Everything I do for the first time
I'm just pushing up.
What do you think I'm gonna do?
I'm just pushing up.
What are you doing here?
I'm going to go.
I'm on the right.
It's been a long time for me.
Hello Sonic, how are you doing?
I'm good, thank you in yourself.
Very well, thank you.
How's the reunion with OC going?
It's very good.
I feel like I have my brother from another mother.
Oh yeah.
You think he feels the same?
Yeah, thank you also, like a little bit, some of the good day.
Yeah, totally.
This is a really big event.
So yeah, how excited are you to kind of play in this environment?
I'm really excited and it's nice for us to be back to a Tier 1 tournament and definitely
much harder opposition that we have to go against compared to our last tournament.
But we've been playing pretty well.
We've had at least had some practice finally as a team had a boot camp here in Warsaw.
So we've had the opportunity to work on a bunch of things and hopefully show it here.
That's amazing. Thank you. How are you doing with the cold?
I'm pretty used to it like I stay up in Toronto, yeah, with my girlfriend so it's called
her there, believe it or not, and about a meter of snow so yeah I'm fine, I've adapted
it's more so I think the other guys like Nitro and maybe George and Bro that was struggling
yeah. Let's see. Thank you very much. Hello. Hi. So are you struggling with the cold then?
Yeah, really do not like the cold at all. I mean, I grew up in Chicago, so
Yeah, it's pretty cold there, but seven of the thing Dallas last three years, so it's I don't like the cold at all
That's quite a shock in temperature. Yeah. I mean, it was like 70 degrees and Dallas and I left and then I come
It's like below freezing every day in Warsaw
Wasn't a good time. I was sick, so you were sick as well
Like well not anymore, but
I had the flu as recovering as I went to Warsaw, so it's a bigger challenge than usual.
Yeah, is it the flu that's going around now? It's crazy, right? Like, I can't believe you've been traveled.
Isn't it like it's really bad, no?
Uh, I don't know. I just slept every day, like I had the fever. I was like incapacitated basically for a whole day when I had the fever but a broke after a day. I was just sleeping all day.
But I had no symptoms when I traveled. It was like just recovering.
Okay, but it must be your bootcamp a little bit or not.
I just had some jet lag and got issues when I arrived, so it was the best thing with me a little bit for a couple days, but after that it was fine, I think.
Yeah, it's like, oh yeah, everything's fine.
I just had the flu and got issues and I was jet lag the entire time, so I feel for you.
Well yeah, traveling for my days always harder, going east, so it's always a bit of an issue with jet lag.
Well, I hope you feel better and good luck.
Thank you.
Coming to the stage 2, a lot of big boys got to be hot out at the gate, how was your
kind of warm into the tournament, how did you prepare two weeks, how long have you been
back grinding?
We had, I think, three weeks, something like this and we had one week boot camp around
that time in Hamburg and yeah, we would say I'm pretty fired up, we played a lot of good
practice, I mean to be at a start here like the always do, I feel like we are a little
it's like a crack heroes in a way,
we always list those from really good teams,
but it gives us a lot of confidence regardless.
And yeah, confidence is half the battle, right?
Like coming in with that belief, with that shared belief
that this is your game to take.
Exactly, if you don't believe you can win,
then you shouldn't play.
I was wondering to talk a little bit about your 2025 interview.
You know, from where you're sitting,
You satisfied with with with twenty twenty five because it it looks pretty good
You know look when you take a look at these consistent playoffs being big teams
But you are more like
It took split the world and if you look at it from the perspective we got number three team of the
part of the year which is a
Not easy to do so we made it as a lot of teams that didn't exactly
We made it to a lot of players, we didn't do it a lot of time, but we made it to a lot of them.
And of course we are not satisfied.
I think it's hard, especially mentally.
When you make it this far, you go every tournament today and you're away from home for so long.
The other teams, right? But they get to the push-off, they want the event.
They get the X to energy.
You don't.
And I just add up over time. You know, you can take the first one in your stride,
second one in your strategy in your three and four and you'd kind of it grinds you down.
Yeah it's definitely not really, especially mentally I would say but 25 in the past.
That's right.
What have happened?
We've got numbers in the world that's it, it's over.
Now we focus on the on the on the 26th.
Oh yeah and you're going to have a very stacked tournament like the top 24 teams in count
of strike right here and now an opportunity for you guys to start your years strong.
Anyone you're particularly looking to looking forward to playing?
Actually everyone I feel like we've been like our team we've been off from officials so long
It's just exciting to be back. Yeah, I'm just happy to be back against anything just to have the feeling of officials against anything
It's a good stage of love against the best or whatever it is, but I just want to play and
Yeah, it's nice the tournament is a pretty stuck and if you win it, it's make the win even sweeter
come in to stage two, a lot of big boys got to be hot out at the gate, you've been
how was your kind of warm into the tournament, how did you prepare two weeks, while how long
with how long have you been back grinding? We had I think three weeks, something like this and we
had one week bootcamp around that time in Hamburg and yeah, we would say I'm pretty far
up, we played a lot of good practice, I mean to be honest, I feel like we always do, I feel like
like we are a little bit of a, like, a track heroes, you know, where we always
destroy some really good teams, but it gives us a lot of confidence regardless.
And yeah, confidence is half the battle, right?
Like coming in with that belief, with that shared belief that this is your game to take.
Exactly, if you don't believe you're going to win the enemy, then you shouldn't play.
I swear I saw you, I wish the burning flying saucer out of space
When you're not killing me face to face, I swear I saw your eyes
I've got the time in the human form there, I've heard it
When you're not killing me face to face with you
I swear I saw the sun and you ran this out and broke the crackles
I'll move around and see you soon
I hope you don't miss any of your pain
I can't believe you did it in the night
I swear I saw the sun and you ran this out
I hope you don't miss any of your pain
Tell us who we can do to my country.
Rafa, we can make it here three.
I'm sorry if I'm not alone.
At Ace, the champion of the Angel is straight down.
You're a final.
The Storm is still at 5.
I can't see what's going to happen.
It's 5.037.
Last two rounds, the mission is going to start at 3.037.
But this is the last movement of the season.
And he's got to attack.
We're just the next skill.
He's going to die!
She's been in a pain.
And it's all done.
I'm strong!
Wait!
I'm fully above all run.
The Intel Extreme Master's Crackout, in 2006,
brought you by ESL, partnership with Intel.
Acer Predator.
The HL.
Zow.
Jacks, and City of Brow.
And so, day two of I am Crackow here, the main event just a few board teams looking
to lock themselves into the Toron in Crackow.
It is an incredible time to be here in Counter Strike as we move to another post city.
As I'm fine, Joe, my co-extimate canary, it's great to be part of another historic moment
in Counter Strike.
Yeah, yeah, incredible to be here.
Looking forward to seeing how this story continues throughout the next stage, we're seeing
some teams look consistent, we're seeing some teams move forward here, we're also seeing
some rosters fall behind.
So more stories going to be told here today, obviously, as we look to the walk-in, some
of the opening matchups, and continue throughout this conversation.
And as you can see, we got the A-stream schedule on board there.
We're still playing throughout some of the opening matchups, so of course, we want to see
how Falcons are going to be looking here and crack out,
gotta be an exciting story. Of course, here yet as well.
Taking that surprise, we'll also put roster still looking in
sharp from stage one, show it up in impressive. So exciting to see that story
continuing, of course. They have a chance to today on the B
stream, walk in playoffs. Yeah, but we'll be going through the
bracket and checking out things here. But we are starting
with Mounds and RG here on the B stream, the best stream. As you can
look here in group A full of upsets, foot taking down Eurea. And now just one more upset,
just one more from locking themselves into S tier playoffs for that 19 year old team average age.
They have to take down G2 today to pull off that miracle and Navi versus Team Spirit,
a class act waiting in the wings. Yeah, I mean, incredible stuff here. This is Group A bracket.
It is full of surprises as we can see from the lower bracket side of things.
Elimination looming ahead of either furea or the Mongols.
And of course, Perry is looking to continue the conversation here.
It's also facing elimination versus a strollous.
As we said though, you know, we've still got some opening games and group B right now.
As we look to see how things are going to be set up here for some of these matchups.
We have mouse and RG.
That's going to be kicking off on the B stream.
And of course, Falcons versus Aurora.
That's going to be an exciting one as well.
Yeah, get to see what Falcons really really look like and a little lonely face clan in the lower bracket.
We'll say that yesterday was a tough day in the office and are they just major merchants will find out.
But here we are, it's Mowls versus NRG in this opening game, NRG looking to continue their miracle run.
They went to in zero in stage one against many people's expectations, a bro winning the
Astralis Derby, and some extremely big surprises arriving for this NRG team.
Yeah, one of them being bringing back OC here, kind of their hands being forced in him
being a revelation.
So really looking forward to seeing that story continue into the next stage.
The competition gets even more fierce.
you could just take a look at the opening match up here for Mouse for the year and how
they're coming into form there. No massive, you know, switch-ups here, no massive changes.
Trying to walk things down with this squad. This is a roster, the future here.
They've come close in a lot of different events. We're able to close out,
close last year and so trying to get more wins on the board here, trying to get this
organization back to Championship form here. And as you can see in 2008, we're able to do that.
Yeah, you say a roster of the future, they are a team of the past.
If there is a team that is counter-strike, it is Mao's since 2002.
They are the favorite champions of the second ever I had, and that was back in Hanover
with the late six, so if to see him and could see Mao's as well.
As we take a look at the storyline, that was the, that was Stage 1.
is O.C. number two highest rated player out of that. Whatever surgeons from him, he is
the storyline of NRG. No doubt about it, man. He has been really rising to the occasion and
something that I've always highlighted with him as a player here is the struggles to carry
forward some of the performance that he does and the domestic region into international play
trying to challenge some of the better opposite but in stage one he was looking very comfortable
That department now in stage two. It's gonna get even more tricky
Gonna have to deal with this guy in your screen here and in tours
You're gonna look to shut him down and make sure that OSU can't get that same level of success here rolling
That's gonna be another challenge, but as OSU, you know, play that we know so well
When he's rocking with the momentum when he's rocking with the confidence
He's a really difficult player to shut down and after stage one he's gonna be fueling that confidence here
that these are some super crisp sequences as well.
There's not many misses in between.
And this has been historically one of his struggles.
He's actually his often.
He's been great rifling.
In fact, some of his career highlights come up on stage
in S to your playoffs rifling for Team Liquid.
But this is going to be a difficult opponent in the form of PORG.
I mean, look, we know as Vows as kind of the studio merchants.
that's been there storyline for the long it's time. So we'll get a little a little movie
banner here a little reference to to the mood for those who get it. The opposite. It'll be a
head-to-head duel arrive already between these two and really seeing if O.C. can kind of break
into a patch-long of opera. That's going to be a non-stop talking point throughout all of
2026 is who's going to be joining the top three operas in that kind of race. And so we'll see
if Dap says anything to say about his teammates performance.
Energy takes the server yet again this time against Miles and the other side.
How many times in a row is it that you guys play here?
Times in a row.
Like that.
I think we've gotten pretty lucky we get a day off between each of you three.
So it's been pretty nice.
What are you guys doing with that time?
A lot of team building activities are already diving into.
I mean, you could say that I mean, we haven't had that much practice this year.
So just screaming as much as we can trying to get more reps.
Of course, but also through that first stage,
you guys probably got a lot of reps right there.
And reps against teams that you're not used to getting them
against, right?
So what are some of the strengths weaknesses
you guys took away from it?
I mean, I say it's strengths just keeping our composure.
I'd say this year we've done pretty well, coming back,
being down in a big lead.
Our mentality has been very, very good,
but definitely strategically,
We haven't been able to go that in depth,
so that's where we can set the moment.
And overall, for a team such as in RG,
getting everybody gone that right direction,
is that a tough challenge for you?
I mean, I know you're the guy that's driving the ship
on the scenes, right?
So tell me, is it tough?
Yeah, I mean, definitely,
I mean, I've been coaching for a little bit now.
I'd say the hardest part is definitely,
you know, you're five people, different personalities,
and getting them to all, like, see,
have one vision and one goal and getting along, you know, that's definitely a tricky
task at times but also the fun part, you know what? It's also easier, I guess, because
you don't have to play, right? Like, because you've been standing in a lot, it feels like.
Hopefully, I don't have to play. What you guys are going to have to play today, you do have
mouths in front of you, let's talk a little about Vito, what you get, what you see, what you like,
which not like. I mean, we picked us to, I mean, it was pretty obvious I just like looked at their
Vida went into this used to be in the pool and their lineups never played it ever so
We just did this that you know, they're gonna play dust to again because they weren't even bad on it before
They picked ancient
Which we play now, so
It's definitely gonna be an interesting first two maps and both their teams haven't played
Ancient in us to the last six months so
Pick in each other's permit, is that what we're going for?
Yeah, I mean you could say permit men, but you know obviously both their teams have been practicing them
So it might be a little scrappy from both sides, but yeah, interesting Vita for sure
Well, Dap's on it you get out of here my last question is who's the scariest one over there in the server?
Yeah, psychone there you go. That's fair enough. That's pretty fair. Thank you very much, Dap's thank you
Yeah, so as you saw that Vito and as what Dap's was talking about we have a very
interesting map selection going into this opening game where I feel like anything can happen
goal. Yeah, yeah, I didn't expect to see some of the maps here coming through. I mean as we heard
from Daps, they're talking about, you know, the history and the comfort that once was,
most of us, too, they still had some really impressive wins throughout last year on that map.
And a new business is something that they are willing to avoid like a plague. So wondering if
if that was going to kind of change here throughout this new iteration of a new
list, but it doesn't really seem like it. So energy could not continue to pick
into Dust2. Still very concerned with how their Dust2 is formulated right now.
We're the energy side. I look at their team and I see a lot of struggles on that
B-bombsite T, to really be able to unify, you know, it felt like during the time in
which bro and hex were playing together that it was a little bit stronger for energy,
but now with the Sonic edition here, there has been some struggles. I'm still hopeful though, right?
I mean, this is an energy team that has OCD firing around all cylinders, so getting a map like
Dust2 to open things up is a big vote of confidence in what he can bring to the table.
On the other side, though, it's NRG who also left their firm aband into the veto.
mouths are gonna be picking ancient.
So, two parvabans first, dust two for mouths in six months.
So, let's go ahead and see what these series has to bring to the table.
It might be messy, it might be crazy.
And we're getting into mouths on dust two once again.
Yeah, this is a pretty wacky detail saying that for sure.
This is gonna be hard for mouse to get some good reads on what energy do on on that map of ancient which maybe you can play to their benefit
But as you can see
I'll stack up against this energy campus. I'll just look to kick off their year with a bang get the pistol in order
You've got a hint of aggression here. They each eat for the smoke and double up towards me on the spam
But towardsy this first bullet out of a USP is a connection on a headshot here. He's fighting for more
So, it's a spinks down low, so we really wanted to fight here for mous.
A simple 4v5.
If I had an awkward smoke, I don't think that is the intended landing spot or is spinks.
The spinks have like a one-way, no, definitely do not have a one-way of the side of that smoke.
So,
so it's gonna fade and a mid to B is in order on this pistol round.
Still a little bit of utility left here for this T side as well.
We quite a bit of flashes and another smoke to follow it up,
but when do you mount a start to press the issue?
Putting a lot of focus on long and catwalk playing a very passive defense towards Middlesh.
So, energy given themselves the best route in,
but, to speak, holding down this line with the USP,
trying to find the initial headshots into instant close line under George doesn't get to make it pass across there
This piece I hold them together, but getting charged down and you need to make the breakthrough
In towards the site and towards the offers it'll gather finally the breakthrough here and bro look at a point to digits
That's a great shot from Sonic but now throw in some trouble. He's out of ammo and cannot be
Precisely enough for that headshot. It will be mouths to pick up the pistol a lot of smoke spam kills
came through from towards you. He had one headshot for 97 damage, and then had a second one that turned into the clean conversion on the kill.
So that was the big difference maker going into the site. We'll leave it or not. None of the beat offenders really put up much resisted.
It's just toorsy.
This is very rare to see a pistol draw out that late as well.
So, so much time being drawn off the clock there, it comes down to the 30 seconds on the execute, trying to pick up the pace, but towards you doing a great job of cutting them off, and already able to make some statements, still getting a pretty good force by an order here for an RG though, looking to keep up the intensity here, and ready with a B execute everyone huddled around in towards tunnels, one player ready with it.
You tell in George maybe to toss in some sort of mid to be you tell
You have mid doors from over there lands on top of the doors
There's that mid to be from OC actually
I just spread this attack out a little bit for now for the NRG camp trying to draw that rotation here, but for mouse is set up
It's a very committed three players on towards that A side
I want to put this in that direction and again,
made it to the big vulnerability year.
And critically, there's no mawies for their B defender.
So there's no way to actually stop this.
They got a maybe drop of smoke at the doors.
They made pretty from exertion season, nothing.
And now to activate what Sonic with a quick trade.
Lease it up to Jimmy back site.
He goes down the 3v3 here on the B site.
Pretty trading here initially in charge.
He's left in towards the lower tons.
Brolin gonna overlook it for a second, but he can't complete the kill and that just comes down to Broin Oc
To lock things down in a mad deficit. They no one's coming through tunnels. They double up flying through the mids
out of things. They broke it. Close on them as they try to make it through the doors and initial kill
But a late trade needed here towards you will find it and Brolin will come through with a finishing touch to see her from now
To close out another retake here on the b-site
Oh, C needed a faster win on his duel in the tunnels. I think it was well played by Jimmy
and at least he was torching in the tunnels and OC reveals his position that's closed in on by it
but remaining two players. So what could have been very risky? Obviously if George just connects that one
be in lower here, roll-in, and see the finding factor there.
As OEC couldn't get a clean shot to isolate in the clutch, another force by back from NRG
obviously only two players remaining money is still very low here for mow's.
There will be an attempt to get back into this, speaks with flash, maybe trying to get
exertion into the action here and make your context extinguish, hot flash, but no visible
target's passed it back away.
Oh, that's a great damage, he's great, they're coming through on the OC, and he goes down to 16 hp.
To make cheese tossed his way.
I've got to be feeling too healthy. A little bit more commitment here from mouse towards middle.
And catching the glimpse of players jumping up towards the catwalk here, so information given.
A mouse still,
You're willing to avoid this midside approach here in the defense and trust in their anchors to walk down the speed bombsite.
Jimmy and Speaks. A lot of faith put in this duo to deliver on this piece out of the map and you understand why.
and
a couple different variations of this, uh, mid to be a pro-chair, coming through out of energy with the one thing
feel like this team continues to do so effectively, it's developed there.
Strategy here, I think Nitro and Daps putting in a lot of work and theory crafts in some different executes.
This is going to be another B-plate, Jimmy.
Don't go for one, spinks on the hold, needs to score a couple, when he doesn't get anything.
And now Nitro edge of the slow tech nines good, and well, on the second four spy, and
our G.
I have a round for themselves.
I'll see him a little interested, the Nate does go deep, though.
I'll play here from OCA, not play in the common angles, and this will be a save-be-side
post-plan impossible, well known.
Outgo mouths, spinks, not able to find any production there on the be-sign.
Back to the trading gear, this is what talked about the utility usage and the execution
coming through at a Vinar G-cell, a little bit overwhelming for those B defenders and
to stick down a mid-look there into the mix as well.
I mean, energy have set a very clear target.
That's, you know, three rounds in a row,
where they have made decisive moves in hitting middle to be,
we're just walking out the tunnel side of things here,
and putting a lot of pressure on that two on the B bomb site,
right there's a promise, exact for energy
that they're coming through with a vision.
Even though, you know, we haven't seen Mao's play this
Since Austin, she and some good reads out of NRG's camp, trying to attack the weak point
in the map.
Ouch.
Pothelashes in mid are very annoying.
I was love going for this wave.
I love getting greedy.
Of course, you step in forward and hand in the cookie jar, he's gone.
Nitrocus well has the headshot and it's a quick three kills.
NRG. Just pivot to the site and don't cough it up.
This looks likely here. You're just trying to get a rotate rolling through CT spawn.
Let's see if you can do any damage with the U2. He's crawling just on the ramp, but
instantly dismissed. As soon as he pears his head around that corner, I've got bad news for
brawling while he's positioned towards the long. This has got to be somewhat known and noted.
But as you can see, bro is cutting off his retreat right now in a 5v1.
I'm safe as you can even go to be tricky in this position.
We'll see how much of a hunting party get sent to his way, but at the meantime, starting
to close the distance on him here, bro and going to be under pressure.
I'll show you if you're going to turn the corner towards the long, Molly's coming through
his way as well, and he will be finished off by night or no survivors in this round.
Let's try and put up a little bit more of a fight towards the middle and can't walk away with any
frags.
Quick dismissal of that aggression attempt out of the mouse-grid camping.
I don't know how to eat, able to keep him away.
For the Oestress joining, we have a very interesting veto in this game.
As both teams picking each other's permabans, obviously with a new person of the pool
mouths. This like that map more than Dust 2. So the off-the-play Dust 2 instead of a
newbis. The trainer moves a big mouths nerf.
You see, in some trouble, and Nitro get out of the air, besides open.
There's a lot of resistance around that corner, they'll scoop up an A-ket.
Okay, I think we look to save that here, but as you said, the B side is fully open.
That's too looking good for an RG.
You need to expect some details to be worked out here for mouse, had a little extra time to get prepared for this year.
I'm just skipping out on the bounty.
Being able to slip their focus in here, not for crackout.
Maybe not probably been hammering away.
Yeah, I mean, again, they're on the grind, right?
You're talking about them hammering away
because they haven't made a roster change.
There are one of the teams that could have, right?
Thanks for talking about in the lobby.
Out there is a lot of pain
when you're just a semi-final teams, right?
There is this wind.
I was under the squad where it's like,
my body is a machine that creates
third to fourth place exits.
And they had seven of those.
last year. And just one trophy to speak of one trophy at PGO Cluj, which was a big
asterisk they were the overwhelming favorites to lift that trophy. So,
trying to break that barrier but making no roster changes is a criticism. We have OC,
We flash off the angle, goes back in, just barely misses.
Banger is play, but I like to see it already some early confidence.
One of the second shot at that fight right there, and it turned the bend.
He does get forced off, and he's done the 39 HP, as you said, it shows the confidence
level that he's coming into the server with right now.
This is a net them an opening pick here.
We'll be able to set themselves up.
For what feels like the right direction again is be sight.
Left a little bit vulnerable here this time.
It's the version trying to make the rotates in.
Support.
In fact, it's much as possible.
I'm set mid to be utility here, queuing up for some laundry aggro out of Berlin, but he's
gonna need to activate quickly because again, it's a complete island for this defense here.
Trying to help him out as much as possible but already getting taken down low in the back
and it's like the fight to moldy, he's gonna need it.
And no, it's just a one for one here.
It helps needs to be on the scene and may Berlin catches the visual.
Nighttro, is gonna get finished off, and sets up for a retake, one towards his
Bbombsite man advantage here for the side of mouse.
Sonic. Oh, making the cheeky play.
The jumping. Well, now he hears a drop.
Now he knows and Sonic finds it inside of the smoke.
Can he get away?
Absolutely rehovering from Sonic.
He does escape back into the site.
That'd be insane.
And even chasing for more here as bro is at RG.
I start to rout mouths on dust too.
I mean again just perfect call coming through there.
We can just on that beside defense and just the numbers game.
And now it's actually going to poke us head up and get sent packing.
Towards the.
I'd be able to say this AK just fine, but in our team.
With the effective target on this beast, like once again.
Activating the floor too much impact can come through and
Sonic making the active play when you're in those 3v4s even on the beam bomb site, which is so easy to just trust and the individual ability to, you know, hold up these crossfires.
I frustrating play made by Sonic to push the smoke in.
Sure up some of those vulnerabilities.
Now as you get attacked it will finally towards you with the AWP.
You know what it stands for, Cole.
AWP?
Yeah.
I don't actually.
What does it stand for?
That's too nerdy, man.
I'm not gonna out myself like that.
Brown's seven going in two to four and sonic out long
All right, aim plays happening it's even twitch chat will answer all you all you nerds in twitch chat. I know I know
Doesn't make you any better with the gun no, so
Yeah, master the weapon first here. Learn all the details and go in for a bit of aggression
your bro. Forst off, he holds his ground and will close like Zershin on the M-bound play.
A little bit of fun's aggression trying to react to what has been in our G's so heavily
showing their hand here and towards you with a missed upshot forces him even through
the back he's trying to get aggressive trying to help out Brawler but it's just for
a case chasing him down eventually one scope will be able to be used effectively
here Jimmy with the scout the towardse or it was already out on beat players on the
site.
Oh that's disgusting and we can't get back to her on the cross just jump and
And just a miraculous round.
How does he call out?
Exertion.
Getting close lined on the anglehold.
Bro just did something illegal in Counter Strike 2.
He held an angled versus an entry-for-agre.
That kills well from Jordan.
He's sharp too.
That bro just being really annoying.
You mean taking down to the side there?
You take him down low in HP, just expect for him to fall back and play these really late cutoff rotation angles,
maybe more so towards mid-order, top of mid.
But no, he pushes into the B bombsite, well there's so much chaos on the egg.
I'm not scared.
Gain of foothold in this round.
That's an up-and-toe, is he that a couple of shots go right?
He gets overwhelmed.
I'm going to get another chance at it here, at least in this round.
It's obviously coming in with the heat, angle to watch for any Lord Tons aggression,
and it's not going to be the case, not maybe.
It'd be a little bit of interest here.
It's being said in that direction, but instead a lot of focus, setting up these off-angles
here.
Kind of back up the resistance here, Sonic, using his body nicely there to block the HG and minimize some damage.
I think I did a little felt like right on his head here, but OC, able to connect on the towards his late swing and another opening pick here, working in favor of NRG.
It's not clearly fixed, so fast.
Next.
And our G, dominating all fates of the round throughout this game.
The only two that mouths have are the pistol and conversion. This is five in a row.
But mouths are going to push their ships forward here on the catwalk.
It is going to be a train crash. Three players versus three.
I think Sonic.
It's another swing, Nitro Falls.
That's the bomb falling for OC misses
and strength the numbers you from now
is can borrow pulling mine.
Yes, he can with two.
One more here on the Catwalk,
throw in, switching out weapons for extra ammo.
Throw versus land.
Here on Catwalk.
Round the smoke.
He's got it.
Throw with all three kills.
George Mollying.
Behind him, bro to get the bomb plant
and Jimmy needs a clutch.
If you love it here, bro, lock it in the safe on plan.
Drunk should've given me a swing, your spots out where he's positioned.
If you're going to look to jump up here and get strong out by bro, four kills in a row for him.
And he'll completely shut this mouse, resurgence down,
re-aggression on Catwalk denied by one man.
I goodness, I thought after the opening, too, that was all,
but Bows kept pushing forward for more.
And Bro has been extremely sharp this game on the headshots.
Boosey also never mind winning his straight up head to head.
Persistoresy.
Not an easy opponent.
Splashbank Hides.
going to charge through until I end then, but bro is sign mind for once.
That's a good reaction there, taking them off angle towards B, trying to fight for these
confident doles, and even though there's a aggressive stance towards the long from
Broland, there's a lot of extra help around the corner here.
There's an important position nicely, and it's a nice distance to just miss a George
tearing through them two kills of his own long set up dismantled and it's gonna cue up for a speedy play
In towards a heir sonic punishing the aggression here. It's just speaks we found the single kill so far
It was last seen on this B bomb sites have come for get a be had
And our G to close out another round seven in our row here mouse left stunned
As all these active moves are being punished
and
RGR coming into this game on fire
obviously they've had the blessing of being here in crackout
for a bit longer than mouse this mouse is very first map of the season
But the shots that are being weaved in there
And bro and now George
Nitro will stop the save and energy are just straight up dominating. Obviously this is a festive breeze though
Still energy having to play their permabad of each and next
But they signed up for it when they banned boot, so
So, I'm sure that energy has something prepared for map number two, but not number one.
You know what, it's North America.
I can't call it to you, really.
I should be talking.
Yeah.
Well, I mean, there's really positive signs here for the energy camp.
There are last two maps of dust, two.
I've given them, you know, a single round versus M80 in that flamland where they played
in the grand final versus in May didn't really get a chance to get anything going on
that second map very quick this missile and of course that bait roaster that was
you know a lot of question marks I think so you call already benched and you know
they got 134 rumors on that map as well so the oh yeah okay so it's like does
to have to change in kindly but as you said there's a little bit of time to prepare here
their T side looking much stronger and just consistently routing these gaps look at this
active play from Sonic, and she goes way out towards the middle, and he could actually
get around the corner and time doesn't make it though, so make still a weary of the
vulnerable abilities in this defense here.
We'll deny access.
That wasn't a cool play from Sonic regardless, trying to exploit some of the timings.
There's Mouses CT side, it's basically a standard as it can get.
We've actually given away a lot of space to the T side and just making sure that
this is stacked with at least two players, but this defense has fallen many a time before.
And now Jimmy calls back he's out of my shot.
Nitro with the entry,
spinks in trouble towards he does get something through the smoke.
But now Spinks, where is your production here?
He gets caught with nothing.
Two versus two here on the B-site.
A little bit of retakey told me they spotted bro in the left side.
Nah, gonna get Molly off though and so delaying this retake control.
A-G gonna chip off even more damage on the bro.
He can't reposition into St. G.
And a pre-fire feels like what's looming right around that corner, another HE bouncing his way
and trying to do even more damage, smokes, and trying to isolate this duel. He does get taking down the torch,
looking to hold it together, can't quite complete the mission, and brolling with a much needed clutch.
So finally to give mouse another round to you. 7 in a row for energy,
comes down to one B1, but brolling will be able to put it together.
Super close there, especially towards needing that spray transfer, but the hard
breath that grows in the corner that can be break on the smoke as well, really making
life difficult. Still some concerns in that round, though. You're from now, it gets the
BB fence has been weak. Spinks multiple times now, going for zero on the hold, and
Now, off long pick, what have we got?
I don't know what are there, for OC, Pro Land down, instant.
And I was gonna save Jamlaster on closest
out the one V1, I have to land some good trades.
I've played our already sideline here.
With the standard defense that we've been seeing
at the mouse, they haven't been super proactive.
So I'll one round where they try to trip
up on the cat aggression, it's you know, a little bit of long activity here.
When you're a man down, it's going to make you feel like you need to eat the gambler.
I'm stacked things up.
See what the reaction is.
Reenforcing the bee bombsite where they're having a lot of targets, three players inching
their way over.
Even Zershin's soul responsibility of this long control, but in doing so, taking this risk.
I'm just setting themselves up nicely here even more help on the speed defense even though it's a 4v5 and Sonic in charge of putting the threat
on towards this a side as much as possible
It's just not gonna head that way. It is gonna be heading into this trio of trying triangulated players here on this b-site
Another smoke for tons as well. I'm gonna draw out that timer even longer in
And most gamble could pay big time.
Mounds not standing in the common spots either the Molly doesn't force off Jimmy.
Second flash in and the kills are just not coming through clean if it's sphinx with
that production you're talking about.
OCD needing the tech nine and he almost gets it but time was not with them anyways in that
hold in the gamble, you're right cool, it does pay off.
That too much should do with right there in that B-bomb site trying to run through a smoke.
Not going to happen, three players ready to go.
able to coordinate their efforts, almost to break through.
I'm careful I'll see the tech nine with doubt, but
it's being thrown out of ammo still, it can complete the finishing fragged over the USP.
Let's save the concerns of mouse from letting another one slip, good call.
All out of mouse here, being conditioned to help out that bee bombs like with so many jargets.
I should just go in for intempts on the wall bank.
I've got used to there here at this time towards E back with an off for the last round of this CT side.
I'm simply able to get much use out of it just yet.
All he could stop spreading towards his corner and sit down as position from his
version gets a lot of information as Sonic gets popped instantly.
Now desperation for energy going out long distance in the open out of position should
Instead of went down, drop a smoke and survive.
Great HE right there to follow an up-sourcing to tuck himself in the back of Carb with
that smoke up, and to help him out and stay safe in this position.
Another Molly, there's really force him off.
We're trying to make strikes up the catwalk.
Not really.
Do you want to make any dangerous search and cutting off that's clean?
Look it for the last as well.
We'll take Caravocith, a big turn up for mouse, and the last couple of rounds for them
to claim 5-year at the half.
It never speaks too soon, it's NA in the server as mouths with three around straight to close down.
They're filled down, seven to five, still passing in like in with some boost though.
The energy is here for one of the top teams in the world, and they're not going to let it
Yeah, I mean looking strong in the helping stages there for the side of energy really good game plan on that T side and got them
Seven rounds of the board much more comfortable half them what they've been dealing with in this year so far
Now we'll get to see what their CT sides made of
It feels like mouse are gonna try and test that bebombside as well
Just as a rotate's leaving here. It's just George. So all over the door, Brad has got to get his smoke down and find the follow up frags to back it up. The flash is inbound
Instantly George blows lines ahead shop with music on the outside of these smokes here, and I was teammates can't find angles in
To the B site will be claimed to have a song. It is rolling up on a fast flank
Going to push through the smoke at the same time as this teammate as the bomb gets planted
The timing is good, can the headshots come through?
So I can eat one more blast bullet in the match, he gets it, one of the one versus Jimmy.
But Jimmy, known for those clutches, close, but knows the car pistol for mous.
Yeah, so good right there, so it can pose to the clutches, Jimmy chasing down that final kill.
And a very flash here, he taken him through out of energy.
They wait for that bomb time, everyone is swinging, everyone is convinced.
But they're able to quickly force that back there.
and punish great preparation there for Mao Simeon.
That's easy to get cut off guard
with a retake as fast as that.
Do you know what that's flighting?
Well, let Nitro slide into that B-bombsay
right there, cut off on the cross tag
on the Sonic as well.
Towards the, look at the level up here.
In the second half, an already-finding damage
with a sniper.
You do have chores early in and gone.
I was tried that play and it went about the same last hour and this will just be long
It's starting to save, but
Maybe hoping for an extra done. They are going up Catwalk. If Sonic does want to
If back in action
Needing probably the highlight of the tournament to stop his A-Site Day.
I'm gonna use Scout Headshots. Can you find him? Once sitting here. That's what Sonic's got to ask.
see have a whole whole store to see rush up the catwalk here it's an instant head shot on
desertion at least something dealing with this long alert to be another story it's
even though now 3v3 this work convincing that they need your full belt of utility on
OCS well looking for more angles in on this free tape if they know they have to speed it up
there isn't a kitten play so it's got to be a little bit snappy on the recovery here
There we go, Flash is gonna be going high.
Spate, there's catch one in the open, bro on the MP7.
I don't know, I'm sure he wants that AK, so desperately.
I think he's gonna Molly Catwalk in.
I think that will call it.
He also has to back all the way in the pit.
Bomb explosion here on Dust 2 has gotten bigger over the years.
And so, a whole lot of his weaponry here.
They 1200 bucks in the process,
so not too bad, but...
Master's job is a mouse after share.
I got their doubt about it.
Lovely opener for Torzzie.
And punishing the long reagor as well.
I'll start getting right back into the swing of things here
on Dust 2.
Takes in a little bit of time to get more adjusted
But since then you gotta get credit to Brogms and really good calls on those defensive locations.
Another headshot coming from the right throw.
You did everything right there, HG to cross.
There was a molly in the mix, but towards you times up his shot to perfection.
And that should doesn't get to play the round again.
Gonna watch from the sidelines.
Fortunately for Nitro CS2 is a free game otherwise he'd be asking for refunds.
Not fun there for the poor guy in there.
He's gone.
Got one out of the vehicle but.
Yeah, imagine
Nitrologging into the second half half done, you know, he gave a great speech to his teammates
And then bang
I'll counter-shark for you
Can't wait to play the second half with us, too
I can't wait to cross the mid doors. I was nearly a peek of the lateral, but now OC has three opponents and three bullets and
and when you get a chance to fire those, as it will be a calm walk to the same.
You can try to maximize the damage here at the bro.
Just one big priority.
And it's set himself up to BIOS and up in the next.
Keep me now taking down.
We're looking to...
to make the picture another long-range duel ahead of him.
It's being shot in this one down with comfort.
Absolute ease there for mouse to punish.
To be the force by 8X and some of the E-Cos.
I mean, for the real action here, it's going to be, you know, off of the mix for OC.
Or maybe going to see Nitro in this round, maybe.
We want to speak too soon, but I'd imagine.
We're gonna need to see some measures as they look to crawl.
No!
This is not true, can I?
You can't strike right now!
Three people out in a row.
Let them play long.
You can't happen!
No!
Did they throw an HG? This time at least, I think they did as well.
Yeah, yeah.
They did last rounds.
You're just timing the shots up, and the same angle is taken by nature of the same angle also by towards.
He was even late to turn that corner, and now it's HG to close the walls with George.
Also it's fine-lined here.
Mounds taking over long control of the back of the opening thick.
BRO, and OC watching the team vanish and then air, and OC getting chased down here with
his back turn to middle, fairly escapes around that corner able to put his version as well,
but doesn't get any easier for the save your bro.
Right around the edge of that corner, you're brawling.
If you put to the task of punishing that, and you're definitely going to get chased
down if you're OC.
I'm going to look to rip that off as if you can.
He's one HP and it's a scout that will finish the job they're towards me
Looking for an upgrade now at this point and they throw
Gotta be furious here we go here's number one. All right fellas here's number two number two
Here's number three
I mean bro is this like I get this dude
and
is the question
but afforded
this not having
scout so
for jail
what's
seventy-hundred dollars for
for the opening pick
what's seventy-hundred dollars for
psychological damage
here's the
the
the wp i think that's a little bit more devastating
just somebody else you know at least not
nitro this round
Just let the camera fire, it came back just for this. Okay, there's a smoke. Oh
It's a collateral nitrived avoid the damage, but OC and George not so fortunate and at least he makes it across
Into our feet, but gonna leave for a question through tunnels nitrived. It's great transfer those beings punishing the aggression and chance
The claim that tons control
That parade's now in
Last two players standing one low and sonic over there towards alongside trying to make anything work
Being watched as well in fat ready for this long aggression here. It's just gonna be a double up on the swing
Top with the ability out jumping around the corner find safety and won't be able to keep from the last Sonic last too long as
Mouse are biting back quickly in the second half here in our G
Can't put up the resistance even in the early rounds just can't even get anything going
This constant openers
We haven't got to see
What a round looks like from from in our G standard and that's got to be so infuriating
I mean this is it if they want to do anything
They're CT side time for G not holding and yes
That's Nitro was able to cross the doors.
Congratulations he did it.
We've got a 5v5.
I had to start with this round.
We got to find it.
We're ready for mid.
And I'm the opening saw that troll I'm with the instant entry.
It's to be stoked, but now's not going to jump on it.
They'll happily take their opening advantage though.
Just gonna hit that defense, shift it up here.
numbers we can on that abom sign a lot of focus put towards this catwalk aggression that's a good sign for
energy at least you got to host his scope ready to go you got to set up here with the player in goose as well
they're worried
potential resistance towards long they've just got a risk that's
vulnerability they can overlook
Smoke goes down to get a queue up the aggression up catwalking to the coming through countering and it's going to be a team kill coming through as well a lot of
but OC still on the scene.
Let's keep the numbers nice and steady here for an RG.
Looking for extra damage, your OC.
Feelin' the pressure, HG.
Still taking down his HP ever so slightly and brolling.
Looking for strides at the catwalk.
I'm gonna uphead to head.
Just the achy, not enough.
You have Torsi running through long right now.
Is getting at the plank on the offer and open up the A site.
Now the player in CT, where does Bro want to look?
He's gonna try my towards you, but he can't.
Pours you faster on the draw.
Well, I'm gonna be planted safely.
Four long platform, a two versus three pulled back.
Oh my god.
And he done.
By Mow's, 11 to 7.
Down 7, 2 here, Cole.
Nine rounds straight.
It just looks so confident.
out of mounds in the opening timings. I mean, maybe a couple of
frustrating shots to lift off on this T side. Don't give me wrong. You know, towards you starting things off with the 4v5s with that one.
You had the advantage of the 2v3. I want to complete the mission.
I'm running forward to that opportunity here.
Towards you showing up in the late rounds, brolling and finding a way back into it.
Find a Mr. and towards you on an opportunity right there.
There's a little bit of relief for now that they still have themselves a 5v5.
I'm going to assemble a aggression on the cowlock here for bullseye to put it up flat as
perfect working wonders.
He's allergic with time to spray.
He's going down as well.
He finds the follow-up, takes him a little bit to get the job done, but plenty of opportunities
at hand here for mouse now, going themselves to wealth.
Okay, roaches dip towards you, avenging nitro, bomb down, and that needs to be recovered.
time's gonna burn off the clock here for a side of mous a gamble to the B site or an
RG.
The battery here good news for mouse is they've got utility to cross them into B nitripe
positioning. I could have the scout close to that here so I could be fully focused
on tunnels and he's angle formed to work off of. So you know, effect of the flashes are in the
inbound here for the side of mouse, but if you take a contact approach, there's the utility
coming through. Miss shot initially from Bro's going to put the pressure on and the flashes
just blow up the blanket, nitro damage stayed in the same as true. Jimmy with the double entry.
And that's going to be 12 security or OC. I'm trying to find an op here. He does have one in the top
But not going to be much of a relief here with mouse on this massive resurgence
Complete turn up in this second half here.
That this CT side was bad for NRT.
Like did they actually do anything particularly wrong?
Oh, this was almost like an auto loss
With all the incredible towards the openers,
the at four consecutive routes with sniper openers.
Three of which, oh it's easy. He did miss finally obviously in this round.
Finally. Oh shut him down, but still.
A little bit too late to get the relief from that, isn't it?
Exactly. It's gonna be so fun.
I'm not exaggerating.
Five sevens and pistols, right?
You can't get any ground, despite finding it a nice pick.
It needs to come through in around like this, but
NRG, I've simply run out of chances.
That's quickly a spiral here for them.
Where's the a lot of credit here?
Spinks who also had a bit of a difficult first half for himself, right?
really, being able to deliver on that beast that you're talking about the production out of
him, Jimmy was finding his ones every once in a while, but for speaks, you know, he
was the guy that was getting overwhelmed on that beast, I'm so I feel in the pressure
and now he's 19 and 12, this T-Side is also treated him kindly.
And okay, they did it again.
Step number one, make it into the beast, I'm sick for the defense.
Check that off the list.
Now, step number two, actually being able to put together a hold in the late round
here.
The utility usage from mouse is nullified a lot of aggressive stances here, you've seen
that shorter aggression get punished by how affected the flashes aren't, how cohesive
the map control is from this mouse camp, and that is partially, you know, something to
look at, this defense here is an RG ready.
for the details that now's having order
for team that again let's play this map
seven or eight months ago it's looking fierce for them on this
T side
yeah also Jimmy a player kind of went through some criticisms in
twenty twenty five obviously was
I don't want to go to the world's top tankers.
Back in 24.
But this is one of his best maps.
This is us two.
He had a 1v5 on this map.
I can already have Dallas.
At least.
And to be big gaps, you'll be right now.
Pressure in this V-Sight Nitro and Bro are back into the corner here.
There's a thunder here, it comes to, it might be able to thrive here.
But a little bit separated on the attack right now.
Nitro, finding a multi-year OC then striking through the middle and I hope that is stabilized in a big way here
Bro looking for follow-ups. They know nitro's around the corner and they know they're out of this round
Looking to bail now
Now Jean gonna get on the board in the second half here. First round comes at a crucial
Crossroads in this map, but
I'm down to nitro being able to deliver a multicale. He finally enters into that B bomb site
It went doing so he's able to hold it together
Wow, wouldn't you think?
Yeah, quality hold there for nitro action, able to deal with both high and low.
I might throw it.
It has also helped out the NRG fully committed both their B side defenders to defending the mid to B.
was smoked, so could deal with that two-for-one trading pack that now's how to
assemble and RG credit to them. One step ahead of the curve there.
I close the challenge, flashed off the line, in time to search in here, passing middle.
I'm looking to weigh up here multiple HGs to spot this, is waiting them out effectively.
I feel effective on that first HG, but there's more to go around that corner here.
Now the mid to be smoked tossed in here got to be careful, so on it caught with the ability
out being pressured by the smoke spam here and the follow-up smoke coming through is
looking to escort them in through mid to be here, one connection from O.C. and I
sure if we get it again on the hold here, but eventually trained out and just leaves
bro on a solo hold right now, having to find himself a multi does deliver on the first.
Got to be careful of this flank, he didn't have it made their strides through, finally making
noise to your bro.
Like the H.E. goes a little bit missing, but Brawling will still find the frag, a chance
in the 2v2 to close this one out and put this map to rest here from mouse.
That is power position though from Torjie back at the site, no Molly to force him out,
a single flashbang and George has got to do it although he'll be sent into the site.
That flashbang expired out Torjie locked into the angle, but in this it is critically, Torjie
We'll live though, roll that now.
Can end the game to 1v1, up to, shot faded.
See nails and NRG stay in just two.
It was just like that one right there.
I had a couple of opportunities on the end,
bound to feel like a shot's gone missing.
And OC takes full advantage of it when the pressure's on.
Game on the line and OC delivers.
I ain't very well in high pressure moments.
Doorsy, killin' the frustration there, and the loss around him.
She's psychro, and trying to keep the nerves nice and calm, and the background.
It's the time out the last of which mouse has been available.
And if you feel like a missed opportunity here in capitalizing,
do you have three more shots?
I don't know if you have much more here again, crossing.
It's been their big vulnerability here, and it's time to able to escape it.
Again, avoiding the opening door from towards it,
Trying to take a different approach and focusing his efforts on
punishing any lower tons of aggression that will come through and the flashes have always been present here
This time doesn't connect, but neither does O.C.
Tough miss out of him. This is on an opening pick here, but the H.E.s will do a lot of damage
damage.
As far as we've got the good setup, very mid centric, off the opener.
Doesn't fight.
Hey off.
Still very aggressive here on the catwalk.
And George with a flashbang to all three players here grouping up.
up.
For the catwalk defense, the Molly does, who out Sonic does break the set up.
Well, solo swing from Brawland, but the flashbang is excellent, Sonic trying to trade,
Dink landed, and Brawland still standing.
Can he find a headshot?
No, Sonic puts him down, but now the mid-duty comes through.
Now double entry, and that might be the map.
He's like his open two versus four,
and mouths have found their solution.
Let's do players identified here as well.
So trying to cross the scope of towards the ring on his chance.
You get some redemption into a shot while blind.
More damage done on the mid-doors here
in Jimmy going through with the closer.
It's most that eventually fit us to job here
on us to and shut down energy.
Down seven, two, they were able to pull it back
They had some dying rounds straight, excuse me, make it 10 until a couple of questions went
the way of NRG with those specifically OCEs showing up, still some decent form individually
from NRG, but that T-side was crushing, from one of the top teams in the world.
Obviously, Mounds, skipping out on Bounties had their VRS ranking drop, but they're
looking to get started well here, I am back out.
I mean, real statement on this G-side rolling here, I mean, being able to have 4Z,
find these opening kicks as we highlighted is such a devastating factor that it kind
of changed the tides and, you know, that that didn't allow for energy to get any momentum
in the second half.
It didn't allow for OZ to get anything rolling with this A to B key.
Wasn't able to dictate the place.
Nitrogen didn't play the first full rounds, or first three or four rounds of play in that
C-T side.
the structure broke down from that point and to Moses credit, that's a credit to the talent that they have available for themselves.
Yeah, I think bounds again just resilient and I mean, it pours you in really showing especially on the T-side.
Maybe not a huge in multi kills, but every kill he did get was extremely impactful.
impactful really was able to pick apart a lot of these rounds in particular and
he did extremely well in that regard. As for the side of NRG, it's hard to even
pinpoint any particular mistakes they had some decent, I mean I've been
extremely strong T-side mind you, but in reality here for NRG they just lost
It's not when so many of the openers that they couldn't really play their CT side game
because of that early struggle because of towards you through those double doors.
Yeah, I mean those T-side opening tools for both the offers really netting them a lot of success here
for O.C. at that night shows calls coming a little bit easier.
It was able to call some weakness in that that defense on the B side and create a little bit of leverage in that department.
But for towards you, it blew up the structure of that defense.
It always felt like they were playing from the back foot, so good to see coming throughout
the mouse that they were able to make some statements, cost it, come back into a game on
a map that they haven't played in quite some time, taking it into a positive direction here
does too. I look at promising for them so far.
Yeah, and now coming up next, it is the map of ancient energy have not played this map since
20-20-4. So allowing this into the veto, Mao's instantly picker, surely they'll have
something prepared, but will it be enough to stop Mao's?
Hi, this is Basement Weller's first advertisement, and our second drop is, uh, it's up. Actually,
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I'm gonna try again.
I'm gonna record another one.
It starts with a dream, with a team you barely know.
In an amateur official that feels like the grand final,
we're practice becomes progress,
and every loss feels like a lesson.
When will your journey begin?
Oh, see, it's so great to see you again.
Yeah, how is everything going?
How is the reintroduction into everything going?
This is a pretty big tournament to stand before.
Yeah, it feels good to be back.
I would say we had two land tournaments before this.
So it was a nice little stepping stone to getting back into these big events.
But yeah, I feel really good coming back into a big tournament like this and I'm really excited to play.
Yeah, talking about the line of emphasis, it's cool to see that there's, I mean, so much fire and passion and also in the audience to see for kind of NACS, right, and tournaments over there?
Yeah, I think the, you know, like for example, the Flomland, I would say, frankly, there's not much of a crowd that we were at, but on the Flomland, there was a lot of NACS supporters that came out and,
Yeah, it was super actually it was surprising to me to see how many fans came out and we're cheering it was one of the loudest
Small event that I've ever been to so it was really it was a really fun time
Yeah, anything any compliments, maybe for flunk with things is a super cool thing to organize
It's also extremely stressful. I'm sure for him. So it's dope. Yeah, you know, I think he's doing
A lot of great work for the NAC you know he is always
always streaming every day, you know, I know there's a joke going around that he's always late,
but he's still there, you know? And, yeah, I mean, we all appreciate what he does for the scene,
throwing a tournament like that, you know, it was very well ran to, like I would say,
I was very surprised by how just how professional it was, and I didn't expect that,
honestly, coming from him, like the first land he's ever hosted. So, yeah, we all really appreciate what he
does further any scene and shout out to Flam.
