We don't do no talking mad in it We don't play no games right in We live a stepping mad in It's another level this one over here is very rare We don't do no talking mad in We don't play no games right in We ain't never stepping mad in It's another level this one over here is very rare We didn't know what's lacking, had we figured out First step, it was kind of slow, but I was smelling it But in the day, it came up with a system We stepped in, it was running scared But we allowed it, and we never spared Too much change, time to escape I can't even feel it, I'm crying, and it came Can't hear what we did here I was in the clouds, I don't ever take the stairs We don't do no talking now, yeah We don't play no games, try to do it We never stick the rad here It's another level, this one over here is made real We don't do no talking now, we don't do nothing, we don't do nothing, we ain't never sticking around here This another level, this one over here is very rude I was in the corner sweating till the last came, but I never squeezed up out in this I was a nutty sposs but it's fine now, my socks, I was hungry now, I was lost on a vibrae I needed to fight, I did it my way, never stood in the net for chicken, never fired me People cast around here, we're on the higher rings We don't do no joke in my hands, we don't play no games, right now We ain't never stood in the net, it's a no-one level, this one over here is very good We don't do not want your mind We don't do not keep trying to We ain't never sticking around yet Just some novel effort, this one over here is very great . . . . . I can see your spot to go. You can have a little face yet, but you don't know about it, but you wait and for it. But getting close by the stop feels like it's just getting spiny You can have a little face that never killed nobody, what you waiting for. But getting closer by the step feels like it's just getting started. Let's see how long you've got it now. Let's see how long you've got it now. I'm on the run. I'm on the run. And you won't fall in need of this. We're gonna take this fight though, three seconds left. It's gonna be phenomenal. At least, if the champion of the Angel, it's going to be a winner. You're a five-month star. Still not five-month, I've done it. See, he's gonna take this fight though, three seconds left. Last two rounds, I'm gonna catch it. It's gonna start with the three of us here. I think this is the last one for us here. But he's gonna contact with just the Maxis kill. He's gonna kill him. Shit, he's been in it. And it's all done. I'm strong, quick. I believe the bomb run, where they fall, and shit off the train, over a crash, and they did it again! It's a cracker! It's a boom! Give it up for your head, gentlemen! Backstreet bastards! What a punch! The Intel Extreme Master's Crackout, when he 26, brought to you by ESL, partnership with Intel, Predator, E-A-Jail, Sout, Chex, and City of Fakill. Welcome in one undole. I am a crack of day three. Some knockout games on the cards here, of course, We also have some teams going into that next stage as well. Stines are separate the wheat from the chap here as we like to stay there. And very much looking forward to it. Another couple of games for us. Last day for us as well to be fair in the course. We'll get to enjoy and watch those games unfold over the next few days. But yeah, really, really solid stuff so far. I think it's been a great tournament thus far. And we've had a few kind of mini-up sets as it were in this first stage. That's kind of what we call a bow. I think that's why we enjoy working it. You get to see fresh year how these new look teams are forming. Yeah, exactly. I'm really looking forward to seeing how this one pans out. I mean, it let you said, last day for us. So a lot of opportunities to really be involved in the action. But it's been exciting this part. We've had a lot of decent teams who have been able to show just what the levels of farming, of course, all eyes have been on sides like power vision in this first age and what they can bring. But even like the guys, you see walking in front of your It's a lot of people, a lot of attention drawn to them to see what this new look was. They can do throughout the 2026. They've made that move to start bringing in a little bit more of an international cohort and see if they can bolster up their chances heading forward. On the flip side, you're looking at our G, right? Aside for them who, we've got question marks about what they can do internationally. We know domestically it's all well and good. And this is how they can continue to be a dominant force of in North America. But can they translate that to performances on the international stage? So far we've seen flashes of brilliance, and this is going to be a really cool game. Yeah absolutely, I think the game against bait in their opening matchup was somewhat of... Different levels, right? There was definitely some weaknesses in there, they lost their opening map pick, but ultimately... They've really solid a lot of it on this guy as well, bro. who comes in as an interesting character, you know, maybe some small bits of revenge you might argue against a stradist and if there's any bad blood there, but we'll find out on the server of course. And then yeah, we take a little look at OCS. Well, quite on that first map, but map two and three against bait, just absolutely lights out, absolutely incredible. Everybody's starting the conversation around, you know, is this sort of a resurgence for him? Will we see him, you know, perhaps replace ultimate? Everybody was saying the NA hopefuls of course always having those kinds of conversations, but he was so good Yeah, the OEC has been brilliant right? Well, we've seen some of the individual Worked to be able to provide so far this tournament. It is that proof in the pudding that this is a guy who can play at a top top level And a guy who continues to prove just how valuable you can be with OEC I think at times Maybe even when he had a stance of in the tier one he just couldn't really find his comfortability and consistency There's moments like this. I mean this clip was mental as well from the same position what? A year's on from when the Vostomager was and they're gonna exactly the same sort of clip as well, quite literally to the day as well. So a fantastic moment from here, but also just really are showing for the likes of OECF how good he can be. But we'd look at Australia's and this is a sigh that I brought in a couple of international cohorts to try and bolster their chances back on the big stages. And I like what they've done there. Fusey I think is an absolute and I found a plastic pick up right here has been electric way too good for what he was showing on wildcard and review as well is also something we know here skills healing is incredibly high we've caught him online we've passed them online doing really really good work as well and I'm hoping that this Australia side can find ways to make it all click together because there's a lot to like about this side now and it's kind of getting to the point where I feel like we can forget so I missed the meters of the past and really start looking to what what looks like quite a bright future for Australia's? Yeah, something that I kind of mentioned, brilliant, yeah, we're good. Brilliant, absolutely indeed. I think it's maybe been a painful few months for him. That's absolutely short. Maybe it's paying off now, we're gonna find out. But yeah, I feel like this Australia's team have left behind the era of old, right? It felt like, for a while, they were really just trying to chase the ghost of 2018, but ultimately looking really, really great here. We do actually have an interview in with the coaches, So let's check in with Rugga. Now, team like Astralists have been in situations like this before. Not necessarily every face in the Astralists catalog these days. However, Rugga, you're no stranger to polling and counter strike. How you doing, buddy? I'm doing good. Nice to be back here. Yeah. Not entirely sure what happened there. However, I bet it'll look great in post-production. Don't worry, none of this is live. Hey, so it's actually about Astralists in the state you guys are in today when you come to this matchup. I think we're in a pretty good state, um, got to play a couple of officials like back home before coming here and Also got to learn a little bit more about ourselves as a new team and I think the first game against pain showed that as well I think pain is a good team with the also show yesterday in their matchup. So yeah, we have it to take that win and Yeah, we here's a try and get to the mainland Why are people saying that it's trial should go back full day? Like what's that all about can we just put some silence to that right now? I think it's just you know it's a heritage thing like everyone always like things of the Astralis together with Denmark, but still have a Danish core so we're still doing this off the road Yeah, so eat your hearts out at home. Okay, Raga. I'll let you hop out here get back to getting ready anything You want to tell us maybe tell those Astralis fans A little belief goes a long way Yeah, I want to believe thank you very much, Roger And it's nice to be able to believe as well as the trialists, because we've seen just how good the ceiling can be even at this tournament, right? Already seen these kind of glimpses of brilliance and there's enough talent, I mean they're full of talent, this roster where it does make you believe that they can once again start to find that form. I think the big question now is with this new look as trialists, we're refusing to view into all of the mix. Where is actually the ceiling for this side? Of course there are no kind of strangers to the lower bracket by any means, but this is a side that would at least, At least, we'll talk about this very early in towards the roster would be looking towards stage two at the very least. And a player of everyone would be a lovely cherry on top. Maybe feels like a big ask of how good the talent is in terms of this tournament, but I think for a soloist they want to be making a through stage one at the very least. That can be seen as a positive stepping stone for this roster who are still in their infancy stages as a five. I will say at times I think the a stricler's roster that they've had in the past is not look bad, so I do feel like I'm still quietly waiting to see what they're able to introduce here and able to find in this roster, but indeed they should hopefully be able to make it through, see where the maps end up, I do feel like that will be somewhat decisive for these two teams, neither of them have gotten official on a new bus as of yet, and they're just to usual permabane from Australia's, interesting that they've not gone there. I thought that they might, but they didn't. That usually is going to be difficult for energy, but they are not to pick into it, maybe not fancing it. So it's an interesting little mind game is going on here for sure. Yeah, the Mirage pick, it's kind of simple, but also in the face of kind of energy, we've got to look back to the previous Mirage we saw from them, right? They were in a credible against mate. That was at 13 to where, honestly, we were even making the jokes until your cell far produced everybody out of a little cast the curse moment and they squandered the 30-know bar. Honestly, it was so unbelievably dominant there. I don't even have the idea of going back into a stick into the strings, that sense. The overpass that follows it is well, it's a map on which we know in the past, that's solid, it's really, really light. And I don't hate that they go back into it here, right? Because they're three, three, and if it's a map, that obviously is taken over quite nicely for you, one of us think of it, and then of course we get the great side there, in front of all the best of these. It's had it there, both of these sides, sitting in a relatively comfortable spot with it, but energy you've got a lot more reps, right? In that makes sense, right? They play a lot more domestic lands, which has been very, very integral for what's made energy up tick as a roster within the domestic scene, but in furnos and it's actually are a whole different caliphish. So let's see. Vibes seem good towards the asshalers camp thoroughly on their cameras, so I'm excited to see how this game gets underway. It's not the end of the row, of course, to be our two-four here, as has been with a few of our games yesterday, do get a second chance, but nobody wants to be dropping towards that lower bracket, right? You want to be able to make it through kind of cleanly, but you're spying towards the next stage and feel comfortable heading forward into I am crack out, but let's get the show on the road. But kick side of things on the rise, just the pick of NRG. Let's say, start on this and start. Yeah, just a comment as well. It's kind of a rough day if you get dropped down into that lower bracket. This is the last qualifying game. So therefore, they have two games to play today. If you do end up losing this one and you have to wait and wallow in a few hours of just seeing who you're going to be playing off against for that. Second game, so you want to avoid that and our G-bursting intowards B here, trying to put their best foot forwards. So far no kills, Suxy will chime in with the first the clocks now, closing the gap, a small moment of quiet on that B-bomb site has just been woken up by the clocks now taking in the heads or the julys through the smoke. Certainly a wild move, stare against crushed from all sides. And NRG pick up the pistol. Yeah, fantastic way to start as well. Ostead the spiraling low on ammo as well. Continuing to keep that sort of front pillar position, just denied rotations coming through from market. Nice work. Quick, punchy, pasty round, and even the spy. What was a really decent flash there by Yavvy to try and slow down the beer here? They just go through it, right? They don't even care the full blind. They know they're getting numbers out on towards the site is the priority there. It's a nice work. Two kills for OZ2 for Sonic as well. And OZ4 starts while continuing to show, just, oh, because Morage is for them. It's very, very solid. Of course, as we mentioned, against bait and it was picked in against them as well. And this time, they're changing things up. You don't get a buy out for a starlice, but you get the one thing I really like to see. If you're going to go for a full eco, just bring a flash. You never know. You're not able to steal away a kill or two and not even need the flash as well. Yabby does it without even the blind, Fuji and spare, also getting kills of their own, they're making this expensive here. Folks see the last mine, gets a reload off and I'll go down in the end, so Sonic, but you could take something out of that. You made it way more expensive than you expected with literally $200 investment of a flash. Yeah, absolutely. Got to be a good feeling, but they're able to come away with such damage, I think they will be very satisfied indeed, and kill bonuses, taking some decent guns away. You can see it has an effect on both buys ultimately, who's using for the orbit where it may not have gone for that glass cannon, in fact. So, certainly going to be curious to see what he's got. Land for that, some mid-aggression coming in here from Australia, and we're not messing around. They will very quickly bail on it, however. Maybe just for the early utility. Kind of break open the smoke, Ryu will take some damage, but able to survive. very quick moving game at the moment, it feels like yeah, I actually like the way anogr approaching this especially in this round as well, it's just technically a bonus by loose term of the bonus by because I have expensive the previous round was obviously the last three people that lost their OC George and nitro so you do have to invest in a decent amount. But I do think this is generally the way that anogr should be trying to approach his round, this isn't the kind of first 30 seconds early map control report real pressure trying to order strollers, and especially because we don't really know what the synergies like just yet on this side, they're not loads of reps as I fall five together, so maybe trying to capitalize and see this gaps there. No, it is true. Creep down middle here, just trying to contact in, looking for that elusive entry. Sonic, rough spray down for him, will fall, stay out, has a chance to reset, but doesn't find the kill, so immediate trade, it's always going to be solid for that T side or upon somewhat of an off angle able to find the first onto the bro. Easily spammerable, they don't know it, but we do of course. Unadvantaged CT side, 25 seconds left to try and get this bomb down, break into the site, to great position here from Yabby as well. Easily over the flash comes in for him, and surely enough has been done now with hardly any time left on that bomb, they get all the kills for good measure. very low in the end, some of them, but they will win the round. Yeah, a lot of damage, though, in terms of towards the HP, but just on and off to see off the ashralice players who in the end actually ends up being pretty good round, right? Only the one quality of stare and you're absolutely take that. Good for the finances, and of course, now, who's you can get some armor, which is always going to help to some usable behind it, no longer the glass kind of no longer super vulnerable, but even the slightly glass kind of, and he was still playing quite an aggressive position there, right? Stick around, take a take-sprow on that first engage, but it doesn't really clear towards CT. Nice work. And I actually liked the way I started playing that previous run to because it was glass kind of a foodie. They played a bit more of a passive position. They actually knew playing out through window for control, foosy stair, yabby, all combined. Well, against the pistols, leave it down to nitro and joy. I'm not really expecting too much out of these two. P250, and now just a glaucoma, hope it is ring. Survive a bit longer than you would expect. Nothing coming. Australia is very quickly evening up this scoreline, then moving hell of a lot faster than I thought it was to be honest with the really not afraid to take the fights. And a very early time out from NRG, maybe to try and stop that, just calm down a little, get daps on the mic and indeed just, you know, stay cool. I think they're a bit excited. They feel like maybe this is a game that they can win. They had a great opening series in the end. Just keep calm, keep it together as things pan out. This does remind me of sort of the early stages of the NIP passion you a game right. I'm out overpass. It was very, very quick rounds. CT side getting super aggressive. It's exactly what you want to say. It's actually a really good indication of just how confident you're feeling right you're more than willing to take the fight to that seaside always a good sign. Back into the bio course for an RG after that low-by in the prior. Still have to bring out a couple of glis and it's not exactly how loads are you to either so the fight goes exactly super built up. No water challenge for new easy to know that's going to be in play somewhere and they'll see it's been doing good work in the last couple of rounds and Just the fact that there's a good little. Already, solid force, as Yabbi sticks around, looks for seconds. Rosalind's trying to make a move out here into those touches. It's got decent control and George holding so he can jump onto us. There's the fly. There's the fly. Looks for a second, but he can't quite get it. It's there. Reacts and spam through the smoke to find him. And leave it all on Nitro in a one versus three. Smoke top now as well. So, we'll could've been getting in. finds the first to second that everything is like an abeater platform there to seek seek. Around McConaughey takes his head clean off and we're already starting to see some of why this Australia steam is getting a bit more praise. I think a lot of the squad is freed up, right? We may be overused the word a little. It's a nice word, but holistic, you know, just across the board and much better team rather than trying to funnel all their resources into one or two players as I feel previous of done you know stare you want him to be freed up we know that he's got a lot of potential yabby as you see also has that and it's tough these all the straddless rusters it's kind of like Danish king makers you know you don't really want to annoy a device or a majisc or a cadian or whoever well it feels whoopsy here he's able to sort of move out of the way and enable some Some of these young guns, bro with a nice shot. I hope I've got this sight. Oh, there will be a fine from the orbit. And little one from bro. Oh, f**k! Oh, with a collet. Hold on. This round's going a bit crazy. We're trying to crack where the kills are coming from. Between the Dagle and the Alt right now. Bro might have one more for us. And it's going to have to back off, of course. Lost that bomb right in the middle of the sight as well. Yeah, unfortunately, it's next to a possible if played properly for this round to be found here by a bro, but any more damage would be nice. It's a real point, Angley for a save. It's got plenty of time to try and get the back client see if you can get another medium pick up a gun as well. That'd be nice. Feels very, very likely, but it's the long road, the marathon round. And now it's thus to move his way through the sight, he's rather getting concluded quickly. We'll keep talking about it, but energy are playing very, very fast on the seaside. Not baiting out that much utility, not drawing that much attention. 20 seconds for bro. There's one guy as well, and that's he can scoop up a gun. if you're not there, yeah, oh, no, oh yeah, just here happens to the best of us and Tony goes this is what it is. Yeah, he hits two incredibly difficult shots and he is the one he misses it, he is an age-old classic. But I should be. He box is a different or whatever, right? You know, like, you tell yourself that mate, sorry, you tell yourself that. What would have ever just happened? As always when they turn around though, like, you know, we watch high level kind of strike, we expect them Yep, to find those kills, it's always when they turn around. Yep, all right buddy. But I can't hit a front single headshot at the best of time. I know my words, I know where I'm at. I'm not fooling myself though, we're... Warm, silent lucky boy, we get on the line. I can't another all over the place, kind of round here. Trying to break out towards A, the spray downs don't quite land on both sides. The bottom meanwhile is bailing, so George is in the trenches, fighting them all off. Hand and foot right now. I'll see with the quick rotation. I actually quite like this with the information that they've got Finds one of the back end of connect so that reveals him, but still it could go anyway could go be could go a What's the option? George is managed to make it from under dark to now ramp without maybe being seen so They're really left guessing here on the Australia side Yeah, and the real thing there that round is one or last but the fact that can George stay alive, right? If George goes down and Oh, she's that phone even if he gets to kill in the backlines, it's still what is ultimately a one versus three. Now in this two versus two everybody's low It's like behind this, but there is a pretty quick flank stare All these making progress. He actually might catch them just after they get that bond that if they can even get it down as well They got to get posthuk see first and the more time they waste the more he is able to get information here It turns all but done, they're there to write, there's the first bomb, looks like it might be plant, but it's not even going to stick it, he's seen by loop, see he just didn't expect into be sending tools, connect up. So a nice recovery by a straw is not about f it by NRG, but I'm not surprised they're going to go for a second time out here. I honestly feel at the moment for NRG, they all play in this and just hoping that they can win out head to head to holes, right? They're banking on the 50-50s, which against bait works, they beat them by proof and it looks excellent when you can beat it to anybody brute force, even if they're calling and the game plans a little bit loose, but you're not losing though, it looks really quite poor. And this is the issue right now. Australia. So it seems like fundamentally it's got a much better idea of how to approach this. The game plan looks a lot more locked in place and OG has sort of winging it on a bit of a prayer and saying, right, let's when I had to head to heads and if that doesn't go to plan, then they're in trouble. Yeah, absolutely. Absolutely. like there is a bit of an issue at the moment for energy. Again, maybe playing a bit too loose, you kind of have it in the previous round, it's like overthinking and maybe not a voice that just sends like goby, just keep it simple and they also a starved of information themselves. The end of this running round in circles. So yeah, it's going to have to start improving soon going to destroy this, able to keep it together a bit better, seem to just have that firepower down over slightly energy, like say leaning on it too much and if you do not have the numbers to back their confidence there, we've very careful, we've been doing the window and seem savvy that that's happening, he keeps coming in now and surely that has to confirm Man made it up and they may well have missed the timing, so Nitro could be huge Yeah, wait for them to line up hands on an AK now looking for another fight They've got information on this connects a player He can it slow and there it is, bro on the Eagle again delivering oh man NRG a gift from God for Nitro Right angle for a froze kills will come from the Eagle as well hand cannon, doing as the namesake says, down to two, hootsy, and hootsy, got to do it all and hootsy will get one for free, just as OC turns. A lot of this is what the IGL can get going here, because Fuzzi is not only tagged, but with an orb to multi-kilisay to meet us, and I just heard that, and it'll drop him, and Fuzzi, I think you're trying to angle for a save now, but good luck, and I chose holding for this possibility, having it the shot he's carrying, and I'll give him a path away to get out he's going to be chased and even still getting out feels tough. This is the shot but he's able to tuck his head into his market. That should be enough he wants to peek bro. Master pull away is a fuzzy, small silver lining of the state, but energy back to winning ways and that's good. You call up pause and you're immediately respond to a rounding kind. That's exactly what you want. The big thing is now, let's start finding a blicking certainty, so I'm putting consecutive rounds in the board. Yes, and I mean, it's one of those. I don't mean to immediately be negative but hard rounds to replicate right when are you going to get someone in a sneaky position like that again? So I'm I'm waiting. I'm not getting super excited just yet See what energy I've got we're back to that sort of more normal round with the rifles It's just like an up at the top end of middle here, not a utility down for that mid-control, but actually not necessarily following up on it. And maybe expecting the strollers to send forces their way. Meanwhile, info at ramp, not quite the control, they make a lot of noise over there. And our G.A. gathering little bits and pieces to work with. Alright. The end of a slow run, released from energy, we've been speaking about it where they've been taken a lot of early control and it is given opportunities for a solace to fight. It's time to slow down. Just a piece of play here, I have to get the way up towards short, it's all going to come over, but don't make clear the off, first fight is fantastic, bro, I'm the swing-foozy and now he's using a tosspot. Good for the first time. Can't quite get the second quickly traded. They've got the numbers of others on the B site. Yeah, far away these A players as well. So I don't know if they necessarily want to go for it. Try to see what's there can find the bottom, taking its time to go down. Might think and think about this retake, but no, they are just going to save and back off. So energy able to string those rounds together, able to take the advantage of the force by and absolutely run with it. I can good, looking good, they got to be execute there, right? They got that in their back pocket. It's good to get that ticked off that you could maybe come back to it later date. So the gap is closing. Yeah, no, absolutely. It's good work, as well. I think that mid control was really nice taking, ready to have you move an outpot with the util, they had there. We were able to get so much space and a strong as one of the few rounds where they haven't gone super aggrow in terms of their mid control. We've seen it very commonly with an ascending yabby tool as top boxes or having a bit of support somebody like a stare to swing out through connector. That was where the rounds were. They actually play a little bit more standoffish and it cost them if they gone for a bit more of that Shala's default of that pretty heavy mid presence like two or three players fighting out in the first 20 seconds. I think they're the good spot there for shut down of eSplirt I've changed up in pace for them It's at working perfectly into the hands of NRG. It made this a one round game again. The hand rounds played in what feels like a blink of an eye here in this first map. And I hope this is set in for the series. It'd be awesome if you can get this quick or relentless pace all the way throughout. No, that is true actually. I would definitely be here for that. Just to keep the action coming and keep things interesting for us over on the B-stream, but it's also good to see that maybe the world of Counter Strike is not just going to be down. We've got pyrovision back towards the top and although we live a bit of a jame in the community, certainly just slow the counter strike down and it's just like the good to see the pace can still work and it keeps up here, so much utility in mid from both teams if you just watched that minimap and we've got OC here with an aggressive move as well trying to find the first, I think the jump peak of Huxy spotted him there, so he does not go back in for any more, I don't think any Also alone on the B site his short player and Yabby is on an adventure so they have to be very careful with how they play this This is back to that mid aggression though, and I think so on exploration as well When you know you don't really have a world to get properly into walls top mid I can't see whether they come to you is probably the play so I go out Who's holding for that swing? It's not a could be a trouble here. It looks tempted. They've really got to hope the underplayers do a lot of the lifting. If they can get up and put pressure on towards Fuzzi, the speakers three players here, though this is going to be a difficult mid-control to try and break down. Fuzzi, oh, it's around for the first. Another found as well. Fuzzi could get a second round as cornered as Yapi, who is there to nail it. And that's more like it, as far as the priority set really straight of getting that mid-control. As they've done for the majority of these CT, successful rounds, head back to your feet, it's bro and OCD with an all to do. That's a nice 5-by-bro. So, she set up here, they're not committing to us yet. They're looking for another opportunity. And Yabby will give it. Interesting swing is a nice way to put it. You have support on the way as well. Nade doesn't quite finish off re-o, but close enough. He's looking to close this gap, however, confident for the fight. It comes into soften of throw. The flash is good. The molly, or the molly, the flash blinded him. Oh man, he stands in the molly and melts. Oasty is left by his own hand, all alone. He's got to clutch this up. He now has to recover himself. Why are you? There's no kit available for Fuzzi. Hush comes down just to slow the play right now. He does manage to pick up a kit. So the threat is back. The wall bang is close. Not quite on. It's even closer. So it's still not quite on tap on to the bar moves, you're not giving it any chances and he's just so quick with the scope Wow, OC continues to be a problem out this tournament 14. I mean an RG They are really frustrated for him to play his best work and late round there does absolutely the first time it was That was a hard shot, that second was so difficult and that one versus one, timeless taking pressure was on and OC, nerves are still, and OG tied the game up three rounds in a row from them, making a five-all score line. We have really got a game on our hands here. I thought as well, when as trawlers put a five rounds in a row, I was thinking, this could be written at the beginning of the end here, where trawlers are back to their real successful ways, And I'll g- I mean if this map's anything to go by already you know what it's one of their happy then. Traditionally we kind of know it's not the super-competitive it's actually, but this is great bro Sonic. It always happens that should be another here as Nitro and don't see then combined and looks to- scratching his head and he can look at you from here. The 5-7 pulled out it's a flawless one. A lot of damage though to George and Bro are very lucky to stay alive, but it's flawless All faster their life. It's coming together nicely. It is coming together very nicely indeed for energy. I don't want to jump on any bandwagon just yet, but took a couple of time ups. Took an individual moment. They look very, very good here and really well put together. Which again, you know, you kind of look across the team and it's like you've got someone like Rosie someone like Bro that may be interest you. The rest of the squad it feels like you know this is maybe towards the end of where they might end up career wise. Yeah they're still bringing it to one of the legacy orgs bro will take a drink and he is firmly trapped since the only one here thank goodness but we'll see they're trying to respond over to our days keep an attention and he will find the flag onto yabby despite the LHP OC for one is a retreat available it was not really with him. It's maybe four on a part over here. It's there get another only two remaining now for NRG and indeed that's a really nice set up after say we'll see how it plunds out but it's trial is with a great idea there to facilitate this round. Maybe you can see the fun plump for now. Yeah, really look a fizzy, right? There's this round should be all but done. They're taking a little bit too much time to get out and I don't know if they're going to consider this as a contingency plan. In the flank comes Nitro will fall so So we'll see for, and Sonic, quarter of a part of the one versus three. Oh my god, it's chaos, it's really as chaos, who's your closer. What a way to steal the half six appease. It's anybody's game here. I must see how it continues in the second. Yeah, flex on the beat. ... ... ... ... ... ... ... ... Welcome back into the second half, a pretty explosive display from both teams you would argue, but energy really bringing an A game, we've just talking about it a bit there and in the break and you know, they're just absolutely lying into those fights. Didn't quite work initially, couple of time out to tighten it up a little, and all of a sudden they were able to fight back, they bring things awfully close here now and I think this second half really is going to be decisive you know overpass also is a comfortable map for boats so you feel like that might be slightly up in the air very much looking forward to what Australia's have got in store yeah agreed we just thought about it in the break energy buried punchy teeth that round as well as might be a little bit more slow in tactical but they're founding into our being it's starting well review hooks he kills a piece as they create some space to get this C4 down and I've watched you OC from short nothing really you can do about this not an easy retake it's like matters where I said I'm not a kid already you till this is not a good look at all but it can indeed we're not a dime with the USP side I folks you'd give us one more maybe we could have gotten hopeful for this but not gonna happen just down to bro there's not a lot of time left on that bonus well right so they can just kind of play around that And it should be all but over. Kill bonus maybe on the cards for him. There you go. It's a lot longer despite three blocks firing at him. But the round is going to go the way of Australia. So I think we felt that pretty early on into that round. Yeah, the other positive. I suppose I actually are a really decent games of eye. On that T-Saddy was so pivotal when it comes to the early engagements. He was three and one opening tools. Really, really impressive. Flipside as well for a strollers. Stair on the CT side is taking so much control. He's 3 and 0 in opening doors, so he's gonna have those two. He on Danes, of course, are a previously part of this Astralis team and we'd love a better event from short. They're gonna take a lead and for you, it's flying up short. Without Mac Tan, he is going quick. Bents and tools are not broken either, so they do break it. The CT types is trying to take short control. They're gonna make noise about this, but they go towards B and I'm almost there and Hooksy has heard. Glad they get broken open, drop some molly, simple scoff. I tell myself some time for that seedfall to go down, postbound to be set up. Yeah, they're figuring out what kind of cheese they want to go for here. Ultimately, moving through underbuss. I like it, I like it. They should be able to cut off. A couple of players, the problem is, this trial is maybe a red kiss sending the majority of the team, which is not what you want to say, they're going to be able to overwhelm in theory. Oh, oh, oh, oh, it's done, I don't see if it's too. What is going on here? And suddenly the bomb damage as well becomes a bit more worried. We'll go down, but three kills, pretty good, pretty good, actually. We've always said silver linies, you take that there, absolutely. I mean, that is one of those where investment for the most part, pretty minimal, you're not really expecting anything in that sort of around. To walk with any sort of damage towards that short economy, you're taking it. Now they not only have that, but it is something that's happened to energy in the first half, and it's actually where a start has started rolling, they've got five rounds in a row, a couple of backers, essentially what is the equivalent of this round, right? They've been expenced on the low by round, and then coming towards what is a short-sense bonus by, they've been much better fire power. Two four back on. And how do you can find this? This is going to really help them. You can look at that tea to the economy and see how long it's not very strong. It's gonna be a prime spot. They can make this round even just making it expensive. It goes such a long way. Molly down and tick onto walls too, but they're looking for a boost into a window. Look at this one. What is going on, man? How does Sonic get away with that? And get out? Oh, no. Play anymore. Have you jinxed it? They're on the way to try and back him up, I don't think it's going to make it to, okay, Sonic at least trades. Oh, she was like, do not worry, I will protect you in this false flat, but it's all good to trades it there, they win the round out, and a dominant kickoff in the rifles there for NRG. Yeah, nice work. Exactly the same thing happened for Astralis and that first off, and that's where they streak for five rounds, and the question now is kind of NRG replicates, if they kind of and it's gonna put them in such a good spot. The wrong game is well now, that was a bonus spy, but a really heavily invested bonus biases, not a lot of cash to go around. In Twake and Cione, just the one hero, got a little more fuzzy, but I say hero, it is actually a full investment. They resetting the economy here of Charlottes, sort of cut the bleeding off as early as they can. I lose this one. We'll put you in a bit of trouble looking for a simple pop towards A. Yeah, I need to keep it. as simple as possible and swear into what's dark is actually notified pretty quickly. George can't really help he's mullied off and he's now isolated as well, right? So he needs to keep some semblance of control. Roads mode down that they're going to look to play around. It's an open plant from Hootsie and it costs him his life. So those that roll. Oh man! The Nade saves bro! That's unbelievable. Incomes the cavalry here. and they will get it done. I thought he was surely a god-of-a-berry, a little cheeky right-click jump for those saves his life. Yeah, and he was just looking to break open the smoke. He wasn't even considering the fact that there'd be one up close. There were four to very much favor in them there. We're at a tight game, and not only a tight game, a tight game with no funds to fall back on for the days. And our G, should be taking back a lead here. the bomb owner of a map number one. I also thought as well these rounds would be a little more slow on the T side from Australia's, but if I, if I were with fire when it comes towards the pace, I thought, gee, we spoke about how punch their T side rounds were, and Australia's bringing a lot of that themselves. This round, not expecting a lot, it might be a bit of an existence time out. Attack about taking attack. Maybe a fish towards the bottom of the back of hook seat. But without even like one flash, I wouldn't even mind if they just brought one flash into was this, the try and sneak a bomb plant out, but it feels unlikely. Aren't you going to find the first? Charge up short here. I think that was a CT smoke, okay. I thought it was maybe there. But no, just easy going here to clean them up. We'll be NRG taking the lead. This is where we start to pay attention as the CT side, really going well for them. Stralis, as yet to make a massive mark, right? They get that pistol. As we sometimes talk about, they can be difficult to rely on. We have a timeout now for Astralis as well. As I think they realize the game may be getting away from them. One rifle could do it, you know, the 11 rounds is what NRG have got their sights set on, and I have bombed Plum. Keep that Econ in the bin, they really could put this into the scary zone with this next rifle run. Yeah. Only one time out a piece as well. And I'll g-bone both of this pretty early. Daps was really trying to cut it off at the source and it worked in all fairness. That second time out did net them, then at the fore, let's get back into our first R. So, it's rather hoping for the same themselves. We'll pin play for O.C., which is the real danger man, and he ends around to break the scene. What's he for? Like some food, he can't respond one of his own. It's an AK for him, like a little for O.C., he prioritizes utility over the fire part. It's an important around the trialist. before flat hand, gonna be in a lot of trouble and Sonic's got down, stare, yeah, he clears it. Sonic heard the steps, but he wants to see how long he could wait. Wait, it's too long. I George, we're also for, stay at Sonic W, he's doing well. Encredement important for this slide, but now you're trying to see kills at peace. Hello, man. Right here with a weird kind of move, so he does go down. They had to recover the bomb, which is what felt like the awkward part of that round ultimately. They had to go back and pick the bomb up. That was maybe where you could have threaded the needle energy getting caught up a little. One or two over faces that weren't necessarily needed, you know. Get the numbers back and just neutralize the round as it work. Hmm. Not a way they go, and the straws is time out, pace dividends. It's high square. Thankfully there's residual cash for NRG and it doesn't allow them back into all the A to repeat as well. That'd a great work coming through Luller. Once it goes back through it but this time he's met up with HG, a sonic plays a little bit more of a passive approach. Let it is less than from the mistakes of the previous round. I'm going to go deep enough. The bombs are towards top mid. No commit yet of where they want to finish. Quite down there with a minute turn left on the clock. A big fight on the way. There's one chip. You're going to win it. Oh, the tag from OC lands, but it's not going to be enough. Could be a big kill. You'll see, maybe they'll trade that player for all the damage that they've done. We're gonna find out. The moment's to come. Sonic with a well-time