And I'm through the next, I'm still alive
He was the thing
Turn the loose and hold the skin alive
I think you can feel it
That this is a magical moment
And not every moment can be precious like this
So come on, here's something you don't want to miss
I
I can see it in your eyes
It's a feeling that you can't deny
I'll bring you higher so deep
So we can feel the light of the world behind
Let you step up
Enjoy the ride
And if we fall
Don't forget to just go goodbye
We're just so slow
And you're the one
And I'm just so slow
And if I didn't drink, I'd just go with the vibe
I'll make your heart so deep
Let yourself go
Enjoy the ride
And if we fall
Don't forget to just go with the wind
But you're so slow
You're the only one
And I'm living for you
As a baby
Just go with the light
Fico sentado na roda de samba, Fico parado a perna de abanda
Pensando por ser duvidado, Fico sentado na roda de samba, Fico parado a perna de abanda
Pensando, mas eu não quis querer, Nem quero mais voltar pra mim
Boi, tentando dizer não, que foi vivendo sim
E então cheguei ali, você duvidava
Não sei mais quem é quem, que será o que é mais fácil assim
Quem se assenta solitão, que esquece de entender
Se a risca beche enfim, nem digo mais nada
I sit on the floor of the samba
I'm stuck in the samba's feet
Come on, my lady
I'm stuck in the samba's feet
Come on, my lady
But you
Don't say that
I'm the king
A man
Maybe a delay
A game that you drew
And I don't have anything else
Let go of this hand, boy, come on, come on, come on, come on, come on!
I'm not sure if it's a good idea to do this.
Why are you so close to me?
I went to another edition
I came to the direction
To someone to give up
But who is it?
I dare to say that it was me
A yes or no
Maybe a loss
Samba!
Samba?
I
I'm excited to learn a bit more about you.
How long have you been playing?
So I played most of my hours on CSGO.
It was a game I loved to play, but when CS2 came out, I was hoping still, but it was
a bad game for the gun because I don't know, the white pick was so strong that you couldn't
even shoot the fucking guy.
So I stopped playing, I went to college, I started studying, and when I got break in
In December I installed the game again and I felt good, I felt the bullets were connecting
and I received an opportunity on the Academy of Red Kennets and my performance was so good
that I am now in the first team and some facts, I was sitting there in the Major in Rio.
You were here, you were watching.
And I watched the game of Fiora against Navi so now it's really good to play in this tournament
in this stadium and play with the guys I like watch.
Dude, I mean, it's a very, very cool story.
So wait, you said you went,
cause I was actually deep diving your face at last night.
I was going through everything I saw when you went from being
like 2K, low, low 2K, I think it was like 20,
end of 2024, 2025 ish.
And then sometime around May,
you suddenly just started grinding, bro.
You were playing like 10 games a day every day.
What kind of, what, what triggered that?
Like was it, was it having some freedom with like college
stuff like that? Was it the the fact that you know like Brazilian teams started to rise up again?
Like what kind of brought you back? So like here in Brazil the college you'll get a break in the
middle of the year and in the end of the year. So I saw some HLTV comments on that like saying oh no
he didn't he didn't stop playing he was playing faces but like I was not playing for like trying
something professional I was playing for fun with my friends so like I didn't even get I think
100 hours in two weeks. So it was like 20 hours in two weeks. So and then after the break
I uninstalled the game again. So I started grinding in December because I noticed that I started playing well
And it was like grinding face it so much that I think I got like 25 kills average and 2 kg
And then I started a match
So that's why I received an opportunity because I was performing so well and then we started playing the tournaments in Brazil
TAR2, TAR3, and we won some. We got qualified to the close of PGL Estana as well, and it was a
good experience for me because I didn't even play a single match of HLTV before 2026, you know?
So yeah, everything's happening so fast, but I think I'm ready.
I mean, so you guys have actually had some time just kind of playing in like
South American events, right? I've seen that hasn't really been like any any reach out to the
the international. This is the first time for you and for the first time in a little while
for the rest of the team. What's kind of the vibe going into that? Are you excited to play
versus some of these squads that you've watched? I mean, like you say, you were sat up there
for crying. Is that cool?
I'm going to play against them, you know? I think like I say this to everyone that asks
me like I will play against the best in the world and maybe the best in the history of
the game, you know, because they are like so good in doing the basics. They are like,
I think they got top one on HLTV and top three, right?
PopSims, I was so, it is a dynamic duo,
it's the best duo in the world right now.
So it will be fun.
I don't think they know my game,
but I hope I can show some skills in the game.
I'm excited, dude, man.
All the best, genuinely.
This is fantastic.
Yeah, that's the new boy on the block.
Ren2, is that how you say your name, by the way?
I wanna get this out of the way.
Yeah, you can say Ren2 or...
How would you say it?
Hento oh
I can't do it like that, but I'll give it my best shot for you. No genuinely good luck good luck
I
Want to say you know
I was reading some of the interviews that you guys gave off the fooling shy of the major kind of talking about like putting a bit too much
Pressure on yourselves and and whatnot
You said they're gonna come in a Rio full enthusiasm really looking forward to it. Is that kind of the energy?
I'm seeing enthusiasm. Yeah, I mean now we have super stuff like we're just gonna enjoy a moment here
They are best and that's it.
You guys trying to kind of build out like the, you're in like the weird VRS spot, right?
Where like one bad tournament can just kind of wreck everything, one good tournament and
you're safe.
Is the goal now to prepare for like that next major ahead and kind of bump yourselves up
in the rankings, get to a couple more TO1 events?
Yeah, of course.
I think it's one of the goals for the, for this event.
But yeah, like it's obviously hard, but I think we're like, we haven't been working
wood. So and now as David said, there is no pressure. So I think we're gonna play good.
I like that. I like that. Yeah, because I was kind of looking at it and you guys were saying how
in practice man, everything was hitting but like you knew how important these these kind of final
few events were. I also know it's been a long time since we've seen you guys play versus like top
tier one teams, you know, you had a bit of time where you're kind of mingling with the with the
the tier two squads, is it nice to be back at like a tier one event,
getting a play versus some of the best teams in the world?
Yeah, of course. This is like, I don't know, what everyone wants, you know,
in the circuit. So yeah, like being here is a pressure.
And do you guys think you have the best jerseys in the game?
Because I feel like it's a conversation we have to start having.
We're like my family.
We're basically the same.
All right, I like it, dude. I like it. It's good energy coming off of you guys, best of luck in the tournament. And thank you for the chat.
Thank you.
There we go. That's Gentlemates, the gentlest mates.
The Intel Extreme Masters Rio 2026 is brought to you by ESL in partnership with Intel,
Acer Predator,
Czechs,
and DHL.
Absolutely phenomenal.
And Ace is the champion of the Intel X-ray master.
One final.
Still not planned out,
he's gonna take this fight for three seconds left.
That's too random.
It's gonna start it when it's really safe.
And this is a massive movement,
but he's got content with just the Nexus kill.
He's got a lot of shi-
And it's all done!
I'm truly blessed!
Unbelievable road with a 4-0 victory over classes.
And they did it again in the Grand Final!
It's not me!
Demons from your intel, extreme masters,
forever out of the universe!
And all to Intel Extreme Masters Rio Day 2.
We had a very entertaining day one, but no upsets at all.
And you know what?
Coming from a lot of tier 2 commentary, Matt, I want some upsets today.
I want to see some craziness happen.
I want to see these tier 2 upstarts really trouble some of these established teams.
Firstly though, how are you feeling today?
I mean on top of the world what an awesome day it was yesterday
We had some blistering kind of strike
We nearly got upset at least on the first map between Falcons and 3d max 3d max were dominating them
And then once they ran out of energy
They were just completely flat for the rest of the series and they won what like two or three more rounds from that 9-1 lead
But trap I don't know if we even could
Classify these games as like upset see at least not in a major way
You know red cannons versus gentle mates and then liquid versus 3d max all like to certain degrees
at least more so than yesterday. Closer games on paper, right?
Yeah, you would think that, right? And I think, you know, for gentlemates, they're going to come in today,
you know, we saw in that interview with Harry that they're going to probably come in today with no pressure whatsoever,
coming into the event with no pressure. But the truth is, they have to beat Red Cannons.
Red Cannons are supposedly the team that should be just bombing out the tournament immediately.
They are the lowest ranked VRS team coming in. They, you know, the biggest underdog coming all the way through
the open qualifier to the closed
qualifier and then to the main event.
It would be a massive surprise if
gentlemates did lose today. But as
we've seen that their form is not
perfect recently and they will be a
little bit annoyed having a great
opportunity against G2 yesterday when
G2 wounded playing without Hunter
and Hunter is wounded really more than
anything else and not being able to
get map two and three in their favor
whatsoever. Tack got to give him a
Yeah, he had a really strong performance as the game went on, he certainly got better and better,
which was a really good sign that he was able to come into his own. And Gentlemates kind of
trended in the opposite direction. They had an exceptional CT side on Inferno. They won eight
out of nine rounds there to claim the map. But then on Mirage, I mean, they were kind of flattered
by Martin Eza, who had really good opening kills, he had three clutches on one map alone,
and then they were just nowhere to be found on Overpass. We needed to put some like missing
signs up in Rio cause gentle mates were certainly not on the server, which is the reason they're
in the slower brackets. Exactly right. And as we can see, liquid and 3D max will be waiting
as well in that other portion of that lower bracket. That's the second game that we'll
be covering after a can is in gentle mates. And that's again a lot on the line for liquid
there because they need to need some results from somewhere to make themselves feel a bit
to be perform
in a matter of minutes.
Last night I, uh,
I'm I remember all those
little chips in a bag about
their five in the CS space.
Group B. Um, as we saw earlier,
no upsets really at all here.
Aurora almost getting caught
last night against hot two.
That was a game which, actually,
almost went to three maps, who
did managed to recover from, I
think 911 down on dust. To bring
of the time. But that bracket, as we'll see later, it should be covered by Nair and Scriv on this very stream.
A passion away bait and hard to legacy. Really good opportunity there for passion away to get
a couple of wins, even though they're playing with Fang. They didn't actually do that badly
yesterday considering. Yeah, I mean, there were some like positives. Fates as well got banged out
13.0 map one, then dominated Navi map two, and then got hammered on map three. There were certainly
you know, close maps in that series. Legacy probably feeling a little bit
aggrieved as well, right? That they fell short against Miles, considering how good
they looked on map one and they were up 9-3 on Inferno map two and they weren't
able to finish that off and therefore ended up going on to lose the series
once Miles started getting going. This is what we have lined up for today. Now
there are some very exciting games. Maybe we're pre-empting the result between
Spirit and Vulcans, but that game hasn't yet been played. No, that's a leak.
I'm excited. I think this
first game we've got here, red
can is Mr Gentleman mentioned
it to you actually before we
went live. It's a sort of game
that could turn into a massive
brawl. I just a kerfuffle is all
around the map. Complete
madness because there's a lot on
the line for both and obviously
teams playing at a slightly lower
level, but I think we're going
to have a lot of fun. I think
teams playing at a slightly lower level might not have everything smoothed out as soon as
the higher ranked teams would do. So I'm looking forward to seeing if red cannons can really
put up a good fight here.
Yeah, you and me both, man. I feel like they're going to be leaving it all out there on the
server, right? It was obviously super unlikely that they ever would have reached the playoffs
and been able to play in the arena itself with the crowd on stage, but they'll dream
And you can't fault them for dreaming.
And the team in their way right now are these lads right here,
dressed in pink and black, the gentle mates,
who are really struggling at the moment,
trying to get their campaign back on track,
trying to find their form.
I mean, obviously it's pretty new and recent
that they have fallen out of form,
but they've only got one game left here
in terms of a life left in the competition.
Either of these teams who haven't loses this next game here
is eliminated.
They'll be the first team to be eliminated from IEM Rio 2026.
And that's the difference in mentality, right? I mean, Red Canons would have been happy to be here to begin with.
I mean, we saw that interview with Ren too.
I'm, by the way, that's the first time I saw that interview.
I think it was released yesterday because that was a pre-vitality game.
But, you know, he's incredibly well-spoken for a guy that has played his first ever match on HLTV this year.
I mean, he's barely played any matches at all before this appearance in IEM Rio.
Incredibly impressive. Only just turned 20 from their academy.
um, only his second ever land having previously played one, uh, a local one in south power with red canid. So
Exactly considering he went up against zaiwu, you know, not the end of the world to play paul in your first ever game. You can forgive him
It was quite funny when he won a clutch against zaiwu. He said, sorry zaiwu. I love you
He probably didn't want to anger the beast anyway
We get a look at drops history in terms of majors that he's competed at of course a couple of those would have been
with Furia that ended up not really working out in the long run and he's now shifted himself and his
Responsibility and his role within the team as he's taken up the mantle of IGL
Indeed right and really all these major appearances who seem drop-at. It was only really that one
But back in the first ever I am Rio in
2022 for the major where he made that semi-final
Of course a pretty famous semi-final appearance that was very exciting
But you know for the entirety of Brazil, but yeah, definitely a weird sort of state for him right now a weird state for the entirety of the
Team because you have two players who are on loan as well like cow is loaned from Payne
Shea is loaned from Imperial the main thing that they do have as a permanent signing
Which is the thing that I love obviously is David Deus back on the team and look you look at his numbers here
He was maybe thrusted into some uncomfortable positions on pay and of course is playing more consistently
consistently against tier one opposition on pain. There's a reason why this number is such a big discrepancy
But he's showing more what you can do by going back home to his former team. I
Wouldn't say it's only because he was playing against higher level competition in pain
There was obviously him maybe playing in slightly less
comfortable roles on pain because snow was the one who got all the resources and was the one that they'd kind of
prioritized so I think David Davis would frequently play second fiddle to snow but here on red
I think he gets all those positions that he'd like to be in where he thrives and does his best work
He seems to be a lot more comfortable on the server and you can just immediately see that a 0.18
discrepancy 0.18 difference between the two
Organizations and it was just immediate traffic didn't take like two or three events for him to start to find that sort of form as soon as he joined
Red Cannons he was putting up those sort of numbers
Yeah, and I've loved him ever since I covered him in a dream hat qualifier back in 2021
I mean, they're the epitome of like a tier two gatekeeper for a little while. You can see some of their land results here before that major running, which really, you know, showed them consistently making deep runs, which has been excellent for them.
showed them consistently making deep runs, which has been excellent for them.
Istanbul land was definitely a good win, but it was weaker competition at that event.
Unfortunately, Matt, the two local lands, or the two pop-up lands in the scene that really mattered,
they didn't get the wins necessary. They lost the likes of Nine, Big and Hoto,
and that really killed any chance for a run to Cologne.
Yeah, and it was going so well for so long. We saw that graphic yesterday of their ranking
trajectory and the run that they'd been on and just trending upwards over a long period
of time and unfortunately it fell apart right at the end and as they highlighted in that
interview was kind of down to pressure that they'd put on themselves more than anything
else. Anyway, I was interested to see who was going to ban Dust2 here because this is the
perma-ban for both of these squads and red cannons decided you know what, we're actually
going to go ahead and float Dust2, we're going to ban your best map, we're going to take
Inferno out of the pool to render that as a non-option.
Gentleman's like, you know what, we don't want to run the risk of actually playing the map we've never played,
so we'll have to ban Dust here as the favourites.
And that means Mirage and Ancient will be picked by the two teams, respectively.
Yeah, and this is one of those vetoes when, as you say, a team shares a perma-ban,
which is always the fight is who's going to float it.
And with red cannons deciding to go for that, they have a bit more of an option later on in the veto.
Thing is, it may look crazy.
They're them banning you it's their best map and it's their most played map and something like 35 times
In three months in this year really for red can is it's you might think it's absolutely insane
They would ban a map which is such a comfortable one for them
Look, I actually kind of get it because if you look at their win rates
Really red can is their main wins on you could been farming lower tier South American opposition
it's actually one of their more
stronger maps and they've been
playing really well on it against
tier two, upper tier two, EU
opposition, which is the big
difference there. So I completely
understand banning it and we do
get ancient instead and over
parts of the decider. So I think
this is a fun veto. I'm really
looking forward to seeing how
Red Cannons managed to deal with
Gentlemates today in this first
time matchup between the two of
a little bit of trauma for Red Cannons with what a transpired at the Major.
Oh boy, I don't even think I have to remind everybody, maybe we could have accelerated
the whole phase capitulation. If that defuse had just been stuck, history, anyway, here we go.
It is going to be an execute in towards this B bomb site coming through from Red Cannons.
Kills go back and forth, and it's just complete nuts of domination here from
Davideus once he sets foot in B, not wasting any time with the Swift double to get full control
for his team. Yeah, should be
no way back in, even though
they've got that kit on Alex,
they're gonna try and give it
a look mainly for that reason
because if they get a cheeky
head shot from somewhere,
then maybe they could try and
force the issue and get that
smoke on the bomb and cause
some chaos. But not now. Alex
is just trying to get some
kills to get a little bit
extra money for his CT side,
but not to be and a great
start and already trying to
get a bit louder as well.
I appreciate that because they
they need to really assert themselves, not just in the server, but also vocally too,
because you've got to have fun. When you're the massive underdog in a tournament like
this, you've got to have fun. You've got to enjoy it. And I'm hoping they'll be able
to do that today, because, sure, a wonderful experience playing Vitality yesterday. We
heard about Ren 2 watching the major in the crowd back in 2022 and now getting to play
in the event. But, yeah, I think they'll want a game where they feel like they can actually
win tonight. I mean above all else it's about making the most of every moment, every round,
being present and just soaking it all in and him actually getting to play on the server here instead
of watching from the sidelines would be surreal for him, you would imagine. It's a great way to
begin proceedings gentlemen. It's gonna force by back a couple of scouts, a couple upgraded pistols
and an MP9 here for Alex as well. And there's gonna be quite an aggressive move being made by Red
Cannons against the Force by they've already scaled their way up Catwalk all the way in towards
ladder room here. So they've got some deep positional control very early on in the round.
This gives them options. They've gotten one player in apartments and then one posted on
chairs. So what they've done here is just try to get themselves into a really strong position
early on in the round and then just post to wait to see what the response is like from the CT side
and try and maybe punish any overplays coming through from gentlemaids.
Nice shots. Oh nice flick up with that deagle. But there you go. We'll run them over.
That's some confidence for Ren2.
I'll pause with that scout on the angle.
There are two scouts in play.
Martinez has the other one, but now pressure up close is going to be a bit awkward.
And with Ren2 finding another one,
and even that little extra boost onto default,
should make it impossible for Sal Solby.
He does actually win that duel to finally remove Ren2 from the round.
So there's a glimmer of hope, and with Sal Sol's still half HP,
he can perhaps try and force the issue.
Dabidas and Shay are exactly full health either,
it's a great head shot from South
soul now suddenly all on to Shay
great trade and then with Martin
there's only on 13 HP with that
scouting one bullet either which
way would do it with Shay on at
five HP and he does look the
wrong way at the wrong time but
there's no time for that diffuse
so little makes will be really
happy with the damage but they
won't win the round and that's
what became into the round with
the goal of which is actually
just getting the points on the
board damage is just maybe like a
a small bit of value that they can't take away from it, thought it looked like they
were on for the retake with how much damage had been done, but Shea is just super clean
mechanically there in the post plan to be able to get some really important kills and
just relieve some of the pressure there for red canids. Oh and Gentlemates, because of
all that damage inflicted, you spoke about how this game could descend into a brawl and
it really looks like that's the case here in round three.
Oh there we go because of that incredible work with the scout and that
recovered Galil on South Soul they commit to it again.
They're trying to play through that smoke and maybe that is not aware of the
fact of course that dental mates have completely committed to a buy because of
they play with a little bit more freedom, surprisingly, and maybe just not realizing what kind of purchase
Intelmates had, and thankfully for them it's not going to affect them, and they are going to fall
back away, I think. And that makes sense, because the chances of realistically retaking this are
extremely low, so rather just accept the fact that it's round over red, Canada's have been very
direct so far here from the gecko or mirage not wasting or taking any time to get themselves
going here straight into the b-bomb site.
One frag found, job done round over and surely now we will see gentlemates just saving their
money.
I mean they'll still have a really good chance in the next round as far as a bit of firepower
is concerned but it's red cannons who come up the gate swinging here in Rio.
of course they qualified for this event, playing with history. You mentioned, briefly mentioned
him earlier. Um, and a special journey coming all the way from the open qualifier to the
main event. But since they qualified with history, they really struggled in these local
events in, in South America. They paid three of these Betboom lands in Sao Paulo and Kuaiba
three of these Betboom lands in Sao Paulo and Kuaiba, I'm definitely butchering that
but I tried my best. Losing to Nynzee and Marsbourne in the midst of those with the best
placing of third and I ended up losing to a much lower ranked BR team called Dash at
Fergie and Rio. So that was a strong approach Camels back to make them move on from history
and go for a gamble on Ren2. Let's see if we can hold on here. All the tracks tried
some damage and in the end all the kills will file through for the T side. That is enough to
force Mopoz to play from CT with the 5-7 all on his lonesome. I don't know who's there.
Shouldn't be taking a duel against a 5-7 too close but in the end Coway hasn't rentable
figure it out. So 4-0 start, they're loving it. Yeah I want to spare a thought for history though
right because red cannons came through the open qualifier and then they won the closed qualifier
to get the spot at Rio, they beat teams like Imperial, they beat Bestia twice as well,
they even beat Sharks in the process of qualifying for this tournament.
And history was a part of all of those games.
History was a part of the team that qualified for IEM Rio and then he doesn't actually get
to play at the tournament.
Now, obviously their priority is their level coming into the tournament and so they decided
to actually just make that change, thinking they'd have a better chance of going deeper
with or into over history. So obviously that's what's the most important aspect is your factor.
But it does still suck for history.
It does. But that is kind of reality, unfortunately, sometimes for teams when they realize they
need to make a change. And basically when a closed qualifier slash open qualifier, as
you were saying, is quite early on in the season for an event that's like two or three
months later right a lot goes a lot goes on in these games and in these smaller
tournaments or they're gonna force their way out of A but this time WG is gonna
hold on very nicely he does get another as they drop down under the balcony
position now drop is only just trying to spam through that ticket box to try and
get any damage at all if there's any players there but he'll be connecting
with nothing and know that they've got a play on balcony. But how do they fight it without
getting exposed to jungle? And there we go. There is a quick trade. It's all down to
Ren2. In the end, he'll get caught by the Martiniz orper. Martiniz yesterday, he had
a poor map three, but I guess you could say one and a half maps against G2. He was amazing.
Yeah, he was just outstanding, especially on the CT side of Mirage with that AWP searching
for opening kills, not shying away from making plays, being proactive and taking initiative.
This round is down to WG as that A anchor, he finds a great couple of kills to set around
in motion.
Red Cannons try and keep up with that simple and direct approach, just grouping themselves
up and trying to go into a bomb site very early on, but this time, gentlemates have
been able to stave them off and keep them at bay.
So maybe Red Cannons yes makes sense, taking a little bit deeper into the playbook as they
start to venture in towards middle.
Not just throwing uterus though, they're going to take that control, but actually heading
in that direction. Thinking about Hans and Eza and looking to be the dynamic
opera on the map he finds himself over in ladder room here. I don't know, deal with
any mid-take that could be coming through.
Oh, the tight angle from that position you were mentioning.
Well, catch Ren too.
A bit of a presence in ramp there from Kao'ez is trying to run a bit of a feeler.
Bruce in window can come through the silent version.
And Shay might just decide to stick himself on the ledge for now and wait for activation
to be required later in the round.
The utility coming from Mopos, I think that might be a Palace resmoke, yes it is.
They're taking their time, so this is what 20 seconds left on the clock looks like is what red cannons are going to be thinking.
And they're going to have to make these pieces connect perfectly as they surround the same bombsite.
There's only 13 seconds left, now drop all phase through the smoke but Alex was ready and waiting for it and that's just round over.
Everything had to go perfectly and even then it wasn't a guarantee that they would have
been able to get onto the bomb site.
Gentlemaids do not overplay their hand, they don't start to panic when they don't really
know what's going on and the clock's getting wound down so low, they just stand around
and wait and read canids.
Well once they do, eventually try and commit to the play, they just get shut down across
the board.
Yeah, so they're getting a little bit too late down I think and until next did the classic
of just not over-facing when they didn't need to and that was enough.
Matt will force Red Canis onto a very low buy here and you've barely got enough
for some armor around these pistols. We'll try and just buy their time for the
following gun round. It's funny right I mean we mentioned how Red Canis came
through the open qualifier and then the closed qualifier to make the event. I
forget the gentlemates also came through the global closed qualifier and they
probably shouldn't even be here with some of the games they had to try and
qualify them.
Yeah, that against Betboom.
That was the crazy one.
Frost fumbled two separate one-on-one opportunities to get Betboom to rear
in regulation, and then they lost it over time.
Had to make a ridiculous bracket gauntlet run with five beer threes in a row
to actually make it here.
It's one of the things I love the most about Counter-Strike up the love of
these courses, how such fine moments can make such big differences.
Not all rounds are equal, not all 1v1s are equal, they all have completely different context and completely different effects on outcomes and on situations, right?
Can you even imagine 2 1 vs 1s were the difference between Beckbroom being here and Gentlemates travelling across the world?
That's what it came down to, such a finite moment.
And I just love that about CS, just how these small moments can make such big differences and they're not all the same.
I think also, I mean for red can is just thinking about it and thinking about Ren 2 is the first time we're covering him since he joined. We've got red can is a lot in these, you know, ESL Challenger League tournaments and other local South American events.
the first time we're covering him since he joined. We've called Red Canis a lot in these, you know,
ESL Challenger League tournaments and other local South American events.
Like, it's really important for him just to get something that makes him feel good
early on in his, you know, debut tier one tournament because, you know, especially when you're used
to playing mostly from home, mostly on FaceIt as we heard about that in about an interview with Harry
earlier. Um, you know, you've got to get comfortable being uncomfortable at big events like this.
Otherwise, you'll never get to a level you want to be at.
Yeah, true. I mean, he started right here with five kills. I wonder what the prospects are on
the long term with Rento and this roster was crazy as how much South American Counter Strike
you and I have covered over the years that we've never commented on a Rento game.
Like just shocking. Well, I mean, there's a reason for that. There's a reason for that because he
debuted this year so yeah I know I'm just saying it's insane that he finds himself on
red cannons as they now look to try and go back to the good old faithful execs against
those people I'm sorry really well placed Molly but Alex it was inevitable that he was
going to go down but he's still able to find a multi before he does the important kill
there is from Cheyenne to Davi G because that's the kill that gets them the man advantage
creates the space for a plant and lets them set up comfortably in a post plant here as
well.
So I saw already trying to force his way through but at some point one of these red cannons
players going to shoulder pick
for information and even though
cow is is low. He's gonna swing
and get his third kill of the
round. Martin is then with that
off with full utility in the kit
as well. Even the 7.8 grand in
the bank. Absolutely should be
running away and saving all of
that. Is going to be very
helpful to keep their economy
afloat. You don't have to be by
anything. Just kind of
to be fine with that. With
their funds. So it kind of is
getting important round. And
create a bit of a gap again
between them and gentle mates.
Of course, mentioned the
difficulties in the veto for
these two teams with both of
them sharing a poem and a dust
to and which one of them will
float it. Maybe they could even
have some teams that we've seen
And on occasion it can even be a third map decided if they want to keep it in the veto
till that long, but no one wanted to risk it this time.
Rinkans actually have played one Dust2, but more often than not it is their Pema Banner
and Gentlemates never play it.
Yeah, it makes sense when you're the favourite that you don't want to take that risk or gamble
in that regard.
So I understand why I read, Cannons were feeling comfortable to not ban our Dust2 in the first
phase and why Gentlemates were thinking, well there's no point in us taking the risk that
Maybe they have been scrimming this map and grinding this map and coming up with some game plans
and maybe they even pick it in that that would just be a disaster for us.
So as the favourites, we want to try and minimise any risk in that regard.
And that's why Red Candidates, as you highlight from the pregame, also decides to ban up Mucris
even though it's a good map for them as well. They know it's an even better map for Gentlemates.
So Gentlemates don't get either of those primary maps here in this veto.
They have to go for Ancient instead.
I told them I had quite a tough time on Mirage yesterday, of course that wasn't against
J2G who are absolutely Mirage specialists.
On the other day I was going to find some really good timing, creeping his way out of
Loas but he's not actually able to get the kill on the player who falls back just in
the nick of time to keep his life intact.
You smoke in window, drop can now force his way forward, maybe there's that silent boost
again.
Alex, definitely aware of that being a possibility because he's got DaviG and support keeping
an eye on it.
And we've actually saw this from Gentlemates yesterday if you remember against G2 where
they've boosted free into window I think.
Pretty different game set at that point though and DaviG has already done a good amount of
damage on to Shea, 12 HP left, and continuing to jiggle the angle.
And what's Devadeus has to make a move up Connector.
It's very easy to get caught from Alex, and there we go.
Devadeus coming on that swing with Shea low.
They can now help out with Devagee with Southslaw in the scene too.
It's very difficult to drop, but he actually gets a transfer,
and there is the trade in Connector.
All of a sudden back into a 2v2,
and they have a path that they want to to go back toward B.
Yeah, just revitalizing the round, injecting some chance back into this one.
All of a sudden, half-red-cannon's courtesy of Drop and Rentsu finding three kills between them in quick succession.
Great little transfer there from Drop.
You're gonna have Mopas coming back through apartments, but surely red-cannon should have a good idea that this could be the case,
because he is the Bianca. That's why they've re-smoked apartments.
That's why Drop is glancing in this direction.
Kits in play. Flash HE combination.
Martin is trying to find a way up catwalk. It's going to be a big swing there from Mopos brilliantly done out of him
And now it's down to the new boy on the block here to try and keep his team in control
They've already done very well to get themselves into a wonderful position
He's trying to dance around the bomb site and deny the Jules then eventually he takes one on his own terms
That's the key and he will even finish off the job with a clinical headshot and boy does he want them to know about it
Beautiful from Renton. What do I say about him getting some kind of impactful play
to really get himself going and make him feel good, considering he just didn't really have much to
shout about when you're playing against my talent, so yes, that's a good mistake. He sent himself
around here. That was beautiful. Look at that pre-fire on the last. I thought for a second the
way he was dancing around the side was a little bit nervy and a little bit noisy, the way he was
stomping around. I thought maybe he played his hand and was going to get double swung, but now
he isolated the fights really well huge credit to Rento having a great map
AWP is now out in battle against Martinaires head-to-head on the sniper
and red cannons have at least a tire on the half on T side to work with and
that's a 5v2 this has gotten away from gentlemades if they weren't frustrated
already they certainly will be now oh boy pressure starts to build here on the
favorites. Red Cannards given a lifeline by winning that round they're
doubling up on their opponents guaranteed a tide scoreline going into the
second half at a minimum but they're gonna want more. Three rounds left to be
played in this first half they get themselves off the top in the middle. Set
themselves up waiting to see if there's any response from the CT side as we
reach out the second mark they start to make moves of their own.
They're traded from Davi Jean, he will manage to grab it.
Lovely opening double from him, thought for a sure he was going to get taken down,
but somehow he survived on that double push.
Drop is advanced very far into the apartment zone again,
it could be advantage here for the Spaniards that slips away.
A second kill from Drop, rotation is in pretty quickly,
but they have the bombsite again.
Oh man, lost a 2v5 in the previous, surely they can't lose a 3v5 here as well.
Alex has been able to make his mark of window, but only as far as Cowys will allow.
Brilliant double down, they're just taking turns.
Having their moments in the spotlight, Martínezza has no option but to exit stage lift and
Red Cannons have salvaged another disadvantageous situation.
This is very casual there from Gentlemakes, just wandering around on short pillar, not
expecting there to be a player in apartments at that timing of the round.
Sure, now WG solved it in the early portion with those two kills from short, but...
I don't know why you would feel so comfortable that there wasn't apartments present.
Two in a row.
5v2, 5v3.
That is the two guys that'll be watching back later and...
Well, cursing themselves.
Yeah, I mean, if they get eliminated today, I don't think they'll be watching them later today, that's for sure.
Look at the timing here from Drop, by the way, because he gets that first kill, really snappy headshot.
He then knows, okay, this guy's not gonna repeat me instantly at the risk of him going down as well.
So I've got this tiny window to drop the Molly behind the pillar.
Then he just toys with him, because initially the guy's swinging, he's been forced out from behind the pillar.
First thought is, I have to try and take the duel. I can't just run out because then I'll die.
So then Drop just keeps bobbing and weaving back and forth, toying with the player,
until he's eventually forced to exit the Molly, or he'll burn to a crisp.
and that's when drop re swings once again. It's such small details, but it's really well figured out
there by drop to get his team back in the round.
Well, a great opening for red cannons. Exactly what they needed. Gentleman's under pressure,
and you know, they may have said in that interview to Harry that they didn't really feel any pressure
because the ridiculous grind and all the stress from the run to try and qualify for IM Colonies
over missing out sure but you know they can come here and enjoy it. It won't be
enjoying seeing how their VRS will be going down if they lose to red canids.
It would be a big swing for the Brazilians and the Chilean on Davi G of
course on the WDS sorry I should say.
I mean the first game I've ever done where we have two Davis actually. Yeah
Yeah, true.
Of course, Martin Esso was on 9Z as well, but that was after Davideus was on the squad.
Now we really missed out on each other.
I don't even know how I feel about this view model.
Was giving like Team Fortress 2 or I don't even know, just something kooky, man, either way.
A mobile game or something like that.
Yeah, for sure.
Okay, here's the change-up. The gentlemates. WG on that secondary AWP.
If they lose us round, they stay down the barrel of 9-3.
Exactly. And Alex, just trying to wander into window at a random portion of the mid-round,
and there was no flash to help that out at any point, and they're getting utterly dismembered
at the moment. Martin Esselgud and Torento, that's another one in Rentoo's column. And
Mopozz, he's in ladder and they don't know he's there, he needs a multi-kill, he needs
it right now. There is one, can they trade in? They cannot and there is Mopozz. That
is what Gentlemates needed, something to activate them but the round is still not done but maybe
Mopozz can help close it and he's done exactly that huge quad kill and Gentlemates are back
on the score sheet.
Oh, clean up on Isle Middle, Mop-Oz with the Mop just makes light work of those players.
3 kills in quick succession then even flexes his muscles as he picks up the Orp and gets
that 4th frag as well.
Like you say, it's exactly what they needed, a big moment of some individual brilliance
to ignite the campaign here for Gentlemates once again and try and salvage this first
half.
Now they've done a lot of damage in these rounds that they've been losing and what that
means is that red cannons are going to be reduced to some pistols, a Mach 10 and a couple
good chance here for the Spaniards to at least salvage a 5-7 halftime scoreline.
It's funny, man.
A bit of reading than what 9-3 ever would have been.
I know, and it's funny, right?
When we were talking before the game, I said this felt like it would be a game that would be a brawl.
One with mistakes, but in general, that often makes for an exciting counter-strike,
and we're seeing it. That's absolutely for sure.
It's a red-canon's turn to lose a significant advantage in the late round.
Incredible work from Mopos, but there might be more action for him to deal with here.
Davi G is jump-spotting Mopos, and he's on the balcony again, playing Triggy Discipline,
gets himself a double, doing really well to hold on with Davi G's singular kill, but does
get run down by that Tech 9 in the end.
It's all going to be down onto the P250, and it drops onto the site, and now Shane needs
a 1v2, and he can't connect the spray.
They survive with two planners on pretty much.
to get away with a little bit
of a streak at the end of the
half, but red cannons, you've
got to say have been the better
team.
Red can is looking solid as a rock but they'll be a little bit disappointed to let up at
the end of that first half. Mopas with a couple of really important multi-frags, making the
difference and get Gentlemates back in contention.
I mean yes and no, because if they're going to be realistic they should also realize that
there were a couple rounds they won that should never have gone their way, so probably got
to be somewhere in the middle and quite content with that 7-5 leave. What that means is it's
a really important second half pistol here for Gentlemates to continue to close the gap
and all of this next scourge and being made by Kawa is wide swing, goes straight into
three he's lucky to still be alive but that lease on life is cut short by Davi G.
Rentoo from Jungle needs himself some damage and Davideus has been gouged up on triple,
surely he doesn't get one more but he actually did. Very good hold in the end from Davideus and
Rentoo will connect in the end, Alex was so low it took one bullet in the shoulder to take him down.
Now Marshmores with the P250 trying to get himself into a 1v1 but not allowed to and Rentoo
continues to get loud.
Yeah, loud in and out of the server.
That's the key detail from Renzi.
Brilliantly done in the pistol.
There was so much damage inflicted onto the player.
The second kill he gets,
I think it was drop who assisted that kill.
Renzi only had a bullet in the chamber.
There were no bullets left in the mag.
That's all he had.
And that's all he needed.
Shot connected, frag found, pistol round over.
Despite the opening kill going gentlemate's way,
they don't even get a bomb plant.
Which means it's gonna have to be a full save here.
And a chance for red canards to get themselves even closer to the finish line here on map 1.
It's a funny looking scoreboard, isn't it? I mean, often we see games where you get that meme posted on Twitter and you're like,
Who do you think won the map?
map. Salcel, Mopozz, Alex, all fragging well, Martinez and WG not lagging behind in any
way and you look at the red canad side and you might think, hmm, surely, Gentlemates
are up 8-5 right now, not the case.
You're not wrong, yeah. And that paints the pictures to how it was kind of reliant on
big individual moments for red canads. I mean, the bottom fraggar for Gentlemates has got
as many kills as the second highest fraggar for red canads right now. Lots of sixes and
lots of sevens for red cannons. Do with that information, what you will.
Meaty Grenade is going to chunk down a couple of these that is in towards
them. They're all clustered together so they can all die as brothers in arms.
At least it was swift.
Yeah, that round does not matter whatsoever.
What matters is that you need to keep multiple players alive and they managed to
keep four up. So all good.
That is some money to work with.
Let's see what the opening gun round shows for Gentlemates because of course, Red Canid
still have the bonus buy.
So we've got the Famas on show, so the MP9 on Coway is already Mopos, I'm telling them
no.
There's one thing you can kind of rely on for Gentlemates, the important games very often,
the guy to step up is Mopos.
I can't tell you how many games I watched of this guy getting back to the Movistar Riders
days he would really get the important multi kills when it matters and he is
showing it here today especially on the T side that is where he can just carve
these rounds out on entry duty he can be devastating against any opponent he's
done it here in round 15 as well this was a must win for gentle mates and there's
no way they're gonna lose this 2v5 I am very confident this time round and it's
only Shay left he's gonna have to pack his bag and head for the hills gentle
I mean, we're just keen to brawl straight up.
What do you mean? You don't think Shay is going to walk all the way through Teespawn,
not get cut off by Alex and Southall and NinjaDiffuse with the smoking kit?
Unlike Alex's memory for that 1v5 with Kaden on this very map,
I don't remember that ever happening with Shay.
So, not sure, but I don't think so, Trav. I don't think so.
Either way, I just, it's a good sign of confidence from gentlemates that they've almost like, jump-started their campaign on this T side by just running into top middle.
It's a really good sign of confidence that they haven't just played super conservative here in this round and gone into a shell.
Shae's ticked the molly, they now know where he is, and Sassel will put him down.
So, keeping five players alive with some competent jewels going their way, missed smoke as well.
maybe that was intentional to try and bait them out and give Mopaz the jewels.
That's what I'm going to say it was just to save him a little bit, but either way, great start to this.
At least as far as the gun rounds are concerned in the second half here for the Spaniards.
They did lose one player to the bomb there in the round, but it doesn't matter.
A four-op is still very nice.
And yeah, I mean, they'll be thinking about those rounds that they chucked in the first half, and they're at 5v3 and 5v2.
They were fumbles, but as I've said to you before, Matt, a fumble means you did once have possession.
So they know they can get into those positions and continue to make this recovery against
the Brazilians.
Yeah, but sometimes having had it in your possession and then having lost a bigs it's
so much more bitter than just never having had it in the first place, Trav.
I know, that is true.
There are multiple ways of looking at it.
This is the eco.
I like your glass half full perspective though to be fair.
There we go.
That's me.
Absolutely. Until I play my own CS matches and I with 25 bullets and I call myself all
the swear words under the sun.
Oh, darn it. He's got himself a digger as does Kyle is. Now they're just hoping to get
a little bit of damage. That's going to help. One digon to Alex, a frag found from Kyle
is as well. From Shea, Rathink, always assisted. That's going to be an AK scooped up with another
one recovered here as well and they could try and keep these gentle mates players somewhat confined
to the back of apartments, probably as Davides only has a usp so not really going to provide any
serious threat. These gentle mates will now reduce the gap to two.
A stream update, not one we usually do too much, you don't want to be spoiled,
Luke for half a second. G2 winning 7-5 at the half.
Against Vitality.
5 in the second half as well.
They've gotten off to a flyer on their CT side.
What the hell is going on over there?
Could the Vitality win streak, map streak, be coming to an end?
Against G2 with the stand-in, that's insane.
That's actually crazy, if that is what it is.
The attack is a go.
Precure.
Let's not get ahead of ourselves yet.
Alright, we'll keep a close eye on that one and update you guys accordingly as we shift our focus back to an extremely important round 17.
Now what makes this round so important is that Red Cannons have been in control pretty much throughout the entirety of the map so far.
If they lose this gun round here though, then it feels like that's almost entirely waned and we have a level playing field between these two teams.
Gentlemates have a little bit of momentum behind them, but they've never really been able to convert that into a strong streak of rounds. Could this be that moment?
Okay, not quiet about his
apartments push
Pull back off of it now that my positive think you'll have heard him drop
Let's have David airs his support from get right
Now I've got the bombing apartment set doesn't like they want to try and go for this one with that little bit of a
split coming through from short on smoke is up Alex can make his way through if
he wants to he's actually gonna be the only prong in this attack might just
just sit himself in ladder room actually the unexpected factor it comes the
burst out of the apartments every day this is very well to hold on for one
considering he was so blind and Shay does get one of his own but now has to
survive on very low HP can he waste time any longer he cannot
Davi G takes the kill, 3v3, drop is in the action but he needs to jump across that angle
to avoid the Martinez AWP and somehow he's done it. Now Davi G, close market, might be
the next port of call. Martinez is stuck on ban at the moment and drop does not expect
Davi G so close. So Kha'ez is going to fall away and with Rento next to him they know
there's no way to break through, save coming through. Gap will be won.
Oh, WG gets three key kills in the round there to open up that B bomb site and then guarantee the round as well with that frag on drop
I mean that smoke comes through towards market when market door
So drop feels like if there is going to be any chance them actually retaking the bomb site
He's got to try and activate just as or just before that smoke blooms to try and gain some sort of vision
And as he goes through I mean WG had already gotten so deep in the bomb site there that he just
Executes the captain on the opposite tight team. That's a three round street. Yeah, but gentle mates
and also closing the gap to just one big moment there from DaVee GM maybe giving
red cannons something to worry about going into the rest the half
considering there was nothing particularly special about that round
CT side might feel compelled now to maybe stack up the defense or maybe for the
catwalk player not to take as many liberties towards middle and instead
try and help out that B anchor some more because that's what he didn't go
according to plan what I want to say from red cannons in this round is one of
those middle pincers right I mean there they gave gentle mates so much space in mid just
to have free reign to have that lurking ladder and then of course go for the b-play it was
just too much map control they gave up and they expected the both of the b anchors to
hold on perfectly which is pretty impossible when they had all that utility gentle mates
I want to see a peek from window, a peek from short and a peek from con all together synchronized
especially when they've got a buy like this with two m4s and an awp they can get the open
window and get the rifles peaking from short and con. Do it mid to late round to try and
make it a bit of a shock for gentlemates. Maybe with an opening pick from Ren2, now
up to 17 in this game they might not need to do that.
I think that's going to come gentlemate to try and make a movie of before long but it's
Ren2's already repositioning towards CT's tag that Martin is down to 16 health here
now for the Spanish AWPer on this T side. Ren2 brilliantly done by finding that kill
that immediately recognising that there's a very low chance
Gentlemates are going to continue to commit in his direction.
Davade is just looking to be a bit of a pest right now,
a thorn in the side of Sousal, who brings the rifle down to 7 health.
Gentlemates still going to continue to commit to the original plan,
but they go straight into the Brazilian blender and get turned into a cup of rinha.
Is that the cocktail? I think so.
Well, I can assure you that you might know more about cocktails than I do,
I don't drink, so there you go.
Shade's going to catch the fallback of Salsall, and the smoke down will block Martin as off.
That is a very good hold from Red Cannon. It's a massive change-up.
Look what it's going to do to their money as well, by the way.
It's going to be a massive boon for them.
Martin as goes down. They survive the round with all five players alive.
Three AKs to grab.
That is the most important round in the second half for them for sure.
of the story line that we
highlighted a few rounds ago.
Pause now if you don't want any
spoilers for G2 vs Vitality.
Because G2 have done it, they won
map one against Vitality 13-5 on
Mirage. They actually managed to
get it done. I mean, they looked
really good on the map yesterday,
but I didn't ever think in my
wildest dreams they'd be able to
go on and be the team that
ended the Vitality streak, so
they can now no longer obviously
got obviously go flawless in Rio, at least as far as the maps are concerned, to then
chase down that NIP streak. So I mean obviously it is just a small blip on the radar, but
it's a big storyline now that's been taken out of the works with that one win there from
G2.
It's so funny isn't it, but who would have thought it would be G2 without Hunter? Who
would have thought? Crazy. Look, I haven't won the series, but it was a 13-5 on map
Maybe Vitality were never prepared for the some pious in-game leader arc. Who knows?
Well, I mean yeah, if they go on to beat Vitality then
Cheers hunter. Thanks for coming. Enjoy the rest of your holiday until the end of the cologne major. No, I joke, of course
Either way, red canards have an opportunity here to deal a decisive blow to gentlemaids chances on mirage
If they can win this round, they go 11-8, no money in the bank.
Four gentlemates would be 12-8, and a tough comeback required.
It's gonna be a big exacting to the same bombsite.
Really good molly into Sandwich.
Now, Drop gets toasted, but he's able to get a kill.
Revenge off the Sandwich.
He chose one of them.
Our Cow is trapped in behind the...
or underneath the bulk, and he should I say,
but he's still able to come away with two
to leave his team in an even number situation.
They don't know about Navadans.
I think they know he's the A site player,
but they don't know he's still triple,
That's gonna be an unexpected one for Southall really well done by David S incredible patients at that moment
Not to overpeak and you needed to help at any point
You knew you could confirm it late ran and then Martin is stuck on default both
CT's right here as well
Shea and ever desk happy to actually let him get that plant because they know he's so stuck in this position
And there should be no way out more damage done. He's somehow isolate these fights. You want the collect is it possible?
It's not she will get it done
Well, you know, I wasn't far from it and I feel like that would have been the only way for him to actually win the round
If he could have gotten both kills with one bullet, but it's really well played from those Brazilian players on the retake there
Not to I guess one Chilean and one Brazilian
not to
Disjoin themselves they stick together, but it seemed like there was some attention to detail not to completely line themselves up either
So they kind of recognize the threat of the orc in the clutch
At least Martin is able to get the bomb down, but Coway's I reckon is the main hero there.
Getting those two kills with what brought him back into an even numbers game for his
team, they finish off the job, gentlemates decide to persist just stubbornly they will
force by in round 20.
And again they're gonna go back in towards A.
Oh now they're gonna go for a faster move.
DaviG's already launching himself out of ramp through that smoke.
Now it's Coway's from triple, but look how far DaviG's gonna go.
get up onto the A-bomb site before they're ready for him. That's crazy! And
they've already got full CT control, which is pretty wild. Everdez could
drop into the sandwich if he wanted to, look like he was preparing himself for it.
And they do have money if they want to commit to this retake, but there's a
chance they could decide to prioritize the later rounds of Mirage. I think
they're just hoping for a random spam kill, and if they don't get it, they're
gonna fall back. Oh, Gentlemates again just persisting with this A bomb site
probably banking on red cannons not expecting them to go back and towards
that A site yet again and they're correct. They're able to isolate Coway's there
with some good utility usage they just charge him down there's some really good
flashes there from Gentlemates on the execute as well Coway's never stood a
chance. Like you say no lottery tickets being won by red cannons with those
spams through the smoke to try and get themselves a way back in with the retakes, so they accept
their fate, concede the round and gentlemates, I mean, do as they have throughout Mirage
so far, which has won the really important rounds to make sure that the game doesn't
just slip away from them entirely.
Really nice change utility there. I mean, Kha'az wasn't fully blind, but it's the sound
muffling from the flashes and the grenades and the smokes that makes him not realise
WGs up so far, already just tackling him in the side, very nice attack from the little
mate, it's a really good pace change like you were saying. And honestly, there's a little
bit of a variation but they could still go for an A-Play here, could just be running
it back with a mid-prong instead, good smoke break and drops able to get one and with Gavadesse
on the bricks to jump up in toward Ladder, he manages to get the kill dropping down on Davi G.
That's a really nice one to grab and now they try and walk in on a random timing
and Cares will not be allowing that one. Quick transfer, now Southsoul 1v4 it would be, only
34 HP with a Galil only and look they've got money for a similar buy in the next but
Red Cannons are going to be on that point. Oh and they make sure there's no survivors left in
in this round either they got three chances not to finish off the job like you say their map pick
can they get it across the line here they've been in control through the entirety of Mirage so far
they've looked really good while doing it not shying away from these fights again gentlemen
they took this trying to force the issue in the early round they haven't really been using the length
and the breadth of the map all these rounds here to set themselves up trying to keep it simple and
direct to minimise the amount of complications that they may have to deal with, but red cannons
have just been blasting them out the server. We've had a big step up here from Davideus
on the CT side unsurprisingly. Big contributions from Coway's and Shea, the rest of the team
has caught up to Ren2 as we've got contributions across the board.
Yeah, there's a reason why some of these players were picked up by, you could argue, bigger
Brazilian organisations. Of course Coway's and Shea both on loan from Imperial and Payne
respectively. So, yeah, there's a there's a more talent on display here and players
are used to playing in their home country. Don't forget. Yeah. And of course, you can't
really take much notice of their game against Vitality yesterday. Judge them against teams
like Gentlemakes. And right now, they're doing a good job of it.
Any team outside of the top 10 red cannons could give a run for their money is kind of
I see it. That's a general consensus.
By the way, opening kill comes through from the Count Walk specialist, Davideus.
It's where he played on pain. It's clearly a position he's remaining.
It's handy on red cannons as well.
Gentlemates, this time do look to have a little bit more of a strategic approach.
Break on the smoke will expose to...
It was inevitable that drop would go down, so the fact that he gets a kill before he does is a good return.
Now, Coway's has always been good for at least a frag, and again, it's one and a half.
half. Gentleman's going to look for a plant and there might be a disruption of Dremsh who's
going to take the attention away from the jungle player. He finds the frag on Mopos as well and
that will set Shade up to finish off the job. You can see what it means to them as red canards
get themselves a map up here in Rio. And if you look at the scoreboard, Matt, it'd be gentlemates
who are really upset with themselves because they'll know that 5v3 and 5v2, they lost in that first
half. But ultimately, they were different makers. That would have turned the economy at the time
entirely and there are rounds that you'll be looking back on and saying oh my goodness
that was a difference maker how have we not got this one it's at least an overtime the
red canons it's their pick of course with these two teams sharing a permaban of dust
two they've got some more middle ground maps in this veto and don't count out red canons
from map two at all
yeah I mean there's a really good chance that they could go on to get it done on ancients
as well, especially with the gentlemates just lacking here.
I mean, we haven't really seen the gentlemates who'd come to know and love.
Since Inferno, the first map against G2, they've been missing.
I mean, there was some glimpses, but unfortunately, nothing super convincing.
They are on the brink now of being eliminated here from IEM Rio 2026.
At least it's their map of Ancient up next.
That's what we call a hero, kind of in some way.
Now if you don't repeat, you get to show them!
That's a fable!
Something special to tell them is to be gone.
And that's it!
Got a mix-up!
We are back!
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All right, all I have to do is give me
All I have to do is give me
I'm just a man
Dead or lost
Please don't tell me
Dead or mad
You don't mind
You don't know
But it's great
Don't pretend this
This is a lie, a lie
You don't know
Why it's a lie, a lie
Comments and this
Is a lie, a lie, a lie
I
And I didn't know
I felt I was
Losing myself so long
Long again
This is where I've gone There's someone but I don't see
I'm still in the same mood
I didn't know
I felt that I was broken
To be myself
So I'm drunk
And over again
I
With more and more, let's go to the beach
r
R
I
R
I
R
I
R
I
R
I
R
It doesn't matter, the B-Defender is equipped with those.
Have you got a bit of smoke to block, a couple of flashes from some pious.
So both those nades will head over towards B.
So they'll lob them into logs or broom.
Just reactive for now.
