You could have a little funny thing, never killed nobody, what you waiting for
But getting closer by a step feels like it's just getting started
You
I'm sure I could be what's in the water
Do not take a second for me to change around the cup
And now you see me wrong, but I can change about me
That'll make it fun
None of them were in a smoking
But still you're best to follow me
I won't forget you in my store
Can't you spray?
That's why you need me
I'm not a night this time
I'll take all the stitches
I'll let you touch my phone
I know you see me wrong, but I can't judge you out of me
That'll make you happy
I don't make it out of the house.
And I don't die, I'm trying to kill him.
I'm bullied on the road, and I'm forced to help him.
Overcourses, I may do the game.
If I can't handle it, let's go through.
Dip it up for your head, tell the extreme bastards.
What the hell, stop it in there.
The Intel Extreme Master's Pack-off, when he 26, brought to you by ESL, partnership with Intel,
So friend of me, he ain't chill.
So, check, and see you back.
Hello everybody, welcome back into day two of IEM, a crack off here, very excited to get
into things once again.
Yes, they have feel left-hours with some not hard upset, but definitely some short
expected results, going the way of teams that maybe wouldn't have thought, especially in our games, right?
As we had time for some very, very close, very one-sided matters. It was pretty interesting yesterday, but
hopefully we get some more of that coming into today as well. Yeah, really excited to go into things once again,
no. Same everyone there. I mean, I feel like, yes, that we did get treated a little bit in terms of the
kind of level of counter-track we were seeing some really awesome moments. Even this first game of the
of the day as well, right?
We're looking at this power vision side, which is got everybody's attention right now.
They're just little trophy.
They're showing just how good they can be at a top tier one level.
And they're going to get to a very side, which granted you have a standard at the moment.
But, I'm still a pretty difficult side to put to a bed, and they were able to do it.
I think for power vision, all eyes are on them in this tournament, especially in this first
stage as well, or just how far they can go.
Flipside before that we're a bit of energy, and it baits as well.
And again, coming towards this one, it kind of felt like it was going to be pretty smooth
setting the bait on map one, but it was anything but.
Yeah, absolutely. I feel like it looks to be a matchup that bait, we're going to wear
in the special straight out of the gate, looking really good for Henargy.
I think you're pressing that for me, maybe the the bigger game of the day, you know,
like a pretty big or upset of the day. So, yeah, really solid from Henargy and OC, as you saw
there on your screens as well, really just smashing head. She was absolutely fantastic,
Which I think, you know, where you came close, but we can kind of jump on the NABan wagon a little bit
and certainly feel excited for them, these are your games, of course, here on the B stream,
going through today as well. Just for three for today, so not quite as stacked, but still some
really, really hot matchups here. Looking forward to that NIP game, I've not had chance to catch the
NIP on a cast myself, so it'd be cool to check in with those guys and see how they're looking
this year. Yeah, exactly, right? And I think, you know, with passion UA, it's also always a bit of a
question mark of where this side or kind of standing I think in the
international realm. We know domestically, they're always going to be quite
strong and always going to be quite solid, but it's what they can do on the big
stages of course. There's hardly a bracket is looking at currently a
Parasular Aurora of the Asian. That's a pretty spicy game I will say as well
Licko G2 obviously, but the history there as well. BC game big win for them as
well over legacy and you know all the haters very quiet. Simple looked
electric in that one. So I've got to give him credit. He looks very, very
of B.C. game. Also, as I hold, looked pretty damn solid as well, really really decent
recovery there. So then we get 3D Max, it'll be quite interesting. Over in the lower bracket though,
this is now where we're talking about sort of a bit more of a life on the line type stuff,
right? This is about trying to find a bit of form, pick up a bit of slack after a little bit of
slow day one and make up for a hair into a day two, right? It's standard stuff, but this game
here pain be both sides, you actually have big expectations of climbing and being a consistent
to one force, but they're just outside of that round.
Yeah, really serious stuff, right?
There's so much that comes into a low bracket side of things.
You don't want to be going out quickly in the tournament, just as a competitor, but you
also have that VRS, of course, it's always looming, but for teams like this, major cut
off and things like that, you know, you don't want to be on that precipice or just barely
squeaking through or just barely not making it, right?
It can be really, really scary.
and it's times like this at an event like crack off
that you have to perform and you have to keep working.
Got pain here as well on the screen,
as you see them coming in.
Looking forward to catching this team,
actually they've made a couple of moves recently,
and I think the moves look exciting,
but we have to do it.
I'll ask you questions about this painting
and whether they can find success in the near future.
Yeah, they're in a bit of a weird spot painting,
because at one point last year,
even when the last couple years,
being I think one of the kings of upset teams right really solid performances actually sort of
punching up quite a lot and now we'll win the last I would say six months or so that's all gone
and not going as deep into one as they weren't looking to stronger or I could have a competitive
international stage and now they're trying to get back into it and it is one of the new pickups
as well VSM a guy who I think plenty of people even if you're a little bit more of a casual
what you should know about it. We have it into your biggest era, let's go check it out.
Zero. It's a big morning here. I should say afternoon. How you guys
find Poland? It's a little chilly, huh? Oh yeah, so cold here. We're very different than
Rio. I'm from Rio, so there was 40 degrees right now. We have, I don't know, minus five
maybe so a very different I got some flu but here we here I am right yeah you
got to watch out for the flu speaking of which I'll just take a little side step
over here it's not a big deal yeah so let's talk about it yesterday it
necessarily didn't heat up for you guys so what happened yesterday I don't know
I just felt yesterday we we we got some runs that we couldn't lose like
situations and some, some, we, we were not active like we were not calling
plays and this kind of things you know and sometimes we got points should be because
if you don't play fast and like normally the rounds have a time so if you don't
playing this time and the last few seconds and the last 20 seconds of the
around. They got, they got a lot of grenades and there's no way to get in some sites.
So let's say hypothetically you guys went back to hotel. You got a good night's sleep,
yet a recalculate, refocus to come back and here play B8 today. How did you, is that
pretty much how that happened? Did you go back to hotel? You can write it for the game today.
Can you talk us to that?
Oh yeah, we made a quickly, quickly review there and we just talk about the
some rounds and it's kind of things but not a big, big thing and yeah we, we
slept well and yeah, all good for today.
So big is our last question after you this, who is the biggest threat for you guys?
When you look across the way for B8, who's going to be the biggest problem for you in Surrey
think. All tournament for this match in particular against PA. Yeah, maybe him. And
pal, maybe he just looking right at us. He's just minisingly looking at us. Yeah, I
could say him, but also the Alper because we don't know anything about him. It was
the first game on HR to V yesterday, so, you know, not f them out of him, so yeah, I think
they both thank you very much for your time. Thank you. Don't worry, Big Zara, no one. That was
anything about Sega Coward just yet, but we're starting to get to know after, yes, these
debis, we're starting to start first map. I've really solid performance. It wasn't consistent,
but that's what's expected of a 16 year old and his first ever game on HLCD. It is absolutely
meant, of course, the level he stepped up into is great. You know, kind of going from basically
a bit of face to I am cracker. Yeah, I mean, he looked okay. I think certainly there are things
to be improved upon, of course, as you would expect, but debut map was good and then you kind of
have that flip to be opposite end of the spectrum where you had a really more second map. So we'll
We'll see, we'll keep our eyes on him, it's good that we get to track him a bit more here
on the B stream.
Vito going through on the part of me is screens, of course.
Nothing too crazy, they keep that a new bus, I was curious about the new bus, neither of them have
really played it too much as yet.
They keep it all the way to the end, but nobody brave enough to kind of go for it ultimately.
So, a pretty standard Vito, just too much, and in Ferno, feels like we're going to be getting this
quite a lot here now, maybe on the B stream as well, the selection of maps of them.
nobody taking too many risks in terms of the map choices.
I'm going to say though, the standard in terms of maps, yes, not standard in terms of unexpected.
I'm by a pain picked into dust too.
That this is such a crazy one for me that they've picked into.
This feels such a wild move.
It's not a great map for them.
They lost yesterday against Australia's bait destroyed on it yesterday.
So this feels like a very, very rude move.
This is the map in which bait won 13, 4 on and did not pull any punches of incredible
Second Cowell was on touchable on it. I don't know why pain have picked into this unless they spotted something in that demo that we didn't see
But what we saw was energy barely being able to scratch the surface of a bait side
He looked incredible. So let's see, run the way first game of the day here day two on the B3ing pain versus bait
We kick start things on dust through pain's pick and I'll say it nice and early. I'm questioning it
Well, we're gonna find out they start on that T side as well, which is where I feel we've had these teams struggling so far
in this tournament, very, very flat T side at times, so you have to remain creative here.
Doing a bit of that, faking the mid to B, I say we'll actually make that way up short
and it has worked as a lot of presence over on B for bait, there's an advanced move down
long for Alex, so there's nobody here to really stop them getting this bomb down, which
I think they will take, they'll be happy with that, they can reset back to a bit more of
of a neutral game, the jolly's are on the way though.
That's what you've got to keep your eyes on.
We also saw that second coward and quite make the jump,
but it's all good, it's a little tough.
First kill will come in.
Yes, yeah, long walks, no to his sister's well.
You can't be serious.
How is the SM?
Found two kills.
How's he not died?
Why is going on there?
Absolutely blessed on short to kick his off.
And it will be pain to take the pistol.
Yeah, that is.
I want to say a little bit fortunate,
but it was actually a kind of a two-prone setup
on towards short, so even if the coast player goes down,
snows a little bit further away.
All in all, I'm questioning the pick still
and it's gonna remain until we get to,
well it's conclusion, but it's actually not a bad start.
They found a gap pretty simple T-size setup
but you take that short control, you contact through
into was the A side, it's nothing out of the ordinary,
but question is not what can they do with it, snow.
Three kills, one of it's being a teammate,
as big as era goes down, has to call from the grave,
but it's back into a three versus three.
So yes, they've got a bit of control towards long,
but it comes at quite the cost.
Docating the MP7 tier, two of them out very quickly for pain.
So, we've been doing this well last night,
two kids pretty good.
Like I've got to say, it's pretty powerful.
Just feel like a bit of a pocket rifle.
Oh, I'm so careful over on short timing,
could get the better of NQC.
Oh my god, you can't be serious.
Oh wait, no, no, oh my god.
I didn't nearly get the kill, but that's insane.
He must have jumped up Xbox backwards to just not see him,
which is kind of mental to think.
So now I'm on advantage and look at the HVC pain.
Not working good.
They've got very little control as well working their way in.
That's come drown, it's not quite normal.
Neither is the spray.
There's so low here, VSM could save the day,
moves up onto the AKs.
now been located, I think he has the information that he needs in theory to get this done, but
one well-play shot could decide this. I mean, those sides to be fair, they're given him the space
allow him to get that bomb down, the player over at Gandalf is just causing some doubt, but he's
pretty short of his a guy, oh my, we'll get the transfer, absolutely beautiful stuff.
VSM, the standout player of yesterday, might just do it again. Brilliant work from VSM,
He started to kind of decipher what was going on in that set-up.
But especially because they've been zero long contact.
Nobody had wrapped him into his ramp like through CT.
After he gets the first kill,
then he starts to realize it has to be a set-up here.
This has to be a cross fast.
The only real thing it can be following the lack of information I've got.
Nice work, the really, really good stuff.
And he builds the amount of what was looking like a dicey, dicey position.
And then the remaining four are stacked on top of each other. So yes, you've got numbers, but the map control aspects
Some more out of the window MPL. What have you got for us?
You go train to got a deal with him. Oh no, oh no
They give him way too many chances an MPL delivers. Oh, yes
That is what you want to say cracking shots from MPL because they're a set in the interview
that's the man I'm worried about and he was right to be worried about him. Brilliant work.
I'll tell you this is the first. I thought he looked a little flustered. He might actually
thought a little south. Not to be.
Be it bite back on a lower bay and because it was a minimal investment.
Really off by there. They got plenty of cash to go around. How do you get to round number four?
Orping play for second cow. You look at the flip side for pain and expensive round prior and then
And that one they lose as well, and I can't affect is dire when it comes towards the investor.
We've got Eagles, cross the ball, one take nine, one scout.
Crazy stuff. I mean, exactly what we wanted.
This one makes spectacular out of this game as well, by the way.
I'd be the K, also, bit of confidence, just how it should be.
Yeah, I mean, the meeting of the mindset as it were between these two teams.
both approach the game in that kind of fashion. So this pain squad, especially, I
know what, because Eric was talking about in the interview that they maybe weren't moving
fast enough, they weren't forcing utility and things like this. So perhaps a bit against
their DNA yesterday. Maybe that's why they're picking to dust too, right? It's a map that
you can play around with and indeed pick up the aggression as and when you want trickle
smokes coming in, sick of coward looking for a gap. This is the draw. Look, it will have
been heard, Molotov comes in. Not quite good enough to deal with him, but he also can't
really set up a shot. So a little awkward for him, the rest of the team chiming in, right?
They're all very distracted by the so-op seconds. Oh yeah, I keep them coming, that's clean.
That's why I had three piece for the young step. He saw, on dust, yes, that he was incredible.
This was a really, really good map from him. It's worth mentioning again, especially in
this first off on the CT side, that's where it did a lot of the heavy lifting for bait,
keeping eye on this, right? He feels very versatile, he's quite flashy with it as well, likes
to be a bit puggy, that's the kind of warping that can make life super difficult for a
T side to set up. And first I pain, it's something they got to try and figure on, another
one that big is here, I mentioned, right? It'd be done, you know, it's too much about
the ore burn, obviously was alright yesterday, so let's see, upshot by second cow, he's
no way he's gonna escape from here, so he has to just try and take as many as he can before
It's just a one.
Orpscube.by snow.
I'm just having a corner.
Alright, let's see if he can deliver anything here on this up.
So creep up.
Just looking for that peak that over Zellis bait player.
Doesn't seem to be coming.
Then wow, we've got to move down short.
Grab info MPL.
I'm very perfectly played on the T-shirt move, we'll confirm the fact that they're perhaps locked in to long.
Yeah, that's exactly how.
He's missed the timing. He's looking lower, so maybe they're not a hundred percent sure, but again, it's all down to this open.
Ken's is all tangled, too tough.
You're recovered, but not going enough, fate will take the lead.
Yeah, beautiful work, beautiful work.
They're in the scoop up the open, so Ken's he would much prefer to keep that AK.
Okay, and I've been close to so much money on the bait side as well so they can buy into it.
No issues.
The only thing that really was a slight issue, that's saying a cow a miss shot, he gets
tied to him because he gets tied, he's caught on away.
If he misses the shot but doesn't get tied, he actually is able to get around the corner
to see to fight again, but it's a very, very small issue.
And what is?
So far, a pretty good start.
Again, so we're gonna get a close.
He'll just play it.
Head of the kill and see what they can do this time.
I think so be the first to fall to one of the new Epicos'
Bryant.
Cancels are all pushing mid there.
Gotta be careful.
Ah man, lunch to think through the corner of the box.
That's not nice.
That'll be a solid advantage for pains to work with now.
There's bait biting off a bit more than they could chew.
So, any chance of recovery still got this up in play.
We look to him as we have for the past four years.
I was still able to deliver at the moment, and I have to be absolutely massive.
He's smoked off as well.
So his vantage point at middle is nullified, and it should be a save.
This is one of the big issues that we saw yesterday for bait against NRG.
I do think they have a tendency to overfight a little bit, and especially when they lose
the amount of vantage, then they get even more giddy with it.
They really want to kind of reclaim as much space as possible.
Level the playing field.
That is immediately as possible.
And I think it's unfortunate here.
It's been quite costly.
Prior's got a nice soup piece, really, without having to move.
I ain't waiting out towards long and they come to him.
Where should I have this saved now?
The SM would have got to have a look.
Such a tough angle to fight from.
But they're really going to put a lot of eggs in the pot.
here to try and take as much as they can away, smoke down it, move into it. Oh, there goes
both of them, in fact, so a perfect move by a pain. That could have been very expensive,
which could have been, honestly not the greatest thing in the world. I don't have long-term
economy built up, but a nice one. The SM gets both and once again, it got me said to
me, he's looking sharp, and he obviously would be spoke about it. Yes, they was the only player
who was positive in that KBS today, and he's, once again, looking really quite crisp.
Yeah, very much so I started off very well
Broken the tournament both in this map as well
So definitely looking to pick it up and there was covered up. They wouldn't have a cast for it. I don't think and the impact is immediately felt
We love it. Hensor down
Pain actually looking pretty serviceable there was a moment wasn't there where we both felt
Well, something in the water baked when there is rifle and maybe this is going to be the beginning of a streak here, but no pain of answer, but really solidly.
There.
I'll show you about it.
I'll send it around the corner.
Just as the first Molly fades.
Just sticking it.
So information to be gained there in a sound cue, but I really don't do if you're.
No.
No, no, this is a bunch of together, and what he's spoken about.
I'd have a tendency to overface when there are in these.
No.
This is a bunch of situations.
Look, I'm not fine for a big Euzera, I'm treeing in.
Well, he cleanly wants to get in the initial move, Sir, from pain have been super effective.
should be another save out from bait. They really are looking good as moving
into the bomb sites. It's just all too easy at the moment for a pain. Yeah. I
don't really know now what you do if you're bait. Because we try to
bit the quick around and pain them held back a couple of rounds ago and
they've net a couple of kills. And on the flip side you trade a much slower
around, we've just sat back a little bit and again you still been picked off and you still
been overwhelmed. So, where's the gap in the armour pain? So far looking pretty solid.
I'm being not looking as sharp as it did against NRG. It's an energy they weren't even giving
it a second to take a breath. After I'm the pain of being given a decent amount of space to maneuver
around this map. The save is good though, there's a bit of residual cash there, buying around
it's still a bit funky but he's regardless. He'll squeeze something out. It looks like
just Kenziella D. Go and I just had a drop on the floor. I tell you he's taking a car or
could drop something for him. We've got the full build to you to have a couple of
getters as well. They take a pause. I think it's a good time, right? You get mad
on the mic. I say that actually. He's not sitting behind them. Yeah. Yeah. So maybe you
don't get maddened on the mic. And it's all on the shoulders of Alex, which actually, that's quite a big thing.
I mean, I really feel like in the past when things are being going rough for
bad. I think Madden's actually being quite a good saving grace and he's quite a
stable impact during this team. They don't have a minute and that does change things.
Yeah, I didn't notice yesterday. I think it was like a hoody on the chair or something. So
I was like, oh, maybe he is and we just can't quite see him, but no, I don't think he is. Yeah,
I saw him hit me on and I thought he'd taken it off from the standing there somewhere else
I was like, oh okay, he'd just taken his video
But he's actually not there
Yeah
That's it's quite a big loss that I don't have him
He's really a boy into the other side
It maybe explains the capitulation of that second map, yeah, it's well
Absolutely
Keepin' that heads in the game
So when a coach is four, Ken's is off
But like two heads though
That's all he knows about heads is how to shoot them
and just stopping that be rushing. It's tracks completely. As both that's the one saving
grace for pain is all that actually happens so close in the tunnels that they actually
don't follow up. So maybe they do have a chance for the slim recovery here, like the angle
from Alex. So yeah, really great spot and a great hold. They tried to fake things out of it and
rotate back towards B but it's been enough that we'll see here. Cynthia, I've got to be careful.
not to go down super fast. Beyond that, I don't really see pain finding the way into this
B site. It's a really nice sort of ebb and flow in terms of where the information is and
Bayer doesn't have good job. You know, the same time to take a pretty hefty fight over
towards B, long control take and then wrap through this one. Nothing in towards me. It's
really, really nicely done. What's up game for the right hand side? It's a bigger
There's attention is drawn there, 40 points of HP,
so this is a near and possible round to convert.
And that'll be the case.
Sempion, I sent the Outwall Closer
and they're flawless round coming forward.
And a super impressive one.
It's a bit of a gimmicky round.
It's not one you can replicate time and time again,
but it's a nice way to claw back quite a decent amount of momentum.
Pretty solid.
We'll see if they can capitalise on it
and keep it moving.
plenty of money available for paying to answer back.
And we have seen them be pretty good themselves.
Uh, making sure to stop this bait team and not allow them.
And he saw it momentum, Segu Coward, despite blindness,
have a great spawn for that peak.
And he will take the frag.
So, the only opener for bait is exactly
what the doctor ordered, flushing up quite making it.
Over the box there.
There you go, that one's a little better.
However, the peak doesn't work out, so, uh, comedy of arrows over there for VSM unfortunately.
They will train one back towards mid-dope.
That's the best of us.
That's the guy we're shot by the way.
It felt like he had a couple of pixels to work with.
That was so quick and that wasn't too shabby either.
Paragas down.
And a guy we're looking for a third, but that's the one.
He misses, he stays alive a little longer than I expected.
Now there is a gap for pain to work with here.
The investors three numbers don't favor them and snow is lucky to stay alive, but the bomb will go down.
Now they give it a chance at a post-blomber, a second HE or C snow into the grave and bigger
there or on the swing, so it's a brief moment of pondering where the pain kind of convert.
And that's a bait.
Or we will recover as well.
And they back to winning ways back into the lead.
Yeah, I might be a bit easier for tracking like a demo or something, but I might start in my head, keep a track of these bait over faces, yeah, in all honesty, Sega Cowarder, just kind of over swinging a little and look, it's one of those things where if you can out shoot and everybody is better, which is maybe how bait plays and it's like as an individual team, they're just better than they're opponent.
If that is the case, maybe it works, but
I think sometimes it can cost them
in places where they could apply that discipline
So we'll see if that develops
Things go on there, say good call it
Or bullets in between a couple there, but not quite landing
Through the smoke, right idea and right read here
If they've got it correct, it is indeed that short control
Maybe a short move is well here from pain
I'm selling it, I'm just going to start going down, and we'll see if they end up on it.
Tentia wasn't super convinced to come back over to us, though, as well.
I've got to have heard the early presence towards shore already.
I've got minute 10 in the clock.
Three players in this direction, so at the very least, the bolstered site.
I hope it's not here, though, and it's actually where Sega Coward does a lot of his best work.
Got London trolls, that's a good known quest to slow it down and what a shot!
A sexy hell, what's the next round?
That's wild, I mean he goes off the back of one flash, could make all the different
second car with a couple of Miss shots as well, maybe could've slowed the roll I think
he was a dead man walking for sure, needed to go in and saying to keep this round alive.
Exits on the way saving of course the main mission now for the remaining two players and even that he's gonna be tough prior junior
Maybe the name that doesn't get talked about as much in this
Rostomania for pain
Not from him MPL can't stay alive
Yeah, prior junior not looking too bad that no not all he is what one of the pickups for a pair of which quite actually I think the VSM
I actually would say there's probably more question marks for VSM, at least because the general field and just because he's being around and he's had
some
less than adequate stints. Let's call it right where it didn't have an exactly worked out in the way he's wanted
You know, he looked at some of the previous teams he's been on there not always thrive either
They're kind of the flux of the installation of play-know MABI, etc. So right and he's obviously had some decent highs
I think it'd be wrong, but it looks like he's a lot more
or car maintenance was a approach of the moment.
I like what I'm seeing for him.
But, pariah was the one where people were saying,
skill ceiling is very high.
Little this guy, and obviously bit,
so I have to see moments of it.
He seems quite self-sufficient as well,
which things always are really decent sign.
Or a rifle up on the big stage.
Quicker short control this time around,
maybe not looking to fully sell off the back of it,
but just scare them a little with how effective it was.
In the previous, very wide spread here,
keeping pressure all across the map, our pain.
And smoke coming in, trying to pay us
when utility and really just look bigger than they are, perhaps.
But maybe it's some kind of a double fake out.
As the rest of the team has now started to join Big Uzerit
in his short campaign here.
So perhaps, funcing their chances.
utility, still available to get this going and get it going cleanly.
Take a caler. Oh man, just make this round the corner. That was close.
See the little nervie here and just does not set up in time.
We'll go down pretty much for free and that's a big kill. They drop the orb.
They get the bomb plant off the back of it and now they have a decision to make. Yeah,
they're so far away with no info. No pressure from anywhere else that they are just going to save.
probably gets a free beer and we shouldn't have the very least Alex is going to move for this
door to don't know if he checks him. He actually will but probably I guess the kill nonetheless
patience pays off for him. I really think we're out of bit of an interesting spot now when
we're talking about a Sega car right because obviously when the highs are higher than the
work in really well he obviously looks very good but he's so flicky and I just feel like at
the moment in kind of the way CS2-warping is isn't paying off from his upwing bad bad
if he's 777's okay, but he's been given decent opportunities where he's a little bit
more authority in terms of his warping style. I think he actually now adds quite a few more
kills. At just that moment, he's very flicking. He's hoping these quite outlandish flicks
convert to bail him out of some dicey spots in that position. He's in a bad spot. He's
exposed his open, he should be thwarting away to non-corner if he can, or, or they're back
towards pit to support his second player there, and then not having to rely on the flick
and waiting for the rotations to come over.
And QZ trained in. Nobody making a peak in Mil though.
Thing looking good.
I ain't still hot on their heels that initial run of rounds were really making the difference
because I think when it comes down to the rifles, it's just not been good enough.
What's saving?
A lot of damage meanwhile from the 7-4s, please.
Oh, and ammo though, gotta be careful, finds one, and survives to the reload.
I'd be able to get another head to Little Giddy.
Keep that tallie go in man.
An over-a-face or for the rotations get in with the rest of the team are able to find their kills.
Still, the B-bombsite remains very vulnerable.
Chends are going down, that's another one.
Tag landing on to Segyu Coward so we'll see it
Not plant nobody yeah, no, he the way
I don't know what that was about maybe he got stuck on something but it looked like he was trying to plant miles away
From the bombsite was still in the full flow of the reate take care and
Let's try to build some excitement thank you see
What was going on there? He's still up however VSM
We find from him, big info, we'll go down and talk to him down to the orb.
And crack-car, or aren't landing the flake, MPL, clean as you like to deny them.
We move into the second half of play here, and it's very hard to split these two teams right now.
Stick around, we'll see you soon.
Welcome back, second half, but it's gone the way, and it's an even game in terms of the
scoreline, but it's a very wacky one so far, we've had a lot of back and forth, but I
will say despite where the scoreline stands, it does feel like paying having a little
bit more impact when I come to sports than going around.
If they're baited, they all bailed out by their early round success, so I'm interested
now to see how things pan out moving forward when, again, things reset, we see that
you can't come back into play because pain do like they are just a step or two ahead in that field.
Yeah absolutely in agreement I think the kind of early rounds were a bit wacky and
spate like to play it and that allowed them to build up a buffer right and just have a few play
with but yeah it's a little odd it also feels like the rounds that pain maybe lose with the
rifles are more down to them or like an unlucky moment or an angle that doesn't get checked
It's not as much.
Well, there is proactivity from bait, but it doesn't necessarily find success.
You know, it's a very odd one. I think impact is maybe the right word for it ultimately.
But yeah, certainly a half to get under the microscope to really figure out how it ended up being so close because pain just fell.
Like a more effective side. We're into the second half now.
And the T side from bait will see what they've got in store, super effective yesterday against NRG.
G doesn't start too hot here, that's the bomb spotted as well, who kills coming in,
me while they're up long, so what's up with here, the timing's just all off, taking plenty
of fights, VSM is happy for that. We'll keep those heads rolling, and now the info should be
in on these remaining two players getting crunched down from the side as well, just for good
measure, and that's a very messy pistol from bait. Yeah, it is, it's just a little bit too
scrappy. I'll also a little bit too easy to paint just to once again for back
and the laurels and rely on the mechanics. I think for bait you see in at least
strategically they're being outclass right now. I know they've got the
individuals that can compete on a mechanical level but not really getting it. So
a seven on the board for this pain side and I can start putting away now a bit
on the CT. The eight should be a bit of a free lead. There's no investment going
through for bait.
How real questions start to arise, because we already spoke about it in the bulk of the
gunnars, pain and other better side.
And that's what bait I hope they can use to bail themselves out of this deficit.
Just the clocks in play for this one.
I hope into maybe four sub-bomb plants award short, being kind of savvy to that actually,
I've bolstered up their shorthold.
It's been a very tense to be from mistakes some teams make.
You know, leave a slightly weaker defended.
And that one player goes down.
They get the short plan and suddenly you've hemorrhaged a bit of money.
They did not need to.
Oh yeah.
Yeah, send with the right idea.
Get the reload up here.
Oh, looking for the eco.
Hey, nearly as clean as it could be, but not quite.
He's enjoying it, gets himself a few eco frags there.
to indeed get that battle towards the top end of the scoreboard
a bit more one-sided.
Yeah, it'll take the stats, four kills there on the Ecos,
you take them every day of the week.
I saw if all stats are looking very good from right, 16 and 7.
Don't do it.
Of course, it's close, it's close.
It nearly activated the neuron, nearly.
Yeah, mine did, I lost all my train of thought.
I like a sleeper Asian,
And I guess, six, seven, I activate.
Ha ha ha ha.
Ha ha ha.
The two round buffers, bait by backing.
And this bait side, I mean, really in a spot now for them, where you don't win this gun
round.
I actually don't think they run that much for chance in the map.
It seems like as every round progresses and pain sort of extend the lead or extend
at least they're control and what feels like the game, beta getting more flustered and
what angsty and in doing so, getting more sloppy in the mistakes they're making.
Yeah, absolutely, just dry fight there, totally expected pain.
Standing strong with the two-man set up, they nearly find a couple of kills. I mean, it's just not
looking good for bait, they've dropped.
Player, a lot of HP here, and I think the jig gonna be up, they kind of go.
What they're aiming towards, there's even more damage coming in and be a lucky to be alive right now
Payne's prepping towards Bay is really solid they've gone to red like a bug
We touched us a lot yesterday right in that 134 that they had a very energy we brought up a lot
Just how common these short takes were right it's quite standard and says what you expect for the
for dust tube, but it's so important for baits of anything.
They don't get a better early short control,
they've really do struggle in terms of trying to
farther ways to make something out of a round.
And hey, they're just bolstering up the defense there,
they're putting all the numbers and it's working.
And QZ for one, take a cover, quick on the tray,
but one versus three should have next to no chance.
But he's given a bomb plot at the very least.
For I, at play in patient's game,
as he wants to make sure he doesn't squander a chance
and he will in the end get the kill.
There's no real world up.
Second car was going to walk away from the wind there.
So I'm not the round going the way of pain and another one where again,
they don't even break his sweat.
VSM because there are smiles all around.
I mean, that sums up just how simple this is being for pain thus far.
Yeah, just for all kind of surprising that they let him get away with the bomb
gun and don't attempt to cancel it, but other than that,
they're pretty well played round in from pain.
Fate will take that and potentially look into this next round to try and keep the pressure on, although there just hasn't been all that much right, it's not yeah that scarey at the moment
In CT side that brick wall effect looking very very solid
Okay, say there is that buy back in, there's a lot of collils, which means a lot of utility
So clearly a game plan on the cards here
a lot of resources trying to gather now a question of where they go from here.
I haven't taken it up. The longer he stays ill of out making a noise, the more light you know
that they're moving over looking, especially if there is that control from sight. I think he's
either just getting one kill here. It would draw all the attention away from car.
They call to freeze or slow things down and they're not showing any presence towards long.
So that's where potentially pay my fall away and look back towards mid at and be.
and I give my chance, so down CT, the price still hasn't moved.
Quite yep, that really plummeted over here, both sides of the equation, flash comes over
the prior hitton, on the angle but there'll be any more in. And QC charging with the
off, can he get any more, yes he can. And keep it coming here, oh, too many targets,
Clones, but not quite. They aren't ready and lovely that'll move from Ken's
auto net another kill. The CTs were setting up. Try and mount the
retake, but he catches them off guard. So just snow. He's going to give it a
look here now. They've got Kashi Fields. He's in a good time, but he's
spotted around that corner. Alex, to finish him off. And it's
sight of relief rightfully. So they're trying to keep it together.
Yeah, I think for this bait side, it's about taking rounds at that and changing them going forward
On the flip sides, thank you, see it's like the shot on towards long and I already think potentially though, and
Probably a bit of trouble there, but he was kind of being given a lot of free-drain outrange
Just to take pop shots and he was delivering
Thank you see he's been
Pretty sharpish himself. He's not on those opportunities that first off, but it's on the CT side generally where the
the Europa's come alive.
You might get called to come up on again here, MPL.
Sacky smart to test them, smoke down, there's a bit of a gap that he can work with, a flash
that comes over the team side, but a repeat can refine a Santiago as the deck, so already
back into a four versus four.
Well, HP for MPL as well from his fight, all to play for here, in trying to work
their way in because they're really, really sold on the SMP7 mind you, especially over the MP9
it feels like. I was saying the pause. It was very common that big as era was picking up MP9s to
make sure other people are better weaponry, but without cheating the MP7, I won't 1,400 now and
it's so, I mean we've seen a couple times this map right our solos. I think it might even get a
slight rework potentially. I think it might be a little bit too strong.
I'm going to get the Emperor now has been so strong for so long.
Yeah, and they're not necessarily bothered.
Thank you, see you with a nice find. Oh, the edge of the smoke.
It adds a little shaky, but probably going to get it done.
MPL keeps it together.
We'll be able to survive, okay.
Thank you, Z Chase.
And him down! MPL's too quick.
It's all on Pigus' era.
The low HP is going to make all the difference here, but the shot runs from MPL.
What around? Oh my goodness, maybe they should have got him on the off 4k in from MPL to steal away a
Victory from the jaws of defeat
Sega cow a take a seat where all good we've got our all parties right there
MPL that was master for it gets clear them with next to no HP either brilliant work brilliant
Bales them out as he does so often for bait as well
He gets caught upon in this side so unbelievably often and he always seems to deliver
Take a look at the first through the doors you'll take those but
Looks like pay my look if I just try and cause a bit of a ruckus if they could with a low-by
Stilling like you know
Yeah, look at this they've got the info in the last two players as well
Ish
Maybe not quite there you go now. No, no, no, just go with the ears
out towards long here, chasing him down, running around the rosy to get that frag.
But, 99 now, as bait will, even things up exponentially, man, this has come about quick.
They're not wasting any time.
We see pain on their T-side.
With the more conventional, prod and poke can work this and work that, but it seems like
bait have just picked up the pace massively, and it has very much worked out for them.
really quiet solid look coming through from that bait side. Yeah, agreed. Time I'll take it.
A brief moment arrest by him what has been a pretty intense game. A lot of these rounds
are getting kind of a coup de quack quick. Early fight has been taken which are so instrumental,
but actually feels the first time, bother scrappyness at the start where we've actually
seen pain under some quite serious pressure in the sense of, you know, if you're paying,
you're back into the buy here in 2019. You lose this round. Bake at double digits. They
basically get gifted to the 11th. You've got two gun rounds that are the difference between
you being competitive and bait taken them up. It's the finest of margins here for pain now.
Hence why they took that pause and thank you, Z's the first to fall as well to make matters
even more diet.
All quiet here. There's a big round on the cards. So I'm going to go down Sega car has
a decision to make. He's holding. There's he wants to peek.
Ready on this mode too. I'm potentially looking to just burst B, which is often a risky
move. You know, there's one to one back part. The SM is in the right place, but just
calm, locate them too much noise going down, Snowchone had to stay alive over here and
it does not happen for him. So that will be the round man, Sue Ferrischi. Those kinds
of bursts always make me nervous, but bait will make it work. Yeah, I'll actually make it
look for the most part relatively seamless as well. The only big thing was that player
on towards Brex, whether they can kind of get rid of him and they should get in
behind through the smokes, use it, that's a bit of a cover, because they're in
pariah, I'm gonna say at the end four on the orb, it's again a silver lining but
nobody's spoken about it, this is up in the dark spot now, a four-pain, buying
around this is still gonna be a bit funky, they do have some lost bonus building up
which the very least is something to fall back on but, I think it's still
I don't think you're going to want to invest into what's this run. I think you actually want to be half buying this buying next
But then a lot of teams like to force by around to save the orb
That's what potentially you could be putting the whole map at risk here to be caught. We made here by a big is there
What do you want us to do? I don't even know if they actually go for another time out before making it to
You do have another one in the chamber, but they're going to hold it for now
So low buy around the safe or open the end for
I need a bit of a statistical anomaly I'll take and run about 20 to pressure on bay.
You have the moments you like they're flying away with this T-side.
The shot from Segur Coward on the Hail Mary move from VSM.
Austin Rounds by the way, opening kill every time.
They won.
I will give him, I think he's very dynamic, you know, maybe trying to create that opening opportunity.
There's a few nervy moments, misshots, over faces, you know, these are things that might come with more
reps as it were
Not showing that's really a part of the DNA you've got. There you go. That's work. He's some coming
The thing is he's won the round. He's just got to get the simple ones, right? That's the main thing. I think at times there's been a couple where it's like he's got what in
And if theory is like an easy shot and he overflicks it, right?
And I just feel like if you can guarantee the simple ones, as an opera, your life's extended
at the top level for quite a while, then you can get into the sort of semantics of what
makes a proven great opera.
To a long way to get it to a win, back to the world to hand those, no prior and in
and QZ all find form in a matter of moments
paid and made something out of this round
and it's the two versus two.
