Here's Fallen, you don't need any introduction and we're going to talk about how is it like one of your favorite maps?
Is Overpass one of your favorite maps?
No, I would say so. I like purpose a lot. Where does it fill in all time for you?
After training. It's very number of books.
I'll catch it and I'll train with you then.
Well, we're not going to rush down there.
This is where on the CT side are you just letting the players call the openings based off of the flow of the game.
Once you get past the opening game plan.
Yeah, so I'll say that this role here for the rifle on the A, I think at least on the CS
low, it was the position with the most opportunity for higher rates in its own every single
position in the game.
So like the A rifle in position is one that really can do a lot of the map and it gives
your opportunity to be playing well.
And I would say that his job is literally to know how to play effectively different areas.
So there will be rounds where you want this rifle to be effective on this area that he's
going to be aggressive.
some place. Sometimes there's two, sometimes there's three, even as far as sometimes.
It's few to bring for a period. You know, the other things are going to play a big game.
You can do some options being aggressive on something, aggressive on playground.
I think that a second array of playing it is just really...
I'm blocking the opportunities in the beginning if you're honest,
it's going to be trying as much here to make sure that they don't know what we're doing right.
Sometimes this smoke-modic combo is going to be just for taking it, sometimes when you play around it.
So if you want to be trying this a lot of times, because then it cannot really really hit.
If you only chose this when you're going to use it, people are like, okay, it's coming.
So it has this own game.
And then I think there's a secondary game where they're going to pair up, for example, toilets,
output, plus rifle, or even on the spur of the map.
But I think that most of the time, it's all about this rifling understanding,
which kind of pressure the other team wants to apply.
And which kind of things that he can punish for example.
Okay. So for example, I know that Yek and I are going to be looking for a water
or opponents are doing when they go in A and trying to understand where they can have
impact, where they can punish something.
And then everything that's happening here, sometimes it's going to bring you in back to
A. So the last aggressive they are, for example, if you go more like the field style or
jamming, payment, playing super passive and they don't really care that you're going to
come A, then you normally have this all per plane, we take mode, the record is going to
take as much as you can, they're going to throw a defensive smoke and then you don't really
need to retake that to be much way, because they're playing so passive that they can play
March 3B, you know. So this rapid position when he's playing more passive or playing
working up or here on long passive, it gives you indication from when this guy has to come
up to a, or sometimes you can also think like, I think they're going to take all this
mapping go back to B, so you would stay B, so we don't really have long each of players on
you know. Okay. Yeah. Let's say you're doing a more passive setup like this. It's this
time for thinking that you are happy to total up across the map, kind of like, new
where you're giving a lot of map space.
Or is this type of thing we like?
We wanted in this scenario to have show control
so that we can flank up connected behind.
I personally think that the best of game
on other passes is more suitable.
But there are teams, and I've seen,
I think that onto your true even more.
There are much more channels in right.
They're going to be taking space.
Just do what's going to be taking short together,
looking for kills.
And I mean, it's great if we're catching the lurker off board
and we're getting a fight for it, and of course it's worth it.
But I also think that if the other team
is playing our high level, you're going to get
I've finished a lot of doing those things,
and then that's where I think,
virtually, absolutely better.
But eventually, I think that's the case scenario
in the whole split, both.
But I think you should be playing best in the first,
cause otherwise, you're not gonna get there.
No fundamentals if you don't have the passes
stuff down there.
Yeah.
Five or four, T-Side overpass.
How confident are you in a round with them?
Because it's still a very CT side of map.
A lot of one peak, a 70% of the time
we should be converting that, like what do you think?
I don't know how to put numbers on it, but I would say that if you find this queue on the
rifle, there's two ways the cities can think. One of them is instantly rotating towards
A and going for a three-man A defense where they're going to even push up stuff more or even
gamble away, but that's going to be not played too much on my opinion anymore because the cities
already know that the pressure has been applied on A and they know that the teams know that
you were rotating A. So sometimes people are just going to say, I'm going to solo with the
the PAA, very state-driven, hope for them to go be.
And then if you are trying to be smart to service,
and say, okay, they're coming to our table,
let's go be.
And then if you don't have due diligence,
we're just thinking, it's a normal round.
If you go 5-3 on B, and it's normal,
the rifle Q on A doesn't really matter,
right? If the player doesn't be a playing well,
if they get motor kills, then the def in way doesn't really matter.
So you know, it's not too easy to understand
what's gonna happen after this first kill.
And I think short presence is important on this moment.
So the same way that sometimes
you are capturing some control over A and you want to have lockers when I have long on
some situations you want to take a look on short. You want to make sure that you have it.
I think nowadays on CS2, CS2 doesn't really stay here much because the positions that
you can stay here are not too strong anymore. Back on the days you could stay on top of
this rate if you're watching monster like a Coddys 2E position. This position is not so great
anymore on this game because of the higher.
It's not as good as well as before.
So nowadays I'm checking for this chart area to give me more reasons to be your open up
the map.
But if you like it already giving up to you anyway, but still I think it's crucial for
USD.
Okay, I got a Q on a, I will open up chart again so they have to be scared of me and then
you can think of it again again.
And then it's pretty much like all the other maps and all this game will be the seasons
of the city's can take, but yeah, overpass.
It can't really do much of fakes as well.
I don't feel like this map is too great to be taking go back fake news.
It's hard to play that too.
I feel like one of the things that is good for though is like the sea saw, so not like
a full on like let's throw in nades and then we'll just throw it at B because they're obviously
gonna beat you on rotation, but it's just about like putting the pressure and then taking
space, putting the pressure and taking space because like if you do have all concontroll
short control and barterms on the T side, just like having sharks on just you, it's all great,
I remember everyone, so like you can as your pressure and air you can have a guy searching
show to the cast rotations all see if the size empty. That's one of the things in the
bottom game that superkiss is your looks knowing when to be active enough.
Yeah, this very micro decisions that micro timings, micro understandings where they might
have gone for a to the A have to check it. It's worth to go for this one, you want to
want to choose the one. But yeah, we have a word in your team that we call it Pinocchio.
Anogia. Yeah. And basically we're trying to sell a line, you know.
If we kill this guy away and I know that there's a chance they can go be your change way
Sometimes I'm gonna tell the operators where closer to Pinocchio a so they understand like I have to apply a little bit more pressure
Or ever again in order for them to be a little bit more convinced that it's a and then this is the micro timing for the players
No, they are doing the the light they're selling the lie on the other side and then the lurk has got to
You have to capitalize that this is all you can do.
I'm going to communicate them down like this is all I can do and then they don't have
this opportunity to be going for those kills.
It's an important keyword.
Interesting.
Yeah, okay.
Well cool.
Thank you for giving us some of your thoughts on the podcast.
That's it.
It's a good map.
It's a good map, completely.
Yeah, it's a time-plan on punks.
It's hard to pull myself.
It's hard.
Thank you, sir.
Hello.
How are you doing?
Merry Christmas.
Happy New Year.
for YouTube? Yeah, it's a whole new event this time around that we're in a different city
not kind of it's really more crack-out you've been here before? No, never. Okay, now look this event
2014's Global VRS, you boys just made two roster changes. Is it PR a junior? Yeah, okay I'm saying that right?
Yeah, actually we say PDR, PDR because it's Portuguese but if you say like that, it's okay
we're gonna keep walking and talking I don't want you to get disconnected from your team and obviously
Rost, watch out for the poll.
Now, you guys played online for bounty.
I saw some other Brazilian teams at Legacy
and stuff they were playing in, like,
more local, Brazilian events,
but you guys chose to go to bounty.
Why did you make that choice?
Um, I don't know.
I think right now, we just need more time
in Europe together, because there's a new role set.
So we have to let you be here, like, practicing
and getting more experienced together.
I think it's not just good for the new boys,
But for us, I thought seeing, you know, you're getting some more reps against the international
opponents now.
You're going to do photos in here so we can start here, I guess.
I wanted to ask as well, right?
So you go and you play bounty, where are you guys playing from, from the bounty, what
country, like, where in Europe?
We were in Serbia.
Yeah, we love there.
We always go to there because there is a kind of, the people there is a kind of Brazil,
Brazil, and Mood.
the people there is school with us and we have a good support there.
Okay. So you would have been practicing there in the lead up, how long before bounty were you in Europe? How many days
practicing you had before the online stuff?
I think eight days maybe. Okay, that's pretty good. So you came back to start the year pretty early then?
Yeah, yeah, yeah, yeah, we came back actually we came back
five
for January because
we didn't have the contract for a period, but yeah, we got I think seven eight days maybe
Okay, and then I guess you stay
after you guys played bouncy the online push you just stayed in seven and kept practicing and then came you
Yeah, okay, so you've had a lot of practice then yeah right now. I think we are more prepared
down. Bunky. Yeah, so that's it. We've had a two new boys in the team. It looks like I was
having a look. You guys weren't banning a new business. What do you think of the new
new business? I don't have an opinion right now, but we just had, I don't know, true
days of Brexit. For me, that I play made so for me is a little bit weird. Let's see, but I don't
I don't know what's going to be the meta right now and what's the difference?
I'm going to impact inside the server but I think we'll have church awaits.
The first tournament, just see what's going on.
I want to get into a conversation gentleman.
So I don't know who wants to tell me here.
You've got a 16-year-old Olpa from the Academy on the team now.
How much have you played with Mr. Am I saying this right?
I know I'm going to say it wrong.
Say you're cow.
You have to ask him actually, but I think it's hard.
How has he been going? How are you been playing with him?
He's been good.
And...
I don't know. You'll see him game.
Okay, because obviously you guys had head trick, but you've gone through it a change in the open department.
So we have them slightly more aggressive. What do we can do?
He loves aggression. What are we thinking? What is he bringing?
Cool.
Say you can't.
You'll see him, you don't want to give anything away.
No, no.
Okay, what about new universe?
But new universe, everyone like it, except the extension.
Because it's playing in the CTA around Pushing Team on the water.
Yeah.
So you learn the changes?
Yeah, I like the changes because I play mute.
So like, like, do you like it from the CT side of the T side?
Oh, both.
I think both.
Yeah, because, you know, like CT is a bit lost right now, on the middle.
And, but for me on CT side, it's easier to play at C.
Okay.
What about you, you don't like it?
No, because I'm playing B, they don't fix B.
You don't know, you have D.
You don't know how to hold that guy, but you have a big arch, you know, B side, and Conn is always
decided, you know?
So it's not playable anymore.
Why don't you just push more, just push connected more, take some more fights?
I don't know, we're skin-cited at all, it's pushing, I'm just holding B, you know.
So like this.
Okay, so you get the boring job, I'm pushing if you, all right, let me jump down, let me
talk to the young man.
Mr. Segi Coward, is that correct?
Yes, it's correct.
I was watching some of your face games last night because I'm like, okay, this guy doesn't have any matches on HHL TV.
I got to watch something.
So I was watching, you were playing face games just to that.
Yeah, I was so bad.
It was like in a newest game, I checked the demo of those in a garage game though.
I looked at that you had like 27 kills on that.
You're watching it.
I watched to get the best Sega Coward all the guy in the server to mock.
No, but I'm not face games.
It's like, it was okay.
I was like, he's not open a lot.
What's going on?
I don't like open face games.
Yeah, it's a useless.
That's fair enough.
enough. So you're from the Academy team, right? In the Academy team, right? You obviously
working away, getting a promotion like this is pretty sick. So how's the practice been with
the boys? Oh fine. Yeah. It's super good. What type of all
prior are you aggressive? I think a little bit of a
race. So you like to get for fights? Yeah. Okay, nice, nice. Did it be?
Samsung can do everything that I can. That's exciting. Okay, so everything's been good.
everyone's happy what's the they they they help and you out like you
set it up right now there's a whole lot to learn of that helps you what would
where you find your config and everything and yeah
hi Oxy how are you hello fine what about you very good it's a new year do you
have any resolutions always say always say always say for a seven years I
think you say everything all set things never changing what is it it's a one two
80, mine 60.
I think you've got such a gamer fly, oh my god, I legit didn't get it.
No, I legit didn't get it. I meant like your new year's resolutions.
Game of Thrones.
Oh, we're not cutting that one.
No, this is good.
Basically what I'm aiming for for a new year ambitions, yeah.
At least a bunch of tier monuments, trophy, that I can wish for it, the rest, I think it's
on the flow, the life is the same, it's not like too many changes at the moment, since everything
kind of stable, I only like wishing for like some trophies and endless money, endless money
this money and this happiness as well.
Me too, endless money and endless happiness.
Yes, 190, 720, to Shikulad.
Thank you.
So, I wanted to ask you a question.
Now, in Australia, when we celebrate Christmas, it's sunny and we have barbecue's
and stuff.
Now, I don't know what it's like in Brazil when you guys celebrate Christmas.
What's a day like on Christmas day for Brazilians?
it's a lot of like we have like a desert in Brazil that is traditional. It's like the name
it's like Pave and every family do Pave and everyone needs that and it's very good and yeah
I think it's Pave or like Turkey I think yeah Turkey and yeah this stuff. What's the weather
like that was it is a warm or is it cold at that time of year?
It's warm.
So it's like Australia.
So you guys outside like doing things, you're going out to the beach and stuff
or like is it all family stuff inside the house?
I don't live in the beach to be honest.
So I live far from the beach.
And but everyone Brazil like do some barbecue and this stuff
and it's very warm there and yeah.
Okay, no, it's a bit like Australia and that says now
I was just talking to Biggie Zer about the
and do this changes? What do you think?
I think it's good. Of course it's good for us because we are not playing
train and we'll be good to play and we'll be like this map and it's a very good map for
this side and it's good. Okay so you don't mind the changes? They're only small changes but
yeah we'll be different to play in the mid right? It's a gap there and yeah we'll be different
Let's see.
Okay, and what about the MP7?
You've been using much of that since the update?
Bro, because there is the MP7 master,
he's insane with this gun, and yeah,
I have playing with the this gun so a little bit.
So, but it's very good, it's a very good gun.
You didn't wanna see a lot of it here in Cracker?
Sorry?
Do you think we'll see a lot of players using it here in Cracker?
Yeah, of course, bro, this gun is insane.
Okay, we'll keep runs for,
all right, thank you very much for your time.
Thank you so much, Vetter.
Thank you.
Hello, Major. Hello. It's very nice to see you. How are things? Pretty well. I think not the
best way that we start this season, but obviously this tournament is very important for us.
So we're going to try to show better face than we start. Yeah, but now it's also on land
everything. It's an event with crackout and everything. So you think you're going to be able
tap into the excitement with the group being on land you play better I think they're
right. Yeah if you thought so I think we play we play better on land we will see
but yeah obviously it's very good everyone not here to be here it's a very big tournament
and for every player it's very important and yeah try to have something the most important
thing is that I think and you have any new years resolutions yeah losing weight a little
Me too. I'm calorie counting. Yeah, me too also. So sucks. What is like the best breakfast for calorie counting because I think eggs, no?
Yeah eggs, but then your cholesterol goes up.
Therefore, man, it's okay. Yeah. Because you're not pregnant for a man eggs is perfect, I think. Yeah. I have eggs tomorrow.
I don't know. Strawberry is. Strawberry is blue babies.
Thank you.
Avocado?
It's a lot fat.
It's a lot of calorie.
Pancakes with Nutella, maybe for you.
What?
I love that.
But it's so hard on the road.
I don't think it's so difficult to stay healthy on the road.
And you travel so much.
Yeah.
And also, my teammates like a lot of fast food,
McDonald's, pizza, and generally at night, you know, when it's 10.
And I don't want to hit, you know.
And the pizza is coming.
Like I said to myself, don't eat me,
engine, major, don't eat, but it's too difficult.
The same with the casters after a show at 10pm,
they're like, we ordered 17 hamburgers, like,
oh man.
Anyway, it's about CS.
So good luck this turn on.
Yes, thank you.
The Intel Extreme Master's Crackout, when he 26, brought you by the ESL partnership with Intel
Super Predator,
E8L.
Zow.
Check.
And see you soon.
It is the Intel Extreme Masters, and we are definitely back in Poland.
It is cold outside, I can assure you that there is so much more going on inside the
building here.
here right here, has seen 20 years of counter strike on the backside of it.
Now with that said, that means that a lot of people had to come to these halls, that
lead the legacy, that make an impact, most importantly, they had to become champions.
And as you can see, when we look around, quite a few champions on the wall.
So some of those aspiring champions to be will be right over going right now.
And to what is there is the player lounge here at the IntelliTree Masters Crackout, 26.
So let's take a walk, shall we see what we find?
He's getting ready to play.
All right, so right out of the gate,
we've got people playing ping pong,
highly anticipated matchup here.
Maybe not so much ping pong table,
but for every individual team at this point,
other tournament.
I could bother these guys.
This looks fun.
All right.
Actually scared, I'm scared.
Hey, Jane, hey button.
Can I borrow you for a minute?
Yes.
Jame, how was your sleep last night?
But...
Yes.
What made a button?
I'll lend this VF Souter.
Yeah, okay, yeah, fair.
And then, with that, did you have bad dreams?
Or did you read with moment?
Can you tell me a little bit more about that night?
No, that's ours.
So you...
Oh, that's not mine.
Oh, yeah.
Do you think you were the only one on the team to feel that way?
You think you're the only one on your team that felt that way?
No, I think we're all at that.
Yeah.
So all that winning you're doing right?
Yes.
We're doing cold, but you know, we don't have a break.
And we have no time for this.
So I'll get this camera out of your face.
Thank you very much, Shane.
Okay.
We'll keep that party rolling.
You know, obviously people will be tired when they're doing these things.
It's called a level of stamina endurance that you absolutely have to mail to be a
a top-level counter strike player.
Now, if you'll excuse me, Mr. Cameron,
man, I'm trying not to get your hurt here.
There are bean bags and bags and all sorts of stuff
in the, oh man, you, Mr. Snow.
I love you, Mr. Snow.
I'm good in you.
You're doing all right, man.
How come you're not playing ping pong?
Yeah, the guys playing ping pong are so bad.
Our genius bad playing ping pong, but soccer?
We know how to play soccer, maybe.
Well, I mean, okay, so how did you determine
that everybody's bad at ping pong?
Because you know, like, for example, the ESL probably
got everybody placed ping pong, right?
Yeah.
I was playing there.
And the guys didn't know how to.
Which they're all, you know?
Yeah.
It's hard to play for them.
Oh, well, you do have a big match up today.
But we're not going to get into that right now.
Tell me about your night.
How'd you sleep?
Tell me about how you're finding Paul.
And I know it's very cold outside.
Bro, it's very cold here.
And I don't know how to say, but this name portrays two different for us, who can from Brazil.
And yeah, it's good. It was a very good night. I sleep very well.
And we are good to play this match and hope we can win.
Well, snow, I hope the best for you as well. Thank you very much for your time this afternoon.
With that, here you go. What do you guys got for us?
Oh, come on. There's no question Hugo everyone's thinking about the same game the biggest game from stage one
Getting to see the the the B.C. game gang with simple back in the server him and electronic looking lights out
They complete it and insane come back to open up that series and now they're in a position Hugo
Well, they could grind their way through into the next stage taking our legacy was no small feet. Yeah that game was phenomenal man
It was an exciting especially when we had the back and forth considering legacy
talk a lot of smack, they got a throwing back right in their face and 11-2 come back as you
alluded to in the 13-1 on in front of an absolute bashing return of the king return of the
goat in a way Harry and I've got to say the Portuguese players held their own.
Yeah you know there was a lot to be excited about here right not just to come back,
not just simple returning him or the electronic is the duo, electronic feeling some of
it's like best games in BC game yet but yes the Portuguese guys even holding their own
crazy had like a really really rough start to the series went on to recover fantastically.
Aragorn, someone who's actually been like pretty hyped up, really held his own finishes,
the top rated player of the series, so that's fantastic to see.
And like some of the interviews we got from these guys afterwards as well, you know, talking about
the kind of surreal nature of the situation they're in, also the interview from Taz,
he did with HLTV, kind of talking about the pressures on this team, how no one really
expect, simple and electronic to be able to bounce back. The huge gamble they've taken for
VRS in terms of how much money was put into this roster, how every game hits like a
final. There's a lot riding on them doing well. And so to see them doing well, it does
make you happy.
You're going to see more BCG coming up later as well as they take on 3D Max. But let's
take a look at the games today as well. Because we have plenty more beer to read some
elimination games, some progression games into stage two. The first one will be kicking
off with is a roar of the Parivision, two teams who have made big changes coming into the
new season. For Parivision, it's paid off immediately with a winback at Bounty and for Aurora,
coming in interestingly into yesterday, despite a slow start at Bounty, I want to see if they
can match up against this Jamelade squad. That's all going down at the first game of the day.
And we've heard trees caught up with Parivision ahead of the game.
We're back in the server. Let's talk a little about Parivision yesterday.
You play heroic. How does it go for you?
Yeah, it was not easy game to build, so on the environment was everything good, but when we
go to the Astar, our peak actually, within those 3 months or 4 months, they destroy us on
this map, so it was tough.
Before we enter, we have a little bit of Tolks, so we need to step up guys, focus, and I
happy we win.
What was it about that T side on Dust2?
It was a little rough.
They surprised us by the decision, like I think they a little bit was gambling against us and also we didn't play that well
And for a team like year as a younger team
When that happens how do you go back and reset who is that big figure at who's saying to do that?
Well that's done as our boss so she just say
I can say bit more about it in the end.
We need to step up, we need to step up guys, come on, we cannot lose.
You know, everything, you know, how to win.
So let's go with it.
So let's do it.
Divide, right?
Let's talk a little bit about the game today against Aurora.
They play a ton of counter strike.
You guys coming off the blast, bounty, crazy thing going on over there.
But first is Aurora.
What do you expect?
Well, last time we beat them on Major, I think they are strong team.
They also have changes to the rosters, now they have soul-sleeve, I don't know, we will see.
So, you know, last question of graph for you.
What's it like having to target on your back in the server as a team after you win Blast
Bounty after you beat three big teams over at Blast Bounty.
Everyone looks at Paravision wonders what are they doing over there.
What is it like to have that target on your back?
I just want to say guys, don't have these big expectations for us, we're still Ruki,
we're still Yank and of course I think we are not a lit team like vitality for example
because we're just beneath the experience.
So don't have these big expectations like it was on blasts, so we'll see we just want
a bit like top 10, if it goes, it's a bit of 5, you know.
Thank you very much for your time, good luck today.
Thank you.
Yeah. After I saw a war at Bounty and was overly disappointed, I don't know if I would have been too hyped.
But now after seeing a war shred game-religion in the way they did, yesterday morning, I think there could be legs on this train.
Yeah, legs on a train, it's terrifying imagery.
But it could, it could be the case. A raw-er looked really, really solid, and it was all brought together beautifully by some strong performances from walks in to get the series going.
you know I think that's going to be the real thing to keep an eye on here and now is if you
are walks like Anzantara stepping up they're going to be hard to contain you know what
area you could look to outclass power vision in is that all head to head a moxic could
certainly turn the heat up on them this is also power vision you know they've really tried
to manage the pressure carefully they're trying to still say expectations low but you can't
help out the the kind of create a community sentiment is around this team we're all looking
a power vision with a lot of intrigue, a lot of interest, and now expectations after their
win at Blastbound either start the year.
It's not just us as well, it's their opponent seems prepping for this roster team's
maybe realizing what they're up against.
We saw a pair of vision off the back of a six-nap win streak on Dost.
He's some of the best teams in the world on that very map.
Well, they lost it yesterday, Harry.
We just heard him talk about it getting blown out by heroic of all squads on Dust 2 was
a bit of a surprise.
So teams are going to be prepping, teams are going to be preparing for this new
Paravision as they come in to a new year, either way, I'm just enjoying the journey of
this roster and I want to see where they can go.
They're not going to win every trophy this season, Harry, but they could certainly be in
the conversation for some more if they keep up how they played back in multiple times.
Yeah, you know, the biggest strength of Paravision is just the level of fundamentals this
team plays out.
They've always excelled with trades, they've excelled at converting on openers there.
classic DNA about them with these Jane led squads where they're going to be hard to put away
and so we can start to bring in the veto now. Let's see where this one's ending up.
Is it a day that someone picks a new business? Isn't a day that raw
refinery just throw it into the mix? Mirage coming in for power vision off the top.
There it is, Harry. All right. We've been waiting.
Hi, imagine we see you back. The first a new business official for this Turkish team.
they were at a time, a year ago coming in as the best-in-oobest team of last year, they
played some incredible games on this map. They've been avoiding it. They've been second
banning it for crying out loud in recent series, so to see them finally feel comfortable enough
to pull it in into a game where, you know, they are underdogs at the end of the day.
Paravision have played this once, they played it online against ends, then we had the crazy
overtime map. It was the first match of the year. Paravision, so there's some tape, but ultimately,
I'm looking at a roar on this map. Just do your finish. Gonna be a banger. Hope we get all three
Yeah, I really hope we do as well. Dude
Let's talk a little more on the libous because for Aurora for a while of the maps that we're getting taken out felt almost tailored towards
Recking this team as much as possible and when they lost the new base
It was at this like high flying time for the Aurora squad a lot of moves in the right direction moving up through the rankings and
And then they lose what was kind of their home map and
And time and time again.
Yeah, it happened multiple times over dude.
Now, a new bus back in as you say,
haven't seen them play it.
And so they've been waiting for the right moment
to bring it in.
Magic feels like now is that time.
Yeah, definitely could be right.
This is a progression to stage two here at Crack Off.
So it's no easy feat, right?
Typically you look at a stage
or on some of these tournaments
and maybe feel like some roster
could run through, but I don't think it's any guarantees
with the 24 best teams in the world
with nice, single roster denying me invite here to crack off.
Everyone is gunning to get into the top 16.
We're going live folks with the first game of the day here.
Day two, a roar of the Parivision and Mirage,
Parivision pick to kick us off.
I had it into this year, it was nothing but wins for power of vision here, but that's
It's now changed.
Little swing on in towards the east side,
walks it with a tap to open things up.
Santorra, I get stylish within the accident or weapons swap.
You thought it was going to betray him.
He's able to make it work and it ends up being a very pretty pistol.
How's he done that, Harry?
Dude, you know, those are the two guys who were talking about.
You want to have Waxix and Torres showing up early on?
That's a nice start in the pistol, man, two from Waxix, over towards the spawn, and
Sant Torres.
I want to see that one again.
How an earth does he have time to cross correct this?
What?
That's one start off the change as well.
Waxix, still making me believe in the P2K here.
Do Waxix give a pretty saucy interviews?
Well, we're just silly with saucy.
Spicer. He said, you know, it's nice when you feel like a team is at the end of the road and you make a change because it brings new life into the team.
That was his take after day one and I think I think you've seen that a little bit.
Because there was this feeling for Aurora, you know, what if they kind of hit their ceiling?
What if they'd hit it a while ago and they were unable to break through and I think for a while you believe that you could hit that next level.
But then they have their hands tied. They have to make a change.
And so trying to draw positives from that move.
I still think expectations were seriously low on this squad with the change.
I don't even change but anyone out of the water.
I think it's still yet to do so.
I'm certainly not going to jump the gun.
We need to see whether a war can compete against these top five teams.
And it's going to take some time for someone like Soulflight to get a climateized.
But I'm hopefully optimistic.
So we were talking about power revisions, mirage coming into this.
Nothing but wins to start off the year and man when you look at the names they've
taken down and it gets a pretty good fleet of names. Spirit, fury, falcons. Those are the
three they were able to take down on this map and head to head to head to
back at Blast. How to? It's one of them they went on to win. You know those are
three top dogs, top of their field. Power of vision and how does this form? And
that's crazy considering it's not even a map that they played too much in their
the major run right with their success there.
They only touch it three times, winning it once.
So it wasn't even a mainstay of their port across the major,
but maybe because teams are banging it out
against them.
They have a huge win streak coming into that major.
So let's see what they can do today,
back on a very comfortable map.
We've got the A to B P and the Wawksick in the first by round.
Parishum, look for a palace pop.
Faking some mid-control, James will stay in commit.
And look at the gamble being made.
This is one hell of a stack, not only 4 players on A but Magisola B with an MP9.
It's a read from Aurora and it looks to be right as the mid-retake comes in, but some doubts
in Aurora but that palace smoke is so annoying.
We're about to go.
Not like Hans.
Sometimes, etching his way back towards Middleton.
Still leaving the stack.
And Aurora are using their utile very proactively cycling smokes on A.
Not giving a gap, the Parvition.
As this runs out, Parvition will have to go.
Oi, AshmeZelo.
Swing out for Wakadia.
Get some stuff.
Oh, and a third for Wakadia.
Hang on, there on his head.
But a stop is a rain of terror. Three kills deep. It still leaves the round open Aurora in with a chance here
I've got this back stab on the cards for a magic you would love it if he can find Jayme in this head-to-head
The Jane keeps his wits about him goes back. There's the spot no longer has the element of surprise on this wrap brown
It's a kill the matcha has to win and call when he told out in the open
Santa Rosa's nose that with that kill not coming through the chance of winning this one B-two is out the window
And I saw Maddo in there, he's just knew he was going to pull them to do that's the
that's the awkward and gain lead in moment trying to do too much.
I mean, Jamie's favorite has the AK able to just swing back in.
Got to say great triple for the cardio, but he lets two of his teammates die out of the
first one.
Okay, it's fair enough.
Yes, one out of Palace of Cardi's talk to you's there to trade, but Zilo takes walks
it down and CT with the up as well.
We can't even really need that trade quicker.
It's hard to criticize a triple kill, but it could have been a triple kill with this
teammate alive as well.
So an awkward way to lose around considering that was a heavy stack on A. The Parvition
pick it up and put themselves on the board.
Double swing out mid, full cat and with a window break lined up by soft light, Aurora
have little moves they're trying to make in middle they've cleared it out, and Molly
will suffice. Parish and late to mid before anyway they never wanted this initially, they
very spread on this default taking that time even so it hasn't walked out
under yet so no hurry to get the Parivision
Oh, oh dear Jamie, did look like he was jumping the gun with him.
Doesn't seem to matter.
That's way.
Follows your objective.
Yeah.
Walks a tug there now suddenly.
It's to play hero, that flash.
He never fires off and so goes unchecked here sitting in it in the ninja box.
I'm scared.
Walks sick.
They've got no idea trying to get as much as he can from this position.
Belching our car on the heels for a trade.
And well, they overlooked Walksick.
He really tried to get all the good out of that position. I think you could have asked for him to play that any better.
It's just another example of
Paravision being very switched on always having a fail safe in place.
Pelchonock up in palace right is ready to play around the bomb when it gets planted, but also there.
So if anyone does fight towards CT or any position at the site, you can swing out and get the trade.
This double swing is so problematic as well.
just creates a huge hole over the wall to middle, suddenly a really feeling a burn, feeling the pressure.
Yeah, I love how they're just using Palace as full bait right now, our parish and both rounds,
melt your knock, never coming out and we see it walks it's not prepared, complaining.
The card it wasn't prepared, I mean, I'm talking to the round, you're just, it's a position you're going to overlook.
You know, you're fighting the players you've seen, you're fighting the players you know about.
You sort of walks it, even gave it like a curse or a glance because it's on a squeeze.
There's someone from Palis is kind of out in the open looking towards CT trying to get that info
But they were never taken that space
Poor walks like man, what else can you do that flash made that very difficult?
Didn't have multiple kills available at any point
So, Parvish and good trading here, and that's like a hit, break the money. We just have magis, safe gun
one.
A couple of pistols here, a matter of belliterated by Belgium arc.
They have forgotten the bomb here, but Paris and they're everywhere, upcon, in shorts
and b-apps.
They are walking to Jungle right now, noteworthy with his back turn to multiple players.
Hey, hello?
Cardia, 4x3 doesn't see him in the jungle shoots his teammate in the back and this whole round
unravels.
It was never looking winnable, but it's not good for the vibe, Harry, when you think you're
being covered by a teammate, so you're not.
5 up.
That's the point.
Ali time out for Aurora.
They're already starting to feel that the burn in this tower vision team.
Talk about the results they've had here on Mirage.
No opponent they've faced.
This year is yet to reach double digits against them on the stage when you think about it.
Oh, they've played.
That is mind boggling.
Again, it's spirit, fury, and falcons.
I'm going to the major Harry, 15 Winstreak online, and the land as well, right, when they're
a land-aland, 15 Winstreak.
I think this is one of the things that makes Paravision feel really scary is it's not
like they have one map that they're really sick on, they have a couple like it, right?
The dust, two game from the yesterday stands out so much because that's another home ground
map for this Paravision squad.
And in that 15 win streak, only five of those games went to double visions from their opponents, so that those numbers keep up really is safe to say, oh, favorite.
And you know, they managed to get two of those, you know, those two maps in these series, just two as the Decider.
They'll be popped.
That's a really nice way for this to start, three kills in an instant, oh my turn on
Zelo, that's just on for the ace!
He just jumped up in the smoke on the vow, how often does magic get to have these moments?
Let's see, magic get a fifth, no one steal it, soul fly, don't do it man, this is your
captain.
So he is holding off.
I can't want to see magic hunt for this.
He is the IGL.
He's team of trying to egg him on, I think.
To get him looking.
To be boosting him off.
That's ours.
He's saying, like, come on, bro.
Get him with me.
Get him.
Get it.
Come on, magic.
I mean, part of it is,
It wouldn't surprise me if Parish are like, don't give him the ace, if you don't want him to feel good.
Walk away.
The match is coming in, notice coming back up.
Magic!
Don't do magic!
Now, pull your gun out!
Don't fight him!
He's playing for the AK.
He's starting yelling down over the side, man.
I don't know if we're allowed to interfere in these games, but I want magic to go looking.
Oh.
What a shame.
Notice a survives with the AK.
How many aces has he had, Hugo?
I mean, he's had a bunch of aces, but he hasn't had an ace in nine months.
He goes, so it was against legacy last time
No month since his last ace and we'll have to keep waiting, magic
Massive 4k
You can see how stock per vision got there
Zero is trying to hunt him, but he just uses the attackers, no jump try back up
Nobody looking great control, pistol out, put him down
You know the rest, and we're back on.
Oh, you are lucky to survive but not for long because then your teammate goes down with you.
Santara's guess what feels like three chances.
Yeah.
He likes that.
Dude, I'm liking that Santara's coming into this series just kind of backing his aim a lot,
trying to be very involved.
And pretty sequence this time for a matcher, and that it's gonna open up a route into the beast site where Cardi
It takes one more with him. Oh, and there's the cover from Zantara's
Zway left up in this all alone
On these three wrapped on cat two players back here in the market
On the line is shop for walks to go
No, they're coming
Exactly what he wants one V3 and that's how power vision keep their lead happens
So quick, one missed shot from walks it's all and it feels like that is enough for
his way to run away with a clutch.
Perfect peaks.
And it's over before you know it.
That is the clutch factor that's why he brings to the table.
We never really saw it on spirit but it has just been frequent in power vision.
And yeah, you know, it was, why the, the moment he kind of started the year so strong
in this team, you instantly got excited.
Look at the pace they're playing with in this round.
I actually got that one 4k, they've knocked for given him for it.
They want a really getting his face on this piece.
I, Santara's with the cover, locked out, they got back in the market and this is your only
point of rotation.
Aurora, it's a really rough frown.
They've done up the U-Tail, done up the manpower.
They're out of position and to the save will be called perfect round in store up short and part of that is a condition
Right they play some really slow rounds. I barely been taking mid or think around to where Aurora have popped the top mid smoke
Not even seeing anyone so you're not ever expecting the pace change like that a rush up cat through apps
Be split at 135 and they are in the site with a single entry that wins them the round with seniors a stacks for a
a raw apparent vision, no as much.
Magic's death is all it takes.
So, great to see the Jane Kern
throw in those rounds, cause towards the end of VP
when he was still leading,
we would see these occasional paste changes.
We liked what we saw,
but James really refined his style with this young squad.
And it's not afraid to use his pieces
to their advantages.
So, I think, you know, it's nice
to something he's even spoke about, you know,
this idea that, and CS2 came out,
It was all new, there were different ways that you had to learn to play different ways.
You had to go about succeeding, James.
Just the guy who kind of looks for the best route to get the results he wants.
As in, you know, he wants the W.
That's why with all BP when he had MR-15 back in CSGO, it was a grind of a game, right?
And that was how in his brain it made the most sense.
And a lot of what he ended up implementing in that VP team did become kind of standard
met, right?
The same met really took off with this success of the old Berts Pro, the outsiders,
and their major win, and you know now having had some time and CS2 to go back to the drawing
more to work with the younger players, commanding a lot of respect, him and Dastan again,
having that pre-existing relationship and working with each other well. They have a new look here,
it is refined, they're not afraid to get Pacey with it. Yeah, with all the conversation about
coaching here and all these all these arguments back and forth. I mean, if there's one thing
we can say this under Niveboy, it's how much credit these players give the
dust out. And so that's gotta be noted, right? How he runs a tight
ship, the good and the bad, but clearly a lot of respect going out.
No, it's kind of a a jackal and high vibe, right? It's like,
on one hand, you have the the dust down from there, practice is from what we
understand. Well, he's very stern. He will give you a good talk and
who, right? He will tell you off if you're kind of
leading to shortcomings around, leading to bad situations.
And he's even said, yeah, his philosophy there is.
These mistakes will cost us in the long run.
And so the time to get ahead of it is during the practice in the buildup to the event,
while you're setting the system in place.
But he said in the matches, he tries to be a nice guy, tries to remove the pressure.
And I think you see that a lot of the interviews with it.
Absolutely.
We have another piece right here for Paravision.
There's three players in this cyclist time at jumping out of the park.
Beltshu not gonna double the hard hit and entry man of this squad breaks their back in the beef on site
And walks it is left to save again. They have not forgiven magic for that 4k
I said you won't do it again. Yeah, they've they've gambled on the fact that that's a one-off from magic
You should have ace that's when you had the chance
And so Paravision just smashing this be side right now
Oh god, that was terrifying.
But what's it?
We'll get out, it looks like.
Paravision, more than happy, six rounds on this T side.
Need some more mid control here for Aurora.
That's got to be the remedy, right?
Just letting them get them catwalk with no information.
Or, Laura choose to fight.
Sense and Torres.
This is really up top mid.
I mean, one of the things that I do really like about this Power Vision team is how it's just a real mixture of like the old strong type of default heavy rounds that Jane used to lean into with his VP team.
Combine now with just really strong set pieces and fundamentals.
And because you're never really sure which one of those you're going to get, I feel like they're set plays hit so much harder.
I'm thinking back to some of the dust two games.
It's bounty we would just see them take catwalk, roll out full execs, almost like 9-10 rounds in a row.
But because you're sometimes worried that they're going to be playing this default heavy standard,
you're a little more reluctant to go for those early info plays.
Try and be involved too early in the round.
Here, Walksick will take some initiative with that AWP,
and he's best in Jayman the head to head.
Now it's been a fast slowest start from Walksick to this map
them what we had the other day. You hope that this is the round where you can get switched online
because it was his misses in that 3v1 that's way picked up that actually lets way you get back
into that round. And you've already been kind of teased by what walks it can bring to the table
in their opening game.
So one piece removed.
Our vision set their sights on the A site again, with a heavy pallet setup.
That's where he lost with the bomb, no turn up, corn.
Eyes on, for Zantar is inside with strong position, not where you're free aiming.
So we guess the LMS surprise, but in this shot on that edge shot,
zero punish, ultimate play is spotted.
Mid-cleaned up, I imagine, but so far, alone in the sight,
and not for long, he's gone.
Two-on-three to bomb, hasn't made it out.
This shot for Wukardi, or on that second door,
we'll make up for it when he's given a second chance.
And now it's belching off.
Can't afford to stomach another 1-B-3, and so Wuxick will be there
to shut it down.
Tabloops, we'll make it do it here.
And Rora put in an honest shift
And that's the spice antaras with a huge mess in the sandwich
I was hoping in kill for walks there on the break
Check now happy over there
I don't want to keep going.
The A hit comes in quick.
Oh no take.
Every now and again, you might get gifted a tiny bit of vision with the way this smoke is fallen so fly certainly going to fly under the radar
When does he go?
Because he just waits his out
It's so powerful. I'm going to be here the less they expect it
It's fate is anyone to eyes on the
I'll have no a try to play for it so fly figures now still the kills get wrestled back by sway and zealot
And again, it's down to the double-ops in this re-take this time at two on three
Boxing round the corner, that's a really nice shot, put down range, James, plucked out of the round.
That's your late player, ramp gun, now two in a tantrum, and it walks to control a wap.
He's up and something is going to miss the mark, Zilo collects a big 3k, and power vision,
a bare minimum, they've won out the half.
I would have been so frustrating to lose that row, and you lose your ramp player, and then both your others are stuck at the Tetris.
really uncomfortable postpart, but hey man, anyone could do it for the parish and that's a best part.
Anyone can clutch up, anyone can entry and there's numbers to back this up, right?
You typically look at the top team and there are two players who probably account for 50% or more of the entry kills in this squad.
The four rifles in count for 21 or 22% each, JMA 18.
So everyone can beat the front of the pack, everyone can clutch around.
It is Saturday, it's such a symbiotic squad.
Yeah, I think it's interesting with Paravix and the way that they think about themselves
isn't necessarily the way that others think about this team.
Honestly, I think it was said in a few games like Gandalf, there is four hobbits, they have four stars
in the roster around J.
Now they'll be quick to tell you, we don't have star players, we play as a team.
Right about the second part, but the first bit, I think we're all starting to doubt them on.
Well, yeah, they just have very mechanically strong players right.
You look at a team often with a more standard, you know, mix and they'll be other weak player or the
ankle player that maybe isn't as good but I think everyone can have carry performances in this squad.
They're so really nice cool. They're going to hit a pretty quickly after the getting spot
around for the bomb. They're resetting around the world.
Magic is the surprise. He can't flank.
James, not a good fight for him here up the ramp he's going to go for it anyway.
Let's see, clear the headshot angle, so if I realising that it's been open for some
time he tucks in and this is just a rag tag, a band of rifles walking up jungle right now,
if so if I go for a peek you will pay with his life.
Imagine needed on the big flank, if he runs, James here's him, I think we might have this
same fight again.
James harder deals with it, one can not go down with his short control, they have to
And they will, 2v1,
Woxic back in spawn, what can he do?
Surely nothing.
He'd have to run the plan. That flash prohibits it.
Bomb planted.
And Woxic hoping for a big mistake.
They cross out.
James is the site looking for the kill and runs away with a beautiful 8 round T-side power vision.
Here to play, looking for Stage 2.
Caravision have a point to prove and it's streaked to keep up, they're on a string
of wind here on Mirage and Lestvah, no team has even managed double digits against them this year
on this map.
Oof, they're trying to keep that in good standing here, 8-4 up after that first half versus Aurora.
And honestly, you left feeling a little bit nervous here for an Aurora that impressed us
on day one, notably a bit of a slowest start from Walksick who is dominating in that
opening game here in Crackup.
Will you struggle to get the ball rolling matchup
at a sick 4K over the Wardsby?
And I think all they did was piss power of vision off.
They're letting his bombsite count this time's after that.
They became a real focal point of the game plan.
Now they move over to the CT side,
Aurora, on to the T-half.
Classic.
You do want to close the gap.
It's got to start now.
Yes indeed, classic clean pistol by on the CT side smoke kit, that's it.
And so, not a gamble by any means, but three strong inside of A.
Find a play retake on this B bomb site. It looks like they've read it well.
Aurora, wrapping into A, taking the mid.
James trying to keep eyes on though, that smoke you window, they get up connector.
Oh, good kill for Jayme.
Heels with half of this lurk up through mid.
It's a tire still floating around here.
Gonna get figured out.
Zilo finds him from the shore side.
And so so quickly this pistol round looks to get away from Aurora.
They wanted to bail there.
Maybe we should do it again.
You die.
You lose the pistol.
Santa Rosa's falling a middle gives them no escape routes in that round.
So good possessions for Parivision, pay off and only a swing through the Palace smoke net
to roar at a kill.
This one's going nowhere.
No, to from bottom of the board with a couple of bangers in this pistol to get Parivision
even more advantage like they needed it.
I mean, you were kind of touching on this idea that within Parivision anyone can step up.
anyone could deliver. I think, note there is a prime example of that. You know, you just said
he's the bottom performer right now for them in this team thinking back to the grand final
of the blast. He was the top performer across that series and sets out man. It was unbelievable.
Could even say Rob demregards to the MVP. But, um, man, yeah, you know, everyone's capable of
kind of bridging the gap of offering something of lending their assistance to get these winds
over the line, no other convincing double to kick start, the CT side vent shit, so time
out burn for Aurora.
That's not an even ever hell of a lot to say.
Oh, so it's a shame playing the eco second round.
He makes belchinoct doing it.
Oh no, he's buying it.
It's going to say we saw this actually let power division down the other day on dust.
Oh yeah.
Ocean of buys up, Chame doesn't need the orb.
And the empty sebum fills the way.
I'm gonna find it.
The so big is they're playing it basically every round yesterday.
The set of gang are rise up.
And this is, unfortunately, maybe end of the road for a roar if they don't pick up this gun around.
That train is running away, Harry, when it's like, yeah, you know, and I think in sometimes in situations like this you can think back to rounds that really let you down.
And I think that's what's going to make this one feel so brutal, is outside of like that.
This way one be three. It wasn't a lot of moments where you really gave rounds away as it were.
This map was just largely being out of your hands.
And if you don't find success here with the rifles, you get dead on Hugo.
