One, two, three.
I've got the devil's blood under through my veins I am the force of God, I cry and change, change, change
What you need is love and all to stand here
Find a heart whose love is true, deep down there's only one companion who's there for you when you need him to be.
Your heart was broken in a thousand pieces, so much pain that you can't prove.
Is there's a man who's your salvation?
Just ask yourself, am I ready for you?
100%
I'm ready, I'm ready
100%
Yes, I'm ready
That's why I'm ready
I'm ready, I'm ready
100%
Take a chance in a new direction
Any place you wanna go
I'm gonna have all the right answers
But one thing I know
I'm so ready for you
I'm ready to say
No, I'm ready
I'm ready
I'm ready, I'm ready to move well
One hundred percent, now, are ready One hundred percent, oh, yes I mean it
One hundred percent now, oh, oh, oh One hundred percent, one hundred percent, yeah
I've been waiting a long time, just longing for a plan from you.
From you, a chance to look in those big brown eyes
No telling what my heart would do, baby
When we met, I sure knew
It felt as good as it could be
In that moment though it felt so good
I wonder why you know this beat
Ooh, if you gave me just a little time
Can't put your, ease my troubled mind
Don't tell me, don't tell me
That you don't feel the same inside
Don't tell me, don't tell me
These are pillars that are all the high
I don't care where you came from
Just tell me where you wanna go
If there's a chance to be together
That's all I really need to know
Is it real or maybe it's me
That beats me thinking of you
If you've got time to walk with me
I'll show you how my heart is true
And here I stand waiting for you
Tell me baby, what I gotta do
Don't tell me, don't tell me
That you don't feel the same inside
Don't tell me, don't tell me who
These are feelings that I ought to hide
Don't tell me, don't tell me
That you don't feel the same inside
Don't tell me, don't tell me who
He's up here instead of on the ground
I
I'm gonna go back to you
Strong to win
Go big America
You got the whole world
You know that it's physical
Love that drives us wild
So put it in the bus right now
Cause in the moment that you close
And I could look control
Baby, it's a crazy love
I
Then, riding through the earth, we'll take it to the grave, be the unstoppable
I'm coming up, I'm coming up, unstoppable
Don't let it drop, don't let it drop, we're going on slow
I'm coming up, I'm coming up, unstoppable
Don't let it drop, don't let it drop, be the unstoppable
Start the show
Drops the blows
The whole ball
Knocking on the main stage door
He'll be a boss
Be a bro
I'm coming up
I'm starting the war
I'm coming up
Don't let me down
That we're born on store
I'm coming up, I'm coming up
I'm still on the road
Yeah, you've got to, you've got to
Keep me unstoppable
Side-crossed life
Side-by-side
We'll do this one more time
What was I?
I'm coming up, I'm coming up unstoppable
Don't let it drop, don't let it drop
When nobody's near
I'm coming up, I'm coming up unstoppable
Don't let it drop, don't let it drop
Yeah, leave me on the floor, I'm still the boss
I can't leave the world
I'm just gonna let it go
I'm still the boss
Sometimes I'm foolish, sometimes I know I get mad,
Sometimes I'll say the wrong thing to you
That makes you feel sad
But one thing is true
In all that we've been through
You've never stopped loving me
No matter what I do
So let me say
That every day I try to find the words from my heart to say thank you
Cause you take me as I am
You take me as I am
Oh baby
If you stop loving me, well, I would understand.
But I won't take it for granted, no, no.
When you hold my hand, your love makes me feel that I could fly to the moon.
Not even the birds of dark can say it, sweetheart you
I needed to say that you find a way to make me feel new
And I want to say thank you, cause you take me as I do
Oh, baby, take me as I am, oh, take me, oh, take me, oh, take me, yeah, take me, take me,
Take me, and I'll go
Why they don't leave this place?
I have to know
Why they don't leave this place?
My life's a big city, sunshine's my time, I'm ready, I got you, come see me now, uh, uh,
I can't escape, so heavy Can't wait, baby, where you be?
It's all because of me, I need to know
What is the way this is so heavy?
I need to know
What are you doing this way?
Cause I'm at your door
Now
And I can't do that
Just leave me alone
I
Want to leave it now
We love each other
I'm ready
I've got the dream
No, we're gonna let it stay with you
I'm ready now
I need to know
What are you talking about?
There's so much
I, I, I need to know
What are you talking about?
There's so much
Cause I'm ready to move
Now
And I can't do it now
Just do your thing
I want to feed it now
Say you're coming from
Say you look, say you look
You know I need you now
You know, you know I need you now
What are you doing this summer?
I, I, I don't know
What are you doing this summer?
Cause the night is over
Now, that I had to
Just be alive
I
Want to feel you now
You're the one with all I need to cross
No horizon, seed rise
Had we got all the we could ever want
So come with me, let's be the hand in hand
Little light inside, so alive on this highway
Living on such a free, it's all here in us
One more step into this open ocean
And none of the further again
All that remains are foundations
Throwin' up, runnin' away
The only way is to stay awake
Now the world is ours to take
Throwin' up, runnin' away
The only way is to stay awake
Now the world is ours to take
The world of desires is a game The world of desires is a game
New eyes, open eyes The future and everything that we could be
My hand, so take my hand now
One more step in through this open ocean
And we'll never forget
All that we're made of are foundations
So I am proud of you
For you are looking at me so excited
The world decides to stay
The world stands and gives up the notion
That it's all a game
Over the grave
The world decides to stay
Dream League Season 29 is brought to you by DHL and Chex.
Let's get the engine started and let's do a little bit of cleanup.
We've been eliminating quite a few of the teams here, getting rid of all the garbage
and now only the best of the best remain here at Dream League Season 29.
Two days of the tournament remain and we still got to finish things off.
Get into it with the Podchamp Pandas.
Quit fooling around, Lacoste, let the robot do its work.
We have an impeccable turf upon which we have been able to celebrate
So much of a dream league season 29 and now it's down to the final two days of the tournament
What a journey it's been lacrosse. It's been awesome Neil
I gotta say some awesome Dota the most probably the most 60 plus minutes games that we've seen so far in the tournament
But very exciting ones though a lot of back-and-forth especially when extreme gaming play
Unfortunately, I'm not gonna be seeing that again. Don't clean. Don't don't weed like this beard. He's not protected though
Yes, he's shielded.
I'm doing some QA.
You did a pass?
Yeah!
Alright then.
He's Aigre in time.
The quality has been assured then.
It hasn't.
My face is hard as steel.
Does the mic sound weird?
And not only your face.
Ooh.
Your posture as well.
That's right.
He's been battle hardened.
By all the sheer minutes of Dota.
And if you're curious what Lacosta's referring to,
I've got a little bit of a recap of what happened yesterday
And if we even just did like a percentage of the game time, it's probably like a 30-minute highlight reel.
A lot of long games yesterday. This was the first series of the day, Avery.
We had a little bit of Xtrema versus the Tundra, which had Tundra getting the upper hand.
This was an interesting one. We got some early Necrophos that would then elude some later Necrophos that would be later on.
Chekhov's Necrow.
Exactly. I was very sad that Xtrema lost this, so...
I feel like they could have gone farther in this event.
They showed some promise, but ultimately it fell short once again.
Yeah, this is actually one of the lowest showings that extreme gaming have had in the ESL event.
They've been up and down on the blockies and blasts, but ESL events have been getting at least consistently top four,
but Gareth, it seems like they hit their ceiling against Tundra.
Yeah, you can kind of feel they were growing through the tournament.
I wasn't particularly impressed with the group stage or early playoffs,
But you could see that they were getting together and starting to play on the same page towards the tail end of this
It just wasn't enough for New Yorkers to do my time.
It's that inconsistency that I like to see in the games. Imagine being like watching, I don't know, Falcons dominate everybody, liquids, gaming gladiators
It's not fun. This is what you want to see, you know, a little bit of throw every 10 to 15 minutes. This is peak Dota, peak cinema
I think one team to be at least somewhat consistent though because I'll agree that it's fun to see that over the past two years of
competitive Dota pretty much any team can win a championship as opposed to the full
years of consistency from previous seasons but still I still am very
apprehensive moving to a Shanghai TI if the Chinese representation of teams
will be competitive. You take that statement back how dare I who are you to
judge Chinese Dota? The results that's how I'm judging it. Meanwhile though South
North American Dota made a little bit of a resurgence as this was the series between
the playtime and bedroom that determined our final slot at the E-Force World Cup.
They played like EWC and White was on the line.
They pretty much gave everything.
Game one, it wasn't as competitive, but they managed to make some nice comeback.
And again, with their Necro, I don't know, are these professional E-gamers stupid?
What is going on?
Like, why are you not banning his hero?
You probably watch Replace, there's one guy that is standing out that says Necro and then
you're like, yeah, but Oracle, it fails short.
Every single time he was jumped by a Batrider, unable to use Ulti and then Huskar, he got
sighted every single time.
It's like we have Oracle, Rubik, Huskar, Underlord, they're not going to pick Necro, it's fine.
Witz comes out and says, I'm delicious, okay.
I'm not afraid, nor should he have been, as he did indeed, win this series in the end.
Although I don't know, Witz has been dominating most of the conversation for Group Stage and
playoffs, but I feel like Dark Mago and Elmysho, they got their flowers in this series.
I feel like Scofield got it in that game three.
Yeah, but he had it on-dying.
He popped off earlier.
Yeah, he's...
That is one of the most polarizing players of all time, I think.
Like, if I were building a team, would you want Scofield on your team?
Depends what time of the year it is.
Okay, that's fair.
I don't think it's...
He's even consistent in the year, depending on the day of the week, but I don't know,
seeing him on camera, doing the interview with him as well, he looks happy.
The first time Sting's go filled actually happy and this was him bit being with the shirt on he wasn't even sure
He was wearing a capybara shirt that said don't worry and I'm never worried
Although tundra's were a little bit worried in the final series of the day
They already played against extreme in the morning and then they had to play up against Aurora as the final series of the night
And this was one of our rare 2-0s
I mean, this was such a wild game as well, where it didn't feel like the same, you know,
algorithmic goat do we see, where there's a script of government tier one to tier one
at this time, item timings, looking for Roshan, and at 25.
You can't say that, dude.
You can't say scripted.
You can't absolutely do it when you're talking about Tundra and Falcons and these guys.
They play as if they've got a script in front of them, they follow A to B to see, paint my
colors a little bit.
Tundra just pared it all down and ran at them.
It was absolutely, like, feral, like real feral dough, and I guess after...
I mean, Lycan.
Yeah.
Of course it was feral.
Five hours of dough early on in the day, you kinda get your backs put up against the wall,
okay, we're gonna do something different in game three.
Well Tundra unfortunately got eliminated at the conclusion of their Aurora series, which
means that only five teams remain.
In the upper bracket it is ParryVision and Team Spirit.
Lower bracket it is Falcons, Aurora, and Playtime, as the final contenders in a Dream
League season 29. Avery, who's gonna be in the Grand Finals, you think?
Probably Spirit Parry, honestly. Again? Yeah, I think you're gonna get the rematch.
That's the least exciting outcome. Where's the lower bracket Cinderella run?
No. No? Not facing playtime? No. No one does. I enjoy watching them. I hope they make it.
That'd be kind of hype. But I do, I feel like their gameplay is a little capped.
I have not seen it completely unleashed.
Yeah, and perhaps their chief motivation of I need to get the points for EWC has now
diminished and now they're just playing for the glory because this was the final spot on
the journey to the Esports World Cup and now technically all the points have not been awarded
yet but any points that are remaining are just for glory of being at the top of the
leaderboard because all of the 14 teams that you see highlighted are the ones that will
be directly invited to Paris later on this year and it's going to be a nice variety of
representation from different regions.
You know, Virtus.Pro, we got a North American team in there, so that's encouraging.
How are they North American team?
You tell me.
They chop a fly rebellious.
I don't know.
Oh?
SDS or SDA mid-player, South American carry.
There's nothing more American than a melting pot like that of culture.
European supports.
Bulbasin shot, son.
I mean, that's the North American team.
South Asian heritage.
European all-players.
This is not one any actual player on it.
I don't like their name.
Why is Canadian?
I disowned them.
I decreed.
How dare you?
Wow.
Who do we have then?
Game religion.
They didn't make it.
I know that.
We have a lot of qualifiers.
They have qualifiers.
make it and he's basically they'll make it deal they're basically qualified
already for Navi to be honest they had it they had the faith in their hands
because they played against playtime in that lower bracket round one but better
get the duff they kind of choked in the classic Navi fashion do a choking
impression. This is the universal choking symbol. I need the highly maneuvered ASAP.
Yeah, I'll see this icon. Their fate was in their hands, Lacoste. They had an opportunity
specifically against the people who were going to dethrone them in that leaderboard and they
came up short. What can you do? What can you do? Having to sit at home and watch Bat Booms.
Please man, please, please, back to me.
TPK's going, what, like one and seven on Husky?
Like, oh my god, no.
Everything slows down.
Cato, please stop getting lassoed every single time.
Why is my Husky being re-puss-fied?
Then there's no false promise.
It hurts, but at least they still have the opportunity
to qualify us, and while all of the points are indeed
in the process of being distributed,
there's still some cash money on the line
for this tournament, specifically for the teams that make it into the top three, the
money goes up quite rapidly, not just for you, but for your org as well.
That's too much money, Neil.
Too much money?
That's what people have been saying.
That is true.
That's too much money.
Now, I'm curious, Neil, we see a prize money, we see a club reward.
Now where is the talent reward portion of this chart?
For what?
Are you not aware, whoever wins the prediction for talent gets 10k?
What?
Yeah.
That's how I was trying so hard.
No.
10k at the end of the day.
I woke up late four days and didn't do prediction.
I think that was a cold thing.
I think there should be a talent cut because I come in here every day and I give my best
performance in supporting Aube.
This is good for Aube.
I don't think they would have made it as far if they didn't have the spirit I was imbuing
into their games has a very high caster.
5%?
I'll settle for 10.
What's 10% of nothing?
Best we can do is 12.5.
I'll take it.
Not going to argue.
Only in your own.
Terrible negotiation.
What are you, one of the pawnstones?
Well, I might be.
I might be on the same cut next time.
So I'm trying to raise it there.
This is the strat.
Shake on it.
Oh, it is the field.
We scratch that leg.
The long arm of the deal.
Oh, that actually feels good.
I don't want to be in the- I don't want to- I don't want to be in the sandwich anymore.
Ah!
No, no, no.
Oh, gosh, I just get involved.
Join in.
Gary, what are you doing, Gary?
That's not certain distance to sexual.
That's not really weird.
What's up?
What do we have?
I'll tell you exactly what we have.
That sound means that we have a little bit of a task to complete.
We've been doing some of the fishing here every single day of Dream League season 29.
Yes!
In order to find a task for the day, the thing is that all the talent here have already done the fishing.
And who won, Neil?
Can I redo mine?
Who won?
I think we should let Gary redo things.
Things are not finalized yet, Avery.
We don't know if you've won yet because Bob is about to do some failings.
Let's get the panda down here.
That's illegal.
He's not able to compete.
He's getting the competition.
From extreme gaining, 5%.
Bob is getting an opportunity to hit
on the half of the pandas.
Because this is a full collaborative effort.
Don't exclude them.
What?
What are you so mad about?
He made the well.
It's insider trading, man.
He's shrugging.
You'll kill it, though.
He has his fishing hat on.
Fishing buff?
These are fully equipped to be able to fish it up.
And we are going to see what he's capable of.
Now, the rules are simple.
That may be a little bit difficult,
but Bob, surely you've seen around here.
We've got the fishing rod, and we've
got a piece of string attached, and a little bit of a hook
on the end.
Inside the well, there is an envelope with another hook.
And yeah, there it is.
So are you ready?
I guess.
You guess.
I was not prepared for this.
Okay.
So whenever the rope enters the well, that's when the time starts.
Time to beat is 12 seconds.
12 seconds.
12 seconds my friend.
Are you ready?
I got this.
He's got this.
I got this.
Let's go.
Overconfidence.
Overconfidence is the name of the game.
He's in.
He's reeling.
Come on Bob.
He has knocked it over.
That's a discouraging step.
But it's spinning.
At least it's currently interfering right now.
And he's got it.
Oh!
I would take 11.5
Amazing what a performance
What a rush
Okay, they always do this to me. Why do I even try these competitions?
Bob coming down and bring us the path for the day, although I have a sneaking suspicion. I may already know what it is
What'd you give it to Avery, actually?
He's not gonna read it. He's cute-fist right now.
A little congratulations, Bob.
A sweet little kiss.
Hello, Bob.
You're real happy for you, Bob.
Young Robert.
Another stellar push.
Look at that. What is that?
That shit. Gary, show it to the camera.
What it looked like when you were fishing.
Okay, I don't know if it's not physically possible.
This was competition standard.
It was a flat line. I mean, that's how it looked for me.
For me.
Whatever, we'll move on.
There was no hook.
I'm over it.
Not even kidding.
Let's raise the visor here.
It's fine.
I'm part of this victory.
That's right.
You get participation trophy.
That's what matters.
We all win.
What you got, Avery?
I'll let you read it, Neil.
Decorate your cake pops.
But what cake pops, you may ask.
Why, of course, the cake pops
that we've been making all of our previous day.
Yesterday first shift had the honor of creating some dough and I think and then our shift or rolled them up into balls and
We got we got who do we have here?
I don't know. It is tundra pure with us. They got eliminated if you can zoom in
That is right there still in the tournament. Yeah, 190. I don't know what night one night
That's the GPM in the last game.
Alright, so we have all these implements, but Avery, I know what's really on your mind.
Did you still beat Bob?
I don't care anymore, Neil.
Yes, you do.
I know it should taste short of anything.
Show us the leaderboard.
Let's see if Bob is still on the top, or if Avery...
Oh!
11.5!
about this this is this is interesting deal because
you said that the time dancing on your mind wait i have a claim i have a counterclaim can it
you said that i'm started when the role point in the well on my run they started the time but for
my role point in the well i would like a recount how do you know recount that you do a frame by
frame recount somebody out there in the chat go watch the clip time it yourself i got nine seconds
You won back and watched.
No I know what I got.
Can I get the AR involved?
We need some video assisted referees.
We need to do a frame by frame tick by tick analysis.
Whatever, I'll concede to Bob though because he's awesome and I want to see him win.
Congrats on the 10K, similar cost.
Honest, but it got 10K.
If I win, Bob, we're going out for a dinner and we're getting 5K on top of that.
There are new dough.
I'm a choke on you, LaCrosse.
Alright, so we've got some chocolate to melt on these cake pops.
There's a microwave behind us of which we will do the melting.
Gareth, since your time on our panels are limited, I will give you the opportunity to crack open that chocolate,
put it inside this pot and not put the spoon inside the microwave.
Wait, why not?
I heard you can put aluminum or aluminum inside.
Aluminum?
microwave it's good anything in the microwave way you can see the light yes
you're the big hand this is what magic happens so don't do it at home i've always said you make sure
to see the special i definitely wash my hands before this good i'm glad we're all sure you
spit you gotta spit in it first so that it doesn't stick it goes in the microwave lubricate it's gonna
kill the bacteria how long are we putting it in there for five minutes probably do it five minute
I think it's at least an hour.
Let's say 20 seconds at a time, Gareth.
Is it plugged in?
High, medium?
Medium.
Medium rare.
Medium, medium, medium, medium, medium, medium, 20 seconds.
Oh yeah, I see that light coming on.
Oh, oh, oh, oh, oh, spinning.
No special effects, though.
Spinning?
Why would we do that?
That's not effective, I do.
What is effective?
Boy, I sure hope that Zeus doesn't do anything to the studio.
Oh, my, my, my, my.
Oh, no.
Whoa, Gary, did you put the spoon in the microwave?
Yeah.
There's a song about that, right?
Just there?
You put the spoon in the microwave.
And shake it all up.
A good song.
With costs like that.
I think you're making shit up.
Apparently, it is a real song.
Yeah.
I'm going to check it.
Oh, my God.
It might be too early, Gary.
No, I'm gonna make sure I'm not scorching it. Oh, it's melting a little bit.
I'll give you a spoon now.
Yeah, just spit in there real good, so you can swirl it around.
Give it the ol' hot tools.
Spitting in it. We're eating this every day.
Are we? I'm not eating it.
I'm not eating it, dad.
Yeah, I'm not eating it.
Uh, you're contractually obligated to eat it, unfortunately, because much is how we're all contractually obligated to eat it.
Oh, you guys are getting contracts?
We are.
As is tradition.
Oh, I know what you're talking about.
Actually, I was told whoever wins the fishing game has to eat all of the cake.
all the k-pop.
Oh god, now Jenkins touched those.
What a terrible punishment.
Instead however, Avery, I'm going to punish you to stop being on this panel instead.
Cast some Dota.
Not yet though.
I just want you to know what you're going to be casting.
Let's get into the schedule for today.
First series of the day, bit of a treat.
Falcons vs. Clayton.
Hell yeah.
You're nodding fervently, Avery.
Hell yeah.
You're excited?
I think I took me a full series, honestly.
It is.
I think that's gonna be a full series, honestly.
It is.
I think playtime we're playing up,
Falcons are playing a little down.
As long as Huskar gets banned, anything can happen.
I've made a mistake here.
But they can beat Huskar.
I don't know if they're beating Falcons,
or that's a little different.
We actually even heard from KP yesterday
that even Aurora got somewhat cheesed by Falcons,
so they are hoping that Falcons win.
Falcons food?
I think I'm good, Gary.
Well,
If you didn't say that you didn't wash your hands, maybe I wouldn't.
Yeah, but that was before the squeezing.
The microwave, yeah, it destroys all the bacteria.
That's what I'm saying.
What are we worried about, anything?
Science!
That's why I always put my clothes in the microwave in the morning.
That's how some people clean their jeans.
They put them in the freezer, you know?
That's true.
So that works.
Oh, I think we're good.
series of the day was a upper bracket final to determine who the first grand finalist
is going to be. It is a party vision team on spirit. That is finely melted chocolate.
That is uniform. Look at that. Look at that. Oh, I'm just going to go to the castle desk
and eat this on my own. Excellent. We need that. We need it for decorations. That would
That would be cool.
That is graphic.
He's actually scared.
You're a loose cannon, Gareth.
He doesn't trust you.
I wouldn't trust these little gnome gloves on a moron like me.
It looks good.
Get him in your voice.
That's it?
We just dip it?
Oh yeah.
See a toothpick in that?
Sometimes you just gotta soak the balls in deep.
Look.
This way you can do like that.
That makes a lot more sense.
Cause you're stuck now.
No, he's fine.
Yeah, but he's gonna waste like oh, yeah, yeah, yeah
The airplane Gary open your mouth
All right, why you guys are looking over this I want to look over the
Predictions for today you were mentioning it like us. Let's see who you chose
Well first off right now you're still boy and you're topping the leaderboards
Which means you get the 10k a day and K a day for the rest of the
my life. 10k cake pops a day for the rest of your life. Meanwhile, Jenkins, Brian and
I are on a lost maxing journey. Gareth, what's your excuse for being down here with us?
I genuinely just didn't wake up from the predictions. I did really well the last couple of days though.
I thought yes or no correct. Well let's see what you got today. Today you are saying a
Falcons win to start things off. After that a spirit into grand finals and then you think
Falcons are gonna do the two time. They're gonna beat Platon and Aurora. Yeah, I think
You're gonna grind out, I think Falcon's that kind of team that just makes the run.
Just for production, like, isn't this worth more points?
If I go with the team that is playing twice in the same day,
and they win, I should be rewarded with extra points.
What, should they be rewarded with extra points as well?
Yeah, because they know it's gonna be Aurora playing, so they don't care.
They're like, yeah, that's a safe pick, but I went with Falcon's into another Falcon Twitter.
That's three points at least.
That's just playing the odds, my friend.
You're gonna do a Mickey Mouse?
This is the two at once.
He's dual wielding.
Can we stick them together?
Oh yeah.
That is powerful.
Oh yeah.
Now the thing is, we have also all these little decorations, you know the chocolate is going
to harden so you kind of need to apply it.
Oh no.
Wild.
Oh it's Dr. Neustadtl.
Is it Swiss?
It seems genuine.
The taste of Christmas.
I'm going to make a big mess.
The taste of the summer.
That may come be a mess, I'll make a big mess more, I'll make a big mess.
Roll out the bottle.
Feel it in your bones.
Look at any balls.
In my face.
Finish them off.
I've got balls in my face.
That's looking good.
A lot of spillage here.
I've got balls in my face.
That's actually strong.
Okay.
Look at that.
Look at that right there.
Yeah, absolutely.
That's your last set, Gareth.
Enjoy your final moments before I send you off.
Send you off on a casting journey.
Make them look pretty.
I'm trying.
You're dripping.
Yeah, yeah, yeah.
Inside the chocolate?
Inside the chocolate.
That's a bold idea.
Not these ones.
Oh my.
It's too little embarrassing.
I don't want to be affiliated with this guy.
One more.
There we go.
Each spin is sprinkled.
Spin to win, Gary.
Yeah.
OK.
That's a good update, Gary.
Spin to win.
All right, gentlemen.
Good teamwork.
Eat one K-pop in celebration.
I'm not eating those.
Eat one K-pop in celebration.
I don't know who made it.
Don't make a cabal of a trusted.
Take it, take it, Garrus.
Oh, beautiful.
That's a good omen of things to come, Garrus.
Thank you very much, a gentleman for joining me
as we get into our first series of the day.
It's time for playtime versus Falcons.
Playtime versus Falcons.
You know, Falcons are a team we've seen far too many times.
There's nothing new to really talk about, but with playtime it's their chance to be
in the spotlight.
And I want to show some highlights of what we're going to see from them today, because this team has been popping off.
They are such a fun team to watch in yesterday.
They beat that group team, handing Huskar his first loss of the tournament.
So I want to get into some highlight clips here of just exactly why these guys are as stylish as they are.
So I want to point out that these guys are firing on all cylinders in the rhythm and they might as well be synchronized
swimmers about the Necrosythe on the Huskar at the same time that Oracle gets initiated
onto because remember that's how they're going to kill the Huskar and that's how they're
going to get their plan thwarted.
So GPK going in a little bit deep here, but just notice that at the same time over here
that Huskar is shackled that we are going to see the Reaper Scythe and the Lasso come
out at the same time.
Now, keep an eye out, Oracle in the front, place the ward, lasso onto him, trying to
jump the Huskar in the back they even miss like he began as a great job of dodging that
shackle but here comes the Reaper site oracles in trouble in the middle of the fight and
now look at this run I had to play this one in slow mo so if we pause here the two supports
for that boom are now positioned better Kata Omi is like okay I know they're gonna go on
me let's be careful so he's getting scouted out by Frank's wolf but it doesn't see him
because of the smoke so notice how this wolf right here is going to scout him again allowing
Dark Mago to jump him in the back, taking out the Oracle from the equation.
Even though he got his ult off, they managed to stall him out with the Bat Rider Lasso
at the same time and they finish him off every single Reaper sight from Witt's going on to
the GPK.
Huskar.
And then I want to point out that every one of these plays is set up differently.
So the last one was set up by the Wolf scouting out and this one's actually set up by Witt's
As we see, he's just farming bottom and he's going to draw on the minimap to see, you know,
whoops, he drew on the minimap to set this up, he knew this was where the play was going
to be, he tepees into the wolf, they shackle the huskar, oracle though, public enemy number
one, bat rider goes for him, storm pull synchronized with the reaper scythe onto the huskar.
These guys are stylus, they're looking good, I'm looking forward to seeing today exactly
If Falcons is going to allow them to get to this place now, they are super chaotic in the game Falcons much more of a discipline team
Which one is going to reign supreme?
Execution was the flawless Brian come on down and join us here in the cake pop decorating station slash
Dota analysis Quinn welcome to
the party and
Yeah, we had a Brian talking about some Huskar Dota
Now, does that prove to me that playtime does not need to be worried about a Falcons Huskar, or is that a different beast?
No, GPK is honestly a straight bad Huskar when we realize that.
And Maureen and Amar are the two best Huskars in the world, and it's not close, except for this one pub guy, I can't remember his name, but he's really good too.
Oh really?
Yeah, he's the guy that Maureen and Amar idolize actually.
I did hear about this guy.
Yeah, he's their guy.
Okay.
I haven't added, I can't remember his name because I'm a bad friend, but anyway.
Yeah, so it's if there's there's levels to it and they're not on the same level and so I think if they don't find Oscar
They will lose. I think it's not the hero you give the Falcons
Yeah, it was especially because I think GPK had the insurance that maybe if he's not as refined on Oscar
At least I have an oracle to help me
But I'll me show made sure that you do not have an oracle to help you
I'm gonna last with this dude every single time
Yeah, it was just a beautiful to watch like this sink that they did have in that game
Not just in that game as well, but you can see that this team is on the same page when it comes down to execution.
They have some like really weird picks.
This has to be Scofield, for example.
Like his undying performance was one of the best, like one of the craziest undying performances that I've seen.
Like going in and out of the tombstone, two-shotting enemy carry with the Soul Rip, which he did max out.
We don't see this hero often, but maybe they need these type of picks to be, you know, an equal match against Vulcans.
I mean speaking about like mixing up the draft picks throughout the tournament a few of the heroes
We've already mentioned
I you know I want to point out that as the tournament goes on hero stocks rise and fall on timbersaw
Doesn't have much above a 50% win rate
But he's won the last seven games in the playoffs while pango who has been prioritized all tournament
Has lost four out of the last five and then we saw huskar gpk
Maybe a skill issue did lose its first game of the tournament. I do believe these are like the three
heroes to keep an eye out for because as we move further in the tournament you've
got to pick your points every team has their signatures there's these broken
heroes in the meta that you have to solve and I think those three heroes on
top of necrophos specifically for wits and playtime are the heroes we kind of
need to keep keeping track of throughout the entire draft even if they go like
unpicked there's something that both teams are always factoring in with their
picks to kind of block now it's time to see which of these picks are gonna be
prioritized in which bands are gonna be prioritized let's get into our series
It's Center Falcons versus Playtime.
They kind of step up as a players individually, and they actually perform much better.
Everyone knows how South America plays, but some teams just struggle against it.
They're just struggling, even though they know.
Maybe they're just doing it some special way, that's the part that we can do.
They're gonna get it, but they're very low.
Now he jumps in, he gets the crush, BZM is first to die, and they will look for more
a huge air spike onto two.
Oh boy, triple kill for the life stealer.
I'm not fit.
I just grabbed the Wukong's command, and tried to throw them away.
Roach has so close to damn it, he comes to Dark Margo.
He's not the only one.
He can't just keep the control, but he's being forced from it.
Dark Margo, it's the fat phone, looking for the support.
Oracle with a ghost deathjump, but there's Huff God, he dragged her out and now Reaper's tied down!
Kind of like ourself in the good shape, compared to other farmers, but we were getting like all the placements, like not struggling at all.
I hope we're gonna get up to some feet, I hope what the truth is out to us.
It's time to see how far these lower bracket runs can it go.
Platon already locked up their EWC invite, and now they're playing for Pride Glory, a little bit of a prize first as well.
And they're gonna do it, but banning out the Husk are immediately no shame in their game as you said, Quinn, there are levels to this thing.
Yeah, there definitely are. I think that was a necessary ban, and I am very happy they did so.
The Monkey King is a little more interesting to me, because they play it too, and whenever Falcons played it against Paravision the other day,
they did not look that hot, they lost the game, and he kind of struggled, so...
I will say it is good against Dark Magoo's Hero Pool, and I think that is one thing you have to keep in mind.
is Maureen, he's not a typically a counter picking player, but he does have some disgusting
picks and those disgusting picks are generally pretty good against Dark Magoo because Dark
Magoo is, I'm not trying to win the lane, I'm just picking Conka, Ember, or Panglir,
and I'm piling.
So, I think in some ways it doesn't make sense, even though it's a little unorthodox.
Oh, Scofield clockwork straight away.
He has been the menace on this hero ever since he kind of joined the professional scene.
It's one of his best heroes, his clockwork as well.
And I feel that this hero, it's a bit of a fraud, I would say it is strong, but I don't
think this hero like should be discontented.
I don't know how you guys feel about it.
I'd say as a viewer at least, it's incredibly hard to gauge the annoyance that this hero
creates in like the first 10 to 15 minutes.
I know like even just Shakiro last patch was like, yeah, I win my lane.
I think clock doesn't in a very different way.
But when I see these random ganks on mid lane where it's at the rune and you just burn the
guys 200 mana and then take the rune from them, like that can be pretty pivotal.
I don't know what your experience is with that sort of thing, shifting the momentum
of the game.
But I think his, I agree, he seems a bit overrated, but his presence is hard to feel, I think
as well.
Oh, I agree with that.
I think the hero, like it is very strong.
The hero is nuts when you're playing as the hero, it feels like, it doesn't feel like
Dota.
You just lose all your mana in one second to some hero who's 800 units away.
It feels crazy, but at the same time,
your first picking clock, they're first picking pangolier.
Like it's now it's a flex core compared to,
it's just a four hero.
I think in general, first picking supports
never feels quite as powerful as first picking cores,
unless it's like super crazy,
like Chikiro or something like that.
Is clockwork at that level?
Is a bit hard to say.
I think it also depends on how good you are at clockwork.
Like if it's, I don't know,
Ari or Mira playing clockwork,
like they're great players obviously,
but it's not the same to me as like Skullfield playing clock
because he is the guy.
Yeah, but gets his hero.
Even in the previous patch, I remember watching his games,
he's level 2, 6 and a half minutes in.
You're like, this guy has no impact whatsoever.
He has like three deaths.
And then he gets the rune or steals the enemy rune.
He gets two levels.
Then he gets another kill.
Suddenly, he's level 6.
And then he's hookshotting your mid laner at 9 minutes in.
You're like, how?
Like, how's he doing that?
He's that good.
And again, we are seeing him very happy, which I'm also very happy about.
Yeah, I do want to highlight him slightly more
and that I think he is one of the most unique players
that has ever seen on a professional level.
He plays Dota in such a weird way.
I've seen games where he's like level one at like minute nine.
Yeah.
He just does it, and he still owns, it's actually crazy,
and I think he's built such a unique skill set
over the years.
I remember playing pubs against him,
and he, every single game he was playing Tiny,
with just clarity, boots, and a smoke,
every single game was a starting inventory.
He would have no region go to lane,
get annihilated in lane, and he carried the game anyway.
This guy's a weird heckin' player, but he's so good.
I mean my memory of skill field is also on tiny and it's like you're thinking. Oh, I need it
I'm carry I need a teepee to my team at Roche at 35 minutes in and you're like jungling a corner of the map
And he's just a tiny that cancels your teepee and then spends the next
Literal minute instead of joining his team to fight
He's just tossing you and avalanche and you and yulzing you and you're like dude. Can you can you screw off?
Like I just want to freakin play the game like that's what it feels like playing against go feel so everything you guys have said about
clockwork. I think Falcons are gonna lose. I saw Mar on the camera. He is not playing in the full
darkness. Yeah, there's a lot of sunlight. Yeah, there's light in his room. That's not a good time.
Morning games. He's good. That is not his element. Turn down the luminance.
Playtime are going to follow up that go field clockwork with a Shadowfiend and a Hoodwink,
and Falcons to get themselves a Doom and a Lich. I want to point out that Wits is the only SF
carry player that has gone the Kaiyasha both games that I've seen him play it and
I don't know SF as like a turret just feels a lot more lot less it feels
underwhelming compared to like Muerta and like drow in terms of the damage
output that it provides ever since they've like nerfed his souls and is
like minus armor every every like recent patch has kind of tweaked out a little
bit against him so I think it's really important to note that the SF Kaiyasha
build does still scale with physical damage but you're more of like a mid game
Damage dealer and it I think the matchups play out very differently
So I'm wondering he asked Florida, but he's also against lich and you're against doom right because doom loves playing against these
Melee or range turrets that by satanic and just like scan the ground. I don't think that's the way he'll want to play
So I'm very curious to see how wits plays this SF because he is like a lot of these other heroes are just enablers
Yeah, hoodwink has damage of her own, but slaughter and clock virtually no damage themselves. It's all about setting up their carry to do it
so then why pick the slaughter then if with leans to more of a raise build SF
then what's I mean you still have a lot of like innate damage and once you hit
level 25 which is like happening in every single game that we're watching
the raised talent does like you you can you eventually go like the data list is
and you do go like satanic and stuff but it's not in the standard fashion of
hurricane pike data list butterfly you know sits still in the right click which
which I think is what do encounters, so I'm curious to see if he still goes that Kaiyashia
because of that.
There's still Windranger in the pool.
He is one of the few players who still has 100% Windrate on the hero, and good matchup
against SF, good matchup against Lager in the lane.
If you're playing Lich plus Windranger, like this Lager, he's straight up not gonna have
a good time.
Skitter Heroes are the last ones to remain a gyro-copter and alchemist band, which unsurprisingly
does lead you to believe that Frank wants to play some zoo, so Falcon's ban out the enigma
and what a like-in also. That would be the natural one to jump to, I think it's pretty expected.
I'm not sure what else they would be considering. I imagine it is Florida Mid, is Dark Magoo,
his hero pool. I mean, Falcon's a band targeted him pretty heavily with Storm and Conqueror's
first phase bands and they steal pango so he's kind of only got a couple of years
left it's gonna make sense how how does that match a play out the slaughter
pango it's relatively dry yeah so I can eat out a very small advantage but it's
malrian so I expected to be pretty close to the light for the game itself are you
happier being the slaughter or the pango in terms of the fact that it does go
even like like who benefits from from that more like I would say my girl would
say pangol but no I mean I think I think slaughter SF is pretty good against
pangol or you rolling you beat up so you need to play the game in a very
specific way you need to be mindful how much damage they have and when you go in
so it's a it's a skill matchup but I think it is totally fine for pangol
I think both have 15 play cool cool okay I think they pre-picked this
Largo because of the Windranger that we were talking about just to have that extra dispell
But I've seen people pick Windranger. There was a game yesterday
Yeah, Tundra where they didn't care about this Largo at all
But he picked it into Doom. Isn't Doom supposed to just freaking hone Largo?
Isn't that why you pick it? Like people are usually picking Doom in response to Largo. I thought
That is an interesting pick to me because traditionally, Slaughter like absolutely destroys
Life Stealer, usually when Slaughter is an off laner, but they obviously know that it's not going to be waning against him
I think the game matchup is not nearly as bad as the lane
This is a weird draft because I feel like the Largo pick
I really like to play times draft before the last two picks and the Largo pick kind of just
Ruined it for you. Yeah, kind of ruin it for me
I
Think life stealer
Doesn't care that much about Slaughter mid especially when you have a lich in the game
Yeah, exactly. Yeah, and it's pretty good against Larcoba. I think playtime can be like the game is playable
Depending on how the state line goes because I think SF clock should be pretty good against doom plus one in lane
And if they do well in state line, then maybe there's some crazy aggressive potential because life still is a pretty slow hero
It doesn't really do too much to the Israeli and so there's potential for some early aggression
But I think if it goes the distance you kind of always have the favorite Falcons
I do think though playtime has the pizzazz and they have the passion factor where like for me this Falcons
This is just another turn, who had the fairs for them,
you know, they won a million turns.
Playtime, this team feels like Thunder Predator to me
at TI 11, like they've got that sauce right now.
And so when I'm watching them,
I can see the passion and the care
and like their up and comers with the old dogs.
Like I really like this team as well.
I think they've got that, they've got that sauce.
This is a statement game for them.
Yes.
That is, I think there's also a lot of pressure relieved
because they already qualified for EWC.
So now you're going to see them like full fucking force.
They're not going to be caring about anything.
And I think the games are going to be chaotic, and it's up to Falcons to try to match this crazy tempo that they're going to try to bring.
My only question is, are we going to see double radiance?
Because Amar usually goes radiance on Offlane Doom, and Lifesteal is a traditional radiance carry, and Quinn you were talking about the pace of the game.
I think there is that window where Slardar is going to run around with a blink, and it's kind of all on Mal'Reen to weather that and make sure that they can counteract those plays,
because I think Doom and Lifesteal just want to chill.
I think I'm excited to see if playtime brings it because yesterday I feel like was there crunch time and now this is kind of just a bonus.
Can they afford to go double radiance or is this a playtime roster that's going to end the game as fast as they can?
The question is always can we afford it and do our heroes work if we don't do it?
And I think a lot of this in this type of game is what does the game look like at 12 minutes and then you make that decision accordingly.
Well, let's see if a playtime will continue this lower bracket run or Falcons are going
to put a cork in it.
Let's get into game number one with Garrison, a feature.
As we say, back into the PogChamp, Pandas just as Quidd instead play time with a passion
of his fans as they make their pilgrimage down this lower bracket, and they're gonna
bring the pain against Parkinson's here, as they're so sure they could put up a brick
wall against aggressive teams like Betboom.
Now against Parkinson's, we can grind the game down, a different story for sure.
Gonna bring the magic, try and find something here, especially through a scope build clockwork.
The scary thing is though, SVG, you've got seven bands and you still allow Falcons to have a lot of their signature heroes and get what they want.
Two Grandmasters here, heroes, and you can argue a third in this Doom with how much Amar likes getting his hands on that Doom-R, as it's been put.
The highest win rate Doom player of all time, and very scary when he's on this hero.
It's just the ultimate anti-carry, that's his playstyle, he's always gonna ruin your day, and man, does he know how to scale this hero, he lanes with it super well.
That's the scariest element here. On top of them, yeah, they got their lich, they've been winning with it.
They got the Skeeter Life Stealer, that they love playing around with and fights these boosting HP, pulls up.
A lot of stiggies on the side of the box, not to mention that Crit Rubik, arguably one of the best Rubiks of all time.
So, definitely a uphill challenge here for playtime to continue to prove themselves against the big dogs, but that's what it's all about.
And honestly, you should approach that challenge with, as the panel said, some passion and like, you know what?
You know what, yeah, maybe we're underdogs here, but fuck it.
Go at it.
Yeah.
You gotta take on the big dogs sometimes.
So let's see what they can pull out in this series.
And I think this draft, I think it got away from them
a little bit at the very end.
I'm also not sold on the Largo pick.
I don't think it necessarily did much for their lineup.
You're playing Slardar, I said, with a lot of physical damage.
I think Largo's often better with these low cooldown spell
casters that benefit from the ability and the magic
amp and the Crocogeanus, one of those more like the Storms,
the Pucks, the Timbers, right?
So, I think you're not really getting the same value and synergy out of the Largo here.
It does have a nice dispel against the Lich, you kind of run away from Doom a little bit, but...
I'm not super sold on the Largo buff here, so...
Frank is gonna have to prove me wrong, bring this lineup together, and...
they definitely have a lot of Roche taking potential on single target first.
I am gonna do move things around a little bit, so Elmisha is playing now,
who'd been covered top with the Largo, leaving Schofield bottom to deal with the wave dragging and equilibrium shift.
That's what some late it seems like this logo is not gonna get hard shut down in this lane as we saw last night against that nightfall
Windranger
Swap these exports definitely helps here if it was clock top here relegated to pulling waves that's why those gonna get way more
Abused so heads up late play time. This makes both their lanes arguably stronger in terms of this energy
The hood wings always gonna be the stronger laner, but he'll be show he's proving himself on this hero
And then having himself one hell of a tournament on top of it.
Dude, the Dark Margo, Slardar in mid, we're kind of wondering what is he going to last pick here while he ran out of hero so they just gave him the Slardar.
Pretty comfortable in the hero. And it is a hero that can do well against Ping on the lane.
There's a hero that goes in as well. Dark Margo, they have the greatest strength in fact.
Ability to pick his moments, initiate onto people and kind of surprise them when you jump onto one of these cores.
Slardar can certainly do that.
And yeah, there's this bottom lane, right? You talked about the doom, his win rate, the fact that overall Amar is like the winningest off laner, pretty much of all time, you know, all the stats coming out about him, he wins his off lanes against carries, he puts up massive numbers.
When you give him a hero that can also scale through Devourer, get a lot of gold, he ends up absolutely massive. And so far he has been shut down a little bit.
And then, last hit, 5-9s, and stuff. Clockwork is definitely an annoying lane, but he's not being killed off.
They pulled the wave earlier, trying to dodge the early forces of this lane against the SF.
The level 2 raise will be a pressure point against him, but he already has 2 points in scorched earth.
He already has a big plus for Acerov. It's kind of tanky already.
I just wondered if playtime had the ability to kill a Mard out here with pressure and without committing overwhelming force.
Cause you would like to get some pressure out of this SF on the lane versus the melee hero.
And he's gonna have the wand recipe and a couple of bits of the second bracelet being delivered as well.
So really crazy for tanky.
There's other top lanes, making his lich out in the open here.
Getting licked back in and first blood for El Misho.
Nice little pick up right there.
I think we see Lich die in lane phase every single time.
He's like the old Crystal Maiden. You step away from that tree line?
Yes.
You just die.
He has very low armor.
He's not that fast.
His spells are good at abusing heroes offensively, not that strong in defensive positions.
So if you can just start 2 on 1 on him on the side, you're almost always going to just kill him 100-0.
You can't really get out of that situation.
I think most of these lich players are trying to play the lane hyzer aggressive to maximize value out of this early new key capability,
which is what you want to do.
But if you overstep that line a little bit, you end up paying the price.
That's why he's got two mangos, right?
He wants to keep spamming all these spells.
But that's also the downside. When you die on Lich, it's a real rough, because you don't want to get a better kill with the mana abuse.
I mean, getting dived by the hoodwink and the slaughter, it's another shield crash off, but they've got a crush.
No, they don't. Cancelled by the lift, Darmaga chases forward, taking damage on his way through,
but still gets the kill on the pango, and El Miso, Fairy Flyer, actually keeps him alive as well.
I think if Crypt TP's a little earlier there, it might get that slaughter, but that was a weird situation.
situation like even we were watching what's going on here so I can't really
blame him for that one it's one of those things you look at the replays like how
did you end up in this situation in the first place perhaps but nice little
swing by mid you get the kill good wink winning two lanes now and every time you
just can't go before six feels really nice kind of crazy to see Rubik with
more last hits than I do right now guess the gather up a ton in that mid lane
he's always been a little bit greedy securing things with fadebolt but 16
two Rubik. Some of the weight pulling two. Yeah, running to play. It's also some
Cog lasted. I think he probably got at least four between the first two fights.
So it's a little inflamed here, but you are right. He's fairly farmed on the slain
phase, fairly high level. This was one of those supports I don't mind now. I mean,
that is one of the reasons that the Absor had one of the highest burn rates on
zero ever. It wasn't necessarily he was so mechanically better on the here that
everybody else. It's selfish. Yeah, he played it very greedily. He did not
Fast press a lot. He knew if I get farmed early, I get a fast arcane boots, fast ATLens, whatever it is
I'm gonna take the game over. You gotta prioritize yourself sometimes
Especially if you know that
You can't get stuff done. There ain't a lot of damage coming out of this level six Slot on
It's been minused on the strat and everything built from the ground up. SF, hoodwink, Slot on, offering a ton of it
Got shunked
Just playing through that radiant visionless in the top jungle. They see everything coming
Falcons down? Three kills. Playtime, I've had a very good start to this.
Looking good today, looking crisp. So there's a question, you know, which playtime are we going to see?
Are they going to be in zone? Are they going to be focused up or are the shirts coming off and it's just chaotic?
Well, this is pretty focused right now. Controlled chaos, I might say.
It feels like it's something they need to do as well.
He's pretty tanky on the frog, still holding the Lotus, getting ready to threat up the lane.
Honestly, this hero's like fairly good against this lane.
Way better than I thought.
Maybe some of the health regen off of the link.
Just kind of sustaining him a little bit extra.
You won't forget about that interaction, but...
I'll lick off the shield from away.
He's just kind of been licking creeps and getting a decent amount of extra regen from it.
Does that up?
That's pretty nice.
Nice to land Al-Misha to just rotate around.
Yeah.
Help out the mid lane, and that slaughterer is gonna return the favor.
Also be a huge kill if they grab him.
Oh, he's not the most fixed, he's missing!
I speak as the rage off, though.
They're gonna dive it.
He's on the tower, licking back into the crush.
They've taken him down to half health with the bashes and the frog stomped.
They know he has no rage, no infest, level 5 lifesteal is gone.
What a time to make that flame one creep off the infest.
Wait for them in time, sliding that bottom lane.
Just thinking, but I'm already getting the carry kill down there so they're trading out like at the crush.
Finish him off on the tower with a couple of touches, looks like he can.
Dark Mago, making this a lot of work.
He's on a regen rune, so he's gonna keep him on the map as well.
He's got a big wave, let's see if he takes this or he gives it to his S.M.
He's got to get a terrorist up here, right?
What, does he?
Yeah, you can't take all this away from him.
Max is one creep, and I stuff like, come on, rest his mind, I have the income.
Not a bad outcome for playtime here.
Yeah, you lose your SF, but you get both the cores on the side lane for Dark Mago, who is pretty jacked in this game.
Could have a really fast blink.
I really like that play called Top.
He just runs through the river, has some points in sprint, and just identifies, hey, this playstealer, he's a little 5 still.
Not a lot he can do versus me.
We do see Skeeter trying to keep with the will to king creep.
They're going to look for this SF again, they know ATB down here.
Cross the clockwork, hurricane them in towards the doom.
Take him down.
They can bring the pango across here as they...
...blow that pressure to tier one, but play time.
Trying to fight back, don't want to give it up for free.
Bring Slotard down, an immediate doom into rolling Thunderbone.
Dark Margo, they thought he had friends nearby, does get up the ladder to the lick over the cliff top.
Trying to get far away with Frank bodyguarding.
Another swashbuckle kill here, knocking a lambo and El Misha can protect with a pushwank.
Dark Margot back in, pango, shield crash, and he's not in trouble anymore and it's Witt who's being chased by a Marr.
The life stealer is on his tail, they surround him as by the rocket flares, snipes out Marlene with them,
makes sure it's touched for now, Frank getting amongst them by Skidder, and the life stealer realizes he doesn't have enough damage to deal with his Largo.
Falcons bogged down in a fight that they've got to escape from now, because Snakey's being hunted by the squirrel, a double kill out of the hoodwing.
They're still chasing here. Might be able to grab a Maar with the TP back in from the squirrel.
Amisho's just everywhere, they're gonna get crit too.
And I'm not gonna frag, but the crit this frog just hopped out of the fight, came back in.
That was a great fight for Frank. He did a lot of work on it. Early level Largo, like we saw yesterday,
33 really struggled to find Opines in that game when he fell behind.
Frank had just enough of a lane phase here, you can join these early fights, have impacts.
Suddenly he's 203, this Largo is 205.
A beautiful lick up the high ground.
Completely salvaged that fight because that Largo is DEAD if that rolling thunder connects.
They needed one more nuke to land on him, the swash missed at the end.
These guys are in the zone right now, absolutely.
You can just feel all these little things going their way.
It doesn't mean they're gonna win this game or anything, but like...
Damn.
It's looking good for their playstyle.
It's kind of chaotic skirmishing, people connecting.
You did lose your ass up again though, that definitely hurts.
Yeah.
Like, Witz has been set back a little bit, but he is top of the chart, so...
I can't feel too bad here.
Still showing that strategy they were using up against Batwom.
To pay off against Falcons.
Preparation and opportunity to meet each other in that bottom lane,
knowing the Falcons are gonna make one of these big sweeping moves
to try and reclaim character on the map.
They're ready. They're already moving down there. They read the situation.
There's another smoke.
He's to Pango though.
Very strong.
Defensive hook shot.
Well, actually it goes on the dude.
I know he's starting an aggressive move, but he leaves Elmisha stranded.
Push back those stolen missiles though, and the hoodwink. Sharp shoot down to low ground, back into the river.
Can't find it.
He's so much time to chase him once. Go field. Yeah, he's dying offscreen.
On issue down, kill streak taken, and the clockwork. One more little hit there from the last healer. Gets the two of them.
Alright, so they do get both supports in the end.
Important connection for Falcons with how many resources they've committed to try and kick these heroes out of bottom lane.
They really want this tower natural pressure point to attack.
And they'll get it here. All three cores, another power room, another smoke committed.
The only real trade-off is the...
...Bleed Dagger being completed for Dark Mago while this is happening.
I just want to be supposed to die again.
Cool little guys.
Will be a fast rebuttal...
...of playtime here with the smoke being completed on the Slarder. They're gonna TP the supports of it, potentially smoke...
...or just run in a bar and they're not gonna smoke for it.
Well this dude must be shut down pretty well.
Yeah, he's dead again.
That's the 4,000 that were raised into the ground.
He's really poor, actually.
He is.
What's going on here?
He's taking the raises and he's just been crushed in the landing stage.
A lot of emphasis put on dealing with his doom.
It's a much needed early tempo at this range inside.
Making sure the falcons aren't able to make these biting moves
where they get a little bit inch forward.
They're just being held back in every step.
They will always have the Saurgar-Amp plus SF turret against his pangels.
It's not an entirely free pangel game.
You can even hook shot him while he's kinda amped to help get some extra right clicks
in if it really comes to it.
Like, I think this lineup does have a large window to scale.
Ultra late, yeah, sure.
The Falcon's Tri-Core looks stronger on paper.
I think there's a certain point you just hit a critical threshold, but I think this
SF is...
He has a long time to try and turn this game in his favor and just run away with it.
Accelerate out of control with how much the slaughter can buff up his DPS
One still is getting pretty close to his relic for radiance
Falcon's gonna try and make a bit of room to skip that. He takes that block jungle
That means crit and malarine out in the forest. They're trying it both here. Kind of alone
Rolling thunder up. Oh, what a cock. He's pushed back by the cocks
Delft in his tracks
Go field
That's a difficult play to get both out of that situation considering the pangol can just go for the rolling thunder instantly
Hesitates a little and then that's all it takes
Immediate jump let's go. There's always looking at bonus target lines up the cog
Patiently does it that get possible
Unifly done it kills a lot of space created
My rest half backs it off the net worst
Are they going double radiance?
So yeah, I was going to ask you this because we've seen it a couple of times now, right?
Where they don't seem to mind going double radiance?
It's not the worst. I mean, the main purpose of radiance is to farm on it.
It's about accelerating your hero on the map, clearing waves.
Yeah, the overlap kind of sucks in the fight, but honestly, sometimes it rarely comes into play.
The real downside when you overlap items is it just makes your lineup more one-dimensional.
Like you're not having someone go Radiance be a damage dealer and someone else getting
armor or frontline or loaders or something like that, it bounces it out or amplifies
it.
A lot of those about amplifying one vocal point, punching with it in the front.
And I guess now it's personal of agent rather than the AoE miss chance, it's a little better,
especially like right click strategies, like having this minus armor.
Yeah, maybe there's an argument there like you're building a double null Talisman of evasion against the right-click line
If there's some value, I don't know. I it's like I want a farming item. I want something to deal with the the right clicks
I don't want to buy some armor shit early on
It'll be a little surprised if a mar commits for it here
Maybe just queuing something else up, but we'll see see what he ends up with here's big smoke from playtime there
Looking for the doom again
They've shot down tremendously.
Hook shot over with Mullerine, breaking open this fight with a rolling thunder.
Scofield gets taken down, and the follow-through wasn't down to a bar.
Protected.
Only three of his buddies.
Still looking weird.
Damn, Misha was gonna push back forward.
They kept tabs on this.
Doom, and now they find him on the second go.
That's so fast.
Have a flurry of spells.
Catch the rubik in the trees with his T-feed home.
Snake is just gonna float out of there.
Even more speed out of this playtime side, you lose your clockwork but you kill the
Doom and the Armageddon isn't having a game.
Yeah, there's nothing.
Another reason why do you want to go second radiance on a Doom that is this poor...
Alternatively, what, Link BKB kind of thing?
Some armor item like early emotes or something?
Did Trump load this?
Who's Lich?
He disappears.
He went Midas.
He's locked himself into Farmo, but he's just gonna be a creep at this game for a long time without fastening melt into the minus armor.
So, see a place I'm keeping money in here.
It's gonna clear out the top lane, too many creeps there to ignore.
Go heal, get cheeky.
He's got the hookshot forward with a hard push back.
Shadowfiend offering a lot of right clicks.
All the hurricane trying to get him out of there, but they've got the final touch.
That was almost so safe from the farm.
Now they got a jump crush, they saw the doom.
Dogmonger just keeps it going.
Immediately entering this top jungle with the Frank Frog.
They're playing really well. They're crossing the map super fast, abusing this Slardar River movement.
Just continuing to punch this Doom 0 and 5.
He almost makes a sick hurricane play to bail out his life stealer, but...
Playtime, continuing to find openings here. That's another tower for the SF. They are just running this map right now.
Wherever you look, there's some plays I'm hearing right next to Slardar.
Slardar blink clockwork hoodwink is always waiting the trees to go the frog backing them up as he waddles into fight
Tempest keep picking up as falcons
I guess they want to try and slow things down right radiance is a farming item
They want to try and scale this life stealer. You said might as well do that's looking for later
So now it's one literally big pango looking at this diffusel pango nearly at blink thinking do I want to go and fight really?
They're strong if that kill squad can start on somebody, like if they can ever start on
the slaughter or the Largo and just roll in with the pango, throw out their nukes.
That type of fight can be good for them.
They do have an item flying out for the rubik, it's an early 4 staff, it's Crit's Choice
and that big ancient staff finished up Blink on the pango.
So a lot more mobility for Falcons to kind of look for plays now with.
But this is just going to be AFK duty for this Doom Life Stealer.
I guess Skeeter can get involved. He can look for some infest opportunities now that you've played on the mango.
That's true.
I get these instant disables where the left of the SNES to gays definitely catch someone, blows them up.
Playtime not giving them any targets though.
They feel that this is the losing falcons that's going to be made, so they tighten up, bloody system in effect.
Clockwork is up the top lane protecting the shadow fiend, then they've got this firewall in front of the ancients,
So Slot I can clear out some stacks while the...
The frog is out there! It's pretty tanky. It's gonna take a little bit here to kill him.
I'm gonna protect him though, but we can realize this frack is just dead.
Somebody was almost guaranteed to die there, either mid or top.
Just not enough vision to protect everybody against that kind of move.
How can they snack something big with the lifestealer involvement and you gotta get something out of that play?
play. I feel like they put Frank out there on purpose. Just dump him in this mid lane.
They have a streak though. So that was, you know, 460 plus. It was like 750 gold kill.
Well worth it here. Sometimes that's all the room Falcons needs.
Now I'm on getting a bit of gold. I have a minus level 4 devourer that's kicking in as
he found the outer ring of the jungle camps starting to recover here
it's got queued up I mean he always queues
right now blink so we have to go out the
worth looking at it or crib one literally into the middle of three of them
I didn't even need to blink it could be early rush for playtime when it moves
top here at the 20 minutes. On to their side they have the Sardar SF. They get
tests from Falcons, looks pretty weak other than the pango going in.
It's making me stranded out here while reading with the infest bomb gonna jump on
the hoodwink though. Maybe we just start through the swirl and the lich actually
breaks free of Frank. I'm kind of wishing they jumped the hoodwink there instead of the frog.
I saw Schofield also picking up this 20-minute gem again.
There's a couple of games in a row.
Marko's going to give it to Maureen.
He's going to throw up and the Thunder.
That's the value right there.
Anytime you get these rolling Thunder's down, there's just nothing for Falcons to do on
the map.
Yeah, last night Schofield's win ranger in game three against Bedboom bought this like
90-minute gem.
He's done the same thing here as the clockwork, so we're just looking for that map control
Dewarding against Falcons
Trolls in many areas as you can. It's an interesting concept
That game I could kind of get behind it a little bit because Winranger seemed unkillable
Clockwork is absolutely not an unkillable hero. Right?
So if he actually enters a fight with this it's gonna be a little suspicious
He's just gonna deward his side of the map put it back
It's an interesting concept
Give it the hoodwink maybe.
Put it back in front of him.
That's where they get done with it.
There you go through the gate.
One more time in this top left corner.
You get spotted by the rocket flare.
They come in with both supports.
Push back at the SF jump.
With his blink dagger.
Alken's bleeding a lot of extra kills in this game.
Just trying to get to the next round of items.
Hold on to his fairganks though, and another intense form with pangor leading.
Slaughter is a little out there, but he's not tanky.
Tanky boy with haste in the bottle right now.
Can't really go for this play.
He's going to find some support, Snipe.
The hoodwink again.
No, they jump on Slaughter.
Yeah, push whacked up though.
Look at this pangor there.
Playtime, great discipline with how they fold back, reset, now they look for that second go as they've all gathered their forces again.
Falcon's getting the other lanes out, so this play just creates some space. It's all space for ATF Doom.
Now has a blink dagger, so you can get a little more involved in the fight, blink Doom a target if it starts instead of having to react.
It changes a lot for him.
And they might win the DD? No, Dark Mato there first.
Still gonna roll in, straight on to Frank.