peek, been super active around, come the past couple of rounds. Nearly two for him. Oh god, oh god. What's going on here? Bro, we'll win it out somehow. George trades things. It's still very doable for a strategy. They've got yabby in the site. That catches George on a land. All those easy to take bro with a timing and Nitro finds himself alone. They have to recover the bomb They might know that fact, but The old captain's arm got a lot to do here trying to get the drop on them You know what he might just his positions pretty good hit. I don't know that I necessarily expecting him from here He's been a drop-the-bomb, and we are both beautiful stuff from Nitro They were really clueless as to where he was Yeah, and it wants the CT controls for like a plant force CT because every other angle was exposed and with nature of generally playing over towards that B side They had a feeling they could still just be there holding on the floor in case they went for a bit of a change up third and final time I'll take him by a starless pressure really on the days now See right now through the so well Another round where he leaves by example is another year that first side to tick over into double digits It's quite a big decision to be made here as well for a sergeant in terms of the investment. Now they can't fool by, but you go for a relatively strong force investment if they wanted to. Legaleels coming out with armor alongside it, but I think that's inherently quite a big risk. Like most teams in a situation like this would probably want a half-by, food to keep as much money as they can for an open towards the next round, and have this one as a little bit of a throw away. It looks as the case, 3D goes picked up. And on G, against the low by a chance to extend that buffer to 2 rounds, which is a nice bit of comfortability. Because you run to head of a starless 2 rounds away as well from sealing your map pick to start at the series. You know, complaints about that molly down. Hang on, hang on, nitrous bottom. Careful. Yeah, I'm not taking any chances there by the way. He just immediately getting that smirk down. Though cheeky jumps. Clearly fair enough, right? They do not want to let around like this, slip through their fingers. Abby. Checking his angles, misses the timing on that one. Making his way around here, and as I'm sure we'll see him slowly build up, but I'm just smoking the way now. So he's not quite sure what to do from here, he's that annoying lurking player, just trying to catch somebody on the side, he's going to have to wait me while the rest of the lowby creeps up middle here, and actually getting away with a lot of space, yabby I'll be full stands to maybe try and distract away from connector, but it's not going to work. Sonic is here, of course, fully dedicated on this angle all half long, and they will clean it up. Yeah, and that's what... there it is, that 2 round buffer is energy hits 11. Full by out for a strouless, and a bit of a last chance or iron away. You'll lose this round, especially if you can't get a bon plan to, Money's restats with energy on map point. It is on Mirage, basically now, I never for a star list to rekindle the flame a little bit. He's not a energy, I've gotta say, really I've come alive in quite a nice way. A streaky quite well. Five out of the lost six rounds. I've gone in their favour. I've got North American side, I'll really look in like eight threats. Make sure he has all these steps when it loses. Head, re-u-holding W, for one, throws here, holding that mouse one. But I'm not costing his life a sonny, rotate over in a quick trade from Fuzzi. Numbers, favorite shawlers, they've got the B site. I'll be able to do something with this. However, the gap closing quickly, the rotations are here. O.C. big finds. Just able to slow them down over to slightly, and you look at the HP bars, right? What are difference? These are going to make. And also the fact that they're very, very split right now, slightly confused on the NRG side of things as well as other player is at. Yeah, because he will just release me. Yeah, because there's been a freeze by Australia. They think there's a flank brewing. It's why they're so focused on it. Can that be the best way to even let the bomb go down here? Just to kind of confirm what they think they know. to fake out from fozy, I'm going to get too quick and necessarily draw any attention. Now it'll be in a full hold, but again they are just letting that pongo down the round more important and getting too greedy. Frozen Spam in a way, you can see in the apartments it's going to be that Linchpin player. Oh, fozy's creeping round though, this could be a great positional play from him, fully contacting in to try and find a player. Are they going to catch him? They will just about. It's all going to be on Hookstie Warehouse, could he be playing with a kit on the bomb, mostly peeks up to find him. An energy full contact walk into the bomb site there. That's going to be nervous stuff. Heart rates high, but they find it. Yeah, I'll see in Georgia than accidentally there. They've done their due diligence and making sure that it wasn't a flank brewing. And there was definitely a lot of it, especially because of that freeze, that they're just playing together. That is the perfect way to approach it. You know that you're least able to understand that basically everybody should be vulnerable in some way to just play for the trades and hope that the trades go favorably towards you and the edge and end up walking away quite nicely to an owner to versus two. 12 to nine, map point energy on their map pick and another pretty stellar garage. He's thought the bait one was pretty fantastic and at a 13 to of course it was, but there's more than that about how poor bait looks. This is a really solid one of the convertors and Sonic and OZ start well. Ryu, we're responding kind for one of his own and Sonic is really, he's very, very low. I'd like him what I'm seeing. Yabby trying to make this way out for a day. We'll expect the second up on high. He doesn't and from heaven, Yabby will fall, leaving all of the shoulders of Ryu and Fusi. The new boys on the block are gonna bail us and throw us out of a bad spot here in round of a 22 with mat life on the line. If you make some moving towards CT, your win is due back into a two versus three, but Sonic's one foot in the grave, so there's still legs behind us for a strollous, and it's got time. Yeah, I'm not been located yet. Again, another lovely contact move here from our G, but only sending one in the end, ah, they split up. So first you get to an isolated flag. And another, Oh, that is 912 nerve-racking panic getting the better of you just overthinking, doubting yourself perhaps mental angle here from Nitro surely has to find success as he's not going to be expected. That's the bond drop. We don't need 30 seconds here now. Yeah. What does he opt to do? Does he want to defend the bond? Does he want to give it? Seems like he will give it the only option is A. There's not enough time to get towards B. Thank you, we'll be able to make pretty good time on this. Real seems aware, maybe you heard a footsteps as he's been kind of sprinting the whole way. We'll see, yeah, he's prepared for ramp. Looking for this fight, Nitro, over the top, can't quite locate him, where has he gone? And he's just missed him, as he's crammed up and managed to get up top into Palace. Oh, just finds the kill. One bullet, the difference. I might be enough to start this overtime conversation. Okay. Bailed out. Off that bad position. It's flawless, not dead just yet. That is close. And the new voice do you so well. I mean, you have to look at that run to the big glaring issue, it's just those. Sort of back to back solo and fight towards music. You can't give him head to heads. We know how solid he is. And he proves it. All digits, for the Dains, are not being dead just yet. I'd be a lifeline now, for them to recover, trying to take this towards OT and I think I'll keep towards A. Everyone's flashed Aest, stare or tuck himself into the sandwich, hard fight to win, but as one in which he comes out on top, so solid that, you know, run away in the numbers to barbing, but the importance of the fry eggs are insurmountable. Go see. Oh, excited. A pixel firm to work with there, not enough. You are trolling it. Is he going to get the peak come his way? It seems not a stralisard, just really not moving a muscle here. Not over swinging, not getting greedy at all. Waiting for the fight to come. A very George Colleen for the first. He needs maybe one more of those. He's not going to get it. You can't really join him on this HP instead of waiting for someone to walk into his crosshair it never happens and it will be a one round shoot out here Yeah a lot of things have to go right there for an algae to be able to win that round from a two versus three It's not to be O.C. We'll say the adrapeally should be given the luxury of it Nice work again at the end there But fantastic from stare. The two kills he gets in that round is super super important. I can mention down to the wire, the full 24 required here, mutton number one of the date. Just how we like it. Crazy stuff, man. Yeah, it's rough. Really, really weak. If I wanted to go in for more utility, I think as well. I think that's the right call. If you go do something a bit gimmick to your MP9s, playing around the utility as the way to do it. K-pop though. Really scary, I mean. The MP9s are close. We've got smoke in their own down. They're opting to blow through that. The kill comes in for it, see nice and quick. I throw good for one. What? It's just great down for Sonic. He's forced out by the Molotov as well. It's Man Advance here, Justralis. Bomb site, Astralis, plant coming in. He does some decent damage. It's gonna need some heroics here. Oce's the man that we've looked towards in the past. Will he check this corner? Seems, yes, when he misses the shot, what is this guy doing? He's probably what he's thinking right now. He's there with some wild movement there for some reason. Maybe fallen off the bin. Oce finds himself alone against three. They know exactly where he's at. And again, not going to squander this opportunity. They're hiding away, playing the post, and they will indeed take us to O.T. Not dead just yet. A sigh of relief for a Strollis. A for Energy, that is, on unfortunate way to let it slip through the cracks. And how at the great reset of overtime, you know the argument on Mentum is in favor of a Strollis. You found ways to break open this A site consistently now. This is a difficult predicament in RG. As the Stratbook run a little thin, Red Cause by looks he, Fundamentally quite simple, but they've worked one of these. Really put a lot of reliance on the Viapara in this team, and they've come up huge and not three rounds in a row. Stay out. How into words may be able to took to you. We've got the first and the fourth of the Flashing Fuzzi down goes Sonic, who's been super important for that making trouble. I'm sure in a mid-bance position here, in the B-Apps, gathering that information, and certainly something that we haven't seen, all that often stays being baited in here. Oh, that's awkward. Towards with so ready for him, from explaining away, nitro at Bumps position like I say, it's just not been done at all in regulation nearly pre there, but me well have done enough they've got information on the remaining locations it do not swing this do not swing this do not give fozy the chance you well got the orb at the back end of the b site so feeling good about this hold right now it's trial it's also feeling that as they just looking for different kind of opportunity it's not happening here you can see alone surely has to go down Nice work He's respond to this still this game really feels like it's on such a knife's edge And I should do well, and actually when you look about the recovery from energy in that rye I was pretty solid mid controls taking quite effectively when sonic falls and it actually looks at there's a decent amount of space Restroller's to work with them I'm able to make it stick. How did you buy back it? The classic as well. You're looking for that on the 13. You're 3 attempts for getting in regulation, you're calmed. And second you get to OT when everything is reset. You're lucky it's a place for a pretty solid one. All things this is only a couple of casualties. You're 2 out of 3 here for an OG and the CT is out of here and it'd be pretty happy. the much quiet a start into this round it has to be said to us one over here strife holding their utility really in flash sonic's been really solid man maybe not a player that you look towards uh... to bring the top of the scoreboard area as well he's been in there a lot on the CT side you figure you get figured out eventually but not the case really real great stuff from him bro to join as it will be the 5 on 3 energy I can call as at the moment so far in this overtime CT side Joel playing up close as well what's up we're coming through and with a deep and molly as well I'm no that's thrown all the way from back site They might potentially overlook George's angle. These sandwiches, they clear it, no, is the answer. What more can George get a misshop by the York? The time to reset and either they'll bound around the try and suffer him off. I don't see if he'd get one before dropping, but doesn't matter really with Oty. Being so short, these fine margins. Back to background, it's brilliant from energy. and no surprises, now we see a star let's call for a time out yet an extra on towards OTC and may as well make use of it they've got to have something in this first half they've got at least get 13 they give themselves a fight in chance they lose all three on the CT side considering that there was a little pocket of brilliant some NRG on the T-S, especially towards the late period of that first half might be all set and stone so rug a realizing how much it needs to to make this next round take over. Yeah, I got back to a point you bring it up early. And obviously, we generally will be taught by analogy, we're looking at people like OC of course to be fantastic this tournament. But we know that the ceiling's out for him from just the previous 10 years within the tier one. But generally speaking, Bro is whom we look towards an RG since moving over to North America. He has been fantastic, right? It's seriously good players, which is domestically over there. Sonic has always just been a stable factor, you know, a bit of a consistent force, but at the moment, 25 kills to his name, 18 deaths over 180 are the love of what I'm seeing from him and again like you're benching kind of playing really high impact positions and he's not faltering at all. Yeah, yeah, absolutely. Maybe putting the team in his backpack at times. O.C. trained, smoked off. He will break it, looking for an early bike going to get it sonic molly and force out of the great fight for him. I think they may well have lost control of the site here but it looks a bit. Another break of the smoke, however, will be avoided this time around. I'm as yet to go down. We've got aggressive in towards the connector area. Trying to find this all important. Orkill had spotted, but not for no, George spams away to deny the bomb plant. This gets strange. Three on three with George in towards Con as well. Really not gonna be nice to declare at CT in the form of the RPG. I'm gonna jump on once again. Looking for a bit more, we'll miss the opportunity second time of acting, but this is a very doable round stare with a key fight one. Give them space for a plan. I'll see swap to the M4 here, looking to close the cap. Oh my god! Copics areas! What is that flick? Oh my goodness, OCD's overreacting. He's just so cool. Another day in the office and a flawless half coming in for an RG. But you kidding me, O.C. Ah, a lot around, Bales them out in the one versus two. That first fight is absolutely superb, on towards theirs. And then the reaction, but he's done so much heavy lifting in that one. That is an incredible transfer. Half a breath in between those two fights, but it's a flawless half for NRG. Three for three, and then he just one more. Two gets 16 and see them up off, however they had. The re-map points in regulation, let him slip. I'm not gonna discount a star as just yet. There's a real second wind about energy into us over time. When a little star at the 10th of the regulation shore, this is unbelievably good. What a beast man. What a beast. Still real in from that, but, yeah, so, so solid and RG. Again, something that we might note from them as well. It did happen yesterday in some of the more one-sided halves or maps you might say. Maybe just struggling to close games out a little when that pressure is on to do that. Yeah, and I think when they come into the overtime, it's sort of a fresh game. It seems to really make a difference. which they can get it done here, three rounds in which to close this one out. I shouldn't thought that I could show her, but Sonic go for a short to stare. I'm gonna post more short for a second, I just get it, and he will. I'll play her of Georgia on that corner, but he's the one who comes out on top, kind of get a second is the question. She's holding, bomb on his back, still playing up from her parmons, and he nearly loses his life to hooks, he's making a move around back pillar, but George, three kills with 12.8 feet is not a bad showing and our OCE can cross to get that plant down. Two versus three numbers favor in our G and Nitro's holding the extremities for that late rotation. This is smart. The both come in through market. George, still staying alive for now, but it'll fall short. Finally, OCE played up close. Hang on. He's managed to slip in the back as he looks for the fight. This is a hard one, buddy. Here's the quick scope, but I'm still not I'm looking at the time he's got to win the fight. Where's he? He stays in the smoke. They can't find him and Ryu wins by the metrics of the clock as strollers the finest of margins. Stay alive. That's some nervousness getting in. I mean it certainly won. My catch on the replay definitely around Werth going back on. O.C. gets off the bomb. Is that on the purpose as he maybe heard like steps coming in, you know, I'm sure George might call for it. He's going to be panicked because he's low, I guess. Did he maybe get off-oxidant? Does happen to the best of us at the best of times or rather the worst of times? Very, very curious, because I think he was a good, you know, two seconds, three seconds into that plant. Oh goodness. Oh goodness. Fosy to open up with two. They're seemingly frustrated. Just try to force Some fights there and this is a complete crumble in the following round. Oh Man maybe just maybe the three verses to that should have been Might be the undoing of energy here. Oh, see answers with one, but it's not gonna be enough Now second overtime is looming fine Energy we can't squander 3 round advances to close the map out twice. That would be really, really poor. Alright, that's our standout he called. It led to a decent streak around when it was on the T side. So he's hoping that he can tap back into it again. But if you need a streak, he just needs one. want. We're already at the finish line. It always can be the hardest round is the one that closes them up no matter how big the lead is. Now we're up in play for OC that, but I'm actually on strong enough for it. Maybe actually if Metro had sold the AECA, maybe a really useful. I actually could have brought it out, but I'm going to offer the fight My rifles forgot this. Be damned, because you know how good Fruzy is. Because you know to lie about previous round, especially when he's not given a challenge at range. Be gone aggro. And through the Molotovies, caught by a flash, but he's got the top mid-control, so that's job done already, he has to stay there. Oh, brilliant, dude. Not scald on it though, that rotate in a way for whatever reason with this B noise coming in. They have, indeed, potentially over-rotated. Lucy manages to find a kill as well with his lurking move, so this is getting a very dangerous, great flash once again. They really do seem to be the kings of connector. Downs are just two for a Stralis to stay alive. Not looking likely, they've got the kits, they've got the flank. Yabby has to go massive. He's gonna have to leave this first player, And Bro is halfway watching him. Oh man, Ouse said, he trained on it. That was their only hope, and it does not happen Ouse of course to close things out and N-R-G It's hard work, but they will take that first map I'm testing it right saying Ouse finishes the map on 31 kills. What a showing from him. Again Varage seems to be where he does so much of his best work and while for a charlace It was plenty of opportunities to spawn the bear, but you have to get all praise to Energy. The way they've approached that fantastic and sure they did make it harder for themselves and they needed to, but you're talking about another really good showing on the ride. Just as a map that can confidently be part of their full now on an international level, which is really good to see. Because I think prices to one of it was kind of just a fringe map in the pool for them. Now they've got back to back to thefallistic and it's too vastly different sides in terms of how they play with a show as a bait. I'm like what I see from Energy. Yeah, and really bringing the fight to their opponents as well, you know, very confident playing their own way. I think maybe you have that in their minds, it's like, okay, it might be tough here. It might be a little inconsistent with a few individuals, but at least we have played our own way, at least we have brought our own approach. And I think that that's really cool to see that they aren't playing two their opponents aren't trying to pretend there's something they're not, you know, as we do see some of these teams internationally. they'll play a bit more tactically or the slower rounds, you know, and just play against what maybe they have been brought up on so to speak, really, really great to see. We have a little head dead here between the orphans, which is cool to see, they both had great games, a lot of impact, there's that collab that we met at the time. Yeah, it's like I'm both really going to show important, I mean, we're talking about it's actually this tournament, they're actually seeing as the the real pillars of fire. Oh, for both of the respective sides, but Oste was just half a stack better. Then Fuse, you're first in another bike game band and he's 25 kills to his name. Really solid showing, but in the end 30, and actually it was 31 in the end, 40C, he'd really, really lit up the 786, 80I, I'm seeing on my side, he had a fantastic showing. And Fuse, he's not even just the numbers that he's putting on the board. It's the impact, right? The amount of rounds that he's winning single handedly are in some ounce wide. You have to admit the argument with that performance of that for Mosee and maybe even the argument that's saying about performance of that from Sonic, especially on the CT side. A strongness probably could have taken that map, but those two stepped up in a huge way nature one, two massive clutches as well in that first half to keep them alive, and a lot of things went really well for R&RG and these are really good signs. Everybody's having the moment, everybody's stepping up, you love to see it, but it's only one in their series of shoulders, I've got theirs coming up next, it's overpass on the We'll talk here before we get there. We're gonna head to a break. We'll see you in a second. We're going to walk and talk with Hooks here right now. He's not getting away that isly. This isn't the social, but we're walking and talking right now. We're got you digging ambush. I was like, are you about to take photos with the backpack on, but you're right on your foot. I already did it on my stuff. I have to go to an interview now. I think you do a social media stuff. Something, yeah. At least. Who's the way? It was with foezy, but leave behind. It's with Louis. Well, we'll have to, okay, now he's with us. Now it's kind of works, okay. So, brand new roster mate, you've starting again. Yeah, that's nice to, you know, fresh another. Okay, that's an interesting response right there, because I was going to ask next. Was the team at the end of last year with the major just dead? Like, you know, it was dead. Yeah, yeah, we already knew that's something else. that's something I've done and I think we needed some new young fresh blood with some hunger and that's what we got so I'm happy about it. Yeah, or you do seem happy at a small and you face, so how's practice been going? Obviously getting thrown into the first event are not easy but now you're a little bit more tiny take on pain in your opening game here. You think things are going pretty well? Yeah, I mean, I think things are going as expected. There's something in consistency here and there, you know, but I think that we're showing we have a huge potential in like top level and I think that's the most important part of the system are actually you know raising the floor that. So I guess making sure you get enough fear as to qualify for the major and then you get the time after the cut off to I want to say warm into things but you know really get the team going right so and event like this how important is it for a strategy well. I mean as you said like we are as a simple and besides that I don't I don't really think we think too much about result-based stuff right now, we just kind of want to do our things and make sure that we do them right. Okay, let's do this as we walk down this because it's we're making a tough for the cameraman here, Ross. He's doing a really good job right now. But can you name any of the players up here? Oh, well, yeah, obviously. I'm not sure about this. That's right, long-test. So that's a long-test with Neo next to him. Yeah. Holy shit, it's Neo. I couldn't even see him. Yeah, that's why it's really tough. I can't remember this kind of a thing. This is six, yeah More more yeah, that's ties again, right? Yeah, I see and there's obviously you know get right and Could we have Edward over here? Yeah, so yeah, but what you know on this one Mike what's going on? I mean Just and he's not even at the event. No, but let me Justin is mr Katsovich, it's just like makes sense that he's getting cracker or something. Yeah, well, look, I bother doing that for I'll let you go to your search for Fozy. Any quick comments? No, it's good. He's a great leader. That's why I was walking behind him right now, you know? So everything's good. Perfect answer. Thank you, Matt. Thank you. Yeah, thank you. Oh, see, it's so great to see you again. Yeah, how is everything going? How is the reintroduction into everything going? This is a pretty big tournament to a system for. Yeah, it feels good to be back. I would say we had you know to land tournaments before this So it was a nice little stepping stone to getting back into like these big events But yeah, I feel I feel really good coming back into a big tournament like this I'm really excited to play talking about the land events. It's cool to see that there's I've been so much fire and passion And also in the audience to see for kind of NACS right and tournaments over there Yeah, I think the you know like for example the flammland And I would say, Fracadel, there's not much of a crowd that we were at, but the floorman, there was a lot of any supporters that came out. And yeah, it was super, it was surprising to me to see how many fans came out and we're cheering. It was one of the loudest small events I've ever been to. So it was really fun time. Yeah, anything, any compliments, maybe, for flunkers thing, this is a super cool thing to organize. It's also extremely stressful. I'm sure for him, so it's dope. Yeah, you know, I think he's doing a lot of great work for the NAC, he is always shaming every day. I know there's a joke going around that he's always late, but he's still there. And yeah, I mean, we all appreciate what he does for the scene, throwing a tournament like that. It was very well ran to, like I would say, I was very surprised about how just how professional was, and I didn't expect that. Honestly, coming from him, like the first land he's ever hosted. So yeah, we all really appreciate what he does for the NAC, and we don't shout out to Flom. Yeah, shout out to Flom. It's great. Thank you, O.C. Hello. Hi. So are you struggling with the cold then? Yeah, I really do not like the cold at all. I mean, I grew up in Chicago. So, yeah, it's pretty cold there, but I've been the thing in Dallas last three years. So it's, I don't like the cold at all. So that's quite a shock and temperature. Yeah, I mean, it was like 70 degrees and Dallas and I left and then I come. It's like below freezing every day in Warsaw, so it wasn't a good time. And I was sick, so. You were sick as well? Yeah, I got the flu. Like, well, not anymore, but I had the flu as recovering as I went to Warsaw, so it was a bigger challenge than usual. Yeah, is it the, like, the flu that's going around now? It's crazy, right? Like, I can't believe you even traveled. Isn't it like, it's really bad, no? Uh, I don't know. I just slept every day, like I had the fever. I was like incapacitated basically for a whole day when I had the fever, but it broke after a day. I was just sleeping all day, so. But I had no symptoms when I traveled. It was like just recovering. Okay, but it must be your boot camp a little bit or not? I just had some jet lag and like got issues when I arrived. So it was the best thing with me a little bit for a couple days, but actually that is fine, I think. Yeah, it's like, oh yeah, everything's fine. I just had the flu and got issues. And I was jet lag the entire time. So, I feel for you. Well yeah, traveling for my days always harder, going east. So, it's always a bit of an issue with jet lag. Well, I hope you feel better and good luck. Thank you. Hello Sonic. How are you doing? I'm good. Thank you, and yourself. Very well. Thank you. How's the reunion with OC going? It's very good. I feel like I have my brother from another mother back. You think he feels sick? Yeah, thank you also, like a little bit some on a good day. Yeah, totally. This is a really big event. So, yeah, how excited are you to kind of play in this environment? I'm really excited and it's nice for us to be back to the Tier 1 tournament. Definitely much harder opposition than we have to go against compared to our last tournament. We've been playing pretty well. We've had at least had some practice finally, as a team had a boot camp here in Warsaw. So we've had the opportunity to work on a bunch of things and hopefully showed here. That's amazing. Thank you, Harry. Thank you. How are you dealing with the cold? I'm pretty used to it. Like I stay up in Toronto. Yeah, I was my girlfriend. So it's colder there, believe it or not, and about a meter of snow. So yeah, I'm fine, I've adapted. And also I think that other guys like Nitro and maybe George and Bro, that was struggling. Yeah. Let's see. . Welcome back in folks, Matt number two here up against the Stralis and Argy, very, very, close affair. Over on Mirage, it was the pick of NRG, they had to work for it, there was a time where they could have closed things out cleanly, that fell away, we got worried into the overtime, then into another, but they managed just about to get it over the line some great performances from the captain himself, from OST, of course, and Sonic joining them there in the conversation of impact. But now we move on to overpass now and this is where the strongest of Picton to it, but sure they're underfeated in a handful of maps. It's not the worst map in the world for NRG, so it still feels like this could go their way. Yeah, absolutely. I mean, I'll look back to NRG at the Midwest Asia as well, right? That winner of NIP was pretty solid on this map, there were some decent shoings there. Obviously recently as well as with a Marsborne at the Flemland in Las Vegas. So they've actually got all right reps under the belt. So I'm not going to discount energy off the gate out the gates, uh, kind of coming towards this one, and especially with the red hot form of seeing, not from O.C. Sonic, bro, all looking incredibly good. I think there's a lot to like for energy in this one. So Charlottes, I'm going to put their best foot forward. I mean, we're looking towards, obviously, Fuzzi, who we bring up in the up on for stairs being the shining light at times. I think he's impacted his massive despite even as well. Negative KD, his roundswing is very, very positive. So let's see, Sonic, you'll start well. That's the first. For a second, Don, who get it before falling. Not about stop, but hear me, continues the streak of kills that he's been finding, but they've powered into the A site. They've got a plan out here. Yeah, pretty clean plan as well. They're able to play around, but honor if they so choose. Flash is good. So regain some space to the shots. Yeah, even better. Y'all be all alone, can't get anything done. It will be NRG to pick up where they left off. Yeah. Starting really, really well. Sure, start's going to upon plan out, which can facilitate a buy coming through, but you're pretty happy with that or things considered. It's a relatively inexpensive round, yeah, for now, gee, the big question for them is just, you know, again, it can be sort of how high as the ceiling. I think coming towards this tournament, I think a few people would have probably made the assumption they wouldn't make it out of state, but I think I'd actually be in that camp as well, but there's me some great kind of strike from them. The game against B, there was a lot of good shining lights and you're not first map sure probably should have closed out in regulation, but a winza when you're saved out. It's a nice win as well on a map in which is just starting to come in towards their pool properly. First one of the boards. I was expecting we'd do get the buy out for a Strollers make sense with the full buy. Last show over. Yeah, he can take short order control now as has brought us the fall off the boost. Once again, looking up, they want to head back. It's all the A site. There's a jump spot. Oh, just seen the tip of the head there. Oh, my goodness. The second one is dangerous. He's able to get the M4 up. He's just not expecting more presence. You were waiting for a B hit where they're in Unfortunately O.C. has kind of missed time himself. So retake here with my disadvantage. I don't know how I feel about this one Nitro's got a kit That's about all they really have to write home. There is a late player on B So technically speaking the numbers are not too bad in the moment But the shoulders are out from the T side here taking the heads up fights and winning them It's all gonna be down tonight, you and I think you're safe He will be impossible so knife out easy kill for yabby Stralis with the Force. Yeah, nice response as well for Stralis. They go back to the exact same type of roundmaid a little bit more of a fake sold over towards the B site. A couple players were lurking around once they drop in the U to keep the tension drawn there. And that's all I move. Bit of pace behind their head towards the A site and second time for the charm, tying this one back up. You look towards this first off with a lot of key interest for Stralis. He got a bit of good foundations on the map, which is inherently quite CT-sideed. I don't know if I overpass. What's the battle? Interesting boost here as well. Of course you can see over into what was mid. OCE. That trick, map number one, he looks for more here. And they're going to chance. All patients pay off for him. Who's he so close round that corner though? I don't know if you'll consider this as well to possibility, but I was a bit of a gimmick yet We'll even consider checking I'm gonna fall off Really being teased man really being teased on that angle unfortunately Yeah, not gonna happen It's not like up close with the Eagle however, I'd be able to create something flush is perfect and or he will go down That creates the first kill wonderfully for a stralist still not delicating, just yet that bomb needs picking up right and they're really really building up this T side slowly. Yeah 45 seconds to make it a decision. She's really want to go. Looks like they're angry for a B here. Bombs going back over towards Monsetto, now a third making the way down Connector. Looks like you're trying to keep as much attention drawn towards the A site as you can, especially with the Utah coming through. comes the smoke and a flash everyone towards shore by the same time they're already moving the way through being a George big ass for him playing it towards water got five, seven as well to try and stop the onto our taking the way through the flash is super the first, the second they all drop like Domino's here as pros of all to do. He gets his first, he gets a ding-contour's there and a nice dismantle of that B-side defense and I backed It's a background for a shawers to take back the lead. Looking good? On the Australia side of things that follow up especially is super super clean so yeah they're going to put themselves in a very good spot. And RG, we'll be kicking themselves you know it's kind of the worst spot for a CT side to be in when you get broken like that. the second round for us by you're just really screwed even this first rifle the utility the money is just gonna be awful also only not where you wanted to be I suppose Back out towards long I don't think anyone's going to come this way to meet them though So, he's so far in slowing things down, as he's worked the last couple of rounds. And there aren't tools to be, no one's home, empty sight for them, stay can bring over the bomb and it's a bit of a gamble by energy and that's the statement says, it doesn't always pay off a coin flip of where it's a stack and if chosen wrong, so they're moving towards the B-side, if I'm gonna go down. Now, our question's been made for a fair amount of GD you want to feed them in terms of the kill bonus, but also, can you maybe scoop up a gun? Can you try and make it a little bit expensive on the T-side? A little five at here, and it's all connected. I don't know if I'm gonna go up the door. Oh no, it's all light, bro's opened it. That'll, well, some eyes over there, but it's all for not. It's not gonna make a difference here. point for the exits. Oh, they get them. It's like, like, no, in fact, actually, it's a strong exit out the other way. They've just been avoided, ring around the rosies here, call this a unicorn round where no one goes down to a fight. If you were going to answer the bomb, I'm nearly all of them go down to the bomb, but I think I've ever seen that many people That's kind of like the Vitality clip, isn't it? Yeah, that's crazy. Literally nobody around though, which is pretty hilarious, maybe one of the most boring rounds as a player you could ever play. Yeah, technically speaking though, on the flip side, it's a perfect round by a Stralis, you know, you're not even fighting a bullet. Got a bomb spawn on a round wind. That's called Masterclass from Huxy, against the nobody. But a buy-back-in for an Aussie. across the board by night show who wills the MP-9 is he. It's more useful. It's a pretty aggressive long move here. It goes in a good spot. Let me know what you say. It's going to hit his information. It's like it has been heard at least. It's just just dreadful for the side of energy. Really lacking in the utility. The Dink out on to stare might nullify things ever so slightly sonic is hunting quite actively for this first frag Reposition from him as well as you want to get the hell out of connector. I set a response through short, but then that leaves a gap at B. I mean this is Weird little game state to deal with I'm going to move back down the connector and rejuvence to kill despite the Dink. So a lot of damage traded onto the astrolog players is certainly not out of the woods just yet, but it's Yabby deep in at B that looks good. Those who go down from free the MP9 Chimes in could get a couple here as well. The place is card right, very blind, but not quite blind enough. Yabby activates on B, but it's down to just two of them. They will be able to get this bomb down the retail, however. Looks very doable indeed. Going to come down to this fight, Nitro wins it just about. Is the IGL of a Stralis left to try and recover things tagged down by a Nade? Can he find an opening kill? Yes, he'll clean for the first with the headshots. He hears this second into a short as well The Nade continues to soften him up and he cannot replicate that success down he will go and our G with the rifle by Yeah, good work really good work It actually is a nice sort of aggressive market trial taking by energy because There's started to poke on a plot on two different kind of fronts there, right? You move up towards long, so you've got information about split through mid, especially with the connector player who was taking that being sonic, who was going to take in a aggressive stance in that sense, but you also at the same time, you've wrapped into watch your watch, and you see, nobody's there, you've kind of pinted this is starless side into taking doors that they don't really want to. Then had to reclaim short control as Yabby and Medisway on towards B. Obviously, you're never going to really do it, but for Yabby the best thing you could of them there There's actually a back-in-to-ward show and clear it out to support a team coming through, but for him, priority is about taking the same. Drawing the rotations through, saying, once has opened, and once there. You need to think about that being a hospitality. Flash, over, first, fine, pro, and hostie trade, positively in an RG's favour. Let's go there, wait quite quickly, and it'll come down as well, which will deal damage to Yavvy. And leaves an vulnerable, one tackle to the Infores now. quite as down in the mid-round. I'm not even yet to be fair. So much action in the first 30 seconds. Is there anything for a Stralis here to remain fresh? NRG's calculated aggression is really quite something. Re-smoke of monster. The Flash for some information there at Divider. So what do a Stralis have in response? Trying to get some control of the bathrooms, but... We should be waiting here. While I top not going to do too much. It is burning through and all there. Classic Counter Strike moment, but either way, Sonic is not forced off of his angle. Again, it's pretty unorthodox. He will just straight lose his head to the headsop fight and foes he knows his angles, of course. An orper himself, able to drop, easily. They eliminate the lurker at the very least of the numbers remain even. Nice Molotov, makes like four quick. Phosi with the advanced position punishes another, and it's all going to be down to George on that flank. Two clean headshots will be required. Phosi with a hell of a round tear looking to close it out all by himself. Spotted, tagged, knaded, but still standing. And Surely is George, yeah, moves in here. He's not going to consider he has to take a straight fight. And that will cost him his life. Yeah, Fussela, the fantastic round there. Not only just the entry path, but even in the late round there. He knows that attention is drawn on towards him. He just doesn't need to peek. You know, he's more than happy to get peppered and and whittle down by the Utah. As long as he says alive, all the action can be delivered there by hooks in the end. Fantastic work. Nice round from the Stralis. These T-T-T rounds look like they've got a little bit more on behind them compared to what we saw at times. On Mirage. I'd more like it for this side. I don't think I'd have to do this. You can't keep your game here, I'm not just a little bit weak. Thanks for the help of me. I'm going to save you. I'm going to save you from this game. I'll be right back in the end. Much better than we did before. I'll save you. I'll save you. I'll save you. I'll be back. It's starting dissipating, and a heavy rotation here from an RG, which is going to allow the game to unfold, but a Stralis are taking it slowly. I think they're wary of what they might run into here, and just continuing this conditioning of, you know, slower rounds generally speaking, that might mean that NRG try and pull out some aggression in future rounds of Stralis ready for it, that really weary here though, to be fair, 35 seconds left. Smoke coming in, kind of makes you think that A might be weak and offended, right? But unfortunately, they're not biting, they will indeed rotate down and hit hit that B bomb site, which at the moment is completely clear. Feel a bit of a consistent thing for Australia that's getting really good control towards the B site. And it really allows that. It's quite a gap there, so to continue putting the pressure on him. And so it stops. But they've broken things, so I guess is the mentality George on the trade of Nitro. We've covered gun, which is good, but. I don't really expect too much of this. Again, it's about trying to make it expensive if they can't. And George might have said you're okay. You could leave the pistols around here, as if they found it would be nice. They obviously can have an investment towards the next round. Scholars are looking very good, very scary at the moment. Hold another, you take that. Who's your get one back in blood though? Nice wife. Yeah, pretty clean. It's five to two, Australia's kind of just showing that slight extra level of theirs. I think this is maybe what we expected with the OAPASPIC clearly a map that they have been working on coming into this year and RG. It's one of those where, you know, if you don't get it under the microscope, it maybe looks like it's a decent map, but some of the opponents and the fact that they don't necessarily play it all that often, I think it's just a the map that they don't ban, and they're happy to let into the veto. It feels kind of paint a different picture, whereas Australia's this maybe is the the map that they're really trying to make a name for themselves on at the moment, played a bounty, played it, of course, here at crack out. So there's a difference. There's a difference in opponents. There's a difference in just kind of the overall work done on this map. Yeah, you're good. Time I'll take it. Nice comfortable. Or relatively comfortable. We're on fire. We spoke about how this be sight. The locked a little vulnerable. Or an RG. That's time we've got three players in this direction. I got one of the smoky tools connected, bro. It's nothing behind us. Ryu doesn't opt to fight. Probably the smart core considering his HP. Overlight the ears here by a shot. They ain't run about considerably slower, but roaring out a lot of CT utility was just good Seems to be what they like doing at the moment though to be fair Trying to stay away from energy in the aggression As energy of made things quite Substantially closer with those aggressive moves Yeah, be trying to find a head continues to be a nuisance with this be lurk this time around and aggressive stance from the A players. That's for damn short. Smoke coming in and maybe more difficult to get into play but he is not scared. Last comes over a second. Oh, follow up. But Ocy is still able. Second maybe a bit quick. He was still turning away from the first. It would seem so my advantage comes in. They pivot towards B quite quickly here though and the B holders step back. Passive stance from them. George will come in just for the one, but may well be enough. 