This really is the end of the road for Aurora on Mirage.
And we do have the exciting prospect of their enubis.
Up next, used to be the best team in the world on this map.
The four got removed from the pool.
And they've been hesitant about bringing it out.
So you've got that to look forward to.
I like to have they've held on to it and they've not like pulled it in the first
series immediately like everyone watch look how good we are again they've taken time
maybe to get to grips get so fly climb the ties it wasn't very good map for
Joe so it's a bit of a worry but it also means hopefully you know pulling it
out in important series and pulling it out when they're ready to play it so we'll
talk about and do this let's still mirage on the cards let's see if a war
or can do anything in this T-Site.
Oh, the air.
Not the guy you want getting softened up
but the first turn of the round notes.
That's a lock to control the spray there
and his teammates fall within the A-Site
creeping up through Karnizilo.
Oh, you're not something big.
More man in the open.
Magic spotted up top of the stairs.
He's now going to put on a clutch of his own.
He's only got 20 seconds to work with. This is a total order, but they capped in a morora
Can he do it?
Oh, hang on. Now, given the chance, but just shy of that one, me too. And that must win it right
Fall round, has stripped away from a morora.
The aim is there today. His aim is definitely there. Since a nice moment, he isolates
James really well on that 31 double swing. But still, reads their last player's position
in wrong and Parvish never let up his route continually spanning smokes, getting
Wakanda out from that jungle push, no cover on the bomb plant, Parvish is just poking and
prodding.
And take these antiruses mental with them, many such cases, is to win those smoke and
Parvish and pushing up.
Notice how to enough.
Oh, don't miss it. Okay, he caught it.
One more of the smoke, and he's realizing as well.
Timings. Oh, he's running. He's running. He ran behind you.
No, it's still just hanging around in a casual shot.
Oh, no, no, no, no, no.
Goodness.
All right, just Santarez and the site is already patting to the night.
He looks as trying to knife him now, hoping he jumps out window.
They're getting cocky now, man.
That was two and a think from Zwei on the Bianca.
Bianca never heard of her. 12-4.
Paravishu.
Just wailing on Aurora right now.
And no, Jota.
Sure on it to note, a man. He absolutely wrecked him up there and taught me.
That's that streak of opponents unable to reach even double digits.
Looking to grow, and this will be their best win in the year.
On the rise, if they're up at a close at year and now, still have a good chunk of time to take that title.
I don't swing here for a row, a four-run ramp, that's a tie I was coming out under, timing
is all everything he got shot in the back to the fading windows when it was last time.
Don't know this one, Maggio, what you got.
See T smoke coming in?
Oh, I'm juggle.
Alright, shoot bounce stairs.
Nice set, Santara's needs to get something done here at the Lore to have a chance to retake
A.
Hey, chain back over here towards the spawn.
Meanwhile, big flank is getting up and barked upon by his way.
Extract the teammates just trying to buy a bit of time if they can.
Keep the pressure on that bomb will get plant, if they'll shoot an auto.
Looked a little stunned that he'd fall it on through in a sandwich
And so this flank still on the cards. I wonder if this scoreline combined with the timing makes you want to give this a look in no kit right now
James always been a guy to play by the numbers and so 2v4 out of position
flanked the only thing you had going for you. They're just gonna play to contain the op knocked out
I'm just suffering if they're gonna try and get their hands on it
Anyway, the walksie is going to get to play with and off down the stretches if they pick it up.
I don't even know if you want the order, what are you going to do with it at this point?
How are you going to make it work? Parvars are not exactly giving you nice fights.
Walkie's going to have it either way.
It's just coming down to XX here for Aurora.
So you could trade for Balchun Markbats.
Without him getting anything on that turnoff, the car wheel, the most obnoxious position
possible pays off.
And Parvisions say, let's just close the game, shall we?
That's a big goal, I mean, if they don't, it's going to start to close up, they're all
in on this round.
We've said the Parvisoner Heart team to come back against and that's largely due to just
that's very very strong fundamentals.
A trade work in particular stands out.
How it's so hard to take that early kind of 5v4 versus that this team.
That was walksick, attempting it.
It's a very good effort and he sees blood on the wall there.
So he knows he's done a tag down range on a James.
Still, they've lost the wacardi or at the very first turn of this airplane.
Flash into water up the level that allows the reposition out of Belgium arc.
I just cancelled the whole round, they wanted to go there.
I don't need to, they not get the kill, they get blocked at ramp, they don't get to punish.
Now 45, Claudia knows it's out of his hands, and maybe onto a new bus.
Back out middle, and no fight's been given over, as all for Waxik is going to be hard
to wield.
J might be their best bet.
Jump spot for J.M.
So a player is in a bottom connected and gets that info.
Just a nice way, right?
Low on health.
Now he knows where Aurora hoping to end up.
Oh, so his team are able to get positioned accordingly.
Balchonop tucked in out towards these stairs.
Oh, bring it out!
Behind this one is all over.
Paravision stormed the board in that final round.
And it is a convincing victory.
Streak, skill, and check.
It's nothing but wins for Paravision on Mirage.
And they do so dominantly.
No opponent yet to reach double digits against this squad of homerodges this year.
Terrifying, Aurora stumped out of this one.
We're gonna have to hope a newvis looks a lot better for this team at first and newvis.
Since it's re-addition, on the new and newvis, coming up next you don't want to miss it.
Hi, this is Basement Roller's first advertisement and our second drop is it's up actually,
just seeing this, it's up to be a lot of the ESL shop.
I've had a first go at a jacket and I've really felt it.
I've always had an interesting clothes, but you know, seeing behind the scenes how the sausage
is made has been a lot of fun and if you like the clothes, tell me if you hate the clothes,
because he'll need to try them before he's lagging off,
I think they're really comfy.
So yeah, that's my advert.
I'm gonna try again.
I'm gonna record another one for you.
It starts with a dream, with a team you barely know.
In an amateur official that feels like the grand final,
where practice becomes progress,
and every loss feels like a lesson.
When will your journey begin?
or start off a campaign strong here in crackout yesterday major we talk all the time
man just how you do I'm fine thank you and you what about you I'm doing all right you
am trying to stay warm seems to be like one of the colder places you could possibly
be staying warm in crackout you guys were hot yesterday tell me about that game yeah
think I feel really well like the first tournament was online obviously so playing online
is better for us. The team I and everything was really great in yesterday and hopefully
it can be also for today. I understand you guys had one missing component on LAN or boot camp
and the buildup to this is that right? You mean like so fly yeah yeah yeah some problem of visa
So he played the first match on Istanbul with the eye pink. It was not easy for him
But yeah, overall like I think from last year we feel more confident playing on land to be honest and online
Actually because of the ping also in the situation and
Internet but I mean I also feel like you guys play intonately more land than you do online
Like that last year was just a run of land, right? Yeah, nowadays now I can't strike in a T1 scene
It's just to an amount of heat over, so yeah, a lot of floods.
So they see that guy in the middle, Jane.
Yes.
Tell me how this goes today. What's it's going to look like?
I think he's very intelligent guy and good leader. I think we're going to face him, I don't know.
It will be a good match, hopefully.
And we'll see.
Well, you know, they just came up at a whole blast bounty thing.
I don't know if he saw any of the stuff that Perivision was up to coming into here.
Did you have any research on them?
I think they did a really good first season they won the tournament, so I think they're a good firm.
It's a good team who I think don't have big stores, they don't have a big store, but they play a lot more tactically and more discipline, you know.
and it's good from what I see on the demos. They play good construct, good poker
construct, like good gunder, and it's James style, you know, and today we're gonna try to
beat them. Is this gonna be a slow game in counter-strike? I think they play slow game, so we
have I have won my mind like teams also against them, but overall I think it will be a
with matchup and we'll see what's going away.
Thank you very much, matchmaker.
Thank you guys, see you.
This is against guitarity and like the last shot I eat them in the world.
Oh, okay, boy.
Yeah, you were about to kill the last person.
Yeah, I was so here.
Here I eat the guys and I died, but I was one day one.
And I eat them when I shoot on the event.
but it was like 90 or something he's hitting, but he's dying after that.
It's a, like this f**k of f**k of f**k of f**k.
The last one was like, last one.
Last one.
Last one was like game was over because I don't know who the score was.
12-7 or something.
This is you.
No, it's you bro.
But you can't sign my 40s.
Are you dropped?
Not mine.
That's not mine.
against face how many I like against face
but this is different tournament
yeah different tournament
again you long face
also more time something like that
yeah see what's coming
who can you run when it was
the train one
when you do 40 people
either 40 or 30 or 30 or 40
Let's say 40.
Yeah, the last one again?
Yeah, no, no, no.
Much closer.
I, this is again, so you've had any seen, dangerous.
Yes, yes, you've had me come behind.
You were trying to make them busy.
You see, they take my ally from six months ago.
They didn't find that.
That's not a chance.
So they're fighting, this makes sense.
Okay.
Last one, last one, it looks like it's mine, let's see.
Yeah, yeah, it's...
It's a tiny...
I remember?
No, no, no, no.
The first one is on time.
Ah, we lost this...
Yeah, bad memories.
Slap down, Slap down
Relapsing from Scientist, and welcome to draw control about its exist time
Since its playground light now and A's
Next, I like to refer to the optical porcelain.
The appeal catering menu from Saturday 4th of October, which reads the follows, German
sourcrowed, British white potatoes, or Turkish dinner kebab with crispy caramelized
You don't slice this, serve with a delicious garlic and cocktail sauce, fresh vegetables,
red, and crisp and made the room.
The end of the journey would be to supply the vitality of the stir-burt shell, opted for
the British racist.
Yes, yes!
Chill, Dante.
Let me flash you out first, then you let's shot.
British boiled potatoes with minus seasoning over our secret kebab.
Finally, I present article 5A, the racist manifesto, published on Mr. Birchlet's
Fishers playground suits him lineup as I really love show no vitality spirit all
mounts but I'm keen to see the Mongols back in action.
Dioria looking like an early call for a major dark horse.
Faze trying to be the life since the jake competition and of course Falcons on Rayla's potential.
General of the jury you need to read about exciting teams not only the dissonant
not even mentioned Aurora, you mentioned face and mouth.
Rises, what's up?
I know what I've done it from.
Not mentioning Aurora after I mentioned mouse.
It's an oversight.
After all, given your talent, your potential,
you're absolutely gifted for cheating the bed.
I'm going to call you Turkish mass.
You too.
We're all teamers of Bertship.
You sent us the mass notification.
170dms and 70 loan plots.
Take it away.
You're here, Alex.
You're absolutely horrors.
You're a jerk.
You're Turkish mass.
You're a playout trucker.
Don't worry.
Bring in the next racist.
Now you've got some explaining to do it.
Well, there's one thing Aurora, guilty of it's being a one down to the series.
Paravision steel away, Marage and Adomin at Fashion.
And now we go to Aurora's home ground, or see you'd like to think.
At least with 2025 the new business that go to for this Turkish team.
now they've got to relive that history as they face a loss to our vision and down to the
lower bracket. Yes, Aurora fans rejoice though because this was your stomping ground, you know,
this is where Aurora looked so threatening in the past and I think low key, you're kind of
want them to show up and showcase the form that they used to have on this map. I feel like task
is going to be that for magic, it's trying grapple with the changes and try getting ahead of
the curve found they're going to affect this map.
But if one guy could, it surely it's the guy that came up with the winning formula back
on the old version.
New version and new base here at Crackov, and we're going to see what that little hole
in middle has got in store, Parivision start on the T side.
I take it straight down to the water.
I'm expecting more aggression.
That's what I'm expecting.
It's a new base.
You've always got to throw a bit in.
So I'm sorry, it goes peaking towards the B-site, but why don't we play his hand?
Oh, see?
And that's a fine for belts you're not.
Sentence the max notifications.
We glance for soul flight. You know nothing at this point. Oh, you don't you really don't you got this new little window
Little hole in the wall that's what's been it just cleared water a little bit
I'm gonna scramble rotations, but parvish and are coming in quick
All right, Storberat is dealt with straight away and well no accounting for that one
See low a little bit of smoke spam and that's it
Round done pistol picked up
Who put that hole there? Oh? Get him out.
Nothing to do here in this round.
If you really want to, you know, go back to the time of the little.
You know what it's kind of reminiscing of to me?
What?
I always have like good memories of watching
Santara's over the woods drop down on cobblestone.
I can't.
They'll hold in the wall kind of a Voxa as similar vibe as similar feeling.
Okay.
I feel like the war is even though we know Aurora are gonna like this map.
I don't think Parvigen are gonna be scared.
They're on a honeymoon right now, they're on a heater.
Everything's feeling meant to be.
I spotted him, called you much about it though.
These angles are all new and all weird.
Big rush. Oh dear.
That's a call with Nades.
Zwei.
Let them get much further.
Three kills.
Oh my goodness. What's happening?
What the fuck?
That's a cause!
Another thing put down range of the end and it's just barely contained.
I mean that's a high damage fully.
He fell round out of Aurora.
People have got fast needs for this whole rate. The molly, we're gonna call it window, right, because they removed the window, we got a new window, we're gonna call it window.
Insta molly's a native, you know, if you watch it as a CT and someone throws a molly native, it's gonna put you down to 10 if not lower depending when you're timing.
So even instant aggression might be denied.
I'm sorry now right now.
Dude, it really makes like Santara's mid-player has the little hole, it really is kind of like the old couple days.
I'm confused in there.
And I have the little drop down and watch over.
I wonder how long till someone's boosting up in that window in this game.
I guess drop as a position normal to play as well.
Santara's just loved it, he was so good at it.
Just instant hate shots.
I hope he's got that, you know, like 10 year muscle memory still built in.
It's just not exactly dedicated spot, isn't it?
You know, part of the new this was towards the end, you don't want to really fight for
middle too much. You want to give it up, because that's how it's here. He's playing it from tempo,
giving him fast rotation to be playing mid for info. No one has a mid control right now,
but I don't know that pressure in connect a missed Molotov.
I was on the roof, that was meant to burn out pillar players.
The state of Azure is just caught in the open.
One shot from dead still survived in combat move.
That ain't should see that.
Break on the smoke, cow and horror.
It's good catch on the players, crossing jail.
Jenga, it's still one back, but still there's a lot of left to do here.
Bit of support from his way as he finds himself in a clutch.
As ways already had a 1v3 in this series,
Let's see if he can pick up this one V2, Walkstick provided cover.
He was!
It can't fully so fly, we'll hold the line, that is a massive round from the new face
in Aurora.
That's a sick-ills.
Sick read from his way, though, just so fact that he knows your piss covering can jump
over the shot, Walks in messes.
He's got that one, V1.
Good.
Hold for a so fly, nonetheless, need it that, to win the round.
I'll be all goes wrong because of the molly, doesn't it?
Paravision would have been a lot quicker into that website with the entries and the trades
If that molly connect it, but they have to burn our magic that they had to they had to they had to
They had to them as well
So if I was looking for the lurks, I couldn't start around trying to block it
Something magic did quite a lot
Everything's fun about this window just the way everyone approaches it
Feels like you're all a little bit free now. I know quite nothing to be the possibility is that this is opened up
Yeah, as boosts to get in there's boost to fight it. It's weird off angles. It could be anywhere
So muscle memory's not quite there
Just a fully K-Jame going over his notes
Give me like him no lebmin's bring on the wall bring on the wall
Oh, there you go, and that's all you're gonna think about whenever someone tries to get through that whole middle
I want to come to the line here, this goes out in a try and run him down so he needs cover that from this rifle
What cardia's alone you don't want to lose anymore. He'll wrestle it back and so no worries
Well handled one casual eat
With the all-pump close there, there's a world where that could have gone far worse so only clocks put to rest quickly
Let's see what this first go around is going to store for the vision.
Let's take the first go around second go around.
Looks like looking for something, CT's do get to this angle very quick.
Are you trying to be threatening, but it's be contact right now.
It's way lining up high flash.
Works smoke in.
And they are walking right through with this, don't know if you're going to expect this from Power Division.
Instant contact plate through that lurk smoke over in main.
Magic's whole job used to be blocking those smokes.
This one thrown on a bit of a delay works or wonders for Power Division.
And now in the site faced with a bomb plan at 5B4 sitting pretty right now even as the U-TOL reigns in.
Oh, bad kills him.
No way, magic double up.
I got to chase him down but he's done his job or so you think, it's all team crumble on this
retake and walks it didn't all bang out bulge and I'll head no info so survives to spike
the utility and he's going to go hunting for that A to be p knowing exactly what walks
because up to, even hearing this as well, walks it is dead.
It's gonna have to fight his way out of this one, everybody here.
I start with it, only through main, good hunt there for his way, and Zilo with a triple kill on entry.
Love the way they play there, he's also so far holding above the lurks,
looking for a player walking at the back, but Parvison play close to the wall,
sneak right under the smoke, go through left and right at the same time.
And then they can scale Con very quickly.
So nice double but
That just individual form is not been the problem today. Let's say that. No, not by a long shot.
His double kill you you felt like was gonna keep that round going was gonna give them a real shot in the retake.
It's actually everyone else just getting melted.
It comes to be a problem.
Just again contact me look this knife out as they tell us barely eyes on this corner.
They just walk in, as this should reveal this Antara's pre-fire base-y-low.
Sure, you can smoke it off. That's fine with us. 43 and only in the round.
Pressure is not on paravision.
Who?
It gets the spawn on no-ter-drop down, and there's Waxic with the backstab.
Ice. That's secure and good ground here now. You're getting here paravision-newing,
passed out in middle. Tag still collects some damage. What these first steps do is cause a lot of
commotion for Aurora. Right now they think that Parvage and we're having a quick change of heart. Really
it's just a misdirection from Jay. They're going to follow through with the B play after all the
caught moving back in. It is walks. They'll magic still. The only point a resistance here for Aurora
so he met. Already for Jay, I'm up close and now we go down to the one B1. It's a
Degault for a cardio versus the AK on James got you tell to work with at 35 seconds. That's plenty of time for James
Oh my god, you're with a nice tight care when he clears this
Check the corner of a cardio forces the kill
Be proud imagine again putting up a multi
I like the way that this Windows already being used right both teams have done it, but I raw showed that if you wanted to
assist your con player back in the old midwind though
You couldn't drop down through that window though.
You have to cross-boss the bridge and so risky.
Now it's zero risk for a CT to come through that window safely from mid-doors.
Yeah, so walks the crops in, helps his teammate out.
No, I think already it's really like a great change.
It's just moved like that burden.
Because before the window was almost in,
what you would kind of try to consider like neutral territory,
but really it was kind of more beneficial, I guess you would say, for the T side.
There's more utility can throw out to take that mid-control.
Now, the winner just objectively is available to the CT's early.
It's given an extra option.
You've already seen Moxic Triads hand peeks through the window to fight players down
at stairs.
These are just fights you couldn't get in the old version of a new business.
And the biggest problem for CT sides was that it felt like options were too limited.
Well, a couple more have opened up now with the move of this window in mid.
A roar putting up a stellar defense matcher leading on the CT side and Moxic's
or getting involved yet a career is right trying that opening move.
Double warp, actually.
We're driving so low.
Sure, that works.
Always surprised when waves on a heater and then they pull out the yorp, I'm like.
The rifleing was doing the job.
But hey, feeling himself right now, finds that 5v4.
Couple of early kills here.
All Aurora.
I know stress.
And Aurora, again, you know, they were one of the first teams to start giving up mid
completely.
Don't get me wrong.
Santa Rosa's had many highlights in middle, but in an order no miss, they would really
lean back into the bombsite play a lot of camera setups.
It was kind of just a gamble of which site has three players on this team and looking
kind of similar here, using walks into search for opening kills in that position, but ultimately
not dying for the bridge, not fighting in the house.
Now in your pugs it will be very different.
People will be feeding on metal. Trust me.
But Aurora knowing what it takes to win on this map.
one
five lives were controlling the economy
Oh no, he's coming in here. He wait too long.
And that molots off.
Yeah, it's 100 to 0.
That was ugly.
And that's what we need when we save unfamiliarity.
And I'm going to try and kick up the pace, right?
You get a free kill to start around.
It's also been these new additions, right?
The little...
with those out towards me giving you some new lineup some back site even though we've got a showcase of what the
Util can do you haven't got the kills to actually take the space yet Molly in could have made life awkward
but it gets extinguished by that CT smoke James still gains ground no way he gets
Oh, it's a boy the smoke and but it got a fight in ends up killing James how do I roar when that round?
And how? That's a 45 from the get-go.
Dear. That's unlucky you can't.
Communicating that notice trying to help Jay by blowing the smoke, but that has
Jayme jumps through.
I like the execute days, right?
Parvision, burning out.
Popular positions back sight.
Nice!
Oh my god!
Hey, my bed's sore.
My bad!
They've burned in the morning.
Oh my goodness, Magia.
It's just this bad.
You just think it in damn, it's good to be back.
Welcome home.
He's missed this one.
You know, it's our first time getting a play.
He wants to put up some good numbers.
I get his team believing as well, like guys.
Get some kills.
So flies look solid over here towards B as well, no complaints thus far.
Whoops.
This pretty utile shot tries to make up for a powerling through that smoke and out support arrives.
Tatar is quick from the mid-rotation at Wax.
It also here, you so quickly are walking into a stack.
It's another multi-kill round for magic.
Triple kill from the captain once more.
As Aurora are just rubbing away on the CT side.
If I like it could have been a good T-half a power vision.
of a power vision that is dwindling now.
A clear game plan, lots of contact towards B,
lots of just walking out of aim.
So fly a madrow at stellar holds,
not exactly who you'd be expecting
to put up the resistance in this map.
Oxic.
One more try.
One of these days he'll hit it.
All he spots them.
Great second flash, blinds way completely, it takes a trade.
Oh, just...
10 points, I'm going to bounce camera, yeah, 10 more smoke cups that he missed it, though.
Big miss.
So Tara is control's mid, and it's tell us team, no one is lurking, you can stay in that
big bombsite, and I just still in position, playing retake.
Still need to kill.
He's committed enough.
He's had some really, really solid moments over here towards people, a main aggression.
What cardia? Snuffs out, Jay, in a little late out towards Dark and matches good for
his.
Tarrers dead on the rotation over and now will serve to complicate matters.
They could have tried to play this in a three on two retake, but looking for that trade
was Tarrers.
Strong positions now, but no you tell no smoke to cause some chaos.
You've got to win both these fights to win the round of war.
Yeah, I'll let off for the bombers.
Well, on the side of power of vision, if you take too long,
that could just end it for you.
Now, it's not plotted for either of these positions properly.
Get a required swing out for Maine.
Certainly, we'd be able to tap this
and put some pressure on.
And worried about temple, but eventually that diffuse
just has to come in.
We'll caught a pick and angle.
Pick a fight, come as that.
Charging it is no other, but the diffuse stolen.
That's doing it.
Walks to care, but to get it in in time.
And two players set up in that post-plot
Couldn't play around the bomb.
No one even throws in the Molly Bellchunk has a main.
He doesn't want to peek with Nades out,
but he got that first peek, doesn't see anyone.
Molly could have won the round right there.
And sure you get a trade, but you've left that too late.
With the bomb not for you.
What an oversight to power vision.
Looks like picking up that Molly makes all the difference as well,
it just allows him to stick the bomb.
After burning out tempo.
It's quite very wrong if the parvision is a bunch of convertible rounds, none of them coming through.
It's a roar of finding comfort.
Cannot be surprised.
Five rounds in a row on CT side of Nubis.
How sweet can they make it?
Best Molly out towards window, and see you don't think walks it can actually take this
pea crate now.
Luckily you even if you're not on the bridge you hear if I'm Molly fails.
It's a paramission or a no-hawry.
It turns A looks look a lot but yet to use it.
We still back for cardiovascular health.
Jane, I'm being for a killer kiddo.
This entire is giving away nothing leading back to B again.
Can you blame them? It's just been be hit off the be hit in this game
Temple smoke coming in and they go oh
Flash is good. It's so fly rectified and magic burning in this you till
caught out in the open Santara's is the first to arrive and might be the only man between
And there's peace says Santara's is
is bought you time, bought time for this flight to close in and he's teed up Aurora potentially for this runaway CT side
Still very much a threat, but he's gonna let Waxick play first for Jane now doesn't have the bomb at only as 20 seconds to work with
players on either side of him what is Jane do?
Every one of these peaks out into the open could spell disaster in the end of the round, but eventually feels like he's got to commit tap on the bomb
hoping that that baits a peek out into the open.
Get the info on Santorans and able to best him in the head to head.
Fake plant again.
Spire's the chain.
Watch six secures the clutch.
Takes him to time and even removes that gun.
He might have had that man.
If he didn't go walk one step further behind the pillar,
watching might have given him the peek with a second despair.
He would need the instant headshot.
shot, the margins are so thin. Time-board loses to the clock. Aurora, continue. Look how close
his two, one. Ah, yes it's just expired, but he'd be moved by and cover man. These rounds
are getting tangelessly close. Wawks, it's just seen. Jane getting this position is going to burn
about. Won't commit. Jane gets back to safety. It's angle is weird because you're super exposed.
If you want to peek that hole, you don't have consmoked.
Very dangerous.
I think it's time to take stock of how the CT setups fill up.
They've changed around this window.
You're noticing a lot of two man starts.
That's towards mid for Aurora playing double rotate.
Walks six sometimes helps up the angle for a while.
But usually that's just around opener.
You then leave some of the padda.
Or look to head towards B.
and that's where Zantara's takes up kind of his old roll over the wards mid, which is a bit more passive,
waiting for the arrival of the teas, able to play rotate between either bombsite.
So in the mid round, still feeling similar to holding the new bits, but you are noticing
the extra options that have opened up early on, Waxik is very much looked to use them.
It's also just a peculiar game, because Paravision haven't hit a warts in this entire map, right?
You would expect a little bit more on this A site, but they haven't even tested Paravision or Team
They're like to just abuse one bomb, say we see it on overpass, so you know, that's too.
So once again, they're raw in the right place, the right time.
They're just ready to lock this down at the end of the half.
We've seen so many of these 3v3s, these 2v2s, and Aurora have won all of them.
Can they keep it up?
They're low on health, even a need could spell the end of his round, and there is still one on play.
On the back of Waxig won't be required, and instead they utility throws his advantage,
Flash the seal the deal on a commanding CT side my gosh, does it feel nice to have a roger back on a new bus
Rora running away on their home map, and Ubisoft's back in the pool, and they are back
to their winning ways, 8 defensive rounds, 9 in fact, on their CT side.
His Paravision left in the dust looking dazed and confused, here on this new map, they played
But it will not be that lost.
I think they're loving this first outing.
And if they're able to find a pistol around, they're on a fast track to victory here on an Ubis.
Triple A main aggression for Paravision.
Santarez, quick to open up.
They've spotted more back here in Maine.
Alright, don't hit the go button straight away, didn't try and chase down those two instead getting you till out from power of vision
I can just feel got some mid-rounding left in him
Some fire and as well you think that's a bomb spotted on that peak
But again, we've got this little window the Belgian Occas so can call it their rotating to be
Could have been an info available
It's gonna try and force it doesn't see anyone making a cross
And so right now, Paravish, I have every reason to believe this is the A-recommets.
No to drop soon.
Chain calls for support, everybody's home.
Chain?
Oh, and no to.
Quick work mate, but it's Magia, who has been the king of the multi-kill here on an Ubis.
Thriving on his old home map, and now tasked with a clutch.
Magia swings for the fences and ends up coming up short
All right, power vision pistol around picked up maybe they still can offer some resistance here in this second half
It always starts with a pistol hurry
That's when the belief comes right back in look at BC game yesterday 11 2 down simple set it in the interview himself
He said once we won that second pistol we started to believe again
I don't want to take a hell of a recovery when you consider if that's how good the
first half look for a roar, you know they've got some strata of their tea side, Parvition
were blundering towards me every round of the game, they never went middle, they never
went in.
And so I've expected a bit more diversity in the calling here from Adjo.
It just seems a midtakes would be nice.
Oh the conno with the door flash, see what dodges it but hey con dodge dash becomes Adam
quick. This is a mostly eco round. Damn right magic gets that gun. Oh he hands it over.
Give me those jolies right now. Oh so fly. Welcome to the jota roll.
The eternal fifth man walks it get him. But he is a great joliplay.
So, if I get to the even funer job of trying to fake a B play on his own with the
clock, how they got the room though?
It's worked out.
James left.
Well, the rotates away.
Bomb now getting planted.
I mean, this is already a very lucrative round for Aurora, surely they can't sweeten
the deal.
This is Pistol's clocks for the most part.
Now, they're all now their dangerous Santara is putting the guns to work.
Cardi has lost his weapon and to jump up into the heavens to go and grab those doleys.
Harvison just looking lost. Jumping round corners with knives out, over rotating from
James. This is a disastrous game. Can swat save them. He has kids smoke, but he needs to get on
that bomb and it bounces wrong. There's smoke. And now there's no way you can stick Santa Rosa's
right here. Ready to punish. Playing with his food. This is a near-for-eco win from Aurora.
They had a couple of pistols and a flashbang and they pick up that by
Wow if you didn't feel like this one was over that round has made it so that's gonna crush your old team
Jamer eats it wrong no to jump-strand corners with knives out. I mean what are we doing here, Chaps?
Ice cold
There's a proper mid-take, double molly's in sync and they get in.
4-4s, 4-tilt, full gamble for Parivision.
I'm feeling a little lost here on the home map of Aurora, and actually heard this even
in the comms Hugo, felled into a...
And on the sidelines and allegedly, around 7, this is a quote, by the way,
you're coming to see some swear words, quote from Jayme, okay guys, fuck this map,
we never trained it, just play normal CS as in on face it, slash front here.
So maybe that's speaking to the absolute blinding game, Aurora, I love like against them,
because, you know, this is two teams now in a world's apart situation, Aurora, previous
home up one that they've been etching to bring back into the pool for
parivision one that's felt a little neglected I'm guessing from the
the comms that were overheard
also just feels like you can see it in the way they're playing some of these rounds
right there have hazard
clearing
the overzallus knows stands out because for a team that you always credit
having such great fundamentals the back to those fundamentals have
absolutely just faded away on the arrival of the nubis into the series.
It's very noticeable.
Oh, we got the dust too. We deserve, I'd say.
I also think that's a very jame-coded sentence.
It's a team right there.
Look at the lock. It just falls by his position.
Force by every route.
I'll force by to the end of the game.
I think it's this idea of like, you know, it's similar, right?
Because how do you got a lot of plaque for the spirit line at the major where he said,
like, guys, look, we've probably lost this now.
I think it was training.
He said, like, we've probably lost this map, but just don't tilt, right?
Like focus the attention onto the second map.
And this parvage, the Parvage and team, a lot of what they do is about mitigating pressure
from the youngsters.
True.
Trying to not put too much on them, trying to not put too high in expectation.
And so if what James says, true, if they haven't given a new bits a lot of loss, you
were not cut out to beat Aurora.
This is a former best map.
Even watching this round, it's like, you just died and you say they want it more.
It just wanted more.
That's the last thing I mean, James is jumping out of position with an AK and hand like,
they want it more, they can have it.
And they're stealing it.
It's way, someone's surely told him.
He just saw those players.
Yes, he's turned back.
Like his in, sway, can he survive?
As they run it here, he finds a second.
His flank is, well timed.
Matcha, almost saves himself.
But now Guns gifted, Waxig won't be to his out of position.
Does he want to kill him?
Sure, there's no time to win this for Waxig.
It's going to give it a go, 30 seconds.
Two players tagged up.
Oh, oh, oh, oh dear, he got the info, at least.
Careful.
Can you get that bomb note on the other side of the smoke so he's both kills here to win the round and giving him nothing?
15 seconds there's the Molly.
Oh, not the spam you want on 10 hell, but he gets it anyway.
Get him out.
Parivision win and unlikely round. Thank you's way.
All over the place now.
Wow.
But I always say no to more a new bis T-side grounds for Aurora.
Just to see what they wanna do.
I mean, I think like the the real thing here for Aurora is almost to say the era, you
know, you haven't got a lot of resistance in this map thus far and so don't overplay your
hand, you know, like don't give too much away for how you're looking to play these tea halves.
Right?
Because other teams are going to be looking at you.
There it is, waiting for this little boost up for an all-pangle walks it peaks into
middle.
I do like this.
You can jump up higher as well.
Head poking up, give some cover to magic.
Bring on the wall.
He's made it through to the next round.
Chico.
Spock's gonna find the shot quickly.
Yes, just over.
nails it two more here. Good pick-up for Belchinock,
but Walkstick is very hot with the trades on this AWP.
Two players flanking him from behind as the ace site just crumbles from power division.
The jaymen's way, they've set a bit of a tone in the last few rounds that they're just going to go for whatever,
so maybe you see them float around here a little bit.
They're fast on the flank. Flash was even dropped to jaymen, but he elects not to throw it in.
the only thing he's throwing in is the towel. They call this one off and look to save on too.
So Aurora, you've got many an opportunity to watch this game over the line, heads held high and all
smiles because you're a new base looks good. Yeah, especially after just getting destroyed on the previous
map. It's got a few really sharing to offer the same back to a red hop-harm vision
and what's on the line as well stage 2? Top 8 teams in the world waiting!
And it does too to decide it if a roar can finish this here and now.
I mean, you even said coming into the second half you expected a far more varied T-side
calling from for magic and I think he's delivered on all fronts in that regard, right?
We've been here there and everywhere, AXX, mid rollouts with the boost to complete it and
Now looking to finish things off over here at B, they've walked all the way up in the
dark.
I got two players back over towards Maine and walks it just playing the extremities on this
AWP.
It's a strong position.
He's able to watch for a main aggression, able to stop players dropping out through
the window.
I don't even know if he's going to be a requirement here because Aurora moving in and it's
no contest the jame or trap out in the open, burning in the mollets off, won't last long.
This one is all over.
Paravisions nightmare time on the tree map of Aurora.
Looking to come to a quick close.
Dusty lying away is the third one that's been kind for Paravision all the way up until Cracker.
And there's this, there's the field sealed for Aurora.
They lock in at three map series.
All smiles from the Aurora side as their previous home map of a new base one that we've
been looking forward to seeing this squad take to falls dominantly in their favor.
That was a comfortable win.
We'll just to hold any surprises.
I can't half of pain, I'm gonna lean in to that down and dirty
style that bait seemed to adopt when things were not going well.
Very curious to know now how to split these as well. On the odds it would seem so pain can
they tap in can they take this over the line and the similar fashion to the way they did
on us too. That's it. Pistarons haven't exactly been bountiful for bait so see they can
change their fate a little bit. They've struggled to say the least. It gives the Utah
sent the argument to be tested. There's a smoke of his own, but now Kent has all left.
A lone behind the smoke tapping hopefully.
It's a smart move actually by bait here. The second the Utah comes through, four
buck, give up the site for group op. So you actually have some legs behind this retake.
Yeah, they do have a kit, right? Give them the option to just play things a bit safer
So feel as desperate to try and get the kills, who stop attempts or man, but this is what
the glocks can do, rolling heads.
My goodness nearly flawless to kick off the second half, but they will take it all the
same.
It's tough.
They do have that kit.
Maybe throw some flashes behind it.
It's a difficult choice, right?
You really throw caution to the wind if you back off and just kind of let the gods decide
right as can happen in the pistol sometimes you're going to hit those crazy shots or will
it be your opponents and as it was the clock's take over yeah exactly that again continuing
to streak of where bait pistols have looked a little worse for where and it obviously is having
quite a knock on effect for them if taking a while to get into these halves we saw it happen
in the first half of this map snow close at midfeg or mp seven everybody's looking up
I think it's a proceedings with the first.
Molly has soaked down towards Palestine,
and Kastel is going for a pop-bop-bop-bop-riya.
Well, who's his head?
Nice work from second car.
I look for more, but he might actually get a trouble here.
Bigger's there, huh?
I'm going to be seven.
Creeping back.
I thought he was maybe going to charge forwards.
It gives the space back.
They have that man advantage.
That's all they need.
So they want...
...and we had angled from him.
We'll survive, we'll gather some information.
A bit unsure, the actual...
...rotations were going towards A, but of course, he's going to be B here.
Don't be out on the D, but what can he get done for us?
Some damage, but it's not going to be enough, he's lost his teammates.
The round falls by the wayside.
So it should be double digits here,
and let something wild happens in the next round,
pain, starting off very well and starting to build
that scary momentum once again.
Yeah, yeah, they are.
This is really where things become very, very dicey
for bait.
You know, no real investment towards this round
so that you said it should be double digits.
At that point, you've got, I mean, realistically,
like two full buyers basically,
the difference between,
you stay in capacity of your map here.
being out of this tournament. So, oh very much getting to the now or never's.
So, Brian, I'm actually dying on a window. This should be pretty simple or things considered.
So, perhaps through into our society's been chased as a bit of support as well, whether the
world is only brief, as the MP7 is cleaning house on the B site and the trades are
Oh, so simple as well. Alex, all that's left.
And he meets the business end of VSM's guillotine.
Last double digits were pain.
And they're also close now.
Yeah, the energy is up. The faces with many smiles.
Certainly good to see.
Really a lot of it all comes down to this.
Is there going to be an answer on that bait side of things?
Or will they just completely capitulate this series?
And this tournament.
be ashamed to even go out so quickly. I mean, a lot of prospects, man, on this team, you know, a lot of really hot
fraggers in their own right, but just not translating at the moment in crackout. I need to look
into the center home. And QZ. I'll eat a come's round for pariah, so there's certainly put
in a difficult spot to admit, not finding that frag that they're really, really, really trying to
The force here is remaining on the boost for quite a lot of time.
The down front con and towards windows.
Well, it's a cap for Incusey to work with here and he's going to try and make the most obvious.
I mean, he has the advantage by time for a second cower to peek around that corner.
He'll lose his head and numbers advantage for his side too.
2
Difficult fights in the middle here
Benzazor
That's the back of way damage done, but
I'm quite able to find the kill VSM taking out MPL who
Those textbook swings man just goes in dry with no support trying to catch a player off does not happen
35 seconds remain Kansas or as well as maybe missed this as
because Bigman Bigu's era is in the window, so a complete lack of information on that one
is certainly going to make a difference.
I'll begin the Rolls Awards day where the defense again is somewhat weakened, Alex with
an off-angle, but surely gets traded from here, even if he does manage to find success.
So nobody looking into him and QZ was ready for a CT push.
Down there, I'll go with Santiago as incredibly low here.
I'm right there it's in being around.
Oh, that's true.
That's true.
Oh, that's true.
That's true.
Is that you?
Oh, that was Chris.
That was really nice.
Who'd ask as well, dive in through.
I've still got it.
You're loves to see it.
They did make them be hops a little easier out here.
I will, as someone who doesn't be hopped as a space bar jumper.
I feel like they've got easier. I can chain a couple together. So I think you're right, but yeah, some smooth movement
And I think Brandon has had as well as the new
Really was hiding and then into five we said
You basically have two full buyers to work with and the second full bike comes as if you're playing for Oty
But obviously you know for bait in this situation you're on death store already
They're gonna go for the force. I'm not even too surprised a lot
It seems generally preferred to go for the force rather than eco hair and full buy-in towards the next
But I don't think it makes a difference
You can give them all the weaponry in the world right now, but there's been outclass by pain. They look
Incredible. Everybody's stepping up and having their moment snows out of fantastic mount for 23 kills
Bigger's there a leading by example with 17 of his own and QZ's looking sharp
I definitely winning out that head to head in this series again. Say you cow up
This feels like an all-what-for-gone conclusion that I'm queuesy gonna make sure that
is the case.
The first snow for the second B-side bar and a broken open and sure Ken does all set
up a flank.
But I think the real investment about to fall flat here is a couple that come through
and Ken see what it does over as well, it might still be life here.
Yeah, in the chaos, I believe he's also got a bomb up there.
Yeah, he does.
It's the big thing.
So, yeah, that's really gonna make a difference out.
do they recover that they've got the information on the players but I don't want to give
you a head away, Kensys are looking to try and just net one more. If he can, or MP7, they
all's for big user are there. What is the game plan? Got plenty of time they don't have
the rush into things necessarily.
So, I don't think you give the space he's worried about a flying carlinks, also had an
opportunity to maybe find a kill doesn't quite capitalize. It's getting messy here, it's
getting nervy for short, and this is all confident, but they don't want to fight him,
they're really waiting on him to make that unforesterer. Kind of ignoring the bomb right now.
Yeah, well played from Alex here, by the way, to just drop back so far, could walk into
him, could get the timing, and he does, it's brilliantly played. A mastermind move and gets both
for good measure.
Yep, you can see both of the bait players there.
They're a little bit cautious about
where the second player is,
because in every single time they peed,
they actually only saw one.
They didn't see them next to each other.
So it was a bit of a feeling in the back of the mind of week.
Hi, this is Basement Brothers first, and our second drop is up, actually if you're seeing
this, it's up, it's available on the ESL shop, can a first go at a jacket that can really
I'm always at an interesting close, but in a scene behind the scenes how the sausage is made is
been a lot of fun. And if you'd like to close, tell me if you hate the clothes, tell me,
but try them before you're slagging my fighting, they're really not. So yeah, that's my advert.
I'm gonna try again. I'm gonna record another one.
As series that's going at the distance, it was Aurora battling back on that their favorite
map of a new bus finally getting to see them play a sense of addition for power vision
a real rough hand out to the net. They looked a little lost. Very much out of that second
map and you see even during the break. Everyone else went away, Jane, stayed by the PCs
all alone. They'd be mulling over what it's going to take to level up in time for dust
too. There was certainly frustration in our vision on that previous map.
Yeah, just an element of disregard towards the end, maybe a lack of belief in the enubis.
a roar or bringing to the table, they storm through this game and now we end on dust to it.
It's a home map for Parivision. It's one of them shown incredible results on.
And so hoping to reset fully coming back into this one, they lost the yesterday, the Harry,
right? They lost their rope pretty heavy handedly. Other than that, a long streak of six on this
very map. So I still have a lot of expectation for Parivision, but they've definitely got to
dig themselves out of the hole right now after getting hammered by Aurora.
The map decided it staged to on the line progression here at Crack of.
I mean, look, both these teams are six and one on us two in the last three months.
Now, I think Paravision faced tougher opponents on that stat line, but this is far from a super uncomfortable map for Aurora.
It's a true level playing field here at the Decider.
Questions gonna be comparison, brush off that last map.
Aurora had a series of great maps on us too back in the book rest they picked up.
Winning five in a row there, but like you said, different opposition.
The roof raised here, Parvison.
Put to the test. Be rushed.
Oh, the carty, I needed to do something where those dual burrows.
You've done a bunch of damage, but if nothing has shown for it,
Not even a kill found from the two B site players.
Bomb now planted Aurora, might be worth just holding onto the armor.
Not a cool you've thrilled about having a make, but when your B site gets no kills in the
hold, you don't really left with any other options.
Interesting to see what we get from Power Emission today, right?
It's a team I alluded to this on a new base.
It's a obsession with one bomb site.
They're going to certain maps and they just pumble one site on overpass.
It's B almost every single time on a new base.
Last game it was being as well. On Dust 2 it depends on the game because we've seen matches where
Parvish and Go A almost every round on this map to a variety of methods often just short
split with a lurk on long. But then we see games where Parvish and just be rush every single
time and do a different variety of B executes. Why they did that at the major a lot. Then
they went into the final against Falcons bounty and they just abused B but Falcons never really
believe them, they constantly stacked the A-side perhaps because in the previous game against
a strawless, it's just been A hits off A hits, so it's a prep going wrong for the Falcons
in that match.
What power of vision do we get today?
Do we get true parity, and a split between both bombsites, or is it just abuse?
Time to find out.
I think even that's kind of interesting, because you think back to when Aurora really hit
their strides not last year.
A lot of the cooling from Magia felt similar, right?
Where he would lock in on one bomb site, just look to abuse it.
You think back to some of the games, I remember in Mirage,
where they went B site, rushes, 10 rounds in a row on their way to try and close the game.
You know, he's also not above just kind of homing in on one position.
It's a style of cooling he's familiar with.
I always love when teams do this, they get long control, they get a pick,
They show face there, they fake the exec and then they just hit me and make it to work
Berkeley as this exec comes in from Belgium arc just getting spotted everyone's rotating
there's only McCardier in lower it's a good smoke block but it won't change much
That's a big kill for McCardier can't follow up if they just go be it's empty
The smoke there maybe putting some fear in Paravision on this call they don't know how free this is
So fly might have to go through
Oh, what a shot
Brain catch
But really you needed a multi kill there in a very tough position
Bellchinock on this look he gives away kill suddenly we might be on
Perfected into one for one. I'm just gonna maybe put some doubt in walk six head
Still this is your force by
Maybe feeling a little spurred on. No, you did early a damage on to no sir
Just a lot of time having got away from walks that kid and that kind of leaves me in a position where he's
forced into the save.
Yeah, they won't even come hunting either.
The call is to save your money on the seaside.
Definitely don't want to lose too many guns.
So, two will have to do.
And Paragogy, a nice punish on that B bombsite.
It's also not flies.
It's got a crazy 5-7 highlight yesterday on this map as well.
So no stranger to him, but not today as Paravish and pull the wall over a rawer's eyes, and into one boy you're in hell.
All right.
What are two smokes?
Not a T.
Four smokes used in the first five seconds.
And they walk up short
No one home
Just a free path in
Were you ready for that?
Rounds over me
I'm doing a great job of just out positioning a roar in these first couple of rounds.
Look at them.
By lemmings, who's up next?
Zwei?
Makes it buy.