Damage has been seriously dealt towards pain,
but there is something brewing here
and they go in for a bold move towards being
a deagle's there to meet them.
All power range and mission playing QZ,
pariah, unchecked, second cowagos down
and it's all down to MPL to build them out
as he's done, time and time again.
They call upon the king and the nails are shot.
Mr. reliable MPL has saved this team's skin so many times and he does it once again
Absolutely incredible stuff. I mean what round just goes crazy
Good this me the game keeps on delivering in that sense. It has been a wild ride. Yes, I think a timeout certainly required
After that one, but MPL just about
Bailing them out and NQC will maybe be the one that we point some fingers towards
Yeah, it's got to have that shot on me.
Yeah, I mean, it does, it sets in.
We're talking about Segi Kaur and where he's out and you know, some more nervous panicky kind of mood.
And QZ is a bit of a journeymen by now.
And he's also still making those mistakes as you can.
So it's just the nature of competition and the game, of course.
Sometimes gets the better of you for sure.
It certainly does it not around.
Yeah, absolutely.
It seems pretty chilled over towards Bay, I think for them it's just a sigh of relief,
right?
Just taking a breather.
Prepare is sort of now or never, right?
The further kitchen sink at round number 21 to try and save face and hit my pick, the sort
of needing this.
And you see, gets his first vehicle to put him and he makes it a two piece, the double.
MPL also goes down that's the big man dropped to and he is his stop in any time suit in QZ. His
third found the fourth maybe missed but this round orbit settled in the lead will do it.
And for all of us round by pain, what statement made in response?
Yeah absolutely I mean you kind of see his expression at the end as always like that man. I guess I can
also do that. So difficult round in the previous but an absolutely perfect one here.
that really and showing from him.
Right, just being off.
They have the caches of the difficult thing.
It's gonna be hard to break the back of bait here.
It's a time when they do tell 10-11.
Super, super close.
That's a moment.
What a big, I'd store, you know.
Maybe once you get used to the faster style,
get your guns up in good time,
it can be more readable.
It seems like it's so about side B.
And I'm happy to try and take this tunnel's control, maybe with a pivot down stairs
We'll find out.
Once the act lower, I'll be a pretty basic move, let's go back to the one shore.
Up again, the no exactly mosque in the movements, they're pretty loud about this.
I'll be honest, yeah, I basically know part of the question. Yeah, is it actually all a
route?
So one little mid to be smoke ray keeps you interested. Some kind of a mid push. Well,
time smoke, however, is going to slow them down massively.
Nothing coming, the mids won't now go and down, they will re-smoke it, however, really
trying to sell, but there's such a thing as an over-sell, yeah, the lady got to protest
too much, I think we'll see here, as they are very ready over on the same bombsite and
you see, in particular, it's big and zero, and we're too out of nowhere, goodness me.
Now the ruse is most certainly up, it's gonna come down to some crazy shots for bait
to try and keep us alive. Only 15 seconds to get this bomb down as well, but less than that
of course. The kills are rolling back in, it's me at him. He pops up, whack them all
style and will take them down denying the round. Paying a pack, pressure really put back on
now. And this pain side are starting to crumble. Looks like pressure really being put on.
Yeah, it feels like it was well, hadn't hands in a couple of them.
and the R sent the old.
Oh, not loving it, but.
We're tied.
Yesterday we had quite a few maps.
We got three maps series in both our games,
but they were all for the most part,
pretty one-sided maps themselves.
We fixed on our day with a bar in the full 24 guarantees.
And potentially, I'm just up on top of that.
You know, certainly what we've signed up for?
Well, let's put down a short, some good counter strike to start your day, or maybe, you
know, join you on your lunch, perhaps?
Yeah.
So, it's starting to take some lay wake up.
Well, we are in the gaming industry after two-for-cheaperboard, we're going to see,
hello, all these out here, looking again, self another crazy round, these clothes there
I'm not shot as well.
Either way, round one in the hands of NQZ once again, the impact that this man has
had into the second half is absolutely crazy.
Right, in the backlines, bonned, down, browned, done, never really was that much of a doubt
to serve you the investment by the way.
What I kind of hope they can make it a little bit expensive, maybe even sneak out of
or something along those lines, but I don't even get close from the floor this one.
Pain, map point on their map pick. I doubted the pick and there's definitely been some doubt still, but
I think it's morning down and I'm tying to our poor pain. I'll poor bait of look, man. I say,
let's see if they can stay alive, looking to push you to O.T. and I'm mapping which they've won 134 yesterday.
And now, sweating bullets trying to stay alive.
Don't want to go a math down.
Elimination on the line, too.
Can't enjoy eating an aid.
The start is not perfect.
Interesting setup here, just outside long house.
Not really doing anything.
maybe not trying to give anything away at this point.
What is the thought?
Seeing them enjoy short quite a lot, not necessarily finding the success over there.
They can have the mid to B's, so they saving that mid to B for around like this.
I thought to tell, they'll make some noise at short, but again, going to look for a late long move.
Which, one of those things that makes you go,
I'm sure how I feel about that.
Oh, that.
We'll find out.
Flash.
I'm going to try and slow him down.
I'll push out towards long.
We're going to send the pack out.
This double stack here is to me.
Crossfire.
First you four is to send the owl to the right.
He's so blind.
Oh, I didn't see.
You've got to hit that short.
He caught NPL.
That's gone for two.
Kends is all around to the tally.
And it looks like bait might just stay alive.
30 seconds on the clock.
That's like look two pawns.
and paying or looking to try and pull off the impossible, and it's all down to one bigger
zero falls, and over time locked in place to kickstart that first map of the day here on
the B-Street.
Uh, it's wild, prior is in the perfect spot, I think he had the timing as they were kind
of turning or Eddie just peek straight into the flash.
It was not gone any worse for him.
I don't even think the flash was necessarily for him, right?
I think it was for like the corner or the bed already heard. That's the traction area player so
coin flip moment maybe 50 50 moment. Let's get the better of them and it results in the overtime as they
scrambled to try and pick up the pieces. This is where things can get dangerous right?
You've got that reset of the e-con something that was chasing bait towards the end there.
And of course a release of the pressure makes all the difference at times.
I'm just trying to see where the pain re-aggressed and pay a loser a bit of control
and like to, so I'll take it back by force. But all of this feels like a roost. The bomb
isn't at our action of B. One man there is Cynthia.
Yeah, certainly curious. They had a lot of success with a B-burst in regulation.
And I did think in the back of my mind that we're going to see this again towards the end of the game.
Right, Junior meanwhile. Good timing. Not something they really went for in regulation was the aggressive
moves.
Let's say that player kind of blending in a little bit and we lose the x-ray, but all the
same.
He's only able to take one.
Quite enough, maybe could have really gotten greedy for it, but opted instead to
find the kill, grab some info, and work from there, Kansas or, right place, my idea,
a bit of goose error, though, he's able to react as he moves through the smoke, VSM, hidden
away at the cart, locks them out of B, and the second car will tend seconds fighting for
his survival.
I just get it with a no-scope like that, and all fairness.
They're gonna be after him.
I'm a lot of time here, but he's keeping the dream alive.
A few seconds.
We'll take this all part with him.
Yeah, it looks to be the case.
So at the very least, he gets to save the orb, but the round goes tough.
Yeah, it's, again, silver lining, right?
But, I guess, in over time, he don't really care about those spiny means.
It's part of this response.
And I think the position that looks still currently in neither side really feel like they have a strong hold of kind of the momentum of this game
It's still so difficult to predict but
Sometimes it's got to give
On-tage pain, but maybe a squandered chance by bait you could argue
Map control felt right at the start it put pressure on towards NQ to the you to forcing him further back with they didn't really capitalize on the space they were creating with it
It's time I'll take and of course into over time no matter how many you use the in regulation
get an extra one for every over time played I'll use there as nice and early
individually quite sharp from Sega Carler would say that's good to see you still
on there in those shots that's been a quiet and up compared to the one I guess
in our G I think you've taken 18 and 6 or something along those lines in energy
I'll get inside our jean and no one ever out here against pain.
Because they're spamming away nothing found for him.
It feels like I put a 10th round here again bait.
They need more towards the B side of things.
If you're not fancying A in the overtime it would seem Alex eats a huge need.
They can't, they're gonna crunchy it by the looks of things, which is cool.
Something that they really did not go for in regulation.
It comes to hit now, so, oh, hold on off, beautifully, what is that third?
There's pure reaction to the noise.
It will eventually lose the B-bombsite per.
Surely enough has been done by those two players. We've got one and a half players, ultimately, to get through on the bait side of things.
The three remaining pain have to be able to do this.
Gotta give the goat.
It's just a great to offer sight to Ritek in the pool.
With the family's Delta Wars Alex, numbers in their favor, of course you give it a look
in.
Off through the doors, Entie, it's gotta try and go for two here.
There's the first.
What?
Drops quickly and stay.
Bows for us teammates, great Ritek by pain, such a necessity in that buffer zone grows
now.
For the Brazilian roster.
I'm sure I'm closer to closing out there map, which if I want one of them really, let's slip out of the wayside.
But it's fantastic going from side to so well, two out of the three, it doesn't see a thing.
I can find 14, two ahead and two away from closing out this map.
Yeah, I mean, this is maybe what they needed right there in such a high-oxygen regulation in controls letting that slip kind of battling it back
A lot of teams tend to thrive when it gets to the overtime. You can just take a little breath right
You do have some room to work with and I think pain was seeing that really well done. Yeah, meanwhile, they on the T side somewhat panicky
Very desperate tactical calls
and it's not working out at all, you can see here the move into what's eight, that's so unbelievably
ready for it. And all the shots landing flawless first half, flawless rounds to close it out
as well, coming in from pain. So, mate, I've got their work, cut out on this CT side.
Yeah, absolutely. I honestly, I feel like they have run out of ideas. I think there was a chance
for them to close out this map, they squandered it because they had such a nice advantage over
with this pain side and they let it slip, got to OT and they've just run out of ideas.
I feel like the strap looks run too thin and this is the downside of not having your
coach review, right?
Now you have more than a server, you have a little bit more to be able to calm you down,
give you a couple of ideas of where the gaps are opening up for pain, but we're also
tunnel visioned into the server like that makes it so so difficult.
And for Alex and NPR who are kind of generally the voices in this team of the bait side,
they're not finding any gaps anymore. Pay, they use their timeout. I want to lock it and
place in on the T side and they've got three opportunities to do so.
Let's find out what they are made of. If this slightly new look team, new energy to them
and make all the difference.
Or if it is gonna come to a crushing halt here on a map,
there was questioned.
The pick from pain felt interesting to say the least,
and it's definitely not been playing sailing,
but I'll be impressed a bit more
that we were expecting shots ringing out early,
but nothing quite landing yet.
What's that here, towards beat?
Thank you, seize presence, I was drawn an extra man over.
It does feel like there's decent attention actually towards the potential of a mid-to-be split.
You've got two players who are playing CT.
You know, it gets boosted up.
I like to get back to the ASI and you've got a bit of a long control too.
And that presence towards mid-to-be comes by the fact that there has been zero long presence.
The prize being doing a decent job lurking, finding opportunities, and you might get another one here.
He starts making move, there's this short collapse comes through moving fast, moving very fast indeed.
There's some forwards with the flashes, second tower, the contriar, and a bad spot, yeah, it's this flanks though, isn't it, that they're really setting up for, he will.
Oh, Fluff is lines of it, it's slightly, and Alex keeps him coming, I've got maybe enough of the distraction, thankfully the frontal attack is affected enough.
I don't think it's going to make too much of a difference down.
They will go and in the flawless overtime, it is pain to take this too.
Yeah, and that's a fantastic show and get the tail end.
I've definitely think the still question marks about that map as a whole, but for bait,
they run out of ideas. We said in, we said thousands of problems coming into the overtime.
The strap went a little too thin and it started to get very, very flustered.
And this is the issue being a slide as young as they are and
In quotation marks for experience, I took quite that in a bit more of a grand scheme compared to some of the other teams here in AEM Procalf, they are considered a bit more in experience,
especially the like, I'm a second coward. You need no overarching voice, and that I'm going to approach it, it really did feel like it hurt them there.
The positive note, it's not their map pick, they do have theirs, I'm barrage coming up next, but I don't pay them feel like the sun's really warm up into what's this game now.
Yeah, absolutely, absolutely, and you know, the coach argument that kind of bring in it down to earth.
Argument is really quite valid, as very, unfortunately, that mental game does tend to get the better of them at times.
It also sort of slipped away from them a little bit in the regulation, right?
It felt like they were maybe in control. They were wrestling things back, and they let pain get in at the very dying members of regulation.
And so, yeah, they will certainly, I think, be kicking themselves in all honesty, but we'll
see, Marage up next.
Hi, this is Basement Brothers first, advertisement, and our second drop is, it's up, actually.
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So yeah, that's my advert. I'm gonna try again. I don't record another one.
It starts with a dream. With a team you barely know. In an amateur official that feels
like the grand final, we're practice becomes progress. And every loss feels like a lesson.
When will your journey begin?
I'm here with the NPL or Nipple for short,
B8. A big day ahead of them.
What was a roller coaster of a day yesterday?
Talk to me a little bit about that match against NRG.
The first map looked pretty good.
And then, what happened?
I like him.
I don't know what to say.
It's impossible to lose zero.
Well, it just goes up and bad.
I'd say it was like again for us and probably like him for them.
Would you say, if you looked at Mirage, obviously at that point in the series, you're going to that third map, but after Mirage, how do you guys try to bounce back to get in the server?
I'd say that was easy, because I mean, they didn't even play in Mirage, I'd say. That was like what if I was, and even they didn't feel anything, you just wanted to play third map and that's it.
Sometimes it's better to just wipe it clean, pretend it never happened, go to inferno.
Which you guys did keep a lot more competitive.
So, fast forward to today.
You're looking at a big desire and company on the other side.
It's pain. Talk to me about playing against a pain.
Talk about what?
Playing against pain.
I don't know what to say about them.
Just normal Brazil and team, like a aggressive, aggressive play style.
Yeah, we just have to be ready for their like unexpected place, you know?
That's it.
We had that little moment a second ago where I asked Big Azera who the biggest threat
would be from B8 and I don't know if you happened to be looking at him or how it went down.
Like just a random time and can I?
We were in the top.
I thought of some mind games, but I'll ask you the same question.
Who's the biggest threat over there?
Actually, don't know. Maybe a nice maybe a second dunk.
Snow?
Yeah, yeah.
Fair enough.
Cool. I appreciate you Mr. Nibble having a day.
Thank you.
No.
I wanted to ask you a question.
Now, in Australia, when we celebrate Christmas,
it's sunny and we have barbecue and stuff.
Now, I don't know what it's like in Brazil when you guys celebrate Christmas.
What's the day like on Christmas day for Brazilians?
We eat a lot of like we have like a dessert in Brazil that is traditional.
It's like the name it's like Pave.
And every family do Pave and everyone eat that.
And it's very good.
And yeah, I think it's Pave or like Turkey, I think.
Yeah, Turkey.
And yeah, this stuff.
What's the weather like though? Is it warm or is it cold at that time of the year?
It's warm.
So it's like Australia. So you got outside like doing things, you go out to the beach and stuff
or like is it all family stuff inside the house?
I don't live in the beach should be honest.
So I live far from the beach.
And but everyone Brazil like do some barbecue and this stuff and it's very warm there and yeah.
Okay, no, sorry. So I've been like Australia and I said, now I was just talking
going to Big Ezer about the newest changes? What do you think?
I think it's good. Of course, it's good for us because we are not playing
train and we'll be good to play. I like this map and it's a very good map for
this side and it's good.
Okay, so you don't mind the changes? They're only small changes, but yeah,
we'll be different to play in the mid, right? It's a gap there. And yeah,
Yeah, we'll be different, let's see.
Okay, and what about the MP7?
You've been using much of that since the update?
Bro, because there is the MP7 master,
he's insane with this gun, and yeah,
I have playing with the this gun so a little bit.
So, but it's very good, it's a very good gun.
Do you think we're gonna see a lot of it here in Crackout?
Sorry?
Do you think we'll see a lot of players using it here in Crackout?
Yeah, of course, but this gun is insane.
Okay, we'll keep runs for,
all right, thank you very much for your time.
Thank you so much, Veda.
Thank you.
Big Zer, hello.
Hello, hello.
Merry Christmas, Happy New Year.
Yeah, yeah, I'm here for a year too.
Yeah, it's a whole new event this time around,
Matt, we're in different city.
Not kind of it's a little more crack-out.
You've been here before?
No, never.
OK, now look, this event.
24 teams, global VRS.
New Boys just made two roster changes.
Is it PR, a junior?
Yeah.
OK, I'm saying that right?
Yeah.
Actually, we say PDR, PDR.
because it's pretty good, but if you say like that,
it's okay.
We're gonna keep walking and talking.
I know I want you to get disconnected for your team.
And obviously, the SM, Ross, watch out for the poll.
Now, you guys played online for Bounty.
I saw some other Brazilian teams at Legacy
and stuff they were playing in like more local
Brazilian events, but you guys chose to go to Bounty.
Why did you make that choice?
I don't know.
I think right now, we just need more timing Europe together
because there's a new roster.
So we have to be here, like practicing and getting more experienced together.
I think it's not just good for the new boys, but for us, I thought seeing you know.
You're getting some more reps against the international opponents.
Now you're going to do photos in here, so we can start here, I guess.
I wanted to ask you as well, right?
So you go and you play bouncy, where are you guys playing from, from bouncy, what country, like where in Europe?
We were in Serbia.
Yeah, we loved that.
Yeah, we always go to there because I feel there is kind of the people there is kind of Brazil
Brazilian mood and there the people there is school with us and we have a good support there
Okay, so you would have been practicing there in the lead up how long before bouncy where you're in Europe?
How many days practicing you have before the online stuff?
I think
Eight days maybe
Okay, that's pretty good so you came back to study pretty early then
Yeah, yeah, yeah, yeah, we came back actually we came back
Five of
Generate because
We didn't have the de-contract of a period, but yeah, we got I think seven eight days maybe
Okay, and then I guess you stays after you guys played bouncy the online portion of the state and serving in kept practicing and then came in
Yeah, okay, so you had a lot of practice then yeah, right now
I think we are more prepared than Bunky.
Yes, so that's it.
We've had a two new boys detainment.
It looks like I was having a look.
You guys weren't banning a dubious.
What do you think of the new enubis?
I don't have an opinion right now,
but we just had a true days of Brexit.
For me, that it played me so for me is a little bit weird.
Let's see.
But I don't know what's going to be the meta right now.
And what's this difference, I'm going to impact inside the server,
but I think we have 12 to wait, like the first tournament to see what's going on, you know?
Let's do it now!
We are back with Mach number 2 here after an absolute slog on Mach 1.
It was pain that just managed to pit-paint to the post, very, very dominant stuff in the overtime
but a super close regulation between these two teams.
I'd just split until the very end, pain taken their own map pick we now move on to Mirage,
which is that bait map.
But we'll see, man, we always come in with a little tentative, you know, me and now from
the Tier 2 space sometimes we see these teams just absolutely take over a Mirage where you never
expect it and face mental the idea is the strap book seemed to really run dry on that
first so we worry ever slightly if they can bounce back yeah I just remember as
well that yesterday when they played this map they lost 13-2 to energy so
definitely keeping the back of your mind it wasn't exactly a great map for
them and the great map for them was does too so this video in its process feels
was completely flipped, you know, I sort of didn't love
pains, picking a sense, and so don't really love fate.
I know it's a map in which has been a strong part of their pool
and it's a bit of a comfort, a home ground map in a way,
but 13 to the last time I was really feeling like it should wake you up
that maybe there's stuff to work on there.
You the way to work.
Mead control being taken, sorry, that one front of Connor,
because they're a cross factor of a towards CT.
This is a little janky, but this support here.
The doleys of stuff got to go huge and the good for the first piece and the pressure now
Just play it just in front of firebox. He's running out of ammo bit by bit and there it is
Gotta get the reload off and it takes a minute. How is he reloaded?
Are you kidding me?
No, get the reload off. We take the country
Yeah, and he somehow walks away and he's laughing away in it. I don't blame him. How has he been given the luxury of staying alive there?
Why is he shoot the toes?
Unreal unreal. I mean trying to go for the headshot I suppose me landed one maybe thought job was done
Couldn't find the second that's crazy
Absolutely crazy
It's the bomb that was like that's a way yeah to keep it going and pressure from behind
Onto Kenza's or who maybe looked like he was in a good spot to take a few heads
While it's of also MP L it makes another steak. It's of anyone is gonna make the steak of us always bay. He's the least likely
the way that bait wanted to start things losing the pistol is one thing losing it in a kind
of tilting fashion. There's not bowed well.
I'm losing my felt on who's a bull right. I think it's like one of those things. You're
on the side the bomb is basically prying for a plan. You've got a CT who's smoked
You can plant corn and be pretty happy with that.
Everything falls so flat.
And this is the issue.
When they get into a rotiform,
they are so difficult to get in the cells out of it.
And the one thing that's a bit of saving grace
for them generally is math.
They don't have us.
We've kind of discussed in quite a few points.
This is an easier round.
Middle investment.
They aren't expecting anything here
and VSM's gone aggros.
You should get the last couple.
With the MP7, money to be laid here for the SMG,
You might look lower, don't you think they cost them one player behind him?
Yes, they're all nice reaction.
Easy find, Florida's round.
Never really a doubt in that one.
For bait, first gun rounds, you don't find this.
I don't know it's early doors.
I know it sounds quite, you know, outlandish to say,
but I think there are lots of trouble
if they can't make this first gun round clean
because I think they further go into the ruts
that we saw in overtime in that one.
Yeah, very scary. I think straight out of the gate. We do really worry for it. We saw it yesterday, right, and all this.
It does seem like it is seeping in a little bit. Into this bait team and they come in, everybody's aware of the fact as well.
The youngest team in the tournament most likely or at least in kind of the top three youngest teams.
So it really does make a big difference.
I think he's there at Chukyanglarm with him and there's the MP7 as we've been talking about it.
We just saw snow sitting in the praises as well because there are really sold on that MP7.
He makes it sting.
Usually his face is certainly really, certainly confident.
We'll be a kill and back for bait at this point.
You may be a slight overface.
You know, when we speak about bait at this though, I feel like, you know, people that
Remember, we've people who experience us, guys,
with all of this team for such a long time,
especially just core of the team as well.
You know the towards Tetris.
Your Alex, half HP, a lot of heavy lifting,
I've been done, I have sent the out and say your cowo,
yet to get on the board.
Play a spot, it's no.
Smart move actually, just to pull back there.
You can easier stuck around to try
when they're fire around the smoke.
makes the pretty heads up called a bit back.
Now how quickly the reaction is looking for is okay to believe in the other one to fight? No,
it's Alex who falls, leaving it down to two.
I've got to go huge S.F.E.R. for one, but the transfer from snow for two has pain continue.
It's lovely start and are I.
Yeah, and again looking pretty decisive there, individual moment from Bigger's
area, individual moment from snow to close it.
So these are all great things you come into a fresh map.
Can you tap into what you had on the first and I think certainly so they're feeling good, they're looking good.
And it translates counterstacks a game of confidence and emotions at the best of times.
So yeah, really solid and stuff.
So by coming round from bay, you have some utility to work with, I think, in a keep it very simple indeed.
get in the smokes out early, snow blocks that's their smoke, however, let's still do half
a job to kind of keep them at bay, pallets play out, there's no idea and all of them provide
such a problem over here. They only get the one, they don't break into the site and it continues,
they're looking very clean, solid read as well, you know, snow obviously it's easy to block,
but he has to be there to do it. Great. I say as well that blocks smoke, actually kind of
work just a pretty naughty little one way in a way, you know, the player swinging out of
palace, he's swinging through a smoke himself, so he has no idea that's there's his smoke.
He goes down, but then it gives him a nice angle to work, if just above that smoke we can only
see heads as they're swinging out on towards sight. That's work.
All I know and biggest area going back to what's already worked.
It'll come up with a little bit of foxes, good stuff, not long, it does, but he's so exposed,
because he tries to play through the flames,
but it's a bit of carnage,
which goes favorably for bait
as they take mid-control.
And QC trades one back.
They have so much of that control, like you say.
I'm gonna go play her up in the window.
Yes, Emma's here, somewhat aware.
Oh, there is the question.
Oh, wait a minute.
Shit, so the night.
Wait a minute, hold on.
What am I walking into?
I'm sure I'll be able to, he knows, yeah, he's got a big an out a little, um, that's a lovely angle.
Great view of that as well for us, just comical in the moment that could make a difference to the round itself in there.
We'll see, NQC is potty, and not ready for him, drops that bomb, it's all down to the low HP Alex.
BSM gonna melt, however, that's certainly a mistake, and NQC is lost track of this player entirely.
He's hidden away with the pistol.
Alex has got a good idea. He couldn't have made it to market. I would have seen him. So
The guessing game begins. It's quite an educated guess here from Alex for plenty of time to work with and he is now weary
Maybe I did miss him. There was a small window like tiny one. Yeah, yeah, he thought he saw I had that
Okay, play time play the clock and he does great work. Thank you, Z
The PSM skills obviously super important, but he just stays tucked up to the bench, patience pays off, and the longer he goes without making a noise, the more and more you see, just the seeds of doubt soared into the mind of where is he?
Where's he gone? Am I being flanked? Is it good to be behind me? I've got to take the four angler, especially because of the clock.
Oh done.
It's a quick answer to that again, you're just seeing the depth of pain right now.
They're even having to call that deep of a game at the moment, but they're reading into bait really really well.
So, how long will it continue, of course?
It's the big question here.
The medium-by-out from bait.
He's in low, right? I'm down in a quite land.
Another one.
He goes like, for goodness sake, leave me alone.
He's not forward from the angle, so.
See what he can do here. He's lining up a smoke at the moment. Got to be careful on the jump-up.
It's a solid.
No give away the fact that there's one solidly into what window.
Oh, a senthy out.
I'm shot from him in pallet, so a new area to deal with.
Two over towards shore, but it looks kind of shaky.
All of it's together. It's big and zero again.
Coming in and looking so very clean to just thread that needle.
Alex has gotten his hands on to this little, so he just happened to be aware of that, he is eaten that grenade
quite literally
There's out of the bomb, that's kind of the one big thing here if you can get a plan
Really would be in the money, of course, but just does not know any of these A players are in particular
So surely his days on number dip. Yeah, same thing as last round
Too much information together and not enough time
He's dead, Ryan says no chance.
He's supposed to run into what she'll
as once we're CT, once it was Palace.
This is weird.
Pick your poison is essentially the choice
that Alex gets given to whom in what way
do you want to die in this round as I'm not the one
gets put on the board for pain.
And they are pulling away at a rapid pace.
But this is a time-art territory, yeah it is.
And this is a good time to call a timer.
I'm surprised, you know, a fence that didn't call it
a little bit earlier, but better late than never.
Get these time-art out.
You have to build up some level of a foundation on this T side.
If you don't, you're going to have no chance in the second half.
No matter how strong your CT side is, we know what pain can do on the T side.
We know how aggressive they like to send in the likes of a VSM or
pariah on those lurks or snow, we will fly into the fights.
You have to have something to fall back on here in this first half.
So, with how things are panning out, but then to wise,
what we see in the opening six rounds?
If I'm big, I'm burning all three of these time hours as much as I can in this first half.
Just to make sure I have something.
Yeah, it feels like prevention rather than cause though.
It's a question of whether they can deal with that cause, deal with those symptoms.
Very, very tough to say.
Great out on two A seems to be the name of the game, so let's get caught off.
Three Mollies, don't jungle!
Goodness gracious, I mean they're just fully sending it here.
Not really worked out the Inzenouts, and it does seem.
Do you have created a little something not quite enough just yet, right?
It just gets like very, very low.
Yeah, so I'm going to be known about, yeah, has to be careful.
And there's the slim angle, second-carler uses it to his advantage and the pace change
up.
The classic take a timeout and fool them into thinking it's going to be a super deep round
and very worked out.
But no, it is just straight out on a knock-hair in the world.
felt like the three mollies that jungle is wild, you know, they just really had not worked
anything out at all. It pays off. Yeah, exactly that. And now you're hoping if you're
bait that is around as users of catalyst for further success. Use that to chain success together
and try and put some serious pressure onto walls this pain side to obviously have kind of
The coast is so far in the early part, off Mirage.
The biggest worry is that first run on the board for Bay is a flash in the pan.
They're immediately four flat here, in a lot of trouble.
Not only in terms of obviously the control of the game, but actually fine actually too.
The last one is here's chip way a little bit, but also you don't have a lot of long-term cashier
because every round so expensive.
That would be the worst case scenario.
The immediate response by paying, especially if they can do it cleanly too.
It's low roll outside of A, and somewhat of a late ramp push, just to grab some info.
They have to be careful not to be super reactive, because it is seemingly still going
to be an A finish, they can things out though for the mid to B, they are not biting.
I'm not expecting Palace, that's not a hard, clinical snow vote.
He's his angle expected it is.
Okay, fair enough, can he get any more from here though?
It's a typical one to clear.
The orb, struggling to get around, will eventually take him.
But certainly a better chance into the round for pain than they want.
Half the SM, right idea, and does get a capture venture for the 2v2.
Could really open up here for pain.
Really well planted though, 4-8.
This is a difficult post plant to decipher.
But you're gonna make a move and you're looking really a VSM is
already got that first.
A tap on towards the bomb would surely just draw in.
It attention to the orb,
but they've actually got to clear a Tetris first.
Nope, on.
Seconds broke behind it, but they had to put a tension
getting rid of that Tetris player,
which in QZ does a nice shot, but it's often north.
And second hour quick on the trade.
just like that, they back to background, now starting to believe a bit.
Certainly, it is still a long road ahead here though now. So they do have to be very weary
of these future rounds. They've broken the bank. There is that. But it's the next rifle,
I think, that a lot of it hinges on. Yeah. So they're the company in paying to find a rebound
round, but they have, you know, gone back to what they know, keep it simple stupid as the saying goes,
and it definitely has been working. It's quite basic cause, but I think, you know, for
bait where things have obviously been going kind of wrong, I don't hate that idea of
for back on what's worked in the past, which is just relying on the mechanics. This is a nice
who have MPR has been playing under so often.
And he's punished.
First of all, Brans and NQC,
they're trying to get that one hero M4.
I'm gonna think of it.
The awesome attention of a recovery gun,
the only issue is they just can't safely get it, I'm mid.
So if they want to go and get that gun,
they've got to sort of go the long way
of going through to be apartments
and going through lower,
which is exactly what they're doing now.
At the same time, it's a rack coming through shore,
So I think he's easily caught upon in a second.
Oh, is that?
They've heard him.
Is he though?
Guess what?
I'm traded.
Yeah, he does well.
Immediately deleted.
I mean, they'll take the damage as it were.
Don't think the rest around's going to happen.
There is maybe, like you said, that conversation around.
Do we try and grab a gun?
We'll see, prior.
He's spotted now.
He'd have down over society, and I think
can be harder for them to recover this weapon than first thought. Now he will fall
as a Cynthia I'll hard the angle so bait. Smooth sailing I would say when there
is some investment and an M4 in there it can be difficult however they will
move up to three I guess it's this next round that's super important.
Oh, well it's very quite a saving jump they could not just make it very
expensive or smacked down to.
Trying to make expense to have a shot done, BSM.
Job done.
He goes down to the bottom.
He can save higher to the action, but job absolutely done.
Three kills at the end.
Now it's going to keep those finances thin over towards the bait side, which is,
what we talk about several earnings and positive actions in losing situations.
That is a prime example of one.
Here's how I'm continues to be really impressive, by the way, you know, another kind of
Mark in which we're seeing him weighs, sort of being left to his own laurels in a way
But he's doing super well not getting a lot of support, you know, not being facilitated in terms of these positions
Where he's getting flashed into a lot of fights, sort of doing it himself, but really has been impressive.
Obviously with pretty good yes, there's only good play, yesterday for a pain
I should tell you that form here, he's been so integral towards making life difficult for bait.
How hungry.
Really?
Looking solid, new lease on life, maybe?
You said there were potentially a few question marks coming into this team and what sort of version they would get.
We are maybe in that honeymoon period, as they like to say, at least for the individual player.
So far, looking good.
I'm gonna have some impact into this round of course.
Just spamming away into the middle, not too much on the other end of it, and they have.
Throw a pause back into their play, more of a beeline, and really quite passive on A in fact.
So definitely I think set on this B play in the near future, gonna be scary over there,
So, prior struggling a little bit, maybe like the part of the logic.
3 direction to beat.
He has sent to meet them.
And 40 sungears praises just then.
They'll be called upon here.
Not easy.
But they'll leave as well as make life.
All the more difficult.
Flash out one truck.
One rapid run back side.
There's just no way the Ascend was coming without one unscathed.
But Kenza's got two.
And do so.
I was given a chance for him.
Tagged down, I think they may already angle for the save it.
If you're paying, you're an open play and akey scoop.
Now it's about trying to survive, Incuse you, they look like it was on.
But he'll be wondering what happened in the grave as beat find yet another round.
And it's just that that's so way to tune out. They've recovered well.
Yeah, I'm pretty convincingly I think since that time out.
out. Yeah, we have seen them really, really solidly turn things around, so super streaky game.
It was the case for Payne for the 6 in a row. Bait were just not getting in at all. Very,
very impressive stuff that they have managed to turn it around so substantially.
Oh, my last quarter of a second. That's no fine stuff. It was more concerned about
him saving.
He's way sharp.
Yeah, it is nice, it is very nice and deep, but...
I'm not gonna have too much, I suppose you get to hold onto the AK because of it you could argue true.
But they're not really doing a lot around it. Seems like you might drop to them for.
So, curious economic decision to kind of a half by.
Kind of pretty good to be honest, we'll see what they've got in store and indeed they are going to go for that mid aggression.
Try something a bit different. No back towards a quite old ass though, and you look damn good
Goodness gracious MPL all alone what is happening there an absolute demolition on the game on site man
Yeah, just a capitulation there for bay right the completely fault of all I every fight's taken basically individually
And it's just too easy to to to isolate all those engagements nice work by pain is being
I was he got four rounds of her has been a
A little bit choppy water, but that's much more like it.
Garnty the lead now as well, heading in towards the second half of your course on the
seed side.
First and foremost, it should be doing, that's just sort of a necessity, but also it's
nice but a possibility to have it.
I don't around.
You can make it in eight four as well, pay, you know, be loving that life and this could
be it, but pariah flocks his lines as a sential finds the first.
He looks the tune, I can't quite get it so well-trained and bigger zero goes one of his own
This is back and for this is cottage, but they are the advantage
Bomb though, look at where the bobbins now, I mean all this pace. Yeah
That makes that they've done control that they may well have wrestled for. It's just gonna be forced out
End of the door catches BSM
Rotating needs
I don't need the bomb after all. I believe this final player now noticed. Yeah, he's bottom
which is why he didn't fight.
Smart move like Enzo even drops a smoke as well just to make the road a even more awkward.
That quick move around from him as well.
And it's pleasing.
That's nice from going.
Come on.
He was a boo.
He could off.
Either way.
Great half coming in from both sides.
Keeping it competitive.
Keeping things interesting which I think is definitely what we're about.
and bait with the pretty keen recovering and safe to say so they continue it until that
second half.
Yeah, yeah.
Yeah.
We're back in second half under way here.
and all to play for bait with a resurgence, but pain still managed to keep them at bait with some
unlikely rounds towards the end. Very, very wacky indeed. We'll see if that continues into the second
half of pain. We're going to lean into that down and dirty style that they seem to adopt when things
were not going well. Very curious to know now how to split these as well. On the odds it would seem
So, pain can they tap in, can they take this over the line in a similar fashion to the way they did on us too?
That's it.
Because they're aren't having exactly been bound to fall for bait.
So, you can see they can change their fate a little bit. They've struggled to say the least.
They've got the Utah, Cynthia, I'm going to be testing.
There was a smoke of his own, but now Kent is all left.
I'm lo and behind a smoke tapping hopefully.
It's a smart move actually by bait here, the second the uter comes through, forebark, give
up the site a group up, so you actually have some legs behind this retake.
Yeah, they do have a kit, right?
Give them the options, just play things a bit safer, they don't feel as desperate to
try and get the kills.
Who stop attempt or man, but this is what the glock's gonna do, rolling heads.
My goodness nearly flawless to kick off the second half, but they will take it all the
same. It's tough. They do have that kit. Maybe if there was some flashes behind it, it's
a difficult choice, right? You really throw caution to the wind if you back off and just kind
of let the gods decide, right? As can happen in the pistol sometimes, are you going to hit
those crazy shots? Or will it be your opponents? And as it was, the blocks take over.
Yeah, exactly that. Again, continuing the streak of where base pistols have looked a little
worse for where and it obviously is having quite a knock on effect for them. It's taking a
wild to get into these hars we saw a happen in the first half of this map.
It's no, I'm close.
That's.
Mythic on MP7 and everybody's looking up.
Those kinds of proceedings with the first, Molly and Smoke down towards Palestine, Kaste
are going for a pop, pop, pop, right here.
Well, loses head.
Nice work from Sega Cow.