Doom on the slaughter as well. Falcon suddenly flipped the switch and they're on this. Darklock has slaughtered off and sliced him down.
Amar giving the kill. Frank is getting chased by Skid up, but if I push back, don't keep the life stealer away.
From the trove. I don't know if it's done yet though, because Amar is pretty speedy.
Sprinting forward with another hurricane. Play this time dragging him back in.
Down you go.
He's stolen Infimby and Rhapsody doing a little bit of work there.
The Rubik comes into play and Amar, he just might just blink, finds his doom target that's the power of the hero, even if you're behind.
Your spells just don't work.
It completely debilitates Dark Mago, they got a little greedy going for that amp damage, they pay a big price with Double Core.
It's still just crazy how Falcons can find these little moves that level the playing field, and just put their thumb on the scale.
Okay, all your early aggression doesn't mean that much.
One K lead, nothing, a pitly amount, 23 minutes in.
The one thing it did is it produced a gap for this SF, against everybody else's DM, which is where you want the Shadow Fiend.
If you can put an Aegis on him right now, abuse the fact there's no rolling Thunder available to contest, no Doom available to contest.
This is where you can use Beast Translate, some of that early advantage into scaling advantage here.
Absolutely the right play call, but you're going to have to use this around that.
Because you're not going to be able to force high grounders, it's crazy, you're super early
on in this game.
So you're going to have to find a way to either constrict Falcons or just kill them.
Gem will do some work here, they get both D-Wards.
So that is all vision off the map for Falcons.
And I see anything.
I've been spawned on the Aegis, so Dotmogger can keep playing aggressively.
That means the Shadowfiend has the potential to get jumped and killed.
They just finished Lincoln's on the Largo.
It's pretty big here, especially if Frank can get a shard, he'll have double Lincoln's
vs the Doom.
It's super nice, just early in the game.
Charging straight across the map, Shadowfiend sees the Lich.
A bit of distance though, and Schofield, he's got the Hookshot character, that's where they
were with El Misho.
Nice view though. He got shot.
That's corrosive Haze is no joke.
Label 2 slot, RLT.
Hoodwick Acorn shot.
Just right-clicks from El Miso, doesn't half.
Chain's done into oblivion.
Hookshot, cogs, bushwhack in the bash.
It's kind of interesting that Skeeter went for this armlet.
Because I feel like Falcons were put in a position where you're just trying to
scale into the ultralight with how slow the team's game was.
It is extra armor, so there's some decent value for it here.
I just wonder how many fights or how much farm efficiency he's going to get out of this armor.
He just didn't get to play the game.
Nice chance of toggling.
This is playtime's map to run right now during this ages period.
So Farth is going to try and find some ways to cut the waves.
Playkeep away.
The following is a pretty good job down on that bottom lane.
Gather up what farm they can on the way back to as their tier 2's in the base.
That means Scopield have just wide open map.
Hook shot in, blow up snaking.
And he has just been holding this gem.
Scopield 1, 4 and 4 theme.
Turn around.
Done some real solid work this game.
He just knows where they are, he's keeping trying all the time.
They're kind of far off their nations.
Does not see them, though.
I thought we had a soul raid on them, but Doc Mako, he's half-paggered there.
Look at that!
Paul Rean disappears!
These rocket players are...
really doing some work in this game.
Doc is just blind blind.
Like, they're trying to split the map far on their way back in this game.
They did it up going double ratings here.
Just so greedy in a way.
You might as ratings do me a free and slight stealer.
It just feels a little too one-dimensional in the itemization here, and you're gonna
get really punished by any sort of sustain or survivability coming out for playtime,
which generally Largo gets to at a certain point.
So Frank's gonna give, especially when he hits that negative center.
Another jump.
We should whack off the mark, though.
This thing can be thankful to get to his high ground and stay alive.
I don't have any situation, and none of these direcores have positive KDAs, you're not just
getting crushed and pushed back.
I'm not going to try and wriggle as I'm going into this left-hand side of the map, it's
might have an additional bit of farm that otherwise wouldn't be gathered.
That's one of the things when you do group up as five, you play time with these ages,
playing tight, looking for all the tier twos, you're not able to play all three lanes at
same time. I'm just collecting objectives right now. It's totally fine. Your next
Roshan is going to be a high ground on this game. You're going to put the screws into
this Falcon's lineup and really put them in a position where yeah you have a lot of
network but what is it actually doing in the fight? Right now it's not doing nearly
as much. That's just like doubling his Largo, Harpoon, Slardar, this SMB is going to have another 50
I'm a joker
Let's go feel nearly had him
Clear a little bit too quick with the force and the blink without way time August will come in though
They're gonna catch him on the way through
No escaping that lane ward
Season they just have great vision. They've been de-wording everything with our good school. We still just run around with his genus
I'm tired with it. This is 20 minute gem pick up. She's so good. He's going second item hats
What that is just insane. He just plays his own game brown boots blink
Gemhack's clockwork.
Don't do this in your pubs. It will not work out.
Not even a jetpack or nothing!
No, he just wants to catch him disabled.
He knows his role in this game.
This is his hero.
I'm just gonna find that Ward 2.
Just knows everything.
He's in zone.
He is just purely in zone right now.
Flare state activated.
A thousand percent.
Now, he's just gonna expire, but yeah, the map, they got on the map.
Over 4k lead.
Crumbling all these objectives.
Only one Tier 2 tower is still standing up at top, and the important thing, Falcons just haven't been able to bite back at all.
They've been sitting and waiting, hoping for some...
Hoping for some classic SA blunder where it's all the two aggressive, they've gone diving in.
This has been super disciplined, really slick play from playtime through this lower bracket.
They've...
They're very tight.
They're confident in their strategy, and everyone's playing to their role.
When you see teams play like this, it's hard to find a opening or a weakness.
It's frantic scribbling.
Playtime knows exactly where Falcons are sat.
No one's showing up at top lane, no one's going over the observable boards.
Mid lane's pretty free for Dark Margaret to push.
So they know it's not Angel's area, and the Rocket Flare's going to keep scouting them.
Let's go Fueled, level 15, gonna start his move over.
I think Falcons know this is coming.
30 minutes in, this is a very important fight to decide if you're gonna stand and fight back or just disengage and run.
That's gonna be the former, unless they thought they had a go.
Falcons been grouped here for a while.
She's expecting the move to come into them. Play some fun, giving it up.
Happy to continue to farm this SF, great this carry gap.
And now they feel forced to make an actual move themselves?
Awkward time to do it, there's no Roche for another minute, there's no mid tower to get.
You're just looking for the fight straight up.
They should have BKB on Amar.
Could do a lot more sustain in the fight.
Shadowfiend though, he's straight on to Cret, jump in towards Lich, and throw the Doom down on him, but the back-up's coming.
Rolling Thunder crashes out the way, it's trying to force him away, but he gets Frank back up to the frog and now taken down by Falcons.
That's all you're not worth down the drain, so if you're being hunted by the Doom on the left-hand side,
I'll need you trying to break free with some damage poking him on the back.
Meanwhile, Frank, he's been gobbled up, Skitter and Maureen hard as tail.
The frog's coming in to try and help that buddy, but not even the congregations of the deep can stop Frack from dying.
And Falcons, this 30 minute move, it pays off for them big time.
Big Doom connection there. Just not enough sustain for the SSF to sit in the fight, they can't destroy them out of there.
Amar finds his mark in this one. It's a big kill to snag before this roach spawn.
And before Doc Morrow had BKB, he just finished it. He did not have it for that fight.
Now he's going head to head with the Maureen Pango.
Look at those clocks coming in to help out.
That's why they're having to just get walloped.
Fly Maureen and Crit, and get, you know, the comms that the Fadeball finishes him off.
Now, Doc Morrow with a couple of taps out of the bash.
Crave for the full staff, lifting him up.
Trying to put him high ground, go close to Maureen, but BKB up for Doc Morrow,
chase for what skitters and fasts doesn't help him out enough.
Wow, enough! Now I'm a little stuck in the fight, though.
Get and recover Gem off that.
That's why Dark Mago's committee for that kill, he wanted to steal Pat from the Rubik.
We'll recover that little mini-objective here, but playtime bleeding some heroes.
This lead is just dwindling.
They really need the Largo-Aggs.
I think Franky lived for a long time in that fight, but he's just not doing much.
From a purely survival standpoint, until that Aggs is done.
Can't really help his SF too much either.
Double lick would go along my in this game.
You have double link and double lick.
There's your counter doom play.
Maybe you can destroy it a bit better.
Reset this SFX position.
It didn't feel good with SFX.
Just finding the rubik, getting that kill, blinking in.
But then you are exposed to getting jumped and doomed.
There's a really aggressive blink.
I'm not exposed to that opportunity perfectly.
Chloe, now we're back into the game, there's only Falcons know how.
This game is going to get scary for playtime if another round of items come out.
If you can get to some armor items or even pango basher here, life stealer, epistle.
These BKB piercing disables are really tough for SF to play into.
He needs that window to really deal the big damage.
As well as, you know, if you're trying to reset positions against Doom and you have extra lockdown,
down. You can't just BKB run away. It makes a large difference.
Nullifier already done for the life stealer that produces some of the
kind ability here.
Scaring infest bomb.
Next unit of the way to try to push this lane.
He's out of there.
Back into the forest.
I guess I give time for playtime to go to a mentor.
Quick we take that out. Get the shard for Wits.
I can accept to finally complete on Frank line-ups online still looking for that
level 20 talent but the Lord goes there need to get another item on on wits before
the next Rochon brawl he has 4400 gold he loves to be able to buy out data was
here
thinking about it they have hex on Scofield was done they found two more
D words this gem has already paid for itself in spades I don't know Falcons
are gonna be ready for this. He blinks in and just hexes the team or something to
start the fight because you don't beat you be early you're not expecting this
item. Hex of a Requiem on the pango or something? Yeah it really could pay off
big here. Smoking to smoke. And yo's not in it. Playtime Gathrock in that mid lane
on the dire side, all the way around behind. Their scan not turning red, so they're actually
able to take this high ground area. And the inverted standoff around the roach pit.
Falcons trying to farm this spot as they stand atop the staircase.
Life still is still infested as they re-smoke just before that rocket flag comes in.
The timing may be the attempt now on the splardar as they jump straight in,
Pop the Lincolns and now the dooms, canister gays, dark margo, and he's gone, retreat time.
A blind back from dark margo, they're wanting to continue this fight with a blink,
Frank, we have wound up, Witt is in there, wrong, nearly dead, but doesn't get finished off,
and his blind back from the slaughter has got the pay off, trying to get forward to the bkb,
double tap on the lich, takes him out, the pango and lich both down, and fires to the side,
but you'll step to through the rage, doesn't have to skyward for a moment, that allows the
the bush back now to come in. A crush followed through. On playtime, they're chasing this one.
Kid is in trouble with the corrosive heads on it so they play and raise them, find the kill.
Life's still a life-feeling, but not enough. Rocky Flag gets vision now and helps me sure.
Just dives under the doom. They know they've got that chance.
So much chase, so much catch with the double blink dagger support.
And Dark Boggo, he's just beating up the whole time.
Absolutely happy to buy back into raiding outposts there in a river of play.
No wave or falcons is the same.
The damage output after the doom is thrown out. Yeah, you get your one target, but what about the teamfight overall?
Playtime with a perfect read of the situation there to get Roshan off this on top of a full teamfight
has to feeling huge damage there off the requiem in the middle of everybody.
Don't forget the banner and the pit, but they got everything they came for.
You can go toe-to-toe with the SF, but not one of your everyone else.
Easy pickings of the end.
The thing is, the slaughter was so tanky the second round, like, yeah, he dies to Doom
Nullifier, you know, the first time, anyone's going to die to that, but that second fight
where Falcons try to kind of re-go on Dark Morrow, he's still at BKB, and just tanked
so much.
That was spooky.
That's one of those moments of the game where your Falcons are like, oh, shit.
How does the next one go?
This game is going to be hard, because that's kind of the only way you can take a fight.
is that you go in, you doom one of the cores, you bring them down,
and if the fight's still at that, after that, well, what is the alternative?
It's like, we executed our jump perfectly.
We popped the link, we put the doom on, we got the go.
One buyback is undoes it all.
Yeah, that's sometimes the problem with these doom liners.
If you don't have enough sustain damage, if your tricor can't sit in the middle of the fight and take your heads up,
you run into big trouble.
That's where you just need the next set of items here.
needs some more armor, some more ways to get rid of this Slaughterhand, but he's already almost level 25, honestly.
So you might have undispellable Haze before you even have a Lotus or anything in this game.
It'll just be brutal for these cores.
Trying as quick as they can to get the ship as good as all of your ass.
Hang up.
I just don't know if it's gonna matter. I mean, we're sitting on SF with, you know, full 28 Necromastery souls.
he already has Daedalus. He's approaching 25 as well. These are just such massive 25 talents.
So you're gonna have undisputable Hayes, you're gonna have Shadow Rays dealing damage,
he's gonna be critting off it. Like, if you end up in a similar situation like that against
these 25 talents, you're gonna be absolutely massacred in the fight. You're gonna get shard,
crush, amp on two or three cores into Reflium Shadow Rays' critting you, like, the fight's done.
So... Especially when your teamfight is not playing someone.
Yeah, you're doing them. Okay, we're all gathered up with route. Yeah, it's a triple melee lineup that has to close the gap has to sit in there
deal the right clicks
Just got flattened I do have the AC they do have the shiva's
And the bash on the lights do I mean this is a big item timing for Falcons and trying to deal with what playtime are proposing
But you probably need to weigh out ages here
So it's a question if your playtime gets a goal for the 25s during this ages period would be really nice for that.
Another rocket flare though, skill field.
Now for the pango, hookshot into hex.
I think if the kill'n just supports.
Ah, not quite. It's pretty close but he gets off the roll, they lose the lich.
Now the roll out but he's got no TP because he already spent it.
Now just keep on chasing this one.
I don't know if he'll get out of this.
The Yule's chapter, that's gonna catch him on the way down but he's got another squash buckle.
The creep wave blocks the hookshot, and now Rain barely gets back to space, surviving it.
Wait a bit at boomerang range, it's very close, but shows you the chase power they have while Rain's lucky to get out.
That's a rolling thunder.
Get hella back to trying to keep that one.
That skit is just madly trying to push top, push mid, send illusions, try and do what you can, because you know the playtime are coming.
Just another...
...orcs are just still rich.
It's gonna be a Linkin's on a help me show.
The load is for Skullfield? I mean, they're gonna mess with these Doomcasts a lot.
There's the 25 for the Shadow Fiend. So the raised talent online...
It's gonna add a lot more firepower here.
Is the Doomaxe...
I don't think so. Not against the Largo. We've seen it before. You go in with this AOE Doom and Largo just licks people out of it.
Yeah.
You can destroy it with all the extra movespeed.
Amar, he's thinking about Abyssal himself.
I think he's gearing up to just take the man fight.
That's gonna be real tough, but if you double Abyssal Bash or Pango, maybe it's enough in the long run?
It's a bold idea.
You're cat-up against the SF.
I'm gonna find the hoodwink.
Can I still take a life?
At least you get something here.
And for the first time this game, it feels like they've actually got vision on the map.
They'll see Skofiel come back and de-wall on the ops wall, but that gives them the information.
Amar and Snaking will jump onto Skofiel and try and get this gem, but he hooks shots all the way over to the creepway.
Oh my god, this guy's so annoying.
He can't catch him.
Lifestealer's trying to get there, but now a blink crush from Dark Margo.
They knew the chase was on.
Forced to the defense and BKB out of the doom.
Forced into the high ground, but now the Snaking.
Now Lifestealer is a bit aggressive there. Forcing plate to them back.
It's still at ages for 10 seconds, just not to fight doctors.
They're looking for a quick pick-off on SF, maybe a BKB TP out or something before Slaughter gets there, right?
It's risky to go for these offensive moves when they have close shot that have Slaughter or stun.
You can't really disengage through teleport.
I'm gonna keep the gem.
Sturkel still has it.
They should get the Slaughter at 25.
I'm looking for impactful talent in this game.
Oh, Slaughter, hey, that's big, you can get out with it.
I don't know if he is though, look at the damage, his onslaught spread on Rubik!
Clockwise gonna pull though, as the life-throw panger that come in to try and defend this mid lane!
BKB's out from the rest of playtime, spending it to reset!
And now thinking about another move with Blink killing off Cooldown on Slaughter,
pulling in with a little bit of vision.
Fuckens wisely step back.
They did get chill out of that?
Who got it? Oh yeah, he's on the Lich Courier, so they do win it out from Scofield eventually, but that just paid for itself.
So minor victory here and full abyssal nullifier on the slice dealer pretty obnoxious to go into
But there's your slaughter 25 so
Your palakas are gonna have to play against these two really obnoxious talents
And they're gonna have a bunch of load of swords and Lincoln spears to try and get the doom through on
You get another Roshan here is playtime you can try and end the game with it
They're just going to be insanely tanky, and if the BKB on the Largo also almost level 25,
you have a 4400 HP Slaughter.
Darth Mago is just a beast.
And I think he really likes going these kind of hybrid builds, like it's not a true hard carry Slaughter,
it's not a, like, ag sit there tank Slaughter, it's kind of something in the middle.
He has some decent offensive potential, decent defensive potential.
He's okay getting jumped. He's also okay. Just if they jump over that stuff, I'm gonna try and just kill people in the fight
Kind of like it in this position
And they bought another gem instilling so go feel it's just not messing around in the vision department. All right, that's how important is
Keep with safe to the power of vision
Falcon is trying to get this Aghanim Scepter up on Lifestealer, so maybe he can invest
in the Shadow Fiend while a bit of time in these fights when he does get jumped.
But it doesn't have that disarm factor that we used to see against the SS in the Terrablades.
Yeah, which is super cool.
No one here is good.
It looks like let's map that first point of contact.
There's the smoke from playtime, rocket flare right on top of Crick, but he already got
the blink back.
Dark Margo, chasing deep here on the dyeside of the map.
Mastaf's gonna get on the lift though, blow him up with a 1200 crit.
The hookshot misses because crit stands in the staircase.
TP's home.
Okay, let's see what this roast spawn is.
15 seconds.
I think playtime are instantly gonna do it.
Falcons are not safe right there to contest it.
They're gonna torment Earth in the meantime.
There's your jetpack.
Speed away so they just kill these objectives off though.
It's insane.
Their lineup is basically peaking right now.
This is as good as it gets.
You have everything you could ever want.
With these five heroes.
Pretty quick Roche spawn.
It's 1130 seconds, but it doesn't mean night time Roche.
A little awkward just switch sides here.
Delays it a little bit, gives Falcons more time to react.
Or at least look for a play opportunity.
The thing is, buyback status.
There's only one for play time right now, and it's the Shadow Fiend.
Because normally in these road situations especially against doom or these all-in lineups you can just hold buybacks like even if the fight goes a little wrong
Like we saw earlier. Okay, you just buy the core they doom and then that fight is way more comfortable
But they're only sitting on shadow feet by maybe they'll have Largo by
Largo but why he should have it it's pretty close. So maybe you can dangle him a little bit
He's also level 25 now. So
So, they had 3 cores with some of the best 25,000, all just super packed in here.
They're a little bit sad we don't see these enchanted baubles, I saw the doom, I was thinking
about one, but, going for items from here and now, the idol of Spreeok.
It's fucking nice.
Spought the Roshan spawn in the pit, down south, kind of surprised playtime were not
grouped for that.
That could have gone a lot worse for them.
The Falcons made a decisive move. They have a fresher pango.
They have a lot more firepower to work with.
The Hags on the Waste Dealer.
Just unable to find a connection there, but man, they were very split between the three-quarters.
This Doom has a lot of evasion though.
With Radiance, the Idol, which is quickened.
Might be difficult to actually click it down.
Got another idol of skitter as well, so lots of evasion, Proff is pendulum on malarine, so he's even more tanky with that tank tank buff.
Just trying to survive the physical damage output. Can't blame him.
Hangar on out. The rocket flares keep raining into that roche pit, scouting to see if there's a stinky steal.
Smoke from falcons looking to reposition.
position potentially into that ward which they did get placed in that bottom jungle.
Crit really gets scouted by Scofield there but now they see the clockwork immediately jump onto him.
Scofield out there with no buyback and he's dead for 90.
Just didn't see that ward in the bottom left corner of that plateau.
Well placed by Crit. Gets the advantage here for Falcons.
Does not have buy as you said so. The true 5 on 4.
They can't go straight to the pit though.
They're still in rocket flag.
Stinky vision of a playtime as they maneuver.
Oh, they saw that Maura hit that wave top. They're gonna try and assassinate him.
Come on to this doom with a bushwack and a damage from WITS!
This is fierce!
What a play call!
You just did not expect that at all.
He's just kinda casually killing the wave. I'm gonna come back to this unit and do enroche.
And playtime can completely outmaneuvering Falcons here.
Who cares evasion or is it Razor?
There is dire vision here though.
Something Falchions can maybe use to get a thick pango jump with the
refresh rolling thunder infest bomb.
I think that's what they want to do.
They want to do this.
It does have it available, very wealthy.
Push Flak in.
Trying to start something here.
Misha and Margot, but now they're turned on by the lifestealer.
Call in with the abyssal blade, but lick back at the PKBR,
and Dark Margot can harpoon.
Crick it, hello groundos, the chain frost bounces in between the frog and the fish.
I'll read in the meantime. He's getting a job here on this hoodwink, but a requiem from where he is
Take him down the shadow fee just offers too much. Where's the tomb by taking this fight? He's not coming
I'm scared. It's gonna get hard been back. We just reach off steps into the crit rubric to blink and force away the speedy escape
But a fight lost by Falcons and Roshan for play side
There's no way they're fighting this line up in the river.
Like watching this floor on our sit in the river with the Largo buffs.
He's so fast, there's so much effective HP in this line up.
Another great play call from playtime.
Taking an aggressive stance, catching bounce, it's a little bit off guard.
The fight becomes chaotic and you're sitting there as a margo and you want to buy back into this?
It just looks weird.
They will concede a Roshan, Aegis and a refresher shard to Wits.
You have double banner too. You have a 600 radius and a 900 radius banner you can play in.
Pretty good.
And then you get a shield rune for dark mage.
On top of that.
Yeah, there's just so much HP to chunk through here.
Probably not a damage if you're downed it.
Just haven't seen it yet.
I mean like, we're trying all in on this flood, I'll take it to like half health.
I'll actually finish him.
They do have level 3 amp again. Crit with another nice spell skill.
And last time he got this he didn't get to use it here in a base defense, bit easier to throw some of those out.
Second flat device bug.
That's gonna hit pretty hard.
I'll make sure it grabs it.
I'm just gonna finish off this bottom lane.
We're a rush-hand banner behind them.
Dig down the bar.
Oh yeah, you're right! I was wondering why they're not finishing that melee barracks.
They're on the bar!
The Doom, you get a chuck it.
Onto the clockwork as he dies.
Why would he... how did they know he was there and why would he do that?
Why does it reach the desperation?
They were going to get their new solo and it's going to go for Wisdom Shrine spawn.
I guess they're free.
Now they're still pushing this bottom lane.
Doesn't have to fight damage from the bottom for the slaughter.
Oh, that's huge.
Doom has buyback.
Yeah, but he can't. He has no doom if he buys.
That's why I think it's a questionable doom because you're no real threat right now if they want to continue to push with this aid.
just three minutes on the clock. A lot of gold in the bank too. It's like eight that
eighty-seven hundred gold for widths. Just capped.
This fucking high ground that jumps straight on the napping. And now nullifying the hacks they've got
multiple rounds of disable for this pack, but he's able to get out there with a roll.
Live Stealer trying to go ahead with the Ascent, but Rathbrem's gonna push them back.
They're feared up the Live Stealer trying to focus him down. The rolling
Thunder causes them chaos as they kill off SF the first time and will come back and respawn the nullifier on the hood
But that's problematic
Sinistergames drags him back in and the refresher from Mal'Rean another rolling thunder gonna come into the back lines
Deal with the clockwork the cocks are annoying though
forces Mal'Rean to change tack as they'll infested the Frank
Don't market playing the left side while they lose the frog
Requiem with another one requiem it ults back and fears kills the doom off buddies
He's in trouble.
As he goes back and his life stealer, all from the damage, gets the kill!
Skeeter doing so much work in this fight.
And now that Chain Frost bounce back onto the clockwork, he's returned to this fight
to die as Crit Marinas get us around him.
Here, actually we got to see the damage in this fight, but it's got to be all life stealer
and Pango.
Yeah, 13,000 from Skeeter, that is ridiculous.
He got four nullifiers off.
Sitting there wailing on the S at the whole time, the Abyssal did so much work.
These idols as well, this SF keeps missing hits and...
You miss a couple hits, that's like a thousand damage each.
So Leicester's approving his worth in that battle with some Pangalore control to go on top,
but the Doom's still struggling to find some impact, but...
At least you're a damage soak.
They didn't even lose a melee fire and spawn.
No, that is actually not a big deal for them.
It did cost them triple bot.
Like, there's definitely some economic damage done.
You use both supports and the Doom buyback.
But you'll take that this point game. I mean that that's potentially a game and you fight with two eyes on the SF
Better confidence in Falcon's stride now heading late game
Stolen amp also did some work there able to throw out the amp on the
Largo make him a lot squishier that helps amplify the light steward's damage
Ex-blessing and Daedalus
My pretty stacked life stealer. He's a big boy now
Now, he does, in theory, have the better matchup against the SF in some ways.
You can get on top of him with a pistol, hit him, rage up this really long rage, and then
you can infest him.
It was like a second life with Infest.
Yeah, it's just kind of hard for Witt to hit here unless he's getting stunned and controlled
by this hookshot slash sword or...
But I know, win conditions on the table, if they can kill off this Doom or maybe one
the support they got our numbers advantage we pressure how quickly these
guys can just crumble under this lot our SF pressure it'll be a very different
fight if they can eliminate these five-hour heroes
no field just hook shot across the creeps pretty low cooldown
I'm not wanting too much.
Still holding that Roach out banner.
Ducat's looking to get aggressive here.
We'll have double rolling thunder up for this fight.
Where did they find first?
Roll into the back looking for the support.
Doc Boat's going to block the path.
Ah, that's awkward, man.
Protect the Aztec who's in the trees.
Doom, he gets an opening of Dark Manga, though.
As Joe feels blown up in the cogs.
With...
What's he doing to stand in?
Waitin'.
What just happens with the Requiem thrown in, they'll hex and change stuff, and the life you'll have gone, the damage from which is too much to handle.
Bioback from Dark Mago trying to come in and protect the S-7, they fall to the low ground, but he's not gonna die.
Pango and Doom, not much left in attack now.
Rubik on the escape to try and slip back, as Frank and Al-Misho, they give Chase a jump in from the slumber, finds one of the supports on the tail end, and the second one's gonna fall in the creep wave.
Darkmonger with another buyback to try and clean this fight up, maintain the advantage, but technically a win for Falcons, they get the Shadowfiend, they get the buyback out of that situation, you fight outside your base, so, yeah, you're losing supports with no buy, but you have a little bit of time to maybe defend or regroup here.
See how much playtime can get out of this? Because you lost the SF, you can't go take buildings here, that's what really sucks about that fight.
Really awkward initiation for Falcons, but damn, ends up kinda working out with the Doom finally finding his mark, all the armors up now.
I've got the light game.
Didn't get another infest off, it just got hexed out of that rage.
Skiriot, annihilated by the Swinwick, got boomeranged into Sharpshooter, Sharpshooter did 1400 damage.
You think it's the SF killing him? No, it's the damn squirrel.
Squirrel Wow, that's insane. Yeah, this hero is something else with the 25 talent. Who's getting up that DPS tough into the cult?
Okay, you can find the clockwork here
Let's do mother slaughter means there's no immediate kill. Well in the spotlight and Maureen defending his base
Making sure this Mali barracks doesn't just straight up die. Yeah, it won't kill anybody here, but please buy some time
Kind of well worth it
National literary spawn, 30 seconds for Rubik.
I think it's the S&P in Satanic, that's the one piece of these fights that seems to be missing.
He just doesn't have sustain to sit there, particularly if he's not getting doomed.
Like, that fight, they do smarter. You have to be able to stand and deliver the damage.
Man, fight these heroes if you're the Shadow Team.
Especially when you have 10,000 gold, you should be able to pivot here.
Now the situation though, Slardar no buyback 6 minutes, Dune 2 and a half, so both teams
can attend to it with how they want to approach this. Falcons sat in their base, see who comes.
They can scan down in the river, see if we can find any of these active runes or figure
where Falcons are. This Roshan is potentially 15 seconds away from respawning.
Falcons is a bit of a high ground vision. That's all you can do.
Play some Observer Wards, play into these high grounds. You try and use the terrain to your advantage.
Dark Rago, he consumed an axe, almost level 30, and back to the sloth of the cheese,
So if he does not get doomed, he is going to be an absolute unkillable beast of the fight.
Hello? What is this?
Go field! We're talking Margot!
The evasion though, Amar?
There's no chance he's dead! Still going to get shields down.
Frank kills him and that's a doom gone for a minute and a half, both as death timer and buy bang.
They're going to roll in Thunder in though.
They're catching SF with the spire.
Shane throws bounce back and best of played with is down.
Falcons find the carry kill.
They're going to lose the lich for this.
But Falcons have got a massive take down on the SF
and they're escaping with their two cores.
What an opening.
You cannot be lazy against this team.
Just because you found so big toon kill,
you're kind of celebrating.
You're thinking let's just go Roach.
You're walking across the map.
They had one obbs on that hill and Falcons,
and Falcons, they use it. Not a team that will shy away from opportunity.
That just saves them so much time here.
Still gonna be able to get Roshan, but this was a Roshan that was playtimes to take no matter what.
The real difference here is you don't have an option to put this Aegis on the SF and let him siege high ground.
You're gonna have to give it to one of these other cores.
We'll have to beat Dark Mogul here.
They will always fight with double rolling thunder plus Lufthas.
They have buybacks on these cores anyway.
No SF is a big opening.
Looking for their moment to strike.
They've got vision of this.
They see perfectly into the mess to the fight.
Dark Margot gets started on, but the stuns on this life stealer hold him in place.
Another fight Dark Margot though, as he gets licked and Lincoln's pushed down the stairs,
rolling back into the river.
The crashing in of the rolling thunder,
the hacks back from El Misha though with the two-man bushback boomerack.
Save Dark Margot.
Finally his first life is gone, but they've got the frog doomed up.
Doomguff! Didn't know he was stuck in the cauldron and his army shovels it back out of the pit.
Another roll forward towards the splardar. They surrounded him and Dark Margot gobbles the cheese.
Break free. Infest can jump out. They turn around. They go again.
A hookshot though. Skillfield traps in. Doom cogs around him. He's nullified and stuck.
Amar has no way out and Dark Margot makes damn sure he's dead.
It's a break by back if Falcons can get out. My clock works in.
Lifestealer makes sure work of him, Shadaphine trying to catch up, but Falcons there disengaging.
Another attempt with an acorn shot and a catch towards the ledge, but he's go-cepted up the high ground, nullified, dragged back, docked Maga though on the tier 3, Reckham's gonna take down the ledge.
Back as the job done, as playtime play up the high ground.
Scare has to heal, he's out of mana, he had no mana for rage to turn there.
Falcons with a thick disengage, get another buyback, another cheese usage, but a refresher shard usage.
And that Aegis down, just so much HP to wear through, they gotta go again.
They're coming back in with another Infant's Bomb on the Shadowfiend, they're focusing Wings down!
Another kill on the carry!
Frank, he can't be the focal point, have to go for support, so the hoodwings self-yuals,
now maybe they turn onto the Frog to deal with him while Life of the Chase is a squirrel,
Frank is stuck in the base, Maureen is staking, they're dealing with him.
The Frog being picked apart, oh, Skinner's picked up a double kill, and there is no escaping.
This dire base for Frank. He can heal and strum all he wants, but the tune has got to come to an end.
He'll get sinister gaze, flick by Maureen, Infest comes out and Falcons defend their base!
And all they used was Lich Byte. That's a die-back on Frank. Another SF death, he cannot get this vacant hit off.
They clump too much. This rolling Thunder punishes him. You can't lick the SF out. It's just controlling the entire fight.
No way to reset these engagements for width.
Playtime overextending this lead is dwindling right now.
This game felt like theirs to lose, but...
He just couldn't lick him here, he actually needs to hit by him, but he's running away trying to dodge it!
And that's enough zone control.
They're getting back into the initiations. This is a big deal, she's putting herself up on the frontline with no ages.
They're gonna take that every time.
He's way too squishy.
He has no evasion, no extra armor.
He's just hitting their pure damage with Zykanik if you can't hit anything.
If you get hit by one stun, you're done.
Yeah, exactly.
This life stealer's munching on your lunch right now, 18 and 5 per Skeeter.
Falcons didn't lose a melee racks.
They lost 2 T3s, 2 Rage Barret.
And now they're taking the melee in the mid lane.
They get the first melee racks in the game. That is absurd.
61 minutes in. Not looking at these 10-5 neutral items as well.
The Falcons can now shift back through the jungle, gather up all the mats, though,
and think about their options.
Not much to kill yet either, like Malrin can fill consumer ags by a pistol blade.
I just gotta sell the diffusel. Says I don't want to eat the little mana burn anymore.
He's slotting this one there and he's gonna be an absolute monster. Almost level 30.
Skitter, over six-slotted. Amped it in the backpack.
And this Doom, honestly, he just hasn't had a game.
I don't think he's really done anything good. The Doom is still a ridiculous spell, so as long as he gets in there, he dooms any of these cores. It's kind of good enough at this point.
Ah, he's got the Purge as the Lincoln's Popper. He'll hold onto that.
That's all he wants. He just wants to blink. Do one of these courses.
At this point, honestly, you're probably doing Florida or Largo every time.
Like, you're not even worried about trying to do this SF. He's just getting
controlled by all the bashes and the abysses. You know, have a pistol,
swift blink. Life's there. You have the basher, Pingo. I mean, this is just insane
with OctoRene in the late game. Like, you have... It's just such a low cooldown
shield crash going through off these rolling thunders.
Ah, at one point I had a 26k lead.
So the past 10 minutes has been a 20k swing back towards Falcons.
We now get those tier 5 neutral items.
They got some good ones.
They got the Stygian on the Light Stealer.
They got the Disoon for the Pango, which is where he'll lead.
Amar has...
Yeah, a lot of good options.
Could take a Disoon here if he wants to go into the Ags.
That could be interesting.
Might just take R'Ga'lai for like the one fight and then just say, you know, a sack
at whatever fallen sky for slaughter not the biggest here is there any world in
which he keeps the idle for the innovation baby they're all in straight
into the middle of the cult in fact blow up jump out kill clock dead holding by
back logo still being hunted though as a mar looking for his option to jump in
Lincoln's already pre-placed on slaughter now gets up the BKB as which
can start opening up but Pango nullified breaks free with the help of the telekinesis save.
Another infest in, Scythe device from playtime trying to catch up and chase with another
blink crush they've got to go and snake it.
Chainsaw goes for the fire though, bounces back, kills off the Slaughter.
Now it wins.
He's going to get over the high ground, down the cliff, onto low ground, but the Pango
keeps chasing, rolls in, he's going to take him down.
The talent he has to buy back, returns to the battlefield with a triple buy out of playtime.
Crank!
He's shaking forward, looking for these Falcons heroes as the ex-fiery of the BKBs!
They've got the pango in the back, but that's probably all they're gonna get here.
Another incredibly fast disengage from Falcons.
They're just so good at reading the situation.
So you can't ball ring, but he does have buyback available here.
And you used a lot, you used Flotarify, you used SFI, you used Fiddling, you used Clockworkby,
that's a quad buyback, none are available for playtime, are they just gonna run down
mid and try all in it with the cool down here there's no doom available there's
gonna only be one rolling thunder I swear the shot
hostile's incredibly risky come into round 10 on this middle lane I mean you
know about this at buybacks they're so wealthy on these heroes it's just too
easy to all in the SF I have to go cliff and even delay this mid lane push
melee bags finally claimed the demonic warriors and archers you have to work on
that bottom lane I think this is all you get here though I don't think you can go
for throwing I don't think you can really go for megas you know see what
they opt to do
the issue is if you don't try and go for more with this pango death you're gonna
end up in a situation where Falcons take next Roshan because you're not gonna
contest it with buybacks while they have theirs
But that is the situation you're going to have to live with.
It's a little bit cheese on Dark Margo, I guess.
It's a little bit of something, but this game has won quite rapidly.
And Rochanne can potentially open 10.
Witt is picking Tormentor as an objective to attempt to go and take.
He's already gone through the twin gate to push out lanes.
That's one of the most important things.
QB's lanes shoved across the river, so you have map space to play in.
He's a bit of an early-winter system against Falcons, so it's so good.
That's sweeping across the map.
Jim still hasn't picked his item.
Holding that option.
He will eat- he will consume an axe here.
That's 100% what he's going for.
He just wants to say bye back.
He has 3200 surplus- ah, he could.
Yeah, so he needs another 1600.
It's kind of hard to see how playtime can help the SF4 in this game because that's the
biggest issue.
How do you help with sitting the fight actually deal damage without just being shamed on forever?
It's not really an item you can buy to stop SF getting bashed, it's just one of those
interactions that's always guaranteed.
You can't buy evasion, you can't debuff immunity in, you can't mean wake or like...
Or maybe an argument for an early inclimacade or another full staff or clock, but...
Against nullify? Like...
It's just not... Yeah, exactly.
I don't know, it's just... There's not much you can do about it.
You just have to play more patient in position. You have to let your...
You have to let the fight develop, basically.
SSSF and go in ultra late in the fight.
That's Lada and Frank on his front. Do all the work.
Yep. They have a lot of HP to work with, so you should have time.
The one thing is the mid lane is pushed in, all the way to Raging Phase.
Witters tried to keep the side lanes out with the rest of his team, but they've left Roshan open.
I do have that warning.
He roars out and says, hey, Falcons are taking me.
There's no way to contest this. Maybe all four folks are steal, but not even gonna listen to that.
But no pie back available.
Two lives on this life stealer.
What else is there? Cheese pango?
Not really too useful.
Banner Rubik, Refresher Shard, Doom.
That is pretty big.
Creep.
Well, yeah.
When he consumes that Agatom step, can we have AAE Doom?
He can definitely just cast Doom on himself.
Like BKB Blinken, instant refresh.
Then slot another item in, and by the time the first Doom's out,
then you have to write it back up and get another Doom.
And now he doesn't need the Purge Creep,
so it actually gets something good.
It's true, you could eat something else here.
There we get the shard.
Go and devour some ancients.
What is the best thing for him to have?
Alpha wolf at this point? Or...
Granite Golem?
Cool down reduction, dude.
The prowl of aura gets more lifestealer.
For your life, it's probably Alpha Wolf.
It's quite a difficult choice.
Yeah, it does go for that Dizzin' Bloodrite with the Anger and Scepter upgraded Doom.
Pretty nice.
Also evolves just a lot of HP at this point in the game.
5,000 health in total.
The fuckings have found themselves in the lead for literally the first time this game.
It's been all playtime.
There'll be another reroll here on the neutrals in 20 seconds.
Probably want something else on Dark Mago if you can get it.
You have double spider legs which...
Yeah, I think the spider legs on Largo are.
Okay, I don't know if you'd really roll something that much better, but...
These spider legs on SF.
I think you gotta get a damage item here.
Something more dangerous.
You're being hemmed back in your base though.
No buyback on Slardar, SF, Hoodwink for a couple of minutes.
I don't know if Falcons are going to jump the gun and go for something before his buyback
is dropped, but there's always that fear.
So Hoodwink is out there on the side lane.
Gathering farm, but also pushing waves with demonic warriors.
Trying to get some chip damage on that top tier 3.
Pauline is clearing them.
He's just sitting here with Boots of Travel 2, Bioback available.
So if you smoke gank him, they'll be ready to take the fight.
Otherwise, he can just defend perfectly fine here and join the fight instantly.
He has been their primary initiator though.
Might make it a little awkward to start anything if he's the one sitting in base.
They're extremen to you three.
I'm gonna rush down to Fanna, the banner over there.
Not doing a lot there.
No, taking down pretty quickly.
Got a triple catapult with this banner, so...
Happy to push here.
And jump in for Mal-Rain.
Straight in with a spire chain frost.
They're focusing Frank, the frog, dead.
I have to buy back now.
That's Clug-Quest on the left-hand side.
Inside is A. We Doom just being pushed around on that cliff top.
Is there a pinning enemy?
I'm gonna go trade.
I play time might try and throw him.
He's trying to take outpost with S-Seph.
I'm just really weird.
Now, Misha will get to send books in, threaten the Megas, but Falcons are way faster here.
Jurassic matches needed.
You've got no clock for 100 seconds.
They're already getting some TVs back.
Mal, Rheem went back.
I mean, Life's Go just got jumped and killed.
Yeah, this was awkward.
Immediate jump, and now Falcons isolated.
Requiem and the control skidger is gone
Interesting plates. I'm gonna come out of their base now look for the doom he could be up from a mage
And he chased down their own harpoon forward slot on SF gap close quickly and he's nullified and killed
They've both got five bags as Almeida did kept taking down on the other side of the map and he's dead for two minutes
I can't believe ball reams. He'd be bad for that
But just gave plates like such a massive opening
Dima get megas there
One barrack separates them from it.
Double buy used. All other buybacks available in this game.
That's a really good trade for playtime given the situation.
What can I do with it? Can I force the buybacks to be used?
They're gonna go for top lane?
It's tough, it's...
Because that means...
...rubble but really tough to disengage is the issue.
It feels like you're gonna throw away three buybacks for two of theirs.
And they have glyph, so you can't just all in for Megastyr.
Yeah.
It's a lich armor too.
Not easy.
That wind probability is all over the place.
Almost 50-50 at this point.
See where that goes if, uh, Skeeter assembles this Divine Rape here.
He's holding on to it right now.
That is a lot of extra damage on the Slaves Dealer.
He did not have it on that death, but has it now.
That surprised jump as he infested out of pangolier, he actually can go for this as he
clears someone out.
Crazy go.
Dot Muggers straight into the buildings, like in this chain for a spire, bounces back in,
forces the BKB as the roids thunder, crashes towards the back line and forces the disengage
out of playtime.
Dude this is epic.
You're right, the SF has been isolated, stranded out in that top part of the map, doesn't get
completely finished though and his life's still default with this attack.
Another hex, into the bash, Lifesteal is thinking about the approach, but infesting the pango and holds back a little, Falcons pumping the brakes.
No refresh for the Rolling Thunder there, I think that's the only thing that holds him back. They did assemble Devine on Skeeter so he's all in.
They did not glyph that. Very important to hold the late game glyphs here.
But now, big advantage Falcons. Two heroes on that radiant side with no buyback.
They do have an opening.
I might wait for Roshan in two minutes and put an Aegis on this Divine Life Stealer.
You also know Radiant has no glyph right now, but I don't think you're going to be able
to get creeps as a base to utilize it.
It's got to be patient in these late game scenarios.
You can't get Roshan in.
Just go field, go ahead and gather the lotuses, do what you can on that right hand side, but
it's Malrin on the left, making a very swift move into the enemy base, they're gonna jump
out and just kill the building, but the smoke from playtime spots him, clockwork, he says
hello Pango, what are you up to in here?
I think they would have gone for it, the life stealer kills it, basically instantly,
is moon charts with blink divine so maybe you die use divine but you can buy
back at least you have mega is there isn't if you play the jump in for dot
monger once create hook shots will play your distracts as well I got a turn on it
though with a rolling thunder and now the damage out this life stealer nearly
kills him up but don't mother's good the distance they best played on
Shanafine that's a problem for wit infested kill buybacks required to
Two calls down as Falcons they swoop in!
Find that target!
Doesn't want to go for the racks though.
Afraid of the buybacks.
The squirrel is riding top two and again forces the lich back.
I can't believe Skeeter's not going to go for Vegas here.
One melee on both sides, separating these teams from mega creeps.
So close!
Lich buys the boot to travel too.
Life stealer just goes for it as a glip by 30 hells.
That's pretty close, but off from his go field!
Drain in there!
Life stealer gonna come out and try and deal with him, but the doom has been hacked.
Stunned up as well, and Morris falling, he's gone.
Life stealer and Lich, chain frost bouncing, dark maga breaking free with the mental horn.
Morrowling's thunder causing problems for them though, as the life stealer gets into all of them.
He's moving back up, the Shadowfeet trying to kill him off, but they can't do the job!
Another bash! The Shadowfeet!
Oh! The Raze!
One hit kill! Takes him down! That's all it takes!
Divide on the deck.
Bartholk is gonna fight for this. They bought the Doom, but Diller Heroes are holding.
They're waiting for it! The Rapers are just sitting there on the floor!
Someone's gotta pick it up. Wits is gonna go back for it. They ping it out.
Give it to the SF. His damage just got upgraded.
That was a Raze of the game right there. He's absolutely dead if he does not crit him on that Raze.
and he has one chance to get it off.
The chain stuns are just coming through on this SF every time.
Look at that!
That's all it takes.
I mean, Skeeter is doing so much in every fight.
Every fight he takes is just 10k damage.
I guess damage is out of control.
Rax afters, lifts his hands, puts you into the grave.
And what a hook shot from Skullfield.
Like, absolutely sick to catch them on the disengage.
That is the risk of going for that Rax, which by the way, never died.
No, what the hell?
Because they looked at it the last minute.
This is just a great bushwap from El Nisho at the end of that rage, so he was probably
dead there no matter what.
I don't think they have any damage going through on the Asaph at the end, but just so close,
so clutched, he supports for a playtime.
Not divine, Asaph.
I mean, they're out of, like, the tournament of their lives.
This is...
Go Jail, insane.
Godly.
We're looking at a situation now, Asaph?
Slot on.
No buy back six minutes do same story, but a good pango lifestealer still holding there as a word forced to use it
And Rochette is still a minute away this kill on the hood link down on that bottom lane
That's a little actual he's been really annoying with the book writing up top constantly forcing your back now catch on Frank
They've got the start device
Now try and get in here with an elephant the bash is the frog doesn't last long and the damage of the life skill
And that's two minutes without him another little lack of discipline around the map here from playtime
Falcons take advantage of it. Never had to buy Skeeter either, so he's kind of happy to go for these aggressive plays
Yeah, you lost the vine, but he still does a ton of damage
One minute ten seconds for Frank's buyback to come up
We could buy before that death timer clicks in
Ten seconds for Rocham though. That's the big deal
Falcons nestling into a
Ah, situation where they can push out the lane, set up for Roche.
They really need to get this top wave out. It's been a big nuisance for them.
Finally they'll have some opportunity to do it.
The gg again, this bottom jungle.
The doom, he gets jumped with a lich along his side.
It's the one coming, the lifesteal is gonna come out.
Came thru off stairs, disengaged by the clockwork as he shadow fiends.
Still gonna fall!
You've got no whist there for two minutes and they...
...picked the rapier back up.
Rolling thunder towards the clock.
He's trapped on top of the cliff top though.
Malrin will come back down the couch and we're backing him around.
Get a little stuck!
Scofield maneuvering around, outplayed his cavalry in pango,
and is trying to catch up to him.
There's Dark Margot's flado, found skinner in the back lines, you're right!
And Mal Ring can have to try and roll out of here.
So, flado was rapier now.
They've got flyback lifestealer, but no doom, no ledge.
If they can moor in here, it's absolutely huge.
And playtime, sure, you got no SF, but Dark Margot and Scofield, they're making it work!
The Boomerangs!
The demonic archers and warriors there on the pank, all the areas he pushed back to, now escaping the hookshot, make sure of it.
These two supports are doing so much heavy lifting in this game, he double-sharp shot Skeeter, he took 3,000 damage off the boomerang amp.
That's the face of a man who just got double shotgun pumped by a damn squirrel.
Get me out of this game.
There's too many threats to worry about, that is a level 30 hoodwink.
They're all level- this is an entirely level 30 game except for Lich and Rubik, we might get there.
That was Falcon's fight to win. He goes in, he dieback kills the SF, it should be over!
But no, you forgot about the damn hoodwink 5.
More influential in that situation, a sick jump on that high ground ward.
The Requiem caught them all, they cog them up, they get too instantly.
fights chaotic for Falcons. They salvage it, but not enough to win this Roshan. He will
go to playtime, Divine Rapier into Dark Mago's hand. Maybe the better carrier after all anyway
when you think about just split the damage threat. If you're not all in on this FF, he's
doing a lot of DPS right now. He's going to take another Aegis in this game.
And it went from where we're in a spot here where it felt like we were just going to push a couple of waves, go Roshan, get embroiled in this long duration team fight.
And yeah, Slotter has Aegis. Shadowfiend's respawning.
He's a big damage threat now. Slotter hits for 800.
He has a moonshard. He has the attacks he built in.
It's 4,000 damage from that life stealer.
I did manage to hold Skitter's buyback.
That is, that is big in this game.
But he can't do it on his own if he doesn't have the Pangolier control.
Oh, the rapier?
The rapier loss definitely hurts, for sure.
What can playtime do in this interval?
They're gonna have the double core buy up in two minutes.
No pango for six, that's the big one here,
so you're definitely gonna try and push with this opening.
Both melee barracks are reaching full health again, though.
The regen top lane's full bottom radiant lane is getting there and security health back to 1800 the frost shield is definitely influential in these moments
Thinking did take unlimited chain frost which is very reasonable
But if you get level 30 will have the regen true could come into play here on these you know tier 4 throne pushes
One insane game
82 minutes asking the story of his lower bracket. We've only had one series go to oh every game has been going 60 minutes plus
This matter, these team matchups, these drafts, taking us the distance and giving us some incredible situations where we're relying on these blind backs, individual performances, little bits of vision, just minor things to the scales.
For Clawk, we're so annoying. The rocket flares from the ag suit, they really add up in the fight, so it's giving you that little extra vision advantage.
You can pick his moment to go in.
Now, smoke out.
Ah, this is the window you're trying to abuse right now. You know, if you find Maureen in this game,
This game can just end, and that is why Maury has been sitting in the bow.
There's no way this pango is getting jumped without getting his spells off.
Agz on Lich as well.
If you have that AoE pull, it can be deadly if you don't expect any clump in the fight.
Double courier on the shop.
Could have been sitting there for like divine purchase or something.
Will not have that available.
Falcon's just gonna defend their top lane.
They're infesting the doom, looking for something on this ward.
They jumped him, thought Margot and Lincoln's pot,
here we Doom going, life's gonna take him down.
Does have Aegis.
He does, second life, gonna come into play here.
As they swing up to Amar with Longo
and the Shadow Fiend trying to play the outskirt,
the fight for this plumber to do them.
Yes, they can't save him.
The Doom's gonna get feared up and Wits is bashed up,
right here on the floor,
Life's gonna try to chase for the Cogs,
all those protections of the Shadow Fiend
that doesn't engage.
Another roll back in though, Maureen.
Trapped, he's stuck between his staircase
in a hard place, Wits gonna try to spot legs
and get buffed to low ground, the focus on the Shadowfiend protected by the frog on the way out.
But at least, being dealt with on the right hand side by the two supports, making it crit, finding that one.
What a fight for Falcons. On the one ward they have outside the map, they decide to risk it.
And boy, does it pay off.
Again, the life stealer damage.
Is he able to just stick onto this damn Slardar? No way to get out of that doom.
Could not disengage him, even in two lives with almost 6000 HP.
Insane.
He recovers a rapier off of that slaughter, they get through Aegis, they get through another.
Jeez, they still have our fresher shard but it's not doing much for their lineup.
Does the Barracks die though?
There's Biobax back up.
You can't go for it!
Not yet.
You need more vision. You kinda have to go for it here though.
Like, what's it all in?
It's only the pango that can't die.
Everybody else can throw their lives at it.
There's a gliff available.
He says go in, just rage up, jump on high ground, infest into the clockwork, try and bring Scofield down.
I need to buy back out of him now as Doug Margo does spend his to jump to this-
Oh yeah, I stopped him!
He's been killed off!
Doesn't get saved, raper on the floor, the rolling thunder out of there with the happy memory.
Oh my god!
The hookshot doesn't land!
What?
Somehow!
Somehow, Malorraine!
There's no way.
Mila reaches away from death and-
Wait, did you get to come and pick up the rapier, go down this middle lane.
There's no way that pango should get out there.
That was a risky move for Falcons that barely gets salvaged and they did not get anything they got.
What, the Dark Moggo buy? The Skowfield buy?
It's like they got 100 damage on that melee burn.
Yeah, he did not even close, not even close. They held Glifte the entire time too.
There's like one hit on it!
That's another divine to swing back, but they get the pango out.
I mean, that is the most important thing in that fight.
Still two minutes on the buyback, cool down for Maureen and he is a mental.
Completely holding this game together for Falcons at this point.
It's the same performance as from both sides in these teamfights
What a close game 12,000 gold on this SF right now, but he's a moonshard. He got a moonshard here. He's thinking about wind waker
Which know the metrics don't matter don't look at that worth don't look at kills don't care about nothing
This is about the jump out of these right now the initiation is what matters
Frank leading out with a hook shot through the rocket player vision finds the rubik
He's trying to plant a deep ward, a pave with his life, does have my back available.
You gotta go, you gotta go now if you want to protect this rat.
Cross shields on it.
Congregations to the deep stunnin'.
Rollin' Thunder's coming in, from a crash into the strip wave and stopped the pressure on the buildings.
I want to really show this panner though.
That's so difficult and frank.
That BKB inspired legs just skips away while with BKBs and hits the barracks down to 30% HP,
Speed but not finished off just yet.
Amore.
Awee Doom with a congregation standing up the slalom with that chain frostbounce.
He's down and out.
Track down the focus as well with the Awee Doom going.
Lifelike can shred him.
Opens up one and forces the buy.
You have to insta buy here because Dark Moggill does not have buyback.
The barracks.
The counterpulse.
Then glifted.
A hundred health remaining.
You have to threaten this right now.
If you're a playtime you need to sit somebody up here, it's gonna be with.
Put the pressure on Falcons with this dark moggle tieback
Play the lanes right now
Everybody level 30
Except crit who is still looking for the last talent in this game. There's another divine for the life stealer here damage
Always gonna be a master play but look at which he's still threatening this racks. You're right. It's getting healed though
They got the list 30 a
Master time to hit this talent. It's gonna heal this up very you can't go for it anymore
Oh, sick attempt by snaking to AoE, soon as the game is the creeps, just if SF was nearby and could have caught him.
And what a sick jump from Amar, we're saying what creep he's going to take, he's going to take the riverborne aura,
because you get the congregation, you get that AoE stun going in.
It just gives you so much time to get the extra right clicks off, look for another stun, another epistle,
anything to control this SF.
Is it the Slado counter as well? Slado agg's making the puddle.
You've got this congregation that's up deep, amping all your team up if you're stood in it.
Use it against him. Use the water against him.
The Spacian amphibian!
The Falcons, what are you doing?
They've drowned out!
What are you doing with this time?
You have to get something done with the dieback on the slaughter.
You have to get at least Megas here.
Still getting ratted by the squirrel on the bottom lane.
But you're not as worried about the rat anymore with the Lich 30.
Hook shot in!
Two men caught!
Wrecked him!
Comes in!
They've hanked up the Great Rubik!
He's dead!
Life stealer!
Got a rage and run!
A playtime!
Just pull it out of the bag!
If Schofield says go, they say yes, sir!
So aggressive and absolutely the right play call. They had the ward outside the base. Falcon's just not ready for it, not making a decisive move in this time with Dark Muggle was off the map. They might come to regret it.
They were busy hunting the squirrel, found nothing.
It's not the first time that's happened either.
No, he's been at nuisance in this game. They get the slaughterback on the field.
These last two melee rats have just proved it to be insanely difficult to bring down.
It's so funny, it's a divine comedy, at least you buildings stay standing.
Playtime straight back to that pressure point, top lane.
It's perhaps easier for them to play because they have that racks on bottom.
And they have the extra book from the squirrel.
I don't think anybody else has a network right now, it's only him.
Yeah.
Falcon's opting just...
double dissoon,
Stygian,
pure offensive.
Falcon's, they thought the push was going to be coming.
They're expecting the Colombo to clear the bar, they're going to find him down in that bottom jungle,
Hacks up, surrounded, the Falcons, they assumed the move would come to the barracks,
but instead, it's the hunt of the Doom down in that bottom jungle, BKB, he can't blink away,
Dog Mago in this, Shadowfiend of Width, clear him out.
Once again, the clockwork proving it's worth, these Rocketflare's on the map, just finding these heroes,
trying to get a little bit of rat action done, or a little extra farming, punishes them, gets the D-Ward.
No more vision on the map for Falcons outside of that really top-obs they just placed, looking for the rats on the side of the map.
It does have buyback on the Duke though.
And Grooche. Grooche is available. I don't know how useful it is anymore, but you can take it.
Grooche number five or six?
Nobody's nine so I'll see it.
Shatterfiend's wandering around with no room left. His pockets are full.
Happy to hold all these items.
Still holding divine rape here.
Arcane, Rune, Chateauphine, Straton, and Midlane.
It's at the point where you don't even want to take Rose because you don't want to have
to think about what do we do with the items.
It's just too difficult to figure out.
It's just Aegis, right?
Everything else is...
I don't even know at this point.
You still have to refresh your charge from the one earlier.
Put an Aegis on this SF.
I think that is the biggest key here.
Both the Swatter and the SF wanted, but I think Wits eats it in order to go finish this last melee Racer.
They have a chance of doing it.
I don't know what episode of the Logo show we're on now, but this is where you all stared it on the ground.
He will drop Silver Edge for it.
Okay, Squirrel just got annihilated.
Man, the Hookshot hit the SF in the back of the hand so they don't catch up to the lifestealer.
Can Molly get out of here though?
Ration Hookshot, of course, Scofield can.
Finds the angle.
I need to punish this.
He'll refresh, roll, try and all on the ground, but that damage from Wits is too much.
That was not worth it. They lost the divine for that. Yeah, and they're gonna have to probably use Maulry by which is
Maybe the biggest buy in this game
Monstrous performance
Divine magic divine on Largo now even Frank's got to get the job done
We've had 60 minute games 70 my games about a 90 minute game
120,000 damage from Skeeter?
I'm not even done yet.
Not even a real number.
Like that's Zeus levels of damage.
In a long ass game, you just say,
oh, I'm doing it anyway.
Three and a half thousand damage out of the Shadowfiend
in a matter of seconds.
I mean, I guess technically, life stealers
are infinitely scaling here.
That's true.
Time is on Falcon's side.
He's boosting up that feast chart.
He's feasting over a thousand feast HP.
It's quite nice here when you're fully itemized for damage that needs to be counts for a lot.
And they still can't go high ground.
You gotta do something with this Aegis Spirit.
You have all your buybacks coming up.
I'm already dead for 50 seconds.
It's time to go.
I have to make a move.
Rit and Frank.
Push the lead.
L.A. Barrett is standing and watching.
There's playtime approaches.
Spiderman Frog scouting something out.
They're gonna send the book in.
With the Glyft.
Was that a misclick? I don't know.
That had to have been a misclick. That's a massive misclick.
That's bad. Why?
Glyft down. Glyft down.
Shediffin moves in. Life stealer trying to charge forward with the early doom coming.
Oh, I can't get it.
Advice, though, that cut him back the SF!
He'll die once, but our Falcons stuck down in the bog as this
Slotar's gonna turn to the Crucifix.
James Frost and Spive are about back in.
Skidder, Hop and Key, they've killed off Wett, and now they've moved on to Schofield!
Two down!
A re-severing Falcons still holding buybacks.
They'll lose the Lich and the Doom, sure, but they can return to the battlefield in a matter of seconds.
And Crit is hunting.
Another roll forward.
They'll find the Darmagos Slotar.
He's gonna get caught here by Maureen, but no, he decides to go back to the Squirrel, of course.
There was an annoying target on the map!
Double buy!
I triple the Skinner and triple buy out of this radiant side!
They are committed to this push right now.
Playtime, they see this is the moment we have to go in.
No rolling thunders for 30 seconds.
That's the biggest window you're gonna get here.
Define Ravier back on the SF.
Well, it goes to the high ground one more time.
From here, though.
You have to do it!
Like, this is a...
You fought for this.
Nice to jump on a slot on it, but it's a plane and a damage from Skinner.
It looks good, but is it enough?
They've nullified!
He gets the infest off!
What a great choice to slow down and drag back to the Shadowfiend, though!
PUSHED BY A COURSE!
Life's just a little stuck!
He needs to turn!
Has the buyback available, though!
Gonna have to pop it here, instantly!
And I'm rolling thunder to catch the squirrel!
Another one on Almi's show!
Buys it little by the time, but delaying the inevitable demise!
Two minutes without her!
You gotta get the hell out now.
In these two traded buys...
Malread!
Always coming for ya!
The two-man connection!
Shadowfiend, gets with a distance, get over the gap, try and bridge away!
