WEBVTT

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One, two, three.

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I've got the devil's blood under through my veins I am the force of God, I cry and change, change, change

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I've got the devil's blood under through my veins I am the force of God, I cry and change, change, change

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What you need is love and all to stand here

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Find a heart whose love is true, deep down there's only one companion who's there for you when you need him to be.

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Your heart was broken in a thousand pieces, so much pain that you can't prove.

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Is there's a man who's your salvation?

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Just ask yourself, am I ready for you?

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100%

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I'm ready, I'm ready

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100%

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Yes, I'm ready

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That's why I'm ready

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I'm ready, I'm ready

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100%

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Take a chance in a new direction

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Any place you wanna go

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I'm gonna have all the right answers

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But one thing I know

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I'm so ready for you

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I'm ready to say

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I'm ready to say

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No, I'm ready

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I'm ready

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I'm ready, I'm ready to move well

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One hundred percent, now, are ready One hundred percent, oh, yes I mean it

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One hundred percent now, oh, oh, oh One hundred percent, one hundred percent, yeah

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I've been waiting a long time, just longing for a plan from you.

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From you, a chance to look in those big brown eyes

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No telling what my heart would do, baby

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When we met, I sure knew

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It felt as good as it could be

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In that moment though it felt so good

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I wonder why you know this beat

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Ooh, if you gave me just a little time

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Can't put your, ease my troubled mind

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Don't tell me, don't tell me

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That you don't feel the same inside

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Don't tell me, don't tell me

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These are pillars that are all the high

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I don't care where you came from

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Just tell me where you wanna go

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If there's a chance to be together

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That's all I really need to know

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Is it real or maybe it's me

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That beats me thinking of you

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If you've got time to walk with me

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I'll show you how my heart is true

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And here I stand waiting for you

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Tell me baby, what I gotta do

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Don't tell me, don't tell me

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That you don't feel the same inside

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Don't tell me, don't tell me who

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These are feelings that I ought to hide

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Don't tell me, don't tell me

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That you don't feel the same inside

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Don't tell me, don't tell me who

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He's up here instead of on the ground

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I

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I'm gonna go back to you

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I'm gonna go back to you

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Strong to win

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Go big America

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You got the whole world

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You know that it's physical

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Love that drives us wild

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So put it in the bus right now

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Cause in the moment that you close

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And I could look control

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Baby, it's a crazy love

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I

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Then, riding through the earth, we'll take it to the grave, be the unstoppable

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I'm coming up, I'm coming up, unstoppable

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Don't let it drop, don't let it drop, we're going on slow

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I'm coming up, I'm coming up, unstoppable

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Don't let it drop, don't let it drop, be the unstoppable

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Start the show

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Drops the blows

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The whole ball

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Knocking on the main stage door

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He'll be a boss

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Be a bro

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I'm coming up

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I'm coming up

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I'm starting the war

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I'm coming up

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Don't let me down

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That we're born on store

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I'm coming up, I'm coming up

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I'm still on the road

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Yeah, you've got to, you've got to

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Keep me unstoppable

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Side-crossed life

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Side-by-side

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We'll do this one more time

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What was I?

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I'm coming up, I'm coming up unstoppable

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Don't let it drop, don't let it drop

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When nobody's near

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I'm coming up, I'm coming up unstoppable

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Don't let it drop, don't let it drop

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Yeah, leave me on the floor, I'm still the boss

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I can't leave the world

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I'm just gonna let it go

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I'm still the boss

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Sometimes I'm foolish, sometimes I know I get mad,

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Sometimes I'll say the wrong thing to you

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That makes you feel sad

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But one thing is true

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In all that we've been through

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You've never stopped loving me

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No matter what I do

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So let me say

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That every day I try to find the words from my heart to say thank you

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Cause you take me as I am

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You take me as I am

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Oh baby

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If you stop loving me, well, I would understand.

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But I won't take it for granted, no, no.

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When you hold my hand, your love makes me feel that I could fly to the moon.

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Not even the birds of dark can say it, sweetheart you

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I needed to say that you find a way to make me feel new

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And I want to say thank you, cause you take me as I do

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Oh, baby, take me as I am, oh, take me, oh, take me, oh, take me, yeah, take me, take me,

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Take me, and I'll go

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Why they don't leave this place?

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I have to know

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Why they don't leave this place?

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My life's a big city, sunshine's my time, I'm ready, I got you, come see me now, uh, uh,

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I can't escape, so heavy Can't wait, baby, where you be?

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It's all because of me, I need to know

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What is the way this is so heavy?

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I need to know

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What are you doing this way?

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Cause I'm at your door

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Now

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And I can't do that

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Just leave me alone

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I

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Want to leave it now

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We love each other

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I'm ready

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I've got the dream

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No, we're gonna let it stay with you

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I'm ready now

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I need to know

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What are you talking about?

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There's so much

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I, I, I need to know

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What are you talking about?

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There's so much

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Cause I'm ready to move

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Now

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And I can't do it now

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Just do your thing

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I want to feed it now

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Say you're coming from

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Say you look, say you look

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You know I need you now

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You know, you know I need you now

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What are you doing this summer?

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I, I, I don't know

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What are you doing this summer?

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Cause the night is over

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Now, that I had to

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Just be alive

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I

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Want to feel you now

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You're the one with all I need to cross

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No horizon, seed rise

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Had we got all the we could ever want

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So come with me, let's be the hand in hand

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Little light inside, so alive on this highway

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Living on such a free, it's all here in us

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One more step into this open ocean

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And none of the further again

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All that remains are foundations

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Throwin' up, runnin' away

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The only way is to stay awake

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Now the world is ours to take

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Throwin' up, runnin' away

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The only way is to stay awake

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Now the world is ours to take

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The world of desires is a game The world of desires is a game

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New eyes, open eyes The future and everything that we could be

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My hand, so take my hand now

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One more step in through this open ocean

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And we'll never forget

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All that we're made of are foundations

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So I am proud of you

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For you are looking at me so excited

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The world decides to stay

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The world stands and gives up the notion

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That it's all a game

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Over the grave

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The world decides to stay

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Dream League Season 29 is brought to you by DHL and Chex.

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Let's get the engine started and let's do a little bit of cleanup.

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We've been eliminating quite a few of the teams here, getting rid of all the garbage

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and now only the best of the best remain here at Dream League Season 29.

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Two days of the tournament remain and we still got to finish things off.

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Get into it with the Podchamp Pandas.

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Quit fooling around, Lacoste, let the robot do its work.

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We have an impeccable turf upon which we have been able to celebrate

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So much of a dream league season 29 and now it's down to the final two days of the tournament

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What a journey it's been lacrosse. It's been awesome Neil

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I gotta say some awesome Dota the most probably the most 60 plus minutes games that we've seen so far in the tournament

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But very exciting ones though a lot of back-and-forth especially when extreme gaming play

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Unfortunately, I'm not gonna be seeing that again. Don't clean. Don't don't weed like this beard. He's not protected though

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Yes, he's shielded.

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I'm doing some QA.

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You did a pass?

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Yeah!

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Alright then.

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He's Aigre in time.

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The quality has been assured then.

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It hasn't.

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My face is hard as steel.

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Does the mic sound weird?

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And not only your face.

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Ooh.

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Your posture as well.

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That's right.

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He's been battle hardened.

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By all the sheer minutes of Dota.

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And if you're curious what Lacosta's referring to,

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I've got a little bit of a recap of what happened yesterday

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And if we even just did like a percentage of the game time, it's probably like a 30-minute highlight reel.

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A lot of long games yesterday. This was the first series of the day, Avery.

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We had a little bit of Xtrema versus the Tundra, which had Tundra getting the upper hand.

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This was an interesting one. We got some early Necrophos that would then elude some later Necrophos that would be later on.

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Chekhov's Necrow.

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Exactly. I was very sad that Xtrema lost this, so...

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I feel like they could have gone farther in this event.

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They showed some promise, but ultimately it fell short once again.

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Yeah, this is actually one of the lowest showings that extreme gaming have had in the ESL event.

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They've been up and down on the blockies and blasts, but ESL events have been getting at least consistently top four,

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but Gareth, it seems like they hit their ceiling against Tundra.

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Yeah, you can kind of feel they were growing through the tournament.

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I wasn't particularly impressed with the group stage or early playoffs,

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But you could see that they were getting together and starting to play on the same page towards the tail end of this

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It just wasn't enough for New Yorkers to do my time.

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It's that inconsistency that I like to see in the games. Imagine being like watching, I don't know, Falcons dominate everybody, liquids, gaming gladiators

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It's not fun. This is what you want to see, you know, a little bit of throw every 10 to 15 minutes. This is peak Dota, peak cinema

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I think one team to be at least somewhat consistent though because I'll agree that it's fun to see that over the past two years of

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competitive Dota pretty much any team can win a championship as opposed to the full

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years of consistency from previous seasons but still I still am very

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apprehensive moving to a Shanghai TI if the Chinese representation of teams

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will be competitive. You take that statement back how dare I who are you to

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judge Chinese Dota? The results that's how I'm judging it. Meanwhile though South

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North American Dota made a little bit of a resurgence as this was the series between

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the playtime and bedroom that determined our final slot at the E-Force World Cup.

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They played like EWC and White was on the line.

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They pretty much gave everything.

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Game one, it wasn't as competitive, but they managed to make some nice comeback.

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And again, with their Necro, I don't know, are these professional E-gamers stupid?

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What is going on?

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Like, why are you not banning his hero?

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You probably watch Replace, there's one guy that is standing out that says Necro and then

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you're like, yeah, but Oracle, it fails short.

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Every single time he was jumped by a Batrider, unable to use Ulti and then Huskar, he got

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sighted every single time.

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It's like we have Oracle, Rubik, Huskar, Underlord, they're not going to pick Necro, it's fine.

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Witz comes out and says, I'm delicious, okay.

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I'm not afraid, nor should he have been, as he did indeed, win this series in the end.

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Although I don't know, Witz has been dominating most of the conversation for Group Stage and

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playoffs, but I feel like Dark Mago and Elmysho, they got their flowers in this series.

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I feel like Scofield got it in that game three.

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Yeah, but he had it on-dying.

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He popped off earlier.

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Yeah, he's...

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That is one of the most polarizing players of all time, I think.

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Like, if I were building a team, would you want Scofield on your team?

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Depends what time of the year it is.

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Okay, that's fair.

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I don't think it's...

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He's even consistent in the year, depending on the day of the week, but I don't know,

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seeing him on camera, doing the interview with him as well, he looks happy.

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The first time Sting's go filled actually happy and this was him bit being with the shirt on he wasn't even sure

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He was wearing a capybara shirt that said don't worry and I'm never worried

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Although tundra's were a little bit worried in the final series of the day

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They already played against extreme in the morning and then they had to play up against Aurora as the final series of the night

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And this was one of our rare 2-0s

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I mean, this was such a wild game as well, where it didn't feel like the same, you know,

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algorithmic goat do we see, where there's a script of government tier one to tier one

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at this time, item timings, looking for Roshan, and at 25.

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You can't say that, dude.

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You can't say scripted.

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You can't absolutely do it when you're talking about Tundra and Falcons and these guys.

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They play as if they've got a script in front of them, they follow A to B to see, paint my

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colors a little bit.

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Tundra just pared it all down and ran at them.

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It was absolutely, like, feral, like real feral dough, and I guess after...

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I mean, Lycan.

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Yeah.

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Of course it was feral.

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Five hours of dough early on in the day, you kinda get your backs put up against the wall,

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okay, we're gonna do something different in game three.

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Well Tundra unfortunately got eliminated at the conclusion of their Aurora series, which

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means that only five teams remain.

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In the upper bracket it is ParryVision and Team Spirit.

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Lower bracket it is Falcons, Aurora, and Playtime, as the final contenders in a Dream

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League season 29. Avery, who's gonna be in the Grand Finals, you think?

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Probably Spirit Parry, honestly. Again? Yeah, I think you're gonna get the rematch.

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That's the least exciting outcome. Where's the lower bracket Cinderella run?

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No. No? Not facing playtime? No. No one does. I enjoy watching them. I hope they make it.

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That'd be kind of hype. But I do, I feel like their gameplay is a little capped.

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I have not seen it completely unleashed.

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Yeah, and perhaps their chief motivation of I need to get the points for EWC has now

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diminished and now they're just playing for the glory because this was the final spot on

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the journey to the Esports World Cup and now technically all the points have not been awarded

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yet but any points that are remaining are just for glory of being at the top of the

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leaderboard because all of the 14 teams that you see highlighted are the ones that will

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be directly invited to Paris later on this year and it's going to be a nice variety of

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representation from different regions.

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You know, Virtus.Pro, we got a North American team in there, so that's encouraging.

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How are they North American team?

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You tell me.

37:53.320 --> 37:54.320
They chop a fly rebellious.

37:54.320 --> 37:56.320
I don't know.

37:56.320 --> 37:57.320
Oh?

37:57.320 --> 38:01.800
SDS or SDA mid-player, South American carry.

38:01.800 --> 38:04.280
There's nothing more American than a melting pot like that of culture.

38:04.280 --> 38:05.320
European supports.

38:05.320 --> 38:07.240
Bulbasin shot, son.

38:07.240 --> 38:09.400
I mean, that's the North American team.

38:09.400 --> 38:10.400
South Asian heritage.

38:10.400 --> 38:11.400
European all-players.

38:11.400 --> 38:14.720
This is not one any actual player on it.

38:14.720 --> 38:15.720
I don't like their name.

38:15.720 --> 38:16.720
Why is Canadian?

38:16.720 --> 38:17.720
I disowned them.

38:17.720 --> 38:18.720
I decreed.

38:18.720 --> 38:19.720
How dare you?

38:19.720 --> 38:20.720
Wow.

38:20.720 --> 38:21.720
Who do we have then?

38:21.720 --> 38:22.720
Game religion.

38:22.720 --> 38:23.720
They didn't make it.

38:23.720 --> 38:24.720
I know that.

38:24.720 --> 38:25.720
We have a lot of qualifiers.

38:25.720 --> 38:26.720
They have qualifiers.

38:26.720 --> 38:32.520
make it and he's basically they'll make it deal they're basically qualified

38:32.520 --> 38:41.080
already for Navi to be honest they had it they had the faith in their hands

38:41.080 --> 38:47.320
because they played against playtime in that lower bracket round one but better

38:47.320 --> 38:50.800
get the duff they kind of choked in the classic Navi fashion do a choking

38:50.800 --> 38:58.600
impression. This is the universal choking symbol. I need the highly maneuvered ASAP.

38:58.600 --> 39:05.560
Yeah, I'll see this icon. Their fate was in their hands, Lacoste. They had an opportunity

39:05.560 --> 39:10.080
specifically against the people who were going to dethrone them in that leaderboard and they

39:10.080 --> 39:15.160
came up short. What can you do? What can you do? Having to sit at home and watch Bat Booms.

39:15.160 --> 39:17.160
Please man, please, please, back to me.

39:17.160 --> 39:19.560
TPK's going, what, like one and seven on Husky?

39:19.560 --> 39:22.260
Like, oh my god, no.

39:22.260 --> 39:23.760
Everything slows down.

39:23.760 --> 39:27.260
Cato, please stop getting lassoed every single time.

39:27.260 --> 39:28.860
Why is my Husky being re-puss-fied?

39:28.860 --> 39:30.760
Then there's no false promise.

39:30.760 --> 39:33.560
It hurts, but at least they still have the opportunity

39:33.560 --> 39:37.160
to qualify us, and while all of the points are indeed

39:37.160 --> 39:38.760
in the process of being distributed,

39:38.760 --> 39:41.260
there's still some cash money on the line

39:41.260 --> 39:49.060
for this tournament, specifically for the teams that make it into the top three, the

39:49.060 --> 39:53.980
money goes up quite rapidly, not just for you, but for your org as well.

39:53.980 --> 39:54.980
That's too much money, Neil.

39:54.980 --> 39:55.980
Too much money?

39:55.980 --> 39:57.980
That's what people have been saying.

39:57.980 --> 39:58.980
That is true.

39:58.980 --> 40:00.300
That's too much money.

40:00.300 --> 40:04.540
Now, I'm curious, Neil, we see a prize money, we see a club reward.

40:04.540 --> 40:08.260
Now where is the talent reward portion of this chart?

40:08.260 --> 40:09.260
For what?

40:09.260 --> 40:10.260
For what?

40:10.260 --> 40:14.180
Are you not aware, whoever wins the prediction for talent gets 10k?

40:14.180 --> 40:14.680
What?

40:14.680 --> 40:15.180
Yeah.

40:15.180 --> 40:17.180
That's how I was trying so hard.

40:18.180 --> 40:19.180
No.

40:19.180 --> 40:21.180
10k at the end of the day.

40:21.180 --> 40:23.680
I woke up late four days and didn't do prediction.

40:23.680 --> 40:25.680
I think that was a cold thing.

40:25.680 --> 40:31.080
I think there should be a talent cut because I come in here every day and I give my best

40:31.080 --> 40:33.680
performance in supporting Aube.

40:35.180 --> 40:35.980
This is good for Aube.

40:35.980 --> 40:39.220
I don't think they would have made it as far if they didn't have the spirit I was imbuing

40:39.220 --> 40:42.060
into their games has a very high caster.

40:42.060 --> 40:44.060
5%?

40:44.060 --> 40:45.660
I'll settle for 10.

40:45.660 --> 40:46.500
What's 10% of nothing?

40:46.500 --> 40:48.380
Best we can do is 12.5.

40:48.380 --> 40:49.740
I'll take it.

40:49.740 --> 40:50.620
Not going to argue.

40:50.620 --> 40:51.420
Only in your own.

40:51.420 --> 40:52.260
Terrible negotiation.

40:52.260 --> 40:53.460
What are you, one of the pawnstones?

40:53.460 --> 40:55.140
Well, I might be.

40:55.140 --> 40:57.700
I might be on the same cut next time.

40:57.700 --> 40:59.260
So I'm trying to raise it there.

40:59.260 --> 41:00.140
This is the strat.

41:00.140 --> 41:01.860
Shake on it.

41:01.860 --> 41:05.940
Oh, it is the field.

41:05.940 --> 41:07.500
We scratch that leg.

41:07.500 --> 41:08.860
The long arm of the deal.

41:08.860 --> 41:10.860
Oh, that actually feels good.

41:10.860 --> 41:15.860
I don't want to be in the- I don't want to- I don't want to be in the sandwich anymore.

41:15.860 --> 41:17.860
Ah!

41:17.860 --> 41:18.860
No, no, no.

41:18.860 --> 41:20.860
Oh, gosh, I just get involved.

41:20.860 --> 41:21.860
Join in.

41:21.860 --> 41:24.860
Gary, what are you doing, Gary?

41:24.860 --> 41:28.860
That's not certain distance to sexual.

41:28.860 --> 41:30.860
That's not really weird.

41:30.860 --> 41:32.860
What's up?

41:32.860 --> 41:33.860
What do we have?

41:33.860 --> 41:35.860
I'll tell you exactly what we have.

41:35.860 --> 41:40.300
That sound means that we have a little bit of a task to complete.

41:40.300 --> 41:44.860
We've been doing some of the fishing here every single day of Dream League season 29.

41:44.860 --> 41:45.360
Yes!

41:45.360 --> 41:52.260
In order to find a task for the day, the thing is that all the talent here have already done the fishing.

41:52.260 --> 41:53.160
And who won, Neil?

41:53.160 --> 41:54.360
Can I redo mine?

41:54.360 --> 41:54.860
Who won?

41:54.860 --> 41:57.060
I think we should let Gary redo things.

41:57.060 --> 41:58.960
Things are not finalized yet, Avery.

41:58.960 --> 42:03.960
We don't know if you've won yet because Bob is about to do some failings.

42:03.960 --> 42:06.040
Let's get the panda down here.

42:06.040 --> 42:06.840
That's illegal.

42:06.840 --> 42:07.840
That's illegal.

42:07.840 --> 42:10.040
He's not able to compete.

42:10.040 --> 42:11.360
He's getting the competition.

42:11.360 --> 42:13.440
From extreme gaining, 5%.

42:13.440 --> 42:15.560
Bob is getting an opportunity to hit

42:15.560 --> 42:17.120
on the half of the pandas.

42:17.120 --> 42:19.880
Because this is a full collaborative effort.

42:19.880 --> 42:21.440
Don't exclude them.

42:21.440 --> 42:22.240
What?

42:22.240 --> 42:23.320
What are you so mad about?

42:23.320 --> 42:24.640
He made the well.

42:24.640 --> 42:26.240
It's insider trading, man.

42:29.240 --> 42:30.320
He's shrugging.

42:30.320 --> 42:32.680
You'll kill it, though.

42:32.680 --> 42:33.880
He has his fishing hat on.

42:33.880 --> 42:34.760
Fishing buff?

42:34.760 --> 42:38.720
These are fully equipped to be able to fish it up.

42:38.720 --> 42:43.560
And we are going to see what he's capable of.

42:43.560 --> 42:45.560
Now, the rules are simple.

42:45.560 --> 42:46.960
That may be a little bit difficult,

42:46.960 --> 42:50.080
but Bob, surely you've seen around here.

42:50.080 --> 42:51.880
We've got the fishing rod, and we've

42:51.880 --> 42:55.040
got a piece of string attached, and a little bit of a hook

42:55.040 --> 42:55.920
on the end.

42:55.920 --> 43:00.120
Inside the well, there is an envelope with another hook.

43:00.120 --> 43:01.560
And yeah, there it is.

43:01.560 --> 43:02.800
So are you ready?

43:02.800 --> 43:03.800
I guess.

43:03.800 --> 43:04.800
You guess.

43:04.800 --> 43:05.800
I was not prepared for this.

43:05.800 --> 43:06.800
Okay.

43:06.800 --> 43:10.320
So whenever the rope enters the well, that's when the time starts.

43:10.320 --> 43:11.720
Time to beat is 12 seconds.

43:11.720 --> 43:12.720
12 seconds.

43:12.720 --> 43:13.720
12 seconds my friend.

43:13.720 --> 43:14.720
Are you ready?

43:14.720 --> 43:15.720
I got this.

43:15.720 --> 43:16.720
He's got this.

43:16.720 --> 43:17.720
I got this.

43:17.720 --> 43:18.720
Let's go.

43:18.720 --> 43:19.720
Overconfidence.

43:19.720 --> 43:20.720
Overconfidence is the name of the game.

43:20.720 --> 43:21.720
He's in.

43:21.720 --> 43:22.720
He's reeling.

43:22.720 --> 43:23.720
Come on Bob.

43:23.720 --> 43:24.720
He has knocked it over.

43:24.720 --> 43:25.720
That's a discouraging step.

43:25.720 --> 43:26.720
But it's spinning.

43:26.720 --> 43:28.720
At least it's currently interfering right now.

43:28.720 --> 43:29.720
And he's got it.

43:29.720 --> 43:30.720
Oh!

43:30.720 --> 43:32.720
I would take 11.5

43:35.720 --> 43:37.720
Amazing what a performance

43:38.720 --> 43:40.720
What a rush

43:44.720 --> 43:49.880
Okay, they always do this to me. Why do I even try these competitions?

43:50.720 --> 43:57.120
Bob coming down and bring us the path for the day, although I have a sneaking suspicion. I may already know what it is

43:57.120 --> 44:00.120
What'd you give it to Avery, actually?

44:00.120 --> 44:03.120
He's not gonna read it. He's cute-fist right now.

44:03.120 --> 44:05.120
A little congratulations, Bob.

44:05.120 --> 44:06.120
A sweet little kiss.

44:06.120 --> 44:07.120
Hello, Bob.

44:07.120 --> 44:08.120
You're real happy for you, Bob.

44:08.120 --> 44:09.120
Young Robert.

44:09.120 --> 44:12.120
Another stellar push.

44:12.120 --> 44:14.120
Look at that. What is that?

44:14.120 --> 44:16.120
That shit. Gary, show it to the camera.

44:16.120 --> 44:18.120
What it looked like when you were fishing.

44:18.120 --> 44:20.120
Okay, I don't know if it's not physically possible.

44:20.120 --> 44:22.120
This was competition standard.

44:22.120 --> 44:24.120
It was a flat line. I mean, that's how it looked for me.

44:24.120 --> 44:24.960
For me.

44:26.620 --> 44:27.460
Whatever, we'll move on.

44:27.460 --> 44:28.300
There was no hook.

44:28.300 --> 44:29.140
I'm over it.

44:29.140 --> 44:30.460
Not even kidding.

44:30.460 --> 44:32.360
Let's raise the visor here.

44:32.360 --> 44:33.500
It's fine.

44:33.500 --> 44:34.940
I'm part of this victory.

44:34.940 --> 44:35.940
That's right.

44:35.940 --> 44:37.540
You get participation trophy.

44:37.540 --> 44:38.780
That's what matters.

44:38.780 --> 44:39.620
We all win.

44:40.740 --> 44:42.060
What you got, Avery?

44:42.060 --> 44:43.340
I'll let you read it, Neil.

44:43.340 --> 44:45.700
Decorate your cake pops.

44:45.700 --> 44:48.000
But what cake pops, you may ask.

44:48.000 --> 44:49.380
Why, of course, the cake pops

44:49.380 --> 44:53.660
that we've been making all of our previous day.

44:53.660 --> 45:02.820
Yesterday first shift had the honor of creating some dough and I think and then our shift or rolled them up into balls and

45:03.460 --> 45:06.740
We got we got who do we have here?

45:06.740 --> 45:12.240
I don't know. It is tundra pure with us. They got eliminated if you can zoom in

45:13.280 --> 45:18.420
That is right there still in the tournament. Yeah, 190. I don't know what night one night

45:18.420 --> 45:22.420
That's the GPM in the last game.

45:22.420 --> 45:27.420
Alright, so we have all these implements, but Avery, I know what's really on your mind.

45:27.420 --> 45:29.420
Did you still beat Bob?

45:29.420 --> 45:30.420
I don't care anymore, Neil.

45:30.420 --> 45:31.420
Yes, you do.

45:31.420 --> 45:32.420
I know it should taste short of anything.

45:32.420 --> 45:33.420
Show us the leaderboard.

45:33.420 --> 45:37.420
Let's see if Bob is still on the top, or if Avery...

45:37.420 --> 45:39.420
Oh!

45:39.420 --> 45:42.420
11.5!

45:42.420 --> 45:45.300
about this this is this is interesting deal because

45:47.140 --> 45:52.340
you said that the time dancing on your mind wait i have a claim i have a counterclaim can it

45:52.900 --> 45:57.380
you said that i'm started when the role point in the well on my run they started the time but for

45:57.380 --> 46:02.340
my role point in the well i would like a recount how do you know recount that you do a frame by

46:02.340 --> 46:08.900
frame recount somebody out there in the chat go watch the clip time it yourself i got nine seconds

46:08.900 --> 46:11.980
You won back and watched.

46:11.980 --> 46:12.980
No I know what I got.

46:12.980 --> 46:13.980
Can I get the AR involved?

46:13.980 --> 46:15.980
We need some video assisted referees.

46:15.980 --> 46:23.380
We need to do a frame by frame tick by tick analysis.

46:23.380 --> 46:28.700
Whatever, I'll concede to Bob though because he's awesome and I want to see him win.

46:28.700 --> 46:30.700
Congrats on the 10K, similar cost.

46:30.700 --> 46:32.700
Honest, but it got 10K.

46:32.700 --> 46:37.940
If I win, Bob, we're going out for a dinner and we're getting 5K on top of that.

46:37.940 --> 46:38.940
There are new dough.

46:38.940 --> 46:40.940
I'm a choke on you, LaCrosse.

46:40.940 --> 46:45.940
Alright, so we've got some chocolate to melt on these cake pops.

46:45.940 --> 46:48.940
There's a microwave behind us of which we will do the melting.

46:48.940 --> 46:53.940
Gareth, since your time on our panels are limited, I will give you the opportunity to crack open that chocolate,

46:53.940 --> 46:59.940
put it inside this pot and not put the spoon inside the microwave.

46:59.940 --> 47:00.940
Wait, why not?

47:00.940 --> 47:04.940
I heard you can put aluminum or aluminum inside.

47:04.940 --> 47:05.940
Aluminum?

47:05.940 --> 47:10.500
microwave it's good anything in the microwave way you can see the light yes

47:11.060 --> 47:16.180
you're the big hand this is what magic happens so don't do it at home i've always said you make sure

47:16.180 --> 47:20.420
to see the special i definitely wash my hands before this good i'm glad we're all sure you

47:20.420 --> 47:25.780
spit you gotta spit in it first so that it doesn't stick it goes in the microwave lubricate it's gonna

47:25.780 --> 47:31.620
kill the bacteria how long are we putting it in there for five minutes probably do it five minute

47:31.620 --> 47:37.780
I think it's at least an hour.

47:37.780 --> 47:41.100
Let's say 20 seconds at a time, Gareth.

47:41.100 --> 47:43.620
Is it plugged in?

47:43.620 --> 47:44.620
High, medium?

47:44.620 --> 47:45.620
Medium.

47:45.620 --> 47:46.620
Medium rare.

47:46.620 --> 47:50.620
Medium, medium, medium, medium, medium, medium, 20 seconds.

47:50.620 --> 47:53.100
Oh yeah, I see that light coming on.

47:53.100 --> 47:54.380
Oh, oh, oh, oh, oh, spinning.

47:54.380 --> 47:56.020
No special effects, though.

47:56.020 --> 47:57.020
Spinning?

47:57.020 --> 47:58.460
Why would we do that?

47:58.460 --> 47:59.460
That's not effective, I do.

47:59.460 --> 48:00.460
What is effective?

48:00.460 --> 48:04.140
Boy, I sure hope that Zeus doesn't do anything to the studio.

48:04.140 --> 48:06.540
Oh, my, my, my, my.

48:06.540 --> 48:07.540
Oh, no.

48:07.540 --> 48:10.380
Whoa, Gary, did you put the spoon in the microwave?

48:10.380 --> 48:11.380
Yeah.

48:11.380 --> 48:13.780
There's a song about that, right?

48:13.780 --> 48:14.780
Just there?

48:14.780 --> 48:16.540
You put the spoon in the microwave.

48:16.540 --> 48:18.060
And shake it all up.

48:18.060 --> 48:20.180
A good song.

48:20.180 --> 48:21.180
With costs like that.

48:21.180 --> 48:23.140
I think you're making shit up.

48:23.140 --> 48:24.580
Apparently, it is a real song.

48:24.580 --> 48:25.580
Yeah.

48:25.580 --> 48:26.580
I'm going to check it.

48:26.580 --> 48:27.580
Oh, my God.

48:27.580 --> 48:29.580
It might be too early, Gary.

48:29.580 --> 48:32.700
No, I'm gonna make sure I'm not scorching it. Oh, it's melting a little bit.

48:32.700 --> 48:34.700
I'll give you a spoon now.

48:34.700 --> 48:37.700
Yeah, just spit in there real good, so you can swirl it around.

48:37.700 --> 48:38.700
Give it the ol' hot tools.

48:38.700 --> 48:40.700
Spitting in it. We're eating this every day.

48:41.700 --> 48:42.700
Are we? I'm not eating it.

48:42.700 --> 48:43.700
I'm not eating it, dad.

48:43.700 --> 48:44.700
Yeah, I'm not eating it.

48:46.700 --> 48:51.700
Uh, you're contractually obligated to eat it, unfortunately, because much is how we're all contractually obligated to eat it.

48:51.700 --> 48:52.700
Oh, you guys are getting contracts?

48:52.700 --> 48:53.700
We are.

48:53.700 --> 48:54.700
As is tradition.

48:54.700 --> 48:55.700
Oh, I know what you're talking about.

48:55.700 --> 48:58.700
Actually, I was told whoever wins the fishing game has to eat all of the cake.

48:58.700 --> 48:59.700
all the k-pop.

48:59.700 --> 49:01.140
Oh god, now Jenkins touched those.

49:01.140 --> 49:04.300
What a terrible punishment.

49:04.300 --> 49:09.140
Instead however, Avery, I'm going to punish you to stop being on this panel instead.

49:09.140 --> 49:10.140
Cast some Dota.

49:10.140 --> 49:11.140
Not yet though.

49:11.140 --> 49:13.140
I just want you to know what you're going to be casting.

49:13.140 --> 49:15.740
Let's get into the schedule for today.

49:15.740 --> 49:18.380
First series of the day, bit of a treat.

49:18.380 --> 49:19.380
Falcons vs. Clayton.

49:19.380 --> 49:20.380
Hell yeah.

49:20.380 --> 49:22.380
You're nodding fervently, Avery.

49:22.380 --> 49:23.380
Hell yeah.

49:23.380 --> 49:24.380
You're excited?

49:24.380 --> 49:25.380
I think I took me a full series, honestly.

49:25.380 --> 49:26.380
It is.

49:26.380 --> 49:27.940
I think that's gonna be a full series, honestly.

49:27.940 --> 49:29.100
It is.

49:29.100 --> 49:30.440
I think playtime we're playing up,

49:30.440 --> 49:32.620
Falcons are playing a little down.

49:32.620 --> 49:34.780
As long as Huskar gets banned, anything can happen.

49:34.780 --> 49:35.620
I've made a mistake here.

49:35.620 --> 49:37.540
But they can beat Huskar.

49:37.540 --> 49:39.020
I don't know if they're beating Falcons,

49:39.020 --> 49:40.360
or that's a little different.

49:42.360 --> 49:44.380
We actually even heard from KP yesterday

49:44.380 --> 49:47.500
that even Aurora got somewhat cheesed by Falcons,

49:47.500 --> 49:49.340
so they are hoping that Falcons win.

49:49.340 --> 49:50.180
Falcons food?

49:50.180 --> 49:51.500
I think I'm good, Gary.

49:51.500 --> 49:52.500
Well,

49:52.500 --> 49:58.500
If you didn't say that you didn't wash your hands, maybe I wouldn't.

49:58.500 --> 50:02.500
Yeah, but that was before the squeezing.

50:02.500 --> 50:04.500
The microwave, yeah, it destroys all the bacteria.

50:04.500 --> 50:05.500
That's what I'm saying.

50:05.500 --> 50:06.500
What are we worried about, anything?

50:06.500 --> 50:07.500
Science!

50:07.500 --> 50:10.500
That's why I always put my clothes in the microwave in the morning.

50:10.500 --> 50:12.500
That's how some people clean their jeans.

50:12.500 --> 50:14.500
They put them in the freezer, you know?

50:14.500 --> 50:15.500
That's true.

50:15.500 --> 50:16.500
So that works.

50:16.500 --> 50:17.500
Oh, I think we're good.

50:17.500 --> 50:23.180
series of the day was a upper bracket final to determine who the first grand finalist

50:23.180 --> 50:27.780
is going to be. It is a party vision team on spirit. That is finely melted chocolate.

50:27.780 --> 50:35.500
That is uniform. Look at that. Look at that. Oh, I'm just going to go to the castle desk

50:35.500 --> 50:43.420
and eat this on my own. Excellent. We need that. We need it for decorations. That would

50:43.420 --> 50:44.420
That would be cool.

50:44.420 --> 50:45.420
That is graphic.

50:45.420 --> 50:47.420
He's actually scared.

50:47.420 --> 50:50.420
You're a loose cannon, Gareth.

50:50.420 --> 50:52.060
He doesn't trust you.

50:52.060 --> 50:55.420
I wouldn't trust these little gnome gloves on a moron like me.

50:55.420 --> 50:56.420
It looks good.

50:56.420 --> 50:59.420
Get him in your voice.

50:59.420 --> 51:00.420
That's it?

51:00.420 --> 51:01.420
We just dip it?

51:01.420 --> 51:02.420
Oh yeah.

51:02.420 --> 51:03.420
See a toothpick in that?

51:03.420 --> 51:05.420
Sometimes you just gotta soak the balls in deep.

51:05.420 --> 51:06.420
Look.

51:06.420 --> 51:07.420
This way you can do like that.

51:07.420 --> 51:08.420
That makes a lot more sense.

51:08.420 --> 51:10.420
Cause you're stuck now.

51:10.420 --> 51:11.420
No, he's fine.

51:11.420 --> 51:13.420
Yeah, but he's gonna waste like oh, yeah, yeah, yeah

51:13.940 --> 51:15.940
The airplane Gary open your mouth

51:22.700 --> 51:26.900
All right, why you guys are looking over this I want to look over the

51:27.780 --> 51:31.960
Predictions for today you were mentioning it like us. Let's see who you chose

51:32.640 --> 51:36.580
Well first off right now you're still boy and you're topping the leaderboards

51:36.580 --> 51:40.040
Which means you get the 10k a day and K a day for the rest of the

51:41.420 --> 51:47.540
my life. 10k cake pops a day for the rest of your life. Meanwhile, Jenkins, Brian and

51:47.540 --> 51:51.500
I are on a lost maxing journey. Gareth, what's your excuse for being down here with us?

51:51.500 --> 51:55.820
I genuinely just didn't wake up from the predictions. I did really well the last couple of days though.

51:55.820 --> 52:00.380
I thought yes or no correct. Well let's see what you got today. Today you are saying a

52:00.380 --> 52:06.020
Falcons win to start things off. After that a spirit into grand finals and then you think

52:06.020 --> 52:10.780
Falcons are gonna do the two time. They're gonna beat Platon and Aurora. Yeah, I think

52:10.780 --> 52:14.040
You're gonna grind out, I think Falcon's that kind of team that just makes the run.

52:14.040 --> 52:17.420
Just for production, like, isn't this worth more points?

52:17.420 --> 52:21.700
If I go with the team that is playing twice in the same day,

52:21.700 --> 52:24.640
and they win, I should be rewarded with extra points.

52:24.640 --> 52:26.840
What, should they be rewarded with extra points as well?

52:26.840 --> 52:31.300
Yeah, because they know it's gonna be Aurora playing, so they don't care.

52:31.300 --> 52:35.300
They're like, yeah, that's a safe pick, but I went with Falcon's into another Falcon Twitter.

52:35.300 --> 52:36.680
That's three points at least.

52:36.680 --> 52:37.980
That's just playing the odds, my friend.

52:37.980 --> 52:39.380
You're gonna do a Mickey Mouse?

52:39.380 --> 52:40.900
This is the two at once.

52:40.900 --> 52:41.900
He's dual wielding.

52:41.900 --> 52:42.900
Can we stick them together?

52:42.900 --> 52:43.900
Oh yeah.

52:43.900 --> 52:44.900
That is powerful.

52:44.900 --> 52:45.900
Oh yeah.

52:45.900 --> 52:52.540
Now the thing is, we have also all these little decorations, you know the chocolate is going

52:52.540 --> 52:54.780
to harden so you kind of need to apply it.

52:54.780 --> 52:55.780
Oh no.

52:55.780 --> 52:56.780
Wild.

52:56.780 --> 52:57.780
Oh it's Dr. Neustadtl.

52:57.780 --> 52:58.780
Is it Swiss?

52:58.780 --> 52:59.780
It seems genuine.

52:59.780 --> 53:00.780
The taste of Christmas.

53:00.780 --> 53:05.780
I'm going to make a big mess.

53:05.780 --> 53:07.780
The taste of the summer.

53:07.780 --> 53:11.780
That may come be a mess, I'll make a big mess more, I'll make a big mess.

53:13.780 --> 53:14.780
Roll out the bottle.

53:14.780 --> 53:16.780
Feel it in your bones.

53:16.780 --> 53:18.780
Look at any balls.

53:18.780 --> 53:19.780
In my face.

53:19.780 --> 53:20.780
Finish them off.

53:20.780 --> 53:21.780
I've got balls in my face.

53:21.780 --> 53:23.780
That's looking good.

53:23.780 --> 53:25.780
A lot of spillage here.

53:25.780 --> 53:26.780
I've got balls in my face.

53:26.780 --> 53:27.780
That's actually strong.

53:27.780 --> 53:28.780
Okay.

53:28.780 --> 53:29.780
Look at that.

53:29.780 --> 53:30.780
Look at that right there.

53:30.780 --> 53:31.780
Yeah, absolutely.

53:31.780 --> 53:33.780
That's your last set, Gareth.

53:33.780 --> 53:36.780
Enjoy your final moments before I send you off.

53:36.780 --> 53:39.420
Send you off on a casting journey.

53:39.420 --> 53:40.700
Make them look pretty.

53:40.700 --> 53:41.900
I'm trying.

53:41.900 --> 53:43.260
You're dripping.

53:43.260 --> 53:44.620
Yeah, yeah, yeah.

53:44.620 --> 53:45.540
Inside the chocolate?

53:45.540 --> 53:46.260
Inside the chocolate.

53:46.260 --> 53:47.460
That's a bold idea.

53:47.460 --> 53:48.100
Not these ones.

53:48.100 --> 53:49.100
Oh my.

53:49.100 --> 53:51.780
It's too little embarrassing.

53:51.780 --> 53:53.820
I don't want to be affiliated with this guy.

53:53.820 --> 53:54.780
One more.

53:54.780 --> 53:55.460
There we go.

53:55.460 --> 53:56.460
Each spin is sprinkled.

53:56.460 --> 53:57.620
Spin to win, Gary.

53:57.620 --> 53:59.620
Yeah.

53:59.620 --> 54:01.620
OK.

54:01.620 --> 54:02.460
That's a good update, Gary.

54:02.460 --> 54:03.020
Spin to win.

54:03.020 --> 54:03.780
All right, gentlemen.

54:03.780 --> 54:04.860
Good teamwork.

54:04.860 --> 54:06.860
Eat one K-pop in celebration.

54:06.860 --> 54:07.860
I'm not eating those.

54:07.860 --> 54:09.420
Eat one K-pop in celebration.

54:09.420 --> 54:10.220
I don't know who made it.

54:10.220 --> 54:12.100
Don't make a cabal of a trusted.

54:12.100 --> 54:14.220
Take it, take it, Garrus.

54:14.220 --> 54:15.980
Oh, beautiful.

54:15.980 --> 54:17.940
That's a good omen of things to come, Garrus.

54:17.940 --> 54:21.260
Thank you very much, a gentleman for joining me

54:21.260 --> 54:23.500
as we get into our first series of the day.

54:23.500 --> 54:25.540
It's time for playtime versus Falcons.

54:25.540 --> 54:45.500
Playtime versus Falcons.

54:45.500 --> 54:48.740
You know, Falcons are a team we've seen far too many times.

54:48.740 --> 54:52.340
There's nothing new to really talk about, but with playtime it's their chance to be

54:52.340 --> 54:53.340
in the spotlight.

54:53.340 --> 54:59.720
And I want to show some highlights of what we're going to see from them today, because this team has been popping off.

54:59.720 --> 55:02.460
They are such a fun team to watch in yesterday.

55:02.460 --> 55:07.320
They beat that group team, handing Huskar his first loss of the tournament.

55:07.320 --> 55:12.380
So I want to get into some highlight clips here of just exactly why these guys are as stylish as they are.

55:12.380 --> 55:17.740
So I want to point out that these guys are firing on all cylinders in the rhythm and they might as well be synchronized

55:17.740 --> 55:23.980
swimmers about the Necrosythe on the Huskar at the same time that Oracle gets initiated

55:23.980 --> 55:27.820
onto because remember that's how they're going to kill the Huskar and that's how they're

55:27.820 --> 55:29.260
going to get their plan thwarted.

55:29.260 --> 55:34.300
So GPK going in a little bit deep here, but just notice that at the same time over here

55:34.300 --> 55:41.060
that Huskar is shackled that we are going to see the Reaper Scythe and the Lasso come

55:41.060 --> 55:42.060
out at the same time.

55:42.060 --> 55:46.780
Now, keep an eye out, Oracle in the front, place the ward, lasso onto him, trying to

55:46.780 --> 55:50.660
jump the Huskar in the back they even miss like he began as a great job of dodging that

55:50.660 --> 55:56.220
shackle but here comes the Reaper site oracles in trouble in the middle of the fight and

55:56.220 --> 56:01.820
now look at this run I had to play this one in slow mo so if we pause here the two supports

56:01.820 --> 56:06.340
for that boom are now positioned better Kata Omi is like okay I know they're gonna go on

56:06.340 --> 56:11.220
me let's be careful so he's getting scouted out by Frank's wolf but it doesn't see him

56:11.220 --> 56:16.700
because of the smoke so notice how this wolf right here is going to scout him again allowing

56:16.700 --> 56:21.980
Dark Mago to jump him in the back, taking out the Oracle from the equation.

56:21.980 --> 56:25.460
Even though he got his ult off, they managed to stall him out with the Bat Rider Lasso

56:25.460 --> 56:30.860
at the same time and they finish him off every single Reaper sight from Witt's going on to

56:30.860 --> 56:31.860
the GPK.

56:31.860 --> 56:33.160
Huskar.

56:33.160 --> 56:37.020
And then I want to point out that every one of these plays is set up differently.

56:37.020 --> 56:42.860
So the last one was set up by the Wolf scouting out and this one's actually set up by Witt's

56:42.860 --> 56:48.780
As we see, he's just farming bottom and he's going to draw on the minimap to see, you know,

56:48.780 --> 56:53.860
whoops, he drew on the minimap to set this up, he knew this was where the play was going

56:53.860 --> 56:59.580
to be, he tepees into the wolf, they shackle the huskar, oracle though, public enemy number

56:59.580 --> 57:06.780
one, bat rider goes for him, storm pull synchronized with the reaper scythe onto the huskar.

57:06.780 --> 57:10.660
These guys are stylus, they're looking good, I'm looking forward to seeing today exactly

57:10.660 --> 57:16.740
If Falcons is going to allow them to get to this place now, they are super chaotic in the game Falcons much more of a discipline team

57:16.740 --> 57:18.740
Which one is going to reign supreme?

57:19.820 --> 57:26.020
Execution was the flawless Brian come on down and join us here in the cake pop decorating station slash

57:26.540 --> 57:29.300
Dota analysis Quinn welcome to

57:30.540 --> 57:32.540
the party and

57:32.780 --> 57:36.620
Yeah, we had a Brian talking about some Huskar Dota

57:36.620 --> 57:42.120
Now, does that prove to me that playtime does not need to be worried about a Falcons Huskar, or is that a different beast?

57:42.120 --> 57:45.620
No, GPK is honestly a straight bad Huskar when we realize that.

57:45.620 --> 57:52.620
And Maureen and Amar are the two best Huskars in the world, and it's not close, except for this one pub guy, I can't remember his name, but he's really good too.

57:52.620 --> 57:53.620
Oh really?

57:53.620 --> 57:55.620
Yeah, he's the guy that Maureen and Amar idolize actually.

57:55.620 --> 57:56.620
I did hear about this guy.

57:56.620 --> 57:57.620
Yeah, he's their guy.

57:57.620 --> 57:58.620
Okay.

57:58.620 --> 58:01.620
I haven't added, I can't remember his name because I'm a bad friend, but anyway.

58:01.620 --> 58:07.080
Yeah, so it's if there's there's levels to it and they're not on the same level and so I think if they don't find Oscar

58:07.080 --> 58:10.640
They will lose. I think it's not the hero you give the Falcons

58:10.800 --> 58:18.800
Yeah, it was especially because I think GPK had the insurance that maybe if he's not as refined on Oscar

58:18.800 --> 58:20.800
At least I have an oracle to help me

58:20.960 --> 58:24.600
But I'll me show made sure that you do not have an oracle to help you

58:24.600 --> 58:26.320
I'm gonna last with this dude every single time

58:26.320 --> 58:29.880
Yeah, it was just a beautiful to watch like this sink that they did have in that game

58:29.880 --> 58:35.720
Not just in that game as well, but you can see that this team is on the same page when it comes down to execution.

58:35.720 --> 58:38.080
They have some like really weird picks.

58:38.080 --> 58:39.780
This has to be Scofield, for example.

58:39.780 --> 58:44.980
Like his undying performance was one of the best, like one of the craziest undying performances that I've seen.

58:44.980 --> 58:50.440
Like going in and out of the tombstone, two-shotting enemy carry with the Soul Rip, which he did max out.

58:50.440 --> 58:57.340
We don't see this hero often, but maybe they need these type of picks to be, you know, an equal match against Vulcans.

58:57.340 --> 59:00.740
I mean speaking about like mixing up the draft picks throughout the tournament a few of the heroes

59:00.740 --> 59:01.740
We've already mentioned

59:01.740 --> 59:06.740
I you know I want to point out that as the tournament goes on hero stocks rise and fall on timbersaw

59:07.020 --> 59:09.180
Doesn't have much above a 50% win rate

59:09.180 --> 59:14.940
But he's won the last seven games in the playoffs while pango who has been prioritized all tournament

59:15.180 --> 59:19.540
Has lost four out of the last five and then we saw huskar gpk

59:19.700 --> 59:24.700
Maybe a skill issue did lose its first game of the tournament. I do believe these are like the three

59:24.700 --> 59:29.040
heroes to keep an eye out for because as we move further in the tournament you've

59:29.040 --> 59:32.300
got to pick your points every team has their signatures there's these broken

59:32.300 --> 59:35.560
heroes in the meta that you have to solve and I think those three heroes on

59:35.560 --> 59:40.420
top of necrophos specifically for wits and playtime are the heroes we kind of

59:40.420 --> 59:43.180
need to keep keeping track of throughout the entire draft even if they go like

59:43.180 --> 59:46.040
unpicked there's something that both teams are always factoring in with their

59:46.040 --> 59:49.480
picks to kind of block now it's time to see which of these picks are gonna be

59:49.480 --> 59:53.400
prioritized in which bands are gonna be prioritized let's get into our series

59:53.400 --> 59:55.400
It's Center Falcons versus Playtime.

59:56.680 --> 01:00:01.160
They kind of step up as a players individually, and they actually perform much better.

01:00:01.160 --> 01:00:05.640
Everyone knows how South America plays, but some teams just struggle against it.

01:00:06.040 --> 01:00:07.800
They're just struggling, even though they know.

01:00:07.800 --> 01:00:13.800
Maybe they're just doing it some special way, that's the part that we can do.

01:00:23.400 --> 01:00:28.080
They're gonna get it, but they're very low.

01:00:28.080 --> 01:00:32.720
Now he jumps in, he gets the crush, BZM is first to die, and they will look for more

01:00:32.720 --> 01:00:35.080
a huge air spike onto two.

01:00:35.080 --> 01:00:38.720
Oh boy, triple kill for the life stealer.

01:00:38.720 --> 01:00:39.720
I'm not fit.

01:00:39.720 --> 01:00:43.400
I just grabbed the Wukong's command, and tried to throw them away.

01:00:43.400 --> 01:00:45.800
Roach has so close to damn it, he comes to Dark Margo.

01:00:45.800 --> 01:00:46.800
He's not the only one.

01:00:46.800 --> 01:00:48.920
He can't just keep the control, but he's being forced from it.

01:00:48.920 --> 01:00:51.200
Dark Margo, it's the fat phone, looking for the support.

01:00:51.200 --> 01:00:55.900
Oracle with a ghost deathjump, but there's Huff God, he dragged her out and now Reaper's tied down!

01:00:56.500 --> 01:01:02.900
Kind of like ourself in the good shape, compared to other farmers, but we were getting like all the placements, like not struggling at all.

01:01:03.300 --> 01:01:07.000
I hope we're gonna get up to some feet, I hope what the truth is out to us.

01:01:08.800 --> 01:01:12.900
It's time to see how far these lower bracket runs can it go.

01:01:12.900 --> 01:01:20.500
Platon already locked up their EWC invite, and now they're playing for Pride Glory, a little bit of a prize first as well.

01:01:20.500 --> 01:01:29.300
And they're gonna do it, but banning out the Husk are immediately no shame in their game as you said, Quinn, there are levels to this thing.

01:01:29.300 --> 01:01:34.800
Yeah, there definitely are. I think that was a necessary ban, and I am very happy they did so.

01:01:34.800 --> 01:01:41.300
The Monkey King is a little more interesting to me, because they play it too, and whenever Falcons played it against Paravision the other day,

01:01:41.300 --> 01:01:44.300
they did not look that hot, they lost the game, and he kind of struggled, so...

01:01:44.300 --> 01:01:48.300
I will say it is good against Dark Magoo's Hero Pool, and I think that is one thing you have to keep in mind.

01:01:48.300 --> 01:01:52.340
is Maureen, he's not a typically a counter picking player, but he does have some disgusting

01:01:52.340 --> 01:01:56.100
picks and those disgusting picks are generally pretty good against Dark Magoo because Dark

01:01:56.100 --> 01:01:59.900
Magoo is, I'm not trying to win the lane, I'm just picking Conka, Ember, or Panglir,

01:01:59.900 --> 01:02:00.900
and I'm piling.

01:02:00.900 --> 01:02:04.100
So, I think in some ways it doesn't make sense, even though it's a little unorthodox.

01:02:04.100 --> 01:02:06.700
Oh, Scofield clockwork straight away.

01:02:06.700 --> 01:02:12.500
He has been the menace on this hero ever since he kind of joined the professional scene.

01:02:12.500 --> 01:02:16.700
It's one of his best heroes, his clockwork as well.

01:02:16.700 --> 01:02:23.400
And I feel that this hero, it's a bit of a fraud, I would say it is strong, but I don't

01:02:23.400 --> 01:02:25.400
think this hero like should be discontented.

01:02:25.400 --> 01:02:27.400
I don't know how you guys feel about it.

01:02:27.400 --> 01:02:35.000
I'd say as a viewer at least, it's incredibly hard to gauge the annoyance that this hero

01:02:35.000 --> 01:02:37.360
creates in like the first 10 to 15 minutes.

01:02:37.360 --> 01:02:40.400
I know like even just Shakiro last patch was like, yeah, I win my lane.

01:02:40.400 --> 01:02:42.520
I think clock doesn't in a very different way.

01:02:42.520 --> 01:02:47.400
But when I see these random ganks on mid lane where it's at the rune and you just burn the

01:02:47.400 --> 01:02:50.920
guys 200 mana and then take the rune from them, like that can be pretty pivotal.

01:02:50.920 --> 01:02:54.200
I don't know what your experience is with that sort of thing, shifting the momentum

01:02:54.200 --> 01:02:55.200
of the game.

01:02:55.200 --> 01:03:00.760
But I think his, I agree, he seems a bit overrated, but his presence is hard to feel, I think

01:03:00.760 --> 01:03:01.760
as well.

01:03:01.760 --> 01:03:03.720
Oh, I agree with that.

01:03:03.720 --> 01:03:06.200
I think the hero, like it is very strong.

01:03:06.200 --> 01:03:09.000
The hero is nuts when you're playing as the hero, it feels like, it doesn't feel like

01:03:09.000 --> 01:03:10.000
Dota.

01:03:10.000 --> 01:03:12.280
You just lose all your mana in one second to some hero who's 800 units away.

01:03:12.280 --> 01:03:14.680
It feels crazy, but at the same time,

01:03:14.680 --> 01:03:16.440
your first picking clock, they're first picking pangolier.

01:03:16.440 --> 01:03:18.720
Like it's now it's a flex core compared to,

01:03:18.720 --> 01:03:19.640
it's just a four hero.

01:03:19.640 --> 01:03:21.840
I think in general, first picking supports

01:03:21.840 --> 01:03:24.080
never feels quite as powerful as first picking cores,

01:03:24.080 --> 01:03:25.320
unless it's like super crazy,

01:03:25.320 --> 01:03:26.880
like Chikiro or something like that.

01:03:26.880 --> 01:03:28.640
Is clockwork at that level?

01:03:28.640 --> 01:03:31.080
Is a bit hard to say.

01:03:31.080 --> 01:03:33.160
I think it also depends on how good you are at clockwork.

01:03:33.160 --> 01:03:34.360
Like if it's, I don't know,

01:03:34.360 --> 01:03:35.840
Ari or Mira playing clockwork,

01:03:35.840 --> 01:03:37.200
like they're great players obviously,

01:03:37.200 --> 01:03:39.920
but it's not the same to me as like Skullfield playing clock

01:03:39.920 --> 01:03:41.280
because he is the guy.

01:03:41.280 --> 01:03:42.780
Yeah, but gets his hero.

01:03:42.780 --> 01:03:45.780
Even in the previous patch, I remember watching his games,

01:03:45.780 --> 01:03:48.180
he's level 2, 6 and a half minutes in.

01:03:48.180 --> 01:03:50.580
You're like, this guy has no impact whatsoever.

01:03:50.580 --> 01:03:51.880
He has like three deaths.

01:03:51.880 --> 01:03:54.580
And then he gets the rune or steals the enemy rune.

01:03:54.580 --> 01:03:55.980
He gets two levels.

01:03:55.980 --> 01:03:56.980
Then he gets another kill.

01:03:56.980 --> 01:03:58.280
Suddenly, he's level 6.

01:03:58.280 --> 01:04:01.280
And then he's hookshotting your mid laner at 9 minutes in.

01:04:01.280 --> 01:04:02.480
You're like, how?

01:04:02.480 --> 01:04:03.480
Like, how's he doing that?

01:04:03.480 --> 01:04:04.280
He's that good.

01:04:04.280 --> 01:04:08.480
And again, we are seeing him very happy, which I'm also very happy about.

01:04:08.480 --> 01:04:10.380
Yeah, I do want to highlight him slightly more

01:04:10.380 --> 01:04:13.060
and that I think he is one of the most unique players

01:04:13.060 --> 01:04:15.180
that has ever seen on a professional level.

01:04:15.180 --> 01:04:16.780
He plays Dota in such a weird way.

01:04:16.780 --> 01:04:19.740
I've seen games where he's like level one at like minute nine.

01:04:19.740 --> 01:04:20.560
Yeah.

01:04:20.560 --> 01:04:23.940
He just does it, and he still owns, it's actually crazy,

01:04:23.940 --> 01:04:25.940
and I think he's built such a unique skill set

01:04:25.940 --> 01:04:26.820
over the years.

01:04:26.820 --> 01:04:28.220
I remember playing pubs against him,

01:04:28.220 --> 01:04:30.340
and he, every single game he was playing Tiny,

01:04:30.340 --> 01:04:32.380
with just clarity, boots, and a smoke,

01:04:32.380 --> 01:04:34.260
every single game was a starting inventory.

01:04:34.260 --> 01:04:35.700
He would have no region go to lane,

01:04:35.700 --> 01:04:37.860
get annihilated in lane, and he carried the game anyway.

01:04:37.860 --> 01:04:40.180
This guy's a weird heckin' player, but he's so good.

01:04:40.180 --> 01:04:44.900
I mean my memory of skill field is also on tiny and it's like you're thinking. Oh, I need it

01:04:44.900 --> 01:04:49.420
I'm carry I need a teepee to my team at Roche at 35 minutes in and you're like jungling a corner of the map

01:04:49.420 --> 01:04:52.420
And he's just a tiny that cancels your teepee and then spends the next

01:04:52.860 --> 01:04:54.940
Literal minute instead of joining his team to fight

01:04:54.940 --> 01:04:59.740
He's just tossing you and avalanche and you and yulzing you and you're like dude. Can you can you screw off?

01:04:59.740 --> 01:05:04.420
Like I just want to freakin play the game like that's what it feels like playing against go feel so everything you guys have said about

01:05:04.420 --> 01:05:10.980
clockwork. I think Falcons are gonna lose. I saw Mar on the camera. He is not playing in the full

01:05:10.980 --> 01:05:14.980
darkness. Yeah, there's a lot of sunlight. Yeah, there's light in his room. That's not a good time.

01:05:14.980 --> 01:05:18.900
Morning games. He's good. That is not his element. Turn down the luminance.

01:05:20.740 --> 01:05:26.260
Playtime are going to follow up that go field clockwork with a Shadowfiend and a Hoodwink,

01:05:26.260 --> 01:05:32.820
and Falcons to get themselves a Doom and a Lich. I want to point out that Wits is the only SF

01:05:32.820 --> 01:05:36.860
carry player that has gone the Kaiyasha both games that I've seen him play it and

01:05:36.860 --> 01:05:43.300
I don't know SF as like a turret just feels a lot more lot less it feels

01:05:43.300 --> 01:05:46.980
underwhelming compared to like Muerta and like drow in terms of the damage

01:05:46.980 --> 01:05:49.780
output that it provides ever since they've like nerfed his souls and is

01:05:49.780 --> 01:05:53.900
like minus armor every every like recent patch has kind of tweaked out a little

01:05:53.900 --> 01:05:58.140
bit against him so I think it's really important to note that the SF Kaiyasha

01:05:58.140 --> 01:06:02.420
build does still scale with physical damage but you're more of like a mid game

01:06:02.420 --> 01:06:05.360
Damage dealer and it I think the matchups play out very differently

01:06:05.360 --> 01:06:12.280
So I'm wondering he asked Florida, but he's also against lich and you're against doom right because doom loves playing against these

01:06:12.720 --> 01:06:17.400
Melee or range turrets that by satanic and just like scan the ground. I don't think that's the way he'll want to play

01:06:17.400 --> 01:06:22.160
So I'm very curious to see how wits plays this SF because he is like a lot of these other heroes are just enablers

01:06:22.160 --> 01:06:28.240
Yeah, hoodwink has damage of her own, but slaughter and clock virtually no damage themselves. It's all about setting up their carry to do it

01:06:28.240 --> 01:06:34.240
so then why pick the slaughter then if with leans to more of a raise build SF

01:06:34.240 --> 01:06:39.560
then what's I mean you still have a lot of like innate damage and once you hit

01:06:39.560 --> 01:06:43.120
level 25 which is like happening in every single game that we're watching

01:06:43.120 --> 01:06:47.960
the raised talent does like you you can you eventually go like the data list is

01:06:47.960 --> 01:06:52.000
and you do go like satanic and stuff but it's not in the standard fashion of

01:06:52.000 --> 01:06:55.680
hurricane pike data list butterfly you know sits still in the right click which

01:06:55.680 --> 01:07:00.560
which I think is what do encounters, so I'm curious to see if he still goes that Kaiyashia

01:07:00.560 --> 01:07:01.560
because of that.

01:07:01.560 --> 01:07:03.040
There's still Windranger in the pool.

01:07:03.040 --> 01:07:08.240
He is one of the few players who still has 100% Windrate on the hero, and good matchup

01:07:08.240 --> 01:07:11.280
against SF, good matchup against Lager in the lane.

01:07:11.280 --> 01:07:15.640
If you're playing Lich plus Windranger, like this Lager, he's straight up not gonna have

01:07:15.640 --> 01:07:18.640
a good time.

01:07:18.640 --> 01:07:27.520
Skitter Heroes are the last ones to remain a gyro-copter and alchemist band, which unsurprisingly

01:07:27.520 --> 01:07:31.920
does lead you to believe that Frank wants to play some zoo, so Falcon's ban out the enigma

01:07:31.920 --> 01:07:37.520
and what a like-in also. That would be the natural one to jump to, I think it's pretty expected.

01:07:37.520 --> 01:07:42.800
I'm not sure what else they would be considering. I imagine it is Florida Mid, is Dark Magoo,

01:07:42.800 --> 01:07:47.120
his hero pool. I mean, Falcon's a band targeted him pretty heavily with Storm and Conqueror's

01:07:47.120 --> 01:07:50.600
first phase bands and they steal pango so he's kind of only got a couple of years

01:07:50.600 --> 01:07:53.760
left it's gonna make sense how how does that match a play out the slaughter

01:07:53.760 --> 01:07:58.280
pango it's relatively dry yeah so I can eat out a very small advantage but it's

01:07:58.280 --> 01:08:01.880
malrian so I expected to be pretty close to the light for the game itself are you

01:08:01.880 --> 01:08:05.560
happier being the slaughter or the pango in terms of the fact that it does go

01:08:05.560 --> 01:08:10.560
even like like who benefits from from that more like I would say my girl would

01:08:10.560 --> 01:08:22.520
say pangol but no I mean I think I think slaughter SF is pretty good against

01:08:22.520 --> 01:08:25.320
pangol or you rolling you beat up so you need to play the game in a very

01:08:25.320 --> 01:08:28.440
specific way you need to be mindful how much damage they have and when you go in

01:08:28.440 --> 01:08:31.680
so it's a it's a skill matchup but I think it is totally fine for pangol

01:08:31.680 --> 01:08:36.760
I think both have 15 play cool cool okay I think they pre-picked this

01:08:36.760 --> 01:08:41.640
Largo because of the Windranger that we were talking about just to have that extra dispell

01:08:42.040 --> 01:08:45.000
But I've seen people pick Windranger. There was a game yesterday

01:08:45.000 --> 01:08:48.000
Yeah, Tundra where they didn't care about this Largo at all

01:08:48.080 --> 01:08:51.960
But he picked it into Doom. Isn't Doom supposed to just freaking hone Largo?

01:08:51.960 --> 01:08:56.120
Isn't that why you pick it? Like people are usually picking Doom in response to Largo. I thought

01:08:58.400 --> 01:09:02.760
That is an interesting pick to me because traditionally, Slaughter like absolutely destroys

01:09:02.760 --> 01:09:08.500
Life Stealer, usually when Slaughter is an off laner, but they obviously know that it's not going to be waning against him

01:09:08.500 --> 01:09:11.380
I think the game matchup is not nearly as bad as the lane

01:09:11.900 --> 01:09:15.580
This is a weird draft because I feel like the Largo pick

01:09:15.580 --> 01:09:19.620
I really like to play times draft before the last two picks and the Largo pick kind of just

01:09:20.620 --> 01:09:22.620
Ruined it for you. Yeah, kind of ruin it for me

01:09:24.900 --> 01:09:26.020
I

01:09:26.020 --> 01:09:28.020
Think life stealer

01:09:28.020 --> 01:09:31.020
Doesn't care that much about Slaughter mid especially when you have a lich in the game

01:09:31.020 --> 01:09:37.700
Yeah, exactly. Yeah, and it's pretty good against Larcoba. I think playtime can be like the game is playable

01:09:38.460 --> 01:09:43.180
Depending on how the state line goes because I think SF clock should be pretty good against doom plus one in lane

01:09:43.180 --> 01:09:48.500
And if they do well in state line, then maybe there's some crazy aggressive potential because life still is a pretty slow hero

01:09:48.500 --> 01:09:52.180
It doesn't really do too much to the Israeli and so there's potential for some early aggression

01:09:52.180 --> 01:09:54.780
But I think if it goes the distance you kind of always have the favorite Falcons

01:09:54.780 --> 01:10:00.220
I do think though playtime has the pizzazz and they have the passion factor where like for me this Falcons

01:10:00.220 --> 01:10:02.060
This is just another turn, who had the fairs for them,

01:10:02.060 --> 01:10:03.100
you know, they won a million turns.

01:10:03.100 --> 01:10:05.580
Playtime, this team feels like Thunder Predator to me

01:10:05.580 --> 01:10:08.020
at TI 11, like they've got that sauce right now.

01:10:08.020 --> 01:10:09.180
And so when I'm watching them,

01:10:09.180 --> 01:10:10.660
I can see the passion and the care

01:10:10.660 --> 01:10:12.960
and like their up and comers with the old dogs.

01:10:12.960 --> 01:10:14.420
Like I really like this team as well.

01:10:14.420 --> 01:10:16.340
I think they've got that, they've got that sauce.

01:10:16.340 --> 01:10:17.820
This is a statement game for them.

01:10:17.820 --> 01:10:18.740
Yes.

01:10:18.740 --> 01:10:21.460
That is, I think there's also a lot of pressure relieved

01:10:21.460 --> 01:10:23.940
because they already qualified for EWC.

01:10:23.940 --> 01:10:26.900
So now you're going to see them like full fucking force.

01:10:26.900 --> 01:10:28.580
They're not going to be caring about anything.

01:10:28.580 --> 01:10:35.580
And I think the games are going to be chaotic, and it's up to Falcons to try to match this crazy tempo that they're going to try to bring.

01:10:35.580 --> 01:10:37.580
My only question is, are we going to see double radiance?

01:10:37.580 --> 01:10:43.580
Because Amar usually goes radiance on Offlane Doom, and Lifesteal is a traditional radiance carry, and Quinn you were talking about the pace of the game.

01:10:43.580 --> 01:10:52.580
I think there is that window where Slardar is going to run around with a blink, and it's kind of all on Mal'Reen to weather that and make sure that they can counteract those plays,

01:10:52.580 --> 01:10:54.580
because I think Doom and Lifesteal just want to chill.

01:10:54.580 --> 01:11:00.580
I think I'm excited to see if playtime brings it because yesterday I feel like was there crunch time and now this is kind of just a bonus.

01:11:00.580 --> 01:11:06.580
Can they afford to go double radiance or is this a playtime roster that's going to end the game as fast as they can?

01:11:06.580 --> 01:11:11.580
The question is always can we afford it and do our heroes work if we don't do it?

01:11:11.580 --> 01:11:16.580
And I think a lot of this in this type of game is what does the game look like at 12 minutes and then you make that decision accordingly.

01:11:16.580 --> 01:11:21.740
Well, let's see if a playtime will continue this lower bracket run or Falcons are going

01:11:21.740 --> 01:11:22.740
to put a cork in it.

01:11:22.740 --> 01:11:25.100
Let's get into game number one with Garrison, a feature.

01:12:16.580 --> 01:12:27.780
As we say, back into the PogChamp, Pandas just as Quidd instead play time with a passion

01:12:27.780 --> 01:12:30.700
of his fans as they make their pilgrimage down this lower bracket, and they're gonna

01:12:30.700 --> 01:12:34.660
bring the pain against Parkinson's here, as they're so sure they could put up a brick

01:12:34.660 --> 01:12:37.180
wall against aggressive teams like Betboom.

01:12:37.180 --> 01:12:40.860
Now against Parkinson's, we can grind the game down, a different story for sure.

01:12:40.860 --> 01:12:46.140
Gonna bring the magic, try and find something here, especially through a scope build clockwork.

01:12:46.140 --> 01:12:52.460
The scary thing is though, SVG, you've got seven bands and you still allow Falcons to have a lot of their signature heroes and get what they want.

01:12:53.020 --> 01:13:01.580
Two Grandmasters here, heroes, and you can argue a third in this Doom with how much Amar likes getting his hands on that Doom-R, as it's been put.

01:13:02.420 --> 01:13:06.580
The highest win rate Doom player of all time, and very scary when he's on this hero.

01:13:06.580 --> 01:13:13.180
It's just the ultimate anti-carry, that's his playstyle, he's always gonna ruin your day, and man, does he know how to scale this hero, he lanes with it super well.

01:13:13.180 --> 01:13:18.180
That's the scariest element here. On top of them, yeah, they got their lich, they've been winning with it.

01:13:18.180 --> 01:13:23.180
They got the Skeeter Life Stealer, that they love playing around with and fights these boosting HP, pulls up.

01:13:23.180 --> 01:13:28.180
A lot of stiggies on the side of the box, not to mention that Crit Rubik, arguably one of the best Rubiks of all time.

01:13:28.180 --> 01:13:35.180
So, definitely a uphill challenge here for playtime to continue to prove themselves against the big dogs, but that's what it's all about.

01:13:35.180 --> 01:13:41.180
And honestly, you should approach that challenge with, as the panel said, some passion and like, you know what?

01:13:41.180 --> 01:13:44.020
You know what, yeah, maybe we're underdogs here, but fuck it.

01:13:44.020 --> 01:13:44.520
Go at it.

01:13:44.520 --> 01:13:45.020
Yeah.

01:13:45.020 --> 01:13:46.640
You gotta take on the big dogs sometimes.

01:13:46.640 --> 01:13:48.720
So let's see what they can pull out in this series.

01:13:48.720 --> 01:13:53.000
And I think this draft, I think it got away from them

01:13:53.000 --> 01:13:54.020
a little bit at the very end.

01:13:54.020 --> 01:13:55.640
I'm also not sold on the Largo pick.

01:13:55.640 --> 01:13:57.640
I don't think it necessarily did much for their lineup.

01:13:57.640 --> 01:14:00.840
You're playing Slardar, I said, with a lot of physical damage.

01:14:00.840 --> 01:14:03.800
I think Largo's often better with these low cooldown spell

01:14:03.800 --> 01:14:06.840
casters that benefit from the ability and the magic

01:14:06.840 --> 01:14:09.280
amp and the Crocogeanus, one of those more like the Storms,

01:14:09.280 --> 01:14:10.680
the Pucks, the Timbers, right?

01:14:10.680 --> 01:14:14.360
So, I think you're not really getting the same value and synergy out of the Largo here.

01:14:14.360 --> 01:14:18.200
It does have a nice dispel against the Lich, you kind of run away from Doom a little bit, but...

01:14:18.880 --> 01:14:21.480
I'm not super sold on the Largo buff here, so...

01:14:22.160 --> 01:14:26.200
Frank is gonna have to prove me wrong, bring this lineup together, and...

01:14:26.200 --> 01:14:28.880
they definitely have a lot of Roche taking potential on single target first.

01:14:29.920 --> 01:14:32.440
I am gonna do move things around a little bit, so Elmisha is playing now,

01:14:32.440 --> 01:14:37.960
who'd been covered top with the Largo, leaving Schofield bottom to deal with the wave dragging and equilibrium shift.

01:14:37.960 --> 01:14:44.800
That's what some late it seems like this logo is not gonna get hard shut down in this lane as we saw last night against that nightfall

01:14:44.800 --> 01:14:46.000
Windranger

01:14:46.000 --> 01:14:52.000
Swap these exports definitely helps here if it was clock top here relegated to pulling waves that's why those gonna get way more

01:14:52.000 --> 01:14:58.280
Abused so heads up late play time. This makes both their lanes arguably stronger in terms of this energy

01:14:58.840 --> 01:15:02.880
The hood wings always gonna be the stronger laner, but he'll be show he's proving himself on this hero

01:15:02.880 --> 01:15:06.880
And then having himself one hell of a tournament on top of it.

01:15:06.880 --> 01:15:12.880
Dude, the Dark Margo, Slardar in mid, we're kind of wondering what is he going to last pick here while he ran out of hero so they just gave him the Slardar.

01:15:12.880 --> 01:15:16.880
Pretty comfortable in the hero. And it is a hero that can do well against Ping on the lane.

01:15:16.880 --> 01:15:21.880
There's a hero that goes in as well. Dark Margo, they have the greatest strength in fact.

01:15:21.880 --> 01:15:26.880
Ability to pick his moments, initiate onto people and kind of surprise them when you jump onto one of these cores.

01:15:26.880 --> 01:15:28.880
Slardar can certainly do that.

01:15:28.880 --> 01:15:41.880
And yeah, there's this bottom lane, right? You talked about the doom, his win rate, the fact that overall Amar is like the winningest off laner, pretty much of all time, you know, all the stats coming out about him, he wins his off lanes against carries, he puts up massive numbers.

01:15:41.880 --> 01:15:50.880
When you give him a hero that can also scale through Devourer, get a lot of gold, he ends up absolutely massive. And so far he has been shut down a little bit.

01:15:50.880 --> 01:15:57.880
And then, last hit, 5-9s, and stuff. Clockwork is definitely an annoying lane, but he's not being killed off.

01:15:57.880 --> 01:16:02.880
They pulled the wave earlier, trying to dodge the early forces of this lane against the SF.

01:16:02.880 --> 01:16:07.880
The level 2 raise will be a pressure point against him, but he already has 2 points in scorched earth.

01:16:07.880 --> 01:16:11.880
He already has a big plus for Acerov. It's kind of tanky already.

01:16:11.880 --> 01:16:17.880
I just wondered if playtime had the ability to kill a Mard out here with pressure and without committing overwhelming force.

01:16:17.880 --> 01:16:21.880
Cause you would like to get some pressure out of this SF on the lane versus the melee hero.

01:16:21.880 --> 01:16:26.880
And he's gonna have the wand recipe and a couple of bits of the second bracelet being delivered as well.

01:16:26.880 --> 01:16:28.880
So really crazy for tanky.

01:16:28.880 --> 01:16:31.880
There's other top lanes, making his lich out in the open here.

01:16:31.880 --> 01:16:33.880
Getting licked back in and first blood for El Misho.

01:16:33.880 --> 01:16:35.880
Nice little pick up right there.

01:16:35.880 --> 01:16:38.880
I think we see Lich die in lane phase every single time.

01:16:38.880 --> 01:16:41.880
He's like the old Crystal Maiden. You step away from that tree line?

01:16:41.880 --> 01:16:42.880
Yes.

01:16:42.880 --> 01:16:43.880
You just die.

01:16:43.880 --> 01:16:44.880
He has very low armor.

01:16:44.880 --> 01:16:45.880
He's not that fast.

01:16:45.880 --> 01:16:51.880
His spells are good at abusing heroes offensively, not that strong in defensive positions.

01:16:51.880 --> 01:16:56.880
So if you can just start 2 on 1 on him on the side, you're almost always going to just kill him 100-0.

01:16:56.880 --> 01:16:58.880
You can't really get out of that situation.

01:16:58.880 --> 01:17:04.880
I think most of these lich players are trying to play the lane hyzer aggressive to maximize value out of this early new key capability,

01:17:04.880 --> 01:17:05.880
which is what you want to do.

01:17:05.880 --> 01:17:08.880
But if you overstep that line a little bit, you end up paying the price.

01:17:08.880 --> 01:17:10.880
That's why he's got two mangos, right?

01:17:10.880 --> 01:17:12.880
He wants to keep spamming all these spells.

01:17:12.880 --> 01:17:18.880
But that's also the downside. When you die on Lich, it's a real rough, because you don't want to get a better kill with the mana abuse.

01:17:18.880 --> 01:17:24.880
I mean, getting dived by the hoodwink and the slaughter, it's another shield crash off, but they've got a crush.

01:17:24.880 --> 01:17:29.880
No, they don't. Cancelled by the lift, Darmaga chases forward, taking damage on his way through,

01:17:29.880 --> 01:17:35.880
but still gets the kill on the pango, and El Miso, Fairy Flyer, actually keeps him alive as well.

01:17:35.880 --> 01:17:39.880
I think if Crypt TP's a little earlier there, it might get that slaughter, but that was a weird situation.

01:17:39.880 --> 01:17:43.760
situation like even we were watching what's going on here so I can't really

01:17:43.760 --> 01:17:46.960
blame him for that one it's one of those things you look at the replays like how

01:17:46.960 --> 01:17:50.920
did you end up in this situation in the first place perhaps but nice little

01:17:50.920 --> 01:17:56.520
swing by mid you get the kill good wink winning two lanes now and every time you

01:17:56.520 --> 01:18:02.160
just can't go before six feels really nice kind of crazy to see Rubik with

01:18:02.160 --> 01:18:05.480
more last hits than I do right now guess the gather up a ton in that mid lane

01:18:05.480 --> 01:18:09.480
he's always been a little bit greedy securing things with fadebolt but 16

01:18:09.480 --> 01:18:15.220
two Rubik. Some of the weight pulling two. Yeah, running to play. It's also some

01:18:15.220 --> 01:18:19.340
Cog lasted. I think he probably got at least four between the first two fights.

01:18:19.340 --> 01:18:22.860
So it's a little inflamed here, but you are right. He's fairly farmed on the slain

01:18:22.860 --> 01:18:26.540
phase, fairly high level. This was one of those supports I don't mind now. I mean,

01:18:26.540 --> 01:18:29.500
that is one of the reasons that the Absor had one of the highest burn rates on

01:18:29.500 --> 01:18:33.100
zero ever. It wasn't necessarily he was so mechanically better on the here that

01:18:33.100 --> 01:18:37.500
everybody else. It's selfish. Yeah, he played it very greedily. He did not

01:18:37.500 --> 01:18:42.540
Fast press a lot. He knew if I get farmed early, I get a fast arcane boots, fast ATLens, whatever it is

01:18:42.540 --> 01:18:45.980
I'm gonna take the game over. You gotta prioritize yourself sometimes

01:18:47.180 --> 01:18:48.700
Especially if you know that

01:18:48.700 --> 01:18:52.300
You can't get stuff done. There ain't a lot of damage coming out of this level six Slot on

01:18:52.860 --> 01:18:57.820
It's been minused on the strat and everything built from the ground up. SF, hoodwink, Slot on, offering a ton of it

01:18:59.020 --> 01:19:01.020
Got shunked

01:19:01.660 --> 01:19:04.700
Just playing through that radiant visionless in the top jungle. They see everything coming

01:19:04.700 --> 01:19:09.700
Falcons down? Three kills. Playtime, I've had a very good start to this.

01:19:09.700 --> 01:19:14.700
Looking good today, looking crisp. So there's a question, you know, which playtime are we going to see?

01:19:14.700 --> 01:19:19.700
Are they going to be in zone? Are they going to be focused up or are the shirts coming off and it's just chaotic?

01:19:19.700 --> 01:19:24.700
Well, this is pretty focused right now. Controlled chaos, I might say.

01:19:24.700 --> 01:19:27.700
It feels like it's something they need to do as well.

01:19:27.700 --> 01:19:34.700
He's pretty tanky on the frog, still holding the Lotus, getting ready to threat up the lane.

01:19:34.700 --> 01:19:38.700
Honestly, this hero's like fairly good against this lane.

01:19:38.700 --> 01:19:40.700
Way better than I thought.

01:19:40.700 --> 01:19:43.700
Maybe some of the health regen off of the link.

01:19:43.700 --> 01:19:45.700
Just kind of sustaining him a little bit extra.

01:19:45.700 --> 01:19:47.700
You won't forget about that interaction, but...

01:19:47.700 --> 01:19:50.700
I'll lick off the shield from away.

01:19:50.700 --> 01:19:56.700
He's just kind of been licking creeps and getting a decent amount of extra regen from it.

01:19:56.700 --> 01:19:57.580
Does that up?

01:19:58.100 --> 01:19:58.980
That's pretty nice.

01:19:58.980 --> 01:20:00.980
Nice to land Al-Misha to just rotate around.

01:20:01.740 --> 01:20:02.240
Yeah.

01:20:02.240 --> 01:20:04.740
Help out the mid lane, and that slaughterer is gonna return the favor.

01:20:05.300 --> 01:20:07.060
Also be a huge kill if they grab him.

01:20:07.060 --> 01:20:08.820
Oh, he's not the most fixed, he's missing!

01:20:08.820 --> 01:20:10.260
I speak as the rage off, though.

01:20:10.260 --> 01:20:11.060
They're gonna dive it.

01:20:11.060 --> 01:20:13.460
He's on the tower, licking back into the crush.

01:20:14.100 --> 01:20:17.100
They've taken him down to half health with the bashes and the frog stomped.

01:20:17.100 --> 01:20:20.300
They know he has no rage, no infest, level 5 lifesteal is gone.

01:20:20.300 --> 01:20:23.020
What a time to make that flame one creep off the infest.

01:20:23.020 --> 01:20:25.180
Wait for them in time, sliding that bottom lane.

01:20:25.180 --> 01:20:33.180
Just thinking, but I'm already getting the carry kill down there so they're trading out like at the crush.

01:20:33.180 --> 01:20:37.180
Finish him off on the tower with a couple of touches, looks like he can.

01:20:37.180 --> 01:20:39.180
Dark Mago, making this a lot of work.

01:20:39.180 --> 01:20:43.180
He's on a regen rune, so he's gonna keep him on the map as well.

01:20:43.180 --> 01:20:46.180
He's got a big wave, let's see if he takes this or he gives it to his S.M.

01:20:46.180 --> 01:20:49.180
He's got to get a terrorist up here, right?

01:20:49.180 --> 01:20:50.180
What, does he?

01:20:50.180 --> 01:20:53.180
Yeah, you can't take all this away from him.

01:20:53.180 --> 01:20:57.580
Max is one creep, and I stuff like, come on, rest his mind, I have the income.

01:20:58.580 --> 01:21:00.780
Not a bad outcome for playtime here.

01:21:00.780 --> 01:21:07.580
Yeah, you lose your SF, but you get both the cores on the side lane for Dark Mago, who is pretty jacked in this game.

01:21:07.580 --> 01:21:09.080
Could have a really fast blink.

01:21:09.080 --> 01:21:10.780
I really like that play called Top.

01:21:10.780 --> 01:21:16.980
He just runs through the river, has some points in sprint, and just identifies, hey, this playstealer, he's a little 5 still.

01:21:16.980 --> 01:21:18.780
Not a lot he can do versus me.

01:21:18.780 --> 01:21:22.780
We do see Skeeter trying to keep with the will to king creep.

01:21:22.780 --> 01:21:25.780
They're going to look for this SF again, they know ATB down here.

01:21:26.780 --> 01:21:29.780
Cross the clockwork, hurricane them in towards the doom.

01:21:29.780 --> 01:21:31.780
Take him down.

01:21:31.780 --> 01:21:33.780
They can bring the pango across here as they...

01:21:33.780 --> 01:21:36.780
...blow that pressure to tier one, but play time.

01:21:36.780 --> 01:21:39.780
Trying to fight back, don't want to give it up for free.

01:21:39.780 --> 01:21:42.780
Bring Slotard down, an immediate doom into rolling Thunderbone.

01:21:42.780 --> 01:21:47.780
Dark Margo, they thought he had friends nearby, does get up the ladder to the lick over the cliff top.

01:21:47.780 --> 01:21:50.780
Trying to get far away with Frank bodyguarding.

01:21:50.780 --> 01:21:54.780
Another swashbuckle kill here, knocking a lambo and El Misha can protect with a pushwank.

01:21:54.780 --> 01:22:00.500
Dark Margot back in, pango, shield crash, and he's not in trouble anymore and it's Witt who's being chased by a Marr.

01:22:00.500 --> 01:22:06.220
The life stealer is on his tail, they surround him as by the rocket flares, snipes out Marlene with them,

01:22:06.220 --> 01:22:12.380
makes sure it's touched for now, Frank getting amongst them by Skidder, and the life stealer realizes he doesn't have enough damage to deal with his Largo.

01:22:12.860 --> 01:22:20.260
Falcons bogged down in a fight that they've got to escape from now, because Snakey's being hunted by the squirrel, a double kill out of the hoodwing.

01:22:20.260 --> 01:22:24.920
They're still chasing here. Might be able to grab a Maar with the TP back in from the squirrel.

01:22:25.400 --> 01:22:27.880
Amisho's just everywhere, they're gonna get crit too.

01:22:27.880 --> 01:22:32.080
And I'm not gonna frag, but the crit this frog just hopped out of the fight, came back in.

01:22:32.580 --> 01:22:37.240
That was a great fight for Frank. He did a lot of work on it. Early level Largo, like we saw yesterday,

01:22:37.240 --> 01:22:40.420
33 really struggled to find Opines in that game when he fell behind.

01:22:41.420 --> 01:22:44.900
Frank had just enough of a lane phase here, you can join these early fights, have impacts.

01:22:44.900 --> 01:22:47.620
Suddenly he's 203, this Largo is 205.

01:22:47.620 --> 01:22:49.380
A beautiful lick up the high ground.

01:22:49.380 --> 01:22:53.540
Completely salvaged that fight because that Largo is DEAD if that rolling thunder connects.

01:22:53.540 --> 01:22:56.580
They needed one more nuke to land on him, the swash missed at the end.

01:22:57.860 --> 01:23:00.260
These guys are in the zone right now, absolutely.

01:23:00.260 --> 01:23:02.580
You can just feel all these little things going their way.

01:23:02.580 --> 01:23:04.980
It doesn't mean they're gonna win this game or anything, but like...

01:23:04.980 --> 01:23:05.460
Damn.

01:23:06.100 --> 01:23:07.780
It's looking good for their playstyle.

01:23:07.780 --> 01:23:10.740
It's kind of chaotic skirmishing, people connecting.

01:23:10.740 --> 01:23:13.220
You did lose your ass up again though, that definitely hurts.

01:23:13.220 --> 01:23:13.620
Yeah.

01:23:13.620 --> 01:23:17.460
Like, Witz has been set back a little bit, but he is top of the chart, so...

01:23:17.460 --> 01:23:18.960
I can't feel too bad here.

01:23:18.960 --> 01:23:22.560
Still showing that strategy they were using up against Batwom.

01:23:22.560 --> 01:23:24.060
To pay off against Falcons.

01:23:24.060 --> 01:23:26.760
Preparation and opportunity to meet each other in that bottom lane,

01:23:26.760 --> 01:23:29.160
knowing the Falcons are gonna make one of these big sweeping moves

01:23:29.160 --> 01:23:31.060
to try and reclaim character on the map.

01:23:31.060 --> 01:23:34.460
They're ready. They're already moving down there. They read the situation.

01:23:34.460 --> 01:23:36.060
There's another smoke.

01:23:36.060 --> 01:23:38.260
He's to Pango though.

01:23:38.260 --> 01:23:39.560
Very strong.

01:23:39.560 --> 01:23:40.560
Defensive hook shot.

01:23:40.560 --> 01:23:42.060
Well, actually it goes on the dude.

01:23:42.060 --> 01:23:45.960
I know he's starting an aggressive move, but he leaves Elmisha stranded.

01:23:45.960 --> 01:23:50.760
Push back those stolen missiles though, and the hoodwink. Sharp shoot down to low ground, back into the river.

01:23:50.760 --> 01:23:51.360
Can't find it.

01:23:51.360 --> 01:23:54.660
He's so much time to chase him once. Go field. Yeah, he's dying offscreen.

01:23:55.160 --> 01:24:00.660
On issue down, kill streak taken, and the clockwork. One more little hit there from the last healer. Gets the two of them.

01:24:00.660 --> 01:24:02.760
Alright, so they do get both supports in the end.

01:24:02.960 --> 01:24:07.460
Important connection for Falcons with how many resources they've committed to try and kick these heroes out of bottom lane.

01:24:07.460 --> 01:24:10.760
They really want this tower natural pressure point to attack.

01:24:11.360 --> 01:24:15.060
And they'll get it here. All three cores, another power room, another smoke committed.

01:24:15.960 --> 01:24:17.960
The only real trade-off is the...

01:24:18.360 --> 01:24:21.240
...Bleed Dagger being completed for Dark Mago while this is happening.

01:24:23.480 --> 01:24:25.480
I just want to be supposed to die again.

01:24:26.360 --> 01:24:27.480
Cool little guys.

01:24:27.480 --> 01:24:29.480
Will be a fast rebuttal...

01:24:29.720 --> 01:24:34.520
...of playtime here with the smoke being completed on the Slarder. They're gonna TP the supports of it, potentially smoke...

01:24:35.560 --> 01:24:38.120
...or just run in a bar and they're not gonna smoke for it.

01:24:39.160 --> 01:24:41.160
Well this dude must be shut down pretty well.

01:24:41.160 --> 01:24:42.680
Yeah, he's dead again.

01:24:42.680 --> 01:24:45.480
That's the 4,000 that were raised into the ground.

01:24:45.480 --> 01:24:47.080
He's really poor, actually.

01:24:47.080 --> 01:24:48.080
He is.

01:24:49.280 --> 01:24:50.480
What's going on here?

01:24:50.480 --> 01:24:53.180
He's taking the raises and he's just been crushed in the landing stage.

01:24:53.180 --> 01:24:55.480
A lot of emphasis put on dealing with his doom.

01:24:56.480 --> 01:24:59.180
It's a much needed early tempo at this range inside.

01:24:59.180 --> 01:25:02.480
Making sure the falcons aren't able to make these biting moves

01:25:02.480 --> 01:25:04.680
where they get a little bit inch forward.

01:25:04.680 --> 01:25:07.680
They're just being held back in every step.

01:25:07.680 --> 01:25:14.000
They will always have the Saurgar-Amp plus SF turret against his pangels.

01:25:14.000 --> 01:25:16.000
It's not an entirely free pangel game.

01:25:16.000 --> 01:25:19.840
You can even hook shot him while he's kinda amped to help get some extra right clicks

01:25:19.840 --> 01:25:21.760
in if it really comes to it.

01:25:21.760 --> 01:25:24.760
Like, I think this lineup does have a large window to scale.

01:25:24.760 --> 01:25:25.760
Ultra late, yeah, sure.

01:25:25.760 --> 01:25:27.680
The Falcon's Tri-Core looks stronger on paper.

01:25:27.680 --> 01:25:30.480
I think there's a certain point you just hit a critical threshold, but I think this

01:25:30.480 --> 01:25:31.480
SF is...

01:25:31.480 --> 01:25:37.520
He has a long time to try and turn this game in his favor and just run away with it.

01:25:37.520 --> 01:25:40.940
Accelerate out of control with how much the slaughter can buff up his DPS

01:25:44.440 --> 01:25:46.960
One still is getting pretty close to his relic for radiance

01:25:47.600 --> 01:25:51.320
Falcon's gonna try and make a bit of room to skip that. He takes that block jungle

01:25:51.600 --> 01:25:57.440
That means crit and malarine out in the forest. They're trying it both here. Kind of alone

01:25:57.880 --> 01:26:00.400
Rolling thunder up. Oh, what a cock. He's pushed back by the cocks

01:26:01.160 --> 01:26:02.660
Delft in his tracks

01:26:02.660 --> 01:26:04.660
Go field

01:26:04.660 --> 01:26:11.360
That's a difficult play to get both out of that situation considering the pangol can just go for the rolling thunder instantly

01:26:11.600 --> 01:26:13.840
Hesitates a little and then that's all it takes

01:26:16.560 --> 01:26:22.440
Immediate jump let's go. There's always looking at bonus target lines up the cog

01:26:23.320 --> 01:26:25.320
Patiently does it that get possible

01:26:26.560 --> 01:26:30.600
Unifly done it kills a lot of space created

01:26:31.720 --> 01:26:33.720
My rest half backs it off the net worst

01:26:34.660 --> 01:26:36.660
Are they going double radiance?

01:26:36.660 --> 01:26:40.660
So yeah, I was going to ask you this because we've seen it a couple of times now, right?

01:26:40.660 --> 01:26:43.660
Where they don't seem to mind going double radiance?

01:26:43.660 --> 01:26:47.660
It's not the worst. I mean, the main purpose of radiance is to farm on it.

01:26:47.660 --> 01:26:50.660
It's about accelerating your hero on the map, clearing waves.

01:26:50.660 --> 01:26:55.660
Yeah, the overlap kind of sucks in the fight, but honestly, sometimes it rarely comes into play.

01:26:55.660 --> 01:26:59.660
The real downside when you overlap items is it just makes your lineup more one-dimensional.

01:26:59.660 --> 01:27:04.180
Like you're not having someone go Radiance be a damage dealer and someone else getting

01:27:04.180 --> 01:27:09.740
armor or frontline or loaders or something like that, it bounces it out or amplifies

01:27:09.740 --> 01:27:10.740
it.

01:27:10.740 --> 01:27:14.980
A lot of those about amplifying one vocal point, punching with it in the front.

01:27:14.980 --> 01:27:21.460
And I guess now it's personal of agent rather than the AoE miss chance, it's a little better,

01:27:21.460 --> 01:27:26.060
especially like right click strategies, like having this minus armor.

01:27:26.060 --> 01:27:30.860
Yeah, maybe there's an argument there like you're building a double null Talisman of evasion against the right-click line

01:27:30.860 --> 01:27:35.740
If there's some value, I don't know. I it's like I want a farming item. I want something to deal with the the right clicks

01:27:35.740 --> 01:27:37.740
I don't want to buy some armor shit early on

01:27:38.140 --> 01:27:40.860
It'll be a little surprised if a mar commits for it here

01:27:42.300 --> 01:27:47.420
Maybe just queuing something else up, but we'll see see what he ends up with here's big smoke from playtime there

01:27:47.660 --> 01:27:49.660
Looking for the doom again

01:27:49.660 --> 01:27:51.100
They've shot down tremendously.

01:27:51.100 --> 01:27:55.660
Hook shot over with Mullerine, breaking open this fight with a rolling thunder.

01:27:55.660 --> 01:27:59.220
Scofield gets taken down, and the follow-through wasn't down to a bar.

01:27:59.220 --> 01:28:00.220
Protected.

01:28:00.220 --> 01:28:01.460
Only three of his buddies.

01:28:01.460 --> 01:28:02.580
Still looking weird.

01:28:02.580 --> 01:28:04.340
Damn, Misha was gonna push back forward.

01:28:04.340 --> 01:28:05.620
They kept tabs on this.

01:28:05.620 --> 01:28:07.620
Doom, and now they find him on the second go.

01:28:07.620 --> 01:28:08.980
That's so fast.

01:28:08.980 --> 01:28:10.700
Have a flurry of spells.

01:28:10.700 --> 01:28:13.740
Catch the rubik in the trees with his T-feed home.

01:28:13.740 --> 01:28:15.740
Snake is just gonna float out of there.

01:28:15.740 --> 01:28:20.300
Even more speed out of this playtime side, you lose your clockwork but you kill the

01:28:20.300 --> 01:28:22.460
Doom and the Armageddon isn't having a game.

01:28:22.460 --> 01:28:24.420
Yeah, there's nothing.

01:28:24.420 --> 01:28:29.820
Another reason why do you want to go second radiance on a Doom that is this poor...

01:28:29.820 --> 01:28:33.260
Alternatively, what, Link BKB kind of thing?

01:28:33.260 --> 01:28:35.820
Some armor item like early emotes or something?

01:28:35.820 --> 01:28:37.820
Did Trump load this?

01:28:37.820 --> 01:28:38.820
Who's Lich?

01:28:38.820 --> 01:28:39.820
He disappears.

01:28:39.820 --> 01:28:41.820
He went Midas.

01:28:41.820 --> 01:28:48.820
He's locked himself into Farmo, but he's just gonna be a creep at this game for a long time without fastening melt into the minus armor.

01:28:48.820 --> 01:28:51.820
So, see a place I'm keeping money in here.

01:28:51.820 --> 01:28:54.820
It's gonna clear out the top lane, too many creeps there to ignore.

01:28:55.820 --> 01:28:57.820
Go heal, get cheeky.

01:28:57.820 --> 01:28:59.820
He's got the hookshot forward with a hard push back.

01:28:59.820 --> 01:29:02.820
Shadowfiend offering a lot of right clicks.

01:29:02.820 --> 01:29:06.820
All the hurricane trying to get him out of there, but they've got the final touch.

01:29:06.820 --> 01:29:08.820
That was almost so safe from the farm.

01:29:08.820 --> 01:29:10.820
Now they got a jump crush, they saw the doom.

01:29:10.820 --> 01:29:12.820
Dogmonger just keeps it going.

01:29:12.820 --> 01:29:16.820
Immediately entering this top jungle with the Frank Frog.

01:29:16.820 --> 01:29:21.820
They're playing really well. They're crossing the map super fast, abusing this Slardar River movement.

01:29:21.820 --> 01:29:25.820
Just continuing to punch this Doom 0 and 5.

01:29:25.820 --> 01:29:29.820
He almost makes a sick hurricane play to bail out his life stealer, but...

01:29:29.820 --> 01:29:35.820
Playtime, continuing to find openings here. That's another tower for the SF. They are just running this map right now.

01:29:35.820 --> 01:29:39.820
Wherever you look, there's some plays I'm hearing right next to Slardar.

01:29:39.820 --> 01:29:45.960
Slardar blink clockwork hoodwink is always waiting the trees to go the frog backing them up as he waddles into fight

01:29:48.020 --> 01:29:50.420
Tempest keep picking up as falcons

01:29:50.420 --> 01:29:53.420
I guess they want to try and slow things down right radiance is a farming item

01:29:53.420 --> 01:29:56.900
They want to try and scale this life stealer. You said might as well do that's looking for later

01:29:57.220 --> 01:30:04.580
So now it's one literally big pango looking at this diffusel pango nearly at blink thinking do I want to go and fight really?

01:30:04.580 --> 01:30:12.700
They're strong if that kill squad can start on somebody, like if they can ever start on

01:30:12.700 --> 01:30:17.780
the slaughter or the Largo and just roll in with the pango, throw out their nukes.

01:30:17.780 --> 01:30:19.020
That type of fight can be good for them.

01:30:19.020 --> 01:30:23.140
They do have an item flying out for the rubik, it's an early 4 staff, it's Crit's Choice

01:30:23.140 --> 01:30:25.700
and that big ancient staff finished up Blink on the pango.

01:30:25.700 --> 01:30:29.780
So a lot more mobility for Falcons to kind of look for plays now with.

01:30:29.780 --> 01:30:32.660
But this is just going to be AFK duty for this Doom Life Stealer.

01:30:32.660 --> 01:30:36.880
I guess Skeeter can get involved. He can look for some infest opportunities now that you've played on the mango.

01:30:36.880 --> 01:30:37.880
That's true.

01:30:37.880 --> 01:30:44.880
I get these instant disables where the left of the SNES to gays definitely catch someone, blows them up.

01:30:44.880 --> 01:30:48.380
Playtime not giving them any targets though.

01:30:48.380 --> 01:30:54.380
They feel that this is the losing falcons that's going to be made, so they tighten up, bloody system in effect.

01:30:54.380 --> 01:30:59.380
Clockwork is up the top lane protecting the shadow fiend, then they've got this firewall in front of the ancients,

01:30:59.380 --> 01:31:02.380
So Slot I can clear out some stacks while the...

01:31:03.380 --> 01:31:07.380
The frog is out there! It's pretty tanky. It's gonna take a little bit here to kill him.

01:31:08.380 --> 01:31:11.380
I'm gonna protect him though, but we can realize this frack is just dead.

01:31:12.380 --> 01:31:15.380
Somebody was almost guaranteed to die there, either mid or top.

01:31:17.380 --> 01:31:21.380
Just not enough vision to protect everybody against that kind of move.

01:31:21.380 --> 01:31:25.380
How can they snack something big with the lifestealer involvement and you gotta get something out of that play?

01:31:25.380 --> 01:31:32.020
play. I feel like they put Frank out there on purpose. Just dump him in this mid lane.

01:31:32.020 --> 01:31:39.620
They have a streak though. So that was, you know, 460 plus. It was like 750 gold kill.

01:31:39.620 --> 01:31:44.660
Well worth it here. Sometimes that's all the room Falcons needs.

01:31:44.660 --> 01:31:50.780
Now I'm on getting a bit of gold. I have a minus level 4 devourer that's kicking in as

01:31:50.780 --> 01:31:56.540
he found the outer ring of the jungle camps starting to recover here

01:31:57.100 --> 01:32:01.260
it's got queued up I mean he always queues

01:32:01.260 --> 01:32:04.340
right now blink so we have to go out the

01:32:04.340 --> 01:32:09.140
worth looking at it or crib one literally into the middle of three of them

01:32:09.140 --> 01:32:15.460
I didn't even need to blink it could be early rush for playtime when it moves

01:32:15.460 --> 01:32:20.980
top here at the 20 minutes. On to their side they have the Sardar SF. They get

01:32:20.980 --> 01:32:25.860
tests from Falcons, looks pretty weak other than the pango going in.

01:32:25.860 --> 01:32:30.900
It's making me stranded out here while reading with the infest bomb gonna jump on

01:32:30.900 --> 01:32:34.380
the hoodwink though. Maybe we just start through the swirl and the lich actually

01:32:34.380 --> 01:32:40.140
breaks free of Frank. I'm kind of wishing they jumped the hoodwink there instead of the frog.

01:32:40.140 --> 01:32:44.380
I saw Schofield also picking up this 20-minute gem again.

01:32:44.380 --> 01:32:46.620
There's a couple of games in a row.

01:32:46.620 --> 01:32:48.780
Marko's going to give it to Maureen.

01:32:48.780 --> 01:32:51.140
He's going to throw up and the Thunder.

01:32:51.140 --> 01:32:52.140
That's the value right there.

01:32:52.140 --> 01:32:55.140
Anytime you get these rolling Thunder's down, there's just nothing for Falcons to do on

01:32:55.140 --> 01:32:56.140
the map.

01:32:56.140 --> 01:33:02.980
Yeah, last night Schofield's win ranger in game three against Bedboom bought this like

01:33:02.980 --> 01:33:03.980
90-minute gem.

01:33:03.980 --> 01:33:08.300
He's done the same thing here as the clockwork, so we're just looking for that map control

01:33:08.300 --> 01:33:10.300
Dewarding against Falcons

01:33:10.940 --> 01:33:14.020
Trolls in many areas as you can. It's an interesting concept

01:33:14.660 --> 01:33:18.140
That game I could kind of get behind it a little bit because Winranger seemed unkillable

01:33:18.140 --> 01:33:21.020
Clockwork is absolutely not an unkillable hero. Right?

01:33:22.140 --> 01:33:25.620
So if he actually enters a fight with this it's gonna be a little suspicious

01:33:25.620 --> 01:33:27.700
He's just gonna deward his side of the map put it back

01:33:29.540 --> 01:33:31.540
It's an interesting concept

01:33:31.540 --> 01:33:33.540
Give it the hoodwink maybe.

01:33:33.540 --> 01:33:35.540
Put it back in front of him.

01:33:35.540 --> 01:33:37.540
That's where they get done with it.

01:33:37.540 --> 01:33:39.540
There you go through the gate.

01:33:39.540 --> 01:33:42.540
One more time in this top left corner.

01:33:42.540 --> 01:33:44.540
You get spotted by the rocket flare.

01:33:44.540 --> 01:33:48.540
They come in with both supports.

01:33:48.540 --> 01:33:50.540
Push back at the SF jump.

01:33:50.540 --> 01:33:52.540
With his blink dagger.

01:33:52.540 --> 01:33:55.540
Alken's bleeding a lot of extra kills in this game.

01:33:55.540 --> 01:33:58.540
Just trying to get to the next round of items.

01:33:58.540 --> 01:34:05.380
Hold on to his fairganks though, and another intense form with pangor leading.

01:34:05.380 --> 01:34:10.300
Slaughter is a little out there, but he's not tanky.

01:34:10.300 --> 01:34:12.300
Tanky boy with haste in the bottle right now.

01:34:12.300 --> 01:34:15.300
Can't really go for this play.

01:34:15.300 --> 01:34:17.300
He's going to find some support, Snipe.

01:34:17.300 --> 01:34:18.300
The hoodwink again.

01:34:18.300 --> 01:34:20.300
No, they jump on Slaughter.

01:34:20.300 --> 01:34:22.300
Yeah, push whacked up though.

01:34:22.300 --> 01:34:25.300
Look at this pangor there.

01:34:25.300 --> 01:34:31.600
Playtime, great discipline with how they fold back, reset, now they look for that second go as they've all gathered their forces again.

01:34:32.600 --> 01:34:38.600
Falcon's getting the other lanes out, so this play just creates some space. It's all space for ATF Doom.

01:34:39.600 --> 01:34:45.300
Now has a blink dagger, so you can get a little more involved in the fight, blink Doom a target if it starts instead of having to react.

01:34:45.800 --> 01:34:47.300
It changes a lot for him.

01:34:47.800 --> 01:34:50.800
And they might win the DD? No, Dark Mato there first.

01:34:50.800 --> 01:34:52.800
Still gonna roll in, straight on to Frank.

01:34:52.800 --> 01:34:58.800
Doom on the slaughter as well. Falcon suddenly flipped the switch and they're on this. Darklock has slaughtered off and sliced him down.

01:34:58.800 --> 01:35:04.800
Amar giving the kill. Frank is getting chased by Skid up, but if I push back, don't keep the life stealer away.

01:35:04.800 --> 01:35:08.800
From the trove. I don't know if it's done yet though, because Amar is pretty speedy.

01:35:08.800 --> 01:35:13.800
Sprinting forward with another hurricane. Play this time dragging him back in.

01:35:13.800 --> 01:35:15.800
Down you go.

01:35:15.800 --> 01:35:19.800
He's stolen Infimby and Rhapsody doing a little bit of work there.

01:35:19.800 --> 01:35:26.800
The Rubik comes into play and Amar, he just might just blink, finds his doom target that's the power of the hero, even if you're behind.

01:35:26.800 --> 01:35:28.800
Your spells just don't work.

01:35:28.800 --> 01:35:34.800
It completely debilitates Dark Mago, they got a little greedy going for that amp damage, they pay a big price with Double Core.

01:35:36.800 --> 01:35:42.800
It's still just crazy how Falcons can find these little moves that level the playing field, and just put their thumb on the scale.

01:35:42.800 --> 01:35:45.800
Okay, all your early aggression doesn't mean that much.

01:35:45.800 --> 01:35:50.800
One K lead, nothing, a pitly amount, 23 minutes in.

01:35:51.800 --> 01:35:58.800
The one thing it did is it produced a gap for this SF, against everybody else's DM, which is where you want the Shadow Fiend.

01:35:58.800 --> 01:36:06.800
If you can put an Aegis on him right now, abuse the fact there's no rolling Thunder available to contest, no Doom available to contest.

01:36:06.800 --> 01:36:12.800
This is where you can use Beast Translate, some of that early advantage into scaling advantage here.

01:36:12.800 --> 01:36:18.200
Absolutely the right play call, but you're going to have to use this around that.

01:36:18.200 --> 01:36:21.320
Because you're not going to be able to force high grounders, it's crazy, you're super early

01:36:21.320 --> 01:36:22.320
on in this game.

01:36:22.320 --> 01:36:27.320
So you're going to have to find a way to either constrict Falcons or just kill them.

01:36:27.320 --> 01:36:30.800
Gem will do some work here, they get both D-Wards.

01:36:30.800 --> 01:36:34.520
So that is all vision off the map for Falcons.

01:36:34.520 --> 01:36:36.520
And I see anything.

01:36:36.520 --> 01:36:40.760
I've been spawned on the Aegis, so Dotmogger can keep playing aggressively.

01:36:40.760 --> 01:36:44.680
That means the Shadowfiend has the potential to get jumped and killed.

01:36:44.680 --> 01:36:46.480
They just finished Lincoln's on the Largo.

01:36:46.480 --> 01:36:50.320
It's pretty big here, especially if Frank can get a shard, he'll have double Lincoln's

01:36:50.320 --> 01:36:51.320
vs the Doom.

01:36:51.320 --> 01:36:54.920
It's super nice, just early in the game.

01:36:54.920 --> 01:36:58.720
Charging straight across the map, Shadowfiend sees the Lich.

01:36:58.720 --> 01:37:04.680
A bit of distance though, and Schofield, he's got the Hookshot character, that's where they

01:37:04.680 --> 01:37:06.920
were with El Misho.

01:37:06.920 --> 01:37:08.920
Nice view though. He got shot.

01:37:10.920 --> 01:37:12.920
That's corrosive Haze is no joke.

01:37:14.920 --> 01:37:16.920
Label 2 slot, RLT.

01:37:16.920 --> 01:37:18.920
Hoodwick Acorn shot.

01:37:18.920 --> 01:37:20.920
Just right-clicks from El Miso, doesn't half.

01:37:20.920 --> 01:37:22.920
Chain's done into oblivion.

01:37:22.920 --> 01:37:25.920
Hookshot, cogs, bushwhack in the bash.

01:37:26.920 --> 01:37:28.920
It's kind of interesting that Skeeter went for this armlet.

01:37:28.920 --> 01:37:31.920
Because I feel like Falcons were put in a position where you're just trying to

01:37:31.920 --> 01:37:35.920
scale into the ultralight with how slow the team's game was.

01:37:36.920 --> 01:37:40.600
It is extra armor, so there's some decent value for it here.

01:37:42.280 --> 01:37:47.160
I just wonder how many fights or how much farm efficiency he's going to get out of this armor.

01:37:48.040 --> 01:37:49.240
He just didn't get to play the game.

01:37:51.160 --> 01:37:52.120
Nice chance of toggling.

01:37:53.080 --> 01:37:56.520
This is playtime's map to run right now during this ages period.

01:37:58.920 --> 01:38:02.440
So Farth is going to try and find some ways to cut the waves.

01:38:04.360 --> 01:38:05.240
Playkeep away.

01:38:06.920 --> 01:38:09.920
The following is a pretty good job down on that bottom lane.

01:38:10.920 --> 01:38:14.920
Gather up what farm they can on the way back to as their tier 2's in the base.

01:38:14.920 --> 01:38:17.920
That means Scopield have just wide open map.

01:38:17.920 --> 01:38:19.920
Hook shot in, blow up snaking.

01:38:20.920 --> 01:38:22.920
And he has just been holding this gem.

01:38:23.920 --> 01:38:26.920
Scopield 1, 4 and 4 theme.

01:38:27.920 --> 01:38:28.920
Turn around.

01:38:29.920 --> 01:38:31.920
Done some real solid work this game.

01:38:31.920 --> 01:38:34.920
He just knows where they are, he's keeping trying all the time.

01:38:34.920 --> 01:38:36.440
They're kind of far off their nations.

01:38:36.440 --> 01:38:37.720
Does not see them, though.

01:38:39.220 --> 01:38:42.440
I thought we had a soul raid on them, but Doc Mako, he's half-paggered there.

01:38:42.440 --> 01:38:43.160
Look at that!

01:38:43.160 --> 01:38:44.280
Paul Rean disappears!

01:38:44.280 --> 01:38:45.480
These rocket players are...

01:38:46.120 --> 01:38:47.960
really doing some work in this game.

01:38:51.800 --> 01:38:53.160
Doc is just blind blind.

01:38:53.160 --> 01:38:55.720
Like, they're trying to split the map far on their way back in this game.

01:38:55.720 --> 01:38:57.800
They did it up going double ratings here.

01:38:58.600 --> 01:39:00.520
Just so greedy in a way.

01:39:00.520 --> 01:39:03.320
You might as ratings do me a free and slight stealer.

01:39:04.920 --> 01:39:11.040
It just feels a little too one-dimensional in the itemization here, and you're gonna

01:39:11.040 --> 01:39:17.000
get really punished by any sort of sustain or survivability coming out for playtime,

01:39:17.000 --> 01:39:19.480
which generally Largo gets to at a certain point.

01:39:19.480 --> 01:39:24.920
So Frank's gonna give, especially when he hits that negative center.

01:39:24.920 --> 01:39:25.920
Another jump.

01:39:25.920 --> 01:39:26.920
We should whack off the mark, though.

01:39:26.920 --> 01:39:30.920
This thing can be thankful to get to his high ground and stay alive.

01:39:30.920 --> 01:39:39.000
I don't have any situation, and none of these direcores have positive KDAs, you're not just

01:39:39.000 --> 01:39:41.000
getting crushed and pushed back.

01:39:41.000 --> 01:39:47.000
I'm not going to try and wriggle as I'm going into this left-hand side of the map, it's

01:39:47.000 --> 01:39:50.000
might have an additional bit of farm that otherwise wouldn't be gathered.