Oh, the Nades do significant damage, but Zaru undeterred, still finds one onto Nerds,
swinging out of some pyres, tracking not there. Headshot onto Flame-Z keeps us level.
Tax-pushing down, dude. Oh, he is, yeah, gonna try and lock the door,
Apex wants to punish in here. Ooh, clean headshot from the stand-in.
I can reset now, this is a huge kill from Tacket Change, it's the whole dynamic of the round.
Yeah, he's gonna have a lot to deal with here, peeking back in and pays the ultimate price.
Nice, Mezzie. Managing to claw that back will once again turn the tide of battle.
Smoking a molly on Mezzie now they could just finish over to Woodsby.
Radiken. Smoking towards CT spawn.
Molly could go backside or coffinance if they just want to focus fire elsewhere.
Oh, this will be well placed.
Yeah, it's going to force both of them to move.
Sound cute.
That's a high woof.
Oh!
to a quick tap. Some pyres has cleaned house. Oh, clean from the Spaniard three on the USP.
Okay, that's all three pistols so far for G2 and the smiles that continues on the face of nerds right
there. Beautiful work. Wow. I think tax killers, the one that really threw the round into question for
me. The fact that he over peaks that shows that they didn't completely understand where everybody
was. He was worried about somebody in second mid some really nice shooting from some pyres.
Command will take over the in-game leading duties while Hunter, I'm sure he's watching from home right now.
The bomber unfortunately didn't go down again for Vitality, they will be forcing him on the T side this time.
Oh, the MP7 misses signature SMG, and he will unload.
Catches Apex, didn't spot anything else, but there is a smoke to obscure them, some higher set up to receive.
He's done very well.
Finding two before he gets run down by Flamesy.
A messy spray from Heavy God's fam as forced away.
They still have that man advantage.
Don't want to concede it.
Throws a HE on his retreat.
Still hasn't, has yet to reload.
Only nine bullets in the magazine.
Just going to go for the plant here, Robs.
Fake. No fake to draw out a relocation.
Heavy God spans away.
Lots of time.
A lot of time right now.
So this rounds.
It forced the full rotation of the B defense.
They could still head back towards B, but if Mattis starts rotating now, I think he can almost get there in time.
They're late on this, so...
Might be able to get into B and get the bomb down.
Nurtz charging over. Remember just this MP7 in his hand. CT smoked off. He likely has to concede this.
And send the area available if he wanted to disrupt the default plant spot.
Throws it out and forces Robbs towards the fountain side. So it's still safe.
Flash and push? Yeah. Nurtz is going to try and bring the fight.
Have you got to call one through the smoke onto Rob so it falls to flames he's come up clutch Mattis audible
Building a little picture as to where these last two are coming from. Have you got and Mattis in the closed down Mattis very quick on this
In unison flames looking away Mattis closes it down a very threatening second-round force from vitality, but G2 prevail
Okay, well, but I'm going down this time. So at least there's some changes there a bit more of a competitive start to this half
us. Red can is looking at home in their home event here, the underdog of the Intel Extreme
Masters Rio showing they don't want to go quietly. Gentlemates are a little bit of trouble
here they fumble a couple of really important rounds on Mirage off map one
an ancient coming up here if they don't recover well we know what's gonna happen
they're going home and if we just do a little bit of a vibe check with the
gentlemates team it hasn't looked like they've been having the best time
outside at the server on their faces their emotions we haven't seen any like
big smiles or lots of chemistry on their side it's been quite stressful it's
been maybe a little bit of panic sometimes it's looked like they've been
quite uncomfortable for a lot of moments and it's a massive disparity compared to
what we've seen from Red Cannons where they've been jovial, they've been loving
this opportunity, they've been loud, they've been ecstatic, they've been
electric outside of the server and so I feel like that does also make a bit of
a difference obviously the mood's always going to be better when you're
winning and for Gentlemates it's exactly what they need to do here on
Ancient to keep themselves in the tournament.
Indeed and of course I mentioned it earlier this word prop Red Cannons up
of eight places in the VRS from 68th to 60th.
So it really makes a big difference
for these other teams.
It would also lose gentle mates four places.
So, you know, there's a lot on the line here.
Even if the major qualification is out
of the hands of gentle mates and they didn't make it,
that land grind they're on.
You cannot try and win these games
to prevent any further losses.
Drop, we had no idea.
My father's so close.
He'd be fast attacking towards red,
but it delayed them a little bit with that HG.
Doesn't mean that he doesn't get run over though.
a great kill from the combination of Alex in my part over there. So we'll get one. Rinty tries to make a play. Doesn't work.
I love it there. There's under quite a lot of pressure on that broke position. We'll try and retreat. He has actually got big box now, but
the end of the be tapped out of the round by Davie G and now Shay goofed down to 21.
Kawe is 91 trying to get into down up at Southsall has seen him.
There's even an after plant smoke to work with too, but Shay has connected on Davie G. That gives him a glimmer of hope now in this 2v2.
Surely, without a kit, it's going to be even harder for red cannons to recover this one
from here.
So I'll still drop down now.
I've got Alex's support that will be coming in in a split second.
The player's not looking toward him.
It should be a little bit easier.
But now Coway is going to try and run Alex down.
Alex is in the open.
Alex wins the Rampage Nettle, mate.
I prefer the fake.
Yeah, only just.
I mean, he runs out of ammo with the Julees.
That does not happen all too often.
And there's some smiles coming through now for the gentlemates as they're able to open up favorably here on ancients good starts their campaign
I think it's the first time they've had a lead in the series if I'm not mistaken
So that'll feel good for them. I know it's super early doors here on ancient, but they'll take anything they can get at this point
Yeah, you see cows is trying to
Adjust his crosshair placement for the recoil of spamming the doolies obviously a little bit like control
An automatic weapon, right? Do you do have to pull down a bit with the
Recall when you spam something that quickly, but like the 5-7 in a way
But yeah, do these
They can look great when you get incredible multi-frags with it and they can look terrible when that happens
I mean the fact that they still even made something of the retake is pretty impressive because they never really should have had
Should have had anything going for them. Yeah constantly chasing around constantly down by a player
and then some pretty rough positions low and help them the 2v3.
Bring it down to the 1v1, Mopos knows Drop is trapped in the corner
and he's going to have his captain at his side to uproot Drop.
Good way to start off against the 4-spy here.
Red cannons remain with 3 on B, good or gamble.
Makes sense that they're looking to roll the dice here
to try and give themselves the best chance of making something happen.
Okay, we're talking about how this Vito with the Dust2 Shared Permaban, as Talcel gets very
annoyingly caught off guard there, just looks away as soon as Shade jumps in.
It was going to provide us some middle ground maps in the Vito between these two.
Ancient is definitely one of them.
Both teams have had very up and down results on it.
We'll get into that in a moment and just see if Gentleman can confirm the round here because
it's still not a done deal.
they are going into order and I think with the position of WG, it's going to be fine.
So let's call it there for now. Unless something crazy happens, I'll start the play by play
again. But I want to talk about Red Canis recent results on ancient, right? They actually
only won one of their last five. They lost a 9-Z twice and dash. And then that's one
of the results that I was talking to you about earlier. Dash aren't really a very good tier
two Brazilian team at the moment. That's a poor loss for them to take. That was at Fergie
in-house, which I believe was a land also in Rio recently. We also lost to Marsborne at the
Betboom Circuit X land event in Cui Aiba. Cui Aiba. I'll get it right first time, sooner or later.
Which again is a bad look.
Yeah, I mean, it doesn't inspire a whole lot of confidence coming into this. I imagine at least
the fact that they've got that one map in the bag is an insurance policy that gives them some
breathing room, not really as much pressure on them as they would have been coming into
It's ancient if they've lost on Mirage.
So that that does certainly help.
And maybe with a little bit of less pressure on them,
we might see them performing to a higher degree here,
playing with a little bit more freedom,
maybe taking some more liberties.
And I mean, it will require big pop-off moments
from individuals.
Yeah, you're gonna need one of those big games
from a couple of players if there's gonna be any chance.
Conversely, we look at the map here,
historically for gentle mates.
I mean, it hasn't been phenomenal for them either.
They've got some wins over some lower tier teams,
But they don't even played the map like three times in the past two months kind of thing.
They lost to both big and NIP, their wins come against Magic, and then a double or an OT loss against
Eyeball as a winner of a hyper spirit.
I mean, yeah, as you kind of highlight, it painted into a bit of a corner where gentlemate here with the veto.
I mean, as maybe a little bit surprised, they opted for the ancient pick instead of Nuke,
but I think their thought process was that Nuke would be left as the decide.
I think that's what they gambled on. It wasn't.
So they've got to make it work on arguably the third or fourth best map
They never
entirely comfortable
And when you're painted as you say into that corner, but you take yourself out of that corner by winning and shooting well
And that's all it is
Exactly as simple as that really
Have you do you will try and force play
or middle and with a bit of help from the shelf it should be absolutely fine.
That's exactly what happens.
And that kind of Alex doesn't even really need to help actually in the end.
WG got two.
Good leap in from Renton.
It's a little bit of future money with the SMG, that MP7.
Confirmly you can get that AWP out.
And Kauze is hit a D.
Oh, sees a second player.
It's a dangerous fight to take.
And then Martiners will come and help out.
So, you know where Renton was?
He was in that Jaguar position.
And Renton is going to try and get ahead of the game by already going to maybe
hide somewhere on A. Yeah, that's exactly what he's going to look to do here is try and nest
himself into a position where he might be able to catch one of these gentlemates players
off guard. Now they're not at all going to be expecting him here. Martinezza is probably
just going to come straight to the bomb plant while Sousal is in red room here trying to
cut off this rotation. So Martinezza will go down for free, takes him a bit longer than
what he would have liked. Now there's time for Sousal to play with you. That's one thing
he's got going for him, AK and a flash to aid his cause. Rain2 doesn't know for a fact
that sarsal has actually now shifted onto the bomb site and it will just be a pick up of the bomb sarsal doesn't want to over complicate the situation
We'll punch in the digits and then confirms rent is suspicion who commits to the wide swing
But the full health makes the difference for sarsal as he can sustain a couple of gunshots and still get the job done
Definitely a spooky one there for dental mates nice try from rent to that's a very simple
But effective option to try and do that when you notice 1v2 they know or you know that they know where you were
Let's try and make something happen by going for a crazy rotation and being under the position and it worked there
that killer Martin as
The end there South all those well, but you need to keep it at 7. I like a magazine actually
So this ground and that ground will remain his
Three zero clean sheet intact late-blade flashes and I haven't even seen David S in the corner
should be a freebie now a martinez and he spins round and get stabby g2
Shade was actually the player that helped out with that second kill and
The amount of flashes in middle really assist red canids that I mean they probably should have assisted gentlemates
But they just don't exactly the fact that
Dava desk is already so deep hugging the wall and I really like his prioritization because he knows there's a really good
Chance is gonna be a second player coming through that elbow smoke and if he commits to the fight with the player
it's already crossed then he's probably gonna get traded out so instead he wants to wait for that
secondary player to come through and then maybe try and turn and get the extra frag as well but
as you highlighted Shea arrives on the scene in time there to stack up with that but there's three
kills in quick succession makes the difference as red cannons are able to get this campaign off the
tarmac winning their first round as early as the gun round here and keeping a lot of players alive
as well and inflicted a lot of damage in round three which means gentlemates are straight into
a force by territory. Yeah, this can be where the money really breaks. Oh, look at that
for Shay, that's gonna feel so painful. The double goosh from the Mac 10 at that range.
Yeah, the M4 completely throws his aim off guards into the sky. And now Cowez, all of
sudden is the only man defending the B bomb site and he's about to have the majority of the
Dental Knights attack coming his way. He needs at least two kills. Hold on for one line up for
two more. He did a brilliant job and then Drop came in and helped out at the right time. Well
played, Cowayz. That was a very important multi-frag. It might consider it as against a force by
its anti-force kills, but we know from the game state how critical that was. Now, Mop-Pos 1v3,
I'm trying to take some duels. I don't think the drop is going to give him too much more
now. A1S is stuck in the open around the site. The bomb is dropped near the ramp. So he's
going to have to peek back into the open to grab it. Now all three Recanes players are
in position and Ren2 will get it done. So very good recovery from Kowers. He's the
hero.
Yeah, absolutely. I mean, I like your highlight. He was the only player left in on that B bomb
their last line of defense and he gets it all done by himself.
Brilliant spray down to find those three frags.
What made it so rough there for gentlamators is how limited they were as far as the utility was concerned.
They had the smokes there to at least try and set up the exec, but they didn't have any flashes for the entry.
That's what sets them into a pretty rough position because if they had a single flash their cow is probably gets blinded up and taken down without a single kill.
But he does his job and then some goes above and beyond his call of duty with that third kill.
which will condemn gentlemates into eco territory.
Only a single or two upgraded pistols with a P250 being snuck in there as well.
The entire team grouped up gonna look to try and breach in towards the safe bomb site.
It is only Ren2s here and he hasn't got the best gun for a multi-kill
as he looks to try and fall back to a bit of a safer position.
He won't be able to find the frag on the first thing.
He spots a whole lot more players flooding their way forward afterwards.
He gets overwhelmed.
At least you've got Davideus as a quick response through Donut to deny the plump.
but the real concern is that Martinez has been able to pick up this AWP.
Oh, but he's not able to connect.
You never know, considering they barely had anything to work with initially,
this is at least going to give them some sort of a glimmer of hope.
But he does eventually just get completely outgunned
and it will be a pretty damn good result for Red Cannons in the anti eco.
Yeah, a little bit of a spooky one, but they managed to win it cleanly in the end
and that gets them right back into contention on ancient
As soon as you have a retake, you have to try and put into practice there when there's
a recovered AWP on the T side.
So many possibilities for collateral kills when you're stacked up in donut like that
with no differential in your positioning, but in they avoid it well.
They are the team that have built up the money, littering a utility in mid as it so often
comes through.
Molotov will go down to the smoke unfortunately, but Davides will also go down to Alex, and a quick one for one at least to get some opening kill.
I ran to Mr Keshe off there coming through from Thona, and then Alex just...
On a whim, will put a couple bullets through the smoke and he takes Kawa's down and is advancing down ramp.
That's a really important kill, he's going to give them so much breathing room and control.
Clats down the only aggressive option that was available for red canids to try and catch gentle mates off guard.
That was ridiculous. Pure guesswork for a very important second kill. And yeah, no more cowers
on the weebombsite to get a crazy multi to keep them in control of the round. And now no more
drop either. He'll drop to Alex. Triple kill for the captain of Gentlemates. Mentor and Shay
or just trying to keep hold of what they've got.
Alex looking super sharp in that round.
I mean, he was the player who initially forces the issue,
charging up Speedway finds himself on the ledge on the shelf
and then he's able to contribute with that frag in middle.
And then from there, just as a his spidey sense has tingled
and he gets an important frag on Coway's and from there,
Maria Cannad's a reeling sharp shot to find that third and final kill
necessary to convert the round and regain the lead
of a gentlemates, shot down this little streak that red cannons had been building up.
And it was actually Alex, who reigned to miss the shot on earlier on in the round, and Alex
really goes on to punish them.
Poor cowards.
Seeing out on the replay makes it all the more egregious.
Well, how it's up.
I'm not sure. I'm not sure.
It might be at least.
Because of that match. They
might be a bit more reticent to
go for those sort of place now.
I don't know. It's just those
sort of moves. We're like, Okay,
they're going to read that. Um
well, no, it's a bit fortunate
and a bit lucky, but. Might
sort of walled them away of
trying to get more aggressive
on the city side. Yeah, you're
not wrong. But I mean, obviously
middle, then you've got to be probably trying to fight down ramp or get a bit of a setup going in
main. You can't afford to just play super conservatively and give up that control.
But you're right, those mid duels have been 50-50, they've been really scrappy.
And I'm sure gentlemates are going to look to continue to commit because, I mean, only one time
did it really work out for red cannons and they were quite fortunate in that instance.
You know, right on the queue, gentlemates already set themselves up. The three pairs on elbow,
a lot of nades being tossed in towards mid. Red cannons were stacked and extra player
up on middle as well. And it seems like gentlemates have caught wind of this because they've
immediately now set their sights on that A bomb site. Early round, ancient. It's just
like a green inferno, really, with how much nade damage goes back and forth at that bottom
mid position. Especially as the CTs work their way up as well. They haven't fully committed
to that A push though. Obviously, it's one of the things you can do on ancient very easily
is get onto that either bombsite very quickly and when you do pace changes in particular.
But yeah, I haven't decided to pull that move just yet. I have the T sides.
Coway is playing in the cubby on lane. He's got Shea's support and they've got
complete control of mid in such a way as well with Dairse's position.
Here comes the A bombsite execute. Don't smoke to come in. Got a red room
from smoke being thrown as well, all coming from that one position.
Now WG will try and work his way out.
Harris has seen a bit of that information but I'll try to jump up on the ledge and that's very hard to control when you can only see a head.
Now Shea is in a very awkward position. He's going to hear them trampling through Jaguar but he needs to cut off one player and he can't do it.
Mopos deletes him, 5v3 with 25 left.
They're really well constructed around here from Gentlemeat so far. Just got to polish them off and finish the job here.
It's gonna be dropped to swing through from long and he will get it till on Mop-Boss, but he can't do anything to deny the plant.
Ran to break the smoke, but there's nothing on offer on the other side.
He's hoping that Missendiary might flush.
Alex sounds in to drop, but with that smoke in play, at least Alex has got that cover.
And that will...
...call the end of the round, you're for red cannons.
They're gonna pack their bags and head for the hills.
I love that from gentlemates.
They never panicked after the initial plan, didn't go their way.
Then also realize, okay, we could try go A, but it's still a little bit of a gamble,
and maybe we've missed our window of opportunity, so let's just slow things down entirely,
come up with a game plan and it works perfectly.
Four players alive as well.
Really important one to take and now a chance for...
Some of the gentlemates players to finally get a bit louder.
As you said they've been a little bit downbeat so far in this series
I have a feeling that was nerds to be honest with you because that was a very delayed shout if that was one of the gentle maids players
I just thought it was a plan we didn't have on camera
Yeah, but you might be right thinking it was like
Like instant explorer celebration type beat if it was one of the gentle maids players
Yes, I thought it was like the far left plan it wasn't on camera to be honest with you
But you might might be right that right now G2 have a lot to shout about so I wouldn't put it past nerds. What so ever?
And if there was anybody on that G2 team, I feel like it's probably only nerds who would be getting that loud well right now
I've probably saw yesterday. You're right
Yeah
All right, well red tan it's there kind of on the brink of losing complete control here on ancient
They started slow to answer they were able to answer back with three of their own
but a gentle mate to a reapplying the pressure if they win this round six three
No money for the CT side could very quickly become seven three and then there's cause for concern if you're red canids
And gentle mates just trying to get themselves into some advanced positions as Martin as it with the orp
He's got a tight angle into cave drop completely unaware of that possibility. We'll pay with his life for that Intel
Renty will get the frag back though. That pick on Mopozz is a critical one. He's still
finding a little bit of impact in this map, Renty, even though they've been a little bit
disconnected on occasion. Avegy waiting outside, Donut. Smoke in front of it. And Axe of Support
and Sal's still waiting in A main. It's only Shay here. And yeah, there is a bit of a rotation
coming through, but Shane needs himself as one and he's got it and he's dropped the ball
on the floor. That's going to be very nice for him. The Davi G still trades well. Now
the rotation will come through, Rento on the line, missed shot, but I can activate David
D'Asa help. He needs to help right now though because main is an issue and I'm not sure if
he's going to be able to do anything about it. Still dancing around the back of the site,
still gets one. That's fine, but Davi G did block him out of the round and now Kaua is,
he's stuck on that flank round from the back of Donut. He might be about to be seen by
Martin as a all big damage 25 and 26 HP on these final two remaining gentlemakes players he's trying
to cross the angle to stop getting caught and he will manage to isolate Martin as now it's all
down to Davi G no kit picked up the cow as what has he got on this one he's found it he's picked up
the ground and he's seen where Davi G is coming from that tight angle he's not able to remove
And Abhiji tells him what he thinks.
Yeah, sit down, son, because there's a lot of standing up and celebration,
a lot of shouting from Red Cannons and Mirage,
but not nearly as much of it here on Ancient for good reason.
It's been gentlemates on a streak of four here
that have now assumed full control of Ancient.
There was a couple moments there where you needed a multi out of one of the Red Cannons players,
but they weren't able to provide it.
It was Shea initially in donut.
I know it was a tall order, but he needed to come away with at least a second kill there
to stem the flow and give his team something to work with and then it was
Davideus dancing around the bombsite you know rent you're not able to get a
frag either was certainly a costly moment in that round for red cannons as
they're now kind of trending in a direction where they could lose this
map in the first half because if this goes 9-3 for a gentlemate on the T side
there's surely no world in which they lose it from there excuse me it's a 6-3
score that I thought that got them up to 7 yeah you know I'll look at that from
WG's POV. So, frustrating for Kha'Z, because you can tell how his brain was working in
that 1v1. He's thinking, okay, it could be anywhere. He could have gone through Temple
to CT. I'm worried about that. In-of-the-bomb's not planted for it. I'm a little bit concerned.
And that's why he looks away at that last point. And it'll be very annoying. You can
see, like, a pre-emptive desk attempt at Smash anyway. But he stops himself.
the people's elbow.
No, the Jor-co elbow will be forever ingrained in CS Folklore now.
Yeah, legal in the UFC, the 12 to 6 elbows now, but not so much on the desk at the Esports event.
Either way, this is where we get gentlemates pulling the trigger on a changeup of the direction.
You're always going to get this at least once a half from a T-side on Ancient,
grouped up with the entire team into Ancient now, into the A bombsite.
Now, they didn't just go straight direct from spawn, charging their way through,
It was a little bit of a tempered approach, but it's going to work the trick for them to find an opening kill and a bomb plant.
Now the retake required, if you lose everybody in the process, then they're in a really rough position going into the last couple rounds of the half.
It's going to be re-entered to set this retake in motion with a great opening kill on Alex.
That's a man advantage, but very quickly responded to by Martínez and Darvigí.
Shea desperately trying to find a way back in here. Both themselves and Kawa is battling through from Donut.
Now just pushing forward. They know Gentlemates won't be giving up the jewels until it is desirable for them.
Shea looking to find a way he's found himself in the chaos in the panic and you'll get taken down 7-3 now for gentle meets
All these close moments are going the Spaniards way at the moment. That was really well figured out
WG realized that if he just doesn't fight any longer, they've won the round as soon as he gets off that little headshot angle on the little ledge outside
the big box position
Drop down play safe
No, is he's not gonna get fragged from temple anymore
made things a lot more comfortable and that clock being wasted was enough
Shea caught in that Spanish Blender not the Brazilian one this time
yeah I don't even think I know any Spanish cocktails I mean maybe I'm no
not even gonna try never mind here we go yeah gentle mates again just grouped up
into an extremity of the map maybe a little bit of a risk playing against the
pistols that they could be pushing into a stack without knowing it but they've
called it perfectly yeah Alex has a great read on the situation. 8-3 all
but locked in individuals now starting to come to life this is a really good
look here for gentlemates there was some serious concerns with the flatness we
saw either them on Mirage but they pitched up in a massive way here on
ancient they're about to get themselves a five round lead and guarantee an 8-4
half at a minimum going to their CT side. Even an exit kill from the dig of David. Probably
not going to be coming through. Very dominant T side. They'll be loving it after what went
before on that one. A lot cleaner. Much less mistakes made and the smiles are returning
to faces.
And they go all the way and make it 9-3. We just had a little streak of three from Red
Cannards where the rounds were pretty hotly contested but they still did look quite convincing
in the rounds that they've won. Dropped off a lot since then. Gentle mates have surged
ahead.
We're going back to a bit more of a default escaprocher and big contest in towards middle.
It's going to be shade spray there to find a second.
He's not going to expect Martinez's open position, though.
Great trade affected by the Spaniard.
Now, Cávez has been able to cross into the left side of K, but Martinez is not going
to continue to advance in that direction.
Makes sense here, just to try and slow down the round a little bit after a lot of kills
go back and forth.
It will make sort of enough utility to make whatever decision they want to make even now
we're in the mid-round here.
Very wary of there being still some pushed up positions on the CT side.
But right now both teams staying put.
Molly and Red, that might tell Red cannons that they want to try and push up and take
control of that position.
Actually, not the case. Finally, we're gonna get a bit of information gathering, though.
Jopper's pushed into A-Main. Unfortunately, Coway's does the same,
and it's straight into the crosshairs of Martinez.
Yeah.
You've got to be doing one or the other. You can't be doing both pushing through A-Main and Cave.
You kind of want to rely on one of those two plays to get the information,
and with Jop having gone through A-Main, you're probably gonna realize
that there's gonna be a play being made on the opposite side of the maps.
On the opposite side of the map, it's Alex, who's able to get a key kill there on Rain 2.
and gentlemates once they've gotten going here in the gun rounds they've been impossible to stop.
Yep, TROP is in a 1v3 and it's not going to happen. Martin is with a great round and honestly a great
half overall from gentlemates. 9-3 they put their foot to the floor and they did not lift on this
occasion. Can red cannons prevent themselves from being run over? We'll see.
You have to understand how things are up here.
Oh, dude, that jail, close them doors, perfect, perfect
Come and do not touch
Oh, dude, that jail
Oh, dude, oh, dude, that jail
Come and do not touch
I'm really impressed the gentlemates have been able to bounce back the way that they
did because I was very concerned for their cause here on ancient after water transpired
on Mirage, but they bounce back in a massive way, and they're just four rounds away from
forcing that decider a third map with both teams' tournament lives on the line here
at IEM Rio. It's our first lower bracket game, and it's absolutely delivering.
Utility for Ren 2, drop, and cowers, but across the three, but look at Davi G. Oh, he's in
a catch drop, and that is a bit of that utility. Now, removed. Nice to throw some of it, but
not all of it, I don't think, and Martinez will manage to find cowers as well. It's
They're not ready for him on the corner of the smoke, Shay and Winter will go down, aaaand
Davadaire is not long for this world, and maybe we're not long for this world in the
ancient world either.
And not for much longer, that's for sure, hell of a statement coming through from Gentlemaid's
flawless in the pistol to kick off the second half.
If there ever was a world that we would live in where red cannons would be able to make
this ridiculous comeback happen, it surely would have required a win in the pistol.
even close. Overpass looms now, about to take centre stage in this lower bracket game.
They have been on the line for both, Red Canid's desperate to make the most of their home event.
And it'll make it desperate not to lose too many VRS points to a team ranked so much lower than them.
full force for red canids, heavy G almost finding one, able to use up alive.
You know I feel about this one Trav, I mean I feel like the full eco would have been a
better option for red canids and then a buy in the next, it wouldn't have been great but
with the force here it means they're not going to get a gun round before gentlemates get
up to 12 if this force buy doesn't find success.
I don't think there's a huge difference between 10-3 and 11-3, either way see if they can
find a way to put these tech 9s to use and try and get this one across the line.
They've at least gotten themselves as far as the B bombsite, but those smoke starts to fade and the the bomber still trapped in cave.
Mopaz does such a good job to keep that player locked in there.
Eventually he goes down, but he survived long enough for his teammates to rotate across for the U-Tool to dissipate and leave Coway's
in a really difficult one versus three.
Oh, I somehow been able to spray Sousal down with the MP9.
The easiest of SMG is to control that mid range anymore.
that seven HP and that be Jesus ready on the rotation.
He's going to know exactly what's going on.
You might just choose to fight hindsight.
He doesn't and goes down.
Another great bit of control from cow is surely unwinnable.
Still, he's giving himself a chance and in a 1v1,
you never know, only just gets away toward doughnut.
Martin is tracking and tracing very quickly.
There's no kit on Martin as and cow is maybe thinking he's going to be pushed.
might decide to get all the way around here. He's backing off, backing off and Martinez
is pushing forward, pushing forward. Kárez is just not facing and you know what? Oh,
he's going all the way through Red Room but I'm afraid he's going to get caught in the
back, back and there's no need for him to even take the door because he knows there's
no time for the defuse. Doesn't matter, he still finds the kill and that is an incredible
clutch from Kárez.
Some ridiculous game sense to go as far back as he does all the way in towards Albonne
And at that point, once Martinezo sweeps forward, and he doesn't find him in Donut, he's thinking
well this guy must be wrapping around through Red Room and like you say without a kit,
Martinezo's almost just counting out of the round after he goes in that little venture
and he's not able to find cowards.
That's a ridiculous clutch, I mean he gets two kills with seven health.
The fact that he gets that second kill on that A bomb site player was the key kill there
to even give him a chance there with the bomb plant in the post plant.
And maybe, just maybe, that could be the lifeline here for Red Cannons.
It's still an extremely long road back, but that will give them some hope.
Absolutely no idea how he pulled that one off. That is a one in a hundred, if not more.
Can you believe that Martin Esza knew he was low because that's why he ran through CT
because he just wanted to force the jewel. He wasn't worried about Coway's knowing
where Martin Esza was coming through from. That's why he just ran at him.
But Martin Esza, you know, couldn't catch him in time.
You've got to string consecutive rounds together if you're red cannons and not just two.
You're gonna need a streak if there's any chance
Yeah, after that success if you're to fall now it would be really painful and look at the damage from the five sevens
Alex has found an AK it's all falling apart again. Surely not another MP9 clutch
Go on
Why not immediate bomb plant cavers blocked off by the molly
And he's planted open for CT
Got two flashes and again, of course, considering it's a full force from dental mates
There isn't a diffuse kit, but there were three players this time and two rifles picked up. What can you buy rent to do?
There's one smart and as I looking for the information he'll go down for it
Little jiggle smoke on the bumble make things awkward though
And he could be running from the left in the south second or two
Spray in the smoke almost connects when it was a fake in the end actually Alex came off that diffuse, but
Even though it's a nice try. There'll be no MP9 masterclass on this occasion
Oh, they're just gonna breathe a massive sigh of relief that they haven't let another clutch slip away from them
And that one would have been way worse. That would have been a one versus four
Great head from gentle mates to bounce back immediately after having lost that one B3
Just battling on the front lines the end towards middle charging at red cannons who had put themselves in positions where they were
Sceptical they were vulnerable to those early jewels being taken. It's exactly what gentle mates were relying on thick and fast
just overwhelming any players that they come across and now red cannons are
straight back to square one and on the brink of losing them out.
Shame, shame for red cannons to get caught immediately after that
incredible work from Cowares. Now they're in a similar position, sure they've got two
AKs this time but it looks like it is going to run it back to a faster A-plate
So so blocks the smoke a little bit might give him a tiny gap on that left, but he's not gonna play for it
Yeah, I'm gonna make them very uncomfortable on the bomb site because now it's not like they just have to try and watch
Walking through into the bomb site gives him a much better chance of lining it up because they've got so much more room to use
In donor because that smoke had missed the mark and it's now ran to left alone in the clutch
He will be able to find the first
to the left. One range tap
in towards C T now knows with
both these two players playing
from trying to isolate duals,
but Davi G is going to hold on
not this time for rent to. And
the destiny of this series to
go to overpass. I think will
be where we end up in the end
mentioned that little gap on
the left side of the smoke that
South still managed to block
in the end. Actually putting a
few bullets for it like I was
super uncomfortable because like I was saying he could then path through that smoke and come
out on the right side without anybody seeing it. He could try and come out on the left side.
So actually works out really nicely as he highlighted. Makes it a lot easier for him
to line up that spray to deny the bomb plant as well. Eight opportunities now for gentle mates
to seal the fate of this map and take us into Overpass. You mentioned about the economy decisions
for Red Canis. Again they're just in that position where they just got tech nines at the end and
didn't have one proper full investment. It's a painful end to ancients. Good chance they
catch WG though, they can double swing him and yes it always looked like it was going
to be a tech 9 kill from that particular angle. I like that, I like the way they game that
by just charging in towards Jag, making so much noise and then just going back out of
Jag exiting with ferocity. Also we'll creep up to try and get into the mid-cubby to at
at least make sure that they can't get into doughnuts with ease.
There are three over toward B.
I kind of do have a lot of information right now, do.
Central makes because of that opening fight in the round.
All in south, all here's it all.
That's a bomb dropped in no man's land in middle.
That's a painful one and he might get some help soon too.
The two rotations are coming in from B, but they might just realize that now.
They've got space to pick up that bomb if they want to with red room smoked off.
But David S has been seen in the corner by Alex is a good catch
Now the bomb has to fight in the middle of nowhere again in middle and rents who can he even get away?
He's trying to and he's managed it, but now they know they're going back to be
Yeah, I mean at least for gentle mates
They've got that inter like you say before the plant comes through because they thought that the player was gonna hit in the office of direction
Where is that bomb plant only now being committed to well done from Martin is a holding that long line there to get the trade
It's all down to rent to the new boy here and his debut S tier event only the second land of his career
And he will not get past Martin as its gentle mates who bounce back off the back of that loss
They're a mirage to tie up the series and take us to overpass to settle the score absolutely
Non-negotiable map win there for gentle mates if they lost that series to zero
There'd be a lot of question marks about their current roster as it stands when we came in to this tournament
I'm wondering if this perhaps could be a bit of a last dance to this exact five, considering
they missed out on qualification for the Cologne Major.
Who knows what thoughts were flying through their heads, and they started really great
against G2, and in the end fell down in that map two and three, and here it was also kind
of a concern with how they started, but managed to pull it back.
Now, every pass coming up, we know how they looked against G2, but it's a totally different
prospects of very middle grand map again to come between these two and
Gentleman's yesterday was a little bit. No, it was up and down for them
It was definitely worrying and Martin as was not getting into the game at all
Against G2 they're gonna need him online to fight up against rent to in this map 3 decider to stay alive
Intel Extreme Masters Riga
He's going to be the one of these boys, each one of them, here at Golden Beach Club.
That double peak is going to get shot at!
I'm popping that wave!
Something special to talk about this D-Golf.
And that's it, sir!
It's got to get sucked!
We are back!
Swing on the half-warp.
This Matt isn't heavy, got duo arcs. Starting to probe up mid.
Oh, easy pickings!
Robs down! Zywoo down! A site to take! It's free!
Nurse will get the bomb across. Rooms to stretch their legs and set up the post-plant.
They do have a kit, sure, but this is going to be a very, very tough retake. Number disadvantage.
Wait, smoke? No, throw him on his own.
I'll be a little bit deep. Have you got on this pixel?
So there's a hammer where are you just gonna walk his head straight into the line of fire Mattis finds the final frag and G2
Turn that round on its head. That's massive right now. The money is in the mud for vitality
There's only two players who maybe three players who could justify rifles. They are in some high trouble
This could be it a lower bracket calling vitality's name
Since when
Look.
When?
Stand-ins, the counter.
Every roster in Counter-Strike going to start
fielding subs in their head to head with Vitality.
They've gone a hero M4 into this one, animag7.
Protect 9 to P250.
What is that?
A flying mag 10 from some pirates, but at least a trade.
He pulls the crosshair.
Keeps Flamesy humble.
It's just a 5-7.
So it's not even that.
Sorry, a P250, animag7.
No, it's coming in big one into the number two from apex as well making that shotgun sing
That's just on the retreat looking to partner up with heavy god to try and find a way back
here.
These are the type of rounds vitality when to dig themselves out of holes.
So that is an heavy god.
These two in the clutch.
I don't mind it.
I've seen these individuals pull off some wild moments before, so why not now? Matt is keeping up the performance from Matt 1, 18 and 9, as he's going to tuck back in with an AK back to the side.
Apex starting to cheat over there. Acknowledgement from Apex to potentially head over towards A. Rops is coming over as well.
Still trying to piece this one together. 40 seconds, but it will be the B finish.
If they do contact him, Apex's angle is designed to deal with this.
As he remains hidden, Apex just going to be trying to ward them off.
Huh? And he's heard him. Spotted him. Wishes he had his gun out now, but Matta should go down.
Up and over for Heavy God. Flying in gets the frag and 45 HP. Peaking into Apex has him low.
This is scary. This is threatening. Have you got a little fake on the plant? Confirmed XI was rotated through and now let's
Bought time for apex knife out to walk in and deny on the plant
10 to 10 they dig themselves out of trouble apex with high impact
You were talking about his opening deaths. Well, how about a 3k shut down with a mag 7? Yeah, okay? Well, he's
Fixed the jinx, hasn't he the mag 7 is working in his hands
And that's an awful lot of cash right there off the back of this
So fourth the mag 7 denies the entry in towards B and this was an M4 in the mix
This was a max evidence and pistol upgrade. So there you have it. Apex getting himself up to double digits now
It's gonna be a shove from G2
It's tack on the armored Glock. How am I tripping? It looks like it. Wow
Herba wins this round wins the game
Okay, I better lock in then
a
little damage returns the favor funny number for flamesy
Looks like it's a call strength strategy fire's off an off shot the audible and retreating
Thank you starts banana kick top smoke. He talks about that's a great name
another BXQ, they've run out of a lot of them, but it's actually going to be on Robs. And Robs, he's at a tough game, only three kills to his name.
If they wrap, Zywoo's AWP can contribute.
Next peek from Zywoo on the long side, he's going to find bomb on Mattis, heavy God as well, does he peek in?
They're closing the gap now.
Tantalizingly closed, they're going to just dribble a smoke in front of Zywoo, he's still going to be able to get-
They'll be able to get one!
Oh, no!
Robs!
Stepping up and delivering!
Doubling his kill total if he can get one more, but unable to provide his Mattis in
response.
Bomb goes down.
A man advantage for Vitality on this retake, though.
A couple of flashes in the molly to defend this, and what a play right now is from Heavy
God in Library.
Yeah, it's really good.
He's going to go overlooked.
It's going to make things really difficult for your long approach.
He fought Plant, though.
Zybu Linga is going to try and provide Utile, but it's the heavy God position that seems destined for success here.
He's heard Zybu throwing those grenades should have him booked as they have Messi and Flamesy coming in from the short side.
Apex from the apartments.
Zybu with dead man.
Heavy God reveals his position.
Oh!
Quick one from Apex, but still Mattis is solid and 11-4 G2.
They are two away from sending Vitality to the lower bracket here in Rio de Janeiro.
Again, it's all about the money, right? This late stage has been back and forth, 1,400, 1,900, 1,900.
Both teams just have these cobbled together buys.
That's what I'm saying, that round there is essentially the game.
I don't think Vitality can pull another round out where Apex gets a multi-kill on this Mag 7.
It's Zywoo in with the best weapon right now being a Famous.
I can make an argument that maybe it's the 5-7 in Flamzie's hands.
A P250 for Mezzie. A light smattering of U2.
Rops down with an MP9.
Just two rounds now for U2, that's all it's going to take and getting fired up.
I have more.
Junkie!
Solid damage from the early HG banana.
A shotgun to get past.
Jumping mag 7, that's genuinely his plan and it doesn't work out.
Now let's bring him down.
Flamesy, sure, able to find one with the combination of the shrapnel of his HE.
Wasn't far off, was it?
The spam from nerds nearly connecting.
I think you've got the U2 advantage, you've got the weapon advantage, you've got this
banana control.
You could just group up for a B finish.
Smoke CT, smoke coffins, get some mollies in the site.
Flamesy and Mezi have nothing to block with.
flashed to set themselves up.
Yeah, Rotz is gambling. He's coming over as well. He knows they won't be able to hack
it on their own with the weapons they've got equipped. Taking their time. Flames, he
flames, he burns down heavy, tucked on the new box, but easy headshots, easy pickings,
looking set to succeed. Nothing going right for Vitality. Quad killing the feed from Nerds.
So we win a one versus four, he'll give it a go. The French fair mass in his hands.
And two, Caloring at the back of dark position. They don't have any idea he's here.
He's able to get this far forward and surely go for something. Not nothing!
Heavy God nails their headshot. One away from a series streak being broken.
What was it, 17?
17, yeah, but it's not only that. They're going down the lower bracket in this group
where you are gonna have a spirit aura Falcons, right? It's it's not gonna get any easier for me going forward and the count
that shot from there just
Something worth the last time that they lost
2-0
That's a good question the last time that vitality lost a series 2-0 was to Falcons at blast rivals, right, right?
That was back in November of last year
And so to defend their honor vitality must convert with four pistols and measly MP9
Rob's restraint with his smoke. They're gonna charge it and have you got fancies his chances
Well respect the block
Just the options are so limited for vitality in this round
Pressure on the uh, racket control. Seized loudly.
Here's that go, flamesy, good onto nerds and doesn't see anything else on the follow-up
so they're on high alert on the A side of the map.
So much space.
Very sight centric.
He just walks around this long side, they've still got some smokes to use.
30 seconds.
Heading over as well, blocked on the short side.
Mattis and TAC are gonna make their move.
Bomb on the rookie.
Stand in.
Sairu's head spotted, still manages to connect with that 5-7.
Heavy got a little bit of a discrepancy, but there's Sairu.
As I will combining with the squad they'll find them all scavenge away all those upgrades for free
Vitality they hold on
Might be a little bit of an issue for tact to get out the gun here, but everyone else should be looking good
So vitality have been able to win another one of those sure just staying total up on that side that opening kill
G2 walking
Into the pistol stack on the side and okay, can they force us to overtime?
Can Vitality pull this one out? Can they keep the streak alive? Can they keep the playoff
hopes alive with this victory?
Oh Flamesee, they want him.
Close than he thinks.
Yeah, they're so too tucked on Broom. They're on top of each other. Solid mate connection.
No that's on 59. Is this Flash? Yeah. On Flamzie's call. It's 4 in banana. He's there on a
screen. Throws it out. Flamzie has a lock. Gips away. Oh, just around the corner in time.
Holy. Such a cat and mouse game. It's bananas being nerds versus the likes of Apex and Flamzie.
As he's cheated over to make this a 3 strong defense, I won the long side with the AWP.
not playing balcony, not playing pit. More sight centric from him.
So I was still on the line.
That's a perfectly placed molotov. Denies I were the angle he was hoping for.
Incendiary in response by his time for the library rotation.
35 seconds for G2 to try and find this finish.
Heavy got to arrive through the apartment's mattress, forging a path of the long side.
side. Smoke Moto and go go.
Zywoo. Biders time ensures the
kill. Matt is down. Opening kill
for Vitality trying to ensure
overtime. Looking good now.
Messy Zywoo. The whole squad on
the right place at the right
time to take us to overtime.
Okay, that's impressive to bring
that back with that situation
considering the type of buys.
Again, I understand this isn't
a map for G2. Not only that they
have a stand in, but we're
living in the match right now.
Vitality down a map. They got
Now we're all tied up going into OT.
So Apex gets to breathe a sigh of relief.
So we're really just making sure he had that one
dead to rights before pulling the trigger,
even setting the team up with the flash
in the short side so they can start stripping
and limb from limb.
But finding that energy, that attitude required.
One more map between Red Canids and Gentlemates, and it could be one more map until either
these two teams get eliminated.
Who stays alive is a big question, and who wins the knife?
There's also a big question on Overpass, it is relatively important, Ren 2 will get one,
Let's cast a Nifron, why not?
It's a 1v1, it's Alex coming in, left, left, right, but no!
Shea's gonna win it, and that means
red cannons will most likely pick CT.
Yeah, an overpass is one of the more important maps
to actually win the Nifron when it's decided
to get to start on that defensive half.
It's obviously one of the maps with the biggest gap
between the T and the CT side in terms of
how much you can get out of those halves,
and so it's gonna be a big boost for red cannons
that they get to start on the CT side here.
I mean, they just got completely devastated
blown out of the water on Ancient by Gentlemates who bounce back in a big way.
I mean, they didn't have the best time in Mirage either, so both teams have won their own map picks
convincingly as we now settle the score here at IEM Rio de Janeiro on Overpass.
Can Red Canid stay alive at their home event? Can Gentlemates try and recover some sort of form?
They've fallen off, of course, ever since they failed to qualify for Cologne, that little local
land run-in, and core results for them, losing all their rivals, really, and they now need
to stop getting into freefall in the VRS.
Does feel like that's what they're in at the moment, you're right, it's a good word
to use, I mean they've lost five of their past six best of threes.
If they lose to Red Cannards, that would be the lowest ranked team here by VRS out of
all of their losses, and that would be a massive blow-dult to this team.
questions would be asked. It'd be quite difficult not to maybe even assess the roster at that point
either way. They have got themselves a chance here on Overpass. We saw them on this map yesterday
against G2 where they had a pretty torrid time, but that was against G2 on the brink of beating
vitality. So we weren't reading to that all that much. Completely different box of frogs all together
here against Red Cannons. There we go. He's pulled it out for the first time. I mean, at least I
I saved up for day two. Fair enough. Okay, four players working their way up long and make it five
once Mopozz has thrown his utility. They're going to go for a double peek and it's not going the way
of gentle mates. Now the death has gotten all three of them. Oh dear. So much damage on Alex and
Mopozz as well. There's drop coming into help out and Mopozz when he thought he was setting up his
teammates and pushing to this A bomb site, they already know he'd have no help to even get there
and red canids get off to a great start yeah they didn't win either pistol
round on ancient but they've been able to open up favorably here on overpass
gentlemates going for a bit of a different approach by going into
what's long kind of unorthodox because obviously the glockstone fare too well
and those longer range jewels against the usp's and we kind of saw that coming
into effect red canids look to try and fight gentlemates over at long before
they start to close the gap and get in towards the bomb site david there's a
the wonderful triple. Contributes in a big way there to get his team across the line
as they open up here. Forced by back for gentlemates despite not having gotten the bomb down.
Now this is also unorthodox trap because again, long range jewels on a map like Overpass,
Tech 9s and Mach 10 normally not going to cut it.
Oh, and the lineup for Ren2 is brilliant. Oh, pretty much finds three and a half kills.
That is a gorgeous hold from Ren2. He's in a great job and that
Tech 9 by will be put to the floor in a matter of a few seconds for alive money to be boosted up and
That CT starts that knife round win in that 1v1 who knows how important that could prove to be
Yeah, just going for that grouped up play pack based mentality again for gentlemades
but they get shut down emphatically by Ren2, does a brilliant job to get three and a half kills up close and personal with that MP9.
Does a great job to find all of those frags, basically just shut down the round off the back.
Of course, winner of this will play against the loser between Falcons and Spirit, and that that should be with all due respect to formality, right?
If you can win that as either one of these two teams,
Your name would be spoken about a lot in the months to come.
Rintu is a little bit overconfident there, thinking he's got a glock to face in the playground position.
You think it is in the after what happened in the previous.
Don't blame him, but Southsoul does put him down.
Be a little bit careful that you lose too many bodies in what should be a guarantee of a round.
Southsoul has spotted the jump spot.
jump spot. Oh, and David is
going looking exactly the same
position. That is a bit scary.
Two deans coming through. No,
they can always turn around
whatever by you have. J. Just
trying to hold carefully around
bathroom at the moment. It was
cow is who got the one kill back
from short be. I mean, to be
fair, look where cow is is now.
little bit more concerning if one more dig shot is hit. It also does mean though that
Red Cannons can at least kind of have a bit of a better idea of what's going on here and
remain with those two players over in towards A but Shay only good for one and Dropit started
to rotate away from the save bombsite. Gentlemates have actually been able to get control. Dropit's
going to try and force the issue here before they commit to the block but he's going to
go down to Sousal as well. Surely no way that Coway's can save this in the one versus three.
they're unarmored. But this is going to be a very difficult retake for him regardless.
With nothing on offer, he may just have to accept his fate and call it a day. Oh, Red
Cannons, what have you just done? Taking too many liberties, taking too many early jewels,
have their heads ripped right off by those deagles, and they've paid the ultimate price.
That's the sort of thing they get away with in these local South American tournaments
th
eco, but for to degels when
gentleman makes the ground, that
is going to be something that
red. Kans will be disgusted out.
Here's the first. The one that
began at all. They're dancing
goes looking from exactly the
I'm just wondering what kind of convinced them to rotate drop off of a with cow is being in such an advanced position
And he wasn't feeling any pressure from lowest yet and heard anything over towards monster
it seemed like they just kind of
Missed the the trick they weren't really able to figure out what was going on
I mean a drop if he stayed on the a bomb site
Maybe he would have had a bit more of a better chance that they're going to rotate back up once gentlemen's were all over a
At least for red cannons
they can't afford basic earful by here with the orb included but they're light
on util and a big opportunity now for gentlemates to put red cannons on the
back foot early so painful she could maybe argue it was a little bit
unaware as well with how he played around that bathroom position he heard
the connector rotation but didn't manage to realize that that bathroom was
taken if I've got any info on that one here he plays this one correctly though
we'll put a smoke down on divider keep himself alive nobody in any position to
quickly rotate up here for gentlemen 4-4 red cannon so Ren2 and Shea got a hell
of a job to do between the two of them and it's gonna be Shea who spills some
blood with that first frag found Ren2 has been forced back to this next
check point here, but he can't connect on a shot. Now he's kind of trapped in the corner,
relying on Shate to maybe provide some sort of cover to give him some breathing room.
Davideus is going to be the one to rotate up, don't provide that support necessary.
Ren2 loves to tell the tale for now, but the job's not done just yet.
Shate in the corner, going to peek on a random timing, as he hears Mopo's
stamping his way up. And then Martin has a might be able to find Kowers, but it's a very difficult
1v2. I say that, I mean they're both low, but it's the time which is the issue and the bomb is so
far away and I think he might be calling it off and be not as much confirmed damage there as we
may be expected. It's the clock that really is against him. So he'll keep hold of the AWP.
Oh, right. Ken has to get away with one there. That was definitely very nervy and fair play to them
before holding on to the disappointment of that previous round. Shay does well to say alive.
Ren2 does very well to say alive. He's missing shots, but look, if you're missing shots, you can
can still play for your team and he did exactly that by staying alive that long
and waiting for the rotations up to all day. Yeah because his presence alone then
enables Shea as well to get that first kill, then it enables Davideos to also
get a frag so you're right him just staying alive certainly helped his
teammates out in terms of getting the kills that they did. Really good stuff
then it's the best way to bounce back and just immediately put those demons to
bed from losing to that eco immediately before that round, regaining control and
will set them back down here once again.
Yeah, they need to be settled after what has gone before.
And knowing these teams' struggles on overpass, they're about to have exactly the same record,
and it's not a great record either.
They're going to want to try and get as many CT rounds as possible.
Yeah, actually, red cannons have a lot better T-round win per cent than gentlemates do.
So, big discrepancy. They played exactly the same amount of games, won the exact same amount
of games, and lost the same amount of games. But the 2-year-round of Percent for Gentlemates
is 36. Well, Red Cannons, it's 49. Sure, Red Cannons are mostly playing local South American
opponents, but still.
When every round is worth its weight in gold in this first half, you have four Gentlemates.
they keep up the trend of going back and forth look on red cannons double down
here get themselves up for one and Antico would follow that would be five
one you would imagine but as we've already seen you on the map you can't
take anything for granted a great way to kick off this deciding map here for the
hometown heroes
there's a lot of space in towards bathrooms and banana for
gentlemates to scale up through and towards the same bombsite. Both Shea and Renty have pushed up
long and they're in the long side of toilets but they can't do anything about stopping
gentlemates from actually getting on the bombsite yet through bathrooms.
And they know that Longly is definitely exposed and Renty that's a really good molly coming
through to block him off. Joppa won't manage to get one but Moppa's are running down with the
Tech 9, a fresh re-smoke into a green bin as well. And that can as a kind of completely locked out of
this. You know that Renty was
toward long earlier. He's not
going to change up his position
Renty needs to find impact from
somewhere, but it's going to
have to be very difficult shots
to be hit. There's a shadow.
He sees that VG gets off the
angle exactly the wrong time.
They're all trying to fight
into war that Greenbin position
and it helps out David as to get
to share. You will find Alex
Martin as well alive. Where is
that bomb defuse? Renty's got a
I think he's on it, he is on it, and Martinez will go down. They just about get away with it.
Oh, only just, I was even a little bit nervy there, what could have been had Martinez hit that shot.
I'm not even sure if it was on the kit carrier. If it was, I think that wins them the round.
Maybe we get to see it back in the replay here. Big retake coming through from Red Cannons.
Just waited for that perfect opportunity to pass as the Flurry of Frags was super uncomfortable for gentlemates.
It's why they decide to try and fight forward in the dying stages of that retake or I guess post plant from their perspective
Doesn't work out for them which means a half-buy in this next round
It was pretty rough there for into as well because as he's holding that angle
He turns around to give his teammate an incendiary
It's when the peak comes through but more on that later because we already got a fast exit against the speed bombsite Mopos
So far advanced already will find a kill in a big dink on Davideus as well. Hi HHP
now I might have to take a gamble down the desk rather than playing a normal
default position anchoring that B bomb site again there's only a block on Alex
but other threats in the round available that would be already up toward
divider drop it's gonna have a little bit of a glance towards short and they're
gonna see it's pretty much clear I'm gonna shift over toward long Ren2 will
be the main man in task with this he does have help coming through there with
information that's short is clear, they're gonna give a lot of reinforcements onto this
A bomb site. It's an immediate rotation for all three. They're actually gonna push up.