Frank, the poor Frog, gobbled up by the lifestealer.
The Hookshot int was to protect Dark Margo, but they can't do it, can they?
Falcons?
Wits, you're fresh as you might go back in.
This infested pango is problematic.
Dark Margo goes in on the Rubik.
BKB back up again, Wits being patient, delaying the jump, but he can't find an opening.
They need to double by luck again.
Frog and fish, in tandem, trunk the pair together, another hook shot!
Scofield finds an opening for the rectum as well!
No rectum!
Here we doom!
Oh, Amar does it to him and withs!
He's stood up and killed!
Here we is, so big, the chase on Fracta Frog doesn't last long!
It's looking bad now for playtime as the fish is found!
No buybacks available!
Falcons!
95 minutes of bloody madness!
Just a massacre in the top lane, Witt's waited so damn long to try and turn that fight with the second go-off to our fresher.
And all he found was Dumar waiting for him.
Massive AoE with the Shiva's Desun.
You cannot escape the AoE Doom.
And that is going to be all the buybacks down for playtime. It should be Falco's running this down mid.
As all they can do is wait and watch with a scope field clockwork.
And they're blessed by an amplified damage rune, which Amara is just gonna take and run down his mid lane.
He's getting my lane.
Already in the base, and I know, GG call!
Tap out! Ninety-six minutes of gameplay!
Absolute cinema, there's nothing else to say.
Falcons hide it in their wheelhouse, they grind it out, rank things late, go super long in the game!
What even is that game?
The intro was in despair mode 20 minutes ago, now it runs on his face as Crit is just looking like he's got PTSD.
It's hard to be salty after that game, it's just a total shit-fest in the late game, no way around it.
What a stat line from Skeeter, he ends this game 32, 10 and 19.
One of the more ridiculous games I've ever seen, 150,000 damage coming out from this life stealer.
closest was 87. Like this life stealer put in work and work and more work to get
the job done here. A disgusting performance. Pangolier, Dota, triple
dissoon, too much doom control to work with. They can't kite it out. This game
was playtimes at certain points, but goddamn that is Falcons in a nutshell.
They're down kills in this game. They never even got the megas. One of the
more disgustingly rough games for Amar on one of his signature heroes, but he stuck through
it and still found the clutch openings in the late game with the congregation stunts
into the massive AOE. That's Falcon's Total Manlight. I think they are the worst team
to be up on because you know they will find a way to drag it out. They will find those
little openings and make that game difficult and sometimes just turn it completely. What
happened?
My mind just goes back to, you know, that Shaddafine dying in that mid lane, the little lapses of concentration from playtime, Falken's super focused as they'll take game one in one hour, 36 minutes.
So, yeah, I think, oh man, the first highlight starts at 47 minutes into the game.
What about the ring?
I wanted to talk about GoField's rotation in minutes six now.
They traded. It was two for two, first bound to the ring.
Exactly, and then there was a wisdom rune that eventually cascaded him into a 90 minute game!
I don't even know where to start, like I think...
What do you usually say after these type of games?
You want to keep things short or do you like...
Let's keep this for later.
Were there any moments that you think stood out to you?
There was the tilt doom right before this play where Amar got killed on the other side of the map
map and as he was dying just dooms go field for the sake of it and then didn't have it for this
fight and I feel like that actually kind of baited play time into a fight like this. There was
multiple times also a skitter like rage infested go field when they were trying to take the bot
racks. Yeah literally rage infested. And then he died with the rapier which was probably like his
third rapier. There was this glyph that we don't know if it was... Go to www.whoglyph.com and check
Who did it was it intentional? Was it a bait?
Okay, we need to interview them and ask them if the good thing was intentional or who misclicked it
Yeah, cuz I'm really curious dude scared at 32 kills. There's no way let's do life ever had that many kills before
1009 like 1200 stacks of feast
But I do may we this guy is the best clockwork flare
We made this hero so much better after we swapped the AoE to Sheeva's and now you're buying that at the end of the game
They had 3D's 3D's not neutral items on side of Falcons
It's just makes everything better for you. It's better scorch earth better bigger AoE doom bigger Sheeva's
Bigger agatum scepter is just congregation of the deep congregation
And I was thinking about something tsunami in that game because you're fighting against slaughter
You're fighting you have this river board aura which gives you 16% increased damage or fighting in the water
Which means whenever starter uses stun or corrosive haze in 1200 AOE your team is dealing 16% more damage
It's all the team. Yeah, it's an aura. It's an aura. That's why he was dying so fast
It's what the nakes is like one-shotting people with I mean he has rapier, but still
Nakes was doing it
And it's three melee heroes, so you kind of have it on the all the time because you're fighting around your allies as well
Who have corrosive haze and also sleutering crush as well creates a little puddle 400 a we I feel like I've learned two
Interactions in Dota in the last two days that like how many more are there ever gonna be the enchantress one with the
rabble rouser on the road of the dead
Yeah, look at the dead now that the kind of thing you only see in 60 plus minute games all these tier 5 non
90 plus 90 plus minute games. This is where the bar is said. I
Don't know how the rest of the series is going to match up to this.
I feel like the next game is going to be like a 25 minutes long.
I know, I feel so scared.
Okay, I will say though, I think Playtime played better for the first like 45 minutes.
I think they just straight out outclassed Falkens.
I don't even think it was particularly close.
I think Falkens kind of looked scared and frantic and Playtime was on them.
Like they were the aggressors the entire game.
And then eventually, to be honest, they kind of just got out clutched by experience.
a team that has played late game Dota for like their entire existence, so it's a bit unfair.
They've got like hours two thousand in the background telling them you do this and you do that.
So it's like it's a bit unfair, but I think overall playtime did really really well
and I hope for the second game
they don't get bogged down in
distance sanity and they just play well again because I think if you ran this back playtime would win most of the time.
I
I think Lich is a menace. It's probably one of the best, if not the best five in the late game right now
We are seeing it for a good reason
We don't see level 30 Lich often
But he also has unlimited Chain Frost, Chain Frost on death, and he gets the solo kill people in the late game
Plus also that shield that heals. It was pretty insane
I also thought that Falcons might pick up Crimson Guard because they had only one Rax left
But nobody picked it up
This is something that Spirit did before where they had double Crimson
This is something that Bedboom did as well when they were defending their barracks when they were defending their throne
So gotta keep an eye on that one
There's always like some kind of a small play that looks small, but it's actually pretty big
That reminds me of the good old days where people would buy like 20 helm dumps and then drop them in their base
Yeah, there's all there's always some you know min maxing that can happen that only applies to 60 plus minute games
Has there ever been a 90 plus minute game with no Megas?
That's true.
Did they not even get them before they ended the game?
No, Dark Marko Colt is even before they get hit in front.
Yeah, I threw you.
After this whole game you didn't even get to hit the base.
You're not giving you the satisfaction after all this heartache.
I think there's more of a lack of faith in Schofield to clutch it.
No, maybe.
He was still alive.
Give him a chance.
Yeah, he was going to base race.
No, he was going to take him down.
He had Blink Hax.
He could hex one guy, hook the other guy.
But no, I mean that is pretty funny denying the satisfaction of literally the purpose of the game hitting the ancient
Okay, we are going to collect ourselves because I hear a horn in the distance and
Is that is that Avery Avery what you're still here Avery what's going on?
Fuck if I don't
I have no idea.
I'll tell you what's going on.
Earlier you had some grievances about our fishing.
I did.
And you wanted to put under a microscope, under a magnifying glass,
if your time was indeed faster than our posh and panda bob.
That's right.
I'm very confident.
You're confident?
Yes.
OK.
And except I'm not now because the fact that they're doing this
means I'm probably wrong.
Because you think they want to shame you publicly?
Yeah.
That's usually what happens.
All right.
I'll take the shame.
That's fine.
Let's run the tapes and see who fished faster.
How's it looking?
I think Bob's more locked in, honestly.
Yeah?
Every kind of looks like a patager.
Oh!
Interesting!
Interesting, Neil.
Interesting.
I think this belongs here, actually.
Very interesting.
Oh, I'm sorry, Neil.
I beg to differ.
I think a different hat will fit him more appropriately.
There they go. You are indeed the champion of DreamLeague Season 29 fishing.
Thank you. What did I win?
Our adoration.
Nothing but our deepest respect.
I knew I was right by the way. Sorry Bob.
I didn't want to do it to you, but like...
Binner's killing you Bob. You don't get that 10k split, but you still have to kick me out for a dinner.
And what it's looking like is we'll have dinner probably by the end of game number two with
how long things are going. That was the wrap-up of a 90-minute long game number one. We are only
maybe even a third of the way through this series. Stick around everyone and we'll be back with
Game number two of Falcons versus playtime.
Everybody's talkin' bout the looms and turnin' round
Listen what the plancha keeps
You got to breathe in, let it out
Bubbin' in the hometown
Turnin' up and rockin' your feet, feet, feet, feet
Then let it out, put it in the hometown, turning up the rock to the beat, beat, beat, beat
One, two, three.
It's so hard to be a student like this
Yeah, the rush I get is on another level
Going round my head when I'm with you
Gonna set me off and watch it shine
Go on the trees, set a dream and I'm put on line
Gonna lose myself and dance all night
But we're living on this line
We're living on this line
You make me so alive
Come back again, baby
You make me so alive
Yeah, yeah, yeah, yeah
Just wanna live it now or never
It's so hard to beat a moment like this
Get a rush, I get it's on another level
Going round and around when I'm with you
Gonna set me off and watch it shine
Come on, let's change that dream and put on light
Gonna lose myself and dance all night
We'll live it all, man, it's fine
You make me feel so alive Come on, let's get this baby out
You make me feel so alive Yeah, yeah, yeah, yeah
You make me feel so alive Come on, let's get this baby out
Hey, you make me feel so hot
You make me, you make me, you make me feel so good
You make me, you make me, you make me feel so cool
The walls in my face
You make me feel so alive
Come on now, yeah, let's do this
You make me feel so alive
You make me feel so good
Well, well, well, it is, let's see, we've been live for about two and a half hours now.
And we're getting ready for the second game of the day.
There are three series of Dota scheduled to be played today.
This one's an elimination series and one of these two teams is gonna have to play the
third series of the night and Tundra also were succumbing to potentially stamina issues because
they had a very long game with Xtreme. There are a game number three yesterday in the first
series of the day. That was 55 into 60 plus into 70 plus in a game and that's the second series that
they played. They look trained. Yes, definitely. So I mean Quinn, do these back-to-back series days
weigh on you even if it's an online tournament? It's still, it's a lot of energy. Yeah, it's,
It's really hard, genuinely. I think it's one of the most difficult things to overcome.
And I think it's the single hardest part of doing lower bracket runs, is when you've got that double day.
Surviving that second series is very difficult, especially in a meta like this, where it's super long games.
It is a drag. So, and not to mention, you've got to play the lower bracket final and the grand final last day.
And that's the hardest one of all, because the final grand final is so long.
And it also, I think it feels different emotionally than the rest of the series.
So there's a reason not many teams win from a lower bracket run.
Yeah.
I've always been, so I know there's opposing theories on whether lower bracket finals should
be played on the same day as grand finals.
I find that coming from like a fighting game kind of thing, there's a winner bracket advantage.
And the advantage is that you don't have to play earlier in the day, and you get to watch
the first series the day.
But I also see the other side where like, if you want the most competitive grand finals,
shouldn't both teams be at like max capacity?
We have like a statistic all time of like every tournament ever.
I think TI's we've gotten the statistic in previous TI's on successful lower bracket
final and grand final.
Yes.
I don't know what the number is though, but it is the minority.
I was like a significant doing lower than the previous.
Statistic for one of the previous Valakia's as well.
It is kind of rare to have like the full lower bracket run.
It's like super rare in Dota.
It happened I don't know like seven to ten times or something.
Yeah, you have to win, you know, the lower bracket this day and the day after the grand finals days
So it is very difficult. You're definitely definitely at the distance. If I recall Team Spirit did it at TI 10, right?
They got knocked down and pushed around and made it entirely. OG did it as well. Liquid did it.
Okay, so
It's doable, huh? It's doable. Yeah, I mean, I imagine it's less than 50%
I'm wondering how often is it less than 50% because of the lower bracket final into the final versus
There's a reason why the team came from the winter bracket. Yeah fun
And the other argument is that is the lower bracket run giving you more experience because you're playing more games
It is but I I think like if finals is on a separate day
I think lower bracket would win about 50-50. I think you could argue it would win more
But I think this on the same day is extremely significant as a better like it is like the I think if anything
I think the smash the smash wave doing it where you play two finals
That's the realistic for time a grand final reset. I think that is a less
Upper-racket favored then stay on the same day really yes
I think same day is more disadvantageous than playing two finals. Well, okay, wow I
Remember the only advantage or the only time I read that the amount of games played seemed like a significant disadvantage
At least statistically was it started around the animator
Where they started like trying these formats of tournaments. Oh, yeah, if you won the group you're instantly seated
Yeah, and then you have to like play an extra group stage on every other placement and all the teams that won their group in that tournament
lost lost the first round and they actually I think all of them bombed out two games in a row
Yeah, actually, so yeah, I think though there are a couple of tournaments that formatted like that
So I do think if there's a massive discrepancy in game game
Quantity then that will matter but not as much if it's like, you know 5-10 game difference
But yeah, okay, so we see the Largobah coming out again, but on the other no, it's breaking absolute overall first pick though
And after banning out the pango and of the huskar
And as Falcons continue to respect the wits Necro along with the enchantress fans gofield's clockwork gets bumped up
So maybe that's why Largo was alternative as a first pick
I want to see if they're gonna be addressing this slaughter cuz Dark Mago
He was the one who was carrying the team. He had insanely good game early and he was pretty much part of every single kill,
every single rotation that he was doing, glove atomization as well.
He was the one picking up first ages, doesn't really matter in a 90-minute game,
but they realize who was gonna be the guy who is gonna be pretty much joining every single fight.
That's not gonna be SF, it's gonna be Slaughter and with the Ekko Saber as well, the double hit,
increasing your chances on the bash as well, feels really good.
to kind of have a guaranteed bash playing against Leicester, which did cause a lot of issues early on.
Yeah, and also the Kunkka and Storm are not banned, so Dark Laguz got all his heroes in the pool,
so he can slaughter, he can pick the Kunkka, Storm, any of his heroes he'll get.
Quentin, a question for you. Yeah, back in my days, there was a period of time where you had unlimited buybacks.
You could buy back as many time as you'd like, so we had to nerf that, and now it's on cooldown.
How do we feel about limiting the number of buybacks that you could have per game?
I think it's okay.
Personally.
I mean, I think people bring up different opinions on games like that that go ultra-ultra-long.
I think every once in a while it's exciting, but...
there's a line where it becomes too much.
I think it just patched last for a long time and it kept happening over months and months.
People are sick of games this long.
And so if you want to reduce game length, that is one way to do it right.
It sets a hard cap on the game limit in a way.
Kill the guy who's gone forever every time.
I have a compromise, perhaps.
Tell me if you guys think I sound crazy here.
What if it's like E on disc, where every time you buy back in the game, your buyback cooldown is extended by like...
Yeah, that'd be okay with that as well.
I think that could also have the inverse effect, where people play even more scared, because they're waiting for their buyback for longer.
Okay, so you're saying it's a terrible idea?
Not necessarily, but I could see it work the other way.
Oh my god, look at this.
Let's go.
Playtime, they're ready.
Dark Mago Viper, and then Scofield, one of the best performances that we have seen on position 4 undying.
He was all over the place, even though the first couple of minutes didn't really look that great.
He managed to make an insanely good comeback.
Soul Rift, I think he was playing against Kez, where he two shot the hero with two Soul Rifts.
We have to keep an eye out for that level 1 chimpstone coming out of the room.
Very important.
I'll just say that you know in spirit they got their Necro banned out and they said okay fine you banned Necro
We're gonna pick all the other green heroes that exist in the game
So what's the you know what's one left over like Venom answer Venom answer would work
Is there any other supports that are green?
I think they do lack a little disabled most heroes don't have stunts rubik rubik has a disabled he's green
I guess it's the support snapfire, and Maureen will be the puck.
It's a lot of damage, it's a lot of magic damage, it's a lot of one-two combos that
can kill pretty much any hero on the map.
A big fan always was with snapfire plus puck, you just land a coil, it's set up for the
kisses, tiny with the snapfire it can do and go kills.
Even like two supports as well can't pair up and go for a kill.
No, there's an obvious reason why they picked us not Fire Lacan.
Yep.
It counters the level one Tombstone harder than any other hero in the game.
That means you will get the little shredder.
You just take the little shredder and you focus that shit down.
Skullfit's done.
I uh, this draft is interesting to me because
it's one of these ones where, like, play time, all the heroes are very geared towards
counter picking this tiny, like they pick Pfeiffer and die.
But now their heroes have a lot of weaknesses because they've countered Tiny so much
that a lot of the heroes have a lower lap, so that was a really, really free puck game to get.
So it's to sort of almost over commit. I think on countering this tiny if you look at playtime zero
They have no catch at all. Are the stuns they have frog stuff
Yeah, I guess puff that's gonna do a lot the frog stuff
So I think while they may have countered this tiny you can over commit and countering one here when it weakens your draft because I think
Falcons is pretty favored right now. I
Mean it does look like playtime is kind of just resorting to comfort
combining with counter picks like counter picks plus comfort and
And as the tournament's gone on, I've seen every turn of it goes on.
I think Comfort and Comfort matters less and less every series.
And it's always the team that feels like, yeah, it's staying true to their identity.
It's like these are Falcon Zeroes, but at the same time, they do make more sense
as a cohesive unit, kind of like what you're saying.
I don't feel, I feel like they have their bases kind of covered much more evenly
on the side of Falcons.
They have plenty of damage.
They have catch on the map.
They have mobility.
They have objective taking with the tiny.
They do lack a little bit of oomph when it comes to like Roshan and stuff.
I would have liked Dawnbreaker actually just for the like another physical damage core.
Wait, what is the concaband? Who do they think is the other support on playtime?
They think it's Largo potentially and then you should play either Largo Viper or
I think you would play Largo Viper because it gives you stun in the lane,
something that Viper likes to play with.
Would it be Viargo or Largyper?
I don't like either one of those names sounds complicated what they are fully convinced
This is a support logo. I think it's way better for play times draft if it is to be honest
I think either one of those picks would have helped their draft a lot, but these are really smart fans
Meanwhile, they need Sunbro. They cannot play without a Sunbro
So whether it's core soup they need one you need to go as deep as like a lion if it's a support
What do you think about that?
Is that a stun, bro?
It gives them really good skirmish power, because it's Dark Baku.
He's running around like a crazy person, and there's a lot of stuff to fight in skirmish with on playtime heroes.
So I think it's very good for the early game, and even leading a little bit into mid game.
But I think once you get into the real mid game, and maybe the late game, then Falcons, they just have more tools to kill stuff.
So it's a tempo move, which can work, but I'm not totally sold.
I'm curious what Amar picks into on dying SF. That's usually a pretty key move.
There's still Doom available. He picks this hero into pretty much anything and the width if he wasn't playing against Doom in the previous game
I think his game would have been like three times better because he doesn't get the life steal
He gets initiated on every single fight. I mean he has a couple of options as well
I wouldn't mind something like a panel based just like another beefy, but like mobile guy
Maybe he just doesn't play it actually don't know
You've got balls in your fist
Don't need that. That thing's too much.
Okay, so they do go a beefy guy with catch. I was
I was wondering if they would go one of these like passive. I was thinking like maybe like even like a bristleback
But it lacked the catch, but they do go for tide despite it being into Viper
What do you guys think about these lane matchups? I feel like they might struggle a bit on Falcons on the sidelines
Like Viper against Tiny, SF on Dying against Tidehunter?
I think you can do fine on both lanes probably. I think the hardest one is the...
No, I think honestly both are fine, because you have Snapfire against Durge, which is quite good.
And Tidehunter is also like sleeper good against on Dying, because you can gush him and just kill him if he over-over commits.
Then Snapfire helps with that.
Yeah, and Tiny Lich is also just Giga Lane, so I think even though it's Viper, I feel like you should be okay.
Probably.
I also think that if, because you have SF undyne, naturally you're gonna push out that lane,
you're also gonna be relatively vulnerable to Lich rotations through the Twin Gates, the backstab.
Like, you can just bring that plus one.
I also wanna see if maybe they're gonna be starting potentially with the tri-lane, just to try to ruin Frank.
You are playing against Viper after all.
Yeah, I don't know, I feel like if there's a different team, like Playtime is draft,
I would just say they're automatically out, but I know they can create some really weird
scenarios with these counter picks, so I think that this is what they've shown us all
of it, but I do think Falcon kind of had, like, yeah, that game one wasn't really an
indicator much for me, but I think Falcon's had their number coming into this, and I
don't know, it just feels, it feels more Falcon's favorite with this game.
I do agree that I think Playtime needs to go hog wild to win this game, like they need
to pedal to the metal, game starts, we're going. Two more to level one, kill, kill, kill, kill.
So like if I'm about playtime fam, which I kind of am, they're kind of hyped,
that's what I'm looking for. And I do think they need to get hit the ground running or
they're going to have some problems. Which is how Schofield set the pace with his undying.
But his undying, it just go full madman mode, and this is what I want to see as well.
Well then let's see if the Psychopaths will be able to win, or if Falcons are going to clean
them out 2-0, let's get into game number two of playtime versus Falcons with Gareth, going to see
We check.
I'm running away, hot-jack fan, as ladies and gentlemen, two heroes.
We've got the logo, help me show you hopefully he's going to be able to replicate that thing
going as far as we've got to keep the aggression up here, this track, I want to talk to heroes,
ladies and gentlemen, super important to try and keep Parkins down in this series, man.
41 game up after that 19 minute victory.
We have speed.
Playtime wins some of those game three
when the series is gone the distance.
So they are not a team that's gonna hold
under the pressure here.
But they have put themselves in a little bit of a corner.
Very one dimensional lineup.
They have to win lanes.
They have to snowball with that advantage.
They have to put the pressure onto Falcons.
Put them in the hole early
and not let them get into that late game.
No, this will not go on. If this game goes a hundred minutes, it's gonna be very one-sided.
Fucking side, right?
Most likely.
There's, like, Viper can always be a weird hero when he gets ultralate, if he gets truly six-slotted.
The game get a little weird, but they do have the silver edge break from the tiny, even kind of assassinium.
Lakey and Tidehunters are just stupid with all the gush mechanics, and of course you have Puck in the game with very limited hard lockdown.
So, I'd definitely favor Falcons if this goes ultralate.
But I think there's, again, a larger window than it appears on paper, like I don't think you have to completely bull rush this game, but you have to win lanes.
I think if you don't win lanes here with this lineup, you're in big trouble.
And that has all three lanes, or like break even in one, win two, what's the threshold?
Undying SF needs to win 100%.
Like annihilates it.
No, not as in you have to annihilate, but like, that lane has to win. If that lane does not win, you're in huge trouble.
The degree to win can vary a little bit, but it has to be like at least a 70%.
I think Dark Mago actually win mid because he's just like so good on this ember that if you don't hard counter pick him a lot of times
He can do pretty well and to me the Viper Largo
Also needs to win by at least like a 50 60% margin though. They're gonna try landing at the start
So this is like classic old-school NA anti Viper tech
Old DG used to do this shit all the goddamn times
You just don't let this cheese hero play the early waves and then even if you leave he kind of missed his window to snowball the lane
You see a Viper or a Vistage, and you're like, okay, we're trying this bastard, I'm gonna kill him.
It's very smart. The downside is Undying is extremely good in these scenarios. Probably the best support to have, because he can make a choice.
He can go up there and try landing you back, and try landing against Undying is almost impossible, or the full zone's gonna be off-layers.
There is no going up to the wave here for Omar, so he'll be stuck at, you know, the two CS he got.
And he could there's potential he gets 100% zoned off of the equilibrium and denied XP
Maybe even chance he dies
Yeah, another decay and blood grenade. Yes, they're not quite able to think is not quite enough
But it's like almost better not to kill him if you have the full zone potential
so this is
Really rough for him and likely the bite bar gets a lot more
It's a lot harder to control the three on two than it is to control the two on one
Which is why people kind of stopped tri-lane people ask like why did tri-lane die as a strategy because teams got really good
but getting something out of the 2 on 3, and the 2 on 1 is just a literal 100 to 0.
So there's a salve coming out for ATF, he's going to try and do something, maybe he just
goes in jungles, I don't know, this is a big trade off for Falcons.
And it's not even just the like, start to try lane where it's like, oh we're coming
here for 30 seconds, then back again, crit went to get water rune, and returns to lane,
with a little shred of bloke grenade, Frank drops low, but it's still not enough to kill
him.
And now Skinner's getting turned on.
There's Joe Field with a tombstone, he's arrived.
Snaking hits at once, but first blood is there for Frank!
You tri-land us, we bring on dying in to save. No, shut down completely.
This is the danger of going for this kind of strat against fun-dying specifically.
There's not a lot of heroes that make both side lanes awkward for you in the tri-lane scenario.
This is the hero, and they're going to get two for one, including first blood.
Kind of a nightmare scenario now for Falcons, because you sapped your tide for this!
And Frank got two kills!
Yes, it all over the number the dream scenario because now you can get early boots and it makes that kind of kill attempt even harder
And guess what you left the tide in an SF1 be one
We know stuff a play time
This is the definition of
Did you need to do this? You know, that's not that's what you're asking right now
You tried to go for a secret play and you shot yourself in the foot
The overall expected value could have been something great, just not worth it.
We look at the results, and now we've got the full back lane trying to control the small camp.
He's just getting dived and chased, making his flow by the boys' attacks.
Now Misha on Scofield, right on his tail with another blood grenade thrown in.
Look at Frank, he's killing Spray.
This is getting out of control.
Skitter's 1v3.
You've got two and still dropping one, so...
Skitter, go gate, go play bottom.
can't sit here he's gonna now you have two heroes getting full zone instead of
just one Falcons are really screwed the pooch on this one in terms of
execution you had a small window to abuse his fight for they did not get
enough and then maybe just forgot about the unwind strength and these lane
switches I also think blood grenade changes these trialings a lot because it
gives way more kill thread in the two on one so you get punished harder like you
can't go up you can't play this old ice ice ice tower you run around the trees
because it's someone you get nuked and blood grenade and just all in yeah it's a
TP out. It also gives you more kill threat on these tri-lane so that item changed these
scenarios a lot too in terms of where the execution is. Now they're just kind of going
for some desperation in playing.
Yeah but Crit is dual lane against mid lane. They're all in dead and he's going to wading
rest and then all down to low ground.
Oh he's fine.
He's okay. But yeah they didn't stop Darkmarga getting that top rune. Crit came to contest
it. They do get a D ward on this mid lane but no kill because he's just slight dodges
the cookie.
I mean Amar is just a great jungle tie hunter on a small camp.
I'm spanking once again, saying I rat back and Frank, gonna get that kill as he ticks
over to poison.
Crick out the tombstone I guess.
Something.
This is a pretty big disaster of a game though.
Malirene is now getting full zone to have lane, playtime really brought the speed.
This is exactly what you want with this lineup, trying to cheese them on the lanes.
Set Falcons, you're too greedy for your own good.
We're gonna pick some of the most toxic heroes in the game and just run you over
kind of an old-school idea. Not a lot of teams go for these days because there's
just deals all in but play time. They have the confidence to execute this stuff.
Amar did get the chip fest though.
That was big. It is actually big.
It's actually pretty important. Sort of can jungle.
That's a very lucky neutral role.
They're getting run at though.
Not an easy time. Don't be sure to say, okay, yeah, you're probably top, dual end mid.
mid I'm gonna do the same thing avalanche and obliterate top though they're
onto Frank's Viper top to kill me in raindrop one and now the two oh it's
full rip already yet solid there to heal him back up literally come across the
try and slow him down but they don't get a kill on Frank he's just back at the
poison attacks just a gauge dragging back in towards the ledge but now
snaking is overexposed and kill now it's killed all three of them Viper is so
strong and some of these early new heroes that just don't have the levels
Level 2 snap with Shredder Cookie. What are you doing, right?
Now they're kind of looking for ATF in the jungle. They know he's in here somewhere. He is full HP though.
He steals Wolf.
30 seconds until Wisdom is drawing.
There's like play time go for both.
The biggest result of all this is an absolute empty lane for Wis. He is playing PvE down here, World of Warcraft style.
Bombing Bulls.
Yeah, he can drag to big camp. He can do whatever the hell he wants. They actually blocked it.
I don't know about that, but whatever, you can push it in, start taking powers, accelerate this game massively, kind of a scary hero to give absolute free farm to, of course any hero is scary.
Thank you, he's trying to de-ward. Wants to alleviate some of the pressure and maybe guard the wisdom shrine, but now he's dead. That's easy shrine on the right hand side for playtime.
While Crypt looks for the one on the left.
He hesitated a little. He might have just got it if he went. Oh, he is going to get it. Okay, that's a huge win for him because he's level 2.
I guess Frank just didn't think he was back there, or maybe thought there was more heroes.
God, I'm not sure. I thought I'd get the double.
Yeah, I should have been double trying with the start you had.
7-0 with a 2k lead.
Talking this.
Thanks.
Dumped down on my playtime, this early phase of the game.
I'm looking at this level 6 ember spirit with urn ready.
Charges forward.
There's a bit of backup coming behind him with the undying, but this coil ends the damage
of the snapfire.
Cookie and Statsoplast kills him before the chooms don't even get placed.
Now they can focus the choom down with the deny, though, from Scofield, but everybody
lost the Ember Spirit.
That's a huge kill.
Such a low-level snapfire you take down enemy mid.
There was a Lotus on Scofield, but he couldn't get it off.
Got stunned.
Running up.
Nice execution from Falcons.
Gotta salvage something in this game around the park.
He's the one hero that exists the tiny and tide are not gonna exist for a long time here
Chipped best Dota this is like
Just pure jungle actually I can't block to rip arena all this camps are blocked wishing you had an iron talent
Shadowfiend just gonna come across play. Thank you. That's my wave get some more denies
What's the app now 30 29 denies
Yeah, that's a considerable deficit, some would say.
And you can push for a World Rancor as well.
Oh, that's true.
Now back to the Troy Lane.
The playtime bring the two supports itself to play through Frank.
And booted Falcons out of this lane.
It's not defending this tower.
Even TwinGating Chavarffin is up here, so all five are playtime ready for a fight over this first big objective.
You need to make sure these moves are efficient though.
Like, there is a skill to plane from his dominating of a lane position, and it's about continuing to grow the lead,
abusing the weak heroes on the map, and not giving them time to recover. When you make a move like this,
ATF is getting lane creeps bottom now. This is what he wants. So he's level 6. He honestly has decent experience in this game.
So if you're going to take the SF off this lane, then you need to make sure it's worth something.
Don't want too much dead time. You want to speed the game up as much as possible, rotate the undying to mid, drag Falcons into Morseker machine, play around this Ember who can constantly run at supports and start fights for you.
That's not the part that's very good at. No redundancy. They bring the right amount of heroes to the right place.
I'm not gonna damage to kill Dark Margo, but definitely unsettling him in that mid lane.
So you can't just play boldly through that tier one.
Just getting made with a frog.
Definitely the place you want to attack right now. Powering up as well.
Pretty good one. Shielding.
Really nice here, makes an invisible hit into the coil thread.
Easy thinking on the lich.
And this is what you want.
Just start running down these supports across the map, because you know there is no response
you need to be afraid of in this game.
Pretty mad scramble trying to get these falcon supports to level 6.
So important to get this chain frost and what in this case is ready, because that's
what the plug needs to play the game.
Use big damage, bounce from your two supports to actually do something.
Like you said, tiny and tight under the dead weight, you know, as far as the next 5 minutes.
Maybe throw a ravaging, maybe react.
Most probably want to sit and farm.
There's that coil.
Damage, free take.
Which is not coming.
Again, these two supports with no ultimates don't offer anything.
And they'll just get run out by the start marker of Ember Spirit.
Lich gets her end up, slides down, and snakings 7th death of the game, Death and Steen.
It's not to be said about a bit of redundancy though, right? You're killing the same hero open over again
But it is powering up the air like ever it doesn't mind just killing supports over and over
And the thing is there's nowhere else for these supports to go normally say I don't want to get sucked into this mid-scurve machine
It's the seven stages those two links lost horribly lost their tier one super early. There is no action here
So what is happening much supposed to do right now?
Nightmare fuel for Falcons build a time machine go back to when the time of wisdom existed and
Try and buy one and bring it to the future kick them are out of bottom. No creeps for you
Double bounty room. Oh, hello
Nice, that's a big one
Gonna get chased by this frog and Viper though
wander through the river
What's he got? He's holding points around his tide.
So he could ravage TP if he really wanted to.
So double bounce you there and kill Jungle camps.
Might be Courier.
Even if he dies here, it's like, okay,
well you're on your side of the map
and you're not pressuring my top Jungle or my Tiny.
That's the better place to die, for sure.
At least you get some experience on crit.
Work towards these support ulties.
You will lose this tier one mid, but that is inevitable.
So full map control play time.
They don't have the best catch, so maybe one downside here, it's all on Dark Lago to kinda
run the map, but he does have a great hero to provide the catch.
would be death number eight on the zero seven in zero which would be or will be
I was giving the wrong round Frank is giving up chasing him so he's gonna get
a TP out space created until chance around that jungle keep looking at the
Shadowfiend though, it's 7000 net worth, pretty close to us, yes you're clear.
There's nothing more humbling than a game of Dota 2 where you get undyed on the lanes, you know?
Two time ages when you're in budget. Sometimes you just get booty slapped early.
Just get decayed over and over again.
There's not much to outskill decay, Tombstone. It's just broken in the lanes.
If you get value out of it, you get value.
This will be a tough game for Falcons to recover.
We saw what they did last game though, that game also worked really difficult to win.
This team is incredibly skilled at wiggling out of tough scenarios.
It has been an extended period though of three minutes now where
Networth lead is plateaued, experienced leaders start shifting back towards Falcons as they spread this map pretty wide.
Yeah, they need to restart the fight here.
Gotta go again with a smoke counter flipper and a dying that indicates they want to do exactly that.
And starting on this Ember Spirit mid though, with the kisses and coil, Dark Marga getting focused by Malrin and Crit, but now they're dying, Viper arrived, tiny, gets annihilated.
Crit gets finished off the Ember Spirit and is one for one trade, so not disastrous for Falcons, getting something out of this rough position and slowing the pace at which he plays on the plate.
Especially since Ember didn't even have to die there, he could have just run it out, wanted to get one more slide off and then came back into one last kiss and he just got blown up.
Tiny joining that fight, Nino, really? Sucks.
She's kinda adding fuel to the fire here.
Amar is looking bottom lane.
With Malarine.
This would be an insane kill to Snag.
It's a little 12 shadowpeen.
He was like spam pinning the SF.
Let's go, let's go!
I forced her back to tier 1, but yeah, no actual kill attempt.
Well, the rest of your team...
...can harass back from the Ancient's area.
It's not high enough up down here.
No way.
And then die, Mago with Frank.
Two other coals.
Frank back to kill off the Gritsnap flower.
I feel like Ember is the most oppressive in these situations.
I mean, there's a couple others that are probably equivalent, but Ember just doesn't so cleanly.
Is that it?
Yeah, Sniper, Huskar can just close them.
They can play Hyper Aggressive, but Ember...
He can play Hyper Aggressive, and he can push the wanes out super fast, and he can join the other side of the map.
It's just so fluid.
They're still hunting this Wits SF. They might get him here. They have Coil. Yeah, he looks good.
Man thought he could farm one more camp, call a snap in the gush, tons of damage dropped in and they don't even have to spend the Rammage.
It's a big kill.
Let's go field here.
I'm looking for something, but Falcons have already got what they came for.
It's worth so much gold in XK, she doesn't have a point behind her.
Crid up top lane, put a cookie out of the fork stump, lick back in.
It's like on the steeping, not gonna remedy the situation, but might be able to get towards Dark Margo.
Don't have a coil, they spent the waning rift.
Bit of a challenge to control this M2.
At least you get a creep right here. It's pretty nice.
Skipper gets to hit the bottom tier one, twice, and he's found that and walked away.
Give him playtime though, I don't have a little bit.
They are finding corners of the map, getting some camps, getting some kills.
It's not all doom and gloomy, or that lead.
It's still 3k.
Hasn't really been built.
Very good.
5, 6 minutes.
Man, I'm not exaggerating.
And now Wisdom's trying for snaking.
He's made this move several times.
He's playing the outer ring of the map.
Now that's one of the difficulties, right?
Oh, dead in that mid lane.
Just TP.
Don't live like Frank.
This is the kind of game where Viper gets gale and just becomes an absolute beast.
Beast because you don't have to go any sort of like cheap early item, you know, I'm not gonna go pipe
Be calm Oscar you're right quick
Somebody doesn't have that universal talent. That was a stick talent
New York have an extra 200 damage hold. What the hell not?
Here's one of the downsides of playing this cool rush kind of draft though is the map is very big now
So this legend part getting behind pushing waves finding his recapt
Still finding a moment, and they can slide the asset or get a bit of gold in their pockets.
Looking at defending this tier 2.
Great break again.
Tombstone and Vipers strike, and he's the ravage to try and stay alive, but the damage just keeps on coming.
Undying keeps zapping them with decay, and the solo reps and his frog with the ember screw into the back lines.
Amar trades out for scope build, tucks in the try and jump away.
Dark Margo claims the life of Snakey though as Tiny, but he's come in to kill a support and then loses his life for it.
I got like by far 18 minutes in
Frank owning this game nine zero
Play that early lane perfectly didn't be
Waiting for the backup to come and it's just no ball since he's just such a massive threat on this tiny entire
It's a great fight, right? It really is if you're not getting kinder on the map
He doesn't really have a weakness here and just play you back and straight up
It's a pretty big indication as well, the playtime, you know, through the coach doing
their preparation.
It really understood and realized with all the tape we have on passes, they do like
to grant things out and take things slowly.
If you just pick up the pace and play fast like this, you're broken at formation, you're
hitting these kills, it is a good option for them.
It really is a great conceptual idea against the team.
It's just very difficult to execute and you need the right metaphor.
Falcons are very simple to just get cheesed in lanes
Sometimes you're the ones to break them out though, right?
Everything's going 50 minutes, 90 minutes, and they come in and say, uh, well, actually
Maybe we can win this in 25. I agree. That's what Gaiman did in their low rack of tiara and everyone was playing really slow
They just low and drew them
It can definitely catch people off guard. You're just not ready for it. You have to mentally adjust to really fast
Even the Falcons tried all the tricks to try lane
I think if anything in that lane phase you were supposed to just go as 3 and block bottom
wave to win equilibrium for Tide, and I think that lane was playable straight up at that
point if you got the lane back super early, because the difficulty is playing super far
up in that lane early versus 9 to the next step, but if you get it back early, even if
If you abandoned him at level 2 or 3, he would have been way better off, and then you could have trialed in the Viper and killed him with more spells later on.
I think, trying to play that level 1 against the Viper, like, yeah, you full zone him, but Viper doesn't really care, like...
It's like, it's like, it's like, you're happy that you're over.
Yeah, they had the heroes for that scenario.
Black Manga, running the map. He's everywhere. If the gap lures you from thousands of range...
The buffet is open tonight, December.
Well, we're in the Snake King, hunting that same jungle camp that they found the SF in.
Nobody here this time though.
They'll see the Viper mid, might come in contact with Whitz as they pass by the C1.
Well, we're in it, jumping in to Blink Scout. Say hello.
Spoken.
Look, but Skowfield's got queued up.
The gem. The bable Skowfield gem already on the menu.
20 minute gem, every game.
I mean, this is way too early in this dialogue.
I think he's forcing this idea a little too much, but hey, they're winning and it's working
for him, so it's not arguing with him.
More than an idea for him now, the rule, right?
He's actually set this carved into stone.
I guess so.
It's got his 900 gold on it's support.
Scofield's Commandments.
It's making a big move.
They have a shield around the puck, but not a lot of damage to work with.
full chain frost. They need heroes to come together and play time. They smoke themselves
so they can reposition. Dior didn't have vision of this. They could have break smoke
on the Tiny. Flypick is isolated, falls back, killed by the Shadow Fiend. Tiny left. Wide
open. You have fun playing Tiny into undying Viper. Two of the worst heroes to just fight
you early. I'm surprised he's even trying to do anything to this game. I would just farm for
Silver Edge BKB, because I don't think you can do anything until you have all of it.
Does that mean it's easy to torment her?
Well maybe they snipe it here, they have to link Ravage.
And with the high ground, Ravage straight on the shadow fiend,
trying to get this kill with the burst damage of the park, they've got just enough.
Malarine dominating, takes the SF out,
Come on, it's gonna be the trade, but that is well worth their time.
Kill the SF off, get something out of nothing.
Maureen, maybe you can go for this tonight?
He's going for it, die-
Oh, we got him!
Sneaking shot of Maureen, pulling tricks out of the back now, little magician on the plug.
Even if you die here, you're pretty happy with a rice minor base, but he's still got chances to escape.
Oh, chance to it.
Come on, take the tumble.
That's absolutely worth it.
It's a massive gold swing getting this shard.
Good shard too.
Like this ice buyer is probably not selling snaking, it was ever used in this type of game.
At least he's got something to play with now.
Oh, Valgoon's making something out of nothing.
It's not turning the game, but you are slowing the bleeding down.
And there's the gem.
Let's go field.
Run on the map.
Now watch him de-ward.
As long as there's a ward mid, ward top.
Let's start gathering a bit of gold on his way through the map.
I guess Jim does have some extra value against him this tiny here.
It's a little more justified.
I'm trying to protect him for now.
Put the snapfire and the lich in front of this tiny...
Tricker barrier, so Skitter can farm that BKB.
Jim, not rushing into the Silver Edge.
I'm going to go for Blink, just the classic Enka Saber, she had a blade, Blacking Bar.
Doesn't indicate that instead of fighting, we're not ready.
I'm going to bring a long wait though for the Titan's item. Wait for that Blink first.
I'll give him Scepter Next to get that big old gush. Already has a slow talent.
There will be some nice fighting timings for Falcons this game, even if they're behind the tank.
The BKB Silverage Tiny is the axe on the tide.
Yeah, you're gonna keep bleeding some kills here, but these games can be
recoverable because playtime strapped is one-dimensional to get that one good fight.
You definitely don't want to throw here. He just helps a long way.
This will be A just for the SFF plus the BKB done in like a hundred gold.
I'm gonna give it to Tartmago. That's also fine.
He's the initiator, right? He's the one that's jumping in, scouting, starting things off.
This does...
So the upside of this is Darkmog will play a lot more aggressive on the map.
He already has agg's done, so you have 5 remnants available.
He can just dice people up.
The downside is, you can't really go high ground if you're not putting ages on the SF.
Which I do think in these style of games, you can go high ground very well.
Don't have to, but it is an option.
Maybe the game just wanted to kill off these tier 2s first.
We're going five heroes in the side lanes.
We're going to run them all down here.
Yeah, can I keep you, maybe?
Let's get us waiting in a bit.
Cease go field.
We're looking for the solo kills.
Might tell you're dying.
Chain Frost's fire.
Dark Mago.
Yeah.
He's tanky.
The gem.
We got it.
Let's get a dip.
Dark Mago trying to reclaim it.
Chasing forward.
Even the slide going.
It's really not going to cheat.
That's why I don't like this early gem.
I mean, it's just such a big net worth swing.
I feel like you could have just bought like soul ringers some other item to farm a dying can farm now
This isn't a hero where you just can't get more gold and maybe just gem later. Did you need it this early?
I don't know these things are super hit or miss, but that's a you know, it's almost a 2k gold swing on its own
For all value you lost that shard. That's another
3,600 gold swing like or 3,000 gold swing get ads up
with a limited time. First the issue, a big arrow drawn by the SFJ and go play top, we
need to find some more kills. This Frank Viper is alone in the mid lane though, not grouping
up with the rest of his team. And Diavision has seen this move out of playtime. In the
mid lane, they caught him. He caught the puck. Big catch there. And then the jump behind
two minutes look at the snaking greaves out a snap fly top him up
not nothing they do a peeking you know tiny and they have to tie it so they're
kind of hitting their their first time in here be able to take a fight just so
tough to run into this ball kind of have to try to assassinate the dying first
if you can't before flesh gold tombstone goes down does that it's
There's a knight here to fight into that.
Still ages as well, so you're probably dodging here, trying to finish up another item on the tiny.
There's a guy busy the whole time. Ward mid, ward top jungle, sees everything playtime I'm doing.
And the ability of Falcons just to zap creep waves, tiny can go, insta-shuffle wave, tide aggs, snap-fly with a combo.
Pretty difficult to actually push lanes in towards Falcons.
I think Wits should have gone Silver Edge before BKB, because I think when you're ahead
in these positions, you want the item that pressures the map the most and stills the
most for you, gives you the most play options.
Valks are not going to contest your roach, they're not going to fight you straight up,
they're not going to give you that 5 on 5, where oh I need BKB so I can stand there and
fight.
BKB doesn't help you catch the kills, it doesn't help you hunt these kills, it doesn't help you solo kill Tide or Tiny if you find him with extra slow and damage.
Usually these are defensive items when you're behind to try and catch up.
Yeah, or you know the Roche is going to get contested and it guarantees an Aegis.
I think this BKB is just kind of a waste on Witt. It could have been a full S'overage by now, where he's running down this bottom lane, forcing Tide out of areas, it's extra setup and threat.
Otherwise your lineup is just completely dependent on Ember.
And I think these little item choices make a big difference in these games, like they went Orcid on Frank.
That I at least kind of liked the aggressive stance of it.
It's a little late here, but you do have a little kill threat on...
...Puck, which is pretty nice.
Yeah, yeah, I think.
Yeah, I'm not a big fan of Orcid, but I at least like that idea more.
When you have like no other lockdown, right? It's like, okay, get the root into Orcid, that's the way to kill the Puck.
And it will scale in this game later on.
I'll get the blood claw later.
Not much like when it's ages.
40 seconds.
Shadowfiend not comfortable just to go high ground and push tower.
Betty blink.
Fake out the requiem.
Forces in that part of the cookie away.
Now this VKB build also would have made sense if they wanted to give him ages and do an early high ground.
Yeah.
Because then you don't need Silver Edge to chase people around or whatever.
But they kind of split the wicket and they're going to lose another wicket.
Oh, Witt. Witt is getting comboed.
This Lich and Tiny all just about kills him off from the BKB TP. He's gonna allow us to get into escape
That's the worst case scenario you lose wisdom trying to lose SF and use BKB and it's didn't even save it
Fuck is just finding all of the right openings. There's no doors or windows on this house
But there's a little mouse hole that they're crawling through
They're just so good at making out these my wins and now they're smoking up death so for edge tiny
They can fight. They're not that weak anymore
forward. This is Gamta Smoke, Rake's vision.
They've got the gem on the puck, a great gem carrier. Unlikely to die in this game if
he plays on the concerted side. I mean this should be like a 15k lead in the playtime.
And we're looking at 4k. They lost Tormentor, they lost Gen, they de-hubbed. A couple SF
kills here, a couple BKB duration drops. And it's not just, it should be, but it needs
to be, right? Yes, that trajectory you're looking for with this lineup, that's your strategy.
That's the whole idea, right? Take an early lane victory, snowball it out of control,
don't let Falcons scale in this game. Well, they're scaling.
Twenty kills down, but only a 5k lead. Now map space for a mar to play through top.
Really showcasing why a lot of teams don't like going through this track, because with
the big map, you can wiggle out of these kind of scenarios.
Did you go all in on red?
It kinda comes about black and you're like, oh!
Oh, there it is.
Wits.
In this and chasing skitter from the Dias entry here.
Oh boy.
They're just gonna get the combo down on him.
Flicking back, BKB up. Wits gets away from the kisses now.
They just engage while Maureen got found by Stovefield in the back.
The kill on the puck is nice.
That's a roof. That's...
That's jet back.
So that's bigger than just the puck, the orchid from Frank did his job, won him back the gem, paid for itself in dividends.
They're gonna give the gem to the shadow fiend now.
Maybe try and scout for this tiny button play more aggressive with the shadow blade into Silver Edge buildup.
He must just be on a gem range.
This is very close.
See now.
Wait, just like walking straight in.
Replaying over a Malvane, and walking into 5-foot damage.
Comes through so quickly.
This hero scales like a beast, if you can play him in this way.
You don't have to go for some cheap garbage items.
Filled to be a monster in the leaky.
It's gonna be a big problem.
Like, I generally think this is a fine Viper carry.
I think he's pretty good against most of what Falcons have.
have unless he just gets broken by tiny initially, he just chunks down. That's kind of the only
scenario where this Viper is not going to have insane impact. He's 13 and 0.
He's a walking piñata though. If we're able to get on him and kill him, that's a lot of
money for talking together. That's a big streak. Definitely worth over a thousand for the streak
alone. No one will die. See, this Viper alive. It's been a quiet one for him. Got that algorithm
interceptor while back now looking for the octareem. Just takes a while to get there.
He's sat down at 13,000 net worth. The other big thing for Falcons they have going on is
these two supports are able to push out waves and farm pretty fast compared to this undying
Largo. So you're seeing that net worth disparity pick up some of the slack here.
There's a couple of spells from Snapfrog. There's the wave. Make sure it doesn't push
I'm pushing into the fence.
Top lane. A couple of heroes here for Falcons.
Again, setting up in this area.
Considering we need to defend this zone against the next Roshan take.
30 seconds away from Spawning.
There's going to be a daytime rush though.
That's why I'm now shifting down to that bottom side of the map.
Frank and Stofield are sapped by the ancients.
I kinda like this unrelenting high on Skeeter.
Because his slow resist is just so freakin high.
Click him as well, yeah?
It's pretty nice against a lot of the Undying Viper slow goo they're trying to put on this
high.
Maybe he can like kite something out a bit more.
I mean he has 70% slow resistance when no one's near him.
Come on, Bro.
Ah, broken.
I'm not even gonna bother trying to TP.
Just put the dead in the water on the ambush pair on his way out.
This heater finds some sort of trade.
That's a takey frog.
He's got 2,000 health with solar crash.
Oh, he got scouted.
That's one with a gem.
Falcon's still rushing up here, though.
That's a radiant sentry, so they don't see the Shatterfiend just yet.
They're not even spending spells to try and clear wave.
Roshan available.
No need to waste time, if you are playtime, guaranteed objective.
This one I think you give death.
Not Frank.
Time to put Wittles on the high ground.
Yeah, at least threaten the ability to go high ground.
So then does he give Gem back to someone else?
And with Gem?
No, Frank gets the Aegis.
What?
I mean, this is streak man, it's 14-0 Viper.
He can also hit high ground.
Let's see what this right click builds.
Is it gonna buy shard or anything?
Well, first of all, he's just gonna run at this part before he's beyond this to be expended.
Mark is a mad rush to disengage, but Crick
is about to hunt it down by the Ember Spirit.
Cookies high ground, not be able to do much.
Like Dark Mark of Godlike.
And the bottom lane?
The Requiem!
Invis Assteptus comes out of nowhere!
Malorim did not expect it!
Didn't have the A on this, cause it got parked in that mid lane.
Nice play call.
Usually you just run down bottom, go higher on here, put the Viper on the front.
Ah, Frank's already in the base.
Yeah, two games in a row, Falton's getting run over completely in the first 30 minutes.
This is hyper-aggressive, I don't know about this.
This is why the game in the ages, I guess, is going to wander up by the tier 3s and die.
Tossback, Ember Spirit, he's deep by the tier 4, he's trying to kill us, naking by the throne.
Beyond gold like Ember, as they turn, focus tier 3.
That was the most completely unnecessary way to use that Aegis, but hey, you got something done with it, I guess.
I killed the Lich, and I'm gonna kill it Tier 3.
Two stone right up at the front there.
I hope it's dealt with by Farkin just yet.
I'm just gonna put Link Ravaged all in.
They're looking for the angle!
A BKB!
Frankie bypasses the tendrils of the tide.
Snap fly, silence, try to move forward, has to cookie back, greaves up, but dies.
Tier 3's down and his broken titans are being shredded by the Shadow Fiend.
Scythe's thrown into the sky, comes back down into all the goo from the lifer.
Dying to the burn of the Ember Spheron, but he's alive still.
Now the frog's falling, let's trade it out.
Shainfrost is good, I'm dying down and skin it with the Tossed Up!
Coil on this, Ember leaches him and kills him!
So much Shainfrost damage.
Double support by, well worth it.
I think I'll lose a Rax.
I feel like we've seen this story before.
We have.
You really have.
35 minutes in, double support by Falcons hold their base, only there's a tier 3.
After 34 minutes of domination out of playtime.
I don't know if they're like feeling themselves, they're just over excited or what, but...
I'll call it like I see it Gary, that might have been the most dog shit ages usage you could have possibly imagined in this game.
Like, what the hell was that?
Yeah, not ideal!
It was just, you didn't, there's nothing he's gonna get out of it.
Like sometimes, okay, if you want to run up the higher on the solo before your team is there because you're gonna like kill some support or something
Then you know like you're gonna get a reaction. Okay, whatever sure
But what was that just completely unnecessary the way it's not even there your team's not there
It's got nothing out of it. Zero is like negative if anything
Because it kind of prompts at scope you to drop tombstone and then you're in this situation where you can't just properly see just
Just put the Viper there, let him hit the building, and force Falcons to jump in with Ravage on him.
Aegis Viper, it's impossible. It's a guaranteed Rax.
There's no way you should walk away from that scenario without a Rax.
Gifting Falcons away back in the game?
And why? Why would you want to give this team any wiggle room? We've seen it before.
They're giving themselves up for a non-team in the game.
They're asking for it. After that Aegis, they're asking for it.
40 minutes in, we got 50 to go.
I have no sympathy at all if this game goes to 90 minutes.
You put yourself in this position.
These early pushes when you have these kind of lane domination lineups
are really important to execute well.
Logo shut up. Get out of here.
Still well ahead.
Still favorite in the fight, they still have the scaling viper.
It's not as if they lost a lot there, but they lost the opportunity.
That's what sucks.
So, back to Drainports, they're gonna...
trying to get some more scaling items, tank up on all these heroes.
Whenever Falcons can be able to farm at this time, they're looking at Lich Hags.
Honestly, like halfway there.
3,000 gold on the tie.
Datal is done for the tiny, almost level 25.
Kind of scaling up.
Again there.
I think it's possible for Falcons to want to play straight up.
Not easy, but definitely possible.
Just a matter of finding the right target.
Yeah, 100%.
If Datal and Dying, if Rank dies early on, I think the fight's wide open.
I think he's the most important hero to keep up, has that kind of bulwark, and just consistent damage.
You see the highest damage dealer? No, but...
He's almost the scariest hero. You go about a Stieptanik step now.
It's kinda hard to keep captain at this end this turn.
We got another tormentor!
Oh yeah, you're right, it's the second one they've got, right? They stole the first one.
Grab the second.
This lead has a knot, bro.
What is happening in this game?
Nice diminish. Mark is crashing.
I'm scared. Yeah, time to invest.
They know that they've got time on their side.
Like not losing barracks made such a big deal for them.
Yeah, it really is.
A lot of team gold you're missing, a lot of just extra map pressure momentum.
Some mental confidence.
It's always a real test playing against Falcons.
Any little laps in concentration, any little move that you miss play or don't get the
correct spellcasting, find the wrong guy, or some tiny with silvered suddenly slays
one of your guys with a one-hit combo.
I've been throwing a little bit of this game for a while now.
Alright.
Was it three minutes until Roche?
Or at least?
This next three minutes, what does that do on the map?
You can't go high ground, there are no tier 2s, there's no objective to take, so it is literally try and find
kills, pick-offs, push lanes, and that's where Falcons really thrive, they're so good at poking
back stabbing, cutting waves.
Why is he chilling up here?
Is he waiting to ravage somebody on this board or something? But no one's here.
Thinking about life, you know, pondering the universe.
I mean, that is some like 2012 off-lane Dota, right? The way he's had to lane this.
Getting crushed and like hiding in the trees. I'm surprised he doesn't have a quelling blade to cut his way through in League of Legends 3.
He's a rough series man.
He really has it.
The first game, he just got annihilated.
Yeah, he made some ultra clutch plays in the late game.
Because he's like, yeah, he's a go-to player.
But he pretty much got the ballish for most of that game.
And here, he's also just kind of been
the ballish for most of the game.
But he's keeping up there.
He's not tilting out.
He's making sure he's finding the farm,
getting some big late game items.
He has his 20 talent, so his gush is fully online.
It's a powerful spell in long fights.
Not to need for those tiny damage as well.
It's away from the SF.
We have the sweeping move out with playtime.
I'm pushing in two waves at the same time.
They're thinking about a hygrim here.
It seems a cliff.
And they don't have ages for anything this time around.
They have Viper Shard, so they can't just sit in here.
Which is what they should have done the first time.
Yeah.
But they can still do it now.
There's a break toss back there.
So just make sure you have detection now.
Soonestone's gonna get placed preemptively.
Well, I'm gonna focus it though double more hits. Yeah, so this was what it should have
And I don't understand why I was not the case the first time super easy to execute
Like you put knock ins in position where they have to jump the biker or you can try and look for some smoke flanks
Teams are pretty good at reading these nowadays
But it is an option
He also corraled Falcons all the way into that top part of the map in their base where
they tried to hide, with this icefire chain for us bouncing into and dying.
Making spores and doesn't get a trade but a tossback into the ravage points the S-Dab,
they pummeled him, B-Gibby up and horseman is not enough, he doesn't life steal.
He's gone.
Now Falcons disengaging, trying to run away from the Viper.
The Titan is exposed though as Prank goes to work on him.
TP optimistic.
Let's get this picked up a double kill. Darkmargo is caught on the tail of this tiny with Frank. I'm loading that poison attack
Damaging into the tiny and killing him now on the high ground
It's the raiding team raiding supreme in the dire bank another chains a catch on Maureen
But that's gonna signal the end and dark margo goes to the TPL
Honestly stick execution for Falcons to get this SF kill. He died right before the auto attack with the mechanic was about to hit somebody
There's a decent chance, there's a very high chance he survives there if that auto attack lands.
So, very clutch. You gotta remember you have this tombstone shard to get to, like there are save mechanisms in this playtime lineup, but...
Just a perfect play call. Kind of baiting playtime in a little bit. The S that goes a little too deep and just tossed into ravage into all in with the tiny damage.
a big kill to find that gives you the popium in this place but ultimately it's
still got a plan to this Viper. And boy is he up next. Nobody's standing in their ground
against this hero building stacks.
I'm sorry, no.
What's going on here?
I don't want to get what the hell.
Deja Vu is another spoiler and chain frost but...
I feel like we're watching the replay still.
Oh, that was well, that's not a talk mongo that gets a kill.
I mean Frank is the carry in this game.
Yeah, Scotty done.
4,000 HP, usually taking your base.
It was always the Viper. It was always supposed to be the Viper.
One true king. He's 17 and 0.
He's a beast.
Yeah, how many of those are the Lich? I don't know, but...
He's well...
It's not like anybody else is fighting him, you know?
16 deaths on Snake and...
Crazy stat line.
And he's honestly still pretty far.
He's not he's not the poorest hero in the game with 16 deaths think about that for a second
That's where I think Dota on some walls
Plank fuck please
He's thanking mountain all the way. I was like the bank right all that show
How can you have 16 deaths and not be the lowest now worth your somebody explain that to me?
I feel like that should be a certain point where it's just come on like what are we even doing here?
So we got three on the frog
Yeah, greedy, greedy, greedy.
It's not like he has something insane to do, it's not like he's Connell pushing out waves.
You know, he got gifted a shard, got some like big kill streak golds, yeah I get it, but come on.
It ain't right, it ain't right.
100 GPM?
What happened to the game I love?
What happened to the...
Philosopher's Stone.
Yeah, what happened to the brown boots vain it 50 minutes?
Jack-o'-all.
Six-flotted Crystal Maiden with Observer's entry, Pee-Pee, Tango's, Dust's smoke boots.
They're gonna go for the Rojka test. Extremely difficult fight.
Roche's already dead.
Gush into the pit, Maureen jumps in, but Dark Margo has the Aegis.
Still smoked up as Falcons, the four of them...
Falling back to try and push out lanes, it looks like, so...
I'm not eyeing out the fight now.
Dust being in this, push is gonna be delayed.
Get her, Harpoon's away from me, I'm dying.
And Scofields? That one is...own here.
Trinfrost is going to get stopped a little bit by this Yulestrapcher.
Give us a step back, Linus Tier 2. TP's coming in.
Playtime bring numbers to defend the Undying who honestly has stayed alive through Soul Rippin' Heels, making now 17th death of the game.
Skitter...is a big-iddy TP time and might just be...
Crinn asked us to get away from Dark Margo,
cooking, hopping through the trees,
but the embers spirits caught up to him.