01:39:50.000 --> 01:39:54.960
That's one of the things when you do group up as five, you play time with these ages,

01:39:54.960 --> 01:39:59.720
playing tight, looking for all the tier twos, you're not able to play all three lanes at

01:39:59.720 --> 01:40:04.880
same time. I'm just collecting objectives right now. It's totally fine. Your next

01:40:04.880 --> 01:40:08.560
Roshan is going to be a high ground on this game. You're going to put the screws into

01:40:08.560 --> 01:40:12.520
this Falcon's lineup and really put them in a position where yeah you have a lot of

01:40:12.520 --> 01:40:17.000
network but what is it actually doing in the fight? Right now it's not doing nearly

01:40:17.000 --> 01:40:24.680
as much. That's just like doubling his Largo, Harpoon, Slardar, this SMB is going to have another 50

01:40:24.680 --> 01:40:26.680
I'm a joker

01:40:26.680 --> 01:40:28.680
Let's go feel nearly had him

01:40:28.680 --> 01:40:33.040
Clear a little bit too quick with the force and the blink without way time August will come in though

01:40:33.320 --> 01:40:35.320
They're gonna catch him on the way through

01:40:35.560 --> 01:40:37.960
No escaping that lane ward

01:40:38.720 --> 01:40:44.140
Season they just have great vision. They've been de-wording everything with our good school. We still just run around with his genus

01:40:44.140 --> 01:40:49.240
I'm tired with it. This is 20 minute gem pick up. She's so good. He's going second item hats

01:40:49.240 --> 01:40:54.040
What that is just insane. He just plays his own game brown boots blink

01:40:54.680 --> 01:40:56.680
Gemhack's clockwork.

01:40:56.680 --> 01:40:58.920
Don't do this in your pubs. It will not work out.

01:40:58.920 --> 01:41:00.520
Not even a jetpack or nothing!

01:41:00.520 --> 01:41:03.000
No, he just wants to catch him disabled.

01:41:03.000 --> 01:41:04.280
He knows his role in this game.

01:41:05.080 --> 01:41:05.960
This is his hero.

01:41:06.600 --> 01:41:08.520
I'm just gonna find that Ward 2.

01:41:08.520 --> 01:41:09.400
Just knows everything.

01:41:10.920 --> 01:41:11.960
He's in zone.

01:41:11.960 --> 01:41:13.640
He is just purely in zone right now.

01:41:14.840 --> 01:41:16.040
Flare state activated.

01:41:16.920 --> 01:41:17.800
A thousand percent.

01:41:18.840 --> 01:41:21.480
Now, he's just gonna expire, but yeah, the map, they got on the map.

01:41:21.480 --> 01:41:22.440
Over 4k lead.

01:41:23.000 --> 01:41:24.360
Crumbling all these objectives.

01:41:24.360 --> 01:41:31.060
Only one Tier 2 tower is still standing up at top, and the important thing, Falcons just haven't been able to bite back at all.

01:41:31.460 --> 01:41:33.660
They've been sitting and waiting, hoping for some...

01:41:34.060 --> 01:41:38.060
Hoping for some classic SA blunder where it's all the two aggressive, they've gone diving in.

01:41:38.060 --> 01:41:42.960
This has been super disciplined, really slick play from playtime through this lower bracket.

01:41:43.260 --> 01:41:43.860
They've...

01:41:44.860 --> 01:41:45.660
They're very tight.

01:41:45.860 --> 01:41:48.860
They're confident in their strategy, and everyone's playing to their role.

01:41:48.860 --> 01:41:55.860
When you see teams play like this, it's hard to find a opening or a weakness.

01:41:55.860 --> 01:42:00.860
It's frantic scribbling.

01:42:00.860 --> 01:42:04.860
Playtime knows exactly where Falcons are sat.

01:42:04.860 --> 01:42:07.860
No one's showing up at top lane, no one's going over the observable boards.

01:42:07.860 --> 01:42:10.860
Mid lane's pretty free for Dark Margaret to push.

01:42:10.860 --> 01:42:15.860
So they know it's not Angel's area, and the Rocket Flare's going to keep scouting them.

01:42:15.860 --> 01:42:21.860
Let's go Fueled, level 15, gonna start his move over.

01:42:21.860 --> 01:42:25.860
I think Falcons know this is coming.

01:42:25.860 --> 01:42:33.860
30 minutes in, this is a very important fight to decide if you're gonna stand and fight back or just disengage and run.

01:42:33.860 --> 01:42:37.860
That's gonna be the former, unless they thought they had a go.

01:42:37.860 --> 01:42:39.860
Falcons been grouped here for a while.

01:42:39.860 --> 01:42:44.860
She's expecting the move to come into them. Play some fun, giving it up.

01:42:45.860 --> 01:42:49.360
Happy to continue to farm this SF, great this carry gap.

01:42:53.860 --> 01:42:56.360
And now they feel forced to make an actual move themselves?

01:42:56.360 --> 01:43:00.860
Awkward time to do it, there's no Roche for another minute, there's no mid tower to get.

01:43:00.860 --> 01:43:03.360
You're just looking for the fight straight up.

01:43:04.360 --> 01:43:06.360
They should have BKB on Amar.

01:43:06.860 --> 01:43:09.360
Could do a lot more sustain in the fight.

01:43:09.360 --> 01:43:16.360
Shadowfiend though, he's straight on to Cret, jump in towards Lich, and throw the Doom down on him, but the back-up's coming.

01:43:16.360 --> 01:43:22.360
Rolling Thunder crashes out the way, it's trying to force him away, but he gets Frank back up to the frog and now taken down by Falcons.

01:43:22.360 --> 01:43:26.360
That's all you're not worth down the drain, so if you're being hunted by the Doom on the left-hand side,

01:43:26.360 --> 01:43:30.360
I'll need you trying to break free with some damage poking him on the back.

01:43:30.360 --> 01:43:34.360
Meanwhile, Frank, he's been gobbled up, Skitter and Maureen hard as tail.

01:43:34.360 --> 01:43:40.360
The frog's coming in to try and help that buddy, but not even the congregations of the deep can stop Frack from dying.

01:43:40.360 --> 01:43:45.360
And Falcons, this 30 minute move, it pays off for them big time.

01:43:45.360 --> 01:43:53.360
Big Doom connection there. Just not enough sustain for the SSF to sit in the fight, they can't destroy them out of there.

01:43:53.360 --> 01:44:00.360
Amar finds his mark in this one. It's a big kill to snag before this roach spawn.

01:44:00.360 --> 01:44:05.360
And before Doc Morrow had BKB, he just finished it. He did not have it for that fight.

01:44:05.360 --> 01:44:08.360
Now he's going head to head with the Maureen Pango.

01:44:08.360 --> 01:44:10.360
Look at those clocks coming in to help out.

01:44:10.360 --> 01:44:12.360
That's why they're having to just get walloped.

01:44:12.360 --> 01:44:17.360
Fly Maureen and Crit, and get, you know, the comms that the Fadeball finishes him off.

01:44:17.360 --> 01:44:19.360
Now, Doc Morrow with a couple of taps out of the bash.

01:44:19.360 --> 01:44:21.360
Crave for the full staff, lifting him up.

01:44:21.360 --> 01:44:25.360
Trying to put him high ground, go close to Maureen, but BKB up for Doc Morrow,

01:44:25.360 --> 01:44:27.360
chase for what skitters and fasts doesn't help him out enough.

01:44:27.360 --> 01:44:30.640
Wow, enough! Now I'm a little stuck in the fight, though.

01:44:30.640 --> 01:44:32.000
Get and recover Gem off that.

01:44:32.000 --> 01:44:35.440
That's why Dark Mago's committee for that kill, he wanted to steal Pat from the Rubik.

01:44:36.160 --> 01:44:41.760
We'll recover that little mini-objective here, but playtime bleeding some heroes.

01:44:43.280 --> 01:44:44.960
This lead is just dwindling.

01:44:44.960 --> 01:44:46.480
They really need the Largo-Aggs.

01:44:46.480 --> 01:44:50.240
I think Franky lived for a long time in that fight, but he's just not doing much.

01:44:51.120 --> 01:44:54.000
From a purely survival standpoint, until that Aggs is done.

01:44:55.120 --> 01:44:57.200
Can't really help his SF too much either.

01:44:57.360 --> 01:45:00.360
Double lick would go along my in this game.

01:45:00.360 --> 01:45:03.360
You have double link and double lick.

01:45:03.360 --> 01:45:05.360
There's your counter doom play.

01:45:05.360 --> 01:45:07.360
Maybe you can destroy it a bit better.

01:45:07.360 --> 01:45:09.360
Reset this SFX position.

01:45:12.360 --> 01:45:14.360
It didn't feel good with SFX.

01:45:14.360 --> 01:45:17.360
Just finding the rubik, getting that kill, blinking in.

01:45:17.360 --> 01:45:19.360
But then you are exposed to getting jumped and doomed.

01:45:19.360 --> 01:45:21.360
There's a really aggressive blink.

01:45:23.360 --> 01:45:26.360
I'm not exposed to that opportunity perfectly.

01:45:27.360 --> 01:45:32.360
Chloe, now we're back into the game, there's only Falcons know how.

01:45:32.360 --> 01:45:37.360
This game is going to get scary for playtime if another round of items come out.

01:45:37.360 --> 01:45:43.360
If you can get to some armor items or even pango basher here, life stealer, epistle.

01:45:43.360 --> 01:45:47.360
These BKB piercing disables are really tough for SF to play into.

01:45:47.360 --> 01:45:51.360
He needs that window to really deal the big damage.

01:45:51.360 --> 01:45:55.360
As well as, you know, if you're trying to reset positions against Doom and you have extra lockdown,

01:45:55.360 --> 01:45:58.480
down. You can't just BKB run away. It makes a large difference.

01:45:58.480 --> 01:46:01.800
Nullifier already done for the life stealer that produces some of the

01:46:01.800 --> 01:46:02.760
kind ability here.

01:46:05.760 --> 01:46:07.040
Scaring infest bomb.

01:46:07.640 --> 01:46:09.440
Next unit of the way to try to push this lane.

01:46:12.800 --> 01:46:13.280
He's out of there.

01:46:13.720 --> 01:46:14.760
Back into the forest.

01:46:16.200 --> 01:46:18.920
I guess I give time for playtime to go to a mentor.

01:46:21.880 --> 01:46:23.720
Quick we take that out. Get the shard for Wits.

01:46:25.360 --> 01:46:32.200
I can accept to finally complete on Frank line-ups online still looking for that

01:46:32.200 --> 01:46:38.400
level 20 talent but the Lord goes there need to get another item on on wits before

01:46:38.400 --> 01:46:44.120
the next Rochon brawl he has 4400 gold he loves to be able to buy out data was

01:46:44.120 --> 01:46:46.360
here

01:46:47.240 --> 01:46:52.680
thinking about it they have hex on Scofield was done they found two more

01:46:52.680 --> 01:46:59.080
D words this gem has already paid for itself in spades I don't know Falcons

01:46:59.080 --> 01:47:02.480
are gonna be ready for this. He blinks in and just hexes the team or something to

01:47:02.480 --> 01:47:05.960
start the fight because you don't beat you be early you're not expecting this

01:47:05.960 --> 01:47:10.520
item. Hex of a Requiem on the pango or something? Yeah it really could pay off

01:47:10.520 --> 01:47:19.760
big here. Smoking to smoke. And yo's not in it. Playtime Gathrock in that mid lane

01:47:19.760 --> 01:47:26.400
on the dire side, all the way around behind. Their scan not turning red, so they're actually

01:47:26.400 --> 01:47:31.520
able to take this high ground area. And the inverted standoff around the roach pit.

01:47:34.640 --> 01:47:38.560
Falcons trying to farm this spot as they stand atop the staircase.

01:47:38.560 --> 01:47:42.560
Life still is still infested as they re-smoke just before that rocket flag comes in.

01:47:44.560 --> 01:47:49.040
The timing may be the attempt now on the splardar as they jump straight in,

01:47:49.040 --> 01:47:55.600
Pop the Lincolns and now the dooms, canister gays, dark margo, and he's gone, retreat time.

01:47:55.600 --> 01:47:58.640
A blind back from dark margo, they're wanting to continue this fight with a blink,

01:47:58.640 --> 01:48:03.280
Frank, we have wound up, Witt is in there, wrong, nearly dead, but doesn't get finished off,

01:48:03.280 --> 01:48:07.120
and his blind back from the slaughter has got the pay off, trying to get forward to the bkb,

01:48:07.120 --> 01:48:11.760
double tap on the lich, takes him out, the pango and lich both down, and fires to the side,

01:48:11.760 --> 01:48:15.600
but you'll step to through the rage, doesn't have to skyward for a moment, that allows the

01:48:15.600 --> 01:48:20.600
the bush back now to come in. A crush followed through. On playtime, they're chasing this one.

01:48:20.600 --> 01:48:24.600
Kid is in trouble with the corrosive heads on it so they play and raise them, find the kill.

01:48:24.600 --> 01:48:28.600
Life's still a life-feeling, but not enough. Rocky Flag gets vision now and helps me sure.

01:48:28.600 --> 01:48:31.600
Just dives under the doom. They know they've got that chance.

01:48:31.600 --> 01:48:36.600
So much chase, so much catch with the double blink dagger support.

01:48:36.600 --> 01:48:39.600
And Dark Boggo, he's just beating up the whole time.

01:48:39.600 --> 01:48:44.600
Absolutely happy to buy back into raiding outposts there in a river of play.

01:48:44.600 --> 01:48:46.600
No wave or falcons is the same.

01:48:47.400 --> 01:48:52.280
The damage output after the doom is thrown out. Yeah, you get your one target, but what about the teamfight overall?

01:48:54.520 --> 01:48:58.840
Playtime with a perfect read of the situation there to get Roshan off this on top of a full teamfight

01:48:59.320 --> 01:49:02.760
has to feeling huge damage there off the requiem in the middle of everybody.

01:49:03.560 --> 01:49:06.040
Don't forget the banner and the pit, but they got everything they came for.

01:49:08.280 --> 01:49:12.280
You can go toe-to-toe with the SF, but not one of your everyone else.

01:49:12.280 --> 01:49:15.080
Easy pickings of the end.

01:49:15.080 --> 01:49:18.800
The thing is, the slaughter was so tanky the second round, like, yeah, he dies to Doom

01:49:18.800 --> 01:49:23.480
Nullifier, you know, the first time, anyone's going to die to that, but that second fight

01:49:23.480 --> 01:49:27.240
where Falcons try to kind of re-go on Dark Morrow, he's still at BKB, and just tanked

01:49:27.240 --> 01:49:30.960
so much.

01:49:30.960 --> 01:49:31.960
That was spooky.

01:49:31.960 --> 01:49:34.960
That's one of those moments of the game where your Falcons are like, oh, shit.

01:49:34.960 --> 01:49:35.960
How does the next one go?

01:49:35.960 --> 01:49:42.240
This game is going to be hard, because that's kind of the only way you can take a fight.

01:49:42.240 --> 01:49:46.240
is that you go in, you doom one of the cores, you bring them down,

01:49:47.040 --> 01:49:50.240
and if the fight's still at that, after that, well, what is the alternative?

01:49:50.240 --> 01:49:53.740
It's like, we executed our jump perfectly.

01:49:53.740 --> 01:49:57.240
We popped the link, we put the doom on, we got the go.

01:49:57.240 --> 01:49:59.240
One buyback is undoes it all.

01:49:59.240 --> 01:50:01.240
Yeah, that's sometimes the problem with these doom liners.

01:50:01.240 --> 01:50:06.240
If you don't have enough sustain damage, if your tricor can't sit in the middle of the fight and take your heads up,

01:50:07.240 --> 01:50:08.240
you run into big trouble.

01:50:08.240 --> 01:50:11.240
That's where you just need the next set of items here.

01:50:11.240 --> 01:50:16.440
needs some more armor, some more ways to get rid of this Slaughterhand, but he's already almost level 25, honestly.

01:50:16.440 --> 01:50:20.640
So you might have undispellable Haze before you even have a Lotus or anything in this game.

01:50:21.640 --> 01:50:23.640
It'll just be brutal for these cores.

01:50:25.000 --> 01:50:27.960
Trying as quick as they can to get the ship as good as all of your ass.

01:50:29.160 --> 01:50:31.160
Hang up.

01:50:31.960 --> 01:50:37.720
I just don't know if it's gonna matter. I mean, we're sitting on SF with, you know, full 28 Necromastery souls.

01:50:37.720 --> 01:50:43.720
he already has Daedalus. He's approaching 25 as well. These are just such massive 25 talents.

01:50:45.320 --> 01:50:48.440
So you're gonna have undisputable Hayes, you're gonna have Shadow Rays dealing damage,

01:50:48.440 --> 01:50:52.200
he's gonna be critting off it. Like, if you end up in a similar situation like that against

01:50:52.200 --> 01:50:56.120
these 25 talents, you're gonna be absolutely massacred in the fight. You're gonna get shard,

01:50:56.120 --> 01:51:01.720
crush, amp on two or three cores into Reflium Shadow Rays' critting you, like, the fight's done.

01:51:01.720 --> 01:51:05.000
So... Especially when your teamfight is not playing someone.

01:51:05.000 --> 01:51:12.840
Yeah, you're doing them. Okay, we're all gathered up with route. Yeah, it's a triple melee lineup that has to close the gap has to sit in there

01:51:12.920 --> 01:51:14.920
deal the right clicks

01:51:15.840 --> 01:51:19.440
Just got flattened I do have the AC they do have the shiva's

01:51:19.960 --> 01:51:26.800
And the bash on the lights do I mean this is a big item timing for Falcons and trying to deal with what playtime are proposing

01:51:26.800 --> 01:51:29.120
But you probably need to weigh out ages here

01:51:29.120 --> 01:51:35.120
So it's a question if your playtime gets a goal for the 25s during this ages period would be really nice for that.

01:51:35.120 --> 01:51:37.120
Another rocket flare though, skill field.

01:51:37.120 --> 01:51:39.120
Now for the pango, hookshot into hex.

01:51:39.120 --> 01:51:41.120
I think if the kill'n just supports.

01:51:41.120 --> 01:51:45.120
Ah, not quite. It's pretty close but he gets off the roll, they lose the lich.

01:51:45.120 --> 01:51:49.120
Now the roll out but he's got no TP because he already spent it.

01:51:49.120 --> 01:51:51.120
Now just keep on chasing this one.

01:51:51.120 --> 01:51:53.120
I don't know if he'll get out of this.

01:51:53.120 --> 01:51:57.120
The Yule's chapter, that's gonna catch him on the way down but he's got another squash buckle.

01:51:57.120 --> 01:52:02.680
The creep wave blocks the hookshot, and now Rain barely gets back to space, surviving it.

01:52:02.680 --> 01:52:08.880
Wait a bit at boomerang range, it's very close, but shows you the chase power they have while Rain's lucky to get out.

01:52:08.880 --> 01:52:10.080
That's a rolling thunder.

01:52:11.400 --> 01:52:13.880
Get hella back to trying to keep that one.

01:52:13.880 --> 01:52:19.720
That skit is just madly trying to push top, push mid, send illusions, try and do what you can, because you know the playtime are coming.

01:52:21.120 --> 01:52:21.680
Just another...

01:52:21.680 --> 01:52:23.200
...orcs are just still rich.

01:52:24.040 --> 01:52:26.200
It's gonna be a Linkin's on a help me show.

01:52:27.120 --> 01:52:32.120
The load is for Skullfield? I mean, they're gonna mess with these Doomcasts a lot.

01:52:36.120 --> 01:52:39.120
There's the 25 for the Shadow Fiend. So the raised talent online...

01:52:41.120 --> 01:52:43.120
It's gonna add a lot more firepower here.

01:52:44.120 --> 01:52:46.120
Is the Doomaxe...

01:52:47.120 --> 01:52:52.120
I don't think so. Not against the Largo. We've seen it before. You go in with this AOE Doom and Largo just licks people out of it.

01:52:52.120 --> 01:52:53.120
Yeah.

01:52:53.120 --> 01:52:55.120
You can destroy it with all the extra movespeed.

01:52:55.120 --> 01:52:56.960
Amar, he's thinking about Abyssal himself.

01:52:56.960 --> 01:52:59.320
I think he's gearing up to just take the man fight.

01:52:59.920 --> 01:53:05.820
That's gonna be real tough, but if you double Abyssal Bash or Pango, maybe it's enough in the long run?

01:53:08.620 --> 01:53:09.820
It's a bold idea.

01:53:10.320 --> 01:53:11.820
You're cat-up against the SF.

01:53:12.120 --> 01:53:13.420
I'm gonna find the hoodwink.

01:53:14.520 --> 01:53:15.620
Can I still take a life?

01:53:16.020 --> 01:53:17.320
At least you get something here.

01:53:18.020 --> 01:53:21.420
And for the first time this game, it feels like they've actually got vision on the map.

01:53:21.420 --> 01:53:25.900
They'll see Skofiel come back and de-wall on the ops wall, but that gives them the information.

01:53:25.900 --> 01:53:31.900
Amar and Snaking will jump onto Skofiel and try and get this gem, but he hooks shots all the way over to the creepway.

01:53:31.900 --> 01:53:33.820
Oh my god, this guy's so annoying.

01:53:33.820 --> 01:53:35.020
He can't catch him.

01:53:35.020 --> 01:53:38.060
Lifestealer's trying to get there, but now a blink crush from Dark Margo.

01:53:38.060 --> 01:53:39.420
They knew the chase was on.

01:53:39.420 --> 01:53:41.660
Forced to the defense and BKB out of the doom.

01:53:41.660 --> 01:53:44.780
Forced into the high ground, but now the Snaking.

01:53:44.780 --> 01:53:49.180
Now Lifestealer is a bit aggressive there. Forcing plate to them back.

01:53:49.180 --> 01:53:52.380
It's still at ages for 10 seconds, just not to fight doctors.

01:53:52.380 --> 01:53:57.480
They're looking for a quick pick-off on SF, maybe a BKB TP out or something before Slaughter gets there, right?

01:53:57.980 --> 01:54:01.480
It's risky to go for these offensive moves when they have close shot that have Slaughter or stun.

01:54:01.480 --> 01:54:03.480
You can't really disengage through teleport.

01:54:05.780 --> 01:54:06.780
I'm gonna keep the gem.

01:54:07.580 --> 01:54:09.080
Sturkel still has it.

01:54:09.280 --> 01:54:11.080
They should get the Slaughter at 25.

01:54:13.380 --> 01:54:15.380
I'm looking for impactful talent in this game.

01:54:15.380 --> 01:54:17.780
Oh, Slaughter, hey, that's big, you can get out with it.

01:54:17.780 --> 01:54:21.620
I don't know if he is though, look at the damage, his onslaught spread on Rubik!

01:54:21.860 --> 01:54:26.700
Clockwise gonna pull though, as the life-throw panger that come in to try and defend this mid lane!

01:54:27.180 --> 01:54:30.540
BKB's out from the rest of playtime, spending it to reset!

01:54:30.900 --> 01:54:33.900
And now thinking about another move with Blink killing off Cooldown on Slaughter,

01:54:33.900 --> 01:54:35.580
pulling in with a little bit of vision.

01:54:36.860 --> 01:54:38.860
Fuckens wisely step back.

01:54:39.500 --> 01:54:41.020
They did get chill out of that?

01:54:41.580 --> 01:54:46.820
Who got it? Oh yeah, he's on the Lich Courier, so they do win it out from Scofield eventually, but that just paid for itself.

01:54:47.780 --> 01:54:54.400
So minor victory here and full abyssal nullifier on the slice dealer pretty obnoxious to go into

01:55:00.680 --> 01:55:02.680
But there's your slaughter 25 so

01:55:03.220 --> 01:55:06.200
Your palakas are gonna have to play against these two really obnoxious talents

01:55:06.200 --> 01:55:10.120
And they're gonna have a bunch of load of swords and Lincoln spears to try and get the doom through on

01:55:11.920 --> 01:55:15.000
You get another Roshan here is playtime you can try and end the game with it

01:55:15.000 --> 01:55:22.000
They're just going to be insanely tanky, and if the BKB on the Largo also almost level 25,

01:55:22.000 --> 01:55:27.000
you have a 4400 HP Slaughter.

01:55:27.000 --> 01:55:31.000
Darth Mago is just a beast.

01:55:31.000 --> 01:55:35.000
And I think he really likes going these kind of hybrid builds, like it's not a true hard carry Slaughter,

01:55:35.000 --> 01:55:39.000
it's not a, like, ag sit there tank Slaughter, it's kind of something in the middle.

01:55:39.000 --> 01:55:43.000
He has some decent offensive potential, decent defensive potential.

01:55:43.000 --> 01:55:48.560
He's okay getting jumped. He's also okay. Just if they jump over that stuff, I'm gonna try and just kill people in the fight

01:55:49.320 --> 01:55:51.320
Kind of like it in this position

01:55:55.640 --> 01:56:02.120
And they bought another gem instilling so go feel it's just not messing around in the vision department. All right, that's how important is

01:56:03.400 --> 01:56:06.120
Keep with safe to the power of vision

01:56:06.120 --> 01:56:11.880
Falcon is trying to get this Aghanim Scepter up on Lifestealer, so maybe he can invest

01:56:11.880 --> 01:56:15.240
in the Shadow Fiend while a bit of time in these fights when he does get jumped.

01:56:15.240 --> 01:56:20.240
But it doesn't have that disarm factor that we used to see against the SS in the Terrablades.

01:56:20.240 --> 01:56:21.240
Yeah, which is super cool.

01:56:21.240 --> 01:56:22.240
No one here is good.

01:56:22.240 --> 01:56:26.240
It looks like let's map that first point of contact.

01:56:26.240 --> 01:56:30.600
There's the smoke from playtime, rocket flare right on top of Crick, but he already got

01:56:30.600 --> 01:56:31.600
the blink back.

01:56:31.600 --> 01:56:35.440
Dark Margo, chasing deep here on the dyeside of the map.

01:56:35.440 --> 01:56:38.680
Mastaf's gonna get on the lift though, blow him up with a 1200 crit.

01:56:38.680 --> 01:56:41.700
The hookshot misses because crit stands in the staircase.

01:56:41.700 --> 01:56:43.040
TP's home.

01:56:44.740 --> 01:56:46.740
Okay, let's see what this roast spawn is.

01:56:46.740 --> 01:56:47.860
15 seconds.

01:56:48.740 --> 01:56:50.740
I think playtime are instantly gonna do it.

01:56:51.700 --> 01:56:53.820
Falcons are not safe right there to contest it.

01:56:53.820 --> 01:56:55.740
They're gonna torment Earth in the meantime.

01:56:55.740 --> 01:56:56.860
There's your jetpack.

01:56:58.700 --> 01:57:01.200
Speed away so they just kill these objectives off though.

01:57:01.600 --> 01:57:03.600
It's insane.

01:57:03.600 --> 01:57:05.600
Their lineup is basically peaking right now.

01:57:05.600 --> 01:57:07.600
This is as good as it gets.

01:57:07.600 --> 01:57:09.600
You have everything you could ever want.

01:57:09.600 --> 01:57:11.600
With these five heroes.

01:57:11.600 --> 01:57:13.600
Pretty quick Roche spawn.

01:57:13.600 --> 01:57:15.600
It's 1130 seconds, but it doesn't mean night time Roche.

01:57:15.600 --> 01:57:18.600
A little awkward just switch sides here.

01:57:18.600 --> 01:57:21.600
Delays it a little bit, gives Falcons more time to react.

01:57:21.600 --> 01:57:23.600
Or at least look for a play opportunity.

01:57:23.600 --> 01:57:25.600
The thing is, buyback status.

01:57:25.600 --> 01:57:29.600
There's only one for play time right now, and it's the Shadow Fiend.

01:57:29.600 --> 01:57:36.680
Because normally in these road situations especially against doom or these all-in lineups you can just hold buybacks like even if the fight goes a little wrong

01:57:36.680 --> 01:57:41.840
Like we saw earlier. Okay, you just buy the core they doom and then that fight is way more comfortable

01:57:41.920 --> 01:57:45.360
But they're only sitting on shadow feet by maybe they'll have Largo by

01:57:47.360 --> 01:57:51.680
Largo but why he should have it it's pretty close. So maybe you can dangle him a little bit

01:57:52.720 --> 01:57:55.000
He's also level 25 now. So

01:57:55.000 --> 01:58:02.000
So, they had 3 cores with some of the best 25,000, all just super packed in here.

01:58:02.000 --> 01:58:07.680
They're a little bit sad we don't see these enchanted baubles, I saw the doom, I was thinking

01:58:07.680 --> 01:58:15.000
about one, but, going for items from here and now, the idol of Spreeok.

01:58:15.000 --> 01:58:17.360
It's fucking nice.

01:58:17.360 --> 01:58:22.200
Spought the Roshan spawn in the pit, down south, kind of surprised playtime were not

01:58:22.200 --> 01:58:23.200
grouped for that.

01:58:23.200 --> 01:58:25.200
That could have gone a lot worse for them.

01:58:25.200 --> 01:58:27.700
The Falcons made a decisive move. They have a fresher pango.

01:58:27.700 --> 01:58:29.700
They have a lot more firepower to work with.

01:58:29.700 --> 01:58:31.700
The Hags on the Waste Dealer.

01:58:33.200 --> 01:58:39.200
Just unable to find a connection there, but man, they were very split between the three-quarters.

01:58:39.200 --> 01:58:42.700
This Doom has a lot of evasion though.

01:58:42.700 --> 01:58:46.700
With Radiance, the Idol, which is quickened.

01:58:46.700 --> 01:58:49.700
Might be difficult to actually click it down.

01:58:49.700 --> 01:58:56.700
Got another idol of skitter as well, so lots of evasion, Proff is pendulum on malarine, so he's even more tanky with that tank tank buff.

01:58:56.700 --> 01:59:00.700
Just trying to survive the physical damage output. Can't blame him.

01:59:01.700 --> 01:59:08.700
Hangar on out. The rocket flares keep raining into that roche pit, scouting to see if there's a stinky steal.

01:59:09.700 --> 01:59:12.700
Smoke from falcons looking to reposition.

01:59:12.700 --> 01:59:17.700
position potentially into that ward which they did get placed in that bottom jungle.

01:59:17.700 --> 01:59:24.700
Crit really gets scouted by Scofield there but now they see the clockwork immediately jump onto him.

01:59:24.700 --> 01:59:28.700
Scofield out there with no buyback and he's dead for 90.

01:59:28.700 --> 01:59:31.700
Just didn't see that ward in the bottom left corner of that plateau.

01:59:31.700 --> 01:59:36.700
Well placed by Crit. Gets the advantage here for Falcons.

01:59:36.700 --> 01:59:40.700
Does not have buy as you said so. The true 5 on 4.

01:59:42.700 --> 01:59:44.700
They can't go straight to the pit though.

01:59:44.700 --> 01:59:46.700
They're still in rocket flag.

01:59:46.700 --> 01:59:49.700
Stinky vision of a playtime as they maneuver.

01:59:49.700 --> 01:59:52.700
Oh, they saw that Maura hit that wave top. They're gonna try and assassinate him.

01:59:52.700 --> 01:59:55.700
Come on to this doom with a bushwack and a damage from WITS!

01:59:55.700 --> 01:59:56.700
This is fierce!

01:59:56.700 --> 01:59:57.700
What a play call!

01:59:58.700 --> 02:00:00.700
You just did not expect that at all.

02:00:00.700 --> 02:00:03.700
He's just kinda casually killing the wave. I'm gonna come back to this unit and do enroche.

02:00:03.700 --> 02:00:06.700
And playtime can completely outmaneuvering Falcons here.

02:00:06.700 --> 02:00:08.700
Who cares evasion or is it Razor?

02:00:08.700 --> 02:00:10.700
There is dire vision here though.

02:00:10.700 --> 02:00:14.840
Something Falchions can maybe use to get a thick pango jump with the

02:00:14.840 --> 02:00:17.120
refresh rolling thunder infest bomb.

02:00:17.120 --> 02:00:19.120
I think that's what they want to do.

02:00:19.120 --> 02:00:20.120
They want to do this.

02:00:20.120 --> 02:00:22.120
It does have it available, very wealthy.

02:00:24.120 --> 02:00:25.620
Push Flak in.

02:00:25.620 --> 02:00:27.120
Trying to start something here.

02:00:27.120 --> 02:00:30.120
Misha and Margot, but now they're turned on by the lifestealer.

02:00:30.120 --> 02:00:34.120
Call in with the abyssal blade, but lick back at the PKBR,

02:00:34.120 --> 02:00:35.620
and Dark Margot can harpoon.

02:00:35.620 --> 02:00:39.620
Crick it, hello groundos, the chain frost bounces in between the frog and the fish.

02:00:39.620 --> 02:00:46.040
I'll read in the meantime. He's getting a job here on this hoodwink, but a requiem from where he is

02:00:46.260 --> 02:00:52.300
Take him down the shadow fee just offers too much. Where's the tomb by taking this fight? He's not coming

02:00:53.300 --> 02:01:00.440
I'm scared. It's gonna get hard been back. We just reach off steps into the crit rubric to blink and force away the speedy escape

02:01:03.380 --> 02:01:07.200
But a fight lost by Falcons and Roshan for play side

02:01:07.200 --> 02:01:10.200
There's no way they're fighting this line up in the river.

02:01:10.200 --> 02:01:13.200
Like watching this floor on our sit in the river with the Largo buffs.

02:01:13.200 --> 02:01:17.200
He's so fast, there's so much effective HP in this line up.

02:01:19.200 --> 02:01:22.200
Another great play call from playtime.

02:01:22.200 --> 02:01:25.200
Taking an aggressive stance, catching bounce, it's a little bit off guard.

02:01:25.200 --> 02:01:29.200
The fight becomes chaotic and you're sitting there as a margo and you want to buy back into this?

02:01:29.200 --> 02:01:31.200
It just looks weird.

02:01:31.200 --> 02:01:35.200
They will concede a Roshan, Aegis and a refresher shard to Wits.

02:01:35.200 --> 02:01:42.200
You have double banner too. You have a 600 radius and a 900 radius banner you can play in.

02:01:42.200 --> 02:01:43.200
Pretty good.

02:01:43.200 --> 02:01:46.200
And then you get a shield rune for dark mage.

02:01:46.200 --> 02:01:48.200
On top of that.

02:01:48.200 --> 02:01:51.200
Yeah, there's just so much HP to chunk through here.

02:01:51.200 --> 02:01:54.200
Probably not a damage if you're downed it.

02:01:54.200 --> 02:01:56.200
Just haven't seen it yet.

02:01:56.200 --> 02:01:59.200
I mean like, we're trying all in on this flood, I'll take it to like half health.

02:01:59.200 --> 02:02:00.200
I'll actually finish him.

02:02:00.200 --> 02:02:03.200
They do have level 3 amp again. Crit with another nice spell skill.

02:02:03.200 --> 02:02:08.200
And last time he got this he didn't get to use it here in a base defense, bit easier to throw some of those out.

02:02:09.200 --> 02:02:11.200
Second flat device bug.

02:02:11.200 --> 02:02:13.200
That's gonna hit pretty hard.

02:02:13.200 --> 02:02:15.200
I'll make sure it grabs it.

02:02:15.200 --> 02:02:17.200
I'm just gonna finish off this bottom lane.

02:02:17.200 --> 02:02:19.200
We're a rush-hand banner behind them.

02:02:19.200 --> 02:02:21.200
Dig down the bar.

02:02:21.200 --> 02:02:25.200
Oh yeah, you're right! I was wondering why they're not finishing that melee barracks.

02:02:25.200 --> 02:02:27.200
They're on the bar!

02:02:27.200 --> 02:02:29.200
The Doom, you get a chuck it.

02:02:29.200 --> 02:02:31.200
Onto the clockwork as he dies.

02:02:31.200 --> 02:02:36.200
Why would he... how did they know he was there and why would he do that?

02:02:38.200 --> 02:02:39.200
Why does it reach the desperation?

02:02:39.200 --> 02:02:42.200
They were going to get their new solo and it's going to go for Wisdom Shrine spawn.

02:02:42.200 --> 02:02:43.200
I guess they're free.

02:02:44.200 --> 02:02:46.200
Now they're still pushing this bottom lane.

02:02:46.200 --> 02:02:49.200
Doesn't have to fight damage from the bottom for the slaughter.

02:02:49.200 --> 02:02:50.200
Oh, that's huge.

02:02:51.200 --> 02:02:52.200
Doom has buyback.

02:02:52.200 --> 02:02:55.200
Yeah, but he can't. He has no doom if he buys.

02:02:56.200 --> 02:03:00.200
That's why I think it's a questionable doom because you're no real threat right now if they want to continue to push with this aid.

02:03:01.200 --> 02:03:06.780
just three minutes on the clock. A lot of gold in the bank too. It's like eight that

02:03:06.780 --> 02:03:12.200
eighty-seven hundred gold for widths. Just capped.

02:03:15.200 --> 02:03:20.520
This fucking high ground that jumps straight on the napping. And now nullifying the hacks they've got

02:03:20.520 --> 02:03:24.120
multiple rounds of disable for this pack, but he's able to get out there with a roll.

02:03:24.120 --> 02:03:27.720
Live Stealer trying to go ahead with the Ascent, but Rathbrem's gonna push them back.

02:03:27.720 --> 02:03:30.840
They're feared up the Live Stealer trying to focus him down. The rolling

02:03:30.840 --> 02:03:37.580
Thunder causes them chaos as they kill off SF the first time and will come back and respawn the nullifier on the hood

02:03:37.580 --> 02:03:38.600
But that's problematic

02:03:38.600 --> 02:03:43.120
Sinistergames drags him back in and the refresher from Mal'Rean another rolling thunder gonna come into the back lines

02:03:43.200 --> 02:03:45.360
Deal with the clockwork the cocks are annoying though

02:03:45.960 --> 02:03:49.240
forces Mal'Rean to change tack as they'll infested the Frank

02:03:50.120 --> 02:03:52.840
Don't market playing the left side while they lose the frog

02:03:52.920 --> 02:03:57.520
Requiem with another one requiem it ults back and fears kills the doom off buddies

02:03:57.520 --> 02:03:58.520
He's in trouble.

02:03:58.520 --> 02:04:02.120
As he goes back and his life stealer, all from the damage, gets the kill!

02:04:02.120 --> 02:04:04.400
Skeeter doing so much work in this fight.

02:04:04.400 --> 02:04:08.120
And now that Chain Frost bounce back onto the clockwork, he's returned to this fight

02:04:08.120 --> 02:04:12.120
to die as Crit Marinas get us around him.

02:04:12.120 --> 02:04:16.680
Here, actually we got to see the damage in this fight, but it's got to be all life stealer

02:04:16.680 --> 02:04:17.680
and Pango.

02:04:17.680 --> 02:04:21.720
Yeah, 13,000 from Skeeter, that is ridiculous.

02:04:21.720 --> 02:04:23.840
He got four nullifiers off.

02:04:23.840 --> 02:04:27.840
Sitting there wailing on the S at the whole time, the Abyssal did so much work.

02:04:28.640 --> 02:04:31.340
These idols as well, this SF keeps missing hits and...

02:04:31.840 --> 02:04:34.340
You miss a couple hits, that's like a thousand damage each.

02:04:35.040 --> 02:04:39.040
So Leicester's approving his worth in that battle with some Pangalore control to go on top,

02:04:39.040 --> 02:04:41.540
but the Doom's still struggling to find some impact, but...

02:04:41.940 --> 02:04:43.340
At least you're a damage soak.

02:04:43.540 --> 02:04:45.140
They didn't even lose a melee fire and spawn.

02:04:45.340 --> 02:04:47.840
No, that is actually not a big deal for them.

02:04:47.840 --> 02:04:49.340
It did cost them triple bot.

02:04:49.840 --> 02:04:51.540
Like, there's definitely some economic damage done.

02:04:51.540 --> 02:04:53.640
You use both supports and the Doom buyback.

02:04:53.840 --> 02:04:58.880
But you'll take that this point game. I mean that that's potentially a game and you fight with two eyes on the SF

02:05:01.800 --> 02:05:04.860
Better confidence in Falcon's stride now heading late game

02:05:06.080 --> 02:05:09.160
Stolen amp also did some work there able to throw out the amp on the

02:05:09.960 --> 02:05:14.220
Largo make him a lot squishier that helps amplify the light steward's damage

02:05:15.920 --> 02:05:17.920
Ex-blessing and Daedalus

02:05:19.000 --> 02:05:21.800
My pretty stacked life stealer. He's a big boy now

02:05:21.800 --> 02:05:28.480
Now, he does, in theory, have the better matchup against the SF in some ways.

02:05:28.480 --> 02:05:32.920
You can get on top of him with a pistol, hit him, rage up this really long rage, and then

02:05:32.920 --> 02:05:33.920
you can infest him.

02:05:33.920 --> 02:05:35.440
It was like a second life with Infest.

02:05:35.440 --> 02:05:39.560
Yeah, it's just kind of hard for Witt to hit here unless he's getting stunned and controlled

02:05:39.560 --> 02:05:42.200
by this hookshot slash sword or...

02:05:42.200 --> 02:05:49.000
But I know, win conditions on the table, if they can kill off this Doom or maybe one

02:05:49.000 --> 02:05:53.640
the support they got our numbers advantage we pressure how quickly these

02:05:53.640 --> 02:05:57.440
guys can just crumble under this lot our SF pressure it'll be a very different

02:05:57.440 --> 02:06:02.640
fight if they can eliminate these five-hour heroes

02:06:03.160 --> 02:06:08.960
no field just hook shot across the creeps pretty low cooldown

02:06:08.960 --> 02:06:10.960
I'm not wanting too much.

02:06:11.960 --> 02:06:13.960
Still holding that Roach out banner.

02:06:15.960 --> 02:06:18.960
Ducat's looking to get aggressive here.

02:06:18.960 --> 02:06:21.960
We'll have double rolling thunder up for this fight.

02:06:21.960 --> 02:06:22.960
Where did they find first?

02:06:22.960 --> 02:06:25.960
Roll into the back looking for the support.

02:06:25.960 --> 02:06:26.960
Doc Boat's going to block the path.

02:06:26.960 --> 02:06:27.960
Ah, that's awkward, man.

02:06:27.960 --> 02:06:29.960
Protect the Aztec who's in the trees.

02:06:29.960 --> 02:06:31.960
Doom, he gets an opening of Dark Manga, though.

02:06:31.960 --> 02:06:33.960
As Joe feels blown up in the cogs.

02:06:33.960 --> 02:06:34.960
With...

02:06:34.960 --> 02:06:35.960
What's he doing to stand in?

02:06:35.960 --> 02:06:36.960
Waitin'.

02:06:36.960 --> 02:06:42.960
What just happens with the Requiem thrown in, they'll hex and change stuff, and the life you'll have gone, the damage from which is too much to handle.

02:06:43.960 --> 02:06:47.960
Bioback from Dark Mago trying to come in and protect the S-7, they fall to the low ground, but he's not gonna die.

02:06:48.960 --> 02:06:50.960
Pango and Doom, not much left in attack now.

02:06:51.960 --> 02:07:00.960
Rubik on the escape to try and slip back, as Frank and Al-Misho, they give Chase a jump in from the slumber, finds one of the supports on the tail end, and the second one's gonna fall in the creep wave.

02:07:00.960 --> 02:07:17.960
Darkmonger with another buyback to try and clean this fight up, maintain the advantage, but technically a win for Falcons, they get the Shadowfiend, they get the buyback out of that situation, you fight outside your base, so, yeah, you're losing supports with no buy, but you have a little bit of time to maybe defend or regroup here.

02:07:18.960 --> 02:07:26.960
See how much playtime can get out of this? Because you lost the SF, you can't go take buildings here, that's what really sucks about that fight.

02:07:26.960 --> 02:07:36.960
Really awkward initiation for Falcons, but damn, ends up kinda working out with the Doom finally finding his mark, all the armors up now.

02:07:37.960 --> 02:07:39.960
I've got the light game.

02:07:39.960 --> 02:07:44.960
Didn't get another infest off, it just got hexed out of that rage.

02:07:44.960 --> 02:07:50.960
Skiriot, annihilated by the Swinwick, got boomeranged into Sharpshooter, Sharpshooter did 1400 damage.

02:07:50.960 --> 02:07:53.960
You think it's the SF killing him? No, it's the damn squirrel.

02:07:53.960 --> 02:08:01.360
Squirrel Wow, that's insane. Yeah, this hero is something else with the 25 talent. Who's getting up that DPS tough into the cult?

02:08:01.600 --> 02:08:04.040
Okay, you can find the clockwork here

02:08:05.360 --> 02:08:11.200
Let's do mother slaughter means there's no immediate kill. Well in the spotlight and Maureen defending his base

02:08:11.840 --> 02:08:17.360
Making sure this Mali barracks doesn't just straight up die. Yeah, it won't kill anybody here, but please buy some time

02:08:18.520 --> 02:08:20.520
Kind of well worth it

02:08:20.520 --> 02:08:24.020
National literary spawn, 30 seconds for Rubik.

02:08:24.020 --> 02:08:27.820
I think it's the S&P in Satanic, that's the one piece of these fights that seems to be missing.

02:08:27.820 --> 02:08:30.820
He just doesn't have sustain to sit there, particularly if he's not getting doomed.

02:08:30.820 --> 02:08:34.520
Like, that fight, they do smarter. You have to be able to stand and deliver the damage.

02:08:34.520 --> 02:08:36.520
Man, fight these heroes if you're the Shadow Team.

02:08:37.520 --> 02:08:40.520
Especially when you have 10,000 gold, you should be able to pivot here.

02:08:40.520 --> 02:08:52.200
Now the situation though, Slardar no buyback 6 minutes, Dune 2 and a half, so both teams

02:08:52.200 --> 02:08:59.200
can attend to it with how they want to approach this. Falcons sat in their base, see who comes.

02:08:59.200 --> 02:09:04.920
They can scan down in the river, see if we can find any of these active runes or figure

02:09:04.920 --> 02:09:10.200
where Falcons are. This Roshan is potentially 15 seconds away from respawning.

02:09:13.160 --> 02:09:18.040
Falcons is a bit of a high ground vision. That's all you can do.

02:09:18.040 --> 02:09:22.600
Play some Observer Wards, play into these high grounds. You try and use the terrain to your advantage.

02:09:25.560 --> 02:09:31.160
Dark Rago, he consumed an axe, almost level 30, and back to the sloth of the cheese,

02:09:31.160 --> 02:09:36.160
So if he does not get doomed, he is going to be an absolute unkillable beast of the fight.

02:09:39.160 --> 02:09:41.160
Hello? What is this?

02:09:41.160 --> 02:09:44.160
Go field! We're talking Margot!

02:09:44.160 --> 02:09:46.160
The evasion though, Amar?

02:09:46.160 --> 02:09:49.160
There's no chance he's dead! Still going to get shields down.

02:09:49.160 --> 02:09:55.160
Frank kills him and that's a doom gone for a minute and a half, both as death timer and buy bang.

02:09:55.160 --> 02:09:57.160
They're going to roll in Thunder in though.

02:09:57.160 --> 02:10:00.160
They're catching SF with the spire.

02:10:00.160 --> 02:10:03.160
Shane throws bounce back and best of played with is down.

02:10:03.160 --> 02:10:05.160
Falcons find the carry kill.

02:10:05.160 --> 02:10:07.160
They're going to lose the lich for this.

02:10:07.160 --> 02:10:09.160
But Falcons have got a massive take down on the SF

02:10:09.160 --> 02:10:11.160
and they're escaping with their two cores.

02:10:11.160 --> 02:10:13.160
What an opening.

02:10:13.160 --> 02:10:16.160
You cannot be lazy against this team.

02:10:16.160 --> 02:10:18.160
Just because you found so big toon kill,

02:10:18.160 --> 02:10:19.160
you're kind of celebrating.

02:10:19.160 --> 02:10:21.160
You're thinking let's just go Roach.

02:10:21.160 --> 02:10:22.160
You're walking across the map.

02:10:22.160 --> 02:10:24.160
They had one obbs on that hill and Falcons,

02:10:24.160 --> 02:10:29.160
and Falcons, they use it. Not a team that will shy away from opportunity.

02:10:31.160 --> 02:10:34.160
That just saves them so much time here.

02:10:35.160 --> 02:10:39.160
Still gonna be able to get Roshan, but this was a Roshan that was playtimes to take no matter what.

02:10:39.160 --> 02:10:44.160
The real difference here is you don't have an option to put this Aegis on the SF and let him siege high ground.

02:10:44.160 --> 02:10:46.160
You're gonna have to give it to one of these other cores.

02:10:46.160 --> 02:10:48.160
We'll have to beat Dark Mogul here.

02:10:48.160 --> 02:11:08.440
They will always fight with double rolling thunder plus Lufthas.

02:11:08.440 --> 02:11:10.880
They have buybacks on these cores anyway.

02:11:10.880 --> 02:11:12.360
No SF is a big opening.

02:11:12.360 --> 02:11:16.360
Looking for their moment to strike.

02:11:16.360 --> 02:11:18.360
They've got vision of this.

02:11:18.360 --> 02:11:20.360
They see perfectly into the mess to the fight.

02:11:20.360 --> 02:11:24.360
Dark Margot gets started on, but the stuns on this life stealer hold him in place.

02:11:24.360 --> 02:11:28.360
Another fight Dark Margot though, as he gets licked and Lincoln's pushed down the stairs,

02:11:28.360 --> 02:11:30.360
rolling back into the river.

02:11:30.360 --> 02:11:32.360
The crashing in of the rolling thunder,

02:11:32.360 --> 02:11:35.360
the hacks back from El Misha though with the two-man bushback boomerack.

02:11:35.360 --> 02:11:36.360
Save Dark Margot.

02:11:36.360 --> 02:11:39.360
Finally his first life is gone, but they've got the frog doomed up.

02:11:39.360 --> 02:11:43.960
Doomguff! Didn't know he was stuck in the cauldron and his army shovels it back out of the pit.

02:11:43.960 --> 02:11:49.460
Another roll forward towards the splardar. They surrounded him and Dark Margot gobbles the cheese.

02:11:49.460 --> 02:11:54.460
Break free. Infest can jump out. They turn around. They go again.

02:11:54.460 --> 02:12:00.360
A hookshot though. Skillfield traps in. Doom cogs around him. He's nullified and stuck.

02:12:00.360 --> 02:12:04.060
Amar has no way out and Dark Margot makes damn sure he's dead.

02:12:04.060 --> 02:12:07.560
It's a break by back if Falcons can get out. My clock works in.

02:12:07.560 --> 02:12:12.760
Lifestealer makes sure work of him, Shadaphine trying to catch up, but Falcons there disengaging.

02:12:12.760 --> 02:12:22.160
Another attempt with an acorn shot and a catch towards the ledge, but he's go-cepted up the high ground, nullified, dragged back, docked Maga though on the tier 3, Reckham's gonna take down the ledge.

02:12:22.160 --> 02:12:25.360
Back as the job done, as playtime play up the high ground.

02:12:26.160 --> 02:12:29.760
Scare has to heal, he's out of mana, he had no mana for rage to turn there.

02:12:30.560 --> 02:12:36.760
Falcons with a thick disengage, get another buyback, another cheese usage, but a refresher shard usage.

02:12:36.760 --> 02:12:40.660
And that Aegis down, just so much HP to wear through, they gotta go again.

02:12:40.660 --> 02:12:44.160
They're coming back in with another Infant's Bomb on the Shadowfiend, they're focusing Wings down!

02:12:44.160 --> 02:12:45.960
Another kill on the carry!

02:12:45.960 --> 02:12:50.160
Frank, he can't be the focal point, have to go for support, so the hoodwings self-yuals,

02:12:50.160 --> 02:12:54.160
now maybe they turn onto the Frog to deal with him while Life of the Chase is a squirrel,

02:12:54.160 --> 02:12:58.360
Frank is stuck in the base, Maureen is staking, they're dealing with him.

02:12:58.360 --> 02:13:03.160
The Frog being picked apart, oh, Skinner's picked up a double kill, and there is no escaping.

02:13:03.160 --> 02:13:10.160
This dire base for Frank. He can heal and strum all he wants, but the tune has got to come to an end.

02:13:10.160 --> 02:13:16.160
He'll get sinister gaze, flick by Maureen, Infest comes out and Falcons defend their base!

02:13:16.160 --> 02:13:23.160
And all they used was Lich Byte. That's a die-back on Frank. Another SF death, he cannot get this vacant hit off.

02:13:23.160 --> 02:13:29.160
They clump too much. This rolling Thunder punishes him. You can't lick the SF out. It's just controlling the entire fight.

02:13:29.160 --> 02:13:32.160
No way to reset these engagements for width.

02:13:32.160 --> 02:13:37.160
Playtime overextending this lead is dwindling right now.

02:13:39.160 --> 02:13:42.160
This game felt like theirs to lose, but...

02:13:42.160 --> 02:13:47.160
He just couldn't lick him here, he actually needs to hit by him, but he's running away trying to dodge it!

02:13:47.160 --> 02:13:50.160
And that's enough zone control.

02:13:53.160 --> 02:13:59.160
They're getting back into the initiations. This is a big deal, she's putting herself up on the frontline with no ages.

02:13:59.160 --> 02:14:01.160
They're gonna take that every time.

02:14:01.160 --> 02:14:03.160
He's way too squishy.

02:14:03.160 --> 02:14:06.160
He has no evasion, no extra armor.

02:14:06.160 --> 02:14:10.160
He's just hitting their pure damage with Zykanik if you can't hit anything.

02:14:10.160 --> 02:14:12.160
If you get hit by one stun, you're done.

02:14:12.160 --> 02:14:13.160
Yeah, exactly.

02:14:13.160 --> 02:14:17.160
This life stealer's munching on your lunch right now, 18 and 5 per Skeeter.

02:14:17.160 --> 02:14:19.160
Falcons didn't lose a melee racks.

02:14:19.160 --> 02:14:22.160
They lost 2 T3s, 2 Rage Barret.

02:14:22.160 --> 02:14:24.160
And now they're taking the melee in the mid lane.

02:14:24.160 --> 02:14:27.160
They get the first melee racks in the game. That is absurd.

02:14:27.160 --> 02:14:33.160
61 minutes in. Not looking at these 10-5 neutral items as well.

02:14:33.160 --> 02:14:39.160
The Falcons can now shift back through the jungle, gather up all the mats, though,

02:14:39.160 --> 02:14:42.160
and think about their options.

02:14:42.160 --> 02:14:47.160
Not much to kill yet either, like Malrin can fill consumer ags by a pistol blade.

02:14:47.160 --> 02:14:52.160
I just gotta sell the diffusel. Says I don't want to eat the little mana burn anymore.

02:14:52.160 --> 02:14:58.160
He's slotting this one there and he's gonna be an absolute monster. Almost level 30.

02:15:00.160 --> 02:15:04.160
Skitter, over six-slotted. Amped it in the backpack.

02:15:05.160 --> 02:15:08.160
And this Doom, honestly, he just hasn't had a game.

02:15:08.160 --> 02:15:16.160
I don't think he's really done anything good. The Doom is still a ridiculous spell, so as long as he gets in there, he dooms any of these cores. It's kind of good enough at this point.

02:15:16.160 --> 02:15:20.160
Ah, he's got the Purge as the Lincoln's Popper. He'll hold onto that.

02:15:20.160 --> 02:15:25.460
That's all he wants. He just wants to blink. Do one of these courses.

02:15:25.460 --> 02:15:29.660
At this point, honestly, you're probably doing Florida or Largo every time.

02:15:29.660 --> 02:15:32.060
Like, you're not even worried about trying to do this SF. He's just getting

02:15:32.060 --> 02:15:35.320
controlled by all the bashes and the abysses. You know, have a pistol,

02:15:35.320 --> 02:15:39.720
swift blink. Life's there. You have the basher, Pingo. I mean, this is just insane

02:15:39.720 --> 02:15:43.200
with OctoRene in the late game. Like, you have... It's just such a low cooldown

02:15:43.200 --> 02:15:45.220
shield crash going through off these rolling thunders.

02:15:45.220 --> 02:15:49.820
Ah, at one point I had a 26k lead.

02:15:49.820 --> 02:15:54.620
So the past 10 minutes has been a 20k swing back towards Falcons.

02:15:54.620 --> 02:15:56.220
We now get those tier 5 neutral items.

02:15:56.220 --> 02:15:57.220
They got some good ones.

02:15:57.220 --> 02:15:58.820
They got the Stygian on the Light Stealer.

02:15:58.820 --> 02:16:02.740
They got the Disoon for the Pango, which is where he'll lead.

02:16:02.740 --> 02:16:03.740
Amar has...

02:16:03.740 --> 02:16:05.940
Yeah, a lot of good options.

02:16:05.940 --> 02:16:08.940
Could take a Disoon here if he wants to go into the Ags.

02:16:08.940 --> 02:16:09.940
That could be interesting.

02:16:09.940 --> 02:16:13.940
Might just take R'Ga'lai for like the one fight and then just say, you know, a sack

02:16:13.940 --> 02:16:19.620
at whatever fallen sky for slaughter not the biggest here is there any world in

02:16:19.620 --> 02:16:25.580
which he keeps the idle for the innovation baby they're all in straight

02:16:25.580 --> 02:16:30.980
into the middle of the cult in fact blow up jump out kill clock dead holding by

02:16:30.980 --> 02:16:36.900
back logo still being hunted though as a mar looking for his option to jump in

02:16:36.900 --> 02:16:40.740
Lincoln's already pre-placed on slaughter now gets up the BKB as which

02:16:40.740 --> 02:16:45.380
can start opening up but Pango nullified breaks free with the help of the telekinesis save.

02:16:45.380 --> 02:16:50.180
Another infest in, Scythe device from playtime trying to catch up and chase with another

02:16:50.180 --> 02:16:52.100
blink crush they've got to go and snake it.

02:16:52.100 --> 02:16:55.940
Chainsaw goes for the fire though, bounces back, kills off the Slaughter.

02:16:55.940 --> 02:16:56.940
Now it wins.

02:16:56.940 --> 02:17:00.180
He's going to get over the high ground, down the cliff, onto low ground, but the Pango

02:17:00.180 --> 02:17:02.980
keeps chasing, rolls in, he's going to take him down.

02:17:02.980 --> 02:17:08.900
The talent he has to buy back, returns to the battlefield with a triple buy out of playtime.

02:17:08.900 --> 02:17:09.900
Crank!

02:17:09.900 --> 02:17:15.160
He's shaking forward, looking for these Falcons heroes as the ex-fiery of the BKBs!

02:17:15.160 --> 02:17:18.780
They've got the pango in the back, but that's probably all they're gonna get here.

02:17:18.780 --> 02:17:21.380
Another incredibly fast disengage from Falcons.

02:17:21.380 --> 02:17:23.860
They're just so good at reading the situation.

02:17:23.860 --> 02:17:29.220
So you can't ball ring, but he does have buyback available here.

02:17:29.220 --> 02:17:34.300
And you used a lot, you used Flotarify, you used SFI, you used Fiddling, you used Clockworkby,

02:17:34.300 --> 02:17:38.740
that's a quad buyback, none are available for playtime, are they just gonna run down

02:17:38.740 --> 02:17:43.060
mid and try all in it with the cool down here there's no doom available there's

02:17:43.060 --> 02:17:47.300
gonna only be one rolling thunder I swear the shot

02:17:47.300 --> 02:17:55.000
hostile's incredibly risky come into round 10 on this middle lane I mean you

02:17:55.000 --> 02:17:59.740
know about this at buybacks they're so wealthy on these heroes it's just too

02:17:59.740 --> 02:18:04.780
easy to all in the SF I have to go cliff and even delay this mid lane push

02:18:04.780 --> 02:18:10.420
melee bags finally claimed the demonic warriors and archers you have to work on

02:18:10.420 --> 02:18:13.780
that bottom lane I think this is all you get here though I don't think you can go

02:18:13.780 --> 02:18:17.380
for throwing I don't think you can really go for megas you know see what

02:18:17.380 --> 02:18:19.940
they opt to do

02:18:22.260 --> 02:18:27.460
the issue is if you don't try and go for more with this pango death you're gonna

02:18:27.460 --> 02:18:30.140
end up in a situation where Falcons take next Roshan because you're not gonna

02:18:30.140 --> 02:18:34.100
contest it with buybacks while they have theirs

02:18:34.780 --> 02:18:36.780
But that is the situation you're going to have to live with.

02:18:36.780 --> 02:18:38.780
It's a little bit cheese on Dark Margo, I guess.

02:18:38.780 --> 02:18:42.780
It's a little bit of something, but this game has won quite rapidly.

02:18:43.780 --> 02:18:45.780
And Rochanne can potentially open 10.

02:18:45.780 --> 02:18:50.780
Witt is picking Tormentor as an objective to attempt to go and take.

02:18:50.780 --> 02:18:53.780
He's already gone through the twin gate to push out lanes.

02:18:54.780 --> 02:18:56.780
That's one of the most important things.

02:18:56.780 --> 02:18:59.780
QB's lanes shoved across the river, so you have map space to play in.

02:18:59.780 --> 02:19:05.380
He's a bit of an early-winter system against Falcons, so it's so good.

02:19:05.380 --> 02:19:07.900
That's sweeping across the map.

02:19:07.900 --> 02:19:12.420
Jim still hasn't picked his item.

02:19:12.420 --> 02:19:14.380
Holding that option.

02:19:14.380 --> 02:19:16.380
He will eat- he will consume an axe here.

02:19:16.380 --> 02:19:18.060
That's 100% what he's going for.

02:19:18.060 --> 02:19:19.540
He just wants to say bye back.

02:19:19.540 --> 02:19:22.340
He has 3200 surplus- ah, he could.

02:19:22.340 --> 02:19:25.340
Yeah, so he needs another 1600.

02:19:25.340 --> 02:19:41.140
It's kind of hard to see how playtime can help the SF4 in this game because that's the

02:19:41.140 --> 02:19:42.140
biggest issue.

02:19:42.140 --> 02:19:47.380
How do you help with sitting the fight actually deal damage without just being shamed on forever?

02:19:47.380 --> 02:19:52.660
It's not really an item you can buy to stop SF getting bashed, it's just one of those

02:19:52.660 --> 02:19:53.940
interactions that's always guaranteed.

02:19:53.940 --> 02:19:58.940
You can't buy evasion, you can't debuff immunity in, you can't mean wake or like...

02:19:58.940 --> 02:20:02.940
Or maybe an argument for an early inclimacade or another full staff or clock, but...

02:20:02.940 --> 02:20:04.940
Against nullify? Like...

02:20:04.940 --> 02:20:05.940
It's just not... Yeah, exactly.

02:20:05.940 --> 02:20:07.940
I don't know, it's just... There's not much you can do about it.

02:20:07.940 --> 02:20:10.940
You just have to play more patient in position. You have to let your...

02:20:10.940 --> 02:20:12.940
You have to let the fight develop, basically.

02:20:12.940 --> 02:20:15.940
SSSF and go in ultra late in the fight.

02:20:15.940 --> 02:20:19.940
That's Lada and Frank on his front. Do all the work.

02:20:19.940 --> 02:20:22.940
Yep. They have a lot of HP to work with, so you should have time.

02:20:23.940 --> 02:20:27.520
The one thing is the mid lane is pushed in, all the way to Raging Phase.

02:20:27.520 --> 02:20:32.220
Witters tried to keep the side lanes out with the rest of his team, but they've left Roshan open.

02:20:33.980 --> 02:20:35.980
I do have that warning.

02:20:36.740 --> 02:20:39.380
He roars out and says, hey, Falcons are taking me.

02:20:39.380 --> 02:20:44.220
There's no way to contest this. Maybe all four folks are steal, but not even gonna listen to that.

02:20:44.620 --> 02:20:45.980
But no pie back available.

02:20:46.820 --> 02:20:48.580
Two lives on this life stealer.

02:20:51.540 --> 02:20:53.380
What else is there? Cheese pango?

02:20:53.940 --> 02:20:55.420
Not really too useful.

02:20:55.420 --> 02:20:58.540
Banner Rubik, Refresher Shard, Doom.

02:20:59.540 --> 02:21:01.180
That is pretty big.

02:21:01.180 --> 02:21:01.780
Creep.

02:21:01.780 --> 02:21:02.540
Well, yeah.

02:21:02.540 --> 02:21:05.420
When he consumes that Agatom step, can we have AAE Doom?

02:21:08.220 --> 02:21:11.100
He can definitely just cast Doom on himself.

02:21:11.660 --> 02:21:14.820
Like BKB Blinken, instant refresh.

02:21:14.820 --> 02:21:17.380
Then slot another item in, and by the time the first Doom's out,

02:21:17.380 --> 02:21:19.740
then you have to write it back up and get another Doom.

02:21:19.740 --> 02:21:21.300
And now he doesn't need the Purge Creep,

02:21:21.300 --> 02:21:23.300
so it actually gets something good.

02:21:23.940 --> 02:21:26.180
It's true, you could eat something else here.

02:21:26.180 --> 02:21:27.580
There we get the shard.

02:21:27.580 --> 02:21:29.580
Go and devour some ancients.

02:21:31.860 --> 02:21:33.860
What is the best thing for him to have?

02:21:35.780 --> 02:21:37.780
Alpha wolf at this point? Or...

02:21:37.780 --> 02:21:39.780
Granite Golem?

02:21:40.340 --> 02:21:42.340
Cool down reduction, dude.

02:21:45.860 --> 02:21:48.660
The prowl of aura gets more lifestealer.

02:21:48.660 --> 02:21:51.660
For your life, it's probably Alpha Wolf.

02:21:51.660 --> 02:21:54.940
It's quite a difficult choice.

02:21:54.940 --> 02:22:00.580
Yeah, it does go for that Dizzin' Bloodrite with the Anger and Scepter upgraded Doom.

02:22:00.580 --> 02:22:01.580
Pretty nice.

02:22:01.580 --> 02:22:04.580
Also evolves just a lot of HP at this point in the game.

02:22:04.580 --> 02:22:06.580
5,000 health in total.

02:22:06.580 --> 02:22:15.560
The fuckings have found themselves in the lead for literally the first time this game.

02:22:15.560 --> 02:22:20.060
It's been all playtime.

02:22:20.060 --> 02:22:24.060
There'll be another reroll here on the neutrals in 20 seconds.

02:22:27.060 --> 02:22:30.060
Probably want something else on Dark Mago if you can get it.

02:22:30.060 --> 02:22:33.060
You have double spider legs which...

02:22:33.060 --> 02:22:35.060
Yeah, I think the spider legs on Largo are.

02:22:35.060 --> 02:22:37.060
Okay, I don't know if you'd really roll something that much better, but...

02:22:37.060 --> 02:22:39.060
These spider legs on SF.

02:22:40.060 --> 02:22:43.060
I think you gotta get a damage item here.

02:22:44.060 --> 02:22:46.060
Something more dangerous.

02:22:46.060 --> 02:22:51.500
You're being hemmed back in your base though.

02:22:51.500 --> 02:22:55.900
No buyback on Slardar, SF, Hoodwink for a couple of minutes.

02:22:55.900 --> 02:23:00.220
I don't know if Falcons are going to jump the gun and go for something before his buyback

02:23:00.220 --> 02:23:03.940
is dropped, but there's always that fear.

02:23:03.940 --> 02:23:06.660
So Hoodwink is out there on the side lane.

02:23:06.660 --> 02:23:09.300
Gathering farm, but also pushing waves with demonic warriors.

02:23:09.300 --> 02:23:12.900
Trying to get some chip damage on that top tier 3.

02:23:12.900 --> 02:23:14.900
Pauline is clearing them.

02:23:14.900 --> 02:23:17.900
He's just sitting here with Boots of Travel 2, Bioback available.

02:23:17.900 --> 02:23:20.900
So if you smoke gank him, they'll be ready to take the fight.

02:23:20.900 --> 02:23:24.900
Otherwise, he can just defend perfectly fine here and join the fight instantly.

02:23:26.900 --> 02:23:28.900
He has been their primary initiator though.

02:23:28.900 --> 02:23:31.900
Might make it a little awkward to start anything if he's the one sitting in base.

02:23:37.900 --> 02:23:39.900
They're extremen to you three.

02:23:39.900 --> 02:23:42.700
I'm gonna rush down to Fanna, the banner over there.

02:23:42.700 --> 02:23:44.200
Not doing a lot there.

02:23:44.200 --> 02:23:46.900
No, taking down pretty quickly.

02:23:46.900 --> 02:23:49.900
Got a triple catapult with this banner, so...

02:23:50.900 --> 02:23:52.400
Happy to push here.

02:23:52.400 --> 02:23:53.900
And jump in for Mal-Rain.

02:23:53.900 --> 02:23:55.900
Straight in with a spire chain frost.

02:23:55.900 --> 02:23:58.400
They're focusing Frank, the frog, dead.

02:23:58.400 --> 02:23:59.900
I have to buy back now.

02:23:59.900 --> 02:24:01.900
That's Clug-Quest on the left-hand side.

02:24:01.900 --> 02:24:05.900
Inside is A. We Doom just being pushed around on that cliff top.

02:24:05.900 --> 02:24:07.900
Is there a pinning enemy?

02:24:07.900 --> 02:24:10.380
I'm gonna go trade.

02:24:10.380 --> 02:24:12.060
I play time might try and throw him.

02:24:12.060 --> 02:24:13.620
He's trying to take outpost with S-Seph.

02:24:13.620 --> 02:24:15.220
I'm just really weird.

02:24:15.220 --> 02:24:23.660
Now, Misha will get to send books in, threaten the Megas, but Falcons are way faster here.

02:24:23.660 --> 02:24:24.660
Jurassic matches needed.

02:24:24.660 --> 02:24:26.660
You've got no clock for 100 seconds.

02:24:26.660 --> 02:24:28.380
They're already getting some TVs back.

02:24:28.380 --> 02:24:29.380
Mal, Rheem went back.

02:24:29.380 --> 02:24:31.380
I mean, Life's Go just got jumped and killed.

02:24:31.380 --> 02:24:32.860
Yeah, this was awkward.

02:24:32.860 --> 02:24:33.860
Yeah, this was awkward.

02:24:33.860 --> 02:24:35.860
Immediate jump, and now Falcons isolated.

02:24:35.860 --> 02:24:38.660
Requiem and the control skidger is gone

02:24:40.060 --> 02:24:44.500
Interesting plates. I'm gonna come out of their base now look for the doom he could be up from a mage

02:24:44.500 --> 02:24:49.800
And he chased down their own harpoon forward slot on SF gap close quickly and he's nullified and killed

02:24:50.220 --> 02:24:56.020
They've both got five bags as Almeida did kept taking down on the other side of the map and he's dead for two minutes

02:24:56.020 --> 02:24:58.020
I can't believe ball reams. He'd be bad for that

02:24:59.020 --> 02:25:01.860
But just gave plates like such a massive opening

02:25:03.100 --> 02:25:05.100
Dima get megas there

02:25:05.860 --> 02:25:07.860
One barrack separates them from it.

02:25:07.860 --> 02:25:11.860
Double buy used. All other buybacks available in this game.

02:25:11.860 --> 02:25:15.860
That's a really good trade for playtime given the situation.

02:25:19.860 --> 02:25:22.860
What can I do with it? Can I force the buybacks to be used?

02:25:22.860 --> 02:25:24.860
They're gonna go for top lane?

02:25:24.860 --> 02:25:26.860
It's tough, it's...

02:25:26.860 --> 02:25:27.860
Because that means...

02:25:27.860 --> 02:25:30.860
...rubble but really tough to disengage is the issue.

02:25:30.860 --> 02:25:33.860
It feels like you're gonna throw away three buybacks for two of theirs.

02:25:33.860 --> 02:25:38.140
And they have glyph, so you can't just all in for Megastyr.

02:25:38.140 --> 02:25:39.140
Yeah.

02:25:39.140 --> 02:25:42.540
It's a lich armor too.

02:25:42.540 --> 02:25:47.340
Not easy.

02:25:47.340 --> 02:25:49.340
That wind probability is all over the place.

02:25:49.340 --> 02:25:51.340
Almost 50-50 at this point.

02:25:51.340 --> 02:25:53.980
See where that goes if, uh, Skeeter assembles this Divine Rape here.

02:25:53.980 --> 02:25:54.980
He's holding on to it right now.

02:25:54.980 --> 02:25:57.300
That is a lot of extra damage on the Slaves Dealer.

02:25:57.300 --> 02:26:00.860
He did not have it on that death, but has it now.

02:26:00.860 --> 02:26:05.900
That surprised jump as he infested out of pangolier, he actually can go for this as he

02:26:05.900 --> 02:26:06.900
clears someone out.

02:26:06.900 --> 02:26:07.900
Crazy go.

02:26:07.900 --> 02:26:14.740
Dot Muggers straight into the buildings, like in this chain for a spire, bounces back in,

02:26:14.740 --> 02:26:18.900
forces the BKB as the roids thunder, crashes towards the back line and forces the disengage

02:26:18.900 --> 02:26:19.900
out of playtime.

02:26:19.900 --> 02:26:20.900
Dude this is epic.

02:26:20.900 --> 02:26:25.860
You're right, the SF has been isolated, stranded out in that top part of the map, doesn't get

02:26:25.860 --> 02:26:28.740
completely finished though and his life's still default with this attack.

02:26:28.740 --> 02:26:35.740
Another hex, into the bash, Lifesteal is thinking about the approach, but infesting the pango and holds back a little, Falcons pumping the brakes.

02:26:36.740 --> 02:26:42.740
No refresh for the Rolling Thunder there, I think that's the only thing that holds him back. They did assemble Devine on Skeeter so he's all in.

02:26:43.740 --> 02:26:47.740
They did not glyph that. Very important to hold the late game glyphs here.

02:26:48.740 --> 02:26:52.740
But now, big advantage Falcons. Two heroes on that radiant side with no buyback.

02:26:53.740 --> 02:26:54.740
They do have an opening.

02:26:54.740 --> 02:27:00.580
I might wait for Roshan in two minutes and put an Aegis on this Divine Life Stealer.

02:27:00.580 --> 02:27:03.860
You also know Radiant has no glyph right now, but I don't think you're going to be able

02:27:03.860 --> 02:27:07.980
to get creeps as a base to utilize it.

02:27:07.980 --> 02:27:14.740
It's got to be patient in these late game scenarios.

02:27:14.740 --> 02:27:19.540
You can't get Roshan in.

02:27:19.540 --> 02:27:28.340
Just go field, go ahead and gather the lotuses, do what you can on that right hand side, but

02:27:28.340 --> 02:27:37.100
it's Malrin on the left, making a very swift move into the enemy base, they're gonna jump

02:27:37.100 --> 02:27:41.820
out and just kill the building, but the smoke from playtime spots him, clockwork, he says

02:27:41.820 --> 02:27:43.620
hello Pango, what are you up to in here?

02:27:43.620 --> 02:27:48.180
I think they would have gone for it, the life stealer kills it, basically instantly,

02:27:48.180 --> 02:27:53.700
is moon charts with blink divine so maybe you die use divine but you can buy

02:27:53.700 --> 02:27:59.860
back at least you have mega is there isn't if you play the jump in for dot

02:27:59.860 --> 02:28:04.700
monger once create hook shots will play your distracts as well I got a turn on it

02:28:04.700 --> 02:28:07.660
though with a rolling thunder and now the damage out this life stealer nearly

02:28:07.660 --> 02:28:10.180
kills him up but don't mother's good the distance they best played on

02:28:10.180 --> 02:28:14.300
Shanafine that's a problem for wit infested kill buybacks required to

02:28:14.300 --> 02:28:16.760
Two calls down as Falcons they swoop in!

02:28:16.760 --> 02:28:18.260
Find that target!

02:28:18.260 --> 02:28:19.940
Doesn't want to go for the racks though.

02:28:19.940 --> 02:28:21.740
Afraid of the buybacks.

02:28:21.740 --> 02:28:25.740
The squirrel is riding top two and again forces the lich back.

02:28:25.740 --> 02:28:32.260
I can't believe Skeeter's not going to go for Vegas here.

02:28:32.260 --> 02:28:37.300
One melee on both sides, separating these teams from mega creeps.

02:28:37.300 --> 02:28:39.900
So close!

02:28:39.900 --> 02:28:42.580
Lich buys the boot to travel too.

02:28:42.580 --> 02:28:45.260
Life stealer just goes for it as a glip by 30 hells.

02:28:45.260 --> 02:28:48.120
That's pretty close, but off from his go field!

02:28:48.120 --> 02:28:49.620
Drain in there!

02:28:49.620 --> 02:28:52.740
Life stealer gonna come out and try and deal with him, but the doom has been hacked.

02:28:52.740 --> 02:28:55.260
Stunned up as well, and Morris falling, he's gone.

02:28:55.260 --> 02:28:59.740
Life stealer and Lich, chain frost bouncing, dark maga breaking free with the mental horn.

02:28:59.740 --> 02:29:03.140
Morrowling's thunder causing problems for them though, as the life stealer gets into all of them.

02:29:03.140 --> 02:29:07.540
He's moving back up, the Shadowfeet trying to kill him off, but they can't do the job!

02:29:07.540 --> 02:29:09.380
Another bash! The Shadowfeet!

02:29:09.380 --> 02:29:11.380
Oh! The Raze!

02:29:11.380 --> 02:29:14.880
One hit kill! Takes him down! That's all it takes!

02:29:14.880 --> 02:29:16.100
Divide on the deck.

02:29:16.100 --> 02:29:19.780
Bartholk is gonna fight for this. They bought the Doom, but Diller Heroes are holding.

02:29:20.440 --> 02:29:23.640
They're waiting for it! The Rapers are just sitting there on the floor!

02:29:23.640 --> 02:29:26.840
Someone's gotta pick it up. Wits is gonna go back for it. They ping it out.

02:29:26.840 --> 02:29:29.840
Give it to the SF. His damage just got upgraded.

02:29:30.340 --> 02:29:35.340
That was a Raze of the game right there. He's absolutely dead if he does not crit him on that Raze.

02:29:35.340 --> 02:29:37.340
and he has one chance to get it off.

02:29:37.340 --> 02:29:40.840
The chain stuns are just coming through on this SF every time.

02:29:40.840 --> 02:29:42.840
Look at that!

02:29:42.840 --> 02:29:44.340
That's all it takes.

02:29:44.340 --> 02:29:46.340
I mean, Skeeter is doing so much in every fight.

02:29:46.340 --> 02:29:48.840
Every fight he takes is just 10k damage.

02:29:48.840 --> 02:29:51.340
I guess damage is out of control.

02:29:52.340 --> 02:29:55.340
Rax afters, lifts his hands, puts you into the grave.

02:29:55.340 --> 02:29:57.840
And what a hook shot from Skullfield.

02:29:57.840 --> 02:30:00.840
Like, absolutely sick to catch them on the disengage.

02:30:00.840 --> 02:30:03.840
That is the risk of going for that Rax, which by the way, never died.

02:30:03.840 --> 02:30:04.840
No, what the hell?

02:30:04.840 --> 02:30:07.040
Because they looked at it the last minute.

02:30:07.040 --> 02:30:11.760
This is just a great bushwap from El Nisho at the end of that rage, so he was probably

02:30:11.760 --> 02:30:12.760
dead there no matter what.

02:30:12.760 --> 02:30:17.480
I don't think they have any damage going through on the Asaph at the end, but just so close,

02:30:17.480 --> 02:30:20.800
so clutched, he supports for a playtime.

02:30:20.800 --> 02:30:21.800
Not divine, Asaph.

02:30:21.800 --> 02:30:24.120
I mean, they're out of, like, the tournament of their lives.

02:30:24.120 --> 02:30:25.120
This is...

02:30:25.120 --> 02:30:26.120
Go Jail, insane.

02:30:26.120 --> 02:30:27.120
Godly.

02:30:27.120 --> 02:30:32.120
We're looking at a situation now, Asaph?

02:30:32.120 --> 02:30:33.120
Slot on.

02:30:33.120 --> 02:30:39.540
No buy back six minutes do same story, but a good pango lifestealer still holding there as a word forced to use it

02:30:39.540 --> 02:30:44.560
And Rochette is still a minute away this kill on the hood link down on that bottom lane

02:30:44.800 --> 02:30:50.240
That's a little actual he's been really annoying with the book writing up top constantly forcing your back now catch on Frank

02:30:50.440 --> 02:30:52.080
They've got the start device

02:30:52.080 --> 02:30:57.280
Now try and get in here with an elephant the bash is the frog doesn't last long and the damage of the life skill

02:30:57.280 --> 02:31:02.460
And that's two minutes without him another little lack of discipline around the map here from playtime

02:31:02.460 --> 02:31:08.040
Falcons take advantage of it. Never had to buy Skeeter either, so he's kind of happy to go for these aggressive plays

02:31:08.040 --> 02:31:10.040
Yeah, you lost the vine, but he still does a ton of damage

02:31:12.000 --> 02:31:15.560
One minute ten seconds for Frank's buyback to come up

02:31:16.080 --> 02:31:20.160
We could buy before that death timer clicks in

02:31:20.800 --> 02:31:23.940
Ten seconds for Rocham though. That's the big deal

02:31:25.880 --> 02:31:27.880
Falcons nestling into a

02:31:27.880 --> 02:31:31.000
Ah, situation where they can push out the lane, set up for Roche.

02:31:31.000 --> 02:31:34.160
They really need to get this top wave out. It's been a big nuisance for them.

02:31:34.160 --> 02:31:36.000
Finally they'll have some opportunity to do it.

02:31:36.000 --> 02:31:37.400
The gg again, this bottom jungle.

02:31:37.400 --> 02:31:39.560
The doom, he gets jumped with a lich along his side.

02:31:39.560 --> 02:31:41.800
It's the one coming, the lifesteal is gonna come out.

02:31:41.800 --> 02:31:44.960
Came thru off stairs, disengaged by the clockwork as he shadow fiends.

02:31:44.960 --> 02:31:46.200
Still gonna fall!

02:31:46.200 --> 02:31:48.320
You've got no whist there for two minutes and they...

02:31:48.320 --> 02:31:49.640
...picked the rapier back up.

02:31:49.640 --> 02:31:50.960
Rolling thunder towards the clock.

02:31:50.960 --> 02:31:52.960
He's trapped on top of the cliff top though.

02:31:52.960 --> 02:31:56.520
Malrin will come back down the couch and we're backing him around.

02:31:56.520 --> 02:31:57.780
Get a little stuck!

02:31:57.780 --> 02:32:01.680
Scofield maneuvering around, outplayed his cavalry in pango,

02:32:01.680 --> 02:32:04.260
and is trying to catch up to him.

02:32:04.260 --> 02:32:07.600
There's Dark Margot's flado, found skinner in the back lines, you're right!

02:32:07.600 --> 02:32:10.100
And Mal Ring can have to try and roll out of here.

02:32:10.100 --> 02:32:11.940
So, flado was rapier now.

02:32:11.940 --> 02:32:15.440
They've got flyback lifestealer, but no doom, no ledge.

02:32:15.440 --> 02:32:17.600
If they can moor in here, it's absolutely huge.

02:32:17.600 --> 02:32:21.860
And playtime, sure, you got no SF, but Dark Margot and Scofield, they're making it work!

02:32:21.860 --> 02:32:22.980
The Boomerangs!

02:32:22.980 --> 02:32:29.340
The demonic archers and warriors there on the pank, all the areas he pushed back to, now escaping the hookshot, make sure of it.

02:32:29.340 --> 02:32:38.140
These two supports are doing so much heavy lifting in this game, he double-sharp shot Skeeter, he took 3,000 damage off the boomerang amp.

02:32:38.740 --> 02:32:42.860
That's the face of a man who just got double shotgun pumped by a damn squirrel.

02:32:43.700 --> 02:32:45.500
Get me out of this game.

02:32:45.500 --> 02:32:49.220
There's too many threats to worry about, that is a level 30 hoodwink.

02:32:49.220 --> 02:32:56.220
They're all level- this is an entirely level 30 game except for Lich and Rubik, we might get there.

02:32:56.220 --> 02:33:02.220
That was Falcon's fight to win. He goes in, he dieback kills the SF, it should be over!

02:33:02.220 --> 02:33:07.220
But no, you forgot about the damn hoodwink 5.

02:33:07.220 --> 02:33:11.220
More influential in that situation, a sick jump on that high ground ward.

02:33:11.220 --> 02:33:15.220
The Requiem caught them all, they cog them up, they get too instantly.

02:33:15.220 --> 02:33:20.500
fights chaotic for Falcons. They salvage it, but not enough to win this Roshan. He will

02:33:20.500 --> 02:33:26.640
go to playtime, Divine Rapier into Dark Mago's hand. Maybe the better carrier after all anyway

02:33:26.640 --> 02:33:30.940
when you think about just split the damage threat. If you're not all in on this FF, he's

02:33:30.940 --> 02:33:35.180
doing a lot of DPS right now. He's going to take another Aegis in this game.

02:33:35.180 --> 02:33:43.180
And it went from where we're in a spot here where it felt like we were just going to push a couple of waves, go Roshan, get embroiled in this long duration team fight.

02:33:43.180 --> 02:33:47.180
And yeah, Slotter has Aegis. Shadowfiend's respawning.

02:33:47.180 --> 02:33:52.180
He's a big damage threat now. Slotter hits for 800.

02:33:52.180 --> 02:33:56.180
He has a moonshard. He has the attacks he built in.

02:33:56.180 --> 02:33:59.180
It's 4,000 damage from that life stealer.

02:33:59.180 --> 02:34:03.180
I did manage to hold Skitter's buyback.

02:34:03.180 --> 02:34:04.700
That is, that is big in this game.

02:34:06.540 --> 02:34:10.480
But he can't do it on his own if he doesn't have the Pangolier control.

02:34:10.480 --> 02:34:11.380
Oh, the rapier?

02:34:11.980 --> 02:34:14.380
The rapier loss definitely hurts, for sure.

02:34:17.980 --> 02:34:19.280
What can playtime do in this interval?

02:34:19.280 --> 02:34:21.980
They're gonna have the double core buy up in two minutes.

02:34:22.480 --> 02:34:24.580
No pango for six, that's the big one here,

02:34:24.580 --> 02:34:27.380
so you're definitely gonna try and push with this opening.

02:34:27.980 --> 02:34:31.080
Both melee barracks are reaching full health again, though.

02:34:31.080 --> 02:34:40.000
The regen top lane's full bottom radiant lane is getting there and security health back to 1800 the frost shield is definitely influential in these moments

02:34:40.240 --> 02:34:43.040
Thinking did take unlimited chain frost which is very reasonable

02:34:43.040 --> 02:34:48.740
But if you get level 30 will have the regen true could come into play here on these you know tier 4 throne pushes

02:34:50.200 --> 02:34:52.200
One insane game

02:34:52.480 --> 02:34:59.800
82 minutes asking the story of his lower bracket. We've only had one series go to oh every game has been going 60 minutes plus

02:35:01.080 --> 02:35:14.480
This matter, these team matchups, these drafts, taking us the distance and giving us some incredible situations where we're relying on these blind backs, individual performances, little bits of vision, just minor things to the scales.

02:35:14.780 --> 02:35:20.880
For Clawk, we're so annoying. The rocket flares from the ag suit, they really add up in the fight, so it's giving you that little extra vision advantage.

02:35:21.480 --> 02:35:22.980
You can pick his moment to go in.

02:35:24.280 --> 02:35:25.180
Now, smoke out.

02:35:25.380 --> 02:35:29.980
Ah, this is the window you're trying to abuse right now. You know, if you find Maureen in this game,

02:35:29.980 --> 02:35:33.660
This game can just end, and that is why Maury has been sitting in the bow.

02:35:33.660 --> 02:35:37.180
There's no way this pango is getting jumped without getting his spells off.

02:35:38.860 --> 02:35:40.860
Agz on Lich as well.

02:35:41.740 --> 02:35:46.140
If you have that AoE pull, it can be deadly if you don't expect any clump in the fight.

02:35:48.300 --> 02:35:50.300
Double courier on the shop.

02:35:50.940 --> 02:35:53.500
Could have been sitting there for like divine purchase or something.

02:35:53.500 --> 02:35:54.860
Will not have that available.

02:35:54.860 --> 02:35:56.700
Falcon's just gonna defend their top lane.

02:35:56.700 --> 02:35:59.100
They're infesting the doom, looking for something on this ward.

02:35:59.100 --> 02:36:01.100
They jumped him, thought Margot and Lincoln's pot,

02:36:01.100 --> 02:36:03.740
here we Doom going, life's gonna take him down.

02:36:03.740 --> 02:36:04.580
Does have Aegis.

02:36:04.580 --> 02:36:07.340
He does, second life, gonna come into play here.

02:36:07.340 --> 02:36:10.340
As they swing up to Amar with Longo

02:36:10.340 --> 02:36:12.100
and the Shadow Fiend trying to play the outskirt,

02:36:12.100 --> 02:36:13.620
the fight for this plumber to do them.

02:36:13.620 --> 02:36:15.420
Yes, they can't save him.

02:36:15.420 --> 02:36:17.820
The Doom's gonna get feared up and Wits is bashed up,

02:36:17.820 --> 02:36:18.900
right here on the floor,

02:36:18.900 --> 02:36:20.340
Life's gonna try to chase for the Cogs,

02:36:20.340 --> 02:36:21.580
all those protections of the Shadow Fiend

02:36:21.580 --> 02:36:22.420
that doesn't engage.

02:36:22.420 --> 02:36:24.180
Another roll back in though, Maureen.

02:36:24.180 --> 02:36:26.060
Trapped, he's stuck between his staircase

02:36:26.060 --> 02:36:28.060
in a hard place, Wits gonna try to spot legs

02:36:28.060 --> 02:36:32.560
and get buffed to low ground, the focus on the Shadowfiend protected by the frog on the way out.

02:36:32.560 --> 02:36:38.260
But at least, being dealt with on the right hand side by the two supports, making it crit, finding that one.

02:36:38.260 --> 02:36:42.460
What a fight for Falcons. On the one ward they have outside the map, they decide to risk it.

02:36:42.960 --> 02:36:44.560
And boy, does it pay off.

02:36:45.160 --> 02:36:46.860
Again, the life stealer damage.

02:36:47.260 --> 02:36:51.860
Is he able to just stick onto this damn Slardar? No way to get out of that doom.

02:36:52.560 --> 02:36:56.260
Could not disengage him, even in two lives with almost 6000 HP.

02:36:56.360 --> 02:36:57.160
Insane.

02:36:57.160 --> 02:37:01.500
He recovers a rapier off of that slaughter, they get through Aegis, they get through another.

02:37:01.500 --> 02:37:04.900
Jeez, they still have our fresher shard but it's not doing much for their lineup.

02:37:04.900 --> 02:37:06.900
Does the Barracks die though?

02:37:08.400 --> 02:37:09.900
There's Biobax back up.

02:37:09.900 --> 02:37:11.400
You can't go for it!

02:37:12.160 --> 02:37:12.960
Not yet.

02:37:13.860 --> 02:37:16.360
You need more vision. You kinda have to go for it here though.

02:37:16.360 --> 02:37:17.960
Like, what's it all in?

02:37:17.960 --> 02:37:19.660
It's only the pango that can't die.

02:37:20.860 --> 02:37:22.860
Everybody else can throw their lives at it.

02:37:22.860 --> 02:37:24.060
There's a gliff available.

02:37:24.060 --> 02:37:29.660
He says go in, just rage up, jump on high ground, infest into the clockwork, try and bring Scofield down.

02:37:29.660 --> 02:37:33.380
I need to buy back out of him now as Doug Margo does spend his to jump to this-

02:37:33.380 --> 02:37:34.180
Oh yeah, I stopped him!

02:37:34.180 --> 02:37:35.820
He's been killed off!

02:37:35.820 --> 02:37:39.860
Doesn't get saved, raper on the floor, the rolling thunder out of there with the happy memory.

02:37:39.860 --> 02:37:40.580
Oh my god!

02:37:40.580 --> 02:37:42.500
The hookshot doesn't land!

02:37:42.500 --> 02:37:43.140
What?

02:37:43.140 --> 02:37:44.500
Somehow!

02:37:45.220 --> 02:37:47.060
Somehow, Malorraine!

02:37:47.060 --> 02:37:47.660
There's no way.

02:37:47.660 --> 02:37:49.220
Mila reaches away from death and-

02:37:49.220 --> 02:37:52.740
Wait, did you get to come and pick up the rapier, go down this middle lane.

02:37:52.740 --> 02:37:54.420
There's no way that pango should get out there.

02:37:55.080 --> 02:37:59.620
That was a risky move for Falcons that barely gets salvaged and they did not get anything they got.

02:37:59.820 --> 02:38:02.380
What, the Dark Moggo buy? The Skowfield buy?

02:38:02.820 --> 02:38:04.660
It's like they got 100 damage on that melee burn.

02:38:04.660 --> 02:38:08.120
Yeah, he did not even close, not even close. They held Glifte the entire time too.

02:38:08.120 --> 02:38:09.280
There's like one hit on it!

02:38:10.280 --> 02:38:14.320
That's another divine to swing back, but they get the pango out.

02:38:14.320 --> 02:38:16.160
I mean, that is the most important thing in that fight.

02:38:16.160 --> 02:38:18.960
Still two minutes on the buyback, cool down for Maureen and he is a mental.

02:38:19.100 --> 02:38:21.960
Completely holding this game together for Falcons at this point.

02:38:22.740 --> 02:38:25.980
It's the same performance as from both sides in these teamfights

02:38:27.700 --> 02:38:35.000
What a close game 12,000 gold on this SF right now, but he's a moonshard. He got a moonshard here. He's thinking about wind waker

02:38:37.940 --> 02:38:42.100
Which know the metrics don't matter don't look at that worth don't look at kills don't care about nothing

02:38:42.260 --> 02:38:46.820
This is about the jump out of these right now the initiation is what matters

02:38:47.260 --> 02:38:51.180
Frank leading out with a hook shot through the rocket player vision finds the rubik

02:38:51.180 --> 02:38:55.680
He's trying to plant a deep ward, a pave with his life, does have my back available.

02:38:56.680 --> 02:38:59.680
You gotta go, you gotta go now if you want to protect this rat.

02:38:59.680 --> 02:39:00.680
Cross shields on it.

02:39:01.680 --> 02:39:03.180
Congregations to the deep stunnin'.

02:39:04.180 --> 02:39:09.180
Rollin' Thunder's coming in, from a crash into the strip wave and stopped the pressure on the buildings.

02:39:09.180 --> 02:39:10.680
I want to really show this panner though.

02:39:11.180 --> 02:39:13.180
That's so difficult and frank.

02:39:13.180 --> 02:39:19.680
That BKB inspired legs just skips away while with BKBs and hits the barracks down to 30% HP,

02:39:19.680 --> 02:39:21.280
Speed but not finished off just yet.

02:39:21.280 --> 02:39:21.780
Amore.

02:39:21.780 --> 02:39:25.780
Awee Doom with a congregation standing up the slalom with that chain frostbounce.

02:39:25.780 --> 02:39:27.080
He's down and out.

02:39:27.080 --> 02:39:29.380
Track down the focus as well with the Awee Doom going.

02:39:29.380 --> 02:39:30.880
Lifelike can shred him.

02:39:30.880 --> 02:39:32.880
Opens up one and forces the buy.

02:39:32.880 --> 02:39:35.580
You have to insta buy here because Dark Moggill does not have buyback.

02:39:35.580 --> 02:39:36.980
The barracks.

02:39:36.980 --> 02:39:37.880
The counterpulse.

02:39:37.880 --> 02:39:39.380
Then glifted.

02:39:39.380 --> 02:39:42.080
A hundred health remaining.

02:39:42.080 --> 02:39:43.280
You have to threaten this right now.

02:39:43.280 --> 02:39:45.780
If you're a playtime you need to sit somebody up here, it's gonna be with.

02:39:45.780 --> 02:39:49.380
Put the pressure on Falcons with this dark moggle tieback

02:39:50.300 --> 02:39:52.300
Play the lanes right now

02:39:53.380 --> 02:39:55.180
Everybody level 30

02:39:55.180 --> 02:40:01.460
Except crit who is still looking for the last talent in this game. There's another divine for the life stealer here damage

02:40:02.460 --> 02:40:07.220
Always gonna be a master play but look at which he's still threatening this racks. You're right. It's getting healed though

02:40:07.220 --> 02:40:09.220
They got the list 30 a

02:40:09.380 --> 02:40:13.700
Master time to hit this talent. It's gonna heal this up very you can't go for it anymore

02:40:13.700 --> 02:40:19.200
Oh, sick attempt by snaking to AoE, soon as the game is the creeps, just if SF was nearby and could have caught him.

02:40:19.200 --> 02:40:23.200
And what a sick jump from Amar, we're saying what creep he's going to take, he's going to take the riverborne aura,

02:40:23.200 --> 02:40:26.200
because you get the congregation, you get that AoE stun going in.

02:40:26.200 --> 02:40:31.200
It just gives you so much time to get the extra right clicks off, look for another stun, another epistle,

02:40:31.200 --> 02:40:33.200
anything to control this SF.

02:40:33.200 --> 02:40:36.500
Is it the Slado counter as well? Slado agg's making the puddle.

02:40:36.500 --> 02:40:40.200
You've got this congregation that's up deep, amping all your team up if you're stood in it.

02:40:40.200 --> 02:40:43.200
Use it against him. Use the water against him.

02:40:43.200 --> 02:40:44.900
The Spacian amphibian!

02:40:44.900 --> 02:40:45.900
The Falcons, what are you doing?

02:40:45.900 --> 02:40:46.900
They've drowned out!

02:40:46.900 --> 02:40:47.900
What are you doing with this time?

02:40:47.900 --> 02:40:50.600
You have to get something done with the dieback on the slaughter.

02:40:50.600 --> 02:40:54.440
You have to get at least Megas here.

02:40:54.440 --> 02:40:56.720
Still getting ratted by the squirrel on the bottom lane.

02:40:56.720 --> 02:40:59.720
But you're not as worried about the rat anymore with the Lich 30.

02:40:59.720 --> 02:41:00.720
Hook shot in!

02:41:00.720 --> 02:41:01.720
Two men caught!

02:41:01.720 --> 02:41:02.720
Wrecked him!

02:41:02.720 --> 02:41:03.720
Comes in!

02:41:03.720 --> 02:41:04.720
They've hanked up the Great Rubik!

02:41:04.720 --> 02:41:05.720
He's dead!

02:41:05.720 --> 02:41:06.720
Life stealer!

02:41:06.720 --> 02:41:07.720
Got a rage and run!

02:41:07.720 --> 02:41:08.720
A playtime!

02:41:08.720 --> 02:41:09.720
Just pull it out of the bag!

02:41:09.720 --> 02:41:11.720
If Schofield says go, they say yes, sir!

02:41:11.720 --> 02:41:21.720
So aggressive and absolutely the right play call. They had the ward outside the base. Falcon's just not ready for it, not making a decisive move in this time with Dark Muggle was off the map. They might come to regret it.

02:41:22.720 --> 02:41:25.720
They were busy hunting the squirrel, found nothing.

02:41:26.720 --> 02:41:28.720
It's not the first time that's happened either.

02:41:28.720 --> 02:41:33.720
No, he's been at nuisance in this game. They get the slaughterback on the field.

02:41:34.720 --> 02:41:39.720
These last two melee rats have just proved it to be insanely difficult to bring down.

02:41:39.720 --> 02:41:43.320
It's so funny, it's a divine comedy, at least you buildings stay standing.

02:41:44.600 --> 02:41:47.080
Playtime straight back to that pressure point, top lane.

02:41:48.760 --> 02:41:51.880
It's perhaps easier for them to play because they have that racks on bottom.

02:41:52.680 --> 02:41:54.840
And they have the extra book from the squirrel.

02:41:55.680 --> 02:41:58.600
I don't think anybody else has a network right now, it's only him.

02:41:58.600 --> 02:41:59.120
Yeah.

02:41:59.120 --> 02:42:00.280
Falcon's opting just...

02:42:01.200 --> 02:42:02.160
double dissoon,

02:42:02.640 --> 02:42:03.320
Stygian,

02:42:03.440 --> 02:42:04.560
pure offensive.

02:42:05.120 --> 02:42:07.120
Falcon's, they thought the push was going to be coming.

02:42:07.120 --> 02:42:11.960
They're expecting the Colombo to clear the bar, they're going to find him down in that bottom jungle,

02:42:11.960 --> 02:42:16.320
Hacks up, surrounded, the Falcons, they assumed the move would come to the barracks,

02:42:16.320 --> 02:42:21.120
but instead, it's the hunt of the Doom down in that bottom jungle, BKB, he can't blink away,

02:42:21.120 --> 02:42:24.320
Dog Mago in this, Shadowfiend of Width, clear him out.

02:42:24.320 --> 02:42:29.120
Once again, the clockwork proving it's worth, these Rocketflare's on the map, just finding these heroes,

02:42:29.120 --> 02:42:34.520
trying to get a little bit of rat action done, or a little extra farming, punishes them, gets the D-Ward.

02:42:34.520 --> 02:42:41.520
No more vision on the map for Falcons outside of that really top-obs they just placed, looking for the rats on the side of the map.

02:42:42.520 --> 02:42:44.520
It does have buyback on the Duke though.

02:42:45.520 --> 02:42:50.520
And Grooche. Grooche is available. I don't know how useful it is anymore, but you can take it.

02:42:51.520 --> 02:42:52.520
Grooche number five or six?

02:42:52.520 --> 02:42:54.520
Nobody's nine so I'll see it.

02:42:55.520 --> 02:43:00.520
Shatterfiend's wandering around with no room left. His pockets are full.

02:43:00.520 --> 02:43:05.520
Happy to hold all these items.

02:43:05.520 --> 02:43:08.120
Still holding divine rape here.

02:43:08.120 --> 02:43:10.600
Arcane, Rune, Chateauphine, Straton, and Midlane.

02:43:10.600 --> 02:43:12.760
It's at the point where you don't even want to take Rose because you don't want to have

02:43:12.760 --> 02:43:16.440
to think about what do we do with the items.

02:43:16.440 --> 02:43:18.360
It's just too difficult to figure out.

02:43:18.360 --> 02:43:19.360
It's just Aegis, right?

02:43:19.360 --> 02:43:20.360
Everything else is...

02:43:20.360 --> 02:43:21.360
I don't even know at this point.

02:43:21.360 --> 02:43:22.360
You still have to refresh your charge from the one earlier.

02:43:22.360 --> 02:43:24.860
Put an Aegis on this SF.

02:43:24.860 --> 02:43:27.480
I think that is the biggest key here.

02:43:27.480 --> 02:43:32.280
Both the Swatter and the SF wanted, but I think Wits eats it in order to go finish this last melee Racer.

02:43:32.280 --> 02:43:33.480
They have a chance of doing it.

02:43:34.680 --> 02:43:38.680
I don't know what episode of the Logo show we're on now, but this is where you all stared it on the ground.

02:43:38.680 --> 02:43:40.480
He will drop Silver Edge for it.

02:43:41.080 --> 02:43:43.680
Okay, Squirrel just got annihilated.

02:43:43.680 --> 02:43:47.680
Man, the Hookshot hit the SF in the back of the hand so they don't catch up to the lifestealer.

02:43:47.680 --> 02:43:48.680
Can Molly get out of here though?

02:43:48.680 --> 02:43:50.880
Ration Hookshot, of course, Scofield can.

02:43:51.080 --> 02:43:52.080
Finds the angle.

02:43:52.480 --> 02:43:53.280
I need to punish this.

02:43:53.280 --> 02:43:57.080
He'll refresh, roll, try and all on the ground, but that damage from Wits is too much.

02:43:57.080 --> 02:44:03.020
That was not worth it. They lost the divine for that. Yeah, and they're gonna have to probably use Maulry by which is

02:44:03.160 --> 02:44:05.160
Maybe the biggest buy in this game

02:44:07.840 --> 02:44:09.840
Monstrous performance

02:44:10.360 --> 02:44:14.080
Divine magic divine on Largo now even Frank's got to get the job done

02:44:17.720 --> 02:44:21.560
We've had 60 minute games 70 my games about a 90 minute game

02:44:21.560 --> 02:44:25.560
120,000 damage from Skeeter?

02:44:25.560 --> 02:44:27.560
I'm not even done yet.

02:44:27.560 --> 02:44:29.560
Not even a real number.

02:44:29.560 --> 02:44:31.560
Like that's Zeus levels of damage.

02:44:31.560 --> 02:44:33.560
In a long ass game, you just say,

02:44:33.560 --> 02:44:35.560
oh, I'm doing it anyway.

02:44:35.560 --> 02:44:37.560
Three and a half thousand damage out of the Shadowfiend

02:44:37.560 --> 02:44:39.560
in a matter of seconds.

02:44:39.560 --> 02:44:40.560
I mean, I guess technically, life stealers

02:44:40.560 --> 02:44:41.560
are infinitely scaling here.

02:44:41.560 --> 02:44:42.560
That's true.

02:44:42.560 --> 02:44:44.560
Time is on Falcon's side.

02:44:44.560 --> 02:44:46.560
He's boosting up that feast chart.

02:44:46.560 --> 02:44:49.560
He's feasting over a thousand feast HP.

02:44:49.560 --> 02:44:59.760
It's quite nice here when you're fully itemized for damage that needs to be counts for a lot.

02:44:59.760 --> 02:45:04.400
And they still can't go high ground.

02:45:04.400 --> 02:45:06.720
You gotta do something with this Aegis Spirit.

02:45:06.720 --> 02:45:08.800
You have all your buybacks coming up.

02:45:08.800 --> 02:45:12.160
I'm already dead for 50 seconds.

02:45:12.160 --> 02:45:14.240
It's time to go.

02:45:14.240 --> 02:45:16.240
I have to make a move.

02:45:16.240 --> 02:45:18.240
Rit and Frank.

02:45:18.240 --> 02:45:20.240
Push the lead.

02:45:20.240 --> 02:45:22.240
L.A. Barrett is standing and watching.

02:45:22.240 --> 02:45:24.240
There's playtime approaches.

02:45:25.240 --> 02:45:27.240
Spiderman Frog scouting something out.

02:45:27.240 --> 02:45:29.240
They're gonna send the book in.

02:45:29.240 --> 02:45:31.240
With the Glyft.

02:45:31.240 --> 02:45:33.240
Was that a misclick? I don't know.

02:45:33.240 --> 02:45:35.240
That had to have been a misclick. That's a massive misclick.

02:45:35.240 --> 02:45:37.240
That's bad. Why?

02:45:37.240 --> 02:45:39.240
Glyft down. Glyft down.

02:45:39.240 --> 02:45:42.240
Shediffin moves in. Life stealer trying to charge forward with the early doom coming.

02:45:42.240 --> 02:45:43.040
Oh, I can't get it.

02:45:43.040 --> 02:45:45.200
Advice, though, that cut him back the SF!

02:45:45.200 --> 02:45:48.480
He'll die once, but our Falcons stuck down in the bog as this

02:45:48.480 --> 02:45:50.400
Slotar's gonna turn to the Crucifix.

02:45:50.400 --> 02:45:52.560
James Frost and Spive are about back in.

02:45:52.560 --> 02:45:56.560
Skidder, Hop and Key, they've killed off Wett, and now they've moved on to Schofield!

02:45:56.560 --> 02:45:57.360
Two down!

02:45:58.400 --> 02:46:00.880
A re-severing Falcons still holding buybacks.

02:46:00.880 --> 02:46:04.800
They'll lose the Lich and the Doom, sure, but they can return to the battlefield in a matter of seconds.

02:46:04.800 --> 02:46:05.760
And Crit is hunting.

02:46:05.760 --> 02:46:06.640
Another roll forward.

02:46:06.640 --> 02:46:08.240
They'll find the Darmagos Slotar.

02:46:08.240 --> 02:46:12.080
He's gonna get caught here by Maureen, but no, he decides to go back to the Squirrel, of course.

02:46:12.080 --> 02:46:13.600
There was an annoying target on the map!

02:46:13.600 --> 02:46:14.100
Double buy!

02:46:14.100 --> 02:46:17.600
I triple the Skinner and triple buy out of this radiant side!

02:46:17.600 --> 02:46:19.400
They are committed to this push right now.

02:46:19.400 --> 02:46:22.640
Playtime, they see this is the moment we have to go in.

02:46:22.640 --> 02:46:24.880
No rolling thunders for 30 seconds.

02:46:24.880 --> 02:46:26.840
That's the biggest window you're gonna get here.

02:46:28.280 --> 02:46:30.720
Define Ravier back on the SF.

02:46:30.720 --> 02:46:32.640
Well, it goes to the high ground one more time.

02:46:32.640 --> 02:46:33.800
From here, though.

02:46:34.800 --> 02:46:35.640
You have to do it!

02:46:35.640 --> 02:46:37.120
Like, this is a...

02:46:37.120 --> 02:46:38.000
You fought for this.

02:46:38.000 --> 02:46:40.880
Nice to jump on a slot on it, but it's a plane and a damage from Skinner.

02:46:40.880 --> 02:46:42.240
It looks good, but is it enough?

02:46:42.240 --> 02:46:43.120
They've nullified!

02:46:43.120 --> 02:46:44.320
He gets the infest off!

02:46:44.320 --> 02:46:46.880
What a great choice to slow down and drag back to the Shadowfiend, though!

02:46:46.880 --> 02:46:47.840
PUSHED BY A COURSE!

02:46:47.840 --> 02:46:49.040
Life's just a little stuck!

02:46:49.040 --> 02:46:49.840
He needs to turn!

02:46:49.840 --> 02:46:51.760
Has the buyback available, though!

02:46:51.760 --> 02:46:54.480
Gonna have to pop it here, instantly!

02:46:54.480 --> 02:46:56.400
And I'm rolling thunder to catch the squirrel!

02:46:56.400 --> 02:46:57.920
Another one on Almi's show!

02:46:57.920 --> 02:47:01.280
Buys it little by the time, but delaying the inevitable demise!

02:47:01.280 --> 02:47:03.040
Two minutes without her!

02:47:03.040 --> 02:47:05.040
You gotta get the hell out now.

02:47:05.040 --> 02:47:06.320
In these two traded buys...

02:47:06.320 --> 02:47:07.200
Malread!

02:47:07.200 --> 02:47:08.480
Always coming for ya!

02:47:08.480 --> 02:47:09.680
The two-man connection!

02:47:09.680 --> 02:47:14.060
Shadowfiend, gets with a distance, get over the gap, try and bridge away!

02:47:14.060 --> 02:47:18.060
Frank, the poor Frog, gobbled up by the lifestealer.

02:47:18.060 --> 02:47:21.620
The Hookshot int was to protect Dark Margo, but they can't do it, can they?

02:47:21.620 --> 02:47:22.440
Falcons?

02:47:22.440 --> 02:47:24.520
Wits, you're fresh as you might go back in.

02:47:24.520 --> 02:47:26.940
This infested pango is problematic.

02:47:26.940 --> 02:47:28.780
Dark Margo goes in on the Rubik.

02:47:28.780 --> 02:47:33.420
BKB back up again, Wits being patient, delaying the jump, but he can't find an opening.

02:47:33.420 --> 02:47:35.180
They need to double by luck again.

02:47:35.180 --> 02:47:39.860
Frog and fish, in tandem, trunk the pair together, another hook shot!

02:47:39.860 --> 02:47:42.300
Scofield finds an opening for the rectum as well!

02:47:42.300 --> 02:47:42.800
No rectum!

02:47:42.800 --> 02:47:44.060
Here we doom!

02:47:44.060 --> 02:47:46.100
Oh, Amar does it to him and withs!

02:47:46.100 --> 02:47:48.300
He's stood up and killed!

02:47:48.300 --> 02:47:52.940
Here we is, so big, the chase on Fracta Frog doesn't last long!

02:47:52.940 --> 02:47:57.100
It's looking bad now for playtime as the fish is found!

02:47:57.100 --> 02:47:59.220
No buybacks available!

02:47:59.220 --> 02:48:00.700
Falcons!

02:48:00.700 --> 02:48:03.460
95 minutes of bloody madness!

02:48:03.460 --> 02:48:09.780
Just a massacre in the top lane, Witt's waited so damn long to try and turn that fight with the second go-off to our fresher.

02:48:09.780 --> 02:48:12.980
And all he found was Dumar waiting for him.

02:48:12.980 --> 02:48:16.140
Massive AoE with the Shiva's Desun.

02:48:16.140 --> 02:48:18.700
You cannot escape the AoE Doom.

02:48:19.200 --> 02:48:24.020
And that is going to be all the buybacks down for playtime. It should be Falco's running this down mid.

02:48:24.320 --> 02:48:28.540
As all they can do is wait and watch with a scope field clockwork.

02:48:28.540 --> 02:48:33.540
And they're blessed by an amplified damage rune, which Amara is just gonna take and run down his mid lane.

02:48:33.540 --> 02:48:35.540
He's getting my lane.

02:48:35.540 --> 02:48:37.540
Already in the base, and I know, GG call!

02:48:37.540 --> 02:48:40.540
Tap out! Ninety-six minutes of gameplay!

02:48:40.540 --> 02:48:44.540
Absolute cinema, there's nothing else to say.

02:48:44.540 --> 02:48:51.540
Falcons hide it in their wheelhouse, they grind it out, rank things late, go super long in the game!

02:48:51.540 --> 02:48:52.540
What even is that game?

02:48:52.540 --> 02:49:00.040
The intro was in despair mode 20 minutes ago, now it runs on his face as Crit is just looking like he's got PTSD.

02:49:01.040 --> 02:49:07.040
It's hard to be salty after that game, it's just a total shit-fest in the late game, no way around it.

02:49:07.040 --> 02:49:12.040
What a stat line from Skeeter, he ends this game 32, 10 and 19.

02:49:12.040 --> 02:49:17.040
One of the more ridiculous games I've ever seen, 150,000 damage coming out from this life stealer.

02:49:17.040 --> 02:49:24.400
closest was 87. Like this life stealer put in work and work and more work to get

02:49:24.400 --> 02:49:31.320
the job done here. A disgusting performance. Pangolier, Dota, triple

02:49:31.320 --> 02:49:35.840
dissoon, too much doom control to work with. They can't kite it out. This game

02:49:35.840 --> 02:49:40.720
was playtimes at certain points, but goddamn that is Falcons in a nutshell.

02:49:40.720 --> 02:49:44.880
They're down kills in this game. They never even got the megas. One of the

02:49:44.880 --> 02:49:50.840
more disgustingly rough games for Amar on one of his signature heroes, but he stuck through

02:49:50.840 --> 02:49:54.360
it and still found the clutch openings in the late game with the congregation stunts

02:49:54.360 --> 02:50:00.240
into the massive AOE. That's Falcon's Total Manlight. I think they are the worst team

02:50:00.240 --> 02:50:05.240
to be up on because you know they will find a way to drag it out. They will find those

02:50:05.240 --> 02:50:09.720
little openings and make that game difficult and sometimes just turn it completely. What

02:50:09.720 --> 02:50:10.720
happened?

02:50:10.720 --> 02:50:20.720
My mind just goes back to, you know, that Shaddafine dying in that mid lane, the little lapses of concentration from playtime, Falken's super focused as they'll take game one in one hour, 36 minutes.

02:50:23.720 --> 02:50:27.720
So, yeah, I think, oh man, the first highlight starts at 47 minutes into the game.

02:50:27.720 --> 02:50:28.720
What about the ring?

02:50:28.720 --> 02:50:32.720
I wanted to talk about GoField's rotation in minutes six now.