10 seconds to get the bomb down, may manage to get the plan in. Numbers are solid, it's hooket available for the CT side. You offer the mixture as well. I do worry as to how they plan to entry back into the B bomb site, hooks he feels like he needs to take a fight and will lose his life. So it's bosian yabby, the two guys that you may be doing, one in this clutch situation. Bozy trims one, repositioned quickly. So both looking to play the bomb as the time ticks down and as noted, that's going to be a problem. They managed to get their hands onto a kit. I was going to say, what is going on here, guys? Oh my goodness, fozy is just able to work around. I was so perplexed as to why somebody's not on the bomb already. They were desperate for that kit. I feel like maybe just forced the defuse earlier than that anyway. That is a mess. Yeah, important kills, well, by fusing the post-bomb, because when he kills Nitro drops the kit back into water. Brutal pays for it to fall, and at that point there aren't all, but done, his conflation kills up is that kill there, and Nitro drops, he could've got the kills, one of the different, and a second time I'll buy DAPS. We saw this though in the first map. That's it's happy to burn early time out to reclaim a steak in this half. He knows the priority is by getting good foundations here, but six rounds. He's side overpossed At this all he'd in most cases considered kind of good enough What a charlots are doing here. So energy They're feeling the back for a little bit not looking as clean and comfortable as they were In towards Mirage and I know it's very early door still, but I'm smelling a map for you, Australia's they're not making any of those critical areas that they made it a more consistent base in towards that first map Yeah, that one feels like a really big round to be taken though right here over now the threshold of kind of losing out in the first half you can be happy with six rounds for sure Central for more of course and just getting those clutch moments in your favor in our G. They're on worst enemies in a few places. Something. Is here in this corner, they're not expecting him. The need or finish off his partner and now he's left. Pretty difficult spot. Flash came into a system and Fortunes not able to capitalize just yet, but he will go his hands onto an AK, so maybe something brewing. is made or nitro that's right there oh my god not that's right nitro are you hate to see it you really do yabby gifted life when he should be a corpse as nitro just squanders a freebie and yabby with a fade away it's that black like hard as he gets here Here's your get another as well. Yabby is an incredible round of all kills that he should die the long time ago with Oh, and our jee looks at pressures really starts to build on those shoulders, and it's affecting them in terms of the mechanics Yeah, there are there are no words again. It's while the back is turned man. I'm just saying All right, it's just serious coat for your own I'm apparently not the only one that goes all the way down, missing players from behind. Yeah, crazy stuff, it's going to be a burst out here from Australia's change up. We'll see if it finds success. OC's managed to thread one in, catching a straggler there. In towards the short pike, looking for a bit more here. You will indeed get it, hangs around in the fire. Yabby, be wild familiar with this bebombsite, just about survives the need. Goodness me, 14 HP, on these remaining two are Stralis players, and there goes the bomb, they know where Yabby is at. They must know that he's ever slightly low. They need coming in, don't get too close to it. Yabby just holding to try and find a fight here, as soon as he reveals Bro will take him down. So, a Stralis with a changeup, is it needed? Are they trying to get ahead of things? Regardless, the outcome, not the best. I don't think we'll see them doing that anytime soon. All right. Garanty lead already. A terrible spot to be, and that's for sure. I mean, and our G, even here, until it's been altered out of the heart, you lose this one, and tries to be bringing about 931st off on T side at that point. It feels like this map, but already do you all but done. Okay, so George can apply up towards Monstonel, who's his life is Yabby continues to be such a menace getting out on towards B, time and time again in this first half, Yabby is being clinical when handing out through Monstonel, and energy just cannot find ways to shut it down. He's single-handedly giving a shot a lot around on his half. Yeah, yeah, absolutely. I mean, even just by having the presence over here. just always keeping energy on edge and in this round forcing energy into a save. So 8 rounds are the very least, I think it'd be very very happy with that on the T side of overpass. I mean, I give these days the most T side of map and indeed they are able to put What ups and good numbers may be even one better as well, 9-3 is certainly possible. As I've there, Flaxon is actually coming off, so hunt unsuccessful, but doesn't really matter. Money isn't exactly super flush thou, or a trawler's, but new cares, right, heading into the fan around, you don't mind. Save successful, but I'm not even going to call it a silver lining for energy, I'm going to pit of a hole at the moment, a real rough formatting into was not number two in Strawler showing why this map has been so solid for them three for three, but some decent teams are taking that long the way, flight-questionatic, and paying all of in the last three months or So obviously while bounty wasn't super successful, it was an unfinatic on this map there. So take what they can of course, I have this tournament that way they get to pay really solid 13 to 7 dismantled that side in the opening game. But fantastic, yeah, again. A man is awesome. And again, gets too yummy, continues to put so much pressure on towards B. And it doesn't matter what energy throw it and the whole kitchen sink and he's still coming out on top. Unreal, absolutely unreal stuff, a great half of him. Great half of foe, as well, to be fair. We've just seen the impact of Yabby and the past couple of rounds. So yeah, Australia, so I think really starting a conversation of Inferno earlier than expected. I'll see takes out one. A little good for it. Central for another, as O.C. was, oh, the side of that smoke hoping for a fight doesn't happen. And I think with him not finding any success, maybe the round is coming to a close. So I'm going to head on the swivel here, but to much so, it's only to HP that makes the difference. Unfortunately, he will fall O.C. With it all to do one on for, he has to go for this. Full belt of U-TIL got a kit. Now, a bit split on the Australia side. I'm just trying to locate where he is before he dedicate the bomb. Ooh, tag land, 5-7 out. 5-7. We'll get it done. Okay. So we reset, but like I said, that bomb was waiting to get planted. He moves onto our day. There you go, B and surely now they've set up nicely enough to close this out. Yeah. Oh, she's got some nice moments in this area, sure, but not so much In towards the third map and I want to be three feels like a big osk, it's so cautious about a graffiti player. Time ticking already, doesn't really have time to work, we're sure he has a kit, but the losers had 93 for a straw, it's worse, spawns off the back of a slow end to Mutton number one and the way things are panning out. We'll be near to mutton three soon. We'll see after the break. I was never meant to stay, it was you that put me in Promise me that it would be okay, all of your lines I was believe in You could be at most of the time, and that was ever good enough for me I'm going to the bottom of the line Let me go in one, I'm crazy I'm going to the bottom of the line Why is there always a stop Oh, oh, oh, oh, oh Oh, oh, oh, oh Like crazy Do I always find a night was always wrong crazy Baby, baby, I know Well, you can see me, you can see me You know it's fine, and I was always all right It was a tension show It's an applause You're a whip-brain call You're a little bit here, forever You're a whip-brain call We were so good Yeah, yeah, yeah, yeah, yeah We're both out the same Oh yeah, yeah, yeah Why do I need to wish that I'm out of my way? You're never so the time I never was ever good enough for me I'm going to the mobile! I'm going back crazy I'm gonna get you away My heart is a star Oh, oh, oh, oh, oh Oh, oh, oh My heart is a star You are always fighting I'm gonna get you away Baby, baby, I don't know My heart is a star You're always fighting I'm gonna get you away I'm sure you're like that, I know Why do you need me to be so unique? You have to let me go, but I'm not dead, so I'm ready I need you, I need you, I need you I need you, I need you, I need you, I need you I need you, I need you, I need you I need you, but I'm not in a tension, so I'm ready Well, absolutely demolition over in that first half, nine rounds out from your T side. And honestly, not by many close moments, right? They do manage to get a few rounds on the NRG side of things, but ultimately not a good look for them a few retakes that they maybe could have had. We might have been looking at a seven-five, but it still be a strong Australia, so we'll see here moving into the second half or energy have got in store I'm at that they have reps on that they have comfortability on but not a favorite of theirs I would say right they play it and they have to agree that certainly could make a difference here uh six julys or three julys how would you put it either way a lot of good a lot of I would say that's a three because stories means, you know, like, that's pretty cool. Six like, but retters? Yes, six for retters. Three doleys. There's doleys dual two quick maps. You know, I mean, welcome to know, guys. No. You can always learn something new here in Counter Strike. But let's be frank here. You lose a pistol. If you're an RG, that's it. We're already all attention focused on towards that map number three of inferno. We've got pretty good luck when it comes to wars and three mappers as well. Wanna get as much counter-strike as you possibly can here on the B-stream and so... Oh, they're quite a through two. O-D's and three mappers and all the rest. So no complaints over here, that is the case, but... Also, no complaints for controllers, I'll play them really, good counter-strike. You talk towards B, and they come hooks, you're gonna be tested, but it comes one set of Dullies, a little lay bit by either, but they get a kill on the less. What's closing the gap? This is where you do tend to get worried. Another set of Dullies revealing themselves is the player all the way. Push through into the backlands, I believe, Fosie rolling round, what is going on? Staff who are above able to cancel the bomb plan, I think. Yabby's still alive here with the joelys. He will go down, it's all on to Stair to save this round and close the game out. Here and now, Chris, on the first, he's low on ammo, brave for the peak, but George will deny the first step on the road to recovery begins for energy. Yeah, arguing about him being able to potentially pay time there because that's he for not going down yet, but at the same time It just stays totally shrack of them, right? If you lose him on towards the side then he could be flanking you, you could be making move towards there and all the rest and you never really want that He said energy Yet the pistol I'll start things off nicely But still a long old road to recovery. No force bypass. I use the right call as well. Let's go back into the investments. They've been so, so clinical in the gun rounds. Just bank on them. You can kind of want a bit of a throw away. And they've got the one thing I like. You bring a flashbang into the low by rounds. There's something to work with. They're going to be pee. I always say popped into words monster, but in fact, it's going keep hold of it. You got to move as a unit here. We have that flash, so if that's well placed, could result in something. Not really expecting too much out from this round though, so it's a question of figuring an RG, and you do want it to be smooth sailing from here, night-trow, oh my god. Check your angles a little. Oh goodness. Oh goodness. Back 10. Oh well, from either side, surely you get taking that eventually there you go. We'll fall. But that reveals a lot of info. They'll start the charge towards B now. It's a good spot. Okay, they're still just playing good few diligence making sure to cover each in every angle. It's been left open, lazy bomb plant right? Hooks you might have been able to take another kill. Not going to be the case here. So looking good, looking very good indeed. NRG. I don't know for me if it's the T-Sides that have necessarily been impressed by, generally more the CT end, so I'm not quite with them here on this T-Side of Things. They play faster, they play aggressive, and that can be very hit or miss. But then keep the money down for Australia, it could be possible. It could be possible already 95, right? It looks a lot better. Yeah, you win this kind of bonus by round as well on the pressures put a mealy back onto of the shoulders of a Stralis, that will be a stick on the board and most likely a 7th to follow it just because of the lack of e-con and a follow for a Stralis. So again, at that point, the two-round game should not clip any deficits can drop to nothing. You can find a bit of form, but again, you still got to convert a bonus where you've got more galeals than the AKs. One of which being Sonic is making a move through shore. Nothing really coming here for Australia, so it's going for the set-up base at the moment. Really utility out in our G, slowly rolling through the motions, well placed Molly or Smoke. Really, really, you could work out here, I don't know about the straight face, if that's what they ought to go for, one playing. Antifash, both of you will turn, he finds his, it's stay behind that looks decent, he keeps him coming as well, lovely little set of why not get it out when you've got the rounds when you've got the time to play with. Oopsie, as well at the back supporting, looking good, and NRG, their dreams come crashing down. I throw, going to attempt to save them, maybe get a bomb plant so they can at least buy into the next round. Surely this is just enough. Gonna happen, flanked out, and drops in the end. Easy stuff. That's what I'm just making sure as well that you don't allow that streak to continue for energy. Don't give them bellyweight. And hence why you go for that low-by in the previous round. Get the guns out of the earliest possible and just take the fight right back to energy. But again, you know, the slight blows through that is kind of a bonus by, but it doesn't the by super fruitful here and towards this one, you got 2 AKs, 1 billiard, 35th the end, everyone's new favourite gun, the MP7, see what Sonic can do with it. 40 so hard good that I expect big as Aerial was with the yesterday, that MP7. Or try and find that yeah, be just taken a little bit of a preem to the top there, really, for me guess that's the pre-vee, either way, full fly, interior, you gotta get three, you're Kidding me, didn't even see a single one of those bodies drop, his body collects the dog tags of three and throw a bite back for one, but this time I've already done. That is absolutely ridiculous. I mean, it felt like, yeah, maybe lost the window for the spot is just too strong. A stralist, showing energy down at every corner so far. I've only had a couple of rivals, but they just read them perfectly. and deleted them. So perhaps done their work coming into this map, knowing the types of rounds the energy like to employ. Or maybe they are just that good at the moment. See here, throws you got to be careful, could get caught, could get all spotted. If there was an orb in the hands of OCO, I would certainly have worried for him there, but There wasn't, they pick up the pace. It's just not working. Every which way they look, the CT's are able to defend even the spam through the smoke is going better for BoD than it is for Brow. I picked up a little by his own teammate, but yes, it's... Looking like this one is over 15 seconds to save this AK if he can. Light hunt on the way in the form of Rio, but I think he should just about get away with this. Yeah, I don't think we're using the two aggressive either. doesn't need to be to honest for him, but the AK is a bit more of a prize. And that potential of, I don't know the notch on the board, but it's round all the sealed and that first engagement by Ryu. And I'll be looking very muted in and out of the server. And some else around for a shawl is, look it's happy with what he sees and I don't blame him. But it's such a lead now. I just feel like it's surely all but done. 11 to 5, a hero aka what will save by Brod. That sounds good as it gets. He needs to go nuclear here in mind of the 17th and analogies to even have a look in towards round number 17. Yeah, we'll be to find the first. Watched over to Grabsman's boat. There's some dangerous presence over there. Of course with the AK in play they're going to look to boost it. It's kind of what this round is hindering upon. Faux has got the ride here, but they fell off. So it doesn't matter. You're gonna try again. Surely it's been heard by now. No, not trying again. Did he fall off again? I don't know. I'm very worried. I don't know, he's very, maybe, I'm really. So I'm lucky, man. It's so lucky, and you know, the egg all over their face, we caught it on camera. Oh, okay. Let's drill, fight from pro works, however. Now, looking to battle into the safe bombsite, if they come. Got a gun. Let's do something M4 for Nitro. Fusy headed us with all getters second. Oh, he looked like it was going to be a trouble there with this support. They shut down a site on the lock and key as a straw. Let's buy map point and they do it without breaking us where once again. NRG have offered up. Next to nothing here on overpass. We kind of felt there should be the case of the halfway point, but all eyes were astounded on that map. We haven't inferred on it. It looks like it's only a matter of moments before we get there Starting that really just not even getting close to scratching the surface energy as far as the fence is too good and I want to show him out again You spoke about it a lot on the T side, but you have a B side where there's just the the T other CT side is such a demon to deal with They cannot find ways to make him uncomfortable. He looks so confident Sonic with a find nitro with a find both through the smokes just spam it away There might be some life in the old dog yet. Okay, that's quick from very easy about these so crisp all blind as well. Yeah, I love the shit, but that's the danger of the instant peak after the flash I guess stare on the back end of the site here looking for him to have a moment try and join his teammates with the Highlight Reels quick move from Sonic. Can't quite net the opera. I have to play this two perfection Flush comes in for him and he will manage to win out the fight. It's there though, and they line up for him. Oh Oh, I called him out and he will deliver. Wow, what a finish. He only won that not quite given us that impact. The same as the rest of his teammates. He says, all right, hold my beer. Watch this beautiful hold from him to close out the game and want to show him there from Australia. Yeah, an electric performance from them really, really solid work coming through. And what are the responses while after such a close-match number one way to fit a back-and-forth? And honestly, they had a chance to close that and it just gets thrown back in their face. Really didn't work from them and it opens up the door massively now when we look towards this inferno. Is anybody's game absolutely, but energy. How many of you did they look and overpass this? 10 to 15 minute break in between, Mark, they've got to use this, Mark. We've been looking towards the leadership figures. The nitro, the darts, to just shake off. That sort of a map, we say, never got going and hoped that they can pass back here into war not in the free for first scholars, one response. Yeah, I mean, it really does bring into question how this third map is going to look for sure and just the fact that a Strauss may well be able to bring energy crashing back down to earth, but it's like, look, there's lakes this energy side, they're performing well, they've done well to get here into the upper bracket and whatnot, but still just lacking some of the higher competition reps, at least so far this year and maybe the past few months as well, right? So they have just been given a reality check, ultimately. And you also have to bear in mind, although an exciting map and a great one to cast, the first map did go to double into, right? It was a hard, for battle for a map that they begin to for one that they've really tried to lean into. And one that typically speaking is not very good for Australians, right? So it really does bring into question how this nerve map is going to look now, especially because we've just seen the Australia's individuals as well, which is that big conversation we've been having that it is across the board. They all had different moments. Yabbi's T-side brilliant, foes on the CT side much more impactful and much more controlling. Then we see stair have a moment we saw hook sea just holding the line really well on the CT side when there was a couple moments that NRG got in a bit deeper than we might like, so really, really solid across the board stuff from the Stralis. Yeah, and those two on your screen just fantastic. I mean, another really solid map from Fusey, but you know, we saw in his praises all map long and what Gabby brought to the table there. Now, if you can translate that into a continuous performance in Tours in Furno, this is where energy starts getting to the better trouble. This is where it starts to really feel the pressure here. And it really feels like a shot as I've warmed up into those the series. You can maybe even take my rides just a bit of a warming up into days, action, a counter strike, but that's a lot more like it. That's a lot more like this, so as to be expected coming into a stage one, they have a crack out on it. Opens up a lot of conversations about NRG. Do they have the ability to be able to overcome? They've got a third no-come-up next as well and I don't know how confident I'm feeling about it. NRG, they've got a completely different head of you into this one. Both sides play it, so it is a pretty decent to side all after see how this one pans out. And now we're gonna head to a break when we're on back. It's all to side there. It's about number three. We're all good besties to decide it. It's in fun. It's in fun. It's in fun. Hi, this is basement dwellers first, advertisement. And our second drop is, it's up actually. You're seeing this, it's up. To be able to block the years old shop. You had a first go at a jacket and I'm really covered it. I've always had an interesting clothes, But you know, seeing behind the scenes, how the sausage is made is been a lot of fun. And if you like the clothes, tell me, if you hate the clothes, tell me, but try them before you slag them off. I think they're really comfy. So yeah, that's my advert. I'm gonna try again. I'm gonna record another one. It starts with a dream. With a team you barely know. In an amateur official that feels like the grand final, we're practice becomes progress. And every loss feels like a lesson. when it will be your journey again. Nitro, how's the dad life treating you? It's awesome. It's actually my first son's birthday, he's five today. So yeah. Yeah, so I was going to ask how is the adjustment? Because it does mean that sometimes you can't be there for things that are important. But of course, everybody understands that your job is also very important. Well, I mean, it's just part of life making sacrifices. But obviously, at the same time, it's nice because I love my job. And I get to do an I enjoy. So it's nice. Yeah, is it when you you you probably miss home a lot and doesn't make you just want to have like an even better result and just try so much harder So that you can show them like hey, so worth it. Yeah, definitely make sure you try harder like You don't realize that so you actually have kids and you sacrifice you know your time at home but uh, yeah, definitely Makes you work harder knowing that you're not like at home with your your family and stuff So yeah, it does yeah, for sure Do you feel like you've picked up a couple of things by being a father that have helped you and And I don't know, like the communication the part ran and then the group managing the part ran. Some of my teammates are children. So you know, I got to be a dad here and that home. So I mean, in reality, yeah, I think. So also just being a leader. This is the same as being a dad. So there's a lot of similar qualities that you have in both my life and my work jobs work. So yeah, there's some similarities for sure. Well, thank you, I'm good luck. I'm happy birthday, of course, to you, Sean. Maverick, that's so dope. I think it's typical. I need to move to Texas. And his name is Maverick. Sorry, this was all off camera, but. Happy birthday, Maverick. Bro, have you experienced any kind of upgrades in Nightro's leadership ever since he became a dad? He has more passion for his elder kids, me, George, Sonic, and Josh Ozey. Elder? You're not an elder? Well, it compats a memory. Oh, I see. Yeah. Yeah. You're not like an uncle or anything. I would be, maybe. I've met memory a couple of times as a good kid. Yeah. I mean, yeah. Nitro is also a great guy, so that makes sense. I tell me a little bit about I am Crackow and how things go and you excited, you seem worried. Yeah, I was about to say it's just as cold as in Denmark. Yeah. That's why I can say about Crackow. I did play Catavitsa and this is the Catavitsa replacements. Yeah, it's like the continuation of the tradition is more like ESL. But it's right. Yeah, okay, that makes sense. I mean, I'm excited. I'm excited to play. anything you're looking forward to specifically and people seeing again or yeah a couple of people to see again I'm gonna see Kras now from when I played with him back in Lonti I'm gonna see him tomorrow sometime so that's nice he lives here yeah and just familiar faces Okay, awesome, for good luck. Here we go, third and final map in this series to see who is going to be moving into stage two and who will be going down into that little bracket to play later on today. Kind of a rough day, a rough draw for these teams that you have to play twice in one day. You've got to wait in between games as well. Is that better? Is that worse? I don't know. Probably depends on the player, but we are here, of course, within Furno has. The first map hard for went away of NRG, a Stralis with an answer back in an absolute demolition on overpass. So that really raises some questions as to how this inferno will Will look it's successful for a starlice. It's higher reps for energy But again, the caliber of opponent the caliber of preparation. We are gonna find out the energy of already one Or be it very close once again at this very tournament. So that's what we've got to lean on here for them It does seem a stricter your favorites Yeah, and I would probably make the argument that that is correct, right? Just feel like at least come of the back of such a dominant overpass There's a little bit more in the locker. And there's obviously very clear arguments we made that, they maybe should have actually even taken the ride. And especially if they ought to lose their series, that's the thing that's going to keep them up at night, thinking, oh man, we really should have done better there. And we gave it up to NRG and, you know, I got it, it's your NRG, of course it's fantastic in towards OT. Very much could have been settled at a 2-0. So, he had in towards, great to side up. In the upper bracket, let's see. I'm going to quick towards Beat. Yeah, straight execute coming in delayed on the Molotov in all fairness. Maybe buy some time But there's a place about move. There's three to get through here. One of them is bro And he's deleted too. O.C. chiming in as well. The Molly didn't quite spread to him. He capitalizes It's all gonna be down two foes. He and he is demolished great round coming in from bro Tap on the shoulder from the big amount of course, but the great pistol to kick things off for an argument That's what guards there, a great court, right, you know, they've gone for a bit more of a heavy bee presence. You see, a lot of defaults, and generally speaking in the gun rise, a lot of defaults, they want towards being, you pay four into mid in the early round, you move is a bit of a unit. They've obviously read into what a sharpest like to throw on their T-Sides, it's really decent prep that's come through, and they know that they have a bit of a fondness towards the B-Side on the pistols. And they have the numbers there, ready to fight, more done, he's shot it as well. Of course, we spoke about him at the start of the series, is a guy who, you know, the numbers in terms of the KD might not sing that much of a story, but the round swing, the rating and stuff for him is massive, right? It does a lot of impact with maybe not a lot of moments, and that's of the one of them. We need to as name you love a M4 and towards this one alongside Sonic and OECD and B9 and Fama 2 and it up, but then not against the buy on the flip side for Australia, so it should be a simple one to the spot you off. Restorless mineral out this with mineral investment. Go on for course for that no buy. If you get a bomb on other's round, you'd be pretty damn happy with it. Anything else feels unbelievably unlikely. We're outtramed in here looking for the first. Sonic playing ANSI with the odd check. Just to help his boy. and awful lot panning out at the moment as the trial is just running that clock down looking to indeed overwhelm the b defense by the look to be a pro-bind for the first and the setup is clean, bait it into sonic really good stuff, Molly down just to get those re-load off but this should be flawless by all accounts some damage traded back but that doesn't really matter no kills and rg set themselves up nicely if they can pull off this third they'd really have a nice buffer. Yeah, back's back three k's off a broke and you take that every day of the week. Two and a start. This is the round that really matters though for sure. That almost a throw away. We don't read too heavily into it. Again, get a bon plan over our lap hour, kill a couple of kills. You can take some sort of happiness, but this is the one that really matters. Into what's the investment, but I say into what's the investment. It still requires a double of the local ill to come through. A smoke thrown from spawn, the molly behind it but I was still to say, but not a control. Nearly the perfect Nade, there's just about able to go away from it, they will take some decent damage, but really could have been devastating if they were set to still sending the peak in. Off the back of the flash, the molly on the smoke is a little better there to force them away. The star is moving quickly for Bonano control, and are you doing a really good job of keeping control from the site, which is often an underrated skill. I think of the B players on the inferno. It's actually fantastic you to use the control from Bro and Sonic there. Just denying them really getting any sort of clean and top and honor control. So obviously if you have top and honor there, you have so much of them up to maneuver. I don't really need to commit to a B here, but it's kind of been forcing them to go check elsewhere. But she's as clockstick in the anime, right? 45 second mark now. They don't really have a good insight into any way, but that's a lovely boost, Fusey. We'll find those C for free, but do they play Kobe? They might have looked at this, but I don't have a look at it. Oh no, trigger discipline, George, you should be too dense or right. And there is. Lovely fine. She's got, yeah, the opportunity for a bit more. He's a farmer subuser this guy. Goodness me, Bitcoin didn't from George to make himself known in this game and it will be enough Sonic to clean up the final two in our G roll and forwards into three a completely fresh looking team there as they come into inferno. We did talk about the chatter in between maps and then I have to be effective and it is. Yeah it's a really good reset really nice you dumb. And there's a lot that you can sort of take from that round it and talk about in a positive note. You know first and foremost we already brought it up but that be The shuff down to the top and bottom control is so critical for my energy to just keep pressure on But with a try it's but also pinters them away from the map. I got a force as them to look out Square with how little on the clock to make life difficult and speaking of the usual users there It is once again the double-naked our beautiful but bro is so blind Couldn't do a lot with that running through the tech tank sonics under pressure here and he will fall so we're George The site open as special as they get that CT cross smoke That's wild. Oh, they get away with this. Oh, Eagle spotted Not gonna find the kill awkward back and forth over there It has slowed this role of course of energy trying to mount the retake How it is not with them at all so yes could get kind of weird It's weird. What do you say? I don't know about this man. We'll see if they get in quick Which they could do against some of the HP bars spoke too soon frozen you are blind Takes out OC. It's all gonna be on nitro here. He's just trying to run that clock down Maybe even gonna think about saving that's where Yabby comes back into the conversation But nitro kind of knows about him looking to take a couple on his way out he'll do just that And now a big fight I suppose is Yabby looking to drop all the right full possible and he will be rewarded I don't go as a way of a struggle, it's pretty unlikely as well. Yeah, he single-handedly can have cost him that round by just being too far away, but they do well, bunkering down on that B site, and even spathing blind as well as the pre-end of shop. Well, she had four nitros, well, if he had just had one more player with him, it was like a 3v3, I think they would have been fine because they wouldn't be grouped together. A straw is too well in that round. It keeps them afloat, but I don't know if you can reinvest for the most bows. He's got an orb which is great to him for his long side there. And he's not in a 5-7 round out the buys here in round of a 5. Probably he's somewhat heavy lifting, got to be done. I don't know who's sleep broke George who bought the premium guns. Don't see. Turn it in and ready for that first fight, maybe looking to break this smoke actually. Let's go down, so taking the peak, trying to cover his teammate getting in close. It really are weary of all the swings here, not weary enough, whoops he will go down. And that's the first kill that they were looking for, you see, OC finds that kill, you immediately start to think about bailing and trying to assist on the A-bom site. Let's take a little while getting over here. Nice, I need to soften them up, I really like this, they're ready for those. looking good for NRG, in fact. Molly is good to slow them down even further, so a solid advantage and just lock in them out of A right now. Yeah, I know it's in fact an un-nut shell, but the util uses so far on the CT side is actually excellent. Sheepy won for free here. Let's see, all in. Cross. Second half as well. OZFETS, right? Surely, how's he going now? How's he going to kill? OZH is surely not a second or my god he just about gets traded, but even still Two versus four, 30 seconds, and sure bombs on the back is a heads to a, you may get a move here, get another. They can go back towards a beast right here, I don't know, I, I, I, I, I, I, you use gotta go. Look at the time. It's not gonna happen, I don't think. Ten to 10 seconds, even just a slow down, not, not enough, not, not that, not, not, not, not, not, I'm Oh, I mean he had a quarter of a second one. He actually got a part of it. He granted he would have died the banana guy anyway, but I was going to say, oh, it's survive at the school of the teeth, clap stuff for NRG, but they continue their role, continue their winning ways. I was the two big kills and of course the first spot is badly being against the second They shouldn't be giving that luxury should have been punished on the exit out from that rotate through towards beat The stars will take their first pauses Rugger reenters the freight Bies are gonna be super bountiful for a stars but looks like judging by what we see already invested in it's gonna be a force we use gonna make a little for Fuzi Was brought from that round prior and we just see I feel your grades around it. They try to reset that economy basically. You get it back to an even standpoint, but the RG you win this one, that'll be a fifth and then the sixth is sort of a gimmie. Just about the low investment. That's Bob, not a bad spot on an important time out. I think a little dropped over, but really looking to what's there to drop them up in the number six. Yeah, absolutely true, I mean, and our G, just flying at the moment on inferno, completely forgetting about that second map, which is good, it's what they need. Yeah, a lot of utility here at the top end open on it, interesting smoke there to just sort of cover off the vision, they can go burst and cure it, yeah, look at the light. Yeah, we'll see where the fans out for them, Sonic for two, one more was on the cards, he's so close to getting it, 3 HP, he's all the different, maybe done enough. I'm going down on an open plant, so a pretty sort of figured out round four of Strauss and RG not really feeling it, but maybe considering things don't have loads of cash themselves. They're just trying to have a look for this first kill if they can get it, but like Nitro is they're saving so far away. Yeah, it's a bit weird, it's like an active save, George is here, reveals himself with that flash, maybe trapping them in, trying to take some guns away, he's gonna do that on one. Alright, I'm not quite sure what I feel about that, they will go down, Nitro saving the rest of the team not apparently, they all go down to the bomb, what, I don't know what the decision they can you can use there but either way, Australia's getting around. Yeah, one on around the whole time, I'll just be saying, I don't know what to add. Yeah, I think it felt like cluttered comms, I mean, it was not when I was, I think it's two things. First of all, it was the hand-seeing Yabby and we already saw what Yabby can do in the lurks. So hence, why O.C. and I trust so strong the rotis. They were like waiting out every single smoke to dissipate. Just a TV'd lurked. I was trying to set up a flank of his own. He actually wasn't, he was going to join the military with Bonanet. But, it's a really good round of response from the shoulders, with not loads to work, either. It's costly, nice nail, that'll damage towards wuxy as there takes a little tack in itself. It's a one-man defense aerosonic, he's got to do a lot of work with just the 5-7 to big ask for him. It's not behind us, mate. For now they'll break it open and they barrel in. There's no one really here to stop them, Sonic. Does it even try and wait for the rotations or they're already going to angle for a save unless they can get a couple of kills for a smoke? It's a very balanced question. There you go, close. You can very close in fact, but they're not quite going to happen. save angle. Certainly now coming in. There's I think they will look to back away. There's a man in T spawn. Yeah, he loves a look. This might really be given it a new definition. As he's not made it out of the spawn, it would seem. They're onto him. They do seem a bit onto him, but they're never going to expect the T spawn angle. And there you go, he takes Nitro down. Why does he do it over here? Another weird looking end round, honestly. They're all in banana, there's two CTs watching for the exit, but then two just hard saving over on E. I don't know what to make of all this at the moment. Yeah, it's like half a team as I do as well, making the expense of the other half is thinking, I guess to the next round more, so... On Run game though... Y-9... Eagle and a couple of 5-7s Should be a simple one for a star as a tie-up, you'd assume. And I also have to build up a bit of finances behind the controllers too. They're pretty even- And though they win the round, they don't care how expensive it is. They're going to buy into the next pretty comfortably, choosing to get on all parts while they're being launched. It's all deep down from the honoris. Gen Sonic is quite aggressive here and he's all alone. If he falls towards the honoris, he's at open once again. But I guess he's changing up right, because the previous round is like I would say that I'm going to be a little bit too passive. This round is going to be aggressive. It's a big boy to be sticking around for the fight here. Molotov takes Sonic knows his body's round the corner. It's under pressure here. basically bite off that rotation and bro's rotating over but they're hunting that as position. Looking to go towards B here and it's gonna be heavy rotations in from NRJ as you would expect and around like this. Maybe a boost on the cards as well. See what the CTs are able to find with some pretty solid to read some pretty quick moves, try in, but failing to roll in, I think they have a player up on the bit. I was going to say they've taken a time and doing it, unfortunately the smoke is kind of good enough as it dissipates that ready for the fight. It's all on O.C. to even just find one here, just soften some numbers, takes some guns away. It does not happen, the AK finds him through the smoke and we are very quickly back to an