Yeah, shout out to Flam, it's great.
Thank you, O.C.
I'm kind of reflecting on on 2025.
How would you like summarize it to someone like,
you know, you're in a DACA taxi?
And the guy's like, how was your year?
You have a good year?
How would you explain how your year was to them?
It's a good question.
Obviously, I think if we look at it objectively,
I think the year was pretty good.
We made all the play of with the new roster or we didn't make cut-off hits,
still with the show here, that we decided to change and we made a lot of play of
the tournament, lots of times, and objectively looking at the year is pretty good, but
it was subjective. Yes, objectively when you are there and when you are the guy who
experience this, you are most of the time you are on the losing side on the learning side,
It's a can be difficult, but looking back, it's a lot of learning and steel, it is a lot of
learning.
I really liked the framing there.
That was so natural for you, like the losing side, the learning side, you know.
Like if it's not a win, it's a lesson.
Yeah.
I mean, and then you just, the development of this roster, like you said, you know, you've
been consistent from the get-go.
So the next step is just, and the question is, how, the question is, what?
Yeah, I mean, we are finding it out, of course, I'm really happy how the things like going, you know, as you said, we are really consistent, making it to the playoffs and getting the same finance, maybe even the final sometimes.
But we just need to get that going on and I think the team is tiered the same as last year
but at the same time we changed a lot on the little things, how we do things because in this level
you know it's all the little details on what you...
I need details but that the most important details.
Exactly that gives you the most but but on the bigger picture we didn't change because we
the other team who chases the most and stay the team who believes in each other and just
squad. Yes, absolutely.
We're back here. I am Crackout. The Pirmavan Derby is continuing here between Malz and
and RG balanced able to pick up their previous
PrimaBaffered last six months of Dust2.
And now they go to NRG's PrimaBaffered,
which they haven't played since 2024.
We are heading into Ancient Gear Cole.
I mean, I can't really ask you for any expectations
well, there isn't any,
but mouse extremely heavy favorites now.
Yeah, yeah, this is an interesting direction here
to take for NRG,
want to see what they have prepared.
And maybe working in their favor is a little bit of the on-known factor
that what energy is going to be bringing to the table.
I highlighted the ability of DAPS 9, so to constantly develop these executions,
these T-Sides is going to come down to being able to shut down this squad on the defense.
So, as we saw from Dust2, it was a really tough story to get much lifted off.
Yet, towards the opening things up consistently, sure.
But you also had to be inspiring up there.
The reactions were left limited here. It's going to be a fast play for VA side and bypassing the majority of the defense here by getting past Sonic.
Smoke's already down and re-cakes going to have to be in order. One kill out of Sonic those straight through the smoke can't hurt.
Now without a kit, you're going to need every bit of leverage you can get.
You play as going on an A-main flank, but that's going to be super slow.
Time is thousands currency right now.
That's two sets of dulys, flanking slowly.
Brilliant is not watching this at all, though, and quick execution for two, as
Nitro gets to double Jimmy, pressing four or try to win this one, being one ammunition
low for both players, causing needing to fight off the Horde, to won't be able to.
And time still was low, but the deep uses in for an RG.
Interesting.
Retaking, we're right there coming through with a double up in the flank, and a lot
focus on that, retake them through in one direction out of energy, but that flank.
They will give them some big opportunities.
We'll kill some top of that, a little thread of smoke span coming through from Sonic that can't hurt either.
It can bleak the Nile.
If any sort of resistance on that T side here, that many kills.
Still netting about a bit of an awkward force by your seeing speaks just now,
go investing in a little bit of utility and so as well.
There's seemingly decisive call out of this mouse camp.
The Tesla waters on this A-bomb site.
It's really walking out and it is bro on an island in this direction.
You can smoke going pot flash here for towards me and bro immediately dinked up
Sonic again through the smoke though 2 for 0
But the HE will get bro eventually
Get another post plant
And spinks once or
Throwing utility across though. I'm wondering if that made with scene maybe not
So with double cement coming through George does pretty soft exertion and then the second
Wow, there are you kidding George got all three just leaving Braalan out in the open flashbangs
Good enough another retake here for an RG
George handle in business right there
No for him I've been to come into this roster. I feel like such a creative player such a smart
smart and well supported player here on this energy camp and
I'll have to be expected out of him on this roster as well
to find that consistency. This is a good round for me to lift off. Pop with a sonic
band that continued to roll out for this energy squad. I'm getting a few
luxuries on these re-takes, but they'll take whatever they can get and close
on this defense. The bomb plant with as much kills as they're after they're
going to stick to a half by now. I'm trying to wield those tech-nines to full
effect is there should have going a little bit of those HEs. You do wonder with the lack of
reps here from NRG. This is going to include any missed utilities, any struggles to
lock things down in the protocols. So that's usually what you try and patch up first things
first when it comes down to, you know, bringing in this map into ancient, trying to implement
it into your pool here potentially.
of
the
of the sea is going to be lower forward by empty space
and Jimmy area of the check in his back
and he does get it's two people body shots
and OC down and I think there's about to get a truce on this double set up can it hold no flashbangs for the trickle swing.
Here we go running forward George holding mouse one and everyone does get shut down by
Executive kills for NRG and a three-o start
Their first three-o start since 2024
Just gonna keep rat mat one off. I was low hangin through
At least they're first three-zero start and a half here versus mouse as well. We'll lost both pistols on that last map with us two as well, which
So it doesn't help
Now, speaking of all his dog full-time, this time with that luxury,
we've got to battle back now with the first gun around an order.
Getting it early head to head here being tossed in.
For cave control, but the mid-clock come through out of Sonic.
And that's some another opening pick through the smoke here.
The trade is as quick as to be in the hunt through shelf as GOOL!
Speaking of finding three frags, a big breakthrough here in quarter-middle now to it up for the reaction down from George as well.
And it's all standing on OC shoulders here.
There's going to be completely out of this round looking to save onto his AWP.
This is why this mouse camp is so deadly, even despite the opening pick coming through
on desertion speaks, able to climb through the shelf side and net himself three frags
in return.
And his T-side on Dust 2 is deadly as can be, so I'm going to keep up that pace here on
Mount Number 2, brolling.
The ob save nice reaction to the Vosia at least for extra security but the hunt is still
on here.
Spinks is looking to complete a 4K and he's spotting out the back turn focus set for Moosey.
It's a red room looking for a follow up shot, stays alive barely but slowly getting
dwindled down here and Spinks gotta complete the finishing blow.
Yeah, I mean talking about this mid-fight that happened as Ocey loses everything.
Just a side of the time, the energy not quite in the flow state of holding down mid.
Sonic was not fast enough on his molly reaction to cut off that shelf swing, mouse completely
exploit an RG with their pace.
And that allows for easy, speaks double kill.
Obsercian eating some black beer.
How middle gets himself to the boxes, but Sonic's not sticking around to find out what's
behind this moats, grow will with his bullets.
He'll under Jimmy.
Ooh, how staves.
Stepping forward, dodges the flash, has three players want to him, and Nitro will collect
the kill.
Before we go, did pick a teammate, get the second, and now has Nitro isolated on the site.
towards you versus Nitro with Magnus this.
I don't give it up, 3v3.
I'll look at the reaction right now here.
You got to lurk in towards a main sonic under the mic to scope right now in caught with this side turns.
Zershint, catching a blast surprise, and with bro on very limited HP picks up an A to B P.
The chance here to make some strides into the re-taken.
The sharp shot from the towards is just best him into swing into the angle.
It opens up an avenue now for this re-taken.
Especially with this fast-flight combat dear bro looking for some risky maneuvers
One is watching you sees that the shoulder and he takes down exertion. He surely knows where bro. That is next
Oh my goodness bro 2 HP 2 kills and he's even watching for the jump across you know
Where bro and is playing from?
Molly
And now the swing bro and holding
With the defense is not quite planted for him though. Nice remeber needs this kill. He gets it
But is Barricade yes on bro and miraculously NRG could that one off?
It's something I'm kind of surprised to see you even make much of an attempt there.
But a decisive move out of bro, making strides into that I retake on 2 HP.
I'm not only that, you found that opening picked towards middle.
And 2A she's flew right by him.
They could have handled bro in the early round.
didn't realize where he was spamming from and so he gets to ultimately close out the
round for his squad as well as started off. I'm out out of the mouse. Out of
round handed to them right there looking strong to close it with the towards
your hopshots.
Proprosely, now the sniper of his own, able to use it against him.
It's a great head to head, like...
I mean, we saw Brod dip towards you on the scout earlier on in this game as well, back up to us too.
If I had a nickel for every time, I'm not going to complete the book.
But it's still very weird that he probably is doing this the story right now.
It's not an extent forward.
Those were these players are inside of the smoke.
We for victory, oh that's great, Messi, still get on!
And while full fly, helped out by Nitro, it's an early 2v4.
I haven't taken B lane controls since 2024,
but NRG still know how to do it.
Bro, it was getting active as well.
A bit of a flanker towards you, reading it,
but does it best them?
It's just Jimmy left on the outside of the smoke here.
With just a digo here for him.
He's in our G.
He's drinking together some dominant map control.
Jimmy does send out a headshot here,
looking for an extra.
If you can find George, definitely on here,
The George will be able to baste them.
Quick hatch out out of his A-K.
And mouse.
Struck him into fight back up against this activity.
Out of NRG.
Throwing a huge punch on that shelf or with a cave aggression there.
And also fighting down the ramp as well.
So they get a couple different prongs of this approach.
Mouse not prepared for a fully.
And five rounds on the board here for NRG.
Only a single hick up.
There was at the hands of that, you know,
Street's big multicode you're talking about.
All right.
To me, it's really not really being respected,
but it's a fast beat playing here.
Legshot and a lot of utility damage coming through.
O.C. trying to offer up the resistance with these
low HP bars, they're gonna make it so tantalizing
for George, just strike through here, Nitro,
bunning some fall off as well.
You can despite some ground being gained.
And RG keep the distance against the tech nines.
Okay, just keep those pistols on arms like.
That's exactly what you're trying to do here.
for NRG making sure that they don't get that single entry kill that allows them to then
swing onto the last remaining isolated player.
See, didn't many a time?
It goes wrong with the pistols, but I'm back into this.
This is really incredible that you're seeing an RG take on a world-class ancient team.
Performing well in these gun-around
You're pretty set up that we have some B pressure from Mow's
Seeing how many players that lures over
Why not? Oh, it's nearly good nitrata 18
Of course you boost it up George. It's not careful
Always playing with fire
Still, guys set up that angle as well, trying to give them an opportunity that flash
plate for looking for me.
You got O.C. in charge of this A bomb, so you can see he's got a deep sightline in
three main.
Sonic peering around towards the middle as well, so it's a little bit more confirmation
to where this angle is. Not a lot of activity it may. Extra rifleers. On
towards this, the east side of the map. But they're playing the passive
stance. Looking a lot more like it's re-tick centric on this b-site. And they'll
allow them to walk on in three of charge here. Eventually the fights come
forward, Berlin, taking some activity towards London. That's just
first kill on the board here.
That's a little fade, but
I'm not even making.
Jeannie, you're not before us to wait for me.
So, NRG, they're gonna throw themselves into Broad,
and if you ate, moan down from his architon spanks,
and NRG kicked out of this one,
picking the teeth from out.
I'm playing a passive setup right there.
We're hoping for some more opportunities to spam through the smoke if there was that
long smoke as well, but you can see mouse one where the take that control is afforded.
A quarter to them, night sure going to go down with that off-save as well.
I'm going to be able to hold on to the weaponry as effectively.
I'm going to say what I was liked, but again, good reaction for mouse.
Just the short smoke inbound.
And force the duals in towards long.
One way street here and there's a whole firing squad around that corner to deal with
any reactions.
The triple swinging from NRG is pushed back.
Now it becomes a huge swing around here.
You've seen mouse struggle in the opening stage of Dust 2, but get a couple rounds back
at that first half and take over in a second here until they try to keep towards you away
from these opening duels.
Smoke gets into the floor here but this mid-clock coming through out of things who get
as effective and rollin' offers up another tradein' towards mid.
Vantage taking, you know, reed pressure.
You know what I'm talking about,
from towards the on-scopes just in time for,
at least a little bit of life to be inspired and I sure
still kicking, and O.C.
looking for a round winner here in A-Mane.
Oh boy, dangerous angle, I think he was just seeing though.
His Proline's here's gonna swing the Shadow Advantage.
We're here for OC, misses the shot, now in trouble, it's the flick.
Can't escape through the box, and Spinks has already learned in CT spawn.
Flocking up that round, no highlight real for OC, and a mirror image of dust to us, strong start for NRG.
And it is mounds, pull it all the way back in a six or three.
and it's a big swing around right there money is going to be toppled over eventually
it's a little bit for Bruin to get online both at the calling in that for Aging as well
but you can see find the able to handle a couple of punches into which middle back with
being some Bruin so the value honestly if having a play like solution you still willing
to get stuck in forces to the commitment out of NRG.
And I lost her space to find the kills to back it up here.
Each of these things.
Deep it back.
This is off the body though.
Just with the awful damage he deserves.
She doesn't get 80 kills off the body.
I'm getting two opening picks coming through out of the pistols.
Brencher put on another deal.
It's just almost three kills fly by.
It's all on bro into save them.
Bro, around the corner, OC looking for one more headshot.
There's a connection.
Braun still kicking headshot found eventually from him.
A one-view one for a low-one health just needs a shot to connect with the gun.
Braun and falls and O.C. rip it away with three frags.
Mean energy are back.
What was that from O.C.?
We caught these kills. He gets three.
One D's.
Swinging in middle.
Diff's the hopper.
O.C. being called back into the lineup after the offer exotic.
Goes back to N.A. and takes care of his small business.
O.C. was bench for a small business owner, comes back in,
and is hammering down what many consider to be a top 5 team in the world.
Unbelievable. A full eco win for N.R.G.
Obviously, you have to capitalize on this moment.
But, and our G should never be winning this map in the first place, never mind a full
eco.
And so we'll investigate there and all that lifted off by a phenomenal HE that put everyone
in an energy load, that was what started the round there for mouse, and O.C. just completely
destroy his head.
Talk to performance there in Stage 1.
Just looking to keep up pace.
I know a player that can swing off the momentum, he's going to look to try and capitalize on
that.
Here's the session set up with a flash being an ill be the one swinging now, George, or
other corners.
What?
Talk with utility, though.
It will be bested.
He's up for the cave aggression here, Berlin also trying to find the response, but
let's his teammates arrive here, bro, helped out.
George, and this thing goes for bad diversity towards you with a miss shot to follow
it up.
And Jamie left last man.
He has to get past the OC scope won't get an opportunity somehow in our G stabilizing
the chaos.
At two man defense on beat, pushing and pulling perfectly, bro covering George by
millimetre spell.
He can actually see from George's perspective, a bullet wist by his head.
Binks had one opportunity to take them down and broke using that attention to perfection.
And that is a real testament here for NRG, a real showstopper of a round.
That shows that this team could still play ancient.
The fact that they still have the right coordination and the good fundamentals on this map,
I have said in the interview that this game might be scrappy and well the fully go definitely tells you that
But these gun rounds and these game plans from NRG have come through with preparation and poise
Yeah, that was much more concern for their CT side to be honest with you
Feel like that's where a lot of the protocols get broken down were the rotations are just a little late
Where the unity in the setup gets you know
taking the pieces by a team like a mouse, of course you'd expect it.
But they've held it together like we can see the coordination between Bro and George and that last round.
Now we'll see if Bro and Oce have a little bit of connection here on this A site holding this.
They'll be off, let's put a slide by nothing out of the off with their Oce, and Bro will be traded.
He goes for 2 though, and it's on it going to charge forward instead of fall back out of what?
What?
Loosen his life.
So I'm going to be claimed to your Nitro and George on a retake attempt.
You're able to pull this off together here, can they do it again?
How it is, just kill hills.
I can stop them.
I'll leave it angle here from Jimmy trying to bait the swing.
But the kill is not clean from Nitro.
George's got to pull off a clutch.
26 HP, the ninja diffuser,
surely out of the question here.
The underhand, a flashbang for Jimmy.
Nice to dodge it, but still drawers on his feet.
3-E-H-P, and exertion will just hand out a headshot
at least keeping mouth in this half.
It is eight or, but N-R-G with a strong lead,
and looking good on their permabad.
I'm one of the last time Mao's lost a whole year ago.
Honestly, that's something you don't really see Mao's do.
A team with incredible toys that make them a top 5 team in the world.
So, losing a 40-count to RG, well, it's 8-4 at the half, and as we saw on Dust2 that, sometimes
isn't enough to win a map on its own.
Oh, still heavily in Mouses, fate of a regardless, and NRG still have some convincing
to do.
No question about a 8-second half.
Dust2 led to a lot of struggles, their T-side eyes to come through and close out, so they
bring into the mix.
Just a counter-utely toss down, but also he's up for some aggression.
That deserves you.
Wait too many targets.
At least finds one.
The charge into the speed bombs say delayed by a brawl and flashbang.
And a follow-up headshot here, keeping them away from attacking here.
Spinks.
Catching another frag here as well.
And George getting run down by the first one.
Nice.
He's out here.
He's not going to be able to claim the finishing kill there with the knife,
but the trades come through just as quick as could be.
George for a little bit of respect, but it is mouse to take the second half pistol here.
You see, the right-click knife deals 55 damage exactly. George had 56.
Tough stuff, but oh well. And that's a boomer. All right, so are we going to see
bowels when every single steep side round now? Like they did back on dust too, and that second
It's just blocks running in the piece I'm certainly not again, right?
Surely not again. Yes, that is definitely the case. Three players on the scene with SMGs, plenty enough and out of there. All right, Argy.
Quick work is that one.
And getting on to the real action here, the AK is going to be invested into it.
And again, it talked about the trust that I have and and depth to come up with some great game plans here.
you to strap it once pretty deep for this energy camp and as long as they're able to get those
executes off and they got a force a little bit of respect out of this mouse camp but they can get
their utility and security to go. This team is super deadly on a G-side still and
another utility out fast for this A play. It's most already inbound no one close flight at all.
Smoke deep in towards Dota but at least a flash being effective enough to claim to kill
Onto the hot hand of George.
He's searching looking to hold his ground in the back of Donut.
His towardsy strikes as well through the smoke.
Two opening picks here before finally
Rose able to break through.
They need much more.
As I see these smoke is just faded.
So the bomb plant is going to be very difficult.
On this A site.
And picked up here.
Hi, OZ, and that's a step forward from Sonic 5 bullets in the mad.
I can't get the kill.
Bruhland on 19HB.
O.C. still not wanting to commit
to the plant just yet.
Wanting more from this round.
50 seconds.
We do a such a good job of holding control.
In towards filling up that spot.
We're gonna fade here.
And O.C. got to climb an easy pick,
or hit their Bruhland.
Slide like, Bruhland hunting on trying to identify
if there's a flank.
But that's not the case right now, Jimmy,
that's all the dust settles,
put it into a 1v2, broke.
I want to do it in close and this went out.
First things first is trying to get those numbers punched in,
getting pressure through both angles, distractions set up,
for Jimmy to close out the finishing kill and mouse.
Gonna start just streak things together.
A lot could have went differently there for an RG.
Sonic converts that kill in CT spawn, you feel comfortable planting that and has CT spawn control in its own right as well.
Big lynch pin moment.
The mouse stays solid as we expected to have expected to, and have expected them to throughout this game.
a bit of time like the present as oh he was ready for it but there's a
guy on the headshot there the follow-up towards Shell a lot of
ground being gained and it looks like it collapses I'm sorry after but you just
don't want to hand over O's, you know, degles, shot.
Lispings off, one in the corner, tucked in.
There comes the full swing of the force of energy,
but it is good and absolutely torn up.
This mouse has no troubles dealing with the pistols this time around.
We'll lose the half-bies.
I get back into the guns here early.
Now, so it's for an arrow, though.
Have a immediately tight things up.
This beat has vaporized instantly. Now real counter-strike has to be played.
I don't want to pull this back, but...
One big hit, it sounds like he was up so much money to that.
They're not going to be using a break and brittle now.
Our NRG, the main damage on B-Lane is immense.
In fact, wallpanks could be a huge risk for them, too.
That cave side, Roland feels privy to it.
If you're going to drop back in middle.
Even though he's 17 HP from the early utility, a comfortable plant is a head and
Now comes down to a patient game
And bro, here's the footsteps of he's gonna be the one
No, it's first year. It finds a headshot initially sets out the one-view-one
Sonic set up perfectly for the close right now up on the line
Is there she gonna walk right into the angle and in our G second opportunity with those guns out
It will be capitalized on by the hands of Sonic
and attempt to collapse on middle after the initial mid-pop, but it was Sonic who
spammed down to. That was a 2v4, rolled back by NRG, and even the read in the
situation that Sonic could just run to the A site, no problem. The NRG reclaim that
lead in a gun round.
Now heavy mid control, heavy B control, right now, floor mouths, once again, looking
to collapse and not be lane potentially.
Taking some spam damage here, but is able to make a move in towards Shell from all
the way in a force and back into the safety of K for now.
Angle from OSU, making noise though.
Where he could have maybe peered through and got in an angle, instead get some
meant by the reaction utility at a mouse to block the vision.
I'm going to take a confident stance here.
In towards cave, I'll be able to hold that position for forever.
I have to slowly be forced a little bit further back.
He's here in a lot of footsteps around that corner here.
And energy now set their focus towards middle.
The speak goes clearing down the ramp. He is towards you to back him up.
That's a bomber in Georgia's hands that can't afford to go down.
to go down. One molly can bait up the swing from space it does. Now look at the
tray, but there's the bomb in the floor here. Space will take two and fall away.
Reverse is five. It just no map control here for NRG.
OCD needs to be given something, or I think 30 seconds. It's nightfout into spawn.
And that's exactly it.
It'd be even back up at 9's and nice spray transfer there from Spinks solo aggression.
Finds just play off the timings he's listening with these ears for nade pulls out in the open.
You see where George is standing to throw that molly?
And nice room not prepared to cover that particular swing.
20 kills out to us, we're spanked very strong game from him.
No doubt about him, and he has had a huge turn up since that first half where he was largely
left limited and impact there on that CG side.
He just couldn't get much going on the defense on that B bomb site that was given him
a lot of opportunities.
Energy were throwing some aggression towards B on us too, but ever since that half completed
but he has been a different beast.
And that Maltide kill really sure is it up.
But I mean, when you can't let this team get away with their executes here, you can throw
in some disruption before they've gotten you through the down, it's really hard for this team
to operate.
You're trying to open a big there, now the flank coming through with a sighthold on this
piece of sight, still juggling together towards the four-stop eventually, and looking
to gain their strides in towards being.
I'm actually catching on a nitro, but
I'm gonna get a plank over there.
And then bro falls on the reload, just leaving Sonic.
Devastating kills coming through.
Learn that line up.
From the side of exertion.
A perfect denial.
And, Sonic, which is 34 HP,
P.
Jimmy, Adon, take a single tongue and mows with the know-how stopping the B-site play.
That's definitely a result of the reps right there, mouse ready to play and the re-take
set up that they go for, works a little bit better, you already have that quick shelf
aggression that's coming through as well, and mouse paint the picture early, where that
play was heading for Minarche, despite an explosive nature and a bit of change in the tempo,
I'll stay a step ahead, second time out called from the NRG camp, trying to determine
what they do with this economy, George with a little bit of money to invest, that lost
bonus is maxed out for energy at this point.
It's about themselves to scrapy half by put together here, with a time out to call into
as well. With George playing as good as he has been on this map of ancient. Let's see what sort
of leverage he can create in this round. Actually did sell that aka one apologies. We'll go for
a Macton instead. We'll be something more explosive here at a George. They need a miracle. Another
full eco miracle, but it's not like you can get the start bros down early. A site rush coming through
Of course, he doesn't miss, and George Folian, and into the site they go, but the site is one thing.
The bomb plant and everything else is another song with just one natural last man standing.
Can't be the superhero that they need.
Absolutely not.
Ran down by mouse.
It's 11 to 9.
It's a mirror image of dust to an amazing start for energy, talking about highlights all across
the board, and in the second half, nothing to speak of.
Seeing the round brought to you by Sonic, in that mid-control, and being able to punish
enough for V2, really coming down to the individual effort out of him, just fielding
their only rounds on this T-side outside of that mouse, I've constantly attacked the default,
been able to win it.
They're doing it again here.
Mid pressure coming through here.
Rollin', flashed off the line, but still finds the follow-up.
Don't hear me!
Train from George, this sprays cost him his life.
Jimmy then pounces, and it's an instant 4v2 again.
Bro, look at us save him.
No luck there from the top rope.
And Torzi will strike down with the A-W-P.
Now, look at to put this series to rest, and with their opening matchup of 2026, looking
strong versus energy.
Yeah, you can't be making mistakes like that versus a team like Mous.
IGL Brollen gets all day to find both of those kills.
And another seems to be brutal loss on the horizon for NRG.
They've played well, but not well enough.
Be to squad like Mous.
It's from exertion as well already close to the smoke, he can fast-flike A if he feels like it.
Feel his position, it's an ace-like play for NRT.
Got whether to do it now or later.
I was just super committed to the B-hold at the moment, so it will just be.
Unplayer.
just got a 4-0 rotates to go and I think that we're
Yeah, you got the extra support now they just cleared out be got the smoke down towards Doris at towards E
Look at committed up on the ski fence helping out Jimmy on the initial hold at least a one-for-one trip look at the damage that's done here
lowering these HP bars on energy and it's more damage as a smokes blow open
Bombs till you get to go down here. I was the problem last time energy executed into this A side
It's time we'll be the same case you're on the edge of the smoke they get the numbers punched in at least
I'm just there from for us 4G
Oh, it's got to be OC hands is back over to space and that's the series
a nice try here from an RG they definitely showed up with a playbook and a plan and
With early leads it just was enough. Mounds a depth. Mounds level up in both of these second halves across just to an ancient and
and the Purnaband Derby is all of the entertaining ends as expected.
Mow's advanced 4DL of one best of 3 from the far.
That's wasn't as messy as expected,
which is promising for both of these squads.
I think that you're seeing a great cheese tie to have Mow's on us
to made a little bit easier by towards you in the impact that he was bringing to the table
if you open picks.
You look at spikes in the turnable nut to you side as well.
Just kind of changing the tides of what was two great first tap starts
First half starts out of energy, performed well in the opening stages of these series,
in of the maps individually, but couldn't quite sequence two good halves together, and
it came down to mouse having a little bit more than a tank.
Yeah, and you can't say too many bad things as well here for energy.
I think every player had some highlight moments for them, but really it feels like mouse
is invincible to be able to be as just a pot-packing for just so solid, and besides the full
It's hard to say that they're really making mistakes here for an RGN, but Mow's just are just too solid.
As a team, and then they're just going to win around by their plan, by the quality of their players.
You see these double kills, you can do some spinks, aggressing down the B-RAM, and then towards you leveling up as that CT side progressed.
And again, Fow's just solid, consistent, and that's what he expected of them here in music.
Yeah, it's a difficult time to look at OC gear,
who obviously had such a high-light performance in stage one.
It's going to get a lot more tricky to keep up that level of
Blake gear as you enter into the top dogs in the next stage
and trying to lock yourself in an opportunity at playoffs.
But for him, he had a couple of high-light moments on Dust 2.
You look at that Eagle Round on Ancient Maybe at something called Toleon.
That was what hoped to lift off this energy camp into that second half.
That was supposed to be a catalyst for OC to get activated.
didn't see that as much as compared to what we saw out of him in stage 1.
Yeah, I mean, a funny set is playing against just a different caliber of team, right?
I think Astralis aren't a bit of a newer roster and, you know, an offer like him can
definitely take advantage of these who-sur-place files that currently exist, right?
And this flashbang here, there, Oce is going to capitalize on that,
but Val's consistently just shut him down.
credit to bro, who was maybe the best sniper on the side of NRG, no shame to OC, but towards
he was feeling they heat a little bit. So not bad for them on that side, but at the end of the
day, again, it's just consistency and that's just what Mao's embody as a team, and we'll step
by and talk to Jimmy as see what he has to say about as well. The matchup was Mao's taking on
in our G, they made just sweat for a little bit, didn't they, Jimmy?
Yeah, it was a close game.
Yeah, yeah.
Let's talk about a little bit of, so we look at us too, ancient.
What do you think that some of that pressure came from from energy on to mouse?
I mean, I think first of all, when we did the Dust 2 pick,
it's something we kind of know that might happen,
but we didn't prepare for the map itself.
So yeah, they went for Dust 2, and I don't think we had that good of a start like 72.
like going to loose and then again like we came back in that I think we just pushed
through like mentally because I think we had some really good runs and they were
really close but table in the end so we know that it's not like that's far you know so
yeah I think that has to be just a little bit like unexpected. We could fast forward a
little bit in ancient about the time ancient comes around what's that look like
how does it feel you know you have a like a you have a gut feeling at that point
or what. I mean going to ancient we were super confident of course we came back
in dust, we had a lot of momentum going on, but then I think in the engine, the same happened again,
we had a real rough start. I think we fucked up some moments like some struts, we were a little bit
like hesitating and chaotic, I would say, but I think it's all part of the first game in
a, after I don't know, almost two months, you know. So it's part of it, and then I think on the city side,
the same happened again, what happened on dust, two things like that, we just said like, okay,
Okay, let's look in now, we need to play, we can hear the winnow and we already came back
like one time, so why not do it just for a second time?
That's what we did.
Yeah, that's exactly what you did.
Look, you got a little bit of a background live-up to here, you know, playing on a stage
in Poland to say that very least you have all the brother this time, something the same.
Yeah, I mean, I hope we'll get there.
First time in Krakoto, it's not a Katowice anymore, but I'm really looking forward to the arena
And I think we have something to bring still a bit of a mouse.
It's the trophy.
And yeah, it's missing.
So we need to get it.
There's really only one thing left to do.
I guess it's the send it's on its way, right?
Close.
Six out of a new.
We'll take it.
OK.
Yeah, thank you, Trace.
Yeah, mouse hunting for the trophy right now.
Just a single best of three,
away from making it into playoff inside of the tour on arena and incredible
credible venue. I mean, posted a major, posted a very, and you know, Olaf
Myzer, I love you, was sent a mess in that arena. So we'll see. And I mean, you
can see that mouse would be facing off against the winner of Aurora and team
Falcons. That one is still ongoing. And I've been seeing some some news and
murmurs that game is incredible. So that's something worth checking out for NRG that you drop
down to the lower bracket. They are in a kind of killer bracket, may I say man, Aurora Falcons
and Mal is being there other three teams that they might have to face that Steve's off elimination
is difficult. Yeah, no question about him and definitely some fear factor for NRG.
Glad to see that they're able to do some damage on the opening day, but the consistency of
these top dogs is gonna be one thing that's tough to top of for that team.
Yeah, and so up next year as we sunset, Mal's the energy, it is the young guns of foot
taking on G2 the winner goes to playoff. I mean can you imagine foot winning this game?
We'll have to see as you get to watch it up next.
Hi, this is basement dwellers first advertisement and our second drop is it's up, actually
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It's not a ball.
It's a win.
It's a chance of all the...
Don't break back here and load the Tudy Dior pro.
Lock it all.
So is this the final round?
Not number 23 about to get underway after that time out.
Has the conversation netted a pace change or at least an approach change?
In terms of sight or map control early?
Well, certainly a little unusual and all-for-doxency 3 players starting towards the
performance.
It's going to be two inch-row underpass, so maybe a window boost lies ahead.
That's one way to make it a little safer for Fissantara's.
You might need to replenish the window smoke if you're going to boost.
That's better sound to you as well.
What have you heard from here, so go on short.
Short 6 throwing it now.
I'm running with a different type of boost to find a short fight.
Okay, so okay, not home at the moment.
It's actually something to transition back to deal with the window.
You can't kick to take him power control bombs to come through ramp.
It always feels so difficult and nightmare-ish to exclusively be going through ramp with
Palace lost.
Ouch, there's half Alpha Centauras, now it's hiding on this, but Cuddy's coming back.
Ooh, Winston kicks in, considering it, he's got so much to do his hair in all of this!
So, it's so flies being him out to the punch!
It's the eight-of-headed Nico, lying in waitin' hip.
Yeah, he's gonna be tucked in here, is there acceleration of pace?
It's purely Nico.
One man versus an entire side, looking to cast that moment, they were actually on top of each other's heads,
but it's a so-fly trade, finds their head through the boards.
Open right now the place of connector in jungle can't contest this plant
Yes, you can try to find him on the wall bank doesn't
Through trip or oh smoke for the bomb awkward very awkward for falcons
That's really looking into shape up nicely to go for rounds of regulation
Can't have a mind on to imagine that's a good start
Yes, UK removes one of the competes palace the lot you find
That many more connector removed
Soulflow lasting palace
Oh, I'm the two of a good convert
But here's who came on a scene not letting another chance in the spot like 24 frags in his hands, but it's Falcon's map.
And they're bouncing back for the loss on a new business. This one's going to the distance in Fernot lies in way and after a pretty slow start to think.
Mr. Maxim number, they point 24 frags powering them through to in Fernot. That'll be coming up next. Don't go anyway.
No, no, no.
You're lonely, no, no, no, no.
You're lonely, no, no.
I am the last of the way
I know you see me wrong, but I can't change about you
I don't make it hard
The Intel Extreme Master's Crackout, 26, brought to you by ESL, partnership with
Intel, Aceer Predator, E-A-Jell, Zow, Jacks, and City of Carmel.
Welcome back to the Intellectory Master's CrackAlvets.
Thank you of stage 2 here on the beach, and we're getting into some more exciting matches
when it's going to go to one of my Moses for the beach remaction.
I think yesterday was upset, and said you really are an honest chef at least.
We had a fury of getting defeated by footies, sports will see them again today, then we
had phase, really struggling, Jason, so I'm excited to see more of some potentials.
It's not so struggling, just looking ugly, just looking to the road.
That was one of those displays that they do very sad,
just because phase should be so much better than that.
Super disappointing from them, yeah, in the loss of bait hook.
I guess the brightest spot, if you want to take it from the other angle,
yeah, upset city, but the upset team of foot is actually super exciting.
It's super fun to watch, and now they're putting results together and bringing them together.
So we can have a lot of fun thinking about how this is going to work out.
Going up against a G2 team that is very promising, stuffy landing after their swap away from super stars.
I want to ask an IGLs looking to be strong individually.
This is a fun team as well, G2.
Absolutely, a fun team and one that we're going to keep our eyes
on the community to crack off this time around.
Going to be a challenge, you have to be as fully
these points you're seeing to really not care who's
on the other side of this sort of really
going to be bringing their game in their style.
And I think G2 is going to be highly respectful of that today.
I think point they get, such results as being
through a 2-0 yesterday.
I don't really even close to end into that second map,
especially I think that really raises your eyebrows going
to a game like today.
I think it's a couple of things, right?
It's like a wind like that.
I give you some confidence.
And we know like teams at this level of foot
as they gain confidence, they can start getting better
and showing better performances and showing better peaks.
But then also, I mean, it's just the sense
that you've actually, you know, you're playing
without this kind of pressure on you.
Every time you beat a team like that,
it feels like a little bit more pressure
that's taken off.
You're shoulders, because now you're playing
with even more house money than you thought you would be.
Yeah, absolutely.
And I think moving forward into today, G2's got to feel like a team
they can bring the fight to.
We'll see how it shapes up in terms of the map
pool between G2 and 30 sports.
Yeah, actually the video could be kind of interesting.
I mean, you know, Nuke is going to be a Pearl of energy, too.
But, you know, over towards overpass,
you see, I mean, that's an area that foot could actually
target if you wanted to go.
I mean, this is kind of an interesting thing.
You know, I don't always find the map video that
interesting of a prospect in some series,
but in this one, I'm almost like, let me see,
how foot's feeling at the moment.
Are they feeling confident?
Are they going to go for a punish pick?
Or do they just want to play on a map?
It's their comfort.
That's okay for G2 as well.
We're really going to take things.
Well, things that that map has been raw, right?
for a footage, but we'll see it there
when that video comes to where we go.
But for G2 coming into today,
I sat this yesterday about Furia.
This should be a game where you come into it
and you feel like your experience should completely
outmatch out where you're opponent today.
And you can build some confidence and take another step
towards the playoffs here in crack off.
But with this footage, poor squad now getting respect
on their name, I think you go into this game
just as you would and the other for G2.
Well, this is why I kind of like, you know,
that this is where, you know, for me,
I really enjoy this guy on the screen.
to be contented as the IGL. Obviously playing really, really well individual here at Krakow so far.
I mean, with his writing, with his performance for the team. I don't imagine that's going to keep up,
but it's a great thing to have this in your back pocket and IGL who can deliver for you like this.
But more than anything, I think the mentality of someone like Hunter who he's going to come into this and
with his experience. It's like, it's going to look across the field and he's going to think exactly what you
thought, which is like, we're favorites. This is a team. We should be able to put away.
It shouldn't be anything crazy today. So, pre-needed confidence or inability, but also recognizing the path that
they've been on in the upsets that they've caused and not and having that mentality
in a way that doesn't let them overlook the opposition right?
Hop there's someone who's going to be very focused to say, look, we got to give these
guys respect as much as we feel like we should be able to come in and handle business.
We got to give these guys the respect that they're due that they've earned and actually
build up a game plan against them.
So we're going to be fun to see that regardless before the game begins, we've got an interview
down in the floor ready to go and crack them.
G2 is on a roll here in Crack Off's three series wins consecutively mob, so I'm assuming
you're very happy.
Of course, my captain is carrying me.
That's for actually how surprised are you that I'm still got it.
Not as reprised, I was really good, so I'm just happy he's shooting bug.
So let's talk about you then a little bit.
And the lobby I talked to you and you said,
oh, there was a little bit to be desired after it last year.
That you didn't feel personally like you had really done what you could.
How do you feel so far?
I feel way better on this.
I feel like I actually can play the game.
And I don't know.
I feel like more relaxed than the way.
And I feel like I feel more of the flow of the game and it just feels better now.
Okay.
Your defense foot is kind of an intangible.
They are one of the underdogs here that I've been taking down some tough dogs as well.
So how do you prepare for something like that?
There's going to be a tough game, of course, like their underdogs, where you should not underestimate them.
I mean, like they're young and everything, but they're shooting really good as well.
And yeah, I hope we just prepare really good and yeah, just hope to show a good match.
You're also young.
I'm not any more than much.
I mean, I have a little bit.
I don't want to say too much, of course,
but a little bit of blast London feeling a little bit.
Like a little bit.
What do you think?
I don't want to say anything at all in the jinxib,
but I hope so.
OK, nice.
Thank you very much.
Thank you.
We'll be of a blast London view.
Well, we'll see.
I mean, the opponents have been beating along the way.
Have been a nice little warm-up, you know,
who passion you are into liquid, you know,
really destroying all of North American fans.
And then the Mongols as well.
So, you know, knocking on the door now,
foody sports will say if they can claim that scalp as well.
Yeah, passion and liquid obviously both being eliminated as well.
During stage one, now Mongols playing later on today in their own matches.
Well, so G2's have at a hand and then sent a lot of teams back in a way from home.
Um, and yeah, been great performance behind Hunter behind the IGL,
but you still got guys like Malps heavy god ready to deliver as well.
Uh, foot on the other hand.
We mentioned this.
Oh, yeah, that's true.
Perhaps.
Yeah, I know.
I'm trying to avoid it.
Today is going to be the day that I don't fall down to that trap.
Um, yeah.
I mean, some incredible wins, some strong wins.
Fury of Encraca, the liquid legacy,
and obviously taken the 3D Max as well,
that lost earlier in stage one.
But the start to stage two and beating Fury yesterday,
similar to phase, like Fury just looked out of sorts.
But I mean, a lot of it is not saying like,
yeah, they didn't look great, but also we're given a lot of credit
over to the foot guys because the game that they played
clearly made Fury a feel uncomfortable.
Oh, really did.
The slow start some bugs maps as well from Furia, it seemed like just a great game playing coming out from the squad and you know they can start every hot
And I think it's great to see them like that. The one worry I had yesterday from that Furia game is the way Mirage went in the second half
You know you're 10 to up comes down to the final round of regulation before you get the job done
I mean it's a great that they at least closed the map, but letting it slip that much was pretty worried for footage sports
So I did think there was a world in which that one was just going to go
and I don't think they would have been able to recover
if they had lost rise.
But they got the job done, but that's something maybe
to be aware of coming into today.
Yeah, I'm for sure, but I mean, in that day
and I'm with you, especially with an inexperienced team,
I might not be able to recover from that,
but also great to see them actually kind of like,
you know, plant their feet and they'll prevent that from happening.
Yeah, this is how it's gonna be.
Yeah, that's very aggressive.
Someone who's getting fursky with Photoshop.
So it's been out of the font.
Someone watched the X-axis this last night
and it was getting a little weird.
Well, it's to work it out.
It's a, yeah, a lot like that.
That's a great work right now.
It's a lot of time and effort and passion
and creating an actual demon in the graphic.
Really well done.
Yeah, demons have been obviously spectacular.
We saw him on the defense.
And we're actually yesterday sticking out
to me at that deep home site.
Just double kill, triple kill,
quad kill on three different holes
to the bomb site.
They've got some strong players on this foot team.
And I think what's right cool is watching them play discipline.
The fun thing about this team, this is one of those spots.
Okay, Mirage is the pick.
We actually go to the video because we mentioned that
Where do they want to go with it? This is a middling pick. It's happy for them.
It's happy for G2 as well, so not targeting anything.
Just wanting to play their own comfort, not really caring what G2 thinks of them.
Same video. First two maps, at least that they had against Fury yesterday.
So, you know, a comfortable ground here for footage, points that had experience on it,
playing in an increased level of play. So, yeah.
First, it's a zero-refinish thing. It's all for us, actually.
But scares me the most is they come for G2 as well.
You know, even on a map like Mirage that you're picking, G2's got a 75% win rate,
although the amount of games that have been played is clearly in the favor of foot.
It's like you're still playing for comfort against this team that's going to be extremely strong.
So let's see what they got.
It's going to be a big challenge on Mirage.
Dust 2 is G2's picks, so they're going to be happy with that one.
Overpass taken out the end that makes sense.
G2 hasn't got a win on it in four tries.
Meanwhile, the foot's won it four times as well.
So I think it's going to be the insider in the third map if we can get there.
Yeah, if we need it.
If we require it, I have a good feeling we're going to go to three in this series.
It's just what I seem to float in this port yesterday on the 1st 2 maps of garage and us to
were extremely exciting. I think we gotta be worried about perhaps the 2nd half that we
seem to float in this port some more hours just they will see if that's a little stronger today.
But I'm just hoping that footage both can do they did against really yesterday which is have a good
start into these maps and come out hot. Well, that's the way they have to win today.
Well also yeah yeah that's potentially a great it's obviously a great win condition but it's also
So can you win if you don't get those hotspots?
Yeah, it was.
We part of the reason you're able to put away Furious because you're able to get
out to those six-one leads.
Like, can you actually win the game where you're grinding and battling back and forth
exchanging rounds?
Yeah, I don't think so because even when you see Furious get into that game, you
said, what winning is like crazy retakes, the winning isn't the visual rounds.
And you know, when you're having a bit more of a back and forth or you're having
closer rounds, you're not just rolling over the top of them, Furious showed they
were a better in that department.
So I think for food these boys today, you just have to
you thought your strength is, and that is gaining some early momentum.
Yeah, I'm actually pumped for this, because I think GT is going to put up a really
good fire.
I actually really enjoy watching the GT team play in the roster.
There's a lot of talent on it, heavy got in malls, you know, about those guys, the
potential, Madison's left excellence in joining this team.
Yeah, a lot of people are playing.
Hunter as an IGL is just at a crazy level.
And even some bias is experiencing a little bit of a research, and that's an offer.
He still has this kind of up and down games, his games where we score because he's
going to look really good.
And that's the music that lets us know we're about to get into it.
That can steer easier on the B-Stream Volume Crackup set to begin.
So it's looking to add another upset to their resume.
It's G2 on the other side of the server and we're kicking things off on Mirage.
Well, it'll be a T-Side start here for 30 sports.
We'll see what G2 have on the defense.
30 sports heading over towards the A-Blob site for a simple pistol round it.
This is an execute.
and actually not even too big of an execute just one smoke one Molotov to chuck out from
Kravini.
And you can get G2 today and pretty quick deal with this, but Matt says he can a lot of damage
out to a seat.
He's gonna have to draw a cannon.
Okay, he'll go the way of Hunter.
Push the GT hold, all you really need to take out one.
Matt says we're setting you up for a golden shot.
I've got coming through at least getting one back some pies also stepping up here for G2, but
footing sports. If they're well, to get themselves into a
little brimming, do be to post plant situation, but the
advantage once again, starting with G2, as they step up
into this retake, these eight ball site post plants for a
real problem for footing sports. And I look at trying to
things now in the past, they're unable to do it in a
hunter. Again, another individual round for him, kicking
things off here for G2. This is a little perk on his face
starting out really, really well. Nice, still through the
smoke on the execute. I think that's up towards
palaces, just taking blind shots at the angle, and
is able to nab ahead, but another great sequence
from Hunter to recover a tough situation for the squad.
Pistol round goes the way of G2,
and that's an area of the game
that foot had over Furia yesterday.
I think they won all four pistol rounds
in the two maps that they played against Furia.
Obviously, not a benefit that they're gonna have here today,
very early on, ripped away from them.
So G2 gets the nice start,
so it gets to sit back in that chair
and relax, check out the notes,
while his team goes up against the low-by.
I'm going to have a keyboard issue right now so we'll get down and resolve this quickly as possible.
I don't think back to some of those weaknesses yesterday have on the T-side for food
sports. I felt like they were getting into the A-side consistently. It was G2 or just able to figure it out.
Right? We're saying sorry, rather fury, we're able to figure out a lot of those retakes and that's a big reason
And that's a big reason as to why they come back started happening from through a CT side, but
Also that was how they won. They figured out the A-Bombs.
They had a lot of different looks towards that A-Sight and they were able to find a recipe.
So wouldn't be surprised if we see a heavy game plan towards the A-Bombs.
So today you came from footage ports.
Yeah, they really did kind of enjoy hitting the extremities.
You know, it's going to be fun to watch other able to kind of progress throughout the half as well,
half as well, call them against this team.
So we'll see if they can get them success on the board.
It's a tough one B2 clutch that cemetery loses in the pistol.
And he's the one with keyboard issues after the fact as well.
So maybe not draw one and one together.
But it's there in the world.
We're still so early on into this.
One thing I was going to bring up as we got into the map
you know, earlier is one of the cool thing about this
15 is another one of those squads kind of rising
to the rank square.
The interview they gave is just like, actually,
you know, a lot of our players had a lot of offers.
We could this team could have blown up.
A lot of players could have chosen to go elsewhere,
join a different team, join a different lineup.
But they all chose to stick together,
consciously saying, we've had this time together.
These two to three years, or we've worked together,
and we're not going to place where we can
try and capitalize on that.
So giving themselves this year, this year,
they can actually do.
See what kind of a team they put together here.
And so far in the early gun, it's looking good.
As they're sitting on one of no an item,
Crackout Stage 2, up against G2, down one after the fist.
Yeah, around two, forced by.
Straightaway here we got Collegals coming out of a scalper for Benny and a deal for demon
And to go out have each room middle
Demon the solo player blend in the other pass. Are they just gonna try to time being often a con?
I mean the way they're walking down mid at the moment makes me feel that way
That smoke is gonna change their plan so it gets all that as the defensive smoke is deployed
Not as has vision up on short. They're gonna come right through that smoke. So yeah, they do want to be aggressive
We're going to spray down through the car and it's going to be too sticky to
some pies, so I'm at this.
Who will be out?
It's good.
Excessible for safety things, even hit 4v4 and repositioned from earlier in middle
Delco and San Dima through underpass the rest gather enough outside of the apartment
to be.
So Dima's going to be a little bit of a fake.
He's got smoke flash.
He's just put the smoke top problem.
We're going to show like we're going to be moving up short to keep the attention of
Catwalk was 3 teammates with rifles walking the B-Halls.
It's a double set up though with heavy gun and a nice long range crossfire that's going
to be tough to break through.
Yeah, this is strong position for heavy-god.
We'll see what Matt is getting called back to try and help out.
To Cupia window of opportunity here for demon to climb through.
Matt is not the information.
The Lord's heavy-god to the oncoming B-hit.
3-5 seconds heavy-god despite being a work.
You'd want to do much about it and then symmetry as well, following up.
So Matt says, it's going to pick out here for Market on Hunter's side.
Another double kill hunter doing great work across these first two rounds here for G2.
Another double kill in a really smart one as he's got safety.
He gets the kill and survive.
So he's missed his death.
If the ball flat gets the team, tons of damage, but that's fine.
He never excepted the easy kill from mobs, but that's all hunter.
Stalling it out, keeping attention in that direction,
staying alive and letting mobs activate on the flank.
Another brilliant round from the G2, IgL.
Huge hand in the good start of a 2-0.
I wonder, does this, they didn't get a bomb plant, but do they still force with
the kill?
They want to get it, how crazy is this team?
Wow, I think we're about to find out Jason shows.
Oh, it's really digdles.
I like that.
I was going down.
Maybe, just maybe they're crazy on the digdles though, Jason will have to wait, see,
five digdles across the point, everybody's getting to go.
Everybody just gets one of the, you know, we're fine.
Yeah.
There's no get to that logic does actually work, is it his sounds?
Not somebody needs three.
