WEBVTT

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And I'm through the next, I'm still alive

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He was the thing

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Turn the loose and hold the skin alive

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I think you can feel it

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That this is a magical moment

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And not every moment can be precious like this

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So come on, here's something you don't want to miss

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I

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I can see it in your eyes

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It's a feeling that you can't deny

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I'll bring you higher so deep

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So we can feel the light of the world behind

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Let you step up

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Enjoy the ride

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And if we fall

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Don't forget to just go goodbye

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We're just so slow

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And you're the one

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And I'm just so slow

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And if I didn't drink, I'd just go with the vibe

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I'll make your heart so deep

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Let yourself go

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Enjoy the ride

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And if we fall

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Don't forget to just go with the wind

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But you're so slow

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You're the only one

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And I'm living for you

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As a baby

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Just go with the light

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Fico sentado na roda de samba, Fico parado a perna de abanda

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Pensando por ser duvidado, Fico sentado na roda de samba, Fico parado a perna de abanda

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Pensando, mas eu não quis querer, Nem quero mais voltar pra mim

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Boi, tentando dizer não, que foi vivendo sim

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E então cheguei ali, você duvidava

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Não sei mais quem é quem, que será o que é mais fácil assim

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Quem se assenta solitão, que esquece de entender

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Se a risca beche enfim, nem digo mais nada

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I sit on the floor of the samba

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I'm stuck in the samba's feet

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Come on, my lady

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Come on, my lady

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I'm stuck in the samba's feet

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I'm stuck in the samba's feet

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Come on, my lady

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Come on, my lady

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But you

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Don't say that

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I'm the king

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A man

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Maybe a delay

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A game that you drew

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And I don't have anything else

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Let go of this hand, boy, come on, come on, come on, come on, come on!

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I'm not sure if it's a good idea to do this.

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Why are you so close to me?

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I went to another edition

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I came to the direction

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To someone to give up

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But who is it?

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I dare to say that it was me

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A yes or no

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Maybe a loss

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Samba!

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Samba!

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Samba!

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Samba!

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Samba?

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I

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I

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I

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I'm excited to learn a bit more about you.

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How long have you been playing?

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So I played most of my hours on CSGO.

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It was a game I loved to play, but when CS2 came out, I was hoping still, but it was

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a bad game for the gun because I don't know, the white pick was so strong that you couldn't

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even shoot the fucking guy.

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So I stopped playing, I went to college, I started studying, and when I got break in

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In December I installed the game again and I felt good, I felt the bullets were connecting

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and I received an opportunity on the Academy of Red Kennets and my performance was so good

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that I am now in the first team and some facts, I was sitting there in the Major in Rio.

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You were here, you were watching.

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And I watched the game of Fiora against Navi so now it's really good to play in this tournament

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in this stadium and play with the guys I like watch.

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Dude, I mean, it's a very, very cool story.

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So wait, you said you went,

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cause I was actually deep diving your face at last night.

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I was going through everything I saw when you went from being

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like 2K, low, low 2K, I think it was like 20,

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end of 2024, 2025 ish.

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And then sometime around May,

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you suddenly just started grinding, bro.

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You were playing like 10 games a day every day.

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What kind of, what, what triggered that?

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Like was it, was it having some freedom with like college

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stuff like that? Was it the the fact that you know like Brazilian teams started to rise up again?

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Like what kind of brought you back? So like here in Brazil the college you'll get a break in the

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middle of the year and in the end of the year. So I saw some HLTV comments on that like saying oh no

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he didn't he didn't stop playing he was playing faces but like I was not playing for like trying

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something professional I was playing for fun with my friends so like I didn't even get I think

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100 hours in two weeks. So it was like 20 hours in two weeks. So and then after the break

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I uninstalled the game again. So I started grinding in December because I noticed that I started playing well

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And it was like grinding face it so much that I think I got like 25 kills average and 2 kg

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And then I started a match

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So that's why I received an opportunity because I was performing so well and then we started playing the tournaments in Brazil

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TAR2, TAR3, and we won some. We got qualified to the close of PGL Estana as well, and it was a

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good experience for me because I didn't even play a single match of HLTV before 2026, you know?

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So yeah, everything's happening so fast, but I think I'm ready.

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I mean, so you guys have actually had some time just kind of playing in like

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South American events, right? I've seen that hasn't really been like any any reach out to the

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the international. This is the first time for you and for the first time in a little while

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for the rest of the team. What's kind of the vibe going into that? Are you excited to play

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versus some of these squads that you've watched? I mean, like you say, you were sat up there

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for crying. Is that cool?

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I'm going to play against them, you know? I think like I say this to everyone that asks

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me like I will play against the best in the world and maybe the best in the history of

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the game, you know, because they are like so good in doing the basics. They are like,

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I think they got top one on HLTV and top three, right?

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PopSims, I was so, it is a dynamic duo,

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it's the best duo in the world right now.

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So it will be fun.

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I don't think they know my game,

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but I hope I can show some skills in the game.

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I'm excited, dude, man.

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All the best, genuinely.

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This is fantastic.

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Yeah, that's the new boy on the block.

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Ren2, is that how you say your name, by the way?

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I wanna get this out of the way.

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Yeah, you can say Ren2 or...

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How would you say it?

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Hento oh

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I can't do it like that, but I'll give it my best shot for you. No genuinely good luck good luck

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I

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Want to say you know

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I was reading some of the interviews that you guys gave off the fooling shy of the major kind of talking about like putting a bit too much

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Pressure on yourselves and and whatnot

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You said they're gonna come in a Rio full enthusiasm really looking forward to it. Is that kind of the energy?

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I'm seeing enthusiasm. Yeah, I mean now we have super stuff like we're just gonna enjoy a moment here

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They are best and that's it.

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You guys trying to kind of build out like the, you're in like the weird VRS spot, right?

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Where like one bad tournament can just kind of wreck everything, one good tournament and

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you're safe.

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Is the goal now to prepare for like that next major ahead and kind of bump yourselves up

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in the rankings, get to a couple more TO1 events?

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Yeah, of course.

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I think it's one of the goals for the, for this event.

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But yeah, like it's obviously hard, but I think we're like, we haven't been working

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wood. So and now as David said, there is no pressure. So I think we're gonna play good.

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I like that. I like that. Yeah, because I was kind of looking at it and you guys were saying how

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in practice man, everything was hitting but like you knew how important these these kind of final

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few events were. I also know it's been a long time since we've seen you guys play versus like top

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tier one teams, you know, you had a bit of time where you're kind of mingling with the with the

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the tier two squads, is it nice to be back at like a tier one event,

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getting a play versus some of the best teams in the world?

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Yeah, of course. This is like, I don't know, what everyone wants, you know,

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in the circuit. So yeah, like being here is a pressure.

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And do you guys think you have the best jerseys in the game?

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Because I feel like it's a conversation we have to start having.

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We're like my family.

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We're basically the same.

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All right, I like it, dude. I like it. It's good energy coming off of you guys, best of luck in the tournament. And thank you for the chat.

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Thank you.

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There we go. That's Gentlemates, the gentlest mates.

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The Intel Extreme Masters Rio 2026 is brought to you by ESL in partnership with Intel,

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Acer Predator,

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Czechs,

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and DHL.

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Absolutely phenomenal.

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And Ace is the champion of the Intel X-ray master.

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One final.

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Still not planned out,

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he's gonna take this fight for three seconds left.

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That's too random.

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It's gonna start it when it's really safe.

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And this is a massive movement,

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but he's got content with just the Nexus kill.

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He's got a lot of shi-

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And it's all done!

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I'm truly blessed!

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Unbelievable road with a 4-0 victory over classes.

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And they did it again in the Grand Final!

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It's not me!

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Demons from your intel, extreme masters,

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forever out of the universe!

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And all to Intel Extreme Masters Rio Day 2.

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We had a very entertaining day one, but no upsets at all.

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And you know what?

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Coming from a lot of tier 2 commentary, Matt, I want some upsets today.

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I want to see some craziness happen.

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I want to see these tier 2 upstarts really trouble some of these established teams.

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Firstly though, how are you feeling today?

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I mean on top of the world what an awesome day it was yesterday

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We had some blistering kind of strike

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We nearly got upset at least on the first map between Falcons and 3d max 3d max were dominating them

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And then once they ran out of energy

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They were just completely flat for the rest of the series and they won what like two or three more rounds from that 9-1 lead

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But trap I don't know if we even could

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Classify these games as like upset see at least not in a major way

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You know red cannons versus gentle mates and then liquid versus 3d max all like to certain degrees

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at least more so than yesterday. Closer games on paper, right?

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Yeah, you would think that, right? And I think, you know, for gentlemates, they're going to come in today,

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you know, we saw in that interview with Harry that they're going to probably come in today with no pressure whatsoever,

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coming into the event with no pressure. But the truth is, they have to beat Red Cannons.

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Red Cannons are supposedly the team that should be just bombing out the tournament immediately.

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They are the lowest ranked VRS team coming in. They, you know, the biggest underdog coming all the way through

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the open qualifier to the closed

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qualifier and then to the main event.

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It would be a massive surprise if

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gentlemates did lose today. But as

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we've seen that their form is not

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perfect recently and they will be a

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little bit annoyed having a great

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opportunity against G2 yesterday when

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G2 wounded playing without Hunter

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and Hunter is wounded really more than

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anything else and not being able to

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get map two and three in their favor

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whatsoever. Tack got to give him a

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Yeah, he had a really strong performance as the game went on, he certainly got better and better,

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which was a really good sign that he was able to come into his own. And Gentlemates kind of

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trended in the opposite direction. They had an exceptional CT side on Inferno. They won eight

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out of nine rounds there to claim the map. But then on Mirage, I mean, they were kind of flattered

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by Martin Eza, who had really good opening kills, he had three clutches on one map alone,

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and then they were just nowhere to be found on Overpass. We needed to put some like missing

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signs up in Rio cause gentle mates were certainly not on the server, which is the reason they're

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in the slower brackets. Exactly right. And as we can see, liquid and 3D max will be waiting

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as well in that other portion of that lower bracket. That's the second game that we'll

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be covering after a can is in gentle mates. And that's again a lot on the line for liquid

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there because they need to need some results from somewhere to make themselves feel a bit

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to be perform

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in a matter of minutes.

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Last night I, uh,

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I'm I remember all those

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little chips in a bag about

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their five in the CS space.

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Group B. Um, as we saw earlier,

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no upsets really at all here.

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Aurora almost getting caught

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last night against hot two.

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That was a game which, actually,

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almost went to three maps, who

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did managed to recover from, I

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think 911 down on dust. To bring

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of the time. But that bracket, as we'll see later, it should be covered by Nair and Scriv on this very stream.

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A passion away bait and hard to legacy. Really good opportunity there for passion away to get

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a couple of wins, even though they're playing with Fang. They didn't actually do that badly

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yesterday considering. Yeah, I mean, there were some like positives. Fates as well got banged out

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13.0 map one, then dominated Navi map two, and then got hammered on map three. There were certainly

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you know, close maps in that series. Legacy probably feeling a little bit

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aggrieved as well, right? That they fell short against Miles, considering how good

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they looked on map one and they were up 9-3 on Inferno map two and they weren't

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able to finish that off and therefore ended up going on to lose the series

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once Miles started getting going. This is what we have lined up for today. Now

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there are some very exciting games. Maybe we're pre-empting the result between

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Spirit and Vulcans, but that game hasn't yet been played. No, that's a leak.

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I'm excited. I think this

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first game we've got here, red

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can is Mr Gentleman mentioned

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it to you actually before we

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went live. It's a sort of game

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that could turn into a massive

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brawl. I just a kerfuffle is all

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around the map. Complete

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madness because there's a lot on

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the line for both and obviously

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teams playing at a slightly lower

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level, but I think we're going

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to have a lot of fun. I think

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teams playing at a slightly lower level might not have everything smoothed out as soon as

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the higher ranked teams would do. So I'm looking forward to seeing if red cannons can really

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put up a good fight here.

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Yeah, you and me both, man. I feel like they're going to be leaving it all out there on the

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server, right? It was obviously super unlikely that they ever would have reached the playoffs

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and been able to play in the arena itself with the crowd on stage, but they'll dream

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And you can't fault them for dreaming.

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And the team in their way right now are these lads right here,

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dressed in pink and black, the gentle mates,

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who are really struggling at the moment,

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trying to get their campaign back on track,

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trying to find their form.

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I mean, obviously it's pretty new and recent

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that they have fallen out of form,

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but they've only got one game left here

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in terms of a life left in the competition.

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Either of these teams who haven't loses this next game here

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is eliminated.

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They'll be the first team to be eliminated from IEM Rio 2026.

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And that's the difference in mentality, right? I mean, Red Canons would have been happy to be here to begin with.

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I mean, we saw that interview with Ren too.

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I'm, by the way, that's the first time I saw that interview.

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I think it was released yesterday because that was a pre-vitality game.

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But, you know, he's incredibly well-spoken for a guy that has played his first ever match on HLTV this year.

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I mean, he's barely played any matches at all before this appearance in IEM Rio.

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Incredibly impressive. Only just turned 20 from their academy.

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um, only his second ever land having previously played one, uh, a local one in south power with red canid. So

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Exactly considering he went up against zaiwu, you know, not the end of the world to play paul in your first ever game. You can forgive him

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It was quite funny when he won a clutch against zaiwu. He said, sorry zaiwu. I love you

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He probably didn't want to anger the beast anyway

38:46.680 --> 38:52.440
We get a look at drops history in terms of majors that he's competed at of course a couple of those would have been

38:52.440 --> 38:58.740
with Furia that ended up not really working out in the long run and he's now shifted himself and his

38:59.120 --> 39:03.080
Responsibility and his role within the team as he's taken up the mantle of IGL

39:03.920 --> 39:09.180
Indeed right and really all these major appearances who seem drop-at. It was only really that one

39:09.480 --> 39:12.920
But back in the first ever I am Rio in

39:13.600 --> 39:17.460
2022 for the major where he made that semi-final

39:17.640 --> 39:21.700
Of course a pretty famous semi-final appearance that was very exciting

39:21.700 --> 39:29.080
But you know for the entirety of Brazil, but yeah, definitely a weird sort of state for him right now a weird state for the entirety of the

39:29.080 --> 39:34.240
Team because you have two players who are on loan as well like cow is loaned from Payne

39:34.240 --> 39:38.440
Shea is loaned from Imperial the main thing that they do have as a permanent signing

39:38.440 --> 39:43.880
Which is the thing that I love obviously is David Deus back on the team and look you look at his numbers here

39:43.920 --> 39:48.980
He was maybe thrusted into some uncomfortable positions on pay and of course is playing more consistently

39:48.980 --> 39:54.940
consistently against tier one opposition on pain. There's a reason why this number is such a big discrepancy

39:54.940 --> 39:59.260
But he's showing more what you can do by going back home to his former team. I

39:59.820 --> 40:03.420
Wouldn't say it's only because he was playing against higher level competition in pain

40:03.420 --> 40:06.260
There was obviously him maybe playing in slightly less

40:06.700 --> 40:11.780
comfortable roles on pain because snow was the one who got all the resources and was the one that they'd kind of

40:11.900 --> 40:16.940
prioritized so I think David Davis would frequently play second fiddle to snow but here on red

40:16.940 --> 40:21.580
I think he gets all those positions that he'd like to be in where he thrives and does his best work

40:21.580 --> 40:26.740
He seems to be a lot more comfortable on the server and you can just immediately see that a 0.18

40:27.060 --> 40:29.700
discrepancy 0.18 difference between the two

40:30.180 --> 40:37.020
Organizations and it was just immediate traffic didn't take like two or three events for him to start to find that sort of form as soon as he joined

40:37.020 --> 40:38.820
Red Cannons he was putting up those sort of numbers

40:38.820 --> 40:43.300
Yeah, and I've loved him ever since I covered him in a dream hat qualifier back in 2021

40:43.300 --> 41:03.300
I mean, they're the epitome of like a tier two gatekeeper for a little while. You can see some of their land results here before that major running, which really, you know, showed them consistently making deep runs, which has been excellent for them.

41:03.300 --> 41:07.060
showed them consistently making deep runs, which has been excellent for them.

41:07.060 --> 41:11.460
Istanbul land was definitely a good win, but it was weaker competition at that event.

41:11.460 --> 41:17.620
Unfortunately, Matt, the two local lands, or the two pop-up lands in the scene that really mattered,

41:17.620 --> 41:21.940
they didn't get the wins necessary. They lost the likes of Nine, Big and Hoto,

41:21.940 --> 41:25.300
and that really killed any chance for a run to Cologne.

41:25.300 --> 41:31.220
Yeah, and it was going so well for so long. We saw that graphic yesterday of their ranking

41:31.220 --> 41:36.820
trajectory and the run that they'd been on and just trending upwards over a long period

41:36.820 --> 41:40.700
of time and unfortunately it fell apart right at the end and as they highlighted in that

41:40.700 --> 41:44.660
interview was kind of down to pressure that they'd put on themselves more than anything

41:44.660 --> 41:48.680
else. Anyway, I was interested to see who was going to ban Dust2 here because this is the

41:48.680 --> 41:52.940
perma-ban for both of these squads and red cannons decided you know what, we're actually

41:52.940 --> 41:57.460
going to go ahead and float Dust2, we're going to ban your best map, we're going to take

41:57.460 --> 42:00.800
Inferno out of the pool to render that as a non-option.

42:00.800 --> 42:04.800
Gentleman's like, you know what, we don't want to run the risk of actually playing the map we've never played,

42:04.800 --> 42:07.160
so we'll have to ban Dust here as the favourites.

42:07.160 --> 42:10.860
And that means Mirage and Ancient will be picked by the two teams, respectively.

42:10.860 --> 42:15.600
Yeah, and this is one of those vetoes when, as you say, a team shares a perma-ban,

42:15.600 --> 42:18.460
which is always the fight is who's going to float it.

42:18.460 --> 42:23.660
And with red cannons deciding to go for that, they have a bit more of an option later on in the veto.

42:23.660 --> 42:26.160
Thing is, it may look crazy.

42:26.160 --> 42:31.200
They're them banning you it's their best map and it's their most played map and something like 35 times

42:31.600 --> 42:36.440
In three months in this year really for red can is it's you might think it's absolutely insane

42:36.960 --> 42:41.400
They would ban a map which is such a comfortable one for them

42:41.720 --> 42:45.040
Look, I actually kind of get it because if you look at their win rates

42:45.840 --> 42:51.360
Really red can is their main wins on you could been farming lower tier South American opposition

42:51.360 --> 42:53.360
it's actually one of their more

42:53.360 --> 42:55.360
stronger maps and they've been

42:55.360 --> 42:57.360
playing really well on it against

42:57.360 --> 42:59.360
tier two, upper tier two, EU

42:59.360 --> 43:01.360
opposition, which is the big

43:01.360 --> 43:03.360
difference there. So I completely

43:03.360 --> 43:05.360
understand banning it and we do

43:05.360 --> 43:07.360
get ancient instead and over

43:07.360 --> 43:09.360
parts of the decider. So I think

43:09.360 --> 43:11.360
this is a fun veto. I'm really

43:11.360 --> 43:13.360
looking forward to seeing how

43:13.360 --> 43:15.360
Red Cannons managed to deal with

43:15.360 --> 43:17.360
Gentlemates today in this first

43:17.360 --> 43:19.360
time matchup between the two of

43:19.360 --> 43:23.840
a little bit of trauma for Red Cannons with what a transpired at the Major.

43:23.840 --> 43:28.160
Oh boy, I don't even think I have to remind everybody, maybe we could have accelerated

43:28.160 --> 43:32.160
the whole phase capitulation. If that defuse had just been stuck, history, anyway, here we go.

43:32.160 --> 43:36.080
It is going to be an execute in towards this B bomb site coming through from Red Cannons.

43:36.080 --> 43:40.720
Kills go back and forth, and it's just complete nuts of domination here from

43:40.720 --> 43:46.240
Davideus once he sets foot in B, not wasting any time with the Swift double to get full control

43:46.240 --> 43:51.680
for his team. Yeah, should be

43:51.680 --> 43:52.680
no way back in, even though

43:52.680 --> 43:53.680
they've got that kit on Alex,

43:53.680 --> 43:54.680
they're gonna try and give it

43:54.680 --> 43:55.680
a look mainly for that reason

43:55.680 --> 43:57.380
because if they get a cheeky

43:57.380 --> 43:58.380
head shot from somewhere,

43:58.380 --> 44:00.380
then maybe they could try and

44:00.380 --> 44:01.380
force the issue and get that

44:01.380 --> 44:02.380
smoke on the bomb and cause

44:02.380 --> 44:06.380
some chaos. But not now. Alex

44:06.380 --> 44:07.380
is just trying to get some

44:07.380 --> 44:08.380
kills to get a little bit

44:08.380 --> 44:09.880
extra money for his CT side,

44:09.880 --> 44:11.980
but not to be and a great

44:11.980 --> 44:12.980
start and already trying to

44:12.980 --> 44:14.120
get a bit louder as well.

44:14.120 --> 44:15.220
I appreciate that because they

44:15.220 --> 44:19.960
they need to really assert themselves, not just in the server, but also vocally too,

44:19.960 --> 44:22.900
because you've got to have fun. When you're the massive underdog in a tournament like

44:22.900 --> 44:28.760
this, you've got to have fun. You've got to enjoy it. And I'm hoping they'll be able

44:28.760 --> 44:33.220
to do that today, because, sure, a wonderful experience playing Vitality yesterday. We

44:33.220 --> 44:38.180
heard about Ren 2 watching the major in the crowd back in 2022 and now getting to play

44:38.180 --> 44:43.940
in the event. But, yeah, I think they'll want a game where they feel like they can actually

44:43.940 --> 44:48.740
win tonight. I mean above all else it's about making the most of every moment, every round,

44:48.740 --> 44:53.220
being present and just soaking it all in and him actually getting to play on the server here instead

44:53.220 --> 44:58.660
of watching from the sidelines would be surreal for him, you would imagine. It's a great way to

44:58.660 --> 45:02.820
begin proceedings gentlemen. It's gonna force by back a couple of scouts, a couple upgraded pistols

45:02.820 --> 45:08.900
and an MP9 here for Alex as well. And there's gonna be quite an aggressive move being made by Red

45:08.900 --> 45:13.300
Cannons against the Force by they've already scaled their way up Catwalk all the way in towards

45:13.300 --> 45:17.460
ladder room here. So they've got some deep positional control very early on in the round.

45:17.460 --> 45:20.980
This gives them options. They've gotten one player in apartments and then one posted on

45:20.980 --> 45:25.460
chairs. So what they've done here is just try to get themselves into a really strong position

45:25.460 --> 45:30.180
early on in the round and then just post to wait to see what the response is like from the CT side

45:30.180 --> 45:34.020
and try and maybe punish any overplays coming through from gentlemaids.

45:37.460 --> 45:42.500
Nice shots. Oh nice flick up with that deagle. But there you go. We'll run them over.

45:43.300 --> 45:45.300
That's some confidence for Ren2.

45:45.300 --> 45:46.980
I'll pause with that scout on the angle.

45:46.980 --> 45:48.180
There are two scouts in play.

45:48.180 --> 45:52.820
Martinez has the other one, but now pressure up close is going to be a bit awkward.

45:53.380 --> 45:55.780
And with Ren2 finding another one,

45:56.620 --> 45:59.020
and even that little extra boost onto default,

45:59.500 --> 46:01.300
should make it impossible for Sal Solby.

46:01.300 --> 46:04.300
He does actually win that duel to finally remove Ren2 from the round.

46:04.620 --> 46:07.620
So there's a glimmer of hope, and with Sal Sol's still half HP,

46:08.380 --> 46:09.860
he can perhaps try and force the issue.

46:09.860 --> 46:12.100
Dabidas and Shay are exactly full health either,

46:12.100 --> 46:14.340
it's a great head shot from South

46:14.340 --> 46:16.340
soul now suddenly all on to Shay

46:16.340 --> 46:18.940
great trade and then with Martin

46:18.940 --> 46:20.440
there's only on 13 HP with that

46:20.440 --> 46:22.140
scouting one bullet either which

46:22.140 --> 46:24.580
way would do it with Shay on at

46:24.580 --> 46:26.500
five HP and he does look the

46:26.500 --> 46:27.840
wrong way at the wrong time but

46:27.840 --> 46:29.440
there's no time for that diffuse

46:29.440 --> 46:30.980
so little makes will be really

46:30.980 --> 46:32.900
happy with the damage but they

46:32.900 --> 46:34.840
won't win the round and that's

46:34.840 --> 46:36.040
what became into the round with

46:36.040 --> 46:37.240
the goal of which is actually

46:37.240 --> 46:38.340
just getting the points on the

46:38.340 --> 46:40.300
board damage is just maybe like a

46:40.300 --> 46:46.300
a small bit of value that they can't take away from it, thought it looked like they

46:46.300 --> 46:50.100
were on for the retake with how much damage had been done, but Shea is just super clean

46:50.100 --> 46:53.820
mechanically there in the post plan to be able to get some really important kills and

46:53.820 --> 46:58.940
just relieve some of the pressure there for red canids. Oh and Gentlemates, because of

46:58.940 --> 47:02.660
all that damage inflicted, you spoke about how this game could descend into a brawl and

47:02.660 --> 47:05.060
it really looks like that's the case here in round three.

47:05.060 --> 47:14.580
Oh there we go because of that incredible work with the scout and that

47:14.580 --> 47:19.900
recovered Galil on South Soul they commit to it again.

47:22.340 --> 47:27.220
They're trying to play through that smoke and maybe that is not aware of the

47:27.220 --> 47:31.060
fact of course that dental mates have completely committed to a buy because of

47:31.060 --> 47:37.780
they play with a little bit more freedom, surprisingly, and maybe just not realizing what kind of purchase

47:37.780 --> 47:42.260
Intelmates had, and thankfully for them it's not going to affect them, and they are going to fall

47:42.260 --> 47:50.420
back away, I think. And that makes sense, because the chances of realistically retaking this are

47:50.420 --> 47:55.620
extremely low, so rather just accept the fact that it's round over red, Canada's have been very

47:55.620 --> 48:01.660
direct so far here from the gecko or mirage not wasting or taking any time to get themselves

48:01.660 --> 48:05.660
going here straight into the b-bomb site.

48:05.660 --> 48:11.020
One frag found, job done round over and surely now we will see gentlemates just saving their

48:11.020 --> 48:12.020
money.

48:12.020 --> 48:14.260
I mean they'll still have a really good chance in the next round as far as a bit of firepower

48:14.260 --> 48:22.060
is concerned but it's red cannons who come up the gate swinging here in Rio.

48:22.060 --> 48:29.060
of course they qualified for this event, playing with history. You mentioned, briefly mentioned

48:29.060 --> 48:35.060
him earlier. Um, and a special journey coming all the way from the open qualifier to the

48:35.060 --> 48:42.060
main event. But since they qualified with history, they really struggled in these local

48:42.060 --> 48:48.060
events in, in South America. They paid three of these Betboom lands in Sao Paulo and Kuaiba

48:48.060 --> 48:54.420
three of these Betboom lands in Sao Paulo and Kuaiba, I'm definitely butchering that

48:54.420 --> 48:59.860
but I tried my best. Losing to Nynzee and Marsbourne in the midst of those with the best

48:59.860 --> 49:04.660
placing of third and I ended up losing to a much lower ranked BR team called Dash at

49:04.660 --> 49:09.420
Fergie and Rio. So that was a strong approach Camels back to make them move on from history

49:09.420 --> 49:14.660
and go for a gamble on Ren2. Let's see if we can hold on here. All the tracks tried

49:14.660 --> 49:19.780
some damage and in the end all the kills will file through for the T side. That is enough to

49:19.780 --> 49:25.860
force Mopoz to play from CT with the 5-7 all on his lonesome. I don't know who's there.

49:25.860 --> 49:30.260
Shouldn't be taking a duel against a 5-7 too close but in the end Coway hasn't rentable

49:30.260 --> 49:35.620
figure it out. So 4-0 start, they're loving it. Yeah I want to spare a thought for history though

49:35.620 --> 49:40.740
right because red cannons came through the open qualifier and then they won the closed qualifier

49:40.740 --> 49:46.220
to get the spot at Rio, they beat teams like Imperial, they beat Bestia twice as well,

49:46.220 --> 49:50.500
they even beat Sharks in the process of qualifying for this tournament.

49:50.500 --> 49:53.060
And history was a part of all of those games.

49:53.060 --> 49:56.860
History was a part of the team that qualified for IEM Rio and then he doesn't actually get

49:56.860 --> 49:57.860
to play at the tournament.

49:57.860 --> 50:05.260
Now, obviously their priority is their level coming into the tournament and so they decided

50:05.260 --> 50:08.800
to actually just make that change, thinking they'd have a better chance of going deeper

50:08.800 --> 50:15.760
with or into over history. So obviously that's what's the most important aspect is your factor.

50:15.760 --> 50:18.160
But it does still suck for history.

50:18.160 --> 50:24.240
It does. But that is kind of reality, unfortunately, sometimes for teams when they realize they

50:24.240 --> 50:27.960
need to make a change. And basically when a closed qualifier slash open qualifier, as

50:27.960 --> 50:31.960
you were saying, is quite early on in the season for an event that's like two or three

50:31.960 --> 50:39.360
months later right a lot goes a lot goes on in these games and in these smaller

50:39.360 --> 50:45.760
tournaments or they're gonna force their way out of A but this time WG is gonna

50:45.760 --> 50:51.080
hold on very nicely he does get another as they drop down under the balcony

50:51.080 --> 50:55.720
position now drop is only just trying to spam through that ticket box to try and

50:55.720 --> 50:59.120
get any damage at all if there's any players there but he'll be connecting

50:59.120 --> 51:02.560
with nothing and know that they've got a play on balcony. But how do they fight it without

51:02.560 --> 51:07.640
getting exposed to jungle? And there we go. There is a quick trade. It's all down to

51:07.640 --> 51:11.920
Ren2. In the end, he'll get caught by the Martiniz orper. Martiniz yesterday, he had

51:11.920 --> 51:17.800
a poor map three, but I guess you could say one and a half maps against G2. He was amazing.

51:17.800 --> 51:23.120
Yeah, he was just outstanding, especially on the CT side of Mirage with that AWP searching

51:23.120 --> 51:28.720
for opening kills, not shying away from making plays, being proactive and taking initiative.

51:28.720 --> 51:33.000
This round is down to WG as that A anchor, he finds a great couple of kills to set around

51:33.000 --> 51:34.000
in motion.

51:34.000 --> 51:39.800
Red Cannons try and keep up with that simple and direct approach, just grouping themselves

51:39.800 --> 51:43.360
up and trying to go into a bomb site very early on, but this time, gentlemates have

51:43.360 --> 51:46.880
been able to stave them off and keep them at bay.

51:46.880 --> 51:50.200
So maybe Red Cannons yes makes sense, taking a little bit deeper into the playbook as they

51:50.200 --> 51:52.280
start to venture in towards middle.

51:52.280 --> 51:56.400
Not just throwing uterus though, they're going to take that control, but actually heading

51:56.400 --> 52:01.260
in that direction. Thinking about Hans and Eza and looking to be the dynamic

52:01.260 --> 52:05.960
opera on the map he finds himself over in ladder room here. I don't know, deal with

52:05.960 --> 52:09.560
any mid-take that could be coming through.

52:09.560 --> 52:23.000
Oh, the tight angle from that position you were mentioning.

52:23.000 --> 52:25.480
Well, catch Ren too.

52:25.480 --> 52:41.240
A bit of a presence in ramp there from Kao'ez is trying to run a bit of a feeler.

52:41.240 --> 52:43.600
Bruce in window can come through the silent version.

52:43.600 --> 52:50.760
And Shay might just decide to stick himself on the ledge for now and wait for activation

52:50.760 --> 52:52.920
to be required later in the round.

52:52.920 --> 52:57.920
The utility coming from Mopos, I think that might be a Palace resmoke, yes it is.

53:03.920 --> 53:10.920
They're taking their time, so this is what 20 seconds left on the clock looks like is what red cannons are going to be thinking.

53:10.920 --> 53:14.920
And they're going to have to make these pieces connect perfectly as they surround the same bombsite.

53:14.920 --> 53:20.920
There's only 13 seconds left, now drop all phase through the smoke but Alex was ready and waiting for it and that's just round over.

53:20.920 --> 53:24.060
Everything had to go perfectly and even then it wasn't a guarantee that they would have

53:24.060 --> 53:26.120
been able to get onto the bomb site.

53:26.120 --> 53:29.640
Gentlemaids do not overplay their hand, they don't start to panic when they don't really

53:29.640 --> 53:33.660
know what's going on and the clock's getting wound down so low, they just stand around

53:33.660 --> 53:35.480
and wait and read canids.

53:35.480 --> 53:39.240
Well once they do, eventually try and commit to the play, they just get shut down across

53:39.240 --> 53:40.240
the board.

53:40.240 --> 53:45.560
Yeah, so they're getting a little bit too late down I think and until next did the classic

53:45.560 --> 53:50.200
of just not over-facing when they didn't need to and that was enough.

53:50.200 --> 53:57.080
Matt will force Red Canis onto a very low buy here and you've barely got enough

53:57.080 --> 54:03.960
for some armor around these pistols. We'll try and just buy their time for the

54:03.960 --> 54:12.520
following gun round. It's funny right I mean we mentioned how Red Canis came

54:12.520 --> 54:15.040
through the open qualifier and then the closed qualifier to make the event. I

54:15.040 --> 54:18.880
forget the gentlemates also came through the global closed qualifier and they

54:18.880 --> 54:22.520
probably shouldn't even be here with some of the games they had to try and

54:22.520 --> 54:23.400
qualify them.

54:23.840 --> 54:25.120
Yeah, that against Betboom.

54:25.480 --> 54:26.680
That was the crazy one.

54:27.000 --> 54:30.680
Frost fumbled two separate one-on-one opportunities to get Betboom to rear

54:30.680 --> 54:32.600
in regulation, and then they lost it over time.

54:32.960 --> 54:37.720
Had to make a ridiculous bracket gauntlet run with five beer threes in a row

54:38.320 --> 54:39.880
to actually make it here.

54:40.760 --> 54:43.560
It's one of the things I love the most about Counter-Strike up the love of

54:43.560 --> 54:47.680
these courses, how such fine moments can make such big differences.

54:47.680 --> 54:57.680
Not all rounds are equal, not all 1v1s are equal, they all have completely different context and completely different effects on outcomes and on situations, right?

54:57.680 --> 55:04.680
Can you even imagine 2 1 vs 1s were the difference between Beckbroom being here and Gentlemates travelling across the world?

55:04.680 --> 55:07.680
That's what it came down to, such a finite moment.

55:07.680 --> 55:16.680
And I just love that about CS, just how these small moments can make such big differences and they're not all the same.

55:16.680 --> 55:36.680
I think also, I mean for red can is just thinking about it and thinking about Ren 2 is the first time we're covering him since he joined. We've got red can is a lot in these, you know, ESL Challenger League tournaments and other local South American events.

55:36.680 --> 55:41.960
the first time we're covering him since he joined. We've called Red Canis a lot in these, you know,

55:41.960 --> 55:45.560
ESL Challenger League tournaments and other local South American events.

55:47.240 --> 55:51.160
Like, it's really important for him just to get something that makes him feel good

55:51.160 --> 55:56.040
early on in his, you know, debut tier one tournament because, you know, especially when you're used

55:56.040 --> 56:00.680
to playing mostly from home, mostly on FaceIt as we heard about that in about an interview with Harry

56:00.680 --> 56:07.000
earlier. Um, you know, you've got to get comfortable being uncomfortable at big events like this.

56:07.000 --> 56:09.640
Otherwise, you'll never get to a level you want to be at.

56:11.160 --> 56:16.040
Yeah, true. I mean, he started right here with five kills. I wonder what the prospects are on

56:16.040 --> 56:19.880
the long term with Rento and this roster was crazy as how much South American Counter Strike

56:19.880 --> 56:23.480
you and I have covered over the years that we've never commented on a Rento game.

56:24.120 --> 56:28.200
Like just shocking. Well, I mean, there's a reason for that. There's a reason for that because he

56:28.200 --> 56:32.460
debuted this year so yeah I know I'm just saying it's insane that he finds himself on

56:32.460 --> 56:35.560
red cannons as they now look to try and go back to the good old faithful execs against

56:35.560 --> 56:39.320
those people I'm sorry really well placed Molly but Alex it was inevitable that he was

56:39.320 --> 56:43.200
going to go down but he's still able to find a multi before he does the important kill

56:43.200 --> 56:47.000
there is from Cheyenne to Davi G because that's the kill that gets them the man advantage

56:47.000 --> 56:51.080
creates the space for a plant and lets them set up comfortably in a post plant here as

56:51.080 --> 56:52.080
well.

56:52.080 --> 56:55.840
So I saw already trying to force his way through but at some point one of these red cannons

56:55.840 --> 56:59.840
players going to shoulder pick

56:59.840 --> 57:01.840
for information and even though

57:01.840 --> 57:03.840
cow is is low. He's gonna swing

57:03.840 --> 57:05.840
and get his third kill of the

57:05.840 --> 57:07.840
round. Martin is then with that

57:07.840 --> 57:09.840
off with full utility in the kit

57:09.840 --> 57:11.840
as well. Even the 7.8 grand in

57:11.840 --> 57:13.840
the bank. Absolutely should be

57:13.840 --> 57:15.840
running away and saving all of

57:15.840 --> 57:17.840
that. Is going to be very

57:17.840 --> 57:19.840
helpful to keep their economy

57:19.840 --> 57:21.840
afloat. You don't have to be by

57:21.840 --> 57:23.840
anything. Just kind of

57:23.840 --> 57:29.680
to be fine with that. With

57:29.780 --> 57:31.780
their funds. So it kind of is

57:31.880 --> 57:35.880
getting important round. And

57:35.980 --> 57:37.880
create a bit of a gap again

57:37.980 --> 57:38.880
between them and gentle mates.

57:38.980 --> 57:40.880
Of course, mentioned the

57:40.980 --> 57:41.880
difficulties in the veto for

57:41.980 --> 57:43.880
these two teams with both of

57:43.980 --> 57:45.880
them sharing a poem and a dust

57:45.980 --> 57:47.880
to and which one of them will

57:47.980 --> 57:49.880
float it. Maybe they could even

57:49.980 --> 57:51.880
have some teams that we've seen

57:51.880 --> 57:57.160
And on occasion it can even be a third map decided if they want to keep it in the veto

57:57.160 --> 57:59.000
till that long, but no one wanted to risk it this time.

57:59.000 --> 58:03.040
Rinkans actually have played one Dust2, but more often than not it is their Pema Banner

58:03.040 --> 58:05.040
and Gentlemates never play it.

58:05.040 --> 58:10.680
Yeah, it makes sense when you're the favourite that you don't want to take that risk or gamble

58:10.680 --> 58:11.680
in that regard.

58:11.680 --> 58:16.200
So I understand why I read, Cannons were feeling comfortable to not ban our Dust2 in the first

58:16.200 --> 58:19.480
phase and why Gentlemates were thinking, well there's no point in us taking the risk that

58:19.480 --> 58:23.400
Maybe they have been scrimming this map and grinding this map and coming up with some game plans

58:23.400 --> 58:26.200
and maybe they even pick it in that that would just be a disaster for us.

58:26.200 --> 58:30.200
So as the favourites, we want to try and minimise any risk in that regard.

58:30.200 --> 58:33.960
And that's why Red Candidates, as you highlight from the pregame, also decides to ban up Mucris

58:33.960 --> 58:37.880
even though it's a good map for them as well. They know it's an even better map for Gentlemates.

58:37.880 --> 58:42.280
So Gentlemates don't get either of those primary maps here in this veto.

58:42.280 --> 58:44.280
They have to go for Ancient instead.

58:44.280 --> 58:48.780
I told them I had quite a tough time on Mirage yesterday, of course that wasn't against

58:48.780 --> 58:52.620
J2G who are absolutely Mirage specialists.

58:52.620 --> 58:57.240
On the other day I was going to find some really good timing, creeping his way out of

58:57.240 --> 59:01.320
Loas but he's not actually able to get the kill on the player who falls back just in

59:01.320 --> 59:05.400
the nick of time to keep his life intact.

59:05.400 --> 59:13.400
You smoke in window, drop can now force his way forward, maybe there's that silent boost

59:13.400 --> 59:14.400
again.

59:14.400 --> 59:18.440
Alex, definitely aware of that being a possibility because he's got DaviG and support keeping

59:18.440 --> 59:22.440
an eye on it.