That drop seems to have an idea, but maybe not gonna realise how far forward they are.
Shouldn't really be a massive problem with mostly pistols in play, and it's really well
done there from Red Cannons doing exactly what they'd kind of set themselves up for,
which wasn't to fight for the players when they were in long, or fight the players when
They're in long but instead deal with them once they'd come through that choke point into the bomb site
And it's just a bloodbath as they slaughter the gentlemaids players on entry and do get themselves up five once
So the only blip on the radar for red cannons here on overpass so far was that hard anti-eco round they've lost
They've been really good since then as they start to tear ahead on the decider
You know what the greatest teams in the world are the best at doing winning with their B or even C game
Vitality found a way they're taking G2 to map 3
would you believe it? Oh it looked like G2 had that one in the bag. I couldn't believe
the trap because it was on the T side of Inferno where they were giving Vitality so many problems.
That was the half of the map. They won one out of nine rounds against Gentlemate yesterday.
This shows you in Counter-Strike nothing is a guarantee, not even Vitality.
Heep made on toward Kowers. Actually does a lot more damage than maybe he was ready for.
Explodes right in front of his face
They would have to have a look towards short
But they do have control of that position an unknown control the posses waiting on that close right angle as
Dabada's would have looked
But we'll make some noise now
Here comes the push so I was gonna give it a look
Might be creeping in a little bit unexpectedly here
There's plenty of counter utility coming through breeze ahead of that Molotov and up onto the pillar already
This is a lot of progress that maybe red cannons are not aware of, but they aren't going too aggressive.
They're waiting for that smoke to fade and waiting to see if it exposes a gentleman's player.
Moon comes to group up, carries full head down on barrels, and that is a bait setup that could work very nicely.
He eventually gets his bomb, but he needs more, and it's only the one.
Mopos will get that trade, 3v3.
Good name to break that smoke up on our middle site.
There are all the rotations now coming in.
Jop tries to make a move by jumping on the corner of D4.
The Ren2 has not been activated yet from CT, it allows a bomb plant to come through for Gentlemates.
They've actually done really well to navigate their way past that sticky situation.
And now it's going to be pressure on Red Canatea for the retake.
They've been pretty damn good in these situations throughout the map so far,
and they will get the first frag initially, but then a couple kills in quick succession,
will regain control here for Gentlemates, it's Ren2 with the AWP.
He is in and amongst the thick of things, I was going to say he's basically hard committed,
It's a no option to fall back, but he does decide just in time that that is unwinnable for him.
Prioritizes keeping the AWP in play, and it's gentlemaids who will find success.
I'm not sure how they've done that. I mean, there are so many good setups for red cannons.
They didn't overpeak, as I was saying, when those smokes were up around Pillar.
Littlenights were very stalled behind those before they went for their site attack.
Lots of good lines are being held by the CT side,
But Coward's only getting one from his bait set up in toward the barrels, head down, popped it up.
Could have been two if it was two, could have completely changed the round.
He would have been alive to maybe deal with the monster player.
Not to beat.
It feels like that was the power position that had to yield some big results for Red Canada.
There's going to be any chance like you highlight.
And I really like from gentlemates that they don't start to panic in that situation,
where they kind of had to pause when they were in a pretty uncomfortable position,
but they hold their nerve, they all kind of cross-cover one another really nicely.
Mop-Oz able to adjust their Vadavides. I thought he would have been pulled off for sure there
from the chit-chilean looking to make a spicy push in the early stage of the round, but
not gonna work out for him. First blood drawn here by Gentlemates as they look to string
consecutive rounds together for the first time here on the third map.
And a good number on T, even if it's four, that could very well be enough.
He's playing his first ever S2 event from Red Cannons Academy.
He debuted on HLTV this year, but he's missing way too many critical shots at the moment.
He seems to be a volatile orper who likes to live fast and die young
and then sometimes finds them like ridiculous returns and rounds where he makes something out of nothing,
but he's really struggling to just hit the shots that he needs to be.
Nothing very stable about him so far with his orping here on Overpass
and that certainly has made matters quite difficult for Red Cannons.
He brings that X factor, which is I think what Red Cannons felt like they lacked with history,
where he was a little bit more off that stable, all to kind of hit the shots required.
So it's all about that trade off.
And it's where that lack of experience could really be difficult for him to overcome these hurdles and these frustrations.
In the third map, right, there's no chance to reset after Overpass and come back in the next series or the next map.
It's right here, right now. This is where he needs the experience on the team to just try and prop him up and get his head right.
Indeed, lots of experience around him from many other South American organisations.
Some, permanently, of course, on the Red Cannons team, and some temporarily on loan from Imperial
and Payne with Coway's and Shea.
Got to try and find a way to win around like this, you'd think, at this point, otherwise
until next week, right with them at 5-4, 5-7 close range, long bar from the archery,
properly, but very close range.
It's only so possible to die in one click to that pistol.
Double flank through Conn, REN2,
we'll try and bait for Shea. Shea has been seen, but Southall goes down.
So they have wrestled a man advantage.
They now know there's at least one on the flank,
and the M4 that had been saved is in that position.
It's a really awkwardly poised round here right now,
almost for both teams this big double flank I mean gentlemates have got some
control over towards long with two players it's tough for Mopos to join up
with them though because the door here is closed so you then have to give up the
audio cue if he was gonna try and connect the dots and join with his
teammates time starts to dwindle and gentlemates are gonna make some decisions
Rento is just gonna try and avoid the jewel there that makes a lot of sense
like that's some really good decision-making there from Rento having
to draw Mopos all the way out now he's gonna set up here with the teammate
himself and Shay in position and that will enable the trade.
Yeah, an important one. Ren2 had no armour, so he's always not long for this world in that position.
Evergy trying to trample up long, lots of noise being made. They think they should know all two players are in that long position.
But look at the positioning of the red-canon side. All three around front die.
Technon is now out for Martinez to try and make something happen.
He'll commit to the bomb plant with 10 seconds. Does that lure WDS forward? It absolutely does.
Now, Shane needs to clutch, but DaVeeG has the line.
That one could have gone awry so easily,
but they find a way and play with great teamwork.
Man, Dalonghi, the coach, is normally a super composed figure
who's even feeling an insane.
That's hot there, DaVeeG.
We love getting that out of you.
More of that, please, sir.
Fantastic multi.
He provides the cover necessary.
Smoke on the one side, DaVeeG covers the other.
It felt pretty telegraphed that they
would have had to have swung that side of the dice
to try and deny the plant on Martinezza.
And I know it's a difficult thing to figure out in the moment, but probably phasing through the smoke would have been the better option.
I mean, obviously hindsight is 20-20 vision, but well-figured out from gentlemates.
They were constantly chasing the game in round nine, but they were still able to get it anyway.
It was like they were tripping over each other a little bit there on front default on that dice position.
They were so desperate to not die one by one and play together and not get, I guess you could say, go for those pushing through smokes or makes some bad mistakes.
in the end they did push one by one by playing too cautious.
That's crazy.
Davi G with a great hold.
But you can definitely say Red Canas can play the better.
That's what comes with experience.
That's what comes with being the biggest underdog of the entire tournament.
You can never always get those rounds in your favour when
you lack that LAN experience at big events.
There's also that pressure here of Red Canas with this being a home event
Because that'll always just make you want to that much more.
It's gonna be a bit of a change of pace here from Gentlemates.
Looking to go through the monster tunnel.
It's a really good flash.
Blind up Coway's.
Initially, Davide's now the last line of defense here with the Formasi.
He's only good for the one Gentlemates.
Assume full control of that B-bomb site.
Great job there for Martin.
Is it to sweep the back lines out as well and clean up Shea?
Yeah, that was a big one actually.
If Shea wasn't heard at any point,
that could have made such a big difference in the round,
even from a disadvantage.
But he heard it early.
and caught it early and all of a sudden I said that four would be good on T-Sepha
Gentleman so they're gonna have five and it could even be more than that they
could even win the half still
yeah like four is the baseline to feel like you're still in the game if you get
four from the T side of Overpass five you're probably the slightly happier of
the two teams anything more than that that's just gravy on the meat and
potatoes mm-hmm eat that up every day of the week what's the Brazilian version of
that. That's a good question. I'm sort of a Salsa. That's more Mexican or Spanish, I
guess. No, I don't. I stole you. El Bozo. What a performance from gentlemen. It's on
the recovery one of our observer friends Jonas just the mdus and said the
Brazilian version is just more meat I mean fair enough but you gotta have
something there to go along with the meat you know some sort of a sauce I
I know that's your that's your personal preference. No, Trav that is an objective truth and I will not accept anything
Universal
Fair enough
Either way gentle mates are dining on the foxes right now
Looking at the state of the finances. I think red candidates may even have to eco around the couple guns that they carried across so it feels
Like, Gentlemates are on course to now go up to 6, and really well to gain their composure.
They're down 5-1 at one point, they've won 4 in a row, in convincing fashion since then, as they're now in control.
And these are the sort of rounds where you can maybe forgive earlier errors from Rento, if he's able to win around like this by himself.
With a saved AWP, can he get into the round in any way?
If you only boost it up on long, hold that. Rock angle.
It's a very basic position to play with the AWP, which you're not expecting really to multi-frag from.
Especially when there's plenty of util on that T side.
Friend who has to be him. If there's any chance. CT side overpasses an AWP's playground.
long range angle so you can hold without any risk. And that is one of them. First blood drawn, we saw on
Mirage and Ancient, he had that tendency of getting a kill and then immediately looking to reposition
to try and catch his opponents off guard, try and get ahead of the game. It's something that was
made popular a long time ago by AWPers like Kenny, SJW, Chris J, they were always super proactive in
these sort of situations. It's exactly what Ren2 has done here. Ahead of the game, shifts himself
across towards being he's gotten here in time to try and affect this outcome in the round.
Yeah, he's in a good position, but he missed from this position last time. He's going to try and
take further forward this time and it works out. But of course, if you push that far forward,
you will be traded. Axel taking down with a short battle coming through as well,
which makes drop very low, but somehow he survives. I do not know how. Goodness gracious.
gets past the angle with a split second to spare and no, no Chey come on man that's so
cheeky when have you ever seen something like that in a big event look at this there oh how dare
you I love it I love that this is that moment man when you meet each other on the battleground
Chey's like I don't want to do this to you my boy please don't make me do it for Martin
there's a thing so hard what do I even do in this moment right now and the tension is cut with
bullets. This show will put his boy down. Oh, that's too good, man. Love it. See that
on Twitter later. See you on the highlight reels. Anyway, really important to file around
of this first half. Oh, and it's a great catch from Cowe's from that short barrel position,
down the line to Martin as
They're trying to get a boost to trade it Alex is looking for it
But cow is is so aware of it and cow is will not be faced in round 12
Look at the booster drop as well, isn't it crazy that the little moment there was sharing Martin is is probably the best moment of the entire game
Is it
We've had some really sick clutches
I'm being cheeky.
a couple rounds back at least.
Have you got anything left to show here?
Already seen by Kávez, big prefire from him.
Already two kills in the round, I'm feeling confident.
Seeing the shadow and seeing the arms working their way through.
Salcel may get one, but it's only one.
Davides holds on to some light relief with that moment between Shea and Martinez.
To kind of lift the pressure off of Red Canards.
In France, gentlemates might get a happy of the two.
I
One more half left in this BO3 between Red Cannons and Gentlemates and one of them at
the end of it will be going home from Intel Extreme Masters Rio.
Is it a short trip for Red Cannons back to their bedrooms or Gentlemates having to take
a flight. It's time to find out. Yeah, one half of kind of strike left remaining between
these two teams to see who will progress through to the next stage of the lower bracket. It's
a weird situation where both teams will be okay, but I don't think either team's ecstatic
with that halftime return. Red cannons were up 5-1 at one point, only one two more rounds
from there. Gentlemakes were 5-all at one point and an anti-eco, they didn't win another
round from there. And so now we're going for the second half here with the game in the
balance and it's Martinez. It's a draw first blood, he's not able to fall back, he's going
have to stand and bang and bang he does to out the server for sure he goes down
but there's a man advantage of for his team yeah that's absolutely perfect
return really when you're getting run down like that he's done well I'm now
just waiting and connector it's a pause from red cannons after that early fight
to see if little mates go looking for anything else drop is trying to check
south along and there's the information flashing I come through and you can play
the mind games with the peaks and now it's a heads up door that flash has been
use, drop needs his headshot you would think, and he finds it on the jiggle. Well done.
3v3.
Yeah, what's the response now from Red Cannons because... are they going to continue to commit
to the original plan? It looks like they won't. It's the perfect option because gentlemates
haven't really actually shifted their setup whatsoever. They will now start to push one
player up low as a really big kill to Alex and now this is where the flank could become
a problem but WG is not going to path his way around Banana. Instead he'll go through
bathrooms. Surely this will start to be considered in a few moments. Time here by the T side.
Wunder of opportunity still open for WG, but he actually peeks into the player who's looking
in his direction. He doesn't realise how close drop is, but WD dances down to a single point
of health. And now for WG, he just has to stay alive, wait for his teammate to join him, drop
wall, find the kill on the first. Smoke on the bomb. No kit on the defuse being stuck right now,
so WG just has to try and provide the cover for a straight drop and then eventually finish off the
job. Oh, that's so annoying. You said he's going to try and frustrate him, but he doesn't exactly
that. That is a crazily annoying fight to have to take. As a desk, desk masher if I've
ever seen one, because the jiggle in front bathroom back and forth is trying to delay
as much time as possible to make sure that diffuse comes through. Ah, drop is, uh, giving
that round a good college try, but it's not to be. I mean, Davi G's position, managing
to find Davi Dess is always going to be hard, but full control by Davi G in the end. And
Now, if Gentlemates can get off to a good start on CT side and not lose to any crazy
buys like we saw Red Cannons lose to Gentlemates' couple of Deagles, then there might only be
one answer to this B03.
I feel like there's a weird world in which that Pistol round could be one of the big
determining factors in the outcome of this map now, because if Red Cannons were able
to win it, it would set them up really nice on the T side, it would give them the boost
that they need on a difficult half here on Overpass.
You know, it would give them a chance against Anti-Force, Anti-Eco, that could be 10-5 before they know it.
Now for Gentlemates, it means they close the gap to just one, it's the perfect way to start things off on the second half.
They're on the favoured side, they're only behind by a round.
I think that was a really big pistol round for Gentlemates to win.
Quick tech, quick council.
Second round.
It's final half underway.
Mekken is by, is pretty decent.
Tugilil's, Mach 10, times 2, and a tech 9, and they're not holding anything back, already
a peeking towards short through the corner of that short pipe smoke.
And then comes the utility.
Mopos trying to hold on for monster, tries to get a lineup, but it could have been more,
but it's only the one.
And now they're in the position of at least one more player on B, Davi G stuck in water.
CT player now mollied off too, but Salsal's still able to help out against drop.
Is there a way to get the bomb plant? Maybe not, because look at the damage coming through to Rento.
It's a great kill from Kha'az, but breaking through now seems impossible, and as soon as that smoke goes down,
Salsal puts a few more bullets through it, and Rento has no sight, and Naut does Kha'az.
Well, Salsal in heaven is gifted by God with a couple of those kills, so some perfectly timed sprays,
frags through smoke there just chops red cannons down at the knees felt like
they were in a pretty good position once they get that initial kill to enter
in towards that B bomb site but not able to get past God's house all himself
powers last man left alive but not for much longer and the four spy is
unsuccessful only two kills and no bomb plant
gentlemates have tied up the scoreline here once again on the favorite side of
the map they're gonna be feeling the more comfortable and confident of the
two teams get the job done from here. They really struggled on CT overpass against GT
yesterday, but that's GT for goodness sake. You're really giving my tower tier run for
their money right now, so you can't really hold that with too much weight. It should
be the favourites from here. And now it's Red Cannon's turn to have three or four
deagles in a round that they should never win. Maybe they can even up the scoreline
at 1-1 in that battle. That would be something that I heavily doubted.
Oh my, I mean, when you approach it like this as gentlemates, you're kind of asking for trouble
because you're giving up these early jewels against the hand cannons.
Thankfully for them, they have been able to get the kills necessary to just immediately shut red cannons down.
I mean, I would say overzealous yet from gentlemates, but they'd say we're just looking to blow them out of the water.
Sometimes sitting too far back can be a bad move too, but in the end, who cares?
I'm going to close it out.
ever closer to eliminating red canids.
And I'll get back into the lead again.
Shate, second monster with the eagle and the bomb.
There's everyone in position to put us up to it.
You can go to the RPG, you must put an end to this, and in the end, we'll find the kill.
So now the gun rounds for red canids really are going to be what will matter.
I mentioned it earlier, they're overpassed.
It's okay, it's a middle ground map for them, they have lost 4 of their last 5, including 3 of them against 9z.
1 win and 2 losses. Lost their calories as well at that circuit x-bet boomer-lan event.
If not a result they would have liked because that's a game they should be winning really.
See what they've got.
If not this gun round, then when, Trav?
If not this gun round, it's going to be extremely difficult to navigate their way back into
the map from here.
Lot of pressure riding on red cannons here in this moment.
Hans Ness has got the AWP in the server as well.
We've seen how deadly he's been in this tournament with the sniper rifle, especially against
G2 yesterday.
If he can invigorate some of that form here on the CT side of Overpass, he could just be
the judge jury and executioner to dictate the outcome of this map.
Fresh re-smoke on monster that has been thrown through but Martin is pretty lucky to not
go down and divided there. In the midst of his fallback he throws spare U-Till over to
Southall.
Jop is up in a pretty decent position.
Southall now pushed forward, completely blinded there, great flash from Rento.
That sort of thing that it is very hard for him to do as a new player in the team, that
support utility as well as performing on the AWP.
That's a great one there.
Alex will now try and deliver himself but Jop is still waiting on that angle.
Alex had to go looking, gets punished for it.
And this is a very convincing T-Round here from Red Cannons.
Yeah, very much so. I mean, they've checked all the right boxes in this round as well.
It's been a really good display in terms of how they've gone through the different motions,
how they've kind of been able to progress, get control, pause, set themselves up for that next objective.
Good utility usage. They forced Gentlemates back successfully. They've hit some good shots.
Drop was the one who was calling the shots here in this round,
and he's also been the one who's connecting on them as well.
One of the main things that has been a point of criticism for Drops Korea
is that in big pressure games when he used to play for Furia and MIBR
he would really drop off individually.
I think Nervz truly got the better of him in some of those big games.
You're playing like this, sure, it's a, you know,
a few gentle mates, but it is Intellect-3 Master's Rio
playing for survival. It's a good sign.
Absolutely, and I mean that's what you need from your most experienced player
on the team here.
Leading from the front in more ways than one.
Delivering in these big moments, school line tied up once again,
No residual money in the bank here for gentlemates if they lose this all of a sudden their problems start to compound
Because then it's 98 then it's 10 8 then they're on the brink once again
They've been splitting pretty and quite comfortable here at the start of the second half
But that would no longer be the case of round 17 goes against them
The up against martineza the spam battle goes away of red cannons early alexander 58 martineza on the line
Again decent flash to make him feel uncomfortable
comfortable and be able to get his pick and fall away. I think this is actually one of
the things that Ren2 mentioned in the interview with Harry before the games yesterday that
I was passing just take pick fall back, take pick fall back.
Now, AWP has playground. Problem is, Vance Nezza hasn't been able to find any impact
in the early stages of the round chair with his AWPs. He's almost been forced all the
way back to the final checkpoint, which is deep into the A bomb site. And again, we're
a very similar sort of approach here from Jen from red can is at least initially, but then they actually shift their focus in towards long
However, gentlemen to kind of caught wind of this. They've shifted an extra player up into this a bombsite to power up the defense
South soul only the fan mass and now a 35 seconds
Maybe you just don't want to peak anymore if your gentle mates you could they could be going into a bit of a crossfire look at the setup
It's pretty good
Sal Sol is not cleared properly by Davideus as he's 30 gets thrown in.
Martin Esso is exactly what's up, but he peeks way too wide there.
That's a big error.
Shea will get the kill.
Carress finds Sal Sol, and now Shea will work his way through long,
and they found Davi G2, and they went mop or twice to help.
He gets deleted as well.
Huge round for the Brazilians.
They're getting loud as well because they recognize how important that round is.
I think Martin Esso kind of gets a little bit hard done by
because when he jump peeks, he doesn't see anything.
He doesn't spot the player deep into what's long, he doesn't see the player who's hugging the wall either,
and that's why he commits to the wide swing, I think.
And then all of a sudden, Shay is just on his screen, he's like, where the hell is that guy come from?
And Shay has a huge moment!
As he cuts Gentlemates down, frag by frag, he's up to 16.
And that puts Gentlemates on the back foot here once again on this decider.
Oh man, back and forth.
This is the Shay we see far in Tier 2 South America.
Not against a, you know, solidified tier 2 EU team.
It's a very, very good job.
There's the help from everyone on Red Cannons to remove the eco rush coming through.
One kill of peace between Davideus, drop and Cowares, and then Shea gets the final two.
Pad that number up to 18 and 9.
We'll be loving it at the moment.
On loan from Imperial, currently struggling our Imperial.
They are not in this event.
event, Red Kananzar and showing what he's made of.
Yeah, and then some.
What a moment for him to come alive on the T side of Overpass and flex his muscles with
some big moments here to ramp that pressure up on their opponents.
No issues whatsoever in dealing with that anti-ecos.
Now they've been able to get a lot of money in the bank, which is going to give them some
breathing room.
Means they've got the Orpia for Rento, no sniper on the side of Montanezzo who really
hasn't shown up in the series.
same way we saw from him against G2 yesterday, especially on that CT side of Inferno and
then the entirety of Mirage. He's right at the bottom of the scoreboard, traveling the
series with 23 kills in the previous two maps, just HR on Overpass, so 31 kills across nearly
three full maps here for Martínezza is not what we're used to seeing out of him.
No, it's a bit of a shame, isn't it? I mean, against G2 he was clutching, he was looking
I've been picked, been successful, he was being flashy, the Martinez we all know.
G'd up for that match up against his counterpart Spanish Orpa,
some pious and I'm afraid today
it has not been the same man.
Yeah, he does strike me as that type of an Orpa that when he's feeling it
is when he's at his best.
But if he isn't feeling it, he may be getting his own head a little bit.
He can start to overthink some situations.
He can start to get frustrated
and then they can then directly affect his gameplay.
She's got to find a way to come to the party here.
If they lose this gun round,
all of a sudden it could very realistically descend
into 12, 8, 4 red canards.
They're gonna shift their focus.
They've had a lot of success over towards the A bombsite
in the past couple of rounds.
Now they flick that switch to change up the direction.
Gonna try and take short though.
Short control is so important.
David is not looking for that push and my pause makes sure the double peak goes his way good
incident here in a good timing as well cow is needs to kill not going to get it flames put him off
and even more counter utility to block off Shay on short rent to suck on monster
with 30 seconds left they're going to have to press the issue but into
many angles to have to worry about water pillar southslaw is now coming to help
20 seconds to try and make a play.
They know that they can find one kill,
but that smoke on this side is a chance to a plant,
maybe, but it's not going to happen.
The two old guard members of this Gentlemates team,
all the way back from those Moviesale riders' days,
will close out the round.
Maybe even before that, right, I'm talking like Iberian family.
Well, not the Iberian soul, even back to Iberian family
with, like, heads and necks on the team.
Anyway, this is a really sick round from Gentlemates,
And it's a good a testament to their mental fortitude because they haven't just gone into a shell and haven't kind of been
Struggling at the weight of the occasion in that
19th round because if they lose that round then they're in a really rough position
But the fact that they're still able to make plays the fact that they're still kind of
Aggressing in the mid-round there with that flash plate into construction was actually the difference maker because they get two for the price of one
That gives them the edge in the round and they're able to finish off the job from there to draw back within one round
against red cannons. Again they have short control. Take a bit of damage to the molly
to give that run boost to grab it, but it's worked out well. Not sure red cannons know
how to dislodge that at the moment. Usually if you try, you fail. Mopaws and Dary G have
a setup like this. See if it makes a difference. See if they even budge from it. They are going
back toward monster. Of course there's actually no one playing monster in this round because
of that double short setup. That's why Danny G is looking toward the cross and he gets his
one frag. He tries to drop away and he will drop away from the presence and connector
and from monster. But drop is closing in. He's closing in very quickly. Great headshot
and then no mob posers in the open. He should be overwhelmed. He will be. Shea gets the
kill. Suddenly B is open for business. Quick flak down connector but it might be too late.
There is one more rotator though.
Martinez has got on to site in time with 30 seconds left.
And they could still be in close.
With that double-flak down corner, it's now working really well for Gentlemates.
Shadow advantage for Martinez, he gets one more kill and a third.
That's what they want on that CT side.
Gentlemates are back in business.
And you can see what it means to have immediately that celebration.
That's going to pump him up once again and get him back into this game.
But Martinez at the moment is what we've been calling for
And boy does he deliver as that last line of defense over on the B bomb site.
He's able to hold his own.
Really well done there from Gentlemates to regain control.
Because it starts to look quite scary after Red Canid's pressure back and towards construction.
They get themselves the kill on both of those advanced T players who weren't able to get out of dodge.
And that was down to the pressure from Lowers.
That's why WG couldn't cross the angle back and towards Short and back onto the safety of B.
So really well done there from Red Canid in that regard.
but not able to finish off what they had started.
I thought for sure Red Cansor in such a good position once they had retaken short.
It dealt with it so well as well, it didn't overpeak.
Look at that reaction.
We were talking about them being a little bit...
Well, maybe down in the dumps today, not really getting fired up.
That was the moment to get fired up and he absolutely took advantage of it.
Fair play.
And it looks like we're going to run it back pretty quick toward B here, that running
Heaven smoke is in again. No monster presence really for gentlemates. And making this difficult
for themselves, it has to be said.
Yeah, I'm surprised it's open.
I'm surprised they've stacked up towards A at the start of the round because normally
you would drive the start over towards B when you know you're going to be playing against
the low by deep smoke as well. They don't really have the luxury of waiting that one
out and there's going to be a cheeky boost into Heaven coming through here. Drop with
the Mk10 is going to be in a completely unexpected position. He's solely reliant on his teammates,
though controlling Graffiti, because if they go down then it leaves him in a really rough
spot. It's Alex who should be the victim here and it's going to be Drops Mk10 that
will get in on the Yak. Kills continue to go back and forth but they favour Red, Kanad,
Sassel, with a really important duel will win that fight out. 2v2, Martinezer recognises
he's got a better chance with the AK. Spraytransvote has a whole lot of damage, Davideus is down
to the clock, he's got no ammo, but there's no time for Sassel. It does not matter, Red
Cannons have won the eco. Oh my god. Can you believe it? I think gentle mates there. I'm gonna say it
I think they're guilty of getting too hyped up in that previous round and maybe just not discussing this following round as
Maybe as confidently and as calmly as they could have again
No presence of monster giving up the B Bums are entirely sure they almost fight it back
They almost bring it back somehow look at this moment in toward heaven
and see the transfer come through.
I can't see it on the replay,
but it was incredible that they almost got the transfer
onto Davides in water to get that round done and dusted
as it is.
Having to retake it is too difficult for them
and Davides holds on just by playing time.
Normally the four processes start with a stack on B
or leaning in towards B
and then if you don't receive early contact
then you can start to shift players off one by one
to pad up the defense on A
because you can't really rush A
Without giving up that game a long way before, you're actually even gonna be threatening getting onto the bomb site itself.
So, it does feel like there's just completely overthought that situation, made a big mistake.
And Red Cannons have punished them massively.
They have a chance to put the series away, Trav, if they wouldn't round 22.
There's no money left for Gentlemate, it would be down to pots and pans, rusty ones without handles, to try and keep themselves in the game.
Red Cannons on the brink of surviving their first match up here in the lower bracket and eliminating gentlemates in the process
In short control as possible for cow as he gives it a little bit of a mini glance and sees there isn't anyone on the on a boost
So it's easy Intel
But it's all focused on taking bathroom slowly
That's what T-cell overpass is all about you can't really take you too much fast control unless you rush B like red
kind of did in that previous round, but again, they're not being so about this.
It's all put position is going to be run down on Martin and surely gets his one,
but there's the reface and Shay is looking clean with it again. No mistakes from a
Shay Jesus. And now 4v4 working his way through. Cow is still being a menace
over toward that short position on B as well. The bombers are going to make a
play. The bank position of Alex with the Famas is still standing and they've got
Southall on truck with the M4. They're not fully committing that smoke's gonna fade they're playing very patiently here
Will that go in their favor with those pieces of utility now dissipating it's all gonna free be the bomb can be planted
And they will be able to play from that far from position
But they're being a little bit dangerous with how they're pushing forward and she gets two headshots
I think it's tally and it works
perfection
They're now on the brink, and I actually really love that they've slowed things down there, Trav,
because at that point, Gentlemates didn't know what's going on, because there's pressure shorting to the B bomb site.
There's pressure bathrooms in towards A. Where's this round going to end?
We can't afford to actually just rotate straight up to A, and that then delayed the rotations.
Sure, there was at least a kill from Alex. That gave them the man advantage,
but then a flurry of frags, you know, a shade, just a surge of key precision.
He may no longer have Jesus in his name, but God is still on his side.
23 kills for him here, and it's a 12-10.
Oh, how a radc-
Reykhan is pulling this off on the unfavoured side of the map.
Gentlemates, their poor season could be about to come...
to a crashing end.
Failing to make Cologne, and then going out in dead last at IEM Rio.
Have they struggled so much to qualify...
with a 5-bio-3 win streak goal that in the lower bracket of that close qualifier to make it?
It has themselves having to come through the open qualifier through the closed qualifier to make it here
They're battling hard for it after how hard it took to get here
Drop the recovery
Yeah, exactly right because it was the opening kill out of sassel in Lowers
But Mopas maybe decides to hang around in construction over on short there a little bit and that then cost him his life
Back into an even numbers game that a came not recoverable in Lowers either
MP9s and 5-7s is what they've got. Not like there's a whole lot of residual money here for red canids either, so
gentlemates can find a way to win this force by then overtime is ripe for the taking.
35 seconds.
Summing their way to an each bombsite and like you say, time starts to dwindle.
Going for a proper execute and look at this from South soil, he's not wanting to take any
risks against the just getting caught on an angle. He wants to go for it straight up,
But he's gonna get run down by Ren too now. It's only Martin as he hasn't been able to find drop
He's now stuck in the corner on truck
They should surely be no way out of this and a shade gets another kill
It's all down to Davi G and he'll go down. It will be a Brazilian vermos tonight
Gentlemates sad Spanish noises. They're going home
All red canards on the T side of overpass the game
It looked like it had maybe gotten away from them
but there's a big injection of life with that eco roundflip and
Gentlemates are never able to recover from that blunder.
It is Red Canards who will progress here at Rio
and Gentlemates are going to be kicking themselves as their free fold continues.
Oh dear, Gentlemates, this was a game as I build it beforehand.
They could not afford to lose this match.
And a poor season, that's perhaps the only trip Red Canards have taken all game back, goodness me.
Thankfully that didn't go too badly.
But yeah, I mean, they needed it. They needed to say alive. They have been in free fall in tier two online CS and EU recently.
Red Cam is also not exactly the best team in South America in tier two. They're losing finals.
Not really got any wins under their belt. This is the biggest win they've had in a while.
It's not even a tournament win, but it's a win to say alive. The biggest home event they've ever played.
And honestly, for Renzi, I'm sure you must be delighted to get a win under his belt in his debut.
Yeah and it's just gonna test him into the team that he's got around him
because they were the ones who'd really shown up in a big way it's the high
pressure situations where experience goes a long way and that's why he
probably had kind of struggled to really get going here but what a big half out
of Shea on this T side I think he had gotten more kills in the T side than he
did the CT side of Overpass and that that's extremely impressive so
brilliant performance coming through from Shea. Red cannons are gonna be elated
but Gentlemades will be kicking themselves if that one got away from them.
Oh mate, I mean, I don't think I can really quite believe that, honestly.
Red Cannards, that is a team which we've seen so much up and down performances from them.
And I thought under pressure when Gentlemades have the experience names on their roster
that it would be the thing that would make them crack, but no.
Especially in the pressure moments in this late round scenario,
Shae, as you say, was unbelievable.
We've covered him so much in tier two online in CS
in, whether it's in a CCT South America or ESL Challenger League. South America, we know
how good he can be, but he's never really shown it to that sort of level on a big stage
he has now.
Yeah, it's just awesome to see, right, coming to his own in a massive way in this team.
And as you can see in our screens, unfortunately, Gentlemates are now the first team that have
been eliminated from IEM Rio de Janeiro 2026. I mean, they get a map off of both of the
teams they lose to they were in complete control of that decided here against red cannons and it's
still got away from them but of fingers and that is going to cost them their tournament lives.
Crazy. Crazy. That's, is that the first upset of the tournament was Vitality and G2 looking like
right now? Maybe Vitality winning or losing it? Or in favor of Vitality map three. Okay. Maybe
Vitality losing one map is the biggest upset of the tournament so far. So far. But I think red
cannons winning this game against Gentleman is definitely going to be up there. That is a crazy
I'm so happy for them as well because as I said, they have not really been looking too
consistent online or online. These local tournaments have been playing in Brazil,
South Paulo and other local tournaments in Rio even. Maybe the home event buff has really come
to help them today. Some of the individuals really stepped up when necessary. As I said,
during the map as well, drops individual level as a caller. That's something that has always been a
bit of a question mark under big pressure. He's done really, really well. Now, Matt,
We get to speak to Ren too.
What's up guys?
Hello my friends.
Congratulations, you have won your first ever BO3 in a big S2 event.
Easy question, how do you feel?
I feel great.
I think I could play better in the last two maps,
but the team win and that is the most important thing.
The energy was so high, high level for us.
me and Shai, we were shouting every round that we won and I think we played a good CS, a better CS
than the first day we played against Vitality and now we need to get ready for G2.
What was being said going into that second half? I mean you guys were 7-5 on overpass,
going to the T side, sometimes it can feel like seven rounds isn't really enough and then
they won the pistol and at that point it feels like the CTs are in control so
Drop who fragged really well, but was he saying anything there is the IGL to pick you guys up and keep that belief?
Of course drop is a very challenging guy and like he could make a good call in a decisive moment
And our coach as well TGA we I have to give him
Like some points because we the round we rushed B. It was his call and when we did that there
I think there was nobody in B, so that's why we won a crucial round, you know
And like I said drop is an amazing guy. He really enjoys like knowing what to do
He knows a lot of the game as well. He's the best captain I ever had
So he's very decisive in those like crucial rounds because I think we were tied 10-10
I think and then we could close the game 13-10. I guess I don't remember. I need to go to the bathroom
Okay, well, you know what, mate, we're not going to keep you any longer.
It is going to be either Falcons or Spirit for you guys in the next round of the lower bracket,
so it's not going to get any easier for you, Mr. Ren2.
I said G2 because they said G2. I didn't know it was Falcons or Spirit, but okay,
enough problems. We will get ready. Yeah, no problem either way, mate.
Make the most of it and enjoy. Thank you for joining us for a conversation.
And yeah, we'll hand you against you.
Thank you guys.
Good luck.
Thank you.
Oh, that's so great.
Honestly, as I said to you before, I was really surprised when I heard him speak for the
first time that he was that eloquent in English, coming from only the Brazilian thing to begin
with, no real experience playing, but internationally, I guess that's what you get when you put a
hell of a lot of face in it, like you said in that interview.
You do become more eloquent and learn English very quickly.
I think that's really helped him here sure not having to speak English in the comp in the comms in that game
But yeah, I'm very proud. I'm very happy for him because I think that's a case of you know
Whenever young players coming through you the term you use map very often bright item bushy tailed if it was a heartbreak
It would be a bit of a shame, but you know he's got a win to remember this event by
Yeah, I feel a little bit guilty that I had to break it to them that it's gonna be either falcons or spirits in that next round
I actually doubted myself for a second there when I was like wait
Yeah, I'm trying to teach you to lose it, but it really is the Falcons or space like oh, and you always like froze for a second
Damn, so I've got to play vitality in the upper bracket and then either donk or monosy in the lower bracket for my tournament lives
Either way
We have got another game coming up very soon 3d max versus liquid is what we have lined up
Indeed and it should be really exciting because there's a lot of the line for these as well again
It's elimination 3d max of a good run at book arrest, but liquid
They haven't been having a good run of anything lately. They need something and we want to see it on our screens this afternoon
I'll take your seat, come on
I knew I'd break the shoes
I'll be on the road, I'll be on the road
I don't bring you see
I never love nothing more
I don't want this to be all I see
and D. H. L.
This one's going to go, which has been a long time since I've covered Liquid and they're in a bit of trouble right now.
Avert, yeah, true. I mean, coming into this game, tournament lives on the line, they're not going to want to exit this competition without having actually gotten a single one at Rio, right?
I mean, I know they've made the roster change pretty recently, but this game is still going to be super important for them.
Of course, it was a tough opening game for both of these teams, Liquid losing to Spirit, 3D Max losing to Falcons.
I mean, it's not like there's a whole lot of shame in that, but all of a sudden, lose this one and you're out.
And that's crazy, right? And we've got to get into the meat and potatoes here pretty quickly,
because it's actually quite quick until the game begins.
This is the worst liquid form we've may have seen in a very, very long time, right?
And that makes me kind of sad, because the core of the players are so easy to be fans of,
especially players like Mobs, who they've now added in exchange for Nerts, right?
And you'd think that core would be enough, even fresh off the bat, to comfortably beat,
You know tier three teams in these pop-up lands they've been attending but it wasn't the case and they're incredibly lucky to make the Cologne major despite switching to the Americas VRS
Is that lucky or have they played the game?
System right either way
I wanted us to have a look at this mobs graphic of his rank ratings over the past few years now
Obviously it goes a long way back to when you just started to come on to the international scene there with MAT
It really burst onto the scene at about point one point one eight rating for the year gets even better in G2 against the higher level of
Competition consistently playing against playing with guys like Niko and monosie certainly did help
And then he was supposed to be the prodigy that got molded to take over a lot of the space that we've been given up when Niko left
The team that never really went according to plan
So now he's for the first time in his career kind of like lost his form and is trying to rediscover it once again
Yeah, and it's not just his personal form that he needs to reignite. Unfortunately,
it's going to come with pressure of trying to reignite Liquid as a whole. I mean, some
of the games that I had a chance to watch of them playing in these local lands were
some of the worst performances I've ever seen from any Liquid team ever. I mean, don't forget
that familiar Cow team that Portuguese mixed a loss in a B2 and a B01. They had beaten
literally nobody before they played Liquid and they were all averaging around a 0.94
And somehow liquid find a way to find a way to lose to them. And that wasn't the only poor loss
We've seen from this roster sure they were playing with JL in that B01
But it's almost unforgivable some of these losses that G2 liquid have been taking
Well now we got a chance to talk about 3d max before we get underway
We saw them yesterday against Falcons and we have a look at their ratings from the team's performance at PGL book arrest
We're lucky had an outstanding performance
performance, but outside of that, you had moments from Masuta, Maka, now IGLing once
again has that taken a bit of a knock on his all pin capabilities. It's kind of all over
the place, Trav.
It is, and the reason why I wanted to show this graphic in particular is that in general,
3D Max have never really been known as a team that have one player really grab a game by
the scruff of the neck and put in incredible ratings. Lucky, historically, as we've seen
there and in years prior to 3D max has been that player but it's not something they've been able
to rely on consistently whatsoever and look it culminated and of course the inconsistencies of
missing some important victories in local lands especially park and losing to bait and best here
ended their hopes for the major so these sort of events now are really where they need to kick
start their season and the push for the following major cycle. Yeah absolutely a lot of ground to
to be made up here for 3D Max. A lot of moving and shaking obviously. They've made Mac of
the IGL, they've brought Masuta into the mix, they've brought Wasink back into coach the
team as well as we could look at the Vito. So it's going to be Nuke picked by the French.
It's going to be Ancient picked by the North American squad with Guatemalan and a couple
of Poles in the mix as well. And it will be Dust2 to settle the score. Now, not entirely
sure if this map will really massively favours either team. It feels like it's kind of middle
of the road for both of these squads. I mean, it's not like Liquid have got outstanding
stats on any map at the moment, but I still feel like they will be competitive. I mean,
they love to pick both Nuke and Ancients, and that Nuke's been picked for them. That's
got to be a good sign.
Yeah. I mean, in EPL, it was a Nuke Dust2 Ancient Veto, and today it's a Nuke Ancient
Dust2 Veto. So the only differences were actually guaranteed an ancient in this series. So
Let's see if that changes things for Liquidity to lose last time out to 3D Max, but now they desperately need a W.
Something to make their season something to give them a smile.
We'll see if a rare smile approaches the NAF face as we get to an end of this series.
Already the pistol round underway, and Shiwi is already under pressure in toward Hell.
I don't think he's actually realized that Misuta has been able to scale his way up past
the AC into heaven.
I think he's actually been able to bypass Shuie, but it doesn't really look like, I was going
to say it's going to affect the state of the round because 3D Max are trying to go down
secret, but because of Misuta's position, they've pulled the plug on that plan.
Now Misuta has been spotted.
They're going to try and flood their way through main, but Mubs says no, denied with
a quick fire double and 3D Max flounder.
Yeah, Masuta who had that control you were talking about only now activates unfortunately and he's in a 1v5
It would actually be Nath will get the kill with the picked up P250 very nicely done
I think we get off to a clean start and one of the things I think is very important to mention about this liquid team and
Nath in particular as I was talking about
We all kind of remember recently had that period where he was absolutely awful
But there's no way other way of putting it. He was averaging like averaging like a 0.89 if not less
But since then he's found a way to revitalize himself even in what is a very dysfunctional liquid still
He's looking like the old map again, and that is absolutely critical
But liquid sport tunes as we go forth with this mobs edition of the roster
It's like one less big issue that liquid have to try and deal with is that nap has been able to rediscover his form
It's been a while since he has bounced back though, which has been really important here for liquid
There's a lot we need to talk about obviously we had to rush through that pre-game because the previous series ran over and this one
Was on the brink of starting
No, the one thing I'm really excited about here with the mobs addition into liquid is that I think he's gonna be able to alleviate some
Of that pressure that was on a leash in terms of the entry duty because nuts is the guy who actually requires caught a lot of resources
He's not just gonna be that completely sacrificial
Entry frag is gonna run in first and then try and set up the teammates
you know run through nades and jump around corners almost certainly die but then set his teammates up
He is a little bit more of a princess than that with all due respect and the lesions as well
They they like to have a little bit of a set up for them where his mobs
He's gonna put the helmet on and he's gonna do whatever is required for the team
And I think that's exactly what an elige needs to get the best out of a lesion to have him going in second
Have him get a bit of an idea of what the situation looks like that
He's gonna be dealing with as well and then allow for him to go in
I think Malz is really going to alleviate a lot of the pressure on Elise and help unlock
and un-chain Elise on the slip with team.
Yeah, fair enough, in the end they will actually hold onto that anti-EK very comfortably with
4 alive.
Ultimate plays it a little bit too aggressive but he did have the SMG and he wanted kills.
I'll forgive him.
And in general, talking about Ultima as well, like, there's...
Can't get away from the fact that he's come under a lot of scrutiny just for not being up to par in many of these big games.
But a good Ultima is an incredible player.
It's a shame that we very seldom get to see it at the moment.
And if we get 10% off of him...
How long has that been on the map?
Go on. Break it to me.
Because honestly, it shocked me when I checked that he's been on the team for this long.
It's been nearly two years!
That is crazy, yeah.
Time goes quickly, man. That's what I'm saying.
Yeah!
A lot of things have been pointed in his direction.
Two years of mediocrity, I'm sorry that's mean, but it's kind of true.
Malbs on the angle of the MP9 trying to hold up against the first buy round
for this 3D Max side, and lucky or easily delete NAF, he's trying to put some pressure in from Heaven
or any fighting in through the rafters. Kind of a lone bear NAF, which didn't really work too well.
So, I have an advantage now with the bomb going down and there is a kit on Ultimate.
I have got some decent retake utility which they might try and put into practice but they need a kill soon.
Otherwise I'll probably call it off and they might be already.
Yeah, looks like that decision has been made. It's a really difficult retake required from Liquid.
So instead, they'll pack their bags and head back to the safety of CT spawn three rifles still in place and money left over.
So they will be able to revive that much of a problem.
It was the fact that Melbs only got one right and have tried to be that quick response
But it also meant that he went back in on his ace and
That was always gonna be very difficult for him with how 3d max had already sprawled all over that a bomb site
Important start to the game for 3d max first gun around he lose it against the bonus buy always is a rough feeling
They've done well. Now liquid will they gonna have in return? They should have
enough after winning their first round with 4 alive and they do. There's no
full backstab at all, full utility on everyone.
Aim on here in the lower bracket of IEM Rio 2026. Both teams off the mark, both
teams desperate for a win here they do not want their campaign to end off the
back of two losses shui he struggles so much to actually get out of the fire and
then eventually just backs off into the line of fire there from lucky through
squeaky
yeah already a tough one to recover from
while top is gonna force ultimate away as well that's very frustrating
Don't mind him going back in for a bit of information and maybe to try and recover the
round in some way, but this is his first point of call and he'll miss that shot on the jump
spot on ramp and now exercise is going to avoid him. Small balls on CT then and they
just spam him out immediately. Let him give him a chance. A couple of bullets through
that vent from gravity and the easily follow up from exercise will confirm a second round
and Elysian Ultimate are going to have to scarper.
They're really well done there from 3D Max to get the kill initially to get that man
advantage and then punish the response afterwards where they then set themselves up brilliantly
in a 5v3 and they don't then look to just try and rush the bomb site down. They still keep
themselves composed. They want to see if there's any more plays made. They figure out Mubs'
positioning behind the dead vent so from there they can just force the fight. You could see
Exorcise knew he was there for a fact because he was so tunnel visioned in on closing the gap on that position
And then Malph just baited out with the spam through the vent there
Exorcise in a far more advanced position than what Malph's ever would have anticipated
Lege dropped as well only the Orpia to be saved in the round
So it's gonna be an eco and the next is 3d max of the two rounds and the bounces of their name
That's how I saw Lucky got that kill. Incredible spin to find that as well.
If Lucky's playing well, it will be a hard 3D Max to beat, I reckon. It's crazy. I mean,
I think 3D backs have always housed some of the more underrated players of the course of CS History,
right? I mean, Boddy had been perennially underrated in his entire career. Even Masuta, um, no,
bit more of a variance there, but I always think he's been underrated and deserves an
opportunity to play in these sort of leveled games. I think, on him actually, as I try and
fight outside, gravity's trying to find the smoke player of the league. How is the league
still standing? I'm not quite sure. Can you try and get away? And he will succeed in doing so.
Impressive considering that absolute mess outside.
Yeah, he's very lucky to have his life intact right now, forced by From Liquid to try and
answer back to these two rounds one here from 3D Max, and they've actually looked to try
and crunch into Lobby here by the look of things.
It's Laptop, and Laptop progresses up ramp room, and it's going to be aggression through
squeaky door as well, and it's going to work the trickier for Liquid almost catching 3D
Max off guard with a couple of kills.
As it's now Maka and Gravity, desperately scrambling to try and regain some sort of
semblance of control here in the round for their team.
Mubble's on a good angle, Macca's trying to clear everything. Now he sees him and it's
a good catch but I think Mubble's will be a little bit happier with that dink considering
his HP and his position. So, what's up towards Heaven? I'll block off that rotation, a leash
waiting in the vent to fly up at any point when needed. And Macca has paused. Even with
30 seconds left. He is paused in squeaky. Wait to see if Naf maybe goes looking, but
he's going to have to cross. Naf is not going to see that cross though. Playing a bit more
defensively. You plant A, it's safe. They're going to invent a leash. He's ready and waiting.
I think they're going to have a quick look at it. That's not going to work either. So,
with gravity being the full HP player, going down, Mako I think is going to try and shift
away and keep his AK because they might need that utility and gun into the next.
Yeah, Elija been waiting for that for a while, because when he disengaged from outside he
immediately just shifted his way down the vents and eventually gets rewarded for his
patience, but that round is down to the success of the call.
Chewy, Naph and Melbs all combining as they collapse in on Lobby.
And 3D Max is not able to sustain that pressure.
The point I was going to mention earlier about underrated players, Lucky is what the next
guy I was going to mention in that list.
I mean, people remember him from being added with Jax onto G2, and Lucky was always a bit
under par on that G2 team, but I'll see to it.
I had to show what he can do on some lesser high-ranked projects.
He was very, very solid, and he's proved to be the main man, because we've met some more
than a few occasions.
Great positioning from Shui.
Oh, no, Ultimate!
He's dunked his teammate out of the round, but will it matter?
They've still got a 4v2 trying to stop that vent dive, so desperately causes a TK, but
It's still in a comfortable position.
Yeah, absolutely. At least I'm up here to stop 3D Max from being able to reach back
in towards the bomb site. The bomb has been dropped as well and Mobs will send Maka out
of the server. It's only that man, Lucky Left, remaining, who's actually been competing
for a lot longer than most people would realize. Like you said, back to those G2 days, he's
coming up on 10 years of being a professional player at the high level of the game. But
This one too tall of an order here in the one versus four.
Sure he's got time to work with,
but that bomb has already been completely covered by Liquid.
There's nothing on offer for him either.
So you'd imagine the best course of action
is from to just keep this AK in play.
That would afford Liquid a four to two lead.
Really capitalizing on the four spy they want here
to build themselves into a strong position.
It would be a great win for Liquid
they're able to find a W over 3D Max on Nuke.
The Max have won their last six out of their seven.
They're losing to Bestia at Parkin.
They'd be MIBR and Bait at Bucharest,
pretty comfortably not losing more than 10 rounds.
So it's one of their stronger maps in their pool.
They could have lost their last four.
It's Sashi and Harbu for goodness sake.
I mean, that's what I'm talking about
with the poor liquid performances at the moment.
they're not even struggling against tier one, they're losing to tier three and tier four
opponents at local lands. The Haavu and Sashi losses are egregious in my vote.
I mean, it was just a map to Haavu though, right? They didn't actually have to see this.
Yeah, it was one map, but still. No, but still. No, no, no. You're definitely right. I'm
just double checking that there wasn't something I must still losing a map to Haavu is almost
completely unthinkable. There's just so many question marks around the team at the moment.
I mean, they've kind of maybe papered over some of the crevices, not cracks by bringing mobs into the team.
And hopefully you can plaster them up over time and fill them in.
But it's just like questions of, all right, is Shuhei the man to lead this team?
Is ultimate the AWPer for the squad?
Is Flashy the right man to stand behind them in terms of the staff of the team?
You know, obviously he was the assistant coach of Na'Vi before,
but now he's taken over the role of head coach for the first time in a massive organisation.
Yeah, we haven't really seen any crazy development from liquid over the past few months
And you normally got to hang that on the the coach IGL combos. It's a lot of question marks
It is worth mentioning as well that I think that game with Sashi. I'm pretty sure
Fessa was standing in for Sashi on that day
Fessa there we go
At the end is a known name from tier three. He's a good player
But he's always been in and out of these Danish projects and not really been
able to hold down a roll and it's actually aren't bad. Don't get me wrong that they're really not terrible
but for a team like Liquid to lose them, especially with playing with a standing at that point was
definitely a shock. So
let's see if they can recover here.
There's a great kill for Lucky to grab against the Leisure outside that Hero AK is doing some work already and Nath now feels like
he needs to push forward to try and help the recovery. Should we find that trade? That is clean.
Ultimate will find a nice tag on Maka.
Oh.
Nade narrowly missing out there.
Wanted to try and finish off what he started with the tag
and gravity to close the gap.
Looks like Ultimate is best but he can't connect in the shot.
Gravity will punish.
Not like first Liquid.
They've done so well to win two rounds in a row
to reset the economy of 3D Max.
Shui will pull the trigger on the flank
and he's actually at least going to be able to enable mobs,
but he's only good for the one.
Gravity deep in the back lines,
there is gutted Liquid from the inside out
with a wonderful triple.
his first three kills of the map and they could not have come at a better time.
If Shui was full HP I'd give him a chance but now with the bomb being dropped down the
vents to be planted on B and with exercise holding the off angle there is no way back
annoying round to lose for Liquid. They'd been pretty solid thus far but there's too many of
those blips come through more often than not and fair play to gravity that was clean.
I'm kind of just resting on their laurels trying to force some too many jewels here maybe,
but it's not like they really overplayed their hand.
It was kind of 3D Max who forced those fights upon Liquid.
And it's 3D Max who will run a highly unlikely round to draw back within one and then force
the CT side into some awkward territory financially, but it's going to be aggression as the order
of the round here from Liquid again. When they don't have the best weapons to work with,
their go-to is to try and make a play here. Be proactive, take that initiative, and it's
worked the trick to get them two early kills.