Not one to worry.
Yes, too well, is it?
Well, it's all easy and breezy here for G2.
And you know, this is what we're talking about.
For eSports, can they...
We're talking to the game.
You know, if they don't get a good start in, yesterday against Eurea,
it wasn't a clean start to the game, it was pretty back and forth.
They won that forward by war.
None of these rounds have gone their way this time.
So G2 are going to have a comfortable 3 and 0 start.
If they keep everybody up here, the damage is put to your corner, the glass can throw down
so start to be recovered.
And that is the case.
So G2 could be very happy, flawless around here, everybody stays alive, flawless.
Exactly.
There are a few of these are money going as well.
So let's see what G2 can do as they continue on the CT side, some footage points to
start figuring out some solutions.
I think I have some solutions and even just testing the game plan, right?
Probably they haven't felt like they've gotten into it with a force by in the second.
Now the first gun around comes in.
So you've got all the nays you could possibly need all the smokes and mollies.
5,8,847s for foots T-side.
And soon window smoke, base of Catwalk smoke is well-connected.
They've got to cross over towards the box and the small dog will keep them away.
Double-mated towards window.
She's been flying a pretty active, pretty frizzy, but nobody's holding this round,
but it is mid-control.
Four defenders here at the moment.
Dumping times with the ability to never let middle be a comfortable part of the map for foots,
but it backfires.
In Corbetti, fires forward, so let's match this out of there and an advantage for 40 sports as they play in to middle.
Well again, Luke Demon on his own, crawling towards the apartments.
Which all of you used to make sure no one pushes through T spawn and the rest can stay committed to mid.
They're very passive set up at the B-bomb site, Hunter shifts it over. He's gonna pick up that part of the puzzle.
That is this gone down. You still have you got committed to lateral room, so they needed a body over towards that B-bomb site.
Here comes the attack. It's coming up short. The defense isn't in the light place.
sure is a surprise. Oh my god, I think that is
a really see but also juicy symmetry. At least getting a couple of kills back here,
launching important frags, but it all falls to mobs to try and clutch this up.
There will be a 1v3 and it pulls out as D Eagle. It's trusty side or I'm not able to get the
job done this time and footage points do get on the board. Yeah, but that's that.
I mean that's so close. I actually don't even mind that whatsoever from G2. I think
that's a really really cool fight that they manufactured having two players over at
the beep onsite pushing towards short.
They had a very clear read of where
foot was going to attack into it and the trades and the fights
just don't all go their way.
But that's a nice trap set up coming through that
Consmo can being prepared for that battle.
Put it on south very quickly, but first run on the board
for foot.
Thankfully, all our body was built up,
because you got plenty of cash.
However, this time, the instant smoke is a little bit delayed.
And Hunter gets caught with a peak.
Five and two for Hunter, but he's going to sit this round
out five on four for foot.
they rotate back around through T spawn, readjust to the A-bombsite other side of the map.
Again, a heavy game plan towards the A-bombsite, as you predicted, it will see a footage
for it to find some success here, and it got one player up in palace, all the remaining players
going to go through the ramp.
I'm using the execute, and four is going to be in front of it. Some pios, that's up to the plate as well.
Here comes the AWP, most decent gets caught by the flash and some pies that first two, and the second is what here from some pies.
Shudding down the attack out towards the site.
Unermin it on the clock, it's still a 33 footy sports, doing a good job at least keeping his fight going, but some pies is killing everything.
Nearly the ace from the back of Triple, but Jugs could still win this.
It's got to figure out where the last two remaining players are. It has a good idea.
But no one from G2 is giving him this chance.
Chugs now walks towards CT, LPK.
G2 lies their strength.
It's a numbers that they've got to still up at heavy guard with discipline,
realises it's a good time to peek out.
But it's all some pies in this round.
Four kills in the back of Triple.
Yeah, I really love watching this on Pius in this G2 jersey,
because he has come back alive and CS2.
He started out so slow,
felt like he couldn't get a feel for the game.
In this G2 roster,
you're starting to see more of rounds like this.
More rounds like this that reminds you,
How much of a danger he was at the end of CSGO?
Now he's starting to put it together here in this roster. That's a brilliant quad Jill.
Keeps them bill and keeps them truck and keeps them in the lead with plenty of cash to play with.
Round six, a four to one lead for G2.
And these rounds that, I mean, these kind of low-by, D-ball rounds that would have come up with a couple
of times in this half haven't really had a whole lot of success. Haven't even gotten a
couple kills here or there. Nothing really to talk about. They haven't done much to limit the
the economic growth of G2 in these rounds.
Crabet is pretty up to the cat.
It's going to take that fight against Matt's and it's actually loses it.
No matter as the tournament is attention, it's towards the apartments as they anticipate
it'd be split.
And it's stalled out by utility.
So this round is done.
Yeah, these boys don't know when this one in.
It's pretty pretty frustrating for them.
They're not able to get anything going on this T-Sy in terms of stringing consistent rounds together.
We're looking at G2 not gonna five one up in the game. Yeah, we're yesterday
I felt like it was Furia who couldn't find opening kills against foot right now
It's foot who in the initial engagements is just really struggling that is a lovely flashbang however with Matt is still here
You don't
That decumbs in
All right, now we got some space to work with two on three dude hunters getting dropped low to his five-hp
Brats call this one a little bit too early
It's you're putting that boned down in the side gets off the spot all three minute G2 close coming in from the same side
So this could end up being a full e-sports round because Cemeter is now on him for what it play with
Click towards Bench that mallet's all this ain't going to force him out into the open
He can be seen his spot in the deal need a tap on but there we go that'll work out instead and my jaw
Food e-sports attract us into a one-by-one and once again
It will be some place to deliver the goods here for G2 that comes away to close at the end but some pies recovery
That's an insane recovery in the round for foot to get the bomb plants to get four kills
all that work that G2 had done to have such a clean slate to build up money.
Now there are economies right in the edge.
Sunpious is saved beyond, but that money is on the verge of being broken.
So time out, call by foot, they realize the opportunity they've just created for themselves.
They have a chance right now to break the economy, the money of G2,
and close the gap on the scoreboard, make things a lot easier.
The huge round for foot coming in.
So this time out is where they talk over, what's your favorite toxic skit you around?
what's the what's the highest percentage round wind strategy you can call at this point because
this round is worth multiple nothing is more akin to as the people i'm sorry right so you
imagine we're gonna see i don't know those angles look pretty good like that's a search
picture but uh you know the initial attack up through cat yeah they're not really getting the
peaceful potential going the mid portion of their attack is getting it g2 seems to really have
a focus on on eliminating that mid portion of the attack of shutting it down and harassing it
making it really uncomfortable and then dealing with the extremity a little bit later.
Alright, let's see what 30's points have decided to call coming into this one we've got.
Duke's heading towards Palace.
That's almost not Middles, Crabani.
So we're true joining him.
There's a lot of this time, dude, the man to be sent forward in the underpass.
Keep it a hold on that B-Po-Shen.
Likes just hang it out quiet at the moment to surprise clear up the apartments with a scope.
Nothing crazy from G2 or we've seen previously in other rounds where they were laying
a four middle and no one playing B to a push-up on cat.
This is more standard more defaults.
One player play in ladder room, that's mad at us.
One player in jungle and window that's Hunter, and then you have the short player in heavy
gons.
So there's three kind of work together in tandem a little bit of a defensive triangle to
trying to keep control of window room and calm.
All it's not doesn't give any sound ticks or information over to them.
There's a window smoke and flash out to G2 right now calling that mid control for foot
is underway.
There we go.
Waiting, biting his time.
And meantime, Juke's has lost a lot of his help.
They cross into the open day line up, but you only get the one, but it's the distractions that a
format is to dispute upon your face, all that low HP and get a dink off as the war.
So nothing else can do here.
Last shot really stops any chances of this won't be too happening.
Time also against involves just out from window, secure is another route here for G2.
And really, there's nothing to worry about at the moment for G2.
No, that's great.
I mean, what a incredible sequence from Atlas, who does great work up in lateral room as well,
just keeping track of the spacing, they're breaking open the smoke to make sure that
but Con is in thing attacked whatsoever.
He's just lying in way, but again, another,
you know, a little bit of a trap from G2.
Another emphasis towards the middle of the map
that has just been such a nuisance this time.
It's the spam coming through from the A-Balms
like it doesn't credible damage to the short players
that just as they turn the corner.
But that is as there for a nice, easy cleanup working
with heavy gun.
Back to mostly pistols we go, 1847 on Perbini.
The Lil' On-Lawks Perbini's found the opening.
That's Hunter who's gone down over in Con,
but do you have the weapons still to actually overcome this?
given yourself a man advantage. Now you need to close it out.
We're just going to hit a timing at the A bomb site. 5 on 4,
readjust a couple of players from middle back to A and it's a 5 man attack a set piece with utility.
All was going to wait.
We got us out towards him. It gets caught out of position and so long says
easily taking some space here for footy sports and it just builds and it builds more and more.
And some plastic's being the recovery of these rounds and once again he's doing it.
Redemption from some plies out towards CT, and let's see if you can get another one going here. There is time for this!
Oh my god!
Give him a pixel on some plies to slice you open!
He's gonna continue to move in, switch top to the deagle, and he's waiting for a heavy guard to arrive.
I have a smoke for palace as well.
Have you got him to deploy that smoke and actually take away that part?
No one's moving, and I'm moving in on this.
This one looks like they're gonna be able to actually take the most of this opportunity.
You told these waiting for us to start to need to get on the deep just to supply his dead immediately and time is gone
Simplies does very well to make you think the G2 of a chance turn it back into that retakes does damage to the opponents
But it will be footage sports getting to celebrate another round victory. I think it clicked in for some
Pious and heavy got just a little bit too late. They could actually go for that. Yeah, you know
I think when you're in that two versus five I think heavy got spring is already like all right
We're gonna say I'm gonna be here in jungle to support some Pious so he can back away
But once it gets that third kill they're like oh, we can actually go for that
I didn't expect you to do that never in a position to actually fully commit to it, right?
Like heavy got never actually entered the bomb site and tried to clear out any positions. The whole idea was like, oh, great
You got us three kills. Let me smoke the bomb and we'll see if we could lock right right
It's just unfortunate the way some pices able to give you those three kills, but they come so late in the post plant that you can't put together a solid region
Another from it's unfortunate about that is that some pies loses the AWS wall, right?
So you don't have enough for it in this next round. We've seen how impactful it can be.
So G2, they've got enough to keep a rifle here and have you got obviously, he saves it over and...
But everybody else, it got some money in the bank.
So your body's coming in the next round, not this one.
I like this from G2, they're playing with the lead that they have, right?
G2, you have a 4-round lead. You could force by here, but if that goes the other direction, if you're to lose that,
all of a sudden you're probably looking at like 6-4-6-5?
I'm not 6-7 though, not 6-7, not yet at least.
I'm about to lose in a lot of this health early on here.
I mean, if you're footy sports, this is the kind of round that you just cannot afford to lose.
Well, this is like the other round that I have with the deagles, right?
Where you've actually opened up an opportunity for yourself to have a easier time to close the gap on the scoreboard.
So, yeah, if you can capitalize on that.
This is the chance the first time they put themselves in a good position economically
now they need to capitalize here.
Paul, it's off-in towards winter room heavyguards going to boost up just misses the angle,
as long as little away from it can.
Under heavy pressure, this is going to be a pinch towards that A-bomb site.
But, happy to let that smoke fade.
Oh, I like if they're setting heavy guard up to try and use this one rightful.
He's done very well on it for the shot of Cabetti,
which is taking damage consistently.
He shot the shot of this round.
That wasn't chance for the surprise five set.
But it's the mob.
It's your 50 that does stellar work.
Two towards Ramp and I'll throw it to it's cares.
But it's all about a hopper now.
It comes out of the Ninja boxes and takes you to white.
And then heavy draw with the rifle.
And I said they couldn't afford to lose or I like that food.
He's sports, but they get devastated.
Just a bunch of players and ratty positions.
And I think the moment kind of got ahead of foot there.
I think they, you know, that killed towards Middletor.
It's con, the peak from window from heavy got.
I think that got things started way earlier than they were
ready for, and then it just got disorganized.
You were to call a time on here.
Yeah, we're seeing some of the inexperience kind of fall apart in the chaotic moments.
That's the I'm great shooting from Alps.
That's why you go as a 4 to P250 right there, especially at Balls of Tanks.
Like that was filthy.
It was a world in which you got that third kill, Jason.
Yeah, I know.
$300, and he takes out two fully kidded out AK-47.
Some nasty work from Alps, close up towards ramp, and G2 come out on top, 7 to 2.
And that's second opportunity that put greater for themselves has been wasted.
been shoved to the side by G2, and now they have complete control of the map.
But out of the other issue is there's just desperation. We'll start to see if they've
for footage. We don't have enough to get a goodbye here. But you're going to throw everything
you've got out of at least.
Yeah. Look at it. Just look at it.
They can't 47 for Cabini. You're going to go. You're all for Lounds.
I guess they're playing for the kind of end of the half right now. So they've seen if they
have a couple pieces that can create the opportunities that can steal around the way.
But for the most part, I'm looking for the last two rounds of this half.
Simpies misses the shot with the UDP,
nature through decent damage, chunks down lounce.
What if it be very much more aggressive for it?
But with that spot from Simpies, they've had to slow down.
Well, Hunter heard that.
His keen ear, really, is straight to put, Crabenite.
Well fight him off so it's a good opening here for food-ease boys problem is if taking so much damage on board
Yeah, I think Hunter wants to have that peek back that sound cute like he just got real
Okay, so I feel good to the equalizer
Yeah, it definitely won't now. Here's the push into palaces while Molps and Matt is taking a really important part of the map
Yeah, G2 just marshing gathering information because it's not the flight they can start shrinking this map. It's heavy got
But it's reliable, you know, hold short off with utility and bullets and this will force
footage for us to look elsewhere.
And that is madness, waiting on default boxes and because you've seen malls push so far
up through palace, he can't get to the site in time to stop this plant from happening.
And I have to imagine they're going to be aware of the possibility.
They've taken over the A-bombs that they've got one, but they haven't found malls who's
been there and has been a nuisance for them a number of times.
So they're going to be heads on a swivel wondering where he's gone to and I think a ramp
is going to be something that has the alarm bells ringing.
Yeah, eventually.
They push into a CTD, and not feeling comfortable to maintain his position, eh?
It comes asswinging the challenge here for Peppy God, hasn't been able to make you work for mobs to found the perfect timing.
So, let's turn out that symmetry, Dad. It's going to try and help us to win.
Oh, Jits has come back out just in time. As mobs finds that secondary kill. It's not completely wetting in palace.
It would take a mobs to respond to me and the time is on a side.
He made me alone, but it's got a teammate in the clock.
And there's the D-FU's being stuck, and the chauffeur supplies, but the denial of the D-FU's,
It won't be foody sports to pull off the round, except fatty with the 1v3 clutch.
Yeah, it's exactly what that bio is for, right?
A couple of pieces, just a win you the round if the opportunity presents itself and boy did it.
Corbini takes complete control, the IGL, getting an all important third round on the board for foot.
That's a lovely clutch in a 1v3.
And another hard fought round win for foot.
Well, this is that opening you said Hunter wanted to get back.
Strawled on it for betting as the opening kill.
And he's the man to close as well. He does absolutely everything required.
Incredible around here from for betting.
Yeah, opening kill, the entry into the A bombsite and the two kills and the one B2 to stop at a few.
Just a huge round.
There's so many moments you think you're going to be the spine snapping one here for footage,
points in this first half that they've shown to now.
So they've just stayed in it.
They still got a chance to get five rounds out of this half.
Oh, unfortunately for it and they've lost for betting early on.
So implies getting the opening kill over the top of the car. I'm sure you're going to do it again
Oh my lord nobody has eyes on this
Oh
He goes to dance the lungs there is able to hold on and then he goes and gets a secondary kill as well
So it doubles up despite being a one-hp
Uh-oh, but the bomb is a problem
Okay, so far away that is okay and long says one-hp
So they take it over this bomb site, but you know
So, Jesus is going to be justice confused.
They're going to, at a certain point, they're like,
where the hell did everyone go?
Right.
Well, I'm just going to go get recovered.
7 to 3, 50 seconds on the clock.
And where do you go back to?
As long as it's like, now I've got to move around the map
all over again with one health.
Well, Jesus is going to come out of Palace.
Down into the side, he will fight against Mattis.
So that's the advantage.
Now, it's not over food, he's spoiled.
And that's the frustrating death you take at your Mattis
you're just like what the hell are these guys doing?
When you look, where did they go?
Why did they pause? Why did they reset?
Why did they leave the bumps like just to come back?
Why are they now splitting the A-bombs?
Well, they don't know the ball is re-enjopped.
It's hot middle of the entire time, but the corners of the G2 need to stop!
Stop it! What a shock from some pious!
Duke's is going to get rid of them in response.
It puts it on heavy gods to clutch up.
Can he do it? What's the 1v2?
Here's that plank going down on triple.
There's the chance to ice the way to into a 1v1-5
on fight, but demon down range able to capitalize on the opportunity and footing
these points really coming back into this first half now and answering the
questions we posed at the start of the day. Exactly. We wanted to think and come
back and do a game of thinking, get punched in the face, remain standing and
still fight back and they indeed have. This is excellent from foot. These past two
rounds that they've put together absolutely beautiful. And now you start to see
some of that courage show up where they're going for some initial place. They're
going for those opening fights. They're finding the tools they're looking for. This
This is great.
I grew it work from the lounges in that round as well.
He really is the playmaker.
They get send that round, thanks a read.
Here they go through short.
It's loungs to man I was just mentioning
at the front of the charge.
It's supposed to be towards this people on site.
Can that's his hold on?
He's in the middle of the site.
He can be cleared out, no issue.
And even to put all up through the apartments as well.
So G2 completely clumble at the end of this half.
And now you're looking at 357's trying to get the job done.
Oh, great call from convenience.
Well, the first time I think he sends me
he really has to move his lower economy
and it's a fast round.
even some pies trying to get creative through the smoke,
ain't gotta do anything.
Foot, they're gonna get a fifth round in this half,
a brilliant recovery right at the end
to win three rounds in a row,
shocking G2.
7 to 5 half in the favor of the favorites,
but this game is closed all the way through
and we'll be right back.
It's a flex on the feet.
We'll get back to the attack stream, Master's Collect all the boot cuff footies
boys have it a fight their way back into a game.
The rock stars that they had against Fury up, we wondered would they be able to get back
to do a game if that happened and they've proven yes, is the answer to that question.
And I just love this team and I'm really starting to look forward to them because every
sort of tests we give them, they pass at the moment.
Yeah, they've stepped up pretty much every time we've wanted to see if they can deliver
a little bit more and been really cool to watch.
Now, I guess we have to ask, can you step up and actually close out this map?
but is your pick in the series just to his next
where G2 wanted to take things?
And a three round run to close the first half
is put foot within striking distance.
Pistol round can take them to lead.
Pals, push, oh, preventing, okay, good start.
Duke's also finding success here from the ramp
and he's going to go out again for a full-on pet shot.
Just not really getting this chance.
We're going to run him down and teammates got him.
And really, so far, food is good.
It's going to be very happy about this pistol round.
You've got a hunter, have it a step up.
It's going to be special if he was able to win that class.
But unable to do it and look at food,
he's poor standing up, celebrating and yelling
and cost the other way because they know they've
got them a man's in.
They've got them wind in their sales at the moment.
Yeah, I think G2 got real.
Well, it's on a vision on the fire inside the bombsite
because they need to clear them out to take the space.
But due to it's such a good job of just dancing back and forth
and not actually committing to any fight.
Today's alive allows this teammate over and jungle the
help them out cutting down a couple of players as they
try and close the gap.
That's cemetery.
You get some nice kill that keep them protected.
And G2 just never got the kill that allowed them to step
forward in that pissed-around. Lovely work from foot, one round away from time, things up.
On for all M4s in this round, knowing without a plant without a whole lot of kills,
unlikely to be any super dangerous rifles in play.
You know, the next round is going to have AK-47, so wanting to be prepared for without too many SMGs.
And Corbany's going to go for a little bit of a look. It works underpass, and he finds everything.
I don't really know how he's alive.
No.
But, you know what?
Or something to do with everybody from Chaps.
Chaps.
Yeah.
That's unfortunate.
All right.
We're going to get a little chill around.
Still like game.
Can you believe it?
I think it's just really cool.
Man, those last three rounds are crazy from foot.
They just grab control.
That's very nice.
Yeah, this is a, this could be fun.
But I mean, this is a chance for G2,
at least in around like this.
Hunters probably barking out some orders.
Kind of reminded them of few things.
a few things. We have to turn around. You know, is eventually just going to fall away from
them.
Histo is outlawed some cemetery handle business for the between the two of them all
find kills and we're tied.
Lunches are a highlight player yesterday and their shoes against Furia had enough
and a big moments, big plays and other opponents like that today.
It looks like Crabani, those are the two players that spearheaded this come back and we often
talk about the event hasn't really been required today or maybe not required. He's definitely
just think nothing is shown up, you know, that's the other side of things. And for
footage, it's showing that they've got some gap to the squad.
I think part of it, Demon yesterday against Furia, most of his performance was on the CT side,
anchoring that B-bombsite. That's where we saw him. So I think this guy could happen, you know,
we have a chance to see if Demon can step up again, but he was excellent on the defense.
We'll push up to which top little here from Corbetti, the remalps that is his victim, he'll
We're free back into the connector.
Corvette was a heat-seeking missile there.
He knew, mobs are there that entire time.
All of a sudden seemed to have any indication or idea that anyone would have grasped.
He had no support.
And it fliers to cast out.
So right now it looks like floaty spots.
He gave me the ones playing with every advantage.
Moment, some on the side, opening kill.
I can't proactive they're being there waiting for the smoke to fit,
because they want to push in and clear up Alice.
Yeah, they can't so much call footage right now, as well.
It was Corvette, right?
As the IGL, I mean, he's just running around the map, playing counter-strike.
He's just running around them out there and like what can we do here? What is there to do at the
eight? We clear out Palace, okay. You stick around. I'm going to leave. I'll go find something else to do.
We just stand Palace. It's a great place to be. And with every move that he takes,
he's getting more and more information, helping him call this as well. And adjust his
defenses. Right. Now, G2 will 45 seconds. Last start to make their way up through Cat.
And they'll be walking into a set up all demon and lounges together on this side.
This is a very scary duo to try and go up against. It's very passive set up as well playing
with them at advantage. I like the philosophy.
They didn't cross even first.
Actually, they crossed him out. No problem.
So Louns is now the player committed to the back of the site.
He's got one pick, Symmetry's made his rotation into help him out.
And then Louns is well off the back wall.
So it's all on matter. So 1v4, they know exactly where he is.
So a new longer has an elbow to surprise. He just really have time.
Either, yeah, 15 seconds on the block.
Louns just domes him.
And even though a demon goes down alone,
it's Louns stepping up in his stead.
what's he saying right now is he saying like no
sweat you guys you know no issues this is too easy
I would say so right now I see who will be right
too Jason this is crazy to see the charter off of
30 sports and G2 getting a taste of the team that
it enough setting everyone. They got to be careful because
the way that foot start to get loud in between
rounds and we just saw Crabani is just a round where he just
played running around the map and they're going to be the ones
getting frisky and proactive and being the ones dictating all
the action this U.T. sign and like you know malls is going to
This is gonna get pushed up in and take it out like that.
Cheats used to be playing on the, sorry, the back foot, this entire half.
So that had to be really, I know I said it wasn't gonna do it today.
That one was in a scapula.
You know what I like them, I don't think I don't know why you're apologizing.
Well, here we go, it's folks flying it towards the A-pop site.
Cheats to the play on the stairway.
And Cheats to have actually pushed the back at least, that doesn't matter,
because you still take one through a broken smoke.
And there we go, it falls by the wayside.
So right now we're looking at Cheats to, really, just getting destroyed.
Two to the line up of two, they just eclipse one another.
And there's absolutely nothing G2 can do there,
getting destroyed. They're getting pushed out of the server right now.
Oh, I know. This is, this is, this happens so fast.
This happens so fast.
With flash, actually, I guess.
That's what took control of this game.
And now just hit this point where there's no ball in.
And G2's got to be shook.
This is now what?
Six in a row going back to the first half.
Seven in a row going back to the first half?
Yeah, this is crazy stuff.
Crazy stuff coming out from foot.
Well, for G2, they've been stunned.
Perhaps stunned locked.
Now hopefully this time on Unlocks a plan, an idea.
A way to get back into it, a letter code, so I'll have a site.
The NWP has come to the server for some pious, and then that first half he was hitting.
Yeah, it was one of the sparks for G2, so maybe you can do it again.
I'll be right now on the T-star.
I'm going to be a little bit harder to string like some kind of crazy multi kills together.
Man, this is just tapping away so you can find information that double kill lines up just so fortunate actually the execute came in a perfect moment
It was exactly what you two wanted forced everyone from the defense away, but it's so much damage to the smokes as they cross in
Right, now it's always taught middle. It's gonna be some pie searching for that opening
except of the top mid boxes
Maste
Here
five and five.
They've messed with that of Lounce.
Some pliers could be stopped, so that's the A to A P. We just talked about as a shiny light.
It's gone.
Well, and the play was called for some pliers to do exactly that, right? They didn't insist smoke window.
They only insist smoke back cap. They wanted to get them to position jumped up and it goes the other direction.
Long so you get a little bit crazy, my friend, but they fully stomach tree's here with the off.
Closes the gap shuts down that choke point.
You can choose the hold on, get smoked out, here goes heavy-caught through palace.
You can always get me things a little bit uncomfortable here for heavy-caught, so
we'll be able to continue to push out gesture and allow the re-adjustment of the defense.
That's the attack that's still lined up to head to the A-bombsite.
One con, one ramp, one in palace, just waiting for their moment.
moments someone's at gonna have to be the instigator. At the moment, there's
pride for a mistake. Hope in it's gonna be foot who walks into a crosshair who
gives them to signal to move forward but it's just so passive. Foot is really
playing to not lose a player before the bomb gets planted.
So, I'm sure we're treating demon. Up through shorts can be mats as caught by
him and things continue to get worse here for G-2 15 seconds on the clock.
It's gonna be perfect for sports, have you gone with two from Palace but all of us
see me it's already gone so it doesn't really matter at all.
Footage sports, shutting G-2 out of the server, shutting the bottom of the garage, this
is so impressive to see and it feels like we're just gonna be heading into Dust 2 of
Footage Sports having a map advantage at this point because that was a timer.
It was after a timeout from G-2.
Yeah, they look a little bit beat right now.
Look, sure, Corbini is flying at preventives flying so well.
This was him yesterday as well,
just being a force over and middle.
Now, this is something his impact so far in this half
is something that I expect over time with foot
is gonna lessen.
James are gonna notice this trend
of him being highly aggressive,
going for a lot of heat.
He'll get neutralized eventually.
But at the moment,
while this is still kind of a surprise to some of these teams,
he's maximizing how much impact
he's able to have in this server,
doing a really, really good job.
Yeah, you're gonna make the most of that
when you're at the bent line.
Back close, right?
You're coming in as one of the team's many,
would overlook.
you're gonna be putting proper rest in the bigger opponents, the bigger names.
And the footage sports is that the kind of score they can just catch you off guard and really
show you what it's all about.
Right now taking some big names.
I mean, this is fantastic for footage sports, too.
Some of the names that they've defeated, here are a crackle of your fury yesterday, it's
gonna be great for their VLS points.
And Limvers' GTRs gonna be the same.
So, you know, for footage sports, a big performance in crackle where you get some upset
victories, just helps the rest of your year.
You know we made your qualification. Oh, yeah, the VRS that flies blinds off some of these wins is incredible
They went over Furios obviously huge boost you had another one from G2 and foot laughing
Stack-and-points and I mean that was something they really missed out on your last year
You know the rare opportunities that they did get they looked really solid
But yeah, they didn't get a whole lot of chances to put it top of it
So that's gonna change going into 2026 a little careful. Yeah, it's even get to the position
It's a little bit of an awkward spot for now the tech nine's gonna overrun in luckily
Lounge is just unbelievable, isn't he?
If that's a 3K out for sure, it's too, it's just how to help him.
I just did a response.
If you take one kill, there's like two other players filling that gap instantly here
for food e-sports, there's just no opportunity for G2 to get into this.
I won't be for a heavy-gaard, there's no mercy whatsoever.
Lounge is just shutting all of them.
Oh my god, and he's letting me know after every single round.
25 kills for a lot so far in this game what a beast shopping G2 here on Mirage
As a quad kill in the round and G2 just have no ideas quiet during this time out saws the one speaking
Coach trying to reinvigorate this squad put some energy into it come up with an idea where clearly his players are stumped
I'm going to come back for some pious and another really good crack added for G2 with
a full buy.
His pumps are out, but they need a complete change of how this game has gone.
This was seven to two at the favor of G2 at one point in this game.
Now 9 rounds in a row for foot.
Well, we got to move.
I'm almost bringing the passion and the frags to the server as we go into round 19.
Footage points in search of map points.
It's gonna be a more comprehensive victory than they even got against Fury on Mirage yesterday.
I went to all rounds of regulation, despite having a 10-2 half in their favor.
Let's see if they can close out against G2 now.
This is G2's last chance.
I get Hunter into the window.
Perfect for Hunter.
Oh, I coulda get both, but pretty nice play and low HP damage, don't want to prevent
he's on 10 left, so that's a lot of space opportunity for Hunter, but he gets shut down
straight away by preventing.
A lot of HE grenades just wasted and dumped out the window, and I don't think any of
I don't really did any significant damage over to Mattis to get 84.
On some safety from the explosions.
Finally, a little bit of positivity going for G2 on this T-Side
where you get the opening kill.
Even though it's traded though, you've created a gap.
You've created a weakness that you can try to exploit.
So mob slides into connector, Mattis is still ready to jump up
into its window at a moment's notice.
As soon as his teammates can take some attention away.
I'll choose to know what's coming at him.
You know, it's just around that corner as a rifle.
It's an expected AWP though, as he walks front in surprise.
It's pan you're happy to take that kill 30 seconds on the clock.
So if he knows that AWP couldn't have gotten far.
And his wife feels an opportunity to trade it out, but some bias.
My god, I have not even seen him.
I'll submit to his POV, so he's gone and now it's just demon.
That's a good round from G2 and the F-word plies staying up and that's a must win for them. They're taking that step at least
Well, they've stopped. They've stopped bleeding, right?
Well, maybe that's too bad.
Maybe that's too much. Yeah, they've just stopped this run.
That's going on at the moment. So can they actually turn it back now? Because they've had such a lead earlier.
They're not too far away. It's not like they're getting blown out in terms of the sport board. Just blown out in terms of that 90-run from foot.
But G2, a real chance now to come back into this, a little bit of success on the T-stop
can Hunter help build into it.
That's a great round to get out of a timeout where your coach is the one-five merely
making the call.
Are he skipping you?
He's giving you a lifeline here, and he decaperalizes on it as G2.
and fast in this rounds, no one wanted to give anything up too easy too early.
If any's thinking of, then running around being a menace in middle for most of this
half, it's time to chill, make sure they can't actually read what play I'm going
to be bringing out, beautiful made down on the Madas to 52 HP, and G2's still yet to make
their first move on the map, just now sliding into that mid-control.
45 seconds, she took position in the sun's wall for this beast, but it's
similar to taking out first the right form, then revealed it, the lanks walking the line
them up, bomb is down, had to go for the reload and update it caught by some fives with
Oh, he's been pretty rough on this people on site. This entire map in the gand if it had been this fire
But his team had 10 minutes and anything
cemetery with just unbelievable shots in the AWP break-up posture
And lounges just so fired up today. You're ready said that lounges the energy guy
And we've seen it all game today. He's keeping them fired up and man so far as teammate cemetery with a brilliant double kill with the op
They're all picking up some of the slack when someone makes a mistake
They've got to see me climb and ready to pick up the pieces.
It's not your nearly falling out of your seat in this kind of game. This is fantastic work for food eSports.
12 to 8 up right now. Look at it trying to close it out.
I just remember the start G2 was just controlling the game.
There was so rough for food eSports to kick things off here on Mirage.
But their ability to come back into it,
lounges being kind of the turning point alongside
for any of those players.
We're in the get in the mix.
We're going to get dirty and make the plays.
But not looking like it's going to close down the list
or on his balls to supply,
it's open up with two openers.
Yeah, you've gotten yourself to this point.
Now you've just got to figure out how to win.
They're going to come right through this point.
So I asked the running into them.
Now they know some players backs away.
One has made it in the lateral room.
That's a little bit awkward, demon.
He's got a quiet map.
But this is a chance for a great impact.
be impressive, even more impressive to see 40 sports pull off a 3D 5 to close to map.
Now they have plugged the gap straight away and later it with defenses to try and prevent
G2 from feeling comfortable rounding that corner just yet to the piece like the latter
of flash advantage is allowed hunter really important kill in this round and there should
be no way what G2 let this one slide now.
Yeah I like the way they're just being patient, they control the middle of the map, they have eyes everywhere
or some pious doing a really good job holding angles with the off and they're just like we can just
chill here. We'll wait for somebody to peek into things eventually the solution is going
to prevent itself and it has at the B-bombsite. So bomb rating, rotating through on the back of
Mattis, and G2 is going to get their ninth round. Now the biggest issue that foot has that's
going to stop them from winning this game is the money. That's if they have to be the most
cognizant of. So I say, here is smart, demons going to need to drop from a teammate,
alongside the AWP to pass over to cemetery. But if G2 keep putting rounds on the board towards
the end of this, like 12, 10, I want to say 12, 11.
Happened for bid.
It's going to be a situation where foot,
depending on how they choose to save,
might not have to hash the fight with.
So if they mess up in the economy game,
foot can still be in trouble,
and we can still have overtime on the cards.
We've seen that versus curious to that.
Yeah, it was very close to over time.
13, 11, 11.
for foot.
Another thing we were asking for the sports today, like if they hit off and they get ahead,
can they close without it to come back and come against them?
Yeah, this is a little bit of a deja vu from yesterday, isn't it?
They had this similar kind of thing where they had a lead.
Fury came back, brought it to 1211, eventually lost in that final round.
That's just two rounds away from G2.
And there's an opportunity after this time that we do see
for these forces close it.
But this is where it starts to also affect your decision
making inside the server where you realize you need to be
a little bit careful.
It's like if you have a round where you get just obliterated
in middle, like kind of like how we saw on the previous round.
If you're all of a sudden sitting in a 3 and 5,
do you really want to position those weapons to try and win
the round if it's your entire economy on the line?
Or are you going to back away and just kind of save and play
for the later stages?
Now you have to start making those decisions.
And again, that's an area where it targets the inexperience of a team in an inexperience
of the players, making decisions that don't min max the percentages of winning in different
scenarios.
This is one of the ones that the players take a little bit longer to get used to.
So we'll see the decision making here.
12, 9, round 22.
G2 need three more in a row to force over time.
Or foot ad yet another incredible map onto the resume?
I think if you're G2, you're noticing that demons have in a tough time over to the B site.
Yeah?
You're heading there right now, but the difference is there's no actually planning the people on site.
You've got the open stat.
I'll submit to you when you answer was market.
I'll be in the flash here.
There's the kill on massive.
So there's a free one team and then called over.
Condemning the liver.
He's again, down with nothing.
His teammates have been doing very well in his stat on this B bomb site.
They've got it to it again.
And cemetery is just opening things up.
Trying to keep his team on the B-bombs site
and make this happen for the close.
It's not a hunter sprinting his way back up.
You're looking to sit in G2,
but it's a company for me, a site that closes up and rides.
This footage sports team are delivering upset after upset.
Yesterday they claimed the lives of Fury.
Now they're looking for G2 as well.
And they've got Mirage under the belt once more.
Yeah, such an impressive victory for foot
on the opening map of this series.
We were wondering, I was wondering,
is you pick Mirage now, comfort back for you,
but a good map for G2 as well as huge tests
and we get the pass of the flying colors.
That run they went on, nine rounds in a row
at the end of the first half to the opening
of the second half, absolutely mental
and completely knocked G2 off for him.
Absolutely, well, I think for the future,
you know, we're looking at this front,
you support Squaral moving the dust too.
We know what they did against Fury on this map yesterday.
I got a feeling good if on G2,
we'll have to do it to that second map.
This feels like foot would be at another two zero win
and upset again here at Cracto.
And I mean, that's so oppressive to see happen, you know?
It's just wild.
Yeah, I'm just, it is kind of mind-blowing to sense that they're actually stepping up in this fashion.
It's just completely taking K2 away from their game.
I love that launch is getting loud.
I love that he had an incredible game as well.
And even when we talk about the win-fiddition, we've mentioned demons so much leading in this
have the graphic out of everyone's looks so crazy and everything.
He's like, like, he's having that quiet game, but still the living such an incredible performance.
Not having a quiet game was long-stall.
He was extremely loud throughout this whole map.
And another point that was just,
he was the playmaker of the squad.
Just humble, unbelievable moments on CT side.
T-side, that bringing the energy for the squad.
What he was providing was just so valuable for his team.
28 and 15, he closed his 125.5 ADR.
It multi-kill rounds.
And obviously, the primal screws,
the most important stat line we've got here, Jason,
around 13 of those coming into this game.
And he's just playing such a critical part of the map, the defense.
Yeah, right.
He's that supportive player at the B-bombs.
And they needed a support today.
Yeah, they really did with Demon Heaven as his performance.
But then also being able to turn and kind of address Middles from Catwalk.
I mean, dude, he was he was everywhere for them today.
That's, that's a sick first map.
Absolutely.
Well, that's footage.
Sports map pick off Mirage G2.
And now after trying to come back into the series,
heading into Dust 2, their map selection.
We'll see at 2, 2, can get a done or a footage.
Sports have another upset here in crack-off.
It starts with a dream, with a team you barely know, in an amateur official that feels
like the grand final, where practice becomes progress, and every loss feels like a lesson.
When it will your journey begin.
and
We deploy a window, so we've got the way.
We need to take that on to techno.
And fall through middle, so they want to try and split into A through connect up.
It's three brute force.
We can do an Eury on their own.
They do block Palace, hoping the Ziny will respect that.
Time-sensitive mission boys, we aren't going to have to make our move.
I have so many nades for this time of a play as well, they're all in the same choke point
with all this utility.
I guess still just you can do it here either.
It looks good for the Mongols unless one of these two does this.
Oh, the opposite of bits isn't it, that's pops?
at least squat for your kinder and his position now no to I thought I would have been
conunicated.
Cobra's area did not expect a re-peak off the camera was down to your kinder but now
do you overlook your e-dust the double up that's what they're looking for but no now
your e-revealcy's position without the e-dustraction and lease for the CT-5 which
should be going down good pre-fire from your e-reed.
Give some of the man and father to turn the re-take forward with the kit another fight available
for your e-re-4 in case of rato flooding to the site from CT for your e-rear.
case for the re-take already the bomb being defused the wall by a valuable
it's very run the board early and you bang on there you can just the guy who goes
down first he's the con placer you should have had a sorry the short
plap you should have had a pretty good idea that said there was Yuri
lingering around I'd like the approach though because you get the Molotov
thrown out from Missini at towards Tetris so they they clearly identified what
the setup was quickly yeah okay so I've been doing a misplay there from the rookie
that's gonna go to Furia so no or don't deserve up for round number four but they got that
make control with a lot of easy echo breaking down some of the problems that Furia have been
having on this map oh that team flashed there so saw the off on their timing and comes right now
I want a shot, I tend to completely aren't as you can,
but I can't do that.
Oh, he's lucky to be alive, he gets away on 4 HP.
He's in his lurk, he's activating now.
He was considering taking a peek.
It's Yuri on site, he has to deal with.
Techno coming back to grab that bomb, he's going to play ahead of this.
All right, good info. That tells you.
I hate offenders over the wall to tick it,
so that can help inform this execute that has a heap of mullets I'm sure.
Once Pokemon Blitz is actually in middle, so he won't be able to deploy that over towards A with any E's.
The pushing B-Apps are getting info for, I can start rotating over. They aren't essentially playing retake A right now, but this info.
Should inform the resilient core of what to come in.
Yeah, my little dog is gonna have a nice work cut out for him.
You'll be able to be one reporting.
They really aren't taking it slow 30 seconds dead silent here it comes.
What was ahead of this?
Oh boy, try and pick his moment.
You got this guy?
Yeah, perfect.
Can't but provide it whatsoever.
He gets away with his life.
And our 18 seconds that clock comes back to horn you.
You've got to get across his sightline.
Missierno is in two mines.
I need to take fights when I need to plant.
Okay, so rather can take him down and round.
nothing for player.
So much, moment where it does look a little too easy for the Fury defense.
He's rounds onto the A finish.
Haven't quite been working out for them two rounds back to back.
Because of the clock, they have to make assumptions, right?
So they've double-molyed jungle. They're not assuming the Molotoy is actually already ahead of this.
They're just being at that. That's clear.
There's no way, and they have to.
This one's set up.
Because of the time, you can't be diligent clearing everything out.
And then the flank comes in from that building third play.
play and that's a beautiful round you fall in down to Eca, Furia, wanting to snap this
lost streak on Mirage. We gotta take their third right now and I think Yanko's
corrected is that the Mara and the Marcos have bought themselves with faith with their roster
changes based off of the players we've seen that bring in. What they've grown into, especially
We're actually within 2025 making a major final back in Austin.
Nade, could be good.
Doesn't pull it out just yet.
I'm struggling, you too.
What the heck, yeah, fushed.
All right, well, that's an elderly business.
Probably a bit scarred from the Falcons Aurora game.
It's just a digle and clock, so...
Should be fine.
Yeah, it should be much more to be said about this one.
You can see the use of these, it's just been really well positioned.
And well timed, it's just, come on boys. Let's get the eco for a down with shall we?
Uh, there's another piece of utility that's more money spent, more money to have to reinvest it.
Really making the most of every round, and that's what you love to see.
Jane, come and back in, you know, he's gone everybody look.
This is how it's done, all right?
Fire Division with one try to feed him, this is common strike.
Everyone just got, we're just every round.
We'll be down to the last 20 seconds, and that's a guaranteed.
And all five stand alive, that's four for your kid up.
And it's four AK-47, it's a furious, they keep hold of all of them.
And still no need for a Molotoy AWP. So that's yet to come out. We know just the level of impact this kick can have when he is on.
Will it be more of the same from the Mongols with this slow crawl?
The lever shone, the incendiary from the kid back, gives a free access back boxes.
Okay, they've heard that.
There's a near encode, there's zero in the house, but heard the steps, but it's a very nice shot.
Punish is a mullaby.
Pressure now, amplified onto case around to when you're re.
These two are played together.
Optiony locked.
Time wears that synergy now, you just dip away, gets his easy frag, 910 exposed.
It's just falling apart for the Mongols.
Segregated, isolate, and jaws techno in the clutch and a very easy bond plant.
So he's gone.
The first step and the second but a jumping up and a miss shot, your Kindle will punish.
That's a brave move there from your Kindle.
No, these pinned towards D-pop before and wasn't a position to be able to trade him in that moment.
So backing his aim, your Kindle will get two within the round and secure at number four with the bomb going down.
there can be a bit of a conversation around
a more exciting partial by for Mongols
into the next however.
Once Blitz identifies that it's too pleasant
aggressive, grab, he takes his timing on Con gets
that open up, but it's not enough enough at all.
It sort of moves from your kid.
Different makers, Maro, out in the mic
with the first tactical time out.
Ah!
So making a lot of noise, I think he's having to make up
for maybe a lack of energy, right?
When you were riding that high late last year
that Furia were with the three trophies,
You kind of get, uh, not the major result you were looking for.
You can still go into the break and be quite content with things, but when I saw them play
in bouncy, especially at the LAN portion, it looked shaky.
There's moments where players individual prowess was letting them down, normally that'd
be good for one, and then maybe even the second, they weren't even getting the first,
just a little wobbly in the aim department.
Moldo had to carry them into some games to bow them out of bad situations.
And that's why if they do come last year at stage two, you start questioning, okay?
Well, what a fall from grace this would be.
Just that questioning everything that you were doing last season wasn't even working. How do we get back to that point?
But winning as mongles, this is two big names from 2025
Ashing the last place here in 26. So
Someone to the ground with tears. Hello, that's a great opening kill. Cash is case the rots
When it's first excursion from the shore side, you can just commit it to this as well, if in if 910 is not careful
You can just go a bullet with his name on it.
Back-turn, Paul Cobras, Sarah, you're assumed 910 is still on the line, as you progress
short, get the catch at the time.
Oh, he packs himself for another 910 will catch nice friends across the board, either
side of the map or not.
All of the advantage blitz extends in, wins it out for moves that grab techno and easy
pick up and denial of Molodeu's orbsave or through the murder hole.
Okay, I get into that one quite easy, don't they?
Yeah, I mean, these rounds, they go one way or the other, but neither of them, you know,
it's not like it's come down to the, the wire,
either convincing one way or the other.
So that one there was a, another opening, but
it's actually able to make good on it. So
it's stuff for the Mongols as they are, I say dominating, but leading that
It's that line early, no it's five to two in terms of opening kills.
And a second tactical time out from Mara off the back of that round success.
So is there an adjustment, maybe just wants to warn them what they could be going up against
here but both teams fully bought in and now Orbs gondon either side.
So if we get that clash
Straight into an AX, due to essentially seeing the lining of the Nades
It's a two ramp, two power's cover, zero gets to be the X factor lurk
It's just tending with underpass push as well as the apartments that you'd see
In place for these finishes
It's going to come quick.
Yeah, well, they're really investigate a mid-control of the lack of Molotoy, so they should
have a good idea that they should be on high alert for these sightheads.
Yeah, Yuri's ready for a potential pop.
Here comes the U-Tide.
What's his reaction?
He's going to just tuck and hope that you catch something on the commitment.
Okay, so right to a head of the smoke wall.
Oh, he's done well.
Catch his museum, you're trying to lead the charge.
No further forward than just exposed case around to do a very well monodoyer flanker to Blitz.
Welcome back to the Intel Stream Master's Cracker, all we have yet another upset brewing and it's footage spores that are delivering it again.
They have taken down G2 on the opening map of Mirage and was footage spores map picked that as slow enough start as well.
quite knowing back into it, the charge is led by L'Occane for Benny and now we move to
Dust 2 and a real opportunity to get another 2-0 victory against one of the favorites
and this matchup and I'm just thinking this is some believable stuff that we've seen from
footage before. So this is just why. Yeah, I mean from going from like a team to a ZNL
last year where everyone's been like a revelation game, okay, just some sad stuff that took
him. You know a nice little offset here and there, let's see if we can repeat now all of a sudden
it's like, oh God, this team's actually got really got some game. And now they're building up
some confidence they're building a faith they're building a belief in their teammates as well.
Bounce this getting labed. This team has locked in Chase and after this upset.
And G2, you got to say where they got that hot start once foot gained control,
they just kind of drifted and fell out of the smash, ran out of ideas,
ran out of, it felt like, you know, energy and the desire to be the instigators on the map.
It was foot who got stronger as the game went on. So that makes things a little bit weird
here coming into Dust2. G2's map picked in this series ancient as a third map
decide or if G2 can get us there they've got to stop foot first and they're
starting on the t-side and that's got to be the conversation G2 had as
who are coming out of the break is make sure that we get us to under a
vote this is a map we have to be confident on it on that pick. We know
G2 have had some great results on this map in the past they're getting ready
for a B execution that got so much utility available for it and foot hasn't
spotted anything in middle so one in the long start shifting over looks like
he's going to be smoked off of jokes is calling him over now yeah
which you've just got to go huge.
Get a lot of big moments against the furious side
on this deep arm side yesterday.
A real reliable source of multi-kills.
We've got Lamps in the windmill alongside of it.
It's not landing too much this time.
There's the push to a Mattis and heavy car
with a two-opener's and a two-pix while reloading.
And so his life is cast aside.
G2 get into the deep arm side.
No kill or some footies for it.
Interesting idea.
I guess defensive smoke put it the front of the platform.
They wanted to try and funnel the attack to the right
towards Carter towards double the work
for the flash and the aggression
was going to come in through the door. I guess that was the plan. It obviously didn't work,
didn't come close to it, and a nice easy pistol for G2. So starting off the same way in the
rush, which is a pistol on victory for the G2 side. Hey, I kind of feel got to feel pretty good.
You know, you need a really strong start. You need to run with it this time if you're G2.
Just put Mirage the back your head and it's not just a pistol on victory. It's all five players currently alive.
I mean, of all three maps that we have in this series, this is the most one-sided in terms of win rates for the team.
G2 taking this map with a 67% win rate, 45% for foot.
You take from that whatever you will, because we did see footages demolish fury on this side.
Yeah, we've got that recent C5.
No, no, no, no.
Yeah, 13, I think six are the scoreline, 13 seven against fury.
Yeah, so, yeah, they got some day on this.
Jokes was particularly strong in that match against fury on.
We'll see how this one continues now that the pistol round is over.
It wasn't so hot.
Kicking off this piss around though.
No one was, for a fully destroyed, it's just quite happy numbers towards that side of the map,
you know, it was all surprising to see them come way with nothing.
It's one of those, there's kind of like happy be hits on pistol rounds,
like if you don't get the first kill of CT, you're in so much trouble.
Like you just have to have the first track.
Not commendies going up towards top, but always not alone,
it's got some assistance in the form of a kill.
last year, this H-E-G grenade is going up from the wops, so throw forward, have you go
out of half of the pressure, surprise?
And we're going to come through and make sure that there's trades coming in effect,
and we'll even a lot of damage done at G2.
Once again though, G, I mean G2 is just so lucky to get away with this, it feels that
made with the swing on top of it, felt like a perfect play, Molotov and hand of one of the G2
players, and the two guys from foot still couldn't get the kill, still couldn't get the double
kill even though it was there for him, but that was on a knife stage.