59:22.440 --> 59:25.760
And we've actually saw this from Gentlemates yesterday if you remember against G2 where

59:25.760 --> 59:27.880
they've boosted free into window I think.

59:27.880 --> 59:32.480
Pretty different game set at that point though and DaviG has already done a good amount of

59:32.480 --> 59:36.240
damage on to Shea, 12 HP left, and continuing to jiggle the angle.

59:36.240 --> 59:39.000
And what's Devadeus has to make a move up Connector.

59:39.000 --> 59:42.040
It's very easy to get caught from Alex, and there we go.

59:42.040 --> 59:44.320
Devadeus coming on that swing with Shea low.

59:44.320 --> 59:47.680
They can now help out with Devagee with Southslaw in the scene too.

59:47.680 --> 59:50.280
It's very difficult to drop, but he actually gets a transfer,

59:50.280 --> 59:53.080
and there is the trade in Connector.

59:53.080 --> 59:54.680
All of a sudden back into a 2v2,

59:54.680 --> 59:59.600
and they have a path that they want to to go back toward B.

59:59.600 --> 01:00:03.740
Yeah, just revitalizing the round, injecting some chance back into this one.

01:00:03.740 --> 01:00:08.760
All of a sudden, half-red-cannon's courtesy of Drop and Rentsu finding three kills between them in quick succession.

01:00:08.760 --> 01:00:10.760
Great little transfer there from Drop.

01:00:11.600 --> 01:00:16.160
You're gonna have Mopas coming back through apartments, but surely red-cannon should have a good idea that this could be the case,

01:00:16.160 --> 01:00:19.060
because he is the Bianca. That's why they've re-smoked apartments.

01:00:19.060 --> 01:00:21.840
That's why Drop is glancing in this direction.

01:00:22.400 --> 01:00:25.200
Kits in play. Flash HE combination.

01:00:25.200 --> 01:00:30.200
Martin is trying to find a way up catwalk. It's going to be a big swing there from Mopos brilliantly done out of him

01:00:30.200 --> 01:00:34.460
And now it's down to the new boy on the block here to try and keep his team in control

01:00:34.460 --> 01:00:37.220
They've already done very well to get themselves into a wonderful position

01:00:37.220 --> 01:00:41.160
He's trying to dance around the bomb site and deny the Jules then eventually he takes one on his own terms

01:00:41.160 --> 01:00:47.300
That's the key and he will even finish off the job with a clinical headshot and boy does he want them to know about it

01:00:48.420 --> 01:00:52.880
Beautiful from Renton. What do I say about him getting some kind of impactful play

01:00:52.880 --> 01:00:59.820
to really get himself going and make him feel good, considering he just didn't really have much to

01:00:59.820 --> 01:01:03.860
shout about when you're playing against my talent, so yes, that's a good mistake. He sent himself

01:01:03.860 --> 01:01:10.140
around here. That was beautiful. Look at that pre-fire on the last. I thought for a second the

01:01:10.140 --> 01:01:16.100
way he was dancing around the side was a little bit nervy and a little bit noisy, the way he was

01:01:16.100 --> 01:01:20.940
stomping around. I thought maybe he played his hand and was going to get double swung, but now

01:01:20.940 --> 01:01:25.800
he isolated the fights really well huge credit to Rento having a great map

01:01:25.800 --> 01:01:30.260
AWP is now out in battle against Martinaires head-to-head on the sniper

01:01:30.260 --> 01:01:36.020
and red cannons have at least a tire on the half on T side to work with and

01:01:36.020 --> 01:01:39.660
that's a 5v2 this has gotten away from gentlemades if they weren't frustrated

01:01:39.660 --> 01:01:46.340
already they certainly will be now oh boy pressure starts to build here on the

01:01:46.340 --> 01:01:53.960
favorites. Red Cannards given a lifeline by winning that round they're

01:01:53.960 --> 01:01:57.380
doubling up on their opponents guaranteed a tide scoreline going into the

01:01:57.380 --> 01:02:03.120
second half at a minimum but they're gonna want more. Three rounds left to be

01:02:03.120 --> 01:02:06.920
played in this first half they get themselves off the top in the middle. Set

01:02:06.920 --> 01:02:10.160
themselves up waiting to see if there's any response from the CT side as we

01:02:10.160 --> 01:02:12.800
reach out the second mark they start to make moves of their own.

01:02:16.320 --> 01:02:19.360
They're traded from Davi Jean, he will manage to grab it.

01:02:19.640 --> 01:02:23.280
Lovely opening double from him, thought for a sure he was going to get taken down,

01:02:23.280 --> 01:02:25.560
but somehow he survived on that double push.

01:02:25.560 --> 01:02:28.720
Drop is advanced very far into the apartment zone again,

01:02:28.720 --> 01:02:32.560
it could be advantage here for the Spaniards that slips away.

01:02:32.560 --> 01:02:35.520
A second kill from Drop, rotation is in pretty quickly,

01:02:35.520 --> 01:02:37.520
but they have the bombsite again.

01:02:37.520 --> 01:02:42.480
Oh man, lost a 2v5 in the previous, surely they can't lose a 3v5 here as well.

01:02:42.480 --> 01:02:47.600
Alex has been able to make his mark of window, but only as far as Cowys will allow.

01:02:47.600 --> 01:02:49.880
Brilliant double down, they're just taking turns.

01:02:49.880 --> 01:02:54.260
Having their moments in the spotlight, Martínezza has no option but to exit stage lift and

01:02:54.260 --> 01:02:58.400
Red Cannons have salvaged another disadvantageous situation.

01:02:58.400 --> 01:03:02.600
This is very casual there from Gentlemakes, just wandering around on short pillar, not

01:03:02.600 --> 01:03:05.880
expecting there to be a player in apartments at that timing of the round.

01:03:05.880 --> 01:03:11.480
Sure, now WG solved it in the early portion with those two kills from short, but...

01:03:12.320 --> 01:03:16.720
I don't know why you would feel so comfortable that there wasn't apartments present.

01:03:17.520 --> 01:03:18.480
Two in a row.

01:03:18.720 --> 01:03:20.520
5v2, 5v3.

01:03:20.520 --> 01:03:23.040
That is the two guys that'll be watching back later and...

01:03:23.280 --> 01:03:24.880
Well, cursing themselves.

01:03:27.240 --> 01:03:31.720
Yeah, I mean, if they get eliminated today, I don't think they'll be watching them later today, that's for sure.

01:03:31.720 --> 01:03:36.120
Look at the timing here from Drop, by the way, because he gets that first kill, really snappy headshot.

01:03:36.120 --> 01:03:40.920
He then knows, okay, this guy's not gonna repeat me instantly at the risk of him going down as well.

01:03:40.920 --> 01:03:44.120
So I've got this tiny window to drop the Molly behind the pillar.

01:03:44.120 --> 01:03:48.920
Then he just toys with him, because initially the guy's swinging, he's been forced out from behind the pillar.

01:03:48.920 --> 01:03:52.920
First thought is, I have to try and take the duel. I can't just run out because then I'll die.

01:03:52.920 --> 01:03:56.920
So then Drop just keeps bobbing and weaving back and forth, toying with the player,

01:03:56.920 --> 01:04:00.520
until he's eventually forced to exit the Molly, or he'll burn to a crisp.

01:04:00.520 --> 01:04:05.240
and that's when drop re swings once again. It's such small details, but it's really well figured out

01:04:05.240 --> 01:04:07.240
there by drop to get his team back in the round.

01:04:08.280 --> 01:04:13.000
Well, a great opening for red cannons. Exactly what they needed. Gentleman's under pressure,

01:04:13.000 --> 01:04:16.520
and you know, they may have said in that interview to Harry that they didn't really feel any pressure

01:04:16.520 --> 01:04:24.200
because the ridiculous grind and all the stress from the run to try and qualify for IM Colonies

01:04:24.200 --> 01:04:30.440
over missing out sure but you know they can come here and enjoy it. It won't be

01:04:30.440 --> 01:04:34.060
enjoying seeing how their VRS will be going down if they lose to red canids.

01:04:34.060 --> 01:04:41.420
It would be a big swing for the Brazilians and the Chilean on Davi G of

01:04:41.420 --> 01:04:45.020
course on the WDS sorry I should say.

01:04:47.020 --> 01:04:51.320
I mean the first game I've ever done where we have two Davis actually. Yeah

01:04:51.320 --> 01:04:52.320
Yeah, true.

01:04:55.320 --> 01:05:01.320
Of course, Martin Esso was on 9Z as well, but that was after Davideus was on the squad.

01:05:01.320 --> 01:05:02.320
Now we really missed out on each other.

01:05:02.320 --> 01:05:05.320
I don't even know how I feel about this view model.

01:05:06.320 --> 01:05:14.320
Was giving like Team Fortress 2 or I don't even know, just something kooky, man, either way.

01:05:14.320 --> 01:05:16.320
A mobile game or something like that.

01:05:16.320 --> 01:05:18.320
Yeah, for sure.

01:05:18.320 --> 01:05:29.040
Okay, here's the change-up. The gentlemates. WG on that secondary AWP.

01:05:29.040 --> 01:05:32.680
If they lose us round, they stay down the barrel of 9-3.

01:05:32.680 --> 01:05:41.160
Exactly. And Alex, just trying to wander into window at a random portion of the mid-round,

01:05:41.160 --> 01:05:45.320
and there was no flash to help that out at any point, and they're getting utterly dismembered

01:05:45.320 --> 01:05:51.040
at the moment. Martin Esselgud and Torento, that's another one in Rentoo's column. And

01:05:51.040 --> 01:05:54.920
Mopozz, he's in ladder and they don't know he's there, he needs a multi-kill, he needs

01:05:54.920 --> 01:05:59.840
it right now. There is one, can they trade in? They cannot and there is Mopozz. That

01:05:59.840 --> 01:06:04.320
is what Gentlemates needed, something to activate them but the round is still not done but maybe

01:06:04.320 --> 01:06:10.160
Mopozz can help close it and he's done exactly that huge quad kill and Gentlemates are back

01:06:10.160 --> 01:06:11.160
on the score sheet.

01:06:11.160 --> 01:06:16.520
Oh, clean up on Isle Middle, Mop-Oz with the Mop just makes light work of those players.

01:06:16.520 --> 01:06:20.480
3 kills in quick succession then even flexes his muscles as he picks up the Orp and gets

01:06:20.480 --> 01:06:22.280
that 4th frag as well.

01:06:22.280 --> 01:06:27.320
Like you say, it's exactly what they needed, a big moment of some individual brilliance

01:06:27.320 --> 01:06:31.280
to ignite the campaign here for Gentlemates once again and try and salvage this first

01:06:31.280 --> 01:06:32.280
half.

01:06:32.280 --> 01:06:35.600
Now they've done a lot of damage in these rounds that they've been losing and what that

01:06:35.600 --> 01:06:40.120
means is that red cannons are going to be reduced to some pistols, a Mach 10 and a couple

01:06:40.120 --> 01:06:46.120
good chance here for the Spaniards to at least salvage a 5-7 halftime scoreline.

01:06:46.120 --> 01:06:47.120
It's funny, man.

01:06:47.120 --> 01:06:49.120
A bit of reading than what 9-3 ever would have been.

01:06:49.120 --> 01:06:51.120
I know, and it's funny, right?

01:06:51.120 --> 01:06:55.120
When we were talking before the game, I said this felt like it would be a game that would be a brawl.

01:06:55.120 --> 01:06:59.120
One with mistakes, but in general, that often makes for an exciting counter-strike,

01:06:59.120 --> 01:07:02.120
and we're seeing it. That's absolutely for sure.

01:07:02.120 --> 01:07:08.120
It's a red-canon's turn to lose a significant advantage in the late round.

01:07:08.120 --> 01:07:14.120
Incredible work from Mopos, but there might be more action for him to deal with here.

01:07:14.120 --> 01:07:18.120
Davi G is jump-spotting Mopos, and he's on the balcony again, playing Triggy Discipline,

01:07:18.120 --> 01:07:23.120
gets himself a double, doing really well to hold on with Davi G's singular kill, but does

01:07:23.120 --> 01:07:25.120
get run down by that Tech 9 in the end.

01:07:25.120 --> 01:07:29.120
It's all going to be down onto the P250, and it drops onto the site, and now Shane needs

01:07:29.120 --> 01:07:31.120
a 1v2, and he can't connect the spray.

01:07:31.120 --> 01:07:34.120
They survive with two planners on pretty much.

01:07:34.120 --> 01:07:36.120
to get away with a little bit

01:07:36.120 --> 01:07:37.120
of a streak at the end of the

01:07:37.120 --> 01:07:39.120
half, but red cannons, you've

01:07:39.120 --> 01:07:41.120
got to say have been the better

01:07:41.120 --> 01:07:44.120
team.

01:10:34.120 --> 01:11:01.560
Red can is looking solid as a rock but they'll be a little bit disappointed to let up at

01:11:01.560 --> 01:11:07.040
the end of that first half. Mopas with a couple of really important multi-frags, making the

01:11:07.040 --> 01:11:09.840
difference and get Gentlemates back in contention.

01:11:09.840 --> 01:11:14.320
I mean yes and no, because if they're going to be realistic they should also realize that

01:11:14.320 --> 01:11:18.240
there were a couple rounds they won that should never have gone their way, so probably got

01:11:18.240 --> 01:11:22.520
to be somewhere in the middle and quite content with that 7-5 leave. What that means is it's

01:11:22.520 --> 01:11:26.680
a really important second half pistol here for Gentlemates to continue to close the gap

01:11:26.680 --> 01:11:30.280
and all of this next scourge and being made by Kawa is wide swing, goes straight into

01:11:30.280 --> 01:11:34.200
three he's lucky to still be alive but that lease on life is cut short by Davi G.

01:11:37.160 --> 01:11:42.360
Rentoo from Jungle needs himself some damage and Davideus has been gouged up on triple,

01:11:42.360 --> 01:11:46.440
surely he doesn't get one more but he actually did. Very good hold in the end from Davideus and

01:11:46.440 --> 01:11:52.520
Rentoo will connect in the end, Alex was so low it took one bullet in the shoulder to take him down.

01:11:53.240 --> 01:11:58.600
Now Marshmores with the P250 trying to get himself into a 1v1 but not allowed to and Rentoo

01:11:58.600 --> 01:12:00.600
continues to get loud.

01:12:00.600 --> 01:12:02.600
Yeah, loud in and out of the server.

01:12:02.600 --> 01:12:04.600
That's the key detail from Renzi.

01:12:04.600 --> 01:12:05.600
Brilliantly done in the pistol.

01:12:05.600 --> 01:12:07.600
There was so much damage inflicted onto the player.

01:12:07.600 --> 01:12:08.600
The second kill he gets,

01:12:08.600 --> 01:12:10.600
I think it was drop who assisted that kill.

01:12:10.600 --> 01:12:12.600
Renzi only had a bullet in the chamber.

01:12:12.600 --> 01:12:14.600
There were no bullets left in the mag.

01:12:14.600 --> 01:12:16.600
That's all he had.

01:12:16.600 --> 01:12:18.600
And that's all he needed.

01:12:18.600 --> 01:12:21.600
Shot connected, frag found, pistol round over.

01:12:21.600 --> 01:12:24.600
Despite the opening kill going gentlemate's way,

01:12:24.600 --> 01:12:26.600
they don't even get a bomb plant.

01:12:26.600 --> 01:12:29.600
Which means it's gonna have to be a full save here.

01:12:29.600 --> 01:12:37.600
And a chance for red canards to get themselves even closer to the finish line here on map 1.

01:12:37.600 --> 01:12:44.600
It's a funny looking scoreboard, isn't it? I mean, often we see games where you get that meme posted on Twitter and you're like,

01:12:44.600 --> 01:12:45.600
Who do you think won the map?

01:12:45.600 --> 01:12:51.400
map. Salcel, Mopozz, Alex, all fragging well, Martinez and WG not lagging behind in any

01:12:51.400 --> 01:12:56.560
way and you look at the red canad side and you might think, hmm, surely, Gentlemates

01:12:56.560 --> 01:12:58.360
are up 8-5 right now, not the case.

01:12:58.360 --> 01:13:02.480
You're not wrong, yeah. And that paints the pictures to how it was kind of reliant on

01:13:02.480 --> 01:13:08.120
big individual moments for red canads. I mean, the bottom fraggar for Gentlemates has got

01:13:08.120 --> 01:13:14.160
as many kills as the second highest fraggar for red canads right now. Lots of sixes and

01:13:14.160 --> 01:13:17.600
lots of sevens for red cannons. Do with that information, what you will.

01:13:17.600 --> 01:13:21.600
Meaty Grenade is going to chunk down a couple of these that is in towards

01:13:21.600 --> 01:13:25.160
them. They're all clustered together so they can all die as brothers in arms.

01:13:25.320 --> 01:13:26.680
At least it was swift.

01:13:28.600 --> 01:13:31.440
Yeah, that round does not matter whatsoever.

01:13:31.480 --> 01:13:34.400
What matters is that you need to keep multiple players alive and they managed to

01:13:34.400 --> 01:13:36.240
keep four up. So all good.

01:13:36.840 --> 01:13:40.200
That is some money to work with.

01:13:44.160 --> 01:13:52.580
Let's see what the opening gun round shows for Gentlemates because of course, Red Canid

01:13:52.580 --> 01:13:54.080
still have the bonus buy.

01:13:54.080 --> 01:13:58.400
So we've got the Famas on show, so the MP9 on Coway is already Mopos, I'm telling them

01:13:58.400 --> 01:13:59.400
no.

01:13:59.400 --> 01:14:04.600
There's one thing you can kind of rely on for Gentlemates, the important games very often,

01:14:04.600 --> 01:14:06.720
the guy to step up is Mopos.

01:14:06.720 --> 01:14:10.800
I can't tell you how many games I watched of this guy getting back to the Movistar Riders

01:14:10.800 --> 01:14:15.660
days he would really get the important multi kills when it matters and he is

01:14:15.660 --> 01:14:20.380
showing it here today especially on the T side that is where he can just carve

01:14:20.380 --> 01:14:24.980
these rounds out on entry duty he can be devastating against any opponent he's

01:14:24.980 --> 01:14:28.940
done it here in round 15 as well this was a must win for gentle mates and there's

01:14:28.940 --> 01:14:33.780
no way they're gonna lose this 2v5 I am very confident this time round and it's

01:14:33.780 --> 01:14:37.940
only Shay left he's gonna have to pack his bag and head for the hills gentle

01:14:37.940 --> 01:14:39.940
I mean, we're just keen to brawl straight up.

01:14:39.940 --> 01:14:42.940
What do you mean? You don't think Shay is going to walk all the way through Teespawn,

01:14:42.940 --> 01:14:49.940
not get cut off by Alex and Southall and NinjaDiffuse with the smoking kit?

01:14:49.940 --> 01:14:53.940
Unlike Alex's memory for that 1v5 with Kaden on this very map,

01:14:53.940 --> 01:14:56.940
I don't remember that ever happening with Shay.

01:14:56.940 --> 01:15:02.940
So, not sure, but I don't think so, Trav. I don't think so.

01:15:02.940 --> 01:15:12.940
Either way, I just, it's a good sign of confidence from gentlemates that they've almost like, jump-started their campaign on this T side by just running into top middle.

01:15:12.940 --> 01:15:17.940
It's a really good sign of confidence that they haven't just played super conservative here in this round and gone into a shell.

01:15:17.940 --> 01:15:21.940
Shae's ticked the molly, they now know where he is, and Sassel will put him down.

01:15:21.940 --> 01:15:27.940
So, keeping five players alive with some competent jewels going their way, missed smoke as well.

01:15:27.940 --> 01:15:32.540
maybe that was intentional to try and bait them out and give Mopaz the jewels.

01:15:32.540 --> 01:15:36.940
That's what I'm going to say it was just to save him a little bit, but either way, great start to this.

01:15:36.940 --> 01:15:40.940
At least as far as the gun rounds are concerned in the second half here for the Spaniards.

01:15:40.940 --> 01:15:44.440
They did lose one player to the bomb there in the round, but it doesn't matter.

01:15:44.440 --> 01:15:45.940
A four-op is still very nice.

01:15:45.940 --> 01:15:51.940
And yeah, I mean, they'll be thinking about those rounds that they chucked in the first half, and they're at 5v3 and 5v2.

01:15:51.940 --> 01:15:56.940
They were fumbles, but as I've said to you before, Matt, a fumble means you did once have possession.

01:15:56.940 --> 01:16:02.520
So they know they can get into those positions and continue to make this recovery against

01:16:02.520 --> 01:16:03.520
the Brazilians.

01:16:03.520 --> 01:16:07.380
Yeah, but sometimes having had it in your possession and then having lost a bigs it's

01:16:07.380 --> 01:16:10.700
so much more bitter than just never having had it in the first place, Trav.

01:16:10.700 --> 01:16:12.100
I know, that is true.

01:16:12.100 --> 01:16:15.420
There are multiple ways of looking at it.

01:16:15.420 --> 01:16:20.100
This is the eco.

01:16:20.100 --> 01:16:23.500
I like your glass half full perspective though to be fair.

01:16:23.500 --> 01:16:25.180
There we go.

01:16:25.180 --> 01:16:26.180
That's me.

01:16:26.180 --> 01:16:35.520
Absolutely. Until I play my own CS matches and I with 25 bullets and I call myself all

01:16:35.520 --> 01:16:38.980
the swear words under the sun.

01:16:38.980 --> 01:16:44.920
Oh, darn it. He's got himself a digger as does Kyle is. Now they're just hoping to get

01:16:44.920 --> 01:16:51.440
a little bit of damage. That's going to help. One digon to Alex, a frag found from Kyle

01:16:51.440 --> 01:16:55.920
is as well. From Shea, Rathink, always assisted. That's going to be an AK scooped up with another

01:16:55.920 --> 01:17:00.960
one recovered here as well and they could try and keep these gentle mates players somewhat confined

01:17:00.960 --> 01:17:06.480
to the back of apartments, probably as Davides only has a usp so not really going to provide any

01:17:06.480 --> 01:17:10.400
serious threat. These gentle mates will now reduce the gap to two.

01:17:14.000 --> 01:17:18.960
A stream update, not one we usually do too much, you don't want to be spoiled,

01:17:18.960 --> 01:17:22.960
Luke for half a second. G2 winning 7-5 at the half.

01:17:22.960 --> 01:17:24.960
Against Vitality.

01:17:24.960 --> 01:17:27.960
5 in the second half as well.

01:17:27.960 --> 01:17:30.960
They've gotten off to a flyer on their CT side.

01:17:30.960 --> 01:17:32.960
What the hell is going on over there?

01:17:32.960 --> 01:17:42.960
Could the Vitality win streak, map streak, be coming to an end?

01:17:42.960 --> 01:17:46.960
Against G2 with the stand-in, that's insane.

01:17:46.960 --> 01:17:48.960
That's actually crazy, if that is what it is.

01:17:48.960 --> 01:17:49.760
The attack is a go.

01:17:49.760 --> 01:17:50.260
Precure.

01:17:52.060 --> 01:17:53.560
Let's not get ahead of ourselves yet.

01:17:56.560 --> 01:18:03.560
Alright, we'll keep a close eye on that one and update you guys accordingly as we shift our focus back to an extremely important round 17.

01:18:03.860 --> 01:18:09.160
Now what makes this round so important is that Red Cannons have been in control pretty much throughout the entirety of the map so far.

01:18:09.260 --> 01:18:16.660
If they lose this gun round here though, then it feels like that's almost entirely waned and we have a level playing field between these two teams.

01:18:16.960 --> 01:18:23.780
Gentlemates have a little bit of momentum behind them, but they've never really been able to convert that into a strong streak of rounds. Could this be that moment?

01:18:25.980 --> 01:18:27.980
Okay, not quiet about his

01:18:28.860 --> 01:18:30.640
apartments push

01:18:30.640 --> 01:18:33.400
Pull back off of it now that my positive think you'll have heard him drop

01:18:35.960 --> 01:18:39.080
Let's have David airs his support from get right

01:18:40.760 --> 01:18:45.800
Now I've got the bombing apartment set doesn't like they want to try and go for this one with that little bit of a

01:18:45.800 --> 01:18:54.800
split coming through from short on smoke is up Alex can make his way through if

01:18:54.800 --> 01:18:59.500
he wants to he's actually gonna be the only prong in this attack might just

01:18:59.500 --> 01:19:03.720
just sit himself in ladder room actually the unexpected factor it comes the

01:19:03.720 --> 01:19:06.360
burst out of the apartments every day this is very well to hold on for one

01:19:06.360 --> 01:19:10.000
considering he was so blind and Shay does get one of his own but now has to

01:19:10.000 --> 01:19:13.200
survive on very low HP can he waste time any longer he cannot

01:19:13.200 --> 01:19:19.200
Davi G takes the kill, 3v3, drop is in the action but he needs to jump across that angle

01:19:19.200 --> 01:19:24.120
to avoid the Martinez AWP and somehow he's done it. Now Davi G, close market, might be

01:19:24.120 --> 01:19:29.440
the next port of call. Martinez is stuck on ban at the moment and drop does not expect

01:19:29.440 --> 01:19:35.440
Davi G so close. So Kha'ez is going to fall away and with Rento next to him they know

01:19:35.440 --> 01:19:40.080
there's no way to break through, save coming through. Gap will be won.

01:19:40.080 --> 01:19:48.000
Oh, WG gets three key kills in the round there to open up that B bomb site and then guarantee the round as well with that frag on drop

01:19:48.000 --> 01:19:51.000
I mean that smoke comes through towards market when market door

01:19:51.000 --> 01:19:54.740
So drop feels like if there is going to be any chance them actually retaking the bomb site

01:19:54.740 --> 01:19:59.540
He's got to try and activate just as or just before that smoke blooms to try and gain some sort of vision

01:19:59.540 --> 01:20:04.020
And as he goes through I mean WG had already gotten so deep in the bomb site there that he just

01:20:04.180 --> 01:20:08.620
Executes the captain on the opposite tight team. That's a three round street. Yeah, but gentle mates

01:20:10.080 --> 01:20:19.100
and also closing the gap to just one big moment there from DaVee GM maybe giving

01:20:19.100 --> 01:20:21.460
red cannons something to worry about going into the rest the half

01:20:21.460 --> 01:20:24.060
considering there was nothing particularly special about that round

01:20:24.060 --> 01:20:28.140
CT side might feel compelled now to maybe stack up the defense or maybe for the

01:20:28.140 --> 01:20:31.340
catwalk player not to take as many liberties towards middle and instead

01:20:31.340 --> 01:20:35.100
try and help out that B anchor some more because that's what he didn't go

01:20:35.100 --> 01:20:39.500
according to plan what I want to say from red cannons in this round is one of

01:20:39.500 --> 01:20:45.780
those middle pincers right I mean there they gave gentle mates so much space in mid just

01:20:45.780 --> 01:20:52.340
to have free reign to have that lurking ladder and then of course go for the b-play it was

01:20:52.340 --> 01:20:55.620
just too much map control they gave up and they expected the both of the b anchors to

01:20:55.620 --> 01:20:59.780
hold on perfectly which is pretty impossible when they had all that utility gentle mates

01:20:59.780 --> 01:21:04.140
I want to see a peek from window, a peek from short and a peek from con all together synchronized

01:21:04.140 --> 01:21:07.540
especially when they've got a buy like this with two m4s and an awp they can get the open

01:21:07.540 --> 01:21:12.940
window and get the rifles peaking from short and con. Do it mid to late round to try and

01:21:12.940 --> 01:21:17.100
make it a bit of a shock for gentlemates. Maybe with an opening pick from Ren2, now

01:21:17.100 --> 01:21:20.780
up to 17 in this game they might not need to do that.

01:21:20.780 --> 01:21:24.660
I think that's going to come gentlemate to try and make a movie of before long but it's

01:21:24.660 --> 01:21:29.300
Ren2's already repositioning towards CT's tag that Martin is down to 16 health here

01:21:29.300 --> 01:21:34.940
now for the Spanish AWPer on this T side. Ren2 brilliantly done by finding that kill

01:21:34.940 --> 01:21:38.220
that immediately recognising that there's a very low chance

01:21:38.220 --> 01:21:40.620
Gentlemates are going to continue to commit in his direction.

01:21:40.620 --> 01:21:43.020
Davade is just looking to be a bit of a pest right now,

01:21:43.020 --> 01:21:47.180
a thorn in the side of Sousal, who brings the rifle down to 7 health.

01:21:47.820 --> 01:21:50.460
Gentlemates still going to continue to commit to the original plan,

01:21:50.460 --> 01:21:56.220
but they go straight into the Brazilian blender and get turned into a cup of rinha.

01:21:56.940 --> 01:21:59.020
Is that the cocktail? I think so.

01:21:59.020 --> 01:22:02.380
Well, I can assure you that you might know more about cocktails than I do,

01:22:02.380 --> 01:22:05.380
I don't drink, so there you go.

01:22:05.380 --> 01:22:12.380
Shade's going to catch the fallback of Salsall, and the smoke down will block Martin as off.

01:22:12.380 --> 01:22:16.380
That is a very good hold from Red Cannon. It's a massive change-up.

01:22:16.380 --> 01:22:18.380
Look what it's going to do to their money as well, by the way.

01:22:18.380 --> 01:22:21.380
It's going to be a massive boon for them.

01:22:21.380 --> 01:22:25.380
Martin as goes down. They survive the round with all five players alive.

01:22:25.380 --> 01:22:27.380
Three AKs to grab.

01:22:27.380 --> 01:22:31.380
That is the most important round in the second half for them for sure.

01:22:31.380 --> 01:22:38.380
of the story line that we

01:22:38.380 --> 01:22:40.380
highlighted a few rounds ago.

01:22:40.380 --> 01:22:41.380
Pause now if you don't want any

01:22:41.380 --> 01:22:43.380
spoilers for G2 vs Vitality.

01:22:43.380 --> 01:22:45.380
Because G2 have done it, they won

01:22:45.380 --> 01:22:47.380
map one against Vitality 13-5 on

01:22:47.380 --> 01:22:49.380
Mirage. They actually managed to

01:22:49.380 --> 01:22:50.380
get it done. I mean, they looked

01:22:50.380 --> 01:22:51.380
really good on the map yesterday,

01:22:51.380 --> 01:22:52.380
but I didn't ever think in my

01:22:52.380 --> 01:22:54.380
wildest dreams they'd be able to

01:22:54.380 --> 01:22:55.380
go on and be the team that

01:22:55.380 --> 01:22:57.380
ended the Vitality streak, so

01:22:57.380 --> 01:22:59.380
they can now no longer obviously

01:22:59.380 --> 01:23:04.100
got obviously go flawless in Rio, at least as far as the maps are concerned, to then

01:23:04.100 --> 01:23:10.220
chase down that NIP streak. So I mean obviously it is just a small blip on the radar, but

01:23:10.220 --> 01:23:14.900
it's a big storyline now that's been taken out of the works with that one win there from

01:23:14.900 --> 01:23:15.900
G2.

01:23:15.900 --> 01:23:20.500
It's so funny isn't it, but who would have thought it would be G2 without Hunter? Who

01:23:20.500 --> 01:23:25.940
would have thought? Crazy. Look, I haven't won the series, but it was a 13-5 on map

01:23:25.940 --> 01:23:32.240
Maybe Vitality were never prepared for the some pious in-game leader arc. Who knows?

01:23:36.860 --> 01:23:39.760
Well, I mean yeah, if they go on to beat Vitality then

01:23:40.400 --> 01:23:47.320
Cheers hunter. Thanks for coming. Enjoy the rest of your holiday until the end of the cologne major. No, I joke, of course

01:23:47.960 --> 01:23:54.000
Either way, red canards have an opportunity here to deal a decisive blow to gentlemaids chances on mirage

01:23:54.000 --> 01:23:57.200
If they can win this round, they go 11-8, no money in the bank.

01:23:57.200 --> 01:24:01.760
Four gentlemates would be 12-8, and a tough comeback required.

01:24:01.760 --> 01:24:03.440
It's gonna be a big exacting to the same bombsite.

01:24:03.440 --> 01:24:05.200
Really good molly into Sandwich.

01:24:05.200 --> 01:24:07.760
Now, Drop gets toasted, but he's able to get a kill.

01:24:07.760 --> 01:24:09.280
Revenge off the Sandwich.

01:24:09.280 --> 01:24:10.000
He chose one of them.

01:24:10.000 --> 01:24:12.000
Our Cow is trapped in behind the...

01:24:12.000 --> 01:24:13.680
or underneath the bulk, and he should I say,

01:24:13.680 --> 01:24:15.360
but he's still able to come away with two

01:24:15.360 --> 01:24:17.760
to leave his team in an even number situation.

01:24:17.760 --> 01:24:18.960
They don't know about Navadans.

01:24:18.960 --> 01:24:20.480
I think they know he's the A site player,

01:24:20.480 --> 01:24:21.760
but they don't know he's still triple,

01:24:21.760 --> 01:24:27.840
That's gonna be an unexpected one for Southall really well done by David S incredible patients at that moment

01:24:27.840 --> 01:24:30.600
Not to overpeak and you needed to help at any point

01:24:30.920 --> 01:24:35.360
You knew you could confirm it late ran and then Martin is stuck on default both

01:24:35.680 --> 01:24:37.560
CT's right here as well

01:24:37.560 --> 01:24:42.720
Shea and ever desk happy to actually let him get that plant because they know he's so stuck in this position

01:24:42.960 --> 01:24:49.100
And there should be no way out more damage done. He's somehow isolate these fights. You want the collect is it possible?

01:24:49.100 --> 01:24:51.100
It's not she will get it done

01:24:51.760 --> 01:24:56.800
Well, you know, I wasn't far from it and I feel like that would have been the only way for him to actually win the round

01:24:56.800 --> 01:25:02.720
If he could have gotten both kills with one bullet, but it's really well played from those Brazilian players on the retake there

01:25:02.720 --> 01:25:04.720
Not to I guess one Chilean and one Brazilian

01:25:05.200 --> 01:25:06.560
not to

01:25:06.560 --> 01:25:12.600
Disjoin themselves they stick together, but it seemed like there was some attention to detail not to completely line themselves up either

01:25:12.600 --> 01:25:15.160
So they kind of recognize the threat of the orc in the clutch

01:25:15.160 --> 01:25:21.160
At least Martin is able to get the bomb down, but Coway's I reckon is the main hero there.

01:25:21.160 --> 01:25:24.480
Getting those two kills with what brought him back into an even numbers game for his

01:25:24.480 --> 01:25:28.760
team, they finish off the job, gentlemates decide to persist just stubbornly they will

01:25:28.760 --> 01:25:30.360
force by in round 20.

01:25:30.360 --> 01:25:33.680
And again they're gonna go back in towards A.

01:25:33.680 --> 01:25:39.520
Oh now they're gonna go for a faster move.

01:25:39.520 --> 01:25:42.160
DaviG's already launching himself out of ramp through that smoke.

01:25:42.160 --> 01:25:45.120
Now it's Coway's from triple, but look how far DaviG's gonna go.

01:25:45.120 --> 01:25:49.120
get up onto the A-bomb site before they're ready for him. That's crazy! And

01:25:49.120 --> 01:25:53.960
they've already got full CT control, which is pretty wild. Everdez could

01:25:53.960 --> 01:25:57.320
drop into the sandwich if he wanted to, look like he was preparing himself for it.

01:25:57.320 --> 01:26:02.680
And they do have money if they want to commit to this retake, but there's a

01:26:02.680 --> 01:26:09.680
chance they could decide to prioritize the later rounds of Mirage. I think

01:26:09.680 --> 01:26:12.960
they're just hoping for a random spam kill, and if they don't get it, they're

01:26:12.960 --> 01:26:19.120
gonna fall back. Oh, Gentlemates again just persisting with this A bomb site

01:26:19.120 --> 01:26:22.680
probably banking on red cannons not expecting them to go back and towards

01:26:22.680 --> 01:26:27.680
that A site yet again and they're correct. They're able to isolate Coway's there

01:26:27.680 --> 01:26:30.680
with some good utility usage they just charge him down there's some really good

01:26:30.680 --> 01:26:34.120
flashes there from Gentlemates on the execute as well Coway's never stood a

01:26:34.120 --> 01:26:39.360
chance. Like you say no lottery tickets being won by red cannons with those

01:26:39.360 --> 01:26:43.720
spams through the smoke to try and get themselves a way back in with the retakes, so they accept

01:26:43.720 --> 01:26:47.480
their fate, concede the round and gentlemates, I mean, do as they have throughout Mirage

01:26:47.480 --> 01:26:50.520
so far, which has won the really important rounds to make sure that the game doesn't

01:26:50.520 --> 01:26:54.400
just slip away from them entirely.

01:26:54.400 --> 01:26:59.400
Really nice change utility there. I mean, Kha'az wasn't fully blind, but it's the sound

01:26:59.400 --> 01:27:03.600
muffling from the flashes and the grenades and the smokes that makes him not realise

01:27:03.600 --> 01:27:13.000
WGs up so far, already just tackling him in the side, very nice attack from the little

01:27:13.000 --> 01:27:18.800
mate, it's a really good pace change like you were saying. And honestly, there's a little

01:27:18.800 --> 01:27:23.320
bit of a variation but they could still go for an A-Play here, could just be running

01:27:23.320 --> 01:27:29.120
it back with a mid-prong instead, good smoke break and drops able to get one and with Gavadesse

01:27:29.120 --> 01:27:34.000
on the bricks to jump up in toward Ladder, he manages to get the kill dropping down on Davi G.

01:27:34.640 --> 01:27:37.600
That's a really nice one to grab and now they try and walk in on a random timing

01:27:37.600 --> 01:27:44.400
and Cares will not be allowing that one. Quick transfer, now Southsoul 1v4 it would be, only

01:27:44.400 --> 01:27:50.320
34 HP with a Galil only and look they've got money for a similar buy in the next but

01:27:50.320 --> 01:27:55.680
Red Cannons are going to be on that point. Oh and they make sure there's no survivors left in

01:27:55.680 --> 01:28:01.600
in this round either they got three chances not to finish off the job like you say their map pick

01:28:02.880 --> 01:28:07.680
can they get it across the line here they've been in control through the entirety of Mirage so far

01:28:07.680 --> 01:28:11.680
they've looked really good while doing it not shying away from these fights again gentlemen

01:28:11.680 --> 01:28:15.760
they took this trying to force the issue in the early round they haven't really been using the length

01:28:15.760 --> 01:28:20.640
and the breadth of the map all these rounds here to set themselves up trying to keep it simple and

01:28:20.640 --> 01:28:25.840
direct to minimise the amount of complications that they may have to deal with, but red cannons

01:28:25.840 --> 01:28:29.600
have just been blasting them out the server. We've had a big step up here from Davideus

01:28:29.600 --> 01:28:34.240
on the CT side unsurprisingly. Big contributions from Coway's and Shea, the rest of the team

01:28:34.240 --> 01:28:38.240
has caught up to Ren2 as we've got contributions across the board.

01:28:38.240 --> 01:28:43.560
Yeah, there's a reason why some of these players were picked up by, you could argue, bigger

01:28:43.560 --> 01:28:49.040
Brazilian organisations. Of course Coway's and Shea both on loan from Imperial and Payne

01:28:49.040 --> 01:28:57.040
respectively. So, yeah, there's a there's a more talent on display here and players

01:28:57.040 --> 01:29:01.780
are used to playing in their home country. Don't forget. Yeah. And of course, you can't

01:29:01.780 --> 01:29:06.460
really take much notice of their game against Vitality yesterday. Judge them against teams

01:29:06.460 --> 01:29:11.980
like Gentlemakes. And right now, they're doing a good job of it.

01:29:11.980 --> 01:29:15.420
Any team outside of the top 10 red cannons could give a run for their money is kind of

01:29:15.420 --> 01:29:18.420
I see it. That's a general consensus.

01:29:19.420 --> 01:29:23.420
By the way, opening kill comes through from the Count Walk specialist, Davideus.

01:29:24.420 --> 01:29:27.420
It's where he played on pain. It's clearly a position he's remaining.

01:29:27.420 --> 01:29:29.420
It's handy on red cannons as well.

01:29:29.420 --> 01:29:33.420
Gentlemates, this time do look to have a little bit more of a strategic approach.

01:29:33.420 --> 01:29:35.420
Break on the smoke will expose to...

01:29:35.420 --> 01:29:38.420
It was inevitable that drop would go down, so the fact that he gets a kill before he does is a good return.

01:29:38.420 --> 01:29:42.420
Now, Coway's has always been good for at least a frag, and again, it's one and a half.