Ultimate gonna fire ahead of this. I thought he might want to for a second, but in a 5v3
he doesn't want to take the gamble when he's got two teammates, relatively, well, one teammate
low HP. He's got half HP now himself, obviously. But he's gonna try and reposition toward
heart and he still gets away with it. Masuta hits a couple of bullets but
ultimate has the one-click one-kill gun and he'll get a 5v2 confirmed. Maka does
make his way down the vent but he's gonna need help from gravity very quickly
and it's one tap onto Shui. If he can escape which you think he has, there's a
chance he can recover things but now with lobby control for NAF with an AK
Right available. It's a long way back and that smoke that's has been dropped deep into lobby as well
But this is unwinnable here for 3d max surely especially with it
Ultimately being a 1v4 for gravity to even try and conceivably connect the dot with Mac and secrets
So they're gonna make the call here to
Accept their fate concede the round and liquid will remain in control with a lead here gonna get themselves up to five
Great way to bounce back after having lost a pretty rough round
immediately before this one they're going to go 5-3 as we're going back and forth and I reckon
this is what the the entire series is going to look like an extremely hotly contested game with a
lot of messy routes. I think it's important as well for liquid just to it doesn't have to happen
immediately nothing comes quickly you know Rome wasn't built in a day classic sight saying but
but they have Rio here, they have Atlanta and CAC,
the CS Asia Championships, I believe that is,
to come before the major.
So they get a few playoffs in a couple of those events,
which won't have all the best teams in the world,
every single one of them.
They have a bit of confidence to work with
and it may be something to build upon
if they can assist Malbs in one,
revitalizing himself and revitalizing the entire team.
It's unlikely this is the last event
they have to just basically play
prack until cologne. They've got
time. Yeah. Does mean that
they're not going to have much
time for prack though, right?
Because they're almost just like
jumping from event to event to
event. So it almost comes down
to what do you prefer just playing
as many officials as possible to
try and get things going on the
team. Normally you'd like it to
strike a bit of a balance and
not really burn yourselves out
before the major, but I don't
think it's the worst thing for
to really try and galvanize this unit and blood mobs into the roster in the best way possible.
Yeah, and they've had some time. I mean, since that 2-0 lost to Sashi, it has been a couple of weeks.
So they had a little bit of time to prepare. Maybe, let's say, three or four days of prac, maybe more.
Maybe if they win the game, we get a chance to interview them afterwards. We can ask that question.
But yeah, I mean, it's it's some time to work with and before cologne as I said that they to decently sized events which aren't
Um, you know, I said all the best things in the world is something to really try and build upon
Opening shot taken by ultimate reposition sword outside on this occasion. It's ramp before
That was the sashi incidentally was a 1310 1310 on nuclear newbis and it was with Fessa as I was mentioning
A core on that team as well. Mr. Cabby, some players that a lot of you tier 2 enjoyers will probably know very well, just like me.
And of course, Mr. Spank for Astralis many moves ago!
Oh, ultimate feels like that shot should have connected, maybe it would have been hard when eluge goes unchecked in the corner.
How on earth has Elige been able to get both of those kills? Neither gravity nor Musuta even remotely considerate.
Probably down to ultimate, just firing off a shot, but that's not nearly enough to go off of to make that sort of assumption.
And Elysia is even able to get out of dodge. That's criminal that he gets both those kills and doesn't even get traded.
That's normally the most difficult part about playing underneath. Silo is trying to escape after you show your hand.
But Elysia's done it masterfully.
Beatifully done.
The best players North America has ever had.
We've got that level inside of him when it is needed.
Just round over.
Yeah.
It is an A3D max.
I've accepted that there's no way back in.
Liquid have now won a number of rounds here.
I mean they were off to a decent start when they won the pistol and converted then it
was tied back by 3D Max.
Liquid have managed to win four of the past five rounds to actually get themselves in
control on their opponent's map.
3D Max struggled a lot yesterday against Falcons after they led 9-1.
They only won another two rounds from that point in the next 27 rounds that were played.
So once Falcon's got going, 3D Max are just completely blasted out of the server.
Now obviously, there's going to be far less of a gap here between themselves and Liquid,
so we're expecting them to make this very competitive.
I mean, honestly, I feel like this good game could go either way and I wouldn't be surprised
whatsoever.
Oh no, I mean, it's not unfair to say in any way that Liquid don't have any results to
speak of lately whereas 3D Max do.
A book of rest, right?
So, um, the name value, Travis, just draws me in every time and I've been so many times
before this, but they've got me again.
The name value still will always give me hope for this team in this sort of a game, not
against the big dogs in the scene, but against 3D Max, I've got to give them a chance for
sure.
Yeah, I mean, I understand.
It can cloud issues that maybe otherwise would be critical.
Anyway, this ultimate miss that shot out toward top of the silo.
We had a little bit of a zoom in replay there shout out production was very close
I'm sure how it was a miss. Maybe it was a tiny bit of a blurry scope who knows
Anyway
Ramp is now under pressure now knows what's coming. Oh
That's annoying for Macca go straight down off the back of that spray and he finds one more and he gets away
And he gets help from a leash. Well, that couldn't have gone better
The boys are back in town
Naaahhhhhh...
Nath and Elysse, baby.
It's one round, Matt.
I know, but there's so back, Trav.
I'm all in.
That was very good.
That was really good. I mean, sure.
Not around that we were expecting a whole lot.
I mean, once Nath gets completely blinded,
he almost just consigns himself to death,
and he just holds down mouse button one,
and he gets so many kills that Elysse arrives in time,
and that is a very comfortable position
for Liquid going into the anti-eco.
Yeah, NAF just plays that perfectly.
Getting the second was a bonus.
And then being full blind and still having the awareness
to make the correct movement to jump across the railing
and get down in the ramp into safety to help Elish
get his two kills.
Very well done.
He's doing it again.
Oh, come on.
Give them a chance.
And the Venice.
That was the king of nonchalant maxing.
That was a very Gen Z view, Matt. I'm proud of you.
I'm trying to keep up with them these days.
Yeah, both of us are.
Chat, how old do you think we both are?
And feel free to be rude.
I'm watching.
Be rude.
I'm not, so it's all good.
Either way...
Got a couple older heads on the server here as well indeed
I'm not in mind yesterday with you a that he moved to Northern Ireland
He was like six years old, I think so he lived in Ireland for a long time
You'll still always kind of a homage to his Polish roots, but that's a big reason that his English is so good
I mean, there was that really cool ESL documentary that was released showing about his northern
Irish roots and everything and that we spoke to, I think in that documentary his brother
was talking a lot to camera and his accent is thick, but I know, such a cool accent.
Normally you would expect the younger brother to adopt the ROV, the accent of a country
that they've moved to more than the older brother, right, so I was a little bit surprised
by that.
By the way, the first person that put a message in chat said 29, madmax1355, congratulations.
Hang on.
What does he win, Trav?
I don't know, one of my Formula One caps. How about that?
Are you a Formula One fan?
That's crazy, if true.
Alright, well, good call, because that's correct.
Either way, here we go.
Here we go. It is round 12 of the first half of the first map here. It's liquid and complete control.
Finally, though, something for 3D Max to work with. They've just been getting bossed out of these rounds in the first 30 seconds.
More often than not, in the past couple. Now they have gotten an opening kill. They've carved away in here, but it's Ultimate who's cut gravity down to bring it back into an even numbers game.
Now they're going to take a round, ultimate on the line, or that's awkward and you can't
drop down and he realises it, he is run down. That is messy, that is a very much an ultimate
moment unfortunately and not the way in which you'd hope it would be. Masuta will find the
kill on Naph and now Morbz, he's a hero in a moment, door open, needs a spray, can't
transfer, only one, a leash has been seen by Masuta, good frag to grab and not too bad
from the 3D Max they're staying in touch here very well.
Oh
Four rounds for 3D Max keeps them in touch.
They are a lot better on the CT side of Nuke and Liquid.
They're feeling okay, but it could have been a bit better.
But I reckon if you'd offered them 8-4 at one point they would have snapped your arm off
I mean there was a really nice sort of resurgence in the late stages of that first half there from liquids and big moments from
Naph and Elysian particular that really did get them across the line
Remember this is 3d max's map pick and it's gonna be liquid who are the happier of the two teams coming into the T side if they can win
The pistol that'd be a great way to get themselves in towards a finish line out five sets of Kevlar here for liquid
No util at all to aid them in this exec
the ball. It's a very difficult
form when he only gets the one
the movement there from liquid
is the main thing that wins that
pistol. It was exercise. No
chance whatsoever. They know
where Mac is coming from clean
entries. One from now, one from
a leash, one from sherry, one
from ultimate. Where is Malb's?
Give me the teammates. Send them
off. Send them a little more for
Let him off the leash for this one. Maybe not because Macca is going to give this one a good old college try.
1v4 turn 1v2 and he's also figured out the position of the player behind the reactor.
Now Naph is all the way outside and he can't afford to run here because that would then give up the game as to what's actually going on in terms of his position.
Macca doesn't have a kit time ticking. He's going to start to add the pressure to the situation and then Naph will arrive at the perfect moment to finish off the job and survive that little scare.
a little bit annoying for liquid because it obviously gives 3d max on that
speedy side a little bit extra money $150 for the three kills the best updates
that I've done in a while I think to give the CTs a bit of help all the players
enjoyed it and it was a good move and yeah that might give them a bit more of
a better force buying it has three MP9s one deagle one scout on maca outside
push actually coming quite quickly here from Liquid, Elise is already crossing as the smoke
slams. Secret control will be here very quickly.
They're in nice power position to get in the 4-spire because now you can slow things down
you already have something to work with there if you're Liquid.
Want to try and figure out the best course of action, see if Elise comes into any contact
in secret, they still have a couple of smokes in play to rebuild the wall.
He's going to take some control outside, Melbs is going to be thrown into the mix,
this is that hard entry roll that they're going to get out of him.
That soldier just charging into the bomb site, doing his job brilliantly to get both of those
kills to blow the door wide, open on A and seal the fate of the round.
It's then probably really effective and these are some of the things that Liquid have been
falling foul to in other tournaments, right? These easy rounds, which are supposedly easy,
which obviously aren't against these half buys that are so dangerous.
I mean, some of those games that I mentioned, they found a way to lose against that Portuguese mix
and Sasha and other rosters. You shouldn't be expecting a loss to even Havu on this map alone
in a BA three. Did manage to win the head in the end, but those sort of rounds, they would just
look incredibly not well thought out is the main thing I think I want to say and
that is an issue like we don't have like a proper setup you kill for maca you
never proper setup or proper you know pre-planned ideas for how to deal with
these anti-forces you get caught more from the north and there that one was a
lot more well thought out and I think that mobs is going to alleviate a lot
of those problems because he's just so keen to make the plays he's so keen to
take that responsibility on his shoulders. Entry frag on the T side is the name of his
game and he is exceptional at it because he's got such sharp mechanics. He's got that really
good multi-frag ability really quick with his aim and you add up that entire skill set
and you just get a fantastic entry fragger and he's keen to do it as well. He's keen
to be the one to go in first into these chaotic situations and find a way to make them work
really well done from him to get those two quick fire kills. Round was over at that point.
3D Max now have to eco, of course, and we're able to at least carry across a gillil.
Oh, NAF is hearing exorcises, they're going to be wondering how the hell is NAF already in the save bomb site.
Mark is the one who pays the price for his life to get that info.
The rest of the team just banding together, they've got to be careful, quite a lot of damage has been done here.
Exorcises will finish off the frag on Muld, but no.
Oh, ultimate's low as well, exorcises will chase down a leash, that was the full health player.
He was just talking about how these rounds tend to get away from liquid more than they should, and this could be another one of them.
Okay, ultimate, 14 HP.
He'll be the man planting the bomb,
but look how close gravity is.
He didn't be able to get through before NAF takes him down.
The answer's no.
Namasuta is very low himself.
Highest HP player on 3D Max for this retake is 60.
All the sudden he goes for a bit of a 3-2-1 there,
but NAF, okay, Ben.
Just take things into your own hands.
Why not?
Quad kill with the Mach 10.
Never seen a sloth move so quickly, man.
And Lucky is away to save the Galil again.
Crazy, F wants nothing to do with this anti-eco.
He wants it done and dusted ASAP.
Really well figured out there from Liquid.
They never actually panicked, did they?
Once they went down into that 3v4,
there was a clear and direct plan that comes through.
It's very quick there, which means that 3D Max
aren't able to really try and get ahead of the run
and think, okay, well, we shut them down,
see if they're probably gonna go, hey,
because Liquid were already in transition
making that play before 3D Max could even figure it out. Well done there from NAFTA also recognized
that taking the initiative in that situation was required from him, stepping up to the plate
when he's required to gain and delivering the goods. Any NAFTAs in chat? This is the first time
I've ever covered a liquid game at a big event. I've done it on my personal stream before when
Liquid played a tournament called the Birch Cup. I haven't covered them at a big event so I get
I get to set up for the first time. Hell yeah. 3D Max have a 66% win rate on CT side on this map.
So, yeah, they're gonna need to make sure it's pretty flawless from here. And it's unusual to see
them get caught so quickly. Yeah, 66 is great, right? That's a solid win rate on the CT side.
The problem is that they're down there before. So, like you say, they're gonna have to be even
better than that and have a look at the play being made here. Lucky should be dead. No,
sure. He actually decides against committing through credit card. It's going to be a leash
with an opportunity here with the swing from garage, but he can't get the kill on Lucky either.
Three frags from him, bossing outside, ruling with an iron first. He dominates liquid.
Brilliantly done. Naffle fly Masuta. He's been brilliant. I mean, he's got his KD up to 18 and
five now even in lost causes is finding the way to make them look like they can still be recovered.
Maka just gets off the line as Ultimate tries to cross. That's a big kill. All of a sudden 2v2
and still 40 seconds to play out here for Liquid. Maka is waiting to see if Ultimate shows his hand
again from the secret reface. But Excelsior is going hunting and with 25 seconds he's doing a good job to do it.
He's decided instead of going down the vents he's going to wrap around secret which means
there's no resistance between ultimates and that B bomb site so he's actually going to
be able to get the plant.
Liquid have converted this into a 2v2 post plant assuming ultimates can get the bomb
down here.
Oh he's so nervy looking towards the double doors he will activate the bomb and then look
away at the worst possible moment.
Leaves Naph in the clutch but he only has 8 health to deal with both of these players
and now they know where he is.
This should be impossible for him.
There's an HE, there's an incendiary, and this should be 3D Max's round four.
The taking you would imagine.
Matt desperately trying to isolate these jewels, but Maka will round the corner and open up 3D Max's account.
You're in the second half.
He's had such a good game, and he did have opportunities to play headshot angles and very powerful positions on that B bomb site.
But because there's a ramp rotator, it's pretty much a done deal.
If you have a retaking CT Mono2 coming from double door, from single door,
You can plan top of the big site silo, and even if you're very low HP and one bullet from death,
it's the freest of free kills. You can just shoot legs as they try and make their way through.
Thankfully for 3D Max, they had extra options, and they dealt with it well.
And utility too, as you pointed out.
And they survived, and they should have always won that round.
They lose a lot more than they probably should have, but
they'll get it across the line points on the board, a bit of a broken buy now for Liquid.
we saw them do really well with these sorts of rounds in the first half, but now on the T side
it's going to be a lot more difficult and gravity's already spilled some blood.
Naph out of the server, going to be down to his teammates here to try and deliver in the same sort
of way he has throughout the map so far.
Deeper break, second one will come from heaven as well, but it just helps out ultimate to face
Macca at long range. Good pick. Back into a 4v4 mobs. Oh my goodness. Goes for the strafe outside to try and get anywhere
toward hell. And then he's in hell for good in round 17.
Condemned.
But if a path here for liquid into this B bomb site though, it doesn't look like 3D Max or
trying to get ahead of this just yet. But you would imagine as the time takes on in the info that they're going to gain here
with the slobby push that they should be able to figure out what's going on now.
Ultimate has been left outside, he's low on health, it's going to be really difficult for him to cross.
So instead, he's used his position to try and cut these rotations off
and see if he can then aid his team in that fashion. And unfortunately,
okay, not swung yet from Liquid, I thought that he might get peeked with his scope in on Hell.
3D Max have realized in time though, Shuhei will find the frag on the first and then round
the corner here to at least get a plant out of the situation.
We're utility coming his way though. He has to try and avoid it and he will.
Now, ultimate. Does he have his event rotator right next to him?
Oh, well, he doesn't. Doesn't look that lucky, that's for sure.
Now, Shire 1v3, they're not checking it.
Oh my goodness, looking to get the 1, but in the end it was a clean.
Could have had to get the immediate headshot because in the end the second player actually does check his right.
Even if the first player didn't go down.
It's good awareness and good double checking there.
And nothing to be done for Shiree.
Alright, well, 3D Max showing some signs of life here on the CT side by winning these
two gun rounds and that's gonna break Liquid's economy.
11-6 should become 11-7.
Oh, like there's gonna be much of an investment here for Liquid without a whole lot of round
loss bonus behind them, meaning the bomb plants might help to get some upgraded pistols, but
that's gonna be about it.
3Deds and P250s is what they have to work with.
Come on, let's drop the ball here if your 3D Maxis one's as free as they come.
Up-closing.
Ultimate now pushing through into gary.
That's even a lot of progress without being seen.
That's very unusual for a round like this and Lucky's going to get completely destroyed.
That's awkward.
awkward very rare to get that one amount of progress now gravity and force been
picked up it needs to be careful thankfully the lack of armor is the
thing that does for ultimate in punch was disgusting you'll hate it that's
reality I could get a leash and the suitor holds on to ramp and then they do
survive with all four up anyway no risk they're on the comeback trial now on
their favorite side
me it feels like this is the round for liquid where if they lose this one then all of a
sudden maybe there's a little bit of a cause for concern because especially if they don't
get the bomb done they'll keep her again and that's going to be 11-9 on the scoreboard
they're still in complete control with a lot of breathing room but that starts to wane
if round 19 goes against them.
Silo like you already
find naff
That was 18 and 4. I believe now he's 18 and 9 so cooling off a little bit
Make his ultimate as well caught by exercise
He gets on the T roof of all places
What a move for 3d max to grab and then gravity in a similar position finds a leash
Wow totally unexpected here for liquid in this round for 3d max to push as deep as they did
It does mean that there's nobody home on the same onsite right now and you have got one player in heaven
He's got to grab his head back in this direction
But it's gonna be a big frag out of Shuhei which will go a long way in opening up and there's no immediate response now
Surely you're gonna expect at least one player to be coming through from main especially when you hear the drop down here from the player on top
Of the roof and melbs will put himself in a position where at least he gets one
But that's all he gets actually really smartly repositions in towards this dead vent now
I don't think you're going to expect him here considering you know
He was the bomb planted with exorcise will do his due diligence
He spots out shuei and with that double check you will be able to finish off with no clutch for shuei still in this game
I really like how 3d max played that round. I mean we saw it on the
On the replay a little bit earlier on with how they got control of lobby. This one is totally different stage
immediately as soon as they realize it's clear they're willing to try going T roof and
And not always, you're gonna have a default on T roof to hold that sort of a push.
Liquid Exercise gets this kill. Ultimate goes down, then Gravity throws against the port.
Usually it's one player, not two.
Exercise does really well to finish up that kill, too.
Yeah, it feels like they're now really heating up on the CT side right now.
They're keen to make plays, they're feeling themselves, they're suffocating Liquid,
and icing them out of the server. Liquid may be looking a little bit frozen here.
That's a number of consecutive rounds for 3d maxes. They battle their way back
Start to put some pressure on liquid
At least with the bomb plants and the round loss bonus sets accrued
They've got quite a bit to work with you even though it's a save. It was 11-4. It's now 11-8
We know the reputation liquid have I'm not gonna say the C words. No, not that one the other one
Because this is an issue. There are only three in front. And again, wondering what you meant
when you said no to that one and the other one. And then I clocked it mate, because I
got some more for you. Yeah, exactly. Yeah, you're never going to find out. I'm going
to say it. Exhaust and gravity all hold on. There's two nice kills for gravity. Ultimate
gets a couple. And shall we actually find one more at the end? But it's a very pacy
enter that round and because it's pacey it will feel all the more worrying for Liquid at how quickly
3D Max are closing in. Now what I will say is that these rounds constantly do come down to
like two players for 3D Max but it feels like they're always getting the favorable openings in
these rounds and then you're getting like a big individual moment from Liquid which almost prized
the door wide or not wide open but prized it open once again for them to get their foot in the door
But it's never like Liquid are in control. It's not like they're constantly going back and forth and then getting themselves in a 2v2.
They're almost like saving these situations, but it's been a hot minute since they've actually gotten an open and kill here.
Tiny bit of breathing room left remaining, but the streak of 5 for 3D Max has got them back in the contest.
Oh boy.
I'll usually get caught by gravity as well. Couldn't get into a secret in time and Macca
will find sure they're trying to take control elsewhere on the map. After losing an opening
kill you need to find control somewhere but unfortunately they don't get it for free.
Then they're now going to force the issue on B. Neff and Mobs and Ultima are actually
all going to be here together. The angle is held by Ultima and it's a really important
But gravity is about to retake that position and Morbz has no idea freebie for gravity
NAF and ultimate 2v4
Yeah, you're never expecting that if you're mulbs
It's wise try to accelerate and actually try and take that ground gravity catches him completely off-guard and liquid are gonna try and disengage
Away from this be bombsite
It's only mucka between them and a as they stand and he's holding a really strong angle
But he will still fall to ultimate anyway massive frag coming through from the Polish sniper now
There's a response up vent. Masuta will be able to actually get himself into the bomb site
year before Liquid arrive, and he's trying to put up the resistance, but it's gonna be Ultimate to cut him down.
He spots another player coming up the vent, that's Intel.
Okay, Ultima is having a round. Three kills, looking for an haste out of nowhere.
Gravity and X-Lights wants to prevent it, and he does expose himself too far.
Oh no. Now it's all on NAF in the Molotov, in the Flames, not possible, and the Ultimate Heroics go in vain.
The gap is one.
I feel like we see both sides of the spectrum there from Ultimate where there's been a lot
of criticism over around him, maybe he is the reason that they even stand a chance that
round with the fantastic multi, but he was also the one when dropping from heaven into
the site, he saw a second player come up the vents and then part his way into Ward's squeaky.
So he should have been his mind thinking well there's a really good chance this guy straps
around into hut.
He's just gambled massively in that situation in a moment where it doesn't really make a
whole lot of sense and it's costing everything. Oh my goodness. You mentioned how good the
3D Max CT side of Nuke is while Liquid are finding out the hard way right now. 11-4-11-10.
The Coliwobbles are gonna creep in. They have already. They were coasting at 11-4. I think
you know, the job would have been as good as done.
They need one more to at least get themselves
a set of overtime.
We have not had any OT yet here on the B stream.
Of course, Vitality versus G2 went to overtime on Inferno.
Vitality got the job done there.
Then I was like, okay, well, they want an OT on map too,
so they'll definitely just steam all G2 on map three.
Couldn't have been more wrong.
Goes down to the wire, all 24 acquired there as well.
Vitality to survive that big scare.
By the way, Liquid now feeling the heat as 3D Max creeps down their necks again, it's another opener kill.
Liquid have not had an opening kill in the past 7 rounds, Trav.
That is not a good look.
Masuta, tight angle on ramp.
It's a good one to play from, usually gets you a 1 for 1.
When you're already in a 5v4, that's what you'd want, but now Makir is here to help.
They can definitely play this one together, now they know they're coming.
Akka is going to reposition, all down to 4 HP, Dermasuto struggling to hold on, but not only more,
an exercise helps out with two of his own.
Belize you, Ultimate, do try and respond, but it's only Ultimate left on 19 HP, and Lucky's going to peek from Squeaky.
Oh my goodness me, it's happening again!
Yeah, it's nice for 3D Max to be on the opposite end of a comeback here, because yesterday against Falcons,
They were the ones who couldn't finish off the John Rhine,
those Falcons who came back against them.
Now it's 3D Max from an 11-4 deficit on their CT side,
and they haven't really been in any serious risk of losing these rounds.
Like I say, okay, maybe they have come down to some like 2v2s or 3v2s,
but it feels like they've always had the advantage.
Maybe bar that one round where between nap and ultimate where they planted on A.
That was probably Liquid's best chance of actually winning a round during the second half.
That went against them as well.
A half-buy here, which means 3D Max are on course to be the first team to reach map point
Malb's craters. He's also got a number of rounds like a round without a kill
He's supposed to be the man who's cracking these rounds open hasn't been able to
Elige languishing naff without a kill in the past
Six rounds or so as well. They've all fallen off. I can't believe it
And I really should believe it, which is crazy. Now, he's getting run over, but he will hold on for one
But naff burns him out of the round all of a sudden there's a glimmer of hope
They've got an opening kill and an advantage in a 4v3 for the first time forever,
but now it's answered back again. Incredible clear by Masuta.
He knows where these 1v2 players are, but Ultimate is holding on.
All of a sudden 1v1 against Lucky, creeping in for a minute.
A heads-up door is not going to shy away from it,
and from the ridiculous to the sublime, Ultimate continues to frag to get Liquid to 12.
He's rarely been the only player who's pitched up here in the second half to his credit ultimate has been delivering round in and round out
He's got a number of multi-kill so far none more important than that
He halts his nerve and he says come on boys. We can do this. We now have one shot you to finish off the job
Finally they're able to break that streak there from 3d max was seven in a row
And it looked like it should have been an eighth to get the French up to map point
But ultimate will save the day
Liquid now have OTS and insurance policy, but they don't want to have to call in on that insurance policy.
They want to get the job done here and now.
Are we going for a good old-fashioned A-play here? Or the Maltops missed? That is rough.
Oh dear, Gravity's gonna hold on for two come to me. They think it's a Maltop top part. There is not.
As soon as he goes pushing through the smoke, he does give Morbz a freebie.
That is something, and a good Mali onto Mackie has to fall away and play his life.
He'll do exactly that, but look at the rotation already down towards last down toward the control room gravity is doing a brilliant job. Wow
Quick kill on mobs
Shuri now one V4
Maybe this game was destined for overtime and it's pretty much a guarantee from here Mac has got the line from double
Good spray from Shuri is gonna get caught from control and there we go
What a round from gravity he's come under quite a lot of pressure and criticism lately, but he's really stepped up when needed
Oh he certainly has brilliant work coming through.
It's Ultimate who saved the day to get them here in the first place.
I'm not sure who missed that hut molly though and it's what allows for gravity to remain
in position on top of the hut then find both of those kills.
So it's such a costly missed molly and that is not a difficult molly that's a bog standard
PC utility you're supposed to be thrown at that so classic of liquid with what's been
going on in the past few months. That's the worst part is it's completely on-brand. Either
way, at least they're still in the contest and they have a chance here to get the job
done in overtime, but a 3D max with all the momentum behind them.
My word. Gravity. We've been seeing surely he's a dead man walking and there we go.
Naph actually takes a while to get that kill and Makka, I'm not sure how he's still alive.
Goodness gracious. What a no scope! Okay, surely he doesn't get any more though. There we go.
Lege comes through from garage. What's going on in this opening round of overtime?
Exercise, I want to be free. I'm already mollied and heard
in from heaven. He tries to launch his way to all the top of the site silo so make it awkward for Shui.
He actually does some good damage, but in the end will go down and as you can see a wry smile.
This has turned into an absolute kerfuffle.
I mean that was the first gun round that Liquid have won here, Trav, because they won the pistol,
converted against the Force, Monner and Tico, and then ultimately won like a half-fire to
get themselves up to 12. So finally they've been able to win a full buy, comes in the
first round of overtime. Couldn't have been more timely for them, a couple good opening
kills to set the round in motion starts to get a little bit scary with those few kills
back, but they'll remain in control. Getting that kill back for Mucca was the key frag
indeed. Lead regained up to 13 for Liquid, but unfortunately not when it matters the
most.
So you're going for a bit more of a faster push in towards Secret, but can't go too quickly
on this.
Got to worry about Silo.
Got to worry about Ultimate.
Smoke is broken.
Quick glance.
Close Mini.
Again, Mobs continuing to be in that default position of his in top Mini.
And there's Masu to pull the trigger. Does he have a bit of a flash to come through to help out on the clear of outside red?
Maybe he has a peek now, bits of dry peek, and Mulbs is so ready for it.
Alright, well, they were struggling massively for opening kills in regulation.
But here in OT, they're able to bring them to the party, and it matters the most.
doing what he was brought into the team for, cracking these rounds open, no response from 3DMAX.
None of these four players have moved a muscle off the back of that kill into secret,
and that's exactly what Liquid are hinging this play off of.
They're expecting the defense to have at least shifted somebody down towards that B.B. Bombsite
to have somewhat weakened this defense on A. That's not the case.
3DMAX ready and rearing for these players to welcome them with open arms.
It's really good util usage the flash on point exorcise will go down as well brilliantly done from a leash
Who's finding his footing here for his team when it matters the most and a leash moment is what liquid needed?
two t rounds in a row after struggling for so long in regulation
Classic classic CS just happens so randomly sometimes Macca has seen ultimate though. That's a freebie
It's 1v3 is by no means a done deal. Oh my goodness almost a wall bang through the side silo
He's trying his best, he's got Kit picked up now, so he can afford to take his time as
a rifle in front of him to go to if he wants to give it a proper go.
And I'll see it on the ground, but Aleige will show his face, almost, gets taken down,
but now it's too much, too little time, and Aleige has himself his round.
Oh, welcome back to the server, Liquid.
Consecutive rounds here for them, bringing some smiles back on the faces.
But the job is far from done.
Some breathing room though will go a long way here for Liquid to have been under the
cosh for a while.
14-12, 3D max speed, the stakes drown, all of a sudden we flip the script and they're
the ones that are going to be feeling the heat because if this goes flawless for Liquid,
surely they've got the map in the bag from there just needing one of the next three on
their CT side which was so damn good in regulation.
ready for this possibility of some lobby control. And now Mac has got the line two. Very tightline
held by both, but shots will be missed. It baits in Masuta and he does get his one, but has to
swing and we'll go down and that's when Ultimate gets put under pressure and Shuri will manage
to find exercise. But look at the grenade damage from gravity. The back and forth is crazy into a
2v2. Ultimate's still stuck in this corner, by the way. Lucky he's not made his move yet and there
We go finally it's a leash in the clutch
Well, they just get completely collapsed upon there in ramp just so much pressure and liquid end up breaking
They've got a really good idea here at least market does this go training in this direction as a leisure shift walking
He's gonna try and crouch feet, but it's not gonna work. So at least 3d max are able to get one round from this first half of overtime
time. Overwhelming liquid in on ramp does the trick. Nice try there from Ultimate but
his efforts go in vain.
Now 2-1 is something to work with and as often as the case 2-1s can lead to more 2-1s.
And for 3D Max's sake they'll be hoping that's true. Or a 3-0 obviously.
Yeah, true.
Seems extremely unlikely, but crazier things have happened before.
Is there one overtime timeout, I believe, coming in?
I guess it makes sense that you use it now instead of if you lose a round and then you're
down 15-13, then you call for a pause.
So rather just try and figure out the game plan now, try and remedy what went wrong in
the first half of regulation where they only manage three rounds out of the 12 on their
T side. So I like the decision to call the pause now getting into the half and not after
something has gone wrong.
The first time in a while Liquid will be feeling comfort going back onto the CT side where
They got that eight four half
Arts angle from ultimate elevated angle from ultimate but doesn't hold it for too long
Next time is already down the vent fast move one of the very few fast moves
Actually, we've seen from 3d max on their team sides and changing up early in overtime
Ultimate again this very awkward angle. He's been caught here once before but this time he's managed to get away
Unlike previously. It's a big one
But, unluckily for him, he's now all alone on B because Nafn al-Ijj get destroyed on that rotation
and exercise finds ultimate in the end. They know that mob is rotating another easy headshot.
That one has fallen and flattened its face so quickly.
That's a round where everything is just gone according to plan for 3D Max.
Brilliantly done to force ultimate backrate, util usage, and then they just dominate the responders.
The emergency response there from Nafin de Lige, they both go down without finding any impact.
Ultimate hadn't had an idea, Exorcise was in that position, but he's just feeling so much pressure with the players in bundling down ramp.
Only Shuei left and not for much longer.
3D Max will tie up the score line, whoever wins this next round gets himself one map point.
And it did look like Vasink, the coach, had a lot of input in that round, right?
We're talking about the tie-match, we're talking about the effect it might have,
might have, and it being the right round to use it, who knows what they said? We don't
speak French, but I tell you what, that was a brilliant call if it was a contribution
from Wussink or the players as a whole, or whoever it was, take a bit of a bow I think.
Yeah, work and trick, that's for sure. They try and keep up with the pace and ferocity
here and try and kick Liquid while they're down. Ultimate playing in towards outside
with his AWP as he was for the most of regulation. A little bit more of a standard default approach
here from the T side just fanning themselves out waiting to try and figure out what sort
of a setup Liquid have employed and then taking some shape themselves.
Oh, the exercises behind the boxes at the back of Squeaky.
The lurk smoke thrown in.
Liquid think they've pushed close to that Squeaky door and might drop down the vent again.
Actually they're walking all five outside.
All in towards Secret.
control that they're gonna get but now of course it's known about with all this
extra flash work and smokes coming down to maybe make a later push into secret
and there we go all the wall bang oh from mackerel and shuri is huge puts
another six HP pretty much out of commission in this round now
yeah that might come into play later on down the line if shuri has to form part
of the retake party you've got nafus nestled himself into a corner here on
the B bomb side you've got ultimate with the smoke he's just blocked off the
single-door and not a long down exes he's has to look into a does he call for
his team to try and go up the vent ladder and then get on to this a bomb site
seems like he's got a really good idea that should it could be here as well
exes is doing it all single-handedly will open up a give his team that option
he's gone down sure to release but he's given his team more than just really
pushes the boat out there to try and get a kill back while one players occupy
with planting the bomb it doesn't work for him I mentioned the possibility of
3D Max still getting all three T rounds in overtime. Well, the reality is there now.
NAF and ultimate 2v3. The second round can come through right here right now. NAF has that kit.
He's going to try and come in very late to make it unexpected, but look at this. They're so aware
of ultimate's position. How do you retake from heaven with an AWP for goodness sake? NAF is trying
to force him into a move and he does get one more kill, but there's just no time to go for it.
and they're gonna save at 14 all in overtime.
Painful for Liquid.
3D Max has map point.
First win.
Yeah, it was Liquid who had one shot in regulation to get the job done.
They weren't able to announce 3D Max's turn to see if they can finish it off on the T side.
That's all down to exorcise.
And I don't even think the plan was for them to initially even go A.
Even after he gets that first kill, I'm not convinced because they were still pushing down secret
about a commit through the single door onto B.
Once he actually pushes forward and gets the frag on Shuei, at that point you're like,
yeah, we have to absolutely take advantage of those two kills.
Brilliantly done from XCCs. He constantly finds himself in these X-factor positions.
Stepping up to the mantle when somebody has to, he is the one to make a play.
Carves away into the round.
Can they go flawless?
My word. At all the hard work to come back from 11-4 behind,
you'd feel like it's vaguely deserved to get the win in the end.
Liquid just couldn't drag it over the line.
Gonna struggle for pretty much ever since they were on 11 for Liquid.
And a bit of a respite in OT.
What an opportunity now.
And yeah, the incredible game sense there to check for Shuri.
And in the end that low HP that that wall bang came through for Makka on Shuri did make a big
difference. Crazy right? These will get an opening here on gravity. Masuta will
find the trade quickly, but Shui is still standing in mini.
I think he might have been heard by the player who pushed through squeakies. They
may have some intel on his position. It's Exorcise who's made a player gain to get
himself into a dangerous position but he's also in jeopardy here. 3D Max train
their sights in on this A bomb site. However, Masuta's made his way down into secret. Now,
how do they actually navigate this? Do they try and go down the vent to join up with Masuta?
Do they give him time to maybe try and find a kill here to sell the fact that they're going to go B?
Well then, he spotted Naph and Naph spotted him. Big info. How does it change things? Because Shiri is
still standing on A. Lucky in the hot position, Masuta making lots of noise trying to sell that
fake and right now shuri could be all alone he's got a bit of help to put that from the heaven position but
a lhc coming through again will soften up shuri he needs morbz to do the damage and morbz is doing it
once again stepping up with headshots when necessary and shuri hasn't even been cleared yet until lucky
steps in and sees him through the middle of the site would you believe now macca and lucky have a
glimmer of hope and morbz goes a bit too soon bomb plant is being punched in ultimate they're now
know he's heaven and the rotation from naff coming up the vent probably will be looked at too in a
in a split second, Mack is giving it a glance,
big tag but not a frag, can't believe it.
But now ultimate, he's gone down, it's all on mouth,
our thing's been tagged, they must know he's low.
Pistol out for Mack, good angle held by Lucky,
surely there's no way in and there won't be.
From 11 of four in front, Liquid lose Nuke,
3D Max win it, 16-14.
Through a two versus four, the worst possible way
Liquid would probably having half a mind on the second set
of overtime at that point,
but then it's going to be Lucky who finds some ridiculous kills to get 3D Max back in with the chance in the round.
What a ridiculous way for the map to end.
That is insane. 3D Max completes an insane comeback.
I mean, they were down 4-11 at one point.
They then forced the game into overtime.
They finish off the game with the flawless set of rounds on the T side,
and Liquid are going to be devastated going in.
Crazy. I said it was a possibility.
I mean, I'm talking about two ones in overtime, breeding two ones.
Well, 3D Max have found a way to spawn a 3-0.
Can you believe it?
Oh, the crazy round at the end there.
I mean, lucky, the way, look at that kill
he gets on Chewie through the middle of the site.
Sees legs underneath that little yellow power.
I don't think I've ever seen a kill
through that position of the map
in such an important situation.
Can you believe it?
Liquid again, we mentioned they fall foul
of these certain scenarios in pressure moments
And guess what? It's happened again.
You go to Ancient coming up next.
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Magic's on high alert, today it just turns around to its demise, Magic's only the one!
A could be open. Zontics has got a sneaking suspicion with all that mid-aggression. The
fact Tessus is in the kill feed mid-pushed. They know they can just seize all this map
territory so you will get the bomb in.
Donk doesn't return the fire from Tessus' spam through the smoke. Kixen's still on
be. He's okay. Thanks to luck. Oh, he's found Donk. Traved by the MP7 of Zontics.
High alert. They know where Tessus was. Kixson's the unknown entity.
And he's got this kit. They're going to give this a look.
On the fade, Tessus wins out. Tessus looking very solid. Starts in mid, looking to end on A.
Shiro in the clutch though. This is what he's good for. Oh, maybe not today. Maybe not today.
Kixson's done the damage necessary and the nade from the grave makes it 11.
But, likely just another four-spy.
They get the bomb down again, they get more loss-burners now,
so it might be more of the same here.
The fuse coming through, and, oh, it felt good for spirit.
It was a great reaction, ran to the scourge,
now in the middle, the round was brought to them.
Here it is again, with the over the shoulder cam.
And here it goes down, magic hits one,
the trade comes back in, dogs found, monosy.
Nameplate, counter strike, flows in,
they get into the side, they get the bomb down, but...
I think that test is kill on Tarzontics,
is the big difference maker.
of the game. I'm not sure
if I've ever been this
miserable. It's just it's also
it shows you that had no idea
where the retakes coming in
from the fact that they're not
connected and not set up to be
able to trade off of each
other. Regardless guns out one
more time. Only two more
rounds with Falcons. This is
looking like a bit of a
drubbing if you're a spirit
fan. Solid counter strike
across the board. Sure,
monies got 15 frags. He's at
the top, but kicks and had some
really nice moments. Kiss
Lucas had impact three K on the
Niko obviously with the clutch against Magix rather than they got 8 kills, but that winning
out of that round is still impact.
Tessus here's that.
Sonsics facing in, but Tessus wins again and this head to head is on going.
The flash layered with the incendiary has dunked back.
Finds himself a nice AK-47.
Feeling like this one is done.
Yeah.
I understand it's 4v5, they're grouping up now
for what will be an A-piece.
They have a smoke on Taneera, a molly on Magix.
So having at least to be blocked.
Oh, did Tessus block it?
I think he's put, he's given himself a gap.
He's shunted it somewhere.
No, still not.
I mean, it's fragile on the edge of the smoke.
He can spam it like he is.
Didn't spot too much.
They are committing it.
Honestly, wow, wins out.
Denies donk anything on the entry.
He's born from magic on the trade back,
but Nico, everybody here just sends him back to spawn.
This is dominant.
All right, well done.
There's one more round this time.
No bomb plant.
The loss bonus, it's where you want it to be, maxed on out, but that is the least competitive of the round so far in this second half of play.
Pistol, there's two players of Falcons alive, the following two, there was only one, and this one you've managed to keep all four alive, excuse me.
Up to the magics trade, and they're just going to keep shoving, so the Anubis pick not going as they would have hoped.
Just one more round now, we can spill over quickly into Mirage, the map choice of Falcons.
Oh, this is brave from Tessus to play ahead of it.
He has to just sit and team up and hope, and I can't count that no one's going to be
going contact through a smoke.
Pack heavy on the- Oh!
throw an incendiary for Niko. Oh, but still a little bit of switch. Monacy's there with
him. Too easy for Monacy. What is that? A quad kill spray to end the game. That's the
Nubis finished swift.
Oh, we had a long old series to kick off the day, but that one opened with a blower as
well. 13-4 in favour of Falcons on their opponent's map choice. One map away from locking in a
matchup against Vitality and the arena.
Sorry for the sound
I am just gonna press my L
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Tabusha Boshaku, Tabusha Boshaku, Tabusha Boshaku.
Tabusha Boshaku.
I'm a little bit tired now, but I'm gonna get some rest
I'll never do it again.
Oh, liquid. It's a tale as old as time itself. Going alongside choking in big
11-4 lead. How did they let it go? 3D max of a very good CT side on Nuke. They got all three of their rounds to win the game on T side and overtime.
And it was a 2 vs 4 to seal the fate of the map as well in the most liquid fashion, liquid-esque fashion there that's how that map ends.
Should have had that one in the bag from 11-4. Should have been able to trip over the finish line and get themselves there.
I would love to have been a fly on the wall in the break there in the liquid huddle to have heard what that conversation was like, because they are now one map away from being eliminated out of IEM Rio.
As I was talking about earlier, right, I mean, they need to make some runs in these events pre-major.
I mean, the only reason they're out the major to begin with, because they obviously, as any organisation would do, by the way,
game the system to switch the Americas VRS by picking up moulds, but they've got Rio, they've got CAC coming up, and they've got IEM Atlanta coming up.
And these are three, you include Rio, very decent events to really try and improve and
play your trade and get bad mobs in.
And sure, mobs isn't playing badly, had a pretty okay opening map, but it's only these flashes
that occasionally come from the stars of Lickwin and it's not enough.
Yeah, I mean, it was enough up until round 15.
True.
And then they just completely ran out of that star power, right?
They weren't getting entries from mobs anymore.
They weren't getting those big multis from NAF.
They barely got any contributions out of Elise up until that round 23, where he gets the double to get them up to map point.
And then they just disappeared again in the second half of overtime, and now it's 3D Max.
They've got a chance to deal that killing blow.
Of course, it must be said, we're going to Liquid's map pick of Ancient, and this is a map that 3D Max would want to very quickly forget with their performance against Vulcans yesterday.
But it is a map that they've got some reps on. It's a map that they'll fancy their chances.
I mean, they did beat MIBR and they beat Boca, both those games required OT, so it's not
like it's the most impressive one, especially the one over Boca.
13-11 against Bates, certainly nothing to be ashamed of.
Bates are a very good ancient team.
They didn't lose 13-0 to Navi yesterday, what's the point of that, because of the purpose
of this podcast?
But yeah, I am not counting Fidimax out of getting this one done into his point of view.
I mean, yeah, fair enough, but looking at this second map of ancient between these two,
like, there are so many really rough results for both these two teams on the map. I mean,
Nick, we got stomped by Alliance and OG and gaming gladiators at Roman Imperium Cup. I
believe that was pre-mold, so, you know, I might let them off, but no, I'm not going
to. They shouldn't be let off the hook. And there are only one two since then. It's an
IP in a circle, 13-9 and 13-2, but one of them coming at Rotterdam, one of them coming
at Dracula. So, look at 3D Max. It's not that much greater either. You mentioned those
results. I mean, even if you go a little bit further back, they found a way in that grind
to make the major cologne, they lost two critical gains to focus the upcoming project and phantom,
the X9 core. The Minio K and Kyla are both 1310 at the urban open in Riga. So, look,
it's honestly a pretty poor map for both. We've been obliterated before. They need to
trying to avoid that today, both of them.
Yeah, it's like who can limit the amount of mistakes here should be the team to get the win. And it's 3d max, you're in the
ascendancy, they're the team who are certainly going to have a better mood in the camp coming into the second map.
It's liquid, you get to choose which side of the map they start on. I don't think we're live. I heard a ticking chat and gravity
Leave spawn extremely late, but the round is still being played. So we absolutely are live
Hmm. I hope that tick before the killer mucka, but anyway game on pistol round is afoot
And it's gonna be liquid. We're gonna have to shove their focus in towards the air bombsite
Is that's where 3d max are looking to try and plant bomb?
Orbs does get one tap on exercise, but sherry's now tagged down to three and will surely die in the side in a split second
There we go. Lucky. We'll get the frag
So, Mobs is opening tap, now needs to be
companions with another to recover things, but Masuta's going to hold on and when there
are two in Donut, surely it's too much to push into.
That's exactly what happens.
Lucky will get another, now Elysian Ultimate, trying to push through the smoke together,
does not work out.
Ultimate only gets one, 3D Max, keep on trucking.
Oh, exceptionally done by the two players who push into Donut there.
They're the ones who actually wrestle that round across the line, 4-3D Max.
They win some vital duels on the players trying to retake through from middle.
There was that unorthodox smoke that was thrown in towards Donut.
That's certainly not how they intended to use the smoke coming into the round.
And then those 3D Max players in Donut realize we actually need to get ahead of that smoke
back into the A bomb site to help out our teammate who is almost stuck on the site by
himself.
And they arrive just in time.
Liquid forced to go through that CT smoke, made 3D Max's life so much easier.
Now open up with the pistol, they're going to look to just try and surge forward into
this A bomb site.
Everybody blind. Ultimate wall find 2.
But it's 3D Max who continued to surge.
It's going to be a leash to answer back immediately afterwards to try and slow them down.
And of course, if it goes a little bit away, it's some momentum to be grabbed back in their favour.
But lucky you'll find mobs through the corner of the smoke.
We didn't need to pressure that smoke so hugely there, mobs.
And they have a man advantage, but low HP. Surely they connect, but no!
Lucky gets one more. Now, Leisure is 11 HP.
He's stuck behind defaults, so we'll bang a bolt, and a respite will even come in to
make it.
It's a little bit awkward actually for both, I agree, I don't really, I love it too much
because it should have been an easy kill on a Lege, they just don't use any util at all.
It's allowed him to go into a temple, there still should be no way a Lege can find anything
from this, even with Lucky so low.
He's going to be able to try and creep out, and actually crazy timing, he's found one,
how was a Lege doing this?
Oh my goodness.
that was a really bad 3D Max
misplay. It's some really good
movement there from lucky
though to just edge himself
around the box. So when Elise
jump spots, he doesn't actually
spot lucky out. That's what
gives lucky the element of
surprise to get that one shot
off. That was required to take
Elise down really well played
from Elise and the clutch,
which is something we've
certainly come to know out of
him. Unfortunately, he falls
excruciatingly short. Oh boy,
lucky is going to be breathing
is going to be breathing a huge sigh of relief as he's able to get that frag to get his team across the line.
Now, Liquid gonna come into another force by this is a slippery slope.
If they can't make this fight force by work, their gun round will be delayed even further.
And 3D Max will really sink their teeth into the start of Angel.
Exactly.
This is dangerous.
They know damage they've done.
They know they can already put a bit of a stall to the 3D Max start on
two sides they win this round but it relies on winning it with this sort of
buy still now two MP9s and four MP7 lucky again finding impact up to six and
oh to begin this map he mentioned how he's often the best player on 3d max and
look at this gamble stack from liquid all four around B and they're walking into
middle make sense right that they're gonna try and roll the dice here in the
round considering they've lost a player early on and they've got weaker weapons
work with with limited utility. So they've got to try something. In the meantime, 3D Max are
sending a bit of a venture party, a bit of a scout party into donor to see if they come across
resistance on the A bomb site. And it will be gravity goes one and done, but at least that's
Intel for 3D Max as they can now flood forward into this vacant site, find a plant, retake
required for liquid without a kit, but they've got some util to work with an AK and M4 in tow.
This is very doable. All those who find tech point with low HP can go in first and try and
and bait for a leash and NAF to work their way through. All three in through doughnut,
but lucky you'll get the first and Macca before he gets instantly traded as a chance.
But now NAF is the one with the chance. Masuta playing in temple, the new addition to 3D
Max is two smokes available for NAF to chain them, but Masuta picks NAF out of the round
while he's occupied with using the utility. Good confidence for Masuta and Liquid cannot
get started. Oh I mean I feel like I could feel the plan there for now. He just
tries to create a tunnel of smoke for himself to then walk on to the bomb. The
problem is he didn't have a kit. Great timing from Masuta once he hear the
commitment to that second smoke being deployed. That's when he peeks out to
try and catch Naphoth God. These rounds are becoming extremely close. Are they
close enough for Liquid to justify another 4-spy? I mean they've got an
extra count of round loss bonus here but again it's a big gamble and they're not
gonna make that gamble so instead it's gonna be a couple light investments
coming through from them and a chance here for 3d max to go up to 4.
Honestly I think NAF was in the process of overthinking that one it's like I
know he doesn't have a kit he's trying to make a bigger smoke with the second one
he finds on the ground but there's not really any need to do that just
concentrate on getting your gun out to fight the one be one if necessary just
use the one. By the way, that's all now a moment in the history books consigned to them, and
the half-bite from Liquid will come through. Gapfert, shooting to work with, and these
will now try and pincer from Shelf, and Lucky actually is exposed at the bottom of middle.
So Morbz goes aggressive, these are very winnable rounds, he makes that full force, and in comes
the dig of NAF! So close to hitting the head, but Masuta again will best him two rounds
in a row. Feels like now should have had that frag there to ride his cross. It was perfectly
placed. Elige will be able to best exorcise. He takes a lot of damage in the process that
regains the man advantage. Chance there for gravity to regain control and he will with
the blistering double. And now it's nob's with this AK to try and cut off the rotation.
That's the bomb carrier that's been dropped. At least Makka will trade. And Elige again
with another clutch attempt in a 1v2 where he has exceptionally low health. It seems like
like 3D Max have read into the fact that he's rotated in towards his B-bombs side
because gravity as the bomb in his back, he's making his way through mud, no need to over-complicate the situation
as Mucker will put a leash down. At least there's damage for Liquid, but this is not the start they would have been hoping for to them.
Oh, this is rough. 3D Max are looking like they're figuring out these difficult rounds more confidently,
I think I need to give a shout out to gravity because he was really struggling for a little
while when he left the in-game leader role and gave it back to Maka.
His individual level was really rough.
It's not like he's the best player on the team, don't get me wrong.
But he's really improved a lot lately.
I mean, I was of the opinion that with Ents dropping their team that would need to be
free would be a bit of a slam dunk for 3D Max, but when I suggested that on Twitter, I actually
had some of the 3D Max management in my reply saying we're not considering it, we're very
happy with what we've got. So we appreciate that, it gives confidence to the players and
reinforces their belief in them.
Exactly.
Yeah, voter confidence coming through from the higher ups is almost always important
for the team who are on the ground in the server. And I mean, they've made a lot of
changes recently as well, right? By replacing Boddy with Masuta, by bringing a new coach
into the mix, by putting Maka back on IGL duties. I mean, even when we were in our break
and I was scrolling Twitter, I saw one of those accounts that then like takes quotes
from streamers and co-streamers. And there was one that Maui, I think he had probably
said it on the co-stream that Boddy wanted to become the IGL of 3D Max. And I guess maybe
that's one of the reasons either like, let me IGL or perhaps maybe I'm not best utilized
in this team and so maybe that's down to why body was replaced because I feel like you
could have made a case for a couple of the members if they really wanted to make a change.
Didn't necessarily have to be body.
Anyway, too many cooks in the kitchen, I think is the problem with 3D Max.
Look at this play being made by Exorcise, he was the playmaker on Yuki's already trying
to find the timing with this pushing the A bomb site but MULBZ will deal with him decisively.
Yeah, first thing picking a while for liquids, we had a proper gun run until now to be fair.
That's important to get it now.
3D Max find a way to recover from here.