That could easily tier to the other direction, and we can be looking at a strong
mid-round for foot. It's not to be there. That's an alternate reality.
Too nothing for G2. See a little smiles. I think someone on G2 is trying to have a little
shouting in return. Yeah, I need to brace a better G. I'm trying to
max that long. Yeah. So when that's heavy God being the one to get a little bit of
energy in the G2 side of things. Second round force up from the CT side so we should see
a relatively easy clean sheet in the third as G2 will be going up against most of the
the US teams.
We're betting.
Running up towards top middle with that scout.
Something opening.
Not getting the chance though.
So here we'll pull away.
Please demon in the lower tunnels.
Now if you're demon, you're going to be thinking about your performance from a rise just a little bit.
I hope you're going to have a much better showing here on Dust 2.
Got the deal in the lower tunnels.
And it's gonna come much better for him here.
It's tough.
Probably to take the Digo close corner,
calm bat while the Matt Tann is jumping and spraying at you.
So Hunter will take that to the way into you too.
With the first couple of frags here,
and they just extend a potty.
You're not getting worrying at any point here for G2.
Yeah, I'm handling business.
Just getting the job done.
Matt is looking for that follow-up push.
Which makes it as in committed to it quite yet.
So they're just gonna come up and down.
They don't want to let them sit around
and just be a nuisance.
go on one and the bomb is making its way up and now we touch so much on the upset factor
and some of the intangibles around this foot team and kind of their rise that they've
had over the recent times. Oh lovely shot. If you want to talk about something a little
bit more tangible, they can be your hands around. The VRS obviously, in that match that
foot beat fury yesterday, they gained 66 VRS points. Now here against G2, the forecast is
that they would gain an additional 35 if they win this.
And what plays with that put them in the VRS rank?
After being furious, they're currently 15 in the VRS ranking.
If they win this, they'd look to 13.
So they've gained some ground in the VRS quite a bit these past few days.
And the chance to gain a little bit more here.
You know, they upsets continuous,
as well, they can find us as cracking the top 10
of the VRS ranking, which is so impressive for the 40 sports.
And what's exciting about that is then we go to see
with more events coming up as well, but currently
in light bubble for a few more of the events
in the next coming months before the major column.
And we'll get a really good sense of what this team is working with in 2026.
So, Thunder Watch this team's rise at the moment.
They're in a 0-3 hole here on Dust 2 and map 2 of this series.
But now they get the guns out.
We get a see what their Dust 2 is made up against G2.
Yeah, some sharp shooting with the scout.
I mean, now we're getting into the fire, although.
Coppania his earned an AK-40 something. He's he plays the AK. He doesn't drop it over. He keeps it in his own hands
But a dollar in the kitty
Supplies is
Take the open they look how fast Matt is it. He's got mobs alongside of him and that ends up being another kill here for Cheeto
It's starting a little bit like Mirage isn't it Cheeto getting some early success here
We're gonna have to see footage points have to come back into it. Oh, it's it's time to say get the hell out of middle
What are we doing?
Everyone run away
You know what if you hear I'm more don't want to see off
I don't know I'm very well might have had a strategy called to apply G2 by when it's some bias gets the mid pick. It's kind of like
It's like the protocol just becomes you get a lot more freedom as an individual
You get that mid pick. You see the B player challenge into the bomb site because he's saying okay they lost one player one player less
I have potentially a one B one. I'm a go find what I have you see someone scale up cast or catwalk as fast as possible
Because again, you know that death is going to force some rotations for some people to be out of position.
Both those lurks find the battle that they were looking for, and then it just unleashes chaos on the map.
So, if we can't do anything to try and recover after that kill from some pious,
really nice job from Chiefs who are keeping the pressure on.
Yeah, it's not even so much that that has to be communicated.
If there's something you feel right when, when they're opening kill, it happens like, oh, I just just know I can take this fight, no, I can take this fight.
Well, it works out very well for T.C. and as I was saying, you know, that tells
you feel like we're getting into that same position where footage sports can
have to show us that they can come back and fight hard in this map just like
they did on Mirage against Fury yesterday. They got a hot start on Dust 2. They
just kind of ran with it the whole way. Yeah, they did. They just snowballed and
do a nice quick win. That's obviously looking like it's not going to be
happen in here. So, you know, if you're a foot right now, there's no calls for
panic after around like that just because you haven't even got to play around.
You know, some pious gets the pick in the first 10 second round kind of goes to help from there.
So you reset, drop some weapons, and we get a run again.
This time, some pious not gonna get a clean look, it's long.
That G2 attack, in two with some good spawns, a couple players out, Mattis control of fifth.
He's got heavy got with him, he's got Hunter with him, and even some pious doing enough for the eight of U.P.
So, I'm all just going to be all on his own walking of flank.
the
team's kind of descend into this moment of the current meta where long has been taken you know it's going to be extended round of exchanging utility of trying to delay this as long as possible
G to know this ET side is done to investigate the rest of the map and find that the houses clear and both teams are content to just win or lose this round on the cross decided by the utility in the execute
Oh, I could shot through that smoke here. Have you got it? It's a great opening, and the G2
can filter in with once again. The tough spot for the footage goes to find themselves in as
utility is keeping them back. They can't challenge you to the site. And at this point, they're
held out so far and for so long, they don't feel like there's any way into this round right now.
Yeah, unless someone gets you a kill right now, I think demons really get the only one
position to make this round to look all the way down.
Okay, there's one and heavy god get on the follow up and they stick around a little bit too long.
Let's even compare any getting those kills as well, down from CT.
So no one really getting anything done here from foot.
You support some of that saves, but of course not an option, but that's a bit of the opening.
GTO got to feel good about this start into dust too.
Your conversation has to be about just dusting off that garage to feed.
Just coming back in with a good reset obviously I start like this, so just help that.
Yeah, gotta be frustrating for a foot.
One of the gun rounds is just a pick from some pious,
and then the chaos that you eventually lose into,
and the round goes to hell.
This one is just out positioned out towards long.
Good utility from G2, one kill from heavy got at the worst
moment, and a mallet's off that locks you out of a bomb site.
They haven't even been able to fight for around yet.
G2's been able to put them in such weird positions
that they've been at it such a disadvantage across the board.
Reinvestment though, coming in for foot, they've got money.
M4's picked up for Lounx and Corbany.
right full is going to be picked up down the board as we get into round number 6.
Well, spam.
That's a beautiful from heavy gotten.
Yeah, he's down him down. He's given a little glance.
He's given a little noise on him.
So I like that from heavy guard bringing some action to the server here and out of it.
We've got symmetry back on the A to B to P.
to be the P. A. Plenty of teammates now on rifle's demon and he's been demoted today. He's been given a
for mass chasing. I don't know, demoted. Definitely strong weapon. Yeah. Well, respect for
my compared to a USP. Yes, it is. So I'm actually sticking around quite a bit in lower
dark. He's isn't missed the timing to fall back, especially with that smoke behind him,
but he's really hoping he gets this one look. It's not there, so we're going to back away.
Look it's on the flip side of things, so there are going to be more motivates to stop
the attack at the point of attack rather than play for a retake, not always the easiest
thing to do on Dust2.
It all of them happen, entirely controlled by G2.
They've used the decaying control and now looking to pressure into the bombsite, bombs
looking for anyone jumping up, not afraid of the Molotov, whatsoever, all five players
here. Mops is going to lead the way and we're about to rock and roll.
Smoke's going on down for the CT cross and it's going to be heavy going. Once again
opening up towards this a bomb site followed up by Mops and footage points have no other
option but to save. It is so decisive here from G2 at the start of these rounds and you were
seeing a level of comfort on does do that we just didn't see on Mirage.
Well remember there's a difference too at the moment like Mirage. Remember when the CT side
We saw Corbany just kind of running around being proactive pushing palace pushing up middle finding malls being annoying
Keaking underpass throwing utility here on dust to cheat. He's gotten pretty much everything. They've wanted for free
Again mid control this round. There was
Cemetery with the off and lower, but he had to give it up to the timing
They ran out longer couple rounds ago to no resistance able to gain control that march up so well the harassment of foot on Mirage was tough for Cheeto to handle
It's not really here on just too quite yet
Haven't seen anyone kind of get into that flow
It's on zero kills right now, which is a massive difference.
Yeah, that's that too. He had about 28 or something on the other side.
Yeah, I think we had a few shots back there.
But yeah.
So I wonder if I could hear anything?
Yeah, get a smoke corner, I think I heard it.
That's good. We got a lot.
So towards long we go.
There's the corner smoke dingo. Yeah, I noticed well demon with that from ask on a tank
But couldn't complete the kill. Maybe you're right all along. Hunter's got another opening
Well, they are taking control of parts of the map G2 and once again along is in their control
Just a blistering long take we're down to
players the footage boys. Yeah another attack on two so another dollar in the city
Really just this fucking good here for thudies points in following extremely flat and look at the way
They're getting pulled around the map now just because they're getting battered so successfully everywhere
They're so sore and they're so cognizant of it. They feel like they have to over rotate and Jesus
Just like well go to the other side of the map to an empty bomb site
It's got feel real nice for Jesus especially Hunter in this kind of moments to call this
Although yeah, that's one way to do it
But that is one way to do it.
All the T2s just crashed.
Damage was done, so I'm not sure what the rules are on that.
Yeah, and they had the five on three.
What do everything crash?
Okay, interesting.
All right, well, admins are gonna have a busy moment here.
Yeah, so we're gonna sit back and see what the verdict is.
I'm not gonna make any speculation.
that'll be crazy.
But that's what he's supposed to find out for a shrub victory.
Yeah.
We'll take it there.
It is the only way.
What do I say?
Yeah, I really don't slowly.
There's people on Sunday, Jason.
Yeah, I wonder why they've just stopped here.
I wonder what they've taken at the moment.
Yeah, so we'll wait and find out exactly what's going down.
As soon as we get word will inform all of you.
and obviously players probably feeling just as confused
at the moment as we are.
No, I would say so.
Well, this is a good opportunity.
You can just do like a little A stream check-in.
You know, how's that going?
Yeah, A stream check-in at the moment.
It's first map of the second series.
If you don't want the spoilers,
you don't have an assekin monitor.
This is the time to mute the stream.
Furia taking on Mongols in a elimination game,
nine to four in the favor of Furia
on the first map of Mirage for the moment.
to
a few real looking a bounce back versus the
models
you know Mongols pretty disappointed moment
a sense of your
year
year but
that is a fair enough yet
year this one in this one
so far
the sea like can you can you recover from some of the city to get a be brilliant to
a very disappointing I'm gonna watch the fall down the rankings and out of
contention and be very sad yeah tomorrow's got a history of bringing in
random Mongolian players and making them good they can have some especially not
immediately all the time yeah Missina took a bit to warm up in the things I
think I think the Mongols as a whole was just like an organic growth yeah took
some time to get solid
Alright, well, and imagine it's quite a significant, maybe like a power trip or something on the G2 side to see the ball.
Just on that side.
See the ball just go, there's someone stood in the cable or something, you know that?
That can't happen, as well.
Interesting, interesting situation.
I wonder if the round needs to get replayed.
Let's not go down that road.
Yeah, we...
That's not bad. That's not good on that road.
Yeah, I'm not sure.
We'll win, see.
Yeah, we'll win soon.
We'll win soon, the verdict is.
But I'm not familiar with enough with the...
in all my depth concepts of the rule book in that in that specific scenario and I know my years.
I don't know if I've ever, oh, this is this a crazy situation.
Now, I had a really weird one, as I cast my mind back to it.
It was for, remember the year that Team Liquid won the Grand Slam, of course, in 2019?
No, I seem to have forgotten that year.
All right.
Well, during that, I was, I was, I was accommodating Team Liquid because they decided to not accept the
the colon in flight.
And so they had to go through a collar fire with a third party and it was an online
collar fire.
And the prize was a colon spot.
And so we were casting in the most decisive round of fours at the time, we're about
to beat Team Liquid and knock them out.
And then one of their players ended up decing and everything just stopped, ran into a wall
and then Liquid were able to come back.
And that to me is the worst tech issue I've ever seen in my life.
And that is why Team Liquid won the Grand Slam.
We're going to go to a break and we can come back while this tech issue is resolved and we'll get the action back on the way.
I'm in the moon, I'm fettin' all tight
Every breath I'll feel the fire and I'm silent
Your love is like a wild fire
Your love is not a wild fire
I'm lost again today, it's me and I
You're alone, so I don't know if you're not easy to find a side
You're alone, so I don't know if I'm there
I'm hard so far as I hold you close
You touch it's electric up here before all of those
I don't take that till the way you look
It's white
Loss in the land
By the sand
Then they
Your love
It's not what I find
I foster can't contain me
I taste me lying
It's a waste of me lying
You love a slug of wild fun
I know I'm fine
Why do I know I'm fine
The sun rose and the cold and the flame
But no, it's like a wildfire, it's not for this.
It's himself one of the three required,
somehow stood alive as another eight-key bullet finds him.
God's noise hopes to buy time.
Techno, where's he got off to?
He's got an adventure to ensure they can't.
He can't just slink to be, I guess.
But this is, opening up some one-view ones.
And you've left the young gun on the site on his own.
I think he knows.
If Cobra's there are even just oversteps,
an inch,
it could have been a lot.
That's the shot I had to hit.
Uncomfortable for you, it goes down.
We got a tied up game,
84 to 99.
That's a very threatening round right there.
You can down the perfect timing.
Pony's blitzing connected.
And the swarm happens with Missinho again.
Another impactful double,
sure it's not against a gun round,
but still stopping fear from getting back into things
on their T side.
Just swings out, as you mentioned, no one covering, not ready for this, just so brazen.
The trade comes in, but it's too late.
Now, Mollodo will get the op.
The tough time with opening deaths in the first half, had four openings go against him, only one to his name.
Now I need to set him up.
I need the cast active by the order of the rookie of the year, takes down Cobra Zero.
Soon as that opportunity has had this name in the feed,
Smoke break costs them an opening co-briser up, watching from the sidelines 9-10 for their response.
And they're able to connect the bullet.
These are those opening kills you really want to see fury, a demonstration, an ability to convert confidently.
I'm going to be there all over the world to be, which if it is a beast, please, Grey.
910 gets to take some long-range shores if Fallon can't break through the beer apartments.
He's actually sticking around for this fight.
And I've to head up with tech, no tech, no, and 910, strike in beautiful, but let's
get an exposed mola, doye, no cover from taste to rato.
Just falling through furious fingers.
Yeah, I wanted to tap to the back of the head of Emzenio, but the bomb is under enemy control.
There's a lot more work to be done for Yuri.
In 70 got 28 seconds to do it an impossible scenario.
These are some of the least convincing T-Sites on Mirage, I've seen it in a while from both of these squads.
And you were bang on saying these are the type of rounds if you're all pergives to the opening. You need to be able to convert.
But everything just came so easy.
9-10's open B, Fallen doesn't have anything to push him off the line 9-10's late 10, next
fight happens at short, then connect the plays, it couldn't have gone better.
At Molos looked at it, they were in a 5v5 with how easy that was.
Truly.
I agree.
Counter-2 is too hard to win.
So once they've decayed, lost burners, at least easy and play at the maxed out level of
4th year, up, and they're going to shove, Fallen's already gone in with a glill, smoked
double flush.
again. It's great, just angles down, takes down cover to zero, tough position for him
and he's going to have a lot to learn when playing top tier counter striped. He's team.
Make good on the promise. You see, the coach is just coming in.
Yeah, quick, everything works out perfectly. Consumato fades,
a lot of us to worry about. Sure, how quick the faith falls apart.
Already our ramp one, how it looks, bleak.
Very, it's trying to be a difference maker. A pace set up.
We're moving forward, forward, forward, and actually catch us through the smoke ahead
shot.
With the 10-yogon, you can do his dual and now it's their turn to have a convincing
one without very any if any resistance.
That's a bit of attitude there, right?
Instead of like playing slow and just trying to work over the mountain, they go, all right,
hold up, what are we doing?
Right, we can shoot, let's do that.
Let's just get out a couple of key pieces of opening utility and take some fights.
That's what you want to see.
I think that should make you feel pretty happy if you fall there.
Right, let's just get out there and win these jewels that understand it's not that simple.
more layers to it, but trying to move some meticulously across the map you can see in a
couple of scenarios it has cost them.
Oh, we'll go down on A, tech note, position now noted, and now it's about do they really
want to try and take this away.
I'm much cash to work with for the Mongols because that's free of six straight rounds.
So you actually have more to lose than gain in the scenario if you give away too many
rifles. Yeah, I think they're nice going to be given the good
graces to bring that through and their bank account is swollen. But what's that number
two? Yeah, wow, since the pistol fury, that is their first gun round. We've seen
from the T side and it is as you said, just run out take five five literally
run out A and out middle and take jules and win them and that's all that I'm
folded right there but they're still we didn't see fallen shot on the
zineo but I think it was like through smoke through the box headshot like
not the kind of thing all put that back in yeah so I'm just trying to find
there we're is
I mean easy for Mongols to dismiss them and those kills not going to be easy for
a furious replica and that's a very good point but how are you meant to be
you know again and you know that Mongols because that's free we're just talking about
have at least one more residual biophto this probably too depending on the
saves but at least it's shown fury our hey let's play with a bit of confidence
it's not be afraid to take these fights round fight on their way and this
shot from the Molotoy orp fury doesn't go swinging for the trade and that's
gonna cost him 40 health coper Zara wants to swing doesn't over commit I think
He gets pulled back on his knee, he doesn't matter.
Forward stance punished, trade frag belated, but arrives.
Yeah, I'm his inhibiting low on A, this becomes a real problem.
Welcome back to the Intel Extreme Master's live from Crackoff.
Thank you for being patient and staying with us as we resolve the tech issue.
We're ready to get into the action, though, as G2 versus football Ray John, we're just going to
replay that round. That's the official ruling we've been given.
Yeah, the damage was done, but the crash happened, the team doesn't, yeah, we're just going
to replay round at number six from out of the gate.
Well, please, what's hoping to get a better start in the round now?
Yeah, there's not many chances, you don't get many opportunities in cars like to replay around
the round. So badly four years, let's see, I love that they're doing the same thing.
G2 just going long, hoping for the same result.
Yeah, well, they might get it.
Every guy this time has the opening Hunter.
Oh, he's gonna be able to build on top of you.
Finally, it's unblind.
Lots of damage done, but this round much more doable for fun.
Yeah, a lot more doable.
It isn't open and shut after the initial engagement.
So, footage, boys, cannot better.
And I said the tech issue.
It's gonna be a G2, have it apply out of three,
these three is a reset from long and run all the way back into middle.
Yeah, some pious is gonna control the middle of the map
with that A to B P.
Gotta be cautious about push from lower.
So keeping cognizant of that, making sure nobody's gonna cross
the double doors. Chokes has actually pushed out of the deep home, so you're going
to be playing at the boxes. So let's be a two-man walking to the deep home site with
Hunter and Mattis, and you just have some piacers there to cut off any support coming
in to help out the B defender. But unfortunately, that support is coming from behind on
Sure.
Huge weights in mine car.
Okay, great lineup.
Two players down.
And actually, it's out being a full e-sports round.
The last some pies can win out this one V2.
It's going to be a frustrating feeling here for G2.
As they can see, that first round.
It will be footage points making the most of their opportunity.
Yeah, given a second crack at it,
second crack at it and actually come out on top. So yeah it can be a little bit
frustrating for GT with the lead. They've got that's one of those things you're
just going to have to force in the back of your mind and forget about the fact that, you
know, this is around your feel. Unless you lose 13. Unless you lose the map. Yeah.
That's not even think about that yet, though. I'm counting it. I'm not going to lie. I'm
counting to think about it. Okay, well, some biases running out towards
longing to be a P-runner to go here and now hoping to get an opening kill. That slash has
As Cap Cemetery off the corner,
goes back around and we'll have Cemetery now take up that angle instead.
Flash is right over the top and we've got team in waiting inside Pit.
He's down to have to go on.
Five on four.
Flash around long so they can peek. You've got mobs lurking over a middle with Mattis
and I could find his bespoke clears. One more spotted as well.
It's a lot of information from Mattis and a lot of pressure being put on by foot towards the shore.
Well, Corbetti, getting caught walking through mobsters, make quick work of him and G2 respond.
Sorry, quickly, very, very decisive way to the first round loss.
Yeah, see, they're just like, you know what?
We're just, we're just not even going to worry about it.
We're just going to win the next round and get past things and we're all good.
Second time out called by foot, I mean, you know, they're just getting blistered.
This is, this has been how this happens, all the entire way.
It's just G2 able to kind of bully themselves and whatever initial stage of map control they want.
one and then just work in a map in a way that foot could never get back into control.
It's very nice, half so far from cheat, too. So foot trying desperately to recover towards the end of the half.
Now they did do it on Mirage. They were down seven to two on Mirage and they're one nine round run.
That's just, can they do it right now where they have nothing to latch on to? There's no success for them to say.
This is a way we can stop them. This has worked. This is something we can open up with.
So eventually it is gonna be correct. It was looking like they might go away to despite his control
We're gonna come back for a swing around this corner
Supplies jump it in behind the blue pit as well, Chris shot the pressure's still on footy sports setting player after player towards his fight
Will they fully clear the blue being will they check for supplies?
Oh the night throughout they thought it was clear and that'll cost him dearly every step full of him footy sports
Stop here by G2 and the kill out towards Lawrence has paid out here for Hanson leaving jokes one VTry.
Well, this is like how did I die?
Yeah, who does?
How did I win?
We all had those moments, have them where you're like, well, I really, I wasn't really the one in
Homes, right?
Interesting seeing how G2's playing this 3 on one as well, letting Hunter kind of clear
out the bomb site on his own.
Very much worried about someone wrapping around flanking middle or flanking through
Gspondigo pick up the recovered weapons, so it's been very cautious about making sure
that jigs can't pull anything out of this round. Any kind of even small victories are going
to be there for him.
Uh, this is just so one sided that it just hasn't really even got signs that it's going to
get close.
For these boys need a really crazy turnaround to get back into this.
Just trying to make this row happen though.
I'm so freaking 100. Five seven. Still on hand, that grenade goes up in landsmath
his down to 11 HP as he crouches and slips away from harm's white the rifle's now picked up here for two
and he's quick to an opportunity but couldn't get the kill. I just ate one for G2.
Actually a really cool attempt at a clutch. I'll be three almost no stopping up there.
Yeah that made this tons of damage as well a little bit more damage down to the
bananas and that could have been a 1v1. I'll almost say we'll pull something together but
A2 was or A21 excuse me is the scoreline that we've got to work with.
GG recovering very nicely on their map pick in this series.
It's looking like ancient is right around the corner.
Well, again, outlawing supplies as the spawn this time, it's searching for the
opening of the wall court.
But they burn them away and foolish some supplies to take up a more passive position.
Alright, well nothing outlawing this round.
It's nice for a foot's defense and not up to deal with that.
Hunter's been called a lot of fast-long plays with his spawns.
This time, just a pick.
Some pies doesn't get a clean look, and then we kind of descend into the mid-round.
It's up towards short we go.
Once smoke in the presence of some pies, and GCU has complete control of the middle of
the map, now with the bomb rotating on his back towards the B tunnels, you imagine this
short presence is going to be force back any defense.
Make sure they're not playing cat fall into a mid-to-B split.
However, there's also a little bit more attention and love being given by G2 to the B-bombs
that itself with a deep molly and platform, so they're kind of showing to the end of the round.
They're kind of showing their finishing play.
But they've completely switched it up, instead of a mid-db split, all five coming through tunnels.
Meanwhile, the defense has pushed out of the bombsite to handle a mid portion of the attack.
This could not be worse for foot.
no, I'm just clear now at the site. Oh no, it gets a lot better for the
doesn't it?
When you go to the side, it allows coming back in a lumped up from window has a second kill.
So all of a sudden, the round looked like it was about to be disastrous with no shot.
I even getting into it all of a sudden three kills going their favor.
That's powder strike for you to see what every single rotation they could have asked for and still
end up getting destroyed.
While there's still a world in which Matt's essence and some pies can pull this off.
No, no, no way.
Oh, seems strange to think.
Let's see how it goes.
Yeah, well, Matt, hey, you're right.
You know, when you've seen it happen to one team, you think it's possible to happen
to everyone Jason, but it is in fact going to be a footage from.
Yeah, that's actually crazy.
That's the round they win.
They got pulled completely out of the hard side.
Well, a good second round to get as unlikely as it is.
And we'll see if they can fight these last couple in their favor as well.
Well, A to 4 would be an incredible dream for for it to leave this half with considering how it's gone thus far.
First time out taking from G2, not wanting to give those rounds over, not wanting to have that chance.
Well, hopefully that's got Lounx off the mark, right?
He's had a really slow start in this game after having such an incredible first map performance,
where he was the energy player.
He was yelling, he was screaming, he was also just frying, you know, like a maniac.
So let's say if he's able to keep it up going into the next two.
Just yeah, just maybe, you know, obviously, just maybe that's not the time to burn your energy on screen in this game.
No, you know.
Yeah, focus.
Save it first.
If you come back and win it, you know, scream all your work.
Yeah, but save it for the comeback, you know.
Yeah, it's a little bit more of the comeback.
Yeah, absolutely.
Well, a chance here to make something up the half,
feel like foot, you need every single remaining round to really feel.
Yeah, you need that opportunity here.
That little bit of a buffer to give yourself some breathing room in the second half would be a lovely thing to have it,
so they can find it.
That is going to take that long spawn quick shot.
Alright, he's an operator here, he is now.
So I'm going to get in car, oh my.
Alright, well, Crabani, you have been spotted, my friend.
Yeah.
Some pious knows all about you.
He's going to creep in behind, some pious committed to the flanking.
And a hunt is there, and success found, Crabani has been slain.
Okay, well, his mob is going to be ready for this upper push.
Oh, yeah, spots it.
There's a great shot.
And now you can just step right into the deep on site.
Rotation is going to be frozen to late by heavy gotten
middle and even taking down and not fine managed.
You're losing all per second.
Hold around Hunter to secure the final hunt shot.
And a ninth round for G2.
We're heading into the last round of the first half here in G2,
hoping for a 10 to two score line.
I mean, this is, this is looking so sick.
Yeah, they're just not letting any, they're not letting anything.
Foot does build into a distance,
bring rounds together, not possible.
Every time G2 of loss one,
and just come out the next round of the body bag and...
Great shooting, Chris Tech shots from the St. Pius and Mavs and Mattis showing off the A2BP with a nice long spawn as well for a double kill.
G2's given us a little bit of everything here on Dust2.
Well, for once G2 not challenging had be a long early, it's in Staddy Middle and St. Pius is gonna get a tap ripped off.
The plight of sniper on the other side, so three kills quickly come in here for footies,
boys looking like they're going to grab themselves a third round of play at least here in the first half.
But G2 absolutely looking like they've done enough in the first half of just two to really open that conversation of ancient.
Yeah, one of the few times we've seen them able to actually be disruptive when pull off those disruptive philosophies on the CTC side.
It's worked wonders here. One versus four.
Have you got here's the jumping up on short?
Got a minute to play with.
Yeah, what's we gonna do?
You're going to try and give it a go, but Kubernetes 1-8 was top middle and won't let
him take another step.
It's going to be a 93 lead here for G2 that they look to equalize the score here in
crack-off and send us to Maftree.
Oh, I can't hear it.
I'm down to the moon for the night, yeah
Trumbna look yourself on the edge
You have a side, yeah
Thinking of a control, getting feelin'
I'm gone, it's moving so so as you feel
Trumbna look myself on the night, yeah
How a side, yeah
I'd be really good as to how he got copying as G2 looking to try and send us one
into map three ancient awaits and that's the laughing you'll still have a little bit of
Vaughan and Lounx, you know, he'd probably feel like he has that react away because he was definitely given them the things on that first map.
He would loud and screamy, they'd have much to shout about here in the first half of those two.
No, but still trying to get to see if some of that energy going on and it was never able to kind of be the spark that they wanted in the first half.
Well, see if something changes here on the T-Sat.
Imagine it was.
G-C-C seemed so comfortable here on Dust2.
I think the CT side might just be a nice quick wrap up.
A lot falls onto this pistol round.
6 round lead for G-C.
They've got deep angles for early information, early spotting, or foot you're all spread across the map.
No one moving point yet.
Yeah, this around loss here for foot likely to send us to the bad.
Demon, he's got the hinge smoke lined up for the mid-dors.
There you go.
It's a highest.
You put under pressure by the Molotov.
We'll still maintain his position and try and get that fight going.
I'm gonna pull connect that difficult shot and a little retreat back to safety here.
Ooh, break the smoke, you have a chance up on short, few heads over there, but can't connect.
Now with anything clean at least, the now the short plate comes in fast.
Yeah, next layer that affects some pies, but you just come off that angle,
it drops off the light to double up with a teammate down lower here,
Hunter with him, some pies, he's going to re-attempt to climb up again,
as that smoke is blocked out the choke point.
There's one smoke, one flash remaining on Corbetti.
So I mean, at the moment it looks like with the way they park themselves behind the smoke,
They're going to wait for it to fade smoke the railing or smoke the box and just try and cross into that A-bombsite
There's going to be four defenders here if that's the final plane.
Well 35 seconds remaining and Hunter is communicated to his team that he has the palm tree flash
Ready to go up into the sky
There's the utility coming in from the sea side and then Hunter can send his flash in and everybody can peek on it
Hunter going forward for many a victim of his U.S.K
But jukes and lounge doing what they can until mobs and supplies can bind to shut down this
This pushed around a 10 to 40 points.
And that way, it should put this map to bed.
Yeah, too many bodies here.
Just a little two telegraph.
G2 had the perfect read for defenders in place.
They have the smoke that stole the mouth and make sure
everyone was set and comfortable in the attack began.
And that's just how this map is felt
from start to finish.
G2, one step ahead.
Yeah, one step ahead.
Remember one of the answer, Foody Sports, obviously,
of the three came from a tech issue.
That's true.
This has not been a very pretty map.
What's what?
From Foody Sports.
You highlighted the disparity in results on Dust 2,
you know, the win-wrakes for the two teams across the three months
that we take those tasks from.
Obviously, Flutey's pushing a quick game against Furrier yesterday.
But a difference level right now from G2 into Split.
I kind of trumped the win-wrake with the hashtag.
I've come to G2 and we're like, okay, you know, the win-wrake isn't great,
but we saw him play against Furrier, it was pretty awesome.
But we're not getting that today. G2, a little bit stronger,
put him in their place early, and as never let them stand up
and get involved in this map.
I mean, really when you think about it, both maps have started out with a really good
start for G2, a 6-0 here on Dust2, and that it was 7-2 over on Mirage.
So really, the comeback just has never really began, but as I'm able to get that win, that
allows them to build it.
Exactly, over Mirage.
They recover.
Crabani making a player lounge making some plays, just no one's been able to do that.
Yeah.
Well, if you're in it, just to see if I can have a whole lot of ground to make up, well,
We have some pies coming forward, and he's ended up getting blasted away, hasn't he?
So that's your credit opening killer here for foot.
Yeah, he did.
Very dead.
Well, long control.
Give it a foot, he's sports.
I mean, this is very much what G2 will be enjoying throughout that first half.
Can you get a long corner?
This is, yeah, I mean, every team has this in their pocket, right?
This kind of long play.
I've taken it.
Well, all five chill here.
You can't really do anything.
Yeah, we can't fall back, but we have advantages moving forward, especially when we have
the stronger weapons and the stronger utility is.
as much as around like this.
Yep, trapped in though, you can see Mattas is pushed all the way up.
As far as you can go, he's at the telephone pole.
He's got one of the smokes too, so he can't use that to delay anything.
I was not going to, I would wonder what foot does
if there's just repeatedly that these four smokes used to delay,
so that's the third and final thrown in.
So Mattas is going to get a deeper position.
They can't fall back.
He'll wait until the attack begins to make his flank known.
Or it should, right?
No, actually, yeah, I'm actually had a prize,
But it's not the biggest deal in the world. They know he's here. They probably assumed it to begin with
And they're not super concerned. This means there's only three players at the bomb site and again
You're gonna be supremely confident with AKs, Molotovs, smokes, and flashes as they come on
You can see Matt is actually smoked that out. He's gonna change up his position
But in the meantime, he's relied upon his teammates who looked to defend the A-bombs site
Hunter climbing up on top heavy-gots, got forced out with that Molotov in the open
to know how he got the fight he's forced into he can't win it he's uncomfortable in this scenario
and we end up seeing mobs lots of recruiting back into exploring he can't do anything about the outcome of this one
and a yell from loungs success is found at least to kick off the second half
clean ground as well and loungs is open that's the win and that's the shout that gives them moving forward
let's them string two or three together break this money of G2 and then it's kind of like all right let's see what we can find
You're trying to go in like a three round streak here where you just say when the best
settles after this, where are we at? What's this game looking like? Everything folks
these next few, it's gonna be reinvestment from the G2 side of things and Pious will be
just a few bucks away from the A to VUP, but M4s out across the board.
No kits, a little bit light on utility for a few players, but this is G2's final
on a hurrah before they have to sit back with pistols.
That was, uh, Krabani getting some work done.
I'm going to show him his frugging prowess or the last couple of days.
I mean, a lot of it has this comeback starts for footage ports, or at least the
Intent to come back. We have G2 114 up and still a decent buy here. We've highlighted how the last time was a bit of a bonus at SMG still employee
It's not pretty buy for G2 by any means not everything you would want you don't have to wait if you don't have a whole lot of utility
Certainly still potent
G2 starts from that point
Foot is yet to string two rounds together in this map
G2's always been able to respond.
This time, they've got to do it with a little bit of a lighter arsenal.
Flash, bang out, middle, Hunter's got to give up the angle.
Sound QR?
To box, check out the CT Smoke,
Hunter steps in front of it to make sure there's no scaling.
Can call that information out to his teammate.
Short is the part of the map under attack at the moment.
The redefender starts the B-bombsite for G2,
so a lot of fates and simpies,
even without the AWP playing at the railing.
Actually, G2 giving up long control as well. They went to a grasp behind this defensive
smoke, so the B bomb site is going to deploy a delay smoke in the tunnels. That's going
to give time for some plies to investigate short and figure out exactly how we want
to play this. I'm going to start flanking now.
Oh, heavy dog. That is exactly what he was looking for. Two kills, not the back of the
platform. It's going to be mad as a long side of him. Heavy dog finally burns away,
Matt is still fighting in pack, and it got a hunter also in the site, and there is no wait
full with that for foot, this is over. Thus, too, is finished.
Yeah, and this is Molotov as well, fell in front of the boxes, and have the others able to spam
them down, survive for another mag, a reload, and a third kill. Just a way too painful, but even if it
goes, even if everything's good, remember there's still three defenders at this bombsite,
key to another round where they just look like they have it. Put completely red, completely
stop at the point of attack. 12, 2, 4, that trend of not being able to win 2 in a row
continues, and it looks like the map is just going to end with that in place.
Not a single player from flutty sports is broken double figures in the killer department.
It's been through domination from G2.
I'm going to go through the motions that get up through cat.
Hunter can see a pixel.
It spots out all of the presents, so four players, and dishes out damage on all of them.
With one HEEKRE, and Hunter gets caught out of position, so pies only get the single kill.
So despite detecting them early, it is still for eSports to move up into the site.
was really nice from Hunter but probably not worth it considering he couldn't get himself
in a follow up position to actually provide any resistance and help the team out in G2.
They've just called the safe.
They said no reason for us to risk these weapons, monies not exactly, you know, we're not
flush with cash.
No.
I'm going to try trying to hang on to a few things.
Mobs is going to go down for free.
Now, indeed, and so, Corbany, you're going to walk away with him and with fifth round with
wirety and footy sports.
Yeah, a little bit of life left in him.
nothing feeling a no reason to think that they're going to build into something but
I see in this fight to not just kind of a not just kind of flop over belly up and
give them a way for free.
Player now has broken it double figures it's pretty good.
Yeah where do you go for many?
Well the two save rifles isn't going to make it buy a little.
Perfect.
Over for G2 and see what they decide to throw around these two saved weapons.
I think at this point when you're up to 12 to 5 you're just thinking in terms of the economy
right?
You could probably force out a buy here with a few more rifles if you want to see but why?
Why not just make it potent with a couple of upgrade pistols stuff a shot at one in this round
But leave the majority of your cash for a bilater. Yeah, look at that 7 round need like a resource like you can sack one of them
And be able to make a little bit of you know build up a little bit of money that is stronger by moving forward
See a G2 out with
I bought it pretty much just all in here. This is what all right. I'm going to buy cool leaving some excess money. Yeah
Well, see you it might be not just a window down here though for G2 a good start though from foot that that's very quick
How long and not successful whatsoever with that from Alps?
No, I wonder if this was like a very late decision to buy and everything was a bit late getting to its point, but uh, that's a, that's a, that's a free five on four given over in a round where you already have a disadvantage with a weaker investment.
All right, well, they broke the curse. They got double digits on Krabani and now they can get 2,000 of them.
Maybe.
I'll let you throw it.
Well, I think I was just holding it.
So now we got even numbers again.
That feels very awkward, some body, so that smoke breaks and you're standing right in the middle of the road.
Yeah.
Nothing you can do that.
Well, they just saw the flash, and others won double doors, and others won back in, so they're
just going to...
Oh, oh, okay.
Now it is just the three on three, and they know exactly where the attack is coming from.
Yeah, the rotations are coming quick as well, so G-T-T can actually get in position.
G-T-T-O with this, there's no utility, lots you have to put east-posts, they've got to go with
what they've already displayed, and you've got that cross-barked through the Nades up, it's
was gone down, but now it's all about the fights, all the sights.
For Benny is winning all of them, juxtap up alongside him around the end, a hard
fall round there for a foot, but they still get the job done.
For Benny's nasty man, I really like his game from the short time we've been able to
see it with put him in here and crack on some of the events in towards the end of last
series.
He's fun player to watch.
Very impactful kills at the end of the three on three, and they do indeed put a second
round in the road together.
So kind of coming alive, it still feels like too little too late, however G2 with that, you
So all in the shelf and the previous round out of funds here in this one, so just pistols.
We're the T-250.
Oh!
I like that.
That is what Hall of the Dink isn't adjacent, I like that.
I think we're the P-T-Fiddy.
That kind of range, no, you six damage.
That is the P-Cow, Crabenny.
He's got another kill, it's back to his collection.
Green H-Josephol, that's a further fry.
You know, I still think the Dink from some places, like a moral victory.
Yeah, opera on opera and he's like like I would have killed you if I have night of you
Yeah, I'm a beam between the eyes with all this stuff. I don't even have a scope. I'm so can I think first?
I'll get this round over and done with. You know what Jason? You're over halfway down now. I'll get footy sports. True. It was a deal
There was a deal. He bought the deal. Yeah, there was a deal. Oh, that feels rough.
Now I know you feel like you'd be sure it changed
Let's see, drop it over to a teammate, and I didn't spot it, but I pretty sure is a deal.
Let me click the box, maybe it's got a range out there.
Well, here we go, a double offset up T side, Crabenny, Cemetery using them, Crabenny going out long.
Try to prove that you can do it all. You can call it a drag on the A rightful amp, A to B peak.
Any conjiggle people, wait a bit out the shot.
And there's a molest house down on that corner.
Now here comes G2's response.
They're going to go aggressive towards top middle.
They've got a good amount of space to play with you.
Keep guffled towards smoke.
Bombers dropped by T spawn.
So a couple of players got to go back to get it,
which is going to take them away from kind of joining up with this play
in the lower tunnels to try and get mid control.
The loyal shield!
No way!
Mid stack is shump aside.
Double kill from Crabetti,
cemetery provides one with the AWP,
and all of a sudden that presence is gone.
Two Crabetti.
Crabetti is nearly like 10 kills,
since I called out that no one
had yet double figures,
and that felt like three rounds.
It won't be hard to talk about shit.
Dude, you see, yeah, I'll do it more often.
This is wild.
Where did this kill come from?
Just everywhere, literally, just all across the map.
It's in St. Crabetti, it's just fricking out the moment,
but seeing some pies can close this
when I was two bullets on, it's all thanks to one team
and Jugs will stop him from coming through the window.
Alright, 30's boys starting to get a little bit of momentum now.
Might be two-lake, still, that's the problem.
How does Kraben to get these kills?
I mean, it's all the boosts with the off,
but I feel like that double came so fast.
If it's in me replay.
Okay, just the one.
Mattis was on mid-repe, I believe.
Kind of talk down, so they'd follow up with it just been him pushing.
Of course, mid-play, yeah, he would've just came,
both of those top mid-play.
There's a short plan and then picked on the ramp and grabbed one more.
All right, well done, Crabetti.
You gonna say it?
Let's see where?
I'm gonna say the old word.
Over time, Jason.
Okay.
That's what we're waiting for.
He looked at me in shock and wonder.
It's like, well, are you going to say it?
I'm gonna say it was over.
I thought that was the old word.
Well, over is in that sentence.
Yeah.
There we go.
That's fine now.
Oh, we got it.
See where to the old word.
Four rounds.
to
the
footstain in this and we mentioned it
uh... you know about the game against fury yesterday in mirage out last night
come back to the city they show a little bit of it here again
sees that
this is the moment
like shot as well
it's going to be heavy car crossing over to the people outside on his own of course
and low HP
for a second to stop out for an AK-47 or they just play this double off
There it is, okay. Double off for the cross.
One of the get the AWP over towards the B-Halls.
Maybe you can fuse them, get an aggressive push from the B-Defender after the
Oppa spotted in middle. Now swap out to the AK.
G2, give them a lot of respect in this round. Obviously, you don't have a whole
lot to fight with, but as aggressive stance is in the past couple,
haven't really paned out, so here's playing more standard with the pistol.
Oh, I don't think you're there for some pious,
except in my car as teammates set forward.
Looks worse from that, is really.
Can't see much who this head off his shoulders and pious doing what he can if
from behind the car, and a good aid will eventually land upon him,
Crabeni really giving a lot of utility damage right up in this half as well.
You got Hunter and heavy guard stepping, stepping back into the fright.
If they can find it, if they can find you, so really quickly they can actually
sandwich that it just happened to late but I know what heavy god is no
two. Oh bro it's gone but heavy god doesn't need any team
measure he's got a whole deal in his hand that's a great shot right in the
middle of the site a very quick decision is what a reposition no one's on
cowwalk so they can't hear this he actually might have a jump on one single
fight boom oh okay I was really hoping and because any was low I would have been
out of this world heavy god that shots but that's all it is a little bit of
excitement and a final timeout for G2.
How are they about to choke?
It's harder to put away than they thought it would be, isn't it?
I think that's the difficulty we're going through right now, is this this team just won't
let them take this to ancient?
Again, it's Crabenny.
Like he was the difference, the Gotham going on mirage, they started coming back into
them long step up alongside of them.
But Crabenny once again, the player that is getting his team back into the game.
Yeah, he's been kind of the the starter of the engine of this team, his place, his proactivity
around the map. You can tell his coms are really marshalling the players that are on
him to be involved in the action and get them involved in the game as well. They're
very, very cool to see his game be and put together here against G2.
But I can't believe we're talking about this like they're within striking distance 12 to 9.
We would have just stayed alive just barely and now they're keeping on giving themselves a
chance to survive 5 rounds straight for the foot T side.
Good. To learn how to kill our mobs. It's been a pretty quiet dead the office
for demon. It'll be quiet the time for him to step up on the last couple of rounds
here. If you can force over time, longs can be flashed and set up for the mid-doors
play forward. Some pious, dealing with the heeded utility. He wants to far off connecting
that shot that would have been the trade to bring it back to a 4v4.
Well, position of the op-known as well towards CT spawn, so now I'm going to start moving
up short.
Mollots off to keep anyone at bay.
I can come through that smoke, no problem.
Hunter, late swing, gets the kill, no one's there for the trade comes in late, and
Hunter's got that as well.
Add-in some piouss up, and now G2 are all thick and H-in is right around the corner.
We've done it.
We've shut them down.
Like I said, oh, we're Jason, over, as I said all along.
It's looking very good here for G2 around out the second map and send us into Ancient.
It's a land up into the site, symmetry and demon trying to make this happen, but it's going to be very difficult
even it close to thinking about around victory here. You've still got Hunter occupied in the bomb site.
Those smokes will start fading away soon.
It's going to be special.
From symmetry, from demon.
We're going to fight out towards Madison.
That's a nice duck at a little bit of a lawnfork.
Is the insurance policy in symmetry knows he's got a fight on three fronts
because back in the lawnfight ready for the short peak.
That shot was his past 20 seconds the time taking inside of his mind.
And he's trying to piece this one together, but he just can't get a done G2.
Finally, do though, as just two will go their way.
This battle goes to ancient, it goes to mastery.
And a strong start from G2 will come back in that second half from foot,
but really, you know, for the most part,
G2 were in control of justice.
Oh yeah, they never, they never relinquished control.
Got a little bit of weird feeling that come back
happened, but you knew they started from so far back
that it was just gonna be way too long of a road.
Or G2, I think this map, they were just completely common.
I know this will be one of the end of the day
wasn't, wasn't super impressive in terms of a dominant,
you know, numbers that you looked at,
but the way G2 played for 95% of this map
is she's they were clearly better teams.
They did recovery from the first map of Mirage,
And I mean, they've shown they can have a clear advantage if they can neutralize
Corbani's kind of proactivity and the way he likes to be disruptive, but they can have
a much more fun time on the map.
Yeah, I think you're going to be pretty frustrated if you're so you just didn't do enough
in the first half.
You know, that comeback was happening, but you didn't give yourself any leeway.
You know, you G2 are very likely to win around just sporadically throughout this second half,
and once you let them get to 12, it's just such a tough position to come back from.
I mean, you could see it even though it's 12, 4, and it's 39, you get five in a row,
but it is just that thing where it's like,
yeah, you just, you didn't do it up in the first app.
Like, you have the performance, you could have come back,
but you needed a little bit more breathing room
that you weren't able to provide yourself.
So that's the way the map just kind of ends there.
You just get choked out.
Yeah, third and fourth and fourth.
But we'll take a look at the map stats here
for things up and have a look at,
I mean, going into a next one is ancient.
I feel like now you go to the map three,
G2 starts to become heavy favorites
when you extend play when you're in underdog.
Yeah, you always kind of lean towards experience
in these sorts of scenarios going into the third
map, but you know, I think foot shone us enough to kind of like, let's see what we're
going to get, because when rates are obviously pretty close, G2's going to have harder
opposition, all the map, but still. I mean everything we've seen from foot so far against
some of the best teams in the world has been, these guys can hang, so we'll see if they can
do it on ancient. That's going to be the third and deciding map when we return. We'll see you there.
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It starts with a dream with a team you barely know. In an amateur official that feels like the
grand final, where practice becomes progress and every loss feels like a lesson.
When it will hear journey begin.
Oh, shit! Oh, dog!
Oh, no!
Don't break my gear in, don't you fucking do it for us!
I'll follow, don't do it for us at all!
I'm being open again, Alex.
Yeah, that's techno.
What if you got a smoke and you've got a grenade?
That's the option to play retail, it's kind of crazy, right?
This is the B-bomb site.
It can very easily go wrong, it can be notoriously difficult to regain control of.
Especially when Cobra Zura and Emzenio are still investigating the smoke over on long side.
The boss being down for about 10 seconds now.
There are kids, two of which, 910 and Emzenio.
I'm just going to swing out.
Oh, when he gets them both, it's just an easy line-up on the spray.
It's just got 10 times harder.
You're both trapped in this.
No, you better not get better.
You better know where that default position is.
Starts to throw a couple of bullets down range.
Standing body blocking, co-presarant,
MZ, you can bind to remove it.
Nice shot for the first and only the line.
Fall against you.
There's a lot more than I can from.
He's telling you no one.
Oh, he's blocked by everybody.
He's done it.
Oh, don't cut it hack it.
What the hell is the weavers witness?
That is unreal.
There's a smoke.
There's a whole team on the other side, and four of us just had some divine intervention.
They're just one V5 to a smoke.
That's correct.
One V5 to a smoke.
Oh, we watched it.
Boo, we watched it.
That's their own block smoke.
Just use against them.
You know, at one V5, that's a real one V5.
That's like, I got a fake one.
That's one guy left vs. five Mongolians trying to fuse a bomb.
That's top of the stomach, you hear them?
Oh, good.
It's so top to stomach, take them as an even ball armour.
Yeah, what?
Yeah, he hasn't, he hasn't, he hasn't, he hasn't.
He had a 50 he could have bought Arva he's okay. Yeah definitely
They've been rocked by that haven't he that's it that is mental
He's gonna get all that straight away 9 10 profits
Longers look at the quicky shake that often
He's in them through 9 10's confidence is just
Loving that's who's an out of him right now feeling like yesterday everything on his own
Look a battle now he's boys to shop that lumpy guy, just keep on peeking it in.
You are hoping to rumble with momentum if you're a fury off of that, that's a stunder of the rounds.
I don't just believe.
Well that's exactly what you're going for there.
Oh he's still profit.
Let's just have a quiet catch it through the smoke.
Oh, brood does, K-SARATO's low, can't breathe the flame.
Up above, up above, over, though, the USP, moving accuracy.
Can't hack it.
What? This is back on.
This is a 2v2 again. They're dropping the ball again.
9-10 gave them a 3v5.
Still can't.
It's confirmed, at least not clean.
That's smoke. 9-10, you can have to run through that.
Not what he wants to be doing, he's order ball, fallen dips away.
Or do you want to go?
Mix it anyway, doesn't matter if you're upshot been tagged for the lives on case rotors got no health to try for with Mazeño. They need fallen and Mazeño
To have this clash clean
Is just going for a sit. He's just gonna hold it. We need so much to start spying. Let's go for the
You're a times the famer daylight robbery two and say round back to back of all the one V5 and I am Zinho between the two of them drops the smoke
Excits of the diffus and gets them the round unreal
This is a 3v5 that they shouldn't have been at this they should never have been in this situation
The hesitancy and I understand low HP on case of rotomy missed the knife you can see couldn't quite find it
a second to late
That
How did they even gain that situation three players walking to beat they even gave away the boost
He was watching that transpire, painted breath.