01:29:42.420 --> 01:29:46.740
half. Gentleman's going to look for a plant and there might be a disruption of Dremsh who's

01:29:46.740 --> 01:29:49.940
going to take the attention away from the jungle player. He finds the frag on Mopos as well and

01:29:49.940 --> 01:29:54.660
that will set Shade up to finish off the job. You can see what it means to them as red canards

01:29:54.660 --> 01:29:59.620
get themselves a map up here in Rio. And if you look at the scoreboard, Matt, it'd be gentlemates

01:29:59.620 --> 01:30:05.380
who are really upset with themselves because they'll know that 5v3 and 5v2, they lost in that first

01:30:05.380 --> 01:30:10.260
half. But ultimately, they were different makers. That would have turned the economy at the time

01:30:10.260 --> 01:30:14.900
entirely and there are rounds that you'll be looking back on and saying oh my goodness

01:30:14.900 --> 01:30:19.420
that was a difference maker how have we not got this one it's at least an overtime the

01:30:19.420 --> 01:30:23.140
red canons it's their pick of course with these two teams sharing a permaban of dust

01:30:23.140 --> 01:30:28.660
two they've got some more middle ground maps in this veto and don't count out red canons

01:30:28.660 --> 01:30:29.660
from map two at all

01:30:29.660 --> 01:30:38.260
yeah I mean there's a really good chance that they could go on to get it done on ancients

01:30:38.260 --> 01:30:40.900
as well, especially with the gentlemates just lacking here.

01:30:40.900 --> 01:30:44.100
I mean, we haven't really seen the gentlemates who'd come to know and love.

01:30:44.100 --> 01:30:48.420
Since Inferno, the first map against G2, they've been missing.

01:30:48.420 --> 01:30:53.220
I mean, there was some glimpses, but unfortunately, nothing super convincing.

01:30:53.220 --> 01:30:57.940
They are on the brink now of being eliminated here from IEM Rio 2026.

01:30:57.940 --> 01:31:00.580
At least it's their map of Ancient up next.

01:31:08.260 --> 01:31:11.260
That's what we call a hero, kind of in some way.

01:31:16.260 --> 01:31:18.260
Now if you don't repeat, you get to show them!

01:31:19.260 --> 01:31:20.260
That's a fable!

01:31:24.260 --> 01:31:26.260
Something special to tell them is to be gone.

01:31:26.260 --> 01:31:27.260
And that's it!

01:31:28.260 --> 01:31:29.260
Got a mix-up!

01:31:30.260 --> 01:31:31.260
We are back!

01:31:31.260 --> 01:31:40.660
Place it in matches set your starting point, face it rating measures your impact as you

01:31:40.660 --> 01:31:41.660
climb.

01:31:41.660 --> 01:31:45.260
The soft ELO reset narrows the gap between the highest ELO players and the rest of level

01:31:45.260 --> 01:31:46.260
10.

01:31:46.260 --> 01:31:48.780
Your starting point will be based on your recent ELO inactivity.

01:31:48.780 --> 01:31:52.820
We're introducing face it rating so you can see exactly how much you stack up against

01:31:52.820 --> 01:31:54.500
others at your level.

01:31:54.500 --> 01:31:58.140
Face it rating measures how much your actions have increased your team's chances of winning

01:31:58.140 --> 01:31:59.140
the match.

01:31:59.140 --> 01:32:05.700
into account the whole situation. Season 8 launches April 22nd. Good luck and have fun.

01:32:29.140 --> 01:32:37.740
All right, all I have to do is give me

01:32:37.740 --> 01:32:45.780
All I have to do is give me

01:33:29.140 --> 01:33:31.140
I'm just a man

01:33:32.140 --> 01:33:34.140
Dead or lost

01:33:35.140 --> 01:33:37.140
Dead or lost

01:33:38.140 --> 01:33:40.140
Please don't tell me

01:33:41.140 --> 01:33:43.140
Dead or mad

01:33:45.140 --> 01:33:47.140
You don't mind

01:33:49.140 --> 01:33:51.140
You don't know

01:33:52.140 --> 01:33:54.140
But it's great

01:33:55.140 --> 01:33:57.140
Don't pretend this

01:33:57.140 --> 01:34:01.540
This is a lie, a lie

01:34:01.540 --> 01:34:04.740
You don't know

01:34:04.740 --> 01:34:08.020
Why it's a lie, a lie

01:34:08.020 --> 01:34:11.140
Comments and this

01:34:11.140 --> 01:34:15.620
Is a lie, a lie, a lie

01:35:27.140 --> 01:35:29.140
I

01:35:57.140 --> 01:36:00.140
And I didn't know

01:36:02.140 --> 01:36:06.140
I felt I was

01:36:06.140 --> 01:36:11.140
Losing myself so long

01:36:13.140 --> 01:36:15.140
Long again

01:36:27.140 --> 01:36:43.140
This is where I've gone There's someone but I don't see

01:36:43.140 --> 01:36:47.140
I'm still in the same mood

01:36:53.140 --> 01:36:55.140
I didn't know

01:36:58.140 --> 01:37:01.140
I felt that I was broken

01:37:02.140 --> 01:37:04.140
To be myself

01:37:04.140 --> 01:37:07.140
So I'm drunk

01:37:08.140 --> 01:37:10.140
And over again

01:37:13.140 --> 01:37:15.140
I

01:39:13.140 --> 01:39:16.140
With more and more, let's go to the beach

01:39:17.140 --> 01:39:21.140
With more and more, let's go to the beach

01:40:13.140 --> 01:40:14.140
r

01:40:14.140 --> 01:40:15.140
R

01:40:15.140 --> 01:40:16.140
I

01:40:16.140 --> 01:40:17.140
I

01:40:17.140 --> 01:40:18.140
I

01:40:18.140 --> 01:40:19.140
I

01:40:19.140 --> 01:40:20.140
R

01:40:20.140 --> 01:40:21.140
I

01:40:21.140 --> 01:40:22.140
R

01:40:22.140 --> 01:40:23.140
R

01:40:23.140 --> 01:40:24.140
I

01:40:24.140 --> 01:40:25.140
I

01:40:25.140 --> 01:40:26.140
I

01:40:26.140 --> 01:40:27.140
I

01:40:27.140 --> 01:40:28.140
I

01:40:28.140 --> 01:40:29.140
I

01:40:29.140 --> 01:40:30.140
R

01:40:30.140 --> 01:40:31.140
R

01:40:31.140 --> 01:40:32.140
R

01:40:32.140 --> 01:40:33.140
R

01:40:33.140 --> 01:40:34.140
I

01:40:34.140 --> 01:40:35.140
I

01:40:35.140 --> 01:40:36.140
R

01:40:36.140 --> 01:40:37.140
I

01:40:37.140 --> 01:40:38.140
R

01:40:38.140 --> 01:40:39.140
R

01:40:39.140 --> 01:40:40.140
R

01:40:40.140 --> 01:40:41.140
R

01:40:41.140 --> 01:40:42.140
R

01:41:12.140 --> 01:41:23.980
It doesn't matter, the B-Defender is equipped with those.

01:41:23.980 --> 01:41:27.180
Have you got a bit of smoke to block, a couple of flashes from some pious.

01:41:27.180 --> 01:41:28.900
So both those nades will head over towards B.

01:41:28.900 --> 01:41:35.020
So they'll lob them into logs or broom.

01:41:35.020 --> 01:41:38.020
Just reactive for now.

01:41:38.020 --> 01:41:45.820
Oh, the Nades do significant damage, but Zaru undeterred, still finds one onto Nerds,

01:41:45.820 --> 01:41:50.020
swinging out of some pyres, tracking not there. Headshot onto Flame-Z keeps us level.

01:41:50.020 --> 01:41:53.740
Tax-pushing down, dude. Oh, he is, yeah, gonna try and lock the door,

01:41:53.740 --> 01:41:57.340
Apex wants to punish in here. Ooh, clean headshot from the stand-in.

01:41:57.340 --> 01:42:01.380
I can reset now, this is a huge kill from Tacket Change, it's the whole dynamic of the round.

01:42:01.380 --> 01:42:05.380
Yeah, he's gonna have a lot to deal with here, peeking back in and pays the ultimate price.

01:42:05.380 --> 01:42:09.380
Nice, Mezzie. Managing to claw that back will once again turn the tide of battle.

01:42:09.380 --> 01:42:12.380
Smoking a molly on Mezzie now they could just finish over to Woodsby.

01:42:12.380 --> 01:42:14.380
Radiken. Smoking towards CT spawn.

01:42:14.380 --> 01:42:19.380
Molly could go backside or coffinance if they just want to focus fire elsewhere.

01:42:21.380 --> 01:42:22.380
Oh, this will be well placed.

01:42:22.380 --> 01:42:24.380
Yeah, it's going to force both of them to move.

01:42:28.380 --> 01:42:29.380
Sound cute.

01:42:29.380 --> 01:42:30.380
That's a high woof.

01:42:30.380 --> 01:42:31.380
Oh!

01:42:31.380 --> 01:42:37.780
to a quick tap. Some pyres has cleaned house. Oh, clean from the Spaniard three on the USP.

01:42:37.780 --> 01:42:43.780
Okay, that's all three pistols so far for G2 and the smiles that continues on the face of nerds right

01:42:43.780 --> 01:42:48.420
there. Beautiful work. Wow. I think tax killers, the one that really threw the round into question for

01:42:48.420 --> 01:42:52.340
me. The fact that he over peaks that shows that they didn't completely understand where everybody

01:42:52.340 --> 01:42:56.820
was. He was worried about somebody in second mid some really nice shooting from some pyres.

01:42:56.820 --> 01:43:01.120
Command will take over the in-game leading duties while Hunter, I'm sure he's watching from home right now.

01:43:05.820 --> 01:43:12.220
The bomber unfortunately didn't go down again for Vitality, they will be forcing him on the T side this time.

01:43:12.220 --> 01:43:17.520
Oh, the MP7 misses signature SMG, and he will unload.

01:43:17.520 --> 01:43:22.420
Catches Apex, didn't spot anything else, but there is a smoke to obscure them, some higher set up to receive.

01:43:22.420 --> 01:43:24.420
He's done very well.

01:43:24.420 --> 01:43:26.420
Finding two before he gets run down by Flamesy.

01:43:26.420 --> 01:43:29.420
A messy spray from Heavy God's fam as forced away.

01:43:29.420 --> 01:43:30.420
They still have that man advantage.

01:43:30.420 --> 01:43:32.420
Don't want to concede it.

01:43:32.420 --> 01:43:33.420
Throws a HE on his retreat.

01:43:33.420 --> 01:43:35.420
Still hasn't, has yet to reload.

01:43:35.420 --> 01:43:37.420
Only nine bullets in the magazine.

01:43:37.420 --> 01:43:39.420
Just going to go for the plant here, Robs.

01:43:39.420 --> 01:43:41.420
Fake. No fake to draw out a relocation.

01:43:41.420 --> 01:43:43.420
Heavy God spans away.

01:43:43.420 --> 01:43:45.420
Lots of time.

01:43:45.420 --> 01:43:47.420
A lot of time right now.

01:43:47.420 --> 01:43:48.420
So this rounds.

01:43:48.420 --> 01:43:50.420
It forced the full rotation of the B defense.

01:43:50.420 --> 01:43:55.420
They could still head back towards B, but if Mattis starts rotating now, I think he can almost get there in time.

01:43:55.420 --> 01:43:57.420
They're late on this, so...

01:43:57.420 --> 01:43:59.420
Might be able to get into B and get the bomb down.

01:43:59.420 --> 01:44:05.420
Nurtz charging over. Remember just this MP7 in his hand. CT smoked off. He likely has to concede this.

01:44:05.420 --> 01:44:09.420
And send the area available if he wanted to disrupt the default plant spot.

01:44:09.420 --> 01:44:13.420
Throws it out and forces Robbs towards the fountain side. So it's still safe.

01:44:13.420 --> 01:44:16.420
Flash and push? Yeah. Nurtz is going to try and bring the fight.

01:44:16.420 --> 01:44:20.860
Have you got to call one through the smoke onto Rob so it falls to flames he's come up clutch Mattis audible

01:44:21.580 --> 01:44:28.420
Building a little picture as to where these last two are coming from. Have you got and Mattis in the closed down Mattis very quick on this

01:44:28.980 --> 01:44:36.460
In unison flames looking away Mattis closes it down a very threatening second-round force from vitality, but G2 prevail

01:44:36.540 --> 01:44:42.840
Okay, well, but I'm going down this time. So at least there's some changes there a bit more of a competitive start to this half

01:44:42.840 --> 01:45:03.760
us. Red can is looking at home in their home event here, the underdog of the Intel Extreme

01:45:03.760 --> 01:45:08.800
Masters Rio showing they don't want to go quietly. Gentlemates are a little bit of trouble

01:45:08.800 --> 01:45:12.880
here they fumble a couple of really important rounds on Mirage off map one

01:45:12.880 --> 01:45:16.440
an ancient coming up here if they don't recover well we know what's gonna happen

01:45:16.440 --> 01:45:21.160
they're going home and if we just do a little bit of a vibe check with the

01:45:21.160 --> 01:45:25.320
gentlemates team it hasn't looked like they've been having the best time

01:45:25.320 --> 01:45:28.680
outside at the server on their faces their emotions we haven't seen any like

01:45:28.680 --> 01:45:34.160
big smiles or lots of chemistry on their side it's been quite stressful it's

01:45:34.160 --> 01:45:36.880
been maybe a little bit of panic sometimes it's looked like they've been

01:45:36.880 --> 01:45:41.760
quite uncomfortable for a lot of moments and it's a massive disparity compared to

01:45:41.760 --> 01:45:44.360
what we've seen from Red Cannons where they've been jovial, they've been loving

01:45:44.360 --> 01:45:46.880
this opportunity, they've been loud, they've been ecstatic, they've been

01:45:46.880 --> 01:45:51.560
electric outside of the server and so I feel like that does also make a bit of

01:45:51.560 --> 01:45:54.200
a difference obviously the mood's always going to be better when you're

01:45:54.200 --> 01:45:57.420
winning and for Gentlemates it's exactly what they need to do here on

01:45:57.420 --> 01:45:59.920
Ancient to keep themselves in the tournament.

01:45:59.920 --> 01:46:04.120
Indeed and of course I mentioned it earlier this word prop Red Cannons up

01:46:04.120 --> 01:46:08.080
of eight places in the VRS from 68th to 60th.

01:46:08.080 --> 01:46:09.480
So it really makes a big difference

01:46:09.480 --> 01:46:10.320
for these other teams.

01:46:10.320 --> 01:46:12.040
It would also lose gentle mates four places.

01:46:12.040 --> 01:46:14.240
So, you know, there's a lot on the line here.

01:46:14.240 --> 01:46:16.320
Even if the major qualification is out

01:46:16.320 --> 01:46:19.680
of the hands of gentle mates and they didn't make it,

01:46:19.680 --> 01:46:22.400
that land grind they're on.

01:46:22.400 --> 01:46:23.520
You cannot try and win these games

01:46:23.520 --> 01:46:24.720
to prevent any further losses.

01:46:24.720 --> 01:46:25.880
Drop, we had no idea.

01:46:25.880 --> 01:46:27.120
My father's so close.

01:46:27.120 --> 01:46:28.960
He'd be fast attacking towards red,

01:46:28.960 --> 01:46:30.520
but it delayed them a little bit with that HG.

01:46:30.520 --> 01:46:32.800
Doesn't mean that he doesn't get run over though.

01:46:32.800 --> 01:46:38.040
a great kill from the combination of Alex in my part over there. So we'll get one. Rinty tries to make a play. Doesn't work.

01:46:38.760 --> 01:46:45.000
I love it there. There's under quite a lot of pressure on that broke position. We'll try and retreat. He has actually got big box now, but

01:46:45.360 --> 01:46:50.120
the end of the be tapped out of the round by Davie G and now Shay goofed down to 21.

01:46:50.560 --> 01:46:54.200
Kawe is 91 trying to get into down up at Southsall has seen him.

01:46:54.880 --> 01:47:02.440
There's even an after plant smoke to work with too, but Shay has connected on Davie G. That gives him a glimmer of hope now in this 2v2.

01:47:02.440 --> 01:47:09.240
Surely, without a kit, it's going to be even harder for red cannons to recover this one

01:47:09.240 --> 01:47:10.240
from here.

01:47:10.240 --> 01:47:11.240
So I'll still drop down now.

01:47:11.240 --> 01:47:13.880
I've got Alex's support that will be coming in in a split second.

01:47:13.880 --> 01:47:15.560
The player's not looking toward him.

01:47:15.560 --> 01:47:16.560
It should be a little bit easier.

01:47:16.560 --> 01:47:19.240
But now Coway is going to try and run Alex down.

01:47:19.240 --> 01:47:21.240
Alex is in the open.

01:47:21.240 --> 01:47:25.280
Alex wins the Rampage Nettle, mate.

01:47:25.280 --> 01:47:26.280
I prefer the fake.

01:47:26.280 --> 01:47:27.280
Yeah, only just.

01:47:27.280 --> 01:47:29.880
I mean, he runs out of ammo with the Julees.

01:47:29.880 --> 01:47:31.400
That does not happen all too often.

01:47:31.400 --> 01:47:37.480
And there's some smiles coming through now for the gentlemates as they're able to open up favorably here on ancients good starts their campaign

01:47:37.480 --> 01:47:42.000
I think it's the first time they've had a lead in the series if I'm not mistaken

01:47:42.000 --> 01:47:47.500
So that'll feel good for them. I know it's super early doors here on ancient, but they'll take anything they can get at this point

01:47:49.040 --> 01:47:51.240
Yeah, you see cows is trying to

01:47:53.360 --> 01:47:59.960
Adjust his crosshair placement for the recoil of spamming the doolies obviously a little bit like control

01:47:59.960 --> 01:48:04.240
An automatic weapon, right? Do you do have to pull down a bit with the

01:48:04.800 --> 01:48:07.960
Recall when you spam something that quickly, but like the 5-7 in a way

01:48:08.840 --> 01:48:10.600
But yeah, do these

01:48:10.600 --> 01:48:15.760
They can look great when you get incredible multi-frags with it and they can look terrible when that happens

01:48:16.840 --> 01:48:21.080
I mean the fact that they still even made something of the retake is pretty impressive because they never really should have had

01:48:21.080 --> 01:48:25.680
Should have had anything going for them. Yeah constantly chasing around constantly down by a player

01:48:25.680 --> 01:48:29.680
and then some pretty rough positions low and help them the 2v3.

01:48:29.680 --> 01:48:33.680
Bring it down to the 1v1, Mopos knows Drop is trapped in the corner

01:48:33.680 --> 01:48:36.680
and he's going to have his captain at his side to uproot Drop.

01:48:36.680 --> 01:48:40.680
Good way to start off against the 4-spy here.

01:48:40.680 --> 01:48:43.680
Red cannons remain with 3 on B, good or gamble.

01:48:43.680 --> 01:48:46.680
Makes sense that they're looking to roll the dice here

01:48:46.680 --> 01:48:49.680
to try and give themselves the best chance of making something happen.

01:48:49.680 --> 01:48:58.280
Okay, we're talking about how this Vito with the Dust2 Shared Permaban, as Talcel gets very

01:48:58.280 --> 01:49:02.880
annoyingly caught off guard there, just looks away as soon as Shade jumps in.

01:49:02.880 --> 01:49:06.760
It was going to provide us some middle ground maps in the Vito between these two.

01:49:06.760 --> 01:49:08.040
Ancient is definitely one of them.

01:49:08.040 --> 01:49:11.160
Both teams have had very up and down results on it.

01:49:11.160 --> 01:49:15.080
We'll get into that in a moment and just see if Gentleman can confirm the round here because

01:49:15.080 --> 01:49:16.080
it's still not a done deal.

01:49:16.080 --> 01:49:20.360
they are going into order and I think with the position of WG, it's going to be fine.

01:49:20.360 --> 01:49:23.600
So let's call it there for now. Unless something crazy happens, I'll start the play by play

01:49:23.600 --> 01:49:28.920
again. But I want to talk about Red Canis recent results on ancient, right? They actually

01:49:28.920 --> 01:49:34.680
only won one of their last five. They lost a 9-Z twice and dash. And then that's one

01:49:34.680 --> 01:49:39.680
of the results that I was talking to you about earlier. Dash aren't really a very good tier

01:49:39.680 --> 01:49:43.680
two Brazilian team at the moment. That's a poor loss for them to take. That was at Fergie

01:49:43.680 --> 01:49:50.880
in-house, which I believe was a land also in Rio recently. We also lost to Marsborne at the

01:49:50.880 --> 01:49:56.640
Betboom Circuit X land event in Cui Aiba. Cui Aiba. I'll get it right first time, sooner or later.

01:49:57.680 --> 01:49:58.880
Which again is a bad look.

01:50:01.280 --> 01:50:05.280
Yeah, I mean, it doesn't inspire a whole lot of confidence coming into this. I imagine at least

01:50:05.280 --> 01:50:09.200
the fact that they've got that one map in the bag is an insurance policy that gives them some

01:50:09.200 --> 01:50:12.480
breathing room, not really as much pressure on them as they would have been coming into

01:50:12.480 --> 01:50:14.600
It's ancient if they've lost on Mirage.

01:50:14.600 --> 01:50:16.360
So that that does certainly help.

01:50:16.360 --> 01:50:19.240
And maybe with a little bit of less pressure on them,

01:50:19.240 --> 01:50:21.920
we might see them performing to a higher degree here,

01:50:21.920 --> 01:50:23.360
playing with a little bit more freedom,

01:50:23.360 --> 01:50:24.840
maybe taking some more liberties.

01:50:24.840 --> 01:50:27.040
And I mean, it will require big pop-off moments

01:50:27.040 --> 01:50:28.040
from individuals.

01:50:28.040 --> 01:50:29.680
Yeah, you're gonna need one of those big games

01:50:29.680 --> 01:50:32.600
from a couple of players if there's gonna be any chance.

01:50:33.560 --> 01:50:35.040
Conversely, we look at the map here,

01:50:35.040 --> 01:50:36.640
historically for gentle mates.

01:50:36.640 --> 01:50:39.000
I mean, it hasn't been phenomenal for them either.

01:50:39.000 --> 01:50:41.720
They've got some wins over some lower tier teams,

01:50:41.720 --> 01:50:45.720
But they don't even played the map like three times in the past two months kind of thing.

01:50:45.720 --> 01:50:51.880
They lost to both big and NIP, their wins come against Magic, and then a double or an OT loss against

01:50:51.880 --> 01:50:53.880
Eyeball as a winner of a hyper spirit.

01:50:54.880 --> 01:50:59.240
I mean, yeah, as you kind of highlight, it painted into a bit of a corner where gentlemate here with the veto.

01:50:59.240 --> 01:51:02.640
I mean, as maybe a little bit surprised, they opted for the ancient pick instead of Nuke,

01:51:02.640 --> 01:51:05.920
but I think their thought process was that Nuke would be left as the decide.

01:51:05.920 --> 01:51:07.920
I think that's what they gambled on. It wasn't.

01:51:07.920 --> 01:51:12.200
So they've got to make it work on arguably the third or fourth best map

01:51:16.100 --> 01:51:17.560
They never

01:51:17.560 --> 01:51:19.280
entirely comfortable

01:51:19.280 --> 01:51:25.560
And when you're painted as you say into that corner, but you take yourself out of that corner by winning and shooting well

01:51:25.560 --> 01:51:27.560
And that's all it is

01:51:28.000 --> 01:51:30.000
Exactly as simple as that really

01:51:30.800 --> 01:51:32.800
Have you do you will try and force play

01:51:32.800 --> 01:51:36.000
or middle and with a bit of help from the shelf it should be absolutely fine.

01:51:36.000 --> 01:51:37.140
That's exactly what happens.

01:51:37.580 --> 01:51:39.880
And that kind of Alex doesn't even really need to help actually in the end.

01:51:39.880 --> 01:51:40.780
WG got two.

01:51:41.420 --> 01:51:42.620
Good leap in from Renton.

01:51:42.620 --> 01:51:45.440
It's a little bit of future money with the SMG, that MP7.

01:51:46.080 --> 01:51:47.260
Confirmly you can get that AWP out.

01:51:47.260 --> 01:51:48.360
And Kauze is hit a D.

01:51:48.700 --> 01:51:49.960
Oh, sees a second player.

01:51:49.960 --> 01:51:52.000
It's a dangerous fight to take.

01:51:52.360 --> 01:51:54.360
And then Martiners will come and help out.

01:51:54.360 --> 01:51:56.560
So, you know where Renton was?

01:51:56.720 --> 01:51:58.260
He was in that Jaguar position.

01:51:58.620 --> 01:52:02.260
And Renton is going to try and get ahead of the game by already going to maybe

01:52:02.260 --> 01:52:06.700
hide somewhere on A. Yeah, that's exactly what he's going to look to do here is try and nest

01:52:06.700 --> 01:52:09.940
himself into a position where he might be able to catch one of these gentlemates players

01:52:09.940 --> 01:52:13.500
off guard. Now they're not at all going to be expecting him here. Martinezza is probably

01:52:13.500 --> 01:52:17.140
just going to come straight to the bomb plant while Sousal is in red room here trying to

01:52:17.140 --> 01:52:22.180
cut off this rotation. So Martinezza will go down for free, takes him a bit longer than

01:52:22.180 --> 01:52:25.580
what he would have liked. Now there's time for Sousal to play with you. That's one thing

01:52:25.580 --> 01:52:30.460
he's got going for him, AK and a flash to aid his cause. Rain2 doesn't know for a fact

01:52:30.460 --> 01:52:37.460
that sarsal has actually now shifted onto the bomb site and it will just be a pick up of the bomb sarsal doesn't want to over complicate the situation

01:52:37.460 --> 01:52:42.200
We'll punch in the digits and then confirms rent is suspicion who commits to the wide swing

01:52:42.580 --> 01:52:48.160
But the full health makes the difference for sarsal as he can sustain a couple of gunshots and still get the job done

01:52:48.940 --> 01:52:54.240
Definitely a spooky one there for dental mates nice try from rent to that's a very simple

01:52:54.240 --> 01:53:00.460
But effective option to try and do that when you notice 1v2 they know or you know that they know where you were

01:53:00.760 --> 01:53:05.760
Let's try and make something happen by going for a crazy rotation and being under the position and it worked there

01:53:06.060 --> 01:53:08.060
that killer Martin as

01:53:08.060 --> 01:53:12.260
The end there South all those well, but you need to keep it at 7. I like a magazine actually

01:53:14.100 --> 01:53:16.820
So this ground and that ground will remain his

01:53:17.520 --> 01:53:22.700
Three zero clean sheet intact late-blade flashes and I haven't even seen David S in the corner

01:53:22.700 --> 01:53:27.440
should be a freebie now a martinez and he spins round and get stabby g2

01:53:27.440 --> 01:53:30.340
Shade was actually the player that helped out with that second kill and

01:53:30.860 --> 01:53:37.640
The amount of flashes in middle really assist red canids that I mean they probably should have assisted gentlemates

01:53:37.640 --> 01:53:39.640
But they just don't exactly the fact that

01:53:39.800 --> 01:53:45.840
Dava desk is already so deep hugging the wall and I really like his prioritization because he knows there's a really good

01:53:45.840 --> 01:53:49.780
Chance is gonna be a second player coming through that elbow smoke and if he commits to the fight with the player

01:53:49.780 --> 01:53:53.700
it's already crossed then he's probably gonna get traded out so instead he wants to wait for that

01:53:53.700 --> 01:53:58.420
secondary player to come through and then maybe try and turn and get the extra frag as well but

01:53:58.420 --> 01:54:03.140
as you highlighted Shea arrives on the scene in time there to stack up with that but there's three

01:54:03.140 --> 01:54:08.420
kills in quick succession makes the difference as red cannons are able to get this campaign off the

01:54:08.420 --> 01:54:14.260
tarmac winning their first round as early as the gun round here and keeping a lot of players alive

01:54:14.260 --> 01:54:18.820
as well and inflicted a lot of damage in round three which means gentlemates are straight into

01:54:18.820 --> 01:54:30.220
a force by territory. Yeah, this can be where the money really breaks. Oh, look at that

01:54:30.220 --> 01:54:36.860
for Shay, that's gonna feel so painful. The double goosh from the Mac 10 at that range.

01:54:36.860 --> 01:54:46.660
Yeah, the M4 completely throws his aim off guards into the sky. And now Cowez, all of

01:54:46.660 --> 01:54:51.060
sudden is the only man defending the B bomb site and he's about to have the majority of the

01:54:51.060 --> 01:54:56.020
Dental Knights attack coming his way. He needs at least two kills. Hold on for one line up for

01:54:56.020 --> 01:55:01.460
two more. He did a brilliant job and then Drop came in and helped out at the right time. Well

01:55:01.460 --> 01:55:08.020
played, Cowayz. That was a very important multi-frag. It might consider it as against a force by

01:55:08.020 --> 01:55:13.780
its anti-force kills, but we know from the game state how critical that was. Now, Mop-Pos 1v3,

01:55:13.780 --> 01:55:17.660
I'm trying to take some duels. I don't think the drop is going to give him too much more

01:55:17.660 --> 01:55:23.340
now. A1S is stuck in the open around the site. The bomb is dropped near the ramp. So he's

01:55:23.340 --> 01:55:28.060
going to have to peek back into the open to grab it. Now all three Recanes players are

01:55:28.060 --> 01:55:33.020
in position and Ren2 will get it done. So very good recovery from Kowers. He's the

01:55:33.020 --> 01:55:34.020
hero.

01:55:34.020 --> 01:55:38.820
Yeah, absolutely. I mean, I like your highlight. He was the only player left in on that B bomb

01:55:38.820 --> 01:55:42.820
their last line of defense and he gets it all done by himself.

01:55:42.820 --> 01:55:44.820
Brilliant spray down to find those three frags.

01:55:44.820 --> 01:55:48.820
What made it so rough there for gentlamators is how limited they were as far as the utility was concerned.

01:55:48.820 --> 01:55:54.820
They had the smokes there to at least try and set up the exec, but they didn't have any flashes for the entry.

01:55:54.820 --> 01:56:01.820
That's what sets them into a pretty rough position because if they had a single flash their cow is probably gets blinded up and taken down without a single kill.

01:56:01.820 --> 01:56:07.820
But he does his job and then some goes above and beyond his call of duty with that third kill.

01:56:07.820 --> 01:56:11.180
which will condemn gentlemates into eco territory.

01:56:11.180 --> 01:56:16.220
Only a single or two upgraded pistols with a P250 being snuck in there as well.

01:56:16.220 --> 01:56:19.340
The entire team grouped up gonna look to try and breach in towards the safe bomb site.

01:56:19.340 --> 01:56:22.780
It is only Ren2s here and he hasn't got the best gun for a multi-kill

01:56:22.780 --> 01:56:24.940
as he looks to try and fall back to a bit of a safer position.

01:56:24.940 --> 01:56:26.540
He won't be able to find the frag on the first thing.

01:56:26.540 --> 01:56:29.180
He spots a whole lot more players flooding their way forward afterwards.

01:56:29.180 --> 01:56:30.460
He gets overwhelmed.

01:56:30.460 --> 01:56:34.700
At least you've got Davideus as a quick response through Donut to deny the plump.

01:56:34.700 --> 01:56:38.860
but the real concern is that Martinez has been able to pick up this AWP.

01:56:40.740 --> 01:56:42.980
Oh, but he's not able to connect.

01:56:42.980 --> 01:56:46.180
You never know, considering they barely had anything to work with initially,

01:56:46.180 --> 01:56:48.820
this is at least going to give them some sort of a glimmer of hope.

01:56:48.820 --> 01:56:51.940
But he does eventually just get completely outgunned

01:56:52.260 --> 01:56:55.580
and it will be a pretty damn good result for Red Cannons in the anti eco.

01:56:56.500 --> 01:57:00.700
Yeah, a little bit of a spooky one, but they managed to win it cleanly in the end

01:57:01.420 --> 01:57:04.500
and that gets them right back into contention on ancient

01:57:04.700 --> 01:57:13.360
As soon as you have a retake, you have to try and put into practice there when there's

01:57:13.360 --> 01:57:15.540
a recovered AWP on the T side.

01:57:15.540 --> 01:57:19.600
So many possibilities for collateral kills when you're stacked up in donut like that

01:57:19.600 --> 01:57:25.060
with no differential in your positioning, but in they avoid it well.

01:57:25.060 --> 01:57:30.820
They are the team that have built up the money, littering a utility in mid as it so often

01:57:30.820 --> 01:57:31.820
comes through.

01:57:31.820 --> 01:57:38.820
Molotov will go down to the smoke unfortunately, but Davides will also go down to Alex, and a quick one for one at least to get some opening kill.

01:57:40.820 --> 01:57:43.820
I ran to Mr Keshe off there coming through from Thona, and then Alex just...

01:57:44.820 --> 01:57:49.820
On a whim, will put a couple bullets through the smoke and he takes Kawa's down and is advancing down ramp.

01:57:49.820 --> 01:57:53.820
That's a really important kill, he's going to give them so much breathing room and control.

01:57:53.820 --> 01:57:59.820
Clats down the only aggressive option that was available for red canids to try and catch gentle mates off guard.

01:57:59.820 --> 01:58:10.180
That was ridiculous. Pure guesswork for a very important second kill. And yeah, no more cowers

01:58:10.180 --> 01:58:16.100
on the weebombsite to get a crazy multi to keep them in control of the round. And now no more

01:58:16.100 --> 01:58:25.420
drop either. He'll drop to Alex. Triple kill for the captain of Gentlemates. Mentor and Shay

01:58:25.420 --> 01:58:27.180
or just trying to keep hold of what they've got.

01:58:30.060 --> 01:58:32.100
Alex looking super sharp in that round.

01:58:32.100 --> 01:58:34.700
I mean, he was the player who initially forces the issue,

01:58:34.700 --> 01:58:37.860
charging up Speedway finds himself on the ledge on the shelf

01:58:37.860 --> 01:58:40.140
and then he's able to contribute with that frag in middle.

01:58:40.300 --> 01:58:44.260
And then from there, just as a his spidey sense has tingled

01:58:44.260 --> 01:58:48.060
and he gets an important frag on Coway's and from there,

01:58:48.100 --> 01:58:52.100
Maria Cannad's a reeling sharp shot to find that third and final kill

01:58:52.100 --> 01:58:54.620
necessary to convert the round and regain the lead

01:58:54.620 --> 01:59:00.060
of a gentlemates, shot down this little streak that red cannons had been building up.

01:59:00.060 --> 01:59:04.620
And it was actually Alex, who reigned to miss the shot on earlier on in the round, and Alex

01:59:04.620 --> 01:59:07.620
really goes on to punish them.

01:59:12.620 --> 01:59:13.620
Poor cowards.

01:59:13.620 --> 01:59:17.620
Seeing out on the replay makes it all the more egregious.

01:59:17.620 --> 01:59:19.620
Well, how it's up.

01:59:24.620 --> 01:59:32.560
I'm not sure. I'm not sure.

01:59:32.560 --> 01:59:34.720
It might be at least.

01:59:34.720 --> 01:59:35.420
Because of that match. They

01:59:35.420 --> 01:59:36.720
might be a bit more reticent to

01:59:36.720 --> 01:59:37.420
go for those sort of place now.

01:59:37.420 --> 01:59:38.520
I don't know. It's just those

01:59:38.520 --> 01:59:40.520
sort of moves. We're like, Okay,

01:59:40.520 --> 01:59:42.520
they're going to read that. Um

01:59:42.520 --> 01:59:44.520
well, no, it's a bit fortunate

01:59:44.520 --> 01:59:46.520
and a bit lucky, but. Might

01:59:46.520 --> 01:59:47.520
sort of walled them away of

01:59:47.520 --> 01:59:48.520
trying to get more aggressive

01:59:48.520 --> 01:59:51.520
on the city side. Yeah, you're

01:59:51.520 --> 01:59:53.520
not wrong. But I mean, obviously

01:59:53.520 --> 01:59:57.760
middle, then you've got to be probably trying to fight down ramp or get a bit of a setup going in

01:59:57.760 --> 02:00:01.360
main. You can't afford to just play super conservatively and give up that control.

02:00:02.080 --> 02:00:06.000
But you're right, those mid duels have been 50-50, they've been really scrappy.

02:00:07.440 --> 02:00:11.680
And I'm sure gentlemates are going to look to continue to commit because, I mean, only one time

02:00:11.680 --> 02:00:15.120
did it really work out for red cannons and they were quite fortunate in that instance.

02:00:15.920 --> 02:00:19.360
You know, right on the queue, gentlemates already set themselves up. The three pairs on elbow,

02:00:19.360 --> 02:00:23.480
a lot of nades being tossed in towards mid. Red cannons were stacked and extra player

02:00:23.480 --> 02:00:26.920
up on middle as well. And it seems like gentlemates have caught wind of this because they've

02:00:26.920 --> 02:00:31.760
immediately now set their sights on that A bomb site. Early round, ancient. It's just

02:00:31.760 --> 02:00:37.480
like a green inferno, really, with how much nade damage goes back and forth at that bottom

02:00:37.480 --> 02:00:43.920
mid position. Especially as the CTs work their way up as well. They haven't fully committed

02:00:43.920 --> 02:00:48.040
to that A push though. Obviously, it's one of the things you can do on ancient very easily

02:00:48.040 --> 02:00:55.000
is get onto that either bombsite very quickly and when you do pace changes in particular.

02:00:56.520 --> 02:01:01.800
But yeah, I haven't decided to pull that move just yet. I have the T sides.

02:01:02.600 --> 02:01:06.200
Coway is playing in the cubby on lane. He's got Shea's support and they've got

02:01:06.200 --> 02:01:10.520
complete control of mid in such a way as well with Dairse's position.

02:01:11.560 --> 02:01:16.520
Here comes the A bombsite execute. Don't smoke to come in. Got a red room

02:01:16.520 --> 02:01:19.880
from smoke being thrown as well, all coming from that one position.

02:01:19.880 --> 02:01:24.040
Now WG will try and work his way out.

02:01:24.040 --> 02:01:29.800
Harris has seen a bit of that information but I'll try to jump up on the ledge and that's very hard to control when you can only see a head.

02:01:29.800 --> 02:01:36.400
Now Shea is in a very awkward position. He's going to hear them trampling through Jaguar but he needs to cut off one player and he can't do it.

02:01:36.400 --> 02:01:40.120
Mopos deletes him, 5v3 with 25 left.

02:01:40.120 --> 02:01:46.120
They're really well constructed around here from Gentlemeat so far. Just got to polish them off and finish the job here.

02:01:46.120 --> 02:01:50.920
It's gonna be dropped to swing through from long and he will get it till on Mop-Boss, but he can't do anything to deny the plant.

02:01:50.920 --> 02:01:53.920
Ran to break the smoke, but there's nothing on offer on the other side.

02:01:53.920 --> 02:01:55.920
He's hoping that Missendiary might flush.

02:01:55.920 --> 02:02:00.520
Alex sounds in to drop, but with that smoke in play, at least Alex has got that cover.

02:02:01.520 --> 02:02:02.520
And that will...

02:02:03.720 --> 02:02:05.520
...call the end of the round, you're for red cannons.

02:02:05.520 --> 02:02:07.320
They're gonna pack their bags and head for the hills.

02:02:07.320 --> 02:02:08.720
I love that from gentlemates.

02:02:08.720 --> 02:02:11.520
They never panicked after the initial plan, didn't go their way.

02:02:11.520 --> 02:02:15.120
Then also realize, okay, we could try go A, but it's still a little bit of a gamble,

02:02:15.120 --> 02:02:19.560
and maybe we've missed our window of opportunity, so let's just slow things down entirely,

02:02:19.560 --> 02:02:22.120
come up with a game plan and it works perfectly.

02:02:33.120 --> 02:02:34.560
Four players alive as well.

02:02:36.800 --> 02:02:39.520
Really important one to take and now a chance for...

02:02:40.120 --> 02:02:42.360
Some of the gentlemates players to finally get a bit louder.

02:02:42.360 --> 02:02:45.640
As you said they've been a little bit downbeat so far in this series

02:02:46.140 --> 02:02:52.680
I have a feeling that was nerds to be honest with you because that was a very delayed shout if that was one of the gentle maids players

02:02:52.680 --> 02:02:54.680
I just thought it was a plan we didn't have on camera

02:02:55.360 --> 02:02:58.220
Yeah, but you might be right thinking it was like

02:02:59.300 --> 02:03:03.840
Like instant explorer celebration type beat if it was one of the gentle maids players

02:03:04.400 --> 02:03:08.760
Yes, I thought it was like the far left plan it wasn't on camera to be honest with you

02:03:08.760 --> 02:03:14.600
But you might might be right that right now G2 have a lot to shout about so I wouldn't put it past nerds. What so ever?