Got a little bit of opportunity to go through middle now because no one's really watching it other than Nath jiggling it waiting for information.
That is why Nebby Mobs goes looking and that's a beautiful clip on Maka.
I like the call to go back in that direction, back to the scene of the crime here for 3DMax
because you're probably not expecting that if you're liquid. Especially with the doughnut smoke,
liquid are gonna be more worried about pressure through red room and then maybe a push through
doughnut if that smoke starts to fade. 30 seconds on the clock, 3DMax may even just accept their
Fade here. That smoke gonna start to fade and Liquid have taken a pretty passive setup here.
They're playing really far back over on the speed bomb site.
There's a smoke a few flashes and an incendiary. 3D Max will try and take contact.
Just walking their way up into the speed bomb site before they give up the fact that they're here.
But it's gonna be another great kill coming through for Moldz.
His reign of terror comes to an end which enables a bomb plant at a minimum.
Lucky we'll find one. That gives Gravity an off chance in this one versus three.
aww
He put through the smoke though and he continues to be tagged down even further
That's going to make his life so much more deflekt
He had to really be hopeful but that damage through the smoke is pretty nightmarish
and then ultimate holds with a push because he couldn't really be anywhere else with where
ultimate's teammates were
He had left the site with either cave or in that smoke
So, good job for Liquid, they wouldn't be three players up
We'll get some money built up to try and really start their campaign on the recovery trail
in the entire series all alone
on Ancient
I've also been doing a lot of damage in these rounds I've been losing and yeah have a look
at the money or lack thereof for 3D max this is gonna be an eco round for the T side despite
having won 4 consecutive rounds.
So at least a chance here for Liquid to kinda catch their breath and double up their round
counts.
Just had a look at the numbers here Trav and the T side.
The numbers are certainly concerning for Liquid at 31% win rate on the T side of this map
in the 13 games they played over the last 3 months.
That's rough.
58 on the CT side so generally very competitive really good on the defensive half
But then conversely really struggle a lot on the attacking side of ancients
Well 3d max it's quite the contrast
It's actually the T side where they tend to find most of their success 47% one rate there and then 41% on their CT side
So currently both teams on their favored half of the map here on ancients
At least they could are able to find this round clearly by the looks of things
and to reassert themselves get within two again
Anyway, a couple of advantages already, but
Can't really blame them on for some of those with how 3d max battled
The pistol and then all those forces that came through when there's 1v1s
that is the reason why we're here in this round here because
Max had the damage done to them, you know, they won that those rounds could kill from lucky. I
Think it's only gonna be a consolation
Oh, what should be that?
But all day, well they found a way back in here, it's gonna be ecstasy so try and get
aggressive it's a really good self flash there for nap to peek off of.
Restores control, restills calm, Masuta does not have armor, they now know they've got
him trapped behind the pillar, Ultimate will just hold the line and he gets the kill just
in time to save the day, oh my god that nearly completely crumbled for liquid.
But they will get the round on the board only if that's...
the game. I mean, it's so easy
to kill a leisure mobs that
thankfully now is bold with it
that self left like you
mentioned and then Masuta almost
ducks back behind the default
box again. But. Ultimate will
hit the shot and that is way,
way more damaged. That shouldn't
ever be the case. I mean, I
mean, it's so easy to kill a
leisure mobs that thankfully
now is bold with it that self
left like you mentioned and then
Masuta almost ducks back behind
way, way more damage than it should ever have come through.
Yeah, bang on, that's an opportunity that now provides itself
here for 3D Max. If they can string consecutive rounds together
that would certainly hamper Liquid's chances.
Eleagual catch a glimpse of Masuta just before he gets blinded
up Ultimate in on the act as well. It was a good start to the round
for 3D Max with getting that open and kill initially, but then a
flurry of frags for Liquid will get them back in control. Only
for now, though. Job's not done just yet.
Well, that Molly is awkward for allegiance.
Looks like in the smoke and gravity will get the kill,
but thankfully quickly traded.
Oh, boy.
This one is turning into a brawl, isn't it?
I mean, we thought it would be the case
for gentle mates with his red canids earlier
because of the situation those two teams found themselves in.
But this one has the same feel about it.
These little bracket games have so many twists and turns
to try and keep yourself alive in a tournament.
off by again I think coming in here for the French I mean this is exactly what
we had anticipated when we saw it was going to be 3d max versus liquid in the
lower bracket where it should be extremely competitive it should be messy
chaotic and it's all about which of the two teams can keep their composure in
the chaos to that that would prevail liquid start to get things going here
some wind in their sails. Just one round between the two teams and that gap should be closed
sharing round 8 with it being an eco for the T side.
He does really well with his movement there to be fair as well. I mean that was impressive
the way he hopped, skipped his way into shelf, then goes down but it is jobless couple of
kills. Now Liquid will finally hope to win around with some ease. This one's more threatening
than the one before. Here is the lucky hero AK in play. They're going to go for a faster
A play by the looks of things. Makira setting up his utility on the back of middle. Ultimate
is going to have to deliver. In comes the boost for Lucky. Or a little spot for Ultimate
above that smoke, but thankfully, above the box, sorry, but he does get the open pick.
that's the AK on the ground and ultimate setting tool pretty well here. We'll get run down.
Actually, Masuta does pick up the AK to find NAF. So again, 3v3. Again, not a done deal.
Oh, Masuta's so reluctant to push though because of our low E's on health, he's worried about the
threat from Temple. They will be able to throw the bomb across though, so well navigated from
3D Max to turn us into an even numbers game in the post-plan. Maka's got that AWP as well.
Kits in play, utility to work with as well, Liquid cannot afford to drop the ball here, massive flank out of Shuei.
This is the player here that could be the key that unlocks around, or it may even be surplus to requirements.
As mobs and delusions are going to be the two players to get a move on and find the kills necessary,
Marko will find a ridiculous shot through the smoke, but now he needs a miracle here.
One versus two.
Smoke almost helps him out a little, but he has to find this one shot, but unfortunately he's not going to be able to connect.
And again, it's a close round that goes awry for 3D Max.
combination that smoke from the molly in front of him actually gave him like almost a lineup in a way of the
The only place he could stand with the line to kill the diffuser
But in the end doesn't regain and pre-aim the right position
Look we get away with it. But again, it's
Stressful as anything for them if we cover to the 4-4 scoreline though, and that's all I'll care about at the moment back to a full gun round
Oh, we going quick on this one?
Orton Accelerator.
Good Lord, okay.
Well, couple kills go back and forth.
The initial player has been shut down for 3D Max.
Oh, it's a tag there from Ultimate, but no frag.
He's also kind of lucky to get out with his life intact.
Man advantage will persist you for the CT side.
Now it settles down after these opening battles around that B ramp.
Now, NAF feels like with all the commotion on that side of the map, he has space to work
through A. Now he's completely cleared it out and surely, I was going to say, if he
gets middle, Lucky is a dead man walking.
He's deciding to go through spawn.
If he runs here, Lucky might hear him.
He's going to continue shifting the entire way because there's no panic, but maybe that
will instill something.
Ultimate backs into Makka's scope with, actually lack of awareness really, that Makka could
be on that ramp.
the NAF might have to be activated.
And he comes, there is one, looking for two, very well done.
And now Lucky is low HP for an easy cleanup by Aleige.
Liquid looking a little bit more confident now.
Now I'm surprised that even Max don't look to accelerate
as soon as they get that kill with the YORP on the long line.
I thought that would have been their go signal
to try and charge into that B bomb site.
Instead, they still decide to just try
and take the patient's approach,
maybe giving Lucky some time,
that it's ultimately NAF who gets the time to commit to that full flank catch two players
their backs turned the transfer there to get the second frag and shut the round down.
And not the first time we've seen ultimate get caught off by either communications being
a bit all over the place or just being unaware. Thankfully for Liquid it doesn't cost them
because they already had that NAF insurance policy. Now the right time. It's a five round
This is the right time for an attack for 3D Max. They've been completely shut out.
Now their second time out now used in the first half to try and come up with the solution.
It's Liquid who are sitting pretty. Momentum behind them.
Is there in control?
Oh 3D Max, this is a brave call coming through from them. In fact, you know what?
It's almost like their hopes in this half hinge on this by finding success.
I mean, obviously they got rifles to work with, but three of them are glills.
A little bit lighter in utility and a couple of these players' pockets as well.
So not going to have the liberty of doing whatever they want in the round.
They're going to have to be a little bit more efficient.
And there will be a great way to open up again.
They haven't been short of opening kills, but they've really struggled to convert.
Yeah, I mean, the only part of the game I think Liquid had what, like three out of five,
but just lost them at the late round portions when 3D Max won those clutches.
But gravity is picking up on an angle here.
and they know he's there, should get run down, Muldzum brilliantly. How has he even gone one for one there?
It might mean nothing, I'm afraid, because Maka is picked off Naph,
and our ultimate needs his kill on Maka, bit of revenge for the previous round, well done.
And Shui's already in cave here, and a lot closer maybe they would think, but look at their lucky
position himself, that is impossible for ultimate to spin to check, and in the end exercise will
finish off Shui so good recovery from 3d max again attack pause works out for an immediate round
yeah well clocked there travel me and wasik has clearly been coming up with some good
contributions these important moments here we saw it in overtime before they started on their
t-side where they came back from a 14-13 deficit to go in and win the map 16-14 flawless there
attack pause works the trick here as well to get their campaign back on track well done from lucky
to open up in middle and 3D recognized that perhaps that would draw some attention away
from this B bomb site and set the focus on mid and that then allows for them to just charge
forward on B. Malph does everything he can but one kill wasn't enough even though it was almost
impossible to get anything more than just that one that was already good and with the damage done
here from 3D max and the five round streak that they were losing it's liquid straight into eco
territory so all of these rounds in fact almost like all 10 rounds of the map so far
Have actually been very competitive as he leads the sides. He's had enough in this one and you want to watch it from the sidelines
It's gonna be a comfortable six posty toes indeed
any
Three time a fan of our footy sports. We have that right now
Good kill from naff
But it's only a consolation and I do wonder why shuri and ultima was so insistent on going to that previous round
when it was a 2v4 at the end of the day right with very good position positioning
already set up for 3d max have a note anyway they're gonna have I think enough
to get a reasonable buy this final round of the half
pop it Molly into red room I guess the clues in the name there set on fire read
for a different reason
pan 3d max get themselves a lead that would be a really good recovery
considering that it was Liquid who had gone on a 5 rounds streak and it was all the gun rounds.
I mean, 3D Max hadn't won a gun round up until the previous, and a game like he's going to be able to reach back into mid
is more where that came from. Very nice underarm flash there, but Nap also gets blinded up.
See, he can't take full advantage. He's going to continue to try and force the issue,
but the FAMAS will betray him. At least Shuhei gets one back.
There's still chaos and action going down in middle as Ultimate gets an important kill
to bring it back into an even numbers game. But in the meantime, look at Gravities already into
to donate ultimate was never expecting that.
Big celebration there to take the A bomb sight,
but look at Mobs, he's really close to Maka.
Maka doesn't know.
Quick double head shot with that FAMAS.
Now Lucky working forward to try and trade it,
playing big box, been here before,
doing a big clutch at the beginning of the half,
and he finds Mobs well.
It's Shuri in a 1v2.
Lucky might be a little bit lower now,
and he will go down,
will end the half on 16 kills.
Another brilliant performance from Lucky,
but gravity has surely got this one under lock and key.
with no kit for Shurion 4 HP.
And that key is about to be found by gravity and thrown away.
In comes an HG, end of the half, slam dunk, 7-5, 4-3D max,
still liquid under the utmost pressure.
The
It swings and roundabouts of Liquid vs 3D Max continue in the first half of Ancient, but
it is the French side to edge the half and continue to pile the pressure on the beleaguered
team Liquid.
Can they recover?
Can they take us to three?
That first half was both teams on their favourite side of the map here on Ancient, and because
3D Max are the ones who walk away with the lead, that could be the deciding factor here
in terms of the outcome on ancient.
Big pistol round for liquid feels like a requirement.
It's going to be a massive budding of heads and towards middle.
It's all about who's got the better flashes
and it's going to be a flurry of frags to come through for.
Lucky, nothing lucky about that.
That's all down to raw skill.
Exorcises will finish off the job.
Exercises is his right to frag and it's 3D max up by three.
Lucky exercise make that look so easy in the midst of the madness
with all the flashes, all the different angles
have to aim that look at how many players are out middle but is barrel themselves into that
blindness and there's no way out lucky with another brilliant hold we mentioned that he's
usually the point man he's the man that can put the numbers in he was a high-speeded player
in 3D Max's run this semi-finals in book arrest is up to 19 and 9 here and 3D Max have a free 9th
coming in aptly he was also the chief destroyer against Valkyrie in that first half yesterday
on inferno that he end the half with 17 kills if I'm not mistaken it's like 17
and six at the end of the half or something like that he's really
delivering the goods at the moment yeah for his team it's gonna be a very easy
conclusion to round 14 barely any investment for liquid feels like their
chances massively hinge on that next gun round lose that round and it feels like
from there, it's almost a formality. I don't know about you, that seemed like a very throwaway
pistol strat for what is an incredibly important pistol round for them. Look, I understand rushing
his fire on a T-pistol, more often than not works well in certain positions, in certain maps, but
middle or ancient, hmm, that seems... Just a huge gamble. So it's not like they've really given
themselves the best chance, right, where they've constructed a round, where they've done their
due diligence to set themselves up. Like you say, it's a huge risk and in a rower they couldn't
really afford such a massive risk. It certainly was a risky approach, a bold one we shall say to
put it politely. Yeah, that's the cast to speak for terrible when you say that was bold.
Yeah.
It's going to be liquid straight up rampants as B bombsite travel. They're going for a
super direct approach here once again and it's gonna work trick them to get
control gravity through the smoke only good for some chip damage my suit so
we'll hold the line for one but there's more with that came from oh my goodness
oh he's gonna keep progressing this is so brave but effective but it's still
liquid who continue to force these fights and win these duals can get a
Molotov into a cave now really make things awkward for Lucky too they know
he's in there question where is exercise he's got plenty of utilizations
around now they know he's coming from that lane flank or damage an ultimate
through the wood. Three takers so on when it's lucky in exercise.
Morbz still stuck on default. They know he's there. Annoying presence from exercise with these spams.
Not that many bullets left for these though, as exactly you point out.
An exercise has found Morbz all of a sudden. How's he done that then?
And a bullet sooner or later, but he's got enough to continue to frag.
And lucky or big damage on Shuhei. Ultimate slow.
Now Shuhei's the last one left. Kits are available.
and Liquid from an advantage in this after pot are not making it happen until Shumi gets one kill
through the corner of the smoke at time. It's their time for the deep use! Oh my word! Last second, 10-5!
I can't believe they've managed to recover that.
That is ridiculous that they've won that 2 vs 3 retake. That should have been
unloosable for Liquid. I mean, it took them so long to even start to sit put on that B bomb site.
How on earth have 3d max managed to pull that one from the flames the French prevail get themselves up to double digits
Have a look at this. We're gonna zoom in. Oh
I thought there was no way
Milliseconds left there with that bomb diffuse coming through just in time. Oh, I thought surely she did a brilliant job to get that one kill
To make the difference. It was not the case. In fact, the both CTS had diffuse kits is the thing that makes a difference
What a round to win. Liquid all these close rounds in this map, especially in that first half, and I'll add that one in the second half.
Dairy, dairy, mate.
You've heard of the Falcon screenshots, I think we get one there for Liquid. Not as egregious as some of the Falcons, but that one was pretty brutal to go against them.
Didn't really do a whole lot wrong I suppose with the wall bang kill coming through and
the smoke spam frag there as well.
I can say the frag from Shuei felt like that should have been the one Liquid going to persist
with the investments 3D Max 3 rounds away from eliminating Liquid and taking a step forward
during the low frag.
I said in my play by play I can't believe 3D Max won that, well I think anything's possible
in Liquid don't serve her unfortunately in modern day Liquid and it's good or bad and
more often than not lately it's been bad I'm afraid.
Macker on the line.
Gotta keep that belief.
They've gotta keep the Hopier on the server.
And that's gonna be Muckett's a fire off a shot that doesn't connect, he goes back
for more double-dup.
Oh my, okay, that's egregious, but for him, at least he's able to get out with his life
intact as Liquid start to claim some ground.
The problem is they've had to use quite a bit of the little utility they even had in
the first place to get this control.
Oh boy, move being major by ecstasy is spotted, but he still will also just repeat to get that kill on ultimate
They're really feeling it now the confidence that comes with winning these close rounds
Right
Tiny bit of utile left for liquid smoke, but it's not really the best one in the world
Mackey could start a bit of a line to
See the cross onto the default position and look at exercise. So being an absolute nuisance bottom middle
and he's naff is too late to clear him out. He's already left and gone back to A, 20 seconds left to try and make the plan.
She's having a 1v1 on this side of the map, but even he can't get the right timing on
Gravity's check. Lucky finds mobs 12 seconds to get a lead and naff anywhere near this bombsite and he's also at a bullet.
It's an absolute mess for Liquid.
11-5 to 3d max 2 away from keeping themselves in Rio.
Oh, that was all over the place, man. I mean, Shuhei should have had that initial kill
dead to right. I don't think that that drastically affects the outcome of the round. I mean, maybe
it leads 3D Max into thinking it's going to be a BF. They can pull those CTs away from
A. Perhaps that could have been the value in the kill, but it's lucky who will hold
his own. After he gets that first kill and the player coming out of A main, he realizes
I just got to stay alive. No points in taking that duel. The last four is T-Mec Masuta rotating
through to finish off the job. Two more rounds is all 3D Max require. And it's another investment
for Liquid where again they've got limited utility at their disposal.
It's just so rough to watch, isn't it? Because I don't think there is any true hatred toward
the individual players on Liquid. Because look at the talent they've been able to do on previous
rosters. As a collective on Liquid, it just doesn't seem to work. Whatever Liquid tried
to put into place. It seems to decline a player's individual ability. I don't get it. The liquid
curse. I mean, listen, the one thing we do need to remember is that mobs has joined this
team extremely quickly. So we're not going to be seeing them at their best since he's
joined, but you're right. There's a lot of inexplainable questions around that you think
wouldn't even be questions in the first place for liquid. And that's the real concern. Some
of them? Yeah absolutely fair. Either way, Marko spills some blood, Frag found on
mobs, Entry Frag are dead, Lucky, next man up to bat here in Donut. Was he seen? It
does not look like it. Liquid not interested in trying to get the control
in the back of Donut, instead they're gonna try and push through the smoke but that means Lucky goes unchecked and he'll punish
them massively with the multi, even adds a third to the tally. Three players go down
but a lot of damage done to both Marko and Gravity so maybe a chance for
Ultimate, who has been the best player on the server in the series for Liquid.
Ah, but nothing during Macca holds on.
Absolutely brilliant from 3D Max.
Incredible work.
Lucky is having himself a map again.
This is what he's capable of.
We saw, I said earlier, like, hi, take a play out,
book a rest with 3D Max on a slight recovery,
ever since they added Masuta.
They miss out on the Major,
but they're starting to look a bit like their old selves again.
And, well, if you're going to have a player going 25 and 11,
you better win the bloody map.
And they're 12-5 up, they're 1-0-1.
1-0-1 from eliminating Liquid, and this is gonna be a really difficult loss for them to stomach.
Are they really just gonna go for a big B hit? Yeah, I mean...
Ah, I guess all hope may very well be lost, and if it wasn't bad enough,
the Nade will chip a couple of them down, bring them into 1 tap range with those M4s.
Maka constantly finding himself on the correct side of the server, not able to connect,
He's going to be forced out into the open by the molly.
He's actually able to extinguish it to at least keep his life intact.
Gravity and the Suter will both find frags.
NAF desperate to try and find a way to alleviate some of the pressure.
He's going to go through the smoke, but he cannot foul gravity.
Gravity will not be denied when you're here on Earth.
It is inevitable.
An ultimate will not be winning a 1v4 unless they feed him.
Exercise, be careful.
Two kills, almost a spin around to find the third, but not the case.
And 3D Max from 11-4 behind on Nuke.
win that one, go to Liquid's pick of Ancient and close it out to 0 and it's bye bye Team Liquid,
they will not be competing in Rio any further. Oh, it's such a brutal loss for Liquid, they were
up 11-4 on Nuke, they had one map point in regulation, their T side as far as gun rounds
were concerned were really rough and they couldn't get it done in OT either despite a
favourable first half on Ancient, there was a decent moment from them in that first half where
where they won those five rounds in a row,
that they had that five-round streak,
and ultimately, those were the only rounds
they won on the map.
Oh, dear.
I mean, 3D Max, they're gonna be absolutely delighted.
They managed to recover their form a little bit
at PGL Book Arrest.
Now they're coming in toward Rio.
It'd be a bit of a big disappointment
if they were able to go straight out of the event
after their improvement.
We'd feel like they haven't really built on anything at all.
Their inconsistencies would remain, but not the case.
I managed to recover, and this one continued to fight in that lower bracket.
And this is the round that really made the final men in the coffin for Liquid, really.
That incredible kill from Shuri to try and get that 1v2-1.
We thought there was not enough time for that defuse, but it came through.
And in the end, it made sure that Liquid was eliminated.
Oh, man, it's so rough to think there were, there were, what, 5-4 at one point on Ancient.
And then it's just a crazy streak of nine consecutive rounds from 3D Max.
and honestly, I felt like they go better and better as the map went on.
All of the individuals are having their moments.
It was that big pistol round.
There's a massive determining outcome as well, along with the round that you just highlighted.
And you can see Liquid are completely gutted.
I mean, that is the rough watch, isn't it?
Seeing the faces on Shiri and Aleige and NaF and the entire team.
I don't really know what the next step is for Liquid.
I mean, maybe we should have expected this before this event.
they were losing to Sasha. They
were losing to Portuguese mixed
teams. They only made the major
due to switching their VRS to
the Americas. Any organization
would play the system like that.
If it meant sick of money and
all the things that come with
attending a major. But there's
no pro has been made yet and
morbz isn't playing badly. He
really isn't playing badly and
he's going to have time to bed
into this roster. I think it's
you know, it's a great win there.
Congratulations. That was a
massive brawl for you guys on
map one. Talk to us about the
conversations on you from the
recovery from 411 down. Um I
think we're going to have to
get to the end of the game.
We're going to have to get to
the end of the game. We're going
to have to get to the end of the
game. We're going to have to
get to the end of the game.
I think when we are at that T side, we have to focus individually, we struggle a lot to get into the game, have the right focus, I think we focus too much on the calls and the way we wanted to play, but in the end if you don't play good individually, you are not aware of the way they play aggressive, you're just going to get catch and they will just run on you, you know.
So, if we focus on that on the city side, then we are able to come back.
That was very impressive.
Congratulations on the win, mate.
Now, I'd like to talk a little bit about your return to IGL.
I mean, you guys have changed a lot recently, brought Masuta into the team for Bobby.
You brought Wasink in as coach.
You've now taken over as IGL.
So, there's a lot of changes that have happened in 3D Max over the past couple of weeks.
Are you going back to the same calling style that you once had when you were calling before?
Have you tweaked your style of calling?
How are you feeling as the IGL here once again?
I think as an IGL, you always have to tweak some way to be able to don't get rid by your
opponent and to make it very hard for your opponent to understand what you're doing.
And at the same time, you have to make it hard for your opponent, but easy for your teammates.
That's why I tried to adjust myself on the ideal path, because last year I was having
great ideas, but sometimes too complicated for the team to understand or to make it able
to work.
And now I'm trying to have the right balance between having those two.
Masuto, of course, has plenty of experience coming through from teams in the history,
like Vitality, for example.
Can you tell me what the main difference is between him and Bodhi in your eyes?
I think just on the team's pick side, like vocal wise, Mizuta doesn't take a lot of space
like Bodhi used to, I think Bodhi out of the team, he frees up some space on the vocal
for Lucky and Gravity and also for me, so it's more like good balance for the team to,
It's just like back in the days when we had Joko, Joko was not a vocal player, Mr.A isn't also,
so we can have more room for me to call and to micro the way I want to sometimes.
And also, Lucky is able to have his input he used to have because he's the right balance for the team,
like tactical-wise because he's really calm, very composed in the game.
And when we try to play too fast to aggressive with gravity,
nothing like he's able to bring the other side now.
Last question before we let you go,
Maka, I'd like to just find out for all you.
Do you feel like your orping is better when you're IGL-ing?
Because when I checked your numbers, when you were calling,
it seemed like you had better stats.
Do you feel like that's the case?
I don't know.
Probably yes.
I've never been able to play along with a great IGL.
I've been IGLing almost my whole career,
so it's really hard to fit in what an IGL wants to,
and I think when the AWPer doesn't work with the IGL,
it's always like really hard to put up numbers,
especially on CS2.
So I think in the end, yes,
I'm able to be better at IGLing
because I know where I want to go, but also it removes a lot of individual focus, you know.
So I try to get a good balance.
OK, all right, Maka. Well, thank you so much for joining us for the conversation.
Congratulations on your win over Liquid.
We're excited to see you guys in that next lower bracket game and all the best, mate.
Yeah, thank you very much, guys. See you.
Cheers, bro.
Excellent. So we've only got a few series left today.
We're halfway through the broadcast.
We need to send it over to the second shift, though.
Nair and Scriv are waiting in the wings
for two more beer threes and two more teams to be eliminated.
Will it be Passion UA?
Will Hottu stay alive?
Will Legacy be the one to go home early from the home event?
We're gonna have to find out.
See you in a few minutes.
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Intel,
Acer Predator,
Chex,
and DHL.
the next game. Welcome back in
gamers. We are moving swiftly on
into the next game. Some
different voices for this one of
course and into that lower
bracket really getting into the
Unfortunately, but it has to happen somebody has got to be amongst the first teams to go out
Is it gonna be bait? Is it gonna be passion UA? We're gonna find out
Yeah, I've got a look at forces both these sides doing kind of varsity different scopes
We're gonna their life cycle you've got a passion UA
I've obviously been down trending for a while going through changes
And then now gonna stand in on top of that and a bait side who looked kind of down in the dumps for a large portion
I've got the start of this year telling the last year say once was work on the way
But they squeak in towards the major and they've got that new lease of life now in towards this side
Is that going to help them find a bit of life prior to Cologne?
This one, of course, is very, very important for them.
We've got a chance to check in with JT prior to this game.
Let's go have a look.
I'm joining with JT here from Passionnier.
Before I go into the game you're about to play,
I want to scope out a little bit.
Obviously, Major Dream is kind of over for Passionnier,
but what's the aim for the season to be salvaged?
So we can ease this pain of missing out on the Major.
Yeah, I mean, we obviously had a bad season.
That's why we missed the major.
We had some changes in the middle of the season
and some communication we had to work through
and stuff like that.
So we knew that it was gonna be tough
by going into the major cut-off
and we didn't end up making it.
So now we just spoke to each other.
The goal is like, I mean, obviously, yeah, we have a stand-in,
but we still have some events in the season.
Just doing all those events will push us
really high in the ranking
and we can always go to the next major, right?
There's going to be another major in the next five, six months, so yeah, just keep going,
keep working.
We'll have some extra time as well during the major to iron out some things, fix our
communication and that kind of stuff and then into the next season we can be even stronger.
I think that's an interesting angle that you use that time that you gained through not
qualifying to the major to actually improve, right?
But I want to talk about the mentioned standing, obviously, FANG is right behind me warming
up.
Why him? Obviously you have some connection with him, you know what you're getting since
complexity days, but why is he here? Why is he the stand-in for this team?
I mean there's some restrictions on the stand-in thing, but we had to have Kat on an NA player
to play so we could keep the spot. Of course there's a lot of other players that are busy
too, but in terms of Fang, we obviously played together before. I know that he's really easy
He's a slot in, his communication is great, and he's currently not on the team, so it's
going to be easy for him to come.
And I think just in general for the roles and for what we need from him, he's already
playing those roles, it's the easiest thing to slot in.
What about you as an IGL, having a stand-in, how does that differ from your usual line-up
that you're kind of like strong with, you're practicing with?
Is this kind of like making your playbook shallower or you're trying to slot him in
literally into everything?
Like obviously there's a lot of stuff that we practice and that we have planned in the structure that we're unable to do
But I mean like I said Feng is someone that speaks a lot. He has a lot of his own ideas
So there's also some things that we can do now that he's comfortable with and like start those things in and
But I think like full tournaments like this where we have one game a day
We have a lot of time to prepare like we have a lot of time to prepare what rounds you want to play
make sure that we're all on the same page, especially Justin, even some new rounds that
maybe we didn't play before. It doesn't have to be the same ones as the other tournaments,
and yeah, just see what happens. Battle of the Ukrainian organizations here. Does that play
any role? Because you're obviously like a global lineup at this point, but still, does that add a
little bit of a spice for you? I mean, for me as a player, no, not really, because I mean,
I'm not Ukrainian, but for the Org I think, like just playing another Ukrainian Org is
like just an interesting thing to happen. I think maybe for Kremlin as well, I think
he knows some of the players on our team and I just, it's not like any pressure or anything
but it's interesting here.
Absolutely makes sense and let's see how this one goes. Neo and Scriv, over to you.
Yeah, good to hear from JT honestly and you know, get some insight into where Pashin
the moment. I think pretty dire
VRS run from them. It's safe to
say, you know what I mean? Like
this is a team that everybody
was like, Yeah, okay, we can
kind of overlook them. They'll
be fine regionally. They'll be
fine. Um and really just took a
lot of hits like playing in a
few tournaments that maybe they
shouldn't have done. Maybe they
are playing too far above their
own skill ceiling at the moment,
and it really did cost them in
the end. Um sure you could be
like, Yeah, there's another
major in six months, but it's
They do well at adapting, they do well at dealing with what's happening around them and losing an org and moving to a different org and all this kind of stuff, but they should have been at the major.
I think there's no two ways about it.
Yeah, I think ultimately the biggest thing about this passion away side is that they've just lost their identity, right?
You look at deciding what they've been for a long, long time and the level that they've been at, they've always been kind of quiet contender for maybe making other groups and then from there on maybe hitting a bit of a ceiling.
I think that's a good thing.
But now we're not even getting
to a spot like that. So quite
the big ask to see what we get
moving forward into this. I think.
Despite it, maybe a little bit
crazy to say, I think they would
come in as the favorite in
towards this game. A side who
are obviously on that back foot,
then having the standing on top
of it as well. Let's get the show
on the road of close to maybe
missed. There's the interviews
coming through with the veto.
that's what I'm saying. I'm
saying. Yeah, it makes a lot of
sense not too many surprises in
terms of the veto. No, you just
look at this this over. It's just
such a punishment. I bait are
bad at this. Fundamentally, so
this should be a clean on it. All
goes to plan. Well, that's it. I
think they could be a better
team is the thing. Yeah, I don't
know that the map is
necessarily going to matter.
Passion. You a stock is way down
for me. NPL. He seems to agree
as well. Find a couple and
to be in next. He's got to
isolate this frag, but he can't.
I think that might be the
beginning of the end. Fang here,
the stand in. Hot prospect at
one time in the NA scene. Look
into try and get the for sale
sign out. Unfortunately not. He
will be dealt with. He's got to
isolate this frag, but he can't
get back. I think that might be
the beginning of the end. Fang
here to stand in. Hot prospect
I mean, all that really big
care about getting strong start
on your CT side of the past
basically the most CT side of
map in the pool at the moment.
I'm checking you today was in
2026 is about 54.8% CT side.
You know, statistically, it's
of course up there, but yeah,
we've spoke about this a lot.
We've seen it at this site,
especially this real top level.
It is not, but it's not
that much of a difference.
It's not that much of a difference.
It is not the most damning thing in the world to only get like four rounds on the T side of the past
Like it on paper looks bad, but in the server itself most teams are ultimately too worried about that
They know that they can work themselves back in towards a game like this strong pistol towards the CT and you can kind of find
Form so if I think you need to set up the foundations here in this first off for a map
They've obviously struggled on they've paid it three times and well one none of them
doesn't exactly fill us with a lot of of
of hope, maybe, but this is the kind of game where you can.
You look at some of those losses as well.
Understandables, like, you know, an O.T. lost a foot.
Fair play. Lost a three, lost a roar.
It seems that they should be losing to, really.
Sizzy. Just checking his feet.
For some reason, it does cost him.
He should have had that kill.
Yeah, a map that I think they will play when it comes up.
They've maybe just been lucky in their vetoes that it's not come up very often.
Yeah, Kenzo's all fully blinded out another player gets caught.
So this is not a great look for bait initially and Nick's here in the right place.
He just misses the timing, but potentially spot on like the mini map, maybe right.
Like the very edge of the silhouette might have shown up on the mini map.
They were ready for a flank of some kind.
And it's a perfect force for a patch anyway.
Like they've not put a foot wrong here.
I'm ready to send the out.
And I like all they can do is really show up and save here.
They don't really have too much of a choice behind this.
Unfortunately the force pilot follows his surveys me pretty ugly
I like to send the Alka-Squeez out of the utility around what they save but firepower be brutal
It's just a couple of fights that go around that one in ticket this one here as well
Ken's sword is so unbelievably blind. There's no idea about what's about to round that corner towards bathroom
It effort I patched my way I in this up immediately and
to be able to do that. I'm
giving us now the hope of a bit
of a runway to work with on
this seaside. Have the better
by adding in towards round number
three to another little bit
more confidence off the back of
a flawless T side round about on
the force. That's how you start
to open the floodgates a little
bit. Wait, as we said, it's
going to be pretty ugly. Got two
here bait want to try and catch them off guard
and the gimmick will be a B-stack MPL up long to try and find info
lovely shot on the first so quick he's certainly one of the elements that
needs to be firing on all cylinders right for sure that's one of the key
things i think ultimately how they're able to take a
map off of Navi so it's like even with him playing really well he still can't
necessarily win a series against the top team. I mean it was the big thing the
talking point of our bait for such a long time it was MPL doing an old calling
and fragging of course now he doesn't have to lead this team anymore there's
other voices they can fall back on especially that of Alex right but you
still need real numbers out from him this despite a passionate side that of
course been dwindling this year and struggling they still got some really
I think if he starts to get
red heart, he can look pretty
good. I'm getting him comfortable.
We're going to dive on towards
Pete. No one here. They went for
a gamble stack towards the top
site. I can't blame on a buy
like this. Why you would shell
up and try and gamble stack.
But that would be that. The
remaining three says the Alex
and a sent the out. You just
keep on what you got. Yeah.
Take it into the next round.
Hopefully give it a bit of a
better try. But passion you a
one of the big things that we
that's a really. One of the
big things that we talk about,
you know, is that T side and
the efficacy on it? I tend to
find, you know, you talk about
the CT side in this of the map.
I do tend to find that some of
those super proficient teams on
this map, maybe have slightly
higher T side win rates. Um,
only by like a couple of
percentage points, but you know,
you get that under the microscope
and it is more significant than
you might think. So something
to really bear in mind is that
it's going to be a real, real
struggle time for this bait
sides unless they're able to
show us anything different. And
they played it like once a month.
Not only have they played it
three times, it's not like
they've suddenly turned around
and gone. Okay, we're going to
start working on the overpass.
It's not quite perfect yet, but
we've been bringing it out of
this tournament or whatever. They
really do just. Pray that it
doesn't come out in the veto and
it's true once in a while. That
doesn't work for them. Yeah.
And they're a little bit
textbook on the flip side for
he's more puggier, my Alps, Mirage,
he's not a cunt of so many of their V2s.
Very easy to prep.
That's where the passion you have a little bit more...
...as prospects in terms of how they want to turn this V2 for them.
Fang is getting a close-it.
I like this.
I'm doing what I'm doing to do.
MPL should be dead to right, and he is.
Fang, nice move from him.
Gapping that Ryans out of the smoke will cost MPL his life in an open-up.
What a T-side.
Nix was super-patient.
They're worried about someone in short water.
I didn't come towards him, but I sent the L4 nonetheless.
And how B-Site is open.
Yeah, certainly lucky to be alive off of that one.
I think he would have been traded anyway.
Yeah. Which would just create the same game state.
And I mean, I don't know if you're Alex, you might save again here, to be honest.
But in the same vein, you are going to buy into the next round anyway.
So why not give it a look?
Why not try and upgrade the weaponry?
And just individually try and build some confidence, get that server rust kicked off and find some frags, right?
Have a late look at the very least, has he?
Right on this corner, though, will most likely cost him his life.
He's hoping they come to him.
He's tempted. New boy on the block for their spate side.
of the year. Of course, they
played crack out with. Another
Academy side. His teammate
second power, of course, his
teammate didn't trade it places
and it kind of felt like it was
a really weird time for bait
because it was like you also
drop. Hedrick who carried it
feel that bad like, you know,
maybe like not the ceiling that
we wanted, but initially when
this side it felt like well if you get rid of Hedrick then surely you're bringing somebody in who is
maybe even more experienced even more firepower yeah they're actually the other way they gambled on
what their academy could bring to the table first look out was fantastic we did Bates debut
it was like a cower and um first map was good yeah it was one good map and then the rest of the
tour was pretty rough since he looks a little bit more comfortable in terms of what he's doing
within this side he feels a little bit more yeah maybe I've been able to better look at but I don't
I still am not sold on him being an upgrade on a trick and this is sort of the issue is
You know is this is he?
Move at the moment is it
Temporary is it is there patterns behind it? And if so then we're actually needing more numbers out from him
Yeah, I think it's obviously like they on a player level are probably like
Here are three players that we want to get send that up to management and management like
Is the Academy working out yeah to be honest and well the person to be
It is beautiful here from Pashiny Way.
Beyond the Academy, beyond the signings, I think there's a lot more that needs working out.
But it's just been absolutely rolled there.
And this very quickly starts looking like a dire map.
It does for this bait side.
This is a really, really ugly start.
Eluza forced by, fair enough, those things happen, but it's the loss of this fall by so quickly.
Such an efficient B-pop that comes through. The utility's excellent.
Even MPL, in towards bank, he's gonna fall.
All down to one man.
This is the one we were just talking about, Suzy, with an AWP.
Looks like for now he actually should be okay to stay alive.
It's just as long as he can hit the shot onto his JT, the shadow will at least alert him,
but now he's in unquantity and now he's in a lot of trouble.
First shot's nice, easy gonna die, it's looking like the answer is gonna be yes, right on
that tail end.
I thought he might have just survived the swarm there as a third manager,
so a couple of consolation kills, but again, that be here is fantastic stuff.
And a very early but very necessary timeout by Bait.
Madden will get on the mic and he does not like what he sees so far and too right.
There's going to be some rounds where you can turn around and go,
we should have played that slightly better or I shouldn't have peaked to that moment.
You know, there's maybe certain things individually and there's a team that you can figure out.
In a round like that, everybody dies, nobody wins a fight, we don't do any damage, the flashes were just really good, you're just like, wow, okay, there's nothing that we did wrong, they just did everything right, maybe we didn't have like a read on them, we could have got aggressive, but in terms of like the immediate micro gameplay on the bomb site, they just didn't do anything wrong, so you do have to turn around and be like, we need a round, we need to figure out a round from somewhere, because they're playing really well right.
That's it.
Something I've got a heroine for. Just a few great epistles around that.
All the science points at this being a pretty simple fifth on the board.
So you may be a couple of nice eagle shots might...
Let's bring it the other way.
Like what Fang's been doing so far. He's quite relentious in the entries.
Sending himself into all these engagements and doing...
What a man with his watch control being taken. The flash is good, but that is not good from try.
the game. It's not like it was
forces. You're gonna find JT is
one of the course in the grave.
So this lesser by is causing a
couple of issues, but back into
the three versus three. The
thing is with tries death.
There's a gun to be scooped up
there. It is true. Kenseth
all trying to cover off an
extremity here. A dangerous
escape loses a lot of his HP,
and they're going to know that.
So now what do we do right on
that big side of things? I
that their best go is sent the old thought he found that kill. That's certainly rough.
The trade is eventually there from Alex, but he's too low to get anything done. And just
again mid round, not quite enough coordination from bait to figure out what they wanted to
do. Tensazor often goes off on these solo missions actually. And in that brief window,
he does get caught. So maybe the whole round was hinging on him, just getting in a corner
at long to unlikely round. This is the one that we're waiting for.
He was kind of hoping that basically he could just tuck himself up close to long, and just
try and catch one off guard, maybe scoop up a gun, you know, cause a bit of a ruckus.
Kenszo is unbelievably important.
We speak with MPL, the kind of numbers that he brings to the table for bait, but we've
seen bait really succeed.
Kenszo is actually kind of a lifeblood of this side in a lot of these games.
So far, we've put the slow start from MPL as well when needing more.
I can't quite catch on the jump peak all the spam both are close, but close enough
As we're back into the by the debate round of the seven as much as it feels early like must win like you lose this
that's
Sixth on the board's passionate and probably the seventh behind of that broken economy and we're just
Continuing this awful cycle to start off your opponents map here. This is a not do or die
But for the early portion of this game, it's must win. That's a good start. It is
looking for a foothold here
passion you a have just
Absolutely charged up the mountain these guys are like still getting their shoes on you know
They're really being left behind very much unless they find this round sent you out key trades
It's only one of the awkward weapon toasters slow down the flow of the T side though. So they're still retaining them an advantage here
to get the ball back. So we're
going to get the ball back. Yep.
Tends is also the one that comes
round to find the key double
kill try going to be the only
one left one versus three on the
all. Plenty of time to work with
not really the HP and of course
got to get that bond back. So
when the actual round feels
unlikely and indeed it is the
case traded nice and easy bait
will move up to two and that
timeout certainly paying
start using that to scale in towards this game and hopefully find
Some real proper form in the city side like we're needing kind of a bare minimum of five rounds
If not realistically more like an even game as like a worst case scenario
The likelihood of them getting up to more seven going for us versus half pretty slim
That's a good start
Plenty money to fall back on both of the T side
Aggressive once again, I don't get the shot for it
Nick's is going to get out. He's in front of the smoke. He's been packed up by a neighbor.
It's a great position that he holds. It's a messy fight out towards long.
And well, a lot of these engagements of some slightly low quality at the moment,
Flash avoided. Nick's not checked, but on the 180 Alex will give it a look.
Nick should have just confirmed this kill. Trial also dropped as well.
So bait, take a two man advantage.
Yeah, the mojo has certainly been lost here by passion UA.
a small contact attempt from JT is shut down easily. They've tried a very cheeky round
looking for lots and lots of 1v1s and they do get them, but they're just on the business
end. They're on the unfortunate end of those orbs and AKs. Still some smiles as they're
feeling good about their T side. One thing we have to turn around and say five rounds
already feels like all you need on a T side for our team. So if they can get a lot more
than this. Spidey senses tingling a little bit. Maybe his teammates saw a barrel at the
last second. Always check your corners man. That's it. Surprised how many think pros like
to tunnel in on angles and it can result especially on your infernos and stuff in a lot of unchecked
angles. Yeah, real total if you're nicks as well because the idea around trigger discipline there is fantastic
Can't be the same try
Tides he goes for a little peek and then span down through the wall
Off start for him thus far
on the flip side
In that head to head is all
Other of says he's actually looking pretty good. He's quite confident at the moment, which is exactly what you want
Get him really
It's kind of feeling like he wants to set a bit of a tone and be quite proactive, which is what we're getting.
He's taking a lot of early engagements. He's happy to take some space as well.
And it's looking pretty sharp in doing so.
Fall off that long control. They're going to double stack front bathrooms here.
There's no commitment, but it does feel like a real heavy beelie.
And I just split through, but a great timing on that monster smoke.
I'm going to close. I like this. He'll avoid the flash.
Could be a bloodbath in the making.
And seeing how the majority of the team going in towards Short and Alex does get the kill, but you know it costs him everything, right?
You put so much into that, Kenseth or somehow staying alive in all this, GT left to clutch up, not loads of time in which to do so.
He's trying to isolate the 1v1s and he does on the first, he's got no idea where MPL is, but takes his time, lines up the crosshair and a big clutch won out by the captain.
huge just bobbing and weaving around the site taking some elevation as well to
throw off the crosshair and it works fantastically. JT so cerebral and a huge
one versus two such a necessity for this side it looked like they were losing
track of this league quite rapidly. Considering they started with tri-falling
that B execute looked like Kensal might have done enough because he was trying to
buy a bit of time as well but I thought she just couldn't fall back to safety.
JT is so unbelievably well.
Oh.
That's Flash.
Flash playground guys, playground clear.
Might go to in like Premiere and stuff, if there's like a bad bit of U-Tour, is that a line up?
That normally gets people really riled up.
Did you practice that one?
Yeah.
Well, I mean these days, you know, you don't need to know lineups.
Yeah, true.
Yard lineups is gonna be fun too.
Nah, we're past the first five rounds, so...
Ah, yeah, true.
Now, I bet everyone's getting up like, you know, all the data libraries,
there are many out there, so, you know, not going to name one in particular,
but, you know, you just get it up on your steam overlay.
Yeah, that's true.
Can you throw monster smoke from Dom's there?
I give you two seconds to type it in.
We're diving in towards there here, and JT will open up proceedings.
If you take the safe space, no one's here.
Molly down in towards Bank and a smoke on Banana as well.
Pretty solid position to set yourself in the post plan.
For bait, this is not an easy retake.
Ooh, that'll help.
Made easier, yeah, an overface in a sense.
His passion are pretty desperate to find the man advantage.
MPL, long is perilous, and he cannot cross it in the remainder of the team as well.
Not really able to help out here.
The utility far too effective and really meaning they don't have a lot of time.
So I think safety in patience here, Fang on the orb.
Oh, I can remember, but he's finding frags all the same.
Try will help out.
And they find number seven.
They do indeed hold the line.
I think they have that one in the back, though,
with how little time there was remaining.
Yeah, I think you're right.
I love the little double-orbed T side post-plant.
Yeah, I mean, why not?
You see that.
But the way that was set up, it was try playing kind of at range
and fang-shock and awping on the side.
He was doing really well with it.
I think he's playing super loose.
He's definitely going to be just given the free reign.
And that is, I feel the type of player that he is.
I'll be honest, you know, I'm not caught the more recent Fang,
but maybe when he was like on the come up in the NAC and whatnot.
So yeah, why not give him the freedom?
More random elements can be super effective in games like this.
Also just the player that, you know,
I think I saw on the interview with JT,
there's history there, right?
He can't stop.
He knows exactly what he needs out of somebody like Fanger
and what he can get out of it as well.
and so will Alex as he falls flat on that monster swing.
Still more bodies here towards B with an interesting setup, but the rotator will now get caught.
This is a wild angle. It gets shot down as Covent. We'll see off the last. Only the one,
Casualty. Frank's walking away with three kills to his name. He's pretty happy with that.
I mean, to be frank, passion will be very happy about this half. This is a fantastic start on towards their map pick
You maybe feel like enough of the job has been done here bait unfortunately, it's tough for them to get in
Eight rounds seaside sure. Yeah, they take the time out that sort of works out
Fair enough passion struggle to readjust for a round or two
But ultimately area able to change that game up enough in the end
So, creating some pretty clean counter strike when everything is all said and done.
If they can get that 9-3 on the T side, it surely has to be over.
Kensen's up.
I like him.
Digging though.
He's packed up.
Jumping a little bit early.
And smart stuff.
Very, very smart stuff from Nix.
It is to just run away and not take that fight.
He knows that they might have multiple after him.
And at the same time, they take space towards A here, right?
So, they know that they've lost that monster control.
They know that they've lost short water.
So you claim kind of stakeholders elsewhere where you know the defences are going to be a little bit thinner
It's over a minute on the clock, so no need to rush
What is the decision?
I'm on the back of JT and they look like they tend to regress to a short water
But it's all angles often difficult to overcome and the trades are good
But try I'll get one of his own in PL or fall
Struggled with impact a little bit, but try needed that one
the other one. I don't know
what's going on. Cynthia will
reclaim that space. That being
said bomb dropped 40 seconds
at two versus three down a
difficult one at that says he
might get caught. Turn is
actually missed the window.
What's a player crossing? He
can't cap that upon that. Nick's
can and they also know it's not
a sent the other guy who got
those kills into water. They
that bomb. They really do. That traps them in. That corrals them in. Sizi with a quick find.
Now, Nix is all alone. Surely, he just went on time here, honestly. You have to know that
he can't get that bomb back, and he will get tagged and finished off in the end. So,
bait with some saving grace. Eight-four is a doable scoreline, but it's tough. It's
very, very tough on overpass. We're going to see how they perform into that second half.
We'll find out. We'll find out.
They're now switching on to the harder side. This is also for me a line that I use a fair
amount. A line of thinking is just like if you're bad on a map, it's normally the T side
that's going to let you down. Yeah, just because you're not able to really get into
the weeds with the nuance and the conditioning and whatnot. You might have the basics down,
but the basics are not going to cut it, especially at an A4 scoreline. So it will be tough here.
Starts with the pistol. Come back potentially on the cards.
Yeah, they have to get this. I feel like if you go and you're in a bit of trouble, I'll hate the
little rumbus. Good chance it could have been hurt there. They were quite quiet, mate.
Way outside where they could have been calming and maybe could have cluttered it, but even
still, this flash should be pretty good. First fight, decent.
I'm waiting his chance, but he does nothing with it.
I was all looking on towards Nick,
because under a lot of pressure, he's not hitting the shots,
but he will with the last bullet.
Alex goes down, he can't get another,
but you'd argue this is a pretty solid spot to be in.
This is still a precarious plot.
If Fan can find his fight, which he does.
Yeah, really big. I mean, they've abandoned the idea of the plant
for the time being, looking to try and get some numbers back in their favour.
It's short control, man. They have to try it.
Yeah, because of thanks position like there's no safe plan because you either got to take heaven
You gotta take sure that you can't play anywhere in this at the moment
And they just I mean they don't have the bomb
Yeah, it's like you're looking for the bomb on the plan things though. They're weird patience. They're weird positioning
Just puts passion on edge
There's force and over face still very doable here for trying he's trying to beat them at their own
He's looking the wrong way at the wrong time
I'm dangerously close after that first headshot, but a really big find from bait. It felt like the setup the initial kill from next
You see those jewelies. Yeah on the angle and you're like, all right, here we go
He's gonna get one or two. We didn't get any and that's the big one is that the jewelies maybe were heard
Yeah, I'm quite ready for it. I think on the other side as well
Like I just think for for Fang and for Tri there
They've just got away like there's no way you can plant properly, you know every angle that is not open to short
open to heaven vice versa and I just feel like you just that is such a good crossfire to half and with that bomb drop to
They don't made the most of it
patience that you spoke of
Oh
Nice angle. Yeah, really nice on the toes book over there. Yeah, as soon as he saw those toes
He was going for the wall by yeah, so obviously something they've worked on himself
It's nice damage to get as well
It's kind of what you're looking for for try in around like this
Like just try and tag him up and then hope that the MP9s can sort of see them off enough damage that they can one tap or
You know a body shot from a D. Eagle could see it off or whatnot
Freeze up my bake
Lashing towards front bathroom
Take this control but find just waiting and hoping they're gonna wrap through banana here
They have four bodies towards this top side. They're pretty ready for an A here
really just quite quiet from bait you can tell that they don't like how quiet is
he yeah they're expecting something they maybe think they have been flanked out they
would be correct that there's some funny business going on triple stack close
bathroom nix however could have set them up bombs been dropped fang looking for a
bit more gonna get it as well needs a reload in here somewhere there's a
play that's maybe crept up an honor. It's getting a little strange out here. Big damage done. It's
Try that goes down there to the mac 10. However, and I think yeah, he got caught off
Missed the window of that place sneaking in to the headshot angle. So it's all going to be on firm
It was a moment where we believed but unfortunately
Not looking likely now. He might be able to find one
Is that it?
Yeah, it does get one. So there you go instantly traded. I mean, it's a costly round for bait. Yeah
But they're happy to continue closing that gap. It does feel like another round though with bashing way
I just feel like if they don't move they have a much better chance of doing something there
Like I think Fang does really well to get a second
That's fine
But you kind of the grand scheme of things if you know nix isn't peaking yeah
They've got four towards our top side like that is going to be an absolute bloodbath
They don't need to go as early as they do
I think obviously there's a bit of a desperation to look for information
But I think you've got the other side there if if you've got the read wrong if they go down towards B
Who cares? Just reuse the biome for the next round, right?
It's so common to reuse that force by again and that is what I feel like would have been
For me at the rally is the better option. They go early. They overfight. They over face and they've not got the firepower
This pistols across the board but try and that scout
Already they're all danger man so far or a fang or four so
I'm expecting to lose. It's quite a few bodies here.
That was long.
Nixon trial combined well.
Sent the Alstor trying to cause a couple of issues with the sport of Alex and they will as they take the A-side control.
It's all on Kvenn now.
Need something miraculous with the eagle.
There's two!
Uh-oh!
Hang on!
The long bell's ringing off. He's looking for the third.
He just misses the window.
He had him dead to right and he just can't hit the shot.