even score line. This looks much more akin to that mirage, right? Where is that been a back of foref and changing? Album into... If they lose the lead energy, call for a break in play. So, that's... Ended onto the mic. And the issue is, for the last sort of three rounds, basically, energy, if I had really kind of wacky finances, some people being able to buy others, dances with like a half investment, they want utility. And it looks like we'll be getting another one of those rounds those rounds into round number nine, which is a bit tough. I mean, you're getting what seems to be a priority in firepower for an LG, but look at the sort of knock on effect of that, bro Nitro and George, or a pretty limited utility with bro Nitro only having a smoke of peace. And they've only got one kit on Sonic's up to for an MP9. Positive news, I guess, is that it is a bonus by technically for a star list, so firepower as you make the argument, it's actually a bit better over towards an LG, but shots of the full belt of utel. And they all start to find these real pockets and these gaps in the NRG defense. And so it's a pretty strong one. I just don't really care how it costly this round is. As long as they win it, that's all a match as you move how much backbone they've got in the wallet. Yeah, so much to mix up with here as well, they're going to go flying in. Over on the balcony, not expecting the second player over there, of course. I think he really does Caught some confusion the setup of 4 on A was so very much for a play like this Rosie will go down but ultimately energy there is no sweat off the brow They were in the right place. They were ready for that and it's kind of a classic thing Astralis maybe seems a bit in their DNA that wants to know why they like to just throw a fast round in there For almost no reason you might argue yeah, and sometimes most of the time actually it doesn't really work for them So lead back for energy. Yeah, nice work. Nice response and not too expensive either Which is the main thing below is at the flipside for solos no issues with the airy investment To have it all part as well You nice native animals are for the it is Oh, get down to 75 but stay we'll get one response and he gets another as well. You are so lucky to stay alive there. I don't even much longer we'll see but the triple stack be here and stay stick around for the engagement with the spider's low hp. There's a steal. They want that banana control. Yeah. Really putting a lot of resources into that. Kind of on both sides to be fair. Stair will get the all bog downs law going. As you will get that up. Not a lot of opportunity presenting, kind of posturing on A at the moment, and they're going to commit over there. The bomb seems to be slowly making a move. At B, but also just kind of supporting with utility, now, beginning to believe that they are looking for a B finisher. Perhaps not. Hard to read. Hard to know what they have only two smokes remaining here. Ooh, an rotation from George could be a deciding factor. Or smoke coming in. Or will act upon it. There's the need that stay away from him. I'm praying. Did not come his way. It's a lot of damage done. They well soften the rotations coming in and decent time. Your chance you've just been the numbers ever so slightly the transfer on the cards but doesn't happen. It's all going to be unreal all the head George to delete and he was the player that we kept an eye on maybe for the wrong reasons. He takes over the round regardless of the missed time rotation. Yeah and you know what to be fair. The choice has been quite quiet. The series is not being sort of as impactful as we've. Let me come to know in the past but that's better. Time out, taking another biostralis energy guarantee worst-case scenario heading into a second after all be a tired game. What about my confirmed which isn't too lengthy the sides? You're pretty happy about your energy. And that's just happy in general because you've been able to recover off the back of, but it was ultimately a poor amount number two. You've brushed the side, you've kind of shown that it isn't something long lasting. It's a good round as well. It's super aggressive too, and even that swing into as long that double with dodge and broke. Really aggro, and it's a nice shot for the final. Finances feeble for the days, and she should. Getting a 7th day of all things go in planners, they should. Early utility and banana once again, we'll see if a starless. Maybe step it up slightly and try and really fight for things here in a low-by-round like this. air creeping forwards with that A.K.E. air they're trying to get him moving quick. The more topple come down baiting out some early utility but still not super comfortable for NRG. It comes a flash, Sonic is deleted, where he ever gets a chance, bro finds one, I think O.C. on the other side of the map that is, bro still a lie pair of the new box, eventually melt. There's well to find a couple, to value and stand, give some an advantage thanks to O.C. kill on the other side of the map like I'd say need to bring Fosie down to 3 HP, feels and looks pretty damn good for energy. Hero is going to be required here. They are to take this as Strauss, who moving from in our Gita, whooksy, oh it's a good molly, softens him up, even more, they've still got another Molotov remaining as well. So they can get that in, I'm sure they will, yeah, there it goes, for starting to the open, easy as you like in the end, little close on the diffus, make sure the right players on it with that kit but ultimately they take their own. Yeah, it's an excellent re-take coming through their from out RG. Really nice useful usage, just a canteen you being a bit of a nuisance and force in the mouth of his decision and also just making sure the fights are super clean. Nice work, I'm, again, it's kind of reiterates his point of where NRG and Nissan on the international scope are actually showing there's some really decent depth behind them coming to doors this tournament, a lot of people but I actually can't really sort of hack it on the interstates. We know they've been doing good work domestically, but for what you're with the way they're North American cities, kind of currently we're not taking too much stock enough, but this is a lot better. I'll show by OST, missed. I'm actually getting sure they're dropping all of you to a little banana and re-uptix, a lot of damage, same for hook sea and food. These are exactly super healthy himself. The flash is good, the spray-laid food for Sonic. What's the way of one of these? Just for now. I'll shoot you for a few more, as again they have been softened up something that energy been doing really well. That's probably so far back. Yeah, beyond the hard look, something that becomes, I think harder and harder to do into CS2. I'm doing a decent job on this map, the only one on the team that is positive. Oh, up close, polished, great shot from stairs to entry in. Gonna be George from this new box angle, which is found a great deal of success. For the Senar G team, of course. Remember that OC Clip, bro had it in the last round though. So I'll see where he's able to do this, no more to have to flush him out. It's really depends on how he plays this. Nitro waiting for contacts and they are just walking in. Maybe need that flash. Head of time, it comes in, boy. So awkward for George and he's blinded up by a secondary flash. I think maybe even from his team mate So he couldn't finish that second kill. It's still absolutely on here now Keep an eye on OEC's H.E. as well The damage being failed. A flash of excellent the flash is excellent. Look at the time too 13 seconds to see for still needs to go down all of the shoulders of OEC's pulled off a clutch and a half at times Mario come down it lands on the abby but he talks himself into his water After opting for the rifle is the right call, but clearing view might get overlooked there, attention will be drawn towards water and re-use season off at the harb. It is black and forf is nice to tease them and RG, but can they continue in the second. Oh music Exactly the kind of half we want into a decide that it's still anybody's game. Restrations are of course coming through for Australia's undistendably stolen energy and showing that it's still flight left in the side despite a ferry underwhelming map number two. But adding into us a second now on the T-side as well. If you have a question on telling me, let's go about the seaside of energy. Not always being where they've done their best work. It has been the CT side. And they find something here. Yeah, it is true. It is true. I definitely would agree with that analysis. So, yes. Curious is to what the game plan is going to look like on the T side. They've generally been a bit thicker a bit faster. Inferno is not really a map that hands itself to that style at the best of times. pistol would be absolutely huge here for energy though same for a strong it's right at this type of score line I think it can be very very decisive or indeed divisive if things don't go your way device that there you go hopefully a good time for him over a hundred thieves I see they're playing a Dracula and you know that would be interesting I'll be interesting to see what device can do over there. But for now, the ghost of the device, I suppose, trying to stay alive. It's been a pretty quiet pistol as they're just lining up that utility, taking a leaf out of the extra-art of the book, straight up the execute. But that you're coming through, who's gonna come to support, he's all the one of the youths of, also a flank-bring to the bombs towards the back of the park, which is potentially quite worrying. Oh, there's ya big makes a move, oh she goes down, I stray from George. He's to be careful here, though, George. I guess that he's the one with the bomb, but they're starting to make the way it's was, be, they're still bodies here to meet them. And time is ticking 25 seconds. We gotta move. Now, I'm goes, George, now I'm going to see four. We're still going to part in this two versus two. Unbelievable. Fake-clank coming in to try and draw them in. It might just, whoa. Oh, fozy nearly lines them both up. It's nitro to bail out, but yeah, that's a complete mess. I mean, the flank comes in just as they decided to stop watching it, right? and get that utility out. So pretty unlucky on that. Then you got the bomb isolated. Two players like swap positions. The planter has to move. And somebody else comes into cover him. Just an all over the place, kind of right. And then closing creep in on the edge of the smoke, right? Could have been absolutely devastating. But they just managed to avoid devastation and RG. With a big one, we got the force out from Australia If this finds success, maybe we're back on if not, it's gonna come down to this first rifle for me. Yeah, they're good. But I'm not sure if I'm in that pistol, it extends that buffer zone, which is nice. It gives you a bit of leeway in the seaside with this force. It's not make or break for a starlice, but it's mighty close. Who's this? I'm not sure if you find nine, when you broke, there really should be a chance, so you're right. That first gun on, that comes through. That could be the starting fact, for a strong one. And what's going to go back to was beat? Oh, little tick on the Molotov. Proving me knowing about. Will they send him in here? Answer is no, apparently, for the first time. Maybe every, you see a Mac 10 slowly backing away, not getting giddy for that first fight. He's just going to wait patiently, they are still looking to hit B though. Actually leading with the AK here, try and force things through with the stronger weaponry as a man from CT that makes life very awkward indeed. How the Galil is up to try and find these kills, he will get one, they know about his player towards Nuva, half the player perfectly meanwhile. They're coming in from CT, it's no smoke down. Oh god, this is so awkward, thankfully able to just hold the line with that automatic weapon re-re-u-lown against the world, finds the first, scares the bomb for a second. What is his game plan? Bomb going down, I don't think he would have quite heard that sound, I think you really wanted to charge through this smoke and try and isolate a fight, but doesn't happen for him. So, he's left in the difficult one versus two now, quick movement into these post-plants, pretty unbeatable angle on top of this dark box, where you goes contacting in, sure you are lost as well. We'll clear it. and we'll be beaten, so... let's try this, you don't likely round does not come off. I guess I heard it as well, because that's where Ryu was playing in the postbound earlier, which is not even that far around about half, but... Yeah, they needed that, they really did, and the fact that they don't get it... It's gonna... open things up, that's for sure. They make an expense, too. They guess for sure, takes something away from the round, but... and I'll gee, with the 9th and the 10th should be a freebie, a bit of a two-for-one special when in that round number 14 just because of the force by investment by the CTs. It's flawless on a NAFES edge here as energy. To close, what? Nice find my bro. It should be deal with from here with an advantage like that. They're even thinking of just charging straight through the smoke. Yeah, this round over and done with you got a Gabby creep in and then you got a USB though It's not the scariest of prospect. It's been wild Oh, the man in CD Made it round to church. Rose just been off on his own adventure over there Any kill is good. Yeah, but he does manage to get one. I feel like that might be all that they get here George with a flank to close out foe Z Oh, oh, do it. Oh, wait a minute bit. Slating it. Oh, okay, he just got the right click on. That could have been embarrassing. Holy, not first right. They make it all the difference. Yeah, thank God, the NIHP. That could have been very embarrassing. Do you last man with this eagle? I don't know, look and see if he can make it expensive. It feels like he may be a consolation deal. Like that, no, maybe not. Sonic turns round and sees it off. Only the one carries it in the end as well, so you'll take that. And George of course, he's caching the back pocket with the knife too. It was very, very scrappy. That was nearly so close to the ultimate barrisment. But it's alright. First gun round, you put a lot of importance on it and I'll back it up because the straddles you lose this and it might cost you them up in the series. What you need to play in the game later on today. I'm not a control once again being 5-4 and cleanly taken. Oh man, just charging in straight through to this beef on the side and they have them down, lovely move from energy, go back into their DNA right, thick and fast rounds, that's what they love and they make, mince me out of that behold. Yeah, what a call. It's such a nerdy call to make as well because obviously, if you get completely shut down, obviously you know, tell what, lose it right, but it's actually the mental state, right? It's like, oh okay, chill out slow down, back to the basics, But the fact that you've kind of got these conditioned slow around and then you can throw a quick one like that on a bonus fire Where it's not the end of the world of y'all to lose I love that pretty word fuzzy and it's all but it's desperately trying to stay alive in all of the Force him out and it forces them through the flames into the fire of nature as a cake It's a way for me as well. It's a great move The rocks goop top as well for OC which will take every day of the week 11 to five It's not done just yet, but it might be curtains there, Scriv. Certain lady might be singing, because Shoris is timing to serve her here, looks limited. Indeed, they're taking a timeout here, of course, but I think... Unfortunately, we might know what they don't. Come back to always possible, don't get me wrong, but this energy is looking really locked in right now. Some great rounds, some great mix-ups, a lot of options available for them if they continue playing like this. Good amount of cash bill up as well to just stem a loss or two. It would be a decent buy-in from Australia, they've got by at the very least and now it is time if they can try and find some sort of a runback, some sort of a reset to just stop number 12 happening for energy. I think it's a freebie of an old picked up as well for OC. It's really nice to have. Yo, I was just trying to put pressure on here. on the other door towards under that force who is your way. What's that guy though? It's really down to what hooks you on an MP9. Can do over to the top and on at the bombs heading in that direction. It's still presence in the apartment to Frenard G. So definitely potential that one of these players oversteps in the building is an early kill away. He's got the re-smoke, he's just making it look like there's more presence over there, they will slowly rotate a player around, but that might be the wrong move, the apartment's control has given energy to confidence. Just have a look on A. It's just more like again, still not overselling, it's only one man's worth of utility thus far. They're on the contact you till here, brilliant stuff as energy of pulled. A star's defense pillar to post. Clean shot coming into open things up from the captain. And they look to end things here and now it's fozy in the pit, though, to hold the line. Smoke down to make life a bit awkward, he's going to have to go. A buff and beyond his teammates, not quite delivering a flash comes in for him to try and find another. The bomb plant being denied, he's caught on the USP now, but the rotations are finally starting to make some waves. Sonic does take down foes he spots the other two as well. He will fall. It's all onto OC. To find number 12. To break the hearts and backs of a Stralis. Not going to happen. And a Stralis with a big fine to keep their dream alive. Yeah, it's a good move. It really is. By the end there as well with OC on that orb. Just playing together hooks you and stare flying enough the back of the flash. MP9. They just know they've got trade effectively. I don't even care if one falls there as long as they get that train and don't allow them to reset for a second Nice work pressure on astrologers staying afloat just about but that ships they'll take in on water Rugga really wants to hope that he can plug those gaps Still quite the deficit five rounds of energy knocking on the door of the next stage here. I am crackout a very least at a reset the finances are bit so they have a good solid buy to work with which is all scoops back up too. I was on dead just yet. Just needs landing here, and I'll ge with some earlier presence in that sense from the previous round. I'm gonna work the A-Bon site a bit more than last round. I was playing a room and money, yeah, I think they should be okay, particularly if they do get a fund. I'm gonna start one player causing an upset, a ruckus over on A, it's George who finds himself towards the top end of the score one in this game, so trading a lot of individual performances at the moment, stare holding the line, low on ammo, has to be careful, but still manages to finish them off with some help from Yabby, and those would have been his final five or six bullets in that magazine, or trained and ready. Not a chance says foe Z, OC trades him, does have that bomb, and only rude to get through So hold your horses for just a moment here 20 seconds rotations coming in he's maybe missed The window of opportunity to close down the fight quick I think he's maybe capitulating to the save actually as he's not really moved off these stairs Yeah, I think he's only called it Should be okay, there's noise. You get clear by stare. Yes, kind of That's all. You have in the back line season off from bridge. That's a tilt. I mean, it moved you would have been alright, but he thought there might have been two players moving the way through long and short. And goes the up. Down go NRG. And Stralis. Just the end alive. You've been the pressure on keeping NRG muted a little bit on this T-Site. Stay the so well towards beat. We're a locked on defense of him for three. The buy is bad. Well, the North Americans. Zero-way gate for Sonic. If you get a pisses around, it business the type of round-away in one of those punchy ones that energy-like to throw in, and I just get it in my mouth. It just fowls towards balcony here in the gun. You've got to punch these round-of-the-fine-tech-9! Holy, see-and-jorge, nice work. Job not done just yet, but this face to work with, and Sonic, gonna make sure they take it. Yeah, and aggressive swing from Sonic. Okay, this is good. They're waiting for that smoke to go down. It's often a bad habit of players to go for that greedy swing as a smoke is blooming The needs of finish off stare And of course it would be around like this that energy can pull out of thin air Whoops, he has the decision to make and money not quite there The chance of course He could pull this off We know that as well the HP bars are pretty low, but again potentially a capitulation as he holds on the edge of the bomb site looking to take the gun or two away. Bakes the question as to whether maybe you could have just held the M4. Believe there is a player at the bottom end didn't quite catch it, but I think a very poor player over on the Australia side of things and they need all the help they can get right now. Under is well fought thanks to Benoy G, they obviously have these problems when it comes to close on the map, as he told him it was mirage. The stars do pick up a bit of form here, it's also at tail end. When do they try and utilize their attacks to see things off? I mean I guess that's what we're thinking of things odd to go about, they could close that here and now, map series point. What are showing from Benoy G in this tournament? I continued to punch up and impress. The bait win was brilliant. This one is a lot of stuff behind it. Sure you can talk about this being a new looking starlice and teething issues of a new squad, though. It's been a solid showing, it really is. Sonic? Why not high? Should expect there should be a second down low as well. It's full play since direction. Sonic just trying to keep attention joy. He's in a good job of it. And maybe away from George who is the one that is looking to get the right guess. Still not the bravest of players, right? He just gets that apartment's control, but not necessarily gonna take me risk. It's a pick-up of the speed sword being here, big name damage coming in, or just getting the jump what the Abby mean while we'll get one above the smoke. They've got to deal with him, they didn't quite know where he was at, maybe a quick last minute boost he finds too. Seems a few players were unsure of his presence up there, and it could really spell defeat now for energy in the key round. Bomb goes down, O.C. is just pressing the panic button, where's my bodyguard, where's George's on the other side of the map right now. He'll make sure that he can make it over safely as opposed. That's why he takes his time at Re-Smoker's CT, there's now a wall of smokes that awkwardly work through O.C. lines them up. The footstep third, where is Ryu? Where is he that got a locate him surely not here? He needs in towards Dark. He has to try and isolate these fights. He gets the first. Anosi has a decision as he peeked as he hide. Ryu deletes, but there's no time. There's no time. An energy will take it. Two to one, they qualify for stage two. The NA hopefuls. And it's your no see who keeps them alive. Time after time with those highlight moments across the quarter their two games so far. What a series coming in from him, but across the board as well, Sonic had a map, George Havana map their bro ever consistent and towards if not finishing right at the top of that. This is a good looking team and really solid. I thought maybe it was gonna be quote and quote over after that Omenbass, but they bounce back really well. And I wanna come back to the conversation that we had on day one with NRG talking about. For this side, what is actually to look for them? Heading into wars this year, because we know that the Mesquivet being really solid, but internationally they've struggled with, back to wars grew the pair, going out two to three in that first stage, not good enough, and in generally speaking, international competition, not quite a level that we want to see for energy, or at least that they are wanting, other side, that is a lot more like it. This is a side that I'll hear it's a play, right? And for a strongest, sure, again, we can give them that excuse the cheating issues of a new side, but They have just been out match there, both on Mach number one of that tail end, especially and completely uninferno. You speak about Bro, talk about, you know, revenge and dish best served cold. What are the performance of him? 20 kills to his name. 120 to 80 are as well. He sort of six kills in the first two rounds and he never left the pressure that he put on towards Australia's. They could not find a way to break down his North American side with that one day with history with this installer squad and move forward energy that is a superb showing. Yeah, very much so and I think that we all leave as you know enjoy as a kind of start with our heads held high maybe not if your Danish potentially you know and you are behind the Strauss. That'll still get to play off of course that'll be playing a little bit later today. We still have to wait I believe for who that matchup is going to be but ultimately a really great show for energy and I think that's just what we want to keep reiterating here as Australas, we saw flashes of how good their individuals could be. But the NRG side is still able to match up and a couple of players that sometimes struggle to really have their impact felt. Do get it out on some of the maps, right? Maybe there are going to be some inconsistencies there that could be punished by some higher teams will see how things go in stage two for NRG. But against Australas, I think coming into this one, people would have put a starless in this maybe a map for energy and maybe in the fashion that we saw right like super super close double OT required on a map that's not fantastic for a starless traditionally but energy able to just dig deeper and a really really great showing from them overall and I just have to sing the praises again of someone like Oce just really really waking up but we do here from the man in the engine room here we've got that for an interview. And RG, that's what you guys are calling yourselves right, could you full of it? Yeah. Let's talk about this game a little bit, on the other side of you today was a straw. When you came to this matchup, what did you anticipate that? I expected a scrappy game. They've just made two changes, and we just picked up OC back. And we've only had five days of practice the whole year due to a sauna cabin. having some, that's why we dodged Blastbound to you just some health issues and stuff. So I knew it would be scrappy. They probably don't have much practice and neither do we use so. You guys had the potential to dodge out on stage one here in Crackhouse. So tell me how you guys pull it together and I get to advance. I mean a lot of our focus has just been unlike as a base fundamentals as we can communication and environment, have been the things that we can, you know, sort of band aid fix on the short term, obviously even our strong maps, we have a lot of gaps and our weak maps, we have a ton of gaps and weaknesses. So there's a lot of work to do, and hopefully we can have a day off or two here to fix some things. And as a coach, it is your responsibility to keep the herd going in the same direction as that, right? What do you have planned? I'm not sure what the schedule is, I assume we have some kind of media day, maybe, or I guess we didn't media already. So we just got a focus on some of the maps that have the biggest gaps and weaknesses and just trying to fix them as quickly as we can for the next day. Last thing we've got for your maps, and we'll both get out of here. That's what you think. What do you take on the current state of North American Counter-Strike? We're getting close for this one. Let's get something serious. Come here close. Current state. I mean, obviously it's probably the worst it's ever been at. Plus MAD and then I mean Mars weren't honestly as like pretty good dude. You have to chill with this microphone Okay It's at a bad state mainly practice wise, but I do feel like there's a fair amount of like people who could eventually make it I think there is like more hope than there was a year or two ago. I'd say Especially with the VRS system. I think it gives more opportunity. So I mean I'm hopeful but it's definitely a fairly barren landscape from before. In short terms, it's rough out there, Dave. Thank you very much for your time. Congratulations. Thank you. Always great to head from Daps as well. Maybe North America is not looking great, but NRG are, that is a fantastic stage one from them. Preservedly, in towards stage two, but attention drawn towards our second game of the day, we have no time to waste it. We're looking forward to our next, we're going to Aurora, Taking on pain and buzzing, I know you are a short break before we go. Hi, this is basement dwellers first advertisement and our second drop is it's up actually you're seeing this it's up to be a lot of years old shop. You had a first go at a jacket and really tell it. I've always had an interesting clothes but you know seeing the fines seem to have a sausage She's made it a lot of fun and if you'd like the clothes, tell me if you hate the clothes, tell me, but try them before it's like in my fighting, they're really nothing. So yeah, that's my advert. I'm gonna try again. I don't record another one. It's a little partnership and I try and I can put here as working, sweeping, back through mid to make sure nothing slipped in that early. I want to be a bit light on A. They're playing a lot of faith right now and simple. So gambling for the B or B split and then I'll play retake A. How many repeats were simple going for? That's my question. One flashback. Always committed. Not playing. It's a game I'm playing. Still manages to nail one on the cross. Ships can fart. Doesn't hit the flick. They're closing the gap. They're levated. Angle can spurs. Keep it down. Put down by our record and simple combined. Ships with necessary trade. It's wrinkles. Scout gets nothing. They're quite aggressive from electronic through the doors. But the one planted in a 2-1-4. How do you possibly manage the level the odds of this? Well, you'd have to spray in both down, just with just the one and down. Court handling is snappy. ECG take it, weathering the storm of the back to back for spies. Alright, let's go. Grab simple ZWP, and this is tough because those issues you're talking about of being late to the party by the time Rinku gets his orp. If simple continues to find multiple kills like this, he's going to feel like he's literally outgunned. So they will take another partial now, but this can snowball quickly and they're in the lead Bcg 8 to 7 their map choice Newcup next, that's one where I really feel they're going to be tested and put through their Paces, but ancient to close if we need to get there, so people with the hero scout, how about in the first half work out quite nicely, both teams winning light abysed from the first half of play and we split the pistol So, put it down even a fair so far as they played 4-1 again, BCG, to guarantee this long control. I don't know, go on, chip the wave and go on top of the car. So, it gets a bit of flag damage. The biggest issue I see right now for NIP is just not enough utility to make any magic moment. So, if you can get a cheeky pick and then you can scale on a timing while BCG trying calm and calculate how they need to rotate, that's their best way into a round like this. So, So, you wouldn't want to be in any rush if you're on IP, take your time, give yourself as many opportunities, one domino falls, you could snatch this round the way. Yeah, you've got a shirt to clip with that arm at AK47 if you do need to close up. So, B-split, I have the one smoke for the midsby on conspiracy. It hasn't been much of a test for this B-do, so it intrigued us to see how crazy electronic handle things. I think just going to try and be explained with conspiracy smoking toys. If he was down for the midsby, I might get interested in this situation, so it's been Joe across the can. Is it lurk smoke? No, okay. It's landing up for doors. It's the open up overrun, a light, a little bit earlier. Now as you say, I feel like trying through that off of the timing, but here they come. We've got a lot of work to do. Crazy. Going to be serious. Oh, channeled into crazy. Force forward. Just have to stand this ground, just break. The Intel Extreme Master's cracker when he 26 brought you by the SL. partnership with Intel Acer Predator, D-A-Jill, Zow, Jacks, and City of Crackle. Come back in. I mean, when we say quick break, we certainly mean it around here. We are not messing about Counter Strike 24-7. Paying up against Aurora for this next game. Another big game. This one is a knockout series as well, right? So yeah, both these teams, I think, can offer a lot of pressure on them. Shakey, shakey start from paying coming in and then Aurora unfortunately not quite delivering against Paravision. I think something like 5T rounds won across the most of the whole series or something like this. It was a very weird kind of series but they just could not deliver against that new contender Paravision so that's how they end up it. Yeah, absolutely. Take a look at the map pool as well between these two sides and there's a couple of question marks where there's veto will go but for a raw red and a bit of a shaky spot Let's call it. We're not super convinced about them at that top 10 level just yet What we've seen so far. We've got some top 10 players from Ironcrack out so far No surprises to the likes of your OEC's in your ultimate to a viand see who is the best of all We're playing out of North American side, but we do see some names that we'll be seeing here And Torres, DSM, and we'll cardio all in our next series nervous BSM as well Newboy in the block for pain looking great. Oh Yeah, absolutely. I mean really having a good time I would soon, but yeah, pain, I think the new additions are sound, again, is maybe just the overall approach. I will say that second day, the bounce back is so much better, but they're obviously against a pretty weak looking bait. Be while on the Aurora side of things. Of course, we have comedy gold from Wawksick, he's getting there, the New Year's resolutions. Just kind of win a major as opposed is the last one left, which would certainly be nice, but that maybe has to be the biggest game A moment I think have seen in a long time long time just yeah, brilliant. Yeah, yeah, no idea. Why it was like, why you asked me about my reds? What are you talking about? Anyway, we are rolling through things quickly here, guys. We've got an interview to kick things off there. Time for Aurora versus Pain as superfigure implications for this one. this one, imagine how our detrips feeling and how are the screen resolutions? Screen resolution always the same, 66 years. So yeah, yesterday was lost, so it was not a good day for us. Yesterday and I we had a long talk with the teams with everyone. That's we have to play our game and today, hopefully we can do it and I hope that we will not feel pain today and be happy. Yeah. Great pun. Great. I see that the mood is good so that's always great. You talked about yesterday not being the best. Can you talk to me maybe a little bit about stylistically? Some people might say that prayer vision is a little bit harder for you to play. Is that what you struggled with yesterday? I think it's difficult to every team to play against gems and it's a style like gambling a lot. But I think the power that I have, they have, it's like they have really one leader and four young people who's really to die for him and they really eat art to be honest like yesterday I am wise I feel like they should very well and I think they played good CS because they won also the first element of the year in the Bunchy so there is a reason for that but it was like I think after an abyss we feel great but starting city side on those two and just winning two runs make the the much very difficult you know, and today, hopefully we can play way better construct overall, it's my wish, and hopefully we can do that. See, Paravision maybe has the leader and for players willing to die for him, do you not feel you have the same situation? No, no, I have the same things, but I think, like, how can I say it in English and proper English? I think he's James in all times I'm some issue maybe with the discipline you know when it was in game leader and now I feel really like when I watch his demo how much yesterday that is the emlistening a lot like you know and instantly so that's why I say like this it's not to the other. I mean to throw you under the bus there no so I'll talk to me about pain then right which I guess should be a much better match for you guys and the focus going in also in terms of activating Soulfly. It was of course getting used to all of this. Yeah, I don't know if it will be very open, but I think pain, we have to not underrated the teams. I think it's teams that they bring in two new players. They go to five Brazilian teams. So they are really, really potential good teams. So we just try to work today, our job and hopefully we can like I told you like if I think we play our game today I think we have eye chance to win and I just hope that we can play good luck We do as well. Good luck, Major So looking very good, pretty in depth interview there I would say from Maja Really getting into the nitty gritty of how things went down against pyrovision how he's feeling coming into things, but he is a man at the moment under the microscope a lot of scrutiny around the leadership of Aurora. We have seen a Stralis, break up the Danish dream, maybe we start to see Aurora break up the Turkish dream in the near future. Yeah exactly, I really feel like as well for Aurora you need a solid performance that I am crack on. And so far obviously there's been the ups and downs, the EBS and FLOs as we see with plenty of stage one but now it's about time to see if they can we can do the flame a little bit for a Roy out of pretty decent time last year where they will start to go deep in torments and they want to get back to those highs run the way though our second game here on the beach stream we're taking on panes of roger starts on that CT side of pays map pick off marrage and of course the veto ran through we got marrage we got overpass and you got dust to to decide if we need it If it is indeed required, Zantara's here, in connector first, we'll call, like place cross air waiting for some kind of a boost maybe, he loses a just hour range of that one to us. We'll be forced away here as well, still looking to be alive, one HP! Can he give us a kill? No he can. We'll go down. However the rest of the team not looking too bad so it's stuff over on being They completely pivoted abandon the idea of an A hit one versus three Not looking good right junior all alone Couple of people being calling for Marges had and he's been taken heads in this round four kills to his name from Captain fantastic I'm for the ACEs as well, still breathing as prior makes a move up towards your. See, well, Marja, be given his ACEs. We've gone collected, they've given prior the luxury of that. It's a foot raised over towards the ACEs. Marja, my catch him in transition. He's supposed to lay Trump on to us this. He can actually sneak upon out of this, which it all finished wouldn't be barbed. He's spending a lot of time clearing the angles he taps and he hears the steps. He should be dead to right and he's seen off by recorded at the end there, but a fantastic round by the Agia Magia 4 kills to his name Aurora starts well here Into was not number one in the right exactly what we wanted to see Yeah absolutely perfect stuff So, so clean. I think Aurora for me are one of these teams as well, the If things start well, if the calling gets good, you know, the flow state is hit. I think they can really, really take over a game. Again, to the team might pay, and I can definitely see them doing that. I've got spamming throughs, and so I was actually not stick around for the fight a bit, but your trouble smoked me, sure, no one's up close. Right, and the D goalies, very lucky to keep this head. Actually a bit by the name, we're not expecting loads from pain in this one. Again, you can get a bomb on that one. I wish you'd take some thing where anything else feels I'll land this to expect. Here's the first looking for a second but a quick shade of come through. Kevin, this impulse actually pretty exposed. You go down and well Oh my god, all these pullouts and clothes were cardio. Recoveres after you run down the ammo Coppola casualties. They'll take care of your pains, be honest. Yeah, I think it'd be happy with that for sure. Just only keeping the threat alive into this first map and just sort of making yourselves known again a very important part of the mind games, which both these teams both very, very experienced hands on IGLs, really going to be a part of the game, early utility coming out here is pain. Fain the mid-controlled, it's not going to be the main area that they want to be hitting here. It's a lot more presence in the apartments for the time being. It's looking to capture a aggression trying to get that first kill. Slow roll. Intimid. Time in the smoke to be fair. We're up the one already in towards the parmots. We're not making a move. We look towards him a lot on this pain side. He's been so influential in the successes for this team. Even in the losses, he's still put up really good numbers. Let's see, got for us. Cardiac, jiggle peek on this corner. Smoke down. Great timing is we just creep past the minute mark. While he forces a location out, he seems to focus well, but again, not acting upon it. I'm going to move down below and feel like this is going to be heard. It's all part of the bait play. It's big of a course who is in a great spot here. So fly there on the site itself. Oh man. What? It's gone on there. Very, very loose with the mid-rounding, quick jump up into the window and bouncing around towards B, walks it caught, nice expecting for around that corner. I'm sure, I would imagine a call it A has already been made. Just a few moments ago. So nice little bit of movement there from pain. And nobody failing the jump up into the ladder room. That's good. Yeah, I'm going to reiterate the point. I thought that was a some pretty clean movement. Unless you slow on the B hop into was window. Take that. It's on the fails. It's really awkward. You have to drop it, they go up towards shore and wrap round or in thru under, which is an exactly kind of a sure fire position. The double save for Aurora, paying first gun round, very successful on no casualties. I don't think there will be at the end. There is a little looking for a hunt by a big exerger, just seen if he can catch any scouts on the tail end. The round's war, but Dan is paying fine there. First they're on the T-Side, he's nice he's done. Well, he can say it would be his day here, his feet might betray him, he pears around his or not, yeah, they'll lose his life to solve fight. It doesn't really matter in the grand scheme of things. It's a nice round. On the less. No issues to have the reinvestment for Aurora, especially around their saves. What's it? If the or the one at that challenge at range, he's for now, for making use of it. So we got an interesting head to head though, what's the good end to you? Both quite flashy and their ceilings are super high, but it's always been about consistency really. Fine, it's coming in as they look to burst out quickly here. It's not working though. I mean, completely shut down by the hold of Aurora and just immediately stopping their tracks. Oh man, the flank is so quick as well, I don't know that they're really going to be enjoying this to be honest. What's here? Let's get flashed off. The SM is to find one on the entry, so awkward, but Wakadia is in from behind, could make a difference? I'm going to find out, hopefully a utility to just hide this bomb away, magic comes in, Well, all the noise, all the distraction towards ramp is there. And so, work for Aurora, but they will get it. Six and over, magic. You know, he does get a lot of flack for the numbers department. And so far, so good for him. I sharp-shooting the seat off at the end there. And I respond to more importantly, from Aurora, take back that lead, the buffers own, and put yourself back into a decent spot. Open Play for InCuzi. I'll fix, we're also got a VSM with NMP7, so it's not the fullest of buys. It's WK, that one or I've got a lot of the legwork in run up to five, and I like this move by Aurora. This is bold, it's brazen, but it's gonna let them a lot of information, there's no one's on the ramp. Yeah, it's a side move. So we see a lot of presence towards middle here from pain, we're trying to act upon It feels like the first exchange really gonna make a difference here, you're trained in, ready and raring to go, maybe the tip of a barrel spotted there, either way charging up the car or nearly three but not quite for the big man in the off coming in as well, it's patient certainly paying off numbers are very quickly brought back to even, doesn't I feel like Pena any closer to getting a bomb plant. 