02:03:16.200 --> 02:03:22.200
And if there was anybody on that G2 team, I feel like it's probably only nerds who would be getting that loud well right now

02:03:22.200 --> 02:03:24.200
I've probably saw yesterday. You're right

02:03:24.240 --> 02:03:26.240
Yeah

02:03:27.360 --> 02:03:32.160
All right, well red tan it's there kind of on the brink of losing complete control here on ancient

02:03:32.160 --> 02:03:35.360
They started slow to answer they were able to answer back with three of their own

02:03:35.360 --> 02:03:38.400
but a gentle mate to a reapplying the pressure if they win this round six three

02:03:38.400 --> 02:03:44.160
No money for the CT side could very quickly become seven three and then there's cause for concern if you're red canids

02:03:45.600 --> 02:03:50.040
And gentle mates just trying to get themselves into some advanced positions as Martin as it with the orp

02:03:50.040 --> 02:03:56.160
He's got a tight angle into cave drop completely unaware of that possibility. We'll pay with his life for that Intel

02:03:56.160 --> 02:04:05.640
Renty will get the frag back though. That pick on Mopozz is a critical one. He's still

02:04:05.640 --> 02:04:08.520
finding a little bit of impact in this map, Renty, even though they've been a little bit

02:04:08.520 --> 02:04:17.320
disconnected on occasion. Avegy waiting outside, Donut. Smoke in front of it. And Axe of Support

02:04:17.320 --> 02:04:22.800
and Sal's still waiting in A main. It's only Shay here. And yeah, there is a bit of a rotation

02:04:22.800 --> 02:04:26.640
coming through, but Shane needs himself as one and he's got it and he's dropped the ball

02:04:26.640 --> 02:04:31.000
on the floor. That's going to be very nice for him. The Davi G still trades well. Now

02:04:31.000 --> 02:04:34.420
the rotation will come through, Rento on the line, missed shot, but I can activate David

02:04:34.420 --> 02:04:39.080
D'Asa help. He needs to help right now though because main is an issue and I'm not sure if

02:04:39.080 --> 02:04:41.840
he's going to be able to do anything about it. Still dancing around the back of the site,

02:04:41.840 --> 02:04:47.320
still gets one. That's fine, but Davi G did block him out of the round and now Kaua is,

02:04:47.320 --> 02:04:51.480
he's stuck on that flank round from the back of Donut. He might be about to be seen by

02:04:51.480 --> 02:05:00.200
Martin as a all big damage 25 and 26 HP on these final two remaining gentlemakes players he's trying

02:05:00.200 --> 02:05:05.160
to cross the angle to stop getting caught and he will manage to isolate Martin as now it's all

02:05:05.160 --> 02:05:10.920
down to Davi G no kit picked up the cow as what has he got on this one he's found it he's picked up

02:05:10.920 --> 02:05:17.000
the ground and he's seen where Davi G is coming from that tight angle he's not able to remove

02:05:17.000 --> 02:05:19.800
And Abhiji tells him what he thinks.

02:05:20.200 --> 02:05:23.560
Yeah, sit down, son, because there's a lot of standing up and celebration,

02:05:23.560 --> 02:05:25.320
a lot of shouting from Red Cannons and Mirage,

02:05:25.320 --> 02:05:28.560
but not nearly as much of it here on Ancient for good reason.

02:05:28.560 --> 02:05:31.400
It's been gentlemates on a streak of four here

02:05:31.400 --> 02:05:34.200
that have now assumed full control of Ancient.

02:05:34.200 --> 02:05:38.000
There was a couple moments there where you needed a multi out of one of the Red Cannons players,

02:05:38.000 --> 02:05:39.520
but they weren't able to provide it.

02:05:39.520 --> 02:05:41.080
It was Shea initially in donut.

02:05:41.080 --> 02:05:44.440
I know it was a tall order, but he needed to come away with at least a second kill there

02:05:44.440 --> 02:05:47.920
to stem the flow and give his team something to work with and then it was

02:05:47.920 --> 02:05:50.720
Davideus dancing around the bombsite you know rent you're not able to get a

02:05:50.720 --> 02:05:55.160
frag either was certainly a costly moment in that round for red cannons as

02:05:55.160 --> 02:05:58.320
they're now kind of trending in a direction where they could lose this

02:05:58.320 --> 02:06:02.400
map in the first half because if this goes 9-3 for a gentlemate on the T side

02:06:02.400 --> 02:06:06.920
there's surely no world in which they lose it from there excuse me it's a 6-3

02:06:06.920 --> 02:06:12.400
score that I thought that got them up to 7 yeah you know I'll look at that from

02:06:12.400 --> 02:06:17.960
WG's POV. So, frustrating for Kha'Z, because you can tell how his brain was working in

02:06:17.960 --> 02:06:21.160
that 1v1. He's thinking, okay, it could be anywhere. He could have gone through Temple

02:06:21.160 --> 02:06:26.280
to CT. I'm worried about that. In-of-the-bomb's not planted for it. I'm a little bit concerned.

02:06:26.280 --> 02:06:29.560
And that's why he looks away at that last point. And it'll be very annoying. You can

02:06:29.560 --> 02:06:36.760
see, like, a pre-emptive desk attempt at Smash anyway. But he stops himself.

02:06:36.760 --> 02:06:38.540
the people's elbow.

02:06:38.540 --> 02:06:45.440
No, the Jor-co elbow will be forever ingrained in CS Folklore now.

02:06:45.440 --> 02:06:50.760
Yeah, legal in the UFC, the 12 to 6 elbows now, but not so much on the desk at the Esports event.

02:06:50.760 --> 02:06:54.600
Either way, this is where we get gentlemates pulling the trigger on a changeup of the direction.

02:06:54.600 --> 02:06:58.040
You're always going to get this at least once a half from a T-side on Ancient,

02:06:58.040 --> 02:07:01.880
grouped up with the entire team into Ancient now, into the A bombsite.

02:07:01.880 --> 02:07:05.880
Now, they didn't just go straight direct from spawn, charging their way through,

02:07:05.880 --> 02:07:10.880
It was a little bit of a tempered approach, but it's going to work the trick for them to find an opening kill and a bomb plant.

02:07:10.880 --> 02:07:16.780
Now the retake required, if you lose everybody in the process, then they're in a really rough position going into the last couple rounds of the half.

02:07:16.780 --> 02:07:20.780
It's going to be re-entered to set this retake in motion with a great opening kill on Alex.

02:07:20.780 --> 02:07:25.080
That's a man advantage, but very quickly responded to by Martínez and Darvigí.

02:07:25.080 --> 02:07:29.380
Shea desperately trying to find a way back in here. Both themselves and Kawa is battling through from Donut.

02:07:29.380 --> 02:07:34.680
Now just pushing forward. They know Gentlemates won't be giving up the jewels until it is desirable for them.

02:07:34.680 --> 02:07:41.060
Shea looking to find a way he's found himself in the chaos in the panic and you'll get taken down 7-3 now for gentle meets

02:07:41.060 --> 02:07:47.260
All these close moments are going the Spaniards way at the moment. That was really well figured out

02:07:47.260 --> 02:07:54.100
WG realized that if he just doesn't fight any longer, they've won the round as soon as he gets off that little headshot angle on the little ledge outside

02:07:54.920 --> 02:07:56.920
the big box position

02:07:57.440 --> 02:07:59.440
Drop down play safe

02:08:00.280 --> 02:08:03.020
No, is he's not gonna get fragged from temple anymore

02:08:03.020 --> 02:08:08.320
made things a lot more comfortable and that clock being wasted was enough

02:08:08.320 --> 02:08:16.100
Shea caught in that Spanish Blender not the Brazilian one this time

02:08:17.220 --> 02:08:22.660
yeah I don't even think I know any Spanish cocktails I mean maybe I'm no

02:08:22.660 --> 02:08:28.540
not even gonna try never mind here we go yeah gentle mates again just grouped up

02:08:28.540 --> 02:08:32.940
into an extremity of the map maybe a little bit of a risk playing against the

02:08:32.940 --> 02:08:36.780
pistols that they could be pushing into a stack without knowing it but they've

02:08:36.780 --> 02:08:42.740
called it perfectly yeah Alex has a great read on the situation. 8-3 all

02:08:42.740 --> 02:08:46.580
but locked in individuals now starting to come to life this is a really good

02:08:46.580 --> 02:08:50.700
look here for gentlemates there was some serious concerns with the flatness we

02:08:50.700 --> 02:08:54.220
saw either them on Mirage but they pitched up in a massive way here on

02:08:54.220 --> 02:08:57.700
ancient they're about to get themselves a five round lead and guarantee an 8-4

02:08:57.700 --> 02:09:08.420
half at a minimum going to their CT side. Even an exit kill from the dig of David. Probably

02:09:08.420 --> 02:09:17.260
not going to be coming through. Very dominant T side. They'll be loving it after what went

02:09:17.260 --> 02:09:25.840
before on that one. A lot cleaner. Much less mistakes made and the smiles are returning

02:09:25.840 --> 02:09:32.960
to faces.

02:09:32.960 --> 02:09:36.720
And they go all the way and make it 9-3. We just had a little streak of three from Red

02:09:36.720 --> 02:09:40.460
Cannards where the rounds were pretty hotly contested but they still did look quite convincing

02:09:40.460 --> 02:09:45.800
in the rounds that they've won. Dropped off a lot since then. Gentle mates have surged

02:09:45.800 --> 02:09:46.800
ahead.

02:09:46.800 --> 02:09:56.280
We're going back to a bit more of a default escaprocher and big contest in towards middle.

02:09:56.280 --> 02:09:58.600
It's going to be shade spray there to find a second.

02:09:58.600 --> 02:10:01.240
He's not going to expect Martinez's open position, though.

02:10:01.240 --> 02:10:03.800
Great trade affected by the Spaniard.

02:10:03.800 --> 02:10:07.600
Now, Cávez has been able to cross into the left side of K, but Martinez is not going

02:10:07.600 --> 02:10:10.200
to continue to advance in that direction.

02:10:10.200 --> 02:10:13.400
Makes sense here, just to try and slow down the round a little bit after a lot of kills

02:10:13.400 --> 02:10:14.240
go back and forth.

02:10:16.800 --> 02:10:22.480
It will make sort of enough utility to make whatever decision they want to make even now

02:10:22.480 --> 02:10:28.640
we're in the mid-round here.

02:10:28.640 --> 02:10:35.160
Very wary of there being still some pushed up positions on the CT side.

02:10:35.160 --> 02:10:39.440
But right now both teams staying put.

02:10:39.440 --> 02:10:44.280
Molly and Red, that might tell Red cannons that they want to try and push up and take

02:10:44.280 --> 02:10:46.200
control of that position.

02:10:46.200 --> 02:10:50.200
Actually, not the case. Finally, we're gonna get a bit of information gathering, though.

02:10:50.900 --> 02:10:54.360
Jopper's pushed into A-Main. Unfortunately, Coway's does the same,

02:10:54.360 --> 02:10:57.300
and it's straight into the crosshairs of Martinez.

02:10:57.300 --> 02:10:58.200
Yeah.

02:10:58.600 --> 02:11:02.300
You've got to be doing one or the other. You can't be doing both pushing through A-Main and Cave.

02:11:02.300 --> 02:11:05.900
You kind of want to rely on one of those two plays to get the information,

02:11:05.900 --> 02:11:09.000
and with Jop having gone through A-Main, you're probably gonna realize

02:11:09.000 --> 02:11:11.800
that there's gonna be a play being made on the opposite side of the maps.

02:11:11.800 --> 02:11:15.400
On the opposite side of the map, it's Alex, who's able to get a key kill there on Rain 2.

02:11:15.400 --> 02:11:19.160
and gentlemates once they've gotten going here in the gun rounds they've been impossible to stop.

02:11:19.720 --> 02:11:25.400
Yep, TROP is in a 1v3 and it's not going to happen. Martin is with a great round and honestly a great

02:11:25.400 --> 02:11:31.960
half overall from gentlemates. 9-3 they put their foot to the floor and they did not lift on this

02:11:31.960 --> 02:11:45.240
occasion. Can red cannons prevent themselves from being run over? We'll see.

02:11:45.400 --> 02:12:14.400
You have to understand how things are up here.

02:14:14.400 --> 02:14:17.400
Oh, dude, that jail, close them doors, perfect, perfect

02:14:19.400 --> 02:14:20.400
Come and do not touch

02:14:23.400 --> 02:14:24.400
Come and do not touch

02:14:27.400 --> 02:14:28.400
Come and do not touch

02:14:29.400 --> 02:14:30.400
Oh, dude, that jail

02:14:31.400 --> 02:14:33.400
Oh, dude, oh, dude, that jail

02:14:34.400 --> 02:14:35.400
Come and do not touch

02:14:44.400 --> 02:15:08.160
I'm really impressed the gentlemates have been able to bounce back the way that they

02:15:08.160 --> 02:15:11.720
did because I was very concerned for their cause here on ancient after water transpired

02:15:11.720 --> 02:15:15.800
on Mirage, but they bounce back in a massive way, and they're just four rounds away from

02:15:15.800 --> 02:15:19.900
forcing that decider a third map with both teams' tournament lives on the line here

02:15:19.900 --> 02:15:23.600
at IEM Rio. It's our first lower bracket game, and it's absolutely delivering.

02:15:23.600 --> 02:15:32.160
Utility for Ren 2, drop, and cowers, but across the three, but look at Davi G. Oh, he's in

02:15:32.160 --> 02:15:36.960
a catch drop, and that is a bit of that utility. Now, removed. Nice to throw some of it, but

02:15:36.960 --> 02:15:40.560
not all of it, I don't think, and Martinez will manage to find cowers as well. It's

02:15:40.560 --> 02:15:46.160
They're not ready for him on the corner of the smoke, Shay and Winter will go down, aaaand

02:15:46.160 --> 02:15:50.860
Davadaire is not long for this world, and maybe we're not long for this world in the

02:15:50.860 --> 02:15:53.280
ancient world either.

02:15:53.280 --> 02:15:56.920
And not for much longer, that's for sure, hell of a statement coming through from Gentlemaid's

02:15:56.920 --> 02:15:59.800
flawless in the pistol to kick off the second half.

02:15:59.800 --> 02:16:03.440
If there ever was a world that we would live in where red cannons would be able to make

02:16:03.440 --> 02:16:08.360
this ridiculous comeback happen, it surely would have required a win in the pistol.

02:16:08.360 --> 02:16:15.360
even close. Overpass looms now, about to take centre stage in this lower bracket game.

02:16:15.360 --> 02:16:22.360
They have been on the line for both, Red Canid's desperate to make the most of their home event.

02:16:22.360 --> 02:16:28.360
And it'll make it desperate not to lose too many VRS points to a team ranked so much lower than them.

02:16:28.360 --> 02:16:38.640
full force for red canids, heavy G almost finding one, able to use up alive.

02:16:38.640 --> 02:16:42.360
You know I feel about this one Trav, I mean I feel like the full eco would have been a

02:16:42.360 --> 02:16:46.280
better option for red canids and then a buy in the next, it wouldn't have been great but

02:16:46.280 --> 02:16:49.360
with the force here it means they're not going to get a gun round before gentlemates get

02:16:49.360 --> 02:16:52.480
up to 12 if this force buy doesn't find success.

02:16:52.480 --> 02:16:57.180
I don't think there's a huge difference between 10-3 and 11-3, either way see if they can

02:16:57.180 --> 02:17:00.240
find a way to put these tech 9s to use and try and get this one across the line.

02:17:00.240 --> 02:17:05.220
They've at least gotten themselves as far as the B bombsite, but those smoke starts to fade and the the bomber still trapped in cave.

02:17:05.420 --> 02:17:08.180
Mopaz does such a good job to keep that player locked in there.

02:17:08.380 --> 02:17:14.720
Eventually he goes down, but he survived long enough for his teammates to rotate across for the U-Tool to dissipate and leave Coway's

02:17:15.220 --> 02:17:17.320
in a really difficult one versus three.

02:17:18.220 --> 02:17:22.620
Oh, I somehow been able to spray Sousal down with the MP9.

02:17:22.980 --> 02:17:26.260
The easiest of SMG is to control that mid range anymore.

02:17:26.260 --> 02:17:31.260
that seven HP and that be Jesus ready on the rotation.

02:17:31.260 --> 02:17:33.160
He's going to know exactly what's going on.

02:17:33.160 --> 02:17:34.660
You might just choose to fight hindsight.

02:17:34.660 --> 02:17:37.460
He doesn't and goes down.

02:17:37.460 --> 02:17:42.360
Another great bit of control from cow is surely unwinnable.

02:17:42.360 --> 02:17:45.460
Still, he's giving himself a chance and in a 1v1,

02:17:45.460 --> 02:17:48.360
you never know, only just gets away toward doughnut.

02:17:48.360 --> 02:17:50.960
Martin is tracking and tracing very quickly.

02:17:50.960 --> 02:17:55.760
There's no kit on Martin as and cow is maybe thinking he's going to be pushed.

02:17:55.760 --> 02:18:01.280
might decide to get all the way around here. He's backing off, backing off and Martinez

02:18:01.280 --> 02:18:07.600
is pushing forward, pushing forward. Kárez is just not facing and you know what? Oh,

02:18:07.600 --> 02:18:10.240
he's going all the way through Red Room but I'm afraid he's going to get caught in the

02:18:10.240 --> 02:18:13.760
back, back and there's no need for him to even take the door because he knows there's

02:18:13.760 --> 02:18:18.800
no time for the defuse. Doesn't matter, he still finds the kill and that is an incredible

02:18:18.800 --> 02:18:20.760
clutch from Kárez.

02:18:20.760 --> 02:18:24.760
Some ridiculous game sense to go as far back as he does all the way in towards Albonne

02:18:24.760 --> 02:18:28.760
And at that point, once Martinezo sweeps forward, and he doesn't find him in Donut, he's thinking

02:18:28.760 --> 02:18:32.040
well this guy must be wrapping around through Red Room and like you say without a kit,

02:18:32.040 --> 02:18:35.360
Martinezo's almost just counting out of the round after he goes in that little venture

02:18:35.360 --> 02:18:37.120
and he's not able to find cowards.

02:18:37.120 --> 02:18:40.520
That's a ridiculous clutch, I mean he gets two kills with seven health.

02:18:40.520 --> 02:18:44.240
The fact that he gets that second kill on that A bomb site player was the key kill there

02:18:44.240 --> 02:18:48.320
to even give him a chance there with the bomb plant in the post plant.

02:18:48.320 --> 02:18:51.760
And maybe, just maybe, that could be the lifeline here for Red Cannons.

02:18:51.760 --> 02:18:55.360
It's still an extremely long road back, but that will give them some hope.

02:18:56.080 --> 02:19:01.520
Absolutely no idea how he pulled that one off. That is a one in a hundred, if not more.

02:19:04.160 --> 02:19:07.760
Can you believe that Martin Esza knew he was low because that's why he ran through CT

02:19:07.760 --> 02:19:11.040
because he just wanted to force the jewel. He wasn't worried about Coway's knowing

02:19:11.040 --> 02:19:14.880
where Martin Esza was coming through from. That's why he just ran at him.

02:19:14.880 --> 02:19:18.000
But Martin Esza, you know, couldn't catch him in time.

02:19:18.000 --> 02:19:21.120
You've got to string consecutive rounds together if you're red cannons and not just two.

02:19:21.120 --> 02:19:23.040
You're gonna need a streak if there's any chance

02:19:24.740 --> 02:19:31.000
Yeah, after that success if you're to fall now it would be really painful and look at the damage from the five sevens

02:19:31.000 --> 02:19:35.800
Alex has found an AK it's all falling apart again. Surely not another MP9 clutch

02:19:36.560 --> 02:19:37.920
Go on

02:19:37.920 --> 02:19:42.280
Why not immediate bomb plant cavers blocked off by the molly

02:19:42.920 --> 02:19:44.920
And he's planted open for CT

02:19:45.600 --> 02:19:49.920
Got two flashes and again, of course, considering it's a full force from dental mates

02:19:49.920 --> 02:19:56.000
There isn't a diffuse kit, but there were three players this time and two rifles picked up. What can you buy rent to do?

02:19:56.040 --> 02:20:00.080
There's one smart and as I looking for the information he'll go down for it

02:20:00.720 --> 02:20:03.360
Little jiggle smoke on the bumble make things awkward though

02:20:03.360 --> 02:20:05.680
And he could be running from the left in the south second or two

02:20:06.120 --> 02:20:11.620
Spray in the smoke almost connects when it was a fake in the end actually Alex came off that diffuse, but

02:20:11.960 --> 02:20:16.520
Even though it's a nice try. There'll be no MP9 masterclass on this occasion

02:20:16.520 --> 02:20:22.060
Oh, they're just gonna breathe a massive sigh of relief that they haven't let another clutch slip away from them

02:20:22.060 --> 02:20:24.640
And that one would have been way worse. That would have been a one versus four

02:20:24.880 --> 02:20:29.640
Great head from gentle mates to bounce back immediately after having lost that one B3

02:20:29.640 --> 02:20:35.860
Just battling on the front lines the end towards middle charging at red cannons who had put themselves in positions where they were

02:20:36.320 --> 02:20:42.240
Sceptical they were vulnerable to those early jewels being taken. It's exactly what gentle mates were relying on thick and fast

02:20:42.240 --> 02:20:46.740
just overwhelming any players that they come across and now red cannons are

02:20:46.740 --> 02:20:50.700
straight back to square one and on the brink of losing them out.

02:20:53.900 --> 02:20:59.000
Shame, shame for red cannons to get caught immediately after that

02:20:59.000 --> 02:21:04.520
incredible work from Cowares. Now they're in a similar position, sure they've got two

02:21:04.520 --> 02:21:09.000
AKs this time but it looks like it is going to run it back to a faster A-plate

02:21:09.000 --> 02:21:13.960
So so blocks the smoke a little bit might give him a tiny gap on that left, but he's not gonna play for it

02:21:14.840 --> 02:21:21.480
Yeah, I'm gonna make them very uncomfortable on the bomb site because now it's not like they just have to try and watch

02:21:21.640 --> 02:21:27.120
Walking through into the bomb site gives him a much better chance of lining it up because they've got so much more room to use

02:21:27.120 --> 02:21:31.740
In donor because that smoke had missed the mark and it's now ran to left alone in the clutch

02:21:31.740 --> 02:21:33.740
He will be able to find the first

02:21:33.740 --> 02:21:41.680
to the left. One range tap

02:21:41.680 --> 02:21:43.280
in towards C T now knows with

02:21:43.280 --> 02:21:44.920
both these two players playing

02:21:44.920 --> 02:21:46.520
from trying to isolate duals,

02:21:46.520 --> 02:21:48.320
but Davi G is going to hold on

02:21:48.320 --> 02:21:50.920
not this time for rent to. And

02:21:50.920 --> 02:21:52.120
the destiny of this series to

02:21:52.120 --> 02:21:53.920
go to overpass. I think will

02:21:53.920 --> 02:21:55.960
be where we end up in the end

02:21:55.960 --> 02:21:57.520
mentioned that little gap on

02:21:57.520 --> 02:21:58.960
the left side of the smoke that

02:21:58.960 --> 02:22:00.160
South still managed to block

02:22:00.160 --> 02:22:01.160
in the end. Actually putting a

02:22:01.160 --> 02:22:02.160
few bullets for it like I was

02:22:02.160 --> 02:22:05.520
super uncomfortable because like I was saying he could then path through that smoke and come

02:22:05.520 --> 02:22:09.120
out on the right side without anybody seeing it. He could try and come out on the left side.

02:22:09.120 --> 02:22:13.440
So actually works out really nicely as he highlighted. Makes it a lot easier for him

02:22:13.440 --> 02:22:18.800
to line up that spray to deny the bomb plant as well. Eight opportunities now for gentle mates

02:22:18.800 --> 02:22:25.280
to seal the fate of this map and take us into Overpass. You mentioned about the economy decisions

02:22:25.280 --> 02:22:28.880
for Red Canis. Again they're just in that position where they just got tech nines at the end and

02:22:28.880 --> 02:22:35.600
didn't have one proper full investment. It's a painful end to ancients. Good chance they

02:22:35.600 --> 02:22:38.480
catch WG though, they can double swing him and yes it always looked like it was going

02:22:38.480 --> 02:22:44.300
to be a tech 9 kill from that particular angle. I like that, I like the way they game that

02:22:44.300 --> 02:22:48.640
by just charging in towards Jag, making so much noise and then just going back out of

02:22:48.640 --> 02:22:56.640
Jag exiting with ferocity. Also we'll creep up to try and get into the mid-cubby to at

02:22:56.640 --> 02:23:01.360
at least make sure that they can't get into doughnuts with ease.

02:23:03.160 --> 02:23:04.660
There are three over toward B.

02:23:05.900 --> 02:23:08.240
I kind of do have a lot of information right now, do.

02:23:08.740 --> 02:23:10.780
Central makes because of that opening fight in the round.

02:23:10.780 --> 02:23:12.400
All in south, all here's it all.

02:23:12.400 --> 02:23:15.000
That's a bomb dropped in no man's land in middle.

02:23:15.500 --> 02:23:17.660
That's a painful one and he might get some help soon too.

02:23:17.660 --> 02:23:21.460
The two rotations are coming in from B, but they might just realize that now.

02:23:21.460 --> 02:23:24.800
They've got space to pick up that bomb if they want to with red room smoked off.

02:23:24.800 --> 02:23:27.740
But David S has been seen in the corner by Alex is a good catch

02:23:28.400 --> 02:23:32.860
Now the bomb has to fight in the middle of nowhere again in middle and rents who can he even get away?

02:23:32.860 --> 02:23:36.580
He's trying to and he's managed it, but now they know they're going back to be

02:23:37.320 --> 02:23:40.000
Yeah, I mean at least for gentle mates

02:23:40.000 --> 02:23:45.040
They've got that inter like you say before the plant comes through because they thought that the player was gonna hit in the office of direction

02:23:45.520 --> 02:23:50.600
Where is that bomb plant only now being committed to well done from Martin is a holding that long line there to get the trade

02:23:50.600 --> 02:23:57.200
It's all down to rent to the new boy here and his debut S tier event only the second land of his career

02:23:57.200 --> 02:24:01.920
And he will not get past Martin as its gentle mates who bounce back off the back of that loss

02:24:01.920 --> 02:24:07.320
They're a mirage to tie up the series and take us to overpass to settle the score absolutely

02:24:07.840 --> 02:24:11.560
Non-negotiable map win there for gentle mates if they lost that series to zero

02:24:11.560 --> 02:24:16.320
There'd be a lot of question marks about their current roster as it stands when we came in to this tournament

02:24:16.320 --> 02:24:20.720
I'm wondering if this perhaps could be a bit of a last dance to this exact five, considering

02:24:20.720 --> 02:24:24.600
they missed out on qualification for the Cologne Major.

02:24:24.600 --> 02:24:27.960
Who knows what thoughts were flying through their heads, and they started really great

02:24:27.960 --> 02:24:34.600
against G2, and in the end fell down in that map two and three, and here it was also kind

02:24:34.600 --> 02:24:38.200
of a concern with how they started, but managed to pull it back.

02:24:38.200 --> 02:24:41.760
Now, every pass coming up, we know how they looked against G2, but it's a totally different

02:24:41.760 --> 02:24:45.920
prospects of very middle grand map again to come between these two and

02:24:46.200 --> 02:24:50.120
Gentleman's yesterday was a little bit. No, it was up and down for them

02:24:50.120 --> 02:24:53.800
It was definitely worrying and Martin as was not getting into the game at all

02:24:54.320 --> 02:25:00.920
Against G2 they're gonna need him online to fight up against rent to in this map 3 decider to stay alive

02:25:01.560 --> 02:25:03.560
Intel Extreme Masters Riga

02:25:11.760 --> 02:25:15.760
He's going to be the one of these boys, each one of them, here at Golden Beach Club.

02:25:20.760 --> 02:25:22.760
That double peak is going to get shot at!

02:25:22.760 --> 02:25:24.760
I'm popping that wave!

02:25:27.760 --> 02:25:29.760
Something special to talk about this D-Golf.

02:25:29.760 --> 02:25:31.760
And that's it, sir!

02:25:31.760 --> 02:25:33.760
It's got to get sucked!

02:25:33.760 --> 02:25:35.760
We are back!

02:26:11.760 --> 02:26:15.760
Swing on the half-warp.

02:26:15.760 --> 02:26:19.760
This Matt isn't heavy, got duo arcs. Starting to probe up mid.

02:26:19.760 --> 02:26:22.760
Oh, easy pickings!

02:26:22.760 --> 02:26:26.760
Robs down! Zywoo down! A site to take! It's free!

02:26:26.760 --> 02:26:30.760
Nurse will get the bomb across. Rooms to stretch their legs and set up the post-plant.

02:26:30.760 --> 02:26:34.760
They do have a kit, sure, but this is going to be a very, very tough retake. Number disadvantage.

02:26:34.760 --> 02:26:37.760
Wait, smoke? No, throw him on his own.

02:26:37.760 --> 02:26:39.760
I'll be a little bit deep. Have you got on this pixel?

02:26:39.760 --> 02:26:45.880
So there's a hammer where are you just gonna walk his head straight into the line of fire Mattis finds the final frag and G2

02:26:45.880 --> 02:26:49.600
Turn that round on its head. That's massive right now. The money is in the mud for vitality

02:26:49.600 --> 02:26:55.240
There's only two players who maybe three players who could justify rifles. They are in some high trouble

02:26:55.240 --> 02:27:01.360
This could be it a lower bracket calling vitality's name

02:27:02.760 --> 02:27:04.760
Since when

02:27:04.760 --> 02:27:05.260
Look.

02:27:05.260 --> 02:27:06.260
When?

02:27:06.260 --> 02:27:08.300
Stand-ins, the counter.

02:27:08.300 --> 02:27:10.300
Every roster in Counter-Strike going to start

02:27:10.300 --> 02:27:14.660
fielding subs in their head to head with Vitality.

02:27:14.660 --> 02:27:18.100
They've gone a hero M4 into this one, animag7.

02:27:18.100 --> 02:27:20.420
Protect 9 to P250.

02:27:20.420 --> 02:27:21.060
What is that?

02:27:21.060 --> 02:27:23.340
A flying mag 10 from some pirates, but at least a trade.

02:27:23.340 --> 02:27:24.980
He pulls the crosshair.

02:27:24.980 --> 02:27:26.180
Keeps Flamesy humble.

02:27:26.180 --> 02:27:28.020
It's just a 5-7.

02:27:28.020 --> 02:27:28.820
So it's not even that.

02:27:28.820 --> 02:27:30.980
Sorry, a P250, animag7.

02:27:30.980 --> 02:27:39.780
No, it's coming in big one into the number two from apex as well making that shotgun sing

02:27:39.780 --> 02:27:44.200
That's just on the retreat looking to partner up with heavy god to try and find a way back

02:27:44.200 --> 02:27:45.200
here.

02:27:45.200 --> 02:27:47.440
These are the type of rounds vitality when to dig themselves out of holes.

02:27:47.440 --> 02:27:52.120
So that is an heavy god.

02:27:52.120 --> 02:27:54.120
These two in the clutch.

02:27:54.120 --> 02:27:56.840
I don't mind it.

02:27:56.840 --> 02:28:11.840
I've seen these individuals pull off some wild moments before, so why not now? Matt is keeping up the performance from Matt 1, 18 and 9, as he's going to tuck back in with an AK back to the side.

02:28:11.840 --> 02:28:20.840
Apex starting to cheat over there. Acknowledgement from Apex to potentially head over towards A. Rops is coming over as well.

02:28:20.840 --> 02:28:24.840
Still trying to piece this one together. 40 seconds, but it will be the B finish.

02:28:26.840 --> 02:28:29.840
If they do contact him, Apex's angle is designed to deal with this.

02:28:31.840 --> 02:28:35.840
As he remains hidden, Apex just going to be trying to ward them off.

02:28:35.840 --> 02:28:39.840
Huh? And he's heard him. Spotted him. Wishes he had his gun out now, but Matta should go down.

02:28:39.840 --> 02:28:46.840
Up and over for Heavy God. Flying in gets the frag and 45 HP. Peaking into Apex has him low.

02:28:46.840 --> 02:28:52.640
This is scary. This is threatening. Have you got a little fake on the plant? Confirmed XI was rotated through and now let's

02:28:52.640 --> 02:28:55.800
Bought time for apex knife out to walk in and deny on the plant

02:28:56.320 --> 02:29:00.160
10 to 10 they dig themselves out of trouble apex with high impact

02:29:00.240 --> 02:29:05.280
You were talking about his opening deaths. Well, how about a 3k shut down with a mag 7? Yeah, okay? Well, he's

02:29:06.040 --> 02:29:08.760
Fixed the jinx, hasn't he the mag 7 is working in his hands

02:29:08.760 --> 02:29:10.840
And that's an awful lot of cash right there off the back of this

02:29:10.840 --> 02:29:16.600
So fourth the mag 7 denies the entry in towards B and this was an M4 in the mix

02:29:16.600 --> 02:29:21.800
This was a max evidence and pistol upgrade. So there you have it. Apex getting himself up to double digits now

02:29:22.760 --> 02:29:24.760
It's gonna be a shove from G2

02:29:25.280 --> 02:29:29.640
It's tack on the armored Glock. How am I tripping? It looks like it. Wow

02:29:41.120 --> 02:29:43.120
Herba wins this round wins the game

02:29:43.680 --> 02:29:45.760
Okay, I better lock in then

02:29:46.600 --> 02:29:48.600
a

02:29:48.600 --> 02:29:53.300
little damage returns the favor funny number for flamesy

02:29:59.200 --> 02:30:05.160
Looks like it's a call strength strategy fire's off an off shot the audible and retreating

02:30:06.880 --> 02:30:11.320
Thank you starts banana kick top smoke. He talks about that's a great name

02:30:41.320 --> 02:30:47.320
another BXQ, they've run out of a lot of them, but it's actually going to be on Robs. And Robs, he's at a tough game, only three kills to his name.

02:30:47.320 --> 02:30:49.320
If they wrap, Zywoo's AWP can contribute.

02:30:51.320 --> 02:30:56.320
Next peek from Zywoo on the long side, he's going to find bomb on Mattis, heavy God as well, does he peek in?

02:30:56.320 --> 02:30:58.320
They're closing the gap now.

02:30:59.320 --> 02:31:03.320
Tantalizingly closed, they're going to just dribble a smoke in front of Zywoo, he's still going to be able to get-

02:31:03.320 --> 02:31:04.320
They'll be able to get one!

02:31:04.320 --> 02:31:05.320
Oh, no!

02:31:05.320 --> 02:31:06.320
Oh, no!

02:31:06.320 --> 02:31:07.320
Robs!

02:31:07.320 --> 02:31:08.320
Stepping up and delivering!

02:31:08.320 --> 02:31:12.720
Doubling his kill total if he can get one more, but unable to provide his Mattis in

02:31:12.720 --> 02:31:13.720
response.

02:31:13.720 --> 02:31:14.720
Bomb goes down.

02:31:14.720 --> 02:31:17.680
A man advantage for Vitality on this retake, though.

02:31:17.680 --> 02:31:21.280
A couple of flashes in the molly to defend this, and what a play right now is from Heavy

02:31:21.280 --> 02:31:22.280
God in Library.

02:31:22.280 --> 02:31:23.280
Yeah, it's really good.

02:31:23.280 --> 02:31:24.280
He's going to go overlooked.

02:31:24.280 --> 02:31:25.960
It's going to make things really difficult for your long approach.

02:31:25.960 --> 02:31:28.960
He fought Plant, though.

02:31:28.960 --> 02:31:33.560
Zybu Linga is going to try and provide Utile, but it's the heavy God position that seems destined for success here.

02:31:33.560 --> 02:31:38.500
He's heard Zybu throwing those grenades should have him booked as they have Messi and Flamesy coming in from the short side.

02:31:38.500 --> 02:31:40.000
Apex from the apartments.

02:31:40.300 --> 02:31:41.300
Zybu with dead man.

02:31:41.300 --> 02:31:42.740
Heavy God reveals his position.

02:31:42.740 --> 02:31:43.240
Oh!

02:31:43.240 --> 02:31:47.440
Quick one from Apex, but still Mattis is solid and 11-4 G2.

02:31:47.440 --> 02:31:52.140
They are two away from sending Vitality to the lower bracket here in Rio de Janeiro.

02:31:52.140 --> 02:31:57.100
Again, it's all about the money, right? This late stage has been back and forth, 1,400, 1,900, 1,900.

02:31:57.100 --> 02:31:58.940
Both teams just have these cobbled together buys.

02:31:58.940 --> 02:32:01.780
That's what I'm saying, that round there is essentially the game.

02:32:01.780 --> 02:32:06.260
I don't think Vitality can pull another round out where Apex gets a multi-kill on this Mag 7.

02:32:06.260 --> 02:32:08.860
It's Zywoo in with the best weapon right now being a Famous.

02:32:08.860 --> 02:32:12.060
I can make an argument that maybe it's the 5-7 in Flamzie's hands.

02:32:12.060 --> 02:32:14.780
A P250 for Mezzie. A light smattering of U2.

02:32:14.780 --> 02:32:16.140
Rops down with an MP9.

02:32:17.580 --> 02:32:21.140
Just two rounds now for U2, that's all it's going to take and getting fired up.

02:32:21.140 --> 02:32:26.140
I have more.

02:32:26.140 --> 02:32:27.140
Junkie!

02:32:27.140 --> 02:32:30.140
Solid damage from the early HG banana.

02:32:51.140 --> 02:32:53.900
A shotgun to get past.

02:32:53.900 --> 02:33:01.040
Jumping mag 7, that's genuinely his plan and it doesn't work out.

02:33:01.040 --> 02:33:02.680
Now let's bring him down.

02:33:02.680 --> 02:33:08.040
Flamesy, sure, able to find one with the combination of the shrapnel of his HE.

02:33:08.040 --> 02:33:09.540
Wasn't far off, was it?

02:33:09.540 --> 02:33:11.540
The spam from nerds nearly connecting.

02:33:11.540 --> 02:33:14.240
I think you've got the U2 advantage, you've got the weapon advantage, you've got this

02:33:14.240 --> 02:33:15.240
banana control.

02:33:15.240 --> 02:33:16.680
You could just group up for a B finish.

02:33:16.680 --> 02:33:19.000
Smoke CT, smoke coffins, get some mollies in the site.

02:33:19.000 --> 02:33:20.420
Flamesy and Mezi have nothing to block with.

02:33:20.420 --> 02:33:21.420
flashed to set themselves up.

02:33:21.420 --> 02:33:24.640
Yeah, Rotz is gambling. He's coming over as well. He knows they won't be able to hack

02:33:24.640 --> 02:33:31.720
it on their own with the weapons they've got equipped. Taking their time. Flames, he

02:33:31.720 --> 02:33:36.200
flames, he burns down heavy, tucked on the new box, but easy headshots, easy pickings,

02:33:36.200 --> 02:33:44.760
looking set to succeed. Nothing going right for Vitality. Quad killing the feed from Nerds.

02:33:44.760 --> 02:33:51.360
So we win a one versus four, he'll give it a go. The French fair mass in his hands.

02:33:51.360 --> 02:33:56.360
And two, Caloring at the back of dark position. They don't have any idea he's here.

02:33:56.360 --> 02:34:03.360
He's able to get this far forward and surely go for something. Not nothing!

02:34:03.360 --> 02:34:09.360
Heavy God nails their headshot. One away from a series streak being broken.

02:34:09.360 --> 02:34:10.360
What was it, 17?

02:34:10.360 --> 02:34:13.660
17, yeah, but it's not only that. They're going down the lower bracket in this group

02:34:13.660 --> 02:34:21.500
where you are gonna have a spirit aura Falcons, right? It's it's not gonna get any easier for me going forward and the count

02:34:21.900 --> 02:34:23.900
that shot from there just

02:34:24.460 --> 02:34:26.460
Something worth the last time that they lost

02:34:27.500 --> 02:34:28.540
2-0

02:34:28.540 --> 02:34:36.140
That's a good question the last time that vitality lost a series 2-0 was to Falcons at blast rivals, right, right?

02:34:37.500 --> 02:34:40.780
That was back in November of last year

02:34:43.660 --> 02:34:50.420
And so to defend their honor vitality must convert with four pistols and measly MP9

02:34:51.140 --> 02:34:55.080
Rob's restraint with his smoke. They're gonna charge it and have you got fancies his chances

02:34:56.660 --> 02:34:58.660
Well respect the block

02:35:02.380 --> 02:35:05.280
Just the options are so limited for vitality in this round

02:35:13.660 --> 02:35:23.260
Pressure on the uh, racket control. Seized loudly.