Fine margins and expensive again.
But that was heartbreak for Pashley.
Wait, that felt like the upset there.
I mean, he should have had that, you know, maybe not the most emotional guy trying to keep it together.
But I feel like he could have had that last one, man.
Yeah, especially gets the second here.
Preemptively, like, moved a bit.
And you see that that bullet is like on a weird trajectory.
I think his crosshair was there.
I think it's because he was moving while he shot,
slightly caught off by the nature of the player from the other corner.
No, I agree.
He could be scary for passion you ate to be honest and one of the things that I worried
about coming into the match up.
Can you fight back and think so he comes close to finding two, but just nobody around him.
Nobody able to capitalize on this damage that he's done.
He confirms the location of the bomb that gives Nick's maybe a yard to work with.
What's the same thing I'll cook in here as well.
all the way walking through B.
It worries me.
Because the other two players are both low,
one of which has the bomb,
and Nick's might clear this.
Oh, he's going to, but he'll lose his life.
Alex, shot from the shot, sees it off.
There was a window there that could have fallen very flat,
where those two go down.
I mean, you know, MPL single-digit HP,
if he falls as well, there's a one versus one,
where he's on the complete upside of the map,
and we were at an under a minute mark for him
to try and rotate over and take that fight.
Big picture is ready, a couple of casualties and a pretty poor arm from Hashiwe, we're
tied up by eight piece.
Sure.
Just more and more info I think for them to work with though, essentially I'll give
some of that at the very least.
They were ready for next to make an appearance.
The fight is not too good here.
They're bait in prime position to start knocking on the door to the double digits and maybe
even confirm it in the near future which is hell of a turnaround they yet to drop
around on this T side the problems of the CT side start to creep in now money
yes just lack of control in some these rounds gonna go for it here flash comes
in this is effective and maybe another on the car says he misses a shot MPL a
little carefree trying to help his teammates out they will take fine down
to be able to do that. It's
not going to be something that
comes back to haunt them. JT has
no armor. I think maybe a
shadow or a question mark on the
mini map spotted here. The
spectre being chased down.
way. It's not going to be
something that comes back to
haunt them. JT has no armor. I
think maybe a shadow or a
question mark on the mini map
spotted here. The specter being
chased out. Send the owl do just
that. So quite quickly, the
numbers get even back up. Yes,
don't very lose. Although far
low, Sissy is. This round is
really on the shoulders of
sential. He has to bail them out
Oh, I sent the house found a guard, Nick's probably dead to right, see, yes, no, hang on, doesn't confirm it, thankfully the AWP will, and the last man of course, now in own quantity, Sizi, with a second to seal the deal there, but little dicey, little close, it's bait you take a lead though, passion you way or crumbling and I wouldn't mind attack pause soon to be honest.
It's easy on the mic. This feels like a perfect time for them to really try and I
Mean just take a deep right take a breather
Not existent in the CT side this far and bait looking a lot more like themselves
Yeah, it is that pause that's the right call they need the impoverished coach and
Actually quite rapidly losing control of this not only the lead all but gone and gifted over now to bait on top of that
back into a buy now. You lose
this double the just a day if
not to 11th. You've essentially
kind of at this current
section, you've got two proper
gun rounds before bait steal away
a map pick.
It's problematic. I think you
were maybe in a position,
especially coming straight out
of the gate where those early
rounds look very, very good.
And I think maybe everybody
involved here, especially yours
was like, okay, but it's just
not going to be able to match up
on this map kind of just kind
of makes sense, but they have
but they have done a very good job here of coming back into it and
Fully taking control of the game now if they win this one. I'm in their camp all of a sudden that yeah
The two zero conversation all that opens up
I was fine from quem. He's able to drop back as well the contact flashing
Pretty useful pretty helpful from his teammates finding a fall
Another flash comes in, but I'm not sure could have been a teflash behind that
I think it was a self flash. Yeah, it's it's tough to say it is tough to say there was certainly a lineup for him sissy
And some upper knocks them down speaking of it's all gonna be on try
Got four to find they've revealed him. Yeah, and just go to the other side now
I think I was a self flash there. There was no assist on it and he was diving back. Yeah, I'm pretty sure it was his own flash and
That's unfortunate and I'll try
He's gonna make a move here a little bit, but
That's rights MPL on the railing or see him off
It's got to be over, man. You've not picked up a single CT round yet. Yeah, that was your best shot
That in itself is already a conversation like nothing on CT side on the most each other map
Yeah, this is really poor, but I do think you know when teams have
Struggles and woes on maps
I feel like you can get a lot of pressure off your shoulders just by being on that t-side because you can dictate the pace like
Yeah, I like bait what they're doing at the moment. There's nothing like massively detailed. They're not calling crazy strats
They're just kind of plugging it out, but they are playing better. They're sharper. They're hitting a lot harder and
Pashie Wake can't keep up with this. They're throwing a lot of pacing punchy rounds at them and they're not dealing well with it.
Kenzie does just about confirm his kill. Alex will get his, but Kvemmen try, but it in there. Keep the numbers level.
Half by,
definitely alleviate some of the pressures, and I like the move here since he's probably in trouble.
He probably should be traded, but somehow he isn't.
and it's all on the shoulders
of the leader now. JT in a one
versus three with just a
Diggle. I mean, that is kind
of mental. Agree just as well.
Yeah. Look, man, they take the
time out. I don't know if there
is kind of a laissez faire
attitude about passion. You
at the moment. I think the
interview with JT being a bit
like, Yeah, well, you know, we
didn't make the major, but
to get to that one. It's like, I mean, yeah, but you know, they need to maybe have a little
bit more emotion. I think they try and play very adaptive. And that's what these players
and kind of the core of this team and whatnot that obviously has had slight changes. Yeah,
but ultimately the, um, like mental attitude of the team, I think is quite, okay, deal
with this situation, deal with this. And a lot of it tends to be out of the game for
guys in the way that's like, okay, we got the loan, so Senzu's not going to be here forever,
right? Are we going to buy him? Don't know. He can't make it. Okay, so we have to play with the
standing. You know, so they're focusing more on that than they are like, in-map, focusing on how
to turn a game around, how to stop this game getting away from us and whatnot. And I think that it
sort of bleeds in a little bit, that it's like, we should have used all our timeouts by now,
for sure. And we should hopefully have been able to create a round, but it's just not happening.
and you know, you can see it on the faces a little bit, they're just sort of, it's, it's happening
to them, not like because of them or whatever, and they're just not quite into it as much as I would
want. I agree. I agree. It looks just not the coast thing, but coasting fast. Oh my god, that was
me really risky. Graham's actually so lucky to still be alive, to be honest. He probably should
have been dead to right there, but they can't be said for JT, he will fall too late on his position
drop them to less than half, but you'll still get a second kill and be given the opportunity to reposition
They still want to go be here
Smoke I think it's your only option though when you down to three
Got like no information on the a bomb site. You've committed quite a lot in here
You can't really go for anything else great flash get it work for Alex
But it's a really great flash on MPL's there to catch the movement and the mistakes from them
them, it's all hinging on that one move, but it does look very good. Try for a bit more
here, unable to create too much. Unfortunately, finding to go down on the backside and try
on the soft savers. The smoke came in anyway. He's going to move away and that just sums
it up. You know, passion you a winnable situation. The only option they had left was to go be
Hail Mary contact flash and they rip you apart all the same tries for me dead here as well. He's made a lot of noise
NPR knows all too well about them and the last thing they're gonna do is let you save an AWP
He's holding into his top corner. You wonder yeah, they're gonna pin to this
You're dead daddy falls
As NPR locks his third kill off that round you tell them out there some really sharp shots from him
Especially that one on the flank that really could have
of her Pashiway of the movement. That's a 5-3 converted. Terrible one to let slip. That
flash is fantastic. MPL, like I said, this flank and find for me is huge. And now, four
map points are baiting your opponent's map pick and we'll reiterate it. They were 8-4
down at the half. It's been flawless ever since. We have not seen a single round from
Pashiway at this CT side and that might be the case for the map itself because at this
they're not offering up a lot at all.
No, I think that much is evident, and it's kind of, again, just wild to see such a strong start for them.
Losing control of the game.
And where are the timeouts? You know, where is the, where is the, this is like,
best map and, you know, our best chance at a map at least, it feels like
they have to make sure they have to try their damnedest to get this in the bag.
the bag and that's it CT side is just not taken off. Oh, I think for the future you
have to be netting the CT round trade comes in tries a little slow to react but he was
waiting on that flash big flash from JT shadow spotted and he gets another it's a huge moment
coming round from try but will Alex be able to create anything here one versus three looking
to get that bomb plan going to be denied away so passion you a give us a bit of life. Yeah
finally backs up against the wall and they proved there's a bit of fight on the CT side, but
Still three more in a row required
Just to reset things in towards overtime
You know I'm gonna be too upset about that the rounds have been a little expensive for beta
They don't have loads of residual cast despite kind of the the long win streak that they had work for them as you can kind of see here
You know it's 50 left in the back pocket for
But, uh, Senteal 1.4, 300 for, for Kensi, it's one of these where it's like, because
each and every round, they've been going down like two or three, staying alive, they're
having to reinvest quite a bit, they're not the cleanest, but still buy here, still buy
an X, Flash is good, and so is the fight, Kenzazaur wants two and he'll get it!
Do not give him aim-doubles, we spoke about the importance of Kenzazaur on a game like
this and he'll shine in around like here, and Fang can't really do anything about it
for now until that smoke phase, but it doesn't make a difference. And at the same time as
he's getting his nerve, the other two full flat on the other side, a dreadful CT performance
from passion away. And from eight four off on that first off, they squander and get one
round from them on. Yeah, it's not quite good enough. Is it not quite good enough? I think
they will know that everybody going to be aware. But again, to be on the receiving end
of that, I think you do really do have to take those timeouts. You have to figure it
You have to be able to get back in and we have that old thing that we've been talking about a lot
You know the team that gets up to 12 takes that part of the gas a little bit, right?
It happens an awful lot that they then lose the subsequent round, but they're still able to close the game out
Really really effective stuff. I think coming through from bait and a fantastic tea side showing
Just goes to show that you know given the moment given the control they can get it done
That's it and now I throw some fun in the works for this series
That was passion UA's Matt Peck, and with that falling flat,
this gives Bay the opportunity out of 2-0 here.
We'll have to see whether that's the case.
We've got Mirage coming up next.
You do not want to miss it.
We'll see after the break.
We are back!
You
And I just don't want to spend the night with you
You're all I need
Music
I put the whole thing in the water, but it's all on fire.
I'm gonna take it out.
Let's go, do it.
We'll be right back.
Let's go.
What a nice day, huh?
It's a nice day.
We're gonna take a bath.
It's a nice day.
It's for the side, take a safada
The thing is crazy, the only sequence of rage
So put on the side, take a safada
Get convinced that here it's just painted
Why?
Vai para o ladinho
Toma vai safada
Cubar o gulho é doido
Só sequência de rajada então
Bota de ladinho
Toma a safada
Fico viciada
Aqui, aqui é sapentada
You speak you speak enough English man this is this is gonna be good yeah okay all right
here we are it's the lobby it's bait dude Kenzo you are looking fresh man you got that kind of
Yeah, you got that Brazil style, you know. Thank you. Thank you. Do you make this effort everywhere you go to kind of, you know, get in with the culture?
Well, I hope so. In Brazil? Yes. I want to know, man, how's this year been for you guys?
It's been great, yeah, yeah, yeah, yeah, because I know it's when you guys went to the parking event, you won that and then did that kind of give you a bit of confidence because you guys were good out in Bucharest, well that only ended a couple of days ago.
I think he has very good confidence after parking.
Yeah.
Yeah, very good.
Yes.
Okay, so what do we expect him to bait here?
Playoff run, glasses in the playoffs?
You think it's time?
I think, yeah.
We'll try.
I like this, dude.
I like the energy you guys are giving today.
Yo, best of luck, brother.
Best of luck.
That was a good nap as well.
That's a good one to end on.
You ain't gonna get that twice
This is a bit of a weird one right cuz you're gonna send you here, but you've got you've got fang
I know him and JT have played together. You guys have a played together on there
No, we never played
Like siesta together. We played volleyball together or not volleyball dodgeball together dodge
Like what I went the hell there's like a fragadelphia event and we were like dodgeball teammates like a side event. Was he good?
Who was better?
We're both pretty bad
Okay, that's good. I like that
Um, what's kind of happening with you guys at this event with the Senzu not being here
You have a couple of you know events coming up. Obviously like just fell short of the major
Does the whole stand-in situation kind of hurt things a little like what what's the what's the goal?
I mean the goal is obviously to play games like normally like we're still here to win games obviously
I think we do that with Dustin for sure
Um, yeah, I mean, I don't think it really changes a lot. We're still here to play how we'd play normally. I like that
How how's things being kind of getting situated getting set up you sleep good?
Sleep good. I slept alright. I mean I came from the US. So I'm not really like how long's the flight
Think it was like nine hours. Oh, it's still pretty still pretty still pretty long
And I had a connection in the US. So it was like 12 hours or something. Yeah, in a good layer of a spot or like
Oh, dude, Miami airport's nice. It's fucking huge. Like, is it the big one? I've only ever been to I don't know how many airports there are. I don't really know America.
There's a lot of reports.
I just remember I walked like from one side I was trying to go through the whole terminal. I swear I walked the three years, bro. I think I aged up in that I could drink by the end of my time in that airport.
Like, I landed for my connection right next to the terminal.
Next to the terminal is leaving from so I literally went out right you didn't know exploring you were just ready to go
I know I like that. What's the time zone change from where you are to to here?
Just plus one hour. Oh, what the do you got it made? Holy shit?
We got to get more events in Brazil for you guys this kind of work
This is the only event where there's not really any jelly
Okay, I like that
How you doing bro? I've been good man. I've been a while since I've seen this in a while. Yeah, how what have you been up to?
Man, I've been playing for like a couple of,
would it Orgless be the right word like teams?
Like kind of trying to grind through?
Yeah, exactly.
I think at NA right now it's pretty tough, you know?
A lot of Orgless teams, like you're saying,
kind of trying to build it up from the get-go,
but if I'm being honest, it's been pretty tough.
Kind of just trying to do that, stream,
you know, everything I can, you know,
just make sure I'm top level and just still,
you know, doing my thing.
How are you feeling coming into this then as a stand-in?
You're feeling some pretty big shoes.
Like Senzu, he was pretty good.
I don't know if you know that.
I don't know how much you've been keeping up with it, but like, but uh,
you were always also pretty darn good if you remember.
So you think you're, you're ready to kind of slip into his shoes?
Yeah, man.
Um, I'm excited.
I'm excited.
You know, Senzu is super good player for the chance to watch him a lot and
honestly picked up on some little things.
But realistically, you know, I feel I'm at a pretty good level.
Um, individual have always kind of felt like that or make sure, you know,
focus on the right thing.
So I'm just excited, you know, to get kind of, to get game by game and
just have some fun.
And you and JT were teammates once upon a time.
is it kind of cool to be back with him? Yeah, honestly, it's pretty it's pretty surreal, honestly,
like him and TC, you know, I play with them for a long time or kind of, you know, to jump
start my career. So kind of be back with them and just kind of seeing, you know, how they've
developed not only his players, but also people. It's pretty sick, you know, so I'm kind of just
coming in to make sure I can kind of do my thing, help them the best I can and kind of vice versa.
So yeah, I like that. You know, it's always been it's always good speaking. Good luck with the rest
and good luck in the tournament, it's good to have him back, that's fang.
I said check in there of course with all the gang, just getting some nice answers and what not.
We were saying Harry's pretty good at that.
He's fantastic at those. I really want to see him do more of them.
of them. He's really, he's just fun. He has a good rapport. Yeah, yeah, yeah. For sure.
For sure. But yeah, we're getting into the second map here, of course, of the game itself.
And after that first map, I think Fashion UA, maybe a few good vibes in the lobby, but
now that they're actually into the game, I don't know if those vibes are going to be as good.
That's P-22. Yeah, it really went against them in that first map. So looking down the
barrel of the feet, you would say, unless they can do a bit of what bait just did to them to bait
I mean, I think it's a good
map. I think it's a good map
on that number two. Yeah,
exactly. Right. It's not a good
map, and they paid it yesterday
against Furia, and they really
couldn't offer a lot against us.
I but you know, that's kind of
expected. Unfortunately, that's
just the level that fury are
really out. But this is a good
map for bait. It's a map. They
go into a hell of a lot. They
play it so so often. It was a
pretty integral part of their
parking run, which as Harry's
kind of mentioned, they ended up
winning. So I don't know. For
me, I can't see a world in
which is not a two zero. I just
like Bay. I've seen some nice
Yeah, I feel like a lot of people are probably leading this way.
It would be so surprising if this isn't a 2-0.
And this looks like it's going to be a pretty standard A hit.
You've got three towards A to meet them.
I'll tell you, JC will be first contact and trial swing off that.
And there is exactly it.
But they both fall immediately.
A dive on towards the A side.
The bomb going to try and go down, but thanks to other ideas,
he'll get two before he falls.
I was maybe given a little bit of life towards this side.
two versus three now, but Bob will.
It's hard to knock a punch there.
Now it will numbers put in and they start moving forward,
but the dually's for it.
Hold on next.
Yeah, looking for this one versus three with the dually's.
Trying to gain some ground.
He's missed out on this play of the shadow just spotted that.
So he now knows where the sandwich guy has gone.
But where's the rest of the team, you know, presumably towards
con as it is planted for that.
Can't even make it past the first though.
And the media issues of map number one,
just in the way that T side leading the charge hitting the heads is what bait were about and I think they're trying to play that style once again
I just don't know if passion have the energy and the ability to really match up
They need like a quen or a try to have a light south map in order to save their run here at Rio
Yeah, I think it's spot on I think it was not my one final decalence. We're looking towards him again and hoping that he can
Go pretty nuclear of course. We're not a star couple of kills for him
But I would say though, it's like how do you fully work off of it? Unless he's getting like two and three kills
Every round you can't really do much with
Consistent openness because you just he's not like in the plan. He's not
You know, so it doesn't flow as well as it would with sense. Who for example know exactly that
He works probably relatively loose around it Ken's a lot
and he's got. Even
got the right idea here. I
really trained on window. No,
that's a possibility of a swing
to come through. And it will
come in a second. Is he going
to flash them into that fight
that dive down? Get you got
out. Oh, yeah. It gets
overwhelmed. So, he came out
scooped up and the right hand
you say with Kvenn, but a
Molly in a pretty prime spot
to kind of force them away.
ever closer towards his B bomb site. I'm not sure if he actually dropped out of the
Window itself. I would imagine not looking at his body language here, but ultimately they have a path to a bomb site
which
Is a good start especially from like this to get the bomb down. It's not going to be much harder from there
MPL to drop that rifle it will be retrieved quickly but
Conversation about potentially saving the AK rather than sending it and you know trying to force something out here
They know it's not going to happen exits and the one tap potential for the next round
Yeah, JT and fan can maybe have a look but yeah, this vacation stay alive
Long time make sure of it I shot from him
sticking around just in case anymore try to exit on apartments, but
Doesn't look like it'll be the case sent the owl
That's reaction from him JT your fault
and try easy to keep that AK life just about did look like says he was tempted to have a little wrap through
see the catchment or TV room will show the respect by keeping your own lessons on deck
two zero start four baits
Just caught too many people to fight that but I think that Molly is really important. That's running towards
Underpass it. It just stops them swinging back in towards me and reclaiming that space
First full by very important
you're going to have. You're
going to have. The advantage
loosely in terms of the fire
power just because a couple of
girls are kept alive and
crossing towards round number
three. Find this one to find a
cleanly. You can start going to
regain a little bit of that
faith, but it's that real
worried that the city side was
the real issue for them on
towards over. So that's what
makes us feel uncomfortable.
from the CT side. Definitely what we want to see. And there's a real lack of it on the
CT side of overpass to be honest. Nick has to be careful. Fang goes down. He's known
about again, it's like over peak, you know, it's a solo move. It's not necessarily needed.
Definitely not over yet though. And that bomb has been put on pause for now. MPL catches
his try trying to do what he can here brings it down to two and JT gonna get it. They create
enough movement on being just stop that bomb plant stop that post plan from coming in and despite a couple hiccups
In the mid-round they do convert five margins JT was so low there
One bullet away from death, but that's all the math to stay alive the initial BX you felt quite good
But it's that re-oppression they flood the numbers in through market
JT 20 points of HP
Huge round to take though
What's the bonus vibe? It was a pretty hefty reinvestment because of how many they got
on that load to half buy. So you can see now a couple of Degos have to be brought to the
table for Bay at decent opportunity, you'd say.
What a lovely name as well. I got a pretty good start for Passion U.A. then as they're
looking to net a few in a row and maybe even take the lead here. If things work out for
them. This is the thing that we always talk about with Mirage. I think you can start off
from a good point. You can always pick up rounds on this map and you will have a game
plan. You will have some confidence. So I think they have got to be very, very careful
about passion UA and the potential that they'll have on this map.
Waiting game.
Covent, he's just got to go on for one here.
At the very least.
Be all set on the Utah loa.
You will get traded out at the chance of two, but MPL was just talking enough
that he couldn't.
They lose the sight, but they reset the 4 versus 4.
Yeah, curious now, isn't it, to be fair?
Our bomb getting planted, and the game state doesn't look too bad.
We're able to get away.
Not our utility as well, by the way.
No kit.
So they're able to get away in, you know, reposition for this.
There's our player in towards mid.
He's going to be very, very late.
Is he going to be needed, though, to spray down the landing here?
The double tetra setup is fantastic.
It's fantastic. They're able to bounce off each other so well and bait going to win out on their force by so passion away
It's an immediate gut punch right there immediately winded as soon as they look set to
Get competitive and maybe take a lead and got their sights set on future rounds
You lose out that full flight to a simple post plan. Yeah, exactly that. I like it
They just you know get that C4 down and none of them fight. They just stay in their crossfire and hope that
They've passionately swinging in, but they're going to lose up their head to head and the
big thing is just that lack of utility.
They've passionately had a couple of smokes on mollies, even a couple of extra flashes.
It would have made that a lot easier to send them forward, but nothing to be gained from
it.
They're going for ramp aggression here.
This could still be kind of interesting.
We've got a try and a 5-7 over towards apartments, but is anyone keeping off of the 9-10?
Yeah, they are.
Oh, there's a couple on off of there, but he only gets one.
Thankfully, the Mac 10 can clean up, and they do the last one to try.
Another quantity.
Oh, it's not exactly the nicest of fights.
MPL loses life.
That's an AK to be recovered.
One versus two, but they've actually got to go and get the bomb, and it's a long run back over towards A.
Thankfully, Alex is there.
it's a little bit expensive.
I mean, I guess it's a silver lining,
but it's still around another on the board for bait.
Yeah. And just growing that gap, right?
It was obviously arms length for the majority of overpass.
There was potential to dominate them,
but they didn't quite pull that off.
So, yeah, it was just a very simple lead and a not super, super scary.
I think it's safe to say.
So bait looking to do that once again here.
As the start is pretty sharp, we're into a good solid rifle round here,
passion UA, they have a game plan for it, which seems they do,
aggression towards middle, trying to create that first kill, but
Matt's yet to spot it, slow build up from Fang, taking initiative as he moves in,
catches one reloading, it's the second man, you just can't expect.
And they will get their kills back, they will absolutely get them back,
three versus three, the AWP known about here as well,
so they can play around that nicely,
bait still in proceedings to pick up this round.
Right, there's a move by JT.
Question is though, what does he do
as we go on to that minute mark?
Does he try and further the aggression
or does he wanna try and join up with kind of this mid control
or the slight amount of it that they've got
with that short presence of Nix and Try?
The only real gap to work with is towards ramp.
The compartment is being kind of softly held by Nix and of course the AWP of Trey can cover
mid from short.
They do have the uter to force them off that angle, he himself is going to fall away, that
gives them actually
With a scope to work with a boost in towards window
I'm gonna start wrapping through now. Look at the time it's 20 seconds. They're not a lot of it
Not loads
Trying to fake things out though. Molotov towards short the con smoke as well
They have quickly figured it out JT's not in a bad spot
They'll push him away to make space for that bomb plant still gonna be a bit tight, you know one well-placed spam
I think that was four seconds.
So, yeah, it makes a big old difference
as they just squeezed that bomb plant out.
All the passion boy is a fully split here,
and it's looking very, very good for bait.
They found themselves in great positions.
They know about JT.
And I don't know that you can really go for this,
you know, try on the awp while being low.
Just does not look likely, does it?
Try gives it a look. How's this JT?
I'm surprised they still went in.
Sizi is so very sharp to finish it off,
but it's still a little bit of a surprise.
But it's another round for bait. Yeah, he's looking good. The youngster had a pretty decent
First map when we kind of spoke about that head to head of him and try and he was winning out for the most
But even that first half and they were struggling to put rounds the ball. He's still at the sharper of the two, but
Nice round from in there. There's a lot of the heavy lifting especially those two right at the tail end
Eight and three for him is the money runs dry for passion you ate
I came to another pistol buy.
Couple of the Eagles on a few 5-7s.
JT to risk.
Get smoked out from stairs.
Another that comes in towards front bench.
So far, these APOPs have been really quite clean.
Hit the side again, it's nothing really passionate to do.
They're forced without too much of a decision.
They have to go for the retake.
retake.
Close and personal, waiting for a flash, maybe.
With his name on there, he actually
maybe goes a little early and does lose his life over there.
So AK for just a second, Cynthiaale cleans up house.
They're able to keep things together here considering.
Fang on this 5-7, looking for an exit,
but it will be another bait round for short.
And that gap continues to grow, continues
to look more and more convincing.
breakdown of the rounds close at times, but one-sided most of the time it feels now know about fang
Surely that's a right sip. I've seven not gonna be able to get any more done. They keep it going. Yeah, nice work
Six one for them on this season. I mean already six rounds on the T side is pretty huge to be honest
But it really decent spot all things considered an early time out
but a pretty necessary one as well as CC wants to get involved. He knows the importance of this
next gun round that comes through fashionably. You lose this one here and
your grasp on this half slips away. At that point it's playing to have just some sort of foundation
which already is kind of a horrible spot to be in.
Really, really important round. The buy has been a little janky because of the force by
wars that we had at the start of the half but you know the end towards this map but I do feel
a little bit worried still passionately just because all the signs we've seen thus far in this
series from the two instances of it this CT side is really looking a little lackluster. A lot of
gaps that Bay are exposing quite easily. Quite simply too like in a similar vein to what we saw
on other parts it calls on super in depth and you know like these really kind of wild strats
They're quite basic in terms of map control and they're just winning other angles.
Those executes on Tours Aid are pretty simple, but they're just so sharp.
And again, I think it is just the fact they're able to win fights a little more consistently.
That not being one of them, Khvem.
A good find.
X will be left over on B.
It's doing an awful lot here.
As things are...
Starting to pick up a little bit, and it's still moving slowly, but they will start bursting
forwards and ultimately looking to get into what's his B-bomb side now.
I'll just go down, and I don't know that there's necessarily going to be a looking.
I'm not sure if I can get it.
Honest. Halfway through, but.
All that much going. Will be
easy enough in the end as bait
cleanup house and they will take
that seventh round. Finding
themselves a really, really
hefty lead now. I think to work
you a there's maybe a bit of kill creation going on but it's holding on and it's respecting
the looseness at times you know yeah ultimately making a big difference and yeah just not
an awful lot that passion you a a given us to complete those rounds which is something
that we talked about quite a bit yesterday. No I think it's more some diving it towards
round the first is good for Kvenn but I sent the alpha two Ken's all fine and really a
a bit of a gap. It's got to go
down to stop the real grass
from JT all down to tune out.
Nixon is MP9 hasn't been
cleared. He's got technically a
tiny gap to work with, but it
was a small window which falls
flat and very the one casualty.
You're not going to be too upset
about this. This is getting into
quite dangerous territories of
being a runaway first half from
bait. We may be slightly tongue
The high percentage chances of kind of a 2-0 here, but this is getting more and more drastic for a passion you ate
Yeah, not competitive at all
From essentially the halfway point of map the one onwards
So far two rounds. Yeah, but then it's like individual rounds. Yeah
The arm
Compensers like a 3d3 or 4d3 that works against them or as we saw there five on four to start with
You don't necessarily deserve to be winning out what's happening
Don't ask me, wild stuff, and Kv'em only just able to survive it, but once again, better in such a good position that they can just send a couple players to do that.
Everybody else is gaining space elsewhere, and B is super super vulnerable. So they're contacting out, Nix has missed the timing, he's looking for fights, he's trying to find heads, he can't do that.
So everything just going against them at the moment, you feel his death inevitable.
It is rough. Yikes.
It is very, very rough. I mean, they're pummeling this B bomb site.
He's 0-10, bro. I didn't even know. Yeah.
You know, so sometimes it's just as simple as that.
The Knicks is unable to hold his own over here and bait.
Feel they always have the option of having a little look at B.
Let's see what's happening.
And we see a lot of over-facing from Knicks. Wow.
A lot of mistakes and sure some mechanical errors,
but I think some decision-making is costing them quite a lot as well.
a lot as well. Yeah, you've got
two sides. So the decision
making, but man, they look so
much sharper than pass you away
and no save that all for JT
sent the out. We'll close out.
These be hits are also as good.
Right. We kind of spoken about
how effective the a excuse to
look in very simple utility
front bench CT and top stairs
and they kind of just move
forward, get up on down and
they just play very passing the
postman. But again, that's not
the first time they've just come
for a contact B and they've got
See how much onus is put on terms of having some eyes kind of at least dotted into was apartments to make sure they can't do that
There's a few times I've been getting away with something one or in that case the pack going on forward and they get so far
JT he dressed into wars palace. He'll find the opener
Don't do that too often to be honest
It's something that baby been doing quite well with either if they either get the opener if they don't it's instantly traded
This is the first time a while of actually impassionate sit at the side of around with a numbers advantage
I'd like to never it's true get three the half you know yeah try to pay a nice
picture
well the nice guy you're the bad guy kind of thing when it comes to those
situations not like I mean yeah come back because I'm always the one hopeful
ever optimistic yeah so we've changed hats things the world's all sunshine and
rainbows. Yeah, yeah. I will
I still very durable here, but
a sentiel has other things to
say that second shot is so
quick. Oh my God, that was the
one to try and fall in there.
That gives them the scope to
move on forward. Thankfully,
fangrifying one of his own now
one versus three surely impossible
for MPL and it will be there was
a small window there with that
kind of all crumbled in front of
them. Pass you a thankfully put
Thankfully put a second on the board close not to be
You get a third here and you get a pistol and a force by you can open the doors
But ultimately to be a completely different looking passion your way and this is gonna be the talking point regardless of even if they win
This part of the talk where it's gonna be like you cannot expect to do anything at all like this if you've got a non-existent
Yeah, that's the case so far. That's the second round. They go across two whole city sides
Yeah, it's wild and I don't know they're gonna be getting any more Alex
Just a mention that was his own break of the smoke back of em. Yeah, that's cost
Yeah, yeah, it's a classic man. I feel like that's so 5050. It's unreal. Yeah, that made
Was a teammate I think I was meant to go in the window. Yeah, it's a good one. So again, you know, you've been working on your line ups
tightly
That's two people heard by fine
Well he won't really have too much of an effect on towards him, he can just hug the edge of the smoke, flash or send nix in, still yet to get on the board, but far out of half.
There's a chance that it goes looking, spots nothing apart from deep over towards, and it's on the past stairs.
He'll fall away, he'll give up that space, it's not really worth while losing his life or nothing.
I'm not sure if I'm going to
try. Let's find a key kill.
This comes in. I'll be the
first time that we see that, but
he's left a little low. Fang is
very, very low. It's knife edge
still fear for passion. You a
key round. Very, very important
indeed for them to get this. And
I mean, yeah, they just have to
keep winning rounds for quite a
20 seconds, no smokes, and they're looking for a bomb plant. Try going to catch another
in towards middle. Can you get it? I feel like you just don't get the bomb plant without
smokes. There's surely no way, right? CT side, just relax, try to get caught off. Careful
giving them the peeks, but surely the AWP comes round and indeed it will be the fine
for fine. That's the round. That's the half. It's 9-3 at the cutoff. Is it going to be
enough? I don't think so for passion UA. It was their T side that looked a little more
impressive, but they are going
to have to pull off a miracle
here folks will see you in a few.
quite significantly different by a passion going any chance of recovering this. They just don't look like they have
even just like a raw individual of it. He's the go toe to toe with a 70. I was looking sharp. So scissor as well.
And you've got the flip side as well. You know, you hate to mention it, but Nick's own 11 for the half. I mean,
things like that are going to stand out.
Right.
Oh, yeah. He's got his crosshair in one place and one place only.
That is unlucky. That's like the perfect level of tunnel vision.
Yeah, everything out of that tiny, you know, box that isn't just a headshot.
I don't care about. Yeah. Alex in the palace here as well.
The next line of defense and looking just as good on these.
on these Juleys could get another that's ridiculous that is absolutely ridiculous next was trying to track him down and
It's just not looking good here. Is it bait on for a flawless round to start?
Picking up that victory. I think it'd be safe to say
Bang just get one that's all he's going to be able to get double digits immediately for bait and no bomb plant as well
I think this is just very slowly, but surely going to be edged over that line by bait. Yeah
There it is again just crazy. All I see dude all I care about is that tiny little window
Alex fish second shot
That's absolutely no room for error there
Immediately in towards the second time out fashion you a
Chances are dwindling for them questions if they force but forcing on the T something don't get a bomb on is normally pretty awful
I think a couple of upgrade of pistols. Oh no, they're going to go for it. Yeah, I think
so. Certainly looking good here. As they are trying to come back into things. It feels
like a big round on the cards, to be honest, even though it is just so quietly simple here,
but passion you a have got to give us something of got to convinces that they can come alive
for a little bit of a nudge there on that flash, ends up failing kind of funny. Nade
does decent damage as they are stacked up in the ramp, keeping it simple. Looking for
the straight move out on towards a off the back of the smoke. Tempio goes unchecked and
absolutely should have been dealt with. It's just not happening here between two. The only
people that are working towards this one just getting absolutely flat in there and I don't
know I don't know what to say I think passion you aist just over yeah I mean they just look
completely checked out this so little on offer with that being said at 11 to 3 now as well
with kind of the force coming through that falling flat either force by here or you try
and play for roti we're better by they're gonna go for option 2 but it's a pick your
poison situation they make a light work of this
so I'm searching down there look at the confidence from him how can you blame
him him Sissy and MPL all getting in towards the action at the shot down the
pistols the bombs dropped around is done there's no chance in hell fang of a nice
fight and he's getting sort of his one around but something would be having to
to say a salvage this round would be pretty ridiculous and they've got other ideas about it. It's just again a
consolation kill and that's about as good as it gets. Bait or having a field day out there on their map pick.
Passion have just not turned up to play here. We say it once again right from the second half onwards
from that yeah half time break in towards map number one. Passion have just not been present.
Yeah, no, for sure.
Really fall round since then?
Yeah, just not getting off the ground at all.
I don't know why we're not, you know, fully through all the timeouts.
Feels like they're just sitting here and taking it, fully conceding.
It's like, all right, we've got this standing.
We're in a rough period.
Not going to be our tournament, you know?
And it does feel like just big, big problems fall.
Just passion you, A-Side.
Kvemp.
Try and do his best here.
30 HP remains, he's close to another and he's close to dying though so he has to be careful.
That might have been your moment to get back into this round but it's looking less than likely here.
Inzal.
They boosted up onto Osbricks and here he can just wait.
He looks like he'll check this and it will cost him his life.
Unfortunately now, it's already down to Kavehman and Nix.
He'll finally get his first kill, but it might be Hoth for Nort as well, and it's all on his shoulders.
He's a quad clutch as well. He'll get the second.
He's started the show a little bit alive, but at the worst possible time.
Rather than tail end bait, what a display on Mirage.
They made it look so, so easy and passionate.
Man, this is a side that just fell so far from the mark required in this series.
What a show in my vein.
Yeah, no, absolutely. I mean, look, when the sharpness began as it were in that T side of Overpass,
they just did not stop.
I think maybe a little uncomfortable against like the excuse and things when they're receiving them on that CT side.
There wasn't loads of excuse that came out.
They knew their basics, like, you know, the heaven smoke and things on Overpass,
but they pretty much just looked to create as many fights, as many 1v1s as they possibly can,
you know, we still got timeouts
remaining. I just don't really
know what to make of it. And I
think some of the energy saps
out of them. Maybe it is. Look,
you come off the back of, um,
Bucharest, not making the major
and then into Rio here, and then
you've got to play with a
standing. I'd say 80% of them,
you know, and that's going to
get you a series that's going to
get you a couple of maps. So
very, very well played overall
and passion you a though. It
just feels like capitulating in
It's a lot of stacking issues that maybe you just don't want to let that get into like the DNA of the team.
Yeah.
So perhaps, yeah, taking it a little bit easy and not their cycle starts to focus on the next one.
But all the same, I think that's a dangerous game and that can, you know, spiral for a team
and certain individuals not going to be happy within the lineup, so on and so on, right?
I think realistically, you know, probably the conversation around this tournament for them was
this is kind of already a write-off for not expecting anything.
We're not really going to be kind of looking at this as a chance to really prove what we can do.
But I mean, unfortunately, that was just so, so off the mark from a side who, you know,
they've had nice moments and nice kind of rounds and maps here and there in previous times,
but we just saw none of that today.
And I think potentially even that kind of missed the major seat in to this tournament here,
where it was just a bit of a kind of a checkbox.
We qualify, we've got to turn up, but they really did not drop a lot.
I mean, against Fury, you can understand it, but you've got to be doing more against Beta.
side, who are obviously quite fallible to drop in maps and to drop in some key rounds here and there.
They, you know, nearly missed out on the major themselves. It really just wasn't enough from us.
And it was a really shaky, shaky showing from passenger end. Of course, I mean,
now find themselves eliminated from the tournament without picking up a map. It's just not what you
want to see. But now we'll come back to it again from the halftime break in towards this over pause.
It was just never anything from then on. They only get four more rounds across a map and a half of CS.
like that is such a poor poor showing against what feels like kind of a vulnerable bait side
and if memory serves it was 13 3 13 7 against furior i believe so not even like a competitive map
at this tournament they they play for they lose them all and they like decisively lost them all right
i don't think there's really a way that they can make an argument of learning anything from this
tournament or taking things away yeah um which is pretty tough i think you have to kind of go
you can go into every tournament
looking to play the best that you
can, looking to be competitive in
the moments that you're expected to
be competitive, like on your own
map picks or against teams that are
sort of underdogs to you, which
realistically in these ones there's
not many of them unfortunately. I do
believe we have the interview ready
though on the winners side of things
to talk things over here. We've got
MPL joining us. So first of all,
thank you very much for joining us
and giving us some good time.
Congrats on the win. Um I just very
stressful period with the VRS and the chasing and are we making it, aren't we making it?
And then you've got to come all the way out to Rio and everything, right?
Very quick couple of back to back tournaments.
So how are Bait feeling as a team right now?
We're feeling great.
No stress.
As I said in the previous interview, if you didn't qualify to manager, it's okay for
us because we had a lot of tournaments like Rio and etc.
But we're feeling great.
Yeah.
Yeah, I'd love to hear about it, and how are you liking your time in Brazil so far, you know, obviously it's kind of a cool country to be in, for you guys as well, it's cool to have tournaments to be a part of, and now the win on the O-Belt, and staying alive for now, how are the vibes within the team and the vibes being out there in Brazil?
probably you are one of the best tournaments to be, always like everything good I don't
know what to say like wipes very very good because as I said you are like one of the
best tournaments you have ocean you have everything it's very like nice to play here.
Yeah for sure definitely a little bit jealous that we don't get to go out indeed tell me
the game. We're going to talk
about passion. You a in this
particular matchup, right?
Difficult team at times. They
look like really, really, really
good in the first five or six
rounds of overpass and then it
all just fell apart in our eyes,
but you guys also started
playing some really good
attacking counter strike right
when you were on that T side.
So what do you make of passion?
You a and sort of how they've
played here. They difficult
with the standing or do you
I think on our pass we were a bit unlucky because they were playing good but also they
were always going to one person on site or two when we had stuck on the other side so
then we just bounced back and played our game.
I can say that it was like pretty easy game, but I don't know, I think to say enough.
Fair enough. I talked to you about Sisi as well, obviously, you know, kind of coming
towards your team for the bulk of this year, you know, you start the year kind of with
Sega Cowan and brought kind of Sisi in after the first tournament, but how's he being sort
of integrating in towards the team? What's it like playing with him? How have you kind
of been getting him up to kind of scratch for the level that bait require?
He's improving really fast and even voicing game, like he's 16 now, but in game he's calling a lot
and he's not scared to take his shot and not take his calls and do something on map,
he's not scared to do it because it's probably one of the biggest problems for young players
but he managed to play his game, not be scared,
and with every game I've said before, he's improving really fast.
We help him, and yeah.
Yeah, no, that's fair. I mean, he does look good.
He looks a little more comfortable than maybe Sega Cow was.
We caught a lot of him at Krakow, right, in the opening games for him.
Talk to me about yourself, though.
I kind of want to know about that.
Like, how are you feeling?
You've taken on a lot of different roles within this team.
Um, I think everyone looks towards you from the outside is like being one of the star players being up towards the top end of the scoreboard, but obviously you were like high yelling and doing an awful lot beforehand.
So, you know, how are you feeling at the moment? How's your game change recently? Like just talk us through MPL as a player.
as a player.
I don't know, I'd say I had a very hard period like last three months, maybe four months,
because I don't know, it's very hard to find my game and obviously we have changes in our
team.
We had two new operas, we have new agile, we're playing new CS strategically from our
sell from our side and it's like very hard to show good performance always but
I can say that with every tournament we're becoming better and better.
Love it. One last thing from me, you're playing against the loser of Aurora and Maus. Who would
you prefer to play out of those two? Aurora. Okay, all right. Now laying on the gauntlet. Love it,
brother. Thank you very much for joining us. Thank you for taking the time as well. It's always
you. You're always good to
check in with your mates. And
yeah, best of luck in your next
game. It's always great to see
you. Thank you. Love to hear
love to hear always good to
check in with with MPR and with
bait is what on the vibrancy.
Good. I mean, we caught the
lobby thing with Harry beforehand.
They seem like they were in
good spirits and now, of course,
good spirits off the back of
that. He's has sort of laid down
the goal of wanting Aurora was
pretty quick there as well. Yeah,
Aurora is who he wants. So we'll
see that is the case, of course,
the next one. We're going to
move on to the next one. Very,
very good. So it's never
against passion. We're of course
elimination. Unfortunately for
passion away from this group be
bait state alive for now, but
having to face off against one
of Aurora or miles next is no
easy thing. No, it is going to
be a difficult one for them to
say the least, but we quickly
move on from that matchup and
indeed looking down the barrel
of our next one, the next two
legacy game, I think is really
against a very, very scary prospect to say the least.
But looking forward to getting into that one,
we're going to take a little bit of a break
before we get in there.
More of an extended one than usual, you might say.
We've been quite jam-packed on the schedule,
but that was pretty quick.
So maybe about 15 minutes or so,
and then we will be back on camera.
We'll see you in a little bit.
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I gotta get out
Got to get outta here
Got to get out
Got to get out, got to get out
Gotta get outta here
I got to get out, I feel it inside of me
But you know it's just the good to me, baby
You say the word is to be
If the sound, I just keep on walking
And I won't stop now, I just can't waste time talking
Gotta save my soul, gotta get out, gotta get out of here
It makes my life so hard to, gotta get through, gotta get through to here
Come on, got to get up, got to get up
Gotta get outta here
Got to see what's up with me
I'm just no man
Where I lose, where I feel
Come on, I can't help but find my own beat
Yeah
No, I just gotta be
Outta here
Oh
I just keep on and forth
There's gotta be a better place
Gotta get out of here
Sticking holding back no
I just keep on and forth
Gotta get out of here
Oh, gotta get out.
Got to get out.
Got to get out of here.
Gotta get out.
Yeah, yeah.
Come on, got to get out of here.
You can hold me back.
No, no.
Got to get out.
Gotta get out of here.
Time to see what I'm talking about.
I
I'll speak to remind
I'll wait left for you
If I turn around
You let me go
I need you for the taste
And I'm here to give my soul
Taking out the pieces of the puzzle you blow
Wonder if I could take the thing to make it work
But I won't be serviced, this hurts
to be in front of that home
crowd. Navi stand between them
and that goal. We're on nuke as
the decider day of ups and
towns to Daniels posting their
worst performances of all time.
It was Don and Molly. They
were very strong looking on
their pick of Mirage. Fury able
to bounce back just as hard, just
as fast by the time dust two
of all time. It was dunk and
Maldoy today, both with 0.3
rated maps, literally career
worse. So Maldoy definitely
stepped it up back on Dust 2 and
dragged Furia over the line. I
just want both teams to perform
now here on Nuke and give us a
close affair. It's going to get
tactical. It's going to get
exciting and it's going to get
hot here on this third map of
back-to-back Grand Finals with more to prove and more to do.
Can we do it on the group stage? Let's find out.
It's been these tea-side starts.
I
Three first off an RV and then a 10-2 for furia
So then sneaky over here towards the rampside with Alexi just throwing in a bit of uterline towards a there's a double ramp set up
And they've built brettas on case or artist won't be used
It's not meant to Ema comes through with a blinding double
Fuller might take up position and get that trade. It's still an advantage for Navi as they drop in Ramseid
They're moving in towards this B site. Molotov is the only guy down here
Open and he gets cornered trapped in it because he makes it a coffin. Oh
Scared of the swing out of the door. It's gonna get that plant just a little bit delayed and not delayed enough to
Make fury you're back into this round. This is safe to say a winner boy to smoke in the way
Alexi caught on rampside but Navi plenty of positions to pick and plenty of smokes to hide inside Yuri
desperately looking for this kill. Navi don't need these fights. Navi don't need these fights but they're giving them away
Falling low health. 1v2 in no time. Looks for the kill and they don't bite. So Navi a bit of a worry in a moment but they will secure their pistol
Yeah, jump scare.
It wasn't really a celebration.
It was just a yell.
A good sign, though.
Ema, you love that he started strong, right?
It feels like whenever he kind of lights up those first few rounds,
he just goes on a tear for the rest of the game.
And so a convincing double.
Really, the double kill that won you the round, if you know.
I think you realize now this really isn't where you want to be still it goes down fighting
that was full furious players on round per second his site was wide open but the holes
now been plugged you know he's made it in towards the back of the site playing around
this hot smoke worried about the scale because he will this position go
unclear
a shot from all the do it hit the tags second time around but I think this one's
over timing event barrel in the way I didn't really see spots it and finds the
chance. Alright there's an RV 2 and 0. Good as done. At least four spies have been scary
all day long. Some very close rounds and some even converted ones for both teams.
I'm wondering, I don't know, he's backing up, what do we think, six damage.
gimmick. Get it involved.
Well, tries his hand at the secret cross. No one on silo to spot that. So, Kcerato does
have a powerful position if they try and play for the yard.
And he's also in a position to save if they just did maypop or a quick ramp hit. And,
you know, Fallen couldn't buy whatever. He can always make it work. So, I like this investment.
Furia, one of those teams who always try to not exactly reinvent the wheel, but try and
figure out new ways to maximize output with the economy.
You know, those early Furia buys where they would buy MP9s on the first gun round.
Always been cheeky with those kind of things.
All the way just getting pushed off the line here at Ramp Navi to go back to an A hit.
set up. Hot roof and rafter.
As case or auto gets curious. He will be able to support this a site as
Macaulay's luck timing that might have to come in clutch here for Navi.
Like with enough time, you should have case or auto's number. It's just the
hips already on its way case or auto will get to play it forward.
Maladoy left as the sole survivor. Scout finds its way into the heavens again and can't connect on it.
Narvi 3-0 conversions found in the presence of that gun might have come as a bit of a surprise. They still get through.
They go into a full-man stack with the really quick ramp rotation to heaven and they close it out with Makazi not even part of the hits there.
So, really well done by Narvi, when you consider there's a rifle in play, and there's some
armored pistols as well.
Clinical.
Here's the gun round though, and yeah, Fallen's even got a Phanus with Nade, so it's got pretty
well here for Furia, capitalizing on damage here.
Ema gets down fence.
First gun round, catches him off guard, finds the gap.
It's already a problem to solve for Furia.
They surely heard him drop.
Yeah, it's one of those things where it's fine to kind of ignore it for now.
Just acknowledge that there is a guy roaming around down towards Loa, but I have to have
something to show for it here and now with the yard smokes in and a chance to cross you're
very worried about this plane of the Loa site.
I need to try and stem the bleeding a little by corralling them out of the yard.
Now you're in big trouble, because no one's even playing for amperization.
Molotoy's awping it, and Navi have gotten down behind these smokes, so with the vent cut off,
Navi have so much control on the map right now.
You might just be out of this one already.
Oh, Molotoy and your kinder are giving it a good punch, though.
Isn't Utile to lock down these angles so open sight lines available in this ramp hold?
One shot for Molotoy's, all that's come through here.
A bomb now planted. Fury is still teetering around on the edge of this bomb site. Do they just write it off? It feels like they have to.
Shouldn't go for this. No position. No smoke. Barvey have ample players in the site.
They're all here. They're grouped for it.
This is a really risky retake and it might just end disastrously.
Alexi double up close wonderful cleans the flank and now they know it is too late to save Alexi
Hops round the corner and makes it so.
Up for wonderful secured and 4th round taken.
Furia not making up their mind quick enough about going for that B retake.
And would have just loved someone in the side but they were so obsessed with stopping the cross in the first place.
Three players fighting the yard smokes.
By the time you came to go back to ramp, it was too late
Love your cool to lovely rounds on this T side across Mirage
And now new and this just hasn't been a series of comebacks either
You know, it's been very very one-sided maps whoever's kind of found success in the early stages has gone on to
steamroll
Are we going to get more of that now with Na'Vi in pole position?
Low econ round ahead of Furia and their hemorrhaging players, so not going to come here.
Even though these forces have always felt fairly threatening, this doesn't feel like one of them.
Didn't see Molodoy.
Oh no.
Bollied out and Mikazi well handled.
Five against two and just pistols here.
Simply done, 5 alive, NAVI 4 control right now, Fury are getting bludgeoned.
You've been throwing a kind of litany of problems here to open this one up.
Yards become a real issue as the game's gone on.
kind of set a weird precedent as well to open things up with that instant vent
drop in the first gum round you don't really know what to expect here at an
RV
so here you don't really like how blind some of these rounds have felt they
they come in with a bit more aggression here on the CT side they've gone
player all the way under the silo we can now playing right at the front of the
pack well we're just really trying to sell for you kind of not having this
position, nading the smoke, spamming with AWP. But, as him in case Rato fire off,
your kinder's got so much info. Navi threw a second wall.
Karzi is gonna lurk outside here, but the rest of Navi in. So your kinder gonna
get impatient. No, he just hard commits to this position and Karzi has got to clear
it. I feel like it'll be unlikely. Yeah, lazy check. Your kinder 5v4, Furia, ready.
And you're telling your site players right now just ready yourselves right you've spotted
it was just the mccasey lurk on its own outside and so batting down the hatches into this
top site.
It doesn't have to be a lot of movement here for Furia.
They've shut down the yard, they've got fallen just playing for info over towards ramp in
a very safe position.
And so no reason to move, no reason to go looking for these fights.
There's really no options for Navi.
Saving in a 5v4 or a 5v3.
I mean it's early enough in the game that they haven't exactly got a wealth of money,
but a couple of buys left in them.
Navi just don't like their odds.
Fury are happy with that one.
More than happy.
keep all their guns. So nice
setup for your kinder and it goes
a long way with two players full
baiting for his position by a long
margin. This is the earliest in the
first half. The CT gun round has
come through. So let's see if
you can actually offer up some
resistance here and they're not just
You know, ripe for a reset. They get five alive. They get to you as well. So if you can still rebuy no matter what happens here
Even ashes the level of security that you've not been used to having in the series so far
Well, literally starts down towards lower with this AWP
So nice change then drop fake
Like that third smoke lets you cross the garage and also stops info if you break one of the
two. It's going to find his water in main. Good shots for bit. Double head shot and
Navi with full control.
All the way still could win the round in lower. Bomb is coming in.
It's almost all of Navi here with him. But he doesn't believe.
Starting to shuffle away. The outside has been so quiet for so long.
Intel Extreme Masters Rio 2026 is brought to you by ESL and partnership with Intel,
Acer Predator,
Chex,
and DHL.
the game. Welcome back in.