I forgot some middle again, no up this time,
covers there on the short side, flashed off.
The episode whack, nine ten will return.
I'm going to overextend, he's going to sweep through those.
It's how nine ten likes to beat and just catch the flash.
Up the finger tips.
Pause the trigger, falls back, say,
Cobra Zara trying to provide some smoke support from the Motto side.
It's going to work out for them.
Fury kind of...
No, it's a go here.
You've got long, you can spam some smokes, and it's actually work.
Wow, boy!
The catch is a gift.
Fury's given for Fury here in this round,
and opening kill through the smoke.
Read a play in hard.
Ratch, your legs start this round.
What's the active move?
Or is there a brings the fight forward?
You can duck, goes down.
from Molladoi.
The late did, over the Contoberes era.
There's Missineo's pit position, but done.
Time for the case of Rato HG.
He goes mad with a second.
Bring stuff out to Blitz and Techno.
Last scene B.
All right, Bom will be planned to Techno.
I'll be able to find yourself a weapon, you know.
It's like killing a short side.
Maybe you can get yourself something better to take into the next round
just because these last few of the way they've transpired.
There hasn't been anybody alive for almost either side of the server.
It doesn't have a kid.
As the gun lying idle, it's going to be tough, especially with 4 and over towards trash.
So take that, happen to catch anything as they start to exit, yet to make any orders.
Furious.
I'm going to be able to get out of the dodge and grab 5-5, so all tied up again, and there's
this snatch.
So take note, get yourself an upgrade, 1,400 loss, and I'm going into the next round.
Yeah, very fortunate, Yuri's smokespam connects on to 910 that are really alleviated
such pressure.
Time out, call from Mara.
There's only two rounds left in his half.
You're essentially in force by force by territory, right?
So, great for you, gee, as well.
I've just lost you kind of from the server as well for a moment, so that it might be
a tech as we get over this tack.
But my opponent takes this one, see if the 30 seconds to talk through what they're going
So the saved end for where likely the seat, because the 1900 loss going into the final round, full investment behind it, and less
Mara feels that five is already enough, and let's go for a swing at six with a little extra.
But the thing is the extra will be for everybody in the final round, and then an M4, depending on kills and saves, we might not see one.
It's a lot to consider in this situation as yet we have gone into the tech, so this
is where the players will not be able to speak to one another, as well we can draw
a bit of attention to that secondary stream again.
She too versus foot amounts to get their mastery ancient underway, that one's gone the
distance, that is for a spot in the playoffs.
Here's a recap of the round so far, and some of the most insane moments of the tournament
So if I let Fallon 1v5, yeah, unreal.
You hit us back in, just make sure everyone's happy.
And we're back live.
You can do Fallon, they're issuing commands.
Call the default out of spawn.
And we can see the investment say it takes shapes.
There will be, I'm gonna go all in with the saved end for.
He was the preference for Co. 0 and 910.
and blitz working with the 5'7's and they've got a bunch of smokes.
Now we saw him, a garage when they had smokes on a four-spider day,
we were able to channel Furia who took too long to apply pressure,
and that's what cost them.
If I don't know, they can't be both happy with the step.
Why don't we hold the bay with a banana control?
You can't even be able to get this with ease.
Wow, well, please.
That just makes the pistons a whole lot more deadly.
It's the casual 100 damage from a H-E-K grenade.
Searching beer you can't do it.
It's going to continue to look. It's 3 players stacking here at the moment.
Two on Archside for Mongols, so they're essentially giving up
Holes and mid.
Right now they're in the right place.
Four players now are banana and continue to search.
You can go wrong, Chad.
They're head of this, but they want to keep pushing.
They do.
Why would that's why Techno is in 4 should be able to profit.
This is an easy one.
Does line them up, takes down your kingdom, force them back.
No extra casualties.
He's a bit of chip damage, and a nice chase from fall and again through the smoke
same position.
Same, yeah.
There's not plenty side-side room ever.
Cobras do it at 9-10 still both on that long side.
Yeah, but they're going to be throwing out the two smokes.
You're either ahead of them though.
Yes, a T-Gl.
Headshot the 9-10 hat to hit!
Trave from Caster Rato, do you expect a second you do now as the warning shot connects
to Caster Rato's Kevlar?
You want to wrap?
Full rotation.
They'll be here quick.
The first and the claw back to the four on four and then you can see
Model 2 quite quick on that swing, impactful 3 kills out of fallen, rifle still working pretty damn well.
Top of the table.
I think 9-10 was expecting Cobra to swing there and fly with him.
That's the boost actually.
Not going to be able to get the sightline there would have hoped for.
It's the easiest way to finish the half-dove of fury, right?
Being completely in control of the money, knowing that the buys are just poor.
There was no choice, but to go for these forces.
I'd love you, not ready, please.
An easy opening kill this time provided.
Feels quite hopeless to tackle if they were to commit to a cyber.
He's got the HE grenade with some damage. That's nice, certainly.
Especially with the elimination of the line, the stress of the whole lot higher.
100%
That's why I feel like falling.
What's that put in the team on his back right now, but he's making these heroic moments happen?
No info brackets 910. Emzinio are gonna be quite disconnected another night in
Swamp world place lands between three of them
Emzinio's on the way over. Doesn't have a flash to assist here. They come
God flashing, five sevens to back to the eight gets one ahead of the play.
Big, Eagle, Connections, softened up, Fury at worst for where I take no found, more
required, Fury through the smoke, so as co-presarise, Eagle!
Ooh, one bullet was all he needed, didn't quite find it, you can do it.
and not that it's been the hero that's around here.
Welcome back to the Intox training masters. We have got G2, fighting their way to map three versus
40 sports. They finally get into the engine. It looked like it was a real potential for a two zero
today with the white foot plethora in the first map.
But G2, the handle business that you show that
thank you for outside, that you mentally reset and focus
up and just to become the role faithful.
So ancient now, I'm feeling G2 in this series.
Okay, you're just swinging whichever way the wind blows.
Oh, absolutely, got to.
Yeah, I like that.
Yeah, I don't know, again, as I've said,
I'm with you.
I would normally lean towards G2 in a situation like this,
but I just want to let myself see
with these first five rounds with you.
You know, like, food, I think is done enough to say,
I'm going to give them the benefit of the down,
be like, I think they can get past that dust
to us just the way that G2 got over the mirage thing
and they can come into this map
and if they keep playing the way they have them,
you know, yesterday and today,
I think this could be a very competitive map.
So let's see what they've got,
how a world of prepared here on ancient Earth, this side.
Let's find out.
It's been G2 getting strong starts for both maps.
So let's see if that is the case here on map three.
We've got Hunter with some utility coming into this piss
around as they start on the T side.
Two players towards a mate and look at the aggression here
from juke. He's moved up all the way to a man.
He's got a lot of these clearing is a lot of the possibility at least.
But he's crossed by and so juke is able to maintain position.
He got his knock at the turners back and so Hunter thinks it's clear gone.
He's going to run right past. Juke's got the info.
Can he get the kills now?
He's the shadow.
Oh, he's the chance.
Hunter's gone.
Bomb down.
Panic stations for G2.
He's got a ball of solvers.
So I can pick up all penting on the body.
But I don't even know if it's going to come to the hat.
Look at him.
Just spray him down through the smoke.
Try to keep the attackers at bay.
Matt is skeptical.
He's maxed.
I got some number, and that is a dominant pistol.
That is sick, you can ask for a time on
shoot away the coach there.
So I wanted to get into it.
But that is a great flight from Jerusalem.
It's a gratitude, heavy-go-walking ride past him.
Yeah, one missed detail.
Massive round the from the juggs to get them off
to an exciting start over there.
It's bad.
Show them to Matt as they close it out through the smoke
as well as some pies fantastic work there.
And we're gonna see, there's time for what's called,
I guess he was just to celebrating.
But we do CG2 with tech nods on four plays
that are max 10, straight away into this to buy enough.
Okay, they want to get back into things.
All right, well now they got smokes in place.
You got the Red Room smoke.
You got Jaguar smoke.
Now you have the cave smoke as well.
Let's still know progression behind that utility
from the G2 side of things.
It almost looks like they're just going to bomb rush
through Jaguar to cave to the B bomb site
with a long smoke put in place.
heavy god coming up ramp and tandem trying to track their scaling, but the defense is set up for this.
That sucks.
I just want to amazes.
Amolves falling in quick succession.
Providing and symmetry, just a quick force.
If it's attacking you through what gets absolutely no end, the screaming begins.
That's smoke falls and that's strategy that you're running and just rush.
You're just like, oh, we lost.
Well, yeah, that's going to actually cool. I did it.
Did you get an extra? This was fun.
Oh, eco coming up next year for G2 and so it should be a nice B.C.
to have a broader row here coming in from foot.
So, you know, we asked to see if there would be a world in which
food e-sports could actually get a good start.
Once they're going to get that opportunity here on ancient.
Well, we're at, uh, round three.
If the five you wanted to see, Jason.
Yeah, things looking good so far.
See if it continues to be that way, I'm gonna get aggressive against just the pistol,
so it's taking a risk here as Corbani.
He's got to be careful, come through that smoke, now he's blinded.
Okay, good recovery.
able to transfer down and bring the crosshair over.
But now, Demons don't want to stick it around and a little bit too much danger.
Now it's the shot, and he can back away five on three.
He spikes up, worked out in the favor of foot, and now they just pile on.
No access to the ramp, no access outside the double doors, and it's at three zeros.
So you want to know, like, it is risky, taking those fights pushing down against the
tech knives.
No, you know, we're little line up, and I'm losing two players immediately, and there
was definitely a risk involved in that, but my pressure was handled.
Now she took it into the buy, so get to start turning this around almost immediately.
So we're not going to be a big fan of how I think started here, there's an AKs out
across five straightaway here for G2 plenty of utility, once you would hunt your calls
for their first round on weapons.
Now that nicely done, gentlemen, we've got the insta smoke down, ya'll both smoke deployed.
Firsting behind the Molotov's MP9 close up to the smoke, G2, once it just marks their
way into the eight-ball site.
Now, one player has shifted back, that's going to be cemetery.
He's got the Fumassin and HE grenade to teammate.
That's also long, so then MP9.
Not the strongest defense here.
No, not at all.
The Fumassin, MP9, but they're softened up by utility.
Yeah, it'll certainly help.
This is Fumassin gets some more done from the back of default.
So first kills good.
And that's why you don't buy Fumassin.
So that's not the window.
Nothing done now at all.
And the M4 also toppling here with default.
So G2 cut through the defenses on that A bomb site.
And we are looking at their first round victory towards A.
That H-E grenade was almost the saving grace.
It was so much damage, shunking them down.
That was what was going to make the fomoss a little bit more doable.
The MP9 a little bit more doable, which
just couldn't get the clean flights they were looking for.
Good timing on the hit from G2 and able to force their way in.
I'll leave losing one player in all that as well.
It's just a lovely way to exit the round for G2 with their first on the board.
Nothing special, that's just Hunter saying.
Okay, well, we're here in the mid pressure.
We are here in them, push down.
We're here in them, spam the smoke.
who like let's just walk into the bomb site they're gonna have to you know there's a few more seconds before they can rotate back and get in a perfect position to stop this and it works out magnificently
So for not able to build up a kind of a crazy lead and bury G2 in any kind of a hole
No, but let's see if they can bounce back and meet it lives not like they're fully reset completely
Interesting around loss like that
They've got everything they want because it was a bonus in the previous, so it got
natively peeking out here from the cemetery, got four rifles out and plenty of
utility, so I'll food do have a chance just to bounce back immediately responding to
that first round lost, so that mid-utile that goes in, lots will receive a lot of
heats and fact, he's down to 15 hp, so he basically out of commission, and it looks
like he won't be here because he's blinded, he's out of bullets, and he's dead inside
a mid but demon look it to delivery only against the single kill and it's a three for three
strut away right now three players need to so I still alive that fact changes as crub any
hits in the mix against hunter and walks away with the advantage you get okay some
highest steps up in the middle of the map red room he's got control he can be the pivot point two
on three but they can recover this scenario so I'm sure he's gonna come back with the off and
oh the timing is perfect okay so much or step yellow the open and heavy god to rip his head off
his shoulders. So now he's having two B2. So Pious inside of
Rudrum has the perfect position to cut out Krabani.
Now this is a short chance here for Jews to move onto the site.
You get this one. You want fight going. Some utility goes in.
Heavy gone. Commissar to fight. He knows where some Pious was
last detected. He's looking for that jewel against the Spaniard.
Knowing where that ball was planted for.
Pious doesn't bite.
But he's got the post-plant position for the job.
But he loses half of his health.
Juke's with love some utility here.
It also love a kit.
It doesn't have that luxury of extra seconds to play with.
Here he goes into the fight and some pious will cut him down.
And these rounds coming close, a brawl, a hallway through,
and the NG2 come out on top of eight thanks to the Spaniard.
Yeah, well, I mean, I also thanks to the thanks to heavy gods shot on the off.
So, the 7th year rotate it in.
That was the big one.
That's a huge kill to be able to allow heavy gods to play.
And it also forces the player rotating over to make his move,
which allows some pious to capitalize.
And then a nice one.
You want to punch at the end of the day.
pieced together very nicely in the two verses story and G2 have clawed this back
within one round another investment from foot but they're out of money after this.
Could see Hunter in that previous round as well. He's got the indication. He's like after two
maps of play against this team. He's like, Kravini's a wild man. He's going to be pushing
a smoke. He's going to be trying to find flanks. So he was aware of the possibility of
This is the timing. Good shot from Cemetery. Easy with the AWP.
And a five on four for foot defense.
Oh, that's just a moment for a cheat, too. This is that point of the round where they just kind of feel bummed out.
They lost a player. You no longer have that space over and mid. You can try and take control of.
You're still waiting out this smoke over and cave. It just gets a reply and a show.
Anything you want to do to move around the map is kind of stalled out for the moment.
That's your wish you had that smoke now.
I'll hold it.
I mean, this is honestly, this is what you're saying.
We're just going to re-smoke.
We're just going to funnel you to attack up ramp.
And G2's trying to stall it out and wait for the smoke to fade.
So that cave has to be a point of danger that they consider.
Which means when they eventually pull the trigger and move forward,
before they're not going to have a whole lot of time.
These fights, these traits, they need to be quick.
They need to be clean.
25 as this has to hit the against.
Oh, he's going to be hunter, clearing out
loud, stay new forward, symmetry.
We'll attach hunter, dropping him.
No issue.
That's true.
His killing is on teammate.
Time is certainly the looted effect
and he inferts you to the need to get that ball down right
about now.
And those kills from Crapenny have ended any hopes and
dreams of G3 winning this trail to Crapenny once again.
stepping up for a foot with some huge impact.
I think it'll go after the time as well
and take heavy caught away.
So no mercy to G2 at the moment.
Yeah, I mean, that's just around one by utility.
That's great from foot, just constantly
re-smoking cave, stalling that out.
G2 wanted to wait for it to fade.
I think that last smoke that was thrown,
I didn't account for that one.
That just took the time to wait too low
for that to be efficient in any sense.
First time out from G2,
staring at a two round deficit here on ancient.
The money is going to start being the issue for G2 without a plant in that round of the heavy
god going down after time he's going to be stuck on a deagle with utility they have fully
invested they have shoved all in but only two rifles being brought to the party here
for G2.
There's a lot of them.
All right, well, G2, look at this, battered and produced purchase, you've got an AK for some
plastic, a little ponds, even pretty awesome, pretty facetools, straight up into the B-line,
22 taking some control flashes over the top of middle setting up this push or G2
You can see the defensive is quite comfortable just to sit back a little bit more passive than the usually would realizing that
They are likely going up against a worsen by
Okay, now we're getting a little bit of a little bit of activity at the B-bombsite three man pushed down the ramp nobody's home to spot for this
With the double doors first contact would be madness. He's up at the jump up. We're also kidding this very risky push-through logs
But the timing works in his favor
Now, have you got didn't clear this on the pistol to their detriment?
Is he going to clear it this time?
Well, he learned.
Oh, it's an interesting step at that.
Hey, oh, he spots him.
Well, Alex was there.
It's a bit of an awkward situation.
If I had to go out his name, you don't know which target to look at just as you start
to think about symmetry.
Alex suddenly appears.
This is bodyguard.
What a weird round though.
Yeah, it's very weird.
Now, they're in the site.
You've got two players in a main stealth in the CT side.
You've got to play a retake.
Oh.
Mattis is winning in Red Room for his time to strike on this one.
And no one is checking Mattis has given the perfect opportunity.
They all line up for him.
He gets back on the corner that his traction is enough to set up the
rest of his teammates and somehow some way to eat to end that
winning the round with only a single player died.
I mean, it's a five on four, but it's very
strange in the way the round was playing out.
Like there's not a whole lot of theory crafting when a T side comes in
through Red Room wraps around the A-bombs.
Like it's the plant you have two in Maine and three.
It's just a strange round to have to try and put together.
Yeah, that was hell of a weird.
They just got lost.
I'm really lost.
Don't really know how that even happens in foot-ease ports.
You're going to be feeling very frustrated about that because
the runmanifications are that...
Now I'm going to play with them four and four pistols, just like that.
Their strong purchases are off the window.
Crazy way for that round to turn out.
And now I'm changing the entire nature of this game.
Gee, too.
I mean, they just have a struggle hold all up a sudden.
If they can win this round, it's like, now we're gonna run for Sportborne.
So a little bit more damage from the team.
A couple of weird rounds like that, I'm a roger if you remember as a wild warrior,
we're fully shooting a lost enemy.
We're able to bounce back and stabilize regardless.
You kind of have that same mentality now.
Look at this idea from Crabani.
You push into a man, he's the only rightful carrier.
And Molls would normally be checking this on the timing, but in his mind, he's like, okay, now he's coming back.
I mean, surely you don't expect the second player though, so.
Oh, he's turned back, Corbetti didn't really move on it.
So, Malps is expecting anticipating no possible second waves with that attack and here comes the push,
clearing out Hunter heavily to ask, so that's a better weapon available, much better, and it's now gone.
And there's three tools, and the hands are some pious, correct turn back to deal with Corbetti and Elbow as well.
Okay, one more, one more crazy kill from Malps with the Dical, alright, have you got to give it up?
Madness finds a kill and now it's a 1B3, it should all be overboxed, and he's got a way too many players.
to consider tries to step into one fight but Mattis handles it and G2 do capitalize on that.
They take all the money away from the foot defense tying things up at four but giving themselves
all the advantages inside the server.
Well time score line money on though for foot so G2 very likely to be heading into the lead now.
And Hunter knows what's up. He's got the Matt 10 out. He knows these that he they've broken them. And so they're gonna be going heavy towards B
The mentality for G2 has strengthened numbers. They're walking towards the stack. All five players aren't here. So
It's the best chance to get something done here for food. You're supposed to if you're a hunter like well everyone's here. So
Get out of here guys, and they are indeed just gonna book it. They bail out
So Hunter, he's at least got the call for the boys. Nice and easy. Five to four for
actually, I shouldn't say I shouldn't call that early, but this isn't safe.
Shouldn't be any chance to actually win this.
And then you can call it that early, Jason.
Oh, so let's see if things get crazy.
Well, let's see, crazy. It certainly will be the word, and it won't get crazy.
No.
And it'll get destroyed.
We've got some demon on 3 HP stuck in middle, and it's going to be a 5 to 4 lead here for G2.
So, you know, the stack kind of worked out for the one kill.
I don't know, you can help the foot, and the time I hear from foot.
Yeah, they're first.
Probably feel a little bit of shock at how quickly the nature of this game has changed.
They were in control that were feeling really comfortable.
They were handling the executes pretty damn well.
One crazy round, and all of a sudden they had to save.
And now you're kind of staring at a deficit four to five.
So buying back up, but one thing you're missing, that's been nice for them to have
the symmetries off.
That's not going to be on the field of place.
I said, no A to B to E that's a hunter and G to E after worry about as they navigate the map.
You see what he's been good, you've got five smokes, you've got four malletops, so that's all right.
Still a little bit light on kits.
And foot gets right back into the action.
It's not going to red-room, cave, don't know.
I know I'll be walk down into middle here for lanks.
They look to apply the pressure but shoot too.
I'm trying to out at the elbow just yet and at most, the size to go.
And Crabenny has handled that business.
Now Matt has realized his response is needed.
He's swift to move into the B-side.
He's taking demon down.
I'm trying to take as much ground as he possibly can't hear and sit tight.
his teammate still a long way off and that rotation has arrived. He's cut away one couldn't get the second
but a bit of a lot to ask but he knows the rotation has been charging in so that surely means an opening on a
I think they wasted time though some pious and have they got were actually coming back to join up with Mattas at the B-bombsite
and set of actually just going away and using him as a distraction so this is possible
I can maybe like 15 seconds or so to get them back to commit to the ace site
So now foot has a better idea of what's going on in the map still a tough situation
They've got a meta-bantage in a retake, but remember they don't have any little kids
Very weak by economically so they're gonna make do with what they can and one smoke remaining on the joints
I'm moving in they got past the scope the first time some boss is
I'm gonna use this opportunity to re-position you behind the big box and again a miss you off from some place
You can't afford to miss those it's giving ground every single miss shot is giving chances
And that bullet out is good
Couldn't get the follow-up so it's heavy-gawd
Boost design for this moment and one of you on clutch up against jokes a tap on the D-fuse
But it's not the stick and there's no kid on his back and so a heavy car will walk out and he won't get the kill
But regardless, jubes not gonna be able to pick it up the first spot. This command is Jesus who realized they still wander around
Continue to find success. Yeah, so many feet spotted them too as well with those misses
Let him get really close but locked in when they needed it one nice shot that activates heavy god and finally
And he got to little success
That you made position. That's the third or fourth time we've seen him there and is able to have him back to this time
Good around when good recovery
It's two versus three one that by heavy gotten some pious together in tandem.
So now a couple of pistols, SMG coming out here for foot-east boys, but very likely we see G2 take seven.
That's in our air lots in the table at that point.
Yeah, I have a 75-half for foot-east boys, but G2 has done a lot of stable.
Lies after a rule?
But if a rocky start to the map.
Yeah, they were getting bruised a little bit early on, but it seems like they've actually figured it out.
How would we just get a pop into this deep off right against pistols, tons and eight damage?
Well, and the kills go the way at the AKs.
Yeah, nice and easy to have for you too, just marching the way into the B-Bombs site.
Can't complain about this result for G2 to take over the site itself.
And at this point, if you're a footage post, you won't even want to just throw the cap lower
into the mix, so I just save it. I think there's a real point out.
Okay, I can do the left and the next round.
Good call from Hunter, over on G2 side of things.
One of the rounds I had just had knew we had a huge economic advantage,
It just goes for something simple, doesn't want to get picked apart by pistols.
Pulling with your way into that B-bomb site.
So seven to four, favorites in the lead and starting to grow and build that lead.
It's going to put a lot of pressure on Corbany in the second half calling his team to
to a win on the T side of ancient.
To your highest win.
They got the pistol round as well.
And I was a juge, no idea if you remember it.
I mean, all the enough, it hasn't felt this way
because it was close most of the way through until just recently,
G2 grabbed control, but you know, this is a...
6-2-1-run, so 7-1-run, so far for G2.
You know, you put that way, it doesn't feel very close.
Exactly.
It's like when the gun is started on around 4 and it's just been G2 just smoking.
So the early 3 rounds have made the scoreboard look a little bit better, but this is
dominant from G2.
Just another heavy site hit coming out.
In fact, all 5 players are going to want to say me.
A to B and P is going to go for 1, so I'm going to not realize this is what's up, utility
missing and it's going to drop back into the tempo that it's right that this teammates
get here and time.
He's going to be happy with the 5 on 4 he's given his team.
Although now that's equal, I'm going to want one more back, taking the angle towards
for Big Box Hunter has pushed up towards T.C.
That makes everyone feel nervous and this retakes still looking discombobulated.
Holding them back, the simitrice given another chance.
A needle is peak really that from some place to step into the open.
And that has given the player advantage to foot-ease points.
At the end of his half, can they make the most of it heavy-coated?
Still fend in the mouth.
Spatsons of Crabetti is he tries to come through temple.
Now the fights go down from donut.
It's all heavy-coated.
Trying to make this happen alone and he just can't.
through it off the top of the Toro box, putty sports to cure a fifth round. We've got
one great game of counter strike being set up here at Ancient We'll see that there's back
and fourth continuous as we head into the second.
G2 vs. Footy's Poison.
which is on here on the third and final map of this series.
But he's boys started today with optimism
and they might be able to get another upset.
Obviously, G2 after winning against Furia yesterday.
And Mirage going foot's way to kick off
this series we caught the same,
but G2 fought back on Dust 2.
And that will figure out where this one ends on ANCF.
But he's boys still have a chance of that upset
but it does feel like G2 are the better squad at the moment.
Yeah, it really does.
I mean, with the nature of the way this happens,
this series is played out.
I mean, football just come in and just just barrel into him and get the
off to that critical mask at locks, Freeman, build up some momentum.
Things get crazy, Silk. I'm here for it. I want things to get crazy.
I want things to get weird. Yeah, we're all waiting for that.
We're sitting back. The coach just having to say over here.
Well, the side of foot.
I mean, part of the two, look, I think if you're foot here through these players,
let's go into your head right now, it's like, well, like, especially like some of my
mounts, you know, that mirage just start the series.
When he kills across the map, he's quiet and off since then.
Dust 2, no one was really doing anything too crazy,
but even on this map, he's been quite witnessing.
Demon Mushedade, there's a lot of skill,
there's a lot of power in some of these players
that we haven't seen yet today.
So again, it's like, with that in experience too,
it can be frustrating that you're not delivering like that,
but this is where you have to have that mentality of like,
I'm gonna have my chance.
It's gonna come to me.
I'm gonna have a chance to have an impact in this game.
So if you get one of those guys stepping up
on the foot side of things,
this can be a game real quick,
already, it's a series here on the third map of ancient.
Final half to be play.
One of these two teams moving on,
One of these two teams gonna take a loss and drop down to the lower bracket.
Well, let's find out who it's gonna be as foot now so I should be heading to the
B-pop site and it's MP.
He's been caught a lot of he rushes in fast-paced pistol rounds up in these, okay?
This is completely empty.
Okay, this is, I would imagine this has to be like an anti-strap from G2, right?
Pass to B. But it's not working. Anti-strap to themselves, like, maybe.
Well, here we go, B site and it's working out for the utility end.
They're gonna go wherever is it?
Everyone, okay. Well, great.
Well, that'll be the people.
I'm sorry. Thank you very much as a poem, Platt.
And now it has to be a retake from G2.
Strange.
What? There's a big siding here.
Yeah, they have a kid. They have a smoke and a kid on Mattis.
So we're gonna come in. It's just this initial fight.
It's all decided here.
Well, going down, first two kills go the way.
the T's then back from heavy god heavy god silence by demon. It's just too much
ground game here for photo-de-sports. The gamble is not paid off for G2 yet.
They're still got a kid available. Remember that, and you told me,
if Matt is can get oh my god, they've won it. Matt is his comeback.
Yeah, little flicker of the race because that is ridiculous. That look like that was going to be
foot-ridden all over it. That's just saves the day.
If you're foot, you're so sad right now.
right now.
I really put the foot in it, huh?
Yeah, right.
Crop dammit.
I don't have any words.
I great retake, but that still feels like they should've just been, that's like, that
is like the death corner.
Turning this should be like near impossible.
USP's doing great work and that's not a shake in the sand because that's an instant
headshot.
That's an instant headshot and there we go.
Round's done.
But man, when you watch this back in foot, you're like, man, we had a chance to take control
and an empty bombsite on the pistol.
We had everything we wanted.
Oh, this shop belongs to us out of life.
So that's gonna be some pies.
Lunch to follow up is why.
I think I'll take you now.
And it ends up being hunter-mob's life.
It's just hunter.
And this is just,
but just running at it frustrated about their previous round.
Once they want nothing to do with it.
So they make the most of the bomb plant
in the previous round at least.
So I'd well, what is this time?
Yeah.
Should be in segally.
I don't think G2 expected a B-Rush at all.
Everyone was kind of lost with that action.
Instance Anias had shot on the first player,
but after that, no one from G2 could really align.
And what fight was going to be coming next?
A media for a bottle from foot to make them forget about the pistol rounds.
That opening shot is wild.
Let's see if, yeah.
Okay, we're passing a little bit, but here we go, here's Demon, Shimon in,
getting close up, getting some space, playing behind the smoke, protecting his team,
10 kills for Demon, it's 6 to 8, and 5 7s and p2 50s across the board for G2.
4.5.7.
If a GTO of P250 for Mops.
Let's just like, let's just not lose this round.
Far back is, uh, Krabani over towards the B-bombs.
I just watched the double doors for a push and 4 players saying outside of Albo just being like,
let's just see if there's anything, anything wild coming in first.
Slow and cautious playing the group dub trade game.
Can't fault them.
And some pies, slipping through.
They got all the time in the world to let this smoke fade.
The only issue they really have on the map at the moment, although Corbetti's doing a
good job of closing that is, you don't know where G2's pushing elsewhere.
Corbetti's got a position where he can have good eyes to make sure they can't get wrapped
upon.
Smalls, and he gets cleared out by a symmetry.
That's small to be removed in the first step where food e-sports is collected as they
will put all the utility employees on the A site to become stable, crubbany, they're gonna
handle it.
The back track you hear from Hunter are just about now 4 HP lives on it, 2 to 4 up to the
red room lumps, and each room matters will fall quickly after.
And the gap is now 1 round, so really is back on.
That is now 1 round and there's gonna be no money to play with for G2.
to save five, sevens into the next round.
That's it with the armor.
Other than that, they should be mostly saving.
Maybe a few upgraded P250s,
but you're going to want all the cash in the bank
if you're G2 for what's to come after the fact.
So, foot right back in this to start things off.
Even despite this, you're not going a little bit crazy.
Nice go from some pios.
Oh, we can do so much more important headshot from Cabetti.
To take them down, but for the last players,
we're going to get eliminated.
That would have been a lovely amount of AK-47s hit
in the deck with sunk pius can't pull it off.
It's 7 to 8, and G2's gonna be playing with pistols.
Box been very vocal, which I don't know,
not terribly surprising considering
in an inexperienced team.
He's probably got the most.
And can obviously tell from the way he's been screaming all day long,
he's got to the emotional center,
Mr. Red Room Insta Smoke.
How about he home to take advantage of it?
Well, a lot of people home on the A-Bob site.
Is it the best chance for G2 to make something happen here?
And I made the right gamble this time.
Yeah, but I will think of it this way.
With how vocal longs was, I wonder if this is his call.
Well, he might never call again.
If they lose this, right?
Like this is launched.
We're on the back, at least he's the man to save it.
He's the man to detect with the stack is there, but it still gets messy and then recovered
by foot so just matches life now with a 5 so we could do a speed
might be able to get something out
but even that he's taken down
that's an agile scream
agile scream right there yeah
okay well now that I didn't think that was life that time screaming
I think he was like chilling I think I was uh...
team is on him who was that
well he's been in the screaming now you know it's in it all day
I know it be it would be cool to see someone else's capable of
He's a great guy, Rookie's life boy.
He's like someone else to do this one for me.
Well, it's eight to eight, it's all tied up.
So now we get into the exciting stuff of this game
because down the stretch, both teams have all the money
they could possibly want some pious with the off.
We got another B-Rush as well.
Yeah, it's quick, it's real fast.
Oh my god, look at that grenade damage.
That is huge.
Happy to go, I'll give you a wedding.
And it's a good kill here on Demon.
True to respond with one, but chiefs here, putting a stop
to and happy caught his demand.
True to the happy lifting.
It's a three-chay.
And so we should move by Crabetti.
You know if there's one player on bull even in today about winning this kind of clutch it would be
Cropetti.
You don't expect this.
It's going to aggressive.
Oh, they lined up and mobs as quick to the trigger and you can see the hands that I had
there as they realized says that he could have done that one Cropetti.
That could have been around.
He could have won.
Fans has to say from off.
I'll tell you what though.
Boy, do P rushes look a little bit different if you don't get that first kill.
If you don't find the opening and create the space for everyone else to follow up, you
could see the trade game and the crossfires that you had so much more efficient.
It's time for any can't get away from a cheeky b-rush call out of nowhere.
Balls, you know, I fell left. Just straight off the bat and he's the player to take some
damage. Things all slow, there's no chaotic attack from G2 trying to challenge the mid-push
shall hear from folks, so they're given mid-control to play with him.
We've got to get past this unpious wall. He'll be smoked out over his angle and donut,
so his gaze turns to a main.
Just looking at the mini map, that's where it looks like a foot won't finish this.
Are you adjusting their players from middle?
The back around towards a main, three player attack there.
where you've got lounges looking for a flank, working in tandem with Corbetti over
a middle.
They're going to want to bounce towards Jonah as this hit the game.
The surprise coming back over trying to catch him is they run out towards this A to be
a pivoting flight.
His health back.
He's got to worry about Midden's walk and the really the real threat was charging through
a man at him.
That flank from Midges didn't come the way he thought and so that's the sight taken over
the aggressive pleasure.
Mattis is caught heavy guard, got to anything and yeah.
Celebration getting loud all across the team now junks louks and krabani. It's so simple too
It's like that's just that they just they just call that and go into it and just just make it happen
There's no like really working the map. There's no real peace and together where this defense is flying or rotating into that's that's just the good blind call at the moment
And they trade their way all the way in shooting has been sharp for foot
And G2 trying desperately to withstand it, but they've been knocked off children back to just pistols yet again
I'm still off foot due to a couple times in the CT side in the first half, the aggression
down middle trying to control middle from the CT side haven't really seen that out
of the G2 yet in this half, the way the rounds have kind of been one and lost and gone
back and forth, money hasn't been particularly great, so I don't know, maybe they just
haven't felt like they've had the resources?
Oh. Oh, this is disastrous right now.
Simics is on a hold on.
My jaw that's the bomb that is just,
Oh, I don't even know what to say about that as disgusting.
Well, I'm sure we'll jump in getting caught.
It's absolutely chaos.
And it's all falling apart here.
We need juice to step up otherwise.
This is going to be the most disastrous route of foot yet.
All USPs.
You go to the left and he's down straight away. No way they just got he code at this point in the game
You need a time out that is all that is disastrous indeed. Yeah, but that's that's also I mean, that's that's inexperienced
In calling I think that's a way too many times you're trying to go back to this bully your way up to be wrapped into the bomb
So you've done it on a number of rounds already didn't round to with the rush to it just a couple rounds back and got shut down
Now you try it again and the middle stage of this happen. That's just G2 saying you know what they've done a lot of B-rushers and we're on an eco
So let's just stack up and see what happens and
God damn did as it look good
If you're G2, it looks horrible if if you're foot
That's like the second mouse will jump. I feel like I've seen longs just gonna bust out in the random fight
Well, it's gonna be one of us frustrating feelings. Oh, I'm just getting stuck in the ramp with us p peppering you down
Man, that's an incredible missed opportunity for foot.
Those are the missed opportunities that prevent you from causing the upsets.
No minds are thinking this should be 10 to 9.
We should have the lead. It should be ours.
Once again, G2 not challenging in middle by getting information.
Mops breaks the smoke. It's tons of bullets in return.
So it calls it out. Shifts over to the A-bombsite.
That brings some pios over as well.
Oh, Hunter, mowing them down, just to double.
Ball is loose, picked up again, and trying to get the response going quickly here for it.
In fact, you know, the river, I'm not wanting to get caught here, Cropetti, you want a favorable fight, just couldn't get one.
Crometti goes away, so now I have a full V2, and it might just be the point.
This might just be the turning point in the game that allows G2 to win it.
If it's getting echoed to all my job, that is going to be an absolute nightmare.
I know, but she's, we see it so many times with the other dogs.
There's such a good fight and then there's one huge mistake.
One huge round and all of a sudden it feels like they're just out of the fight.
Have they got to get away from the other side of this smoke?
And it'd be nice and easy if he swings on through.
Now's that smoke is about to fade?
Have they got finds a new puzzle?
Oh, this is creative.
I mean, you can almost just see.
It feels like G2 of Regan control, but I get this sense of like alcohol relief from
these guys when we go to their camps after rounds.
Like the deep excels, you see, have they got here telling people the chill, trying to keep
it, the calmness, the emotion and check within the team, G2's been very pressure
to cross this series.
And they're starting to see the finish line at the other end.
11 to 9 up against the box in a tech 9.
Oh, but the tech 9 delivers and it's on now.
They are going to slow.
I think I got hold the line.
Oh, okay.
Hey, there he is.
Yeah, slamming down the hammer on this people.
So I have he got destroying food telling his team to chill because he is certainly
comfortable on this B site and Krabani stuck inside of cave.
Oh nothing you can help to pull off here alone. That is a heartbreaking finish
to this series here for Food Usports. Lost to learn. You can see it.
Have you got to sit back? Oh, I actually got all over the one.
Didn't wait. That sort of said is it just looks like he's just just such a relief
from this G2 side, which how hard they've had to work today against this
foot team.
Now I've got three chances to close things out. It's the final time out for
out for foot to piece things together. This T-sided feels as run out of steam, run out of ideas.
Everyone a little bit quiet looking down the line, looking for your coach, your IGL, to make the call
that's going to keep you fighting back. And they've shown incredible tenacity. We mentioned it
against Furia yesterday and the Furia come back on Mirage. I mentioned it against even G2 today
earlier on. You could see they're just not quitting in these games. And one more time we're going to
have to muster that up to be able to try and force over time at nine to twelve. They need three
We're going to row!
I have returned, we've talked about the footage, call it's tenacity.
Anybody get back into games, it seems done, but it's a great damage.
I've just been at the level right, you just get someone's damage done through the start of the round as well.
mentality, likely to be shot, space on the map, taking away a big control and be link and
completely controlled here by G2.
How did G2 manages retreat though in this smoke clears?
Do they want to stick around?
It's actually preventing a spotted one and if they stick around as the smoke fades, there
could be a really fast aggressive pop.
It's time to refresh the smoke over at elbow to block access and foot gives away, gives
up the idea that that was just mentioning.
It's not there anymore.
We're going to go elsewhere.
And G2 taking more and more control in that time being, so you've only got one option
left for food. That's just go to the safe side. That was your map presence in
preventing. So it's got to be this execute. They just pull the trigger and now
some pious is off. We call the car.
The all. Lance of the call straightaway on demon.
Grenade about to break open the smoke here. It's going on.
There's an easy frag for some places. Well, it's just imagery like the
loan. A valiant attempt today coming through front footage, boys.
The mystery is doing what he can. You know, one V4, if he was able to pull this off,
He's got the first two and now steps into the doughnut into the doughnut, and waiting for him
to apply his hammer relief of G2 as they rip the head set off.
They've taught the job done and they get the win versus food east sports.
That was a hard-fossed series that I've seen.
They lose the first map of Mirage, just to bounce back for the points that it's all
against you.
There's not to tell the other why.
I think foot-surfing a lot of eyes and I think this is one of the territories we can even
just say that to the admirable attempt even in the loss for foot for G2.
I mean, they were tested so hard.
Everyone had to kind of step up in their various moments.
Heavy got, again, shows what a pickup he's been for this squad.
Hunter has an ITL.
It does a great job.
Supply has his office there.
G2 played very good in trying to outlast a very dangerous quicksie.
And it's got a feel good as well here for G2,
getting into the playoffs here off crack off a massive event
for a G2 organization moving forward.
We'll see where they end up in those playoff stages though.
Yeah, they have the upper bracket match now against either a spirit
or not be the winner of that.
is going to play the upper bracket match against G2.
That's for semi-finals that work for the quarter-finals,
but yeah, G2 will qualify into the playoffs.
They huge win, huge weight off their shoulders coming into this event.
Yeah, when you talk about the side of foot,
you support chapter.
Remember one of these teamwork is just to couple months ago,
and now they're in playoff progression games
and they're really pushing it to the brink.
That eco is going to be in their nightmares.
Especially if foot go on to get eliminated from this competition
and miss out on the playoffs,
you're going to be sitting there just wondering what could have been.
And if you know, there's just one of those
flammies don't happen on the ramp.
Yeah, that's the hard part.
And that's where it's going to come to guys like
for Benny and the coach and cool yachts
and how they conversation,
be able to focus on the thousand,
it's got to be a learning experience this team.
That's going to rise, you're going to have those setbacks.
But they still got some fight in this time that he
and crack off, they stopped flatoffs on the mind
or they should at the very least.
Even with a really, really rough,
three maps series lost to Gitu.
I haven't even got just told him to scream more
than that's hilarious.
All right, well, it's all the end.
He went to the job was done and he really waited for the final hour until they got the job done there.
G2, not doing it the easier way, that's for sure.
But regardless, G2, what do you feel about the chances in this competition, though, from what we've seen so far?
I don't think they've shown yet that they're consistently going to be a team that we're going to say,
in a band-out, we're challenging for the trophy, but I think they're a very cool team and a very good team.
And I think they can do some damage in the playoffs, that's a team that I could say,
depending on who they draw them, they could get to the semi-finals with the win in the next series,
but I think depending on who they draw on the quarterfinals that they're there can win,
I think they're still just this G2 team I think the project's in a cool place because I feel like you're
still looking at that potential of malls and you're still looking at that potential of heavy god and some
pious kind of getting back to his game and you're like if all those three things come together at some point,
like this is going to be a team who can consistently challenge for trophy. So I think they're in a really good spot
and they're really strong and are fun team. And I think we got to see something interesting towards the end of that map as well,
which is heavy-guarding, entirely related to chill, taking more
the leadership role in the squad, and if that's something he's growing into,
I'm excited to see what we need to hear more from him down on the side lines
with G2 to talk about the way.
G2, he sports is the very first team from I am crack up to make it into the arena.
Have you got, let's go, what does that mean to you?
I mean, it was a bit stressful, but we are excited and we like the arena,
we like to play it and I'm happy we are back at it again.
Well, I was saying it's a mouse before the match, and he said don't say it because it might
jinx this match, but with a blast London feelings, maybe it's a similar kind of vibe you
have at the momentum because you've now won four matches in a row.
I mean, we don't really look at what was in the past, we just focus on each game, every time
and each round, and we're learning from every game, and from every mistake, and yeah, we're
working hard for this moment, like, to qualify and to be better as a team, and also be united
Does it go?
Can you tell me a little bit about being united as a group in the face of what was a very
difficult match, right?
You dropped that first map, tell me a little bit about what didn't go as well and what
you overcame as a group?
I mean, first map, I think they were better individually, 100 percent.
I think they also made some good calls.
We didn't play our game on the first map and it was tough for us.
I also didn't shoot them all at all.
So it's tough.
When people are individually better, but like we played good as a team like the runs were
good, but we just said like a facet and individually like let's play good as a team and
let's follow our protocols, let's follow our calls and like trust ourselves and we just
like kind of united as one unit, yeah and that's what made us to win this game.
Tell me a little bit about the animosity they love to scream right they're very young hyped up
team but you seem to have enough of it after what did you what did you yell to them?
Yeah, I mean, I like the pilialling. I also have it in myself, like the a little bit of the animal mentality.
I call it, it's good they scream there, yeah, I know they're all from faces and everything, they're good players, all of them, and respect to them.
And I don't care who's yelling, everyone can yell at me, I can also yell back, and they always hit on my team like, they just focus, I can also yell, so don't worry, I'm also here.
and I'll try to support us mentally more even when it's a bit of tougher and I will
scream back. And finally, you're heading into the bigger arena with great momentum.
How much are you just looking forward to with the crew right now?
Yeah, playing in front of those thousands of years.
I mean, I'm really excited. I don't know. I don't have any words. I'm really excited and I'm
really happy we made it. And it's a honor to play here in Poland in a crack of in front of
a lot of people, I know Polish community are in St.
Community also get a lot of messages from them and they're really
in say and good people and they're really like them and I
appreciate all the support they are giving me and I'm
I cannot wait to see all in there in I guess.
Lovely. Thank you so much. Congratulations. Back to you.
That's great to see G2 heading into the arena. Yeah, the new arena as well.
I'm moving to the tower on the arena in Crackle of Out of Sportac.
Yeah. And G2, I'm sure we're going to have a lot of fans out there.
Yeah, and it's cool that G2, I mean, there's going to be a point of pride for all those players as well with a legacy that kind of needs to have now being able to be at the first playoffs in crack off and being able to set some of the legacy that is going to be built upon there.
I mean, that's a big deal for a lot of players and a lot of teams, a lot of organizations and congratulations to G2, congratulations for those guys.
They got the match to figure out if it's semi finals or quarter finals, but there'll be in the arena that will be on the playoffs and I am crack off coming up next.
a little bit behind you to some of the tech delays.
We've got a straw-less taking on perivision
as our next match on the beast train to see
what these two teams can do.
We'll meet you guys that aren't just a little bit.
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Something right here in the road, bloody duper!
No, no, no, no, no, you won't do it all!
Yeah!
You
The Intel Extreme Master's Crackup, in 2006, brought you by ESL, partnership with Intel,
He's a competitor.
He ain't chill.
He's out.
Checks.
And see you, Frank.
Well, Astralis getting ready to take on the opponents today, and when you talk about Astralis,
you think games, you think about the Danish history, and also much anymore, Jason, it's
don't change over that they're going to be taking on Paravision as Jane and his new kids
on the block coming out fresh off a win in Malta looking to find some more success here in
crack of there is a man himself yeah he is that's all really that's it that's our entire show
location gentleman we're settling in to watch Jane take on a straw as for his new squad of
Paravision I'm excited for this game I think two new looks I think for a straw as there's
finally some sort of new direction being taken. I think they've realized it. It wasn't going to work.
And so they've moved on. Yeah, welcome to the International Party. If you're a snowman,
so you're going to get a dip into the International players and then build a roster like that.
So fun to see what that's going to look like. I like to pick up a foosie that acquisition.
I think is really cool. I use it guy with a lot of potential that they're going to be looking at as well.
Um, pair of vision side of things. Well, this is this kind of interesting curve.
It's another one of those seem to have a great track record recently with some incredible wins.
This is the last time that they went head to head. Now, I was going to mention, which is perfect.
We call it graphic, thank you producer.
Parabasian obviously went on to win Blaston and he sees one just a few weeks back.
So I mean not win over a Stralis on that path, netted them a trophy.
However, now they come in here to this match and I am crack off.
This is for elimination.
Yeah, and it's crazy to see, you know, if you went back a few years ago
and you'd look at these two squads and see what they are today.
You would just be so confused, but this is what we're at.
Pumzi's moved from his time in Walcard, the most significant time he's had really in recent history and now he's found himself in a straw.
That's all for I just really never thought that was going to be the case.
Yeah, that's an interesting to see that kind of come to pass, but I mean it felt like it was only a matter of time, right?
The astrologer kind of trying to stick within the Danish region and Danish players only was clearly kind of at the end of its road.
So this is a, you know, I try and my mentality with this astrologer is I'm kind of like trying to like forget to a certain extent the history of the astrologer came before
game before because this feels like the biggest break this organization has ever had in terms of
we know they've obviously sold and everything but in terms of saying we just need to go a completely different
direction. The old largest old dawn, this is basically them looking at hooksy and saying you're the future.
You're the IGL of our next three years and this is going to be the team you're putting together.
So let's see what they've got so far. Yeah, it's time to start fresh and here's a player head
to head between the new guys we've got foosy and rio both performing very well so you could be happy
be enough with that for a show us.
Yeah, you got to be pleased that obviously you would have
you would have liked to have a win over spirit in your first match
here in stage two, but back in stage one,
beating game religion, beating pain, losing to NRG in a three map
series.
But these two guys performing well for you is a good early return
on saying, OK, we found some guys who've got some things
you can do some work for.
I mean, they did put pressure on them the whole way through that game,
right?
Yeah, they didn't.
Yeah, they were able to kind of apply pressure,
but I think just not quite ready yet to overcome a team like spirit.
Now, it remains to be seen if they can overcome a team like Paravision with the interesting place.
Now that James is going to bring to the table, but you add in just so much young talent that just kind of exploded onto the scene back at the major and has continued.
And again, the young and experienced teams, we're just going to go back to one more time.
You have the confidence of a trophy beneath you.
This team can punch far above its weight.
Yeah, absolutely.
See, James, just chatting with the admin as they get ready for this game.
And I think this way has been a very cool addition into this team.
Yeah, yeah coming into this and obviously after the struggles of spirit as well, but he seems like someone who's just going to fit right into like the kind of squad that's been distorted around it, right? Everyone around it, you know, a similar age experience level.
Just a lot of talent that we have on the roster.
I think more than anything, it's just awesome seeing Jay Morganized this team and you know, he's got to help him.
He's just done. He's standing by for an interview before this series begins.
Parasian has to fight their way back from the lower bracket actually lost yesterday, so
that's the first thing I wanted to ask you is now that the night has passed, what was
your read on what went wrong yesterday versus Navi? I think wrong was a certain map we
was completely smashed by fundamentals, but generally after this game I feel good because
we won a novice, Navi is strong team and against Navi you always need to understand,
Not exactly each round state playing, how they're thinking, and for that we need more time.
But at least we had fight. It was on first two months. It was close course.
And I'm happy in terms of score. But today is new day.
And it's okay. And now it's strong team. It was normal game for me. I wasn't like...
I was... team is okay.
Okay, the nice to know you weren't super crushed, I did notice a couple of
different situations from the young guys, maybe yesterday and some of those
rounds in some of those moments, is that something you've addressed?
I think it's the first loss, but it wasn't more than usual. It was okay, we just
on the edge and we just lost all middle fights, that's all. It was completely on the
maybe one from the first seconds it wasn't any, be honest.
I understand, you don't worry about it. So today is a new day, there's a big journey.