02:35:23.260 --> 02:35:37.180
Here's that go, flamesy, good onto nerds and doesn't see anything else on the follow-up

02:35:37.180 --> 02:35:39.460
so they're on high alert on the A side of the map.

02:35:39.460 --> 02:35:40.460
So much space.

02:35:40.460 --> 02:35:41.460
Very sight centric.

02:35:41.460 --> 02:35:44.740
He just walks around this long side, they've still got some smokes to use.

02:35:48.140 --> 02:35:48.940
30 seconds.

02:35:48.940 --> 02:35:50.940
Heading over as well, blocked on the short side.

02:35:53.260 --> 02:35:55.060
Mattis and TAC are gonna make their move.

02:35:55.060 --> 02:35:56.580
Bomb on the rookie.

02:35:57.020 --> 02:35:57.780
Stand in.

02:36:02.660 --> 02:36:05.300
Sairu's head spotted, still manages to connect with that 5-7.

02:36:05.300 --> 02:36:07.780
Heavy got a little bit of a discrepancy, but there's Sairu.

02:36:07.780 --> 02:36:13.680
As I will combining with the squad they'll find them all scavenge away all those upgrades for free

02:36:14.920 --> 02:36:16.840
Vitality they hold on

02:36:16.840 --> 02:36:20.880
Might be a little bit of an issue for tact to get out the gun here, but everyone else should be looking good

02:36:21.320 --> 02:36:27.400
So vitality have been able to win another one of those sure just staying total up on that side that opening kill

02:36:27.880 --> 02:36:29.880
G2 walking

02:36:30.200 --> 02:36:34.160
Into the pistol stack on the side and okay, can they force us to overtime?

02:36:34.160 --> 02:36:39.640
Can Vitality pull this one out? Can they keep the streak alive? Can they keep the playoff

02:36:39.640 --> 02:36:43.240
hopes alive with this victory?

02:36:43.240 --> 02:36:55.760
Oh Flamesee, they want him.

02:36:55.760 --> 02:36:56.760
Close than he thinks.

02:36:56.760 --> 02:37:01.520
Yeah, they're so too tucked on Broom. They're on top of each other. Solid mate connection.

02:37:01.520 --> 02:37:11.320
No that's on 59. Is this Flash? Yeah. On Flamzie's call. It's 4 in banana. He's there on a

02:37:11.320 --> 02:37:18.760
screen. Throws it out. Flamzie has a lock. Gips away. Oh, just around the corner in time.

02:37:18.760 --> 02:37:24.640
Holy. Such a cat and mouse game. It's bananas being nerds versus the likes of Apex and Flamzie.

02:37:24.640 --> 02:37:30.720
As he's cheated over to make this a 3 strong defense, I won the long side with the AWP.

02:37:30.720 --> 02:37:33.760
not playing balcony, not playing pit. More sight centric from him.

02:37:39.520 --> 02:37:40.480
So I was still on the line.

02:37:43.280 --> 02:37:47.760
That's a perfectly placed molotov. Denies I were the angle he was hoping for.

02:37:48.800 --> 02:37:51.520
Incendiary in response by his time for the library rotation.

02:37:52.560 --> 02:37:55.280
35 seconds for G2 to try and find this finish.

02:37:55.280 --> 02:37:58.640
Heavy got to arrive through the apartment's mattress, forging a path of the long side.

02:37:58.640 --> 02:38:05.200
side. Smoke Moto and go go.

02:38:05.200 --> 02:38:06.780
Zywoo. Biders time ensures the

02:38:06.780 --> 02:38:08.640
kill. Matt is down. Opening kill

02:38:08.640 --> 02:38:10.340
for Vitality trying to ensure

02:38:10.340 --> 02:38:11.780
overtime. Looking good now.

02:38:11.780 --> 02:38:13.940
Messy Zywoo. The whole squad on

02:38:13.940 --> 02:38:15.580
the right place at the right

02:38:15.580 --> 02:38:17.580
time to take us to overtime.

02:38:17.580 --> 02:38:18.980
Okay, that's impressive to bring

02:38:18.980 --> 02:38:20.340
that back with that situation

02:38:20.340 --> 02:38:21.580
considering the type of buys.

02:38:21.580 --> 02:38:22.640
Again, I understand this isn't

02:38:22.640 --> 02:38:24.540
a map for G2. Not only that they

02:38:24.540 --> 02:38:25.680
have a stand in, but we're

02:38:25.680 --> 02:38:27.180
living in the match right now.

02:38:27.180 --> 02:38:28.600
Vitality down a map. They got

02:38:28.600 --> 02:38:30.280
Now we're all tied up going into OT.

02:38:30.280 --> 02:38:33.080
So Apex gets to breathe a sigh of relief.

02:38:35.480 --> 02:38:37.680
So we're really just making sure he had that one

02:38:37.680 --> 02:38:39.720
dead to rights before pulling the trigger,

02:38:39.720 --> 02:38:41.120
even setting the team up with the flash

02:38:41.120 --> 02:38:42.760
in the short side so they can start stripping

02:38:42.760 --> 02:38:44.040
and limb from limb.

02:38:44.040 --> 02:38:46.800
But finding that energy, that attitude required.

02:38:46.800 --> 02:39:02.940
One more map between Red Canids and Gentlemates, and it could be one more map until either

02:39:02.940 --> 02:39:04.860
these two teams get eliminated.

02:39:04.860 --> 02:39:08.260
Who stays alive is a big question, and who wins the knife?

02:39:08.260 --> 02:39:13.580
There's also a big question on Overpass, it is relatively important, Ren 2 will get one,

02:39:13.580 --> 02:39:14.980
Let's cast a Nifron, why not?

02:39:14.980 --> 02:39:18.580
It's a 1v1, it's Alex coming in, left, left, right, but no!

02:39:18.580 --> 02:39:20.460
Shea's gonna win it, and that means

02:39:20.460 --> 02:39:23.820
red cannons will most likely pick CT.

02:39:23.820 --> 02:39:26.140
Yeah, an overpass is one of the more important maps

02:39:26.140 --> 02:39:28.100
to actually win the Nifron when it's decided

02:39:28.100 --> 02:39:29.900
to get to start on that defensive half.

02:39:29.900 --> 02:39:32.180
It's obviously one of the maps with the biggest gap

02:39:32.180 --> 02:39:34.580
between the T and the CT side in terms of

02:39:34.580 --> 02:39:36.340
how much you can get out of those halves,

02:39:36.340 --> 02:39:38.420
and so it's gonna be a big boost for red cannons

02:39:38.420 --> 02:39:40.260
that they get to start on the CT side here.

02:39:40.260 --> 02:39:42.220
I mean, they just got completely devastated

02:39:42.220 --> 02:39:46.620
blown out of the water on Ancient by Gentlemates who bounce back in a big way.

02:39:46.620 --> 02:39:50.940
I mean, they didn't have the best time in Mirage either, so both teams have won their own map picks

02:39:50.940 --> 02:39:56.940
convincingly as we now settle the score here at IEM Rio de Janeiro on Overpass.

02:39:58.140 --> 02:40:03.900
Can Red Canid stay alive at their home event? Can Gentlemates try and recover some sort of form?

02:40:03.900 --> 02:40:09.020
They've fallen off, of course, ever since they failed to qualify for Cologne, that little local

02:40:09.020 --> 02:40:16.580
land run-in, and core results for them, losing all their rivals, really, and they now need

02:40:16.580 --> 02:40:20.780
to stop getting into freefall in the VRS.

02:40:20.780 --> 02:40:23.960
Does feel like that's what they're in at the moment, you're right, it's a good word

02:40:23.960 --> 02:40:27.980
to use, I mean they've lost five of their past six best of threes.

02:40:27.980 --> 02:40:32.580
If they lose to Red Cannards, that would be the lowest ranked team here by VRS out of

02:40:32.580 --> 02:40:38.580
all of their losses, and that would be a massive blow-dult to this team.

02:40:38.580 --> 02:40:44.420
questions would be asked. It'd be quite difficult not to maybe even assess the roster at that point

02:40:44.420 --> 02:40:50.500
either way. They have got themselves a chance here on Overpass. We saw them on this map yesterday

02:40:50.500 --> 02:40:54.660
against G2 where they had a pretty torrid time, but that was against G2 on the brink of beating

02:40:54.660 --> 02:40:59.940
vitality. So we weren't reading to that all that much. Completely different box of frogs all together

02:40:59.940 --> 02:41:05.140
here against Red Cannons. There we go. He's pulled it out for the first time. I mean, at least I

02:41:05.140 --> 02:41:12.180
I saved up for day two. Fair enough. Okay, four players working their way up long and make it five

02:41:12.180 --> 02:41:17.060
once Mopozz has thrown his utility. They're going to go for a double peek and it's not going the way

02:41:17.060 --> 02:41:22.740
of gentle mates. Now the death has gotten all three of them. Oh dear. So much damage on Alex and

02:41:22.740 --> 02:41:26.900
Mopozz as well. There's drop coming into help out and Mopozz when he thought he was setting up his

02:41:26.900 --> 02:41:32.100
teammates and pushing to this A bomb site, they already know he'd have no help to even get there

02:41:32.100 --> 02:41:37.080
and red canids get off to a great start yeah they didn't win either pistol

02:41:37.080 --> 02:41:40.320
round on ancient but they've been able to open up favorably here on overpass

02:41:40.320 --> 02:41:43.240
gentlemates going for a bit of a different approach by going into

02:41:43.240 --> 02:41:47.120
what's long kind of unorthodox because obviously the glockstone fare too well

02:41:47.120 --> 02:41:50.640
and those longer range jewels against the usp's and we kind of saw that coming

02:41:50.640 --> 02:41:55.200
into effect red canids look to try and fight gentlemates over at long before

02:41:55.200 --> 02:41:58.200
they start to close the gap and get in towards the bomb site david there's a

02:41:58.200 --> 02:42:03.400
the wonderful triple. Contributes in a big way there to get his team across the line

02:42:03.400 --> 02:42:08.240
as they open up here. Forced by back for gentlemates despite not having gotten the bomb down.

02:42:08.240 --> 02:42:13.120
Now this is also unorthodox trap because again, long range jewels on a map like Overpass,

02:42:13.120 --> 02:42:15.800
Tech 9s and Mach 10 normally not going to cut it.

02:42:15.800 --> 02:42:21.320
Oh, and the lineup for Ren2 is brilliant. Oh, pretty much finds three and a half kills.

02:42:21.320 --> 02:42:25.320
That is a gorgeous hold from Ren2. He's in a great job and that

02:42:26.120 --> 02:42:34.220
Tech 9 by will be put to the floor in a matter of a few seconds for alive money to be boosted up and

02:42:34.960 --> 02:42:41.080
That CT starts that knife round win in that 1v1 who knows how important that could prove to be

02:42:41.720 --> 02:42:45.760
Yeah, just going for that grouped up play pack based mentality again for gentlemades

02:42:45.760 --> 02:42:53.160
but they get shut down emphatically by Ren2, does a brilliant job to get three and a half kills up close and personal with that MP9.

02:42:53.520 --> 02:42:58.480
Does a great job to find all of those frags, basically just shut down the round off the back.

02:43:03.080 --> 02:43:10.680
Of course, winner of this will play against the loser between Falcons and Spirit, and that that should be with all due respect to formality, right?

02:43:10.680 --> 02:43:12.680
If you can win that as either one of these two teams,

02:43:12.680 --> 02:43:16.680
Your name would be spoken about a lot in the months to come.

02:43:16.680 --> 02:43:22.680
Rintu is a little bit overconfident there, thinking he's got a glock to face in the playground position.

02:43:22.680 --> 02:43:26.680
You think it is in the after what happened in the previous.

02:43:26.680 --> 02:43:30.680
Don't blame him, but Southsoul does put him down.

02:43:30.680 --> 02:43:36.680
Be a little bit careful that you lose too many bodies in what should be a guarantee of a round.

02:43:36.680 --> 02:43:38.680
Southsoul has spotted the jump spot.

02:43:38.680 --> 02:43:42.520
jump spot. Oh, and David is

02:43:42.620 --> 02:43:43.620
going looking exactly the same

02:43:43.720 --> 02:43:47.660
position. That is a bit scary.

02:43:47.760 --> 02:43:50.660
Two deans coming through. No,

02:43:50.760 --> 02:43:52.660
they can always turn around

02:43:52.760 --> 02:43:56.660
whatever by you have. J. Just

02:43:56.760 --> 02:43:57.660
trying to hold carefully around

02:43:57.760 --> 02:43:59.660
bathroom at the moment. It was

02:43:59.760 --> 02:44:01.660
cow is who got the one kill back

02:44:01.760 --> 02:44:06.580
from short be. I mean, to be

02:44:06.680 --> 02:44:08.580
fair, look where cow is is now.

02:44:08.680 --> 02:44:13.860
little bit more concerning if one more dig shot is hit. It also does mean though that

02:44:13.860 --> 02:44:17.360
Red Cannons can at least kind of have a bit of a better idea of what's going on here and

02:44:17.360 --> 02:44:22.320
remain with those two players over in towards A but Shay only good for one and Dropit started

02:44:22.320 --> 02:44:25.700
to rotate away from the save bombsite. Gentlemates have actually been able to get control. Dropit's

02:44:25.700 --> 02:44:28.640
going to try and force the issue here before they commit to the block but he's going to

02:44:28.640 --> 02:44:34.040
go down to Sousal as well. Surely no way that Coway's can save this in the one versus three.

02:44:34.040 --> 02:44:39.400
they're unarmored. But this is going to be a very difficult retake for him regardless.

02:44:39.400 --> 02:44:44.040
With nothing on offer, he may just have to accept his fate and call it a day. Oh, Red

02:44:44.040 --> 02:44:48.800
Cannons, what have you just done? Taking too many liberties, taking too many early jewels,

02:44:48.800 --> 02:44:53.440
have their heads ripped right off by those deagles, and they've paid the ultimate price.

02:44:53.440 --> 02:44:57.560
That's the sort of thing they get away with in these local South American tournaments

02:44:57.560 --> 02:45:08.160
th

02:45:08.260 --> 02:45:11.140
eco, but for to degels when

02:45:12.100 --> 02:45:14.100
gentleman makes the ground, that

02:45:14.200 --> 02:45:17.040
is going to be something that

02:45:17.700 --> 02:45:18.740
red. Kans will be disgusted out.

02:45:18.840 --> 02:45:22.340
Here's the first. The one that

02:45:22.440 --> 02:45:23.040
began at all. They're dancing

02:45:23.140 --> 02:45:25.740
goes looking from exactly the

02:45:25.740 --> 02:45:32.100
I'm just wondering what kind of convinced them to rotate drop off of a with cow is being in such an advanced position

02:45:32.100 --> 02:45:36.060
And he wasn't feeling any pressure from lowest yet and heard anything over towards monster

02:45:36.660 --> 02:45:38.660
it seemed like they just kind of

02:45:38.940 --> 02:45:42.980
Missed the the trick they weren't really able to figure out what was going on

02:45:42.980 --> 02:45:44.940
I mean a drop if he stayed on the a bomb site

02:45:44.940 --> 02:45:49.700
Maybe he would have had a bit more of a better chance that they're going to rotate back up once gentlemen's were all over a

02:45:49.900 --> 02:45:51.660
At least for red cannons

02:45:51.660 --> 02:45:55.160
they can't afford basic earful by here with the orb included but they're light

02:45:55.160 --> 02:45:59.220
on util and a big opportunity now for gentlemates to put red cannons on the

02:45:59.220 --> 02:46:10.460
back foot early so painful she could maybe argue it was a little bit

02:46:10.460 --> 02:46:13.620
unaware as well with how he played around that bathroom position he heard

02:46:13.620 --> 02:46:17.420
the connector rotation but didn't manage to realize that that bathroom was

02:46:17.420 --> 02:46:23.140
taken if I've got any info on that one here he plays this one correctly though

02:46:23.140 --> 02:46:33.340
we'll put a smoke down on divider keep himself alive nobody in any position to

02:46:33.340 --> 02:46:38.140
quickly rotate up here for gentlemen 4-4 red cannon so Ren2 and Shea got a hell

02:46:38.140 --> 02:46:40.920
of a job to do between the two of them and it's gonna be Shea who spills some

02:46:40.920 --> 02:46:44.620
blood with that first frag found Ren2 has been forced back to this next

02:46:44.620 --> 02:46:47.820
check point here, but he can't connect on a shot. Now he's kind of trapped in the corner,

02:46:47.820 --> 02:46:51.660
relying on Shate to maybe provide some sort of cover to give him some breathing room.

02:46:51.660 --> 02:46:55.740
Davideus is going to be the one to rotate up, don't provide that support necessary.

02:46:55.740 --> 02:46:59.100
Ren2 loves to tell the tale for now, but the job's not done just yet.

02:46:59.900 --> 02:47:03.180
Shate in the corner, going to peek on a random timing, as he hears Mopo's

02:47:03.180 --> 02:47:08.780
stamping his way up. And then Martin has a might be able to find Kowers, but it's a very difficult

02:47:08.780 --> 02:47:13.420
1v2. I say that, I mean they're both low, but it's the time which is the issue and the bomb is so

02:47:13.420 --> 02:47:19.180
far away and I think he might be calling it off and be not as much confirmed damage there as we

02:47:19.180 --> 02:47:24.220
may be expected. It's the clock that really is against him. So he'll keep hold of the AWP.

02:47:25.100 --> 02:47:29.260
Oh, right. Ken has to get away with one there. That was definitely very nervy and fair play to them

02:47:29.260 --> 02:47:33.980
before holding on to the disappointment of that previous round. Shay does well to say alive.

02:47:33.980 --> 02:47:39.420
Ren2 does very well to say alive. He's missing shots, but look, if you're missing shots, you can

02:47:39.420 --> 02:47:43.140
can still play for your team and he did exactly that by staying alive that long

02:47:43.140 --> 02:47:47.300
and waiting for the rotations up to all day. Yeah because his presence alone then

02:47:47.300 --> 02:47:51.780
enables Shea as well to get that first kill, then it enables Davideos to also

02:47:51.780 --> 02:47:55.220
get a frag so you're right him just staying alive certainly helped his

02:47:55.220 --> 02:47:59.340
teammates out in terms of getting the kills that they did. Really good stuff

02:47:59.340 --> 02:48:02.980
then it's the best way to bounce back and just immediately put those demons to

02:48:02.980 --> 02:48:08.580
bed from losing to that eco immediately before that round, regaining control and

02:48:08.580 --> 02:48:10.580
will set them back down here once again.

02:48:14.660 --> 02:48:17.140
Yeah, they need to be settled after what has gone before.

02:48:18.420 --> 02:48:23.860
And knowing these teams' struggles on overpass, they're about to have exactly the same record,

02:48:23.860 --> 02:48:25.380
and it's not a great record either.

02:48:28.100 --> 02:48:30.980
They're going to want to try and get as many CT rounds as possible.

02:48:30.980 --> 02:48:34.660
Yeah, actually, red cannons have a lot better T-round win per cent than gentlemates do.

02:48:34.660 --> 02:48:39.220
So, big discrepancy. They played exactly the same amount of games, won the exact same amount

02:48:39.220 --> 02:48:44.900
of games, and lost the same amount of games. But the 2-year-round of Percent for Gentlemates

02:48:44.900 --> 02:48:51.300
is 36. Well, Red Cannons, it's 49. Sure, Red Cannons are mostly playing local South American

02:48:51.300 --> 02:48:57.020
opponents, but still.

02:48:57.020 --> 02:49:04.540
When every round is worth its weight in gold in this first half, you have four Gentlemates.

02:49:04.540 --> 02:49:08.440
they keep up the trend of going back and forth look on red cannons double down

02:49:08.440 --> 02:49:11.740
here get themselves up for one and Antico would follow that would be five

02:49:11.740 --> 02:49:15.220
one you would imagine but as we've already seen you on the map you can't

02:49:15.220 --> 02:49:21.980
take anything for granted a great way to kick off this deciding map here for the

02:49:21.980 --> 02:49:24.940
hometown heroes

02:49:26.740 --> 02:49:31.900
there's a lot of space in towards bathrooms and banana for

02:49:31.900 --> 02:49:37.420
gentlemates to scale up through and towards the same bombsite. Both Shea and Renty have pushed up

02:49:37.420 --> 02:49:40.540
long and they're in the long side of toilets but they can't do anything about stopping

02:49:40.540 --> 02:49:43.260
gentlemates from actually getting on the bombsite yet through bathrooms.

02:49:43.820 --> 02:49:47.900
And they know that Longly is definitely exposed and Renty that's a really good molly coming

02:49:47.900 --> 02:49:51.980
through to block him off. Joppa won't manage to get one but Moppa's are running down with the

02:49:51.980 --> 02:49:59.660
Tech 9, a fresh re-smoke into a green bin as well. And that can as a kind of completely locked out of

02:49:59.660 --> 02:50:04.160
this. You know that Renty was

02:50:04.160 --> 02:50:05.360
toward long earlier. He's not

02:50:05.360 --> 02:50:06.560
going to change up his position

02:50:06.560 --> 02:50:08.160
Renty needs to find impact from

02:50:08.160 --> 02:50:09.460
somewhere, but it's going to

02:50:09.460 --> 02:50:11.560
have to be very difficult shots

02:50:11.560 --> 02:50:13.560
to be hit. There's a shadow.

02:50:13.560 --> 02:50:14.560
He sees that VG gets off the

02:50:14.560 --> 02:50:16.560
angle exactly the wrong time.

02:50:16.560 --> 02:50:18.560
They're all trying to fight

02:50:18.560 --> 02:50:20.560
into war that Greenbin position

02:50:20.560 --> 02:50:22.560
and it helps out David as to get

02:50:22.560 --> 02:50:24.560
to share. You will find Alex

02:50:24.560 --> 02:50:26.560
Martin as well alive. Where is

02:50:26.560 --> 02:50:27.560
that bomb defuse? Renty's got a

02:50:27.560 --> 02:50:32.980
I think he's on it, he is on it, and Martinez will go down. They just about get away with it.

02:50:32.980 --> 02:50:38.780
Oh, only just, I was even a little bit nervy there, what could have been had Martinez hit that shot.

02:50:38.780 --> 02:50:44.100
I'm not even sure if it was on the kit carrier. If it was, I think that wins them the round.

02:50:44.100 --> 02:50:49.420
Maybe we get to see it back in the replay here. Big retake coming through from Red Cannons.

02:50:49.420 --> 02:50:54.720
Just waited for that perfect opportunity to pass as the Flurry of Frags was super uncomfortable for gentlemates.

02:50:54.720 --> 02:51:01.100
It's why they decide to try and fight forward in the dying stages of that retake or I guess post plant from their perspective

02:51:02.840 --> 02:51:06.240
Doesn't work out for them which means a half-buy in this next round

02:51:06.240 --> 02:51:09.380
It was pretty rough there for into as well because as he's holding that angle

02:51:09.380 --> 02:51:11.600
He turns around to give his teammate an incendiary

02:51:11.600 --> 02:51:15.400
It's when the peak comes through but more on that later because we already got a fast exit against the speed bombsite Mopos

02:51:15.400 --> 02:51:20.760
So far advanced already will find a kill in a big dink on Davideus as well. Hi HHP

02:51:20.760 --> 02:51:24.540
now I might have to take a gamble down the desk rather than playing a normal

02:51:24.540 --> 02:51:31.260
default position anchoring that B bomb site again there's only a block on Alex

02:51:31.260 --> 02:51:38.420
but other threats in the round available that would be already up toward

02:51:38.420 --> 02:51:41.300
divider drop it's gonna have a little bit of a glance towards short and they're

02:51:41.300 --> 02:51:47.500
gonna see it's pretty much clear I'm gonna shift over toward long Ren2 will

02:51:47.500 --> 02:51:50.700
be the main man in task with this he does have help coming through there with

02:51:50.700 --> 02:51:56.000
information that's short is clear, they're gonna give a lot of reinforcements onto this

02:51:56.000 --> 02:52:04.520
A bomb site. It's an immediate rotation for all three. They're actually gonna push up.

02:52:04.520 --> 02:52:08.240
That drop seems to have an idea, but maybe not gonna realise how far forward they are.

02:52:08.240 --> 02:52:12.560
Shouldn't really be a massive problem with mostly pistols in play, and it's really well

02:52:12.560 --> 02:52:16.760
done there from Red Cannons doing exactly what they'd kind of set themselves up for,

02:52:16.760 --> 02:52:19.680
which wasn't to fight for the players when they were in long, or fight the players when

02:52:19.680 --> 02:52:23.860
They're in long but instead deal with them once they'd come through that choke point into the bomb site

02:52:23.860 --> 02:52:30.100
And it's just a bloodbath as they slaughter the gentlemaids players on entry and do get themselves up five once

02:52:30.100 --> 02:52:35.160
So the only blip on the radar for red cannons here on overpass so far was that hard anti-eco round they've lost

02:52:35.160 --> 02:52:38.640
They've been really good since then as they start to tear ahead on the decider

02:52:41.560 --> 02:52:46.640
You know what the greatest teams in the world are the best at doing winning with their B or even C game

02:52:46.960 --> 02:52:49.400
Vitality found a way they're taking G2 to map 3

02:52:49.400 --> 02:52:54.360
would you believe it? Oh it looked like G2 had that one in the bag. I couldn't believe

02:52:54.360 --> 02:52:58.520
the trap because it was on the T side of Inferno where they were giving Vitality so many problems.

02:52:58.520 --> 02:53:02.360
That was the half of the map. They won one out of nine rounds against Gentlemate yesterday.

02:53:03.160 --> 02:53:09.000
This shows you in Counter-Strike nothing is a guarantee, not even Vitality.

02:53:11.240 --> 02:53:15.160
Heep made on toward Kowers. Actually does a lot more damage than maybe he was ready for.

02:53:15.160 --> 02:53:18.360
Explodes right in front of his face

02:53:19.960 --> 02:53:21.520
They would have to have a look towards short

02:53:21.520 --> 02:53:28.620
But they do have control of that position an unknown control the posses waiting on that close right angle as

02:53:29.080 --> 02:53:31.080
Dabada's would have looked

02:53:31.720 --> 02:53:33.720
But we'll make some noise now

02:53:34.280 --> 02:53:36.400
Here comes the push so I was gonna give it a look

02:53:37.080 --> 02:53:39.320
Might be creeping in a little bit unexpectedly here

02:53:39.320 --> 02:53:44.280
There's plenty of counter utility coming through breeze ahead of that Molotov and up onto the pillar already

02:53:45.160 --> 02:53:49.160
This is a lot of progress that maybe red cannons are not aware of, but they aren't going too aggressive.

02:53:49.160 --> 02:53:54.160
They're waiting for that smoke to fade and waiting to see if it exposes a gentleman's player.

02:53:54.160 --> 02:53:59.560
Moon comes to group up, carries full head down on barrels, and that is a bait setup that could work very nicely.

02:53:59.560 --> 02:54:02.360
He eventually gets his bomb, but he needs more, and it's only the one.

02:54:02.360 --> 02:54:05.060
Mopos will get that trade, 3v3.

02:54:05.060 --> 02:54:07.060
Good name to break that smoke up on our middle site.

02:54:07.060 --> 02:54:09.160
There are all the rotations now coming in.

02:54:09.160 --> 02:54:12.660
Jop tries to make a move by jumping on the corner of D4.

02:54:12.660 --> 02:54:18.100
The Ren2 has not been activated yet from CT, it allows a bomb plant to come through for Gentlemates.

02:54:19.700 --> 02:54:25.140
They've actually done really well to navigate their way past that sticky situation.

02:54:26.460 --> 02:54:29.140
And now it's going to be pressure on Red Canatea for the retake.

02:54:29.140 --> 02:54:31.780
They've been pretty damn good in these situations throughout the map so far,

02:54:31.780 --> 02:54:35.140
and they will get the first frag initially, but then a couple kills in quick succession,

02:54:35.140 --> 02:54:37.780
will regain control here for Gentlemates, it's Ren2 with the AWP.

02:54:37.780 --> 02:54:40.820
He is in and amongst the thick of things, I was going to say he's basically hard committed,

02:54:40.820 --> 02:54:45.700
It's a no option to fall back, but he does decide just in time that that is unwinnable for him.

02:54:45.700 --> 02:54:50.340
Prioritizes keeping the AWP in play, and it's gentlemaids who will find success.

02:54:50.340 --> 02:54:53.700
I'm not sure how they've done that. I mean, there are so many good setups for red cannons.

02:54:53.700 --> 02:54:56.900
They didn't overpeak, as I was saying, when those smokes were up around Pillar.

02:54:57.620 --> 02:55:03.220
Littlenights were very stalled behind those before they went for their site attack.

02:55:05.140 --> 02:55:08.820
Lots of good lines are being held by the CT side,

02:55:08.820 --> 02:55:15.380
But Coward's only getting one from his bait set up in toward the barrels, head down, popped it up.

02:55:16.180 --> 02:55:19.220
Could have been two if it was two, could have completely changed the round.

02:55:19.220 --> 02:55:21.380
He would have been alive to maybe deal with the monster player.

02:55:22.660 --> 02:55:23.380
Not to beat.

02:55:24.100 --> 02:55:28.180
It feels like that was the power position that had to yield some big results for Red Canada.

02:55:28.180 --> 02:55:29.780
There's going to be any chance like you highlight.

02:55:29.780 --> 02:55:33.620
And I really like from gentlemates that they don't start to panic in that situation,

02:55:33.620 --> 02:55:37.380
where they kind of had to pause when they were in a pretty uncomfortable position,

02:55:37.380 --> 02:55:40.900
but they hold their nerve, they all kind of cross-cover one another really nicely.

02:55:40.900 --> 02:55:44.660
Mop-Oz able to adjust their Vadavides. I thought he would have been pulled off for sure there

02:55:44.660 --> 02:55:48.820
from the chit-chilean looking to make a spicy push in the early stage of the round, but

02:55:49.300 --> 02:55:53.620
not gonna work out for him. First blood drawn here by Gentlemates as they look to string

02:55:53.620 --> 02:55:56.260
consecutive rounds together for the first time here on the third map.

02:56:00.260 --> 02:56:05.700
And a good number on T, even if it's four, that could very well be enough.

02:56:37.380 --> 02:56:40.880
He's playing his first ever S2 event from Red Cannons Academy.

02:56:40.880 --> 02:56:47.380
He debuted on HLTV this year, but he's missing way too many critical shots at the moment.

02:56:48.380 --> 02:56:52.380
He seems to be a volatile orper who likes to live fast and die young

02:56:52.380 --> 02:56:56.380
and then sometimes finds them like ridiculous returns and rounds where he makes something out of nothing,

02:56:56.380 --> 02:56:59.380
but he's really struggling to just hit the shots that he needs to be.

02:56:59.380 --> 02:57:03.380
Nothing very stable about him so far with his orping here on Overpass

02:57:03.380 --> 02:57:06.380
and that certainly has made matters quite difficult for Red Cannons.

02:57:07.380 --> 02:57:11.380
He brings that X factor, which is I think what Red Cannons felt like they lacked with history,

02:57:11.380 --> 02:57:15.380
where he was a little bit more off that stable, all to kind of hit the shots required.

02:57:15.380 --> 02:57:17.380
So it's all about that trade off.

02:57:18.380 --> 02:57:25.380
And it's where that lack of experience could really be difficult for him to overcome these hurdles and these frustrations.

02:57:25.380 --> 02:57:30.380
In the third map, right, there's no chance to reset after Overpass and come back in the next series or the next map.

02:57:30.380 --> 02:57:36.380
It's right here, right now. This is where he needs the experience on the team to just try and prop him up and get his head right.

02:57:37.380 --> 02:57:46.260
Indeed, lots of experience around him from many other South American organisations.

02:57:46.260 --> 02:57:52.020
Some, permanently, of course, on the Red Cannons team, and some temporarily on loan from Imperial

02:57:52.020 --> 02:57:55.300
and Payne with Coway's and Shea.

02:57:55.300 --> 02:58:03.180
Got to try and find a way to win around like this, you'd think, at this point, otherwise

02:58:03.180 --> 02:58:08.620
until next week, right with them at 5-4, 5-7 close range, long bar from the archery,

02:58:08.620 --> 02:58:11.340
properly, but very close range.

02:58:11.340 --> 02:58:15.100
It's only so possible to die in one click to that pistol.

02:58:15.100 --> 02:58:18.620
Double flank through Conn, REN2,

02:58:18.620 --> 02:58:21.660
we'll try and bait for Shea. Shea has been seen, but Southall goes down.

02:58:21.660 --> 02:58:23.740
So they have wrestled a man advantage.

02:58:23.740 --> 02:58:25.940
They now know there's at least one on the flank,

02:58:25.940 --> 02:58:29.380
and the M4 that had been saved is in that position.

02:58:29.380 --> 02:58:31.780
It's a really awkwardly poised round here right now,

02:58:31.780 --> 02:58:35.260
almost for both teams this big double flank I mean gentlemates have got some

02:58:35.260 --> 02:58:38.660
control over towards long with two players it's tough for Mopos to join up

02:58:38.660 --> 02:58:41.940
with them though because the door here is closed so you then have to give up the

02:58:41.940 --> 02:58:45.220
audio cue if he was gonna try and connect the dots and join with his

02:58:45.220 --> 02:58:48.820
teammates time starts to dwindle and gentlemates are gonna make some decisions

02:58:48.820 --> 02:58:51.260
Rento is just gonna try and avoid the jewel there that makes a lot of sense

02:58:51.260 --> 02:58:54.220
like that's some really good decision-making there from Rento having

02:58:54.220 --> 02:58:57.740
to draw Mopos all the way out now he's gonna set up here with the teammate

02:58:57.740 --> 02:59:01.740
himself and Shay in position and that will enable the trade.

02:59:01.740 --> 02:59:06.740
Yeah, an important one. Ren2 had no armour, so he's always not long for this world in that position.

02:59:06.740 --> 02:59:14.740
Evergy trying to trample up long, lots of noise being made. They think they should know all two players are in that long position.

02:59:14.740 --> 02:59:19.740
But look at the positioning of the red-canon side. All three around front die.

02:59:19.740 --> 02:59:21.740
Technon is now out for Martinez to try and make something happen.

02:59:21.740 --> 02:59:26.740
He'll commit to the bomb plant with 10 seconds. Does that lure WDS forward? It absolutely does.

02:59:26.740 --> 02:59:30.380
Now, Shane needs to clutch, but DaVeeG has the line.

02:59:30.380 --> 02:59:33.020
That one could have gone awry so easily,

02:59:33.020 --> 02:59:36.660
but they find a way and play with great teamwork.

02:59:36.660 --> 02:59:39.420
Man, Dalonghi, the coach, is normally a super composed figure

02:59:39.420 --> 02:59:40.500
who's even feeling an insane.

02:59:40.500 --> 02:59:41.620
That's hot there, DaVeeG.

02:59:41.620 --> 02:59:42.900
We love getting that out of you.

02:59:42.900 --> 02:59:44.540
More of that, please, sir.

02:59:44.540 --> 02:59:45.700
Fantastic multi.

02:59:45.700 --> 02:59:47.540
He provides the cover necessary.

02:59:47.540 --> 02:59:50.100
Smoke on the one side, DaVeeG covers the other.

02:59:50.100 --> 02:59:51.780
It felt pretty telegraphed that they

02:59:51.780 --> 02:59:54.060
would have had to have swung that side of the dice

02:59:54.060 --> 02:59:56.260
to try and deny the plant on Martinezza.

02:59:56.260 --> 03:00:01.720
And I know it's a difficult thing to figure out in the moment, but probably phasing through the smoke would have been the better option.

03:00:01.720 --> 03:00:06.860
I mean, obviously hindsight is 20-20 vision, but well-figured out from gentlemates.

03:00:06.860 --> 03:00:11.180
They were constantly chasing the game in round nine, but they were still able to get it anyway.

03:00:11.180 --> 03:00:15.420
It was like they were tripping over each other a little bit there on front default on that dice position.

03:00:15.420 --> 03:00:25.120
They were so desperate to not die one by one and play together and not get, I guess you could say, go for those pushing through smokes or makes some bad mistakes.

03:00:25.120 --> 03:00:28.400
in the end they did push one by one by playing too cautious.

03:00:29.640 --> 03:00:30.560
That's crazy.

03:00:31.240 --> 03:00:32.520
Davi G with a great hold.

03:00:34.120 --> 03:00:36.680
But you can definitely say Red Canas can play the better.

03:00:36.680 --> 03:00:38.080
That's what comes with experience.

03:00:38.080 --> 03:00:42.200
That's what comes with being the biggest underdog of the entire tournament.

03:00:42.400 --> 03:00:45.720
You can never always get those rounds in your favour when

03:00:46.320 --> 03:00:48.920
you lack that LAN experience at big events.

03:00:49.720 --> 03:00:52.920
There's also that pressure here of Red Canas with this being a home event

03:00:52.920 --> 03:00:55.860
Because that'll always just make you want to that much more.

03:00:55.860 --> 03:00:57.560
It's gonna be a bit of a change of pace here from Gentlemates.

03:00:57.560 --> 03:00:58.700
Looking to go through the monster tunnel.

03:00:58.700 --> 03:00:59.920
It's a really good flash.

03:00:59.920 --> 03:01:01.160
Blind up Coway's.

03:01:01.160 --> 03:01:04.500
Initially, Davide's now the last line of defense here with the Formasi.

03:01:04.500 --> 03:01:06.360
He's only good for the one Gentlemates.

03:01:06.360 --> 03:01:08.800
Assume full control of that B-bomb site.

03:01:08.800 --> 03:01:10.000
Great job there for Martin.

03:01:10.000 --> 03:01:13.100
Is it to sweep the back lines out as well and clean up Shea?

03:01:13.900 --> 03:01:15.340
Yeah, that was a big one actually.

03:01:15.340 --> 03:01:17.200
If Shea wasn't heard at any point,

03:01:17.200 --> 03:01:19.240
that could have made such a big difference in the round,

03:01:19.240 --> 03:01:20.640
even from a disadvantage.

03:01:21.180 --> 03:01:22.280
But he heard it early.

03:01:22.280 --> 03:01:27.400
and caught it early and all of a sudden I said that four would be good on T-Sepha

03:01:27.400 --> 03:01:29.760
Gentleman so they're gonna have five and it could even be more than that they

03:01:29.760 --> 03:01:32.800
could even win the half still

03:01:33.280 --> 03:01:37.520
yeah like four is the baseline to feel like you're still in the game if you get

03:01:37.520 --> 03:01:42.040
four from the T side of Overpass five you're probably the slightly happier of

03:01:42.040 --> 03:01:45.200
the two teams anything more than that that's just gravy on the meat and

03:01:45.200 --> 03:01:50.640
potatoes mm-hmm eat that up every day of the week what's the Brazilian version of

03:01:50.640 --> 03:01:59.360
that. That's a good question. I'm sort of a Salsa. That's more Mexican or Spanish, I

03:01:59.360 --> 03:02:12.800
guess. No, I don't. I stole you. El Bozo. What a performance from gentlemen. It's on

03:02:12.800 --> 03:02:26.280
the recovery one of our observer friends Jonas just the mdus and said the

03:02:26.280 --> 03:02:33.040
Brazilian version is just more meat I mean fair enough but you gotta have

03:02:33.040 --> 03:02:37.760
something there to go along with the meat you know some sort of a sauce I

03:02:37.760 --> 03:02:46.220
I know that's your that's your personal preference. No, Trav that is an objective truth and I will not accept anything

03:02:48.200 --> 03:02:49.520
Universal

03:02:49.520 --> 03:02:50.960
Fair enough

03:02:50.960 --> 03:02:55.240
Either way gentle mates are dining on the foxes right now

03:02:56.280 --> 03:03:02.400
Looking at the state of the finances. I think red candidates may even have to eco around the couple guns that they carried across so it feels

03:03:02.400 --> 03:03:08.600
Like, Gentlemates are on course to now go up to 6, and really well to gain their composure.

03:03:08.600 --> 03:03:15.400
They're down 5-1 at one point, they've won 4 in a row, in convincing fashion since then, as they're now in control.

03:03:19.400 --> 03:03:26.400
And these are the sort of rounds where you can maybe forgive earlier errors from Rento, if he's able to win around like this by himself.

03:03:26.400 --> 03:03:31.400
With a saved AWP, can he get into the round in any way?

03:03:32.400 --> 03:03:37.400
If you only boost it up on long, hold that. Rock angle.

03:03:39.400 --> 03:03:44.400
It's a very basic position to play with the AWP, which you're not expecting really to multi-frag from.