He looks for more, but he might actually be a bit of a trouble here, Bigger's there,
and then a beast oven.
creeping back. I thought it was maybe going to charge forwards. It gives the space back
because they have that amount advantage that's all they need. So they want...
We head angle from him. We'll survive. We'll gather some information.
A bit unsure. The actual rotations we're going towards A, but of course it's going to be B here.
Santiago, on the deagle, what can he get done for us?
Some damage, but it's not going to be enough.
He's lost his teammates around, falls by the wayside.
So it should be double-digit here, unless something wild happens in the next round.
Pain, starting off very well and starting to build that scary momentum once again.
Yeah, yeah they are.
This is really where things become very, very dicey for bait.
You know, no real investment towards this round, so that you said it should be double-digit.
So at that point, you've got, I mean, realistically, like, two full buyers basically,
the difference between you staying competitive in your map here, and you being out of this
tournament.
So, you're not very much getting to the now or never.
It's no priority.
Not faster than dying on a window, there should be pretty simple or things considered,
There's no raps through into our society's being chased.
There's a bit of support as well whether D,
but it's only brief.
As the MP7 is cleaning house on the B site
and the trades are so simple as well.
Alex, all that's left.
And he meets the business end of VSM's Gillil.
Last double digits were paying.
And they're also close now.
Yeah, the energy is up.
The faces with many smiles.
Certainly good to see.
Really a lot of bit all comes down to this.
they're gonna be an answer on that bait side of things or will they just completely
capitulate this series and this tournament.
The Ashamed Seed and Go out so quickly I mean, a lot of prospects man on this team, you know,
a lot of really hot fraggers in their own right but just not translating at the moment in crack
out.
I need to look at the 7th home.
And QZ.
Who's up?
I'll either come drown for pariah, so that's certainly put in a difficult spot to
hold.
Middle not finding that frag that they're really, really, really trying to force
her remaining on the boot for quite a long time.
I'll go from Con, and Tor's window as well.
It's a gap for Incusee to work with here, and he's going to try and make the most of it.
He has the advantage by tying four slagging cowards to peek around that corner.
He'll lose his head, and numbers advantage for his side too.
Difficult fights in the middle here.
Bensersaw, that's the back away, it's damage done but I'm quite able to find the kill
VSM taking out MPL who those textbook swings man, just goes in dry with no support trying
to catch a player off does not happen 35 seconds remain, Kensysaw as well as maybe miss
this as Bigman Bigu's era is in the window so a complete lack of information on that one
is certainly going to make a difference.
I'll begin their roll towards there. The defense again is somewhat weak and Alex with
a not-fangle but surely gets traded from here, right? Even if he does manage to find success.
So nobody looking into him and QZ was ready for a CT push. Down there will go a Santiago
is incredibly low here.
I'm not gonna be there, it's in being around here.
Oh, that's on mood.
Is that you?
Oh, that was Chris.
That was really nice.
Who you ask as well, diving through,
ungs still got it.
You're loves to see it.
They didn't mean them be hops a little easier out here.
I will, as someone who doesn't be hopped
as a space bar jumper,
I feel like they've got easier.
I can chain a couple together.
So, I think you're right, but yeah,
some smooth movement.
and a big brain on his head as well as he knew.
He really was hiding.
11 to 5, we said you basically have two full buyers to work with and the second full
bike comes as if you're playing for OT, but obviously you know for bait in this situation
you're on deaf store already.
They're going to go for the force, I'm not even two surprise, a lot of teams generally
prefer to go for the force rather than eco here and full buy in towards the next.
But I don't think it makes a difference.
You can give them all the weaponry in the world right now, but there's been outclass by pain.
They look incredible. Everybody's stepping up and having their moment.
Snow's got a fantastic map of 23 kills. Bigger's there, a lady by example,
was 17 of his own in. QZ is looking sharp.
I'm definitely winning out that head to head in his series.
Again, say, you cow up.
This feels like an all-up foregone conclusion.
And then QZ is going to make sure that is the case.
The first snow for the second B-side bar and a broken open.
And sure, Ken does all set him up a flank, but I think they're really invested about to
fall flat here.
There's a couple that come through, and Ken, do you want to be as old as well?
They might still be life here.
Yeah, in the chaos.
I believe he's also got a bomb up there.
Yeah, he does.
He's the big thing.
So, yeah, that's really going to make a difference out.
How do they recover that?
They've got the information on the players, but I don't want to give you a head away.
Ken's is all looking to try and just net one more.
If he can, or MP7, it's the biggest error there.
What is the game plan?
Got plenty of time they don't have to rush into things necessarily.
I think the space is worried about a flying car, Licks.
Also had an opportunity to maybe find a kill.
It doesn't quite capitalize.
It's getting messy here.
It's getting nervy for short.
This is all confident but they don't want to fight him.
They're really waiting on him to make that unforesteror.
I don't know if ignoring the bomb right now, yeah, well played from Alex here by the way to just drop back
so far
Good walking to the moon could get the timing and he does it's brilliantly played a
Mastermind move and gets both for good measure
Yeah, you can see both of the bait players there. They're a little bit cautious about where like the second player is because in every single time they peed
They actually only saw one.
They didn't see them next to each other.
So there was a bit of a feeling in the back of the mind
of that we could be getting flanked there.
And that's why they've not made a move for the bomb.
And it's actually the thing that makes the most sense, really.
Like why aren't they trying to recover the bomb
and trying to put fresh from the bomb or trying to...
They're fighting the market player
when their attention really should be ignoring him.
So that's why in their mind they're thinking
they've got to be frankin' us.
What they want?
They were just a little bit lost in confused pain.
They know what to do in that situation.
I haven't played them, it was an X2 possible round to recover, and it started so well,
then QZ and Snow get the opening to a piece, the bait recover from a 5 vs 3 to keep the
dream alive.
But still, it's a long road to recovery, and not only that as well, you've got around
sure, but it's actually had no real effect towards paying the Suga Plenty money for this round
and for the next round too.
So I'm going to be confident moving forwards, is this the beginning of something for
bait?
Or will it be at start on these tracks?
And QZ feels like he's got all the answers.
The T-Cons is way, Kens' or Force Away can't stop this con move then.
I've got Palace Control, and the El to Paul, that's kind of the big one.
What can Alex do?
really trying as dumb this is past couple of rounds to keep the dream alive a wild swing from
Kensington or in successful big Uzerra Khan SSR and the recovery cancels the plant and
do you see with a key miss? Maybe things are falling apart here for the T side of things
big Uzerra complete reposition might not expect him to be here.
That face to come in they're trying to deal with NQC but it's easier said than done against the
orb. The train? Maybe? Oh no scope doesn't land and it's all down to big Uzerra.
He manages to find Alex in all this by the way, so it's the one.
And this is one, gets the bomb down, knows the location of this final player, looking
to break some dreams if he can pull this off, reposition towards CT, to send the out,
to close that gap he really wants to try and play at range and just force the peek to come in,
but it's necessarily going to happen, big desire to play it pretty far back,
Back.
Need doesn't find anything, tap on the bomb, or maybe incoming a sential gives the game
away though that he's having a look.
He is going to go for the whole, because there are not peeking, the diffus comes in
and he's just a second to late their pal, doesn't happen, and bait will keep it coming.
Yeah, there's a steal, right?
Just no faking, that spot.
Again, another one where you've got nothing to lose, the odds are against you if you're
bait on that re-sake.
around him which it feels like it's looking okay for pain and they kind of
have it as a sight. He's wondering it. This is a, they're coming to reoccurring
being backed back to rounds where I mean good headway at the start of the
robber. It's kind of quite seeing over the line. They are doing enough. I mean
it's really a skill that teeth tacked off. Playing on. Not there just yet.
And we even saw this a little bit yesterday while when
later on Death's Door, that's where you see some of their best work.
It's true, it's like they need a reason, like a deeper reason to really
improve themselves.
Big time, they need to fire up their arms before they even really,
like, okay, lock in now like nothing to lose.
And that, they're bestiest always been when they're like on the edge of losing a series.
Yeah, and I suppose the ultimate mission is to like chase that
And regulation in the sort of you know cleaner games or earlier stages of a game or every mention
Same with that first half right manage to pull off pretty insane come back there as well. Kenza's or
That's fine from him even so those numbers. It's gonna be the be the first coming forward
Is there a couple of them to go at it and I mean flying out the window Molly in Han is kind of mental doesn't really have the support here
Hey not sold on this idea it feels like
Like, not looking good, only two remaining encues, you can have to do a lot of the work.
That's their boat pretty low now, actually.
It's hot, can happen at all.
I'll bait it back, they all won't untrue me back.
This is some good CS and I'll start to put on the board.
And that one in particular was, it wasn't even, like it was closed, it was down to,
and one of the one of the two V2s we had for the previous year on, that was a simple
But, really quite nice round.
Bait.
The buffers own that pain hold is only three rounds.
That is absolutely doable.
And I say only three rounds.
Realistically, it should be two.
Bait should be getting an eighth there.
There's pain, don't really have that big of an investment.
All the laurels pop.
The shoulders of NQZ, where the hero A-K.
Yes, then, with that block, goes looking towards Bidden.
You take chunk of damage.
Bigger's there up. First of all.
Nice trade for Minkies, either very leased or the AK things, quite nicely.
At least snow at Armour, if snow at Armour could drop it over towards here and obviously
he's been flying as well, he's still the money for it.
No, it is true, it could be something cooking here though, they had it towards
A and a lot of defense over there, Alex and just a moment will start to discover
There's no one around on B, so maybe they'll have more info to work with. I like this though. The palace move.
Oh, they're really, really solid. This window is closing.
Pencer's aura is here. Utility coming out into a bay and palace. So they'll be pretty prepared for this.
Flank is also being lined up. You know, I have to hit some crazy shots. It's not like they have
I have a element of surprise anymore.
Pens is all here ready to go.
Difficult spray, but just get one, manages to survive, and you see it's a fall.
Surely enough has been done there for.
Unless the degles can come alive.
Fire finds one.
So I'm going to be down to the clock.
Yes, him!
Hang on, wait a minute.
Wait a minute, get some first.
I've got to pull out the reload.
It's just a pistol.
A scented out, just manages to track him.
Why is happening in some of these rounds?
Oh my god, the SM continues to sort of pluck greatness out of nowhere.
I mean, it's not exactly like he's running away in the numbers department, but the impact
rounds he does have are really kind of electric and he nearly makes something out of
there.
If he didn't have to reload, or, you know, it's what can happen.
So, 11 to 9 as both sides are now used to time out to peace.
This is paying second, we'll have one more remaining each, we went to overtime in the previous
map, and with the way paid have been playing these last few rounds, there's a bit of a feeling
that it might require at once again, paying off, letting this chance slip away from them
at quite a rapid pace.
I'm so still in good spirits because they have that one mapping hand, it's not super
scary for them, but obviously you want to close things out, so pretty as possible, not
allow that reset of them for no, I think that was meant to be a boost and they kind of failed
little just like me. What am I doing, dude. What am I favorite angles though, the little
pixel ledge on the van? Yeah, yeah, it's good fun of that one. I think it's really really
solid in a double offset that was well, I think they're all towards window once was
fun. I would be fine, pariah. Spotted one, but it's snow, yes, the kill is
kids or I mean, yeah, no way of escaping there, into our sandwich, there was no chance
So, it takes damage on the Sparmony, all across alive, and the Flash will keep Alex
a day briefly, and that's smoke starting to subside to the need to be careful.
A minute to work with, a swing at a fine, Alex and the El combination play, that works
well, and he'll put a second behind it too, as a stinky outwings for what it is on, a
shot down by bait, A, is on the lock and key.
I mean, look so good for pain, they go back to the tried and true right, the old AXQ,
but it's just the swings and the shots at the moment that are really working for
Bay, all of a sudden they are looking so damn good.
And it's Alex.
Honestly, the kills are not quite there for him, but the impact has been massive on this combat train.
Really having some great moments and finding someone likely kills.
I'm gonna paint it like, oh wait a minute, let it all the rounds go, we gotta get this done,
we don't want another over time, we don't want another map. So certainly, I have to figure this
out in the next couple of rounds, wild that we don't see like a time-up from them even.
It's just straight back into it, feeling like maybe they've conditioned a changing things
up over slightly. Wild moves here, trying to catch them off through smokes, you can see snow
is what themselves into a really pivotal spot potentially the bomb nearly spills on an over
swing it's BSM. Hero of the hour to come forward with a bit snow he's been cooking this
that just waiting for him to have his chance catch the annoying. Oh snow a fan to the
most in that smoke will just demolish them. There was half a second to a second there where
it felt like snow was actually only gonna get one. If the only gets one, they're still
life in bait. But thankfully, the guy on stairs needed to reload. The worst possible
time to reload is what just as that smoke fades. And pain, fine, map, and series, points,
bait. Back to the drawer and board, back to the wall and down to four already a second
the cow her falls, uh oh, I'm as advantage for pain on the brink of success here.
Right, Junior.
Like he was going to lead the charge, they're thinking against it potentially.
You're not want to mess this up, right?
This should be in the minds of a pro player and that sort of calculated game theory.
88% of rounds like this get converted, that sort of thing should be the place where they
finish this map, so they do not want to mess this up.
Then you can kind of feel that.
Certain bits of tension here in the B-ups, just wait for the utility to roll out.
The smoke to dissipate
Let's see what they want to go for
Perfect read and a perfect find
One more to go on this beef on-site rotation is gonna be quick me wild
Can't just or hidden away slightly unexpected angle here
Can he get more than one he can and I think that might just be curtains unfortunately
Four baits in this tournament as well
Four on one for Alex as I say he's had a nice few rounds on this comeback
but this is surely not gonna happen.
It's not takes him who else great series,
great map coming in from that young gun,
and it will be paying, moving forwards
in a pretty convincing fashion overall.
Yeah, fantastic one, it has to be said.
I think when you look at that map,
obviously snow was super per 28 kill thing.
I actually maybe in 29, but at that last one,
fantastic one, we had 120 ADR towards the end.
He was looking electric.
I thought, despite even not running away numbers
to part my wise, VSM and that first half,
I thought I'd incredible embarked and Gusey played really well and absolutely
what has had to head against Sega Colour really showing its
experiences while you know we spoke out of him being a bit of a journey
man and I bigger than I thought the calling was excellent for
they not the tournament from them I think they lacked lots of
structure a lot of depth in terms of the calling department a lot of
come when you don't have your coach review as well you've got a new player
60 years of age and his debut on HLTV here at an event of the
prestige of IAM Cracker, but Matt is most of his pain walk away with two zero in the series
and I'm really nice one. Yeah I mean look the bait side of things they absolutely should have been
more prepared I think coming into Cracker, yes again coach and new player and all this kind of stuff
like you say but they've got a note about that I had a time, usually they've been in the
offices and really working on the tickets, something's not quite working like the potential is there
They just don't have that depth and they're one of these teams as well.
Yes, if your approach is like a really frag heavy team, people are going to get used to that eventually.
At a certain point, you might be like catching people off guard, but after a while, teams are going to get used to it.
So I think, you know, it's a little bit of a problem really for bait that they've just not gone away
and figured things out like that and I think they may be only half themselves.
To blame a little bit, should have done better here. I would have expected them to be
maybe vying in the conversation, the stage two, not a sure thing that certainly not towards
the bottom end of the park, but that's where I'm going around.
I agree. I mean, there's also a lot to sing a phrase that I'm the flip side as well. I think
pain really has to figure out where the weaknesses were coming through for this bait side. I think
if it's air-capping, NQZ, realizing that a lot of free real estate again, say a cow. I think
potentially might have more where the MVP of the series. I don't know if it's a fantastic
is the first one, it's actually a little bit underwhelming.
He gives you his consistently gray across both,
so real credit going through to him, but as a whole,
you look at this now for Bay,
and I wonder what is next for the side.
I'm still feel like they're in a spot where
it got the individuals you can fight,
and they definitely can do a lot in terms
of the numbers department,
but it's always been depth of calling for them,
and they've been chasing our Joe in the last year
from MPH to Alex, and it still feels like hasn't fixed them.
Yeah, maybe freeing him up a little bit
is kind of a good idea,
But ultimately there is something kind of lacking and I don't know that like the IGL changes necessarily
Change the DNA of the team or anything like that. I agree. He'll it feels play very very similarly
So there's something in there that needs to be done, but pain on the other side of things obviously look great
Right, they've had an injection of individuals
Piggu's era feeling confidence still can lead from the front still got a few mixups and a few ideas and really really well played from them
to ultimately keep things together, particularly towards the end.
We do actually have an interview with the big mod himself, so let's say it from Big
and Zara.
Big one here for Big Zara, even.
Big Zara, congratulations, man, was that a hard spot for you?
Yeah, yeah, I was hard against them.
I was tough match.
Yeah, so that first map, I mean, you go up in an OT right away.
So tell me from the first map, I think that was the first one we actually saw on this
stream of OT.
So talking about that.
I think we did a great decide, but it decides sometimes it's hard for us, especially for us.
I don't know why, but sometimes we just over a peak and this kind of things.
And I think the fact of overconfidence also, so I think it's the most problem on this map.
Because if you think about it, it's always,
all the spots in the map is from Farsi T,
but if you play against AK, sometimes it's our role in the dice.
Hey, speaking of which, playing their hearts out today.
I'm talking about all of you, but snow on Mirage.
Good performance there from the young lad.
Tell me about playing alongside of some younger players,
and you get into the stressful situations.
And sometimes it's difficult, but I think the most of the time is very good because they have more passion, they want a lot.
So to show the world about how good they are.
Sometimes it's difficult because sometimes they don't have the mindset ready to be here.
If he plays very bad, he feels a lot, but at the same time, it's very good to have him at the team, so I love him.
Yeah, fair.
No, I mean, he's definitely doing this part.
Hey, for you guys, you were beat up on the straw or beat up by a straw yesterday.
Today, a much different story.
So going forward, what do you have to say for your guys that's showing here in pain?
For the guys, for the people who watch, well yeah, we can tell the people home, but on behalf of you guys.
Yeah, I think we just have to keep believing all the time because we know about how good we are, we can be.
And I just feel sometimes we just turn off our brain maybe.
And sometimes the game just go for the wrong side because of that.
And I think we just have to keep the confidence always high.
And I don't know, just keep playing, and I hope that the people at the home
still cheering for us, well, you tell them something, tell the people at home something.
I mean, they're right there.
Everyone just keep believing on us.
We are working a lot for go through and we love to play Counter Strike
can just still believe in us.
We're gonna probably go to a play-offs now,
also.
Thank you very much, man.
Thank you.
Got a pretty good.
Well, very confident there from Bigger's
are probably going to go to play-offs.
I like it, but they got to play against the loser
of Aurora PowerVisions.
So no exactly that they've got a super easy next matchup,
but we'll have to see who they're opponent is.
That game's still going over on the A-Street
but I'm preparation and attention now
turns to our next game.
It's an IP taking on passion, you way.
And I've been looking forward to as was this one, right?
We just had a barn burn, it's not an off-notee
to kickstart the day, and this one feels like it could have
a bit of that same energy.
Yeah, certainly, I'm hoping for that as well.
And like I said earlier, if you go to check in with NIP
and wear their as a team at the moment, passion,
UA, meanwhile, we also kind of have some expectations
around them.
They seem quite committed to the cause and the team
that they have behind them and making a few sort of locker room
changes as it were, I believe.
So, you know, kind of excited to see where that's going to end up as well.
So, yeah, it should be a really cool matchup to contend with.
But of course, we've got to take a little bit of a break.
Before we get there, folks, we'll be back shortly.
Don't you worry, but we will be taking a break.
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Like it may be a strong position for magic, but only if you're the one forcing the fight
And they just walk all the way in up along with no cross smoke, no announcement, no info, no problem.
A1 game for Paravision. Bulletsing through this.
Because here we are crediting their executes, and then they do something like that, zero
Nate's needed. DIY.
I think as well just the maps that you have that are very much kind of your signature maps
of Paravish and make them a real threat you know like you won't be hard pressed to get a
bus to or a mirage in your series here they were fortunate enough to get both of them right kind of there
are two best maps cropping up as the first and last just gives them a lot of freedom
so often you see like one of these two maps ends up as a handshake for teams you know kind of a
on the everyone feels some degree of comfort ability on and so you don't mind it coming through
is a third. Behold, and I get put under the microscope here, it's only what Cardi
left and the rotate to lock the out because this meant to be you tell, so no one arrives
in time, no one gets there. Look at how much the entire CT setup has been called into
doubt with the short plays, with the long contact plays, you've been siphoning resources
slowly but surely from all corners of the map. And these guys in a feel so much doubt to rotate.
Never believing anything.
And even though you still have two players in B,
and Parvison just run through the smoke as it blooms, double entry,
one kill on the defense. Great mechanics from CLI we see, we're cutting, trying to fight and he's just getting jiggled on the big box.
They delay the plan, they go hunting.
I want to take all these guns away because Parvison's money will never be called into question in this half.
So, exit just remove opportunity for Aurora to get back in this game.
Can they find these kills at the end of the round?
It's worth dying for.
See what I was going to flash him in?
Here we go.
Oh, he missed the flash, but...
I still going to get the fights.
Oh, they know the walks sticks down here as well.
Attempt to the punish, he just gets out with the orb.
But you're a long way away from celebrating that survival if you're Aurora.
Ref just checks to check this watch like damn, this has been quick.
Heading half times 20 minutes into the map
On clay on the cards corner smoke in
Velshunark plays it forward
Then if a skirmish looking for the long control team it comes in a lender helping hand James is allowed to drive by watching out in the open 11 and two and he's running like
And this is where, you know, only from the absence of having played a bunch of pop teams here on Dust2.
I think that's any reason you'd be shy on calling them the best Dust2 team we got right now.
And there.
Oh, hello, Santana's going unchecked.
Get that way too.
And you've got to win this one. This is a 4B2.
There's Santana's was able to deliver the whole dawn.
Shame and zealow.
I've got other ideas.
Oh, Aurora so close they're breaking this massive streak.
Only to get it snatched away.
So fly, quaken in his boots down here at the spawn.
He's got the worst weapon in the round and he's the guy left
Shouldering the burden of this one, V2.
They freeze, they say, come and get it.
Giving time for a pair of vision to craft a plan.
James doesn't even take that bomb. He's looking for the kill. Now smoke down. He can throw it across.
He can do it himself. Either way, it's a difficult spot to be in for soul flight.
James, what might be his best option. Give it a chance.
On the jump doesn't know where James got on up to moving on the ramp.
James finds the fourth and the clutch to boot. Keeping together this unreal streak of rounds for
that is seven in a row.
That was meant to be it.
Zantar is surely dead enough.
Three minutes before.
I find a massive advantage.
Finally your car player goes unchecked.
Finally, Paravision make a mistake.
They're able to capitalize on.
And it still isn't enough.
James 14 and two for crying out loud.
He's hitting bangers.
He's still hitting bangers.
The fact that he can show up in all black this is also a resort about to have a spirit of crazy clutches for James some insane shooting with this a WP
How's James ended up with his house? I mean he's got 16 grand like yeah, I'm worried about watching the purse right now, but still
What's he planning on doing with it having some fun?
It's not the challenge for James, so we started making his own.
The achievement hunting.
And you call them the best us two team Harry Vitality would like to have a word.
Well that's why I say, you know, we need to have more top tier matchups.
We want that matchup.
We want the Vitality Parallishing game, and we definitely want us to in that series, because
there have just been a Titan on this map over the last year.
A Paravish and the only team who looked like they could compete.
James smoking in middle. He just scoped as well.
Cardi has heard him. Is he keeping attention?
Is he diverting his team?
Look at them caught off God! Oh dear!
A roar!
Fully cooked!
Just one man during the night admit.
I just heard Santara's yell from across the room.
You're a catch for Wakadia.
How much burn that can he realistically take this?
It's down on one of these one V1's.
So fly is bending it countless times.
Really be able to find this one.
You're looking for just two measly rounds on the half.
And it's the fresh face up against way.
Power visions late is the addition.
And out with this swing, it's so fly will find him.
Sure.
It's something at the tail and then it's off.
But make no mistake about it, power vision, very much in the driver's seat and just round
away from that next stage.
James Parry Visionaries are only round away from the next stage of Intoxymosis Crackoff
coming through with a 10-round first half on dust, a tilter for a roar, a can you blame them,
pulled here, there and everywhere and pushed it down into that little bracket, the Parry Vision
to finish what they've started.
There's really not a lot of finishing left to do.
A finish line is well within sight and it feels like the only thing left is to get across
it.
Team coming in here off the back of lifting the first trophy of the season expectations
with air for power division and they've looked to meet them in stage one.
If I'd ever eaten, they wanted a more here on us too.
Yeah, well, it's just like that sway clutch just to top it all off, Harry.
But you can't really complain can you with a double digit first half.
off. Flash setup could be profitable for Jayne and are gaining a lot of ground over
on long aurora maybe closer than paravision are ready for. They're already
streaming into this site as way gets gone on in time. It's sandwiched. Between
ramp and short, these players and CT now end up a little trapped down over
three on three. One drop down here towards short. Can I get picked up on
with Wikadia alleviating the pressure out here on short. It'll get to
I bet is attention back to the mid-rap.
Hold on to it, however.
And a 2v2 now brewing, power of vision on for the retake.
I don't need to go.
So that means they're committing for these fights.
Santara's a major with a crossfire.
There's a flash available.
See, low's going to throw it in.
And she will dodge that.
And Santara's has his back covered with a kill.
Clock ticking now, as he'll try to hit the jump shot.
Just swinging for the hill here.
And they're playing with him.
And they should whittle him down.
down Tantara's makes that pistol his and Aurora who starts with a pistol but it's a long way to go.
Well, lucky you aren't watching yesterday if you feel like this scoreline is unwinnable.
It's true.
Well, it'd be so simple for Aurora.
They've released got an eco round to go up against here, stack over the wards bead that they're
looking at dodge and so, that fourth round should fall pretty comfortably into their lap.
All over everybody and welcome back in here.
We are looking down the barrel of our next lower bracket game and iP up against passion
Should be another bar burner I reckon as these two teams are still kind of figuring out the year
Still not quite sure what to expect as a few impressive
Individuals is the complete package there. It is tough to say and maybe this year
Maybe this tournament is the start of those answers, but we're gonna find out of course as those teams getting ready and set up for this big game
Yeah, absolutely and there's you know two
It's a different story, isn't it?
You know, if a passion UA was a year last year where I think they would have, maybe like the little bit more, but at the same time, they're still in a very competitive sport and in terms of the world.
Ranking in all the rest and for them, that's ultimately all that matters.
The flip side is NIP who started from nothing and wants to clamber the way all the way up those rankings to become not only kind of at the top end of the day 1.5,
but now we're really starting to want to again solidify their spots.
We're been kind of the day one, there's a more consistent factor.
And it's actually a question now of how far can society take their side.
You know, what is mostly a bit of a young,
slightly more inexperienced cornerway.
Ring collects his first key and can't.
All redlets are the inexperienced compared to himself and shush.
Yeah, absolutely.
But those three names that you mentioned, I think there's a lot of hope.
There's a lot of prospect there.
And, you know, certainly from like a Punditary angle,
a lot of people are really keeping their eyes on some of these players and because
first gear is really setting himself up as a fantastic opener and we do
actually have a few words from him so let's check in.
We're talking about the ninjas and pajamas. You know anything about the ninjas
and pajamas? Yeah, that is pretty good. Yeah. So let's talk about Xpereski because
for the nip project it's been an interesting sort of experience for us to watch.
So talk to me about the ninjas and pajamas project. I mean it's nice to be
you feel like with people who like kind of to be on top of the issues.
And doing so, it's quite the challenge, right?
I mean, yeah, it's for shoulder-to-edge,
because big organizations are like they want results
and like we need to deliver it.
And you have, you know, the likes of say exist behind you, for example,
former Ninja himself in pajamas.
In terms of your team now, where you find yourself,
stacked up today against the passion you are,
How do you think this game goes?
I mean, if we play like we used to play on practice, I think it's going to be good
because like yesterday we played 3-lebutt and we didn't show what we could play below
and we just feel different again and we show how we did on practice.
It's so playing as you practice, do you think that's one of the bigger hurdles
like one of the bigger problems a team can face is just playing how you practice
but in officials.
I mean, we don't play like we practice like we just, I think it's pressure also
and like with those stupid mistakes that we can undo,
like we don't talk too much and like, no,
you just feel lifted and directed, but like we talk a lot
and hopefully we fix what today.
Last one for you this man, Poland.
You've heard of that, right?
Yeah.
Is it exciting time for you to play here in Poland?
Time in here.
Cool.
Well, perhaps we'll see you a little bit later on.
Thank you very much for your time.
Thank you.
All right, always good to hear it from Maxis Pereski, and I'm out of a few words that
say, but there's the little tip that's here and there, which you can absolutely take.
Passion around the fifth side, this is a team with a lot to give, right?
And we look at what is kind of now this more new look, a passion way where you've got
to be in the mix as well.
And I go, we've known from the tattoo for a while, right?
It's always been kind of a force to be reckoned with there, and it was always sort of a
question of how high can the ceiling go and he's being given his chance to play at this top
level alongside a really interesting lineup, right? We know what the ceiling's like for a
player like horse of, you know what the ceiling's like for a player like Grimm as well. If you
can get nicks alongside that all playing enough to high level, this passionless art are a
difficult team to put to birth. Yeah, absolutely. I mean, passion UA are kind of like as an
organization as well. They've really jumped at the opportunity to pick up the majority of this team
when it became available. But also showing that they are going to make a few moves and that they
are interested in kind of pushing things a bit further. Like I say, there's been a lot of kind of
backroom changes as well and maybe a guy that can give us some thoughts around that we've got the
interview. Passing UA is JT. How you feeling, everybody? Pretty good. We're already late game,
last nine, we ended up losing the game, but I think the way we started off on the first
map was really strong first, so I'm hoping that today we can show what we started on the first
map yesterday. Yeah, because it was a strong CT side over there on a first G2, on overpass, right?
That first half little tough though. Yeah, I mean we started a little slow, but I think we bought it back
for the first half, but then on the other map, so it was like not as strong as I'd like it to have
have been, we've had better, so yeah.
Yeah, that's splitting pistols and dust to, you know,
that failed conversion on the second round always hurts.
That's never going to feel as good.
So dust to the wheels fall off a little bit and rush,
kind of an opposite to how the series started.
So let's talk a little bit about it.
What happened?
Um, mirage, I mean, we,
start off really slow.
We didn't really have any answers yesterday.
We, um, we're doing a lot of different things.
We've been super dynamic changing a lot of things,
but nothing was really working for us.
I think they're in the game.
It's all like we kind of just ran out of energy.
So today's a little bit of an earlier game.
We're not waiting as long as yesterday I hope.
And yeah, is redemption on the cards for passion UA today,
JT.
I mean, I'm almost going to say yes.
I think we're going to win today.
So yeah, thank you very much.
Cool.
Thank you.
There you go.
The voice of JT as years now set up and ready to get into things.
I mean, an area that always is very interesting around the history
of this team, a great mind for the game with TC behind him as well.
Sometimes a little lacking in the server, you might say,
and that kind of tends to be where this squad has been
up for quite a while.
They do have, again, that potential,
they have a really clean kind of approach
and sort of believing, but a lot of individual inconsistencies
come into play with this squad,
Peter rolling along the bottom of the screen here as well.
Overpass picked up by an IP.
That certainly raised my eyebrows a little.
Yeah, exactly, it's a map, of course,
where it's there three times to one,
two of them as well.
Flipside passionately don't mind it.
They're 50% on that one.
Nuke of the flip side.
That one, also, again, kind of raises my eyebrows a bit.
Passionately wear a one for three in it,
where for an IP, they've been kind of liking the new
for recently.
They've been playing it a little bit more as per come actually.
There's the most played map in the pool.
So I guess a lot of tape to go on,
after very least, but we'll see what passionately
we're gonna find out there.
Nuke this will be our at the side in this one.
And that one is also quite interesting
because neither of these sides have played it yet in an official.
This is the debut official on the new look,
a new bus for both of these two teams.
If we get there, that being the key points.
Overpass Nuke and Urbus being on maps.
I think this one the way it's kind of set up.
It does feel like it probably should go all the way.
Yeah, absolutely.
And again, we get some fresher maps here
for the B stream as well, at least our cast.
So that's good.
Excited for that.
But yeah, it will certainly be curious to see.
It's very difficult with these teams.
sort of low reps, low info at the moment, but they will be screaming away and I feel like
they'll be screaming a lot of different levels of teams and things as well. So it does
certainly open the door to what we expect here. Three maps is what it feels. I just think
this NIP side if they get all those pieces working there. A really formidable force and not
to be underestimated could certainly get the better of passion UA from a fragging department,
but there's a lot more to the game than that. We are kicking things off here, of course,
second game in the day here on the B stream and another team that we have to wave goodbye to by the end of this series.
I'm looking forward to this one. That's the show on the road.
When I pee, is still the question marks about where the ceiling is for this and it looks side.
I think Pashtiway are quite a good litmus, a test and quite a good start for nix as well as a
little catch-on. Had rift off his shoulders and he's not scaling in towards his ace high pretty quickly.
It's only one player here, so a lot of this is reliant upon the flank as Rinkal makes his move.
So what he can pull off meanwhile, the frontal attack, looking to try and find success here.
It's neat to get to the drop though.
His burst key for the trade is certainly there, since the solid man advantage is coming through for this T side.
But I'm going to get planted from that's a big name to be finding snappy as far from the action.
One versus three, the whole guard IGL who has put together some very unlikely rostas, some very successful rostas against the odds.
We'll see if he can pull things off here. He's now been spotted, so he would assume, essentially not, they've just got a trade well enough off of each other.
Okay, that's in a little, there's not a lot of time to work with, and trying to wait for that peak, it never comes when it does he loses his head, so clean pistol there for it's inside.
Yeah, it was never gonna happen, but there was no real chance of that one if you had a kitten's smoke
You're maybe fathom away in which you could sneak out of the fuse, but any other chance felt next to unlikely unless it was a massive
Agree just over face by passion way. No stop opening kill coming through as Kong gets the lead to the nicks guessing at a second behind it before falling
Really quite solid work
Of course this being a passion you a's pick
You want to get as much as you cannot on this T-Sighted to map in which
I mean, for overpass, it's a reintroduction and sort of being considered one of the
more CT maps in the pool and it's been quite difficult for teams to get quite consistent
T-sides on.
So, because he passed you away, even in the likes of kind of four to five rounds, I might
seem low on other maps.
Four rounds T-sides doesn't plenty of teams do more with less.
Well, it's by, by an IP, the 570s in play, which is still quite precarious.
That's a bit of usual as well to go around.
So, an IP can't come into all of this round two legs.
Yeah, I really got to be careful that IP that interview from Cospursky, I think, is quite telling
that they were potentially nervous.
Yesterday, not quite playing to what the practice expected.
I'm hoping not going to be the same.
I can head here today, a lot of damage.
Just as much to take on, looking for a little more nearly loses his head somehow remains the life there.
Make sure you know about him now, but he's made me create enough carnage here for the rest of these CC pistols to get something fun.
That's a big climb, it's all down to ring cool.
Oh, man, what a flick.
That play, it's not going to be enough in the end.
And they do that bare minimum damage that you look for on a force by.
Yeah, you're going to lose around.
Yeah, exactly.
Put a bit of pressure on the B-Con. You can walk away from it being not too upset in kind of the grand scheme of things, but
Now it's a bow when you look towards this LAP side with
Burn up a three bit of a throw away
God I made the most out of this next gun run
And so the outside of course off the force by it does fall fly it does give a bit of a runway
Well, past you do wait to get out of the gates early here on their map here and actually also good two should turn three
That really, that much of competition, don't make sure about that.
Matt 10 firing on the corner, looks for a second, it'll nail it.
That's money in the back pocket as well, which you'll take every day of the week.
Looking to just leave this one clean?
Oh, Kvem jumpscares himself, I suppose.
Yeah, a gandov.
Be careful, there he goes, down.
I think that.
They were gonna fake ding, I'm not sure, to be fair.
You have the D-Gl or not.
Wrinkle gets one.
This looks for another.
Not going to happen.
So, pushing you away going through the motion to the 3-0.
Overpass starts very well indeed.
But now, the full bi-climbs round.
This is where we expect an IP to perhaps come alive and show some of those individuals that we've talked to.
Yeah, you're right.
It's not, you know, kind of like a now-one ever type situation.
It's vitally important to get your first gun run on the board here for an IP or at the very least
as well show what the idea around this map is for this one that they've actually been
really trying to incorporate into a bit.
Hence why the choices sort of pick it into it fell and get a little questionable in
a sense of a lot to tape and pass you away so they've got a lot of some level of an idea.
I could go for the spawn the idea there is quite nice, well it's just mere centimeters
As a way, the Scrimm will conduct his way of connect up.
That's he did in the previous run.
Been cool, pushes back, and drops some utility has to give up some control in order
to do that, looking to just fully contact it back, so dangerous moves could be.
Flash is good, and still feeling it though, still wants to fight, contacting in again,
will be successful.