As they flew, they found the big targets.
Some of the bulkers just said,
cool, we've got a cork kill in the back.
Will you hunt us, or what?
He's still alive and dead.
And Crinn hasn't been found.
Oh my.
They lose sight of him.
But Crinn amazes.
They've been away from them.
It's me, I'll get out.
No way.
Ty's gonna get used up here.
Tracks, the tank, please come back in.
Break the tide and find the cork kill
like Jasperly needed.
It's the same scenario though, very clutch-fined with the tiny damage on this SF.
It stalls this game a little longer, you're not solving the Viper problem, but you're
sticking in it.
I don't really know what solves this Viper problem, it's going to have to be a monster
effort here.
It's just gonna have to be either tossback, like break tossback, or all in ravage him.
They'll be able to survive the fight. You can't die. They have to damage it. It has to be entirely fork and middle and so far they've been playing into Aegis, which has been preventing that all in attempt.
He's putting a lot of focus on Witt as well.
I thought he was going to start getting to him, because I said this entire series, it
really has felt like Falcons have put the target on his back.
He said, kill this young star player, get Witt's dead every single time we see him.
They've had his number.
That's what the S-Uppin' game like this is a lot.
But they're also giving ages to the other two cores.
So they're splitting the focus here, and they're saying, you know what, our tricor is strong,
and I'm like, yeah, maybe you kill Asaph, but the other two are going to carry the fight,
and I think that's very reasonable.
Share the load, delegate the responsibilities, can't hold the on-your phones one.
This Viper's such a beast, the butterfly done, and he has the 25 talents, so it was 15 seconds
on that Viper strike, it's just brutal for this Tiny and Tide.
I love when Flybats don't attack speed, he's flapping his wings like an hammer, like Madman's
at Hummingbird, coming through.
He also got quick in pretty nice on the Europe with a new speed in the evasion
I'll ring you to try to play away for the Roshan fan that gets placed
Here it comes Frank, the front
Reaves it up, what are you gonna do?
Just down the creep wave, looking for the little shredder on the tomb
Tying him in with a tossed back into a rambex, there's the combo
Catching him as well, they're doing it up, frag is down
Chain Frost, he's gonna get stopped
Spread out onto the creep wave in the back as the Aegis from Dark Margot gets claimed
He'll pop back up kisses launched in now towards the frog dealing with El Misho as they lose the range baron stop
But now clean up time to man banner killing that viper was how much gold? Oh?
Yeah, at the street great
2300 1150 going to Maureen yeah, that was a big ass kill
Look at car get our mother has to be KP
He's got three remnants and Refresher Shard to play with.
Gonna use any requiem from Witt.
Looking to turn us onto a Marv, that tide is too tanky now.
I hate this kid to a tiny come in.
Oh, let's trouble storm for Witt's.
The Shadowbeak is found and killed.
As Falcons find their move now in.
Rhythm for them.
The Dot Mugger picks up a double kill.
A Marv's taking down.
An Ember Spirit.
He's printed off the left-hand side.
Spending Refresher Shards for it.
Two remnants remaining, but the hunt is on.
Skinner is looking for it.
Korea's snipe and Malree's jump, Wing Rifted the coin,
Sons and Snap, stunning him up, tossing the sky and land with a thot as Falcons find their move yet again!
This team is so sick from behind, like, they just give you so little advantage, they take advantage of your mistakes to such a large degree.
Such a punishing team.
We talked about how they're gonna kill the Viper, it has to be the tossback all in.
You did perfectly I think he Frank had a moment to be gave me and you have to pop it early
Because you do get all like this tiny has the damage you got to respect that there's no interference
There's no state. There's no be convenient. Count ravages gonna stop the entire day
Like maybe there's a world you play ultra far back as go field and then you can just like Lincoln to stone somebody
But it's tough against tight hunter a always silence from puck
I'm not going to win Raker yet.
I'm going to keep them rally ups.
Go fuel.
I'm going to play a chat into his teammates.
He's like, go again.
I can do it again.
All right, at this point you're thinking this is like game one.
You had a lead.
You had control of this game.
You messed up a little bit of that execution.
You took some buildings, but what does it really matter if Falcons can hit their home
and now all of a sudden they're scaling real well?
If Blink tiny, late game Puck with overwhelming Blink 4 has Puck on Patrick Hall, I mean...
He just raided the Bank of Frank and took all the money from it.
His Malrin Puck is top of the net worth.
Oh yeah, they got Ags on Lich too.
It might just be straight and stronger if the Viper does not BKB at the exact right time or get saved.
I think Valkyries are favorite.
A lot is dependent on what playtime can do around Frank on that frontline.
Or maybe you're just supposed to send the Ember in.
You know, it creates base by like, swift blink on Viper for follow up or something.
And look at this, an aggressive smoke. This is not for Roche. This is not to defend the base. This is to find blood.
He's in the water.
Damn damage puck. Dear lord.
Ah, this is big.
Frank is out in the open. He needs to get licked back by the frog.
Have to jump together though.
This is not a base defense fight, so you don't have that option of just like, we're going to toss him in a ravage and it's super easy.
You need to be super synchronized on these jumps if you're falcons. They've been very good about it so far.
Now playtime have that terrain advantage playing.
It's on the staircase. It's the high grounds. There's that extra bit of vision.
The Dire have an observable near-arrangements though, so they could see this access point.
And Malarine keeps jumping in and out to give even more intel to falcons to know what's up.
Really annoying.
He also mentions the Hydra breast that far, cause he's going for it, he took the Shredder
Talon, he does have pretty strong Talons with Double Cookie plus the extra Mortar Mark
Kisses launch, it can be really strong in the laning phase, but if he takes the Shredder
target he's probably going to take the Shredder damage, well I guess he could still take
either of the 25 longs, even with the Hydra's breath.
Cause she was in that realm of plus pull Windranger and Chandra's back in the day where you did
You didn't actually scale, like the old Glip'nade was cool, but honestly sometimes just going like a kaius on or something into the Mortimer Talon is more damage than trying to, like, re-pivot into physical.
That's my only question with this idea, but...
Bolt's really the get there, I don't think he's gonna be sad no matter what.
Samlins, this game continues.
Especially when your combo is this toss back into the Rampage, right? You just want the Alpha damage, immediate blow up.
I'll see how it works out for him though.
I think it's our fresher on tide scheme gets real weird to play in the fights
it's just so much a we control between double ravage bitch pull have a
lanch going out double toss coil like as if the past couple days of don't turn
dream league in general wasn't weird enough that is true like a whole
thing's going on strange ass meadow we are feels have to watch this puck 25
talent which you know people used to just take the dream coil snap but now you
have this larger waning lift that's gonna catch you off guard. It's a big silence.
The Valken's with another smoke.
This Corvill has an useless dirge.
Now we're gonna jump him.
Immediately respawns. They don't claim the gem. Now two man chains. This Lich and
Punkett and Cork toss back the save in but Dark Market goes fishing. Diving to the
the back while Marina's being backed by the SF.
Decker Revenant trying to focus on this ember spirit but he's just BKB'd up and charging
in towards them.
Probably Revenant's spent but now out of mana.
So Lich dead buys back and Dying died and respawn back to a 5v5.
He really needs to watch out for that.
He's known the whole team but there's no follow-up.
Spent his refresher.
God's making I guess, death number 19 get wrecked or what?
Oh, that's a Malcolm War territory?
Or he was 0 and 0 and 21?
Yeah, that's what I was thinking.
I don't know what to say to him anyway.
This is where it helps to have a little veteranship.
You know, it's like, yeah, you can kill me 19 times,
but I already want 2 TI's and whatever.
And if I can.
Also, I think snaking is probably one of the longest
and most difficult careers of any player.
Well, coming up through like Dignitas and stuff
all in NA Dota.
You start off really hot, and then you just
have this seven or eight years where you just
Don't get to do anything. You're sitting there going, why am I even in this game?
Wallowing.
Yeah, and then you get just a meteoric rise in the span of two or three years.
So he's not gonna be shaking. Staking doesn't tilt.
He's almost in the fires, his neck's all strong.
Rush in, just falling down.
Maybe at like 39, that's...
If we double him, you know, if he doubles his death toll, I think then he'll be tilted.
But 19 that's nothing for the man. He played it. Oh, does he? I think you get to that point and it's just funny
Like there's actually just hilarious
Another roach force. Falcons will absolutely detest this one. And his bum on dying doesn't have that respawn. That's true
He's out kisses into the pin tiny being held back by Darmago, but Frank has the Aegis
Throw some gushes in there. Didn't feel anything. No
Okay
I'm gonna put this 5v4, some Aegis Double Cheese for the Radiance side.
I think they'll win, claim what they wanted, now they're backed away.
And that's a success for playtime.
Happy to trade on Dine for all the goodies here.
Especially in Aegis on the Viper.
Aegis on Viper counts for a lot in this game.
It's the only way you're ever going to hire him.
Even then, I don't know, it's spooky now.
It's a much-hannock tiny.
H6 lights worked.
Oh, disgustingly good, man.
That's got something, like, looking at these Vipers and Ventries, like,
okay, you can scale, that's like an acronym, step to next,
to finish your blood form, and then H6 fires.
I think they're getting out of here.
He's hitting the wall.
And I'm on down this bottom lane.
Big old Leviathan.
Waddling away, help by skitter,
the tosser off to the sky,
Elmisha goes back down,
and they've got the chain frost on Dagmago,
with the leash out dead in the water.
They need a bit more damage out of Skidger who will offer it.
Now the Vipers strike though.
Shad of Fiend alongside Frank.
They've got a coil in the back, holding them away from Tiny, but Dark Muggles returned.
A buyback from the Emberspirers.
Catches up to him for the ravages as far as the stun.
This Emberspirers just gets back in, he's done!
Down he goes!
They've got a chase board, SF and Viper need something.
Gush is thrown out, Malwing poking on the SF.
He can't light fuel up, yes he can!
Back to full off the creep wave some way somehow!
More gush is spammed in as this big ol' snack fires BKB eat up, a requiem wound and thrown out and a skinner with another toss in the sky.
Frank is isolated completely in the maw, he's done with a shadowpeen, now he played the in-and-out spell well.
Fall down, and the fifth is gonna be Frank, he's got some BKB TP, and this one is over.
I'm dying, somehow re-enter the fight to get slain again.
They kited them to perfection.
Skeeter is just a beast in this series.
His ability to manage his resources is HP, kite in and out, find the right target is immaculate.
An insane fight for Falcons as they have two heroes dealing over 8,000 damage.
This fight for didn't get to do anything, they're just spent chasing the whole time.
Now look at all the fish.
This one of mine is three fish with a gem.
Just hit it on the floor.
There's four fish actually, there's another one by the pool.
That grafted plummeted down at the Mariana trench.
There's always a risk with this lineup of getting kited, not having enough lockdown or your support's going to be able to have the hard impact you need.
A very discoordinated fight for playtime for sure. The Emperor going in solo with no BKB on the respawn.
What's the gym? What's the gym? In between a little bloody fish.
He's got it.
That's a nice sound.
Very, very calming. Moist, cloud-wise, chaotic game.
level 30 now in this tiny three as the toss charges and the avalanche cool down
huge in this game my goodness and you're no buy on ember spirit or I'm dying 20
seconds to ask that who's not going to spend his a glut to slow things down
tier three of the Falcons and you can find the confidence to come up and click
the building just thinking I'll get the tree and wall of it before the Crimson
got on this frog that was a bit of protection so they don't get it
she's not able to collapse on this high ground all about the tiny except you
have this punk-running interference now is Dagon it's gonna go to the Dagon 5
should be a menace on the frontline you have tied just finished a refresher so
And now you have double 3.4 second ravage to deal with it.
Getting to be too much!
BKB TP out of timing.
Oh, they don't have any BKB to save.
Oh, nothing to go through it.
This feels very similar to last game where your SF just can't match up with my team.
Just doesn't...
Doesn't do enough? Doesn't have enough Spain power?
Why is it shut down?
Our Hatchi-Carries just... ass?
That's all I'm learning is.
Why would you play an Hatchi-Carry? They all get out of the field in the late game.
We saw the same thing with Terrible in a lot of these games, right?
It's just...
I guess Dawnbreaker will tie me, though.
Exactly, it's just better.
6,000 HP.
He'll pass it.
Well, Frank is gonna PKB for this barracks.
They can chuck in the chain frost.
They aren't just getting popped.
Dark Margo, I'm going to try and toy with him as he bKBs through that dead in the water,
drag the Acre along with him.
Zapper the daekon, forces Elmisho to eat the cheese as his firing stayed alive.
Noreen, he'll pull it again.
Kisses landing towards Elmisho, looking for this long-range knife, gets the numbers of
damage now and with the Ravage connecting onto a couple in the back.
They're looking at Dark Margo with the Avalanche chopped off, they've got him with a second
Ravage!
Amar, help Cret find it, and now Maureen is into the backlines, forcing the Scatter out of playtime.
They've got a TP out of here, they don't have numbers anymore, it's possible to find him alive and running at ya.
I'm surprised to get out of there with those cores. They are losing the Rax mid, but very slowly.
16 minutes!
Yeah, there's the Midas on the Lich.
Instantly trying to gobble up some neutral items here.
That double ravage is so difficult to fight.
You need-
I don't know what you need. You need like divine rape your swift blink to cast that first something.
You also need this buyback to come off cooldown for Dark Lago. The ember needs two lives in these fights.
Too much lock down for him.
Alright, this-
This take on puck is also real nasty.
Yeah, they don't have stuns for it.
You have point-
Take off powers here and you need the never-ending to come and deal with him.
Really? You need a miracle.
30 seconds is a long time in Dota when you've got Falcons looking at the map rubbing their
hands together, all tier 2's, tier 3's, high ground, and Maureen just jumping in and zapping
you with no answer.
So hard to lock down this tiny one when he has all the status and floors, plus frost shield,
plus cookies, four stabs, some tight legs.
That's ridiculous.
That's spider legs now.
Look at him go.
Look at the bucket.
What are you doing against that?
Ha ha ha.
Nice little rock move so quick.
Divine regalia's for the puck in the S F.
Go field.
Looks like he's dead.
Anchored up by the tide hunter.
Trying to stand.
Go head to head with the tide.
You can't even kill the anchor off.
Wayne Puck is here to slay him.
Divine Regalia Dagon 5 Prasma Puck, level 30.
He's got a 30-second Dream Coil.
He's got like a 8-second Wayne Rift that covers the screen.
Very balanced.
Zero cooldown.
Very balanced.
Castery spells every 3 seconds.
That's great.
25k litre Falcons, 46-29, 30 minutes of domination from playtime just turned on its head.
Classic Falcons fashion, find a few moments to shine.
I feel like we felt it coming.
We felt that the lead was not growing, they weren't getting enough out of that time period,
they weren't executing the high ground pushes.
There's lots of little things, really.
The way they should.
The torment they're snipe losing the gen early on, the wasted aegis going high ground.
Just those things add up. That's why we're here. You can't look at this game and ignore all those little steps and just say like oh, man
We got outplayed a
Lack of structure that's the thing that defines a lot of these top
EU teams they're just
They know how to execute these scenarios. They played them a lot of times and
It's historically been a strong advantage against some of the weaker regions
Just don't get as many reps as these types of scenarios.
How many of these types of games has Falcons played or thought through?
They know how to take the team fights. They know how to push high ground.
They know how to win championships. It really shows in these moments.
They're going for the game-mender right here.
Yeah, whatever you interview, Falcons player or spirit player, any of these top-top teams
that are always talking about that system, Corbin system, the Porsche system,
Audi system, whatever kind of algorithm or game plan that they've got,
followed to a T has been practiced. Skills honed, knives sharp, Falcons
readying themselves for another Roshan take. No need to rush anything here. They
know they got playtime under lock and key in that radiant base. Just play through
this radiant ancients from the high ground into two lanes. Wait for Rosh. Out
farm the map. Slowly does it. So we got a respect, the first damage coming out from
the Viper SF if they're in the middle of the fight hitting the tiny that's kind
of the one scenario you want to avoid but you have a lot of ways to avoid it.
Five aclimes, three meridian, five redire, farkens with the big advantage in that regard.
Smoke out. Trying to get the jump here is almost impossible you have a blink
hex on dying that's your initiation. This is pretty all in as well divine regalia
SF and Ember. This fight has to work out for them. Look at Maury, he's in their base.
What are you going to do? Stay on this part, have control. Jumping over. Try to catch him.
He's on his face shift. I don't know how he dies. Well, it's going to get silent.
Ember's going to pop, another face shift comes. We've got K guys and Orb. So we can jump over
with the blink and BKB TP out and away he goes.
See ya!
Nothing against that unless someone wants to build a pistol here.
Hey, on disc on cooldown? BKB on cooldown, though.
Roaches available. Cross in the map.
Technically, you can go fight now, maybe not the worst opportunity.
You have 5s to do it with as well.
You don't get many bad chances.
You gotta take advantage of these small openings in the lagging.
Frank, there's quite a lagging in.
Any little incremental league you can build,
anything you can snatch away from them, you just pour staff into them.
I can't find anybody.
Soft reset from Falcons, they're all ghosts.
Visible, pour staff drifting away and now looking for the re-entry.
I mean if you happen to ram, it just lands on the Viper,
toss him down and kill him off, pours the Vibeck out of him.
Try and kiss board as well as Dark Margo plays into the backlight on the snapfire, but Malina's skidder have already done the damage.
Three arrows down, one is board back, and Shedaphin, Ember's spirit, Dark Margo on the run, low HP, he's gonna rev it away after changing up this bug.
Falcon's so happy with this, they're like, okay, well, no shat time, there's a double damage rune as well!
They're just so good at playing these laggy fights.
Exactly how you should play them. It's not everybody committing on once, you're not over committing on any one hero.
You're just finding these little jumps,
abusing the puck on the front line, always giving you vision.
And then when you see an opening, you go, you commit, you kill that guy, you instantly back off.
You're not chasing, you're not running into some big way AOE turnaround, or high ground ward.
They're not looking to team-wide view, they're looking to win the game.
There's a big difference between those two.
This will be a refresher shard for somebody ages on the tiny, that means he can go hit the high ground.
Very controlled lakey-tea fighting this series of falcons, and I think that has been a big difference maker
His playtime just rambling them
He didn't find an opening in this formation
Yeah, but when you're flying for his hurricane parking into the middle of three of falcons, you know they're desperate
And he has no disabled
What's he really gonna do even if he connects on somebody?
His vision is not nearly as useful as the vision Maureen's providing because the
Huck is setting up the time here of the double ravage jump which is just a hundred to zero death.
The Viper's vision is setting up.
What? Viper? That's it?
Now you're getting chained?
This is not the same.
Dangers mid lane.
Tier three bottom guard.
Malrin just solo kills Wicked up a top.
Huh?
He took 3,300 damage from Coyle, Bagnon, Parasma.
Okay.
Yeah.
Bye bye.
And now with the chain frost fire bounce again, the frog's in trouble.
Snaking's getting taken down by the poison something to play time at least a skipper's gonna disengage and die they just in his hands
He'll come back to life
Britain's fallen as Farfqas can rally around this give a tiny again all back get ready by pot
I'm sorry. Fuck. He's so nasty another repinging the SF. They want to go back in when they go left ravage ready
double ravage
Huck is BKB'd up, trying to finish off this Baron to top, gets the job done.
They're just radin' him out.
Wits placed by T4s, Ember's friends been found, the Ravage for the Blinkie, the Shaddafee,
this is gonna get found, oh my god!
Oh!
Ah, they think it all, it's all over now.
Tiny is gonna break away with the BKB, gush back onto the Mega Grip's claimed job,
Falcon's got what they came for.
Even if they bleed out on the retreat, doesn't matter.
And Malarine continues to toy with him, another jump from the tiny!
Finds a slave and help me show him more!
He's killed off by Frank, sure!
But has just so much little left of the attack for playtime, while Falken's by back on Tide!
Go back in again on Darmago!
Dead for two minutes, Clive now, and GG, cold!
Playtime gave it their all!
Very good early game!
Both Game 1 and here in Game 2, strong sweeping movements, incredible lanes, but Falken's...
The experience, the discipline.
They are one of the best late-game team fighting teams of all time when they get to play their structure with especially with these heroes that
Abuse vision mechanics. We saw this on the old Tundra 2. The first time this core group won that first EI in Singapore with that Tundra lineup
They abused very similar mechanics vision off of illusions with tiny displaced heroes and you just picked them off one by one again
It's not a full five on five. You're not getting this chance to just sit there and use your net worth against the errors
Because you're never at an advantage. It's just guerrilla warfare. You're getting assassinated from punk on the back side
Tiny's killing somebody else. Someone else is getting an anchor ravage. That's so cool here. Yeah, it's
miserable to play for these lineups in the late game
Very few teams and very few lineups can outclass Falcons in this arena when it goes this late in particular
And we saw why it's really impressive to watch
Yeah, don't think no respect that. Yeah, I mean incredible. Now playtime for the sick run gets them to EWC
put on an incredible show, gave us some entertaining data, but not enough in the end to go against Falcons,
as they'll be the ones to move into that lower bracket semi-final against Aurora.
No shame in losing this series, and the most important thing indeed was qualifying directly to the eSports World Cup,
which playtime it did succeed at, but unfortunately their lower bracket run ends here.
After a cumulative, uh, there was a 90 minutes plus, uh, like, a 68 minute...
There was 96 and 69.
Well, okay.
Very important, you know.
Double nice. Nice and reverse nice.
Nice, but also reverse nice because they don't win.
Unfortunately, Falcons does claim the victory in the end.
This was, uh, this was a questionable fight.
This is post-Asia on Frank.
Yeah, he kind of ran into them without having much support in the backlines.
Maybe he could have been cut to the tombstone, but I think Falka did it a very good job.
I also think that this could have been like an easy 30-minute game for them,
because they had double godlike and they fed away a lot of gold once they died.
And also there was a fight where a lot of things happened in terms of objectives,
because Puck, he did steal the Tormentor, and then on the other side, like 20 minutes to 28 minutes in,
they're killing Shadowfiend, he gets the BKB, he still dies, they take another rune.
rune. And a lot of these fights, there was like one more extra fight where they're pushing
the high ground with the ages to toss back into the ravage. It's just too many things
that Falcons did too good.
I completely agree. And I think one game can be an isolated incident, but two games back
to back to me is a trend. And I think playtime, while they've shown a lot of promise, and
I think they've proved a lot of things to hate where the real deal, when not just some
bot team you look over, you don't think about, I think that is awesome for them and they've
really proven a lot but they have a lot of room to grow and I think they're not
quite there at closing out games because I think they have the killer energy
they have that spark they have that ability to play like psychos and win a
game really quickly but they're not very good at finishing it out and so I
think they've still got stuff to improve on in their game and I think they can
put the work in for EWC this team unironically is the kind of team that
could actually win the tournament if they put the work in and they actually
improved but there's a gap there that they are not ready to win yet. Yeah I
think as a viewer it's super fun to watch them just because they do break the
status quo of like what you expect to see in a game. It's like, why is there a
Largo support diving mid tier one at four minutes and there's an undying five
rotating to top diving top tower. I don't know. It's just really fun to watch that
entire game start to finish as to entire series. I would say I do playtime did
certainly mess up a few times on their way to closing out those games and I
agree with the trend. But I also think Falcons is just one of those teams that
They make these like we guys mentioned the tormentor and we mentioned all these like little plays they make
It's just all those times that they're increasing your ability to throw the game
Do you know what I mean? I think Falcons is one of the best teams
They're probably second in my head to a team spirit. I'm making this happen and
Yeah, I keep wanting to like look up like
They're looking for a new profile picture or what?
No, I was really fun series of
Yeah, that's much better.
It is indeed the conclusion of this series, which means that I get to get a little bit of a wrap-up with one of the players, Critt.
That was a lot of Dota that you just played out of two games. How's the stamina feeling?
No, it's feeling pretty good. I think we're getting used to playing long games.
I think all the teams are at this point, ready to play 16 minutes plus three games every series.
No, it's it's it's we're happy that we didn't have to play another one. I think because we have another game later
So they're happy with the with the two zero
What do you think is causing this trend because these this dream league has been insanely long games?
Is it patch oriented is a team preparation oriented? What is it?
I think a little bit of patch and I think teams are getting a little bit better
Towards the tail end of the season
I think just harder to close out games and there's a lot of map to close out
So I think just naturally the games are gonna get longer and I think that's why the teams that are like
like traditionally a little bit more
Patient they're doing better than they were before like Austin's very we're doing pretty poorly and now all of a sudden
We're doing decently I think because we're some of the most patient teams and yes
It's just makes the game longer. Yeah, the you two teams are the exact examples that we come up with also
I had one play that I wanted to specifically point out and get some insight from you from game number one
the final high ground push you guys glyph here and
It seemed almost like a miss click glyph and then it led to a whole chain of events, but what was up with this glyph?
I mean, I'll be honest like I could say that it was like I was trying to bait them to go and blink on high
I mean stuff, but I just picked the glyph and then that's just
It's pretty sure it's forward, you know, but like it did work out well for us,
because it's a plankton high ground, but yeah, now there's no greater scheming,
it's just a good old misclick.
You have Glyph on a hotkey?
Yeah.
And you're taking responsibility for pressing that hotkey?
I mean, that one, I mean, that's, you know, I'm old enough to, you know,
like the fingers are failing a little bit, you know, it can happen.
Very honorable of you, but it worked out, as you said, for a very successful gambit.
I also got BSJ standing by with a question for you as well.
Yeah, sub-crate, the one question I got for you, I'm noticing that most games for you specifically and a lot of other support players,
I'm seeing like first item blink for staff, like just heavily leaning on the mobility,
none of like the ether lens and the glimmers and stuff like that.
Can you give a little insight on like why that's happening right now?
Uh, yeah, I mean, I think naturally just glimmer and solar got kind of left a lot.
It just feels bad to buy these items.
I think you're bigger you better off having heroes that naturally have some sort of save and then buying blink to enable that save
It's better than having heroes that buy the save if that makes sense
So yeah, buying blink force. It's like the best you can do in terms of like
Also the map being picked like it just it just feels good to have and force that without blink is kind of hard to use on your teammates
Yeah, it's just a natural like combination of items, I think okay, so
So, what kind of a chicken and egg discussion, which one came first, is it like you felt
like the blink force to have mobility save is the way to play, so pick heroes that do
that, or is it these items work well for the heroes that are good?
No, I think it just comes hand in hand, like people play a lot of dota, you know, like
you play a lot of pops and slowly you have a feeling and like things will just tell you
will not exactly know why it's happening, it will just feel like that for you, like
a natural transition.
So don't think anything came first, it's just that some heroes feel better because you
We want to buy these items the same way around, you know, so that's kind of how it goes.
Awesome, thank you.
There's a lot of Dota to talk about, but I know that you indeed have another series
coming up with Aurora, so, Crit, congratulations on the win against Playtime, and looking forward
to hopefully another match from you in like six hours or so.
Yeah, hopefully.
Given the trend, we'll see, but thanks again, and we'll talk to you again soon.
Bye.
That is it for Falcons for the next few hours, but it is not it for them today because they will be facing off against Aurora as their lower bracket run continues.
But that's all for the lower bracket for right now. We need to get back into the upper bracket, our upper bracket final, because we need to figure out one of the grand finalists that will be moving on.
Will it be ParryVision who have been grinding out group stage?
They beat Liquid 2-1, they beat Falcons 2-1, or will it be Spirit who cleanly got the 2-0 against Betboom
and then fought Tooth and Nail against Aurora in their upper bracket semifinal?
Lacoste, you're gonna be on the next series, so I won't get your prediction, but Quinn, who you got?
My money's on ParryVision for the whole tournament right now.
Oh yeah.
I think to me they're like playtime, if playtime could close the game out.
I think they're super aggressive. They're really fast. They're super skilled laners and I especially think their supports
Star standouts for me right now and that like I think a lot of supports are like like the issue
They're buying the mobility spells they're moving around
But the the paravisional supports they're doing that and they're clutching and they're winning lanes for sure
They're cooking so my money's not paravisional in the tournament unless not me
Just rises to the occasion. I know you're not fine. Oh, not me
Not me
I'm talking about not me on spirit who you will be able to a witness in that the next series stick around everyone
and we'll be back with our upper bracket final.
No power, no pizza, no packages.
Thanks, Razor.
Honestly, the things I do is to keep the law forever dry!
This is not the main way you will!
This is the afterlife.
I'm good with it.
I think the party is over.
I
Oh, yeah, you can't hide it now
I'll be high enough
Now that it's taken high enough
Dream League Season 29 is brought to you by DHL and CHECKZ.
And now guys, just go watch Greenleague season 29 and it's time to let the Lola bracket rest for a little bit.
It's time to go over to our upper bracket finals. Two of the top three teams will go head to head
and to learn a little bit more about them. We're first going to check in, we can see you.
Thank you very much, Shiva. Yes, I am extremely excited for this series.
These are arguably the two best teams you've seen so far this tournament
And they have developed some really cool meta throughout this tournament
I want to take a little bit of a look at what these two teams are doing what they've done to progress from like the early struggles
That you've had things that you've ran into in the meta that have been problematic and how they solve those issues
So let's get straight into it. So for team spirit
The first thing I wanted to look at is they found a way to play turrets
And this has been an issue that I think a lot of teams have had where clockwork has been almost permanently banned out
Which is taken like SF out of the pool. It's made it hard to play draw ranger and a lot of these carries that you want to
Look for have just become completely unavailable
I think spirits on the only teams that right now is frequently picking train protector as you can see here picked four times
every single time paired with a ranged carry and
This allows them to have a completely like a wider hero pool than most other teams that you play up against even so on the previous series
Like SF looks really strong right when he gets to play the game
But he does need some protection last game. It was a Largo this time around
I think if spirits in the same position tree it is the guy they're gonna look for and it's one of my favorite heroes
So I definitely wanted to highlight that
So look out for the tree and I think for party that's something they've got to keep in track keep track of another thing is
This is one of the few teams that have seen successfully flex Pangolier
They will play Pangolier on Laurel and collapse and a lot of times when you see these like flexes
It's like between two players where one guy is definitely more comfortable playing it than the other guy
But in this case, I feel like either one of them can play the zero to it's like absolute best
so that's another thing they got to keep in mind and
On the other side we have nine class
Who has been like the guy for party this form and I feel like he's the one that's going to define their entire draft
It's either going to be coddle. It's going to be with it's going to be next or it's going to be house car
We've seen some games and all of them are banned out
He even has like a rubik to fall back on I saw him play Phoenix ones and that was horrendous
I don't want to see that, but I think how they decided to answer these four heroes on Spiritside is going to be the story of this game.
Very much in saying they're very insightful. Why don't you come down and join us as we continue talking about these two teams who were surprisingly, by the way,
if not faced each other even the ones in 2026.
It was the first time of course. Pretty hype.
Yeah, it's been a while. Last time they met was Dream League season 27.
Yeah, when they met like three times because of the format and every single time Paravision, they lost, so it doesn't look good, but things have changed in the meantime.
And I feel like Paravision, I've been very impressed with teams for it and how they managed to get the new player in, how well he's fitting in.
But I'm also feeling Paravision, they're on top of their game right now.
Now, both these teams are really good, and also, Aiden, you highlighted the Trient, which
is played by Rue, and this guy, he used to be a Pulse 4 player, now he's a Pulse 5 player.
And when you look at Trient overall, he's giving me a little bit of, like, Miposhka
vibes, which is very high praise to him, because his Trient is very good.
Miposhka used to play a legendary Trient in the last iteration of the Russell with Panto.
They didn't really have that many performances where the five felt like that, so I'm very
impressed with, you know, his gameplay, being able to swap roles and make it happen that
quickly.
Both these teams looking amazing, upper bracket finals, it's going to be a sigmat.
But are they sounding amazing and it's the question that we're going to have answered
as we're going to learn a little bit more from the teams themselves.
Every time when we play, nobody underestimates us now.
Last year I sometimes didn't watch how do we play map, but now every time my class plays
some heroes, everyone tries to copy and give these guys places, we should try as well.
If we speak about why our team is unique, I would say we have one of the best mechanical
base players, like satanic9class, and no one is still very still mechanically.
I just like to perform well at tournaments as a team.
It feels good to play as full roster, play now a lot of screens and be trying to improve
our game.
But he's taken so much damage, he'll try and reflect on the fountain, and he will make it back to the fountain in time, but Skewer is gone.
Not by back on hand, the Doom will at least break down the tiny, but Static will come and burn it.
But the Dampers come to grave, and you tore it with a ball, and might fall the damage.
When Rangers of Life just back up and gets the fountain, the Alchemist goes on a Phoenix, kills the Skewery.
And in the midst of this, W is trying to go on before the doorbreaker getting destroyed.
Don't the Dampers of Yitora look good, but he's fighting again, and he comes to the primal base.
Eyes to good! A double-collapse! And GG call!
Thank you guys for cheering for us. It's very important that you're supporting us.
We are trying our best. We never give up.
Thank you for supporting us. Hope you'll enjoy this tournament.
How can you guys not enjoy this Dream League with the crazy type of games we've had?
I know the previous series was a 2-0, but still lives up to the expectation,
and it leads me to address the elephant in the room.
the room. This is the dream league with the most 60 plus minute game, 21st 60 plus minute game.
That's crazy. That's crazy. But I have to address this too, because Insania,
Paravision is considered to be the fastest team. They're fast. They're fast. I think when they
manage to get their things going, like I said, the four is their centerpiece, right? And when the
four is the guy that is like the centerpiece of your team, it's going to be faster. It's going to
He's gonna be more aggressive, he's gonna be doing it in different ways, either he's like some next roaming around, it's the Wisp getting really fat, we haven't seen the Wisp at all, I would love to, but I don't think we're going to, or the Huskar farming jungle, like he, the four heroes he plays are so different from each other, and they're so defining, but he definitely sets the pace, that's the guy to look out for, and for Spirit it's obviously like Gatoran collapse right now, so it's a bit more of like the late game.
The late game clutch. The other thing that I like about party as well is I think maybe now is where you can really see like the
Puppy Flare of the team. I think they're very open in terms of what they pick. They had like a mid-dp. Didn't work out that well
But they still did it. They had a carry Viper against a Timbersaw Witch. It's a pretty interesting answer. Also didn't work out
But overall the thing is they play very fast and I think they're very open to trying things out
Especially in like a game one of a B03. So not just do they have like very specific heroes
But I think they've gotten out of this very like limited style. That's what they talk about with like a steamy
Like you need to play the ABC at six minutes. There's a seven minute this I think right now
They're very like open and free in terms of how they play. I think we were seeing good back with the old paravision
This is something they also talked about in their interviews about like making one relatively big mistake between 15 and 20 25 minutes
We're really not seeing that anymore. It might be related to what you just said
back to you, yeah back to you, yeah good.
No I mean Poppy has very very strong ideas and I also know that he is very, he loves
talking about carries and carry item builds like back in Dota 1 like this guy had the
perfect knowledge of like bro you should have bought these items on this hero this game
is a good naga siren game like do this and it's also he gives you the freedom to mess
up but when you've overstepped he really lets you know like you're not gonna make that
mistake again and then you better you know you better make it happen next time.
It seems to work very well with the team he has as well.
It seems to, because all of the players,
as we hear in the call us talk about it,
very mechanically skilled,
and that means you can just put them at any hero
you think will fit and it will play itself out.
It's very important, I think, for a coach
to have access to players that can just play whatever he says
should be played.
Going into this series,
I do wanna know if you guys have favorites going in
because a lot of people in the,
you know, I've heard people saying the spirit
only got to this point because they were able to clutch it out
in spirit way, to be fair.
When do they not clutch it out?
And then, sure, but do you then also agree
the Paravision is at this point, by far,
the strongest team at the tournament
because I've heard that as well.
Slightly, and I think I put them in my predictions as well,
but it's spirit versus power.
You're in the upper bracket.
You only make it here if you're really good
and you can win games where you're maybe even not favorite.
In my mind, this game is just a toss-up.
I think it depends on the draft
and how they managed to answer different problems
that they're going to be presented with.
Like these first fans, I think are almost the most interesting part of this draft.
Because I think both these teams have good ideas about how to answer heroes.
But what are you gonna decide to play against?
What are you gonna lift through is gonna be the big question mark.
I also think, probably the team that plays really fast,
and they play really fast around 9 class, like, doing these random things around the map.
And I think Spirit is the best team at like dangling a hero in front of you.
They'll be like, here, look, it's a free collapse.
You can have it. Here, Kazoo, take the collapse.
Take it. And then he's slappy on the hand, you know?
You don't let you do it for free.
Yeah, I want to see if Timbersaw is going to be addressed because this is the hero that
Team Spirit didn't play yet, and I think this is at least for me.
It does look like the best off-laner in terms of what the hero does.
There's an envelope on that one.
Someone go get it.
I picked it up yesterday.
Who's next?
Try and catch it.
Who's next?
Catch it, Lacoste.
Kill it.
Jump on it.
That was perfect, Henry.
What does it say?
Same thing as it did say earlier today.
Can you read it out loud?
That could write your cake pops!
Go ahead.
Alright, let's go.
We have to melt some chocolate though, because this is no longer molten.
Okay.
The reason why I mentioned Sabersaw is because I like noticed a lot.
noticed a lot. I feel like he's super underrated as a player. This is the guy that got kicked
from his previous team. I think he's very young. His ideas are very good. He clutches.
I haven't really seen him choke in these matches. It seems like he has, like, for a
relatively young age, good amount of experience. And this is the type of a guy that you want
to have on the team.
Now, this guy's good. He's also very high rank. I think right now he's either rank 10
ranked 9 and he like you said he looks very good in a lot of these matches you can leave him alone
he's you know he's gonna play chill, Dukala said the same, it's not that type of offlaner, it's like
oh you leave him alone you need to come to my lane like he will call you when you need to be there
and he will give you the freedom when you can make moves somewhere else so parry vision play
one of the best casuses in the world like satanic is very good at this hero but there are a lot of
answers in my mind to this hero you know they did take out the axe which is cool doom to me is one
one of the other ones. We've seen Timber who you also mentioned is an insane hero
especially in the last couple of days. So I hope that they look at those.
I mean Axel's taken out right? I think Parma is also pretty decent, Sardar is also pretty
decent. So they probably definitely planned for this like Kesvig right? What I find interesting
is that both Huskar and Nyx are in the pool. So I think Parma are essentially saying like
we're getting one of them anyway so we don't need to pick it here. We decided to value
because higher and it shows like really high-level drafting right they're not
just gonna jump on the opportunity to pick one of these heroes that might get
banned out we feel comfortable in this position snapfire also is a Laurel like
old-school Laurel signature even before he joined spirit this was his guy he
played Windranger and he played snapfire mid they also have the opportunity of
flexing snapfire off lane this is the other hero alongside pango where it's
like genuinely like I think arguably the only team that can do it to the
effectiveness that they do collapse like really coax when you play snap
So it's a cool opener both teams have a lot of options part is how to take out the tree and and the timber
Very clutch bands. I think I think both these two heroes are heroes that they would have considered on spirit
I wonder if there's also I believe that rule has played snap also as a plus five once in this tournament
So maybe they have even that flex open
That's true
Or like perhaps I guess also like snap offline should be fine against Kez you can semi play on range
I would say he's a melee guy he will walk in you can just blast them all the time
So I I definitely really like you know the snap opener and you talk about it before too
You know it is like a spirit thing where obviously they had a lot of prep if you were to first pick Oscar
You know they had an answer
So if your party sit back relax take the other here see for comfort with maybe you'll still find an opening for the
Husker later where you feel like well now they can't counter it anymore
Yeah, they're gonna 18 or they've opened up other things. Looks good. It definitely looks good
This is a flex that they did whenever playing against Aurora where they kind of had the losing matchup
We would like with this conca that come on and was picked for the offlane
But they did like gotcha and this type of a
Swaparoo in the end and it looked good like with the kaya yasha Facebook spell bling dagger shard
You're very mobile and also I like snapfire with something that can't play off with like one cheap spell
But we're talking about you know in this one it was conca
So with the X mark and tutorial combo you can kill pretty much any hero on the map
It's a hero like we've not, we've seen it with like mixed success, but I think when
the good players play it, it looks pretty good.
So obviously like you also have these teams like when you get to the stage, they're not
just picking heroes like for what they are, but how they combine with like others.
Yeah.
Dota especially at this level is just about, it's a team game, sure you put in your individual
stuff but heroes come together, timings, items, whatever it is and just draft in terms of
opening, it looks super solid.
I think also, especially in this current meta, it's felt like building your own draft and making sure it's robust
and it can play throughout all stages of the game has been important.
Yeah.
Because you don't want to end up in a position where like, you're playing super far ahead, you can't close the game out
because games are going late.
And I think it is something that you have to take into consideration.
For whatever reason, the meta doesn't allow you to end the games as fast as you'd like to,
and you have to be able to play these dragged out games.
And usually when the meta is like that, it's less about exclusive counterpicking
and also very important to have like heroes that come together and I see you can teamfight at all stages of the game.
So yeah, I think we've seen some teams kind of fall into a trap where it does look like they have an idea.
Two, three picks in and then they try to go for more counter picks and then you end up with the game,
like with the draft that doesn't have much synergy together, so they maybe less experienced teams.
I don't think we're going to be seeing this happen here, but a big fan of these supports on side of Paravision
pretty much unlimited damage. You can always make rotations.
I've been very impressed by Lich. Like, we've seen a lot of 60-plus minute games.
This is the hero that solo kills any core with the plus one, with the Blink Dagger.
People also realize that it's very good. Like, you just pick up Blink Dagger,
4-staff, Crenches talked about it. It makes you more maneuverable in the fights with the plus one.
You can always grab a kill, especially if there's nothing to save it.
It's also like, even in some of the games where the Lich shield isn't that good,
like, people still pick it into those heroes.
It's like, it's Hootwing's snap.
I would consider snap to be pretty good against the hero,
but like you said, Lich gives you so many other things too.
He's a great laner.
He has very good like moveability too.
Like once you win your lane,
you have more freedom to like walk around.
And Kaz Lich is definitely a very, very strong laner.
Where's Grimstroke?
Like I know that we have seen this hero during the Laki
a lot at the start of the tournament.
I don't know how you feel about this.
Both these teams played it.
I was going to the other door of the street,
they both played it.
But to me, Grimstroke is like a very conditional hero.
It requires a lot of things to like go right for you to have high impact.
And usually, heroes that have more like, no matter what happens,
we will have the same degree of impact, tend to be higher value
because they're more consistent and they're easier to make work.
Like Hoodwing, for example, I think isn't necessarily the best four in the game,
but you will always get a very consistent impact out of it.
Like he doesn't peek as high as maybe Rubik does,
but you will always get a performance out of it.
And that's a nice building block to build around.
And Grimstroke, the tricky thing with him is he's a support hero, so you want to pick him kind of early,
but he doesn't actually give you that building block that you can build off of.
It's definitely here that we could see in this series, like you said, because both these teams, they do play it,
and they're probably also one of the smarter ones when it comes to it, with like, you know, Alk, Grim, Void, Grim,
you go around, you help the guy go in.
So, to continue with the draft, I was looking at Pari, like when you play against Doom,
having heroes that kill Roche, or like getting Aegis is like one of the biggest counters to Doom.
I was thinking they could maybe look at a hero like a Sniper on 18, perhaps they still could later if that were to be opened,
because a Sniper has to be mid, I assume, from where could the off-laner with the Perigoo could go.
And Gatoro could play Doom, but if I'm like, yeah.
Yes, like there's some swap-arounds, but having a mid-hero that either eliminates the Sniper being mid or helps you take ages is like a hero that I'm looking at.
So I'm not looking at like a specific hero, but like this type of hero.
Actually interestingly it's the opposite of what you're suggesting, but I saw early on in this tournament
I think it was party playing pet boomie done
Yeah, snapfire was like the hero of the series and they answered it with zoos
Yeah, and it looked really effective and it's not a hero we see frequently so be kind of excited to see it
I'm sure no one is aware of it, and it's something that he's considering. Yeah
Interesting they found a house car. Okay. This means that they genuinely think this doom could be safe lane still
Great, and MapleSkirt could come out.
I mean Doom from the safe lane, it did look good.
You're basically becoming a menace, you are scaling super hard and carry to carry matchup.
Pretty much always going to be in your favor because you have that they're buying Lincoln
Spheres but you always have the AoE Doom which is like with Shiva's Guard now with the bigger
AoE Doom on top of that.
We saw a lot of 60 minute games again, so you get the DeSoon blood right as well.
It's just too many things that this hero does, percentage based damage and it does feel like
the strength carries have slightly an upper hand in some of these situations, being super
tanky, tiny having 5000 HP compared to kids who is relatively squishy as a hero.
I wonder what they're looking at.
I'm trying to read into if the bands are, for what parry are picking next.
I could see Puck maybe.
They don't really have that many, the direct lockdown for Puck isn't really there.
And I think Klunk has got an annoying lane, and House of Spirits as well.
Okay, they ended up banning it, yeah.
It's also nice with Dawn, it would be nice if you have one of these heroes.
Oh, interesting, okay.
So, against Snapfire mid, you have to have a register, right?
You can't play any of the spirits, it's just too tough.
And this way you assure yourself that even if it's not this mid,
that you can at least like have a hero that will manage.
They have a lot of setup, and they have a lot of global setups too.
They have a lot of buffs that they can throw onto these kids.
There's probably going to be like one support item and maybe like they talked about the four staffs
But maybe in this one you want to have that extra bit of a damage similar to Dragonite to Tiny
You might want to pick up the Solar Crest and then you have a Lackardy on top of that
Plus you have the global present that you talked about plus the extra bit of a heal
Not so much effective against Doom but against everything rest. It does feel fine and I saw BZM play this matchup
I don't know if he overperformed because I before that I assumed that snap still kind of beats in Voker
Like you can just jump in, you can kill his force if you do end up in the mid lane.
But he went even or even slightly beat the snapfire as the X-word invoker.
So they should be pretty happy with the snapfire.
So the only thing that I think is like a little bit out of the norm for Parry,
and I think this is because Spirit presented them with a new problem.
They presented snapfire, which is not something that they've been first picking that much.
So Parry couldn't do their thing of like knowing what you're going to pick,
pre-preparing a draft, and coming into the series and beating you.
Which instead 9 classes ended up on the line.
And it is like
Nix-ish, but it's not quite Nix-ish, right? Like he has the same kind of stun
He's probably gonna try to play it in a similar manner
And I think he won't be as game-defining as he's been in a lot of their other series
But he's been really really important to their victories. So it's gonna be interesting to see how
Like this, I'll probably can play this draft because I think this isn't like their most comfortable draft
Even though they can't pull it off. Yeah. Now, I think they've like they've played similar stuff
I agree with you. It's like slightly different I think overall the one thing I'm looking at now. This is a
We've seen a lot of 24 picks from team spirit. Like, you know when your tour gets us last big this void pick is very very solid
It's one of my favorite answers to dawn even just if you take away his laning or chrono time donation in this game is
Absolutely, it's everything yes and invoker absolutely hate this
So if they have like stable lanes and overall I really really like their mid game
Also, if you're mid-snap, you love this type of lockdown.
And you have the late game, I think parry day need to do some cooking here in this early game.
They do. It's also Yattaro, faceless void.
Like when we talk about the best faceless voids, he's gonna come up probably first because of how well he plays it.
Want to see what the build is gonna be because there are like three different builds that you can go with the faceless void.
You can go for Helmut the Dominer, you can go for Mask of Madness Milner, or you can go Battle 3 plus the Aghanim Scepter.
But it looks like a really good place to play the game.
In the lane, he might not be able to get as much, because there's a lot of lockdown,
there's a double lockdown plus the hex as well, so he could not maybe,
not might be able to time walk the damage off in the lane.
Did you find any final words on this draft?
I think it, I mean, that's Void, it's gonna be down to Void, right?
If he can get flat, if he can get farmed, I think he carries this game.
It's like a technique time bomb.
Okay, we're gonna find the answer soon as we are ready for game number one with Odypixlin.
Here we go ladies and gentlemen, time to get into the action between Paravision and Team
Perrin.
And both these jobs ending with some plushy pics.
We're getting a Torah face mispoid coming out in response to, you know, some heroes that
I'm going to be too happy about that, because obviously on the side parry vision, there's
no one in both.
Also, the potential to be flashed, but time dilation, give me a bad time.
This could be one of the most brutal time dilation games I've ever seen.
There's like 50 abilities between just two heroes.
Dawnbreaker also, this character does not like to play too much versus that void in the laning
phase too.
It does feel like an excellent pick, however, I do like what they cleaned up at the end of
the panel there.
There's a lot of disable, and there's silence as well that comes in from the Kaz and perhaps
itemization.
and dons do Orcans as well.
So for Yatoro, if he does have a successful lint,
if they have a successful mid game,
you can see this hero thriving toward that later stages.
But there can be instances where he just gets chain stun
and killed.
Especially early on in Laurel,
let's see how he does with the snapfire mid.
They were talking about that Invoker matchup,
BCM did excellent on it.
Oh, look at this.
First look at that one.
First bloodlots in trouble.
He should be going down here.
Fairyfire will not save him.
That's first blood for the carry.
Saitanic, he'll take that.
No one even denies away the bounty rune. It does mean that they're probably going to exact all the bounty runes for that because of the positioning, so 3, 4 of the status parent, and the one that was denied from the invoker.
Taurus? I mean, can 9 class kind of stalk Yotara for a little bit and try and stun him whilst he TP's?
Yeah, probably. Could be pretty annoying. Not let him get to the laning phase.
He's going to have another time wall, so yeah, it's too far away.
I'm going to create the distance and actually take the safer route through the twin gate.
TwinGate!
I'm seeing more and more of these lions do this build, the item build in particular, starting with multiple mangoes.
Which means you're probably gonna skill Hex in the lane, which means you're probably gonna be going for those early kills.
Which is what we expect to see from a Dawnbreaker's lane as well.
I'm super excited. We haven't gotten to cover... I don't think we've done any Spirit Gain yet.
We've done casted, right?
No, I don't think we have casted any Spirit.
I don't think we've casted any Spirit Gain yet.
Oh, I'll see if you...
Gary and Avery definitely casted it.
But, yeah, looking forward to seeing them.
Yep, looking forward to see what they can do with this draft in particular.
Could be a little bit greedy, could have some slow instances in the game
because they do have a void and a doom.
But if the snap far can be up to a good start, they have things to play around, very strong here.
And we have to talk about, you know, we didn't get to see so much of him, us, but not me, right?
This guy has been super clutched for the team, he's playing his tusk.
Some pretty good moves he can do, in terms of saving and fighting for his team.
It's gonna be on him to sort of bail, you saw her out of those situations
where he is getting caught by the the chain disable of paravision. Exactly so I'm you know big eyes on him for that of course they do have cookie which can
disengage a bit here as well too so we'll see how that goes down and yeah this mid match up you have to mention it a bit here because I think VZM
overall when he played that in Volker like kind of overperformed versus the snap I think the snap is very good versus this in Volker. It should be right because in mid game it's definitely a
excellent type of Volker because cold snap is super annoying. Oh yes you get cold snap so you're trying to lay down the kiss and your tornado comes in
Sometimes it's there's obviously ways you can really mess with the
That's now but indeed in the lane you're gonna be feeling good
And you're gonna be able to find the porch very quiet few times run. That's
You've got to be careful and get those denies and if you didn't vote that yeah
You know we were testing and I was looking at this so much the other day and it works on denies the innate first vampire
For some reason it says damage to nearby enemies, but it works on denies. So yeah, at least we tested in demo mode
it was. I definitely want it. It does work on them. It does go against the text but you know that
sometimes happens. Crips can be enemies too. They get you trapped, they kill you. That's when
they're a few minutes. As soon as it's in that position of where it's about to get lasting,
give the enemy gold, is it? That's an enemy as well. Sun strike bottom. Interesting one.
Top. Panic. Taking some pressure here. Also damage here. Coming out from knock me and collapsed
And the Carlos will not be able to survive for his, their Tenix also got to be pretty careful, stay on the bottom lane.
Nine class is going to end up getting snucked there by Rue, coming with the acorn shot.
And this lane overall for Paravision, it's designed to try to shut down the Void, but this is also what you were mentioning.
Void versus Dawnbreaker, if you don't get the chain stuns, he is just going to time walk all that damage off of every instance.
So, it can be difficult if you don't execute it properly and then you're playing versus that time dilation that's going to be quite brutal.
He even goes early HP, right? You don't see most people always do stuff like this.
But he's not bracing, he's going, I think I saw a belt of strength.
He's coming out in the courier.
So he's looking for that max HP so he doesn't just get burst by a stun strike, burst by a chain stun.
Oh man.
He's got a fairy fire.
He's got one charges as well, but...
Framers seeing Loll putting the pressure on to no one.
You can see it in the CS, really starting to add up now, 19 and 12.
The 12 denies the biggest thing.
He's definitely making much better use of that kind of the boomstick than I feel like a lot of other snaps out like that
We don't normally see snaps get this high amount of denies
Yeah, he's the one that's kind of he's probably the best one at the mid snap right at the summer
Or at least played at the most what we see in chief K pull up the mid snap countless times top again
Getting a fair bit out of this lane yet, I mean they're slowing down the chance
Yeah, they're getting good amount of the doom as well too so so far here for not me
Very good positioning here from this tusk. I've been wanting to see more tusk as well
So I know some people don't I know I can say anyway, so me doesn't really like it
But I want to see just here a little bit more. I see it pretty great. We always like saves. I know me and you are
It's got this days
It has great aggressive potential to catch and you're able to piss BKB with the old
Yeah, it feels like a support that does kind of offer quite a lot
Does feel always like it has relevant portions in the game like it doesn't ever feel like this here can be
Uses however right there is just right now these giga supports, so it is hard to you know
For sure, I put it right around a thousand damage a million miles away
So it can be problematic sometimes to just fit this into your draft and we're we're seeing a lot more if clockwork isn't picked
Right, it's range. It's range of course almost exclusively
So far so good for the farmer both of them I mean say 10 even though they managed to get him low earlier
he's been doing very well in this lane.
Yep, and Yatoro, he's enduring the pressure so far.
He's a thousand HP on point. You're not bursting him anymore.
No, it's not happening. He's gonna get the time walk off.
He's gonna be able to reset.
So, a last pick Void that's able to get some farm in the lane,
definitely a good position at least for Yatoro to be in right now.
And we do, and they also have good combos with it too.
The chronosphere, they have hoodwink, they have snapfire,
so we'll have some pretty good damage to be able to throw into that chronosphere in the midgame.
It does feel like a very good setup for team spirit and they do like having these good
mid games which lead them to the late game and that's when they just thrive.
Good rotations, do callus.
Coming in here they've got 9 class, double supports, oop, there you are.
Free one there for root and they'll be able to secure the invisiv for 9 class.
It's going to be the line that maybe even know if there's kisses and not be good target
processations.
He looks over the wall to the men and indeed he's on top of him sets up for easy kisses
to come in from Lyle.
Now they're crushing that beautiful stuff there from the support team spirit sets up
Lyle for a double kill super nice plays around the catapult as well while getting him to
ruin.
I'll play the support here with the rotation to call us that if you can get him as well.
bushwhack actually off the mark from rooke
close, snowball
and a cookie
ahhh shot
couple of right glicks
and now nightglass could be all still in trouble
everybody should die in the mid
no the bushwhack
doesn't catch nightglass
is he got spells in a second?
he does, 3, 2, 1
he's got the snowball
oh but nightglass was quicker
gets the stun off, doesn't matter though
He's dead.
I've lost count of how many people just died in the mid-deaf with ParaVision.
They just died over and over and over and over again.
They just got handled, legitimately handled by the two supports.
Oh, that was some pretty hard styling that Spirit just did on ParaVision around that mid.
The damage between these, hoodwink and dust with tag team.
Throw the tag team in with the acorns as well too.
Holy moly.
Playing around Laurel, playing around their strongest hero.
I mean that's crazy.
I mean look at the outcome of that.
Look at Laurel's net worth now.
As compared to the Invoker's, that was just nearly double the net worth.
I mean, after this tower, he probably will be double the net worth.
If he gets the last hit here, don't mess it up.
He does it.
Check the net worth, that's at 4,100, that's at 2,200.
They just...
2k ahead at 7 minutes in.
They killed 6 heroes.
It was a 3 versus 6 of the same 3 heroes that died initially.
They just completely outplayed them.
And that's rough because the toughest thing about that situation, if you're para-vision,
you don't know who to flame.
The supports don't know...
Can they flame the mid?
Can the mid flame...
Who's flaming who?
just good place good place from spirit bringing in the numbers a little bit
earlier and connecting the spells better and easier and bottom do they have to
damage all that hurts the bracer the strength threats and now spirit they're
gonna be able to like me kill nine class execution top notch here from spirit
this morning notice if somebody get his way out of this pretty oh okay now it's
Where's the bash?
They have a bush whack.
The bash was there.
The Torrent here we had that with the passive.
He actually ran out of mana so that would have been awkward if it had hit the bash.
He used the Q on the...
He tore his grandmaster foot.
He didn't have the bash when he needs a bash.
You can always rely on that.
He's killed it there. All three lanes looking super successful.
But, Satanic is farming very well.
Satanic, he's like,
guys, what the hell is going on everywhere?
I look at it up.
It's the Breaser! It's the... It's the...
This was super-handsome planning...
...the right-mization for Ysora.
It completely destroys what the Dawnbreaker and the Lion want to do.
And he identifies them, right? The concept of their draft is set up for some straight kills.
Yeah, first 10 minutes, they're not able to find anything.
Over the water mid-area, no one!
It's dead again! Not me!
Set up some beautiful moves!
This guy! Glad we met with him.
3-0-3, running around the map, and a key part of just completely breaking down...
This mid-laner.
An absolute beat.
There's this move to travel.
Yes.
This is insane right now.
But the net worth that Laurel has and the impact that he can have on pressuring these side lanes,
everyone's pretty squishy versus that fire early.
So for Paravision, have to start to slow things down.
They do have Solar Guardian at the ready, so that is something they can use to counteract,
but they have to play through the kez somehow.
Satanic has to start getting involved, because no one, he needs some time to recover.
And overall for Invoker, this isn't a hero that you go to a side lane to recover and kill a hero.
No, you go to the jungle and you ice wall some camps.
Oh yeah.
So if you turn up to side lane, you're dead.
Because you know we've seen your tourist playstyle right.
He'll TP to any lane in Krono.
He's ready.
If he sees you turn up to the top lane,
the voids going to turn up, you're going to get caught in Krono.
You're going to get killed.
You're also, you're a 280 movement speed hero.
Snapfire with the boots of travel, you're like 400.
So it's going to match you.
Off the marks with the push, Shwek.
Now Rouge is just going easy on them.
doesn't want to hit too many of the bushwhackers.
This is probably the best possible start you could ever ask for on a faceless void line-up
versus the best time dilation heroes you can play against, literally in the game.
He's going to be feeling pretty good, Jatora, and uh, super nice for him.
As you say, Satanic's going to have quite the challenge.
I want us to play around him, make these moves.
He does, he likes the challenge though, Satanic.
He's normally able to step up to it.
Snowball.
Dodges.
He dropped the Doom down onto the Lich, and collapsed.
Once we try and bring down the lich weapon will manage to do so to Carlos goes down
Not me once more. He's got Max pack team
So we get ready for the punch. It doesn't have a chrono if he finds the chance to might want to just drop it on satanic
He will will catch it down on a satanic big burst easily able to control them
And these are the kind of moves they're gonna come out once your torres this sort of a star more than happy to make this quick
Swing up towards top lane and get involved in killing off the enemy carry
Which at the moment is kind of paraffinions one and only hope truly is and we saw immediately this noble the solar
Guarding comes in dodges this started. Well, they still want to fight a paraffinion notice
Be careful. I
Mean the kids the kids is they're coming in pretty hard. Oh god
They wanted to do that, but I don't know if they really wanted to do that. They wanted to do it
Oh, no, I wanted to do it
Okay, he'll be alright
Maybe they can get nothing.
Can they, Satanic? Can you get the cleanup?
Oh, look at that! That was a cute little cookie on the crate there!
They're just chain-dying, Owen!
They are literally chain-dying!
I don't even know what to say.
And no one!
Okay, another detection.
But he's burning seven dilation!
Okay, he's right.
Satanic, can you get away?
I don't know, they've got the cookie on him.
Owen.
They are just...
Shit not over here!
Their action is just running at them!
Oh no.
Holy shit.
Oh yeah.
This is, yeah.
16 kills, 12 minutes with the faceless void lineup.
Yep.
Alright, this is...
Marvelous to watch, truly.
Paravision, I tried to slow things down, but not really.
They actually show up to go through the pipes.
I'm just showing up and dying!
I can't believe no one actually turns up to that one.
He will survive at the end of it all.
My goodness, they are getting...
Very close.
They're getting wrecked on every front.
Yep.