03:03:44.400 --> 03:03:47.400
Especially when there's plenty of util on that T side.

03:03:52.400 --> 03:03:58.400
Friend who has to be him. If there's any chance. CT side overpasses an AWP's playground.

03:03:58.400 --> 03:04:05.280
long range angle so you can hold without any risk. And that is one of them. First blood drawn, we saw on

03:04:06.720 --> 03:04:12.560
Mirage and Ancient, he had that tendency of getting a kill and then immediately looking to reposition

03:04:12.560 --> 03:04:16.480
to try and catch his opponents off guard, try and get ahead of the game. It's something that was

03:04:16.480 --> 03:04:22.880
made popular a long time ago by AWPers like Kenny, SJW, Chris J, they were always super proactive in

03:04:22.880 --> 03:04:27.840
these sort of situations. It's exactly what Ren2 has done here. Ahead of the game, shifts himself

03:04:27.840 --> 03:04:32.640
across towards being he's gotten here in time to try and affect this outcome in the round.

03:04:32.640 --> 03:04:37.200
Yeah, he's in a good position, but he missed from this position last time. He's going to try and

03:04:37.200 --> 03:04:41.520
take further forward this time and it works out. But of course, if you push that far forward,

03:04:41.520 --> 03:04:45.440
you will be traded. Axel taking down with a short battle coming through as well,

03:04:45.440 --> 03:04:51.120
which makes drop very low, but somehow he survives. I do not know how. Goodness gracious.

03:04:51.120 --> 03:04:59.680
gets past the angle with a split second to spare and no, no Chey come on man that's so

03:04:59.680 --> 03:05:05.080
cheeky when have you ever seen something like that in a big event look at this there oh how dare

03:05:05.080 --> 03:05:10.000
you I love it I love that this is that moment man when you meet each other on the battleground

03:05:10.000 --> 03:05:13.680
Chey's like I don't want to do this to you my boy please don't make me do it for Martin

03:05:13.680 --> 03:05:20.400
there's a thing so hard what do I even do in this moment right now and the tension is cut with

03:05:20.400 --> 03:05:31.680
bullets. This show will put his boy down. Oh, that's too good, man. Love it. See that

03:05:31.680 --> 03:05:38.400
on Twitter later. See you on the highlight reels. Anyway, really important to file around

03:05:38.400 --> 03:05:45.840
of this first half. Oh, and it's a great catch from Cowe's from that short barrel position,

03:05:45.840 --> 03:05:47.840
down the line to Martin as

03:05:48.360 --> 03:05:51.040
They're trying to get a boost to trade it Alex is looking for it

03:05:51.040 --> 03:05:57.000
But cow is is so aware of it and cow is will not be faced in round 12

03:06:00.520 --> 03:06:06.440
Look at the booster drop as well, isn't it crazy that the little moment there was sharing Martin is is probably the best moment of the entire game

03:06:07.800 --> 03:06:09.800
Is it

03:06:10.200 --> 03:06:12.200
We've had some really sick clutches

03:06:12.200 --> 03:06:14.200
I'm being cheeky.

03:06:14.200 --> 03:06:16.200
I'm being cheeky.

03:06:42.200 --> 03:06:47.200
a couple rounds back at least.

03:06:47.200 --> 03:06:49.200
Have you got anything left to show here?

03:06:49.200 --> 03:06:52.200
Already seen by Kávez, big prefire from him.

03:06:52.200 --> 03:06:55.200
Already two kills in the round, I'm feeling confident.

03:06:55.200 --> 03:06:58.200
Seeing the shadow and seeing the arms working their way through.

03:06:58.200 --> 03:07:00.200
Salcel may get one, but it's only one.

03:07:00.200 --> 03:07:06.200
Davides holds on to some light relief with that moment between Shea and Martinez.

03:07:06.200 --> 03:07:10.200
To kind of lift the pressure off of Red Canards.

03:07:10.200 --> 03:07:17.200
In France, gentlemates might get a happy of the two.

03:07:40.200 --> 03:07:42.200
I

03:08:40.200 --> 03:08:42.200
I

03:09:10.200 --> 03:09:12.200
I

03:09:40.200 --> 03:09:42.200
I

03:10:10.200 --> 03:10:31.440
One more half left in this BO3 between Red Cannons and Gentlemates and one of them at

03:10:31.440 --> 03:10:34.300
the end of it will be going home from Intel Extreme Masters Rio.

03:10:34.300 --> 03:10:38.440
Is it a short trip for Red Cannons back to their bedrooms or Gentlemates having to take

03:10:38.440 --> 03:10:42.880
a flight. It's time to find out. Yeah, one half of kind of strike left remaining between

03:10:42.880 --> 03:10:46.680
these two teams to see who will progress through to the next stage of the lower bracket. It's

03:10:46.680 --> 03:10:51.320
a weird situation where both teams will be okay, but I don't think either team's ecstatic

03:10:51.320 --> 03:10:56.000
with that halftime return. Red cannons were up 5-1 at one point, only one two more rounds

03:10:56.000 --> 03:11:01.080
from there. Gentlemakes were 5-all at one point and an anti-eco, they didn't win another

03:11:01.080 --> 03:11:04.800
round from there. And so now we're going for the second half here with the game in the

03:11:04.800 --> 03:11:07.800
balance and it's Martinez. It's a draw first blood, he's not able to fall back, he's going

03:11:07.800 --> 03:11:11.800
have to stand and bang and bang he does to out the server for sure he goes down

03:11:11.800 --> 03:11:15.760
but there's a man advantage of for his team yeah that's absolutely perfect

03:11:15.760 --> 03:11:20.320
return really when you're getting run down like that he's done well I'm now

03:11:20.320 --> 03:11:24.800
just waiting and connector it's a pause from red cannons after that early fight

03:11:24.800 --> 03:11:29.840
to see if little mates go looking for anything else drop is trying to check

03:11:29.840 --> 03:11:32.880
south along and there's the information flashing I come through and you can play

03:11:32.880 --> 03:11:36.280
the mind games with the peaks and now it's a heads up door that flash has been

03:11:36.280 --> 03:11:41.280
use, drop needs his headshot you would think, and he finds it on the jiggle. Well done.

03:11:41.280 --> 03:11:42.280
3v3.

03:11:42.280 --> 03:11:48.520
Yeah, what's the response now from Red Cannons because... are they going to continue to commit

03:11:48.520 --> 03:11:52.080
to the original plan? It looks like they won't. It's the perfect option because gentlemates

03:11:52.080 --> 03:11:56.180
haven't really actually shifted their setup whatsoever. They will now start to push one

03:11:56.180 --> 03:11:59.840
player up low as a really big kill to Alex and now this is where the flank could become

03:11:59.840 --> 03:12:04.040
a problem but WG is not going to path his way around Banana. Instead he'll go through

03:12:04.040 --> 03:12:08.280
bathrooms. Surely this will start to be considered in a few moments. Time here by the T side.

03:12:08.280 --> 03:12:11.880
Wunder of opportunity still open for WG, but he actually peeks into the player who's looking

03:12:11.880 --> 03:12:15.480
in his direction. He doesn't realise how close drop is, but WD dances down to a single point

03:12:15.480 --> 03:12:19.480
of health. And now for WG, he just has to stay alive, wait for his teammate to join him, drop

03:12:19.480 --> 03:12:24.280
wall, find the kill on the first. Smoke on the bomb. No kit on the defuse being stuck right now,

03:12:24.280 --> 03:12:28.600
so WG just has to try and provide the cover for a straight drop and then eventually finish off the

03:12:28.600 --> 03:12:33.000
job. Oh, that's so annoying. You said he's going to try and frustrate him, but he doesn't exactly

03:12:33.000 --> 03:12:38.880
that. That is a crazily annoying fight to have to take. As a desk, desk masher if I've

03:12:38.880 --> 03:12:44.140
ever seen one, because the jiggle in front bathroom back and forth is trying to delay

03:12:44.140 --> 03:12:51.640
as much time as possible to make sure that diffuse comes through. Ah, drop is, uh, giving

03:12:51.640 --> 03:12:56.120
that round a good college try, but it's not to be. I mean, Davi G's position, managing

03:12:56.120 --> 03:13:02.960
to find Davi Dess is always going to be hard, but full control by Davi G in the end. And

03:13:02.960 --> 03:13:08.440
Now, if Gentlemates can get off to a good start on CT side and not lose to any crazy

03:13:08.440 --> 03:13:14.520
buys like we saw Red Cannons lose to Gentlemates' couple of Deagles, then there might only be

03:13:14.520 --> 03:13:17.280
one answer to this B03.

03:13:17.280 --> 03:13:22.240
I feel like there's a weird world in which that Pistol round could be one of the big

03:13:22.240 --> 03:13:26.680
determining factors in the outcome of this map now, because if Red Cannons were able

03:13:26.680 --> 03:13:29.920
to win it, it would set them up really nice on the T side, it would give them the boost

03:13:29.920 --> 03:13:32.680
that they need on a difficult half here on Overpass.

03:13:32.680 --> 03:13:37.480
You know, it would give them a chance against Anti-Force, Anti-Eco, that could be 10-5 before they know it.

03:13:37.480 --> 03:13:42.680
Now for Gentlemates, it means they close the gap to just one, it's the perfect way to start things off on the second half.

03:13:42.680 --> 03:13:45.680
They're on the favoured side, they're only behind by a round.

03:13:45.680 --> 03:13:49.680
I think that was a really big pistol round for Gentlemates to win.

03:13:52.180 --> 03:13:54.680
Quick tech, quick council.

03:13:55.680 --> 03:13:57.680
Second round.

03:13:57.680 --> 03:13:59.680
It's final half underway.

03:13:59.680 --> 03:14:04.280
Mekken is by, is pretty decent.

03:14:04.280 --> 03:14:10.000
Tugilil's, Mach 10, times 2, and a tech 9, and they're not holding anything back, already

03:14:10.000 --> 03:14:14.000
a peeking towards short through the corner of that short pipe smoke.

03:14:14.000 --> 03:14:15.680
And then comes the utility.

03:14:15.680 --> 03:14:18.880
Mopos trying to hold on for monster, tries to get a lineup, but it could have been more,

03:14:18.880 --> 03:14:19.880
but it's only the one.

03:14:19.880 --> 03:14:24.680
And now they're in the position of at least one more player on B, Davi G stuck in water.

03:14:24.680 --> 03:14:30.140
CT player now mollied off too, but Salsal's still able to help out against drop.

03:14:30.140 --> 03:14:34.220
Is there a way to get the bomb plant? Maybe not, because look at the damage coming through to Rento.

03:14:34.220 --> 03:14:40.480
It's a great kill from Kha'az, but breaking through now seems impossible, and as soon as that smoke goes down,

03:14:40.480 --> 03:14:47.280
Salsal puts a few more bullets through it, and Rento has no sight, and Naut does Kha'az.

03:14:48.280 --> 03:14:53.400
Well, Salsal in heaven is gifted by God with a couple of those kills, so some perfectly timed sprays,

03:14:53.400 --> 03:14:57.660
frags through smoke there just chops red cannons down at the knees felt like

03:14:57.660 --> 03:15:00.500
they were in a pretty good position once they get that initial kill to enter

03:15:00.500 --> 03:15:04.640
in towards that B bomb site but not able to get past God's house all himself

03:15:04.640 --> 03:15:09.700
powers last man left alive but not for much longer and the four spy is

03:15:09.700 --> 03:15:12.820
unsuccessful only two kills and no bomb plant

03:15:12.820 --> 03:15:16.200
gentlemates have tied up the scoreline here once again on the favorite side of

03:15:16.200 --> 03:15:19.220
the map they're gonna be feeling the more comfortable and confident of the

03:15:19.220 --> 03:15:24.500
two teams get the job done from here. They really struggled on CT overpass against GT

03:15:24.500 --> 03:15:27.860
yesterday, but that's GT for goodness sake. You're really giving my tower tier run for

03:15:27.860 --> 03:15:32.500
their money right now, so you can't really hold that with too much weight. It should

03:15:32.500 --> 03:15:38.460
be the favourites from here. And now it's Red Cannon's turn to have three or four

03:15:38.460 --> 03:15:42.180
deagles in a round that they should never win. Maybe they can even up the scoreline

03:15:42.180 --> 03:15:48.820
at 1-1 in that battle. That would be something that I heavily doubted.

03:15:48.820 --> 03:15:53.700
Oh my, I mean, when you approach it like this as gentlemates, you're kind of asking for trouble

03:15:53.700 --> 03:15:56.340
because you're giving up these early jewels against the hand cannons.

03:15:56.900 --> 03:16:02.500
Thankfully for them, they have been able to get the kills necessary to just immediately shut red cannons down.

03:16:03.380 --> 03:16:09.060
I mean, I would say overzealous yet from gentlemates, but they'd say we're just looking to blow them out of the water.

03:16:10.900 --> 03:16:15.900
Sometimes sitting too far back can be a bad move too, but in the end, who cares?

03:16:15.900 --> 03:16:17.020
I'm going to close it out.

03:16:18.820 --> 03:16:21.900
ever closer to eliminating red canids.

03:16:23.540 --> 03:16:25.540
And I'll get back into the lead again.

03:16:27.780 --> 03:16:30.740
Shate, second monster with the eagle and the bomb.

03:16:31.620 --> 03:16:34.420
There's everyone in position to put us up to it.

03:16:37.220 --> 03:16:40.300
You can go to the RPG, you must put an end to this, and in the end, we'll find the kill.

03:16:40.300 --> 03:16:45.140
So now the gun rounds for red canids really are going to be what will matter.

03:16:45.660 --> 03:16:47.020
I mentioned it earlier, they're overpassed.

03:16:47.020 --> 03:16:56.700
It's okay, it's a middle ground map for them, they have lost 4 of their last 5, including 3 of them against 9z.

03:16:57.420 --> 03:17:02.820
1 win and 2 losses. Lost their calories as well at that circuit x-bet boomer-lan event.

03:17:03.220 --> 03:17:07.420
If not a result they would have liked because that's a game they should be winning really.

03:17:09.820 --> 03:17:10.620
See what they've got.

03:17:10.620 --> 03:17:14.740
If not this gun round, then when, Trav?

03:17:14.740 --> 03:17:18.980
If not this gun round, it's going to be extremely difficult to navigate their way back into

03:17:18.980 --> 03:17:21.180
the map from here.

03:17:21.180 --> 03:17:25.020
Lot of pressure riding on red cannons here in this moment.

03:17:25.020 --> 03:17:29.700
Hans Ness has got the AWP in the server as well.

03:17:29.700 --> 03:17:33.220
We've seen how deadly he's been in this tournament with the sniper rifle, especially against

03:17:33.220 --> 03:17:35.180
G2 yesterday.

03:17:35.180 --> 03:17:39.980
If he can invigorate some of that form here on the CT side of Overpass, he could just be

03:17:39.980 --> 03:17:46.980
the judge jury and executioner to dictate the outcome of this map.

03:17:46.980 --> 03:17:52.540
Fresh re-smoke on monster that has been thrown through but Martin is pretty lucky to not

03:17:52.540 --> 03:17:58.660
go down and divided there. In the midst of his fallback he throws spare U-Till over to

03:17:58.660 --> 03:18:01.540
Southall.

03:18:01.540 --> 03:18:08.340
Jop is up in a pretty decent position.

03:18:08.340 --> 03:18:12.780
Southall now pushed forward, completely blinded there, great flash from Rento.

03:18:12.780 --> 03:18:16.660
That sort of thing that it is very hard for him to do as a new player in the team, that

03:18:16.660 --> 03:18:19.460
support utility as well as performing on the AWP.

03:18:19.460 --> 03:18:20.940
That's a great one there.

03:18:20.940 --> 03:18:24.300
Alex will now try and deliver himself but Jop is still waiting on that angle.

03:18:24.300 --> 03:18:27.260
Alex had to go looking, gets punished for it.

03:18:27.260 --> 03:18:30.540
And this is a very convincing T-Round here from Red Cannons.

03:18:32.140 --> 03:18:35.740
Yeah, very much so. I mean, they've checked all the right boxes in this round as well.

03:18:35.740 --> 03:18:41.220
It's been a really good display in terms of how they've gone through the different motions,

03:18:41.220 --> 03:18:47.420
how they've kind of been able to progress, get control, pause, set themselves up for that next objective.

03:18:47.420 --> 03:18:51.580
Good utility usage. They forced Gentlemates back successfully. They've hit some good shots.

03:18:52.340 --> 03:18:54.740
Drop was the one who was calling the shots here in this round,

03:18:54.740 --> 03:18:57.740
and he's also been the one who's connecting on them as well.

03:19:05.980 --> 03:19:10.980
One of the main things that has been a point of criticism for Drops Korea

03:19:10.980 --> 03:19:14.980
is that in big pressure games when he used to play for Furia and MIBR

03:19:14.980 --> 03:19:16.980
he would really drop off individually.

03:19:16.980 --> 03:19:20.980
I think Nervz truly got the better of him in some of those big games.

03:19:20.980 --> 03:19:25.780
You're playing like this, sure, it's a, you know,

03:19:25.780 --> 03:19:29.620
a few gentle mates, but it is Intellect-3 Master's Rio

03:19:29.620 --> 03:19:34.500
playing for survival. It's a good sign.

03:19:34.500 --> 03:19:38.100
Absolutely, and I mean that's what you need from your most experienced player

03:19:38.100 --> 03:19:40.820
on the team here.

03:19:40.820 --> 03:19:46.820
Leading from the front in more ways than one.

03:19:46.820 --> 03:19:50.340
Delivering in these big moments, school line tied up once again,

03:19:50.340 --> 03:19:56.960
No residual money in the bank here for gentlemates if they lose this all of a sudden their problems start to compound

03:19:58.120 --> 03:20:01.520
Because then it's 98 then it's 10 8 then they're on the brink once again

03:20:01.520 --> 03:20:04.280
They've been splitting pretty and quite comfortable here at the start of the second half

03:20:04.280 --> 03:20:06.980
But that would no longer be the case of round 17 goes against them

03:20:08.720 --> 03:20:15.740
The up against martineza the spam battle goes away of red cannons early alexander 58 martineza on the line

03:20:16.380 --> 03:20:18.460
Again decent flash to make him feel uncomfortable

03:20:18.460 --> 03:20:23.660
comfortable and be able to get his pick and fall away. I think this is actually one of

03:20:23.660 --> 03:20:29.260
the things that Ren2 mentioned in the interview with Harry before the games yesterday that

03:20:29.260 --> 03:20:33.860
I was passing just take pick fall back, take pick fall back.

03:20:33.860 --> 03:20:38.980
Now, AWP has playground. Problem is, Vance Nezza hasn't been able to find any impact

03:20:38.980 --> 03:20:42.260
in the early stages of the round chair with his AWPs. He's almost been forced all the

03:20:42.260 --> 03:20:46.220
way back to the final checkpoint, which is deep into the A bomb site. And again, we're

03:20:46.220 --> 03:20:52.900
a very similar sort of approach here from Jen from red can is at least initially, but then they actually shift their focus in towards long

03:20:52.900 --> 03:20:58.940
However, gentlemen to kind of caught wind of this. They've shifted an extra player up into this a bombsite to power up the defense

03:21:00.380 --> 03:21:03.820
South soul only the fan mass and now a 35 seconds

03:21:03.820 --> 03:21:09.860
Maybe you just don't want to peak anymore if your gentle mates you could they could be going into a bit of a crossfire look at the setup

03:21:09.860 --> 03:21:10.580
It's pretty good

03:21:10.580 --> 03:21:14.540
Sal Sol is not cleared properly by Davideus as he's 30 gets thrown in.

03:21:14.540 --> 03:21:18.220
Martin Esso is exactly what's up, but he peeks way too wide there.

03:21:18.220 --> 03:21:19.520
That's a big error.

03:21:19.520 --> 03:21:20.520
Shea will get the kill.

03:21:20.520 --> 03:21:23.480
Carress finds Sal Sol, and now Shea will work his way through long,

03:21:23.480 --> 03:21:27.020
and they found Davi G2, and they went mop or twice to help.

03:21:27.020 --> 03:21:29.320
He gets deleted as well.

03:21:29.320 --> 03:21:31.520
Huge round for the Brazilians.

03:21:31.520 --> 03:21:34.820
They're getting loud as well because they recognize how important that round is.

03:21:34.820 --> 03:21:37.020
I think Martin Esso kind of gets a little bit hard done by

03:21:37.020 --> 03:21:40.120
because when he jump peeks, he doesn't see anything.

03:21:40.120 --> 03:21:43.960
He doesn't spot the player deep into what's long, he doesn't see the player who's hugging the wall either,

03:21:43.960 --> 03:21:46.020
and that's why he commits to the wide swing, I think.

03:21:46.020 --> 03:21:49.740
And then all of a sudden, Shay is just on his screen, he's like, where the hell is that guy come from?

03:21:49.740 --> 03:21:51.740
And Shay has a huge moment!

03:21:52.240 --> 03:21:56.360
As he cuts Gentlemates down, frag by frag, he's up to 16.

03:21:56.360 --> 03:21:59.960
And that puts Gentlemates on the back foot here once again on this decider.

03:21:59.960 --> 03:22:01.960
Oh man, back and forth.

03:22:02.200 --> 03:22:06.360
This is the Shay we see far in Tier 2 South America.

03:22:06.360 --> 03:22:10.360
Not against a, you know, solidified tier 2 EU team.

03:22:10.360 --> 03:22:12.360
It's a very, very good job.

03:22:12.360 --> 03:22:17.360
There's the help from everyone on Red Cannons to remove the eco rush coming through.

03:22:17.360 --> 03:22:22.360
One kill of peace between Davideus, drop and Cowares, and then Shea gets the final two.

03:22:22.360 --> 03:22:26.360
Pad that number up to 18 and 9.

03:22:28.360 --> 03:22:30.360
We'll be loving it at the moment.

03:22:30.360 --> 03:22:32.360
On loan from Imperial, currently struggling our Imperial.

03:22:32.360 --> 03:22:33.360
They are not in this event.

03:22:33.360 --> 03:22:38.360
event, Red Kananzar and showing what he's made of.

03:22:38.360 --> 03:22:40.200
Yeah, and then some.

03:22:40.200 --> 03:22:44.140
What a moment for him to come alive on the T side of Overpass and flex his muscles with

03:22:44.140 --> 03:22:48.520
some big moments here to ramp that pressure up on their opponents.

03:22:48.520 --> 03:22:51.280
No issues whatsoever in dealing with that anti-ecos.

03:22:51.280 --> 03:22:54.000
Now they've been able to get a lot of money in the bank, which is going to give them some

03:22:54.000 --> 03:22:55.000
breathing room.

03:22:55.000 --> 03:22:58.680
Means they've got the Orpia for Rento, no sniper on the side of Montanezzo who really

03:22:58.680 --> 03:23:00.360
hasn't shown up in the series.

03:23:00.360 --> 03:23:06.100
same way we saw from him against G2 yesterday, especially on that CT side of Inferno and

03:23:06.100 --> 03:23:11.960
then the entirety of Mirage. He's right at the bottom of the scoreboard, traveling the

03:23:11.960 --> 03:23:19.440
series with 23 kills in the previous two maps, just HR on Overpass, so 31 kills across nearly

03:23:19.440 --> 03:23:23.440
three full maps here for Martínezza is not what we're used to seeing out of him.

03:23:23.440 --> 03:23:28.600
No, it's a bit of a shame, isn't it? I mean, against G2 he was clutching, he was looking

03:23:28.600 --> 03:23:33.560
I've been picked, been successful, he was being flashy, the Martinez we all know.

03:23:34.680 --> 03:23:38.480
G'd up for that match up against his counterpart Spanish Orpa,

03:23:38.920 --> 03:23:42.320
some pious and I'm afraid today

03:23:43.400 --> 03:23:45.680
it has not been the same man.

03:23:45.680 --> 03:23:49.240
Yeah, he does strike me as that type of an Orpa that when he's feeling it

03:23:49.240 --> 03:23:50.440
is when he's at his best.

03:23:50.440 --> 03:23:53.360
But if he isn't feeling it, he may be getting his own head a little bit.

03:23:53.360 --> 03:23:55.400
He can start to overthink some situations.

03:23:55.400 --> 03:23:56.960
He can start to get frustrated

03:23:56.960 --> 03:24:00.280
and then they can then directly affect his gameplay.

03:24:01.480 --> 03:24:04.360
She's got to find a way to come to the party here.

03:24:04.360 --> 03:24:06.320
If they lose this gun round,

03:24:06.320 --> 03:24:09.200
all of a sudden it could very realistically descend

03:24:09.200 --> 03:24:11.320
into 12, 8, 4 red canards.

03:24:15.040 --> 03:24:16.240
They're gonna shift their focus.

03:24:16.240 --> 03:24:18.320
They've had a lot of success over towards the A bombsite

03:24:18.320 --> 03:24:19.920
in the past couple of rounds.

03:24:19.920 --> 03:24:22.520
Now they flick that switch to change up the direction.

03:24:23.960 --> 03:24:25.360
Gonna try and take short though.

03:24:25.360 --> 03:24:26.640
Short control is so important.

03:24:26.640 --> 03:24:32.800
David is not looking for that push and my pause makes sure the double peak goes his way good

03:24:32.800 --> 03:24:37.360
incident here in a good timing as well cow is needs to kill not going to get it flames put him off

03:24:38.080 --> 03:24:43.280
and even more counter utility to block off Shay on short rent to suck on monster

03:24:44.080 --> 03:24:46.720
with 30 seconds left they're going to have to press the issue but into

03:24:47.840 --> 03:24:52.960
many angles to have to worry about water pillar southslaw is now coming to help

03:24:52.960 --> 03:24:56.960
20 seconds to try and make a play.

03:24:56.960 --> 03:24:58.960
They know that they can find one kill,

03:24:58.960 --> 03:25:00.960
but that smoke on this side is a chance to a plant,

03:25:00.960 --> 03:25:02.960
maybe, but it's not going to happen.

03:25:02.960 --> 03:25:05.960
The two old guard members of this Gentlemates team,

03:25:05.960 --> 03:25:08.960
all the way back from those Moviesale riders' days,

03:25:08.960 --> 03:25:10.960
will close out the round.

03:25:10.960 --> 03:25:13.960
Maybe even before that, right, I'm talking like Iberian family.

03:25:13.960 --> 03:25:16.960
Well, not the Iberian soul, even back to Iberian family

03:25:16.960 --> 03:25:18.960
with, like, heads and necks on the team.

03:25:18.960 --> 03:25:21.960
Anyway, this is a really sick round from Gentlemates,

03:25:21.960 --> 03:25:27.720
And it's a good a testament to their mental fortitude because they haven't just gone into a shell and haven't kind of been

03:25:29.640 --> 03:25:31.960
Struggling at the weight of the occasion in that

03:25:32.360 --> 03:25:35.960
19th round because if they lose that round then they're in a really rough position

03:25:36.040 --> 03:25:40.140
But the fact that they're still able to make plays the fact that they're still kind of

03:25:40.240 --> 03:25:46.320
Aggressing in the mid-round there with that flash plate into construction was actually the difference maker because they get two for the price of one

03:25:46.320 --> 03:25:51.320
That gives them the edge in the round and they're able to finish off the job from there to draw back within one round

03:25:51.320 --> 03:25:56.440
against red cannons. Again they have short control. Take a bit of damage to the molly

03:25:56.440 --> 03:26:03.940
to give that run boost to grab it, but it's worked out well. Not sure red cannons know

03:26:03.940 --> 03:26:10.560
how to dislodge that at the moment. Usually if you try, you fail. Mopaws and Dary G have

03:26:10.560 --> 03:26:20.920
a setup like this. See if it makes a difference. See if they even budge from it. They are going

03:26:20.920 --> 03:26:25.300
back toward monster. Of course there's actually no one playing monster in this round because

03:26:25.300 --> 03:26:28.960
of that double short setup. That's why Danny G is looking toward the cross and he gets his

03:26:28.960 --> 03:26:33.480
one frag. He tries to drop away and he will drop away from the presence and connector

03:26:33.480 --> 03:26:38.020
and from monster. But drop is closing in. He's closing in very quickly. Great headshot

03:26:38.020 --> 03:26:42.080
and then no mob posers in the open. He should be overwhelmed. He will be. Shea gets the

03:26:42.080 --> 03:26:47.320
kill. Suddenly B is open for business. Quick flak down connector but it might be too late.

03:26:47.320 --> 03:26:49.000
There is one more rotator though.

03:26:49.000 --> 03:26:52.360
Martinez has got on to site in time with 30 seconds left.

03:26:52.360 --> 03:26:53.800
And they could still be in close.

03:26:53.800 --> 03:26:57.240
With that double-flak down corner, it's now working really well for Gentlemates.

03:26:57.240 --> 03:27:01.080
Shadow advantage for Martinez, he gets one more kill and a third.

03:27:01.080 --> 03:27:03.800
That's what they want on that CT side.

03:27:03.800 --> 03:27:05.960
Gentlemates are back in business.

03:27:05.960 --> 03:27:08.760
And you can see what it means to have immediately that celebration.

03:27:08.760 --> 03:27:11.400
That's going to pump him up once again and get him back into this game.

03:27:11.400 --> 03:27:13.880
But Martinez at the moment is what we've been calling for

03:27:13.880 --> 03:27:17.880
And boy does he deliver as that last line of defense over on the B bomb site.

03:27:17.880 --> 03:27:19.580
He's able to hold his own.

03:27:19.580 --> 03:27:22.880
Really well done there from Gentlemates to regain control.

03:27:22.880 --> 03:27:27.480
Because it starts to look quite scary after Red Canid's pressure back and towards construction.

03:27:27.480 --> 03:27:32.080
They get themselves the kill on both of those advanced T players who weren't able to get out of dodge.

03:27:32.080 --> 03:27:34.380
And that was down to the pressure from Lowers.

03:27:34.380 --> 03:27:40.280
That's why WG couldn't cross the angle back and towards Short and back onto the safety of B.

03:27:40.280 --> 03:27:43.180
So really well done there from Red Canid in that regard.

03:27:43.180 --> 03:27:46.180
but not able to finish off what they had started.

03:27:49.180 --> 03:27:53.180
I thought for sure Red Cansor in such a good position once they had retaken short.

03:27:53.180 --> 03:27:56.180
It dealt with it so well as well, it didn't overpeak.

03:27:57.180 --> 03:27:59.180
Look at that reaction.

03:27:59.180 --> 03:28:01.180
We were talking about them being a little bit...

03:28:01.180 --> 03:28:04.180
Well, maybe down in the dumps today, not really getting fired up.

03:28:04.180 --> 03:28:07.180
That was the moment to get fired up and he absolutely took advantage of it.

03:28:07.180 --> 03:28:09.180
Fair play.

03:28:09.180 --> 03:28:13.180
And it looks like we're going to run it back pretty quick toward B here, that running

03:28:13.180 --> 03:28:17.860
Heaven smoke is in again. No monster presence really for gentlemates. And making this difficult

03:28:17.860 --> 03:28:19.700
for themselves, it has to be said.

03:28:19.700 --> 03:28:22.380
Yeah, I'm surprised it's open.

03:28:22.380 --> 03:28:25.620
I'm surprised they've stacked up towards A at the start of the round because normally

03:28:25.620 --> 03:28:28.300
you would drive the start over towards B when you know you're going to be playing against

03:28:28.300 --> 03:28:31.660
the low by deep smoke as well. They don't really have the luxury of waiting that one

03:28:31.660 --> 03:28:35.180
out and there's going to be a cheeky boost into Heaven coming through here. Drop with

03:28:35.180 --> 03:28:40.460
the Mk10 is going to be in a completely unexpected position. He's solely reliant on his teammates,

03:28:40.460 --> 03:28:43.980
though controlling Graffiti, because if they go down then it leaves him in a really rough

03:28:43.980 --> 03:28:48.060
spot. It's Alex who should be the victim here and it's going to be Drops Mk10 that

03:28:48.060 --> 03:28:51.620
will get in on the Yak. Kills continue to go back and forth but they favour Red, Kanad,

03:28:51.620 --> 03:28:55.740
Sassel, with a really important duel will win that fight out. 2v2, Martinezer recognises

03:28:55.740 --> 03:28:59.580
he's got a better chance with the AK. Spraytransvote has a whole lot of damage, Davideus is down

03:28:59.580 --> 03:29:03.540
to the clock, he's got no ammo, but there's no time for Sassel. It does not matter, Red

03:29:03.540 --> 03:29:10.980
Cannons have won the eco. Oh my god. Can you believe it? I think gentle mates there. I'm gonna say it

03:29:10.980 --> 03:29:16.340
I think they're guilty of getting too hyped up in that previous round and maybe just not discussing this following round as

03:29:17.060 --> 03:29:21.100
Maybe as confidently and as calmly as they could have again

03:29:21.100 --> 03:29:25.460
No presence of monster giving up the B Bums are entirely sure they almost fight it back

03:29:25.460 --> 03:29:29.300
They almost bring it back somehow look at this moment in toward heaven

03:29:29.300 --> 03:29:32.080
and see the transfer come through.

03:29:32.080 --> 03:29:32.980
I can't see it on the replay,

03:29:32.980 --> 03:29:36.080
but it was incredible that they almost got the transfer

03:29:36.080 --> 03:29:39.980
onto Davides in water to get that round done and dusted

03:29:39.980 --> 03:29:40.820
as it is.

03:29:40.820 --> 03:29:42.980
Having to retake it is too difficult for them

03:29:42.980 --> 03:29:46.220
and Davides holds on just by playing time.

03:29:46.220 --> 03:29:49.540
Normally the four processes start with a stack on B

03:29:49.540 --> 03:29:50.860
or leaning in towards B

03:29:50.860 --> 03:29:52.500
and then if you don't receive early contact

03:29:52.500 --> 03:29:54.620
then you can start to shift players off one by one

03:29:54.620 --> 03:29:56.140
to pad up the defense on A

03:29:56.140 --> 03:29:57.700
because you can't really rush A

03:29:57.700 --> 03:30:02.980
Without giving up that game a long way before, you're actually even gonna be threatening getting onto the bomb site itself.

03:30:02.980 --> 03:30:08.920
So, it does feel like there's just completely overthought that situation, made a big mistake.

03:30:09.340 --> 03:30:11.740
And Red Cannons have punished them massively.

03:30:11.740 --> 03:30:15.340
They have a chance to put the series away, Trav, if they wouldn't round 22.

03:30:15.340 --> 03:30:22.080
There's no money left for Gentlemate, it would be down to pots and pans, rusty ones without handles, to try and keep themselves in the game.

03:30:22.080 --> 03:30:28.540
Red Cannons on the brink of surviving their first match up here in the lower bracket and eliminating gentlemates in the process

03:30:32.360 --> 03:30:38.120
In short control as possible for cow as he gives it a little bit of a mini glance and sees there isn't anyone on the on a boost

03:30:38.120 --> 03:30:40.400
So it's easy Intel

03:30:42.080 --> 03:30:44.600
But it's all focused on taking bathroom slowly

03:30:44.600 --> 03:30:49.720
That's what T-cell overpass is all about you can't really take you too much fast control unless you rush B like red

03:30:49.720 --> 03:30:52.760
kind of did in that previous round, but again, they're not being so about this.

03:30:53.760 --> 03:30:58.240
It's all put position is going to be run down on Martin and surely gets his one,

03:30:58.240 --> 03:31:04.240
but there's the reface and Shay is looking clean with it again. No mistakes from a

03:31:04.240 --> 03:31:10.400
Shay Jesus. And now 4v4 working his way through. Cow is still being a menace

03:31:10.400 --> 03:31:13.600
over toward that short position on B as well. The bombers are going to make a

03:31:13.600 --> 03:31:18.080
play. The bank position of Alex with the Famas is still standing and they've got

03:31:18.080 --> 03:31:24.940
Southall on truck with the M4. They're not fully committing that smoke's gonna fade they're playing very patiently here

03:31:24.940 --> 03:31:32.060
Will that go in their favor with those pieces of utility now dissipating it's all gonna free be the bomb can be planted

03:31:32.380 --> 03:31:35.120
And they will be able to play from that far from position

03:31:35.120 --> 03:31:40.000
But they're being a little bit dangerous with how they're pushing forward and she gets two headshots

03:31:40.000 --> 03:31:42.000
I think it's tally and it works

03:31:42.700 --> 03:31:44.700
perfection

03:31:44.700 --> 03:31:49.200
They're now on the brink, and I actually really love that they've slowed things down there, Trav,

03:31:49.200 --> 03:31:54.000
because at that point, Gentlemates didn't know what's going on, because there's pressure shorting to the B bomb site.

03:31:54.000 --> 03:31:57.200
There's pressure bathrooms in towards A. Where's this round going to end?

03:31:57.200 --> 03:32:01.700
We can't afford to actually just rotate straight up to A, and that then delayed the rotations.

03:32:01.700 --> 03:32:05.200
Sure, there was at least a kill from Alex. That gave them the man advantage,

03:32:05.200 --> 03:32:08.700
but then a flurry of frags, you know, a shade, just a surge of key precision.

03:32:08.700 --> 03:32:12.500
He may no longer have Jesus in his name, but God is still on his side.

03:32:12.500 --> 03:32:15.800
23 kills for him here, and it's a 12-10.

03:32:16.800 --> 03:32:18.100
Oh, how a radc-

03:32:18.100 --> 03:32:21.500
Reykhan is pulling this off on the unfavoured side of the map.

03:32:22.000 --> 03:32:25.600
Gentlemates, their poor season could be about to come...

03:32:26.500 --> 03:32:27.800
to a crashing end.

03:32:27.800 --> 03:32:31.500
Failing to make Cologne, and then going out in dead last at IEM Rio.

03:32:31.500 --> 03:32:33.900
Have they struggled so much to qualify...

03:32:34.600 --> 03:32:39.500
with a 5-bio-3 win streak goal that in the lower bracket of that close qualifier to make it?

03:32:39.500 --> 03:32:45.460
It has themselves having to come through the open qualifier through the closed qualifier to make it here

03:32:46.660 --> 03:32:50.740
They're battling hard for it after how hard it took to get here

03:32:52.620 --> 03:32:54.460
Drop the recovery

03:32:54.460 --> 03:32:58.220
Yeah, exactly right because it was the opening kill out of sassel in Lowers

03:32:58.220 --> 03:33:03.500
But Mopas maybe decides to hang around in construction over on short there a little bit and that then cost him his life

03:33:03.700 --> 03:33:07.740
Back into an even numbers game that a came not recoverable in Lowers either

03:33:07.740 --> 03:33:15.660
MP9s and 5-7s is what they've got. Not like there's a whole lot of residual money here for red canids either, so

03:33:15.660 --> 03:33:19.820
gentlemates can find a way to win this force by then overtime is ripe for the taking.

03:33:21.660 --> 03:33:22.700
35 seconds.

03:33:22.700 --> 03:33:26.540
Summing their way to an each bombsite and like you say, time starts to dwindle.

03:33:27.660 --> 03:33:31.580
Going for a proper execute and look at this from South soil, he's not wanting to take any

03:33:32.700 --> 03:33:36.940
risks against the just getting caught on an angle. He wants to go for it straight up,

03:33:36.940 --> 03:33:40.980
But he's gonna get run down by Ren too now. It's only Martin as he hasn't been able to find drop

03:33:40.980 --> 03:33:42.740
He's now stuck in the corner on truck

03:33:42.740 --> 03:33:46.360
They should surely be no way out of this and a shade gets another kill

03:33:46.360 --> 03:33:51.980
It's all down to Davi G and he'll go down. It will be a Brazilian vermos tonight

03:33:52.540 --> 03:33:55.900
Gentlemates sad Spanish noises. They're going home

03:33:56.380 --> 03:34:00.160
All red canards on the T side of overpass the game

03:34:00.160 --> 03:34:02.380
It looked like it had maybe gotten away from them

03:34:02.380 --> 03:34:05.420
but there's a big injection of life with that eco roundflip and

03:34:05.420 --> 03:34:08.500
Gentlemates are never able to recover from that blunder.

03:34:08.500 --> 03:34:12.100
It is Red Canards who will progress here at Rio

03:34:12.100 --> 03:34:16.620
and Gentlemates are going to be kicking themselves as their free fold continues.

03:34:16.620 --> 03:34:20.820
Oh dear, Gentlemates, this was a game as I build it beforehand.

03:34:20.820 --> 03:34:24.300
They could not afford to lose this match.

03:34:24.300 --> 03:34:29.020
And a poor season, that's perhaps the only trip Red Canards have taken all game back, goodness me.

03:34:29.020 --> 03:34:31.260
Thankfully that didn't go too badly.