I had a few still talk to me about Australia's and how they are stillistically different from the
Navi you fought yesterday. For me, Australia wouldn't be watched how they play. We see that
hooks you create new structure because when you play the online, it was like new team. Now on the
last maybe 10 days I feel how they worked. I saw the game again spirit. It was very
close much and I started this, it was like over time on first map and also 66 on second
and hooksy create a good structure. And today it's again for my team is every team here has
own style and people should understand what's happening. And even if you are prepared you need to
to understand how the people like thinking what's happening
and that's the thing, why, and the distance coming,
it's more much and he always need to be good in your mind,
you know, and yes, yes, yes, yes, yes.
Yeah.
And I started this good team.
I think there's no pressure on them.
They start left, no measures, no device, no pressure for them.
OK.
Or still I am cracker, of course.
So we'll see, thank you so much, just letting it look.
Yeah, a great point from Dastand, you know,
looking at this team, you know, the pressure is off,
a strong as in some respect,
that you don't have that legacy left behind anymore,
that is very much a new project.
And he's noticed the new things,
whoopsies brought to the table.
So I'm excited to see how this game is gonna go down,
how power of vision,
they're gonna deal with that new structure
that hooks each brought.
I mean, I'll be enough.
He talked about pressure there at the end,
and saying, I still also certainly have it,
because there's not a whole lot of expectation.
elimination is its own sort of pressure, but funnily enough,
Perivision probably has a lot of pressure, just win in that tournament just took a
couple weeks ago, puts a whole lot of expectations on your shoulders with how
we've seen it the major and now just our 2022. So Perivision probably, you know,
the players feeling like this is the match they need to win, like there's a
little bit of extra pressure on their shoulders and their performance.
Yeah, beating a team like a strawless when you just want to competition a new
squad is absolutely going to be an expectation of a Perivision.
It's cool. Just on one of my favorite people to see
at events to just like talk about Counter-Shark
and some minutes in passing.
And I just, I love the way he discusses the game.
He talked about that third map in the series.
They lost it the day.
Fundamentals was the main thing he was harping on.
It's talked about being able to kind of shove a loss
into the back of their mind, saying,
like, we just lost that game on ancient.
We lost every mid-fight rounds
where one of them lost in the first 10 seconds.
So I just like, I'll explain to him.
He's smart Counter-Shark guy.
And he's obviously helping pair of vision
look very, very good.
Early, little information play from Yad.
Oh yeah, great shot from Yabbi. It's going to be belchinock last at a way.
The little squirrel? Yeah, I like that. I think it's a great name.
Yeah, it's a something better in different shows. So,
show up. He's a he's fall fluzy. No issue. Hooksy with one back. So, as well as a 4v3,
and it just keeps getting better for them. Instead, Hooksy, funny, so much success in this piss around
Jane gets nowhere. He's back in the bathroom. He's the bomb a long way off.
Yeah, I'll go back to just talk about the start a little bit just in the sense that he was
in his conversation that we heard him give a lot of respect over to a
straw listen hoaxy not respect in the sense of like we got to be really careful
against this team and we got to you know be very cautious in this
sense but just and you know hoaxy put a brand new structure into this team
things have already changed in the 10 days to when we played them online to
now we can see it inside the server talk about their game against spirit
how close they were able to keep it so impressed I think with what he's been
able to do early on for a straw and so this pair of vision team is going to
come in and not underestimate their opposition whatsoever now I'm curious to see
out of that pistol, if Yabbi is going to have that sort of a mindset or a straw,
is going to have that sort of a mindset on a map as big as overpass.
Are you going to be doing some pushes from the CT side or are you going to be saying,
we know Jayme kind of sometimes likes to play a little bit slow if they get that sense
of things being slow.
Are you going to start pushing up and trying to find that information?
Oh, I guess all the asked questions we have will be answered throughout this series.
Well, I got a new one.
I'd advise we're talking about around two time out.
Talk to me to stun.
What do we, what do we got, baby?
I actually have no idea why this would happen.
Someone wasn't happy.
Yeah.
Was having a meltdown.
So it's like we're going to take care of this right now.
Someone's out a little meltdown.
On Glada.
It's available to them.
Maybe it can turn around straight away.
Maybe it can't.
Okay.
Anything coming up in this round.
It's going to be an eco.
I want to hug too much in the J-M plan slower or anything like that, but on a map like this from what we've seen from Paravision, we saw that we cast it a lot into the whole ought to be played towards the B-Bombsite.
It's the best way to phrase that I guess. A lot of action towards the B-Bombsite for the Paravision T-Sides, we'll see if that continues or if they want to switch things up and try to establish the A-Bombsite as a point of success.
But I think whenever you go up against Paravision, on overpass, you have to expect that that B-Bombsite is going to get a lot of love. Your CTD defenders anchoring the B-Bombsite better be well prepared.
Oh, I'm sure all this should have no issues and taking two rounds in a row here.
And that's push from Fuzi all the way down to the rock.
I have the chance to wrap around here as well.
So, Jim, getting caught and the guy making some money.
Fuzi's gonna want to make as much of that as quickly as possible.
Get that all about.
Good rage tapping as well on the bell channel.
Yeah, not really sure how he got that kill.
The Ocean Hawk is going to be a little bit frustrating without his rounds at the end.
Remember he was at the pistol round, the flare outside the V-bombsite came back and got caught by Yavis one tap on the flank.
Now he's kind of gotten a dink and then Fuzzi's able to clean him up at range.
So a little bit of frustration in these first two rounds for the Ocean Hawk.
We're going to go into round three.
Jame looking down in his notes, barking out orders start to get things prepared.
AK's in hand for the pair of vision attack.
I have a bonus here for Astralis keeping a number of SMGs in play and through she's
going to take his first spin down to the north of the bottom of connector and there is a
double push into water as well here from Astralis so they take his decent control.
A lot of other constant stairs into a short water, taking away a lot of what power vision would
like to get early in the round but I'm going to start making the way through Middell
instead.
I'm actually going quite quickly.
Who's he hasn't spotted this?
No, there's a person to be very dangerous.
Yeah, first we're gonna get contacts with B's stare.
And he's very much alone at the A-bombsite.
So if it's the wrong timing, he's in some trouble.
And pair of vision have just been so quiet across the map,
but as far as this thing about what we just talked about,
B-bombsite, nobody's budged.
Despite the fact that there's been no information, nobody's moved.
once in control not really made to sweat at all and the win with a couple of SMGs
still won't play without replying. Your money is starting to grow as well.
Yeah I think I have to imagine, James and Destana would be a little bit frustrated with how that
round just played out. Those are very gross around from pair of vision where it feels like
nothing actually actually happened. They got a lot of real estate. They got a lot of the
runway. They wanted towards the bombsite. But nobody took advantage of it. And I just, you know,
when James is the initiator at Long A and the other three players are in bathrooms and haven't
Even turn the corner that just feels hot that feels like it's not the way it should be designed
You know, maybe we're reading too much into it because of the time out at the end of the first round as well
It's very I'm just felt very weird all the stuff. No, I feel like a normal start to the game. Does it
Things are not
The same page it's for a pair of vision at the moment that can change though
With some success it just let's seem like they're gonna get any of that success anytime soon
We're looking at the appie with a 3K.
Hooksy coming in and now Jane left.
It's out of the monster tunnel.
It's going to run away and have a bit of a look.
You see the Henry position?
A good thing to note here at this stage of the game as well.
Overpass was the pick of a straw.
It's so better vision.
Decided to start on the T side, the attacking side here and overpass to get things
cook on all offense.
And obviously in the early going, that's gone the wrong direction.
Not really any success to speak of.
Honestly, you might think about burning another time out soon.
I don't know if you can.
You already spent one after a single round.
I think you got to hold on to that second one a little bit.
Yeah, so you're sitting back here watching this and you're like,
Oh, we're sinking pretty fast, guys.
Send them out to battle one more time,
so if they can start figuring it out.
So, not so much of a heavy peeling.
And the early stages here from PowerVision have made in the previous round
around and I'm getting into connector.
I'm looking at the Astral Sun 2, 4 players opening up at this B-bomb site and not
budget whatsoever.
Again, Stair pushed up towards the end of bathrooms, the front bathrooms and hasn't
seen or heard anything.
So no calls for any one of the defense to fall back.
It doesn't look like Paralyze has even been to investigate towards that side of
map. Everyone coming over to the B bomb site lining up outside monster. Fruzy has taken a ton of damage down to 50 HP
and he'll have to find a new position to play in with the red health. He's going to rotate up to the A site.
To do this is the nightmare of playing. I played against Jane back when he was in the VP days and this is the nightmare playing against his team
because the map is so quiet and you're like I'm 99% sure that they're all just waiting outside monster,
But that one percent.
Yeah.
That's what's best in your brain.
You're just sucks.
You're wondering, easy actually about to execute this a bomb site.
Well, they are sending some, some feelers out to get a vibe of what's going on there.
Yeah, but there's only, there's only 28 seconds.
Are you really going to call for a full rotation to the other side of the map that you haven't cleared?
You don't know what's going on.
And Derek can actually just ruin the day at the moment.
Oh, my god.
They're actually going to have to run.
So Derek's going to have to sound cues.
Okay, stat.
This is your moment.
Look at them rapidly calling to his teammates, he's got a different finishing a. That's the ball.
It's down 10 seconds on the clock. Yeah, that's it, right?
They can get it. I think they can do it. It's gonna be close.
No, they can't. It's over. Oh, they got it.
You asked them out. Oh, my gosh. It's a real close coming through a miller seconds in it.
But, you know, Paravision don't calculate adjacent.
They knew they had just enough time.
Here's Hoaxi setting up the foundations for a boost, but no one seems to trust it.
So he's just kind of hanging out with for Riu to come on over.
All of a sudden the shots have to play a retake in Parvage and I've been real shot at winning this now
If you don't get a kill, I think you just want to save if you're a straw see don't want to risk the AWP boost that 15 health
You've got three kids you've got no smokes for the bomb. This is this is never going to be around when
Well, Sherlock keeps his head down. It's a drama on the dejuice. There's the P-Cup and new out the kills come through for swi
The straw still themselves and yeah, it's Fuzzi who's committed to the start. He can't get away
So it was all sounded at, I feel like that is just one of the craziest rounds, but you
have to know that was from James team.
But you just know that's James team, if you didn't have the name plates on, you would
know that's James.
That's so wild.
If you're a straw lesson that bomb goes down, you're like, oh, dude, I was so sick.
I was so mentally checked out, they can stare at one of the day.
So close to one of you there.
That's a crazy plan to come down just at the millisecond.
First round the board is unlikely as it was.
Still, you're not sitting there as a pair of vision being like, we can run that
round four or five more times in this half.
holes
all nice and slow up towards the fountain in middle
against relis predicting is gonna be a heavy blow
sure I'll take a but it's not
a vision fully elected to go towards the bathrooms and set
very slow and still no information spotted call yet
smoke at the writer jello's gonna start moving up belchinock has got position
out towards long so now all of a sudden perivision with forty five seconds on a
clock lining up for an A execute. And once again it's only stare. A Stralis still with a heavy
lean towards this B-bombsite, Jame really playing the game. And he's got an open avenue, but quickly
it's closing. Hooks the as shifted back, he's got Molotov in hand. Yappie's gonna be the next one.
Oh, stare. It's gonna be cast away by Jame. A 5v4 all the sudden power vision with the
man advantage, but Hooks he is hoping. He could be deployed at the land, right? Do you have
the utilities perfect in power vision starting to calibrate now as they get into the site with just
just enough time again.
This is actually a huge talk to the win for
Paravision because what's going to happen now
is this is going to force the Strauss to not leave
there alone over at bathrooms.
Now, if you're a Strauss, you have to be,
you have to, you have to kind of play the game
and you have to have a second player with him.
You cannot just play this whole like, okay, it's Paravision.
It's J.M on overpass.
B.B.B.M said has to be well defended.
But that's going to open up.
Once you shift that second player to A,
that's going to open up the B.B.B.M's like even more.
So J.M at the moment with these two round wins back to back.
That started to kind of put together that puppet string, right?
He's kind of hooked it up.
He's ready to start pulling you around the map, tactically, he's in a very good position,
Jane.
So, stairs towing south can't find the kill hooks he burned out into the open.
You add in the details of all the utility to force the Strauss into the fights they don't
want.
And pair of visions putting together two very nice rounds.
Money's going to start being an issue for a Strauss, so they called their first
time out.
Well, it does seem like it just took a little while for power vision to calibrate to the strategy that they were wanting to deploy
Not everyone was on the same page. You know from the strategic point of view Jason when you look at the way Jane likes to play with his teams
If you are going down to the final few seconds, especially on map like overpass you've so much to clear
It just feels like to me there's just so many details that need to go right that if one of them doesn't work in the whole sort of chain reaction
I mean, if you're looting to that hole like 25 rotating back to the abom site like there's yes
That's just that's just like luck. You know like too many things could have gone wrong
You can't really calculate that you're just kind of in a situation where you're like well
I know the defense is way too strong at B so let's just let's just book it see what happens
They got away with one for sure
And I think even jame and even pair of visions gonna admit that
Actually with one in that round, but it got him started second round
Was goddamn beautiful round seven
I'll still in the hands of Fuzzi, but hasn't quite had the impacts.
I know you wanted to, just yet, and this time, Paravish and Two-Sembody
Storts the B-Bombsite early.
They've called it perfectly.
That second player has been the adjustment on the G-Fets.
Shift it over to join Stair, aggression towards short, good finds.
I'm just waiting for the burst out here.
I think we'd see that burst of his way hadn't gone down.
If they hadn't pushed up and found that kill on his way short,
he'd have a chance to kind of peek off the ramp into the bomb site
and they'd be happy with that second front of this attack to push through the smoke
but without the presence of his way, this feels a lot more nerve-wracking.
So it really is just having to wait out the smoke.
Now again, this just goes back to what I said, just a couple of rounds ago.
You are sitting here like I'm not in the eye for a hundred percent sure there are the B bomb site but the last time this happened
They tried to finish an so I have no idea what's happening. You feel very uncomfortable
Here they come slowly but surely you're trying to detect information as soon as you touch you can see the reaction from a straws to deploy the utility
Oops, he's gonna wait down in the pit.
All the stars in front of him, Yabby,
trying to get up into position,
but 24 seconds on this clock.
I'm gonna start thinking about that plant.
We're real soon, and James is now right
for what the ballman is back, but all those teammates are gone.
And this is around their won't get away with their shut down,
as sure all this good discipline to patients,
and you can see how Hoopsie feels about that,
celebrating yelling across to his old team.
That's a really cool way to play that defense, too.
You could see no one really liked peating.
No one didn't do aggressive around it,
just like holding the spot, the information,
deploy the defensive utility and they just say you guys can have the bumps I
went out letting you push around it we're just going to hold on to water
hold on to toxic barrels we don't need to overextend in this scenario and
they just completely school pair vision on this defense really well done
from rye you flying behind the smoke patiently yabby as well waiting for a
smoke with the strike finding the advantage flight and nothing going for
pair vision
five to two now
and you could see the pair is even happy they want at the moment I mentioned
That second defensive player now for Australia's fuzzy with the op now shifting over and starting at the eight bomb site.
And these past two rounds.
Very slow and quiet on the map.
Fuzzi's gonna get some attention here early. Looks like Jello wants to make the jump out
All five players from Paravision gonna join up at these mid steps for the moment. Yeah, he'll be worried about
I don't know I'll be in around the corner here though. You know that he's that they cross on by
The Fuzzi sends the shot out it comes to peak of stare on the start of the flower. That's a really catching belch and I can in fact he will
So stare grabs the open he killed here for a straw. It's at the 42nd mark left in the round paravision
to read a chest and get ready for a finished year.
Yellow hunting down the trade opportunity.
He is going to get a stair hung around.
He didn't get back.
So the trade is there.
Four of you four with 30 seconds on the clock.
Yeah, and actually a lot of Astralis's defense is shifted over.
His pair of vision going to sense that.
Yeah, they're coming right back down the stairs to Pluto.
Or where the only defender is actually a rau.
Now Astralis have to be on the hustle back to the Bbombsite 18 seconds on the clock.
And look at the push-up from Furzi.
Knows all the information.
Now knows that B is the finishing play.
Yeah, Astralis, racing to try and get back.
pressure on Ryuu, distracted by Hokesy, sets up Ryuu for the peak, it's short, that
Foozy gets involved, bombs built to the floor, and Paragher's in, they're getting ground
down, and then here, Fy Hokesy's a strawless.
Alright, well, a strawless is just basically saying, if you guys are going to play this game,
where we just kind of sit and wait for 45 seconds to a minute and just play the utility
game and stay quiet, we're happy to play that.
We're happy to just chill.
If you guys are never going to change things up and never going to throw an aggressive move in,
that's going to make the first 30 seconds on comfortable force, we're happy to play this
and actually to show it now that they can actually win in this fashion six to two.
Defense looking sharp for Astralis.
And more to figure out here that there is this second time out use for power vision in this first half.
Overpass not going the way they would have hoped.
And even look at this, but they don't have enough money really to even think about.
Yeah, I mean you can invest a little bit.
a little bit you're looking for a plants you're looking for a few kills. You've got to put a dent in the economy of a Stralis make sure it doesn't build up
But yeah, you're not you're not thinking round wind here at the moment
So Stralis feeling comfortable as they look down the line and make sure everyone's got the weapons and resources
They need hooks. He will pick up the M4 off the ground. It's jame with the hero AK 47 on the pair of vision side of things
things.
One of the great strengths of this team has been, you know, especially as the player
like Zello has just been, how unbelievably good they looked individually back at the
major.
We haven't seen that yet in this series.
Haven't seen any of those individuals pop off.
No, no, in fact it feels like they're completely lacking firepower.
James losing the fire against stare opening kill again found by stare this time he will get away
And that's an AK47 out in the open. I look like Bellishonoc is gonna go try to recover the AK and he will as stare has back to way
No presence whatsoever for a strolls in the bathrooms
But a four on five to attempt to recover and you've only got the one rifle plenty of nades in utility though
So this is always gonna have to fall into a be hit
And a Stralis again, content to sit back, wait in the bomb site, not move around the map.
Happy to play the man advantage and just wait for you to throw the step piece at the end of the round.
The pressure goes away, sending himself forward with a Technoine.
What is second remaining on the clock here in this way?
It gives a pressure here, yeah, he's double-kill.
Really just cut to any opportunity Parmesan had, and then yeah, we continue to fry it out.
So, lost to celebrate here for a sure-allist.
Yeah, I'm lost to celebrate nothing to be sad about this.
That's the setup at the B bomb site for these executes.
That's about the second or third time we've seen it in this half.
Are you playing toxic barrels behind the defensive smoke?
You have the batch and water behind the bomb site.
Hope to be as well this time they have similar retorts for a feety.
You just have a nice setup that can kind of be really, really mobile.
And swing around and handle any of the actuality coming towards you.
And a pair of vision, not having enough utility at the end of the day to break through it.
It's getting scary now, five round leap for a straw is going into round ten.
Not comfortable, sure sure.
Repair vision and call it an overpass it came to happy to be on if you're a power
of an, if you're Jay.
Let me just not like kills.
Yeah, it's just so flat in that department which is
which like you said is strange because the amount of individual skill they have had on display
over the last couple of weeks.
Well, a part of it I think is because the straws isn't trying to do anything aggressive.
They're like, if you guys, since you're playing slow, since this is a style you guys like,
we don't feel the need to push too much. I think the most we've seen is basically a
potflash peak off sandbags from Yabby earlier in the half. Other than that, it's been kind of a
straws chilling back. You're starting to see a little bit of movement now. And here's the hit.
Yeah, it's right in. The little goes in. Great shot from Jello. He's blinded and stole down.
The Yappie is just waiting for them to run over the top.
First pull it was an accurate bit.
Compose himself to control the spring and got the job done regardless of now he's on
the hunt.
Yappie's just ravaging them here on the B-box, so I've 15 and 3.
What a map he's having, incredible showing right now from Yappie and James going to try
and do what he can.
He finally stops Yappie, but a lot more needed for James and one B-4 clutch that just
doesn't look like it's within the realms of possibility.
It can wax lyrical about the strategy and the tactics of around all you want, but Yappie is
It's just a piece right now at the wall.
So I'm defense just been so good.
Triple kill here, 15 kills overall.
Jankets, the plant, which is nice for the team.
But, oh, you weren't running this one.
Caught out in the open down to 5 HP now.
Stair will finish them off and another round for a straw,
as it's 8 to 2.
It must feel like a bit of whip-lash,
for as wide, though, to go from playing with team spirit and dog.
Yeah?
To playing with Jankets, with Jankets.
And then when are you trophy?
Yeah, I can't control what I'm the trophy,
but what I mean is just like the stylistic one.
I guess I must just feel like with Flash.
A little bit crazy probably, but you know, if you get a trophy out of it in your first event,
I think you're going to be happy with it.
Oh, I like that.
I'll take it.
This round is a pair of vision.
I mean, they only they even made a change up here that got them a little bit of success,
but if it weren't for Yabby, maybe a little bit more change the timing of the hit,
so they're not like executing with utility.
So then they don't have to deal with the counternades of a Strauss, but Yabby still
steps you down regardless of the triple kill.
So pick your poison.
This is deploying the smokes to its monster as trawlers.
not giving him any chances, all they know, even a boost up on the flower of after Jayme is
he's desperately searching for it.
I was doing a good job, but then a peek inevitably does come and Jayme takes stare out.
Well, this is one thing that I've never had, and is this kind of opening pick in around
like this, that Muster Allis has been the one who's at the luxury, but playing five on fours.
Now, pair of vision, it's used the man advantage to work this map.
But you could see it seems to have freed Jello up more than we've seen it all throughout this
half. He's been a lot more frisky, getting his position out towards long.
Yeah, be only a one kill this time it so I'm going to be having to deal with the multi kill threat if yeah, be foosy
Propagelolo though, and now it's starting a little bit worrying
Preparing vision once that opening started coming through you got excited about it and then it's all she's equalized the numbers out
Yeah, well, no to just called it out. He has the information. There's two defenders at the B-bombs
I both of them focused on monster unfortunately with Jello having gone down the only aggressor on the other side of the map is jame and with an op
He can't really create the the chance for you to come back
back. 22 seconds, bomb back towards, not a bathroom's, notice going to join up with him.
Clock is going to be an issue yet again, and so is the passive angle taken by Fruzy.
Paravision have access to this bomb site and to a bomb plan.
Look at the time. Again, it was five seconds, and they got to the site.
Plant comes through. It's going to be a 3v3. It's strong. It's going for this retake.
So, so I'm sending those reinforcements up through.
Decision themselves.
It got a good amount of utility here for retake.
No smokes though is going to be an issue.
They do have kits.
No mallets off the whole off any kind of piece.
This is very, very tough for a strong one.
They've got a lot of it.
So, they're just not the right pieces.
So they're going to move in and bounce your knock
with a quick double on the glleon.
Then, jammed to close it.
So, yeah, an opening kill, even though it got traded out,
it came to a 3v3.
Still enough for power vision to get another round with it.
Yeah, and that's really well done.
the opening pick goes the way of Jane with the A to the UP that's something stairs
not going to want to give up in this final round of the first half and a very, very chill
first half with the pacing of these rounds but just enough trades here for pair of vision to
find the solution and at the end of this I think because both B defenders kind of got frozen
having seen the bomb having seen a couple of players outside monster that was one of the
few times you've seen a straw is kind of really kind of have their feet and to not able to move
around the map and find the information.
Early on, Australia's go for some information plays this time.
Stair pushed up at the long rock.
There's that flash peek clear from Yabby.
Another opening field for fighting towards bathrooms.
This time's it's on the Fuzzi.
Yep, Belch-Nock able to get the job done this time.
Let's see if they can maintain a power vision.
I actually get an opportunity to extend the plot
if you can Stair's claim on the rock.
He's been detected and he's brought down.
Belch-Nock would great work opening things up.
Yeah, unfortunately, it's timing for Stair.
or just poke this head out just as the flashbang came in,
gave his position over to Bellishanok
and then a half blind battle that he had to commit to.
Heravision is pieces together in these last two rounds,
looks like they are gonna get away with four.
Buxy, maybe the sole player who can put his stop
to that out towards the long,
Bellishanok gonna be his first.
Yes.
Oh, well, three kills.
But they set up for Bellishanok.
There we go.
It's a little bit of a firepower.
I can't imagine they're at the end of the half.
Let's poke in its head out.
We're going up.
Stranger Chapter, overall, we're seeing a second round time out coming through from
power vision.
Yeah, I felt like there was like some weird issue right out of the gate.
Yeah.
Not quite sure movie could find that out.
After the series, we got a chance to talk to them.
All right.
Now, look at like a strolling.
We'll be feeling like the more comfortable squad.
Not in this row, and if it's particular, but leaving this first half of an eight to four
lead, they can no time to come in for the treat.
finally walk into pelch and ark is off for the ace. As we'll close things out of
four, five kills, pelch and ark hunting us down, he's denied the
recoilless of fourth round picked up for power division of a very strange
first half of power strike, but as trawlers we'll lead the way.
Well, to back, it is, it's surely a moment for Hoaxi to celebrate because I feel like
a straw is which is comprehensively the better team felt that for his top, they understood
what they were up against and I think they handled that division.
Probably well, obviously a few rounds look in the net, but for the most part straws look
really solid though.
a couple of weird ones, a pair of vision got away with at the end of the day, but they all count for Australia.
I think the thing that sticks out to me is just,
they seem to have a game plan and a philosophy coming into this match, and I think everyone was on the same page.
Just watching them play, they were all on the same page in terms of who is fighting,
who is hiding, who is taking aggression, how you were kind of, you know,
pacing your battles and your peaks. I think everything looked rock solid. Now we switch to the T side.
We see if that can continue. Can you see, call them into an opening net victory,
their selection of overpass.
A lot of bodies coming in down the stairs, four players here for pair of vision.
Very centralized pistol round for the defense.
Nice and quiet.
The time being, Stroll is just slowly taking increments of space towards the bathrooms.
John keeps his head down and ready to strike up at any moment.
So, I used to think behind him as way at the bottom of Connector.
That's actually key players inside a corner.
He's gonna have to deal with broccoli for him, stairs coming down.
But, cello, great work to flick back up to the top of the stairs again, and get that second kill.
And then it never seems right.
Get all of the second player down.
Baby what is that from shallow? Beautiful. He actually fell three finally. He's in the crowd of hooks. He
But he has done some real hard work here for a squad. Look at the rest of the stack though. You still have Jane here
You still have KELUSION on here. They haven't gotten away with anything
Yeah, he's walking through monster like if you can get to me. I think the B bomb sites clear shut down
Paravision set the trap over and con and boy does it work
work, no, now it's not because yeah, why not, I don't know, I don't know anything
on the edge, I don't know anything like that, I don't know anything like that, I don't
know anything like that, okay, well he's down and out, there's a piss around, a better
start, I don't think we'll be seeing any time by here from anyone.
No, not at all, I can't imagine it.
I don't know, that's, that's, that's, that's, uh,
Paravision might be working themselves into this map. I don't, I don't, I don't, I don't
know how to place it. First, like, they got enough rounds, right?
Four, you're going to be very happy with, first half just felt so, so, so
weird. Yeah. I didn't feel like
Fairvision was getting it was was
accomplishing a whole lot of their
goals and most of the half felt flat, but
I mean they're right back in it. So
credit to Fairvision. Well, Strawl is keeping
it simple. All five players adding to
wood short. And the F-9 surfing in,
make a look at it makes a money and no
money to the bearers. I don't know to just
keep absolutely destroyed melted away.
I can't pull lightly, close the door again, and the shawl is hoping that more power
of vision players just can fly into the cross zone.
I mean, jam just opens the door to say, like, look, guys, you guys can attack here.
Just, just back away.
Yeah.
So they listen.
They listen.
Yeah, they do listen.
They respected that.
Yeah, I don't know.
I mean, there's no good call here if you're a straw.
So you got no utility, you got no armor, you just have some glocks in this recovered
MP9.
So I mean, this is all about just what, which, which way do you want to die?
believe them out. You pull a couple of mates out somehow get some of their board. I
think I will get a few more resources out of them. That's really all you can get here if
you're a Stralis.
Well, Belschnerx waiting at the people on site with his hammer forward. The angle is
easy kill. It sees the MP9 as well. Happy to take those fights. Shouldn't be. So I
got a double in the meantime though. So a little bit of economic damage dealt but
This round is going nowhere for a Stralis 8 to 6.
This bear vision close the gap a little bit more.
I'm not bad.
Good damage.
Considering it was a claw crown.
So I'll take that.
We'll move into the next tier and we'll see what Stralis have for us on this T-side.
Now, Dastand talking about how it's very important to get into the minds of your
opponent.
Understand the way you think about Karan Shrek, how they set their team up.
And he's noticing the structure that hooks his brought to the table for the Stralis
squad.
impressed with what he's been able to do in a short amount of time. So we'll see what the
with the return on that time is inside the server. First, I've looked great, but all
fence and half on overpass have its own obstacles as we saw with pair of vision in the first.
This looks you have the solutions in his pocket to find the way jamed it.
Too adding over to Falman, it's going to be stair leading the way,
going to clear the top of the stairs, smokes in place to protect him from front bathroom.
In fact, force smokes in place from the T side. So there's a resources down the stretch
They're not gonna have to use.
Back only two sets of utility here for the final play.
And it's gonna be to the A-Bombsite,
because much like their vision,
they've walked this whole way,
haven't encountered any contact whatsoever.
And I think they'll be happy to take
the room they have and just execute.
I'm so up for the deal, we're here on the site.
And he's gonna go ahead and clear our shell up.
It's way and no doubt,
with a couple of kills back here from the CT side,
but stare, keep it as strong as fighting on.
I've got them at a disadvantage, all of a sudden,
his app bulbs are supposed to get planted down on default.
And Balshinoc is so, so far away.
If James doesn't give you something with the app right now,
it's not just gonna ruin any chance.
So Balshinoc gonna come up the stairs for a flank.
They're gonna come in for this retake a little bit late.
This is being watched though by Huxi.
And with James having the app,
they might just, he might just back off.
Might just see Balshinoc,
you might, you can get an AK-47 on exit.
I'm not risking the app.
So Astralis gets up to nine.
Round-win in the first gun round.
I since simple just march to the A-bombside throw the utility and trade your way in.
Oh, Belgium, I nearly go down to the smoke at the end, that's a stays on his feet.
And Jay rubbing the sleep out of his eyes.
I don't know, it's weird, like James has like a weird or about him doesn't he?
He's just like, the whole first half I was like, this feels like it's a disaster.
But he was just sitting there and being like, yep, business is usual, it's all good.
Just figure it out at the end?
And they got all the rounds they needed in the first half.
Yeah, we all find it.
Yeah, he wasn't wrong.
Saved the op.
has that MP9 and Ford dropped over or picked up my note. They can drop one more from
James as well. So another strong buy coming in for the pair of vision defense.
Jello is going to have to scrape together whatever he can.
And James put in the game plan in place for this CT side.
Around 16. Yabby with 16 kills, stare now climbing with 14. You'd expect stare to have
That half of like the more impactful T side as someone who's going to be involved in a little bit more of the opening scrums a little bit more the action to create some space
All the initial waves of utility being put in place and
and Ryu is always clean out connector. I'm going to have much to clear though, and one
tone. Who's he going to have that same peak, who we've seen James go with in the first
half, just looking to spot a player on top of his flower beds and target to be spotted.
So you're sure all this is just taking long control, long walk for a stare and
fuzes, they make their way down, and hooks you to the point if you tilt it for the mid
place.
Yeah, it's to activate Ryo up the stairs. No opera in place to get blinded by that, so they haven't seen anything just yet, but the defense is in position.
James with an off-angle in bathrooms. Jello at the divider, kind of keeping space for the opera.
They can split and play off with each other in any kind of extended battle.
Yeah, being out probing into the B-bombs like there's the move from Jello.
Pulled out into the open and an easy kill for Ryo.
James, I'm gonna show up, that's why you go on at a 4v4, 40 seconds remaining on this clock, and all the utility flies to the sky.
Racing in and soaks it, and he's gonna take you down.
Quick kill, and no problem on the follow-up, either from stair, and we see a stroll, it's time to get going on this T-Sat.
They gotta be a bit of a rhythm, they get some punch to them.
As a way, I think one of the line-up one quick kill and trust her over to a second
and just kind of get caught out taking his time.
Poor Jane gets that kill and falls back to the bombs.
He couldn't find anywhere comfortable.
That actually started coming from long and he didn't know where to position himself.
Just gets caught in no man's line with no good options.
That was your knock once again, locked out of having any kind of an impact away from his bombsite.
And it's going to be 10 to 6.
Australia's up to double digits and Huxie's got the offense.
Humming quick.
Okay, now we're hunting down Guns as well.
You're in real good, able to grab one, one more to find Belchinock.
I'm going to recover an AK-47, a great find for Paravision at the end, but starting to
dwindle in terms of chances to stay in this game, 6-10 full rounds back.
And as Strauss is looking good, Huxie's got them work on this map very, very well.
Nice and simple, nothing crazy, you know, big obstacles, place yet by Paravision, nothing
to overcome if you're hooksy, so Strauss feeling very comfortable.
It's only going to get easier in around like this, right?
You've only got one player with a weapon on the other team.
Well, at least a weapon we're talking about, and I take 47 here for Beltshinock.
So, Strauss is very likely in favor to have to 11 rounds here.
I've one last good go with things, and that you immediately just have to start finding
a heap of success on the CT side from power vision.
It was like it's I don't have all ready.
It's a shame too because I mean one of the things you shot and I watched a pair of
vision game you know during their blast run which they lifted a trophy and with
JT and the chat and one thing he was saying is like the pair of vision just always
looks so prepared on CT signs it seems like they always know it's common they always
have that piece of information that kind of sells the T side they don't realize it yet.
It's not the case in this game right now.
I'm just getting run over, flattened by the components today.
I'm going to go in dry.
I'll clear work here, I'm going to come around the other side of the bathroom series,
got that one pick on Stair, go again, and pelchinock on the clean up.
I talked about the one weapon and there it is striking, but only for health lot here on pelchinock
and so the bomb gets out of there.
The other side of the map, so Rai is just going to hold the middle, right?
Back to A, says, okay, Belshinoch.
I know you were over in bathrooms.
If you want to get to the B-bomsite with any kind of quickness to beat this timing,
you're going to have to come to Blue Door.
That's Rai take you out.
Over to the B site, we go.
Belshinoch is going to good read over to Heaven.
So A still inside the Bomsite, but it's a Dical and low HP to defend against the three
destroy all his players.
Well, it's way up on the site, and that is going to be the ball playing coming through here.
No problem here.
It's a shawl, it's, again, just fending them off.
It has expected him around like this.
I love it.
It's a sick.
So coming up next is,
Paravisions last opportunity to really show off anything
here on overpass.
Otherwise, we might as well start getting ready to load up.
That's too.
Yeah, it's going to.
It's going to have to get underway immediately in this next round for pair of vision.
So they have money to play with.
They're going to have plenty of cash to be able to buy up whatever they want.
They might get a little bit of a pause as I believe.
Notice dropped out of the server here for players on the pair of vision side of things.
But yeah, this is where we see if pair of vision's defense can make any kind of a last stand.
We're also Stralis is just going to march to a nice easy map victory on their pick of overpass.
They say he's long enough.
We got no to back.
So hopefully that would be perfect.
Hopefully we don't need that time.
Is the man belched not?
Who was doing a little bit of work with that AK?
All right then.
I'll see what power version of God.
I like you said, you're always such an exciting CCTV to watch.
I don't know who's prepared.
I don't look you like they're going to mount anything here in the second half.
I just wild to say, but AWS is out for Jane.
I can quite often make a big difference.
So you're gonna look at a star towards the A-bombsite,
4-man D-tents at B-to-open.
Astralis just spread in the default 2-1-2.
They've already stepped through the fountain smoke,
and they're gonna start encroaching upon bathrooms,
now that they're joined up by hootsie with the bomb.
And I'll set that on and see what kind of control they can get.
Now a lot of what Astralis, we've seen them gain a lot of real estate
out towards long.
They've been able to walk up bathrooms to the A-bombsite.
And once again, they're just gonna go back to it.
But Jamesop is here. It does have a deep angle on diceboxes.
That shell up. If I was victim, a straw is with the opening kill.
Then they hit the pause button. We had to under a minute now on this clock.
And it's a paravision who are kind of like reeling around the map.
Not really sure entirely what's coming. They didn't get any kind of numbers that was stare just stepping through a smoke with a flashbang
And parvits and shifting as if the attack is gonna come to the
Off-bomb site the B-bomb site, but that's not the case. Jane goes down stare waiting for that peak the whole time
And you are gonna survive with your guns. There's no James time in this round cuz he happy's ready to pounce
Oh, the kill. Yeah, good reaction from Belchanoca. It's still hard to see a world in which this round goes anywhere
There are a bunch in the way to stand for this weapon, especially with a damage to stay above Belchinock.
At least there's a small mercy that you will have 2 AK-47s going into the next, but it's map point for the Strauss.
And that's got to feel real good for the squad.
You're a great win, again. If you take down Parv. 13-6 on overpass, you know.
It really shot at us too. We've seen them play well against Team Spirit on that earlier in the competition.
So we know Strauss is going to be able to hang throughout this series.
with a way to fly right now.
Yeah, exactly.
I'll pretend to get a 2-0 over power vision today.
It's cool to see it, too.
It's got to be a great feeling for Huxie as well,
because if you remember the discourse, you know,
in Huxie interviews and conversations that Huxie was having
leading into the major at the major.
It was frustration.
A player is going in and out.
Stown of Sierra now.
He's not here.
Devices here now.
He's not here.
And now is the frustration that kept bubbling to the surface
every time he gave an interview of, like, as hard.
They like build any momentum and feel like you're making progress
and working towards a goal when the team is different.
team is different each and every time people are in and out and you don't really know it's happening.
Now that he's got this, you know, having these results, you start to feel if you're hooked.
You're like, yeah, exactly. See, now I've got this chance to actually work this team towards a direction.
And it is delivering on it. 12 to 6.
Looking like they're going to close the map out without too much difficulty at all.
Oh, stare, going back and going from that pink shell up, it's going to ruck
to no problem.
It's you happy, he's turned.
He goes in again.
He was the player who was stepping up with that first half.
He's got another multi kill here on this T-side.
And it might just be enough to close it out of Strauss with a 3B-3.
Trying to get into the B-ball.
So there's still got plenty of time, a minute and 20 seconds left.
Okay, well, that made trajectory as a signal over to Huxy. Now, no toxic barrels was a point that was being held by Zwei. Although that has been
Reposition as they want to get aggressive. James way can start moving Huxy just hold in the line
Yeah, Huxy away. Can he get even one from this situation? Oh, it's way clear zoom and a follow up from Zwei
It's all foosy to try and wouldn't hear he's got a minute on the clock. He's gotta go back to that ball
And he's
Look at for a better weapon here for the Charlie wasn't a candidate play with. Yeah, drop that off a little bit early. I think yeah
So good. That's all right.
So, so far, okay.
And you see, Power Vision.
His way is backed off now to join out with the teammates, so I can try and play together.
It just want to play in a position where he can survive, right?
You play this two on one. You're going to want to respect both bomb sites.
If you want to be able to survive long enough for your teammate to go and help you so you can't.
You don't just give away some silly kill and then turn it into a one V1.
So, Fuzzi is going to use the time as an ally.
Once to make them feel like he's rotating all the way back around to the A bomb site.
that's exactly shella has shifted back to stick some information on the other side
of the map so fruzy's tactic works time now though so i will let them have the plant
got smoke as well
she uses the smoke for short
post the bomb down and default as well as close in the gap nice late
to see
oh it comes to the right angle just couldn't get the kill
Sorry, the plant's a win of sorts as well.
Next are cash for everyone on the team.
Nice 2v1 played by pair of vision.
So they survive.
They survived to fight another one.
The off was dropped so far back outside monster as well.
I'm not sure they're going to be able to recover.
His way clearing out hooks to the fighting the double up on Ryu,
as he swings all contacts.
Really well done.
Nice round from his way puts together.
Looks he's having a little bit of a chit chat,
not like in the way that round turned out.
And bomb gets diffused, you can see sway on the other side of the map looking for an
AWP couldn't find it.
Alright, the timeout for Astralis.
One of them makes sure they don't let Paravision back into this game at all.
I want to take that chance to close it out as early as possible.
The AWM Paravision is used all three of their timeouts, so this come back no chance to stop there
at the mercy of Astralis calls it calling a pause in the action to get to stop on the mic.
Any round you see hooks he kind of with his hands in the air like that feels like something went south that he didn't really enjoy
So we're gonna have a conversation with the guys get things button back up everybody focused
Five more chances to close out over paths
First map of this elimination series at the inaugural iem crack-up in 2026
One of these team stays alive one of them packs their bags and goes home round 20
It's right you with an AK-47, the Hero AK-47 and pistols surrounding it.
One AK for Rye, gotta be a hero here.
Taking him on a stroll to the park.
It's a lovely park, now they burn really bad from Shasin.
Well, if Rye hits some bangers with his AK, this can be deadly.
That's about all they got though.
No, he's moving off now.
The defensive utility dumpies they actually don't want these fights.
They're holding on.
They're just plus paws.
We got a little bit of time here.
Let me cook for this. All right, others out of the map we go a bathroom break is over bathroom break is over
Trying to go into the sewers past the night club
But journey this is a straw is taking us on a journey
Maybe this journey will lead someone. No, but maybe it won't and that's just life Jason
Some journeys take you somewhere
Some aren't worth taking.
Very philosophical that I didn't go.
But some can be unexpected.
Let's say it's Ryu.
We'll take us on an unexpected journey.
Shout out to the Hobbits.
Alright, there's the cross into the bomb site.
Ryu with the AK-47.
Looking for one, couldn't find it.
Oh, no.
That's a very expected journey.
It was a very expected, in fact.
The most expected journey.
So, that was a round of counter strike.
Now we move into the better round of counter strike.
better round of the kind of show I go yeah exciting one funny is back for a show this
sure
should have way more weapons way more ability to dig into the playbook
foos he's got his all-out for this t-side full rounds remaining for a
straw as to close overpass
and start getting that money building on this t-side which again
being right when a straw is at twelve not the biggest thing in the world but
pair of vision being able to constantly rebuy all the time all the bells and whistles
the kids the utility that's going to be a good luxury for them if they can build up
some cash flow behind them.
Well, front-pattern smoke deploy here for a straws. Also deep monster smoke just to keep everybody
unnoticed towards the four-parvision.
We'll flash through the smoke.
There's going to step in. Okay. Oh, okay. He's there. He's walking.
And he really isn't working to fight. Flash is up in his face.
Hello blinded gets the kill regardless of Fuzzi has to trade it.
But Yappie's on one HP.
Yeah, I got spam down through slow-throats to be bombsite trying to just make his presence known.
So he's out of the fight. If they can't have success to Yappie, Yappie's not going to be able to recover it.
Oh well, it is, folks, he leading this charge up towards Dwight.
He's down, James Wendie close corner caught that AWP, it's where he does his best work.
And his James removes Fuzzi from the equation putting it on Raiu once again.
The Rehabi's got one point of health not looking too good here for Australia. It's all crumbling as yeah, he's down. It's right you wait
Hooks he's trying to escape. I've been all balshinox here
Trying to get into the bank, but yeah, that flank
Takes this kill quickly. Well, that was back with his knife and hand and Belchinox comes up the way for the be-bomb
So it's you keep this come back going. Okay, just barely holding on. That's the opening kill provided by Hooks
see at the A bomb site, but the defense locks down after that,
jame with a close-up off-shot out towards long to clear that position.
Okay, it's a little bit frustrating now, another round slip
so way in, pair of vision gets ever closer to over time.
Just three rounds back.
And another round where a Stralis just dump a Hero AK-47 into the hands of Fuzzi,
but outside of that, money is not an ally of a Stralis right now.
They have this buffer of what 5-6 rounds to work with to try to close this out,
But if half of them are going to be a hero-a-case in pistols,
then that's not really efficient to try and keep giving yourself good chances.
I was just giving the best opportunity for PowerVision to actually pull this come back off.
Oh, it would be devastating for a strong one, so let this one slide.
I'm trying to force them further and further back. It's effective for those blocks.
I'm clicking their way forward.
Hello, getting a caught down.
Closey with one good response out from Jane.
And Sway, Sway with a triple kill.
It sweeps away as straws.
And now double figures.
Two rounds back and we've got overtime.
Yeah, that's the early spot from Jello pulled everyone over.
So by the time they're pushing through the smoke, Sway's here.
So as Jane lined up, they know it's coming.
They know where the bodies are at.
Stair goes down without an extra kill.
12 to 10 double digits per per vision.
And now they're right back in it.
One more great chance for a Stralis, and then what kind of a Bible they scrape together in the last round if they can't win it here.
Third and final time outtake, and both teams have burned them all in regulation.
One more chance for Huxy.
The call with a full buy here.
They've been stumped though, like that, that this march towards the A-bombs, so you can see
you wants to go back to it because it's not success, because they're getting some
rounds to work with, because they're challenging into the bombsite. They're getting like 80% of what
but you want out of that.
But, parameters in the show,
they're able to shut it down.
So, like, do you stick with it?
Do you feel like it's good enough to go back to?
Can you create a fake off of it?
Looks he's got a lot of potential ways you can go.
And, Paravage, have a double offset up.
Oh, I'm gonna keep that going.
Let's see if this double offset up
is enough to crush the straws in regulation.
I think that's the call from Zellot,
as you say, look, if they're just gonna walk at me,
like this quietly and not use flashbangs
just kind of take a lot of ground in bathrooms. I'm just going to grab an
up and I'll just punish him for it.
It does pretty up to you.
It is off elsewhere. You're going to be looking down into water, letting that
all bring out. So now they hear the off on the other side of the map. They feel
confident. They're not going to swing out long and it's just there.
So it's worked out perfectly for a pair of vision that Australia
surprised. Now they know it's up. There's two ops in play.
And there was two ops in play. Should I say because now they switched
out to the rifles again. James A. W. P.'s backup here. And if you can't get a plant
if you're a Stralis, like you have a losing bonus is building and it's not going to
be in a bad place for you whatsoever, but that extra money is going to go a long way.
Oh man, Stralis just got completely out of play in the Stralis. Just keeps getting worse
the offs are devastating towards the Stralis. It is right you and Jabby.
Gabby.
Gabby, Gabby, do you?
Gabby's good.
Gabby, Gabby, do you?
Because, and again, without a plant in the past three rounds, what the losing bonus is
going to be $3,400, that's what you're working for for your last round.
A pair of vision might have just brought this back.
I don't even know when pair of vision showed up into this game, but they're about to
get us to overtime at fields.
Gabby, never going to die, go on.
Oh my god.
Oh, he had a heroic first half didn't he?
Gabby, but getting nice by Jane here in the second.
you can never count this power version scored out apparently. This is wild, because you can't say they've been playing great. You don't throw out this map.
But they figured it out at the end.
It's been a really weird feeling watching the television play this map.
But here they are.
Lovely shooting with the eight of U.P.'s, the double ops switch was perfect.
A great call at a great moment. And then you've gone right back to the AK-47 as it's delivered you and 11th round.
Final of Regulation. We got overtime or the straw is with a map one victory. And they're gonna have to do it with Galales gonna have to do it with Nate's missing across the kit.
Yeah, B makes his way into the water. Sorry to the smoke. Oh, that's gonna feel a little bit rocked out for Jane.
The gun's running right into Jell-O! Okay, Ryuse had enough. Oh my goodness, they're way to the final moment.
Then Ryuse steps up on the H.A.
You want Parvish and grind all the way back to the final round of regulation and then the straw is assigned.
It's done.
Fire rookie has staked in her.
Buy a mistake in her right now. That's a lovely show from Ryuse.
Okay, I know it's going to try and come back in. First one is just too unforeno.
Really anything to speak up for Parvish and what else?
The place gone down in a Charlest, a miraculous job outlasting the comeback of
Paravision to get the win that felt like it was there through the entire map.
Just about coming back into that one right at the end, I felt like it was almost
a nap that we were going into over time, you know, you haven't jamed nice, you
have to close out around.
I think that's just why, I think Charlest, if you look at the support, you think
close it out earlier, Jason, for sure, just relieve they get it.
Yeah, that's just the fun that comes in when the series is over at the end of the day.
at the moment here to see your hype and your blow-in-off hype enough for you with him coming into the roster and delivering you the map winning kills in round 24.
A spectacular performance.
It's such an odd game where it felt like pervison wasn't in this for like literally 19 rounds and then you're like, oh, they're actually not for five things up.
Yeah, it's crazy how.
Yeah, you're sitting there and you're watching them and see what's going on.
Something's evolved for pervison, the amount looks great and yeah, they do.
they do, they find enough in the first half to make the second half to put it in.
And then it looks like the second half's going to fall away and then all of a sudden we're
running around away from over time. Yeah, it's a strange team to watch, but I'm happy for
shots, they get touched up, done, they're going to be very deflating, but they go into dust
two now and I feel like we're going to get another very close map on us too, Jason.
Yeah, it absolutely should be. This is going to be a good one going between the two teams.
We saw some of the battles. We saw, you know, perivision we know James is going to be able to
work this map all the way around you can a lot of those aggressive lurks out of the
James side of things I'm pumped to see what Hoatse is going to bring to the table.
That's the next map. So when we head off to a break, when we come back,
or any get that underway and see how this series is going to continue.
It starts with a dream, with a team you barely know, in an amateur official that feels
like the grand final, where practice becomes progress, and every loss feels like a lesson.
and that will your journey begin.
The close now and they're out of this danger zone on the CT side with a chance to
still remain competitive in this first half.
Spirit are getting dreamy rounds right now.
Double from Donk Double from Shiro consistently on these A hits.
Some really nice entries were keeping by.
That was a 3v5 quickly traded back by team spirit.
After the deal of McCarsan connects.