40 seconds. You've heard some stories they had back to be. Magic there, but he looks like he might be about to get some support from Macadia. Time's taking the pain and I'll give him some sauce. A lot of the clock to work with it. And I just got you told to still be a rocket. I mean if he jumps at even a slow cromoddy into his apartments the whole round could be done by that point I'm just making a move though I'm really rough time in QZ Permit your shot, but what kind of force on the other side of the map 10 seconds to get something out of this round and I'm just gonna get an important one What is happening here? Soulfights such a long rotate for him and Brian here's all of this Sure, ready. Closed. To be fair, the prior will get it. That initial drop is enough for him to take it over the line, so a big find. The G is there, ready and raring to go for the future. Very vocal over on the pain side of things as well, as would be expected from the Brazilians, but certainly much more chatty than some of the teams you've seen in that in that opening series, so even just across the course of the tournament. I imagine just up the Stimocro Mali there. A single handedly. We got round something in favor or a roar, but as we're by paying five margins, they couldn't really put a foot wrong or make a mistake there. I think he's lucky as well, not to get that orb shot on the cross. full and best movement by Aurora with the WNP9, very slow around by pain, they're not wanted to test any wars as they're so scared of a gumble stuck, we just to be fast something a roll I like to do. Yeah, really quite worried from it. Shaping up towards a still not the simplest of moves. Really is looking shaky on that. side of things. Until it's coming over, but this execute, again, maybe not going to be completely obvious. It seems like they're really kind of play for these con players. And Starbouncing, that's a nice smoke. Slowed them down and make life difficult for the T side. As these guns come in, and actually doesn't look too bad. Really too remaining now for the T side. They even things are quick, but it's just all over the place on eight. It's going to go on, it's a shot. Hang on. It's supposed to legs off one. 10 seconds. What do you do here if you're prior? It's got to get a C4 down and he will. He taps it though. He's a sick of the, the, the plan. That's probably costing around. It will. Rounds are gone. When he survived, they're playing for time. I think he goes down just before it. Oh, I'll have to tell to, obviously, you won't only know with the benefit of hindsight, but he sure took the plan there. Yeah, a little awkward, of course, in the end, but at the very least, pain, you have these timeouts, do you have a bit of money to work with? Aurora, with a big fine, it has to be said, and looking pretty damn good here, to kick things off into this series, as we said, a big game doesn't have that same caveat as that previous weather is the lower bracket available is a knockout game but also a qualification game so it kind of really is a double-wami it's like if you lose you miss out on a potential qualification we were so close and you also get knocked out so really really really high stakes game yeah exactly I go to the time of the go on for that early attack pause so close this first shot I might just fantastic really could have actually even got the second as well but he The Alps for the more passive approach, and it next to them around, pain, that is a tilto and for a prior to it, it's not an advanced start to them up. He's 7 for biggest error, so I was talking about how he's beast with it yesterday. I don't know how you care around it, double-deagle. build up once again here as pain looking like more of a B play that they want but no opportunities presenting over there so they are just going to have to bail on the idea and move over towards A instead slowly making their way slowly but surely I mean just fully groups on top of each other they're really I think indecisive as to what they want to do, it looks like it will be a group up in palace. So this could get interesting. Much, much slower. Game of CS compares to the previous one. We've been on our G&S trial, as they were. So we got, let's put it like punchy rounds, especially in the early round. It's quite the opposite of pain. I'll play and down the clock right down to his last moment, switch. So far, as it be, that much of a success but Barri had make stop for the mistakes of that previous round. For the first, Waxickle loses head off the getting one. And they go on the starting, they get the plon. Ooh, nice find. However, is it gonna be enough? They know about Santara as well. So, surely you can just kind of avoid him. You want magic coming in? No, that makes you owe in a sense. Oh, God. Of Turkish Counter Strike here, but they're very, very split. Imagine I'm gonna be known about as well surely pain are able to take this change or smooths Some Taurus just cannot get a look in unfortunately So he's gonna have to abandon They will find a third They'll keep some guns up as well. So Taurus keeps it one time It's a nice response From pain Will it now in the clock and they just dive out of balcony they've got to win that fire on towards walk sick That's the really important kill into what's out round and they do they stop and they just want So Sponsed to keep the lead as minimal as possible Again the support around it is being Little freeble here, but this is what we've got so far but these kind of force by wars that we're getting out and eat this out of our super sure fire economy Being fine next success with the less than adequate investments Again, you look towards that man, Zanzara, he's got to do a lot of the heavy lifting here. Skirt, what's going to happen? Should be a dead man, yeah. Walks tickle for. The real way it was coming out on top there. While he into what's window, nobody around. I see the business end off that. It's most coming in, so we're Cardi's line of sight, also going to be cut down, and Taurus. So clean, man, he nullifies that peak as advantage, so well. As he continues, even into his 30s to be such a dangerous playup, we're currently going to eat some damage, but he'll be able to stay alive. So fly in the advanced position towards ramp here, is the big thing goes a little early, I would have maybe held onto that spot as much as you possibly could. heard, Zantara's in the backlines though, with his AK taking down two more denying the bomb plant for now. They've not dealt with Soulfly meanwhile. He's just gathering info around this Tetris corner. I'd say dangerous. May pay off for him, leaving NQZ on the orbit with it all to do. A lack of info for him as well to work from, so surely not going to happen 20 seconds. Slowly back in a way, tell between legs, trying to hold onto the orbit the next big recovery from Zentara's in particular. And again, this is continuing these four spies back and forth. Well, that's not a good investment, but we said coming into this run under eight. If they're going to find successor, Aurora, that looks towards one man. That's a day, K, old Zentara's, and he goes exactly that three. Huge kills to his name. Shut down, paint. I don't want to put a roar in an ice pot, a two round buffer, but again we talk about the support around what we'll say that it's going to be rough. I think you've got to be buying here for your pay just because I double eco. This is super janky. Aurora. This is a prime time to not only extend the lead to three rounds, but lock it up to a point where actually it makes this half really difficult for pay. Who's this one? All finances full flat and Rawer of a nice little runway to guarantee lead heading towards a second half at least Which what you should be getting on the CTs item arise? We thrown deep By my jab First woke up close to my scared of a bee pop, which is all right called right read Yeah, but now that it's either against it, so paying in and the five-man squad just rolling around the map and quite a lot of these rounds, full investment here, which is curious. So they better get a goddamn bomb plant, that's all I'm saying, really could give Aurora a Great amount of room to work with into the final stages of this first half. If they're hard to force by, they'll stay as she though. Two of them run W-Coat. It gives air a snow above, financially, a little bit worse, so if yes, I'm like 1.7, I think as well. Maybe it's tough to say. We're going to find out how well it comes off. Some blinds and taras deletting toos and taras will fall pretty quickly. that's actually the bombsite compromised. I just got a crack angley tried to fight him and we will take another. Now just the two strong weapons that remain maybe in the slightly wrong hands we'll see so on the york what can he get on. Pakes out the bomb one can't re-cock in time it's all going to be down to prior junior who's incredibly low not got a lot of time to work with here now. We'll get our bomb does not know about the con plan and magic will take can be easily beautifully done. The force by does not work out. Yeah, it's sort of a nice attempt and they get closed spot and it just wasn't enough at the end there. So Aurora, this is now a really good spot for them here on towards Mirage. You've got double the rounds of your opponent and obviously put them in a really uncomfortable spot for round of a attempt or they can't bring anything to the table. So this lead should be extended even further, 6 into 7th round in just the near moment. Surely, and what's it going to try and make sure of that? Just like the jump peak information rather cornered via Stem or loses life. That is so quick from what's it. Lovely, lovely finds. A little quiet here actually in some garage. What I'm noting. Also remains, oh, whether inconsistent prior to you and you're good tracking for the headshot. So we'll take that lovely unit damage, some kill bonus for him, the other new addition. The so far in this tournament's maybe not been all that explosive, he said he was perhaps less of a worry than VSM coming into this team and now we're seeing something of him. True, didn't really well. That's fine, that's the one, that's the two as well with this quarter-solve fly and Magia, that was shut down mid. Pretty comfortably, a couple of casualties, sure, but... Oh, I don't really care too much about that. I've got plenty of finances to run for the rest of this hoarse, and now it's about when the pain can bring anything in these final two rounds. You make it a 7-5-half, it's fine, it's workable, there's the foundations there. I think, for, or even the potential of it being only three at the halfway point, and then Unilateral especially being at that is their map pig A lot of times yeah, yeah, I mean it really is important for them to just figure out what's been going wrong Some decent rounds in isolation but ultimately Aurora with that brick wall effects right looking like a much more effective team So I'm gonna tell on this one as to whether pain can bounce back into things like you say a pretty important choice for them and they have to really make it work that follow-up overpass probably towards the bottom end of their map pool could be a quick exit here if they're not careful Yeah, right Brian, they start. Hungo's mind to look. There's some of the kind of, he's got to be dead to write and surely. Yeah, he is. Loses his legs to the park in the walls, top med, who are waiting to pounce, and that they do. A bigger zero out of the scalp to this round. He'd be by example here for him as they start moving towards being. Well, no one's home, that's the round done already. That's about saving for the remaining two of Aurora. That's ours and what's it. We'll try and keep on to what they've got It's a pain off the back of a pause getting immediate around like that and not only around beginning a flawless one too Really really well done. They needed that absolutely you lose this round here and the maps already in serious Japanese This is going to extend the life line here on towards Mirage Job far from done for sure, but it keeps you breathing It is true, it is very, very true and I think you know really quite a good moment that you can take that time out and that works for you as well. I think sometimes around after a time out doesn't come off, it's like okay, nothing's going to work here. What's it? Oh, just barely goes down. Big fine note, take the upper way, drops and all that good stuff as well, going to be a bit harder for a raw ahead and quite catch the money, but I don't think it's super super. healthy actually. So, yeah, time out of their own to make sure that they can close out this half with the best possible scoreline. We've got plenty to work with as well. So they're getting a fourth sort of burn one here. I'm not the by the way, kind of nobody's just in that sense. You get an eight for though, it just puts you in a considering more comfortable spot. It doesn't make you so vulnerable to I guess the result of the pissed around in a way. If you're at a 7-5 user pissed already a least, all but squandered. 8-4 it doesn't put asthma pressure on it. We'll see. It's again, and P9 to solve why to round out the investment. I'll walk on the flip side ranking as you see, but T-side-orping on my eyes is It's tougher the best at times anyway, so I don't even mind him just, probably couldn't have actually got one out of them. It's quick, look at this, Fiesta, it's flat up short, it's got so much control here, it walks you to be a little bit careful, he is holding the angle and at the same time they quick out towards A, the flash is excellent, the soul flag gets too, less or less a weapon but it doesn't feel like that's the case, he gets tagged by the HG phase, he's He's already done you to assume I say that until Bigger's Errug gets one and another for Soulfly, his third in the round. Yeah, he's the only thing that really keeps the minute here honestly. Drops that bottom in a really good spot now. Bigger's Errug may be threading the needle ever, so slightly larger on the off-angle expecting some kind of a push. And it's an easy frag, BSM. One of the hour for this team it would seem he is deleted as well so clean finish that they were indeed looking for a great showing out from Aurora on their opponent's map pick will see if it continues onto that T side. Baby can't you feel it can't you I'm making a move for the night here Trim those myself on my chest outside here I'm taking off the trophy here I'm body's moving closer as you will I'm trying to lose myself on the night shift I was sorry Oh, I need to take this film to come try I'm back to the wall for the night shift I'm trying to lose myself on the night shift Oh, I was sorry I can't feel it I'm always moving because I isn't real Trying to look myself on the night If you have a sight here Come on, make me feel we can't try it I met him all the time Trying to look myself on the night If you have a sight here You can not control, can you feel it? My body's moving, I'm so easy to feel it. Try to look myself on the night shift, I'm so here. Oh, baby, can you feel me coming to try it? I'm better than someone for the night. Well, a bit more of a slow burner of a first half here, but for both of these sides, we're starting to see them ramp up, as we head now in towards the second half. I'm a Irish pain's map pick, a roar of head, a little bit more in the locker, it's safe to say, but you can never discount pain. It's the side that could streak very, very well. The only issue they really had, quite considering that first half was monetarily, right? You know, they were in these half-bites for a large portion of the early part of that game, but any quite the recovery heading in towards the second. This is around feels like an absolute necessity. Here for the side. Let's pay. Let's see, that's the case. They've got four rounds to make up. Certainly a quick gap close would be possible here. start with the pistol, of course, and Taraz lurking around with the rest of the team just force in their way in toward the nature of the top. So, bind as you like, does well to get one to be honest with you. Big Uzerra, keeping things solid here over on the B site itself, magia, looking for as many heads as possible. It's in Taraz who comes in, he also drops that kit, that's good information for them to have magia quick with another of the bombs only He just got down and VF7 to join his teammates in the grave. Maybe numbering the days that the pain of got here on Mirage. Yeah, yeah, I think they're right. So I also around as well as good to see when a Rawr are comfortable and happy and they could play some great counter strike in, I mean, for pain, as long as you've been questioning marks about this side of it, I feel like we've in the last, maybe in the region of sort of six to eight months or lost a bit of their own from the top level of CS. I'm not being as big of a giant killers they were in the past, maybe. I've gone for those changes and still not convinced and it's not helping here on this Mirage Aurora. It's very exactly the cleanest I can't strike from them, but it's more than enough, and that's all their matters. First by out, for pain, and I'll see with this one as well, for pain you lose this. I think my attention already saw us to get drawn towards overboss. Yeah, no, I was just going to say you are very correct. I think that the pain team. There are spots, or as a complete package, it's just not quite there, and maybe you do soon have to look at the legacy player of Bigus Era, also the IGL, and maybe call into question, you've had a lot of resources, a lot of great pieces here, just not quite able to contend at that top level. And we're still sort of in the Hunny Moon period, you know, you'd maybe expect them to indeed take some scouts. go quietly in this series. I think immediately questions are raised about this line up. Yeah, no, I think you're right I show you the scene. You got for a scalp. Thank you, sir. You're gonna a little tag. You actually has the second body shot to see off the car. Yeah If I was ever closed at this rate, just then leave an AK scooped up or help hang on hang on four spy has got legs behind it's a one This is five for walks it can surely no chance in hell of making anything out of this Gotta be dead to rights, but it's VSM for two and QZ even important one of my car He's getting out onto the site and VSM make to the third a flawless force by a response pain Warner around to take and what a time to take it Yeah, sounds like they heard his chatting shit broke. Yeah, I think you're likely answered back Fair play to them, absolute fair play, really solid. And they'll look to continue replicating that big boss by, of course, it can always be good. Look great of weaponry, just to be massive into the future round, so you see Aurora down onto the pistols, half to go for this with where the money's at. Back in utility and whatnot, so looking to you, go try to pull something off themselves, though, as they go for kind of a mid crunch. Really a kill for both sides that is I think it was a think through the wall on to be Zara need a wait nothing just yet I expect to you creep out from Palace that's what fades you might get it Yes, I Lightning fast isn't it I'd suggest that it's still a great map from looking to be wrong, 1905 for him individually. It's maybe a worrying sign in a sense that he's the man putting up all the numbers. I mean, sure, it's still got a healthy lead, but you know, looking towards that rightfully in court. Tara's with Cardiac. So fly to put up some numbers and even as well, maybe a bit more from Walksick when the bite can back into play. Because they're on snow trying to see if this round comes to me. Looks like that would be the case. There's only two remaining, one of which being into walled sandwich, where Cardi gets one, it's a consolation though. It's damaged being dull, so he still could actually make this a bit more expensive in this round. He's made these loads of hand armour, but he's caught in the backlines as via some getters second, with a great round from him, and pain, his life being, he didn't lose their sigh. They're put on a pressure on. Early left hanging there, but not quite. Indeed, the gap is closing, the gap is massively closing, and I think looking good while doing it, Aurora still have a decent buffer, and as yet to get the conventional rifle round, so we do wait for those before getting excited before making predictions on what pain can pull off. Just the glocks in this one, Beagle for Wikipedia. Maybe, looking for that first, not quite gonna get it, he's almost dead as well, so if he's somebody else around in it's like, you don't have your Beagle, but I don't have your Beagle. The glock comes very close to taking down snow. There's nothing coming in this round, so we set our sights onto this next and see maybe a timeout ahead of it. What Aurora have got in store on the T side, which is where you usually expect a team to have some of their crack show through. And QZ, quite the eco warrior that he wanted to be the rest of the boys who get it fun, walks it struggling. Of course, sometimes you've got those stretchy arms, sometimes it feels like you're a T-rex, couldn't get his hands on to that deal with the time. Yes, sometimes it just feels like you don't even have an E key. You want to pick up your model what you do? Do you run game though? Or use their second time out. Besides, I've got one time out each for the remainder of Gear SMAP. Faber, it feels like more of a vibe check than anything, right? You know, it's obviously been one of those where they haven't had the funds to the work website. You can't put too much stock into the rounds last. Bar the force by last, that one was pretty egregious, full by losing to the force and all of Basically the back of the SM's brilliance in towards cart, but he's back into wasn't investment Anyone with the downside is a galil for what the idea of up? Well, it should be fine here, but pressure back on the victim. They've got a try Find a way to stop really if he's in his area repeat. He's just got such a better fair range now This is the jumping towards shore to go as for Connie's mottied-off, so that is a initial early round What's that quite quickly? You can draw. Some taras is sent out to do what he does. I'll be around to meet the business entity, the moment though, pain playing away from middle. We'll be an A hit to end things. Aurora just have a question of how long do we wait through one of the first three ones? Maybe try and go for it, Molly has good first kill comes in. It is heavy contacts. I think they've caught pain off guard with this. Still a good number of bodies to get through. BSM tries and fails. It's quite a junior right now in from the stairs keeping it alive, but no body assisting him. Thank you, Z. Anyone that remains takes one. Spots another. That's going to be the bomb as well. That's the game plan here, he's moving into the apartment, maybe they would expect him to, you know, normally end up towards CT. He's so far away, is he maybe even going to think about the safe here? The loads of money, feels like such. Oh, I'm not going for it. I think he's gone for it. Yeah, I think he's going to give it a look in. He doesn't have a load, even with the kit and the smoke and all right, he does have loads of time to try and decipher what the post-plants looking like. looking like, it's kind of, yeah, it might be more of an exit play, it's no way, right? It's got a sort of look to get on it about now, really. It needs to go, yeah. Yeah, that's the problem. Macho was glued to the spot. Yeah, my thoughts exactly, what the hell is this guy still doing there? What is he doing? What a try hard, you know, all that. But even way though, the Ninja attempt does not happen. Pain will go straight into was their third and final time out Or the map After there's no more input from the coach and it's probably a good time to do it raw a three rounds ahead He rounds away when you all map peek in a series which is of instant untenable importance Very much getting to that now and ever especially as the rebuke comes back through I can't hear just the Mac 10 for him. He's taking the brunt in the lesser buys to be fair, but I guess it kind of makes his generally your IGL do, but Matt just being pretty solid. I can't agree into the lowest this map so far. I don't know if it's in some of it right that open out. Pretty clean from him. A couple of kills in the round as a whole. 10, 7. It's not quite now one ever, but it's pretty damn close for a man. you lose this one, yeah. If you want to go full by, you're basically playing for the O2. At-get, looking for the first, aggressive swing. Smoke comes down from both sides, actually, as NQZ wants to get the hell out of dodge. And with all this noise, they're very quick and can produce someone up. Crossing each other! But a big desire, making loads of noise. The kid you'll know about it, and he's crossed into what you might call safety. Looking for the gum that he's just dropped. Struggling severely to find it. Being wilds and tires is guys own round to be playing here as he will manage to find. Pretty important, frag, another one on top of that. Riot Union with the double-ops set of its all-gones apart. As pain, trying something different, have fallen completely flat will be a save from the remaining two Aurora, and I put this one to bed in no time flight, it feels like, oh wow that, that's insane timing. Yeah, yeah just it. And all feels slightly for north in terms of the importance of these skills by paying rapid pace. These charters are escaping and and alluding them, or are so close to the finish line now, on this map. It's not be a bad showing from VSM. It actually be quite consistent all torn along. Look at it, they're quite as easy to map here. That's not been the case throughout, back up so far. It's all come at a time where it's not. They get a difference in terms of the series itself. 11 to 7 for a head and I think for a war up, it just run into the motions right now. Not doing anything that is insanely detailed in terms of the approach, but it's working and that's all the Martha's. These are just ticking over. The line quite heavily authorized, y'all, and he's putting up good numbers on the entries. He's playing like this. I don't change it. Now being climbed to a greet. Utility over the top. Looking to move very fast. It's a fair defense over here, but they've got all smokes out, not leaving any gaps at all. The Eagle comes in, but is traded. Is there anything else available on the safe site at the moment? Look to likely break the smoke, but it's favorable for Wikipedia. down another, some Torres knows this man is here, he's in a good spot, he needs to wait a bit. Patient, Lee, Spam is there on top of each other, there's a Spam here, hey, surely if he just had a little look, is that where is it? This guy's got to be here, I think realizing he also got blocked on the stairs slightly. Why is going on? Not rushing into things Aurora, they will start to get this bomb plan out because they're on the other side of the smoke, you feel like should be able to find at least one, but we're getting his dipped into the last smoke. Why is going on here? Big user at one point is a really good spot for him. He's now been seen. Takes one, but it's a fair chunk. Shawling off. Happy! And the touchdown made in the Yorkshire at the same time. They will vote for simultaneously. I really thought Antara's hadn't reloading in that smoke. Okay, you might have, but it was so much carnage and commotion going on at the same time. on the next QM. I feel like Magical quite unlucky there, so no shot was intended for Wakadia as the flash comes over, but Magical was just behind him, he misses Wakadia, that makes Magia happen, round one nonetheless, they got five opportunities now to close out the opponents map pick, much more like if from Aurora, that ups and downs of course at this tournament, but this is looking a little bit more like what we expect of them. I think it's a bit quite quickly, this isn't interesting move by pariah, but they need a gimmick here really in this round, pain. On their last legs in Mirage, and this is the fire that they have to bring to its able. The plan P7 MP9 Soulfly expects this. Right, I can't move, he'd be dead to rights. Yeah, certainly true. Quiet, as the CT side, looking for a miracle, I've opted to bolster B, I think that will be the wrong choice, it's a connector play from Aurora right now looking to get away. We have contacting once again this A-BOM site has been a real pressure point for them a real success point though. As far as with the smoke, Big Uzzera, on the 77, here quick, finds one, nearly two. Could it be enough? Nobody else on the site itself, unfortunately, is a riot junior in the palace, but they seem weary of that, right? They've not really had any palace presence so far in this round, and they are very, very prepared for what's coming, and the weaponry of course, so strong, compared to what pain of God. You feel like this is all but done great flash CT, great fine from Wikipedia. The inevitable being delayed has pain slowly make their way in. Prior Junior now has some space to work with but nothing gonna happen. Aurora with a keen second half in particular, which is when they have come under a lot of criticism they will steal away pains market. Yeah, it's a big statement map taken there, you know, real credit has to go to the man on the middle of the magia Not only calling my it was actually quite solid. It was pretty simple in terms of what he was calling but it was effective Russell the numbers right I thought he was fantastic a one point. He was like 23 and five So it really really good showing from him. I think so it's all flat a lot more impact compared to what we've seen of him Today where it's been a little bit hitting this for the new boy on the block, but that's a good good map from a war on to do on your opponent's map picking a less as low, really helps. To go on past, come up next, the map which pain about some, putting this thing troubles on, they're one for four. In the last few months, I don't know how I feel for pain at the moment. It's still so inconsistent. It's still so tough to predict how this side are going to find wins and having to rely up the XVS and go new tier round up one round is too big of an ask. That's a good map. It's a great showing and a roar back to a bit of their best. Yeah, absolutely, man, really, really looking solid. and I think that, you know, if we see more of that from then maybe a wake-up call planning into Paravision, there is an argument you made for this Aurora team that there's been some issues but they still do have a ceiling, they've made a move so expecting good things from that. Just not quite coming together, you know, the team that we very quickly have seen the best in the worst of, right? They have had some tournament wins, they have had some deep runs. This year, but we have also seen, yeah, then get knocked out a bit quickly and kind of a flat major from them. So hopefully not going to be the case here in Crackout and they absolutely should be making stage 2. No questions asked. We have to wave goodbye to Mirage there, of course, but we do maybe have two more potentially one if Aurora have their way. It's there, Matt Pickenberg, the last coming up next. It starts with a dream, with a team you barely know, in an amateur official that feels like the grand final, where practice becomes progress, and every loss feels like a lesson. When will you journey begin? Exciting prospects and it's been some time right obviously Chosen himself to step away from now beat have a couple of stand-in stints Falcons phase with the major and he's on a roster where it's like, okay, he's with you know Sassanita and do it's gonna take a while to grind back. You're gonna have to do it the hard way 2026 rolls around they go shopping their buy em a court and It's still simple after all That's a love to see him go and toe to toe with the big names in the big 2026. Counter strike keeps rolling on and for many to go. This loves having on the screen. Yeah man, I mean, Counter strikes better with Jane. Oh, okay. That's not going great. That's not going good. He's come down the ladder and has had two pistols in his face. Snappy, oh, good cover from Sam Bulkut Clare. I'm the game 17 kills 18. 18. We'll keep on counting. Him and electronic. but then double digits saying to be said for crazy and this is the thing as well the all the talk is going to be about simple electronic but you have to get credit to these sole players right materials call in a good game you get impactful moments from both aragon and crazy and then you got tazin here we think starts getting a little bit prickly he jumps in make sure everyone stays focused and this is the thing great taz with the listenings to happen in the past people going to paint him with the brush always just a cheerlead it taz is one of the most experienced countertop players we still have in the scene. This is a wealth of knowledge, a man who knows what it takes to win, and he dealt with personal problems in teams of his own in the past. True. Yeah, if anyone knows how to kind of conflict resolve, I think Tass is up there. Yeah, back in the olden days, him and Neo, they were on rival teams. They hated each other, and they played together extremely successful. They also had this whole issue with luck for a while. That's why pasture came in. I'm doing 1.6 ancient history like this. And then I could bring up the CSGO history of the Mercedes. Yes, yes, please get some set and he's each other. Well, Sax is in the building. He'll be playing light up and Taz. He might be locking in a couple more days of play And just fall more routes He decides definitely got off to a fly with the pistol win, but if you put win the first gun Then it really does feel tantalizingly close That's if can start it out gonna be playing actively to report on the secret cross and says no one's home They're canned in the coal mine can in the coal mine. No, he's quick Nice throw, lands perfectly into Kispersky's hands. He's Danish, it's like a handball thing. Well, we're getting punted out of this one, very soon in IP. Yes, it was hard for today. I'm curious, is this for, oh, that's not so good. Who's going down to get that? Excuse me, can we have our ball back? Cosmask, it's Cosmask, it's got a dead OOOH, Aragorn, rough death, OOOH, no vision! Cosmask is still nails a second for the lapest shot, number three as well! That's the good, Cosmask, we know! Impackable! This word is going to get hard on the T side, right? Trying to piece together next to cute. Definitely doesn't help when he's playing ahead of the nades and finds the first, the second completely blind. This kid's got aim. He's got aim by the boatload. No, down about it. So we're just complaining, Shush is Nate throwing. Well that's not firing on really tough for Aaron. I don't even know if he saw the shoulder just as he swaps to his knees, but it's first he had me. He's on one. Not even a smile, not even remotely because he knows how serious this game is. That round is just the second. Need more. Round for snappy. Gotta get out with your life. Reports on the way, but they won't be able to take the line. Rinker will have to give it to me. Be serious. This is so quick. So, praise! Just run and gun in hope in to catch snappy off guard Sparsky prime position for to do more of the same taps some heads Getting closed in on snappy profits look at the go NIP Asting and snappy gets completely overloat. That looks at a couple of swimmers and back to back around. That's got to be calms Okay, so there you go, there it is. Is it a test time? Maybe not this round, maybe just let it play itself out, you know it has to be an echo now, give it the 9-9. Okay, so two things happen here, one, continuous was disconnected, he played through the flames. Guys, please, don't let me out, I say two people. Look, this is a thing. You would never say that he's wrong with what he's saying. The problem is that you hear this with the Eastern European coach, to say that they're much more direct about things. And, you know, when you're talking to a fellow Eastern European, that's just for less normal. Yeah, but the difficulty is when you're talking to someone who isn't, when he wasn't, it can be perceived and especially when it is simple. Yes. I know I would play worse the second simple start signing down the microphone at me. Yeah, so look, a moment of pause right now to be able to start facing this together with this Econ should be farmed up. Oh, this first he's out and up. But he's out as an Econ. Oh, that action man. All right, five staying alive. So some nice rounds in back to back to back fashion now for NIP. That's three consecutive shrugged off that pistol last quick. Yeah, but this is the problem within this map that you're going to be containing all of those lost one B3s in the first half. If you're BcG You feel that first half should have been dominant nine three is is likely what you feel that you should have been walking away with it Maybe even eight four and it's six six and now it's all tied up and you lose some key moments with things disconnected The pressure of starting to rise Tas didn't bother taking the time out when it was going into the eco He saved it for a worthwhile moment now again Gonna be calming them down making sure that doesn't flow into this next round But they need to make sure that they're on the same page that they're approached will it be technical But will it be in their face because the end of the face moment like that one previously with a scout ramp quickly it looks good Right, they were punishing snappy wrinkle overpeak because on my in-game leaders in trouble If they try and play this chessboard counterstrike doing the smoke walls playing behind it They are going to have to make sure they take it at such a tempered pace. I think NIP will be comfortable playing against that There are limited needs as well, which removes options from your tirers to be able to call with So I feel like it might have to be a bit more direct. Smoke wall, as you can see, not landing up is same, and gold, different results. He sticks around for a little longer here, or he'll be acting. It's not only down the vents, but they know he was aggressive, so you want to try and piece this round together. But have hit the pause, they've got this ramp control, still clustered in Lobby, no outside space, but they're not aware of that and the Orps not out there, so it just doesn't mean it can cover the line for main and the secret cross. There's two rifles having to pick up the slack with that. So for their finish, Aragon has this smoke. It could go to single door and then they can isolate the bomb side itself. It could go to windows, but they need to hit the shot, snappy is not going to be able to at the counterlamp to multi. Rinkles actually head to back up, it's just snappy down here. Let's get's hard. I like the anchor needs adopted, he's hoping just to catch that first one and then swing on alpha number two. This is the parthing. That's exactly what he's banking on he can't connect electronic very quick to react. Down the vents, Stampeding, Shush, Ordible, second body counted as well, to spursky. Quick to the double doors. How do they approach a disadvantage retake? Your smoked off for a moment longer, it will be fading now. Walker Spursky has vision from window. I don't know much space right now, PCG, they're all in a side. I'll be too interested to see him. Dark and easy pick up. That's the claw back, kill. He's ready for crazy's angle. We're going back, traded by Chris Spursky. Just the toes visible. Simple as God of stay active, stay nimble. Chris Spursky in a clutch. They'll have a look. He'll definitely have a look. Oh, it's the electronics. Simple in the clutch now. No time really swinging on out, but he noticed the clock is on his side and finds the headshot as well. and imported an impactful three kills from simple BCG of the back of the past time out find the double digits. I know that they were in a scenario there where they had number advantage post plan, but because they didn't have double goals window, single or ramp. That does too round whether or not so. Right, and right here you're hoping that you hit shots or trade efficiently and they did simple gets them a triple in this situation. So that was close to the top scenario. It looks very, very comfortable. If you're just looking at the amount players alive in the bomb being down, but that was still a tough round to infobesie G. And the reason that I'm peeking go for that is because they did have the finances off of the three rounds streak that they did accrue. So this game is very tense. I think the buy will be worse for BCG, exist is just given the 30 seconds for Tastic on the microphone again. So it is Galil Heavy, a Mac 10 for Aragon, and just the AK, oh, actually materials, it's going for a Mac 10 as well. So electronic is going to take that at the end of things, all right. So they're hoping to not be going up against too many sets of head armour here. Unfortunately for them there's three in play. Don't let him to you till dropping out on the roof. This is a tough round for BCG. Yeah, just think this advantage of the finances. Upstarting ramp as well. Who's going to be their rotation piece? The secret cross is managing to make it. It's going to happen down the bench shortly, but it might be too late now. See, Rinko, they put the odd ramp because snappy was being bullied. Yeah. Simple as the one front-eater roof. It's a wrinkle that's going to sweep through and ask questions of the lobby, never mind. You'll stay on the line. No one's rotate it but oh no, I tell a lie. Can't just go down now, be now. Gary loud about that, may have been relayed. May have been audible. I said that flash, so he's gonna be calling for some type of support. Hang on. Love me. Oh, he wasn't ready for our record. They've lost the opening. Cospersky's gonna come up, Trump with the double. At least there's the board. Tonight, traded by crazy. Important impact for him. Oh, quick flick on the simple. I have to take the rifle if he wants to have voice in this one. Probably voice back your head scream and save right now. Yeah, right? I mean they've had so many clutches in our first half He's gonna have a little look Oh He doesn't That's a way back here. What greedy he thought he was on his own didn't expect number two Electronic's very low as well crazy is gonna be feeling so much pressure right now He knows he's gonna hit this cow and he can't do it electronic alone I said there's three sets of head armor in the round. It's the two players on the re-take who only have the Kevler on the map Perfect weapon for the job the run in a gun and they don't save anything How is he found the head shot running a gun in the dream for electronic at a smile? You got one of those a day This one from you tears That could have been a Bloids like a watermelon there doesn't it Okay, then I'd say anything they can still bring in two and fours, but that bullying ramp again all pin the pipe for real cool. They already out straight away Snappy They're slowing down. He's gonna be asking for a reaction. He's gonna be asking for something and just like that. He falls down the vents to A roar of map hit coming up next year we've got overpass of course, pain not delivering on Mirage. There are quite hopefuls behind this pain team hoping to finally get that Brazilian roster together. Fury couldn't do it, they had to go elsewhere. It seems that might be our having to go elsewhere, paying maybe remain as one of the last bastions of true Brazilian counter strike, the international world. It's a bit too strong, and maybe paying unfortunately are selling as the idea in the wrong way. We're going to find out another national squad on the other side of things, so in the form of Aurora, they seem to be able to do