Everyone did it.
No exit, it's granted.
Right round to keep your money up.
You know you're very limited or rather a war,
I'm very limited of what they have.
So you have to have some Kebler and a good little to save.
Your economy is more important than damaging theirs.
They're gonna have a buy round regardless.
So just a good call here.
Five of live, three oh.
Back into a gun round.
I walk sick AWP, and it comes out straight away.
What if a contest on the other side, James doesn't don his early in the tea half, and so this is a chance for
Walk sick to kind of set the tone for what he's capable of on the AWP here.
Doesn't necessarily have been a series dominated by this orb.
But you hope he's riding a bit of a high after the dominance of a new bus.
The task on us too gets way easier if walks 6 in good form.
That's if they go his way and that's the thing about Parish and you never know.
Corridor smokes in middle.
They get blocked at B, it's a good response for Aurora, but we know Parish and are fine
to come through this mocha times.
I can't hear place close to it.
Parvolution.
Five tunnels.
I'm just going to go into this execute.
It looks like.
Flashes.
Backside.
Bolly.
Soulfly.
A lot to do.
teammates blind.
Still provide kills.
Soulfly moves deeper to the site.
They've been isolated.
Very well done.
By Aurora.
2.
James has to battle his way back into this, not overstepping, not overplaying, 3p comes in
James shut down out of the clutch.
Great hold for Soulfly.
Yeah, really really good behold and also a great read on the game for Magic, right?
That decision from power of vision to go a round 3 after back to back B rounds, off
against the E-Coke, feels very intentional, right?
You're trying to make it feel like, well, you know, we could go anywhere, we're not kind
home then I'm trying to exploit this one position after their one departure from the other
B rounds they go back to B, imagine it kind of feels like that's what's gonna happen. I
think that's a play similar to what magic would do himself if he were in James shoes.
And so kept a three-man stack there from the get-go.
And this is nice because you've kind of thought it power visions early attempt of conditioning you on
on this map gonna force them to dig a little deeper
and look for new solutions.
Yeah similar to a new, this might be a game
of where are we putting our third map right?
Where's our rotate player going?
Are we gonna be holding heavy B-Sci up stacks?
Do we believe in these shortways?
So eyes on that just read.
Then they 44, that frees up.
All right, vision in a big way.
They just saw Santoro's cross-backed B-side, so they know this is a two-two split right now.
But do they know that Waxik's orb is in play, it didn't fire long-scrown.
Back on default.
Parvision, have one volley.
They should definitely consider using it, James takes it back.
Waxik behind the smoke and drop in sport, he doesn't know.
No cover here for Wawksiki that he's in this one entirely alone.
Imagine trying to come back to plug the hole.
Taking his attention off of long proves to be a rough move.
Perfection.
I really do like our Paravish and whatever they go for these splits.
I love how late the long player gets to activate.
And it's not even a feature they'll have in every single one of these rounds.
rounds, right? So I thought throw you a little five-man attack exact. They'll do a couple in the
half and then they'll vary it up by leaving a lurk at a playout late through the long doors.
And so, you know, if magic kind of hangs around it long there, the position he was responsible for,
he ends up doing that at the detriment of his sight players, at the detriment of walksick.
He ends up trying to come back around to help out and plays right into the hands of power vision.
They're very very good at getting the reactions they want out of their opponents.
Yeah, it's always a big question like is there even a long look?
And that is the question, there's a million dollar question when you're in magic position there.
Like, should I be helping my teammate or should I be holding for this lurk?
And while the lurk is very dependent on how the site hit goes,
no, to just destroy his walksick who heard him running up spawned.
So, that's the thing it just shows how much faith
power of vision having their actual execs, you know?
Like, you have the long guy as a bit of a fail safe.
If you're doing counter more resistance,
you can try and get him involved sooner in the round,
but so often they leave it super late
to the point where you're just writing it off.
You come to the conclusion, there's no way
they can still have someone waiting at long.
Let's keep track of how many times
pelch and loc shoots matcher in the back of this position, shall we?
It just opens up options late, right?
Next time you go for that cat exec,
Imagine my hang around long for, you know, a whole 40 seconds on her and you might have no one there.
You're just wasting his time.
Chance for Jane to catch someone on the cross, but the need, denies vision.
Gotta be doing that these days.
Why it boost, walks it up and over.
How getting close to her, he's double scoped. There's no support.
Santor is ran away.
Walks against fed to the walls.
And they're hungry.
5v4, huge freedom on the map right now here for Paragus and they're going to just walk
out there though.
I'm just going off the flash and it's not very good.
It's a very deep flash with no to already out mid.
He can dodge that.
Just too much time right?
What, Cardia?
Needed a big multi kill from him.
Even two wouldn't have been enough to make this round doable.
You needed to take everyone down as they played out through the tunnels and they're
They're already on the hunt, they know the value of removing these guns.
I can't get out of Long, James has magic in a box, that's on Taurus in the bombsite.
I'm going to get tracked down here.
Paravision.
Looking like that well-oiled machine that we saw in my garage.
I think also, you know, if you're a Paravision here, especially after losing the streak
that you built up on Dust 2 yesterday, you want to feel reassured a little bit that that
was just an off day and off game.
You know, you look at the opponents they faced and they bested on this map.
Oh, what are supposed to be some gargantuan challenge that they couldn't overcome?
It was a uncharacteristic loss from Paravision and you kind of want to prove to yourself
that it was just an off day, but this map is still very much in your wheelhouse and they're
showing that beautifully right now. Five one up.
How plush would have been great the photo wasn't out the doors, but he has all the time
in the world to dodge it.
Orcagrapas Antares who abandoned walks of cloud.
I mentioned just with the goal to walk up shorter. Even that's annoying man, you had two guns
in this round and one of them has just been tagged on the mid-cross.
Yeah, I want to have that over here.
What the fuck?
I don't want to make it to him.
Banging for that rifle.
It takes it back to way.
It's just how many rounds per mission get him cat and you don't even realize.
It's 1.29 and they're up.
Have Waxick in the back of the sights and towers baiting for him.
We've seen these double-moly execs, spats get hot, a cooked goose, walks it swings out
or by jame, and satiris removed even earlier they are getting eager to end this round.
How do you like your goose cooked?
Whatever, jame thinks it's best.
Oh, I'll take the recommendation of the chef because they're cooking all right six what up
Big question for us is can they brush off the failure that was a new bus and the answer look like a resounding
Yes right now
Aurora all honk no beak
Double-all coming out active desperation here for Aurora
Oh, that's why you need the cross.
You just been refining the midshot as well, round off the round got his first tag in the round prior this time it's a killing blow.
That's the one of the double-ops you removed.
Oh, who's that tire is when and picked up the WP.
Okay, he's gonna break this.
Oh, just for short.
Boxing timing!
Stop between two skewers, none.
And why not go Harry?
The thing I'm really loving about this is
Paravision a really good at forcing you into uncomfortable positions
Because you kind of feel at this point in the game
Like you have to stop them taking catwalk
You've got to try and fight them sooner
If they get this position man, the rollout that Paravision have
From short, it's just tried, tested, true
It feels like it never lets him down
Just like how they're making it look like old dust
To bat in the sensor when they get cat they just go
They just go like sure. There's a nice set of utility there. It's throwing double that around tremble mollies
But they don't they don't know the think on this map. They have a man advantage. They're going out. A every single time. There's no overcook
How's that like in the low-Econ rounds? It's so often they're poor cool. It's really nice arrangers for the rifle
You don't really have to worry about a type of stack of substance right think about how many rounds you've seen teams lose the Ecos on
on this map where comes down of some, you know, attempt to take tunnels, you
die to a lower tunnels push. Maybe you try to get out mid, you end up falling down
a player's close at the door, try to go along with something like a corner smoke and
you're getting swamped with flashes. There's all these counter plays and other parts
of the map that you can try and do admittedly, like it is a hard map to win he
goes on. But a catwalk can just feel so rough, so quick. And enforcing a roar and
go and you know, vibe for this space to put in there in a position where it feels like
a half to contest you on cat. You know, these can be super awkward fights. You've seen
that a couple of times now for Moxik who's just getting caught by the up tempo timing out
of the the first man in for power of vision. Well, James will multiple players crossing
the, he didn't take the shots. I'd do a repeat case. Yeah, I feel like a cat set up is inevitable
right? Doing a flash on the corner multiple players, especially on around like this,
they have no utility to do so just smokes.
Okay big flank, so if I pushing through B, it's good call, long has been taken, Molly on the car could be problematic, magic and smoke it.
They're walking in again, they're going to clear him.
Tag traded but the AWP wins that head to head.
So much contact.
You don't know until it's too late.
I can make me a strong position for Maggio, but only if you're the one forcing the fight.
And they just walk all the way in, up along with no cross smoke, no announcement, no info, no problem.
A1 game for Paravision, blitzing through this.
Because here we are crediting their executes and then they do something like that.
So your own aids needed.
D-I-Y.
I think it's well just the maps that you have that are very much kind of your signature
maps of power division make them a real threat.
You know, you won't be hard pressed to get a dust to or a mirage in your series.
Here they were fortunate enough to get both of them, right?
It's kind of their two best maps.
Croping up as the first and last.
Just gives them a lot of freedom.
So often you see like one of these two maps ends up as a handshake for teams, you know?
of a on the everyone feels some degree of comfort ability on so you don't mind it coming
through is a third. Behold, you're going to get put under the microscope here it's only
what Cardi a left and the rotates are locked out because of this mid to be you tell so no
one arrives in time no one gets there look at how much the entire CT setup has been called
into doubt would be short plays with a long contact plays you've been siphoning resources
slowly but surely from all corners of the map. And these guys in a feel so much doubt to rotate,
never believing anything. And even now you still have two players in B, and Paravision just
run through the smoke as it blooms, double entry, one kill on the defense. Great mechanics from
here low we see what Cardi is trying to fight him. He's just getting jiggled on the big box.
They delayed a pawn, they go hunting. They want to take all these guns away because Paravision's
money will never be called into question in this half. So exit just remove
opportunity for a Aurora to get back in this game. Can they find these
kills at the end of the round? It's worth dying for. See, it's gonna flash
There we go. Oh, he missed the flash, but they're still going to get the fights.
Oh, they do the walks and he's down here as well.
Attempted the punish, he just gets out with the orb.
But you're a long way away from celebrating that survival.
If you're Aurora, Ref just checks to check this watch like that.
Damn, this has been quick.
Heading half times.
20 minutes into the map.
I'm playing on the cards.
Corner smoke in.
Velshinox plays it forward.
But if a skirmish looking for the long control,
teammate comes in and then the helping hand.
James is allowed to drive by Watson.
right by what's the alley open?
11 and 2 and he's running like that.
And this is where you know,
only from the absence of having played a bunch of top teams here on Dust 2.
I think that's the only reason you'd be shy on calling them the best Dust 2 team we got right now.
I did. Oh, hello, Santara's going on check.
Get that with 2.
And you've got to win this one.
This is a 4B2.
There's Santara's who's able to deliver the whole darn.
Jayman's yellow, I've got other ideas.
Oh, Aurora so close they're breaking this massive streak.
Only to get it snatched away.
So fly, quaking in his boots down here at the spawn.
He's got the worst weapon in the round and he's the guy left
shouldering the burden of this one, B2.
They freeze.
They say, come and get it.
Giving time for a pair of vision to craft a plan.
James doesn't even take that bomb. He's looking for the kill now smoked down. He can throw it across
You can do it himself
Either way
It's a difficult spot to be in for soul flight jumps. What life is best option given a chance on the jump doesn't know where James got on up to
Moving on the ramp chain finds the fourth and a clutch to boot keeping together this unreal streak of rounds for
Paravision that is seven in a row
That was meant to be it, Zantar is surely did enough.
Three minutes before.
To find a massive advantage, finally your car player goes unchecked.
Finally, Paravision make a mistake that you're able to capitalize on.
And it still isn't enough.
James 14 and two for crying out loud.
He's hitting bangers.
He's still hitting bangers.
The fact that he can show up in all black desors of a resort and bow to you of a
spirit of crazy clutches from a game, some insane shooting with this AWP.
How's Jayman doing up with his hooves?
I mean he's got 16 grand, like, yeah, I'm worried about watching the purse right now,
but still, what's he planning on doing with it?
Having some fun.
This map just hasn't met the challenge for James, so he started making his own.
Achievement hunting.
Hey, you call them the best us two team Harry Vitality would like to have a word.
Well, that's why I say, you know, we need to have more top tier matchups.
We want that matchup.
We want the Vitality Paravision game, and we definitely want us to in that series, because they've just been a Titan on this map over the last year.
year. A Paravish and the only team who looked like they could compete. James smoking
a middle. He just scoped as well. We're Connie has heard him. Is he keeping attention? Is
he diverting his esteem? Look at them caught up, God! Oh dear, Aurora! Fully cooked! Just
one-man-during native mid. I just heard Santana's yell from across the room. You're
catch, but we're Claudia. How much further can he realistically take this? It's down
Another one of these one V1's.
So flies, biniac, countless times.
Really be able to find this one.
You're looking for just two measly rounds on the half.
And it's the fresh face.
Up against the way, power visions, late is the vision.
And out of this swing, so fly, will find it.
Sure, it's something in the tail and in this half.
But they know a mistake about it.
Power vision very much in the drive and sea
and just around the way from that next stage.
James Parivisionaries are only rounds away from the next stage of Intox3Moss's crackle
of coming through with a 10 round first half on dust.
A tilta for a roar, can you blame them, pulled here, there and everywhere, and pushed
it down into that little bracket if Parivision could finish what they've started.
It's really not a lot of finishing left to do.
Their finish line is well with insight and it feels like the only thing left is to get
across it.
Team coming in here off the back of lifting the first trophy of the season, expectations
were there for Paravision and they've looked to meet them in stage 1.
I've had everything they wanted and more here on us too.
Yeah, well it's just love that sway clutch just to top it all off, Harry, but you can't
really complain can you with a double digit first half.
Flash setup could be profitable for J.
I'm gaining a lot of ground over on long Aurora, maybe closer than Paravision are ready
They're already streaming into this site as way gets gone on in time. It's sandwiched
between ramp and short these players in CT now end up a little trapped down to a three on three
I'm drop down here towards short
Gonna get picked up on with Wakadia alleviating the pressure out in here on short. It'll get to die
But it's attention back to the mid-rap
Hold on to it. However, and a 2v2 now brewing
Paravision on for the retake. I don't into goose. That means they're committing for these fights and tires and major
with a crossfire. It's a flash available. See, low is going to throw it in.
It will dodge that, and Santara's has his back covered with a kill.
Clock ticking now, as he'll try to hit the jump shot, just swinging for the hill here.
But that way, and they should whittle him down, Santara's meets that pistol here.
And Aurora, who'll start to the pistol, but it's a long way to go.
I like you aren't watching yesterday if you feel like this school line is unwinnable.
It's true. Well, it'd be so simple for Aurora.
Maybe least got an eco round to go up against here.
Stack over the wards be that they're looking at dodge and so
that fourth round should fall pretty comfortably into their lap.
That's the thing about Aurora they always just walk it in.
Okay, go on Santorra's cocky, tickle over toes, come on, death by a thousand cuts,
Santorra's finally going to get it.
Okay, here we go, game on, 4 by now.
I mean at least now on T-Side, I'd like to think that you get to set up where the fights
are a little bit more.
I'm curious if PowerVision they're going to try and bring much aggression at the start
of the CT-Hoff.
That's what's long doors, missed corner smoke, for the side of Aurora, battling through
its power division, but with players already out behind the blue bin, you can't fight for
this space, long is taken, and a 5v4 is well, an opener granted by Santaras, opening
This is something Aurora were lacking a lot in that first half.
It was 9-3 in favour of Paravision.
If you're able to start making them uncomfortable, find some of these 5B-4s defeat that
you just couldn't get away with in that first half of play due to a mixture of strong
entering but also great trade work from Paravision.
Look at the gamble.
Look at the gamble and a provision of putting 3 players in B.
Magic could have walked into an empty bomb site.
Now it's full.
They're doing what Paravision did to them.
and Aurora fell for it.
Paravision not the same.
Set up here into the crossfires,
into the stack, soul fly,
but a wrestle one back,
but that bomb is committed
and you need it even more
from soul fly to get this one done.
They know that Waxick was all the way out
towards A, someone was throwing that U-TIL
and so a lengthy reposition could get
for every step of the way as well.
Just an insane oried.
They moved all four players over to B after long
taken. Look at this, there's any confirmation on one guy, and you've already been outred
in the rounds so the whole time Waxik is moving in for this clutch, he's checking everything.
He knows he can get an AK here in tunnels, but 20 seconds and one player can just run away.
James, out in middle way now, there's another block on B, you can't win this, the clock
decides. Paravision, deny.
Waxik just wants to save something, you can't even find a rightful out of there, like
a light. Aurora switched off on B. What I mean crazy read, because
Parvition did the same round to Aurora in that first off when they took
long, they went around the world, Aurora had a weak B-cylica punished. They do that in their
first full by, and Parvition, after losing long, going down a man, just make that
I mean, it's one of the things that's felt so good about having Jane back is, you know,
that towards the end of his tenure in VP, he was always an IGL who was down a trust his
gut.
It's one of the reasons why teams hate him playing against them, right?
The Jane Gamble Stacks, the Jane Reeds, towards the end of his tenure on that verse,
pro here, he kind of lost that touch a lot.
They felt like the stacks were often misplaced,
struggled to have a solid read over the game,
but, uh, Jain inside of this power vision team, man,
he's, he's back in fighting form.
You never doubt a Jain call, you never doubt a,
Jain stack.
Oh, don't, Z-Lo on the fade,
struggles to get out with one, it's Belch and our cup next,
and at MP9, those big damage,
buying time for Jain to come in.
Perfection. Keep this in a three on two.
Now you look on, it's Antares.
Him and Magia in this two on three.
bombs out. This is to bait in dropping down a punish, but because matches got away, they're
going to try and regroup. Making sure that no one's aggressive coming through middle, putting
this smoke to use to get the bomb out of there. Santarez is going to have advanced positioning.
Clearing B together, that's my preparation, but it will slow them down. They release
realises. They're more markers here, and the roar have gone together. Nice mid-ground move
for Aurora. Can they make it worth it? Why is Santarez want to do with this bit of extra
just gonna hang out over the wood short and that's not why this re-take is coming from now.
Bomb plant it for him he'll be set up to try and clutch this but you need something from
magic if he goes down without getting anything done it's a 1B-3% tolerance and that's
exactly what happens is to be the times Antara's struggle to get going here on Dust 2 this
clutch keeps the game alive for Aurora. Now tap on the bomb yet it was all teed up
for Zantara's to try and close.
This is a test of that trademark test of the cover.
And on that swing, Zantara's punish,
never given the room to play in the 1B3.
Paravision now, have eight chances.
You heard that right.
Eight chances to move to that next stage
and send her all around to the dreaded lower bracket.
James, I'll stick you listen.
You follow his orders.
Good cover from the captain who has put up
an admirable performance in his third map.
There was Magicali on a new base, but James is 16 and 5, nailing them even on the mid-dors
cross and that first half.
Now he takes the opportunity to use things, but still hits and torres and Magicali even
spat through a smoker long, so it's all come crumbling down here for the Laura.
This Paravision looked as secure, this third map, a home favourite, a contest for world
best on Dust2 and so many interesting head-to-heads await them in that next stage.
Rematches against Tier 1 teams that they'd be in spirit, Furia, Falcons, there's vitality
who Paravision avoided up until this point.
much potential for Paravision about to be realized into that backstage they'll
fall kills away.
Oh and it doesn't get sweet it'll open it up and that one time downrange from
no-ter and they can feel this victory they've been feeling it for a while.
Thus too dumb an Asian continues the Paravision blots on the record yesterday
but brushed aside casually to lock in and stage two performance.
This is a power vision hot off the heels of winning the first trophy of 2026 and we get
to see them now take on the top dogs in stage 2.
I roar right, you know, it's a bit of a slow ending, but at least a stronger nuisance back
in this team.
They took some time to pull it out, picking it in this BO3 and showcasing great work on
that map.
They're all classic coming back again.
We'll have to see more of that in that little bracket.
They go on to fight pain to try and survive and make it to stage two as well.
Yeah, you know, it's a rough series overall.
But I think still some glimmers are hope here, right?
They were hoping to kind of find their form on a new base.
It was highly anticipated for Aurora.
Job's not done yet.
You've got to keep on battling.
You at least know you have that ace up your sleeve.
But now though, let's hear from Power Vision as they graduate this stage two.
They absolutely have graduated a stage two perivision dude just that should we talk about a new this or what do you think?
It's their best map was in
Sister like before the Anubis was to remove we expect this pig but they was playing really good
We met a lot of mistakes which has been though around you know a lot of stupid mistakes
So it's deserve close
Then we get up on to dust two you guys go up ten one pretty quick
Could you tell you had them a little tilted?
Could you tell you had them a little tilted in the server on Dust2?
Why did they open those?
Yeah, I mean, it looked like they were having a rough time. Nothing was going right for the other
side.
Yes, I think yes.
Yeah.
And I guess in saying so, look at 22 years old, you guys, pair of visions. Everyone's
talking about pair of vision. You're moving on to the next stage of the Intellect Tree
Masters here in Cracau. How do you feel?
I'm glad we're all affect the main stage but nothing special.
Well thank you very much for your time congratulations.
Thank you.
And that's not all for us over here on the main stream.
Of course we are looking a little bit of a BC game 3D Max after this.
We're back.
It starts with a dream, with a team you barely know.
In an amateur official that feels like the grand final,
we're practice becomes progress,
and every loss feels like a lesson.
When will your journey begin?
3D Maca.
See what I did there?
Good to do than you.
Yeah, no, I'm doing all right, 3D Macs and Maca for that matter.
I have a pretty big game ahead of them today.
You guys are just one map from our,
excuse me, one matchup from where you want to be.
One map, perhaps even.
Let's talk about yesterday.
Talk to you about that game.
Pretty much stuff, I think it was a really annoying to play that game because, like, it was back in frost and
aimin' as to, so good level on this too, so.
Took three maps, right? Like sometimes that's how it goes. And that's how the longer series are.
What do you think they were doing that was able to keep you guys there in three maps?
I think we didn't have our money to, like, on, I think, on this for two first maps.
No, I think they're like really annoying to play individually.
They were playing quite fast, like youngsters.
I think I talked about it yesterday, then they were playing fast,
playing like to train to smash on the service.
So Mac and this game you're playing today,
it's called BC game, you know these guys?
Yeah, I know, some of them.
Some.
So, yeah, a couple of my, I think everybody knows.
What do you think about this BC game project when you look at it, right?
I don't know if that doesn't make sense to this.
Yeah, I feel like the sorrows or a bit of material is to back then was like a little effect like a family project
You know, and I'm going to be singing which is like simple and actually I think then it's like a family band anymore
Yeah, I mean it has changed the dynamic over there, right?
And you think it could work perhaps maybe not today against you, but it could work
Maybe not against us maybe tomorrow maybe the next day. Oh, I don't know. Yeah, well good deal. How about this?
How do you feel this goes? You feel like you're gonna need three more maps in this series as well?
I really like to play 3 maps, so I think we would aim for 3 maps.
Okay.
But you tell them French, speaking people around the world, anything they want to hear.
Thank you for watching, I hope you liked it.
If you like it, don't forget to like, share and subscribe.
We'll see you in the next video, see you in the next video.
Thank you very much.
partnership with Intel
Acer Predator
D.A.J.
Zow
Jax and City of Fire
B.C. Game vs 3D Max and Sport for Stage 2 on the line, welcome you back to the Intel
Extreme Masters Cracker of 2026 with my self-respects, D.P. and 1K. Now a lot of us are very
you know blessed if we get to celebrate one or two special anniversary of the year,
maybe it's the birth of your child or you wedding anniversary. The man over on the left
side, he gets to celebrate at least five special anniversary of the year and today is one
that isn't it to pre- the time you won the first ever major nine years ago.
That's kind of crazy. I didn't. It's like it's an attorney to go. It's it is almost a day
get to go. But it feels like it's still like a dream. I mean I get to really live it a
little bit sometimes you get to pick it up the back of my brain and really live it and feel like
that was when I was actually good at college right now. I'm sitting here talking about it and
trying to to bring a little bit more of a good insight to what's actually going on in our view.
Being with the college truck is not a pretty reckless set to sit here and talk about it.
You know, I'm living for that in Korea.
This is a way to come up with something.
Like this is too days in a row, right?
Like day three, I want something, like give me anything
in that lower area.
Take you down or take anybody you relate it to down
to win that major.
Is it another young co- loss, Atlanta?
I just wasn't there, I guess.
At the time, that's what happened to Beijing.
So you can just recap real quick.
Oh, like what happened in the game?
Yeah, yeah.
I best've driven with a two.
Do you know who wasn't there?
That's true, beautiful segue, yeah, and co-mate may be going through this stage.
Two, one of them definitely will be.
I think we need to start by talking about BC game yesterday to pre-
because that was resilience in buckets and spades,
which we didn't necessarily suspect that they'd have the mental backup really
to be able to pause such a comeback.
Definitely, it was such a beautiful thing to see that obviously they want,
but also to see the fashion that they managed to claw the way back from a very poor start against legacy.
and to see that simple electronic kind of
relieving their moments from maybe back from
21 when they were on top of their game
and to see that they're actually enjoying them high five
and yelling across the board like to their opponents
that you feel like they're actually enjoying their time
so much more than they've done in years.
And it's just great to see and I think they broke a lot of
worrying in the sense that people were expecting to be
a lot of what I'm not going to do.
You think they're online and those things.
Shaky, they come here and everyone's thinking
it's just going to be like, I should show this beyond this,
but they managed to pull the way, they managed to pull it and turn it around.
Actually, I clawed their way back and it was good to see.
And no one would expect, people would expect that they fall behind, they're going to crumble.
Right, you know.
And pull the electronic, they're going to get toxic, you know,
they're not going to listen to a motorist or whatever, right, but that wasn't the case.
Like they wanted in the most surprising way, almost coming back, staying in its showing resilience,
get the simple flex back, which was awesome to see, right?
And then they just stomped them on map to granted, you know, they didn't have to,
they didn't show much on T-side BC game and in this one, just enough to win,
they didn't have to on internal really, but considering how those online qualifiers went,
I think it's a great first win for them to instill some belief, you know, in the players,
no matter how weird it looks from the outside, maybe we can make this work.
with Simple Ever that extent when he was in the Falcon Shows you to pre.
No, no, no. Yeah, many people have come and get a follow-up. Come on, he finished his last game.
We're seeing about this is that there's more stuff to be studied about this team that it wasn't
fact of that point. It kind of says to Toro, right?
I was saying, when you're looking to your left and you're right, and that's how the players that are
actually doing the job as well, right? You want us to give some praise to Argon after the game,
yesterday because he's you'd talk about Simple and that, Toro, you go look at the other
other players who are able to, person five power on the server. I think it's very important to
when it comes to Ergon was what Tassett's lead brought to the table yesterday that he said that Ergon
lives and actually likes to play in this type of chaos and let's just be honest, I don't think there's like a
epic, I think it's manageable playbook instead of physical game right down. I don't think like all the
agreements are there and I think it to be kind of chaotic also the fact that they are communicating
English, none of them are native speakers. So I think there's quite a lot of chaos inside the
rounds inside the scenes speak so thick. For Ergon to be pulling off and playing this well,
It's maybe also just a way of seeing a player that liked the chaos, whereas as crazy as Tasman
should like the system a little bit more. And that takes time for him to get into that.
But, but, I don't know, yesterday was a clear factor to also why they succeeded.
I think you can criticize both simple and electronic for a number of things, but one thing you
can't put into question is their game sense, you know, and their IQ in game, right?
And if you have, you know, young players and the Portuguese core in the sense of they're
willing to make moves and take risks, like simple and electronic, especially taking
space and giving them, you know, calling what they want them to do on the CT side can lead you
to a lot of good situations. I mean, their CT side was really, really strong yesterday,
granted, legacy wasn't on the level that we expected to, but still the punishment that
BC game exerted on them was severe indeed. That took a little bit about their opponent,
3D Max, imagine to take down foot in.
A very hard-duous 3-map affair
around the B stream yesterday.
When we're looking at 3D Max, though, Jan Coe.
Where do we actually place them?
Go on, give it on us.
A light there, Freya.
12, 12, 12.
12, 14.
OK, set up a question to stage and...
This is exactly the game that 3D Max wins to zero.
Yep.
Then they go to stage two.
Lose the game.
First game.
Win one game in the lower bracket,
and then get eliminated.
Like there are teams that just good enough to stay in the invite bubble, but not good enough to take the next step.
There's sort of the gatekeeper of the invite bubble. Look at this. It might as well be a straight line, right?
It doesn't go beneath. It was 15th is the lowest flight of Indian invite bubble. And that's it.
And listen, props to them because along the way, they had some good events in China, right?
And whatnot, I mean, that was a grueling schedule that they had at the start of second half of last year.
going to China and back three times and what's not but it's just been an issue where they couldn't get past that.
And honestly I don't have any reason to believe that they'll be able to take that next step.
Obviously it's like they don't really have a standout player. I know it's player that's been playing for
for decades and it's a new player's body into team and they're stuck in this kind of cycle
that they want to be playing with the friends players but they don't really seem to be
creating their resources to move forward or their as a human's and saying they're not
version of tries to default out of the public. So they're constantly here, but they don't really
take it. And listen, I don't know if you agree with this, but I always feel like your team play
and stuff, you know, tactics and all of that can raise your floor down. That determines your floor,
but the ceiling is determined by individual skill of the players, right? And like you said, just with
the players that they haven't talent pulled, you know, in France, it's almost a bit similar to
the situation in a roar of its turkey, right? Like can raise your floor only so much, but when
You're struggling to find talent to upgrade in some position positions, but what's left?
We're actually going to get to talk about a new base today as well. You have to be about that, Peter.
I'm excited to see how the new changes actually are going to be looking.
That's actually what I'm going to be going to be looking forward to see if there's some dynamics of actually changed.
Well, that's going to be the second map in this series, but before all that, we're kicking off with Overpass. It's 3D Max versus BC game.
It's well-trodden ground for BC game. They are able to launch that stellar comeback on this map yesterday looking to make it a real fixture.
This is likely the series evil been waiting for. Can't see this new look.
Portuguese X simple and electronic squad. Now up against the Frenchman in 3D max the gatekeepers of the VRS.
Well, Trott and Harry, but it was also quite slippery.
They tripped and fell on the T-site to kick off yesterday.
They didn't B.C. game two rounds on the T-site of overpass.
They went on to win it out into over time.
So, hoping for some improvements in that opening half here from B.C. game today,
they're not going to get a 3D max, who are fire in their belly.
Let's see if the French men are any task here for this Portuguese core with the goat.
I'm of course talking about materialists, one of the best to ever do it.
PC game clear things to improve coming into a new day.
It's probably to see them even batting, throwing them in this veto, respecting their opponent.
So I might be a 13-1, don't legacy, for peace back in this pistol, but with no noise
getting made, rotations must be called 3D Max, even flank up connector, electronic might
be gone.
I know where you're ready for this.
Thanks, gravity.
Oh, what about holding the shop for a moment?
Electronic forces down, even still.
I'd be four here, rotates arriving towards this A-Site, and we're going dead straight
away.
It's lucky feasting on B-C-G, only simple left.
the five as this begins.
Go on.
So we're in one hell of a clutch yesterday, but first round of the series, thrust into the
1D-5 clutch.
This is surely too much for him to run down and the guns come hunting, 3D max pick up the
pistol.
Yeah, the mentality of legacy was broken yesterday after that first map, that much was
clear, but this is going to be a lot harder for squad to break.
A lot of ego, a lot of eagerness on this 3D Max team, and even hearing from Maca in that
pregame interview.
Not a lot of worry about this roster, thinking it's a weird mix.
And hey, he's maybe got a point.
The BC game is still here, looking to qualify for it stage 2.
Simple deal, 4 blocks, take their time.
It's a fun revenge arc this series Harry and this tournament for BCG because when we
saw Simple in phase back at Austin, when phase went too early in the second stage, they
matched against Legacy.
A legacy who would talk you a lot of snack, you remember Simple responding with choice
words of his own, shut the F up, and then they lost that game, they went on to play who
3D Max, gravity pulled out his classic phrase, Simple, take your mouse and click, and 3D
Max also won that game. So simple found revenge yesterday to legacy. Is he gonna find double revenge to 3D Max as well?
Yeah, not a dish best served coal the dish best served twice over in simple size. Come back for seconds
I remember, I mean, he came in super cold to this series on two side of the process, not like there was anyone saving with the simple and electronic would not dare.
It's all about not just the comeback, but the resurgence of some of these players.
It's crazy who was really quiet, recovered well, electronic and simple, storming towards the end of CT side.
So hoping for just a little bit more fight out of the gate here from BC game.
But nice to know, even if they do go down, that they can rely on their CT side.
3D Max convert their pistol with ease and now, guns come out.
That's up on this top of the day, but I'm sure a little interview with Ergonie talked about.
Just how surreal the feeling is that this team even exists in it's current passion.
And I like that that's, you know, that that's kind of the sentiment of the community where
this score was put together.
Try and get them some invites, try and get them some time versus top teams.
I like that that's a shit you what by the fellas in this roster
That's a insane move. He just walked through kind didn't look anywhere
Very curious. These were tickets going to take time meanwhile BC game have walked into a
I've got a lot of room right lucky just kind of playing back they're looking to play this one in a 5v4
Retake you get shut in at a position by the you tell them anyone in the site itself
That's not info the BCG have, but they're about to get it and here's the bomb plant.
So time to get comfortable here, Lats.
Well, we can't actually do this.
Go.
Okay, that is going to sweeten the deal.
Serbs, despite things up, you were feeling quite good about the 5B4 retake chance to throw in a little
gimmicky boost, but with it removed and the U.T. locking you out, save is called straight away.
I don't mind that here from 3D Max, right?
it would have just been a very chaotic roundway or relying on sticking that bomb in the smoke
it's hard to flush players out of toilets in a post-plant so 3D mags don't leave it to
chance they get to play a full rifle round again and a couple of them so BC game have to really
break through this economy early in the map. I think the thing that's nice for BC game is the idea
that they didn't win their their first rifle round on the T side last time till round 11.
Oh ff...
Right, you've at least kind of got your foot in the door far earlier here.
Lovely spam.
Just seals the face of the round here.
And decisive save here for 3D Max.
No option, play just yet.
I recall a big bit safer in Con using his utel, getting some support from his
turrets.
Always go in.
I used to be early in the foe, and this is game regroup at that b-site, all pushed on top
site arrogance missed him.
You see game right there at the door?
I mean, exercise is very committed to upholding monster close to this smoke right now if they walk in through the short side, you need the guy on the bottom of the boost to hold onto this
And exercise back up a little still.
Let's kick out really awkward.
They spot the short play good check for exercise as he repositions out to the barrels
If I be forefound, they know about him and the electronic sparmers wheeled in down, even
sees the bloody nose that connected, so I kind of hope electronic just recommits to the
sparm and there it is.
Exercise dead.
Rotate start to arrive in through connecting, you've got to flush out these players down
here and pit.
Now, you're going to try and walk it forward, now retake is still coming in from shore,
bomb yet to get planted, it actually tumbles away from B.C.G.
Turns up even in this 2-1-2, Electronic 3 kills deep.
How many more can he get on that swing against islands?
Keen worked from the rotates in the slowdown for BCG costs them.
Yeah, it's nice slow down in the meantime because 3D Max go investigating and that gives
BCG the kills back into the round, but in the meantime 3D Max coming in fast.
They're coming in on the flank.
They get set up as soon as we go into a 2-B-2-3 Max Pouts.
Short-term game at one turn of pain three kills for electronic not enough
As 3D max and we have our rifle round that really galvanizes is to save the previous round
Q so money in good standing
Species only buy back in
But without this rifle round landing, we might see the Frenchman start a streak away.
All right, simple, this is pretty ferocious stuff, and he's got the rest of the team
in behind him.
Very, very quick, you hear that smoke come down, I think, mentally, you're anticipating
it a bit more time to work with before they even arrive at the toilets.
Simple was out through mid before the smoke even fell, and so they're operating on a very
forward timing right now.
You got to remain cognizant that you didn't fully clear the bathrooms, and that might
coming to play later. For now, it's rewarded you a bomb plan and a 5v5 post plan to get
set into.
Sword them along as well. They just got info. Refresh for BCG, but remember these are pistols
and back tens, they have to run at them and body is ready and waiting. Kills just delivered,
flash dodge, simple need to respond to, you need to quick, but body further from the
angle, prop bits. BCG could have just walked it back to a list, but going into body,
leaves them bodied and leaves them bruised, zero players killed despite the bomb pawn.
I like BcG really rush that one.
Nice corner, get him into the site but they're going no further.
There's a map all the way to 3G max and I've gone away with minimal play on, right?
since it got added to the pool only a handful of games six maps played and
four of them losses so BC game maybe feel like they can punish today
I'm now 3D Max, I'm pretty comfortable
A lot of info, although these again go notice, they've been boosting short, every single
round just spamming different boosts and rotating off the back of it.
So again info the water is clear, be very quiet, pistols walk out metal, simple saves
from the orb.
3d max of 3 players ready top side.
Just another pop here.
And quick explode, try to thrive in the chaos.
Got some utility on Aragon, right?
One flash just to try and bring you into this round.
That's going to come in now.
Flash to tee up these pistols.
Not a great one.
vision out towards long and with support from lucky distance maintain between them and
these encroaching pistols that take dominant and put down on that one from 3D Max.
I'll try to get the lineups for your flashes.
You don't just eyeball them.
That bounced off the little bit of wood and bounced backwards in front of toilets.
So it blinded no one in the bombsite.
You know, it gives a pixel off being a perfect flash, but without it, they just get
Massacre.
Time is details mattering here.
And 3D Max have it a whale of a time.
Five one up barely taking deaths.
Thing that is nice about the return to the rifles is getting a see a bit more work from electronic over here towards be.
Used to be a phenomenal lurk player out towards monster just really really hard to deal with.
Always keeping you guessing.
And right now these players on the B site had a bit of a free ride, free info, whatever they've won in it.
electronic might look to change that you've also taken a man advantage here so this is an important round for PC game
5 before from the get-go
Tied up to go be now into a weakened bombsite
This is where they have to follow through 3D Max have read it right these rounds have been pretty
obvious from the offset where they're ending so they're gonna gamble three players lower as
Maca drops in just in time they're deeper than you're ready
Exercise takes the thinkers a result high damage done here for PC game
A can they finish off the kills?
Nate's connect an hour ago and doubles up but still alive in the pit not for long as they get cut down by electronic
Two from him two from hour gone and two from BC game
I just a opponent or mind or what electronic is capable of?
You know that is a
a classic electronic play.
Yeah, I just think contact walk out through monster.
He's done that.
He's all career on overpass.
And on both halves as well, right?
One of the most metest smokes in defense of B.
Next, between Pillar and barrels,
he's that electronic smoke, right?
That's when he started using it in the Navi Jersey.
And we saw in that comeback yesterday,
how integral he was holding down the B-bombsite,
him and Aragon constantly putting him out of Gels.
But 3D max, right?
They've taken clean rounds in this game.
The rounds I have once.
They have a lot of money right now.
But that early saved, like, still paying dividends.
Yeah, right?
And so you touch upon it, rounds ago.
It's still very much a fact that you get to remain competitive with clean rounds in there with a four band saving your first round loss.
You won't get dislodged from this CT side on the back of four going one round.
Orbs out for both squads.
Or missed mid-util.
I'm probably pretty difficult.
I don't really even see most teams try it.
So you should just the Molly playground with a need, a smoking mid,
but we just saw last run BC game broke this smoke,
and found their 5-4.
Back in our viewing is all, didn't have spawn.
Simple takes his to long.
I think for a lot of teams for a lot of players, especially all, because you kind of relish
this chance in the past whenever you used to face simple back in his prime, it was terrifying.
This is a chance to take down the man who's always been like
they're the forefront of the goat's conversation.
Paul won over on him while he is not in his absolute peak form.
The highly anticipated return and something that three
to backs have already done, like I said,
with Austin against arguably a better team without a doubt
a better team as the opener for Macca or fires off.
seven and one and this ace site ready to receive three players here. You've touched upon
on these rounds of it pretty telegraphed. It's been fairly easy to figure out where they're
ending up. There isn't a big deal of trickery and mac is off just given these commanding
lines to fire through. Oh my God, can I get for simple? But he's so quickly the last
man standing maccha froze down and I don't want to be that guy again, but it's coming down
to the little details they missed a truck molly. If they hit a truck molly,
Macken doesn't get four brags there, certainly there's two players playing truck
together, and BC game missed the molly for that position, lands on the roof. These things matter,
these things win or lose you games, and right now BC game are flambling their utility.
Exploited yes by Macker 4, massive frags on the
but it didn't have to be that way.
I mean, here's the thing, it already felt like a bit of a miracle that you were able to pull off.
One hell of a comeback to open up your run in crack off.
If you don't get another round on the board soon,
if you just keep hemorrhaging on this T-side,
once more leaning on a huge CT come back. And as fun as that is to remember the glory days
and no you can do it and have that in the pocket. It's not reliable is it? It's not. It's no guarantee.
It's very much relies on all the stars aligning at the perfect moment.
Yes and remember they lost pistol. They won four spies. Even then even those first couple
It's just a little bit of a mess around the side, getting a bit lucky, maybe.
We say pistols are a coin toss, so often.
Okay, be proper, coming out fast.
But they're going into a format stack.
There's just way too many players here to be able to break through.
And you're already working with limitations.
A pretty max battle forward.
Another well-placed, well-called stack.
Man, all the offensive out of BC game, they know where simple is and they're quick and up with the challenge lucky runs him down
3D Max still relaying in full control. I just feel let's play right now great cools multi kills from everyone
Stacks in the right place the exception of that save round
It's been 3D Max destroying them on these gun rounds
Simple as Opus back.
Makas ever present.
Ooh, our going getting knife in the back in spawn, never fun.
Little miss click.
Ouch.
Starting this round already on the back foot.
And you want to talk stacks?
Oh, look at this one.
Yeah. Oh, on A.
Oh, they're 30 maximum out.
Out positioning them in so many of these rounds.
just a great cool right you just demolished the B play you've kind of dealt with it every time they've looked to bring it in and
So you say to yourself there's no way they do that again. There's no way they test this on be again
And they play heavy
Mead agro grab a E even getting deep down long into the corner out of it. This is an angle you clear
He wouldn't turn down the chance to knife simple. What he I'll sit for run some way
Gravity should hear that so he's gonna hop as you I'm down here in connector though
And that makes me a little nervous. There is a standoff brewing.
Electronic is out B right now. That's where the call is coming from.
But they've got to get through shorts.
Exercise got a spot, a shadow advantage.
Easy pick up for him.
Crazy, beats the trade and without him around.
Falling by the wayside.
Electronic's entries matter not without that bomb.
Simple here.
Too little, too late. 1v4.
Simple it is not.
A rough round.
and 3D max sprinting up into the lead head in hands moment there just calling from
the front as well and they're making these stacks out of spawn calling for
a but they're not just sitting still for a they get all the info they clear our
middle yeah simple no idea and they allow players to walk down
con to rotate b safely electronics position doesn't really matter and it's
This is shame because I think that what they were trying to do there is objectively
like a nice idea.
You've been getting red.
You've been a little too obvious in way you're ending up.
So they were trying to use electronic to do what he does best.
Which is just these contact walks out through monster.
I think just give it up so much ground.
They're already a man down.
The round feels too far gone.
I hope it doesn't shut them away from using electronic in this position in the final round
of the half.
Oh, he trains us.
It feels like they're best bet.
Trades out steamer here so it keeps some map control for BCG and 3D Max leave this orb alone on the A site
I mean, Mac is just not been missing 10 and 1 you almost don't get better than that
And you want him taking these 3Px grabbing info trying to send the hood another flashback along gets the spot on the scout
And has the angle as well
the
market it's a bit of help
they trust in gravity alone of that be bombsite
as BCG get closer and closer 40 seconds the play is clear
even just the info that electronic was spotted over here towards upper it's
nice input to have there he is dead out on the long side
the tier is another swing and a missed on this scout
by the way it's a shot but it's a quad swing to deal with him
Just jump around the corner. They do not give a damn right now. 3D max full control
Does this the question how it does this feel more dominant than the legacy 111?
In a way I think it does
Because these rounds have been so clean
You just haven't put 3D max under much stress
Yes!
And you know I know that everyone's thinking well they wait for that second wall from this school I guess today it's like yeah but to do that twice over back to back times
Not the legendary I mean it would be legendary you kind of can't take that away from them. Oh you have to do it for that's it's all you can say in the half time break
Let's see if they are able to just sweeten the deal give themselves one extra around them
down them.
Come on guys, we've done it before.
What are they doing again?
Okay, they are going to use the electronic walk out again.
It looks good for him to get some space here.
Chance to catch gravity on a reposition.
He's going to see him there.
And this kill comes to free control the spray electronic finishes the job to kills on the
entry path.
The electronic has been the bright spark here for BC game.
Exercise to deal with that demon
Closing in exercise off the mark body wrestles one back, but the round is far away from him
1v3 required from body 15 and 4
Topping the shots for 3d max. So if anyone could make you believe it's this guy
body moving in
On the angle is simple and he'll finally get something done here three rounds for bc game a commanding half
But 3D Max, but we all remember, we thought they were out of it yesterday, can they really pull off this scale of a comeback two days in a row?