Solid stuff, JT4, Molotov 2,
Forcements were very awkward spot here,
but he will keep him coming,
and he can still shoot.
We'll get traded eventually,
but Troy, the damage done by the orb.
Just down to Halsurk and Nick's hip.
We're attempt.
There's two on four,
and it's not looking good.
Halsurk is known about.
I'm in a way,
we've come both sides,
each are need as well.
Certainly, his days are numbered,
nothing coming,
coming down he will go and it's happy with their first on the board.
And that's exactly what you want right we're talking about it first gone round out the gates
nice and early and do it in the fashion as well about what immediately put pressure back
on towards past you as something that we expect at a sappy's calling style and the big
thing for them is really about trying to get this young core you know firing an awesome
and there's wrinkles so far the gates are pretty solid so at the very least it's kind
of one for one that is going for is pretty good but getting him now on towards the
the warp on the CT side, and especially the Horserk.
There's not the finances to respond to one of his own.
Good vantage for him to work with.
They're trying to push right now, they're struggling.
Oh, I got the give up in the end.
X-ray, but trade, then we call all of that as they
felt about 14 times to jump up onto a standby.
So instead, we're just going to go contact, and we'll get one.
But trust that can be caught on the retreat.
Tail between his legs, he's not given the luxury of life.
But it's the first you paint around Billar.
He wants more bodies, he's catching corpses,
excurses, he leaves it all on the shoulders,
on horses, and he goes huge.
What a round from excurses,
he starts with a myriad of mistakes at the start
by he seals the deal on B infatically.
That is crisp, so clinical from him.
I get to catch all of it here as well,
just in and around the pillar.
Ridiculous. Absolutely ridiculous. It's that one there isn't it as well
on to the ground. Yeah. What that you feel he should never get. But he does. And if
he's awakening this early we got wrinkle confident with the
York contacting in. And in the way with absolute murder, passion you
are going to have their work cut out. And they have to be able to
bounce back from these difficult, difficult opening records.
I'm still gobbling smack by that, and we're just saying about getting, you know, this
young core online, and thanks for asking us about it's just such a good player, isn't
he?
I mean, really does feel like the scars are there in it's for him, and he's under the right
to use the litch as well.
It's important.
It's not being touched in terms of experience.
What can happen, Rinkle?
OK, two for him, making a third.
Can't get a two piece as well to shut down the eco.
NIP.
Harvey, we're starting to see a little bit of a highlight reel
back and forth from this side.
Back to back rounds.
What I talked about, man, you know the prospects are there.
The ceiling is there.
Some of these individuals, and I think snappy
is letting them be loose in this particular match.
Maybe it didn't quite work.
Yesterday they put more pressure on themselves,
maybe tried to apply structure as you do in an official.
You feel like you really need to stick to a game plan.
It can be hard to weave in an out of that aggressive style
of that more structured system.
But here they're playing a bit Lisa,
they're having some fun with it.
And it is working.
It is absolutely working.
Yeah, trading highlight rounds like you say.
Successful on the boost this time around.
So it works it out.
Fortunately, there's nobody home in Art Shortwater, so...
Not gonna be utilised just yet.
More of an A hit, more of a mid-hit coming round from Passion UAE.
Slowly creeping up.
As you can see, it's a bacon name for himself.
How are you? How are you? How are you? How are you? How are you?
Well, the new addition.
With a beautiful spray down to...
Welcome to itself to the series of the stream.
It's chaos outside of BX because basically with a big old trade there leaves it in a
four versus two and a bomb recovery for passion you ate.
This is some fun counter strike, an ankle, this is a shot, calm, get cleaned up as well
or ankle a responding kind, pistol fake flash front by Grinney Chattanoff, a AWP
great cool.
We'll not for for your problems and can't get loud, good on him, good on him, that transfer
was really, really nice and he needed a bit of thought to you and it's a bold move as
well because loud up connector and attention gets strong towards him, but NIP, they are
having fun on this map so far and I'll come back to it as well. I brought it up in the
pre-show and I'll bring it up again, especially with seeing it now, this is a map in
which NIP like and the choice and decision of going here, it does feel super bold.
Yeah, it is true
Something went right to begin with they look clean, but it's just kind of fallen off a bit
And that leading voice in play
We'll see if TC is managed to build the morale back up. I feel like it is one of those timeouts more of a
Energy talk than a tactical talk
Hmm.
See if it pays off obviously not expecting too much out from this round.
With that half fire they can create a bomb plant that would be good.
It can just get some kills back honestly right?
Yeah, it has a bomb quiet in these rifle rounds.
Maybe that's right. That's kind of where we're angling right now.
You know, one step at a time let's get back into a competitive nature in terms of actually individuals I was talking about.
And then we could start trying to decide for plans.
I start though, that's a good grip.
Stop the on the creep.
The danger is move.
We have this information.
It's coming in.
Trying to stack them all over the bomb site.
No kill, but so much damage done.
It just causes panic.
I know all those needs going off.
Oh, it works beautifully.
However, two clean headshots from him to maybe keep this bomb site defended well enough.
Even the bomb plant is now brought into question how's Earth on the edge of the smoke able
to 5-1 is caught reloading.
It loses its teammate and it's snappy also looking clean.
It's a decent try in the round, but he wanted a plant at the very least.
Oh, my god.
NAP are hitting hard right now.
These are some really punchy rounds on the defense where, you know, it will keep said,
They're looking so sharp.
Pasha you wait.
They're losing this, they're just brute force right now.
10 and 5, for Rinko 8 and 5.
I can...
Six plexus, first gear's...
Not a bad run.
A cold-date finding snappy.
On the jump, Pete Lizard's head.
I think they've got to fight fire fire.
I've really didn't got to get up in the phase and I'd be getting way too giddy in the
engagements.
They're so confident to fight.
You've got to take that to them.
Yeah, a lot of individual dry moves.
You can get caught.
Oh, that's a tag on the old.
That's unlucky.
Yes, one though.
It does actually get one.
Yeah.
So, it's not a lot.
You look at the HP bars over here for passion UA.
it's certainly house cards at the moment.
He's done like 250 plus damage.
Yeah.
Tags one through the slide,
tags one on the court of that rock as well,
and then get to kill on JT.
So, statistically, it was showed just one kill.
Maybe if you just look at a scoreboard, I want that,
but impact this run is massive from Rinkle.
And information gained too.
Capitalized on though, it's the problem.
Pretty true.
He's done his part,
can the rest of the team deliver.
So for a pretty nice set of as well to bounce
And in for one needs could be deadly. There's nobody else to really follow up behind grim
But on itself is drop down because Nick's
In while has been on a mission. He's discovered that the B-bombs site is clear
Then tries to bails to catch a
Rotation so suddenly the numbers look good. They've got that bomb site control Nick's is gonna have to do a lot here
Oh, they seem weary. He looks kind of nervous. There's a couple players to keep track of and just get one.
Also, however, behind all this comes through with the orb. And they will manage to take the rounds.
Yeah, exactly that.
Okay.
This is a bit more like it though from past you a lot. Let me take a look at the start of this round.
I really want to see a bit more proactive at sea from past you a way, especially in these early rounds, just put the pressure on.
I don't know why I need to free run around the map
where they are on the CT side so far.
But, it's a bit more of a macro sense if you just zoom out there.
Sure, there's lots of bit of control pass you away,
but 4 rounds T side is not bad.
It's absolutely work-wise.
Like I said, CM teams do much more with...
Let's.
I don't think they should be too distraught with what's happened this far.
This is where Skiske has spamming away, spots a couple of players here as well, oh, more
spams.
I've had success with a full mag there, but not wanting to disperse a bit just yet, they line
up for Shush, and can't find the third.
You've done a lot of damage, and still a man of the back end of the site calling for flashes
here as well, bomb plant in order to punish us somehow.
Going to be attempted uns successfully planted.
Kisperski stays alive for one more.
How's it trying to replicate the success of the previous round?
And might just be able to do it a bit wide.
Does Fall, GT, the IGL, let's cook.
One versus two knows about the first, but can't find the head.
It's close, but no cigar there for passion, you eight.
Indeed, indeed.
That's really take actually.
From ninjas in the jar, I'm as wide decent work from them.
And they're not true.
kind of wanting to fight in the early part, you know, as the bong goes down, they don't
panic, they don't get fostered, they're by their time to make sure the numbers are all
there ready to trade, they can set up the gimmicks like the boost, which doesn't really do
anything, right? But it still is keeping attention drawn to allow that short water move to
come through, and I think six round on the board. So, well, I'm scared scenario, a tight game
at the half, the way they're playing, they should be taking a lead, making it late for, I think
It's pretty solid, a 7-5, I think maybe a bit of a handshake
with how strong the start was for a past you eight.
What's he, he's an athlete, he can't fall away now.
He's got a fight and take his money as he can down with him.
It's just a one and a bit of damage on towards Grim.
And hidden away, he could be a big spot here.
That you're going to pivot into the bathroom.
So, maybe not, time will tell.
I'm thinking things out with a flash there, so I'm peeking from the divider.
Man, he sets up for the second that is insane!
He's doing this!
Oh my god, that is just insane.
I thought surely traded, surely caught off, but no, he is just on another level right now.
What a map of the intruder to here.
There's been about five different high light real moments and wrinkle.
That is superb.
Isolating doors is the first thing by hitting the flicks that he finds.
That is miraculous.
What a round from wrinkle.
What a round.
We'll ignore that miss Molotov that's just bounced behind.
And I believe this still...
Baffle by what they've just done.
Next up, he first of all, double stack towards Lung, which is information gained and
wrinkle.
He was tempted by the fighthead, the only issue of where wrinkle was playing, he started
to get to position me a comfortable way.
This is a bold move by him, but look at the confidence I thought I was running, I can't
complain.
Yeah, it seems to be long he loves going forward, it's just these very disrespectful
peaks.
Now spotted, and like he says, made his bed.
Yep.
He chooses to get aggressive, as through the B-plers.
to keep your eyes on that and then you might have to put that seed on.
That's some action actually.
Do take two.
And you get the bomb.
God, what is going on?
Cospire's over here with the smoke down.
There's a trade from Ken.
First he's fallen to Nick's who was on B already.
It's gone crazy.
Ken, I thought he'd landed the heading there, but not the case.
Looking for him.
Now spot him.
He's left low.
Bomb plant going to come in.
He can't stop that and I think surely this two versus one.
You feel is not going to happen smoked down absolutely not and yeah, that makes you
Reaconsider pretty heavily whether you want to go for this or not, but it is that final round
So decision made look like he wanted to sort of instinctually pull away
But he has to go for it through the smoke not going to happen so at least that the passion UA
They recover back as much as they can a chaotic first half swings in favor of NIP only just we'll see what their CT side from the map pickers has got in score
You're not your baby, man?
Anna.
We're going to do that missed, that first off, I'm sorry for you, that was a high-lock
real montage of moments there and I mean, credit for it's due, this is a spicy, spicy
overpass to kick starters here on this beast dreaming, we're looking towards the second
off at a 7-5 score line and it really does fill out anyone's game. I'll say that NIP
fill out. They've got the better individuals but actually way we know how deep that
strat book goes. Let's see, Instepist around here, another second half, NIP now on the T-site.
Yes, should get interesting from here. I think Pushing UA will see if they've got any
fresh ideas. They certainly do into the pistol. Press it down, Con and short. All
Alt's in a couple of kills and that bomb can't really get near the end goal. They have to pivot. They have to change
See if they can find
Man can spursky that's rough. You get side-swipes
Rinkle trying to recover things back is also hard a great game so far
Maybe he can do just that snappy finds himself in between a rock in a hard place
The loser's head so just wrinkle remaining now
It is kind of under the ball club and it's got so many to get through, take some decent damage.
They are kind of tentative here, not wanting to give him a clean fight.
Maybe we worry ever so slightly, and he's playing the mind games, running around kind of like a headless chicken,
not necessarily dedicating to any location just yet.
He's going to move towards long.
X is awaiting.
people at shawley you check this one clean headshot all right from Nick so so no
hope of another highlight moment from wrinkle yeah didn't want to go for the
reload because he had a feeling that was somebody around bathrooms whether
that somebody was sort of flanking him it wasn't actually the case but nice
work nice out up and I just think you know I'll give the praise to Pasha
you a to could pistol but I think more than anything it was actually the
poor pistol from an IP they're just fighting at range right you know like
It fights down connector against USBs.
You never walk in a way really on top of that unless you're closing the distance, which they weren't.
They were trying to take these long-range engagements.
Those USBs are coming out on top of every day of the week.
Hey, over.
Now, soft and snappy to start.
He's opted for the scout here.
They're hoping for the old Tagomon Bagum strategy.
He can bloody shock a couple of people in the pistols and see him off.
It's over one but it can cause a chemical damage.
Yeah, a couple of kills on the run like this with that level of investment.
You're not turning right.
Could be a slow round here.
I think to say the least, as passion you a very different philosophy from them,
it would seem.
I think safe on the sights.
Instead of...
I'm gonna get aggressive.
Oh, it's nearly awkward, yeah, that does find it though.
More information able to drop back.
Out tags.
Out tags, definitely dangerous.
There's so many rifles to contend with however it's just not happening.
Bring cool on the deagle.
Might be able to take one.
Thanks to those large P bars, but looking less than likely at the moment.
They've got the bomb location.
There's a lot of players ready to trade things off.
trade things off and even the likes of J.T. and Holzer kind of hiding away, rather than being the first base is as much as they can, Holzer to find that final kill so very quickly, even up here now.
Yeah, exactly. That's what I'm just showing the prowess of this CT side as well.
I like it 4 rounds is enough, what do you want to mention there and I went to a position
where it's a little dicey from that beer, right? You've got a buy-in to a next round but of course
because Snacky bought the scout in the previous he only has a tech nine with the belt of
you tell. I don't have any left thing that I've been done by the rifles especially that
I'll stop them, getting up and give short walks to each other, but I thought I'd be
Let's get moving in pretty quickly, looking for this first rag if you can.
As you would expect from an IP, definitely getty for it.
Instead, I flash with his name on it.
I smoke comes in, and he will take that peek, it's nice and dry, actually.
Nothing off the back of it, so everybody able to walk away for the time being, but NIP's textbook aggression still finding a way to get in here.
Oh, how's the ready and waiting for that boost up? Well, Red and a big name to be taking before the round even gets going.
Holy down, 50 seconds.
A shush looks to claim that the control here towards banana.
Well, even for the smoke to dissipate, it's GT who waits lurking on the other side,
we'll just clear it, the answer's no.
GT gets one for free, but we'll be expecting a second, he goes up on high and snappy swings
for the trade.
Numbers get them past your UA's fate, they hit, but that might be briefly, Covem, finds
one as he was tailing back over to rotate, and it's all on gone shoulders, and it's no
highlight real moment for him here, past your UA, that's quite a dominant round, it'll
fairness. Yeah solid stuff from them as I kind of expected. I think their CT side approach
is going to have much more flat line to it, but it's certainly going to be more replicable
and maybe difficult to get through. They have more options available to them rather than leaning
on those individuals. They've clearly worked things out here in terms of how they want to set
up in terms of the anti-strat, something that they do very, very effectively as a team
as I mentioned, you know, they really have expanded, I believe they're kind of analyst section
and whatnot. So it seems to be paying off here, they were ready for that boost, they were ready
for the NIP initial approach and they're beautiful round off the back of it, time out coming
in here, and IP looking to bring back the favor, exist getting on the microphone.
Yeah, I just think you know for them slow things down a bit you know you've already had moments where you've proven
You can't be the better side of the server especially in terms of the individuals
Just taking a bit of a breather you also just don't want to allow passionate way to snowball
This side can really do well
And you get a decent amount of control under their belt and they get that confidence really flowing through the individuals and
We're starting to get there
There isn't even fully come alive yet, but we get grim really activated.
Well, seems to become quite grim for an IP.
It's good. You'll have your things up as...
Thanks for spursky goes down.
And that's how that real moment it feels like first half, but...
It's been pretty quiet around that.
50% of the skills came in that one round.
And it's true.
There's a light kill coming round for an IP.
Nothing too much here. Rinkle moves up onto the vehicle.
I can't hold shot off, so passion UA, going through the motion set since the rifles
have come into play, they look decent and they're not going to lose too many players there
also maybe sprinkling in a bit more aggression there, yeah, they just show that they can.
This is a big all round, can an IP tap back into some of that path 1 chaos or is it passion
UA with their patience going to find success?
It's keeps reiterating that point just about how CT side of this map can be, at the moment, I pee.
barely gonna fall this.
What's that girly bee?
Got the move up.
No concrete in the sea there, so.
Really expecting this default ahead towards the side might be right.
Well at least also for the first, that's just first key, again the first player to
It stands at hands of the A to the F, and there's something that's actually way if you're so good with.
That numbers are bondage keeping it in their control.
So I'm he solid and they're able to just rest on their laurels now and let the action come to them.
Still not really breaking apart the nature of this setup.
I've got to be careful going B if you are in our team.
Also, contact move from him and he finds snappy.
Another big name because he had the bomb and there's nobody with him.
So the rest of the team has to make a decision now.
Do we try and get aggressive and trade off that info?
Do we go back and recover the bomb and you go with the logical answer, really?
And do we try and get it back?
That'll be easy, but what do you want to do with it now?
It still looks like they want to hit B, trying to boost up HALZOX got a bit of a very, very, very careful.
Yep, there it is, the slight pixel that Pair needed, to maybe create space on this B-bombside
20 seconds left, gets prescary from here, the A-thames charging at you, Kfair, you need even one more.
He's dropped that bomb again though, this is such a mess over here, it's all going to be down to Kair
and overall the one versus three can't even get the bomb plant in with such little time
trying to force a peak they are not going to give it to him
Grimcum affirms that he's not planting and indeed very well done
in the end by passion UA that look chaotic
Yeah really nice work JT
sort of sends Grim in as a bit of cannon fodder basically but
draws him off the pawn
It's a lose new situation there's just no way of karma's winning that
It's one of the few times where fighting
and giving him one of the ones actually a good thing
9 times I think 9 times I don't know what I'm just saying right but I'll fight together,
play for the trades, make sure he can't, I say the rules, that's one of the very,
very few times what isolating he's absolutely the right call.
The whole digits three rounds ahead, three rounds away, pass you away and there my pick
looking at pretty damn good so far, I've fallen a second half and I don't look like
I'm going to slow down any time soon.
Scouting AK in play is about as good as it gets for an IP here under 18 to really should be in 11th.
That's the moment. It was fine to kill.
It might make things a bit more interesting. There's armor dotted in here now.
Another rifle is actually pretty deadly.
Could even swap that AK to the hands of Shush maybe a bit more hanging even in.
All of a sudden this low-by does look.
All dangerous than first thought.
Remember the other side of the smoke waiting for a play to move his way and I think.
Right, get his wish.
And inside it, looking to create something here.
Unfortunately, he's got his back turn to grim.
I have to go down.
He's trying to find the timing.
Not going to happen for him.
So he will go down.
Numbers even back up.
Mission game.
I hate you probably want to see an exesperce kill for one point of HP and I dream for him and this deal
and he's the whole left as well
and he falls a couple of casualties
and as about as good as it gets
as passionate you a find there are 11th they are so close to the finish line now on their map
and I'd be going for yet another pause, bring,
and just back into the plate.
A time is certainly out.
It is now an error in this bite.
You lose this one, finances, fumble with one's fourth,
and at that point no more chance is really,
especially your passion you were being on 12.
So it is now an error.
Yeah, certainly feels that way, honestly, and the switch up here, it feels like passion
of done their work, done their anti-straining, and it is absolutely paying off.
Gainsten IP, really, really cool to see that the CT setup is just so effective and working
very well together, a lot of unorthodox kind of moves, and it does strike back to classic
overpass maybe, you know, of CSGO gone.
New years ago now, but just that very simple set-up base, not biting off too much, calculated
aggression when they feel like they need to go for it.
And I'm peed you not have an answer.
I'll get spammed down, just first, keep trying to find the first, that's a big name.
There's not been doing too hot in this second half.
So 12 is right around the corner now for passion you ate.
I'm gonna cover it and wait much for the back. I mean this round really feels like it is on the shoulders of what Rinkook can do in the flashes, excellent.
And a moment there where he could have caught Warham across.
I think I'm fashing for the fire, but it catches nicks as well as we can't swing effectively,
or even still keep a pressure on, but there was it, they're doing it to face them.
No, it's true.
They don't really need to get greedy here, and that again feels like something that's
a bit different from the NIP approach.
They love trying to get those highlight moments.
Get quite a few of them, but passion UA, playin' by the book.
Bix, woo, dodgy flash.
Watching gets blinded up.
Not quite there on the timing.
They're gonna good spot here if you can make this work, but you're not gonna happen still
got them back into the site, rim just wrapped in, them does well, rim trades off, and it's
beautiful again from passion UA.
Yeah, it's nice they're going to thong clump, but I think this is job done already.
Pass you a really play in some quite clinical kind of strike now, really solid showing
from them and it's constantly a word you recover.
Five rounds in the hall and that's just to take us to overtime.
I think this is all about done.
I mean, sure they're going to squeeze out a pie, right?
the benefit of this lost bonus plus the bomb bomb, but even then it's like
exactly the nicest. You've got a double gluteal coming through just to be able to
first facilitate, I say, the full balter you till real tough conversation to be
had it by an IP and when you look back at the parallels between the first and the
second half, I mean the first half it was highlight real off the highlight real
wrinkle, an extra spursky car and all of them in their moments. It was such a
a fun fresh style to watch and you look at the second of it, then got me rounds, they've
done next and off and they've barely been able to get bomb plants, it's such a parallel.
Makes all the difference, momentum of the first half just absolutely flattened into the
second.
Vem opens up, again showing passion UA can, but off the aggression when it's needed,
JT does fall however, so if the numbers now is somewhat of a scary prospect, mid-control,
for NIT, the bowel out towards long, wrinkled just gets his gun up in time, solo movement
to make that happen.
Grim here quickly on the rotation to try and stop them from getting the bomb plant
First shot. Unsuccessfully. Of course the classic as soon as passion hit 12 NIP managed to find a clean round.
Let's go for a save it. Plenty of money in the back pockets for passion you're able. Let's just know,
chance of retaking this ASI. You could maybe play a bit of a proactive exit. That could be a move.
Here for passion you're way, but the passion I'm really opting for that.
Shushu, here are these steps. Come here, yes, she's been a bit careful here.
Now, if art is not the play, Shushu lurks around my corner and wrinkles not too far away
himself. If you're looking for the fights, Shushu loses head. And a smoke down as well
just to keep them alive. No, one of the tail endos. Post Morton of Shushu, so I think
on the board, it's bit by bit, and when you're in a deficit as large as this, for an
IP, you actually really can't think long to me. You've got to take it's of one round of the
time. That's the way that I'm approaching it right now.
This is quite a long road, four more rounds in succession. They finally got their first
on the T side shore, but it's got to floor some here and now, having what we've seen at the
The early part of the second half, not convinced.
Yeah, it's true.
Also back as they pull over to the door open,
lovely move to get that first kill
and what could be the final round of this map.
There are a lot of NIP gone.
Can they, I think did so many times in the first half
to fight the odds.
What happened so?
Give us a bit more of a game.
It felt like very exciting counter strike
the first half and it has slowly weighed down and lurk, move coming around here.
From XCaspersky, what does he have for us? He's actually managed to make it in pretty far.
A lot of comes in that confirms the presence towards barrels at the very least.
It's just not catching that peak.
The biggest smoke. So what in the way, but thankfully,
next plan on top of it will lose his head. Now they look to burst forward.
truck him, they take down Kerspersky, and the rest of the team
trim in, then goes down. Still at 3 on 3, though, still looks good for the CT side,
maybe the flank out from Con, missed ever to slightly, and Grim will take it.
Also, it misses the corner shot, looking for, or any gets away with that you can't be
serious. It's all on real quick.
Nee is deleted.
They're pretty work at the end, but also just a brilliant map as a half, a passion
you way, there was that flip.
I mean, the first half and it lost a bit of control, but fundamentally, fantastic
archite play down over the past, that's exactly what you want to see at the NIP.
It all started so well with the individuals who were looking so sharp, but it was none
existent.
And that's the second half and it took them way too long to finally come out of line.
You see the moments like this, from XSPR ski we showed just how sharp he can be.
It's all for north, if the team synergy isn't there and the strategy is well get overwhelmed.
by a passion player for JT caught a fantastic game and it's a great way to start the series in the lower bracket.
Yeah, absolutely. Looking good, really, really solid stuff as I feel, you know,
NIP showed us plashes, they showed us exciting things, but passion UA, game plan,
strutner, a map that they've clearly worked on in all aspects, looking very, very solid.
very excited to see what they may be can create now moving into a new really really good
stuff and I feel like you know this is the team that ultimately should be able to
impress and kind of keep that rolling to be honest with you there's a lot there
there is a lot there for passion UA to lure sure on but Nuke is a map it's one of
those things and we're going to get that looser style once again from the side of
NIP I think I'm going to try and add some strip to in are they kind of just going
by the instinct in Cracker, you know, they've been playing a lot of Counter Strike
compared to some of the other top teams in order to get here in order to
have the VRS to be in the conversation and I think certainly they may well
have a bit more available that we've just not quite seen yet. We're going to throw
across to a quick little break we will indeed catch you for Nuke soon.
It starts with a dream, with a team you barely know, in an amateur official that feels
like the grand final, where practice becomes progress, and every loss feels like a lesson.
When will your journey begin?
It was to use the great game from electronic in a better way, because now they left with
this, one rifle round to try and change their fortune.
Yeah, it's now and ever.
It's now or an Ubis.
PC game banning in front of Alps, surprising in this series, leaving it to a pick of 3D Max onto
a new base, and after both teams are only played once, PC game online and 3D Max here
one yesterday. So here we go, what's this one rifle round got in store for BC game.
Simply crazy, it's not on that top site. We mentioned the electronic and
haragorn hold of B was extremely reliable against legacy. Three max of to avoid it in this
going around, up connector again, same play.
Take you mid.
I don't like that they don't keep in the triple stack here for too long, materials moving
away.
Gonna try and reinforce the top site.
Simple as crazy.
Gonna have their work cut out for the best, the rifle delivering and opening, but an instant
trade back for 3D Max.
Only one player in the bombsite tell Moutira's arrives.
Punishing right now, but Taurus has one kill in the game, Harry.
We could double that here, and it would go a long way to help him out in his squad.
Swing wide and deleted.
Oh, wow, that is a super ugly spray for crazy, and it delivers a multi-kill in these openings.
That's it, that might be round and maybe even game.
A chance for crazy a chance of a material is, but they have not warmed into this map.
Simple, hot trade from body.
And nothing to celebrate in this CT side for BC game, so it seems.
Exercise even trying to punish.
Save spotted.
The
Terrorists win
Oh, that's all going down.
It's a bit of a clash there.
It was one of the big questions, right?
Very different styles of count and strike very different personalities.
And while they're all gel together beautifully yesterday,
Today, there's a little bit more friction within BC game to be expected, especially in a match like this, where BC game and not come close in their lost rounds.
No nice try, it's no neat crunch, it's flying, it's electronic for his frag, but his teammates pay the price again.
3-on-4, and Lucky just doesn't want to smoke, they go into that top-side,
symbols being shipped down and caught trying to re-position rather drop that smoke,
body again, punishing, 4-V2, feeling as good as done, 3-D max on a surprising map, show up,
an absolutely spank BC game.
Yeah, just a failure to launch really for this BC game squad.
And if you start slow versus a team like 3D Max, they will swallow you off, but that's
exactly what's happened here on overpass.
Even this looking forward with 3D Max and the rest of the tournament could set a bit of
a tone, right?
You touch upon how they've largely dodged having to play on overpass.
Well, this one sends a message man, that is a crazy dominant win, rocking up, no ludicrous
come back, no signs of that ever happening in this map.
I'm gonna lock in because the new base calling now are you guys ready to be interviewed?
Yeah, you can ask us by a few minutes. Yeah, Casper are you ready?
Yeah
Is it a big event for you knowing that you're from Poland and then this is yeah the biggest event in Poland that there is?
I mean yeah, it's for sure nice is gonna be playing in my country and I'm one up like in the arena here
We've like polyscope. Yeah, I mean they'll be all be cheering for you and how are you doing? Not Polish, but also important today
I'm doing good. I've been excited for this event. I don't think I ever played in a crackle whistle.
So it's exciting to be an outcast, but to sit on the big stage as well and enjoy it.
So there's like extra motivation just so you want to have Casper out.
Yeah, exactly.
I know you didn't have the best start to the years or anything you want to say about, you know,
the games that were lost.
I mean, I think overall we played the season then. We showed that we could play,
but we just need them more practice and I think after that,
plus bouncy, we got a lot of practice in for this event.
So I'm just ready to show that we can actually pay some per se.
Awesome. What do you think about the enubis changes?
I mean, I played it for times and I don't think it's like,
so big chances, it's not going to change like I'm up so much,
but I think it's like, it's good that they change something
so like people need to think about new meta and this stuff.
Do you think it's any better for the CTs or not?
I mean, I think it might be better to CT but also because of the economy update,
I think it's going to be like City will have more chance now on and I think
I agree I'm a preset that train is going on I like train
Okay, thank you very much
I was like something else coming I like train
Hello
Hi Rinkl how's snappy hello hello how are things very good how are you feeling ahead of the
about one of the most important events at the beginning of the year house, the
synergy. I feel like I got the new guy. She is really good.
Yeah. What's good about him? He's a crown. He's a semi-mus-me. And he's a
semi-game. Okay. That's a good reason I think. Snappy, how are you feeling a bit of a
tough loss? I would say the liquid right? Are you kind of a trend that sometimes
the games can be closed out? Is that something that was discussed? I think
obviously it happened at the major and also against liquid but I think this time it was more
due to lack of practice and I think we actually did win some overtime games in Portugal
that people didn't see because it was a small event so I think you got it over there hopefully.
Okay, nice to hear so I was everything going did you guys bootcamp at all before the year
started or what happened? We bootcamped for the blast so yeah we did a little bit of bootcamp.
Okay, what are the kind of hopeful signs that you're discovering in the in the line up for the start of this new year?
I think we just need time now. I'm sure we're gonna break through with this line up.
I mean, it's been a long run from from zero, but I think this is the line up where we'll go high.
Yeah, it feels like you're very hungry, right?
It's like, prove yourself and show that you can play well at events of this caliber that you can lead people to
important moments from this caliber, right?
Yeah, I mean I think this reminds me of what we did in it and I think we are on the right track, so I think now it's just it's time.
Okay.
Where what's the expectation for this tournament?
Game.
Classic.
Thank you.
Now I am Craco.
Very big deal.
Always big proving ground for the guys.
How ready are they?
I mean, it's obviously at the start of the season still.
I think we had a bit of a slow start to the season, but at the same time, like, you know,
like these seasons are always tend to get long, especially for us who's like a team with
some people from America and we need to spend these extended stints in Europe, right?
So we actually chose to just practice for the Europeans, the people of the European,
the Central America and we're just through the Americans in and we don't want to jump
straight into like an extended boot camp for crack-off and rather just like pace it out over
the course of the season because we'll have another extended stint in Europe after
crackle for like 45 days and so on. So yeah, I mean we had some good practices online
so we're building into it like the flow of ideas and so on was a little bit slow.
During the matches of bounty what we realized but I think we've worked on that and we
fixed what we can and yeah we're coming in strong and we're coming in ready.
It's also going to be nice to get a rematch against you too from the major.
Yes, very first match is immediately G2 so yeah.
I mean there's no easy teams here right at the end of the days at top 24 teams
I mean, it is what you get, I mean, any team you're going to play is a tough team.
So yeah, we're just looking forward to some good matches.
It's going to be a fun one.
I was listening to talking counter this morning, and they were talking about, I think it was Chad.
We're saying that, or maybe this most is, I can't remember.
But they were saying, so sick of hearing of these teams that they need time and that it's the beginning of the year,
because it's all one big season and you're always going, what do you have to say for that?
I mean, I don't know exactly what was said on someone,
I mean, I must say, the thing that caught me all for a little bit was just the fact that even
for myself, just coming back after the season break, it does just feel a little bit slow.
Because you haven't been watching Counter Strike consistently for a month or for two months,
or for three months, you have been by the time you get to the middle of the season, or
like the end of the first season.
So it does just feel like you're a little bit slow with things and solutions and coming
up with new ideas.
So even though they're saying they're sick and tired of it, it is actually a thing and
does I actually really really felt like at the beginning of this season. It's like,
shit, like, what do we do? Yeah, what are we doing these? I don't want to throw them
under the bus. That's maybe not exactly what they said. I was to the
know exactly what it was said, but I mean, I did to feel it the most actually at
the beginning of this season where I was like, actually, shit, like, I just
watched. I need some kind of fact to actually watch so that I have more ideas.
I kind of agree with you though, because like, Christmas and stuff, you know,
is obviously you won't be playing. And there's coaching like exactly your mind's
completely off of kind of like, where it's for the rest of the season, you just have
Constant constant constant counterstrike to be watching whether you're watching tier two online EU or you're watching big events
You just have constantly seeing things you have new ideas always ready to bring even though you have ideas
Ready like when you're starting the season
You just don't always have solutions ready, you know, because your mind's just the hasn't been focused on counterstrike for a little bit
So yeah, like I said, I definitely feel at that the beginning of this season as well myself
Awesome at least you have one thing
passion. Yeah, exactly we always have passion. Thank you
Be a soldier.
Breach...
Be a soldier.
The show is ready for fight.
He might have been more violent.
He always kept in charge.
More to do it.
Now to the left, me never went out of the crowd
Before you were living here, we're not there
The time is still beginning to fall
No, no, no, no, no, no
Now with my worst nightmares, we're now getting nervous
I've been making my whole life
One can try trying to make the same, but it's not for me
So long, long, long, long, long
I've been making my night and summer
I'll be seeing you soon, I'll stop it
Just for me, make it over, over, over
Sure, the two sides of NIP on map number one really impressive and explosive in that
first half, but just completely checking out on the T-side, maybe not enough prep and game
plan going into overpass it may well make sense passion you ain't meanwhile had their
number CT side was pretty much perfect. We now move on to Nuke, which is the pick of an IP
we're expecting. Bigger and better things here we saw the ceiling of quite a number of players
with some great highlight rounds in there. It wasn't enough in the end we'll see if they can
tap back into that here on Nuke. Yeah we just saw the real high highs and the low lows right
so it's now about finding a bit more than it'll ground just because it gives you some stability.
If you're in my opinion more than anything,
New Cup next, of course, damn my pick.
I'm after which they've been picking into F.A.D.
Slamala as well, and I've been looking pretty solid, right?
I think for an I.P. it's a,
I'm after which there's bits to like about them
from what we've seen in the past.
Look at yesterday against Liquid,
that was quite a rocky performance,
but Liquid on the U.S., you see a bit of Kryptonite.
They also beat their bouncy too,
but prior to that, I've seen some decent work,
you know, we've seen it at the major,
winds of like, astronomers and tyload all the rest.
So let's see, we can get more of that.
Okay, I'll close with the Dullies.
Shush, next to the spursky with the sea floor
round that corner.
It's already outside presence being taken here
and can bend the floors.
He doesn't clear that corner.
Yeah, we'll be baited in.
That was maybe part of the plan.
Ooh, now I find from JT and Hullsirk.
It's great, but he's reloading.
So numbers actually go back in their favor.
The beep on site is where they wanna end up.
And should be able to get the plan
at the very least here in IP.
So what open, there's well,
meanwhile, snappy is still at this.
All right, that just holds it, completely off guard.
Keep some of the dualies looking good.
Retreat earlier on, of course.
So all going to be down to JT,
he can't get anything done in IP open up with the pistol.
Good to see as well,
even just on a more micro note, just for sure, right?
Get a really poor first map.
Are you really doing off from a lot?
That's all looked out of his depth
for a guy that is normally quite consistent.
And it's good to see if you get out the gates nice and early here, right?
Find a bit of form, actually show off her.
She's looking kind of solid.
If you can translate that into the rifles too, once again,
that's really going to put pressure
back onto those passion UA.
I'll be talking about it in sort of a similar vein
to what we talk about with overpass in terms of the CT side
andness of the smart.
And for that B, I always say golden number.
If you get to five rounds on your T side, I'm pretty happy.
So I've pissed around and you can get a force
like behind this, well, that's already two years
3 rounds of the way there.
I'm very true.
They've got an idea here, the Force comes in for the CT side.
It can be pretty effective on Nuke.
Then for one, nearly two.
Not quite.
It's doing dumb, actually surviving.
Just about, they are able to take him in the backside.
It's JT that keeps things interesting here.
Wrinkle, quick moves, trying.
I don't think it will get there. Molotov slows the roll of the rotation tip.
As I've already noticed. What's the plan? This is, I don't have awkward, honestly,
is that slowly making their way in, but you feel it's this aka of Cospurski that's going
to do the damage.