Well, is it Satanic? He's got a heavy one here.
He's got heavy one here.
This is a heavy game for Satanic.
They're like, what?
Collapse! Look at that!
He's like, what is going on this game?
This is fantastic!
I don't think I've seen Collapse.
That large in the first 12 minutes ever.
Nothing life here on Team Spirit.
He's going early game items.
I'm seeing on Collapse though.
He's going for the phase, the drum.
Not going for like this Radiance that we've seen.
He's got a Jatoro on the faces void.
That's a true carry.
Level 6. Maybe they can... They want to try and get it.
Guns are set up. Sunlight's coming in. That'll do the job.
Nicely done. And it doesn't look like there's going to be a reaction this time around.
They're going to take a decent amount of damage from the bounces.
They do get something going. And they don't overcommit, right?
They still have chain frost for the next upcoming play if they want to try for another one here.
But Spirit have gotten so much out of these early lanes that now look at the way they're set up on the map.
Not me as farming in the mid lane as a toss, which normally you can't do like this, so he's going to get that blink dagger super early, and they have Chrono always at the ready, it feels like, for these kids.
They're going to go for the Wisdom right, see if they can get the steal.
Glax, he'll be back up so he can secure their own Wisdom, and then the Rest of the Spirit. They can make this move for the Wisdom of Power Vision.
Oh, notice, it's just super dead here.
I don't even need to use the Chrono for this, yeah, they won.
Nothing, no Chrono, no Kistus.
Easy kill, Winston stolen, and they keep control of their own with Collapse on the other side.
Dai Laurel is absolutely out of control in this game.
He's got Tire, he's gonna go- he's debating what he wants to do with his build if he wants to continue getting crazy snowball damage.
He's going to save it.
He's killing a BKB, which is nice.
When you're this far ahead of him.
And against- you know, some of the counters, right, against this Invoker.
Mm-hmm.
Having the BKB early means that every chrono is gonna be followed up by a full duration kiss.
Yeah, that may be a chance of interruption.
And he lets the kez confine him somehow.
Exactly.
But he can also play face forward and use his innate a little bit better for his teammates
because they're all magic damage, so he can just DKB run and blast.
And he did go to scatter blast damage, which I've been wanting to see more people do it as well too.
It's so much if you do start getting ahead like this.
I'm just gonna see if they can make a move here.
A brown satanic again.
I could imagine is very much the one making the calls right now to try and find a way for para vision as a whole to get back into this game
Just looking for collapse
Great catch
Couple of times now they found the chance to punish collapse on his own
This time they throw absolutely everything just not wanting to miss out on the kill
He also gets some of those ancients with the chain frost
The Spirit? Don't seem too fast. They didn't even rotate no TPs. I think they were saying,
guys, we did so much early game, we can just get these items if we hemorrhage some kills
right now. It's fine. We have a void. Blink is done for not making. So we're mentioned
to save in particular. Now they've got it. So even if they get some of these Chain Stun
potentials to catch a hero, he could just potentially save them. He does buy the Shard
first and then he's going to go back for VKB. But yeah, he's so rich.
Yeah, this is probably one of the more farm mid snaps that we've seen right out there at the mid-snap games you've had.
Him and GBK have definitely had some absolutely absurd gamers on this hero.
And besides also the saving from not me, right? Now you can be aggressive.
They have an easy way to jump and start fights without having to bring the faceless void.
Caravision recovering, at least a bit here in terms of gold being able to hit the neutral for no one.
We find ourselves alive.
They don't lose a core though, right? Killing the support. I think Power Visions. Okay, sacrificing.
Nine class here at this point. And one dimension too, right? Nine class, not really playing his traditional type of style of supports.
I'm sure he plays quite a bit of The Lion. Sure, it's nothing crazier. You know, we used to boys like his Nix assassins or his Cotls just dominating the game.
He got banned, right? Then he targeted him super hard in the drafting phase, so Praxi, a little bit of an answer to deal with nine class.
I think it was literally four or five bands that were used on him and four or five bands on the opposite side
They were used for collapse and collapse still got one of his most comfortable heroes
I'm gonna have a look at you just how many how regularly does he actually play a hero?
That's not one of the kind of nine class specials. He plays his rubik. I think that's the other exception
I think besides that it's almost always the nine class specials
Yeah, I think it's been a while since he's been on the line really
Because he's always got one of his heroes. I don't think I've seen him play lion in one of seven months
Maybe longer?
You haven't seen him play Lyons since 2024.
That would be why.
He literally has competitively in the pro games.
And I'll tell you what, he's only got nine games on it professionally.
So you don't see a lot of nine class Lyons, it's a rarity.
Okay, so smoke up, paravision.
They did go for the Orchid that I was mentioning that they might do on the Dawn,
which they probably need to get that extra kill threat onto Yotaro in particular.
Yatarno's farm is just also quite ridiculous at this point. He's gonna have the Mjolnir finished very early here.
Can go for the BKB second item and then that Orcid. If they don't get a lot done with it, can fall off super hard.
Paravision really wanting to connect with this timing here.
Spirit. Will they get caught?
No, I'm paraviging. It's the same thing you can get collapsed in this similar sort of area.
He's got blink daggers, so they have to catch him before he's able to get that one off.
Oh, he'll just blink right into him.
I'm just trying to find out what's going on here, I'm trying to find out what's going on here.
Everything.
Actually, everything.
Oh, he's going to catch on a Yisoro.
Shit.
Frost is out.
Tornado, honestly, might help him out.
That's going to give him a chance for maybe the snowball.
The snowball save comes in clutch there.
As they'll finish up, notice he's going to get the time wall copycat.
He'll be able to come back to safety, he's gonna be three dead on Paravision this time round,
Spirit making sure that they get some vengeance for losing their doom.
And perhaps this... Oh, they actually get the catch towards Titanic!
Yeah, this time, Rude, don't miss.
Oh, you taught... Oh, oh, oh, you taught... Oh!
Well...
Well, they got him!
A nice tip!
They do get him!
Get in his head!
I mean, it's worth the tip, like...
Yeah, for sure.
It ends up being... I mean, it's still rough, of course, but at least they do get that little bit of a change.
It's still a pretty big game for them over.
And did the tornado actually end up hurting more than helpful?
I don't know, it was close.
Even where the snowball was going to be there.
The snowball save was going to be there.
It looked a little awkward because I was going to give him a chance to time walk after.
I think some other disable got him on the way down at any rate.
At the end of the day, a snowball would have been necessary,
and it would have been necessary for pre or post tornado.
It would have been there.
Come in and clutch in the game again, looking to be aggressive.
They found no one, and they've got a good doom on to him.
and not be seen to make sure that the damage will be done during the doom so
there's no one gone. They are done because there's a squadron. And Ruby's ready at the side.
Get the pushback done. So monsters will be fine. And Centanix keeping in. I think
this is the most aggressive I've ever seen. Can they run into this Parvizion? I don't know if they can.
They have a ward but it's gone. BKB for Laurel pre-20 minutes. Wow. Continuing to just
Dominate with the aggression here, Vru, continuing to show how insanely broken Hoodwink is, 6-0 and 13, letting godly Bushwax almost every time.
The two supports making so much happen here.
Yeah, I mean, absolutely.
Every rotation seems to be hitting, and wanted to mention more about Collapsus Build, because quite a deviation that we've seen, at least in comparison to the more Farmy Dunes, the 33s, and the ATFs.
He's done this a couple times too, I've seen him eating the Black Dragon, he has the Splash, so he has Cleave to farm, and then he has this like Spell Amp kind of style thing too so he can farm with.
I've seen him do this a couple times, so, kinda cool.
This is that Titanic. So much work for him in this game.
County carry this.
12k lead at 20 minutes.
We've seen some Kessies carry some pretty heavy games.
We have.
And say, Satanic's Kes is definitely up there, right?
Yes.
He is definitely a Kes that you can trust in to win some very difficult games.
I want to say he's my second favorite.
I think we're behind...
I think Mick and him are my favorite ones.
I think so.
The Coloss gets the pull, not me.
Tanky.
But is he tanky enough?
No, he's not.
I'll get him.
He tried for a solo play on the Coloss, he gets the third, they get a pretty big hit.
They're gonna find no one.
I mean, this is such a rough game.
Yeah, it's super difficult for him now.
I can't really find the space to get back in and farm.
There's not really, you know, much chance of there being a lot of
Sunstrike kill opportunities now that they're behind.
No, they prevented all the early ones with us, you know.
The itemization from Yotaro, just the way they played around it too.
Now they're stalling out for those BKBs and already a game that's hard for an invoker
and then the cores are all buying first item BKBs.
It's going to be hard to see how he gets some recovery in this game.
He's going to go to the cross-shard as we saw, so he's going to split up the map and
try to get the farm and catch up with it.
But they might be able to hunt him down and find him.
They definitely can.
We've seen a fair bit of early Gems purchase.
I was mentioning to some people that Skullfield bought like, I think, 20 minute Gems in almost
every single one of their games, so.
This time, not me.
We'll be able to get the solo kill.
He'll tip him.
So, looking as well.
Yeah, he knows how to carry the games on Kass.
He is on a nine game Caz Winstreet in pro games, Satanic, so he's looking to get that
ten game Winstreet here, just fight the challenges that may be ahead of him in this game.
And then maybe if he does do that, right, with this have a comeback, he can tell Mikkei
move over.
Maybe I'm the best one.
Because Mikkei did have a pretty ridiculous comeback.
He had a pretty good comeback.
Would this one be a bigger comeback than the Mikkei comeback?
The Mikkei one was like 30k at 35 minutes or so.
I know he'd be pretty close.
Yeah.
He'd be pretty close, so we'll see if he can't do it himself.
Have to mention too, he does have buff ups, right?
He will be getting given a Lackardy in the fight,
so could be one of the things that allows him to do so.
Don't know.
First there, onto nine class.
Yatoro doesn't get picked off either.
And now, backup's coming in.
They're gonna be able to stop the TPL from no one.
Notice will manage to get away, but no one dead again.
One of the rougher games I think we've seen him have on the invoker.
Anywhere he goes, they try to make an aggressive play, they get caught.
And this is all time when he's bought Orcid on the Dawnbreaker too, right?
So every lingering moment that they're not getting kills off of this, he is falling behind
at the least.
And the instant smoke, spirit.
Just crazy fast how they're playing today.
And the BKB's done for collapse, not me, almost has a BKB on the support tusk as well.
It's always gonna be able to get the snowball snaves off.
Good God.
Satanic.
Oh, he's stuck.
Oh, he's gotta be careful.
He's there for everything.
And they're gonna find him.
They're in with the doom.
That's gonna be Satanic dead!
Oh, this game is just...
Borderline impossible.
They know exactly which target to go for.
Oh...
That's a beautiful teamwork from Spirit.
And the most aggressive, I think, I've seen them play.
It's there, it's 24 minutes and they have 31 kills.
Usually they're the team that's like,
guys, we can sit back a little bit more,
hit our specific timing, sit down.
Nope, not in this game.
And a lot of it's, I mean, a lot of it's just down to the tempo, right?
That this mid-snap concept alongside these two aggressive supports.
100%.
This trio have done so much.
They know exactly where he's going to go.
They know the playstyle with this ghost walking voker.
They're like, ah, he's going to go try to farm the bottom side of the map, catch up.
Nope.
Just making it.
Yeah, they're there destroying him.
Ah, I mean, they're just seeing the payoff on the supports.
We're getting close to this, not me taking over the two cores, a paravision here on his tusk.
This might be, that means it's going to be one of the fastest support, blink, BKB, shard, like, absolutely the same gameplay.
Satanic, yeah, they kind of make some smooths, make some smoke moves around him, look to get him some kills, because he's like, he's the only one.
He's got his prime, right, the mage layer, ag's deso, good to go 25 minutes in, that's not bad at all.
He's the only one who feels like he can actually get kills at this point, collapsed.
The stand up, so the Guardian's coming in, and Static will be able to clean up the kill.
Can it disengage?
Static is being stalked.
Chrono, 5 seconds.
Ooh, he's gonna be able to protect himself for now with the ult, but the push works coming
in from the high ground, he'll drag himself away.
They're trying to escape this, he's getting damaged!
He's getting damaged!
Oh, time walks off!
Yattori will be able to survive, and Static is gone.
No one shows up!
He's got 10 dice and 9 class.
Can you get out of this?
Trying to juke him around the trees.
Ah, but unfortunately for him through.
And it's alright, I'll wait for him there on the other side.
A lot of tips on the 9 class here.
Yeah.
I think they're truly just handling them at this point.
Every move is working.
The draft feels like it's perfect for them.
The last pick, Void, has now survived
at a sliver of HP multiple times.
I love seeing little small adaptations just like a bracer, you know.
These type of things absolutely matter when you see damage thresholds.
I'll see you again.
Laurel knows the main target they want to go for.
Somehow this hood will get to the angle again.
That's a tough one.
Look how low your Toro dropped on the damage.
It was close.
I mean, you can never underestimate how much damage this cat can kick out.
and he's able to get a few hits in onto you.
Instant glimmer, and yeah, that's what's 60 HP.
Survives again mid, Satanic.
Get the stun.
Big damage.
It's pretty big enough.
My chest beats, look at them root.
Collapsed, they're coming in from the side.
They've got the chain stun, Satanic dead.
Instant resposers.
And the kisses are coming in.
Team's gonna get caught.
I mean, I don't blame them.
I really don't blame them.
That was...
Well, that certainly weren't one of those 19 minute games that we've been coming used to.
No.
I think that was...
But Breath of Fresh air.
Really, really one-sided.
I gotta be honest, Breath of... if they completely destroyed Laurel, the three...
What just happened?
That three trio, the snap, Tosk, the hoodwink, they did not let Paravision play Dota, and
that whole sequence that happened around mid, they lost six heroes and didn't kill a single
hero and then lost their tower as well.
It's probably one of the craziest sequences I've seen happen around the 6-7 minutes.
Spirit, snowballed, a perfect game from the thousandth.
And I guess the draft, I really think, as you said, the fact that they addressed 9 class
and 18 pushed him onto a hero that he just doesn't really play.
No.
And we looked at the stats, he's only played 9 games of Lyon, and then the win rate's
like 30-40%, they made him play something.
They broke him in the draft fold.
They broke off, you know.
Yeah.
Well, we'll see what they'll do. I mean, I'm sure PowerVision will come back.
You know, they ain't getting rolled over twice in a row.
They're usually the team that fights back pretty good early, so they have to make some good adaptations.
Because Spirit, they definitely made adaptations.
Oh, they did. They did. They had a beautiful plan to turn up today and deal with PowerVision in this game one.
And it was not even close. A very easy game one here, and this best in free for Team Spirit.
Yeah, maybe the app everything is going to be a little bit more fired up for game number
two after the tips and the smiley face of Carl Statham-I-Chill.
Oh, I don't know, Shira, how that's going to affect the team like this.
We saw them make some comebacks in the tournament after losing game one, but it's also knowing
that this team, you know, it can sometimes look bad, it can affect them, so I want to
see what the adaptation is going to be, because I also think they got pretty heavily in the
draft is what the Fogged and Owen were saying. Clockwork gone, IO gone, and Keeper of the
Light gone. Not that good of a game for Huskar. It was also a hero that Parvishan did kind
of have to ban themselves. So he's left with a hero that he doesn't really play. And you
could definitely tell that he doesn't feel comfortable playing it, especially in a losing
game.
That was a bit surprised overall because he has a lot of heroes still in the pool. You
know, his Huskar maybe at that point they don't want to pick it because you know there's
But even the other things like you first pick cares you ban a lot of offlaners
They still get doomed but the one thing I also want to point out like a lot of the games go to like one hour or 70 minutes 75 minutes
But team spirit
I think they played so well and parry gave like a few openings and it still shows that if a team plays incredibly well
And they make all the correct moves you can definitely end games before minute 50 60 70 or 80
Wrong it has to go my bad
Yeah, this is the odd game out
They smashed them, right? I feel like whatever happened around the mid lane, that really...
Spirit is generally a team where I think their weakest part of the game is how they play around it.
And whatever happens around the mid lane, it's not really prioritized in their game.
So when you have their mid lane go this way, where they just continuously keep killing them,
I feel like they must have a 95% win rate when that happens in their games.
Lars has been having a really good tournament.
He's been popping off in most of the games that they played and completely popped off in this one pretty much suffering from success
It's of travel you have kaya and then you have 2k gold saved up pre 15 minutes
You're like yeah, I want to buy a shark, but it's still not available
So he's buying get full yasha kaya as well blink dagger. So he's just fully unlocked. I show who Kazoo and camera again
Yeah, that's good. Yeah, I'm just like reading if you're playing still good. Keep it going
Yeah, I think Laurel is just a very underrated midlaner as well in terms of how he plays.
And in this one they played around him, which did enable him ever since the start, the 4-6th man thrown as well.
And they're kind of on top of him, making sure that he's having a good time and constantly running at people,
making sure that he's level 6, he gets those cases up.
And this game didn't go late, but even if it does, you have Doom, you have Faces of the Void with Snapfire setup.
These are some of the best setups in the game that you can have.
I mean their scaling is incredible, but like, I don't know, all the stuff...
I wonder if it is related to like, 9-class Pismp that comes from 1-0?
They don't really know how they want to execute their early game,
and that puts them in like this kind of like, oh what are we doing?
And then you start reacting to whatever your opponent's doing,
and you fall into this trap of just like feeding on the mid lane.
Yeah, even like in the top lane, we saw Invoker teeping in,
it felt like they needed to punch back, but they were unable to.
No, they didn't have the damage.
They were chain feeding there too, like at that point when you're this far behind,
You can't take those fights. Like even if you then go there with the invoker, there's like there's some time that lations
It's look at snap's network
He's like doubling the mid invoker and I know we talk a lot about 9-class for the right reason
But if this is how the mid matchup goes
I mean obviously we saw it another time where it didn't go this way
But if this mid matchup can be volatile then this also is not the mid pick to go for like you're getting smashed in your lanes
Your early moves like don't really work out and spurred like they are the team they will bring those numbers
They will find the right pick like
Scariest hero player combination also like your Toro 24 faces void in a very good faces void game
I would go back to the drawing board if I'm party because this this was not it
You know why he's the best way though because he doesn't die. No, no, I'm gonna show you why is the best show me
Okay, so there was this moment on the bottom lane
We're like, yeah, look at this
They're chasing down this guy and like he does a time leap
That is like not great, and then he's cooking back. So not as actually matters
But look at this right as it on breakers about to teleport out
He's gonna press E on his keyboard
He's done them that guy when he needs it and that is the most
A reverse time walk that I've just seen on camera. He goes in and then he goes
You wouldn't walk back. Yeah, yeah with the cookie
I mean he also survived in the lane because of the bracer strike. Oh, no, no, no, no
No, it's all about pressing get it. Yeah pressing E when you need about
You know what a lot of people like it says passive, but it's actually not passive for the people at home
If you're not pressing E while you're hitting someone teleporting is void. You're making a big mistake
I listen to the TI winner guys. He knows what's up. Yeah a big question
I have though is if you have first big snapfire coming out I
Well, it was second pick but like first pick for spirit. Why why doesn't the lane go better like where we use this is the hero
That looked extremely good. Where's the sniper?
Or maybe potentially that could come out. These are the very good heroes and these are heroes that no one wants to play.
He already banged out sniper in one of those games. Well, the player no one would like to play them. Yeah, exactly.
That's the thing right there. But no one is not playing them. So yeah, why is no one playing them?
That's a good question. No one should have played them in this game. I feel like he has to. We should ask why.
Why is no one playing them? Why isn't in the tournament?
Why is why not in the tournament anyway?
No, okay, can I answer the question?
I genuinely feel like it's related to 9th class.
I think usually he's playing Nyx, and then no one feels good about playing Zeus or Envr
or whatever.
Or sorry, Zeus or Sniper, but I feel like he felt like he has to be Envr, so he has
some sort of catch or some sort of setup.
Because while Lyon has stuns, he's not as good at closing the gap and getting on top
of heroes.
So you want to have another tool in order to do that.
And I really feel like it ties back to that.
Well, what are the four horsemen I am with?
Nix, Kotso, Haskar.
Oh, and only the Haskar was still in, which was ignored.
Yeah.
Is it too unique, too...
Maybe they go back to it next game.
There was an early pick Doom, which I think when they picked Kez, they expected the Doom to come out,
and therefore they felt like the Haskar isn't good.
So there's like, prior layers to why they didn't pick it.
But I feel like that is...
Maybe they haven't identified themselves, like how important these four heroes are to them,
But I think like that's the big they got a fine way to make that happen. Yeah
I also like they will do something different like there were also the like the tips at the end of the game to like towards nine
Class yeah, and then like to call us responding and ultra like smiley face like you idiots because you know at that point
That they're attacking your teammate. It's like oh look at nine class
You know he's playing line you guys can't win in 20 minutes like in my mind
This won't fire me up like they're a good team you're already in the winner finals
You're like, you know, they're picking on my teammate. You're gonna talk right now to make sure that he feels good
He's gonna get this here for the next game and come back and slap them
But what you actually do on proteins is you go outside you go mind. What are you doing good?
Why aren't you playing your hero? You're so bad you like a pile on them
You know like you add on to whatever everybody else is doing. There's a fire. I'm up. Yeah
No, you need to see them like it. You know like in public. You treat them like it like sure
This is gonna be your last game if you don't win
By the way, you see what happened to SSS you're next. Yeah
Play well.
Oh no.
That's a doorway.
That's good.
I do think that ParaVision is the type of team I don't see them tilt.
I feel like they like realistically...
Really?
No, I think in a serious manner, they are a team that is willing to play against all
these broken heroes.
Yes.
And you have to be robust mentally in order to do that.
Because you're essentially saying like, here you go, have your best hero, we're playing
against them.
But in which case, reach the best hero as it faces Voidir, it's not fine.
I think it's like...
It's all of them.
Yeah, I mean in this case it was a lot of bad matches, but I think it's like the, the snap fire maybe
Like I have a whole fire for fear of messengers
Yeah, they, cause they had some problems
I don't really like you know the cares and then he goes up against the doom
You pick the invu into the snap, get last pick void, nine classes online, you know
I don't want it to only be about him. I think yeah, maybe he was uncomfortable
But I think all the stuff around him was, was kind of trash
Back to you Shaver
No, not back to me
And it's back to, it's back to you guys and Rala, it's back to game number two.
Coming your way at the other side.
What was this break?
I
Oh my gosh, believe me I am sincere
When I say, well I'll be the volunteer
The sun is burning like the sun
Five, four, three, two, one
We shine like
It's the real thing
We shine like
It's the real thing
Oh, it's the real thing
We shine like
You shine bright, you shine bright
Yeah, it's the reason why
Oh, it's the reason why you're so beautiful
I'm falling for you, I'm falling for you
Back, back, back, you shine bright
Alright!
R.I.P.
You shine the light
And it's the real thing
Yeah, it's the real thing
You shine bright
Yeah, it's the real thing
Oh, that's the real thing
Keep it up, everyone. That was great.
You shine the light
That's the real thing
You can't even find out red that you're enjoying some play.
I hear it!
You don't want to be in this thing.
Hey, check this guy out.
It's not a kid.
Not my son's!
That's what I'm feeling for you,
just drop it to me.
Smile!
Now I think it's gonna be a game of the thrill.
I'm crazy, but you're all dead.
Now I think I'm gonna be a game of the thrill.
They're gonna be in the same way that they're so small.
I thought we got that first one.
Yeah, we got the first one.
Someone's feeling a little toxic!
Feel us, typical, just standing there
Nothing can dream
Cause in a way, I suppose I'm wrong
I'm not a sugarcane man
There are some things
Just feel as though
You're wrong
Welcome back! You are watching Greenleezy's The 29 Now
We are in the middle of our bracket finals
Which means we have two of the best teams here playing two of the top three and to be honest
I was expecting a more competitive game one which we didn't get that's okay
It happens sometimes we're gonna see how perversion adjust because if it's the best two teams surely adjustments gonna come very easily
Insane I think it's a stretch. It's one of the biggest upslides to party is how well they can adjust to different heroes
And probably what they're gonna do is they're gonna swap up the band so you're gonna have to do something else
entering a complete waiters meeting.
What's happening?
I'm graduating.
Oh you're graduating school? Yeah, they all have these sailor hats.
Why do they have sailor hats?
Can't catch me?
Oh shit, I caught myself.
I only saw it in Sweden. Why does it happen in Sweden, Aiden?
Oh, oh, hold on.
I'm ducking the hat. What do you say?
Why does Sweden have sailor hats for graduation?
I actually have no idea. I just know we only graduate high school.
We get those. And they're really expensive.
Hmm. The spools can it's just to make money class. Yeah, it probably is just
I'm gonna hear more about how they're just gonna just they need to make more money in the lane
It better look good, they were unable to punch back you could see like the supports being under leveled as well
And I want to see okay Timbersaw's band
I've made wanted to see this pick like straight out of the face for them, but it's not happening
So they need to go back to something different. You talked about them being able to reset
They played like multiple different heroes multiple different strategies as well showing that they can play like different styles of Dota
But I want to see some adaptation. Can we just real quick like look at these bands for party
I don't think I've seen any drafts in this tournament that is not these four heroes banned out
I agree
I think even four supports like in general like unless it's like a super OP support like meta
Yeah, this doesn't happen. I once left in the pool that normally gets banned cuz I was a laundry
That's the big one I think yeah previous game. We also I'm a clockwork one of them off as one of them
It's a previous game at Kotl banned out as well. Yeah, a big question mark again
Aiden your answer
Grimstroke I wanted to see it maybe in the previous game this time around he gets banned in the first phase
I think it's mainly pangolidated the times that I've seen it be picked
It's animated to pangol so like pangol most sure there'd be something doesn't think me about right now as well
I really sorry. I don't mean to cut you up
But I really like the idea of banning these four heroes from party because like rule used to be a four player
Who's now a five both of these guys they play a lot of the same heroes that are like interchangeable with one another
I mean all of these heroes can be played four and five it has been shown
Sapphire has been mid-off and and support for them
Obviously you do give away the clock, but this overall idea. I I know I kind of vibe with it
It's also interesting that, I mean, Lounder Adults has probably been the most contested hero of this event.
I'm not sure if it's actually rank 1, but it's up there for sure.
It's up there, yeah.
Team Spirit is essentially saying, you know, it's not our best hero, and Pari has proven that they can beat Lounder.
And Spirit's like, alright, you know, we're just not gonna bite.
We're not gonna take it. They go for Clockwork.
We already have Snapfire Band out, which is quite decent against Bok.
A lot of the strong MetaFors are banned out, so like, the things you would normally expect to see are banned out.
But the big boy that's still in the pool is Hosskar, and this is the matchup that 9 classes played it in previously.
It's the best against it. You don't have mana pool, so it doesn't get burned, but...
What about this hero? I think the pairing that I've seen do the most from the offlane is Caudal plus the Beastmaster.
It's a hero that notice plays really well. It did allow...
I don't know what's happening. I don't know what's losing here.
Actually, very impressive.
It is very impressive.
Beast is also quite problematic for Floch right now. The boars are very nice to play into.
You do play less on like batteries and stuff, but like just being slowed and not being able to get on top of your target is quite tricky.
And being able to kill cogs as well, it just feels really good because with like multiple heroes you can easily get out.
I also saw a bit of a tech where people were picking Venomancer to counter Flochwork in the lane.
So you go for Venomorts Level 1, make sure that you're hitting the cogs, and then you get the extra bit of a gold and kind of ruin what Clockwork wants to do.
What's interesting here is also, Spirit Banel Pango, which I think is a really important ban here.
I think if Pango gets that through, Pango Caudal would have created a very nice draft.
But essentially what we're probably seeing here is that I think they're shying away from us, Kar, saying that it's easier for us to build a solid draft around Caudal.
This is the hero that we actually prefer.
I think from all future matchups for the rest of Dream League, this is information that a lot of other teams can get.
And if you're really scared of the Toscar, you could leave Toscar Cottle and choose to play the Cottle game instead.
With the Pango being banned out here, I also think it's just one of the best combos.
Something that Spirits should respect, in my mind, is definitely the Storm Spirits that can come out in this next phase for Taric.
Of course, you know, Cottle Storm, pretty good against the Clock as well, so you're just going to be chill there.
But yeah, the Beast is still in the pool.
And for other off-link combos, I don't even know if they have to stick to too many of
the other ones, because it's just one of the ones that stick out the most.
A different hero also that's been banned a lot against Parry is Slardar, but I would
still put the beast on the top of the list.
In other words, maybe slightly later, because of the Chakra Magic combination, in the lane
it's also relatively good.
You did mention Storm, I think there's a good option for Ember Spirit later down the line,
some of the best Chakra magic users in the game.
So they mount it out and they think,
yes, we're actually just not like,
it's some giga answer here that would go over this lane.
When they feel like, because I think for party,
you need to be able to let, notice that alone in lane,
and let my class move away.
I think this is like a key element
in order to make their drafts work.
How about, sorry?
How about?
Like, how about some Alph plus one?
It's the hero that Spirit have played very well
throughout this entire tournament,
Probably the rest of the Alchemist team in the tournament.
There's other teams that would be happier to maybe place some Bristol back in this type.
I would prefer to see Yotaro on a more chat, different type of hero.
It's interesting, because I was thinking like Jauranger, maybe something of that sort.
I think that works for you.
You play like a turret, because you know the lane is going to be 1v2.
And you play for a really strong safe lane.
You try to snowball your mid and then use your mid and your safe lane to fight the Trident.
I would be happy with that too, to be honest.
I love Ringmaster. It's a hero that the last game they played in this 70 plus minute game, is they had refresher, so he had agonym scepter, he had four boxes, and it was super annoying for Aurora to deal with it.
By super difficult, they couldn't deal with it, because it was way too much, but I like it as a response to Beastmaster. It gives you extra bit of a team fight on top of that.
I think this is also quite fascinating from Spirit, right? I think, well, a lot of times
when you see offline pairing, you see your full lane, you know, exactly where you're
going up against, people tend to pick the response. You go like, you don't go that extra
step deeper. What Spirit are showing here is like, they're thinking about the draft
as a whole. They don't want to pick some hero too early and then have a counter in the
next phase they want to make sure that they can get that 18 pick with a lot of
room and they would rather just present collapses here they're like all right you
gave us like you're all fine here you go here's ours now you make them you know
they're kind of like flipping it over to the other side there was a game where
collapse played this Largo plane and he went for Lotus Orb first item this is
the game where he was playing with Alchemist I think this is still doable
because it's very good against Beastmaster he was also joining because he
did do something similar one time during this Dream League as well it's very
good against Caudal because this ability from Caudal just makes you suffer. Like,
you're sitting there and none of the cores right now like to play against it.
It just feels so miserable. You're kind of not moving, amplifying the damage from
pretty much everything that you take. Amplify damage from the axes. On top of
that, it keeps stacking. The damage is through the roof. So that's interesting
with the ringmaster, right? He kind of negates a lot of that just with his box.
It's cool to see, and there you go. They pick silencer. Why? Well, in order to get kills, they cannot deal with the box. They need something to fix the box issue.
And now they can global. They can global on the war, and that way the save won't be there for me.
I do. So the silencer and Largo matchup, I don't think it's as one-sided, especially with people having played it like more and more.
You know, you already mentioned it. Like last time he rushed his Lotus or he was up against this hero. You go for the shard, you can start disabling everyone, which is definitely very nice.
I mean, I liked this double pick earlier and now you ended up, you know, with the owl.
Because Largo, like, any hero skipping timings is pretty nasty.
I mean, it doesn't happen at often, Dori, you know.
Back in the day, you had, like, Magnus with Monkey, Magnus with Void.
This Ultimus-feeding Axis-Own else was pretty similar.
I'm... I like this one quite a lot.
It's also that these two heroes, the way they win the game,
is by being sustained tanky over a long period of time, right?
And essentially saying, like, you don't have enough burst to kill us,
is how they win fights.
And if you look at the damage from the party, isn't very fast.
Its access backing up, its kez continuously hitting you, its silencer taking damage over time, auto-charging for 5 seconds, so like the way Spirit are answering this draft is just by fundamental, like,
build up more mechanics, like, answers, which is really, really cool. It's not necessarily like one-to-one hero maiming counterpicks, but an overall picture counterpicks.
Because not just the sustain that you mentioned is very good against Paris heroes.
Their heroes don't deal a lot of damage.
Global, like Carl relies on someone else, Sanasa enables other people to do their stuff.
Beast is semi-low damage, Kez needs quite a few items as well.
So I'm quite a big fan of the heroes that Spirit have so far.
I'm a big fan of Queen of Pain for Team Spirit because this hero,
we've seen, I think it was Nisha during the Lockia where she was playing against the same matchup
where he is getting photostore as his first item. Feels really nice to remove the global silence.
You get the Agatom Scepter later on from the Alchemist.
And Paravision probably gonna be looking into Storespirit.
This seems to be the best combo left in the pool.
I mean, it should be Storm, no? Like, out of the heroes that are left evadeable?
Yeah, the other one on side of Spirit, other than Queen of Pain, is Moinsbread.
and these two are kind of the best ones you get priority because you are getting way too much out of it
So they do ban out Queen of Pain, which does leave
Store spirit acts is like good, but it's not like the first act that you want to give it's not as impactful
So probably gonna be looking towards the voice spirit. I kind of like-
They look like they're just picking stone themselves
I'm like crazy. They're too bad at the quest loss.
I was probably- I like his call of the voice spirit just because the items you buy naturally are kind of nice
I would say at least by mage player, Manta you get fed the axe which is nice. Seems like we're both stupid so lock that shit in
Lock it in, lock it in, lock it in, reason?
Listen, question, is this gonna be Yasha, Kaya, some Manta style type of a game for Storm Spirit or Lotus?
I genuinely could see him go Lotus.
Lotus?
Like maybe some Kaya Lotus, I don't know what the exact item build is but some early Lotus I think could be quite effective
It's like there's a reason we keep bringing this item up, it's just because literally all the heroes hate playing it
Caudal hates it, Beast hates it. I think Kez can't really get kills without violence in this game.
Stalancer absolutely hates it. So like, very likely it'll...
I think they also understood that Paravision will take this Storm Spirit if they don't take it,
so they kind of had to take it.
I mean, it's also if you just take a look at the fans, like what's left?
How do you now, like, pick a Caudal pairing that is also good against Storm?
You don't. You pick 5 for this stuff.
And I think that's like essentially what they're saying.
Experience saying like you can pick between draft integrity, but then you won't have a mid-match-up advantage
Yeah, or you try to play for your like 24-play kaha. We got you on mid, but then you lose draft integrity
Like while the matchup is nice
I would like the Viper pick a lot more if either of the subs had like playability into the storm like the way you need to
Own these heroes is okay Viper wins mid against storm
He falls back into the jungle and like clock tusk with some of these, you know the dogs run at you
they don't love doing that, they want to play their own games, stay in their lane, do some stuff.
I hope that Parry can play better than they did in Game 1, because I would again not prefer to play their draft.
I think it's better than last time.
Yeah, I thought as one sided I think. I think they have damage up on damage up, right?
You have Viper together with Caudo, and I think with damage, you have this leather toxin farming,
and with your Caudo stocks, there is a vision here, and this Viper getting really fat could become a big problem, right?
and he continues to deal damage to these heroes, so I think there's options.
I don't think it's exclusive to anything.
Off-light duo is super good, like this is a lane that they're going to win just by spamming it out,
the low cooldown, unlimited mana in this lane.
Want to see how they're going to transition that into something, because Caudal's silencer,
as you said, they're not like the best at rotating around and also playing with their mid laner,
which is Viper, it's not like an active mid laner by any means,
so want to see how much they're going to be able to get from it.
Overall, it sounds like Paravigio is a little bit of an uphill battle, again, in game number two.
A lot of focus on no one, as in player no one, Pfeiffer in the mid lane if he does not.
And we said that he should get help because keep up the light for his pick, of course, that should be good for 9-class.
He gets his signature. One of the four horsemen.
Exactly.
Exactly. Is it going to be enough for finding out game number two coming your way?
Oh, he picks the one for me.
We're going to take a seat, everybody.
But if they were more than three novels, we'd school them down to the 19th century now.
But what if I just came around and tripped to be a novelist,
and don't have a chance of self-righteous problems, or make them cheap and honest,
so we had a cultural reasons to follow?
But it turns out we should bring it to the north and install it to the north,
and on policy, we'd ground it with wisdom, but we should be careful about it.
That is, you know, I tell me the purpose of my first century, the Hebrew language.
Here, it's a little bit of a bit of a firework, but now it's a bit of a science.
Well, there we go, take my match.
Well, here we go, game two time, ladies and gentlemen, between team spirit and power vision.
This music is great.
It is.
It's great.
It's like we get a funky game, I mean.
We got Largo.
We got funky, this.
That's what we've got.
You've got me singing it, coming into it.
Game one, little ones guided.
A little bit.
Maybe we'll get a bit of a closer one this time around.
We're getting some...
Some similarities coming in, say Taniky saying, you know, game one wasn't really a fair sort
of playing field thing to get to show us, but, and what we know he can do, it cares.
She wants to run it back here again
One thing that does stand out just saying to me that there's a storm on the side of spirit
But there's a lack of something on the side of Paravish. There is zero stuns on there is a roar roar
And the and the bash that comes out from the case. I know sometimes yes globals
You know all these other things this can work
I'm gonna point out what not be doing interesting because it's actually really cool
But there's some yeah
There's definitely gonna be some lack of catch at some points
If the Lotus do come out which we have seen people do and also Largo
He can go shard and then he can load us his ally and ask you throw it on himself as well to a lot of different potential
So let's see what ends up happening
Should it be as one side of his a game because nine class is playing one of his very pesky sports
Yeah, they were quick to pick that up this time first pick get nine class on his call
Which he which he's been absolutely dominating with their dream league and top this plane pressure that can come out
It's a beast master plus that car. Oh crazy amount of damage that starts coming out with the axe spam
So let's see how they endure.
Bottom, now we get to talk about what Naki was doing.
It's very cool stuff we saw from this clockwork.
We used to see, I think, Skullfield was one of the big ones to do this in the past with this Cogs.
You just block, you know, you put them down, the creeps aggro them,
which in most situations would be shown aggro stuff like this,
but they do aggro Cogs, and you pull that lane into a comfortable spot,
so Collapsse is gonna get a lot out of the lane here.
It's gonna shove right into them.
And there's mid lane.
Obviously we talk about the potential of the Storm down the line,
being there isn't a lot of stuns.
But the mid-match up obviously should be a chance to kind of slow him down. Top lane, Rook.
Or is on him.
Tree planted.
He's doing his best to dodge around the tree-land, but they'll find him.
So 9th class after a bit of a rough game 1 straight into game 2, getting first blood.
Super strong lane, even before Shocker's online with the blinding light.
They're gonna look to pressure Yatoro. The acid spray is pretty effective in this lane though.
the same thing with the daggers versus boar. It pretty much kills these boars almost instantly.
One dagger and the boar is at it. It's actually a pretty cool kind of counter from the ringmaster
even though we don't see it traditionally so much. And yeah, the mid lane, it's going
to be very difficult for Laurel, so we'll see if some rotations maybe early come out.
Do you like that they went with that? You know, what you think the thought process was when
it came to picking the mid? Is it just to go all in on trying to slow the storm down
early rather than necessarily having ways to deal with him later? Or what's the plan
Yeah, I think it's just to have a better early game and then you can start to counter him through itemization perhaps and
Maybe there just wasn't I think it's I don't remember every single bad
But maybe there wasn't that many like combos for the chakra anymore that they actually wanted to play around to and just wanted to give
No one that's not that the craziest combat. Yeah, at least he's got you know, they'd be smart for the case
He's got two solid ones. Yeah bottom. It is a designed lane for satanic to absolutely free farm though, right?
So they are doing some cool laning mechanics on the side of Team Spirit to ensure the collapse can get something
But this is a complete free farmcast. So kind of across all three lanes. It's pretty solid for Power Vision, I would say
Top lane is gonna start getting quite hard for Yotara feels like pretty fast
So yeah, those things are gonna be put in a position with triple lane wind. But one thing's for sure
We're not going to see Power Vision TP in
supports to the mid and dying over and over again. Like, those sort of gameplay slip-ups,
you don't make two games in a row.
No. If anything, it could even be Spirit that, like, keeps trying to help the storm, potentially,
and it comes to be disaster since they're versus the Viper.
Paravision, definitely fixing a lot of what went wrong in that last draft, in particular,
three solid late setups. We'll lack some stuns, perhaps, in the mid-game, but can itemize,
and still will have these silences, and Satanic to get that disabled.
Manipulated creep wave, look at him, now there's a big one down here.
Nami just continues to stack them up so they can lapse and farm under the tower.
He has to prevent the side pulls constantly though, cannot allow Jokalus to get that.
There's a Toro! Get at them both so low on this top lane.
Can't get both hit by the axes like that, Rue.
Past us distance himself, they are almost out of regen up there.
I'm very much having a hot start on all three lanes here, paravision this time round.
And some strong heroes to snowball with as well to a round beastmaster, right?
This hero we've seen is just run rampant if you are able to get a good overlord timing
and probably not the best heroes I would say overall at dealing with again.
Hence the not-be-many heroes I can't do too well versus.
You're talking about efforts that look kind of juggling at some point too, so stacks are
going to have to be made on the side of Spirit to ensure that he can start to get some type
the farm because I this might be the most denies I've seen in the first four
minutes it's what 18- 24 is denied just on the course pretty ridiculous so the
levels they're gonna be impacted sticking for that goal through the side of
spirit of the server to start here okay Laura's trying to do the courier pull
thing in the mid lane he doesn't have a marstein a bit easier from yeah he
doesn't have a Marstein that's what we've seen a team liquid do when they have
they drag the quick wave to ensure that you can get something but it ends up
getting killed. So they're trying every little small mechanic in terms of things to try to
fix these lanes. This is going to be hard. I mean, when your three cores are an alchemist,
a storm, and a lago, who's going to get you out of this tough star? It's going to be the
support. The support spirit did do amazing work last game when they were ahead. But they
had someone to play around yeah literally this one was a ring master right
who's kind of more on the defensive side and then even the clock you got a lot
of control but there's still feels hard to kind of dig yourself out of a rough
start if you know para vision continue to crush them absolutely they probably
still won't have to play around the storm I'd imagine with the two support
because you don't play around the auto too often alchemist and either has to be
He's sort of, yeah, as you said, the supports in Storm.
It's not going to be easy.
Absolutely not.
This is, you know, very, very impressive from Paravision,
just the first six minutes.
And when you do try to do these lane mechanics
with stacking creep waves, look at mid lane.
It's a triple range creep coming in.
I mean, this is just low on time, right?
Very good.
You know, they can't save him.
Minus one as well, too.
Decalus shows up to make it even worse.
You know, they're getting some good punch back
from what happened to them in game one here already.
You know, game two, 3K lead at six minutes in.
And super aggressive wards, I want to point out as well,
to all three of the wards that placed
are kind of lane wards that dominate these lanes as well.
So nice little play there from Rune.
Did not get to see that off top.
So he survives, but Alchemist is pushed away.
Everyone is just not laning.
He's going already early on the side of Spirit.
Alchemist and Spirit, let Storm Spirit say hello
in the fountain at the six minute mark.
Usually not a good sign.
We'll see how they do endure.
Not me making a rotation to mid to try to help at least like burn some mana.
They might even have to sacrifice their wisdom.
I was gonna say Comparison Setup to take both.
Yeah.
Storm doesn't want to rotate. Not me pinging it, but he's like, um...
Maybe we're not ready for it just now.
This is the last game I think at this point I think...
The kill situation was a bit more severe, but...
This game, when it comes to like the net worth and the XP,
this one might actually be more severe right these first seven minutes.
Pretty similar, yeah. Pretty brutal.
It's a para-vision.
I would say also these here, they're both pretty reliant on levels on the two supports as well too.
They are. It's a deal. Any damage.
I mean, that's what I say. It's when you look at Spirit's lineup, when these heroes are playing from behind this far behind this early on.
It's tough.
Who can rally together to get something done?
I mean, Laurel has to.
They might have to start, they might have to do weird stuff this game in terms of trying to assist in pressure, but they're lined up.
One thing they do do well is farm.
It's far.
They can't hit those creeps.
So paravision, obviously up to them to feel the pressure and look for these heroes with
this type of incredible star right now.
And they are stacking like crazy, have to point that out, two for nine class.
They aren't really blocking the camps on the side of Spirit either, so they're not preventing
it.
This is insane at Nessware, so you're gonna see there for the Beastmaster.
Those are really juicy stacks.
And they can't contest them.
You know, absolutely not.
Spirit can not go over to that part of the map.
Incredible start.
Don't wanna see why they wanted to play around this vibrant pretend you're tier one tower mid.
Weren't able to put so much tower pressure onto it.
Actually, it was a triple range kick that we were mentioning.
Well, not me.
But not me.
He's actually right.
Yeah, the cops will save him.
I'll chop!
Bring in the numbers.
I can not play for notice.
They'll get the roar off, but they will get him.
So, as you said, they have to sort of bring the storm in early, get lol active.
Only way.
In order to ensure that your Toro can get something, Loro's gonna have to sacrifice his game a bit here.
But, you know, eventually, they'll be like, here you go.
If they get to that point right, they will be able to gift these aggadims, which are very effective.
Pretty much all of them are super strong, the Loro and the storm in particular.
So they're lined up if they can slow things down, oh, and they do hit some pretty crazy timings as well, too.
The question is, they if?
It's Paravision, playing incredibly oppressive here.
The 9-7 is still pretty much, I think, all of those last hits there with that blast, away from the storm.
The thing I will say though, in the last game, the mid tower died at like the 6-minute mark.
So, that's the one thing that Paravision hasn't been able to do just yet in terms of pressure.
Yes, they've gotten an incredible lane start, but the towers are alive, but they do have Beastmaster, right?
So, top tower probably gonna die here, and then he can move toward mid and kill it right afterwards.
So if you want to play aggressive, of course, do not let spirits sit back and hit the ganks with these three cores.
And let's see how fast those timings are going to end up actually being on this Beastmaster.
I think the fastest Overlord we saw was around like that 9 minutes, which wasn't the same,
but he has slowed down a little bit from the gank that did come up onto him.
The 9cl... these stacks are... how many is it? Is that a 7? 6 or 7 stack?
It's getting pretty crazy. I mean, that's easily gonna be another 1k gold to 2k jump up on the network
leave when they clear those. Spirit have actually found level 6 on Ruse somehow.
So he does have the wheel. Global is ready for the Coloss. I guess it all, man.
Drop the Global straight away.
Getting a lot of damage down onto Rue here with the help of the Bores. That's gonna be Rue dead.
We'll manage to at least take Ucarla's down in return. The Rue's out onto Yatora.
No one is turned up. He's stepping up.
Bottle cleans up the Dominator creep too.
They'll get a trade. As soon as the Ringmaster dies, he's actually one of the highest damage that they have at this point,
so they have to just take that trade first with the Sonser, but a trade that I think they'll take at this point.
He's trying it.
He might get it.
Oh, he was so close actually on the ancient one.
So looking to make the move bottom.
Trying to catch the Titanic off guard here with Rue.
Can the extra set this up?
Colossus here as well.
He's gonna see not be coming in.
So I say Titanic's gonna get the input.
Not easy to execute.
Also after I was pointing out to you when we were walking over here,
there is a mechanic.
The Colossus.
Also, after I was pointing out to you when we were walking over here, there's a mechanic
that comes in with Largo and Kaz that can be pretty funny.
If you do time the frogs thumb on top of the raptor dance, he does get stuck in the animation
and you can't cancel it.
You literally just keep going, like, punk faking it over and over again, so if they can,
they can ever time it.
They can mess with him, trip him up, paravision, continue to hit all these timings, do Kaz to
call his thumb.
Nice little fellow.
I'm getting time to hit some creeps.
You're Taro.
He's starting to be able to sit back, catch back up, closer and closer toward that kez at the moment.
I mean, I want to try and go on stage, aren't I?
I mean, Cogs are some very nice Cogs play that.
Put one charge.
He'll let Lotus isn't a very fire.
He says his ult.
These two can't do much more about him on their own.
Cogs are a minigame, though.
They can just kill you.
and just kill you, catch you off guard, especially when you are a bit of a lower-man and a little hero.
Are gonna make the rotation to mid with the Beastmaster as well, so 2nd Tower claims,
getting easier access into that jungle point here, and it's double mage-fire built.
So Viper, as well as the Kez, the natural builds for them as we've seen.
And they'll do it to walk in and he can kill, and it's just a double stack, but it's something.
He's denying it away from them. Night class, there's Holy Locket, soon to be online.
And what's on the plan with Paravision's lineup when you have this sort of start, are you just sort of walking around as a unit taking towers, are you trying to smoke up and chase for kills, or is it purely kind of just map control and objectives?
I think first map control and then you go for the killing and the shutting down. You could probably even get some wards down to potentially slow down the Largos farm, but first take these objectives and then when Overlord timing comes out, that's when you can start pushing the issue forward here more.
here more the spirit is getting to sit back and hit a little bit here of these
twins and we are seeing the build of course and collapse instantly queues up
the lotus not me we get out of this one this time I'm gonna try with the cogs
but I won't be able to do so so another kill here for no one can't even hit his
own cog I mean and I see overlord it's finished up already here so they pick
up the boots in between as well it's still incredibly fast-paced time he's
able to find. See how much more they can force that tempo. They can either line up,
kills Rosh super early. They kill most of these buildings very early too with that
Overlord. I'm seeing Spirit trying to get these small little exchanges. Rue trying to
position himself to steal the wisdom. It's not gonna happen. But they're not
hemorrhaging kills is the important thing on Spirit, right? Caravagin died 20 times last time, so they're not
It's changing by any means. They are trying to sit back and get that recovery point.
Trying to take over some of the jungle team spirit.
I think now you start being more impressive. Overlord is done.
Now you can come to your twos, bring the kez as well, start getting him involved.
Since he's your lockdown as well too.
It's horrible to try to delay with the assets, right?
Rui is dragging the wave, so it takes the creep wave, they're trying to play as much
as possible, Night Class is going to try to stalk him, but doesn't have a stun.
You can clearly see the game plan from here, wait for a timing, keep the game alive, as
long as they can to allow them a chance to farm their way back into it.
Because once they have Ags, one of the first gifted Ags to the Largo, and that might be
it, right?
They have the Lotus on the Largo and the Ags gifted to them, and that's probably going
gonna be spirit looking for the fights again themselves yeah then they can have
a chance to fight him back which though is gonna take some time because he I
think he's just getting his radiance out looking to stop these tier two
bushes trying to get the wraparound here they do the deep warding
Let this popped, continuing to try to delay the push.
Oh, not me!
Whoops!
I gotta find him first!
He'll ditch him immediately.
Spirit doesn't want to fight.
He'll tip him as well.
Here we go, now I got him.
He's off to that last game.
He's ready to start firing some tips back away, Spirit.
And tier two to fall.
Rosh is on the bottom side, so they do want to go for it.
It might take them a moment, but perhaps one, two, three.
Cycling forward.
Satanic looking for, to join the Frey as well,
to put this pressure onto Laurel.
Next tier two, right, keep ticking the boxes.
Yeah.
From objective to objective, to objective, strength them up.
Because with this decelerator,
the speed that it takes them is just gonna ramp up even more.
Mm-hmm, and the roast, right, is the next threat.
As soon as they can take these next two,
they're trying to delay.
Desperate timing, the AC timing on nodes
is gonna be pretty huge as well.
really building towards trying to do everything they can with this lead to
assure the spirit doesn't get the time to play the game that they'd hoped for.
I even want to see Nolan by the shard pretty soon too. I know his career just died with
Dragoli, but hitting the shard in this huge building to fill the shard.
He's gonna get found again, he might-
Ooooooh, Vibra straight!
Sorry, the hook shot away from the Vibra strike at least will give him a little strength.
He lifts!
He's gotta live!
The box, it's enough.
Clash attack, Otis.
There's who's gone, Nug. Another one taken here. 16 minutes in!
Taking the boxes. Do they go straight for the roaster? Do they go for the tier two bottom?
Or do they try to get a kill since they have this vision on the top side?
They may be trying to just get some control of this ancient area.
No.
They'll spook you there. Nearly walked into a roar.
He's ready, Lott.
Group, we'll get caught this time around, Titanic.
We'll be able to finish him off.
And okay, this is nice though. Do the Roche with just two heroes, right?
Make sure you refresh with the rest of the map.
There's summons.
I'm sorry, not me. It's probably gonna go for a field play.
Hookshot is in. Two seconds.
Oh, can he time it?
Get the bore.
That's for them though, they know someone's coming in from this angle.
Get the bore on him.
Hookshot comes in!
It's not dead.
It's pretty early though.
So they'll be able to clean him up, even drop the bro there to make sure they do not get interrupted and no one will get the Aegis.
Continue to play super aggressive.
And they're not able to find Yatoro though sometimes. He is able to just walk away again here. He is almost the same net worth as the Khorus on the side of Paravision.
We'll see how that... I mean, we'll see if the concept of spirit works when they get
this timing, right?
When they get the axe, for the Alchemist, they throw it on the Largo, and see if Laurel
has enough to play around too, because he is still really struggling.
He needs a Lotus himself to deal with that silence.
And they're going to put the Global to try and give St. Tannick the chance to go offensive
on towards him.
Is it enough damage?
It's so close!
The boss comes out!
The turnover of the war is through instead!
There's Rue, and Lyle will survive the wheels down, the control with the Whippers well!
They've caught him, they will lose Rue, but they get the big kill, taking out Static.
That's a dangerous solo play to go for when you're playing with this type of advantage like this.
If you do die, you give up quite a lot here, and the play coming in with the Lotus dispels the thought onto Lyle, he'll survive.
Tier 2 to fall, and no one's queuing up the shard.
Honestly, you probably want to start going for that high ground.
You want to try and end this game?
Yeah, absolutely.
Because you know if you don't end the game in the next seven minutes
Knowing the way the games have gone
You're probably gonna be playing this game for another 14 is true that and you're gonna be playing into these agonies that are
Gonna get gifted out. We can make the game incredibly complicated
Because it is a largo with the storm spirit as well to one of the best combos if he does try to get to these points
Is the shard coming up for the vibe or not yet?
He bought the he finished up hurricane pipe to be safe
It's still 3 minutes with the Aegis, and they're definitely going to want to look to continue
to push it.
They've got two more men there in 30 seconds, can't look till we step back to that spirit.
They're smoking out themselves here.
Notice is a bit vulnerable.
He's quite vulnerable if he's alone.
I think of the hookshot and I'll follow him up.
They've got a decent shot, especially trying to go for these kills whilst the Global Science is on call out.
Yeah, Paravision cannot split up too far here. The Viper and the Beastmaster have to stay together.
He's going to go for Nomi.
He's back up though.
He's a college though. They'll go on step from targets here.
And that will not work out. Yeah, they'll have to bail out of this.
Nomi's going to get left behind.
Lol, can't try and get the trade there.
They try to catch him because they maybe are thinking they might split up for a second there,
but nope, Paravision.
Continue to play this one, cleanly hugging together.
We'll be able to get the Storm Mentor as well too, with notice that no one...
I think they would have immensely preferred to get it onto 9 class, of course since it's
one of the more broken ones for the coddle, but unfortunately it always goes to the silencer
as we've said, 100% of the time that I've seen it.
Yeah, every game you can.
Actually, every time I swear.
Something about that.
I don't know why.
Alright, commencing the push again, right?
That shard through the viper, I believe, is coming out.
There's no clip for 30 seconds, so they could potentially get the racks here.
This could be quite a push.
I mean, if you're a spirit, how heavily do you react to this?
You bring in all five heroes back.
I imagine... Hmm... That's a good question, actually.
Do they stack the racks?
You're gonna have to stack the racks.
Do you stack the racks?
Is that gonna be actual thing?
Well, 21 minutes in.
It does hardly.
I don't know. Let's see.
I don't know if they have to...
I don't know if they can defend it.
I don't think they can. I think they just have to let this set of racks go down.
The thing is Paraphys, they can probably go for another set.
Absolutely. They want to end this game over.
They do not want to continue this. They don't want it to drag out.
Sorry, I'm still a riot.
The team teams try this, and they failed with it.
But so far, Paraphys, you're looking like they might have a solid shot of closing the game up.
They have creep waves coming in bottom as well too.
This Rax is also potentially gonna die.
Spam is starting to hurt a little bit here, no one is.
It has Aegis.
And the Tauri is gonna see you be back now.
They have an Aghanim.
You can't lose two sets, okay?
We'll be able to give an Aghanim some rewards for the Lago.
Perhaps has it.
Let's do what they can do.
Let's see.
These Rax are falling.
It's gonna be two sets and they can't stop this.
As Paravision is the same.
massively playing to this time he's playing to this advantage something that I
feel like so many times we've seen teams get a decent lead 20 minutes in and
they just haven't been able to do this break high ground in the fashion of
paravision have here this time round we see times like teams start to split up a
little bit they lose their ages they don't actually do anything this is how
you use that is how you do it with a viper you put him on the high ground he
just hits the buildings with the shard that's a two racks advantage at 20
minutes of spirit they are getting their timings of items but with the two
Who rex is the medic?
So I can deal with two lanes of upgraded creeps.
Yeah.
This early on with...
I mean, the clock ain't gonna be doing anything against these creeps.
Neva's probably the ringmaster, right?
And even your cores...
The cores are...
It's only Yatoro who really deals with these creeps effectively at this point.
Paravision.
Can't continue to display in this area.
Very tough spot here, for spirit.
Paravision.
Coming.
back swing it after that rough game one very much yes bird ages is reclaimed
bkb is almost finished you for your Torah they've got the axe timing with the
shard on the logo with the Lotus to protect Laurel they're gonna walk into
an arm first no one's gonna get the vibe strike down the global size it's gonna
be there the roar off towards Laurel that's Laurel gone the game fan from
paravision looks too strong it looks perfect hit that's spirit not me will
be able to hook shot out of this. Yatoro, he's found as well. He's going to try and run away from
satanic, but satanic's ready to chase him down with the veil.
Yatoro, try for the TPL, but the damage comes through there. Now back on with the push,
there we go for that final set of racks. The buyback will come in from LL.
He's going to zip him pretty aggressively. He has to load us to keep himself safe.
Do they have any damage to bring anyone down though?
They don't.
They'll be able to walk this off.
They're too tanky.
And Lyle, he's too below on the mana now.
There's too much to say on their side too with this Coddle.
They just can't really do any damage and this is before he even has Ultim again.
To the high ground again. No one.
He's losing a lot of mana.
Does have to respect the Cods.
Saitanix here.
He's gonna go straight towards Glash Glash.
They're pretty beefy of course at this point Lyle.
As the Vortex on to Saitanix,
But the bash comes out and returns, LoL's got to get away from him!
Static's cleaning up.
It's collapsed, and LoL, the draft fight back for the barry comes out,
Static ready with the old heals out, turns to collapse!
They're probably about to tap out of this one, folks.
At the least they're gonna make a creep, and indeed, they'll tap out!
My goodness, power vision!
Both teams...
Pretty much giving the same treatment the Spirit gave them in Game 1.
Yeah, both teams are speedrunning this series.
Yeah, look at that. You're used to kind of your 60-minute plus games here at Dream League this season, but here in this series, these two teams say otherwise.
Drafts and just gameplay, right? Super great, aggressive plays from PowerVision. All three lanes, completely dominating, snowballing after them, masterfully.
Not letting Spirit get literally anything, right? The Wisdoms were taken super early, too.
They got to sit back in at the farming times, but the pressure from PowerVision was just way too much, and the timing's just... they didn't do anything. There's no damage.
Yeah, and they did it quicker than sprinted in game one.
How much faster?
Oh, he sprinted it a bit faster in terms of the amount of kills that was going on in game one.
It was 27 minute victory in game one.
This one being a 25 minute.
So they did it 10 minutes faster in this game in a much more objective, focused way.
Just with the fact that they got like mega creep for it.
Basically, they got mega creep for a 24 minutes in like that.
That just hasn't been happening for a deal.
Triple lane win with a good pushing lineup with the sustained hero behind of the Cotto.
Pretty much perfect, can't ask for better.
Absolutely, they played it brilliantly this time around Paravision.
They get the draft that they'd hoped for and they play it absolutely perfectly to a tee there.
Paravision, they take game two, it's one to one now between Paravision and Spirit.
Going the distance here, well, it's very short games, I don't even know why I said going the distance because it's not.
It's so short because of these games, their miniscule compares everything else.
Well, they're just both teams are speedrunning it because they win their lanes, then they play very clean and they identify the first moment where they can ball up and say,
screw you, you're not getting to the late game, all these other games that happened in Stormwind, the teams suck, we're good, we know when we go, and they end it.
They're recognizing their timings, right? That's all there is to it. They're realizing we're a bit stronger right now than our opponents.