03:34:31.260 --> 03:34:39.260
But yeah, I mean, they needed it. They needed to say alive. They have been in free fall in tier two online CS and EU recently.

03:34:39.260 --> 03:34:43.260
Red Cam is also not exactly the best team in South America in tier two. They're losing finals.

03:34:43.260 --> 03:34:47.260
Not really got any wins under their belt. This is the biggest win they've had in a while.

03:34:47.260 --> 03:34:52.260
It's not even a tournament win, but it's a win to say alive. The biggest home event they've ever played.

03:34:52.260 --> 03:34:57.260
And honestly, for Renzi, I'm sure you must be delighted to get a win under his belt in his debut.

03:34:57.260 --> 03:35:00.780
Yeah and it's just gonna test him into the team that he's got around him

03:35:00.780 --> 03:35:03.920
because they were the ones who'd really shown up in a big way it's the high

03:35:03.920 --> 03:35:08.100
pressure situations where experience goes a long way and that's why he

03:35:08.100 --> 03:35:12.040
probably had kind of struggled to really get going here but what a big half out

03:35:12.040 --> 03:35:15.620
of Shea on this T side I think he had gotten more kills in the T side than he

03:35:15.620 --> 03:35:19.300
did the CT side of Overpass and that that's extremely impressive so

03:35:19.300 --> 03:35:23.340
brilliant performance coming through from Shea. Red cannons are gonna be elated

03:35:23.340 --> 03:35:26.820
but Gentlemades will be kicking themselves if that one got away from them.

03:35:26.820 --> 03:35:30.860
Oh mate, I mean, I don't think I can really quite believe that, honestly.

03:35:30.860 --> 03:35:35.340
Red Cannards, that is a team which we've seen so much up and down performances from them.

03:35:35.340 --> 03:35:40.700
And I thought under pressure when Gentlemades have the experience names on their roster

03:35:40.700 --> 03:35:43.940
that it would be the thing that would make them crack, but no.

03:35:43.940 --> 03:35:46.300
Especially in the pressure moments in this late round scenario,

03:35:46.300 --> 03:35:47.780
Shae, as you say, was unbelievable.

03:35:47.780 --> 03:35:51.020
We've covered him so much in tier two online in CS

03:35:51.020 --> 03:35:56.300
in, whether it's in a CCT South America or ESL Challenger League. South America, we know

03:35:56.300 --> 03:36:01.060
how good he can be, but he's never really shown it to that sort of level on a big stage

03:36:01.060 --> 03:36:02.060
he has now.

03:36:02.060 --> 03:36:08.620
Yeah, it's just awesome to see, right, coming to his own in a massive way in this team.

03:36:08.620 --> 03:36:13.180
And as you can see in our screens, unfortunately, Gentlemates are now the first team that have

03:36:13.180 --> 03:36:18.820
been eliminated from IEM Rio de Janeiro 2026. I mean, they get a map off of both of the

03:36:18.820 --> 03:36:23.540
teams they lose to they were in complete control of that decided here against red cannons and it's

03:36:23.540 --> 03:36:28.260
still got away from them but of fingers and that is going to cost them their tournament lives.

03:36:28.980 --> 03:36:33.620
Crazy. Crazy. That's, is that the first upset of the tournament was Vitality and G2 looking like

03:36:33.620 --> 03:36:39.060
right now? Maybe Vitality winning or losing it? Or in favor of Vitality map three. Okay. Maybe

03:36:39.060 --> 03:36:44.660
Vitality losing one map is the biggest upset of the tournament so far. So far. But I think red

03:36:44.660 --> 03:36:48.020
cannons winning this game against Gentleman is definitely going to be up there. That is a crazy

03:36:48.020 --> 03:36:52.580
I'm so happy for them as well because as I said, they have not really been looking too

03:36:52.580 --> 03:36:56.660
consistent online or online. These local tournaments have been playing in Brazil,

03:36:56.660 --> 03:37:02.420
South Paulo and other local tournaments in Rio even. Maybe the home event buff has really come

03:37:02.420 --> 03:37:06.180
to help them today. Some of the individuals really stepped up when necessary. As I said,

03:37:06.180 --> 03:37:12.180
during the map as well, drops individual level as a caller. That's something that has always been a

03:37:12.180 --> 03:37:17.460
bit of a question mark under big pressure. He's done really, really well. Now, Matt,

03:37:17.460 --> 03:37:18.740
We get to speak to Ren too.

03:37:21.540 --> 03:37:22.220
What's up guys?

03:37:22.220 --> 03:37:23.060
Hello my friends.

03:37:23.060 --> 03:37:28.500
Congratulations, you have won your first ever BO3 in a big S2 event.

03:37:28.500 --> 03:37:30.420
Easy question, how do you feel?

03:37:32.020 --> 03:37:32.980
I feel great.

03:37:32.980 --> 03:37:37.700
I think I could play better in the last two maps,

03:37:37.700 --> 03:37:41.060
but the team win and that is the most important thing.

03:37:41.060 --> 03:37:45.220
The energy was so high, high level for us.

03:37:45.220 --> 03:37:52.260
me and Shai, we were shouting every round that we won and I think we played a good CS, a better CS

03:37:52.260 --> 03:37:56.900
than the first day we played against Vitality and now we need to get ready for G2.

03:37:58.820 --> 03:38:03.860
What was being said going into that second half? I mean you guys were 7-5 on overpass,

03:38:03.860 --> 03:38:08.980
going to the T side, sometimes it can feel like seven rounds isn't really enough and then

03:38:08.980 --> 03:38:13.540
they won the pistol and at that point it feels like the CTs are in control so

03:38:13.540 --> 03:38:19.220
Drop who fragged really well, but was he saying anything there is the IGL to pick you guys up and keep that belief?

03:38:20.980 --> 03:38:29.460
Of course drop is a very challenging guy and like he could make a good call in a decisive moment

03:38:29.860 --> 03:38:33.220
And our coach as well TGA we I have to give him

03:38:33.780 --> 03:38:39.700
Like some points because we the round we rushed B. It was his call and when we did that there

03:38:39.700 --> 03:38:45.060
I think there was nobody in B, so that's why we won a crucial round, you know

03:38:45.060 --> 03:38:51.460
And like I said drop is an amazing guy. He really enjoys like knowing what to do

03:38:51.800 --> 03:38:55.840
He knows a lot of the game as well. He's the best captain I ever had

03:38:55.840 --> 03:39:01.760
So he's very decisive in those like crucial rounds because I think we were tied 10-10

03:39:01.760 --> 03:39:08.220
I think and then we could close the game 13-10. I guess I don't remember. I need to go to the bathroom

03:39:09.700 --> 03:39:13.700
Okay, well, you know what, mate, we're not going to keep you any longer.

03:39:13.700 --> 03:39:19.140
It is going to be either Falcons or Spirit for you guys in the next round of the lower bracket,

03:39:19.140 --> 03:39:22.420
so it's not going to get any easier for you, Mr. Ren2.

03:39:24.260 --> 03:39:29.540
I said G2 because they said G2. I didn't know it was Falcons or Spirit, but okay,

03:39:29.540 --> 03:39:33.700
enough problems. We will get ready. Yeah, no problem either way, mate.

03:39:33.700 --> 03:39:37.220
Make the most of it and enjoy. Thank you for joining us for a conversation.

03:39:37.220 --> 03:39:39.220
And yeah, we'll hand you against you.

03:39:39.220 --> 03:39:40.220
Thank you guys.

03:39:40.220 --> 03:39:41.220
Good luck.

03:39:41.220 --> 03:39:42.220
Thank you.

03:39:42.220 --> 03:39:45.220
Oh, that's so great.

03:39:45.220 --> 03:39:48.720
Honestly, as I said to you before, I was really surprised when I heard him speak for the

03:39:48.720 --> 03:39:54.460
first time that he was that eloquent in English, coming from only the Brazilian thing to begin

03:39:54.460 --> 03:39:59.100
with, no real experience playing, but internationally, I guess that's what you get when you put a

03:39:59.100 --> 03:40:01.500
hell of a lot of face in it, like you said in that interview.

03:40:01.500 --> 03:40:05.660
You do become more eloquent and learn English very quickly.

03:40:05.660 --> 03:40:09.420
I think that's really helped him here sure not having to speak English in the comp in the comms in that game

03:40:09.420 --> 03:40:14.420
But yeah, I'm very proud. I'm very happy for him because I think that's a case of you know

03:40:14.420 --> 03:40:20.380
Whenever young players coming through you the term you use map very often bright item bushy tailed if it was a heartbreak

03:40:20.420 --> 03:40:23.980
It would be a bit of a shame, but you know he's got a win to remember this event by

03:40:24.820 --> 03:40:30.380
Yeah, I feel a little bit guilty that I had to break it to them that it's gonna be either falcons or spirits in that next round

03:40:30.380 --> 03:40:32.820
I actually doubted myself for a second there when I was like wait

03:40:32.820 --> 03:40:39.080
Yeah, I'm trying to teach you to lose it, but it really is the Falcons or space like oh, and you always like froze for a second

03:40:39.080 --> 03:40:46.160
Damn, so I've got to play vitality in the upper bracket and then either donk or monosy in the lower bracket for my tournament lives

03:40:46.200 --> 03:40:47.720
Either way

03:40:47.720 --> 03:40:53.320
We have got another game coming up very soon 3d max versus liquid is what we have lined up

03:40:53.720 --> 03:40:57.360
Indeed and it should be really exciting because there's a lot of the line for these as well again

03:40:57.360 --> 03:41:00.920
It's elimination 3d max of a good run at book arrest, but liquid

03:41:00.920 --> 03:41:07.560
They haven't been having a good run of anything lately. They need something and we want to see it on our screens this afternoon

03:44:00.920 --> 03:44:03.920
I'll take your seat, come on

03:44:09.920 --> 03:44:12.920
I'll take your seat, come on

03:44:17.920 --> 03:44:20.920
I'll take your seat, come on

03:44:25.920 --> 03:44:27.920
I knew I'd break the shoes

03:44:27.920 --> 03:44:29.920
I'll be on the road, I'll be on the road

03:44:29.920 --> 03:44:34.400
I don't bring you see

03:44:34.400 --> 03:44:37.280
I never love nothing more

03:44:37.280 --> 03:44:40.320
I don't want this to be all I see

03:44:40.320 --> 03:44:43.040
I don't want this to be all I see

03:44:59.920 --> 03:45:27.920
and D. H. L.

03:45:29.920 --> 03:45:34.840
This one's going to go, which has been a long time since I've covered Liquid and they're in a bit of trouble right now.

03:45:36.540 --> 03:45:46.540
Avert, yeah, true. I mean, coming into this game, tournament lives on the line, they're not going to want to exit this competition without having actually gotten a single one at Rio, right?

03:45:46.540 --> 03:45:51.780
I mean, I know they've made the roster change pretty recently, but this game is still going to be super important for them.

03:45:52.620 --> 03:45:58.460
Of course, it was a tough opening game for both of these teams, Liquid losing to Spirit, 3D Max losing to Falcons.

03:45:58.460 --> 03:46:02.660
I mean, it's not like there's a whole lot of shame in that, but all of a sudden, lose this one and you're out.

03:46:03.160 --> 03:46:06.460
And that's crazy, right? And we've got to get into the meat and potatoes here pretty quickly,

03:46:06.460 --> 03:46:09.760
because it's actually quite quick until the game begins.

03:46:10.060 --> 03:46:13.360
This is the worst liquid form we've may have seen in a very, very long time, right?

03:46:13.360 --> 03:46:18.060
And that makes me kind of sad, because the core of the players are so easy to be fans of,

03:46:18.060 --> 03:46:21.760
especially players like Mobs, who they've now added in exchange for Nerts, right?

03:46:21.960 --> 03:46:26.460
And you'd think that core would be enough, even fresh off the bat, to comfortably beat,

03:46:26.460 --> 03:46:35.980
You know tier three teams in these pop-up lands they've been attending but it wasn't the case and they're incredibly lucky to make the Cologne major despite switching to the Americas VRS

03:46:36.580 --> 03:46:39.940
Is that lucky or have they played the game?

03:46:40.860 --> 03:46:43.500
System right either way

03:46:43.500 --> 03:46:49.340
I wanted us to have a look at this mobs graphic of his rank ratings over the past few years now

03:46:49.500 --> 03:46:54.660
Obviously it goes a long way back to when you just started to come on to the international scene there with MAT

03:46:54.660 --> 03:47:02.060
It really burst onto the scene at about point one point one eight rating for the year gets even better in G2 against the higher level of

03:47:02.220 --> 03:47:07.900
Competition consistently playing against playing with guys like Niko and monosie certainly did help

03:47:07.900 --> 03:47:13.620
And then he was supposed to be the prodigy that got molded to take over a lot of the space that we've been given up when Niko left

03:47:13.620 --> 03:47:16.300
The team that never really went according to plan

03:47:16.300 --> 03:47:21.740
So now he's for the first time in his career kind of like lost his form and is trying to rediscover it once again

03:47:21.740 --> 03:47:26.340
Yeah, and it's not just his personal form that he needs to reignite. Unfortunately,

03:47:26.340 --> 03:47:30.340
it's going to come with pressure of trying to reignite Liquid as a whole. I mean, some

03:47:30.340 --> 03:47:33.580
of the games that I had a chance to watch of them playing in these local lands were

03:47:33.580 --> 03:47:38.940
some of the worst performances I've ever seen from any Liquid team ever. I mean, don't forget

03:47:38.940 --> 03:47:43.820
that familiar Cow team that Portuguese mixed a loss in a B2 and a B01. They had beaten

03:47:43.820 --> 03:47:49.140
literally nobody before they played Liquid and they were all averaging around a 0.94

03:47:49.140 --> 03:47:53.580
And somehow liquid find a way to find a way to lose to them. And that wasn't the only poor loss

03:47:53.580 --> 03:47:57.140
We've seen from this roster sure they were playing with JL in that B01

03:47:57.140 --> 03:48:01.560
But it's almost unforgivable some of these losses that G2 liquid have been taking

03:48:02.180 --> 03:48:06.020
Well now we got a chance to talk about 3d max before we get underway

03:48:06.020 --> 03:48:12.680
We saw them yesterday against Falcons and we have a look at their ratings from the team's performance at PGL book arrest

03:48:12.680 --> 03:48:14.680
We're lucky had an outstanding performance

03:48:14.680 --> 03:48:19.920
performance, but outside of that, you had moments from Masuta, Maka, now IGLing once

03:48:19.920 --> 03:48:24.320
again has that taken a bit of a knock on his all pin capabilities. It's kind of all over

03:48:24.320 --> 03:48:25.320
the place, Trav.

03:48:25.320 --> 03:48:29.720
It is, and the reason why I wanted to show this graphic in particular is that in general,

03:48:29.720 --> 03:48:35.400
3D Max have never really been known as a team that have one player really grab a game by

03:48:35.400 --> 03:48:40.240
the scruff of the neck and put in incredible ratings. Lucky, historically, as we've seen

03:48:40.240 --> 03:48:45.440
there and in years prior to 3D max has been that player but it's not something they've been able

03:48:45.440 --> 03:48:50.960
to rely on consistently whatsoever and look it culminated and of course the inconsistencies of

03:48:50.960 --> 03:48:57.200
missing some important victories in local lands especially park and losing to bait and best here

03:48:57.200 --> 03:49:01.840
ended their hopes for the major so these sort of events now are really where they need to kick

03:49:01.840 --> 03:49:08.000
start their season and the push for the following major cycle. Yeah absolutely a lot of ground to

03:49:08.000 --> 03:49:12.760
to be made up here for 3D Max. A lot of moving and shaking obviously. They've made Mac of

03:49:12.760 --> 03:49:17.320
the IGL, they've brought Masuta into the mix, they've brought Wasink back into coach the

03:49:17.320 --> 03:49:22.560
team as well as we could look at the Vito. So it's going to be Nuke picked by the French.

03:49:22.560 --> 03:49:27.920
It's going to be Ancient picked by the North American squad with Guatemalan and a couple

03:49:27.920 --> 03:49:34.080
of Poles in the mix as well. And it will be Dust2 to settle the score. Now, not entirely

03:49:34.080 --> 03:49:38.840
sure if this map will really massively favours either team. It feels like it's kind of middle

03:49:38.840 --> 03:49:43.160
of the road for both of these squads. I mean, it's not like Liquid have got outstanding

03:49:43.160 --> 03:49:48.320
stats on any map at the moment, but I still feel like they will be competitive. I mean,

03:49:48.320 --> 03:49:52.200
they love to pick both Nuke and Ancients, and that Nuke's been picked for them. That's

03:49:52.200 --> 03:49:53.200
got to be a good sign.

03:49:53.200 --> 03:49:58.920
Yeah. I mean, in EPL, it was a Nuke Dust2 Ancient Veto, and today it's a Nuke Ancient

03:49:58.920 --> 03:50:04.000
Dust2 Veto. So the only differences were actually guaranteed an ancient in this series. So

03:50:04.000 --> 03:50:10.640
Let's see if that changes things for Liquidity to lose last time out to 3D Max, but now they desperately need a W.

03:50:10.640 --> 03:50:15.400
Something to make their season something to give them a smile.

03:50:15.400 --> 03:50:22.200
We'll see if a rare smile approaches the NAF face as we get to an end of this series.

03:50:22.200 --> 03:50:26.800
Already the pistol round underway, and Shiwi is already under pressure in toward Hell.

03:50:26.800 --> 03:50:33.600
I don't think he's actually realized that Misuta has been able to scale his way up past

03:50:33.600 --> 03:50:35.320
the AC into heaven.

03:50:35.320 --> 03:50:39.600
I think he's actually been able to bypass Shuie, but it doesn't really look like, I was going

03:50:39.600 --> 03:50:43.040
to say it's going to affect the state of the round because 3D Max are trying to go down

03:50:43.040 --> 03:50:46.240
secret, but because of Misuta's position, they've pulled the plug on that plan.

03:50:46.240 --> 03:50:47.480
Now Misuta has been spotted.

03:50:47.480 --> 03:50:52.400
They're going to try and flood their way through main, but Mubs says no, denied with

03:50:52.400 --> 03:50:55.240
a quick fire double and 3D Max flounder.

03:50:55.240 --> 03:51:02.680
Yeah, Masuta who had that control you were talking about only now activates unfortunately and he's in a 1v5

03:51:02.680 --> 03:51:07.120
It would actually be Nath will get the kill with the picked up P250 very nicely done

03:51:07.480 --> 03:51:12.600
I think we get off to a clean start and one of the things I think is very important to mention about this liquid team and

03:51:12.600 --> 03:51:14.600
Nath in particular as I was talking about

03:51:15.560 --> 03:51:19.720
We all kind of remember recently had that period where he was absolutely awful

03:51:19.720 --> 03:51:24.160
But there's no way other way of putting it. He was averaging like averaging like a 0.89 if not less

03:51:24.160 --> 03:51:30.460
But since then he's found a way to revitalize himself even in what is a very dysfunctional liquid still

03:51:30.460 --> 03:51:33.840
He's looking like the old map again, and that is absolutely critical

03:51:34.360 --> 03:51:38.560
But liquid sport tunes as we go forth with this mobs edition of the roster

03:51:39.160 --> 03:51:45.500
It's like one less big issue that liquid have to try and deal with is that nap has been able to rediscover his form

03:51:45.500 --> 03:51:50.580
It's been a while since he has bounced back though, which has been really important here for liquid

03:51:50.580 --> 03:51:57.440
There's a lot we need to talk about obviously we had to rush through that pre-game because the previous series ran over and this one

03:51:57.440 --> 03:51:59.440
Was on the brink of starting

03:51:59.560 --> 03:52:06.480
No, the one thing I'm really excited about here with the mobs addition into liquid is that I think he's gonna be able to alleviate some

03:52:06.480 --> 03:52:13.140
Of that pressure that was on a leash in terms of the entry duty because nuts is the guy who actually requires caught a lot of resources

03:52:13.140 --> 03:52:15.140
He's not just gonna be that completely sacrificial

03:52:15.780 --> 03:52:18.980
Entry frag is gonna run in first and then try and set up the teammates

03:52:18.980 --> 03:52:24.540
you know run through nades and jump around corners almost certainly die but then set his teammates up

03:52:24.540 --> 03:52:28.420
He is a little bit more of a princess than that with all due respect and the lesions as well

03:52:28.420 --> 03:52:31.580
They they like to have a little bit of a set up for them where his mobs

03:52:31.580 --> 03:52:35.340
He's gonna put the helmet on and he's gonna do whatever is required for the team

03:52:35.340 --> 03:52:40.580
And I think that's exactly what an elige needs to get the best out of a lesion to have him going in second

03:52:40.580 --> 03:52:44.700
Have him get a bit of an idea of what the situation looks like that

03:52:44.700 --> 03:52:47.940
He's gonna be dealing with as well and then allow for him to go in

03:52:47.940 --> 03:52:59.520
I think Malz is really going to alleviate a lot of the pressure on Elise and help unlock

03:52:59.520 --> 03:53:02.700
and un-chain Elise on the slip with team.

03:53:02.700 --> 03:53:08.060
Yeah, fair enough, in the end they will actually hold onto that anti-EK very comfortably with

03:53:08.060 --> 03:53:09.060
4 alive.

03:53:09.060 --> 03:53:12.380
Ultimate plays it a little bit too aggressive but he did have the SMG and he wanted kills.

03:53:12.380 --> 03:53:13.380
I'll forgive him.

03:53:13.380 --> 03:53:16.820
And in general, talking about Ultima as well, like, there's...

03:53:16.820 --> 03:53:22.720
Can't get away from the fact that he's come under a lot of scrutiny just for not being up to par in many of these big games.

03:53:22.720 --> 03:53:25.440
But a good Ultima is an incredible player.

03:53:25.440 --> 03:53:28.980
It's a shame that we very seldom get to see it at the moment.

03:53:28.980 --> 03:53:29.780
And if we get 10% off of him...

03:53:29.780 --> 03:53:31.680
How long has that been on the map?

03:53:31.680 --> 03:53:33.180
Go on. Break it to me.

03:53:35.120 --> 03:53:39.380
Because honestly, it shocked me when I checked that he's been on the team for this long.

03:53:39.380 --> 03:53:41.420
It's been nearly two years!

03:53:41.420 --> 03:53:43.140
That is crazy, yeah.

03:53:43.140 --> 03:53:45.140
Time goes quickly, man. That's what I'm saying.

03:53:45.140 --> 03:53:45.640
Yeah!

03:53:48.740 --> 03:53:51.040
A lot of things have been pointed in his direction.

03:53:51.040 --> 03:53:54.540
Two years of mediocrity, I'm sorry that's mean, but it's kind of true.

03:53:54.540 --> 03:54:00.740
Malbs on the angle of the MP9 trying to hold up against the first buy round

03:54:00.740 --> 03:54:06.740
for this 3D Max side, and lucky or easily delete NAF, he's trying to put some pressure in from Heaven

03:54:06.740 --> 03:54:12.840
or any fighting in through the rafters. Kind of a lone bear NAF, which didn't really work too well.

03:54:12.840 --> 03:54:17.240
So, I have an advantage now with the bomb going down and there is a kit on Ultimate.

03:54:17.240 --> 03:54:22.440
I have got some decent retake utility which they might try and put into practice but they need a kill soon.

03:54:22.440 --> 03:54:25.040
Otherwise I'll probably call it off and they might be already.

03:54:25.040 --> 03:54:30.440
Yeah, looks like that decision has been made. It's a really difficult retake required from Liquid.

03:54:30.440 --> 03:54:37.440
So instead, they'll pack their bags and head back to the safety of CT spawn three rifles still in place and money left over.

03:54:37.440 --> 03:54:40.840
So they will be able to revive that much of a problem.

03:54:40.840 --> 03:54:44.760
It was the fact that Melbs only got one right and have tried to be that quick response

03:54:44.760 --> 03:54:47.160
But it also meant that he went back in on his ace and

03:54:47.600 --> 03:54:53.520
That was always gonna be very difficult for him with how 3d max had already sprawled all over that a bomb site

03:55:03.040 --> 03:55:09.420
Important start to the game for 3d max first gun around he lose it against the bonus buy always is a rough feeling

03:55:09.420 --> 03:55:14.380
They've done well. Now liquid will they gonna have in return? They should have

03:55:14.380 --> 03:55:19.020
enough after winning their first round with 4 alive and they do. There's no

03:55:19.020 --> 03:55:23.020
full backstab at all, full utility on everyone.

03:55:28.380 --> 03:55:36.060
Aim on here in the lower bracket of IEM Rio 2026. Both teams off the mark, both

03:55:36.060 --> 03:55:39.820
teams desperate for a win here they do not want their campaign to end off the

03:55:39.820 --> 03:55:44.620
back of two losses shui he struggles so much to actually get out of the fire and

03:55:44.620 --> 03:55:48.180
then eventually just backs off into the line of fire there from lucky through

03:55:48.180 --> 03:55:50.620
squeaky

03:55:54.900 --> 03:55:59.300
yeah already a tough one to recover from

03:55:59.300 --> 03:56:04.900
while top is gonna force ultimate away as well that's very frustrating

03:56:06.060 --> 03:56:13.060
Don't mind him going back in for a bit of information and maybe to try and recover the

03:56:13.060 --> 03:56:19.060
round in some way, but this is his first point of call and he'll miss that shot on the jump

03:56:19.060 --> 03:56:23.940
spot on ramp and now exercise is going to avoid him. Small balls on CT then and they

03:56:23.940 --> 03:56:28.700
just spam him out immediately. Let him give him a chance. A couple of bullets through

03:56:28.700 --> 03:56:33.220
that vent from gravity and the easily follow up from exercise will confirm a second round

03:56:33.220 --> 03:56:35.780
and Elysian Ultimate are going to have to scarper.

03:56:38.340 --> 03:56:42.740
They're really well done there from 3D Max to get the kill initially to get that man

03:56:42.740 --> 03:56:47.780
advantage and then punish the response afterwards where they then set themselves up brilliantly

03:56:47.780 --> 03:56:53.140
in a 5v3 and they don't then look to just try and rush the bomb site down. They still keep

03:56:53.140 --> 03:56:57.220
themselves composed. They want to see if there's any more plays made. They figure out Mubs'

03:56:57.220 --> 03:57:01.140
positioning behind the dead vent so from there they can just force the fight. You could see

03:57:01.140 --> 03:57:06.380
Exorcise knew he was there for a fact because he was so tunnel visioned in on closing the gap on that position

03:57:06.380 --> 03:57:09.660
And then Malph just baited out with the spam through the vent there

03:57:10.300 --> 03:57:13.820
Exorcise in a far more advanced position than what Malph's ever would have anticipated

03:57:14.420 --> 03:57:18.020
Lege dropped as well only the Orpia to be saved in the round

03:57:18.020 --> 03:57:21.980
So it's gonna be an eco and the next is 3d max of the two rounds and the bounces of their name

03:57:21.980 --> 03:57:31.260
That's how I saw Lucky got that kill. Incredible spin to find that as well.

03:57:31.260 --> 03:57:40.940
If Lucky's playing well, it will be a hard 3D Max to beat, I reckon. It's crazy. I mean,

03:57:40.940 --> 03:57:47.980
I think 3D backs have always housed some of the more underrated players of the course of CS History,

03:57:47.980 --> 03:57:53.500
right? I mean, Boddy had been perennially underrated in his entire career. Even Masuta, um, no,

03:57:53.500 --> 03:57:56.700
bit more of a variance there, but I always think he's been underrated and deserves an

03:57:56.700 --> 03:58:01.580
opportunity to play in these sort of leveled games. I think, on him actually, as I try and

03:58:01.580 --> 03:58:06.380
fight outside, gravity's trying to find the smoke player of the league. How is the league

03:58:06.380 --> 03:58:10.780
still standing? I'm not quite sure. Can you try and get away? And he will succeed in doing so.

03:58:10.780 --> 03:58:13.660
Impressive considering that absolute mess outside.

03:58:13.660 --> 03:58:19.860
Yeah, he's very lucky to have his life intact right now, forced by From Liquid to try and

03:58:19.860 --> 03:58:23.860
answer back to these two rounds one here from 3D Max, and they've actually looked to try

03:58:23.860 --> 03:58:25.780
and crunch into Lobby here by the look of things.

03:58:25.780 --> 03:58:30.100
It's Laptop, and Laptop progresses up ramp room, and it's going to be aggression through

03:58:30.100 --> 03:58:33.980
squeaky door as well, and it's going to work the trickier for Liquid almost catching 3D

03:58:33.980 --> 03:58:36.980
Max off guard with a couple of kills.

03:58:36.980 --> 03:58:42.620
As it's now Maka and Gravity, desperately scrambling to try and regain some sort of

03:58:42.620 --> 03:58:45.660
semblance of control here in the round for their team.

03:58:45.660 --> 03:58:50.780
Mubble's on a good angle, Macca's trying to clear everything. Now he sees him and it's

03:58:50.780 --> 03:58:55.820
a good catch but I think Mubble's will be a little bit happier with that dink considering

03:58:55.820 --> 03:59:02.820
his HP and his position. So, what's up towards Heaven? I'll block off that rotation, a leash

03:59:02.820 --> 03:59:08.540
waiting in the vent to fly up at any point when needed. And Macca has paused. Even with

03:59:08.540 --> 03:59:13.980
30 seconds left. He is paused in squeaky. Wait to see if Naf maybe goes looking, but

03:59:13.980 --> 03:59:17.580
he's going to have to cross. Naf is not going to see that cross though. Playing a bit more

03:59:17.580 --> 03:59:23.980
defensively. You plant A, it's safe. They're going to invent a leash. He's ready and waiting.

03:59:23.980 --> 03:59:27.340
I think they're going to have a quick look at it. That's not going to work either. So,

03:59:27.340 --> 03:59:32.380
with gravity being the full HP player, going down, Mako I think is going to try and shift

03:59:32.380 --> 03:59:37.340
away and keep his AK because they might need that utility and gun into the next.

03:59:37.340 --> 03:59:41.580
Yeah, Elija been waiting for that for a while, because when he disengaged from outside he

03:59:41.580 --> 03:59:45.140
immediately just shifted his way down the vents and eventually gets rewarded for his

03:59:45.140 --> 03:59:48.220
patience, but that round is down to the success of the call.

03:59:48.220 --> 03:59:52.700
Chewy, Naph and Melbs all combining as they collapse in on Lobby.

03:59:52.700 --> 03:59:58.500
And 3D Max is not able to sustain that pressure.

03:59:58.500 --> 04:00:03.740
The point I was going to mention earlier about underrated players, Lucky is what the next

04:00:03.740 --> 04:00:05.340
guy I was going to mention in that list.

04:00:05.340 --> 04:00:10.420
I mean, people remember him from being added with Jax onto G2, and Lucky was always a bit

04:00:10.420 --> 04:00:13.620
under par on that G2 team, but I'll see to it.

04:00:13.620 --> 04:00:17.940
I had to show what he can do on some lesser high-ranked projects.

04:00:17.940 --> 04:00:21.860
He was very, very solid, and he's proved to be the main man, because we've met some more

04:00:21.860 --> 04:00:23.360
than a few occasions.

04:00:23.360 --> 04:00:24.860
Great positioning from Shui.

04:00:24.860 --> 04:00:25.860
Oh, no, Ultimate!

04:00:25.860 --> 04:00:28.580
He's dunked his teammate out of the round, but will it matter?

04:00:28.580 --> 04:00:34.740
They've still got a 4v2 trying to stop that vent dive, so desperately causes a TK, but

04:00:34.740 --> 04:00:37.740
It's still in a comfortable position.

04:00:37.740 --> 04:00:43.240
Yeah, absolutely. At least I'm up here to stop 3D Max from being able to reach back

04:00:43.240 --> 04:00:47.480
in towards the bomb site. The bomb has been dropped as well and Mobs will send Maka out

04:00:47.480 --> 04:00:51.440
of the server. It's only that man, Lucky Left, remaining, who's actually been competing

04:00:51.440 --> 04:00:54.680
for a lot longer than most people would realize. Like you said, back to those G2 days, he's

04:00:54.680 --> 04:01:00.760
coming up on 10 years of being a professional player at the high level of the game. But

04:01:00.760 --> 04:01:03.760
This one too tall of an order here in the one versus four.

04:01:03.760 --> 04:01:04.920
Sure he's got time to work with,

04:01:04.920 --> 04:01:08.320
but that bomb has already been completely covered by Liquid.

04:01:08.320 --> 04:01:10.880
There's nothing on offer for him either.

04:01:10.880 --> 04:01:12.400
So you'd imagine the best course of action

04:01:12.400 --> 04:01:14.880
is from to just keep this AK in play.

04:01:14.880 --> 04:01:17.600
That would afford Liquid a four to two lead.

04:01:17.600 --> 04:01:19.960
Really capitalizing on the four spy they want here

04:01:19.960 --> 04:01:22.200
to build themselves into a strong position.

04:01:25.240 --> 04:01:27.640
It would be a great win for Liquid

04:01:27.640 --> 04:01:32.320
they're able to find a W over 3D Max on Nuke.

04:01:32.320 --> 04:01:35.880
The Max have won their last six out of their seven.

04:01:35.880 --> 04:01:37.800
They're losing to Bestia at Parkin.

04:01:37.800 --> 04:01:40.040
They'd be MIBR and Bait at Bucharest,

04:01:40.040 --> 04:01:42.640
pretty comfortably not losing more than 10 rounds.

04:01:43.880 --> 04:01:47.920
So it's one of their stronger maps in their pool.

04:01:49.040 --> 04:01:50.840
They could have lost their last four.

04:01:50.840 --> 04:01:52.840
It's Sashi and Harbu for goodness sake.

04:01:52.840 --> 04:01:55.320
I mean, that's what I'm talking about

04:01:55.320 --> 04:01:57.120
with the poor liquid performances at the moment.

04:01:57.120 --> 04:02:00.640
they're not even struggling against tier one, they're losing to tier three and tier four

04:02:00.640 --> 04:02:05.720
opponents at local lands. The Haavu and Sashi losses are egregious in my vote.

04:02:05.720 --> 04:02:11.720
I mean, it was just a map to Haavu though, right? They didn't actually have to see this.

04:02:11.720 --> 04:02:15.480
Yeah, it was one map, but still. No, but still. No, no, no. You're definitely right. I'm

04:02:15.480 --> 04:02:20.960
just double checking that there wasn't something I must still losing a map to Haavu is almost

04:02:20.960 --> 04:02:26.800
completely unthinkable. There's just so many question marks around the team at the moment.

04:02:26.800 --> 04:02:32.360
I mean, they've kind of maybe papered over some of the crevices, not cracks by bringing mobs into the team.

04:02:32.360 --> 04:02:35.400
And hopefully you can plaster them up over time and fill them in.

04:02:35.400 --> 04:02:40.560
But it's just like questions of, all right, is Shuhei the man to lead this team?

04:02:40.640 --> 04:02:42.840
Is ultimate the AWPer for the squad?

04:02:42.840 --> 04:02:48.560
Is Flashy the right man to stand behind them in terms of the staff of the team?

04:02:48.720 --> 04:02:51.400
You know, obviously he was the assistant coach of Na'Vi before,

04:02:51.400 --> 04:02:56.640
but now he's taken over the role of head coach for the first time in a massive organisation.

04:02:56.800 --> 04:03:02.200
Yeah, we haven't really seen any crazy development from liquid over the past few months

04:03:02.200 --> 04:03:06.960
And you normally got to hang that on the the coach IGL combos. It's a lot of question marks

04:03:07.120 --> 04:03:12.120
It is worth mentioning as well that I think that game with Sashi. I'm pretty sure

04:03:12.640 --> 04:03:15.960
Fessa was standing in for Sashi on that day

04:03:16.680 --> 04:03:17.960
Fessa there we go

04:03:17.960 --> 04:03:21.160
At the end is a known name from tier three. He's a good player

04:03:21.160 --> 04:03:24.240
But he's always been in and out of these Danish projects and not really been

04:03:24.240 --> 04:03:30.500
able to hold down a roll and it's actually aren't bad. Don't get me wrong that they're really not terrible

04:03:30.980 --> 04:03:36.100
but for a team like Liquid to lose them, especially with playing with a standing at that point was

04:03:37.180 --> 04:03:39.180
definitely a shock. So

04:03:39.220 --> 04:03:41.220
let's see if they can recover here.

04:03:41.220 --> 04:03:47.420
There's a great kill for Lucky to grab against the Leisure outside that Hero AK is doing some work already and Nath now feels like

04:03:47.500 --> 04:03:52.560
he needs to push forward to try and help the recovery. Should we find that trade? That is clean.

04:03:52.560 --> 04:03:55.840
Ultimate will find a nice tag on Maka.

04:03:55.840 --> 04:03:57.160
Oh.

04:03:57.160 --> 04:03:59.560
Nade narrowly missing out there.

04:03:59.560 --> 04:04:01.560
Wanted to try and finish off what he started with the tag

04:04:01.560 --> 04:04:02.560
and gravity to close the gap.

04:04:02.560 --> 04:04:05.040
Looks like Ultimate is best but he can't connect in the shot.

04:04:05.040 --> 04:04:06.040
Gravity will punish.

04:04:06.040 --> 04:04:07.040
Not like first Liquid.

04:04:07.040 --> 04:04:09.040
They've done so well to win two rounds in a row

04:04:09.040 --> 04:04:11.040
to reset the economy of 3D Max.

04:04:11.040 --> 04:04:12.560
Shui will pull the trigger on the flank

04:04:12.560 --> 04:04:14.560
and he's actually at least going to be able to enable mobs,

04:04:14.560 --> 04:04:16.040
but he's only good for the one.

04:04:16.040 --> 04:04:17.560
Gravity deep in the back lines,

04:04:17.560 --> 04:04:20.040
there is gutted Liquid from the inside out

04:04:20.040 --> 04:04:21.560
with a wonderful triple.

04:04:21.560 --> 04:04:25.120
his first three kills of the map and they could not have come at a better time.

04:04:25.120 --> 04:04:30.480
If Shui was full HP I'd give him a chance but now with the bomb being dropped down the

04:04:30.480 --> 04:04:35.080
vents to be planted on B and with exercise holding the off angle there is no way back

04:04:35.080 --> 04:04:40.360
annoying round to lose for Liquid. They'd been pretty solid thus far but there's too many of

04:04:40.360 --> 04:04:45.040
those blips come through more often than not and fair play to gravity that was clean.

04:04:45.040 --> 04:04:52.520
I'm kind of just resting on their laurels trying to force some too many jewels here maybe,

04:04:52.520 --> 04:04:54.840
but it's not like they really overplayed their hand.

04:04:54.840 --> 04:04:58.360
It was kind of 3D Max who forced those fights upon Liquid.

04:04:58.360 --> 04:05:06.840
And it's 3D Max who will run a highly unlikely round to draw back within one and then force

04:05:06.840 --> 04:05:12.700
the CT side into some awkward territory financially, but it's going to be aggression as the order

04:05:12.700 --> 04:05:16.760
of the round here from Liquid again. When they don't have the best weapons to work with,

04:05:16.760 --> 04:05:20.960
their go-to is to try and make a play here. Be proactive, take that initiative, and it's

04:05:20.960 --> 04:05:23.000
worked the trick to get them two early kills.

04:05:23.000 --> 04:05:29.400
Ultimate gonna fire ahead of this. I thought he might want to for a second, but in a 5v3

04:05:29.400 --> 04:05:33.280
he doesn't want to take the gamble when he's got two teammates, relatively, well, one teammate

04:05:33.280 --> 04:05:37.960
low HP. He's got half HP now himself, obviously. But he's gonna try and reposition toward

04:05:37.960 --> 04:05:41.260
heart and he still gets away with it. Masuta hits a couple of bullets but

04:05:41.260 --> 04:05:47.860
ultimate has the one-click one-kill gun and he'll get a 5v2 confirmed. Maka does

04:05:47.860 --> 04:05:51.860
make his way down the vent but he's gonna need help from gravity very quickly

04:05:51.860 --> 04:05:58.060
and it's one tap onto Shui. If he can escape which you think he has, there's a

04:05:58.060 --> 04:06:03.720
chance he can recover things but now with lobby control for NAF with an AK

04:06:03.720 --> 04:06:09.920
Right available. It's a long way back and that smoke that's has been dropped deep into lobby as well

04:06:09.920 --> 04:06:13.520
But this is unwinnable here for 3d max surely especially with it

04:06:13.520 --> 04:06:19.280
Ultimately being a 1v4 for gravity to even try and conceivably connect the dot with Mac and secrets

04:06:19.280 --> 04:06:21.720
So they're gonna make the call here to

04:06:22.160 --> 04:06:28.040
Accept their fate concede the round and liquid will remain in control with a lead here gonna get themselves up to five

04:06:29.800 --> 04:06:33.520
Great way to bounce back after having lost a pretty rough round

04:06:33.720 --> 04:06:39.000
immediately before this one they're going to go 5-3 as we're going back and forth and I reckon

04:06:39.000 --> 04:06:43.800
this is what the the entire series is going to look like an extremely hotly contested game with a

04:06:43.800 --> 04:06:57.640
lot of messy routes. I think it's important as well for liquid just to it doesn't have to happen

04:06:57.640 --> 04:07:03.640
immediately nothing comes quickly you know Rome wasn't built in a day classic sight saying but

04:07:03.640 --> 04:07:08.640
but they have Rio here, they have Atlanta and CAC,

04:07:09.040 --> 04:07:11.800
the CS Asia Championships, I believe that is,

04:07:11.800 --> 04:07:13.880
to come before the major.