And magic, he may be, you know, putting himself in all those chopper positions, those ugly
spots, jumping the apps, not the most fun spots to be, and but he's always active.
He doesn't shy away from the fight, and sometimes that's what spirit needs, a bit of a distraction.
To draw you away from the firepower.
So magic still, in these few games of spirit, has individually held his own.
Of course, leaving is still the big question, but makes it a lot easier.
The more firepower you bring to the table, Spirit coming back from this slow start to
the map, I'll see you on ECO.
I'm just now feeling frequently with this mid-control.
This time Spirit had it all round, they're going to start to get suspicious about what
the rest of the map has in store.
Just no way this could get interesting, surely.
Re-smoke now at 45 seconds.
That's a big problem.
You just flash on through it.
Magic's.
Put down these pistols nice and easily.
And now the rest of the spirit is here, so an impossible task.
Just got even harder.
Alright, they've tied this one up at five all.
Let me say we wanted to see a bit more from Shiro.
Well, he's risen up towards top of the board alongside dunk and magic's.
Real testing for Narbysuppress and I'll see a timeout where they've already used a lot early
in this match, three have been called, Crossbow teams.
So Narbystrusting into the cool, coming into another important rifle round to near, one
and eight on this A-Site.
Narbysuppress and Narbysuppress and Narbysuppress, coming into another important rifle round to
near, one and eight on this A-Site.
It's quicker.
Gotta be ready for the Shiro Warp out here at Jungle and the smokes will come in and lock him out of the round.
To think of who's the steps?
Only one kill to his name in this game right now, that's a big one on the Macasis.
Just as slow the roll out onto this A site, it's traded back sure, but now the rotates are right for Spirit.
4. That's ugly, shots down under, zero.
Yet a hit one, and he won't team up, collects another double, and Navi post up in that
East side and let the kills come to them.
I felt like that was coming up, and just as we've had 5v3 lost by Navi, we've had the same
thing go back the other way. A couple of defensive kills were spirit, Navi trade quickly.
take good positions and spirit float back into the bombsite.
I'll be keeping it fairly simple on this T-Sider we'll say.
Very sight heavy, avoiding middle, not letting donk get up the guts in this position.
This is the most aggressive donk has been admitted feels like with the exception of that cat jump.
He is how in the open right now faster on the affection and donk recovers.
Dodge is the span back through con like he was never here.
That's what could end up serving as a bit of a reason as to why you've largely been avoiding me.
You've been down to contest it, but haven't often looked for the space.
and they're trying to knock them off the angles to leave spirit flying blind.
They've given Donk a fight in a chance of this pipe on four.
And thanks to the flash, he delivered it.
And they know whether up against right, re-nading under after killing Ema, realizing
because he might be in this position.
It's classic for Navey to see a double layer look.
Donk, is he going to jump out?
Flight to think there's a limit.
The Nate Breakdunk does another in.
Third kill of the round before Alexey finds out trade.
He set up Spirit for a sixth.
Yeah, they set him up with the chances.
He delivers them the advantages.
Well, the you tell in this round purpose bill,
just to try and get dunk as involved as possible in the final of this first half.
It's now you see if three isn't off because Alexie's wrestled one back, wonderful's
got out of the beast sight in the down time, ball on his back as well, and the eight seconds
left arm with a player in the apartments, magic should be primed to deny this wonderful
sprint in the idea that apartments might maintain a nasty surprise actually comes out
looking for that fight still isn't able to take it and that leaves it on Alexie B, one
on three needs the ace if he wants to pull this off.
I'm planted by him for him on that swingout magic's now been found.
They don't have a smoke for the bomb, but one shot would end this,
and Teneer is going to deliver it tight.
Half, as Dom starts hitting hard and spirit do all they can to keep him involved.
Now V might have started strong, but will six beat enough.
What do you want to do?
I'm going to kill you, I'm going to kill you, I'm going to kill you.
The Strawler's Forces' Paravision, a match that just seemed like it was going to go to overtime
and it felt destined towards the end there, but the Strawler's just about to get it done
thanks to the new guy, Ryuu, who steps up with a huge roundabout at the end there. But overall,
I think that was a pretty strange game of counterstrike, Jason.
I know, I still don't know how to place what I saw to, like,
perversion. Like, it's, on one sense, it's really cool.
See, and then play clearly, not anywhere close to their best game,
and then still be able to be a force over time at the end.
But I just feel like for, like, I don't know, even some of the rounds
they want to, just felt like very flat.
I felt like very low energy, not the perversion.
I've seen the past few months. So, whatever.
Well, I have those from time to time.
Let's see what happens on Dust2.
It's perversion to map.
Pick now, interesting to know,
how much I've been in the start of overpass,
perversion shows to start on the T-side of overpass,
and we're very flat.
Now they get to go to Dust2, they're on that
pick to try and equalize this series,
and they'll be starting on the T-Side yet again.
Well, at the end of the Blast Barlante out in Malta,
Jane was asked about how it feels to win a competition.
He said it doesn't feel, well, that special.
It's not a big top to your events in his mind.
And he was like, OK, well, now you hear it at the top of that.
You're here at one of the biggest events out there.
I'm not even mentioned that.
Yeah, we have a top to your event right around the corner.
So let's not lose this one and get knocked out for the Schroller.
So let's see how it goes on for a pair of vision
as they move forward into the fight.
It's going to be fuzzy.
To help it things up, on dust too.
And opening kill, it favor of a shawl
as threaded back by notes.
Yeah, I tried it out into a foreign forebore.
You still have stare with an eagle.
Look at the risky's taken.
He's just completely oblivious and blind
and not even caring what's going for what's that top mid.
Now he's got his bearings and going to turn the corner.
So that plenty of safety.
If he wraps behind James, how mad would you beat?
Stay.
Nice from all my.
OK.
They took his time.
but you look at that shot and here we go.
And now that he's alone, it should be a single of the beat offenders.
Yeah, yeah, be way out of the barrels, because teammate in Ryu just elevated just above that exit.
And so far so good for Yabby's forcing the fight in the open.
Ryu still hasn't had to take contact and there's even a bit of campals going on.
This way, taking down Belchodak and Ryu to respond.
It will be pistol round for a shot.
Yeah, nice to done from Astralis, controlled that really well.
The courage of Stair, it's a kind of play with his back turn.
to top mid throughout the entire, the round pays off with that kill on jame, and then you've figured out exactly what's happening.
You figured it exactly where the final attack is going to come from, and an easy cleanup at the B bomb site.
So, this is around going the way of the Strauss, and Jamie Crew will have to chill in this second round.
No clocks, no investment whatsoever.
There's jingles, no Peter 50s, no flashes, nothing.
Oh, a whole lot going for the middle of here, so that's easier.
Should be telling the way of a shawl, I just want to keep everybody up as well, except what he perhaps on the MP7 and MP9.
James hasn't moved out of tea spawn.
I don't think it's a, I don't think it'd be a crash or anything.
I would just imagine as an IGL.
He's moving around.
Yeah, he isn't now, but he hasn't actually, like, lasted until just now.
I would imagine he was looking on the line, like, calling out some last orders and,
getting everyone focused up.
Alright, guys, next round is going to be our first gunron.
This is what we're going to do.
We don't want to have to come back.
Yeah, remember, I need you to throw this smoke.
Remember you need to watch for this you know going through the details and making sure that first gun around is gonna be just about as perfect as you can make it
Yeah, especially because of how that opening map went right with the fact that we just went down so early
I have to claw the way back into the game
You never have to start from behind again and again. Yeah, it's a shame to like if you're just running us this is this is a elimination
losing team packs the bags and goes home. This is a lower bracket match so like on one sense
and like, you know, he'd cool to see what Jane could do out of a loss to have this team recover,
but you don't get a second chance here, at least at Cracko.
Gabby and Rye, you a nice crossfire set up in the bomb site and the car?
Oh, not so nice.
Glock's throw out a lot of Jane's very, very quickly.
Yabby running out of ammunition makes himself a small target, eliminated finally, but the
bomb hits the deck and no chance for a plant.
So yeah, a couple of kills is nice.
They're not being able to build anything on top of it with the bomb plant.
Doesn't it's not the cherry on top, you know you got the Sunday. Just know what premium cherry
Yeah, I can look without a cherry really
Well, there's some chocolate sprinkles instead
Chocolate sprinkles are go to rainbows sprinkles
Yeah, that's true. Yeah, that's the kind of aesthetically pleasing. Yes, that's sure you taste the right about
All right, here we go. I guess it was always destined to end there
There's nothing in the favor of a Stralis.
There's the double door smoke from early.
A little bit of a further look.
Smoke from by the CT.
It's not as if they want to pause.
They're like there's going to be some aggression with it.
So like, put Paravision on.
Notice early.
Oh, yeah, be sending a couple of posts to the smoke.
And it's a perfect catch.
I'm jealous.
Sure.
Yeah, absolutely.
He'll take that.
Okay, here comes the next fight.
It's going to be scared.
Short. He's got hooks you with a flash.
with a flash to pull it off!
Oh, perfect!
Oh, he's exactly as designed that for a Strawlace.
As the way handling some pressure though,
he's taken two, but all of his teammates are...
Oh, that's the way you dream it up.
Yeah, literally.
Bad flashmen could not have been better.
Like a half-second later,
and it would have missed the first player.
Unreal.
It's stuck in the wall slightly there, as well.
And you'll make it on in to the B side.
All right, so what do you do with the minute left
I don't want to jamelead.
No ball.
Do you save?
Or do you go for kills here?
No ball.
No for kills.
How to keep the money limited.
One more kill would actually be huge.
Hmm.
Can't buy an extra round.
Same good.
Here I'll okay.
Okay.
And that will be the call.
So just going to back off and let everyone from Astralis to Vox.
So three to nothing for the Astralis CT sign here on Trust 2.
This is beautiful.
Once again.
Flash is in.
Starage is full wood.
Thanks two kills.
kills him, so guess the third you just can't be much more blind than what that flash
bang delivered for you as intended.
God tier from Astralis, not really, we saw little, we saw an element of it on overpass
early, but I almost feel like they just felt so comfortable playing the defense like
passively that they never have to go back to it, but we saw them wanting to be proactive
on the CT side, sliding this in GAP's PD, aggressor, it just has that half-war on it,
They're almost like, you know what, actually we're fine just sitting back and let me do whatever.
Now on Dust2 we throw in a few more fur balls in the mix early on to set the tone.
Well, if James was drilling all orders during that slow round or he doesn't leave
spawn chasing, it didn't really go well but it's so it's time out here to have
up-dasta and get on the mic.
Really time out again.
No, that's really as overpass, but still pretty early.
It's nothing I'll be a bummer about if Parabas are
in the beginning eliminated in the series.
I would love to hear from them about that overpass game.
And if it actually felt to them, like there was something
a little bit of a ride, and maybe even with us, too.
Maybe this is just a bad day counter strike for a young team
and despite the fact they've shown some good things can happen.
So we'll find out if they're able to recover,
if the song calling a timeout now to try and change the atmosphere
early on in this map to make sure they don't get
buried in a hole that they can't recover from.
As that time out comes to a close, we get right back into the action,
tech nines being picked up for the pair of vision side that AK-47
wasn't brought all the way through to this round, so not nearly as much money as they'd like to to play with.
They'd like to have to play with.
For the astrologer side, a couple of players are,
yeah, he's really the only one hurt, everyone else has got cash full nades, kits,
you have the off-out and the hands of Fuzzi as well.
That's the last one, lower it.
I just wanted to get the angle to see if anyone's close, catwalk.
After that second aid, bear a vision will make their move.
the
minute on the clock
and a troll is just a back there's no challenges like that aggression through cat this time
it's still made at this point because the straws is like we don't have to be the ones to risk anything
we're not going to peek in and give you essentially hand over a rifle to you it's caravision who's got to make this
defense shift with the weaker weapons and at the moment they don't have like a clear idea.
Now they did get the information with that flashbang earlier of the location of the AWP,
but enough time has elapsed or where it could have re-positioned and indeed it has out towards
the long-color. So we're just going to go with this mid to be split.
One thing is split and it is. Is there a going to strut up in towards the PSI?
It's going to be too white with that one quick kill and then a follow-up in the tech
to not approach and not this well. So 43, how long can they hold this advantages?
The question is now foods he gets involved?
point to the side of that CT's called hoopsie's cock. Pick here on Jane. That plant is
secured here for power vision. So I hope see you Fuzzi retake it will be. Fuzzi was
patient and eventually gets Belgian Oculus, which after the AK for the Suree take
his walk. He's got a Molly for back flat. Well, now he's going to heat things up
this way, isn't it? If you get it into that position. If you're a car, they're being held
right now at doors and window. And that Molly does go towards car when no one is
playing here for power vision. So this is going to be very tough. Even Michelle is so
low. Time is the issue. It's ticking on and needs to move and they need to move right now.
It's way hidden away. Can they get on the deep fuse in time? They get on to it now. They're going to hold it.
It has short seem, but it's all about the time. It's running up all the air. Yes, there is. Just about.
Oh, okay. Call him up by name. Put him on the spot.
Mistakes made hooks these days and he punishes you for it a nice two versus three recovery for the straws that got knocked out of this round
Keep in the pressure just pile it up here for a straw as those are the kind of rounds
I'm just gonna get under your skin if you're part of the gym
I love seeing hooks you get fired up like that
Push the team full of work boost up for Fusey over on short once that glimpsed down in towards cat or in towards lower excuse me
I don't know if you can expect to boost this deep along the wall, but a misshot could
sell him because it's a much further angle to retreat for him.
Boom, nice shot from Foozy.
Backs away with a 5-on-4 yet again for a Stralis.
Oh, really isn't getting going today for a power vision.
Oh, Fuzi missed opportunity, but he gets away at least he keeps his life.
Yeah, there's the hell out of power vision as well.
Yeah, he steps your smokes to everyone backs off.
Nobody wants a piece of that fight.
Flashbangs into the line.
He kind of mid presence from power vision.
A str has rotated away from it, though.
And it looks like power vision just want to come right back and hit another mid to be split.
They said the last one got us everything way wanted.
We just made the mistake.
It's hooked. He said this time, no mistakes.
and
all about not goes on out as far as it's
blown away and happy also somehow it not getting a pick that so
that's it's not the one that got a cloud back at hook see it all around like this
but I wish you would just be like you know who cares I'll just get into this bombs
I would ever want to get into this one yeah we did make a mistake but it was easiest
before that. Yeah. Jame will just beat you in the server. So Rinse and repeat right
baby. Let's see. Let's see. Let's see. Let's see. Let's see. Let's see. Let's see. Let's see. Let's
get as Strauss can't handle the split. Let's back to back. Mid to be split. We're both
defenders are outside of the B bombsite to defend the mid portion and both times they
failed. Hmm. Well, this around on the board here for a pair of vision. I've been knocking
on the door of it for a little while.
It's been finally breaking through.
Now the money is definitely a problem or starting to become a problem for a
strong list to think about because you know what you do with the last round but it's really
close and so you have all that damage inflicted upon your economy then losing and
follow up round and it keeps the pressure on that money that you built up early on.
So time I'll take you for a strong list.
Yeah, make sense that's how we're seeing them call it out is they're gonna have to talk
go over how they want to work these funds,
so you can drop it M4 over to its teammate,
likely to go to RAU, Stair can buy up.
Yeah, they're going to script together what they can
and hook see, he knows what this means.
They've got a pretty decent grip on this map
with a full one lead at the moment,
a loss here takes that away entirely.
Paravision has a chance to climb right back in,
close the gap on the scoreboard
and make this a competitive dust too from there on out.
So hook sees, putting everything he's got into this round.
One kit picked up,
that is on the aforementioned captain of hook see.
And I think now with the mid to be split thing effective back to back rounds, you know,
when you start seeing the mid round the late round of Fus, he's going to shift his
off the way from double doors back to the A-bombsite.
I think you're going to see him swaps with an M4, right?
That there's not going to play that third defender at the A-bombsite.
They're going to have to have to be kept on a spite of potential for that mid to be split
that's been so successful.
I don't know that I'll move it up to your cat and fire.
Hey, it's a way.
I'm going to put him at a disadvantage when he comes back up the railing to help with the fight.
I'm going to go down to try and block out cat flash over the top of T4 here, Fuzzi.
I'm going to throw up the net just in front.
He's under a lot of pressure.
a lot of pressure in fact the grenades go on on him and he's going to be blasted out of
the 35 seconds such a limited time left here on this clock is that Paul and finally getting
planted. It's a small details man. It's that player that she did over there was never able to
get into this action and help Foozy out of a tough place. Foozy, one of the peak with the
Nade Smoke but just steps into a grenade itself. Now calling for the save, gonna have to try and
cross. Yeah, we got the kill. I don't think our vision's gonna chase a whole lot. At least not yet. Okay.
Well now we'll send our forces off the bomb site and we're running back down
line on Huxie.
I can actually end up getting a couple of kills here.
There's just so many targets coming this way.
We're making everyone heal be threaded.
Hang on to it as long as you can.
If we look at the pack, move it together, we're getting rid of Huxie after one, and
we'll save and start to pick.
So this room implies that either side can't render weapons on over as
paravision starts to close the gap.
Yeah, they do, and that's a tough route now because you're able to
saves and weapons you don't get that disaster reset but hooks he still
hadn't had it like knows that's a that's a tough blow to the CT side if they
wanted to continue marching forward and having success to to four and you
can't really do a whole lot around these three saved weapons are going to
want to preserve that economy moving forward so you're hoping to ride your
yabby and steric and create something
can have a sequence that gives you a chance to win this round hooks he
and fused and planned with USPs.
It chose aggression and upper as their point of its act and forced the way Jane
does miss a shop, but they don't want to mess with the yet of U.P.
I'm on stair.
I should fuzzing this got that kill with the USP.
He was quick to those had shots.
And then stairs came out with a pick as well.
Oh no no no no no.
Parvision starting to get a little bit sweaty now.
Hooks he's got one in the USP and you really shouldn't want these counterouts go
but it's comfortable, it's clean and all fly, player-scale, live for a choice.
Damn, that's so nice.
You know they had that boost up with the off along the wall.
They've got the double setup as well.
They really found a nice setup along that Parvision's not able to handle.
Oh, they hate that, if you're pervasion, you know.
Yeah, you really do.
Not clear in the corners all the way.
Back turns of so many different fights across that round.
Well done from Astralis.
Five to two extend the lead right back.
They've got money in the bank as well.
Dollar in the jar for the tech.
And James is going to keep his eyes peeled.
Oh, stare.
Who find no doubt, just moving on up to her cat.
I wonder if you felt like you would have had more information on that scaling with someone
playing so close to double doors, but not the case.
Fuzzi missed a shot over at the A-Bombsite previously.
He's got a nail to eat.
He can't focus, right?
You, everyone else is on the other side of the map.
So there's any shot at winning this round.
Fuzzi's got to get a multi-cale.
He killed.
No one's even bludging.
Right now, once you have an op in that position, nobody really wants to mess with it,
except James a little bit crazy, he's coming right back.
We're going to stay committed to the peace out of the map, and the problem is that
Fuzzi, no one's wrong.
He needs help.
There's the problem, and he can't watch everything at the moment, so he's got to give
up something, and he's chosen to give up the B-bombs like you look for this.
Oh, okay.
Now to the A-K now, Fuzzi, is doing everything he can to try to hold onto this.
His teammates are still a long way off.
Parvision have got themselves into the B-bombs, but Fuzzi's made this dual-planer retake.
Yeah, he very much has, but there's still a long way off, and actually,
he's going a little bit more.
Oh, he's going a little bit more.
This is insane right now, Fuzzi's delinerary everything on the B-bombs,
so that's a foretake.
Talk about an over-performance Fuzzi is deliner to stroll us around on a super platter cello.
It is not going to be able to snatch it from the Fuzzi.
That is definitely one of the best Rals who's seen so far.
Oh, he knows he's just wrapped him. He's so pumped on that sequence. He was such a tough place
There were no good options at one point in the round here to have felt like he was just gonna go down without even able to fight
Disgusting around start to finish
Finds himself safety and middle swaps out to the AK and just the courage to step in with that flashbang
Robley stuff to set up the retake
That's not fives are like, yeah I know I'm the shit.
Yeah I know you're on that.
You're absolutely on that.
That is crazy.
And he was able to stay on an island on his own for that long and still deliver enough
for the straws to get that round victory.
Six to two score all on his straws continue to build.
That's the new look for the straws that's what they've brought in their new wild card.
Show an up and we've now got a pair of vision sitting trying to get into his people on
I'm sorry, again, it's right you, holding on.
It's just the one kill.
And yeah, me goes out again.
So at least there's a couple of kills coming back and forth here.
You have it not nearly as impactful, not nearly as effective
but deep.
They're like the three takers coming in right now,
it's the bossing fight.
Oh, I got to survive.
So blind, didn't hit, I find it.
That was a longest slash ever, but Fusey still around is chill
and everybody again.
The bomb that he can get planted.
And now, no, to running all the way through CT's
pod, it's just winning down in CT.
All right, well, Stralis is just cranked up the intensity
of every single decision that they've made.
Now they know the position of Nota in this one B2,
and he's got to retake the B bomb site.
He's got 55 seconds to work with,
so it doesn't have to go too fast.
I try and add a few more thoughts to the head.
Why are could he have gone where could he be?
But Hooks, he's just going to watch out
towards the window push.
You know, he has to come to you.
Look at all the smokes they still have to use as well.
It's just the nightmare scenario. He's gonna have to step through.
There he comes.
Walking on it.
We'll look some of the window and then watch her out into Foozy.
Good read of the situation. Now, new way to follow up, fight was gonna be.
Couldn't click the head fast enough in another win first, trawlers.
There's our old trawlers, need it. We'll also lead.
Man, playin' really well together at the moment, too.
His three-tank rage shot from Foozy, swaps to the pistol as well.
Even though Stair was completely blind, he's at least in distraction.
Back to back insane rounds from Foozy 7 kills combined in the two rounds of play.
Yeah, be closed.
I mean, if you're Foozy, you do want them to just keep coming up at that people,
so that way you're playing. You've got a hot hand, I think.
He's going to divert, power vision elsewhere on the map now.
I was going to say, I mean, you're just actually loving it that it's your opportunity.
You want to map like just two, because we've seen them boost him up on Catwalk.
We've seen them take some peaks in the double doors.
He's everywhere with the state of the UP.
So now you got to worry about that if you're if your pair of vision a mobile roaming offer
Who's been in multiple locations already and is starting to build up a hot hand
Maybe the time-out ice is amount but more than anything your hope and pair of vision came up with a great idea
Started to feel like a lot like over past two or it's just like man they just just not creating anything
to the right blurs start at the beat bombsite gives the indication through
he's going to move around the map and try and sense where the hit is coming, a harass
and middle breaking the smoke taking shots means any of his presence here but gonna back
Back away afterwards.
Remember the mid-dipB splits early on in this half-for-paravision?
NETADEMS some success.
I say that because it looks like they're lining up for it right now.
They've thrown that mid-dipB smoke to try and force out some counter-unitability.
They've replenished it a little bit later or make the hit happen.
They were successful and most of the thrust on the pair of vision side came from middle.
This time it's only going to be two players with three pressureing upper darts.
All steps being made is not across as beyond that smoke and starts to encroach.
Upon the peace out here, they come splitting into the site, yabby, and we're underneath the window, and yabby's done well to get one, but not enough, because the rest of the squad of Paravision just went over the top of Sarah and him, so now, whoopsie of Fuzzi, requires to retake his peace site, and you are a persistent guy aren't you, Jay?
You keep going to that people, it's like, simple look this time they do break through, and that'll be a third round win for Paravision, so just keep going until you finally break them.
Yeah, I mean, it's really, it's kind of the only really successful portion of the map that they've been able to find is is that B bomb site to break in and I mean even that being said
There's also been a couple of my soldiers about a couple of nice re-tags, but certainly that's where they found most of their success is lining up this mid to be split
I'm getting into the bomb site. So as Stralis still haven't been able to get a hold of that. It's any crazy to greet
Plenty of money for the CT side though, Fuzzi 93 hundred so throughout this time out at the end of the day
they know they got 20 of money for a buy for whatever they want to execute. But that third
round from pair of vision, you know, much like overpass, if they script together a few
right at the end, you've put together a decent half-all things considered no matter how it's looked.
And I wonder, what do you wonder? I wonder if that meant to be split as called
When Fuzzi's off is spotted in a herd in middle, right?
It breaks the smoke, takes a shot.
I'm wondering if they're single, okay?
When Fuzzi plays middle with the op-ships,
the CT spawned a lot easier to keep the A-to-B-C locked
on behind that smoke in an M4 that can wide-sling
and come through with flashes.
I wonder if that's a little bit of a giveaway of James Agui.
I'd awesome, middle.
Let's do the mid-to-B split.
Oh, maybe.
And James being an alt-for-of-self.
Sure, I want another layer of understanding to that and perhaps that is the case, but
what is fact is yeah, he's not an opening coming into this round two and
gonna straw us a 5v4 on training by a power version.
Yeah, I know to go a little bit early to try and cross up towards short control.
Let's smoke had just been broken open, hadn't fully replenished back, so he gets picked off for free.
Chris Cross smokes, or though that one's a little bit deep.
time is a good shot from james just
rip it apply hoaxy stare nipping in behind he's dropped jamed out of 59 HP
yeah but he can't wait to know if that wants to look away wrong you one for one
fussy adds another in its yellow one B2 and bomb is dropped at the beach tunnel
he's got a good recovery time time for a strollister close the gap on this
bomb site and time for jettler to change the plan entirely
You know, he's coming back over here. It's always be Santa Molotov. That's who was the window jumps down into the site commits to the plant
So curing, walking it in, and canchello 1v2 this the answer to that is no a style
We'll film him drop him and recover the round on be okay. So no momentum built up by pervition not clawing around together right at the end to make this
I call this back in favor. This is going to be a straw is making sure you can't win two in a row
Things looking really good for a Stralis 8 to 3, a 5 round lead and looking like they still have a chance to add one more before the halftime break
Last round the half
Four rounds was what they got in the first half of overpass
Good to the same scenario here. There was enough for them to get it going on in the second bring it to the last round of regulation
It was not enough for the win.
James to drop Riot down to 43 HP on that cross on over.
Late playout towards Long and away for this smoke to clear.
Short control being taken by Paravish and now no one from Astralis being aggressive
anywhere they just have a setup.
at the bricks, off-shot misses, one swings wide.
That's a lot of damage taken by Jell Nobody's got them.
App control has got this space you wanted.
Now it puts us off to the place.
They don't control cat and they don't control long.
And that's what's he told that they've missed.
Still in an awkward place.
Let's start moving up into shore.
It's gonna be some way to take Starr on their picture and food's
you also.
So, ends up being a comfortable round.
At the end of the half year from Paravision,
We'll secure a fourth to play with going into the second half of Dust 2.
I felt like that fourth round was a requirement.
Paravage in playing not even close to the top level today, but is it going to be enough to survive?
We'll have to find out after the break.
We have got the Fuzzi show on display here on Dust2, incredible holster was that the bomb
size stylish blue and even a lot of those with no resources.
Just beautiful stuff from the new Alper in the Astralis jersey, and it might just be enough
to get rid of the power vision here in Clackle.
Yeah, very well, could be 16 kills for Fuzzi so far in the map, 5 deaths, 116, 80 on
That's pretty nasty.
You have to be the least matching of ADR with 113, but only 10 kills, still.
Get all the strong performers on one side of the map.
You have to be going to lead the way out long.
You've got undefensed away over towards the rail, jumping around the corner.
He gives up the angle.
Smoke is dropping.
They're going to keep crossing.
Yeah, trying to come up towards the way.
I'm going to drop some utility down into the site.
It's all a fake.
It's a rose.
And they have just taken the only play a lot on the B-Bong site.
Oh, wait.
Thoughts are going to finally pull towards the site.
They've done a very effective job.
but faking off the A-bomb site.
And now they're in, the plant's going to be secured,
and thoughts are not trying to get back,
but he's low in HP.
Dude, I don't actually, they took shots from the B-bomb.
I think that was a great idea.
They could actually still go south.
There's a flank coming in, but thankfully,
Yabby's dropped it.
Oh, they're starting to cut off outside of the B-bomb site.
It's there.
James can do nothing.
Yabby's so successful on the A-bomb.
It actually becomes just a piece on the B-bomb.
So as well, fantastic work from Yabby.
I got James still waiting in the middo.
Yabby's going to come back and try and deal with him.
And he absolutely will.
So, you know, everything kind of goes well for Yabby.
They can't miss anything.
Yeah, good showing on the defensive overpass as well
on the CT side, especially Yabby's had a very nice day
in the office for sure.
Great pistol round triple kill for him leading the way up long.
Fake works perfectly, a Stralis now up nine to four.
Both pistol rounds as well,
and the second and potentially deciding map in this theory.
So, you've got a lot of issues to work through
of your pair of vision at the moment,
who it feels like we still haven't seen show up to it.
Yeah, no, it never really showed up and it's for a team that want to trophy just like two weeks ago
It's like this ain't I haven't seen anything
It doesn't feel like that at all. It's a bummer. It's a bummer. It just feels like this would be you know
If we didn't see power vision play well at the major and power vision play well
Obviously at the start of the year this is a result. I would expect from them
I know that that's the thing it would be like it's one of the things where like if they'd gone to blast and like I don't know the quarter finals or something
Yeah, no big deal
But since they won the trophy, you're kind of like,
ah, I wanted to kind of want to see that.
You're going, you know.
I'm losing to it.
This is version of the straws is very new.
It's, I mean, it's great for a straw.
That's true.
I mean, realistically, it seems like even
even with winning that trophy just a couple weeks back
is a new experience team in Paravision.
And you're going to have these ups and downs.
I would say the same thing about a straws
with this new lineup they've put together.
They're cautious about long, but a straws have taken it
with four players. There's the first cross-smoked throne just at this moment.
Paravision is going to be lining up in middle.
Yellow throws on a flashbang.
Here's the clear nobody's home.
They can turn their gaze back to the A-bombsite, but again with only USBs and no utility and no weapons.
You can't really fight this.
That hoaxy is going to make sure there is no fight at all.
That's the Elchinox inside C-thru.
It's a couple of USP kills in there.
Yeah, I'm going to be able to do that.
Damned first.
Okay, scroll, scroll, my uh, they've got with them now, so at least that, that's that.
Paravage, you can get to start buying up though, and we've really got to see them turn this around straight away.
Yeah, that's to be immediate.
This is almost where it'd be like, if this were like any other team, right?
Like if this were like a, I mean, I was gonna say on the team and then let's solve it with us offers.
If there's, like if this was any other team, I'd almost say like, you want the off to like, you know, flat, a little bit.
You know, the way Fusy did challenge, get your kills, be all over the map, be a nuisance, be really tough to figure out where you're gonna be.
I don't know, Janice really has that style.
Like, it's, it's just too. So you're just gonna take an angle and kind of hold it, but
Janice is kind of off, or who's just gonna go flex and exert himself on the map, you know?
No. And, that's the other opposite of the experience right now for a Shalice, right?
is the fact that they're all political over the start of the first hit.
There really is something that start going along here for power vision
perhaps it's got three man set up.
If you need a round, you're in a perfect position for it.
And they're coming out now and Shummo is running a bullet.
He's being hunted down.
No, it's got to pick you a riot.
Shummo is still waiting over the top.
It was jumping into the sky.
He hasn't worked out too well.
And then no, it's going to have follow up kill.
And then, it's straight.
You can see the rage there on, on Hokesy frustration, evident, it's a very straight drowker
as well.
Let's see what Fuzi can do.
No, nothing.
Really?
Well, that won't be to reclute.
She's trusted because he knows if he gets that kill as the swing through smoke.
Fuzi can actually fall back and just ignore the B defender.
And then you're playing at 2-1-2 with more information than you're out there with information
that you can actually utilize.
Not able to get himself into that position.
So yeah, the frustration.
First round though, and that's more we touch on with a pair of vision of what was
looking so good for them in these past events was they just always seem ready on the
CT side they seem to be a step of the head they seem to have a great read of where the
opposition is moving haven't seen a lot of that today but we saw in that round with a third
player arriving at the people on site of the perfect moment and still a shot at doing some
work here rio in particular with an AK47 he was the man that actually got the job done over
for passive, actually.
And this show off from Jayme.
Scary business.
That's the way he's packed him up.
The bodyguard is the way.
Oh, what?
That is beautiful from the way.
Now last bullet headshot as well.
Fantastic work protecting his sniper.
And there's that AK47 as well.
Those is single bullet headshot.
So quick, he's able to double up and protect James
retreat, lovely stuff from his way.
Oh, it's so quickly moats him down. No one from Australia.
They were so focused on swinging on Jame along the wall.
They weren't prepared for the fight of Suway in the open.
10 to 6 to 4 round lead, but Perivision's cutting into it.
I know the first church at Perivision is the fact that we just win that round.
Like, this is just smooth sailing again.
Once you get reset, the idea of having a nice calm walk to the finish line is all over.
the lock's now for a straw is 11 to 7 and about a minute 30 seconds
well yes good luck is in order no utility
utility. The classic 4-1.
Bum rush cat walk with four players.
Hope they bite the fake.
I don't give the girl.
Walk that bomb in solo towards the B bomb site.
I'm gonna let three men be defense put into place by parvison. They're gonna be able to shut this down no matter what happens.
Yeah, so the blocks will be dealt with. And I said a minute 30 seconds. I really meant a minute 30 seconds.
I was being very literal.
I take the full length of the clock here, Charlottes.
A lot of parvison have a taste of their own medicine. There you go.
Yeah, they got one, it was well worth.
There we go. Yeah, they would at all that time if they got that one big old glau-kill
All right, if you're a pair of vision though, you know, you talk about the fact that yeah, we didn't play great on overpass
But we still brought back to what should have been over time so as that same vibe though where I'm like I I almost feel like I haven't seen pair of vision like
I don't know I haven't seen like the B game out of pair of it. I feel like we're still watching like sea game pair of vision, but they're still somehow in this game
They just hear
If you even just kick that up one small notch, that could be a
very different game very quickly. I won't see if Astralis can get back to some
of that form they had earlier. I'll start to the mid to always call for it
still exuded and that's going to be a note to the first victim of the
round series Astralis play in the 5v4. Yeah, good fine from Stair. Who's doing this
on overpass all day long. So you want to have an easier close out, get your
entry-frag or deliverin for you. One kill is his so far in the round and didn't take
a whole lot of damage to do it 73 HP still on stairs so he can lead the way yet again through
this smoke. This time it'd be up against his way. Full kit of utility, he's got that quad kill
in the previous round. Fresh in his minds and he's feeling sharp.
Well, let's move on to some ratcheting and jell-out, kind of go into the peak here, and let's
put shop into it.
So, jell-out, stop it a bit, click work if it, and it's way to pull off great shot.
On to the point, and I was so full of you three, we got 43 seconds, but more importantly,
we got yammy coming out on the lead, and that execution from behind, catches James Sleepy,
because he was focused on that site fight and he got one of those kills, but Belchinock is now put in a 1v3, and so a straw as it looked to go back to winning ways as soon as the guns returned to their hands.
And Belchinock is just not getting any opportunities that look all that tantalizing here, a foosie reads it.
No, it's what's coming is why I post that scope in the right spot and a straw as up to 11 now.
So, nice from stare. I mean, the critical two openings. The first one out in the middle, I'm not trying to transition from CT spawn to the double door.
second one coming through that smoke. I think that's Jello who's playing behind you.
I think a flash bank just caught him for a quarter of a second and stare just put some
down. Those are the two opening kills. The straw is needed to keep moving forward into the bombs
like beautiful stuff. Two rounds away from closing out this series, eliminating
perversion from Iron Crack off and living to fight another day. Fruzy with the long spawn
grabs the angle. Molotov forces them off of it. Looking at aggression up middle.
Nota? Just ready and waiting around the corner, hooksy? He's gonna be the first one.
He's the jumpsys, you silly. Just like that. I can't get away in time! One for one trade!
They're a little bit paranoid about him. I'm gonna push here from PowerVision, you can see, stay with eyes on that.
No, continued pressure from PowerVision.
Late flash out long that's a control just in case any defense is home.
Deep deep smoke and again this is going to be a fake.
They're going to leave you.
Abbey here.
He's got no utility.
I imagine he just turns into a lurk, but he, okay, one of the gain a little bit of space,
not realizing that James Alp was going to be on the line.
So he's taken down.
So this idea of having a little bit of presence on the other side of the map is now gone.
The hit towards the B bomb guy bumps like it's so much more difficult.
back platform. That's Bell Chinak. Jellos here at the car, ready and waiting.
Well, there's big swing and sure, into a cello and Bell Chinak, and it's going to be
stereo with one. Just ripping Bell Chinak away, leaving stare, having to retreat, pick
up the A to B P and hope that they can find success in the next route. So a
straw is not being able to find consistent success on this T side yet, either.
And we're going to see a pair of vision. Get up to eight rounds in the money and a tough
spot now for a show.
Yeah, it's not looking pretty.
This is having shades of overpass written all over the place.
Yes, it is.
Strauss has this lead and feels like they're on the driver's seat, but the audience
can start doing the link.
Paravisions going to start flying it back, and then we'll see kind of who wins.
The all important round starts the end of the day.
Stair projecting itself from any kind of a hunt, there's going to be decisions that
have to be made in terms of the economy of a Strauss.
Wouldn't be surprised to see a timeout called here from the offensive side?
I feel like they don't exactly need it.
But one up say is, I don't know how many AKs you'd be able to get around it is the problem.
Our vision's still hanging in there.
Eight to eleven on a day that they haven't played their best counter strike, but with maps
have been competitive.
I'm going to put this up and talk trying to work and opening here for Fuzzi.
Oh, he's given the chance and he'll nail it.
So she'll out, ripped off the back of the site and an opening kill for a stroll.
Great.
She's the way to find a kill, but do you have what it takes after this to actually win the round,
to turn it in your favor?
No more rifles.
It's just the off.
Yeah, you need to kind of set those up for another one almost.
It's true to why.
You got time for what?
That happened pretty quick in the round.
Supermobile already drop back down already going to be looking towards the mid double doors nobody's crossing yet
Paravision still convinced this is always going to end up at the B-bombsite. Nota and Belchinock have not even considered evacuating their position here
I was just right on and belching, not okay.
Yup, nice and easy.
No problem against the 100 week opponent's or blocks, and then the Huxy sends himself
out of the fight, Flusy will lose A to B.P.
And I'm power of vision, just hand up the business, there's in front of them.
I think I think I think Australia is going to want that round with that pick with a kind of pressure in middle to have
PTS-50s instead of blocks, Doshanox able to spur it on three while he's tanking bullets as well.
Lovely opening kill.
Round 21, 11 to 9.
Double-ops that have switched into Lake Shot on the Fruzy by Shello.
Get him back away, but at least the left shot prevents them from being hyper agressive around the corner.
Oh, that's shame.
Droping stack.
And now it's really starting crumble for a shoulders. It's going to be a lot of intent.
Just an easy two-man opener that you just really can't figure out at this point.
It's got to take something special from an individual.
You know, between Yappy, Rye, and Hooksy.
And well, maybe they can do it. Maybe right. You can help out. Yeah, that's special individual effort to close out overpass.
Great sequence from him.
The way he's walked us to smoke clears. Jane turns surprised, but not taking down and it's hooked yet long.
Just looking for any target. Yeah, he's coming in. Very, very late.
Yeah, I still want to be so open.
Target's to find in the end, but.
Oh my god, you're so blind.
Nothing for hooks to do.
Waiting for Yabby to get up towards Shorten, actually.
The backstab 50 in back for it?
Oh, okay, it just gets the gun out in time.
11 to 10, Parabish, and bring it right back.
That's actually a crazy, that Parabish didn't stand in it.
For all the reason that you've said throughout the day,
Jason's just feels like this team are not playing anywhere near,
to the top level of play.
And we've just noticed that it feels flat,
but they're staying at the doing enough,
And they're just building their way back into this game.
Ooh, look at the frustration there.
Are you not really pleased with how any of that played out?
No, and look at that. Look at the body.
I know.
Oh man, this is crazy.
Okay, it really is.
Day-john boot of the first map.
It just straight up, everything about it.
Yeah, it feels like Parvage might close this one.
James, waiting for a peek into the lower tunnels.
And it's so easy.
He just jumped right into the opening kill for James.
the
tenacity of this power vision team
even when they're not having a great day at the office is impressive.
Well, I think what's nice about both maps is towards the end of the maps is when we've started to see
the pair of vision kind of hit that level with these five straight on overpass. Now you're having this
little bit of a run here. This is the pair of vision.
I could bring this one right back and now they're playing for a third map still. They're not just playing for over time.
time. They have a chance to take this in force us to ancient at one to one at a regulation.
It's a Stralis starting to feel that he's unable to close out just two.
Well, the run towards the B bomb site is two players here. One of them Belchino close towards
this smoke right here is going to go check for him. Okay, just about saving his life there,
Belchinock. He's hiding behind the smoke is demage racing in. Belchinock's staying alive long enough
to get the clean up. But absolutely a world in which Belchinock would have fallen over there.
Maybe it's a little bit weird, but all this good and Astral is making use of their last time out.
This is a very tough position to be in.
They've had complete collapse in the second half.
Yeah, I mean, this is entirely slipped away from them.
This is a 7-1 run for Paravision.
They have just this CT side locked down.
It's just been excellent.
And since slow to feel them clawed back and do it,
but now they're here.
It's in the double-ups set up that they switched into a few rounds back.
If you rounds back have impact, is now James is just back on the solo A to the U.P.
And really there's not the answers for astrologers.
They've been in this weird economic limbo.
They have the saved off in the four pistols.
Next round, they open up with some cheese.
Then they have to go back to some weaker weapons.
Haven't been able to get a clean look at this last stretch of rounds.
Looks he's got to be feeling like maybe this is his best chance.
In these past two rounds two rounds of A-level to actually get a 12 on the board.
What do we call here?
They have long spawns, so they're gonna head towards it.
Quarter smoke is underway.
A.K.'s leading the charge.
They're gonna be walking up right you at the front.
And he's falling away.
Yeah, he gets a really important trade here for a Stralis searching for a map point.
Yeah, they didn't want to get the jaymen this round time to read what's happening time to ship pieces around the board
They just wanted to hit it and get in changing the timing and now they've got a chance for a plant and a really strong post plant set up
Problem for a stroll is the only one potentially is the lack of utility when all these smokes fade
There's nothing a stroll is conducive to the way and slow down the roofage. Oh, Michelle from fluency. He's been so good so far
But that it might just be a crucial miss other crucial point in this game
It's Yavvy setting bullets down in the CT but he's committed to it and the risk is not paid off
It falls to a Shorlus on Stair and Hokesy to try and keep them going and they've actually managed to get two kills into this
It's such an important round, and it's Hokesy and Stair to deliver the greatness of the days keeping a Shorlus going and it's grabbed him serious point
Yeah, they really settle it down. They really calmed it down because when Fuzzi falls at long
You can see the panic and everyone in the straw.
Let's nobody knows where to go.
Yabby puts himself in an impossible situation with the drop down
because he just had to get away from the danger.
Hooks he in stair with some incredible heroics winning a two versus four
as the retake comes in.
And once again, they've got a chance.
One chance to close out this series,
eliminate Paravision, move on to their next matchup and track off.
Oh, this is going to be so frustrating out for Paravision
because they've put it so close on overpass.
and just got it stolen away, right?
The end, that dream of overtime removed.
It got a fight for a one more time here on Dust 2,
but that is a huge step up from the hook see and step.
And just taking the pressure away of a potential loss.
Just knowing you have the overpasses,
a safe, I mean, to me, over time,
as a safety net is just such a nice thing.
So everyone's gonna take a deep breath
as there's a tech, a tech pause.
Referees like, can you keep working?
I'll fix this for you.
So we're all good.
Overpass is kind of a safety net too though, they want that pressure yet it is you're
right in both ways at least they can't be eliminated and we'll final round of regulation.
Time out take and late, our pair of vision comes in to stop using his last one, gonna
be very vocal throughout this talking to the boys. Both teams have what they'd like,
everything they could want. A Galilon Huxie, whatever, we'll live with it. Full buy for
both squants for this final rounds.
Throughout a lot of this half, Paravisions defense. They've tried to sense and get a step ahead of
some mid-round late-round behits from a Strauss. They've shifted a third player over a number of
times it's been a philosophy I feel like they have a game plan of saying
as strong as they like to end over here let's get this third player in this
position. Let's see what they come up with this time what's going to be the
opening play. Jay has an off-Fuzy has one as well on the T side.
The last round of regulation here I've done too either at the end of the
the row for Paravish, and I'll be going over time.
They down in towards the lowest, adults.
Really good chip damage across three players.
Raiu, Huxi, and Stair, I'll brought down a little bit low.
They'll be able to gain short control.
Paravish and doesn't want to challenge.
They've opened with three players inside the B-bom site as well.
And it's a quick one here, look at this from Astralis, look at the try and knock them out with a float towards the A site that James handled the question of first things, why is he up next, over time looming unless his shots have more in them, but it's the way with another swiping headshot down from that ramp.
It's Yappy and Ryu and A will fall as well.
Paragherian force us into the bonus round.
Yeah, it looks he tried to go back to that same exact idea that got on the previous round was a very aggressive
a very fast timing of get into that position.
Get your map control and don't allow paravision to have any reaction to it.
Just pull the trigger and hit the attack button.
But this time, James, they're the guard to cross with an A to B U P, sway he continues his
good game.
Good shot from railing to slow down the hit and all of a sudden the Strauss had nothing to
go for.
12 12.
We hit overtime.
Yeah.
And this, I mean, this T side has been anything but solid from a Strauss, right?
It's a very rough thing getting one round at least in this first half of overtime.
Things reset a little bit, especially with the extra cash, you get that mental reset of anything.
To get some new ideas, there's being a force over in middle, single-handedly-taking controls,
and showing presence on Catwalk, forcing back James off.
Oh, he's had a tough game individually here, he gets forcing the open to least gets one out of that,
Just couldn't get the second feel like that wasn't a guy who was aiming for but he'll take it out
Yeah, just point he'll take everything you can get
4v4 off the back of the initial engagement and good amount of damage to him to jello as well
That was the one he was aiming for
Smoked down towards short stairs better in this position throughout the entirety of this round. Oh
Late peak out towards long. Yabby can't handle it. That's a critical piece of the map now lost to Astralis
us. That Lorca's meant to alleviate pressure from the defense inside the bomb site,
but now it's a one from the attack. Hoaxies had to fall all the way back to reassess it,
so it's shoot some time off the clock, 45 seconds.
35 on the clock. Stairman still hears a short.
I'm important to fight that for Hoaxies. Go against the Strollist and stare can't find
hunt down on Zwei who is just turned out the beast and the safe bombs are impacted
back around.
I'm going to caught crossing over to the sooo!
Kay who, Kay, Fuzzi, there's another one.
It's finally dropped by no-no.
But there was a world in which Fuzzi pulled off something exceptional.
Yeah, they needed that kill from Hooks to go all the way back to his law.
It was the right play, it was the right call, they needed him to clear on Goose for them
so they could access the bomb site and then take those fights from above.
From above.
Good shot from Suai is the transfer over.
They are never really committed to the fight and this round slips away.
Back to back rounds off short, go the way of Paravision, 13-12.
You need just one here in Strauss, I see he saw I was strong, he was great to watch,
but I mean, their T-Sod has been.
Whoa, full.
Same could be said for Paravision, but the other ones will be momentum right now.
This is the first lead of the game for Paravision.
Strawluses and playing from the front the entire time, and Paravision playing for the tournament life
I've just ripped that advantage away.
Who players ready to go first, Strawl us out towards shore?
Three players towards long.
And a scary thing is, if pressure comes long, Zway almost has to stand his ground.
If he gives it up and falls back to car, they're on a really bad place to defend against the split.
So where are you waiting long and a hook see and Yabby get a couple here so it's really true
Okay Yabby that's exactly what you needed and showing up towards the site and the head top all searching in the bell
Chinook now a 2v3 is this going to be a show this is T round a win here and over time
Oh my you okay just a little bit too much that a jame game was enjoying that fight
Now, Fuzzi and Yabby have to hold on and go with an opportunity finally for a shot.
So we're gonna run when he...
Oh, shoot!
Just about spotted him!
Like he wasn't going to see him in time.
Oh, Yabby sits locked in, primed and ready.
Close to the screen, close to how ready to react to the pelch and knock.
There's a great flash coming in.
Yabby gets blinded.
Doesn't matter, still gets the same results.
Still the same kill.
They shot, but they know a game is creeping closer and closer now.
They'll take away Yabby. He's gonna go for this now. Fusey hiding away, James. He's got him in his sights. He's got him in his sights, but has he got the time?
Usually the master of a jet to that DQ.
He's got him. He's going to hold a jam with a stellar clutch again, heartbreaking moments for a stroll.
That's a very poorly played interview one.
Man, the fact that he's able to get that kill, walking the whole way.
Yabby even backs all the way up to the corner. What are discussing shot on the jiggle?
The time gone again, man. It's just soooooog insane.
I love that. Yabbi sees the flash coming eats it.
But this right here is perfect shot on that.
But then Fusie's like, oh, I can't go anywhere.
Just tries to make himself a small target.
And Jane knows exactly where he's at.
Oh, you're gonna feel so mad if you're Yabbi, you get caught.
That jiggle.
Oh, that is insane.
Massive round for Jane again.
Not much as being enough now for PowerVision to push themselves into map through
revenge.
How do you stabilize if you're a strawless?
I don't know, that's that's such a deflating, deflating loss to take in a clutch that now this round just falls apart everyone getting picked up one by one.
Oh, that round I think the clutch is going to knock the wind out of them and they had no plan coming into this last round of overtime on their T side.
Two versus five.
Well, let's roll this one close.
But this is very much how overpass could have gone.
If Ryero does have that one, step up running up towards the A site, he had this before
over a limit.
For ancients waiting in the wings, a flaw is over time half here from power vision.