And when they have the timings, they're deciding to push them. They're not letting this game become like it dragged out.
We had no stuns vs. Storm Spirit kind of game, or we get countered by Lotus Orbs.
They're like, Viper's strong right now, Beastman's strong right now, let's go!
This is how Paravision played during the last TI.
A lot of the games that they've been winning, the score in the game was very low,
because they also know how to choke out of the map, and you don't get too much out of it.
And this is about that this team can also manage to make some good comeback as well,
After seeing what happened in game number one, and it wasn't really pretty for them, but managed to fix all the issues, all three lanes kind of won.
The top lane specifically, they weren't able to do much, it just gets spammed out, it started with the first blood as well.
So it feels very difficult for them to actually play that lane.
I had my doubts in the draft, because I still somewhat favored Spirit, like going into it.
Maybe the only lane that slightly overperformed for Parry in my mind is maybe the Caudal Beast.
I think they can win, I think they want to be slightly harder, but the rest is...
pretty normal so with how they played they must have fit more to the draft at least than what I thought
I mean I think what they did was they didn't really play on Chakra right they played around the healing from Caudal
Yeah like ball
And I genuinely feel like 9 class like he's one of the most polarizing players in that regard
but I think when he's comfortable in this team regardless of if his hero is like the best
in the game he they just they look like a different team yeah like he was in the jungle he's poking for space
he's abusing like Caudal's high movement speed there's like these things that we don't maybe talk
talk about so much on the panel, but Kall is really fast, Lyon is very slow.
He's able to move into the jungle, scout and get information, cannot do a little bit of
stuff that he does with Spark, and he's utilizing other aspects of the hero that you wouldn't
normally think about.
And I think that really is a big part of why it comes together so nicely.
It makes me wonder, because at the start of the draft, the first phase balance that we
saw were very unusual compared to what we normally see, and we talked about how this
This is good for gathering information, you know.
Both of these teams are guaranteed top three,
so one of them will be in the best of five tomorrow,
and there's a chance, maybe a very high chance,
that they will both be again in the best of five.
How much do you think the teams think about
what they will learn today so they can use it tomorrow,
just in preparation,
because they're gonna be there anyway type of mentality?
I think you ultimately, you always wanna win a series,
but let's say like, for example, this game,
They had this idea that our position 4 hero pulls are completely different.
They banned out all our 4s, but they made our 4-play lion, and we had no chance.
Now let's make their 4-play, or make their 5-play heroes that they're not comfortable with,
and see how that goes.
I think you're more willing to test out ideas like that in the upper bracket, but ultimately
it has to have logic.
There's some degree of reasoning behind it that has to make sense.
Well, and in this case also, Ringmaster was at some point called Roo Master, because he's
He's very good in the hero and Clockwork is the hero or the support of the patch so it
shouldn't be, it is not bad options to get.
No, but Talon's her counter pick ruined him completely.
This hero doesn't get to play.
It's not like Oracle that can maybe use his Q on himself to dispel potential global
Talons coming out.
He didn't have any farm so he doesn't have ways of dispelling things of his own.
No Guardian Greaves, Lotus Orb.
He rushed it from the off lane and collapsed after getting Kaia, but it was still not that good of a timing.
And also Agatham's set your upgrades in this game.
Yeah, the one on Largo is good. The one on Storm Spirit is really not that impactful early on.
Like, you have the pullback into nothing.
The Frogs on that map.
Yeah, it's a bit difficult.
The one thing to me that stood out the most, I think, is how well Parry played,
but also as a team, like, when they decided to go together.
There's not many other teams that at minute 20 or 20, 30 whenever it was where they're gonna go 5 men to the high ground.
They buy the Viper chart before because they understand, okay, you know, with this and the Dragon hitting,
like what does Spirit do?
Because, Aiden, you mentioned, there are no stuns against Storm. True.
But if you, what they build, right, the situation is, they don't need any stuns.
Like, you're creating this high ground push where Spirit, they have to come to you.
And well, if you don't, then this happens. Your entire base is gone, and the game is entirely cooked.
So I think it's also amazing to see, like for everyone watching and the teams in this tournament, that if you have an idea and you understand how to make it happen, all these games can end in half the duration.
No, for sure. For sure. I think it's all about, like, again...
It is a skill issue.
Of course, it always is a skill issue. Most of the time, like, if you play any game, it's a skill issue.
But even more so when you want to play early aggressive drafts. And I think, like, if you look at this game, Spirits, Heroes, I think beat Parry's Heroes.
if all of everybody has all their timings, but the game doesn't start at minute 60, right?
There's a lot leading up to that, and I think that's probably really just abuse them.
Hit the timing before they do.
It sounds so simple, and we did see Paravision hard adjust from game 1 to game 2,
assuming Team Spirit is able to do the same thing, LaCrosse.
We'll have to see. I think...
Because in this one, they had a lot of damage stacking, they hit all their timings.
First game, Spirit also popped off, a lot of things aligned for them,
especially like in the first couple of minutes how they played out the games
that these rotations to the mid lane that happened which did allow Laurel to have
extremely good game and this third game I want to see again something that they
did in the first game try to maybe force nine class into this uncomfortable
position because this is a day and night difference what he was able to achieve
I wonder what they think like would you prefer to have first pick obviously then
the enemy team has four bands and you get your guy or do you want to be the
team on second pick where they only get three bands but then maybe put them in a
situation where if they want to block another one of his heroes then they
have to take it themselves maybe there's no overlap do you have an idea on that
one? I actually I think I actually forgot to bring this up in tech segment but
party has almost exclusively played second pick. I think their last like ten
games are straight up second pick and I think the reason for it is that they
they want to give you something and counter pick it very simply but like it's
That's how they play Dota.
So yeah, I mean, I think if you're... I mean, I don't know.
I don't know what it's really like full hero pool looks like.
If I could see their heroes in front of me, it would be easier to be like,
Yeah, this, but they have more things that they haven't shown.
Like you never know how much teams have scrimmed and like what the win rates are for them.
Maybe they just feel like first pick is easier.
And I think generally, Spirit is more of a, we will build a solid draft,
counter pick everything you've done with Diatoro, and then play type team.
Whereas, and I think that generally is easier from first pick games.
But maybe you take second pick away to screw over party.
Yeah, and in game one, Parry was first pick.
And then maybe indeed Spirit just prioritized having second pick so that indeed Parry couldn't get it.
I think so, but also when you look at like game one and game two now,
you're definitely heavily calibrating to strong lanes,
but also being able to fight into the enemy team.
Like when games end at 20 minutes, you're not going to be like,
Oh, we need more late game or like delay. You need to be able to have good lanes and like fight into the early enemy moves that the enemy team has
So that's that will be one of like my points for both teams going into the third game
It sounds so simple it does it does we've seen some win. Yeah, just win just don't lose
A lot of teams did go for like I think a lot of teams prepped to play the longer series as well
And a lot of teams forgot that you can actually play faster Dota and these teams are showing this
So maybe bang out the heroes that can actually fight that can skirmish early on.
Yep, very curious to see how this one develops. Game number three on the other side of the break.
Hey guys, we're getting going before I turn into Ducks.
Thank you very much.
Here's my dad.
Here is my dad.
Oh!
Oh, shit!
Oh!
Oh, shit!
Oh!
Okay.
Don't go up the high ground.
No!
Don't go behind him!
No!
Oh my gosh! That guy's so good! Oh, this is just a mirror! A long mirror!
Fact! Oh my gosh!
We won't take the seat, everybody. Today we'll be less shriveling on the beat.
You need less to say on the falling
And you don't have a clue
Some of the words might be me
And my thought ain't made me lie
Blue, blue skies when I see you
I'm not a bad guy!
I'm a mean guy!
I'm a dangerous guy!
Not a bad guy!
I'm a prince!
Don't let me go
Hold me till I'm lonely
Hold me until I'm lonely
Don't let me go
You and I got something together, it's so hard to feed a feeding like this, it's never
I guess it's on another level going round my head when I'm with you
Gonna set me off and watch it shine
Come on and chase that dream and feel it
Upper Bracket Finals!
Two of the top three teams here at Greenleague Season 29 are playing against each other
and of course it goes to Game Number 3
It's just a very different style of game than what we've seen over the last couple of days because
The average game we've seen over the last three days been very long. We've had some
Incredibly long games, but these two teams
They're not about that life. They get the advantage. They close 25 minutes. That's it
Yeah, cuz these two teams, they're good. They know how to play
Unlike the others. Yeah, I've got it once we don't talk about them, but these two they're good
Yeah
Back to me. Yeah, back to me. Yeah, we've seen some other teams also, you know, stalling it out
We talked about the other power to hear your opinion as well in senior about
Potential buyback situation you think we should cap buybacks
Maybe have like one or two max per game to speed things up. We have that on home. We had like a two
Oh, maybe now then yeah, I'm like
Maybe don't do that
I think if we are going off the premise of these are good teams and they don't need all those buybacks
And they don't have the games go to 90 minutes
Then apparently we don't think it's wrong with the game. They just
Yeah, it's just a player's fault
We weren't enjoying the 90 minute game because
It was maybe not if every single game is 90 minute game. They're like 1920 1920. That sounds cool
I bring 1990 90s if you have to choose only long games or only short games only you choose
I would choose this foot exactly I would choose this foot that's a leg that's his leg
that's his leg but I like it that's a shin no it looks like his like yeah yeah yeah
this is the shin yeah yeah yeah yeah yeah okay yeah we got that fix so that's good yeah so
So speaking of Needs, Pahri's best hero I think this tournament so far has been Kez
when it comes to Zaytaniq.
He seems to be playing it every single game as far as I've seen.
And they prioritized it highly.
We went back by the way for Team Spirit, they banned out the Coddle Weave, so we went back
to Pahri, vision having first pick.
So this is their least comfortable position in the draft.
I think this means, okay, also sometimes it's very insane to Zay, but sometimes teams have
like a very clear draft preference and a series will literally come down to which
team gets the coin flip in terms of getting the better draft for game 3 and
I think I assume this means spirit woman points out because I don't see a world
in which party oh you can see that it said early they chose the second pick
distance okay okay cool if they respect the doom I even though they have a
slaughter I still felt you can still slaughter them slaughter from the
mid lane dark mago had an insanely good slaughter game maybe you might need to
see slightly more because of the matchup, but I know you don't like too much to see
Lich, but I'm a big fan, especially against Slaughter, damage reduction, he's all about
that physical, even early one point in it, it's also one of the better laning partners
with Kiz.
I will say, I like Lich in situations like this, when he has purpose, which I think you
do against Slaughter, it's obviously like a very strong hero, it makes your laning phase
quite good, and in that way I think it's like, it makes a lot of sense already.
It's also not a hero that you really want to waste a ban on if you're spirit.
I think you're kind of considering more, how to say, more crucial heroes to draft.
I don't think it falls into that category for them.
It's also interesting, like what they did in game two where we talked about they banned all the subs.
Like, they first picked Kes and these are not like, they're not protecting bans for your hero.
This is more like, we're playing against Spirit, we're gonna take out your supports again,
and like, Satanic will play into any matchup.
You know, whether it's AX, Sardar, Doom, that's just life.
You know they're all gonna be they're all gonna do this stuff, which is whatever and I think it also speaks like for them
And like for his own confidence where he's like I can play bird
You know ban around it pick around it will make it happen
And I think that's what they realized in the last game, but they don't need perfect games for their heroes
They don't they don't need call to have all these comps. They just need call. Yeah, they need heroes where they're comfortable where they can outskill their opponents
I mean the calls even talks about it like we are some of the best mechanically skilled players in the world
And in order to be those things they need to be on their heroes, otherwise they won't be able to do that.
Well, they can get caught all, but they can get Nix's Ascension for now.
Yeah, they can.
Highly likely to get banned, I think.
Yeah.
But then they can get Huskar.
It got banned in that first game when they picked Snapfire overall, so it got banned on 12, because it's just a hero that ruins Snapfire.
We saw like two different approaches to mid-Snapfire from the support role.
support role, one in silencer so you never get the kisses off, the second one is Nix's
assassin who just walks in and stops it.
I mean, I think for sure, for spare, right now the conversation is surrounding Nix.
I wonder what the other hero is that you would potentially want to let through, or if the
debate is that like, Yatora will get such a free game, if the play is a Nix, then we
should do it anyway.
But I think if that is the conversation, like it's Nix, we can counter it, you know,
I think that is probably not a good decision to make but to let it go through. I don't think you should let's fix it there
I also like what they did on side of par vision in the second game because they picked a lot of these
heroes who have ways of dealing with Yatra a lot of the times team spirit there is
Yatra is gonna be pop net he's gonna be yeah 10k ahead of pretty much everybody else and then you had Beastmaster
You had global silence and you had Viper Strike
So a lot of these abilities that you really hate to play into and you can't really 1v5
Even if you get hit by one of those alties
It's like the anti-exodia hero. Yes, it's pretty nice to have those against the king himself. You do need vkb piercing stuns
Trans also out I think it's phenomenal every single game I think
so
They kind of I think eliminate a lot of like third heroes for your throw when they do this
Spirit Goat Lich, I think to some degree this is preventative as well. They think if they don't take it now
They're probably not gonna get it. So they pick it here
Again, I I feel like the thing with Spirit is they have two plus four players
Like I'm not saying Lich is a bad hero, but I just don't love Lich for them
I feel like I like it more if Rue is playing something that is more similar to what he used to play and because of all these bands
He has but he doesn't have those options would mix out like he's out
No, it's true. I mean obviously he can't play but I agree with you because sometimes it's also you can feel it as a player when you keep getting your heroes and like they feel amazing.
And then suddenly when it really matters like a team figures out like okay if we put these bands you know maybe some guy is like slightly uncomfortable even if it's one small mistake.
So I do think it matters a lot but at least for the game it is a very good lich pick like with the slaughter against the castle. You should still feel good about it.
And they wanted to find something that is very good against this Slardar, and it's gonna be Wyvern.
This is something that they utilized really well at the start of the tournament.
It is a hero that also sways a lot of matchups, especially in the laning stage because of the heal that you have.
A lot of the times you don't have that damage.
Like we're talking about level 1 heal, which is 160 plus percentage of your max HP, which brings it up to like 200-ish.
And you don't have that extra damage to kill it early on so you're kind of winning the lane just by having this hero in the lane
And it feels really nice to just split up the thing
So I want to see how they're gonna be approaching this one because right now you have chain frost
Which could be the setup once somebody gets healed
But I would also love to see some extra bit of the damage you might be getting your grim stroke in this
Grim stroke at this one. I think there's a possibility. Yeah, it's it's overall
It's a good hero with slaughter you you kind of double chain frost not like you're really playing for but soulbite
Very good against these heroes. He also you want magical damage into winter wyvern
This is another hero that they have played a few times not me looked pretty good on this one. Yeah, not me
But then who no one
No, it has to be someone. It's not me
So is it a calls? Yeah, it's a call sec. He was really good. He's back right and unranked the slabs
Keep it up everyone. Very well done. Very well done. We got pango coming out
Why why did they not go for the next assassin? They feel like it that would be too predictable
Yeah, I'm not sure exactly what it is. There must be some something here where either like they've scrimmed each other and
Spirit know how's like a guaranteed answer to it or for whatever reason
My class has a read that like this isn't the time to do it. He sees some flaw with it
Isn't it good? Now it could be a good time to pick it up against you have a lot of
Uncontrollable damage there's always gonna be damage on the ground from doom from that rider
It could feel really nice and they might need a guy that also
runs in.
Yeah, well I think this was one of the choices that they have to make, because you know Slaughter
is mid, you could go like QWOP or Viper, you will trade the fact that 9-Clash is going
to get two more bans shot into his face, but it is a very good Viper game.
I'm sure he can play anything, but preferably I think Spirit would like to play Doom of
flaying and slot down a bit but now I think it opens up possibilities where
maybe you should swap it somewhere else like I agree and I said most of the
time some teams do like these kinds of stuff I I feel like it usually hurts them
more than helps them but in this particular case I feel like if they put
Slaughter at the Viper mid and he gets absolutely annihilated there's a Viper, a
switch and like a bat or sorry a lich a bat and a Slaughter it's just I don't
nothing's gonna happen you're gonna doom on one side and you're gonna pick your
for another hard carry?
Yes.
And then you just essentially have a draft that can't do anything at all?
I have the answer.
They've saved Peruvians last support for their last game.
No second to last game, but it's going to be a new one.
One that we have never seen before.
This is the time to bring it out.
We just don't know yet.
It's going to be glorious.
Thank you for sharing your insights with us here.
It will happen.
I'm very welcome.
I'm just thinking maybe some like PL that could come out for Yattaro, you know, and this one there's a
Could be very annoying for Wyvern could be very annoying for Viper
I the all the heroes that come to mind for me because PL is fine, but it's not it's not hitting the spot for me
I'm looking at like something more active
I'm looking at like a range hero like either you can you can go slaughter safely and pick a new range
Maybe it's like some, you know, Sneaborn, Mr. Sniper.
But there's also other ones where maybe there's what you can suck it up with the Sardar myth.
I don't love that idea at all.
But then maybe you go like Drowranger last bit.
I think like a turret hero that's good, you know, Batrider's gonna drag a guy in, you want to kill people in like Doom.
And they don't have the best reach.
Well, like, I mean, Parry have reach, but if they overreach, I think they all die on their heroes.
But let's see what they can cook.
cook I mean I think for like the minute you like assume everything's fine yeah
xd yeah but there's not any face my dog Marcy I hate to tell you guys told so
but you were right that's why you're here tell us that's why they pay you the
big books and when they double save double saving support that can look very
good whoever gets initiated on especially against doom they I kind of like
this because wyvern doesn't really save you from doom but you can push somebody out you can pick
them up and throw them away so it could be really good pick up here. I mean it's also now I feel
like suddenly you have to think about it could be potentially marsy viper off lane and this is a
toxic lane like these two I remember when marsy was first released this was like a v lane you picked
it in pops and the back that marsy did have like max range w from level one so she was a different
for Nero for sure but like it was really toxic to play.
Napper!
Okay, so they will do...
I wonder if they just put Penguin now and put Viber off it.
Yeah.
It, this makes sense in my opinion for both sides.
Like it's good that Spirit went for this to like swap it up and then it's at the same
time it's just smart of Parry to then also make the swap up.
I'm not talking about draft the Terrier as a whole but it's like whatever this last
was it kind of got I feel like party kind of got got the spirit of it yeah again
they have these abilities that go through debuff immunity super annoying spells
so somebody who's close they could just kill them relatively easy with this
wyvern and also notice the viper plus Marcy it's a super strong way so while
sniper is up against the melee hero like pangol's innate like there's 50% chance
you don't actually head head shot it I know that when this when sniper was
Gigamatter like one or one and a half years ago.
Orton favours the alt.
He was like one of the minions that can actually do fine in this matchup.
I actually like both drafts a lot.
I don't know if I prefer one that much over the other.
I think there's a lot of gameplay that will go into it.
I can see the mid game for sure, for Spirit where they get a good jump,
you take one guy out, you do some pango before spells
and suddenly Pahri have like a really weird teamfight
and because you're offlaner is a viper, but they have really good lanes.
I think this one is going to be longer and way more gameplay driven than the other games.
It's not going to be as one sided as we've seen in the game 1.
Is it going to compare to Frank's bike?
I was saying that very hard.
That is the S-17 Zero Viper.
That's a game point.
We don't talk about the last 10 minutes.
I feel like I'm going to be glued on the Marcy.
I think his movements in the early game are going to be like almost everything.
There's one side of that, and the other side of Marcy, one guy likes to farm, and one guy likes to rotate, so...
How does Marcy deal in terms of the things, other than like the movement speed things,
we're talking about earlier?
I mean, I think in this game he has possibilities of running mid, I'm killing Sniper, you have possibilities of killing Doom.
There's a lot of like, play possibilities, and you have like, a lot of areas where you can connect,
and I think you have pretty easy kills, if you climb it correctly, it can land at the right time.
Which is my class district.
Sounds like it's a hero that should fit his wheelhouse, should be comfortable for them, which is important as well.
And a more even game than the two we've had so far, I think we're all down for that.
Well, let's see who comes out on top, let's see which one of these 13s will be the first to point their ticket into the grand finals.
We're heading over to Audi Pixel and folk.
Let's see what we get going on here for with that two one-sided advance.
We've got a 27 minute victory and a 25 minute victory is pretty unheard of.
It's not going to hurt if you play off the dream this year, 29.
We've been having some long ones.
Well, let's see what goes down then.
It didn't happen at this time.
You know in the back. I mean it's a different affair. I say it's all flamed by but this time around is quite necessary in the mid
You're scaring without a shadow of a doubt. We're gonna get 30 minutes more than 30 minutes of doubt at this time
I will say 40 plus. I will immediately say 40 plus. I'll say 35 plus
I think there's much more
Voltaudian's gonna be much more up to this gameplay
I think nine class absolutely has potential to be able to do some type of snowball plays get some early aggression
But there is a sniper on one side. They have great ways to hold towers with the lich as well too
So overall for spirit, I think they can absolutely delay and very fast their heroes to scale well for paravision very strong lane set ups again
Looks like they are trying to start with an advantage
Stop playing
If they can get the chance to surprise you Toro, but what the case?
They didn't find a chance to anything but three of them so to college
We'll head down to bottom lane make sure he's able to help say panic out. I'm happy. We actually get Marcy
I'll be honest with you. We've not seen any of it. No from oh, no, I think there's one game, right?
I don't think the stat was 0-1.
Okay.
So somebody else played it here?
I don't know if the hero is in the absolute best position, or in the, you know, as you
see some of these other supports are just super insanely busted right now, but I do
want to see people trying other things too.
It sucks if it doesn't work, of course, but there's always some fun potential with this
hero.
Bodyguard, I think, is still kind of unused, because I don't think many people know what
he does in general, and I think Special Delivery has some fun stuff too, and these couriers,
you can always make some fun things happen with faster couriers, or even so.
We'll see how these lanes do go down, but yeah, I think collapse in general
He's gonna have a good lane
He is this bat rider versus the cast share the wyvern it can be annoying in the mid game
But does feel like it's gonna be a much better game for him
Yeah, one game that we did have Marcy was there's some scofield Mars. Oh, wow look at that
Did lose the game though quite horrific. That was an RV 18 plates. I'm 31 to 8
It's a pretty volatile hero
However, it does have some pretty incredible potential of saving as well, which I know we do like to see right you can either rebound in
rebound out
Very nice, but mainly really gets hold on class
He's
Yeah, he's going down. This is gonna be first blood for Yatora ideally for spirit. Yep
They get that for Yatora last touch on that Yatora didn't even go inferno, but he actually went for the devourer
So there's actually chance that he could have maybe tried for something like a TP event
But it was after the pull, but probably not anyway, so.
Ice Armor now, Clem 3-Yotaro.
We'll be able to trade a bit better versus that Viper.
But Viper overall noticed setup for success,
that's why they did switch up this lane matchup,
and because, you know, they wanted to have this...
to shut something down rather than a Viper, just versus Viper.
Sherpangles might suffer a little bit, but does Pangle even suffer?
That should be right.
Since the not-sufferable situation is true.
Bawderm pretty well.
Ice Armor is pretty annoying to hit into early.
can't fully chase forward through the ledge
yeah it's difficult to get those poison stacks up on them
remember when this ability was the most broken ability in the game for so long
it used to be like a armor level 1
now it's thankfully only a 4 armor in particular but
and how much does it sort of matter
for Spirit that obviously you should say you know they pick the sniper to try and force the
or at least get the match against the Viper obviously Paragraph isn't reacted by making the switch up
Mm-hmm. Does that make the sniper pick that much weaker or is it still okay the draft from spirit around the sniper?
Even though he now no longer has that kind of immediate reason for the hero in the matchup minutes
That's a good question
Maybe a little bit weaker in particular but can see reasons why it can also fit because they do have the doom carry
So it's not like you're only reliant on the sniper you have a slaughter as well too
So your physical scaling is high in terms of later stages
So maybe slightly, but I can absolutely see how Sniper can do great in this match-up because he has the corrosive haze to back him up.
Bottom line.
Sigtanik.
Just to see if you can maybe bring Collaps down.
The Echo Slash.
You should have him.
And indeed Collaps.
You didn't have a crush off, but he'll fall.
Not me, might be in trouble as well.
Couple of stacks up one Stagtanic, so he doesn't want to commit on to this, to call this.
As you get taken down, not me actually.
He's trying, he's got Stagtanic as well, but doesn't want to start tanking the tower heads.
If he had, honestly, mana for one more Sticky, I think he dives through that.
Isn't going to be able to get that though, but he's going to have a very good entry into this game,
and he's not doing that thing. Like, as Sandy was mentioned, what's going to be,
what's going to happen is it's going to be the Bat that sticks back to the farm,
or is it the Marcy that's going to be playing aggressive?
The Bat's going through the aggressibility, but you go through play break.
So if it's the fire build, you go Firefly, if it's your playing more aggressive for the laning phase, you do put that point in that playbreak at level 2.
Now who'll hold the point though, in case of a Firefly usage? This is a big creepway.
I think they're trying to pressure the Kazmuth there.
This could get painful.
Low mana on not me, doesn't have it.
Yeah, they have to bring TP in here, 9 class is going to come across.
Now Collapse, they've got made it.
Yeah, they might be able to turn out with the backup of the Marci and onto Collapse.
They're gonna have him. So, as tempting as it was to put the pressure on around that Creeway pushing under the tower,
Paraphasian were always going to be ready with the TP.
Yeah, not me overall not having enough mana too. He did have the 6 or 7s when our 6 or 8 stacks it was,
but ran out again to get that extra sticky onto the cast. That hurts collapse. Back to back, that's trying to go for an aggressive move.
There's strong, very strong lanes again, but even though that sniper is in that pango
matchup, it's actually the pango who is crushing it right now, 2600 net worth on no one somehow
and Marl only has 1900.
That's actually a monstrous difference.
So the lane pulling the shenanigans that no one was actually the one doing is coming
out incredibly beneficial for him.
And they do have ways to dive onto this Nipah too with the Marci early.
Yeah, with the pango.
And with the two cores right here.
Yeah.
When Kess turns up to a fight, Nipah's going to be pretty scared.
Pretty brutal start for them.
Duel miss farming very well though in that matchup versus the Viper.
So I think they're going to be hap- Yotaro's at least going to be happy, but it's- there's
other two laners, not so much.
they are setting up that trap for Laurel. No one trying to push the lane in. Won't be
able to go for him though. And in terms of the build for Yatora, going for the Midas
into Echo Yashin. So the old build that we used to see the dooms do, not the Radiance
Titanic. Trying to get aggressive on Tumik can't hit her. Quite beatable too. Always
hard to versus Winter Wyvern. That heal negates so much as well too, as a Slardar. Yeah, this
This is an interesting build. We'll see if it ends up working.
I think we should only radiance this build.
I was gonna say, nowadays with the dunes, it's...
I want to say it's every camera.
Unless you find it's phased, drawn, off-lane,
dune position.
I can talk about why you like this build.
They're contesting the wisdom.
I want so much damage.
Yeah, but a killer fell me.
It's not a roll.
We have to stop it with the crush.
This is awkward for spirit.
I'm gonna have a bash in a second, but you're getting no one off this.
It's going to be pretty impossible. Rying Thunder's there. Collapsed. We're trying.
They're bringing Sniper now.
They can't get the Wisdom, but yet Ducales is having a walk in and get it himself.
They're going to go for kills after him.
He's going to brace himself as well, Ducales. He'll be able to live a little longer.
When they get more from this, no one's going to look for not me under the tier two.
He's got a spell to throw out soon.
He's got a swashbuckle if he wants to go for it. He will.
But we'll be off the mark. So, Lyle does get the cleanup.
That's actually pretty heads up.
Your versus Pango, it's almost impossible to contest versus like Pango and Monkey King, the two heroes that just dominate that wisdom.
They come afterwards, they do end up losing it, but they get really good trade kills. That's actually pretty solid.
So I'll mention this build because I think it's, I think I've seen Spirit do this like five times or so.
They love to eat the Black Dragon early with the Shard and they play with this cleave on it.
So I think that's potentially what Yotaro is looking at if he does do Midas, Echo Saber,
Into getting that shard and he just eats black dragons and plays with that super crazy. Great bomb. Yeah
Because I've seen I've seen collapse do it a couple times. I'm pretty sure I've seen nightfall do it once or twice
Did you do it? Hey, can I don't know if they did it here? I've seen it in their pubs
So we'll see if that is gonna be the approach. He does look for here because you do farm of certainly fast
And I will see that approach that's worth as collapsed again
He's gonna have him. He is struggling.
Top lane.
Gonna be able to make the move on the notice, but nine classes there to try and take him out.
It's a safety with the rebound, but he'll still die to the doom, and nine classes ends up giving up his own life as well in that effort to save the Viper.
And that is gonna be the Midas finished up for your Toro.
I mean, his farm's gonna be super fast with this.
And he's pretty nasty if you try and trade with him.
He's gonna right click on.
And he has the slaughter corrosive haze as well too, so focusing more on the...
I'm trying to find extra reasons why.
Focusing on full physical damage rather than just having to rely on like the radiance burn that comes around too.
I'm curious to see this and if it's gonna work as well.
And if it is what I'm thinking it is, but I think it is because I've seen them do it a couple times.
I mean, there was definitely sort of that period where I felt like the right click doom was pretty rampant in pubs, right?
Yeah, I know that Nightfall was playing it like every game pretty much for a while so.
Because the damage can be crazy. Like you become a real right click beast.
This is definitely going to be interesting. We'll see if those work.
Laurel, big recovery for him right, mid matchups. He was somehow quite far behind quickly after the move bottom.
He's going to be able to get a good benefit and he's going for Specialist Thuray on the Sniper too.
So going for I would say like the farming item and this is, I Spirit is the ones that are trying to decide about the most from what I've seen.
They did the Mask of Madness, disassembled play on Yatoro the other day when he was playing Shadow Fiend to get it too.
Alright, cool. See if it works.
Hmm, and I'm trying to, like, okay, so other reasons perhaps, like,
because they're gonna build these mage slayers, right?
Viper also very resistant to magic damage, so yeah, maybe more reasons why he wants to focus on physical.
We do see though, noticed he is not going to be going mage flare with his build this
game.
He's actually just going straight for the hurricane pike for positioning.
Did he play versus all that physical damage?
Doesn't feel like it's necessary and they'll have one on their team anyway.
Cool stuff.
No mate.
He's got to be careful.
Statenac was looking for setup.
Had nine class and Carlos behind him ready to back him up.
It's getting pretty close on the numbers.
Darl.
Try to TP out.
9 class and Carlos behind him ready to back him up
It's getting pretty close on the numbers
Tried to TP out
But they had two options there ready to get him in time chain frost
Not enough ounces to be pumped the cold embrace and route
It's gonna get some TP back up coming in a half in I did no one another one
Collapse can you get the trade?
Kampup wants to know what will he make sure that they get something once another one but
noticed his head has to be careful with his wife around collapse to stay hidden in the
trees so a rule of three for one there favoring paravision get the better things out of these
lanes and satanic top of the net worth he's having a super good time and easier for out
say but satanic in particular to go for these kills constantly and help his team out while
for collapse right sorry for Yatoro it's very specific I have to do him I might
come join until he's got some items online so for paravision he's here to
set up for these skills I would say in the early game not as cool down reliant
and go through the portal it does get scanned good read there from spirit
but not much closer things on terms of numbers as we're seeing 7 to 7 it's
12 minutes in one can't lead at the moment for paravision
Tower is not being pressured super early though. Last time we were already seeing the game potentially be over.
And these blue bullets are...
When he's this low mana, no low health. Yeah, they can get on top of him.
They hit the jump, they're in with the ult, no fake him out, the support's doing the work then.
Great move.
Might lose the ward for it, because they jumped from the tree line, but should be able to get a tower I believe out of it as well too, so good aggressive play from 9th class here, no reaction from Spirit.
So now he is going to be doing the farming thing, right?
So instead of matching the Marci's movements,
Batrider is going to try to maximize in terms of how much he can get on the map,
even stealing the farm from the opposing side at night.
Sometimes dangerous position.
Immediately running up top, he will get the D-word instantly.
So much harder for them to try for that one again.
Oh, it's going to be a Toro.
I just have a slight bit of a lead in the farm right now, paravision, as it is, much
closer than the last two games were at this point.
And Spirit, they do hit creeps quite quick, right?
They have Devourer with one, and they have Doom who likes to hit creeps.
They went Specialist, Ray on Sniper, we already mentioned the Batrider, what his design of
play is too.
So, Spirit, content with sitting back for a moment for that next item timing.
They're gonna look to play with Yatoro with Doom available.
They do up ulti's on the supports.
Notice there's a pretty deep spot right now.
They're gonna be able to get him off, gets doomed, chain frosted.
Sassanated as well.
Nine claps actually, this is a nice play from him.
If he steps up, he dies as well.
Collapsed.
I don't want to stay tannic though in this bottom lane.
Continues to get a lot here as the cares.
Traits for Traits.
Did Collapsed finish up the...
He actually didn't.
50 gold from Blink, I guess he went for the wave and got caught, which means also Satanic will
be able to take away the wisdom with that move too, so some extra XP on top of that gold for
paravision. It's Kaz, set up for a success in this game. Yeah, I mean there's a reason why they've
gone for every single game in this series. Pretty ridiculous that it has been all three games that
we do see Satanic wanting to play. I mean even in the game where they sort of got completely
crush he was doing okay it was potential you know what i mean because of how much satanic was
still able to get in that early stage of the game still being able to kind of get that
axe deso amazingly online pre-25 minutes in a tough game so let me talk i was in game two what
happens when they they're ahead and i think we're seeing again here in game three there's satanic
very good at securing a solid start in the lane they're smoking for a move you're far off he is
Yes, definitely death.
Very easy dive here, full power vision.
Natural movement into progression.
Collapse does have blink fagger now on the side of spirit.
I'm starting to slowly take over quite a bit here, power vision.
Those two kills have been huge to limit the farm, especially for Laurel.
He's recovering, then quickly dies.
I need to find another graph here, not me.
They are punishing the greed on the side of Paravision.
They are just moving around the map, finding heroes over and over again now.
Surely they've got to come instantly with the smoke.
He's got the blink, he reveals it, gets over the tree line and say,
Tanex, get ready to help out.
Oh, she got the spire.
Yeah, spire and a chain frost will deal with T'Kalis.
Rue actually quite rich, able to buy this fire immediately at 15 minutes.
That actually gives them quite a bit more kill threat on solo targets,
because when I was looking at things, some of the kill threat is saying,
TANNICK!
Trying for the lead in on Collapse!
They get it with a rebound and a great throwback into the ult there from TANNICK.
They are making Collapse suffer this game.
And TANNICK is absolutely popping off now.
601.
Having a beautiful star air as the KES.
It goes for a bit of a different build himself.
Oh!
Another catch, 9-class potentially.
And a tough one, but no one around.
Might still not get anything though.
There's the three of them under this here too.
They'll kill off 9-class.
That's pretty aggressive for all the white.
Yeah, pretty aggressive move gets punished, and now there's no rolling thunder potentially for the move if we do see Spirit make one.
Noticed.
Hopefully not, mate.
I am.
He's gonna go for the TP out!
Way too much damage.
Collapse!
They can fight this!
To Carlos!
The cold embrace!
The assassin ain't for long!
We're ready to take him out through it.
His turret walks over just in case.
Power and vision, we're gonna stick around, but they'll back off.
And let's see what creep Yatoro is able to find overall here.
Does have the shard finished up as well too, so has the two devour charges on top of things
as well to continue getting that good farm, but not able to keep up with the Kaz.
The way that he's getting all these kills, every single time, he's getting so much in
this early game.
Yeah, like how he's playing very aggressively here.
Still only, I mean the 2kz, oh you know, it's staying close on the numbers here.
But the fact that he's got this man to this early on, 17 minutes in, it makes him a little
They're doing a very hard target. These blink dagger moves from collapse will not be easy to make going for the cats.
Yeah, they'll probably have to wait for the bat blink because then they have to have the chains done into the doom to not allow them to get the little trickery plays that you can do with the Vance style.
Paravision. Hopefully they are grouping up for a potential move as well here. Again, rolling thunder is up soon.
They do have this ward that is not de-warded on the high ground, so they do see Rue at the moment.
Titanic's right on him.
It's going to fly, bro.
Tauron on me ahead and over.
They'll look for the turn, but the Manta was there as well as the Winters' curse
to stop the turn from coming down on the Titanic.
The Laster will be there,
but now the Rolling Thunder's in, Yatora completely controlled.
Oh, what a Manta.
Oh, he was so ready for that, that coming out with the Manta reaction,
and there's a stay on top of that.
Tauron is in with the curse to ensure that Yatora had no chance getting the Doom out.
A beautiful placement and playing around their vision again.
The Manta just get disrupting that doom as we're saying it can be problematic if you don't get the taste of it.
We'll see it again.
Yeah, you saw the arms go up of the doom as well too.
And the turret walking over to try and find that doom.
Perk and the Manta coming out at the same time, not a chance to land on the Keds.
He even gets the Great Lotus off before he gets Blasto.
Tonight he's going to die by hitting means there anyway, but...
Power vision.
just snowball a bit here, getting the Roche as well.
Very much, even in that game one, seeing why ParaFusion right now very much values
Satanic on the Kess, it's looking incredibly solid in his hands.
And it's looking hard overall for the team fights in particular for Spirit to get these
catches, the Wyvern curse is super disruptive, this pango as well too just
time and time again as we're seeing it, and the Kess, he's just leading the charge,
He's starting the fight, able to get involved much easier than your Toro is.
Yeah, him and Marci can just swoop around together now.
Nightclas, as well as Satanic, can look for pretty much any kill.
Spirit.
Just think they gotta group up and get something here.
Yeah, how's the snark situation?
Think they've got at least one left.
They've got the blink on the back.
Let's see if they can execute it again.
They're gonna find some huge with this.
It's not easy to get the kez.
He's got the Marci, so he's gotta stay behind him.
He's got the Manta.
Still careful no one plays around the mid.
They were looking towards him.
He seems to know something is up.
He's not going to get baited by the Sniper showing on his own.
What a triangle.
Can they get this wraparound onto the pango?
Can they find no one?
Meanwhile they're losing an objective because Paravision's able to take the Tormenter.
They've got to play.
Clean movement, Paravision.
Understanding.
Where Spirit wants to play around. The Blinks are done for Spirit, but they can't find the catch and now Power Vision perhaps the ones to run into them to look for the fight with this next timing gear.
This Marci is starting to get pretty rich Owen.
We haven't seen the hero have too much success of course, but still when you get BKB on Marci and you're ahead, you can kill supports, you can kill cores quite easily as well.
I mean even if you know, even get, yeah, getting a lot of sniper for example.
You can get on anybody.
Yeah, gotta be annoying for Lyle.
He does have Shard on the Sniper,
but you're very fast on Marcy to look at Chase's form,
if you have an advantage.
Amidst.
Lyle's just gone for this,
but the wrap brown's coming in onto more slow,
and he has to immediately try and set me up.
The curse is there.
That's Lyle dead.
Lyle also taken out.
Maybe we won't be getting that later today.
Yeah, that was a bit of a rough move
trying to go for that in the mid.
They didn't have the team with them,
it was just the two of them.
Oh, they're looking just extremely limited on damage,
Well to unless like they fully focus like five heroes hitting somebody it doesn't feel like they have damage
And then there's always this curse or this cold embrace to counteract things
Paravision playing their draft now beautifully
And tier two time to pressure it. There is no use stop this cares. Oh, there's no clip
This time is dead
I think take time is gonna have a super early butterfly this game and you don't have
anyone is gonna get anywhere close and having any sort of true strike and like
we said they're mostly physical damage this game yes okay there's the chain
frost there's the back rider and some of these people but it's mostly this
physical damage that is probably gonna be the thing that he's in front by and
he's gonna have a butterfly if you answer for it and I'll be
they're trying to go for now they are just not hitting right at all they're
They're just quite crazy.
This is how they control.
Yeah, that game one might be rough for Power Vision,
but game two and now game three, they...
I see you over there.
They really know.
There was always the question right with this team here,
are they going to tilt a little bit after game one?
They did not.
They have locked in and they are absolutely
styling on Spirit for the most part.
And this game two and now in this game three,
Doom's going to get dropped down,
but perfectly finding his out of there,
and it's actually a Toro that might be in a spot of bother.
He is very fast, can he hide with the TP?
Looks like he should be able to.
Pressure on all front stuff, and there's that butterfly finish stuff already.
This is an absolute...
What is this?
This is insane.
And just the...
You know, the way that Statenix switched up the build.
Yeah.
He's not just blindly going for the same build that he was in the other games.
He addressed the fact that this game, something different was required.
And something different is absolutely perfect.
for the match-ups that he's against, having hand to butterfly 23 minutes in,
pretty much the nightmare for the heroes on Spirit, like how do you deal with a
kez with butterfly man through at 23 minutes when you're these heroes?
Slaughter and Sniper definitely look at this and go, oh my god what the hell do we
literally would do nothing to him? Absolutely nothing, so they got to go for
different targets, but noticed also is pretty much invulnerable to the Slaughter
as well. Spirit smoking, looking for a catch, looking to do something with the
numbers. The paravisans here. Can they finish him off?
Too nice to get to Carlos, but he comes to the rolling thunder. It's not me gone.
They'll get the two supports there, Spirit. But can the cores get out?
Satanic jumps over towards Yatoro. Yatoro is being chased down by Satanic and
noticed. The Spirit, they get the supports. But the cores suffering again here.
On Spirit, into the trees, no one finds Lall.
Aslal, nowhere to run, Satanic closing in, K'laps is gonna try and help out, but he may have just given up his own life there as well, as Spirit are about to get team wiped in 24 minutes in.
Paravision, my goodness, is a safety.
Game 1 was miserable for Paravision, but Game 2 and now Game 3, I think, might just be a little more miserable for Spirit.
I think some people are going to be watching this game and say, uh, we might ban the Kez in the first phase is because
Satanic is just actually taking over the entire map making every connection hit
It looks terrifying the lane was terrifying and here. We're just saying clean up
They tried for something here, but as you said only really killed the supports these cores are not a threat of anything from team spirit at this point
13,000 lead, 24 minutes in, I think the agonim is about to be finished for the Kez.
And honestly, when he has ags onto this man to butterfly, it even feels like the rest of
Parafusion, they could sort of hang up the keyboard and mice to this.
This St. Ternik Kez could probably just 1v5 the rest of the game with how far ahead and
how well itemized he is against Spirits lineup.
Pretty much, yeah.
You're seeing the Timbs being thrown out there too, I think they're giving him quite a bit
of respect as he is just styling a bit here for the man to play.
Yatoro vs. Nightclash. Nightclash has a BKB.
He's gonna get doomed and he'll walk away.
Another doom. Wasted.
Tough one there for Yatoro.
Came in with a game plan to try to make it work around here with this doom carry,
but just not in the case whatsoever.
Got Viperd.
Their smart art has had literally no game.
I see nobody else, right? None of the supports either, just unable to get any type of connection here versus Paravision.
Continues sweeping together, making sure they don't hemorrhage any of these kills when they have this insane advantage as well.
Felt like I did. We thought perhaps we weren't going to get a bit of that longer one, but now it's looking quite tough.
They do have Batrider to pull things into the base, but Paravision also has ways to force the issue and end games if they do want to go for this Viper with the Shard early as we saw last time.
Probably going to wait a bit longer though, want to wait for that Roshan in particular.
So more time for Spirit.
Collapse.
Little bit of time.
But what big item pickup in particular for Spirit is going to be that crucial thing to
turn things, to give them damage in particular is the thing that I'm looking at.
Because right now, they're getting a bit more survivable, right?
They're going to have the BKBs coming out from collapse.
They have this blinker ready for the bat, but where's the damage going to come from at this
point to bring down this pangolin kez?
Because also, no one has to talk about him, too, besides the tannic owning.
He's level 20 on this pangolin.
Ducales, who's found Daneis, found Yatora.
He knows that's not real.
Backup's coming in.
Cursed will be there to buy time for the rest of them to close in on to Yatora.
We'll see not me trying to help out or get the last one of Ducales.
Collapsed will try to help get him out of there, but they'll be able to disrupt the TP.
Here comes the tank.
The J. Frost comes down, but it doesn't matter, because it's going to be another clean up in favor of Paravision.
Only losing the Wyvern.
Again, just the supports, they cannot touch these cores, and the angle is devastating as well for Spirit.
They walk in and they just walk right into a Viper.
Matching every single move, Paravision super ready for every fight.
Mass is up.
The switch up of the lane is absolutely working out here.
Like you're mentioning, perhaps it is, yeah?
The sniper not having this type of countering matchup also, having a much more difficult time.
Going for just this farming build, except for damage.
I just don't know when it's gonna come online. It's gonna take a lot longer.
Might a bit more time.
It has to be off the back of a high ground defense.
Yeah.
I don't see Spirit being able to win any fight outside of the base now,
and with how far behind they are in these matchups.
It's gonna have to be...
It's gonna have to be a comeback defense.
Yeah, so I'm lassoing to base, and then I need to...
and then they need to get like two more items on each core it feels like at this point.
More blinks, so the Doom is gonna have that at the ready, but Jatoros is incredibly vulnerable.
Sure he's got Mantle, he's got some HP.
Because if they don't get the...
Sorry.
Jump onto the Kez, like, the Kez will kill everyone.
Somebody has to lock down Satanic at the start of the fight, and even then they've just got to sort of hope that they can kill him.
Hope that they have the damage.
The duration, but...
It's not easy.
Yep, they have to get the Doom on him.
100%.
has to be put onto him, they have to just fully focus him.
He's just very single target oriented.
Imparavisions is not single target oriented.
Last he collapsed.
Found again.
Oh my goodness, as soon as they see him, they're straight on top of him.
He's had no game whatsoever.
Nine class, he's ready to try and set up for more.
He comes in with the ult, he's able to take out Rui on his own.
He's making the solo plays on this point.
I'm gonna use the last one, but he already got the BKB off.
So there'll be no damage to threat in nine class.
Not me at least, they're able to blink back to safety.
I say that they're not wantin no one he was ready to start down in the base looking for it
Might be but high ground cushion does notice to have the shard yet not yet. Okay, I think he might just buy it
I don't think he needs his BKB at this point on the Viper
But doesn't even want to be the one that's stages
Maybe they're just gonna have the Ted's huge with the Aegis that he'd now is going to have on top of having a blink and an axe as well
Not me, Michael, for a steal play. I think they saw him, though. They did. They're right
on him.
There we go.
I'll go out this time.
Another ready, just ready to go on satanic. This probably going to be the one that they
could look to take to the high ground.
Oh, not me. Try and do some cute little moves here on the back.
1v3 won't be able to get much of anything.
Satanic, let's found Yatoro- ooooh!
Does get the blink away, but he's chasing.
He's gonna try and chase.
Yatoro costs very speedy in the river.
Faceboots.
Is the river born aura?
He'll never get the black dragon.
They're hanging around and he's under vision.
He is actually under award.
I don't know if he knows that.
He might know now.
Very good.
Evaporated.
Beyond godlike air.
Ah, it's... I mean, his cast is an issue.
Future stories against Paravision.
Teams are gonna be thinking about the cast for sure,
because these...
these performances from Statenik absolutely top tier on the cast.
Or have just... I mean, either you ban it,
or you have some better preparation for it,
because we have seen the slaughter in the mid lane versus the cast.
It did look pretty decent, but in this off lane,
especially with the Wyvern there too, it looks unplayable for collapse.
To the high ground.
Statenik's in!
Just kills him.
Goodbye, Rude. I'll get the last one to it.
Can he get him into the fountain?
Of course, he does have that Aegis anyway, so he does not care.
And they have ways to bail him out.
Can keep that Aegis safe for a little longer.
But for Shardis online, time for these Raxans.
And Statenik's gonna- he's gonna be ready to blink on them again if anyone gets close.
Already no one's gonna dive onto the tier 4s.
And then Statenik ready to follow up.
He's gonna go straight over to watch the snipe, but look for Lyle.
We have to get him away. Statenik also drags back to safety by 9 class.
They can't punish him.
It's alright.
We go for the doom.
On towards Nochis.
Satanic is ready to fight though.
Nochis is going to be fine.
They can't go through Satanic so get the Aegis.
They take him out once.
And they do it a second time.
No one at the side, look at the knot meat.
Satanic will blink up in a second.
Anybody he connects with pretty much dies instantly if they do get hit by initial stun.
Looks like they'll play careful now that the Aegis is gone.
He's gone. He went immediately jump back into the base.
Got what they came for. Raxus has been claimed.
It forced even a buyback super early from Rill.
Rill wasn't able to find anything with it.
All eyes on, not me to try to get a last one.
Try to get some type of kills, as you saw it.
Even if they pull next to the fountain,
if they don't have everybody up to go for the punish.
Not going to be able to kill him.
They're re-smoking. They're going to go into the base.
They're going to look to close this out already on.
He's gonna show and let's pray for him!
Look at the BKBR for Prime Run!
The physical damage from Static at this point.
Absolutely unbearable.
Anyone who's caught that stun just dies in an instant.
Another Rax.
He's getting the last laugh this series.
He knows this one.
He gets it pretty heavily in Game 1.
this one is totally done yeah sweat flink as well as satanic here 33 minutes in
one of the the more stacked cases you'd see at this point in the game and what's
maybe in the the best case performance we've had here this dream league this is
800 you PM yeah pretty ridiculous looking to steal the deal we did not it
doesn't look like it's a 35 minutes though we did we did we got a longer
We've got a longer game here. This is the longest one of the series.
But still, very much a very one-sided one. The mega creeps out now for paravision.
And the upper bracket teams are showing. You can close games in faster than 60 minutes.
This is what? A total series that's going to be potentially 90-something minutes
compared to a 90-minute game that we had in one of the other ones.
That's very true.
I'm very I think this is probably the fastest here is in the bag is there's been some two
ones there has a tool when the three games might be the fastest three games here is
that we've had in the playoffs in the playoffs I think for sure you didn't
maybe the whole thing I don't know 30 minutes we've had the long games that's
pretty rare might hit the 35 minute mark but it is it's mega creeps at 30 minutes
and mega creeps are almost impossible to come back from and especially this early
on it. Spirit's gonna need some type of colossal throw. Very oppressive gameplay. Final smoke
up perhaps Spirit. Let's see if they can get a big kill. I want to see Satanic get the
next item I just want to see him every rate means already erasing everybody
anyway but
not me looking for a chance to somebody here but he's caught himself
what no tried to get say turning that just meant those all night long he's
going straight for the law was he throwing at the chance to jump and get
the team down on Static. The curses there, hold back Yatoro, nobody else can get over
to Static and we'll be able to beat KVTB out here, Yatoro. The rolling thunders heading
straight for LAL. They'll try and force him back to safety, but the blinks are there closing
in onto the high ground. Double kill for notice. The Biobags will come out from both sides.
Nine class ready to close this one down. I mean LAL's out for a minute, doesn't have
Biobag on the sniper. They'll chop out Gigi, he's called. Para-vision will be going on
to the ground final there at DreamLeague Season 29.
Well, it hit 35 minutes, but this one, they kinda crushed it again.
Just absolutely steamrolling things.
The pango pick, but mostly, I mean, have to just, like, 17-0-9-1
an individual performance from him, just dismantling everybody.
In 9th class, bring it back one of his old heroes.
Exactly. You know, you know, Game 1, we saw him forced onto a hero that he kinda never plays.
Game 2, we saw one hero he's been playing a whole lot of.
And then Game 3 says, well, I will show you that I've placed him in a little bit different to what you've been used to me playing recently, brings back the Marci.
We haven't seen him for about, I think, about three months from him in pro games, but still as strong as ever, one of those heroes that he has an insane win rate as well in professional games.
And they're showing that he absolutely still works in the stay and age as the support.
7, 5, and 11 there from 9-class, some fantastic impact.
And yes, Spirit, a rough couple of games,
and it's a water turnaround right after that game won.
Yes.
Spirit absolutely dumpstered ParaVision for the game
two and game three.
They do the dumpster.
Awesome plays, really, from ParaVision.
And we said they had to come in, back, recover things.
After a bit of a slip up, there was somebody's draft,
somebody's play.
Yeah, incredible recovery from all of them, and Titanic.
All three games, that cares.
Yeah, he loves it.
And his teammates do it.
I think the fans of ParaVision will as well.
17-09, what a show from him.
The series, it's theirs.
ParaVision taking third one against Team Spirit.
Yeah, time to address that, Caz,
maybe next time on the bounce,
but I'm sure Team Spirit is a lot wiser
than they were before this one.
Should they meet again in the Grand Finals?
And that is where ParaVision is going, of course,
with winning this series.
Guaranteed top two, guaranteed Grand Finals, Kezu.
And rightfully so, they look super strong here.
They played so well, like throughout this entire series, you know, also going into Game 1, you get slapped.
They make a really cool adjustment, right, with all the support bands that we haven't seen in the other series.
I think Satanic on the cast, he absolutely stood out, like, not just his laning and overall his spell usage.
Once they take the tier 1, he goes to mid.
This guy was everywhere. Same with the Dookie Dook on his Winter Wyvern Laplace.
He kinda...
Ken Dookie kinda cooked this one, I gotta say.
Like, from the laning stage, which he secured the lane for Kez, and also, like,
Ever since we saw the picker like yeah, it looks really good to reset the fight to clear the lane for him
And also rotations that he made like went to the mid lane and then played in the triangle
Sucking up some of the ganks as well
Or somebody else was like supposed to get doomed and no one taking off that headset. This is what you want to see
Back up the half that after you're done with the game. That's what you do
That is what you do second headset heat to third headset here we go
We've seen no one with a different headset during this series
Well, after game one they had a bit of a talk and a big smash and many have happened, you know.
Puppy is all that pink. Maybe he's up monitors too, who knows.
We'll never know. What do you make of this win, Xenia?
I think what I like the most about this last game is that 9-class did end up playing something that is not like traditional metahero.
And I guess Kez and all is glory. So, Kez and all is glory. Amazing.
Only 20-all in Kez.
only like winning every single game playing Kaz, but I do feel like still, unless they get
my class comfortable, their games are gonna look bad. I really feel like that's like a recurring trend
and I liked that they didn't mindlessly pick him like Huskar into some bad position. They found
a hero from that actually like worked for this game and he was like moving around a lot in the
early game finding like it wasn't the most amount of moves but he was finding key moves. Like this
That thing kind of sets up Kez's whole game, because up until this point, you see they're
very even, like starter and Kez are completely even, and then he's even finding solo kills
on the Atoroh.
And I think these are like things that he didn't find at all in the Lion game, and he
needs to be able to do it, and sometimes you know it goes a little wrong, and we gotta
show that too, but I think that is like part of the scare factor of playing against him
as a core, that he will just do something crazy, and he might just feed and fall flat
on his face, but most of the time he gets it down right.
He added a new hero to his repertoire, so now you have...
That's 5-4!
5-1!
I don't have the problem!
If you have 4, 5th one is going to be the big problemo, coming into whoever is going
to be playing in a BO5 against them.
But it's true, and it is a very real point.
Like, a lot of the time, the 4th is also the guy in the early game with the most freedom.
Like, you know, you're going to leave your offender, and they did it very nicely.
They have Viper.
You can leave your brother alone, and he can go around, do some early stuff, because
you could see that in the first game it was just very, very different.
But I think at the same time too, it's not just him, it's like all the others.
I think they all really stepped it off from like game 1 to game 2 to game 3, which has
a lot to do with the in-between talking.
I see you.
Back to you, LaCos.
They did it on purpose, but no, I like how he was also able to save people who ever was
getting doomed, just push him out of the trouble.
They were unable to lock onto a target and kill it from 100 to 0.
They also were lacking some of the stuns.
There isn't too much synergy between the doom and sniper.
I really feel like if you compare it to Bathrider for example, not me was kind of invisible in this game compared to Game 1.
Well I would like to chime in real quick because we're only talking, did you see Yatoro in this game?
Okay, there was like a 10 minute period where Yatoro I don't think was on screen once.
But that's what he's supposed to be, he's the carry, whereas on the other hand, not me, it's supposed to be cooking.
That's true, because he's not you, that makes sense.
That one's definitely not yours.
Good job man, look at it, I hope your father is off.
I am. Back to your original point.
Back to your original point.
My point is that in game 1, this Tusk was owning and not me was very involved.
And I think the fours in the series mattered a lot,
and whichever one managed to do more ended up on top.
I have a question though, if we're talking about the five horsemen,
The Husker was absent this entire series.
Is he still a horseman if he's not even...
Yeah, it should definitely be on other people's radar
because this is something that he plays really well and it's a completely different style when he plays it
because he secures the lane for him because he played it from the safe lane
so he secured the lane for his carry and then just goes to jungle and suddenly he shows up with the Blink Dagger armlet
And they're like, well, that's another core.
This is a hero that we really can't ignore in the fights anymore.
It's like similar in this series also with Timber, a hero that wasn't touched.
And I think that's another cool thing, like about Dota, that you have so many good heroes that,
you know, if one player maybe doesn't love it or you don't love it against a team you're playing up against,
you can just shelf it and go for something else.
And I think it just adds the kind of uniqueness and complexity that we have.
I think you can also hold.
It is time to talk to the man of the match.
Nooo! Now you know what are you doing.
Hello.
Congratulations on the Grand Finals.
Your first Grand Finals this season.
So that must be pretty high for you guys.
Yeah, of course it is.
I have a very random question based on that
because you've been on a lot of teams in your career
and you've been on a lot of Grand Finals in your career.
And successfully so of course as well.
And I was wondering if you feel in a team
that there is that special sauce
that makes the team be a Grand Finals championship team versus when you guys, I mean you guys came
top 6 majority of tournaments, you weren't doing bad or anything like that but of course not reaching
Grand Finals. I wonder if you feel a difference within the team between those type of teams?
You mean like we're asking about our team like last year or this year with not just
or without, or about any team that I was playing for.
Any team that you were into, like a team that reaches grand finals, takes them potentially,
or a team that just does well, but doesn't necessarily reach grand finals?
Yes, so I think you cannot feel it until you just do it.
Basically, I don't know, maybe some insolent you will agree with me, because you come to
tournament and you don't really know, like sometimes you come with a really good form,
you still lose, or sometimes you come in with bad form and you win, but it depends on the
vibe, it depends on the patch, it depends on the day basically, but I don't really understand
completely the question how to answer it, but to me, there's no source, just players, I
would guess, like some chemics, chemics, yeah, even the players.
Okay, that is the type of answer that I was looking for, so you read the question correctly with that.
Yeah, but when you go to the final, I mean like to be the champion of the tournament, I think you need, how to say,
to be in a lot of tournaments before the first place and then you will feel you can win or not.
Yeah, so, kind of like this. It's an easy answer, but yeah, sorry.
No, no, that's what I was going for. You feel it now, with this team currently.
Yeah, I mean, Grand Finals secured.
I mean, we were really good last year. We've been in tournaments last year as well, so why not?
And now we have a new coach, a new player, and like, I mean, we're feeling good, yeah.
I mean, much better than before. I think the patch is for us as well.
Edgar finds a lot of his heroes, and we find our playstyle, and Pipey
teaches us a lot how to play little Dota, actually.
And it absolutely shows, you guys are on fire.
I have a question about game one as well, because you got to play the Invoker, and there was a little bit of discussion going on here,
whether it shouldn't be a sniper, or what was the other one, the Zeus coming out instead of the Invoker.
And we were wondering if you could elaborate on your choice there.
Yeah, well, the Zeus was much better was for sure, because they have tasks in the SNF at the same time.
If they don't have a task but some range support, I think Invoker is still fine against Sapphire
because you have many ways, like first of all you have a free mid, even though he has a lot of the nice for me.
Invoker doesn't really care about this because my teammates can do some lane pressure and I will have some stray kills,
and my natura should be fine, but in the end what happens is we just come mid and feed for 6 kills in 36 or something
and the game is really rough after this.
And if this happens, Invoker feels so suck.
Yeah, I guess I can only imagine.
I also wouldn't say any, I would love to ask you a question.
Hey, what's up, no one, it's good to see you.
Hello.
I was wondering, I think this tournament, you guys seem to be one of the only teams that knows how to close off games.
What do you think, or do you agree with that?
Or do you think, like, the patch is slow, why do you think these games are dragging on for so long?
Well, I saw the team spirit, I think team spirit as well, now really knows how to close the games.
Like, from what the games I saw, they played really good and sometimes they end like in 20 minutes the games.
So I think they're like on this edge as well.
I think it's the players' style and the heroes that we have right now.
Because as I said, Papi Kitchen is so much about the game itself, so we use it, and it works.
It's good to see. Were you watching the Playtime vs. Falcon series before?
Yeah, I was watching and I was wondering how they lose actually, because I think Playtime is actually a really good team, to be honest.
Because I was thinking in that game, kind of similar to what you guys did in the series,
they could have marched high ground a bit sooner and just wrapped it up.