02:50:33.720 --> 02:50:37.720
They traded. It was two for two, first bound to the ring.

02:50:37.720 --> 02:50:43.720
Exactly, and then there was a wisdom rune that eventually cascaded him into a 90 minute game!

02:50:44.720 --> 02:50:47.720
I don't even know where to start, like I think...

02:50:47.720 --> 02:50:50.720
What do you usually say after these type of games?

02:50:50.720 --> 02:50:53.720
You want to keep things short or do you like...

02:50:53.720 --> 02:50:56.720
Let's keep this for later.

02:50:56.720 --> 02:50:58.720
Were there any moments that you think stood out to you?

02:50:58.720 --> 02:51:03.720
There was the tilt doom right before this play where Amar got killed on the other side of the map

02:51:03.720 --> 02:51:08.360
map and as he was dying just dooms go field for the sake of it and then didn't have it for this

02:51:08.360 --> 02:51:12.760
fight and I feel like that actually kind of baited play time into a fight like this. There was

02:51:12.760 --> 02:51:18.840
multiple times also a skitter like rage infested go field when they were trying to take the bot

02:51:18.840 --> 02:51:23.960
racks. Yeah literally rage infested. And then he died with the rapier which was probably like his

02:51:23.960 --> 02:51:31.720
third rapier. There was this glyph that we don't know if it was... Go to www.whoglyph.com and check

02:51:31.720 --> 02:51:33.840
Who did it was it intentional? Was it a bait?

02:51:35.840 --> 02:51:41.400
Okay, we need to interview them and ask them if the good thing was intentional or who misclicked it

02:51:41.400 --> 02:51:46.960
Yeah, cuz I'm really curious dude scared at 32 kills. There's no way let's do life ever had that many kills before

02:51:47.560 --> 02:51:50.640
1009 like 1200 stacks of feast

02:51:53.680 --> 02:51:58.760
But I do may we this guy is the best clockwork flare

02:51:58.760 --> 02:52:07.080
We made this hero so much better after we swapped the AoE to Sheeva's and now you're buying that at the end of the game

02:52:07.080 --> 02:52:11.720
They had 3D's 3D's not neutral items on side of Falcons

02:52:11.880 --> 02:52:18.340
It's just makes everything better for you. It's better scorch earth better bigger AoE doom bigger Sheeva's

02:52:18.880 --> 02:52:23.240
Bigger agatum scepter is just congregation of the deep congregation

02:52:23.240 --> 02:52:27.580
And I was thinking about something tsunami in that game because you're fighting against slaughter

02:52:27.580 --> 02:52:32.460
You're fighting you have this river board aura which gives you 16% increased damage or fighting in the water

02:52:32.540 --> 02:52:39.900
Which means whenever starter uses stun or corrosive haze in 1200 AOE your team is dealing 16% more damage

02:52:39.900 --> 02:52:44.500
It's all the team. Yeah, it's an aura. It's an aura. That's why he was dying so fast

02:52:44.500 --> 02:52:48.500
It's what the nakes is like one-shotting people with I mean he has rapier, but still

02:52:48.900 --> 02:52:50.900
Nakes was doing it

02:52:50.900 --> 02:52:57.200
And it's three melee heroes, so you kind of have it on the all the time because you're fighting around your allies as well

02:52:57.200 --> 02:53:03.280
Who have corrosive haze and also sleutering crush as well creates a little puddle 400 a we I feel like I've learned two

02:53:03.420 --> 02:53:08.160
Interactions in Dota in the last two days that like how many more are there ever gonna be the enchantress one with the

02:53:08.160 --> 02:53:09.960
rabble rouser on the road of the dead

02:53:09.960 --> 02:53:15.240
Yeah, look at the dead now that the kind of thing you only see in 60 plus minute games all these tier 5 non

02:53:15.240 --> 02:53:19.200
90 plus 90 plus minute games. This is where the bar is said. I

02:53:20.900 --> 02:53:24.900
Don't know how the rest of the series is going to match up to this.

02:53:24.900 --> 02:53:27.900
I feel like the next game is going to be like a 25 minutes long.

02:53:27.900 --> 02:53:29.900
I know, I feel so scared.

02:53:29.900 --> 02:53:34.900
Okay, I will say though, I think Playtime played better for the first like 45 minutes.

02:53:34.900 --> 02:53:36.900
I think they just straight out outclassed Falkens.

02:53:36.900 --> 02:53:37.900
I don't even think it was particularly close.

02:53:37.900 --> 02:53:42.900
I think Falkens kind of looked scared and frantic and Playtime was on them.

02:53:42.900 --> 02:53:44.900
Like they were the aggressors the entire game.

02:53:44.900 --> 02:53:48.900
And then eventually, to be honest, they kind of just got out clutched by experience.

02:53:48.900 --> 02:53:53.740
a team that has played late game Dota for like their entire existence, so it's a bit unfair.

02:53:53.740 --> 02:53:56.500
They've got like hours two thousand in the background telling them you do this and you do that.

02:53:56.940 --> 02:54:02.180
So it's like it's a bit unfair, but I think overall playtime did really really well

02:54:02.180 --> 02:54:03.660
and I hope for the second game

02:54:03.660 --> 02:54:05.300
they don't get bogged down in

02:54:05.300 --> 02:54:10.760
distance sanity and they just play well again because I think if you ran this back playtime would win most of the time.

02:54:11.900 --> 02:54:12.660
I

02:54:12.660 --> 02:54:18.420
I think Lich is a menace. It's probably one of the best, if not the best five in the late game right now

02:54:18.420 --> 02:54:20.260
We are seeing it for a good reason

02:54:20.260 --> 02:54:23.020
We don't see level 30 Lich often

02:54:23.020 --> 02:54:29.840
But he also has unlimited Chain Frost, Chain Frost on death, and he gets the solo kill people in the late game

02:54:29.840 --> 02:54:32.500
Plus also that shield that heals. It was pretty insane

02:54:32.500 --> 02:54:36.920
I also thought that Falcons might pick up Crimson Guard because they had only one Rax left

02:54:36.920 --> 02:54:37.820
But nobody picked it up

02:54:37.820 --> 02:54:40.740
This is something that Spirit did before where they had double Crimson

02:54:40.740 --> 02:54:44.420
This is something that Bedboom did as well when they were defending their barracks when they were defending their throne

02:54:44.420 --> 02:54:46.340
So gotta keep an eye on that one

02:54:46.340 --> 02:54:49.820
There's always like some kind of a small play that looks small, but it's actually pretty big

02:54:49.820 --> 02:54:54.860
That reminds me of the good old days where people would buy like 20 helm dumps and then drop them in their base

02:54:54.860 --> 02:55:01.540
Yeah, there's all there's always some you know min maxing that can happen that only applies to 60 plus minute games

02:55:02.020 --> 02:55:05.700
Has there ever been a 90 plus minute game with no Megas?

02:55:05.700 --> 02:55:06.700
That's true.

02:55:06.700 --> 02:55:09.700
Did they not even get them before they ended the game?

02:55:09.700 --> 02:55:11.700
No, Dark Marko Colt is even before they get hit in front.

02:55:11.700 --> 02:55:12.700
Yeah, I threw you.

02:55:12.700 --> 02:55:15.700
After this whole game you didn't even get to hit the base.

02:55:15.700 --> 02:55:20.700
You're not giving you the satisfaction after all this heartache.

02:55:20.700 --> 02:55:23.700
I think there's more of a lack of faith in Schofield to clutch it.

02:55:23.700 --> 02:55:24.700
No, maybe.

02:55:24.700 --> 02:55:25.700
He was still alive.

02:55:25.700 --> 02:55:27.700
Give him a chance.

02:55:27.700 --> 02:55:29.700
Yeah, he was going to base race.

02:55:29.700 --> 02:55:31.700
No, he was going to take him down.

02:55:31.700 --> 02:55:32.700
He had Blink Hax.

02:55:32.700 --> 02:55:34.700
He could hex one guy, hook the other guy.

02:55:34.700 --> 02:55:40.940
But no, I mean that is pretty funny denying the satisfaction of literally the purpose of the game hitting the ancient

02:55:42.180 --> 02:55:47.780
Okay, we are going to collect ourselves because I hear a horn in the distance and

02:55:49.460 --> 02:55:54.900
Is that is that Avery Avery what you're still here Avery what's going on?

02:55:55.900 --> 02:55:57.900
Fuck if I don't

02:55:57.900 --> 02:55:59.340
I have no idea.

02:55:59.340 --> 02:56:00.700
I'll tell you what's going on.

02:56:00.700 --> 02:56:04.980
Earlier you had some grievances about our fishing.

02:56:04.980 --> 02:56:05.480
I did.

02:56:05.480 --> 02:56:09.940
And you wanted to put under a microscope, under a magnifying glass,

02:56:09.940 --> 02:56:13.620
if your time was indeed faster than our posh and panda bob.

02:56:13.620 --> 02:56:13.980
That's right.

02:56:13.980 --> 02:56:14.940
I'm very confident.

02:56:14.940 --> 02:56:15.700
You're confident?

02:56:15.700 --> 02:56:16.020
Yes.

02:56:16.020 --> 02:56:16.520
OK.

02:56:16.520 --> 02:56:19.060
And except I'm not now because the fact that they're doing this

02:56:19.060 --> 02:56:20.420
means I'm probably wrong.

02:56:20.420 --> 02:56:21.740
Because you think they want to shame you publicly?

02:56:21.740 --> 02:56:22.140
Yeah.

02:56:22.140 --> 02:56:23.300
That's usually what happens.

02:56:23.300 --> 02:56:23.620
All right.

02:56:23.620 --> 02:56:24.500
I'll take the shame.

02:56:24.500 --> 02:56:25.180
That's fine.

02:56:25.180 --> 02:56:27.840
Let's run the tapes and see who fished faster.

02:56:31.680 --> 02:56:32.520
How's it looking?

02:56:33.620 --> 02:56:35.380
I think Bob's more locked in, honestly.

02:56:35.380 --> 02:56:36.220
Yeah?

02:56:36.220 --> 02:56:37.480
Every kind of looks like a patager.

02:56:37.480 --> 02:56:38.320
Oh!

02:56:38.320 --> 02:56:39.160
Oh!

02:56:39.160 --> 02:56:40.000
Oh!

02:56:40.000 --> 02:56:40.840
Oh!

02:56:40.840 --> 02:56:41.680
Oh!

02:56:41.680 --> 02:56:42.520
Interesting!

02:56:42.520 --> 02:56:44.020
Interesting, Neil.

02:56:44.020 --> 02:56:44.860
Interesting.

02:56:44.860 --> 02:56:47.260
I think this belongs here, actually.

02:56:47.260 --> 02:56:48.420
Very interesting.

02:56:48.420 --> 02:56:49.260
Oh, I'm sorry, Neil.

02:56:49.260 --> 02:56:50.180
I beg to differ.

02:56:50.180 --> 02:56:54.580
I think a different hat will fit him more appropriately.

02:56:54.580 --> 02:57:00.740
There they go. You are indeed the champion of DreamLeague Season 29 fishing.

02:57:00.740 --> 02:57:01.860
Thank you. What did I win?

02:57:03.220 --> 02:57:04.340
Our adoration.

02:57:05.780 --> 02:57:07.060
Nothing but our deepest respect.

02:57:07.060 --> 02:57:09.220
I knew I was right by the way. Sorry Bob.

02:57:10.180 --> 02:57:11.860
I didn't want to do it to you, but like...

02:57:12.980 --> 02:57:18.180
Binner's killing you Bob. You don't get that 10k split, but you still have to kick me out for a dinner.

02:57:18.740 --> 02:57:23.860
And what it's looking like is we'll have dinner probably by the end of game number two with

02:57:23.860 --> 02:57:31.140
how long things are going. That was the wrap-up of a 90-minute long game number one. We are only

02:57:31.140 --> 02:57:35.140
maybe even a third of the way through this series. Stick around everyone and we'll be back with

02:57:35.140 --> 02:57:38.140
Game number two of Falcons versus playtime.

02:58:35.140 --> 02:58:40.140
Everybody's talkin' bout the looms and turnin' round

02:58:40.140 --> 02:58:43.140
Listen what the plancha keeps

02:58:43.140 --> 02:58:46.140
You got to breathe in, let it out

02:58:46.140 --> 02:58:48.140
Bubbin' in the hometown

02:58:48.140 --> 02:58:53.140
Turnin' up and rockin' your feet, feet, feet, feet

02:59:35.140 --> 02:59:43.140
Then let it out, put it in the hometown, turning up the rock to the beat, beat, beat, beat

03:00:05.140 --> 03:00:15.140
One, two, three.

03:01:05.140 --> 03:01:09.140
It's so hard to be a student like this

03:01:09.140 --> 03:01:13.140
Yeah, the rush I get is on another level

03:01:13.140 --> 03:01:17.140
Going round my head when I'm with you

03:01:17.140 --> 03:01:20.140
Gonna set me off and watch it shine

03:01:20.140 --> 03:01:24.140
Go on the trees, set a dream and I'm put on line

03:01:24.140 --> 03:01:28.140
Gonna lose myself and dance all night

03:01:28.140 --> 03:01:31.140
But we're living on this line

03:01:31.140 --> 03:01:34.140
We're living on this line

03:01:34.140 --> 03:01:37.140
You make me so alive

03:01:37.140 --> 03:01:40.140
Come back again, baby

03:01:42.140 --> 03:01:45.140
You make me so alive

03:01:45.140 --> 03:01:48.140
Yeah, yeah, yeah, yeah

03:02:04.140 --> 03:02:06.900
Just wanna live it now or never

03:02:06.900 --> 03:02:10.620
It's so hard to beat a moment like this

03:02:10.620 --> 03:02:14.540
Get a rush, I get it's on another level

03:02:14.540 --> 03:02:18.380
Going round and around when I'm with you

03:02:18.380 --> 03:02:21.900
Gonna set me off and watch it shine

03:02:21.900 --> 03:02:25.980
Come on, let's change that dream and put on light

03:02:25.980 --> 03:02:29.580
Gonna lose myself and dance all night

03:02:29.580 --> 03:02:32.220
We'll live it all, man, it's fine

03:02:32.220 --> 03:02:42.220
You make me feel so alive Come on, let's get this baby out

03:02:42.220 --> 03:02:49.220
You make me feel so alive Yeah, yeah, yeah, yeah

03:02:49.220 --> 03:02:57.220
You make me feel so alive Come on, let's get this baby out

03:02:57.220 --> 03:03:02.800
Hey, you make me feel so hot

03:03:12.780 --> 03:03:16.780
You make me, you make me, you make me feel so good

03:03:16.780 --> 03:03:21.200
You make me, you make me, you make me feel so cool

03:03:21.200 --> 03:03:22.400
The walls in my face

03:03:22.400 --> 03:03:25.460
You make me feel so alive

03:03:25.460 --> 03:03:27.460
Come on now, yeah, let's do this

03:03:29.460 --> 03:03:31.460
You make me feel so alive

03:03:33.460 --> 03:03:35.460
You make me feel so good

03:03:55.460 --> 03:04:13.060
Well, well, well, it is, let's see, we've been live for about two and a half hours now.

03:04:13.060 --> 03:04:17.260
And we're getting ready for the second game of the day.

03:04:17.260 --> 03:04:20.660
There are three series of Dota scheduled to be played today.

03:04:20.660 --> 03:04:25.180
This one's an elimination series and one of these two teams is gonna have to play the

03:04:25.180 --> 03:04:31.340
third series of the night and Tundra also were succumbing to potentially stamina issues because

03:04:31.340 --> 03:04:35.660
they had a very long game with Xtreme. There are a game number three yesterday in the first

03:04:35.660 --> 03:04:41.020
series of the day. That was 55 into 60 plus into 70 plus in a game and that's the second series that

03:04:41.020 --> 03:04:47.500
they played. They look trained. Yes, definitely. So I mean Quinn, do these back-to-back series days

03:04:47.500 --> 03:04:52.540
weigh on you even if it's an online tournament? It's still, it's a lot of energy. Yeah, it's,

03:04:52.540 --> 03:04:57.100
It's really hard, genuinely. I think it's one of the most difficult things to overcome.

03:04:57.100 --> 03:05:01.340
And I think it's the single hardest part of doing lower bracket runs, is when you've got that double day.

03:05:01.340 --> 03:05:07.580
Surviving that second series is very difficult, especially in a meta like this, where it's super long games.

03:05:07.580 --> 03:05:13.020
It is a drag. So, and not to mention, you've got to play the lower bracket final and the grand final last day.

03:05:13.020 --> 03:05:16.380
And that's the hardest one of all, because the final grand final is so long.

03:05:16.380 --> 03:05:19.820
And it also, I think it feels different emotionally than the rest of the series.

03:05:19.820 --> 03:05:22.980
So there's a reason not many teams win from a lower bracket run.

03:05:22.980 --> 03:05:23.980
Yeah.

03:05:23.980 --> 03:05:29.540
I've always been, so I know there's opposing theories on whether lower bracket finals should

03:05:29.540 --> 03:05:31.340
be played on the same day as grand finals.

03:05:31.340 --> 03:05:36.820
I find that coming from like a fighting game kind of thing, there's a winner bracket advantage.

03:05:36.820 --> 03:05:40.100
And the advantage is that you don't have to play earlier in the day, and you get to watch

03:05:40.100 --> 03:05:41.420
the first series the day.

03:05:41.420 --> 03:05:45.020
But I also see the other side where like, if you want the most competitive grand finals,

03:05:45.020 --> 03:05:47.340
shouldn't both teams be at like max capacity?

03:05:47.340 --> 03:05:51.020
We have like a statistic all time of like every tournament ever.

03:05:51.020 --> 03:05:55.620
I think TI's we've gotten the statistic in previous TI's on successful lower bracket

03:05:55.620 --> 03:05:56.620
final and grand final.

03:05:56.620 --> 03:05:57.620
Yes.

03:05:57.620 --> 03:05:59.860
I don't know what the number is though, but it is the minority.

03:05:59.860 --> 03:06:03.260
I was like a significant doing lower than the previous.

03:06:03.260 --> 03:06:05.700
Statistic for one of the previous Valakia's as well.

03:06:05.700 --> 03:06:09.900
It is kind of rare to have like the full lower bracket run.

03:06:09.900 --> 03:06:11.420
It's like super rare in Dota.

03:06:11.420 --> 03:06:14.180
It happened I don't know like seven to ten times or something.

03:06:14.180 --> 03:06:20.260
Yeah, you have to win, you know, the lower bracket this day and the day after the grand finals days

03:06:20.260 --> 03:06:25.620
So it is very difficult. You're definitely definitely at the distance. If I recall Team Spirit did it at TI 10, right?

03:06:25.620 --> 03:06:30.020
They got knocked down and pushed around and made it entirely. OG did it as well. Liquid did it.

03:06:30.020 --> 03:06:32.020
Okay, so

03:06:32.020 --> 03:06:35.980
It's doable, huh? It's doable. Yeah, I mean, I imagine it's less than 50%

03:06:35.980 --> 03:06:42.300
I'm wondering how often is it less than 50% because of the lower bracket final into the final versus

03:06:42.300 --> 03:06:45.400
There's a reason why the team came from the winter bracket. Yeah fun

03:06:45.400 --> 03:06:51.340
And the other argument is that is the lower bracket run giving you more experience because you're playing more games

03:06:51.860 --> 03:06:57.160
It is but I I think like if finals is on a separate day

03:06:57.160 --> 03:07:01.540
I think lower bracket would win about 50-50. I think you could argue it would win more

03:07:01.540 --> 03:07:08.180
But I think this on the same day is extremely significant as a better like it is like the I think if anything

03:07:08.180 --> 03:07:11.100
I think the smash the smash wave doing it where you play two finals

03:07:11.100 --> 03:07:15.820
That's the realistic for time a grand final reset. I think that is a less

03:07:16.380 --> 03:07:19.580
Upper-racket favored then stay on the same day really yes

03:07:19.580 --> 03:07:24.860
I think same day is more disadvantageous than playing two finals. Well, okay, wow I

03:07:25.940 --> 03:07:31.340
Remember the only advantage or the only time I read that the amount of games played seemed like a significant disadvantage

03:07:31.340 --> 03:07:34.340
At least statistically was it started around the animator

03:07:34.740 --> 03:07:39.620
Where they started like trying these formats of tournaments. Oh, yeah, if you won the group you're instantly seated

03:07:39.620 --> 03:07:46.220
Yeah, and then you have to like play an extra group stage on every other placement and all the teams that won their group in that tournament

03:07:46.220 --> 03:07:51.620
lost lost the first round and they actually I think all of them bombed out two games in a row

03:07:51.620 --> 03:07:55.700
Yeah, actually, so yeah, I think though there are a couple of tournaments that formatted like that

03:07:55.700 --> 03:07:59.420
So I do think if there's a massive discrepancy in game game

03:08:00.460 --> 03:08:04.940
Quantity then that will matter but not as much if it's like, you know 5-10 game difference

03:08:04.940 --> 03:08:12.540
But yeah, okay, so we see the Largobah coming out again, but on the other no, it's breaking absolute overall first pick though

03:08:13.500 --> 03:08:16.320
And after banning out the pango and of the huskar

03:08:16.940 --> 03:08:23.540
And as Falcons continue to respect the wits Necro along with the enchantress fans gofield's clockwork gets bumped up

03:08:23.540 --> 03:08:26.940
So maybe that's why Largo was alternative as a first pick

03:08:26.940 --> 03:08:31.260
I want to see if they're gonna be addressing this slaughter cuz Dark Mago

03:08:31.260 --> 03:08:37.760
He was the one who was carrying the team. He had insanely good game early and he was pretty much part of every single kill,

03:08:37.760 --> 03:08:40.960
every single rotation that he was doing, glove atomization as well.

03:08:40.960 --> 03:08:44.860
He was the one picking up first ages, doesn't really matter in a 90-minute game,

03:08:44.860 --> 03:08:51.060
but they realize who was gonna be the guy who is gonna be pretty much joining every single fight.

03:08:51.060 --> 03:08:55.260
That's not gonna be SF, it's gonna be Slaughter and with the Ekko Saber as well, the double hit,

03:08:56.260 --> 03:08:59.060
increasing your chances on the bash as well, feels really good.

03:08:59.060 --> 03:09:03.300
to kind of have a guaranteed bash playing against Leicester, which did cause a lot of issues early on.

03:09:04.900 --> 03:09:09.620
Yeah, and also the Kunkka and Storm are not banned, so Dark Laguz got all his heroes in the pool,

03:09:09.620 --> 03:09:13.460
so he can slaughter, he can pick the Kunkka, Storm, any of his heroes he'll get.

03:09:14.020 --> 03:09:20.660
Quentin, a question for you. Yeah, back in my days, there was a period of time where you had unlimited buybacks.

03:09:20.660 --> 03:09:25.700
You could buy back as many time as you'd like, so we had to nerf that, and now it's on cooldown.

03:09:25.700 --> 03:09:30.120
How do we feel about limiting the number of buybacks that you could have per game?

03:09:31.620 --> 03:09:32.580
I think it's okay.

03:09:32.820 --> 03:09:33.320
Personally.

03:09:33.320 --> 03:09:38.280
I mean, I think people bring up different opinions on games like that that go ultra-ultra-long.

03:09:38.280 --> 03:09:40.820
I think every once in a while it's exciting, but...

03:09:41.540 --> 03:09:43.280
there's a line where it becomes too much.

03:09:43.280 --> 03:09:47.120
I think it just patched last for a long time and it kept happening over months and months.

03:09:47.120 --> 03:09:49.360
People are sick of games this long.

03:09:49.620 --> 03:09:52.280
And so if you want to reduce game length, that is one way to do it right.

03:09:52.280 --> 03:09:54.460
It sets a hard cap on the game limit in a way.

03:09:54.460 --> 03:09:56.460
Kill the guy who's gone forever every time.

03:09:56.460 --> 03:09:57.960
I have a compromise, perhaps.

03:09:57.960 --> 03:09:59.460
Tell me if you guys think I sound crazy here.

03:09:59.460 --> 03:10:04.460
What if it's like E on disc, where every time you buy back in the game, your buyback cooldown is extended by like...

03:10:04.460 --> 03:10:06.460
Yeah, that'd be okay with that as well.

03:10:06.460 --> 03:10:12.960
I think that could also have the inverse effect, where people play even more scared, because they're waiting for their buyback for longer.

03:10:12.960 --> 03:10:15.460
Okay, so you're saying it's a terrible idea?

03:10:15.460 --> 03:10:17.460
Not necessarily, but I could see it work the other way.

03:10:17.460 --> 03:10:20.460
Oh my god, look at this.

03:10:20.460 --> 03:10:21.460
Let's go.

03:10:21.460 --> 03:10:22.460
Playtime, they're ready.

03:10:22.460 --> 03:10:30.460
Dark Mago Viper, and then Scofield, one of the best performances that we have seen on position 4 undying.

03:10:30.460 --> 03:10:34.460
He was all over the place, even though the first couple of minutes didn't really look that great.

03:10:34.460 --> 03:10:36.460
He managed to make an insanely good comeback.

03:10:36.460 --> 03:10:41.460
Soul Rift, I think he was playing against Kez, where he two shot the hero with two Soul Rifts.

03:10:41.460 --> 03:10:44.460
We have to keep an eye out for that level 1 chimpstone coming out of the room.

03:10:44.460 --> 03:10:46.460
Very important.

03:10:46.460 --> 03:10:53.320
I'll just say that you know in spirit they got their Necro banned out and they said okay fine you banned Necro

03:10:53.320 --> 03:10:56.540
We're gonna pick all the other green heroes that exist in the game

03:10:56.860 --> 03:11:00.720
So what's the you know what's one left over like Venom answer Venom answer would work

03:11:00.720 --> 03:11:02.680
Is there any other supports that are green?

03:11:02.680 --> 03:11:07.820
I think they do lack a little disabled most heroes don't have stunts rubik rubik has a disabled he's green

03:11:07.820 --> 03:11:16.420
I guess it's the support snapfire, and Maureen will be the puck.

03:11:16.420 --> 03:11:20.500
It's a lot of damage, it's a lot of magic damage, it's a lot of one-two combos that

03:11:20.500 --> 03:11:23.020
can kill pretty much any hero on the map.

03:11:23.020 --> 03:11:28.740
A big fan always was with snapfire plus puck, you just land a coil, it's set up for the

03:11:28.740 --> 03:11:32.260
kisses, tiny with the snapfire it can do and go kills.

03:11:32.260 --> 03:11:34.900
Even like two supports as well can't pair up and go for a kill.

03:11:34.900 --> 03:11:37.480
No, there's an obvious reason why they picked us not Fire Lacan.

03:11:37.480 --> 03:11:37.980
Yep.

03:11:37.980 --> 03:11:40.980
It counters the level one Tombstone harder than any other hero in the game.

03:11:40.980 --> 03:11:42.200
That means you will get the little shredder.

03:11:42.200 --> 03:11:44.440
You just take the little shredder and you focus that shit down.

03:11:45.160 --> 03:11:46.160
Skullfit's done.

03:11:46.940 --> 03:11:49.740
I uh, this draft is interesting to me because

03:11:49.740 --> 03:11:54.320
it's one of these ones where, like, play time, all the heroes are very geared towards

03:11:54.320 --> 03:11:56.820
counter picking this tiny, like they pick Pfeiffer and die.

03:11:56.820 --> 03:12:00.440
But now their heroes have a lot of weaknesses because they've countered Tiny so much

03:12:00.440 --> 03:12:03.940
that a lot of the heroes have a lower lap, so that was a really, really free puck game to get.

03:12:03.940 --> 03:12:08.460
So it's to sort of almost over commit. I think on countering this tiny if you look at playtime zero

03:12:08.460 --> 03:12:12.800
They have no catch at all. Are the stuns they have frog stuff

03:12:13.180 --> 03:12:15.740
Yeah, I guess puff that's gonna do a lot the frog stuff

03:12:15.820 --> 03:12:21.780
So I think while they may have countered this tiny you can over commit and countering one here when it weakens your draft because I think

03:12:22.100 --> 03:12:25.060
Falcons is pretty favored right now. I

03:12:26.140 --> 03:12:29.420
Mean it does look like playtime is kind of just resorting to comfort

03:12:30.500 --> 03:12:32.780
combining with counter picks like counter picks plus comfort and

03:12:32.780 --> 03:12:37.380
And as the tournament's gone on, I've seen every turn of it goes on.

03:12:37.380 --> 03:12:41.020
I think Comfort and Comfort matters less and less every series.

03:12:41.020 --> 03:12:44.940
And it's always the team that feels like, yeah, it's staying true to their identity.

03:12:44.940 --> 03:12:48.820
It's like these are Falcon Zeroes, but at the same time, they do make more sense

03:12:48.820 --> 03:12:50.980
as a cohesive unit, kind of like what you're saying.

03:12:50.980 --> 03:12:53.980
I don't feel, I feel like they have their bases kind of covered much more evenly

03:12:54.480 --> 03:12:55.460
on the side of Falcons.

03:12:56.340 --> 03:12:57.420
They have plenty of damage.

03:12:57.420 --> 03:12:58.540
They have catch on the map.

03:12:58.540 --> 03:12:59.580
They have mobility.

03:13:00.140 --> 03:13:02.660
They have objective taking with the tiny.

03:13:02.660 --> 03:13:07.140
They do lack a little bit of oomph when it comes to like Roshan and stuff.

03:13:07.140 --> 03:13:11.620
I would have liked Dawnbreaker actually just for the like another physical damage core.

03:13:11.620 --> 03:13:15.300
Wait, what is the concaband? Who do they think is the other support on playtime?

03:13:16.260 --> 03:13:20.740
They think it's Largo potentially and then you should play either Largo Viper or

03:13:21.780 --> 03:13:25.300
I think you would play Largo Viper because it gives you stun in the lane,

03:13:25.300 --> 03:13:26.820
something that Viper likes to play with.

03:13:27.620 --> 03:13:30.820
Would it be Viargo or Largyper?

03:13:30.820 --> 03:13:37.380
I don't like either one of those names sounds complicated what they are fully convinced

03:13:37.380 --> 03:13:41.900
This is a support logo. I think it's way better for play times draft if it is to be honest

03:13:41.900 --> 03:13:45.300
I think either one of those picks would have helped their draft a lot, but these are really smart fans

03:13:46.580 --> 03:13:49.820
Meanwhile, they need Sunbro. They cannot play without a Sunbro

03:13:49.820 --> 03:13:55.380
So whether it's core soup they need one you need to go as deep as like a lion if it's a support

03:13:57.180 --> 03:13:59.180
What do you think about that?

03:13:59.180 --> 03:14:01.180
Is that a stun, bro?

03:14:01.180 --> 03:14:06.180
It gives them really good skirmish power, because it's Dark Baku.

03:14:06.180 --> 03:14:10.180
He's running around like a crazy person, and there's a lot of stuff to fight in skirmish with on playtime heroes.

03:14:10.180 --> 03:14:14.180
So I think it's very good for the early game, and even leading a little bit into mid game.

03:14:14.180 --> 03:14:20.180
But I think once you get into the real mid game, and maybe the late game, then Falcons, they just have more tools to kill stuff.

03:14:20.180 --> 03:14:24.180
So it's a tempo move, which can work, but I'm not totally sold.

03:14:24.180 --> 03:14:28.180
I'm curious what Amar picks into on dying SF. That's usually a pretty key move.

03:14:28.180 --> 03:14:35.140
There's still Doom available. He picks this hero into pretty much anything and the width if he wasn't playing against Doom in the previous game

03:14:35.140 --> 03:14:39.840
I think his game would have been like three times better because he doesn't get the life steal

03:14:39.840 --> 03:14:44.080
He gets initiated on every single fight. I mean he has a couple of options as well

03:14:44.080 --> 03:14:49.700
I wouldn't mind something like a panel based just like another beefy, but like mobile guy

03:14:49.700 --> 03:14:51.700
Maybe he just doesn't play it actually don't know

03:14:53.140 --> 03:14:55.140
You've got balls in your fist

03:14:55.140 --> 03:14:59.140
Don't need that. That thing's too much.

03:14:59.140 --> 03:15:07.140
Okay, so they do go a beefy guy with catch. I was

03:15:07.140 --> 03:15:11.140
I was wondering if they would go one of these like passive. I was thinking like maybe like even like a bristleback

03:15:11.140 --> 03:15:15.140
But it lacked the catch, but they do go for tide despite it being into Viper

03:15:15.140 --> 03:15:21.140
What do you guys think about these lane matchups? I feel like they might struggle a bit on Falcons on the sidelines

03:15:21.140 --> 03:15:26.140
Like Viper against Tiny, SF on Dying against Tidehunter?

03:15:29.140 --> 03:15:35.140
I think you can do fine on both lanes probably. I think the hardest one is the...

03:15:35.140 --> 03:15:39.140
No, I think honestly both are fine, because you have Snapfire against Durge, which is quite good.

03:15:39.140 --> 03:15:44.140
And Tidehunter is also like sleeper good against on Dying, because you can gush him and just kill him if he over-over commits.

03:15:45.140 --> 03:15:47.140
Then Snapfire helps with that.

03:15:47.140 --> 03:15:52.400
Yeah, and Tiny Lich is also just Giga Lane, so I think even though it's Viper, I feel like you should be okay.

03:15:52.400 --> 03:15:53.060
Probably.

03:15:53.840 --> 03:16:00.260
I also think that if, because you have SF undyne, naturally you're gonna push out that lane,

03:16:00.260 --> 03:16:05.760
you're also gonna be relatively vulnerable to Lich rotations through the Twin Gates, the backstab.

03:16:05.760 --> 03:16:07.600
Like, you can just bring that plus one.

03:16:07.600 --> 03:16:12.440
I also wanna see if maybe they're gonna be starting potentially with the tri-lane, just to try to ruin Frank.

03:16:12.440 --> 03:16:14.240
You are playing against Viper after all.

03:16:14.240 --> 03:16:20.280
Yeah, I don't know, I feel like if there's a different team, like Playtime is draft,

03:16:20.280 --> 03:16:23.920
I would just say they're automatically out, but I know they can create some really weird

03:16:23.920 --> 03:16:27.440
scenarios with these counter picks, so I think that this is what they've shown us all

03:16:27.440 --> 03:16:31.560
of it, but I do think Falcon kind of had, like, yeah, that game one wasn't really an

03:16:31.560 --> 03:16:35.720
indicator much for me, but I think Falcon's had their number coming into this, and I

03:16:35.720 --> 03:16:39.080
don't know, it just feels, it feels more Falcon's favorite with this game.

03:16:39.080 --> 03:16:42.880
I do agree that I think Playtime needs to go hog wild to win this game, like they need

03:16:42.880 --> 03:16:47.040
to pedal to the metal, game starts, we're going. Two more to level one, kill, kill, kill, kill.

03:16:47.040 --> 03:16:49.920
So like if I'm about playtime fam, which I kind of am, they're kind of hyped,

03:16:49.920 --> 03:16:53.600
that's what I'm looking for. And I do think they need to get hit the ground running or

03:16:53.600 --> 03:16:56.800
they're going to have some problems. Which is how Schofield set the pace with his undying.

03:16:56.800 --> 03:17:00.960
But his undying, it just go full madman mode, and this is what I want to see as well.

03:17:01.680 --> 03:17:07.360
Well then let's see if the Psychopaths will be able to win, or if Falcons are going to clean

03:17:07.360 --> 03:17:12.080
them out 2-0, let's get into game number two of playtime versus Falcons with Gareth, going to see

03:17:12.080 --> 03:17:13.080
We check.

03:17:42.080 --> 03:17:55.400
I'm running away, hot-jack fan, as ladies and gentlemen, two heroes.

03:17:55.400 --> 03:18:00.320
We've got the logo, help me show you hopefully he's going to be able to replicate that thing

03:18:00.320 --> 03:18:04.840
going as far as we've got to keep the aggression up here, this track, I want to talk to heroes,

03:18:04.840 --> 03:18:09.840
ladies and gentlemen, super important to try and keep Parkins down in this series, man.

03:18:09.840 --> 03:18:12.280
41 game up after that 19 minute victory.

03:18:13.280 --> 03:18:14.280
We have speed.

03:18:14.280 --> 03:18:16.640
Playtime wins some of those game three

03:18:16.640 --> 03:18:18.720
when the series is gone the distance.

03:18:18.720 --> 03:18:20.280
So they are not a team that's gonna hold

03:18:20.280 --> 03:18:22.240
under the pressure here.

03:18:22.240 --> 03:18:24.800
But they have put themselves in a little bit of a corner.

03:18:24.800 --> 03:18:26.880
Very one dimensional lineup.

03:18:26.880 --> 03:18:28.200
They have to win lanes.

03:18:28.200 --> 03:18:30.680
They have to snowball with that advantage.

03:18:30.680 --> 03:18:33.760
They have to put the pressure onto Falcons.

03:18:35.120 --> 03:18:36.520
Put them in the hole early

03:18:36.520 --> 03:18:38.360
and not let them get into that late game.

03:18:38.360 --> 03:18:42.820
No, this will not go on. If this game goes a hundred minutes, it's gonna be very one-sided.

03:18:43.700 --> 03:18:44.960
Fucking side, right?

03:18:44.960 --> 03:18:46.000
Most likely.

03:18:46.600 --> 03:18:52.460
There's, like, Viper can always be a weird hero when he gets ultralate, if he gets truly six-slotted.

03:18:52.960 --> 03:18:57.100
The game get a little weird, but they do have the silver edge break from the tiny, even kind of assassinium.

03:18:57.100 --> 03:19:03.060
Lakey and Tidehunters are just stupid with all the gush mechanics, and of course you have Puck in the game with very limited hard lockdown.

03:19:03.060 --> 03:19:05.960
So, I'd definitely favor Falcons if this goes ultralate.

03:19:05.960 --> 03:19:12.960
But I think there's, again, a larger window than it appears on paper, like I don't think you have to completely bull rush this game, but you have to win lanes.

03:19:12.960 --> 03:19:15.960
I think if you don't win lanes here with this lineup, you're in big trouble.

03:19:15.960 --> 03:19:20.960
And that has all three lanes, or like break even in one, win two, what's the threshold?

03:19:20.960 --> 03:19:23.960
Undying SF needs to win 100%.

03:19:23.960 --> 03:19:24.960
Like annihilates it.

03:19:24.960 --> 03:19:30.960
No, not as in you have to annihilate, but like, that lane has to win. If that lane does not win, you're in huge trouble.

03:19:30.960 --> 03:19:34.960
The degree to win can vary a little bit, but it has to be like at least a 70%.

03:19:34.960 --> 03:19:41.760
I think Dark Mago actually win mid because he's just like so good on this ember that if you don't hard counter pick him a lot of times

03:19:41.760 --> 03:19:45.040
He can do pretty well and to me the Viper Largo

03:19:45.720 --> 03:19:51.240
Also needs to win by at least like a 50 60% margin though. They're gonna try landing at the start

03:19:51.240 --> 03:19:54.520
So this is like classic old-school NA anti Viper tech

03:19:55.520 --> 03:19:58.280
Old DG used to do this shit all the goddamn times

03:19:58.280 --> 03:20:03.820
You just don't let this cheese hero play the early waves and then even if you leave he kind of missed his window to snowball the lane

03:20:03.820 --> 03:20:07.820
You see a Viper or a Vistage, and you're like, okay, we're trying this bastard, I'm gonna kill him.

03:20:07.820 --> 03:20:15.820
It's very smart. The downside is Undying is extremely good in these scenarios. Probably the best support to have, because he can make a choice.

03:20:15.820 --> 03:20:22.820
He can go up there and try landing you back, and try landing against Undying is almost impossible, or the full zone's gonna be off-layers.

03:20:22.820 --> 03:20:28.820
There is no going up to the wave here for Omar, so he'll be stuck at, you know, the two CS he got.

03:20:28.820 --> 03:20:33.880
And he could there's potential he gets 100% zoned off of the equilibrium and denied XP

03:20:33.880 --> 03:20:35.380
Maybe even chance he dies

03:20:35.380 --> 03:20:39.620
Yeah, another decay and blood grenade. Yes, they're not quite able to think is not quite enough

03:20:39.620 --> 03:20:42.720
But it's like almost better not to kill him if you have the full zone potential

03:20:43.380 --> 03:20:44.980
so this is

03:20:44.980 --> 03:20:48.060
Really rough for him and likely the bite bar gets a lot more

03:20:48.060 --> 03:20:51.260
It's a lot harder to control the three on two than it is to control the two on one

03:20:51.260 --> 03:20:56.800
Which is why people kind of stopped tri-lane people ask like why did tri-lane die as a strategy because teams got really good

03:20:56.800 --> 03:21:04.300
but getting something out of the 2 on 3, and the 2 on 1 is just a literal 100 to 0.

03:21:04.300 --> 03:21:08.440
So there's a salve coming out for ATF, he's going to try and do something, maybe he just

03:21:08.440 --> 03:21:11.820
goes in jungles, I don't know, this is a big trade off for Falcons.

03:21:11.820 --> 03:21:14.460
And it's not even just the like, start to try lane where it's like, oh we're coming

03:21:14.460 --> 03:21:18.620
here for 30 seconds, then back again, crit went to get water rune, and returns to lane,

03:21:18.620 --> 03:21:22.260
with a little shred of bloke grenade, Frank drops low, but it's still not enough to kill

03:21:22.260 --> 03:21:23.260
him.

03:21:23.260 --> 03:21:24.260
And now Skinner's getting turned on.

03:21:24.260 --> 03:21:26.620
There's Joe Field with a tombstone, he's arrived.

03:21:26.620 --> 03:21:29.540
Snaking hits at once, but first blood is there for Frank!

03:21:29.540 --> 03:21:33.380
You tri-land us, we bring on dying in to save. No, shut down completely.

03:21:33.380 --> 03:21:37.420
This is the danger of going for this kind of strat against fun-dying specifically.

03:21:37.420 --> 03:21:42.420
There's not a lot of heroes that make both side lanes awkward for you in the tri-lane scenario.

03:21:42.420 --> 03:21:46.420
This is the hero, and they're going to get two for one, including first blood.

03:21:47.700 --> 03:21:51.780
Kind of a nightmare scenario now for Falcons, because you sapped your tide for this!

03:21:51.780 --> 03:21:53.380
And Frank got two kills!

03:21:53.380 --> 03:21:59.120
Yes, it all over the number the dream scenario because now you can get early boots and it makes that kind of kill attempt even harder

03:21:59.120 --> 03:22:01.840
And guess what you left the tide in an SF1 be one

03:22:03.260 --> 03:22:05.260
We know stuff a play time

03:22:05.460 --> 03:22:07.460
This is the definition of

03:22:08.460 --> 03:22:11.860
Did you need to do this? You know, that's not that's what you're asking right now

03:22:12.980 --> 03:22:17.500
You tried to go for a secret play and you shot yourself in the foot

03:22:17.500 --> 03:22:26.500
The overall expected value could have been something great, just not worth it.

03:22:26.500 --> 03:22:31.500
We look at the results, and now we've got the full back lane trying to control the small camp.

03:22:31.500 --> 03:22:35.500
He's just getting dived and chased, making his flow by the boys' attacks.

03:22:35.500 --> 03:22:39.500
Now Misha on Scofield, right on his tail with another blood grenade thrown in.

03:22:39.500 --> 03:22:41.500
Look at Frank, he's killing Spray.

03:22:41.500 --> 03:22:42.500
This is getting out of control.

03:22:42.500 --> 03:22:43.500
Skitter's 1v3.

03:22:43.500 --> 03:22:44.500
You've got two and still dropping one, so...

03:22:44.500 --> 03:22:46.500
Skitter, go gate, go play bottom.

03:22:46.500 --> 03:22:50.160
can't sit here he's gonna now you have two heroes getting full zone instead of

03:22:50.160 --> 03:22:56.120
just one Falcons are really screwed the pooch on this one in terms of

03:22:56.120 --> 03:22:58.920
execution you had a small window to abuse his fight for they did not get

03:22:58.920 --> 03:23:02.320
enough and then maybe just forgot about the unwind strength and these lane

03:23:02.320 --> 03:23:06.160
switches I also think blood grenade changes these trialings a lot because it

03:23:06.160 --> 03:23:09.800
gives way more kill thread in the two on one so you get punished harder like you

03:23:09.800 --> 03:23:12.960
can't go up you can't play this old ice ice ice tower you run around the trees

03:23:12.960 --> 03:23:15.720
because it's someone you get nuked and blood grenade and just all in yeah it's a

03:23:15.720 --> 03:23:20.480
TP out. It also gives you more kill threat on these tri-lane so that item changed these

03:23:20.480 --> 03:23:23.560
scenarios a lot too in terms of where the execution is. Now they're just kind of going

03:23:23.560 --> 03:23:25.760
for some desperation in playing.

03:23:25.760 --> 03:23:29.240
Yeah but Crit is dual lane against mid lane. They're all in dead and he's going to wading

03:23:29.240 --> 03:23:31.040
rest and then all down to low ground.

03:23:31.040 --> 03:23:32.040
Oh he's fine.

03:23:32.040 --> 03:23:36.520
He's okay. But yeah they didn't stop Darkmarga getting that top rune. Crit came to contest

03:23:36.520 --> 03:23:40.200
it. They do get a D ward on this mid lane but no kill because he's just slight dodges

03:23:40.200 --> 03:23:41.200
the cookie.

03:23:41.200 --> 03:23:44.440
I mean Amar is just a great jungle tie hunter on a small camp.

03:23:44.440 --> 03:23:52.120
I'm spanking once again, saying I rat back and Frank, gonna get that kill as he ticks

03:23:52.120 --> 03:23:53.120
over to poison.

03:23:53.120 --> 03:23:55.120
Crick out the tombstone I guess.

03:23:55.120 --> 03:23:56.120
Something.

03:23:56.120 --> 03:23:59.960
This is a pretty big disaster of a game though.

03:23:59.960 --> 03:24:04.760
Malirene is now getting full zone to have lane, playtime really brought the speed.

03:24:04.760 --> 03:24:09.280
This is exactly what you want with this lineup, trying to cheese them on the lanes.

03:24:09.280 --> 03:24:11.480
Set Falcons, you're too greedy for your own good.

03:24:11.480 --> 03:24:14.780
We're gonna pick some of the most toxic heroes in the game and just run you over

03:24:14.780 --> 03:24:18.080
kind of an old-school idea. Not a lot of teams go for these days because there's

03:24:18.080 --> 03:24:22.480
just deals all in but play time. They have the confidence to execute this stuff.

03:24:22.480 --> 03:24:25.480
Amar did get the chip fest though.

03:24:25.480 --> 03:24:27.480
That was big. It is actually big.

03:24:27.480 --> 03:24:29.480
It's actually pretty important. Sort of can jungle.

03:24:29.480 --> 03:24:32.480
That's a very lucky neutral role.

03:24:32.480 --> 03:24:35.480
They're getting run at though.

03:24:35.480 --> 03:24:38.480
Not an easy time. Don't be sure to say, okay, yeah, you're probably top, dual end mid.

03:24:38.480 --> 03:24:41.720
mid I'm gonna do the same thing avalanche and obliterate top though they're

03:24:41.720 --> 03:24:46.720
onto Frank's Viper top to kill me in raindrop one and now the two oh it's

03:24:46.720 --> 03:24:50.840
full rip already yet solid there to heal him back up literally come across the

03:24:50.840 --> 03:24:54.160
try and slow him down but they don't get a kill on Frank he's just back at the

03:24:54.160 --> 03:24:57.480
poison attacks just a gauge dragging back in towards the ledge but now

03:24:57.480 --> 03:25:02.600
snaking is overexposed and kill now it's killed all three of them Viper is so

03:25:02.600 --> 03:25:06.200
strong and some of these early new heroes that just don't have the levels

03:25:06.200 --> 03:25:09.640
Level 2 snap with Shredder Cookie. What are you doing, right?

03:25:11.000 --> 03:25:15.040
Now they're kind of looking for ATF in the jungle. They know he's in here somewhere. He is full HP though.

03:25:16.680 --> 03:25:18.220
He steals Wolf.

03:25:18.220 --> 03:25:20.220
30 seconds until Wisdom is drawing.

03:25:20.380 --> 03:25:22.380
There's like play time go for both.

03:25:22.760 --> 03:25:29.400
The biggest result of all this is an absolute empty lane for Wis. He is playing PvE down here, World of Warcraft style.

03:25:30.040 --> 03:25:31.040
Bombing Bulls.

03:25:31.040 --> 03:25:34.320
Yeah, he can drag to big camp. He can do whatever the hell he wants. They actually blocked it.

03:25:34.320 --> 03:25:45.320
I don't know about that, but whatever, you can push it in, start taking powers, accelerate this game massively, kind of a scary hero to give absolute free farm to, of course any hero is scary.

03:25:45.320 --> 03:25:54.320
Thank you, he's trying to de-ward. Wants to alleviate some of the pressure and maybe guard the wisdom shrine, but now he's dead. That's easy shrine on the right hand side for playtime.

03:25:54.320 --> 03:25:56.320
While Crypt looks for the one on the left.

03:25:56.320 --> 03:26:02.320
He hesitated a little. He might have just got it if he went. Oh, he is going to get it. Okay, that's a huge win for him because he's level 2.

03:26:02.320 --> 03:26:09.320
I guess Frank just didn't think he was back there, or maybe thought there was more heroes.

03:26:09.320 --> 03:26:12.320
God, I'm not sure. I thought I'd get the double.

03:26:12.320 --> 03:26:15.320
Yeah, I should have been double trying with the start you had.

03:26:15.320 --> 03:26:18.320
7-0 with a 2k lead.

03:26:18.320 --> 03:26:20.320
Talking this.

03:26:20.320 --> 03:26:21.320
Thanks.

03:26:21.320 --> 03:26:24.320
Dumped down on my playtime, this early phase of the game.

03:26:24.320 --> 03:26:27.320
I'm looking at this level 6 ember spirit with urn ready.

03:26:27.320 --> 03:26:29.320
Charges forward.

03:26:29.320 --> 03:26:34.080
There's a bit of backup coming behind him with the undying, but this coil ends the damage

03:26:34.080 --> 03:26:35.080
of the snapfire.

03:26:35.080 --> 03:26:38.480
Cookie and Statsoplast kills him before the chooms don't even get placed.

03:26:38.480 --> 03:26:43.200
Now they can focus the choom down with the deny, though, from Scofield, but everybody

03:26:43.200 --> 03:26:44.200
lost the Ember Spirit.

03:26:44.200 --> 03:26:45.200
That's a huge kill.

03:26:45.200 --> 03:26:47.840
Such a low-level snapfire you take down enemy mid.

03:26:47.840 --> 03:26:50.400
There was a Lotus on Scofield, but he couldn't get it off.

03:26:50.400 --> 03:26:51.400
Got stunned.

03:26:51.400 --> 03:26:52.400
Running up.

03:26:52.400 --> 03:26:54.800
Nice execution from Falcons.

03:26:54.800 --> 03:26:57.280
Gotta salvage something in this game around the park.

03:26:57.280 --> 03:27:01.840
He's the one hero that exists the tiny and tide are not gonna exist for a long time here

03:27:03.480 --> 03:27:05.480
Chipped best Dota this is like

03:27:06.760 --> 03:27:13.280
Just pure jungle actually I can't block to rip arena all this camps are blocked wishing you had an iron talent

03:27:15.040 --> 03:27:18.920
Shadowfiend just gonna come across play. Thank you. That's my wave get some more denies

03:27:21.520 --> 03:27:24.560
What's the app now 30 29 denies

03:27:24.560 --> 03:27:30.560
Yeah, that's a considerable deficit, some would say.

03:27:30.560 --> 03:27:33.560
And you can push for a World Rancor as well.

03:27:33.560 --> 03:27:34.560
Oh, that's true.

03:27:34.560 --> 03:27:37.560
Now back to the Troy Lane.

03:27:37.560 --> 03:27:39.560
The playtime bring the two supports itself to play through Frank.

03:27:39.560 --> 03:27:42.560
And booted Falcons out of this lane.

03:27:42.560 --> 03:27:44.560
It's not defending this tower.

03:27:44.560 --> 03:27:49.560
Even TwinGating Chavarffin is up here, so all five are playtime ready for a fight over this first big objective.

03:27:49.560 --> 03:27:52.560
You need to make sure these moves are efficient though.

03:27:52.560 --> 03:27:59.560
Like, there is a skill to plane from his dominating of a lane position, and it's about continuing to grow the lead,

03:27:59.560 --> 03:28:03.560
abusing the weak heroes on the map, and not giving them time to recover. When you make a move like this,

03:28:03.560 --> 03:28:11.560
ATF is getting lane creeps bottom now. This is what he wants. So he's level 6. He honestly has decent experience in this game.

03:28:11.560 --> 03:28:17.560
So if you're going to take the SF off this lane, then you need to make sure it's worth something.

03:28:17.560 --> 03:28:28.560
Don't want too much dead time. You want to speed the game up as much as possible, rotate the undying to mid, drag Falcons into Morseker machine, play around this Ember who can constantly run at supports and start fights for you.

03:28:28.560 --> 03:28:35.560
That's not the part that's very good at. No redundancy. They bring the right amount of heroes to the right place.

03:28:35.560 --> 03:28:40.560
I'm not gonna damage to kill Dark Margo, but definitely unsettling him in that mid lane.

03:28:40.560 --> 03:28:44.560
So you can't just play boldly through that tier one.

03:28:44.560 --> 03:28:47.560
Just getting made with a frog.

03:28:47.560 --> 03:28:52.560
Definitely the place you want to attack right now. Powering up as well.

03:28:52.560 --> 03:28:54.560
Pretty good one. Shielding.

03:28:54.560 --> 03:28:57.960
Really nice here, makes an invisible hit into the coil thread.

03:28:57.960 --> 03:28:59.460
Easy thinking on the lich.

03:28:59.460 --> 03:29:00.460
And this is what you want.

03:29:00.460 --> 03:29:04.800
Just start running down these supports across the map, because you know there is no response

03:29:04.800 --> 03:29:08.960
you need to be afraid of in this game.

03:29:08.960 --> 03:29:12.480
Pretty mad scramble trying to get these falcon supports to level 6.

03:29:12.480 --> 03:29:17.200
So important to get this chain frost and what in this case is ready, because that's

03:29:17.200 --> 03:29:18.920
what the plug needs to play the game.

03:29:18.920 --> 03:29:23.960
Use big damage, bounce from your two supports to actually do something.

03:29:23.960 --> 03:29:28.360
Like you said, tiny and tight under the dead weight, you know, as far as the next 5 minutes.

03:29:29.060 --> 03:29:31.060
Maybe throw a ravaging, maybe react.

03:29:32.260 --> 03:29:33.760
Most probably want to sit and farm.

03:29:34.460 --> 03:29:35.460
There's that coil.

03:29:36.660 --> 03:29:38.260
Damage, free take.

03:29:38.460 --> 03:29:39.460
Which is not coming.

03:29:39.460 --> 03:29:42.460
Again, these two supports with no ultimates don't offer anything.

03:29:42.760 --> 03:29:45.960
And they'll just get run out by the start marker of Ember Spirit.

03:29:46.260 --> 03:29:52.160
Lich gets her end up, slides down, and snakings 7th death of the game, Death and Steen.

03:29:52.160 --> 03:29:56.480
It's not to be said about a bit of redundancy though, right? You're killing the same hero open over again

03:29:56.480 --> 03:30:00.320
But it is powering up the air like ever it doesn't mind just killing supports over and over

03:30:00.320 --> 03:30:05.120
And the thing is there's nowhere else for these supports to go normally say I don't want to get sucked into this mid-scurve machine

03:30:05.120 --> 03:30:10.880
It's the seven stages those two links lost horribly lost their tier one super early. There is no action here

03:30:10.880 --> 03:30:13.280
So what is happening much supposed to do right now?

03:30:15.360 --> 03:30:20.600
Nightmare fuel for Falcons build a time machine go back to when the time of wisdom existed and

03:30:21.560 --> 03:30:27.200
Try and buy one and bring it to the future kick them are out of bottom. No creeps for you

03:30:33.200 --> 03:30:35.200
Double bounty room. Oh, hello

03:30:35.840 --> 03:30:37.840
Nice, that's a big one

03:30:40.320 --> 03:30:42.680
Gonna get chased by this frog and Viper though

03:30:43.720 --> 03:30:45.720
wander through the river

03:30:45.720 --> 03:30:48.600
What's he got? He's holding points around his tide.

03:30:48.600 --> 03:30:51.280
So he could ravage TP if he really wanted to.

03:30:51.280 --> 03:30:53.480
So double bounce you there and kill Jungle camps.

03:30:53.480 --> 03:30:54.600
Might be Courier.

03:30:54.600 --> 03:30:56.520
Even if he dies here, it's like, okay,

03:30:56.520 --> 03:30:57.960
well you're on your side of the map

03:30:57.960 --> 03:30:59.960
and you're not pressuring my top Jungle or my Tiny.

03:30:59.960 --> 03:31:01.960
That's the better place to die, for sure.

03:31:01.960 --> 03:31:04.200
At least you get some experience on crit.

03:31:04.200 --> 03:31:05.960
Work towards these support ulties.

03:31:08.760 --> 03:31:11.720
You will lose this tier one mid, but that is inevitable.

03:31:11.720 --> 03:31:16.200
So full map control play time.

03:31:16.200 --> 03:31:22.040
They don't have the best catch, so maybe one downside here, it's all on Dark Lago to kinda

03:31:22.040 --> 03:31:29.160
run the map, but he does have a great hero to provide the catch.

03:31:29.160 --> 03:31:41.080
would be death number eight on the zero seven in zero which would be or will be

03:31:41.080 --> 03:31:46.280
I was giving the wrong round Frank is giving up chasing him so he's gonna get

03:31:46.280 --> 03:31:53.000
a TP out space created until chance around that jungle keep looking at the

03:31:53.000 --> 03:31:58.000
Shadowfiend though, it's 7000 net worth, pretty close to us, yes you're clear.

03:31:58.000 --> 03:32:03.000
There's nothing more humbling than a game of Dota 2 where you get undyed on the lanes, you know?

03:32:03.000 --> 03:32:09.000
Two time ages when you're in budget. Sometimes you just get booty slapped early.

03:32:09.000 --> 03:32:11.000
Just get decayed over and over again.

03:32:11.000 --> 03:32:15.000
There's not much to outskill decay, Tombstone. It's just broken in the lanes.

03:32:15.000 --> 03:32:18.000
If you get value out of it, you get value.

03:32:18.000 --> 03:32:20.000
This will be a tough game for Falcons to recover.

03:32:20.000 --> 03:32:24.000
We saw what they did last game though, that game also worked really difficult to win.

03:32:24.000 --> 03:32:28.000
This team is incredibly skilled at wiggling out of tough scenarios.

03:32:28.000 --> 03:32:32.000
It has been an extended period though of three minutes now where

03:32:32.000 --> 03:32:37.000
Networth lead is plateaued, experienced leaders start shifting back towards Falcons as they spread this map pretty wide.

03:32:37.000 --> 03:32:39.000
Yeah, they need to restart the fight here.

03:32:39.000 --> 03:32:44.000
Gotta go again with a smoke counter flipper and a dying that indicates they want to do exactly that.

03:32:44.000 --> 03:32:53.560
And starting on this Ember Spirit mid though, with the kisses and coil, Dark Marga getting focused by Malrin and Crit, but now they're dying, Viper arrived, tiny, gets annihilated.

03:32:54.060 --> 03:33:03.800
Crit gets finished off the Ember Spirit and is one for one trade, so not disastrous for Falcons, getting something out of this rough position and slowing the pace at which he plays on the plate.

03:33:04.100 --> 03:33:12.100
Especially since Ember didn't even have to die there, he could have just run it out, wanted to get one more slide off and then came back into one last kiss and he just got blown up.

03:33:14.000 --> 03:33:16.720
Tiny joining that fight, Nino, really? Sucks.

03:33:16.720 --> 03:33:18.920
She's kinda adding fuel to the fire here.

03:33:19.720 --> 03:33:21.160
Amar is looking bottom lane.

03:33:21.160 --> 03:33:22.480
With Malarine.

03:33:22.840 --> 03:33:25.560
This would be an insane kill to Snag.

03:33:25.560 --> 03:33:27.120
It's a little 12 shadowpeen.

03:33:27.120 --> 03:33:28.920
He was like spam pinning the SF.

03:33:28.920 --> 03:33:29.920
Let's go, let's go!

03:33:30.920 --> 03:33:34.160
I forced her back to tier 1, but yeah, no actual kill attempt.

03:33:34.480 --> 03:33:35.640
Well, the rest of your team...

03:33:36.520 --> 03:33:38.320
...can harass back from the Ancient's area.

03:33:38.320 --> 03:33:39.920
It's not high enough up down here.

03:33:41.760 --> 03:33:42.400
No way.

03:33:42.400 --> 03:33:43.840
And then die, Mago with Frank.

03:33:43.840 --> 03:33:45.040
Two other coals.

03:33:45.840 --> 03:33:47.680
Frank back to kill off the Gritsnap flower.

03:33:47.680 --> 03:33:50.640
I feel like Ember is the most oppressive in these situations.

03:33:50.640 --> 03:33:53.920
I mean, there's a couple others that are probably equivalent, but Ember just doesn't so cleanly.

03:33:53.920 --> 03:33:54.420
Is that it?

03:33:54.420 --> 03:33:56.420
Yeah, Sniper, Huskar can just close them.

03:33:56.420 --> 03:33:58.420
They can play Hyper Aggressive, but Ember...

03:33:58.420 --> 03:34:02.720
He can play Hyper Aggressive, and he can push the wanes out super fast, and he can join the other side of the map.

03:34:02.720 --> 03:34:03.920
It's just so fluid.

03:34:04.960 --> 03:34:09.560
They're still hunting this Wits SF. They might get him here. They have Coil. Yeah, he looks good.

03:34:09.560 --> 03:34:16.560
Man thought he could farm one more camp, call a snap in the gush, tons of damage dropped in and they don't even have to spend the Rammage.

03:34:16.560 --> 03:34:18.560
It's a big kill.

03:34:18.560 --> 03:34:20.560
Let's go field here.

03:34:20.560 --> 03:34:23.560
I'm looking for something, but Falcons have already got what they came for.

03:34:23.560 --> 03:34:27.560
It's worth so much gold in XK, she doesn't have a point behind her.

03:34:27.560 --> 03:34:31.560
Crid up top lane, put a cookie out of the fork stump, lick back in.

03:34:31.560 --> 03:34:36.560
It's like on the steeping, not gonna remedy the situation, but might be able to get towards Dark Margo.

03:34:37.560 --> 03:34:39.560
Don't have a coil, they spent the waning rift.

03:34:40.560 --> 03:34:42.560
Bit of a challenge to control this M2.

03:34:43.560 --> 03:34:45.560
At least you get a creep right here. It's pretty nice.

03:34:47.560 --> 03:34:50.560
Skipper gets to hit the bottom tier one, twice, and he's found that and walked away.

03:34:51.560 --> 03:34:53.560
Give him playtime though, I don't have a little bit.

03:34:54.560 --> 03:34:58.560
They are finding corners of the map, getting some camps, getting some kills.

03:34:58.560 --> 03:35:02.160
It's not all doom and gloomy, or that lead.

03:35:02.160 --> 03:35:03.560
It's still 3k.

03:35:03.560 --> 03:35:04.560
Hasn't really been built.

03:35:04.560 --> 03:35:05.560
Very good.

03:35:05.560 --> 03:35:06.560
5, 6 minutes.

03:35:06.560 --> 03:35:08.560
Man, I'm not exaggerating.

03:35:08.560 --> 03:35:10.560
And now Wisdom's trying for snaking.

03:35:10.560 --> 03:35:12.560
He's made this move several times.

03:35:12.560 --> 03:35:13.560
He's playing the outer ring of the map.

03:35:13.560 --> 03:35:15.560
Now that's one of the difficulties, right?

03:35:15.560 --> 03:35:17.560
Oh, dead in that mid lane.

03:35:17.560 --> 03:35:18.560
Just TP.

03:35:18.560 --> 03:35:20.560
Don't live like Frank.

03:35:20.560 --> 03:35:24.560
This is the kind of game where Viper gets gale and just becomes an absolute beast.

03:35:24.560 --> 03:35:28.420
Beast because you don't have to go any sort of like cheap early item, you know, I'm not gonna go pipe

03:35:31.160 --> 03:35:33.160
Be calm Oscar you're right quick

03:35:34.040 --> 03:35:36.540
Somebody doesn't have that universal talent. That was a stick talent

03:35:37.540 --> 03:35:40.540
New York have an extra 200 damage hold. What the hell not?

03:35:42.800 --> 03:35:47.320
Here's one of the downsides of playing this cool rush kind of draft though is the map is very big now

03:35:47.760 --> 03:35:52.480
So this legend part getting behind pushing waves finding his recapt

03:35:54.560 --> 03:36:00.560
Still finding a moment, and they can slide the asset or get a bit of gold in their pockets.

03:36:00.560 --> 03:36:03.560
Looking at defending this tier 2.

03:36:03.560 --> 03:36:04.560
Great break again.

03:36:04.560 --> 03:36:09.560
Tombstone and Vipers strike, and he's the ravage to try and stay alive, but the damage just keeps on coming.

03:36:09.560 --> 03:36:14.560
Undying keeps zapping them with decay, and the solo reps and his frog with the ember screw into the back lines.

03:36:14.560 --> 03:36:17.560
Amar trades out for scope build, tucks in the try and jump away.

03:36:17.560 --> 03:36:23.560
Dark Margo claims the life of Snakey though as Tiny, but he's come in to kill a support and then loses his life for it.

03:36:23.560 --> 03:36:26.440
I got like by far 18 minutes in

03:36:28.600 --> 03:36:30.600
Frank owning this game nine zero

03:36:31.320 --> 03:36:33.640
Play that early lane perfectly didn't be

03:36:34.560 --> 03:36:39.560
Waiting for the backup to come and it's just no ball since he's just such a massive threat on this tiny entire

03:36:39.560 --> 03:36:43.800
It's a great fight, right? It really is if you're not getting kinder on the map

03:36:44.320 --> 03:36:47.440
He doesn't really have a weakness here and just play you back and straight up

03:36:47.440 --> 03:36:54.320
It's a pretty big indication as well, the playtime, you know, through the coach doing

03:36:54.320 --> 03:36:55.320
their preparation.

03:36:55.320 --> 03:36:59.560
It really understood and realized with all the tape we have on passes, they do like

03:36:59.560 --> 03:37:01.560
to grant things out and take things slowly.

03:37:01.560 --> 03:37:05.560
If you just pick up the pace and play fast like this, you're broken at formation, you're

03:37:05.560 --> 03:37:07.880
hitting these kills, it is a good option for them.

03:37:07.880 --> 03:37:10.360
It really is a great conceptual idea against the team.

03:37:10.360 --> 03:37:14.640
It's just very difficult to execute and you need the right metaphor.

03:37:14.640 --> 03:37:17.040
Falcons are very simple to just get cheesed in lanes

03:37:18.040 --> 03:37:20.040
Sometimes you're the ones to break them out though, right?

03:37:20.360 --> 03:37:24.200
Everything's going 50 minutes, 90 minutes, and they come in and say, uh, well, actually

03:37:24.440 --> 03:37:30.080
Maybe we can win this in 25. I agree. That's what Gaiman did in their low rack of tiara and everyone was playing really slow

03:37:30.080 --> 03:37:32.080
They just low and drew them

03:37:32.840 --> 03:37:37.600
It can definitely catch people off guard. You're just not ready for it. You have to mentally adjust to really fast

03:37:40.560 --> 03:37:42.960
Even the Falcons tried all the tricks to try lane

03:37:42.960 --> 03:37:56.640
I think if anything in that lane phase you were supposed to just go as 3 and block bottom

03:37:56.640 --> 03:38:01.260
wave to win equilibrium for Tide, and I think that lane was playable straight up at that

03:38:01.260 --> 03:38:05.560
point if you got the lane back super early, because the difficulty is playing super far

03:38:05.560 --> 03:38:09.640
up in that lane early versus 9 to the next step, but if you get it back early, even if

03:38:09.640 --> 03:38:15.640
If you abandoned him at level 2 or 3, he would have been way better off, and then you could have trialed in the Viper and killed him with more spells later on.

03:38:15.640 --> 03:38:21.640
I think, trying to play that level 1 against the Viper, like, yeah, you full zone him, but Viper doesn't really care, like...

03:38:21.640 --> 03:38:23.640
It's like, it's like, it's like, you're happy that you're over.

03:38:23.640 --> 03:38:26.640
Yeah, they had the heroes for that scenario.

03:38:26.640 --> 03:38:34.640
Black Manga, running the map. He's everywhere. If the gap lures you from thousands of range...

03:38:34.640 --> 03:38:37.640
The buffet is open tonight, December.

03:38:37.640 --> 03:38:41.640
Well, we're in the Snake King, hunting that same jungle camp that they found the SF in.

03:38:42.640 --> 03:38:44.640
Nobody here this time though.

03:38:45.140 --> 03:38:49.640
They'll see the Viper mid, might come in contact with Whitz as they pass by the C1.

03:38:50.140 --> 03:38:53.140
Well, we're in it, jumping in to Blink Scout. Say hello.

03:38:53.640 --> 03:38:54.640
Spoken.

03:38:55.140 --> 03:38:57.140
Look, but Skowfield's got queued up.

03:38:58.640 --> 03:39:02.140
The gem. The bable Skowfield gem already on the menu.

03:39:02.640 --> 03:39:04.640
20 minute gem, every game.

03:39:04.640 --> 03:39:08.880
I mean, this is way too early in this dialogue.

03:39:08.880 --> 03:39:14.580
I think he's forcing this idea a little too much, but hey, they're winning and it's working

03:39:14.580 --> 03:39:16.480
for him, so it's not arguing with him.

03:39:16.480 --> 03:39:18.440
More than an idea for him now, the rule, right?

03:39:18.440 --> 03:39:20.880
He's actually set this carved into stone.

03:39:20.880 --> 03:39:21.880
I guess so.

03:39:21.880 --> 03:39:25.320
It's got his 900 gold on it's support.

03:39:25.320 --> 03:39:26.320
Scofield's Commandments.

03:39:26.320 --> 03:39:30.320
It's making a big move.

03:39:30.320 --> 03:39:33.440
They have a shield around the puck, but not a lot of damage to work with.

03:39:33.440 --> 03:39:39.800
full chain frost. They need heroes to come together and play time. They smoke themselves

03:39:39.800 --> 03:39:45.840
so they can reposition. Dior didn't have vision of this. They could have break smoke

03:39:45.840 --> 03:39:51.320
on the Tiny. Flypick is isolated, falls back, killed by the Shadow Fiend. Tiny left. Wide

03:39:51.320 --> 03:39:58.760
open. You have fun playing Tiny into undying Viper. Two of the worst heroes to just fight

03:39:58.760 --> 03:40:03.640
you early. I'm surprised he's even trying to do anything to this game. I would just farm for

03:40:03.640 --> 03:40:07.800
Silver Edge BKB, because I don't think you can do anything until you have all of it.

03:40:09.800 --> 03:40:11.240
Does that mean it's easy to torment her?

03:40:11.240 --> 03:40:13.080
Well maybe they snipe it here, they have to link Ravage.

03:40:14.200 --> 03:40:18.600
And with the high ground, Ravage straight on the shadow fiend,

03:40:18.600 --> 03:40:22.280
trying to get this kill with the burst damage of the park, they've got just enough.

03:40:22.280 --> 03:40:24.760
Malarine dominating, takes the SF out,

03:40:24.760 --> 03:40:27.800
Come on, it's gonna be the trade, but that is well worth their time.

03:40:30.360 --> 03:40:32.520
Kill the SF off, get something out of nothing.

03:40:32.520 --> 03:40:34.280
Maureen, maybe you can go for this tonight?

03:40:34.280 --> 03:40:35.320
He's going for it, die-

03:40:35.320 --> 03:40:36.200
Oh, we got him!

03:40:36.200 --> 03:40:41.000
Sneaking shot of Maureen, pulling tricks out of the back now, little magician on the plug.

03:40:41.000 --> 03:40:45.720
Even if you die here, you're pretty happy with a rice minor base, but he's still got chances to escape.

03:40:46.440 --> 03:40:48.280
Oh, chance to it.

03:40:49.160 --> 03:40:50.920
Come on, take the tumble.

03:40:50.920 --> 03:40:52.520
That's absolutely worth it.

03:40:52.520 --> 03:40:54.920
It's a massive gold swing getting this shard.

03:40:55.720 --> 03:40:56.520
Good shard too.

03:40:56.520 --> 03:41:00.520
Like this ice buyer is probably not selling snaking, it was ever used in this type of game.

03:41:01.520 --> 03:41:03.120
At least he's got something to play with now.

03:41:04.320 --> 03:41:06.520
Oh, Valgoon's making something out of nothing.

03:41:06.520 --> 03:41:10.120
It's not turning the game, but you are slowing the bleeding down.

03:41:14.920 --> 03:41:15.720
And there's the gem.

03:41:15.720 --> 03:41:16.320
Let's go field.

03:41:17.320 --> 03:41:17.920
Run on the map.

03:41:19.720 --> 03:41:20.920
Now watch him de-ward.

03:41:22.520 --> 03:41:24.520
As long as there's a ward mid, ward top.

03:41:24.520 --> 03:41:27.520
Let's start gathering a bit of gold on his way through the map.

03:41:27.520 --> 03:41:30.520
I guess Jim does have some extra value against him this tiny here.

03:41:30.520 --> 03:41:32.520
It's a little more justified.

03:41:34.520 --> 03:41:37.520
I'm trying to protect him for now.

03:41:37.520 --> 03:41:41.520
Put the snapfire and the lich in front of this tiny...

03:41:41.520 --> 03:41:45.520
Tricker barrier, so Skitter can farm that BKB.

03:41:46.520 --> 03:41:48.520
Jim, not rushing into the Silver Edge.

03:41:48.520 --> 03:41:53.520
I'm going to go for Blink, just the classic Enka Saber, she had a blade, Blacking Bar.

03:41:54.520 --> 03:41:58.520
Doesn't indicate that instead of fighting, we're not ready.

03:42:01.520 --> 03:42:05.520
I'm going to bring a long wait though for the Titan's item. Wait for that Blink first.

03:42:06.520 --> 03:42:11.520
I'll give him Scepter Next to get that big old gush. Already has a slow talent.

03:42:12.520 --> 03:42:15.520
There will be some nice fighting timings for Falcons this game, even if they're behind the tank.

03:42:15.520 --> 03:42:18.720
The BKB Silverage Tiny is the axe on the tide.

03:42:18.720 --> 03:42:24.660
Yeah, you're gonna keep bleeding some kills here, but these games can be

03:42:24.660 --> 03:42:29.520
recoverable because playtime strapped is one-dimensional to get that one good fight.

03:42:29.520 --> 03:42:33.520
You definitely don't want to throw here. He just helps a long way.

03:42:33.520 --> 03:42:37.520
This will be A just for the SFF plus the BKB done in like a hundred gold.

03:42:37.520 --> 03:42:42.520
I'm gonna give it to Tartmago. That's also fine.

03:42:42.520 --> 03:42:47.020
He's the initiator, right? He's the one that's jumping in, scouting, starting things off.

03:42:47.020 --> 03:42:48.020
This does...

03:42:48.020 --> 03:42:51.020
So the upside of this is Darkmog will play a lot more aggressive on the map.

03:42:51.020 --> 03:42:53.020
He already has agg's done, so you have 5 remnants available.

03:42:53.020 --> 03:42:55.020
He can just dice people up.

03:42:55.020 --> 03:42:59.020
The downside is, you can't really go high ground if you're not putting ages on the SF.

03:42:59.020 --> 03:43:02.020
Which I do think in these style of games, you can go high ground very well.

03:43:06.520 --> 03:43:08.520
Don't have to, but it is an option.

03:43:08.520 --> 03:43:11.520
Maybe the game just wanted to kill off these tier 2s first.

03:43:11.520 --> 03:43:13.520
We're going five heroes in the side lanes.

03:43:13.520 --> 03:43:15.520
We're going to run them all down here.

03:43:15.520 --> 03:43:17.520
Yeah, can I keep you, maybe?

03:43:17.520 --> 03:43:18.520
Let's get us waiting in a bit.

03:43:18.520 --> 03:43:19.520
Cease go field.

03:43:19.520 --> 03:43:21.520
We're looking for the solo kills.

03:43:21.520 --> 03:43:22.520
Might tell you're dying.

03:43:22.520 --> 03:43:23.520
Chain Frost's fire.

03:43:23.520 --> 03:43:24.520
Dark Mago.

03:43:24.520 --> 03:43:25.520
Yeah.

03:43:25.520 --> 03:43:26.520
He's tanky.

03:43:26.520 --> 03:43:27.520
The gem.

03:43:27.520 --> 03:43:28.520
We got it.

03:43:28.520 --> 03:43:29.520
Let's get a dip.

03:43:29.520 --> 03:43:31.520
Dark Mago trying to reclaim it.

03:43:31.520 --> 03:43:32.520
Chasing forward.

03:43:32.520 --> 03:43:34.520
Even the slide going.

03:43:34.520 --> 03:43:35.520
It's really not going to cheat.

03:43:35.520 --> 03:43:37.520
That's why I don't like this early gem.

03:43:37.520 --> 03:43:39.520
I mean, it's just such a big net worth swing.

03:43:39.520 --> 03:43:43.800
I feel like you could have just bought like soul ringers some other item to farm a dying can farm now

03:43:44.000 --> 03:43:49.300
This isn't a hero where you just can't get more gold and maybe just gem later. Did you need it this early?

03:43:49.300 --> 03:43:55.320
I don't know these things are super hit or miss, but that's a you know, it's almost a 2k gold swing on its own

03:43:56.560 --> 03:43:59.760
For all value you lost that shard. That's another

03:44:01.880 --> 03:44:05.320
3,600 gold swing like or 3,000 gold swing get ads up

03:44:09.520 --> 03:44:17.280
with a limited time. First the issue, a big arrow drawn by the SFJ and go play top, we

03:44:17.280 --> 03:44:23.320
need to find some more kills. This Frank Viper is alone in the mid lane though, not grouping

03:44:23.320 --> 03:44:28.200
up with the rest of his team. And Diavision has seen this move out of playtime. In the

03:44:28.200 --> 03:44:32.780
mid lane, they caught him. He caught the puck. Big catch there. And then the jump behind

03:44:32.780 --> 03:44:37.780
two minutes look at the snaking greaves out a snap fly top him up

03:44:37.780 --> 03:44:43.160
not nothing they do a peeking you know tiny and they have to tie it so they're

03:44:43.160 --> 03:44:49.260
kind of hitting their their first time in here be able to take a fight just so

03:44:49.260 --> 03:44:55.060
tough to run into this ball kind of have to try to assassinate the dying first

03:44:55.060 --> 03:44:59.700
if you can't before flesh gold tombstone goes down does that it's

03:44:59.700 --> 03:45:01.700
There's a knight here to fight into that.

03:45:01.700 --> 03:45:06.700
Still ages as well, so you're probably dodging here, trying to finish up another item on the tiny.

03:45:08.700 --> 03:45:13.700
There's a guy busy the whole time. Ward mid, ward top jungle, sees everything playtime I'm doing.

03:45:13.700 --> 03:45:21.700
And the ability of Falcons just to zap creep waves, tiny can go, insta-shuffle wave, tide aggs, snap-fly with a combo.

03:45:21.700 --> 03:45:24.700
Pretty difficult to actually push lanes in towards Falcons.

03:45:24.700 --> 03:45:39.600
I think Wits should have gone Silver Edge before BKB, because I think when you're ahead

03:45:39.600 --> 03:45:42.620
in these positions, you want the item that pressures the map the most and stills the

03:45:42.620 --> 03:45:44.620
most for you, gives you the most play options.

03:45:44.620 --> 03:45:47.820
Valks are not going to contest your roach, they're not going to fight you straight up,

03:45:47.820 --> 03:45:51.700
they're not going to give you that 5 on 5, where oh I need BKB so I can stand there and

03:45:51.700 --> 03:45:52.700
fight.

03:45:52.700 --> 03:45:59.700
BKB doesn't help you catch the kills, it doesn't help you hunt these kills, it doesn't help you solo kill Tide or Tiny if you find him with extra slow and damage.

03:45:59.700 --> 03:46:02.700
Usually these are defensive items when you're behind to try and catch up.

03:46:02.700 --> 03:46:06.700
Yeah, or you know the Roche is going to get contested and it guarantees an Aegis.

03:46:06.700 --> 03:46:16.700
I think this BKB is just kind of a waste on Witt. It could have been a full S'overage by now, where he's running down this bottom lane, forcing Tide out of areas, it's extra setup and threat.

03:46:16.700 --> 03:46:19.700
Otherwise your lineup is just completely dependent on Ember.

03:46:19.700 --> 03:46:23.900
And I think these little item choices make a big difference in these games, like they went Orcid on Frank.

03:46:25.400 --> 03:46:28.800
That I at least kind of liked the aggressive stance of it.

03:46:29.500 --> 03:46:33.100
It's a little late here, but you do have a little kill threat on...

03:46:34.000 --> 03:46:35.600
...Puck, which is pretty nice.

03:46:35.600 --> 03:46:36.900
Yeah, yeah, I think.

03:46:38.900 --> 03:46:41.800
Yeah, I'm not a big fan of Orcid, but I at least like that idea more.

03:46:41.800 --> 03:46:46.100
When you have like no other lockdown, right? It's like, okay, get the root into Orcid, that's the way to kill the Puck.

03:46:46.100 --> 03:46:48.600
And it will scale in this game later on.

03:46:48.600 --> 03:46:50.600
I'll get the blood claw later.

03:46:52.040 --> 03:46:53.720
Not much like when it's ages.

03:46:53.720 --> 03:46:55.240
40 seconds.

03:46:55.240 --> 03:46:58.520
Shadowfiend not comfortable just to go high ground and push tower.

03:46:58.520 --> 03:46:59.720
Betty blink.

03:46:59.720 --> 03:47:01.720
Fake out the requiem.

03:47:01.720 --> 03:47:03.480
Forces in that part of the cookie away.

03:47:03.480 --> 03:47:08.200
Now this VKB build also would have made sense if they wanted to give him ages and do an early high ground.

03:47:08.200 --> 03:47:08.700
Yeah.

03:47:08.700 --> 03:47:11.200
Because then you don't need Silver Edge to chase people around or whatever.

03:47:11.200 --> 03:47:14.200
But they kind of split the wicket and they're going to lose another wicket.

03:47:14.200 --> 03:47:16.200
Oh, Witt. Witt is getting comboed.

03:47:16.200 --> 03:47:22.880
This Lich and Tiny all just about kills him off from the BKB TP. He's gonna allow us to get into escape

03:47:23.160 --> 03:47:28.200
That's the worst case scenario you lose wisdom trying to lose SF and use BKB and it's didn't even save it

03:47:29.240 --> 03:47:33.600
Fuck is just finding all of the right openings. There's no doors or windows on this house

03:47:33.600 --> 03:47:35.600
But there's a little mouse hole that they're crawling through

03:47:36.040 --> 03:47:40.320
They're just so good at making out these my wins and now they're smoking up death so for edge tiny

03:47:41.000 --> 03:47:43.160
They can fight. They're not that weak anymore

03:47:46.200 --> 03:47:49.040
forward. This is Gamta Smoke, Rake's vision.

03:47:49.040 --> 03:47:53.560
They've got the gem on the puck, a great gem carrier. Unlikely to die in this game if

03:47:53.560 --> 03:48:01.000
he plays on the concerted side. I mean this should be like a 15k lead in the playtime.

03:48:01.000 --> 03:48:07.320
And we're looking at 4k. They lost Tormentor, they lost Gen, they de-hubbed. A couple SF

03:48:07.320 --> 03:48:14.360
kills here, a couple BKB duration drops. And it's not just, it should be, but it needs

03:48:14.360 --> 03:48:20.040
to be, right? Yes, that trajectory you're looking for with this lineup, that's your strategy.

03:48:20.040 --> 03:48:23.800
That's the whole idea, right? Take an early lane victory, snowball it out of control,

03:48:23.800 --> 03:48:28.840
don't let Falcons scale in this game. Well, they're scaling.

03:48:28.840 --> 03:48:35.240
Twenty kills down, but only a 5k lead. Now map space for a mar to play through top.

03:48:35.240 --> 03:48:38.160
Really showcasing why a lot of teams don't like going through this track, because with

03:48:38.160 --> 03:48:41.760
the big map, you can wiggle out of these kind of scenarios.

03:48:41.760 --> 03:48:43.760
Did you go all in on red?

03:48:43.760 --> 03:48:45.760
It kinda comes about black and you're like, oh!

03:48:45.760 --> 03:48:47.760
Oh, there it is.

03:48:47.760 --> 03:48:49.760
Wits.

03:48:49.760 --> 03:48:52.760
In this and chasing skitter from the Dias entry here.

03:48:52.760 --> 03:48:53.760
Oh boy.

03:48:53.760 --> 03:48:55.760
They're just gonna get the combo down on him.

03:48:55.760 --> 03:48:58.760
Flicking back, BKB up. Wits gets away from the kisses now.

03:48:58.760 --> 03:49:02.760
They just engage while Maureen got found by Stovefield in the back.

03:49:02.760 --> 03:49:04.760
The kill on the puck is nice.

03:49:04.760 --> 03:49:06.760
That's a roof. That's...

03:49:06.760 --> 03:49:08.760
That's jet back.

03:49:08.760 --> 03:49:16.760
So that's bigger than just the puck, the orchid from Frank did his job, won him back the gem, paid for itself in dividends.

03:49:16.760 --> 03:49:19.760
They're gonna give the gem to the shadow fiend now.

03:49:19.760 --> 03:49:26.760
Maybe try and scout for this tiny button play more aggressive with the shadow blade into Silver Edge buildup.

03:49:26.760 --> 03:49:31.760
He must just be on a gem range.

03:49:31.760 --> 03:49:33.760
This is very close.

03:49:34.760 --> 03:49:35.760
See now.

03:49:37.760 --> 03:49:39.760
Wait, just like walking straight in.

03:49:39.760 --> 03:49:42.760
Replaying over a Malvane, and walking into 5-foot damage.

03:49:42.760 --> 03:49:44.760
Comes through so quickly.

03:49:44.760 --> 03:49:47.760
This hero scales like a beast, if you can play him in this way.

03:49:47.760 --> 03:49:49.760
You don't have to go for some cheap garbage items.

03:49:49.760 --> 03:49:53.760
Filled to be a monster in the leaky.

03:49:53.760 --> 03:49:55.760
It's gonna be a big problem.

03:49:55.760 --> 03:49:58.760
Like, I generally think this is a fine Viper carry.

03:49:58.760 --> 03:50:00.760
I think he's pretty good against most of what Falcons have.

03:50:00.760 --> 03:50:06.420
have unless he just gets broken by tiny initially, he just chunks down. That's kind of the only

03:50:06.420 --> 03:50:10.140
scenario where this Viper is not going to have insane impact. He's 13 and 0.

03:50:10.140 --> 03:50:14.260
He's a walking piñata though. If we're able to get on him and kill him, that's a lot of

03:50:14.260 --> 03:50:19.420
money for talking together. That's a big streak. Definitely worth over a thousand for the streak

03:50:19.420 --> 03:50:28.420
alone. No one will die. See, this Viper alive. It's been a quiet one for him. Got that algorithm

03:50:28.420 --> 03:50:33.420
interceptor while back now looking for the octareem. Just takes a while to get there.

03:50:33.420 --> 03:50:37.820
He's sat down at 13,000 net worth. The other big thing for Falcons they have going on is

03:50:37.820 --> 03:50:43.420
these two supports are able to push out waves and farm pretty fast compared to this undying

03:50:43.420 --> 03:50:48.420
Largo. So you're seeing that net worth disparity pick up some of the slack here.

03:50:48.420 --> 03:50:54.420
There's a couple of spells from Snapfrog. There's the wave. Make sure it doesn't push

03:50:54.420 --> 03:50:56.420
I'm pushing into the fence.

03:50:56.420 --> 03:50:59.420
Top lane. A couple of heroes here for Falcons.

03:50:59.420 --> 03:51:01.420
Again, setting up in this area.

03:51:03.420 --> 03:51:07.420
Considering we need to defend this zone against the next Roshan take.

03:51:11.420 --> 03:51:13.420
30 seconds away from Spawning.

03:51:13.420 --> 03:51:15.420
There's going to be a daytime rush though.

03:51:16.420 --> 03:51:19.420
That's why I'm now shifting down to that bottom side of the map.

03:51:19.420 --> 03:51:22.420
Frank and Stofield are sapped by the ancients.

03:51:22.420 --> 03:51:29.420
I kinda like this unrelenting high on Skeeter.

03:51:29.420 --> 03:51:32.420
Because his slow resist is just so freakin high.

03:51:32.420 --> 03:51:34.420
Click him as well, yeah?

03:51:34.420 --> 03:51:39.620
It's pretty nice against a lot of the Undying Viper slow goo they're trying to put on this

03:51:39.620 --> 03:51:40.620
high.

03:51:40.620 --> 03:51:41.620
Maybe he can like kite something out a bit more.

03:51:41.620 --> 03:51:46.420
I mean he has 70% slow resistance when no one's near him.

03:51:46.420 --> 03:51:48.420
Come on, Bro.

03:51:48.420 --> 03:51:50.420
Ah, broken.

03:51:50.420 --> 03:51:52.420
I'm not even gonna bother trying to TP.

03:51:52.420 --> 03:51:55.420
Just put the dead in the water on the ambush pair on his way out.

03:51:55.420 --> 03:51:57.420
This heater finds some sort of trade.

03:51:57.420 --> 03:51:59.420
That's a takey frog.

03:51:59.420 --> 03:52:01.420
He's got 2,000 health with solar crash.

03:52:01.420 --> 03:52:02.420
Oh, he got scouted.

03:52:02.420 --> 03:52:04.420
That's one with a gem.

03:52:04.420 --> 03:52:07.420
Falcon's still rushing up here, though.

03:52:07.420 --> 03:52:11.420
That's a radiant sentry, so they don't see the Shatterfiend just yet.

03:52:11.420 --> 03:52:15.420
They're not even spending spells to try and clear wave.

03:52:15.420 --> 03:52:17.420
Roshan available.

03:52:17.420 --> 03:52:22.420
No need to waste time, if you are playtime, guaranteed objective.

03:52:22.420 --> 03:52:24.420
This one I think you give death.

03:52:24.420 --> 03:52:25.420
Not Frank.

03:52:27.420 --> 03:52:29.420
Time to put Wittles on the high ground.

03:52:29.420 --> 03:52:32.420
Yeah, at least threaten the ability to go high ground.

03:52:34.420 --> 03:52:36.420
So then does he give Gem back to someone else?

03:52:36.420 --> 03:52:37.420
And with Gem?

03:52:39.420 --> 03:52:40.420
No, Frank gets the Aegis.

03:52:40.420 --> 03:52:41.420
What?

03:52:41.420 --> 03:52:44.420
I mean, this is streak man, it's 14-0 Viper.

03:52:44.420 --> 03:52:46.420
He can also hit high ground.

03:52:47.420 --> 03:52:49.020
Let's see what this right click builds.

03:52:49.020 --> 03:52:50.520
Is it gonna buy shard or anything?

03:52:50.520 --> 03:52:53.720
Well, first of all, he's just gonna run at this part before he's beyond this to be expended.

03:52:54.720 --> 03:52:57.020
Mark is a mad rush to disengage, but Crick

03:52:57.620 --> 03:52:59.920
is about to hunt it down by the Ember Spirit.

03:52:59.920 --> 03:53:02.420
Cookies high ground, not be able to do much.

03:53:03.220 --> 03:53:04.920
Like Dark Mark of Godlike.

03:53:06.420 --> 03:53:08.020
And the bottom lane?

03:53:08.020 --> 03:53:09.120
The Requiem!

03:53:09.120 --> 03:53:11.620
Invis Assteptus comes out of nowhere!

03:53:11.620 --> 03:53:13.220
Malorim did not expect it!

03:53:13.820 --> 03:53:16.220
Didn't have the A on this, cause it got parked in that mid lane.

03:53:16.220 --> 03:53:18.220
Nice play call.

03:53:18.220 --> 03:53:23.220
Usually you just run down bottom, go higher on here, put the Viper on the front.

03:53:23.220 --> 03:53:25.220
Ah, Frank's already in the base.

03:53:25.220 --> 03:53:29.220
Yeah, two games in a row, Falton's getting run over completely in the first 30 minutes.

03:53:29.220 --> 03:53:31.220
This is hyper-aggressive, I don't know about this.

03:53:31.220 --> 03:53:35.220
This is why the game in the ages, I guess, is going to wander up by the tier 3s and die.

03:53:35.220 --> 03:53:39.220
Tossback, Ember Spirit, he's deep by the tier 4, he's trying to kill us, naking by the throne.

03:53:39.220 --> 03:53:42.220
Beyond gold like Ember, as they turn, focus tier 3.

03:53:42.220 --> 03:53:48.220
That was the most completely unnecessary way to use that Aegis, but hey, you got something done with it, I guess.

03:53:48.220 --> 03:53:51.220
I killed the Lich, and I'm gonna kill it Tier 3.

03:53:51.220 --> 03:53:54.220
Two stone right up at the front there.

03:53:54.220 --> 03:53:56.220
I hope it's dealt with by Farkin just yet.

03:53:56.220 --> 03:53:58.220
I'm just gonna put Link Ravaged all in.

03:53:58.220 --> 03:53:59.220
They're looking for the angle!

03:53:59.220 --> 03:54:00.220
A BKB!

03:54:00.220 --> 03:54:03.220
Frankie bypasses the tendrils of the tide.

03:54:03.220 --> 03:54:08.220
Snap fly, silence, try to move forward, has to cookie back, greaves up, but dies.

03:54:08.220 --> 03:54:12.020
Tier 3's down and his broken titans are being shredded by the Shadow Fiend.

03:54:12.020 --> 03:54:16.420
Scythe's thrown into the sky, comes back down into all the goo from the lifer.

03:54:16.420 --> 03:54:19.120
Dying to the burn of the Ember Spheron, but he's alive still.

03:54:19.120 --> 03:54:21.220
Now the frog's falling, let's trade it out.

03:54:21.220 --> 03:54:24.420
Shainfrost is good, I'm dying down and skin it with the Tossed Up!

03:54:24.420 --> 03:54:28.020
Coil on this, Ember leaches him and kills him!

03:54:28.020 --> 03:54:30.820
So much Shainfrost damage.

03:54:30.820 --> 03:54:33.820
Double support by, well worth it.

03:54:33.820 --> 03:54:35.120
I think I'll lose a Rax.

03:54:35.120 --> 03:54:36.720
I feel like we've seen this story before.

03:54:36.720 --> 03:54:38.020
We have.

03:54:38.020 --> 03:54:38.940
You really have.

03:54:38.940 --> 03:54:42.940
35 minutes in, double support by Falcons hold their base, only there's a tier 3.

03:54:43.440 --> 03:54:46.560
After 34 minutes of domination out of playtime.

03:54:48.440 --> 03:54:52.640
I don't know if they're like feeling themselves, they're just over excited or what, but...

03:54:53.040 --> 03:54:58.840
I'll call it like I see it Gary, that might have been the most dog shit ages usage you could have possibly imagined in this game.

03:54:58.840 --> 03:55:00.440
Like, what the hell was that?

03:55:00.620 --> 03:55:02.120
Yeah, not ideal!

03:55:02.280 --> 03:55:04.920
It was just, you didn't, there's nothing he's gonna get out of it.

03:55:04.920 --> 03:55:10.860
Like sometimes, okay, if you want to run up the higher on the solo before your team is there because you're gonna like kill some support or something

03:55:10.860 --> 03:55:14.240
Then you know like you're gonna get a reaction. Okay, whatever sure

03:55:14.240 --> 03:55:18.660
But what was that just completely unnecessary the way it's not even there your team's not there

03:55:18.660 --> 03:55:22.220
It's got nothing out of it. Zero is like negative if anything

03:55:23.120 --> 03:55:29.520
Because it kind of prompts at scope you to drop tombstone and then you're in this situation where you can't just properly see just

03:55:29.520 --> 03:55:34.520
Just put the Viper there, let him hit the building, and force Falcons to jump in with Ravage on him.

03:55:34.520 --> 03:55:37.520
Aegis Viper, it's impossible. It's a guaranteed Rax.

03:55:37.520 --> 03:55:40.520
There's no way you should walk away from that scenario without a Rax.

03:55:40.520 --> 03:55:43.520
Gifting Falcons away back in the game?

03:55:43.520 --> 03:55:48.520
And why? Why would you want to give this team any wiggle room? We've seen it before.

03:55:50.520 --> 03:55:53.520
They're giving themselves up for a non-team in the game.

03:55:53.520 --> 03:55:56.520
They're asking for it. After that Aegis, they're asking for it.

03:55:56.520 --> 03:55:58.240
40 minutes in, we got 50 to go.

03:55:58.240 --> 03:56:01.680
I have no sympathy at all if this game goes to 90 minutes.

03:56:01.680 --> 03:56:03.120
You put yourself in this position.

03:56:03.120 --> 03:56:05.720
These early pushes when you have these kind of lane domination lineups

03:56:05.720 --> 03:56:08.120
are really important to execute well.

03:56:08.120 --> 03:56:10.760
Logo shut up. Get out of here.

03:56:13.760 --> 03:56:15.000
Still well ahead.

03:56:15.000 --> 03:56:17.040
Still favorite in the fight, they still have the scaling viper.

03:56:17.040 --> 03:56:20.080
It's not as if they lost a lot there, but they lost the opportunity.

03:56:21.360 --> 03:56:22.760
That's what sucks.

03:56:22.760 --> 03:56:25.160
So, back to Drainports, they're gonna...

03:56:26.520 --> 03:56:29.160
trying to get some more scaling items, tank up on all these heroes.

03:56:31.560 --> 03:56:34.760
Whenever Falcons can be able to farm at this time, they're looking at Lich Hags.

03:56:34.760 --> 03:56:36.160
Honestly, like halfway there.

03:56:37.560 --> 03:56:39.240
3,000 gold on the tie.

03:56:39.600 --> 03:56:42.280
Datal is done for the tiny, almost level 25.

03:56:42.280 --> 03:56:43.280
Kind of scaling up.

03:56:43.280 --> 03:56:44.280
Again there.

03:56:44.280 --> 03:56:47.040
I think it's possible for Falcons to want to play straight up.

03:56:47.480 --> 03:56:49.120
Not easy, but definitely possible.

03:56:49.920 --> 03:56:51.440
Just a matter of finding the right target.

03:56:51.920 --> 03:56:52.600
Yeah, 100%.

03:56:52.600 --> 03:56:55.600
If Datal and Dying, if Rank dies early on, I think the fight's wide open.

03:56:55.600 --> 03:57:01.800
I think he's the most important hero to keep up, has that kind of bulwark, and just consistent damage.

03:57:03.180 --> 03:57:05.420
You see the highest damage dealer? No, but...

03:57:06.300 --> 03:57:09.340
He's almost the scariest hero. You go about a Stieptanik step now.

03:57:10.540 --> 03:57:12.700
It's kinda hard to keep captain at this end this turn.

03:57:12.700 --> 03:57:13.980
We got another tormentor!

03:57:15.420 --> 03:57:18.000
Oh yeah, you're right, it's the second one they've got, right? They stole the first one.

03:57:18.620 --> 03:57:19.660
Grab the second.

03:57:19.660 --> 03:57:21.660
This lead has a knot, bro.

03:57:23.260 --> 03:57:24.620
What is happening in this game?

03:57:24.620 --> 03:57:27.620
Nice diminish. Mark is crashing.

03:57:27.620 --> 03:57:31.620
I'm scared. Yeah, time to invest.

03:57:32.620 --> 03:57:36.620
They know that they've got time on their side.

03:57:36.620 --> 03:57:39.620
Like not losing barracks made such a big deal for them.

03:57:39.620 --> 03:57:41.620
Yeah, it really is.

03:57:41.620 --> 03:57:45.620
A lot of team gold you're missing, a lot of just extra map pressure momentum.

03:57:46.620 --> 03:57:49.620
Some mental confidence.

03:57:49.620 --> 03:57:53.780
It's always a real test playing against Falcons.

03:57:53.780 --> 03:57:59.420
Any little laps in concentration, any little move that you miss play or don't get the

03:57:59.420 --> 03:58:05.260
correct spellcasting, find the wrong guy, or some tiny with silvered suddenly slays

03:58:05.260 --> 03:58:06.860
one of your guys with a one-hit combo.

03:58:06.860 --> 03:58:11.900
I've been throwing a little bit of this game for a while now.

03:58:11.900 --> 03:58:12.900
Alright.

03:58:12.900 --> 03:58:15.860
Was it three minutes until Roche?

03:58:15.860 --> 03:58:17.860
Or at least?

03:58:17.860 --> 03:58:20.860
This next three minutes, what does that do on the map?

03:58:20.860 --> 03:58:25.860
You can't go high ground, there are no tier 2s, there's no objective to take, so it is literally try and find

03:58:25.860 --> 03:58:31.860
kills, pick-offs, push lanes, and that's where Falcons really thrive, they're so good at poking

03:58:31.860 --> 03:58:33.860
back stabbing, cutting waves.

03:58:33.860 --> 03:58:35.860
Why is he chilling up here?

03:58:36.860 --> 03:58:39.860
Is he waiting to ravage somebody on this board or something? But no one's here.

03:58:40.860 --> 03:58:43.860
Thinking about life, you know, pondering the universe.

03:58:44.860 --> 03:58:49.860
I mean, that is some like 2012 off-lane Dota, right? The way he's had to lane this.

03:58:50.860 --> 03:58:55.860
Getting crushed and like hiding in the trees. I'm surprised he doesn't have a quelling blade to cut his way through in League of Legends 3.

03:58:56.860 --> 03:58:57.860
He's a rough series man.

03:58:57.860 --> 03:58:58.860
He really has it.

03:58:58.860 --> 03:59:01.540
The first game, he just got annihilated.

03:59:01.540 --> 03:59:03.460
Yeah, he made some ultra clutch plays in the late game.

03:59:03.460 --> 03:59:06.020
Because he's like, yeah, he's a go-to player.

03:59:06.020 --> 03:59:08.380
But he pretty much got the ballish for most of that game.

03:59:08.380 --> 03:59:09.740
And here, he's also just kind of been

03:59:09.740 --> 03:59:11.860
the ballish for most of the game.

03:59:11.860 --> 03:59:13.540
But he's keeping up there.

03:59:13.540 --> 03:59:14.580
He's not tilting out.

03:59:14.580 --> 03:59:16.180
He's making sure he's finding the farm,

03:59:16.180 --> 03:59:17.420
getting some big late game items.

03:59:17.420 --> 03:59:20.900
He has his 20 talent, so his gush is fully online.

03:59:20.900 --> 03:59:23.820
It's a powerful spell in long fights.

03:59:23.820 --> 03:59:26.420
Not to need for those tiny damage as well.

03:59:26.420 --> 03:59:27.420
It's away from the SF.

03:59:29.920 --> 03:59:31.920
We have the sweeping move out with playtime.

03:59:32.420 --> 03:59:34.920
I'm pushing in two waves at the same time.

03:59:35.920 --> 03:59:37.420
They're thinking about a hygrim here.

03:59:37.920 --> 03:59:38.920
It seems a cliff.

03:59:38.920 --> 03:59:40.920
And they don't have ages for anything this time around.

03:59:40.920 --> 03:59:43.420
They have Viper Shard, so they can't just sit in here.

03:59:43.920 --> 03:59:45.420
Which is what they should have done the first time.

03:59:45.420 --> 03:59:46.420
Yeah.

03:59:46.420 --> 03:59:47.920
But they can still do it now.

03:59:48.420 --> 03:59:49.920
There's a break toss back there.

03:59:49.920 --> 03:59:51.920
So just make sure you have detection now.

03:59:52.420 --> 03:59:54.920
Soonestone's gonna get placed preemptively.

03:59:56.420 --> 04:00:00.580
Well, I'm gonna focus it though double more hits. Yeah, so this was what it should have

04:00:02.180 --> 04:00:06.360
And I don't understand why I was not the case the first time super easy to execute

04:00:08.060 --> 04:00:14.240
Like you put knock ins in position where they have to jump the biker or you can try and look for some smoke flanks

04:00:14.660 --> 04:00:16.660
Teams are pretty good at reading these nowadays

04:00:17.220 --> 04:00:19.220
But it is an option

04:00:19.220 --> 04:00:28.060
He also corraled Falcons all the way into that top part of the map in their base where

04:00:28.060 --> 04:00:33.060
they tried to hide, with this icefire chain for us bouncing into and dying.

04:00:33.060 --> 04:00:37.060
Making spores and doesn't get a trade but a tossback into the ravage points the S-Dab,

04:00:37.060 --> 04:00:41.100
they pummeled him, B-Gibby up and horseman is not enough, he doesn't life steal.

04:00:41.100 --> 04:00:42.100
He's gone.

04:00:42.100 --> 04:00:44.700
Now Falcons disengaging, trying to run away from the Viper.

04:00:44.700 --> 04:00:47.460
The Titan is exposed though as Prank goes to work on him.

04:00:47.460 --> 04:00:48.460
TP optimistic.

04:00:48.460 --> 04:00:54.980
Let's get this picked up a double kill. Darkmargo is caught on the tail of this tiny with Frank. I'm loading that poison attack

04:00:55.380 --> 04:00:58.700
Damaging into the tiny and killing him now on the high ground

04:00:58.700 --> 04:01:04.020
It's the raiding team raiding supreme in the dire bank another chains a catch on Maureen

04:01:04.020 --> 04:01:07.700
But that's gonna signal the end and dark margo goes to the TPL

04:01:08.540 --> 04:01:15.540
Honestly stick execution for Falcons to get this SF kill. He died right before the auto attack with the mechanic was about to hit somebody

04:01:15.540 --> 04:01:20.540
There's a decent chance, there's a very high chance he survives there if that auto attack lands.

04:01:20.540 --> 04:01:29.540
So, very clutch. You gotta remember you have this tombstone shard to get to, like there are save mechanisms in this playtime lineup, but...

04:01:29.540 --> 04:01:39.540
Just a perfect play call. Kind of baiting playtime in a little bit. The S that goes a little too deep and just tossed into ravage into all in with the tiny damage.

04:01:39.540 --> 04:01:43.800
a big kill to find that gives you the popium in this place but ultimately it's

04:01:43.800 --> 04:01:49.860
still got a plan to this Viper. And boy is he up next. Nobody's standing in their ground

04:01:49.860 --> 04:01:52.020
against this hero building stacks.

04:01:52.020 --> 04:01:53.020
I'm sorry, no.

04:01:53.020 --> 04:01:54.020
What's going on here?

04:01:54.020 --> 04:01:55.020
I don't want to get what the hell.

04:01:55.020 --> 04:01:57.020
Deja Vu is another spoiler and chain frost but...

04:01:57.020 --> 04:01:59.020
I feel like we're watching the replay still.

04:01:59.020 --> 04:02:01.860
Oh, that was well, that's not a talk mongo that gets a kill.

04:02:01.860 --> 04:02:03.340
I mean Frank is the carry in this game.

04:02:03.340 --> 04:02:05.340
Yeah, Scotty done.

04:02:05.340 --> 04:02:07.620
4,000 HP, usually taking your base.

04:02:07.620 --> 04:02:11.620
It was always the Viper. It was always supposed to be the Viper.

04:02:11.620 --> 04:02:15.620
One true king. He's 17 and 0.

04:02:15.620 --> 04:02:18.620
He's a beast.

04:02:18.620 --> 04:02:21.620
Yeah, how many of those are the Lich? I don't know, but...

04:02:21.620 --> 04:02:22.620
He's well...

04:02:22.620 --> 04:02:25.620
It's not like anybody else is fighting him, you know?

04:02:25.620 --> 04:02:27.620
16 deaths on Snake and...

04:02:27.620 --> 04:02:31.620
Crazy stat line.

04:02:31.620 --> 04:02:33.620
And he's honestly still pretty far.

04:02:33.620 --> 04:02:37.960
He's not he's not the poorest hero in the game with 16 deaths think about that for a second

04:02:38.880 --> 04:02:40.880
That's where I think Dota on some walls

04:02:42.220 --> 04:02:43.720
Plank fuck please

04:02:43.720 --> 04:02:47.040
He's thanking mountain all the way. I was like the bank right all that show

04:02:47.040 --> 04:02:51.680
How can you have 16 deaths and not be the lowest now worth your somebody explain that to me?

04:02:51.680 --> 04:02:57.280
I feel like that should be a certain point where it's just come on like what are we even doing here?

04:02:57.280 --> 04:02:59.280
So we got three on the frog

04:02:59.280 --> 04:03:04.280
Yeah, greedy, greedy, greedy.

04:03:04.280 --> 04:03:08.280
It's not like he has something insane to do, it's not like he's Connell pushing out waves.

04:03:08.280 --> 04:03:15.280
You know, he got gifted a shard, got some like big kill streak golds, yeah I get it, but come on.

04:03:15.280 --> 04:03:16.280
It ain't right, it ain't right.

04:03:16.280 --> 04:03:17.280
100 GPM?

04:03:17.280 --> 04:03:18.280
What happened to the game I love?

04:03:18.280 --> 04:03:19.280
What happened to the...

04:03:19.280 --> 04:03:20.280
Philosopher's Stone.

04:03:20.280 --> 04:03:24.280
Yeah, what happened to the brown boots vain it 50 minutes?

04:03:24.280 --> 04:03:25.280
Jack-o'-all.

04:03:25.280 --> 04:03:30.680
Six-flotted Crystal Maiden with Observer's entry, Pee-Pee, Tango's, Dust's smoke boots.

04:03:30.680 --> 04:03:33.880
They're gonna go for the Rojka test. Extremely difficult fight.

04:03:33.880 --> 04:03:35.480
Roche's already dead.

04:03:35.480 --> 04:03:39.080
Gush into the pit, Maureen jumps in, but Dark Margo has the Aegis.

04:03:39.080 --> 04:03:42.280
Still smoked up as Falcons, the four of them...

04:03:42.280 --> 04:03:45.880
Falling back to try and push out lanes, it looks like, so...

04:03:45.880 --> 04:03:49.280
I'm not eyeing out the fight now.

04:03:49.280 --> 04:03:51.680
Dust being in this, push is gonna be delayed.

04:03:51.680 --> 04:03:54.480
Get her, Harpoon's away from me, I'm dying.

04:03:54.480 --> 04:03:57.600
And Scofields? That one is...own here.

04:03:58.320 --> 04:04:01.280
Trinfrost is going to get stopped a little bit by this Yulestrapcher.

04:04:02.160 --> 04:04:05.520
Give us a step back, Linus Tier 2. TP's coming in.

04:04:05.920 --> 04:04:12.560
Playtime bring numbers to defend the Undying who honestly has stayed alive through Soul Rippin' Heels, making now 17th death of the game.

04:04:13.040 --> 04:04:16.640
Skitter...is a big-iddy TP time and might just be...

04:04:16.640 --> 04:04:19.040
Crinn asked us to get away from Dark Margo,

04:04:19.040 --> 04:04:20.920
cooking, hopping through the trees,

04:04:20.920 --> 04:04:22.560
but the embers spirits caught up to him.

04:04:22.560 --> 04:04:24.680
As they flew, they found the big targets.

04:04:24.680 --> 04:04:25.800
Some of the bulkers just said,

04:04:25.800 --> 04:04:27.720
cool, we've got a cork kill in the back.

04:04:27.720 --> 04:04:29.600
Will you hunt us, or what?

04:04:29.600 --> 04:04:30.760
He's still alive and dead.

04:04:30.760 --> 04:04:32.120
And Crinn hasn't been found.

04:04:32.120 --> 04:04:33.400
Oh my.

04:04:33.400 --> 04:04:34.720
They lose sight of him.

04:04:34.720 --> 04:04:36.080
But Crinn amazes.

04:04:36.080 --> 04:04:37.160
They've been away from them.

04:04:37.160 --> 04:04:38.120
It's me, I'll get out.

04:04:38.120 --> 04:04:38.960
No way.

04:04:38.960 --> 04:04:40.120
Ty's gonna get used up here.

04:04:40.120 --> 04:04:42.320
Tracks, the tank, please come back in.

04:04:42.320 --> 04:04:44.240
Break the tide and find the cork kill

04:04:44.240 --> 04:04:46.040
like Jasperly needed.

04:04:46.040 --> 04:04:50.760
It's the same scenario though, very clutch-fined with the tiny damage on this SF.

04:04:50.760 --> 04:04:55.680
It stalls this game a little longer, you're not solving the Viper problem, but you're

04:04:55.680 --> 04:04:58.680
sticking in it.

04:04:58.680 --> 04:05:03.160
I don't really know what solves this Viper problem, it's going to have to be a monster

04:05:03.160 --> 04:05:04.160
effort here.

04:05:04.160 --> 04:05:31.480
It's just gonna have to be either tossback, like break tossback, or all in ravage him.

04:05:31.480 --> 04:05:45.480
They'll be able to survive the fight. You can't die. They have to damage it. It has to be entirely fork and middle and so far they've been playing into Aegis, which has been preventing that all in attempt.

04:05:45.480 --> 04:05:49.680
He's putting a lot of focus on Witt as well.

04:05:49.680 --> 04:05:54.760
I thought he was going to start getting to him, because I said this entire series, it

04:05:54.760 --> 04:05:59.000
really has felt like Falcons have put the target on his back.

04:05:59.000 --> 04:06:04.760
He said, kill this young star player, get Witt's dead every single time we see him.

04:06:04.760 --> 04:06:06.280
They've had his number.

04:06:06.280 --> 04:06:10.600
That's what the S-Uppin' game like this is a lot.

04:06:10.600 --> 04:06:13.200
But they're also giving ages to the other two cores.

04:06:13.200 --> 04:06:17.640
So they're splitting the focus here, and they're saying, you know what, our tricor is strong,

04:06:17.640 --> 04:06:20.140
and I'm like, yeah, maybe you kill Asaph, but the other two are going to carry the fight,

04:06:20.140 --> 04:06:21.140
and I think that's very reasonable.

04:06:21.140 --> 04:06:28.400
Share the load, delegate the responsibilities, can't hold the on-your phones one.

04:06:28.400 --> 04:06:32.960
This Viper's such a beast, the butterfly done, and he has the 25 talents, so it was 15 seconds

04:06:32.960 --> 04:06:36.160
on that Viper strike, it's just brutal for this Tiny and Tide.