Just not quite able to fully
deliver legacy. Unfortunately, I
feel started well again, but,
you know, just seem to like
disappear and not have enough
getting clapped so then Aurora just sort of fell apart. Took the fall off the gas big time. Yeah,
really really self-admitted. When we had Madge on he was like yeah we're just sort of sleeping,
everyone was like oh it should be fine, we're going to win, whatever. Start playing like Faceit was
a great that he used. And that allowed Ho2 to get back into the game. But as soon as Aurora were
like okay guys we're going to lose, we need to lock back in. They just like stop in your seats guys,
like come on now. They're just running over time. 12-10 down, they're like yeah. You can see it
like an immediate shift to be fair in the rounds. And again, how to just capitulate at that point.
So it looked like a close scoreline, but I think Aurora let it get a bit too close. So yeah,
intrigued to see what happens here. If legacy just roll over them as a lot of the expectations
may be against this hotel team, unfortunately, the, you know, punching bag for this group.
Yes, unfortunately, that's the case. Or maybe how to some newfound confidence for them after
a close map against Aurora will find out, I suppose. Yeah, we were kind of enjoying a few
things motor as well. Yeah, the Norbert's reactions, which I love him having a little package of he was
so emotive. Most of them weren't very happy emotions. You'll see this one in particular that I
absolutely love, which is after a very interesting round on DOS2 where a kill comes out towards
long. The two got this one. That's exactly it. So a kill comes out towards long. There's two more
guys playing out towards long. Neither of them are holding that long guy who's just got a kill.
I'm getting two more and it was very weird. There's a couple of really questionable choices by Houttu in that game
And I think for Norbert a guy of course who in this you know city in this arena has won a major
Right, of course, he wants to sort of really that sort of form of glory for him
Fortune this is gonna be a really really big ask. It's kind of get there as well
So we'll have to see I feel like the legacy outside of like the strategic depth that they've got this new Lisa life with
Oh, I just think they've got the individuals like do my own laughter
So I cannot see these two not having an absolute feel there.
And speaking of Dumau as well, we've got a chance to check in with him.
So check it out.
We're here with Dumau ahead of your game against Houttu.
And I have a question.
Obviously, home event for you guys as well.
Everyone's talking about FURIA.
I want to see them in the playoffs in the arena as well.
But what would this mean to you?
It might be a little bit of a, you know, underdog story, so to speak, but at the same time,
drive forward, right? Yes, I think it's a good tournament for us to just to see where we are now
and we had a month of a team of proxies and bootcamps so I think it is a good event to show
ourselves to be here in Rio and win games and being playoffs we have all the expectations but
I think most important for now is really just to look for ourselves, fix some of our mistakes
like during games or just really have conversations as fast as possible and like with good qualities
and then we can enjoy these moments and just when we see we are already in the playoffs or
something you know but just just enjoy this time because I think this is the most important I think
whatever we play against if it's our minds are good or lurching whatever I think we just have
have to focus on ourselves and do our best as really do our best for now.
Speaking about doing your best, obviously you have added art into the lineup and I wanted
to ask how it's going because you know when he was actually leaving Furia he was like
noticing this aggressive play style and doing the second job and this is not very viable
in CS2 like for example when economy hits and everything.
How has he elevated legacy moving forward?
I played hard. Science, I had 12 years old when I played on Lens.
It was back in Brazil, my home.
He always had this aggressive playstyle,
but I think nowadays he has much more experience to balance it.
I think it's a different perspective that I had when he was playing on Fury or something like this.
Now he's just more balanced and we can have conversations.
But I think now the thing is we had a month of playing and now we're playing on bootcamps.
And now we have to kind of change our wheels while we are in the road, you know.
And this is difficult sometimes, but we can regroup ourselves as a team and have conversations,
just try to change and get better as we are playing tournaments and stuff.
Heading into the game against Hotoo, this is a team that maybe not a lot of players know how to play against.
They're really annoying coming from this kind of CIS region.
Anything you want us to prepare for? What should we look out for in this game?
I think this game will be a good game, a lot of fights.
Yes, yes, and I think that's it. That's CS pretty much, you know.
You should buy some fights, play some fights, change your pace, whatever.
But I think it will be an interesting game.
I think this is exactly what we can expect. I mean, Brazilian CS, a lot of head-on.
the head on. CISC is a lot of duels head on as well. Let's see how this one goes. We see you on the server.
Looking good. I mean excited to get into this as it feels Dumau is, you know, he's quite a
softly smoking kind of cute character, you know, considering how vicious he can be
on the server, of course, and just able to take over rounds. We'll see if that's going to be the
case here. I think he's certainly a player that could farm his Ho2 side, honestly. Start off on
that does too as well. It's just going to be a real skill test of whether Houttu can match up
and then ancient after it like it's just super puggy maps really where individuals can take
control. So we're going to find out. And it's a similar vein in the veto process of Houttu's
yesterday. They don't get that kind of shored up map of the Anubis. They want it against Aurora.
They ban it out and same thing here, right? It's just a perma-ban for legacy. So you're not going
to get that real kind of saving grace that you have looked pretty good on properly. With then
you get dust to which sure it kind of saw it's not a bad map for them, but it's not a bad map for
legacy at all right this is again another map in which that dynamic duo of do-matter-latter can
really put up some serious numbers in the server speaking of latter those taps are pretty close
it's been a little bit of damage towards collage we've been sent in the flash goes a little late
and Mitsu will open up the proceedings with two he was the main kind of shining light yesterday
the game. I'm not sure if
they're going to be able to
get the game. They four ho to
So if you can get them out the
gates earlier, this could be
interesting. Yeah, unfortunate
start a little bit there for
the legacy boys on short. See
if they're able to continue
holding spams through the smoke
is not but maybe goes slightly
early. These are going to fall
trying to hold the extremity.
So the bomb plant is certainly
coming in, but. I don't know how
I feel about this one, right?
It looks worse for where they
don't have that kit available,
so not loads of time and all
three players coming in from
looks relatively good. Thanks to the numbers and the head's going to roll. Ho too, despite the bomb plan, cannot hold onto a
It's a subline to get our bomb one out to be fair just to have the kind of buy in towards the next round, but
Yeah, it's a really nice retake. Yeah, you're saying it all coming through from short. There's a real world in which you can just be sort of avoided
essentially, but that slight peak up from ramp, the player in towards short has the elevation can catch his head and
that's work
I feel like they have the option to play quite lucid, not in terms of how lucid was for Aurora
where they were losing rounds, but legacy we know that they're sort of like so prone to
fights that they really want to kind of prove themselves at the better side mechanically.
And the unfortunate thing is I don't know if Houttu can keep up.
That was kind of the same narrative we had with Aurora and we kind of proved that they
could, they at least got it towards an overtime, but I think legacy they'll be aware enough
to learn from the mistakes of a roar from yesterday, right?
Don't take your foot off the gas.
Like as much as this side,
I'll definitely the punching bag, I think,
as you aptly put it, right?
They still got something about them.
They're still, you can't completely overlook them
at this level.
Basically, utility coming around.
Nice, Naid.
I'm not gonna be able to follow up on it here.
As you say, a lot of chugging damage
taken out of the Ho2 side thus far.
sort of faking things out towards short, more of a mid here actually.
Lato, somewhat ready, safe angle from him.
Doesn't actually dish out a lot of damage there.
It's more trying to bait players in, but they will deal with the backplat player
very, very quickly.
B bombsite taken, I think, situation like this, five on three.
It doesn't matter about HP bars and guns and whatnot.
You just cannot find your way back in.
Art still feels confident.
We'll take one, but may commit to the save, unfortunately.
I think Proactive X is here would be a nice play to play.
Oh, he's hurt.
He got scared by his teammate a little bit.
He's like double-checking.
But, uh, no, they're just so low.
I actually wouldn't mind, like, even what Art's doing now, like, sticking around.
I don't even hate this idea.
Which is the round itself is right off.
I'll try and make it a bit expensive.
Art's gonna try and draw another body back towards the site,
or he can keep them here until the radius will get him,
but they've safely moved it to their spawn.
the game off with. Only the
one casualty not to tell about
that the beats really quite
simple and actually. Against
Aurora. A lot of their
successes came from the quite
consistent be hits. That's what
they were doing a lot of their
best work. Yeah, I mean, look,
it's going to immediately put
some respect on your name, I
think. Which is something that
you have to teach legacy here
the series yesterday. Way too much respect Sharon. Yeah and there were a lot of situations where
sure they don't have as much info as us but it's like if they just kept moving forwards off of some
positive uh net positive moves right finding one or two openers yeah but they would put a pause on
for almost no reason and then still move into the bomb site and die because they were able to adjust
so it was messy. How's is that? Doom out. It's the right idea but just does not land the spray
down well enough Norbert can take him out. Norbert looked really sharp yesterday as well,
especially on the T side. You kind of start to see him really wake up. His first half
was really a little shaky, but he's given a lot of luxury when he can move around the
map how he wanted to and kind of slightly cool around himself in a sense. I think you're
right. The idea for Doom R there's an ice, the execution wasn't. There's advantage.
There's a chip damage of course, on towards Norbert which could very quickly back it to
even, but Norbert that is so quick.
Again, more damage dealt through these smokes but this round's a right off, so that's an
all fine one.
That'll be as good as it gets, they move back towards that B site in the remaining three.
Once again, just save it, Eagle MP9 and M4 kept alive and that'll be about as good as
it gets. And they might actually start looking for a hunt now. They're confidential cash that they can
send at least a couple of feelers over to see if they can get rid of what's left from legacy.
So the solid dust too, they might pick looking a lot better. If you look back to with this,
they're writing 93 in that first half and then it all fell flat in the second. Good start here
and towards dust too. Could change the narrative that we're having about this map and I guess
ultimately the series too. Yeah. And I think some of it's like really interesting to talk about for
for these Brazilian teams, you can't record them like mid-level at the moment because
I guess Fury has kind of moved away from it a little. But yeah, about these Brazilian
teams, it's just the fact that there's so many different arenas that they play in.
You know, they have to play domestically, sometimes dip into that, sometimes they're
playing domestically a lot in order to get like VRS and qualification spots and things.
Then they have to play against tier one international opposition, then they have to play against
like NA tier 2 sometimes and then they have to play against EU tier 2 is what
happens here right which it's all these different adaptations in the styles
that can be very difficult to keep up with I think maybe getting a feel for
that some really good damage done across the board on both sides but it's the
first kill for the Brazilians on one of those saved weapons so curious to see
what the response from Hote might look like you know it's still kind of a
Scary round here. Yeah, yeah, yeah
all bits gonna
The bog down's lower of the AWP just an empty now close it
It's waiting for a swing or waiting for a jump up one of the two
Jump up. There's the first find and that's one of the healthier players. You just can't get out. I
Mean it's do or die in the sense of you know, you either have to swing
Yeah, or you're going to be strong upon yourself. This is a really nice move from this and though
I mean, I'm not going to be
expected to cross. Well, they
even check it. No, they won't
Oh. Oh, no. He's going to get
all three here. Oh, no. This is
what this he's got all three
get the rights this round
surely done. You can line them
up. This is going to have them
all in a line here. The first
will be found there. He comes
in from behind. So that's an
innocent combined so well and
what around to steal away
trigger disciplines excellent
because he you can see those
like all the little bit of
the first guy as he's moving away and the second guy is like, I could confirm the AWP here or I'll wait, I'll see.
He wasn't as well sure whether that third guy could be going for the long rotate through spawn.
The lock is on the side a little bit and I think it actually even helps him having sadds and fine the first because they just zone him on.
But you could see like the cogs were in. I don't know if it was his intention to let them cross because he's like low and the position that he's in.
Yeah, right. I think we're just going to take that first fight. But as the second one walked by and he was like, wait a minute, they've not seen me.
You know, you could really see that happening in real time for it.
Sats in.
Forced back on the Molotov.
I'm going to be able to find anything just yet. Frontal is actually the one to open up here. So looking good for Houttu's response as it worked.
But still a lot of damage done as there always seems to be, you know, the miles said there's
going to be a lot of fights, it's going to be a lot of tagging, maybe a lot of bagging
here.
So that's in brings it back into a four on four.
Yeah, it's a favorable four on four as well for Legacy.
They've got good utility down to kind of just slow, hoe to down, but they've also done nice
bits of chip damage.
Clashes taking serious damage from two HEs in towards the position and Fatala is being
tagged up and you like with under a minute to work with Legacy have the advantage here
They do have a little bit of utility to fall back on too. This is both mark
Someone even argue unnecessary and yet takes his tag. He'll drop us Molly and he'll fall away
Nice to control himself there because you can see a temptation of I might just fight
Satin is the one to watch
You can get that next face snob it
teasing a little
to be able to do that. Well,
eventually give him the fight
and just all too easy. That
gives the confidence to do
mild to start moving forwards
now who narrowly narrowly
survives the bullet. I felt
even hit him, maybe in the leg,
but no, it missed by. Just a
hair and with that 10 seconds
remain classroom for entire
is going to move to the safe
here. Legacy will take the lead.
Yeah, they should just have a bit more to them than how to, but how to still going to be capable and of course able to create frags. It's just a little bit of this, you know, juke for zero. No flash for him. It's an overfaith on an overfaith. And they just don't quite appreciate that.
Yeah
He can that lead and
Dealing a bad hand to the econ in this one
Glock's out for me zoo and Norbert do so has got a eagle a
Lot of reliance on those two save weapons for clash and frontal is to give them something
Stuff's the short peak. Oh my god. He had a window never so slight one, but I don't do anything with it
Still risky in the second aid will come through
move on forward through lower here now break on this they could give an
opportunity but the smoke is gonna fade if the toilet is waiting for that fight
it so was collage to the two save weapons have given a lifeline to Houttu in
the early portion around six yeah that's difficultly played I think by legacy
or in the leg spotted as well as Nism tries to take a timing peak from Talas
that's the way it is. It's
devolved into madness here in
this round. Now look to go for
that plant towards the B bomb
site. The only player to really
be spotted is do mouth. But I
think they're pretty confident
that he's towards a maybe you
was seen ever so slightly a
little. Spray down. They seem
confident to go on to that B
bomb site. And indeed should be
they forced around what they
bought, you know, they really
don't know what the T side
looks like to be honest. They've
just been absolutely beaten out
by the individuals. Yeah, and by
those two guys who saved as well,
right? It just shows. We're going
to put them into the right spots
to shine. But front all is in
particular. That first find is
really, really quite nice. Do
mouth. Drop collage. He's still
trying to keep it a bit expensive
It is. It's actually not even hard to be fair. It is. The bomb radius that sees off Mizzou.
It's already one stage alive, but so well done.
Tarla's in collage. The two guys you save, you give them everything and just that leg
being spotted by Nissan will cost them the round. First time out for Legacy early, but
it does feel kind of required. They just don't, essentially, in a game like this, like Legacy,
We know they're quite puggy and we know inherently they don't mind taking a scrap and taking
a fight.
But you've got to be really careful.
I don't think you want to be fully going for a bare knuckle brawl against this side.
We know there's a lot to like about them.
They can throw in a lot of really kind of weird and funky rounds and you've got to kind
of prove you can beat them in terms of pure structure more than anything.
It's one of those things like legacy against teams that are rated higher than them.
That's where they do the best work.
Yeah, you know they throw a pacey punchy rounds at you. They're really kind of wild in their CS and they're so difficult to read
but
How to are in themselves kind of harder to read in a sense. You just don't want to face them in a bare knuckle brawl like that
Yeah, yeah for sure a lesson. Yeah, I think in like not figuring it out
I don't it's like I don't say this in a rude way
But like what I say like you don't want to go down to the level, but you know what I mean
Yeah, of course you want to actually play to prove why you are legacy right rather than kind of falling into a pug here
Like I know do my joke to Barthas like oh, yeah, it's gonna be quite like a fun game
And it's gonna be aggressive like yes, that's a good thing for legs
But it's a tactical aggression you have more depth in your strap book
You should be proving that your head and shoulders above how to for sure
But I think also in a game like this you're gonna get some of the legacy boys are a bit like I'm better
Let's just let's just see if we can well you say some of that simpler game the one guy that really is gonna be is all right
Well either and to be fair eight and one can't even yeah
I can't be annoyed. He's doing all right so far. Just needs maybe
Someone else to join him sad things close. This is close. Yeah, especially the two big names of latin do mouth
Bit quiet to start. Yeah, for sure. I'll warm up in towards this game as they always do, but
Just gonna be careful a quick start towards this one though. This some doubles to shut down the initial be approaching
That was it. Yeah, I mean or Ben Calash. You don't you have absolutely no information to work off here
contact was long and an easy
find for sadson. This round was
done a long, long time ago, but
Norbert. No real chance. You
don't really want to save either.
Their money's been so topsy-tervy
because of front dollars and
Kallash saving earlier. They
went a bit of a weird spot with
every investor. Their money's all
over the shops. I'm just going to
give this a look in. The first
fire is nice. It's not the
second sadson ago. His second
to maybe I feel just throw a line or two in there that it's like I just need you guys
to stop over swinging. I just need you guys to play the setups, right?
True, just set up a sight and see what they're bringing to you.
Very, very easy to deal with because I think they do have a few of these moments on the
Houttu side where it's like they look to create a moment like they had in what would have
been round six, right?
Yeah.
It's like you peek into us and then we've got two stacked together
The initial openers at times not so bad
But as we said yesterday, it's a completion of those rounds they tend to struggle with I agree
And they send a lot of individuals just to peak this corner or just to and there's not a lot of like team flashing or trading going on
It's more that puggy style of
Can I out swing can I out aim my opponent which is just not gonna happen as much at this level?
Yeah, no, you're actually spot on. Well,
I mean, whittle down here.
Two breaks on the smoke and the second one on that side.
So in here, second kill, the first was found before it even plumed.
So now everybody's dead on there through the door.
Duke for sure is going to make his move.
He's still yet to get on the board.
I might be the opportunity for it.
He goes searching.
It doesn't want to overextend at the same time.
Oh, it's claimed a lot of space.
He's done this quite a few times now,
and it's still going unpunished.
And I think, oh, it's a bit of, you know,
if they broke the fix, they're like,
I'm going to keep pushing through doors.
And if you're not going to hold for me,
I'm going to keep getting in behind
and suffocating you in a sense.
Yeah, just all too simple here to close things out.
You don't expect them to necessarily create too much
to get in there.
But legacy in the groove is it's not totally unstoppable just yet.
But. Looking better to say the least.
As they now move up to a pretty clean score line, a pretty clean lead.
And I hear a little noise for the time out.
They might be getting one from the other side.
We are indeed.
So yeah, it's it's now on how to to try and bounce back.
A big man, Moe behind them, hopefully with some word of inspiration.
Yeah, I think as well for them, they're in a bit of a weird spot in that previous round of do we actually forced by here to reset the economy to what they are go for do we can continue where are we've always got a few players who are sort of slightly half buying an awful
buy is then over invest thing in our low buys kind of thing. I think the reason is probably
the right thing. It just makes it easier to plan for the future, but you do have to slightly
give away around which is what happens in not to give away one, it's give away this
one as well where they're not going to bring anything to the table. So this fifth should
pretty naturally move in towards the sixth round for legacy. Already great foundation
to have on that CT side as well. Go for a long dive. I'll lead down at a right time
the case the bomb trying to escape here and just some sort of catch off. I think it's
really going to happen. As there is this player now in the lower tunnels in the form
of Lato to cut him off. Even if he does get this kill, I think they have it sorted. So
just delaying the inevitable ever so slightly legacy going to move up to six. It's all about
this follow up round. This next rifle by as Hoto had taken that time out. We'll see if
they are able to get themselves back in here or if Legacy have figured it out you know they
took a time out of their own they've looked good ever since. There's a danger that you
just can't answer back now.
Not actually they take a breather and I think just from there on out it's been one way traffic.
O2.
It's an important one for them. One crosses to B. The other goes towards lower, the third
holds. Oh, not gonna get caught.
We've spoken about it. When is he gonna get punished for his aggression
in towards long and finally it comes in. But at the same time,
that's taking space. He spots to drop somebody can't get out of
their lives from tallest that second man in waiting or keep
the numbers in favor of the T side. So cheeky from our didn't
have support. Didn't even have anyone throwing him like the
smoke out of CT and I might even argue looking at that timing that he didn't necessarily have
the God spawn for that
because they just really they just really caught him off so yeah he's just counting on the fact
that they're not going to display any aggression which as you see is a risk you know that is the
untreated kill that's made the difference here we're going to move in towards B the self still
looks pretty good for my money it's a great crossfire here absolutely brilliant the trades though
are still good. We don't get enough out from those initial defenders and it's all on to
Sads in one versus two. They've got so much money. Yeah, surely give it a look. I think
you would. He might just want to ditch the orp. Yeah, I think trade out for a rifle and give it a look.
Oh, he's just going to shepherd guns away. Interesting.
I
Take the extra you tell them are not quite sure what the point of this is though I
Suppose he's like prefers the AK to hold for exits. Yeah, and I guess also you well
No, I don't think you need to come back for the orbs by it right? Yeah come by a key
Oh, yeah, how about the AK and the CT side? That's a low elo classic maybe yeah, you know like one of the
4,000
Not that way, not that way.
But, um, no, it's just kind of, you know, when that random's like,
cause save MVP, you're like, nah, I can't buy AK, you know?
We've got 11k, I'll be alright, definitely.
I can drop you an AWP if you need.
Yeah.
Should've gone better here in this crossfire.
When you're going one for one, with that crossfire alone,
it's sort of knocking enough.
They should be doing a lot more from a spot like that.
It's getting left to get towards lower.
Sadz in spot one, but it's a really difficult shot for him to connect onto.
I don't know if it feels like what Lato can do, but he has a nice gap here.
He's going to be checked. He is. It's Mizu, so confident to fight Mizu.
He was yesterday on this map, and here he is once again.
But at the same time, they've taken up a tunnel to control them.
Wish the risk is that, for Nissan, he's alone towards B here.
If he dies, B site's open, and there we go.
He's dead. They've got no one holding B,
and this now forces Sadz into a whole two different positions.
Yeah, they're really banking on him to get aggressive.
I liked his spot until he started moving.
Yeah. Holding is fantastic.
Yeah. Because you don't need to really focus anybody else over there.
They do re-smoke though.
And I mean, it's giving the facade of the defense.
So it might look to push them away
and then some aggression coming in for these short players as well.
They catch one potentially going to need a bit more.
It doesn't quite happen.
Dumau as well, dinked in the process.
So he gets taken down low.
The bomb no closer to a bomb site, however.
45 seconds. They're very split. Yeah. I don't know how I feel. And I mean, if if legacy just go, okay,
let's stick with what we have. Let's not overreact to this utility. They might be able to pull off
this round. Another kill coming in, but more damage done. A great little angle from Dumau. He
just can't do anything with it. Traits there. 20 seconds. If Art finds this and the bomb drops,
I think it would have been over, but just not quite the case. They have really thread through
Sad thing gonna give it another look because the money is still pretty damn good
And he's here quite fast before the bomb goes down spotting one out nose
You know that has to be the plan to the wall bang was close, but it does not come off
He's mullied off and I think with the damage taken it'll just save now
Yeah, at least you know it can't be taken away from her to now that no matter what happens in the final round
They've actually made a half out of this. It was a real scary moment off the back of that legacy timeout and the run that they had that they could
Well run away with things to be honest
In the case you give it a late-looking maybe just to keep numbers towards this side. Hope the radius can
Take them out and they'll do exactly that from tall as though see them off for plenty of time to stay alive
So
Oh to up to a fifth or one round game telling the half a lot more like it and legacy
not looking as clean as I would I would like from them but it's something that
we even brought up yesterday when we were talking about legacy it's like I just
feel like this I do a lot of the best work on the teaser anyway and especially on a
map like this this is really gonna come in towards their element we're still
looking for a little bit more of the likes of kind of your do-mouse and your
LATOS in LATOS in particular both of these guys don't have so much impact
full legacy we're not seeing it for now
Oh
The idea around that boost is nice
But it's too late and it's me zoo again to open up proceedings. Do not give this guy fights. I'll keep punishing you
Yeah
My legacy definitely running out of ideas. Just try really force early pickups
And I think that how to have gotten very very used to that very very quickly
We're gonna find out if they can recover things back I think also how to have done a good job of
to be spotted now as well. It's
tough to defend. Eight is good.
Smoke slows them down and all the
utility here flashes, etc. But
it's Duke for zero coming in from
long that forces do mouth to make
a move. They had no eyes. No
consideration for long. It should
be a good move. It should be a
good move. It should be a good
move. It should be a good move.
It should be a good move. It should
be a good move. It should be a
good move. It should be a good
It should be a sick fit as Lato and missing the only two that remain. They are of course going to give this a look in but
Ain't looking likely five versus two. It's a really nice execute towards a like there's there's no gaps in the execute coming through from the
T side
And brilliant shot and it all starts well with be at the opener coming through from easy
But everything else like itself nicely Lato the last man seen off and that is brilliant from the whole to there's a lot more
To like about this side and this series becomes kind of interesting and we're gonna see how things continue
Off the break.
I welcome back in we're looking forward to seeing how this second half gets back on
the way because to be completely frank, Otsu been looking okay. I think the initial idea
coming into a game like this is that, it's not like it would be pretty clean for legacy.
really felt like a 2-0 on the cars that they should be able to kind of make a
bit of statement here about just their level but hopefully be playing some
really nice CS so that being said let's see how things continue legs now back
on the T side I generally think they do a lot of their best work on that T side
after Wednesday they're diving towards a nice and early here smoke you look come
out for the cross there's no one up towards a really at all bar front
tall is on short it's gonna be a pretty tough hole for him he has to wait for the
He rotates to come through and he might actually just stay tucked in towards Gandalf.
This could be a little precarious, he will get his first, he's looking for a second,
he's lost the head, top car, and the doolies are diving out, but Frontalus is making a
statement here, and with Kalash and Duke Vizora, it's all on the shoulders of the IGL.
Art has to bail them out, but they're just going to stick this defuse, and there's nothing
art can do.
It'll be a really nice star 4-0-2 on that CC side.
A really good position for them.
I think with where things are at, they can get a nice runway
to work with, too.
That's going to put them at the decent spot.
Legacy.
The idea on the plant is good, but everything else,
pretty shaky.
I think Funtalus is very, very well just to shut them down.
as that C4 gets planted. So you get money for the buy, but that's about it.
Yeah, very true. I mean, they're still able to compete in a good way here.
I feel on the legacy side of things, but.
I don't find out. I think how to with that.
Really do look impressive now.
And I think we're able to, you know, just put some fear in legacy
and the legacy fans as it were, because how to in a very, very good spot.
Off the back of it, it's got to convert this one.
It does worry me seeing some of those scary names opening up this T side
with some strong weaponry, particularly this AK in the hands of Dumal.
I do wonder potentially whether he swaps out there because he's been tagged.
As he may be going to
give it towards someone else who's got a little bit more HP to work with.
So now, in the case, they're going to dive towards B here and this Kalash to meet them.
The first is found, he's caught on the reload by Lato and the Deagle.
And B9, of course, doesn't need to be clear, but they know about him.
It's the big issue.
Surely, you should fall in just a second.
They're diving.
Now, he stays alive.
Lizzu goes unclear for so long, and it's all on this.
We're going to 1 versus 2.
The Techman pulled out as he runs out of ammo.
Another round for Houttu.
Forced by unsuccessful.
No plant.
Two round, and probably now three round, breathing room
for the CT side.
A little team that could.
Yeah, no, absolutely.
I mean, looking really, really good on the Meezu side, you know, just sort of like fish on the hook type thing, really baiting them in, but also still giving them a bit of a fight and then drawing back.
So they were very, very much after him and had to over commit to take him.
Yeah, it's a good spot to play in around like that as well.
And you know that it's likely to be a force by coming your way, survive a bit longer, not got the best weaponry in every single hand.
this is the first time I've
ever seen this kind of stuff.
I think how to. In a great
spot in a great spot. This
first rifle could potentially
start netting this map in their
hands. If things go right,
Eagles getting in the
conversation a little bit. Not
too worried as how to are able
to hold the line nicely. There's
a team kill awkwardly that comes
in, but they're all good. They're
happy to be in the ascendancy
this continues on. It depends on what this legacy rifle by looks like and you know the
T side we talked about in the previous series. It can all of a sudden give you a new lease
on life, right? Take control, charge into the sights, get those executes going. They
don't have a lot of breathing room. So if this one doesn't go their way, then I think
things may not, you know, give them a chance to pull out under the rifle like this.
Yeah, no, it's very true. I mean, for Legacy, this is a incredibly important round for them.
This is quick, though. It's bold to dive out through the doors.
We're going to take this control quite quickly. Flash round the corner as well.
It's pretty nice. The second to come through, basically, it's so unbelievably blind.
Somehow, full blind will get a kill, and Kalash will get two.
Bomb drop spilled forward.
In this one, it takes PSAC control, but recovering the C4 alone is going to be difficult.
But over-fighting will give them a chance.
set up for it so yeah I don't know what to say legacy it's it's not the smartest approach
kind of reeks of desperation which is surprising with this early into the half with your second
chance of the gun round and you're already feeling quite desperate like I don't know
why that's the cause you made there like no proper default work in the city side working
that use a lot from them
by the fight before flash so quickly
back into a
half-by the tech lines across the board they can still be covered care especially
for a sidelight legacy but
which should be taken eleven here
yeah legacy has yet to show is anything impressive on this t-side
Maybe now is the time to start doing it.
Conditioned from the previous round.
They're looking for mid again.
In fact, it is a ruse. They are heavier on B.
Kalash, they're in a great spot. Just get taken down.
Oh! Yeah, big doomow on the double entry.
Also, getting involved.
And that will be that. The Tech 9's getting it done.
And Legacy, giving us a sprinkle of what they might be able to pull off here.
Do not count this team out until the map is over. I tell you what how to have got to be careful
I would take an immediate time out. Yes, it would make yeah, and what did I say as well, you know, tech nines across the board
scary in
This specific team's hands more than most like this is where legacy do a lot of their kind of like real wild work
Of this flying sending do mouth see if he can currently deliver and of course it's been a quiet game by his standards, but
I can't believe our cat away with his killing towards me, but I think in the chaos of it all, there was just so much going on and the comms probably pretty cluttered.
Is that the lifeline for the Brazilians?
Use that as a springboard to actually properly kickstart this T side.
It's around that is and can be a bit of a tilt. It doesn't look like.
attack pause will be coming through though. So, two are happy to let it run forward and just say,
alright, it happens, brush it aside. They've still got a three round buffer to hold over legacy at the moment.
But you lose this round here and you're broke. And that's where legacy actually shipped this game away to a really doable affair.
Quick up short, the boost is there, the leg is there. Everybody survives, just
Oh, coming in onto what's sad in the mage as well.
Oh, like a massively softened up.
Yeah, it's absolutely insane that, you know, players have barely seen each other.
Oh, that's looking to, you know, just try and find the cheeky one as he sometimes does.
You now.
Noted on his balance with his experience.
Certainly nothing balanced about that one.
He was the healthiest player as well.
Yeah, it just feels a little bit too brazen from our
And it feels like there's something that Hoto have really figured out. He was 11 and 4 in the first few rounds and now finds himself at 15 and 11.
So he's obviously been quieting down a lot, but I think Hoto are just away.
Like, we've got to keep eyes on a couple of these gaps there. They're making sort of wild contact plays and they're not falling for them anymore.
In the early portion of this game, they were.
Execute coming in. Flash is good, but
peek is instant. Frantala's going to land those
every day of the week, looking for a little more here as he gets his own flash out
above all these smokes. And it's the key smoke, really, that is missing.
They maybe only have one to play with, but it does make a difference in the end, and there's just too many people
firing off for a main doom out.
They even look to save this, or
they've got bits of money dotted in places, but the AWP is, of course,
It's very valuable. Not going to happen, though, as that was his last way to get out.
Ho-two with the immediate response.
Loads of damage done. You have to commend them for that, but legacy also, again, just a little too predictable.
There's some of the disrespect maybe airing in, and it's like, let's just try and look for fights and try and click some heads, but they're actually clicking back, so...
got the strap book out man. This is where the timeout comes in again. Yeah and absolutely.
Four rounds in the hole for legacy as they call for this second timeout and O2 only a couple
of way now from closing out their map pick and kickstarting this series well. There's a real
worry for this side that it could be a case of getting nothing done at IAM Rio of course that
first series taken to OT.
Oh he sort of felt coming in towards this series the night before a case of that as good as it
it'll get for Houttu. He had this tournament, but everyone's trying to take him up here.
Legacy are looking pretty weak by their standards and really not offering us uploads.
I was going to go through the smoke. I don't even hit this idea. He's so comfortable at
the moment, but he's working. He's been quite good at netting opening kills for Houttu
and going on trade and doing so as well. Gets away.
Oh, but he will find the opener opening kill gets fantastic
Really really taking matters into his own hands here for this squad keeps going on traded
It's not respecting yeah the sort of orping lines as it were
Where it could be that one's on a broken smoke, I guess it's slightly more awkward
But still and it's just a rinse and repeat of a lot of the utility here
this line up in towards mid been quite common to make them go towards mid not
necessarily there again up short slight change in pace they've got miss him on
the work though and this is something new to deal with he gets one and I think
ultimately he needs to survive but it's down a bit too easily they've got loads
of space to work with it's good timing for eyes not quite able to catch the
frag but he does spot them coming is there anything to deal with these players
not really so it is just going to be the guns of the bullets they lose another
taking a few heads-off fights it's Norbert from long who chimes in and
how to are just winning individually but there's some
uncomfortability you know nissan get the kill and he was dropped back yeah and he
took the fight again I think you just have to give it even up the numbers and
try and group up little did they know they were about to be given like miles
of space on a because of the full
reposition from her to but
still man just way too many open
fights being given away legacy look
lost completely. Of course the
third and final time out.
The vibes look pretty
dire over there.
We're getting the smiles is very
different player reactions from
Norbert in this one. He was
obviously pretty tilted off the
back yesterday and very emotive
in terms of some of those rounds
throwing away, but a lot of
smiles, a lot of laughs coming
through across the board. And
there you go. A cheeky grin
there. You love to see it. One
round away. I'm taking their map
here, and they've got five map
points to work with. They
choked it in towards OTS. They
bet was 12 10. That's not that
bad. Surely from here not to
be and from tallest again opens
things up just way too consistent
consistent with it. He nearly gets given another chance, breaking the smoke. Nobody on the other
end of it. They learned their lesson. I think the difficult thing is for the the AWPing battle is
just that like, Satsin was playing so well in the first half. So he feels like he can win it, but
just want to say I love that from Norbert. It's taken a leaf out of arts book like he just like
he did that against us. Here it is. What a time for them to finally go for a bit of a move like that
that. So. On top, not quite
good enough going to give the
space to do my but he can't
find the head. Five versus
three. I mean, how do you
really come back from this?
We are definitely looking
towards the legacy pick of
ancient to see the change
up. See the pickup for them.
I don't know, man. This is a
shaky looking legacy right now.
The good news is that the
remaining two maps are ancient
that the pick is very, very
good one for legacy and not
fantastic. I'm a Raj is one of
mirage is one of the legs he I would definitely favor on as a whole but that statistically
had favor yeah right in the servers different story right now because legs he looked very
weak they they're not looking like themselves at least you know yesterday can I take in
a map away they're an opportunity in all towards that series you see some really decent tournaments
from them as of late but this is not looking good just about catches off as well as this
and falls at the same time, and it's closed out flawlessly in the end there by 0 to 13 to 7.
It is a one-sided affair in map number one. Yeah, I mean almost a perfect CT side as well,
so well played from them. Some great individuals working, you know, we've got frontalers going
crazy, but everybody chiming in a little bit, and I think into the second half, especially
legacy just lost a lot of their punch, which is a rare thing to say, honestly. I feel like,
you know, the Brazilian side, known for their aggression,
known for getting the individuals in there.
And sure, they might struggle against the best individuals
in the world at times.
But a team like this, you should be able to put away
when you're wanting to play a Puggy game.
We heard that from the interview.
And ultimately, when it comes down to Dust 2,
when the map pool has been voted through.
So, you know, it really does come as a surprise.
We've got the Ancient next, but I like the look of O2 there.
If they can tap into a bit of that,
It could be more of the same. We're going to catch you in a few for that second map.
Molotov dies to the bomb, not the end of the world. One orb kept for either team.
Around that felt like it could have been one outside, to be perfectly honest. I think that
was furious intention, right? Win it off of the yard flight. Your kinder on top,
and he gets chased down by bit.
That gives Navi the room to excel in the midrounders.
Quiet 3v3s where they put their brain to the test.
Navi make the right move.
We have a timeout.
But I think this, you know, I'm hoping this is why it's telling
that the kind of flawless half is such a problem.
Because sure, Furia 4 go that one.
But as you said, they have the room to maneuver it.
And they're still in the middle.
have the room to maneuver and they're still going to have that same breathing room in
this round. You can still take a risk here. That's what you've got to contend with, right?
Just the mind of Fallen trying to figure out ways to just steal this one off here.
A passive yard round. Fallen throws HE on top of the AC unit, so someone's going to go
back to break smokes late. Furia, play for that topside instead. Double up again. They
They are fine with conceding Yard, it is the opposite of the previous round.
Fallen takes his orb lower.
I've seen many a highlight from him down here.
It's just kind of a loud spheri that stack all their eggs in one basket, essentially.
You can play a heavy Yard presence ready to deny a spillover.
And what that means is, if Na'Vi do anything to do with Yard, you've got them right where they want them.
Because he will never get given this kill, he has to go seek it.
Oh, he's out here running this interference over towards Secret.
The rest of Na'Vi wait back in the lobby, waiting for Bit to move in at Main, Moledoy catches him,
and even survives that crossing into the back of the site.
Alexi with an important trade, but very, very quickly,
this is started to slip through Navi's fingers.
Two on four, wonderful.
He's a blinder.
Alexi with a follow-up.
This was a 2v5, and they're turning it around.
Alexi B and wonderful, combined.
Rotate up the vent, Fallen makes it in.
But this one felt like a golden opportunity
for Fury to move into those playoffs. Fallen will have to provide nails that first on the
AWP. Now left looking. Can Alexi hang? Can Alexi really do this? It's on a knife setch.
Yuri closes in. Time working against him. Gotta move quickly. And he's done it. Deep
Fuse in, Furia get it done, they claw this one back, it goes the distance in a dominant series.
Furia show resilience and they lock in a playoff appearance in front of the home crowd.
Now Furia to the Fumasi Arena here, Rio de Janeiro falling 34 years old, still putting on shot,
topping performances and leading his team to victory.
It's the Brazilians who showed up massively in this map here for Furia to finish at 9-3 down.
They show resilience. They pull it all the way back and they take down Narvi on a hot streak as well
after back-to-back grand finals to make it to the playoffs. It's a rough loss for Narvi,
but more chances down in that lower bracket for Furia, elation, relief, and the resilience shown
once again. Can't wait to see this team in the playoffs. Yeah, I mean, for these guys, it's always
It's kind of the big goal, you know?
There's two big achievements, I think,
when you look at the Brazilian CS players in particular,
they don't want to win major.
I feel so cold, I feel so cold, I'm out, I feel so cold
Breakdown
It's always been a night I've found
All night and night, all night and night
Always can't give me time
And I won't want to live it
I'm afraid of what I'm having here
No man, I've got a lot of work to do
I've always wanted to move away
But I won't live
Just to forget about me
You missed me
Don't be so lucky
I've been following you my life
Always keeping me joy
Unless I'm over the moon
That's it
I'm afraid of what I'm having here
No man, I've got a lot of work to do
I've always wanted to move away
I'm the one that was shining enough to win
In the way that I've found
You're hiding in me where I've been
Trying to get to you
I'm the one that I've been
Now when I was nine months
I'm just nothing because nothing makes you my woman
I can't change, I can't remain the same
But it's not the man who wants to hide
Lighting my eyes on the ground
Gazing into the stars
Just so we make it for further away
Your list of the landing, I've been found
When we go on my life
Always keeping me joined
And I'm all I've found
When the shining gets out
To a head, get away out of town
For reminding me of how I've been
Tying it to the end
I've lived to fix this for you
If I could have but you stay
You'd take me from this town
I might just hold my phone
I'll wait here for you
We were friends
You'll miss the night
I've been found
in your body
I was given the chance
I've fallen for you
Shining enough
to let me know where to fall
I'll be back in the world
Oh
Hey, how are you doing bruh? Yeah, are you uh, are you feeling good?
I heard you're a little under the weather.
Yeah, a little bit, yeah, but I'm feeling good.
I still gave you a handshake, man.
That's how much I like you, even though you're real, I'm still there.
I wanted to ask, because obviously you've actually played here a couple of times now,
back in the Furia days.
What's it like being back?
It's good to be back, bro.
I have nothing to say.
I think it's going to be awesome if you manage to go to play off.
So it's going to be a very good time.
Do you think the fact that Major's already locked in, does that alleviate a bit of pressure?
The idea that you're not playing for the whole season right now, it's not all getting cooled into question.
You've got that secured, you have a little bit of time now on the run-up, one of them being here in Rio.
Do you think that leaves you in a good mental place for this tournament?
I don't think we've changed that much. I think we have a lot of potential in the team and we want to fuel that.
And it's going to be just giving our best to match to what playoffs, even in the tournament.
So I think we don't feel the pressure of the major.
The last thing, and then I'll let you get on, because I know you ain't feeling, I don't want to keep you.
But do you think like, because I know like Brazilian culture with how they kind of get behind their teams, you know, it's like for fans and stuff,
your wins feel like their wins, your losses feel like their losses.
Is it kind of a unique experience where like you really want to be in front of the crowd?
But does it kind of add its own like unique pressure?
Because I always think back to like the Rio major the Navi match for like felt like and I think to a lot of people here
It felt like you guys had already won the tournament, you know
And and then obviously that didn't happen like is it kind of a unique situation where it's like it's a dream
but also it adds it adds a bit of a
the pressure to the situation?
No, definitely not.
I think the crowd, the crowd being passionate
and we're hearing other crowds,
did not give us any pressure at the least.
Like we are feeling no pressure at all.
We're just feeling confident.
They're cheering on us.
I think that feeling doesn't feel like pressure.
It feels like they're motivating us.
I think that's how you feel inside.
That's a good framing.
This is why I'm not a pro player.
I did, dude.
I love to hear it and best of luck to you boys, genuinely.
Yeah, I hope you pull through and I hope your illness goes away, man.
And you're feeling tip-top shaped tomorrow, like it's going to get better.
That was our, this was legacy.
We love him.
Legend of the game, Mr.
Moe, of course, coach of Hot 2.
I just had to ask a couple of things.
How are you finding the coaching this new Hot 2 roster?
I mean, it's been half a year.
How are you finding it?
They find me.
Exactly.
Like I said, they found me, they like messaged me to, you want to be like coach, like during
the course, I said, why not? Let's go.
Because you always had a good mind for the game, but do you not sit there sometimes and just wish
you had the mouse and keyboard in your hands? I always love to play, but right now I'm focused
only on coach and I really enjoy it. Last question, Fesa are adding cash to the map pool
April 22nd. Are you a cash enjoyer? I know you played cash in your back in the day.
Yeah, it was a good map for me.
Yes.
Still grinding face here at all?
No, no, no, no. Just on the intense go.
You got paper and pens now, you know, you got spreadsheets.
Okay. Well, enjoy anyway, and good luck at the tournament. Thank you.
Going to all these lands and going to these events farming for VRS.
Is it difficult when you're playing against like a lot of unpredictable teams?
Do you miss the predictability of tier 1 a little bit?
Do you find yourself going, what are these idiots doing?
Does that happen?
Of course. Even when I joined them last year,
it was kind of hard playing LANs and online events
because I used to play against tier 1 teams
and when I'm playing against lower teams, I don't understand what they're doing.
And it's kind of hard for me to adapt my playstyle against them.
It's built to play against a certain type of player.
So that's tough. And to climb back out, we've seen a lot of different teams trying to do it.
New rosters are born and then they try and chase the VRS.
It's a brutal world out there.
But I mean, opportunity to play against some high-ranked teams.
Do you think you've got the ability to surprise?
I hope.
Because I don't know
We could play like on Pro League, you know, like we can surprise
everyone or we can
Lose to zero to zero and fly back 30 hours
Both options both are options. I don't know much about the new guy. Kalash. What can you tell me about Kalash?
What kind of player is he?
Vanya, how is the game going to be in English?
He's crazy guy.
Yes, he's like in the game he's good but outside of the game he can scream like without reason.
In the practice room we can see it.
Yes.
Okay, Norbert's telling me you're crazy.
Is that true? Confirm or not?
Yes, yes, sure.
I like screaming now, let's go.
Without a reason, without a reason.
He's joining Team Spick and Sick.
6L and 6L.
You know how you ruin it, you just start going 8-9, 8-9.
That really kills the vibe quick.
No, no, okay, so nice to meet you, sir.
My name's Alex.
Pleasure.
I think it's a sick nickname, bro.
I think it's a sick nickname, honestly.
Like, you know, like Duke for Shora is pretty cool.
It's pretty cool, but Kalash.
Mmm, sounds good.
Why is it funny? Am I saying a bad word?
Is Kalash a bad word?
No, no, Kalash is a good word.
Yeah, exactly. Yeah, he's got the...
I like to say it because I feel all fancy.
He's got the Kalashnikov, and I'm like,
oh, I know what it means.
Okay, no, a sign of name, bro. Nice to meet you.
Well, a fortune, a bit of a non-starter for legacy.
They really couldn't get going on towards that dust 2,
but the saving graces, they got their map pick of Ancient coming up next.
But as we can kind of see, the vibes are pretty high over to Auto 2,
not only in the lobby, but also in the server too.
They play fantastically, and there's a lot to like off the back of that map.
And so many individuals who looked so, so sharp.
We spoke in songist praises all the way throughout from Talos.
In terms of those opening doors, was brilliant, especially on that CT side.
We saw Miyazubi in aggressive as always.
Norbert up to his antiques and looking fantastic.
Legacy just really couldn't keep up with them.
Yeah, I mean, look, when we put it under the microscope,
the game against Aurora, that really close to us too,
it's like, okay, there's more Aurora being a bit sloppy
and you can see where the ship came in.
But I think in the heads of Houttu,
it'll really make them believe that they have what it takes
to contend at a slightly higher level
than maybe they were expecting.
And I think against a team like Legacy,
for a bit shaky, we've got art is ill maybe possibly
or getting over that, you know?
So, I think that in their heads, the big shift is that they believe they can win this one.
Yesterday, I don't think they did.
No, I think you're absolutely spot on.
There is sort of a downside to this map pick as well.
The legacy loss of time they played at Abu Ghraz lost both of them to get a circle and to bait.
Not exactly the greatest team.
On the flip side though, you look at Hoto and it's a sea of red.
They have lost a hell of a lot.
It is, what, seven out of the last eight for them that they have lost?
I think acrobats. Anybody know
who they are? Shout out acrobats
one time. Acrobats, awkward.
I mean, there's a lot of, you know,
bebop, ex ruby, bebop, 2826 as well.
I mean, this is just not being a good map
for Ho2. So both
signs aren't great, but we'll see.
There's one planning nice and early here, but the numbers favor
the CT side. Indeed.
We'll look to
hold on to
the extremities here. So quite a
advanced pose plan
you might say, but it seems to be working out really. They just cannot find a way in the glocks.
Absolutely flying at that kind of range. Still a lot of damage done. Still definitely not over just
yet. A reposition coming in. They have to move fast. They don't have a kit available here.
They've focused about, I don't know if there's enough time. I feel like about the reactions.
There's got to be. There's got to be. Yeah, I'm pretty confident. It's going to be close though.
Now they got it before the beat though. It's pretty close. But yeah, definitely from the reactions
we can kind of tell as well.
Feeling good when I'm shouting
and I'm going loud.
I can't hear, you know, that
that very subtle change in the
beeps and whatnot.
That's big.
That is big.
That was in the bag for legacy.
Oh, that's a bad one to fumble,
isn't it?
Especially with this play here
until sample.
Get too kind of quick and third
behind it as well for this
time and you feel OK, this is
fine.
And it crumbles.
Right down to the wire there,
but he just about
squeeze it out. O2. What a fantastic way for them to start. They continue their successes
of that map. Number one, legacy. Worst case scenario after a bit of a non-starter that does
to really looked off their game compared to what we're used to for them and to fumble around like
that. That's what you start to even quite early in towards the map. Kind of getting your head a
a little bit. I'll buy back in. Double Galeel triple tech nine.
Do you talk to work with for the pistols, but
that's about it.
Quite quiet start here from legacy as they look to touch
ground in middle.
Already some kind of a mid play, but you have to be careful of the timings on this committed
into donor and just drawing them away. Duke for Zura as well to capitalize and fine to
but yeah, this is what I'm saying. The sound means that they don't concede the bomb plant.
mind art takes an unfortunate one in the head through the smoke and the bomb does not go down
is him trying to capitalize here knows that there's a couple around in donut we'll deal with that
well and they're feeding they are feeding but there's just too many players to get through
in the end to hide that bomb plant kind of a big deal yeah it really was i was so shocked that
not even one of the donut players wants to actually have a look and let me just see if i can
get a little check yeah because no no front side donut smoke see if you're not getting surely
We're gonna have a look in here, but Duke Kizora as well for the doubles, to open up proceedings, and then actually you're gonna have to talk about it.
They just have the numbers to work with. Feeding a little bit, but they can just barrel in and trade off each other, and that's exactly what they do.
So no plan, nothing to bring forward in towards this round.
Who to?
Should be getting a third.
Pretty simply, steps being heard, Duke Kizora.
I don't want to deal too much with this. So blind and so dead, but a double from Kalash with the M4.
Yeah, I couldn't save the day with that to be honest with you that look like a really great path into the sites
Watching for the art aggression, of course
They will catch it
Again, even the bomb not able to be confirmed here. So legacy. Oh really struggling to just get the tiny
conversions in these rounds
Two rounds in a row where it felt like the bomb was plantable and it just doesn't happen
When they're winning I really love these reactions. They're the vibes are high and I got a funny side
You have to be a little
Realistic about your position. Yeah, you get to play off against like red canids
Maybe the passion you a that we've seen but the teams that they are drawn are just
Leagues above it feels yes. Yeah, so you got to have a good time. You've got to keep the vibes high
And I think that's what went a bit missing yesterday. They know they can play better than that
and
Today they feel a little looser, a little more local land type vibe. Let's try and tap into that
And it's working better for them because they can play decent counter strike. Oh, yeah spot on
Back into a full by for legacy
I guess the first proper one at that where it's the full rifles across the board from the u2 the fall back on
This time they're gonna look towards be early CT side smoke or slowdown ramp aggression
But if taking cave control
He just doesn't really want to give them a fight. He's just looking for information gather here
Flash down he could very easy drop a smoke he ups against it for now. Okay
Does take a tag but he just about maneuvers away from the spray
Let's see whether he's players where I thought one was maybe creeping through that smoke, but not quite yet
Yeah. Thinking about it. How does the B set up look? I mean with this utility presence
they will rotate heavily. Trying to pump fake. Make it look like it's just one guy going
in for a lurk move, but not the case of open angles. Great little flash. That's how it
follows down to find the first kill. They're so far back. Yeah, but there's so many of
them here on how expected this is going to be. Our core out in the open untraded. This
is such a weird game state. Honestly, there is a flank coming in. Yeah, they're halfway
watching it. Have loads of time. Duke for zero. They're going to find his killer. Now
they'll start activating forwards that they feel confident in their man advantage, but
still not looking great on this retake, man. I think they knew. I think they know the B
retake is a pain point. Now it's super dodgy. And I don't know. You've got four players.
I think you have to throw yourself into the site before the bomb goes down, really.
Yeah.
And some of the worst of O2 showing through there.
Yeah, exactly. They looked a little tentative when they really, they should be fighting a little bit earlier.
It's kind of denied that plot more than anything.
As they've successfully done the previous few rounds where they've been trying to deny that,
they can't set themselves up into decent post plants, but...
Unfortunately, they just give them a little bit too much space.
Legacy...
That's a very good job. I think the early cave control was quite excellent.
I'm still legacy the first to
call that time out.
Compensation wants to be had by
them and for reverse to but.
Not fully convinced, but at the
very least.
To start a chance to start
progressing a little bit.
Not sure.
He's music only going to be
rocking a photo.
I think he is just so financially vulnerable that they actually already
Tiny, tiny things, isn't it? You know
You can bring forward that 5-7
Making sure you split the Econ even before
Yeah
You are forced into the force
That to me smacks him around where he probably should have had a drop
Someone was a lot richer
But he opted to buy himself
It's just tiny little things like that, man
They come to catch you in the backside
They're going to make a big difference in these big games
We're still for the AWP.
Aggression for the 5-7, trying to gather some information.
Smoke comes in.
They go charging through it here in Lato, just perfect.
Rooting from him.
There's a kill in towards mid as well, which I think is just a span through the smoke, really.
So that sucks.
And with that, they might just move to save, honestly.
No B presence remains.
Absolutely.
Just keep on to what you got.
There's no charge.