Come around, my heart is burstin' out
I don't wanna be a stranger than you
Cause me, life is a sin, a list
I swear I saw that I need
I pushed the button flying so soon out of space
When the world can't bring me face to face
I swear I saw your eyes
I've got the time you left for that
I can't taste
And you have killed me
Face a face with you
I swear I saw the sun
In your eyes I'm good
I can't close
I'll move around
And soon I'll call you
Don't you say I need a mirror
I can't see anything that can't be mine
I'm a source of what you need
I'm not a source of you
I can't see what kind of art you're still
I can't see anything
I can't see anything that can't be mine
I'm falling down, I'm falling down
And I'm losing again, I don't want to be any empty
I swear I'm so down
3D Max is the gatekeepers of the top 16 while they are playing up to the level right now
on the BC game pick of overpass 9-3 up after a very successful CT venture could get
wrong.
Yeah, look we wouldn't even be entertaining it if you hadn't seen a comeback in
this scale once already but I'll say this a lot has to go right for BC game.
on a bad place to start would be getting simple switched online right now when you look at the efforts
it's really only been electronic getting anything done and with simple dead early right off the top of this round
and in a sight that's wide open 3D max they've got their finger to the pulse
it looks like they've said in that half time break guys don't play scared don't let them back in
let's rush them down in this pistol full send two middle taking down simple and they've got the sight as well
Flying contained for one more kill and it's a 2v4 blinking you miss it
Who's over the truck?
They're gonna fight together 3d maxes having fun right now, and they get themselves double digits after the pistol round
I try to hoping for a mistake that will not be given over
321
3d max coming
Yeah, that was the force by if we remember yesterday wasn't actually the pissed around they won so I mean
That's what you've got to believe
But do they go for it once more just you know you feeling a little different about this one now. There isn't that same
Feeling of hopefulness in the air that if things just went a little different maybe they could be on a something here
Electronic really stands is the only guy to accomplish anything all the side of BC game
It's fully code.
Very good.
Looked a little rough around the edges and some of these clips.
You went from being the top performer of that series the other day to even just
it's very first gun round.
The con moment that felt weird.
We didn't clear any of his angles just kind of gave the killer away on a silver platter.
I'm sure it's a different score line.
So that's partly why you're e-curing this instead of forcing it's not 11 to where you
have to buy essentially, but even just backs up the point that this does feel different
3D Max, the Thoughticle mid-clear, Molly in the connect-up, intimate, and for a team that played
only 6 overpasses, as a roster last year, looking solid right now, looking with Thoughticle
they had a variety of setups on the CT side, one afraid to leave bombsite open, make
gambles and it was a very punishing game so what do you look like if it's time for 3d max on
a map that they didn't favor
yeah i also didn't think BCM made it particularly hard for them a lot of the rounds
words just kind of wherever you took the first contact that's where the round was ending up right
you fight a guy on a okay they're coming a let's stack this bombsite it wasn't a whole lot of
trickery and I think that is a bit of a disservice because electronic was getting great results
out towards monster. You know these are vocal players, you know one of the reasons they tried
to make him an IGL in the first place is that he was very vocal and mid rounds very good at trying
to call the movements of his team and second greek caller where electronic did his best work
and so I had no doubt he was trying to get the rest of BC game to join him on these b missions.
But that didn't happen.
And I think, you know, if you did want to think about some missed opportunity, is there
for BC game?
It was to use the great game from Electronic in it in a better way, because now they're left
with this.
One rifle round to try and change their fortune.
Yeah, it's now, never.
It's now or a new bus.
BC game farming in Furno, out surprising in this series, leaving it to a pick of
3D Max onto a new bus, and after both teams were only played at once, this game online, and 3D Max
here won it yesterday. So here we go, what is one rifle around going store for BC game?
Someone crazy, started on that top site. We mentioned the electronic and
are going hold of B was extremely reliable against legacy.
Three max of to avoid it in this gun round, up connector again, same play.
Take you mid.
And I like that they're not keeping the triple stack here for too long,
new Terry is moving away.
Gonna try and reinforce the top site, so the phrase you're gonna have there work, cut out
For the vents, the rifle delivering an opening, but an instant tray back for 3D Max,
only one player in the bombsite tell Moutira's arrives.
I'm not saying right now, Moutira says 1 KILL IN THE GAME, Harry.
We could double that here, and it would go a long way to helping out in his squad.
Swing wide and deleted.
A lay that is a super ugly spray for crazy, and it delivers a multi-kill in these openings.
That's it, I might be round and maybe even game.
A chance for crazy a chance of a material is, but they have not warmed into this map.
Simple, hot trade from body.
And nothing to celebrate in this CT side for BC game so it seems.
Exercise even trying to punish.
Save spotted.
There is it's wind.
Oh, it's all kind of down.
A bit of a clash there.
It was one of the big questions, right? Very different styles of count and strike very different personalities.
And while they'd all gel together beautifully yesterday.
Today there's a little bit more friction within BC game.
So be expected, especially in a match like this, where BC game have not come close in their lost rounds.
No guys try, it's no near-clank just flying is electronic for his frag, but his teammates pay the price again
3 on 4 and lucky just doesn't on the smoke they go into that top-side
Simple's been shit down and caught trying to re-
Reposition rather drop that smoke body again punishing 4v2
Feeling as good as done 3D max on a surprising map show up and absolutely spank BC game
Yeah, just a failure to launch really for this PC game squad and if you start slow versus a team like 3D Max
They will swallow you off, but that's exactly what's happened here on overpass. Even this looking forward for 3D Max in the rest of the tournament could set a bit of a tone
Right you touched upon how they largely dodged having to play on overpass
Well this one sends a message man. That is a crazy dominant win
in, rocking up, no ludicrous comeback, no signs of that ever happening in this map.
BC game, they've got a lot of kin because the new base calling next, 3D Max in full control.
Yeah, fortunately no comeback today for BC gameers and the other side of the equation, full force ahead from the Frenchman.
I did not expect 3D Max to show up so dominantly on a map that they haven't really seen the play too much.
I haven't been paying attention for it to what I've been saying.
You know, this is their game.
This is like, this is better or best at anything.
Or pass the haven't played it in a while.
This game had that win yesterday,
but maybe they could get away with it.
You know, it was just in the reset rounds in the first half.
There actually had a couple of opportunities,
but would never convert those rounds.
And they have bad economy for the entirety of the game.
And it's just too much to come back from on a map like overpass.
Quite the classic three-max performance.
You could say, this is the storyline.
and you've already presented to us that isn't the making ladies and gentlemen.
I don't have to say more about music games or more about, like a stadium, you know, what does that have to put us at?
Because that was probably what we are expecting from us going to have it yesterday, but then music in advance turning around, but today, not to it.
Was there any, I mean, we didn't even think it's too much in that second half, obviously?
Was there any like clear differences in terms of how BC game were approaching things or on that ZG start to?
a e-code, instead of forcing after losing this,
so that was the big difference having faith in the gun round.
But that said, if you don't win that first gun round,
I mean, it's a, you need a miracle from that point on,
really in a way, and 3D Max was just playing with a lot of confidence
and we're able to close it out immediately.
I was at the hype was lagging, but when you're getting such a beating,
it's also hard to find like a positives.
So I think that was probably what carried them away yesterday.
Was that, you know, they started believing it again.
But this time around, there was, there was no opportunity for them
to get back to him to game and actually believing
that the combat was on its horizon.
So yeah, that's just how this.
Black roster from BC Games should we give one positive
about 3D max before we move on to talk about a new bus?
I think the positive is that I feel like that game plan
break really well.
They were tying with them like they had the really good
reason they were playing the game in term.
They had a beast that they did the models
and immediately they turned it in around to have an answer.
So they were like tying with them.
They really had the game plan on site
and they could do whatever they wanted.
And it seemed like their individuals was also popping off.
Yeah, they had a good job of sort of understanding what the adjustments might be from
PC game being one step ahead.
It felt like in some of those setups and also felt like communication was on point, you
know, that round earlier, PC game plans the bond with five players alive, but don't have
control of long like that can be a tricky round to retake for 3D Max despite being
5B5.
So being able to execute those retakes tells you that they've been on point today.
Okay, I think we've done our Jews in breaking down
what was all bit and incredibly fast, first map.
I think we should talk a little bit about a new bit.
So obviously we've seen it play out a couple of times,
but we haven't had the chance to talk about it yet.
So let's roll in with the changes first of all.
Yeah, and go and give me a kind of top level over
if you made it to the people who haven't been paying too
much attention to the patch notes, what's changed?
Yeah, a couple of big ones are seeing it
on your screens, right?
The box clip moved up on the A-Bombside
providing some more cover for the defenders,
allows for some more plays to be set up.
this vent sort of the the whole towards K really helps you throw utility there and
maybe go for some retakes on the CT side changes that dynamic and the window changes
the third big one right with the angle we've seen voxic in their game constantly take
this angle with the AWP right it's shielded a bit more for the CT side and then the door
has been reversed but I think this is a huge change because you don't have one angle that
that you can hold with this door and you can be flashed or a monitor smoked or whatever.
So, yeah, I think it's minor changes, right?
Doesn't change how the map will structurally be played, but it allows perhaps for some more
a couple more options for the CTs on the defense.
I think for me, this is a step in the right direction, specifically because it allows
the CTs to have a little bit more opportunities and a little bit more changes if I actually
making some place that's going to be regarding like mid-timing drops and now that the
fact that the hole has been moved to a more defensive position for the CCs allows them to
have more opportunities. I specifically like the one on B as well where they've created
someone in the other side to go go aggressive with the sledgehammer and make a couple of holes
inside of the walls in the map and specifically inside the B bomb side I think that is
that's what counts the most me. I've been a cave player and being able to now grow your
utility through this one is going to be very important. It's going to be possible for you
to actually kind of do some retakes. As you can see in your screen right now, there's like
the mid-timings of how fast you can get into water. It's sort of equal, so it also allows you
to get into a more aggressive position, but also allows the cheese to now be more prepared.
Of course Chad and Rush already have instant agents. Some all of those, you know, they're
going to be matchmaking, queuing, only a noobless. I like to abuse all the other people.
We're just trying to run around and find out for themselves all this stuff, but yeah, they're showcasing, you know, some of the early grenades that you've been seeing, even Paravision trying to punish box it with the native model to combo can actually dive to it one time with the extra HD damage couldn't fall back in time, burn to death.
So that's a bit interesting early on something that the teas have to keep an eye on you saw that play where you can get the early information for someone going down
Stairs I also wonder right if it's going to maybe allow for some more aggressive plays out of a right because then if you if you don't have
Mid, I mean the teas don't even have that old angle where they can they can see what's going on
But I mean these are extreme plays that that we're talking about which is the nature of anubis for the CTs
And it's like a minor change. When you play as professional you have this idea of how the
Babysin you know now I thought you have to take care of a new timing that might be a new
utility that has to be learned because all of a sudden that last flashback in the U.S.
U.S. not calming that specific angle but now the door has been flipped on the A-bombs that you have another
position you need to cover out you also need to be aware of the retake now there's so many more
possibilities and so many opportunities for teams who now will be more creative and actually get more aggressive
be more proactive in their ways when they come to the city side and it might be
forgotten like when the heat of the moment is happening someone might get an old
there's actually a gap now that this guy can as you go on he's gonna find a timing
he can actually drop behind us a lot faster and it's a lot more unsafe so I
think it's a change that actually allows teams to be more creative and I
really like that this approach and this is what we've seen for veld from time
time it doesn't necessarily have to be like a huge new corridor changing or
someone making a new holds on my buddy it's just like flipping the doors like
they did not do that created a huge change in how that bombs have was created. So I think it's a
same in the right direction. I think we're with in a live observer feed right now. I don't know
whether we want to go back to your old position to pre and maybe you can tell us what you
hate it about previously playing there. One of the changes are fixed. Yeah so I'm ready. You can
bring us back to cave position on the bee bombs. I really want to be talking a bit about the
gap that they've created. So I'm going to throw a sledgehammer into the wall and create it and
this is my fate. I wouldn't say my favorite thing but one of my positions that I certainly
you came at the most thing is that this is a position where you have to be very
cost in a very practical utility. Sometimes you just gamble a lot. It's about keeping
the position but also making sure that you have utility to block whether it's a
bee pop or someone coming from cave. And most of the time that she could determine
whether they wanted to use utility fast or slow and they always had like that
idea to create the pace. And it was so hard to retake because you couldn't actually
throw proper utility. You couldn't get the multi-tick to almost land in both
Now you've created this hole in the ceiling that actually allows you to bounce your
skills through that one and create a more like set up retake and also potentially do some
flashpoints that will actually help you take this one and better thing is more about that
you just decide, okay, once or three you're going to straight try and take it back.
Now you actually have the possibility of getting your skills you throw in that will help you get
this. The important thing is you could do that before but not from a safe spot because of the
angle. Now you can do it from plats and I think you know you talked about minor changes having
a butterfly effect. I mean you don't even have to go k if the tees don't throw the
molynate combo your operator player can just scout that angle and see if anyone's
going fast like in these timings matter a lot like sure there's gonna come a time where
he could have gone carpets and from the other side and gone there but in the mean time
you can do a lot of things in CT and annoying that that part of the map is safe and then if the
tees throw that combo but that's one moly less that they have you know to go for a full
The way executes, we're now, you can be behind the box and safely spot, and maybe buy
some time for your teammates to come and help.
So these changes are really minor, but on the pro level, they have this cascading effect,
where it can change the meta somewhat.
Although I think it's still going to be pretty exciting.
And therefore, people, like, how much time, sometimes you see maps have a complete new
overhaul when they come back into the map.
But sometimes we just see a couple of changes like this.
How much time do you typically spend when your team, you know that, hey,
we can't perm a about this.
We're going to have to play at some point with this level of changes.
What are you, what are you focusing on?
I mean, obviously it varies from team to team to people.
If you like the map or not, and the teams that really like to play a new
good state, they're going to be confident around it.
The change or not to the teams that have not maybe played too much.
They're going to be looking more into and trying to implement into the map
now that the train's also been taken out and that's always the thing with the team like you
you swap out the map pool and all of a sudden you find yourself maybe even getting a week
of map or a stronger map into your free but obviously it takes time it takes maybe a couple of months
for if you are a team that is going to the tournament so you know maybe don't get to play as
much because you know it comes to go around and so a couple of months will probably
the time limit for you to get very comfortable with you think it's moments like
these were it's very good to have a Robis on your team or just like learn it out you know on a
on a new map, that, or maybe you can, you know,
commission rush and have them hard time.
Up you find out that it's in New Timing.
Business opportunity for you, that rush.
Either way, we're going to throw things to a quick break.
When we return, it is time for 3D Maxis map pick.
That's so new, best.
And then trying to secure the Swift 2-0 after this.
Hi, this is basement dwellers first advertising and our second drop is it's up
Actually if you're seeing this it's up to be a lot of years old shop
Had a first go at a jacket and I'm really kind of I'm always at an interesting clothes, but you know seeing behind the scenes
How the sausage you've made has been a lot of fun and if you'd like the clothes
Tell me if you hate the clothes tell me but try them before you slag them off. I think they're really healthy
So yeah, that's my advert. I'm gonna try again. I'm gonna record another one
It starts with a dream, with a team you barely know, in an amateur official that feels
like the grand final, where practice becomes progress, and every loss feels like a lesson.
When will your journey begin?
The achievements talks for the game leaders, so the first it has to be apex, the next
I will say chopper.
the third let's say brawl. I think first on it's arpex second one it's a
chart pair and so on. I think I also brawl and I think it's a
little of the year number one it has to be apex 7 trophies in a row. It's
number two I would personally put brawl on my teammate. I think that
he has done incredible job this year. First time I gel so for me he deserves it
I think that he proven to many people also to himself that he is capable.
Number three, for me personally, I have a lot of respect for spirit and chopper.
So I will go with chopper, they also won't go alone.
So, well deserved, in my opinion that he's on the list.
In the near, the first one is easy, apex.
Second chopper and three blitz.
I think it's a little bit of everything.
I mean, obviously the chopper is so important, but for example,
The blitz has one truck every year, but I think the way Monde was
playing and the way they were improving, it's just nice to see and obviously
he is the part of it.
In game later, Apex first, I'll put Braul on the second and
follow.
There's a big difference between the mouse which she and the Braul on,
and I think the doll on made them a very, very solid team.
And I think it's a matter of time before they lift the trophy, but the way they
plays, I like it, I think it's very hard to read them and he's also good at shooting as well.
So yeah.
It's all everyone's talking about.
It's BC game and of course with me is electronic, I don't really have to reintroduce
electronic.
But how are you doing, man?
I'm doing great.
We are here to show ourselves that we capable of and we're just trying to work step-by-step and that's it.
So for a guy that's played VP, C9, Navi, you've seen a lot of counter strike.
Tell me about this PC game project in your own words.
I mean, we all from different regions, different approach to the game.
We're just trying to find the balance, how we're going to play the game, how we're going to approach the game.
And I think everything going pretty good.
I mean, we just need a time.
Just to get used to play, we did each other, you know?
It does make sense.
Time obviously usually helps a lot of teams.
Sometimes it goes the opposite way.
Yesterday a lot of things went your way in the server,
you know, a nice 13-1 over legacy on inferno.
But what was it in that matchup against legacy?
How did it feel?
I mean, it was just another one game, nothing special.
You know, we did our private, that we usually are doing,
I mean, it feels like on London, it's just a bit better to play than on lines, so yeah, there's nothing special.
Look, man, it's exciting to see you in Sasha in the server, obviously, and it's more exciting to see what you guys do with this project.
So is there anything you want to say on the behalf of BC game?
Of course, I'm also very happy to be on the same team at Sasha, and I hope that the people
will cheer for us and we are doing our best to get back.
Thank you very much, Dennis.
3D Max storming towards the second stage of crack-off after a dominant overpass over
BC game.
Now come back today, at least not yet, so we'll have to be a reverse sweep in the series
if simple is to make it true on this match alone, 3D Max, that's a unit against
foot, yesterday.
Here against BC game hasn't yet been a competition.
We go to a nubis and if you remember this was a great map for 3D Max in that day playing
it a lot last year having some cool ideas as well, I'm sure they've been cooking with
this new nubis look.
Yeah, I think they will have even the decision to go for it here and now just try and strike
a bit of fear into the hearts of other teams, right?
It will no doubt be a pivotal map for some squads as they try to make it dash throughout
crack off.
We saw a two sided game yesterday between them and foot on this map went over time through you max picked it up
So it's starting on the expected to be harder half gives BC game the chance they picked T side what have they got?
Flash play ready a B I want to pull that back out because BC gamer here
Let's go get messy
Clashing, they'll bring the fight, to BCG.
Oh, and it's a BFG for lucky.
The big guns do the damage, electronic soul survivor and not for long.
Just love everything about it.
They don't rush that.
They let BC game get optimistic about the B play, body gets spotted, and then the flash
pops.
Everything about that is perfectly timed.
everyone looking, everyone blind.
I think one of the other things is, you know, talking about 3D Max, how they used to
like this map, how they're already showing a willingness to bring it out early.
When you kind of look at the components in this BC game squad, both teams that these kind
of players, you know, occupied on the run-up to come in together inside of ECG, they did
play a newvist, but it was far away from being, you know, one of your go-to picks quite
off in a map that you'd be down to float.
Oh, simple.
Oh, he doesn't look like he's not ready for that angle.
He wants to face bar with his team, but there's a hole in the wall.
And they've shot him right through it.
Yeah, I think the other thing we're going to really struggle to come away from is,
you know, your roster that hasn't even existed in this form for more than a month.
you've likely focused on kind of
sureing up a couple of maps for yourselves
overpass supposed to be one of those for BCG.
I don't know how much time or attention you've put to a new bus
as a brand new challenge.
And boom a week ago gets changed.
So it's even after I got added,
still made a big disruption to it.
Simple says it's a happy with the maps.
Simple says he likes it.
I like there's a bit of a mountain of evidence
as to why 3D Max are mega heavy favorites now
that we've arrived here, which then wanted to know up.
Sort of a way to dominate to that last map.
It's a very aggressive team.
And look at them.
They've already got flashed plays ready.
Each through that window, lucky with free name damage.
Not bad at all.
They're going to refresh it.
Watch out.
3D Max is coming to prepare.
Cool ideas.
Already being shown.
VC game just coming around.
from their hands.
Oh, these nades.
And I do love that we're getting to see a new bus, you know, twice today.
So close together, just getting to compare and contrast how Aurora, another strong anubis team,
took to this map, comparing that to 3D Max in their approach.
And the thing just really scary about 3D Max, I think on the CT side of this map,
map is there a team that we often see kind of wolf pack style, regrouping, repushing in
mid rounds. Well that's what the new business was all about. It was about regaining information
in the downtime, figuring out where the teaser going, making risky decisions,
thinking about how they play ancient. Like when they go cold on that map, they all just
leave the bombsites in fight for middle and clear out mid and then flank. So this is a perfect map
for that kind of style. They love regrouping in midgrounds on CT sides. And so, Renette,
whenever you look away, that's one through the max, put their head around the game.
Yeah, I think that they're already making this a little obvious for you. It's like, uh, Aurora
earlier on, they didn't really change the philosophy for their CT side. They've always been
a squad that let more into flexibility being able to set up gambles quickly. If pretty max,
it's a lot more aggro already trying to use this new hole in the wall to go and fight and
stake their claim to control. Lucky's accidentally just made a step there on the hop down and
if you start to lose out on this grip of middle. Lucky with a pivotal kill there,
alleviates a lot of the pressure, material is all alone coming off the back of a one kill game.
And that was a set smoke to block the door side but it wasn't a good one. We saw how lucky
to use their against them, just playing on the edge of the smoke.
In fact, he's able to drop out until regroup with his teammate here to close the round.
He was there to trade, lucky 9 and 1 right now, body, 5 and 1, and 3D Max, yet to drop around.
This is a very scary start from 3D Max.
Bringing some fights.
I am loving their use of this window.
It's very, very cool.
Using it in tandem with your dark player fighting so you get to double peek and duel for
the stairs control, it's really nice.
I don't know, concrete, how you're going to break through that.
Mollotov out towards the door is might be a nice start.
You just need those early conditioning aids to actually do some damage.
That's going to be fighting in the window.
the Molly and get the native of spawn by yourself some time and maybe some respect with it.
It's pretty max-pring in the AWP. We saw how Waxik was trying to go for the picks through that window.
Earlier on, let's see if Macker has similar ideas. He takes it towards me.
Quick lag smoke.
I'm gonna pop in towards this b-side, it's coming in fast.
Body plays close to the smoke, gravity trying to take attention away.
They stop the spill over for a moment, but more players barreling through this smokey
main and we'll gain some headway out towards b-charts at the bomb plant now.
Big flank.
Exercise and barking on it.
I'm lucky you're gonna go low and slow.
wait to see what exercise can do on this wrap round. Simple baiting for the round.
I think at this time of a scoreline, you're still very much interested because of this timing on the flank.
Now a lot of time has ticked off this bomb. If you are going to go for it, it's going to be soon.
You've got two fall belts to you till here. For a last second retake attempt, that swing just falling
and shy of the kills, they gave it a go in the 2-1-3, they wanted to go for a late-in-the-day
retake, but BC game in a series where they've never felt comfortable, they weren't about
to rotate out super early there, they're taking nothing for granted.
That's a very good point, it's nice and not so BC game, get ahead of themselves, realize
it to save and all, let's just run away, we're fine, and that's how you lose those rounds.
We've seen a lot of those recently, right, last second diffuses, even yesterday, how's
I was able to get one over G2 on overpass, you can never get too comfortable.
So, one exit.
And BC games still take the round.
It's pop out of the B-bomb side there.
Simple as warp in play.
I'm defining that there.
I think you've already noted from these opening few games is this mid-fight.
Not really common in any capacity.
Have yet to see anyone really swing and fight for the bridge, what would the point of contact
kind of moving back towards the new window?
It's a new toy everyone wants to play with it.
ready to swing with the danger, it simply was on the line, exercise, walking for a moment.
Like he turned him one down to half, so a commitment to hero, DC game just trying to push
him back or middle, they have a lot of players, scared of mid right now. The muscle memory
kicking in there.
I'm always not crying.
Got some burn out crazy, this B hit's coming in.
Still 3D max are ahead of this with their moves.
Maca just took a bit of a cursory glanced in through main,
sees no one deep.
And so they get four players around to this B site.
Surely this is enough to stop the push.
This shot from simple gravity still at threat.
Maca's on his way over, but these smokes now
I'm going to fall into place and that will allow a bomb plant here for BCG.
The difficult retake here. No utility to speak of.
And they might just throw in the tower with the smokes down.
It's a gamble coming through them. 3D Maxx have to play their economy. They've already started this game.
They're very well. It's okay to give up a couple of early rounds.
BC game. I'll stay with the bomb. They'll be careful. But they're assured onto a second.
a nice entry work from electronic an hour gone and what is a fully stacked bombsite?
Yeah, I think that's going to give you a big deal of faith in a way if you'll be
CG.
You know, you had nothing really to be happy about in this series, but breaking through
a four man stack over the wardsby, no easy task.
And after an overpass where the last thing you could say about this BC game scope is that
You were able to back your aim on really anyone other than electronic.
Alright, 3D Max.
Cooling in the timeout, they're more fight-left in BCG after all.
Yes, a money decision has to be made.
They can drop two guns by four.
It's definitely worth considering here.
Or they can just fall right around the accident.
Trying to let that up, get involved.
No hurry here for 3D Max.
Doing the hard work at the top of the game.
Those opening 4 rounds.
So they'll take an eco.
I think they're a little bit freer.
I want to see if they throw something aggressive in.
Or they see some nice flash setups towards B and B.
You know, even if this is a force by or not up against much, there's two saved guns to worry
about worse than pistons all night.
There's Maca making the presence of the AWP knowing and actually get a feed exercise
a gun as well, getting out with the AK, singing or if you don't think the
UPS claiming up, oh, nice shot, they want to rotate round back to
either, they've got to get a plus exercise with that
AK up in the rogue, so it's a B-stack or it's a surprising AK on the other side of the map.
And you know, exercise in this position, sure, you might not have a chance to fight in this round,
but he's kind of here collecting all the info.
You know that no one's out here towards A.
Next size is telling you as much.
And so you're allowed to maintain it,
but if a heavy a B-lean as a result
and he's even getting activated on this wrap round now.
Mark, it could go up here.
It feels like to win this round,
you might need macabee.
He's scared of mid-lurks.
But even just these little timing's good,
assure you on the B hit right now, 30 seconds,
they have to go to a site,
Mac does moving in.
I think they've been rolled out, need on the smoke to break it open.
I've seven up close, you don't run the risk of falling down.
Ouch, this hard hit in pistol, material is with a key trade.
It's all chaos left to the captain and he can't collect lucky farms down from dark.
That's bracing.
Going through that smoke there, I mean a few more seconds and they can wait it out.
But they break it, they walk into the net.
That's just further damage.
I think it's just pondered to the whole time that there's all these gaps on the map.
open all these timings, they're open so they try and play through early, but they'll
did they know 3D Max already had a perfect picture of the round, they already had all the
info, and they had done really since the first 20 seconds of the round.
That's a really nice start of the round for Macca. It just forces BC game into the trap.
5-2-up. Off the back of an eco, no less, that wasn't even a 4-by. They won't have the
you're saved over. Simple does.
This again felt like they might need his opening.
Been given nothing in middle.
It can't be taken by electronic.
Two lights through the light of a red air, perfect grenade.
Low healthy lucky.
They never clear the name.
Press the reagresses perfect.
You never check the corner.
You don't really have a leg to stand on in this round.
You've got no util or next to no util, three smokes left.
It's enough for an exact shore, but a man down, final 30 second play required.
The moment you see this stream of util coming in, you're going to bite down on the rotate
hard.
Lucky even try to lead just that little bit closer over the wardsay.
If there's one dude you really don't want to run into right now, it's this guy, lucky
15 and two on the back of that midhold.
Exercise here to finish the job.
It's simple getting run down.
The orbital connects for another simple, what are you doing?
Arcphiliates, incomes market, it's not this right now!
That is nearly one hell of a return from simple.
But cut down shy of the ace clutch, 3D max, put his stop to him.
What's he meant to do? He can't fake that bomb, it's not reasonable.
It's not fair. No charge, but to stick it, and macus wings in the close simple puts on a show with a classic no scope.
All for Nords takes nothing with him.
No!
Climbers of greatness, but 3D max surging towards our second stage.
Boss, be part-feeling.
Find up off to that last round.
You try and go a little bit quicker here.
Put it in a movable object.
At the back of your B takes shape.
Electronic and simple.
I'll do a side-by-side-and-getting cut down together, exercise. It's all on rails, 3D Max, taking
strides towards the finish line.
Awesome frustration here for 3D, for a BC game. One this game could have been. At least
in the last map you could say it was never close, right? There were never in. We were
I'm dressing around, but here we're back near Ace Clutch with a couple of close 2v2s
with even a losto and eco.
I can feel the wheels falling off,
can tass tight in those bolts.
mask off
The
Macas all remains.
There is that mid-nabe and excised a little a little a little.
He actually smoked in anticipation of a mollot of with none molly, with no molly.
He just drops in.
What, that's side by side in Maine.
Gravity, cause him in.
And exercise is red by simple, who's maybe feeling fired up.
As you go more in storm with this rifle, called low in Maine, swapping out for the
orb.
Macam I get this pick again.
They don't know the orb is here.
They're going to find out the hard way.
The call is a Maine low.
Oh, they get a warning.
Oh, and that's gonna back in simple any is the shot and closes the distance into the Macha AWP
It took simple a whole map to find his foot and find his form feeling better now when swinging for a third and it's big damage down range on a lucky
But now just me tear his left. Oh, he's good. Seriously been struggling in very much so
out.
Oh, and they're already in through camera, can't commit to this plot has to go for the gun
fight, smooth series, dead to heaven, the wrap round from lucky, perfectly played and would
you expect anything less from a guy approaching 20 kills and we're not even near the end
of the hop, yet still two more rounds to be played.
Lucky might be on for an absolute blinder of a map.
18 and three is just out of this world.
and you can set up everyone else's fracking as well.
You think that's not enough to go around.
Lucky is finding that impact.
That's a kill to shut down simple
who felt like he was on a heater to kill's deep.
A 3D max just holding on it.
Just feels like a loose game now for BC game.
Players making individual moves.
Lucky again in the window audacious.
Yeah, not even playing this position respectfully anymore.
They drop down through it at the start. These rounds lucky.
They're hitting out in the window.
Dodge is that flash line up for Lucky.
And he is living up to his name right now.
What a move as well. They're hiding that window.
Orchew and Fables, the ball that I mean Lucky is showcasing that.
He is playing balls he counter strike.
That's 20 and three. It's exactly what you want.
might be more for him. One lurks down to the water and attempt to arrow
was him denied by Lucky. Third headshot. One of the five lucky is dropping in. Highlight hunting.
And it's right there for the taking and Lucky find the final shot.
Oh, do I buy crazy?
Oh, looking with gas, but no bomb.
It's the gonna pass the thing.
Gravity!
Close in the name, four frags in the round.
Magic and just run away. He can drop window.
He can disappear into the mist.
Unwinable. Another ace clutch. Not meant to be.
You've had this happens twice open now.
We're all kind of impressed our close. They're getting these these clutch attempts simple with the first crazy
Gives it a go there, but time is always gonna be the problem
And you know the fact that these keep nearly coming through it's screaming to a very confident 3D max down to fight
It's one guy. What's the worst that can happen?
Well, we're learning a lot from these early games to really max
We're learning that if you want to take midoff of lucky you need a guy and water because he is shifting into the corner in the window
And shooting players in the back don't numerous times the drop into water
He is coming for stage two and no one is stopping him
Certainly not simple
21 and four unlucky. I mean like this is this is a map where if there was if it was a bit more competitive here from
from bcg. Lucky could be on his way to breaking the regulation kill record. He's already
put in a phenomenal half. Stance the sweet in the deal here and now. Don't stop. You know,
anytime anyone's going to actually challenge the the record it's always been in long
drawing out games makes a lot of sense.
What's that about twelve record?
It's one thing to get thirty-seven kills in M5-15.
I'm a little now, they actually get control for once, because they get just get thrusting
by 3D Max and they get turned to mulch. A cocky cool, but can you blame them here with
9 rounds on this CT side. BC game get the dregs.
Scraps of a half.
Hello, we've had a couple of 1v5 attempts and they've always made it interesting. Let's see how
body does everyone's load. His time to shine knows, shut down by crazy to third round at the end of a
Of a grueling T-side 3D max stand, just rounds away from locking in at stage 2 and
And cooling in his simple BC game project into question in that lower bracket.
I'm not gonna be the final one!
I'm gonna be the final one!
Lucky, now this is all skill 21 and 5 from the front mounted 3D max at the end of that
first half.
And even though there was some cool-in-instant flourishes from Simple, it's largely been
a game where he spent his head in his hands, a series in which PCG haven't really got
going.
A massive struggle back on overpass, they're looking to dodge their second, 13, 3, been
back to back. Well, it's 30 max down. The trophies to their name. They don't have the playoff runs,
but we've always called this team a gatekeeper team. Consider the gates kept shots. Yeah. I mean,
this is the level that BCG are hoping to be playing up to playing against. And you couldn't think of
a more perfect matchup to illustrate just how hard these teams in the top 16 here.
3D max. The team that decide whether you are worthy. Yeah. That's my philosophy of team who
to plant a level up into a new year.
Lots of close runs, but also a team that grinded so many events,
maybe too many events, can crashing down to the major.
Have they left up in a new year?
Just pissed off, I've got the ones that close are walking through
middle, BcG, everybody in here right now,
but shuffling through that camera smoke.
Oh dear, my terrorist caught the open, despite his five
before, there was no one here to stop them.
can go temple. Yeah, I think the plan was to actually lean
in towards there. You've got gravity lurking there with a flash to pop
them through the camera smoke. You get that kill though on a
repositioning mood series and it feels like too much of an
invitation to miss out on. Yeah, simple,
can't stop this ball unless it stops in its tracks.
Simple does fine. Yeah. Another. Oh, I'm
party with the tray three on three here. It's getting a bit
messy. He can walk back to camera right now. They're going to
fake out temple into a aeragorn. He's had a horrible series
but he could redeem himself with a round here.
Yeah, it was Arigorn really standing.
Had a shoulders above the rest of the Portuguese players inside of this B.C.G. squad in their opening
series, but he has been dealt a rough hand here.
Never got going in the position of trying when this round and he got shut down.
Nothing done.
Bomb planted.
Three V2 post-plot.
B.C.G. going to shambl on over.
But out of the pitch, he has surely.
Really nice mid-round for 3D mags, just going to click a couple more buttons.
Lucky, good for it, misses a sharp and a flash high, sends electronic out and crazy with
a 180 needed, not going to connect the dots, it's 3D mags, with a pistol on top of a 9-round
half.
It meant to be right now, I love that cool, I think it was always, to agree part of the
the plan to go back to way right getting that temple control. Showing some face towards
B but still with a player loading and they gave them options. And it's where like BcG
actually kind of had the read on what was going to happen. They'd re-positioned extra players
to A and spider the camera smoke. They were actually right in their initial read of the situation.
That's where the misstep from Muteris really stands out as the kind of big leg down at the
around, you credit in the brain on him for piecing together what the idea was, only for him
to then flee the flubbit and give the killer way a change is everything.
They wanted to flash through the door or rather the house in middle, but then they got
and then gravity just pause them with a Mac 10 simple D-Garma
Smoked out
Since another 3D max round
Supermares will see this have law. Well, that's it will maybe show how one sided this series has been
I'm gonna talk about excise buying the MP5 SD at this point in the game
Yeah, I really get to see it. The MP7 very much having overshadowed it
Folks don't often get to don this gun. It's a mbs better. All right, so it's obviously better
Not gonna allow any MP5 love here. Oh your silence
I shot
And the
The big triple.
You were maybe a little worried with the D-Garmer purchase.
It's like, he actually wanted an up-cash to fully get everything he needs in the next round.
Now it's solved out his own little bank account there with kills on the exit.
There's no doubt he has found his form on map 2 looking at damn site better than how
it started.
It just feels like it's arrived way too late in the day.
I mean, it's not a one-man game right there, whole team capitulating to a degree, not
being able to close any rounds, 3D Max and Great Reads and that first half, great hit
round moves, punishing towards the middle where BC game tried to take numerous times.
But honestly, BC games you tell was really bad on the T-side like they didn't have good
mid-util to stop lucky their mollies, didn't do much their smokes, didn't block him,
Argon, get that out, they're coming, he's coming, they tell!
Yeah, you, you've not built the kind of repertoire to get respect from 3D max in this game
They see that smoke come down just a second late and they're gonna walk right through it
Rotate out here to board to me. Okay, so I'm gonna keep my knee and reserve play in the deep
It's cut down crazy. We'll wrestle back with two of his own
bottom in there shots at the retake
Materials and crazy side by side have got to combine the PC day and want to hang around in this area. I get annihilated
So many chances to close on a new bus and you've only got one thing to worry about in this final round
Simple saved so we could bring out the AWP he wanted to get to Donna at least once in this
Final round of play. Yeah, I mean he's playing Diego in the previous round keeping his MP5, you know
It's a desperate game for BC game
Man, it's just a bit of business if a 3D max stage 2 are waiting them nine chances to close out on T-sided new best
Simple takes us off down to the dog. Find his pick. He's been waiting for
So puts that off to use and keep his mobile getting involved elsewhere
I think he feels it too he feels that he's a lot more locked in
He's finally got unswitched online, but to have that feeling in around 16, 312 down map
2, after getting destroyed on the opener.
He likes to hear that smoke.
He's not overplaying the mad advantage, locks in in a bomb site with Aragon.
The tank's mid allows a triple B.
3D maxed far from committed to anything right now that they're looking
a middle.
Don't fight available.
B hit it is.
And so I won't be down the simple in this round.
I'll be down to the defense
of this B site crazy 13 and 13 is got the numbers.
Can he hold strong in this site?
I'm trying to put the flash, blind is crazy, still gets out with his, hold the line for a double.
That molly nearly spells his demise, but nearly he's not going to cut it here for 3D Max.
They give up on this round, they'll let it pass them by.
Go on then, give us another legendary comeback, why not?
I will say, I still don't think it's gonna happen because 3D Max are playing really, really solid.
They've got a lot of ideas and that's like tip of the iceberg stuff right now.
They're trying not to show too much on this T-side.
But, simple as had an undeniable uptick and crazy has actually been solid all throughout this map.
You've got two at the five players feeling a bit more active than we've got nothing to lose at this point in the game, right?
off in the game, just round by round counters right here for BC game, 12 to 4.
Bit of a broken buy, one pistol, four rifles, 3D max.
They have the room to just throw in some rushes here and hope they can win off the entry.
Exactly, yeah, that's the one huge benefit you've got called in from such a massive lead.
You can explore the full breadth of the strap book, you can play with pace.
And we saw that one round on A, not really getting any respects expecting it, delayed
Nades, he's for a 12, so might be tempting if 3D Max, not in this round, they're spread
in at the rifle's work, it's a bit more uncomfortable you can see him by looking towards
water, he realizes, nothing's guaranteed you could just be punished from down below.
Civil smoke, likely respected, so they take them in control back.
Do the NAG to break open the smoke, they're just going to swing on around it.
Simple corkscoped in on that smoke fade.
Now it falls to our gorn, he's at a really tough time and it won't get any easier here.
So yeah, it's not as dominant a loss as they'd feel the back on their pick of overpass,
But that is where the list of positives begins and ends for BC game.
3D Max
Do not entertain the comeback
and teed up now in a 5 on 3 post plot they're looking
Oh, to move in the stage 2 here and now
and they will do it cleanly.
No challenge for 3D Max
at stage two awaits you said that his team wants to level up that they want to try and go further hit harder in 2026
Well, this is a nice way to do it. No sweat versus BC game and now the simple squad dropping down into the lower bracket
This is a tournament
To as instead as much an interviews where every match feels like a final this big implications on the VRS
You've spent a lot of money to try and secure these future invites to do that. You've got to come out winning
Yeah, BC game go down to Lord Rocky, they'll face the winner of Nip versus passion
That's raging on on the secondary stream right now, but the 3D Max just looking solid is ever
What a crazy game out of lucky locking end stage 2. This is a team that should be looking for playoffs in 2026
And games like this is a great sign of what could be to come from 3D Max. Let's hear from the man himself
Yeah, excuse us, we're just kind of talking about lucky on our new this.
But overall, let's just start with this series map one over past domination by 3D Max.
A lot of denials of ace clutches in this series.
Talk to me about how this went in your mind.
We expected overpass.
I think when you, it was like a week map for us, so we prepared it well.
And when you kind of what they were going to do, and in the end it played out well, so pretty
Yeah, I'm sure about it.
Yeah, and I guess my question is going to be
along the lines of a novice.
I think we saw you get away with that window
that mid thing there several times.
How does that feel when something just works out
over and over and over again,
in that you can just punish the other team?
I mean, it's good.
I think it's new, like, players are not prepared yet
for those kind of plays.
And I knew it was like, scroll to play the,
and yeah, they played out to me.
So as it's planned enough for you guys advancing in the stage tube, what do you do now?
I'm in the gonna have a day off. We're gonna keep working. It's nice to be back a little bit
informed, show some nice schemes and hopefully we can go further in the tournament.
Well, thank you very much, Lucky. We're gonna head back to that desk and we'll keep the show rolling here.
Thank you very much, Tracy. It's really max full steam ahead to stage 2 during
and one of only eight teams that will indeed be advancing.
But I want to kind of pick up where we ended up on that interview.
The fact that this is, you know, an necessity for 3D Maximeck
through this stage, it's about being able to get through stage 2.
That is going to be the real test for 3D Maximeck.
Yeah, I don't know about that.
I mean, I'm trying to take care of business here,
especially against the team like BSTG, right?
Like, it would be absolute disaster for 3D Maximeck.
3D Max, if they lost this game and they've shown some very strong play in this series.
And the voice on TSI, continue for BC game.
It was more shaken if you see yesterday and today they played extremely well, but maybe
also just on the other side of the game never really showing up.
And it's most obviously still within 3D Max's comfort zone.
And I think that is probably what talks with them is that this is the time of teams
they usually playing in since it seems that they can beat, but as soon as they move on to
next stage with the big teams going to be here. It's going to be a lot more difficult. And we need to
at least see what we saw today for the interaction. And that's the thing, right? When you
pretty much preempt that overpass is going to be picked, you get to start on that very much
easier side of things. Like if you're starting off strong on that map, things are only going to go
well for you. Yeah, and we talk about teams that are in tier two, tier three that just try to play
like tier one teams and are not being creative. And the three remarks is not like that. They're
very distinct on their CT sites for their aggression and being proactive and taking calculated
risks, calculated gambles and they've done that on overpassed work off, they've done that in
spades on on a new business paid off. So this is a problem that can be very problematic to play against
if you're not drilled enough, right? And a team like BCG being new and having to deal with a
a ton of other stuff like it's hard for them to come up with answers, to have things
to have protocols in set first and foremost, but then also on the fly to make those adjustments
it's not easy.
We were talking about the utility, the changes for a new bus coming into things.
She picked out an example, yeah, yeah, a lucky had a blinder of a game and the CT side,
and you know, it all started in the first gun round, right?
So before we played around, I want you to pay attention to a couple of things here.
First off, it's the smoke for stairs.
They throw it every single time when they want to go for these plays.
Also, the incendiary just early on to buy some time, so lucky can have vision, take a peak,
get some information, and as you can see on your screens, body is also trying to play aggressive
constantly.
They want to play off of each other.
He's going to get smoke that happens very often for the comp player.
I mean, he can blow it up with an HG, do something else, right?
We see the flash come in.
Oh, he sees one player.
So, also, this is an easy HG for him, right?
Like that's the only cover for that player.
This is going to do almost 50 damage to our go on, right?
There's no pressure elsewhere on the map.
They just go back to it a little bit later.
Great flash, great timing.
Catch the opening killing.
You can see how that breaks the timings for the T's.
Now body comes into play.
That smoke has passed.
Our go on completely unaware is 5-3 another flash play comes in.
This is 3D max, keep going at you all the time.
Maybe unnecessary, but that's their style.
And still, a four-way trick you can see, no crazy is worried about that.
Just being though, maybe they're pushing water, what's going on, right?
He's going to die due to that in a second.
Simple as doing a good job of taking the space, but at this point, they've just lost so
many players.
And you can see how they're even aware about this.
Exorcist is coming back in.
He's able to win that fight and just won by one, BCG is sort of, you know, methodically
eliminated by the side of 3D Max.
And this was the first gun around and only a sign of things to come.
And it was just like the story just kept repeating itself.
There was two main characters in this game.
It would be log in the window if you could take that.
You kept using it.
He kept using it because the PC game had no idea how to work
around it.
It seemed like, also a given time stay almost forgettable
there.
And that was what I was trying to touch upon in the beginning,
as well as even if it's such a small thing
that there's like a new hole and you expect people
to be aware of it.
You still seem to be forgetting that it's
actually a possibility you can create place.
And three demands just seem extremely
prepared for this one.
And they use it again and again by using flash
time, using HEs, dropping down, creating space,
getting information. There was a lot of things that did you guys, and they, you can just easily feel that they feel comfortable and prepared for this new change.