04:06:36.160 --> 04:06:40.500
I love when Flybats don't attack speed, he's flapping his wings like an hammer, like Madman's

04:06:40.500 --> 04:06:42.560
at Hummingbird, coming through.

04:06:42.560 --> 04:06:45.560
He also got quick in pretty nice on the Europe with a new speed in the evasion

04:06:46.560 --> 04:06:49.560
I'll ring you to try to play away for the Roshan fan that gets placed

04:06:50.560 --> 04:06:52.560
Here it comes Frank, the front

04:06:52.560 --> 04:06:54.560
Reaves it up, what are you gonna do?

04:06:55.560 --> 04:06:57.560
Just down the creep wave, looking for the little shredder on the tomb

04:06:57.560 --> 04:07:00.560
Tying him in with a tossed back into a rambex, there's the combo

04:07:00.560 --> 04:07:03.560
Catching him as well, they're doing it up, frag is down

04:07:03.560 --> 04:07:05.560
Chain Frost, he's gonna get stopped

04:07:06.560 --> 04:07:09.560
Spread out onto the creep wave in the back as the Aegis from Dark Margot gets claimed

04:07:09.560 --> 04:07:15.500
He'll pop back up kisses launched in now towards the frog dealing with El Misho as they lose the range baron stop

04:07:16.020 --> 04:07:20.680
But now clean up time to man banner killing that viper was how much gold? Oh?

04:07:21.720 --> 04:07:23.720
Yeah, at the street great

04:07:25.600 --> 04:07:30.120
2300 1150 going to Maureen yeah, that was a big ass kill

04:07:30.840 --> 04:07:33.120
Look at car get our mother has to be KP

04:07:33.120 --> 04:07:35.760
He's got three remnants and Refresher Shard to play with.

04:07:35.760 --> 04:07:38.040
Gonna use any requiem from Witt.

04:07:38.040 --> 04:07:40.600
Looking to turn us onto a Marv, that tide is too tanky now.

04:07:40.600 --> 04:07:42.600
I hate this kid to a tiny come in.

04:07:42.600 --> 04:07:44.080
Oh, let's trouble storm for Witt's.

04:07:44.080 --> 04:07:45.840
The Shadowbeak is found and killed.

04:07:45.840 --> 04:07:48.240
As Falcons find their move now in.

04:07:48.240 --> 04:07:49.240
Rhythm for them.

04:07:49.240 --> 04:07:51.160
The Dot Mugger picks up a double kill.

04:07:51.160 --> 04:07:52.920
A Marv's taking down.

04:07:52.920 --> 04:07:54.600
An Ember Spirit.

04:07:54.600 --> 04:07:56.200
He's printed off the left-hand side.

04:07:56.200 --> 04:07:57.480
Spending Refresher Shards for it.

04:07:57.480 --> 04:07:59.520
Two remnants remaining, but the hunt is on.

04:07:59.520 --> 04:08:00.920
Skinner is looking for it.

04:08:00.920 --> 04:08:03.640
Korea's snipe and Malree's jump, Wing Rifted the coin,

04:08:03.640 --> 04:08:11.080
Sons and Snap, stunning him up, tossing the sky and land with a thot as Falcons find their move yet again!

04:08:12.080 --> 04:08:20.160
This team is so sick from behind, like, they just give you so little advantage, they take advantage of your mistakes to such a large degree.

04:08:20.920 --> 04:08:22.360
Such a punishing team.

04:08:23.800 --> 04:08:27.000
We talked about how they're gonna kill the Viper, it has to be the tossback all in.

04:08:27.000 --> 04:08:32.100
You did perfectly I think he Frank had a moment to be gave me and you have to pop it early

04:08:32.640 --> 04:08:38.120
Because you do get all like this tiny has the damage you got to respect that there's no interference

04:08:38.120 --> 04:08:41.600
There's no state. There's no be convenient. Count ravages gonna stop the entire day

04:08:42.920 --> 04:08:47.720
Like maybe there's a world you play ultra far back as go field and then you can just like Lincoln to stone somebody

04:08:47.720 --> 04:08:51.120
But it's tough against tight hunter a always silence from puck

04:08:51.120 --> 04:08:55.260
I'm not going to win Raker yet.

04:08:55.260 --> 04:08:56.700
I'm going to keep them rally ups.

04:08:56.700 --> 04:08:57.700
Go fuel.

04:08:57.700 --> 04:08:59.420
I'm going to play a chat into his teammates.

04:08:59.420 --> 04:09:00.420
He's like, go again.

04:09:00.420 --> 04:09:01.420
I can do it again.

04:09:01.420 --> 04:09:03.540
All right, at this point you're thinking this is like game one.

04:09:03.540 --> 04:09:04.540
You had a lead.

04:09:04.540 --> 04:09:06.260
You had control of this game.

04:09:06.260 --> 04:09:08.060
You messed up a little bit of that execution.

04:09:08.060 --> 04:09:11.100
You took some buildings, but what does it really matter if Falcons can hit their home

04:09:11.100 --> 04:09:15.740
and now all of a sudden they're scaling real well?

04:09:15.740 --> 04:09:22.460
If Blink tiny, late game Puck with overwhelming Blink 4 has Puck on Patrick Hall, I mean...

04:09:22.460 --> 04:09:25.980
He just raided the Bank of Frank and took all the money from it.

04:09:25.980 --> 04:09:28.220
His Malrin Puck is top of the net worth.

04:09:28.220 --> 04:09:30.460
Oh yeah, they got Ags on Lich too.

04:09:31.460 --> 04:09:37.900
It might just be straight and stronger if the Viper does not BKB at the exact right time or get saved.

04:09:37.900 --> 04:09:39.340
I think Valkyries are favorite.

04:09:39.340 --> 04:09:43.100
A lot is dependent on what playtime can do around Frank on that frontline.

04:09:43.100 --> 04:09:45.580
Or maybe you're just supposed to send the Ember in.

04:09:45.580 --> 04:09:49.580
You know, it creates base by like, swift blink on Viper for follow up or something.

04:09:50.580 --> 04:09:56.580
And look at this, an aggressive smoke. This is not for Roche. This is not to defend the base. This is to find blood.

04:09:57.580 --> 04:09:58.580
He's in the water.

04:09:59.580 --> 04:10:01.580
Damn damage puck. Dear lord.

04:10:01.580 --> 04:10:02.580
Ah, this is big.

04:10:03.580 --> 04:10:06.580
Frank is out in the open. He needs to get licked back by the frog.

04:10:06.580 --> 04:10:08.580
Have to jump together though.

04:10:08.580 --> 04:10:13.580
This is not a base defense fight, so you don't have that option of just like, we're going to toss him in a ravage and it's super easy.

04:10:13.580 --> 04:10:18.580
You need to be super synchronized on these jumps if you're falcons. They've been very good about it so far.

04:10:20.580 --> 04:10:22.580
Now playtime have that terrain advantage playing.

04:10:22.580 --> 04:10:26.580
It's on the staircase. It's the high grounds. There's that extra bit of vision.

04:10:28.580 --> 04:10:32.580
The Dire have an observable near-arrangements though, so they could see this access point.

04:10:32.580 --> 04:10:37.580
And Malarine keeps jumping in and out to give even more intel to falcons to know what's up.

04:10:37.580 --> 04:10:39.580
Really annoying.

04:10:39.580 --> 04:10:49.140
He also mentions the Hydra breast that far, cause he's going for it, he took the Shredder

04:10:49.140 --> 04:10:54.140
Talon, he does have pretty strong Talons with Double Cookie plus the extra Mortar Mark

04:10:54.140 --> 04:10:57.560
Kisses launch, it can be really strong in the laning phase, but if he takes the Shredder

04:10:57.560 --> 04:11:00.900
target he's probably going to take the Shredder damage, well I guess he could still take

04:11:00.900 --> 04:11:04.180
either of the 25 longs, even with the Hydra's breath.

04:11:04.180 --> 04:11:08.900
Cause she was in that realm of plus pull Windranger and Chandra's back in the day where you did

04:11:08.900 --> 04:11:19.900
You didn't actually scale, like the old Glip'nade was cool, but honestly sometimes just going like a kaius on or something into the Mortimer Talon is more damage than trying to, like, re-pivot into physical.

04:11:19.900 --> 04:11:22.900
That's my only question with this idea, but...

04:11:22.900 --> 04:11:25.900
Bolt's really the get there, I don't think he's gonna be sad no matter what.

04:11:25.900 --> 04:11:27.900
Samlins, this game continues.

04:11:27.900 --> 04:11:32.900
Especially when your combo is this toss back into the Rampage, right? You just want the Alpha damage, immediate blow up.

04:11:32.900 --> 04:11:35.900
I'll see how it works out for him though.

04:11:35.900 --> 04:11:43.140
I think it's our fresher on tide scheme gets real weird to play in the fights

04:11:43.140 --> 04:11:47.420
it's just so much a we control between double ravage bitch pull have a

04:11:47.420 --> 04:11:54.340
lanch going out double toss coil like as if the past couple days of don't turn

04:11:54.340 --> 04:11:58.100
dream league in general wasn't weird enough that is true like a whole

04:11:58.100 --> 04:12:03.620
thing's going on strange ass meadow we are feels have to watch this puck 25

04:12:03.620 --> 04:12:06.900
talent which you know people used to just take the dream coil snap but now you

04:12:06.900 --> 04:12:12.260
have this larger waning lift that's gonna catch you off guard. It's a big silence.

04:12:12.260 --> 04:12:15.620
The Valken's with another smoke.

04:12:15.620 --> 04:12:18.500
This Corvill has an useless dirge.

04:12:18.500 --> 04:12:20.100
Now we're gonna jump him.

04:12:20.100 --> 04:12:25.580
Immediately respawns. They don't claim the gem. Now two man chains. This Lich and

04:12:25.580 --> 04:12:29.260
Punkett and Cork toss back the save in but Dark Market goes fishing. Diving to the

04:12:29.260 --> 04:12:32.140
the back while Marina's being backed by the SF.

04:12:32.140 --> 04:12:36.040
Decker Revenant trying to focus on this ember spirit but he's just BKB'd up and charging

04:12:36.040 --> 04:12:37.040
in towards them.

04:12:37.040 --> 04:12:39.580
Probably Revenant's spent but now out of mana.

04:12:39.580 --> 04:12:43.860
So Lich dead buys back and Dying died and respawn back to a 5v5.

04:12:43.860 --> 04:12:46.020
He really needs to watch out for that.

04:12:46.020 --> 04:12:49.460
He's known the whole team but there's no follow-up.

04:12:49.460 --> 04:12:50.460
Spent his refresher.

04:12:50.460 --> 04:12:57.460
God's making I guess, death number 19 get wrecked or what?

04:12:57.460 --> 04:13:00.700
Oh, that's a Malcolm War territory?

04:13:00.700 --> 04:13:02.900
Or he was 0 and 0 and 21?

04:13:02.900 --> 04:13:04.900
Yeah, that's what I was thinking.

04:13:04.900 --> 04:13:06.300
I don't know what to say to him anyway.

04:13:06.300 --> 04:13:07.980
This is where it helps to have a little veteranship.

04:13:07.980 --> 04:13:09.620
You know, it's like, yeah, you can kill me 19 times,

04:13:09.620 --> 04:13:11.860
but I already want 2 TI's and whatever.

04:13:11.860 --> 04:13:13.300
And if I can.

04:13:13.300 --> 04:13:15.580
Also, I think snaking is probably one of the longest

04:13:15.580 --> 04:13:18.220
and most difficult careers of any player.

04:13:18.220 --> 04:13:19.900
Well, coming up through like Dignitas and stuff

04:13:19.900 --> 04:13:21.340
all in NA Dota.

04:13:21.340 --> 04:13:23.100
You start off really hot, and then you just

04:13:23.100 --> 04:13:25.780
have this seven or eight years where you just

04:13:25.780 --> 04:13:29.780
Don't get to do anything. You're sitting there going, why am I even in this game?

04:13:29.780 --> 04:13:30.780
Wallowing.

04:13:30.780 --> 04:13:35.780
Yeah, and then you get just a meteoric rise in the span of two or three years.

04:13:36.780 --> 04:13:39.780
So he's not gonna be shaking. Staking doesn't tilt.

04:13:40.780 --> 04:13:43.780
He's almost in the fires, his neck's all strong.

04:13:44.780 --> 04:13:46.780
Rush in, just falling down.

04:13:46.780 --> 04:13:48.780
Maybe at like 39, that's...

04:13:49.780 --> 04:13:53.780
If we double him, you know, if he doubles his death toll, I think then he'll be tilted.

04:13:53.780 --> 04:13:58.620
But 19 that's nothing for the man. He played it. Oh, does he? I think you get to that point and it's just funny

04:13:58.620 --> 04:14:00.620
Like there's actually just hilarious

04:14:01.220 --> 04:14:06.540
Another roach force. Falcons will absolutely detest this one. And his bum on dying doesn't have that respawn. That's true

04:14:06.540 --> 04:14:11.540
He's out kisses into the pin tiny being held back by Darmago, but Frank has the Aegis

04:14:12.100 --> 04:14:14.940
Throw some gushes in there. Didn't feel anything. No

04:14:15.980 --> 04:14:17.980
Okay

04:14:17.980 --> 04:14:21.780
I'm gonna put this 5v4, some Aegis Double Cheese for the Radiance side.

04:14:21.780 --> 04:14:24.580
I think they'll win, claim what they wanted, now they're backed away.

04:14:24.580 --> 04:14:27.080
And that's a success for playtime.

04:14:28.980 --> 04:14:31.480
Happy to trade on Dine for all the goodies here.

04:14:32.480 --> 04:14:33.580
Especially in Aegis on the Viper.

04:14:33.580 --> 04:14:35.680
Aegis on Viper counts for a lot in this game.

04:14:36.880 --> 04:14:38.680
It's the only way you're ever going to hire him.

04:14:39.380 --> 04:14:41.480
Even then, I don't know, it's spooky now.

04:14:45.980 --> 04:14:47.380
It's a much-hannock tiny.

04:14:47.980 --> 04:14:49.980
H6 lights worked.

04:14:49.980 --> 04:14:51.980
Oh, disgustingly good, man.

04:14:53.980 --> 04:14:55.980
That's got something, like, looking at these Vipers and Ventries, like,

04:14:55.980 --> 04:14:57.980
okay, you can scale, that's like an acronym, step to next,

04:14:57.980 --> 04:14:59.980
to finish your blood form, and then H6 fires.

04:14:59.980 --> 04:15:01.980
I think they're getting out of here.

04:15:01.980 --> 04:15:03.980
He's hitting the wall.

04:15:04.980 --> 04:15:06.980
And I'm on down this bottom lane.

04:15:06.980 --> 04:15:08.980
Big old Leviathan.

04:15:08.980 --> 04:15:10.980
Waddling away, help by skitter,

04:15:10.980 --> 04:15:11.980
the tosser off to the sky,

04:15:11.980 --> 04:15:12.980
Elmisha goes back down,

04:15:12.980 --> 04:15:14.980
and they've got the chain frost on Dagmago,

04:15:14.980 --> 04:15:16.980
with the leash out dead in the water.

04:15:16.980 --> 04:15:19.280
They need a bit more damage out of Skidger who will offer it.

04:15:19.280 --> 04:15:20.580
Now the Vipers strike though.

04:15:20.580 --> 04:15:22.380
Shad of Fiend alongside Frank.

04:15:22.380 --> 04:15:26.380
They've got a coil in the back, holding them away from Tiny, but Dark Muggles returned.

04:15:26.380 --> 04:15:27.780
A buyback from the Emberspirers.

04:15:27.780 --> 04:15:30.380
Catches up to him for the ravages as far as the stun.

04:15:30.380 --> 04:15:33.180
This Emberspirers just gets back in, he's done!

04:15:33.180 --> 04:15:34.480
Down he goes!

04:15:34.480 --> 04:15:36.980
They've got a chase board, SF and Viper need something.

04:15:36.980 --> 04:15:39.280
Gush is thrown out, Malwing poking on the SF.

04:15:39.280 --> 04:15:41.180
He can't light fuel up, yes he can!

04:15:41.180 --> 04:15:44.080
Back to full off the creep wave some way somehow!

04:15:44.080 --> 04:15:51.880
More gush is spammed in as this big ol' snack fires BKB eat up, a requiem wound and thrown out and a skinner with another toss in the sky.

04:15:51.880 --> 04:15:57.680
Frank is isolated completely in the maw, he's done with a shadowpeen, now he played the in-and-out spell well.

04:15:58.680 --> 04:16:03.880
Fall down, and the fifth is gonna be Frank, he's got some BKB TP, and this one is over.

04:16:03.880 --> 04:16:07.680
I'm dying, somehow re-enter the fight to get slain again.

04:16:08.080 --> 04:16:10.480
They kited them to perfection.

04:16:11.280 --> 04:16:13.080
Skeeter is just a beast in this series.

04:16:13.080 --> 04:16:19.580
His ability to manage his resources is HP, kite in and out, find the right target is immaculate.

04:16:19.580 --> 04:16:25.580
An insane fight for Falcons as they have two heroes dealing over 8,000 damage.

04:16:25.580 --> 04:16:29.580
This fight for didn't get to do anything, they're just spent chasing the whole time.

04:16:29.580 --> 04:16:31.080
Now look at all the fish.

04:16:31.080 --> 04:16:33.580
This one of mine is three fish with a gem.

04:16:33.580 --> 04:16:35.080
Just hit it on the floor.

04:16:35.080 --> 04:16:37.080
There's four fish actually, there's another one by the pool.

04:16:37.080 --> 04:16:40.080
That grafted plummeted down at the Mariana trench.

04:16:40.080 --> 04:16:47.080
There's always a risk with this lineup of getting kited, not having enough lockdown or your support's going to be able to have the hard impact you need.

04:16:47.080 --> 04:16:53.080
A very discoordinated fight for playtime for sure. The Emperor going in solo with no BKB on the respawn.

04:16:53.080 --> 04:16:56.080
What's the gym? What's the gym? In between a little bloody fish.

04:16:56.080 --> 04:16:58.080
He's got it.

04:16:58.080 --> 04:17:00.080
That's a nice sound.

04:17:00.080 --> 04:17:04.080
Very, very calming. Moist, cloud-wise, chaotic game.

04:17:04.080 --> 04:17:10.080
level 30 now in this tiny three as the toss charges and the avalanche cool down

04:17:10.080 --> 04:17:16.500
huge in this game my goodness and you're no buy on ember spirit or I'm dying 20

04:17:16.500 --> 04:17:22.080
seconds to ask that who's not going to spend his a glut to slow things down

04:17:22.080 --> 04:17:26.500
tier three of the Falcons and you can find the confidence to come up and click

04:17:26.500 --> 04:17:32.220
the building just thinking I'll get the tree and wall of it before the Crimson

04:17:32.220 --> 04:17:37.420
got on this frog that was a bit of protection so they don't get it

04:17:38.540 --> 04:17:45.300
she's not able to collapse on this high ground all about the tiny except you

04:17:45.300 --> 04:17:50.020
have this punk-running interference now is Dagon it's gonna go to the Dagon 5

04:17:50.020 --> 04:17:56.660
should be a menace on the frontline you have tied just finished a refresher so

04:17:56.660 --> 04:17:59.660
And now you have double 3.4 second ravage to deal with it.

04:18:00.660 --> 04:18:01.660
Getting to be too much!

04:18:01.660 --> 04:18:03.660
BKB TP out of timing.

04:18:03.660 --> 04:18:04.660
Oh, they don't have any BKB to save.

04:18:04.660 --> 04:18:06.660
Oh, nothing to go through it.

04:18:08.660 --> 04:18:14.660
This feels very similar to last game where your SF just can't match up with my team.

04:18:14.660 --> 04:18:16.660
Just doesn't...

04:18:16.660 --> 04:18:19.660
Doesn't do enough? Doesn't have enough Spain power?

04:18:21.660 --> 04:18:22.660
Why is it shut down?

04:18:22.660 --> 04:18:26.660
Our Hatchi-Carries just... ass?

04:18:26.660 --> 04:18:29.660
That's all I'm learning is.

04:18:29.660 --> 04:18:33.660
Why would you play an Hatchi-Carry? They all get out of the field in the late game.

04:18:33.660 --> 04:18:36.660
We saw the same thing with Terrible in a lot of these games, right?

04:18:36.660 --> 04:18:37.660
It's just...

04:18:37.660 --> 04:18:39.660
I guess Dawnbreaker will tie me, though.

04:18:39.660 --> 04:18:41.660
Exactly, it's just better.

04:18:41.660 --> 04:18:42.660
6,000 HP.

04:18:42.660 --> 04:18:43.660
He'll pass it.

04:18:43.660 --> 04:18:46.660
Well, Frank is gonna PKB for this barracks.

04:18:46.660 --> 04:18:48.660
They can chuck in the chain frost.

04:18:48.660 --> 04:18:50.660
They aren't just getting popped.

04:18:50.660 --> 04:18:55.160
Dark Margo, I'm going to try and toy with him as he bKBs through that dead in the water,

04:18:55.160 --> 04:18:57.160
drag the Acre along with him.

04:18:57.160 --> 04:19:03.160
Zapper the daekon, forces Elmisho to eat the cheese as his firing stayed alive.

04:19:03.160 --> 04:19:06.160
Noreen, he'll pull it again.

04:19:06.160 --> 04:19:09.560
Kisses landing towards Elmisho, looking for this long-range knife, gets the numbers of

04:19:09.560 --> 04:19:13.160
damage now and with the Ravage connecting onto a couple in the back.

04:19:13.160 --> 04:19:16.360
They're looking at Dark Margo with the Avalanche chopped off, they've got him with a second

04:19:16.360 --> 04:19:17.360
Ravage!

04:19:17.360 --> 04:19:24.260
Amar, help Cret find it, and now Maureen is into the backlines, forcing the Scatter out of playtime.

04:19:24.260 --> 04:19:28.860
They've got a TP out of here, they don't have numbers anymore, it's possible to find him alive and running at ya.

04:19:28.860 --> 04:19:33.860
I'm surprised to get out of there with those cores. They are losing the Rax mid, but very slowly.

04:19:35.860 --> 04:19:37.860
16 minutes!

04:19:37.860 --> 04:19:38.860
16 minutes!

04:19:38.860 --> 04:19:41.860
Yeah, there's the Midas on the Lich.

04:19:41.860 --> 04:19:44.860
Instantly trying to gobble up some neutral items here.

04:19:44.860 --> 04:19:46.860
That double ravage is so difficult to fight.

04:19:48.440 --> 04:19:48.940
You need-

04:19:49.900 --> 04:19:53.900
I don't know what you need. You need like divine rape your swift blink to cast that first something.

04:19:54.140 --> 04:19:58.380
You also need this buyback to come off cooldown for Dark Lago. The ember needs two lives in these fights.

04:19:58.940 --> 04:20:00.060
Too much lock down for him.

04:20:02.300 --> 04:20:02.800
Alright, this-

04:20:03.500 --> 04:20:05.500
This take on puck is also real nasty.

04:20:05.740 --> 04:20:07.340
Yeah, they don't have stuns for it.

04:20:08.060 --> 04:20:08.460
You have point-

04:20:08.460 --> 04:20:11.020
Take off powers here and you need the never-ending to come and deal with him.

04:20:11.580 --> 04:20:12.940
Really? You need a miracle.

04:20:14.860 --> 04:20:23.360
30 seconds is a long time in Dota when you've got Falcons looking at the map rubbing their

04:20:23.360 --> 04:20:31.860
hands together, all tier 2's, tier 3's, high ground, and Maureen just jumping in and zapping

04:20:31.860 --> 04:20:36.360
you with no answer.

04:20:36.360 --> 04:20:40.380
So hard to lock down this tiny one when he has all the status and floors, plus frost shield,

04:20:40.380 --> 04:20:44.540
plus cookies, four stabs, some tight legs.

04:20:44.540 --> 04:20:45.540
That's ridiculous.

04:20:45.540 --> 04:20:46.540
That's spider legs now.

04:20:46.540 --> 04:20:47.540
Look at him go.

04:20:47.540 --> 04:20:48.540
Look at the bucket.

04:20:48.540 --> 04:20:49.540
What are you doing against that?

04:20:49.540 --> 04:20:50.540
Ha ha ha.

04:20:50.540 --> 04:20:56.420
Nice little rock move so quick.

04:20:56.420 --> 04:20:58.540
Divine regalia's for the puck in the S F.

04:20:58.540 --> 04:20:59.540
Go field.

04:20:59.540 --> 04:21:00.540
Looks like he's dead.

04:21:00.540 --> 04:21:03.540
Anchored up by the tide hunter.

04:21:03.540 --> 04:21:04.540
Trying to stand.

04:21:04.540 --> 04:21:07.540
Go head to head with the tide.

04:21:07.540 --> 04:21:10.540
You can't even kill the anchor off.

04:21:10.540 --> 04:21:12.540
Wayne Puck is here to slay him.

04:21:14.540 --> 04:21:18.540
Divine Regalia Dagon 5 Prasma Puck, level 30.

04:21:21.540 --> 04:21:23.540
He's got a 30-second Dream Coil.

04:21:27.540 --> 04:21:30.540
He's got like a 8-second Wayne Rift that covers the screen.

04:21:30.540 --> 04:21:31.540
Very balanced.

04:21:31.540 --> 04:21:32.540
Zero cooldown.

04:21:32.540 --> 04:21:33.540
Very balanced.

04:21:33.540 --> 04:21:35.540
Castery spells every 3 seconds.

04:21:37.540 --> 04:21:38.540
That's great.

04:21:38.540 --> 04:21:47.500
25k litre Falcons, 46-29, 30 minutes of domination from playtime just turned on its head.

04:21:47.500 --> 04:21:50.660
Classic Falcons fashion, find a few moments to shine.

04:21:50.660 --> 04:21:52.660
I feel like we felt it coming.

04:21:52.660 --> 04:21:57.300
We felt that the lead was not growing, they weren't getting enough out of that time period,

04:21:57.300 --> 04:21:59.300
they weren't executing the high ground pushes.

04:21:59.300 --> 04:22:01.300
There's lots of little things, really.

04:22:01.300 --> 04:22:03.300
The way they should.

04:22:03.300 --> 04:22:07.300
The torment they're snipe losing the gen early on, the wasted aegis going high ground.

04:22:07.300 --> 04:22:14.820
Just those things add up. That's why we're here. You can't look at this game and ignore all those little steps and just say like oh, man

04:22:14.820 --> 04:22:16.820
We got outplayed a

04:22:19.700 --> 04:22:22.660
Lack of structure that's the thing that defines a lot of these top

04:22:23.980 --> 04:22:25.980
EU teams they're just

04:22:26.420 --> 04:22:30.500
They know how to execute these scenarios. They played them a lot of times and

04:22:31.180 --> 04:22:34.660
It's historically been a strong advantage against some of the weaker regions

04:22:34.660 --> 04:22:37.660
Just don't get as many reps as these types of scenarios.

04:22:37.660 --> 04:22:40.660
How many of these types of games has Falcons played or thought through?

04:22:40.660 --> 04:22:43.660
They know how to take the team fights. They know how to push high ground.

04:22:43.660 --> 04:22:47.660
They know how to win championships. It really shows in these moments.

04:22:47.660 --> 04:22:49.660
They're going for the game-mender right here.

04:22:49.660 --> 04:22:54.660
Yeah, whatever you interview, Falcons player or spirit player, any of these top-top teams

04:22:54.660 --> 04:22:58.660
that are always talking about that system, Corbin system, the Porsche system,

04:22:58.660 --> 04:23:02.660
Audi system, whatever kind of algorithm or game plan that they've got,

04:23:02.660 --> 04:23:08.840
followed to a T has been practiced. Skills honed, knives sharp, Falcons

04:23:08.840 --> 04:23:13.260
readying themselves for another Roshan take. No need to rush anything here. They

04:23:13.260 --> 04:23:18.060
know they got playtime under lock and key in that radiant base. Just play through

04:23:18.060 --> 04:23:23.660
this radiant ancients from the high ground into two lanes. Wait for Rosh. Out

04:23:23.660 --> 04:23:31.060
farm the map. Slowly does it. So we got a respect, the first damage coming out from

04:23:31.060 --> 04:23:34.600
the Viper SF if they're in the middle of the fight hitting the tiny that's kind

04:23:34.600 --> 04:23:38.980
of the one scenario you want to avoid but you have a lot of ways to avoid it.

04:23:40.660 --> 04:23:47.660
Five aclimes, three meridian, five redire, farkens with the big advantage in that regard.

04:23:47.660 --> 04:23:55.360
Smoke out. Trying to get the jump here is almost impossible you have a blink

04:23:55.360 --> 04:24:00.260
hex on dying that's your initiation. This is pretty all in as well divine regalia

04:24:00.260 --> 04:24:07.260
SF and Ember. This fight has to work out for them. Look at Maury, he's in their base.

04:24:07.260 --> 04:24:17.020
What are you going to do? Stay on this part, have control. Jumping over. Try to catch him.

04:24:17.020 --> 04:24:21.980
He's on his face shift. I don't know how he dies. Well, it's going to get silent.

04:24:21.980 --> 04:24:28.100
Ember's going to pop, another face shift comes. We've got K guys and Orb. So we can jump over

04:24:28.100 --> 04:24:33.100
with the blink and BKB TP out and away he goes.

04:24:33.100 --> 04:24:35.100
See ya!

04:24:35.100 --> 04:24:38.100
Nothing against that unless someone wants to build a pistol here.

04:24:43.100 --> 04:24:46.100
Hey, on disc on cooldown? BKB on cooldown, though.

04:24:47.100 --> 04:24:49.100
Roaches available. Cross in the map.

04:24:49.100 --> 04:24:53.100
Technically, you can go fight now, maybe not the worst opportunity.

04:24:53.100 --> 04:24:55.100
You have 5s to do it with as well.

04:24:55.100 --> 04:24:57.100
You don't get many bad chances.

04:24:57.100 --> 04:24:59.900
You gotta take advantage of these small openings in the lagging.

04:24:59.900 --> 04:25:02.700
Frank, there's quite a lagging in.

04:25:02.700 --> 04:25:05.100
Any little incremental league you can build,

04:25:05.100 --> 04:25:08.900
anything you can snatch away from them, you just pour staff into them.

04:25:08.900 --> 04:25:11.300
I can't find anybody.

04:25:11.300 --> 04:25:13.900
Soft reset from Falcons, they're all ghosts.

04:25:13.900 --> 04:25:18.500
Visible, pour staff drifting away and now looking for the re-entry.

04:25:18.500 --> 04:25:21.300
I mean if you happen to ram, it just lands on the Viper,

04:25:21.300 --> 04:25:24.100
toss him down and kill him off, pours the Vibeck out of him.

04:25:24.100 --> 04:25:30.900
Try and kiss board as well as Dark Margo plays into the backlight on the snapfire, but Malina's skidder have already done the damage.

04:25:30.900 --> 04:25:39.700
Three arrows down, one is board back, and Shedaphin, Ember's spirit, Dark Margo on the run, low HP, he's gonna rev it away after changing up this bug.

04:25:39.700 --> 04:25:45.100
Falcon's so happy with this, they're like, okay, well, no shat time, there's a double damage rune as well!

04:25:45.100 --> 04:25:47.100
They're just so good at playing these laggy fights.

04:25:47.100 --> 04:25:52.100
Exactly how you should play them. It's not everybody committing on once, you're not over committing on any one hero.

04:25:52.100 --> 04:25:54.100
You're just finding these little jumps,

04:25:54.100 --> 04:25:56.900
abusing the puck on the front line, always giving you vision.

04:25:56.900 --> 04:26:00.500
And then when you see an opening, you go, you commit, you kill that guy, you instantly back off.

04:26:00.500 --> 04:26:05.500
You're not chasing, you're not running into some big way AOE turnaround, or high ground ward.

04:26:06.800 --> 04:26:09.700
They're not looking to team-wide view, they're looking to win the game.

04:26:09.700 --> 04:26:11.600
There's a big difference between those two.

04:26:11.600 --> 04:26:16.000
This will be a refresher shard for somebody ages on the tiny, that means he can go hit the high ground.

04:26:16.000 --> 04:26:22.000
Very controlled lakey-tea fighting this series of falcons, and I think that has been a big difference maker

04:26:23.000 --> 04:26:25.000
His playtime just rambling them

04:26:26.000 --> 04:26:28.000
He didn't find an opening in this formation

04:26:29.000 --> 04:26:34.000
Yeah, but when you're flying for his hurricane parking into the middle of three of falcons, you know they're desperate

04:26:35.000 --> 04:26:36.000
And he has no disabled

04:26:37.000 --> 04:26:39.000
What's he really gonna do even if he connects on somebody?

04:26:42.000 --> 04:26:45.000
His vision is not nearly as useful as the vision Maureen's providing because the

04:26:46.000 --> 04:26:50.560
Huck is setting up the time here of the double ravage jump which is just a hundred to zero death.

04:26:51.200 --> 04:26:52.880
The Viper's vision is setting up.

04:26:54.320 --> 04:26:56.400
What? Viper? That's it?

04:26:56.400 --> 04:26:57.200
Now you're getting chained?

04:26:58.400 --> 04:26:59.440
This is not the same.

04:27:01.760 --> 04:27:03.360
Dangers mid lane.

04:27:03.360 --> 04:27:04.560
Tier three bottom guard.

04:27:04.560 --> 04:27:06.880
Malrin just solo kills Wicked up a top.

04:27:07.680 --> 04:27:08.320
Huh?

04:27:08.320 --> 04:27:11.280
He took 3,300 damage from Coyle, Bagnon, Parasma.

04:27:11.280 --> 04:27:11.680
Okay.

04:27:11.680 --> 04:27:12.160
Yeah.

04:27:12.160 --> 04:27:12.800
Bye bye.

04:27:12.800 --> 04:27:15.840
And now with the chain frost fire bounce again, the frog's in trouble.

04:27:15.840 --> 04:27:22.520
Snaking's getting taken down by the poison something to play time at least a skipper's gonna disengage and die they just in his hands

04:27:22.520 --> 04:27:24.200
He'll come back to life

04:27:24.200 --> 04:27:30.680
Britain's fallen as Farfqas can rally around this give a tiny again all back get ready by pot

04:27:30.680 --> 04:27:37.600
I'm sorry. Fuck. He's so nasty another repinging the SF. They want to go back in when they go left ravage ready

04:27:38.280 --> 04:27:39.800
double ravage

04:27:39.800 --> 04:27:44.280
Huck is BKB'd up, trying to finish off this Baron to top, gets the job done.

04:27:44.280 --> 04:27:45.680
They're just radin' him out.

04:27:45.680 --> 04:27:50.720
Wits placed by T4s, Ember's friends been found, the Ravage for the Blinkie, the Shaddafee,

04:27:50.720 --> 04:27:53.400
this is gonna get found, oh my god!

04:27:53.400 --> 04:27:55.400
Oh!

04:27:55.400 --> 04:27:57.400
Ah, they think it all, it's all over now.

04:27:57.400 --> 04:28:02.400
Tiny is gonna break away with the BKB, gush back onto the Mega Grip's claimed job,

04:28:02.400 --> 04:28:04.400
Falcon's got what they came for.

04:28:04.400 --> 04:28:07.200
Even if they bleed out on the retreat, doesn't matter.

04:28:07.200 --> 04:28:10.280
And Malarine continues to toy with him, another jump from the tiny!

04:28:10.280 --> 04:28:12.520
Finds a slave and help me show him more!

04:28:12.520 --> 04:28:14.720
He's killed off by Frank, sure!

04:28:15.400 --> 04:28:20.600
But has just so much little left of the attack for playtime, while Falken's by back on Tide!

04:28:20.600 --> 04:28:22.440
Go back in again on Darmago!

04:28:22.440 --> 04:28:25.560
Dead for two minutes, Clive now, and GG, cold!

04:28:26.520 --> 04:28:28.200
Playtime gave it their all!

04:28:29.040 --> 04:28:30.840
Very good early game!

04:28:30.840 --> 04:28:36.880
Both Game 1 and here in Game 2, strong sweeping movements, incredible lanes, but Falken's...

04:28:37.200 --> 04:28:39.200
The experience, the discipline.

04:28:39.780 --> 04:28:45.780
They are one of the best late-game team fighting teams of all time when they get to play their structure with especially with these heroes that

04:28:45.780 --> 04:28:53.360
Abuse vision mechanics. We saw this on the old Tundra 2. The first time this core group won that first EI in Singapore with that Tundra lineup

04:28:53.360 --> 04:29:00.040
They abused very similar mechanics vision off of illusions with tiny displaced heroes and you just picked them off one by one again

04:29:00.040 --> 04:29:04.200
It's not a full five on five. You're not getting this chance to just sit there and use your net worth against the errors

04:29:04.200 --> 04:29:09.600
Because you're never at an advantage. It's just guerrilla warfare. You're getting assassinated from punk on the back side

04:29:09.600 --> 04:29:14.040
Tiny's killing somebody else. Someone else is getting an anchor ravage. That's so cool here. Yeah, it's

04:29:14.580 --> 04:29:16.580
miserable to play for these lineups in the late game

04:29:16.780 --> 04:29:22.260
Very few teams and very few lineups can outclass Falcons in this arena when it goes this late in particular

04:29:22.640 --> 04:29:25.440
And we saw why it's really impressive to watch

04:29:26.920 --> 04:29:32.120
Yeah, don't think no respect that. Yeah, I mean incredible. Now playtime for the sick run gets them to EWC

04:29:32.120 --> 04:29:37.120
put on an incredible show, gave us some entertaining data, but not enough in the end to go against Falcons,

04:29:37.120 --> 04:29:41.120
as they'll be the ones to move into that lower bracket semi-final against Aurora.

04:29:42.120 --> 04:29:50.120
No shame in losing this series, and the most important thing indeed was qualifying directly to the eSports World Cup,

04:29:50.120 --> 04:29:55.120
which playtime it did succeed at, but unfortunately their lower bracket run ends here.

04:29:55.120 --> 04:30:01.820
After a cumulative, uh, there was a 90 minutes plus, uh, like, a 68 minute...

04:30:01.820 --> 04:30:03.620
There was 96 and 69.

04:30:03.620 --> 04:30:04.120
Well, okay.

04:30:04.120 --> 04:30:05.320
Very important, you know.

04:30:05.320 --> 04:30:07.320
Double nice. Nice and reverse nice.

04:30:07.320 --> 04:30:10.020
Nice, but also reverse nice because they don't win.

04:30:10.020 --> 04:30:12.820
Unfortunately, Falcons does claim the victory in the end.

04:30:12.820 --> 04:30:15.920
This was, uh, this was a questionable fight.

04:30:15.920 --> 04:30:17.920
This is post-Asia on Frank.

04:30:18.420 --> 04:30:24.920
Yeah, he kind of ran into them without having much support in the backlines.

04:30:24.920 --> 04:30:30.920
Maybe he could have been cut to the tombstone, but I think Falka did it a very good job.

04:30:30.920 --> 04:30:34.920
I also think that this could have been like an easy 30-minute game for them,

04:30:34.920 --> 04:30:39.920
because they had double godlike and they fed away a lot of gold once they died.

04:30:39.920 --> 04:30:43.920
And also there was a fight where a lot of things happened in terms of objectives,

04:30:43.920 --> 04:30:49.920
because Puck, he did steal the Tormentor, and then on the other side, like 20 minutes to 28 minutes in,

04:30:49.920 --> 04:30:53.920
they're killing Shadowfiend, he gets the BKB, he still dies, they take another rune.

04:30:53.920 --> 04:30:58.000
rune. And a lot of these fights, there was like one more extra fight where they're pushing

04:30:58.000 --> 04:31:02.540
the high ground with the ages to toss back into the ravage. It's just too many things

04:31:02.540 --> 04:31:05.340
that Falcons did too good.

04:31:05.340 --> 04:31:10.680
I completely agree. And I think one game can be an isolated incident, but two games back

04:31:10.680 --> 04:31:14.760
to back to me is a trend. And I think playtime, while they've shown a lot of promise, and

04:31:14.760 --> 04:31:17.740
I think they've proved a lot of things to hate where the real deal, when not just some

04:31:17.740 --> 04:31:22.280
bot team you look over, you don't think about, I think that is awesome for them and they've

04:31:22.280 --> 04:31:25.280
really proven a lot but they have a lot of room to grow and I think they're not

04:31:25.280 --> 04:31:28.040
quite there at closing out games because I think they have the killer energy

04:31:28.040 --> 04:31:31.640
they have that spark they have that ability to play like psychos and win a

04:31:31.640 --> 04:31:34.600
game really quickly but they're not very good at finishing it out and so I

04:31:34.600 --> 04:31:37.360
think they've still got stuff to improve on in their game and I think they can

04:31:37.360 --> 04:31:41.040
put the work in for EWC this team unironically is the kind of team that

04:31:41.040 --> 04:31:44.360
could actually win the tournament if they put the work in and they actually

04:31:44.360 --> 04:31:48.080
improved but there's a gap there that they are not ready to win yet. Yeah I

04:31:48.080 --> 04:31:50.640
think as a viewer it's super fun to watch them just because they do break the

04:31:50.640 --> 04:31:53.640
status quo of like what you expect to see in a game. It's like, why is there a

04:31:53.640 --> 04:31:59.160
Largo support diving mid tier one at four minutes and there's an undying five

04:31:59.160 --> 04:32:04.860
rotating to top diving top tower. I don't know. It's just really fun to watch that

04:32:04.860 --> 04:32:09.520
entire game start to finish as to entire series. I would say I do playtime did

04:32:09.520 --> 04:32:13.400
certainly mess up a few times on their way to closing out those games and I

04:32:13.400 --> 04:32:17.520
agree with the trend. But I also think Falcons is just one of those teams that

04:32:17.520 --> 04:32:23.040
They make these like we guys mentioned the tormentor and we mentioned all these like little plays they make

04:32:23.040 --> 04:32:26.540
It's just all those times that they're increasing your ability to throw the game

04:32:26.540 --> 04:32:28.740
Do you know what I mean? I think Falcons is one of the best teams

04:32:28.740 --> 04:32:32.360
They're probably second in my head to a team spirit. I'm making this happen and

04:32:33.800 --> 04:32:36.040
Yeah, I keep wanting to like look up like

04:32:37.600 --> 04:32:39.860
They're looking for a new profile picture or what?

04:32:42.280 --> 04:32:44.280
No, I was really fun series of

04:32:44.280 --> 04:32:46.280
Yeah, that's much better.

04:32:46.280 --> 04:32:53.280
It is indeed the conclusion of this series, which means that I get to get a little bit of a wrap-up with one of the players, Critt.

04:32:53.280 --> 04:32:59.280
That was a lot of Dota that you just played out of two games. How's the stamina feeling?

04:32:59.280 --> 04:33:03.280
No, it's feeling pretty good. I think we're getting used to playing long games.

04:33:03.280 --> 04:33:08.280
I think all the teams are at this point, ready to play 16 minutes plus three games every series.

04:33:08.280 --> 04:33:12.200
No, it's it's it's we're happy that we didn't have to play another one. I think because we have another game later

04:33:12.200 --> 04:33:14.640
So they're happy with the with the two zero

04:33:14.640 --> 04:33:19.980
What do you think is causing this trend because these this dream league has been insanely long games?

04:33:20.520 --> 04:33:24.320
Is it patch oriented is a team preparation oriented? What is it?

04:33:26.200 --> 04:33:31.120
I think a little bit of patch and I think teams are getting a little bit better

04:33:32.760 --> 04:33:34.680
Towards the tail end of the season

04:33:34.680 --> 04:33:38.960
I think just harder to close out games and there's a lot of map to close out

04:33:38.960 --> 04:33:43.700
So I think just naturally the games are gonna get longer and I think that's why the teams that are like

04:33:44.240 --> 04:33:46.240
like traditionally a little bit more

04:33:46.880 --> 04:33:51.440
Patient they're doing better than they were before like Austin's very we're doing pretty poorly and now all of a sudden

04:33:51.440 --> 04:33:55.320
We're doing decently I think because we're some of the most patient teams and yes

04:33:55.320 --> 04:34:00.360
It's just makes the game longer. Yeah, the you two teams are the exact examples that we come up with also

04:34:00.360 --> 04:34:06.400
I had one play that I wanted to specifically point out and get some insight from you from game number one

04:34:06.600 --> 04:34:10.520
the final high ground push you guys glyph here and

04:34:11.240 --> 04:34:17.480
It seemed almost like a miss click glyph and then it led to a whole chain of events, but what was up with this glyph?

04:34:18.920 --> 04:34:23.360
I mean, I'll be honest like I could say that it was like I was trying to bait them to go and blink on high

04:34:23.360 --> 04:34:25.560
I mean stuff, but I just picked the glyph and then that's just

04:34:25.560 --> 04:34:30.280
It's pretty sure it's forward, you know, but like it did work out well for us,

04:34:30.280 --> 04:34:33.800
because it's a plankton high ground, but yeah, now there's no greater scheming,

04:34:33.800 --> 04:34:35.720
it's just a good old misclick.

04:34:35.720 --> 04:34:37.080
You have Glyph on a hotkey?

04:34:38.280 --> 04:34:38.600
Yeah.

04:34:39.320 --> 04:34:41.800
And you're taking responsibility for pressing that hotkey?

04:34:42.520 --> 04:34:46.760
I mean, that one, I mean, that's, you know, I'm old enough to, you know,

04:34:46.760 --> 04:34:49.160
like the fingers are failing a little bit, you know, it can happen.

04:34:49.960 --> 04:34:55.400
Very honorable of you, but it worked out, as you said, for a very successful gambit.

04:34:55.400 --> 04:34:58.200
I also got BSJ standing by with a question for you as well.

04:34:58.200 --> 04:35:04.500
Yeah, sub-crate, the one question I got for you, I'm noticing that most games for you specifically and a lot of other support players,

04:35:04.500 --> 04:35:08.700
I'm seeing like first item blink for staff, like just heavily leaning on the mobility,

04:35:08.700 --> 04:35:11.400
none of like the ether lens and the glimmers and stuff like that.

04:35:11.400 --> 04:35:13.800
Can you give a little insight on like why that's happening right now?

04:35:15.000 --> 04:35:20.400
Uh, yeah, I mean, I think naturally just glimmer and solar got kind of left a lot.

04:35:20.400 --> 04:35:22.400
It just feels bad to buy these items.

04:35:22.400 --> 04:35:29.200
I think you're bigger you better off having heroes that naturally have some sort of save and then buying blink to enable that save

04:35:29.200 --> 04:35:33.160
It's better than having heroes that buy the save if that makes sense

04:35:34.040 --> 04:35:37.040
So yeah, buying blink force. It's like the best you can do in terms of like

04:35:37.720 --> 04:35:44.800
Also the map being picked like it just it just feels good to have and force that without blink is kind of hard to use on your teammates

04:35:45.320 --> 04:35:48.480
Yeah, it's just a natural like combination of items, I think okay, so

04:35:48.480 --> 04:35:52.480
So, what kind of a chicken and egg discussion, which one came first, is it like you felt

04:35:52.480 --> 04:35:56.440
like the blink force to have mobility save is the way to play, so pick heroes that do

04:35:56.440 --> 04:35:59.560
that, or is it these items work well for the heroes that are good?

04:35:59.560 --> 04:36:04.560
No, I think it just comes hand in hand, like people play a lot of dota, you know, like

04:36:04.560 --> 04:36:08.400
you play a lot of pops and slowly you have a feeling and like things will just tell you

04:36:08.400 --> 04:36:12.480
will not exactly know why it's happening, it will just feel like that for you, like

04:36:12.480 --> 04:36:14.600
a natural transition.

04:36:14.600 --> 04:36:18.040
So don't think anything came first, it's just that some heroes feel better because you

04:36:18.040 --> 04:36:22.280
We want to buy these items the same way around, you know, so that's kind of how it goes.

04:36:22.280 --> 04:36:23.280
Awesome, thank you.

04:36:23.280 --> 04:36:27.080
There's a lot of Dota to talk about, but I know that you indeed have another series

04:36:27.080 --> 04:36:31.720
coming up with Aurora, so, Crit, congratulations on the win against Playtime, and looking forward

04:36:31.720 --> 04:36:35.160
to hopefully another match from you in like six hours or so.

04:36:35.160 --> 04:36:37.660
Yeah, hopefully.

04:36:37.660 --> 04:36:41.560
Given the trend, we'll see, but thanks again, and we'll talk to you again soon.

04:36:41.560 --> 04:36:42.560
Bye.

04:36:42.560 --> 04:36:53.460
That is it for Falcons for the next few hours, but it is not it for them today because they will be facing off against Aurora as their lower bracket run continues.

04:36:53.460 --> 04:37:04.260
But that's all for the lower bracket for right now. We need to get back into the upper bracket, our upper bracket final, because we need to figure out one of the grand finalists that will be moving on.

04:37:04.260 --> 04:37:08.700
Will it be ParryVision who have been grinding out group stage?

04:37:08.700 --> 04:37:15.460
They beat Liquid 2-1, they beat Falcons 2-1, or will it be Spirit who cleanly got the 2-0 against Betboom

04:37:15.460 --> 04:37:20.780
and then fought Tooth and Nail against Aurora in their upper bracket semifinal?

04:37:21.300 --> 04:37:25.900
Lacoste, you're gonna be on the next series, so I won't get your prediction, but Quinn, who you got?

04:37:26.100 --> 04:37:27.980
My money's on ParryVision for the whole tournament right now.

04:37:27.980 --> 04:37:28.580
Oh yeah.

04:37:28.580 --> 04:37:32.380
I think to me they're like playtime, if playtime could close the game out.

04:37:32.380 --> 04:37:37.500
I think they're super aggressive. They're really fast. They're super skilled laners and I especially think their supports

04:37:37.500 --> 04:37:41.200
Star standouts for me right now and that like I think a lot of supports are like like the issue

04:37:41.200 --> 04:37:42.700
They're buying the mobility spells they're moving around

04:37:42.880 --> 04:37:47.140
But the the paravisional supports they're doing that and they're clutching and they're winning lanes for sure

04:37:47.140 --> 04:37:50.300
They're cooking so my money's not paravisional in the tournament unless not me

04:37:50.780 --> 04:37:54.620
Just rises to the occasion. I know you're not fine. Oh, not me

04:37:55.260 --> 04:37:56.380
Not me

04:37:56.380 --> 04:38:01.900
I'm talking about not me on spirit who you will be able to a witness in that the next series stick around everyone

04:38:01.900 --> 04:38:04.900
and we'll be back with our upper bracket final.

04:38:26.900 --> 04:38:29.900
No power, no pizza, no packages.

04:38:29.900 --> 04:38:32.900
Thanks, Razor.

04:38:38.900 --> 04:38:42.900
Honestly, the things I do is to keep the law forever dry!

04:38:45.900 --> 04:38:48.900
This is not the main way you will!

04:38:59.900 --> 04:39:06.900
This is the afterlife.

04:39:06.900 --> 04:39:09.900
I'm good with it.

04:39:09.900 --> 04:39:15.900
I think the party is over.

04:39:59.900 --> 04:40:01.900
I

04:41:29.900 --> 04:41:33.900
Oh, yeah, you can't hide it now

04:42:29.900 --> 04:42:33.900
I'll be high enough

04:42:33.900 --> 04:42:37.900
Now that it's taken high enough

04:45:29.900 --> 04:45:55.060
Dream League Season 29 is brought to you by DHL and CHECKZ.

04:45:59.900 --> 04:46:07.900
And now guys, just go watch Greenleague season 29 and it's time to let the Lola bracket rest for a little bit.

04:46:07.900 --> 04:46:14.900
It's time to go over to our upper bracket finals. Two of the top three teams will go head to head

04:46:14.900 --> 04:46:19.900
and to learn a little bit more about them. We're first going to check in, we can see you.

04:46:19.900 --> 04:46:23.900
Thank you very much, Shiva. Yes, I am extremely excited for this series.

04:46:23.900 --> 04:46:26.900
These are arguably the two best teams you've seen so far this tournament

04:46:26.900 --> 04:46:31.080
And they have developed some really cool meta throughout this tournament

04:46:31.080 --> 04:46:36.300
I want to take a little bit of a look at what these two teams are doing what they've done to progress from like the early struggles

04:46:36.300 --> 04:46:40.940
That you've had things that you've ran into in the meta that have been problematic and how they solve those issues

04:46:40.940 --> 04:46:43.540
So let's get straight into it. So for team spirit

04:46:43.780 --> 04:46:48.060
The first thing I wanted to look at is they found a way to play turrets

04:46:48.060 --> 04:46:53.020
And this has been an issue that I think a lot of teams have had where clockwork has been almost permanently banned out

04:46:53.020 --> 04:46:58.620
Which is taken like SF out of the pool. It's made it hard to play draw ranger and a lot of these carries that you want to

04:46:58.620 --> 04:47:00.420
Look for have just become completely unavailable

04:47:00.420 --> 04:47:06.060
I think spirits on the only teams that right now is frequently picking train protector as you can see here picked four times

04:47:06.340 --> 04:47:08.740
every single time paired with a ranged carry and

04:47:09.300 --> 04:47:15.220
This allows them to have a completely like a wider hero pool than most other teams that you play up against even so on the previous series

04:47:15.220 --> 04:47:17.580
Like SF looks really strong right when he gets to play the game

04:47:17.580 --> 04:47:21.220
But he does need some protection last game. It was a Largo this time around

04:47:21.220 --> 04:47:25.560
I think if spirits in the same position tree it is the guy they're gonna look for and it's one of my favorite heroes

04:47:25.560 --> 04:47:27.560
So I definitely wanted to highlight that

04:47:28.780 --> 04:47:33.640
So look out for the tree and I think for party that's something they've got to keep in track keep track of another thing is

04:47:33.720 --> 04:47:37.060
This is one of the few teams that have seen successfully flex Pangolier

04:47:37.180 --> 04:47:42.220
They will play Pangolier on Laurel and collapse and a lot of times when you see these like flexes

04:47:42.220 --> 04:47:47.100
It's like between two players where one guy is definitely more comfortable playing it than the other guy

04:47:47.100 --> 04:47:52.060
But in this case, I feel like either one of them can play the zero to it's like absolute best

04:47:52.380 --> 04:47:54.740
so that's another thing they got to keep in mind and

04:47:55.820 --> 04:47:58.060
On the other side we have nine class

04:47:58.500 --> 04:48:03.180
Who has been like the guy for party this form and I feel like he's the one that's going to define their entire draft

04:48:03.220 --> 04:48:07.780
It's either going to be coddle. It's going to be with it's going to be next or it's going to be house car

04:48:07.780 --> 04:48:09.900
We've seen some games and all of them are banned out

04:48:09.900 --> 04:48:14.900
He even has like a rubik to fall back on I saw him play Phoenix ones and that was horrendous

04:48:14.900 --> 04:48:20.740
I don't want to see that, but I think how they decided to answer these four heroes on Spiritside is going to be the story of this game.

04:48:23.160 --> 04:48:31.140
Very much in saying they're very insightful. Why don't you come down and join us as we continue talking about these two teams who were surprisingly, by the way,

04:48:31.140 --> 04:48:34.600
if not faced each other even the ones in 2026.

04:48:34.600 --> 04:48:36.600
It was the first time of course. Pretty hype.

04:48:36.740 --> 04:48:42.300
Yeah, it's been a while. Last time they met was Dream League season 27.

04:48:42.300 --> 04:48:52.300
Yeah, when they met like three times because of the format and every single time Paravision, they lost, so it doesn't look good, but things have changed in the meantime.

04:48:52.300 --> 04:49:02.300
And I feel like Paravision, I've been very impressed with teams for it and how they managed to get the new player in, how well he's fitting in.

04:49:02.300 --> 04:49:05.300
But I'm also feeling Paravision, they're on top of their game right now.

04:49:05.300 --> 04:49:09.720
Now, both these teams are really good, and also, Aiden, you highlighted the Trient, which

04:49:09.720 --> 04:49:13.520
is played by Rue, and this guy, he used to be a Pulse 4 player, now he's a Pulse 5 player.

04:49:13.520 --> 04:49:17.360
And when you look at Trient overall, he's giving me a little bit of, like, Miposhka

04:49:17.360 --> 04:49:20.240
vibes, which is very high praise to him, because his Trient is very good.

04:49:20.240 --> 04:49:24.640
Miposhka used to play a legendary Trient in the last iteration of the Russell with Panto.

04:49:24.640 --> 04:49:28.440
They didn't really have that many performances where the five felt like that, so I'm very

04:49:28.440 --> 04:49:31.960
impressed with, you know, his gameplay, being able to swap roles and make it happen that

04:49:31.960 --> 04:49:32.960
quickly.

04:49:32.960 --> 04:49:36.300
Both these teams looking amazing, upper bracket finals, it's going to be a sigmat.

04:49:36.300 --> 04:49:39.640
But are they sounding amazing and it's the question that we're going to have answered

04:49:39.640 --> 04:49:46.080
as we're going to learn a little bit more from the teams themselves.

04:49:46.080 --> 04:49:49.480
Every time when we play, nobody underestimates us now.

04:49:49.480 --> 04:49:54.320
Last year I sometimes didn't watch how do we play map, but now every time my class plays

04:49:54.320 --> 04:49:58.760
some heroes, everyone tries to copy and give these guys places, we should try as well.

04:49:58.760 --> 04:50:03.480
If we speak about why our team is unique, I would say we have one of the best mechanical

04:50:03.480 --> 04:50:08.640
base players, like satanic9class, and no one is still very still mechanically.

04:50:08.640 --> 04:50:13.240
I just like to perform well at tournaments as a team.

04:50:13.240 --> 04:50:20.320
It feels good to play as full roster, play now a lot of screens and be trying to improve

04:50:20.320 --> 04:50:21.320
our game.

04:50:28.760 --> 04:50:34.760
But he's taken so much damage, he'll try and reflect on the fountain, and he will make it back to the fountain in time, but Skewer is gone.

04:50:34.760 --> 04:50:39.760
Not by back on hand, the Doom will at least break down the tiny, but Static will come and burn it.

04:50:39.760 --> 04:50:42.760
But the Dampers come to grave, and you tore it with a ball, and might fall the damage.

04:50:42.760 --> 04:50:47.760
When Rangers of Life just back up and gets the fountain, the Alchemist goes on a Phoenix, kills the Skewery.

04:50:47.760 --> 04:50:52.760
And in the midst of this, W is trying to go on before the doorbreaker getting destroyed.

04:50:52.760 --> 04:50:57.760
Don't the Dampers of Yitora look good, but he's fighting again, and he comes to the primal base.

04:50:57.760 --> 04:51:02.760
Eyes to good! A double-collapse! And GG call!

04:51:02.760 --> 04:51:05.760
Thank you guys for cheering for us. It's very important that you're supporting us.

04:51:05.760 --> 04:51:07.760
We are trying our best. We never give up.

04:51:07.760 --> 04:51:11.760
Thank you for supporting us. Hope you'll enjoy this tournament.

04:51:14.760 --> 04:51:19.760
How can you guys not enjoy this Dream League with the crazy type of games we've had?

04:51:19.760 --> 04:51:23.760
I know the previous series was a 2-0, but still lives up to the expectation,

04:51:23.760 --> 04:51:25.760
and it leads me to address the elephant in the room.

04:51:25.760 --> 04:51:33.120
the room. This is the dream league with the most 60 plus minute game, 21st 60 plus minute game.

04:51:33.120 --> 04:51:38.480
That's crazy. That's crazy. But I have to address this too, because Insania,

04:51:38.480 --> 04:51:44.640
Paravision is considered to be the fastest team. They're fast. They're fast. I think when they

04:51:44.640 --> 04:51:48.400
manage to get their things going, like I said, the four is their centerpiece, right? And when the

04:51:48.400 --> 04:51:52.480
four is the guy that is like the centerpiece of your team, it's going to be faster. It's going to

04:51:52.480 --> 04:52:16.480
He's gonna be more aggressive, he's gonna be doing it in different ways, either he's like some next roaming around, it's the Wisp getting really fat, we haven't seen the Wisp at all, I would love to, but I don't think we're going to, or the Huskar farming jungle, like he, the four heroes he plays are so different from each other, and they're so defining, but he definitely sets the pace, that's the guy to look out for, and for Spirit it's obviously like Gatoran collapse right now, so it's a bit more of like the late game.

04:52:16.480 --> 04:52:21.760
The late game clutch. The other thing that I like about party as well is I think maybe now is where you can really see like the

04:52:21.760 --> 04:52:27.800
Puppy Flare of the team. I think they're very open in terms of what they pick. They had like a mid-dp. Didn't work out that well

04:52:27.800 --> 04:52:33.000
But they still did it. They had a carry Viper against a Timbersaw Witch. It's a pretty interesting answer. Also didn't work out

04:52:33.000 --> 04:52:37.680
But overall the thing is they play very fast and I think they're very open to trying things out

04:52:37.680 --> 04:52:42.200
Especially in like a game one of a B03. So not just do they have like very specific heroes

04:52:42.200 --> 04:52:47.540
But I think they've gotten out of this very like limited style. That's what they talk about with like a steamy

04:52:47.540 --> 04:52:51.200
Like you need to play the ABC at six minutes. There's a seven minute this I think right now

04:52:51.200 --> 04:52:57.960
They're very like open and free in terms of how they play. I think we were seeing good back with the old paravision

04:52:57.960 --> 04:53:05.360
This is something they also talked about in their interviews about like making one relatively big mistake between 15 and 20 25 minutes

04:53:05.480 --> 04:53:09.900
We're really not seeing that anymore. It might be related to what you just said

04:53:09.900 --> 04:53:14.100
back to you, yeah back to you, yeah good.

04:53:14.100 --> 04:53:19.300
No I mean Poppy has very very strong ideas and I also know that he is very, he loves

04:53:19.300 --> 04:53:22.940
talking about carries and carry item builds like back in Dota 1 like this guy had the

04:53:22.940 --> 04:53:26.260
perfect knowledge of like bro you should have bought these items on this hero this game

04:53:26.260 --> 04:53:30.060
is a good naga siren game like do this and it's also he gives you the freedom to mess

04:53:30.060 --> 04:53:34.060
up but when you've overstepped he really lets you know like you're not gonna make that

04:53:34.060 --> 04:53:37.940
mistake again and then you better you know you better make it happen next time.

04:53:37.940 --> 04:53:40.820
It seems to work very well with the team he has as well.

04:53:40.820 --> 04:53:43.020
It seems to, because all of the players,

04:53:43.020 --> 04:53:44.300
as we hear in the call us talk about it,

04:53:44.300 --> 04:53:45.460
very mechanically skilled,

04:53:45.460 --> 04:53:47.740
and that means you can just put them at any hero

04:53:47.740 --> 04:53:50.180
you think will fit and it will play itself out.

04:53:50.180 --> 04:53:51.380
It's very important, I think, for a coach

04:53:51.380 --> 04:53:55.620
to have access to players that can just play whatever he says

04:53:55.620 --> 04:53:56.940
should be played.

04:53:56.940 --> 04:53:58.140
Going into this series,

04:53:58.140 --> 04:53:59.860
I do wanna know if you guys have favorites going in

04:53:59.860 --> 04:54:02.940
because a lot of people in the,

04:54:02.940 --> 04:54:04.340
you know, I've heard people saying the spirit

04:54:04.340 --> 04:54:06.700
only got to this point because they were able to clutch it out

04:54:06.700 --> 04:54:08.000
in spirit way, to be fair.

04:54:08.000 --> 04:54:09.500
When do they not clutch it out?

04:54:09.500 --> 04:54:12.380
And then, sure, but do you then also agree

04:54:12.380 --> 04:54:14.740
the Paravision is at this point, by far,

04:54:14.740 --> 04:54:16.940
the strongest team at the tournament

04:54:16.940 --> 04:54:18.580
because I've heard that as well.

04:54:18.580 --> 04:54:20.980
Slightly, and I think I put them in my predictions as well,

04:54:20.980 --> 04:54:22.620
but it's spirit versus power.

04:54:22.620 --> 04:54:23.660
You're in the upper bracket.

04:54:23.660 --> 04:54:25.140
You only make it here if you're really good

04:54:25.140 --> 04:54:27.780
and you can win games where you're maybe even not favorite.

04:54:27.780 --> 04:54:30.660
In my mind, this game is just a toss-up.

04:54:30.660 --> 04:54:32.620
I think it depends on the draft

04:54:32.620 --> 04:54:34.420
and how they managed to answer different problems

04:54:34.420 --> 04:54:35.860
that they're going to be presented with.

04:54:35.860 --> 04:54:39.320
Like these first fans, I think are almost the most interesting part of this draft.

04:54:39.320 --> 04:54:42.460
Because I think both these teams have good ideas about how to answer heroes.

04:54:42.460 --> 04:54:44.360
But what are you gonna decide to play against?

04:54:44.360 --> 04:54:46.360
What are you gonna lift through is gonna be the big question mark.

04:54:46.860 --> 04:54:49.160
I also think, probably the team that plays really fast,

04:54:49.360 --> 04:54:52.660
and they play really fast around 9 class, like, doing these random things around the map.

04:54:52.860 --> 04:54:56.260
And I think Spirit is the best team at like dangling a hero in front of you.

04:54:56.260 --> 04:54:57.860
They'll be like, here, look, it's a free collapse.

04:54:57.860 --> 04:54:59.660
You can have it. Here, Kazoo, take the collapse.

04:54:59.960 --> 04:55:02.160
Take it. And then he's slappy on the hand, you know?

04:55:02.160 --> 04:55:03.460
You don't let you do it for free.

04:55:03.460 --> 04:55:09.180
Yeah, I want to see if Timbersaw is going to be addressed because this is the hero that

04:55:09.180 --> 04:55:13.660
Team Spirit didn't play yet, and I think this is at least for me.

04:55:13.660 --> 04:55:17.820
It does look like the best off-laner in terms of what the hero does.

04:55:17.820 --> 04:55:20.420
There's an envelope on that one.

04:55:20.420 --> 04:55:21.420
Someone go get it.

04:55:21.420 --> 04:55:22.920
I picked it up yesterday.

04:55:22.920 --> 04:55:23.920
Who's next?

04:55:23.920 --> 04:55:24.920
Try and catch it.

04:55:24.920 --> 04:55:25.920
Who's next?

04:55:25.920 --> 04:55:26.920
Catch it, Lacoste.

04:55:26.920 --> 04:55:27.920
Kill it.

04:55:27.920 --> 04:55:28.920
Jump on it.

04:55:28.920 --> 04:55:33.920
That was perfect, Henry.

04:55:33.920 --> 04:55:36.920
What does it say?

04:55:36.920 --> 04:55:38.920
Same thing as it did say earlier today.

04:55:38.920 --> 04:55:40.920
Can you read it out loud?

04:55:40.920 --> 04:55:42.920
That could write your cake pops!

04:55:42.920 --> 04:55:43.920
Go ahead.

04:55:43.920 --> 04:55:44.920
Alright, let's go.

04:55:44.920 --> 04:55:48.920
We have to melt some chocolate though, because this is no longer molten.

04:55:48.920 --> 04:55:49.920
Okay.

04:55:49.920 --> 04:55:54.920
The reason why I mentioned Sabersaw is because I like noticed a lot.

04:55:54.920 --> 04:55:59.840
noticed a lot. I feel like he's super underrated as a player. This is the guy that got kicked

04:55:59.840 --> 04:56:06.440
from his previous team. I think he's very young. His ideas are very good. He clutches.

04:56:06.440 --> 04:56:11.980
I haven't really seen him choke in these matches. It seems like he has, like, for a

04:56:11.980 --> 04:56:16.840
relatively young age, good amount of experience. And this is the type of a guy that you want

04:56:16.840 --> 04:56:17.840
to have on the team.

04:56:17.840 --> 04:56:21.760
Now, this guy's good. He's also very high rank. I think right now he's either rank 10

04:56:21.760 --> 04:56:26.320
ranked 9 and he like you said he looks very good in a lot of these matches you can leave him alone

04:56:26.320 --> 04:56:29.920
he's you know he's gonna play chill, Dukala said the same, it's not that type of offlaner, it's like

04:56:29.920 --> 04:56:34.160
oh you leave him alone you need to come to my lane like he will call you when you need to be there

04:56:34.160 --> 04:56:39.200
and he will give you the freedom when you can make moves somewhere else so parry vision play

04:56:39.200 --> 04:56:43.680
one of the best casuses in the world like satanic is very good at this hero but there are a lot of

04:56:43.680 --> 04:56:48.080
answers in my mind to this hero you know they did take out the axe which is cool doom to me is one

04:56:48.080 --> 04:56:52.240
one of the other ones. We've seen Timber who you also mentioned is an insane hero

04:56:52.240 --> 04:56:56.320
especially in the last couple of days. So I hope that they look at those.

04:56:56.320 --> 04:57:01.320
I mean Axel's taken out right? I think Parma is also pretty decent, Sardar is also pretty

04:57:01.320 --> 04:57:05.760
decent. So they probably definitely planned for this like Kesvig right? What I find interesting

04:57:05.760 --> 04:57:11.920
is that both Huskar and Nyx are in the pool. So I think Parma are essentially saying like

04:57:11.920 --> 04:57:15.240
we're getting one of them anyway so we don't need to pick it here. We decided to value

04:57:15.240 --> 04:57:18.560
because higher and it shows like really high-level drafting right they're not

04:57:18.560 --> 04:57:21.720
just gonna jump on the opportunity to pick one of these heroes that might get

04:57:21.720 --> 04:57:26.000
banned out we feel comfortable in this position snapfire also is a Laurel like

04:57:26.000 --> 04:57:30.480
old-school Laurel signature even before he joined spirit this was his guy he

04:57:30.480 --> 04:57:34.740
played Windranger and he played snapfire mid they also have the opportunity of

04:57:34.740 --> 04:57:38.400
flexing snapfire off lane this is the other hero alongside pango where it's

04:57:38.400 --> 04:57:42.120
like genuinely like I think arguably the only team that can do it to the

04:57:42.120 --> 04:57:44.960
effectiveness that they do collapse like really coax when you play snap

04:57:44.960 --> 04:57:50.360
So it's a cool opener both teams have a lot of options part is how to take out the tree and and the timber

04:57:50.760 --> 04:57:54.720
Very clutch bands. I think I think both these two heroes are heroes that they would have considered on spirit

04:57:55.360 --> 04:58:01.120
I wonder if there's also I believe that rule has played snap also as a plus five once in this tournament

04:58:01.120 --> 04:58:03.120
So maybe they have even that flex open

04:58:03.120 --> 04:58:03.320
That's true

04:58:03.320 --> 04:58:08.680
Or like perhaps I guess also like snap offline should be fine against Kez you can semi play on range

04:58:08.680 --> 04:58:11.480
I would say he's a melee guy he will walk in you can just blast them all the time

04:58:11.480 --> 04:58:15.660
So I I definitely really like you know the snap opener and you talk about it before too

04:58:15.660 --> 04:58:20.740
You know it is like a spirit thing where obviously they had a lot of prep if you were to first pick Oscar

04:58:20.740 --> 04:58:21.700
You know they had an answer

04:58:21.700 --> 04:58:27.040
So if your party sit back relax take the other here see for comfort with maybe you'll still find an opening for the

04:58:27.040 --> 04:58:29.460
Husker later where you feel like well now they can't counter it anymore

04:58:29.460 --> 04:58:34.160
Yeah, they're gonna 18 or they've opened up other things. Looks good. It definitely looks good

04:58:34.160 --> 04:58:39.720
This is a flex that they did whenever playing against Aurora where they kind of had the losing matchup

04:58:39.720 --> 04:58:43.920
We would like with this conca that come on and was picked for the offlane

04:58:43.920 --> 04:58:47.140
But they did like gotcha and this type of a

04:58:47.600 --> 04:58:52.920
Swaparoo in the end and it looked good like with the kaya yasha Facebook spell bling dagger shard

04:58:52.920 --> 04:58:59.100
You're very mobile and also I like snapfire with something that can't play off with like one cheap spell

04:58:59.100 --> 04:59:02.400
But we're talking about you know in this one it was conca

04:59:02.400 --> 04:59:05.760
So with the X mark and tutorial combo you can kill pretty much any hero on the map

04:59:05.760 --> 04:59:11.680
It's a hero like we've not, we've seen it with like mixed success, but I think when

04:59:11.680 --> 04:59:14.380
the good players play it, it looks pretty good.

04:59:14.380 --> 04:59:17.760
So obviously like you also have these teams like when you get to the stage, they're not

04:59:17.760 --> 04:59:22.200
just picking heroes like for what they are, but how they combine with like others.

04:59:22.200 --> 04:59:23.200
Yeah.

04:59:23.200 --> 04:59:26.760
Dota especially at this level is just about, it's a team game, sure you put in your individual

04:59:26.760 --> 04:59:32.200
stuff but heroes come together, timings, items, whatever it is and just draft in terms of

04:59:32.200 --> 04:59:33.760
opening, it looks super solid.

04:59:33.760 --> 04:59:39.280
I think also, especially in this current meta, it's felt like building your own draft and making sure it's robust

04:59:39.280 --> 04:59:42.160
and it can play throughout all stages of the game has been important.

04:59:42.160 --> 04:59:42.660
Yeah.

04:59:42.660 --> 04:59:47.780
Because you don't want to end up in a position where like, you're playing super far ahead, you can't close the game out

04:59:47.780 --> 04:59:49.360
because games are going late.

04:59:49.360 --> 04:59:51.660
And I think it is something that you have to take into consideration.

04:59:51.660 --> 04:59:55.860
For whatever reason, the meta doesn't allow you to end the games as fast as you'd like to,

04:59:55.860 --> 04:59:57.860
and you have to be able to play these dragged out games.

04:59:57.860 --> 05:00:02.260
And usually when the meta is like that, it's less about exclusive counterpicking

05:00:02.260 --> 05:00:06.540
and also very important to have like heroes that come together and I see you can teamfight at all stages of the game.

05:00:08.340 --> 05:00:15.040
So yeah, I think we've seen some teams kind of fall into a trap where it does look like they have an idea.

05:00:15.040 --> 05:00:21.640
Two, three picks in and then they try to go for more counter picks and then you end up with the game,

05:00:21.640 --> 05:00:27.000
like with the draft that doesn't have much synergy together, so they maybe less experienced teams.

05:00:27.000 --> 05:00:32.240
I don't think we're going to be seeing this happen here, but a big fan of these supports on side of Paravision

05:00:32.240 --> 05:00:35.760
pretty much unlimited damage. You can always make rotations.

05:00:35.760 --> 05:00:39.040
I've been very impressed by Lich. Like, we've seen a lot of 60-plus minute games.

05:00:39.040 --> 05:00:44.120
This is the hero that solo kills any core with the plus one, with the Blink Dagger.

05:00:44.120 --> 05:00:47.880
People also realize that it's very good. Like, you just pick up Blink Dagger,

05:00:47.880 --> 05:00:52.360
4-staff, Crenches talked about it. It makes you more maneuverable in the fights with the plus one.

05:00:52.360 --> 05:00:55.840
You can always grab a kill, especially if there's nothing to save it.

05:00:55.840 --> 05:00:59.040
It's also like, even in some of the games where the Lich shield isn't that good,

05:00:59.040 --> 05:01:01.360
like, people still pick it into those heroes.

05:01:01.360 --> 05:01:02.760
It's like, it's Hootwing's snap.

05:01:02.760 --> 05:01:04.600
I would consider snap to be pretty good against the hero,

05:01:04.600 --> 05:01:07.320
but like you said, Lich gives you so many other things too.

05:01:07.320 --> 05:01:08.680
He's a great laner.

05:01:08.680 --> 05:01:10.240
He has very good like moveability too.

05:01:10.240 --> 05:01:11.440
Like once you win your lane,

05:01:11.440 --> 05:01:13.040
you have more freedom to like walk around.

05:01:13.040 --> 05:01:16.880
And Kaz Lich is definitely a very, very strong laner.

05:01:16.880 --> 05:01:17.880
Where's Grimstroke?

05:01:17.880 --> 05:01:21.520
Like I know that we have seen this hero during the Laki

05:01:21.520 --> 05:01:23.280
a lot at the start of the tournament.

05:01:23.280 --> 05:01:24.880
I don't know how you feel about this.

05:01:24.880 --> 05:01:26.400
Both these teams played it.

05:01:26.400 --> 05:01:28.080
I was going to the other door of the street,

05:01:28.080 --> 05:01:29.480
they both played it.

05:01:29.480 --> 05:01:32.160
But to me, Grimstroke is like a very conditional hero.

05:01:32.160 --> 05:01:35.240
It requires a lot of things to like go right for you to have high impact.

05:01:35.740 --> 05:01:40.320
And usually, heroes that have more like, no matter what happens,

05:01:40.320 --> 05:01:43.600
we will have the same degree of impact, tend to be higher value

05:01:43.600 --> 05:01:46.240
because they're more consistent and they're easier to make work.

05:01:46.400 --> 05:01:49.840
Like Hoodwing, for example, I think isn't necessarily the best four in the game,

05:01:50.040 --> 05:01:52.560
but you will always get a very consistent impact out of it.

05:01:52.560 --> 05:01:54.560
Like he doesn't peek as high as maybe Rubik does,

05:01:54.920 --> 05:01:56.920
but you will always get a performance out of it.

05:01:57.080 --> 05:01:58.760
And that's a nice building block to build around.

05:01:58.760 --> 05:02:03.460
And Grimstroke, the tricky thing with him is he's a support hero, so you want to pick him kind of early,

05:02:03.460 --> 05:02:07.160
but he doesn't actually give you that building block that you can build off of.

05:02:07.160 --> 05:02:11.560
It's definitely here that we could see in this series, like you said, because both these teams, they do play it,

05:02:11.560 --> 05:02:16.960
and they're probably also one of the smarter ones when it comes to it, with like, you know, Alk, Grim, Void, Grim,

05:02:16.960 --> 05:02:18.760
you go around, you help the guy go in.

05:02:18.760 --> 05:02:23.760
So, to continue with the draft, I was looking at Pari, like when you play against Doom,

05:02:23.760 --> 05:02:28.160
having heroes that kill Roche, or like getting Aegis is like one of the biggest counters to Doom.

05:02:28.160 --> 05:02:35.900
I was thinking they could maybe look at a hero like a Sniper on 18, perhaps they still could later if that were to be opened,

05:02:35.900 --> 05:02:40.580
because a Sniper has to be mid, I assume, from where could the off-laner with the Perigoo could go.

05:02:40.580 --> 05:02:42.580
And Gatoro could play Doom, but if I'm like, yeah.

05:02:42.580 --> 05:02:50.580
Yes, like there's some swap-arounds, but having a mid-hero that either eliminates the Sniper being mid or helps you take ages is like a hero that I'm looking at.

05:02:50.580 --> 05:02:54.580
So I'm not looking at like a specific hero, but like this type of hero.

05:02:54.580 --> 05:02:59.220
Actually interestingly it's the opposite of what you're suggesting, but I saw early on in this tournament

05:02:59.220 --> 05:03:01.180
I think it was party playing pet boomie done

05:03:01.180 --> 05:03:05.480
Yeah, snapfire was like the hero of the series and they answered it with zoos

05:03:05.480 --> 05:03:09.960
Yeah, and it looked really effective and it's not a hero we see frequently so be kind of excited to see it

05:03:10.420 --> 05:03:13.540
I'm sure no one is aware of it, and it's something that he's considering. Yeah

05:03:14.540 --> 05:03:19.260
Interesting they found a house car. Okay. This means that they genuinely think this doom could be safe lane still

05:03:19.260 --> 05:03:22.600
Great, and MapleSkirt could come out.

05:03:22.600 --> 05:03:26.060
I mean Doom from the safe lane, it did look good.

05:03:26.060 --> 05:03:31.620
You're basically becoming a menace, you are scaling super hard and carry to carry matchup.

05:03:31.620 --> 05:03:35.340
Pretty much always going to be in your favor because you have that they're buying Lincoln

05:03:35.340 --> 05:03:40.060
Spheres but you always have the AoE Doom which is like with Shiva's Guard now with the bigger

05:03:40.060 --> 05:03:41.700
AoE Doom on top of that.

05:03:41.700 --> 05:03:46.740
We saw a lot of 60 minute games again, so you get the DeSoon blood right as well.

05:03:46.740 --> 05:03:51.940
It's just too many things that this hero does, percentage based damage and it does feel like

05:03:51.940 --> 05:03:56.260
the strength carries have slightly an upper hand in some of these situations, being super

05:03:56.260 --> 05:04:00.900
tanky, tiny having 5000 HP compared to kids who is relatively squishy as a hero.

05:04:00.900 --> 05:04:02.740
I wonder what they're looking at.

05:04:02.740 --> 05:04:08.420
I'm trying to read into if the bands are, for what parry are picking next.

05:04:08.420 --> 05:04:10.420
I could see Puck maybe.

05:04:10.420 --> 05:04:16.220
They don't really have that many, the direct lockdown for Puck isn't really there.

05:04:16.220 --> 05:04:19.060
And I think Klunk has got an annoying lane, and House of Spirits as well.

05:04:19.060 --> 05:04:21.060
Okay, they ended up banning it, yeah.

05:04:21.060 --> 05:04:24.060
It's also nice with Dawn, it would be nice if you have one of these heroes.

05:04:24.060 --> 05:04:26.060
Oh, interesting, okay.

05:04:26.060 --> 05:04:30.260
So, against Snapfire mid, you have to have a register, right?

05:04:30.260 --> 05:04:33.260
You can't play any of the spirits, it's just too tough.

05:04:33.260 --> 05:04:37.060
And this way you assure yourself that even if it's not this mid,

05:04:37.060 --> 05:04:39.060
that you can at least like have a hero that will manage.

05:04:39.060 --> 05:04:42.060
They have a lot of setup, and they have a lot of global setups too.

05:04:42.060 --> 05:04:44.560
They have a lot of buffs that they can throw onto these kids.

05:04:44.560 --> 05:04:50.360
There's probably going to be like one support item and maybe like they talked about the four staffs

05:04:50.360 --> 05:04:55.000
But maybe in this one you want to have that extra bit of a damage similar to Dragonite to Tiny

05:04:55.000 --> 05:04:58.400
You might want to pick up the Solar Crest and then you have a Lackardy on top of that

05:04:58.400 --> 05:05:02.100
Plus you have the global present that you talked about plus the extra bit of a heal

05:05:02.100 --> 05:05:07.760
Not so much effective against Doom but against everything rest. It does feel fine and I saw BZM play this matchup

05:05:07.760 --> 05:05:12.100
I don't know if he overperformed because I before that I assumed that snap still kind of beats in Voker

05:05:12.100 --> 05:05:15.400
Like you can just jump in, you can kill his force if you do end up in the mid lane.

05:05:15.400 --> 05:05:19.600
But he went even or even slightly beat the snapfire as the X-word invoker.

05:05:19.600 --> 05:05:21.600
So they should be pretty happy with the snapfire.

05:05:22.100 --> 05:05:26.100
So the only thing that I think is like a little bit out of the norm for Parry,

05:05:26.100 --> 05:05:28.600
and I think this is because Spirit presented them with a new problem.

05:05:28.600 --> 05:05:32.600
They presented snapfire, which is not something that they've been first picking that much.

05:05:32.600 --> 05:05:35.600
So Parry couldn't do their thing of like knowing what you're going to pick,

05:05:35.600 --> 05:05:39.100
pre-preparing a draft, and coming into the series and beating you.

05:05:39.100 --> 05:05:41.600
Which instead 9 classes ended up on the line.

05:05:41.600 --> 05:05:43.600
And it is like

05:05:43.800 --> 05:05:48.000
Nix-ish, but it's not quite Nix-ish, right? Like he has the same kind of stun

05:05:48.000 --> 05:05:49.600
He's probably gonna try to play it in a similar manner

05:05:49.600 --> 05:05:54.120
And I think he won't be as game-defining as he's been in a lot of their other series

05:05:54.120 --> 05:05:57.800
But he's been really really important to their victories. So it's gonna be interesting to see how

05:05:58.560 --> 05:06:03.400
Like this, I'll probably can play this draft because I think this isn't like their most comfortable draft

05:06:04.080 --> 05:06:08.320
Even though they can't pull it off. Yeah. Now, I think they've like they've played similar stuff

05:06:08.320 --> 05:06:13.220
I agree with you. It's like slightly different I think overall the one thing I'm looking at now. This is a

05:06:13.780 --> 05:06:20.400
We've seen a lot of 24 picks from team spirit. Like, you know when your tour gets us last big this void pick is very very solid

05:06:20.400 --> 05:06:26.320
It's one of my favorite answers to dawn even just if you take away his laning or chrono time donation in this game is

05:06:26.680 --> 05:06:30.600
Absolutely, it's everything yes and invoker absolutely hate this

05:06:30.840 --> 05:06:35.080
So if they have like stable lanes and overall I really really like their mid game

05:06:35.080 --> 05:06:38.080
Also, if you're mid-snap, you love this type of lockdown.

05:06:38.080 --> 05:06:42.080
And you have the late game, I think parry day need to do some cooking here in this early game.

05:06:42.080 --> 05:06:44.080
They do. It's also Yattaro, faceless void.

05:06:44.080 --> 05:06:50.080
Like when we talk about the best faceless voids, he's gonna come up probably first because of how well he plays it.

05:06:50.080 --> 05:06:54.080
Want to see what the build is gonna be because there are like three different builds that you can go with the faceless void.

05:06:54.080 --> 05:07:00.080
You can go for Helmut the Dominer, you can go for Mask of Madness Milner, or you can go Battle 3 plus the Aghanim Scepter.

05:07:00.080 --> 05:07:02.080
But it looks like a really good place to play the game.

05:07:02.080 --> 05:07:06.560
In the lane, he might not be able to get as much, because there's a lot of lockdown,

05:07:06.560 --> 05:07:10.720
there's a double lockdown plus the hex as well, so he could not maybe,

05:07:11.360 --> 05:07:13.920
not might be able to time walk the damage off in the lane.

05:07:15.920 --> 05:07:17.280
Did you find any final words on this draft?

05:07:17.920 --> 05:07:21.200
I think it, I mean, that's Void, it's gonna be down to Void, right?

05:07:21.200 --> 05:07:24.000
If he can get flat, if he can get farmed, I think he carries this game.

05:07:24.000 --> 05:07:25.200
It's like a technique time bomb.

05:07:25.200 --> 05:07:31.200
Okay, we're gonna find the answer soon as we are ready for game number one with Odypixlin.

05:08:25.200 --> 05:08:42.240
Here we go ladies and gentlemen, time to get into the action between Paravision and Team

05:08:42.240 --> 05:08:43.240
Perrin.

05:08:43.240 --> 05:08:47.240
And both these jobs ending with some plushy pics.

05:08:47.240 --> 05:08:53.040
We're getting a Torah face mispoid coming out in response to, you know, some heroes that

05:08:53.040 --> 05:08:57.280
I'm going to be too happy about that, because obviously on the side parry vision, there's

05:08:57.280 --> 05:08:58.280
no one in both.

05:08:58.280 --> 05:09:03.120
Also, the potential to be flashed, but time dilation, give me a bad time.

05:09:03.120 --> 05:09:06.600
This could be one of the most brutal time dilation games I've ever seen.

05:09:06.600 --> 05:09:08.920
There's like 50 abilities between just two heroes.

05:09:08.920 --> 05:09:12.760
Dawnbreaker also, this character does not like to play too much versus that void in the laning

05:09:12.760 --> 05:09:13.760
phase too.

05:09:13.760 --> 05:09:17.600
It does feel like an excellent pick, however, I do like what they cleaned up at the end of

05:09:17.600 --> 05:09:18.600
the panel there.

05:09:18.600 --> 05:09:21.720
There's a lot of disable, and there's silence as well that comes in from the Kaz and perhaps

05:09:21.720 --> 05:09:22.720
itemization.

05:09:22.720 --> 05:09:24.560
and dons do Orcans as well.

05:09:24.560 --> 05:09:27.200
So for Yatoro, if he does have a successful lint,

05:09:27.200 --> 05:09:28.480
if they have a successful mid game,

05:09:28.480 --> 05:09:30.880
you can see this hero thriving toward that later stages.

05:09:30.880 --> 05:09:32.800
But there can be instances where he just gets chain stun

05:09:32.800 --> 05:09:34.200
and killed.

05:09:34.200 --> 05:09:35.360
Especially early on in Laurel,

05:09:35.360 --> 05:09:37.120
let's see how he does with the snapfire mid.

05:09:37.120 --> 05:09:38.680
They were talking about that Invoker matchup,

05:09:38.680 --> 05:09:40.040
BCM did excellent on it.

05:09:40.040 --> 05:09:41.520
Oh, look at this.

05:09:41.520 --> 05:09:42.360
First look at that one.

05:09:42.360 --> 05:09:44.840
First bloodlots in trouble.

05:09:44.840 --> 05:09:46.800
He should be going down here.

05:09:46.800 --> 05:09:48.680
Fairyfire will not save him.

05:09:48.680 --> 05:09:50.160
That's first blood for the carry.

05:09:50.160 --> 05:09:52.160
Saitanic, he'll take that.

05:09:52.160 --> 05:10:01.160
No one even denies away the bounty rune. It does mean that they're probably going to exact all the bounty runes for that because of the positioning, so 3, 4 of the status parent, and the one that was denied from the invoker.

05:10:01.160 --> 05:10:05.160
Taurus? I mean, can 9 class kind of stalk Yotara for a little bit and try and stun him whilst he TP's?

05:10:05.160 --> 05:10:09.160
Yeah, probably. Could be pretty annoying. Not let him get to the laning phase.

05:10:09.160 --> 05:10:12.160
He's going to have another time wall, so yeah, it's too far away.

05:10:12.160 --> 05:10:15.160
I'm going to create the distance and actually take the safer route through the twin gate.

05:10:15.160 --> 05:10:15.660
TwinGate!

05:10:15.660 --> 05:10:21.200
I'm seeing more and more of these lions do this build, the item build in particular, starting with multiple mangoes.

05:10:21.200 --> 05:10:26.060
Which means you're probably gonna skill Hex in the lane, which means you're probably gonna be going for those early kills.

05:10:26.060 --> 05:10:29.060
Which is what we expect to see from a Dawnbreaker's lane as well.

05:10:30.560 --> 05:10:33.760
I'm super excited. We haven't gotten to cover... I don't think we've done any Spirit Gain yet.

05:10:33.760 --> 05:10:34.660
We've done casted, right?

05:10:34.660 --> 05:10:36.560
No, I don't think we have casted any Spirit.

05:10:36.560 --> 05:10:37.560
I don't think we've casted any Spirit Gain yet.

05:10:37.560 --> 05:10:38.260
Oh, I'll see if you...

05:10:39.360 --> 05:10:41.660
Gary and Avery definitely casted it.

05:10:41.660 --> 05:10:43.960
But, yeah, looking forward to seeing them.

05:10:43.960 --> 05:10:46.560
Yep, looking forward to see what they can do with this draft in particular.

05:10:46.560 --> 05:10:49.760
Could be a little bit greedy, could have some slow instances in the game

05:10:49.760 --> 05:10:51.760
because they do have a void and a doom.

05:10:51.760 --> 05:10:55.660
But if the snap far can be up to a good start, they have things to play around, very strong here.

05:10:55.660 --> 05:10:59.460
And we have to talk about, you know, we didn't get to see so much of him, us, but not me, right?

05:10:59.460 --> 05:11:02.760
This guy has been super clutched for the team, he's playing his tusk.

05:11:02.760 --> 05:11:07.160
Some pretty good moves he can do, in terms of saving and fighting for his team.

05:11:07.160 --> 05:11:10.660
It's gonna be on him to sort of bail, you saw her out of those situations

05:11:10.660 --> 05:11:17.740
where he is getting caught by the the chain disable of paravision. Exactly so I'm you know big eyes on him for that of course they do have cookie which can

05:11:17.740 --> 05:11:24.620
disengage a bit here as well too so we'll see how that goes down and yeah this mid match up you have to mention it a bit here because I think VZM

05:11:24.620 --> 05:11:33.660
overall when he played that in Volker like kind of overperformed versus the snap I think the snap is very good versus this in Volker. It should be right because in mid game it's definitely a

05:11:33.660 --> 05:11:40.220
excellent type of Volker because cold snap is super annoying. Oh yes you get cold snap so you're trying to lay down the kiss and your tornado comes in

05:11:40.220 --> 05:11:43.640
Sometimes it's there's obviously ways you can really mess with the

05:11:44.060 --> 05:11:47.320
That's now but indeed in the lane you're gonna be feeling good

05:11:47.320 --> 05:11:51.560
And you're gonna be able to find the porch very quiet few times run. That's

05:11:52.400 --> 05:11:55.540
You've got to be careful and get those denies and if you didn't vote that yeah

05:11:55.540 --> 05:12:02.000
You know we were testing and I was looking at this so much the other day and it works on denies the innate first vampire

05:12:02.160 --> 05:12:08.920
For some reason it says damage to nearby enemies, but it works on denies. So yeah, at least we tested in demo mode

05:12:08.920 --> 05:12:15.800
it was. I definitely want it. It does work on them. It does go against the text but you know that

05:12:15.800 --> 05:12:20.280
sometimes happens. Crips can be enemies too. They get you trapped, they kill you. That's when

05:12:20.280 --> 05:12:24.360
they're a few minutes. As soon as it's in that position of where it's about to get lasting,

05:12:24.360 --> 05:12:29.960
give the enemy gold, is it? That's an enemy as well. Sun strike bottom. Interesting one.

05:12:32.120 --> 05:12:38.120
Top. Panic. Taking some pressure here. Also damage here. Coming out from knock me and collapsed

05:12:38.120 --> 05:12:44.120
And the Carlos will not be able to survive for his, their Tenix also got to be pretty careful, stay on the bottom lane.

05:12:44.120 --> 05:12:48.120
Nine class is going to end up getting snucked there by Rue, coming with the acorn shot.

05:12:48.120 --> 05:12:54.120
And this lane overall for Paravision, it's designed to try to shut down the Void, but this is also what you were mentioning.

05:12:54.120 --> 05:13:00.120
Void versus Dawnbreaker, if you don't get the chain stuns, he is just going to time walk all that damage off of every instance.

05:13:00.120 --> 05:13:07.120
So, it can be difficult if you don't execute it properly and then you're playing versus that time dilation that's going to be quite brutal.

05:13:07.120 --> 05:13:10.560
He even goes early HP, right? You don't see most people always do stuff like this.

05:13:10.560 --> 05:13:14.320
But he's not bracing, he's going, I think I saw a belt of strength.

05:13:14.320 --> 05:13:15.320
He's coming out in the courier.

05:13:15.320 --> 05:13:19.920
So he's looking for that max HP so he doesn't just get burst by a stun strike, burst by a chain stun.

05:13:19.920 --> 05:13:20.720
Oh man.

05:13:22.720 --> 05:13:23.720
He's got a fairy fire.

05:13:24.920 --> 05:13:26.920
He's got one charges as well, but...

05:13:26.920 --> 05:13:29.720
Framers seeing Loll putting the pressure on to no one.

05:13:29.720 --> 05:13:32.920
You can see it in the CS, really starting to add up now, 19 and 12.

05:13:32.920 --> 05:13:34.920
The 12 denies the biggest thing.

05:13:34.920 --> 05:13:40.080
He's definitely making much better use of that kind of the boomstick than I feel like a lot of other snaps out like that

05:13:40.080 --> 05:13:42.460
We don't normally see snaps get this high amount of denies

05:13:43.420 --> 05:13:47.560
Yeah, he's the one that's kind of he's probably the best one at the mid snap right at the summer

05:13:47.560 --> 05:13:52.940
Or at least played at the most what we see in chief K pull up the mid snap countless times top again

05:13:55.340 --> 05:13:59.420
Getting a fair bit out of this lane yet, I mean they're slowing down the chance

05:13:59.420 --> 05:14:03.500
Yeah, they're getting good amount of the doom as well too so so far here for not me

05:14:03.500 --> 05:14:07.180
Very good positioning here from this tusk. I've been wanting to see more tusk as well

05:14:07.180 --> 05:14:09.740
So I know some people don't I know I can say anyway, so me doesn't really like it

05:14:09.740 --> 05:14:14.320
But I want to see just here a little bit more. I see it pretty great. We always like saves. I know me and you are

05:14:14.320 --> 05:14:15.820
It's got this days

05:14:15.820 --> 05:14:21.020
It has great aggressive potential to catch and you're able to piss BKB with the old

05:14:21.020 --> 05:14:24.580
Yeah, it feels like a support that does kind of offer quite a lot

05:14:25.820 --> 05:14:30.340
Does feel always like it has relevant portions in the game like it doesn't ever feel like this here can be

05:14:30.340 --> 05:14:34.700
Uses however right there is just right now these giga supports, so it is hard to you know

05:14:34.700 --> 05:14:39.740
For sure, I put it right around a thousand damage a million miles away

05:14:39.740 --> 05:14:45.760
So it can be problematic sometimes to just fit this into your draft and we're we're seeing a lot more if clockwork isn't picked

05:14:45.760 --> 05:14:48.820
Right, it's range. It's range of course almost exclusively

05:14:53.900 --> 05:14:58.620
So far so good for the farmer both of them I mean say 10 even though they managed to get him low earlier

05:14:58.620 --> 05:15:00.860
he's been doing very well in this lane.

05:15:00.860 --> 05:15:03.020
Yep, and Yatoro, he's enduring the pressure so far.

05:15:03.020 --> 05:15:05.260
He's a thousand HP on point. You're not bursting him anymore.

05:15:05.260 --> 05:15:07.180
No, it's not happening. He's gonna get the time walk off.

05:15:07.180 --> 05:15:08.220
He's gonna be able to reset.

05:15:08.220 --> 05:15:11.420
So, a last pick Void that's able to get some farm in the lane,

05:15:11.420 --> 05:15:14.380
definitely a good position at least for Yatoro to be in right now.

05:15:17.660 --> 05:15:19.820
And we do, and they also have good combos with it too.

05:15:19.820 --> 05:15:21.900
The chronosphere, they have hoodwink, they have snapfire,

05:15:21.900 --> 05:15:25.340
so we'll have some pretty good damage to be able to throw into that chronosphere in the midgame.

05:15:25.340 --> 05:15:30.540
It does feel like a very good setup for team spirit and they do like having these good

05:15:30.540 --> 05:15:35.580
mid games which lead them to the late game and that's when they just thrive.

05:15:35.580 --> 05:15:37.580
Good rotations, do callus.

05:15:37.580 --> 05:15:48.780
Coming in here they've got 9 class, double supports, oop, there you are.

05:15:48.780 --> 05:15:53.180
Free one there for root and they'll be able to secure the invisiv for 9 class.

05:15:53.180 --> 05:15:58.860
It's going to be the line that maybe even know if there's kisses and not be good target

05:15:58.860 --> 05:15:59.860
processations.

05:15:59.860 --> 05:16:03.380
He looks over the wall to the men and indeed he's on top of him sets up for easy kisses

05:16:03.380 --> 05:16:04.380
to come in from Lyle.

05:16:04.380 --> 05:16:08.260
Now they're crushing that beautiful stuff there from the support team spirit sets up

05:16:08.260 --> 05:16:12.060
Lyle for a double kill super nice plays around the catapult as well while getting him to

05:16:12.060 --> 05:16:13.060
ruin.

05:16:13.060 --> 05:16:17.500
I'll play the support here with the rotation to call us that if you can get him as well.

05:16:17.500 --> 05:16:19.500
bushwhack actually off the mark from rooke

05:16:19.500 --> 05:16:21.500
close, snowball

05:16:21.500 --> 05:16:23.500
and a cookie

05:16:23.500 --> 05:16:25.500
ahhh shot

05:16:25.500 --> 05:16:27.500
couple of right glicks

05:16:27.500 --> 05:16:29.500
and now nightglass could be all still in trouble

05:16:29.500 --> 05:16:31.500
everybody should die in the mid

05:16:31.500 --> 05:16:33.500
no the bushwhack

05:16:33.500 --> 05:16:35.500
doesn't catch nightglass

05:16:35.500 --> 05:16:37.500
is he got spells in a second?

05:16:37.500 --> 05:16:39.500
he does, 3, 2, 1

05:16:39.500 --> 05:16:41.500
he's got the snowball

05:16:41.500 --> 05:16:43.500
oh but nightglass was quicker

05:16:43.500 --> 05:16:45.500
gets the stun off, doesn't matter though

05:16:45.500 --> 05:16:46.500
He's dead.

05:16:46.500 --> 05:16:49.500
I've lost count of how many people just died in the mid-deaf with ParaVision.

05:16:49.500 --> 05:16:52.500
They just died over and over and over and over again.

05:16:52.500 --> 05:16:55.500
They just got handled, legitimately handled by the two supports.

05:16:55.500 --> 05:17:01.500
Oh, that was some pretty hard styling that Spirit just did on ParaVision around that mid.

05:17:01.500 --> 05:17:04.500
The damage between these, hoodwink and dust with tag team.

05:17:04.500 --> 05:17:06.500
Throw the tag team in with the acorns as well too.

05:17:06.500 --> 05:17:07.500
Holy moly.

05:17:07.500 --> 05:17:09.500
Playing around Laurel, playing around their strongest hero.

05:17:09.500 --> 05:17:10.500
I mean that's crazy.

05:17:10.500 --> 05:17:12.500
I mean look at the outcome of that.

05:17:12.500 --> 05:17:14.500
Look at Laurel's net worth now.

05:17:14.500 --> 05:17:18.660
As compared to the Invoker's, that was just nearly double the net worth.

05:17:18.660 --> 05:17:21.140
I mean, after this tower, he probably will be double the net worth.

05:17:21.140 --> 05:17:23.540
If he gets the last hit here, don't mess it up.

05:17:23.540 --> 05:17:24.180
He does it.

05:17:24.180 --> 05:17:26.580
Check the net worth, that's at 4,100, that's at 2,200.

05:17:26.580 --> 05:17:26.980
They just...

05:17:26.980 --> 05:17:28.420
2k ahead at 7 minutes in.

05:17:28.420 --> 05:17:29.380
They killed 6 heroes.

05:17:29.380 --> 05:17:33.220
It was a 3 versus 6 of the same 3 heroes that died initially.

05:17:33.220 --> 05:17:34.740
They just completely outplayed them.

05:17:34.740 --> 05:17:38.660
And that's rough because the toughest thing about that situation, if you're para-vision,

05:17:38.660 --> 05:17:39.780
you don't know who to flame.

05:17:39.780 --> 05:17:40.740
The supports don't know...

05:17:40.740 --> 05:17:41.620
Can they flame the mid?

05:17:41.620 --> 05:17:42.340
Can the mid flame...

05:17:42.340 --> 05:17:43.220
Who's flaming who?

05:17:43.220 --> 05:17:47.440
just good place good place from spirit bringing in the numbers a little bit

05:17:47.440 --> 05:17:50.100
earlier and connecting the spells better and easier and bottom do they have to

05:17:50.100 --> 05:17:55.960
damage all that hurts the bracer the strength threats and now spirit they're

05:17:55.960 --> 05:18:01.620
gonna be able to like me kill nine class execution top notch here from spirit

05:18:01.620 --> 05:18:09.860
this morning notice if somebody get his way out of this pretty oh okay now it's

05:18:09.860 --> 05:18:11.860
Where's the bash?

05:18:11.860 --> 05:18:13.860
They have a bush whack.

05:18:13.860 --> 05:18:15.860
The bash was there.

05:18:15.860 --> 05:18:17.860
The Torrent here we had that with the passive.

05:18:17.860 --> 05:18:19.860
He actually ran out of mana so that would have been awkward if it had hit the bash.

05:18:19.860 --> 05:18:21.860
He used the Q on the...

05:18:21.860 --> 05:18:23.860
He tore his grandmaster foot.

05:18:23.860 --> 05:18:25.860
He didn't have the bash when he needs a bash.

05:18:25.860 --> 05:18:27.860
You can always rely on that.

05:18:27.860 --> 05:18:29.860
He's killed it there. All three lanes looking super successful.

05:18:29.860 --> 05:18:31.860
But, Satanic is farming very well.

05:18:31.860 --> 05:18:33.860
Satanic, he's like,

05:18:33.860 --> 05:18:35.860
guys, what the hell is going on everywhere?

05:18:35.860 --> 05:18:37.860
I look at it up.

05:18:37.860 --> 05:18:39.460
It's the Breaser! It's the... It's the...

05:18:39.460 --> 05:18:42.420
This was super-handsome planning...

05:18:42.420 --> 05:18:44.340
...the right-mization for Ysora.

05:18:44.340 --> 05:18:48.020
It completely destroys what the Dawnbreaker and the Lion want to do.

05:18:48.020 --> 05:18:51.300
And he identifies them, right? The concept of their draft is set up for some straight kills.

05:18:51.300 --> 05:18:54.020
Yeah, first 10 minutes, they're not able to find anything.

05:18:54.020 --> 05:18:56.340
Over the water mid-area, no one!

05:18:56.340 --> 05:18:57.940
It's dead again! Not me!

05:18:57.940 --> 05:18:59.940
Set up some beautiful moves!

05:18:59.940 --> 05:19:00.820
This guy! Glad we met with him.

05:19:00.820 --> 05:19:07.220
3-0-3, running around the map, and a key part of just completely breaking down...

05:19:07.220 --> 05:19:08.060
This mid-laner.

05:19:08.060 --> 05:19:08.820
An absolute beat.

05:19:08.820 --> 05:19:10.060
There's this move to travel.

05:19:10.060 --> 05:19:10.560
Yes.

05:19:10.560 --> 05:19:11.500
This is insane right now.

05:19:11.500 --> 05:19:15.300
But the net worth that Laurel has and the impact that he can have on pressuring these side lanes,

05:19:15.300 --> 05:19:17.100
everyone's pretty squishy versus that fire early.

05:19:17.700 --> 05:19:20.540
So for Paravision, have to start to slow things down.

05:19:20.540 --> 05:19:23.940
They do have Solar Guardian at the ready, so that is something they can use to counteract,

05:19:23.940 --> 05:19:25.980
but they have to play through the kez somehow.

05:19:25.980 --> 05:19:30.340
Satanic has to start getting involved, because no one, he needs some time to recover.

05:19:31.980 --> 05:19:36.740
And overall for Invoker, this isn't a hero that you go to a side lane to recover and kill a hero.

05:19:36.740 --> 05:19:39.440
No, you go to the jungle and you ice wall some camps.

05:19:39.440 --> 05:19:39.940
Oh yeah.

05:19:39.940 --> 05:19:42.840
So if you turn up to side lane, you're dead.

05:19:42.840 --> 05:19:44.660
Because you know we've seen your tourist playstyle right.

05:19:44.660 --> 05:19:46.640
He'll TP to any lane in Krono.

05:19:46.640 --> 05:19:47.140
He's ready.

05:19:47.140 --> 05:19:49.340
If he sees you turn up to the top lane,

05:19:49.340 --> 05:19:51.340
the voids going to turn up, you're going to get caught in Krono.

05:19:51.340 --> 05:19:52.040
You're going to get killed.

05:19:52.040 --> 05:19:55.180
You're also, you're a 280 movement speed hero.

05:19:55.180 --> 05:19:57.940
Snapfire with the boots of travel, you're like 400.

05:19:57.940 --> 05:20:00.180
So it's going to match you.

05:20:00.180 --> 05:20:03.460
Off the marks with the push, Shwek.

05:20:03.460 --> 05:20:06.620
Now Rouge is just going easy on them.

05:20:06.620 --> 05:20:07.620
doesn't want to hit too many of the bushwhackers.

05:20:07.620 --> 05:20:12.540
This is probably the best possible start you could ever ask for on a faceless void line-up

05:20:12.540 --> 05:20:17.260
versus the best time dilation heroes you can play against, literally in the game.

05:20:17.260 --> 05:20:20.780
He's going to be feeling pretty good, Jatora, and uh, super nice for him.

05:20:20.780 --> 05:20:23.260
As you say, Satanic's going to have quite the challenge.

05:20:23.260 --> 05:20:25.300
I want us to play around him, make these moves.

05:20:25.300 --> 05:20:27.340
He does, he likes the challenge though, Satanic.

05:20:27.340 --> 05:20:29.540
He's normally able to step up to it.

05:20:29.540 --> 05:20:30.540
Snowball.

05:20:30.540 --> 05:20:31.540
Dodges.

05:20:31.540 --> 05:20:33.540
He dropped the Doom down onto the Lich, and collapsed.

05:20:33.540 --> 05:20:38.280
Once we try and bring down the lich weapon will manage to do so to Carlos goes down

05:20:39.140 --> 05:20:41.240
Not me once more. He's got Max pack team

05:20:41.240 --> 05:20:46.740
So we get ready for the punch. It doesn't have a chrono if he finds the chance to might want to just drop it on satanic

05:20:46.740 --> 05:20:51.960
He will will catch it down on a satanic big burst easily able to control them

05:20:51.960 --> 05:20:57.580
And these are the kind of moves they're gonna come out once your torres this sort of a star more than happy to make this quick

05:20:57.580 --> 05:21:01.280
Swing up towards top lane and get involved in killing off the enemy carry

05:21:01.280 --> 05:21:06.900
Which at the moment is kind of paraffinions one and only hope truly is and we saw immediately this noble the solar

05:21:06.900 --> 05:21:10.720
Guarding comes in dodges this started. Well, they still want to fight a paraffinion notice

05:21:11.600 --> 05:21:13.600
Be careful. I

05:21:13.600 --> 05:21:16.860
Mean the kids the kids is they're coming in pretty hard. Oh god

05:21:17.860 --> 05:21:22.680
They wanted to do that, but I don't know if they really wanted to do that. They wanted to do it

05:21:22.680 --> 05:21:24.680
Oh, no, I wanted to do it

05:21:25.160 --> 05:21:27.160
Okay, he'll be alright

05:21:27.580 --> 05:21:29.580
Maybe they can get nothing.

05:21:29.580 --> 05:21:31.580
Can they, Satanic? Can you get the cleanup?

05:21:31.580 --> 05:21:34.580
Oh, look at that! That was a cute little cookie on the crate there!

05:21:34.580 --> 05:21:36.580
They're just chain-dying, Owen!

05:21:36.580 --> 05:21:38.580
They are literally chain-dying!

05:21:38.580 --> 05:21:40.580
I don't even know what to say.

05:21:40.580 --> 05:21:41.580
And no one!

05:21:41.580 --> 05:21:42.580
Okay, another detection.

05:21:42.580 --> 05:21:44.580
But he's burning seven dilation!

05:21:44.580 --> 05:21:45.580
Okay, he's right.

05:21:46.580 --> 05:21:48.580
Satanic, can you get away?

05:21:48.580 --> 05:21:49.580
I don't know, they've got the cookie on him.

05:21:49.580 --> 05:21:50.580
Owen.

05:21:50.580 --> 05:21:51.580
They are just...

05:21:51.580 --> 05:21:52.580
They are just...

05:21:52.580 --> 05:21:53.580
They are just...

05:21:53.580 --> 05:21:54.580
Shit not over here!

05:21:54.580 --> 05:21:56.580
Their action is just running at them!

05:21:56.580 --> 05:21:57.620
Oh no.

05:21:58.180 --> 05:21:59.180
Holy shit.

05:21:59.180 --> 05:22:00.180
Oh yeah.

05:22:00.180 --> 05:22:01.180
This is, yeah.

05:22:01.940 --> 05:22:05.660
16 kills, 12 minutes with the faceless void lineup.

05:22:05.660 --> 05:22:06.260
Yep.

05:22:06.260 --> 05:22:07.060
Alright, this is...

05:22:08.100 --> 05:22:09.420
Marvelous to watch, truly.

05:22:09.420 --> 05:22:12.500
Paravision, I tried to slow things down, but not really.

05:22:12.500 --> 05:22:13.900
They actually show up to go through the pipes.

05:22:13.900 --> 05:22:15.100
I'm just showing up and dying!

05:22:16.740 --> 05:22:18.420
I can't believe no one actually turns up to that one.

05:22:18.420 --> 05:22:20.100
He will survive at the end of it all.

05:22:20.100 --> 05:22:21.140
My goodness, they are getting...

05:22:21.140 --> 05:22:21.900
Very close.

05:22:21.900 --> 05:22:23.260
They're getting wrecked on every front.

05:22:23.260 --> 05:22:23.780
Yep.

05:22:26.580 --> 05:22:28.580
Well, is it Satanic? He's got a heavy one here.

05:22:28.580 --> 05:22:29.580
He's got heavy one here.

05:22:29.580 --> 05:22:30.580
This is a heavy game for Satanic.

05:22:31.580 --> 05:22:32.580
They're like, what?

05:22:32.580 --> 05:22:33.580
Collapse! Look at that!

05:22:33.580 --> 05:22:36.580
He's like, what is going on this game?

05:22:36.580 --> 05:22:37.580
This is fantastic!

05:22:37.580 --> 05:22:38.580
I don't think I've seen Collapse.

05:22:38.580 --> 05:22:41.580
That large in the first 12 minutes ever.

05:22:41.580 --> 05:22:44.580
Nothing life here on Team Spirit.

05:22:44.580 --> 05:22:46.580
He's going early game items.

05:22:46.580 --> 05:22:47.580
I'm seeing on Collapse though.

05:22:47.580 --> 05:22:48.580
He's going for the phase, the drum.

05:22:48.580 --> 05:22:50.580
Not going for like this Radiance that we've seen.

05:22:50.580 --> 05:22:52.580
He's got a Jatoro on the faces void.

05:22:52.580 --> 05:22:53.580
That's a true carry.

05:22:53.580 --> 05:22:58.580
Level 6. Maybe they can... They want to try and get it.

05:22:58.580 --> 05:23:02.580
Guns are set up. Sunlight's coming in. That'll do the job.

05:23:02.580 --> 05:23:05.580
Nicely done. And it doesn't look like there's going to be a reaction this time around.

05:23:05.580 --> 05:23:08.580
They're going to take a decent amount of damage from the bounces.

05:23:08.580 --> 05:23:11.580
They do get something going. And they don't overcommit, right?

05:23:11.580 --> 05:23:15.580
They still have chain frost for the next upcoming play if they want to try for another one here.

05:23:15.580 --> 05:23:20.580
But Spirit have gotten so much out of these early lanes that now look at the way they're set up on the map.

05:23:20.580 --> 05:23:29.080
Not me as farming in the mid lane as a toss, which normally you can't do like this, so he's going to get that blink dagger super early, and they have Chrono always at the ready, it feels like, for these kids.

05:23:29.080 --> 05:23:31.580
They're going to go for the Wisdom right, see if they can get the steal.

05:23:31.580 --> 05:23:39.580
Glax, he'll be back up so he can secure their own Wisdom, and then the Rest of the Spirit. They can make this move for the Wisdom of Power Vision.

05:23:39.580 --> 05:23:41.580
Oh, notice, it's just super dead here.