Really nice, open bomb. I'm at the bottom of a lousy for it. X Cospurski gets a cup of
any sucks himself in some single. That should be all she wrote in this one.
a tap on towards that bomb, but then I can be able to get him off there, then I'm
able to to defuse no chance and a combination player. That's just
Persequian. Snappy, seal the second in plate. Zen IP start. Well here on the
T-Site of Nuke. Nice work. Nice round. And again, I'll come back to it. That
combination play of the utility in that plod. Put you to really good spot
right up here. It gives you so many different angles you can play from in the
post plod. And push you away simply. Another utility to firepower all the time to
break down about the fence. So that's what we're supposed to be in force in the
prior. I don't really have that much money here for the third, so it should be
a third in the board for an entry.
There he is. I've got some scary pistols. Tiny bit of armor for grims to
keep your eye on him if he's able to get his hands on to a day.
Could be outside. Maybe the player spotted there.
Took the stay.
So above the smoke, you would assume so, but they're also one guy.
He shifts the whole way right, and the second he spots something.
You see him immediately, kind of like, make noise and he starts.
Stepping up and did.
And now they're going to go onto the secret.
Look, it doesn't really matter.
I mean, you look at the buy that.
And that beer up against.
Oh, it's pretty this one down. Oh, okay, I put those nicks for a second. Yeah, I'm a little bit
Here's the shot. If nicks have got that flag that I don't even ridiculous, but grim actually gets out
He's the only one that's really done anything worth noting though
I believe there's only a map there on the other side of things is not a very weapon
We'll be dealt with in time. So when I pee rolling up to three nice and clean it will be guns out for passion you a
They're really effective CT side on overpass, I'm quite hopeful for what they've got in store here.
Really got to make something as well out of this first gun run.
You come in towards this first one, you fall quite flat.
It will look quite akin to sort of how things were, you know, initially panning out in towards other paths.
Obviously, in the end, looking fine.
The passion you wear, right? But that first half of those real periods when it works,
and it works super fast, it's just an IP, we're rolling through with the firepower alone.
JT will open things up, he'll chop a need, couldn't he? I'm going to add another to his
tally, we keep talking about how notably he's looking, but in the edge of that smoke.
The killer responds, it's good information though.
It's true, it's certainly something that they could work with.
Besky, slowly clearing angles.
And while in the hook, also relatively slowly pushing forwards to just gain more and more information,
really going to be beneficial for passion UA, grim with a big drop catches that straggler,
who is carrying the bomb.
So, really great frag to find some light spam, they should get the plant here, but
they hold onto the site.
It's risky.
As yet today, looking to keep it that way, another hero moment perhaps going to be required
from him, will be traded by the fire, but it's...
And to put your 1B-3 overall, you're not able to get any more, so closer damage done,
but it is that first rifle for passion.
I mean, still getting a bomb line around is not bad.
It starts quite well with that JTO paneer, and very, very nearly
gets a second onto what's gone, but in the end, all that matters is
utilising that first gun round, right?
Making the most out of that first investment, and now it's about
fanatic consistency of the back of your chain that together into a
bit of form to keep the pressure on towards an IP.
You can go back to background as well.
If I naturally put a lot of pressure on an IP too, they would be able
to buy into was the next, as long as they can get a few kills,
But you want to keep that just loom it in the back of your mind,
keep them distracted in that sense.
Take me to the other door to see T-Though.
That's your way.
Who's this round here and the investment opportunities
become pretty minimal?
Shush, or Matt and how to go away with that.
Just a generic miss shot from Halsor,
called to me.
team going to drop outside. We're catching two from a year and they're going to follow
it downstairs and they're following it round. Is it getting game and that bomb is headed
towards hell. Then's got to be careful here. Compolitely this counts it. Yeah no, not a layer
at all. It's totally valid, but all the same. You really sold hard for the squeaky push
and now things get kind of weird to do it. Next is a trouble here. There's three
different angles he could potentially fight from and he probably has no idea about the
possibility of heaven. He's he kind of periodically checking it but he's shooting
it right here doesn't punish snap he goes down the other. Yeah, only one for Grim
quick tray bay, Spersecules are all on the shoulders of horse like one versus four.
It's unlikely he even gives it a go. And if he does his chances are, my slim to not
let's see, the first is where he forced land. There's not there for wrinkle to be
wants to pick it up. It's work. I just want to spike and I pay it's a pretty dominant
round all things into the certainly. Yeah looking good and a great response from them
just able to burst a bit quicker. Looking far more comfortable on the T side here I think
with some quicky decisions and more mid-rounding finding a lot more success.
I think they really want to let it go down to Newbis, because that feels up in the air for
both of these teams really.
Fem were the nice finds, so that'd be tagged down slightly, grim were the nice find,
hold on, might be onto something here that's some armor in here, trying to get a good
back for a two-man advantage right now.
Oh, that was very quickly brought back to level, but only briefly, I'm trying to pressure
to Spursky who is one foot in the grave, and Nick's all joined, and it's again all on
the hallside, but how much damage has been dealt to as an IP, and he's got a bit of a gap
in behind, not good discounting it.
He might be able to find it by the timing, if as long as he wraps through to the walls front
but he's gonna go the other way, yeah, to see it.
Oh, I got some shots.
Maybe thinking and getting down the vent,
yeah, he's gonna do that in decent time.
I'm like comes in, definitely still on here.
He's sort of a head of all this utility.
First of all, open, stubble, that's crazy.
Oh, thanks to the fight and wins it, low HP.
His first skill, top though,
he's gonna be expecting him up here,
both windows shot out, mind you.
So really sneaky moves from Halzox,
certainly on the cards, creeping forwards,
is he ready for the angle?
Knee checks it, doesn't know how low he is,
doesn't know how good the fight could be.
And the in punch gets the better of him.
Damn, if he just went wild, if he just went for the fight,
I think he gets away with it.
And that I have to say now misplayed in places
from passion, you A, there was that moment
where Grim Chase is the kill, NYX Chase is the AK,
and if they just gone together,
It's that one kill that makes all the difference, right?
Really shaky stuff there.
It's kind of rare that you say it about passionate way
because you know, pretty easily experienced,
especially guys the core of this side, right?
You know, you're looking at kind of,
you're going to be a JT, your horse, those three in particular.
You know, they've been playing at a top level
for such a long time.
Like, they all got rookie errors, right?
Those sort of mistakes are things
that people are of theirs sort of level
shouldn't be making or you're looking
to war someone like a JT to rain them back in.
They play that like a park.
They play that considerably slower.
They probably just win the hour on the narrowest load of the numbers, but again, they just
make it too easy to isolate.
Credit Dr. Sparsky though, really, really well done to him.
And solo, such in a roll of Rocks angle, and then also spotted too, just nerves are still.
He very consistently keeps this team competitive.
I mean, he's 12 and one right now.
In the first six rounds of play, such a good showing from him.
I can't make it move outside or we can actually look there, you catch reload, can't always
the back lines, there's two, there's two off our grounds and he gets both, three bees as he
looks for more and he'll nail it, grim hits the deck, and that's more or less around
all but done already, to then you get constellations and it won't be anything more than that.
off the park here it feels like really, really, really crazy stuff and IP. This is kind
of what we expected after we saw that first half on overpass we were like okay these
guys are going to go crazy they're going to be playing aggressive they're going to find
these individual moments and it just didn't happen but here on new getting a lot more
of that, and looking really, really clean, great mixups, great subversion of expectations,
you know, depending on the utility and whatnot. It's fantastic so far and passion you
age is due not having answer. Yeah, they just get over one. Think, it's grim who walks away
live and actually only takes a minimum amount of damage and the thing noise but
85 is pretty alright.
The worst buy in the world for passionate it's workable for a half and buy investment.
You're at one end for WMB957 Eagle.
The only thing that you're really lacking here was two things. It's a care and
the utel. Look at this by sure. It should be information. It's got me the only issue
is that windows aren't broken, but he just weighs. He's got plenty of time to work with.
By not right, just hold the line.
Now there's some info from an interesting spot.
Wrinkles seen and deleted. She's going to try and make a move. Grim though maybe the first time
We see a player posted down below.
Shush doesn't act upon it, but it still feels pretty good right there.
More info.
Let's keep with the catch.
I don't even need one or two more, but those.
I'll buy some players in fairness, MP9 traded quickly.
Bomb plan is on the cards here.
They should get away with that at the very least, but it's a recovery of weapons,
Hoso, it has to be very careful.
Not to go down early in proceedings, the rotations are going to take a while to get here.
Find the timing to get across but still nervous for the fight really trying not to give his position away here
Can spots one looking for the second and he might just get it then this left so very low grim nose of
I him doesn't know about the fun to hear but still manages to find the fight down to the one on one the HP bus
Okay, and it's a hard stick. Oh, and how it goes in doesn't really do much it might actually
I've found him. If playboy. Oh, get soft and can wins the spray on the pre-fire unreal
I said it at the start of that round the only real issues
For past you a in terms of a half investment know you till no kids if grandma's a kid
They wins that round. He stuck it all the way down for about six seconds
When the miss me, I thought he was just gonna stick it all the way and at that point you're so far
are invested in tours that he fused, you may as well just stick it, but he gets off when
he loses his life and has to work from Khan.
A little bit fortunate that there isn't a kit, if there was round last but... if what's
the maybe's, the absolute is another round on the board for an happy make it a 7 to 1 squad.
Such a nice buffersome but not only a buffersome, it's on the T-Sodanook.
This is brilliant.
This is absolutely looking like this third map's gonna be locked in place, as we expected
run me sold a V-time. Yeah, absolutely right. Passion UA maybe have impressed once already
the series. This is unfortunate some of the inconsistency that does grip them at times.
Another time out coming in, T.C. trying to keep things high.
Get the fist bump to go in. But we'll see here if there is that change up. There's still space
and time to recover this half, but in the IP throwing a classic in the mix, after the time
out charging in and wow, that is one way to send a message and just completely destroy the hopes
of the hatching you away. Oh my god, that's insane. Yeah, that's something, that's something.
I love those kind of calls though, because first and foremost, if you're an IP,
you've actually got the breathing room to be able to go for something that is a little bit more
or you know, unorthodox, if you want to put it that way or a little bit more risk-ay, right?
Because any lose of all of that, you're going to give the guns over to the past few
days and probably even just warm them up a little bit, but on the flip side, winning around
like that, just mentally booms the opposition and that's probably what it's going to do
to the past few days.
That is a show of force.
It's also just a statement as well.
We are better, we believe we're better, we're playing better, and we're going to show
how fantastic work.
I know it's still the first half, but this map feels all but done to me.
I didn't kind of feel that there was a bit of that interwar as map number 1,
and we saw how the second half went, but this is a whole different catfish.
Yeah, yeah, for real.
I mean, it's now a question of whether,
passion you're going to be able to just solve it,
anything.
Alright, if the game is over in one half, so does G.
We have had a crazy comeback yesterday.
Of course, but usually you can only cache one of those in.
Purned to order them in.
And then P9 starts off well.
You don't have to back away also taking the fight to NIP, which would be nice to see in some
of the rifles.
They seem to be doing it in a lot of the low buys and getting kind of close.
But then the weapon relets them down or the lack of utility or lack of kit.
So be cool to see if they do that in a rifle within the next few rounds.
Yeah, great, you know, these lobby crunches especially when you utilize well are already got fun to watch
The convention is these are my ideas that
gimmicks so to say they feel like they give you a bit of an opportunity
JJ's what it will see create a horse like also tagged as well around main
So despite the numbers is advantage and I'm here gaining good information here about what the setup is
I think they also are realizing that there's quite a bit of presence
towards a
Yes, I was going to say they did but I'm not a though extra spurs key
He loses that aim jaws especially at raised to an MP line
What oh
I think Katie had knife in hand
Not expecting him to go down the vent. I suppose that really could have been a game-changer
knife in hand though
Oh
Right place right time shush very low here trying to just keep the pace up, but it's not gonna work and then with the one me three out of nowhere
a may well have given a lifeline to pass your new A here. Let's see. Yeah, what a wild
round to to walk away with of all the rounds as well to walk away with passion
U.A. It's that one which is a question mark for sure, but the one down side, it's
quite the one around and they need to be getting better than a four just to even
have any level of foundation here for passion U.A. The downside is though, and this
is coming back to the point that you brought up in the previous is that we only see
those sort of rounds where they're a little bit more gimmicky, a little bit more aggressive
on the lower by when we get them into the full by, they're just getting ran over.
And it's also a sort of around that ultimately isn't replicable, which is not a good sign.
You want to be able to win around to be like, okay, this we won because of this,
we can do this again. You can't really do it with the round they've just pulled off there.
To 1v3 and credit tier confirmed, but you can't rely on those round in round out.
And a few questionable moments as well.
I think Exxperce collusing his aim joint was silo, that feels like it's unlikely to happen again and again, especially in the form that he's in.
Yeah, it's great, actually way to round, but I gotta find better ways to do it.
No, this is true, and back to normal, so you wrinkles gonna open up against the or...
Who does indeed try and employ some of that aggression?
Also still, so if he looks still.
And maybe play in that way as well. I mean, the rest of the team might be joining in soon to be honest, they owe it.
Yeah, I can't go in so hot here losing a lot of just straight up in
I roll over right. It doesn't feel at times like the most tactically in yet
T-side you've ever seen
Hmm, they're not gonna be pretty frustrating to just get blindsided by a guy that's out on a somehow
Yeah, it's tough and
The...
Getting sniffs of rounds with these low buys, right? Which is really confusing.
And then when you've got the stronger weaponry, you're just getting rolled over, it's like, oh.
Yeah, doing wrong.
He's probably the conversation.
GT.
Given this is just go here.
Oh, one versus three.
That's pretty nice.
He's so close, but not quite.
Not quite, and that, honestly, is the case for a lot of these rounds.
Yeah, fair play, not about effort.
I don't know where it's due, but...
Even still.
Another instance, like we mentioned about those kind of four buyers is you could just just briefly talking about
It's a decision making like you know, I talk about
Was like it feels like kind of a tilt swing just flying towards outside through those smokes moving all just such an easy one for wrinkles
It's gonna win the foot race to get up on towards silo and then went to the end or sorry that that wrinkles running away in the numbers department either
You can at least close them off every day off the week pop shop outside
I thought he was like down at 3 and 11 half of him is definitely not what you want
on somebody who's so influential to the successors of Basin, you ate.
Mix, make a play. They both have the same idea.
It will be the tease to come out on top of it and it's going from bad to worse in now.
It really is just as they think that the worst of it is over and I appear able.
Just rip a new one into the past should you, eh?
Then, to try their damage to keep this one going, immediate trade comes out, then, alone as the bomb is getting planted on A, they're weary of him.
Get to one, but now loses that surprise, so I think it will unfortunately spell the end for him, he's not really near the bomb site.
This point is trying to go for a reposition trying to catch a kill before he fully commits in.
Watch you, there's nobody around him.
So what do you do, right?
Just charge in and give it your best.
They know about him by now, surely not a chance.
Just get another 7 HP difference here.
What is this?
We're now making it look a bit doable, but unfortunately just delaying the inevitable.
Double digits for NIP kind of unbelievable after that first game, but the new looks
A lot better, we'll see if it continues in the second half.
I met him all for the night, yeah
Trim her to myself on my chin
Outside, yeah
Taking off control, here in Philly
Come on, he's no big concern as you feel
Trim her to myself on the night shift
Outside, yeah
Oh, baby, can't you feel me coming trying here?
I'm meant to fall behind here.
I'm trying to let myself on the edge of you
Have a side here
Thinkin' up, don't you know, don't you know, can't you feel it?
The body's moving, comes to you as you feel it
Trying to let myself on the edge of you
Have a side here
Oh, leave it, take it, film it, come try to you
Look at back, what a first half ten to two!
There is not much of a competition in this one, ninjas and pajamas are looking electric
in the server and passing you away are looking very, very flat indeed.
I've got to be honest ascribe, I'm really classy a world in which this is recovered.
I think already, at least for me, my mind's turning its attention to that map number three of a new business.
It feels like a bit of a waiting room until we get there.
Yeah, I mean, you talked about some of the players looking kind of tilted and the rounds are tilting the way they've been played by NIP.
Really hard to deal with super aggressive and just players where they shouldn't be, maybe?
So, it's a question of how long until map three at the moment.
I'll z over the P250 starts off well.
Being shot from him on this.
Bordock P250's not necessarily a raid boss.
They've got them on the raid boss.
You will also find success.
So pistol starts off well.
There's something for passion UA.
I hope for their sanity they're able to convert from here.
I suppose what have you got for us why to look at the second as well, I'm finding a treat
out which shush goes for tune.
We starting itself was going to give a bit of room to work with his calm stories in behind,
pretty sharpishly as well.
You might have fun at the time, he's looking for a way to turn right, turn right, he
turned right a little bit too slow, he does get the kill in the end, but unfortunately
not to be, the numbers game is one out there by past you aim.
start the half-well. Yeah solid stuff at least they've got that going for them
right and again a thought-out-round and executed round and it works well. It does
seem like they are trying to apply a lot of system here today, kind of against the
antiposist of that, the master of the mid-round over on NIP. So we'll see, we'll see
there's a lot of work to do before we start getting hopeful and whatnot. I'm quite
a, you know, glass half full kind of guy when it comes to the game of counter strike, but I'm
gonna take some convincing here that's the dumb shot, so it'll up against the force by as well,
so there's always potential for an IP to just upset them immediately, JT leading the charge,
takes a bullet in the chest, but delivers one in the head on advantage, UA.
It's happening even back of his waslockers, could catch timing here, or actually you might.
and jumping up into his head and he's replaying him with a space.
Ah, and he's actually one of brilliant trouble.
Pop shots on my ladder are hopeful, he's dead to the right.
Just needing support but not getting in.
It's not that he may have got a bit of timing in behind,
but I don't think it's going to make too big of a difference.
And he can't even find the body shots through the railings.
Only the one catch is deep.
Pretty simple round or things considered that for passion UA.
And yeah, this is the right steps to recovering a deficit as large as this.
It is true.
It is certainly true, and I think we're wanting a recovery here or wanting another exciting
game.
So, it should be a third.
It's all over spending places.
Is this something that happened on the team side now?
I think we quietly noticed that not every by-round was fully fledged.
So it's maybe a bad habit of NIP playing in that Tier 2 1.5 kind of circuit.
They might be able to get away with it there, but here the force by surely not going to
find success.
So keep your eyes on it.
That's, it's basically in the next round.
Kind of nooted in fact.
You see some bit to damage here, but it's still quite good with that stronger weapons.
Five-seven does get its kill bonus, but dealt with quickly.
Eagle's not landing either, so just two remaining now for him.
Eagle, not connecting. He's gonna hunt to the bot.
No chance there. Maybe I don't know the way he could have got one.
Oh, I can't imagine that. No.
I feel it's pretty early to be letting him out.
I mean, I mean, I can't imagine the visually's doing pretty solidly, but...
You're still 10-5 down, you've still got double your arms and you've still got a long, long road to recover this.
You've got back into the bite for an IP is wrinkle.
Who's out the big green?
Thank you for taking care of a looking.
Who's those two star-a-flurs for an IP can on the next spursky?
But wrinkle's gonna make an aim for himself outside to red, finds the first hand, falls away on scathe.
He loves those round the corner shots, doesn't he?
Yeah.
The fade away, so sharp.
Yeah, I think that's kind of the perfect word for them.
And he delivers quite often those types of kills are the key economic areas, the change
of his position, because this guy goes down and traded, that's the one to watch, the
the top as well, scared off from heaven, so on plank coming in,
Cycle recovery gonna be required from an IP.
You do have this flank.
I'm ready for this flank, in theory,
or spotted the second as well, I think Grimmie's not wanting to take the fights.
The orb takes him down though, it's all gonna be down to next, quiet game.
Maybe the flank not spotted, yeah, he does actually get caught by it, I thought,
the shoulder spotted, but not the case, and immediately an IP are able to answer.
It's a great response, right?
It starts really well, but you can just see even the rifles come back into play.
They're just really getting all the confidence that they had in towards that first half.
Nice work.
Up to an 11 now as well.
The finish lines in reaching distance and you can still see that passing your way, they
look a little checked out.
I think the tension is even a word of which saving that mental for the enubis.
The enubis is still sort of a question mark for us both for these eye-tapping played in.
Yet since it's reintroduction, it does get a little close, sure, but.
It never really felt like that much of a doubt.
Eventually the last hurried is some residual cash for a plushuag at 1.2
for a command, the hall's that's got enough pressure in the open towards the next round as well, next to Shire 2.
Speaking about the aggression ring cool, he goes, I'd go towards our side last one. This time he pushed door.
If I had the interesting move, but it means again very confident.
Got the outside control coming in here, passion you wake, and steam to be caught, but actually
just find the kill.
Traded into the air.
Still numbers.
Maving an IP.
Very briefly, just as I'm getting a sentence out, and then there's back in their favour
He had an opportunity for a freebie for the first, he is Labour in this engagement, he's running low on ammo.
Who on your losers head to next? One versus one, but where is Shush?
Big question. He doesn't really know. On a very late flank here.
I don't think this is taking his sweet time and looking for the bomb plan. We'll see them.
There could be a window where you catch him.
He's actually going up heaven.
Speaking of.
Oh no.
You might be right.
Yeah, he's going to get him.
He's going to get him to troll him.
So he's fortunate.
Right place.
Wrong time for Nick's.
There.
Hope and dreams again just being squandered.
A little too slower.
If he was a little more confident in the play there,
get up into what's happened.
Bumbwan comes through and it's such a long rotate and kind of below styler wall they're round
into the ASite. Not to be a feels like a passion UA in this map.
Oh there's small small...
Error in the judgment and all the rest of the custom and that's not one of it.
Actually the final round is this map point and I think it's not the one to try and seal
the deal of here but also it's got all the ideas and that's fine.
Good stuff.
Group a little bit, but they will manage to get down here and at the very least attempt to stay alive.
So a test for an IP was capable of here.
You have a couple players in close proximity to the B1 site Molotov.
Quite going to reach an aggressive move from Ken.
Costs them another.
Rinkle will manage to take down one of the lurking players.
Another one up there though I do believe so it gets kind of weird.
And just because Bursky downstairs to try and deal with this bomb plan for the only one left now, it's well patient play.
That's him too, as they come to him he doesn't have a kit on his back though.
That's going to make all of the difference tap onto the bomb.
The spam coming through confirms that he's maybe not on it quite yet.
They're really going for it here. He might be able to isolate.
He's not going to have a lot of time.
I don't know that he quite has time. This is going to be close.
I think he's got it.
He may well just have it over the line, yeah, to be there on land.
It's no, I don't suppose.
He's got it.
He has a beautiful as indeed.
I saw someone leave on that fucking great side.
I was just okay.
They must know that he's got it.
The D-Fuse comes in the 35 actualized super one-sided stuff there on Nuke and
certainly some frustrations setting in for passion, UAL,
maximum to two.
They want to tap this one.
Set and done because I don't know if there's coming up next.
It certainly is up in the air.
Yeah, absolutely.
There was no real competition there as well.
Whatever it is, dude, it's just a fantastic showing from an IP.
I mean, Con looked electric all the way through our 22 kills.
I've never left a desk for him, extra spursky as well.
It's similar thing.
You know, 21 kills to his name, 11 deaths.
They were both brilliant.
By the time I made do a five-hour board into its full effect here,
and touch you, I just didn't have a response.
on to no flip side, to bend that little right game,
we're in a couple of moments, but simply across the water,
just wasn't enough, and I think that'll pass you
where they need to use this 10 to 15 minute break
in between Matt and really reset,
because I brought it up in the first half,
I looked a little checked out, a little tilted,
and I think it was costing in a lot of the judgment
calls they were making.
That's a great response.
That's a dominant, Matt coming through to my IP,
and now we set our sights on a really, really, really
interesting beside her. It's a new beset next and it's a map in which, well, for these
sides, I don't play it.
Hi, this is Basement Rollers, first advertisement. And our second drop is, it's up, actually,
You're just seeing this and it's up to be able on the air so it's sharp.
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So yeah, that's my advert.
I'm going to try again.
I'm going to record another one.
It starts with a dream.
With a team you barely know.
In an amateur official that feels like the grand final,
we're practice becomes progress,
and every lost feels like a lesson.
When will your journey begin?
Today, I mean, it's not a one-man game right there.
A whole team capitulating to a degree,
not being able to close any rounds.
Three to maximum grade reads, and that first half,
grade mid-ground moves,
punishing towards the middle,
where a BC game tried to take numerous times.
Well, I don't understand, he's a game's util was really bad on the T-side like they didn't have good mid-util to stop lucky their mollies didn't do much their smokes
Didn't block him
Get that out, they're coming this call with NATO
Yeah, you you're not building the kind of repertoire to get respect from 3D max in this game
They see that smoke come down just a second late and they're gonna walk right through it
Rotate out here to board to mid. Okay, so I'm quite keeping money and reserve playing the D
cut down. Crazy will wrestle back with two of his own.
Got him in there. Chance of the retake.
Materials and crazy side by side of gonna combine a PCM
when I hang around in this area.
Hey, get annihilated.
So many chances to close on a new bus and you've only got one thing to worry about in this
spinal round. Simple saved so we could bring out the AWP.
He wanted to get to Donna at least once in this final round of play.
Yeah, I mean, he's playing Diga when the previous round keeping his MP5, you know, it's a desperate game for BC game and it's just a bit of business if a 3D max stage 2 awaiting the nine chances to close out on T-Side of Dubus
Simple takes us all down to the dark find his pick he's been waiting for
So puts that all to use and keeps mobile getting involved elsewhere
I think he feels it too.
He feels that he's a lot more locked in, he's finally got unswitched online, but to have
that feeling in round 16, 312 down map 2 after getting destroyed on the opener, it likes
to hear that smoke, it's not overplaying the man advantage, locks in in a bomb site with
Faragorn contains mid allows a triple B 3D max far from committed to anything right now they're looking
A middle
No fight available. B hit it is and so I won't be down the simple in this round. I'll be down to the defense
Of this B site crazy 13 and 13 is got the numbers
can he hold strong in this sight?
Trying to quit the flash.
Blind is crazy, still gets out with his.
I hold the line for a double.
That Molly nearly spells his demise.
But nearly is not going to cut it here for 3D Max.
They give up on this round. They'll let it pass them by.
Oh, man. Give us another legendary comeback. Why not?
I will say, I still don't think it's going to happen because 3D Max are playing really, really solid.
They've got a lot of ideas. And that's like tip of the iceberg stuff right now.
They're trying not to show too much on this T side.
But simple to have an undeniable uptake and crazy is actually been solid all throughout this map.
You've got two of the five players feeling a bit more active than you've got nothing to lose at this point in the game, right?
Apart from the game, just round by round counters right here for BC game, 12 to 4.
Bit of a broken by one pistol, four rifles, 3D max.
They have the room to just throw in some rushes here and hope they can win off the entry.
Exactly, yeah, that's the one huge benefit you've got, calling from such a massive lead.
You can explore the full breadth of the Stratbook. You can play with pace
An hour gone, you know, we saw that one round on A not really getting any respects expecting it delayed Nades
He's forward 12 so
I'd be tempting if 3D Max not in this round they're spread thin at the rifle's work it
Support smoked off but even this fight is a bit more uncomfortable. You can see him by looking towards water
So he realizes that things guarantee you could just be punished from down below.
So poor smoke, won't be respected.
So they take them in control back.
Do have a need to bring hope in this smoke.
They're just going to swing on round it.
Simple, caught, scoped in on that smoke fade.
Now it falls to our gorn.
He's had a really tough time and it won't get any easier here.
So yeah, it's not as dominant a loss as they feel the back on their pick of overpass, but that is where the list of positives begins and ends for BC game, 3D Max.
Do not entertain the comeback and teed up now in a 5 on 3 post plot they're looking.
Oh, to move in a stage two here and now, and they will do it cleanly, no challenge for 3D Max.
That stage two awaits.
You said that this team wants to level up, that they want to try and go further, hit harder in 2026.
Well, this is a nice way to do it.
No sweat versus BC game.
And now, the simple squad dropping down into the lower bracket.
This is a tournament to us instead of as much an interviews where every match feels like
a final this big implications on the VRS.
You've spent a lot of money to try and secure these future invites to do that.
You've got to come out.
Hi.
Hello.
I just heard tons of praise about you from your teammates.
So how does that make you feel?
Hard-forming, how's it?
How do you like everybody in the team?
Everyone is perfect, I was saying.
Excellent, how is it playing your first game and how do you feel prepared for now a really really big tournament?
It feels very different from my personal, feels really wonderful.
I would say everyone is really active players, I would say, so yeah, it feels fantastic.
Okay, when you say active, you also mean like in the comms, in games, like that?
I mean in moves, in calls, in suggestions, like mid-calls rounds, at call.
And the end round calls, so yeah, it feels really good.
Okay, what's the biggest thing you want to prove that I am Crackle?
proof that we are to want you.
Yeah.
Okay. Thank you. Good luck.
Yeah.
Hello, JT.
Yes. How are you?
Yeah, that is you.
Doing good. I kind of hate media today.
So it's not my best day, but yeah, I'm feel fine.
Me too.
How are you?
I'm kidding. It's fine.
But it's more fun when people actually want to talk.
I want to talk but I get it though. There's luckily on. Did you already do you're doing a skit? I think I'm doing a skit.
Oh no, spoiler. The team perhaps I think maybe.
I honestly I don't know anything. I just showed up so I'm hoping I don't do a skit but
I'm sorry. Sorry about that media services but yeah, how's work? How are you then? Do you also eat meaty days?
No, I just ate this guy. Why is that?
You just bad vibes, not jogging. I love this guy.
I don't mind me that way. I mean to this. It's a part of the job, though.
Yes. You just gotta do it. No desks to smash and media data.
I mean, desks, smashing, I'm reformed.
Really? Yeah. You can kind of approve.
He's lying. He's actually lying.
I mean, he's not banging this, but a little rage here in the end, but not really.
Not really not like the last six months or a few months
Like you'll see but I'm I'm a phone
But I always wonder about that because don't you get yelled at by your managers because your hands are literally the most important thing about
I mean that sounds a bit bad, but you know when you're playing CS I say brain also I guess yeah, but I mean
Not like you've controlled like to make or have
It's not usually that there's usually punches on leg so his hands are usually found sees leg that gets bruised
Yeah, but there's I mean you could make I guess so money if you do punch the desk
I mean Nico's punch desk sold for I think like 20,000 or something was it worth something like that so
Don't give me ideas. There you go. Okay. Thank you very much. Good luck
I know I'm scared of you, can't see
I know I'm scared of how they get me
Still all you close to me
I'm in love with all this
You're the best for me
I'm in love with all this
You're the best for me
I don't know what's gonna come to you
I want you to come to me
I whispered for good and I doubt
But then I, and you don't take a knock
All right, I'm gone and don't mind
All right, all right, all right
I'm gonna take you away from me
The final map of this series has been a very up and down experience for both teams, but
NIP tapping into an extra level there on new absolutely domination, even the lower man
around the passion UA were able to get just did not make it an absolutely wonderful stuff.
could have been even more one-sided if not more a couple funny rounds, but yeah, NIP looking
so-so, so solid on Nuke, and if they can get that again, that T-side like that on a new
bit, it really could be over quickly here for passion.
Yeah, there is really a lot to like from what we saw from NIP into was that second map,
but all of that kind of goes at the window what we talk about not number three, and
there's neither of these sides of play, yet since there's been reintroduced into was the pool
So we're not really too sure what to expect. So we're coming in as new tools for this one.
There's a little favourites off the back of it. Sure, and I think I bring a bit of momentum and they're looking mighty sharp indeed
And see they can translate that into words off third and final. I'll decide that here lose of this. We say goodbye
Absolutely, oh man, oh man, they're not wringle
Good, Missy does eventually get them the harder shots landed
Oh goodness gracious, we might be in for it once again. JT is alone.
This is for a bomb to recover. Smoke on the A, we bomb cyber, there's nobody here.
He was part of that execute, but it's just not worked out at all, has it?
Absolutely, rolled by a wrinkle. What a serious this man is having.
having.
You have exactly.
What do you do?
A near impossible round.
A 1% of the chances of him covering this one is not going to be quite a bother because
you know it's got an extra no chance.
It's snappy.
Who seals the deal?
A little grin from JT he knew that was basically impossible.
Well, perfect work from Rinkle.
They line up.
They're not even really thinking about that being a plan of where
they can fight from and attention was drawn away by sure so expertly a bit of a human flash
bang.
Perfect work.
And I have to see it and I'll be getting hyped, which is exactly what we want to see.
Keep up that momentum off the back of a fantastic map number two of Nuke all through
the interwarves that the side up.
Double MB9 triple M4.
For them there is a bit of an investment tiny bit being just a degle fuck of M, but that
This is good as it gets really for passion ratio should be a simple second
So you would think
I'm for looking for a long range fight there
I think maybe spot in the corner of the player, but nothing else yet. I'm just waiting for
One of those over faces to land in that deagle crosshair
It's the only hope that passion you have here. Gonna be a curious map. I think it's safe to say
Both teams limited
Experience
Not really got the reps to go off of that's probably the case for a lot of teams at this stage to be fair
But what do we make of the a new bus and how does it feel you can kind of tap back into old results as well and I
Peep pretty big fan
I feel of this map at one point in time someone said they like train
We'll see here how it pans out here comes the legal finally
able to get in the mixture for a couple in fact. Often more than that no bomb
plant, so it's decent. I'll be happy with some damage. Yeah again, you know, sort of
the buzzword but silver lining, like you just just take where you can get really in
a spot like that. But goes the way as expected. This first gun round is the big one
we hold in on four plash of your way. The first map for them was fantastic. Really
got to see, especially in that second half, just how good things can be, but when you think
about it in a sense, sort of like three out of four half of place or far, I've gone the way
of NIP right, the first half of Earth Pass is obviously very, very good for them, so
especially if we haven't seen enough so far in these series to show us why, and there's
a lot to be taking this, but there's still good star. JT and Niggs both getting into the
action, ring call, or be sworn through with a flash and snap B, so he'll bring one back.
Still looking good for passion, U.A. though.
Really good.
In fact, they are threading the needle to perfection.
Now through middle on towards A, looks to be the case.
And I think that they will have plenty of time to get the bottom down.
Get into comfortable positions.
That's not good for an IP.
They need someone in there to stop that from happening.
And it's just not.
It'll be the case here.
You might even argue for a save to be honest.
They're just so starve to them, though.
HP bar is not ideal, not really going to challenge.
Hold in the extremities, see if a kill comes their way, not going to be the case, it will
be a back off here from an IP.
Let's keep on away, you got.
And the round saw to felt already done, I don't know sort of first engagements, the first
two.
going to wait?
Feels better to do a necessary to be perfect.
I'll spot. Either way.
Looks up that we find saving.
No one even close to the hunt.
Nice and you wait.
First gun round.
First round.
On the board.
You'll take those.
Only the one casualties too.
You're really pretty happy with that.
We said for them, right?
It sparked back to the 10 to 15 minute break in between the maps.
Resetting, mentally. It looked a bit checked out. Looked a little bit till the one exactly playing or calling
Good game towards Nuke. That's already much better. The EBS and Flow on towards an UBS think you're a little bit easier for them
Especially if they want to pay a little bit quicker a little bit plug-y up. They can
That's nice. But with the saves, and I think you can re-invest back in no issues
Yeah, looking front of back
And try and really forcing it, Rinkle goes down.
Super, really.
There's a follow-up over there, maybe?
It's tough to say, because Bursky, the trade guy right now, does eventually get one.
Bring it back down to a three versus three, but much quicker, much more aggressive from the
T-side in particular.
JT is deep in towards a main here.
This could be big.
He's really not being considered Dave.
can rise off of the A site as well. Obviously going to move back in, but I'm not going
to expect him up so much. He's got the info. This is the chance to flag there, I feel.
And therefore, might be able to reset. Take a couple down with him.
Oh, great. See, moves up silently to drop him. So that's surely another save from NIP.
Yeah, he knew that was going to be overlooked. That's really, really well done.
Yes, the save really depends on whether. This was her ski.
You can get anything early, isn't we sent in to have a look through camera?
God, let's pour the staffing to get this a look in.
First information, first flight, fam, look to stay alive.
He's met with the Molotov as he starts to burn.
And it's just the first people one.
Hang on, hang on.
Retage got legs, but it's all on the shoulders of snappy captain, fantastic.
Cano convert.
It's Horserk, who comes out on top of a two-piece,
to seal the round on a second for passion UA.
huge, absolutely huge. I mean, it comes closer than it feels it should have done for a really great find.
It's not be seemingly having a couple of issues.
It's also not as camera out of focus. There we go.
He's gone. He's gone. He's going to be a blurry boy.
Put your hand closer to it and then pull it away.
This is the tech wheel, no, it will, yeah, but he immediately on the cams off at that round looked down to his PC.
So nice typing something, so he looks at he's logged back in. That is, I mean, for all that time, it's going to take it to you.
Unless it was like after he died and then like a cable got pulled out by his foot or something, but that's unfortunate.
Yeah, he doesn't happen. Checking out whether he actually even dipped out of the server, but
it looks like he was logging back in or something. That is a bit of poor fortune. Oh,
he's saying when he slammed the desk. Yeah, the little thing is the action. Yeah,
airy move. Yeah, slander desk off the losing the round and it's what logged him out or something.