it at least for Matt number one. Can they do it in two here now? That is the big question as well. I mean you've got performances like we've just seen out of Maggio it is tough to really be able to contest 2.27 rating for him 24 and 7KD as well. I mean he had a way of the time towards not the war. I'm looking to see whether they can go back to back. It's overpass. Couple of next is the pick of Aurora and they've looked pretty good on it to be fair three wins out of the last four as well. They're only lost being to Parivision, after your respite, you know, now we know is absolutely fair enough, but wins of a game lesion bait and ho to around that flipside for pain, so I've been a great map of you can see it at this tournament, a lost to a Stralis 13 at 2-7, their last win was all the way back in November, against Tyloo. Let's see, if I'm ways to make it work for them, I'd have to go start for Brian, VSM, the two new boys in the block, four pain start well with kills a piece. It's getting a little bit more here as they will. Slowly build up into what's this B-bombsite. Pain though the wall is just so strong. The roger have decided against it. It'll back off. Take that barbell's wear and reset the round if they can. Magia has to do a lot of heavy lifting with that HP that he still has. the teammates not so much so we'll see they're still pretty sold on B though pain have not moved a lot of resources up to this A bomb site that could be their one saving grace it. Alrighty the Taurus and Waxick both vulnerable so he looked towards another magical magic performance got a cork heel in the pistol in map one we kind of need that again for him to be honest and look into his long on he loses head lovely shove make you see I can't really get this plant down unless they clear on which they do's entire swings of the doolees go. So second, okay, doolees for the double kill, the can't quite get the third, but it's given life for for Wuxick now, he puts into one versus one, all of the shoulders of young snow, he's trying to stop them in this round and Wuxick trying to show a bit of experience, but a class here, he can't find the kills, no swings for the fine, it's I don't need a chance they're by Aurora, but pain. So they're likely to thankfully start well. Here in towards our opponent's map pick. Should have been a lot better than it was for pain, is you know, your one thing to look at, but ultimately, they will start off with a pistol. Which is exactly what they needed. I'm sorry, it's had to go in for a second. Do you really have your hand in? But unfortunately, not to be. They will force up and it's not a bad looking buy, they lack some utility. See what they've got in store if they've got any of those pocket rounds prepared. We have a fresh line up coming in from the spawn just to cover off the bottom end of connector so there's no information on connector unless you put people there which I suppose is what Aurora are looking for. There's a mid aggression at the same time. Aurora, take it some concochol. Moving the way forward here. One player divided as the first obstacle they've got to clear because they're as back turned. Little scary. Ooh, who is this gonna be for? There it is. Oh, the first! Second is nice. This is for Vancouver Z, of course. So, put advantage for this pain side of things. Prior to your shawley, I was gonna say, didn't get Jackie. Looked away, thought he killed him. He heard a ding. Just threw the pole up something. Either way, very strange, they'll get the bomb down. Should have returned on the investment, of course. We smoke coming in, walks it on the A.K. These are all good things. These are all very, very good things indeed. prior has to give up a lot of space all the way out. So what's the back end of the long as we need a one kit available for snow? That comes from the previous round actually, so keep your eyes on where that kit ends up. If it will be recovered here, Mac 10 playing inside of the smoke. The timing on this is ridiculous, but they're watching for him. It's all going to be woxic to deny the diffuse snow gets on. Late peak here, he's got to find the diffusers distracted away. What can you do there, really? Pain will just get it over. Yeah, and also there was always that thing because of pariah's position being a known quantity, like he's somewhere towards long, but it's actually a lingering question of where, right? Is he flanking us? Is he still staying up close? So they have to spend a lot of time in terms of keeping checking into as long as he re-aggressing there as he actually making a move through bathrooms, and because they actually buy his time for paying to wrap back through bank and they just pay together in that double stack moving on from the b-site. That's working too. Oh, star on the CT side. Pay need a really solid first half air. I know the past generally quite a CT side and I'm not sure what's actually patched as far as head on the jump peak there. Or should I wait to fall? Of course it is only a half-by with the deagles across the board, but in the hands of some of these players, super, super scary, or cardio's, is pretty mean with the Eagle himself. Oh, my God, it's tagged super low. It's probably not long to the low, but he's able to get out. Biggest area takes a tag on the retreat. Taurus with the jump up, been heard. And Kizzi is just slowly creeping around for this one moment, it's defined it. So no crazy shot there. Thank you, Zia, get to flush in to take the peak. Gotta be careful, Mature. thinking that does not overface our woxic trying to get one more. Still nothing coming for Aurora just yet so fly on a lurk will also be deleted. So the first contact kill gets everyone slightly worried right puts you all on edge and since then, pain of looks. Sharper, more aware, ready for the fights. Still not over just yet though. Oh, the quarter of a second slow on that shot by Walker's thinking, the Crusade was on, but it was just as I think he was falling away. 20 seconds though, you want to go down before the timer goes off, of course. I think he's got us with it, that'll be nice, much effort for one, no, hang on, what this is two, oh my, we can plan here, there's a round proing. The five Degos of Destin here, round number three, and once again, snow caught upon in the The clutch, he wanted out against Waxik in the 1v1, and they could have 1 vs 2. Doesn't have a gear, has a flash to the 1v3, and has a 3v kit that over and snow will come out on top again. But it is a sigh of relief for pain, that is so close. Yeah, some Aurora magic for sure. Just gets lucky towards the end, doesn't he? That he did not quite know where he was. And the rockwiler himself. Yeah, really solid ground in terms of damage and the shot's landed, so crazy. So close yet so far, three in a row now for paint, but Aurora kept the pressure on feels I would have been in this map for an age already compared to the mirage the way that they are just really, really trying to get this war of attrition going. Need to come out. Or man in the damage is so very good on both sides to be fair. Beep smoke hit. And then party so they're looking to try and find the first fights. Really, really excited for this. Oh man, Big Ezerra, somehow doesn't find it. That's what I was waiting for is the swing from Big Ezerra. He doesn't get anything done, so really questionable stuff. They've lost a player in the interim. There was a response in connector. This is all over the place. The HP bars leave a lot to be begged for here and pain. He well. That thing slipped through there. Plints. So aggro. right there, it's matcha holding as big as air is moving. I'm gonna go too far forward, it loses life, it's really low, too. Downs law, force and taris, as they double back to short the B site and QZ gonna pay a little further back himself. But 35 seconds here for a roar up. Then being back into was the investment. This frowned is of the utmost importance. Big as air is caught, it's timing. The patient's pays off from it, and now starts to get in behind. You can have a decent flag depending on how quick you go. Yeah, certainly as a chance, we'll keep an eye on the front sight as well, thank you see you here with the 4th walk sink over facing on lightly, drops that bomb and it spills all the way to ward's optimist as far as it possibly could, and they will charge forwards to deny any chance that the bomb plant fallen apart for Aurora. Can you move up to four all too easily? It's really, really solid defense. The previous few rounds as well, it's come down to a couple of clutches from snow. Down to these sort of one V1, one Vx situations. That one a lot more like that. That's against the much scarier by, right? The full investment that comes through, but much better lock down. I'm the Brazilian side. It's a roar of going into their first attack timeout. I think the favour is well being on this T-Site. It's just not the beginning. It's quite quickly that we've got to position our comfortable leave a pain and they start into get as we've just seen in that round more and more comfort within themselves. It's the last thing you want. We know how good pain our when it comes towards snowboarding and momentum in their favour. They're kind of flip side of it as well when you look at Aurora outside that when they're not in control of the tempo of the game They struggle to get out of this rotiform Yeah, it can't be quite worrying And we'll see if some of that you know criticism that has been levee is going to be justified God have figured it out quickly This moke comes down, kind of interesting to see the, you know, difference in monster smokes, the game earlier, it was that sort of wider flatter smoke, this one is deeper in the pipe, maybe makes it harder to burst through, not quite sure, either way, there's no one towards B, so it's not gonna have much of an effect. I mean, they're taking this control and they're being given it quite a lot of men. Paying on, wanting to pay two, I grow up towards men in the mid-round. Well, five here in this direction connected to front bathrooms. Could you be a pretty simple pop towards B to be honest? What's it looking? Keep an eye's trend on the right-hand side, and guess it's a jump peak? You see, it's beautiful, that's the case, because they're for one, but we'll cave you and watch it combined. I can buy it there so I don't think we're speaking of the walks of gonna shop from dumpster We're calling it tags, but you'll still get the shot. I swing on towards the site as pariah It's the deck one goes down. That should be the round for Aurora as they should be finally getting their first in it All he looks I pay her angling for the save, which is the right call. Yes, they will move away Aurora's timeout paying dividends it would seem Really great look from them. They will eventually break into that A-bombsite it's been the point of interest for quite a while on this T side and they will do so very very cleanly right keeping the majority of the players alive which I think is a big deal for them right now very very curious to see how things continue moving forwards for Aurora, paying me while loads of money in the world despite the foreign and row right it has been kept close in places, so the same is a very big deal that they can keep things alive. It's as follow-up round for me, if Aurora can continue to streak and close the gap, they're going to struggle from a financial perspective, but there is a world in which paint shut this down CT side rounds. I've looked pretty dominant in places, NQZ, how to make some decisions as to what he goes towards here, and there's a drop with his name on up to not to go for the kit we'll see if it comes back to bite it also no head armor feel like on a pretty spam heavy map that can be a risk also it's one of those right when you look at where raw on out all one a good getting that first on the board to finally break the deadlock of the streak out from pain but you back to back you need to be able to put the serious pressure on and winning this round of course it leads to the finances but because there's got the other ideas. Flashed him byanky zilka his and he's sticking around for the fight and he's going to loud about it. He should be dead to rise to walks his hands and he is. So number's even, once again, so we're getting towards him in on the clock. Roger deleted. Can walks it find both. Somehow just about able to escape around the corner here. It's no blinded up. Still manages to get it done. He almost gets another! Doing absolute godswork to keep paying in the conversation here. Any creeping forwards has to win this fight and he does. We're going to be down to rank you see they know about him he's made plenty of noise by now. He will confirm his location, bomb going to go down, he takes a wide move to try and find a fight but it's just not coming to him. No, get available by the way so that could get interesting. Check this corner though, is he? It's down he goes. He's a little head, but not gonna happen for him in the 1v2. Alrighty. They maybe have been a pressure. Starting to brew now. I think it starts well, you know, because they're at, guess that first, I think he just slightly overextends at the start. It walks against that trade. And again, we're seeing the impact coming through, Okay, yeah, well the school doesn't exactly look like he's running away with things the five kills that he's got He's super important get a lot of space for a row up an unorthodox stack here. I must say by pain. This is a bit of a roguelom Yeah, I wonder if I get one of their guests test it to us I just to see the stacks get creative that suppose it's a bit more like a a VP kind of stack Fuck in the day. Yeah, it would have just a straight line of players on a random point of the map What about that? Oh, I'll Astralis moves Yeah, surely he's just going to shoot his teammates Yeah, but also isn't he truly exposed that range like he's not a clock But he's going to be spotted first Maybe even the toes of snow. What's it could line up three here? You could line up three here, but you might have to get the chance to, because they'd be mode. That'll wise on Taurus. He'll take the e-cows with open arts. Of course, they're seeing the numbers there, so now they're just trying to watch be. It's a four race in one of which panel is. Alright, Luke, but I mean, look, you just have to one kill and an AK that is profit. In getting more than that, you'll be happy. And you should be able to save the AK as well, so, you know, that's kind of the idea behind stack like that. Just cheese one kill. Also, I think just keeps you from losing your mind now. So, no has revealed himself pretty early in the proceedings here. They're going to be hunting him down he goes. So, no AK saved actually. Not quite as good as first thought. But what have been a tough save to be fair? You know about him for quite some time. It seemed like the hunt was on he was trying to make a proactive move I guess. Yeah, yeah, this is good though. This is a good street Going through not so making sure that against the low buys they offer the most part inexpensive is also a real positive Hey, guns back in play and QZ In the AWS P, walks six looking a lot more solid here. I don't know overpass QZ's got a truck and find a way as they stack it. Oh, oh, right at me in a bit of trouble depending and when they throw it in it comes private trouble. Is it a lot of trouble? And he's dead and oh, yes, I was lucky to stay alive himself. The air strike devastating. The bombing run. The SM lucky to be alive, I think. But something that Aurora will be able to capitalize on later. And no need to rush right overpasses a map. the conversions, 5v4 conversions, super super high on this map even for a T-side. You just play your cards right, you should be able to work from here and that's exactly what. Aurora trying to lean on a late B move, it would seem and unfortunately pain are put in their chips into A. I'm going to lose it all on black over that. the second they move forward into us as be silent to known quantity on the youtube comes on you just save reset with the four only thing is like this one man here snow hat to basically get too quick kills to buy time for rotations to come over for him i think now it's about escaping yeah he's got the right there The opportunity is legs, he's out of there. High tail again, as he knows there's no point sticking around. But they don't come over to do a bit of damage. I don't really care as a flawless round from Aurora. They're going to tie this game up, four rounds already. T-Site overpass. You're pretty happy with that. Once again, seeing the issues for pain on this map. I just being overrun, individuals doing really, really good work. And that being said, individuals with, you know, Well, I thought we'd get to frag, he's own five. Okay, yeah, there could be more for him. Yeah, there's the first, he's at the second, he's at the corner. He'll get the trade, which is something to take away the very least, but he's desperately just trying to keep his gun in play. He's got hunting, he whills, antires, making sure there is no smiles on the faces to pay. At the end, this is a really good response after a poor start. They call for that pause and it's been one way traffic since. Yeah, which is absolutely a good sign and what you want, right? Really, really great stuff from Aurora and just to be able to do that feels pretty solid improvements from the game yesterday at the very least. I won't speak further on into the tournament. If they do make it that far, not to call it early or to jinx them, but... Chatter it. So far, looking good, pain, little less available in the locker for them. It's a pretty important time to take a pause, I think, as well. Similar veins to what a wall I'm doing, it's a... I'll stop in the bleeding. Here's the air strike, onto the pariah. I think, as well, BSM, he's very lucky to walk away from that one unscathed. He moves away from that last native, just the right time. That's been rough, it's not a full by, though. It's just a half investment around what's he... He's flush. Soulflash, second behinders, well, he's in the pressure here. Look at what I'm talking, he's... Oh, there's another flash, but while four blinds will get his first, looks for the second, which he can't quite find, labored spray or costum as life, is a gun to be scooped up there, but it's a pretty perilous spot to try and collect. I've actually got it. Oh, this is so... Surely not. Yeah, brilliant. What a fine. I know, but just also what side read from him to be like, yeah, yeah, yeah. He's gonna pick up the rifle. Then he's gonna try and scale behind us. Yeah, good. Yes, um, hidden in. He's incredibly low. Oh, they're not checking him. He gets away with one, which is more than he really bargained for. Might be able to get another here unfortunately not but he's doing an awful lot there That's very nearly a mess from Aurora just not considering anybody else to be on the site on plank and to come in And she's with the silent drop down at the very least, but still gonna be tough with this orb one versus two no kit to speak. I've got to move fast There is that he is again looking in for this clutch despite having the orb in hand And I don't think you can cross this threshold though. Yeah, nobody peeking him. So he's gonna move to attempt to see Watch the catches him though. That's the thing if you commit you risk that death Yeah, I guess the one thing you can say is I got the end of the world 30 times It's because they have money that was a half by but man, I even still The likelihood of pulling off that one versus two was so slim them. Aurora are looking great, that's five rounds in a row from them on this team side. We've lost bonus back into the bifur, paying sure, but they're feeling all the pain at the moment, they can't get anything going now, the finance has been shorter for a roar and they've managed to break the deadlock a bit. Just took a moment from them of where you'd know a bit of a kick at the arse, to pop and things slip, I swear from his entire team, so you shouldn't have a get away with that kill, but he does. I'd yeah, with another 4-the-T side of things. Tires, looking to get Getty here and push forwards if you can. What happened in just yet, but you feel from a 5-on-3 position, should be a rollo with another round. forcing those early fights and finding them pretty effectively in all honesty. Another slow wind up however, Rora just do not want to squander the opportunity of this position. Full A lean from pain. Maybe a little bit of presence towards heaven. I don't even think so. Yeah, you're starting now to move more towards A as you see on your mini map. Meanwhile, they've got magic leap in a B with lots of info. And Tara's strikes, and this is what, you know, a 513 net so you can send an individual to do the work of usually two or three people in a more conventional 515. Oh, hang on. There's a flank on a flank at Santara's turns around to catch the ESM. There's snowy, he's sort of stuck now but we're to save. There's bodies over towards A and obviously, notice his bodies down towards B. Let's not forget the needle on a little bit. But I think I move. Drop down, off again in the first, the first act is well, but you find it's an expected third of soul flight. stations as you can see for the youngster, Aurora, another one for them. This hot streak around continues. Now six in a row. So head towards the tail end of this first off. What a recovery. From four oh down and looking non-existent on their map pick. They call a pause. I think that's not my good. It's just been only one team in the ever since. Aena, a barely scratching the surface. They halfway here to fully invest into the last round of the half, but man, alive, this is falling so flat, so quickly as well. And they just cannot stop this shit from sinking into this first half. And that's more or less thumbs up, I'll abit spray snow or drop to a card here in a second. Or when he gets it, he's so sharp! job! FESM! Also six feet under! And it feels like so what pain in this map at the moment. That's ya. He's in plowards. His entire house trying to make some noise. He's got a flashed-down stairs for a wicked yet. Nobody on the business end of it just yet though. Looking good right and there's not really been an opportunity. We're a trade. Oh! In between the legs. But maybe distracting from the crosshair at the very least could have been a frag not quite Wikipedia looking good. That was smooth. Thank you, Z and prior to you, the only two that remain here and there's just nothing really to write home about. Wikipedia is on for the ace in fact, I don't know that he's going to get chance at all five, but maybe a nice four piece for him to just get up there on the scoreboard. Looks like it's all fly. Should, should games, I mean, really a mere wall separates these two. Let me check it. Yes, doesn't matter, though. Thongos is head, but as entarrers, we'll get a quick response, and Baraya, some of the snow in that previous round, the tough decision on where to save, just by the merits, he knows his bodies towards a walks of ca see off the lost, a little fantastic ground from Aurora, just making sure, no doubts. in that one, and they ain't going immediately into wars, they're second at time out. And you can't be playing them, right? Well, keep saying it. This is a hot street for a seven rounds in a row from them. Where have pain gone? Now, I'm not present in this over at the moment. And Rick's, whichever towards pain, just desperately trying to steady this ship, and it just continues to rock in these murky waters. Those who know the ramifications of a loss there as well. This is one way, this is the little bracket. We're not going to stay still, but we take a bite. Yeah, yeah, I mean, pain. Real huge checkout. It can be hard on this ET side, right? The pull close rifle suddenly planned yourself to be going more consistently than you'd like. I think that certainly seems to be the case for this squad, but time will tell, trying to soften the blow as much as they possibly can, we've hopefully a fifth round for them off the back of some... That's a talk. Trying to keep them together here, meanwhile the roarer, which really needs to change, keep on. Keep it on. That's it. The timing maybe a little weird there. The SM could have spotted something at the doors closed. I was gonna say I think the door is closed actually But yeah They know about it. They boost us move nice fine from PSM in the end The info is valuable is there a trade available here flashing good all two brilliant stuff for Cadia breaks the round open These robotic Okay, the at least shot us. So sharp Good, that's slow. Right, it should be dead. So far, how does number you have to drop it doesn't mean he can Without the head to head it continues to be a slow map for him. Come on go down three versus three The post-point now sets up. They've got a decent read of What the rotations are looking like? I'm just gonna win this game. It's a quick reaction. He finds bigger Zero and I'm gonna call from the grave And the two remaining of pariah and NQZ I've got to dig them out of this hole, is it gonna be eight in a row for Aurora's the question and the answer is yes What a run-off form from the turkey shy they're looking to close this into and we'll have to see in a second half Well, it could be the final half for just one of these teams. Aurora's already got a map in hand, pain certainly feeling the pain in that first half. It starts so very well and they just completely fumbled it, completely lost control. It was eight in a row for the likes of Aurora really solid stuff. You see the odd ship massively in favour. Yeah. Aurora is well rightfully so pain struggling they now move onto the T-side of a week a map for them. See, I'm expecting big things here. We'll see if they can dig deep and find a third. Yeah, and that's odd as well. I may as complete sense considering that Aurora going into towards the CC side. I mean, what a squandered first half. Four out the gates. Looking so sick. You're too flat, so we got four out. I'm on the way out of monster. McCarty is here trying to hopefully spam through the smoke. He'll tuck his head into the wards. That's dead smoke. He's in QZ get to one. And Torres kick on the tray. So flying to Torres can buy well. The pistol might be falling apart at the seams already. As my cardio dives through, he'll finally get his. This could be raps already, it could be curtains in this series, and this tournament for pain as well, they are rapidly running out of chances. Yep, not looking good at all, not what they wanted. Aurora, they have CTNs have been what people have been praising, so that's another thing to really worry about if you're a pain fan. Time will tell on this one. These have weaponry out. For that CT side, we've got walksic on the MP7 with 1400 in the back pocket. Looking to make a fit in the knee here. And he might just do that up against five blocks. Now just four. I've just two. So decent stuff. Snow will answer back with his. I'll ever walk sick. more and more money for the op-up. These on for the eco-ACVSM's recovered that M4. It's magic to deny the A-spot ultimately a very, very clean round coming through from woxic in particular. That's where you want that money. He's got like 4k now. Yeah, whilst the round win bonus too, he's loving life. He doesn't actually even need to bite out here. He's just keeping the back pocket. Reop the utile. Let's go back in with the MP7 to see. No, he does actually go for the orb. Could have actually just played this as a bone in his spot. We've got so many rounds in the Rears. I don't want to make sure. We'll keep bringing up the pump. There's not 10 rounds in a row by a row across the two halves. Mental stuff for them. Hey, not completely checked out. Yeah, it's wild. It really is. magic spamming away. There's some decent damage. Soulfly gonna take a chunk, but ultimately looking to do it for the CT side. All important round here now. It feels like this is what it all hinges upon. Waxick on the open angle. Looking for the open up. It's slowly building up towards A. Oxick playing, that's an open, often gets flashed on this corner, but preemptive pop shot could work in his favour. It's not a lot of you to leave that four pain for the remainder of this round. Re-spoke's on one flash, 7xQ, and then the hope of a close bond to. It is the pop flash, not a force walks it off the angles, and Tara is now How cool to find. Oh, walks it. There's managed to find ones and towers as well. Diving in walks it through this head, but not just yet quick. Not only expecting him, he also doesn't expect to outdeep the managed to get there. It's a messy round. A lack of comms and info. They can all the difference. 25 seconds. They get a bomb down. Idiot. It's inside the smoke, soul-fly, meanwhile. Speedy flank. Who do they want to go first? I think you want soul-fly to the strapped here as best I'm off I'm getting in ready for Wakadia. He brings it down to the one-on-one. Where is this final play up? In a fight, locate him, tap on the bombs, seen him, but does not get the sprain out to HP the difference. To HP, fine, fine margins. Still plenty around in a rear end. But I also 11 times of trying around back on the board for pain. Still such a tall mountain out the climbs get back into wars this map and series. I've run in a road just to tie it up now. The issue is because that could have been a bonus by, they ought to fall by into it. These are the no funds here. A lot of teams would have just kept the MP7s there and the MP9s and utilized them into wars the next. It's fine, they're not on the too much pressure. However, and they do squander this lead, that'll be a point we come back to, and why didn't they keep hold of the guns that they had. Because they're going to have a look here, and he spots one, he's going to go up close, he's got the enemy seven, so why wouldn't you? So many down-ins, what's connected, if he's going to be tested in a second, thank me because I'm not a spot. They've been to didn't here, as well. Could be money to be made, but then he's seven dropped and scooped up. I'm seven o'clock, can you? Oh, actually, what kind of thing is that? No, yeah, didn't mean to run that, sorry. Yeah, yeah, yeah, it can normally, it can normally be. I want nothing to do with this, in fact. Right, this, the flash is nearly so good. Doesn't blind both of them, I can hear with the MP7, the MP7, the MP7, the MP7. There you go, good for one. We'll go down. That's why I'm just kind of a deadman walking anyway. It's quite a bit of the next fall, so nothing too crazy, little bit of damage. Pain, form, or rounds to go. This is the way to approach. It bite bit, paying on a call for the third and final time out as well. I'd like if I were exploring it from my moment of success, Because you want to capitalize upon it. You know that the investments coming back in for Aurora, but you know how important it is if you can come out on top here You run number 17 you Really open up the pathway to getting back into or this game You win this one you can make it one wrong game because of the e-cuff that will follow for the turkey side Very important position It's kind of thinking, looking down the field as to what could change here. They do have the owners and a lot of utility, but I feel it's not really seen a lot of depth from there. It's so hard on this map to pull off a pace change. Maybe that's what we are getting here and QZ with some support moving up short. I'm hoping to get that first kill. It's prior to Union that makes himself known. It's got so much space to work with. They're really liking that position there. Prior to Union gets in deep, finds a kill, so if I trade it, it's withadia. Oh, behind the pillar here for two. How does he get both? Feels like the shots just weren't quite ordinary managers to net two kills on the spree down, leaving Pigusara all of alone. All of a sudden, as things started well into that round, they just fall apart. I want his back is, he's the one positive note from this round for paint, the one V2 and it is right to play it for, the entire zone walks in, they're sticking up close. You position by his entire zone, he'll hit back to the A site, walks explain very passively, over towards B. And it actually might have been me to play Big Zerreguerce of Plant. It's not the worst thing in the world, you've got to stick together again, play the trade you know you've dealt damage to them. It'll double pump the play back into B. And from these positions, Aurora can't get out of the pond. One thing going for them is scooped up a flush. Come in handy a little bit later. So many angles to clear. And time's starting to tick as well. 20 seconds. It's enough loads to work with. Once you clear as water, you just go for the plot air. You're just going to go safe. Let's move down, Blashing towards heaven, he's gonna, if there's C4 barter, I don't think what's it can deny and let's you get to hope for shot through the smoke, which he does not have to go for, he's playing patience, biggest owner loses head, fighter the smoke gets down towards bridge, that's good and he's gonna isolate, reposition inside of said smoke as well as he moves forward back towards shot He's playing time, bomb is planted for him too I was having Molotov, but I smoked it all, come down and talk about bombs going to make life very difficult, and Zantar is, with a little HP to work with. We'll come out on top as a war, bounce back, and off the back of Pains, tack balls from a moment of success. All the happiness is ripped away from them. The chances get thin once again. Not looking good, really needed that round. It's just the one on track player that keeps the individuals coming at this man here. So solid from him. But by exists, but it's not perfect. They do have an open play here, pain. Just going to have to really find this seventh round. You know, the the Stratbook seems a little dry. They tried something different in the previous right quick look short Been working in work Certainly worried about a life cycle of this map the T-Sides just lacking that extra 10% that they need Very much feels like it is now and ever Poor pain Not the nicest buy to work of either. You're saying tech nine double glial as well for snow and pariah. What I think ought for us. Be something a bit miraculous if he wasn't this one. It wasn't initially forward towards B in the early round, but a couple of rotating off hours. I sure will go and join his all up towards the A side, but maybe the run caught there. Pain's out of double and back towards B as the numbers are falling away from the on the site. Um, what's that alone now? Hmm, interesting moves. Right, no way it comes from. Come to the burst. So I'll try for one, which needs to stay alive by time for the rotations, but doesn't happen long enough to cover heaven smoked as well. Quick boost coming in here. Could drop the bomb. Oh, just missing the mark. It's an awkward boost to get going quickly, and QC will fall on his attempt to take another head three on three. They had a slim advantage for a moment, and a boost up again. Can forwards here to try and fire the frags? Oh yeah, Santara's. Chris Biddy likely to all on Big Uzzera, maybe the most important round of the tournament, and he cannot get it done, Santara's with a huge moment from on high. Yeah, that double boost is so nice. They boost up get one full off, right? And then going back up for a second, look at it, author of Brief Pause, really, really effective from Aurora. And it looked super uncomfortable. And they've rotated away, and they leave so far alone towards that site. I've got their inserious trouble there. But a fantastic retake. Just as that's T4 goes down as well. And all they knew all they had to do a big inserah, it's just overwhelming. One V3 is just no chance, too many angles to fight from. 12 to 6, map and series point Aurora. Stage two looms for the Turkish side elimination for pain on the brink of it Again you look back to the firepower there brings the table. I mean look at this Technined double-digal mach ten and one a-k for the IGL to save face in round of an 19 the jumpspot from his entire really? walks like meanwhile on the contact or peer spots the back end of snow the first nail in the coffin you're more to go might just be able to hammer them home as you remain aggressive in the bathrooms Yeah, I like this. This is so confident from Wok's. I mean, 2 right, 28. I found testing maps so fine, and the flash is it's Antara, so get one of those on a DSM or 4. The reactionary shot can't quite convert it. This is a little slow looking about uncomfortable, what do you see carefully? He's struggling for 4 away as well. Molly down, Alex being your 4 back doors dumpster, for his 3 positions, and he delivers, and it's all on a new man per wire. Cannot cover and it's a war that will take a two and zero here and put their spot into the next stage as we say goodbye to pay So very cleanly done in the series as well taking their opponents map pick of Marage and that first pretty one sided fashion Relatively simple and then onto the overpass some competition in the first half obviously paying just not ready for the T side I need some work, not creative enough, not difficult enough to deal with. And that's the way that it can go, the unraveling of the squad there unfortunately. But really, really well played from Aurora, a difficult day yesterday, I think. It's hard to play against as a part of each and a team at the moment. Everybody's a bit scared of them. They seem to have something fresh, but also all, you know, really hard team to just figure out until you're in the server with them. Here today they bounce back really and lean on a little inner individuals across the board looking good and Two-side calling maybe a little better. I sure has been reading the tweets in the reddit post Yeah, it's obviously paid off it. It was really kind of times got fun to on this two-side I thought I thought that seat is I was actually a remomis like this Which really showcases just how good is a rawer side can be and that's a lot more like it In towards the next stage is some of the bare minimum for a side of a warrior's caliber and for pain Back to the drawing board again, we similar to what we kind of spoke about with the likes of an astrologer We can give them a bit of a caveat with new changes coming through new changes coming through for this sort of pain side Well, I'm still not super convinced and like you want to see from VSM at East London more consistent factors throughout this tournament I think VSM has got nice the prime S. has got nice as well I think it's a much better first map from him too but it doesn't make a difference. I still think there's something missing from this side. The question now is sort of where do you go from pain? Because there's no longer these kind of plucky underdogs who are punching above their weight anymore. Now if it was not during the bit of a weird spot, we're going to do your walks take off for a fantastic map for them to check it out. Aurora makes it to stage two, and I assume I have a very happy walksic with me, congratulations. Tell me about this match versus pain. One, two, eights. It's a, I'm so happy, because we just qualified, we had like tough games in the previous day and now I'm happy that we managed to qualify for the stage two. We'll see how far we can go. Indeed, what was different then today? What did you really, I guess, take out of yesterday that you said I can't do that again? Yeah, I mean yesterday, like team communication wasn't on top. Like first day, it was like really on good level, But like the second game, we couldn't do the communication that we have been made it. I think now like today, everyone was just talking too much and giving too many information and stuff. And I think also Maya just did a really good calls. And also, he played personally individually like so well as well. Everyone was like in a great day, I think. I'm like a good day at the office. It seems like it. Can you tell me about so fly and about how he's doing here in this line environment? He's his first time, and like first time he playing on the line. And I think the communication that he's making, which is like in online, like the practices before we come here, it's like kind of the same. He doesn't feel like he doesn't feel the pressure. So he's good, he can improve more, and he's really playing smart and helping with his nails and stuff. And for example, in that overpass round, when they did boost and I died, and we can't be asked for flash, and he just instantly able to throw the flash like he's, I don't know like a brain just ready to do. What did what you say, you know, like instantly? So that's a good thing, good reactions. And everybody was, I think did well today. Okay, wonderful. Then let's try this again. For the last, the rest of I am crack of, what are your resolutions? Of course, able to make like arena. Of course, if I say like we just gonna win the event or something is gonna be like, not real. But we'll see, we'll work hard for it during our times here. For me, personally, if you play at this quarter, for this lineup, I'll be kind of a little satisfied for the first event. But of course, when I'm playing the event, I always want to win, but sometimes it's not possible, but we can make it. We'll see what happens, a good start to check that. You're lucky. No problem at all. That doesn't mean on the other side that it is the end of the road for pain. So I'm going to head over to the captain to Big Azera, hello. Big Azera, come to your imaginations, rather. What one wrong today? Um, everything. I guess. But yeah. I don't know. On Mirage, I felt a major was true strong, some some moments and yeah, I was difficult to play against them. on overpass, I think everything we just played scared out the time and some push-in on city side was not good and yeah sometimes happened. Yeah, about day it seems like how do you look back on the start of the season overall, including bounty including what you showed here? Hmm, I can see the progress but I think we still make the same mistakes like we still not playing our real contest right, you know? So sometimes we just hesitate for some play or something. And sometimes we lose time because of that, you know? So yeah, I think we got punished by these kind of things. I will see how things evolve, of course, but thank you very much for this interview and good luck going forward. All right, I'm going to get you over to the counter stairs, it's Leo Kay and Skriv. Yes indeed. Thank you very much, Chuck. I mean, commiserations unfortunately for pain within that game, you know, I think that we expected a bit more from them expected them to maybe take a map but unfortunately it just was not the case not their day because there knows that it would seem unfortunately. Yeah, we'll see a bit more of them this year. I'm sure. Well, there's a few question marks if the new additions can't really improve things It is gonna be a scary scary prospect of course now, but that'll be that for that game and a Do believe things are moving very swiftly on foot gaming of course going to be up against team liquid for our next game here Folks, you don't want to miss this one another bang it on the cards of course elimination match coming up next Hi, this is Basement Dweller's first advertisement, and our second drop is up actually. If you're seeing this, it's up to be a lot of ESL shop. You had a first go at a jacket, really put it up. I'm always at an interesting close, but you know, seeing the behind the scenes, how the sausage is made, it's been a lot of fun. And if you'd like the clothes, tell me if you hate the clothes, tell me, but try them before you're slagging off. I think they're really comfy. So yeah, that's my advert. I'm going to try again. I don't have a code in other words. It starts with the dream, with the team you barely know. In an amateur official that feels like the grand final, we're practice becomes progress, and every loss feels like a lesson. When will your journey begin? Oh, lose the pistol with the force. Three straight. Now this is going to be a tough way back in for game-religion. Now it's got two poles, snacks, one of the legends, a high-packs, one of the hopefuls. and would love to be able to progress to stage to keep their hopes and dreams and crackle of a live. This is next to the time town. It is. He's coming out to combat recommendations. I ordered one from one of the wrecks it never arrived. It might not be his fault. Yep. Don't ever know. I'm starting 3B again. The hooks he has the Mac 10 is he wanted to get stuck with a fire. Or just go through the normal rally of you, too. Second wave. Flash, I had a little bit of a lot of time, the VTR, you need to count a flash, high-peck sets up, PR, open and kill, 4GL, and