05:23:43.080 --> 05:23:45.580
I don't even need to use the Chrono for this, yeah, they won.

05:23:45.580 --> 05:23:47.080
Nothing, no Chrono, no Kistus.

05:23:47.080 --> 05:23:51.700
Easy kill, Winston stolen, and they keep control of their own with Collapse on the other side.

05:23:51.700 --> 05:23:54.220
Dai Laurel is absolutely out of control in this game.

05:23:54.220 --> 05:23:59.920
He's got Tire, he's gonna go- he's debating what he wants to do with his build if he wants to continue getting crazy snowball damage.

05:23:59.920 --> 05:24:00.720
He's going to save it.

05:24:00.720 --> 05:24:02.400
He's killing a BKB, which is nice.

05:24:02.400 --> 05:24:03.600
When you're this far ahead of him.

05:24:04.240 --> 05:24:07.620
And against- you know, some of the counters, right, against this Invoker.

05:24:07.620 --> 05:24:08.120
Mm-hmm.

05:24:08.120 --> 05:24:13.940
Having the BKB early means that every chrono is gonna be followed up by a full duration kiss.

05:24:13.940 --> 05:24:15.800
Yeah, that may be a chance of interruption.

05:24:15.800 --> 05:24:17.800
And he lets the kez confine him somehow.

05:24:17.800 --> 05:24:18.300
Exactly.

05:24:18.300 --> 05:24:23.300
But he can also play face forward and use his innate a little bit better for his teammates

05:24:23.300 --> 05:24:27.800
because they're all magic damage, so he can just DKB run and blast.

05:24:27.800 --> 05:24:32.300
And he did go to scatter blast damage, which I've been wanting to see more people do it as well too.

05:24:32.300 --> 05:24:35.300
It's so much if you do start getting ahead like this.

05:24:35.300 --> 05:24:38.800
I'm just gonna see if they can make a move here.

05:24:38.800 --> 05:24:41.300
A brown satanic again.

05:24:41.300 --> 05:24:47.200
I could imagine is very much the one making the calls right now to try and find a way for para vision as a whole to get back into this game

05:24:48.280 --> 05:24:50.280
Just looking for collapse

05:24:50.480 --> 05:24:52.320
Great catch

05:24:52.320 --> 05:24:55.420
Couple of times now they found the chance to punish collapse on his own

05:24:55.780 --> 05:24:59.620
This time they throw absolutely everything just not wanting to miss out on the kill

05:24:59.620 --> 05:25:01.720
He also gets some of those ancients with the chain frost

05:25:01.720 --> 05:25:11.720
The Spirit? Don't seem too fast. They didn't even rotate no TPs. I think they were saying,

05:25:11.720 --> 05:25:14.580
guys, we did so much early game, we can just get these items if we hemorrhage some kills

05:25:14.580 --> 05:25:18.020
right now. It's fine. We have a void. Blink is done for not making. So we're mentioned

05:25:18.020 --> 05:25:22.120
to save in particular. Now they've got it. So even if they get some of these Chain Stun

05:25:22.120 --> 05:25:26.300
potentials to catch a hero, he could just potentially save them. He does buy the Shard

05:25:26.300 --> 05:25:29.080
first and then he's going to go back for VKB. But yeah, he's so rich.

05:25:29.080 --> 05:25:34.680
Yeah, this is probably one of the more farm mid snaps that we've seen right out there at the mid-snap games you've had.

05:25:34.680 --> 05:25:38.180
Him and GBK have definitely had some absolutely absurd gamers on this hero.

05:25:41.080 --> 05:25:44.180
And besides also the saving from not me, right? Now you can be aggressive.

05:25:44.180 --> 05:25:48.180
They have an easy way to jump and start fights without having to bring the faceless void.

05:25:49.780 --> 05:25:54.780
Caravision recovering, at least a bit here in terms of gold being able to hit the neutral for no one.

05:25:56.480 --> 05:25:57.780
We find ourselves alive.

05:25:59.080 --> 05:26:03.480
They don't lose a core though, right? Killing the support. I think Power Visions. Okay, sacrificing.

05:26:03.480 --> 05:26:11.480
Nine class here at this point. And one dimension too, right? Nine class, not really playing his traditional type of style of supports.

05:26:11.480 --> 05:26:18.680
I'm sure he plays quite a bit of The Lion. Sure, it's nothing crazier. You know, we used to boys like his Nix assassins or his Cotls just dominating the game.

05:26:18.680 --> 05:26:26.080
He got banned, right? Then he targeted him super hard in the drafting phase, so Praxi, a little bit of an answer to deal with nine class.

05:26:26.080 --> 05:26:30.040
I think it was literally four or five bands that were used on him and four or five bands on the opposite side

05:26:30.040 --> 05:26:32.760
They were used for collapse and collapse still got one of his most comfortable heroes

05:26:32.760 --> 05:26:37.160
I'm gonna have a look at you just how many how regularly does he actually play a hero?

05:26:37.160 --> 05:26:41.200
That's not one of the kind of nine class specials. He plays his rubik. I think that's the other exception

05:26:41.200 --> 05:26:43.560
I think besides that it's almost always the nine class specials

05:26:44.160 --> 05:26:47.160
Yeah, I think it's been a while since he's been on the line really

05:26:47.800 --> 05:26:54.280
Because he's always got one of his heroes. I don't think I've seen him play lion in one of seven months

05:26:54.280 --> 05:26:56.280
Maybe longer?

05:26:58.280 --> 05:27:01.280
You haven't seen him play Lyons since 2024.

05:27:01.280 --> 05:27:02.280
That would be why.

05:27:02.280 --> 05:27:06.280
He literally has competitively in the pro games.

05:27:06.280 --> 05:27:10.280
And I'll tell you what, he's only got nine games on it professionally.

05:27:10.280 --> 05:27:14.280
So you don't see a lot of nine class Lyons, it's a rarity.

05:27:14.280 --> 05:27:16.280
Okay, so smoke up, paravision.

05:27:16.280 --> 05:27:19.280
They did go for the Orchid that I was mentioning that they might do on the Dawn,

05:27:19.280 --> 05:27:23.280
which they probably need to get that extra kill threat onto Yotaro in particular.

05:27:23.280 --> 05:27:28.780
Yatarno's farm is just also quite ridiculous at this point. He's gonna have the Mjolnir finished very early here.

05:27:28.780 --> 05:27:33.780
Can go for the BKB second item and then that Orcid. If they don't get a lot done with it, can fall off super hard.

05:27:35.780 --> 05:27:38.280
Paravision really wanting to connect with this timing here.

05:27:47.780 --> 05:27:50.280
Spirit. Will they get caught?

05:27:50.280 --> 05:27:53.880
No, I'm paraviging. It's the same thing you can get collapsed in this similar sort of area.

05:27:53.880 --> 05:27:57.880
He's got blink daggers, so they have to catch him before he's able to get that one off.

05:27:57.880 --> 05:28:00.380
Oh, he'll just blink right into him.

05:28:00.380 --> 05:28:02.380
I'm just trying to find out what's going on here, I'm trying to find out what's going on here.

05:28:02.380 --> 05:28:03.380
Everything.

05:28:03.380 --> 05:28:04.580
Actually, everything.

05:28:04.580 --> 05:28:07.080
Oh, he's going to catch on a Yisoro.

05:28:07.080 --> 05:28:07.880
Shit.

05:28:07.880 --> 05:28:08.880
Frost is out.

05:28:08.880 --> 05:28:10.380
Tornado, honestly, might help him out.

05:28:10.380 --> 05:28:12.380
That's going to give him a chance for maybe the snowball.

05:28:12.380 --> 05:28:14.680
The snowball save comes in clutch there.

05:28:14.680 --> 05:28:18.080
As they'll finish up, notice he's going to get the time wall copycat.

05:28:18.080 --> 05:28:23.040
He'll be able to come back to safety, he's gonna be three dead on Paravision this time round,

05:28:23.040 --> 05:28:27.120
Spirit making sure that they get some vengeance for losing their doom.

05:28:27.120 --> 05:28:29.440
And perhaps this... Oh, they actually get the catch towards Titanic!

05:28:29.440 --> 05:28:30.760
Yeah, this time, Rude, don't miss.

05:28:31.680 --> 05:28:34.000
Oh, you taught... Oh, oh, oh, you taught... Oh!

05:28:34.840 --> 05:28:35.360
Well...

05:28:35.360 --> 05:28:36.640
Well, they got him!

05:28:36.640 --> 05:28:37.280
A nice tip!

05:28:37.280 --> 05:28:37.880
They do get him!

05:28:37.880 --> 05:28:38.480
Get in his head!

05:28:38.480 --> 05:28:39.920
I mean, it's worth the tip, like...

05:28:39.920 --> 05:28:40.640
Yeah, for sure.

05:28:41.320 --> 05:28:45.840
It ends up being... I mean, it's still rough, of course, but at least they do get that little bit of a change.

05:28:45.840 --> 05:28:48.040
It's still a pretty big game for them over.

05:28:48.040 --> 05:28:51.040
And did the tornado actually end up hurting more than helpful?

05:28:51.040 --> 05:28:52.040
I don't know, it was close.

05:28:52.040 --> 05:28:54.040
Even where the snowball was going to be there.

05:28:54.040 --> 05:28:56.040
The snowball save was going to be there.

05:28:56.040 --> 05:28:58.040
It looked a little awkward because I was going to give him a chance to time walk after.

05:28:58.040 --> 05:29:01.040
I think some other disable got him on the way down at any rate.

05:29:01.040 --> 05:29:04.040
At the end of the day, a snowball would have been necessary,

05:29:04.040 --> 05:29:07.040
and it would have been necessary for pre or post tornado.

05:29:07.040 --> 05:29:09.040
It would have been there.

05:29:09.040 --> 05:29:12.040
Come in and clutch in the game again, looking to be aggressive.

05:29:12.040 --> 05:29:15.040
They found no one, and they've got a good doom on to him.

05:29:15.040 --> 05:29:19.600
and not be seen to make sure that the damage will be done during the doom so

05:29:19.600 --> 05:29:25.040
there's no one gone. They are done because there's a squadron. And Ruby's ready at the side.

05:29:25.040 --> 05:29:31.440
Get the pushback done. So monsters will be fine. And Centanix keeping in. I think

05:29:31.440 --> 05:29:35.680
this is the most aggressive I've ever seen. Can they run into this Parvizion? I don't know if they can.

05:29:35.680 --> 05:29:43.840
They have a ward but it's gone. BKB for Laurel pre-20 minutes. Wow. Continuing to just

05:29:43.840 --> 05:29:52.840
Dominate with the aggression here, Vru, continuing to show how insanely broken Hoodwink is, 6-0 and 13, letting godly Bushwax almost every time.

05:29:52.840 --> 05:29:55.840
The two supports making so much happen here.

05:29:55.840 --> 05:29:56.840
Yeah, I mean, absolutely.

05:29:56.840 --> 05:30:07.840
Every rotation seems to be hitting, and wanted to mention more about Collapsus Build, because quite a deviation that we've seen, at least in comparison to the more Farmy Dunes, the 33s, and the ATFs.

05:30:07.840 --> 05:30:17.840
He's done this a couple times too, I've seen him eating the Black Dragon, he has the Splash, so he has Cleave to farm, and then he has this like Spell Amp kind of style thing too so he can farm with.

05:30:17.840 --> 05:30:20.840
I've seen him do this a couple times, so, kinda cool.

05:30:24.840 --> 05:30:28.840
This is that Titanic. So much work for him in this game.

05:30:28.840 --> 05:30:29.840
County carry this.

05:30:29.840 --> 05:30:31.840
12k lead at 20 minutes.

05:30:31.840 --> 05:30:34.840
We've seen some Kessies carry some pretty heavy games.

05:30:34.840 --> 05:30:35.840
We have.

05:30:35.840 --> 05:30:38.080
And say, Satanic's Kes is definitely up there, right?

05:30:38.080 --> 05:30:38.580
Yes.

05:30:38.580 --> 05:30:43.360
He is definitely a Kes that you can trust in to win some very difficult games.

05:30:43.360 --> 05:30:45.480
I want to say he's my second favorite.

05:30:45.480 --> 05:30:46.360
I think we're behind...

05:30:46.360 --> 05:30:48.040
I think Mick and him are my favorite ones.

05:30:48.040 --> 05:30:49.040
I think so.

05:30:49.600 --> 05:30:52.920
The Coloss gets the pull, not me.

05:30:54.640 --> 05:30:55.360
Tanky.

05:30:56.880 --> 05:30:57.880
But is he tanky enough?

05:31:00.960 --> 05:31:01.760
No, he's not.

05:31:01.760 --> 05:31:02.320
I'll get him.

05:31:02.760 --> 05:31:05.320
He tried for a solo play on the Coloss, he gets the third, they get a pretty big hit.

05:31:05.320 --> 05:31:08.320
They're gonna find no one.

05:31:08.320 --> 05:31:11.320
I mean, this is such a rough game.

05:31:11.320 --> 05:31:13.320
Yeah, it's super difficult for him now.

05:31:13.320 --> 05:31:15.320
I can't really find the space to get back in and farm.

05:31:15.320 --> 05:31:20.320
There's not really, you know, much chance of there being a lot of

05:31:20.320 --> 05:31:22.320
Sunstrike kill opportunities now that they're behind.

05:31:22.320 --> 05:31:24.320
No, they prevented all the early ones with us, you know.

05:31:24.320 --> 05:31:27.320
The itemization from Yotaro, just the way they played around it too.

05:31:27.320 --> 05:31:31.320
Now they're stalling out for those BKBs and already a game that's hard for an invoker

05:31:31.320 --> 05:31:34.320
and then the cores are all buying first item BKBs.

05:31:34.320 --> 05:31:37.760
It's going to be hard to see how he gets some recovery in this game.

05:31:37.760 --> 05:31:40.240
He's going to go to the cross-shard as we saw, so he's going to split up the map and

05:31:40.240 --> 05:31:41.760
try to get the farm and catch up with it.

05:31:41.760 --> 05:31:43.600
But they might be able to hunt him down and find him.

05:31:43.600 --> 05:31:44.600
They definitely can.

05:31:44.600 --> 05:31:46.760
We've seen a fair bit of early Gems purchase.

05:31:46.760 --> 05:31:51.560
I was mentioning to some people that Skullfield bought like, I think, 20 minute Gems in almost

05:31:51.560 --> 05:31:55.640
every single one of their games, so.

05:31:55.640 --> 05:31:56.640
This time, not me.

05:31:56.640 --> 05:31:57.800
We'll be able to get the solo kill.

05:31:57.800 --> 05:31:59.280
He'll tip him.

05:31:59.280 --> 05:32:01.520
So, looking as well.

05:32:01.520 --> 05:32:04.200
Yeah, he knows how to carry the games on Kass.

05:32:04.200 --> 05:32:12.320
He is on a nine game Caz Winstreet in pro games, Satanic, so he's looking to get that

05:32:12.320 --> 05:32:17.400
ten game Winstreet here, just fight the challenges that may be ahead of him in this game.

05:32:17.400 --> 05:32:20.640
And then maybe if he does do that, right, with this have a comeback, he can tell Mikkei

05:32:20.640 --> 05:32:21.640
move over.

05:32:21.640 --> 05:32:22.640
Maybe I'm the best one.

05:32:22.640 --> 05:32:24.160
Because Mikkei did have a pretty ridiculous comeback.

05:32:24.160 --> 05:32:26.040
He had a pretty good comeback.

05:32:26.040 --> 05:32:28.000
Would this one be a bigger comeback than the Mikkei comeback?

05:32:28.000 --> 05:32:31.720
The Mikkei one was like 30k at 35 minutes or so.

05:32:31.720 --> 05:32:32.720
I know he'd be pretty close.

05:32:32.720 --> 05:32:33.220
Yeah.

05:32:33.220 --> 05:32:35.620
He'd be pretty close, so we'll see if he can't do it himself.

05:32:35.620 --> 05:32:37.620
Have to mention too, he does have buff ups, right?

05:32:37.620 --> 05:32:40.020
He will be getting given a Lackardy in the fight,

05:32:40.020 --> 05:32:42.820
so could be one of the things that allows him to do so.

05:32:46.220 --> 05:32:46.820
Don't know.

05:32:47.620 --> 05:32:49.720
First there, onto nine class.

05:32:49.720 --> 05:32:51.620
Yatoro doesn't get picked off either.

05:32:51.620 --> 05:32:53.220
And now, backup's coming in.

05:32:53.220 --> 05:32:55.320
They're gonna be able to stop the TPL from no one.

05:32:55.320 --> 05:32:58.320
Notice will manage to get away, but no one dead again.

05:32:58.320 --> 05:33:01.920
One of the rougher games I think we've seen him have on the invoker.

05:33:01.920 --> 05:33:09.360
Anywhere he goes, they try to make an aggressive play, they get caught.

05:33:09.360 --> 05:33:12.280
And this is all time when he's bought Orcid on the Dawnbreaker too, right?

05:33:12.280 --> 05:33:15.960
So every lingering moment that they're not getting kills off of this, he is falling behind

05:33:15.960 --> 05:33:16.960
at the least.

05:33:16.960 --> 05:33:20.240
And the instant smoke, spirit.

05:33:20.240 --> 05:33:24.040
Just crazy fast how they're playing today.

05:33:24.040 --> 05:33:28.120
And the BKB's done for collapse, not me, almost has a BKB on the support tusk as well.

05:33:28.120 --> 05:33:30.120
It's always gonna be able to get the snowball snaves off.

05:33:30.120 --> 05:33:30.840
Good God.

05:33:32.040 --> 05:33:32.600
Satanic.

05:33:32.600 --> 05:33:33.240
Oh, he's stuck.

05:33:33.240 --> 05:33:34.360
Oh, he's gotta be careful.

05:33:34.360 --> 05:33:35.480
He's there for everything.

05:33:35.480 --> 05:33:36.440
And they're gonna find him.

05:33:36.440 --> 05:33:37.240
They're in with the doom.

05:33:37.240 --> 05:33:38.840
That's gonna be Satanic dead!

05:33:39.160 --> 05:33:40.360
Oh, this game is just...

05:33:41.160 --> 05:33:42.280
Borderline impossible.

05:33:42.280 --> 05:33:44.840
They know exactly which target to go for.

05:33:44.840 --> 05:33:45.400
Oh...

05:33:47.400 --> 05:33:49.080
That's a beautiful teamwork from Spirit.

05:33:50.280 --> 05:33:52.040
And the most aggressive, I think, I've seen them play.

05:33:52.040 --> 05:33:53.800
It's there, it's 24 minutes and they have 31 kills.

05:33:53.800 --> 05:33:55.080
Usually they're the team that's like,

05:33:55.080 --> 05:33:56.360
guys, we can sit back a little bit more,

05:33:56.360 --> 05:33:57.720
hit our specific timing, sit down.

05:33:57.720 --> 05:33:58.920
Nope, not in this game.

05:33:58.920 --> 05:34:01.560
And a lot of it's, I mean, a lot of it's just down to the tempo, right?

05:34:01.560 --> 05:34:05.480
That this mid-snap concept alongside these two aggressive supports.

05:34:05.480 --> 05:34:06.360
100%.

05:34:06.760 --> 05:34:09.000
This trio have done so much.

05:34:10.520 --> 05:34:12.200
They know exactly where he's going to go.

05:34:12.200 --> 05:34:14.520
They know the playstyle with this ghost walking voker.

05:34:15.800 --> 05:34:19.320
They're like, ah, he's going to go try to farm the bottom side of the map, catch up.

05:34:19.320 --> 05:34:19.800
Nope.

05:34:20.280 --> 05:34:21.240
Just making it.

05:34:21.240 --> 05:34:22.520
Yeah, they're there destroying him.

05:34:22.520 --> 05:34:24.840
Ah, I mean, they're just seeing the payoff on the supports.

05:34:24.840 --> 05:34:30.840
We're getting close to this, not me taking over the two cores, a paravision here on his tusk.

05:34:30.840 --> 05:34:35.840
This might be, that means it's going to be one of the fastest support, blink, BKB, shard, like, absolutely the same gameplay.

05:34:35.840 --> 05:34:42.840
Satanic, yeah, they kind of make some smooths, make some smoke moves around him, look to get him some kills, because he's like, he's the only one.

05:34:42.840 --> 05:34:47.840
He's got his prime, right, the mage layer, ag's deso, good to go 25 minutes in, that's not bad at all.

05:34:47.840 --> 05:34:51.840
He's the only one who feels like he can actually get kills at this point, collapsed.

05:34:51.840 --> 05:34:58.360
The stand up, so the Guardian's coming in, and Static will be able to clean up the kill.

05:34:58.360 --> 05:35:00.360
Can it disengage?

05:35:00.360 --> 05:35:03.360
Static is being stalked.

05:35:03.360 --> 05:35:05.360
Chrono, 5 seconds.

05:35:05.360 --> 05:35:09.440
Ooh, he's gonna be able to protect himself for now with the ult, but the push works coming

05:35:09.440 --> 05:35:11.960
in from the high ground, he'll drag himself away.

05:35:11.960 --> 05:35:14.960
They're trying to escape this, he's getting damaged!

05:35:14.960 --> 05:35:15.960
He's getting damaged!

05:35:15.960 --> 05:35:16.960
Oh, time walks off!

05:35:16.960 --> 05:35:21.560
Yattori will be able to survive, and Static is gone.

05:35:21.560 --> 05:35:22.600
No one shows up!

05:35:22.600 --> 05:35:25.200
He's got 10 dice and 9 class.

05:35:25.200 --> 05:35:26.240
Can you get out of this?

05:35:27.560 --> 05:35:28.920
Trying to juke him around the trees.

05:35:28.920 --> 05:35:31.040
Ah, but unfortunately for him through.

05:35:31.040 --> 05:35:33.240
And it's alright, I'll wait for him there on the other side.

05:35:33.240 --> 05:35:35.160
A lot of tips on the 9 class here.

05:35:36.280 --> 05:35:37.120
Yeah.

05:35:37.960 --> 05:35:40.440
I think they're truly just handling them at this point.

05:35:40.440 --> 05:35:41.520
Every move is working.

05:35:41.520 --> 05:35:43.240
The draft feels like it's perfect for them.

05:35:43.240 --> 05:35:45.240
The last pick, Void, has now survived

05:35:45.240 --> 05:35:47.640
at a sliver of HP multiple times.

05:35:47.640 --> 05:35:53.080
I love seeing little small adaptations just like a bracer, you know.

05:35:53.080 --> 05:35:56.080
These type of things absolutely matter when you see damage thresholds.

05:35:56.080 --> 05:35:59.880
I'll see you again.

05:35:59.880 --> 05:36:02.200
Laurel knows the main target they want to go for.

05:36:02.200 --> 05:36:04.200
Somehow this hood will get to the angle again.

05:36:04.200 --> 05:36:09.200
That's a tough one.

05:36:09.200 --> 05:36:11.720
Look how low your Toro dropped on the damage.

05:36:11.720 --> 05:36:12.720
It was close.

05:36:12.720 --> 05:36:17.120
I mean, you can never underestimate how much damage this cat can kick out.

05:36:17.120 --> 05:36:18.960
and he's able to get a few hits in onto you.

05:36:18.960 --> 05:36:21.640
Instant glimmer, and yeah, that's what's 60 HP.

05:36:21.640 --> 05:36:24.320
Survives again mid, Satanic.

05:36:24.320 --> 05:36:25.160
Get the stun.

05:36:27.040 --> 05:36:27.880
Big damage.

05:36:28.720 --> 05:36:29.680
It's pretty big enough.

05:36:29.680 --> 05:36:31.240
My chest beats, look at them root.

05:36:31.240 --> 05:36:33.000
Collapsed, they're coming in from the side.

05:36:33.000 --> 05:36:35.360
They've got the chain stun, Satanic dead.

05:36:36.360 --> 05:36:37.480
Instant resposers.

05:36:37.480 --> 05:36:38.680
And the kisses are coming in.

05:36:38.680 --> 05:36:40.200
Team's gonna get caught.

05:36:40.200 --> 05:36:41.600
I mean, I don't blame them.

05:36:41.600 --> 05:36:42.960
I really don't blame them.

05:36:42.960 --> 05:36:43.800
That was...

05:36:43.800 --> 05:36:48.780
Well, that certainly weren't one of those 19 minute games that we've been coming used to.

05:36:48.780 --> 05:36:49.780
No.

05:36:49.780 --> 05:36:50.780
I think that was...

05:36:50.780 --> 05:36:51.780
But Breath of Fresh air.

05:36:51.780 --> 05:36:52.780
Really, really one-sided.

05:36:52.780 --> 05:36:57.780
I gotta be honest, Breath of... if they completely destroyed Laurel, the three...

05:36:57.780 --> 05:36:59.440
What just happened?

05:36:59.440 --> 05:37:04.020
That three trio, the snap, Tosk, the hoodwink, they did not let Paravision play Dota, and

05:37:04.020 --> 05:37:08.940
that whole sequence that happened around mid, they lost six heroes and didn't kill a single

05:37:08.940 --> 05:37:11.740
hero and then lost their tower as well.

05:37:11.740 --> 05:37:15.560
It's probably one of the craziest sequences I've seen happen around the 6-7 minutes.

05:37:15.560 --> 05:37:18.720
Spirit, snowballed, a perfect game from the thousandth.

05:37:18.720 --> 05:37:23.020
And I guess the draft, I really think, as you said, the fact that they addressed 9 class

05:37:23.020 --> 05:37:27.320
and 18 pushed him onto a hero that he just doesn't really play.

05:37:27.320 --> 05:37:28.320
No.

05:37:28.320 --> 05:37:31.860
And we looked at the stats, he's only played 9 games of Lyon, and then the win rate's

05:37:31.860 --> 05:37:35.000
like 30-40%, they made him play something.

05:37:35.000 --> 05:37:36.600
They broke him in the draft fold.

05:37:36.600 --> 05:37:38.600
They broke off, you know.

05:37:38.600 --> 05:37:39.600
Yeah.

05:37:39.600 --> 05:37:43.600
Well, we'll see what they'll do. I mean, I'm sure PowerVision will come back.

05:37:43.600 --> 05:37:46.100
You know, they ain't getting rolled over twice in a row.

05:37:46.100 --> 05:37:50.100
They're usually the team that fights back pretty good early, so they have to make some good adaptations.

05:37:50.100 --> 05:37:52.600
Because Spirit, they definitely made adaptations.

05:37:52.600 --> 05:37:59.100
Oh, they did. They did. They had a beautiful plan to turn up today and deal with PowerVision in this game one.

05:37:59.100 --> 05:38:04.100
And it was not even close. A very easy game one here, and this best in free for Team Spirit.

05:38:04.100 --> 05:38:08.220
Yeah, maybe the app everything is going to be a little bit more fired up for game number

05:38:08.220 --> 05:38:12.740
two after the tips and the smiley face of Carl Statham-I-Chill.

05:38:12.740 --> 05:38:17.220
Oh, I don't know, Shira, how that's going to affect the team like this.

05:38:17.220 --> 05:38:22.380
We saw them make some comebacks in the tournament after losing game one, but it's also knowing

05:38:22.380 --> 05:38:26.980
that this team, you know, it can sometimes look bad, it can affect them, so I want to

05:38:26.980 --> 05:38:32.020
see what the adaptation is going to be, because I also think they got pretty heavily in the

05:38:32.020 --> 05:38:37.760
draft is what the Fogged and Owen were saying. Clockwork gone, IO gone, and Keeper of the

05:38:37.760 --> 05:38:43.460
Light gone. Not that good of a game for Huskar. It was also a hero that Parvishan did kind

05:38:43.460 --> 05:38:48.600
of have to ban themselves. So he's left with a hero that he doesn't really play. And you

05:38:48.600 --> 05:38:52.200
could definitely tell that he doesn't feel comfortable playing it, especially in a losing

05:38:52.200 --> 05:38:53.200
game.

05:38:53.200 --> 05:38:56.880
That was a bit surprised overall because he has a lot of heroes still in the pool. You

05:38:56.880 --> 05:39:00.880
know, his Huskar maybe at that point they don't want to pick it because you know there's

05:39:00.880 --> 05:39:04.180
But even the other things like you first pick cares you ban a lot of offlaners

05:39:04.180 --> 05:39:10.280
They still get doomed but the one thing I also want to point out like a lot of the games go to like one hour or 70 minutes 75 minutes

05:39:10.380 --> 05:39:11.400
But team spirit

05:39:11.400 --> 05:39:17.140
I think they played so well and parry gave like a few openings and it still shows that if a team plays incredibly well

05:39:17.140 --> 05:39:22.680
And they make all the correct moves you can definitely end games before minute 50 60 70 or 80

05:39:23.380 --> 05:39:25.380
Wrong it has to go my bad

05:39:27.500 --> 05:39:29.760
Yeah, this is the odd game out

05:39:30.880 --> 05:39:34.880
They smashed them, right? I feel like whatever happened around the mid lane, that really...

05:39:34.880 --> 05:39:39.880
Spirit is generally a team where I think their weakest part of the game is how they play around it.

05:39:39.880 --> 05:39:43.880
And whatever happens around the mid lane, it's not really prioritized in their game.

05:39:43.880 --> 05:39:48.880
So when you have their mid lane go this way, where they just continuously keep killing them,

05:39:48.880 --> 05:39:53.880
I feel like they must have a 95% win rate when that happens in their games.

05:39:53.880 --> 05:39:56.880
Lars has been having a really good tournament.

05:39:56.880 --> 05:40:02.820
He's been popping off in most of the games that they played and completely popped off in this one pretty much suffering from success

05:40:02.820 --> 05:40:08.760
It's of travel you have kaya and then you have 2k gold saved up pre 15 minutes

05:40:08.760 --> 05:40:10.760
You're like yeah, I want to buy a shark, but it's still not available

05:40:10.800 --> 05:40:17.920
So he's buying get full yasha kaya as well blink dagger. So he's just fully unlocked. I show who Kazoo and camera again

05:40:18.480 --> 05:40:21.640
Yeah, that's good. Yeah, I'm just like reading if you're playing still good. Keep it going

05:40:21.640 --> 05:40:27.340
Yeah, I think Laurel is just a very underrated midlaner as well in terms of how he plays.

05:40:27.340 --> 05:40:32.940
And in this one they played around him, which did enable him ever since the start, the 4-6th man thrown as well.

05:40:32.940 --> 05:40:38.740
And they're kind of on top of him, making sure that he's having a good time and constantly running at people,

05:40:38.740 --> 05:40:42.140
making sure that he's level 6, he gets those cases up.

05:40:42.140 --> 05:40:47.740
And this game didn't go late, but even if it does, you have Doom, you have Faces of the Void with Snapfire setup.

05:40:47.740 --> 05:40:50.240
These are some of the best setups in the game that you can have.

05:40:50.240 --> 05:40:53.840
I mean their scaling is incredible, but like, I don't know, all the stuff...

05:40:53.840 --> 05:40:57.360
I wonder if it is related to like, 9-class Pismp that comes from 1-0?

05:40:57.360 --> 05:40:59.760
They don't really know how they want to execute their early game,

05:40:59.760 --> 05:41:02.800
and that puts them in like this kind of like, oh what are we doing?

05:41:02.800 --> 05:41:04.880
And then you start reacting to whatever your opponent's doing,

05:41:04.880 --> 05:41:07.040
and you fall into this trap of just like feeding on the mid lane.

05:41:07.040 --> 05:41:10.880
Yeah, even like in the top lane, we saw Invoker teeping in,

05:41:10.880 --> 05:41:13.920
it felt like they needed to punch back, but they were unable to.

05:41:13.920 --> 05:41:15.440
No, they didn't have the damage.

05:41:15.440 --> 05:41:18.400
They were chain feeding there too, like at that point when you're this far behind,

05:41:18.400 --> 05:41:24.440
You can't take those fights. Like even if you then go there with the invoker, there's like there's some time that lations

05:41:24.440 --> 05:41:25.720
It's look at snap's network

05:41:25.720 --> 05:41:30.080
He's like doubling the mid invoker and I know we talk a lot about 9-class for the right reason

05:41:30.200 --> 05:41:32.640
But if this is how the mid matchup goes

05:41:32.640 --> 05:41:35.080
I mean obviously we saw it another time where it didn't go this way

05:41:35.080 --> 05:41:41.800
But if this mid matchup can be volatile then this also is not the mid pick to go for like you're getting smashed in your lanes

05:41:41.800 --> 05:41:47.200
Your early moves like don't really work out and spurred like they are the team they will bring those numbers

05:41:47.200 --> 05:41:49.200
They will find the right pick like

05:41:49.480 --> 05:41:55.740
Scariest hero player combination also like your Toro 24 faces void in a very good faces void game

05:41:55.740 --> 05:42:00.040
I would go back to the drawing board if I'm party because this this was not it

05:42:00.040 --> 05:42:04.760
You know why he's the best way though because he doesn't die. No, no, I'm gonna show you why is the best show me

05:42:04.760 --> 05:42:07.400
Okay, so there was this moment on the bottom lane

05:42:07.840 --> 05:42:10.040
We're like, yeah, look at this

05:42:10.040 --> 05:42:13.040
They're chasing down this guy and like he does a time leap

05:42:13.040 --> 05:42:17.620
That is like not great, and then he's cooking back. So not as actually matters

05:42:17.620 --> 05:42:20.920
But look at this right as it on breakers about to teleport out

05:42:20.920 --> 05:42:22.920
He's gonna press E on his keyboard

05:42:23.120 --> 05:42:27.040
He's done them that guy when he needs it and that is the most

05:42:27.760 --> 05:42:32.000
A reverse time walk that I've just seen on camera. He goes in and then he goes

05:42:32.000 --> 05:42:33.880
You wouldn't walk back. Yeah, yeah with the cookie

05:42:33.880 --> 05:42:38.120
I mean he also survived in the lane because of the bracer strike. Oh, no, no, no, no

05:42:38.120 --> 05:42:42.120
No, it's all about pressing get it. Yeah pressing E when you need about

05:42:42.120 --> 05:42:47.040
You know what a lot of people like it says passive, but it's actually not passive for the people at home

05:42:47.040 --> 05:42:51.180
If you're not pressing E while you're hitting someone teleporting is void. You're making a big mistake

05:42:51.180 --> 05:42:55.060
I listen to the TI winner guys. He knows what's up. Yeah a big question

05:42:55.060 --> 05:42:58.660
I have though is if you have first big snapfire coming out I

05:42:59.580 --> 05:43:06.780
Well, it was second pick but like first pick for spirit. Why why doesn't the lane go better like where we use this is the hero

05:43:06.780 --> 05:43:09.240
That looked extremely good. Where's the sniper?

05:43:09.240 --> 05:43:15.000
Or maybe potentially that could come out. These are the very good heroes and these are heroes that no one wants to play.

05:43:15.000 --> 05:43:20.160
He already banged out sniper in one of those games. Well, the player no one would like to play them. Yeah, exactly.

05:43:20.160 --> 05:43:24.400
That's the thing right there. But no one is not playing them. So yeah, why is no one playing them?

05:43:24.400 --> 05:43:28.200
That's a good question. No one should have played them in this game. I feel like he has to. We should ask why.

05:43:29.160 --> 05:43:32.040
Why is no one playing them? Why isn't in the tournament?

05:43:33.200 --> 05:43:35.200
Why is why not in the tournament anyway?

05:43:35.200 --> 05:43:38.080
No, okay, can I answer the question?

05:43:38.080 --> 05:43:40.400
I genuinely feel like it's related to 9th class.

05:43:40.400 --> 05:43:44.600
I think usually he's playing Nyx, and then no one feels good about playing Zeus or Envr

05:43:44.600 --> 05:43:45.600
or whatever.

05:43:45.600 --> 05:43:49.200
Or sorry, Zeus or Sniper, but I feel like he felt like he has to be Envr, so he has

05:43:49.200 --> 05:43:50.960
some sort of catch or some sort of setup.

05:43:50.960 --> 05:43:55.120
Because while Lyon has stuns, he's not as good at closing the gap and getting on top

05:43:55.120 --> 05:43:56.120
of heroes.

05:43:56.120 --> 05:43:58.600
So you want to have another tool in order to do that.

05:43:58.600 --> 05:44:00.840
And I really feel like it ties back to that.

05:44:00.840 --> 05:44:02.840
Well, what are the four horsemen I am with?

05:44:02.840 --> 05:44:04.840
Nix, Kotso, Haskar.

05:44:04.840 --> 05:44:07.840
Oh, and only the Haskar was still in, which was ignored.

05:44:07.840 --> 05:44:08.840
Yeah.

05:44:08.840 --> 05:44:09.840
Is it too unique, too...

05:44:09.840 --> 05:44:11.840
Maybe they go back to it next game.

05:44:11.840 --> 05:44:16.840
There was an early pick Doom, which I think when they picked Kez, they expected the Doom to come out,

05:44:16.840 --> 05:44:18.840
and therefore they felt like the Haskar isn't good.

05:44:18.840 --> 05:44:21.840
So there's like, prior layers to why they didn't pick it.

05:44:21.840 --> 05:44:23.840
But I feel like that is...

05:44:23.840 --> 05:44:27.840
Maybe they haven't identified themselves, like how important these four heroes are to them,

05:44:27.840 --> 05:44:31.160
But I think like that's the big they got a fine way to make that happen. Yeah

05:44:31.160 --> 05:44:37.160
I also like they will do something different like there were also the like the tips at the end of the game to like towards nine

05:44:37.160 --> 05:44:42.500
Class yeah, and then like to call us responding and ultra like smiley face like you idiots because you know at that point

05:44:42.800 --> 05:44:46.040
That they're attacking your teammate. It's like oh look at nine class

05:44:46.040 --> 05:44:49.560
You know he's playing line you guys can't win in 20 minutes like in my mind

05:44:49.560 --> 05:44:52.360
This won't fire me up like they're a good team you're already in the winner finals

05:44:52.360 --> 05:44:56.960
You're like, you know, they're picking on my teammate. You're gonna talk right now to make sure that he feels good

05:44:56.960 --> 05:44:59.880
He's gonna get this here for the next game and come back and slap them

05:44:59.880 --> 05:45:03.520
But what you actually do on proteins is you go outside you go mind. What are you doing good?

05:45:03.520 --> 05:45:06.680
Why aren't you playing your hero? You're so bad you like a pile on them

05:45:06.680 --> 05:45:10.280
You know like you add on to whatever everybody else is doing. There's a fire. I'm up. Yeah

05:45:10.280 --> 05:45:13.380
No, you need to see them like it. You know like in public. You treat them like it like sure

05:45:13.380 --> 05:45:15.680
This is gonna be your last game if you don't win

05:45:17.200 --> 05:45:19.760
By the way, you see what happened to SSS you're next. Yeah

05:45:19.760 --> 05:45:20.760
Play well.

05:45:20.760 --> 05:45:21.760
Oh no.

05:45:21.760 --> 05:45:23.760
That's a doorway.

05:45:23.760 --> 05:45:24.760
That's good.

05:45:24.760 --> 05:45:29.320
I do think that ParaVision is the type of team I don't see them tilt.

05:45:29.320 --> 05:45:31.760
I feel like they like realistically...

05:45:31.760 --> 05:45:32.760
Really?

05:45:32.760 --> 05:45:36.760
No, I think in a serious manner, they are a team that is willing to play against all

05:45:36.760 --> 05:45:37.760
these broken heroes.

05:45:37.760 --> 05:45:38.760
Yes.

05:45:38.760 --> 05:45:40.760
And you have to be robust mentally in order to do that.

05:45:40.760 --> 05:45:43.480
Because you're essentially saying like, here you go, have your best hero, we're playing

05:45:43.480 --> 05:45:44.480
against them.

05:45:44.480 --> 05:45:47.720
But in which case, reach the best hero as it faces Voidir, it's not fine.

05:45:47.720 --> 05:45:48.720
I think it's like...

05:45:48.720 --> 05:45:49.720
It's all of them.

05:45:49.720 --> 05:45:54.400
Yeah, I mean in this case it was a lot of bad matches, but I think it's like the, the snap fire maybe

05:45:54.400 --> 05:45:56.800
Like I have a whole fire for fear of messengers

05:45:56.800 --> 05:45:59.120
Yeah, they, cause they had some problems

05:45:59.120 --> 05:46:01.600
I don't really like you know the cares and then he goes up against the doom

05:46:01.600 --> 05:46:05.920
You pick the invu into the snap, get last pick void, nine classes online, you know

05:46:05.920 --> 05:46:09.120
I don't want it to only be about him. I think yeah, maybe he was uncomfortable

05:46:09.120 --> 05:46:12.480
But I think all the stuff around him was, was kind of trash

05:46:14.280 --> 05:46:15.240
Back to you Shaver

05:46:15.240 --> 05:46:16.680
No, not back to me

05:46:16.680 --> 05:46:20.680
And it's back to, it's back to you guys and Rala, it's back to game number two.

05:46:20.680 --> 05:46:22.680
Coming your way at the other side.

05:46:22.680 --> 05:46:23.680
What was this break?

05:47:16.680 --> 05:47:18.680
I

05:48:16.680 --> 05:48:27.680
Oh my gosh, believe me I am sincere

05:48:27.680 --> 05:48:35.680
When I say, well I'll be the volunteer

05:48:35.680 --> 05:48:39.680
The sun is burning like the sun

05:48:39.680 --> 05:48:43.680
Five, four, three, two, one

05:48:43.680 --> 05:48:45.680
We shine like

05:48:45.680 --> 05:48:47.680
It's the real thing

05:48:47.680 --> 05:48:49.680
It's the real thing

05:48:49.680 --> 05:48:51.680
It's the real thing

05:48:51.680 --> 05:48:53.680
We shine like

05:48:53.680 --> 05:48:55.680
It's the real thing

05:48:55.680 --> 05:48:57.680
Oh, it's the real thing

05:48:59.680 --> 05:49:01.680
We shine like

05:49:01.680 --> 05:49:03.680
We shine like

05:49:03.680 --> 05:49:08.680
You shine bright, you shine bright

05:49:08.680 --> 05:49:10.680
You shine bright, you shine bright

05:49:10.680 --> 05:49:12.680
Yeah, it's the reason why

05:49:12.680 --> 05:49:15.680
Oh, it's the reason why you're so beautiful

05:49:15.680 --> 05:49:19.680
I'm falling for you, I'm falling for you

05:49:19.680 --> 05:49:23.680
I'm falling for you, I'm falling for you

05:49:23.680 --> 05:49:26.680
Back, back, back, you shine bright

05:49:26.680 --> 05:49:29.160
Alright!

05:49:29.160 --> 05:49:31.160
R.I.P.

05:49:33.680 --> 05:49:35.680
You shine the light

05:49:35.700 --> 05:49:37.700
And it's the real thing

05:49:37.700 --> 05:49:39.700
Yeah, it's the real thing

05:49:41.840 --> 05:49:43.840
You shine bright

05:49:43.840 --> 05:49:45.840
Yeah, it's the real thing

05:49:45.840 --> 05:49:47.840
Oh, that's the real thing

05:49:48.220 --> 05:49:50.220
Keep it up, everyone. That was great.

05:49:50.220 --> 05:49:52.220
You shine the light

05:49:52.220 --> 05:49:54.220
You shine the light

05:49:54.220 --> 05:49:56.220
You shine the light

05:49:56.220 --> 05:49:58.220
That's the real thing

05:49:58.220 --> 05:50:01.420
You can't even find out red that you're enjoying some play.

05:50:01.420 --> 05:50:02.420
I hear it!

05:50:04.420 --> 05:50:05.920
You don't want to be in this thing.

05:50:13.520 --> 05:50:14.920
Hey, check this guy out.

05:50:15.420 --> 05:50:16.420
It's not a kid.

05:50:20.920 --> 05:50:22.420
Not my son's!

05:50:52.420 --> 05:50:55.820
That's what I'm feeling for you,

05:50:55.820 --> 05:50:57.920
just drop it to me.

05:50:59.220 --> 05:51:00.220
Smile!

05:51:08.620 --> 05:51:10.620
Now I think it's gonna be a game of the thrill.

05:51:11.720 --> 05:51:14.520
I'm crazy, but you're all dead.

05:51:14.920 --> 05:51:16.920
Now I think I'm gonna be a game of the thrill.

05:51:17.820 --> 05:51:22.220
They're gonna be in the same way that they're so small.

05:51:22.420 --> 05:51:24.420
I thought we got that first one.

05:51:24.420 --> 05:51:26.420
Yeah, we got the first one.

05:51:52.420 --> 05:51:59.420
Someone's feeling a little toxic!

05:52:22.420 --> 05:52:25.960
Feel us, typical, just standing there

05:52:25.960 --> 05:52:27.960
Nothing can dream

05:52:27.960 --> 05:52:30.960
Cause in a way, I suppose I'm wrong

05:52:30.960 --> 05:52:33.960
I'm not a sugarcane man

05:52:33.960 --> 05:52:36.960
There are some things

05:52:36.960 --> 05:52:38.960
Just feel as though

05:52:38.960 --> 05:52:40.960
You're wrong

05:52:45.960 --> 05:52:48.460
Welcome back! You are watching Greenleezy's The 29 Now

05:52:48.460 --> 05:52:50.460
We are in the middle of our bracket finals

05:52:50.460 --> 05:52:58.020
Which means we have two of the best teams here playing two of the top three and to be honest

05:52:58.020 --> 05:53:02.900
I was expecting a more competitive game one which we didn't get that's okay

05:53:02.900 --> 05:53:08.300
It happens sometimes we're gonna see how perversion adjust because if it's the best two teams surely adjustments gonna come very easily

05:53:08.940 --> 05:53:14.580
Insane I think it's a stretch. It's one of the biggest upslides to party is how well they can adjust to different heroes

05:53:14.580 --> 05:53:17.940
And probably what they're gonna do is they're gonna swap up the band so you're gonna have to do something else

05:53:17.940 --> 05:53:19.940
entering a complete waiters meeting.

05:53:19.940 --> 05:53:21.940
What's happening?

05:53:21.940 --> 05:53:22.940
I'm graduating.

05:53:22.940 --> 05:53:24.940
Oh you're graduating school? Yeah, they all have these sailor hats.

05:53:24.940 --> 05:53:26.940
Why do they have sailor hats?

05:53:26.940 --> 05:53:28.940
Can't catch me?

05:53:28.940 --> 05:53:29.940
Oh shit, I caught myself.

05:53:29.940 --> 05:53:32.940
I only saw it in Sweden. Why does it happen in Sweden, Aiden?

05:53:32.940 --> 05:53:34.940
Oh, oh, hold on.

05:53:34.940 --> 05:53:37.940
I'm ducking the hat. What do you say?

05:53:37.940 --> 05:53:40.940
Why does Sweden have sailor hats for graduation?

05:53:40.940 --> 05:53:43.940
I actually have no idea. I just know we only graduate high school.

05:53:43.940 --> 05:53:45.940
We get those. And they're really expensive.

05:53:45.940 --> 05:53:50.220
Hmm. The spools can it's just to make money class. Yeah, it probably is just

05:53:52.460 --> 05:53:57.180
I'm gonna hear more about how they're just gonna just they need to make more money in the lane

05:53:59.140 --> 05:54:04.260
It better look good, they were unable to punch back you could see like the supports being under leveled as well

05:54:04.700 --> 05:54:07.420
And I want to see okay Timbersaw's band

05:54:07.420 --> 05:54:12.900
I've made wanted to see this pick like straight out of the face for them, but it's not happening

05:54:12.900 --> 05:54:17.980
So they need to go back to something different. You talked about them being able to reset

05:54:18.100 --> 05:54:24.100
They played like multiple different heroes multiple different strategies as well showing that they can play like different styles of Dota

05:54:24.300 --> 05:54:28.940
But I want to see some adaptation. Can we just real quick like look at these bands for party

05:54:28.940 --> 05:54:33.500
I don't think I've seen any drafts in this tournament that is not these four heroes banned out

05:54:33.500 --> 05:54:33.980
I agree

05:54:33.980 --> 05:54:39.260
I think even four supports like in general like unless it's like a super OP support like meta

05:54:39.260 --> 05:54:43.900
Yeah, this doesn't happen. I once left in the pool that normally gets banned cuz I was a laundry

05:54:45.500 --> 05:54:50.540
That's the big one I think yeah previous game. We also I'm a clockwork one of them off as one of them

05:54:51.100 --> 05:54:56.740
It's a previous game at Kotl banned out as well. Yeah, a big question mark again

05:54:57.300 --> 05:54:58.980
Aiden your answer

05:54:58.980 --> 05:55:03.620
Grimstroke I wanted to see it maybe in the previous game this time around he gets banned in the first phase

05:55:03.620 --> 05:55:07.780
I think it's mainly pangolidated the times that I've seen it be picked

05:55:07.780 --> 05:55:11.940
It's animated to pangol so like pangol most sure there'd be something doesn't think me about right now as well

05:55:12.580 --> 05:55:14.980
I really sorry. I don't mean to cut you up

05:55:14.980 --> 05:55:20.740
But I really like the idea of banning these four heroes from party because like rule used to be a four player

05:55:20.740 --> 05:55:26.420
Who's now a five both of these guys they play a lot of the same heroes that are like interchangeable with one another

05:55:26.580 --> 05:55:29.060
I mean all of these heroes can be played four and five it has been shown

05:55:29.380 --> 05:55:31.940
Sapphire has been mid-off and and support for them

05:55:32.660 --> 05:55:37.300
Obviously you do give away the clock, but this overall idea. I I know I kind of vibe with it

05:55:37.780 --> 05:55:42.780
It's also interesting that, I mean, Lounder Adults has probably been the most contested hero of this event.

05:55:42.780 --> 05:55:45.780
I'm not sure if it's actually rank 1, but it's up there for sure.

05:55:45.780 --> 05:55:46.780
It's up there, yeah.

05:55:46.780 --> 05:55:51.780
Team Spirit is essentially saying, you know, it's not our best hero, and Pari has proven that they can beat Lounder.

05:55:51.780 --> 05:55:54.780
And Spirit's like, alright, you know, we're just not gonna bite.

05:55:54.780 --> 05:55:56.780
We're not gonna take it. They go for Clockwork.

05:55:56.780 --> 05:55:59.780
We already have Snapfire Band out, which is quite decent against Bok.

05:55:59.780 --> 05:56:04.780
A lot of the strong MetaFors are banned out, so like, the things you would normally expect to see are banned out.

05:56:04.780 --> 05:56:10.780
But the big boy that's still in the pool is Hosskar, and this is the matchup that 9 classes played it in previously.

05:56:10.780 --> 05:56:15.780
It's the best against it. You don't have mana pool, so it doesn't get burned, but...

05:56:15.780 --> 05:56:23.780
What about this hero? I think the pairing that I've seen do the most from the offlane is Caudal plus the Beastmaster.

05:56:23.780 --> 05:56:27.780
It's a hero that notice plays really well. It did allow...

05:56:27.780 --> 05:56:30.780
I don't know what's happening. I don't know what's losing here.

05:56:30.780 --> 05:56:33.780
Actually, very impressive.

05:56:33.780 --> 05:56:35.780
It is very impressive.

05:56:37.060 --> 05:56:41.460
Beast is also quite problematic for Floch right now. The boars are very nice to play into.

05:56:41.460 --> 05:56:47.700
You do play less on like batteries and stuff, but like just being slowed and not being able to get on top of your target is quite tricky.

05:56:47.700 --> 05:56:54.740
And being able to kill cogs as well, it just feels really good because with like multiple heroes you can easily get out.

05:56:55.460 --> 05:57:00.900
I also saw a bit of a tech where people were picking Venomancer to counter Flochwork in the lane.

05:57:00.900 --> 05:57:08.900
So you go for Venomorts Level 1, make sure that you're hitting the cogs, and then you get the extra bit of a gold and kind of ruin what Clockwork wants to do.

05:57:08.900 --> 05:57:13.900
What's interesting here is also, Spirit Banel Pango, which I think is a really important ban here.

05:57:13.900 --> 05:57:16.900
I think if Pango gets that through, Pango Caudal would have created a very nice draft.

05:57:16.900 --> 05:57:23.900
But essentially what we're probably seeing here is that I think they're shying away from us, Kar, saying that it's easier for us to build a solid draft around Caudal.

05:57:23.900 --> 05:57:25.900
This is the hero that we actually prefer.

05:57:25.900 --> 05:57:30.900
I think from all future matchups for the rest of Dream League, this is information that a lot of other teams can get.

05:57:30.900 --> 05:57:34.900
And if you're really scared of the Toscar, you could leave Toscar Cottle and choose to play the Cottle game instead.

05:57:35.900 --> 05:57:39.900
With the Pango being banned out here, I also think it's just one of the best combos.

05:57:39.900 --> 05:57:45.900
Something that Spirits should respect, in my mind, is definitely the Storm Spirits that can come out in this next phase for Taric.

05:57:45.900 --> 05:57:49.900
Of course, you know, Cottle Storm, pretty good against the Clock as well, so you're just going to be chill there.

05:57:49.900 --> 05:57:52.900
But yeah, the Beast is still in the pool.

05:57:52.900 --> 05:57:57.500
And for other off-link combos, I don't even know if they have to stick to too many of

05:57:57.500 --> 05:58:01.500
the other ones, because it's just one of the ones that stick out the most.

05:58:01.500 --> 05:58:05.620
A different hero also that's been banned a lot against Parry is Slardar, but I would

05:58:05.620 --> 05:58:08.220
still put the beast on the top of the list.

05:58:08.220 --> 05:58:14.340
In other words, maybe slightly later, because of the Chakra Magic combination, in the lane

05:58:14.340 --> 05:58:16.260
it's also relatively good.

05:58:16.260 --> 05:58:20.380
You did mention Storm, I think there's a good option for Ember Spirit later down the line,

05:58:20.380 --> 05:58:23.460
some of the best Chakra magic users in the game.

05:58:25.980 --> 05:58:27.660
So they mount it out and they think,

05:58:27.660 --> 05:58:28.700
yes, we're actually just not like,

05:58:28.700 --> 05:58:31.420
it's some giga answer here that would go over this lane.

05:58:31.420 --> 05:58:32.780
When they feel like, because I think for party,

05:58:32.780 --> 05:58:36.540
you need to be able to let, notice that alone in lane,

05:58:36.540 --> 05:58:37.820
and let my class move away.

05:58:37.820 --> 05:58:39.500
I think this is like a key element

05:58:39.500 --> 05:58:41.260
in order to make their drafts work.

05:58:41.980 --> 05:58:42.940
How about, sorry?

05:58:42.940 --> 05:58:43.580
How about?

05:58:43.580 --> 05:58:46.060
Like, how about some Alph plus one?

05:58:46.060 --> 05:58:47.980
It's the hero that Spirit have played very well

05:58:47.980 --> 05:58:48.940
throughout this entire tournament,

05:58:48.940 --> 05:58:51.740
Probably the rest of the Alchemist team in the tournament.

05:58:51.740 --> 05:58:55.820
There's other teams that would be happier to maybe place some Bristol back in this type.

05:58:55.820 --> 05:59:00.220
I would prefer to see Yotaro on a more chat, different type of hero.

05:59:01.500 --> 05:59:05.660
It's interesting, because I was thinking like Jauranger, maybe something of that sort.

05:59:05.660 --> 05:59:06.860
I think that works for you.

05:59:06.860 --> 05:59:09.900
You play like a turret, because you know the lane is going to be 1v2.

05:59:10.460 --> 05:59:12.140
And you play for a really strong safe lane.

05:59:12.140 --> 05:59:15.260
You try to snowball your mid and then use your mid and your safe lane to fight the Trident.

05:59:15.900 --> 05:59:17.820
I would be happy with that too, to be honest.

05:59:17.820 --> 05:59:30.820
I love Ringmaster. It's a hero that the last game they played in this 70 plus minute game, is they had refresher, so he had agonym scepter, he had four boxes, and it was super annoying for Aurora to deal with it.

05:59:30.820 --> 05:59:39.820
By super difficult, they couldn't deal with it, because it was way too much, but I like it as a response to Beastmaster. It gives you extra bit of a team fight on top of that.

05:59:39.820 --> 05:59:52.860
I think this is also quite fascinating from Spirit, right? I think, well, a lot of times

05:59:52.860 --> 05:59:55.500
when you see offline pairing, you see your full lane, you know, exactly where you're

05:59:55.500 --> 05:59:59.340
going up against, people tend to pick the response. You go like, you don't go that extra

05:59:59.340 --> 06:00:03.180
step deeper. What Spirit are showing here is like, they're thinking about the draft

06:00:03.180 --> 06:00:06.500
as a whole. They don't want to pick some hero too early and then have a counter in the

06:00:06.500 --> 06:00:09.620
next phase they want to make sure that they can get that 18 pick with a lot of

06:00:09.620 --> 06:00:12.500
room and they would rather just present collapses here they're like all right you

06:00:12.500 --> 06:00:16.220
gave us like you're all fine here you go here's ours now you make them you know

06:00:16.220 --> 06:00:20.220
they're kind of like flipping it over to the other side there was a game where

06:00:20.220 --> 06:00:25.060
collapse played this Largo plane and he went for Lotus Orb first item this is

06:00:25.060 --> 06:00:28.100
the game where he was playing with Alchemist I think this is still doable

06:00:28.100 --> 06:00:31.260
because it's very good against Beastmaster he was also joining because he

06:00:31.260 --> 06:00:35.580
did do something similar one time during this Dream League as well it's very

06:00:35.580 --> 06:00:40.980
good against Caudal because this ability from Caudal just makes you suffer. Like,

06:00:40.980 --> 06:00:44.360
you're sitting there and none of the cores right now like to play against it.

06:00:44.360 --> 06:00:48.420
It just feels so miserable. You're kind of not moving, amplifying the damage from

06:00:48.420 --> 06:00:52.420
pretty much everything that you take. Amplify damage from the axes. On top of

06:00:52.420 --> 06:00:56.300
that, it keeps stacking. The damage is through the roof. So that's interesting

06:00:56.300 --> 06:01:01.340
with the ringmaster, right? He kind of negates a lot of that just with his box.

06:01:01.340 --> 06:01:09.340
It's cool to see, and there you go. They pick silencer. Why? Well, in order to get kills, they cannot deal with the box. They need something to fix the box issue.

06:01:09.340 --> 06:01:13.340
And now they can global. They can global on the war, and that way the save won't be there for me.

06:01:13.340 --> 06:01:20.340
I do. So the silencer and Largo matchup, I don't think it's as one-sided, especially with people having played it like more and more.

06:01:20.340 --> 06:01:28.340
You know, you already mentioned it. Like last time he rushed his Lotus or he was up against this hero. You go for the shard, you can start disabling everyone, which is definitely very nice.

06:01:28.340 --> 06:01:31.780
I mean, I liked this double pick earlier and now you ended up, you know, with the owl.

06:01:31.780 --> 06:01:35.780
Because Largo, like, any hero skipping timings is pretty nasty.

06:01:35.780 --> 06:01:37.540
I mean, it doesn't happen at often, Dori, you know.

06:01:37.540 --> 06:01:40.460
Back in the day, you had, like, Magnus with Monkey, Magnus with Void.

06:01:40.460 --> 06:01:43.140
This Ultimus-feeding Axis-Own else was pretty similar.

06:01:43.140 --> 06:01:45.220
I'm... I like this one quite a lot.

06:01:45.220 --> 06:01:47.740
It's also that these two heroes, the way they win the game,

06:01:47.740 --> 06:01:50.620
is by being sustained tanky over a long period of time, right?

06:01:50.620 --> 06:01:53.260
And essentially saying, like, you don't have enough burst to kill us,

06:01:53.260 --> 06:01:54.740
is how they win fights.

06:01:54.740 --> 06:01:57.940
And if you look at the damage from the party, isn't very fast.

06:01:57.940 --> 06:02:08.780
Its access backing up, its kez continuously hitting you, its silencer taking damage over time, auto-charging for 5 seconds, so like the way Spirit are answering this draft is just by fundamental, like,

06:02:08.780 --> 06:02:17.020
build up more mechanics, like, answers, which is really, really cool. It's not necessarily like one-to-one hero maiming counterpicks, but an overall picture counterpicks.

06:02:17.020 --> 06:02:21.020
Because not just the sustain that you mentioned is very good against Paris heroes.

06:02:21.020 --> 06:02:23.020
Their heroes don't deal a lot of damage.

06:02:23.020 --> 06:02:27.520
Global, like Carl relies on someone else, Sanasa enables other people to do their stuff.

06:02:27.520 --> 06:02:31.020
Beast is semi-low damage, Kez needs quite a few items as well.

06:02:31.020 --> 06:02:35.020
So I'm quite a big fan of the heroes that Spirit have so far.

06:02:35.020 --> 06:02:39.020
I'm a big fan of Queen of Pain for Team Spirit because this hero,

06:02:39.020 --> 06:02:44.020
we've seen, I think it was Nisha during the Lockia where she was playing against the same matchup

06:02:44.020 --> 06:02:49.020
where he is getting photostore as his first item. Feels really nice to remove the global silence.

06:02:49.020 --> 06:02:52.020
You get the Agatom Scepter later on from the Alchemist.

06:02:52.020 --> 06:02:55.020
And Paravision probably gonna be looking into Storespirit.

06:02:55.020 --> 06:02:58.020
This seems to be the best combo left in the pool.

06:03:01.020 --> 06:03:04.020
I mean, it should be Storm, no? Like, out of the heroes that are left evadeable?

06:03:04.020 --> 06:03:09.020
Yeah, the other one on side of Spirit, other than Queen of Pain, is Moinsbread.

06:03:09.020 --> 06:03:15.140
and these two are kind of the best ones you get priority because you are getting way too much out of it

06:03:15.140 --> 06:03:17.740
So they do ban out Queen of Pain, which does leave

06:03:18.500 --> 06:03:24.140
Store spirit acts is like good, but it's not like the first act that you want to give it's not as impactful

06:03:24.140 --> 06:03:27.340
So probably gonna be looking towards the voice spirit. I kind of like-

06:03:27.340 --> 06:03:29.340
They look like they're just picking stone themselves

06:03:30.180 --> 06:03:32.660
I'm like crazy. They're too bad at the quest loss.

06:03:32.660 --> 06:03:37.340
I was probably- I like his call of the voice spirit just because the items you buy naturally are kind of nice

06:03:37.340 --> 06:03:43.840
I would say at least by mage player, Manta you get fed the axe which is nice. Seems like we're both stupid so lock that shit in

06:03:43.840 --> 06:03:46.340
Lock it in, lock it in, lock it in, reason?

06:03:46.340 --> 06:03:52.340
Listen, question, is this gonna be Yasha, Kaya, some Manta style type of a game for Storm Spirit or Lotus?

06:03:52.340 --> 06:03:54.340
I genuinely could see him go Lotus.

06:03:54.340 --> 06:03:54.840
Lotus?

06:03:54.840 --> 06:03:59.340
Like maybe some Kaya Lotus, I don't know what the exact item build is but some early Lotus I think could be quite effective

06:03:59.340 --> 06:04:04.340
It's like there's a reason we keep bringing this item up, it's just because literally all the heroes hate playing it

06:04:04.340 --> 06:04:08.980
Caudal hates it, Beast hates it. I think Kez can't really get kills without violence in this game.

06:04:08.980 --> 06:04:13.300
Stalancer absolutely hates it. So like, very likely it'll...

06:04:13.300 --> 06:04:18.100
I think they also understood that Paravision will take this Storm Spirit if they don't take it,

06:04:18.100 --> 06:04:19.380
so they kind of had to take it.

06:04:19.380 --> 06:04:22.020
I mean, it's also if you just take a look at the fans, like what's left?

06:04:22.020 --> 06:04:26.260
How do you now, like, pick a Caudal pairing that is also good against Storm?

06:04:26.260 --> 06:04:27.620
You don't. You pick 5 for this stuff.

06:04:28.580 --> 06:04:30.260
And I think that's like essentially what they're saying.

06:04:30.260 --> 06:04:35.120
Experience saying like you can pick between draft integrity, but then you won't have a mid-match-up advantage

06:04:35.120 --> 06:04:40.880
Yeah, or you try to play for your like 24-play kaha. We got you on mid, but then you lose draft integrity

06:04:41.060 --> 06:04:43.240
Like while the matchup is nice

06:04:43.240 --> 06:04:49.700
I would like the Viper pick a lot more if either of the subs had like playability into the storm like the way you need to

06:04:49.700 --> 06:04:51.960
Own these heroes is okay Viper wins mid against storm

06:04:51.960 --> 06:04:56.340
He falls back into the jungle and like clock tusk with some of these, you know the dogs run at you

06:04:56.340 --> 06:05:01.340
they don't love doing that, they want to play their own games, stay in their lane, do some stuff.

06:05:01.340 --> 06:05:07.340
I hope that Parry can play better than they did in Game 1, because I would again not prefer to play their draft.

06:05:07.340 --> 06:05:09.340
I think it's better than last time.

06:05:09.340 --> 06:05:12.340
Yeah, I thought as one sided I think. I think they have damage up on damage up, right?

06:05:12.340 --> 06:05:17.340
You have Viper together with Caudo, and I think with damage, you have this leather toxin farming,

06:05:17.340 --> 06:05:22.340
and with your Caudo stocks, there is a vision here, and this Viper getting really fat could become a big problem, right?

06:05:22.340 --> 06:05:27.040
and he continues to deal damage to these heroes, so I think there's options.

06:05:27.040 --> 06:05:28.540
I don't think it's exclusive to anything.

06:05:28.540 --> 06:05:33.640
Off-light duo is super good, like this is a lane that they're going to win just by spamming it out,

06:05:33.640 --> 06:05:36.840
the low cooldown, unlimited mana in this lane.

06:05:36.840 --> 06:05:40.640
Want to see how they're going to transition that into something, because Caudal's silencer,

06:05:40.640 --> 06:05:46.140
as you said, they're not like the best at rotating around and also playing with their mid laner,

06:05:46.140 --> 06:05:48.940
which is Viper, it's not like an active mid laner by any means,

06:05:48.940 --> 06:05:51.040
so want to see how much they're going to be able to get from it.

06:05:52.340 --> 06:05:58.340
Overall, it sounds like Paravigio is a little bit of an uphill battle, again, in game number two.

06:05:58.340 --> 06:06:04.140
A lot of focus on no one, as in player no one, Pfeiffer in the mid lane if he does not.

06:06:04.140 --> 06:06:09.140
And we said that he should get help because keep up the light for his pick, of course, that should be good for 9-class.

06:06:09.140 --> 06:06:11.540
He gets his signature. One of the four horsemen.

06:06:11.540 --> 06:06:12.140
Exactly.

06:06:12.140 --> 06:06:15.540
Exactly. Is it going to be enough for finding out game number two coming your way?

06:06:15.540 --> 06:06:16.740
Oh, he picks the one for me.

06:06:22.340 --> 06:06:33.340
We're going to take a seat, everybody.

06:06:33.340 --> 06:06:37.340
But if they were more than three novels, we'd school them down to the 19th century now.

06:06:37.340 --> 06:06:39.340
But what if I just came around and tripped to be a novelist,

06:06:39.340 --> 06:06:43.340
and don't have a chance of self-righteous problems, or make them cheap and honest,

06:06:43.340 --> 06:06:45.340
so we had a cultural reasons to follow?

06:06:45.340 --> 06:06:48.340
But it turns out we should bring it to the north and install it to the north,

06:06:48.340 --> 06:06:52.340
and on policy, we'd ground it with wisdom, but we should be careful about it.

06:06:52.340 --> 06:06:57.340
That is, you know, I tell me the purpose of my first century, the Hebrew language.

06:06:57.340 --> 06:07:01.340
Here, it's a little bit of a bit of a firework, but now it's a bit of a science.

06:07:03.340 --> 06:07:05.920
Well, there we go, take my match.

06:07:05.920 --> 06:07:10.420
Well, here we go, game two time, ladies and gentlemen, between team spirit and power vision.

06:07:10.420 --> 06:07:11.420
This music is great.

06:07:11.420 --> 06:07:12.420
It is.

06:07:12.420 --> 06:07:13.420
It's great.

06:07:13.420 --> 06:07:14.420
It's like we get a funky game, I mean.

06:07:14.420 --> 06:07:15.420
We got Largo.

06:07:15.420 --> 06:07:16.420
We got funky, this.

06:07:16.420 --> 06:07:17.420
That's what we've got.

06:07:17.420 --> 06:07:18.420
You've got me singing it, coming into it.

06:07:18.420 --> 06:07:19.420
Game one, little ones guided.

06:07:19.420 --> 06:07:20.420
A little bit.

06:07:20.420 --> 06:07:22.420
Maybe we'll get a bit of a closer one this time around.

06:07:22.420 --> 06:07:23.420
We're getting some...

06:07:23.420 --> 06:07:28.420
Some similarities coming in, say Taniky saying, you know, game one wasn't really a fair sort

06:07:28.420 --> 06:07:32.420
of playing field thing to get to show us, but, and what we know he can do, it cares.

06:07:32.420 --> 06:07:34.420
She wants to run it back here again

06:07:34.940 --> 06:07:39.180
One thing that does stand out just saying to me that there's a storm on the side of spirit

06:07:39.180 --> 06:07:44.580
But there's a lack of something on the side of Paravish. There is zero stuns on there is a roar roar

06:07:44.580 --> 06:07:48.340
And the and the bash that comes out from the case. I know sometimes yes globals

06:07:48.340 --> 06:07:50.380
You know all these other things this can work

06:07:50.380 --> 06:07:52.820
I'm gonna point out what not be doing interesting because it's actually really cool

06:07:52.820 --> 06:07:54.020
But there's some yeah

06:07:54.020 --> 06:07:56.100
There's definitely gonna be some lack of catch at some points

06:07:56.100 --> 06:07:59.860
If the Lotus do come out which we have seen people do and also Largo

06:07:59.860 --> 06:08:05.280
He can go shard and then he can load us his ally and ask you throw it on himself as well to a lot of different potential

06:08:05.280 --> 06:08:06.580
So let's see what ends up happening

06:08:06.580 --> 06:08:10.720
Should it be as one side of his a game because nine class is playing one of his very pesky sports

06:08:10.720 --> 06:08:14.820
Yeah, they were quick to pick that up this time first pick get nine class on his call

06:08:14.820 --> 06:08:21.060
Which he which he's been absolutely dominating with their dream league and top this plane pressure that can come out

06:08:21.060 --> 06:08:25.680
It's a beast master plus that car. Oh crazy amount of damage that starts coming out with the axe spam

06:08:25.680 --> 06:08:27.380
So let's see how they endure.

06:08:27.380 --> 06:08:29.080
Bottom, now we get to talk about what Naki was doing.

06:08:29.080 --> 06:08:30.980
It's very cool stuff we saw from this clockwork.

06:08:30.980 --> 06:08:34.380
We used to see, I think, Skullfield was one of the big ones to do this in the past with this Cogs.

06:08:34.380 --> 06:08:37.980
You just block, you know, you put them down, the creeps aggro them,

06:08:37.980 --> 06:08:40.580
which in most situations would be shown aggro stuff like this,

06:08:40.580 --> 06:08:43.780
but they do aggro Cogs, and you pull that lane into a comfortable spot,

06:08:43.780 --> 06:08:46.080
so Collapsse is gonna get a lot out of the lane here.

06:08:46.080 --> 06:08:47.480
It's gonna shove right into them.

06:08:48.780 --> 06:08:49.680
And there's mid lane.

06:08:49.680 --> 06:08:52.480
Obviously we talk about the potential of the Storm down the line,

06:08:52.480 --> 06:08:54.280
being there isn't a lot of stuns.

06:08:54.280 --> 06:09:00.280
But the mid-match up obviously should be a chance to kind of slow him down. Top lane, Rook.

06:09:01.280 --> 06:09:03.280
Or is on him.

06:09:03.280 --> 06:09:04.280
Tree planted.

06:09:06.280 --> 06:09:09.280
He's doing his best to dodge around the tree-land, but they'll find him.

06:09:09.280 --> 06:09:14.280
So 9th class after a bit of a rough game 1 straight into game 2, getting first blood.

06:09:14.280 --> 06:09:17.280
Super strong lane, even before Shocker's online with the blinding light.

06:09:17.280 --> 06:09:20.280
They're gonna look to pressure Yatoro. The acid spray is pretty effective in this lane though.

06:09:20.280 --> 06:09:25.500
the same thing with the daggers versus boar. It pretty much kills these boars almost instantly.

06:09:25.500 --> 06:09:29.320
One dagger and the boar is at it. It's actually a pretty cool kind of counter from the ringmaster

06:09:29.320 --> 06:09:33.080
even though we don't see it traditionally so much. And yeah, the mid lane, it's going

06:09:33.080 --> 06:09:36.800
to be very difficult for Laurel, so we'll see if some rotations maybe early come out.

06:09:36.800 --> 06:09:39.960
Do you like that they went with that? You know, what you think the thought process was when

06:09:39.960 --> 06:09:45.040
it came to picking the mid? Is it just to go all in on trying to slow the storm down

06:09:45.040 --> 06:09:48.240
early rather than necessarily having ways to deal with him later? Or what's the plan

06:09:48.240 --> 06:09:53.140
Yeah, I think it's just to have a better early game and then you can start to counter him through itemization perhaps and

06:09:53.700 --> 06:09:56.360
Maybe there just wasn't I think it's I don't remember every single bad

06:09:56.360 --> 06:10:01.400
But maybe there wasn't that many like combos for the chakra anymore that they actually wanted to play around to and just wanted to give

06:10:01.400 --> 06:10:08.080
No one that's not that the craziest combat. Yeah, at least he's got you know, they'd be smart for the case

06:10:09.320 --> 06:10:15.240
He's got two solid ones. Yeah bottom. It is a designed lane for satanic to absolutely free farm though, right?

06:10:15.240 --> 06:10:19.640
So they are doing some cool laning mechanics on the side of Team Spirit to ensure the collapse can get something

06:10:19.640 --> 06:10:25.840
But this is a complete free farmcast. So kind of across all three lanes. It's pretty solid for Power Vision, I would say

06:10:29.680 --> 06:10:32.800
Top lane is gonna start getting quite hard for Yotara feels like pretty fast

06:10:32.800 --> 06:10:37.520
So yeah, those things are gonna be put in a position with triple lane wind. But one thing's for sure

06:10:37.520 --> 06:10:40.400
We're not going to see Power Vision TP in

06:10:40.400 --> 06:10:46.600
supports to the mid and dying over and over again. Like, those sort of gameplay slip-ups,

06:10:46.600 --> 06:10:47.920
you don't make two games in a row.

06:10:47.920 --> 06:10:52.840
No. If anything, it could even be Spirit that, like, keeps trying to help the storm, potentially,

06:10:52.840 --> 06:10:55.040
and it comes to be disaster since they're versus the Viper.

06:10:55.040 --> 06:11:00.160
Paravision, definitely fixing a lot of what went wrong in that last draft, in particular,

06:11:00.160 --> 06:11:04.480
three solid late setups. We'll lack some stuns, perhaps, in the mid-game, but can itemize,

06:11:04.480 --> 06:11:08.480
and still will have these silences, and Satanic to get that disabled.

06:11:10.400 --> 06:11:14.400
Manipulated creep wave, look at him, now there's a big one down here.

06:11:14.400 --> 06:11:18.400
Nami just continues to stack them up so they can lapse and farm under the tower.

06:11:18.400 --> 06:11:23.400
He has to prevent the side pulls constantly though, cannot allow Jokalus to get that.

06:11:23.400 --> 06:11:27.400
There's a Toro! Get at them both so low on this top lane.

06:11:27.400 --> 06:11:30.400
Can't get both hit by the axes like that, Rue.

06:11:30.400 --> 06:11:34.400
Past us distance himself, they are almost out of regen up there.

06:11:34.400 --> 06:11:42.000
I'm very much having a hot start on all three lanes here, paravision this time round.

06:11:42.000 --> 06:11:45.520
And some strong heroes to snowball with as well to a round beastmaster, right?

06:11:45.520 --> 06:11:49.760
This hero we've seen is just run rampant if you are able to get a good overlord timing

06:11:49.760 --> 06:11:53.440
and probably not the best heroes I would say overall at dealing with again.

06:11:53.440 --> 06:11:56.880
Hence the not-be-many heroes I can't do too well versus.

06:11:56.880 --> 06:12:00.000
You're talking about efforts that look kind of juggling at some point too, so stacks are

06:12:00.000 --> 06:12:04.160
going to have to be made on the side of Spirit to ensure that he can start to get some type

06:12:04.160 --> 06:12:09.580
the farm because I this might be the most denies I've seen in the first four

06:12:09.580 --> 06:12:16.140
minutes it's what 18- 24 is denied just on the course pretty ridiculous so the

06:12:16.140 --> 06:12:19.280
levels they're gonna be impacted sticking for that goal through the side of

06:12:19.280 --> 06:12:23.380
spirit of the server to start here okay Laura's trying to do the courier pull

06:12:23.380 --> 06:12:26.700
thing in the mid lane he doesn't have a marstein a bit easier from yeah he

06:12:26.700 --> 06:12:29.660
doesn't have a Marstein that's what we've seen a team liquid do when they have

06:12:29.660 --> 06:12:32.500
they drag the quick wave to ensure that you can get something but it ends up

06:12:32.500 --> 06:12:40.420
getting killed. So they're trying every little small mechanic in terms of things to try to

06:12:40.420 --> 06:12:46.020
fix these lanes. This is going to be hard. I mean, when your three cores are an alchemist,

06:12:46.020 --> 06:12:51.180
a storm, and a lago, who's going to get you out of this tough star? It's going to be the

06:12:51.180 --> 06:12:57.660
support. The support spirit did do amazing work last game when they were ahead. But they

06:12:57.660 --> 06:13:02.380
had someone to play around yeah literally this one was a ring master right

06:13:02.380 --> 06:13:05.380
who's kind of more on the defensive side and then even the clock you got a lot

06:13:05.380 --> 06:13:09.180
of control but there's still feels hard to kind of dig yourself out of a rough

06:13:09.180 --> 06:13:14.740
start if you know para vision continue to crush them absolutely they probably

06:13:14.740 --> 06:13:16.940
still won't have to play around the storm I'd imagine with the two support

06:13:16.940 --> 06:13:21.100
because you don't play around the auto too often alchemist and either has to be

06:13:21.100 --> 06:13:23.940
He's sort of, yeah, as you said, the supports in Storm.

06:13:26.100 --> 06:13:27.060
It's not going to be easy.

06:13:27.060 --> 06:13:27.980
Absolutely not.

06:13:27.980 --> 06:13:30.340
This is, you know, very, very impressive from Paravision,

06:13:30.340 --> 06:13:31.900
just the first six minutes.

06:13:31.900 --> 06:13:33.980
And when you do try to do these lane mechanics

06:13:33.980 --> 06:13:35.620
with stacking creep waves, look at mid lane.

06:13:35.620 --> 06:13:37.540
It's a triple range creep coming in.

06:13:38.460 --> 06:13:40.940
I mean, this is just low on time, right?

06:13:40.940 --> 06:13:41.780
Very good.

06:13:41.780 --> 06:13:42.900
You know, they can't save him.

06:13:42.900 --> 06:13:43.940
Minus one as well, too.

06:13:43.940 --> 06:13:45.780
Decalus shows up to make it even worse.

06:13:45.780 --> 06:13:48.220
You know, they're getting some good punch back

06:13:48.220 --> 06:13:50.580
from what happened to them in game one here already.

06:13:50.580 --> 06:13:53.700
You know, game two, 3K lead at six minutes in.

06:13:53.700 --> 06:13:55.780
And super aggressive wards, I want to point out as well,

06:13:55.780 --> 06:13:57.740
to all three of the wards that placed

06:13:57.740 --> 06:14:00.300
are kind of lane wards that dominate these lanes as well.

06:14:00.300 --> 06:14:02.900
So nice little play there from Rune.

06:14:02.900 --> 06:14:04.780
Did not get to see that off top.

06:14:04.780 --> 06:14:06.900
So he survives, but Alchemist is pushed away.

06:14:06.900 --> 06:14:08.420
Everyone is just not laning.

06:14:08.420 --> 06:14:11.220
He's going already early on the side of Spirit.

06:14:11.220 --> 06:14:13.300
Alchemist and Spirit, let Storm Spirit say hello

06:14:13.300 --> 06:14:15.140
in the fountain at the six minute mark.

06:14:15.140 --> 06:14:16.380
Usually not a good sign.

06:14:18.940 --> 06:14:20.500
We'll see how they do endure.

06:14:20.500 --> 06:14:24.140
Not me making a rotation to mid to try to help at least like burn some mana.

06:14:24.140 --> 06:14:26.060
They might even have to sacrifice their wisdom.

06:14:26.060 --> 06:14:28.060
I was gonna say Comparison Setup to take both.

06:14:28.680 --> 06:14:29.180
Yeah.

06:14:30.080 --> 06:14:33.360
Storm doesn't want to rotate. Not me pinging it, but he's like, um...

06:14:33.360 --> 06:14:35.360
Maybe we're not ready for it just now.

06:14:37.320 --> 06:14:40.320
This is the last game I think at this point I think...

06:14:40.320 --> 06:14:43.160
The kill situation was a bit more severe, but...

06:14:43.160 --> 06:14:45.760
This game, when it comes to like the net worth and the XP,

06:14:45.760 --> 06:14:48.800
this one might actually be more severe right these first seven minutes.

06:14:48.800 --> 06:14:50.800
Pretty similar, yeah. Pretty brutal.

06:14:51.800 --> 06:14:52.800
It's a para-vision.

06:14:53.800 --> 06:14:58.800
I would say also these here, they're both pretty reliant on levels on the two supports as well too.

06:14:58.800 --> 06:14:59.800
They are. It's a deal. Any damage.

06:14:59.800 --> 06:15:05.800
I mean, that's what I say. It's when you look at Spirit's lineup, when these heroes are playing from behind this far behind this early on.

06:15:05.800 --> 06:15:06.800
It's tough.

06:15:06.800 --> 06:15:09.800
Who can rally together to get something done?

06:15:09.800 --> 06:15:10.800
I mean, Laurel has to.

06:15:10.800 --> 06:15:15.800
They might have to start, they might have to do weird stuff this game in terms of trying to assist in pressure, but they're lined up.

06:15:15.800 --> 06:15:17.800
One thing they do do well is farm.

06:15:17.800 --> 06:15:18.800
It's far.

06:15:18.800 --> 06:15:23.680
They can't hit those creeps.

06:15:23.680 --> 06:15:27.360
So paravision, obviously up to them to feel the pressure and look for these heroes with

06:15:27.360 --> 06:15:29.080
this type of incredible star right now.

06:15:29.080 --> 06:15:33.680
And they are stacking like crazy, have to point that out, two for nine class.

06:15:33.680 --> 06:15:36.760
They aren't really blocking the camps on the side of Spirit either, so they're not preventing

06:15:36.760 --> 06:15:37.760
it.

06:15:37.760 --> 06:15:42.480
This is insane at Nessware, so you're gonna see there for the Beastmaster.

06:15:42.480 --> 06:15:44.440
Those are really juicy stacks.

06:15:44.440 --> 06:15:45.440
And they can't contest them.

06:15:45.440 --> 06:15:46.440
You know, absolutely not.

06:15:46.440 --> 06:15:48.440
Spirit can not go over to that part of the map.

06:15:53.440 --> 06:15:55.440
Incredible start.

06:15:55.440 --> 06:15:59.440
Don't wanna see why they wanted to play around this vibrant pretend you're tier one tower mid.

06:15:59.440 --> 06:16:01.440
Weren't able to put so much tower pressure onto it.

06:16:01.440 --> 06:16:03.440
Actually, it was a triple range kick that we were mentioning.

06:16:03.440 --> 06:16:04.440
Well, not me.

06:16:04.440 --> 06:16:05.440
But not me.

06:16:06.440 --> 06:16:07.440
He's actually right.

06:16:07.440 --> 06:16:08.440
Yeah, the cops will save him.

06:16:08.440 --> 06:16:09.440
I'll chop!

06:16:09.440 --> 06:16:10.440
Bring in the numbers.

06:16:10.440 --> 06:16:11.440
I can not play for notice.

06:16:11.440 --> 06:16:14.440
They'll get the roar off, but they will get him.

06:16:14.440 --> 06:16:19.440
So, as you said, they have to sort of bring the storm in early, get lol active.

06:16:19.440 --> 06:16:20.440
Only way.

06:16:21.440 --> 06:16:25.440
In order to ensure that your Toro can get something, Loro's gonna have to sacrifice his game a bit here.

06:16:25.440 --> 06:16:27.440
But, you know, eventually, they'll be like, here you go.

06:16:27.440 --> 06:16:31.440
If they get to that point right, they will be able to gift these aggadims, which are very effective.

06:16:31.440 --> 06:16:35.440
Pretty much all of them are super strong, the Loro and the storm in particular.

06:16:36.440 --> 06:16:40.440
So they're lined up if they can slow things down, oh, and they do hit some pretty crazy timings as well, too.

06:16:40.440 --> 06:16:42.440
The question is, they if?

06:16:44.440 --> 06:16:46.940
It's Paravision, playing incredibly oppressive here.

06:16:46.940 --> 06:16:52.140
The 9-7 is still pretty much, I think, all of those last hits there with that blast, away from the storm.

06:16:52.140 --> 06:16:55.640
The thing I will say though, in the last game, the mid tower died at like the 6-minute mark.

06:16:55.640 --> 06:16:59.540
So, that's the one thing that Paravision hasn't been able to do just yet in terms of pressure.

06:16:59.540 --> 06:17:03.940
Yes, they've gotten an incredible lane start, but the towers are alive, but they do have Beastmaster, right?

06:17:03.940 --> 06:17:07.940
So, top tower probably gonna die here, and then he can move toward mid and kill it right afterwards.

06:17:07.940 --> 06:17:14.940
So if you want to play aggressive, of course, do not let spirits sit back and hit the ganks with these three cores.

06:17:19.940 --> 06:17:23.940
And let's see how fast those timings are going to end up actually being on this Beastmaster.

06:17:23.940 --> 06:17:27.940
I think the fastest Overlord we saw was around like that 9 minutes, which wasn't the same,

06:17:27.940 --> 06:17:31.940
but he has slowed down a little bit from the gank that did come up onto him.

06:17:31.940 --> 06:17:39.620
The 9cl... these stacks are... how many is it? Is that a 7? 6 or 7 stack?

06:17:39.620 --> 06:17:46.380
It's getting pretty crazy. I mean, that's easily gonna be another 1k gold to 2k jump up on the network

06:17:46.380 --> 06:17:50.060
leave when they clear those. Spirit have actually found level 6 on Ruse somehow.

06:17:50.060 --> 06:17:58.820
So he does have the wheel. Global is ready for the Coloss. I guess it all, man.

06:17:58.820 --> 06:18:00.820
Drop the Global straight away.

06:18:00.820 --> 06:18:04.820
Getting a lot of damage down onto Rue here with the help of the Bores. That's gonna be Rue dead.

06:18:04.820 --> 06:18:09.820
We'll manage to at least take Ucarla's down in return. The Rue's out onto Yatora.

06:18:09.820 --> 06:18:11.820
No one is turned up. He's stepping up.

06:18:11.820 --> 06:18:13.820
Bottle cleans up the Dominator creep too.

06:18:14.820 --> 06:18:19.820
They'll get a trade. As soon as the Ringmaster dies, he's actually one of the highest damage that they have at this point,

06:18:19.820 --> 06:18:24.820
so they have to just take that trade first with the Sonser, but a trade that I think they'll take at this point.

06:18:24.820 --> 06:18:25.820
He's trying it.

06:18:25.820 --> 06:18:26.820
He might get it.

06:18:26.820 --> 06:18:28.820
Oh, he was so close actually on the ancient one.

06:18:28.820 --> 06:18:30.820
So looking to make the move bottom.

06:18:30.820 --> 06:18:33.820
Trying to catch the Titanic off guard here with Rue.

06:18:33.820 --> 06:18:34.820
Can the extra set this up?

06:18:34.820 --> 06:18:36.820
Colossus here as well.

06:18:36.820 --> 06:18:38.820
He's gonna see not be coming in.

06:18:38.820 --> 06:18:40.820
So I say Titanic's gonna get the input.

06:18:40.820 --> 06:18:42.820
Not easy to execute.

06:18:43.820 --> 06:18:46.820
Also after I was pointing out to you when we were walking over here,

06:18:46.820 --> 06:18:47.820
there is a mechanic.

06:18:47.820 --> 06:18:48.820
The Colossus.

06:18:48.820 --> 06:18:49.820
The Colossus.

06:18:49.820 --> 06:18:50.820
The Colossus.

06:18:50.820 --> 06:18:54.620
Also, after I was pointing out to you when we were walking over here, there's a mechanic

06:18:54.620 --> 06:18:57.020
that comes in with Largo and Kaz that can be pretty funny.

06:18:57.020 --> 06:19:01.220
If you do time the frogs thumb on top of the raptor dance, he does get stuck in the animation

06:19:01.220 --> 06:19:02.220
and you can't cancel it.

06:19:02.220 --> 06:19:06.220
You literally just keep going, like, punk faking it over and over again, so if they can,

06:19:06.220 --> 06:19:07.220
they can ever time it.

06:19:07.220 --> 06:19:16.620
They can mess with him, trip him up, paravision, continue to hit all these timings, do Kaz to

06:19:16.620 --> 06:19:17.620
call his thumb.

06:19:17.620 --> 06:19:22.620
Nice little fellow.

06:19:22.620 --> 06:19:23.620
I'm getting time to hit some creeps.

06:19:23.620 --> 06:19:24.620
You're Taro.

06:19:24.620 --> 06:19:28.620
He's starting to be able to sit back, catch back up, closer and closer toward that kez at the moment.

06:19:28.620 --> 06:19:30.620
I mean, I want to try and go on stage, aren't I?

06:19:30.620 --> 06:19:34.620
I mean, Cogs are some very nice Cogs play that.

06:19:34.620 --> 06:19:35.620
Put one charge.

06:19:35.620 --> 06:19:37.620
He'll let Lotus isn't a very fire.

06:19:37.620 --> 06:19:39.620
He says his ult.

06:19:39.620 --> 06:19:43.620
These two can't do much more about him on their own.

06:19:43.620 --> 06:19:44.620
Cogs are a minigame, though.

06:19:44.620 --> 06:19:45.620
They can just kill you.

06:19:45.620 --> 06:19:49.620
and just kill you, catch you off guard, especially when you are a bit of a lower-man and a little hero.

06:19:49.620 --> 06:19:54.620
Are gonna make the rotation to mid with the Beastmaster as well, so 2nd Tower claims,

06:19:54.620 --> 06:19:58.620
getting easier access into that jungle point here, and it's double mage-fire built.

06:19:58.620 --> 06:20:02.620
So Viper, as well as the Kez, the natural builds for them as we've seen.

06:20:04.620 --> 06:20:07.620
And they'll do it to walk in and he can kill, and it's just a double stack, but it's something.

06:20:07.620 --> 06:20:12.620
He's denying it away from them. Night class, there's Holy Locket, soon to be online.

06:20:15.620 --> 06:20:30.620
And what's on the plan with Paravision's lineup when you have this sort of start, are you just sort of walking around as a unit taking towers, are you trying to smoke up and chase for kills, or is it purely kind of just map control and objectives?

06:20:30.620 --> 06:20:42.620
I think first map control and then you go for the killing and the shutting down. You could probably even get some wards down to potentially slow down the Largos farm, but first take these objectives and then when Overlord timing comes out, that's when you can start pushing the issue forward here more.

06:20:42.620 --> 06:20:45.280
here more the spirit is getting to sit back and hit a little bit here of these

06:20:45.280 --> 06:20:48.940
twins and we are seeing the build of course and collapse instantly queues up

06:20:48.940 --> 06:20:54.380
the lotus not me we get out of this one this time I'm gonna try with the cogs

06:20:54.380 --> 06:20:59.860
but I won't be able to do so so another kill here for no one can't even hit his

06:20:59.860 --> 06:21:07.280
own cog I mean and I see overlord it's finished up already here so they pick

06:21:07.280 --> 06:21:10.540
up the boots in between as well it's still incredibly fast-paced time he's

06:21:10.540 --> 06:21:17.500
able to find. See how much more they can force that tempo. They can either line up,

06:21:17.500 --> 06:21:20.860
kills Rosh super early. They kill most of these buildings very early too with that

06:21:20.860 --> 06:21:24.540
Overlord. I'm seeing Spirit trying to get these small little exchanges. Rue trying to

06:21:24.540 --> 06:21:27.740
position himself to steal the wisdom. It's not gonna happen. But they're not

06:21:27.740 --> 06:21:34.580
hemorrhaging kills is the important thing on Spirit, right? Caravagin died 20 times last time, so they're not

06:21:34.580 --> 06:21:37.580
It's changing by any means. They are trying to sit back and get that recovery point.

06:21:44.580 --> 06:21:49.580
Trying to take over some of the jungle team spirit.

06:21:49.580 --> 06:21:52.580
I think now you start being more impressive. Overlord is done.

06:21:52.580 --> 06:21:55.580
Now you can come to your twos, bring the kez as well, start getting him involved.

06:21:55.580 --> 06:21:58.580
Since he's your lockdown as well too.

06:21:58.580 --> 06:22:01.580
It's horrible to try to delay with the assets, right?

06:22:01.580 --> 06:22:08.260
Rui is dragging the wave, so it takes the creep wave, they're trying to play as much

06:22:08.260 --> 06:22:14.900
as possible, Night Class is going to try to stalk him, but doesn't have a stun.

06:22:14.900 --> 06:22:19.460
You can clearly see the game plan from here, wait for a timing, keep the game alive, as

06:22:19.460 --> 06:22:23.100
long as they can to allow them a chance to farm their way back into it.

06:22:23.100 --> 06:22:27.900
Because once they have Ags, one of the first gifted Ags to the Largo, and that might be

06:22:27.900 --> 06:22:28.900
it, right?

06:22:28.900 --> 06:22:30.900
They have the Lotus on the Largo and the Ags gifted to them, and that's probably going

06:22:30.900 --> 06:22:33.720
gonna be spirit looking for the fights again themselves yeah then they can have

06:22:33.720 --> 06:22:36.260
a chance to fight him back which though is gonna take some time because he I

06:22:36.260 --> 06:22:42.080
think he's just getting his radiance out looking to stop these tier two

06:22:42.080 --> 06:22:50.060
bushes trying to get the wraparound here they do the deep warding

06:22:50.060 --> 06:22:58.060
Let this popped, continuing to try to delay the push.

06:22:58.060 --> 06:23:00.060
Oh, not me!

06:23:00.060 --> 06:23:01.060
Whoops!

06:23:01.060 --> 06:23:02.060
I gotta find him first!

06:23:02.060 --> 06:23:04.060
He'll ditch him immediately.

06:23:04.060 --> 06:23:06.060
Spirit doesn't want to fight.

06:23:06.060 --> 06:23:07.060
He'll tip him as well.

06:23:07.060 --> 06:23:08.060
Here we go, now I got him.

06:23:08.060 --> 06:23:09.060
He's off to that last game.

06:23:09.060 --> 06:23:13.060
He's ready to start firing some tips back away, Spirit.

06:23:13.060 --> 06:23:16.060
And tier two to fall.

06:23:16.060 --> 06:23:19.060
Rosh is on the bottom side, so they do want to go for it.

06:23:19.060 --> 06:23:21.460
It might take them a moment, but perhaps one, two, three.

06:23:24.540 --> 06:23:25.580
Cycling forward.

06:23:26.340 --> 06:23:28.900
Satanic looking for, to join the Frey as well,

06:23:28.900 --> 06:23:30.700
to put this pressure onto Laurel.

06:23:30.700 --> 06:23:32.140
Next tier two, right, keep ticking the boxes.

06:23:32.140 --> 06:23:32.980
Yeah.

06:23:32.980 --> 06:23:35.060
From objective to objective, to objective, strength them up.

06:23:35.060 --> 06:23:37.220
Because with this decelerator,

06:23:37.220 --> 06:23:39.300
the speed that it takes them is just gonna ramp up even more.

06:23:39.300 --> 06:23:42.020
Mm-hmm, and the roast, right, is the next threat.

06:23:42.020 --> 06:23:43.460
As soon as they can take these next two,

06:23:43.460 --> 06:23:44.940
they're trying to delay.

06:23:44.940 --> 06:23:47.020
Desperate timing, the AC timing on nodes

06:23:47.020 --> 06:23:48.860
is gonna be pretty huge as well.

06:23:48.860 --> 06:23:53.180
really building towards trying to do everything they can with this lead to

06:23:53.180 --> 06:23:56.060
assure the spirit doesn't get the time to play the game that they'd hoped for.

06:23:56.060 --> 06:23:59.020
I even want to see Nolan by the shard pretty soon too. I know his career just died with

06:23:59.020 --> 06:24:01.420
Dragoli, but hitting the shard in this huge building to fill the shard.

06:24:01.420 --> 06:24:02.860
He's gonna get found again, he might-

06:24:02.860 --> 06:24:04.380
Ooooooh, Vibra straight!

06:24:04.380 --> 06:24:07.580
Sorry, the hook shot away from the Vibra strike at least will give him a little strength.

06:24:07.580 --> 06:24:08.140
He lifts!

06:24:08.140 --> 06:24:08.940
He's gotta live!

06:24:08.940 --> 06:24:09.980
The box, it's enough.

06:24:13.740 --> 06:24:14.620
Clash attack, Otis.

06:24:14.620 --> 06:24:19.620
There's who's gone, Nug. Another one taken here. 16 minutes in!

06:24:19.620 --> 06:24:23.620
Taking the boxes. Do they go straight for the roaster? Do they go for the tier two bottom?

06:24:23.620 --> 06:24:26.620
Or do they try to get a kill since they have this vision on the top side?

06:24:26.620 --> 06:24:30.620
They may be trying to just get some control of this ancient area.

06:24:30.620 --> 06:24:31.620
No.

06:24:34.620 --> 06:24:36.620
They'll spook you there. Nearly walked into a roar.

06:24:36.620 --> 06:24:38.620
He's ready, Lott.

06:24:40.620 --> 06:24:43.620
Group, we'll get caught this time around, Titanic.

06:24:43.620 --> 06:24:45.620
We'll be able to finish him off.

06:24:49.620 --> 06:24:52.620
And okay, this is nice though. Do the Roche with just two heroes, right?

06:24:52.620 --> 06:24:54.620
Make sure you refresh with the rest of the map.

06:24:55.620 --> 06:24:57.620
There's summons.

06:24:57.620 --> 06:24:59.620
I'm sorry, not me. It's probably gonna go for a field play.

06:24:59.620 --> 06:25:01.620
Hookshot is in. Two seconds.

06:25:01.620 --> 06:25:03.620
Oh, can he time it?

06:25:03.620 --> 06:25:04.620
Get the bore.

06:25:04.620 --> 06:25:06.620
That's for them though, they know someone's coming in from this angle.

06:25:06.620 --> 06:25:07.620
Get the bore on him.

06:25:07.620 --> 06:25:09.620
Hookshot comes in!

06:25:09.620 --> 06:25:10.620
It's not dead.

06:25:10.620 --> 06:25:12.620
It's pretty early though.

06:25:12.620 --> 06:25:21.620
So they'll be able to clean him up, even drop the bro there to make sure they do not get interrupted and no one will get the Aegis.

06:25:22.620 --> 06:25:24.620
Continue to play super aggressive.

06:25:27.620 --> 06:25:36.620
And they're not able to find Yatoro though sometimes. He is able to just walk away again here. He is almost the same net worth as the Khorus on the side of Paravision.

06:25:36.620 --> 06:25:41.580
We'll see how that... I mean, we'll see if the concept of spirit works when they get

06:25:41.580 --> 06:25:42.580
this timing, right?

06:25:42.580 --> 06:25:46.260
When they get the axe, for the Alchemist, they throw it on the Largo, and see if Laurel

06:25:46.260 --> 06:25:49.220
has enough to play around too, because he is still really struggling.

06:25:49.220 --> 06:25:51.220
He needs a Lotus himself to deal with that silence.

06:25:51.220 --> 06:25:56.060
And they're going to put the Global to try and give St. Tannick the chance to go offensive

06:25:56.060 --> 06:25:57.060
on towards him.

06:25:57.060 --> 06:25:58.060
Is it enough damage?

06:25:58.060 --> 06:25:59.060
It's so close!

06:25:59.060 --> 06:26:00.060
The boss comes out!

06:26:00.060 --> 06:26:02.060
The turnover of the war is through instead!

06:26:02.060 --> 06:26:06.360
There's Rue, and Lyle will survive the wheels down, the control with the Whippers well!

06:26:06.360 --> 06:26:11.260
They've caught him, they will lose Rue, but they get the big kill, taking out Static.

06:26:11.260 --> 06:26:15.760
That's a dangerous solo play to go for when you're playing with this type of advantage like this.

06:26:15.760 --> 06:26:22.160
If you do die, you give up quite a lot here, and the play coming in with the Lotus dispels the thought onto Lyle, he'll survive.

06:26:22.160 --> 06:26:25.460
Tier 2 to fall, and no one's queuing up the shard.

06:26:25.460 --> 06:26:27.860
Honestly, you probably want to start going for that high ground.

06:26:27.860 --> 06:26:28.960
You want to try and end this game?

06:26:28.960 --> 06:26:30.360
Yeah, absolutely.

06:26:30.360 --> 06:26:33.720
Because you know if you don't end the game in the next seven minutes

06:26:34.240 --> 06:26:35.580
Knowing the way the games have gone

06:26:35.580 --> 06:26:39.720
You're probably gonna be playing this game for another 14 is true that and you're gonna be playing into these agonies that are

06:26:39.720 --> 06:26:42.920
Gonna get gifted out. We can make the game incredibly complicated

06:26:44.200 --> 06:26:49.360
Because it is a largo with the storm spirit as well to one of the best combos if he does try to get to these points

06:26:50.640 --> 06:26:52.800
Is the shard coming up for the vibe or not yet?

06:26:53.600 --> 06:26:55.800
He bought the he finished up hurricane pipe to be safe

06:26:55.800 --> 06:27:04.800
It's still 3 minutes with the Aegis, and they're definitely going to want to look to continue

06:27:04.800 --> 06:27:05.800
to push it.

06:27:05.800 --> 06:27:09.800
They've got two more men there in 30 seconds, can't look till we step back to that spirit.

06:27:09.800 --> 06:27:11.800
They're smoking out themselves here.

06:27:11.800 --> 06:27:13.800
Notice is a bit vulnerable.

06:27:13.800 --> 06:27:14.800
He's quite vulnerable if he's alone.

06:27:14.800 --> 06:27:17.800
I think of the hookshot and I'll follow him up.

06:27:17.800 --> 06:27:21.800
They've got a decent shot, especially trying to go for these kills whilst the Global Science is on call out.

06:27:21.800 --> 06:27:25.800
Yeah, Paravision cannot split up too far here. The Viper and the Beastmaster have to stay together.

06:27:25.800 --> 06:27:26.800
He's going to go for Nomi.

06:27:26.800 --> 06:27:28.800
He's back up though.

06:27:28.800 --> 06:27:31.800
He's a college though. They'll go on step from targets here.

06:27:31.800 --> 06:27:35.800
And that will not work out. Yeah, they'll have to bail out of this.

06:27:35.800 --> 06:27:36.800
Nomi's going to get left behind.

06:27:36.800 --> 06:27:39.800
Lol, can't try and get the trade there.

06:27:39.800 --> 06:27:42.800
They try to catch him because they maybe are thinking they might split up for a second there,

06:27:42.800 --> 06:27:43.800
but nope, Paravision.

06:27:43.800 --> 06:27:45.800
Continue to play this one, cleanly hugging together.

06:27:45.800 --> 06:27:48.800
We'll be able to get the Storm Mentor as well too, with notice that no one...

06:27:51.800 --> 06:28:08.000
I think they would have immensely preferred to get it onto 9 class, of course since it's

06:28:08.000 --> 06:28:11.480
one of the more broken ones for the coddle, but unfortunately it always goes to the silencer

06:28:11.480 --> 06:28:13.920
as we've said, 100% of the time that I've seen it.

06:28:13.920 --> 06:28:15.400
Yeah, every game you can.

06:28:15.400 --> 06:28:16.880
Actually, every time I swear.

06:28:16.880 --> 06:28:17.880
Something about that.

06:28:17.880 --> 06:28:18.880
I don't know why.

06:28:18.880 --> 06:28:19.880
Alright, commencing the push again, right?

06:28:19.880 --> 06:28:22.200
That shard through the viper, I believe, is coming out.

06:28:22.200 --> 06:28:27.200
There's no clip for 30 seconds, so they could potentially get the racks here.

06:28:27.200 --> 06:28:28.700
This could be quite a push.

06:28:28.700 --> 06:28:31.540
I mean, if you're a spirit, how heavily do you react to this?

06:28:31.540 --> 06:28:33.040
You bring in all five heroes back.

06:28:34.040 --> 06:28:37.380
I imagine... Hmm... That's a good question, actually.

06:28:38.680 --> 06:28:39.680
Do they stack the racks?

06:28:39.680 --> 06:28:40.880
You're gonna have to stack the racks.

06:28:40.880 --> 06:28:42.380
Do you stack the racks?

06:28:42.380 --> 06:28:43.880
Is that gonna be actual thing?

06:28:43.880 --> 06:28:45.380
Well, 21 minutes in.

06:28:45.380 --> 06:28:46.880
It does hardly.

06:28:46.880 --> 06:28:47.880
I don't know. Let's see.

06:28:47.880 --> 06:28:48.880
I don't know if they have to...

06:28:48.880 --> 06:28:50.080
I don't know if they can defend it.

06:28:51.680 --> 06:28:55.080
I don't think they can. I think they just have to let this set of racks go down.

06:28:55.080 --> 06:28:57.580
The thing is Paraphys, they can probably go for another set.

06:28:57.580 --> 06:28:59.780
Absolutely. They want to end this game over.

06:28:59.780 --> 06:29:02.680
They do not want to continue this. They don't want it to drag out.

06:29:05.680 --> 06:29:06.980
Sorry, I'm still a riot.

06:29:06.980 --> 06:29:10.280
The team teams try this, and they failed with it.

06:29:10.280 --> 06:29:15.580
But so far, Paraphys, you're looking like they might have a solid shot of closing the game up.

06:29:15.580 --> 06:29:17.980
They have creep waves coming in bottom as well too.

06:29:17.980 --> 06:29:20.140
This Rax is also potentially gonna die.

06:29:21.360 --> 06:29:23.680
Spam is starting to hurt a little bit here, no one is.

06:29:24.240 --> 06:29:25.040
It has Aegis.

06:29:26.440 --> 06:29:28.280
And the Tauri is gonna see you be back now.

06:29:28.280 --> 06:29:29.280
They have an Aghanim.

06:29:29.280 --> 06:29:30.640
You can't lose two sets, okay?

06:29:30.640 --> 06:29:32.840
We'll be able to give an Aghanim some rewards for the Lago.

06:29:32.840 --> 06:29:33.640
Perhaps has it.

06:29:33.980 --> 06:29:34.840
Let's do what they can do.

06:29:34.840 --> 06:29:35.340
Let's see.

06:29:35.340 --> 06:29:36.440
These Rax are falling.

06:29:37.640 --> 06:29:40.440
It's gonna be two sets and they can't stop this.

06:29:42.480 --> 06:29:44.880
As Paravision is the same.

06:29:44.880 --> 06:29:49.280
massively playing to this time he's playing to this advantage something that I

06:29:49.280 --> 06:29:53.000
feel like so many times we've seen teams get a decent lead 20 minutes in and

06:29:53.000 --> 06:29:56.040
they just haven't been able to do this break high ground in the fashion of

06:29:56.040 --> 06:30:00.400
paravision have here this time round we see times like teams start to split up a

06:30:00.400 --> 06:30:03.040
little bit they lose their ages they don't actually do anything this is how

06:30:03.040 --> 06:30:07.440
you use that is how you do it with a viper you put him on the high ground he

06:30:07.440 --> 06:30:11.040
just hits the buildings with the shard that's a two racks advantage at 20

06:30:11.040 --> 06:30:14.520
minutes of spirit they are getting their timings of items but with the two

06:30:14.520 --> 06:30:15.520
Who rex is the medic?

06:30:15.520 --> 06:30:17.920
So I can deal with two lanes of upgraded creeps.

06:30:17.920 --> 06:30:18.420
Yeah.

06:30:18.420 --> 06:30:20.220
This early on with...

06:30:20.220 --> 06:30:23.520
I mean, the clock ain't gonna be doing anything against these creeps.

06:30:23.520 --> 06:30:25.820
Neva's probably the ringmaster, right?

06:30:25.820 --> 06:30:26.920
And even your cores...

06:30:26.920 --> 06:30:27.720
The cores are...

06:30:27.720 --> 06:30:31.420
It's only Yatoro who really deals with these creeps effectively at this point.

06:30:31.420 --> 06:30:32.420
Paravision.

06:30:34.320 --> 06:30:36.320
Can't continue to display in this area.

06:30:36.320 --> 06:30:38.320
Very tough spot here, for spirit.

06:30:39.920 --> 06:30:41.320
Paravision.

06:30:41.320 --> 06:30:42.620
Coming.

06:30:42.620 --> 06:30:50.020
back swing it after that rough game one very much yes bird ages is reclaimed

06:30:50.020 --> 06:30:54.340
bkb is almost finished you for your Torah they've got the axe timing with the

06:30:54.340 --> 06:30:58.140
shard on the logo with the Lotus to protect Laurel they're gonna walk into

06:30:58.140 --> 06:31:00.620
an arm first no one's gonna get the vibe strike down the global size it's gonna

06:31:00.620 --> 06:31:04.980
be there the roar off towards Laurel that's Laurel gone the game fan from

06:31:04.980 --> 06:31:11.660
paravision looks too strong it looks perfect hit that's spirit not me will

06:31:11.660 --> 06:31:17.340
be able to hook shot out of this. Yatoro, he's found as well. He's going to try and run away from

06:31:17.340 --> 06:31:20.380
satanic, but satanic's ready to chase him down with the veil.

06:31:24.140 --> 06:31:31.500
Yatoro, try for the TPL, but the damage comes through there. Now back on with the push,

06:31:31.500 --> 06:31:34.460
there we go for that final set of racks. The buyback will come in from LL.

06:31:35.420 --> 06:31:39.260
He's going to zip him pretty aggressively. He has to load us to keep himself safe.

06:31:39.260 --> 06:31:41.260
Do they have any damage to bring anyone down though?

06:31:41.260 --> 06:31:41.760
They don't.

06:31:41.760 --> 06:31:42.760
They'll be able to walk this off.

06:31:42.760 --> 06:31:43.760
They're too tanky.

06:31:44.760 --> 06:31:46.760
And Lyle, he's too below on the mana now.

06:31:46.760 --> 06:31:49.260
There's too much to say on their side too with this Coddle.

06:31:49.260 --> 06:31:52.260
They just can't really do any damage and this is before he even has Ultim again.

06:31:55.260 --> 06:31:57.260
To the high ground again. No one.

06:31:57.260 --> 06:31:58.760
He's losing a lot of mana.

06:31:58.760 --> 06:31:59.760
Does have to respect the Cods.

06:31:59.760 --> 06:32:00.760
Saitanix here.

06:32:01.260 --> 06:32:02.760
He's gonna go straight towards Glash Glash.

06:32:02.760 --> 06:32:04.760
They're pretty beefy of course at this point Lyle.

06:32:04.760 --> 06:32:06.760
As the Vortex on to Saitanix,

06:32:06.760 --> 06:32:09.280
But the bash comes out and returns, LoL's got to get away from him!

06:32:10.080 --> 06:32:11.280
Static's cleaning up.

06:32:12.280 --> 06:32:16.160
It's collapsed, and LoL, the draft fight back for the barry comes out,

06:32:16.160 --> 06:32:19.440
Static ready with the old heals out, turns to collapse!

06:32:19.920 --> 06:32:21.920
They're probably about to tap out of this one, folks.

06:32:21.920 --> 06:32:24.880
At the least they're gonna make a creep, and indeed, they'll tap out!

06:32:25.200 --> 06:32:27.240
My goodness, power vision!

06:32:28.160 --> 06:32:28.760
Both teams...

06:32:28.760 --> 06:32:31.720
Pretty much giving the same treatment the Spirit gave them in Game 1.

06:32:31.720 --> 06:32:33.920
Yeah, both teams are speedrunning this series.

06:32:33.920 --> 06:32:42.220
Yeah, look at that. You're used to kind of your 60-minute plus games here at Dream League this season, but here in this series, these two teams say otherwise.

06:32:42.220 --> 06:32:51.120
Drafts and just gameplay, right? Super great, aggressive plays from PowerVision. All three lanes, completely dominating, snowballing after them, masterfully.

06:32:51.120 --> 06:32:55.020
Not letting Spirit get literally anything, right? The Wisdoms were taken super early, too.

06:32:55.020 --> 06:33:02.520
They got to sit back in at the farming times, but the pressure from PowerVision was just way too much, and the timing's just... they didn't do anything. There's no damage.

06:33:02.520 --> 06:33:05.520
Yeah, and they did it quicker than sprinted in game one.

06:33:05.520 --> 06:33:06.520
How much faster?

06:33:06.520 --> 06:33:09.520
Oh, he sprinted it a bit faster in terms of the amount of kills that was going on in game one.

06:33:09.520 --> 06:33:12.520
It was 27 minute victory in game one.

06:33:12.520 --> 06:33:14.520
This one being a 25 minute.

06:33:14.520 --> 06:33:20.520
So they did it 10 minutes faster in this game in a much more objective, focused way.

06:33:20.520 --> 06:33:23.520
Just with the fact that they got like mega creep for it.

06:33:23.520 --> 06:33:25.520
Basically, they got mega creep for a 24 minutes in like that.

06:33:25.520 --> 06:33:27.520
That just hasn't been happening for a deal.

06:33:27.520 --> 06:33:31.520
Triple lane win with a good pushing lineup with the sustained hero behind of the Cotto.

06:33:31.520 --> 06:33:33.980
Pretty much perfect, can't ask for better.

06:33:33.980 --> 06:33:37.520
Absolutely, they played it brilliantly this time around Paravision.

06:33:37.520 --> 06:33:41.820
They get the draft that they'd hoped for and they play it absolutely perfectly to a tee there.

06:33:41.820 --> 06:33:46.020
Paravision, they take game two, it's one to one now between Paravision and Spirit.

06:33:47.520 --> 06:33:52.820
Going the distance here, well, it's very short games, I don't even know why I said going the distance because it's not.

06:33:53.520 --> 06:33:58.020
It's so short because of these games, their miniscule compares everything else.