Just when we were on the video in between the maps as well, talking to Horser like about slamming
the desk and how he slams his leg rather than the desk. Staff usually taking a leaf out of his book.
He hits his own leg. He's still in the server.
It's not like I've been there, I've been there once or twice.
For a while now, to be honest, so, you know, I feel like something you may be up to get on top of as a pro player, stuff to say.
So yeah, I'm not really I've never really been like a rager. I've always sort of been
Explosion reels
Check out I thought losing out well. Yeah, you see the like you're so hard zoned in the yeah
You kind of let the emotions take over or you just kind of check out. Yeah, not be bothered
Grim
There was managed to deny them outside of B-Main, so nothing happened in.
We'll be advantage to passion and their expecting some kind of a move.
We'll be expecting the second rear press.
Unfortunately, the flash, just ahead of it there in Colony, we'll get blinded by it,
so no opportunity for him to get a net frug.
So I looked down to something that I mean, there's a-
I think he's in one of the information gained, hang on, hang on.
I like this, JT's come out of there.
He's going to get a kill, Xperasky wasn't close enough to be able to punish prior to snappy falling.
There is a recoverable weapon there. That's the one thing.
The files will dip back towards the site because he knows his presence.
Look at them, catches Rinkle who is searching for that weapon.
Oh, big fine, sir.
We'll just be left down to KM. He's got the weapon to fight, but that's pretty good.
Instantaneous from Halsburg.
I shouldn't you hey, look him pretty good, you know, he's side's got some more energy to it.
There are noobas in the back pocket perhaps, right?
This is the danger of it coming out and you're not having as much info to work off of.
Like I say though, the changes, not huge.
I mean the the pro players will feel the window changing towards mid a lot more than you or I.
Well, yeah, they'll not matter. Not a lot of intelligence.
Yeah, no, I agree, I agree.
Let's say double-nade on towards
Carned Session and his wrinkle and snap before around him,
this low-by being swept aside.
I'm in a break in ace.
Where'd I say that before I see Grimm Spray?
You're labored, but he gets to kill him on the left.
It's like his French.
It just, I think once your brain's set on it,
as a commentator, you have to just kind of go
with the instinct and not fight it to.
It takes a bit of work.
I do a bit of a lot of times.
Yeah, go on.
I was going to say, like, when you have players like,
you know, flames, who's like,
oh, like, flamesy or flames.
And he's like, changeability to two.
You got to like, get one stick to it.
Because once you play like one big tournament
and they're calling you that name, that's it.
Like, you stuck with it.
Pretty sure.
Now, I was going to say about,
Excuspersky, like the first time I'm casted him. He, that was a tough one man. That was a tough one
But sure, you know Caspersky is kind of what you're brain reads. So I try my best to like focus too much on his
Like the writing of the name and yeah, try and pull it from memory
Smart
I'm gonna use once again towards the mid position.
Pasha, you are playing a pretty relentlessly quick mid control as they're set up.
We saw them doing the pistol and obviously that didn't work out, but since they've gone to
come into play and they've got the the U-TOL behind it, it's been pretty rewarding for
them, at least it just in terms of just the information.
I'm not giving the fights now and I've been playing much safer and I feel like we've
seen them in this map so far.
You're not letting the utility in the control happen.
You have to be careful here though.
Hang on.
This con area is huge of course.
I'm making him half an eye on it.
Uncle chimed in, let's keep tries his best.
Roll around, but we're able to find the first, you know,
that was second.
Jaycee chrittees him out on the low HP.
You are the push in our A-main.
Let's go successfully.
It's snappy that sneaks in behind enemy lines.
Two big kills from him leaving Halsirk.
Against the world, the bomb to recover.
He's in them out of information.
That's about all these got going on at this moment.
Snappy, I was gonna stay over swings a missed upshot though, and this gets very strange, indeed
Twice, also it moves in to get that bomb back. He does not have a lot of time and back turned
Oh, this is tough. He manages to get through though somehow just one fight to win only a few seconds to do it in
Oh, he's got considering that's all
Just you'll take him down. That's a tough one, but it is an IP background with around
down. There's just so many angles that they have to clear. So many angles and so little
time. Nice work. I mean, how a JT gets overkill. You get dinged and then he's a known
quantity, drops of smoke and fights through it to get the trade. That already felt like maybe
lady luck was looking down favorably, but I just want to ask recovery. I think you want
to make it a one round game.
The passion you're going to call for applauses, both sides now taking taxes, they want
to discuss this first half as well, in a decide with tournament life on the line, fundamentally
is massively important.
And B9 for snappy, this is good as it gets for him as well.
So if passion you're aching and responding still back in other rounds, not only do they
once again bridge the gap of that being that two round buffer, but they also break the
e-com of an IP which should've been a fifth on into a six pretty swiftly.
Yeah, curious to see now passion UA in prime position to just really shut things down here
and I've been in while as you would on a new bits of crumbling to get as many rounds as you possibly can.
Oh, not CT side, so we have this capitalised here.
We're gonna be some work to break the backs of passion UA.
They've built up a good bit of bank.
Yeah, I'll be mid.
Checking the window, but JT has crept under.
It's not the most reliable of spots.
Very obit, JT, pretty happy.
It's a try and take connector control quite often.
I think about it, he's probably very careful.
I'm placing SIR, a T, or back turn,
Because first he's dead, it's thankfully fine that kill and help his captain out, but that was really a mess you want.
That's fine. Grim, too. Yeah, get it.
Here we come back for us, or three versus three and she's...
It's not even a sore two into his water a moment at the go.
She's got to know that 8 mobs possibility, and he's a little too late over here to deny he's gone further than our mid.
I think taking Bommel-Go-Dar momentarily, and it's a really difficult retake.
These, honestly, a word that they can't get an early kill that they might be tempted to say here,
but snappy, that it's such a bold move, pushes the smoke, finds the killings, all on it's shoulder,
carry the catch, shush, no, he dies down from the heavens,
an angel sent finds an IP, the tying round of a fourth.
The end.
Some shaky moments in the middle, but very clean in the end indeed.
Big, big fine there, it's that bomb plump.
So I would suspect the reimbursement couple players, I think three players were on $2,000.
So it should be a reimbursement here.
Yeah, and on the effect, but it will do the job for passion UA.
This is the big round, of course.
And of course, I repeat to take the lead, break the bank, and really start threatening a decent
first half here on a new bus.
Alright, off shot, misses, takes the first with the one ring call, get one of us out,
and it's just a complete shutdown.
DICE Secting!
The offensive heading towards this beast sight, and leaving all on the captain, JT, you'll
get one, it's a consolation, but that is all it is, really it worked from an IP.
Yeah, again, able to hold the line so very effectively.
Hushing UA still have the rounds to work with, but it's time to get away from them now, where it felt like we were looking good.
They had a great half on their hands, 4 to 2 at one point.
I've been squandered now. It's NIP with five rounds already on that CT side. Should be a sick.
He questions going to be raised at the rest of this half a passion UAF. I'm not careful.
So maybe a timeout ahead of the next rifle where I'm required.
Blush, nothing to snapty gets to his so close as well to catching Kuffer 98 points of damage
but it's 100 to kill.
So the D Eagle gets one but again is probably nothing shorter, consolation.
Two versus four with Given 1, V. There's no wait, they're getting a fifth here surely.
4th of a moment, then might be able to find something but on the case ring call it range.
For the USB.
So looking very, very good now, passion you egg and I have to turn things around quick.
This is starting to get out of hand in IP meanwhile looking very clean.
These late-round moves.
Really, really good.
The retakes, the coordination.
by an unbelief of the snappy system.
Seems to really be there for these boys.
And you know, good vibes will see in all these interviews
and whatnot like the obvious room between games, et cetera.
Really looking like they're enjoying themselves
and they're all getting along.
This first he loses his head into the start of this round though.
Can't have dead back.
Smart move, I think he was a little bit exposed.
The numbers not favoring an IP, not where you want grim is hoping there's an overextension
here wrinkle.
He's got the right idea though.
And the bombs actually rotating over to join Grid.
Oh, what is hand as he's throwing you to Grinkles and trouble him?
He's got to hear shots, he's got to try and fall away, guess the first nice work and
he reset.
As he looks to try and isolate more and he gets so close to the shot onto Grimba, close
This is not good enough, they're taking the site and with it probably the wrong, this is a difficult retake.
I was going to say in my head I was thinking this is where he does his best work but we're robbed of another highlight from Rinkle.
Didn't actually want to go for this, it's a loose, extremity kind of move and it really depends on if snappy's able to find something or can's like peek find something.
Okay, one
There in here though. Oh, it goes ahead of the flash and finds the kill
Now people go down, but maybe he's gained that information that they need the need to finish up another the Molotops to force it out as a smoke in the way
Just smoke in the way the Molly is good. He's on the bomb. Grim moving in call it to try and take him and he just about
Will counsel that diffuse
Low HP as well. There really was not a lot in that nearly comes off for the CT side
Oh my god, oh my god, that was mighty because I thought there was all but done the first
engagement.
What a half again here though.
Very evenly matched in a 7.5 half on overpass in favor of an IP and let that one slip.
They're hoping for a 7.5 but they're not hoping for the second half that they had over there
either.
Triple Gillil, more passion you ate to round out the buy so don't get the fullest
amount of fire pot.
Let's stack it up when they look at tools, they're here.
There's something that feels different for them actually in just bursting through quite
simply.
Turn it now.
Back ends only one for him, the trader of snappy is here looking for more
multiple and he gets them OH MYOLE!
Triple for snappy who else absolute machine at the tail end and it will make things very
interesting here at safe.
CT half moving into that scary T-cylinder and I think.
I'll come back in a close first half to make things, you see stuff here for this series, oh yes,
emotions running high.
I've got a new contender, we've got Langreba desk, now we've got Slap your own forehead,
that's a bit of a way of cooling off it would seem either way we're going to find out
NIP, I feel with a really good first half to work from there.
Yeah, yeah, I agree. I think there's a little bit more an offer from them.
But we suddenly get a 75 and then squandered the second half in map number one and
wondering whether this could be more of the same as stars or back. If I'm gonna find the first
horse, I'll fall in back to the site. Got the right idea though.
And horse oracle nailed a shot down. Go shirtless. They tried to contact towards B.
And that's costly.
This is exactly the same way that things crumbled and overpass and I hear they do not want to be
It is true JT finds another head looking good
Or my next elite can't and it is all left just copy who is also deleted all right
That is Hello clean stuff in the pistol
I'll be looking a little nervous as well so this second half may well start to see some
of the crack showing on a new base right it's a new addition it's not brand new map but
you still have to well some of the doubts that you might have going into this T side.
Yeah, you're right.
See, low by when I pee, no surprise is really just the eagle which is already in the deck.
We recovered by a shush but should be a simple, simple 7, put on the board and just want
to get attacked as well.
These things are that big worry that we did see.
towards the overpass. I mean it took eight rounds of play to see NIP put another back on the board
and that is the thing that worries me a lot here. I'm with him. I'm just checking now, right? It was
a seven five STT side, right? From NIP they went one and eight on the T side. From passion
you a street, massively. It's the thing that worries me here is that it doesn't do a lot
of their best work on the T-Siber because it's just the individuals they've got, but
how could it turn out to be more of the same? Especially the way Pashirae started.
Well we'll see, this is the barometer isn't it? It's opening rifle round,
going to give us a great idea. It's the how things might unfold.
Again, it's quicker movements from an IP to just try and get some control,
try and take some early fights. Spam down from passion UA into wards canals it. Looking to maybe
re-aggressors, three of them stacked on top of each other over there. They just want that one kill,
and they will get it. Wrinkle as well, you know, they're the types of players, the types of names
that crop up in the kill feed that maybe make you hopeful a big scalp to be taken.
Evern's smoke down.
Keep attention drawn to the day for an hour, but it's one of those moments that go.
I think this is playing close water angle, and it's got a pop flash to work of as well,
and support to of KVM who really doesn't need to peek.
I can play up towards cake, and especially the more time ticks, the better, Nick's goes
early there though.
So flash in, but one that I'll cost is like, also I could get one.
I'm trying to buy him better time, but I'm on your flush him out, also dips his head in
for one, which he gets a second of the round, and there's two left to find.
Yeah, not looking too good here for an IP.
I'll do that best.
Okay, and in advance position, but it's totally played on the other side of this. You could get good timing
Can he find multiple though? Yeah, it's the big question. I'm fortunate not snapping him away at the new box
Oh, they light up for snap your one a b you can't be serious another big moment for the IGL. He lets them know
He lets them know and I'm pretty sure he's saying he was one HP so
Trying to set some tilt across the other side of the server. Absolutely ridiculous stuff
It's a mental round to be taken.
Again, you know about that point and say, is that one that you can make replicable?
Probably not, you can't keep doing that or banking upon it, but you'll take those every
day of the week.
And now, having been given a lifeline, I can't even find that stick.
Utilizing.
Also making a movie, and I'm pretty concerned on myself, in the previous couple of
quick kills plus JT first to four horses like when eating two from him once again and there's
the first which he does, but I'll take you too much damage and they've reclaimed all of this
water control. They can't really go towards a here without it being an absolute bloodbuff
and just just overlooks Grims angle. Unfortunately this round is falling quite flat for an IP.
Yeah, maybe expecting a sacrifice of control on me, but
but not the case, passion you a very interesting ideas, really goon squatting, I believe
they would call it.
I beg your pardon.
You know, going around together.
It's a turn.
It's a thing.
And then just make it.
Yeah.
Either way.
It's finding success.
It's finding fake frags.
Because basically though, he's back in with one, and suddenly the Bbombsite is vulnerable
vulnerable actually. This gets very, very messy all of a sudden.
I don't know. In Flash through the smoke nearly spins around, but not quite too
on two sets in now and a lot of control. For this TTC, it feels but wrinkles just
most them down. Another low HP conversion out of nowhere, absolutely insane.
Another really, really good recovery, right? I mean, it's a round in which it feels like
in the early to mid-part of that round, like, it's all in favour of Pashivet, they've got
complete control, they've got information. I mean think about the war to control, they take
towards a, what also get to kill as well, I mean everything points to how Pashivet should be
taken around and again they let it slip. That's totally not only if they let it slip, but look
at the wrong ward, that NIP have been gifted now. You're gonna go to Rombotha Zone and you've
broken the Econopashivet. They should be taken, I tend to 7.
That is a tilt-up, I mean, quite a way to do an IP.
Wacken themselves to the very end of these rounds, but...
There's a two-fumble to bypass you, way, and I think again, this is where you get
worried that similar to Nuke, they might get a little tilted.
It is true.
It does say that when we talk about the curious interview, you know,
between JT and Alzirks talking about Halzirks, emotions, let's say, trying to be reformed,
we'll see in the server of course, Antico going well, it's just the two aforementioned players left to
pride for one, it's he fails, Halzirks is nowhere near the action here, but it will be that double
will digits for NOP.
Now this was like floor surround, simple stuff.
Alright.
Concerns for sure for Pasha UA and their two fumble rounds, but they've not got any chances left of
staying alive here in the tournament. And I'd be a three rounds ahead and three rounds away
from eliminating you here from IAM Crackout. You're very much in that now and
ever territory. You lose this round, finances are feeble once again, but that
happened 11 most teams would force by there as well. So this could potentially
be your last true full bite. This is the one the most different. Hence why
the pause comes through. Second utilized by a passion UA as TC really wants
reiterate the importance. Alright, let's see, as you mentioned, do or die.
A lot on the line here, as we've talked about previously, but just pushing deep into the
tournament deep into stage 1, more prize money, more VRS, and it will potentially come back to
It's a hard you later on in the year.
It comes around pretty quickly, actually, for that June major.
So, starting the year off well, is pretty paramount it feels, and I pay you have just gone
through the motions with the utility here, but not much ground being again yet.
Also, dropped.
Sure, sure, I've been proceeding as he's left, reeling but alive, and ultimately all
back out.
If him, who's one back is, can't force his, really impactful attempt to give him the
space on the site and convince the Choran for a second, now he goes wrinkle, two very important
kills there.
Yeah, really going to give them a chance back in. Now it feels...
We're in watching for the drop here, but not going to come his way.
Now our group took to try and hit B
one flash.
He's all they have.
Tush on 4 HP.
So not a great look.
However,
GT kinda clueless about their location, honestly.
He thinks they could be in behind.
and in doing so, he has a band-in part of the Bbom site, looks round, but it meets the eyes of his
maker, snappy catches grim, all the info goes out the window, and pushing you eight, some
false info from somewhere is as cost them this round. Yeah, I wonder, really, for the likes of
of NIP, how much to run on now?
I know, it's just as low, but surely you've got to realize
how feeble those finances are.
You can just one more kill until it's passing you away.
It's going to put them in such a bad spot.
It's the spursky mic and a chance of it as well,
and it's just having to look.
And it goes on the other way.
11th now, and sure there's a save of a couple of weapons,
but passing you away a fall
and so flat in this second half.
But what more pulls the work we have to be fair?
But I wonder what they want to do
in terms of the investment around the 90s,
you have by around these guns,
or you go for the full force
and try and play for the win.
Looks like it's option two,
full by it's coming through a $1.99,
the JT and Grand Horser, not for an M4.
So we've to say they can squeeze out that second investment but even still, tough, tough road ahead,
and the deficit's growing.
Yeah, I'm not looking good, man. It feels like you are really going to struggle here.
Kvem, try to abuse the angle of it's a slightly there. Shadow, spotable. That's good to note.
You're not going to find a kill though. Just tugging, we're in cool, pretty heavily.
We tend to round here, pushing you way need to be able to find it.
Again, are so panics on these rotations, man, we've got four players on the move.
Sheeping up towards A, some sort of a read.
Nothing coming off the back of it, and it's not like an IPR dedicating to either bombsite
just yet.
And a pot flashed to two intords made, maybe they...
They've been in contact, they might know.
And they come, oh no.
Nothing heard, not steps or the sponsor of Util or Spray.
This is why this rotation comes back every time it's being.
So far that feels what I call bomb, and towards E-Box and Molly out too, it's up 30 seconds
and over on a time here, JT.
He could be incredibly important that I and the C4 go in down and you've got to clock
it, play the time, the CT started and I might work in their favor, JT for the first snappy
forwards, but Connor was funding kind and we went double for him and won for Shush, they've
We've got a plot out of this with just enough seconds on the clock, and now a two
versus three, but with NIP, two of their players barely alive.
That's insane, the fact they've been able to break into the bomb site like that.
Unbelievable.
Come a hold on to it though, I suppose, is the question now.
That one smoke available, there's no kit, I don't think there was one dropped on the site
so I'm gonna have to get on it.
quickly here fellas, they've used a lot of time, it's very quiet in but surely just does not
have enough time to get this done. Oh man, he'll find all the kills but it just does not matter
in the end, that bomb gonna go off and it seems like this series is slowly unfolding for passion
you ate. For a heck of aight though, nice little spray to the smoke, he can show about one really
really well. Oh, for no, of course. He's absolutely nothing.
Mapping series point and IP. Oh man, we might be about to stay good by too passionate
you ate. Unfortunately, I've looked lost here on this map number three, not exactly
The Dadelevins are the new map and the pool that they want to, then it doesn't get any better wrinkled, we'll find the first confirmed.
I stress spawns as he scoops up the AWP.
I guess Flashins the fight doesn't want to test, it's wrinkly does.
And if the test, he comes out on top.
It's vantage passion UA, open a prayer here, slow walk up towards the A-bomb site, but
they actually bail on it.
The jig is up, this beer aggression is going to give a lot of information to passion.
We're not able to do something with it, we're used to be seen, timing.
Kind of across the board, actually.
Oh, shush, man, it just creeps in.
Finds the side of Kvem.
It would really make a difference now, mixes isolated
and force the way at the very least, and they create space for the plant.
And the kills keep on coming through, is there a trade here?
No, JT.
Finds himself a double, snap.
P, left in the clutch once again, blinded, but not finished.
He's got all rings it down to the one on one can he comes it out here or will grimdily him it is the latter
I shouldn't waste their life
Celebrations though very new to their passion UA. They know that road is still very very long to recover
And not a bad effort by snappy
I want to get another round in which yes is a win that comes through fashion UA, but it's so expensive
This is becoming that consistent issue
time I'll take in second called by an ip and T2 discussed for exist for map and series
points to work with.
I don't even know the 2-inch pressure is just about not giving a lifeline to pass you
a way.
Don't allow this die to snowball and the vibe seemed pretty chilled.
We'll go out the A to B.
There's a one and respond on the flip side for passion UA,
despite Fem lookin' pretty good of it.
Nice shot.
Now he wins their head to head.
We go again.
So I'll wait.
A long-term Econ obviously means
we're kinda jumping really for passion UA,
but we're an IP if they lose this round.
I'd squend the rose fast to open a bit.
For a passion, let's wrinkle first the fall.
Okay, could be worrisome here for an IP.
As you say, it's not over just yet.
Passion you're a seem to have found.
The ability to get those open as
relatively consistently here.
Very, very spread at the moment, and IP looking for maybe that kill to get them back in, can making noise
I suspect it'll be a B finish
After waiting till that smoke goes down, of course
Shoo's trying to play a bit, I might even call for a boost there as it's, you know, a little deep this smoke
That was spot the very, very top of the head
I think just yet hanging it down as shoot is chants
We'll capitalize on it so also I've got close
He gets cleared if he gets melted. Oh, which it is unfortunately the opposite. Oh, okay. It's JT that helps out there
It seems to really be stepping up these past few rounds double kill for him. Wanna against the orb?
Passion you a I've turned things upside down. Yeah, anybody's humble. That's a short
I'm gonna be looking at a little thin as well.
So what's an IP?
Opportunity is starting to present itself.
Too passionate away.
I said, look at that bite.
Just look at the pisses.
They go for a force back here though.
They want to reset the Econ.
Guessing.
Couple of cases they had money to work at but even stuff like the force by here is a really bold move
though just hovering around that double eco and so they've gone for the investment triple
tech nine double-digal and a set amount of you to fire a force mode's one flash what the
world is so I'm not for an execute maybe to set up a very basic post-plan if they can get there
Yeah, strong if. Yeah, at this point, again, just starting things off in a very similar
kind of way. Every have their wings clipped into past few rounds, the confidence taken
down a notch.
AT, creeping forwards, gathering some info, of course, but he's looking for that opening
kill. Maybe a bomb drop. Really getting away with a lot, cause for some support. They have
to be careful here.
E.T. Who barrel spotted? Yeah, I'll know about him now. Can find one. Could be messy, but the
scary guns are just around the corner, so they don't really want to take these fights on
that T side. And while up towards B, there is a gap. His first gear's found it, and they
could capitalise.
I'll let her hear a plan away. Hang on.
There's the capitalisation as wars are goes down.
And a smoke down as well should allow Snacky to cross.
Wrinkles were drawing attention away.
I'm going down, oh my god he will finally fall.
But again, he's just a bit of a bait and switch.
He's just trying to draw eyes away from the side
or for one, Eagle pulled out, but he can't quite connect as grim.
brings it back to the two verses too but both snappy and shush are so low so
experience is going to pay off the evidence here they have it cleared snappy he's
gone in behind and he gets one JT where is that second another tap on towards the
bomb shush walk Claire but head ripped off the shoulders and another huge
It's not a bad effort by MIT, but it's patching you away, you walk away with the round.
She was going to take that trade man, and he played it, say if you played it, you know,
long game, but then also forced the swing.
It's slightly awkward to move from him, I think, not quite sold on either decision.
But like you say, it's close, you don't expect them to get that close, but definitely a winnable moment in there.
is not being not getting fully cleared.
Since she's lost that winning moment,
we go again, and we maybe go again after that
because it is the half by here for NIP.
There you could be good, that's all, you know,
this is coming, should be that right, and he is.
F-like, swimming in a fine with the support,
of the flash,
there's an Enforced scoops up.
There's armets go around as well so it could be a bit of a past or parcel type movement
here with that M4.
I see if they can recover another gun.
DAT.
On his usual adventures through canals we'll now move back towards his bebombsite.
Try and even the numbers up.
What is going on, pushing UA bro, these rotations...
...and a wild at times, they have to be very, very careful because it is unraveling up through middle.
A bomb site, super vulnerable, grim hearing, good time, catches the back, spots the bomb, they're still all over A.
He's brought the numbers back in their favor, it's really going to be tough, they're lacking some info.
I'm quite nowhere to law. Oh, no, they swing the pistols will demolish them
That is wild JT
Left in a ludicrous one versus three here if you'd be able to pull this off. I don't think it's gonna happen for him
NIP
Against the odds
Abuse the over rotations maybe started to notice as the game comes to a close
The first is clean, a couple more, are already for Cosphersky behind K and it will be NIP to take it just, it's a lot of work for them in the end, but they survive.
Yeah, they're really made to work at the end, but I think fair play, right? You're looking at that performance, especially considering the sort of thumball of that overpass, which at one point look unbelievable to be solid for them.
What a reverse route they're able to pull off and I really decent look into what's there to do this
There's a lot to like sure the stuff to work on don't get me wrong. It's far from being perfect
But free a debut on that path
I think there definitely is a lot to like I really really interesting looking in our piece out
I'm still like what I'm seeing from Pahn
I'm not the cleanest of maps from in there, but as a whole
I think it's gonna be very very important to what makes an IP tick in 2026
Passively wearing the flip side it still seems like the same woes as a last year where
We're very unclear in terms of where's the direction of the side and it just looks like a little bit of lack of identity as maybe the way to put it
Yeah, they've been having a approach. You know the CT side there. It's kind of creative
Unfortunate they get punished but a lot of the time those over rotations were seemingly smart and
Created aggression. I think system wise they're sound just feels like individually
They may be lack that extra on the they need
particularly in matchups like this, you know, the few conversations around JT, proving his
worth, but maybe the rest of the squad is what gets called into question. So it's very
great to have to break down into no, but that's an NIP that are kind of all over the
place in terms of the tactics, right? They're very, very individually based, very
trying to force frags, force fights, and ultimately it does work in the end, but I think
better teams, I think teams that could have had some individual moments of their own, some
highlight moments of their own, may well have punished them better. So you do have to look to
NIP and sort of the longevity of it, but yeah, passion you a, they lack some of that spark that
they really do the really really do the yeah and on the flip side as well you know
for Connie walks away with the MVP I mean a lot of it off the back of that first map
sure but as a whole I think for me he's a go that I think is showing a lot about what
he's all about I think we saw it within the kind of a tier 2 or tier 1.5 how we want to put
it where he is very proactive very prevalent in what he can bring to the table but
fantastic to see if he can support extra speed in the firepower department and I
could start really punching above their way and they're already starting to show moments of it.
Yeah, no, it is very true. It is very, very true and I think the one thing that we
sell for them is kind of the potential behind this roster needs to be a bit tighter, I think,
but that's maybe something that they realize. We saw a couple times as games got a bit closer.
Yeah, the vibes are good, but sometimes that means that you're not quite
checking yourself and staying locked in. But still, a clean victory from them and IP will
Indeed, not out, how should we wait?
It has reached that time of the event where we unfortunately have to begin saying our goodbyes,
staying here with JT from passion you a for a departure interview.
What do you have to say in your own work, JT?
I mean, so that was a really bad day.
We didn't play very well, but I'm super proud of the boys, I'm getting this for.
And, uh, just wanna look at the positives.
Well, looking at those numbers that production just threw up there, the positives few
in part between.
Perhaps you should change your names to passion in a, for passion not applicable.
Because clearly, you were missing that in the server tagging.
I'm going to ask production bring up that stats back, and just one more time here of Hallsherr
can use performance in this series alone.
It's not looking good.
I mean, he had a really bad game, but usually he's a really solid gray player, and when
he loses a team, so.
Look, JT, I know how difficult this almost be, so I don't want to keep you here too
longer, really kind of keep you guys any longer than I have to in this mind.
I'm also JT looking at those numbers.
You could be prime-glave, it's not a whole lot you're going to be doing with what you've
got on the plate now, is it?
I mean, like I said before,
holds it's been really great for us.
That's just how C.S. goes.
And there's a lot of great teams
and sometimes it's difficult to compete with their father.
Firepower, indeed, for what was, in fact,
a cremation, both inside and in the outside of the server.
Well, I think that's a very fitting segue
as we close the book, or I should say the casket
in the scenario and what has been.
predominantly underwhelming display of counter-shirculability.
Gentlemen, if I could ask you to do the honors.
From what was already a dim light,
it is now completely extinguished.
Counter-strike is a very punishing game at the top level.
But fortunately, for our premium subscribers at home,
that punishment doesn't have to end here.
How's our police?
Do the honors.
From never-very, that's...
Well, I'm ready.
Oh, ho, ho!
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How to first go at a jacket and I'm really proud of it.
I've always had an interesting clothes, but you know, seeing the behind the scenes, how the
sausage is made has been a lot of fun. And if you like the clothes, tell me if you hate the clothes,
tell me, but try them before you're slagging my fighting, they're really nothing.
So yeah, that's my advert. I'm gonna try again. I'm gonna record another one.
And greeting counter strike fans, and maybe even counter strike haters, I don't know, maybe
you're watching this tournament too.
It's Legacy vs. Foot last game in the day here on the beach stream, and we are taking
in the L.A. by the medical action of a canary, an elimination match between two teams
who could easily find themselves in stage two and definitely could have found themselves
in much better positions considering the leads they had on day one.
Yeah, I mean, we get to see two teams looking to bounce back after finding out and realizing
who they're up against and the experience running through here.
But for, you know, foot versus for legacy, both these squads or brushes that are going
looked at bounce back here today and I guess they get the benefit of, you know, two
young teams battling it out against each other to try and stay at life here in this
tournament. The pressure is still going to be on, right, elimination looming, but expectations
are high for both these squats. Yeah, so I'm a devastating result yesterday, especially for
legacy who found themselves up 10 to two versus the likes of Simple and PCGave and then it all
vaporized away, and a simple show to get.
That ended today, very promptly, though,
versus 3D Max.
So maybe looking forward for a little bit of revenge,
we'll see.
And on the other hand, though,
B-sock here on the B-string foot,
were up 12 to 5 and could have knocked down 3D Max,
and then 7 round straight, over time,
lost in a blowout on Matt number 3,
turned into this matchup.
They've only faced off against each other once.
This was back at the CSAsia Championships
all the way in October of last year,
and guests who won that tournament legacy.
So we'll go ahead and see if foot can put themselves
in some sort of, maybe not tournament winning, just yet.
But this could be perhaps the start of a run.
Yeah, like to take the look here at this graphic
because it kind of shows,
I think it should be an inherent advantage
in the vetoes for the side of foot just given that the inferno kind of avoidance comes through
here. They have had some tough times on a new bus but legacy haven't even played it yet.
So there's going to be some interest. There is the legacy we want to pull through with some
tricks with inferno likely going to be out of the cards. What that's going to look like here
in the map. I'm definitely looking forward to seeing how that's going to shape up and seeing
what these two teams have planned for each other in their next confrontation happening a couple
months later. Yeah, being able to ban out in front of a huge advantage, we'll see what
do Mao has to say about this matchup. Legacy is about to take on foot to stay in life at
I am crack-up and I'm here with the Mao first off. Yesterday the game versus PC game obviously
didn't go exactly the way you would have hoped. Can you tell me what you have identified that
should have gone better yesterday? I think we lost a bit of ourselves in a little bit of a pest
decide. So I think after that we didn't deal very well in in
Ferno. It's starting in Ferno because we I think we were a bit
disappointed. If each other and of mistakes but at some point
we have to let it go and be better as we try every day so I think
today it's a new opportunity to show ourselves like a really
for each other and be there and just pay our game as we do it every
game as we do it every day and yeah, no regrets about it.
Yeah, no regrets indeed.
Is that something you found that happens more often
or was that really unique to yesterday and the fact
that it was the beginning of the tournament
that you guys kind of, I want to say,
fall apart a little bit, right?
Because you weren't playing the way you usually play.
You're honest, I think it's a unique situation
because I didn't feel that as a unity,
as strong as it was yesterday and I think that studying new season and being a good
tournament should show ourselves it's a bit how can I say I think today we will be
more up you know and ready for the new opportunity and that's it just
just pay as we do it on practicals it didn't happen on practicals so I think when you play
tournament you'll deal with with more emotions everybody and I think after
a loss after losing a match you're ready to deal with this feeling is better you
know that makes sense but you gotta be there for each other of course that's
being a team it's they are versus foot and it's kind of an unexpected
opponent say it's not someone you have experience with how hard does that make
it for you to step into this game knowing that there's so much pressure
because it is an elimination game.
I think a foot is a great team.
They're playing very well, but I think we have the same level and the same play style.
Yeah.
At some point, we have even the things that is very similar from each other.
And even the team plays style and everything.
So I think it would be a good match.
And it would be from a 50-50, but as long as we play our game
and we just go down playing our best. I'm happy, but of course you're searching victory.
And I think that if you play our best now and just focus on each other and have a clear
comes, we can win.
Okay.
Excuse me, I'm not exactly aware, but what are the similarities between your two
playstals you would say?
I would say like a bit of a more contact and explosion game. And they change some
Sometimes, but there may identity.
Yeah.
That's true.
And that's also how we love to see Legacy Play.
Thank you very much.
Good luck, everybody.
Yeah.
Talking about the similar play style between these two teams.
Very just brute force counter strike, both these teams play.
Really trying to leverage their individuals.
Do now always a soulful leader here for the side of Legacy.
He was kind of the only one chirping though.
previous game versus BC game, I saw a lot of the other teammates of legacy kind of just
go quiet, not even just in the server, but even outside of it.
So, I hope you can see a little bit more energy from the rest of the team going into this
matchup versus foot.
Yeah, they said it's a new day, it's a new opportunity, and so I'm looking forward to seeing
a little bit more of that energy out of Legacy's camp.
We know that they can get a lot of they know that they can get in their face and put
the pressure on their opposition, but that's what they're looking to do here today.
And we take a look at the vetoes and you look at those two to open things up.
I do feel like legacy, again, as I mentioned earlier, not being able to get off to what
is one of the most popular picks in inferno out of the gates.
They have to lean in on Dust2 to open things up still, and map that they show some promise
on.
They highlighted it's a map where you can really rely on players like the Malon Lotto.
They get those explosive contact plays, but the same is true in return here.
you're gonna look at a tough team and foot
to try and take down and challenge on that map.
So looking forward to seeing one of these two teams
bounce back from yesterday, that's always the good news
is that, you know, well, one of these rostras
is gonna be eliminated.
You're going to see both these rostras
that kind of fold it underneath the pressure yesterday,
be able to rise from the ashes.
Yeah, I think talking about some of the vetoes,
the dust to pick up for, like I see,
has kind of been a shaky map for them through.
I don't think they've always had back to them confidence
on this, even dating back to the Austin major run.
So, talking here for Legacy,
it could be a scary series for them.
Obviously missing their ace pickup and foot,
looking to come through with some clean gameplay,
we'll have entertainment here in the battle
through the bottom.
It's elimination between Legacy and Foot.
Seems like a problem topic,
it takes off on us too.
I didn't hop into the action here.
You till set, look at nice for this G-side.
Got a couple of smokes on Molly to try and squirt them on into the play.
We see some aggression coming through here out of foot, out of the gates, they're pressing
fully in towards the tunnels and taking over that map control right now.
Trying to set the tone here.
So this mid-utility is forcing them out of the line here, but that's demon in the lower
tons able to snave away at some heads to your two quick heads shots offered up here from
demon looking to come online today in map one.
Yeah, this is this is guy who had a really quiet series yesterday and was touted as one
of the top prospects to you that's a great start for him.
Now, 7th tree, as the pronunciation goes, top of the site, can't find that head shot
just yet.
So a lot of a breakthrough bomb might could be available and he said needs to break through
one more player, Long's tucked away here at the Gandalf corner, and the bomb being planted out
in the open longs with one and a second, Nysum low HP 1v3, tough scenes for him, now running
out of ammunition, reloading and dealt with pistol around for foot.
Now, I get to see that he's able to immediately pick it up right in the story for Demon
yesterday was that it was all going to be okay because he won a couple of crucial
Clutches on a new bus and we thought that was going to push them across the finish like turns out
3D max at other ideas and we're able to silence
But when they claimed map point and series point for that matter on that second map, so
Reality is here you're going to want to see him come through with three maps ready to play
Starting off on dust too
Looking good some cheeky business. I should add as well a sadsen bought a scout and a decoy through the decoy and then sold
out. But I think that's all the tricks that they have here for like a
see in this kind of room. Let me see that initially did the whole like
scout and then pick mid and so that was awesome when it was automatic.
Oh yeah that's right. EGL Boogarast. Just as just some nerdy history from yours
Truly, only the number six Brazilian team.
Let's be trying to put themselves on the board to be close to the number one.
The lock kill for do now on that fully Brazil stickered pistol.
Yeah, that was a, that was quickly patch after that would see. Yeah, it did feel like that was, it was a bit of an oversight there, but, you know, when that, I guess, is a little bit understandable to miss out on, but, you know, these CS players like to min max everything as we could see from that new morage windows.
to miss out on, but, you know, these CS players like to
min max everything as we could see from that new
Mirage window smoke, you know, every small
video to give you the slightest advantages is going to be picked up.
Also, I've seen recently that the doors smoke line up.