And every round at one.
Including a big old clutch of Jane.
Yeah, I mean look, this might be the moment we talk about at the end of the day.
I've like, we're really felt like perversion came a lot,
as a second half of dust too.
Yeah.
Incredible defensive run, dominated over time just now.
We're looking at ancient work felt so unlikely for a lot of this map.
21 kills for Jane.
24 for Belichon, Oct. 8 for perversion.
Jake gets wall banged.
I'm sure all this can't even win in this overtime now that they've got to pull it back
every single round just to get another OT.
The cross-moked toss-out, and there they come.
Straight into the split, hoping this is the finish, hoping this is map three, four paravision.
Gonna send Molly towards the back of the site, and right you getting wrecked.
That's yabby doing what he can. There are a couple of low HP players, still coming out to him here for paravision.
That bomb is alone it completely alone to find a state of life is change, but all of his teammates are crumbling and so to see it. It's just pelchinock now
There is time to win this clutch
Yeah, there is how that you realize second player is up towards window. He knows they're both inside the B bomb site now. Bells should not take in his time
35 seconds as he pauses and collects himself
25 kills as well. Bellchinock's been having a great game here on test too. Okay, he can win this
The name on through
And at the time, is Bouchenock now all right, the goal is it's yeah, he needs to fall first and he won't. So a straw is get around victory here in O2.
And nicely done from Astralis hanging on now. They've got to show a little bit of grit themselves, a pair of vision showed it in back to back maps.
They're able to come back and challenge for it down the stretch. Now it's got to be Astralis on a bit of a recovery mission.
Two more needed in this half of overtime and pair of vision is going to take their extra time out.
Let's talk things over for these last two rounds.
the
now
the battle that I think both teams are going to be having mentally at least you know hooks in and even jame and distantes or certain extent remember we saw in regulation on
parvisions t-sand that meant to be split was there for them
they lost the lost kind of a crazy retake clutch
after executing but every time they've ran it it feels like they've been able to get into the be bombs that
and get those kills and get the bomb planted and just play the round out from that situation
which is such a great luxury to have with your
James, because you're not going to be afraid to go back and
call that. But for Huxie, it's a real point of
weakness that he's got to be concerned about on the
CT side first, Stralis. You know, it's one of
those things you have to almost throw your mind back, you know,
15 rounds and think about exactly how you want to
adjust and how that extra rotation is going to come into
play and what you need to lay your in to make that
mid to be split, not nearly as effective.
Last minute conversations between the players had a timeout and see what it sounded like
a match medic and here we go around 29 15 13.
Bear this in one round away from bringing us to ancient and jame is going to deliver
attack or I use brought to 26 and this all important round and over time.
This position in the first half got a Stralis a kill, the awning blocking the high flash, not that one though.
Oh, I'm gathering up for a B finish again here, Parvision.
I remember a throughout this first half.
It was quite often Fuzi who was able to live her big impact on that P-Fulc,
so he's a long way off.
Getting involved on P-Distime and Yappie's gone.
Belts, you know, I call that follow-up.
And that might just be an ancient waiting for his Parvision,
putting the bomb down.
Brooksley, Fuzi, and Stair all have to try and retake this B site.
And it just isn't happening.
They collapse, his Parvision with one hell of a comeback.
And the second half of us, too,
they dominate over time.
And as Strollers have to mentally
resech, go into that third map,
for a Paravision, they feel like
they're in control now.
Oh, they definitely are.
And they definitely are.
James, with the kill,
Fruzy waiting for the pop-up,
it's not in the matter.
What's so ever, it's John 16, 14.
Paravision, two, bring us to ancient.
A blistering, a dominant CTT defense on just two,
brings them to overtime,
helps them close it out.
And Strollers have gotta be feeling stunned.
Absolutely.
I think at this point, if you're a Paravision though, you know that you're not playing your past game,
but it's gonna feel good that you can still like hang in there.
You still get these performances, you can't back it overpass.
Obviously, just reminder of how the day started.
As I get around time out coming out for a Paravision, and they were able to stay in overpass.
That includes a point to this game.
They have big clutches of Jane.
We're seeing that shout-out from the way towards the ace site as well.
There's a lot of great moments from the individuals finally showing up with Paravision,
and that was something you were saying.
was missing over overpass.
Yeah, some of that we're missing some of that trademark individual fire that we've seen power them so much back at the nature back at Blast as well.
But I think if you're a pair of vision, you're feeling like the second half on Dust 2 and over time after that is the half that really makes you feel like this team just kind of woke up and
and body back to Strawl us to get you to this one.
This watch isn't the same as well.
This is that's it.
Backbreaker.
That was the backfraking round.
This is James, somehow, only finding it away when Comps is just perfect.
I've fortunately showed a fruity high moment after he gets chill.
Yeah, yeah, just really just be clear and fuzzy enough to feel like this about that jingling
No, absolutely not but fantastic stuff from power and vision getting the job done
And they will take us to ancient is that third and final map that has this at the edge of our seats
Who is progressing who stay alive rather here in crackle and who is gonna be exiting?
We'll find out after the break
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It starts with a dream, with a team you barely know, in an amateur official that feels like the grand final,
where practice becomes progress, and every loss feels like a lesson, when will your journey begin?
No chance, all done.
I know!
No!
So if I can't get in, I'm going to die.
I'm going to die, I'm going to die.
Did that play the hoping for so much?
It's very kind of kind of playing with the idea
the idea of these corridor smokes come out towards middle, neutralizes one. Is there
intent to play with it? Magic's one, it's two, so on ticks can't trade the double up
in mid, get a force them in and they'll play up through cat, or peer on the line and
wonderful, relish in the opportunity to get involved on his all, creep in, oh, clips.
I saw the top of the box, and I saw the pieces there, because swing it dunk, only clip in, I had to do it in a second time around, wonderful stop, so now the at least start to deliver, I'm a bit of a street here to an around.
That's the hoping for five on the half, and they've got to do it all, and back to back fashion.
victory in and of itself wouldn't it? With how this game began. Nice assist from a
car zoo there to help Emma on the mid-play. Bleeding that position from the
the dawn of the round.
Wonderful, he's hit the shots, he's been allowed to fire.
I don't want you to hurt your eyes.
I'm going to be long set up for Navi.
I want that you hold forever.
Take a measured approach to this one
Jumping the gun not looking for that fast cat control
Even that he snied strong towards long they see the utel they hear it as well
And so they take all the pace out of this round since a lot of you tell for the
Captain of Navi
Double molly and smokes
I'm a bit of a bait right between him and a immigrant who's just playing out towards goose
They could party, you might think, if Alex has been dropped or this utility, surely that means you're here alone.
So also just going to try and make a live ferry uncomfortable for spirit if they come up cat right crossing into
Goose getting into the side might be difficult if there are two mollies in your way.
It comes into the clock. Spying as much time as he can and would spirit, setting up for an A split.
and Lexi's Utah power them out here and buying those valuable few seconds,
wonderful tries to pick his poison here and out long, going back to the car,
to help his team who play forward, play aggressive look for the fight on shorts.
Oh, we've made punishing to all of Spirith, Ema, only going to make it out with one.
They don't pump through yet, they wait for it to near on this flank at long,
give the results.
15.
I'm running very low now, and with donk finished off, it's down as on-text is square away,
and he can't do it.
Shiro just playing on the extra enemies here to try and punish rotates, but all that
hinge on his team actually getting through the shorthold, but they don't.
Great call here.
That comes off of the timeouts as well for Navi.
Wonder if Blade made that call for the CT side, just spamming you to on short, blocking
the initial plan of spirit right when they think they can't be more
native and another smoke another Molly the native flash to set
him up for one more I'm wonderful continues to connect when allowed
so great you till and now we are fighting for five oops this long corner smoke
Oh, red.
Oh, get a break this.
Oh, that's what she ever wants.
Not quite on the line.
They've ducked right under wonderful.
I don't know who's lucky here.
Or who's unlucky here.
Oh, they hear the shuffling around his home.
I just take the space.
Gonna try and drive this one home.
Here them shuffling the utils, shuffling the first steps is the set up gets reaching for
Navi Spice!
Oh no!
It's a red carpet!
Okay, and don't make sure it's very red indeed, two entries, blood spilled Navi!
If looking on as the ace site has crumbled before their very eye, it's a spirit, they send
it right back to the center here, they say, oh you block us when you know we're short,
how about if you don't know, they walk the entire way down middle into a, without
making a stat and wonderful even hits one but it is obviously not enough quick traits with
dunk double entry everyone at a position it's not the shuffling and CT spawn
I do like you know magic is calling us in very it's interesting it was in unique moves
yeah it's more akin to like what you'd see in a pug the idea you know let's all crouch
down walk up shortly up just won't see us because it's so tiny I've cracked under a few times
just so pausing to continue on these catfighters been every round
you have all this brain power going towards trying to shut this down
that is the same guys let's shift let's crouch down catwalk
this has been a very exciting series
And disparate of...
Give it us reason to believe.
Crazy stats that something's just 20, 24 and 9 in the overtime of this video, the beginning
here on Dust 2.
After a 2 and 17 start, it's just unreal come back.
real comeback. I'll be pray for cat now. Wonderful here. It's just such a common
util dump position expecting mollies and flashes. Could you do anything to stop it?
Ajax and Donk side by side. The peak of the buddy system. Ajax, yes I'm mollie,
wonderful fun. There is a response, Navi, keeping wonderful
in position. I'm magic run through.
If you, that's what he says, magic, the butcher, Boris drops in.
And just like that, Navi, a viscerated.
Full W through a molly, he doesn't give a damn.
This is, you know, this is Navi.
One of the top scones, fill with some of those tactical minds
see us, they're just gonna run out.
Walking, I just got pulled away and around and he thinks that I'll never expect this.
And that's been the Game Flapis here, never let them know your next move they've had through
now be on just two, it's not even close, it just rounds away from lock it in, a playoff
appearance with this new spirit roster.
We've got a Star Wars battle for a server battle, and right now a Star Wars game
we're feeling pretty crappy Jason, I gotta say that was quite a joke over on those two
walls.
Yeah man, that one, that one, two, be one against shame that the gym wins is the one
that really kind of seals with that was the backbreaker, that was the dagger, now yeah,
that's gonna be a tough one to reset because those frustrations are gonna be there
when that happens to eventually just getting mopped up and over time.
First thing that happens is you go outside and it's just all frustration.
It's all disappointed. It's all anger about how that turned out.
So you gotta get past that before you can get focused off onto the next map.
Through a way, a great game out of Fusius.
Well, he has some incredible sequences.
They've the day one a number of rounds for them.
The off was on point.
You know, you kind of let that one slip by the way, side so
this is going to be weird. It's going to get tough.
Now, one thing at the start of the series is to sound at the pre-match interview for
and one thing he mentioned about the previous ancient game was we just got destroyed in middle.
We lost every round in the first like 20 to 30 seconds just by how those fights went.
That's going to be something he would have had a conversation before this map begins as elimination is on the line.
Well, James certainly had a conversation about what he wants to have missed around it.
It involves a lot of utility on his back.
So it'll be setting themselves to woodpeep.
Riot getting a little bit more progressive down the bottom of the feet ramp here.
And he will retreat further further back into the Sahia just jiggling for the top.
It would be great to see Rahul have a lovely third map in this series as well.
I think most of its first two maps have been a little bit rough outside of the one round to win them overpass.
But having a good show from him would be much appreciated for a Stralis.
Yeah, I'm sure for Hayme as well. Personally, he's going to hide in the cubby.
Biving us time, running the strike out with his job runners and he's done well enough.
If Yabby's there with him, and the shut down of Parvisions pistol, it gets no one.
Damn.
That's a really nice approach.
You're trying to brace him out of your juice.
Well, that's a good idea.
The first round of win.
Yeah, that's around one by utility though.
I mean, you mentioned all that utility in the back of Jane.
He was fully kitted out with smoke at a second smoke.
He had mullets off a couple flashes as well.
As soon as they throw those execute and get those smokes in place,
there's a defensive one that pops right at the top of the ramp.
And then you're kind of like, well, I hope this is the god flash.
And it blinds everyone.
Otherwise, we could be loops.
And it didn't blinded.
Everyone.
And they did lose.
One of nothing for a Strauss here in this third map.
No second round investment without that bomb plant.
So we'll see Parabasian run around like Headloose.
Pickin's a little bit as they talk over the first gun around.
Come next.
Oh, me, Parabasian would love to get off to a good start.
I mean, that's just not a luxury they've had.
It's not a series.
I know, it feels like a very obvious thing to say,
but they have it had that coin.
Even like a great start, just one where they don't have to come back and climb the mountain
to get into the game.
True.
Well, there are team obviously that we know is played some very close series, all their
wins here at I am Crack of have been in three maps across the series.
So this is kind of part for the course to them.
You know, in the history of Jayham and Counter-Strike teams, they've been a team who's
played a lot of rounds.
I wonder, because we have Burgess pay by the round and what do we have for power of
the game?
Yeah, as far as I know, but I know the geniuses in Chad got to come up with something but maybe today's the day somebody's gonna come up with something that's gonna stick
I know I'm looking now. I'll let you do secret. I am looking
As a champ for some inspiration here
Has anybody come up with anything in genius and I don't want to see any chat GPT once, all right. Yeah, you give yourself
Nope, all right, maybe
Dude, nothing first gun around coming up in round three
4 SMGs for the Astralis defense 3 MP9s, Raii's bringing in that fancy DMP7, no MP5s yet, but we'll get that.
3 MP9, and MP7. A lot of MPs. There they go. You killed the up into the A-bomb side.
Right. Let's see what he's able to do. He's capable of a single kill before his yellow
gets rid of him. Oh, this flank timing from Fuzzi. One more kill at the bomb site or
distraction. And Fuzzi just hit the stutchest stronger position.
Oh, blank. Oh, that's just a range of that thing. And then you get detected as well.
That is, that's rough.
We're too happy about that.
And it's gonna be no, we're moving hope seeing
and Paravisions sink their teeth deep into this post-plat position.
So what do you do now?
Do you bail out with these SMGs and play with them again?
Think you got to have to.
Yeah, it doesn't seem like you're gonna close your realm with you.
So, I mean, look, this is one of those things it's easy
to pick if you get a sit in our seat
and kind of see the whole map.
It's a tough fight for Fruzy to take with you.
Well, a lot of damage it now.
coming back in. Yeah, they have a kill on the
Abby. This is possible. Yeah, there's
something moving in on this. And yeah,
a way to win the round suddenly
presents itself. No, to try to keep
himself safe. And it's if you're being
stuck to the night by no, and the time is
gone. Well, the damage to a straw is at
the end of the round that they give it a
good go. They come close. Yeah, but I
stay couldn't grab the angle, the
protected diffuser. They had to stick
that diffused right at that moment.
Heads up play from the Abby and nicely
done from a straw is actually make that
a possible round with right at the end.
Their vision always hand it right
back. Good clutch, it's through to one but without all the money now with everyone
going down across both teams, I think the straws is going to be happy with how that
played out.
Again, it's a, it's all about A and then it's going to set the utility over the top. It's very
quick here for a pair of vision. You know when they decide on a form, so they can hit
it round after round and go that quite often.
Gonna stall his racing and make sure that the ball doesn't get planted this time.
They don't want it to come down to a retake.
And they're telling a good job.
They put it all on Jayne now with a 1v2 ahead of him.
Yeah, he's got the M4 as well, but doesn't want to give up the sound to you with a reload guy.
Step into the smoke, take the risk, knife out.
Oh, no, oopsie.
Well, he can hold this.
Oh, my god, right.
He's here after doing it again, Jason.
It's Jayme about to clutch up again.
It seems like he hurt, there's no way he hurt footsteps, but it seems like he's aware
of the possibility for the wraparound.
Dude, Jayme is just something else, isn't he?
He's gonna use that whole clock.
If he sets in, wait, oh my god, I don't even know what you do if you're fruzy.
If you were just walking out on Jayme's stool with you that, you?
I mean, the way the timing works out on the mini map, if the music keeps going
and almost feels like he might just find Jayme planning the bomb.
But how do you know that?
Well, now he's planning the bomb, and Jayme is actually going to have plenty of time.
Come for a post-plat.
James, do you have to play idea that Fuzzi's got a come from CT?
But if you're Fuzzi, would you ever expect James to be on the farm?
No.
Just have to react.
You just have to be able to react faster here, Fuzzi.
James knows exactly what his target is, and James makes that clutch look so easy.
Dude, that's wild.
That's another back-breaking 2v2, or 1v2 I should say.
I should say it's just so good and clotch it.
It's crazy.
Oh, it's so strong.
Yeah, that's, I mean, man, as strong as that's such a well played round up to that point too.
That's what's going to be so frustrating.
That's what's going through your mind at this moment.
I'm just, I'm just, I'm just pieces that's together so easily.
Just with patience.
I don't know what, I don't know if I could see thought he was going to hit,
but hopefully angle there seems a little insane to me.
It's crazy.
Well, opportunity taken by Jane.
And something we were just talking about in that previous round is the fact that
Paravision haven't had the opportunity to get off to a good start, right?
Getting to the lead early in the game.
We were about to take the lead now.
Yeah, they really are.
Looks the enthusiasm right.
You're going to try and push in four members of Astralis now and cave, but none of the fights
present themselves in Paravision's like we want nothing to do with that.
You guys are going to have it.
They back away?
Joe takes out the given away space they never expected the re-aggress.
Yeah, they never really did it if we get those hot starts and now that you expect
that economic reset so early and roughly economic advantage and advantage that
James is really really good at playing with as an IGL.
Yeah, terror visions in a very happy place at this point.
It's a lot of early pressure now on to Astralis after Dust2 slipped out of their grasp.
Looking to recover here, they got a Famosa on the Abbey, no off-employ just yet for Fuzi.
I'm going to smoke out the double doors, I'm going to send some utility back in his
direction.
So they use all the nates.
So they want smoke remaining on Yabby.
Everything's gone.
And look, I'm in the Nates Paravision have lost.
Plenty.
Or if finishing move.
Yeah, this has just been Paravision, like, yeah, don't follow your YouTube.
We're fine with that. We're happy with that.
We don't want to do anything in the first 30 seconds anyways.
Well, they're happy and playing pretty quick.
And I think that's great to see.
You know, the condition of Charleston to using the nates early on
and then you can just hit the pause button and slow things down.
Well, unfortunately for ParaVision,
the Abbey's sole piece of utility remaining for a Stralis,
it's in the right place.
If he sees these streaming over the walls,
they'll chuck that out, yep, there it is, the counter.
Look, they still have an advantage in terms of the manpower
in terms of utility, but this makes it more difficult.
Oh, that's a mouse.
and then the old shut down as they try and come through.
So it was looking really good, Jason.
So he was all setting up to go, okay, make such a pair of vision
to play this one perfectly and then you walk out and get right.
That one remaining smoke just ruins their day.
Well done from Yavvy holding on to it
and well done with him at the perfect timing to put it in play.
Hooks these wrapped around, so they aren't going to save anything.
15 seconds left on the clock and if you don't go forward,
you're going to go down after time.
I'm just going to walk into me.
And after the time, that could be a big issue.
And yep, notice got after the time, James.
Well, it had some money at least, right?
Yes, they weren't staying on zero dollars, but it's still massive.
Yeah, it feels really painful in the moment when that went out of curse.
Yeah, you might be able to, you might be able to scrape together another five,
but not getting the extra bonus money moving forward.
It's going to have some long-term ramifications.
So yeah, decent enough start for their vision.
There's no vision gaining things back there.
I have to call it time out early as that is a huge obstacle in their pass.
A big speed bump.
3 to 3 worked tied up.
No bonus money for Jam as you mentioned he still has 4k in the bank so an AK-47 is
going to be coming out.
No up in the field for the pair of vision side.
Fuzzi has his AWP on the CT side and money is starting to look good as well for the
astrology.
If they can string this together, they can break.
I mean, this is kind of a swing round for a straw.
If they lose it, you can buy again on the next one.
If you win this round, it's pair of vision out of money and you get some breathing
room for the next few.
Well, Matt's having for no time. That's, uh, that's his punishment.
He's going faster outside.
Oh, through middle. He's gone one and then taking out straight away.
So Ryu and Jabi, great work.
You know, comes back to that conversation.
You raised earlier about Parvolution.
Maybe not finding as much success in mid in the earlier game.
So now that I'm finding as much success towards the bottom of the B-Ramp,
either as Huxy walks on in and grab Shelo.
So now we're looking at a 4v2 for a straw.
I think you just pull back and sit back now.
All right. That I like that call from Huxy as well.
Get the kill back away.
You stuck around in case there was a swing a follow-up fight.
but you're preserving the four on two.
Three players here at this B bomb site
Zoey's gonna march right up into the scope
of Fuzzi easy to knock him down.
And this is that swing around now.
Astralis is gonna get the benefit of it.
Out of money is Paravision.
James left in a one B-five.
One B-four.
Yeah.
But like, you know, hooks is a Gigi Chad
to us kind of like two guys.
Is it two for?
So it's pretty much a one B-five,
Jay, so let's see where you're going.
Yeah, I'll do my best.
Anyway, it's not gonna be one of those James Clutches.
This is James' time. So, Settle in, ladies and gentlemen, home.
That's a good count for you, whatever chair you're sitting in.
Great time to put some warm socks on. It's cold out there these days.
I know what it is. It is cold. At least here.
It's here.
Any crackle? Probably in crackle.
No, definitely is cold and crackle.
Just through the smoke, Jello never even got a clean look.
Trying to follow it up, which is an idea that Paravision players have used a number of times,
but Fruzy's not going to get caught off guard by that.
So one round lead now for the Strauss in this third and deciding map for players surviving
means money get a grow.
you know, I have learned a conversion of condition being to never feeling confident for a
strawless.
Okay.
No matter if a straws were up like 11, zero, I'd still be like, yeah, we know we've got
overtime come in Jason, or at least we're getting close to it.
That's the order of James.
Yeah, it's working.
It's magic on you.
It's true.
It has been working.
Around eight comes in, the AK47 that James saved previously.
We know investment around that AK47.
Time for the aura of Jane.
The hero, AK.
Okay.
Let's see what he's got.
Let's see what he's gonna bring us.
Three rounds in a row now.
There's been a happy barrage of youthsilled down middle.
From the Astralis defense, so it might dissuade a pair of vision moving forward from
going aggressive in that part of the map.
Bams AK47 is over here, towards Elbow, going to be baiting Nodas, wait, he's going to
be there to pick up the AK47.
need to be swing from the glock stared and have the fight he wanted, so it'll back away.
Because that little defensive setup gets caught at an awkward moment, everyone kind of backs off.
They're fight the cave players, swings up a little bit further back towards the B-bomb
sudden, Astralis now just jiggling down for information.
As dangerous thing on the map at the moment would be this B-Ramp. It's only
Raheu defending it with an HE grenade. He was playing close up as I'm speaking he's back and off all the way behind the cubes
So much much safer
You can do a lot more things here if this attack does come to fruition drop your HE grenade play first survival play for the retake
Jane
But if a march but then gets caught as Yabby finds the perfect timing to jump off on top of those heaven boxes and they line up
So, so it's likely to wait that AK-47. It gets picked up again. It's going to be in his ways.
It's but five targets to collect in 25 seconds.
No, happening. So it's way, marches his way to his death.
I have to the time.
No one does he want to say it but AK. Keep the money growing.
And he will be picked apart and a straw is starting to build a lead.
Yeah, starting to build a lead. I mean, that's the run.
around that, you know, perversion taking the time, trying to give Jima a clean look with the
AK-47 just could never find it anywhere, so really well played from a Strauss.
It continues to grow, still looking good. Third and deciding map elimination game that I am
crack off, one of these two teams going home, five to three, two round lead for a Strauss.
Instant don, not instant red room smoke. Plenty of utility coming out from perversion, but this
This is all to set up and sell this plate towards the A-bombsite.
Four players gonna go contact while a Stralis' attention is in middle.
Do they have the timer to back away?
Fruzy coming right now with the AWP, and he's gonna be under a lot of scrutiny.
Yeah, dragon, then Altback.
Trying to heal with the threat, this coming is way here, but he blinded it.
He's forwarded back into the donut, which means Starrer is required, and Starrer is just
to want kill with the rifle.
The point for him to settle with the game to decide but why you that is what they need it for a solace
I'm dealing with Fusey though, and then goes back out but why you with the man deliver in this time and he's got a 4k
And you were just saying at the start of this map that Ry is at a really tough time
You had that one round of the overpass that closed it out for his shoulders
You had a very lacklust or dust too, but that is a big moment. Hopefully he gets him going
He's gonna say that's a good moment for rookie to get in the game like this in a elimination map as well
to have a quad kill on that fashion really helps kind of settle you down. I know we're kind of
deep into the map now so you know you feel like you should be kind of calm and settle but that
quad kill that's a no easy doing some good things. You can start feeling a little bit more comfortable
but for a pair of vision. And blanked these last three rounds they managed to tie things up.
But ever since then it's been all as trawls and again they have that weird economics scenario
where you know without getting the bomb plants without having that little bit of success to get
in the bomb sites you can't keep rebuying and reinvesting into this or tech nine's coming in.
One AK-47 on Shelo. Offence still has not found any momentum to ride with.
Really just a great sequence where you put in together through all the chaos inside the bomb site.
The hell that's not seeing how soft sand there you go. He's thinking the same way.
I need the kickcrack at Joe, get past some of the struggles you've had, kind of forget about them for the moment, and maybe get your feet settled beneath you.
Let's hook see holding on and son of Jag is going to be a quick kill on notice, it opening fried here for his trawlis.
And obviously, every other advantage is going their way to...
Just a look at it seven to three now for the trawlis.
Every half so far is ended it for right with eight rounds for the trawlis.
No matter what it's looked like on the lead-up to me, exactly.
Why did the same sound here?
There we go right here. That's a nice shot low HP, okay?
It's bigger on handshakes, they're high five, too.
Well, and an anime mouse pad. So he's kind of a baller Jason.
Yeah, so you know he's got a reversal sign of being a baller,
who's having an anime mouse pad.
He's got game.
Well, another gun round coming in for the pair of vision side,
8K-47's back in their hands.
There's these hero AKs and tech nines has not gone well for them.
Have not.
Got given them a whole lot to work with.
Now the full body.
Only a few rounds available.
A lot to this half.
For note, I take a great step out with this opening kill.
Rye is making a play baby.
He's feeling the confidence his past few rounds.
He's slid into the position that Stair was just killed in.
So he's hoping if they commit to middle,
they won't end up checking this.
Here he goes.
Rye you feeling it.
And see if it works out for and committed in the cubby.
That's all gone quiet on the server.
Okay, I'm just waiting outside the elbow.
Yeah, timing it.
I mean, at a point, as soon as Rye you peek,
He just has no idea it's there.
A james in this position perched up looking for anyone to peek in towards Middleton.
Okay, this is where you move forward. This is where Shirley Rao gets this kill for free.
Oh, okay. Yep. He gets it. So, a james won't try to...
...the way-ups of Rao.
Hard thing now for Rao is...
Yeah, I know what to go. And none of his teammates are with him anymore, so far to your job.
You would else you can get Andy at one more on top. That's well done.
Yeah, great work from Ryu here 14 and 4 oh
This is a fake though, it's pulled them off again because Ryu was the only one. There's no information in middle
Fuzzi thankfully kind of second guesses and says let me stick around a little bit longer because my teammate hooksy. He's not calling anything out. Nice come back to this position Fuzzi
All right, let's see what the all-pgets done. It's gonna be peeking up into it. The tape is the exit into woods and it's built you knock to go down and that Fuzzi on the follow-up
It's way.
That's a through and we've got just enough no time.
He can't plant anymore.
So it's done.
And one of the time here is why he fights on and doesn't actually fix a VWP as well.
So he makes the most of that situation.
But his troll is continued to build roundup and you've got to say the man you asked
to step up, why you really is doing it.
No, I like this glimpse of him so far and these past three rounds I like that he's getting
this kind of a performance to make him feel a little bit better within this line
up within this series.
Really cool to see him power a Stralis
in these past few rounds to some victories
into a strong lead.
They've hit eight.
And if history of the series tells us anything,
this is where it stops in the first half.
Parabitian.
Going to try and get a fourth round of the board.
It's noted to aggressively take middle
all on his alone.
Some first kill is his.
And Rai is still hiding inside the smoke.
I'm gonna be all just running up here to the site and it is the way who cuts right through
Hookseek.
They're straight in.
All of this pull right back.
Yappy!
Quickly taking two kills.
He actually thinks about the warfight too.
Yappy trying to rip everybody away.
But his foos he finally tried to hit but can't backtrack to safety so it is all right.
You.
Yeah, but they set him up at least for a clutch, right?
This is doable 1v2.
They've given them at least a chance as he turns this corner.
And yeah, it was a chance, but we are destined to have eight, four halves all day long.
Four rounds to play with for ParaVision yet again heading to the second.
We wish to revive and interact off. Let's find out.
I'm not going to die.
Before the series began to sound had some positive words about a straw as in the two short
weeks it's been since Perivision took them down back at Blastown.
So, it looks like it's done a lot to improve this structure.
At Blastown, in that series, there's a 13-1 win for Perivision on Dusty, today it took them
a comeback over time.
It was a 13-8 win on ancient.
And today we have yet to see what the improvements that Huxie has made if they can change
the fortunes of this map.
But the moment still in the lead, eight to four.
But the television as we know, CT side to make switch up,
but this team just seems to get stronger on D- different games, yeah?
Yeah.
In the same story, every single half so far, kind of strike.
So I wouldn't be surprised to see the same thing panel here.
There'll be a tough game right down to the wire.
And that is exactly what you want from when you're fighting for survival.
At one of the biggest events of the year.
It was the first time they didn't tell true masters
to move out of Katavita into crack-off.
And here in 2026 you do not want to see a team with as much legacy in terms of the organization of Australia
here in this this country and also for parameters and you just want to trophy at the previous event
there's so many reasons as to why you would want to see them both fighting all but only one will
we've got this way moving up into his jacket.
It's a crossfire lined up.
Bell tonight we can deal with it's right up as far as you're running up the B-Ramp.
Right answer was then hope to see we'll fall off the hands of jealous and it's a good start here for the piss around
for either side and that helps you knock that or
too against the wall the ball makes
planted here for a Charlize but a
retake with four players to versus
two it's got to feel good for
power vision yeah yeah he has nothing
left to do but even push through
the smirk before days it is way
for certain death hellishy knock
with a strong pistol as a straw
tries to come through the smoke take
control of cube denied entirely.
So pistol round the pair of vision
five to eight now is their CT side
campaign is underway.
I'm really too much stress in that round whatsoever, it kills out towards cave, Fuzzi
had to use his Molotov, he wanted to hold it for the bomb but had to use it to prevent
the wraparounds, it's just chaos, as Astralis is trying to settle things down and can't
get it done.
Well, there's the first step here for a Paravision of the CT side.
And there's going to be no resistance here as well.
The straw is with a tech 9P250 on blocks for the rest.
And a flashbang?
Yeah, don't forget about the flashbang, you're right.
And see how much impact that has.
Got there a lot in the middle.
I'm just going to give it a good bum rush.
I don't think Perivision has heard this yet.
Oh, the A site might be a ball plant.
Yeah, it's definitely a ball plant.
The server is going to be fine with that. Just take the plant. We'll win afterwards. You're by next round no matter what. We don't care about the extra money that you'll have on a few players.
Yeah, that's a win for Australia, so they're ice.
Getting something out of the road.
A bomb plant didn't.
Yeah, not going to be a kill here for Ry.
Just, uh, can you end up being a victory here for Parv.
There's in and the gap is being shrunk very quickly.
There's the final kill. There's the diffuse coming in.
in.
Six to eight now heading into the first gun wrong, but...
Astralis is going to have a good amount of money with a bomb plan in the pistol, very
light investment in the second, a bomb plan in the second as well.
Not everything they want to attack into this pair of vision defense.
Suity side for fair vision on ancient.
It's a scary prospect for a straw to go up against you. You have J-M all over the place with the AWP.
Shello and Slay is your B defender's.
Bellishenock as the A-A-Cer.
And here we are live in around 15.
Shello is gonna take a big risk with his M-T-9.
Let's put him in I'm able to see Foozy.
Oh, it's Spotsin. I think at the end.
But it gives up the position and backs away.
Just back it away into the cave now, as Jane.
And just still a heavy stack maintain it for power vision towards the peace out of the map right now.
It's not gonna be a Molotov going deep, not a jabby, a couple of kills between each other.
We're looking at 50 seconds on the clock and it's not obviously with no other option
but to commit into this B-bombsite, there's more characters not been waiting on all round
long.
There are hoping Ryan was going to trigger a peek out towards long to get Fuzzi uppicked,
it's a really activate them to move forward into the bombsite, now that that didn't happen,
There are a lot more cautious about stepping forward.
Caves controlled by pervasion.
That's the main strength of this defense
is that a Stralis can not have that part of the map
in the post plan.
Go, Pdk, and there's a quick double that from Yabby.
This is going to be Zelo Anzway, both going.
You know, at this point, for power of vision,
you realize you can't win it back away.
Save your weapons.
I think it's going to be a little bit of a frustrating
ralf on a mode, Jason.
You've got four players on the B for a lot of that round.
the straw is coming at the b-bombsite and I still put a huge amount of resistance up a single kill.
There's a small, there's a slow pace to tap, right? Like, right? You kind of get
sent out early, you have to eat with the tray, but still there's quiet most of this way in.
And the strength of the defensive dimension was in caves, but they're hoping they can eliminate
part of the attack that's coming cave and play the post plan on a retake. I almost
think they got kind of pulled into the decision they didn't want to do, which was actually
step out of cave and challenge for that, because it had been so slow, there hadn't been utility.
You know like we can take this opportunity
Obviously didn't really work out form that the idea was there
Okay, I think that was hooksy talking about they're gonna distinguish models and middle of it there
And what's to make sure they're hustling into window so maybe challenging into the mid-controll
What's your point, El?
It's started this game, where we can just repair our vision
earlier in the competition.
Let's see, let's start to win this mid-flight.
So the stairs, the man, task going first through Elbow.
Any other smokes, deployed, donut, and window?
Okay.
Well, how aggressive does he want to be through this smoke?
Okay, there's one spam down.
That's yellow.
That's how it comes.
Oh, that's so bad, yeah.
It sucks, especially Abby's like you're off action player as well.
He's supposed to hold down that part of the map for you.
So now that responsibility falls to the rookie and Rauh,
you who's got a step into the position.
It also makes it a lot easier for pair vision
in a five on four.
It's not overreact to the position you've gained in red room.
Seems like a weird view model.
Am I going crazy?
Oh, this is terrible.
Oh, they're all good.
Right, Jason.
You don't have to worry about him.
He's not a big as era.
I was like, oh, yeah, that's the right thing.
It's gonna be a lot of my look in there, a lot of my look in there.
I'm serving to you and kind of throwing us a little bit.
I like that 45 seconds though, as soon as a lot of work can be done.
And that A bomb site seems like they're option.
It seems like there's a lot of shift.
Yeah, but I think you can leave a pair of vision of be fine with that.
Because this is the defensive elected to play is retail, right?
Positioned in CT spawn, have the bomb site.
We'll win in the 5-on-4 post plant.
That's the plant, coming in.
And there's Fuzi wedding as they cross on through.
He hasn't taken the first chance.
He knows it's going to be another player.
Well, if you're going to repeat, you're going to see T-plier, and you've got a teammates
watching from Donut.
So you can stick him into that angle if you're Fuzi.
Now they go into the retake attempts.
And they are clearing out these defenders of the post plant.
to apply still up here for power vision time starting to kick on that fuse but
stare with another headshot his forced aim into the safe call and we're
looking at a 10 to 6.1 as trawlers are building up the lead again.
I mean I mentioned that's the defense they wanted they wanted to play a
retake and they got exactly that real estate for a strawlers for versus five
conversion as they snap into the bombsite get the plant and the retake they
just can't they can't get it done whatsoever some brilliant shots from
hooks the down the stretch right you goes for one for one inside the bomb site and
pair of vision on the back foot yet again.
The figure things out during this time out that's a bunch of cool black bars we got
my graphic for you.
Let's look like a couple of files obviously.
Yeah, I mean this is this is looking like it might just end up being one of those scenarios
where straws get to the end of the line and then a little
James come back special. Oh, I was almost ready for that. Just trying to make it exciting. Right. They went maximum maximum
All the rounds
Never did come up with a good one for power vision
And here we go into round 17 10 to 6 full around lead only this off for James
This door is otherwise that all business is in position at this B bomb set out towards
long peering towards the top of the ramp.
And as Strauss, as much like Strauss handed just to the arc, they aren't doing anything
fancy.
They're just gonna hit this bomb site, full set piece, Molotov smokes and flashes everywhere.
Excuse me, no smokes everywhere, one detail, Mr. James gets a freebie.
Oh, we're gonna look at the space, stairs go around the back.
He's actually got a lot of ground here, has me smoke going down, he's in front of it.
Oh, he's yeah, he has a stage of blasts head off. The bomb fly is now secure. We're looking at a really weird tower in front of us right now
Can
Carvage and somehow in this on the reach and the answer that is now is right here. Finally
So normal to restore with that, but we're looking at note it, James, whoops the unfoosey
Tipped for tattoo V2 in the post plan here
A sauce looking for a weather, but they still got to take it and they're now gonna get thrown it. This is gonna hold it. Oh, my jaw. He's got it. He's just wanted
Oh, my god. Paravision.
Well, it's just the right.
Did you lose rounds away?
And that might just be one of those turning points, huh?
What?
What did they do today? Forget a smoke?
They threw every piece of utility,
except the long smoke.
Jim gets a pick.
They take control of long cube.
Throw the smoke. It goes to deep james in front of it.
Do they think that the mollies are enough?
I don't know.
Either way, they're punished and then the right I think just that moment that of K-O stickards created just
It loves the whole round so in a raffle now you could bounce back immediately if you're a straw is I can you you got to go buy
Can you no not right now not not right now. So I was got the opening so you lose this round
You might just check out of this game. Okay, good shot from Fusy to get him back in Molotov deep to open up the Avenue
And Rye is gonna take the space caution to the window towards Kane and he can play behind this smoke
Okay, one for one. Yabby's there. Wait for a double all right, I'm back. I'm back in the rear. All right
Yeah, I don't worry. Don't worry. You just need a little bit something in your life. I don't like that kind of experience
Raise your heart rate a little bit blood pressure. It's all good
Yeah, you didn't have a couple of rounds like that from a straws every now and then you can't have a
As long as you win the next one, everything's okay.
But now the big problem is for a Shawster, once again, going up against an op and pistol.
So this is obviously the more difficult round.
Don't forget the bomb, okay.
We got hooks you picking that up.
You told he's going into the A-Bombsite.
It's going in quick as well.
Smoke out towards CT over towards Donut.
It's a great shot from stairs.
He takes James down.
And then there's pushing right, more than one he wants to miss.
Oh, buddy, move!
Alright.
There we go, straight into the site.
And we've got a straw as a 43 per chaos, a jad of course for his.
Notice sending the rifle out, that was the way coming in.
Can he get anything at no, it was the way I able to deliver.
And is that low now with a clutch?
1v2?
A WP?
Do we believe in the Zallow clutch?
Maybe a little bit.
Don't make these noises.
Okay, there's the smoke out.
Yavvy's got him.
What a flit shot for luck.
that
That is Strawis get another one on the board and ever closer
I don't know, Paravision maybe maybe read out a steam
But it rounds like the Alpine the four pistols make me think just why not why you know give us one more
There was twelve this seven five chances for a Strawis to win this five chances for a Strawis to eliminate Paravision who have just got to buy everything they possibly can
It's getting really weird.
It's definitely going weird.
I don't like it, but is it going to be a pair of vision driving this packed over time?
Somehow with 3 MP9s and 2-5s Evans, or is this unfortunately the end of the road
for a pair of vision?
Yeah, be all the charge up.
Stair coming through as well, and as Strauss had put them to bed, as Strauss will stay
live here in Krakow. There's new look roster getting the job done against
power vision. Who just we can have to go? In Malta, we're lifting a trophy. And
now they find themselves here really struggling to it. Now just stay in the
corner. Just ninja this. Oh, about Chinat. He's going to give it a little bit
of the go here as Nate. There's one quick kill. It turns around. It's
set to pick up. But hey, hey, now it had finally gone. It's all as can
celebrate a huge sigh of relief. If a straw is get the job done finally versus
and of course in classic Jain team fashion we'll make it difficult.
But the story has to be around the fact that
Paragher's in can go from one in your trophy and Malta
to falling short here in Crackle.
Yeah, I mean it was rough.
We kind of talked about it so I'm a little bit
into our info.
There are all three maps we should say,
and especially the first two extremely competitive.
The main I like this to Strauss.
I like what Huxie's been able to do with this.
We had the nice big game out of Raiu as well.
And this third map we were waiting for that throughout the series.
It was good to see him deliver
and this can help them get over the hump, got them over the hump on overpasses.
Well with this final round of regulation.
So yeah, a pair of vision I think we're all going to be very bummed and very disappointed
that we're not seeing this team continue to fight considering the major considering the
trophy just two weeks to go, but as strong as you got to be pleased to see this organization
this team recovering and putting another win on the board.
Absolutely.
I'm also seeing what the direction of the straws looks like, coming into the future.
I think these folks see roasters always get exciting in the first sort of couple of weeks
the first tournament with them. We've seen that with the older version of the
Shaws 2 right in the Skata last year when he got into the final and then went to
the other final and this is the second season kickoff, but if it started to
climb with this team on the side it because I think Fruzy's got a lot of
upside to him. Riu, you know we did have a pretty quiet series overall but we
got a third these team. A lot of questions about Riu still but yeah but a good
final map here and that's the job done. So it's interesting to see where
Shaws are going to lay when it comes to a few months or now where they are in
in the higher RQ counter strike.
So for sure, it'll be fun to say as they kind of flush things out.
I think for me, I like the Fuzzi acquisition,
the upside there is, there obviously has been excellent
first for a long time.
Now, I'll continue that today with his, with his impact
on the opening engagements.
I think really the key to this and what we saw a lot of today,
it was like, yeah, these got more comfortable under Huxi's
leadership as well.
We got like a little reinvigorated.
Yeah, the inside the server today.
Yeah, you definitely have some really good games.
In particular, CT side of overpass,
what to start that was, the parvasion eliminated.
It was not too zero for Sashals to take all three maps, but losing off the edge of that one.
Yeah, they needed that one map. They really needed it.
And losing off the loss of two of Sashals,
Sashals is going to hurt a lot more than losing off the edge.
Absolutely. I think to the, you know, Jame and Dostana think as the leadership figures of this team,
I think Perivision is going to be just fine.
You know, you had Dostana talking about some things.
But I mean, even though Jame is kind of basically setting sacrifice to gear to get this team on the track,
it doesn't just happen overnight.
So the growth we've seen out of them
over the last three months is incredible.
And if these guys continue to work,
I think the next time we see this team as well,
it's going to be some growth
and we will be seeing them again.
Sure, they're going to have some inconsistencies
for a little while, but I think we've seen what level
they can get to.
And that's being capable of winning a trophy
with some of the world's best teams
and the tendons in Malta.
But here on Crackle, for a bigger competition,
and unfortunately, they fall way too short
for their own standards.
Yeah, they do, and that'll be a conversation
they'll be able to have an end go back.
And the nice thing is now we've kind of,
we've got some of our, you know,
the group A upper-graphic,
final is ready.
That's going to be fun to see who's going to be making
the playoffs and the semi-finals or the quarter-finals,
but before we get into that,
we got an interview ready.
Hook sees down there as a winner.
It's a strong list that's then the test of time versus
Paravision and the first thing I heard when,
after you guys won, was here on the booth,
in a lot quicker.
That's you last to that long hook scene.
What do you have to say about that?
I mean, we should have chosen all the met too.
With half we had eight four think yeah, that was pretty much what I meant and also these guys take a long time to finish the wrongs
That was that was it yeah, but you know that right did you still get caught off guard then because I think as you say right
It seemed like you have them unlock in any other scenario you actually do win it in two maps
Guard a little I mean I don't think I call it good to see side under two and that was probably the biggest
The biggest mistake of it all, but I think we took a lot of stuff from the last time we actually
put them but we just didn't execute it at the last time this time we did so I'm happy to work on.
Awesome, can you say something about how things are going as Suzy and Rai, both having?
No, they're playing great, I think they both show you know, brilliance in like key moments today.
like it's a freaky or whatever. I think Lowe was in full-floor state on those two cities. I
for example. So yeah, no I'm happy with it and I think they're working really hard and that's
the most important. It absolutely is. Final question. I don't know if you remember, but you did
are actually maybe not the final question. But piece I think it was two years ago, maybe I am
alone, and you had a heart that was to play against other ideals, and you did all the
rankings, and you were one of the only ideals to put James as, oh, this isn't that
hard for me, do you remember that? Has it changed that all?
No, I think he had, I think if you prepare for it, it's not that difficult, but I think
if you go in unprepared, then you'll get caught off guard by a lot of stuff, because it's
So one usual and the off-mitter.
So yeah, I think both, but I'll try to listen.
Okay. Final question.
Are you continuing the lower bracket
and you're going up against foot tomorrow now?
They have been super exciting to watch. They shoot.
So what we just played?
It's going to be a lot more tempo.
And I will probably be finished before dinner.
Well, cool any reservations.
And no, not for now, but we'll see if we can still make it.
All right, cool. Thank you very much. Back to you.
Well, I go to here from Hooksea talking about how he feels playing in his gym, you know, can be.
I mean, if you don't respect it, come and then you can get caught off guard a little bit, but, you know, he did handle business today.
I mean, speaking of that is what I think I mentioned watching play overpass.
I felt like they had a very comfortable game plan against it.
And we're happy to play that game too.
If you want to be slow, you don't want to challenge anything.
You don't apply pressure in the first 40 seconds.
We'll sit back as well and hold on to our utility.
I think it's strong.
I think Huxie had a strong plan to really cool game today
and coming out with the win to be exfoliant.
So it's a really well done from the Strauls.
Yeah, I think so.
Great job, Dumper Mastras.
Couple of teams today though, following short Parvision,
one of those teams eliminated, which is surprising
to many companies.
This event, I think, got a lot of high hopes
around Parvision, but we can recap some of the results
from today in Group A's upper bracket,
the results we see in T-Spirit take on Navee,
they got to win over there.
G2 handling business against FOTE,
sports and amendment to the lower bracket.
So the teams that progress are G2 and team spirit
into the playoffs, they'll play each other
in the upper bracket final there.
Just like who's having the semis who's heading
to the quarter finals in Crackoff,
and this is the lower bracket.
Furia, having to bounce back
with a win over the Mongols.
A tough game in those first two maps
it comes to both finish with the 13 to win.
They move on to play against Navee.
We've got FOTE's first stralist.
As the game we just watched,
Paravision conceding to a straws and being knocked out of the competition.
Yeah, over on Group B as well, Vitality 3D Max gonna be planned tomorrow.
You know, you've seen this kind of bracket playout.
Miles Aurora's gonna be the other one we saw Aurora take out Falcons earlier today.
And that grueling series, Miles handled NRG kind of a little upstart door.
The American squad making some waves over in America, but not so much over in Europe at the moment.
Quite yet, so we have yet to see who's gonna be in that winner final.
And same for the loser bracket at Group B, not so low or bracket excuse me.
Not exactly populated quite yet. NRG taking on Falcon stats is going to be that's going to be rough DCG taking on phase that one's going to be exciting
Ruster who
For falcons yeah
Okay, I'm going to feel the energy jacin and lower bride energy yeah, they get a feel O.C. I know it for sure
Let's go and on down there. So excited to see all that's going to all pan out in coming days
Morning, yeah tomorrow morning. We've got the schedule for the a stream. Look at that
Yeah, you had gravity 3 Max. That's a rematch from earlier all last year in kind of you. So we had gravity was screening in yellow and it's a great moment
Yeah, and gravity study is going to go away from that. I'm not so sure when you get into the server against apex if you're going to stay quiet the whole time
Phase BCG obviously in there and then not be furious around out the day. That's the A string for you
Yeah, well looking good over there. Here's the B string which you currently watching. It's going to start with miles Aurora and aren't she Falcons and foot Astral as to close things out over on the B string tomorrow
I'm excited about all those games really, but we'll be doing the NRG Falcons game and sort of the troll that's game.
Yeah, and foot's been fun to watch. So it's always a straw. So that's always fun to watch.
It seems that team that's just decided to stop. Stop, stop, stop. It's been a long day.
It is.
Yeah, it is.
Okay, we're just going to get out of here now. You've thrown me entirely off my game and I've got highlights
going on in my ass.
Jason's thinking that first versus straws, that's the last game tomorrow.
Playing a action, continue it, Intel Extreme Masters Cracko. Thank you for joining us.
and we'll see you guys tomorrow for more on C-S-Action.
But enough for solid dreams, there's a vision in my mind
Is to send me in, take my confidence
Come back and put up with two minutes
I wish you'd have a dream and take a stand here
I think there's that much of a innovation
I'm worried about, I'm worried about you
Oh, you were standing
I told the girls we'd better not destroy
I'm not gonna let you go, I'm not gonna let you go
I'm not gonna let you go
The Intel Extreme Master's Practical, when he 26, Rocky by ESL, partnership with Intel,
Acer Predator, E-A-K-L, Z-O-D, Z-X, and C-File.
I'm really making history absolutely phenomenal.
That face is the champion of the Angel of history now.
No, I'm fine.
The story is still not far, that easy is going to take this fight.
There are three seconds left.
Last two rounds, I've got to start it when I'm afraid to see it.
We're just the next skill.
He will kill the other.
She will kill him.
And it's all done.
I'm sure it's good.
I'm probably a little broke.
We're not in full.
Shadow victory.
I'm in full power, sir.
And they did it again.
It's not like that.
Let's go.
Who?
You better put your game, gentlemen.
Let's dream, master.