there's number 2. PR and aim, we're going to be saying it all for a lot of it. This is going well for GL. The has removed Snacks and does get away from that trade attempt. PR, despite his low HP, is going to continue to push forward. Careful now, Yavie. The last line that defense on the B bomb site, they're gambling that they will force them back towards A, not the case, Yavie has to go monster mode. Yeah, he's now the first headshot and dips away from high pegs. Repeat again, get a adjustment. The AK finds his headshot and foes easier. Dead man, quick one from Talston. He goes down there, there's a chance for the retake, but now it should just be right here. He's dealing with the lurk, or hoping for the save, is he actually gonna head over and give this one a go? They do have money to work with, so maybe being given the chance, I know Huxie is impressed with this kid's aim. As a kid, as a smoke, he will have a little investigation. How much did he get done? Does he play first or let them start to exit? By now, Trudam is not bad either. He's going to play. The chicken just clocked. Don't let chicken. It's too soundcuses so far. It's old and out. Yeah. Wow, it's bleak now for I- Might go down with the bomb and likely to be bringing that AK through. Okay, through. In fact, that's the actually, okay, 47-Dream. Okay. So, Giel, after a pistol, taking a bit of a lack of a shlacking from the Australia's boys, they are back on the board with the first gun. Good to see PR recovering today. Yesterday, he had an absolute stinker. And how about we talk about it? I think like a 0.3 something raining in the series. It wasn't good. It didn't even like the highest rated player typically. He's their most exciting player. Yep. It's another one of these guys going for the middle part of it. The Intel Extreme Master's Crack on in 2006 brought to you by ESL partnership with Intel Acer Predator, E8Gill, Zow, Chex, and City of Fireman. is the final match here of stage one here. I am crack out two teams fighting for survival, two teams with expectations to make it to the next stage of this tournament, foot the rookies, being able to pull off their landmark win over legacy. Now looking for a top win, we're at top 15 team. While team liquid rocking with a stand in, just stay in a flow. Yeah, I mean, looking incredible yesterdays, foot being able to take down a tough roster and let you see it feel like they were finally able to you're topple over a team that didn't quite have the experience now you're looking at this liquids grot and you're hoping that again you know without the pressure that they can consistently show up with the form you they've been looking you know decent with Krimbo so excited to see what they can break to the table today yeah we'll see what the young super star of team it has to say for foot ahead of their matchup of team against team with all left to Play for here at I am Krakow as foot takes on liquid for a spot in stage 2 and I'm here with Demon and first I do want to ask about something Jolly that I saw on the timeline and you have a little reunion you won't have a junior or was that like I mean for me it was I was really happy to see my guy again and It's long time video and she has her and I was really happy to see his face and this ring you can let me some previous vibes for my team Did it give you some advice or can't do you now have a little bit more momentum that that you were able to do that? I was just talking about some serious models about just overall we talked about life and how it's going in different teams and yeah. Okay, next it is. Make sense. You had a big win yesterday versus legacy. Tell me a little bit about the feeling of getting that big win here in Krakow on land. I mean, for us, it's kind of, I would say revenge because last time we played against them in China and they really lose and it was really heartbreaking for us. So this time we should get this revenge and we managed to handle it. How are the comms? Because whenever I looked over at your booth, someone was screaming? I mean in our team I think it's a really important if we are keeping the same wipes and energy because we are kind of, I would say, wipe team, you have good wipes. I think we can do a lot of damage to other teams. And what do you think about your opponent and this one liquid and it's a very tough matchup, of course, but they do have a standing. For sure, I would say liquid is really great and it's gonna test us before bigger teams. But like being realistic, we have a chance to win them because they have changes and you'll see how it's going to be. Thank you, I'm good luck. Taking on team liquid here for foot. This is their big moment. This could be their big win team liquid. No one has a very up and down roster, may I say here, Cole, and especially with the stand in anything as possible. Yeah, I'm looking to ride the highs here, trying to lock themselves in a stage to performance. Again, you're having this stand-in situation, so I'm a little bit more confident that there shouldn't be a lot of pressure on these liquid guys to try and make it in. You obviously want to extend play, get it to that next stage and show what you're made of. But this foot roster is showing how hard they're hitting that confidence that the yells that we saw at a yesterday here from this team is going to be really interesting. So that's something that Liquid have to keep up with today. And as you said, if we're dealing with a situation where it takes a little while for this team to come online Might be able to see these underdog's take full advantage of that Yeah, but you got to make sure you don't have to burn down your gas here for foot yesterday Definitely got to be screaming after us as legacy because every team wants to get to be screaming after us as legacy But Liquid plays some quality counter strike now. I'll be it some of their individuals have their highs and some of have their lows as well Well, I mean, Crembo, going God mode on day one to just instantly secure Team Liquid. They're opening around victory, but now we have Ultimate, go silent, just yesterday as well. So Team Liquid needing a little bit of hope here versus a very high firepower foot squad who are just playing such explosive counter-shark as we head into our veto. I just said to see the liquid band coming through on a Furnown and overpassed Banking in through from foot, I do wonder if that could be the case. Either way, we see the ancient map pick coming through here out of the gates. Again, I feel like this is a veto that should be easily well matched. You're looking at some opportunities ahead of foot. I was kind of expecting them to lean in on finally getting a Mirage here at this item and picking into that map. the League of 2 of Decider instead for liquid, I'm kind of surprised to see them ban out of the Nubis and you talk about Ultima to player that you really want to see come on line consistently. I kind of wanted to see him with another shot on that map of the Nubis because he looked phenomenal in that third map of Cider even though it was a loss even though liquid couldn't push to be across the finish line. It was one of the better maps we saw out of Ultima in this event. So then banning it out as well kind of a bit of a surprise but overall I think we're looking yet some comfortable territory and it's that third map comes around here, foot can be looking forward to it. Yeah, pretty much well here in this veto as we are starting on foot's map pick of ancient, it's been their first pick this entire tournament. And of course overpass and in front of being banned out. And so you can second-marrage if needed, here we go, on ancient due or dice, it's stage two or nothing for these clauses. We have nerds on the hold, three-man defense, do all these can they get it done, struggling, but then Krimbo has the train still life. Back at the site, good flash, but no kills. So eventually take down the cemetery and that leaves Krimbo on the site dancing around with the ball, eventually chase down and the Lithuanian juggs here, trying to figure out a way to pull off this one piece. That's focused no good though. So he will happily step in front of it, no kills present themselves. They're not giving them an angle in. They're not giving them an angle in. Okay, I'll break through it. I'll see you on the little triangular to tell it. If he jiggle pigs enough, I think ultimate can see his shoulder. Looks like a little Larry, you can see he dribbled going in for the hard clear, so must a codavisual. Oh, that's too much. My foot. I think liquid already let him know out of the gates right there. I'm going to ensure that there are ones that are ramping up here to start things off. terms of personalities, team liquid, have always been one of the quieter teams, right? And having a guy like Frembo actually inspired the troops is honestly a piece of team look with that might be missing, right? You know, Nath is a very quiet guy, at least keeps it professional all the time, ultimate and shoet, not known as the biggest trash talkers in the space. You know what? Sometimes a team just needs a vibes guy especially for a team liquid of gone through in the past year No, that's valid man Like team liquid always team that could utilize that they find the timing of this ramps at aggression But demon luck is back. There's more of his headshots rolling out and if the punishment on this aggro here It's crimpo up to the top feeling with it back in return here demon going to be sideline now Grimbo consistently holding the line great flash and set him up. He's looking to deny the Bob plant Get quite get it done, but he will finish off the kill eventually and look at it able to stabilize despite even's explosive entries Grimbo looking sharp to start That is I mean, what an incredible comeback for him. Imagine being Bench from big. I mean, he's been hyped up for so much of his career, right? Grimbo is like the next big thing out of Germany for the longest time and then big, finally, switched away from him. I think it was really like him or Tabson if they wanted to make a real change. Those are the two longest standing players in the team. From O'Kids Bench, doing seem liquid and then plays his best counter-strike against an engine that the Jam is in that opening crown. I believe it's back number one of the two with a 1.7 rating. So, more of that seems like it's on the cards It's the least blast forward, and everyone blind the tech times, do fun back a bit, demon still strong, but a double from Nurtz and a collapse from Xuhei will keep these pistols under wraps. Handling these four supplies effectively. Great mid-utility to completely nullify that. The fact bomb is down, you're bending with a bit of a lurk. For some extra heads to take off won't have it. Liquid closed and out with a comfortable 3 and 0. Before we finally get those guns back out, I can sure to keep foot quiet in the early stages of this opening map. As you said, you know, I really wanted to see Crimbo, you know, take this opportunity and stride. He's time on big was very disappointing just because that kept getting worse over time with all the roster changes and it always felt like he was going to be kind of non-existent on that roster. I'm really hoping that in 2026 we can't see this cold potential at some point. Honestly, he does deserve an international team, I feel like at least a shot somewhere else. Other than big, just asve been all that in these last couple years. I'm just saying that M80 have put more Germans and S tier playoffs than big half. So Jeez, that's the sign of the thumbs. Yeah, I'm kidding I'll be an opening pick here for the side of foot Ultimately looking to respond to finding angle here. It's good mid-collapse coming throughout of the duo and nerds He's collapsing in as well, so this opening advantage nullified down to just Bought me who does have a spot onto the leash, a chance to try and recover this time, but Bought is still down towards the middle and he has to scoop it up. So it would be very team-linked with the cough this up in a great way to ruin your early advantage. So I'm actually having to split up these isolated fights, he's he criminals waiting to swing off the teammates, contact there's a kill, the only government is well, the Oh my god, a back-breaking clutch to start. Well, make some anti-dance. For team Liquid, what was that? That's ridiculous, you can do his laugh about it. Shorget off, but for Liquid, getting absolutely stunned in that 1v3. Ball was down towards the middle. They thought they had the context swing, but it was a little too late for Crembo to land the train. I'm not going to be doing it as a foot, dude. I mean, holy, if that's a momentum swing out of the what is? It's just flying off or taking that in full strife full sprint. The not the second head should not demon will be put down The uprising phase just a little bump, but you can see what the firepower is on this foot roster average eight 19 years old everyone can shoot by the way cemetery the offer. I should mention pulling out one off can't explain a tip top shape here for their first lift off and or a team that you want to keep nice and quiet you want to make sure that there's no big clutches, no big opportunities to get in your ear. That is a statement start for them and you can see they wanted to pick up the momentum off the back of that. Demon diggets slow down, but he went one from one and this opening opportunity towards A is looking enticing here for foot. Single defense and nerds standing around in towards donut Also potential for the rotates to get cut off by Longslurk inside of Red Room, so a real tough task at hand here for nerds. There's just made footsteps in Donut, I think, so you see multiple players starting to look at him, stare him down. Thoughts the flashbang though can't turn it into a double, but now the back 10 reveals itself. Ultimate does spin back around, but he's missed out on the timing, so the long skits pass an ultimate on just 31 HP needs a fast quick scope, which he won't get. at last month as foot are getting rolling on ancient it's good reactions from foot right there send in a little bit of bee pressure and again this team that loves to take their contact plays and make these slow moves having locks ready to cut off the rotations and finally being able to trade out nerds who you said you know made a little bit of noise towards a donor gets revealed that's two rounds in a row off the clutch money being broken and foot, get to establish a little foundation here on this T side already. The quits defense in that last round, getting caught. A little too stagnant. Not helping out the solo A defense that makes it really difficult. That's what happens when you allow Demon to set the pressure up that rampside. It's going to really go as one for one, even though he's quickly traded. It's going to weaken your ability to stay mobile and the defense is going to force you to gamble or take map control. Just as simple walking, to that E site. talking about the ups and downs of liquid and talking about a kind of round that it's very team liquid where we're both Americans here we've seen a thing or two but sometimes the vibe just goes south on this team liquid team we've seen it so many times that you just lose the moment to make it crushed out of games a lot for this squad. It was like sharp to start. I think for a perfect game to operate against as well. When that takes place when they kind of since that weakness, they'll be able to continue to pounce on the opportunity. You can see that in the round after the big symmetry clutch. I come through with a very cohesive game plan to keep up the speed. I'm able to show that range here. Out of this G-side, see if they can react, your ultimate is going to hand it over and up for this round. Now towards the middle fast for long, so he's finding a lot of openings. It's yesterday being able to control so effectively towards the middle. It was a big pain point where that legacy camp. You can make his strides again here. Look, we're trying to counteract that. I'm sure they've been looking into how this foot roster likes to put the pressure in the yearly stages. I'll switching it up. Contact walk A-main, four players, and a leash. And NERTS have left this site. Staring at a smoke hoping that there's a mid-pop, but instead NERTS is going to be challenged once again on first contact and is no good immediately deleted by demon. A lead's having to fight his way out of this, he won't be able to beat logs. Foot out shoot their opponents, and this is a save from TL. I'm gonna use the audio on the lures here. It's left until the B side and he's got to cut off some of these saved rightfuls will be finished off by ultimate at the very least but Great move coming through from foot on another contact play. Just catching Nurtz completely off guard there instant opening. Now he just gets chased down towards the donut. There's no chance to react to. How deep the map control was from foot. And as soon as they're ready to press on the gas liquid not prepared for that level of speed That's explosive style that it's roasted brings to the table here. It's great Contact plays and it's really going to test your setup on liquid. I still whether or not you're able to tether some of these riflers together But that's a real terrifying part. They don't really play a standard style, do you put their playing very much off of their individual firepower, which is sometimes difficult for even the top teams to play as they're used to more structured approaches. Definitely could call a Bungle's style of Counter Strike. You have a lot of these contact plays and try to catch a lot of players by surprise and just take the fights because normally these are like 50-50 duels, but if you've got better individuals, they aren't 50-50 anymore. Which is crazy to think for a roster like Team Liquid, who have invested a lot into picking up some of the top players in the space, some of those highly touted players in the space if you. Some people forget that nerds was the 2023 rookie of the year and was one of the engines of Heroics 2020 for success as well. There seems to have been a bit of a curse on Team Liquid in these past 365 days and it has been in some ups and downs, and definitely some embarrassments along the way. We would do I really need to keep reading off the results for team liquid, just I'll just keep it simple. It just has to be great. Yeah, trying to course correct here, obviously, dealing with some less than ideal, you know, standing situations, but trying to recover here is gonna be important so slowing down this this foot rolster is gonna require players like nurse to show some of that peak performance I think a lot of questions come down to you know some of the clashing and rolls for these players having to coordinate that making sure that you know you're not having to sacrifice too much and kind of highlighted this earlier but I do feel like ancient can allow so many different places on the map to thrive that A side is especially tricky here, for teams to hold up against them. Some point I want to see this liquid roster trying to fight back, for some early make control. We saw that looks so successful in the opening gun round to net the one V3 opportunity that I know in their minds I should have been able to close out. But when you're dealing with this foot roster, if you can avoid the availability of kind of working map control being able to get away with that explosive execute, that's got be where you thrive for liquid. No one's like state for says there's a criminal. But you know what I actually do with the other respect. I respect it. With the criminal, there we go. There we go. See again, like team liquid need a vibes guy so badly because I think some of these players who have paid on big spaces and even lifted to the ground, no more rock paper. rest late says no more rocket for scissors. Oh man, this is uh, catastrophic. For the record by the way, for those who are uh, paying attention, you can see that everyone here on team look but as well have all these sloth plushies, um, in solidarity with NAF who is currently out for personal issues, uh, back home. So obviously, it parts out to NAF at the moment from Everyone here on team liquid Who's our favorite The love the the slot on the monitor stand. That's a good placement there As you said again trimbo coming into this one You know not only with the a bit of a point to prove here for for himself as a as a player because again just don't think we saw some of his peak ability on big. He's going to be so eager to just step in and be able to show up no matter what that means for for his future whether that attracts eyeballs for other organizations trying to pluck them off that that bench a big he's a player that definitely deserves more opportunities in the tier one space I want to see what he can bring to the table as a rifleer who I think is incredibly smart with how he plays and takes his battles. You know, dealing with that big system, the question that you mentioned, you know, tabs and, you know, the sort of crawling style and the difference that the big roster had to go through and all of the changes that team went through, changing IGLs, changing structures, coaches, yeah, I mean, it's got to be a tough call for him to be a consistent piece in that roster and go through all those changes and then not experience any of the success that you would hope with all the roster moves, right? I mean, big have gone through shoot and in like the last couple of years, like five different coaches, basically every player that has played in Germany and feels like, and now bringing back said players. And every Academy roster pick up, got, yeah, right? I mean now they've got blame ethic, Greeks, eventually so, I mean, or tower two on blame ethic, currently posting a 1.4 rating since these twin-big, so, yeah, more power to them. But I think Crembo, I think he can find a spot somewhere in the top 30, you know? A, maybe even an international lineup, all right, North America, if we're getting that desperate over here and then why not another German import detonator or something I don't know even though I look at him and he's current lineup so um but I think Crimbo has an interesting spot on this team liquid lineup just again I mean he is not just a Vives guy right now he's currently eight and two little staring caucus between Crimbo and Jugs he's two. If I could get that correct. Grimbo was on that line up. He's been on stages. You know, so for most of them around places and fragged out. Yes. That's where you're really good. They placed his act as going down. You know, fifth eighth place that fragged blocked over 2025 is the one that determines who went to the major. Yeah, that's the infinetic correct correct the fragged Elfia RMR as they called it You a times change with these new VRS rankings Big sheer for foot as well every when they get here could lock themselves in a spot at the major that single win over legacy lead frog them six slots in the VRS ranking. So, I went over team liquid here, with net them 30 points, and that would put them well into major, qualifying threshold, obviously. It's still a long ways to go, but just getting an early lead like that, very important. So, it seems like Tyloo went a single event, and they were basically set for the rest of the season and didn't matter how well they did at their events. So, one good performance is all that matters sometimes for these young and up-and-coming teams, and it's been a great pullback. As you're finally back live, thanks for sticking through the technical pause team liquid versus foot back here at ancient. There'd be back in the server here, if you remember, it's two saved rifles. In a quick A play that netted foot that lasts around now, they've got a bit of a half-by-in order in there. There it's playing up close to the personal as instantly dismissed. You're able to find the opener here. It's going to lead ultimate down the ramp into a bit of an awkward off-angle for a curb Benny. But he gets still with just the same here. It's not going to stop this motion in towards the A-bombsite in the least. Looking to buy some extra time here. They brought their way through Temple. He's put in a rock in a hard place. Yeah, I know where to stand for him. I hope he gives demon ran through his team's own donut smoke and blasted through. Crimbo so I a bit questionable of hanging around here. That's an AK given over now ultimate's at risk of losing Which he will yes money to buy another one, but You can see animated our foot Another gates man laden proud another incredibly successful around there making a move through mid showing superior this I see us and they're open and campaigned five rounds in a row here off the back of the 1v3 and it is everyone on this squad getting involved Make her video on this beelarks How's it been asked a lot but it's still been able to do some extra damage everyone else is in finding openers and watches everything you can ask for here Let's win footer at their most scary here So I'm actually looking for an opening door out of his A to V P and trying to take an aggressive stance as much as well What's demon with a nasty one tap onto ultimate he gets finished off and just show me trying to find a little bit of time No luck for him either Too rotated, it's getting on the scene, but they're gonna pop off piece by piece Cabinny with the last and foot run them over And that's the type of gameplay we see from foot round it and round out They will just brute force through every defense that is all five players who rotated into that beast site on the floor for team liquid right now they are getting bullied by a group of 18-year-olds man they can't even drink in the states that is brutal or great there a little bit of pause you're hoping that it would maybe cool off this fiery foot squad but they are consistently finding damage here an ultimate almost finished off by the you to a loan for Benny, gonna be setting himself up nicely for a couple of freebies, while Big Dam is doing quite a bit here, but this stall is out the aggressive stance here, out of the liquid pushes them back, and now he's taking some real estate for himself. He can isolate that these B defenders are also inside a cave, so this should be a worry, especially with three players come to test this set of A5-7s, up close, that's One, going from shoe egg will be ready for the second. Absolutely. 17 year old jugs has got the experience. As this B-site will fall, bomb plant and seven rounds in a row for foot. Remember how it started to that one V-2? What, rather one V-3 from cemetery? You just haven't looked back, sent to your demon. Might be caught a little bit surprised in the corner, climbing. To be in question, he'll still find his frags, and it's just a lonely leash stuck in towards the corner. To find some exit damage, we'll throw it in a little bit with that empty nine, but he has a last two long. And every round that flies by them, another one where you have to hear the screams of liquid calling another time out. Well, you're talking a bit about it yesterday, but the man screaming right there is the box. And what a career journey he has had. As well, he has bounced around so many different teams, got sent back to the Romanian local scene as well, and got the call up to rejoin foot with a group of like-minded individuals all of these players on foot, aged 20 or younger. And talk about the teams list that he was on, got super hyped up when he joined Sprout in 2022. He was a 17 year old coward. Got picked up by Falcons, benched by Falcons, joined Bleed, left Bleed, joined Falcons again. During the borrows incident, 2020-24 Falcons, once again. But back to tier three, now he's here at an IM, playing his part out for a chance at Stage 2. versus a Titan of an organization like Team Liquid. Bombs don't get planted here on the ASL. And back to kill through the smoke, that might give Team Liquid away in. Huge luck, sure, that that's on the offer as well. Trying to get some reposition right now, trying to set their feet in this post plant. And hold up their posts, but they don't have any control towards temple or don't it? So it's gonna make this retake so much easier for Liquid to try and pull through. Ooh, and in A-Mane Smoke, could be devastating as per betting again, nowhere to stand. A-Sigh retake is on, no-hand shot being connected from both put on Molly on the bomb, do they have a smoke they do? Trying to stick it, Loss almost gets them, nearly pulling off that 1v4. But time of the clock, but nerds will get the deep use, and I'll retake success for Team Liquid. Yeah, and just one smoke spam kill. They're really disrupts that, taking down the offer, could be allowed to post up on these angles and cut them off as they try and make their endbound in towards that A-bombs site. Remember, at least able to secure things up, it was a great call from football, the pack of a liquid time out. They put a lot of pressure in towards middle foot, Staying a step ahead and going in towards that A side Just a little bit unfortunate that they can't survive the smokes spam here longs now set up for an aggressive stance towards middle Try to make strides through the smoke We kept f-bay and again Look with all the back of this time. Oh just think but demon pushes past the smoke in destroy's trembo First guy you see, what are you supposed to do? And bombs gonna get planted, team liquid last round of the half, minus we'll go for it. So we're gonna see some fireworks as symmetry will get the quick trade on to a lead. So the chance here, ultimate, walks forward, and the quick scope there. Now flying forward, another ultimate, go and got the right now. We'll also put him down, there's a quick trade. Pen, cemetery, stop the defense though. Round the box with the coin. Stop it! Oh no! The cemetery! Gotta be locked into the paper, that one is so helpful. Get eight rounds all the half. The and and and and right now. Crembo, you can laugh all you want, but you are losing right now eight to four to a group of 18-year-olds. Yeah, you try and laugh that off here, but the explosive danger, this foot roster, definitely good to be feeling a little bit of fear behind those eyes. I looked a lock themselves down in the second half, we'll see what their T-side brings to the table. It is a USB for jokes as he falls back, you're looking to block that donut smoke. So I want mission accomplished, but it really takes that up in order here. You're gonna give over that sight and you're gonna just push past the smoke a little bit risky. It does get forced off. Yeah, so with that kind of mist on a smoke, it actually allows jugs to get some extra angles around it. You can see he's trying to toy with it, and now the CT smoke's faded. And now this retake is really on. Players grouping up, in towards the donut, we'll begin their advanced corpetti with the first. Now start listening about the sight smoke in a main isolating these fights. The tree will be clear. Now goes ultimate. Next up is Nards. Pass the whole everything down from the temple with Crembo. And they might be doing it. But then the shark shots arrive from foot. Beef is in. And it should be nine to four here. Oh, kid. And they do have it. Counter-terror. This is done, and that's more of a story of what we've seen from foot. A lot of retakes, a lot of quick reactions coming through out of their defense on those pistol rounds. just always feels like when they pull off these retakes they're just seeking missiles on the post plant and crucial denial of that don't at space so you mentioned that that don't at smoke being somewhat blocked by jugs and not allowing for them to claim that control might be the difference maker in that round. Nerds tried to make strides in but the rest of the gene didn't really follow through. He didn't want to go down on a soul effort retakes successful force by an order. Liquid trying to bounce back. The 8 to 1 run. I don't know if I'm running rather for foot looking scary be play in order to even try to buy a little bit of time here looking for an angle They're making the way up the ramp Yeah, 7th and back of a site awkward angle, but does that least get the first demon? It's here so you can do this. We're gonna flash through no You will reconsider pass players alive like long in towards a short side but the MP9 not the weapon for the job Three versus three, Crabone. Oh no. Praise them all down. And that could be the end of ancient with a misfortune block from a pet block. But the Roman team liquid drowning them out with their screams here on ancient. Just three rounds away. Here, charging up these screams every round. Making sure that look at face a full brunt of this firepower-coviny locking that K position down and liquid... unable to. You're the overwhelming presence of this defense now as well. It's gonna be a deco in order. The next attack on the ultimate eat doesn't get to play the round. We'll not be in his face before he even gets a chance to pop a shot off and opening his vanish or foot on this deco. So, any sort of that explosiveness from Team Liquid, you see it all from, but every single one of their players with the high head shop percentage with the Wilkes of Swing and the You know, crazy damage at range. It just flies away. We're repeating those degles, man, but he just is so much confident in them. So you wouldn't see team like would do that. But there's, I don't know, every time I watch team like, but it just feels a bit flat. It compares to that, right? David just slides away and I'm in. No, he's going to hit the one taps. There's just something different, like a mental barrier with teamwork, because all of these players individually are capable in across the board, even with math on the team, you know, look at what a leash was doing on complexity back to 2024, just nuclear hard carry. And at the moment, it's more just like biddling output. There might be a double kill here and there. You know, he's had an ace to start off this year. I'll give it to him with that for those who've seen his UNPAs. Gens, was it an IP? Yeah, it was against an IP as well, back at Bounty. But looking for just that real highlight moment to energize the team. And we aren't seeing that kind of individual agency from any of these players, on team Liquid. The only man you could really rely on is ultimate, and that's once every couple of games. Yeah, I mean, you'd mention really each year. Like, Flexi lineup, even on phase had, you know, some big stats and that project not really working out. I wanted to see him come to life here, be the centerpiece around this Liquid roster, but right now I'm not being able to show up with too much impact. This. That's that centerpiece player down. He lane for full. For foot. A whole side of the map is cleared. Beekness is in red room. Four players challenging logs. And the entry is not good for nerds. Lost point with the next. Mine's up a double. Somehow versus four players, a leash falls off as well. And that just leaves ultimate here with the bomb is a last player, part of this push, and Corbany even aware, just kind of pussed. Grimbo, that's a big kill. Now, Benny becomes isolated, but it doesn't matter when ultimate has his back turned. One V3 here for the stand in trying to make something happen. Not at all instantly had shot it, and that is Matt Point for foot. you just see the nerves to turn any corner of against this team. Trying to get a one for one trade simply in red room is too tall a task for liquid right now with four players around that corner. No one wants to be the next one to challenge longs. I mean, I understand the position there and I understand the fear factor that's being set in by this foot camp, but you got to be able to isolate and trade those frags out and it's just not very close. And that is exactly what you're talking about here. Not enough flair and I'm enough spark. We'll see if they can try something on this B-site. But demon is who you have to challenge and he catches back turn. Multiple kills offered up before Nurtis finally able to put him to rest. And so he gets to take up by the MP9. The offer's 7th tree has cast an MP9 on that point and he puts it on! And that's it! Absolute dominance there from foot. That was a 13-1 run to end this map. They almost 13-old liquid in some respects. And while they got off to a great start, clutches from cemetery and allowing X stepping up as well here for foot, running the energy. Team liquid, facing elimination, as Nuke has come it up next year, Cole. Yeah, I mean, that 13-1 run, all being sparked off the back of the 1-B3 clutches. You know, somewhat of a familiar field, feeling for a team like Liquid work can take just one moment. Right there, throw it to the fly and what a map looks like for you and, you know, we chewed through not only that massive run of 13 rounds, but timeouts called in the mix there, all three of which from Flash, he netted them little to no results there and some frustration has to be felt in the liquid camp, definitely some fear factor here is now putter just a map away from entering into that next stage where, you know, you talk about the VRS dental patients that are looking to continue this run versus some of the top dogs that are waiting for them. This would be likely their biggest win as a team if they could pick up this series versus team like it and then place in the top 16 of an S tier tournament like this. This footrocessor is truly one of the future, a future, a countershark honestly with some of these players, especially demon showing up, keep having a really flat day of day one versus three bets. That was the reason, but coughed up those massively huge advantages. Since then, yes, not looked back and is looking like that superstar that we are beginning to know him as And so with a new up next, we're gonna need a massive performance here from Team Liquid to bounce back Hi, this is basement dwellers first, advertisement and our second drop is it's up actually, If you're seeing this, it's up to build a lot of ear cells shop. Head up first, go at a jacket, really close at it. I've always had an interesting clothes, but, you know, seeing the fine, the scenes, how the sausage is made has been a lot of fun. And if you'd like to close, tell me, if you hate the clothes, tell me, but try them before you're slagging off, I think they're really comfy. So yeah, that's my advert. I'm gonna try again. I'm gonna record another one. Very precise for foes EZ as well. Oh, I said take it a drink so I have to be got bowed out there. It is going to be just a light investment now 3D x 5 7 MP 9 this time the presence will be able to watch be the trunters setup the graffiti boost to jump with this MP 9 for the loss, and so see this approach Used to be a bit of a staple So talking about the game of the legend CT setup it will be raising high taxes to eight offenders as Pierre will be holding shorts next to be the rotator and Townsend to be securing monster. So is the jump spot pure like is he planning on trying to shoot while he jumps up? Yeah and also if you play players close short at the same time when you jump up they'll flick around that's when you start acting on teammates to activate short and also off of that they've been able to push down to now rotator away. Yeah I'm going to walk through monster. Once upon a time, I think you could have said Yabbi was the best B-look in the game. So if he can activate any of that right now, it's something that needs to be a fear factor for G-L, I hope he's about to get to move both. Does he get it with a kill or a bullet between his eyes? Uh, it's a bullet between his eyes, isn't it? Now it's not, right? Talk to track the moving SMG, he's done well to keep that beat boot splanted. That's the bomb. That's exactly that. Looks like you can buy your his life right now, and he doesn't need to go down this situation. The longer he stays alive, more of a nuisance than he is. And yeah, he's now activating to the Mac 10s, both just going to... I'm up with a caches. It's actually shredded, having to be called clear, and at this point, you're not too worried that they're coming for this one whatsoever. Yeah, you're probably going to let the SMG's off the leash though. Trying to hack that track. I've been on hacking. Down that of looksy. Let me around three. Now we discuss with overpass, three or four rounds to each side. That's all you're looking for. So they've already got three with the pistol and the conversion. Let's quickly as possible. Yeah, I think it's getting himself a Mac 10 as well. It's a ring through. He's going to upgrade to the A to be. I wonder if they've dropped these SMGs and tried to sneak off the back of it. Right go for a car on our short push, combine together. I was wondering the same, but it does look like they're just going to go full rifles. Here, P.I will keep on to the MP9. Let's get the guns out, let's see if this overpass CT side will have the same flavor as that's that's in our desperation. Yeah. One that's some of our viewers know very well, but let's see. There's also a lurk smoke that has been throwing for monster in some of their rounds. Skittles forward and gives the Abbey an opportunity to play through. So no monster smoke, foes he holds the line, you have to take the space. Walk through it. Oh, great shot from the IBM PR response, not an hour Fauzi down now. Ooh, y'all be looking at like he's got a hot hand just like fozy. That is massive to pull off in the early stages of a game on the T side because you will now condition early Utah and swings to make sure that can't happen. So the fact he's been able to do this going on number one, the echoes of that, the ramifications of that type of play play, well, now make the beat offense completely reconsider everything, and they might not even have you be going aggressive at all. That play was exclusively a Molotov barrels and the Abbey Gokill. We're like, uh, I mean, yeah, really cool. That's what we call a move, right? That's one of the moves. And high-pecks desperately trying to draw something backwards into the scope. And looking at this one's over. Yeah, that's not looking good is it? max just falls to yabby's precision a third kill from the outmice up can be easy to cut it really cut it I mean, yeah, it's a luxury when you go to play like ya'll be, ah, it's got a quick move! And backstarted here, liquid down a map, here versus 18-year-olds of foot, the youngsters have been screaming throughout this entire match of end-lift would have been looking flat, and at least they can go over towards Nuke, maybe ultimate can wake up, and it's a lot of ifans and butts for Team Liquid right now. Alright, now they've most got to focus in on shutting down some of these stars, some of these aimers that are getting in their face every single round, and putting the pressure on here, it's a tough start in an opening map of ancient, but they're about pick of Nuke, looking a lot more promising throughout the year, I've been able to win it consistently, only loss this year to Falcons, so looking to this to be home turf and bounce back in this series and definitely some opportunities ahead. As you said, ultimate looking to get hot here, step up and this next map here, leash the same way. A lot more comfortable territory here. We even saw a crew and book them through the big breakthrough map on this, so So, look to replicate some of that success. Starting on T-side new, never easy. That's for any already making his duel, but it's very well known and very much on the floor, Joggs now. Next here on the side, he'll drop in looking for a flight. That he will get headshot to at least. Still dancing around the side. He's like, David from off top, seven tree helping out and just not stop headshots across the board. That's what foot are so good at. It's a triple. David. I mean, just it's been again, real whip last for his opening day performance in the struggles that we saw to how he played yesterday versus legacy could complete turning of the page here without individual. And he has been just crucial and foot success and with all the opening damage look with finding two opening picks on that Able on site the quick reactions and rotations and demon blinks and necessary headshots. It only could get a bomb plan off that 5v3. This T-side becomes even more difficult. I started to pray for some Giga headshots to ring off towards this how to yar. Just a leash good for it. Get spotted out a little bit. Trying to close the distance here. should be taken from the won't be able to catch a bicep rise in Corbany with plenty of time, right down the fall of the weapon. There's one of your deagle's down the other of the defensive nerds. And he just flies long either flying off the silo pit in the pavement hard. If you're just joining us, this is a side of the time for what brings to the table. They shoot incredibly