06:33:58.020 --> 06:34:06.320
Well, they're just both teams are speedrunning it because they win their lanes, then they play very clean and they identify the first moment where they can ball up and say,

06:34:06.320 --> 06:34:14.320
screw you, you're not getting to the late game, all these other games that happened in Stormwind, the teams suck, we're good, we know when we go, and they end it.

06:34:14.320 --> 06:34:19.620
They're recognizing their timings, right? That's all there is to it. They're realizing we're a bit stronger right now than our opponents.

06:34:19.620 --> 06:34:24.520
And when they have the timings, they're deciding to push them. They're not letting this game become like it dragged out.

06:34:24.520 --> 06:34:28.520
We had no stuns vs. Storm Spirit kind of game, or we get countered by Lotus Orbs.

06:34:28.520 --> 06:34:32.320
They're like, Viper's strong right now, Beastman's strong right now, let's go!

06:34:32.320 --> 06:34:35.520
This is how Paravision played during the last TI.

06:34:35.520 --> 06:34:41.020
A lot of the games that they've been winning, the score in the game was very low,

06:34:41.020 --> 06:34:46.220
because they also know how to choke out of the map, and you don't get too much out of it.

06:34:46.220 --> 06:34:51.520
And this is about that this team can also manage to make some good comeback as well,

06:34:51.520 --> 06:34:59.420
After seeing what happened in game number one, and it wasn't really pretty for them, but managed to fix all the issues, all three lanes kind of won.

06:34:59.420 --> 06:35:05.520
The top lane specifically, they weren't able to do much, it just gets spammed out, it started with the first blood as well.

06:35:05.520 --> 06:35:08.120
So it feels very difficult for them to actually play that lane.

06:35:08.120 --> 06:35:12.820
I had my doubts in the draft, because I still somewhat favored Spirit, like going into it.

06:35:12.820 --> 06:35:17.920
Maybe the only lane that slightly overperformed for Parry in my mind is maybe the Caudal Beast.

06:35:17.920 --> 06:35:21.420
I think they can win, I think they want to be slightly harder, but the rest is...

06:35:21.420 --> 06:35:25.900
pretty normal so with how they played they must have fit more to the draft at least than what I thought

06:35:25.900 --> 06:35:30.620
I mean I think what they did was they didn't really play on Chakra right they played around the healing from Caudal

06:35:30.620 --> 06:35:31.260
Yeah like ball

06:35:31.260 --> 06:35:35.820
And I genuinely feel like 9 class like he's one of the most polarizing players in that regard

06:35:35.820 --> 06:35:40.380
but I think when he's comfortable in this team regardless of if his hero is like the best

06:35:41.420 --> 06:35:46.780
in the game he they just they look like a different team yeah like he was in the jungle he's poking for space

06:35:46.780 --> 06:35:50.460
he's abusing like Caudal's high movement speed there's like these things that we don't maybe talk

06:35:50.460 --> 06:35:53.700
talk about so much on the panel, but Kall is really fast, Lyon is very slow.

06:35:53.700 --> 06:35:56.820
He's able to move into the jungle, scout and get information, cannot do a little bit of

06:35:56.820 --> 06:36:01.900
stuff that he does with Spark, and he's utilizing other aspects of the hero that you wouldn't

06:36:01.900 --> 06:36:02.900
normally think about.

06:36:02.900 --> 06:36:08.140
And I think that really is a big part of why it comes together so nicely.

06:36:08.140 --> 06:36:11.540
It makes me wonder, because at the start of the draft, the first phase balance that we

06:36:11.540 --> 06:36:15.660
saw were very unusual compared to what we normally see, and we talked about how this

06:36:15.660 --> 06:36:18.980
This is good for gathering information, you know.

06:36:18.980 --> 06:36:20.860
Both of these teams are guaranteed top three,

06:36:20.860 --> 06:36:22.900
so one of them will be in the best of five tomorrow,

06:36:22.900 --> 06:36:26.020
and there's a chance, maybe a very high chance,

06:36:26.020 --> 06:36:28.820
that they will both be again in the best of five.

06:36:28.820 --> 06:36:31.580
How much do you think the teams think about

06:36:33.020 --> 06:36:35.340
what they will learn today so they can use it tomorrow,

06:36:35.340 --> 06:36:36.180
just in preparation,

06:36:36.180 --> 06:36:38.940
because they're gonna be there anyway type of mentality?

06:36:38.940 --> 06:36:41.500
I think you ultimately, you always wanna win a series,

06:36:41.500 --> 06:36:43.260
but let's say like, for example, this game,

06:36:43.260 --> 06:36:47.740
They had this idea that our position 4 hero pulls are completely different.

06:36:47.740 --> 06:36:53.020
They banned out all our 4s, but they made our 4-play lion, and we had no chance.

06:36:53.020 --> 06:36:57.420
Now let's make their 4-play, or make their 5-play heroes that they're not comfortable with,

06:36:57.420 --> 06:36:58.420
and see how that goes.

06:36:58.420 --> 06:37:02.400
I think you're more willing to test out ideas like that in the upper bracket, but ultimately

06:37:02.400 --> 06:37:03.400
it has to have logic.

06:37:03.400 --> 06:37:05.740
There's some degree of reasoning behind it that has to make sense.

06:37:05.740 --> 06:37:10.660
Well, and in this case also, Ringmaster was at some point called Roo Master, because he's

06:37:10.660 --> 06:37:14.560
He's very good in the hero and Clockwork is the hero or the support of the patch so it

06:37:14.560 --> 06:37:18.080
shouldn't be, it is not bad options to get.

06:37:18.080 --> 06:37:21.520
No, but Talon's her counter pick ruined him completely.

06:37:21.520 --> 06:37:23.120
This hero doesn't get to play.

06:37:23.120 --> 06:37:28.200
It's not like Oracle that can maybe use his Q on himself to dispel potential global

06:37:28.200 --> 06:37:30.080
Talons coming out.

06:37:30.080 --> 06:37:33.840
He didn't have any farm so he doesn't have ways of dispelling things of his own.

06:37:33.840 --> 06:37:35.560
No Guardian Greaves, Lotus Orb.

06:37:35.560 --> 06:37:41.480
He rushed it from the off lane and collapsed after getting Kaia, but it was still not that good of a timing.

06:37:41.480 --> 06:37:44.700
And also Agatham's set your upgrades in this game.

06:37:44.700 --> 06:37:50.320
Yeah, the one on Largo is good. The one on Storm Spirit is really not that impactful early on.

06:37:50.320 --> 06:37:52.840
Like, you have the pullback into nothing.

06:37:52.840 --> 06:37:54.160
The Frogs on that map.

06:37:54.160 --> 06:37:56.120
Yeah, it's a bit difficult.

06:37:56.120 --> 06:38:00.160
The one thing to me that stood out the most, I think, is how well Parry played,

06:38:00.160 --> 06:38:03.440
but also as a team, like, when they decided to go together.

06:38:03.440 --> 06:38:08.360
There's not many other teams that at minute 20 or 20, 30 whenever it was where they're gonna go 5 men to the high ground.

06:38:08.360 --> 06:38:13.360
They buy the Viper chart before because they understand, okay, you know, with this and the Dragon hitting,

06:38:13.360 --> 06:38:14.640
like what does Spirit do?

06:38:14.640 --> 06:38:17.560
Because, Aiden, you mentioned, there are no stuns against Storm. True.

06:38:17.560 --> 06:38:22.000
But if you, what they build, right, the situation is, they don't need any stuns.

06:38:22.000 --> 06:38:25.680
Like, you're creating this high ground push where Spirit, they have to come to you.

06:38:25.680 --> 06:38:31.040
And well, if you don't, then this happens. Your entire base is gone, and the game is entirely cooked.

06:38:31.040 --> 06:38:41.040
So I think it's also amazing to see, like for everyone watching and the teams in this tournament, that if you have an idea and you understand how to make it happen, all these games can end in half the duration.

06:38:41.040 --> 06:38:44.040
No, for sure. For sure. I think it's all about, like, again...

06:38:44.040 --> 06:38:45.040
It is a skill issue.

06:38:45.040 --> 06:38:51.040
Of course, it always is a skill issue. Most of the time, like, if you play any game, it's a skill issue.

06:38:51.040 --> 06:39:00.040
But even more so when you want to play early aggressive drafts. And I think, like, if you look at this game, Spirits, Heroes, I think beat Parry's Heroes.

06:39:00.040 --> 06:39:03.720
if all of everybody has all their timings, but the game doesn't start at minute 60, right?

06:39:03.720 --> 06:39:06.660
There's a lot leading up to that, and I think that's probably really just abuse them.

06:39:06.660 --> 06:39:08.000
Hit the timing before they do.

06:39:08.700 --> 06:39:14.500
It sounds so simple, and we did see Paravision hard adjust from game 1 to game 2,

06:39:14.500 --> 06:39:17.880
assuming Team Spirit is able to do the same thing, LaCrosse.

06:39:18.700 --> 06:39:20.700
We'll have to see. I think...

06:39:20.960 --> 06:39:24.740
Because in this one, they had a lot of damage stacking, they hit all their timings.

06:39:24.740 --> 06:39:28.260
First game, Spirit also popped off, a lot of things aligned for them,

06:39:28.260 --> 06:39:31.860
especially like in the first couple of minutes how they played out the games

06:39:31.860 --> 06:39:35.760
that these rotations to the mid lane that happened which did allow Laurel to have

06:39:35.760 --> 06:39:40.520
extremely good game and this third game I want to see again something that they

06:39:40.520 --> 06:39:45.120
did in the first game try to maybe force nine class into this uncomfortable

06:39:45.120 --> 06:39:48.440
position because this is a day and night difference what he was able to achieve

06:39:48.440 --> 06:39:53.880
I wonder what they think like would you prefer to have first pick obviously then

06:39:53.880 --> 06:39:57.040
the enemy team has four bands and you get your guy or do you want to be the

06:39:57.040 --> 06:40:00.800
team on second pick where they only get three bands but then maybe put them in a

06:40:00.800 --> 06:40:04.160
situation where if they want to block another one of his heroes then they

06:40:04.160 --> 06:40:07.440
have to take it themselves maybe there's no overlap do you have an idea on that

06:40:07.440 --> 06:40:10.840
one? I actually I think I actually forgot to bring this up in tech segment but

06:40:10.840 --> 06:40:15.980
party has almost exclusively played second pick. I think their last like ten

06:40:15.980 --> 06:40:20.640
games are straight up second pick and I think the reason for it is that they

06:40:20.640 --> 06:40:25.000
they want to give you something and counter pick it very simply but like it's

06:40:25.000 --> 06:40:27.000
That's how they play Dota.

06:40:27.000 --> 06:40:29.500
So yeah, I mean, I think if you're... I mean, I don't know.

06:40:29.500 --> 06:40:32.400
I don't know what it's really like full hero pool looks like.

06:40:32.400 --> 06:40:34.700
If I could see their heroes in front of me, it would be easier to be like,

06:40:34.700 --> 06:40:37.500
Yeah, this, but they have more things that they haven't shown.

06:40:37.500 --> 06:40:41.200
Like you never know how much teams have scrimmed and like what the win rates are for them.

06:40:41.200 --> 06:40:42.600
Maybe they just feel like first pick is easier.

06:40:42.600 --> 06:40:47.300
And I think generally, Spirit is more of a, we will build a solid draft,

06:40:47.300 --> 06:40:52.400
counter pick everything you've done with Diatoro, and then play type team.

06:40:52.400 --> 06:40:55.200
Whereas, and I think that generally is easier from first pick games.

06:40:55.600 --> 06:40:58.900
But maybe you take second pick away to screw over party.

06:40:59.000 --> 06:41:01.600
Yeah, and in game one, Parry was first pick.

06:41:02.500 --> 06:41:08.900
And then maybe indeed Spirit just prioritized having second pick so that indeed Parry couldn't get it.

06:41:09.100 --> 06:41:12.200
I think so, but also when you look at like game one and game two now,

06:41:12.400 --> 06:41:15.100
you're definitely heavily calibrating to strong lanes,

06:41:15.200 --> 06:41:17.300
but also being able to fight into the enemy team.

06:41:17.400 --> 06:41:19.400
Like when games end at 20 minutes, you're not going to be like,

06:41:19.400 --> 06:41:25.880
Oh, we need more late game or like delay. You need to be able to have good lanes and like fight into the early enemy moves that the enemy team has

06:41:25.960 --> 06:41:29.920
So that's that will be one of like my points for both teams going into the third game

06:41:31.200 --> 06:41:36.800
It sounds so simple it does it does we've seen some win. Yeah, just win just don't lose

06:41:36.800 --> 06:41:42.320
A lot of teams did go for like I think a lot of teams prepped to play the longer series as well

06:41:42.320 --> 06:41:46.980
And a lot of teams forgot that you can actually play faster Dota and these teams are showing this

06:41:46.980 --> 06:41:50.700
So maybe bang out the heroes that can actually fight that can skirmish early on.

06:41:50.700 --> 06:41:55.380
Yep, very curious to see how this one develops. Game number three on the other side of the break.

06:42:46.980 --> 06:43:09.860
Hey guys, we're getting going before I turn into Ducks.

06:43:09.860 --> 06:43:10.900
Thank you very much.

06:43:16.980 --> 06:43:23.980
Here's my dad.

06:43:23.980 --> 06:43:30.980
Here is my dad.

06:43:30.980 --> 06:43:32.980
Oh!

06:43:32.980 --> 06:43:34.980
Oh, shit!

06:43:34.980 --> 06:43:36.980
Oh!

06:43:36.980 --> 06:43:38.980
Oh, shit!

06:43:38.980 --> 06:43:40.980
Oh!

06:43:40.980 --> 06:43:42.980
Okay.

06:43:42.980 --> 06:43:44.980
Don't go up the high ground.

06:43:44.980 --> 06:43:45.480
No!

06:43:45.980 --> 06:43:46.480
No!

06:43:52.480 --> 06:43:52.980
No!

06:43:53.480 --> 06:43:54.480
Don't go behind him!

06:43:54.980 --> 06:43:55.480
No!

06:43:55.980 --> 06:43:56.480
No!

06:45:44.980 --> 06:45:54.980
Oh my gosh! That guy's so good! Oh, this is just a mirror! A long mirror!

06:45:54.980 --> 06:45:56.980
Fact! Oh my gosh!

06:45:56.980 --> 06:46:00.980
We won't take the seat, everybody. Today we'll be less shriveling on the beat.

06:46:14.980 --> 06:46:19.780
You need less to say on the falling

06:46:19.780 --> 06:46:23.780
And you don't have a clue

06:46:23.780 --> 06:46:26.780
Some of the words might be me

06:46:26.780 --> 06:46:30.780
And my thought ain't made me lie

06:46:30.780 --> 06:46:32.780
Blue, blue skies when I see you

06:46:32.780 --> 06:46:34.280
I'm not a bad guy!

06:46:35.280 --> 06:46:36.780
I'm a mean guy!

06:46:36.780 --> 06:46:38.780
I'm a dangerous guy!

06:46:39.280 --> 06:46:40.780
Not a bad guy!

06:46:52.780 --> 06:46:54.280
I'm a prince!

06:47:02.780 --> 06:47:05.780
Don't let me go

06:47:05.780 --> 06:47:08.780
Hold me till I'm lonely

06:47:08.780 --> 06:47:12.780
Hold me till I'm lonely

06:47:12.780 --> 06:47:15.780
Hold me until I'm lonely

06:47:15.780 --> 06:47:16.780
Don't let me go

06:47:16.780 --> 06:47:19.780
Don't let me go

06:47:25.780 --> 06:47:28.780
Don't let me go

06:47:32.780 --> 06:47:57.880
You and I got something together, it's so hard to feed a feeding like this, it's never

06:47:57.880 --> 06:48:04.880
I guess it's on another level going round my head when I'm with you

06:48:04.880 --> 06:48:08.880
Gonna set me off and watch it shine

06:48:08.880 --> 06:48:11.880
Come on and chase that dream and feel it

06:48:16.880 --> 06:48:18.880
Upper Bracket Finals!

06:48:18.880 --> 06:48:24.880
Two of the top three teams here at Greenleague Season 29 are playing against each other

06:48:24.880 --> 06:48:26.880
and of course it goes to Game Number 3

06:48:26.880 --> 06:48:33.560
It's just a very different style of game than what we've seen over the last couple of days because

06:48:33.960 --> 06:48:38.560
The average game we've seen over the last three days been very long. We've had some

06:48:39.640 --> 06:48:41.640
Incredibly long games, but these two teams

06:48:41.920 --> 06:48:46.460
They're not about that life. They get the advantage. They close 25 minutes. That's it

06:48:47.040 --> 06:48:51.240
Yeah, cuz these two teams, they're good. They know how to play

06:48:51.240 --> 06:48:54.800
Unlike the others. Yeah, I've got it once we don't talk about them, but these two they're good

06:48:54.800 --> 06:48:56.200
Yeah

06:48:56.200 --> 06:49:01.160
Back to me. Yeah, back to me. Yeah, we've seen some other teams also, you know, stalling it out

06:49:01.400 --> 06:49:05.560
We talked about the other power to hear your opinion as well in senior about

06:49:06.080 --> 06:49:09.440
Potential buyback situation you think we should cap buybacks

06:49:09.440 --> 06:49:14.440
Maybe have like one or two max per game to speed things up. We have that on home. We had like a two

06:49:14.440 --> 06:49:16.440
Oh, maybe now then yeah, I'm like

06:49:20.200 --> 06:49:21.160
Maybe don't do that

06:49:21.160 --> 06:49:27.000
I think if we are going off the premise of these are good teams and they don't need all those buybacks

06:49:27.000 --> 06:49:29.000
And they don't have the games go to 90 minutes

06:49:29.800 --> 06:49:33.080
Then apparently we don't think it's wrong with the game. They just

06:49:35.080 --> 06:49:36.600
Yeah, it's just a player's fault

06:49:36.600 --> 06:49:39.320
We weren't enjoying the 90 minute game because

06:49:41.640 --> 06:49:47.640
It was maybe not if every single game is 90 minute game. They're like 1920 1920. That sounds cool

06:49:47.640 --> 06:49:54.680
I bring 1990 90s if you have to choose only long games or only short games only you choose

06:49:54.680 --> 06:49:59.800
I would choose this foot exactly I would choose this foot that's a leg that's his leg

06:49:59.800 --> 06:50:07.300
that's his leg but I like it that's a shin no it looks like his like yeah yeah yeah

06:50:07.300 --> 06:50:13.360
this is the shin yeah yeah yeah yeah yeah okay yeah we got that fix so that's good yeah so

06:50:13.360 --> 06:50:17.920
So speaking of Needs, Pahri's best hero I think this tournament so far has been Kez

06:50:17.920 --> 06:50:18.920
when it comes to Zaytaniq.

06:50:18.920 --> 06:50:23.560
He seems to be playing it every single game as far as I've seen.

06:50:23.560 --> 06:50:25.360
And they prioritized it highly.

06:50:25.360 --> 06:50:28.680
We went back by the way for Team Spirit, they banned out the Coddle Weave, so we went back

06:50:28.680 --> 06:50:31.240
to Pahri, vision having first pick.

06:50:31.240 --> 06:50:33.680
So this is their least comfortable position in the draft.

06:50:33.680 --> 06:50:38.520
I think this means, okay, also sometimes it's very insane to Zay, but sometimes teams have

06:50:38.520 --> 06:50:43.240
like a very clear draft preference and a series will literally come down to which

06:50:43.240 --> 06:50:46.520
team gets the coin flip in terms of getting the better draft for game 3 and

06:50:46.520 --> 06:50:49.800
I think I assume this means spirit woman points out because I don't see a world

06:50:49.800 --> 06:50:53.480
in which party oh you can see that it said early they chose the second pick

06:50:53.480 --> 06:50:59.080
distance okay okay cool if they respect the doom I even though they have a

06:50:59.080 --> 06:51:02.640
slaughter I still felt you can still slaughter them slaughter from the

06:51:02.640 --> 06:51:06.560
mid lane dark mago had an insanely good slaughter game maybe you might need to

06:51:06.560 --> 06:51:12.000
see slightly more because of the matchup, but I know you don't like too much to see

06:51:12.000 --> 06:51:16.360
Lich, but I'm a big fan, especially against Slaughter, damage reduction, he's all about

06:51:16.360 --> 06:51:21.080
that physical, even early one point in it, it's also one of the better laning partners

06:51:21.080 --> 06:51:22.080
with Kiz.

06:51:22.080 --> 06:51:27.080
I will say, I like Lich in situations like this, when he has purpose, which I think you

06:51:27.080 --> 06:51:30.360
do against Slaughter, it's obviously like a very strong hero, it makes your laning phase

06:51:30.360 --> 06:51:35.160
quite good, and in that way I think it's like, it makes a lot of sense already.

06:51:35.160 --> 06:51:37.660
It's also not a hero that you really want to waste a ban on if you're spirit.

06:51:37.660 --> 06:51:42.160
I think you're kind of considering more, how to say, more crucial heroes to draft.

06:51:42.160 --> 06:51:45.160
I don't think it falls into that category for them.

06:51:45.160 --> 06:51:49.660
It's also interesting, like what they did in game two where we talked about they banned all the subs.

06:51:49.660 --> 06:51:54.160
Like, they first picked Kes and these are not like, they're not protecting bans for your hero.

06:51:54.160 --> 06:51:57.660
This is more like, we're playing against Spirit, we're gonna take out your supports again,

06:51:57.660 --> 06:52:00.660
and like, Satanic will play into any matchup.

06:52:00.660 --> 06:52:03.160
You know, whether it's AX, Sardar, Doom, that's just life.

06:52:03.160 --> 06:52:08.520
You know they're all gonna be they're all gonna do this stuff, which is whatever and I think it also speaks like for them

06:52:08.520 --> 06:52:11.200
And like for his own confidence where he's like I can play bird

06:52:11.200 --> 06:52:13.800
You know ban around it pick around it will make it happen

06:52:14.040 --> 06:52:17.800
And I think that's what they realized in the last game, but they don't need perfect games for their heroes

06:52:17.800 --> 06:52:23.920
They don't they don't need call to have all these comps. They just need call. Yeah, they need heroes where they're comfortable where they can outskill their opponents

06:52:23.920 --> 06:52:28.000
I mean the calls even talks about it like we are some of the best mechanically skilled players in the world

06:52:28.000 --> 06:52:33.000
And in order to be those things they need to be on their heroes, otherwise they won't be able to do that.

06:52:33.000 --> 06:52:37.000
Well, they can get caught all, but they can get Nix's Ascension for now.

06:52:37.000 --> 06:52:38.000
Yeah, they can.

06:52:38.000 --> 06:52:39.000
Highly likely to get banned, I think.

06:52:39.000 --> 06:52:40.000
Yeah.

06:52:40.000 --> 06:52:41.000
But then they can get Huskar.

06:52:41.000 --> 06:52:50.000
It got banned in that first game when they picked Snapfire overall, so it got banned on 12, because it's just a hero that ruins Snapfire.

06:52:50.000 --> 06:52:54.000
We saw like two different approaches to mid-Snapfire from the support role.

06:52:54.000 --> 06:52:57.920
support role, one in silencer so you never get the kisses off, the second one is Nix's

06:52:57.920 --> 06:53:00.160
assassin who just walks in and stops it.

06:53:00.160 --> 06:53:07.160
I mean, I think for sure, for spare, right now the conversation is surrounding Nix.

06:53:07.160 --> 06:53:11.600
I wonder what the other hero is that you would potentially want to let through, or if the

06:53:11.600 --> 06:53:15.520
debate is that like, Yatora will get such a free game, if the play is a Nix, then we

06:53:15.520 --> 06:53:16.520
should do it anyway.

06:53:16.520 --> 06:53:21.800
But I think if that is the conversation, like it's Nix, we can counter it, you know,

06:53:21.800 --> 06:53:27.860
I think that is probably not a good decision to make but to let it go through. I don't think you should let's fix it there

06:53:30.560 --> 06:53:35.760
I also like what they did on side of par vision in the second game because they picked a lot of these

06:53:36.200 --> 06:53:40.940
heroes who have ways of dealing with Yatra a lot of the times team spirit there is

06:53:41.480 --> 06:53:47.980
Yatra is gonna be pop net he's gonna be yeah 10k ahead of pretty much everybody else and then you had Beastmaster

06:53:47.980 --> 06:53:50.420
You had global silence and you had Viper Strike

06:53:50.420 --> 06:53:55.740
So a lot of these abilities that you really hate to play into and you can't really 1v5

06:53:55.740 --> 06:53:57.840
Even if you get hit by one of those alties

06:53:58.840 --> 06:54:05.500
It's like the anti-exodia hero. Yes, it's pretty nice to have those against the king himself. You do need vkb piercing stuns

06:54:07.620 --> 06:54:11.380
Trans also out I think it's phenomenal every single game I think

06:54:12.220 --> 06:54:13.380
so

06:54:13.380 --> 06:54:17.700
They kind of I think eliminate a lot of like third heroes for your throw when they do this

06:54:17.980 --> 06:54:22.980
Spirit Goat Lich, I think to some degree this is preventative as well. They think if they don't take it now

06:54:22.980 --> 06:54:25.280
They're probably not gonna get it. So they pick it here

06:54:26.580 --> 06:54:30.300
Again, I I feel like the thing with Spirit is they have two plus four players

06:54:30.300 --> 06:54:34.580
Like I'm not saying Lich is a bad hero, but I just don't love Lich for them

06:54:34.580 --> 06:54:39.980
I feel like I like it more if Rue is playing something that is more similar to what he used to play and because of all these bands

06:54:39.980 --> 06:54:43.380
He has but he doesn't have those options would mix out like he's out

06:54:43.380 --> 06:54:53.380
No, it's true. I mean obviously he can't play but I agree with you because sometimes it's also you can feel it as a player when you keep getting your heroes and like they feel amazing.

06:54:53.380 --> 06:55:01.380
And then suddenly when it really matters like a team figures out like okay if we put these bands you know maybe some guy is like slightly uncomfortable even if it's one small mistake.

06:55:01.380 --> 06:55:09.380
So I do think it matters a lot but at least for the game it is a very good lich pick like with the slaughter against the castle. You should still feel good about it.

06:55:09.380 --> 06:55:15.680
And they wanted to find something that is very good against this Slardar, and it's gonna be Wyvern.

06:55:15.680 --> 06:55:19.480
This is something that they utilized really well at the start of the tournament.

06:55:19.480 --> 06:55:26.680
It is a hero that also sways a lot of matchups, especially in the laning stage because of the heal that you have.

06:55:26.680 --> 06:55:29.880
A lot of the times you don't have that damage.

06:55:29.880 --> 06:55:36.680
Like we're talking about level 1 heal, which is 160 plus percentage of your max HP, which brings it up to like 200-ish.

06:55:36.680 --> 06:55:43.120
And you don't have that extra damage to kill it early on so you're kind of winning the lane just by having this hero in the lane

06:55:43.120 --> 06:55:45.520
And it feels really nice to just split up the thing

06:55:45.520 --> 06:55:50.040
So I want to see how they're gonna be approaching this one because right now you have chain frost

06:55:50.040 --> 06:55:52.320
Which could be the setup once somebody gets healed

06:55:52.320 --> 06:55:56.960
But I would also love to see some extra bit of the damage you might be getting your grim stroke in this

06:55:56.960 --> 06:56:00.760
Grim stroke at this one. I think there's a possibility. Yeah, it's it's overall

06:56:00.760 --> 06:56:05.840
It's a good hero with slaughter you you kind of double chain frost not like you're really playing for but soulbite

06:56:05.840 --> 06:56:09.940
Very good against these heroes. He also you want magical damage into winter wyvern

06:56:09.940 --> 06:56:16.260
This is another hero that they have played a few times not me looked pretty good on this one. Yeah, not me

06:56:16.700 --> 06:56:18.700
But then who no one

06:56:19.100 --> 06:56:21.100
No, it has to be someone. It's not me

06:56:22.180 --> 06:56:26.860
So is it a calls? Yeah, it's a call sec. He was really good. He's back right and unranked the slabs

06:56:27.260 --> 06:56:31.140
Keep it up everyone. Very well done. Very well done. We got pango coming out

06:56:31.340 --> 06:56:35.340
Why why did they not go for the next assassin? They feel like it that would be too predictable

06:56:35.840 --> 06:56:42.520
Yeah, I'm not sure exactly what it is. There must be some something here where either like they've scrimmed each other and

06:56:42.860 --> 06:56:46.720
Spirit know how's like a guaranteed answer to it or for whatever reason

06:56:47.840 --> 06:56:51.880
My class has a read that like this isn't the time to do it. He sees some flaw with it

06:56:51.880 --> 06:56:56.540
Isn't it good? Now it could be a good time to pick it up against you have a lot of

06:56:57.240 --> 06:57:01.440
Uncontrollable damage there's always gonna be damage on the ground from doom from that rider

06:57:01.680 --> 06:57:05.040
It could feel really nice and they might need a guy that also

06:57:05.840 --> 06:57:06.840
runs in.

06:57:06.840 --> 06:57:11.840
Yeah, well I think this was one of the choices that they have to make, because you know Slaughter

06:57:11.840 --> 06:57:17.100
is mid, you could go like QWOP or Viper, you will trade the fact that 9-Clash is going

06:57:17.100 --> 06:57:22.600
to get two more bans shot into his face, but it is a very good Viper game.

06:57:22.600 --> 06:57:35.440
I'm sure he can play anything, but preferably I think Spirit would like to play Doom of

06:57:35.440 --> 06:57:39.360
flaying and slot down a bit but now I think it opens up possibilities where

06:57:39.360 --> 06:57:44.240
maybe you should swap it somewhere else like I agree and I said most of the

06:57:44.240 --> 06:57:48.600
time some teams do like these kinds of stuff I I feel like it usually hurts them

06:57:48.600 --> 06:57:51.320
more than helps them but in this particular case I feel like if they put

06:57:51.320 --> 06:57:55.140
Slaughter at the Viper mid and he gets absolutely annihilated there's a Viper, a

06:57:55.140 --> 06:58:00.040
switch and like a bat or sorry a lich a bat and a Slaughter it's just I don't

06:58:00.040 --> 06:58:02.760
nothing's gonna happen you're gonna doom on one side and you're gonna pick your

06:58:02.760 --> 06:58:03.880
for another hard carry?

06:58:03.880 --> 06:58:04.380
Yes.

06:58:04.380 --> 06:58:07.600
And then you just essentially have a draft that can't do anything at all?

06:58:07.600 --> 06:58:09.320
I have the answer.

06:58:09.320 --> 06:58:14.720
They've saved Peruvians last support for their last game.

06:58:14.720 --> 06:58:18.160
No second to last game, but it's going to be a new one.

06:58:18.160 --> 06:58:19.720
One that we have never seen before.

06:58:19.720 --> 06:58:21.920
This is the time to bring it out.

06:58:21.920 --> 06:58:23.400
We just don't know yet.

06:58:23.400 --> 06:58:24.960
It's going to be glorious.

06:58:24.960 --> 06:58:26.880
Thank you for sharing your insights with us here.

06:58:26.880 --> 06:58:27.720
It will happen.

06:58:27.720 --> 06:58:29.400
I'm very welcome.

06:58:29.400 --> 06:58:36.620
I'm just thinking maybe some like PL that could come out for Yattaro, you know, and this one there's a

06:58:38.840 --> 06:58:42.000
Could be very annoying for Wyvern could be very annoying for Viper

06:58:43.000 --> 06:58:49.040
I the all the heroes that come to mind for me because PL is fine, but it's not it's not hitting the spot for me

06:58:49.040 --> 06:58:51.560
I'm looking at like something more active

06:58:52.440 --> 06:58:57.600
I'm looking at like a range hero like either you can you can go slaughter safely and pick a new range

06:58:57.600 --> 06:59:00.600
Maybe it's like some, you know, Sneaborn, Mr. Sniper.

06:59:00.600 --> 06:59:04.600
But there's also other ones where maybe there's what you can suck it up with the Sardar myth.

06:59:04.600 --> 06:59:06.600
I don't love that idea at all.

06:59:06.600 --> 06:59:08.600
But then maybe you go like Drowranger last bit.

06:59:08.600 --> 06:59:14.600
I think like a turret hero that's good, you know, Batrider's gonna drag a guy in, you want to kill people in like Doom.

06:59:14.600 --> 06:59:16.600
And they don't have the best reach.

06:59:16.600 --> 06:59:20.600
Well, like, I mean, Parry have reach, but if they overreach, I think they all die on their heroes.

06:59:20.600 --> 06:59:22.600
But let's see what they can cook.

06:59:22.600 --> 06:59:26.680
cook I mean I think for like the minute you like assume everything's fine yeah

06:59:26.680 --> 06:59:34.300
xd yeah but there's not any face my dog Marcy I hate to tell you guys told so

06:59:34.300 --> 06:59:38.000
but you were right that's why you're here tell us that's why they pay you the

06:59:38.000 --> 06:59:43.480
big books and when they double save double saving support that can look very

06:59:43.480 --> 06:59:48.720
good whoever gets initiated on especially against doom they I kind of like

06:59:48.720 --> 06:59:54.560
this because wyvern doesn't really save you from doom but you can push somebody out you can pick

06:59:54.560 --> 06:59:58.880
them up and throw them away so it could be really good pick up here. I mean it's also now I feel

06:59:58.880 --> 07:00:03.840
like suddenly you have to think about it could be potentially marsy viper off lane and this is a

07:00:03.840 --> 07:00:09.760
toxic lane like these two I remember when marsy was first released this was like a v lane you picked

07:00:09.760 --> 07:00:14.640
it in pops and the back that marsy did have like max range w from level one so she was a different

07:00:14.640 --> 07:00:17.480
for Nero for sure but like it was really toxic to play.

07:00:17.480 --> 07:00:18.480
Napper!

07:00:18.480 --> 07:00:20.280
Okay, so they will do...

07:00:20.280 --> 07:00:23.720
I wonder if they just put Penguin now and put Viber off it.

07:00:23.720 --> 07:00:24.720
Yeah.

07:00:24.720 --> 07:00:25.720
Yeah.

07:00:25.720 --> 07:00:29.800
It, this makes sense in my opinion for both sides.

07:00:29.800 --> 07:00:33.480
Like it's good that Spirit went for this to like swap it up and then it's at the same

07:00:33.480 --> 07:00:37.400
time it's just smart of Parry to then also make the swap up.

07:00:37.400 --> 07:00:41.200
I'm not talking about draft the Terrier as a whole but it's like whatever this last

07:00:41.200 --> 07:00:46.780
was it kind of got I feel like party kind of got got the spirit of it yeah again

07:00:46.780 --> 07:00:51.780
they have these abilities that go through debuff immunity super annoying spells

07:00:51.780 --> 07:00:55.700
so somebody who's close they could just kill them relatively easy with this

07:00:55.700 --> 07:01:02.900
wyvern and also notice the viper plus Marcy it's a super strong way so while

07:01:02.900 --> 07:01:06.980
sniper is up against the melee hero like pangol's innate like there's 50% chance

07:01:06.980 --> 07:01:09.980
you don't actually head head shot it I know that when this when sniper was

07:01:09.980 --> 07:01:11.980
Gigamatter like one or one and a half years ago.

07:01:11.980 --> 07:01:13.480
Orton favours the alt.

07:01:13.480 --> 07:01:16.480
He was like one of the minions that can actually do fine in this matchup.

07:01:16.480 --> 07:01:18.980
I actually like both drafts a lot.

07:01:18.980 --> 07:01:21.980
I don't know if I prefer one that much over the other.

07:01:21.980 --> 07:01:24.480
I think there's a lot of gameplay that will go into it.

07:01:24.480 --> 07:01:27.480
I can see the mid game for sure, for Spirit where they get a good jump,

07:01:27.480 --> 07:01:29.980
you take one guy out, you do some pango before spells

07:01:29.980 --> 07:01:32.480
and suddenly Pahri have like a really weird teamfight

07:01:32.480 --> 07:01:36.480
and because you're offlaner is a viper, but they have really good lanes.

07:01:36.480 --> 07:01:40.080
I think this one is going to be longer and way more gameplay driven than the other games.

07:01:40.080 --> 07:01:45.080
It's not going to be as one sided as we've seen in the game 1.

07:01:45.080 --> 07:01:48.080
Is it going to compare to Frank's bike?

07:01:48.080 --> 07:01:50.080
I was saying that very hard.

07:01:50.080 --> 07:01:52.080
That is the S-17 Zero Viper.

07:01:52.080 --> 07:01:54.080
That's a game point.

07:01:56.080 --> 07:01:58.080
We don't talk about the last 10 minutes.

07:01:58.080 --> 07:02:00.080
I feel like I'm going to be glued on the Marcy.

07:02:00.080 --> 07:02:03.080
I think his movements in the early game are going to be like almost everything.

07:02:03.080 --> 07:02:06.920
There's one side of that, and the other side of Marcy, one guy likes to farm, and one guy likes to rotate, so...

07:02:06.920 --> 07:02:11.240
How does Marcy deal in terms of the things, other than like the movement speed things,

07:02:11.240 --> 07:02:12.240
we're talking about earlier?

07:02:12.240 --> 07:02:17.120
I mean, I think in this game he has possibilities of running mid, I'm killing Sniper, you have possibilities of killing Doom.

07:02:17.120 --> 07:02:21.840
There's a lot of like, play possibilities, and you have like, a lot of areas where you can connect,

07:02:21.840 --> 07:02:25.240
and I think you have pretty easy kills, if you climb it correctly, it can land at the right time.

07:02:25.240 --> 07:02:27.280
Which is my class district.

07:02:27.280 --> 07:02:33.040
Sounds like it's a hero that should fit his wheelhouse, should be comfortable for them, which is important as well.

07:02:33.040 --> 07:02:38.040
And a more even game than the two we've had so far, I think we're all down for that.

07:02:38.040 --> 07:02:44.040
Well, let's see who comes out on top, let's see which one of these 13s will be the first to point their ticket into the grand finals.

07:02:44.040 --> 07:02:46.040
We're heading over to Audi Pixel and folk.

07:03:33.040 --> 07:03:46.040
Let's see what we get going on here for with that two one-sided advance.

07:03:46.040 --> 07:03:51.040
We've got a 27 minute victory and a 25 minute victory is pretty unheard of.

07:03:51.040 --> 07:03:54.040
It's not going to hurt if you play off the dream this year, 29.

07:03:54.040 --> 07:03:56.040
We've been having some long ones.

07:03:56.040 --> 07:03:58.040
Well, let's see what goes down then.

07:03:58.040 --> 07:04:00.040
It didn't happen at this time.

07:04:00.040 --> 07:04:04.960
You know in the back. I mean it's a different affair. I say it's all flamed by but this time around is quite necessary in the mid

07:04:05.640 --> 07:04:10.560
You're scaring without a shadow of a doubt. We're gonna get 30 minutes more than 30 minutes of doubt at this time

07:04:10.560 --> 07:04:14.960
I will say 40 plus. I will immediately say 40 plus. I'll say 35 plus

07:04:14.960 --> 07:04:16.960
I think there's much more

07:04:17.120 --> 07:04:19.120
Voltaudian's gonna be much more up to this gameplay

07:04:19.120 --> 07:04:23.920
I think nine class absolutely has potential to be able to do some type of snowball plays get some early aggression

07:04:23.920 --> 07:04:28.040
But there is a sniper on one side. They have great ways to hold towers with the lich as well too

07:04:28.040 --> 07:04:34.520
So overall for spirit, I think they can absolutely delay and very fast their heroes to scale well for paravision very strong lane set ups again

07:04:34.560 --> 07:04:36.560
Looks like they are trying to start with an advantage

07:04:39.600 --> 07:04:41.520
Stop playing

07:04:41.520 --> 07:04:44.560
If they can get the chance to surprise you Toro, but what the case?

07:04:44.560 --> 07:04:47.320
They didn't find a chance to anything but three of them so to college

07:04:47.320 --> 07:04:53.040
We'll head down to bottom lane make sure he's able to help say panic out. I'm happy. We actually get Marcy

07:04:53.040 --> 07:04:57.640
I'll be honest with you. We've not seen any of it. No from oh, no, I think there's one game, right?

07:04:57.640 --> 07:04:59.360
I don't think the stat was 0-1.

07:04:59.360 --> 07:04:59.860
Okay.

07:04:59.860 --> 07:05:01.360
So somebody else played it here?

07:05:01.360 --> 07:05:05.600
I don't know if the hero is in the absolute best position, or in the, you know, as you

07:05:05.600 --> 07:05:09.840
see some of these other supports are just super insanely busted right now, but I do

07:05:09.840 --> 07:05:11.680
want to see people trying other things too.

07:05:11.680 --> 07:05:15.240
It sucks if it doesn't work, of course, but there's always some fun potential with this

07:05:15.240 --> 07:05:16.240
hero.

07:05:16.240 --> 07:05:19.920
Bodyguard, I think, is still kind of unused, because I don't think many people know what

07:05:19.920 --> 07:05:23.360
he does in general, and I think Special Delivery has some fun stuff too, and these couriers,

07:05:23.360 --> 07:05:25.800
you can always make some fun things happen with faster couriers, or even so.

07:05:25.800 --> 07:05:29.120
We'll see how these lanes do go down, but yeah, I think collapse in general

07:05:29.120 --> 07:05:30.080
He's gonna have a good lane

07:05:30.080 --> 07:05:33.620
He is this bat rider versus the cast share the wyvern it can be annoying in the mid game

07:05:33.620 --> 07:05:35.880
But does feel like it's gonna be a much better game for him

07:05:37.400 --> 07:05:43.040
Yeah, one game that we did have Marcy was there's some scofield Mars. Oh, wow look at that

07:05:43.560 --> 07:05:49.160
Did lose the game though quite horrific. That was an RV 18 plates. I'm 31 to 8

07:05:49.160 --> 07:05:50.960
It's a pretty volatile hero

07:05:50.960 --> 07:05:57.700
However, it does have some pretty incredible potential of saving as well, which I know we do like to see right you can either rebound in

07:05:57.700 --> 07:05:58.980
rebound out

07:05:58.980 --> 07:06:02.060
Very nice, but mainly really gets hold on class

07:06:04.200 --> 07:06:05.200
He's

07:06:05.200 --> 07:06:10.020
Yeah, he's going down. This is gonna be first blood for Yatora ideally for spirit. Yep

07:06:10.020 --> 07:06:15.080
They get that for Yatora last touch on that Yatora didn't even go inferno, but he actually went for the devourer

07:06:15.080 --> 07:06:18.360
So there's actually chance that he could have maybe tried for something like a TP event

07:06:18.360 --> 07:06:20.680
But it was after the pull, but probably not anyway, so.

07:06:20.680 --> 07:06:22.180
Ice Armor now, Clem 3-Yotaro.

07:06:22.680 --> 07:06:24.880
We'll be able to trade a bit better versus that Viper.

07:06:24.880 --> 07:06:26.780
But Viper overall noticed setup for success,

07:06:26.780 --> 07:06:28.280
that's why they did switch up this lane matchup,

07:06:28.280 --> 07:06:30.780
and because, you know, they wanted to have this...

07:06:30.980 --> 07:06:33.820
to shut something down rather than a Viper, just versus Viper.

07:06:33.980 --> 07:06:36.980
Sherpangles might suffer a little bit, but does Pangle even suffer?

07:06:38.360 --> 07:06:39.360
That should be right.

07:06:39.360 --> 07:06:41.360
Since the not-sufferable situation is true.

07:06:41.360 --> 07:06:42.620
Bawderm pretty well.

07:06:43.720 --> 07:06:46.860
Ice Armor is pretty annoying to hit into early.

07:06:46.860 --> 07:06:48.860
can't fully chase forward through the ledge

07:06:48.860 --> 07:06:51.860
yeah it's difficult to get those poison stacks up on them

07:06:52.860 --> 07:06:56.860
remember when this ability was the most broken ability in the game for so long

07:06:56.860 --> 07:06:58.860
it used to be like a armor level 1

07:06:58.860 --> 07:07:01.860
now it's thankfully only a 4 armor in particular but

07:07:03.860 --> 07:07:06.860
and how much does it sort of matter

07:07:06.860 --> 07:07:10.860
for Spirit that obviously you should say you know they pick the sniper to try and force the

07:07:10.860 --> 07:07:14.860
or at least get the match against the Viper obviously Paragraph isn't reacted by making the switch up

07:07:14.860 --> 07:07:21.940
Mm-hmm. Does that make the sniper pick that much weaker or is it still okay the draft from spirit around the sniper?

07:07:22.100 --> 07:07:27.240
Even though he now no longer has that kind of immediate reason for the hero in the matchup minutes

07:07:28.360 --> 07:07:29.220
That's a good question

07:07:29.220 --> 07:07:35.220
Maybe a little bit weaker in particular but can see reasons why it can also fit because they do have the doom carry

07:07:35.220 --> 07:07:39.380
So it's not like you're only reliant on the sniper you have a slaughter as well too

07:07:39.380 --> 07:07:42.100
So your physical scaling is high in terms of later stages

07:07:42.100 --> 07:07:47.100
So maybe slightly, but I can absolutely see how Sniper can do great in this match-up because he has the corrosive haze to back him up.

07:07:52.100 --> 07:07:53.100
Bottom line.

07:07:55.100 --> 07:07:56.100
Sigtanik.

07:07:57.100 --> 07:07:59.100
Just to see if you can maybe bring Collaps down.

07:08:00.100 --> 07:08:01.100
The Echo Slash.

07:08:01.100 --> 07:08:02.100
You should have him.

07:08:02.100 --> 07:08:03.100
And indeed Collaps.

07:08:03.100 --> 07:08:06.100
You didn't have a crush off, but he'll fall.

07:08:06.100 --> 07:08:08.100
Not me, might be in trouble as well.

07:08:08.100 --> 07:08:11.940
Couple of stacks up one Stagtanic, so he doesn't want to commit on to this, to call this.

07:08:11.940 --> 07:08:14.340
As you get taken down, not me actually.

07:08:14.340 --> 07:08:18.660
He's trying, he's got Stagtanic as well, but doesn't want to start tanking the tower heads.

07:08:18.660 --> 07:08:22.100
If he had, honestly, mana for one more Sticky, I think he dives through that.

07:08:22.100 --> 07:08:25.460
Isn't going to be able to get that though, but he's going to have a very good entry into this game,

07:08:25.460 --> 07:08:28.580
and he's not doing that thing. Like, as Sandy was mentioned, what's going to be,

07:08:28.580 --> 07:08:30.740
what's going to happen is it's going to be the Bat that sticks back to the farm,

07:08:30.740 --> 07:08:32.420
or is it the Marcy that's going to be playing aggressive?

07:08:32.420 --> 07:08:35.140
The Bat's going through the aggressibility, but you go through play break.

07:08:35.140 --> 07:08:41.140
So if it's the fire build, you go Firefly, if it's your playing more aggressive for the laning phase, you do put that point in that playbreak at level 2.

07:08:42.640 --> 07:08:46.640
Now who'll hold the point though, in case of a Firefly usage? This is a big creepway.

07:08:48.640 --> 07:08:50.640
I think they're trying to pressure the Kazmuth there.

07:08:50.640 --> 07:08:51.640
This could get painful.

07:08:51.640 --> 07:08:53.640
Low mana on not me, doesn't have it.

07:08:53.640 --> 07:08:56.640
Yeah, they have to bring TP in here, 9 class is going to come across.

07:08:56.640 --> 07:08:58.640
Now Collapse, they've got made it.

07:08:58.640 --> 07:09:03.640
Yeah, they might be able to turn out with the backup of the Marci and onto Collapse.

07:09:03.640 --> 07:09:09.640
They're gonna have him. So, as tempting as it was to put the pressure on around that Creeway pushing under the tower,

07:09:09.640 --> 07:09:12.640
Paraphasian were always going to be ready with the TP.

07:09:12.640 --> 07:09:17.640
Yeah, not me overall not having enough mana too. He did have the 6 or 7s when our 6 or 8 stacks it was,

07:09:17.640 --> 07:09:24.640
but ran out again to get that extra sticky onto the cast. That hurts collapse. Back to back, that's trying to go for an aggressive move.

07:09:24.640 --> 07:09:39.680
There's strong, very strong lanes again, but even though that sniper is in that pango

07:09:39.680 --> 07:09:45.200
matchup, it's actually the pango who is crushing it right now, 2600 net worth on no one somehow

07:09:45.200 --> 07:09:50.040
and Marl only has 1900.

07:09:50.040 --> 07:09:52.200
That's actually a monstrous difference.

07:09:52.200 --> 07:09:57.720
So the lane pulling the shenanigans that no one was actually the one doing is coming

07:09:57.720 --> 07:10:00.880
out incredibly beneficial for him.

07:10:00.880 --> 07:10:03.720
And they do have ways to dive onto this Nipah too with the Marci early.

07:10:03.720 --> 07:10:04.720
Yeah, with the pango.

07:10:04.720 --> 07:10:06.220
And with the two cores right here.

07:10:06.220 --> 07:10:07.220
Yeah.

07:10:07.220 --> 07:10:12.200
When Kess turns up to a fight, Nipah's going to be pretty scared.

07:10:12.200 --> 07:10:15.040
Pretty brutal start for them.

07:10:15.040 --> 07:10:17.440
Duel miss farming very well though in that matchup versus the Viper.

07:10:17.440 --> 07:10:20.160
So I think they're going to be hap- Yotaro's at least going to be happy, but it's- there's

07:10:20.160 --> 07:10:21.400
other two laners, not so much.

07:10:21.400 --> 07:10:27.440
they are setting up that trap for Laurel. No one trying to push the lane in. Won't be

07:10:27.440 --> 07:10:32.720
able to go for him though. And in terms of the build for Yatora, going for the Midas

07:10:32.720 --> 07:10:36.860
into Echo Yashin. So the old build that we used to see the dooms do, not the Radiance

07:10:36.860 --> 07:10:41.920
Titanic. Trying to get aggressive on Tumik can't hit her. Quite beatable too. Always

07:10:41.920 --> 07:10:48.040
hard to versus Winter Wyvern. That heal negates so much as well too, as a Slardar. Yeah, this

07:10:48.040 --> 07:10:50.040
This is an interesting build. We'll see if it ends up working.

07:10:50.040 --> 07:10:52.040
I think we should only radiance this build.

07:10:52.040 --> 07:10:54.040
I was gonna say, nowadays with the dunes, it's...

07:10:54.040 --> 07:10:56.040
I want to say it's every camera.

07:10:56.040 --> 07:10:58.040
Unless you find it's phased, drawn, off-lane,

07:10:58.040 --> 07:11:00.040
dune position.

07:11:00.040 --> 07:11:02.040
I can talk about why you like this build.

07:11:02.040 --> 07:11:04.040
They're contesting the wisdom.

07:11:04.040 --> 07:11:06.040
I want so much damage.

07:11:06.040 --> 07:11:08.040
Yeah, but a killer fell me.

07:11:08.040 --> 07:11:10.040
It's not a roll.

07:11:10.040 --> 07:11:12.040
We have to stop it with the crush.

07:11:12.040 --> 07:11:14.040
This is awkward for spirit.

07:11:14.040 --> 07:11:16.040
I'm gonna have a bash in a second, but you're getting no one off this.

07:11:16.040 --> 07:11:19.480
It's going to be pretty impossible. Rying Thunder's there. Collapsed. We're trying.

07:11:19.980 --> 07:11:21.480
They're bringing Sniper now.

07:11:21.980 --> 07:11:25.740
They can't get the Wisdom, but yet Ducales is having a walk in and get it himself.

07:11:26.140 --> 07:11:27.780
They're going to go for kills after him.

07:11:27.780 --> 07:11:30.380
He's going to brace himself as well, Ducales. He'll be able to live a little longer.

07:11:31.480 --> 07:11:35.780
When they get more from this, no one's going to look for not me under the tier two.

07:11:35.980 --> 07:11:38.180
He's got a spell to throw out soon.

07:11:38.180 --> 07:11:40.580
He's got a swashbuckle if he wants to go for it. He will.

07:11:40.580 --> 07:11:43.180
But we'll be off the mark. So, Lyle does get the cleanup.

07:11:43.340 --> 07:11:44.580
That's actually pretty heads up.

07:11:44.580 --> 07:11:50.300
Your versus Pango, it's almost impossible to contest versus like Pango and Monkey King, the two heroes that just dominate that wisdom.

07:11:50.300 --> 07:11:55.220
They come afterwards, they do end up losing it, but they get really good trade kills. That's actually pretty solid.

07:11:55.220 --> 07:11:59.760
So I'll mention this build because I think it's, I think I've seen Spirit do this like five times or so.

07:11:59.760 --> 07:12:05.360
They love to eat the Black Dragon early with the Shard and they play with this cleave on it.

07:12:05.360 --> 07:12:09.520
So I think that's potentially what Yotaro is looking at if he does do Midas, Echo Saber,

07:12:09.520 --> 07:12:15.480
Into getting that shard and he just eats black dragons and plays with that super crazy. Great bomb. Yeah

07:12:16.120 --> 07:12:21.300
Because I've seen I've seen collapse do it a couple times. I'm pretty sure I've seen nightfall do it once or twice

07:12:21.300 --> 07:12:25.280
Did you do it? Hey, can I don't know if they did it here? I've seen it in their pubs

07:12:26.120 --> 07:12:31.880
So we'll see if that is gonna be the approach. He does look for here because you do farm of certainly fast

07:12:34.240 --> 07:12:36.840
And I will see that approach that's worth as collapsed again

07:12:36.840 --> 07:12:38.840
He's gonna have him. He is struggling.

07:12:38.840 --> 07:12:40.840
Top lane.

07:12:40.840 --> 07:12:43.840
Gonna be able to make the move on the notice, but nine classes there to try and take him out.

07:12:43.840 --> 07:12:51.840
It's a safety with the rebound, but he'll still die to the doom, and nine classes ends up giving up his own life as well in that effort to save the Viper.

07:12:51.840 --> 07:12:54.840
And that is gonna be the Midas finished up for your Toro.

07:12:56.840 --> 07:12:59.840
I mean, his farm's gonna be super fast with this.

07:12:59.840 --> 07:13:02.840
And he's pretty nasty if you try and trade with him.

07:13:02.840 --> 07:13:04.840
He's gonna right click on.

07:13:04.840 --> 07:13:09.340
And he has the slaughter corrosive haze as well too, so focusing more on the...

07:13:09.340 --> 07:13:11.340
I'm trying to find extra reasons why.

07:13:11.340 --> 07:13:15.840
Focusing on full physical damage rather than just having to rely on like the radiance burn that comes around too.

07:13:15.840 --> 07:13:18.340
I'm curious to see this and if it's gonna work as well.

07:13:20.840 --> 07:13:24.840
And if it is what I'm thinking it is, but I think it is because I've seen them do it a couple times.

07:13:26.840 --> 07:13:32.840
I mean, there was definitely sort of that period where I felt like the right click doom was pretty rampant in pubs, right?

07:13:32.840 --> 07:13:36.840
Yeah, I know that Nightfall was playing it like every game pretty much for a while so.

07:13:36.840 --> 07:13:41.840
Because the damage can be crazy. Like you become a real right click beast.

07:13:42.840 --> 07:13:46.840
This is definitely going to be interesting. We'll see if those work.

07:13:46.840 --> 07:13:51.840
Laurel, big recovery for him right, mid matchups. He was somehow quite far behind quickly after the move bottom.

07:13:51.840 --> 07:13:56.840
He's going to be able to get a good benefit and he's going for Specialist Thuray on the Sniper too.

07:13:56.840 --> 07:14:01.840
So going for I would say like the farming item and this is, I Spirit is the ones that are trying to decide about the most from what I've seen.

07:14:01.840 --> 07:14:07.160
They did the Mask of Madness, disassembled play on Yatoro the other day when he was playing Shadow Fiend to get it too.

07:14:08.360 --> 07:14:09.560
Alright, cool. See if it works.

07:14:15.660 --> 07:14:18.680
Hmm, and I'm trying to, like, okay, so other reasons perhaps, like,

07:14:18.680 --> 07:14:20.820
because they're gonna build these mage slayers, right?

07:14:20.820 --> 07:14:26.020
Viper also very resistant to magic damage, so yeah, maybe more reasons why he wants to focus on physical.

07:14:26.020 --> 07:14:31.500
We do see though, noticed he is not going to be going mage flare with his build this

07:14:31.500 --> 07:14:32.500
game.

07:14:32.500 --> 07:14:34.260
He's actually just going straight for the hurricane pike for positioning.

07:14:34.260 --> 07:14:36.540
Did he play versus all that physical damage?

07:14:36.540 --> 07:14:39.540
Doesn't feel like it's necessary and they'll have one on their team anyway.

07:14:39.540 --> 07:14:40.540
Cool stuff.

07:14:40.540 --> 07:14:41.540
No mate.

07:14:41.540 --> 07:14:42.540
He's got to be careful.

07:14:42.540 --> 07:14:43.540
Statenac was looking for setup.

07:14:43.540 --> 07:14:44.540
Had nine class and Carlos behind him ready to back him up.

07:14:44.540 --> 07:14:45.540
It's getting pretty close on the numbers.

07:14:45.540 --> 07:14:46.540
Darl.

07:14:46.540 --> 07:14:47.540
Try to TP out.

07:14:47.540 --> 07:14:50.300
9 class and Carlos behind him ready to back him up

07:14:51.300 --> 07:14:53.300
It's getting pretty close on the numbers

07:14:54.320 --> 07:14:56.140
Tried to TP out

07:14:56.140 --> 07:15:00.280
But they had two options there ready to get him in time chain frost

07:15:01.980 --> 07:15:04.340
Not enough ounces to be pumped the cold embrace and route

07:15:05.100 --> 07:15:09.940
It's gonna get some TP back up coming in a half in I did no one another one

07:15:10.540 --> 07:15:12.540
Collapse can you get the trade?

07:15:12.540 --> 07:15:18.100
Kampup wants to know what will he make sure that they get something once another one but

07:15:18.100 --> 07:15:23.100
noticed his head has to be careful with his wife around collapse to stay hidden in the

07:15:23.100 --> 07:15:28.220
trees so a rule of three for one there favoring paravision get the better things out of these

07:15:28.220 --> 07:15:36.860
lanes and satanic top of the net worth he's having a super good time and easier for out

07:15:36.860 --> 07:15:41.660
say but satanic in particular to go for these kills constantly and help his team out while

07:15:41.660 --> 07:15:45.920
for collapse right sorry for Yatoro it's very specific I have to do him I might

07:15:45.920 --> 07:15:50.000
come join until he's got some items online so for paravision he's here to

07:15:50.000 --> 07:15:53.680
set up for these skills I would say in the early game not as cool down reliant

07:15:53.680 --> 07:15:59.960
and go through the portal it does get scanned good read there from spirit

07:16:02.840 --> 07:16:06.840
but not much closer things on terms of numbers as we're seeing 7 to 7 it's

07:16:06.840 --> 07:16:09.880
12 minutes in one can't lead at the moment for paravision

07:16:09.880 --> 07:16:15.480
Tower is not being pressured super early though. Last time we were already seeing the game potentially be over.

07:16:15.480 --> 07:16:17.480
And these blue bullets are...

07:16:17.480 --> 07:16:21.480
When he's this low mana, no low health. Yeah, they can get on top of him.

07:16:23.480 --> 07:16:27.880
They hit the jump, they're in with the ult, no fake him out, the support's doing the work then.

07:16:27.880 --> 07:16:29.880
Great move.

07:16:29.880 --> 07:16:39.480
Might lose the ward for it, because they jumped from the tree line, but should be able to get a tower I believe out of it as well too, so good aggressive play from 9th class here, no reaction from Spirit.

07:16:39.480 --> 07:16:42.680
So now he is going to be doing the farming thing, right?

07:16:42.680 --> 07:16:44.840
So instead of matching the Marci's movements,

07:16:44.840 --> 07:16:48.280
Batrider is going to try to maximize in terms of how much he can get on the map,

07:16:48.280 --> 07:16:50.840
even stealing the farm from the opposing side at night.

07:16:50.840 --> 07:16:52.840
Sometimes dangerous position.

07:16:58.840 --> 07:17:02.200
Immediately running up top, he will get the D-word instantly.

07:17:04.680 --> 07:17:06.680
So much harder for them to try for that one again.

07:17:06.680 --> 07:17:07.880
Oh, it's going to be a Toro.

07:17:09.480 --> 07:17:19.840
I just have a slight bit of a lead in the farm right now, paravision, as it is, much

07:17:19.840 --> 07:17:22.720
closer than the last two games were at this point.

07:17:22.720 --> 07:17:24.440
And Spirit, they do hit creeps quite quick, right?

07:17:24.440 --> 07:17:26.920
They have Devourer with one, and they have Doom who likes to hit creeps.

07:17:26.920 --> 07:17:30.280
They went Specialist, Ray on Sniper, we already mentioned the Batrider, what his design of

07:17:30.280 --> 07:17:31.280
play is too.

07:17:31.280 --> 07:17:35.520
So, Spirit, content with sitting back for a moment for that next item timing.

07:17:35.520 --> 07:17:37.600
They're gonna look to play with Yatoro with Doom available.

07:17:37.600 --> 07:17:39.600
They do up ulti's on the supports.

07:17:39.600 --> 07:17:42.600
Notice there's a pretty deep spot right now.

07:17:46.600 --> 07:17:50.600
They're gonna be able to get him off, gets doomed, chain frosted.

07:17:51.600 --> 07:17:53.600
Sassanated as well.

07:17:53.600 --> 07:17:55.600
Nine claps actually, this is a nice play from him.

07:17:55.600 --> 07:17:56.600
If he steps up, he dies as well.

07:17:56.600 --> 07:17:57.600
Collapsed.

07:17:57.600 --> 07:17:59.600
I don't want to stay tannic though in this bottom lane.

07:17:59.600 --> 07:18:01.600
Continues to get a lot here as the cares.

07:18:01.600 --> 07:18:02.600
Traits for Traits.

07:18:02.600 --> 07:18:04.600
Did Collapsed finish up the...

07:18:04.600 --> 07:18:05.600
He actually didn't.

07:18:05.600 --> 07:18:11.280
50 gold from Blink, I guess he went for the wave and got caught, which means also Satanic will

07:18:11.280 --> 07:18:15.440
be able to take away the wisdom with that move too, so some extra XP on top of that gold for

07:18:15.440 --> 07:18:20.880
paravision. It's Kaz, set up for a success in this game. Yeah, I mean there's a reason why they've

07:18:20.880 --> 07:18:25.680
gone for every single game in this series. Pretty ridiculous that it has been all three games that

07:18:25.680 --> 07:18:32.960
we do see Satanic wanting to play. I mean even in the game where they sort of got completely

07:18:32.960 --> 07:18:37.440
crush he was doing okay it was potential you know what i mean because of how much satanic was

07:18:37.440 --> 07:18:42.080
still able to get in that early stage of the game still being able to kind of get that

07:18:42.080 --> 07:18:48.320
axe deso amazingly online pre-25 minutes in a tough game so let me talk i was in game two what

07:18:48.320 --> 07:18:54.800
happens when they they're ahead and i think we're seeing again here in game three there's satanic

07:18:54.800 --> 07:19:00.240
very good at securing a solid start in the lane they're smoking for a move you're far off he is

07:19:00.240 --> 07:19:02.240
Yes, definitely death.

07:19:02.240 --> 07:19:04.240
Very easy dive here, full power vision.

07:19:04.240 --> 07:19:06.240
Natural movement into progression.

07:19:06.240 --> 07:19:09.240
Collapse does have blink fagger now on the side of spirit.

07:19:14.240 --> 07:19:17.240
I'm starting to slowly take over quite a bit here, power vision.

07:19:17.240 --> 07:19:21.240
Those two kills have been huge to limit the farm, especially for Laurel.

07:19:21.240 --> 07:19:24.240
He's recovering, then quickly dies.

07:19:25.240 --> 07:19:28.240
I need to find another graph here, not me.

07:19:28.240 --> 07:19:31.120
They are punishing the greed on the side of Paravision.

07:19:31.120 --> 07:19:34.400
They are just moving around the map, finding heroes over and over again now.

07:19:35.680 --> 07:19:37.760
Surely they've got to come instantly with the smoke.

07:19:39.120 --> 07:19:43.200
He's got the blink, he reveals it, gets over the tree line and say,

07:19:43.200 --> 07:19:44.480
Tanex, get ready to help out.

07:19:44.480 --> 07:19:45.600
Oh, she got the spire.

07:19:45.600 --> 07:19:49.200
Yeah, spire and a chain frost will deal with T'Kalis.

07:19:49.200 --> 07:19:52.880
Rue actually quite rich, able to buy this fire immediately at 15 minutes.

07:19:52.880 --> 07:19:55.600
That actually gives them quite a bit more kill threat on solo targets,

07:19:55.600 --> 07:19:57.840
because when I was looking at things, some of the kill threat is saying,

07:19:57.840 --> 07:19:58.840
TANNICK!

07:19:58.840 --> 07:20:01.120
Trying for the lead in on Collapse!

07:20:01.120 --> 07:20:05.720
They get it with a rebound and a great throwback into the ult there from TANNICK.

07:20:05.720 --> 07:20:07.700
They are making Collapse suffer this game.

07:20:07.700 --> 07:20:11.000
And TANNICK is absolutely popping off now.

07:20:11.000 --> 07:20:12.000
601.

07:20:12.000 --> 07:20:14.380
Having a beautiful star air as the KES.

07:20:14.380 --> 07:20:16.740
It goes for a bit of a different build himself.

07:20:16.740 --> 07:20:17.740
Oh!

07:20:17.740 --> 07:20:18.780
Another catch, 9-class potentially.

07:20:18.780 --> 07:20:21.920
And a tough one, but no one around.

07:20:21.920 --> 07:20:24.120
Might still not get anything though.

07:20:24.120 --> 07:20:26.060
There's the three of them under this here too.

07:20:26.060 --> 07:20:27.220
They'll kill off 9-class.

07:20:27.220 --> 07:20:28.820
That's pretty aggressive for all the white.

07:20:28.820 --> 07:20:34.020
Yeah, pretty aggressive move gets punished, and now there's no rolling thunder potentially for the move if we do see Spirit make one.

07:20:35.820 --> 07:20:36.620
Noticed.

07:20:37.720 --> 07:20:38.720
Hopefully not, mate.

07:20:38.720 --> 07:20:39.420
I am.

07:20:39.420 --> 07:20:40.920
He's gonna go for the TP out!

07:20:42.020 --> 07:20:43.220
Way too much damage.

07:20:44.220 --> 07:20:45.020
Collapse!

07:20:45.720 --> 07:20:46.820
They can fight this!

07:20:46.820 --> 07:20:47.820
To Carlos!

07:20:48.520 --> 07:20:49.420
The cold embrace!

07:20:49.420 --> 07:20:50.720
The assassin ain't for long!

07:20:51.220 --> 07:20:52.920
We're ready to take him out through it.

07:20:52.920 --> 07:20:54.320
His turret walks over just in case.

07:20:54.320 --> 07:20:56.720
Power and vision, we're gonna stick around, but they'll back off.

07:20:57.220 --> 07:21:02.880
And let's see what creep Yatoro is able to find overall here.

07:21:02.880 --> 07:21:06.580
Does have the shard finished up as well too, so has the two devour charges on top of things

07:21:06.580 --> 07:21:11.300
as well to continue getting that good farm, but not able to keep up with the Kaz.

07:21:11.300 --> 07:21:15.220
The way that he's getting all these kills, every single time, he's getting so much in

07:21:15.220 --> 07:21:16.220
this early game.

07:21:16.220 --> 07:21:18.220
Yeah, like how he's playing very aggressively here.

07:21:18.220 --> 07:21:22.820
Still only, I mean the 2kz, oh you know, it's staying close on the numbers here.

07:21:22.820 --> 07:21:27.180
But the fact that he's got this man to this early on, 17 minutes in, it makes him a little

07:21:27.180 --> 07:21:33.180
They're doing a very hard target. These blink dagger moves from collapse will not be easy to make going for the cats.

07:21:33.180 --> 07:21:42.180
Yeah, they'll probably have to wait for the bat blink because then they have to have the chains done into the doom to not allow them to get the little trickery plays that you can do with the Vance style.

07:21:42.180 --> 07:21:49.180
Paravision. Hopefully they are grouping up for a potential move as well here. Again, rolling thunder is up soon.

07:21:49.180 --> 07:21:55.180
They do have this ward that is not de-warded on the high ground, so they do see Rue at the moment.

07:21:55.180 --> 07:21:57.180
Titanic's right on him.

07:21:57.180 --> 07:21:59.180
It's going to fly, bro.

07:21:59.180 --> 07:22:00.180
Tauron on me ahead and over.

07:22:00.180 --> 07:22:03.180
They'll look for the turn, but the Manta was there as well as the Winters' curse

07:22:03.180 --> 07:22:05.180
to stop the turn from coming down on the Titanic.

07:22:05.180 --> 07:22:06.180
The Laster will be there,

07:22:06.180 --> 07:22:09.180
but now the Rolling Thunder's in, Yatora completely controlled.

07:22:09.180 --> 07:22:10.180
Oh, what a Manta.

07:22:10.180 --> 07:22:14.180
Oh, he was so ready for that, that coming out with the Manta reaction,

07:22:14.180 --> 07:22:16.180
and there's a stay on top of that.

07:22:16.180 --> 07:22:20.180
Tauron is in with the curse to ensure that Yatora had no chance getting the Doom out.

07:22:20.180 --> 07:22:23.180
A beautiful placement and playing around their vision again.

07:22:23.180 --> 07:22:30.180
The Manta just get disrupting that doom as we're saying it can be problematic if you don't get the taste of it.

07:22:30.180 --> 07:22:31.180
We'll see it again.

07:22:31.180 --> 07:22:34.180
Yeah, you saw the arms go up of the doom as well too.

07:22:34.180 --> 07:22:38.180
And the turret walking over to try and find that doom.

07:22:38.180 --> 07:22:43.180
Perk and the Manta coming out at the same time, not a chance to land on the Keds.

07:22:43.180 --> 07:22:46.180
He even gets the Great Lotus off before he gets Blasto.

07:22:46.180 --> 07:22:49.180
Tonight he's going to die by hitting means there anyway, but...

07:22:49.180 --> 07:22:51.180
Power vision.

07:22:51.180 --> 07:22:53.420
just snowball a bit here, getting the Roche as well.

07:22:55.660 --> 07:23:01.220
Very much, even in that game one, seeing why ParaFusion right now very much values

07:23:01.220 --> 07:23:05.740
Satanic on the Kess, it's looking incredibly solid in his hands.

07:23:06.740 --> 07:23:10.140
And it's looking hard overall for the team fights in particular for Spirit to get these

07:23:10.140 --> 07:23:14.540
catches, the Wyvern curse is super disruptive, this pango as well too just

07:23:14.540 --> 07:23:17.380
time and time again as we're seeing it, and the Kess, he's just leading the charge,

07:23:17.380 --> 07:23:21.060
He's starting the fight, able to get involved much easier than your Toro is.

07:23:24.820 --> 07:23:26.740
Yeah, him and Marci can just swoop around together now.

07:23:26.740 --> 07:23:30.100
Nightclas, as well as Satanic, can look for pretty much any kill.

07:23:30.100 --> 07:23:30.600
Spirit.

07:23:32.340 --> 07:23:34.180
Just think they gotta group up and get something here.

07:23:35.540 --> 07:23:37.140
Yeah, how's the snark situation?

07:23:37.140 --> 07:23:39.140
Think they've got at least one left.

07:23:39.140 --> 07:23:40.580
They've got the blink on the back.

07:23:40.580 --> 07:23:42.100
Let's see if they can execute it again.

07:23:42.100 --> 07:23:43.540
They're gonna find some huge with this.

07:23:44.180 --> 07:23:45.380
It's not easy to get the kez.

07:23:45.380 --> 07:23:47.060
He's got the Marci, so he's gotta stay behind him.

07:23:47.060 --> 07:23:48.060
He's got the Manta.

07:23:48.060 --> 07:23:50.060
Still careful no one plays around the mid.

07:23:50.060 --> 07:23:52.060
They were looking towards him.

07:23:52.060 --> 07:23:54.060
He seems to know something is up.

07:23:54.060 --> 07:23:57.060
He's not going to get baited by the Sniper showing on his own.

07:23:58.060 --> 07:24:00.060
What a triangle.

07:24:00.060 --> 07:24:03.060
Can they get this wraparound onto the pango?

07:24:03.060 --> 07:24:05.060
Can they find no one?

07:24:05.060 --> 07:24:09.060
Meanwhile they're losing an objective because Paravision's able to take the Tormenter.

07:24:09.060 --> 07:24:11.060
They've got to play.

07:24:12.060 --> 07:24:14.060
Clean movement, Paravision.

07:24:14.060 --> 07:24:16.060
Understanding.

07:24:16.060 --> 07:24:24.360
Where Spirit wants to play around. The Blinks are done for Spirit, but they can't find the catch and now Power Vision perhaps the ones to run into them to look for the fight with this next timing gear.

07:24:28.060 --> 07:24:29.760
This Marci is starting to get pretty rich Owen.

07:24:30.760 --> 07:24:38.160
We haven't seen the hero have too much success of course, but still when you get BKB on Marci and you're ahead, you can kill supports, you can kill cores quite easily as well.

07:24:41.460 --> 07:24:44.760
I mean even if you know, even get, yeah, getting a lot of sniper for example.

07:24:44.760 --> 07:24:45.600
You can get on anybody.

07:24:45.600 --> 07:24:46.800
Yeah, gotta be annoying for Lyle.

07:24:46.800 --> 07:24:48.240
He does have Shard on the Sniper,

07:24:48.240 --> 07:24:51.240
but you're very fast on Marcy to look at Chase's form,

07:24:51.240 --> 07:24:52.080
if you have an advantage.

07:24:52.080 --> 07:24:53.240
Amidst.

07:24:53.240 --> 07:24:54.240
Lyle's just gone for this,

07:24:54.240 --> 07:24:55.960
but the wrap brown's coming in onto more slow,

07:24:55.960 --> 07:24:57.520
and he has to immediately try and set me up.

07:24:57.520 --> 07:24:58.520
The curse is there.

07:25:00.720 --> 07:25:02.200
That's Lyle dead.

07:25:02.200 --> 07:25:04.280
Lyle also taken out.

07:25:04.280 --> 07:25:05.840
Maybe we won't be getting that later today.

07:25:05.840 --> 07:25:08.000
Yeah, that was a bit of a rough move

07:25:08.000 --> 07:25:09.080
trying to go for that in the mid.

07:25:09.080 --> 07:25:10.840
They didn't have the team with them,

07:25:10.840 --> 07:25:11.920
it was just the two of them.

07:25:11.920 --> 07:25:14.120
Oh, they're looking just extremely limited on damage,

07:25:14.120 --> 07:25:18.960
Well to unless like they fully focus like five heroes hitting somebody it doesn't feel like they have damage

07:25:18.960 --> 07:25:21.640
And then there's always this curse or this cold embrace to counteract things

07:25:22.040 --> 07:25:24.040
Paravision playing their draft now beautifully

07:25:25.320 --> 07:25:29.400
And tier two time to pressure it. There is no use stop this cares. Oh, there's no clip

07:25:30.320 --> 07:25:32.320
This time is dead

07:25:33.800 --> 07:25:38.160
I think take time is gonna have a super early butterfly this game and you don't have

07:25:38.160 --> 07:25:42.480
anyone is gonna get anywhere close and having any sort of true strike and like

07:25:42.480 --> 07:25:45.280
we said they're mostly physical damage this game yes okay there's the chain

07:25:45.280 --> 07:25:47.880
frost there's the back rider and some of these people but it's mostly this

07:25:47.880 --> 07:25:51.360
physical damage that is probably gonna be the thing that he's in front by and

07:25:51.360 --> 07:25:54.480
he's gonna have a butterfly if you answer for it and I'll be

07:25:54.480 --> 07:26:03.440
they're trying to go for now they are just not hitting right at all they're

07:26:03.440 --> 07:26:04.440
They're just quite crazy.

07:26:04.440 --> 07:26:06.440
This is how they control.

07:26:06.440 --> 07:26:08.440
Yeah, that game one might be rough for Power Vision,

07:26:08.440 --> 07:26:11.440
but game two and now game three, they...

07:26:11.440 --> 07:26:12.440
I see you over there.

07:26:12.440 --> 07:26:13.440
They really know.

07:26:13.440 --> 07:26:14.440
There was always the question right with this team here,

07:26:14.440 --> 07:26:16.440
are they going to tilt a little bit after game one?

07:26:16.440 --> 07:26:17.440
They did not.

07:26:17.440 --> 07:26:20.440
They have locked in and they are absolutely

07:26:20.440 --> 07:26:22.440
styling on Spirit for the most part.

07:26:22.440 --> 07:26:24.440
And this game two and now in this game three,

07:26:24.440 --> 07:26:25.440
Doom's going to get dropped down,

07:26:25.440 --> 07:26:27.440
but perfectly finding his out of there,

07:26:27.440 --> 07:26:31.440
and it's actually a Toro that might be in a spot of bother.

07:26:31.440 --> 07:26:36.440
He is very fast, can he hide with the TP?

07:26:36.440 --> 07:26:38.440
Looks like he should be able to.

07:26:39.440 --> 07:26:43.440
Pressure on all front stuff, and there's that butterfly finish stuff already.

07:26:43.440 --> 07:26:44.440
This is an absolute...

07:26:44.440 --> 07:26:45.440
What is this?

07:26:45.440 --> 07:26:46.440
This is insane.

07:26:46.440 --> 07:26:47.440
And just the...

07:26:48.440 --> 07:26:50.440
You know, the way that Statenix switched up the build.

07:26:50.440 --> 07:26:51.440
Yeah.

07:26:51.440 --> 07:26:53.440
He's not just blindly going for the same build that he was in the other games.

07:26:53.440 --> 07:26:57.440
He addressed the fact that this game, something different was required.

07:26:57.440 --> 07:27:00.440
And something different is absolutely perfect.

07:27:00.440 --> 07:27:04.840
for the match-ups that he's against, having hand to butterfly 23 minutes in,

07:27:04.840 --> 07:27:09.920
pretty much the nightmare for the heroes on Spirit, like how do you deal with a

07:27:09.920 --> 07:27:12.920
kez with butterfly man through at 23 minutes when you're these heroes?

07:27:12.920 --> 07:27:17.040
Slaughter and Sniper definitely look at this and go, oh my god what the hell do we

07:27:17.040 --> 07:27:19.760
literally would do nothing to him? Absolutely nothing, so they got to go for

07:27:19.760 --> 07:27:23.760
different targets, but noticed also is pretty much invulnerable to the Slaughter

07:27:23.760 --> 07:27:27.320
as well. Spirit smoking, looking for a catch, looking to do something with the

07:27:27.320 --> 07:27:33.560
numbers. The paravisans here. Can they finish him off?

07:27:33.560 --> 07:27:37.000
Too nice to get to Carlos, but he comes to the rolling thunder. It's not me gone.

07:27:37.000 --> 07:27:40.680
They'll get the two supports there, Spirit. But can the cores get out?

07:27:40.680 --> 07:27:45.400
Satanic jumps over towards Yatoro. Yatoro is being chased down by Satanic and

07:27:45.400 --> 07:27:50.760
noticed. The Spirit, they get the supports. But the cores suffering again here.

07:27:50.760 --> 07:27:55.080
On Spirit, into the trees, no one finds Lall.

07:27:55.080 --> 07:28:07.080
Aslal, nowhere to run, Satanic closing in, K'laps is gonna try and help out, but he may have just given up his own life there as well, as Spirit are about to get team wiped in 24 minutes in.

07:28:07.080 --> 07:28:11.080
Paravision, my goodness, is a safety.

07:28:11.080 --> 07:28:18.080
Game 1 was miserable for Paravision, but Game 2 and now Game 3, I think, might just be a little more miserable for Spirit.

07:28:18.080 --> 07:28:23.500
I think some people are going to be watching this game and say, uh, we might ban the Kez in the first phase is because

07:28:23.660 --> 07:28:28.080
Satanic is just actually taking over the entire map making every connection hit

07:28:28.500 --> 07:28:33.400
It looks terrifying the lane was terrifying and here. We're just saying clean up

07:28:35.400 --> 07:28:42.760
They tried for something here, but as you said only really killed the supports these cores are not a threat of anything from team spirit at this point

07:28:42.760 --> 07:28:49.160
13,000 lead, 24 minutes in, I think the agonim is about to be finished for the Kez.

07:28:49.160 --> 07:28:54.520
And honestly, when he has ags onto this man to butterfly, it even feels like the rest of

07:28:54.520 --> 07:28:57.160
Parafusion, they could sort of hang up the keyboard and mice to this.

07:28:57.160 --> 07:29:02.040
This St. Ternik Kez could probably just 1v5 the rest of the game with how far ahead and

07:29:02.040 --> 07:29:05.720
how well itemized he is against Spirits lineup.

07:29:05.720 --> 07:29:06.720
Pretty much, yeah.

07:29:06.720 --> 07:29:09.200
You're seeing the Timbs being thrown out there too, I think they're giving him quite a bit

07:29:09.200 --> 07:29:13.200
of respect as he is just styling a bit here for the man to play.

07:29:13.200 --> 07:29:16.200
Yatoro vs. Nightclash. Nightclash has a BKB.

07:29:16.200 --> 07:29:19.200
He's gonna get doomed and he'll walk away.

07:29:19.200 --> 07:29:21.200
Another doom. Wasted.

07:29:21.200 --> 07:29:24.200
Tough one there for Yatoro.

07:29:24.200 --> 07:29:28.200
Came in with a game plan to try to make it work around here with this doom carry,

07:29:28.200 --> 07:29:30.200
but just not in the case whatsoever.

07:29:30.200 --> 07:29:32.200
Got Viperd.

07:29:32.200 --> 07:29:38.200
Their smart art has had literally no game.

07:29:38.200 --> 07:29:44.200
I see nobody else, right? None of the supports either, just unable to get any type of connection here versus Paravision.

07:29:47.200 --> 07:29:53.200
Continues sweeping together, making sure they don't hemorrhage any of these kills when they have this insane advantage as well.

07:29:57.200 --> 07:30:03.200
Felt like I did. We thought perhaps we weren't going to get a bit of that longer one, but now it's looking quite tough.

07:30:03.200 --> 07:30:13.200
They do have Batrider to pull things into the base, but Paravision also has ways to force the issue and end games if they do want to go for this Viper with the Shard early as we saw last time.

07:30:14.200 --> 07:30:17.200
Probably going to wait a bit longer though, want to wait for that Roshan in particular.

07:30:19.200 --> 07:30:21.200
So more time for Spirit.

07:30:23.200 --> 07:30:24.200
Collapse.

07:30:25.200 --> 07:30:26.200
Little bit of time.

07:30:26.200 --> 07:30:33.200
But what big item pickup in particular for Spirit is going to be that crucial thing to

07:30:33.200 --> 07:30:36.440
turn things, to give them damage in particular is the thing that I'm looking at.

07:30:36.440 --> 07:30:39.440
Because right now, they're getting a bit more survivable, right?

07:30:39.440 --> 07:30:41.680
They're going to have the BKBs coming out from collapse.

07:30:41.680 --> 07:30:44.800
They have this blinker ready for the bat, but where's the damage going to come from at this

07:30:44.800 --> 07:30:46.760
point to bring down this pangolin kez?

07:30:46.760 --> 07:30:50.400
Because also, no one has to talk about him, too, besides the tannic owning.

07:30:50.400 --> 07:30:52.400
He's level 20 on this pangolin.

07:30:52.400 --> 07:30:56.240
Ducales, who's found Daneis, found Yatora.

07:30:56.240 --> 07:30:57.400
He knows that's not real.

07:30:57.400 --> 07:30:59.400
Backup's coming in.

07:30:59.400 --> 07:31:03.400
Cursed will be there to buy time for the rest of them to close in on to Yatora.

07:31:03.400 --> 07:31:06.400
We'll see not me trying to help out or get the last one of Ducales.

07:31:06.400 --> 07:31:10.400
Collapsed will try to help get him out of there, but they'll be able to disrupt the TP.

07:31:10.400 --> 07:31:11.400
Here comes the tank.

07:31:11.400 --> 07:31:16.400
The J. Frost comes down, but it doesn't matter, because it's going to be another clean up in favor of Paravision.

07:31:17.400 --> 07:31:19.400
Only losing the Wyvern.

07:31:19.400 --> 07:31:26.200
Again, just the supports, they cannot touch these cores, and the angle is devastating as well for Spirit.

07:31:26.200 --> 07:31:28.400
They walk in and they just walk right into a Viper.

07:31:32.400 --> 07:31:35.400
Matching every single move, Paravision super ready for every fight.

07:31:38.400 --> 07:31:39.400
Mass is up.

07:31:44.400 --> 07:31:47.400
The switch up of the lane is absolutely working out here.

07:31:47.400 --> 07:31:49.400
Like you're mentioning, perhaps it is, yeah?

07:31:49.400 --> 07:31:53.400
The sniper not having this type of countering matchup also, having a much more difficult time.

07:31:53.400 --> 07:31:56.400
Going for just this farming build, except for damage.

07:31:56.400 --> 07:32:00.400
I just don't know when it's gonna come online. It's gonna take a lot longer.

07:32:00.400 --> 07:32:01.400
Might a bit more time.

07:32:01.400 --> 07:32:03.400
It has to be off the back of a high ground defense.

07:32:03.400 --> 07:32:04.400
Yeah.

07:32:04.400 --> 07:32:08.400
I don't see Spirit being able to win any fight outside of the base now,

07:32:08.400 --> 07:32:10.400
and with how far behind they are in these matchups.

07:32:10.400 --> 07:32:11.400
It's gonna have to be...

07:32:11.400 --> 07:32:12.400
It's gonna have to be a comeback defense.

07:32:12.400 --> 07:32:14.400
Yeah, so I'm lassoing to base, and then I need to...

07:32:14.400 --> 07:32:18.000
and then they need to get like two more items on each core it feels like at this point.

07:32:20.000 --> 07:32:24.240
More blinks, so the Doom is gonna have that at the ready, but Jatoros is incredibly vulnerable.

07:32:24.240 --> 07:32:26.000
Sure he's got Mantle, he's got some HP.

07:32:27.200 --> 07:32:28.240
Because if they don't get the...

07:32:28.240 --> 07:32:28.740
Sorry.

07:32:28.740 --> 07:32:31.200
Jump onto the Kez, like, the Kez will kill everyone.

07:32:32.600 --> 07:32:38.200
Somebody has to lock down Satanic at the start of the fight, and even then they've just got to sort of hope that they can kill him.

07:32:38.800 --> 07:32:39.800
Hope that they have the damage.

07:32:39.800 --> 07:32:40.300
The duration, but...

07:32:40.700 --> 07:32:41.600
It's not easy.

07:32:41.600 --> 07:32:42.900
Yep, they have to get the Doom on him.

07:32:42.900 --> 07:32:43.900
100%.

07:32:43.900 --> 07:32:46.740
has to be put onto him, they have to just fully focus him.

07:32:47.740 --> 07:32:49.740
He's just very single target oriented.

07:32:50.740 --> 07:32:53.240
Imparavisions is not single target oriented.

07:32:53.240 --> 07:32:54.240
Last he collapsed.

07:32:54.240 --> 07:32:55.240
Found again.

07:32:55.240 --> 07:32:57.940
Oh my goodness, as soon as they see him, they're straight on top of him.

07:32:59.240 --> 07:33:00.740
He's had no game whatsoever.

07:33:00.740 --> 07:33:02.740
Nine class, he's ready to try and set up for more.

07:33:02.740 --> 07:33:04.740
He comes in with the ult, he's able to take out Rui on his own.

07:33:04.740 --> 07:33:06.740
He's making the solo plays on this point.

07:33:06.740 --> 07:33:08.740
I'm gonna use the last one, but he already got the BKB off.

07:33:08.740 --> 07:33:10.740
So there'll be no damage to threat in nine class.

07:33:10.740 --> 07:33:13.240
Not me at least, they're able to blink back to safety.

07:33:13.240 --> 07:33:16.620
I say that they're not wantin no one he was ready to start down in the base looking for it

07:33:18.460 --> 07:33:24.540
Might be but high ground cushion does notice to have the shard yet not yet. Okay, I think he might just buy it

07:33:24.540 --> 07:33:26.540
I don't think he needs his BKB at this point on the Viper

07:33:27.880 --> 07:33:29.940
But doesn't even want to be the one that's stages

07:33:29.940 --> 07:33:36.340
Maybe they're just gonna have the Ted's huge with the Aegis that he'd now is going to have on top of having a blink and an axe as well

07:33:36.340 --> 07:33:49.640
Not me, Michael, for a steal play. I think they saw him, though. They did. They're right

07:33:49.640 --> 07:33:50.640
on him.

07:33:50.640 --> 07:33:52.640
There we go.

07:33:52.640 --> 07:33:54.640
I'll go out this time.

07:33:54.640 --> 07:33:58.720
Another ready, just ready to go on satanic. This probably going to be the one that they

07:33:58.720 --> 07:34:00.240
could look to take to the high ground.

07:34:00.240 --> 07:34:04.200
Oh, not me. Try and do some cute little moves here on the back.

07:34:04.200 --> 07:34:06.440
1v3 won't be able to get much of anything.

07:34:07.640 --> 07:34:09.960
Satanic, let's found Yatoro- ooooh!

07:34:09.960 --> 07:34:11.400
Does get the blink away, but he's chasing.

07:34:11.400 --> 07:34:12.520
He's gonna try and chase.

07:34:12.520 --> 07:34:14.520
Yatoro costs very speedy in the river.

07:34:15.240 --> 07:34:16.040
Faceboots.

07:34:16.680 --> 07:34:17.800
Is the river born aura?

07:34:19.560 --> 07:34:20.600
He'll never get the black dragon.

07:34:20.600 --> 07:34:22.120
They're hanging around and he's under vision.

07:34:22.120 --> 07:34:23.880
He is actually under award.

07:34:23.880 --> 07:34:25.080
I don't know if he knows that.

07:34:25.880 --> 07:34:26.840
He might know now.

07:34:28.040 --> 07:34:28.680
Very good.

07:34:29.880 --> 07:34:30.760
Evaporated.

07:34:31.560 --> 07:34:32.840
Beyond godlike air.

07:34:32.840 --> 07:34:34.680
Ah, it's... I mean, his cast is an issue.

07:34:34.680 --> 07:34:36.520
Future stories against Paravision.

07:34:36.520 --> 07:34:39.240
Teams are gonna be thinking about the cast for sure,

07:34:39.240 --> 07:34:40.840
because these...

07:34:40.840 --> 07:34:43.960
these performances from Statenik absolutely top tier on the cast.

07:34:43.960 --> 07:34:45.480
Or have just... I mean, either you ban it,

07:34:45.480 --> 07:34:46.760
or you have some better preparation for it,

07:34:46.760 --> 07:34:49.320
because we have seen the slaughter in the mid lane versus the cast.

07:34:49.320 --> 07:34:51.240
It did look pretty decent, but in this off lane,

07:34:51.240 --> 07:34:54.840
especially with the Wyvern there too, it looks unplayable for collapse.

07:34:59.000 --> 07:34:59.640
To the high ground.

07:35:00.840 --> 07:35:01.560
Statenik's in!

07:35:02.840 --> 07:35:03.720
Just kills him.

07:35:03.720 --> 07:35:05.520
Goodbye, Rude. I'll get the last one to it.

07:35:05.520 --> 07:35:06.920
Can he get him into the fountain?

07:35:06.920 --> 07:35:10.220
Of course, he does have that Aegis anyway, so he does not care.

07:35:10.220 --> 07:35:11.720
And they have ways to bail him out.

07:35:12.380 --> 07:35:14.380
Can keep that Aegis safe for a little longer.

07:35:14.380 --> 07:35:17.180
But for Shardis online, time for these Raxans.

07:35:17.180 --> 07:35:20.080
And Statenik's gonna- he's gonna be ready to blink on them again if anyone gets close.

07:35:20.080 --> 07:35:22.680
Already no one's gonna dive onto the tier 4s.

07:35:22.680 --> 07:35:24.080
And then Statenik ready to follow up.

07:35:24.080 --> 07:35:26.580
He's gonna go straight over to watch the snipe, but look for Lyle.

07:35:26.580 --> 07:35:30.800
We have to get him away. Statenik also drags back to safety by 9 class.

07:35:30.800 --> 07:35:31.920
They can't punish him.

07:35:32.840 --> 07:35:34.840
It's alright.

07:35:34.840 --> 07:35:36.840
We go for the doom.

07:35:36.840 --> 07:35:38.840
On towards Nochis.

07:35:38.840 --> 07:35:40.840
Satanic is ready to fight though.

07:35:40.840 --> 07:35:42.840
Nochis is going to be fine.

07:35:42.840 --> 07:35:44.840
They can't go through Satanic so get the Aegis.

07:35:44.840 --> 07:35:46.840
They take him out once.

07:35:46.840 --> 07:35:48.840
And they do it a second time.

07:35:48.840 --> 07:35:50.840
No one at the side, look at the knot meat.

07:35:50.840 --> 07:35:52.840
Satanic will blink up in a second.

07:35:52.840 --> 07:35:58.840
Anybody he connects with pretty much dies instantly if they do get hit by initial stun.

07:35:58.840 --> 07:36:00.840
Looks like they'll play careful now that the Aegis is gone.

07:36:00.840 --> 07:36:03.740
He's gone. He went immediately jump back into the base.

07:36:03.740 --> 07:36:05.940
Got what they came for. Raxus has been claimed.

07:36:05.940 --> 07:36:08.340
It forced even a buyback super early from Rill.

07:36:08.340 --> 07:36:10.340
Rill wasn't able to find anything with it.

07:36:13.340 --> 07:36:15.540
All eyes on, not me to try to get a last one.

07:36:15.540 --> 07:36:17.340
Try to get some type of kills, as you saw it.

07:36:17.340 --> 07:36:18.740
Even if they pull next to the fountain,

07:36:18.740 --> 07:36:20.740
if they don't have everybody up to go for the punish.

07:36:21.940 --> 07:36:22.940
Not going to be able to kill him.

07:36:22.940 --> 07:36:24.940
They're re-smoking. They're going to go into the base.

07:36:24.940 --> 07:36:26.940
They're going to look to close this out already on.

07:36:30.840 --> 07:36:37.840
He's gonna show and let's pray for him!

07:36:37.840 --> 07:36:39.840
Look at the BKBR for Prime Run!

07:36:39.840 --> 07:36:42.840
The physical damage from Static at this point.

07:36:42.840 --> 07:36:45.840
Absolutely unbearable.

07:36:45.840 --> 07:36:49.840
Anyone who's caught that stun just dies in an instant.

07:36:49.840 --> 07:36:53.840
Another Rax.

07:36:53.840 --> 07:36:56.840
He's getting the last laugh this series.

07:36:56.840 --> 07:36:57.840
He knows this one.

07:36:57.840 --> 07:36:59.840
He gets it pretty heavily in Game 1.

07:36:59.840 --> 07:37:05.600
this one is totally done yeah sweat flink as well as satanic here 33 minutes in

07:37:05.600 --> 07:37:10.920
one of the the more stacked cases you'd see at this point in the game and what's

07:37:10.920 --> 07:37:15.160
maybe in the the best case performance we've had here this dream league this is

07:37:15.160 --> 07:37:22.960
800 you PM yeah pretty ridiculous looking to steal the deal we did not it

07:37:22.960 --> 07:37:26.240
doesn't look like it's a 35 minutes though we did we did we got a longer

07:37:26.240 --> 07:37:30.240
We've got a longer game here. This is the longest one of the series.

07:37:30.240 --> 07:37:36.240
But still, very much a very one-sided one. The mega creeps out now for paravision.

07:37:36.240 --> 07:37:41.240
And the upper bracket teams are showing. You can close games in faster than 60 minutes.

07:37:41.240 --> 07:37:45.240
This is what? A total series that's going to be potentially 90-something minutes

07:37:45.240 --> 07:37:49.240
compared to a 90-minute game that we had in one of the other ones.

07:37:49.240 --> 07:37:51.240
That's very true.

07:37:51.240 --> 07:37:55.700
I'm very I think this is probably the fastest here is in the bag is there's been some two

07:37:55.700 --> 07:38:00.080
ones there has a tool when the three games might be the fastest three games here is

07:38:00.080 --> 07:38:03.000
that we've had in the playoffs in the playoffs I think for sure you didn't

07:38:03.000 --> 07:38:07.760
maybe the whole thing I don't know 30 minutes we've had the long games that's

07:38:07.760 --> 07:38:15.360
pretty rare might hit the 35 minute mark but it is it's mega creeps at 30 minutes

07:38:15.360 --> 07:38:18.800
and mega creeps are almost impossible to come back from and especially this early

07:38:18.800 --> 07:38:31.840
on it. Spirit's gonna need some type of colossal throw. Very oppressive gameplay. Final smoke

07:38:31.840 --> 07:38:47.600
up perhaps Spirit. Let's see if they can get a big kill. I want to see Satanic get the

07:38:47.600 --> 07:38:50.300
next item I just want to see him every rate means already erasing everybody

07:38:50.300 --> 07:38:52.840
anyway but

07:38:54.440 --> 07:39:04.840
not me looking for a chance to somebody here but he's caught himself

07:39:04.840 --> 07:39:12.720
what no tried to get say turning that just meant those all night long he's

07:39:12.720 --> 07:39:14.880
going straight for the law was he throwing at the chance to jump and get

07:39:14.880 --> 07:39:20.800
the team down on Static. The curses there, hold back Yatoro, nobody else can get over

07:39:20.800 --> 07:39:25.120
to Static and we'll be able to beat KVTB out here, Yatoro. The rolling thunders heading

07:39:25.120 --> 07:39:29.820
straight for LAL. They'll try and force him back to safety, but the blinks are there closing

07:39:29.820 --> 07:39:34.760
in onto the high ground. Double kill for notice. The Biobags will come out from both sides.

07:39:34.760 --> 07:39:38.480
Nine class ready to close this one down. I mean LAL's out for a minute, doesn't have

07:39:38.480 --> 07:39:43.360
Biobag on the sniper. They'll chop out Gigi, he's called. Para-vision will be going on

07:39:43.360 --> 07:39:46.520
to the ground final there at DreamLeague Season 29.

07:39:46.520 --> 07:39:50.720
Well, it hit 35 minutes, but this one, they kinda crushed it again.

07:39:50.720 --> 07:39:52.680
Just absolutely steamrolling things.

07:39:52.680 --> 07:39:57.200
The pango pick, but mostly, I mean, have to just, like, 17-0-9-1

07:39:57.200 --> 07:40:00.240
an individual performance from him, just dismantling everybody.

07:40:00.240 --> 07:40:03.160
In 9th class, bring it back one of his old heroes.

07:40:03.160 --> 07:40:07.920
Exactly. You know, you know, Game 1, we saw him forced onto a hero that he kinda never plays.

07:40:07.920 --> 07:40:10.400
Game 2, we saw one hero he's been playing a whole lot of.

07:40:10.400 --> 07:40:17.840
And then Game 3 says, well, I will show you that I've placed him in a little bit different to what you've been used to me playing recently, brings back the Marci.

07:40:17.840 --> 07:40:27.200
We haven't seen him for about, I think, about three months from him in pro games, but still as strong as ever, one of those heroes that he has an insane win rate as well in professional games.

07:40:27.200 --> 07:40:31.420
And they're showing that he absolutely still works in the stay and age as the support.

07:40:31.420 --> 07:40:34.300
7, 5, and 11 there from 9-class, some fantastic impact.

07:40:34.300 --> 07:40:37.280
And yes, Spirit, a rough couple of games,

07:40:37.280 --> 07:40:40.320
and it's a water turnaround right after that game won.

07:40:40.320 --> 07:40:40.820
Yes.

07:40:40.820 --> 07:40:44.640
Spirit absolutely dumpstered ParaVision for the game

07:40:44.640 --> 07:40:46.040
two and game three.

07:40:46.040 --> 07:40:49.760
They do the dumpster.

07:40:49.760 --> 07:40:51.160
Awesome plays, really, from ParaVision.

07:40:51.160 --> 07:40:54.240
And we said they had to come in, back, recover things.

07:40:54.240 --> 07:40:56.040
After a bit of a slip up, there was somebody's draft,

07:40:56.040 --> 07:40:56.800
somebody's play.

07:40:56.800 --> 07:40:59.160
Yeah, incredible recovery from all of them, and Titanic.

07:40:59.160 --> 07:41:00.080
All three games, that cares.

07:41:00.080 --> 07:41:01.160
Yeah, he loves it.

07:41:01.160 --> 07:41:02.640
And his teammates do it.

07:41:02.640 --> 07:41:04.680
I think the fans of ParaVision will as well.

07:41:04.680 --> 07:41:07.080
17-09, what a show from him.

07:41:07.080 --> 07:41:08.200
The series, it's theirs.

07:41:08.200 --> 07:41:11.200
ParaVision taking third one against Team Spirit.

07:41:12.160 --> 07:41:13.680
Yeah, time to address that, Caz,

07:41:13.680 --> 07:41:15.480
maybe next time on the bounce,

07:41:15.480 --> 07:41:18.040
but I'm sure Team Spirit is a lot wiser

07:41:18.040 --> 07:41:19.320
than they were before this one.

07:41:19.320 --> 07:41:21.680
Should they meet again in the Grand Finals?

07:41:21.680 --> 07:41:23.920
And that is where ParaVision is going, of course,

07:41:23.920 --> 07:41:25.520
with winning this series.

07:41:25.520 --> 07:41:29.120
Guaranteed top two, guaranteed Grand Finals, Kezu.

07:41:29.120 --> 07:41:31.600
And rightfully so, they look super strong here.

07:41:31.600 --> 07:41:35.740
They played so well, like throughout this entire series, you know, also going into Game 1, you get slapped.

07:41:35.740 --> 07:41:40.400
They make a really cool adjustment, right, with all the support bands that we haven't seen in the other series.

07:41:40.400 --> 07:41:45.500
I think Satanic on the cast, he absolutely stood out, like, not just his laning and overall his spell usage.

07:41:45.500 --> 07:41:47.500
Once they take the tier 1, he goes to mid.

07:41:47.500 --> 07:41:50.900
This guy was everywhere. Same with the Dookie Dook on his Winter Wyvern Laplace.

07:41:50.900 --> 07:41:51.400
He kinda...

07:41:51.400 --> 07:41:53.700
Ken Dookie kinda cooked this one, I gotta say.

07:41:53.700 --> 07:41:58.200
Like, from the laning stage, which he secured the lane for Kez, and also, like,

07:41:58.200 --> 07:42:02.420
Ever since we saw the picker like yeah, it looks really good to reset the fight to clear the lane for him

07:42:02.420 --> 07:42:06.840
And also rotations that he made like went to the mid lane and then played in the triangle

07:42:07.440 --> 07:42:09.080
Sucking up some of the ganks as well

07:42:09.080 --> 07:42:14.000
Or somebody else was like supposed to get doomed and no one taking off that headset. This is what you want to see

07:42:15.080 --> 07:42:17.480
Back up the half that after you're done with the game. That's what you do

07:42:17.480 --> 07:42:20.520
That is what you do second headset heat to third headset here we go

07:42:24.160 --> 07:42:27.200
We've seen no one with a different headset during this series

07:42:27.200 --> 07:42:32.200
Well, after game one they had a bit of a talk and a big smash and many have happened, you know.

07:42:32.200 --> 07:42:35.200
Puppy is all that pink. Maybe he's up monitors too, who knows.

07:42:35.200 --> 07:42:39.200
We'll never know. What do you make of this win, Xenia?

07:42:39.200 --> 07:42:47.200
I think what I like the most about this last game is that 9-class did end up playing something that is not like traditional metahero.

07:42:47.200 --> 07:42:52.200
And I guess Kez and all is glory. So, Kez and all is glory. Amazing.

07:42:52.200 --> 07:42:53.200
Only 20-all in Kez.

07:42:53.200 --> 07:43:00.400
only like winning every single game playing Kaz, but I do feel like still, unless they get

07:43:00.400 --> 07:43:05.040
my class comfortable, their games are gonna look bad. I really feel like that's like a recurring trend

07:43:05.040 --> 07:43:09.760
and I liked that they didn't mindlessly pick him like Huskar into some bad position. They found

07:43:09.760 --> 07:43:14.080
a hero from that actually like worked for this game and he was like moving around a lot in the

07:43:14.080 --> 07:43:19.520
early game finding like it wasn't the most amount of moves but he was finding key moves. Like this

07:43:19.520 --> 07:43:24.020
That thing kind of sets up Kez's whole game, because up until this point, you see they're

07:43:24.020 --> 07:43:27.920
very even, like starter and Kez are completely even, and then he's even finding solo kills

07:43:27.920 --> 07:43:28.920
on the Atoroh.

07:43:28.920 --> 07:43:32.600
And I think these are like things that he didn't find at all in the Lion game, and he

07:43:32.600 --> 07:43:35.840
needs to be able to do it, and sometimes you know it goes a little wrong, and we gotta

07:43:35.840 --> 07:43:40.680
show that too, but I think that is like part of the scare factor of playing against him

07:43:40.680 --> 07:43:46.000
as a core, that he will just do something crazy, and he might just feed and fall flat

07:43:46.000 --> 07:43:48.940
on his face, but most of the time he gets it down right.

07:43:48.940 --> 07:43:51.580
He added a new hero to his repertoire, so now you have...

07:43:51.580 --> 07:43:52.580
That's 5-4!

07:43:52.580 --> 07:43:53.580
5-1!

07:43:53.580 --> 07:43:54.580
I don't have the problem!

07:43:54.580 --> 07:43:59.260
If you have 4, 5th one is going to be the big problemo, coming into whoever is going

07:43:59.260 --> 07:44:01.340
to be playing in a BO5 against them.

07:44:01.340 --> 07:44:03.420
But it's true, and it is a very real point.

07:44:03.420 --> 07:44:06.660
Like, a lot of the time, the 4th is also the guy in the early game with the most freedom.

07:44:06.660 --> 07:44:09.260
Like, you know, you're going to leave your offender, and they did it very nicely.

07:44:09.260 --> 07:44:10.260
They have Viper.

07:44:10.260 --> 07:44:13.540
You can leave your brother alone, and he can go around, do some early stuff, because

07:44:13.540 --> 07:44:16.660
you could see that in the first game it was just very, very different.

07:44:16.660 --> 07:44:20.100
But I think at the same time too, it's not just him, it's like all the others.

07:44:20.100 --> 07:44:23.500
I think they all really stepped it off from like game 1 to game 2 to game 3, which has

07:44:23.500 --> 07:44:25.220
a lot to do with the in-between talking.

07:44:25.220 --> 07:44:26.220
I see you.

07:44:26.220 --> 07:44:27.220
Back to you, LaCos.

07:44:27.220 --> 07:44:31.660
They did it on purpose, but no, I like how he was also able to save people who ever was

07:44:31.660 --> 07:44:33.980
getting doomed, just push him out of the trouble.

07:44:33.980 --> 07:44:40.380
They were unable to lock onto a target and kill it from 100 to 0.

07:44:40.380 --> 07:44:42.060
They also were lacking some of the stuns.

07:44:42.060 --> 07:44:45.660
There isn't too much synergy between the doom and sniper.

07:44:45.660 --> 07:44:54.260
I really feel like if you compare it to Bathrider for example, not me was kind of invisible in this game compared to Game 1.

07:44:54.260 --> 07:44:58.460
Well I would like to chime in real quick because we're only talking, did you see Yatoro in this game?

07:44:58.460 --> 07:45:07.760
Okay, there was like a 10 minute period where Yatoro I don't think was on screen once.

07:45:07.760 --> 07:45:14.660
But that's what he's supposed to be, he's the carry, whereas on the other hand, not me, it's supposed to be cooking.

07:45:14.660 --> 07:45:17.660
That's true, because he's not you, that makes sense.

07:45:19.660 --> 07:45:21.660
That one's definitely not yours.

07:45:21.660 --> 07:45:23.660
Good job man, look at it, I hope your father is off.

07:45:23.660 --> 07:45:25.660
I am. Back to your original point.

07:45:25.660 --> 07:45:27.660
Back to your original point.

07:45:27.660 --> 07:45:31.660
My point is that in game 1, this Tusk was owning and not me was very involved.

07:45:31.660 --> 07:45:33.660
And I think the fours in the series mattered a lot,

07:45:33.660 --> 07:45:36.660
and whichever one managed to do more ended up on top.

07:45:36.660 --> 07:45:40.660
I have a question though, if we're talking about the five horsemen,

07:45:40.660 --> 07:45:44.300
The Husker was absent this entire series.

07:45:44.300 --> 07:45:46.900
Is he still a horseman if he's not even...

07:45:46.900 --> 07:45:51.300
Yeah, it should definitely be on other people's radar

07:45:51.300 --> 07:45:56.420
because this is something that he plays really well and it's a completely different style when he plays it

07:45:56.420 --> 07:45:59.620
because he secures the lane for him because he played it from the safe lane

07:45:59.620 --> 07:46:06.700
so he secured the lane for his carry and then just goes to jungle and suddenly he shows up with the Blink Dagger armlet

07:46:06.700 --> 07:46:08.580
And they're like, well, that's another core.

07:46:08.580 --> 07:46:11.220
This is a hero that we really can't ignore in the fights anymore.

07:46:11.540 --> 07:46:14.900
It's like similar in this series also with Timber, a hero that wasn't touched.

07:46:15.140 --> 07:46:19.140
And I think that's another cool thing, like about Dota, that you have so many good heroes that,

07:46:19.580 --> 07:46:22.940
you know, if one player maybe doesn't love it or you don't love it against a team you're playing up against,

07:46:23.140 --> 07:46:25.020
you can just shelf it and go for something else.

07:46:25.300 --> 07:46:28.860
And I think it just adds the kind of uniqueness and complexity that we have.

07:46:29.180 --> 07:46:30.780
I think you can also hold.

07:46:31.940 --> 07:46:35.460
It is time to talk to the man of the match.

07:46:35.460 --> 07:46:37.460
Nooo! Now you know what are you doing.

07:46:37.460 --> 07:46:38.460
Hello.

07:46:38.460 --> 07:46:40.460
Congratulations on the Grand Finals.

07:46:40.460 --> 07:46:42.460
Your first Grand Finals this season.

07:46:42.460 --> 07:46:45.460
So that must be pretty high for you guys.

07:46:45.460 --> 07:46:47.460
Yeah, of course it is.

07:46:47.460 --> 07:46:50.460
I have a very random question based on that

07:46:50.460 --> 07:46:52.460
because you've been on a lot of teams in your career

07:46:52.460 --> 07:46:55.460
and you've been on a lot of Grand Finals in your career.

07:46:55.460 --> 07:46:57.460
And successfully so of course as well.

07:46:57.460 --> 07:47:00.460
And I was wondering if you feel in a team

07:47:00.460 --> 07:47:03.460
that there is that special sauce

07:47:03.460 --> 07:47:10.260
that makes the team be a Grand Finals championship team versus when you guys, I mean you guys came

07:47:10.260 --> 07:47:14.100
top 6 majority of tournaments, you weren't doing bad or anything like that but of course not reaching

07:47:14.100 --> 07:47:20.420
Grand Finals. I wonder if you feel a difference within the team between those type of teams?

07:47:22.340 --> 07:47:28.100
You mean like we're asking about our team like last year or this year with not just

07:47:28.100 --> 07:47:31.700
or without, or about any team that I was playing for.

07:47:31.700 --> 07:47:37.820
Any team that you were into, like a team that reaches grand finals, takes them potentially,

07:47:37.820 --> 07:47:42.100
or a team that just does well, but doesn't necessarily reach grand finals?

07:47:42.100 --> 07:47:48.100
Yes, so I think you cannot feel it until you just do it.

07:47:48.100 --> 07:47:52.180
Basically, I don't know, maybe some insolent you will agree with me, because you come to

07:47:52.180 --> 07:47:55.380
tournament and you don't really know, like sometimes you come with a really good form,

07:47:55.380 --> 07:48:02.020
you still lose, or sometimes you come in with bad form and you win, but it depends on the

07:48:02.020 --> 07:48:07.340
vibe, it depends on the patch, it depends on the day basically, but I don't really understand

07:48:07.340 --> 07:48:14.620
completely the question how to answer it, but to me, there's no source, just players, I

07:48:14.620 --> 07:48:20.060
would guess, like some chemics, chemics, yeah, even the players.

07:48:20.060 --> 07:48:26.700
Okay, that is the type of answer that I was looking for, so you read the question correctly with that.

07:48:26.700 --> 07:48:35.580
Yeah, but when you go to the final, I mean like to be the champion of the tournament, I think you need, how to say,

07:48:35.580 --> 07:48:41.020
to be in a lot of tournaments before the first place and then you will feel you can win or not.

07:48:41.020 --> 07:48:45.580
Yeah, so, kind of like this. It's an easy answer, but yeah, sorry.

07:48:45.580 --> 07:48:50.220
No, no, that's what I was going for. You feel it now, with this team currently.

07:48:50.220 --> 07:48:52.460
Yeah, I mean, Grand Finals secured.

07:48:52.460 --> 07:48:57.500
I mean, we were really good last year. We've been in tournaments last year as well, so why not?

07:48:57.500 --> 07:49:01.740
And now we have a new coach, a new player, and like, I mean, we're feeling good, yeah.

07:49:01.740 --> 07:49:05.500
I mean, much better than before. I think the patch is for us as well.

07:49:05.500 --> 07:49:10.540
Edgar finds a lot of his heroes, and we find our playstyle, and Pipey

07:49:10.540 --> 07:49:13.340
teaches us a lot how to play little Dota, actually.

07:49:13.340 --> 07:49:18.060
And it absolutely shows, you guys are on fire.

07:49:18.060 --> 07:49:24.700
I have a question about game one as well, because you got to play the Invoker, and there was a little bit of discussion going on here,

07:49:24.700 --> 07:49:32.460
whether it shouldn't be a sniper, or what was the other one, the Zeus coming out instead of the Invoker.

07:49:32.460 --> 07:49:35.500
And we were wondering if you could elaborate on your choice there.

07:49:35.500 --> 07:49:41.100
Yeah, well, the Zeus was much better was for sure, because they have tasks in the SNF at the same time.

07:49:41.100 --> 07:49:44.900
If they don't have a task but some range support, I think Invoker is still fine against Sapphire

07:49:44.900 --> 07:49:49.300
because you have many ways, like first of all you have a free mid, even though he has a lot of the nice for me.

07:49:49.900 --> 07:49:56.600
Invoker doesn't really care about this because my teammates can do some lane pressure and I will have some stray kills,

07:49:56.600 --> 07:50:02.400
and my natura should be fine, but in the end what happens is we just come mid and feed for 6 kills in 36 or something

07:50:02.400 --> 07:50:04.700
and the game is really rough after this.