They're usually round. I just saw things up from luck as well, just the sign of things to come unfortunately for BC game, which does not mean they're eliminated just yet.
But even this round, right, that you see in the highlights, like this small, I don't think it can cover both, we tried to figure this out in the game, right?
So you need to pick your poison, either there's a gap next to the door or you've covered the whole.
I think you don't have all the control, just cover the whole, right?
Because you can flash the in front of door position, you're peeking that anyway.
Here the guy can take a cover, so he was just really destroying them.
Like they had no answer for this and in general, playing such an aggressive style on CT side.
It's the worst thing you can do to BCG, right?
Because the protocols aren't there yet, the communication is probably going to be difficult,
right to understand to, you know, piece the puzzle together for everyone to paint the picture
of what's happening in the rounds so you can make the correct decision and have the right reaction.
Where does that leave BC game in for your money, Peter? What are we looking at moving forward?
Not eliminate it just yet but she's saying this is enough. I mean, we didn't see the
monstrous tilt coming out from simple but there were a few palms in the hands, did I just speak?
I've seen that time up till the very poor. I've said next to him when I've been playing
in with them in fact on certain it's that's easy to just leave behind and then obviously
cannot eliminate as last place at least that's a if you know I'm putting it um the thing
is like yesterday maybe that gave us a little bit of whole lot of things for looking for them
and we knew that they're supposed to be busy that they can play better than they did today
but if this is how they shop against a team right if you make sure they can be hard to play against
then um I still feel like if they would make them I wouldn't do the miracle but if they would
make it into states 2, then I don't think there's going to be much hope for them.
So, right now I'm not impressed with what I'm seeing, it's still very new for them.
They know that, but there's definitely a lot of things that need to be figured out before.
I'm a bit unsure with the approach, you know, in some extent, like the map pool 2.
You're playing overpass, a new bus, inferno, all these maps that are very tactical, right?
like there's not much space for improvisation
for individual plays.
So to a lot of the standards,
well, so far, the tournament T-Sites have been nonexistent,
and they haven't had to play one on inferno,
but outside of that, it's been very, very poor.
So maybe that's something that in the longer term,
they can look at and keep themselves some easier options
with some dust too, right?
I know Mirage is the permabane for the salt guys,
but maybe discuss that moving forward.
That's what they need to answer.
they need to figure out how to get something going on
T-Side because even here it was 403D Max 42.
There's a saved or all-per-market a couple of times.
And again, die to the aggression and just when
they're about to break the economy of 3D Max,
they end up fumbling around.
Now, when we're discussing what we want to be talking about
in the day, we sometimes bring out little other segments
we want to talk about.
And you had a really interesting angle for this one.
Obviously, we've just seen what they'd happen
when an international team goes up versus a national team.
But I just want to cast our minds back to when we were first kind of discussing this
prospective international teams becoming legitimate.
For me, it was like, Kingwin pre-phase days that the discussion was kind of happening.
Do you remember it coming on your radar, first of all, Peter?
What did you think?
It's funny when you're putting up Kingwin actually because that's that's where it all kind
of started and that's when I was thinking there's no way that international teams
are ever going to be a thing because it's you're so rely on communication and
like so the teams that that has the full national line up they're going to be a lot more
prepared than the communication can be flowing so at that point I was thinking it's a bad
direction but now it seems like that is like lead aeration to go and if you actually
want to become hit it because we do still see teams that has a combination of a full
national line up that seems to be doing okay but there's not like one that just completely
dominates that's not been a one for a while apart from spirit maybe that is actually looking
you to go out and be close to winning trophies. And it just comes down to the talent pool that
you have within your country because at one point specifically for the Danish one, now probably
also for the French one, you run out of options. Like you keep recycling the same place. You
see that with the Aurora, they've recycled some of the place once and once again. And at one point
you just need to understand that we need to go somewhere else and it could be tough to go out of
that boundary, but at one point you need to do it. It's always a balance between how clean is your
communication going to be and on the other side I mean how much firepower do you have on the team?
Are you willing to risk some of the communication issues you will get for just a better player who will
you know can understand the game on a high level even though communication will be lacking at times
mechanically more gifted and and can deliver more just for Aging power
simply and I think a lot of teams have figured out over the years. Yeah, we'll take some of the communication issues right
in order to get more firepower because the
communication is really important, but unless you can do the job and
unless you can get it done on an individual level, you know, you're
coming to be again over and over again and be on the death cam.
Is that going to do much for you?
I was just looking back at that said, King William Rockster,
Fox, Mac and earlier, screen, rain and Dennis, that seems so
such to say, and I was crazy.
In terms of like the transition, obviously you did it.
years old Peter Wright, you went from full Danish for such a long period of time into vitality.
I remember chatting with you guys in interviews and then you say occasionally if it was just
the French guys left, it was saying go French, they spoke French there and if it was just
you got Danish, go left, go Danish as well. Was that like, was that treat? It is a stock gap,
was that like the ultimate kind of solution for you guys? Because it does seem kind of weird if you're
in the server and you kind of still can't even get kind of to someone's going on like you
Tell me about that.
Especially in the beginning, I think we used that tool just to win out the round.
The really needed to win if we could see it was either me a match or a pixel-side tool
to use and actually win the round.
But the further we got the more we just stopped to English and I think no one has given
a moment at the major where I did say that did as you call it a function which is like
talk French, right?
Because it was such an important moment that I wanted to make sure that they didn't mess up.
But obviously it is difficult coming from a standpoint where you've been talking to
of language for so long and that's what you've been used to and then all of a sudden you
have to shift into talking English or whatever language you go for because it just takes
some times one second long because you think about what you're going to say it's not going to be
as instinctively and it takes time to adjust some plays and really good at just leaving it behind
I remember that Si Woo had at that time I wouldn't say struggle for things but he was not like
good English speaker but brand-news but it didn't really yeah you know that's a very unique one
But he was one of those guys that would just it wouldn't actually take any damage on his individual
because he was just so good at the game that he would just rely so much on his mechanics
and as Yan mentioned it is that this balance between fire power and the communication
and let's be honest with how this game is progressing and how this game is being played
I think it's just more important to look at that we need to just shoot our opponent before they shoot us
and that is where fire power sometimes comes in favor of the communication
Just to dislike how much I use the turnfire power because I don't like it like it it doesn't people think
It describes less than it's supposed to because for example fire power communication is part of fire power in some way like reading the game
It's people equated with fire power equals mechanical skill in your aim
Yeah, but for me for example a player like whole zero when we brought him to phase one of the main reasons was to be that second
they're like secondary caller and we were in M.A.B.
And one of the conditions I had for him
was to take English classes,
while he was in Belgrade.
Yes, to get more comfortable with English
because the problem isn't,
and this is what he said to me even on M.A.B.R.
This shouldn't, I can understand what everyone is saying.
I'm calming what's happening to guys here.
So you guys there, it's like when I want to call something
in the mid-round, right on the CT side,
I need to explain, I need you to go there
and I want you to flash from me on this timing, right?
like that takes longer than it's supposed to.
Then you would like and it's enough to lose that timing.
Right, to get that flash when you wanted.
By the time you explain it, maybe your smoke is clear.
You lost the timing.
The guy picks you, you die, around falls apart
and it's very frustrating.
So it's some of those next level plays that it requires you
to say a lot in a short amount of time
and then BS concise is possible
where some of those communication issues arise.
And I really think like when you look at teams like
I tell you, who has now been in the national eye for a long time.
They probably have a certain standoff of communication,
something they need to be functioning.
But it's not like they are going to be thinking
and saying all kinds of crazy things
that all the teams are not going to be doing.
They just, they've hit like a bar to whether communication
needs to be at, and where they can actually
have their individuals to work as possibly
and as good as possible.
And I think that is what you need to achieve
when you go into the national squad
is that you just set the bar, this is what we need to achieve
in terms of communication.
Now we can actually have our individuals before.
And also communication has evolved over the years,
just like every other facet of the game is.
Now, days, teams have so many code words,
short words to describe certain situations in the game.
If someone is on a flank, our word was matrix.
If someone says matrix, that means you just need to not die.
This person is in a great position,
and you just need to let him play.
And now you have those words to simplify things,
you know, when you want to freeze to do this,
to do that, like teams just have that.
so that everyone is immediately on the same page,
understands what the IGL wants the team to do
and make it, you know,
one of the other, I know how you feel about communication,
but people think good communication
isn't just talking a lot all the time.
Good communication is delivering
the relevant information as few words as possible
and exactly, it's not the game.
3B, 3B, 3B, it's like, yeah, yeah, I don't know.
I know, I know, I know.
I got you, you know, like,
players need to be able to hear the game,
and a player that's on the other side of the map,
that has to deal with the lurker,
maybe he misses a step because you're over-calling.
So I would always say the same thing three times.
I mean, just don't do it.
What it works?
Hey, you can get away, I'm gonna give you that one.
Maybe don't piss off.
There's one more angle I just wanted to pick
your brains on with this.
There's a little bit more old school
because I think when we say play style now,
there's not really that distinct difference
between countries or between regions as they're once was.
But just in both of your perspectives,
did you feel like a difference
it in sort of the typical like a Danish Strauss playstyle when you're emerging with
vitality and the same for you, right, coming with both our mobile and phase, was there
ever any kind of a, I guess, buttoned if heads in terms of the regional playstyle you used
to.
Yeah, I'm unsure, like Danish counting has always been very calculated.
And I get to bow like making the best possible decision, whatever you have to boast, like
the best percentages.
So you would always calculate, I think, we have a standard percent chance of winning.
And this is what we're going to go for instead of going for the risk one, whereas the
French one at that time was depending on what Inkyman you had was very more like aggressive and they were playing a lot a little bit similar to in terms of playing the percentage
Put a little bit less than Danish currency, but it's always when you need to merge two teams and two places
It's hard to like find that right balance because on one side
You have the coach that wants to stick to but he's been good at then you have the Inkyman that wants to stick to his thing
And it's about merging and finding that that by balance and then that took a lot of time for us a matter of two to figure that one out
Yeah, I never be honest. It was definitely a clash in terms of it
We mentioned yesterday, you know, in some situations,
you have the option to slow down right to weigh it out
when you have an advantage, for example,
to let your opponents play their under pressure
and then punish that, or you can pound
on that opportunity, media, right?
Speed up, like, get it over it with sort of shock and awe.
And you know, the Americans were used to playing with more pace,
obviously, with fallen and cold there on your team,
they're used to playing more patient
and kind of playing for the chess.
So getting around on the same page and for people to sort of listen to each other instead
of just talking, it was one of the bigger challenges of that, of the line of.
Well, the page we're on sadly is heading to a short break, but don't go anywhere as you can
see both teams for our final game of today are setting up behind me that is liquid, taking
on a G2, don't go anywhere.
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I think he's been a positive surprise to me.
everyone so far he's had a great attitude throughout the game so he's
bringing in a little bit of a new energy to the team so everyone was very
happy about the first hit performance and did we expect it to go that smoothly
maybe not but it did maybe no you did team kill him but that's true it was a
pretty easy kill I can imagine that happens and now when it comes to kind of the
task that you have I know that I am crackle is a very important event for you
personally, of course, being Polish, but I feel like you have a lot on your plate because
you're integrating Krimbo, kind of you're still working with Elis, Nurtz has a role situation
that's still being figured out, ultimate has his ups and downs. So from my side, it seems
quite overwhelming. How do you deal with all of that?
Uh, I think we're working a lot with our psychologists, uh, Tanner, I think he's doing a really
good job with us. He's preparing us for these gains and how we should approach it. Uh,
I think that we're right now, we're taking a little bit of a different approach to this
tournament.
Obviously, given the circumstances, the circumstances that are happening with us having
cream ball and I'm still trying to find our way into the level that we really want
to be there.
So we're not really focused too much in results right now.
We're focused on the path that we're taking towards there.
Yeah, we just have to take a step by step and be patient along the way.
the way. I know it's going to be a long road still, but we're already to do it. We feel
good. Yesterday we showed it that it's working, so we'll just take the same approach
with today as well. Yeah, it is a tale that we hear many times of any team, of course,
it is about the path that lays forward. But when we look at the 2025 for you that you have
gone on record to say, well, the toughest years I've had, the toughest year I've had in my competitive
career, is it hard for you sometimes to have a muster up that patience, because I feel like
We were expecting so much from you, then everything changed around you.
Now you have this whole project to deal with again.
Is it a part of you saying, well, come on, when is it going to be my time?
Because I know that I can do this.
Um, yeah, 2025 was very rough.
Uh, a lot of things changed for me.
Uh, I, you could say that I got out of my comfort zone.
And there were times where I was too comfortable.
And maybe Mark Reer and then I didn't recognize it in the moment.
and me joining liquid and working with very different players and completely different dynamic and
kind of redeveloping my role as a leader on a team with different players.
That changed my perspective in a lot of things and I'm not perfect.
I'm still learning a lot of new things.
I'm still pretty young into the scene.
So, I'm just taking in 2006 as an other step forward to grow and learning from last year.
A lot of mistakes were made and that is something that I'm working on right now.
So far, this year I'm feeling a lot better than last year.
As you can see, even in my individual performance, I feel it but also just as a team and feeling confident on the server.
I'm on the right path as well.
Yeah, you see it.
You look like you're growing into yourself again.
As the shooting we know and love finally for this match.
Specifically can you tell me then what Tanner has been focusing on?
First of all, for this very important match,
I want to say that can qualify you directly for Stage 2.
Yeah, it's just once again it's about the approach that we're coming into the game with.
It's more of a step by step approach.
We're not really focusing on the result.
But whatever happens happens, but it's about the mindset that we come in with, the preparation
that we've done before.
So, yeah, to keep it brief, not going into details, that's basically what we're going to do.
It's about how we're going to be kind of, let's say, coming into the game with what mindset
rather than the result.
Okay.
That's comfortable.
I guess, and I hope it's going to pan out for you, and we'll see the steps that are taken
And today on the server, thank you very much.
Jinguie.
Liquid vs. G2 as our final game of the day on the A-streamers show us just to do
things.
Tough tides for Liquid to be dealing with As of late and for G2 on the other side
of things.
This is actually the first time we're going to get to see an in 2026 in an official
learn game. Tell me about that young coat because prior to this obviously there was
last bounty now we're coming up to this as a first kind of big arena tournament of the year.
Give me first of all kind of a taste of what you think that means for some of the teams
and maybe chose to go, maybe didn't choose to go. Well I think in terms of G2 specifically
it was strange for them to skip bounty because where they are in the ranking, you know,
getting a couple of wins there and getting some points. I don't think they can make
They can't get them right and sure they'll be at Closure,
this tournament will be at Pro League,
so still have some opportunities,
but Pro League is for the majority of it is online.
So less points, you know,
and it creates a situation in which if you don't do really well,
you know, crackle and Closure,
you're too big opportunities, right?
And a lot of teams we know treat bounty as the warm-up tournament,
because you get a couple of online games,
you can go into a bootcamp play those games,
right you can go into a bootcamp play those games from there and then you can make the
land finals, you know, then you travel and get to play a couple of land games to before
you come to the big one here in Krakow.
And I just believe that now that we're talking about this subject, I just got to spend my time
getting here together with the assistant coach of G2.
I'm just specifically talking about the subject that they decide to skip bounce in and come
into this tournament and they really want to emphasize them getting a really effective bootcamp
in and actually getting as prepared for this tournament as possible because they feel that
but this was where they really wanted to break through and show
what they can do instead of getting a start to the year
where they maybe feel like they could spend more on practice
or getting the protocols correct.
And now they actually get here
and it's going to be interesting to see if they can actually,
we can see those kind of things that they've implemented.
And now I want to say, I have no problem.
Due to situations a little bit specific
because of the VRS, but in general,
I have no problem with a team
that's being their first term in the season, right?
Because I'm so tired of hearing teams have the excuse
and the I, it was the first event of the season.
But what does that mean?
Like, it's just like, you haven't been doing this
for long enough now, you know, that,
when I hear someone say this, for me,
that's an indictment from now on on the staff
of that team, right?
Because whatever your players are different,
players have specific needs and what's not,
if your players need an event before,
you know, an event that's important for you
in the calendar, go to it.
Whether it's bounty, whether it's fraga del fia,
it's Dracula and send them to that land. If they don't, but they need a bootcamp, do a bootcamp.
If they don't do anything and just can broke up like the Mongols and get to the playoffs and have a
great event, then you can do that. But I don't want to hear like, I, the first game of the season is
the first, well, what does it change? Like you forgot how to talk to each other on the server,
like you forgot the environment of plugging in your stuff and everything, like, I think that
excuses long past being valid in any way whatsoever if it's ever was any of those teams
up what was it like mongles mouse g2 using that as an excuse that's it I'm I guess going in
you're not a g2 fan anymore if we hear them say yes right Peter we thought we got a scheme
we're going to be away anyway he's right there objective from not the kind of a scene
right there regarding excuses you know I've made them all two times he this is the first time
I'm not ready but there's supposed to be ready this is your job you you actually had time
to prepare for this one. And sure there's going to be nerves when you get into a tournament like
is that you want to make yourself look good and the team and hey we've made the right
to this and yada yada yada but ultimately when you show up and you say it's because it's
the first game of the season that's just excuses. Just to plate that was I've put for a moment
because obviously after this out there every time never played our professional team I'm not good
it can't distract I don't understand the inner working spot what you're saying with you know
G2 assistant coach saying boot camp was more valuable than going to the tournament as you were
you were kind of saying, as well, surely you kind of have to luxury with that
format of maybe being able to do both, right?
It's only one game every couple of days online, maybe you have the bootcamp for that
period, then of course you do have to travel these to make the playoffs, but I don't
know about your take or not as a formal professional.
I think it comes down to to what they feel most comfortable around and some teams that
really like to use efficient games as kind of practice games, but they can also be kind
of dangerous if you're a team that are kind of struggling a little bit.
I wouldn't say the teachers like being super striking, but they're not at the deliver
that they probably expect themselves to be here. So to actually have more time to just dwell
into the fundamentals of the team to what do we need of each player and everything. It is
a combination of players that have to find each other. We have seen lots of 100 picking up the
in-game range. There's a lot of things happening inside the G2-Cam and I mean from their perspective
I understand why they've decided to do so. We've also done that back in the past. But also
we just have to wait and see if that's your place off because yesterday it didn't look like
a G2 that was playing like perfectly in the beginning of the game, but they did pay it up.
So there's still a lot of answers to be answered here.
I think also you need to take into account if they made the land finals portion.
Well now you went somewhere to boot camp, now you travel to Malta, then as soon as it
tends you have to come here because you're playing immediately, if you make it to play
off, which is the goal right, you're only home for three days before you have to go to
close for the next event and it's like you have to look at the big picture too and the
The different situation for the players as well, I mean Hunter is a guy who has two kids, right?
And it has a family at home and it's, you know, of course the job is the job and there's things you have to do,
but you can, and I think you'll get more out of players if you don't overwork them and you give them just some time at home.
I even believe that they came back from bootcamp home for a couple of days and then they traveled to this event.
So it's about striking that balance,
but when the tournament comes along,
there's no excuses, right?
This is where it's just business as usual.
And I think the Hunter, that's an even more app's point,
right, if you said, got a family at home,
but he's also taken up so much more responsibility now.
I don't know whether you've had that shared chance
to talk to him about that,
but as it, what's the kind of percentage time
uptake, but that's taken on top of him?
His wife is DMVP, that's what he says,
because he's just had to put, you know,
like you have eight hours, like let's say,
of team practice, the breaks and whatnot, maybe nine.
And then on top of that, he does individual work,
whether with Saul or with one of the coaches
or just on his own sort of to really become better
at his new role and become better at his job, right?
And it is what it is.
It's the reality of things.
So I think it's going to be difficult the times,
but that's the life you chose.
100% what would you be doing if you were the teaching
in terms of which events that you decide to attend,
which you should skip, would you have gone to Bounty?
Or do you think this was the best,
the best kind of use of time for them, skipping it?
I think this was probably better
in the grand scheme of things.
Right, like I don't know on the inside,
but they feel like the main issues are within the team,
but I love boot camps.
Like as a coach, you know, I always love them
because you get all the players in one place,
everyone is more focused,
everyone is playing more CS just naturally, right?
And that's where you get the most efficient work done in a way, right?
And considering what's coming after this event and the schedule that's waiting in the
rings like the main goal is two things.
To get this a better seat as possible for the major, but also to get to improve as quickly
as possible, right?
And I think with what they've decided to do here, to, yeah, they took the sort of hit on
Potentially getting some points from bounty, but that have been worth it that same they made top four
But then they come here and they don't make the playoffs because they're just didn't have enough time to really
Iron out all the things they wanted to in the case like if they would be that completely new team
Just getting a couple of games in to play some official because they're from playing officials and playing private games
That could have been a case for them
They have been together for a little bit a while now, so obviously they do know each other and as you mentioned
And when it comes to bootcamp, it is also just
so much more effective in terms of fixing things.
If you have, let's say, third thing should
need to fix before you go into a tournament,
you can fix that in maybe three or four days
where it would have been probably like two weeks
if you would be at home because people are not focused.
You have all the things you need to do.
You don't have as many hours on the schedule.
So it also becomes down to how the UDLAS, their time.
And that I think is the most important part
when it comes to when it comes to this situation.
Just touching upon the bootcamp situation as well.
If we, will you part of the no PC?
Yes.
Yeah?
How did you feel about it?
They've had the entire New Year.
They're the pioneers.
They've had it.
And I think at the beginning, people's laugh at it because they're like, how are you supposed
to get better in a contract when you're not at your PC?
And I think we kind of bought into that idea as well in the beginning, but when we saw
how to work, at least how it was supposed to be working, I think we bought into it in
the fact that we got to learn in a child and not better like we got to work.
Well, I love regarding pressure.
got to work a lot about like the mental part of contract, which I believe is also an extremely
important asset when it comes to playing in these type of tournaments.
So sure, the whole idea of having no PC book can skip you a joke to someone that doesn't
understand it, but I have to think it's a very great asset.
But at the same time, you also need to utilize it at the right time because if you just
throw it into a team that doesn't actually buy into it, then you're just going to waste
your time.
And it just takes time for people to understand that talking either I was someone or talking
about my feelings or why I actually get nervous when I'm playing a game to
spread that and I just accept that and deal and you know spread that to your
teammates to be open about it and why you'll help you but it's a time
to take so much. Especially at the time when as trialist was doing it I mean our
scene was so immature and professional players to all of a sudden they're getting
paid tens of thousands of dollars in salary and getting you know even more in
terms of prize money and they're just doing whatever the hell they want in
these teams and in these organizations just because they won for a while being
able to do it, you know, but a stralist at the time was just very good at finding edges
whichever way possible, you know, and they've changed the game in that sense when it comes
to culture and team building everything that we very quickly saw teams, okay, now everyone
has a performance coach. I mean, you know, probably half of the teams in top 20 have a performance
slash mental coach, an analyst as well, or an assistant coach, right? Because you realize that
having that strong bond within the team
if you don't have that at the highest pressure moments,
you're gonna crumble, right?
And you're not going to have that resiliency
that is absolutely necessary
if you're going to be successful
in tier one counter strike.
You know what's funny about it?
At that time, imagine we would have just done
something completely crazy.
I'm people with dripping.
Hey, that seems to be working.
They imagine we jumped out of an airplane or something.
People, hey, that's what we did to become better.
I mean, because at this time,
I can just say, yeah, but we got so good
because we talked about pressure and this all these.
That's no peace of place.
And in theory, I didn't have my own opinion
about that I think it works, but people can think it
yeah, right?
You know, all my friends are going,
oh, if your friends jumped off a bridge,
I'm gonna do it too.
I'm so like, did you open mountain?
Do you know something I'm everything you look like?
I was like, I was by talent.
That was by talent.
We won by talent.
Yeah, that was the opening book came off by talent.
We ended up in the snowstorm.
Imagine me walking on the mountain
with a sideward and a massive snowstorm.
We were supposed to be sleeping inside of a like a T.P.
Like a pretend.
But then the guys that I kind of organized the whole trip,
they decided that it was too dangerous for us to sleep in that.
So we had to walk outside in the middle of the night
and then walk to some kind of random hostel
in the middle of nowhere and sleep.
It was crazy, but it was a very expensive thing.
It sounds like I'd love to get a peek behind the gun.
I think last, he did a lot of, he did a lot of like
selfie, selfie remotion, he's like, yeah, we're now standing here
on the mountain now, it's gonna be great.
I think this is where you're glad that your performance coach is an
special forces. We feel very safe with this kind of sort of like that.
This is just another Tuesday for him. Whatever he says will do.
That's amazing. Anyway, back to the Tantar's Gahan. Sorry for that brief
deviation. Liquid versus G2. That's talk a little bit about liquid because I think
there's obviously a touch upon some of the different pressure points in liquid
feeling at the moment. I don't want to pick a brain about ultimate because there's been
some slack from him and been thrown his way. What is your take on ultimate the moment?
Is it satisfactory? I don't think so. I think it's way to inconsistent, right? Like there's
way too many shots that he has to hit, that he misses. Whether it's at the key time or not a key
time. You know, and it's been a while now that he's been on the team and I just don't think if
you're liquid, you've seen the progression, right? You've seen the improvement that you were
hoping to see. And it's like, I think the only thing was twisty brought it up, he said that
this guy is actually a streaming talent. I have seen what he can do specifically in practice.
And he has had games in official games where he has been popping off and doing better.
But then he just feels like, as you mentioned, he's missing tremendous shots.
He seems to be caught out of position. He makes plays, it doesn't really make sense to the whole game,
but and for me, I'm at a stage where I'm feeling, it could actually benefit from having an
I wouldn't say more aggressive, but maybe contributing a little more from what he's doing.
I actually think it's the other way, I think ultimate may be an opera that you need to sort of
to an extent build the game around him, right? And what he does well. The problem is there's so many
space-taker rifles on the team where he has to do a lot of supporting and you know,
but more passive-opping may be at times and I don't think necessarily that's his strong suit.
That's where he's most comfortable at. I'm sure he's been trying to widen his game and everything,
but just hasn't been able to find the success that he was hoping for.
We're gonna come for that.
At least yesterday, that was a finished performance.
That one's very, very nice.
I feel like old school, at least.
Good old, liquid, at least, that we know, if I know.
But it's actually quite fun to see least play
because you can feel when hits this comfort.
So when he hits that thrive.
That is like picking fight, lift, right, and sinner.
And that's what he's so good at.
Like he's his confidence when he hits it.
It's just extremely high.
Like he would push up middle.
I think it was like three or four times here today.
He's solely just trying to go for a fight because when he knows when he hits that that's
right.
He is just probably better than everyone else in the server and it's good that he understands
this kind of calibre that he can bring to the table but obviously he also mentioned
himself that sometimes it can get too much and that's also what I think is can be the issue
with him that he sometimes forces it a little bit too much but it's not very fine.
And you know in a more big picture sort of a thing, liquid, or endangered of not making
the Buddha past major, right?
and they were playing the Fisher event in Belgrade and Twists
was on the team knowing he was going to leave for phase
and what happened in that turn,
I think they even went zero and two or something along those lines
and then they sort of flipped the switch.
They stopped trying to play like how they were practicing
and the standard way of playing
and they just played with a ton of pace.
They just played with fast on the T-Sight,
if they're losing rounds, they kept playing fast
and they made it to the semi-final of the tournament off of that.
And I think maybe the upticking performance from ultimate is also now they're playing with
a stand.
So they're adjusting their playbook to some extent, they're adjusting their expectation,
they're freeing up some of these players to just take risks and go for it.
And perhaps it can be a recipe for success for liquid at least in this tournament.
We know how it is for them.
They decided to skip close.
Proleg is online.
They need all the points they can get to perhaps being the invite bubble for Rotterdam.
on the other side of things. We got G2 who admittedly have did have a bit of a slow start yesterday
to the mid-Shoot, but things around that take in the win versus passion UA2 to 1. We're at the
about six months mark of this kind of a new rebuild of G2. I think obviously we have to say
winning a blast London that was an incredible highlight by no means an easy ground final to get
through vitality in that one as well. But since then, what they're up and down, what's your
at temperature check on the current state of G2.
I think they're probably a little bit underrated because when you look at the last two eliminations
for or the losses at the last two lands for G2, it's been fury among those vitality, fury
of vitality. Those are the five losses in, you know, best of three's and that's been why
they aren't hiring the rank, you know, they haven't been able to beat those teams on a consistent
bases obviously they peeked at blast in London but from that point on they struggled and
it's also the manner in which they lost to Furia and to the Mongols at the major, right?
Like it was very one-sided games and then they stepped up in the desire against Falcons
in a very very close affair where they just got bested. You know, so a lot of positives from
for them in last season obviously lifting a trophy, something many other teams were unable
to do, but this is where you really need to see improvement early on in these tournaments,
you know, see some good events, see some deep runs, because otherwise you need to look at,
you need to make some more changes. And I think that is what is so important for the time
moving forward for the now. They crossed this six month threshold that I've also
have mentioned before being that in the first six months that is why you can't need to get
the fundamentals to go and you need to figure out how you each everyone is working inside of the unit.
And now when you cross this threshold, this is why you need to start producing results.
And at this time, G2, obviously winning, winning, winning glass and London, you know, that was that massive result that probably didn't want to expect it.
But nowadays, like we do need to see improvements, this is where they need to start moving in that winning direction.
Not necessarily winning trophy by trophy, but making consistent play of making sure that what they're doing is on the same page.
But if they're not doing that, I am worried.
I mean, I am worried for the team as a general, like if they don't, like, let's say in two months,
they don't move into direction where they actually have seen improvements.
I think there's a case that someone is going to be swapped out.
And you know, there's a lot of positives about the roster in terms of rounding it out
and having some talented players who don't have a massive ego and everyone is willing to
sacrifice for the team and that's a positive, but also man when, you know, it's a close game,
like the two-two game at the major or some of these like playoff games potentially,
like who do you turn to? Like who's your playmaker? Who's the guy who takes the most
resources and said, all right, we're going to call this call this guy's number, you know,
maybe it's not too shaggy, it seems like potentially heavy God has been very good for them,
but he's from that lurker anchor position where usually not so much in the making plays early
on a sort of an angle, some pious to somewhere in between. So I think that's something that
has to be answered. Miles was initially kind of brought on to replace Nico in the long time.
Unfortunately, I don't think he has the chops for that sort of a role to be a star player.
I think he can be great in a flamesy role.
You know, aggressive space taker on the T side and an anchor on the CT side is where you could get the most out of him.
I think my biggest worry when it comes to this line of is not the fact that you know,
Hunter has picked up and now has to transition to becoming an injury.
I think he's more than capable and I also think that he has the individual capabilities of doing so.
My words comes a little bit about what is that superstar that has to turn to when they actually when things matter
They're most I've played with some pious and he's a player that can be somewhat passive is he gonna be
Is it gonna work inside this he means he's gonna be enough for G2
Are we gonna have to I'll be gonna be seeing enough out of matters because he is to me probably the biggest
I feel like Melops has also been this kind of guy that has been going a little bit up and down in level and at this point
I'm still worried you know who's actually want to turn to when things matter
I think that's the thing, right? You're both touching your opponent. We use the word ego. I think it has a bit of a negative connotation
But sometimes you have to make those ego plays to like become the hero kind of breathe a little bit of life into the team and turn it around
I love having players with ego. I've had them on both my teams all the liners because it's like when you're on that big stage man
And you know, you want a player who will think that he's better than everyone else and I won't be scared to make a play and go for something
It was even an odd concival for a while to need to have a slightly bigger ego and call
his number a bit more off from which he has done sense.
But yeah, glad to see the inferno pick from G2 doing that blast run and around it.
It became their signature map.
They went away from it as the pick for a little while there.
So good to see it being brought back here.
Well, let's go to see who's going to turn up.
Bake in the server today.
It's liquid versus G2 with a chunk of an Alex.
Loving that desk absolutely loving it. Whether or not G2 are going to be loving it, it
remains to be seen liquid. They did see Mirage success versus the ninjas quite a convincing
start to their campaign here in Cracker oven for G2. I guess a little bit harder work for
three map of fair versus passion. Chad, what do you reckon when you see these two teams
blocking horns for a spot in Stage 2?
The conclusion I'm drawing based off of what the desk was discussing right there is that G2
with the position there in your world counterstrike should be bidding liqueur with the standard.
Yes, and it should be locking themselves in progressing to stage two of the tournament, but let's just see how easy that's going to be for them
We know that it once a team has a stand in the server that they can be a little bit of alleviation of pressure
However pressure on liquid to make sure they crew enough points to qualify for the colon major
So more on the line than just crack off right here right now, but I'm sure it's showing an ultimate would love the opportunity to fight for a spot in those playoffs
playoffs and that's a long way is a way they can cut their journey short right now, but just pick
up two best of three's back to back you go into stage two you get a day off and everyone can
take a bit of a breather.
Crimbo can get a bit more time who was pretty impressive yesterday on Nuke.
Yeah, really good form from Crimbo, putting himself in that sharp window.
CT said I'd run after replayers towards A to deal with this keep your eyes on Nurtz.
This block smoke from Hunter with the dual barretters is key, maps playing the triple box
and pies.
I was gonna say from Ticket but Bell Run.
You know, he's dead as well, a little bit anti-flash nice move from nerds.
That is huge.
Does it force the rotation?
Yes, some pious is cheating over.
They have left the vent unbroken.
So now it's Hunter and Mab system.
To on the site, but the way to the CF is the CT,
re-aggressive.
And Hubs is actually selling a little bit more of a fake
over the wards beer right now.
That's just a decoy in the sky.
Now, there is a smoke in the sky.
Okay, Hunter's going to have his smoke ready for the block.
Well, that's slow them down.
They have the palace push as well available to them.
and there's the flash they strayed for now.
Punter receives the first comfortable,
Krimbo comes down with empty hands,
a second front hunter.
He leaves brought out of the round,
it's showy that trade still with a man advantage,
and another smoke available.
So, they're in no rush.
He's letting nerds play as well.
So he's going to come into Reconan,
he'll be able to combine with Shui and Ultimate for the finish.
Fight will be on A.
Some pires arrived, Mattis, as well,
in tojo's arriving now from C.
You know, I could expect nerds,
both who's head over stairs.
Yeah, that's going to come as a bit of a shock
to you behind that smoke,
or palving through bench.
Okay, some plies might have the angle here.
No, it's not the clear.
Elevator, you just hard to track the head,
some plies does.
Wow, ultimate does.
managed to find the necessary trade.
It's going to be all on to matters in the clutch.
A slow, the fodder called drawn out T-side pistol.
Now looks like liquid have done enough.
Matt is going to try and cut noise.
Hope that the bit of an overplay from Shoei comes his way in it has.
Come with an opportunity for a quick one tap.
Get it done eventually.
Ultimate, no cave.
One V1, Matt is got to make a move.
Speed is the name of the game.
That clock is ticking ultimate, just hiding on the site.
Now spotted, outpace the game and tracks the head.
Matt is on the jump, but that really could have gone wrong.
Yeah, well, let's try there.
Just getting ahead to head jewel against heavy guard.
Winning out that fight, putting into a 45 advantage for liquid.
That's the key.
Sure, it's very close, and the finish right there.
Hunter does a great job to get two kills.
The jewel berettons and that smoke to segregate the ramp presence.
This is what draws it back into a round that could even be contended
That's that tricky from liquid right not direct forcing the comms to be all over the place
Let's go by the kick off the campaign. If I start by already we've got a quick one here
Clash it a little spraying it's actually nerds with a signature MP7 buffed in your feeling it
The leash takes down hunter default nerds. I'm saving to some piers and just like that this force bike
Like nothing to boast!
The kill from artisty only exception!
Three kills out of the MP7!
I don't know what can have you go get down.
Can you farm anything up here for his troubles?
I'm going to use a smoke to try and get the safety.
But Liquid did a similar play yesterday.
People didn't catch the game against NIP on Mirage.
The second half, which is back and forth,
constant force by no one was able to break serve.
and then liquid end up taking that into a new mention of a 4G2 got put through their
paces against passion who are now taking on NIP for elimination.
We can go check that out, it's on the third map, very close to last time I checked,
just heavy got all loose everything. So the board has been wiped, this will be the easiest
round to deal with so far for liquid, might be some upgrades into 5-7's, D Eagles, P250's,
but you can't be shoving any more than that.
All right, certainly not going to be the fourth by war's story of yesterday.
Exactly, so I think this is gonna be a whole lot calmer of a start for liquid. This is essentially a gimme
There is a flash in the hands of matters
So we'll have to keep our eyes on that. That'll be the way in
It's really gonna depend on what the opening call from Shui is on this anti-Eco
But they know exactly where the money is as well
Gonna maraud four players top mid-crimbo lurking through out picking up the position of
Nath
Oh no, that's his definitely very caution to the wind and he's found the perfect gap no one spotting the fast cat
That legionist, he's going to be holding his front pick off, I can just place stacks up on a,
but it doesn't have a wide open beef.
I should be discovered to the suit, have he got hit a real long range headshot long to show you that?
The bomb down, they're going to get a bit weird for them now.
Plenty of you to define the finish, sure you're in a number disadvantage,
but if they were stacked up and the flash comes in and they clamped down, that's a whole lot scary,
but now they've split into a 2-1-2, so how diligent can liquid be?
Now let's occupy now, it's so execute to headshot to at least, that was beautiful.
Onkill, Hunter enabled to finish it off, but Matt is does get it done. Still maintaining
that man advantage this is getting weird now.
Good block utility for now, the bomber go down if they can get back to ramp or nerds
has to fight.
It has to fight, he's got two ahead of him.
The worker of the first controls the spray heavy got the absence of Kevlar really costing
him the head.
Once they hit their heavy, not just peaks into him.
Gives it up, ultimate has to win a one, the two.
This was supposed to be the easy one.
Supposed to be the guinea.
Some place anticipates ramp occupation.
Orderable to ultimate.
Heavy got very low HP.
If some pies hits this double headshot,
it is awkward.
Can't deny heavy got.
Looking good, looking safe.
Two clutches already from ultimate.
Saving liquid in the pistol and saving them from red.
Faces against the eco.
It's a pretty hard dump.
If you have you got other diffusers right there,
and you know, I actually think covered in that situation.
Ultimate plays it well,
understands that there's no kit in that situation
and is able to pick it up for the boys.
So the biggest worry is all the re-bies,
here's the opening, zing up from heavy guard, bang.
All right, well, we are into the first rifle round,
and some players will bring in the AWP,
ultimate, not the same,
and this is direct towards a three players through Palace,
two through ramp,
and there's a whole lot of smokes dotted on the map already.
CT blocks him out towards Con, one towards Palace, and right now it is just, and Pious highlighted here, if this timing comes in, he's overrun.
He's dead.
What, hello?
He didn't spot him?
Oh, he's so lucky, really.
Yeah, ultimate was supposed to be dead.
That's it, swinging through CT, showing vulnerable lots of bodies on his screen, crimp up, down, ultimate trades, looking good for G2 to get their defense up.
No, it doesn't opportunity to make something out of this round, so Pious towards the stairs.
the stairs you can hear the audible spray from ultimate as well.
Hey man, to plant this situation.
You're not, you need something to give.
Do you think you're not going to overplay their hand?
They know this one's a must-convert, two-man advantage, some pious actually going to be the
only one on the jungle side as they grew up.
And I'm going to give some fight CT timing.
I'm going to get caught off.
Should be it.
Should be all set and done here now to think you've jiggleed out, spotted out, headshot onto the
first of a one versus four bomb on the floor. The guy is going to have to do an awful lot of work.
Look at the triple swinging here.
Yep.
Good luck.
Let's try to hold the spray.
Don't get another first G2.
Look at them up the first round on the first gun.
Okay, so right from our conversion and an echo that came down to a 1v2 in your favor.
You know that the money is going to be a little bit ropy right now.
I didn't think that some pliers not going down to show you there was going to cost them
cause of the CT set up that was in play, but that first kill comes in.
It's a completely different round.
Some pices I would have find impact.
So that actually is costly.
It is going to be a hero, okay, in the hands of nerds.
Some light upgrades for a few of the other liquid members right now,
but a good opportunity for G2 to grab their second.
If you liquid, you want to try and keep this damage out.
We'll have to be a miracle moment to get yourself
around victory, especially how staunch this set up
his admitted right now.
and losing that all they didn't get a back so some pastures operating with the rifle
and he just holding for like a late window smoke
I wonder what that cue is throws it out
and that flash at audible ramp taken
and that is just tracks the jump and shoot it
and holds trade from krimbo's dig and you can see this 4 position of Hunter is quite
It's it to this with the lock of some pi, as it gets weird!
No HP, yeah he'll fall!
Just a long range pistol!
A block at range finishes the job!
What is this?
Still tough, no it's as low.
Yeah, should be good for heavy guard to find a couple here, if they do try and...
get forward of con.
We don't think lovely top-ord knobs and heavy guard saving G2 here.
It's gonna be ultimate one versus two, doesn't...
Connect on the first opportunity does have a little bit of room to try and get that bomb planted which would be a nice addition to the coffers
Of team liquid. Has this Andrew to work with as well once this goes down so it could buy my little electrical space and he does have Kevlar
Already sitting in winter clutch, but that was against the eco this time they were the ones on that
Can he convert again
Ultima pretty cold as ice in the clutch one of what tricks on out of the skin
Ultimate just clutches on clutches for T-Lake-Wit.
I love it from the beginning of the rounds, right?
Shoei jumping out.
His entire job in that situation is to make space and he did exactly that.
Trader by Crimbo's D-Eagle, then you have a rifle swinging from underpass and connector.
This is massive from Crimbo, right?
The level that you need to hit that shot right there, that's what opens up the round.
Thanks to Shoei making the space.
So a selfless in-game leader and an ultimate to top-plush, but he's allowed to isolate
into 2-1B1s. So very well done there for an ultimate underfinished. That's 2 clutches for
him in 5 rounds of play and saw. I'm not happy with that one. Especially with how competitive they
were able to keep it off the back of that E-co. So now it is going to be a broken buy for G2.
We have 2 M4s of either variety and MP7 and MP9 and a Famous in the mix. Everyone has a smoke,
but now lacking a kit and other key pieces of utility right now. So what is the idea?
Are you going to boost that play for the ab to get jump out window pushing to underpass?
Are you going to try and play a stand at rounds?
Smoke break doesn't quite go to the flat.
And not ready for the second one either so they flopbed that, she was in the vent.
Yeah, and they're ready jumping up as well, Krimbo. He's going to have a bit of a test coming his way
ramp side to have them. Speaking through the ramp, it'll get too easy for Krimbo precision.
Two quick headshots, mouths and Mattis left wanting. Mission accomplished, and Hunter even
conceding this window space.
You might just want to hang it down on me and try and hold on to what you have right now
because the air bombsite not over around yet, but we'll be in a moment's time and look
at taking their time.
I mean, those are the most, you know, those feel great as a player when the fight comes
to you and it's around determining double. Just like that, oh guys, actually change of plans
Crembo's on the ground.
And I was keeping my eye on the radar there as well because they were doing a double
a lurk essentially back from both. Normally when you're playing extremities, you're gonna
have like a pack of three through a middle one, B-Apps 1A and then the A guy usually chooses
to do like an app, so do like a ramp. Well, Nurtz was the second A guy, so even if Krimbo goes down
in that moment, I'm pretty confident Nurtz will activate and take the space off the back of that
push, right, to try and punish. So it was set up quite nicely and didn't really need to follow
to in that way. Krimbo just finds the double. I quite enjoyed the little bit of you,
Utah we saw from Liquid. They're loved a little molly con smoke and molly jungle
and a nice deep CT as well. So some diligence on display from Team Liquid.
This is five rounds out of the six played so far that have gone in the favor of Liquid.
So this is already a great haul on a T side of their map choice.
In Furnown next in Nuvers' third and decided if we need to get that thing play
a handful of times now with the new iteration here in I am crack off.
I don't think they're desperate to give any AKs away.
The good restrain is looking tidy right now for liquid.
You hope that you could be a little bit more of an agitating force if you're G2, but it will just have to be a partial behind the saves.
No chance. Yeah, absolutely no chance. So, Crimbo went in that one on his loon some essentially.
Well, T2 have done better when they've had less, so...
They've got less now!
Real variety of weaponry.
Not falling into that trap of seeing an unsmoked window and peeking into an orb, not going to befall into that one.
We got does have a smoke over it or it's been a block, so they could be with some uteroll like a dot you feet
I think we'll come in the rounds like this you know those residual weapons and likely utility
So you want to apply a bit of pressure force out those nades just just with thrown blocks mocon be asked thrown by heavy god
Harving through this in their dangerous behavior. They come. Okay flash in the sky. Have you got antsy?
He's got a good weapon for this close play
Here come from crimbo
Just trims him out of the round
No, that's getting a bit frisky around the smoke, that's going to cost him everything.
He goes down.
Some of the two window.
Just through this smoke, it's poorly thrown.
Give us some a little of an angle to escape and exit and there's a leash taken out.
Some pliers put in a shift with a double kill.
Short occupied as well.
Click it, weird.
Crimbo goes down.
It's falling apart once again as G2 half the lesser weapons.
Ultimate overwhelmed.
Too many bodies on his screen here gets caught out.
It's up all up to Shoei.
But what is he for with his position noted?
Matt is sick, y'all's it.
Matt is in the sun, pious, a paraphrase, each and G2 make it work.
Okay, well, that one's gonna really hurt the confidence
of liquid there, just as I say, and they put it together
a pretty comprehensive half, they're losing to these rounds.
That's tough.
Exactly, right at Crimbo.