hard. I'm not gonna get shot that day. I don't get loud. I think it's a big introduction for me to put player suit here one has Kubernetes, there's another personal at shot. And there's another. It's just the goes, but get ready for more of that. As yes team liquid are currently facing elimination As the question, you have Krimba as a stand-in, what are we talking about? Is this a, would this be a bad performance? Is this an acceptable performance? What are what are we supposed to expect? I mean, with them being just a couple of rounds yesterday away from making it to the next stage. I mean, they almost beat G2 all 16 to 4, so I heard. That's where I think the big disappointment shows up when you don't come to play in the next map. on between you versus underdog teams who have already collapsed underneath the experience of a team like 3D Max And so that's where I think you're really if you're liquid or get a feeling more disappointed because this isn't opponent even though I hit hard even though They show their accuracy That you should be expected to Kind of handle with that experience alone Those that this team can usher in the next generation of stars here in Krabini or to that roster, lifting the lock things down towards that other yard of smoke that makes things a bit awkward in the theater way. Not gonna be successful. There's a chase down from all these, and the man advantage now picked up off the back of it. So what are you going to be able to do here? Long so it's thinking about pushing it to height. But now it's said, just looking at ships forward and it's hoping. No one actually walks at the ace site and said they go for a heaven wrap Samachree is being watched right now ultimate needs to be precise And he's not Samachree will live but Still wants this duel. He desperately wants this fight back and Nearly gets it in real one 11 HP survives and gets away and none of team liquid was actually helping out ultimate there. There's no trade Still a much easier pressure here He could flank the lungs. Yeah, you're right. He needs at least get one Miraculously clear spotted in heaven though the MP9 is not enough Well, that or though Joe man the kill for loss betrays him Sanctuary has arrived in from secret on a surprise angle low HP criminal gets him And team liquor will get started here on Duke No better win than a least 3k right there to get you lifted off I mean we talked about the missing pieces on on liquid no real explosive plays from them whatsoever on that first map of ancient words we saw how explosive this foot roster can be and a 3K there being able to time up his aggression perfectly even though things were looking like they could've just left them through that round and that is a statement needing to be made here on the liquid on this G side to get them activated early. Jump around to the next and at least try to carry forward some of that momentum at least quickly It's really traded and they're taking this face towards the out of yard. You're nice tap out as well on the symmetry. Look around swinging and it's a 3v3 early jump down the vents here for Crimbo. Could catch him by surprise locks, was he spotted? Looks like it definitely was, but timing favors Crimbo. You're surely hard here. Corner up, long still wins the fight though. Unbelievable. the all the information your game and goes and clears out the lobby side will see if that jumps in your rotates down towards lord still feels like jokes have to commit on towards a so they're one 18 HP player away from lock in this down on the b site no way he gets another right? No, my god! You can't be serious. The MP9 of close miraculously did that. She was able to get the bomb plant in need of a clutch. As both players descend the vents, but just moving a bit faster than his teammate can train him and she has a chance. Stuck here in dark, jiggle-picking, but demon with his weight. Instead of that shot required, and he brings it, and foot will maintain their lead. just so much impact out of the enemy nine men while I'm saying with a lockout on multi on nineteen each feet that would be a few on the frustration right there not being able to lock down that trade and as much as Crembo has tried to keep the spirits high it is tough to do when it kills like that consistently you're coming throughout of foot foot. Just a bomb plant, some more opportunities ahead. Got the MP7 in the hands of Nurtz. Help themselves a decent biopin' this round. For a mobile flying forward, it's an A-side rush. Intimid A-side stack, and it goes about as expected here. 14 liquid, only one good kill here, out of ultimate. Now they're gonna crash the counts back to ramp, goodbye, it's demon, the guillotine with an AK, worse pace scenario, 14 liquid, it is a flawless defense for foot. They are currently on, bathing this out, a 17 to 2 run across both maps. You see, time out immediately, come through out of liquid, trying to throw a big punch towards that A-bombside, but so well-staffed, they get absolutely no ground, ultimate gets the consolation prize and all the wild demons present forward and they see a things up. It is a ever-moving machine of this defense here, or a footer so quick to react. Now liquid, trying to deny that success, and you to throw a little bit more manipulation into the mix. They're trying to keep up the pace, they're trying to dictate the play and footer not allowing that. This team is not playing like they're underdogs right now. They're collapsing on space. They're constantly Baking moves that you see top teams do with ridiculous levels of confidence They are unfazed by the big name the title winning That is team liquid With title winning players And on the other front it's a sign of the times for team liquid I'm afraid to fight these Digos, that's for sure. They're trying to land up a few times on this offer, and there's a little bit spotted. It goes right in between the legs of Crembo, so look at it and walk away with his life, but still can allow for an evacuation of ramp control and ultimate. Not getting one of these after towards this out of yard, committing his hunting these Degels down. No chance here. We'll look at a D2 much damage at the very least. You got Crembo on a Degelkill. The door closed still. No, it's blown open, but. No, it is closed. Should we try to open up proceedings there? We'll be shut out. Now, again, criminal looking for anything extra in this round, not that much damage, money going to consistently be stacked up high for foot, still yet to even see symmetry pop a shot off with that AWP. That's still a fear factor, it's going to continue for foot again. the sharpest aim right now. There are people who haven't really followed for too much about this tournament. Day one was a disaster, where they could have beaten 3D Max. They could have ended up playing versus simple and BC game. If they closed out one of their 7 batch points, they had against 3D Max. But since that moment, since getting thrashed, then destroying, like I see, a knock-up in the back of my nose on. He just ran through form with like a 20k premiere flashbang and just got the opening pick. Oh man. Just not even a chance to fire up. Ultimate who has been able to provide a couple of nice opening tools can completely devastated. Another, all of a smoke shade across an interesting angle on this. Elise is trying to get up to no good. was able to spearhead them for their first round on the board here, but not this time could be watching every maneuver and look at this aid of site defense is still well, defended with multiple players ready to go, jokes finds an easy one while you might have this trade, there's so much more around the corner. And Lance for the top rope is going to continue to slam down liquid. This game just keeps being so easy because the setups are just so good. Team Liquid are expecting a weak A site. Kind of a player, pop-hut, also watching that entrance. Look how we also swaps his position. Last moment there's that was the opening pick from D to powder there. Nothing was A.T. forward. And through the Nade Smoke found that headshot. Just straight gimmicks. Just a straight solo play. from an underdog squad of teenagers. As now, cemetery here in the up, holding the close angle, vulnerable to a wide swing. I got another nerfs close as well. Here comes the play, a miss shot, has to run, full blind, same goes for demons, face gain, and a flashbang, forward, and demon will be overwhelmed by three players on his screen, finally liquid have space. Well, this is fantastic leg room here. For the new workoff of Crimbo, also snuck his weight down the vents, it's not gonna matter too much. Still finished off, but again, the positioning here is also deadly from Nards. He's inside of heaven, but he's even more pressure on. It's at the end gold, right now, a ramp crawl through, coming out of the liquid. It might be adjusted, but Nards finally could follow up for ag. But I have to make the decision just yet. Ample time, they still collapse. Juggs isn't the back of lobby right now, so if they rotate towards A, don't be doomed instead they do go down the ramp Samitary off huge shadow advantage mind you Go take the posh shot, baits it out and now we use in a real tough fun about to be ran down Juggos It's a release, but eventually overwhelmed by these tech nine's two versus three, but plan single door already ultimate We'll plant wisely on the opposite side. Doug swings the door. Do you make us an off-crab any activates? Do you make ESA connect one off the snipe for a while? Doug's fighting. The tech nine down low, she has missed. Oh boy. A second one. Tech nine about to be overwhelmed. And has put pull off the retake as small advantage for team liquid goes to waves. I think we can complete the mission right there. One of the the best-looking opportunities they've had in a little while. I mean the map control is so suffocating But there's always that reaction coming through and as you mentioned you're demon positioning himself nicely in the back of Lobby Still being able to get your kill Her symmetry even though he was under so much pressure Look would not able to establish a Round off the back of that even nerds doing so much damage In towards heaven the positioning felt And yet still they get the job done here Ultimate building that up walk in his way towards the out of yard. Maybe a chance to try and open things up here this time around Get him a forward to instant demon headshot for for now at the very least I'm just... It's that retreat. But then some trouble. Oh my goodness. Oh, got that! Are you kidding? I could not get the second that follow-up on a nerd's wood-up been incredible. Just look around him, shop through the smoke, and a lead's going to be fuming. So much presence spotted out towards the out of the art as well. So you just know where the presence is lying in. And so at the very least, they do jump over and pick down and towards the lower side. There's a big opening from Krimbo as well, running in the little bit of success. On towards that ace, I bet Krabini is following in the footsteps of this attack down secret and could disrupt it completely. Oh, this is going to be brutal. Hello there. There's one. There's no crowd noise to save you right now, but Xu Hake does escape with his life and he's not ready for nerds up post. Does see him and gets the Dink anyways, Krabini had the round in his hands, But it goes to waste. Shoeh, I think it about coming up the vents, has Krimbo in squeaky, but then there's a chase longs can follow them. As they are slinking up, and he'll hear them go. Here's what? No way! Longs gets the double, off the ladder and demon as well, following in the footsteps of Shoeh. Surely you're not ready for another player coming up the vents, you will get himself into safety though, in towards hot, around the site, demon going in through squeaky, making the lead that shoe away is back in lobby and our clock goes the way of foot, unbelievable timings hit by every player on this team. They have an 8-1 lead against team like with. I'm seeing another time out called here, not a liquid as well. Nothing is going right for them everything that's working for the side of foot, complete dominance in the timing, in the clutches, and the opening stages as well, at least just trying to work something towards that out of yard gets plucked out straight through the smoke, so much confidence in these young guns, Kirby following in that attack down lower, there's constant disruption when liquid want to try and catch this team by surprise, it always feels like there's some sort it move and here are the only ones that are caught second time I'll check through all three called out on ancient did not save them No, we're seeing the same old stuff. It's like an ambulance passing by The screen's a foot You got the Doppler but going on and stream somehow. Yeah As Liquid they just need something right they just need energy Where's someone gonna come through with a quick individual play? It's not gonna be from Krimba, who's next to fight Demon? Who also want to chance? You, I almost lose his head! Let's go! Hey, demon! Somehow get this back on! He's going for more! He's going for more! Holy blood! 18 HP! And he wanted the triple kill badly. He will drop away! That three versus five is elite. This is a surprise, Angle Demon. It's not prepared for it. The door is someone going for him. He was dead. But instead going into the walls. I don't want the desperately look down beneath and the leash moves forward. Demon might walk into his crosshair instead both players missing each other right now. At least surely making the communications. Stephen, I paint the picture here for the rest of his team right now. Yeah, you can see that Molly. It's their indication of it. Great pickup coming throughout of Nurtst to capitalize and there's the collapse. At least giving him the information and a little bit of utility left to spark much needed life in liquid. Yeah, definitely needed there, and at least process of elimination did work out. If they want to go for this, B-site retakes are difficult, but of course, but have one thing. Cold moment to the bed on the swing. O-E's looks away from the flashbang, and it will be his doom. Cemetery spots a player up close. I know costumes sell, but Nurt's a shoet. Do you with both? Nurt's reloading and find the smoke. Shoet uses that distraction. And at least liquid have some life. I don't know a lot more of that, but again that's what Elise has been hunting for throughout these rounds and being able to establish a round off of back in this 5v3 feels like there was more desperation studying in so much confidence out of the duel from Demon. But they closed down that B-site post plant and a breath of fresh air for Liquid much needed here. She didn't capitalize with rounds in a row. Demon not gonna look to allow that though already aggressive through lobby. So these rushes towards the out of yard gets finished off by the HEs trying to turn it up a notch but no luck. I mean ultimate, that's really looking for another play. I have no fights being given to him. There's a flank from Demon. He's got all the information in the world and we already see a rotate down lower. up. Cemetery already posted on the angle on the steps. Demonly clear this is the question. That cemetery, those tip. This is demon does find that alert kill though. Onto Crimbo. There it's. So he's going to go for the door, smoke available. Cemetery needing to reposition here. There's actually gone. The room has, he does find Crabetti back to the three versus three. and it's still just an opera trying to find some strides through, just pick up a rifle at the very least. But this B-Vom said it'd get to be kind of another 3v3, and then to capitalize on. Well, I'm yet to go down. And there is no more motion in this defensive, stalled out on their flanking effort. I think we'd find the able to establish a little bit of fear, and the hearts of these young guns, but of course, They're still interested in going for this retake. Gotta hope that someone misses here for Team Liquid they have strong post-plan positions. Who'd have to be a mistake? And, she way is the first to fall ultimate does land that's required shot, and it spins around on a cemetery. This is what I'm talking about for ultimate. He is the X-Factor here for Team Liquid. He'll collect all three to end this round. Rollin' from Poland is back, and they need a lot more from him if they want to stay here. It is home country and crack out. A question about it. That's a big time play coming through from Ultimate, and again another survival around there for Liquid. Another 5-3 that they find themselves in. But what's surprising is, you know, when demons pull a drill on that flank, the rotates don't come through in time to establish a foothold on that site. So the quick capitalizing some missed opportunities back to back 5-3 conversions as how they're looking to breathe life back into this series for themselves and getting a couple rounds on a row can't hurt. Well they'd be able to put cherry on top of this half. It's been so difficult for them. All fangirl here from Crabbany. Dangerous for the Molly with his name on it, it'll extinguish so we can play around the smoke but getting wrapped You can't deal with nerds, a leage at range will connect his spray albeit shaky Still not ready for judge though Oh, this is the Zywook order, but he doesn't have an off, it's just a fa boss and only able to put it in for one Last things last year, it's cemetery round 12 with just an empty nine and desperation It's got a dank at that range, but that is not enough. It's another eight, four half, but a pullback from liquid. Is there anything more here, undic? The screaming match has gotten just a little bit quieter here for foot. And it's strong. Eight-one lead looking like they were kind of destroyed looking out of fire and crack up but they're not done yet. Three round straight, two back to back. Three V-5 is advantages pull back for liquid as well. And rolling from Poland is online for a CT side of Nuke. Liquid trying to stay here and crack out. Yeah, I mean, it is still going to be a difficult task. We looked at foot in the opening day, dealing with an experience roster that doesn't get it back down again here in the liquid. They gotta avoid some of those mishaps that happened on day one. The job not finished just yet, although they are set up nicely to close it here, demon flying towards the other yard, long range duel for Shui but Crembo and ultimate find the opening picks here. Well, 5-3 into the build run as level, he can't find anything, but Nurt stands alongside him. Those double duel burrettas are singing loud. As jokes has just left on his loon some. It's looking like liquid. Ready to get back on track here. Top of the down and just body shots there from the ultimate. That makes a pistol round for team liquid. One of those dangerous pistol round teams in this tournament, a very high win percentage for them. Now, team liquid passed that hurdle, getting off to a good CT side. side start. Just, you know, don't lose to glocks on CT side nuke. If there's any map that is really difficult to lose to glocks on it's this one. And, um, just don't do it. Just for sanity sake. I think the fabric of the world survived that. Well, Terra Park, there will be like porting and various mutants will start walking through the rapture will begin if they with the clocks here, so please just stop. I'm trying to finish out at least stage one, or we'll see that happen. And it doesn't look like we're going to get a little bit inquisitive towards that ramp side here, and a bit of an aggressive stance. See what those clocks can do, close range here, range here. We'll see if Crembo do the why the damage. I still remember him. Keep the things contained on nerds side of things and eventually Frag will come through at the very least from demon. Right before recovered as well, but while I'm still down on that A side. Oh, the burst fire you kidding? No, I got the kill versus the empty nine. The real. A demon threw away the M4. I think he wish he had it right now. He only has four bullets in the block. All right, block 3 load coming in and pick her feedy. Why? Why was this round? More entertaining than it definitely should have been. Two kills off the blocks and some extra damage. A little chaos there. It's foot art. Definitely still playing counters for right here, but teamwork with you. Even just a couple of punches landing. When you have a rifle of against blocks is super frustrating to deal with, and especially getting blocked bursted. Nevermind, fine. Hold off on that ultimate up here, just yet. I'll foot bring the rifles into the mix. What do they have on this T-Sat to try and close things off? Set themselves up with a big advantage, but still more, we're gonna be the doop. It's an A-pop thing. Perfectly timed at the moment, there's still only two defenders in play. And here comes the leash, up top in the heavens, yet seeing gets the first kill but fully blind. The follow-up though from Shoé is strong, and they break through the smoke, the jewels are being lost though, it's suddenly a one versus one, symmetry versus Shoé, needing a headshot, needing another clutch for his team, speaking around Shoé will get it. massive clock fit for team like with and you can see that flash is animated A huge sigh of relief rate there getting that job done a top hold on that a bombsite, but denying symmetry another massive clutch that made the statement that started this massive run of form from foot We'll be denied a map two and liquid closing that this is not just a one around ball game here Oh, good way back into mix. All those big concerns that we have, but them just bowing out. Slowly getting what the way. What time in front, Grabini, here's the reload rate around the corner. The next on the direction here in the ramp, it's not working out. working out well enough crimbo those land a string of the demon ultimate doesn't get in the opportunities with this op and krabini is oh my god I mean you just nailed it oh my goodness he has no idea she was just called this clear effectively oh man he's gonna turn around attack now will be good oh the second he's heard ultimate come with the latter krabini the two devastating techniques I had shot the whole of front logs as well and look Look, we've just lost the pistols, unless Nurtz can do it off the MP7. All these players? Headar armor, let's accept for Kubernetes, AWP. Do you get a go for this? Is this gonna take the rifle and try to save? No, it's just keeping Nurtz. Once in, that's a headshot. Heading a clutch here. Could be a massive moment for team liquid. They haven't had many of these. This series. Nurtz looking to step past the BTOP has, again, that's a dink, the time running low. player on top of it with the tech 9 and 7th tree not by locking it in will eventually get it and the end of a messy round and the screams are back for foot. Just find a huge gap in the defense and curb any continues to show his value proof his worth on this squad. What a timing being nailed not only for that opening pick there on the out of the yard but following it up with ultimate not being able to react and man down in the dumps and the momentum is being built there maybe a communication being missed out on the side of Team Liquid you'd have to imagine. on our boat, vulnerability fully exploited by the brain power of Krabani. Here's a ladder too, I mean, that is just devastating timing. Couldn't have put that any better. It's the right back if you know your scenes if you're liquid just when you're starting to count them in I pull you right back out that's just a team like the way I could we experience this in North America for it feels like centuries it's just tradition and the magic here with the US piece talk about the clocky goes I think that's hard cleared. Okay. Well, tough stuff there. Nothing's getting past these folks. It's not a tree even off the tech nine. And now 10 rounds for foot. It's a shame. That previous round to the tech nine was the first round ultimate gone AWP in that game. And he gets ruined by a timing. Doesn't even get a chance to play with it. Even though He was looking very strong, too. You meet a lot of good rotations as well. Like getting in towards heaven right there After not catching any of the re-aggression through ramp like he's trying to be on the scene and That exploitation of Like I beg for Benny is going to set it's going to harm you What are doing such a good job avoiding him avoiding his contact? And as you said as soon as you get that off that is the last thing you want to see on the CT side They're gonna get into their shot at this Should be tossing and off over his way the utility is good to be limited but the trust and ultimate is still there At time I'll call by foot. Haven't you too many of these? It's very funny. Oh, he's setting in Culeo and flashy are both Hungarian coaches, or both of these teams, and they played together on former teams as well. So it's two former teammates actually coaching either squad right now. Just a fun little fact between these two squad there is something in common here between foot and team liquid. It's an extra motivation for both of these coaches, no question about it. I feel you're right now looking to prevail. I think there's a lot of points for him to see if he can with this team actually flows out this map on this T-Syne and avoid some of those day-one results and already make good on them for a team that was so close to opening up, they can't paint here, Crack out with a win. Well, I'm victim to the experience. If you don't want to let that happen again, that's why that preemptive timeout's coming through. I'm going with an aggressive stance here. Could collapse quickly if this attack towards A comes through. It could be a part of the execute. Meanwhile, utility still not put on display. So I'm slowly creeps into the way in towards a position where you can stay explosive. Ready to react of any map movements right now. Here comes the utility set. Molly's bouncing forward. Criminal gets the initially takes down symmetry, and that makes them stutter step just a bit shoé. Now gets a quarter on the site, the fight for every turns it into a double. Not quite the third though, as long as that's a spray transfer back. Two versus three. Long-slipping for an extra here, round the smoke. At least trying to make a play, but longs we'll get caught for Benny. One versus three, inside the smoke with them, makes the proactive play. Team Liquid are still alive, I'm new. It's a great counter-utually on that initial. I execute great activity coming through from Crimbo. Just tough to stay confident in the map like this. But being able to press the issue in force that hesitation in by Crimbo aggressing in towards Lobby, threading in that damage falling out. It's a huge disruptor. I'll have to back that time out. Hold up, I'd put it. Liquid able to prevail. Nice, I'm glad you're criminal. It's tested again this time. Well, no, it's that's run down. Without the headgeveller, that Macton working wonders. They've got fed up with crimpo going for these aggressive solo ramp plays. So there's one over. But now, Kravani, let's cut outside. They're going to go down to an intray multi-player setup. On the low-stight, Nurtz is also here, ultimate. Continuing to ring off, Opshot beats another one though. Now, 1080 speedy open, Nurtz plays a can. They each get an inert with utility now, fully blind in the corner. And when it's waiting for him to make, he's moved. High-low swing coming through. So, she, hey, does convert the kill onto Jog's, while Demon was looking for the play. One V2 is the Chaos settles here in the B site. No idea where the lesions right now. He was very far removed as that play towards B. It was coming through, but now he's a part of the action. And towards the left side, still unsure where Demon is. He's not expecting Demon to be in dark right now, as he's so long at cornering, didn't even bother to clear it. I'll be demon, is he serious gonna make this play to go through single? I said I'm not following. Actually, he's gonna swing through it. Balls is what he needs right now. Who stole? Right now. For the side of team Liquid. Finally, some activations for them. That's huge right there. It's been what's been netting them these rounds. As of recent. A little bit of confidence being shown out by this Liquid squad. squad, and denying these massive clutch opportunities out of foot timeout called once again. Now they're feeling the weight of this come back on their shoulders. Pull you with another timeout. Come on through the notes page here. Trying to figure what this G side is going to require to close things down. of good activity on the ramp side, but struggling to back it up. I've come through with some good ideas. At least they could save that in this round. Be able to catch off Crumbo. It's a weakness that they did just target. And did pan out, it's not the following couple. I can just remember this game started to hate one for foot, a team like we would be having to see them work for every single one of these rounds. Needing to work again. Yeah, I'm a team, so the yard here and it is a leash that is able to sing for the opening One trade now, so they're still willing to give them fights, but they make it down towards secret at the very least These still eager for more another duel presenting He'll back up here slowly, but surely the utility is ran dry for this T side So joining up with this bomb is a whole new task for the briny Sheway up at heaven, still. He's lost to play a crossing. Somehow stays alive. No head armor for Benny did not hit the clean headshot though. Through the wall but eventually cemetery we'll clean it up. Now the question here is that a foot where is ultimate? Inside of HUD, battle-offing right now, that's got to be the question at the moment. Ooh. Oh my god, I got instant head shut up there from juggs. Chew-ay. Wishing you had an offer to play with, but that's now on the floor. A desperate retake with him and Krimbo. There's one pot flash. Chew-ay has to do it all. Going forward, Cemetery isn't blind at all, and it is foot up to 11 rounds and they've broken the money of team liquid Gonna be able to back out of this one as well Huge recovery coming through Out of the side of foot being able to sustain those doors towards that outer yard and paint the picture of where that off of ultimate was placed and he's so effectively avoided until the time is right. Never gets a chance to pop a shot off again. Was placed inside of hut, was hearing the footsteps rattle off, in towards Mini and Screekey. But when he finally sees someone on his screen, it's too little too late. And it's Pressure no one liquid here this pie is anything but perfect scout and play a couple of rifles Given by the fact that they were able to save in the last round, but I'll side of that Shoot me on a 5-7 here There's foot can sink this round in Opportunity ahead of them to close this map is going to be also present timing onto a leash He goes down incredibly low and can't run away from the span perpini. Open up proceedings with Nurtz offers one back through the smoke as well. A one player has gotten in towards secret already. Nurtz will cut down demon. But the bomb is going to be able to descend. Pass. I'm trying off. Any aggression as well. There's no one lower. He's gonna be this late activator, he's gonna go lobby, he can backstab these rotators, too. Good, game on the line here, win this round, and have yourself a huge advantage to eliminate Liquid from Crackout. Oh, that's a star, chances right on the lurk. Now, longs inside of Dark. Topped in the corner, Crembo's gonna walk through his own smoke and he gets an ankle. He is in and trenched behind these players Surely he starts to realize that this player he's hiding towards dark but time is Crembo has the only kid he falls. It's Jane and he does 12 to nine here for foot three series points But they had seven of them versus 3D Max will they fumble it again or will they eliminate liquid? And this foot squad battle in a real war of attrition here, the patient's paying off and a decisive move to collapsing on that lower side as Liquid are looking to play reactive counter strike, trying to claim that lobby control, but it's just a step ahead now. And it's MP 9's MP 7's pistols to say Liquid, an opportunity to try and fight for this map. And they're going all in on this lobby control here. Mission accomplished in that. Where is the reaction now from foot? They're hearing these footsteps, right off, right, around the corner. They're going to be able to meet him at the punch of this out of your play. Explain here from longs. Go through the smoke. No, no. I'm hot instead. Shoei makes a huge play. A huge risk. Hands is back over to any potential red lurk. But it's a risk that liquid need to take now. Lee's jiggle peeking in lobby has been seen. Now if I seven activates no-inshu-hay gives up his life, that is the A site right there. That death might beat the game and might be the end of team liquid ultimate. You're impulling right now. You got to do something crazy to stay here. Oh, he's being... Oh, he's just a couple miles away. As it comes up all under, the first, but not a headshot. It's got to be nerds of the MP7. Some miracle is needed right here. And he might have it. 39 HP, the MP7-1v3. Have you seen before? Well, you have it. Team Liquid, oh god, how do I am crook now? It has statement victory for foot as they move through to stage two. Well, what a statement that coming through from foot here. Having to conquer their demons, liquid reclawing their way back into this map, but not going to happen again. They're not going to slip up on serious point, progressing into the next stage, eliminating a roster like liquid and shutting them down, what a huge statement for this squad. And it's so exciting to see these young guns get the job done versus top-tocks versus these top-tocks, we'll be able to shut them down, more and more being proven here with every stood for the way and now locking themselves an opportunity and stage two. I want to see how this story continues. Yeah, these young guns of foot, high fire power, max confidence. You can see them screaming throughout the entire match and a convincing win. Versus albeit a team liquid with a stand-in, but it is team liquid never the less. And even said that stand-in was some of the only reason that team liquid picked up the mass that they did. So, massive credit goes to foot, going to stage you, they will be a dangerous team. It's moments like these right here as well, that they live on, and it completely shuts liquid out of this opportunity to get back on track in this series that preventing lurk going to be ringing through. You can see the diligence that was done afterwards, but by then it was too late. It was already put taking over, packed with us on the control and Ashwin are going to a new generation of young individuals ready to fire up in the server. I mean, again, so exciting to see this monster rise. It's so exciting to see what they can bring in the server. These back-to-back best of three is that they've been able to pull together here on the beastry have been phenomenal and these players shoot hard and again, not giving themselves an opportunity to battle up against the best as they enter the next stage. I'm excited to see what they could do. This is probably the biggest win that these players have ever accomplished in their careers. I mean, longs have a bit more experience, but the other four on this line up, top 16 of an S-tier land like this. Yes, they've done well at, you know, S-C-A-C, right, but the top teams there were just in the top 15. Now, they're going to be playing against the ability. They're going to be showing themselves to the counter strike world of what they can do. Why God? Demon with his aim is incredible. And now, with Coach Kulio leading these youngsters, let's have a word with him. What makes it the stage two of fantastic result? And I'm here with the coach, Julio. I mean, was this within your expectations? I would say, yes, like we didn't want to be loud before the game, but we had many practice versus league-vidents to be honest. I think we've all like always. And we were really confident before the game. And they were playing with standing. And I think it was a big advantage for us. It seems like it one thing I was thinking about and sorry to bring it up. We've seen in some games that you weren't able to close games out, right? So how have you worked on that with the guys to make sure that that definitely didn't happen here? Like, after the first game of the street, we had a really good team talk in the practice room. And I just thought that we are leaving the dream right now. This is the first tournament we should just enjoy and play our game. Because the problem is that sometimes we are overstressing and we can just close the game, but I think we'll have them from it. And I think it will be better day by day because experience is just coming. Absolutely, it's so joy to see the guys play honestly. It looks like they're improving every game they get to which is normal It's also a bit of a special matchup for you I believe because Fleshy was on the other side you're both Hungarian I believe you had a podcast together. Is that correct? So any commiserations for your your friend? I mean, yeah, it was a big match for us like he was the guy who was teaching me to play C as a player and then as a coach So he helped me a lot and I could beat him today So I'm proud of it and I feel bad for him, you know Can you imagine what else can we expect out of foot now that the first hurdle is behind us? I think right now there is no pressure on us anymore. We're going to play versus better team just in paper and I think we will be able to show our best because there is no pressure and I think it can be like if we can play our game and we can continue like this I think we have good chance to catch some big team even. Yeah I'm looking forward to it thank you very much coolio and now I will head over to the other side as liquid is unfortunately out of I am cracker and we have nerds here with us high nerds commiserations of course yeah well well and wrong. I think on the first map it's just all with the confidence and play with the the and on them like they didn't think they just went together this is how CS2 works just swing and wind around and congrats on the first map. On the second it was maybe shaky start for some new but after I don't know if it was maybe like important key rounds that after it like we didn't have the best money during the game so this is why we lost in my opinion. Are you able to contextualize it a little bit just of course you're working with a stand And then obviously the expectations weren't sky high, right? So can you make it make sense a little bit more because of that? Yeah, so I feel like, yeah, of course, we're paying for standing. And I think it's a lie that in my book, we should have won this game. We should have, and of course, we didn't. Well, play to K and Boy play the amazing, he played the amazing during his positive attitude. He's funny. And what everything to do to the team, I feel like the only thing it doesn't matter even if even if we're playing with Sunday and we should win this game, it's just disappointing. I understand it's all that you go. Thank you very much, nerds, and back over to you. Yeah, still having expectations here for team liquid despite what the stand in as well. It's a bit of a disappointing exit considering that they could of beaten G2 and made its stage to this a lot of if ants and butts with this team liquid squad, but then playing against a foot roster that just had them momentum behind them and playing counter-fripe with absolute fire. I'm really getting shades of watching Legacy when I watched this foot team play and I guess we'd be deep to get to this stage. Yeah, I mean I think nerds kind of summed it up well. There were a couple really key rounds where you saw foot capitalized on the momentum and capitalized on that opportunity. You think of that 1v3 from Symmetry and map 1 of ancient the confidence is built off the back of that They take that into map 2 and you look at Corbinian on the lurk towards heaven, and it just defines the way That this team plays here. Bruce taking but the confidence that comes off the back of that is really hard to handle and that's what liquid faced up against you You can see a lot of passion In the eyes of liquid as they get eliminated here Yeah, it's it's very disappointing for for TL and I guess the woes continue for this team who have just had some ups and downs, it had some third places, they look okay at the Budapest major, at least making the stage three, then bombing out. It's just some, it just can't find their bojo for a team who have pieces of all exceptional or exceptional rosters, just can't make it work under the team liquid banner. But with that, that means we have all of our teams who have advanced through stage two, perhaps a big surprise that NRG took down a strawless in the bro derby as we should say Paris isn't picking up their good form and 3D Max deleting simple at to be part of the first four to make it to stage two That's a big statement being made their provision continuing a very exciting story 3D Max really being able to write the ship after what was a rocky day the Embo's got sent into the lower bracket side of things with pressure would have certainly been on but they came back so much stronger after that tough win over foot. Astralis, even though they lost today, still may be able to make their progression through the Tikdam game religion will also be seen simple in the next stage as well. That is a really exciting story watching him play up against the best and of course foot moving forward after liquid and a roar taking down as well. So stage one, taking down a lot of really strong team's not being able to make their progressions on through there. Maybe some big surprises and in the liquid being eliminated. Legacy, there's some hope that they can start off there your nicely as well. Bait dealing with the in-new player. Things with that nature, but obviously, you know, not going to be seeing that next stage, not going to be fighting for an opportunity there. Yeah, I think one of the big surprises of course is team-liquid. Also, And I feel coming rudely close as well. I think that name had a lot of potential was making some playoff appearances even back in 2025. And obviously they were going, coming in with a new player, but still had many opportunities to actually beat BC game today as well. So that I think maybe the most disappointing exit out of that bunch, if you know, that's my take at least. But now the top 16 coming through, We have some surprising teams arriving, again, a foot, probably one of the big upsets and NRG NA boys are still in there, folks. We've got it. And we'll be able to check those out in the top 16 with the world's elite. Now, I and Crackout truly begins. Like this, you're thinking in my class, like this, not the nymphs erupt The moth is all the dreams, there's a vision in my mind, is this all me Take my confidence, come by, I'm without what's in my mind Mix it up with you, and you, soon to be the greatest I'm my generation of operation, that's all I need By the fly, through your voice, there are two The pearls we turn out to see, this popman, that's The Intel Extreme Master's crack-off, 2022, brought you by ESL, an partnership with Intel. Intel, Acer Predator, EA Chill, Zow, Chets, and City of Fire. We're not going. We're even making history. I'm sorry. It's an ace. If the two of you have got these angelic streamers. You're on fire. Still no fire, darling. See, he's going to hit me this fight. There are three seconds left. I've just turned red. I don't know if you've got a strategy going through your scene. This is a massive new prison. But he's not content with just the next kill. He's not gonna go up! She's in the end! And it's off! I'm strong! I've got to play the whole road with any fall in general victory! Overclassic! I've been killed again! I've got to play the whole road! Let's go! I've been killed! Give it a fucking end to X3 Master! It starts with a dream, with a team you barely know, in an amateur official that feels like the grand final, where practice becomes progress, and every loss feels like a lesson. that we'll hear during the game. You know what just occurred to me, baby The day that we're gonna use to be In the sky, I'll give you the key for a kid And I won't stop though, I'll just get wasted Time to get in Come on, I can't help but follow my own feet Here I am Follow the strong heartbeat How they eat Oh, oh, oh, oh, oh Oh, oh, oh, oh, oh, oh Oh, oh, oh, oh, oh, oh, oh Oh, oh, oh, oh, oh, oh, oh Oh, oh, oh, oh, oh, oh, oh