Do you think that's where the problems are?
I mean, they could just give the edges to Viper a shot, as we do every game, like they could
learn from it, not to Ember speed, and I think that the game was over.
And the first game as well, the lead is all right, really hard.
So the second game, I think it was over, just Ember speed takes the edges, that was the
main problem for them, in my opinion.
Alright, cool, thanks for sharing.
Good to see you.
And with that in mind, who do you think is going to come out ahead when Aurora and Falcons
are facing you in just a moment?
Oh, I don't really know.
I think both teams are really not in the best shape, but I think that Aurora is a bit better
right now in terms of fast play.
But it depends on the drafts, to be honest.
What they will have.
Because I think Nightfall can have Windranger and he will just go, I don't know, make kills
under tier 3 like he did yesterday against Tundra and it's going to be over.
at the same time, I don't know, some Duma, Marvel, Gammon, Lane and just fuck, you know,
and this is going to be over for them.
So it's hard to predict those things, but I think Aurora a little bit better if they'll
have much faster heroes than Falcons, Lane.
Okay, Lot's going to come down to that draft.
Thank you so much, everyone, for taking the time to talk to us.
Of course, good luck in the grand finals tomorrow.
I will see you then.
Thank you so much, bye.
Thank you.
And we are going to move forward to that next series, so stay tuned because Aurora and
Falcons after this play.
I got a 45 pointed at your head
The reason all of me offered death
I got the devil on my run through my veins
I hear the voice of God, I ain't shit
I hear the voice of God, crying, chained, chained, chained
I look out the devil's blood, running through my head
I hear the voice of God, crying, chained, chained, chained
I can't take it anymore
Breaching back and trying to save our soul
So we're shutting down the land of man
I'm a son of a saint and a child
I am a devil's blood running through my veins
I am a voice of God crying change, change, change
I am a devil's blood running through my veins
I am a voice of God crying change, change
I am a voicing car, I change and change
I defy the law and it's all from grace
Now we go, something be brave
I am a demon screaming out my name
You
Mm-hmm
I've been waiting a long time just longing for a plan
Dream League Season 29 is brought to you by DHL and CHECKZ.
Welcome back here watching Greenleague Season 29 and we have Paravision in the Grand Finals
tomorrow when we got Team Spirit in the lower bracket finals tomorrow.
And there is only space for one more team to join them on Championship Sunday.
There's going to be either Falcons or Aurora and that is a match that's going to be played
out very soon and to hear more about these two teams we're heading over all the way
up there! We're kids weeks! That's right, Eever, we're going to meet because we need to look at
the little things that these two teams do, so please everybody come with me because we got Aurora
and Falcons who both do some really, really cool things. So what we are going to look at here is
that Nira is trading in the early game, so you can see you know he's kind of the one man already,
but he's got his little courier friend because what you need, what he does here, is he needs a
clarity and a mango. A lot of the laning stuff is about very, very small things, so where this will
will come into play will be in a moment because if we look at Pior's inventory in the meantime,
he's kind of low HP, 220, but he's got a fairy fire and a magic wand. So unless you keep him
stun locked, obviously the brother can't die. Now let's see how they set up this scenario,
because what the attention is on right now is going to be this range creep, okay, the one over here.
So what they're trying to do here also with Miro's movement, he doesn't want to go in too close,
right? Because if he does, well, Pior obviously, he will walk away. So what they do here is that he
He keeps dangling up and down on his lion and at the same time here I want to highlight
the cast fringe.
Obviously if you brown stun it's a little higher than what Dota actually shows you.
Because with these little and small things is the reason why they actually get this
kill.
Without the clarity, without the mango, you know, don't have everything, you need to
burst him down, you get the kill.
So these are one of the small things that they do.
Now I want to show on the flip side what Aurora up to.
They love playing through this guy.
Nightfall is an incredibly vocal player and this is one of the things that he brings to
the team.
out of the lane, he will call you to come here and they love playing through the safe lane.
This is one of the many many things that this team does over and over again.
We will see it in this series too, because this guy, trust me, he's a yapper.
He will make you come to his lane. Absolutely. He does it here again.
There's a different game that they play. He's like, yo, come bottom.
He starts pinging because he knows that there's a high chance, you know, minute eight,
Offlane is gonna lurk here, so they get the 1 plus 1 connection.
They get the kill on 33 and it's always also about the follow up play.
When you know that you killed the offlaner, he's very likely to come back to the offlane, right?
So you can see here 33, he's here. I'm showing his perspective. He doesn't really know what's going on
Nobody's mid, nobody's bottom, and even if this turns into a play, which it does, look how they're attacking
You have two guys on the side, you got Bane on the left with Night Vision
Here's even the kisses like raining in from super high range without that much committal
So you have one little, you know, guy who's gonna die, Kayori on the Bane, doesn't really matter. A lot of teams here
They would cut the playoff, but instead this is 20 seconds later
Now I'm showing Ari's, you know, perspective. He doesn't see much. Mira is still here, Nightfall is still here,
because when you think about the other heroes, look at them. They don't have any TP's left. They went here earlier, they now had to go to base,
so one play leads into the other. And Falcons, this was something very cool that they did just today.
Snake in here goes to the rune and he dropped his smoke prior. He doesn't want the enemy team to know that,
yo guys, I've got a level one smoke and we didn't use it yet. So what they do, they get boots starting items on Marine,
So you can block the wave because he's going up against a Viper which is a dog shit matchup
We just whispered literally dodged the matchup in the draft and put someone else there
So they smoke both supports they come from the sides
They pincer him and they go under slaughter at the same time and these are the small things that the proteins actually do because if you don't
You can't just allow yourself to get cooked. You gotta counter-cook these guys. You gotta have the good gameplay
You gotta turn it around so Aurora versus Falcons
I'm expecting some cool stuff in the early game because otherwise we might be going to 80 minutes
Thank you very much. Kassu, this is all assuming the game is decided in the first 10 minutes
No, we have a lot to talk about here these two teams and with these two extra dishes to my panel jankers
Effie, Effie, how we doing?
Yeah, I'm excited
I mean Kassu showed us a good reason why we should look forward to really good gameplay
But we talked to Kpilos might as well after Aurora one and he said
They're excited to play Falcons again because they got cheese earlier in the group stage
He said they kind of cheese this and I think we can cut them this time
They can't beat them with real dota that I mean if you're Falcons and you hear that you're like
What's this guy talking about? I mean, they're gonna show it today then if you feel like you lost two cheese heroes
But would you then cheese them again?
Falcons should definitely double down and cheese them one more time like screw these screw these people
I mean a lot of Dota these days is just cheese.
Why did the bird play when I said Dota?
Because, no, it's like you said cheese.
Birds like cheese.
Wait, wait a minute.
They're just orangy.
Dota.
No, it didn't happen when you said Dota.
But there was this storm.
Cheese. Cheese.
Dawkins.
Storm.
I lost my train of thought here, Kezu.
That was a great analysis.
That's a good introduction for you for the panel.
panel. I've got something for you to talk about if you want. All right. Yeah, we can show the brackets.
Yeah, teams got here. Let's watch. Both teams have had quite the road here.
They have had quite the road here. Shever, Aurora Gaming, Team Falcons, Falcons looked
unbeatable in the group stage. They, I think, by far, okay, maybe not by far. Paravision looked
about at the same point. I want to change what I was going to say. Oh, this is the one. Never mind.
that's the right one that's right yeah keep it up keep it up Jenkins upper
bracket our vision for you go ahead yeah you take over this is television have
looked like the strongest team in the tournament I think their win versus
Falcons and now they win versus spirit have really cemented them now as the
team to beat the ones with the best ideas but Aurora are looking really hot in
their journey too yesterday we were kind of saying that maybe they had an easier
journey to the point they were in in the tournament than other teams and over time during particular
who had to play versus more difficult matchups, but Aurora showed us that that was not the case.
Like yesterday they were on fire because they...
No, this team is very, very good. I've been very impressed with honestly all of their players.
You know, I think WS, he's super good in the off-lane nightfall, is probably one of his most prime forms
that I've ever seen this player be in. Like he is one of the best carries in the world.
And I think Falcons early against Playtime, they struggled.
I think if playtime was a team with slightly more experience,
there is a high chance Falcons could have gone down like 0-2 in that series.
That's what no one said as well.
Insanity thinks that playtime is a proper good team,
and they should have at least won one of those games.
That's true.
And they were so close, but lacking a bit of experience,
you know, so you're gonna go down against Falcons,
which maybe today they can bring that experience,
but I would also give a slight edge to Aurora myself in this series.
Would you?
I mean, I feel like playtime had the momentum coming in,
and that's something that's always really scary
for these like tier one caliber teams. I mean Aurora has been on the cusp.
Aurora has been on the cusp for so long. Like it really feels like at this point they should
have won a tournament but they haven't. So what is it that they're lacking? We did see them in
a grand finals. Two grand finals. Two grand finals and it felt like in those there was some maybe
choking or something psychological that was happening there because they did not, I've
I've recalled they did not play at the same caliber that we saw in the entire tournament.
They played at the, obviously, the last Valachian, but also the last complete finals.
I think that's mine. Both times.
Yeah, I think, so for Aurora, I would attribute that to maybe having less versatility than the heroes that they can play,
and not holding them back in the grand finals situations where we see that often grand finals have their own medals and new heroes show up.
That's a good point.
And things that you weren't considering before happen.
That's true.
But they are expanding in this tournament. Yesterday Makoto played Smappfire, which was a new hero to add for him.
We saw Kauri play Vayne, and he actually puffed off on it.
So adding a new hero to his pool, and yeah, there seems to be more progress for them.
Crazy, because Mira has been the one that's playing only four heroes in this tournament.
Just sticking to his lion.
Lion hoodwink every game, right? Which is so funny. I think they were trying to solve...
Like everyone also is so focused on Kaori in terms of the bands, that Mira's heroes just get through, and he's willing to play the same stuff every single game.
We saw the Lion clip that you linked. He makes that look like a really, really good hero, where other teams are not picking it as much.
That looks very good, especially with a lot of the offlaners that you do see, and they're taking both of them out.
The hoodwink in the Lion, make Mira uncomfortable.
comfortable. WS popped off on Timber yesterday and that hero is nasty and it's also left
in the pool versus the team with the best Timber. WS looked really on point so I do
wonder if Timber will be pre-addressed within the first phase or first phase. It has to
be sure that will be picked in the series. Maybe the pre-address is okay I was going
to say maybe a Rupic but alone is rude left in the pool considering the mirror supports
were taken out maybe that's the trade as you say that's okay to like leave the
timber and if we get the hero that was considered to be like the most overpowered
at the start of the tournament it is somewhat interesting so long druid is
great I know that nightfall can play it I personally slightly prefer him on heroes
that like do well in lane which loan does of course but also that move around I
think his earth and wind ranger is very very good I would also assume that
falcons have a lot of heroes overall that they like that are okay against the
You know, Pangolier, Titehunter, An'Lalor, the Timber that you mentioned as well, it's totally okay against Lounderwood.
So I want to see how Aurora like, expand on this, because to me, I don't think Falcons care that much about it.
This could be one of those scenarios where a hero is banned for the entire tournament, and so it finally gets through,
and it's like this frog check sort of situation where maybe like Aurora regrets even picking it in the first place,
because maybe it just wasn't that good, you know, but it's been banned the whole time so we never got to test it.
I mean, Timber's got to get eliminated here, more picked by Falcons, right, because against Tiny, it's like, this looks like the best hero in the game.
That is an interesting point with Lundred, because the last couple of times I've seen him be let through, he has lost.
But it does take a lot to address the hero within your draft anyway, and maybe it does lead to a loss, but maybe you can use that discomfort within the draft to your advantage.
Like, let's say they have to pick two heroes to deal with the Lingerhead, pick a hero that counters the two heroes, right?
Yeah, obviously, like, a lot of the drafting is also, like, just how you build on top.
And as first pick, you want to, like, try to pressure the opposing team, and maybe Aurora do have the read, right, that you're saying where it's like,
It's like, okay, we have this loan, it could force them into like specific heroes that maybe they don't want or the heroes that they will take
We have those type of answers for it. So I'm just like looking forward to see this
I think also when you are in a BO3 the first game is where you can
Test out some of those things. It's like, okay, now we get it. Let's try it out if it works. Holy shit. That's great
If not, okay, scrap it back to the other ideas. Do you guys consider it active on a carry?
If you're running around with the bear doing stuff stealing runes like fearing people away from runes
If you're doing like this Titanic style laundry where you're like farming with the main guy and having all your items on him
And then using the bear to do stuff. It's not killing people. Is this considered like active enough for nightfall?
To me it takes a lot like to me lawn is more like an alchemist in the first 18 minutes
He farms his mouse from he's gonna farm his me only and then he gets agonist and then his hero is like then he's a be here
You go be free my bear
Okay, well timbersaw not gone just straight up picked five thousands and it's rubic out as well
That's uh, that was like the one hero for me. I was thinking that would
Make the timber look rough
I'm really interested because timber in the last couple days. You guys mentioned it. I've seen it
I don't know what the best answer to this here is I've seen SF clock. It didn't work
The best answer was bonding it. Well, yeah, just so strong. Sadly. They didn't do that
So they're gonna if they must have an idea. I would not see it. I think it's just
Yesterday when I saw the timbersaw, I thought that there wasn't enough magic damage to kill it because well the hero looks
Insane in terms of a couple of players. It's still lost a lot of games this time
Like in the past you'd see a timber and you'd pick like a bat rider and try to run at him consistently
That hero not so good anymore, but you can find replacements
And SF alone is not enough.
There's some really good counters that work historically, like Lash, Batrider as you mentioned,
OD.
It's unfortunate a lot of the heroes that historically are very good against Timber are
just bad right now, but I agree, when a hero looks like it's such a problem, you can go
to those pocket counters and answer it.
Slaughter is an interesting one because if you can amp Timber before he gets reactive stacks up, you can actually burst him.
It's okay. It's not a counter, but it's okay.
I want to see how else they pair it up with. Obviously, you want more magic damage with it.
Maybe, you know, some techies, something else that you can throw in there into the pool is totally okay because you need mix damage against Timber.
Against Timber, he can very easily itemize for just one.
Like having a Lotus Orb or your Ags, he'll be invincible if he gets there against these heroes.
The only other thing I see, so obviously you're proposing like the physical from Laundry and Slaughter,
you have very very strong Lich and Winter Wyvern picks for team Falcons,
maybe even Phoenix, like lowering attack speed.
Um, little of a...
Lich and Phoenix for everyone, can work quite nicely.
Yes, that's true.
The Subni versus both Tidean Timber, Ultra Value, and the Switched Online versus Timber Slaw
can actually help you kill the hero often enough, but they go for the specialty, like
how are you classic?
This helps, they needed some magic damage, and it's K.O.R.I's best hero.
This guy on Phoenix and Warlock is an absolute different beast.
It's pretty crazy to see a good Phoenix game in the hands of K.O.R.I, like usually he picks
it so early that it's like not a good Phoenix game.
He's playing against them like Muerta and all these counters, but because this draft
has like worked out in an interesting way.
He actually gets it in a very nice position.
So there are a couple heroes that do stand out.
I still think the Lich is totally good for Falcons.
They love this hero.
They'll also go with the Pango,
which is somewhat interesting.
Maybe they just feel like if they don't take it here,
they would never get it later on.
And Malrin has looked insane on Pango.
You know what's really good against Pango and Timberstaw?
Grimstroke.
Yeah.
Grimstroke is great.
Timber disarms himself and he throws up the trochrum so you can't kill the bug and then you leash the pango
So who would play it? It would be Mira. He can definitely play it. Sure. You can also ink swell the bear, which is quite nice
It's always like a very cool combo
Which one of his other heroes has he has played
Clockwork is the only other one. Most of them are leaning it into the game. They did you monkey?
So go for the core instead. Mm-hmm
There we go for the Makoto Monkey King. He's very very good at this hero.
It's also like one of the OG matchups, which does quite well into the pango.
Like shutting down Melvin against Falcon says, it's always a very good idea if you can execute it.
He's just very good at, you know, like not getting beat up too hard even in those hard things.
And when I look at mid Monkey King, I think about what's going to happen when he eventually runs at the enemy side lanes,
especially with this wave.
Meteor.
And it does seem like he can have good rotations, but they can also react to it very well.
Like you have this glitched armor early on that can be very disruptive.
You have this timbersaw TP that can potentially cut down a tree or two.
So if Falcons are not sleeping, I do think that the monkey king is not as threatening
as he actually looks in this position.
I kind of agree with you.
I think especially also, like you're saying, he wants to go to lanes that are like pressuring
or like pushing in, which obviously Lone can push the lane into Timber, but you never really
put in below like 80% HP. It's not that easy to kill this hero as a monkey, so you're likely
looking to go into your offlane, which is I think the next pick for them matters even more,
like finding a hero for Mira where when they have the slaughter, plus the support together,
that you're pressuring the Tiny and the Lich, so Mikoto can go there and feel good about it.
I think that Grimm's suggestion by Jenkins is a really great one. I know that Vayne is trending
Super Highly versus Pringo, but playing it in a position where I may feel awkward.
There's also like a white wearing curse that you could play with potentially.
I mean if there wasn't, not advantage anyway. I thought maybe still like the techie.
There's still like magic damage would be nice. Like Aurora Strike or is like ultimate physical.
Oh, I got a good one. I got a good one. This one's a long shot.
There's some Zeus.
Guy Ratmaid.
Oh, Guy.
There's silence. Not bad, I think.
If it answers the timber, both sides, how do I need that POS form?
Willow would have been a really great pick. This is a good ban.
The problem, while I like Sky, it's such a good Lotus Orb and 4 staff game that Falcons always play around, maybe it owns the hero too hard.
I think Neko needs to be solved though. I mean if you let Tango go through without a BQ, because I'm disabled, you've made the game harder.
So maybe go back to the vein you mentioned or the Grim that Jenkins called out.
What if Falcons goes for Grim and then they get the double Lichelt? But that's a vein like it's called.
Yeah, I'm curious what the vein, because I've not seen it from Physician 5, it's looked great on Physician 5.
But the best thing about Bane versus Pango has been when he's paired with a ranged turret, doesn't actually exist in this game.
Like yes, he will be grouping the Pango, but he's going to be hitting him.
I guess BKB is most long-lasting, it's not the cleanest solution, but it does exist and it's very helpful versus Timbersaw as well, the Managing should not be underestimated.
I think it's good, there's like also added stuff within Feeble, right? Like against the Timber 2, even Tiny, like in Feeble is a very strong spell against Tiny, your damage goes down into like super low.
So now the thing is for Falcons, you're looking for a crit hero, I really like Aurora's Bands, I think while we haven't seen much SD, this could have been a very, very good SD game.
game. It's cool if Akans can find a hero that helps you dodge, not dodge, but go even-ish
and go for sacks. That's why I think the Ring SD bands are very, very good.
Should they still go for a save-style hero, and are there any left in the pool that come
to mind? That would lane well together with Timbersaw? I don't know if Tusk is an option?
Like, any saves?
Probably. I might be leaning more on an Avenge hero. Snap is maybe too hard to let out.
That's not bad.
Like, there's so many plus four heroes banned.
Yeah, we're going deep in the pool here.
He's played some Largo, but I think that's very passive.
Maybe the Dispel is something they value in stacking.
Did the Dispel versus, like, Slaughter our Phoenix Spirit?
That's not bad.
I have a hard time finding a Juicy here.
Ooh!
Position 4 Windranger coming in.
Okay, it's good versus Monkey King.
It's going to make it harder for him to move.
Oh, it's actually Crit Tiny.
Interesting! That's cool!
That's a throwback. That's a cool trick.
That's why they held it's interesting.
It's very good against Lardar.
It's good against all the three cores, right?
It's a golden Windron game.
There is no dispel to it.
You're going to need MKBs later on the cores.
Interesting. I actually really like this Windron.
It's not on my finger part.
Tiny is a rough four, though.
You really feel the lacking of the fast fit
where you can one-shot creep waves with Toss.
Like getting to the blink dagger is way harder than it was before where you could just walk up to a wave
toss the wave through a tree and then you kill the whole wave like now
It is just not clean to farm on him
But if there's any player in the world that can somehow make it work. It's this guy
Yeah, now that time is before though you have to ask yourself
Are my support good at catching the Sloan Druid there and dealing with it and like setting up for it because this is the first
pick a borough's draft, is it correctly addressed? Because now it seems like their draft is stronger
versus other things like the monkey king and the phoenix, but it feels a bit weaker actually against
the lone druid now, so hard to say. It's funny when like an OP hero like this gets through,
and then for the whole draft, it's just not really hard addressed. You would think if it's
getting left through, it's because it's addressed, but maybe this is the frog check where the falcons
are just saying, we just don't think this hero is that good, like you guys are overestimating it,
and we're just gonna be playing normal Dota and draft run everything else.
They have good core matchups overall, like I think the Windranger, Timber, Pango,
as the game progresses, if they get some items, they'll be quite happy against the loan.
But I like what Aurora cooked up with like the Monkey King and also the Vein that you called.
I think it's quite nice against both the Pango and the lane and against them in the game.
If they can shot down Maureen, which is always like a big factor for Falcons,
I think they have a good shot. But overall, I would slightly prefer Falcons draft.
Does Tiny do stacks?
I think I'm from the street.
Not really.
So that's not something that they can play.
He'll stack the hard camp.
It's not nothing.
That's good, at least.
Overall, Slight Falcons leading.
Any cares?
I would say that if Arora went through a snowball
and if they lose, they will lose a slow game.
That's right, Shever.
That's right. Everybody watching, that's right.
We're going to head over to Odie Pixel and Fogg for game one of this series.
Here we go, let's jam on spines, get the action between Aurora and Bob Puttonson.
And yeah, what do we make of this? We get the good old lone druid, get him to Black Star in first pick for Aurora, and get him through Falcons Dressed.
I like their draft. I like what Falcons has going for quite a bit.
My worries really for Aurora is just the lack of damage variants. It's like all physical.
in Phoenix, Phoenix does some pretty decent damage as a support position especially when
K.R.A. is playing it, but I'm super concerned about damage for them. They're also playing
it to reactive armor, attack speed slow from pango, frost shield which blocks physical
damage as well too, so this is my concern for them. I think for Aurora, what Effie was
talking about is the main thing I'm looking at is Mikoto having a successful lane and
then snowball getting kills all over the place because I'm concerned in terms of damage
if these lanes don't go very successful.
Yeah, that's fair because this monkey king hero as we've seen, you know, if it doesn't snowball, it falls off the priority.
It falls off completely.
Yeah.
And I just, I look at, you know...
When it's played for the mid?
Yeah, from what it's played for the mid, of course.
So I just look at just, you know, on paper, we'll say, because Reactive Armor, physical bonus.
Frost Armor, physical bonus. Windrun, avoids physical.
Tiny, even a support, will get physical.
Pango as well, too.
It just feels like if they tick all the boxes in terms of being able to pressure,
because Lucky Shot also attacks Speed Slow, so, yeah.
I'm gonna have to wait and see how Aurora does it these lanes,
see how aggressive it can be.
And Nightfall, I actually need to check.
How much longer does Nightfall play?
All right, because what you,
you wouldn't say it's the most Nightfall kind of carry hero.
Doesn't feel like it to me.
For me, he's like the PLs, the tiny doom,
morphlings, et cetera, right?
I just I don't synergize him in my mind as long so I'm gonna look at all his games
Let's take a look last played it
27 days ago. He has a pretty damn good win rate on it though five games though and professional
percent win rate
And they play for some he's picked up recently then because of the only games he's had I've been in the last month
And they were all in the lock-in. Yeah, I actually he was doing very well with it all of these games
I actually need to look at some of them, because I didn't see these.
And the last time he played it, by the looks of it, was up against Falcons.
Yep. He did own that game too, and he had...
He had Storm, and Lara, Golba, and Warlock, and a couple other things too,
but they snowballed pretty hard in that game, so yep.
Let's see how they can do with Nightfall on this fair,
and let's see if they can get that snowball going,
and get that big advantage around this monkey kingdom.
First wave, very successful for him, versus the pango.
And does this sort of mid-match-up stay pretty monkey-king-favorite?
Yep, overall.
However, we've seen a lot of these pangos to be able to endure it because they have double nuke, so it does stay monkey-king-favorite,
but it's one of those heroes that you have to be very careful with not to make these mistakes because it can compound very quickly.
Other thing we do have to talk about, right, is Crit Plank Support Tiny.
This is not really a support hero, but I guess they really didn't want to play that match-up into the Phoenix in particular,
in particular with a tiny...
with the best counter in particular.
We'll see how much he can actually do with this hero.
It's pretty hard to have an impact as for Tiny now.
Even though it's one of his most comfortable,
like one of his top-side heroes, of course,
in the past,
it does not contribute too much
in Ladyface.
It has to be very careful against these two.
It makes so far.
bit of a drag here, Amar. He's gonna be slowed down, but I think we've seen this over and
over again for these Timbersaults, right? Lane, got pretty badly, and then he's top
two net worth after doing some ancient games.
Yeah, and that will very likely be the case when it's Amar playing. He doesn't tend to
miss when he's on the Timbersault. Great control of Lane so far here from 9-7, getting pretty
much every single one of these denies, ensuring that they're not getting too much out of
Top CWs having difficulties but nowhere near as similar.
The lanes absolutely set up for success for Aurora.
Just a question, how easy is it going to be for Makoto to make those moves off the back of a solid starting the lanes?
Or is it during what he's going to be turning up to in those side lanes?
Or if they can make moves to him, that's the other thing too, because they do have the bane versus the pango too, so at some points early they can't look to just play around Makoto, especially if the lanes go super well.
Like, he doesn't need to move bottom by any means on this monkey king if he does have the successful mid lane. He can look to press your top.
A lot of highs on him at least for me.
And obviously with that switch, yep.
He stepped up.
He's dead.
He's gonna be going down first blood for Corey.
Can't step up first for these two, never versus the Laundryrd in particular, who has the Arbor Corrosion picked up, I think this is one of the few heroes I think that still buys this item, I think almost nobody else wants to buy it nowadays.
Yeah, I think pretty much right. I don't think I've seen anyone else pick this up nowadays.
Yeah, I was talking with Quinn about it, because I know he's one of the players that used to play the Monkey King in the mid lane which bought this Corrosion.
The numbers on it just feel kind of weird when you upgrade it, so see how much he can do it, and it does of course have its merits.
Heal negation is always going to be good versus a timber.
Top lane.
Obviously with that switch up, having the windrangers carry this game obviously means you're not the biggest fans of the windranger carry, but we should talk about that, yes.
You were saying to me right, you see all these matchups, and
if there is going to be a game where the windranger carry has a pretty good time, it probably is something like that.
I know me and you really, really don't like it, but I was telling you, exactly.
I'm like, versus Florida, it's physical damage. Versus Monkey King, physical damage.
Versus Laundry as well, physical. And they're heroes that have to get on top of you because it's all melee heroes as well, too.
So, can see the reason as to why they didn't switch it up from corner.
Instead of there on tonightfall, it's got the fear to push them back, snaking, not quite able to get in range.
Get that further bit of control on turns, tonightfall will stay fine.
That was close.
Steps up again, will be okay.
So, looks like they've made... Do you think they're just trialing this now?
Looks like they will, but also Aurora in position for it, I'm trying to get the bat.
Mera turning up here with Kori.
The nightmare setup, that's going to get the fresh backup to full HP.
They'll turn with the Avalanche, Kori will die, but they have managed to set up for Aurora.
To maybe get both of these kills in my hope, you only get down to the low ground with the timber chain.
But he is super low HP.
They might just leave him at the P. I don't know if Na'Vi is going to want to waste time chasing Eve away.
He's gonna be able to timber chain TP back out. We'll go all the way back to the base without to refuel
Oh, I said it was a tri-lane, but it's actually a quad lane versus a tri-lane of course because the lone druid's there
So unfortunate for them and they can't actually lane versus it since that varies just insane in the laning phase
Cool little combo though the toss back onto the onto the whirling death with the eight trees around them
It's a lot more burst damage than I think they anticipated
so play
Try to get some setup on speed up the wind runs there maybe with some body blocks though
Meribook is some of the Shackle that does hold back WS, so speeder will still be able to run.
Nice try with the body box. Shackle giving that extra movement speed of course, so we'll be able to skirt himself away.
So lanes, they're being broken.
I mean, Snifle is going to get full free fart, they're looking to play around this Monkey King success now too, so far.
Looking very good for Aurora with the lane pressure that they've gone for here.
They're keeping Maureen slowed down and they're also slowing down a Mars game quite a bit.
Doing exactly what they need to do.
Top.
Crypt comes in with a rotation.
It'll be there to make an effort onto WS.
Ooh, that's nice.
They hit the shackles, blood grenade on towards him.
Oh, get the bash on Crypt to hold him back for the blasters up from snaking.
Three of them find the tail stand time in the mid.
Look at the type 4.
Boundless strike comes in, but the shield crash is already out.
I'm already having a lot of detection to get back onto tier 2.
They didn't get the Lotus buff onto WS.
Bit too much burst damage from the Lich.
Alright, looking to continue pressure, he has shield crash.
Hard for the cool here.
Difficult to kill him and now back-ups come across, and maaa, I'm caught off.
I'm starting to turn up towards the member cutter, trying to build up the jingoo stacks, but he can't off!
So get punished for that one.
That's not really cool.
I've been pushing a little too much there beyond the tier one tower.
Very easy defense to come in from Falcon's reaction.
That's quite a painful death for the Monkey King.
You want to be able to put as much pressure as possible as we said, little mistakes.
Not able to get that Wukong's off and go for the full tower here, can they?
steal the wisdom here, and I thought he's 6.
It looks like Falcons are gonna steal as well though.
I think you get the trade, it's probably the best option,
trying to fight the lone druid for the wisdom on their side.
It's not really easy.
The toss, he's gonna be able to jump in and Fat Makoto comes across the Aurora.
Will manage to hold their own Shrine of Wisdom, and will with that, get both of them.
Very good response, it's very good movement, Makoto.
Does die in the mid, but makes up for it immediately with that rotation.
WS is very much so struggling though on this Lord, they're going to need a way to recover
for him.
I don't think they can leave him alone, I think Mira has to continue play up here.
Look for Skeeter.
Skeeter is very close to 6 though and they are looking for another setup onto this Lord
R. Not having focus fire just yet though, can't go for the kill, but very soon.
If Mira leaves him alone, pulling the lane into a more comfortable position is done from WS.
Players are so good at doing that nowadays, just dragging the wave all the way back to the tower.
Power rune will be there for Makoto, denied away from the pango.
go.
Let's see if we can get the set up on to the snag king and he will, nightmares there, sets
up for Corey and Makoto to swing across.
Get a kill here before the monkey king.
Give it up.
Enable Makoto as much as possible.
Top focus fire.
Is there, is it enough damage?
Oh, why not?
It's got the one charge ready also, the loads are still necessary and Makoto is here, strung
on top of Crip.
Huge damage.
Boundless comes back in, another hit.
It's one more, it's not going to get it actually, Crip.
into the trees with the salve, it'll be fine.
Took a lead though. Nightfall, getting away with absolutely everything.
No pressure onto the laundry, whatever.
Might still find a nightmare opportunity.
Can he actually get the angle?
He's just trying to hide behind the trees.
Ooh, fancy.
You know that he's in there, they've got the Wukongs into the bound.
This leader is gonna get dragged back into the Wukongs with the nightmare,
but he is taken off, he's gonna be able to back away.
The turn now, WS is super low off the back of that effort
trying to push in and join the rest of the team, and Mira, he's also going to get punished, so
again, Valken's showing that some of this aggression from Aurora, they can answer.
Bit too over-aggressive, limited ways to stop him as soon as he gets the win run off,
it looks very dangerous for them to go for this type of dive play when they have no magic damage
either. Kaori, well look for Amar, Amar has hit six.
Kaori has to be a little careful how he walks near that timber.
So recovery for both offlaners as there was some downtime is the Amar was able to hit some of these ancients
WS started to get that recovery at nightfall
Accelerating things here. Yes. I mean, this is the thing even though some of these aggressive plays from Aurora
I'm getting them the easy kills and they're losing some heroes themselves the amount of space that they're
Getting for nightfall with all the sort of attention they're drawing elsewhere
It's pretty massive like this lone druid is gonna hit a very fast mouse from timing
And it's not gonna be easy to keep up with the farm of this lone druid
No grip just yet's Mira still a bit under level tier something for the Phoenix
She carries that this is just fine, but Mira not six yet
Definitely want to have that before they can threaten Malvren on this pango
Marina's just going farming build by the way, so not wanting the rolling thunder just yet for four build on him
Mid tower in jeopardy here aurora positioned
Looking to enable Mikoto as much as possible as we're saying just keep playing around this monkey king
And of course going to death so build I mean they're gonna have a lot of physical damage to be fair when it all comes together
That's very little magical. It's all kori for that magic
Crit can't contribute much on anything as we're seeing it's tiny
It's having some pretty big difficulties as we expected to as this four position.
They're even taking it the area here of the Timbersaw, the recovery outlet, so very good
aggressive plays.
I like how Aurora is sweeping the map here.
They're continuing to unpop that gold lead.
Falcons, whilst they try and hit the creeps, they're just not going to be able to close
that gap.
It's going to have to come down to some sort of move from the...
That move's gonna be hard to pull off with the fact that the Maureen and a Mask
don't need time to catch back up.
Yeah, Maureen in particular is still not having that defusal.
He'll have to go for the boots because he's playing versus the monkey king.
Sometimes you do just see them rush and that defusal make it, but you just cannot do that
versus monkey king.
We'll have the point in rolling thunder now.
Snaking has also hit six, so they do have chain frost.
They know that Mira is trying to soak level six down here.
Might look to punish it.
Yeah, it's got Nightful pretty close to him though.
And in fact, they got me the ones to set up first.
Skeeter's making the way down.
See how careful Aurora is. They do seem to sense that extra numbers are being brought in.
Skeeter not going to be able to get under the tower. Aurora, playing careful. Good read.
Looked like they were potentially going to get caught. They're thinking it was quite patient.
Well, read with the solo play.
That's big when his pace in this game is as well, able to find a solo onto that Phoenix
when he has just hit the stakes and a fair bit of experience going the way of Malrin
there.
Top looks like they want to try for WS, making his looking to get something with this chain
for us.
But Aurora, continue to stir it away, read the movements.
And now they can smoke themselves and look for play.
They have fiends grip, they have egg, deso soon coming out from Mikoto.
They keep wanting to fight and get a tower every single time.
So if they can't find Skeeter here, they should be able to turn it into that tower pretty quickly.
Found this. Into the grip, straight away!
They're in on top of it!
Oh my goodness!
Look over the Wukong's command!
Skeeter can not escape this, as both him and Snakein will fall!
The kitchen sink thrown at him.
Nightforks turning up as well to add to the pressure and take this tier one tower.
I love that he does this too, right? He's the bear.
He can kill these towers super fast if he does turn up, and it doesn't take him much commitment whatsoever.
If he wants to go straight back through the portal, back to his farming area,
right after they go through this crush, he'll play 5k lead, beautiful.
Very quick moves, and just slamming down the ultimates to ensure that Falcons do not...
have any chance of bringing anyone down in return.
That makes sure that the chain frost does not bounce, since he does turn into that pyramid on the Phoenix.
So, snaking cooldown will be there for the chain frost as well for 60 seconds.
Now, Maru will actually sneak in and steal the bounty runes away, so a decent amount
of gold they do get going their way from that.
And for Falcons, the name of the game really is going to be slow down and farm.
They can fight around the pango roll, but very specifically around it and around the
chain frost, but they do have to be careful because there's always going to be the speed
script that I imagine Mira in most situations will save for that pango.
trying desperately to get some more levels.
Oh, Mira.
He's gonna make sure that Crit doesn't have a chance then.
That's just bullying.
Shadowgimin and Bane, the true bullies of the Wisdoms.
I'm gonna kind of get himself some of the Deso charges started.
He's playing?
I'm pretty close to him, Farms.
Kida, he steps up pretty far.
I'll get the shackle off to hold back the bad, but he's far off of him.
He is super far forward.
I had a rough bit of the map to die in.
Looks like him and Maureen were trying to go for a kill, put some pressure onto the tier one, but it was just the two of them and there was nobody there to save Skeetza.
Aurora is playing incredibly fast so far here, the Mjolnir's already finished up for the bear, looking to get aggressive and continue just stealing these stacks away, so besides taking all three of those tier ones that we were mentioning, they're not letting Amar play that timbersaw area that we've seen all of these timbers completely recover in it.
That is just having a really tough job of finding the farm this game.
And Mira almost able to find crit as well here, crit.
He gets the stun, but might just get fiendscript and kill here.
If they even feel like they need it.
I think they might not even need it.
Nope, they're saving it.
In comes Mikado!
And there will be no help for Crip!
Deso stack.
Bam!
Aurora, there's no ball there.
Looking pretty good and gotta be honest, this first pick loan druid so far that they let through Falcons.
It doesn't seem like they really have much of a plan to stop it.
He's kind of getting out control. He really is they did get their tiny the tiny timber saw that we've seen have these incredible games
But it's a support tiny and the timber saw is shut down
So it's not the case of what we've seen from these heroes. I'm not for it. He's hitting all the timings, but there's no cure
Then you can hopeful
Absolutely monstrous Falcons gonna try to get something going their way here. Okay, Hori
He's got something over at the ready grip and they kill it. They're gonna try the hits in the big comes out
Oh my killer with the last hit, but it took them quite some time
So they lose snaking
Falcons can they get at least a second support kill they can but now can they get out Maori surrounded by nightfall in the WS
As he'll get taken out the cutters able to chase out Ammar in the trees
It's a move from Falcons
It gets them a couple of kills
But it's only the supports and they end up losing four heroes themselves
And it's just more glory and gold for nightfall on the lone druid
Kirt is having literally no game on this tiny. They moved into the floor, he cannot make these moves and that was pretty close to the egg going off.
That would have to probably catch that one in the replay. Yeah, that nearly went even worse for Falcons.
That's Teter. Does have win run, trying to go for a trade on the left.
Ooh, good shackle comes in at least. It's not the same right, but it's a go.
He's burning. He's burnt.
Every hit is moving Aurora snowballing like crazy, Kaori, who's beating...
This supernova, I mean, it nearly was successful!
I legit thought that it exploded!
Who did get the last hit in? I think it's Amar.
Right?
Yeah.
Oh, I tell you why.
Dude, that was close as well, because Amar also...
He started walking away from it, and then he was like,
Oh, actually, I gotta get the last hit in for the team, so we actually killed Zag.
Yeah, she killed the Zag, so...
He was about to get stunned from Slaughter too, actually, that was a literal split second,
so they get the kill, but look how much they lose out of the map so quickly in sequence.
Hey, Aurora.
Today seems to be the day, at least for us, of fast Dota for these games.
We get into fast games after what has been...
You know, one of the tournaments has had back-to-back, kind of, 60-minute showdowns.
This one is indeed looking like another fast one so far, 17 minutes in.
Aurora 8K off, they're gonna get the Rose Shot.
Every timing is being hit.
BKB being queued up from Makoto next.
They've got everything already here to now potentially go for the two or two pushes like we were seeing from earlier
Limiting the map constricting Falcons not letting them hit the creeps and now win run
Overall if you're a win ranger, you have to versus this physical damage
But the physical damage comes out so fast that you might just die before you even get the win run a blink crush with the shard
Plus a dastel monkey can hit you might just get 100 to 0 from that
Wow mirrors on the hot and he's gonna have to set up
So Mark, again, will be taking off the map and continue to just not get the chance to
get into the game, get his farm and become sort of the timber source that we've been
seeing that are unkillable.
As we're seeing this game, he is absolutely killable right now.
Sorry.
We get Shackle off, but that's a lot of back-ups, he can not stick around to try for the kill.
He has to start running, but the windrun has already been used.
Dead.
Again.
On towards Maureen!
They are... nice to broke.
Crushing them everywhere.
Oh, another catch!
They even get snaking in the trees!
I mean Koto, he's playing it to perfection.
Yeah, this is the exact sort of snowballing effect you want to see for your mid-monkey kings.
Yeah, I was mentioning your un-papered damage mitigation of all these things.
It's just not happening. It's not working.
They just go straight through it, whether it's just sort of controlling the windrunner long enough around the windrun.
Or at this point because they're so far ahead of the timber and such that yeah
It's just not there. It's just a defense and now night for the timing has been hit. He's got the agonist
Yeah, so pre 20 minutes. I gotta be honest
I don't think many loan truers lose the game when they get these sort of timings. Nope pressure everywhere
And can they hunt the bear is the question?
Not really with their heroes too effectively. I'm gonna actually even getting the angle there for the jingo
Because if they ganked this bear with even, I mean with everybody now at this point,
it might be two farms.
And there's probably going to be heroes that connect with it.
Bottom tower, probably dead, can look to swing towards mid, and for Falcons do they have
to blink in on the tiny, not even just yet, to go for any toss back plays.
It's just very vulnerable.
Pretty refreshing to see, though.
The speed that we're having these teams play, the pressure they're able to apply,
it's not just creep hitting that we have seen so many of these days.
WS?
Found him again!
Easily gonna break him down.
Even having the crippling crossbond, Kaori.
I'm slowing him down, less healing for that timber, the bear, all of the meds on the hunt, the supports are just going to get feasted on.
I cut her head to help out.
Um, um, um, Desso stack, another.
I mean, what is this all down to?
You know, because is it the strategy that's falling flat on his face or is it just misplay?
Because when you turn up to this game right and you have one side, first pick, carry, loan druid, and he's doing this well,
And then the other side Falcons last pick they carry the wind ranger is not doing so great
Well, is this just a complete sort of misread with the approach?
What do you think this is it could be both right and I think it's just this monkey king just doing exactly what he needed
To versus the pangos we said sometimes this could be a bit of a volatile one where you do end up dying
It's all off super. It's just not the case. He died the ones
But it wasn't really that bad of a death in particular for him because they got so much out of it
But the loan drew it in particular
He just got so much out of that bottom lane.
Yeah, I don't know.
This is probably more than three fun, like just the amount of gold the knife will found
in the laning phase.
He's just staying in a map.
And he definitely doesn't help that they have this non-traditional four position on
Crip, like having this tiny who's constantly done next to nothing, but it should be both
of these mismatches as Rory and Rory.
They came to play today.
Yeah, they're gonna get a number one hit.
They don't even need to use the Crip at this point to kill these calls.
They can hold off on that.
Always save the grip for the third up angle roll. They don't even need to waste it on anybody else
He already has blink dagger done these timings are ridiculous
Kari level 13
There's no space for Falcons to do what they like to do and they split off farm cut creep waves
Even if they do do that there's a bear hunting them. I've just had a monkey jumping on the trees
The map is terrifying right now for Falcons. I
Don't actually have no clue how you recover this game
How do you go into game 2? Just ban the lone druid?
Because again it was a first pick lone druid and they had no answer for it
evidently in execution this game.
You know, however much they may have theory crafted, what they did want to do against it in the picks.
It's not working.
I think step one, yeah, probably ban the lone druid because like the bottom lane in particular was just told
it did nothing, right, and it shuts down a mar and it allows them to push buildings which allows them to snowball as well too.
Perhaps, give me something they do look at here.
I think I've got to definitely shone off his light laundry.
Full comfort, right now, fail.
Just deleted. Instantly deleted the win-runner.
The creeps there are from Maori, it will be able to squash Buckle,
but Makoto's in on top of the BKBL, get the rolling thunder off Maori, so who get away?
They might call it here.
I mean, inside the base there, down now to the bear and...
Wow! And the quickest game now that we have today, I think, right? We had a 25-minute one earlier.
This is crazy! What a day!
We had a 23 minute one!
Oh my goodness.
We get shifted to the ninth shift, and the ninth shift gets the quickies!
I mean, the first series of the day, right, to go back to...
That add-what? Was it... It was two very long game try.
One 19 minute game, and then the last series,
we just had three stomps back to back, in between,
you know, going back and forth between the paraphernalia and the spirit.
Now, coming into this last series of the day,
the stomps continue, and then even more stompy.
23 minutes, they're the Falcons, they don't really just know what happened.
I think they ran over completely, Makoto, killing everybody, Lone Drid, absolutely free farming,
Slardar not really getting shut down in the lane that he was put against versus this double range
as well. This was a great showing from Arora. It really was just on all fronts, every single lane.
They had, there was sort of a couple of moves that they went a little too greedy, but the thing is
they were making space. You know the dive in the mid to dive top, Nightfall is like good job
I don't even care that you're dying over there. I'm getting insanely farmed on this lone druid.
I think for Falcons it's probably been lone, but also you can go back to normal basics of Dota where you don't have a four-position timey.
Yes, the other rest of the heroes look good,
but I think a lot of things do fall apart when you don't really have this other hero to make the moves around because a lot of times
it is these four positions that help dictate the pace of the game to play rather big.
And obviously there's everything kind of fell apart, but again, yes,
We're not getting won over by these win ranges, are we, Fogged? At least in the games we're saying.
But as I say, it was kind of everything that just didn't work out really there for Falcons.
Game 1! It's an Aurora Stomp!
A very one-sided ordeal, and I think, Kezu, we can safely say that the lone druid project failed.
Oh, absolutely. They kind of cooked them. I feel like this whole game was kind of free for them.
kind of free for them. They were going wherever they wanted. They killed wherever they wanted to kill.
I think they mentioned in the cast too, like today, a lot of the post-4s, there's like a big difference from one team to the other.
Like Mira and this game on the Bane, when you compare them to Crit, it's like a pro level player compared to like top level.
You know, some guy who's playing this tiny, it...
This is just so different.
Yeah, I felt like they were still on point with their rotations. Mira and Kari, like...
There was even this play that Falcons did bottom early on, where they teak you to
Snake King's lips after talking back alone Druid, hoping that they would kill
there, but it just didn't work out. And there were plays attempted to be made by
Falcons, but when they don't hit early on, and your Phoenix or Bane are just
everywhere, playing around your Monkey King and enabling him so beautifully, it's tough Jenkins.
Yeah, that was the big factor for me. I mean, Mary, you mentioned it during the draft
when Monkey King was picked. I feel like more and more I'm realizing when I watch these games that like
Monkey King mid looks good when it can rampage the side lanes even in some of these games where Monkey
goes mid and doesn't like shit on the guy mid he just does fine but he goes to the side lanes and then
like in the situation where it's a 3v3 the other mid shows up something like that then that's when
he's winning the matchup you know it's more about like breaking the lanes rather than the lanes themselves
because Makoto, like, Nightfall was huge this game, don't get me wrong, this guy had insane
network, but Makoto was everywhere, like he was doing everything with these two supports.
It's like even here they're already like behind the tower, like minute sticks, like making
some plays and over, I like that Amar was actually around here, I think this was a pretty
cool play, from, it's very unorthodox that you often have shows up here this early on.
Timber especially, because that's a weird hero to just randomly be made.
Yeah, I do have to mention though that this was a first pick Lundrid and what ended up
happening on the draft is they wanted to address the other quarters on Aurora and they just
kind of weakened their draft against Lundrid.
That's what I was worried about when this tiny got flexed position for it because it
doesn't really do much to shut down a Lundrid online, it doesn't really have the damage
to constantly poke the bear, which is what you wanted before, you want a four that's
always throwing damage at it, making it hard for the bear to play Dota.
So the question is, was getting a counter to the core Monkey King better than letting
the Lounder would play for free?
The answer is no.
Yeah, like this tiny on four, at least I think we're not seeing it again Falcons even had
the option on their 16-17 pick to just take two supports instead of showing like the Pango
and Lich.
So you could have swapped that up, but at the same time too, I think they did a lot of other
things really nicely.
You mentioned that some of the Falcons moves like they didn't hit.
I think they had very nice wards on Aurora where they like counterplay that also the
way that they took towers.
I think they made sure that there's very little counterplay overall to what they were doing.
Like in the early game, you know you have Nightfall who's like hitting this.
Even before he was hitting, you can see on the minimap that his team they were like angling to him.
And because he has the ward behind the lane, he knows that he's kind of safe and free.
And we saw this in the earlier series too. Once this tower dies, it's super easy for your carry to like
walk through the triangle into the mid lane and like now suddenly you take over the bottom half of the map where Timber wants to farm.
Now you go mid, you're doing that before that they had a ward on their gate so the lone can't get rolled on
So it's about the active plays you make and the plays at the same time that you shut down from your enemies
I think Aurora played a phenomenal game
The question is, can they, the way they play, that doesn't sound unique to a lone druid
Surely they can replace a lone druid with something else and they can do the same thing or is that hard to do?
You can still do it with other heroes that win their lane and can rotate somewhere else
But at the same time Lone is maybe a bit harder to do it against if you go to him
He presses all the time and took a HP and you can't die so you play like it really has to hit hard also on the other side
This was this is just not like Falcons to get lane gift not this hard. Yeah, I guess the early lane was fine
But it broke really early like you said with the tossback play and all the supports from both sides going bottom like the lanes broke down
Super early, but you just don't see Falcons losing in the early game like this, right? So
I really feel like a lot of that comes from crit like he's their big playmaker
He's their high skills super consistent for position guy and
Being on tiny it is rough on this patch. This is not a feels good position for hero
We're there others in the there were so many position for bands in
That's the problem
They're still in I don't have like the list in front of me right like you're mainly looking at a range for that's why I think the easy
It would be you can pick it earlier
but at that point, do you remember any that you would have liked?
Techies was out, Willow was out, Skyrath Mage.
Oh, that was a little bit like that.
That was for Aurora though, yeah.
And there was a Grim, a Grim is still being played.
That one could have worked, but for me,
I'm not really thinking about the support picks,
even though, of course, they played a big part of it.
The issue for me was the Monkey King
and how they reacted to it within the draft.
I think for Falcons, the true heroes,
they really don't want to play against this series,
look like the monkey king and the storm spirit from the photo and
letting this monkey king go through i think is where they're looking at their draft and thinking
okay let's let's not do that sounds like then an easy solution because this was this was just game
one where you know this is where you let the loan drew through so maybe that just flips the whole
draft yeah that's not happening again that that looked too intensely frustrating to deal with yeah
So then everything changes.
It's kind of like in the last series, right?
You have ParryVision who come in in Game 1, they try some stuff out, they get slapped in the face.
Then they find something, they're like, okay, we should do this, we make this different.
Then Game 2 and 3, they swap up their bands, they play a different style,
and they come and swing and they look completely different.
And IW69 is the greatest coach of all time.
True.
So if anybody can, you know, identify the problems in a draft and switch it up between Game 1 and Game 2,
it's this gentleman and his team can execute.
So I don't expect this to be a quick and easy series for Aurora, but I do expect them to win.
Okay, yeah, we made that distinction.
I have to also address the fact that Falcons played two really long games at the start of the day.
And we heard, at that point, we heard Quinn talk about it, that it does affect you, and it does have a large impact.
And we saw it yesterday in Tundra, had a large impact there for them as well for the last series of the day,
after they won first years of the day?
Was there signs of fatigue in this one?
Not really, I mean, the only sign I could see
is that they were thinking this game will go to 90 minutes
and that's when they then answer Aurora's draft.
But surely they didn't expect this game to end at minute 20.
But you saw it in the last series that it is possible
if you know what you're doing.
So they just got bathed by thinking the meta right now is,
which works will pass today?
Yeah, what is today?
What's happening today?
This is an unusual one, because there are so many Aurora heroes you could look at and be like,
ah, they lost that one, but because there is a Lunderwood, if you lose the early game tempo
of your mid laner plus two supports versus their mid laner plus two supports,
Lunderwood will end the game really early on, whereas maybe another carry can't push the same way that a Lunderwood would.
So there are so many pieces to identify here, but ultimately the easiest one to solve is just create a stronger three-man ball with the mid laner
versus the enemy's, especially for a tempo team.
You talked about it earlier. Skill issue. They gotta play better in game 2 and the game will be better. It's that easy shiver.
I thought Jax was gonna say something. He's just nodding his head. That's all good. We can all nod our head for a little bit.
Take a little bit of a breather and get ready for game number 2 after a break.
I
But just get me to this moment
And I know it, and that's how it's true
Baby, it's a crazy love thing
It's a love thing
Talking about it's a crazy love thing
It's a love thing
Baby, it's a crazy love thing
It's a love thing
Talking about it's a crazy love thing
It's a crazy world
The mad road has done myself
But it's impossible
Cause I have no moment that you close
And if I can't look control
It's a crazy world
It's a love
It's a crazy world
It's a love
It's a crazy world
It's a love
It's a crazy world
I can't help it
Take your toes in the water
We're not all so hot
I've got a lot to say
But I'm not sure what to do
I'm so capable
I'm the best you've got to do
Welcome back! We are on a very abnormal day here in the studio, abnormal for many reasons
first. I'm here, James is here, and the night shift, that's not, that's not hot.
That's a bit weird. That's like, I don't know how this video turned blue, but it's
great. It's great to see you. Good color. But I forgot, I forgot you were here because
it hadn't seen you. Yeah, that's not what the abnormal thing is I want to talk about.
But it is abnormal. It's abnormal. It's not the most abnormal. We are having some shooter games.
We are having, there was a 2-0 today. I know the 2-0 still included 19 minute games and all that.
Then there was a, there was a three games series that lasted shorter than the 2-0.
And now we just had a very straightforward first game of this best of three and and it's kind of it's kind of abnormal
It's kind of it's kind of spooky here. I know spooky. I know how to check if we're in the right universe
Oh, check your phones. See if Harambe is alive
Check your phone. Okay. Why don't you check my phone wouldn't my head be
No, because I think we've been implanted into another I'm checking
No, he's still dead not alive
Rest in peace to the go, RIP.
Alright, we got ourselves a game where Falcons is with their backs against the rope because
they're one game down. Elimination on the line winner of this series.
We'll make it to the championship Sunday, we'll get to play against Team Spirit tomorrow
for John's the Grand Finals against Parvijic.
And we got Aurora on Dyrus side with First Pick and they picked Snapfire.
Anything unusual so far?
I think Lone Druid being banned is not unusual.
Now it's not unusual at all. I think the snapfire being let through
Says a lot about how they perceive timber and how we were played yesterday because the snap here
I like it will erase your pango. It'll
Deny any kind of spirit here or melee here for Malrian on that mid lane
And it'll pair up incredibly well with heroes that Aurora have just shown that they'd say that they didn't show before like the Bane
They played it on five and four and it's looked really good
Like this combo of Snap plus Vayne is really scary.
Yeah, I mean Snap has looked really strong and I think especially with the games we've now watched where
games are actually ending like quite early, it will give you like even more like importance on your lane and early leads
which this hero absolutely gives you and the other thing for me too that you just mentioned Mira, like Falcons actually
banning out Timber. This is not something this team does very lightly.
It's one of like Amar's best heroes.
Like if they feel like you just made them do this after you know beating their own,
This is a good sign for you as Aurora like even even if in this draft it doesn't matter overall
It shows a little bit of you know that Falcons are like reading a lot and respecting your heroes
Which will just make you feel good like in this moment
Hey, and the Zeus ban they want to mid the snapfire, huh?
Yeah, I mean it's booked so strong as a mid hero conceptually it works very well versus Maureen
Yeah, you look at his hero pool
Yeah, often melee heroes or you know the pango or hussar and snap will do exceptionally well against all of these heroes
I mean hussar not so sure about how that one goes, but yes
That has looked nigh unbeatable on that mid lane if I if I was falcons at this point. I'd be theory-crafting
Like what could be picked for Mal-Reen? It's gonna be
The snap mid I mean Lena I know is one people have theory crafted any like long-range arrow
that doesn't get gigabullied by her massive amount of damage in like essentially melee range.
So the rovak hero too from wellerine used to be one of his best heroes.
It's one of his guys, but then again it might just be the casual bam like this is the best
this is the best one we could still throw the snap as a support it's okay but if they give us
the opportunity then we'll take it as a mid. Yeah that's why I kind of like it for our like you
just mentioned the flex so if there's like one hero that you feel like if they do this you know
Maybe there's still one left and then we can put it as support they'll they'll still be pretty happy
But out of the heroes. I think Lena is fine, but really hard to play
Huskar should beat this hero
All right, then hmm
Snipers I think still around but even so like Lena sniper
They also they suffer against catch and jump which WS is very comfortable in playing, but it's a Mars
It's a primal. It's a centaur like all these heroes. There's too many you can't ban all of them if you're Falcons
into the instant storm jump and just catch this.
I would like that.
I could see that one being where they go.
Yeah, maybe it would struggle in lane, but...
I don't know, does the storm struggle against anything in lane, really?
You might lose slightly, but...
I feel like you can always just go stack the two camps and jungle.
Yeah, the thing is, how many storms for me feels like so wishy-washy?
Oh, okay, alright, I see.
It does, it does.
I know he's like, I think he's Grandmaster on it now.
He would master tier for a while. It was this only master tier he would play and it would look rough
When he played it, but they still pick it. They still trust them. They'll try it every now and then so
Taking some time to think about this second phase ban compared to previous game
There's a lot of position force still in the pool
Would we clean the one that stands out most? Yeah
There would be nothing wrong with that hero
It's it's always been good for them snaking has not played super much clockwork
I think in this tournament obviously he can you think it would be it would be great playing clockwork I
Think so well unless they find like a better force such as would wink
So maybe they're more looking at like potential plus five heroes
Burning our faces void
I'm trying to read into if that kicking cats will tell me more
picking lich
We will be crit clockwork
And the must there is a 16 17 coming here like the Falcons next double pick yet
They don't want to run into an 18 void obviously void snap
We saw it before it was what spirit played in their series right the law amid snap fire
You get the carry boys later with like a good matchup, but even so like you are banning to prepare some of your next picks
I'm not yet quite sure what that is exactly for Falcons, but it should give us more info once we see it
Yeah, because there are heroes that Falkins have to prepare for.
Like we know Nightfall's Windranger is always a threat, like you mentioned,
sheaves in the know interview.
To be worried about that one, his Ursa is also there, but they do have the
rager solution on Falkins if they go down that path.
And it's a weird position to be in, you double pick your supports,
and it just feels easy to address on Aurora right now.
Like you pick this Phoenix, and if you're happy, you know this map's potentially going mid.
When I see these two supports for Aurora, I don't know how much WS has played it, but Lycan and overall summons are very good against these heroes, like against the Cogs, you know, against Lich as well.
It's just really annoying. They'll just go for the same support they had last game.
Why not?
They got the snapbang combo, which is really strong. Like, people are getting shredded in that fiend's grip.
Again, pretty much.
Yeah, I'm very curious to see these two picks because I agree with you what you said like the bands are
Telling they're telling us that there's there's something interesting coming here that voice would have countered
You can't pre-pick a razor in case you're worried about an Earthlust
You need to have a hero that can play against Earthlust on how and play against when we knew it to
That's death brothel. How do we feel about that one because so far hasn't really worked out too much for people
I mean if we're if you're talking about the matchup into like a potential
Nightfall Ursa
Death Prophet does well in lane, but in the game it suffers. Wouldn't it be mid?
I think it would be more likely to be mid. Yeah
Oh, you are asking to get Ursa with these two picks
Yeah
On the hindsight now that you see these two cores would faces void be better than Ursa if it was in the pool
No, no, if I know that I'm picking these two heroes or says the first one that will come to mind especially for
The tide so maybe it was more about the snap or also obviously what happens on this is okay
They picked these two subs, you know, so we actually adapt our next picks
You're not just going into the face like oh on 16 17. We will pick this
Yeah, I think the void is just to break the Phoenix void combo like you're gonna pick a tide
You don't want to have that for no later on
I don't know like if I'm playing tight in this game if I know it I have to take out the bear
There's a lot. Hmm. I don't know about that way back over. Well, it's already there.
Fog is a gamer. He's always locked in. Is there some weird scenario where they can play like
I don't mind clock tied against anything because I think these heroes are perfectly fine just
wave cutting. A clock will get boots and wave cutting. A lot of the time that is how Amar
and Crit play the lanes as capable of laners as they are.
So no shenanigans. Probably not. At least what's good, like while you're playing against Ursa,
you have Lich Shield and not any heroes that currently love buying Nullifier. So you can
like kind of itemize for magic damage because that's mainly what Bane, Phoenix and Snap do.
because you have like a 15 to 20 minute window before Ursa will first you know start actually
damaging heroes and even when he does you have the Lich Shield. But you can also lick after the
Lich Shield. If they pick Largobah. Yeah. That is true. They could do that. They have played it on
Mr WS. Yeah I think you can also just deal with Ursa by kicking him out of his lane really early.
I think if that prophet just goes top, gets that tower early on, or so it goes to the jungle and doesn't have the space that he usually does, that's also a fine solution.
I mean, an active carry would help a lot for that. Something like a weaver would be pretty solid. I mean, it's against Bane, which kind of sucks, but I feel like the other heroes don't deal with the weaver very well.