I'm coming down to this round thing,
okay, I gotta praise the stand in.
He's looking very sharp in these moments we've seen.
What did you make of nuts is pushed through the smoke there?
It's a nuts move, but those type of moves can cost you
I mean, you know, we just talked about how you know, you've got to have a healthy amount of ego.
I think that's the kind of play you make when you've got a little plenty of it.
Yeah, I think you know, to have loved to definitely let down the lore against
soar and supply so that it's not to serve up.
It's a history between them.
Yeah, no, we've got fun, but progression is on the line.
You can get this done quick smart, a leash, hard to appear, flash just good, stand through
to hunt out, we'll give up the room.
Foster uses smoke to stay towards the island box.
To enter underpass, ultimate at least on mid-Crimbo.
Give us lurk through Palace.
You'd see an airplane in the smoke,
so if they get anything in middle,
they know it's a clamp down he can activate sooner.
We may find one here, heavy guard is partly.
Into the crosshair of nerdy, does control it.
I'm putting in kill.
Favorite team liquid hunter in a forward stance here.
This could get a perfect clash.
Face the face was Chewie.
That is Pivot's hoping to talk to us.
Look at that multi-spray down.
Not going to be cool.
Try to dip into the smoke of that.
Or catch them in the storm.
Shot should be it.
I don't know.
I'm happy to be somewhere else.
Now we know exactly where you are.
And Tissipate be high, but not Palace.
He's under side by to pressure.
That's with a redeeming triple.
Stuff there, right? If you think about this situation, you're mad.
So the A anchor and you're the last one to die, and they're coming, A.
So they're really good at chance to do my job.
But second tactical timeout called the pressure is definitely on G2.
The hang time on Shoebe clicking is that he's just quite believed.
What a perfect flash that was.
We can see it coming in the extra. It looked too good.
Okay, so on the mic, it's the second time I've selected to take in what just 8 rounds
of play.
Yeah, so right now, 2-6, T-side, Mirage, they're not going well.
I think giving them the opportunity to try and piece together the next round approach
is opposed to just spiraling down the whole of tilt.
All right, boys, what's the plan?
What are we going to do?
Or is there a key adjustment?
I think that they've thrived more in the rounds where it's chaotic.
So how do we do that?
What do you manufacture?
How do we set up traps?
Are we going to go aggressive to force those fights early?
And if you are willing to go aggressive on the CT side,
it's not always going to work out for you, right?
You could just get stunted like we saw in that previous round
with the crimp or double kill.
But here's the plant.
It's a 113, all playing retake from ticket.
Two players boosted up into B-Aves,
but it is a great call from Shui.
They're exploding their supplies.
There's seven twice.
Last time some devices on the stairs,
He was lucky to be alive.
Oh, okay.
They cleared out they're ready to go and they've called it off.
Just be able to take and buy a map's very active.
Does he run into that?
Well, does he play the container?
Does he keep pushing?
Uh, he's hearing this.
Ah, these, oh, they came in.
But this is what I mean.
Do you keep pushing or do you, what are the contacts?
Right.
He was going to million miles an hour into that show.
He's done well.
I'm to show you.
He was going to win this and I proposed tap to the head and that.
But you know you can't go beat out at least not through apps.
She's got an awful lot of space.
Ultimate and Elise joining him is just...
Look at all these things, they have as well through mid-all.
And so many nights.
That is going to spawn, yeah.
Oh, it's just a quick, the ultimate needs to.
That is denies.
What a naughty from that is.
Perfect on that M4.
Solid, hold, some pies will put the cherry on top, but they can burn off the time now.
Yeah, they weren't, so no, I don't know.
Not sure why it was cold off, but if they go off for that A, play right, it was just in
place there on the site.
Yeah, open runway.
And then we're in the mid-round, it gets a little bit sketchy, so you're sitting there
going to have all these nades, but it's not a traditional round, they're hoping to play
contact.
I know that mouse is pushed, they need to hunt a whiz in the underpass, and here's like,
well, okay, now there's going to be a jumpscare right there, but he's quick to it, and
master triple from him, really think we're going to see a awful lot more from this kid
in.
Okay, just as I'm about to praise him goes down with no, but I love what I see from that is.
Yeah, you definitely use a talent.
One of the very few left-handed Counter-Strike players as well in the Tier 1 Rails.
I'm going to really think of Walksick as a alternative.
Pretty fun.
That's well to track the aggressions and what's that mouse doing?
Another opening death.
Headled to the map, well he has had a rough half.
They look at the mid-control, right?
So they're looking for a response elsewhere.
There was a flash, so there's just team base.
Hunter draws one back.
Yeah, this seems to be a recurring theme as one of this game.
Look at that all in these are fumble!
Hunter was looking the wrong way but got a little too excited a little too soon.
Give some of the morning shot and hunt a very quick on that knee jerk flick.
Look how disconnected we'll put our right now.
Crembo is still over towards a ramp.
Ultimate is over towards.
To help him and Chewie as we were just on board was in the app so
they're very spread and waiting for a G2 rear grass.
It looks like if ultimate just holds this line he could get one.
There's info it's certainly in flow not gonna be particularly satisfied with that result at boost
That's a cool reaction my very well catch ultimate here
Okay, but you're just not ready for that lovely adjust adjustment. They're assuming it's a block smoke. It's just a way to
Present themselves an opening so right now. They should go to put this one in some pies plane retake. He gets information just needs to stay alive
Yeah, same Utah set this time from crimbo
Smoke towards connector
Surely towards the jungle side hunter is returning to window though.
How can he boxed in?
Oh, tap to the head.
This is Hunter's Ground right now.
Quadkill, the fifth night from him, but it's heavy got that ensures all his hard work
was not in vain.
High impact ground from Hunter.
He was all over the map there, kills on A, mid, B, Zul, though.
He's done it, everything.
And they can still salvage this half.
Just taking a look at the financial situation for Liquid right now.
It looks like we're going to be sitting around B.
2.5 is the low end and 3.8 is the high end, so do you want to just take a partial
in this one and full buy and a fine around and just aim for 7 on the half, guarantee
that lead, or do you think that you've still got a little bit shaky and you have a good
call and you can get an aka on nerds, you can maybe bring out a glilla on crimbo, there
are options around like this and it's the first time flashy is going to take a tactical
time out because things have been going swimmingly. So in this moment, just coordinate
the final two rounds. I think you'd be extremely happy with the 7-5 on the half.
Yeah, now it's just been hemorrhaging in terms of opening so far. Him and heavy got
both given away three opening deaths. Opening kills have been heavy for nerds. He's been
so full to for crimbo and one for ultimate. So there is a bit of an idea, right? You can see some
The piss was invested upon the...
I down to around the 2K mark with the 2,400 lost bones.
They get the bomb down in extra 600.
They actually are going to start like heavy defocus with Mattis and heavy got so...
No light on the A side nits!
Go with, sure he was trying some crashes and...
I'm also not going to have any usual shredding.
With the help of Hunter.
Nice, that's quick.
Alright, well Hunter, get himself onto double digits quite swiftly there as...
bit of a how merry but we know that look what we've been able to make it work with pace before let's see we walk away into the half time break all time up six six
Well look would be able to sneak the seventh pass the keeper member the other pistol with the conversions
couple of really important clutches in his heart from ultimate
I mean so called his second time
I was six two and they've won three consecutive rounds so
it's only does seem to be converted upon
The third the MPs is to now the guns out for that battle for whether or not there will be a lead for liquid
And this is a aggression through underpass.
It is hyper aggressive. It will show you the spot at it, I think he saw a pixel.
Is he going to swing it?
Mattis has gotten very close, very quick.
Ground walkin, headshot provided, lovely opening kill.
Nented by G2.
And Mattis.
Oh, you would have been a dead man.
That's hoping to be overloaded if you get another one here, this.
Yeah, no, it's...
That's when it out, but in the meantime he's lost teammates left and right.
So nurse and ultimate.
But, once towards middle with the bomb,
Sultimate 10 frags deep, 13 from nerfed the two high flyers
from Team Liquid just turned this on its head.
Third time they've been in a scenario like this.
So let's see if the two are gonna pull it off again.
Smoke on Concephane, he has to peek into B.
Heavy Gods Horde was lying in way the double orb down from here.
And there's Bunk of the M in the feet to close.
G2 tight things up, neat and tidy.
A T-B-A6, a CX will be right back.
I'm gonna kill you!
Hey!
Hey, there's a strong star on the T-Side of Mirage.
It's the first map of this best of three winner securing themselves a spot in stage two, and it was three
One of you ones going liquids way had us at a six two score line G2 stable eyes the second time out of the
Sort coach of G2 and they just want everything on the way out of the half we're ready for the second half
I got Chatti B with me. Mirage is liquids pick is six sufficient
Well, they're definitely recovery to bring them back in a contention right now in a pistol
That'll take the lead
So they're setting up for an A-play pretty swiftly, Hunter has two smokes.
So I'm two through ramp.
We're doing the Hunter smoke as well, at least.
Looking at the same game plan.
We essentially have the same pistol around.
One firebox, sorry, triple box, one ticket.
So let's see how this one lands.
Shall we? This will be direct.
Since it's gonna be a lot for a least ahead.
Let the jubber rats is a lot ready.
Okay, one is all the least will find.
Some pious brings him down, but trade it.
What is a lot for Shirley to do? He's gonna be cleared here jumping now. Oh, yeah, lovely
An advantage with CT just gonna flash will be flashing and we're gonna need some fracking out of static
Rim by here is the first they bring the fight to them ahead of the flash bank
That's with a smoke grenade and a dream for a one V2 as we quick about this and he got down to 50 HP smoke will have them on higher
alert. Not be certainly concerned about that. Unlikely, they've got the kit.
They don't know for sure.
How to get a bit nervous, pushing the smoke and there's the kill.
I'll just take it if you want to win.
That's the plan. Heavy got to spam. Heavy got to spam and he will surely find him eventually
still got a couple of seconds free.
I'm a conservation.
Okay. Well, that makes if he spam's a couple more and could have got a little
We split the pistons there, and I wanted to go down DIC.
I'm curious with the Molotov coming out of Palace, if it's meant to be under balcony around.
I can understand why you would throw on top of the balcony right, doing with your
breathes of their comfy easier.
We didn't see it get thrown, so we don't know if it was missed or not, especially with
Mattis jumping through it, so either way, it's going to be an eco for liquid, no force
by.
Oh, quick headshot.
Diggs at a couple of bangers.
I'm impressed with how sharp he's looking.
I understand, this is the thing.
He's one of these players that get spoken about
at the moment I'm seeing these friends.
Hey, look how underrated he is.
I don't think he's underrated.
I just think he made his bed.
He decided to stay in big when we knew those opportunities
out there for him.
And now he's decided, I want to go to Green Appaches.
Same thing as the Tubson syndrome, but Tubson state.
So we know that Crimbo is good.
And we know that he can play these roles very well,
but in terms of him not having any match fitness
since October last year,
I said he was playing a lot of face-it-game, standing shape,
but it's good to see how sharp he is.
Heading some really important deal with kills,
not in this round, but one in the first half
that resulted in an ultimate 1v2,
a couple of important AK kills is getting pressed.
So it's really nice to put himself in the shot window.
Yeah, because he's certainly, when he blew up on our screens,
picked up but for big, you did look like a real opportunity
a German talent in the making, and yes, he will.
Okay. Well, make sense, doesn't it?
Do you like making more money?
Yeah, the whole plan with that MacTem was to make cash.
Feels good to hit those deeks. It's really nothing to report though.
He was unleashed yesterday on this map. He looked incredible.
It was the T1000 at the moment, the T1.
Not a league team, they're also pretty good.
And dead.
Oh, you have it, okay. So will the league be able to activate right now on the CT side?
That's the question, maybe the key to success right now, he plays a pivotal role over
to what's connected up.
$1,500 in the back of your car, G2.
We'll see how often they want to get Hunter up into what's window as well.
Okay, well, top cat window smokes, standard opener.
These jumping out, so he wants to stand and fight for mid-controll.
A smoke.
He's blocking that underpass, but heavy-glocked stills down.
Oh, wow, the combo!
Heavy-glocked does all the work, some pious, the lick of the flame to finish.
Oh, no, I'm very, very ready for that.
Yeah, then you will have smoke, man.
Nice reading the situation.
What should you do?
He's got incredible work, fighting!
Towsy!
No, 3!
Okay, A's defending, don't you stress some pious with a claw back on to nerds sure?
They've got the bomb ramp though.
Surely she was just about that. That's a massive triple kill for the game leader.
He was on three kills before that, so he's double his frags in that moment and essentially
sealed the deal just to keep it to a one round game.
The only thing that makes me slightly uncomfortable is just how sick of it.
All the CTs are.
Well, I like the fact that Cribbers got around the world, so at least he can clear
that space. That means that eventually, she'll be able to focus elsewhere, which is
The biggest problem at this point would be thinking palace, and ultimate is patrolling the key rotation,
right?
They could obviously go all the way around CT spawn, but that's very unlikely he's heard them
now.
Thanks, Andrew Firms.
He's in the right place.
Oh, Fangle adopted, hoping to catch everyone is swinging, but he's got looking a little
deadly.
When's it out and pulls it back to a 2-1-2?
You should know, it's an old number bay.
Got 25 seconds, and the bomb is still under enemy control, this is so hard for G2.
The guardless of the fragging done so far, Krimbo lingering in palace.
She needs to learn to get the bomb.
He's gonna let them retrieve it.
They'll scoop it up, 10 seconds to go.
He's gonna be 12, time from Krimbo.
Catches some piers, heavy god. He has the bomb, but he's just surrounded.
It's almost unwinnable.
Has to force the plant so he goes down before time.
It's the fight, and looks like he will actually perhaps see a save of sort,
brings through an AK-47, but not the round.
Okay, that's a huge amount of damage though, right?
I understand that the round gets salvaged by that chewy three-click, okay, we're about to get in the replay.
Here it is.
Yeah, that space you never threw now is not enough, right?
That's what makes the first two frags easier than the third, brilliant.
But so much damage done, this is going to be a very weak liquid vibe.
They're under a huge amount of pressure right now.
They lose this round, it's going to be a street coming out for G2, so liquid you need to hold onto this.
Oh, no, it's...
Let's do half health to mouths.
I'll tell you it will be a close ramp.
It's a good angle for this SMG,
whether or not he wants to actually go pushing
as flash-behands thrown in or see.
Well, no, he is just gonna try to clear it through.
Same thing we saw in our first half workout for Krimbo,
walks out for Hunter and Natus.
And Alicia's playing con with this MP9.
You would have liked to have seen a pause
and maybe a better idea, mate, generally.
It's not that they didn't have an idea, right?
They went for the ramp progression,
but Alicia has one of those weaker weapons,
maybe he could have been part of that assault.
And last round he tried something aggressive too,
right there underpass play with the underhand smoke.
Look at it catch them on the big control.
Heavy got has this one dead to ride, and it'll be round.
And by doing it this cleanly and this dominant Lee,
you've already highlighted that it's a string of G2 rounds
to follow this.
It's safe certainly going to be able to keep that conversation alive.
I wonder though, do they want to just set out and hunt?
They know that it comes to being carried through.
I think with how easy that one was, maybe think now,
that I'm saved them, we think that we can get it done,
regardless of those guns still in play.
Because everyone is able to get themselves
a little bit juicy to carry into the next hunter upgrading
into an inform.
So the money's the conversation here.
It's 1900 into the next full liquid.
You have these two and fours you need to make a move.
You take the save on everybody
and then with the 2,400 going into the next room to get yourself a buy.
Apparently it's trying to make a move, but heavy god accounting for everything there is...
There has the time out.
would have enjoyed it around earlier, but that's easy to say, but we saw how it all unfolded.
Yeah, one of those just frowns, that's so easy to dismiss.
No flash bang, I've had to get into the crosshair of a tech night up close, so yeah, it just falls apart.
I think it's fortunate that Crimbo and Nerds are the players of the life, Raffles right now.
They've been doing a serviceable job throughout this, so far.
So how can they insert themselves into the play?
Then it looks like he has a spawn for A, if you're a criminal too, if they want to
just try and jump up Palace and see if they could, I said the A lurk.
That's a fire you can only take pretty quickly within the round and then have
time to back off.
You can also start dropping the U to they have to the players with just pistols, so they're
able to set them up and block elsewhere.
I could run notes both starting A.
early having you so they are just running up for too easy hunter amops cut down
nuts with a double spray quick pivot heavy got wanted to try and find a
robot or but in front of a smoky car he has to respect it has to concede and
a rifle will fall forget to retrieve by ultimate very good work the
comforting the most out of nuts is double there's just nowhere that they were
able to respond to right they didn't have anybody near the river over to what
be to try and take some space in terms of the information right you didn't have a
a whole lot, you just ran out of the ramp,
hoping to find that gap,
knowing that it's the shore and the B player,
and unfortunately, they were both towards the A site.
So, do they overthink it, liquid?
It's one of the scenarios where you're in this 5v3,
what you want to do on the CT side
is merely play for information.
You don't want to be any position
where you're hard committed to a 5v3.
As soon as you get the info on,
even just one player, you're able to re-jig
and be informed on how you want to set things up.
That's perfect, doesn't it?
It looks pretty tight.
And a smoke is going to confirm some of their suspensions.
You can see you till from now.
Buy some piers.
That is not to make it.
In the open, though.
Just a matter of heat.
It's the sharp ultimate.
Something out eventually.
But around is there's nuts.
Four kills.
He was saying he's been putting in a chef.
You say he's been doing his job.
He certainly does this time.
Two save rifles.
He leaves with four kills.
Yeah, beautiful.
So if you look at the rounds that Liquid have been able to win throughout this map so
fides, the ultimate 1v2 where they had one saved gun.
And a couple of upgrades.
And now two saves and falls.
Turn into a win against a fully bought upg2.
Now there won't be any issues as far as the guns are concerned.
They can get them out again.
No supplies A to B P, but Ultimate has P's.
These are two offers, so I actually prefer to just see with rifles in their hands.
I can't argue with that.
Delicious!
Do you just need himself?
Or did...
I didn't catch him.
Could have been an attempted break, doesn't have his HE.
I was looking at the other monitor, so...
A slower approach, understandably when you just try to pay C-A and it's collapsed.
They've essentially been given me a control.
Interesting now with the block smoke over the wall is B if Krimbo starts to gravitate
short so they can clamp down as a unit.
But with the setup on A and it's time I won't be the case so just siphoning through
the U2 to slow this roll.
Peak from a leash doesn't get any information and now the underpass crawl can activate.
We'll do smoke deployed.
And top connector.
So this could be an A split or meandering up catwalk and trying to turn the screws on
crimp on nerds.
Looks like it will be up through can't.
Now get Hunter into the window.
Hunter is so good at this, probably the best in the world of planning.
Window lurks, there you go.
It's an opening kill from the window position, ultimate.
It's gonna have a lot of work to do.
They're all pushing in, never mind, shoot it gets too.
It's not perfect for two.
Bashes deep.
Yeah, Hunter, however, can cut this rotate off.
You're not going through the murder hole.
It's got my name for a reason, and this shot should be able to get that bomb planted
some pious.
It takes a little bit of a leg from the incendiary hunter distracted.
It's nut, this hold him away from that CT side.
Pious Tetris Hunter still doing a great job for G2.
In combination with some pious, it will fall to Crimbo.
Super soft, what've you got?
I missed opportunity towards the ramp player.
And a very uncomfortable post-plant for him.
How are you supposed to find this to fuse?
And amnna.
Yeah, hunt this player to release.
Oh, I'd say that!
After we eat my words, if you get to this,
doesn't find their headshot some parts.
Confirms it's there around.
Nice attempt from Crimbo regardless.
Yeah, I could roughly work there
for a huntout to hold the rotations and a keen one there
from some piers.
Okay, here that from Shui, they win this, they win in the game.
And that's again, Alicia's need?
Yes, okay.
He's trying to get the brick side one.
Yeah, I don't know what the face it demons are doing these days.
He's a little bit tricky with a costume to 60 health.
Now, the reason that Shui's saying that is because neither team is built any lost bonus.
So both team is just teetering between 4,194 and 100, 1900.
So he thinks they win this round, they backrupt G2.
This is worth two against the back end, so key round right now.
Chip down into Mattis.
Ultimate keeps trying to sweep through the ramp side, and I think to report despite heavy occupation.
In fact, the whole squad started to congregate outside of A.
The ACT3 responded and that gets forced out, wow, that's very aggressive.
Ultimate onto some players, but blinded, their scum and thrash,
She was the very good ship of the A side, this time unable to provide a thing.
We got a massive afroken in.
And each behind the smoke spawn being planted in a flash in front of the face of ultimate.
Lemiting what he's able to do as he tries to sweep into the site map is could be spotted on that one,
and made with his name on it.
And a close port is geolimmed up till we're now traded by Krimbo.
And they even interested.
Should we tell them how important this one was they should say I have nothing in the next round
They need to be saving yeah, no way with the AWP's a nice bonus has at least got in a kill in this second half
I don't think so
Now she was had a couple of months. He came from set first time in the second three kills
He's seeing an eight right now
So he's had a couple of multi kills that are team
Someone influential, but yeah, this is slipping away from liquid now.
This is their map choice. It isn't thrown up next.
Again, even though they picked up the victory yesterday,
still gonna give them the stand and excuse.
And this isn't even accounted for the A-play.
Rapper Cosner, Susan, the short-player,
was over to what's A, that Joker scenario that we do see
play out a lot on Mirage.
That's the extra man.
So they've read the situation, they just didn't win the fight.
and that's tough, so that's counter strike, yeah?
Alright, so G2 limiting the aggression to early,
here top-cats broken,
mulling to the well of mid-altime,
so nobody can just run up and take the fine,
before they get this island box control.
But ultimate analyze, again,
a leash, really needs to give them something
she'll use found some space.
But have you got great on the extremities?
And it's just the usp.
Yeah, which is why she has borrowed this corner and it's just gonna hope he gets a back turn of heavy-god
You know, it's not a glamorous job. Someone's gonna do it. Yeah, and some of them make it look good right heavy-god's one of those players
Yeah, that's actually my force and why it's not going to spread it deep enough
Okay, so forward position could be overlooked. Yeah, if you catch a timing we can start to have conversation heavy-god doesn't clear
here is guy, what do you reckon? 50-50?
Uh, 100% clear is it?
Yep.
He has played this game before.
Yeah, I think when you play these draws,
you're not going to get caught up by anything.
At least just done some damage on the mouths.
Bombs slipping down close towards Khan,
so why don't they go for the A finish?
Ultimate, and at least we'll be with the rifles in a second.
They're still time to pivot.
He certainly gives the path of least resistance, but no, yeah, intake.
It's an ultimate into the earth. Headshot provided. More required.
I've only got 18 seconds to make this work. Heavy damage inflicted.
Up to my gives in the opportunity and a collapse.
Krimbo the last man. He's over on the other side of the map.
Okay, call it 12. Wow. I mean, fair play to G2.
They are running that clock down. It was by no means a guarantee.
And then just suddenly, I think managed to find a massive frags in a short period of time.
I guess another scenario where Liquid have the right players in the right places and they're unable to connect the dots there so the swarm of G2
Make sure that it's over time at a minimum
That was just two saved guns so it will be another rifle round as Hunter is recycling the weapons on the site making sure nothing is
Yeah, blown into the hand of Krimbo
And he's been spotted now as well to some pies
Let's move to him from the play and there you have it G2 up to 12 and again just returning
to the conclusion I was drawing from the desk conversation this is your expectation for G2.
This is the team where Yanko is listing the teams that they're losing to these are the elite
squad.
Now look what might be an elite org with players who are once upon a time extremely successful
but we are yet to see that in a long period of time.
G2, they're just on that cusp, can crack off,
bit the event where they break through.
Well, they just need to get through liquid 2, secure stage 2.
Final chance for liquid to try and claw themselves back in full straight rounds required.
No diffuse kit. Everybody with a rifle, no AWP.
Okay, enough utility to make it work, but a standard round with the pace the G2 have been running,
once they get top mid control they're just hitting the brakes.
Oh, brilliant from some piers using the traces through the smoke to track a leash.
It's important from ultimate though.
Stop them after one.
Rough, rough first map for an easy.
Yeah, he contrasted yesterday.
Yesterday, he was popping off.
Yesterday, he was just 22.
Absolutely dominating it.
So much confidence.
I'm bringing up now.
It was,
yeah, you bang on 22 kills.
Yeah, 7.37% swing.
So very influential, 102 ADR.
Remember, lucky to be alive after the first prey from Mattis.
We'll be forced to reposition by the flames.
It looks like heavy got to actually get a try and commit to this crimp.
Wow, handles the short player! It's done so much!
It's two of the required three, but heavy got dead to ultimate.
That should be round. That should be liquid-time.
It's under in the clutch though. He's going to give it a good shake at a stick.
48 to work with Shui. Already gets across the sideline.
The result of it was on site, gets the jump on the first, and Shui could very well be putting himself in the vice if he's not careful from behind the backstab should have him
Didn't peek?
That's did not engage, did not spot him Shui should have the drop on him
Oh, reactions
Truly ridiculous room, vaulting from hunter
Tracetion on display
He's been playing this game a long time, but he keeps on shining
Well, a stylish way to pick up a map, a number one of the cheats, liquid in the dumps right now is very heads to inferno.
Well, I find a map there with some shining moments from Hunter.
All right, wait for this one to close.
Don't come back, reactions, that's come back right, Flick.
Okay, well, let's throw this one down to the desk to see what they think of things.
And in the same way for G2 to be wrapping up this map number one,
By liquid starting off six to two things getting a bit too complicated to handle, as we move into that second class.
Definitely the story of a lot of the individuals, a couple that we're going to be talking about, but yeah, the first time is way too close to this one I think.
Yeah, definitely, and we talked about, you know, you could turn to a non-G2 and it's crunch time.
The one reason we didn't mention Hunter is because he's the IGL now and he has a lot of other responsibilities,
But definitely a playmate during his own ride and I think show the swive on Mirage.
This is exactly what we want to see out of a guy that is now picked up the Ingengim
leading powers of a team that he can easily concentrate.
Not only by giving the right calls but also winning touches and playing in the
different goodest system and it's what you seem to be missing some time when you
have like a dedicated Emula.
But Hunter, you know, he's been a big player for a long time and now that he's
picked up a new role, this could see that he still has some of those carefields.
I think you can probably attest to that not personally from you degree, but you've played under some of the greatest, indeed there's ever, but the transition that it takes to become so great in that field means that you don't have to sacrifice other areas like that there is a reason why we always talk about the potential drop-off and firepower when you take on a mantle like this, right?
Yeah, because you need to sometimes you need to give up some of your role, some of your positions as you play prose to make space for the new star players coming in because you've decided to take up another role.
and that can be hard to adjust and super.
It's also where you need to be like super on selfish
because you need to create that space for the rest of the team.
It's like a huge bonus if you can just keep up at least
a big portion of what is used to be as a player.
And I feel like from what I have seen from Hunter,
not only in this game, but also people back in some of the games
is that he is still quite stable as an engineer
and it's a really great asset because I'm gonna have to trim
my 10s a little bit towards hook,
because hook she has probably been like
ending into that you for a while
has been thinking that he probably brings a lot of tactical death
and calling to the team, but the individual part,
so sometimes feels like they're down like maybe half a man,
and that is not really the case for hundreds of this point.
Have you ever considered becoming an IGL
and extending your career in that way?
I had a saying a couple of years back
that I said I would be stupid to be a millionaire,
so I'm gonna stick with that one.
Should we continue to be an IGL too smart to be on the...
I want you to be like, right, Roy,
I have to turn your brain off to you.
It's like a north and south pole.
Should we continue the conversation?
when you had round 10, you would bring up three, another monster class coming out on to.
I think round 10 is a where things start to turn around for 52 because we've just praised
Honda Flay's him being so good individually and he gets the first kill here and then at
this point, Lakeland has been abusing for a lot of these infantry plays, at least probably
should have got this one behind the flicks and makes an incredible threat and instead of
Honda just staying around jungle, he leaves some pines towards the sickest side, knowing that
they will play a little bit of risky, maybe expect him to head towards back to the beat
He gets boosted, starts to continue to be fractured, gets another kill here, and then again,
he decides to run back because now some pies he knows is going to be a credible shot here,
and from there on, 100 turns things around takes matter into his own hand, and from there
on, it kind of elevated and gave that confidence boost that G2 didn't really find in the
beginning of the net, and from there on, they actually managed to tie the score on six, six
before heading to a hard time. Yeah, I had a couple of incredible rounds, even earlier on,
he would just get one kill pushing on the ground,
but getting so much information for his team,
allowing them to rotate over to the A bomb site,
had tons of impact.
And for me, I think also this is the future.
It's the next step of evolution of our officers,
like having an IGL who is not just a sacrificial lamb,
like a guy who can actually play on a high level,
plays like any other player, his spots,
but on top of that, is able to lead the team too.
It just in terms of like, you know,
Hunter quite well, personally.
Right, did it make sense when you saw this transition,
do you think he's at? From the outside to me, at least he seems like a mature enough guy
to be able to take on a huge chance like this. Absolutely. Great guy incredibly mature
level had that always a hard worker way back in 2018, 2019 when they were on crazy, he would
on his own, watch demos of where he's playing on the map, on the T side of what the anchor
is doing on the CT side, right? And that's when teams were just like sort of anti-sharling
on a team level like he was doing it on an individual level just to gain any actually
that he can. So I think he was always sort of destined to become one and has all you need.
And I also just want to point out that it's perfect that they brought so and you know,
I don't think there's a better coach for first time.
I really to help you and give you the tools you need to lead the team on a high level.
Well, we've got to see the relation from G2 after Hunter pulled off that magnification clutch.
So let's see how liquid we're feeling after that one.
He's a short plant.
We're starting to spend a big enough.
We'll take the farm.
Wait, come here, it's good timing.
Some people.
He falls.
That's right.
He didn't say a short program.
That means sure he's right.
He didn't say a short.
He's not really meant to hit it, but I don't do that anyway.
That's what you just had to admit that your opponent just better than you.
And that's what's the case here.
What I actually think is really nice to see in this specific cluster of Honda is that he hits that in the same flick, and instead of just trying to play it's model
I'll bring you ready to hit the pole and he just you know tries to he tries to find that next fight and at that time
He's like who should have confidence and he just wouldn't tell the fight and as humans and he just hit and change
That's on made him instrumental in
They run the G2 had in 2023. You know winning the winter and there's some her championships at the iam right
that he's a guy that in those playoff games,
like he's going to take every 50-50 duel.
Like he's going to swing on every 50-50,
and you need someone who can do that in playoff games,
who has that confidence and who's able to win those jewels
because it just opens up so much space for the rest of the team.
Listen, you want Hunter to be the ego player.
He's the secret superstar of G2.
Listen, I can tell you, Hunter has no problems with confidence.
That's a possibility of learning that.
I mean, Hunter's probably the other one,
you would have to turn to in in the regards of having to have this superstar performance.
But if you can pull off performances like that, then you probably have to turn to some of the
all young guys that they're supposed to take it more of a heavy load.
But if you can turn to continue doing like this, that's a really great time.
Flipside, Philip quid in this one. Obviously, we can use Astro Extendence situation.
Not the ideal situation for them to come in.
Do you want to talk about Elise?
Do you want to talk about the draw?
That's why I was checking like because the casters mentioned that you get a single kill in the second
half or what's not. And he didn't get a couple.
But obviously he had a stinker, you know, which is a shame because he had a great series
yesterday, so yeah, he in some of those rounds around window
We'll have to head against Hunter
Seems like he was off his game really and that's what happened, you know you can have sometimes you have a good day
You can have a pat in obviously that's right now
This is just one bat map. He has a chance to make it up for now on inferno
So that's not not rule them out, but obviously he was he was missing for liquid that's one hundred percent
specific law also playing the connector which is a place where you need to make a lot of
right decisions and also knowing when to take the right kind of fights and this time
around it just didn't really click for him and that was clear that he was a
missing part for the good because I feel like the rest of the team actually
contributed in many good ways I think nerds had some good rounds but also
all to match had some good rounds at the beginning of the game that that took
some while honestly I just a little bit of a lack of discipline and a key moment
I feel like you know the round where should we get the triple kill early on and
They're in a 5-2, that 10's are being a 1v1.
I tend to put a huge dent into liquid economies
when they end up losing around, it's back and forth.
With the forces, you need to be able to win that round.
I'm not saying, you know, not losing a single player,
but more clean it than that,
because you can just play for information.
There's only two guys left for G2,
and in MR-12, every single death matters.
Yeah, 100%.
Did it feel like entirely different
to what we sort of liquid vases on our feet?
Yesterday, because this was the amount that they managed to
put NAP to that on, right, this morage.
Did it feel drastically different for you?
No, I mean, I think the Blinker picture here
was that the game plan from Lakeland
in the beginning seemed that they wanted to let
the individuals just have a lot of room.
I think that's also what work for them
against NAP yesterday.
And they did get off the really good bleed.
And I feel like it was more like,
G2, they understood how to counter the productivity
and how they started to be frightened
of the self to try and find the space.
So they understood how to counter the place
that Lakeland was bringing.
And as soon as they kind of shut that one down,
Liquid didn't have that much of a hole back into it.
Then like a 6-6 Hobbes not bad,
but once they turned into the C-D side,
you could probably clearly see that there was a couple of issues
that Liquid weren't aware of and the fact
that they had that same in that they didn't have
that right agreements, but I feel like yesterday,
the individual were just playing way better
on the Liquid side, whereas today was lacking mainly for Elise,
but in terms of the game plan,
I feel like they tried going into the same kind of approach
which worked, but then got calmered throughout the match.
Yeah, and IP different calibre, I guess.
Yeah, they didn't have a great day yesterday, especially on the T-Side, right?
We're able to stay alive in the tournament today, but also, liquid will definitely say,
our economy was a problem, you know, we didn't have that many great buys.
That's because you let YV2 become a one-we-one, right?
That was the only round that they won and the saved gun, you know, where G2 Rush Day
and there's was able to get a quick double.
So, C-D-Side left something to be wanted.
Quick thoughts on inferno.
That's G2's pit coming into this series.
What do you think of this one?
What do we anticipate from G2?
G2 has been looking really good in the front of it.
It's been a map pick that they've been very comfortable going for.
So it makes perfect sense.
And they usually just play with such force.
Like it's mainly on the bananas, specific on the B-bombs.
They are about being very notoriously and they're really good at executing.
And it just seems to be given them so much depth to their pen,
to their map pool and so to their playbook and inside this one.
And I feel like at this point now that they managed to shut down liquid,
kind of early in the game and now moving into the old map looks really
comfortable and so I think it's going to get you out. This is where
who can't have proved his metal. I saw this was a bit of a bad in all of his
teams, right? And this is where he's great at mid-rounding, if they get an
advantage, you know, pulling rotations, throwing those minifakes, so I think
G2 closes it out. Well, the game will continue over here on the A-Stream.
Unfortunately, over on the B-Stream, passion-u-A did sadly meet that and
so let's get a few closing thoughts from them. It has reached that
At the time of the event where we unfortunately have to begin saying our goodbyes, standing
here with JT from Passion UA, for a departure interview.
What do you have to say in your own work, JT?
I mean, so that was a really bad day, we didn't play very well, but I'm super proud of the
boys I'm getting this for.
And, uh, one of the good of the positives?
Well looking at those numbers that production just threw up their positives, few in part
between.
Perhaps you should change your names to passion and aim for passion not applicable.
Just clearly you were missing that in the service to Ajay.
When I asked production, bring up that stats packet just one more time here on Paul Zerick
and his performance in this series alone.
It's not looking good.
I mean, he had already value him, but usually he's already solid play and women lose the team
from.
Look, JT, I know how difficult this almost be.
So I don't want to keep you here too long or really kind of keep you guys any longer than I have to in this moment.
I'm listening to you taking a look at those numbers. You could be prime-glave.
It's not a whole lot. You didn't do that with what you've got on the plate now, is it?
I mean, like I said before, Hosex been really great for us.
That's just how C.S. goes. And there's a lot of great teams and sometimes it's difficult to compete with their football.
Our bar indeed for what was, in fact, the cremation, both inside and outside of the server.
Well I think that's a very fitting segue as we close the book where I should say the
casket in the scenario and what has been predominantly underwhelming display of counter
Shrek ability.
Joe and if I couldn't ask you to do the honors.
From what was already a dim light?
It is now completely extinguished.
Counter-strike is a very punishing game at the top level.
But fortunately, for our premium subscribers at home,
that punishment doesn't have to end here.
Bowser, please, do the honors.
Well, I'm never ready, that's...
Well, I'm ready.
It starts with a dream, with a team you barely know, in an amateur official that feels
like the grand final, where practice becomes progress, and every loss feels like a lesson.
and it will your journey begin.
RUH! RUH!
Welcome back! We are ready for map 2!
And that's what we're just gonna dream about!
Yeah, I know! I know exactly what he had to dream about.
It was seem liquid versus G2 on in front of us, right?
Can any of you sort it go three maps? He saw us get to cast a new this!
Ah, look, I'm looking forward to it.
Parents, you're gonna go the honor a little bit earlier.
And that's what I'm looking forward to.
He saw us get to cast a new this.
I look forward to it.
Parents, you're going to go the honor a little bit earlier today when BCG lost their series.
Yeah, I'm pretty sure you're max, but pretty strong.
Let's see if Liquid can bounce back.
Yeah, I mean, first play, should we was right.
He did hit some crazy shots in that large round, but they did kind of lose control of Mirage.
And that was Liquid's pick.
a reminder as well, second stage of IEM crack-off available for the winner of this one, G2.
The desk has already discussed about length. This is somewhat of a must win for a team like G2,
especially with Liquid Fielding and he's standing at now for able to attend. We do have
Karimbo in his place. And I expect him to just play Pit and Cut.
Yeah, but he's been, you know, certainly hitting the shots necessary.
Just as hard to have the influence over the game proactively, unless you play it like rops, so you're
receiving a lot of the fights, but for A to deal with this.
Yeah, I think you would have been pissed off with his performance.
Map number one, right?
This is a guy who we just cast yesterday, lighting up the scoreboard on that very map.
He gets three kills in the first half, two in the second, and now he's gotten four on the pistol.
So if he can get going, he can be a difference maker.
There's no down about it.
Second one is dirt.
Absolutely dirty there from a leash.
Hell free, yeah.
For from him.
Okay, well that's one way to shake off the walls.
What's it doing, yes?
He didn't shoot the guy that was looking at the floor, because he knew his teammates were going to keep coming out.
The guy had to see him.
Well, whether or not it was just a little delay.
Very interesting.
Come on, get a little bit further in second mid. There's also this question mark smoked top mid
a bit of a leash, flashed off, and he's the back off, supporting the U2, holding them
out the door for now. Two smokes to find a finish, no flashes to assist with entry-parving.
So, we'll come and get him, but on to right now, another smoke will just be darsied
out to the half wall, it's entry, connects with that too.
trying to lay. This is a soul of G2.
I have gambled the third player over the surprise.
Lobs out the smokes from a distance near the club.
Yeah, how's all to look at a fair hit?
Time's at very well. Three heads roll.
In just 20 bullets of the magazine,
Shoei is going to be successful to this jump up.
Yeah, vulnerable. No cover.
Alpha, Elise able to provide one of the sub-bias under a lot of pressure, scrooetany, but
with resolve, he does manage to solve, get himself our double, he's up to what, 6 and 1 in
the first two rounds of play.
Yeah, so we had a 4k on the pistol for a leg, we had a 3k on the follow-up for ultimate.
Yeah.
So between those two moments, there's rounds being won.
And he has unironically now, got more kills on Inferno in two rounds he did in Mirage,
course of two halves. So let's see this cranking continue.
As you need to bring some firewoods on them about hot man yesterday.
Yeah, he did you do this a name of hot man. I did and then I forgot the name of
hot man. I just didn't call him hot man. It's a good name.
And I like, like, I'm 20% 20% sure that it was that. Okay, down the
hot man. And the hot man. It's prime stew. It does. And he brings some energy with
kind of, you know, usually reserved for teams not called liquid. Yeah, we're making
assumptions from a ways away, I'll be honest, but I am assuming it's in
to American sport culture. So it could be a little bit, I don't, because he was
wearing an American sport jacket. Yes, but I don't think, I've initially
I said maybe American football, I've retracted that swiftly. Okay,
lacrosse, lacrosse. It's a good shout. Kind of a jocky, but not like, you know, a
bit of a nerdy jock. Well, lacrosse guys are cool. Yeah, probably. Not as
It's cool as the football game.
I mean, it does look less cool.
I'm sure that's still being true.
Cooler than me.
Could be swimming.
It was tall.
It's true.
Okay, your leash is definitely not playing scared, is he?
Give him some more.
It's gonna be in that little Niko cubby.
Catches him as they walk up, but also I put a lovely way to have the early info.
You know, there's nothing's up.
pivoting into the three-man stacked a site looks like ultimate's gonna get in
photop medies. You can't be taking fights here. Yes, he is. I lied. Why is it gonna be?
I have no idea. I have absolutely no idea. I have absolutely no idea.
I have absolutely no idea. I have absolutely no idea.
Ultimate come back, that's Promo. Need some help. Need a little hand please.
And thank you, ladies and combination with the bullet scene to be fine. No problems here.
Hey spotless. That's a great way to go into the next rifle around isn't it? No need for
for reinvestments, everybody had rifles,
short ultimate, it has himself with a fanos,
but they're all good in the hood.
And equipping themselves will be G2 now,
so you can't go to discussing the push pull.
I will also just remind everyone
that Liquid had a strong start in that one as well.
I was like a six to half sure that was at his truth.
He's side, but Liquid had,
no absence of strong start,
it's about how you finish though.
Well, well, looking to do a three-man beer,
no crew must have been through the deep
banana smoke to help facilitate this.
So it's here in an ultimate shot, just off in the bay.
I'm not sure if you're in a smoke in the way they're going to fight.
Yeah, straight on, spamming down into the smoke grenade.
Ultimate has gone down, was he aggressive middle there.
Looks like he was.
Looking at the radar, you can see that X quite forward position.
Matt is just owns him.
I don't know about that, we'll get to the end of my oven,
because it's still...
Should be aggressive and unearthed here. Also committed.
Kind of half to fight that.
Okay, we know it's all brave it's doing a way that it's got top mid-cintrol
There really are a flight freshener to a lead. What's his response to this?
From a smoke straight ahead of it forward. Come as with him
They're giving up the ace site essentially
It's an uncomfortable round isn't it looking good for G2?
Showy's in this forward position though. There's a there's just just trying to bait an opportunity for showy to go overlooked or unclear
It looks like some fights will be swinging through give it a double take but in there
Two on one exchange liquid managed to tie things up even the bomb was spotted as well
40 seconds they have time to pick this one out. I'm both playing joker. He just let's know it's a play for the one V1
What's gonna be a one V2? Crembo just gonna be hiding out the back of the site if he goes down if they elect to commit to this fight
Nice clear from Mal. She's nailed it now. Let's see how Crembo fares heavy got clearing A and isn't taking contact
There might be some of the bomb back right heavy go at the same time. They took this banana fight walked out boiler and Alicia playing safe on trash
So the fact that heavy go to hasn't been spotted by the pit anchor, but Alicia be in library and time and you get anything done on the cross
Oh, we could definitely get something done heavy god goes down bottom is sponsored and two across three bullets reloading front of our faces
As you got anymore
It's a bite time for Crimbo to be a part of this.
Crimbo has the kit.
Yeah, that is trying to bite time for that.
Not in a hurry.
Alps and Matt is boasting on site.
Trap by a little bit.
This shit nice angle from Matt is he punishes a leash.
Probing prematurely.
No time for Crimbo to really make a round out of this and I think he's acknowledging
that sign to back away.
way to try to do a some economical damage on the way out of the door just the ones.
You can see that even with the way that Crimbo is paving away, they didn't know where both players
were.
So I think in that moment at least things you can isolate a fight on the site and he didn't
know that both players didn't even get information that both players were there after
that exchange went down.
This was impressive for Mubbs.
Usually you see that top-sand-based position.
I think that's just a bit premature.
Starts to pull the trigger and this year I love that after.
From Matt is so hard-matching punish to Lege.
Honestly Matt is opening on to Baltimore because that was a three kills in the round from him
So yeah, I think you've been starting three banana normally you just want your A players to be delaying if you have an all-
Can make things easier and you've been having a rifle like that almost you're drawing your life away
The buys not great for you to still try to be quite aggressive on his banana control and the leaves
Just more than happy to fire back to delay and look for any damage to the smoke can't
3-2 start
And that's quickly subsided, now it's a cheetah back out of that.
That's an interesting depth of the smoke, like on the logs of room.
How does it hit him?
He wants this.
Yeah, sure he's here in Lodge.
How's he done that?
He gets one.
Moving, moving the farm out, finds a headshot and a lead feeling like a lot of work to be
done if they were to commit hit, just kept it bay by the flames.
He needs to play science side, ultimately want to take this angle.
Okay, that's going to be really nice.
But if they search, it's his half-wall boost that I'm worried about.
The fight might come quicker than that anyway.
Oh, to me, it's on the line.
Just don't be anxious, be tacin' Mattis.
Just crouches into the Orpa.
But the heavy-gold lurk again for me.
Wait, why does the leads look like he's pushing that smoke?
He's pushing that smoke.
This is...
Oh, uncarracteristic aggressions, and it's met with an AK bullet.
All right then.
Kind of feels awkward now, doesn't it?