Teams have found you line up to throw it from as well.
We're talking about the one that looms on top of the door.
If you've been watching a bit, some people have found lineups that also work from T spawn.
I assume they have to also be pencil perfect though.
Check the lead for now.
Yeah, that's a lot of damage on a Duma.
The guy who always wants to be leading from the front and this and though hits a timing sees a barrel
and goes collect a kill.
Do you about down to the nays, catties, you're still going through, though.
Players starting to fall two versus two.
You still have demon over towards long.
Trying to cut the cross, getting the dink, but no kill.
The HE will do it, though.
From down low, demon finishes off the round.
It's three off her foot.
I'm a little bit of backspin on that HE right there.
Demon connecting some tough headshots to deny the cross comfortably.
and
so foot despite a bloodbath there and some great you tell set up there from legacy you can see there
you know contact plays and then how they get so incredibly explosive and
you know that's that familiarity in between these two teams here
understanding what they're gonna do you can see that footer putting down early utility to keep them at bay
I'm not sure if I can get up to the same antics that he's so effective at.
I now have to have actually left long empty.
So this long-pop coming through is free map control for the side of Legacy.
And if they want to go for it, which on the line misses, fortunately does not get headstop by one of these tech nines.
Gonna be an up hitting the floor.
Reagress coming through from Cat as the reaction.
I'm not sure you're not going to have any opportunities or wheel heat.
Patches luxe over the smoke.
Now the site cross becomes a little bit more precarious for these tech nines.
A bomb plant wheel key allowed.
Just the money.
Another misshot but bailed out by the teammates.
Sads in.
We'll be gonna take it down by the jump again for.
And some elevation there from foot to get off to a great start on us too.
I'd like to dig bring the energy early right now for the side of foot.
I want to build upon these leads. Had a lot of good starts, versus 3D Max. All of which came through in the first two maps.
They didn't really get much going on that, but the Decider of Dust 2. So it's good to see them coming through and being able to establish a good foundation here.
Like you see, still 11 to 12 time break-in through. We got to do them out with the long spawn. He's given the op though.
Oh, see what he can make happen here. You're going to look for an opening pick.
Last time long was left completely open and put a high priority and controlling cat and middle.
There's a terrible era where do Mal was the primary offer for this team?
And now double-nades still getting the kill still holds the line for Benny as well blinded up nearly goes down to the second upshot opening pick and some
But the side of legacy
Pretty a little bit of reaggression here through the tunnel side of things
They can some Utah damage early and kept that bay so great punish from
This G-side to work the map and do mal, get himself into pit and continues using that
A-W-P double open or coming through from him.
So that's an player that's not too nervous to set his teammates up no matter what the situation
and trust in that they're marking get the job done, mission accomplished, they find a
kill on B as well, they're crossing in comfortably through the long side with no resistance
and they can see going to put one to stop the momentum of this foot camp.
As well as these players on B are boxed in, so you can only imagine the type of team.
I can see definitely would like to hunt.
But a very simple round there from Duma, I'll just working that at AWP.
And foot who are very aggressive, very individualistic looking for their own individual fights.
That op is there to punish them at every turn.
There's WG's go.
A little too deep right there for them to have much impact.
Maybe the time for what would be a late pop out of legacy is supposed to the early position from
from the mountain, so without any long door smokes out of the spawn,
able to just rush things down and do.
I can continue to hold his pose catching her
any running away from long.
I suppose to get committed towards the pit side.
Yeah, that's a random nature of dust too,
where you're just playing by spawns.
You don't actually have a full read on what the opponent is going to do.
So the previous round, they went for a little long pop
having a long lurk proper.
And then just spawned these linings.
Sads and takes the off and puts it to work.
Sanitly down, do now eats a flash.
Right through his forehead,
down to 24 and somehow makes his way out of that situation.
So now there's another HE as well.
Still kicking.
I get that chance of job again if that's as willing, it looks looks for information
out towards long.
Well, I think you just put the pressure on, show that there is presence here and foot
if they wanted to aggressive forward, I'd be stalled out by that and you feel like in
this 4v5, you want to take some control back, you want to identify where the attack's
going to come through right now trusting in the middle of a gambling set up here in this
4v5, you've got a single defender here, and Jugg's working his way towards Middleton,
responsible for B as well.
I'd not be the worst thing, though, the pathway's looking more and more committed up the
catwalk here.
She knows Middby, you till Jugg's forced to run away, watch out of this early presence
towards Middleton.
Luxe's gonna turn the corner.
I'm going to add jobs forced away, let's clear it out all the angles, this is, but I mean
Lux is about to find an open B site, so once he does, there you go, like I see, do
reposition accordingly, it could be a huge risk if there was a player in upper tunnels
crossing their fingers though, like I see more, because I miss a disney, it's like my god,
It almost works out for the double.
Still, this will be a save from the side of foot.
It's a B site post plan on dust to you time to get out,
but Missing wanted to make it entertaining.
Thank you very much, Missing.
I'm putting on a show here as is the rest of legacy.
I gotta give a lot of credit there to Lux being able
to bail them out of that position.
A lot of gonna consistently pluck away
at these saved rifles.
So only gonna be walking away with a single A4 here
or Lounsen.
Again, looks calling his teammates over giving himself enough time
to go and clear out that B-side just to contingency plan there
if they realize there's a little bit too much resistance
on that A-side.
I'm going to see everybody make that snap second decision
with limited time left on the clock.
That is tough to do, but some more promise
shown out of this T-side.
Especially from Lotto, who had a miserable day yesterday,
especially on inferno against the likes of BC game.
We know how capable he is.
If Legacy had a good year, he is one of their stars.
He is one of the people who bring them
the big victories and the big clutch moments
and just wasn't missing.
So just to have some nice frags,
at least to get the confidence going
as we do have a time out here from foot.
Julio going to step in.
I'm seeing foot go for a lot of sort of anti-strat
set up. So we saw that four versus five, they just stacked long because they're expecting a long
pop so frequently. You talked about that double HE earlier. That is meant to counter the long pop,
then they placed two players in a mid round to try and counter a long pop as well. They're really
trying to read into legacy here, but they aren't biting this yet.
All right, let's step ahead here now as he gets those guns out for the second chance and already
That's in using that up effectively again.
Now he's got back to back opening tools.
We might not be able to use one for an opening pick as well.
Or if any trying to strut through middle, they've already got there.
He's just on the side.
They're locking you into me the play.
So it should be pretty comfortable to bring that bomb on over.
and call it a day here for another save out of longs and the pistols are on
side of mission accomplished here for legacy is they get right back into the
swing of things.
And this is just the eco here for foot. So going for some desperate mid-picks
start off and do now a little bit of static towards the end. Oh there's even a flashback
It's like for him, if he wanted it, but he did, so that will be a AK and over, and perhaps a little bit too much allowed here by legacy.
And so funny is, DVA just had a flat nugget end. It just like, no, I actually just want to take the dry fight right now.
I'm gonna lose a lot more, like I see you.
These kills not super meaningful,
but have plenty to find extra unperferred darkness.
So I actually heard the T-Sat economy more
as demon, that with an AJ in hand,
and that one's gonna sting just a little bit.
Yeah, a bit of a tough finish right there.
You're trying to go hunting, they do get punished.
There's a lot there, they're aiming,
these rifles and we saw a line for
put the hold onto nice weapons.
Pick up some better guns here as you said,
demon on an AK on the CT side.
Always quite nice for him.
And attack this time coming through.
Some treat.
They're able to find that opening damage.
Couple missed opportunities that didn't foster them.
That's prior, but they're going to queue up for explosive BX acute.
Lounge, try to hold things down as if a little boy,
the initial flash here and still find himself a follow-up.
You exit over the multi-kill, but he can't complete it.
And Lux makes the breakthrough frag there to secure this bomb site still, though, low on HP.
He takes you to a looking a little bit dry for foot.
Borser eats mo, coming through.
I'm not sure if that landed properly or not, so Lux underneath the wall.
Oh my god.
Who's up as well?
Get to the spot on the satsin.
Both players look at it come through in the window.
window, they have dropped into the site,
fastened over one of my multiple players.
First shot, it's good.
Round the site.
Oh, the nose go ahead of the clutch.
Stats in with an electric moment for legacy.
As they're holding onto their dust, too.
Let's go to see him step up to the plate as well.
Hopper that I usually highlight a lot more
for his ability to support what is very strong,
right, Flores.
But having a chance to step up in the clutch
like that there.
That's going to boost the morale of this squad here.
I was looking to bounce back on this T-SIDE another big victory here for Legacy,
for and a row now. They continued to shut them down. Tadzine,
big piece of the opening damage here. It was able to close it in the last.
That's the time to stuff that Legacy. Heed, it's momentum building round like that.
That's one that gets the whole team cheering.
Stay was kind of just few mouths doing a lot of the screaming and luck's given the fist
bumps.
But at that awesome major, it was everyone.
A lot of form for legacy.
I mean, that's just constantly going to be the far that means that legacy eyes what
they did at that major.
There's always that capability for them.
And maybe it's that weight of expectation as well that could harm them just a little bit.
They know what this group of five is possible.
Does that a little bit of extra pressure there were at that then?
Hitch, it just wasn't any no expectation for a team that initially wasn't going to be there.
But now that you've been able to walk that in and kind of become a scapewet,
You see one of this. Let's get back into that form here and there's sure looking like it. They're playing without fear and every one of these rounds
So much productivity coming throughout of Nisman looks
So enabling the calling and finding the gaps in the defense at a big way and it's in certain rounds feeling like big risk taking
measures coming through out of this legacy camp, but they keep on calling on the money
me.
I mean, this one's watching the open beef onsites,
lurk out the middle on a solo effort.
Sounds like fighting forward here.
Rousseau is like looking for this thing.
Almost catches the glimpse there, and either one of the operas
got a fire off a shot just yet.
Well, actually, it is so much like you miss.
Now, lots push it all right behind them all.
Extinguish this world.
And it's already flying up Catwalk.
walk. Fearless for legacy as we should be used to. Lux already on the
ace site. Lotta running out long. No fear.
We're like, see right now.
This is going to be a safe call with bomb and T spawn. You're going to look
to add to the eliminations in this round, but it's going to take them a little
bit to recover that bomb and get it back on charac here. And now you
wonder in footscap. How long this bomb is you going to be planted with the
big ideas that they're not going to budge off this bee bombsite.
A lot of stuff they've ran covering.
They ran T spawn to go say.
Oh my gosh, I'd be devastated.
Oh, they got to be wondering, what's he?
So what these guys, they're probably gearing up to think this is going to be like a B.
Execute after they play on a.
They're just giving themselves time to get ready.
Just go deliver the package
And they can start hunting. The money is pretty stacked up here
I wouldn't mind seeing like I see at this point in the round and at the half for them to go aggressive
They can expend pretty much every gun probably barring sides in on trying to get these
Exit kills now
Be forward, miss them jump spot into the
The owner hold and the smoke in the tunnels, I think these players should be able to hold
onto their weapons.
It's looking.
Find as well.
Yeah, he will.
So, money's stacked high though, like I see, don't care.
They have enough money to buy for the rest of this half.
you could just see again momentum.
This team's signature has locked with one kill takes it all the way to the house
into that A-side extinguishing his own Molly.
I'm actually off the luxury of this aggressive stance from Sads and 100 off the middle identifying where the Op was.
Now a lot of, has an op that he's bought his own here.
Look at it, press the issue towards the long.
This time, the proper youthful set to cover off the bases here towards a long side of
crushing and through the lower tons and miss them instantly, dismisses longs and
as aggressive stance here, opening picks up flome, and the favor of legacy in a big way.
And when that takes place here, you're going to feel like any sort of CT set aggression
is impossible.
I can see still need to work for map patrol still need to not fall into the Gamble stack which
is leading into this B site.
the
team and is on catwalking not CT spawns to carry the contest to be
some sense was done by the valuable time as well see what the end goal is
long as the big gap in the defense right now
to ensure a
roomed to be with the bombing included in the mix.
This is that reaggression is going to come through this 20 seconds left now.
Then like move.
We get four players in through mid to be fast flanked from team and full
sprinting through.
These chills not coming in for legacy.
It is a mode down instead five consecutive kills from the foot
defense with seconds of the clock.
Pressure is on and they deliver.
We saw a big change up right there and where Lux had such a good stranglehold on the calling.
He was constantly finding the gaps in the defense.
This time he walks into some well-defended B-sights and a quick flank from Demon to help out there.
I put through the extra Luxury.
I mean, you look at Sads of the position.
If he's able to just post up on that window, you get punished on that peak instead of you get
knocked down and that aggression through middle works wonders.
I'm gonna use a careful with the jumping on the catwalk.
These Roya Flows are looking sharp and could be able to walk away with his life demon.
He's gonna catch up.
I'm gonna be alert, go.
I'll just smoke there for a lot of to get shut out of this round.
I'm just taking a story that gets honest and finally a man advantage for foot.
Yeah, I like his ears.
Ooh, that's a misspoke as well.
Finally, I was talking earlier about that long pop strategy for the side of Legacy and
that finally came through and was handled by Demon.
Now double-opping on the T side with 50 seconds on the clock at a 4b5.
awkward here for this, so he's gonna walk forward here on long, and cemetery is holding
and this is a little thing fly.
Yeah, he's just on board for that home. Can't afford to lose a solo in long.
They're gonna jump out of this cat-util smoke or the molly, but they realize they're already
getting shut out. They're gonna continue to brute force their efforts here and do now
trying to lead the pack. It's gonna need some instant entries here, and the player tucked
towards Goose is going to look to play spoiler.
That demon, easy first missed off shot for a transfer for the last and some excitement here for
foot longs trying to inspire the troops. It is even gear on dust to you much better performance
than yesterday on the side of foot.
We're now talking about similar play styles, the explosiveness that we've had in this game
has been great and especially for Demon, who has stepped up his level from yesterday.
Sad performance versus 3D Max alive and angry today, 12 and 7 nearly 180 are in that
first half.
And now he gets an AK on the T side to put that 70% head shop percentage to use.
You know what the best part about this half is, you can't give up a big lead if you don't
have one.
Both teams are going to be happy with the 6-6 score line.
Now, the bit of a choking problem to these roasters just yesterday.
We're all not up here.
As the momentum swings, I've gone back and forth.
Two rounds in a row for foot to clue, close after six in a row from legacy.
have come through in chunks.
We'll see who's going to lift off here first on the pistol.
This is an aggressive stance away from Nism.
Play an up close and personal with the dual bretters.
Look at this rough display before even lift off,
but he's overrun by three players chasing him down to the
dollar entry after the B site is working.
Tuck a little entry on the lyrk as well from Symmetry.
And this is going to be a save out of the locs here,
if you can get away with it.
Hold on to a flashbang and a smoke.
I mean, there's one thing that a footage are great at, that is what it pistols, he's
everybody.
Can't hit shots on this team.
Just the all of these young tragers, man, average age 19 years old, for this foot roster,
imagine that these players will be some of the future greats of countertrike if they keep
up this form. Like I see we'll have to shrub that one off as a foot laughing they don't even
give legacy a chance to play countertrike at the festival. Yeah I don't mind to set up right there
and this isn't a great position to disrupt but jumping around that corner that I think that's
That's the best way to handle those still burrudders.
As soon as that takes place there, the round just gets so much more difficult to...
It way to open up preceding Sair for them, forced by and order here for the other side.
Like you see, trying to keep the pressure up.
With the 5-7's in the mix.
Put a lot of early utility towards the long, but starting to readjust the setup here, it's
going to come down and this a buying time here now.
Got a smoke to do, but I think I'll stay a little late.
I'll close the personal here with the 5-7 finds the first.
Still plenty of ammo.
A liquor bottle of goodies traded out as quickness can be.
And Kirby, stealing up the kills on the aggressive place.
But jumping through the worst smoke is Luxe throwing some pandemonium into the round
here.
It's just saddened.
With the 570 doesn't last long and foot will punish the forest by it was a nice try though
from Legacy.
Considering that had the extremely fast rotation, if Nism maybe played for his life for just
the few seconds longer, that round could go easily
a ride considering he got that initial kill on the hold.
So maybe a small mistake there from this him,
but a great idea for legacy doesn't quite pan out
and that leads to a great start from foot.
Could they sling shot that into a potential mat victory?
We'll see, this is another beat play.
right in and it's a flashbangs forward but no instant 5-7 headshot and he's looking for
and so that shall be around 96-year-of-foot.
Great early momentum here back to back.
Comfortable B executions. Do now.
Gonna do a lot of degles shot there and a little bit pressure shot of scene
an awkward angle. I mean that's a single-fric yet. There might be guns to recover
at least walking away with some prize.
And this round, now I'm going to look to route through the upper tonside, imagine
trying to pick up a weapon of his own, and overall here, but showing their form, dealing
with the pistol biops.
That's so nice of said, they're making the move, shuffling that Hakey all the way over, toss
it down to his teammate.
They can hold on to a couple weapons here.
Well, they say if you don't have a lead, you can't choke.
So, put in the devastating position right now of having a three round advantage.
just lose a lot and you'll never be known as chokers.
There's a chance for you to like make a slight comment if you want to.
You could imagine how you made it.
What was it like?
I could have mentioned a player but
that would be in the position.
I guess at least when you're coming close to the victories
no matter how hard-breaking it is.
Okay, I mean we can take a pot shot at one of our own, all right, another date, not a day after, and a day, and a day, yeah, it's too soon.
Have a long pot here from foot and do now, pressing mouse one, doesn't even see the target, still gets one.
And this I'm taking space off of this, but juggs is just waiting oh, that's what they've jumped nose too
So this long pop that's come through
Shirley foot with this information will spin it back
Oh my god, that was registered. Oh, I can't make the escape pass across there symmetry able to find a nasty connection
I'm not going to be a position to win this duel, but jokes just turns the corner and dismisses him now.
Even with the preparedness quick headshot dulled out and that B side is again completely wide open for the taking care of you.
Yes, not too interested in winning this through the bomb plant. They want to end it through elimination and poor sad.
He's going to make good on this opportunity.
The bomb I think is great.
I'm gonna roll.
You still unknown, no.
Mrs. and sports top opportunity won't get a second one, Demon.
Rips ahead, she off through the box.
We're playing the finishing blow.
And logs talking down as opponents.
What are they doing?
These are the questions.
Total outplay there of dust to you from foot,
owning every part of dust to.
Oh man.
B site lurk, you can see what it means to them.
Foot depthed into a lot of ants, so I get nearly a kill under a lot of that's a legshot.
Not even a wallbang, just flying through long nearly gets visuals, as well on another legacy player,
and foot have the momentum right now.
Another plan full throttle.
Did he gotta be careful?
Didn't he just been good on the shot last time?
Almost finds it again there.
I'm gonna break a hole open with that smoke.
Now I'm consistently trying to press the issue, but knows it's still the danger's on
the air.
I've seen Stuli able to afford NAWP, it's a credit to the safe rifles, rounds to go, but not
having this long control, and running a little bit dry on utility for this CT side
that is the big problem right now.
Gonna be the long commitment here.
The lungs get to cross for free.
No one's here on the site.
They've got no mawlings as well for the retake.
Nothing to shut them down just the guns
in their hands here for like it's easy.
Our lungs can't take any of it away.
The thermos here from Duma are playing close to the smoke.
We'll get dealt with but quickly traded
by locks, playing together here for Legacy, starting to lose players, like being watched
for...
Oh man!
Nitham still tipped the shots, jumps, 1v3 can't hit a headshot, and Legacy scrapped through
a fomosses and no utility.
That's massive right there, they had so many opportunities to let that one slip with
the low HP bars with the lack of utility, getting onto that ape, I'm so it felt impossible,
But that one's smoke offers up a lot of opportunities for legacy to link up on that
hold.
I looked like for a split second there while foot were crossing in that legacy we're going
to look to deal with the lurk and give over that A-bombsite free of charge.
But able to get back involved just in time.
Keep foot in the arms length.
that legacy round. Haven't seen them get loud just yet. They're staying calm. Pulling
collected after that last round here in the second half and trying to continue their efforts
before they make sure to let foot. I know here. I can win this one though. One is the
Dolgrum for this T side and it's definitely going to be a big close to the momentum here.
Oh my god, that wasn't even the opera that was demon
They had a 19 and eight
Looks like a whole new beast right now
that
a rival for this playerman huge signs
so you can his way after such a difficult day yesterday
started to come online but it felt like it was a little too late
Trust in him to lead the pack out towards this long side. He's gonna spawn now to the leak him takes a nasty angle and finds the another opening
One egg he gets another god. Oh, the demon is on a rampage
All headshots
I mean look at the way he's clearing everything. Just pristine flow state from this guy
We'll finally get a handle, but there's no escape and he ever miss him 11-7 and it's looking like foot
Are the aggravated team reuse the legacy screaming it's down, but this team is finding their mojo here on Legacy's map pick
Oh my god he's basically one-tapped him
Look at the angles he's taking right there. That is just smart movement coming through through the long side
find the opening duel there on the short aggression which in theory could have
definitely caught out the offing presence but still being as he's boosting up his
upper and active part that decends here and it's getting a little bit desperate out
of the locks dry run through middle immediately punished be mal looking to
back him up but he gets malade off as well they have to be forced into more
passive stance you're trying to elevate on the boost now.
Whoa, and it looks,
the lungs just fully wall-baked downed loto.
That has been multiple headshots there.
Do we somehow win the fight on the do-oh, and then there's a third.
This map will look in over.
Long's thrashing them.
Foot obliterating, who like to see right now.
he has watched the fortage. You guys can't care about the plan.
I've been the door again.
Some hit on me, I'll do it.
Oh my god.
It's just too easy.
Perfect flow state for the youngsters of foot.
Now, I will not lie, they have found themselves in this position before, but I feel
like we're just seeing different levels out of foot than yesterday.
A lot of their rounds scrappy.
But this is just an individual takeover from the team, average age 19.
I'm not sure if you can see this legacy team dig as deep as the roster like 3D Max
and you take things around by round to walk up come back as we saw yesterday and things
start getting a little bit awkward and the rounds go awry like you see get a bit quiet.
Tough time recovering and now more than ever you need that energy, you need that surge and
they found a good gap here. Me to be smoke coming through here. 18, look at a little bit late,
a line up almost working out for preventing but it's devastated there by the op shot there.
Sad thing, oh my god, I have to hold these together. It's still locks,
Looking to close things down, symmetry out of lurk here towards Middle Stain, nice and cozy,
and foot looking to close to the finish line.
Oh my goodness, the individual ability here from foot. They came through, they were unstoppable.
Undus two, a little consolation here from Lux.
See if you can make the stats look better than nine and 16.
The demon and longs, this was their map, nonstop headshots, from these players and
these rookies looking on fire.
They don't want to get eliminated today.
They want to give themselves a chance to climb the VRS rankings and a good performance
here at Crackout could put them in major contention.
They know what's on the line.
They're up one-o-in-a-series.
Now it's just a huge opportunity to hand to these youngsters and being able to turn
off like this on the opening night after what was a bit of a devastating day that finished
out on this map with those two were 3D Max handled them.
They knew what slipped on a new bus took it into the side as they couldn't get things going
you had like this you look in like they were going to do more of the same here and it looked
like when legacy were capturing some of that ground some of that momentum in that first
I put you fall into the same old trap here
but they take over on this T-side.
I'm gonna put it on an opportunity to dictate the pace.
They take full advantage.
It was a long-splank fearless counter strike.
It was so many opening goals out of demon.
And for legacy, too much firepower to handle here
on the early map of Dust2.
Now, well, ancient is just around the corner here.
It's a bit of a staple for foot.
Now, they did have to deal with a bit of a comeback
from pretty max yesterday on this very map,
but I think things are just a little bit different today.
Demon, again, talking about this difference
in performance that we saw from yesterday to right now.
He was bottom of the board, now he's playing
at super star levels here.
In I am Crackhouse Day is one foot.
Don't wanna get eliminated today, it seems.
Yeah, just put on a real show for us here right now.
I'd like to see that out of foot.
I didn't wanna see this for all str.
Have the same old struggles of yesterday
And again, being able to lock themselves down
a very comfortable opening map here,
not letting the lead slip back,
not letting the leg to see a leg back into this one
is a great sign for a team that had that struggle yesterday.
Yeah, and so we're getting ready to go into ancient
between Flint and legacy getting ready
plus it's one off to a break.
Get set, French it.
It starts with a dream, with a team you barely know, in an amateur official that feels
like the grand final, where practice becomes progress, and every loss feels like a lesson.
When will your journey begin?
Have you got at the same time they took this banana fight, walked out boiler, and Alicia
planks safe on trash.
So the fact that heavy got hasn't been spotted by the pit anchor, but Alicia be in library
in time.
Can you get anything done on the cross?
Oh, we can definitely get something done.
Heavy got goes down, bomb is spotty on it, and to a cross, three bullets reloading
in front of our faces.
Has he got any more?
It's a by-time for Crimbo to be a part of this.
Everybody has the kit.
Yeah, he's trying to buy time for that.
Not in a hurry.
Alps and Matt is boasting on site.
Trapped by a little bit.
This is a shit nice angle from Mattis. He punishes a leash.
Probing prematurely.
No time for Krimbo to really make a round out of this.
And I think he's acknowledging that sign to back away.
Gonna try to do a some economical damage on the other way out of the door.
Just the ones.
You can see that even with the way that Krimbo is pardoning away they didn't know about both players
Well, so I think in that moment at least things you can isolate a fight on the site
And he didn't know that both players they still didn't even get the information that both players were there after that exchange went down
This wasn't impressive from maps. I usually see that top-sambo's position
I think no, it's just a bit premature
Starts to pull the trigger and this year I love that actual from massive so how much I punished the leash
I honestly Matt is opening on to Ultima because that was a three kills in the round from him
So yeah, I think if you're starting 3 banana normally you just want your A players to be delaying
If you have an orpid it can make things that you know easier and you've got having a rifle like that almost you're throwing your life away
The buys not great for G2 still trying to be quite aggressive on his garlic control and release is more than happy to fight back
It delay and look for any damage with the smoke can't
3-2 start
And that's clearly subsided, nice to see you back there as well.
That's an interesting depth for the smoke like on the logs of the room.
I'll just head a bit.
He wants me to actually hear it, a lot of trouble, how's he done that?
He gets one!
Moving, with the farm ups trying to headshot and a lead feeling like a lot of work to be
done if they weren't to commit here just kept it bay by the flames.
You need to play side-side, Altva's gonna wanna take this angle.
Okay, that's gonna be really nice.
If they search, it's his half-wall boost that I'm worried about,
and find my come quicker than that anyway.
Altva's on the line.
He's gonna be action-speed-tass and Mattis just crouches into the Orpa.
But what the heavy-gold look again for me?
Wait, why does the least look like he's pushing that smoke?
He's pushing this part.
This is full!
Concharacteristic aggressions, and it's met with an AK bullet.
All right then.
Kind of feels awkward now, doesn't it?
I can catch the, oh no, bombs pass.
Still?
I don't know where both players were.
Orp on B, Crembo aggressive,
A site should be open.
Where does Hunter want to use this smoke after the plant?
Will it just be for mode?
Okay, disconnected.
It's gonna take a good 10 seconds
for ultimate, just to rotate over here.
And they know where Crembo is,
let's either through apps or short.
If they give a native impit,
you can take heavy got out.
Hunters actually been corrected
playing through this long smokes.
But he is buying some space borrows into moto, get to get a move on boys.
If you were to have a HG if you get to ride.
Have you got?
On your head son, tongue-ton!
Punt of the wrap.
Oh no, Alex not to.
It's not a good plan.
No, it's a good plan from this side.
Get any of some covering fire.
Here it's ultimate.
It's not gonna miss nails it with the AWP.
Look, fourth, 14 liquid seventh for ultimate.
A little bit dicey, there wasn't it.
So for me, again, it's the heavy god lurk that opens up that round.
He found the timing on Nurt's on the long side and the least playing fin for the same
time.
Those stereo frags going in is what?
I felt like it was going to cost liquid.
This is where if you're heavy-goth right?
You're playing in this position.
You think it's going to make it so late in the round right?
Those tend to be quite frustrating when someone ever is in Sandra or H.E.E.E.E.E. for those
type of moments.
I think they know they probably could have snatched that one away.
Well if I show you the radar as the bomb goes down, you've struggled to explain it
actually you wouldn't because you did, you actually described it exactly.
What was happening?
And the reason they plant in sight is because you worried if there's somebody live
breed or you know, has crypto data back apps that can't plant default, but then round
gets away from him.
I mean, I anticipate a late agey like that to NPCs and this one have you got in some
pious.
Let me go to have a fantastic t-side on the first map of this series.
I'll ease this the one operating with the MP9. Let's see if he just charges down banana. Maybe a 2 player A starts a G2, maybe a little bit more worried about something.
Sorry, liquid, more worried about something. Faster to more day.
Ouch, now I'll swallow. 45 damage from a HE grenade.
That's the semi-area's destined for a little more, trying to flush them forward and they will have peer-to-ordable.
Not the most perfect of HE's to do any damage and now flashed off of the CT line.
A third man coming to P.K. and it's all today.
Just in time, but I missed shot between the wickets.
Would have loved that.
And with confirmation of the obthlocation,
he'll probably go out and start cooking.
He's found some good timeings in moments so far,
and it's a complete reroute.
Nobody stays banana.
Should we cheat over to make this three strong on A?
Some piers.
Taster throwing the nades is supportive or pink piece.
They're about to erupt through middle.
On the fate of his smoke.
on nerds.
Should we try to draw attention and segregate?
Actually, some pies is alone.
The re-sweeper nerds.
This is a great isolation of the fight!
He can't get to!
Raw down by mouths.
Converging it to a site pit still occupied.
It's chewy onto mouths.
It's crimbo though.
On the truck, if you can get one, deny that bomb.
It's awkward.
G2.
It's trouble.
Hunter takes a heavy bullet from a lesion.
He's left alone.
Should be five.
No quit.
Solid as a rock in the defense.
Okay, we'll have to be a partial now and maybe into the following a sort
tactical time out to start having a conversation because again, it's a strong start
Into map number two for liquid really like that kind of combo of nerds and the shoey and said the area
I think you may have heard the push of some pies if you we had someone dead to write on that clear
It did have a couple of like in banana as well. The H.E. was good and then the incendiary lands that flushes them forward
They were definitely being harassed by the
You tell me it's run by Linkwood.
Yeah.
So what's the strap right now?
It's at the past mode that leads to the head-off.
I should get a get blind.
Oh, he's looking at the floor, but it doesn't matter.
Still sufficiently flashed and executed.
So now you've got a rifle and a man advantage.
Yeah, this is the double-edged sort of wanting banana control.
You don't want to let technologists have banana control to a Vx
to keep it the same time if you play forward on your own.
That can happen.
Now they have a man advantage and they can still go for the same plan that they were hoping for. Also twice
Ultimate's been on this very line. Are you gonna be surprised if he's there again?
Shall they smoke first?
Yeah, he's gonna get one the helicopter quick. He's gonna get overrun if he's not careful
Should we cannot give his life up? You must maintain some sight presence and more than that
He's found a headshot
They're closing the gap, throws out the smoke, take 9 to come and 4 and gets overrun, cover from ultimate, it's a no scope!
And the marbles finding him eventually gets a bit lost at a source to shoo eat.
Alters dig is known to be deadly!
Is there any demonstrate of that thrice?
Need the ace!
Ultimate last seemed towards the ruin's crimbos utility, kind of tells them where they both were.
Now he's found himself an opportunity to try and manufacture the one verse.
This is one. The only safe was just perfect from ultimate creeps into the line and it's third
frag. I don't know how that no scope covering Crimbo it really did save Crimbo's life. I'm curious
to see how far of a long range no scope that was remote to it. He's not a bit of a smile on his face.
Yeah, he's having a good map. Right, 10 and 2 right now. Yeah, important kill for him.
Should we end in the defensive smoke? They're not sure able to use it against them.
That was very tough, right. He can't plant anywhere in the site. Get to first orange as I suppose, but even still.
So this is it. This is a similar time as map number one where swords took a time out and they were able to have a spurt around to get themselves back into the game.
So as inferno's concerned, I think six is good for the CT side for the liquid. They can make it great with one or two more.
So how do they open this round?
Do they want to just take the pace out of the game, which is what we saw on the T side of
Mirage going default spreads, allowing the liquids go on to really just siphon through their
nades and then just grouping out for the finish.
I'm going to play for Info against Reboiler, jump spot.
That just strikes past, wants to delay their timings for the default of apps and boiler.
Silent Mantle.
It's very efficient.
It's only to go on the stairs.
It's one of the risk being spotted out by the minigrass.
I'm also going to jump across that window.
More forward position from the sniper.
And it is a tempered pace.
They're not really just linked from an unactual the same way.
Don't give him more methodical about it.
Oh, he clips him.
Eight.
Bang, one, two, punch, that's lovely.
Well, that's not so great,
that's but it's down for his wife's fan,
doesn't quite connect over the needs down.
Ouch!
She'd two off the back of the time out,
and they got a two on four in their hands.
We're gonna take us to look at the usefulness.
As ultimate parts in another, it's just some pies.
A lot of the time there, in these like blenders and arrows,
with the nades that are coming in from liquidic rate, right?
I don't know how to damage, they're also being distractions.
I get every time they get a little bit of a foothold,
there's like an incendiary flash, the HG.
Something to make them uncomfortable.
Yeah, and it's not always doing a huge amount of damage,
but it's still causing chaos in these scenarios.
You do hear some past?
Sure, you got the bomb down. I figured that was all you're going to get.
A consolation prize.
But conversation about the clutch is...
Oh, oh, I was lovely on to a ultimate that this is what you're saying. I mean every time I see ultimate or some
Piers with like a rifle they do look pretty comfortable
I think this is the thing is the as to it's have to be in the lead level or but so we we're spoiled by players that Molladoy I
many do we have no seas
Well
Let's I will yeah, honestly. Oh, the boy
Chiro and then it gets a bit fought like you do wonderful definitely had his moments wonderful
like how much do you?
I'd say exactly.
Simple.
Simple obviously.
Of course.
These last patch of rounds have been close.
They're two or three players surviving.
So it doesn't feel hopeless for you too.
Even though the scoreline doesn't look great.
Be running out of chances.
Oh, and he's running up mid.
This is very aggressive from shooting the full bow of you till as well.
He just wants to be a bit of a distinct, analyzing.
Yes, it's a complete monster!
A shock here for Legacy as they get destroyed on their map pick, demon and longs ripping
them the shreds as foot take it 13 to 7 and now moving to their map picker ancient looking
strong looking like they have the momentum versus well what we know as the momentum team.
That foot taking control over on Dust2, looking phenomenal in their effort to try and get
back on track after.
So, missed opportunity yesterday, and showing that they can definitely do the damage
your legacy is going to be in hot water.
Now looking at this map of ancient, what they have to do to complete the mission, and they
got to survive on a map that hasn't treated them all that timely, and some of the domestic
games they've been playing this year so far.
We'll see if they can raise the ship. Get back on track here. It's going to be tricky though.
I ain't sure not impossible here for legacy, but it's still going to be difficult as well.
As it's definitely a great pump for tech and pistol rounds. Oh my god, it's three kills from Nism.
It's him, all across the board is straight in a line,
but a couple players have been gooseed up
and Corbany, since his blood in the water.
Here's these players running away,
knows he has a timing as well as Demon has walked out
onto the Beast's like unbeknownst to a lot of.
That's really interesting here,
a lot of him between them.
Get the pressure through Red Room as well.
He's gonna try and make Cap in here, Demon.
Sneaky business but being watched,
why the do-do-oh.
He even instantly sideline sads and first bull that of his gun works wonders in
the community gonna have to complete the ACR if you want to chance in this round.
At least the bomb down though.
I'm just gonna be punched in there some mojp bars, he's looking to take the fight through
CT right now, kind of isolate these targets and claims one of the first kills here and
gets out of dodge.
He's anticipating that both players are coming from the same position it is possible
Crabani, not the ace.
A headshot through the box is there.
There's a lot of shuts them down.
Finally, like I see, pick up a pistol
versus this very firepower heavy foot team.
Chona Toss, quit.
Many of us say big piece yesterday.
I felt like you're being able to frag incredibly well.
Back me up with the calling to boot me and set.
You've got yourself another piece,
the puzzle that can heat up and have 4k already showing his form here. Of course with the
bomb plant with the 4k is just going to go into a rifle, 8k into the mix. But we're going to
look to keep the pressure on. Let me see, see if he's at start, it's usually one of that.
I'll just put a little bit more difficulty for them. So maybe try to get the hard half out of the way first.
I walk out towards A that looks like it's a bit under-definited, so I've seen with the
moss and just though, but you also got niss and close by towards Donah.
Well, I've been putting in, well, niss them, oh my goodness, back to back 3K is here.
Again, some days he's missing, not going to lie, but some days he's missing, and it's
looking like one of those maps.
Honestly, ancient is kind of his playground.
He's had some of his best performances in his career on this map.
Always me talking about the Austin major, but to not play off qualifying mattresses,
This is fully dominated.
Number 14 of the world.