You can do anything with this.
That will be that. Maybe have a late kind of look for a killing towards shelf as
bad as it will get. They are quite quickly here in towards sort of a main but in
fact they've gone a bit ahead of it and this time I've been lurking over there.
Duke of Troy ends up getting in behind so he gets his freebie. That's an AK. Two
wield. That's from Talis Halls just to see where I already go searching towards
It won't be the case
with that being said
Legacy off the back in their timeout into a second round and now I'll start to scale a bit on this seaside
The buy back in is going to be a little bit weird
But I do think it's very worth force buying
Not a fact that last bonus to fall back on to really go for the full investment
But I think it's for me. You've got two people in rifles and an orb saved. I feel like it's you've got to bring at least something
Even if somebody just like a bit of a utility mule, right?
Just to facilitate those rifles with the AWP in towards fights
Yeah, I mean legacy again that closing look it's a nice
Anster back in the pistol where they're able to just sort of pull things off out of nowhere close
But when it's come to the rifles, they look very uncomfortable
So I would say for who to just not looking good here, bro. I agree
Certainly
feeling worse for wet.
Is him?
Ooh.
Gonna avoid each other.
So I'm out.
Now it just sort of depends how confident are you of another player, I mean.
Who's-
Guys, do you check your corners?
Who's the spot? Who first?
If at all.
Yeah, imagine.
I feel-
You did those last rounds.
Surely they might expect this possibility.
Yeah, and I feel like Duke Fazur might just come back.
Yeah.
that's a point. It's very
sensitive. I mean, you know, a
lot slower in the early
rounds than I was expecting.
Particularly from legacy, but I
think they've had some respect
shown the boat still not move.
I know the boat was chilling
there 3045 seconds. We can love
this camera angle. We just the
issue of the bottoms coming
over. If anyone goes on
towards this side, which might
Oh, I could have get it no way. Molly down.
You're not going to swing through it.
People are a carp on a fur, but that is job done.
And this late in towards the round is 30 seconds.
That's kind of crazy.
I mean, you know, the inane sense of timing boredom.
Yeah, maybe a light shadow spotted on that kind of an angle.
It's hard to tell in a main.
There's a lot of light changes.
They're going to move the officer to miss the shot, but stays alive.
Can you believe it from Tala's bailed out by Mizzou here
And with only 12 seconds, 8, 7, 6, 5, 4, 3, 2, 1, it is over.
Okay, interesting. Interesting what you did.
It's just two numbers consecutive, really.
Yeah.
Like, just mentioned, just two numbers.
Hey, machine can do it. I can.
No, that's fair. That's fair.
I didn't hold it. I'm surprised to get a...
Hey, it goes crazy. It goes crazy.
A Norbert 6-7 out on an STA broadcast.
S tier broadcast. Yeah, that's a
You have that on the bingo card.
That's a very rare 6-7 to collect.
There's a Kalash's
kind of wild.
Crazy guy. That's what he's saying.
Crazy guy.
Love it.
We're going quick towards A
and actually no one's here.
Got a bit of donor presence but they're going to be smoked up
pretty immediately.
I want to dive up, he's so blind and surely dead to right
the mere moment, they're diving through, but it's clash to open up proceedings of art.
If we hit the deck just on the edge of that smoke, there's still enough space here to
try and squeeze out a plant, and they're going to go for a different plant angle, so that
it's safe.
So I put on setup and numbers favor Hoto here.
Yeah, but they don't look very comfortable, do they?
Big dink, but Satsen able to survive.
They've got you, Tobe.
He really wants to fight.
Lovely little movement on this box.
Don't see this very often, and he will get away with a kill.
He is soft.
It's not going to be good enough.
They've just got to start landing the shots.
They don't have a lot of time here.
They're slowly moving in, smoke on the bomb.
They've got one player with the kit.
Get him on it.
They fake it out for now, and the spraydowns go crazy from either side.
I mean, you see why it's just not happening with a hold in that smoke.
He would have absolutely been dead to right pistols out.
One goes off. Everybody dead, but legacy win despite being a man down.
And again, the retake looks whack.
Yes. Yeah, it does.
They really don't have like some of those quite core fundamentals
that you see at the top, top level of like the synergy
in terms of how you move forward.
It's like every angle is accounted for every little gap that we have to keep an eye on you see this is a this real elite level
But we're not getting it from how to
It's very much like let's just swarm in as the numbers and hope that we can find favorable trades to work in our favor
And that's not good enough at this level legacy will always punish that
And do it once again
That's even more than it that you're doing it from a number to some answers more than anything the flash onto me is who's fantastic
I'm not going to kill Norbit wants to go looking. Wow. Crazy to get away with these
Lato. Another on the clock. I mean, legacy just really looking strong when it comes down
to, you know, the more conventional rounds of Counter Strike. Yeah, it's like the Hoto
Econs in the bin. I think they know again, they're going to have to pull something out
of the hat, something magic to get this map in their favor. And it's very quickly starting
to feel that way. The scoreline doesn't really paint the full picture, does it? Right? You
know, it's actually kind of when we've got down to it and the full guns have come to
play, it has been pretty one sided in favor of legacy.
Clash going to go searching, and he'll get one. So scared about a second player being
in here. He has a lot of time double checking, but here's the steps going off the map. Look
at another clash. Looking for more and he gets a ding on towards Nissen, but it's not
I'm out coming in here, so
You know as well this could spiral very very quickly their econ
It's just absolutely all over the place that has been well now. Yes should be the eco now
Yeah, I think that most of us sitting around kind of 1.9 K2 K. So yeah, we're not gonna get kind of loads to work with
Yeah from front all that's why you just want to keep as much as you can on deck if you want to make it out so
That'd be the case first time out
move gets involved, but should be a simple one or things considered for legacy one flash.
I actually do like that. I think it's one of the things I was saying these sort of like
complete no buy rounds, stick together as a pack. Somebody have a flash just fly and
see if you can make it a little bit expensive. He's not great over towards legacy. So you
can stuff, you know, you know, a bit of pressure put on towards them if you can. And we can
couple rounds together at the tail end. Might be something there but where's this flash
going to go? In towards me it seems to be the player, fortunately. No one's there.
Still got the flash though. That's true. It's the direct B-Hip.
They're just looking for one or two kills really. If they are to pull this off.
opportunity to drop Lato but in the end not to be pretty simple stuff lead now
taken and now the chance to work with it as well
she's come back in towards the buy 4-0 to lose this and this half becomes really
troublesome
let by you know lazy aren't looking clean by any metric looking a lot better than
the monster we always have these doubts in the back of our Mima dust too I'm not
at that point yet, and it's saddened. We'll open up things big final towards me. So who's really
been nullified in the early portion of this map? No, much likes to fight. Yeah, no, it's very true.
Sadden looking to do a bit more of that as well as Norbert is going to go moving in for another and
I just don't know, man. Again, it's like back it with a flash or from Talos to join you.
You really putting all your chips into that kind of a push.
push. If it's or a call out in the open, that'll be a bomb plan and arguably a save here. Yeah.
But I don't know how I feel about it. You know what I mean? Like you're trying to push
down the ramp. You sell the round. If you die, yeah, rounds over. So a lot of teams are
going to lean on caution rather than the RNG of trying to catch him looking the wrong way
or with a nade in hand. And I think that they potentially adjusted his just be like, keep
the guns are 10 seconds longer than you usually would. There's probably a slow walk happening
right now. And that is exactly the case. Kalash going to go down so the save is softened
as well. Just from Talos, which I think will be an eco around him. So yeah, it's not great.
It really isn't. Maybe a few deagles or whatever, but yeah, it's just not looking good at all.
I think it's safe to say
It looks so flat on these gun rounds
The second has been eager on the fall back on fall for legacy. They've been running away with things
It was what was all happy go lucky on on DOS 2 and
There were loving life there is anything but at the moment
That's your own buffer which should be extended I can mentioned
Two Deagles, one by sevens and all that.
It should be simple and already one of them caught off guard.
These are quick rounds, but that's safe rifle.
Open up proceedings.
Gonna look for a little bit more.
The two plays in towards Donut.
A nice timing on the molly.
Lato can't see off.
The play goes towards the boot.
This is so awkward, but that's where Art dives in with the Mac 10.
That was, it was a moment.
It was a brief win.
Yeah, I mean, the need actually nearly got him as well.
It's kind of funny that he managed to like perfectly land
the day up on the boost, despite how weird that all looked. They're chasing down here.
Just gotta be careful, Kalash nearly given the chance, you know, and he might have given
enough across to Norbert. Now, unfortunately caught that that is close. One, two more well
placed. Yeah, yeah, yeah, I think he might have done. We've made all the difference. Yeah,
Yeah, for sure. It's sort of like CS teaches you almost the biological jump scares, you know, when I'm like expecting it in a horror game, I do well.
I like to say I do well at playing those types of games and anticipating where they're going to be. But CS makes me jump more than other.
Oh, yeah, because it is just like a loud noise out of nowhere that you just totally get caught off by.
Yeah, like if I play like like phasmophobia, like I'm kind of expecting a little bit.
Gonna go around this corner. It's gonna be a scary guy.
Or like, in Fuzzland the lights caught up to me like I'm being chased here. I know what's up but
when you get caught up like that, we've all been there.
Slender.
Yeah, throw by a bit of wassup like that. That was a primary school game for me. Or like early
secondary school.
Pick up Slender.
Slender man on like mini clip or whatever it was.
Yeah, yeah, yeah.
Good times.
Well, cool maths games, that wasn't the one we did.
No horror games on there, I hope.
Oh, there was.
Really?
Yeah.
Interesting.
Man, I was playing like a knockoff FIFA on there.
I'm not going to have to know, right?
Did nothing.
I ain't selling maths.
I ain't selling maths, that's for sure.
Did absolutely nothing in my IT lessons.
You're flying around in the half here.
You get back in towards the buy, 4-0-2.
But even still, it comes with a bit of a damper behind it.
They don't have the full bell to use it across the board.
And even as we kind of play at that,
the rest of this round, it's three smokes in a molly, that's it.
So if they're forced into a retake here, it's going to be really uncomfortable.
It kind of feels to me the only way they win this round is that they can deny the plant
coming through.
Which they are trying to be proactive.
I'd definitely like to see that.
I mean, crazy.
Duke Fuzura gets the kill, which kind of just pisses me off because Norbert was moving
away.
Yeah. In cave while his teammate was about to take a fighting angle. It's like help your teammate a little bit.
The Duke of Azura just got away with that one. He's looking to get away with a little bit more here as well.
Not the second time of asking, but two overall for him.
Puts his team in a pretty good position now.
Slunk out.
Front and side of run.
Slunk's got over towards shore. This is going to give them, you know, a bit of a run way.
But it's all a fake.
It's just trying to draw attention over here.
It's working.
You're going to see Colash now coming over,
but I'm not spotted.
And unfortunately, this one's not traded effectively.
And even on the reload, Sampson can't find him.
He goes up on high, and it's all now
on the shoulders of the AWPer.
7 to 5, a bit of a recovery of that tail end,
but it's unconvincing from Hoto.
We're going to have to see if they've got anything left
in the second half.
Oh
I'm not fully convinced that I say no. Yeah, I'm definitely there with you. I think they look very, very uncomfortable in places
They may be right in that final round gave me a bit more confidence in terms of getting aggressive and
Finding and looking for opening jewels. They were sort of just playing the setups. Yeah, and then not liking the retake
So it felt a bit strange
They're not coming in with a solid game plan
and.
T side, though.
Different beast, of course.
We've got the deep cave smoke going to give them a lot of control and not being contested
for the time being.
Ato's got the Julees him and are on top of each other as well art with some utility,
but as yet to get it down.
Three in donor.
It seems like they're more expecting an A hit to be honest with you.
Smokes and mollies will roll in.
I'm going to just kind of break them up, I suppose, as the Jullies that we watch see
what kind of damage they can do. Not an awful lot. It's Mizzou in towards middle. Trigger
discipline comes in and he's crisp for the double. Even though he knew, even though we
had the drop, it still looks so damn good. And he's able to cut off into the rotation
while he is at it. Bomb going to go down now. The sight holder's going to have to do well
though. They need to be very, very careful not to allow things to get evened up. Mizzou
into us middle as well just keeping this guy locked down and he will finish him off really well
found from him to just totally stop that round in its tracks for the CT side yeah me's not a
fantastic show there those two shots are so quick wow thank you sir like it you know he
housed the drop but it's just how effective he is moving from one target to the second
I mean, now a chance to start moving through a little bit on the seaside.
They're happy with the force by outfall legacy.
We're going quick here.
One spotted out towards long.
They're actually towards you.
For those attention, they're going to overlook one angle and this will get one.
Glock pulled out as well.
That's a bold choice by Nor.
to get a reload off, but they've
now got the site and can get a
plan. It does come at a bit of a
cost. Damage on towards Norbert
and Kalash and, of course, Duke
Vesora falling, but this is a
difficult retake and you can already
see legacy wrangling for the same.
There were nothing to do with that.
No kit, one smoke left over. No
chance. And just the complete
antithesis of the legacy T side, to
be honest, they were so methodical
and slowing it down and seeing
might be how to really not bothered the under arm flashlight over the top of the the ramp really just so brazen. Yeah, love to see it though. And I mean, it's good that that works for them. It gives them something to potentially fall back on something that is always a threat.
I think that's why we maybe commented on the lack of aggression from the Ho-2 CT side because they would actually get away with an awful lot
If they were pulling it off a bit more
Yeah, just didn't go for it
So
I'm gonna find out whether things
Continue looking good for Ho-2
Up against essentially another force by here. Yeah, because only dropped one player
They should understand that this is gonna be the case as well
I saw the one guy, he had armor and also he had a pistol with a bit of utility.
They should know that it wouldn't be just him and not even the one the Eagle of Mac10's
diving through.
Duke of Sora over extends that it cost him his life but he's one found in response to
Lato's in the flames now falling to Mizu and they just call the exact same round.
It worked in the previous Force Byte.
We'll do it again in the previous Force Byte.
We dive out into the wall.
time they can give it a look in
because they are going to buy into
us the next round, but easier said
than done.
Damage is not bad.
Let me see one more player fall in here.
Do you mind though not really sticking
around the fancies keeping his head armor
into the next round.
Does make it a hell of a lot cheaper
and they might be able to look towards
him for like an op drop.
Team Stads in is keeping enough cash
for that to happen anyway.
Easy, even a save, really.
The Mach 10.
Jump in that corner.
What can you do?
There's no one in that one.
He was hoping it was going to be an AK landing in his lap,
but not the case.
How's he feeling good? You know, again, the vibes.
Yeah.
Picking up a little bit, legacy.
Still feel very worried that the job is far, far done.
This map still needs to happen,
and there's another one after it as well, so...
A lot of work, a long evening for the legacy boys, maybe a quick one if things do not get
going on this CT side.
That's it.
I am loving the slightly outlandish confidence though from this side.
Dupes are going to dive through that molly and that will cost him his life.
So again he's the first to fall.
He just, I think he needs to slow down half a beat, like I like the idea of taking space
but taking 50 points of damage to a molly and then fighting on the break of the smoke,
I mean.
You're never going to win that one out.
Which is very interesting to me that they didn't fight
in towards middle, and then they get aggressive in towards mid
themselves when the traditional conversation is around the mid
area being the main contest on this map.
But they didn't contest on the CT side,
but now they're going crazy on the T side.
I mean, we're only lightly into the T side to be fair, but yeah.
Again, just a bit confusing, not an overarching strategy to their approach to Ancient.
Just seeing how they feel, seeing how the spawns fall maybe.
Forty seconds.
They feel pretty in the size of it.
I'm going for a late move towards B or falling in the direction as they dive on through.
Nissen spam and it's surprising he's not actually on there.
He looked like he had at least one in that crosshair as they're diving around.
That's ugly though from Lato.
Needed one at the very least.
Sight taken.
Bobbi punched in two and now it postponed to be set up.
Frontalas is to be careful.
This flank is brewing quickly as art is in behind but Frontalas will just move back on
towards the site itself.
This is being held briefly by Mizu as he turns away because of Frontalis dying.
That draws the tension away and Sanzin spots up the last two.
Really poor post-bump though.
Absolutely nothing for O2.
Anything once the bomb goes down on this map is just not good for O2.
They need more numbers.
Like, down the flank, I think you've got to just hold it with that orb.
I don't see why he's trying to join players on the site
And then there's just almost too many bodies, too many distractions.
On the site itself.
The cave boys.
Split.
Easy to pick off.
Sure, it's the orb that's used.
That's a little difficult.
But like,
get on a boost together.
That's a bit of a classic or
deal with the entrance.
Like,
I don't know, man.
Very little control of anything.
It's going to be another attempt to get out middle this time.
Legacy are fighting fire with fire and they find success while doing so.
Also going to fully cage them out of key bits of B control.
So you can see they are totally dispersed.
And how to left reeling.
How do we get back into this round?
It's as an holding.
I get a test as me zoo.
is waiting in towards a main. He's waiting for aggression to come through. I don't know
if he's going to be giving it. Frontalus will though. Level things, not just going to get
tagged up and then now dropped on the spawn by art. Unfortunately. Oh my God, the taps
are getting pretty close as well with the walking shate until he's doing up. Frontalus
first to find and actually a nice shot from him. He continues to look pretty sharp with the orb in
a very good map number one and he was quiet in towards his ancient but he's picking it up
slowly but surely in this round with a couple. He versus Dribba only 35 seconds.
Yeah, that's the big thing all our time. Still got Sads in on A. True. Just depends. Lato needs
first contact to go his way.
And then maybe we're on. If he goes the other way,
I think Houttu are in a strong position,
but the setup looks good as they work off of each other.
These two, however, forces are away.
The flash just about saves Sads in.
Molly comes in. There's not a lot of time here,
and he's got the wall bang.
He's absolutely got the wall bang.
That is beautiful stuff from Sads in.
Red like a book.
Mollyed you out.
Forced you into the next possible plan.
I mean, he's not once, but twice that's brilliant. Yeah, fantastic work because that you tell as well
It's the only place that you can properly plant which is by any metric safe
Santa knows all too well about it
It's a similar thing where we're saying in that first off in a scoreline felt misleading
It's the same thing here like it's only a one round game sure but as the money's been shored back up for legacy
You can see these quite
Clear problems for Houttu that are arising for them.
Like, at the moment, you know, there's two clear things.
Postponsors are really, really scrappy.
They're not well formulated at all.
As in the first half, it was with retakes.
They were really quite ugly.
And the other thing, and quite a clear issue for them,
they just can't take mid-control at all.
Every single round, if Legacy put any sort of pressure here,
they can't deal with it.
So this is the one time they get out,
it's because Legacy have chosen not to fight.
And Tyler's up on the boost.
Oh, flash coming in.
We'll kick him off of it, but he had a chance if he just pulled that trigger, it might have
gone away with something crack angle here.
Just spotted early though.
Geometry of the map working out for the CT side.
They still don't necessarily know about the orb getting involved.
They will continue the heavy contact.
Satsun trained in could go down though.
It's not a sure thing.
Frontalus is looking for this one.
Oh man, doesn't find it despite the jump across.
They both missed their shots.
It's Arjen from the side.
He will absolutely slow them down.
If not find a couple of kills here.
This is the right half.
Yeah, the smoke going down.
I just don't really see it happening.
And you might start conversations about saving the AWP.
Into the next round, everybody else is probably free to go in for it.
Frontal is trying and failing.
Oh, it looks so comical.
Norbert, the last to go down and legacy feels like a formality
if they keep this going to just get it over the line.
I don't think they even took a plight of damage.
Yeah. That's really, really rough.
This feels pretty destined that we're going to be going towards that decider.
You can just say again, a desperate move there.
We've run out of ideas, we've been smoked out,
running out of time, let's just fly out and hope for the best.
It's too simple for legacy. It's too easy
And credit
To oh too in terms of what they did at times in that first half
But we've really not seen anything here in the second and they're running out of time
And I don't know they can sort of tap back into that that felt like an opportunity to a miss shot from sadson
They're gonna do a damage to him Norbert will as he opens things up. Well, I told get caught around pillar
but untraded opener for the T side.
We haven't said that for a while.
We'll take that.
I do love this contingency plan as well from Ho too,
that it's like, if things are going wrong,
they just send Norbert in first.
Yeah.
And he's like, all right guys, just get out of the way.
Let me do it.
Let me deal with this.
Yeah, you know.
You want a job doing well, do it yourself.
And he's looking to get a bit more.
I mean, it's not a good idea to
go down. They far doing so,
though. Smoking to go down.
Takes an instant dink able to
survive it. Oh goes back in and
beats out are. I mean, fair
play. Yeah, really crisp shots
from Norbert to give them a big
chance into a big round. We
said misleading scoreline, but
it's still one that can play in
their favor. Still a gap that
how to round so far in terms of the numbers. But also we send
collage, digging for him for an A. Can he find space over there?
The bomb will slowly start following him. He's just gotten
under the cross set to drop sad sin. That surely has to be the
save now. Yeah, exactly that. I'll draw the bomb back over.
That's more like it how to all collect the ninth. Like you said,
if you want a job done done right done well, Norbert do it
yourself and if both of those fights are just so clean. I mean, he has no right to get away
with that one or two as well. Fantastic from him. I think he really has been required considering
that we've, you know, not seen me zoo on this sort of top form just yet as well from Tala is as much
quieter than what we saw from him. Kalash will get the trade on tools, do him out and last one on
this and he's slightly being suffocated in here. I just don't know whether they're going to commit
towards the hunt they don't have loads of money other thing is really worth
miles oh I say that Norbert round of the corner I believe it's looks the wrong
way good round nonetheless keeps this close in arms reach at a one-round game
but it just can't afford to be a flash in the pan for her to we need to keep this
pressure on if you can get back to background here you break the finances
of legacy while simultaneously tying up the game. And that's where the Brazilian is getting
to a really troublesome spot. We'll see how to have they got a new lease on life.
Give them an aggression once again and oh man, they look to fight. I mean, it's so close.
Oh, it's one bullet from death. Duke for Zurich going to try and join him. I don't really
know what we're after. You know what I mean? Like send both players out initially or concede
the loss. It is just scrambling to try and recover. Great moves from legacy, though, as
they just scale up into towards mid really, really well. Another missed opportunity and
Satsen able to stay alive and take another with him. A lot of damage done. It feels like
everything's moving fast, but it's too fast for O2 to deal with and legacy right back on
the board.
I'll say it again, though, when legacy take mid control, there's no contest there. Like
like for the rest of this half, and you know, I guess ultimately kind of the map as well,
if they just continue to take a bit of presence, put two players to go and fight until they
win this map, that is giving them so much. Every time they fight for control there, those
who can't do anything, they're initially utility throwing out to get them elbow control, it's
not good enough. It's always one being sent out on the road as you're kind of touching
on there, and the shelf rotate always takes too long to come and support them, but it's
just too simple. If legacy just focus on mid, they'll win out this half, no bother. But
The rounds that we're seeing come through from Houttu is where they opt for a bit of a different push, you know, the push in Ramble, they're taking cave control instead.
I know it feels like if you're doing the same thing, you're going to get figured out, but I just don't think you are.
What we've seen from Houttu in that one specific part of the map is really, really costly for them, and it's not doing anything for this side.
A two round buffer, you see we're heading out two away, but we've lost Adson.
So maybe a brief tech issue here but more time I guess not ready to talk but to think for how to stay alive
They're going for the full buy
They're taking the gamble the slight do or die
We'll see
I'm not sure what's going on, a little bit of a head start off, feels like a game crash.
Do you know that like, heck issue meme with Drake?
Is that what we've got here, you know the one I'm on about?
Oh yeah yeah yeah, Drake and little yachty.
Yeah yeah yeah.
Which sounds awful in a British accent actually, sounds way better in American accent.
in a little yardie.
Yeah, seems like it's only a brief thing. Headset is back on.
It's always a good sign.
That is a good meme, though.
That's a good thing.
I know exactly what you meant.
Indeed, you know, just got to make sure that everything is set up correctly, of course.
Yeah, I think it's just like crash.
Well, it's just going to happen once in a while.
Unfortunately, ultimately, right?
That stinks.
Happens to the best of us.
Doesn't matter how good your PCs are.
Go back in nice and sharpish.
Sazen, you know, a fantastic game.
Succeeding an iron for him.
He's looking really good.
Dumal is back to a bit of his best as well.
We're kind of talking about him being a little bit quiet
towards map number one.
They missed his firepower.
We're really getting it in towards this game.
And there's the overall control.
It's been important, but it's a fumbled attempt there by Art.
and Norbert on the quick 180 will delete him.
Yeah, I mean, K'Lash just spotting that player jumping up is a big deal.
Norbert with the wall bang, fine.
And that's what Ho2 need.
And most plants, oh yeah, always, you know, not the...
Why is it the hero we deserve, but the hero we needed?
That's it. That's it.
And I think certainly looking to create the opening kills.
That's the big thing.
If it's 4v4, 5v4 even when the bomb goes down, I'm worried for Houttu.
A situation like this looks a lot better.
If they can pick up one more kill before moving into a bomb site,
then I think you've got it.
Oh, in the back, Satin with a rare miss.
Where's Norbert's gun?
He's just swapped. He swapped across it. Someone else is deagle.
Yeah, but that's what I'm saying. Why are you not giving it to Norbert?
Because he's low. Because he's low. They did a...
Did we not see his killer earlier? You know what I mean?
They did a bomb dance. That's true.
Yeah, he can't be stopped. Yeah
He's he's a hero he's selfless. Yeah, no it is. That's a real leader right there
Yeah
Had a pretty easy round
I hope putting kind of couple come through from
Captain fantastic and then yeah now the pressure back on double digits for ho to
still a one-round game is
I can see going to third and final attack time out 11 11 like every day of the week
Yeah, for sure
And then that's it the sort of feels like what could be the one-round shootout with weather the money's up
Yeah, that 11 11 still died for legacy. Yeah for legacy for sure. Ho to have built up some cash
Yeah in the nick of time it feels like like loosely they're like like ho to have that fallback of like they
Kind of guaranteed to get a least OT like a worst case scenario
but
Strange things have happened though, there's a bit of money in there for legacy.
So I think they've got like some pistols out, they've got an M4, someone I'd like 8k, like
Catruid was.
So I think that you know they're looking for, they're looking for a crazy round with him.
Maybe even could have gone for a wild force, would have been crazy but, could have dropped
an M4 and you know MP9s and things.
The old Furia force at the moment.
Yeah, that is so risky. You lose that. It's real egg on your face.
Oh, for sure. But...
In for a penny, in for a pound, right?
It comes into the back of your mind, doesn't it?
Yeah, it really does.
But they're trying to get this M4 working.
That's what they should be doing, though. They have to get proactive here.
They have to go in for hunting.
I just don't think when you've got a buyer as kind of poor as this,
for legacy, you're going to afford to just sit around.
And they've got three towards A, and that's looking like,
where this bomb is heading. Oh, the opener by Mitsu.
Excellent. But a fairly decent timing on that smoke.
It shuts them down from progressing from there.
They won't stop this doing a push.
Dumar on the drive by P250.
Hang on, Norbert is going for more.
Can't quite catch Dumar, but still,
there are many tunes from Lake City here.
Yeah, and they do have the M4s, man.
They do have the M4s.
Oh, and this big finds from him.
All onto K'Lash and he cannot get it done.
I think you're going to have
you. Have you lost that? It
really is. It just kind of
falls. Apart. They scale a
little. Too quickly. Right.
You've got man advantage. You've
got info on one more player.
But the main guys are smoked off,
and that's the kill there. Yeah,
because Norbert gets trapped in
a fight with someone from mid.
Yes, but he's still left low
enough to be dealt with and can't
really join in. But he's still
dealt with and can't really join his teammates to help out. So the whole scale is just all
over the place. You got a guy from Donut moving in, then the other guy Donut is trapped. It's
just a mess. The lack of coordination and they punish you for that.
Yeah, it's a critical error for Hotea and what a time for it as well when it feels like
you base up a guaranteed way of tying this up 11 apiece. 54 flat there is awful. That's
not a great way to start. They don't even properly trade outsides and initially, and
when do it for a get. He still takes damage from the flames.
I think it's the one for one, though. Yeah, maybe if you really
have to get into it, sadzen as well, or per and one of your
joint top frag is
just such a weird game here. Lots of contacting lots of solo
plays. It is what do now expect them. They'll be a weird one.
They'll be wild. And that is what we've got.
I think that's a safe dangle as
well. One that hasn't really
been used. Gonna have to be
checked. A lot of peak together
here. They do get the trade,
but again, just edge of you see
every time from this whole two
sides and overzealous swing,
but the trade is there again.
Duke for zero was out a main.
I think maybe falsely, of
course, his teammate thought
that it's like, okay, he should
be good because my teammates
to do. Not all the marbles, but
most of them in this round, Norbert
with a key find on to art.
What is this game?
Rushing in. No kit, I guess.
And that's a one versus two.
It's doable. It is.
Half an hour on it, just about in
the nick of time. If you've been
off on the timing, he may well
have gone down left to low HP,
Norbert going 12, 11. Not the
way around that we expected it,
but it is still certainly 12,
drop the biobby a little weird I think somebody takes a bit of a hit in terms of the firepower
to bolster up utility but they should be able to squeeze one out just because of the residual
cash the system's got he's always had like so much more than everybody else yeah yeah
yeah duke indeed and there we go like this is where you know again like a drop can come through
they're actually up to drop the warp they're putting a lot of onus on satin and fair play
It's a fantastic map, but you couldn't have maybe opted to go for a couple of rifles rather than one off and one rifle
And you know had a little bit more utility or maybe even kind of squeeze that like a
Famas as well with how much finances so sad it's kind of got to go huge here
He's been given the luxury of having the big green in a byway. There's a 5-7 and a couple of MP9s here
Just to take the map, but they've done it once on a weird buy
backs out to do it again but he could have fall and it's the first to fall as well in
a pretty unrecoverable spot for that AWP.
Yeah I mean that's another round where they have managed to take the key sats in a way.
Creating that first kill predicting where he's going to be, there's not just a double but
a triple pump as it were from the utility in towards mid from Ho2.
I was really
Hi, bro. I raise that two players just sat in T spawn for so long winding up those flashes
Orbit to take some spam the MP9 up close
Your piece patient, but misses the shot and now has to bow for survival
That's three miss, but Norbert bails him out. Oh
My goodness God what is going on the caped crusader from behind?
They're doing so well. That's
a thing. We start an officer
Joe get now may well be serious
a game so lucky in these
exchanges, man. Hey, huh. That
is absolutely unbelievable.
Miss him to go down over time
in. But yeah, they are
insanely insanely lucky to
come out on top of that round
in particular, but I think
also to take it to the OT. They
let an egregious round slip
away from them. Legacy will be
We need no longer an issue as it has been for the past three or four rounds.
Why a lottery ticket?
For this side, I mean.
Yeah, that's just the Norbert's savers crazy.
Yeah, Norbert again.
Not the hero we deserve, but the hero we need.
Again.
It's all how I find you, Spider-Man.
I can't be around, you know.
I'll be there when you need me.
Oh, well.
Re-set again in one of the maps of all time.
I just feel like with how weird
and wonderful the CS has been
here, you can just never really
count out how to at the moment.
I just keep finding away the
little team that could that it's
close by Norbert, but doesn't
connect. Norbert again, something
that's going to be a little bit
different from what we've seen
in the last few weeks.
Norbert again, sent on a solo mission to try and find an opener here, but it's no problem,
it's no problem.
Don't panic, don't panic.
It's fine, it's fine, don't worry about it.
He's just like distracting anyway.
Don't panic, don't panic.
It's fine.
And now like a ghost, I'm gone, you know, like he's just, he's just out of there, don't
worry about it.
Either way, it's mainly an A-hit coming in, again really late behind the utility, so they're
starting to invent things, mid as the map has gone on. It's an A main,
Nade setup, but no one's coming A main. They've actually just walked out mid
behind their own smoke now in Donut. That'll start dissipating. 25 seconds left.
Sadzen finds himself alone. He's had plenty of missed shots recently on the
orb sets up on him. It's got to be three or four rounds in a row where Sadzen is the
first to go down. Dumar was still in on the site though. Can he deny them? Bomb gets dropped
to the north, but that buys even more time. Dumar has gone aggressive to try and deny
as I miss him. What is going on? Plan the bomb. Why are you running? Plan the bomb.
He planted the bomb in time. Oh my god, I don't believe it. No, he didn't. No, he didn't. I lost
my mind. He did it. He's on the site and he goes for a safe walk. Just get the bomb down.
I think the bomb the bomb like counter came up instead of CT's win. Yeah, or whatever my bad
Yeah
Is he running bro just bought the bomb? Oh
God
My reaction to like what?
This is like just devolving into 15k primary right now. This is just mental. What are we watching?
Just plant the bomb, you're 5 seconds, there's no one being like right guys 10 seconds, 5 seconds, like plant, plant.
He wants to be safe, like I get why he's run obviously, but like-
We don't have time to be safe though, you know what I mean?
I know, I know, I'm playing devil's advocate, he's super loud or whatever, you don't quite notice the time.
Yeah, come on.
I hope they can bounce back because that is really a round that could just destroy you.
Yeah, that can kill your mental losing that.
And anyone hold on Red Room? No? Okay, if it's Hollis, we'll-
Yeah, it has just evolved though, after a moment like that for sure.
This is- Oh my God, Saturn.
This is one of the games of all time, honestly. This is hilarious.
Oh, what are we doing? What are we doing, man?
It's just like, fully- Is that 100? Oh, he's just run into that molly.
It was 100.
What is going on? And there's still 50 seconds left in the round.
This is like a whole game's worth of Tom pullery going on the clown car. Oh, just unloading my lungs. I can't breathe
What has happened?
What are you watching?
All right, this is
Dead in mid as he just moved forward and means you hold from above and now they go back towards a this is Tom and Jerry between
The two sides here. We're late diving back towards the other side
I didn't exactly work for you last time.
But Sanzi's here, but this time a Molly should keep him at bay,
and they will get a save plant with enough time.
And our post-bond two workers,
they can tuck back in towards Donut.
Sanzi will just tick on the Molly,
and that should be enough time to set up the post-bond.
That's how you do it, like, you...
The Molly comes in, you move away.
Yeah. Instead of, like, running through it.
But that'll never worry you, so this should be there to right here,
and Norbert sees it off.
Thank God they get the response.
They should be able to do that, though.
Caster timeout that we can like expense to just have a minute take a breather
Countdown from 10 also like also part of like the cost of timeout should be like you guys need to talk like both of you
Like take a breather like amongst themselves. Yeah. Yeah, like what do we do? Yeah
Both of those teams you guys need to chill out like this is we have we have got a timeout here
Yeah, I mean at least legacy feel that it's like how did we win that round don't even know
So, what happened in that last round, don't even know, you know, so I think they recognize
that it's just extremely messy and unpredictable and that's maybe an area where Ho2 are gonna
thrive, you know, they're a map up, still having a good time, playing some better counter-strike
as this map has gone on, right, finding their sea legs on ancient.
But yeah, there's, um, it's hard not to use a few choice words about what's going on,
honestly.
My choice word to this would be this has given me
Without maybe as many rounds slight
Yes, yeah, maybe so I'm getting it
Just immediately like oh T as they started hitting that a bombsite in the first round
It just immediately started holding it into chaos. Yeah, we'll go back to a day by the way for the third round in a row
Orbit with the trade takes a serious amount of damage
But they can plant from here.
Talents are fine after the smoke.
Okay. Numbers advantage in the post plant.
HP doesn't exactly favor them,
but...
Theoretically a doable position.
It is.
Oh, this is a great move from Kalash as well.
He could very much catch.
Oh, he doesn't pull the trigger.
He's got the info,
and he should be able to activate a little bit later on.
There he goes. Sads in. They knew about him.
And it is just the man that is also known about
in the doughnut. Not really going to have enough time here.
Yeah, just don't fight him. Let's fight.
Kalash is reflanking, but still not going to be needed.
Kind of comical, but, you know, he gathers info and they do clean it out.
Ho Chi, just have a little bit more in the tank here.
And I think legacy may be getting to their wits end,
playing against this team in all honesty.
Yeah. And this is something that we kind of brought up
in towards that first map, which is like, I just don't.
If you're legacy, you don't want to go into a better
enough role against this side, like they are, they'll drag you down
to this sort of level where it's so hard to call around
because it's just so wild and for legs that you can see that it's obviously
having an effect on the momentum starting to go they're getting tilted
there the stars and to check out a little bit and it's they can't afford to
this is a lot of brackets so
current running thin for this side on home soil
so hopefully find themselves two rounds away now and this will take early
damage as he tries to move forward in towards elbow
and with that smoke it allows collage to take this control
Fun position in the cave though. Could certainly be effective. Expecting some presence from mid. Not going to be the case.
I'm worried because I've just got flashbacks of the retakes from the first half.
Yeah, well this is off, but I'd like to think they've stepped up the confidence since then. Again, it just felt like they were very nervous and nobody wanted to be the first player to go in.
Nobody wanted to die
But they have since been able to battle
Through the sludge kind of crazy that
Yeah, maybe a little you know
Man, I mean needed though might not be needed Norbert all right too for him from tollers with the awful deliver
So yeah, man, she's fine. Who's more not too much. They know they can't retake so what is the point?
You know, just make sure that everyone's getting full belly utility every round. That's it
It's like you ban on all and then it's it's sort of you know
it's sort of like
It's subconscious if you don't have a kid you'll be like yeah
Which I'm not feeling safe in the retake guys. We have to win the round before the retake. Yeah, because I've not got a kid
That's it. It's very clever. And now mapping series point four as well
It's all going to come through a lot of utility expended by Hotez to take this space, but
Sanzin takes a pop shot on the break of the smoke and this time it's Kalash.
First two fall, that's a really important opening kill for Lexi.
That's going to give them space now to start moving forward from me, but at the same time,
you see Duke Vizora is taking a main control and this double push through cave is pretty
aggressive.
I like it.
There's space.
There's certainly space to pull this one back, but this is where they really struggled.
we joke, but when it came to a retake, when it came to the disadvantage situations on the
over face, this is what happens when you play a long map, you go heavily back in towards
your instincts and indeed, he gives one away. They found the gap though, right? Towards Donut.
Look, A-Site's open itself, but Duke Fazzora should have won. I think they recognize it
as well, right? Because Norbert is, oh, starting to rotate in. Duke Fazzora goes down. Norbert's
Tearing good time, he's going to be hurt, and he's just not ready for how far up on the A-bomb side they are at this point.
And they're all getting caught off now.
They've hurt Norbert, unfortunately, so his position is not that great.
And Mizu, what do you do here? I mean, you know, we don't really do the saving in the OT.
But absolutely, Futile will be spotted out.
And now, the big one round shoots out double OT on the cards.
We'll see how to need to find those early kills. This is what we've said are so important for them. Yeah, yeah exactly that
Stars really nicely
Excited on the break of that smoke. It was really down to if this one gets caught there
There's a real chance the window where they have to spend sort of time and resources either covering or taking or retaking
I guess sort of a main control away
the game. Oh, the case do
malt. Grace the smoke. He
tries to move her through
elbow. But this time is what
will go on. That's a great move
by me. That's so bold, and it's
going to get to Oh, that might
be the coffin. Getting built
here for legacy on home soil,
which was the worst possible
thing for this site and not
pick up a win here would be
the worst case scenario, but
with two mile one foot in the grave himself. Yeah. Yeah. Really not looking good at all.
You feel most teams from here should be able to clean up. They've got no map control as well.
On top of everything else that you say, smoke comes in. Perfect time for it too.
It's just going to keep them further and further back.
And you know, start your stopwatch to be honest. They'll just be sat behind that smoke the entire
time. And these you can just replenish it. Drew, if they're really sold on the fact that
It's more of a bee lean. There you go.
It's all like this for a little while, guys.
It's like this for a little while until the smoke goes down
and then they're just going to try and burst through.
They do have mollies.
He's got another smoke line up.
Just have been there.
Where's you pulled that one from?
It was on the dead player and round.
I so annoying.
There might be another one, actually.
They're looking for it as a need.
I mean, they know it's like it's going
going to go down around 19, 18, 19 seconds. They're bursting through it. It's just not
going to happen, guys. I'm sorry. Like it just is not going to happen. Loading three
of these remaining two. Me too to find his and another on the cards as well opens and
closes the round and it will be how to surviving the little team that could they bring things
so close against Aurora on the one map and they've just ridden the coattails of that
all series long here, and they
will be knocking out legacy, the
hometown hero, the team that you
may be expecting to make the
deepest run of all the Brazilians
taking part. And now I suppose
we look towards a bit of red canids,
a bit of furia to keep it going,
but yeah, legacy, the full
roster that you expect to do well.
Going down as quickly as possible,
it's kind of crazy to see against the likes of
Hoto as well. Yeah, what a series from them,
but for legacy, this will be a
to forget. I mean the mouse one you can sort of understand mouse to one of the top teams in the
world and taking a map off them is really not too shabby but never should be losing to Houttu,
especially not in your hometown of Van Rijn. That'll be really killer for them. This is a side
that of course would have loved to have played in front of the crowd and been able to live up to
that as well but just not anywhere near the level required. I mean that first map we were so off
their game but really they just shouldn't have crumbled. I mean even look you know as a result
you know, get up to 11 to nine.
Do you have a nice little breathing room to work with?
You fumble it, but it's fine.
Take it 12 to 10 again, two round buffer.
And again, you let it slip.
Like this is the legacy side that made way too many mistakes
against the Houttu side that were so prone to mistakes themselves.
Like any other top team would and should punish them
and legacy couldn't.
They've been kicking themselves
and it's going to be a pretty horrible evening.
That's the kind of map and that's the kind of series
And more ultimately, kind of the kind of tournament that I'll really keep you up at night.
No, that is true. I mean, the ones more caveat that maybe they'll give themselves,
I don't know how much we want to lean on it. Art was like ill coming into the tournament, right?
How much, like, you know, it really does depend. He didn't look or sound awful, but,
you know, maybe just feels in a bad way, of course, not to take it away.
But yeah, I think certainly there were still opportunities, there were still chances for
them to have good control for them to take things over the line, you know, and just
very inconsistent. We see them finding that unlikely round where they like saved the M4 or
bought into the M4, I think, because Nyssen had like 8k. And then they just could not turn that into
an overtime or, you know, the next map really, I think is the big thing that we really wanted
from them, was to take things over the line. They were 12, 10 up and just couldn't deny it away
and didn't look good enough into the OT. It was chaotic in those opening couple of rounds of OT
to be able to match up, which
is really cool to see. Um and
they also. Have their own style
have a way of playing, which is
very contact heavy very finding,
you know those early frags, but
they just have to be able to
get to the end of the game.
They just have to be able to
get to the end of the game.
They just have to be able to
get to the end of the game.
They just have to be able to
but they played it well in the end.
We do have the interview ready with Norbertz,
and yeah, very happy to get you on the mic here, my friends,
and hopefully just a moment here.
Yeah, there you go. Okay, cool.
So, yeah, very happy to have Norbertz on.
Hello, man, hello.
I'm sure you're feeling very well.
Let's just open with that.
Tell me how you're feeling after that series.
Feeling great, not to lose like 2-0 in the group stage.
At least we have one more game day.
Yeah, I'd love to say it.
What was kind of, for Houttu as a team, and I guess for you individually,
what was sort of the goal coming in towards this tournament, of course?
You know, generally speaking, one of the kind of lowest seeded teams,
obviously a lot of big teams here in Rio as well.
What was your sort of goal as a team coming in towards this tournament?
I mean, we didn't talk about our expectations.
We just came here to play, you know, like it was on Pro League.
Pro League. We're just playing CS, getting some experience to play on tier 1 events against
good teams and just no expectations about playoffs, just enjoying the game, getting
experience and getting better and better, I think.
Yeah, you guys play, I think, a very solid, adaptive kind of game that you can play to
your opponents. Um, but also
keeping a bit of your own style.
I feel like as the maps went on
there, especially the ancient
that goes to the overtime, you
kind of come out of your shell
as a team. You feel a bit more
comfortable once you start
winning a few rounds like can you
talk me through how, um, the
energy within the team is during
a game like that. And is that
right that, you know, maybe like
a bit of confidence in the
I mean, we were confident in our game, but we lost on T-Side against EcoRound, it was kind of, you know, hit us.
But we read them very good on the T-Side, and we adapted our game against them.
Like we were saving smokes, we were like, you know, I would say we played like all the VP, you know, until they went all nases, and we just go in, we have full utility, we have better weapons, and this was like our game plan.
Yeah, fair enough. I guess I wanted to touch on that a little bit as well, I guess kind of old VP or I guess more kind of akin to the outsiders, right, last time.
A while ago when you were here in Rio, of course, lifting a major trophy, what was it like being back at Rio?
For me, it feels great, you know, good memories, winning major, best crowd I ever played, like on the stage.
And if we qualified to the playoffs somehow, it would be a perfect scenario for us.
Yeah, of course, I mean we'd love to see it for sure be a great storyline for you guys
You've got a Navi coming up next very quickly. Just you know, give me your thoughts on those guys. I
Mean they're in good form right now, but it will be a hard game for us because
It's Navi guys. I don't know what to say about them, but we will try to do our best
That no matter what
Yeah, I want to get your thoughts as well just on your team, right? You are the veteran
of this side, right? You're playing alongside a lot of more unknown names to the top level.
What are you trying to tell the youngsters and say to these guys, as someone who's been
here before and experienced these international lines and these big ST tournaments, what do
you say to them to make sure that they're not nervous and they still play their game
and they still keep up to the level that you need from them?
the one thing that just play your game because sometimes you know you're trying to overthink
that they are preparing against you and other stuff, just only one thing that they need to do
tomorrow is just play our game, not overthink and shoot some headshots. That's it.
Yeah, I was just having a little thought while we've got some time here. Did you and Moe like
me before this roster, any point in your career have you guys played together on different teams?
Yeah, we played in K23 for almost one year, if I'm not wrong.
Yeah, okay, so how is it like?
It was kind of good that you know, we had good relationship with him and good understanding,
both experienced tier one players, you know, with good relationship and communication like in the game.
Yeah, fair enough. Well, last one from me as well. I just wanted to touch on yesterday's game as well.
Obviously, not exactly the sort of series you want to, but especially on that second map,
where things are looking pretty good, then it goes to overtime and it falls flat.
How are you guys feeling? And I guess you even specifically feeling because we got to catch a
a lot of your emotions, you were very very emotive in that game, you know, head in
hands in a couple of different instances, but how are you feeling off the back of
the game against Aurora and obviously then what do you do to make sure that
that game doesn't affect you in towards today's game?
I mean we could have won us too if I didn't pick Hunter as in city at
12th level, but unfortunately sometimes it happens.
But we just talked about that it's fine next time we can win them.
We need to focus on our lower bracket game and like we didn't think a lot about that
we could have win or something or stuff like that.
We just focused on today's game and we had better communication today than yesterday
because yesterday was, you know, one-faced players, players better talking than we talked yesterday.
Nice for him to get a win here and who knows right the little team that could the little team that potentially can't against an RV
What a result that would be what an upset that would be. Yeah, I mean that would be huge
I mean again, maybe the sort of we've been talking about them building bits of confidence and whatnot
Throughout and and I think taking a win here against legacy obviously, they're very happy with it
Like he said, but also the fact that they have managed to do that in a two-zero fashion
With a few tests in there like dragging it to the OT and winning it out in OT
these are all things that are just going to make you believe in the process a bit more. So maybe a map against Navi. I think that would be nice. You know, if they're able to get that and work forward. I mean, their VRS and whatnot is pretty decent. So they potentially will get a few more invites to these top tournaments if they can keep that kind of form going in the tier two, you know, post Rio and whatnot in the near future. We've got, of course, the brackets to just see how things are panning out as we come to a close here on day number two.
things making a little bit of sense in the group side of things. Of course, it's ultimately looking
like a little bit of a banger for vitality versus falcons. That game's crazy. I mean,
if you look to us last year, basically all of the most of the best kind of like best of fives and
collect five hard to include these two teams, like that has all the makings to be kind of like,
maybe kind of a preamble to a final in a sense, right? Like that could be, you know,
the final before the final itself. That is a really, really sick game. Of course,
win or advantage to the semi-loser. It's not going to be already qualified, but you go towards the
quarter. The lower bracket does have the potential for a bit of spice as well. 3D Max G2, that one
could be kind of interesting because both sides have the roll-ups and downs. Red cannons are also
a little bit of a little team that could as well, but Spirit feels like too tall and older,
but they're kind of proven to be a bit beefy at the moment.
Yeah, no, this is true. This is true. Is there something going around that they've figured
out and they've got the donk file or something like this? We'll find out.
I suppose, but yeah, I do feel like red canids even the win against gentle mates feels like
Small upset in a way. Yeah, yeah for sure
So, you know the fact that they're able to get that one across and of course, this is the group B
Side of things as still got that game going on
It would appear between miles and aurora. Yes, it's gone to the second map. Okay
They started way later that last so uh, that one's still going so that does make sense
you're going to have to go
to the next round. You're
going to have to go to the
next round. Once we're done
wrapping up, of course, you've
got to stick with us because
you've committed time to the
B stream. But once you're done
with the B stream, you should
go and check that game out.
That's still going. And I mean,
you know, they even could have
three mouths behind that one, too.
Yeah, absolutely. Absolutely.
Low key banger as it were. Um,
but yeah, things looking really,
really good as we shape up
towards the end of the day for
us here on the B stream, of
course, uh, day two almost
wrapped completely and we've got
from the Jaff and some of those final games that were upper final, lower final, going to
be really, really interesting before getting into the playoffs.
Yeah, absolutely. Of course, you know, winner of Aurora Mowls will move up into that upper
final, say, like a fury. That's really interesting because, you know, essentially both teams
will qualify against fury, but who goes right into the semi, which kind of interesting.
It's, you know, kind of, I don't really think it's a bad situation if fury ended up losing
that they've played more games in the arena. So I guess more for the fans in that sense,
to go straight to the semis.
Who knows more of a chance of maybe lifting
that trophy on home soil.
Luzolo takes on bait in the lower bracket,
which then does get kind of interesting in itself.
But that's another day concluded here
on the B-stream. It's been an absolute pleasure
to be involved. Like we said, that Aurora
Miles game is still going on over on the A-stream.
So now's the perfect time to go and tune over
and check that one out. That has the making
to be a pretty spicy series still.
It's pretty early in towards that second map.
You don't want to miss it. But from myself,
Thank you for joining us. It's been a pleasure. We'll be back tomorrow for the final day of the beach. You don't want to miss it
We'll see then
The lack of food or clothes,
Pigeon is not a question,
Better leave it there.
Come on, grab it,
To take your heart away.
I'm here for you.
Zoo was further away than the right one,
Improvisation is more,
I have no other way.
Leave it there.
You know I'm a boy and I'm a girl, so fall down to the moon
Hey, I'm a girl, I'm a girl, so fall down to the moon
Hey, I'm a boy and I'm a girl, so fall down to the moon
And the shine of our lives,
And the light of the color,
Oh, yeah, I see how you come to do.
The Intel Extreme Masters Rio 2026
is brought to you by ESL
in partnership with Intel.
Acer Predator.
Checks.
and DHL.
And Ace is the champion of the Intel X-Train Master World Final.
Storm still not fired down, X-T is gonna take this fight for three seconds left.
That was too random, it's gonna spell it to both me and X-T.
And this is a massive new business, but he's not content with just the Nexus kill.
He's not gonna stop him!
He's gonna get it!
And it's all done!
I'm trolling quick!
Unbelievable road with a four-share victory over classic, and they did it again in the Grand Finals!
It's the road!
Dippin' up on your intel, Extreme Masters, World Champion!
In these last few CT rounds, this time it's punished.
Kody and Zantara is dead first.
It's a disaster for Aurora.
And now Miles will sit back and let the round breathe.
5v3 with all this time on the clock.
And while a gamble would be lovely from Aurora, you also don't want to just give the whole
map away.
Let it lurk.
This is a team that love a lurk.
Let someone in the back line spinks, get through B. So they're going to stay active.
Aurora clearing middle.
That's something.
But it leaves them out of the bomb site.
off like a big flank it looks like and now's announced they're execute
moxick coming through knows a heroic play has to be made if you are to win
around like this woxic hell of a way to get the ball rolling
5v5 and moxick still looking for more all the way to the triple box finally
brought down brolin with a bomb plant and mouse stealing with a chance that
I'm going to get past Spinks.
Are they aware of this gap?
Brolin has eyes on.
Actually goes hunting, goes searching.
And Soulfly left as the lone hope for Aurora.
Crossfire set up here.
Brolin and Spinks hold on.
Mowers will go on to win out this first half,
edging ever closer to guaranteeing a spot in those playoffs.
But we're getting more fight out of Aurora.
Can they shock it? Turn it all around on Mirage.
You have to understand how things are, right?
Thanks for watching guys!