07:50:04.700 --> 07:50:07.100
And if this happens, Invoker feels so suck.

07:50:08.100 --> 07:50:10.700
Yeah, I guess I can only imagine.

07:50:10.700 --> 07:50:12.700
I also wouldn't say any, I would love to ask you a question.

07:50:12.700 --> 07:50:14.700
Hey, what's up, no one, it's good to see you.

07:50:14.700 --> 07:50:15.700
Hello.

07:50:15.700 --> 07:50:19.700
I was wondering, I think this tournament, you guys seem to be one of the only teams that knows how to close off games.

07:50:19.700 --> 07:50:21.700
What do you think, or do you agree with that?

07:50:21.700 --> 07:50:25.700
Or do you think, like, the patch is slow, why do you think these games are dragging on for so long?

07:50:25.700 --> 07:50:30.700
Well, I saw the team spirit, I think team spirit as well, now really knows how to close the games.

07:50:30.700 --> 07:50:36.700
Like, from what the games I saw, they played really good and sometimes they end like in 20 minutes the games.

07:50:36.700 --> 07:50:39.700
So I think they're like on this edge as well.

07:50:39.700 --> 07:50:43.300
I think it's the players' style and the heroes that we have right now.

07:50:43.300 --> 07:50:50.540
Because as I said, Papi Kitchen is so much about the game itself, so we use it, and it works.

07:50:51.540 --> 07:50:54.860
It's good to see. Were you watching the Playtime vs. Falcon series before?

07:50:55.540 --> 07:51:05.060
Yeah, I was watching and I was wondering how they lose actually, because I think Playtime is actually a really good team, to be honest.

07:51:05.060 --> 07:51:08.580
Because I was thinking in that game, kind of similar to what you guys did in the series,

07:51:08.580 --> 07:51:10.940
they could have marched high ground a bit sooner and just wrapped it up.

07:51:10.940 --> 07:51:13.260
Do you think that's where the problems are?

07:51:13.260 --> 07:51:18.460
I mean, they could just give the edges to Viper a shot, as we do every game, like they could

07:51:18.460 --> 07:51:22.340
learn from it, not to Ember speed, and I think that the game was over.

07:51:22.340 --> 07:51:25.060
And the first game as well, the lead is all right, really hard.

07:51:25.060 --> 07:51:28.660
So the second game, I think it was over, just Ember speed takes the edges, that was the

07:51:28.660 --> 07:51:30.700
main problem for them, in my opinion.

07:51:30.700 --> 07:51:32.820
Alright, cool, thanks for sharing.

07:51:32.820 --> 07:51:34.780
Good to see you.

07:51:34.780 --> 07:51:38.900
And with that in mind, who do you think is going to come out ahead when Aurora and Falcons

07:51:38.900 --> 07:51:40.900
are facing you in just a moment?

07:51:40.900 --> 07:51:42.900
Oh, I don't really know.

07:51:42.900 --> 07:51:47.860
I think both teams are really not in the best shape, but I think that Aurora is a bit better

07:51:47.860 --> 07:51:50.300
right now in terms of fast play.

07:51:50.300 --> 07:51:53.380
But it depends on the drafts, to be honest.

07:51:53.380 --> 07:51:54.380
What they will have.

07:51:54.380 --> 07:51:58.220
Because I think Nightfall can have Windranger and he will just go, I don't know, make kills

07:51:58.220 --> 07:52:02.980
under tier 3 like he did yesterday against Tundra and it's going to be over.

07:52:02.980 --> 07:52:07.540
at the same time, I don't know, some Duma, Marvel, Gammon, Lane and just fuck, you know,

07:52:07.540 --> 07:52:09.640
and this is going to be over for them.

07:52:09.640 --> 07:52:13.280
So it's hard to predict those things, but I think Aurora a little bit better if they'll

07:52:13.280 --> 07:52:16.640
have much faster heroes than Falcons, Lane.

07:52:16.640 --> 07:52:19.120
Okay, Lot's going to come down to that draft.

07:52:19.120 --> 07:52:20.840
Thank you so much, everyone, for taking the time to talk to us.

07:52:20.840 --> 07:52:23.280
Of course, good luck in the grand finals tomorrow.

07:52:23.280 --> 07:52:25.280
I will see you then.

07:52:25.280 --> 07:52:26.280
Thank you so much, bye.

07:52:26.280 --> 07:52:27.280
Thank you.

07:52:27.280 --> 07:52:31.800
And we are going to move forward to that next series, so stay tuned because Aurora and

07:52:31.800 --> 07:52:32.800
Falcons after this play.

07:53:32.800 --> 07:53:39.800
I got a 45 pointed at your head

07:53:39.800 --> 07:53:46.800
The reason all of me offered death

07:53:46.800 --> 07:53:52.800
I got the devil on my run through my veins

07:53:52.800 --> 07:53:59.800
I hear the voice of God, I ain't shit

07:53:59.800 --> 07:54:05.800
I hear the voice of God, crying, chained, chained, chained

07:54:06.800 --> 07:54:11.800
I look out the devil's blood, running through my head

07:54:12.800 --> 07:54:17.800
I hear the voice of God, crying, chained, chained, chained

07:54:17.800 --> 07:54:19.800
I can't take it anymore

07:54:26.800 --> 07:54:30.800
Breaching back and trying to save our soul

07:54:32.800 --> 07:54:36.800
So we're shutting down the land of man

07:54:39.800 --> 07:54:43.800
I'm a son of a saint and a child

07:54:43.800 --> 07:54:49.800
I am a devil's blood running through my veins

07:54:49.800 --> 07:54:56.800
I am a voice of God crying change, change, change

07:54:56.800 --> 07:55:03.800
I am a devil's blood running through my veins

07:55:03.800 --> 07:55:10.800
I am a voice of God crying change, change

07:55:10.800 --> 07:55:15.800
I am a voicing car, I change and change

07:55:17.800 --> 07:55:23.800
I defy the law and it's all from grace

07:55:24.800 --> 07:55:29.800
Now we go, something be brave

07:55:30.800 --> 07:55:36.800
I am a demon screaming out my name

07:56:06.800 --> 07:56:08.800
You

07:57:06.800 --> 07:57:08.800
Mm-hmm

07:58:36.800 --> 07:58:51.600
I've been waiting a long time just longing for a plan

07:58:51.600 --> 07:59:19.240
Dream League Season 29 is brought to you by DHL and CHECKZ.

07:59:21.600 --> 07:59:31.820
Welcome back here watching Greenleague Season 29 and we have Paravision in the Grand Finals

07:59:31.820 --> 07:59:35.860
tomorrow when we got Team Spirit in the lower bracket finals tomorrow.

07:59:35.860 --> 07:59:40.620
And there is only space for one more team to join them on Championship Sunday.

07:59:40.620 --> 07:59:45.860
There's going to be either Falcons or Aurora and that is a match that's going to be played

07:59:45.860 --> 07:59:50.100
out very soon and to hear more about these two teams we're heading over all the way

07:59:50.100 --> 07:59:54.500
up there! We're kids weeks! That's right, Eever, we're going to meet because we need to look at

07:59:54.500 --> 07:59:59.540
the little things that these two teams do, so please everybody come with me because we got Aurora

07:59:59.540 --> 08:00:04.260
and Falcons who both do some really, really cool things. So what we are going to look at here is

08:00:04.260 --> 08:00:08.580
that Nira is trading in the early game, so you can see you know he's kind of the one man already,

08:00:08.580 --> 08:00:12.740
but he's got his little courier friend because what you need, what he does here, is he needs a

08:00:12.740 --> 08:00:17.780
clarity and a mango. A lot of the laning stuff is about very, very small things, so where this will

08:00:17.780 --> 08:00:21.460
will come into play will be in a moment because if we look at Pior's inventory in the meantime,

08:00:21.460 --> 08:00:25.940
he's kind of low HP, 220, but he's got a fairy fire and a magic wand. So unless you keep him

08:00:25.940 --> 08:00:30.740
stun locked, obviously the brother can't die. Now let's see how they set up this scenario,

08:00:30.740 --> 08:00:35.300
because what the attention is on right now is going to be this range creep, okay, the one over here.

08:00:35.300 --> 08:00:39.060
So what they're trying to do here also with Miro's movement, he doesn't want to go in too close,

08:00:39.060 --> 08:00:43.300
right? Because if he does, well, Pior obviously, he will walk away. So what they do here is that he

08:00:43.300 --> 08:00:47.460
He keeps dangling up and down on his lion and at the same time here I want to highlight

08:00:47.460 --> 08:00:48.460
the cast fringe.

08:00:48.460 --> 08:00:52.740
Obviously if you brown stun it's a little higher than what Dota actually shows you.

08:00:52.740 --> 08:00:56.420
Because with these little and small things is the reason why they actually get this

08:00:56.420 --> 08:00:57.420
kill.

08:00:57.420 --> 08:00:59.780
Without the clarity, without the mango, you know, don't have everything, you need to

08:00:59.780 --> 08:01:01.620
burst him down, you get the kill.

08:01:01.620 --> 08:01:03.540
So these are one of the small things that they do.

08:01:03.540 --> 08:01:06.380
Now I want to show on the flip side what Aurora up to.

08:01:06.380 --> 08:01:08.260
They love playing through this guy.

08:01:08.260 --> 08:01:12.260
Nightfall is an incredibly vocal player and this is one of the things that he brings to

08:01:12.260 --> 08:01:13.260
the team.

08:01:13.260 --> 08:01:17.540
out of the lane, he will call you to come here and they love playing through the safe lane.

08:01:17.540 --> 08:01:21.540
This is one of the many many things that this team does over and over again.

08:01:21.540 --> 08:01:24.980
We will see it in this series too, because this guy, trust me, he's a yapper.

08:01:24.980 --> 08:01:28.900
He will make you come to his lane. Absolutely. He does it here again.

08:01:28.900 --> 08:01:31.540
There's a different game that they play. He's like, yo, come bottom.

08:01:31.540 --> 08:01:34.680
He starts pinging because he knows that there's a high chance, you know, minute eight,

08:01:34.680 --> 08:01:37.700
Offlane is gonna lurk here, so they get the 1 plus 1 connection.

08:01:37.700 --> 08:01:42.100
They get the kill on 33 and it's always also about the follow up play.

08:01:42.100 --> 08:01:45.660
When you know that you killed the offlaner, he's very likely to come back to the offlane, right?

08:01:45.660 --> 08:01:50.080
So you can see here 33, he's here. I'm showing his perspective. He doesn't really know what's going on

08:01:50.260 --> 08:01:55.300
Nobody's mid, nobody's bottom, and even if this turns into a play, which it does, look how they're attacking

08:01:55.300 --> 08:01:58.080
You have two guys on the side, you got Bane on the left with Night Vision

08:01:58.080 --> 08:02:02.260
Here's even the kisses like raining in from super high range without that much committal

08:02:02.860 --> 08:02:08.300
So you have one little, you know, guy who's gonna die, Kayori on the Bane, doesn't really matter. A lot of teams here

08:02:08.300 --> 08:02:11.220
They would cut the playoff, but instead this is 20 seconds later

08:02:11.220 --> 08:02:16.220
Now I'm showing Ari's, you know, perspective. He doesn't see much. Mira is still here, Nightfall is still here,

08:02:16.220 --> 08:02:21.220
because when you think about the other heroes, look at them. They don't have any TP's left. They went here earlier, they now had to go to base,

08:02:21.220 --> 08:02:27.220
so one play leads into the other. And Falcons, this was something very cool that they did just today.

08:02:27.220 --> 08:02:32.220
Snake in here goes to the rune and he dropped his smoke prior. He doesn't want the enemy team to know that,

08:02:32.220 --> 08:02:37.220
yo guys, I've got a level one smoke and we didn't use it yet. So what they do, they get boots starting items on Marine,

08:02:37.220 --> 08:02:41.420
So you can block the wave because he's going up against a Viper which is a dog shit matchup

08:02:41.420 --> 08:02:45.580
We just whispered literally dodged the matchup in the draft and put someone else there

08:02:45.580 --> 08:02:48.700
So they smoke both supports they come from the sides

08:02:48.700 --> 08:02:55.980
They pincer him and they go under slaughter at the same time and these are the small things that the proteins actually do because if you don't

08:02:56.020 --> 08:03:00.780
You can't just allow yourself to get cooked. You gotta counter-cook these guys. You gotta have the good gameplay

08:03:00.780 --> 08:03:02.980
You gotta turn it around so Aurora versus Falcons

08:03:02.980 --> 08:03:07.500
I'm expecting some cool stuff in the early game because otherwise we might be going to 80 minutes

08:03:09.340 --> 08:03:15.020
Thank you very much. Kassu, this is all assuming the game is decided in the first 10 minutes

08:03:17.580 --> 08:03:22.760
No, we have a lot to talk about here these two teams and with these two extra dishes to my panel jankers

08:03:22.760 --> 08:03:24.500
Effie, Effie, how we doing?

08:03:24.500 --> 08:03:25.700
Yeah, I'm excited

08:03:25.700 --> 08:03:30.200
I mean Kassu showed us a good reason why we should look forward to really good gameplay

08:03:30.200 --> 08:03:34.480
But we talked to Kpilos might as well after Aurora one and he said

08:03:35.040 --> 08:03:40.000
They're excited to play Falcons again because they got cheese earlier in the group stage

08:03:40.000 --> 08:03:42.700
He said they kind of cheese this and I think we can cut them this time

08:03:42.700 --> 08:03:46.460
They can't beat them with real dota that I mean if you're Falcons and you hear that you're like

08:03:46.460 --> 08:03:50.760
What's this guy talking about? I mean, they're gonna show it today then if you feel like you lost two cheese heroes

08:03:51.440 --> 08:03:53.440
But would you then cheese them again?

08:03:54.240 --> 08:03:59.200
Falcons should definitely double down and cheese them one more time like screw these screw these people

08:03:59.200 --> 08:04:02.200
I mean a lot of Dota these days is just cheese.

08:04:02.200 --> 08:04:06.200
Why did the bird play when I said Dota?

08:04:06.200 --> 08:04:08.200
Because, no, it's like you said cheese.

08:04:08.200 --> 08:04:09.200
Birds like cheese.

08:04:09.200 --> 08:04:10.200
Wait, wait a minute.

08:04:11.200 --> 08:04:12.200
They're just orangy.

08:04:12.200 --> 08:04:13.200
Dota.

08:04:13.200 --> 08:04:15.200
No, it didn't happen when you said Dota.

08:04:15.200 --> 08:04:16.200
But there was this storm.

08:04:17.200 --> 08:04:18.200
Cheese. Cheese.

08:04:19.200 --> 08:04:20.200
Dawkins.

08:04:22.200 --> 08:04:23.200
Storm.

08:04:23.200 --> 08:04:25.200
I lost my train of thought here, Kezu.

08:04:25.200 --> 08:04:26.200
That was a great analysis.

08:04:26.200 --> 08:04:28.200
That's a good introduction for you for the panel.

08:04:28.200 --> 08:04:32.440
panel. I've got something for you to talk about if you want. All right. Yeah, we can show the brackets.

08:04:32.440 --> 08:04:36.920
Yeah, teams got here. Let's watch. Both teams have had quite the road here.

08:04:39.000 --> 08:04:44.680
They have had quite the road here. Shever, Aurora Gaming, Team Falcons, Falcons looked

08:04:45.480 --> 08:04:51.320
unbeatable in the group stage. They, I think, by far, okay, maybe not by far. Paravision looked

08:04:51.320 --> 08:04:54.920
about at the same point. I want to change what I was going to say. Oh, this is the one. Never mind.

08:04:54.920 --> 08:05:00.020
that's the right one that's right yeah keep it up keep it up Jenkins upper

08:05:00.020 --> 08:05:06.380
bracket our vision for you go ahead yeah you take over this is television have

08:05:06.380 --> 08:05:09.440
looked like the strongest team in the tournament I think their win versus

08:05:09.440 --> 08:05:12.940
Falcons and now they win versus spirit have really cemented them now as the

08:05:12.940 --> 08:05:17.100
team to beat the ones with the best ideas but Aurora are looking really hot in

08:05:17.100 --> 08:05:21.500
their journey too yesterday we were kind of saying that maybe they had an easier

08:05:21.500 --> 08:05:26.840
journey to the point they were in in the tournament than other teams and over time during particular

08:05:26.840 --> 08:05:31.480
who had to play versus more difficult matchups, but Aurora showed us that that was not the case.

08:05:31.480 --> 08:05:33.480
Like yesterday they were on fire because they...

08:05:33.480 --> 08:05:37.880
No, this team is very, very good. I've been very impressed with honestly all of their players.

08:05:37.880 --> 08:05:42.800
You know, I think WS, he's super good in the off-lane nightfall, is probably one of his most prime forms

08:05:42.800 --> 08:05:46.560
that I've ever seen this player be in. Like he is one of the best carries in the world.

08:05:46.560 --> 08:05:49.400
And I think Falcons early against Playtime, they struggled.

08:05:49.400 --> 08:05:52.520
I think if playtime was a team with slightly more experience,

08:05:52.520 --> 08:05:55.640
there is a high chance Falcons could have gone down like 0-2 in that series.

08:05:55.640 --> 08:05:56.920
That's what no one said as well.

08:05:56.920 --> 08:06:00.920
Insanity thinks that playtime is a proper good team,

08:06:00.920 --> 08:06:03.160
and they should have at least won one of those games.

08:06:03.160 --> 08:06:03.640
That's true.

08:06:03.640 --> 08:06:05.800
And they were so close, but lacking a bit of experience,

08:06:05.800 --> 08:06:07.160
you know, so you're gonna go down against Falcons,

08:06:07.160 --> 08:06:09.160
which maybe today they can bring that experience,

08:06:09.160 --> 08:06:12.440
but I would also give a slight edge to Aurora myself in this series.

08:06:13.400 --> 08:06:13.880
Would you?

08:06:13.880 --> 08:06:16.520
I mean, I feel like playtime had the momentum coming in,

08:06:16.520 --> 08:06:18.200
and that's something that's always really scary

08:06:18.200 --> 08:06:22.280
for these like tier one caliber teams. I mean Aurora has been on the cusp.

08:06:25.320 --> 08:06:30.040
Aurora has been on the cusp for so long. Like it really feels like at this point they should

08:06:30.040 --> 08:06:35.640
have won a tournament but they haven't. So what is it that they're lacking? We did see them in

08:06:35.640 --> 08:06:42.680
a grand finals. Two grand finals. Two grand finals and it felt like in those there was some maybe

08:06:42.680 --> 08:06:47.080
choking or something psychological that was happening there because they did not, I've

08:06:47.080 --> 08:06:50.420
I've recalled they did not play at the same caliber that we saw in the entire tournament.

08:06:50.420 --> 08:06:55.520
They played at the, obviously, the last Valachian, but also the last complete finals.

08:06:55.520 --> 08:06:58.320
I think that's mine. Both times.

08:06:58.320 --> 08:07:05.600
Yeah, I think, so for Aurora, I would attribute that to maybe having less versatility than the heroes that they can play,

08:07:05.600 --> 08:07:12.600
and not holding them back in the grand finals situations where we see that often grand finals have their own medals and new heroes show up.

08:07:12.600 --> 08:07:13.100
That's a good point.

08:07:13.100 --> 08:07:15.100
And things that you weren't considering before happen.

08:07:15.100 --> 08:07:15.600
That's true.

08:07:15.600 --> 08:07:20.880
But they are expanding in this tournament. Yesterday Makoto played Smappfire, which was a new hero to add for him.

08:07:20.880 --> 08:07:24.400
We saw Kauri play Vayne, and he actually puffed off on it.

08:07:24.400 --> 08:07:28.720
So adding a new hero to his pool, and yeah, there seems to be more progress for them.

08:07:29.600 --> 08:07:34.480
Crazy, because Mira has been the one that's playing only four heroes in this tournament.

08:07:35.280 --> 08:07:36.800
Just sticking to his lion.

08:07:36.800 --> 08:07:41.360
Lion hoodwink every game, right? Which is so funny. I think they were trying to solve...

08:07:41.360 --> 08:07:50.360
Like everyone also is so focused on Kaori in terms of the bands, that Mira's heroes just get through, and he's willing to play the same stuff every single game.

08:07:50.360 --> 08:07:57.360
We saw the Lion clip that you linked. He makes that look like a really, really good hero, where other teams are not picking it as much.

08:07:57.360 --> 08:08:03.360
That looks very good, especially with a lot of the offlaners that you do see, and they're taking both of them out.

08:08:03.360 --> 08:08:06.360
The hoodwink in the Lion, make Mira uncomfortable.

08:08:06.360 --> 08:08:13.480
comfortable. WS popped off on Timber yesterday and that hero is nasty and it's also left

08:08:13.480 --> 08:08:19.680
in the pool versus the team with the best Timber. WS looked really on point so I do

08:08:19.680 --> 08:08:26.000
wonder if Timber will be pre-addressed within the first phase or first phase. It has to

08:08:26.000 --> 08:08:30.520
be sure that will be picked in the series. Maybe the pre-address is okay I was going

08:08:30.520 --> 08:08:36.080
to say maybe a Rupic but alone is rude left in the pool considering the mirror supports

08:08:36.080 --> 08:08:41.120
were taken out maybe that's the trade as you say that's okay to like leave the

08:08:41.120 --> 08:08:44.960
timber and if we get the hero that was considered to be like the most overpowered

08:08:44.960 --> 08:08:49.440
at the start of the tournament it is somewhat interesting so long druid is

08:08:49.440 --> 08:08:53.960
great I know that nightfall can play it I personally slightly prefer him on heroes

08:08:53.960 --> 08:08:57.600
that like do well in lane which loan does of course but also that move around I

08:08:57.600 --> 08:09:01.080
think his earth and wind ranger is very very good I would also assume that

08:09:01.080 --> 08:09:05.160
falcons have a lot of heroes overall that they like that are okay against the

08:09:05.160 --> 08:09:11.160
You know, Pangolier, Titehunter, An'Lalor, the Timber that you mentioned as well, it's totally okay against Lounderwood.

08:09:11.160 --> 08:09:17.160
So I want to see how Aurora like, expand on this, because to me, I don't think Falcons care that much about it.

08:09:18.160 --> 08:09:27.160
This could be one of those scenarios where a hero is banned for the entire tournament, and so it finally gets through,

08:09:27.160 --> 08:09:33.160
and it's like this frog check sort of situation where maybe like Aurora regrets even picking it in the first place,

08:09:33.160 --> 08:09:39.160
because maybe it just wasn't that good, you know, but it's been banned the whole time so we never got to test it.

08:09:40.160 --> 08:09:48.160
I mean, Timber's got to get eliminated here, more picked by Falcons, right, because against Tiny, it's like, this looks like the best hero in the game.

08:09:49.160 --> 08:09:56.160
That is an interesting point with Lundred, because the last couple of times I've seen him be let through, he has lost.

08:09:56.160 --> 08:10:06.160
But it does take a lot to address the hero within your draft anyway, and maybe it does lead to a loss, but maybe you can use that discomfort within the draft to your advantage.

08:10:06.160 --> 08:10:12.160
Like, let's say they have to pick two heroes to deal with the Lingerhead, pick a hero that counters the two heroes, right?

08:10:12.160 --> 08:10:16.160
Yeah, obviously, like, a lot of the drafting is also, like, just how you build on top.

08:10:16.160 --> 08:10:23.160
And as first pick, you want to, like, try to pressure the opposing team, and maybe Aurora do have the read, right, that you're saying where it's like,

08:10:23.160 --> 08:10:28.720
It's like, okay, we have this loan, it could force them into like specific heroes that maybe they don't want or the heroes that they will take

08:10:28.720 --> 08:10:32.400
We have those type of answers for it. So I'm just like looking forward to see this

08:10:32.400 --> 08:10:35.760
I think also when you are in a BO3 the first game is where you can

08:10:36.080 --> 08:10:41.160
Test out some of those things. It's like, okay, now we get it. Let's try it out if it works. Holy shit. That's great

08:10:41.160 --> 08:10:47.520
If not, okay, scrap it back to the other ideas. Do you guys consider it active on a carry?

08:10:47.520 --> 08:10:52.920
If you're running around with the bear doing stuff stealing runes like fearing people away from runes

08:10:52.920 --> 08:10:59.280
If you're doing like this Titanic style laundry where you're like farming with the main guy and having all your items on him

08:10:59.280 --> 08:11:04.860
And then using the bear to do stuff. It's not killing people. Is this considered like active enough for nightfall?

08:11:05.280 --> 08:11:09.520
To me it takes a lot like to me lawn is more like an alchemist in the first 18 minutes

08:11:09.680 --> 08:11:14.880
He farms his mouse from he's gonna farm his me only and then he gets agonist and then his hero is like then he's a be here

08:11:14.880 --> 08:11:16.880
You go be free my bear

08:11:16.880 --> 08:11:22.600
Okay, well timbersaw not gone just straight up picked five thousands and it's rubic out as well

08:11:22.600 --> 08:11:26.180
That's uh, that was like the one hero for me. I was thinking that would

08:11:27.040 --> 08:11:29.040
Make the timber look rough

08:11:29.120 --> 08:11:34.560
I'm really interested because timber in the last couple days. You guys mentioned it. I've seen it

08:11:34.560 --> 08:11:39.440
I don't know what the best answer to this here is I've seen SF clock. It didn't work

08:11:39.440 --> 08:11:43.640
The best answer was bonding it. Well, yeah, just so strong. Sadly. They didn't do that

08:11:43.640 --> 08:11:48.760
So they're gonna if they must have an idea. I would not see it. I think it's just

08:11:49.640 --> 08:11:55.560
Yesterday when I saw the timbersaw, I thought that there wasn't enough magic damage to kill it because well the hero looks

08:11:56.200 --> 08:12:00.520
Insane in terms of a couple of players. It's still lost a lot of games this time

08:12:01.080 --> 08:12:05.480
Like in the past you'd see a timber and you'd pick like a bat rider and try to run at him consistently

08:12:05.800 --> 08:12:08.600
That hero not so good anymore, but you can find replacements

08:12:08.600 --> 08:12:11.480
And SF alone is not enough.

08:12:11.480 --> 08:12:17.480
There's some really good counters that work historically, like Lash, Batrider as you mentioned,

08:12:17.480 --> 08:12:18.480
OD.

08:12:18.480 --> 08:12:21.440
It's unfortunate a lot of the heroes that historically are very good against Timber are

08:12:21.440 --> 08:12:26.860
just bad right now, but I agree, when a hero looks like it's such a problem, you can go

08:12:26.860 --> 08:12:30.800
to those pocket counters and answer it.

08:12:30.800 --> 08:12:40.800
Slaughter is an interesting one because if you can amp Timber before he gets reactive stacks up, you can actually burst him.

08:12:40.800 --> 08:12:44.800
It's okay. It's not a counter, but it's okay.

08:12:44.800 --> 08:12:50.800
I want to see how else they pair it up with. Obviously, you want more magic damage with it.

08:12:50.800 --> 08:12:57.800
Maybe, you know, some techies, something else that you can throw in there into the pool is totally okay because you need mix damage against Timber.

08:12:57.800 --> 08:13:00.500
Against Timber, he can very easily itemize for just one.

08:13:00.500 --> 08:13:04.500
Like having a Lotus Orb or your Ags, he'll be invincible if he gets there against these heroes.

08:13:04.500 --> 08:13:09.500
The only other thing I see, so obviously you're proposing like the physical from Laundry and Slaughter,

08:13:09.500 --> 08:13:13.500
you have very very strong Lich and Winter Wyvern picks for team Falcons,

08:13:13.500 --> 08:13:15.500
maybe even Phoenix, like lowering attack speed.

08:13:15.500 --> 08:13:17.500
Um, little of a...

08:13:17.500 --> 08:13:20.000
Lich and Phoenix for everyone, can work quite nicely.

08:13:20.000 --> 08:13:21.000
Yes, that's true.

08:13:21.000 --> 08:13:25.600
The Subni versus both Tidean Timber, Ultra Value, and the Switched Online versus Timber Slaw

08:13:25.600 --> 08:13:30.320
can actually help you kill the hero often enough, but they go for the specialty, like

08:13:30.320 --> 08:13:32.560
how are you classic?

08:13:32.560 --> 08:13:36.260
This helps, they needed some magic damage, and it's K.O.R.I's best hero.

08:13:36.260 --> 08:13:40.160
This guy on Phoenix and Warlock is an absolute different beast.

08:13:40.160 --> 08:13:46.700
It's pretty crazy to see a good Phoenix game in the hands of K.O.R.I, like usually he picks

08:13:46.700 --> 08:13:49.720
it so early that it's like not a good Phoenix game.

08:13:49.720 --> 08:13:54.600
He's playing against them like Muerta and all these counters, but because this draft

08:13:54.600 --> 08:13:57.000
has like worked out in an interesting way.

08:13:57.000 --> 08:13:58.960
He actually gets it in a very nice position.

08:14:00.280 --> 08:14:02.320
So there are a couple heroes that do stand out.

08:14:02.320 --> 08:14:05.560
I still think the Lich is totally good for Falcons.

08:14:05.560 --> 08:14:06.720
They love this hero.

08:14:06.720 --> 08:14:07.960
They'll also go with the Pango,

08:14:07.960 --> 08:14:09.560
which is somewhat interesting.

08:14:09.560 --> 08:14:11.520
Maybe they just feel like if they don't take it here,

08:14:11.520 --> 08:14:13.000
they would never get it later on.

08:14:13.000 --> 08:14:16.240
And Malrin has looked insane on Pango.

08:14:16.240 --> 08:14:20.000
You know what's really good against Pango and Timberstaw?

08:14:20.000 --> 08:14:21.120
Grimstroke.

08:14:21.120 --> 08:14:21.960
Yeah.

08:14:21.960 --> 08:14:22.800
Grimstroke is great.

08:14:22.800 --> 08:14:28.180
Timber disarms himself and he throws up the trochrum so you can't kill the bug and then you leash the pango

08:14:28.400 --> 08:14:34.320
So who would play it? It would be Mira. He can definitely play it. Sure. You can also ink swell the bear, which is quite nice

08:14:34.320 --> 08:14:36.320
It's always like a very cool combo

08:14:37.880 --> 08:14:40.680
Which one of his other heroes has he has played

08:14:41.320 --> 08:14:45.520
Clockwork is the only other one. Most of them are leaning it into the game. They did you monkey?

08:14:46.840 --> 08:14:49.800
So go for the core instead. Mm-hmm

08:14:49.800 --> 08:14:53.800
There we go for the Makoto Monkey King. He's very very good at this hero.

08:14:53.800 --> 08:14:58.800
It's also like one of the OG matchups, which does quite well into the pango.

08:14:58.800 --> 08:15:03.800
Like shutting down Melvin against Falcon says, it's always a very good idea if you can execute it.

08:15:03.800 --> 08:15:08.800
He's just very good at, you know, like not getting beat up too hard even in those hard things.

08:15:08.800 --> 08:15:16.800
And when I look at mid Monkey King, I think about what's going to happen when he eventually runs at the enemy side lanes,

08:15:16.800 --> 08:15:17.800
especially with this wave.

08:15:17.800 --> 08:15:18.800
Meteor.

08:15:18.800 --> 08:15:25.000
And it does seem like he can have good rotations, but they can also react to it very well.

08:15:25.000 --> 08:15:28.000
Like you have this glitched armor early on that can be very disruptive.

08:15:28.000 --> 08:15:32.200
You have this timbersaw TP that can potentially cut down a tree or two.

08:15:32.200 --> 08:15:36.800
So if Falcons are not sleeping, I do think that the monkey king is not as threatening

08:15:36.800 --> 08:15:39.400
as he actually looks in this position.

08:15:39.400 --> 08:15:40.600
I kind of agree with you.

08:15:40.600 --> 08:15:45.480
I think especially also, like you're saying, he wants to go to lanes that are like pressuring

08:15:45.480 --> 08:15:49.720
or like pushing in, which obviously Lone can push the lane into Timber, but you never really

08:15:49.720 --> 08:15:54.600
put in below like 80% HP. It's not that easy to kill this hero as a monkey, so you're likely

08:15:54.600 --> 08:15:58.760
looking to go into your offlane, which is I think the next pick for them matters even more,

08:15:58.760 --> 08:16:02.760
like finding a hero for Mira where when they have the slaughter, plus the support together,

08:16:02.760 --> 08:16:06.360
that you're pressuring the Tiny and the Lich, so Mikoto can go there and feel good about it.

08:16:07.240 --> 08:16:13.560
I think that Grimm's suggestion by Jenkins is a really great one. I know that Vayne is trending

08:16:13.560 --> 08:16:17.560
Super Highly versus Pringo, but playing it in a position where I may feel awkward.

08:16:19.160 --> 08:16:22.360
There's also like a white wearing curse that you could play with potentially.

08:16:24.680 --> 08:16:28.360
I mean if there wasn't, not advantage anyway. I thought maybe still like the techie.

08:16:28.360 --> 08:16:33.240
There's still like magic damage would be nice. Like Aurora Strike or is like ultimate physical.

08:16:33.240 --> 08:16:36.280
Oh, I got a good one. I got a good one. This one's a long shot.

08:16:36.280 --> 08:16:37.320
There's some Zeus.

08:16:37.320 --> 08:16:38.280
Guy Ratmaid.

08:16:38.280 --> 08:16:39.400
Oh, Guy.

08:16:40.120 --> 08:16:42.200
There's silence. Not bad, I think.

08:16:42.200 --> 08:16:47.800
If it answers the timber, both sides, how do I need that POS form?

08:16:47.800 --> 08:16:50.600
Willow would have been a really great pick. This is a good ban.

08:16:50.600 --> 08:16:58.600
The problem, while I like Sky, it's such a good Lotus Orb and 4 staff game that Falcons always play around, maybe it owns the hero too hard.

08:17:00.600 --> 08:17:08.200
I think Neko needs to be solved though. I mean if you let Tango go through without a BQ, because I'm disabled, you've made the game harder.

08:17:08.200 --> 08:17:12.200
So maybe go back to the vein you mentioned or the Grim that Jenkins called out.

08:17:12.200 --> 08:17:18.700
What if Falcons goes for Grim and then they get the double Lichelt? But that's a vein like it's called.

08:17:18.700 --> 08:17:24.700
Yeah, I'm curious what the vein, because I've not seen it from Physician 5, it's looked great on Physician 5.

08:17:24.700 --> 08:17:31.700
But the best thing about Bane versus Pango has been when he's paired with a ranged turret, doesn't actually exist in this game.

08:17:31.700 --> 08:17:34.700
Like yes, he will be grouping the Pango, but he's going to be hitting him.

08:17:34.700 --> 08:17:44.700
I guess BKB is most long-lasting, it's not the cleanest solution, but it does exist and it's very helpful versus Timbersaw as well, the Managing should not be underestimated.

08:17:44.700 --> 08:17:54.700
I think it's good, there's like also added stuff within Feeble, right? Like against the Timber 2, even Tiny, like in Feeble is a very strong spell against Tiny, your damage goes down into like super low.

08:17:54.700 --> 08:18:03.700
So now the thing is for Falcons, you're looking for a crit hero, I really like Aurora's Bands, I think while we haven't seen much SD, this could have been a very, very good SD game.

08:18:03.700 --> 08:18:10.700
game. It's cool if Akans can find a hero that helps you dodge, not dodge, but go even-ish

08:18:10.700 --> 08:18:14.700
and go for sacks. That's why I think the Ring SD bands are very, very good.

08:18:14.700 --> 08:18:18.700
Should they still go for a save-style hero, and are there any left in the pool that come

08:18:18.700 --> 08:18:25.700
to mind? That would lane well together with Timbersaw? I don't know if Tusk is an option?

08:18:25.700 --> 08:18:27.700
Like, any saves?

08:18:27.700 --> 08:18:32.700
Probably. I might be leaning more on an Avenge hero. Snap is maybe too hard to let out.

08:18:32.700 --> 08:18:33.700
That's not bad.

08:18:33.700 --> 08:18:35.980
Like, there's so many plus four heroes banned.

08:18:35.980 --> 08:18:39.180
Yeah, we're going deep in the pool here.

08:18:39.180 --> 08:18:42.780
He's played some Largo, but I think that's very passive.

08:18:42.780 --> 08:18:47.580
Maybe the Dispel is something they value in stacking.

08:18:47.580 --> 08:18:50.140
Did the Dispel versus, like, Slaughter our Phoenix Spirit?

08:18:50.140 --> 08:18:51.140
That's not bad.

08:18:51.140 --> 08:18:54.180
I have a hard time finding a Juicy here.

08:18:54.180 --> 08:18:55.180
Ooh!

08:18:55.180 --> 08:18:56.740
Position 4 Windranger coming in.

08:18:56.740 --> 08:18:59.060
Okay, it's good versus Monkey King.

08:18:59.060 --> 08:19:01.340
It's going to make it harder for him to move.

08:19:01.340 --> 08:19:02.340
Oh, it's actually Crit Tiny.

08:19:02.340 --> 08:19:04.340
Interesting! That's cool!

08:19:04.340 --> 08:19:07.340
That's a throwback. That's a cool trick.

08:19:07.340 --> 08:19:09.340
That's why they held it's interesting.

08:19:09.340 --> 08:19:11.340
It's very good against Lardar.

08:19:11.340 --> 08:19:13.340
It's good against all the three cores, right?

08:19:13.340 --> 08:19:15.340
It's a golden Windron game.

08:19:15.340 --> 08:19:17.340
There is no dispel to it.

08:19:17.340 --> 08:19:19.340
You're going to need MKBs later on the cores.

08:19:19.340 --> 08:19:21.340
Interesting. I actually really like this Windron.

08:19:21.340 --> 08:19:23.340
It's not on my finger part.

08:19:23.340 --> 08:19:25.340
Tiny is a rough four, though.

08:19:25.340 --> 08:19:29.340
You really feel the lacking of the fast fit

08:19:29.340 --> 08:19:31.340
where you can one-shot creep waves with Toss.

08:19:31.340 --> 08:19:36.320
Like getting to the blink dagger is way harder than it was before where you could just walk up to a wave

08:19:36.820 --> 08:19:40.260
toss the wave through a tree and then you kill the whole wave like now

08:19:40.260 --> 08:19:42.020
It is just not clean to farm on him

08:19:42.020 --> 08:19:46.060
But if there's any player in the world that can somehow make it work. It's this guy

08:19:46.260 --> 08:19:49.660
Yeah, now that time is before though you have to ask yourself

08:19:50.180 --> 08:19:56.940
Are my support good at catching the Sloan Druid there and dealing with it and like setting up for it because this is the first

08:19:56.940 --> 08:20:02.780
pick a borough's draft, is it correctly addressed? Because now it seems like their draft is stronger

08:20:02.780 --> 08:20:07.340
versus other things like the monkey king and the phoenix, but it feels a bit weaker actually against

08:20:07.340 --> 08:20:13.100
the lone druid now, so hard to say. It's funny when like an OP hero like this gets through,

08:20:13.100 --> 08:20:18.300
and then for the whole draft, it's just not really hard addressed. You would think if it's

08:20:18.300 --> 08:20:22.300
getting left through, it's because it's addressed, but maybe this is the frog check where the falcons

08:20:22.300 --> 08:20:25.820
are just saying, we just don't think this hero is that good, like you guys are overestimating it,

08:20:25.820 --> 08:20:28.700
and we're just gonna be playing normal Dota and draft run everything else.

08:20:28.700 --> 08:20:32.940
They have good core matchups overall, like I think the Windranger, Timber, Pango,

08:20:32.940 --> 08:20:36.220
as the game progresses, if they get some items, they'll be quite happy against the loan.

08:20:36.220 --> 08:20:40.060
But I like what Aurora cooked up with like the Monkey King and also the Vein that you called.

08:20:40.060 --> 08:20:43.660
I think it's quite nice against both the Pango and the lane and against them in the game.

08:20:43.660 --> 08:20:47.180
If they can shot down Maureen, which is always like a big factor for Falcons,

08:20:47.180 --> 08:20:51.020
I think they have a good shot. But overall, I would slightly prefer Falcons draft.

08:20:51.900 --> 08:20:52.860
Does Tiny do stacks?

08:20:52.860 --> 08:20:54.860
I think I'm from the street.

08:20:54.860 --> 08:20:56.860
Not really.

08:20:56.860 --> 08:20:59.860
So that's not something that they can play.

08:20:59.860 --> 08:21:01.860
He'll stack the hard camp.

08:21:01.860 --> 08:21:03.860
It's not nothing.

08:21:03.860 --> 08:21:05.860
That's good, at least.

08:21:05.860 --> 08:21:07.860
Overall, Slight Falcons leading.

08:21:07.860 --> 08:21:09.860
Any cares?

08:21:09.860 --> 08:21:12.860
I would say that if Arora went through a snowball

08:21:12.860 --> 08:21:15.860
and if they lose, they will lose a slow game.

08:21:16.860 --> 08:21:18.860
That's right, Shever.

08:21:18.860 --> 08:21:21.860
That's right. Everybody watching, that's right.

08:21:21.860 --> 08:21:24.860
We're going to head over to Odie Pixel and Fogg for game one of this series.

08:21:51.860 --> 08:22:19.860
Here we go, let's jam on spines, get the action between Aurora and Bob Puttonson.

08:22:19.860 --> 08:22:32.860
And yeah, what do we make of this? We get the good old lone druid, get him to Black Star in first pick for Aurora, and get him through Falcons Dressed.

08:22:32.860 --> 08:22:38.860
I like their draft. I like what Falcons has going for quite a bit.

08:22:38.860 --> 08:22:45.860
My worries really for Aurora is just the lack of damage variants. It's like all physical.

08:22:45.860 --> 08:22:49.700
in Phoenix, Phoenix does some pretty decent damage as a support position especially when

08:22:49.700 --> 08:22:53.140
K.R.A. is playing it, but I'm super concerned about damage for them. They're also playing

08:22:53.140 --> 08:22:57.500
it to reactive armor, attack speed slow from pango, frost shield which blocks physical

08:22:57.500 --> 08:23:01.660
damage as well too, so this is my concern for them. I think for Aurora, what Effie was

08:23:01.660 --> 08:23:05.980
talking about is the main thing I'm looking at is Mikoto having a successful lane and

08:23:05.980 --> 08:23:09.460
then snowball getting kills all over the place because I'm concerned in terms of damage

08:23:09.460 --> 08:23:11.140
if these lanes don't go very successful.

08:23:11.140 --> 08:23:18.340
Yeah, that's fair because this monkey king hero as we've seen, you know, if it doesn't snowball, it falls off the priority.

08:23:18.340 --> 08:23:19.460
It falls off completely.

08:23:19.460 --> 08:23:19.960
Yeah.

08:23:20.140 --> 08:23:22.060
And I just, I look at, you know...

08:23:22.060 --> 08:23:23.340
When it's played for the mid?

08:23:23.340 --> 08:23:24.580
Yeah, from what it's played for the mid, of course.

08:23:24.580 --> 08:23:29.620
So I just look at just, you know, on paper, we'll say, because Reactive Armor, physical bonus.

08:23:30.100 --> 08:23:32.900
Frost Armor, physical bonus. Windrun, avoids physical.

08:23:33.140 --> 08:23:34.940
Tiny, even a support, will get physical.

08:23:35.220 --> 08:23:36.140
Pango as well, too.

08:23:37.140 --> 08:23:39.980
It just feels like if they tick all the boxes in terms of being able to pressure,

08:23:39.980 --> 08:23:42.780
because Lucky Shot also attacks Speed Slow, so, yeah.

08:23:42.780 --> 08:23:45.540
I'm gonna have to wait and see how Aurora does it these lanes,

08:23:45.540 --> 08:23:46.940
see how aggressive it can be.

08:23:48.500 --> 08:23:50.140
And Nightfall, I actually need to check.

08:23:50.140 --> 08:23:52.380
How much longer does Nightfall play?

08:23:52.380 --> 08:23:53.580
All right, because what you,

08:23:53.580 --> 08:23:57.900
you wouldn't say it's the most Nightfall kind of carry hero.

08:23:57.900 --> 08:24:00.260
Doesn't feel like it to me.

08:24:04.100 --> 08:24:07.460
For me, he's like the PLs, the tiny doom,

08:24:07.460 --> 08:24:08.940
morphlings, et cetera, right?

08:24:08.940 --> 08:24:14.060
I just I don't synergize him in my mind as long so I'm gonna look at all his games

08:24:14.060 --> 08:24:16.060
Let's take a look last played it

08:24:16.300 --> 08:24:21.100
27 days ago. He has a pretty damn good win rate on it though five games though and professional

08:24:21.980 --> 08:24:23.980
percent win rate

08:24:24.860 --> 08:24:30.180
And they play for some he's picked up recently then because of the only games he's had I've been in the last month

08:24:30.180 --> 08:24:34.460
And they were all in the lock-in. Yeah, I actually he was doing very well with it all of these games

08:24:34.460 --> 08:24:39.460
I actually need to look at some of them, because I didn't see these.

08:24:39.460 --> 08:24:42.460
And the last time he played it, by the looks of it, was up against Falcons.

08:24:42.460 --> 08:24:45.460
Yep. He did own that game too, and he had...

08:24:45.460 --> 08:24:49.460
He had Storm, and Lara, Golba, and Warlock, and a couple other things too,

08:24:49.460 --> 08:24:51.460
but they snowballed pretty hard in that game, so yep.

08:24:51.460 --> 08:24:54.460
Let's see how they can do with Nightfall on this fair,

08:24:54.460 --> 08:24:56.460
and let's see if they can get that snowball going,

08:24:56.460 --> 08:24:59.460
and get that big advantage around this monkey kingdom.

08:24:59.460 --> 08:25:02.460
First wave, very successful for him, versus the pango.

08:25:04.460 --> 08:25:09.460
And does this sort of mid-match-up stay pretty monkey-king-favorite?

08:25:09.460 --> 08:25:11.460
Yep, overall.

08:25:11.460 --> 08:25:16.460
However, we've seen a lot of these pangos to be able to endure it because they have double nuke, so it does stay monkey-king-favorite,

08:25:16.460 --> 08:25:21.460
but it's one of those heroes that you have to be very careful with not to make these mistakes because it can compound very quickly.

08:25:21.460 --> 08:25:25.460
Other thing we do have to talk about, right, is Crit Plank Support Tiny.

08:25:25.460 --> 08:25:30.460
This is not really a support hero, but I guess they really didn't want to play that match-up into the Phoenix in particular,

08:25:30.460 --> 08:25:32.460
in particular with a tiny...

08:25:32.460 --> 08:25:34.460
with the best counter in particular.

08:25:34.460 --> 08:25:36.460
We'll see how much he can actually do with this hero.

08:25:38.460 --> 08:25:40.460
It's pretty hard to have an impact as for Tiny now.

08:25:40.460 --> 08:25:42.460
Even though it's one of his most comfortable,

08:25:42.460 --> 08:25:44.460
like one of his top-side heroes, of course,

08:25:44.460 --> 08:25:46.460
in the past,

08:25:46.460 --> 08:25:48.460
it does not contribute too much

08:25:48.460 --> 08:25:50.460
in Ladyface.

08:25:52.460 --> 08:25:54.460
It has to be very careful against these two.

08:25:56.460 --> 08:25:58.460
It makes so far.

08:25:58.460 --> 08:26:02.260
bit of a drag here, Amar. He's gonna be slowed down, but I think we've seen this over and

08:26:02.260 --> 08:26:06.860
over again for these Timbersaults, right? Lane, got pretty badly, and then he's top

08:26:06.860 --> 08:26:08.340
two net worth after doing some ancient games.

08:26:08.340 --> 08:26:13.220
Yeah, and that will very likely be the case when it's Amar playing. He doesn't tend to

08:26:13.220 --> 08:26:18.900
miss when he's on the Timbersault. Great control of Lane so far here from 9-7, getting pretty

08:26:18.900 --> 08:26:22.100
much every single one of these denies, ensuring that they're not getting too much out of

08:26:22.100 --> 08:26:26.600
Top CWs having difficulties but nowhere near as similar.

08:26:34.100 --> 08:26:37.100
The lanes absolutely set up for success for Aurora.

08:26:40.100 --> 08:26:47.100
Just a question, how easy is it going to be for Makoto to make those moves off the back of a solid starting the lanes?

08:26:47.100 --> 08:26:50.100
Or is it during what he's going to be turning up to in those side lanes?

08:26:50.100 --> 08:26:58.100
Or if they can make moves to him, that's the other thing too, because they do have the bane versus the pango too, so at some points early they can't look to just play around Makoto, especially if the lanes go super well.

08:26:58.100 --> 08:27:04.100
Like, he doesn't need to move bottom by any means on this monkey king if he does have the successful mid lane. He can look to press your top.

08:27:05.100 --> 08:27:07.100
A lot of highs on him at least for me.

08:27:10.100 --> 08:27:11.100
And obviously with that switch, yep.

08:27:11.100 --> 08:27:12.100
He stepped up.

08:27:14.100 --> 08:27:15.100
He's dead.

08:27:15.100 --> 08:27:17.100
He's gonna be going down first blood for Corey.

08:27:17.100 --> 08:27:28.100
Can't step up first for these two, never versus the Laundryrd in particular, who has the Arbor Corrosion picked up, I think this is one of the few heroes I think that still buys this item, I think almost nobody else wants to buy it nowadays.

08:27:28.100 --> 08:27:33.100
Yeah, I think pretty much right. I don't think I've seen anyone else pick this up nowadays.

08:27:33.100 --> 08:27:40.100
Yeah, I was talking with Quinn about it, because I know he's one of the players that used to play the Monkey King in the mid lane which bought this Corrosion.

08:27:40.100 --> 08:27:46.100
The numbers on it just feel kind of weird when you upgrade it, so see how much he can do it, and it does of course have its merits.

08:27:46.100 --> 08:27:48.420
Heal negation is always going to be good versus a timber.

08:27:52.580 --> 08:27:53.580
Top lane.

08:27:53.860 --> 08:28:00.700
Obviously with that switch up, having the windrangers carry this game obviously means you're not the biggest fans of the windranger carry, but we should talk about that, yes.

08:28:00.700 --> 08:28:04.900
You were saying to me right, you see all these matchups, and

08:28:05.220 --> 08:28:10.020
if there is going to be a game where the windranger carry has a pretty good time, it probably is something like that.

08:28:10.020 --> 08:28:12.740
I know me and you really, really don't like it, but I was telling you, exactly.

08:28:12.740 --> 08:28:15.940
I'm like, versus Florida, it's physical damage. Versus Monkey King, physical damage.

08:28:15.940 --> 08:28:20.340
Versus Laundry as well, physical. And they're heroes that have to get on top of you because it's all melee heroes as well, too.

08:28:20.340 --> 08:28:23.540
So, can see the reason as to why they didn't switch it up from corner.

08:28:24.740 --> 08:28:30.340
Instead of there on tonightfall, it's got the fear to push them back, snaking, not quite able to get in range.

08:28:30.340 --> 08:28:33.740
Get that further bit of control on turns, tonightfall will stay fine.

08:28:34.340 --> 08:28:35.340
That was close.

08:28:35.740 --> 08:28:37.940
Steps up again, will be okay.

08:28:37.940 --> 08:28:40.340
So, looks like they've made... Do you think they're just trialing this now?

08:28:40.340 --> 08:28:44.540
Looks like they will, but also Aurora in position for it, I'm trying to get the bat.

08:28:44.540 --> 08:28:46.740
Mera turning up here with Kori.

08:28:47.740 --> 08:28:52.340
The nightmare setup, that's going to get the fresh backup to full HP.

08:28:52.340 --> 08:28:57.340
They'll turn with the Avalanche, Kori will die, but they have managed to set up for Aurora.

08:28:57.740 --> 08:29:01.940
To maybe get both of these kills in my hope, you only get down to the low ground with the timber chain.

08:29:01.940 --> 08:29:03.540
But he is super low HP.

08:29:03.540 --> 08:29:07.340
They might just leave him at the P. I don't know if Na'Vi is going to want to waste time chasing Eve away.

08:29:07.340 --> 08:29:12.340
He's gonna be able to timber chain TP back out. We'll go all the way back to the base without to refuel

08:29:12.340 --> 08:29:16.900
Oh, I said it was a tri-lane, but it's actually a quad lane versus a tri-lane of course because the lone druid's there

08:29:16.900 --> 08:29:21.500
So unfortunate for them and they can't actually lane versus it since that varies just insane in the laning phase

08:29:21.700 --> 08:29:26.960
Cool little combo though the toss back onto the onto the whirling death with the eight trees around them

08:29:26.960 --> 08:29:28.960
It's a lot more burst damage than I think they anticipated

08:29:29.340 --> 08:29:30.860
so play

08:29:30.860 --> 08:29:34.940
Try to get some setup on speed up the wind runs there maybe with some body blocks though

08:29:34.940 --> 08:29:40.940
Meribook is some of the Shackle that does hold back WS, so speeder will still be able to run.

08:29:40.940 --> 08:29:46.940
Nice try with the body box. Shackle giving that extra movement speed of course, so we'll be able to skirt himself away.

08:29:46.940 --> 08:29:48.940
So lanes, they're being broken.

08:29:49.940 --> 08:29:54.940
I mean, Snifle is going to get full free fart, they're looking to play around this Monkey King success now too, so far.

08:29:54.940 --> 08:29:58.940
Looking very good for Aurora with the lane pressure that they've gone for here.

08:29:58.940 --> 08:30:03.940
They're keeping Maureen slowed down and they're also slowing down a Mars game quite a bit.

08:30:04.940 --> 08:30:06.440
Doing exactly what they need to do.

08:30:06.440 --> 08:30:06.940
Top.

08:30:06.940 --> 08:30:08.940
Crypt comes in with a rotation.

08:30:08.940 --> 08:30:10.940
It'll be there to make an effort onto WS.

08:30:10.940 --> 08:30:11.440
Ooh, that's nice.

08:30:11.440 --> 08:30:13.440
They hit the shackles, blood grenade on towards him.

08:30:13.440 --> 08:30:17.440
Oh, get the bash on Crypt to hold him back for the blasters up from snaking.

08:30:17.440 --> 08:30:19.940
Three of them find the tail stand time in the mid.

08:30:19.940 --> 08:30:20.940
Look at the type 4.

08:30:20.940 --> 08:30:23.440
Boundless strike comes in, but the shield crash is already out.

08:30:23.440 --> 08:30:26.940
I'm already having a lot of detection to get back onto tier 2.

08:30:26.940 --> 08:30:28.940
They didn't get the Lotus buff onto WS.

08:30:28.940 --> 08:30:30.940
Bit too much burst damage from the Lich.

08:30:30.940 --> 08:30:34.260
Alright, looking to continue pressure, he has shield crash.

08:30:34.860 --> 08:30:35.980
Hard for the cool here.

08:30:35.980 --> 08:30:39.180
Difficult to kill him and now back-ups come across, and maaa, I'm caught off.

08:30:39.180 --> 08:30:42.940
I'm starting to turn up towards the member cutter, trying to build up the jingoo stacks, but he can't off!

08:30:43.500 --> 08:30:44.980
So get punished for that one.

08:30:44.980 --> 08:30:45.820
That's not really cool.

08:30:45.820 --> 08:30:48.220
I've been pushing a little too much there beyond the tier one tower.

08:30:48.220 --> 08:30:50.860
Very easy defense to come in from Falcon's reaction.

08:30:50.860 --> 08:30:53.260
That's quite a painful death for the Monkey King.

08:30:53.260 --> 08:30:56.780
You want to be able to put as much pressure as possible as we said, little mistakes.

08:30:57.420 --> 08:31:00.300
Not able to get that Wukong's off and go for the full tower here, can they?

08:31:00.300 --> 08:31:02.740
steal the wisdom here, and I thought he's 6.

08:31:04.240 --> 08:31:06.640
It looks like Falcons are gonna steal as well though.

08:31:07.140 --> 08:31:09.700
I think you get the trade, it's probably the best option,

08:31:09.700 --> 08:31:12.980
trying to fight the lone druid for the wisdom on their side.

08:31:12.980 --> 08:31:14.380
It's not really easy.

08:31:14.380 --> 08:31:18.980
The toss, he's gonna be able to jump in and Fat Makoto comes across the Aurora.

08:31:19.780 --> 08:31:24.380
Will manage to hold their own Shrine of Wisdom, and will with that, get both of them.

08:31:24.620 --> 08:31:26.980
Very good response, it's very good movement, Makoto.

08:31:26.980 --> 08:31:29.900
Does die in the mid, but makes up for it immediately with that rotation.

08:31:30.300 --> 08:31:36.900
WS is very much so struggling though on this Lord, they're going to need a way to recover

08:31:36.900 --> 08:31:37.900
for him.

08:31:37.900 --> 08:31:41.580
I don't think they can leave him alone, I think Mira has to continue play up here.

08:31:41.580 --> 08:31:42.580
Look for Skeeter.

08:31:42.580 --> 08:31:46.060
Skeeter is very close to 6 though and they are looking for another setup onto this Lord

08:31:46.060 --> 08:31:52.420
R. Not having focus fire just yet though, can't go for the kill, but very soon.

08:31:52.420 --> 08:32:03.420
If Mira leaves him alone, pulling the lane into a more comfortable position is done from WS.

08:32:03.420 --> 08:32:09.420
Players are so good at doing that nowadays, just dragging the wave all the way back to the tower.

08:32:11.420 --> 08:32:15.420
Power rune will be there for Makoto, denied away from the pango.

08:32:15.420 --> 08:32:16.420
go.

08:32:16.420 --> 08:32:21.940
Let's see if we can get the set up on to the snag king and he will, nightmares there, sets

08:32:21.940 --> 08:32:24.740
up for Corey and Makoto to swing across.

08:32:24.740 --> 08:32:27.580
Get a kill here before the monkey king.

08:32:27.580 --> 08:32:28.580
Give it up.

08:32:28.580 --> 08:32:30.740
Enable Makoto as much as possible.

08:32:30.740 --> 08:32:32.140
Top focus fire.

08:32:32.140 --> 08:32:33.540
Is there, is it enough damage?

08:32:33.540 --> 08:32:34.540
Oh, why not?

08:32:34.540 --> 08:32:38.860
It's got the one charge ready also, the loads are still necessary and Makoto is here, strung

08:32:38.860 --> 08:32:39.860
on top of Crip.

08:32:39.860 --> 08:32:40.860
Huge damage.

08:32:40.860 --> 08:32:42.860
Boundless comes back in, another hit.

08:32:42.860 --> 08:32:45.380
It's one more, it's not going to get it actually, Crip.

08:32:45.380 --> 08:32:47.900
into the trees with the salve, it'll be fine.

08:32:49.900 --> 08:32:53.020
Took a lead though. Nightfall, getting away with absolutely everything.

08:32:53.020 --> 08:32:55.180
No pressure onto the laundry, whatever.

08:32:55.180 --> 08:32:56.780
Might still find a nightmare opportunity.

08:32:56.780 --> 08:32:57.980
Can he actually get the angle?

08:32:58.700 --> 08:33:01.020
He's just trying to hide behind the trees.

08:33:01.020 --> 08:33:02.020
Ooh, fancy.

08:33:02.020 --> 08:33:04.660
You know that he's in there, they've got the Wukongs into the bound.

08:33:04.660 --> 08:33:07.380
This leader is gonna get dragged back into the Wukongs with the nightmare,

08:33:07.380 --> 08:33:09.700
but he is taken off, he's gonna be able to back away.

08:33:10.340 --> 08:33:14.060
The turn now, WS is super low off the back of that effort

08:33:14.060 --> 08:33:18.620
trying to push in and join the rest of the team, and Mira, he's also going to get punished, so

08:33:18.620 --> 08:33:23.180
again, Valken's showing that some of this aggression from Aurora, they can answer.

08:33:23.900 --> 08:33:27.900
Bit too over-aggressive, limited ways to stop him as soon as he gets the win run off,

08:33:27.900 --> 08:33:32.220
it looks very dangerous for them to go for this type of dive play when they have no magic damage

08:33:32.220 --> 08:33:36.140
either. Kaori, well look for Amar, Amar has hit six.

08:33:38.940 --> 08:33:41.260
Kaori has to be a little careful how he walks near that timber.

08:33:41.260 --> 08:33:47.740
So recovery for both offlaners as there was some downtime is the Amar was able to hit some of these ancients

08:33:47.980 --> 08:33:50.780
WS started to get that recovery at nightfall

08:33:51.220 --> 08:33:55.700
Accelerating things here. Yes. I mean, this is the thing even though some of these aggressive plays from Aurora

08:33:55.700 --> 08:34:00.780
I'm getting them the easy kills and they're losing some heroes themselves the amount of space that they're

08:34:01.460 --> 08:34:04.980
Getting for nightfall with all the sort of attention they're drawing elsewhere

08:34:04.980 --> 08:34:10.020
It's pretty massive like this lone druid is gonna hit a very fast mouse from timing

08:34:10.020 --> 08:34:13.540
And it's not gonna be easy to keep up with the farm of this lone druid

08:34:16.700 --> 08:34:20.900
No grip just yet's Mira still a bit under level tier something for the Phoenix

08:34:20.900 --> 08:34:23.620
She carries that this is just fine, but Mira not six yet

08:34:23.620 --> 08:34:26.900
Definitely want to have that before they can threaten Malvren on this pango

08:34:27.500 --> 08:34:31.860
Marina's just going farming build by the way, so not wanting the rolling thunder just yet for four build on him

08:34:34.980 --> 08:34:37.920
Mid tower in jeopardy here aurora positioned

08:34:38.560 --> 08:34:42.420
Looking to enable Mikoto as much as possible as we're saying just keep playing around this monkey king

08:34:44.140 --> 08:34:49.100
And of course going to death so build I mean they're gonna have a lot of physical damage to be fair when it all comes together

08:34:50.220 --> 08:34:53.540
That's very little magical. It's all kori for that magic

08:34:58.300 --> 08:35:01.460
Crit can't contribute much on anything as we're seeing it's tiny

08:35:01.460 --> 08:35:09.500
It's having some pretty big difficulties as we expected to as this four position.

08:35:09.500 --> 08:35:13.140
They're even taking it the area here of the Timbersaw, the recovery outlet, so very good

08:35:13.140 --> 08:35:14.140
aggressive plays.

08:35:14.140 --> 08:35:16.020
I like how Aurora is sweeping the map here.

08:35:16.020 --> 08:35:20.500
They're continuing to unpop that gold lead.

08:35:20.500 --> 08:35:24.580
Falcons, whilst they try and hit the creeps, they're just not going to be able to close

08:35:24.580 --> 08:35:25.580
that gap.

08:35:25.580 --> 08:35:29.180
It's going to have to come down to some sort of move from the...

08:35:29.180 --> 08:35:34.140
That move's gonna be hard to pull off with the fact that the Maureen and a Mask

08:35:34.140 --> 08:35:35.880
don't need time to catch back up.

08:35:35.880 --> 08:35:38.240
Yeah, Maureen in particular is still not having that defusal.

08:35:38.240 --> 08:35:41.940
He'll have to go for the boots because he's playing versus the monkey king.

08:35:41.940 --> 08:35:45.460
Sometimes you do just see them rush and that defusal make it, but you just cannot do that

08:35:45.460 --> 08:35:46.660
versus monkey king.

08:35:46.660 --> 08:35:49.940
We'll have the point in rolling thunder now.

08:35:49.940 --> 08:35:52.180
Snaking has also hit six, so they do have chain frost.

08:35:52.180 --> 08:35:54.980
They know that Mira is trying to soak level six down here.

08:35:54.980 --> 08:35:55.980
Might look to punish it.

08:35:55.980 --> 08:35:58.980
Yeah, it's got Nightful pretty close to him though.

08:35:58.980 --> 08:36:01.980
And in fact, they got me the ones to set up first.

08:36:01.980 --> 08:36:03.980
Skeeter's making the way down.

08:36:03.980 --> 08:36:07.980
See how careful Aurora is. They do seem to sense that extra numbers are being brought in.

08:36:07.980 --> 08:36:11.980
Skeeter not going to be able to get under the tower. Aurora, playing careful. Good read.

08:36:11.980 --> 08:36:15.980
Looked like they were potentially going to get caught. They're thinking it was quite patient.

08:36:15.980 --> 08:36:17.980
Well, read with the solo play.

08:36:17.980 --> 08:36:25.800
That's big when his pace in this game is as well, able to find a solo onto that Phoenix

08:36:25.800 --> 08:36:29.320
when he has just hit the stakes and a fair bit of experience going the way of Malrin

08:36:29.320 --> 08:36:30.320
there.

08:36:30.320 --> 08:36:34.920
Top looks like they want to try for WS, making his looking to get something with this chain

08:36:34.920 --> 08:36:35.920
for us.

08:36:35.920 --> 08:36:39.960
But Aurora, continue to stir it away, read the movements.

08:36:39.960 --> 08:36:45.400
And now they can smoke themselves and look for play.

08:36:45.400 --> 08:36:49.200
They have fiends grip, they have egg, deso soon coming out from Mikoto.

08:36:50.000 --> 08:36:52.700
They keep wanting to fight and get a tower every single time.

08:36:52.800 --> 08:36:56.300
So if they can't find Skeeter here, they should be able to turn it into that tower pretty quickly.

08:36:59.400 --> 08:37:01.900
Found this. Into the grip, straight away!

08:37:02.300 --> 08:37:03.200
They're in on top of it!

08:37:03.200 --> 08:37:03.700
Oh my goodness!

08:37:03.700 --> 08:37:05.200
Look over the Wukong's command!

08:37:05.200 --> 08:37:09.200
Skeeter can not escape this, as both him and Snakein will fall!

08:37:09.300 --> 08:37:11.000
The kitchen sink thrown at him.

08:37:11.000 --> 08:37:14.400
Nightforks turning up as well to add to the pressure and take this tier one tower.

08:37:14.400 --> 08:37:16.280
I love that he does this too, right? He's the bear.

08:37:16.280 --> 08:37:20.280
He can kill these towers super fast if he does turn up, and it doesn't take him much commitment whatsoever.

08:37:20.280 --> 08:37:23.520
If he wants to go straight back through the portal, back to his farming area,

08:37:23.520 --> 08:37:26.640
right after they go through this crush, he'll play 5k lead, beautiful.

08:37:28.140 --> 08:37:33.200
Very quick moves, and just slamming down the ultimates to ensure that Falcons do not...

08:37:34.320 --> 08:37:37.480
have any chance of bringing anyone down in return.

08:37:37.480 --> 08:37:42.720
That makes sure that the chain frost does not bounce, since he does turn into that pyramid on the Phoenix.

08:37:42.720 --> 08:37:48.720
So, snaking cooldown will be there for the chain frost as well for 60 seconds.

08:37:48.720 --> 08:37:53.400
Now, Maru will actually sneak in and steal the bounty runes away, so a decent amount

08:37:53.400 --> 08:37:55.720
of gold they do get going their way from that.

08:37:55.720 --> 08:38:00.120
And for Falcons, the name of the game really is going to be slow down and farm.

08:38:00.120 --> 08:38:04.040
They can fight around the pango roll, but very specifically around it and around the

08:38:04.040 --> 08:38:06.760
chain frost, but they do have to be careful because there's always going to be the speed

08:38:06.760 --> 08:38:11.000
script that I imagine Mira in most situations will save for that pango.

08:38:11.000 --> 08:38:13.000
trying desperately to get some more levels.

08:38:13.000 --> 08:38:14.000
Oh, Mira.

08:38:14.000 --> 08:38:17.000
He's gonna make sure that Crit doesn't have a chance then.

08:38:17.000 --> 08:38:19.000
That's just bullying.

08:38:19.000 --> 08:38:22.000
Shadowgimin and Bane, the true bullies of the Wisdoms.

08:38:24.000 --> 08:38:28.000
I'm gonna kind of get himself some of the Deso charges started.

08:38:28.000 --> 08:38:29.000
He's playing?

08:38:29.000 --> 08:38:31.000
I'm pretty close to him, Farms.

08:38:31.000 --> 08:38:32.000
Kida, he steps up pretty far.

08:38:32.000 --> 08:38:36.000
I'll get the shackle off to hold back the bad, but he's far off of him.

08:38:37.000 --> 08:38:38.000
He is super far forward.

08:38:38.000 --> 08:38:40.000
I had a rough bit of the map to die in.

08:38:40.000 --> 08:38:46.800
Looks like him and Maureen were trying to go for a kill, put some pressure onto the tier one, but it was just the two of them and there was nobody there to save Skeetza.

08:38:46.800 --> 08:39:02.000
Aurora is playing incredibly fast so far here, the Mjolnir's already finished up for the bear, looking to get aggressive and continue just stealing these stacks away, so besides taking all three of those tier ones that we were mentioning, they're not letting Amar play that timbersaw area that we've seen all of these timbers completely recover in it.

08:39:03.000 --> 08:39:08.000
That is just having a really tough job of finding the farm this game.

08:39:08.000 --> 08:39:11.520
And Mira almost able to find crit as well here, crit.

08:39:11.520 --> 08:39:14.480
He gets the stun, but might just get fiendscript and kill here.

08:39:14.480 --> 08:39:15.920
If they even feel like they need it.

08:39:15.920 --> 08:39:16.960
I think they might not even need it.

08:39:16.960 --> 08:39:18.000
Nope, they're saving it.

08:39:18.000 --> 08:39:20.000
In comes Mikado!

08:39:20.000 --> 08:39:22.800
And there will be no help for Crip!

08:39:22.800 --> 08:39:24.000
Deso stack.

08:39:24.000 --> 08:39:24.800
Bam!

08:39:26.000 --> 08:39:27.600
Aurora, there's no ball there.

08:39:27.600 --> 08:39:33.600
Looking pretty good and gotta be honest, this first pick loan druid so far that they let through Falcons.

08:39:33.600 --> 08:39:37.600
It doesn't seem like they really have much of a plan to stop it.

08:39:37.600 --> 08:39:43.360
He's kind of getting out control. He really is they did get their tiny the tiny timber saw that we've seen have these incredible games

08:39:43.360 --> 08:39:45.880
But it's a support tiny and the timber saw is shut down

08:39:45.880 --> 08:39:51.840
So it's not the case of what we've seen from these heroes. I'm not for it. He's hitting all the timings, but there's no cure

08:39:52.280 --> 08:39:54.280
Then you can hopeful

08:39:54.280 --> 08:39:57.560
Absolutely monstrous Falcons gonna try to get something going their way here. Okay, Hori

08:39:57.560 --> 08:40:03.480
He's got something over at the ready grip and they kill it. They're gonna try the hits in the big comes out

08:40:03.480 --> 08:40:07.560
Oh my killer with the last hit, but it took them quite some time

08:40:07.600 --> 08:40:09.600
So they lose snaking

08:40:10.120 --> 08:40:16.860
Falcons can they get at least a second support kill they can but now can they get out Maori surrounded by nightfall in the WS

08:40:17.080 --> 08:40:20.520
As he'll get taken out the cutters able to chase out Ammar in the trees

08:40:21.160 --> 08:40:23.320
It's a move from Falcons

08:40:23.320 --> 08:40:25.080
It gets them a couple of kills

08:40:25.080 --> 08:40:28.680
But it's only the supports and they end up losing four heroes themselves

08:40:28.680 --> 08:40:32.760
And it's just more glory and gold for nightfall on the lone druid

08:40:32.760 --> 08:40:41.760
Kirt is having literally no game on this tiny. They moved into the floor, he cannot make these moves and that was pretty close to the egg going off.

08:40:41.760 --> 08:40:47.760
That would have to probably catch that one in the replay. Yeah, that nearly went even worse for Falcons.

08:40:47.760 --> 08:40:51.760
That's Teter. Does have win run, trying to go for a trade on the left.

08:40:51.760 --> 08:40:54.760
Ooh, good shackle comes in at least. It's not the same right, but it's a go.

08:40:54.760 --> 08:40:57.760
He's burning. He's burnt.

08:40:57.760 --> 08:41:03.760
Every hit is moving Aurora snowballing like crazy, Kaori, who's beating...

08:41:03.760 --> 08:41:06.760
This supernova, I mean, it nearly was successful!

08:41:06.760 --> 08:41:08.760
I legit thought that it exploded!

08:41:08.760 --> 08:41:11.760
Who did get the last hit in? I think it's Amar.

08:41:11.760 --> 08:41:12.760
Right?

08:41:14.760 --> 08:41:15.760
Yeah.

08:41:16.760 --> 08:41:17.760
Oh, I tell you why.

08:41:17.760 --> 08:41:19.760
Dude, that was close as well, because Amar also...

08:41:19.760 --> 08:41:21.760
He started walking away from it, and then he was like,

08:41:21.760 --> 08:41:24.760
Oh, actually, I gotta get the last hit in for the team, so we actually killed Zag.

08:41:24.760 --> 08:41:25.760
Yeah, she killed the Zag, so...

08:41:25.760 --> 08:41:29.120
He was about to get stunned from Slaughter too, actually, that was a literal split second,

08:41:29.120 --> 08:41:32.440
so they get the kill, but look how much they lose out of the map so quickly in sequence.

08:41:32.940 --> 08:41:33.740
Hey, Aurora.

08:41:34.440 --> 08:41:37.520
Today seems to be the day, at least for us, of fast Dota for these games.

08:41:37.520 --> 08:41:40.240
We get into fast games after what has been...

08:41:40.900 --> 08:41:43.980
You know, one of the tournaments has had back-to-back, kind of, 60-minute showdowns.

08:41:44.480 --> 08:41:48.560
This one is indeed looking like another fast one so far, 17 minutes in.

08:41:48.920 --> 08:41:51.360
Aurora 8K off, they're gonna get the Rose Shot.

08:41:51.620 --> 08:41:52.760
Every timing is being hit.

08:41:52.760 --> 08:41:54.680
BKB being queued up from Makoto next.

08:41:54.760 --> 08:41:58.920
They've got everything already here to now potentially go for the two or two pushes like we were seeing from earlier

08:42:00.840 --> 08:42:04.360
Limiting the map constricting Falcons not letting them hit the creeps and now win run

08:42:05.000 --> 08:42:07.560
Overall if you're a win ranger, you have to versus this physical damage

08:42:07.560 --> 08:42:12.920
But the physical damage comes out so fast that you might just die before you even get the win run a blink crush with the shard

08:42:13.080 --> 08:42:16.040
Plus a dastel monkey can hit you might just get 100 to 0 from that

08:42:20.280 --> 08:42:24.120
Wow mirrors on the hot and he's gonna have to set up

08:42:24.760 --> 08:42:32.560
So Mark, again, will be taking off the map and continue to just not get the chance to

08:42:32.560 --> 08:42:36.920
get into the game, get his farm and become sort of the timber source that we've been

08:42:36.920 --> 08:42:37.920
seeing that are unkillable.

08:42:37.920 --> 08:42:41.800
As we're seeing this game, he is absolutely killable right now.

08:42:41.800 --> 08:42:42.800
Sorry.

08:42:42.800 --> 08:42:48.760
We get Shackle off, but that's a lot of back-ups, he can not stick around to try for the kill.

08:42:48.760 --> 08:42:51.960
He has to start running, but the windrun has already been used.

08:42:51.960 --> 08:42:52.960
Dead.

08:42:52.960 --> 08:42:53.960
Again.

08:42:53.960 --> 08:42:55.960
On towards Maureen!

08:42:57.180 --> 08:42:58.880
They are... nice to broke.

08:42:58.880 --> 08:43:00.880
Crushing them everywhere.

08:43:02.720 --> 08:43:04.080
Oh, another catch!

08:43:04.080 --> 08:43:05.840
They even get snaking in the trees!

08:43:05.840 --> 08:43:07.680
I mean Koto, he's playing it to perfection.

08:43:07.680 --> 08:43:12.000
Yeah, this is the exact sort of snowballing effect you want to see for your mid-monkey kings.

08:43:13.000 --> 08:43:17.080
Yeah, I was mentioning your un-papered damage mitigation of all these things.

08:43:17.080 --> 08:43:19.080
It's just not happening. It's not working.

08:43:19.080 --> 08:43:23.560
They just go straight through it, whether it's just sort of controlling the windrunner long enough around the windrun.

08:43:23.560 --> 08:43:27.720
Or at this point because they're so far ahead of the timber and such that yeah

08:43:28.360 --> 08:43:34.200
It's just not there. It's just a defense and now night for the timing has been hit. He's got the agonist

08:43:34.200 --> 08:43:37.200
Yeah, so pre 20 minutes. I gotta be honest

08:43:37.200 --> 08:43:41.600
I don't think many loan truers lose the game when they get these sort of timings. Nope pressure everywhere

08:43:41.600 --> 08:43:43.600
And can they hunt the bear is the question?

08:43:44.920 --> 08:43:49.640
Not really with their heroes too effectively. I'm gonna actually even getting the angle there for the jingo

08:43:49.640 --> 08:43:55.040
Because if they ganked this bear with even, I mean with everybody now at this point,

08:43:55.040 --> 08:43:56.040
it might be two farms.

08:43:56.040 --> 08:44:03.560
And there's probably going to be heroes that connect with it.

08:44:03.560 --> 08:44:07.480
Bottom tower, probably dead, can look to swing towards mid, and for Falcons do they have

08:44:07.480 --> 08:44:12.120
to blink in on the tiny, not even just yet, to go for any toss back plays.

08:44:12.120 --> 08:44:14.120
It's just very vulnerable.

08:44:21.120 --> 08:44:22.120
Pretty refreshing to see, though.

08:44:22.120 --> 08:44:25.120
The speed that we're having these teams play, the pressure they're able to apply,

08:44:25.120 --> 08:44:28.120
it's not just creep hitting that we have seen so many of these days.

08:44:28.120 --> 08:44:29.120
WS?

08:44:32.120 --> 08:44:33.120
Found him again!

08:44:35.120 --> 08:44:36.120
Easily gonna break him down.

08:44:38.120 --> 08:44:40.120
Even having the crippling crossbond, Kaori.

08:44:40.120 --> 08:44:47.120
I'm slowing him down, less healing for that timber, the bear, all of the meds on the hunt, the supports are just going to get feasted on.

08:44:47.120 --> 08:44:49.120
I cut her head to help out.

08:44:50.120 --> 08:44:52.120
Um, um, um, Desso stack, another.

08:44:53.120 --> 08:44:56.120
I mean, what is this all down to?

08:44:56.120 --> 08:45:01.120
You know, because is it the strategy that's falling flat on his face or is it just misplay?

08:45:01.120 --> 08:45:08.120
Because when you turn up to this game right and you have one side, first pick, carry, loan druid, and he's doing this well,

08:45:08.120 --> 08:45:13.480
And then the other side Falcons last pick they carry the wind ranger is not doing so great

08:45:13.680 --> 08:45:16.840
Well, is this just a complete sort of misread with the approach?

08:45:16.840 --> 08:45:21.520
What do you think this is it could be both right and I think it's just this monkey king just doing exactly what he needed

08:45:21.520 --> 08:45:25.800
To versus the pangos we said sometimes this could be a bit of a volatile one where you do end up dying

08:45:25.800 --> 08:45:28.360
It's all off super. It's just not the case. He died the ones

08:45:28.360 --> 08:45:31.920
But it wasn't really that bad of a death in particular for him because they got so much out of it

08:45:31.920 --> 08:45:33.920
But the loan drew it in particular

08:45:33.920 --> 08:45:36.620
He just got so much out of that bottom lane.

08:45:36.620 --> 08:45:37.620
Yeah, I don't know.

08:45:37.620 --> 08:45:41.340
This is probably more than three fun, like just the amount of gold the knife will found

08:45:41.340 --> 08:45:42.340
in the laning phase.

08:45:42.340 --> 08:45:44.340
He's just staying in a map.

08:45:44.340 --> 08:45:48.020
And he definitely doesn't help that they have this non-traditional four position on

08:45:48.020 --> 08:45:53.620
Crip, like having this tiny who's constantly done next to nothing, but it should be both

08:45:53.620 --> 08:45:57.380
of these mismatches as Rory and Rory.

08:45:57.380 --> 08:45:58.380
They came to play today.

08:45:58.380 --> 08:45:59.380
Yeah, they're gonna get a number one hit.

08:45:59.380 --> 08:46:02.260
They don't even need to use the Crip at this point to kill these calls.

08:46:02.260 --> 08:46:03.260
They can hold off on that.

08:46:03.260 --> 08:46:06.960
Always save the grip for the third up angle roll. They don't even need to waste it on anybody else

08:46:06.960 --> 08:46:09.340
He already has blink dagger done these timings are ridiculous

08:46:10.940 --> 08:46:12.940
Kari level 13

08:46:13.500 --> 08:46:17.480
There's no space for Falcons to do what they like to do and they split off farm cut creep waves

08:46:17.480 --> 08:46:22.100
Even if they do do that there's a bear hunting them. I've just had a monkey jumping on the trees

08:46:22.820 --> 08:46:25.620
The map is terrifying right now for Falcons. I

08:46:26.860 --> 08:46:28.960
Don't actually have no clue how you recover this game

08:46:28.960 --> 08:46:32.960
How do you go into game 2? Just ban the lone druid?

08:46:32.960 --> 08:46:38.960
Because again it was a first pick lone druid and they had no answer for it

08:46:38.960 --> 08:46:41.960
evidently in execution this game.

08:46:41.960 --> 08:46:46.960
You know, however much they may have theory crafted, what they did want to do against it in the picks.

08:46:46.960 --> 08:46:47.960
It's not working.

08:46:47.960 --> 08:46:50.960
I think step one, yeah, probably ban the lone druid because like the bottom lane in particular was just told

08:46:50.960 --> 08:46:56.960
it did nothing, right, and it shuts down a mar and it allows them to push buildings which allows them to snowball as well too.

08:46:56.960 --> 08:46:59.260
Perhaps, give me something they do look at here.

08:47:01.260 --> 08:47:03.660
I think I've got to definitely shone off his light laundry.

08:47:04.460 --> 08:47:06.160
Full comfort, right now, fail.

08:47:06.160 --> 08:47:08.160
Just deleted. Instantly deleted the win-runner.

08:47:08.160 --> 08:47:10.660
The creeps there are from Maori, it will be able to squash Buckle,

08:47:10.660 --> 08:47:14.960
but Makoto's in on top of the BKBL, get the rolling thunder off Maori, so who get away?

08:47:15.460 --> 08:47:16.660
They might call it here.

08:47:18.460 --> 08:47:21.060
I mean, inside the base there, down now to the bear and...

08:47:21.660 --> 08:47:26.260
Wow! And the quickest game now that we have today, I think, right? We had a 25-minute one earlier.

08:47:26.260 --> 08:47:27.540
This is crazy! What a day!

08:47:27.540 --> 08:47:29.300
We had a 23 minute one!

08:47:29.300 --> 08:47:30.340
Oh my goodness.

08:47:30.340 --> 08:47:33.300
We get shifted to the ninth shift, and the ninth shift gets the quickies!

08:47:33.300 --> 08:47:36.340
I mean, the first series of the day, right, to go back to...

08:47:36.340 --> 08:47:38.740
That add-what? Was it... It was two very long game try.

08:47:38.740 --> 08:47:42.420
One 19 minute game, and then the last series,

08:47:42.420 --> 08:47:45.300
we just had three stomps back to back, in between,

08:47:45.300 --> 08:47:47.220
you know, going back and forth between the paraphernalia and the spirit.

08:47:47.220 --> 08:47:49.140
Now, coming into this last series of the day,

08:47:50.180 --> 08:47:52.820
the stomps continue, and then even more stompy.

08:47:52.820 --> 08:47:56.260
23 minutes, they're the Falcons, they don't really just know what happened.

08:47:56.260 --> 08:48:01.220
I think they ran over completely, Makoto, killing everybody, Lone Drid, absolutely free farming,

08:48:01.220 --> 08:48:05.060
Slardar not really getting shut down in the lane that he was put against versus this double range

08:48:05.060 --> 08:48:11.140
as well. This was a great showing from Arora. It really was just on all fronts, every single lane.

08:48:11.860 --> 08:48:16.420
They had, there was sort of a couple of moves that they went a little too greedy, but the thing is

08:48:17.380 --> 08:48:21.620
they were making space. You know the dive in the mid to dive top, Nightfall is like good job

08:48:21.620 --> 08:48:27.340
I don't even care that you're dying over there. I'm getting insanely farmed on this lone druid.

08:48:27.340 --> 08:48:33.840
I think for Falcons it's probably been lone, but also you can go back to normal basics of Dota where you don't have a four-position timey.

08:48:33.940 --> 08:48:35.800
Yes, the other rest of the heroes look good,

08:48:35.800 --> 08:48:40.900
but I think a lot of things do fall apart when you don't really have this other hero to make the moves around because a lot of times

08:48:40.900 --> 08:48:44.440
it is these four positions that help dictate the pace of the game to play rather big.

08:48:44.440 --> 08:48:49.180
And obviously there's everything kind of fell apart, but again, yes,

08:48:49.180 --> 08:48:53.180
We're not getting won over by these win ranges, are we, Fogged? At least in the games we're saying.

08:48:53.180 --> 08:48:59.180
But as I say, it was kind of everything that just didn't work out really there for Falcons.

08:48:59.180 --> 08:49:01.180
Game 1! It's an Aurora Stomp!

08:49:02.180 --> 08:49:10.180
A very one-sided ordeal, and I think, Kezu, we can safely say that the lone druid project failed.

08:49:10.180 --> 08:49:15.180
Oh, absolutely. They kind of cooked them. I feel like this whole game was kind of free for them.

08:49:15.180 --> 08:49:18.860
kind of free for them. They were going wherever they wanted. They killed wherever they wanted to kill.

08:49:19.260 --> 08:49:25.180
I think they mentioned in the cast too, like today, a lot of the post-4s, there's like a big difference from one team to the other.

08:49:25.380 --> 08:49:31.860
Like Mira and this game on the Bane, when you compare them to Crit, it's like a pro level player compared to like top level.

08:49:31.860 --> 08:49:33.980
You know, some guy who's playing this tiny, it...

08:49:34.780 --> 08:49:35.780
This is just so different.

08:49:36.340 --> 08:49:40.180
Yeah, I felt like they were still on point with their rotations. Mira and Kari, like...

08:49:40.180 --> 08:49:44.320
There was even this play that Falcons did bottom early on, where they teak you to

08:49:44.320 --> 08:49:48.280
Snake King's lips after talking back alone Druid, hoping that they would kill

08:49:48.280 --> 08:49:52.840
there, but it just didn't work out. And there were plays attempted to be made by

08:49:52.840 --> 08:49:56.600
Falcons, but when they don't hit early on, and your Phoenix or Bane are just

08:49:56.600 --> 08:50:02.240
everywhere, playing around your Monkey King and enabling him so beautifully, it's tough Jenkins.

08:50:02.240 --> 08:50:06.640
Yeah, that was the big factor for me. I mean, Mary, you mentioned it during the draft

08:50:06.640 --> 08:50:12.000
when Monkey King was picked. I feel like more and more I'm realizing when I watch these games that like

08:50:12.800 --> 08:50:18.720
Monkey King mid looks good when it can rampage the side lanes even in some of these games where Monkey

08:50:18.720 --> 08:50:24.320
goes mid and doesn't like shit on the guy mid he just does fine but he goes to the side lanes and then

08:50:24.320 --> 08:50:30.000
like in the situation where it's a 3v3 the other mid shows up something like that then that's when

08:50:30.000 --> 08:50:34.640
he's winning the matchup you know it's more about like breaking the lanes rather than the lanes themselves

08:50:34.640 --> 08:50:39.020
because Makoto, like, Nightfall was huge this game, don't get me wrong, this guy had insane

08:50:39.020 --> 08:50:43.260
network, but Makoto was everywhere, like he was doing everything with these two supports.

08:50:43.260 --> 08:50:47.220
It's like even here they're already like behind the tower, like minute sticks, like making

08:50:47.220 --> 08:50:51.100
some plays and over, I like that Amar was actually around here, I think this was a pretty

08:50:51.100 --> 08:50:55.180
cool play, from, it's very unorthodox that you often have shows up here this early on.

08:50:55.180 --> 08:50:59.700
Timber especially, because that's a weird hero to just randomly be made.

08:50:59.700 --> 08:51:05.460
Yeah, I do have to mention though that this was a first pick Lundrid and what ended up

08:51:05.460 --> 08:51:09.940
happening on the draft is they wanted to address the other quarters on Aurora and they just

08:51:09.940 --> 08:51:14.180
kind of weakened their draft against Lundrid.

08:51:14.180 --> 08:51:17.900
That's what I was worried about when this tiny got flexed position for it because it

08:51:17.900 --> 08:51:21.220
doesn't really do much to shut down a Lundrid online, it doesn't really have the damage

08:51:21.220 --> 08:51:25.020
to constantly poke the bear, which is what you wanted before, you want a four that's

08:51:25.020 --> 08:51:29.100
always throwing damage at it, making it hard for the bear to play Dota.

08:51:29.100 --> 08:51:34.560
So the question is, was getting a counter to the core Monkey King better than letting

08:51:34.560 --> 08:51:35.840
the Lounder would play for free?

08:51:35.840 --> 08:51:36.840
The answer is no.

08:51:36.840 --> 08:51:41.120
Yeah, like this tiny on four, at least I think we're not seeing it again Falcons even had

08:51:41.120 --> 08:51:46.000
the option on their 16-17 pick to just take two supports instead of showing like the Pango

08:51:46.000 --> 08:51:47.000
and Lich.

08:51:47.000 --> 08:51:50.300
So you could have swapped that up, but at the same time too, I think they did a lot of other

08:51:50.300 --> 08:51:51.300
things really nicely.

08:51:51.300 --> 08:51:53.400
You mentioned that some of the Falcons moves like they didn't hit.

08:51:53.400 --> 08:51:56.400
I think they had very nice wards on Aurora where they like counterplay that also the

08:51:56.400 --> 08:51:57.840
way that they took towers.

08:51:57.840 --> 08:52:01.760
I think they made sure that there's very little counterplay overall to what they were doing.

08:52:01.760 --> 08:52:04.300
Like in the early game, you know you have Nightfall who's like hitting this.

08:52:04.300 --> 08:52:08.260
Even before he was hitting, you can see on the minimap that his team they were like angling to him.

08:52:08.260 --> 08:52:12.060
And because he has the ward behind the lane, he knows that he's kind of safe and free.

08:52:12.060 --> 08:52:16.500
And we saw this in the earlier series too. Once this tower dies, it's super easy for your carry to like

08:52:16.500 --> 08:52:22.380
walk through the triangle into the mid lane and like now suddenly you take over the bottom half of the map where Timber wants to farm.

08:52:22.380 --> 08:52:28.380
Now you go mid, you're doing that before that they had a ward on their gate so the lone can't get rolled on

08:52:28.380 --> 08:52:33.180
So it's about the active plays you make and the plays at the same time that you shut down from your enemies

08:52:33.180 --> 08:52:35.180
I think Aurora played a phenomenal game

08:52:35.740 --> 08:52:40.860
The question is, can they, the way they play, that doesn't sound unique to a lone druid

08:52:40.860 --> 08:52:45.340
Surely they can replace a lone druid with something else and they can do the same thing or is that hard to do?

08:52:45.740 --> 08:52:50.140
You can still do it with other heroes that win their lane and can rotate somewhere else

08:52:50.140 --> 08:52:53.560
But at the same time Lone is maybe a bit harder to do it against if you go to him

08:52:53.560 --> 08:52:59.440
He presses all the time and took a HP and you can't die so you play like it really has to hit hard also on the other side

08:52:59.440 --> 08:53:07.240
This was this is just not like Falcons to get lane gift not this hard. Yeah, I guess the early lane was fine

08:53:07.240 --> 08:53:14.440
But it broke really early like you said with the tossback play and all the supports from both sides going bottom like the lanes broke down

08:53:14.960 --> 08:53:19.380
Super early, but you just don't see Falcons losing in the early game like this, right? So

08:53:19.380 --> 08:53:23.540
I really feel like a lot of that comes from crit like he's their big playmaker

08:53:23.540 --> 08:53:27.140
He's their high skills super consistent for position guy and

08:53:27.940 --> 08:53:32.780
Being on tiny it is rough on this patch. This is not a feels good position for hero

08:53:32.780 --> 08:53:35.900
We're there others in the there were so many position for bands in

08:53:37.140 --> 08:53:39.140
That's the problem

08:53:39.340 --> 08:53:45.180
They're still in I don't have like the list in front of me right like you're mainly looking at a range for that's why I think the easy

08:53:45.180 --> 08:53:46.740
It would be you can pick it earlier

08:53:46.740 --> 08:53:49.080
but at that point, do you remember any that you would have liked?

08:53:50.820 --> 08:53:53.160
Techies was out, Willow was out, Skyrath Mage.

08:53:53.160 --> 08:53:54.260
Oh, that was a little bit like that.

08:53:54.260 --> 08:53:55.360
That was for Aurora though, yeah.

08:53:55.360 --> 08:53:58.800
And there was a Grim, a Grim is still being played.

08:53:59.360 --> 08:54:01.100
That one could have worked, but for me,

08:54:01.540 --> 08:54:03.200
I'm not really thinking about the support picks,

08:54:03.200 --> 08:54:05.640
even though, of course, they played a big part of it.

08:54:05.960 --> 08:54:07.760
The issue for me was the Monkey King

08:54:07.760 --> 08:54:09.800
and how they reacted to it within the draft.

08:54:09.800 --> 08:54:12.100
I think for Falcons, the true heroes,

08:54:12.100 --> 08:54:14.100
they really don't want to play against this series,

08:54:14.100 --> 08:54:17.220
look like the monkey king and the storm spirit from the photo and

08:54:17.940 --> 08:54:22.180
letting this monkey king go through i think is where they're looking at their draft and thinking

08:54:22.180 --> 08:54:29.780
okay let's let's not do that sounds like then an easy solution because this was this was just game

08:54:29.780 --> 08:54:35.300
one where you know this is where you let the loan drew through so maybe that just flips the whole

08:54:35.300 --> 08:54:40.740
draft yeah that's not happening again that that looked too intensely frustrating to deal with yeah

08:54:40.740 --> 08:54:42.740
So then everything changes.

08:54:42.740 --> 08:54:44.240
It's kind of like in the last series, right?

08:54:44.240 --> 08:54:48.240
You have ParryVision who come in in Game 1, they try some stuff out, they get slapped in the face.

08:54:48.240 --> 08:54:51.240
Then they find something, they're like, okay, we should do this, we make this different.

08:54:51.240 --> 08:54:54.240
Then Game 2 and 3, they swap up their bands, they play a different style,

08:54:54.240 --> 08:54:56.740
and they come and swing and they look completely different.

08:54:56.740 --> 08:54:59.240
And IW69 is the greatest coach of all time.

08:54:59.240 --> 08:54:59.740
True.

08:54:59.740 --> 08:55:06.240
So if anybody can, you know, identify the problems in a draft and switch it up between Game 1 and Game 2,

08:55:06.240 --> 08:55:08.240
it's this gentleman and his team can execute.

08:55:08.240 --> 08:55:11.680
So I don't expect this to be a quick and easy series for Aurora, but I do expect them to win.

08:55:14.240 --> 08:55:16.320
Okay, yeah, we made that distinction.

08:55:16.320 --> 08:55:23.680
I have to also address the fact that Falcons played two really long games at the start of the day.

08:55:23.680 --> 08:55:30.840
And we heard, at that point, we heard Quinn talk about it, that it does affect you, and it does have a large impact.

08:55:31.240 --> 08:55:36.800
And we saw it yesterday in Tundra, had a large impact there for them as well for the last series of the day,

08:55:36.800 --> 08:55:38.680
after they won first years of the day?

08:55:39.880 --> 08:55:42.120
Was there signs of fatigue in this one?

08:55:42.120 --> 08:55:43.880
Not really, I mean, the only sign I could see

08:55:43.880 --> 08:55:46.640
is that they were thinking this game will go to 90 minutes

08:55:46.640 --> 08:55:48.960
and that's when they then answer Aurora's draft.

08:55:48.960 --> 08:55:51.560
But surely they didn't expect this game to end at minute 20.

08:55:51.560 --> 08:55:55.160
But you saw it in the last series that it is possible

08:55:55.160 --> 08:55:57.400
if you know what you're doing.

08:55:57.400 --> 08:56:00.560
So they just got bathed by thinking the meta right now is,

08:56:00.560 --> 08:56:02.240
which works will pass today?

08:56:02.240 --> 08:56:03.480
Yeah, what is today?

08:56:03.480 --> 08:56:05.040
What's happening today?

08:56:05.040 --> 08:56:08.520
This is an unusual one, because there are so many Aurora heroes you could look at and be like,

08:56:08.520 --> 08:56:13.680
ah, they lost that one, but because there is a Lunderwood, if you lose the early game tempo

08:56:13.680 --> 08:56:17.820
of your mid laner plus two supports versus their mid laner plus two supports,

08:56:17.820 --> 08:56:23.320
Lunderwood will end the game really early on, whereas maybe another carry can't push the same way that a Lunderwood would.

08:56:23.320 --> 08:56:30.920
So there are so many pieces to identify here, but ultimately the easiest one to solve is just create a stronger three-man ball with the mid laner

08:56:30.920 --> 08:56:33.120
versus the enemy's, especially for a tempo team.

08:56:33.120 --> 08:56:40.120
You talked about it earlier. Skill issue. They gotta play better in game 2 and the game will be better. It's that easy shiver.

08:56:42.120 --> 08:56:48.120
I thought Jax was gonna say something. He's just nodding his head. That's all good. We can all nod our head for a little bit.

08:56:48.120 --> 08:56:52.120
Take a little bit of a breather and get ready for game number 2 after a break.

08:57:03.120 --> 08:57:05.120
I

08:58:03.120 --> 08:58:06.700
But just get me to this moment

08:58:06.700 --> 08:58:09.500
And I know it, and that's how it's true

08:58:10.500 --> 08:58:13.540
Baby, it's a crazy love thing

08:58:13.540 --> 08:58:14.980
It's a love thing

08:58:14.980 --> 08:58:18.000
Talking about it's a crazy love thing

08:58:18.000 --> 08:58:19.480
It's a love thing

08:58:19.480 --> 08:58:22.540
Baby, it's a crazy love thing

08:58:22.540 --> 08:58:23.940
It's a love thing

08:58:23.940 --> 08:58:27.440
Talking about it's a crazy love thing

08:58:57.440 --> 08:58:59.440
It's a crazy world

08:58:59.440 --> 08:59:01.440
The mad road has done myself

08:59:01.440 --> 08:59:03.440
But it's impossible

08:59:03.440 --> 08:59:05.440
Cause I have no moment that you close

08:59:05.440 --> 08:59:07.440
And if I can't look control

08:59:09.440 --> 08:59:11.440
It's a crazy world

08:59:11.440 --> 08:59:13.440
It's a love

08:59:13.440 --> 08:59:15.440
It's a crazy world

08:59:15.440 --> 08:59:17.440
It's a love

08:59:17.440 --> 08:59:19.440
It's a crazy world

08:59:19.440 --> 08:59:21.440
It's a love

08:59:21.440 --> 08:59:23.440
It's a crazy world

08:59:23.440 --> 08:59:25.440
It's a crazy world

09:02:25.440 --> 09:02:27.440
I can't help it

09:02:32.440 --> 09:02:34.440
Take your toes in the water

09:02:34.440 --> 09:02:36.440
We're not all so hot

09:02:44.440 --> 09:02:46.440
I've got a lot to say

09:02:46.440 --> 09:02:48.440
But I'm not sure what to do

09:02:48.440 --> 09:02:50.440
I'm so capable

09:02:50.440 --> 09:02:52.440
I'm the best you've got to do

09:02:52.440 --> 09:03:20.080
Welcome back! We are on a very abnormal day here in the studio, abnormal for many reasons

09:03:20.080 --> 09:03:24.000
first. I'm here, James is here, and the night shift, that's not, that's not hot.

09:03:24.000 --> 09:03:27.280
That's a bit weird. That's like, I don't know how this video turned blue, but it's

09:03:27.280 --> 09:03:30.880
great. It's great to see you. Good color. But I forgot, I forgot you were here because

09:03:30.880 --> 09:03:34.560
it hadn't seen you. Yeah, that's not what the abnormal thing is I want to talk about.

09:03:34.560 --> 09:03:39.120
But it is abnormal. It's abnormal. It's not the most abnormal. We are having some shooter games.

09:03:39.680 --> 09:03:44.560
We are having, there was a 2-0 today. I know the 2-0 still included 19 minute games and all that.

09:03:45.200 --> 09:03:49.360
Then there was a, there was a three games series that lasted shorter than the 2-0.

09:03:49.360 --> 09:03:56.560
And now we just had a very straightforward first game of this best of three and and it's kind of it's kind of abnormal

09:03:56.560 --> 09:04:01.440
It's kind of it's kind of spooky here. I know spooky. I know how to check if we're in the right universe

09:04:01.440 --> 09:04:03.600
Oh, check your phones. See if Harambe is alive

09:04:04.320 --> 09:04:08.240
Check your phone. Okay. Why don't you check my phone wouldn't my head be

09:04:08.960 --> 09:04:12.560
No, because I think we've been implanted into another I'm checking

09:04:13.440 --> 09:04:16.000
No, he's still dead not alive

09:04:16.000 --> 09:04:19.000
Rest in peace to the go, RIP.

09:04:19.000 --> 09:04:24.000
Alright, we got ourselves a game where Falcons is with their backs against the rope because

09:04:24.000 --> 09:04:27.000
they're one game down. Elimination on the line winner of this series.

09:04:27.000 --> 09:04:31.000
We'll make it to the championship Sunday, we'll get to play against Team Spirit tomorrow

09:04:31.000 --> 09:04:34.000
for John's the Grand Finals against Parvijic.

09:04:34.000 --> 09:04:38.000
And we got Aurora on Dyrus side with First Pick and they picked Snapfire.

09:04:38.000 --> 09:04:40.000
Anything unusual so far?

09:04:40.000 --> 09:04:43.000
I think Lone Druid being banned is not unusual.

09:04:43.000 --> 09:04:46.960
Now it's not unusual at all. I think the snapfire being let through

09:04:48.160 --> 09:04:53.640
Says a lot about how they perceive timber and how we were played yesterday because the snap here

09:04:53.640 --> 09:04:56.440
I like it will erase your pango. It'll

09:04:57.120 --> 09:05:00.960
Deny any kind of spirit here or melee here for Malrian on that mid lane

09:05:00.960 --> 09:05:07.640
And it'll pair up incredibly well with heroes that Aurora have just shown that they'd say that they didn't show before like the Bane

09:05:07.640 --> 09:05:10.140
They played it on five and four and it's looked really good

09:05:10.140 --> 09:05:13.580
Like this combo of Snap plus Vayne is really scary.

09:05:13.580 --> 09:05:17.920
Yeah, I mean Snap has looked really strong and I think especially with the games we've now watched where

09:05:17.920 --> 09:05:23.900
games are actually ending like quite early, it will give you like even more like importance on your lane and early leads

09:05:23.900 --> 09:05:29.500
which this hero absolutely gives you and the other thing for me too that you just mentioned Mira, like Falcons actually

09:05:29.860 --> 09:05:33.020
banning out Timber. This is not something this team does very lightly.

09:05:33.020 --> 09:05:34.860
It's one of like Amar's best heroes.

09:05:34.860 --> 09:05:38.580
Like if they feel like you just made them do this after you know beating their own,

09:05:38.580 --> 09:05:43.300
This is a good sign for you as Aurora like even even if in this draft it doesn't matter overall

09:05:43.300 --> 09:05:47.580
It shows a little bit of you know that Falcons are like reading a lot and respecting your heroes

09:05:47.580 --> 09:05:49.860
Which will just make you feel good like in this moment

09:05:50.740 --> 09:05:54.860
Hey, and the Zeus ban they want to mid the snapfire, huh?

09:05:55.460 --> 09:06:00.220
Yeah, I mean it's booked so strong as a mid hero conceptually it works very well versus Maureen

09:06:00.220 --> 09:06:01.660
Yeah, you look at his hero pool

09:06:01.660 --> 09:06:09.960
Yeah, often melee heroes or you know the pango or hussar and snap will do exceptionally well against all of these heroes

09:06:09.960 --> 09:06:13.420
I mean hussar not so sure about how that one goes, but yes

09:06:13.420 --> 09:06:19.060
That has looked nigh unbeatable on that mid lane if I if I was falcons at this point. I'd be theory-crafting

09:06:19.660 --> 09:06:22.540
Like what could be picked for Mal-Reen? It's gonna be

09:06:23.220 --> 09:06:29.100
The snap mid I mean Lena I know is one people have theory crafted any like long-range arrow

09:06:29.100 --> 09:06:35.180
that doesn't get gigabullied by her massive amount of damage in like essentially melee range.

09:06:35.180 --> 09:06:39.100
So the rovak hero too from wellerine used to be one of his best heroes.

09:06:39.100 --> 09:06:43.820
It's one of his guys, but then again it might just be the casual bam like this is the best

09:06:43.820 --> 09:06:48.380
this is the best one we could still throw the snap as a support it's okay but if they give us

09:06:48.380 --> 09:06:52.060
the opportunity then we'll take it as a mid. Yeah that's why I kind of like it for our like you

09:06:52.060 --> 09:06:57.180
just mentioned the flex so if there's like one hero that you feel like if they do this you know

09:06:57.180 --> 09:07:00.940
Maybe there's still one left and then we can put it as support they'll they'll still be pretty happy

09:07:00.940 --> 09:07:03.820
But out of the heroes. I think Lena is fine, but really hard to play

09:07:04.860 --> 09:07:06.860
Huskar should beat this hero

09:07:07.580 --> 09:07:09.580
All right, then hmm

09:07:09.900 --> 09:07:13.140
Snipers I think still around but even so like Lena sniper

09:07:13.140 --> 09:07:18.580
They also they suffer against catch and jump which WS is very comfortable in playing, but it's a Mars

09:07:18.580 --> 09:07:23.280
It's a primal. It's a centaur like all these heroes. There's too many you can't ban all of them if you're Falcons

09:07:27.180 --> 09:07:30.180
into the instant storm jump and just catch this.

09:07:30.180 --> 09:07:31.180
I would like that.

09:07:31.180 --> 09:07:34.180
I could see that one being where they go.

09:07:34.180 --> 09:07:37.180
Yeah, maybe it would struggle in lane, but...

09:07:37.180 --> 09:07:41.180
I don't know, does the storm struggle against anything in lane, really?

09:07:41.180 --> 09:07:42.180
You might lose slightly, but...

09:07:42.180 --> 09:07:45.180
I feel like you can always just go stack the two camps and jungle.

09:07:45.180 --> 09:07:50.180
Yeah, the thing is, how many storms for me feels like so wishy-washy?

09:07:50.180 --> 09:07:52.180
Oh, okay, alright, I see.

09:07:52.180 --> 09:07:53.180
It does, it does.

09:07:53.180 --> 09:07:56.180
I know he's like, I think he's Grandmaster on it now.

09:07:56.180 --> 09:08:01.020
He would master tier for a while. It was this only master tier he would play and it would look rough

09:08:01.380 --> 09:08:05.980
When he played it, but they still pick it. They still trust them. They'll try it every now and then so

09:08:06.680 --> 09:08:12.100
Taking some time to think about this second phase ban compared to previous game

09:08:12.100 --> 09:08:14.700
There's a lot of position force still in the pool

09:08:15.140 --> 09:08:17.420
Would we clean the one that stands out most? Yeah

09:08:18.900 --> 09:08:21.060
There would be nothing wrong with that hero

09:08:21.060 --> 09:08:26.580
It's it's always been good for them snaking has not played super much clockwork

09:08:26.580 --> 09:08:30.900
I think in this tournament obviously he can you think it would be it would be great playing clockwork I

09:08:31.660 --> 09:08:35.340
Think so well unless they find like a better force such as would wink

09:08:35.340 --> 09:08:38.860
So maybe they're more looking at like potential plus five heroes

09:08:40.300 --> 09:08:42.300
Burning our faces void

09:08:43.860 --> 09:08:46.820
I'm trying to read into if that kicking cats will tell me more

09:08:48.140 --> 09:08:49.580
picking lich

09:08:49.580 --> 09:08:51.580
We will be crit clockwork

09:08:53.780 --> 09:08:58.840
And the must there is a 16 17 coming here like the Falcons next double pick yet

09:08:59.180 --> 09:09:01.980
They don't want to run into an 18 void obviously void snap

09:09:01.980 --> 09:09:06.220
We saw it before it was what spirit played in their series right the law amid snap fire

09:09:06.220 --> 09:09:11.860
You get the carry boys later with like a good matchup, but even so like you are banning to prepare some of your next picks

09:09:12.500 --> 09:09:18.060
I'm not yet quite sure what that is exactly for Falcons, but it should give us more info once we see it

09:09:18.060 --> 09:09:22.300
Yeah, because there are heroes that Falkins have to prepare for.

09:09:22.300 --> 09:09:26.000
Like we know Nightfall's Windranger is always a threat, like you mentioned,

09:09:26.000 --> 09:09:27.500
sheaves in the know interview.

09:09:27.500 --> 09:09:31.000
To be worried about that one, his Ursa is also there, but they do have the

09:09:31.000 --> 09:09:34.000
rager solution on Falkins if they go down that path.

09:09:34.000 --> 09:09:39.200
And it's a weird position to be in, you double pick your supports,

09:09:39.200 --> 09:09:43.200
and it just feels easy to address on Aurora right now.

09:09:43.200 --> 09:09:47.800
Like you pick this Phoenix, and if you're happy, you know this map's potentially going mid.

09:09:47.800 --> 09:09:57.800
When I see these two supports for Aurora, I don't know how much WS has played it, but Lycan and overall summons are very good against these heroes, like against the Cogs, you know, against Lich as well.

09:09:58.800 --> 09:10:01.800
It's just really annoying. They'll just go for the same support they had last game.

09:10:01.800 --> 09:10:02.800
Why not?

09:10:02.800 --> 09:10:08.800
They got the snapbang combo, which is really strong. Like, people are getting shredded in that fiend's grip.

09:10:08.800 --> 09:10:10.800
Again, pretty much.

09:10:10.800 --> 09:10:17.880
Yeah, I'm very curious to see these two picks because I agree with you what you said like the bands are

09:10:19.440 --> 09:10:24.720
Telling they're telling us that there's there's something interesting coming here that voice would have countered

09:10:25.040 --> 09:10:28.320
You can't pre-pick a razor in case you're worried about an Earthlust

09:10:28.320 --> 09:10:33.520
You need to have a hero that can play against Earthlust on how and play against when we knew it to

09:10:34.200 --> 09:10:39.280
That's death brothel. How do we feel about that one because so far hasn't really worked out too much for people

09:10:39.280 --> 09:10:42.280
I mean if we're if you're talking about the matchup into like a potential

09:10:43.680 --> 09:10:45.160
Nightfall Ursa

09:10:45.160 --> 09:10:49.760
Death Prophet does well in lane, but in the game it suffers. Wouldn't it be mid?

09:10:49.760 --> 09:10:52.920
I think it would be more likely to be mid. Yeah

09:10:55.480 --> 09:10:58.920
Oh, you are asking to get Ursa with these two picks

09:10:59.360 --> 09:11:00.160
Yeah

09:11:00.160 --> 09:11:06.200
On the hindsight now that you see these two cores would faces void be better than Ursa if it was in the pool

09:11:06.200 --> 09:11:12.160
No, no, if I know that I'm picking these two heroes or says the first one that will come to mind especially for

09:11:12.720 --> 09:11:17.380
The tide so maybe it was more about the snap or also obviously what happens on this is okay

09:11:17.380 --> 09:11:20.560
They picked these two subs, you know, so we actually adapt our next picks

09:11:20.560 --> 09:11:23.780
You're not just going into the face like oh on 16 17. We will pick this

09:11:25.640 --> 09:11:30.880
Yeah, I think the void is just to break the Phoenix void combo like you're gonna pick a tide

09:11:30.880 --> 09:11:33.400
You don't want to have that for no later on

09:11:33.400 --> 09:11:39.380
I don't know like if I'm playing tight in this game if I know it I have to take out the bear

09:11:39.380 --> 09:11:44.780
There's a lot. Hmm. I don't know about that way back over. Well, it's already there.

09:11:47.280 --> 09:11:53.480
Fog is a gamer. He's always locked in. Is there some weird scenario where they can play like

09:11:53.480 --> 09:12:23.440
I don't mind clock tied against anything because I think these heroes are perfectly fine just

09:12:23.440 --> 09:12:29.360
wave cutting. A clock will get boots and wave cutting. A lot of the time that is how Amar

09:12:29.360 --> 09:12:32.720
and Crit play the lanes as capable of laners as they are.

09:12:33.680 --> 09:12:40.640
So no shenanigans. Probably not. At least what's good, like while you're playing against Ursa,

09:12:40.640 --> 09:12:46.640
you have Lich Shield and not any heroes that currently love buying Nullifier. So you can

09:12:46.640 --> 09:12:51.120
like kind of itemize for magic damage because that's mainly what Bane, Phoenix and Snap do.

09:12:51.120 --> 09:12:56.400
because you have like a 15 to 20 minute window before Ursa will first you know start actually

09:12:56.400 --> 09:13:01.920
damaging heroes and even when he does you have the Lich Shield. But you can also lick after the

09:13:02.960 --> 09:13:10.240
Lich Shield. If they pick Largobah. Yeah. That is true. They could do that. They have played it on

09:13:10.240 --> 09:13:17.280
Mr WS. Yeah I think you can also just deal with Ursa by kicking him out of his lane really early.

09:13:17.280 --> 09:13:26.780
I think if that prophet just goes top, gets that tower early on, or so it goes to the jungle and doesn't have the space that he usually does, that's also a fine solution.

09:13:26.780 --> 09:13:39.780
I mean, an active carry would help a lot for that. Something like a weaver would be pretty solid. I mean, it's against Bane, which kind of sucks, but I feel like the other heroes don't deal with the weaver very well.

09:13:40.780 --> 09:13:43.280
It is true. It can be a pretty good weaver game.

09:13:43.280 --> 09:13:47.620
There's a lot of things that also depends because Aurora have to pick first. They will show their offlaner

09:13:47.620 --> 09:13:50.680
So obviously that will then help you determine what carry you want

09:13:50.680 --> 09:13:54.160
But I fully agree that an active carry would be quite quite nice

09:13:54.160 --> 09:13:56.360
I think the other thing is to Dp as a hero

09:13:56.360 --> 09:14:00.120
She falls flat when the hero cannot walk in and like stay alive

09:14:00.120 --> 09:14:02.040
So the lichio is quite nice tight hunter is quite nice

09:14:02.120 --> 09:14:05.960
But if you have a carry that isn't joining you for 20 minutes, obviously that will feel quite bad

09:14:06.040 --> 09:14:08.480
So that's why I also like the active carry suggestion

09:14:09.680 --> 09:14:12.120
So what do you think another option could be?