I can catch the...
Oh, no, the bombs pass.
Still?
I don't know where both players were.
Orp on B, Crembo aggressive, A site should be open.
Where does Hunter want to use this smoke after the plant?
Will it just be for Modo?
Okay, disconnected.
It's gonna take a good 10 seconds for Ultimate,
just to rotate over here.
And they know where Crembo is, that's either through apps or short.
If they get the Nade in pit,
you can take heavy-gone-out.
Hunters actually been practised playing through this long smokes,
but he is buying some space borrows in the Modo.
You gotta get a move on, boys.
If you were had an HE if you get it right.
Have you got it?
On your head, son!
Dung time!
Hunter the wrap!
Or nope.
Alex not doing it.
It's not a good plan.
No, it's a good plan from this side.
Good aim, some covering fire.
Here it's ultimate and it's not gonna miss.
Nails it with the AWP.
Let forth 14 liquid 7 for ultimate.
A little bit dicey, there wasn't it.
So for me, again, it's the heavy god lurk that opens up that round.
He found the timing on nerds on the long side and the least playing theme for it the
same time.
those stereo frags going in is what felt like it was going to cost liquid this is where
if you're heavy guard right you're playing in this position you think it's going to
make so late in the round right those tend to be quite frustrating when someone
have his incendrier or h e for those type of moments I think they know they probably
could have snatched that one away well if I show you the radar as the bomb goes down
you you've struggled to explain actually you wouldn't because you did you actually
described exactly what was happening but that hunters move to right and the reason they
The plan inside is because you worried if there's somebody live, or yeah, you know, it has
crypto data back apps, I can't plant default.
But then round gets away from him, I mean, you're anticipating a late H.E. like that.
2 MP7s and this one heavy got in some piers.
Let me go to have a fantastic T side on the first map of this series.
I'll ease it's the one operating with the MP9, let's see if he just charges down banana.
Maybe a two player A starts a G2 maybe a little bit more worried about something. Sorry liquid
a little bit more worried about something faster towards A.
Ouch man, I've swallowed 45 damage from a HE grenade.
I understand the area's destined for a little more than I flush them forward and they will have peer about audible.
What the most perfect of HE's doesn't do any damage and now flashed off of the CT line.
A third man coming to PK and it's all turned back just in time but a missed shot between the wickets.
would have loved that and with confirmation of the obthlocation heavyguard might start cooking.
These found so good timing's in moments so far and it's a complete reroute nobody stays banana.
Should we cheat over to make this three strong on A?
Some piers.
It's asking throwing the nades a supportive all pink piece.
No bad to have dropped through middle on the fate of this smoke.
on Earth.
Should we try to draw attention and segregate?
Actually, some pies is alone.
The re-sweet for nerds.
This is a great isolation of the fight!
They can't get to!
Roll down by mouths.
Converging into the site, pit still occupied.
It's chewy onto mouth.
It's crimbo vote on the truck.
If you can get one, deny that bomb.
It's awkward, G2 hit trouble.
Hunger takes a heavy bullet from a legion.
He's left alone.
Should be five.
And they quit.
Solid as a rock in the defense.
Okay, we'll have to be a partial now and maybe into the following a sort tactical time out to start having a conversation because again, it's a strong start
into map number two for liquid.
Really like that kind of combo of Nurtz and the Shoei in the area, I think you may have heard
the push of some pies and you we had someone dead to write on that clear.
It didn't have a couple of like in-badowners, well the H.E. was good and then the incendiary lands that flushes them forward.
They were definitely being harassed by the
You tell me it's run by a liquid.
Yeah.
So what's the strap right now?
It's at...
Cosmic release is a head off.
I should get a good line.
Oh, he's looking at the floor, but it doesn't matter.
Still, sufficiently flashed and executed.
So now you've got a rifle and a man advantage.
Yeah, this is the double ed sort of wanting banana control.
You don't want to let technologists have banana control do a BX equipment.
At the same time, if you play forward on your own, that could happen.
Now they have a rifle and now they have a man advantage.
and they can still go for the same plan that they were hoping for.
Also twice, ultimate spin on this very line. Are you going to be surprised if he's there again?
Surely they smoke first.
Yeah, he's going to get one, then I'll come in quick.
He's going to get overrun if he's not careful.
She will be cannot give his life up. He must maintain some sight presence.
And more than that, he's found a headshot.
They're closing the gap, throws out the smoke tech 9 to come in 4 and gets overrun.
I've got the ultimate, it's a nosecoat!
And the Mowlbs finally can eventually get to be lost at a source, thus surely.
How does Degas known to be deadly?
It's already demonstrated that price.
ETH.
Ultimate last seen towards the ruins, Krimbo's utility, kind of tells him where they both were.
Now he's found himself an opportunity.
The Trimman, you fact you're the one versus one.
Yeah, let me say, it's just perfect from ultimate creeps into the line and it's third
frag I don't know how that nosecoop covering crimbo it really did save crimbo's life
I'm curious to see how far of a long range nosecoop that was from ultimate
He's a bit of a smile on his face. Yeah, and he's having a good map right tend to right now
Yeah, important confirm showy and then the defensive smoke they're not able to use it against them
That was very tough, right. He can't plant anywhere in the site. Get to first orange as I suppose, but even still.
So this is it. This is a similar time. It's not number one where Saul took a time out and they were able to have a spur to get themselves back into the game.
As far as inferno's concerned, I think six is good for the CT side for the liquid. They can make it great with one or two more.
So how did they open this round?
Do they want to just take the pace out of again, which is what we saw on the T side of Mirage
going default spreads, allowing the liquids go on through, just cycle through their nades
and then just group it up for the finish.
Remember playing for Info against your boiler, jump, jump, just straight past, once the delay
They're timing for the default of apps and boiler.
Silent Man 3.
It's very efficient.
It only has to go on the stairs.
None of that.
Don't have risk being spotted out by the mid-aggress.
You're also going to jump across that window.
More forward position from the sniper.
And it is a tempered pace, right?
They're not really just syncing from an unic shot the same way.
Don't give them all methodical about it.
Oh, he clips him.
Eight.
Bang!
The want to punch us lovely.
Well, that's not so great.
That turns down for his wife's fan doesn't quite connect.
Over the needs, too.
Ouch!
G2 up the back of the timer.
And they got a 2 on 4 in their hands.
I'm going to take us to look at the utility sector
because there's ultimate plunts in another.
It's just some pies.
A lot of the time there, it needs like blender scenarios
the Nades are coming in from liquidic right right they're doing a lot of damage they're also
being distractions I get every time they get a little bit of a foothold there's like an
incendiary flash a HE something to make them uncomfortable yeah and it's not always doing
a huge amount of damage but it's still causing chaos in these scenarios
you do hear some bass sure you got the bomb down I figured that was all you're gonna get a
a consolation prize.
But a conversation about the clutches.
Oh, that was lovely onto the last one.
This is what you're saying.
Every time I see ultimate awesome pires with a rifle, they do look pretty comfortable.
I think this is the thing it's used to.
It's tough to be in the lead level.
We're spoiled by players like Mollidoi.
I'm many do we have to seize...
Well, Zaiwu?
Yeah.
On to see Mollidoi.
Chiro.
And then it gets a bit fought like you know, wonderful definitely had his moments
Wonderful, or she like how much do you say exactly
Simple simple obviously of course
Okay, so these last patch around have been close you're two or three players surviving
So it doesn't feel hopeless for you to even the school and doesn't look great. You're running out of chances
He's running up mid. This is very aggressive from sugar the full amount of you to as well
He just wants to be a bit of a destainful item.
Yes, and he's completely punched them!
Nuts!
Doesn't get caught off by some pious liquid or not given him any respect.
Yes, you're clear.
I mean, we all have played in Ferno game with a CT just run at you.
But...
Not an iron cracker, of not with a spot in stage two on the line.
And, uh, finally one of the back there from a leisure, all the way down,
the base of second mid, so this is...
Oh, good, this is a very dominant CT half right now.
Whatever that is.
But we'll find out.
Once we see you just note the nerds throws,
we will know what they call a Strallis mode.
Yeah.
Which, some other team Michael G2's,
I Quint Steel was asking for the,
a Strallis flash 2018 edition.
It are matchmaking.
Oh, of course.
Hey, you know 2018 a Strallis flash?
Yeah.
Uh, let me think about that.
Okay.
I don't be.
But I'm coming up.
Now of course, so let me just, uh, yep, just try, uh, yep.
I throw it, you blind pop, bang!
I say, well, free.
I have lots of nerds right now.
Oh, you are, okay.
She have my status on him.
Is he doing like a spawn in, is there?
He's already got it.
Ow!
Maybe he just roughly knows.
It could be.
My guy's wanting to nerds his smoke tutorial,
so don't forget to like and subscribe, hit the bell.
And, uh, yes, what you want to do is spawn where you're in front of the window.
I think this spawn aim at that particular part of break and jump throw was a tap w that's the question
It was a tap w look like a tap dub. Is he landing? Oh
Yeah, the judges. Okay happy with what they've seen
Damn it, you're throwing a straw. Let's hate G
Oh, this is the
Vurders pro spam
See guys for his entire is as well. Wow
I'm gonna need an element out of G3 if I want to win this round otherwise it could just
be all party for the split but you have to.
Yeah so you saw damage more was done in this round but you have 137 for Shoee 111 for
Crimbo 123 for Nuts.
73 for Elise just getting a lot even more right here.
Wow the name placement has been so marvelous.
It's very nice to watch I think open kills is a real problem for G2 in this half
And he has managed only two as heavy got gets a pair of his own but we'll go down
He's always good for a couple if he got in his desert eagle, but nine and one. Yeah, not the same cases that time out kind of stopping the bleed
Liquid responded quite quickly straight up the guts of mid and it really has put G2 in a robber in a ski people hole
I guess they're the shoe was 137 before the damage down there last year. I know is it 248. Oh, so he hits and the lesion is at 73 and knows at 152. So
Yeah, so it just keeps
gone for bad to worse right now
Six left 600 damage of like six kills worth of utility down there right round
It's impressive
There's a quick one from Crimbo tracks that wide swing.
This is one of those ones that you're going to have to go in the huddle and quickly wipe it away.
We've all copped a hiding before, but this is such a shift, right?
Elise was struggling on map number one, managed five kills.
Yeah, he's shaking it off.
It's really positive signs.
And that's the thing I was worried when I saw ultimate 3k and Elise 4k, right, to get them
early rounds, but now it's looking great, right? It's team play. They have a very good understanding
of when they're initiating together, when the day to coming in, it would be highlighting a lot of that.
And right now you're in a 3v5 number disadvantage scenario that happened at the Blink of an eye.
You don't really have any options. You've got two smokes at a mallet. They'd be executed as
all they have, ultimate tucked into a demo with the up first contact showy, first oranges.
no flash to even push them off of these lights.
Three, what a half he's having!
It's sort of smile there from the coach as well.
Come in 11-1 in a moment's time.
This was great, fully blind for this first one.
Smoke for the break as well, not quite deep enough, but still profits.
And as she'll be drawing enough attention, defensive smoke there,
lobbed in front sight.
Final rounds, the first half second map progression series.
So it's like an abs part.
Yeah, they could have been very consistently winning the fight for that banana control, making
life really difficult for G2.
And they want it, they get it.
And this is Borsie, right?
The fact that she was not supported or...
I think we only do this fight with this as if he goes down.
There's still time to rotate because he's so deep.
Things are working you may as well, something that would normally be like, no, no, no, no, let's not do that.
When you're 10-1 up, you're going to take these type of risks.
Oh, it's rewarded as well. Does he throw out the smoke? Like that really, yeah.
That ruins today.
He maps fear the dirty dead.
Rough.
It was also giving away a lot of herding deaths as well over on Mirage.
And it's just not even tradable, right? Then they can't respond off of the death either with any space elsewhere.
I'm just saying a shot doesn't really matter if he's got so much support.
Illy's got loads of that.
Not anymore, they're not.
Illy's goes down, Krimbo's here.
And he got an easy frag and the bomb in front of Flow's fan and fan-titch, Krimbo's supported by them.
Scroll with all, Illy got weird.
Having fun?
Look at 11 and one half.
And all you could do is sit here and give it a bit of a tip of the hat as hell I would say
to team Liquid 11 at one.
Navidation on display the CT side of their opponents' back choice, this one could be going to a new bus.
One smashing G2's pick and it's already practically over
Safety first there from ultimate I like it. Yep. I trust you, but I am running Hunter is running into second middle
It's some high octane counter strike. He doesn't want to let this one just roll over and die
He'd rather put up a fight now. I was holding his mid call the player's lippin. Absolutely. He's doing an awful lot, isn't he?
Crembo hang on taking down some piers is put a bit of a spanner in the works and coming on in for more nice from mouths
And now's the headshot.
Hunters got the angle, this is very cheeky for him.
Oh yes, he's got the USP and you walked in.
He still taps your head off and he's feeling pretty hard done, but of course it's me.
Why is it me?
Hey, that's all I have in my head.
What? He's gone on both, they can just pivot.
They rap, B, or do they just go for this pit play?
Hunters match against up into pit as well.
So good positionally, what a pistol he has at home on his screen.
He's doing it on his own.
Oh, double kill from Hunter still, perhaps she always got something to do about this one, never mind,
Matt is in the back.
I mean, it's gonna be a G2 pistol.
Looks a little bit ugly there for a second, you're bang on to other positioning, right?
And I think the best way to try and shake off getting dominant in the first officer to
come out and try and take some initiative.
Probably because it can go the other way.
So the fact that they're able to stick the landing on this amount is that we get a couple
of kills, that might be a confidence boost.
So if the ultimate gets these two that piecing the rounds together thing okay Hunters probably
in apps we might have an open runaway but you're bang on he did a great job of maneuvering
around just already being in pet mad.
So liquids really want to keep applying this pressure up, I'm goes down forced by comes
through to MP7 to tech nine and two glills.
It's the thing you don't have to play this one fast you know that G2 I'm going to have
the weapon and all you to it is a fan ride depends on what they're trying to prioritize
But if you just wait out the normal block you're telling you to run enough of your own to force that
You might be able to give yourself the advantage when you can pop into a play later and look at the guy straight in for an apps pop with three
First blocks might last apps play through it. Oh, they're just charging straight in. Have you got fast good for a tracks that hit drop
It comes by Hunter just into the big grinder look at that perfect
You two five alive liquids force falls flat. Okay. Well, all this beat
come back to the ages. It is going to be a long way back up the mountain. But as far as
CS2 and MR12, it should be saying MR12, right? As opposed to CS2 is concerned, this
can happen very quickly because right now it's just going to be a D-code.
Now, Toronto be a rifle round. There's no reason that G2 can't get on top of that, right?
If they keep limiting plants, we know it's going to put them situation where even with
max loss bonus for liquid, they're going to have to go buy half by, buy half by. That
that sees the swift move from some piers into what's window.
We come to ultimate, who's just barred down
in second mid, flash, three, frag.
Clean as you like, no matter how much she is,
while right on the door, stabbed up or native finds nerds.
They've played like a team who thinks this is possible right now.
And they're not just, you know,
plank to e-fold borrowing up, they're still staying active.
These moves that you're seeing,
mean that there has to be calm.
Someone has to be calling the play,
or things have to be working within the team
to be making these motions happen.
Can they keep it clean again?
Inferno will likely see this one just simmer out
from them at Simon Lee's probing a boiler,
Crimbo and ultimate becoming up the guts and mid.
Del with all too much, just try and stop it from being
back to back floorless rounds.
you want to try and get one. 18 and 6 right now. Yeah you got a great first half. We were
having a discussion at sunset that I've definitely been an advocate before is resetting
me. Oh that's go on resetting the scores at half. Yeah because you know it doesn't tell
the true picture and being able to keep tabs on every player and their fragile half. Obviously
on hate to TV can go after the match and you can toggle between the sides but actually having
It's not that bad, it's just that it is game of two halves, and it can also help us point
praise in the right direction when players are putting in big moments, but here we go, guns
are out.
How long can they keep a lid on this shoot, too?
Uh, definitely stretching his legs up mid, this is very quick pacing from him.
Happy to give it a bit of a soldier alongside Prince O'er on the apps crawl.
Hunter throws out the top banana at you till.
This gives him a bit more room.
Now, now it's a swing.
Yeah, off the flash, they're top, bro. He knows they're there.
Covering fire was there and another opening down from my old mate.
It's a similar fate.
How to come up this up?
Certainly, can't look at the health of the two of them 30 HP between Shui and a Lege, both of which are still there.
So, I know that Hunter was throwing the YouTube. So, wherever they could be going to play that passive flash that was thrown there from some prizes to bait them into exactly this.
This is what Yanko was saying. There's no absence of confidence from Hunter. And you don't take a position like this.
Unless you've got confidence.
Oh no, it seems there.
The damage down, but nothing lethal.
Put him in nice.
And now that's to be a save.
So here's 12.
Okay, breaking through early.
It's time for the maps.
Obviously the anchor was touching on the conversation when he was brought into G2.
Brilliant.
To potentially be a replacement for Neacrop heat left, because maps played more of those
space taking an aggressive position previously.
But then was tasked with on the CT side doing anchor jobs on the T side.
He got some better spots, but they won't need those positions or essentially some of them for a lot of the positions he plays today
And just hasn't really been able to deliver a super start level of output in those spots. It's not easy to do
If it was, it wouldn't be special now
I'm going to ask all day is that from from this round right now?
I suspect so.
Okay one round ago because I don't imagine that would be the sentiment now.
It's going to be a similar sentiment, but it just got infinitely harder.
Yeah, did.
Alright, so that's only one round, but now it's only one round.
Yeah.
Let me show you how to pop foot before.
Well, some past brings out the A to B you pay.
Did they keep up the more slightly aggressive maneuvers, like the pistol.
That volley is just swayed exactly that.
Oh, it's just already operating a heavy loss of health 34, all the remains of him as he does
make sure Matt is gets on that box silently.
Does he want to give the game away?
Not just the timing.
He can't be, if he throws it at, oh, it's way too early.
I'm going to click this slow, roughly, quit and over a half-walking step, bit of an angle.
It doesn't land to the other end, isn't it?
I think so, no.
It is sketchy spoke because it hasn't land to the other end, isn't it, but it's up.
It could see that we were kind of tempted to investigate.
They could do whatever they want right now, they're going to get top big control, that's
the Cribbon combination.
That is his...
I'm gonna start loving out his utility.
I've kept this 3-man B-cell with the boost.
In place the entire time, but they draw at that smoke.
You've got brackets now, you can finish over to Ward's A.
Oh, it gets the opener, okay.
Well, that's the pit player.
You know he's the pit player.
Do you still want to head his way?
And if you don't, you might have to get past this sniper.
Sometimes, I'm trying to...
Actually, get a react into the site as a reaction to the library smoke,
because no, it's a lot of room.
Hang on, have you got to be exposed if he's not careful?
Yeah, or could fight now for heavy-guidies, done so well!
How has he got to?
Number three asking too, not your Vim, but some pirates can just finish this one off.
Come on, that all being from the Spanish sniper!
Triple at a somepice, G2, see another round of play.
Alright, well look, there's enough money for another liquid bice.
The pressure will not stop.
But important, opening and decision that comes in and
Camany opens you, see him with highlights around this box of Vim and it needs to be an
It opened bread and butter on a mat like in Furno so it's the highest putting on just
play.
What an aim as well, Alvaro.
You win this one, you put the cut on the partial.
At least takes 50 damage.
You just don't like you want to take this fight.
Fowls.
This looks like an aggressive push that still won't work out.
2x7. 2 and 7. Rough in the opening, drilled apart before him. It's like to be said it's
no good that he's not backing down for this. It's all but also just having one of those
days. If you're like a liability. Oh, very head-toxic spray that does actually work out
for him. I'm talking about to show you on the final couple of bullets through that CT smoke
and the whole squad wear outside a beat.
They're gonna park in lesion.
See if anything comes their way up on the fade.
That looks like it's gonna be off.
If you damage, oh, just a bit shy.
Doesn't do anything.
They're gonna lift up shop,
but still the rifles are there.
Hunters swings on out and a leech will punish Mattis.
Dude, they got that night in, right?
You wonder if it doesn't have to take a leech out
of the pitch if you leave the way.
I see how how good heavy-goats anchoring is.
He did so well in the previous with his double.
But now he's to do it again.
Three players won, defend up.
Hunter smoked off, starts a spank drawing of Troutention
and contributing.
Hunter is doing so much for G2 right now.
Quadkill from Hunter is on B, he's on A, he's everywhere.
Keeping his squad calling the shots
and fracking at the top of the scoreboard as well.
Yeah, couple of bailout kills from him there.
He clutched on the final round of 1v3 as well.
That was stylish, wasn't it?
I'll show you here on the show he was insane.
He's looking really good.
When you look at this, there's so much pressure on heavyguard.
But now Hunter takes one through the smoke,
that pressure alleviated and then heavyguard,
he gets one that's all he needs.
Okay, still believing is some piers.
So six more required just to push us into over time here on Mount No. 2.
You pull that off, you progress to stage two.
and
the money is partial territory
and is no need to do a shovel in you have so many chances right
you have a pocket straight right now saying that you've had in the lab that you've dry runs
please try to execute that with that
pressure right a killer to the bomb going down that's great you keep the columns chaotic for you to
I want to give him a clean round. You want to avoid just all five stand alive and just
wall-seeing in one at a time.
All right.
And I've got his all of this and he's not going to play scared. In fact, it's going to
be active. Sure. Well, I'll find an opening kill. Oh, I want to quick-sack as he slides
into the fight. They have lost Hunter though. They're most impactful player no longer
with them. They've got a three on three, but they've lost the sound. Behind the smoke,
hoping he catches something on that smoke break and yeah well Matt is actually fast
the lead on many people. It's really uncomfortable for the two of them now.
Shoei knows he's going to make a play on. On Armored AK for Shoei.
Shoei can take a risk in this situation hood yeah. Some parts is holding for
that eventualities actually lining up needs to set him up for the short wrap.
Ultimate just going to be talked hoping to be open up too.
It's out catches them on the quick switch!
That's the second one!
It's crazy!
Oh, we go free!
I knew this required a smashing!
An absolute smashing, the question is!
The question is, what do you think about that?
Shake it off, that's what I make with it off to the first map.
And we'll be back with a new bus.
Hello guys, this is Mattis and I joined you to this month in July 2025.
Before I joined the practice, I was one of my best pickups before because I was trying to get out of my original teams and stuff to experience more, how to play on the biggest stages,
I was always at higher expectations from myself.
Even on my original teams I was only short period of time at English around two years to be honest.
I always wanted more, I thought in a way where I can show myself how more and be helpful to them,
show everyone that I can be on the higher stages, especially show it to myself and probably.
I've got a big stage as I always wanted to when I was grinding in my regions.
Basically since I was a child and I saw it's possible to play on these two elements and it's very nice.
One set in the interview that he wants to play Counter Strike with no regrets and in fact for legacy
It's not about how they exit the tournament. It's how they're happy with their own play and clearly not happy
Just yet they want to stay in his tournament even more both teams getting very loud as we're midway
Through map to eight four lead for legacy, but many of you can disappear if it's between both of these teams
We'll see how the pistol fairs as foot. You know how capable they are
That's G-Side is what, like you see it looking forward to, that's for sure.
See, it's a great G-Side performance is, and it players like Duma and Lotto,
and trying to find a little bit of life here on this map of Ancien after Dust 2.
Gotta add a hand quickly.
Positioning themselves in,
good lead here out of the gates, and now look close things out and a half that they are comfortable with.
I'm spotting in one player's suite, obviously information.
Yeah, if they both all stayed crouch, they would have been invisible to the jump spots, but
Alas, here comes the ace split, and there's actually four defenders here.
Do now trying to dodge the headshot impossible to do versus cemetery, losing to already,
sensing the stack, wanting to lead the other way, two players chasing, a lot of walks out onto B,
is some trying to cut off a rotation potentially.
Demons stats out in God. First bullet of the round is a kill.
Lotto has flanked, but it might not matter.
This and has to make some space of his own.
This is there in the 2v5, and that's a great shot back.
But immediately it's sideline by jugs.
And now Lotto being red into you right now. There's only the one real threat.
It's from that B site, demon holding.
And delivers sharp on the headshots as always our foot and longs back animated as well.
The screening match continues in this elimination game.
He's he's letting that scream linger too, and he's letting it all out, making sure that legacy
know and so good reactions from foot rate there.
They not only stop that initial attack, they're not loved, come out of passing those clocks
to overwhelm them.
They got a firing squad waiting for them, but then not giving a lot of a chance to make
his is a workout at least impactful as well.
They quickly recover and shut down that bomb position in here.
And the footsteps heard inside of a main met by a molly.
Gonna slow their roll.
See what's going to get up too hard cleared.
So absolutely nothing.
They're bringing it to claim a freebie there.
Take over this piece out of the map here
in which legacy would have liked to fall back on.
It's a lower drop time as we have the huddling of the blocks inside of T-Spawn, talking
out longs as career.
Do you know that he played for Falcons, by the way?
Very funny.
This a terrifying part of his career.
So he's really hyped up when he was joining Sprout back in 2022.
He's just a 17 year old prospect and was doing really well at some of the lands.
well at some of the lands that they were playing at got the call up the falcons at the same time
Boros joined the lineup. But falcons made some changes and bought in and snappy some
piers when that change happened. He was put on the bench and then headed over to that ill-fated
bleed line up, that we'll talk about, played again, stepped back in for Falcons midway through
2024, after the boroughs incident, and then got removed, went back into the tier two tier
three dual drums, even playing for a local Romanian team, known as Nexus, and then
or accurately, got the call up back to foot and can still show if he's got it.
Yeah, I feel like after being such a journeyman, he talked, I mean, a little bit about
that time with the nexus playing with that, that Romanian squad that's been, you know,
ever established. They've been a team for forever, right? But I feel like that was a little bit too
much of a task for a play that's gone through so much for him to kind of enter into, you know,
struggling in online matches and things of that nature is so good to see him back and playing at a tier one level like this
It's got to be a breath of fresh air and you can bring in your young players that just
Know how to make the light move snow hunt a win
even doing so
online now
I've to see that sort of revival for a player like him
that removal from from that Nexus squad was a little bit contingency if you remember
there was some drama there as well so I'm glad to see that he's able to move past that
and enter into this roster and look as good as he had been yeah I mean he's surrounded by
players that are similar to him on the Nexus squad I will say BTN is an incontention
for the longest single stint on a team and Nexus as the team have not broken past the top
40 in those 10 years. So just talk about the expectations for long to as a player is cemetery
forced out by the molly and into the AK of Lux is first gun around for side of legacy
a necessity demon answers back players looking the wrong way long does good work on the MP 9
Demon a second on the full moss and keeps it level two versus two. This will require a retake potentially
But judge he's still here in towards Donuts planet safe away from him
We'll watch catch the cross. We have a solidify TV2 here
It's gonna be hard for community to find impact now trying to make moves with the sympathy not getting cut off by a lot of
Thought fight ahead committee
I'm proud about his charge through the red room and a difficult spray for a lot of that he can't complete.
It's just sad to see now.
Cut off on the left side of the site here.
It should be able to call that over.
There's a little bit of utility left and it's pretty dealt with for Benny.
Picks up the rifle and uses it against them.
Time for the defuse as well.
And hold their own on the bonus of all things.
It's got MP9s in the mix and still managed to make do a huge luxury of around there for foot.
to close the distance even more.
Yeah, that's a bonus round pick up and the final time out called in for legacy here.
As their money is not good.
Wow, worrying science, the game has just flipped.
They have to make a decision on how to win if they force here and lose, but full control
of the game, the money is great.
Offout for symmetry.
Oh man.
This is the last time I think there's a little bit of that feeling and legacy's mindset.
And it's always tough to get past after what happened yesterday.
I mean, for both these teams, to play maled and watch it slip away.
Haha, you see on the other end of the, sir, they're ready to cross the street.
I'm joyful, this foot roster is to close that distance.
You can be feelin' the way to that bonus.
For a player like Lotto to miss out on those sort of kills, you know he's so good for it.
Could be cause for some panic stations, not just that legacy still have a lead, but they make
do on this half-by.
I'm two four-south, an A-split, op, cemetery, scene, looks, I'm to bait the shot and
say, step forward and hits the flick, and already part of that donut split, dealt with
Legacy trying to reposition, but they've used all the gas in their tank essentially.
I'm just hoping Jogs make them stay here.
And he doesn't.
Jogs actually clears out D-mail.
A player's in middle getting picked apart.
It's round-going nowhere.
Fast for Legacy.
I don't just trying to get antsy around the smoke.
10, that bird with bullets done, flawless, round, four foot, great footing, good finances
for the CT side, is a dream.
They have a straight shot at a potential 20.
Now, taking over right now, the control of this one in the second half, and you mention
it, winning the bonus, but then cleaning up the next round, and flawless, fashion, not dropping
a single body, being able to hold onto those AKs, definitely feel on the legacy camp
So the job just got a lot more difficult.
Closing out.
Two thing I'm making moves to open up these rounds.
able to fight from mid-dinceral.
Gonna do so again here.
I'm going to be minimal resistance.
Just an HE attempt on the smoke.
Loan open from the lungs.
Right up.
I see if you tucked into a dreadroom.
Now try to avoid the spam at this point.
We're circling you to here, Cabinina tough spot, lots of 18th off the Moli, there's a
wall bank damage, looks we'll be able to avoid a lot of trying to send it back in
way as well.
Honestly, force off the line here, and you stand here, but this is some great positioning
this is, for trying to press the advantage, there's at any given moment, can start to make
strides through a main, whatever instincts that he has, your could catch, like they see.
A lot of information about Boothnubov that smokes, that's in reads into it.
Double two player defense though, and one of them is Steven, gets the headshot on the
spam.
There's the aggression through a main.
But it's going to be late. It won't quite catch the players as they cross just barely. That was the bomb
This is based on dwellers first advertisement and our second drop is it's up
Actually, if you're seeing this and it's up
It's a bit about the ESO shop
Yeah, the first door at a jacket. I really felt it. I've always had an interesting clothes, but you know seeing behind the scenes
How the sausage is made has been a lot of fun. And if you'd like the clothes tell me if you hate the clothes
is how to try them before the slag of my fighting,
they're ready to come through.
So yeah, that's my advert.
I'm gonna try again.
I'm gonna record another one.
It starts with a dream, with a team you barely know.
In an amateur official that feels like the grand final,
we're practice becomes progress,
and every loss feels like a lesson.
When will your journey begin?
But there's up to three ones, right?
Yeah.
Quick reactions.
After that one, because obviously, your map pick didn't go as planned.
What do you think went wrong?
I mean, an ultimate was punishing us on the just couple of rounds.
And just couldn't find the solutions.
Couple of rounds, we were a bit slow with me
trans, basically, a slow communication, connecting the rounds.
So stuff like that just in the end, like we didn't have the solution,
right?
Like, the tontis that, I mean, that's it, basically.
Yeah, that is it.
That's about a new boost, of course.
It's, we've seen it a couple of times now today,
but of course it's still a change map in the map pool.
Yeah, I mean, I think the change, like,
it will evolve during the next month.
So right now it can be a bit random,
but we had some time, like since we didn't play in Bounty,
to look up the map and obviously they are playing with the standing.
So I think it's harder for them,
but the other is a certain random factor in it for sure.
But it's going to be interesting to see how it goes.
Okay, finally is there anything you can reactivate mobs a little bit because you felt to be the one to fall to the wayside a little like his openings didn't really pay off like what's going to be adjusted there.
Yeah, I mean it's a completely different map in an office and like he has different responsibilities in that sense because obviously in front of banana and it's a big deal when we can't really get proper control of banana.
So in an office it's a different story, but for sure we're going to have a bit of a talk here and try to come off with some solutions for
I'll let you go then to have that thought. Thank you.
You listed addition to the map pool. Here in from coach of G2 the dissatisfied with what
he saw on the very own map pick of Infernos. Liquid G2. Stage 2 up for grabs for the winner
this one and what is this number five as far as how many new bits is we've seen?
Yes indeed, obviously when it was really string bounty they were playing on the
old patches been played online a little bit in qualifies and we're going to get for the
fifth adding during stage one of i.m. crack off, pretty max applied at twice,
just in a row or in the server where there'd be the first for these two teams and so on
it's bang on with the stand in. What can you really expect out of liquid? What I've been
In a pool of the distance, 13 to 8 am, 13 to 6 on inferno will this be close to the mound of the three.
In liquid on the CT side, I'm immediately reminded that Elisians was a bit of a demon in the middle.
True?
Could be interesting.
Here will be impacted by this...
G2-1-9 after the start T-Site.
Yeah, so that hasn't changed.
Ooh, Elis gets a lot of info.
And they are just running straight towards Temple.
Yeah, they are.
You can see that the space finds a further back Angle East.
To be chased by the horse on.
We're going through spawn to A!
What a cool!
Okay, this is definitely a pug call, no you to just cave-lar.
Okay, ultimate.
Oh, hardfights.
Hardfights!
No, they're ultimate! Great tracking!
No, it's Link is in main confluence, there's no lingering lurk.
Hunter takes that space away from him, and he's just going to back into him. Yeah, he wasn't ready for that.
At all, see you later! Hunter finishes the job, makes it even.
A three-on-three retake, no kit available.
Pugs throughout work?
King question mark, maps are given one up.
one up. Messy for some parts. It's gonna get really difficult and that's how to keep it in
shots. They do both connect. It falls to a leisure. He has to come up clutch. I already had
his bow wrong. Low HP run down by the clocks. Low overwhelming and a little frustrating. I
imagine for Team Liquid. What a unusual pistol call. Yeah, because it's gonna sketch out
the comms. I think that if you're gonna operate with a bit of a fake game play right now,
that could be a key for G2 to string out this team with a standing. Great shooting from
ultimate. He's a top of the stats for the series so far. Had a very good showing there on
a third of a huntup has been impactful. He's been battling the team out when the needs and
he's done it again here. 40B. Yeah and obviously we're going to be talking about this
you whole and how it can be exploited. There's some stacked HGs towards the whole right there.
Molotov as well.
3B 2A.
Bloxmoke main for now.
A lot of this is going to be the potential for mid-round or late-round rotations.
I've been able to catch players off guard.
Stuff with that. You just start the season and perhaps see them with minor tweaks.
You don't really know what the meta will become.
I mean, what how many scrims can toes are like if you really played it?
You're really keen. You're still still gonna feel quite weird. I think it'll be a handful, right?
So a lot of it is gonna be theory what ideas do you think are going to work and if it works in one scream, who's to say it's gonna in another?
It's securing that e-box position
Force is out another smoke. It's not great. He hunted him in front of this and criminals were ready to punish
Hunter takes a lick
PUNTERED DOWN BY A LEAGE AND YOU GET AWAY WITH IT, NICE FIGHT, OPEN IN KILLS ON FIGHT IT, ALTEMENT THOSE,
YOU KEEP ALL WITH THE SCALTES, SO COMPOSED!
Nice with it on the scow, he might even be ready for more as well as the bomb on some passes back, that's all could.
Add us as a double head of the flames and you could have them both.
You sure don't have them both, the lead is low, nice finds.
Alms on to ALTEMENT, SHOOT, WE KISSED, as well.
And it all falls into place nicely.
nice league. Okay, important couple of kills from out from the pistol now into the force by it's important to go to a confidence going
He's at the bottom of the table stance wise. It's actually him in a league. So the two aggressive pieces for both of these teams having some moments to show the struggles
Alisha Mirage was
Completely missing which is the opposite of yesterday's game and their mouths in terms of openings have been hemorrhaging them
So we'll see how they start to
Kind of lock horns down the stretch
But neither team is eliminated off the back of this loss, but we'll play again tomorrow.
Yeah, I mean, just to reiterate for those that missed the desegment to the Sathers series,
uh, Dupree and Wankay discussing that this really should be G2's win with the caveat of a standing for liquid,
I mean G2, the team's G2 had lost two, it is the elites.
And right now, foot versus legacy is live, the winner of that will play the loser of this.
Right
And that was in which after they into now they're in map to it. I want to give a spoiler
There's you know I like to keep a close to the chest for the user home Alex. Yeah a lot of people do like to go back and watch the game to the miss
Oh, yes, I see also see people all you know saying hey, can you extend the end of the voids so we don't know when it will you know
So lots of people consuming after the fact
But it is this eco with the saved epi nine a couple of scottled and pistols
There are a lot more MP7s than there were I'm sure there's no doubt about it
I like the skin choice as well, you know, we get to see a little bit more of it.
Maybe it's a psychedelic guy that turns the analogy of Hunter.
I think it would just be monochrome, but the weather is good.
Anything with a bit of color.
I haven't seen that one before, it's crazy.
What kind of tree makes that kind of wood?
Alien tree.
Trying to think something from the avatar.
Because all I have was like, Jara.
Yep.
Open it all.
I ain't tree.
You don't want a Jara tree.
It sounds like a Australian tree.
Gum tree.
Yep.
Oak tree.
You just named him trees now.
Birch tree.
Yield tree.
All nut tree, skill tree.
A beach.
Is there a beach tree where is it just a birch tree?
I don't know, in a Valheim, I cut down Birch and beach trees.
Okay, so they're there.
Okay. I was worried I may have been playing with the two.
This is one of the round of counter strike of all time.
It is. It is certainly around.
And you're starting to see why that T side.
So obviously you've probably had a run around.
If you had a chance to kind of get a feel for it.
Playing the map.
But actually humble, but I hated it.
I just...
Well, I think it's because I want it more.
Yeah, okay.
I didn't mix.
Oh, nice.
There you go.
I think you may have spotted him on the radar there, son.
So that'll come through.
But I didn't expect more, I think I wanted more because fundamentally the map is going to play
essentially the same.
This hole is going to make it more jarring at points.
You can already see how people, first, when you do a map theory, it's all based on the
timings of when do we meet, right, and then what utility can be used, and then everything
kind of gets built on top of that.
Well, people are already, you know, Molly Nade combos.
You're not running through that.
What?
What about the, uh, the hole on, like, B platform for e-box?
Hey, this is the thing.
Is that doing anything?
Well, for the CTs, if you're playing on that platform and you're gonna flush the T's back out once they've taken space.
Yeah.
Sure.
So that is an option.
It does make the lineup for the T's, you know, to Molly Plap.
Slightly less check-in.
I've got these Insta Dark Swings that are due to being throwing out a lot, so they're definitely
got the reps and write some tunes by looking a little bit.
Jacket around the edges.
Okay.
So...
Of the T smoke.
This should imply he gets a fight here.
He's gonna get away?
No, it's not too soon.
Now it does pay the ultimate price, but ultimate get away.
So we can get the crash shot. They're ready to pop into this second wave now.
Oh, back side's going to be on the top.
And we have last you get Molotov down. I think they missed it.
He just hit it. Nice shot from the ultimate.
Supported by a leash.
Liquid completely shut down this assault on the A side. Just like that.
Liquid are on the board on the CT side, and it is convincing ultimate leading the charge.
Three kills deep on defensive A.
Yeah, that Molotov that some passes dry has changed to be right because they've added some more wooden boards up there
So you have to throw it a little bit differently so it definitely didn't land back site
Which is where I think it was intended but good tray work on that this you know
This is the angle they were hoping for Molotov and you just get two frags from it
So that's uh can't happen again and that was actually something sort of the in particular was highlighting was the
I'm out ultimate was dictating to G2 in that second map
There's Molly's at Nades
And now he's mid, you know he's gonna keep it dynamic, it's rival orbit, he's on the other side of things
Some parts might peek in here and just like that mouse close lines him
Okay, so both Alicia and Mab's getting opening kills at this to dry spout to a 4v4 hunter up to his usual tricks working through water
To try and harass connect up
Oh, it's gonna be a bit of a timing here. I don't know if she was gonna be ready for this
this. Special on the low HPs. He got the double ready. Trace for him but not denied Hunter.
He is deadly for free on the entry to beat. He's laughing about it right there on the cam.
That cooks. Having a good old time and now that one just unfolded. Now it's just about making
sure at least cannot save. He's been spotted as well. He doesn't realise it but they'll be
tracking his trajectory and he's even going to walk into this. Yep ready for you.
Lovely.
Okay.
I was terrifying in there.
Yeah, he's having a great series.
Oh, mate, two is fine.
But number three caught on the crouch,
books him with the spray and he's just having fun.
I can't help it.
It's not like a conference.
I'm only the only one.
They're doing it at all.
I wonder if he's laughing and got like a miscarmon that wasn't meant to be like someone called
those a planet or a look.
Either way, early tactical timeout called from flashy.
They do have the opportunity with the finance to get back into a buy.
It's quite a sobering round to lose after just getting on the board as well.
Yeah.
No, it's just going to bring in the MP7.
Altimal will get back to the Orbs.
That's the highs and the lows of this purchase.
No kit.
So they want to try and operate with something a bit more punchy and every time it shaves on it, right?
They have all the spawns for this deep dark smoke.
So they're throwing it every round.
It's going to make it a lot more suffocating for the combo.
Right? If you play aggressive window and you want to play out a kind of peak dark e-box,
whatever you want to call it, this makes it really tough.
So the fact is it's instant.
Yeah.
The time you get there.
Perfectly highlighted by the cam there.
show you the rival. Force to expend a HE just to start like check it.
It's so early, doesn't that what he's dropping that?
I've got it. This is risky, that feels boarzy. I mean I understand he wants to
apply some pressure for the A-Aca Force, how you tilt, nut is got no use.
Oh, there's nothing really less for liquid at the minute 20 mark, right? We have it
hand full of flashes, two smokes and two HE's. So how quick and they bleed those out?
Yeah, the smoke's already faded, he's used it.
Speaking of smoke fading, when's that dark one leaving?
Now they're gonna search.
That's not as pushing.
Oh, what a perfect pop flash hunter.
Winning the previous with frags this time setting up heavy God.
Should we smoke it and move? Can you catch a timing?
The flash.
Oh, he's being held by hunter.
He's doing it all, isn't he?
Just looks away, should we round the corner though?
So he does hear it, A-Split.
This is really potent now.
It will just choose to engage on the one. He knows there's another in there.
Crimpbo's got a lot to do.
If I'm out in the round with his name, that's a bit awkward.
Choose it to engage secondly.
And Lee's goes down, just like that free.
Completely collapsed from liquid.
Nothing from up to doing a 1v3 retake.
I can't go away and say, so 5 to 1.
about to just stay at the score line.
Papetra quickly.
It was from competitive to not in the blink of an eye.
Everyone losing their jewels simultaneously.
I don't have a multi-kill for Mab.
So, you know, we keep tabs on his highs.
I always find it impressive.
But a player can have a really rough two maps
and then still be able to turn it on for Mab 3.
I think that's admirable.
Show is part of some development from Mab's in the mental.
And we've got three players from Liquid.
Yeah, to get going, Shui, Krimbo, and Nurtz,
one Krimbo, Zuroff and Nurtz,
and this is the thing right, they haven't had
too many gunnowns so far, I think,
with looking at three out of the six rounds of play.
I say that, it's 50% so,
I take it back, I'll put it in my pocket
and I'll try again next time.
It's gonna be a partial behind the saved
all of big Tim.
When he's playing, well he's big Tim.
Big Tim, because Tim's an ultimate,
those people who don't quite get it out.
Yeah.
Little Tim otherwise.
Little Tim big Tim.
Elisa number the shot he of course he is.
The perfect weapon for middle.
These are the rounds we are higher alert.
If you are due to for window play.
Right.
Or might have something on to Matt is here.
He was even preembing the boost, right?
Which side we've seen liquid in the past on this map do?
And obviously we've gone back six months,
but he was ready for the boost, and then come out low side.
Get himself an extra gun.
Should we get away with that?
He's going to quit what if you seem to do it, armor?
Yeah.
You're trying to channel them into a,
with such a forward block smoke on B.
Have you got shows his face,
but backs away, mouths, is activating mid-off?
This is the key for me, taking the space right now,
because he's completely on his own whim, right?
He's taking your chance, trying to segregate things.
It looks like they want to finish towards A,
so Pious has you two 30 valves first.
There you go.
Found.
Crispy head shot.
Now they're feeling the pressure from the back side as well.
If Mowb's does start to swing heaven,
those guys are dead.
That's nuts and a leash.
Both playing this close A-maid shotgun 5-7.
Have you got one?
Have you got two?
All the shotgun has not done anything.
All right. Well, hold on to the A-K and the A-W-P.
And you'll be all right.
Okay, this is...
It was a little, a half-eat, Miller attempt.
Still through this regardless of the fact that when an Ubisoft in the map who didn't have the economy change
at the $50 per kill, and there's obviously been these tweaks to the map.
It's still I think going to be a T-set of that because fundamentally most of the place
the same.
So holding on to these lost burners coming into the next is going to be maxed down at $3,400.
What was your previous, like, Chad Burchill, part of the course for a CT side on a new
base like?
That was nice.
Well, for the CT side.
Yeah, four.
Four.
You could squeeze out five if you if you get the pistol. Yeah, that makes sense. That checks so right now. It's three for G2. They lose
First gun round and now they've won three consecutive
It's not real nice
Don't want to give anything else over don't want to have to operate any extra
Investments going into next so keep being for alive in may what was the board edition for like what what need were they trying to stop from happening?
It could have been something to do with the boost because the tall box, you can boost on there and you probably could have seen T-Stairs, I would have liked if they had kept that because T-Stairs don't feel like they have enough options
So if you could have seen through, give them something. Yeah, fair. Come on Gabe. I don't think so
I don't know if I should time out number two within seven rounds of play
Now he might even burn all three in his first half just to get them three or four rounds, but
After the performance you put on in Furno, you'd be hoping that you can put up some resistance and needs to start and now.