It is true. It can be a pretty good weaver game.
There's a lot of things that also depends because Aurora have to pick first. They will show their offlaner
So obviously that will then help you determine what carry you want
But I fully agree that an active carry would be quite quite nice
I think the other thing is to Dp as a hero
She falls flat when the hero cannot walk in and like stay alive
So the lichio is quite nice tight hunter is quite nice
But if you have a carry that isn't joining you for 20 minutes, obviously that will feel quite bad
So that's why I also like the active carry suggestion
So what do you think another option could be?
I was gonna think Windranger, but they also took that out and
What else does my bro play?
Luna is okay. It's always it always feels okay right now in this in this meta, but it has worked sometimes
Is PA a dead hero?
No, some teams have played it
One team has played which team is it?
I think maybe two teams, it was a pure twice I think it was pure twice
I think someone else did attempt it and it was a versus a beast master and it failed
Ah, I might have played it once
Of course I might have played it
Oh, I like the axe, I really like the axe because a lot of Skeeter's heroes that currently look good get shit on by axe
Like Weaver is now, Weaver now feels pretty bad
Yeah, you should not pick him anymore
You can't Weaver
You can't PA or something unusual.
Yeah.
This is where I would lean more on the Luna, just because it's more fine against Axe.
You can pop the Glaives and not kill yourself like you build stats.
Ooh, lucky.
Okay, they go for way more of a hard counter in the lane.
Good versus Phoenix as well, but it can suffer versus Bane and Axe in the late game.
means to disable him and get on top of him.
Yeah, so I always it doesn't have a very good matchup into the Ursa like it is
quite a good Ursa game but in my mind what Falcons are going for is there's a
lot of heroes on Aurora that if they can't like stand their ground and fight
they all kind of suck like in a way like they need to be stationary cast your
spell egg needs to stay alive snapfire is stationary so when you have like this
DP tie that can walk at you and push you back if you can't stand your ground
Then you're pretty strong. So I think the next isn't only picked like for what he does against the enemy heroes
But you can like infest and like help everyone else
You can jump in also with the clockwork and like make some stuff happen
So I think there's very few carry players that would actually pick this hero in this scenario, but it fits skater style
I'm still I'm a bit skeptical of the DP like overall, but I see the idea
Yeah, I for me
I think the DP is actually a really cool pick if he pulls off what it is that they want to do with it
They get the top tower early, they get the mid tower early, and they make it so that Aurora don't actually have space for their axe and ursa to farm.
Then it can be really hard for Aurora, but if these things don't happen and the DP gets stepped on, it'll be a more difficult game.
Yeah, there's a world where Falcons just run some over in the early game, taking all the mid-tier ones, like Tide plus Death Prophet is one of the classic, like, you simply cannot fight us combos, like, it is insane.
However, I love the Axe pick. I feel like there are sometimes that I watch Aurora drafts, and I remember that KP won a TI, you know?
Like this guy is such a good drafter. The Axe, it denies so many heroes that felt comfortable for Skeeter, and...
But it didn't deny the lifestealer. Do you feel like lifestealer? How does it lane into the Axe?
I think lifestealer does good in lane against Axe, but it's like Mira said, like, in an ideal lifestealer game, there is nothing to go through his immunity.
But Axe obviously can deal with that and we've seen also Axe jumping lifestealers in this tournament and killing them full to zero.
It's not the hero it used to be.
This Ursa, the Nightful Ursa might just go ham. I'm a little afraid for Falcon's system around.
How much pressure is there going to be in the early stages of the game considering in game one that was kind of the telling part already of the game?
Similar?
I mean similar. I hope that Falcon's can maybe hold their lanes a bit more.
You have a double melee offlane against the bear, which is generally not that good.
We're gonna find out game 2 Ken Aurora 2-0 and eliminate Falcons or build Falcons keep their dreams of championship someday
Alive we're finding out with Fog the naughty pixel
Yeah, let's find out come into game 2 and see if we can get ourselves a little bit of a longer game
Because the last four that we've witnessed here at Dream League have been pretty much
us.
Stopped 30 many games.
Pretty much.
Yeah.
Have been decided very quickly here.
I think Falcons overall this time did fix their lane problems.
Last game they literally just got stomped in lanes, things snowballed out of control,
they didn't get to play the game.
This one looks better on paper again in terms of those lane matchups.
But I'm with Casual, so I'm worried that this Nightfall Ursa couldn't completely take
over the game.
versus the tide playing versus the life stealer could be problematic so for me
I'm gonna be looking at Falcons at Malrin how much tempo he's gonna be able to set
because I think a lot of it's gonna rely on that for Falcons and for Aurora if the
tempo is not set there from Falcons I think this lineup is gonna look pretty
good in terms of scaling and picking heroes off. Snapfire damage potential I
haven't seen this matchup in particular the snap versus the death prophet just
yet so I think the death prophet is a pretty decent answers we've seen a lot
these ranged heroes pre okay versus but I don't know the snap just gets extra
denies always because you have this crazy advantage with the 35% damage and
it's just that kind of one of the heroes in terms of the overall game right is it
snap it's never step problem yeah just the nature of the two heroes and how
could they've been looking you know snap it's kind of been a hot topic right now
was that probably seen a few people try it but it hasn't necessarily looked
amazing but it's a soup it's like super long range hero right so you'll be able
to play quite nicely, at least in the lane, versus that Death Prophet, in that 600 range.
Or first of that, it's not a snapfire in particular, but we'll have to see, because I've also just,
I've seen these snaps, just win so many of these matchups, even if it is against the
range hero, and I will also also snap versus Death Prophet, it's a burst, a high burst
magical damage hero that can play from distance, and there isn't the best save versus it.
There's a Lich Frost shield that that's not going to prevent it this much.
I guess in Fests, we can say, right?
They do at least have that tool to heal up Mal'Reen.
Yeah, let's see how these lanes do end up going.
The last game was decided pretty fast.
It got pretty out of hand pretty early.
One thing for sure, unless some sort of crazy feeding goes on up top, Nightfall shouldn't
have as fast of farm as he did last game on the Lone Dread, right?
Sure, but still should be pretty free farmed.
He's versus the double melee as a nurse.
But it shouldn't be, if he gets as far ahead as he did last game on the Lone Dread, this
Yeah, yeah, absolutely.
And there's gonna be some big problems from Falcons.
They're a different style of heroes,
because one kind of just plays to farm for the battle,
through the other one,
takes over the entire map,
takes all your buildings, so, yeah.
In design, quite different.
So, will at least be...
At least should be a bit more manageable for Falcons.
Should be more manageable.
Nightfall.
Keeping the wave here, but it is gonna end up pushing out.
Amar is actually the one keeping the wave static a little better here,
who's able to deny, pull the range creeps again, so he still has three creeps and he's denied a
whole nother wave, so he is getting something out of lane here. Not a lot. As I said, the design
from Aurora for this lane is to shut down Amar again. Kari, getting his Phoenix again.
Always looking good on it. I don't think I ever really see the guy have a bad game on it too.
Yeah. Of course, great. Classic combo with the axe. Yes. I'm going to be able to keep that super
over very likely pretty safe and even if they commit for it if the snaps and
debate the damage that these two can deal in some situations can be pretty
devastating. Mid lane, Mal'Reen doing pretty good if so far here we're seeing
the range absolutely work and the healing that you actually get to be able to
trade pretty effectively first is that's that fire so I've seen Mal'Reen play this
now a lot in pubs is the death profit so I'm looking forward to see if he's able
to get out of this lane into a good spot and if he can make these early
What build he goes? I'm always curious about the item builds on this hero.
He's really bringing it to Makoto.
Yeah, because at the moment, how would you sort of position this hero?
Like, is Death Prophet a strong hero, or is he just very situational?
Very situational. But it is very good versus a lot of these mids.
If you do stop the lane, which you're designed to do, right?
Versus his spirits. Even some time ago, when the hero wasn't picked too much,
much that was trying to get the cookie connection honestly even if the cookie
stun hits I don't know if he's getting away with that no that was
incredibly over aggressive he gets punished for it dream that for now rain
have it a beautiful stuff and the hero that is designed like for them to play
around completely here on the Falcon strap and it's not leaving he's the one
that takes the buildings he's the ones that goes around in pressures and
Versus the Ursa, this matchup can be pretty dangerous versus Ursa in the early game, because you can just get silenced, you can't get a range up, you get ran down, you just die.
You need time on Ursa to be good versus that death profit.
Snaking, we see that lich versus the axe, that matchup, you can get rid of Battlehunger pretty easily with sacrifice, but now he's in a dangerous spot.
Okay.
It's a nice little use of Rage there for the splitter to keep the two of them safe, get
that nightmare off Snakey.
He has a salve double to reset down here.
So the lifestealer versus that axe matchup, axe kind of just pre-farms down here is the
one thing.
Yes, in the later stages of the game, the lifestealer can be good versus axe, but it
goes a bit both ways, right?
Axe has the call, says that he can be piercing disable always, and the code truly is struggling.
Now I'm just going for quite a fair bit of regen.
Another sub. I think he even brought a third set of tango maybe it wasn't.
Wasn't sure. Lot being used here. Malv rain really putting the pressure on early boosts.
This is going to be a very early level 6.
Oh yeah, he's pretty much in the tie level ahead.
Yeah.
So Makoto only just hitting the 5 whereas Malv rain with this next brief.
He will have the 6.
So they've got to be prepared for the push that's going to come with that exorcism very early on here.
To likely to double support rotation, the axe can be left alone.
Now at this point since he does have a full tank guard already on WSOMI super early
He's not gonna get pushed out of this part of the map anytime soon unless them sort of major rotation comes in from Maureen
So we absolutely could see yeah that rotation come to mid
But we could also see Aurora make the move because Mikoto might hit six also as the death prophet sets up for the push
So the kisses might just be available
Great will steal away the bounty runes are no fill up there for Mikoto and he's just being disruptive
So, making sure that Mikoto, they have information on him and so he doesn't, he isn't able to farm that level 6 person to D.V.
And all in all, expect sort of a much stronger game from Crit this time round on the clock as opposed to trying out the tiny last game.
Infinitely so. You're just saying, right? Yeah, tiny is important, definitely enough. I don't think we'll see too often.
Yeah, that one did not work out.
Exorcism used.
So you can put the body blocks onto Merus, or they'll kill off the pain,
and should be able to get some good damage onto the tower here with this.
Gets the drag of the creep wave though, so can they actually tank the wave here?
Not so much, they're gonna use the glyph.
He has another spirit something for the following creep wave,
but that's all the damage they'll get on the tower with that axel.
Okay, hurry.
Whoa.
I mean they tried to make a play with the dive and the kisses.
Can they?
One more kiss!
Just falling a little short, I mean what maybe needed two more hits there.
Did get kinda close to being able to maybe do it, meanwhile back in the river, Kori.
That was in trouble here with the cogs, but we'll live.
Very aggressive, I thought they were gonna save him.
But I guess he had the Arcane rune, so we'll be able to use that one to go through the kill there.
Kori, dancing around versus Kritt, and another rocket won't be enough to bring him down.
And it does, you know, well and truly ensure that he's pushed off the tower, right?
True.
At the end of the day, first Exorcism, doesn't end up doing too much to the tier 1 med.
They keep it strong and kids are gonna be up super fast right 45 seconds. They're gonna be up way faster than the minutes
I thought
Chaser over what snaking they finish them off the brings out and they make sure that they get both shrine of wisdoms
I mean we saw this what last they're very good at
Setting up for these wisdoms and just that little bit better than falcons have been
And pain overall you are looking actually at the win rate of this hero does look very good
And we do have to talk about Mira this is one of his TI winning heroes
This was literally one of his best heroes I've ever seen him play and he is absolutely looking at very comfortable on it and just being annoying
Denying away that wisdom. I mean losing his wisdom is hard. It absolutely does when you're looking to play pretty much every time in both games
And when you're looking to play around like an early game oriented death profit kind of thing with your supports them now struggling
Some limited damage on the side of falcons when it's not the death profit, right?
When you look at their heroes, Lifesteer is going to take some time to do that damage.
The support's now at low level, so most of it, like we said, relying on Malrin to have
that good opening into the game.
Still is having that good opening.
Exorcism is going to be up at about 15 seconds.
See the river shield, Brim?
Dakota gets this.
I'm going to grab it.
Kisses are up.
I can't quite get any setup on to Malrin though, so won't find the chance to commit with the
kisses.
Can't look to hold the tower though with it, so see what Falcons wants to do with this
next exorcism as he did not get that power rune. WS of course bottom continues to rather
hard to go and they're going to try here bringing in Maureen using the ghost hit to make a bit of
an effort for the axe and put the damage of Maureen they'll be able to do it so a nice little rotation
allows them to take WS out of the lane who's hitting him quite a lot while in the mid they
do blast through crick but Falcons overall off the back of the kill should be able to put some
pressure on the tier one bottom and I quite like this because overall pressuring the mid tower
versus the snapfire kisses right very difficult but bottom he's going to have to make the rotation
down there if he wants to use those kisses to stop Mal range from pretty heads up move on top of
getting that kill on the axe they should just be able to finish off the majority of this tower
here too. Mikoto's pinging it he does want to come down and defend it it looks like
okay cb tier two
I'm the cookie set up to get the stun into the call on to him and I'll do it the dunks
there they take Maureen out and Skeeter's got a run.
He's going to go for the TP out and he thinks I'll stop it blasting to the top.
Enough!
That'll do it.
Oh wow.
We're just seeing the power of Snapfire being able to respond a lot easier.
Death Prophet has to put herself in a very dangerous position.
kills killing off both of them getting them again off the tier one tower you know it's sure this time a
lot of damage was done but it's the 5th they'll at least be able to get the deny there but uh yeah
that's got to hurt deaths like that right setting back the pace of the death profit lineup and you're
seeing in the gold already up to 3k lead you're only gonna imagine the xp is going to be looking
pretty good as well because of those early shrana wisdoms yeah both making quite the lead up just
10 minutes in in favor of aurora again it's a heads up move from falcons but an even more heads up
moon from Aurora to respond and not lose their tower and they're getting so much
out of the map here already this early. The Ursus free farming acts as more than
free farming has 1500 difference over him in that life stealer.
It's gonna be super early blade melt, which is also a very good first death
profit.
It may just have been the one death on Maureen, but it does feel like it's sort of
here if you die even just a second time within the next few minutes your game
gets severely hurt. And also we have to talk about on the flipside right? All
All during this time, Amar, it's not like he's like this top net worth hero now because
of all these moves that have been happening.
He is the bottom core at the same time of all of them.
Does have ravage available if he'd like to for the next upcoming move, but Aurora, this
early game is absolutely beautiful.
Mira, they're giving him the lane to hit that six, and so far, two exorcisms used, no towers
claimed.
Snap, kisses back up in 10 seconds.
The frequency of the spell too, it's always up for the pressure play.
And you don't have to put yourself in a dangerous position as the snapfire, right?
You can use it from so far away.
Amar?
Time for it.
Cookie as well.
We'll be off the mark.
Put the slows into the kisses.
We'll do it.
Secure Aurora and other kill.
Turn the way of night for this time.
I just compare the heroes, right?
Snap can just launch the kisses from distance and you're probably going to get a kill.
the way of night for this time. I have to compare the heroes, right? Snapp can just launch the
kisses from distance and you're probably gonna get the kill while Axorcism, you have to really
get in there. You gotta really get in there and you're at risk of dying. Quite a lot. And it's
never fun getting in there. I mean honestly against all five of these heroes right? You don't want to
get close and personal with the bear or the axe and then this Snapp fire you get blasted in the
face. Oh and this Ursa has battle fury already. Life Stealer is super far behind after that death.
Looking really tough for Falcons already.
Maureen, let's go back up with it.
Okay, he's got Exorcism.
He's got a Maher.
You want to finish this tower here in the bed?
Should be able to get...
Now that there's no kisses,
now they should be able to get this tower here.
Aurora not going to hemorrhage the death though.
Just going to allow that tower to fall.
Shouldn't sure that Maureen does get the power of it as well too,
well too, so he's able to find himself an illusion for the next coming play.
The blademail's done for the axe, there they have two of their main core timings on those
side laders.
They just can't so much, we'll go down the map.
They are.
12 minutes, didn't have a 5k lead still here, Aurora.
And Falcons, with the Death Prophet, they have the five men, the mid tower, to bring
it down just in case of things, so they don't want to risk Malmere's life.
This axe is terrifying, in particular, right?
He is.
In a dangerous spot, they do get to catch on crit.
WS to move in for the call, and the dunk.
Another one.
Much easier for him to set up on any of these kills.
For Falcons, still not having the level 6 on the lich, or on the clockwork, after losing that wisdom.
Level 7 on the 2 supports on Aurora already, pretty much, and Kaoru almost has a Vessel done,
which is another really good answer for Death Prophet, so starting to tick toward more and more of these answers.
Malvin, getting close to you also, we'll have a big bell?
Yeah, so at least yeah, we'll have that sort of answer and also
Silver's are so next exactly. Yeah, if you have the two of them try and go on him
So that makes sense why he would go for that. I was wondering if it was gonna be this or the 8-toe
So the ULT is gonna be that choice from here
50 seconds for that next exorcism see where Falcons wants to look to strike here Amar still holding the skill point hasn't put it in
Ravage yet
But he's just not farming 3000 behind the axe
WS just cruising all over the place doing whatever it seems to please us.
Next Exorcism, they're gonna have to look to make something happen fast with it.
They're expecting Mera's movement to be in gear.
They've needed to put more effort on to hold in their wisdom and now here in Gangster they'll start to 14 minutes in
and they should be able to get the kill out of this as well.
well. Body blocks. Finally getting a mar involved.
Aurora's just farming. They're getting that next timing here. The Vassal, as you said,
done for Kaori. Mikoto's hitting his timings and it's a battle fury Ursa compared to that
Life-Still who does not have this type of farm here. They're gonna fight. They've got
Crazy timings already on the side of Aurora.
Right now.
Ghost coming out.
Falcons does not have hookshot, they have chain frost and ravage.
The foal's gonna try and bait in a little bit of a dive.
Comes to the bait.
Start up behind Maury and ready to help out Amal with the ravage at the ready.
Half the exorcism used.
I'll bring them away from the tower at least.
We'll take out the ward.
Dakota blinks away, smoke.
They're gonna look for the fight as that exorcism ends,
and that exorcism is just not gonna finish off the tower.
Aurora, ready to look for the fight when there is no Exo themselves.
They have their Ursa with blink, I believe the axe also.
Okay, not having to blink just yet.
For the raw pressure play.
They're gonna find Cr- Ooh!
Spits himself.
A little bit of a misfit of that.
Might have been tricky anyway though with the clock style.
And Crit did have backup with him.
They have to continue to follow Malvrain around.
They can't let him really die, get jumped by himself.
He cannot get slowed down in this game at all on this death profit.
Back to getting the creeps, Aurora.
waiting for WS to have that blink dagger he is pretty much gonna have it
finished so 3000 plus gold lead over him and Amar can't go for those jumps can't
just initiate much easier on the side of Aurora when he has that finished up to
and it's gonna be a Yul's pick up also for Amar so they're gonna have these
double Yul's versus the blink Ursa and the blink Axe if they can fight
coordinate around Ravage around the exorcism that's kind of how their line
of past to do. So Ferrora. Can't play around it. Can't look for these pickoffs much easier.
One axe call into a plus one hero, likely a kill. Well for Falcons it's quite a bit
more complicated. And they're just starting to rush. Oh this is a big concern. I mean
And they have their ults, but are they actually able to head over to the pit and do anything?
And if they're not able to head over to the pit and do anything about this whilst they
have the ults, there's got to be a bit of a war inside.
It definitely is.
Life Stealer has the radiance, the ward coverage is already here though in Aurora.
They're just already positioned.
The Roshan's just at it.
Can Crick go for a steal?
He's not in position for it.
Mira.
Well, you call it the status, but WS gets the call of honor, the two of them.
Mira.
The Herald of Protections have a little longer as well, with the nightmare, finally dies,
but it's board time for the rest of the team to turn up.
He's trying to run, but the Kisses will get him!
Oh, and this is looking really rough.
They have Ravage, they have Exorcism, they can't even use it.
Yeah, they couldn't get a team fight together, their Falcons.
And Exorcism is used and he just dies.
Another catch.
We have one like the air for WS, Great, trying to run.
Oh, get up.
You get anyone in return, he can't just have to rage and back away.
I'm playing this perfectly knowing exactly how to play versus this lineup not let the death prophet get any type of snowball kills
They've only gotten one tower out of that extra system in these first 18 minutes so far here
Responding perfectly mirror sacrifices his life, but well worth it to get the catch get the call on to
And Amar
Trying to farm and recover
But dangerous from to step forward here versus this Ursa
But, Death Prophet lineups also, one of these at once in the forever, I'm getting roached
too, right, getting advantages, pressing it forward, but, and Ursa taking it away, nightfall,
about to be top net worth.
It just looks like a really solid Ursa game.
If he doesn't die early, pretending he's silenced, is there anything now, what's the
answer for him?
Yeah, it's...
Yeah, I think the win rate was helping too hot for the death profit.
And what about this tournament? I think I've seen it in the lose at least two of the games that we saw, I think.
Yeah, I think the stats have two and four games in this game. So you might want to check that just in case.
But even in kind of high level pub games, it's down there sort of 48% win rate.
It's a dangerous hero. It can be a very dangerous hero to play if you do die early.
use to protect or to set off another death for Malrin this could be another quick one
I think it just might be the question is will it be the quickest out of the quick ones we've
had today what was their quick what was the last game no it's not gonna be there they're
building hitting is a little lackluster but they can kill heroes so they are cruising falcons
I don't know how they have to try to slow things down they have to put together a team fight with
Ravage and the Death Broth will de-sum-how, at least.
They can't just play this passive style like this,
because they're just getting run over.
Snake King and Skeeter.
Makoto.
Ike, you'll get the pull onto him.
Makoto!
They will die!
Let's see if they can get Mero as well out of this.
Vance and Nightmare comes in, it's buying time for the rest of them to head over.
The Falcons at least get the two kills.
Can it get the Sitter?
Won't be able to get Snake King out of this.
Can Skeeter get out?
He will, so the best trade they've had so far this game, Falcons?
Finally, able to find the snapfire, playing over-aggressive, they punish it.
Tormentor, whoops, they went to the gate, they'll come back, nightfall.
Calls for his buddies.
He has... is that BKB done?
That is BKB done, before our ravage has been used.
Oh, we'll see here.
They're able to deal with Mikado, when he comes walking into them, and they surprise him with the three of them.
Chainfrost set up also there.
So they get something, they get a big kill on Mikoto.
The game state does not feel like it's changed too much at all here, Skeeter just getting
a little bit of gold influx.
He's going for the blink, I imagine yes on Maarek, because sometimes you do want this
agonims because it's so good on the type, I do feel like they need to get some type
synergy together to start helping Maureen get back in the game. This will be a big
kill if they can finish it.
Finding some openings here.
Pretty good.
These moments when Aurora, that's seen with the Aegis, getting a kill against Makoto,
now being able to bring down WS, a little bit of a slowdown.
Aurora splitting up a little bit there, right, playing a bit too overaggressive with Makoto
in particular, but WS just getting caught off. Nice move from Falcons.
How's the BKB looking for Mal'Rain?
That maybe, I guess they're back next big timing, right around that, so he doesn't have
to worry about just getting burst from all this magical damage.
Top, a mark.
I'm able to get the ULs off, Nightfall did not want to use the BKB, I guess.
Then it was always snaking will got the last hit earlier too, okay?
I was gonna say they probably want to give everything to Skeeter now at this point when
he has is at this deficit versus an Ursa
There's an amplified damage right here, it's like my crit will just take it and the threat
that might have been Aurora around
Okay, Malarine, this is the BKB pretty much done, Amar.
He's committed at least for the first point of the agonim, so he's got the point booster.
So looks at the way for these timings to all come together before they look to fight directly
into Aurora, but Aurora, they're gonna have probably the triple BKBs into that, and there's
yet to be a ravage.
So let's see if Amar can get the connection.
It's usually when you're playing versus like those BKBs, if you have a blink, you can
maybe catch them off guard a little bit here, but...
What do you think he will do? Will he indeed buy the...
I think he's going to the axe.
He'll get the axe finish first, yeah.
If you already buy the point, we'll just go for the axe.
And then you play the fights a little differently, where you kite the BKBs, right, and you play
for more around the gushes, which we do see most of these tides anyway play around that
style.
Not to think being able to slow down the tempo a little bit, Valkans.
Pretty solid recovery, right, so far.
Well, no, you should consider all the things that were going wrong for him.
So how kind of quickly Aurora we're getting this gold and XP lead against them
Same couple debated items being queued up here on the side of Aurora so they are looking perhaps for a break
Mikoto has queued up that silver edge would make sense of course versus that tide
In pace the game you said we'll slow down a little too because Aurora last game
They have this laundry that can super force buildings when they are ahead
This lineup is more designed around just killing heroes and then getting ahead after the words hitting the buildings is quite a bit more difficult for them
And BKB done for Malrin
But three BKBs coming out for the side of Aurora in a quick second here WS is about to have it finished
If they can kill WS one more time before it
Would be pretty solid
Top coming in
He's done.
Punished for his greed.
They were super ready for that play.
Waiting for it for quite some time there.
Crit, is infested up, has a blink dagger.
Wants to find Makoto in particular or the supports.
Sticking together right now, Makoto.
Mirror and caloric.
You're gonna see Snake King.
He's behind him and not leaving any chance to get anything off.
They're thinking about going...
Probably waiting till they split up a little bit here.
And they catch Mira.
She's quite tanky on this vein.
Not the easiest one to go for.
They'll back away.
Good vision coverage for Marora.
Continuing to flag very aggressively here.
Mira.
I'll find him, because he's just left behind.
Same time though.
We have some night force here.
If anybody tepees into this tier 2 top to get the Crete wave...
They were expecting Amar to come over here, looking to punish him again.
Amar is 200 gold from his axe, a full basher on Nightfall.
To me, he's had an insane game.
As he tends to on his Ursa's, even when they lose...
Yeah, even when they...
I was going to be seeing some Ursa performances that haven't been too hot right now.
Yep.
It's not the easiest carry to win with right now.
No.
I mean, Nightfall, though, I've seen games where they lose and he's like 18-0 on this Ursa,
so he always has these good games.
Crit, we'll walk into a world of hurt.
Does break the smoke, can Skeeter insure his right of way.
Right away he got the right TP but my goodness was that close, WS nearly having him.
Hot on his trail, that was insanely close.
And they just continue to be, I see Falcon's right there splitting up, trying to get some more farmer on the map.
It's still Aurora getting that gold lead, it continues to grow overall.
And the scaling, for the Snapfire we've seen how much this hero can scale.
Death Prophet perhaps a bit unexplored that we've seen in terms of the scaling, but overall,
Overall, this hero hasn't ever been played too much in terms of wanting to scale toward these super late stages.
So I have to say what Mt. Green can do,
unless he's had a bit of a rough time into this game.
And if he hacks, gosh, it is going to allow him to clean targets up.
And I fall.
I'm just gonna wait.
I mean, and how active are they going to be in looking for that comeback play?
Like, are we going to get a smoke up from Falcon right now?
Or is it purely just sort of waiting to see what sort of slip-ups Aurora make?
I thought that they would smoke by, but probably gonna wait for the Roche.
Let's see what they do find if they find a big fight beforehand.
We're gonna find Mera, but in turn, Nautful's gonna look towards Great Jumpfall with the Dirt, they'll get the kill.
And Rook, the champ from Star Wars 9-4, he's just gonna put the BKBM run, and leave Mera behind.
Exorcism used at the end of everything here. If they don't catch WS, that's wasted.
They're not gonna catch anyone else. Everybody's out for Aurora, only Mera going down there.
Oh, that's rough.
Nightfall, that was pretty hilarious by the way. BKB's runs on top of his bane and bounces the chain for us on kills and he's a good bro.
For Obmera, didn't stand a chance.
Nope. Nightfall, queuing up the MKB next versus that Radiance. They're already setting up for the play top.
Maureen, just to be very careful how he shows, he will be.
Another exorcism, not gonna claim too much though, just a support kill.
BKB was used, gonna come back up in about 50 seconds, they can't punish it.
They tried to look for a move there, was making an MR.
Can't find another catch. I think they're looking for the Erso because they knew the BKB and Razor's down, so they were gonna just try throwing everything onto them there, but not having the blinks on either the tide or the lich just yet.
Getting close to having them.
But it's Aurora, looking for the smoke plate themselves and Roche it is up.
Yeah, I think they get a kill here, they'll move straight into the Roche pit.
And there's no extra system for Mal'Reyhons.
Honestly, even if they don't get a kill, they could probably just walk into the Roche and take it.
Kill would be a nice little bonus.
Amar.
Oop.
WS.
The ears.
They've lost vision for a second there.
Not gonna be able to make the, just from the blind jump.
Looks like they will just be able to back up for that roast, there's no maureen exorcism.
It looks like they really do want that kill first.
There's the blink on a mark.
They have to try and look to fight around this roast right, they can ulti back and let
this go.
Yeah, 20 seconds for exorcism.
They need to get the angle with the ravage.
They're gonna be a big BKB's off, it's gonna be a big uh-oh.
And if they get jumped first, it's also gonna be a big uh-oh.
There's Aurora, they have the high ground.
Warden will get spotted immediately.
They're gonna have to blink as well on snaking.
They're being annoying, canceling his blink with a mire.
Ah, stepping up!
Pushback, that's the ghost now!
Now, see the jump, the WS gets to call it onto the turn, the Kits is coming in as well, the supernova's out,
Maury, who usually used to buy himself a little bit of safety, but Knifeful's on top of it,
the spike stacking up, the supernova's in there as well, Maury will survive,
Ravage comes out of the three of them, dive for them, Kaori though, finishes off the death prophet, Maury's gone.
They'll chase off Ford for WS, who they will slowly but surely bring down, so they get a trade,
but he's not over yet.
Nightfall the Makoto, they'll find Crinn in the trees, and now they'll look for Skidder, the Grinch there, we'll get put to a stop by the Yule Scepter,
Cory does die, the Night voice in on top of Skidder.
Try and chase him down here, with the Rage.
First is cleaning up.
Shredder coming in on the Skidder, and Skidder got anywhere to run, actually looks like Nightfall's gonna be cautioned,
he'll not blink back up in a second if he wants to chase, but he won't try and push on forward and try and like fight around the fact that the tide Amal is still there with the potential of the Yules to hold him back.
They lose Malrin again though. He dies instantly pretty much in the fight.
He gets straight on top of this death prophet. And even with the BKB and the ULTS, it doesn't matter. They can still kill him pretty easily.
There's some casualties, but again, Aurora continuing to grow the lead.
And if they want to, knifle can head into the pit and get that rush.
And this is before the MKB is even done. If he has MKB, he will kill Skeeter.
It does buyback too, right? So is it extra life that Falcons throws into the mix there?
they do get something at least but not much at all the ravage coming in there
so at least we believe three of them tried to have the patience with that
ravage as long as possible to get it on all those be non-bkb targets but
nightfall the one that's just raining supreme in these fights he's gonna get
this ages next fight ages and that newly picked up beat mkp on it now the
targets are going to die way way faster since you can just full focus them execution has
to be literally perfect it feels like for Falcons at this point Skeeter at least does
get some things going for him though right he is the only one having a good game quick
cp up towards the top like fine snaking trying to push the wave out how Skeeter's itemization
looking he's close to his ags close to 20 stopping a pretty decent time it's just these
disables that have both through him in the earth so the match up overall it's never
a fun matchup to play. Never has been really the last year into us. So the effect of the
axe does sound about a little bit, but when you're kind of more than an item behind, feels
pretty rough. And you're playing it to axe call, fiend's
grip and potential fiendic's supernova that can pop and all get through you through that
rage. So you have to be pretty much perfect on Skeeter to be able to go for these targets.
So for now, done. Yeah, they've got that break option as well. So we've seen how quickly
They can kill off
Maureen now look at that. We'll also die pretty quickly as well
You do not see that too often
He wants to keep the double catapult alive so uses it outside of the face
With the banner that's actually pretty interesting
So I don't know if that actually does too much of anything just guys I guess get some material to guarantee you
Mara yeah very interesting
It's going to be the mid-creep wave being pushed in as well.
Kept this catapult a little bit longer.
Let me get like one or two extra hits onto the tier three or something.
Shebas is finished up for Malrin.
Maybe.
Maybe it can survive when they jump him.
It still feels difficult.
Yeah, there's just so much overwhelming damage.
How's the four stacks or anything?
They need something to be able to protect.
Okay, so they're building Tord of Force on the Lich, but they did go for double blinks on the two supports, so they don't have that to protect him either.
But they need things to be able to distance him. They have the Eul's, which are decent, but I want to see these other tools as well to protect Maureen.
He needs some type of way to reset inside of these fights.
Nightfall, finding a haste drone.
He's looking for somebody here.
And it's in a second!
That's been absolutely terrifying, both of these games nightfall.
The fuzzy was he.
We were worried, at least in this game, how big this Ursa was going to get and my goodness
is he big.
Yeah, he is hitting, honestly, probably sort of similar kind of GPMs as he did on the
loan.
Yeah, actually, I need to pull it up.
He's a little bit shorter, a little bit lower, but it's not pretty close.
I think he's about to leave, yeah. And now, Piss is coming through. WS looking for an angle.
He's gonna get him.
Gets the catch onto Maureen.
Tracks him back a little bit.
Now Nite pulls in to finish off the job.
Maureen's dead, both of them gone without buyback.
That's all they're all used.
Aurora wanna chase.
He's gonna blink again in a few seconds.
WS, he's gonna be ready to go for more here.
Skeeter, one second.
Yeah, there we go.
Comes in with a jump onto Snake King.
Another dunk, another kill for WS, four dead.
And the Crip gonna get Crip.
The buyback will come out here for Snake King
to try and save Skeeter.
But Skeeter will fall.
They don't have to buy back, Spore dead. Aurora, I mean dead. Both of these games looking phenomenal.
Another effective stop in a row. We pretty much have five stops in a row.
In a tournament, there's had so many back and forth, 60 many games.
Looks like the teams have suddenly figured out how to close these games up.
These are the teams that know how to play back and punish green. We're seeing absolutely that.
Kori with his Phoenix, the egg instantly right on top of the tide.
You can see him on the corner, oh my god, I don't want to ravage here, but felt forced to.
Nightfall.
Apollo Bissell now delivered for him on top of everything too here for that life stealer.
He's just getting ridiculous now at this point.
And the fights, they're using Exorcism, they're using Ravage, and they're not coming.
They're not really coming too close to coming in those fights.
I tried to come in with a bit of an answer to that.
Snap mid this game, and it's just not worked out for Falcon so far.
It just does not look nearly as strong and nearly as safe.
The lane was alright.
It was.
We saw the strength there.
You know, you're kind of able to just blast the snapfire with your nukes, push them out
the lane, but the overall game, it does very much kind of feel a problem that you're a
death prophet.
And they're a snapfire.
Yep.
Not only can they play safer, they also can scale.
They can go for the right click build as we've seen multiple of these snapfires do.
E pretty much has the Daedalus.
Finished up as well too, so their damage is increasing drastically.
I find Kuroi.
And I feel Falcon's bare damage.
It's only really increasing around Skeeter now at this point.
He has level 3 Exorcism in that last fight, and it wasn't enough.
One side of Rax claimed Aurora, taking up 4 sets of items on everybody as we said Mikoto.
Having the Daedalus now finished up with the nav damage, WS, Shiva's, on top of the Consecrated
Rapture with Epra, he's also huge.
He's on his own, he's caught, he dies so fast.
My knife will even pop in the BKB because he's like surely there's someone else there
with him but that wasn't, it was just the death prophet on their lonesome.
Checking a couple of these other death prophets, it's got a 42% so there's a bit of a lower
side. Doubtly getting taken advantage of though here, Aurora. Knowing exactly, they just know how to play
Versons that you can tell the way that they're kiting in and out of the fights, making sure that that
Exo doesn't connect. Falcons looking for another play here, perhaps trying to catch Aurora off
guard since the death prophet is dead. He can be cooled down for the Earth so they really want to try
to all in Nightfall. His team is coming over to connect. They're going to go for it. Alright,
see if they can blow up the Ursa. They can! Massive kill to Thym while they were down pretty
much 25k or something before that. Can they get out? Pretty much the tubs are sort of just
take that win and get out. They're not going to get anything else for now, but a big window.
80 seconds, no Ursa bringing down Nightfall there for the first time this game. That's a good way
way to punish him using that BKB that he used for Malrin, right? You were mentioning he thought people were behind him. It wasn't the case.
So BKB goes late, so that nightfall does die for the first time in this game.
Can they turn this into another sequence of kills? I want to say they have to.
Falcons immediately infest up, looking for the next move. WS is showing top.
Can they get there in time? Not gonna be the case. Scan comes out.
Let's have a look here as they are going to hope that someone maybe comes in around this
tier 2.
Can I look to at least get the tower perhaps to have it here?
I don't think this will be held on too far Aurora.
Oh wait, I mean the photo is.
Oh yeah.
He's here.
He does have the Arcane rune with the Silver Edge, but he does have that permanent invis
he can't play around here, tower.
Maureen will be able to set up for it here.
There is a glyph though.
Smoke up from Aurora as Nightfall is going to be respawning soon.
Skeeter does have Basher finished up.
He is keeping up at least with two of the cores.
Still has a distance between him and that Ursa.
But his damage is increasing.
And they are getting some of these nice neutral items as well too as we do see the flares bought off for the life stealer
Mandible with quickened on the death profit the invasion is not going to work so effectively
I'm art. I'm gonna get the catch on to it quick and easy kill
Make photos damage is getting it pretty insane pretty fast here, too
They're great stairs. Yeah, and they put the catch on to crit as well
There's the reach as well for the nightmare
Do I see another dunk for him?
20 armor harvested as well, do have to talk about how much he has when it is a lot of physical damage on the side of Falcons there that he's going to be able to resist first.
Constricting the map Falcons, they found one opportunity because the BKB was used from the earth and they can, you threw everything onto him but now back to business Aurora setting up for the push.
They're really just out coming for the base again.
And there's a hex on Kaori, so if anybody shows and they're not careful they could just get hexed and it's killed.
That was annoying. Just fouls the overpower as soon as it's used.
20 seconds still ravage.
And they'll just back up. Got the tower. Rosh is up.
Claiming the high grounds, keeping them inside the base, and keeping these wards all over
the place here too, so they'll see you when Falcons comes out if they do want to look
to contest that roast.
Don't think anyone checked it yet, on the side of Aurora.
Looks weird at least, but it's set up in the area over there.
Falcons scared to come outside, they have no vision, except for that one ward in the
top lane. Chifting the Roshback towards top Aurora was waiting for that.
I mean, if it doesn't happen there, I don't know when it's going to happen here for Falcons,
this game. They hit a three-man ravage. That was as good as you could ask. They were incredibly
grouped up on Aurora, but it just didn't matter. Amar tried his best there to make it work,
but it was not good enough to rectify the situation. They're down 24k, four dead, only
WS falling, and just getting to bring down Maureen there in those final moments, that's
gonna hurt. It looked pretty because they get the three men, but they're at such a disadvantage.
Not just one hero doing damage on Aurora. Everyone is killing everybody. They do insane damage across the board on their heroes.
Mikoto, 25, looks like it's it.
One more fight, perhaps, for the side of Falcons.
If even that level 25s are here for Aurora.
Yeah, these tier 4s, getting destroyed.
Mira, ready to look for some cheeky plays here, close towards the fountain.
The buyback will come out from Snake King.
He's got the grab on tomorrow and the Cogs will push him back under the fountain
My man brings up some of a little longer, but he will die in no respect the buyback to our backcogs
They'll be like, okay, you want to keep playing this game. Yep, we'll make it
You know, they can go back for that roast after the successful fight win Amar and some smiley face
It's off a couple of games this has been for Falcons
This might be their last effort and they gotta go again rabbit shit up and swing it around still cool down on ravage
Exorcism 15 Aurora backing up waiting for the reset. It has to be now and ever for Falcons
How those BKBs looking they're all up on the side of Aurora and those 25. They are here
So you just go for it in the pit like you just pop exorcism, you know, I think you have to on Falcons
Surprise he's not popping the exorcism
They're still trying to get decently quick, but yeah, maybe the acceleration would have
been valued.
The kisses, they're coming in and there's the jump forward, WS gets the call on, Eskida,
Eskida's gone, Mario will put the BKB but the Bastions come through for nightfall, they're
both dead.
And Aurora can look to claim another Roshan if even necessary, they might just run it
down the lane.
As they know, the Falcons, they do not have any buybacks.
They can just clean it up in any way they want. They can go for the rush, they can go for the clean up.
Maybe even just let the creeps do it.
Probably like, eh, Killamar, actually is probably the most important one at this point, because they know this game's over.
And they know that he's not feeling great about the game.
McCall's there.
They'll get the Team White. Amar will buy back immediately, but they have had enough. Gigi is called.
DERROR! I'm coming in with two pretty hot stomps here. This one, at least a little slower than stomping at the start.
We have four back to our very quick stomps for the last years of this one.
This one went a bit more, 43 minutes, but still a game where it was hard to really find any way that Falcons were ever going to turn this around.
Every single time they were using the ult, it didn't matter, they were so far behind.
And they weren't getting an advantage early with the death profit. You want to be able to get the tempo gun, right?
get these early towers. I think the very first three exorcisms got them, what, one tower?
They had to keep running away. They had to group up as five to go for the push too. It
wasn't even just a death profit pushing by himself. It was like four heroes behind him
and they're just farming in this nightfall, Ursa. We had worries that it was going to
be absolutely ridiculous and snowball out of control versus this five versus this life
stealer. Yeah, that happened. And not just him. WS as well on the axe went literal, super
same mode. Yeah, just all in all phenomenal plays from Aurora today looking at... I can't
wait, can't wait to see what they do tomorrow. Oh yeah. You know top stuff from them just
completely dismantling Falcons and just breaking them. Like Falcons did not look to stand anywhere
close to a Charger. Charging the majority of these games. This is as one sided as it
gets. Aurora, they take the series 2-0. Absolutely well played by Aurora Jenkins. You never
doubt that this lost pig for the axe for WS. It worked out so well. This guy is so good at axe.
I feel like some dudes, when they pick this hero, they have a higher damage threshold on the Culling
Blade than other heroes. Yeah, obviously it's just Aurora pairing their heroes together really well
and trusting each other, you know, trusting the dunks. Like there was that one rotation to the
bot lane, WS hits the dunk on a very important kill because Sapphire TP's in, uses the Q.
Like that was really, really nice. Pretty much every single fight was dictated by some like
big axe call followed up by, you know, a fiend's grip. Later in the fight, Lakota popped off as well
on this mid-snap as a silver tier snap fighter. I mean, Aurora just owned these five lanes again
in game two. Like, you get this Ursa playing free in the top lane, and then in this bot lane,
you're bringing the action to an axe and then coming out with a disadvantage. Like, if your
your death profit and your life still are getting dumped in this game, like you have
those 30 seconds, you're going to have this axe running around the map rampantly and this
earth's running around the map rampantly and like you're playing versus ravage and exorcism,
these are incredibly long cooldown spells versus an axe and earth's better top networks,
that's a tough one, Kazoo. Falcons had, they were, like to me it's like I watched a bit
of a different team in this game, like even some of the moves they were making were like
little sauce and I think like the way they were picking heroes running into
like the 18 nightfall Ursa which if you've watched competitive dota 2 you
know that this guy will play 18 Ursa and he will destroy you. So I think also
overall at some of the moves they made you talked about like the bottom move
Jenkins where they get like the dunk like they push this bottom tier 1 tower
and they're not the team that usually like that make moves like this where it's
so easy to counter play and it's like so obvious like in terms of what's gonna
happen like they don't kill the tower so then they linger too long it is a very
great play by Aurora. You could see them ping the ground be like yo TP here we're gonna get this kill.
And I think that also this secondary kill they get here too and understanding that
I'm pretty sure it's like near perfect. So like doing that is very high skill but then even later
they go to the top tower and like they're kind of posh ring to take it but they don't really
commit and then even though other heroes are there they don't it's I don't know I was a little
disappointed in this game. Yeah I think it's one of those things where they had a specific idea
with what they wanted to do with the death prophet because they know the airs is coming.
They take this DP. It does well versus not mid actually, solo kills does not fire.
And you'd think that their initial idea was to kick airs that are very early on out of top lane,
go there, take the tower, make it so that Tide has more space to farm. But that didn't happen.
It felt like they needed to fix the issue of the axe snowballing in that bot lane,
so he ends up going bot on the death prophet and it all compounds into a further disaster for felicans.
Did we ever work out why the ballot faces void?
No, I mean, they must have been scared and I can tell you that it's not the right choice.
I would like to ask whoever we may interview about this because it's, it is very strange.
Like, I just don't know.
I mean, hindsight, obviously, it's easy to talk about it.
Maybe that wasn't planned and, you know, maybe they were thinking the case would come out or really
we were planning on picking up the case and then they picked up, they weren't expecting the Phoenix
Bane or something like that.
I mean, or Phoenix Bane.
Good picture.
But at the same time, like for Ror, I'm always very impressed with their offline dueling.
Hold. You know who I'm really impressed by?
The Midlaner?
The Midlaner!
Woo!
Uh, I don't know why I went around this way.
Hello, M-God. How are you doing after that series?
What a friggin' stomp that was.
Hello.
What's up to...
What power level do you think...
Sorry, go ahead.
No, no, you can't think, you can't think.
What power level do you guys think you're at right now?
Because, like, to me, this looked like Prime Aurora.
Like you guys are all popping off
I feel like I'm just getting carried
I feel like we just like have better understanding what the draft like right now
I feel like we can't know what's coming so we cannot be prepared for it
Is that what the snapfire was about did you did you think that like
The snapfire was good against
The mid matchups that you'd be playing against or something like that. I
I mean, before the tournament, I feel like I haven't played this hero at all, and I don't know, I feel like we're just trying to copy other team,
because Sapphire was kind of contested, like every team that can play Snap Meet as always has a better favor,
so I think we just kind of think about this hero, and we just assume that this hero has less contours in it,
And then it's pretty good early early tempo also
How many games of it did you play in pubs because I noticed you're silver tier
I know there's some heroes you have to play like a hundred games with
But it doesn't seem like snap you need that many at least for you personally
yeah, actually
maybe
Up until now. I only like playing sapphire like two or three game in like the past
One year so I'm not I'm not really sure when I play this hero
It's not really proper
What what is it specifically that you think makes snapfire so overpowered right now?
I know you're very tired, so you're gonna definitely just go to sleep
This is what happens when someone plays a series like that and just so it's so quick you crash out, you know
Is he gone are we getting them back?
He's gone. Okay, just crashing out. Thank you Makoto for that. We really appreciate you taking your time
time.
It makes sense.
You know, he didn't play all three games of this series, so he also doesn't want to
answer all the questions.
That's right.
We shortened the interview.
He's back!
Well, he's back!
He's back, okay.
All right.
I don't know if you saw what just happened there.
It looked like you just mega crashed out on stream, bro.
You just closed your eyes and went to sleep.
Can I get you to repeat the question again?
I'll repeat.
I don't remember what my question was, but I wanted to ask you something, because to
All of us here on the wonderful panel, you are one of the most skilled mid laners in Dota.
So I want to ask you about this idea that side laners suck ass at laning, and mid laners are just way better at laning in terms of like the individual little mechanics, you know, dragging the creeps here, making you take damage for CS there, like, do you agree with that?
Mid laners are just better laners than side laners?
I kinda agree about it. I feel like, I mean it just seems like when you trying to, I mean
mid laner has like better practice, because you kinda like 1v1 against people and then
like it makes, you're kinda like dependent on your skill so I kinda can agree about it
but I mean sometimes mid laner has to like kinda play bad inside lane. I don't know.
Okay, make sense. Thank you. I got some questions from K-Dog over here for you.
Hey Mikoto, I'm a big fan of your mid lane but I need to ask you a real question.
You died on B1 mid as DP to snap. What happened?
I missed my cookie and it let us to be like that. I played puttaly like second game in the lane.
It happens, it happens. You know a few more snap far against and you'll fix it, ain't no problem.
So I got a different question because in the recent patch, you know not long ago the second Siege creep spawns at minute 30
I have a clip that I would like you to see because when you guys go to the tier 2 top tower
I hate how you use Roche banner
I think in this patch you can correct me if I'm wrong after
You can always use the double Siege wave and then go to the tier 3 and drop the banner so that the sieges will never take any damage
Can you tell me anything about that? Am I stupid? What do you think?
Actually, I don't even know that we put the banner, it's still there too.
I mean, maybe just being cowered, he just angry that no one is hitting the tower, so he just put it.
Okay, so he got mad, he's like, my stupid cores aren't hitting it, the banner will do the job.
Alright, tell Kory.
My fucking core keeps hitting jungle and he just messes it up.
It's classic, it happens.
In the future, tell Kory or whoever, try this play.
Could be good.
question so KP obviously he's your coach we've interviewed him and talks
about you know you guys this you guys that but I want to hear from you what
do you feel like is the main thing that he brings to the team I mean I always
know like KP is such a good coach like I said back then when I play with him like
as a player I feel like he kind of have a kind of good understanding but the game
And then also, like, he... I like... also, like, his personality was, like, chill.
I feel like he can make us, like, more receptive.
Like, I feel like we kind of... I mean, our personality was kind of different, like, five of the player.
I feel like, and then, like, KT is kind of adjusting to this. So, yeah.
That's amazing. Thank you so much for answering.
That's a great answer. I got one final question for you. This one's from the whole panel.
But personally, I'm my greatest fear. I'm afraid of worms, uh, because of the slime, and we're just wondering what Makoto is your greatest fear? What are you afraid of?
What is it you are afraid of?
Afraid of?
Yeah, like spiders, pheromones.
Uh...
Lion, I don't know.
A lion.
Any...anything that can kill me.
So if I took you on like a safari and we're out in the wild you see lions and elephants and shit everywhere
You're like crapping your pants. No, I mean like
In the safari, obviously not. In the Javel?
It's like I'm in a bear or like a lion. I will just you know, you fuck.
So you know you wouldn't want to be alone in the woods with like a wild animal is what would be your greatest fear?
Yeah, most fear or not?
That makes a lot of sense. I think that's a good survival instinct. That's helped you a lot in the mid-length
Thank you so much for this surviving this interview. We appreciate it
Well, hopefully we'll see you here again
That's pretty reasonable. I think that's a that's a very reasonable fear to have yeah
You know wild animals and if you're walking around the jungle it happens to be out there
It's where he says bear considering how good nightfall is that Ursa and you're a lion and he just played lone druid
Yeah, that's probably why I think so. That's probably I feel like this is infected
into his brain it could be that was not his right is I'll ask him again next
so tell the mind that's that's just what happened but Aurora is now part of the
top three here at dreamlike season 29 we can take a look at the brackets because
only three teams survived lower brackets be pretty brutal isn't it Effie it has
but Aurora have really cemented how good they are in their journey through
this bracket because some people were saying teams I don't want to call out
But there's an add an easier journey. They played, you know, they played less difficult teams
But who said that? How about that? They called them out. But did Avery really say that? Avery Silverman. No, it was not Avery.
Quinn Callahan. But those those it was fair to say because like some of the teams are played against or the two
Lowe's they got were like, you know, gamer, legion, acero, like, etc.
But they have improved so much and they're looking like this terrifying force teams in this lower bracket. And Aurora has, you know,
got revenge because Falcon did beat them in the group stage Aurora came forth in
the group stage or something there their record was four and three Falcons 7-0
they were the only undefeated team and they made it through and they made it
through to the top three where we can see now also in the upper bracket this
afternoon we had ParaVision and Spirit going head-to-head and that was a three
game a relatively short one for Dream League season 29 standards but ParaVision
did prevail, they're in the best of five, they're in the grand finals and Team Spirit
and Aurora will have to duke it out, see who joins them there tomorrow, because we have
any pictures of them.
What is the, sorry, a very important point to make here, I was erasing my finger, which
means I want to speak.
To speak?
Yeah.
What is the common thread between the three teams remaining in the tournament?
Because there's a very important common thread here.
Shiver?
Region?
I thought it was Group A and B, but Paravision was Group B.
Yeah, so you're-
Wrong, wrong, wrong.
They all are bootcamping in Belgrade, Serbia, shoutouts to Serbia, everyone, they're all
drinking the coffee from cafeteria brand.
No, we're not sponsored.
It's a great, fantastic brand.
We're not sponsored.
Why don't you choose a Swedish brand that might be at some point sponsoring?
I don't want to say that the coffee in the studio is bad, because it's not the same.
Oh, they played the clip when you're giving them the opportunity to play the shit about
Gothenburg.
Yeah, but Gothenburg is the most queer in the stockhold right now.
Is there not a stockhold clip?
They didn't you say that they all play relic arena, and that's why they're in the top three. Yeah, cuz that's not true
Worst the bottom here is there. Can you take it and throw it?
Are we allowed to do that? I haven't seen any any biscuits text because it's the whole time
That's just that's what stands in the box. It's Texas Swedish brand. Yes, okay? Everyone shout outs the Kex
Fantastic treat. We love the chocolate in its savory and sweet and please
eat cats. You know what, right? I'm cats. Oh, don't. Oh, you can't say that. You can't
say that. Checks. Oh, Checks. Yeah, that's right. That's what we were thinking. You
can't say that. These were our predictions today. There you go. Wow. Loads of people
getting it right. Loads of people getting it wrong. And we can see what that does to
You are Lina board!
Ooh, Lacoste, I'm coming for you!
Lacoste and Kazoo now in the top!
Lacoste has been going very strong there.
This guy's good. This is why we call him the best analyst.
He's got the coin as well, and he's on the top of the board.
Jenkins, I think your 12 mostly comes from you having to go for Aurora every time.
They're saboteurs for you.
Yeah, they've ruined you.
I mean, I don't know what I'm doing in the first place.
No, but imagine if you didn't have to go for Aurora every time.
I would definitely be lost maxing better than tsunami who just wakes up on evening crew and copies my pics except for aurora
That's what he's been doing. I caught him. I even in the bathroom
He didn't lock the door which is weird that he does just goes in doesn't lock the door takes a dump
And I walked in and he was putting on the Google sheets
Which looking at mine. Yeah, you saw him looking I saw him
on his iPad.
Miura, please take over and say something.
I'm really excited for tomorrow.
Unironically, the Dota has been really good.
Today was really stumpy, and when there are stumpy games
with teams that have played really good Dota this tournament,
that means there's a lot to fix in one day.
And it's just a matter of adjusting the draft.
So we could have some ridiculous Dota tomorrow.
We hopefully will have some ridiculous Dota tomorrow.
Well, we also will have potentially with these teams,
if these games are anything to go of is ridiculous dota down the line because of course this
dream league is the final stop of the ept and all the points that are getting handed out this weekend
they don't matter that much anymore yesterday was the decision maker of our final slot we now see
playtime there they are 11th they're doing really well for themselves getting that direct invite
Novi and Gamer Legion sadly in this top 16 they will be the ones having to go through qualifiers will be very spicy
But the list is looking kind of stacked here
It is and the team that does well in this tournament is going to have the target on their back
But also this is the time to hit peak form. Yeah, so a team like pair vision
That's even I mean all three of our top teams actually. They're all incredible
I feel like they also did not have the best season, like they were on and off decent, top tier of course,
but never necessarily like tournament winning caliber, and now they are all peaking at the right time.
That's scary, that's scary for these teams out here.
I think Pahri showed that today, like there's a lot of like even they lost game one, then they adjusted like their game two and three,
they're showing us different things, this is to me the strongest that I've ever seen this team play, like out of all the iterations that they had.
Of course they've shown other good things too, but I think Nautis is like slotting in very well.
I think he's saying now Poppy has had enough time to gel with the people, see what's up, what is good for us.
So I've got high hopes for this team.
I think that we are going to have a new champion in this season because all three teams have not gotten a single first place this entire season.
And before that it was like Pet Boom, Tundra, Yandex basically, and a couple of Falcons there started the season as well.
But this is going to be a new one, I think.
That's pretty exciting actually, I didn't even realize.
Their first, first place of the season, that's a really good confidence boost.
Going into the latest part of the Dota season, like got EWC coming up, TI eventually.
The big ones, yes.
And oftentimes the teams that are winning around now, the first place teams end up winning everything.
That's true. And sometimes even the last tournament before all those, that's the one that jinxed it,
and this is not the last one because there's another tournament after this.
So you want to win this and then not win the next because then you don't have a target on your back for
EWC and Tiana, you know.
Stratz. Stratz. You still got a...
You've got to get the win here.
Tomorrow. We can take a look at how the schedule looks tomorrow, although I think you should be aware.
Already, two series, three teams.
Keep note, we're starting an hour later tomorrow.
Team Spirit and Aurora will be our first best of three in an hour after that.
Or 4 p.m. depending on how it goes.
We will have Fairvision up against the winner.
This is the first time you've seen the Largo TVs.
Uh, no, it's just...
It's just... It's progressed.
You know what's a bit... What's frustrating for me?
Look at the TVs they have on their bellies.
That there's...
Sometimes they're hollies!
Yeah.
Sometimes they're hollies!
Oh my God, humor!
This is what... This is what AI has come to.
Everyone's...
I want one!
Where's the flying cars?
Put me back!
No, no, I don't want Lala. I want Poe.
Everyone said, oh, in the future,
you're gonna have cars that fly.
You're gonna go to Mars.
Isn't this shit we get?
Look at what is possible. Yeah, everything is possible if you believe true
They burned down an Amazon rainforest to put that tell-it-all to be on your face. She ever hope you feel good about yourself
Yeah, she ever
The rise with my Jenkins
Are you able to keep a straight face?
I can't think of anything other than what cool Jenkins to me the rhyme like you say you can't say that you can't say that
But what was the other right? Which run pecks? Yeah, yeah, yeah, you can't show your like Arnold you can't show your pecks
checks
latex
Next because two spirit are coming for everyone's next tomorrow
That's actually height. Yeah, two spirit
But I am rooting for you even though-
There's still top three, stop this!
She's rooting for top one!
She's a little disappointed that she lost the point to them this time.
He's not like my dad, that's-
Actually, I said it last night that I think Paravisional will win,
but you'll never catch me not putting spirit in my predictions.
Like when I told my dad that I'm going into-
I'm going into play video games for my living, he was like,
oh that's nice, son.
That's nice for you, kiddo.
And it didn't sound good.
It didn't sound like he wanted me to do that.
Probably not.
Look where I'm at now that he's very supportive, actually.
I'm just making a shout out to Paul Jenkins.
Paul Jenkins, this is for you.
Big P.J. 1556, this is his footer.
Largoba Show X5.
That's the thing we should be getting ready for.
I want to see that.
Well, you can.
Ladies and gentlemen, this is the end of the show,
or the start of Largoba, the show, X5.
Deep within the dark recesses of the Lord Rally, the Lore Keeper endlessly catalogs the
myths and legends of the don't-it-you universe, until he's rudely interrupted.
Now, here is Tails, prepare for another episode of Tails from the Lore Keeper, episode 588
Major Whip, Part 2, delivered to you from DHL.
I'm gonna tell you right now that there's no way that I should be searching for the meaning that I'm gonna get.
I
I'm burning up the life
Go!
I'm gonna tell you right now
That there's no way past it
You said you got the need
And think I'm gonna let you have it
We're not the same breed
I don't know what you mean
I'm taking everything back
That you've been taking for me
I'll take you back to the back of your mind
Never miss a thing, ready for the fight
I'm the one you see, turning on the light
Take away everything you've got right now
I'm going to tell you right now that there's no way past it, that you set you under me,
You said you wanted me
Said I'm gonna let you have it
Why not the same breed?
I don't know why you need
I'm taking everything back
But you take it from me
I'm taking everything back
But you take it from me
Never make a strain
I'm gonna fight
What's the one you say?
Turn it on the lights
This is like the perfect day to catch the sound and dance away
On my first ride by my side, they're lighting up the darkest night
Another thing, a favorite song
Everybody's singing along
The sunlight makes me smile
My friends are drunk in the night
No one will break us right
It's a good time, a good time to the fight
She keeps it through, alright, alright
There's not too much more in life, more in their lives
Underneath the bright and sunny sky
Like you see it in your eyes
The sunlight makes me smile
My friends are dropping by
No one will break my stride
It's a good time, I'm feeling fine
The sunlight makes me smile
My friends are jumping high
I'm on my way to break the stride
It's just good times, good times
Feeling alive, feeling fine
I'm on my way to break the stride
And there were four lungs, been up down, I blame myself
There's no doubt, if I come now, who knows why we fell
Let's just go, no we don't need to cry
And then, cause I feel the land
Cause I feel the land
The world of scenes, where we believe, the new ourselves, there's a cool breed, it's the
I am clean