09:14:13.280 --> 09:14:18.400
I was gonna think Windranger, but they also took that out and

09:14:20.120 --> 09:14:22.120
What else does my bro play?

09:14:22.440 --> 09:14:31.000
Luna is okay. It's always it always feels okay right now in this in this meta, but it has worked sometimes

09:14:31.960 --> 09:14:33.960
Is PA a dead hero?

09:14:34.460 --> 09:14:36.920
No, some teams have played it

09:14:38.020 --> 09:14:40.180
One team has played which team is it?

09:14:40.180 --> 09:14:45.180
I think maybe two teams, it was a pure twice I think it was pure twice

09:14:45.180 --> 09:14:50.180
I think someone else did attempt it and it was a versus a beast master and it failed

09:14:50.180 --> 09:14:52.180
Ah, I might have played it once

09:14:52.180 --> 09:14:53.180
Of course I might have played it

09:14:53.180 --> 09:15:01.180
Oh, I like the axe, I really like the axe because a lot of Skeeter's heroes that currently look good get shit on by axe

09:15:01.180 --> 09:15:05.180
Like Weaver is now, Weaver now feels pretty bad

09:15:05.180 --> 09:15:07.180
Yeah, you should not pick him anymore

09:15:07.180 --> 09:15:08.180
You can't Weaver

09:15:08.180 --> 09:15:10.880
You can't PA or something unusual.

09:15:10.880 --> 09:15:11.880
Yeah.

09:15:11.880 --> 09:15:18.260
This is where I would lean more on the Luna, just because it's more fine against Axe.

09:15:18.260 --> 09:15:24.300
You can pop the Glaives and not kill yourself like you build stats.

09:15:24.300 --> 09:15:25.300
Ooh, lucky.

09:15:25.300 --> 09:15:29.900
Okay, they go for way more of a hard counter in the lane.

09:15:29.900 --> 09:15:36.140
Good versus Phoenix as well, but it can suffer versus Bane and Axe in the late game.

09:15:36.140 --> 09:15:38.140
means to disable him and get on top of him.

09:15:38.140 --> 09:15:43.020
Yeah, so I always it doesn't have a very good matchup into the Ursa like it is

09:15:43.020 --> 09:15:47.780
quite a good Ursa game but in my mind what Falcons are going for is there's a

09:15:47.780 --> 09:15:51.580
lot of heroes on Aurora that if they can't like stand their ground and fight

09:15:51.580 --> 09:15:55.500
they all kind of suck like in a way like they need to be stationary cast your

09:15:55.500 --> 09:15:58.980
spell egg needs to stay alive snapfire is stationary so when you have like this

09:15:58.980 --> 09:16:02.740
DP tie that can walk at you and push you back if you can't stand your ground

09:16:02.740 --> 09:16:08.100
Then you're pretty strong. So I think the next isn't only picked like for what he does against the enemy heroes

09:16:08.100 --> 09:16:10.700
But you can like infest and like help everyone else

09:16:10.700 --> 09:16:13.980
You can jump in also with the clockwork and like make some stuff happen

09:16:13.980 --> 09:16:21.000
So I think there's very few carry players that would actually pick this hero in this scenario, but it fits skater style

09:16:21.260 --> 09:16:26.340
I'm still I'm a bit skeptical of the DP like overall, but I see the idea

09:16:27.020 --> 09:16:27.940
Yeah, I for me

09:16:27.940 --> 09:16:32.380
I think the DP is actually a really cool pick if he pulls off what it is that they want to do with it

09:16:32.380 --> 09:16:39.880
They get the top tower early, they get the mid tower early, and they make it so that Aurora don't actually have space for their axe and ursa to farm.

09:16:39.880 --> 09:16:46.880
Then it can be really hard for Aurora, but if these things don't happen and the DP gets stepped on, it'll be a more difficult game.

09:16:46.880 --> 09:16:59.380
Yeah, there's a world where Falcons just run some over in the early game, taking all the mid-tier ones, like Tide plus Death Prophet is one of the classic, like, you simply cannot fight us combos, like, it is insane.

09:16:59.380 --> 09:17:08.180
However, I love the Axe pick. I feel like there are sometimes that I watch Aurora drafts, and I remember that KP won a TI, you know?

09:17:08.180 --> 09:17:14.480
Like this guy is such a good drafter. The Axe, it denies so many heroes that felt comfortable for Skeeter, and...

09:17:14.480 --> 09:17:18.380
But it didn't deny the lifestealer. Do you feel like lifestealer? How does it lane into the Axe?

09:17:18.380 --> 09:17:26.780
I think lifestealer does good in lane against Axe, but it's like Mira said, like, in an ideal lifestealer game, there is nothing to go through his immunity.

09:17:26.780 --> 09:17:32.780
But Axe obviously can deal with that and we've seen also Axe jumping lifestealers in this tournament and killing them full to zero.

09:17:32.780 --> 09:17:34.780
It's not the hero it used to be.

09:17:34.780 --> 09:17:39.780
This Ursa, the Nightful Ursa might just go ham. I'm a little afraid for Falcon's system around.

09:17:39.780 --> 09:17:47.780
How much pressure is there going to be in the early stages of the game considering in game one that was kind of the telling part already of the game?

09:17:47.780 --> 09:17:48.780
Similar?

09:17:48.780 --> 09:17:51.780
I mean similar. I hope that Falcon's can maybe hold their lanes a bit more.

09:17:51.780 --> 09:17:55.780
You have a double melee offlane against the bear, which is generally not that good.

09:17:55.780 --> 09:18:04.520
We're gonna find out game 2 Ken Aurora 2-0 and eliminate Falcons or build Falcons keep their dreams of championship someday

09:18:04.580 --> 09:18:06.580
Alive we're finding out with Fog the naughty pixel

09:18:15.380 --> 09:18:20.260
Yeah, let's find out come into game 2 and see if we can get ourselves a little bit of a longer game

09:18:20.260 --> 09:18:25.140
Because the last four that we've witnessed here at Dream League have been pretty much

09:18:25.140 --> 09:18:26.140
us.

09:18:26.140 --> 09:18:27.140
Stopped 30 many games.

09:18:27.140 --> 09:18:28.140
Pretty much.

09:18:28.140 --> 09:18:29.140
Yeah.

09:18:29.140 --> 09:18:30.140
Have been decided very quickly here.

09:18:30.140 --> 09:18:32.860
I think Falcons overall this time did fix their lane problems.

09:18:32.860 --> 09:18:35.860
Last game they literally just got stomped in lanes, things snowballed out of control,

09:18:35.860 --> 09:18:37.340
they didn't get to play the game.

09:18:37.340 --> 09:18:40.180
This one looks better on paper again in terms of those lane matchups.

09:18:40.180 --> 09:18:45.380
But I'm with Casual, so I'm worried that this Nightfall Ursa couldn't completely take

09:18:45.380 --> 09:18:46.380
over the game.

09:18:46.380 --> 09:18:50.660
versus the tide playing versus the life stealer could be problematic so for me

09:18:50.660 --> 09:18:54.140
I'm gonna be looking at Falcons at Malrin how much tempo he's gonna be able to set

09:18:54.140 --> 09:18:58.620
because I think a lot of it's gonna rely on that for Falcons and for Aurora if the

09:18:58.620 --> 09:19:01.660
tempo is not set there from Falcons I think this lineup is gonna look pretty

09:19:01.660 --> 09:19:06.660
good in terms of scaling and picking heroes off. Snapfire damage potential I

09:19:06.660 --> 09:19:09.780
haven't seen this matchup in particular the snap versus the death prophet just

09:19:09.780 --> 09:19:13.420
yet so I think the death prophet is a pretty decent answers we've seen a lot

09:19:13.420 --> 09:19:17.500
these ranged heroes pre okay versus but I don't know the snap just gets extra

09:19:17.500 --> 09:19:21.820
denies always because you have this crazy advantage with the 35% damage and

09:19:21.820 --> 09:19:25.420
it's just that kind of one of the heroes in terms of the overall game right is it

09:19:25.420 --> 09:19:28.700
snap it's never step problem yeah just the nature of the two heroes and how

09:19:28.700 --> 09:19:33.060
could they've been looking you know snap it's kind of been a hot topic right now

09:19:33.060 --> 09:19:37.780
was that probably seen a few people try it but it hasn't necessarily looked

09:19:37.780 --> 09:19:42.620
amazing but it's a soup it's like super long range hero right so you'll be able

09:19:42.620 --> 09:19:47.220
to play quite nicely, at least in the lane, versus that Death Prophet, in that 600 range.

09:19:47.220 --> 09:19:51.460
Or first of that, it's not a snapfire in particular, but we'll have to see, because I've also just,

09:19:51.460 --> 09:19:54.660
I've seen these snaps, just win so many of these matchups, even if it is against the

09:19:54.660 --> 09:19:59.980
range hero, and I will also also snap versus Death Prophet, it's a burst, a high burst

09:19:59.980 --> 09:20:04.260
magical damage hero that can play from distance, and there isn't the best save versus it.

09:20:04.260 --> 09:20:06.780
There's a Lich Frost shield that that's not going to prevent it this much.

09:20:06.780 --> 09:20:08.780
I guess in Fests, we can say, right?

09:20:08.780 --> 09:20:11.260
They do at least have that tool to heal up Mal'Reen.

09:20:11.260 --> 09:20:16.180
Yeah, let's see how these lanes do end up going.

09:20:16.180 --> 09:20:18.940
The last game was decided pretty fast.

09:20:18.940 --> 09:20:22.340
It got pretty out of hand pretty early.

09:20:22.340 --> 09:20:27.940
One thing for sure, unless some sort of crazy feeding goes on up top, Nightfall shouldn't

09:20:27.940 --> 09:20:31.620
have as fast of farm as he did last game on the Lone Dread, right?

09:20:31.620 --> 09:20:34.660
Sure, but still should be pretty free farmed.

09:20:34.660 --> 09:20:36.420
He's versus the double melee as a nurse.

09:20:36.420 --> 09:20:40.580
But it shouldn't be, if he gets as far ahead as he did last game on the Lone Dread, this

09:20:40.580 --> 09:20:41.580
Yeah, yeah, absolutely.

09:20:41.580 --> 09:20:44.080
And there's gonna be some big problems from Falcons.

09:20:44.080 --> 09:20:45.080
They're a different style of heroes,

09:20:45.080 --> 09:20:47.080
because one kind of just plays to farm for the battle,

09:20:47.080 --> 09:20:48.080
through the other one,

09:20:48.080 --> 09:20:49.080
takes over the entire map,

09:20:49.080 --> 09:20:50.580
takes all your buildings, so, yeah.

09:20:50.580 --> 09:20:52.080
In design, quite different.

09:20:53.080 --> 09:20:54.580
So, will at least be...

09:20:55.080 --> 09:20:58.080
At least should be a bit more manageable for Falcons.

09:20:58.080 --> 09:21:00.080
Should be more manageable.

09:21:01.080 --> 09:21:02.080
Nightfall.

09:21:02.580 --> 09:21:05.080
Keeping the wave here, but it is gonna end up pushing out.

09:21:05.080 --> 09:21:08.080
Amar is actually the one keeping the wave static a little better here,

09:21:08.080 --> 09:21:12.320
who's able to deny, pull the range creeps again, so he still has three creeps and he's denied a

09:21:12.320 --> 09:21:18.160
whole nother wave, so he is getting something out of lane here. Not a lot. As I said, the design

09:21:18.160 --> 09:21:26.000
from Aurora for this lane is to shut down Amar again. Kari, getting his Phoenix again.

09:21:26.000 --> 09:21:29.680
Always looking good on it. I don't think I ever really see the guy have a bad game on it too.

09:21:30.560 --> 09:21:35.120
Yeah. Of course, great. Classic combo with the axe. Yes. I'm going to be able to keep that super

09:21:35.120 --> 09:21:39.360
over very likely pretty safe and even if they commit for it if the snaps and

09:21:39.360 --> 09:21:42.560
debate the damage that these two can deal in some situations can be pretty

09:21:42.560 --> 09:21:48.120
devastating. Mid lane, Mal'Reen doing pretty good if so far here we're seeing

09:21:48.120 --> 09:21:51.360
the range absolutely work and the healing that you actually get to be able to

09:21:51.360 --> 09:21:55.300
trade pretty effectively first is that's that fire so I've seen Mal'Reen play this

09:21:55.300 --> 09:22:00.320
now a lot in pubs is the death profit so I'm looking forward to see if he's able

09:22:00.320 --> 09:22:02.720
to get out of this lane into a good spot and if he can make these early

09:22:02.720 --> 09:22:07.720
What build he goes? I'm always curious about the item builds on this hero.

09:22:07.720 --> 09:22:10.720
He's really bringing it to Makoto.

09:22:10.720 --> 09:22:13.720
Yeah, because at the moment, how would you sort of position this hero?

09:22:13.720 --> 09:22:17.720
Like, is Death Prophet a strong hero, or is he just very situational?

09:22:17.720 --> 09:22:21.720
Very situational. But it is very good versus a lot of these mids.

09:22:21.720 --> 09:22:24.720
If you do stop the lane, which you're designed to do, right?

09:22:24.720 --> 09:22:27.720
Versus his spirits. Even some time ago, when the hero wasn't picked too much,

09:22:27.720 --> 09:22:35.920
much that was trying to get the cookie connection honestly even if the cookie

09:22:35.920 --> 09:22:38.600
stun hits I don't know if he's getting away with that no that was

09:22:38.600 --> 09:22:44.680
incredibly over aggressive he gets punished for it dream that for now rain

09:22:44.680 --> 09:22:50.000
have it a beautiful stuff and the hero that is designed like for them to play

09:22:50.000 --> 09:22:52.520
around completely here on the Falcon strap and it's not leaving he's the one

09:22:52.520 --> 09:22:54.800
that takes the buildings he's the ones that goes around in pressures and

09:22:54.800 --> 09:23:03.200
Versus the Ursa, this matchup can be pretty dangerous versus Ursa in the early game, because you can just get silenced, you can't get a range up, you get ran down, you just die.

09:23:03.200 --> 09:23:05.800
You need time on Ursa to be good versus that death profit.

09:23:09.800 --> 09:23:17.800
Snaking, we see that lich versus the axe, that matchup, you can get rid of Battlehunger pretty easily with sacrifice, but now he's in a dangerous spot.

09:23:17.800 --> 09:23:18.800
Okay.

09:23:18.800 --> 09:23:22.840
It's a nice little use of Rage there for the splitter to keep the two of them safe, get

09:23:22.840 --> 09:23:25.400
that nightmare off Snakey.

09:23:25.400 --> 09:23:28.720
He has a salve double to reset down here.

09:23:28.720 --> 09:23:32.880
So the lifestealer versus that axe matchup, axe kind of just pre-farms down here is the

09:23:32.880 --> 09:23:33.880
one thing.

09:23:33.880 --> 09:23:36.600
Yes, in the later stages of the game, the lifestealer can be good versus axe, but it

09:23:36.600 --> 09:23:38.120
goes a bit both ways, right?

09:23:38.120 --> 09:23:45.600
Axe has the call, says that he can be piercing disable always, and the code truly is struggling.

09:23:45.600 --> 09:23:48.600
Now I'm just going for quite a fair bit of regen.

09:23:48.600 --> 09:23:52.600
Another sub. I think he even brought a third set of tango maybe it wasn't.

09:23:52.600 --> 09:23:56.600
Wasn't sure. Lot being used here. Malv rain really putting the pressure on early boosts.

09:23:56.600 --> 09:23:58.600
This is going to be a very early level 6.

09:23:58.600 --> 09:24:00.600
Oh yeah, he's pretty much in the tie level ahead.

09:24:00.600 --> 09:24:01.600
Yeah.

09:24:01.600 --> 09:24:04.600
So Makoto only just hitting the 5 whereas Malv rain with this next brief.

09:24:04.600 --> 09:24:05.600
He will have the 6.

09:24:05.600 --> 09:24:09.600
So they've got to be prepared for the push that's going to come with that exorcism very early on here.

09:24:09.600 --> 09:24:14.600
To likely to double support rotation, the axe can be left alone.

09:24:14.600 --> 09:24:19.140
Now at this point since he does have a full tank guard already on WSOMI super early

09:24:19.640 --> 09:24:25.460
He's not gonna get pushed out of this part of the map anytime soon unless them sort of major rotation comes in from Maureen

09:24:25.460 --> 09:24:28.360
So we absolutely could see yeah that rotation come to mid

09:24:28.360 --> 09:24:34.160
But we could also see Aurora make the move because Mikoto might hit six also as the death prophet sets up for the push

09:24:34.380 --> 09:24:36.380
So the kisses might just be available

09:24:37.600 --> 09:24:41.440
Great will steal away the bounty runes are no fill up there for Mikoto and he's just being disruptive

09:24:41.440 --> 09:24:47.440
So, making sure that Mikoto, they have information on him and so he doesn't, he isn't able to farm that level 6 person to D.V.

09:24:49.440 --> 09:24:56.440
And all in all, expect sort of a much stronger game from Crit this time round on the clock as opposed to trying out the tiny last game.

09:24:56.440 --> 09:25:02.440
Infinitely so. You're just saying, right? Yeah, tiny is important, definitely enough. I don't think we'll see too often.

09:25:02.440 --> 09:25:04.440
Yeah, that one did not work out.

09:25:04.440 --> 09:25:06.440
Exorcism used.

09:25:07.440 --> 09:25:11.440
So you can put the body blocks onto Merus, or they'll kill off the pain,

09:25:11.440 --> 09:25:14.440
and should be able to get some good damage onto the tower here with this.

09:25:14.440 --> 09:25:18.440
Gets the drag of the creep wave though, so can they actually tank the wave here?

09:25:18.440 --> 09:25:20.440
Not so much, they're gonna use the glyph.

09:25:20.440 --> 09:25:23.440
He has another spirit something for the following creep wave,

09:25:23.440 --> 09:25:26.440
but that's all the damage they'll get on the tower with that axel.

09:25:27.440 --> 09:25:28.440
Okay, hurry.

09:25:28.440 --> 09:25:29.440
Whoa.

09:25:29.440 --> 09:25:31.440
I mean they tried to make a play with the dive and the kisses.

09:25:31.440 --> 09:25:32.440
Can they?

09:25:32.440 --> 09:25:33.440
One more kiss!

09:25:34.440 --> 09:25:38.960
Just falling a little short, I mean what maybe needed two more hits there.

09:25:38.960 --> 09:25:42.640
Did get kinda close to being able to maybe do it, meanwhile back in the river, Kori.

09:25:43.400 --> 09:25:45.720
That was in trouble here with the cogs, but we'll live.

09:25:45.720 --> 09:25:47.800
Very aggressive, I thought they were gonna save him.

09:25:47.800 --> 09:25:51.160
But I guess he had the Arcane rune, so we'll be able to use that one to go through the kill there.

09:25:51.160 --> 09:25:55.160
Kori, dancing around versus Kritt, and another rocket won't be enough to bring him down.

09:25:55.160 --> 09:25:59.080
And it does, you know, well and truly ensure that he's pushed off the tower, right?

09:25:59.080 --> 09:25:59.580
True.

09:25:59.580 --> 09:26:03.840
At the end of the day, first Exorcism, doesn't end up doing too much to the tier 1 med.

09:26:03.840 --> 09:26:09.380
They keep it strong and kids are gonna be up super fast right 45 seconds. They're gonna be up way faster than the minutes

09:26:10.440 --> 09:26:11.940
I thought

09:26:11.940 --> 09:26:17.420
Chaser over what snaking they finish them off the brings out and they make sure that they get both shrine of wisdoms

09:26:17.420 --> 09:26:19.980
I mean we saw this what last they're very good at

09:26:20.660 --> 09:26:23.820
Setting up for these wisdoms and just that little bit better than falcons have been

09:26:24.220 --> 09:26:27.900
And pain overall you are looking actually at the win rate of this hero does look very good

09:26:27.900 --> 09:26:30.820
And we do have to talk about Mira this is one of his TI winning heroes

09:26:30.820 --> 09:26:37.160
This was literally one of his best heroes I've ever seen him play and he is absolutely looking at very comfortable on it and just being annoying

09:26:37.900 --> 09:26:44.640
Denying away that wisdom. I mean losing his wisdom is hard. It absolutely does when you're looking to play pretty much every time in both games

09:26:44.720 --> 09:26:50.340
And when you're looking to play around like an early game oriented death profit kind of thing with your supports them now struggling

09:26:52.460 --> 09:26:56.460
Some limited damage on the side of falcons when it's not the death profit, right?

09:26:56.460 --> 09:26:59.780
When you look at their heroes, Lifesteer is going to take some time to do that damage.

09:26:59.780 --> 09:27:04.340
The support's now at low level, so most of it, like we said, relying on Malrin to have

09:27:04.340 --> 09:27:06.140
that good opening into the game.

09:27:06.140 --> 09:27:07.980
Still is having that good opening.

09:27:07.980 --> 09:27:09.980
Exorcism is going to be up at about 15 seconds.

09:27:09.980 --> 09:27:12.180
See the river shield, Brim?

09:27:12.180 --> 09:27:13.180
Dakota gets this.

09:27:13.180 --> 09:27:14.180
I'm going to grab it.

09:27:14.180 --> 09:27:15.180
Kisses are up.

09:27:15.180 --> 09:27:19.020
I can't quite get any setup on to Malrin though, so won't find the chance to commit with the

09:27:19.020 --> 09:27:20.020
kisses.

09:27:20.020 --> 09:27:24.660
Can't look to hold the tower though with it, so see what Falcons wants to do with this

09:27:24.660 --> 09:27:32.420
next exorcism as he did not get that power rune. WS of course bottom continues to rather

09:27:32.420 --> 09:27:38.260
hard to go and they're going to try here bringing in Maureen using the ghost hit to make a bit of

09:27:38.260 --> 09:27:43.860
an effort for the axe and put the damage of Maureen they'll be able to do it so a nice little rotation

09:27:43.860 --> 09:27:48.420
allows them to take WS out of the lane who's hitting him quite a lot while in the mid they

09:27:48.420 --> 09:27:52.820
do blast through crick but Falcons overall off the back of the kill should be able to put some

09:27:52.820 --> 09:27:56.740
pressure on the tier one bottom and I quite like this because overall pressuring the mid tower

09:27:56.740 --> 09:28:00.820
versus the snapfire kisses right very difficult but bottom he's going to have to make the rotation

09:28:00.820 --> 09:28:05.860
down there if he wants to use those kisses to stop Mal range from pretty heads up move on top of

09:28:05.860 --> 09:28:09.460
getting that kill on the axe they should just be able to finish off the majority of this tower

09:28:09.460 --> 09:28:13.300
here too. Mikoto's pinging it he does want to come down and defend it it looks like

09:28:15.700 --> 09:28:16.820
okay cb tier two

09:28:16.820 --> 09:28:26.500
I'm the cookie set up to get the stun into the call on to him and I'll do it the dunks

09:28:26.500 --> 09:28:29.700
there they take Maureen out and Skeeter's got a run.

09:28:29.700 --> 09:28:35.260
He's going to go for the TP out and he thinks I'll stop it blasting to the top.

09:28:35.260 --> 09:28:36.260
Enough!

09:28:36.260 --> 09:28:37.260
That'll do it.

09:28:37.260 --> 09:28:38.260
Oh wow.

09:28:38.260 --> 09:28:41.220
We're just seeing the power of Snapfire being able to respond a lot easier.

09:28:41.220 --> 09:28:43.900
Death Prophet has to put herself in a very dangerous position.

09:28:43.900 --> 09:28:49.260
kills killing off both of them getting them again off the tier one tower you know it's sure this time a

09:28:49.260 --> 09:28:54.140
lot of damage was done but it's the 5th they'll at least be able to get the deny there but uh yeah

09:28:54.140 --> 09:28:59.180
that's got to hurt deaths like that right setting back the pace of the death profit lineup and you're

09:28:59.180 --> 09:29:02.700
seeing in the gold already up to 3k lead you're only gonna imagine the xp is going to be looking

09:29:02.700 --> 09:29:08.460
pretty good as well because of those early shrana wisdoms yeah both making quite the lead up just

09:29:08.460 --> 09:29:13.260
10 minutes in in favor of aurora again it's a heads up move from falcons but an even more heads up

09:29:13.260 --> 09:29:16.740
moon from Aurora to respond and not lose their tower and they're getting so much

09:29:16.740 --> 09:29:20.060
out of the map here already this early. The Ursus free farming acts as more than

09:29:20.060 --> 09:29:23.260
free farming has 1500 difference over him in that life stealer.

09:29:23.260 --> 09:29:26.180
It's gonna be super early blade melt, which is also a very good first death

09:29:26.180 --> 09:29:28.380
profit.

09:29:28.540 --> 09:29:33.940
It may just have been the one death on Maureen, but it does feel like it's sort of

09:29:33.940 --> 09:29:38.940
here if you die even just a second time within the next few minutes your game

09:29:38.940 --> 09:29:42.980
gets severely hurt. And also we have to talk about on the flipside right? All

09:29:42.980 --> 09:29:47.320
All during this time, Amar, it's not like he's like this top net worth hero now because

09:29:47.320 --> 09:29:48.900
of all these moves that have been happening.

09:29:48.900 --> 09:29:53.260
He is the bottom core at the same time of all of them.

09:29:53.260 --> 09:29:56.620
Does have ravage available if he'd like to for the next upcoming move, but Aurora, this

09:29:56.620 --> 09:29:59.460
early game is absolutely beautiful.

09:29:59.460 --> 09:30:05.060
Mira, they're giving him the lane to hit that six, and so far, two exorcisms used, no towers

09:30:05.060 --> 09:30:07.340
claimed.

09:30:07.340 --> 09:30:12.740
Snap, kisses back up in 10 seconds.

09:30:12.740 --> 09:30:16.260
The frequency of the spell too, it's always up for the pressure play.

09:30:16.260 --> 09:30:20.140
And you don't have to put yourself in a dangerous position as the snapfire, right?

09:30:20.140 --> 09:30:21.740
You can use it from so far away.

09:30:21.740 --> 09:30:22.740
Amar?

09:30:22.740 --> 09:30:23.740
Time for it.

09:30:23.740 --> 09:30:24.740
Cookie as well.

09:30:24.740 --> 09:30:25.740
We'll be off the mark.

09:30:25.740 --> 09:30:26.740
Put the slows into the kisses.

09:30:26.740 --> 09:30:27.740
We'll do it.

09:30:27.740 --> 09:30:28.740
Secure Aurora and other kill.

09:30:28.740 --> 09:30:29.740
Turn the way of night for this time.

09:30:29.740 --> 09:30:30.740
I just compare the heroes, right?

09:30:30.740 --> 09:30:31.740
Snap can just launch the kisses from distance and you're probably going to get a kill.

09:30:31.740 --> 09:30:35.300
the way of night for this time. I have to compare the heroes, right? Snapp can just launch the

09:30:35.300 --> 09:30:39.100
kisses from distance and you're probably gonna get the kill while Axorcism, you have to really

09:30:39.100 --> 09:30:43.460
get in there. You gotta really get in there and you're at risk of dying. Quite a lot. And it's

09:30:43.460 --> 09:30:47.660
never fun getting in there. I mean honestly against all five of these heroes right? You don't want to

09:30:47.660 --> 09:30:53.740
get close and personal with the bear or the axe and then this Snapp fire you get blasted in the

09:30:53.740 --> 09:30:59.500
face. Oh and this Ursa has battle fury already. Life Stealer is super far behind after that death.

09:31:01.740 --> 09:31:03.740
Looking really tough for Falcons already.

09:31:03.740 --> 09:31:06.740
Maureen, let's go back up with it.

09:31:06.740 --> 09:31:08.740
Okay, he's got Exorcism.

09:31:08.740 --> 09:31:10.740
He's got a Maher.

09:31:10.740 --> 09:31:12.740
You want to finish this tower here in the bed?

09:31:12.740 --> 09:31:13.740
Should be able to get...

09:31:13.740 --> 09:31:14.740
Now that there's no kisses,

09:31:14.740 --> 09:31:16.740
now they should be able to get this tower here.

09:31:21.740 --> 09:31:23.740
Aurora not going to hemorrhage the death though.

09:31:23.740 --> 09:31:25.740
Just going to allow that tower to fall.

09:31:25.740 --> 09:31:28.740
Shouldn't sure that Maureen does get the power of it as well too,

09:31:28.740 --> 09:31:32.180
well too, so he's able to find himself an illusion for the next coming play.

09:31:32.180 --> 09:31:36.020
The blademail's done for the axe, there they have two of their main core timings on those

09:31:36.020 --> 09:31:37.020
side laders.

09:31:37.020 --> 09:31:38.700
They just can't so much, we'll go down the map.

09:31:38.700 --> 09:31:39.700
They are.

09:31:39.700 --> 09:31:42.320
12 minutes, didn't have a 5k lead still here, Aurora.

09:31:42.320 --> 09:31:46.300
And Falcons, with the Death Prophet, they have the five men, the mid tower, to bring

09:31:46.300 --> 09:31:52.180
it down just in case of things, so they don't want to risk Malmere's life.

09:31:52.180 --> 09:31:54.460
This axe is terrifying, in particular, right?

09:31:54.460 --> 09:31:55.460
He is.

09:31:55.460 --> 09:31:58.020
In a dangerous spot, they do get to catch on crit.

09:31:58.020 --> 09:32:01.020
WS to move in for the call, and the dunk.

09:32:01.020 --> 09:32:02.020
Another one.

09:32:05.020 --> 09:32:07.020
Much easier for him to set up on any of these kills.

09:32:07.020 --> 09:32:13.020
For Falcons, still not having the level 6 on the lich, or on the clockwork, after losing that wisdom.

09:32:13.020 --> 09:32:18.020
Level 7 on the 2 supports on Aurora already, pretty much, and Kaoru almost has a Vessel done,

09:32:18.020 --> 09:32:24.020
which is another really good answer for Death Prophet, so starting to tick toward more and more of these answers.

09:32:24.020 --> 09:32:26.020
Malvin, getting close to you also, we'll have a big bell?

09:32:26.020 --> 09:32:29.460
Yeah, so at least yeah, we'll have that sort of answer and also

09:32:29.700 --> 09:32:33.040
Silver's are so next exactly. Yeah, if you have the two of them try and go on him

09:32:33.040 --> 09:32:36.260
So that makes sense why he would go for that. I was wondering if it was gonna be this or the 8-toe

09:32:36.260 --> 09:32:38.440
So the ULT is gonna be that choice from here

09:32:40.660 --> 09:32:47.420
50 seconds for that next exorcism see where Falcons wants to look to strike here Amar still holding the skill point hasn't put it in

09:32:47.420 --> 09:32:49.420
Ravage yet

09:32:49.620 --> 09:32:52.380
But he's just not farming 3000 behind the axe

09:32:52.380 --> 09:32:59.380
WS just cruising all over the place doing whatever it seems to please us.

09:32:59.380 --> 09:33:07.380
Next Exorcism, they're gonna have to look to make something happen fast with it.

09:33:07.380 --> 09:33:09.380
They're expecting Mera's movement to be in gear.

09:33:09.380 --> 09:33:16.380
They've needed to put more effort on to hold in their wisdom and now here in Gangster they'll start to 14 minutes in

09:33:16.380 --> 09:33:19.380
and they should be able to get the kill out of this as well.

09:33:19.380 --> 09:33:25.380
well. Body blocks. Finally getting a mar involved.

09:33:25.380 --> 09:33:30.980
Aurora's just farming. They're getting that next timing here. The Vassal, as you said,

09:33:30.980 --> 09:33:35.340
done for Kaori. Mikoto's hitting his timings and it's a battle fury Ursa compared to that

09:33:35.340 --> 09:33:40.740
Life-Still who does not have this type of farm here. They're gonna fight. They've got

09:33:40.740 --> 09:33:42.740
Crazy timings already on the side of Aurora.

09:33:43.480 --> 09:33:44.040
Right now.

09:33:45.240 --> 09:33:46.140
Ghost coming out.

09:33:47.940 --> 09:33:50.540
Falcons does not have hookshot, they have chain frost and ravage.

09:33:50.740 --> 09:33:54.140
The foal's gonna try and bait in a little bit of a dive.

09:33:56.740 --> 09:33:57.540
Comes to the bait.

09:33:59.440 --> 09:34:02.940
Start up behind Maury and ready to help out Amal with the ravage at the ready.

09:34:07.040 --> 09:34:08.440
Half the exorcism used.

09:34:10.740 --> 09:34:12.740
I'll bring them away from the tower at least.

09:34:12.740 --> 09:34:14.740
We'll take out the ward.

09:34:14.740 --> 09:34:16.740
Dakota blinks away, smoke.

09:34:16.740 --> 09:34:19.740
They're gonna look for the fight as that exorcism ends,

09:34:19.740 --> 09:34:22.740
and that exorcism is just not gonna finish off the tower.

09:34:24.740 --> 09:34:27.740
Aurora, ready to look for the fight when there is no Exo themselves.

09:34:27.740 --> 09:34:30.740
They have their Ursa with blink, I believe the axe also.

09:34:30.740 --> 09:34:32.740
Okay, not having to blink just yet.

09:34:35.740 --> 09:34:36.740
For the raw pressure play.

09:34:36.740 --> 09:34:38.740
They're gonna find Cr- Ooh!

09:34:38.740 --> 09:34:39.740
Spits himself.

09:34:41.540 --> 09:34:42.740
A little bit of a misfit of that.

09:34:44.040 --> 09:34:46.340
Might have been tricky anyway though with the clock style.

09:34:46.640 --> 09:34:48.340
And Crit did have backup with him.

09:34:48.940 --> 09:34:50.740
They have to continue to follow Malvrain around.

09:34:50.740 --> 09:34:53.140
They can't let him really die, get jumped by himself.

09:34:53.440 --> 09:34:56.640
He cannot get slowed down in this game at all on this death profit.

09:35:03.540 --> 09:35:05.140
Back to getting the creeps, Aurora.

09:35:05.140 --> 09:35:09.120
waiting for WS to have that blink dagger he is pretty much gonna have it

09:35:09.120 --> 09:35:17.080
finished so 3000 plus gold lead over him and Amar can't go for those jumps can't

09:35:17.080 --> 09:35:20.300
just initiate much easier on the side of Aurora when he has that finished up to

09:35:20.300 --> 09:35:24.280
and it's gonna be a Yul's pick up also for Amar so they're gonna have these

09:35:24.280 --> 09:35:28.800
double Yul's versus the blink Ursa and the blink Axe if they can fight

09:35:28.800 --> 09:35:31.960
coordinate around Ravage around the exorcism that's kind of how their line

09:35:31.960 --> 09:35:46.060
of past to do. So Ferrora. Can't play around it. Can't look for these pickoffs much easier.

09:35:46.060 --> 09:35:49.960
One axe call into a plus one hero, likely a kill. Well for Falcons it's quite a bit

09:35:49.960 --> 09:35:57.520
more complicated. And they're just starting to rush. Oh this is a big concern. I mean

09:35:57.520 --> 09:36:02.640
And they have their ults, but are they actually able to head over to the pit and do anything?

09:36:02.640 --> 09:36:05.700
And if they're not able to head over to the pit and do anything about this whilst they

09:36:05.700 --> 09:36:07.820
have the ults, there's got to be a bit of a war inside.

09:36:07.820 --> 09:36:09.060
It definitely is.

09:36:09.060 --> 09:36:12.400
Life Stealer has the radiance, the ward coverage is already here though in Aurora.

09:36:12.400 --> 09:36:13.400
They're just already positioned.

09:36:13.400 --> 09:36:14.400
The Roshan's just at it.

09:36:14.400 --> 09:36:15.400
Can Crick go for a steal?

09:36:15.400 --> 09:36:16.400
He's not in position for it.

09:36:16.400 --> 09:36:17.400
Mira.

09:36:17.400 --> 09:36:21.000
Well, you call it the status, but WS gets the call of honor, the two of them.

09:36:21.000 --> 09:36:22.000
Mira.

09:36:22.000 --> 09:36:25.080
The Herald of Protections have a little longer as well, with the nightmare, finally dies,

09:36:25.080 --> 09:36:27.440
but it's board time for the rest of the team to turn up.

09:36:27.440 --> 09:36:29.440
He's trying to run, but the Kisses will get him!

09:36:29.440 --> 09:36:32.440
Oh, and this is looking really rough.

09:36:32.440 --> 09:36:35.440
They have Ravage, they have Exorcism, they can't even use it.

09:36:35.440 --> 09:36:37.440
Yeah, they couldn't get a team fight together, their Falcons.

09:36:37.440 --> 09:36:39.440
And Exorcism is used and he just dies.

09:36:42.440 --> 09:36:43.440
Another catch.

09:36:46.440 --> 09:36:49.440
We have one like the air for WS, Great, trying to run.

09:36:49.440 --> 09:36:51.440
Oh, get up.

09:36:51.440 --> 09:36:54.440
You get anyone in return, he can't just have to rage and back away.

09:36:54.440 --> 09:37:01.300
I'm playing this perfectly knowing exactly how to play versus this lineup not let the death prophet get any type of snowball kills

09:37:01.300 --> 09:37:06.000
They've only gotten one tower out of that extra system in these first 18 minutes so far here

09:37:06.480 --> 09:37:10.880
Responding perfectly mirror sacrifices his life, but well worth it to get the catch get the call on to

09:37:13.120 --> 09:37:14.880
And Amar

09:37:14.880 --> 09:37:16.880
Trying to farm and recover

09:37:16.880 --> 09:37:19.640
But dangerous from to step forward here versus this Ursa

09:37:19.640 --> 09:37:26.280
But, Death Prophet lineups also, one of these at once in the forever, I'm getting roached

09:37:26.280 --> 09:37:32.120
too, right, getting advantages, pressing it forward, but, and Ursa taking it away, nightfall,

09:37:32.120 --> 09:37:33.880
about to be top net worth.

09:37:33.880 --> 09:37:38.860
It just looks like a really solid Ursa game.

09:37:38.860 --> 09:37:41.920
If he doesn't die early, pretending he's silenced, is there anything now, what's the

09:37:41.920 --> 09:37:42.920
answer for him?

09:37:42.920 --> 09:37:43.920
Yeah, it's...

09:37:43.920 --> 09:37:48.400
Yeah, I think the win rate was helping too hot for the death profit.

09:37:49.920 --> 09:37:54.320
And what about this tournament? I think I've seen it in the lose at least two of the games that we saw, I think.

09:37:54.320 --> 09:37:59.120
Yeah, I think the stats have two and four games in this game. So you might want to check that just in case.

09:37:59.760 --> 09:38:05.920
But even in kind of high level pub games, it's down there sort of 48% win rate.

09:38:05.920 --> 09:38:10.400
It's a dangerous hero. It can be a very dangerous hero to play if you do die early.

09:38:10.400 --> 09:38:19.340
use to protect or to set off another death for Malrin this could be another quick one

09:38:19.340 --> 09:38:24.220
I think it just might be the question is will it be the quickest out of the quick ones we've

09:38:24.220 --> 09:38:27.500
had today what was their quick what was the last game no it's not gonna be there they're

09:38:27.500 --> 09:38:32.700
building hitting is a little lackluster but they can kill heroes so they are cruising falcons

09:38:32.700 --> 09:38:36.260
I don't know how they have to try to slow things down they have to put together a team fight with

09:38:36.260 --> 09:38:38.960
Ravage and the Death Broth will de-sum-how, at least.

09:38:38.960 --> 09:38:40.760
They can't just play this passive style like this,

09:38:40.760 --> 09:38:41.760
because they're just getting run over.

09:38:43.760 --> 09:38:44.960
Snake King and Skeeter.

09:38:44.960 --> 09:38:45.760
Makoto.

09:38:47.760 --> 09:38:49.760
Ike, you'll get the pull onto him.

09:38:50.960 --> 09:38:51.760
Makoto!

09:38:52.760 --> 09:38:53.960
They will die!

09:38:54.460 --> 09:38:56.560
Let's see if they can get Mero as well out of this.

09:38:57.060 --> 09:39:00.360
Vance and Nightmare comes in, it's buying time for the rest of them to head over.

09:39:00.660 --> 09:39:02.960
The Falcons at least get the two kills.

09:39:03.160 --> 09:39:03.860
Can it get the Sitter?

09:39:03.860 --> 09:39:05.060
Won't be able to get Snake King out of this.

09:39:05.060 --> 09:39:05.960
Can Skeeter get out?

09:39:05.960 --> 09:39:10.240
He will, so the best trade they've had so far this game, Falcons?

09:39:10.240 --> 09:39:14.480
Finally, able to find the snapfire, playing over-aggressive, they punish it.

09:39:14.480 --> 09:39:17.800
Tormentor, whoops, they went to the gate, they'll come back, nightfall.

09:39:17.800 --> 09:39:18.880
Calls for his buddies.

09:39:18.880 --> 09:39:20.880
He has... is that BKB done?

09:39:21.880 --> 09:39:24.880
That is BKB done, before our ravage has been used.

09:39:26.640 --> 09:39:28.200
Oh, we'll see here.

09:39:28.200 --> 09:39:33.000
They're able to deal with Mikado, when he comes walking into them, and they surprise him with the three of them.

09:39:33.000 --> 09:39:35.000
Chainfrost set up also there.

09:39:35.960 --> 09:39:41.600
So they get something, they get a big kill on Mikoto.

09:39:41.600 --> 09:39:45.480
The game state does not feel like it's changed too much at all here, Skeeter just getting

09:39:45.480 --> 09:39:46.800
a little bit of gold influx.

09:39:46.800 --> 09:39:59.360
He's going for the blink, I imagine yes on Maarek, because sometimes you do want this

09:39:59.360 --> 09:40:02.880
agonims because it's so good on the type, I do feel like they need to get some type

09:40:02.880 --> 09:40:07.000
synergy together to start helping Maureen get back in the game. This will be a big

09:40:07.000 --> 09:40:08.200
kill if they can finish it.

09:40:10.700 --> 09:40:12.220
Finding some openings here.

09:40:12.720 --> 09:40:13.220
Pretty good.

09:40:13.220 --> 09:40:17.620
These moments when Aurora, that's seen with the Aegis, getting a kill against Makoto,

09:40:17.620 --> 09:40:21.480
now being able to bring down WS, a little bit of a slowdown.

09:40:23.340 --> 09:40:26.880
Aurora splitting up a little bit there, right, playing a bit too overaggressive with Makoto

09:40:26.880 --> 09:40:30.160
in particular, but WS just getting caught off. Nice move from Falcons.

09:40:30.160 --> 09:40:34.480
How's the BKB looking for Mal'Rain?

09:40:34.480 --> 09:40:37.520
That maybe, I guess they're back next big timing, right around that, so he doesn't have

09:40:37.520 --> 09:40:41.000
to worry about just getting burst from all this magical damage.

09:40:41.000 --> 09:40:44.000
Top, a mark.

09:40:44.000 --> 09:40:51.840
I'm able to get the ULs off, Nightfall did not want to use the BKB, I guess.

09:40:51.840 --> 09:41:01.880
Then it was always snaking will got the last hit earlier too, okay?

09:41:01.880 --> 09:41:05.220
I was gonna say they probably want to give everything to Skeeter now at this point when

09:41:05.220 --> 09:41:07.220
he has is at this deficit versus an Ursa

09:41:07.220 --> 09:41:17.540
There's an amplified damage right here, it's like my crit will just take it and the threat

09:41:17.540 --> 09:41:19.220
that might have been Aurora around

09:41:19.220 --> 09:41:24.900
Okay, Malarine, this is the BKB pretty much done, Amar.

09:41:24.900 --> 09:41:29.880
He's committed at least for the first point of the agonim, so he's got the point booster.

09:41:29.880 --> 09:41:33.100
So looks at the way for these timings to all come together before they look to fight directly

09:41:33.100 --> 09:41:37.660
into Aurora, but Aurora, they're gonna have probably the triple BKBs into that, and there's

09:41:37.660 --> 09:41:40.100
yet to be a ravage.

09:41:40.100 --> 09:41:41.500
So let's see if Amar can get the connection.

09:41:41.500 --> 09:41:44.580
It's usually when you're playing versus like those BKBs, if you have a blink, you can

09:41:44.580 --> 09:41:46.980
maybe catch them off guard a little bit here, but...

09:41:46.980 --> 09:41:50.520
What do you think he will do? Will he indeed buy the...

09:41:50.520 --> 09:41:51.520
I think he's going to the axe.

09:41:51.520 --> 09:41:53.680
He'll get the axe finish first, yeah.

09:41:53.680 --> 09:41:55.360
If you already buy the point, we'll just go for the axe.

09:41:55.360 --> 09:41:59.120
And then you play the fights a little differently, where you kite the BKBs, right, and you play

09:41:59.120 --> 09:42:02.320
for more around the gushes, which we do see most of these tides anyway play around that

09:42:02.320 --> 09:42:03.320
style.

09:42:03.320 --> 09:42:12.040
Not to think being able to slow down the tempo a little bit, Valkans.

09:42:12.040 --> 09:42:13.640
Pretty solid recovery, right, so far.

09:42:13.640 --> 09:42:16.920
Well, no, you should consider all the things that were going wrong for him.

09:42:16.920 --> 09:42:21.360
So how kind of quickly Aurora we're getting this gold and XP lead against them

09:42:24.080 --> 09:42:29.100
Same couple debated items being queued up here on the side of Aurora so they are looking perhaps for a break

09:42:29.100 --> 09:42:32.400
Mikoto has queued up that silver edge would make sense of course versus that tide

09:42:37.760 --> 09:42:41.440
In pace the game you said we'll slow down a little too because Aurora last game

09:42:41.440 --> 09:42:43.960
They have this laundry that can super force buildings when they are ahead

09:42:43.960 --> 09:42:50.220
This lineup is more designed around just killing heroes and then getting ahead after the words hitting the buildings is quite a bit more difficult for them

09:42:52.140 --> 09:42:54.140
And BKB done for Malrin

09:42:57.140 --> 09:43:02.700
But three BKBs coming out for the side of Aurora in a quick second here WS is about to have it finished

09:43:02.700 --> 09:43:04.700
If they can kill WS one more time before it

09:43:06.300 --> 09:43:08.300
Would be pretty solid

09:43:09.580 --> 09:43:11.580
Top coming in

09:43:13.960 --> 09:43:15.960
He's done.

09:43:15.960 --> 09:43:20.960
Punished for his greed.

09:43:20.960 --> 09:43:22.460
They were super ready for that play.

09:43:22.460 --> 09:43:24.660
Waiting for it for quite some time there.

09:43:24.660 --> 09:43:29.560
Crit, is infested up, has a blink dagger.

09:43:29.560 --> 09:43:33.160
Wants to find Makoto in particular or the supports.

09:43:33.160 --> 09:43:35.060
Sticking together right now, Makoto.

09:43:35.060 --> 09:43:36.960
Mirror and caloric.

09:43:36.960 --> 09:43:38.760
You're gonna see Snake King.

09:43:38.760 --> 09:43:42.160
He's behind him and not leaving any chance to get anything off.

09:43:42.160 --> 09:43:44.160
They're thinking about going...

09:43:44.660 --> 09:43:46.660
Probably waiting till they split up a little bit here.

09:43:47.540 --> 09:43:48.540
And they catch Mira.

09:43:49.380 --> 09:43:51.380
She's quite tanky on this vein.

09:43:51.380 --> 09:43:52.880
Not the easiest one to go for.

09:43:53.160 --> 09:43:54.040
They'll back away.

09:43:56.840 --> 09:43:58.340
Good vision coverage for Marora.

09:43:59.240 --> 09:44:01.160
Continuing to flag very aggressively here.

09:44:01.160 --> 09:44:01.660
Mira.

09:44:02.460 --> 09:44:04.460
I'll find him, because he's just left behind.

09:44:06.160 --> 09:44:07.160
Same time though.

09:44:07.860 --> 09:44:08.960
We have some night force here.

09:44:08.960 --> 09:44:11.760
If anybody tepees into this tier 2 top to get the Crete wave...

09:44:11.760 --> 09:44:14.460
They were expecting Amar to come over here, looking to punish him again.

09:44:15.960 --> 09:44:20.060
Amar is 200 gold from his axe, a full basher on Nightfall.

09:44:20.560 --> 09:44:22.260
To me, he's had an insane game.

09:44:22.460 --> 09:44:24.560
As he tends to on his Ursa's, even when they lose...

09:44:25.360 --> 09:44:26.260
Yeah, even when they...

09:44:26.260 --> 09:44:30.160
I was going to be seeing some Ursa performances that haven't been too hot right now.

09:44:30.160 --> 09:44:30.660
Yep.

09:44:30.660 --> 09:44:33.460
It's not the easiest carry to win with right now.

09:44:33.460 --> 09:44:33.960
No.

09:44:33.960 --> 09:44:37.460
I mean, Nightfall, though, I've seen games where they lose and he's like 18-0 on this Ursa,

09:44:37.460 --> 09:44:38.860
so he always has these good games.

09:44:38.860 --> 09:44:40.660
Crit, we'll walk into a world of hurt.

09:44:41.760 --> 09:44:44.760
Does break the smoke, can Skeeter insure his right of way.

09:44:44.760 --> 09:44:48.760
Right away he got the right TP but my goodness was that close, WS nearly having him.

09:44:48.760 --> 09:44:50.760
Hot on his trail, that was insanely close.

09:44:53.760 --> 09:44:57.760
And they just continue to be, I see Falcon's right there splitting up, trying to get some more farmer on the map.

09:44:57.760 --> 09:45:00.760
It's still Aurora getting that gold lead, it continues to grow overall.

09:45:00.760 --> 09:45:04.760
And the scaling, for the Snapfire we've seen how much this hero can scale.

09:45:04.760 --> 09:45:08.760
Death Prophet perhaps a bit unexplored that we've seen in terms of the scaling, but overall,

09:45:08.760 --> 09:45:14.040
Overall, this hero hasn't ever been played too much in terms of wanting to scale toward these super late stages.

09:45:16.680 --> 09:45:18.520
So I have to say what Mt. Green can do,

09:45:18.520 --> 09:45:20.680
unless he's had a bit of a rough time into this game.

09:45:21.080 --> 09:45:24.600
And if he hacks, gosh, it is going to allow him to clean targets up.

09:45:27.560 --> 09:45:28.120
And I fall.

09:45:28.680 --> 09:45:29.480
I'm just gonna wait.

09:45:30.120 --> 09:45:32.360
I mean, and how active are they going to be in looking for that comeback play?

09:45:32.360 --> 09:45:34.840
Like, are we going to get a smoke up from Falcon right now?

09:45:34.840 --> 09:45:38.680
Or is it purely just sort of waiting to see what sort of slip-ups Aurora make?

09:45:38.680 --> 09:45:41.680
I thought that they would smoke by, but probably gonna wait for the Roche.

09:45:41.680 --> 09:45:44.380
Let's see what they do find if they find a big fight beforehand.

09:45:44.380 --> 09:45:48.980
We're gonna find Mera, but in turn, Nautful's gonna look towards Great Jumpfall with the Dirt, they'll get the kill.

09:45:48.980 --> 09:45:53.880
And Rook, the champ from Star Wars 9-4, he's just gonna put the BKBM run, and leave Mera behind.

09:45:53.880 --> 09:45:58.080
Exorcism used at the end of everything here. If they don't catch WS, that's wasted.

09:45:58.080 --> 09:46:02.580
They're not gonna catch anyone else. Everybody's out for Aurora, only Mera going down there.

09:46:02.580 --> 09:46:04.380
Oh, that's rough.

09:46:04.380 --> 09:46:12.380
Nightfall, that was pretty hilarious by the way. BKB's runs on top of his bane and bounces the chain for us on kills and he's a good bro.

09:46:12.380 --> 09:46:15.380
For Obmera, didn't stand a chance.

09:46:15.380 --> 09:46:21.380
Nope. Nightfall, queuing up the MKB next versus that Radiance. They're already setting up for the play top.

09:46:21.380 --> 09:46:26.380
Maureen, just to be very careful how he shows, he will be.

09:46:26.380 --> 09:46:30.380
Another exorcism, not gonna claim too much though, just a support kill.

09:46:30.380 --> 09:46:37.380
BKB was used, gonna come back up in about 50 seconds, they can't punish it.

09:46:40.880 --> 09:46:43.880
They tried to look for a move there, was making an MR.

09:46:45.880 --> 09:46:55.880
Can't find another catch. I think they're looking for the Erso because they knew the BKB and Razor's down, so they were gonna just try throwing everything onto them there, but not having the blinks on either the tide or the lich just yet.

09:46:55.880 --> 09:46:57.080
Getting close to having them.

09:46:58.760 --> 09:47:01.600
But it's Aurora, looking for the smoke plate themselves and Roche it is up.

09:47:01.600 --> 09:47:04.360
Yeah, I think they get a kill here, they'll move straight into the Roche pit.

09:47:04.360 --> 09:47:06.240
And there's no extra system for Mal'Reyhons.

09:47:06.240 --> 09:47:10.160
Honestly, even if they don't get a kill, they could probably just walk into the Roche and take it.

09:47:13.280 --> 09:47:15.040
Kill would be a nice little bonus.

09:47:15.040 --> 09:47:15.560
Amar.

09:47:16.720 --> 09:47:17.220
Oop.

09:47:17.680 --> 09:47:18.180
WS.

09:47:18.520 --> 09:47:19.160
The ears.

09:47:19.680 --> 09:47:20.880
They've lost vision for a second there.

09:47:20.880 --> 09:47:22.760
Not gonna be able to make the, just from the blind jump.

09:47:22.760 --> 09:47:30.920
Looks like they will just be able to back up for that roast, there's no maureen exorcism.

09:47:30.920 --> 09:47:35.640
It looks like they really do want that kill first.

09:47:35.640 --> 09:47:40.840
There's the blink on a mark.

09:47:40.840 --> 09:47:45.440
They have to try and look to fight around this roast right, they can ulti back and let

09:47:45.440 --> 09:47:46.440
this go.

09:47:46.440 --> 09:47:48.480
Yeah, 20 seconds for exorcism.

09:47:48.480 --> 09:47:49.560
They need to get the angle with the ravage.

09:47:49.560 --> 09:47:55.560
They're gonna be a big BKB's off, it's gonna be a big uh-oh.

09:47:55.560 --> 09:47:58.560
And if they get jumped first, it's also gonna be a big uh-oh.

09:47:58.560 --> 09:48:01.560
There's Aurora, they have the high ground.

09:48:02.560 --> 09:48:04.560
Warden will get spotted immediately.

09:48:06.560 --> 09:48:08.560
They're gonna have to blink as well on snaking.

09:48:08.560 --> 09:48:10.560
They're being annoying, canceling his blink with a mire.

09:48:10.560 --> 09:48:12.560
Ah, stepping up!

09:48:14.560 --> 09:48:15.560
Pushback, that's the ghost now!

09:48:15.560 --> 09:48:20.240
Now, see the jump, the WS gets to call it onto the turn, the Kits is coming in as well, the supernova's out,

09:48:20.240 --> 09:48:24.240
Maury, who usually used to buy himself a little bit of safety, but Knifeful's on top of it,

09:48:24.240 --> 09:48:28.240
the spike stacking up, the supernova's in there as well, Maury will survive,

09:48:28.240 --> 09:48:33.700
Ravage comes out of the three of them, dive for them, Kaori though, finishes off the death prophet, Maury's gone.

09:48:34.200 --> 09:48:40.700
They'll chase off Ford for WS, who they will slowly but surely bring down, so they get a trade,

09:48:40.700 --> 09:48:41.920
but he's not over yet.

09:48:41.920 --> 09:48:47.720
Nightfall the Makoto, they'll find Crinn in the trees, and now they'll look for Skidder, the Grinch there, we'll get put to a stop by the Yule Scepter,

09:48:47.720 --> 09:48:50.800
Cory does die, the Night voice in on top of Skidder.

09:48:51.460 --> 09:48:53.740
Try and chase him down here, with the Rage.

09:48:53.740 --> 09:48:54.640
First is cleaning up.

09:48:54.640 --> 09:48:58.560
Shredder coming in on the Skidder, and Skidder got anywhere to run, actually looks like Nightfall's gonna be cautioned,

09:48:58.560 --> 09:49:09.360
he'll not blink back up in a second if he wants to chase, but he won't try and push on forward and try and like fight around the fact that the tide Amal is still there with the potential of the Yules to hold him back.

09:49:09.360 --> 09:49:14.360
They lose Malrin again though. He dies instantly pretty much in the fight.

09:49:14.360 --> 09:49:21.360
He gets straight on top of this death prophet. And even with the BKB and the ULTS, it doesn't matter. They can still kill him pretty easily.

09:49:21.360 --> 09:49:25.360
There's some casualties, but again, Aurora continuing to grow the lead.

09:49:25.360 --> 09:49:29.360
And if they want to, knifle can head into the pit and get that rush.

09:49:29.360 --> 09:49:33.360
And this is before the MKB is even done. If he has MKB, he will kill Skeeter.

09:49:33.360 --> 09:49:38.360
It does buyback too, right? So is it extra life that Falcons throws into the mix there?

09:49:38.360 --> 09:49:44.720
they do get something at least but not much at all the ravage coming in there

09:49:44.720 --> 09:49:51.260
so at least we believe three of them tried to have the patience with that

09:49:51.260 --> 09:49:55.480
ravage as long as possible to get it on all those be non-bkb targets but

09:49:55.480 --> 09:49:59.040
nightfall the one that's just raining supreme in these fights he's gonna get

09:49:59.040 --> 09:50:04.920
this ages next fight ages and that newly picked up beat mkp on it now the

09:50:04.920 --> 09:50:10.800
targets are going to die way way faster since you can just full focus them execution has

09:50:10.800 --> 09:50:15.360
to be literally perfect it feels like for Falcons at this point Skeeter at least does

09:50:15.360 --> 09:50:19.400
get some things going for him though right he is the only one having a good game quick

09:50:19.400 --> 09:50:24.800
cp up towards the top like fine snaking trying to push the wave out how Skeeter's itemization

09:50:24.800 --> 09:50:29.960
looking he's close to his ags close to 20 stopping a pretty decent time it's just these

09:50:29.960 --> 09:50:33.440
disables that have both through him in the earth so the match up overall it's never

09:50:33.440 --> 09:50:37.880
a fun matchup to play. Never has been really the last year into us. So the effect of the

09:50:37.880 --> 09:50:43.680
axe does sound about a little bit, but when you're kind of more than an item behind, feels

09:50:43.680 --> 09:50:46.640
pretty rough. And you're playing it to axe call, fiend's

09:50:46.640 --> 09:50:50.560
grip and potential fiendic's supernova that can pop and all get through you through that

09:50:50.560 --> 09:50:57.040
rage. So you have to be pretty much perfect on Skeeter to be able to go for these targets.

09:50:57.040 --> 09:51:01.680
So for now, done. Yeah, they've got that break option as well. So we've seen how quickly

09:51:01.680 --> 09:51:03.680
They can kill off

09:51:03.680 --> 09:51:06.560
Maureen now look at that. We'll also die pretty quickly as well

09:51:06.560 --> 09:51:07.760
You do not see that too often

09:51:07.760 --> 09:51:12.520
He wants to keep the double catapult alive so uses it outside of the face

09:51:13.200 --> 09:51:15.680
With the banner that's actually pretty interesting

09:51:18.000 --> 09:51:22.200
So I don't know if that actually does too much of anything just guys I guess get some material to guarantee you

09:51:23.800 --> 09:51:25.800
Mara yeah very interesting

09:51:25.800 --> 09:51:31.280
It's going to be the mid-creep wave being pushed in as well.

09:51:31.280 --> 09:51:33.280
Kept this catapult a little bit longer.

09:51:33.280 --> 09:51:38.000
Let me get like one or two extra hits onto the tier three or something.

09:51:38.000 --> 09:51:40.680
Shebas is finished up for Malrin.

09:51:40.680 --> 09:51:41.880
Maybe.

09:51:41.880 --> 09:51:46.520
Maybe it can survive when they jump him.

09:51:46.520 --> 09:51:48.080
It still feels difficult.

09:51:48.080 --> 09:51:50.680
Yeah, there's just so much overwhelming damage.

09:51:50.680 --> 09:51:52.480
How's the four stacks or anything?

09:51:52.480 --> 09:51:53.920
They need something to be able to protect.

09:51:53.920 --> 09:51:59.760
Okay, so they're building Tord of Force on the Lich, but they did go for double blinks on the two supports, so they don't have that to protect him either.

09:51:59.760 --> 09:52:05.920
But they need things to be able to distance him. They have the Eul's, which are decent, but I want to see these other tools as well to protect Maureen.

09:52:06.560 --> 09:52:08.960
He needs some type of way to reset inside of these fights.

09:52:16.000 --> 09:52:18.000
Nightfall, finding a haste drone.

09:52:19.680 --> 09:52:20.960
He's looking for somebody here.

09:52:21.440 --> 09:52:22.960
And it's in a second!

09:52:23.920 --> 09:52:30.420
That's been absolutely terrifying, both of these games nightfall.

09:52:30.420 --> 09:52:31.420
The fuzzy was he.

09:52:31.420 --> 09:52:36.360
We were worried, at least in this game, how big this Ursa was going to get and my goodness

09:52:36.360 --> 09:52:37.360
is he big.

09:52:37.360 --> 09:52:40.960
Yeah, he is hitting, honestly, probably sort of similar kind of GPMs as he did on the

09:52:40.960 --> 09:52:41.960
loan.

09:52:41.960 --> 09:52:42.960
Yeah, actually, I need to pull it up.

09:52:42.960 --> 09:52:46.960
He's a little bit shorter, a little bit lower, but it's not pretty close.

09:52:46.960 --> 09:53:11.960
I think he's about to leave, yeah. And now, Piss is coming through. WS looking for an angle.

09:53:11.960 --> 09:53:12.800
He's gonna get him.

09:53:12.800 --> 09:53:14.600
Gets the catch onto Maureen.

09:53:14.600 --> 09:53:15.600
Tracks him back a little bit.

09:53:15.600 --> 09:53:17.480
Now Nite pulls in to finish off the job.

09:53:17.480 --> 09:53:20.180
Maureen's dead, both of them gone without buyback.

09:53:20.180 --> 09:53:21.480
That's all they're all used.

09:53:21.480 --> 09:53:22.520
Aurora wanna chase.

09:53:22.520 --> 09:53:23.840
He's gonna blink again in a few seconds.

09:53:23.840 --> 09:53:26.000
WS, he's gonna be ready to go for more here.

09:53:26.000 --> 09:53:27.440
Skeeter, one second.

09:53:27.440 --> 09:53:28.360
Yeah, there we go.

09:53:28.360 --> 09:53:30.280
Comes in with a jump onto Snake King.

09:53:30.280 --> 09:53:33.560
Another dunk, another kill for WS, four dead.

09:53:33.560 --> 09:53:34.920
And the Crip gonna get Crip.

09:53:34.920 --> 09:53:36.720
The buyback will come out here for Snake King

09:53:36.720 --> 09:53:38.480
to try and save Skeeter.

09:53:38.480 --> 09:53:40.800
But Skeeter will fall.

09:53:40.800 --> 09:53:49.280
They don't have to buy back, Spore dead. Aurora, I mean dead. Both of these games looking phenomenal.

09:53:49.280 --> 09:53:53.920
Another effective stop in a row. We pretty much have five stops in a row.

09:53:53.920 --> 09:53:58.080
In a tournament, there's had so many back and forth, 60 many games.

09:53:58.080 --> 09:54:02.000
Looks like the teams have suddenly figured out how to close these games up.

09:54:02.000 --> 09:54:05.920
These are the teams that know how to play back and punish green. We're seeing absolutely that.

09:54:05.920 --> 09:54:09.280
Kori with his Phoenix, the egg instantly right on top of the tide.

09:54:09.280 --> 09:54:12.720
You can see him on the corner, oh my god, I don't want to ravage here, but felt forced to.

09:54:13.920 --> 09:54:14.580
Nightfall.

09:54:15.220 --> 09:54:19.060
Apollo Bissell now delivered for him on top of everything too here for that life stealer.

09:54:20.520 --> 09:54:22.820
He's just getting ridiculous now at this point.

09:54:22.820 --> 09:54:26.460
And the fights, they're using Exorcism, they're using Ravage, and they're not coming.

09:54:26.460 --> 09:54:28.760
They're not really coming too close to coming in those fights.

09:54:31.660 --> 09:54:33.960
I tried to come in with a bit of an answer to that.

09:54:33.960 --> 09:54:38.260
Snap mid this game, and it's just not worked out for Falcon so far.

09:54:38.260 --> 09:54:42.260
It just does not look nearly as strong and nearly as safe.

09:54:42.260 --> 09:54:43.260
The lane was alright.

09:54:43.260 --> 09:54:44.260
It was.

09:54:44.260 --> 09:54:45.260
We saw the strength there.

09:54:45.260 --> 09:54:48.260
You know, you're kind of able to just blast the snapfire with your nukes, push them out

09:54:48.260 --> 09:54:53.260
the lane, but the overall game, it does very much kind of feel a problem that you're a

09:54:53.260 --> 09:54:54.260
death prophet.

09:54:54.260 --> 09:54:55.260
And they're a snapfire.

09:54:55.260 --> 09:54:56.260
Yep.

09:54:56.260 --> 09:54:58.020
Not only can they play safer, they also can scale.

09:54:58.020 --> 09:55:01.260
They can go for the right click build as we've seen multiple of these snapfires do.

09:55:01.260 --> 09:55:02.260
E pretty much has the Daedalus.

09:55:02.260 --> 09:55:05.260
Finished up as well too, so their damage is increasing drastically.

09:55:05.260 --> 09:55:07.260
I find Kuroi.

09:55:07.260 --> 09:55:09.660
And I feel Falcon's bare damage.

09:55:09.660 --> 09:55:12.020
It's only really increasing around Skeeter now at this point.

09:55:12.020 --> 09:55:19.820
He has level 3 Exorcism in that last fight, and it wasn't enough.

09:55:19.820 --> 09:55:25.380
One side of Rax claimed Aurora, taking up 4 sets of items on everybody as we said Mikoto.

09:55:25.380 --> 09:55:30.140
Having the Daedalus now finished up with the nav damage, WS, Shiva's, on top of the Consecrated

09:55:30.140 --> 09:55:33.500
Rapture with Epra, he's also huge.

09:55:33.500 --> 09:55:40.540
He's on his own, he's caught, he dies so fast.

09:55:40.540 --> 09:55:44.940
My knife will even pop in the BKB because he's like surely there's someone else there

09:55:44.940 --> 09:55:55.780
with him but that wasn't, it was just the death prophet on their lonesome.

09:55:55.780 --> 09:56:00.900
Checking a couple of these other death prophets, it's got a 42% so there's a bit of a lower

09:56:00.900 --> 09:56:08.660
side. Doubtly getting taken advantage of though here, Aurora. Knowing exactly, they just know how to play

09:56:08.660 --> 09:56:11.780
Versons that you can tell the way that they're kiting in and out of the fights, making sure that that

09:56:11.780 --> 09:56:18.820
Exo doesn't connect. Falcons looking for another play here, perhaps trying to catch Aurora off

09:56:18.820 --> 09:56:27.220
guard since the death prophet is dead. He can be cooled down for the Earth so they really want to try

09:56:27.220 --> 09:56:32.980
to all in Nightfall. His team is coming over to connect. They're going to go for it. Alright,

09:56:32.980 --> 09:56:38.420
see if they can blow up the Ursa. They can! Massive kill to Thym while they were down pretty

09:56:38.420 --> 09:56:44.980
much 25k or something before that. Can they get out? Pretty much the tubs are sort of just

09:56:45.540 --> 09:56:50.900
take that win and get out. They're not going to get anything else for now, but a big window.

09:56:50.900 --> 09:56:56.420
80 seconds, no Ursa bringing down Nightfall there for the first time this game. That's a good way

09:56:56.420 --> 09:57:01.520
way to punish him using that BKB that he used for Malrin, right? You were mentioning he thought people were behind him. It wasn't the case.

09:57:01.520 --> 09:57:05.960
So BKB goes late, so that nightfall does die for the first time in this game.

09:57:08.240 --> 09:57:12.160
Can they turn this into another sequence of kills? I want to say they have to.

09:57:12.560 --> 09:57:17.360
Falcons immediately infest up, looking for the next move. WS is showing top.

09:57:19.080 --> 09:57:22.280
Can they get there in time? Not gonna be the case. Scan comes out.

09:57:26.420 --> 09:57:37.260
Let's have a look here as they are going to hope that someone maybe comes in around this

09:57:37.260 --> 09:57:38.260
tier 2.

09:57:38.260 --> 09:57:41.260
Can I look to at least get the tower perhaps to have it here?

09:57:41.260 --> 09:57:43.260
I don't think this will be held on too far Aurora.

09:57:43.260 --> 09:57:45.260
Oh wait, I mean the photo is.

09:57:45.260 --> 09:57:46.260
Oh yeah.

09:57:46.260 --> 09:57:47.260
He's here.

09:57:47.260 --> 09:57:51.540
He does have the Arcane rune with the Silver Edge, but he does have that permanent invis

09:57:51.540 --> 09:57:53.420
he can't play around here, tower.

09:57:53.420 --> 09:57:56.420
Maureen will be able to set up for it here.

09:57:56.420 --> 09:57:58.420
There is a glyph though.

09:58:05.420 --> 09:58:09.420
Smoke up from Aurora as Nightfall is going to be respawning soon.

09:58:09.420 --> 09:58:11.420
Skeeter does have Basher finished up.

09:58:11.420 --> 09:58:15.420
He is keeping up at least with two of the cores.

09:58:15.420 --> 09:58:18.420
Still has a distance between him and that Ursa.

09:58:19.420 --> 09:58:21.420
But his damage is increasing.

09:58:21.420 --> 09:58:26.400
And they are getting some of these nice neutral items as well too as we do see the flares bought off for the life stealer

09:58:26.900 --> 09:58:30.480
Mandible with quickened on the death profit the invasion is not going to work so effectively

09:58:31.280 --> 09:58:34.100
I'm art. I'm gonna get the catch on to it quick and easy kill

09:58:36.180 --> 09:58:40.260
Make photos damage is getting it pretty insane pretty fast here, too

09:58:40.580 --> 09:58:45.020
They're great stairs. Yeah, and they put the catch on to crit as well

09:58:46.140 --> 09:58:48.140
There's the reach as well for the nightmare

09:58:48.900 --> 09:58:50.900
Do I see another dunk for him?

09:58:51.420 --> 09:59:01.420
20 armor harvested as well, do have to talk about how much he has when it is a lot of physical damage on the side of Falcons there that he's going to be able to resist first.

09:59:02.420 --> 09:59:12.420
Constricting the map Falcons, they found one opportunity because the BKB was used from the earth and they can, you threw everything onto him but now back to business Aurora setting up for the push.

09:59:13.420 --> 09:59:15.420
They're really just out coming for the base again.

09:59:15.420 --> 09:59:21.420
And there's a hex on Kaori, so if anybody shows and they're not careful they could just get hexed and it's killed.

09:59:26.420 --> 09:59:30.420
That was annoying. Just fouls the overpower as soon as it's used.

09:59:32.420 --> 09:59:34.420
20 seconds still ravage.

09:59:36.420 --> 09:59:39.420
And they'll just back up. Got the tower. Rosh is up.

09:59:39.420 --> 09:59:46.660
Claiming the high grounds, keeping them inside the base, and keeping these wards all over

09:59:46.660 --> 09:59:49.460
the place here too, so they'll see you when Falcons comes out if they do want to look

09:59:49.460 --> 09:59:51.180
to contest that roast.

09:59:51.180 --> 09:59:57.860
Don't think anyone checked it yet, on the side of Aurora.

09:59:57.860 --> 10:00:03.940
Looks weird at least, but it's set up in the area over there.

10:00:03.940 --> 10:00:07.500
Falcons scared to come outside, they have no vision, except for that one ward in the

10:00:07.500 --> 10:00:22.060
top lane. Chifting the Roshback towards top Aurora was waiting for that.

10:00:22.060 --> 10:00:51.980
I mean, if it doesn't happen there, I don't know when it's going to happen here for Falcons,

10:00:51.980 --> 10:00:56.380
this game. They hit a three-man ravage. That was as good as you could ask. They were incredibly

10:00:56.380 --> 10:01:02.220
grouped up on Aurora, but it just didn't matter. Amar tried his best there to make it work,

10:01:02.220 --> 10:01:08.940
but it was not good enough to rectify the situation. They're down 24k, four dead, only

10:01:08.940 --> 10:01:13.620
WS falling, and just getting to bring down Maureen there in those final moments, that's

10:01:13.620 --> 10:01:18.860
gonna hurt. It looked pretty because they get the three men, but they're at such a disadvantage.

10:01:18.860 --> 10:01:25.200
Not just one hero doing damage on Aurora. Everyone is killing everybody. They do insane damage across the board on their heroes.

10:01:25.200 --> 10:01:28.500
Mikoto, 25, looks like it's it.

10:01:30.380 --> 10:01:32.380
One more fight, perhaps, for the side of Falcons.

10:01:35.060 --> 10:01:38.540
If even that level 25s are here for Aurora.

10:01:38.540 --> 10:01:40.820
Yeah, these tier 4s, getting destroyed.

10:01:40.820 --> 10:01:44.940
Mira, ready to look for some cheeky plays here, close towards the fountain.

10:01:44.940 --> 10:01:46.620
The buyback will come out from Snake King.

10:01:46.620 --> 10:01:49.460
He's got the grab on tomorrow and the Cogs will push him back under the fountain

10:01:50.740 --> 10:01:56.300
My man brings up some of a little longer, but he will die in no respect the buyback to our backcogs

10:01:56.300 --> 10:01:59.340
They'll be like, okay, you want to keep playing this game. Yep, we'll make it

10:01:59.340 --> 10:02:05.340
You know, they can go back for that roast after the successful fight win Amar and some smiley face

10:02:09.980 --> 10:02:12.740
It's off a couple of games this has been for Falcons

10:02:12.740 --> 10:02:18.660
This might be their last effort and they gotta go again rabbit shit up and swing it around still cool down on ravage

10:02:18.860 --> 10:02:23.940
Exorcism 15 Aurora backing up waiting for the reset. It has to be now and ever for Falcons

10:02:24.380 --> 10:02:28.780
How those BKBs looking they're all up on the side of Aurora and those 25. They are here

10:02:30.740 --> 10:02:34.900
So you just go for it in the pit like you just pop exorcism, you know, I think you have to on Falcons

10:02:38.300 --> 10:02:40.300
Surprise he's not popping the exorcism

10:02:40.300 --> 10:02:47.560
They're still trying to get decently quick, but yeah, maybe the acceleration would have

10:02:47.560 --> 10:02:48.560
been valued.

10:02:48.560 --> 10:02:54.480
The kisses, they're coming in and there's the jump forward, WS gets the call on, Eskida,

10:02:54.480 --> 10:02:58.760
Eskida's gone, Mario will put the BKB but the Bastions come through for nightfall, they're

10:02:58.760 --> 10:02:59.760
both dead.

10:02:59.760 --> 10:03:05.480
And Aurora can look to claim another Roshan if even necessary, they might just run it

10:03:05.480 --> 10:03:06.480
down the lane.

10:03:06.480 --> 10:03:09.880
As they know, the Falcons, they do not have any buybacks.

10:03:11.140 --> 10:03:14.980
They can just clean it up in any way they want. They can go for the rush, they can go for the clean up.

10:03:14.980 --> 10:03:16.180
Maybe even just let the creeps do it.

10:03:16.580 --> 10:03:20.980
Probably like, eh, Killamar, actually is probably the most important one at this point, because they know this game's over.

10:03:20.980 --> 10:03:23.980
And they know that he's not feeling great about the game.

10:03:24.980 --> 10:03:26.180
McCall's there.

10:03:26.180 --> 10:03:32.480
They'll get the Team White. Amar will buy back immediately, but they have had enough. Gigi is called.

10:03:32.480 --> 10:03:39.260
DERROR! I'm coming in with two pretty hot stomps here. This one, at least a little slower than stomping at the start.

10:03:39.260 --> 10:03:42.140
We have four back to our very quick stomps for the last years of this one.

10:03:42.140 --> 10:03:51.240
This one went a bit more, 43 minutes, but still a game where it was hard to really find any way that Falcons were ever going to turn this around.

10:03:51.240 --> 10:03:55.440
Every single time they were using the ult, it didn't matter, they were so far behind.

10:03:55.440 --> 10:03:59.760
And they weren't getting an advantage early with the death profit. You want to be able to get the tempo gun, right?

10:03:59.760 --> 10:04:05.160
get these early towers. I think the very first three exorcisms got them, what, one tower?

10:04:05.160 --> 10:04:09.000
They had to keep running away. They had to group up as five to go for the push too. It

10:04:09.000 --> 10:04:12.320
wasn't even just a death profit pushing by himself. It was like four heroes behind him

10:04:12.320 --> 10:04:15.720
and they're just farming in this nightfall, Ursa. We had worries that it was going to

10:04:15.720 --> 10:04:20.160
be absolutely ridiculous and snowball out of control versus this five versus this life

10:04:20.160 --> 10:04:25.760
stealer. Yeah, that happened. And not just him. WS as well on the axe went literal, super

10:04:25.760 --> 10:04:31.520
same mode. Yeah, just all in all phenomenal plays from Aurora today looking at... I can't

10:04:31.520 --> 10:04:36.120
wait, can't wait to see what they do tomorrow. Oh yeah. You know top stuff from them just

10:04:36.120 --> 10:04:42.840
completely dismantling Falcons and just breaking them. Like Falcons did not look to stand anywhere

10:04:42.840 --> 10:04:47.880
close to a Charger. Charging the majority of these games. This is as one sided as it

10:04:47.880 --> 10:04:55.720
gets. Aurora, they take the series 2-0. Absolutely well played by Aurora Jenkins. You never

10:04:55.720 --> 10:05:02.680
doubt that this lost pig for the axe for WS. It worked out so well. This guy is so good at axe.

10:05:02.680 --> 10:05:07.320
I feel like some dudes, when they pick this hero, they have a higher damage threshold on the Culling

10:05:07.320 --> 10:05:13.480
Blade than other heroes. Yeah, obviously it's just Aurora pairing their heroes together really well

10:05:13.480 --> 10:05:18.120
and trusting each other, you know, trusting the dunks. Like there was that one rotation to the

10:05:18.120 --> 10:05:25.160
bot lane, WS hits the dunk on a very important kill because Sapphire TP's in, uses the Q.

10:05:25.160 --> 10:05:28.760
Like that was really, really nice. Pretty much every single fight was dictated by some like

10:05:29.480 --> 10:05:35.720
big axe call followed up by, you know, a fiend's grip. Later in the fight, Lakota popped off as well

10:05:35.720 --> 10:05:42.120
on this mid-snap as a silver tier snap fighter. I mean, Aurora just owned these five lanes again

10:05:42.120 --> 10:05:47.640
in game two. Like, you get this Ursa playing free in the top lane, and then in this bot lane,

10:05:47.640 --> 10:05:52.200
you're bringing the action to an axe and then coming out with a disadvantage. Like, if your

10:05:52.200 --> 10:05:56.280
your death profit and your life still are getting dumped in this game, like you have

10:05:56.280 --> 10:06:01.040
those 30 seconds, you're going to have this axe running around the map rampantly and this

10:06:01.040 --> 10:06:07.440
earth's running around the map rampantly and like you're playing versus ravage and exorcism,

10:06:07.440 --> 10:06:11.680
these are incredibly long cooldown spells versus an axe and earth's better top networks,

10:06:11.680 --> 10:06:17.000
that's a tough one, Kazoo. Falcons had, they were, like to me it's like I watched a bit

10:06:17.000 --> 10:06:20.600
of a different team in this game, like even some of the moves they were making were like

10:06:20.600 --> 10:06:23.560
little sauce and I think like the way they were picking heroes running into

10:06:23.560 --> 10:06:27.280
like the 18 nightfall Ursa which if you've watched competitive dota 2 you

10:06:27.280 --> 10:06:31.040
know that this guy will play 18 Ursa and he will destroy you. So I think also

10:06:31.040 --> 10:06:34.440
overall at some of the moves they made you talked about like the bottom move

10:06:34.440 --> 10:06:37.680
Jenkins where they get like the dunk like they push this bottom tier 1 tower

10:06:37.680 --> 10:06:42.480
and they're not the team that usually like that make moves like this where it's

10:06:42.480 --> 10:06:46.240
so easy to counter play and it's like so obvious like in terms of what's gonna

10:06:46.240 --> 10:06:50.320
happen like they don't kill the tower so then they linger too long it is a very

10:06:50.320 --> 10:06:55.280
great play by Aurora. You could see them ping the ground be like yo TP here we're gonna get this kill.

10:06:55.280 --> 10:06:59.680
And I think that also this secondary kill they get here too and understanding that

10:07:00.800 --> 10:07:05.360
I'm pretty sure it's like near perfect. So like doing that is very high skill but then even later

10:07:05.360 --> 10:07:09.680
they go to the top tower and like they're kind of posh ring to take it but they don't really

10:07:09.680 --> 10:07:13.680
commit and then even though other heroes are there they don't it's I don't know I was a little

10:07:13.680 --> 10:07:18.080
disappointed in this game. Yeah I think it's one of those things where they had a specific idea

10:07:18.080 --> 10:07:21.680
with what they wanted to do with the death prophet because they know the airs is coming.

10:07:21.680 --> 10:07:25.920
They take this DP. It does well versus not mid actually, solo kills does not fire.

10:07:25.920 --> 10:07:30.720
And you'd think that their initial idea was to kick airs that are very early on out of top lane,

10:07:30.720 --> 10:07:35.600
go there, take the tower, make it so that Tide has more space to farm. But that didn't happen.

10:07:35.600 --> 10:07:39.680
It felt like they needed to fix the issue of the axe snowballing in that bot lane,

10:07:39.680 --> 10:07:46.560
so he ends up going bot on the death prophet and it all compounds into a further disaster for felicans.

10:07:46.560 --> 10:07:48.560
Did we ever work out why the ballot faces void?

10:07:49.200 --> 10:07:53.440
No, I mean, they must have been scared and I can tell you that it's not the right choice.

10:07:53.440 --> 10:07:58.160
I would like to ask whoever we may interview about this because it's, it is very strange.

10:07:58.160 --> 10:07:59.120
Like, I just don't know.

10:07:59.120 --> 10:08:00.960
I mean, hindsight, obviously, it's easy to talk about it.

10:08:00.960 --> 10:08:05.280
Maybe that wasn't planned and, you know, maybe they were thinking the case would come out or really

10:08:05.280 --> 10:08:09.680
we were planning on picking up the case and then they picked up, they weren't expecting the Phoenix

10:08:09.680 --> 10:08:10.720
Bane or something like that.

10:08:10.720 --> 10:08:11.280
I mean, or Phoenix Bane.

10:08:11.280 --> 10:08:11.840
Good picture.

10:08:11.840 --> 10:08:16.160
But at the same time, like for Ror, I'm always very impressed with their offline dueling.

10:08:16.160 --> 10:08:18.560
Hold. You know who I'm really impressed by?

10:08:19.840 --> 10:08:20.360
The Midlaner?

10:08:20.360 --> 10:08:21.200
The Midlaner!

10:08:21.200 --> 10:08:22.200
Woo!

10:08:22.200 --> 10:08:24.040
Uh, I don't know why I went around this way.

10:08:24.040 --> 10:08:26.640
Hello, M-God. How are you doing after that series?

10:08:26.640 --> 10:08:28.280
What a friggin' stomp that was.

10:08:29.400 --> 10:08:30.400
Hello.

10:08:31.400 --> 10:08:32.400
What's up to...

10:08:33.320 --> 10:08:34.840
What power level do you think...

10:08:36.120 --> 10:08:37.120
Sorry, go ahead.

10:08:38.640 --> 10:08:40.320
No, no, you can't think, you can't think.

10:08:40.320 --> 10:08:42.640
What power level do you guys think you're at right now?

10:08:42.640 --> 10:08:45.120
Because, like, to me, this looked like Prime Aurora.

10:08:45.120 --> 10:08:47.120
Like you guys are all popping off

10:08:48.840 --> 10:08:50.840
I feel like I'm just getting carried

10:08:52.440 --> 10:08:58.360
I feel like we just like have better understanding what the draft like right now

10:08:58.360 --> 10:09:03.000
I feel like we can't know what's coming so we cannot be prepared for it

10:09:04.440 --> 10:09:07.720
Is that what the snapfire was about did you did you think that like

10:09:08.360 --> 10:09:10.360
The snapfire was good against

10:09:10.960 --> 10:09:13.920
The mid matchups that you'd be playing against or something like that. I

10:09:13.920 --> 10:09:23.920
I mean, before the tournament, I feel like I haven't played this hero at all, and I don't know, I feel like we're just trying to copy other team,

10:09:23.920 --> 10:09:32.920
because Sapphire was kind of contested, like every team that can play Snap Meet as always has a better favor,

10:09:32.920 --> 10:09:41.920
so I think we just kind of think about this hero, and we just assume that this hero has less contours in it,

10:09:41.920 --> 10:09:44.920
And then it's pretty good early early tempo also

10:09:45.560 --> 10:09:49.680
How many games of it did you play in pubs because I noticed you're silver tier

10:09:49.680 --> 10:09:52.080
I know there's some heroes you have to play like a hundred games with

10:09:52.400 --> 10:09:55.640
But it doesn't seem like snap you need that many at least for you personally

10:09:56.440 --> 10:09:57.800
yeah, actually

10:09:57.800 --> 10:09:59.320
maybe

10:09:59.320 --> 10:10:05.400
Up until now. I only like playing sapphire like two or three game in like the past

10:10:06.360 --> 10:10:11.440
One year so I'm not I'm not really sure when I play this hero

10:10:11.920 --> 10:10:13.920
It's not really proper

10:10:14.160 --> 10:10:19.080
What what is it specifically that you think makes snapfire so overpowered right now?

10:10:19.080 --> 10:10:22.600
I know you're very tired, so you're gonna definitely just go to sleep

10:10:22.600 --> 10:10:28.840
This is what happens when someone plays a series like that and just so it's so quick you crash out, you know

10:10:29.640 --> 10:10:31.640
Is he gone are we getting them back?

10:10:32.800 --> 10:10:38.520
He's gone. Okay, just crashing out. Thank you Makoto for that. We really appreciate you taking your time

10:10:38.520 --> 10:10:39.520
time.

10:10:39.520 --> 10:10:40.520
It makes sense.

10:10:40.520 --> 10:10:45.520
You know, he didn't play all three games of this series, so he also doesn't want to

10:10:45.520 --> 10:10:46.520
answer all the questions.

10:10:46.520 --> 10:10:47.520
That's right.

10:10:47.520 --> 10:10:48.520
We shortened the interview.

10:10:48.520 --> 10:10:49.520
He's back!

10:10:49.520 --> 10:10:50.520
Well, he's back!

10:10:50.520 --> 10:10:51.520
He's back, okay.

10:10:51.520 --> 10:10:52.520
All right.

10:10:52.520 --> 10:10:54.520
I don't know if you saw what just happened there.

10:10:54.520 --> 10:10:56.520
It looked like you just mega crashed out on stream, bro.

10:10:56.520 --> 10:10:58.520
You just closed your eyes and went to sleep.

10:10:58.520 --> 10:11:01.520
Can I get you to repeat the question again?

10:11:01.520 --> 10:11:02.520
I'll repeat.

10:11:02.520 --> 10:11:06.720
I don't remember what my question was, but I wanted to ask you something, because to

10:11:06.720 --> 10:11:12.000
All of us here on the wonderful panel, you are one of the most skilled mid laners in Dota.

10:11:12.000 --> 10:11:25.480
So I want to ask you about this idea that side laners suck ass at laning, and mid laners are just way better at laning in terms of like the individual little mechanics, you know, dragging the creeps here, making you take damage for CS there, like, do you agree with that?

10:11:25.480 --> 10:11:27.720
Mid laners are just better laners than side laners?

10:11:27.720 --> 10:11:37.640
I kinda agree about it. I feel like, I mean it just seems like when you trying to, I mean

10:11:37.640 --> 10:11:43.280
mid laner has like better practice, because you kinda like 1v1 against people and then

10:11:43.280 --> 10:11:49.080
like it makes, you're kinda like dependent on your skill so I kinda can agree about it

10:11:49.080 --> 10:11:56.440
but I mean sometimes mid laner has to like kinda play bad inside lane. I don't know.

10:11:56.440 --> 10:12:00.040
Okay, make sense. Thank you. I got some questions from K-Dog over here for you.

10:12:00.040 --> 10:12:04.040
Hey Mikoto, I'm a big fan of your mid lane but I need to ask you a real question.

10:12:04.040 --> 10:12:07.040
You died on B1 mid as DP to snap. What happened?

10:12:07.040 --> 10:12:19.040
I missed my cookie and it let us to be like that. I played puttaly like second game in the lane.

10:12:19.040 --> 10:12:23.640
It happens, it happens. You know a few more snap far against and you'll fix it, ain't no problem.

10:12:23.640 --> 10:12:29.720
So I got a different question because in the recent patch, you know not long ago the second Siege creep spawns at minute 30

10:12:29.720 --> 10:12:34.280
I have a clip that I would like you to see because when you guys go to the tier 2 top tower

10:12:34.280 --> 10:12:36.480
I hate how you use Roche banner

10:12:36.480 --> 10:12:39.520
I think in this patch you can correct me if I'm wrong after

10:12:39.720 --> 10:12:46.740
You can always use the double Siege wave and then go to the tier 3 and drop the banner so that the sieges will never take any damage

10:12:46.880 --> 10:12:50.400
Can you tell me anything about that? Am I stupid? What do you think?

10:12:50.400 --> 10:12:57.400
Actually, I don't even know that we put the banner, it's still there too.

10:12:57.400 --> 10:13:04.400
I mean, maybe just being cowered, he just angry that no one is hitting the tower, so he just put it.

10:13:04.400 --> 10:13:08.400
Okay, so he got mad, he's like, my stupid cores aren't hitting it, the banner will do the job.

10:13:08.400 --> 10:13:09.400
Alright, tell Kory.

10:13:09.400 --> 10:13:14.400
My fucking core keeps hitting jungle and he just messes it up.

10:13:14.400 --> 10:13:15.400
It's classic, it happens.

10:13:15.400 --> 10:13:18.400
In the future, tell Kory or whoever, try this play.

10:13:18.400 --> 10:13:19.400
Could be good.

10:13:19.400 --> 10:13:23.400
question so KP obviously he's your coach we've interviewed him and talks

10:13:23.400 --> 10:13:27.320
about you know you guys this you guys that but I want to hear from you what

10:13:27.320 --> 10:13:35.880
do you feel like is the main thing that he brings to the team I mean I always

10:13:35.880 --> 10:13:42.360
know like KP is such a good coach like I said back then when I play with him like

10:13:42.360 --> 10:13:48.040
as a player I feel like he kind of have a kind of good understanding but the game

10:13:48.040 --> 10:13:53.560
And then also, like, he... I like... also, like, his personality was, like, chill.

10:13:53.560 --> 10:13:58.760
I feel like he can make us, like, more receptive.

10:13:58.760 --> 10:14:06.760
Like, I feel like we kind of... I mean, our personality was kind of different, like, five of the player.

10:14:06.760 --> 10:14:10.360
I feel like, and then, like, KT is kind of adjusting to this. So, yeah.

10:14:10.360 --> 10:14:12.760
That's amazing. Thank you so much for answering.

10:14:12.760 --> 10:14:16.920
That's a great answer. I got one final question for you. This one's from the whole panel.

10:14:16.920 --> 10:14:27.800
But personally, I'm my greatest fear. I'm afraid of worms, uh, because of the slime, and we're just wondering what Makoto is your greatest fear? What are you afraid of?

10:14:28.360 --> 10:14:29.640
What is it you are afraid of?

10:14:31.000 --> 10:14:31.640
Afraid of?

10:14:31.640 --> 10:14:33.640
Yeah, like spiders, pheromones.

10:14:36.040 --> 10:14:36.920
Uh...

10:14:37.800 --> 10:14:38.600
Lion, I don't know.

10:14:38.840 --> 10:14:39.480
A lion.

10:14:39.800 --> 10:14:41.800
Any...anything that can kill me.

10:14:41.800 --> 10:14:47.660
So if I took you on like a safari and we're out in the wild you see lions and elephants and shit everywhere

10:14:47.660 --> 10:14:49.660
You're like crapping your pants. No, I mean like

10:14:50.180 --> 10:14:53.280
In the safari, obviously not. In the Javel?

10:14:53.280 --> 10:14:57.140
It's like I'm in a bear or like a lion. I will just you know, you fuck.

10:14:57.260 --> 10:15:02.540
So you know you wouldn't want to be alone in the woods with like a wild animal is what would be your greatest fear?

10:15:02.540 --> 10:15:04.540
Yeah, most fear or not?

10:15:04.660 --> 10:15:08.380
That makes a lot of sense. I think that's a good survival instinct. That's helped you a lot in the mid-length

10:15:08.380 --> 10:15:11.160
Thank you so much for this surviving this interview. We appreciate it

10:15:11.160 --> 10:15:13.160
Well, hopefully we'll see you here again

10:15:15.960 --> 10:15:20.840
That's pretty reasonable. I think that's a that's a very reasonable fear to have yeah

10:15:21.800 --> 10:15:26.520
You know wild animals and if you're walking around the jungle it happens to be out there

10:15:26.520 --> 10:15:32.480
It's where he says bear considering how good nightfall is that Ursa and you're a lion and he just played lone druid

10:15:32.480 --> 10:15:37.120
Yeah, that's probably why I think so. That's probably I feel like this is infected

10:15:37.120 --> 10:15:41.760
into his brain it could be that was not his right is I'll ask him again next

10:15:41.760 --> 10:15:45.640
so tell the mind that's that's just what happened but Aurora is now part of the

10:15:45.640 --> 10:15:51.160
top three here at dreamlike season 29 we can take a look at the brackets because

10:15:51.160 --> 10:15:56.960
only three teams survived lower brackets be pretty brutal isn't it Effie it has

10:15:56.960 --> 10:16:02.560
but Aurora have really cemented how good they are in their journey through

10:16:02.560 --> 10:16:06.400
this bracket because some people were saying teams I don't want to call out

10:16:06.400 --> 10:16:11.180
But there's an add an easier journey. They played, you know, they played less difficult teams

10:16:11.180 --> 10:16:17.080
But who said that? How about that? They called them out. But did Avery really say that? Avery Silverman. No, it was not Avery.

10:16:17.080 --> 10:16:22.740
Quinn Callahan. But those those it was fair to say because like some of the teams are played against or the two

10:16:22.740 --> 10:16:25.960
Lowe's they got were like, you know, gamer, legion, acero, like, etc.

10:16:26.440 --> 10:16:34.600
But they have improved so much and they're looking like this terrifying force teams in this lower bracket. And Aurora has, you know,

10:16:34.600 --> 10:16:39.440
got revenge because Falcon did beat them in the group stage Aurora came forth in

10:16:39.440 --> 10:16:43.400
the group stage or something there their record was four and three Falcons 7-0

10:16:43.400 --> 10:16:47.480
they were the only undefeated team and they made it through and they made it

10:16:47.480 --> 10:16:52.360
through to the top three where we can see now also in the upper bracket this

10:16:52.360 --> 10:16:57.640
afternoon we had ParaVision and Spirit going head-to-head and that was a three

10:16:57.640 --> 10:17:03.160
game a relatively short one for Dream League season 29 standards but ParaVision

10:17:03.160 --> 10:17:07.800
did prevail, they're in the best of five, they're in the grand finals and Team Spirit

10:17:07.800 --> 10:17:11.280
and Aurora will have to duke it out, see who joins them there tomorrow, because we have

10:17:11.280 --> 10:17:12.280
any pictures of them.

10:17:12.280 --> 10:17:15.320
What is the, sorry, a very important point to make here, I was erasing my finger, which

10:17:15.320 --> 10:17:16.320
means I want to speak.

10:17:16.320 --> 10:17:17.320
To speak?

10:17:17.320 --> 10:17:18.320
Yeah.

10:17:18.320 --> 10:17:21.080
What is the common thread between the three teams remaining in the tournament?

10:17:21.080 --> 10:17:23.400
Because there's a very important common thread here.

10:17:23.400 --> 10:17:24.400
Shiver?

10:17:24.400 --> 10:17:25.400
Region?

10:17:25.400 --> 10:17:28.640
I thought it was Group A and B, but Paravision was Group B.

10:17:28.640 --> 10:17:29.640
Yeah, so you're-

10:17:29.640 --> 10:17:30.880
Wrong, wrong, wrong.

10:17:30.880 --> 10:17:36.420
They all are bootcamping in Belgrade, Serbia, shoutouts to Serbia, everyone, they're all

10:17:36.420 --> 10:17:38.660
drinking the coffee from cafeteria brand.

10:17:38.660 --> 10:17:40.220
No, we're not sponsored.

10:17:40.220 --> 10:17:41.380
It's a great, fantastic brand.

10:17:41.380 --> 10:17:42.380
We're not sponsored.

10:17:42.380 --> 10:17:47.540
Why don't you choose a Swedish brand that might be at some point sponsoring?

10:17:47.540 --> 10:17:51.540
I don't want to say that the coffee in the studio is bad, because it's not the same.

10:17:51.540 --> 10:17:54.900
Oh, they played the clip when you're giving them the opportunity to play the shit about

10:17:54.900 --> 10:17:55.900
Gothenburg.

10:17:55.900 --> 10:17:58.220
Yeah, but Gothenburg is the most queer in the stockhold right now.

10:17:58.220 --> 10:18:00.380
Is there not a stockhold clip?

10:18:00.380 --> 10:18:04.600
They didn't you say that they all play relic arena, and that's why they're in the top three. Yeah, cuz that's not true

10:18:06.100 --> 10:18:10.100
Worst the bottom here is there. Can you take it and throw it?

10:18:10.620 --> 10:18:16.340
Are we allowed to do that? I haven't seen any any biscuits text because it's the whole time

10:18:16.340 --> 10:18:21.100
That's just that's what stands in the box. It's Texas Swedish brand. Yes, okay? Everyone shout outs the Kex

10:18:22.020 --> 10:18:28.060
Fantastic treat. We love the chocolate in its savory and sweet and please

10:18:28.060 --> 10:18:36.500
eat cats. You know what, right? I'm cats. Oh, don't. Oh, you can't say that. You can't

10:18:36.500 --> 10:18:44.180
say that. Checks. Oh, Checks. Yeah, that's right. That's what we were thinking. You

10:18:44.180 --> 10:18:49.900
can't say that. These were our predictions today. There you go. Wow. Loads of people

10:18:49.900 --> 10:18:55.620
getting it right. Loads of people getting it wrong. And we can see what that does to

10:18:55.620 --> 10:18:57.620
You are Lina board!

10:18:58.820 --> 10:19:00.500
Ooh, Lacoste, I'm coming for you!

10:19:00.500 --> 10:19:02.740
Lacoste and Kazoo now in the top!

10:19:02.740 --> 10:19:04.980
Lacoste has been going very strong there.

10:19:04.980 --> 10:19:07.700
This guy's good. This is why we call him the best analyst.

10:19:07.700 --> 10:19:09.940
He's got the coin as well, and he's on the top of the board.

10:19:09.940 --> 10:19:14.020
Jenkins, I think your 12 mostly comes from you having to go for Aurora every time.

10:19:14.020 --> 10:19:15.460
They're saboteurs for you.

10:19:15.460 --> 10:19:16.580
Yeah, they've ruined you.

10:19:16.580 --> 10:19:18.340
I mean, I don't know what I'm doing in the first place.

10:19:18.340 --> 10:19:21.700
No, but imagine if you didn't have to go for Aurora every time.

10:19:21.700 --> 10:19:28.340
I would definitely be lost maxing better than tsunami who just wakes up on evening crew and copies my pics except for aurora

10:19:28.840 --> 10:19:32.240
That's what he's been doing. I caught him. I even in the bathroom

10:19:32.240 --> 10:19:36.780
He didn't lock the door which is weird that he does just goes in doesn't lock the door takes a dump

10:19:36.780 --> 10:19:40.500
And I walked in and he was putting on the Google sheets

10:19:40.900 --> 10:19:44.740
Which looking at mine. Yeah, you saw him looking I saw him

10:19:44.740 --> 10:19:46.360
on his iPad.

10:19:46.360 --> 10:19:48.360
Miura, please take over and say something.

10:19:48.360 --> 10:19:50.160
I'm really excited for tomorrow.

10:19:50.160 --> 10:19:53.160
Unironically, the Dota has been really good.

10:19:53.160 --> 10:19:55.360
Today was really stumpy, and when there are stumpy games

10:19:55.360 --> 10:19:58.160
with teams that have played really good Dota this tournament,

10:19:58.160 --> 10:20:00.360
that means there's a lot to fix in one day.

10:20:00.360 --> 10:20:03.360
And it's just a matter of adjusting the draft.

10:20:03.360 --> 10:20:06.160
So we could have some ridiculous Dota tomorrow.

10:20:06.160 --> 10:20:09.660
We hopefully will have some ridiculous Dota tomorrow.

10:20:09.660 --> 10:20:13.160
Well, we also will have potentially with these teams,

10:20:13.160 --> 10:20:19.400
if these games are anything to go of is ridiculous dota down the line because of course this

10:20:19.400 --> 10:20:26.600
dream league is the final stop of the ept and all the points that are getting handed out this weekend

10:20:27.480 --> 10:20:34.200
they don't matter that much anymore yesterday was the decision maker of our final slot we now see

10:20:34.200 --> 10:20:40.360
playtime there they are 11th they're doing really well for themselves getting that direct invite

10:20:40.360 --> 10:20:46.960
Novi and Gamer Legion sadly in this top 16 they will be the ones having to go through qualifiers will be very spicy

10:20:47.680 --> 10:20:51.380
But the list is looking kind of stacked here

10:20:51.400 --> 10:20:58.760
It is and the team that does well in this tournament is going to have the target on their back

10:20:58.760 --> 10:21:04.040
But also this is the time to hit peak form. Yeah, so a team like pair vision

10:21:04.040 --> 10:21:07.400
That's even I mean all three of our top teams actually. They're all incredible

10:21:07.400 --> 10:21:14.120
I feel like they also did not have the best season, like they were on and off decent, top tier of course,

10:21:14.120 --> 10:21:18.880
but never necessarily like tournament winning caliber, and now they are all peaking at the right time.

10:21:18.880 --> 10:21:21.840
That's scary, that's scary for these teams out here.

10:21:21.840 --> 10:21:27.240
I think Pahri showed that today, like there's a lot of like even they lost game one, then they adjusted like their game two and three,

10:21:27.240 --> 10:21:33.800
they're showing us different things, this is to me the strongest that I've ever seen this team play, like out of all the iterations that they had.

10:21:33.800 --> 10:21:38.600
Of course they've shown other good things too, but I think Nautis is like slotting in very well.

10:21:38.600 --> 10:21:43.800
I think he's saying now Poppy has had enough time to gel with the people, see what's up, what is good for us.

10:21:43.800 --> 10:21:45.100
So I've got high hopes for this team.

10:21:45.100 --> 10:21:55.200
I think that we are going to have a new champion in this season because all three teams have not gotten a single first place this entire season.

10:21:55.200 --> 10:22:01.800
And before that it was like Pet Boom, Tundra, Yandex basically, and a couple of Falcons there started the season as well.

10:22:01.800 --> 10:22:03.200
But this is going to be a new one, I think.

10:22:03.200 --> 10:22:05.600
That's pretty exciting actually, I didn't even realize.

10:22:05.600 --> 10:22:10.640
Their first, first place of the season, that's a really good confidence boost.

10:22:10.640 --> 10:22:16.400
Going into the latest part of the Dota season, like got EWC coming up, TI eventually.

10:22:16.400 --> 10:22:17.280
The big ones, yes.

10:22:17.280 --> 10:22:21.920
And oftentimes the teams that are winning around now, the first place teams end up winning everything.

10:22:21.920 --> 10:22:27.920
That's true. And sometimes even the last tournament before all those, that's the one that jinxed it,

10:22:27.920 --> 10:22:30.240
and this is not the last one because there's another tournament after this.

10:22:30.240 --> 10:22:34.440
So you want to win this and then not win the next because then you don't have a target on your back for

10:22:35.040 --> 10:22:36.240
EWC and Tiana, you know.

10:22:36.240 --> 10:22:38.240
Stratz. Stratz. You still got a...

10:22:38.240 --> 10:22:40.240
You've got to get the win here.

10:22:40.240 --> 10:22:44.240
Tomorrow. We can take a look at how the schedule looks tomorrow, although I think you should be aware.

10:22:44.240 --> 10:22:46.240
Already, two series, three teams.

10:22:46.240 --> 10:22:49.240
Keep note, we're starting an hour later tomorrow.

10:22:49.240 --> 10:22:53.240
Team Spirit and Aurora will be our first best of three in an hour after that.

10:22:53.240 --> 10:22:55.240
Or 4 p.m. depending on how it goes.

10:22:55.240 --> 10:22:58.240
We will have Fairvision up against the winner.

10:22:58.240 --> 10:23:00.040
This is the first time you've seen the Largo TVs.

10:23:00.040 --> 10:23:01.400
Uh, no, it's just...

10:23:01.400 --> 10:23:02.720
It's just... It's progressed.

10:23:02.720 --> 10:23:05.360
You know what's a bit... What's frustrating for me?

10:23:05.360 --> 10:23:08.000
Look at the TVs they have on their bellies.

10:23:08.640 --> 10:23:09.080
That there's...

10:23:09.080 --> 10:23:10.560
Sometimes they're hollies!

10:23:10.560 --> 10:23:10.760
Yeah.

10:23:10.760 --> 10:23:11.520
Sometimes they're hollies!

10:23:11.520 --> 10:23:12.480
Oh my God, humor!

10:23:12.480 --> 10:23:15.200
This is what... This is what AI has come to.

10:23:15.200 --> 10:23:15.640
Everyone's...

10:23:15.640 --> 10:23:16.440
I want one!

10:23:16.440 --> 10:23:18.080
Where's the flying cars?

10:23:18.080 --> 10:23:18.920
Put me back!

10:23:19.760 --> 10:23:21.960
No, no, I don't want Lala. I want Poe.

10:23:22.960 --> 10:23:25.000
Everyone said, oh, in the future,

10:23:25.000 --> 10:23:26.400
you're gonna have cars that fly.

10:23:26.400 --> 10:23:27.320
You're gonna go to Mars.

10:23:27.320 --> 10:23:29.320
Isn't this shit we get?

10:23:30.160 --> 10:23:34.240
Look at what is possible. Yeah, everything is possible if you believe true

10:23:35.560 --> 10:23:40.840
They burned down an Amazon rainforest to put that tell-it-all to be on your face. She ever hope you feel good about yourself

10:23:42.040 --> 10:23:44.040
Yeah, she ever

10:23:44.280 --> 10:23:46.280
The rise with my Jenkins

10:23:48.520 --> 10:23:50.520
Are you able to keep a straight face?

10:23:50.520 --> 10:23:56.680
I can't think of anything other than what cool Jenkins to me the rhyme like you say you can't say that you can't say that

10:23:56.680 --> 10:24:03.600
But what was the other right? Which run pecks? Yeah, yeah, yeah, you can't show your like Arnold you can't show your pecks

10:24:04.640 --> 10:24:05.680
checks

10:24:05.680 --> 10:24:07.040
checks

10:24:07.040 --> 10:24:09.040
latex

10:24:11.880 --> 10:24:15.160
Next because two spirit are coming for everyone's next tomorrow

10:24:16.600 --> 10:24:19.440
That's actually height. Yeah, two spirit

10:24:19.440 --> 10:24:22.080
But I am rooting for you even though-

10:24:22.080 --> 10:24:23.680
There's still top three, stop this!

10:24:23.680 --> 10:24:25.200
She's rooting for top one!

10:24:25.200 --> 10:24:27.760
She's a little disappointed that she lost the point to them this time.

10:24:27.760 --> 10:24:28.880
He's not like my dad, that's-

10:24:28.880 --> 10:24:31.040
Actually, I said it last night that I think Paravisional will win,

10:24:31.040 --> 10:24:33.920
but you'll never catch me not putting spirit in my predictions.

10:24:33.920 --> 10:24:36.240
Like when I told my dad that I'm going into-

10:24:36.240 --> 10:24:39.760
I'm going into play video games for my living, he was like,

10:24:39.760 --> 10:24:41.040
oh that's nice, son.

10:24:41.040 --> 10:24:42.560
That's nice for you, kiddo.

10:24:42.560 --> 10:24:45.440
And it didn't sound good.

10:24:45.440 --> 10:24:47.600
It didn't sound like he wanted me to do that.

10:24:47.600 --> 10:24:48.400
Probably not.

10:24:48.400 --> 10:24:50.640
Look where I'm at now that he's very supportive, actually.

10:24:50.640 --> 10:24:53.520
I'm just making a shout out to Paul Jenkins.

10:24:53.520 --> 10:24:54.840
Paul Jenkins, this is for you.

10:24:54.840 --> 10:24:58.080
Big P.J. 1556, this is his footer.

10:24:58.080 --> 10:25:00.320
Largoba Show X5.

10:25:00.320 --> 10:25:02.640
That's the thing we should be getting ready for.

10:25:02.640 --> 10:25:03.760
I want to see that.

10:25:03.760 --> 10:25:04.720
Well, you can.

10:25:04.720 --> 10:25:06.800
Ladies and gentlemen, this is the end of the show,

10:25:06.800 --> 10:25:10.880
or the start of Largoba, the show, X5.

10:27:40.880 --> 10:27:55.640
Deep within the dark recesses of the Lord Rally, the Lore Keeper endlessly catalogs the

10:27:55.640 --> 10:28:01.160
myths and legends of the don't-it-you universe, until he's rudely interrupted.

10:28:01.160 --> 10:28:10.680
Now, here is Tails, prepare for another episode of Tails from the Lore Keeper, episode 588

10:28:10.680 --> 10:28:15.320
Major Whip, Part 2, delivered to you from DHL.

10:29:15.320 --> 10:29:23.320
I'm gonna tell you right now that there's no way that I should be searching for the meaning that I'm gonna get.

10:29:23.320 --> 10:29:25.320
I

10:30:53.320 --> 10:30:55.320
I'm burning up the life

10:30:55.320 --> 10:30:55.820
Go!

10:30:59.820 --> 10:31:00.320
Go!

10:31:05.820 --> 10:31:07.820
I'm gonna tell you right now

10:31:07.820 --> 10:31:09.820
That there's no way past it

10:31:09.820 --> 10:31:11.320
You said you got the need

10:31:11.320 --> 10:31:13.820
And think I'm gonna let you have it

10:31:13.820 --> 10:31:15.820
We're not the same breed

10:31:15.820 --> 10:31:17.820
I don't know what you mean

10:31:17.820 --> 10:31:19.820
I'm taking everything back

10:31:19.820 --> 10:31:21.820
That you've been taking for me

10:31:23.320 --> 10:31:28.320
I'll take you back to the back of your mind

10:31:28.320 --> 10:31:33.320
Never miss a thing, ready for the fight

10:31:33.320 --> 10:31:37.320
I'm the one you see, turning on the light

10:31:37.320 --> 10:31:41.320
Take away everything you've got right now

10:31:41.320 --> 10:31:46.320
Take away everything you've got right now

10:31:46.320 --> 10:32:12.320
I'm going to tell you right now that there's no way past it, that you set you under me,

10:32:12.320 --> 10:32:14.320
You said you wanted me

10:32:14.320 --> 10:32:16.320
Said I'm gonna let you have it

10:32:16.320 --> 10:32:18.320
Why not the same breed?

10:32:18.320 --> 10:32:20.320
I don't know why you need

10:32:20.320 --> 10:32:22.320
I'm taking everything back

10:32:22.320 --> 10:32:24.320
But you take it from me

10:32:28.320 --> 10:32:30.320
I'm taking everything back

10:32:30.320 --> 10:32:32.320
But you take it from me

10:32:32.320 --> 10:32:34.320
Never make a strain

10:32:34.320 --> 10:32:36.320
I'm gonna fight

10:32:36.320 --> 10:32:38.320
What's the one you say?

10:32:38.320 --> 10:32:40.320
Turn it on the lights

10:33:10.320 --> 10:33:26.320
This is like the perfect day to catch the sound and dance away

10:33:26.320 --> 10:33:36.320
On my first ride by my side, they're lighting up the darkest night

10:33:36.320 --> 10:33:41.320
Another thing, a favorite song

10:33:41.320 --> 10:33:46.320
Everybody's singing along

10:33:46.320 --> 10:33:51.320
The sunlight makes me smile

10:33:51.320 --> 10:33:56.320
My friends are drunk in the night

10:33:56.320 --> 10:34:01.320
No one will break us right

10:34:01.320 --> 10:34:06.320
It's a good time, a good time to the fight

10:34:07.320 --> 10:34:12.320
She keeps it through, alright, alright

10:34:12.320 --> 10:34:17.320
There's not too much more in life, more in their lives

10:34:17.320 --> 10:34:21.320
Underneath the bright and sunny sky

10:34:22.320 --> 10:34:26.320
Like you see it in your eyes

10:34:26.320 --> 10:34:31.320
The sunlight makes me smile

10:34:31.320 --> 10:34:36.320
My friends are dropping by

10:34:36.320 --> 10:34:41.320
No one will break my stride

10:34:41.320 --> 10:34:46.320
It's a good time, I'm feeling fine

10:34:46.320 --> 10:34:51.320
The sunlight makes me smile

10:34:51.320 --> 10:34:56.320
My friends are jumping high

10:34:56.320 --> 10:35:01.320
I'm on my way to break the stride

10:35:01.320 --> 10:35:04.320
It's just good times, good times

10:35:04.320 --> 10:35:07.320
Feeling alive, feeling fine

10:35:07.320 --> 10:35:11.320
I'm on my way to break the stride

10:35:11.320 --> 10:35:16.320
I'm on my way to break the stride

10:35:46.320 --> 10:35:59.320
And there were four lungs, been up down, I blame myself

10:35:59.320 --> 10:36:10.320
There's no doubt, if I come now, who knows why we fell

10:36:40.320 --> 10:36:43.320
Let's just go, no we don't need to cry

10:36:43.320 --> 10:36:47.320
And then, cause I feel the land

10:36:56.320 --> 10:36:58.320
Cause I feel the land

10:36:58.320 --> 10:37:22.640
The world of scenes, where we believe, the new ourselves, there's a cool breed, it's the

10:37:22.640 --> 10:37:24.640
I am clean