You know that it's going to take consecutive rounds to break the finances of G2.
So these rounds are never going to be easy.
They really have got every spawn haven't they? Or at least Hunter has every time I've seen him throw that smoke.
He's been doing his homework.
It's just interesting that there's no CT like T-Stairs, right now they just want to
hop.
Okay double-up.
I think he won from Crimbo.
He just hoped we'd to catch this B-Main T-Side approach.
It's a big mid-fight though.
I'm gonna ask him to hire, so he just eats it, he's a dead man.
Ultimate's trying to provide help, but I think he's actually tagged him out through the door
there.
This is risky from Ultimate.
I'm sticking around.
Yeah, it's for them.
Wow, half-day hit the first shot you take and he has.
About dead.
Oh, cool.
Oh, oh!
But I'm not that, it's just comes on in for two.
Surely wasn't prepared.
Crimbok completely caught off and gave that sound cue away and the B site is just...
Oh, man.
Yeah, that's so good.
You're looking at your lips.
Yeah, right.
He's just so close.
And now, uh, no, it's still yet to frag.
Look at like he could be zero seven.
Thank you round this is
What a way out well for him. Have you got his eye under the scope?
Okay, he's on the board. Okay
Rough now the grim skit was a while ago
You want to try and avoid these let's say that this is just domination G2 you want to avoid the blips on the radar in series
like in Fernow once.
Yeah.
Like because you win that one,
13 to 8.
It wasn't.
It's not always dominant,
but it felt like they were in control.
But there was a lot of it.
And with the team like,
look, especially with the stand in,
you want to be able to put them away.
I'm not saying they're a bad team,
but for where I think due to want to be,
this is the type of team that you need to be building.
And even, yeah,
show the probably going to take care of business in three maps.
The more convincing you can make it against teams like this, the better.
Okay, this time I think we're getting aggressive Tsta's smoke, so it might have to change.
I think Liquid will be feeling desperate now.
Pushing out, quick E-box.
Yeah, and those could push out, I made.
Okay, that means Rugs is definitely going to be on high and low.
You can see how big it is.
This is exactly why I didn't think there was enough changes.
You can just wait if you do too.
Re-smoke dark and then you take two stairs, you take rugs, you push back mid.
Here it comes, that's the smoke thrown by Hunter, smuggle face stairs.
They've got this full-like set-up, hold them all play ahead of it, but Molly for this.
You've got a Molly for the cubby. Flash is as well.
Nurtuan is the ultimate, the has to hit that on the swing, distracts and distracts. He gets two more!
They line up for the sniper, plays ahead of the smoker and looks like it's done enough, the liquid to find number two.
Okay, well that you go, the aggressive play was, right?
They got the push through main, out through connect up.
Molly was good, right?
G2 had considered it there.
Definitely spoken about the theory of how they want to retake that.
She would be extinguishing to give himself that buff up
and ultimate continues to lay down the law.
So 11 and 5 now.
Isn't full.
Oh, shoo, he doesn't shout at each chance!
Mattis has got a rail gun.
Blows his head clean off, heavy gun hit her.
That's the crash and it's so crazy he gets one.
Sun pliers, EXA, Elise was one of the grenade, but nothing had the jumps though, heavy
gun.
He might be caught off by this extra man now to catch the flank on Hunter.
Yep.
Oh, now he just kinda considering it.
So it's teammates we're gonna turn me through a need. No, yep, hello
It's not really really gonna hate that one. It don't see that with a leisure off of no
You really don't that's
Alright
That's too
From Crimbo, maybe ultimate
And once he came out like save on big team in the building never mind is heavy god
Swings on in with the perfect pre-aim a cheeky wing to the team as he secures eight
That might be the first time I've ever seen that kind of level of whiff from a leash.
This is crazy. Oh, that's what I'm showing. Yeah, just boots in the air for too long.
Oh, and there it is.
I know, but it's not a pistol. Oh, come on.
Alright, well, there is the third tactical time out from liquid.
That's what I was talking about, a handful of rounds ago, that if you're flashy, you know,
that you need to get as many CT rounds as possible and right now that bar is full.
It's talking directly to Shoewee here.
It's rough, is it when you take a look at the scoreboard as well, Krimbo, Shoewee and Nurtz,
he Frank's combined.
I just took my ear cup off.
I'm going to do that more in the timehouse.
Yeah, I think I can hear it.
Oh, that's cool.
If I do it.
Okay, especially if they're directly below us.
So this isn't a four spy, this is just a
Half-buy and they'll half-buy that you really need to win. Yes, yeah, but you know you could have had two bad-buys
Or you can have at least one good-buy maybe a bye-bye
I suppose to be hard to throw oh oh no crimbo windy this room
It's just a disaster matted runs into the site and just ends the round that's it that's round nine
4G2's D side!
He's such an asset for G2 as a matter.
They could pick up.
Brutal. Brutal.
He haven't ever got a very exciting.
Yeah, absolutely.
And I think supported by the likes of Hunter and some players,
you've got a really solid call.
They're winning nine to two with four openings on the T side.
Four things on the T-C. Yeah, right on the ground ultimate's four and one
It leaves just is two and no
Nets has got one
But they're still just up there
Despite of that. So
Means that their reactions are on point they've definitely been in a lab
Really prioritizing window smokes and the deep dark smoke that's been consistent
And then they've even had some nifty pieces of utility that they've, uh, they're having fun.
Easy to do so when you're on T-Snow the new risk in Europe 9 to 2.
I was ultimately going to test the whole.
He is going to try and find that Stan's angle no one willing to oblige it early.
Now he's got this a set of live they start to contact, it doesn't help.
So it's back to it.
This is going to matter. This is going to look really silly.
Just in times of the light, quick button for two.
Wow, he saves his eye. Just shows just how good he is with that sniper rifle.
And that is even perfectly timing. It's evasive retreat.
You wish you had his book consistently from Ultimate.
Yeah, that could elevate liquid. That's a good performance here today.
I'm curious to see if people will start wall banging this as well.
like you can from here you could ball bang some piers through the board through the bridge
board. The problem is you wanted to get more early in the round when they're set up. Right,
when they're behind the smoke. That's how you could be modulated, native. True.
This is to salvage the third.
So 43 G2 hit the brakes starting to wear into action towards middle now. Should we take an
awful lot of space so they grouped up G2. They're going to use the all-ponded line. Can
Mattis is another banger.
Can't know that's just when this duel.
No he can't!
Mattis is the Death POV is so rapid.
He's really quick on the draw.
So the problem is too close to what they don't know it.
30 seconds still sank quite and so many nades.
I think they've got the right bodies in the right place for this A-Route.
You've got a main occupation.
You've got someone heaven.
A lead of these spotted.
Okay.
Holtis, ground, stands.
Who won?
Traded by Heavyguard, but surely perfecting position
was overlooked completely.
Have you got that as a need to out?
All right to sound for the half, surprise 10 seconds. You gotta make a play.
Yeah, well the play is a plan.
No, it's not. Okay, he isn't both and there's no time to win the round.
That's gonna be free. Liquid have just enough to keep us interested.
Something of a conversation to the second half of play, G2, those storming.
In the lead we'll swap sides and we'll be right back.
The one more B1 more B4 that's it that's it.
That's it.
That's all and they.
I'd say.
I don't think I have that.
I don't give me.
I'm holding.
I have.
This is.
Hey, please.
You go on on the.
I have sir.
I have a photo.
Nice.
Go.
Main take away.
It's just how much hunter speak in.
IGL and he's been calling the shots to get them up to nine on their
T-side of a nuisance. The winner will advance to stage two joining the likes of 3D Max and
Paravision who've already secured themselves a spot there with the big boys.
What do you reckon, Chubby B? We got a long second half here, where was this going to be 4 rounds and done?
Well, the fact that had to sort of drop down the hull. He has.
I'm just going to occupy beneath it. She's holding for a camera smoke.
But it looks like it's going to be an A-fake, right? The bomb is outside B.
But Hunter's gonna have the back star once more to try to throw the nade could trade from show it all long range
Good shunter mobs some might need the bomb loses out and job done mission accomplished
Triple killer nuts he has just doubled his frag total in the first round of the second half
Yeah, it's tough right and the question is is three rounds enough for liquid to get back into this game or was nine enough for jitter to close it
Right, so we're about to find out in this second half nothing consecutive
for liquid in the first half of play, but again it is a newvist, right?
We know that it definitely has a T side bias.
The fake couldn't have worked better.
I'm sure not from Malm's.
It's gonna be a cause for G2.
I think the G2 might have some interesting ideas in terms of CT moves.
Well, there's a bit of a collision course set towards this.
A side of the map. You can see there's three T's.
Towards the T's, stairs.
No, that's tasked with containing any any main aggressions.
It's interesting, right?
Have you got us the guy jiggling to say content not in the A holder?
So, is he meant to find go down?
Are we going to swing together?
Oh, maybe.
Here they come.
Is that all of this?
Oh, he's just going to have to stand his ground.
So, right now, now it's this the block on B, right?
He needs to make sure that they're not able to walk in because no,
it's just going to decimate information off of that.
Oh, he knows his board and bodies where that came from four players, just around the corner.
A little jiggle, a little sliver, a little dismax for free, does very well.
So back to back triple kills from now, it's to start off the T side.
And now it's going to be found very difficult to track that mountain and form move speed.
And then smat is just trying to try and preserve now today.
Okay, see if you can bring it through to the next.
for a look at the radar. They've already, they're decent amount of coverage.
I guess if they think that he snuck out because at the moment there is a gap.
It would be a minute to get found. Yeah, yeah, yeah, yeah.
Just that it was a gap, because if you was going to walk up to you stairs and try and escape
towards spawn, but now that they know, they should be able to lock this one in.
I think ultimate encirmbo combined of kind of got both of his avenues covered.
Oh, he's got power. He's doing very well. That is his holding on.
This is extremely costly, do you throw any more bodies at this now?
I'll probably be there, I'd love to get an upgrade, so we might other step.
It would be wise, you get that AK out of his hands, you get the AK into yours, you get an extra $600
long-range burst, go on.
Ooh, wait, he's got it!
Fab-play!
I mean, he said it was going to be hard, he makes it look easy, well played to Mattis, three points
of health, triple kill and a save.
I think Ultimate Fortune is able to get himself an upgrade away from the Mac 10,
because in that situation, because other rifle is died, as ultimate, you're in gay leader
in culture saying, hey, let's not give away another life.
I don't even have to agree by $1,000 of armor, we're also going to have to get another
weapon out in play, and he's thinking, well, I'm going to get him back 10, so it's like
a fine balance to try and strike there.
So they get this AK and Luke Timbavis shooting extremely sharp, they've gone for upgrades
around it, pissed to heavy, with even a little bit of you too, so there'll be some ideas
flying here for G2.
He likes flash line up to set up heavy god outside of A.
Both him and nurse use that same booth in his map so if I'd be deep it's angry, they can
park ahead of her and it might catch a tea off guard.
So I want to try out again.
I mean, 57 is the perfect angle.
A flash?
A perfect range for this pistol to just hit the head.
And I'm able to do so, both of them denied by nerds.
What is this?
Fancy kill in three consecutive rounds.
Yeah, we talk about, you know,
resetting the scoreboard on the half.
Nerds would have a very nice looking scoreboard to start off the D side.
I don't preserve the AK again, but this time it actually has a little bit of support to try and assist.
If you can find a little bit of damage again, you can keep those financial issues flowing.
Now, click a 9-3 turns into a 9-6, just a 3-round game, as easy as that.
Limited resistance. Everything seems to be working, and pressure will be studying the build of the G2.
What felt like a very comfortable lead no longer is.
That's not the kind of available.
You're going to try your luck and get your hands on that.
I can't get near to my human!
Just time off the time, I can't get to take care of his hands!
He's got six kills holding onto it!
So you've limited liquids, finances, off of what were pretty convincing rounds out of
the gate, right?
Now the timeout will be only called by one man.
I'm gonna be this man on the screen right here, it's sort.
I'm gonna have to flash he expended all three in the first half.
The pursuit of as many rounds as possible and they got three and now, which is three round gaps, so
So knows with those kills from Madison the last couple that the finances are not in the best spot possible for liquid if they're able to scoop this one up right now
Consider themselves up to close things down and not allow liquid away back in
Spices the orb
Two kids in play for you to
No way, we go. Well, there's just be a standard rounder as this something.
Soren carbon, cooking up.
Looks like either heavy mid or B, or B.
Yeah, there's a lot of bodies there, and after such, you could just get the spot.
A head of the lurksmope arriving.
Is this just a staging area behind the lurksmope?
I'm there exposed, he swings on out, he gets nothing done.
That's the first time Mattis is at empty hands.
Now I'm just to make up the difference and he's done so.
Find himself the multi-kill brought down by a lead,
wraps around.
Still CT hunter, catches him with an aid out,
release, get trouble, gets run down, good shooting from hunter.
It's ultimate for that response,
pushing out with a flashbang tempo, though,
and it's gonna come down to all two at winning out the clutch.
He's got the bomb, and he's got two to worry about.
so much time. I like his immediate knife out pivot, it's going to be by him a plot.
Close state today, ready, sitting a little shard sees making good decisions,
there are only a couple of clutches to give back to my rage. So we'll be able to get the bomb down.
This is going to be a real opportunity for ultimate. This would be such an important round
if he can convict. For searching for a fight. So does he want to actually continue through?
This could be a bit of a shock. Interesting parving. He's going to miss some
But he's gonna have an isolated body, and I'm not sure I have he got ever considering temple.
Okay, but this ultimate group be pre-airming this or the be expecting elsewhere, right?
Because if he's not clean on this clear, heavy got conswing into it.
You clear?
He'll find it, Ultimate's clutches taking shape!
Some pies can't quite believe the gap that's been found.
Okay, remember there was two kids.
You'll take heavy gots position.
And that begins in awe. What an undesirable clutch for some buyers.
And the clock now.
It's looking very good. This is one hell of a clutch taking shape.
One man on a mission playing the clock.
No surprise is under pressure and he has done it once more.
Clutches and clutch is flashing, raising the roof.
He knows how important that round is.
That's big Tim. He's really feeling it today.
Happ after Matt have to map he has definitely delivered and what we did the coach check in after Matt to
Was lost for G2 saw saying ultimate was punishing him
Bro now is doing it again. It's just such inspired
Movement from ultimate he dips straight out into a
Four mid through temple and that's managed to isolate the only player on the it's just I don't know special
And it's drawn another time out immediately right so flashy knows we're in the head boys
We are definitely on the comeback trail right now just a two round gap
There's another buy in the mix from G2 but this one the tone has just shifted
It's a question of like who can carry harder ultimate or Mattis right now
Admittedly he padded the stats with all those exits, but I think Hunter as well
It's probably one that needs a shout out. He's started strong in that first half
Yeah, who's gonna be the next step wing to come in with support
The morning they had combo trying to stop the grass from mid or Hunter has started to solo
mid here so it's just going to puff up his chest and puff up his smoke to keep him delayed.
Yeah and they're putting a lot of faith right now and the heavy got solo a Hunter will
start to shift over through camera so it's a 32 split mid.
I'm really tending to this just going to play it as an info position and taking the
Pays out of things, I'll liquid.
Expecting at some type of aggressive maneuver also wanting to see what type of buy it is.
Just two smokes remaining hunters got his in his hands ready to replenish.
Now, so the opportunity to block on B, this looks like he's set for a frag isn't a perfect angle for some buy.
I'll see you'll connect, smoke top lock,
Legion the meantime did find Mattis to keep us level.
Got time to reroute, nerds should activate mid right now
to look for a gap on will too.
How do you tell the thief to finish?
Just to be a flash and ultimate,
it might be all of them coming to your middle,
see what they find and react off of them
because what felt like a lot of time
has quickly just become 30 seconds.
It's just gonna be pure contact.
Gonna have to be.
Okay, they're set up for this.
I've got ready to react on Pond Hunter's contact now the sound you heard heard swingin' in, Hunter handles it, distract, oh no, heavy got gets nothing.
It's still a leashed down though, Hunter's doing so much but covered an ultimate hits the necessary shot to make this round a potential reality, amen.
Hurt, scoped in, he's very low HP, but he's still searching. He can have some players here, he's gonna have to clutch up again, is ultimate really able.
And he's gonna completely subvert the expectation you're not ready for the up to be up close
You're not ready for him to be scoping up post it up
That one is gonna leave a mark
What a beast. I think it was on a new bit where I first saw like ultimate debut of just a mere aggressive
But he's very a home on this map and these clutches in back to back rounds
on.
Look at this one, he gets dinged, nails it, low HP, 1v2, catches some pires, and then sticks
around.
If our knobs, he's mighty major, said he's dinged.
So, right there in Ultimate Head, the bomb's not planted for him.
So he stays in May, and valves in the silence.
It's a very tricky fight.
So Ultimate has no choice, but to stay and take that type of a duel, and this is three
timeouts taken extremely quickly by saw.
No timeouts left in regulation.
If we get to OT, you get a bonus one each, and then I'll keep having every overtime
we siphon through.
This has gotten away from you quick this time of the lead and that is with that saved aka that's why in that last round
We will actually store a buy right otherwise we wouldn't have seen that the same day case actually build them up a bank
It cash those extra kills. They had a buy that you know it was lacking it was missing kids
It was missing some mates, but mainly rifle so that's why you probably get more of a tempered pace from liquid in that round
What type of a buys it? You know if flash you've been doing his job back there
He will have been knowing all these extra kills the saved got him probably informed them that they could be another orp in plate
We've lost Crimboot from the server for a moment. We'll get him back in don't you worry about that
And the teams are not about a torture in this technical timeout
So you've just had the pause of your coach you're hoping to get back in the server and just get going if you do
Now you've just got to sit and simmer for a moment and you won't get another one of those
Yeah, Landhall has cleared out all of the games are completed for the date
winner of this progresses stage two loser takes on foot tomorrow those plucky youngsters
They know that the money has to be tied over there for liquid considering these were just
being clutches.
Just ultimate stay in alive and back to back rounds meant the finances cannot be flowing
and that's why you see G2 shove.
They want to punish this but you need to capitalize otherwise it can start to spiral out
a control.
Okay.
Well, it's what hoping to be given a freebie.
It's some pies considering any more than this.
It's got to have you go with him, right?
And that's the traditional anchor, so they want to fight.
They don't want to give nerds the control for free.
Shoei could set him up with a flashbang
has been doing that quite ritualistically.
Ultimate capable of swinging through.
Oh, now they have shot!
Have you got trade, but it's kept in favour of liquid by Shoei.
Someone needs a multi now on G2 to make this round possible.
Might have to be marbs, they aren't setting their sights towards his bombsite and he is so alone.
It's not going to be any pressure from B-Maine,
and it's not going to matter right now because he is parving back, so it's going to find himself in a retake position.
They've gambled for a being in A finish,
now it's starting to cheat over up.
And again, liquid, just hit the pause.
Allow the player to come to them.
He should be the one to break the silence with a Nade.
They're fine. Perhaps doesn't get back now. It will just be a safe. He needs a multi-killed right here to make this interesting at all
Yeah, see if he's got anything
He's heard a sound. He knows it's up. He just knows he's got to get to here minimum
Oh, but I'll to find a juss
Probably had the advances there mouths, but yeah, nothing to be said about this one and what seemed like an incredibly dominant first half has been
leveled out with a six round run straight out of the gates on the sidewalk.
Yeah, so those three rounds, they didn't really feel overly convincing.
One of the rounds, they got away with because there was like a miss piece of utility from
some pipes and ultimately got to stay alive on the site, right?
I get back to that.
A execute.
So a couple of rounds were they going to be kicking them so even the last round of a half,
some pipes is in a clutch where he doesn't plan the bomb and then loses to time.
So missed opportunities that didn't feel like a lot in the scheme of things.
I've got the come home to roost, as tied up 9-9 remember, there'll be no more tactical
timeouts from either coach, so I have to do this themselves, not a sense of fairness.
I've got 19 KU sure, a bunch of them were eggs, it's a bunch of them did allow them to
have more buys, but if you're not converting the rounds, which they haven't done in
their second hunt whatsoever, solutions, you can die up.
Crucial trade from Shoewee, double from heavyguard could have given him a bit more rooms
but to breathe, that's tapping from a leash.
So it was three straight rifle rounds essentially and now we see them just going to partial.
So I say found best with full set of Nades, couple of 577 and a D-Gle.
Oh hello I'm just going to win it out or could fight for a leash.
I feel it's risky to tell that type of a duel.
I'm just a dream opening kill for G2 on this partial investment.
I love the ideas.
Yeah, oh god no it's just gotta get out of that.
He survives, Mattis' further forward, Krimbo will have to clear this properly, Famous VAK.
Krimbo clears.
So now what?
They're managed to get themselves back, stable at 4, 4, and you've got 50 seconds.
Once the plan, Nurtz and Shoeu, heading towards a main hunter, does have the opportunity to throw the flash for heavy god.
This could go wrong.
If they eat this watch, I...
Oh, someone had vision. It was nerds that manages to at least stop at being the double, but Hunter back sight
They did so much through that flash. Someone threw it flames. Oh, quit. He's dead. Nerds at ultimatum securing it. He got a little sketchy
How does it's pretty damn good with that desert eagle, but this would have to be spectacular
Not gonna hit the first. Okay, they're in the lead. Oh, quite a lead. And you yeah, it's canna say
nerfs has been an absolute monster in this second half. Obviously ultimate with those
clutches, but nerfs has been the opening force. He has five opening kills in this second
half of play. In the piss, it was just a marauder and then he kept that up round after round.
It hasn't slowed.
I mean, I have like two frags in the first half. It's a 0 and 6 at one point.
Yeah, I'm pretty sure because I said something like, oh, he's doubled his kill total in two rounds.
Yeah, he is just a 16. Go on, monster mode. So right now ultimate and nerfs in combination.
But also this pace, it's time for you to deal with deep, deep stairs, so that's
going to give some pious an angle.
It's going to get the folly back.
And they're looking to explode into B.
How does the mounds not ready for this?
Let's just do the dark.
That's just pushing in.
Oh, just catches, crimping up before he finds cover.
It's an important fragmentist.
Sure, you've lost the site, but you do have the numbers, not anymore.
Help my mounds.
Lee's just comes straight into his concert with the bomb now planted and a walk on
a foul shoot he finds another contraption.
Wow, sure he's getting them all.
Really got four.
So a lot of two of you too though.
So I've had to hang it combined.
Are you going to come out the window?
Yes, he's quick to this.
No kit.
An ultimate alive as well as nuts.
Liquid's too hard as hitters.
You've got to get past if you want to get your first CT round.
Smoke.
No, it's it.
And Hunter, what is he supposed to do?
Forced to back away, there's just simply no time for this one.
I'm going to try and catch notes on that hunt.
And he's just gone down.
Incredible, from Team Liquid, this is 8 round run.
That right, there from Shui.
You get to see the whole, how it can be a nuisance in the mid-round.
Normally, you'd have to drop out the window, and you're just free-falling.
He's actually able to take a fight and apply a lot of pressure.
So guess this kill, I've got a road to the way from A.
Hey, drop some e-howloaks at me.
Well, he poked out the window and got a kill.
Then dropped out so he's in the position of her ass.
And then ultimate is the necessary ones
to confirm and hunt and get set nothing through.
Just two more rounds now.
This has been all done.
We'll start from the liquid G2 stunned at this moment.
They have guns against you.
Oh, we're lead puns.
It's an easy one.
Some piers just gets bulk through the mids.
The most puns is ready to punish.
Oh, trade.
He's not allowed.
He's going to go for the time, isn't he?
I'm sure you cheeky, cheeky boy, to lost his gun.
Yeah, and she means not committing as I thought he was.
No, she's pushing.
Wow, that's active from the B player.
Love to see that.
Now she's gonna find their footing.
Hunter, again, lay on ammo.
He has some support from the A player.
What's she gonna do here?
Can't believe he's still ready to take this fight with the USB.
Run it out in one, on the double.
Okay.
Everything's fine. G2's round is just one kill away.
Okay, but nerds is entrenched. I know that he doesn't have the bomb, but this is like a nerd special.
All right, when he's off in no man's land and he's got a lot of time to work with
Just sort of a bit of a grimist doesn't like how long this is gonna take this play. He's elected to take
Yeah, the bomb is miles away. Yeah, they have the bomb. It's probably what he's been told
So what's the setup looking like? That's the key. Is there a way in you got heavy god
But, jingling the hogs.
That's to make sure this one is contained.
Now, the difference in that situation is liquid decided to up the tempo off of the opening kill,
which drew them into that type of a cluster fight.
Now, I just heard some piers say they have no money.
That's not true, Chief.
They have some money.
They have more than enough money.
They have an AWP, 4 AKs and full-serts of utility.
So I guess you could say they've got lots of money.
Yeah, but the key is, G2, how are you going to draw it into that type of a fight again, right?
Liquid have been playing much more tempered up until now.
It's unlikely you're going to see that same reaction if they do find an OP.
Exactly, they'll just hit the brakes again.
Okay, so we're ready to see these of Cycle Threw-Woth.
Two of them are three of their smokes.
It's one of the prology, I'd again with this map and they're going to take some
initiative.
It's a responsibility, you'll confirm that there is present multiple bodies pushed
team name.
Oh, that's a lot of playstation, it's been having a lot of grenades throughout
his face.
But if the fight comes to aid, have got the number advantage right now liquid.
Yeah, you're right.
Should we likely just gonna want to stay there to catch any attempted water rotations?
Who ever wants to lurk, beard?
Showing some presence on A, some pious and heavy god.
This is a tough push for heavy guard.
The angle doesn't work out for some parts, so it's all they both go down.
A side open, crimp, and mid would have loved that until Hunter still.
There's a lot of damage.
It's gonna hinder Hunter's attempts from the camera position.
I think you should say.
I know you're giving up at 12 here, but you're gonna lose it all.
It's not a satisfactory result for that.
And look at Shoes move right now.
Here's guaranteeing if they do drop back,
they're gonna go into the in-game leader who's cut off the pass, but they're looking.
Yeah, oh, they could have lost all two of the girls on the floor!
The rounds on the floor!
Should we so disconnected?
I don't know! They have no idea where he is!
That's as the kid said, as bad as...
They sure get throw some oak on the bomb,
Should we try to stay cool?
Try and stay calm.
That's his considered Z-Crap.
What's in and finds the first off the 1v3!
Now though, Hunter can just get on it!
It's a five-second stick!
Now it's just has to provide the covering!
Fire Shoes run a quarter!
Fluff from the round is theirs!
It just pulled off!
If a number disadvantage retake of that a bomb side leave a quickly
Don't shoot is this guy
He's thinking about his dad. He's playing for the saving that one right there and they've given that one a go
I cannot believe they pulled this off
He shot from now the double is huge and the masses
removes the last piece on the site
Now I'm finding his form at the right time 20 and 12 right now in this game
It's got legs now liquid are in trouble with the finances
Yeah, okay
Yeah, pocket cool or anything. Some parts relays it could be fast day quick reaction as well from Hunter
He'll make sure heavy got has some necessary support if he needs it
Block smoke. He says I'm fine for a moment. I'll play this pixel. I throw the block smoke
That's his joining him now, so they have to have it was the site
Not smoke, braveness, swing, nerds. Oh no, he's flashed himself. I did not go to plan
either with that for Hunter he gets dunked on by an easy snade, or only gets the one. 12
imminent despite the low money. They found a weakness and it's A. Give it as a little
cold up. Jesus. Oh, he gets on the second nerds.
capable with the A-WP.
You can understand why they tried it. They had a number of disadvantaged retaking the previous version.
Yeah, but this is a 2v4 and where the money's at right now,
20,400 loss bonus going to the next.
That says 150 bucks in the back pocket.
Yeah, and if you're hunting, you'll have you go to your some pies.
You're all in a much better position, but how does this
be operating with so many very light into this, what could be final round?
Definitely final round of regulation.
Another opening kill for nerds, here's 8 and 1 in opening kills.
Ultimate's 5 and 1, at least just 3 and 1.
So the owners, they were dominating them in the first half, but they weren't getting the rounds.
Okay, someone's gonna drop.
Maddoz and uproar with less.
I think it might be some pious here.
Closed lines in the way of the smoke.
Just frustrations, I think being shown with that type of a peek, so to MP9 is one for surprise, one for heavy god, the rifles for the B defenders and Hunter in middle.
I've just did all that, you know you said ultimate to the Floshti, Nurtis too, like to see both of them in the same flow at the same time, it's really completely turned their expectations upside down for this genus.
I'm really, really want to know what notes had in that first half I'll be refreshing the
page as soon as this game ends.
The single digits, though, for sure.
You see, this is it.
They know that they can take the time.
There's so much stress in the cities at all times.
Like con pressure, a main pressure.
You just have to block it down to only a handful of smokes, two smokes.
I'll have restraint or show restraint but right now game on the line a little bit skiddish
You heard Elise talking about the
B defense despite success is more readily available on A historically
Yeah, I'm so nerds as opening up every round. Oh certainly
You may very well have a fight coming as well after this smoke fades.
Rose, are you still?
Force is a fight this time, have you gone Wednesday now?
Okay, two in the feed from G2.
O-T, three kills away for G2.
We could have still gonna finish being here.
Anything?
Very interesting, falling away.
Lening, liquid,
committing to this site throughout their Utah smoke
completely off the skatepile to Zangle, throws a couple of bullets, does it like it caught on the counter spam?
And they've gone the bottom across just to foul, at least loses at majority of his life.
Get it down and get away!
Oh my god, this is still a conversation.
This is still...
What could've been easy on three of these players?
The way for the Orb's given it to a leash.
Okay, makes sense on the low HP, he's responsible for temple,
ultimate got so many bodies on his screen, and that's it!
Perfect flashbacks and G2 take host us to overtime!
5 alive as well, while they just about found the recipe for success, three of the last four rounds of play going G2's way and that's all they have to say.
Okay, well now everything essentially gets reset, 16k.
It's very impressive there, we got wind's that.
Up against the rifle.
I understand Dertes was winning the fight towards A, almost every round and at one time he goes down and...
That's that second opening death.
Exactly.
What a side relief that must be for G2 because I guess it's very high stress environment and now the coaches will get some time out
If they want to call them for some adjustments
Good point because everyone burned them in there. It came very quick. So I think by let nine rounds like nine nine in this second half there was nothing left
Heavy you tell dumb from everyone here. Look at mouse. He's here. Oh, you know, it's true
Good for us into the fight love that wait
Wait, are there own mollies?
Okay, yeah.
I was a missed mid-hole molly,
and it's actually forced to show me into the fight for mouths.
That's really unfortunate.
Oh, lovely mid-hole.
They're gonna walk it down to town.
Back turned.
It's just a little too easy, isn't it?
Well, manufactured from the CT side
and swinging in for another headshot hunter convincing.
I found their confidence in you.
Think with how regulations gone,
You can only be giving away one round right to the CT side.
Yeah.
Better be this one.
It's not a great look when you're opening kill comes from a-
It was a team, Ollie, right? Yeah.
Yeah.
Brousal.
You're thinking with all these ultimate clutches.
What?
Seeing ghosts.
Let's do an Abbey, guys. I sent it.
You see there was the pace in that round as well.
You've got the fights early within the round.
There's definitely like a correlation between quicker liquid and victorious G2.
Now Hunter just said, let's do an Abbey, I'll send it.
What is Hunter spawn?
It's the best mids, but he's gone out the window.
Jim.
MC, he's gone out the window.
Surely, send off send it.
Interest. He said he'll send it.
Sure, he's gonna send it.
I love a full send.
I mean, also, like you highlighted, you're expecting one on CT like Max.
Yeah.
You've just got that for like a media leave.
You're gonna take a little rest.
Let's throw some dice, you know, let's go for shock and all.
Now let's see if saw is cold him off because it was a timer.
I should take the time out, but let's go Hunter.
Oh, oh, that's Matt.
It's okay, fine.
I thought Hunter was gonna...
Let me get the smoke towards the stairs for his teammate.
Oh, yep.
Well, now the smoke is going to enable some piers to not be monotoved out of this line.
It doesn't feel like it's...
No, you're sending it.
Yes, he drops in.
And they aren't ready!
Easy first, not too shoo-y!
Important trade from standing, Crimbo!
I'm just going to fight, look at some piers to leave it out of the window!
A death match at 10 per day, two seconds CT didn't quite work.
I didn't quite go to plan, at least he's gonna be able to prepare the location of the last and a little slam of the desk there for Mattis for straighting one.
What do you had him?
Okay.
I thought it was a four. It was like a half-cent.
Yeah, I wouldn't say four.
Four cents just launched and now the window, I found.
The fact he gets a opening kill here is mental.
It's a nice trade.
Yeah, criminals are gonna tough go at the office today.
Okay, okay, well, who's gonna walk away with the lead?
It's whoever does anything fast seems to be living right?
It's just, don't do anything for the first 30 seconds and you increase your chances.
She's got a no alternative angle for a mid-approach and pressure.
And that thing?
Only won't work because there's the pre-smoke from Hunter there, right?
ultimate outside of P, right? As we had from the least much earlier in the
piece and that we've been pushing P a lot so if that is the response the
all PC choice weapon.
So they just let nerds continue to go through the motion to play these mine
games, these been having with heavy gods to get this space.
Look at the luxury, no stress, they're drivers, just hopping around, everything is
all good in the hood right now.
He's so Renety
And here it comes ultimate, he's still there no sur he has departed and now we'll hear that flash
Okay, so they take got it a man control they take be man control trading territories supplies needs something on the line
There he does
Holy goes down he's gonna get my laptop out of position. He's gonna be a lot of the way to ready strafe so on out catchy feather
God and there's the covering fire a side falls but a team damage
I'm just going to swing ricks.
Yeah, he is.
He's going to use that new tool box to have additional cover up.
And actually has the fight wins it out.
Takes down nuts.
He's put in train.
Matt is down as well after one.
It's Krimbo having his round.
His moment in the spotlight can melt.
Have his clutch demanded.
Ultimate just creeps up in perfect.
Read it in a situation.
So it is kept to the the minimum or the maximum.
Whatever you want to describe it as.
It's just that one CT round from G2 as we swap site.
And can I remember what they were doing to win the round to the first stop?
I think in a situation like this you want to do something out of the box if you're liquid at least with the first swing of things
I think get some intel
from production with the final rounds of in third row of the religion catcher
Crimble like cold the round the hospital permission if you could call it with all the youth and
They found success and maybe Crimble has an idea of how to get things going into this one
But double hoops is apparently where the solutions may lie.
You can see they can be hard on screen right now.
A leash has bought one ultimate of course.
Can't get rejected at a moment like this.
You're going to keep it together.
You see they've solved the matter like we have.
If everyone has to play slow to win around
and if you play fast you lose.
You buy two hoops.
You've got the counter to the slope.
Right. Well, yes, it's in the right way to deal with it.
I don't expect a leash to be going aggressive with an AWP.
No sir.
Let's see how G2's approach is on this attacking side of the game, remember like you said.
What was working?
Oh yes, aggressive Alex.
Yeah, there's a full sweep of mid and reports nothing home.
It's being cheeky and as forward, jail position you can actually catch the tip of the head over the top of the smoke.
Okay, I'll use that.
You're still aggressive.
I'd like a little smoke break plane, I think, to find.
Okay, so what's he supposed to upfountain or close baying?
I'll just space false with that DPM and all plan those free up good boys and third man
I'm about to take the water, eh?
Kubekov flash?
I can fight A-ma, this smoke.
She'll start to fade shortly.
And upon the fade, it's just going to be whether or not
Crembo throws that flash at the right time.
Still, a lot of action on B, here, that Molotov, a second one now,
now thrown. There's Crimbo's flash and I don't want to go home.
It's got another one.
Or maybe a leash could have the right angle for this.
20 seconds they really do need to confine their commitment and find that finish.
It's my turn. He nails the shot, nose, there's more coming his way.
A leash is secondary, alternating, so does the supporting cars.
The guys too! The rap from mid finds a double kill, maybe Crimbo gets completely overlooked.
They're not ready for him.
Hide now on the back of the site positioning beautifully clear from now on just in time.
He provides the car!
Oh!
With four in the round instantaneously resurrect hope.
Jeans who have a chance.
It's looking good.
It's looking great.
Ultimate.
He's had so many clutches.
Is there really a conversation to deny the mouths?
Okay.
Yes there is.
Nails the first.
Isolating them peace by peace.
Ultimate in the first day.
It's the first 16 HP scum, Mattis seals the deal,
Malms and Mattis, M&M, get the job done.
I would love to hear the team comes right there with G2.
They must have been screaming because they knew
that Crimbo had to be around.
He had a flashes in the feed.
So they're looking for him.
There's no time, but their heads are on a swivel.
That's spinning around everywhere.
They knew that Crimbo was somewhere,
but they had to punch in the digits.
And that isn't a heroic moment from Malms right there.
They've been having a tough series,
but he's having a great a nuber's 28 kills.
Huge work right there.
That was, I mean, they did everything right up until miles.
What a save!
And now we get to once again, tune into the A-main standoff
between Nurt and Heavy Garden.
Seems like Nurt is not anticipating him to have already crossed
box.
Trying to be intimate in the AC flash, but yeah, that's a free flag.
And he's even, oh, he knows to set up.
You know, it's exactly what's up.
No, it's would only be on that position if there's an opera on the line, at least.
He takes it too easy for them, and puts it on his arse, ultimately it's so much trouble.
He is a dead man.
He is so screwed.
Just finding the one is impressive, but yeah, that's G2 up to 15.
Okay, so it's taking them a while to get to this point, who would have thought after
a night-dream first time, but they've had to work hard for this.
I think Malm's massive moment like that is enough to inspire it, sure it's getting
Let's get in light, and this for a spot in stage 2 with a big team's lie, your furias,
your vitalities.
Now the phase, Mongols, Spirit, Mouse, Paravision, 3D Max, Falcons, we got there, without cheating,
teamwork.
I'm so impressed by Malbs in that route.
I can't get over me.
This six seconds when they start planning, he doesn't hit that shot, it's so...
And it was in like a full reaction flick, like he was looking heaven.
I'm sorry.
It sounded like you just called Buffalo.
He definitely just called Buffalo.
He did, yeah.
Ah man, you know, I can't know I can't be in a pro CS team, but I'd love to be involved in the call out there.
You can go, you can go, you can go whenever you want.
Yeah, I love it.
Can you say you had like a variety of crazy Australian callouts back at your day?
You're welcome to wild stuff.
I would never have never had a day out of here on the nose.
Alright.
Couple of ups then to try and take us into the global.
Right, so they did crimbo last round.
They did a leagent ultimate first and now it's back to a leagent ultimate.
That is, that is you.
This is opening non-easy sharp by any stretch of the imagination.
But look how quickly they're gathering towards a so buffer low means A.
You've already got a main control, your smoke was towards D-Pave Lane and now as it fades
you exit.
Keeping it simple, there's only only two bodies here, in Lege and Nurtz, you know what smoke
break and swing?
Throw it by a Lege, all of them on the screen, and he does go down his mouth again with
an opening kill.
Remember, so far away from this, Chad, it's already slipping out of liquid's grasp.
They need someone to step up in the same capacity as the hero of G2 in mouths, heavy
God's found and pushing the smoke, should we go down, at least last inch of temp peaks on
into a mouth where the laser beam connects, takes him down, a nubus is got a BG2s, forced
to work for it after I'd dominant first half.
Well, the whistle raf, throw in the towel, nothing you can do, an AXX to close it down,
I follow converts, 30 round game, a CS cone score line, a CS 2 game.
I got 13 to 8 Mirage victory for G2, we're going to that turn of in Furno, and they drop
13 to 6.
9-3 up in the first half, and your thing in this one is done, it does that a guarantee,
but liquid, they show some gumsion, they claw it back, and this one is set out in over time.
You'll know this, it's fifth time, and I'll crack off so far, and that one to live it.
very bump from miles as well, rough first two maps and being able to shake it off and be the
difference maker that means that series is yours. That means the sport in stage two is yours.
You advance liquid do not. A huge game from ultimate multiple clutches in this final
map multiple clutches in this series. It's activating the second half. It doesn't matter here
today. This one will go to G2. They will progress to stage two liquid play foot tomorrow.
But have to keep the mental inner for this one,
props to G2.
And throw this one down to shocks, who's got Hunter.
Yeah, but captain himself,
because this is an insane victory so much happens,
but we gotta start with maybe what didn't work too well,
because I cannot believe you guys almost gave up a new
base after that first half.
Yeah, I mean, then we won nine, three, I thought we'll close it out,
because our city, I know this was really good on practice and almost every year on day
or one or two alive. So yeah, I don't know. They were just better individually sharper
on our city side. And that was the main reason why we didn't close it out earlier.
But I happy that we closed it out is the first event of the year. We are a bit sloppy.
So it's normal and I hope it will be better for the next stage because we need to be better.
Yes, there's some big dogs coming up in the next stage. Tell me a little bit about some of
you remember it's like malls. You didn't have the best time on inferno, but then you got activated later.
How do you deal with that from your side as the IGL? Can you also with saw give them a little bit of
props here and there or a little bit of advice as the game's going?
Yeah, of course. I mean, inferno T side was terrible and it's mainly my mistake because I didn't call well as I should do and inferno.
So yeah, I think the main reason why we lost that inferno is it's because of me.
And then I just tried to refocus for Anubis and we discussed outside after that inferno that we should be better on Anubis.
is just forget what happened on inferno and that's what we did.
We started with good and yeah, we bounced back really good and on Mirage's will
after six to three bounced back good.
So that's the thing that is, that did make me happy.
Yeah, I mean maybe inferno was lost because of you, but Mirage was definitely
one because of you.
Tell me about some of the clutches, a little bit of vintage Miragecovatch here on the
server.
Yeah, I felt good.
I'm still good, it was a say so yeah, I mean felt good but doesn't matter
to me too much if I play good the most important is that we win. So yeah, felt good. I'm happy that
we won't let Mirage inferno felt bad and I know we said yeah, I just need to rest. I won't keep
you for too long. Just two more questions. First of all, how do you feel like you're balancing
the fact that you're IGL and you're putting up oftentimes the numbers still? Do you feel
one are the other slipping when you're focusing on one and how is that balancing act going
overall? I mean I just need to find a bit better consistency because even
last season I had some good moments and very bad moments at the end of the season
individually so I want to try to be consistent individually and try to
call consistently better so that's hard but that's what all good ideals are
doing and if the team whenever a fragile's need to shoot as well back and then
need to kill so yeah I mean I'm trying to balance it up properly and my
main goal is to be a bit more consistent than I was last season.
Okay. Lovely. Thank you so much. A great victory here for G2. I'll see you in stage two and I'm going to take a walk because we're going to close out the show here from the studio with a lot that we saw today.
Paravision and 3D Max. They already qualified to stage two earlier today. That does mean that tomorrow. It's all up for grabs. Who is going to join those big dogs in stage two? Will it maybe be BC gay?
my no one are looking forward to
symbols return to the server
and after that they want to
we thought this might be the
real deal. But is the honeymoon
over already? We'll see tomorrow
they're playing versus an IP
and of course liquid will also
get another chance ultimate.
I mean, they didn't win the match
here. But all those clutches
rolling from Poland was feeling
it and I think maybe does the
service spot in that second
stage. We'll see their upper
Swiss foot tomorrow. Those are
some of those young upstarts
who did get a win today as
as well versus legacy, so we'll see.
It's all left to be played for tomorrow year
before we head in stage two and it's all about this one,
about the big trophy, the I.M. Crack of trophy,
who will take it home,
we'll know at the end of these two weeks,
and tomorrow, a couple more teams book there,
take it to the next stage.
See you tomorrow.
6.
One.
On the line, it's your foresight, oh no!
They got it!
Exactly what he wants!
One, B3!
Fake plot again!
What my name's Myers-Bachayne!
They're the skirmish looking for the long control.
teammate comes in a linda-helpin' hand.
James is allowed to drive by watching out in the open.
11 and 2 and he's running like that.
Mac is off just given these commanding lines to fire through.
All mine did connect there for simple, but he's so quickly the last man standing Maccha throws the hammer down.
I show.
I'm just trying to get high line of the year in lost rounds today.
I'm tonight, the pretty cold ice in the clutch.
One or not.
It's not out, it's not scary.
Out of it!
Just clutches on, clutches, but didn't let it quit.
I'm looking at that.
I'm going to need a fumble.
I'm going to explode.
Stop, you're just not ready for that.
I really bounced in.
I'll have to grab this, it's on the ground now, quantel!
You know, you can't help me!
Well, extreme masters crackle,
when he 26, rocking by ESL,
partnership with Intel.
Acer Predator.
and see you back.
We're not far, we need to make it this way, absolutely, if we're normal.
That is!
If the champion of the angel is screaming out loud,
we're on fire!
We're still not far, don't you see?
It's gonna take us five, go, three seconds left!
Oh, that's too loud, don't you see?
It's more a starter, more for you, see?
Well, listen, don't ask your groupers,
but he's not content, we're just a Lexus girl!
He's not gonna run!
She didn't do it!
And it's all done!
I'm drawn to it, Chris!
I was probably above ground
when they forced their own victory
all over a corner of the city
I think they did it again!
And I'm not gonna run!
Let's go, whoo!
Give it up for your intel
Let's drink that stress
What the hell!
Stop it, man!
Hi!