So, it makes sense as well,
but you know, someone who's a little bit more
on the support event can have this much impact
on each and I feel like there's the positioning wise,
you know, maybe barring an A anchor,
unless you get a lot of executes and attention that way.
It comes down to like, everyone having to have their impact.
There's a lot more, I would say, strong positions defensively
that are gonna be a lot of really attention.
And that's why there's some day
but a lock down on this map so effectively here.
Good binding with locks.
We've got a great midhold going their way.
The laps coming through there in a quick 3 and 0.
Religacy lift off on this defense.
Now the AKs comes through
And all these players with headshot capabilities,
we saw it all through,
thus too, when we already have the first time out here
from legacy.
Really wanting to make sure that this goes their way.
They have extra money.
They are on a bonus here,
but a big question is,
maybe they could just bring the op in a bit early
And try and shut down foot.
Not even give them a chance.
Let's go be a discussion, but the fist bumps across the board and it looks like like if
he's trying to go into this route with a bit of a plan.
I mean, if you're going to stick to the rifles here, gives you some extra opportunity to
try and play forward on the defense, take map control.
I was for said to make moves through middle if you want to, or
at the same time, it will choose middle, see what the whole host of defenders ready to go.
They keep out this pack and forth.
Give it one to the barrage of utility here, but there's lots already stepping forward through
middle, breaking past the smoke.
It's now a collab from Lotto, and he'll trade to himself, but what's happening towards
middle, demon next to the online guy in a one-view one now, out of the gates here,
And a mind game in between do Mal and Cabini with a minute and 20 on the clock here
Who's gonna be able to catch who off guard it is all chess pieces
Pushed forward
Into little everyone trading out everything
And it is a pawn and game between do Mal
Now, I'm curbany, I hear from the elbow, doomal trying to keep head on a swivel trying
to clear every single angle, curbany.
Will, kick up the bomb, doomal will, when will he check mid, when will he realize the bomb
is gone?
I think the answer is now.
Doomal, now on the chase here, onto that A site.
to the
for the blind plan here
to mouse following the footsteps fast
and has back turn but it's identification now
for many knows it's gonna talk about the big box here
looking for a swing catch is about the molly out just in time
committee able to open things up
on the gun rounds with a one v one
and the bloodbath goes in the favor of foot
and you have laughing at half of course
you're gonna give them a little way at the end
And I mean, at the last possible moment he could have landed that headshot too.
Does do now, did it proper? He went through the jiggle and as he was about to fall off the angle.
Holds out the moly, Corbetti swings.
And the mine games.
Now, a fake A site execute, smokes obscuring the information.
As instead, it's looking to be a B-site play for the side of foot, advancing forward
lotto, you're up on the cow off first kills good but not ready for long-sup close, instant
trade.
Then there's stads in though, and even not fast enough on his headshot to trade that
off or out, 3v4.
There was a big gambit towards the A side, but they don't really capitalize off the back
of those rotates that they get initially, and so now they'll have to unlimited utility
forced to execute into this B-bombsite without it.
So good repositions offered up already, setting up Dumaan nicely, contact, clicking through
from Crabini, looking the wrong way though this time.
Dumaan will get the better of him, Dumaan looking for the trades here, and stuck between
or rockin' a hard place, trying to flip out these duo.
This one's looking to give us a swing,
but there's no advantages given over here.
Finally, game and gets it opportunity,
but it goes missing.
Just a lonely lurk here.
Love for foot.
I try and hold on to his A-K at this point,
like you see, hold it together.
At least an interesting tactic,
brought forward there.
by foot, but could not capitalize quick enough. Again, we're trying to play this really explosive
counter-shrake. That's all about hitting that headshot. And if demon converts on a satsin
that's incredible amounts of space into 3v3 for the key side, all the mid control, all
of B lane, cave, and the pressure's on for legacy.
At the end, unable to thread in that trade.
It's a critical piece of that round.
So, four-one here for legacy.
It's a good sign that they're, at least getting those rotates.
You look at foot and the utility usage, they are a team where if they're smoke
there's fire, there's probably players around the corner there.
If they're throwing that execute, so they got what they were looking for initially.
It's all the conditioning that's set in this team.
And under position to strike in time, and as you said, this and out on some of us trade
opportunities.
One with some potential.
I say, gee, I'd be getting it.
Opening pick for sad scenes, sticking around towards the middle, and finding himself
and opening door.
It's to fall back in towards Donah as well.
And getting us on with the vector being points ahead, shocked, though that is ridiculous.
and
not give you recovered for demon though
yeah that's for an enough shell right there
and do anything with it is a question
single smoke and flash for positions as well for legacy so despite
that incredible shot there's compensation
I'm just going to be a tough player to get past right here in this position, especially
without the armor you're going to need a whole lot more.
The remaining is headshots, it's a quick individual, and now you start to realize
do mount already fighting forward.
It's not going to allow this bomb to comfortably make it up the ramp side.
But if they can pressure through cave, that can be something to note here, demon trying
to make a lurk with this AWP as well.
Just do mount on B. If he goes down to some sort of Beagle headshot, and to-
It's possible, but aim punch, sends the aim flying, send it free, walking up the ramp,
and just a single bullet needed for many. Also armorless here, and a lot of will swoop in to
make sure nothing happens out of that, as like I see firm grasp on their lead.
Well, these are nicely here. Controlling this defense so effectively,
Even though the sads and get sent to the back of his chair, the rest of his team made able to close it out.
Time out here where you see Julio trying to get everyone on the same page.
able to build up this roster and pieces have been plucked out of his squad.
They identified and built back better here in terms of a roster now that the features longs is I guess now the experience piece of this team
Given his history
Yeah, talk about the journeymen that is longs honestly
How to moment where you like this guy is the next big cross-fix
That's all that thought, jumps flying up at the moment.
Longs will go down flashbangs and chaos.
That's the name of the game between these two teams.
Can't even have a lore session.
Well, these players are still both sprinting at each other.
In a three versus three, demon up close with Crabetti,
Nate breaks the smoke.
Satsin is well-wants some action,
but Niston finds the smoke's been already a flank in this round, too.
I'd just like that legacy will pull off the retake.
Similar styles, is the name of the game
between these two teams.
And we have an entertaining match, that's for sure.
Yes, sometimes you cast some teams
where it's stuff to break down.
The history, it's definitely legacy
when we see them consistently.
These events and same as true for foot now as well.
We just such a pace to play here in this matchup
been. We're trying to put through full throttle down on towards that B bomb site.
Enough damage. We're holding together the counter utility, breaking open that smoke.
And most importantly, not allowing for foot to gather control of that back of square
or towards cave anything of that nature made difficult.
I don't think it's legacy players making the quick rotates here.
Let's grab you by it, come and throw this G-side, another heavy start towards being a lot of
utility damage for Cabini.
Trying to scale his way towards K, but that's certainly a good way to slow them down.
Oh, but an entry running through this mode's blind.
Well, actually, workout, there's no one on the site proper, so a bomb plant available here.
For foot, now the thing is they have to find a place to stand, and that's great starts.
They get the backs where they force themselves through the smoke.
So that's in down, back 10 for Krabani.
K, also again on the V-Sight and this time foot.
We'll find themselves victorious in this one.
Krabani to get the next.
And on the tech-nines, Mac-10s, it's upgrade for everyone.
A lot of side-swipes didn't foot, but they're second.
Trying to build up that momentum right there, trying to encourage the troops there for
laughs.
A big breakthrough around right there, a difficult behold to crack on an open, but this time
they finally are able to break through and take that control with the post plant.
You see those important kills, taking over back square around it's more difficult there
for legacy.
Pressure's put on them here.
We've seen the big swings in momentum, but the last thing I want to let is for these opening
players on foot to get off.
And do you now try to play spoiler, but it's that handle, I don't know, making a lay
him self, jugs, watching for it, and now sands in a need of a highlight moment, or
like to see the maintained a lead.
We have another moly to flush him out of this position as well, which is going to be a big
question if they're able to spin it in the right location.
There's still huddled and looking to take control of cave, flashbang, and I force them off the line for a split second there.
There's the Molly coming through, you're saddening, forced off the angle. It has to reposition.
Yeah, I don't know if I'm saddening with the 1v5 a little much on this beast.
Oh yeah, because it will be the plan. Fortunately, they don't lose all their guns.
Guns has could have been a economy breaking round.
That's not a legacy, but they will say.
I've got this smart decision there for Setsinda.
Back out of that one to be honest with you.
I could have tried to play the hero.
I looked for a highlight play, but I'm going to back out of this
and follow it there.
They've themselves some efficiency in this next round as you said.
They lose everything here.
Well, you go territory.
Let's put structure to find their stride on this key sign, a lot of B executes called in.
To get there.
Kind of avoiding middle.
In a certain sense there, and being able to get your pieces where they need to be, a lot of
on the grass is dense to now trying to get aggressive.
Like you see, don't want to let up on the control that they've been able to take.
got good utility that's doing early damage on the foot as well but not be able to capitalize on the kills
is haunting them. They want to fall back into a passive heat and see if there's a big question
because they start again five players run in towards that B side. They found what worked for me
right and changed things up. It's a perfect call. There's only one defender here,
Satsin will at least get the pick, long falls but they want more. They want the pressure
You can see at the back of the site.
Laring with Mollies on Mollies, the satsin still finds another kill in the chaos.
Now look, Picks on to Curevany.
Demon finally at heart to get any space to stand, and it's smokein towards the long side
demon needs a highlight moment.
1v4 on the site surrounded.
Time ticking in his favor though.
In a second headshot as well, but eventually overwhelmed,
Duma will not give him a place to stand behind the smoke,
and legacy come through with the re-take.
Nice to meet you, Tony right there.
You're on the pressure.
On that beavombs, I'm slightly saddened.
He's able to thread in a couple of crucial kills,
and so he's quite happy about it.
Let's do stuff the troops here on the legacy camp.
And two kills before they even get those numbers punched in it,
where you saw the amount of utility,
the pressure that was put onto his off.
There's no safe place to stand there in between Mollie's managing to throw in a little bit of impact.
Before he could call in for the Calvary.
It's a good look at a legacy.
Seven rounds already have the defense.
T-sides where they can do some of their best work as well.
I'm so much going for their usual late mid-top.
I'd love to do even versus 3D Max,
But like I see, you're not sticking around to test that,
X and Q. Step it all. Continue folding in the back line.
Satsin, up, hosted, missed, having to back away.
Drop some molly, do now. Push is forward though.
Maybe some disconnection from the side of like I see.
A lot of damage, but no kills for V5.
And packed full kill as well for Cabetti.
This time, sideline, and sands in once again on another solo site hold mission.
But, Lux trying to help out, cuts down longs, hold them fear, here end of foot.
Jog's dug press through though, and now it's just Lux 1v2, switches out guns, and has
a chance.
Maybe even saw this bomb from coming in, cemetery, hosting up on CT and instead of going
for the plant, baits the shot, locks genius level, even clearing the flank, symmetry pushes
forward, locks nodes for the next player is making fun of them to a clock, genius stuff
from locks, endgame leader leading by example, and legacy are back animated.
Oh, red like a book right there, locks play in some smart counter, so I can have one
V2 and foot feeling bloodthirsty, or not able to close it out, can it find themselves
a comfortable, bomb plant looks just dancing in between those two angles and being able
I used to late one view once.
Another round there and you know that's gonna matter a lot for Legacy Watch and their leader pull through a clutch like that.
And save all those opening doors that foot were able to find and shut it down.
Look at for what I can do here.
That's the shell side missed opportunity.
Lux survives again.
Being able to avoid demon.
And just fight down range here, but there is some aggression from Dumao.
Now the ramp again, looking for that similar level of success that he got in the early
front of this half, but he's not going to respect it.
He's going to push right classes on you till and it does end up punish him.
Same dual goes down and a lot of him to now and miss Chuff from Saturday and forces him off.
Yeah, Molly as well, flashes on totally suppressed in the final round of this half.
He's been a player just hiding in the smoke longs.
Getting a bit disrespectful here.
It's looking a bit hopeless here, or like I see, a headshot threaded in for many.
There's one back, surely not, right?
No, Chubs, instant headshot.
Box needing an even bigger miracle than in the previous rounds.
Is dealt with, foot at least, score themselves to four, they still show up their firepower,
legacy are an animated team and they're not done with i.m. crackout.
So, I'm gonna hear about what you got to know
And I'm gonna hear about what you got to know
Do now, one set in the end.
interview that he wants to play counter strike with no regrets.
And in fact, for legacy, it's not about how they exit the tournament.
It's how they're happy with their own play and clearly not happy just yet.
They want to stay in this tournament even more.
Both teams getting very loud as we're midway through map to eight four
lead for legacy, but any league can disappear if it's between both of these teams.
We'll see how the pistol fairs that's good.
We know how capable they are.
That's chief side is what legacy of looking forward to. That's for sure.
See, it's a great, great, t-side performance is going to play as like do map and loto.
And trying to find it a little bit of life here on this map of ancient after Dust 2.
Got out of hand quickly.
Positioned themselves and could leave here out of the gates and now look at the close things out and a half that they are comfortable with.
I'm just falling in one player's speed up.
That's the information.
Yeah, if they both all stayed crouch, they would have been invisible to the jump spots, but
Alas, here comes the ace split, and there's actually four defenders here.
Do you now trying to dodge the headshot impossible to do versus cemetery losing to you already,
sensing the stack, wanting to leave the other way.
If you players chasing, a lot of walks out onto B, is sometimes trying to cut off a rotation
potentially.
Demons stats out in God. First bullet other round is a kill.
Lotto has flanked, but it might not matter.
This and has to make some space of his own.
Necessary in the 2v5, that's a great shot back.
But immediately, it's sideline by jugs.
And now Lotto being red into you right now. There's
only the one real threat from that B site, demon holding.
and delivers. Sharpen the headshots as always our foot and longs back animated as well.
The screaming match continues in this elimination game.
He's letting that scream linger too, man. He's letting it all out.
Make it sure that legacy know and some good reactions from foot rate there.
They not only stop that initial attack. They're not allowed to mount a pass and those clocks
to overwhelm them. They got a firing squad waiting for them.
but then not giving a lot of a chance to make his work at least impactful as well.
They quickly recover and shut down that bomb position here in the footsteps herd.
Instead of a main, met by a molly.
Gonna slow their roll.
See what's the...
Get up too hard cleared, so absolutely nothing.
You're bringing in a claim, a freebie there.
Take over this piece of map here in which...
and which legacy would have liked to fall back on.
It's a lower drop time as we have the huddling of the blocks inside of T-Spawn.
Talking about Long's career, do you know that he played for Falcons, by the way? Very funny.
Terrifying part of his career. So he's really hyped up when he was joining Sprout back in 2022,
It's just a 17-year-old prospect and was doing really well at some of the lands that they were playing at got the call up to Falcons at the same time
Boros joined the lineup
But Falcons bade some changes and
Bought in and snappy some pious when that change happened. He was put on the bench
And then headed over to that ill-fated bleed lineup
That we'll talk about, played again, stepped back in for Falcons midway through 2024, after
the boroughs incident.
And then got removed, went back into the tier 2 tier 3 doserums, even playing for a local
Romanian team known as Nexus.
And then, miraculously, got the call up back to foot and can still show that he's got it.
Yeah, I felt like after being such a journeymen, he talked a, I mean, a little bit about that time with the Nexus playing with that, that Romanian squad that's been, you know, ever established, they've been a team for forever, right.
But I feel like there was a little bit too much of a task for a player that's gone through so much for him to kind of enter into, you know, struggling in online matches and things of that nature.
nature. So good to see him back and playing at a tier 1 level like this. It's got to be a
breath of fresh air, and you can bring in your young players that just know how to make
the right moves, still how to win. Even doing so on land now. I have to see that sort
of revival for a player like him. That removal from Firmnet Nexus squad was a little
a bit contingency if you remember there was some drama there as well.
So I'm glad to see that.
He's able to move past that and enter into this roster and look as good as he has been.
Yeah, I mean he's surrounded by players that are similar to him on the Nexus squad.
I will say,
BTN is an incontention for the longest single stint on a team and
Nexus as the team have not broken past the top 40.
In those 10 years, so just talk about the intricate for long to the player as cemetery forced
out by the Molly and into the AK of Lux is first gun around
Outside of legacy a necessity
Demon answers back players looking the wrong way long
Does good work on the MP 9?
Even a second on the full moss and keeps it level two versus two this will require a re-take potentially
But chunks he still hear in towards donuts planted safe away from him
We're gonna catch the cross. We have a solidify TV2 here.
Yeah, it's gonna be hard for Grabany to find an impact.
Now, trying to make moves with the Simpi 9 and getting cut off by a lot of...
It's a fight ahead, Grabany.
Uncrot about his charge through the red room and a difficult spray for a lot of that.
It can't complete. It's just sad to see now.
Cut off on the left side of the site here.
It should be able to call that over.
There's a little bit of utility left, and it's got a lot of dealt with Grabany.
Picks up the rifle and uses it against them. Time for the D fuses as well.
And hold their own on the bonus of all things.
It's had impenights in the mix and still managed to make do a huge luxury of around
their foot to close the distance even more.
Yeah, that's a bonus round pickup.
And the final timeout called in for legacy here.
Is there money is not good?
Wearing signs that the game has just flipped.
They have to make a decision.
Tough one.
If they force here and lose, foot full control of the game, the money is great.
off-out for cemetery?
Oh man.
Just use the last 10 out and I think there's a little bit of that feeling and legacy's mindset
and it's always tough to get past after what happened yesterday.
We've had for both these teams to
claim a lead and watch it slip away.
You see on the other end of the server they're ready to cross the street.
I'm joyful this foot roster is to close that distance.
If you feel in the way to that bonus.
For a player like Lotto to miss out on those sort of kills, you know he's so good for it.
Could be caused for some panic stations, not just set that legacy still have a lead,
but they make do on this half-by.
9-2-4-Sau, an A-split, up, cemetery, scene, looks like the shot and said he stepped forward
and hits the flick, and already part of that donut split, dealt with legacy trying to
reposition, but they've used all the gas in their tank essentially, not just hoping
jugs make from the state here and he doesn't jugs actually clears out do now the players
in middle getting picked apart just round going nowhere fast for legacy.
I'm just trying to get antsy around the smoke and that word with bullets done flawless
round forefoot great footing good finances with the CT side is a dream they have a
straight shot at a potential 2-0.
Now taking over right now the control of this one in the second half and you mentioned
it winning the bonus but then cleaning up the next round and flawless fashion not dropping
a single body being able to hold onto those AKs.
That's if you on the legacy camp that the job just got a whole lot more difficult
closing out.
Do you think it can make moves to open up these rounds?
able to fight for mid-controll.
good do so again you're gonna meet
minimal resistance just an HE attempt on the smoke
low and open from the lungs
try to cross the issue you tucked into a dreadroom
not trying to avoid the spam at this point
or cycle utility here, depending on a tough spot
lots of 18 of awesome molly, person wall bank damage
looks will be able to avoid a lot of trying to send it back
as well
It's actually forced off the line here, and you stand here, but this is some great positioning.
This is what we're trying to press the advantage, there's at any given moment.
It can start to make strides through a main, whatever instincts it he has, your could catch.
Like it's a lot of information, but boosting above that smoked sats and reads into it.
It's a little too player defense though, and one of them is demon.
Get the headshot on the spam.
You see a crush in three main?
Yeah, but it's going to be late, it won't quite catch the players as they just barely
that was the bomb.
Last-into-jugs doesn't find it, and they'll come back in through a main.
Well, Cemetery steps forward. He's cutting off this
site. He's isolated all the players here of legacy into Donut
Not a great close plant here for the Brazilians as Nissen caught out no, my friend clean retake human through from foot
It's got to be do now on the opt do it all
He's got the cross double swing inbound and it's in step from team. It. Oh, my goodness
Shredding
Do that with an instant headshot more talk from longs
This is what it means to them as foot take the lead
Again, just a huge revival for demon today
We can like a brand new man as he hops into the server and it's just instantly dismissing
These legacy players not an easy task to do oh my god a pre-fire
There's even give you malachines to find this shot.
Because we know you'd be so incredibly quick.
Oh, fast out mid.
Long's going to be in some trouble or as he just went deep in.
And the round is done instantly.
And three versus five.
No game to play.
Sanctuary doesn't miss.
And what?
And the site open.
A mistake here from foot.
But that's not launching himself so quickly, maybe first of all you're burning, and
you know, I could steam an instant headshot once again and put half a hand along it.
Ancient is dominance.
My God.
I mean, foot right now, or hit the type of shots.
They're hitting the type of shots you see like an Instagram reels dude, like, what is this?
I mean, in turn, this even game into a tick talk or something because these shots are ridiculous.
Good entertainment for the zoomers out there.
Yeah, what it looks looks like the peek into the demon definitely needs to be looked at right now.
I wanted to see that that headshot that he got on the dead do now from his perspective.
Just didn't get a chance to strike and that's what everyone facing demon right now is feeling.
Well, footloos a little bit of control. There's always just two more around the corner that are punishing.
Any sort of ground that you can gain out of the legacy is getting ripped away from them swiftly.
It's a half by here again. Every round that rattle's all footer screaming.
Just bearing you down and legacy after face that head on and again they've used their last time out already
You can see the pressures are rising in their cam.
So no time on their indigitated pace and slow the way that footer plane these rounds out
but this is a big big thing's up and that's a big entry that they need to find this and back
it up with a double this time the scripts been flipped and legacy game ground on a scrappy
half by here could take it all the way.
Sure, sure. That's the way we're gonna pull it back, right?
The momentum of their own lucks holding this close off angle the NAWP and
Bronx likes his A.K. So he will keep it
Momentum is the name of the game between these two teams
get both such explosive counter strike losses. It's really been
foot doing all the screaming though today. Even with legacy pickup rounds. They're
locked in and I honestly feel like that's when legacy are kind of after
weakness is when they don't have the momentum and the flow state across every
player on their feet. Kind of got shut down yesterday by BC game and it definitely
only has left a bit of a mark on them, you flip it, fill it in the lead, still saving guns
and still with good money, I can see, is that round just a flash in the pan?
This requires an innocent double entry here, has been a bright spot on that first half,
I was looking to see if we're promising, but that is the only round they've been afforded
So far on this T-side.
We're probably in this enduble entry.
They replicate that success here.
Trying to get the mouth set up,
eight cheese and flashes,
just leave him limited, at least he escapes with his life.
But luck you didn't even do that.
Midhold has been very strong at the foot
and the opening stages,
and it's gonna kill me for a faster reaction.
A lot of his he prepared for this aggression
down the ramp, shadow gives him up.
And the flash goes over the head of Gurbani
for an easy pick.
4 vs 5, they've only got a single smoke, single flash, 1 players worth of utility across.
4 players, like you can see, will have to rely on their explosiveness to win this round.
Literally, they just toss an HE to cross through donut, spotted out nothing and they
found the vulnerability in the defense right now.
I'm turning that corner to do it even more damage to Demal, but Nesum does it again.
Another breakthrough moment, sideline by Demon though. They make the cross in towards CT spawn.
Trying to make some strides on him, but Sandsic can't follow it up with a kill.
And that leaves bomb on the floor. Do Mal low on HP can not recover.
All in the shoulders of Lux without the bomb and hand.
A smoke to try and scoop it up.
Maybe at least give him a chance to just like that still formulating Kirby.
Looks like he's a contingency plan.
You need to be demon just spam some straight with the USB and foot get right back on track.
Just two rounds away.
And demon hitting and everything.
Proving himself to be the superstar that people are anticipating.
I
question about it
unless they're the top 50 prospects he looks at quite showing his full form yesterday but
why they touted him in that list. He's showing the firepower huge gap though. He exploited on this piece.
I'd overlooked luck. Speaks the exact doesn't check the Tubby though and Demon doesn't again.
More damage on this behold. It's sisterly finding these headshots. And now staying alive and staying
elusive trusting his teammates to back him up here 5v3 advantage as they can't take the space
in towards cave.
We've got a flurry of frag the team kill even in the mix from demon and so it's Sadsen.
1 vs 3 and now getting flanked.
Heat from multiple different angles.
He just needs to not get his life up in a ballies perfect.
No where to stand here for Sadsen in this clutch.
This could be series point like I see another lead could be blown in this tournament and this
one to knock him out.
and caught and foot.
Series point from down eight four on their pick.
Demon's showing up to be the superstar
of this foot roster
and it gives themselves a chance in stage two.
I meant to not flow state right now.
Demon's absolutely in it.
Every move he's making is the right one.
Be enabled to link up with his teammates in cave
by pushing that smoke.
A little bit of risk taking, but with the chaos that was...
Dude, put on the display there for legacy, they could be getting any traction.
And locks, I can turn the cubby.
Taking a lot of damage, they're going down to 6HP.
And it's to stay alive here for legacy.
They can down to heavy hitter, Corbini's also been heated up, but he goes...
I'm checking the corner there, a lot of...
Get away with the freebie.
There's a nice dismissal there as well, sad some of the tech nine follow up damage,
monks gonna have a tough time committing on this hold in the red room.
Let me just time for another shot, start to show up in the treat.
Focus did, I'll set the collateral with 8 points dead, having to dance between this
temple position, finds the follow up as well, can you keep it up, close range duel,
given over by Lux, you won't fully command around the corner of the up, so he'll stay
alive for a little while longer, looking to get demon online in this clutch here.
or a 1-2-3 reply before putting player to try and close it out, but Lux catches a moving past
the smoke and legacy are gonna stay alive and another round longer.
There was a moment where cemetery unscoped as well had an opportunity to actually land that
and get them back into the round. So, time out will come through from foot, the settle things.
This is an economy breaking round for them down the stretch,
not another over time game for this young team.
I mean, they've been in a position,
series point in the line where the pressure's on you
to close it out and finally legacy,
pull through another round out of the hat.
We'll try and play a gr there, get forced on back.
Let's go LEAWTRION to keep these teams nerves, nice and low here.
We see this.
It could be game defining around coming through.
Close it out here, you're going to make your life so fast.
One is going to be a bit low, the problem is going to be a rise.
and
both of these teams
are necessarily any guaranteed
of closure
they have one more round dinner that's all they need
they open and pick means the world is
it means the world tier to foot.
Any double kill.
Should I'm forward?
Let's bracket it.
I can burn out the play here, but speed defense is a little uncomfortable in the meantime.
They're trying to recover mid, but for many,
gonna be putting an island here.
Asked to buy a little bit of time here.
That smokes gonna help out big time.
The K-Presh are coming through in its another kill
from nism to open up proceedings.
A key to blow from the smoke doesn't allow for any visual here
just yet, even looking for some smokes spam,
but it's actually the opera that is gonna equalize.
Autoholding this line, just blinded, and dealt with cemetery notes,
players forward team in nearly the spray transfer
to versus three.
What a sisterie!
elimination for legacy as put will continue here in stage one.
Jog's letting them know this 19-year-old squad will continue playing here.
I am crack out after being down 8-4.
They pull up the comeback against a huge favorite in the form of legacy.
Big time ranking increase for this young squad,
legacy will have to bow out.
And it's a good feeling here for this sports squad.
You just managed to bypass what haunted you yesterday.
You see it turn up in the performance from legacy when the world is hit by foot, but a timeout call
There's hit cooled off and they close things down in a 2 0 fashion making sure to make good on this closing statement here
Take it down legacy
You try to put up a good flight there, but like you said, you know that that one defeat versus BC game on overpass
Definitely felt like it was a lingering here today and
Never really got the energy that momentum that we know and love out of this team the the screams
It's a lot of a player like Dumeau didn't feel like it was present, and that showed in the server.
Yeah, just a bit disappointing, right?
The lap is what Legacy felt like today.
It was really missing, bringing in all the highlights.
There wasn't any crazy maneuvers as well from Dumeau that he was able to get away with.
The team wasn't really in the same flow state that wins them tournaments, and let's them pull off big upsets.
Instead, it was the mentality of an average team we saw here from Legacy.
We know what their peak is like, but sometimes their floor could use a little bit of work
and save out in last place here at I am crackout.
I'm exciting to recover. We've got to look at the teaching of the conversation
or a team that needed a win like this to kind of nullify the pain of yesterday.
And you can tell how much it means to this squad to keep up the conversation, to try and fight
for a stage two performance as well. Still in the cards for this squad that's looking to
to pull through some big victories and again, you know, a nice, strong two zero being able to work through a couple different maps being able to come back into ancient as well down eight to four.
You know, all of these are defining aspects of this team here and looking a lot sharper today.
Yeah, I think for the side of foot as well, they have a huge opportunity in this bracket. They need to pull off a big win. They will be playing against the loser of liquid versus G2 as well.
Well, it's a very difficult opponent in front of them,
but it could be a career defining match for them as well.
This is, again, they're very first IEM and for the side
of foot, anything is possible.
Any win is growth, for such a young team.
I mean, there's, of course, we're gonna be seeing more
of them in this tournament,
but we can also just see what their potential is like.
This singular win for the record as well,
Cole gives them an extra 30 VRS and tons of ranking points.
points, they are putting themselves in major
contention with every win here at I am Crackout.
Yeah, I'm in the big detail here.
And again, an opportunity to move forward
into the next stage, staying alive here as well.
So exciting stuff, but we do have,
believe in exit interview going on there.
We'll need to do Mount over at Legacy.
So we're going to sit it off to that.
It's the end of the road for Legacy here at I am Crackout
and the Mowl, just going to ask the open question for stuff, right?
What went wrong today?
Actually, I was...
I should have been staying in Beijing because I don't know.
At least we did what we expected to do as a team.
But they paid better.
For me, that's what happened.
I don't know about the tales now, because it's too much things.
But that's pretty much...
Yeah.
Of course, we talked before the match.
And you were saying how yesterday you felt like you lost yourself a little bit as a team.
And I do think that in this case, maybe a similar thing might have happened with
it being able to come back, right?
Is there some perspective you have on that on some things that you really do need to kind of work
on going forward?
Yeah, of course we have to work a bit of ourselves as a team, should be Mara Yunri, you know,
in a hard times, but I think the game was 50-50.
our expectations was, was this a game of, was not to be, wasn't being easy, you know, we knew it,
but I think for now it's most part is, we have to work a bit on our server, there's a
team, so we don't lose our server when you're playing, but if you've done this now, I don't
know if you're much about the taste, just about feelings in the game, so a bit of a hot head, but that's it, yeah.
Yeah, no. I understand it. So I let you go. Thank you very much for this.
And so we are back in. Yeah, some words there from Doomal about his elimination definitely
higher expectations there for the side of legacy. We again, we just know what their peak can be,
but unable to really hit that and that kind of finds them as a squad who can get upset,
left him right or fall apart in certain matches. It's a really moved by the sword and dive
by the sword of what that momentum is on this squad.
Yeah, and I mean again for a team that we have high expectations for showed their peak.
Disappointing to see them go so early, but you've got our three teams that were eliminated here
on the B stream. They going out early as well. Obviously they've got some new
offing into the mix, patchy way, looking really good on overpass, but kid-quite flash out
the rest of their vetoes, and of course legacy who felt like they started off with this
event with Harbrake and just never got to recover from it, could they?
Yeah, it's just so many like just advantageous situations and big leeds as well and just
broken through by the firepower of their opponents, that that is what this foot roster
really brings us the table and that's what allows them to pull off these upsets. So just got to have
some cleaner gameplay I think here from Legacy and I think it's just a mental factor.
More so than what Duma was saying, it's not just the team. The team played fine, but mentality
on an individual level was missing. Yeah, not the same fire that we expected. I'll let you see
up to see them soon, but for the upcoming match, I'm still a lot of teams being able to progress
forward, pair of vision continuing a very exciting story and making it to the next stage.
I think expectations set very high for that roster as they've been showing consistent
form that the Jame Revival looking back there, 3D Max capitalizing, and looking so much
stronger today.
I know they weren't super happy with how they played yesterday, even though they got
the victory and took it round by round, but ending up in a position where they were able
to sweep BC game doing some pretty easy fashion is a great story for them.
Yeah, and also, I mean, we're seeing this match
between Astralos and energy,
a bro gets taken on as for an organization.
It's always spicy with that one.
An energy looking for a potential big win
to advance a stage two.
Considering those list of eliminated teams,
it would be a big surprise for energy to push through.
We also have game religion and heroic as well.
In an elimination game, a BC game versus an inches in Pachamas,
that's going to be a really, really fun one and we're putting together our schedule as well as
the G2 Liquid game is still ongoing as well. So, foot are still awaiting their opponent, they can
go ahead, lean back in their chairs and go ahead and watch a little bit of that game.
Yeah, I mean whoever it's going to be right, Liquid or G2, it's going to be another one of
these tasks for team, whereas if you like experience-wise legacy and foot on a similar path,
You're looking at you know, whoever they're playing up next and it's gonna be that similar fashion of having to take down a roster
Who's looking sharp who has that experience and is gonna be able to pull back any games of foot?
Gonna be put to the same test that they were on their opening day. Yeah, yeah
looking for
That a big big win right here for foot tomorrow as a we're getting ready to it's it offered tomorrow's matches as well
schedule looking to be pulled up, I believe, and checking on that, yeah, because we're still waiting for liquid NG2 to finish on up.
So due to an into that one, as we're going to close it down here for the B stream today, we will go ahead and see you all tomorrow as I am crack up continues.
Stage one, final day, check it out.
The Intel Extreme Master's crack-off, when he 26, brought to you by ESL, the partnership with Intel.
Acer predator, D.A.J.L.
Zow, Jacks, and City of Crackle.
9.
3.
Darn it.
3.
2.
3.
4.
3.
1.
4.
3.
4.
I think it's a massive move this time.
We need to go to the attack.
We just in the next skill.
We need to go to the attack!
She's in the enemy!
And it's all done!
I'm sure it's great!
I'm sure they've all grown up.
With a full share of victory.
The whole corporation.
I've been given it back!
And I've got to go!
Let's go!
Give it up for your game, tell!
Extreme Master!
Hi, this is Basement Roller's first advertisement and our second drop is up actually if you're seeing this, it's up to be able to hear so sharp.
You know, they had a first go at a jacket and I really felt it.
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So yeah, that's my advert.
I'm gonna try again.
I don't record another one.
It starts with a dream, with a team you barely know.
In an amateur official that feels like the grand final, we're practice becomes progress.
Every loss feels like a lesson when will your journey begin?
Right now that bar is full. It's talking to wrecking to Shuiya
It's rough is it when you take a look at the scoreboard as well, Krimbo Shui and nuts
He Frank's combined. I just took my earcap off. I'm gonna do that more in the time
You hear I think I can hear it. Oh, that's good if I if I do it okay if you oh, especially if they're directly below us
so
This isn't a boss buy this is just a half buy and they'll half buy that you really need to win
Yes, but you know you could have a two bad buys or you can have at least one good buy maybe a bye bye
Supposed to be hard to throw oh, oh, no crimbo windy with room
Oh, it's just a disaster Matt is runs into the site and just ends the round
That's it! That's round nine!
4G2's D side!
He's such an asset for G2 as a matter.
It could pick up.
Brutal. Brutal.
He haven't ever got a very exciting.
Yeah, absolutely.
And I think supported by the likes of Hunter and some players.
You've got a really solid goal.
They're winning nine to two with four openings of the T-cell.
4 things on the T-shirt right now.
5, all to its 4 and 1.
1, the Elie just is 2 and no.
Mercer has got 1, but they're still just off that.
Despite of that.
So, means that their reactions are on point.
They've definitely been in the lab.
Really prioritizing window smokes and the deep dark smoke.
That's been consistent.
And they've even had some nifty pieces of utility that they've had.
They're having fun.
Easy to do so, when you're on T-shirt and new wrist in Europe 9 to 2.
I'll try to find that stairs angle, no one willing to apply you early.
Now he's got the susceptible if they start to con tape, doesn't it help?
Just backstabbing.
This is going to last for him. This is going to look really silly.
Just in time is on the line! Quick on for two!
Wow, he saves his higher, just shows just how good he is with that sniper rifle,
and that is even perfectly timing his evasive retreat.
He wish you had his focus, systemally, from ultimate idea that could elevate liquid that's a good performance here today.
I'm always curious to see if people will start wall banging this as well, you know like you can from here you could ball banks and piers
Through the board through the bridge board. The problem is you wanted to get more early in the round when they're set up right when they're behind the smoke
You could be moly to native
This is to salvage the third
So 43 G2 hit the brakes starting to wear an action towards middle now shoes take an awful lot of space is so they grouped up
G2, they're gonna use the all-ponded line, can matter if it's another banger.
Can I just win this duel?
No, he can't!
Now this is the Death Pov is so rapid.
He's really quick on the draw.
So the problem is too close to what they don't know it, 30 seconds still saying quiet and
70 nays.
I think they've got the right body in the right place for this A route.
You've got a main occupation, you've got someone heaven, a lead, I think he's spotted.
Oh, okay, hold his ground, stuns, and what?
Traded by heavy got the surely perfecty position was overlooked completely heavy got at his Nate's out
All right to salvage for the half some pious 10 seconds you gotta make a play yeah, well the play is a plan
No, it's not okay
He isn't both and there's no time to win the round that's gonna be free liquid have just enough to keep us interested
Something of a conversation to the second half of play G to those storming in the lead will swap sides it will be right back