04:07:13.880 --> 04:07:17.080
So they get a few playoffs in a couple of those events,

04:07:17.080 --> 04:07:18.960
which won't have all the best teams in the world,

04:07:18.960 --> 04:07:20.240
every single one of them.

04:07:21.200 --> 04:07:22.920
They have a bit of confidence to work with

04:07:22.920 --> 04:07:24.600
and it may be something to build upon

04:07:24.600 --> 04:07:27.560
if they can assist Malbs in one,

04:07:27.560 --> 04:07:31.440
revitalizing himself and revitalizing the entire team.

04:07:31.440 --> 04:07:32.800
It's unlikely this is the last event

04:07:32.800 --> 04:07:36.800
they have to just basically play

04:07:36.800 --> 04:07:38.800
prack until cologne. They've got

04:07:38.800 --> 04:07:40.800
time. Yeah. Does mean that

04:07:40.800 --> 04:07:42.800
they're not going to have much

04:07:42.800 --> 04:07:44.800
time for prack though, right?

04:07:44.800 --> 04:07:45.800
Because they're almost just like

04:07:45.800 --> 04:07:46.800
jumping from event to event to

04:07:46.800 --> 04:07:48.800
event. So it almost comes down

04:07:48.800 --> 04:07:50.800
to what do you prefer just playing

04:07:50.800 --> 04:07:52.800
as many officials as possible to

04:07:52.800 --> 04:07:53.800
try and get things going on the

04:07:53.800 --> 04:07:55.800
team. Normally you'd like it to

04:07:55.800 --> 04:07:56.800
strike a bit of a balance and

04:07:56.800 --> 04:07:58.800
not really burn yourselves out

04:07:58.800 --> 04:07:59.800
before the major, but I don't

04:07:59.800 --> 04:08:00.800
think it's the worst thing for

04:08:00.800 --> 04:08:07.800
to really try and galvanize this unit and blood mobs into the roster in the best way possible.

04:08:07.800 --> 04:08:14.800
Yeah, and they've had some time. I mean, since that 2-0 lost to Sashi, it has been a couple of weeks.

04:08:14.800 --> 04:08:19.800
So they had a little bit of time to prepare. Maybe, let's say, three or four days of prac, maybe more.

04:08:19.800 --> 04:08:24.800
Maybe if they win the game, we get a chance to interview them afterwards. We can ask that question.

04:08:24.800 --> 04:08:33.460
But yeah, I mean, it's it's some time to work with and before cologne as I said that they to decently sized events which aren't

04:08:33.460 --> 04:08:38.940
Um, you know, I said all the best things in the world is something to really try and build upon

04:08:40.440 --> 04:08:46.700
Opening shot taken by ultimate reposition sword outside on this occasion. It's ramp before

04:08:47.320 --> 04:08:54.260
That was the sashi incidentally was a 1310 1310 on nuclear newbis and it was with Fessa as I was mentioning

04:08:54.800 --> 04:09:03.120
A core on that team as well. Mr. Cabby, some players that a lot of you tier 2 enjoyers will probably know very well, just like me.

04:09:05.920 --> 04:09:08.720
And of course, Mr. Spank for Astralis many moves ago!

04:09:08.720 --> 04:09:13.760
Oh, ultimate feels like that shot should have connected, maybe it would have been hard when eluge goes unchecked in the corner.

04:09:13.760 --> 04:09:19.440
How on earth has Elige been able to get both of those kills? Neither gravity nor Musuta even remotely considerate.

04:09:19.440 --> 04:09:25.640
Probably down to ultimate, just firing off a shot, but that's not nearly enough to go off of to make that sort of assumption.

04:09:25.640 --> 04:09:32.020
And Elysia is even able to get out of dodge. That's criminal that he gets both those kills and doesn't even get traded.

04:09:32.020 --> 04:09:37.020
That's normally the most difficult part about playing underneath. Silo is trying to escape after you show your hand.

04:09:37.020 --> 04:09:39.020
But Elysia's done it masterfully.

04:09:43.420 --> 04:09:44.420
Beatifully done.

04:09:44.420 --> 04:09:51.420
The best players North America has ever had.

04:09:51.420 --> 04:10:03.420
We've got that level inside of him when it is needed.

04:10:03.420 --> 04:10:04.420
Just round over.

04:10:04.420 --> 04:10:05.420
Yeah.

04:10:05.420 --> 04:10:06.420
It is an A3D max.

04:10:06.420 --> 04:10:10.180
I've accepted that there's no way back in.

04:10:10.180 --> 04:10:13.380
Liquid have now won a number of rounds here.

04:10:13.380 --> 04:10:19.060
I mean they were off to a decent start when they won the pistol and converted then it

04:10:19.060 --> 04:10:21.300
was tied back by 3D Max.

04:10:21.300 --> 04:10:25.940
Liquid have managed to win four of the past five rounds to actually get themselves in

04:10:25.940 --> 04:10:30.420
control on their opponent's map.

04:10:30.420 --> 04:10:35.180
3D Max struggled a lot yesterday against Falcons after they led 9-1.

04:10:35.180 --> 04:10:42.020
They only won another two rounds from that point in the next 27 rounds that were played.

04:10:42.020 --> 04:10:46.460
So once Falcon's got going, 3D Max are just completely blasted out of the server.

04:10:46.460 --> 04:10:51.500
Now obviously, there's going to be far less of a gap here between themselves and Liquid,

04:10:51.500 --> 04:10:54.420
so we're expecting them to make this very competitive.

04:10:54.420 --> 04:10:58.300
I mean, honestly, I feel like this good game could go either way and I wouldn't be surprised

04:10:58.300 --> 04:10:59.300
whatsoever.

04:10:59.300 --> 04:11:06.980
Oh no, I mean, it's not unfair to say in any way that Liquid don't have any results to

04:11:06.980 --> 04:11:08.820
speak of lately whereas 3D Max do.

04:11:08.820 --> 04:11:09.940
A book of rest, right?

04:11:09.940 --> 04:11:15.640
So, um, the name value, Travis, just draws me in every time and I've been so many times

04:11:15.640 --> 04:11:17.820
before this, but they've got me again.

04:11:17.820 --> 04:11:21.380
The name value still will always give me hope for this team in this sort of a game, not

04:11:21.380 --> 04:11:25.060
against the big dogs in the scene, but against 3D Max, I've got to give them a chance for

04:11:25.060 --> 04:11:26.060
sure.

04:11:26.060 --> 04:11:27.940
Yeah, I mean, I understand.

04:11:27.940 --> 04:11:33.740
It can cloud issues that maybe otherwise would be critical.

04:11:33.740 --> 04:11:37.340
Anyway, this ultimate miss that shot out toward top of the silo.

04:11:37.340 --> 04:11:41.660
We had a little bit of a zoom in replay there shout out production was very close

04:11:41.660 --> 04:11:45.300
I'm sure how it was a miss. Maybe it was a tiny bit of a blurry scope who knows

04:11:46.700 --> 04:11:48.140
Anyway

04:11:48.140 --> 04:11:51.540
Ramp is now under pressure now knows what's coming. Oh

04:11:52.420 --> 04:11:57.980
That's annoying for Macca go straight down off the back of that spray and he finds one more and he gets away

04:11:57.980 --> 04:12:01.260
And he gets help from a leash. Well, that couldn't have gone better

04:12:02.340 --> 04:12:04.340
The boys are back in town

04:12:04.340 --> 04:12:06.340
Naaahhhhhh...

04:12:06.340 --> 04:12:08.340
Nath and Elysse, baby.

04:12:08.340 --> 04:12:10.340
It's one round, Matt.

04:12:10.340 --> 04:12:12.340
I know, but there's so back, Trav.

04:12:12.340 --> 04:12:14.340
I'm all in.

04:12:16.340 --> 04:12:18.340
That was very good.

04:12:18.340 --> 04:12:20.340
That was really good. I mean, sure.

04:12:20.340 --> 04:12:22.340
Not around that we were expecting a whole lot.

04:12:22.340 --> 04:12:24.340
I mean, once Nath gets completely blinded,

04:12:24.340 --> 04:12:26.340
he almost just consigns himself to death,

04:12:26.340 --> 04:12:28.340
and he just holds down mouse button one,

04:12:28.340 --> 04:12:30.340
and he gets so many kills that Elysse arrives in time,

04:12:30.340 --> 04:12:32.340
and that is a very comfortable position

04:12:32.340 --> 04:12:35.500
for Liquid going into the anti-eco.

04:12:35.500 --> 04:12:37.220
Yeah, NAF just plays that perfectly.

04:12:37.220 --> 04:12:40.020
Getting the second was a bonus.

04:12:40.020 --> 04:12:43.460
And then being full blind and still having the awareness

04:12:43.460 --> 04:12:45.540
to make the correct movement to jump across the railing

04:12:45.540 --> 04:12:48.220
and get down in the ramp into safety to help Elish

04:12:48.220 --> 04:12:51.700
get his two kills.

04:12:51.700 --> 04:12:53.140
Very well done.

04:12:53.140 --> 04:12:53.980
He's doing it again.

04:12:53.980 --> 04:12:55.260
Oh, come on.

04:12:55.260 --> 04:12:57.780
Give them a chance.

04:12:57.780 --> 04:13:00.340
And the Venice.

04:13:00.340 --> 04:13:03.140
That was the king of nonchalant maxing.

04:13:05.700 --> 04:13:08.340
That was a very Gen Z view, Matt. I'm proud of you.

04:13:08.340 --> 04:13:10.900
I'm trying to keep up with them these days.

04:13:10.900 --> 04:13:12.580
Yeah, both of us are.

04:13:13.580 --> 04:13:16.180
Chat, how old do you think we both are?

04:13:16.180 --> 04:13:18.140
And feel free to be rude.

04:13:18.980 --> 04:13:19.780
I'm watching.

04:13:19.780 --> 04:13:20.580
Be rude.

04:13:21.580 --> 04:13:24.580
I'm not, so it's all good.

04:13:25.100 --> 04:13:26.300
Either way...

04:13:26.300 --> 04:13:30.820
Got a couple older heads on the server here as well indeed

04:13:36.620 --> 04:13:41.260
I'm not in mind yesterday with you a that he moved to Northern Ireland

04:13:41.260 --> 04:13:46.100
He was like six years old, I think so he lived in Ireland for a long time

04:13:46.980 --> 04:13:53.140
You'll still always kind of a homage to his Polish roots, but that's a big reason that his English is so good

04:13:53.140 --> 04:13:59.780
I mean, there was that really cool ESL documentary that was released showing about his northern

04:13:59.780 --> 04:14:05.020
Irish roots and everything and that we spoke to, I think in that documentary his brother

04:14:05.020 --> 04:14:11.820
was talking a lot to camera and his accent is thick, but I know, such a cool accent.

04:14:11.820 --> 04:14:15.620
Normally you would expect the younger brother to adopt the ROV, the accent of a country

04:14:15.620 --> 04:14:19.100
that they've moved to more than the older brother, right, so I was a little bit surprised

04:14:19.100 --> 04:14:20.100
by that.

04:14:20.100 --> 04:14:27.100
By the way, the first person that put a message in chat said 29, madmax1355, congratulations.

04:14:27.100 --> 04:14:28.100
Hang on.

04:14:28.100 --> 04:14:30.100
What does he win, Trav?

04:14:32.100 --> 04:14:35.100
I don't know, one of my Formula One caps. How about that?

04:14:35.100 --> 04:14:37.100
Are you a Formula One fan?

04:14:37.100 --> 04:14:39.100
That's crazy, if true.

04:14:40.100 --> 04:14:43.100
Alright, well, good call, because that's correct.

04:14:43.100 --> 04:14:44.100
Either way, here we go.

04:14:44.100 --> 04:14:50.100
Here we go. It is round 12 of the first half of the first map here. It's liquid and complete control.

04:14:50.100 --> 04:14:56.600
Finally, though, something for 3D Max to work with. They've just been getting bossed out of these rounds in the first 30 seconds.

04:14:56.600 --> 04:15:06.600
More often than not, in the past couple. Now they have gotten an opening kill. They've carved away in here, but it's Ultimate who's cut gravity down to bring it back into an even numbers game.

04:15:06.600 --> 04:15:12.440
Now they're going to take a round, ultimate on the line, or that's awkward and you can't

04:15:12.440 --> 04:15:17.860
drop down and he realises it, he is run down. That is messy, that is a very much an ultimate

04:15:17.860 --> 04:15:23.880
moment unfortunately and not the way in which you'd hope it would be. Masuta will find the

04:15:23.880 --> 04:15:27.680
kill on Naph and now Morbz, he's a hero in a moment, door open, needs a spray, can't

04:15:27.680 --> 04:15:33.880
transfer, only one, a leash has been seen by Masuta, good frag to grab and not too bad

04:15:33.880 --> 04:15:40.880
from the 3D Max they're staying in touch here very well.

04:16:03.880 --> 04:16:05.880
Oh

04:18:33.880 --> 04:18:53.300
Four rounds for 3D Max keeps them in touch.

04:18:53.300 --> 04:18:57.720
They are a lot better on the CT side of Nuke and Liquid.

04:18:57.720 --> 04:19:02.740
They're feeling okay, but it could have been a bit better.

04:19:02.740 --> 04:19:06.700
But I reckon if you'd offered them 8-4 at one point they would have snapped your arm off

04:19:06.700 --> 04:19:11.820
I mean there was a really nice sort of resurgence in the late stages of that first half there from liquids and big moments from

04:19:11.820 --> 04:19:15.420
Naph and Elysian particular that really did get them across the line

04:19:15.420 --> 04:19:21.400
Remember this is 3d max's map pick and it's gonna be liquid who are the happier of the two teams coming into the T side if they can win

04:19:21.400 --> 04:19:27.500
The pistol that'd be a great way to get themselves in towards a finish line out five sets of Kevlar here for liquid

04:19:27.500 --> 04:19:30.060
No util at all to aid them in this exec

04:19:30.060 --> 04:19:37.000
the ball. It's a very difficult

04:19:37.160 --> 04:19:38.660
form when he only gets the one

04:19:38.800 --> 04:19:40.300
the movement there from liquid

04:19:40.460 --> 04:19:41.760
is the main thing that wins that

04:19:41.900 --> 04:19:43.300
pistol. It was exercise. No

04:19:43.440 --> 04:19:44.700
chance whatsoever. They know

04:19:44.840 --> 04:19:46.240
where Mac is coming from clean

04:19:46.360 --> 04:19:48.000
entries. One from now, one from

04:19:48.140 --> 04:19:49.200
a leash, one from sherry, one

04:19:49.340 --> 04:19:51.340
from ultimate. Where is Malb's?

04:19:51.460 --> 04:19:56.040
Give me the teammates. Send them

04:19:56.180 --> 04:19:57.740
off. Send them a little more for

04:19:57.740 --> 04:20:02.740
Let him off the leash for this one. Maybe not because Macca is going to give this one a good old college try.

04:20:02.740 --> 04:20:06.740
1v4 turn 1v2 and he's also figured out the position of the player behind the reactor.

04:20:06.740 --> 04:20:12.740
Now Naph is all the way outside and he can't afford to run here because that would then give up the game as to what's actually going on in terms of his position.

04:20:12.740 --> 04:20:22.740
Macca doesn't have a kit time ticking. He's going to start to add the pressure to the situation and then Naph will arrive at the perfect moment to finish off the job and survive that little scare.

04:20:22.740 --> 04:20:29.220
a little bit annoying for liquid because it obviously gives 3d max on that

04:20:29.220 --> 04:20:34.900
speedy side a little bit extra money $150 for the three kills the best updates

04:20:34.900 --> 04:20:39.540
that I've done in a while I think to give the CTs a bit of help all the players

04:20:39.540 --> 04:20:44.300
enjoyed it and it was a good move and yeah that might give them a bit more of

04:20:44.300 --> 04:20:51.340
a better force buying it has three MP9s one deagle one scout on maca outside

04:20:51.340 --> 04:20:55.660
push actually coming quite quickly here from Liquid, Elise is already crossing as the smoke

04:20:55.660 --> 04:21:01.020
slams. Secret control will be here very quickly.

04:21:01.020 --> 04:21:05.980
They're in nice power position to get in the 4-spire because now you can slow things down

04:21:05.980 --> 04:21:11.420
you already have something to work with there if you're Liquid.

04:21:11.420 --> 04:21:16.180
Want to try and figure out the best course of action, see if Elise comes into any contact

04:21:16.180 --> 04:21:20.340
in secret, they still have a couple of smokes in play to rebuild the wall.

04:21:23.700 --> 04:21:26.740
He's going to take some control outside, Melbs is going to be thrown into the mix,

04:21:26.740 --> 04:21:29.220
this is that hard entry roll that they're going to get out of him.

04:21:29.780 --> 04:21:34.100
That soldier just charging into the bomb site, doing his job brilliantly to get both of those

04:21:34.100 --> 04:21:37.300
kills to blow the door wide, open on A and seal the fate of the round.

04:21:37.300 --> 04:21:41.380
It's then probably really effective and these are some of the things that Liquid have been

04:21:41.380 --> 04:21:46.500
falling foul to in other tournaments, right? These easy rounds, which are supposedly easy,

04:21:46.500 --> 04:21:50.340
which obviously aren't against these half buys that are so dangerous.

04:21:52.580 --> 04:21:56.820
I mean, some of those games that I mentioned, they found a way to lose against that Portuguese mix

04:21:56.820 --> 04:22:04.100
and Sasha and other rosters. You shouldn't be expecting a loss to even Havu on this map alone

04:22:04.660 --> 04:22:09.460
in a BA three. Did manage to win the head in the end, but those sort of rounds, they would just

04:22:09.460 --> 04:22:14.260
look incredibly not well thought out is the main thing I think I want to say and

04:22:14.260 --> 04:22:18.620
that is an issue like we don't have like a proper setup you kill for maca you

04:22:18.620 --> 04:22:24.460
never proper setup or proper you know pre-planned ideas for how to deal with

04:22:24.460 --> 04:22:29.380
these anti-forces you get caught more from the north and there that one was a

04:22:29.380 --> 04:22:35.260
lot more well thought out and I think that mobs is going to alleviate a lot

04:22:35.260 --> 04:22:38.460
of those problems because he's just so keen to make the plays he's so keen to

04:22:38.460 --> 04:22:42.580
take that responsibility on his shoulders. Entry frag on the T side is the name of his

04:22:42.580 --> 04:22:46.420
game and he is exceptional at it because he's got such sharp mechanics. He's got that really

04:22:46.420 --> 04:22:51.540
good multi-frag ability really quick with his aim and you add up that entire skill set

04:22:51.540 --> 04:22:56.100
and you just get a fantastic entry fragger and he's keen to do it as well. He's keen

04:22:56.100 --> 04:23:01.940
to be the one to go in first into these chaotic situations and find a way to make them work

04:23:01.940 --> 04:23:06.140
really well done from him to get those two quick fire kills. Round was over at that point.

04:23:06.140 --> 04:23:11.140
3D Max now have to eco, of course, and we're able to at least carry across a gillil.

04:23:14.140 --> 04:23:19.140
Oh, NAF is hearing exorcises, they're going to be wondering how the hell is NAF already in the save bomb site.

04:23:19.140 --> 04:23:21.140
Mark is the one who pays the price for his life to get that info.

04:23:21.140 --> 04:23:25.140
The rest of the team just banding together, they've got to be careful, quite a lot of damage has been done here.

04:23:25.140 --> 04:23:27.140
Exorcises will finish off the frag on Muld, but no.

04:23:27.140 --> 04:23:31.140
Oh, ultimate's low as well, exorcises will chase down a leash, that was the full health player.

04:23:31.140 --> 04:23:35.140
He was just talking about how these rounds tend to get away from liquid more than they should, and this could be another one of them.

04:23:36.140 --> 04:23:38.780
Okay, ultimate, 14 HP.

04:23:38.780 --> 04:23:40.140
He'll be the man planting the bomb,

04:23:40.140 --> 04:23:42.060
but look how close gravity is.

04:23:42.060 --> 04:23:43.980
He didn't be able to get through before NAF takes him down.

04:23:43.980 --> 04:23:44.820
The answer's no.

04:23:44.820 --> 04:23:46.660
Namasuta is very low himself.

04:23:46.660 --> 04:23:50.660
Highest HP player on 3D Max for this retake is 60.

04:23:50.660 --> 04:23:52.700
All the sudden he goes for a bit of a 3-2-1 there,

04:23:52.700 --> 04:23:54.660
but NAF, okay, Ben.

04:23:54.660 --> 04:23:56.580
Just take things into your own hands.

04:23:56.580 --> 04:23:57.660
Why not?

04:23:57.660 --> 04:23:59.220
Quad kill with the Mach 10.

04:23:59.220 --> 04:24:01.580
Never seen a sloth move so quickly, man.

04:24:01.580 --> 04:24:04.420
And Lucky is away to save the Galil again.

04:24:04.420 --> 04:24:09.420
Crazy, F wants nothing to do with this anti-eco.

04:24:10.620 --> 04:24:13.020
He wants it done and dusted ASAP.

04:24:15.140 --> 04:24:17.060
Really well figured out there from Liquid.

04:24:17.060 --> 04:24:18.660
They never actually panicked, did they?

04:24:18.660 --> 04:24:20.500
Once they went down into that 3v4,

04:24:20.500 --> 04:24:23.140
there was a clear and direct plan that comes through.

04:24:23.140 --> 04:24:25.740
It's very quick there, which means that 3D Max

04:24:25.740 --> 04:24:27.940
aren't able to really try and get ahead of the run

04:24:27.940 --> 04:24:29.220
and think, okay, well, we shut them down,

04:24:29.220 --> 04:24:30.740
see if they're probably gonna go, hey,

04:24:30.740 --> 04:24:32.500
because Liquid were already in transition

04:24:32.500 --> 04:24:37.620
making that play before 3D Max could even figure it out. Well done there from NAFTA also recognized

04:24:37.620 --> 04:24:41.540
that taking the initiative in that situation was required from him, stepping up to the plate

04:24:41.540 --> 04:24:47.620
when he's required to gain and delivering the goods. Any NAFTAs in chat? This is the first time

04:24:47.620 --> 04:24:52.500
I've ever covered a liquid game at a big event. I've done it on my personal stream before when

04:24:52.500 --> 04:24:56.260
Liquid played a tournament called the Birch Cup. I haven't covered them at a big event so I get

04:24:56.260 --> 04:25:03.660
I get to set up for the first time. Hell yeah. 3D Max have a 66% win rate on CT side on this map.

04:25:03.660 --> 04:25:11.420
So, yeah, they're gonna need to make sure it's pretty flawless from here. And it's unusual to see

04:25:11.420 --> 04:25:19.540
them get caught so quickly. Yeah, 66 is great, right? That's a solid win rate on the CT side.

04:25:19.540 --> 04:25:24.100
The problem is that they're down there before. So, like you say, they're gonna have to be even

04:25:24.100 --> 04:25:29.140
better than that and have a look at the play being made here. Lucky should be dead. No,

04:25:29.140 --> 04:25:32.660
sure. He actually decides against committing through credit card. It's going to be a leash

04:25:32.660 --> 04:25:36.340
with an opportunity here with the swing from garage, but he can't get the kill on Lucky either.

04:25:37.220 --> 04:25:42.900
Three frags from him, bossing outside, ruling with an iron first. He dominates liquid.

04:25:42.900 --> 04:25:50.500
Brilliantly done. Naffle fly Masuta. He's been brilliant. I mean, he's got his KD up to 18 and

04:25:50.500 --> 04:25:56.340
five now even in lost causes is finding the way to make them look like they can still be recovered.

04:25:57.220 --> 04:26:02.660
Maka just gets off the line as Ultimate tries to cross. That's a big kill. All of a sudden 2v2

04:26:02.660 --> 04:26:11.700
and still 40 seconds to play out here for Liquid. Maka is waiting to see if Ultimate shows his hand

04:26:11.700 --> 04:26:19.220
again from the secret reface. But Excelsior is going hunting and with 25 seconds he's doing a good job to do it.

04:26:20.500 --> 04:26:24.560
He's decided instead of going down the vents he's going to wrap around secret which means

04:26:24.560 --> 04:26:27.960
there's no resistance between ultimates and that B bomb site so he's actually going to

04:26:27.960 --> 04:26:29.440
be able to get the plant.

04:26:29.440 --> 04:26:33.160
Liquid have converted this into a 2v2 post plant assuming ultimates can get the bomb

04:26:33.160 --> 04:26:34.160
down here.

04:26:34.160 --> 04:26:37.720
Oh he's so nervy looking towards the double doors he will activate the bomb and then look

04:26:37.720 --> 04:26:39.600
away at the worst possible moment.

04:26:39.600 --> 04:26:44.040
Leaves Naph in the clutch but he only has 8 health to deal with both of these players

04:26:44.040 --> 04:26:45.320
and now they know where he is.

04:26:45.320 --> 04:26:46.560
This should be impossible for him.

04:26:46.560 --> 04:26:51.060
There's an HE, there's an incendiary, and this should be 3D Max's round four.

04:26:51.060 --> 04:26:52.260
The taking you would imagine.

04:26:52.260 --> 04:26:57.460
Matt desperately trying to isolate these jewels, but Maka will round the corner and open up 3D Max's account.

04:26:57.460 --> 04:26:57.960
You're in the second half.

04:26:57.960 --> 04:27:03.660
He's had such a good game, and he did have opportunities to play headshot angles and very powerful positions on that B bomb site.

04:27:03.660 --> 04:27:06.860
But because there's a ramp rotator, it's pretty much a done deal.

04:27:06.860 --> 04:27:14.360
If you have a retaking CT Mono2 coming from double door, from single door,

04:27:14.360 --> 04:27:19.000
You can plan top of the big site silo, and even if you're very low HP and one bullet from death,

04:27:19.000 --> 04:27:23.240
it's the freest of free kills. You can just shoot legs as they try and make their way through.

04:27:23.240 --> 04:27:28.520
Thankfully for 3D Max, they had extra options, and they dealt with it well.

04:27:28.520 --> 04:27:30.280
And utility too, as you pointed out.

04:27:32.360 --> 04:27:35.560
And they survived, and they should have always won that round.

04:27:35.560 --> 04:27:37.960
They lose a lot more than they probably should have, but

04:27:38.680 --> 04:27:42.200
they'll get it across the line points on the board, a bit of a broken buy now for Liquid.

04:27:42.200 --> 04:27:46.360
we saw them do really well with these sorts of rounds in the first half, but now on the T side

04:27:46.360 --> 04:27:49.720
it's going to be a lot more difficult and gravity's already spilled some blood.

04:27:49.720 --> 04:27:53.560
Naph out of the server, going to be down to his teammates here to try and deliver in the same sort

04:27:53.560 --> 04:27:55.400
of way he has throughout the map so far.

04:28:01.400 --> 04:28:06.200
Deeper break, second one will come from heaven as well, but it just helps out ultimate to face

04:28:06.200 --> 04:28:14.440
Macca at long range. Good pick. Back into a 4v4 mobs. Oh my goodness. Goes for the strafe outside to try and get anywhere

04:28:15.400 --> 04:28:20.760
toward hell. And then he's in hell for good in round 17.

04:28:23.240 --> 04:28:25.240
Condemned.

04:28:25.960 --> 04:28:30.680
But if a path here for liquid into this B bomb site though, it doesn't look like 3D Max or

04:28:31.560 --> 04:28:36.040
trying to get ahead of this just yet. But you would imagine as the time takes on in the info that they're going to gain here

04:28:36.040 --> 04:28:39.080
with the slobby push that they should be able to figure out what's going on now.

04:28:39.080 --> 04:28:42.680
Ultimate has been left outside, he's low on health, it's going to be really difficult for him to cross.

04:28:42.680 --> 04:28:46.280
So instead, he's used his position to try and cut these rotations off

04:28:47.000 --> 04:28:50.520
and see if he can then aid his team in that fashion. And unfortunately,

04:28:52.360 --> 04:28:57.160
okay, not swung yet from Liquid, I thought that he might get peeked with his scope in on Hell.

04:28:57.160 --> 04:29:01.640
3D Max have realized in time though, Shuhei will find the frag on the first and then round

04:29:01.640 --> 04:29:04.360
the corner here to at least get a plant out of the situation.

04:29:04.360 --> 04:29:07.360
We're utility coming his way though. He has to try and avoid it and he will.

04:29:07.360 --> 04:29:10.100
Now, ultimate. Does he have his event rotator right next to him?

04:29:10.100 --> 04:29:13.440
Oh, well, he doesn't. Doesn't look that lucky, that's for sure.

04:29:13.440 --> 04:29:15.960
Now, Shire 1v3, they're not checking it.

04:29:15.960 --> 04:29:20.300
Oh my goodness, looking to get the 1, but in the end it was a clean.

04:29:20.300 --> 04:29:25.400
Could have had to get the immediate headshot because in the end the second player actually does check his right.

04:29:25.400 --> 04:29:28.040
Even if the first player didn't go down.

04:29:28.040 --> 04:29:30.040
It's good awareness and good double checking there.

04:29:30.040 --> 04:29:32.040
And nothing to be done for Shiree.

04:29:32.040 --> 04:29:38.480
Alright, well, 3D Max showing some signs of life here on the CT side by winning these

04:29:38.480 --> 04:29:41.800
two gun rounds and that's gonna break Liquid's economy.

04:29:41.800 --> 04:29:43.800
11-6 should become 11-7.

04:29:43.800 --> 04:29:49.200
Oh, like there's gonna be much of an investment here for Liquid without a whole lot of round

04:29:49.200 --> 04:29:52.680
loss bonus behind them, meaning the bomb plants might help to get some upgraded pistols, but

04:29:52.680 --> 04:29:56.520
that's gonna be about it.

04:29:56.520 --> 04:29:59.520
3Deds and P250s is what they have to work with.

04:30:02.520 --> 04:30:05.520
Come on, let's drop the ball here if your 3D Maxis one's as free as they come.

04:30:12.520 --> 04:30:13.520
Up-closing.

04:30:15.520 --> 04:30:17.520
Ultimate now pushing through into gary.

04:30:17.520 --> 04:30:19.520
That's even a lot of progress without being seen.

04:30:19.520 --> 04:30:23.520
That's very unusual for a round like this and Lucky's going to get completely destroyed.

04:30:23.520 --> 04:30:24.520
That's awkward.

04:30:24.520 --> 04:30:30.600
awkward very rare to get that one amount of progress now gravity and force been

04:30:30.600 --> 04:30:33.160
picked up it needs to be careful thankfully the lack of armor is the

04:30:33.160 --> 04:30:38.280
thing that does for ultimate in punch was disgusting you'll hate it that's

04:30:38.280 --> 04:30:43.480
reality I could get a leash and the suitor holds on to ramp and then they do

04:30:43.480 --> 04:30:47.800
survive with all four up anyway no risk they're on the comeback trial now on

04:30:47.800 --> 04:30:51.000
their favorite side

04:30:54.520 --> 04:31:04.640
me it feels like this is the round for liquid where if they lose this one then all of a

04:31:04.640 --> 04:31:08.280
sudden maybe there's a little bit of a cause for concern because especially if they don't

04:31:08.280 --> 04:31:12.080
get the bomb done they'll keep her again and that's going to be 11-9 on the scoreboard

04:31:12.080 --> 04:31:16.080
they're still in complete control with a lot of breathing room but that starts to wane

04:31:16.080 --> 04:31:22.200
if round 19 goes against them.

04:31:22.200 --> 04:31:24.200
Silo like you already

04:31:24.300 --> 04:31:25.800
find naff

04:31:25.800 --> 04:31:30.520
That was 18 and 4. I believe now he's 18 and 9 so cooling off a little bit

04:31:32.400 --> 04:31:34.880
Make his ultimate as well caught by exercise

04:31:35.120 --> 04:31:37.360
He gets on the T roof of all places

04:31:37.360 --> 04:31:42.040
What a move for 3d max to grab and then gravity in a similar position finds a leash

04:31:42.240 --> 04:31:48.360
Wow totally unexpected here for liquid in this round for 3d max to push as deep as they did

04:31:48.360 --> 04:31:54.800
It does mean that there's nobody home on the same onsite right now and you have got one player in heaven

04:31:54.800 --> 04:31:56.520
He's got to grab his head back in this direction

04:31:56.520 --> 04:32:01.680
But it's gonna be a big frag out of Shuhei which will go a long way in opening up and there's no immediate response now

04:32:02.000 --> 04:32:07.080
Surely you're gonna expect at least one player to be coming through from main especially when you hear the drop down here from the player on top

04:32:07.080 --> 04:32:10.120
Of the roof and melbs will put himself in a position where at least he gets one

04:32:10.120 --> 04:32:14.880
But that's all he gets actually really smartly repositions in towards this dead vent now

04:32:14.880 --> 04:32:18.100
I don't think you're going to expect him here considering you know

04:32:18.100 --> 04:32:20.940
He was the bomb planted with exorcise will do his due diligence

04:32:20.940 --> 04:32:27.380
He spots out shuei and with that double check you will be able to finish off with no clutch for shuei still in this game

04:32:27.380 --> 04:32:30.500
I really like how 3d max played that round. I mean we saw it on the

04:32:30.820 --> 04:32:36.540
On the replay a little bit earlier on with how they got control of lobby. This one is totally different stage

04:32:37.100 --> 04:32:41.900
immediately as soon as they realize it's clear they're willing to try going T roof and

04:32:41.900 --> 04:32:47.900
And not always, you're gonna have a default on T roof to hold that sort of a push.

04:32:47.900 --> 04:32:52.200
Liquid Exercise gets this kill. Ultimate goes down, then Gravity throws against the port.

04:32:52.200 --> 04:32:54.500
Usually it's one player, not two.

04:32:54.500 --> 04:32:56.200
Exercise does really well to finish up that kill, too.

04:32:56.200 --> 04:33:01.800
Yeah, it feels like they're now really heating up on the CT side right now.

04:33:01.800 --> 04:33:06.500
They're keen to make plays, they're feeling themselves, they're suffocating Liquid,

04:33:06.500 --> 04:33:10.500
and icing them out of the server. Liquid may be looking a little bit frozen here.

04:33:11.900 --> 04:33:16.940
That's a number of consecutive rounds for 3d maxes. They battle their way back

04:33:17.580 --> 04:33:19.580
Start to put some pressure on liquid

04:33:24.580 --> 04:33:27.340
At least with the bomb plants and the round loss bonus sets accrued

04:33:27.340 --> 04:33:32.060
They've got quite a bit to work with you even though it's a save. It was 11-4. It's now 11-8

04:33:32.540 --> 04:33:38.620
We know the reputation liquid have I'm not gonna say the C words. No, not that one the other one

04:33:38.620 --> 04:33:48.060
Because this is an issue. There are only three in front. And again, wondering what you meant

04:33:48.060 --> 04:33:52.420
when you said no to that one and the other one. And then I clocked it mate, because I

04:33:52.420 --> 04:33:56.260
got some more for you. Yeah, exactly. Yeah, you're never going to find out. I'm going

04:33:56.260 --> 04:34:01.180
to say it. Exhaust and gravity all hold on. There's two nice kills for gravity. Ultimate

04:34:01.180 --> 04:34:06.060
gets a couple. And shall we actually find one more at the end? But it's a very pacy

04:34:06.060 --> 04:34:13.660
enter that round and because it's pacey it will feel all the more worrying for Liquid at how quickly

04:34:13.660 --> 04:34:21.660
3D Max are closing in. Now what I will say is that these rounds constantly do come down to

04:34:21.660 --> 04:34:26.060
like two players for 3D Max but it feels like they're always getting the favorable openings in

04:34:26.060 --> 04:34:30.380
these rounds and then you're getting like a big individual moment from Liquid which almost prized

04:34:30.380 --> 04:34:34.780
the door wide or not wide open but prized it open once again for them to get their foot in the door

04:34:34.780 --> 04:34:41.180
But it's never like Liquid are in control. It's not like they're constantly going back and forth and then getting themselves in a 2v2.

04:34:41.180 --> 04:34:47.500
They're almost like saving these situations, but it's been a hot minute since they've actually gotten an open and kill here.

04:34:48.620 --> 04:34:53.820
Tiny bit of breathing room left remaining, but the streak of 5 for 3D Max has got them back in the contest.

04:34:56.700 --> 04:34:57.700
Oh boy.

04:34:57.700 --> 04:35:06.580
I'll usually get caught by gravity as well. Couldn't get into a secret in time and Macca

04:35:06.580 --> 04:35:10.100
will find sure they're trying to take control elsewhere on the map. After losing an opening

04:35:10.100 --> 04:35:15.220
kill you need to find control somewhere but unfortunately they don't get it for free.

04:35:15.220 --> 04:35:19.940
Then they're now going to force the issue on B. Neff and Mobs and Ultima are actually

04:35:19.940 --> 04:35:23.860
all going to be here together. The angle is held by Ultima and it's a really important

04:35:23.860 --> 04:35:29.580
But gravity is about to retake that position and Morbz has no idea freebie for gravity

04:35:30.100 --> 04:35:32.100
NAF and ultimate 2v4

04:35:33.620 --> 04:35:35.620
Yeah, you're never expecting that if you're mulbs

04:35:35.620 --> 04:35:41.100
It's wise try to accelerate and actually try and take that ground gravity catches him completely off-guard and liquid are gonna try and disengage

04:35:41.260 --> 04:35:42.900
Away from this be bombsite

04:35:42.900 --> 04:35:47.340
It's only mucka between them and a as they stand and he's holding a really strong angle

04:35:47.340 --> 04:35:52.220
But he will still fall to ultimate anyway massive frag coming through from the Polish sniper now

04:35:52.220 --> 04:35:55.980
There's a response up vent. Masuta will be able to actually get himself into the bomb site

04:35:55.980 --> 04:35:59.840
year before Liquid arrive, and he's trying to put up the resistance, but it's gonna be Ultimate to cut him down.

04:35:59.840 --> 04:36:02.320
He spots another player coming up the vent, that's Intel.

04:36:02.320 --> 04:36:06.200
Okay, Ultima is having a round. Three kills, looking for an haste out of nowhere.

04:36:06.500 --> 04:36:10.500
Gravity and X-Lights wants to prevent it, and he does expose himself too far.

04:36:10.500 --> 04:36:18.560
Oh no. Now it's all on NAF in the Molotov, in the Flames, not possible, and the Ultimate Heroics go in vain.

04:36:18.560 --> 04:36:20.060
The gap is one.

04:36:20.060 --> 04:36:25.380
I feel like we see both sides of the spectrum there from Ultimate where there's been a lot

04:36:25.380 --> 04:36:29.700
of criticism over around him, maybe he is the reason that they even stand a chance that

04:36:29.700 --> 04:36:33.220
round with the fantastic multi, but he was also the one when dropping from heaven into

04:36:33.220 --> 04:36:37.920
the site, he saw a second player come up the vents and then part his way into Ward's squeaky.

04:36:37.920 --> 04:36:41.180
So he should have been his mind thinking well there's a really good chance this guy straps

04:36:41.180 --> 04:36:42.180
around into hut.

04:36:42.180 --> 04:36:46.380
He's just gambled massively in that situation in a moment where it doesn't really make a

04:36:46.380 --> 04:36:53.020
whole lot of sense and it's costing everything. Oh my goodness. You mentioned how good the

04:36:53.020 --> 04:37:00.700
3D Max CT side of Nuke is while Liquid are finding out the hard way right now. 11-4-11-10.

04:37:00.700 --> 04:37:10.380
The Coliwobbles are gonna creep in. They have already. They were coasting at 11-4. I think

04:37:10.380 --> 04:37:12.620
you know, the job would have been as good as done.

04:37:13.820 --> 04:37:16.980
They need one more to at least get themselves

04:37:16.980 --> 04:37:17.820
a set of overtime.

04:37:17.820 --> 04:37:21.660
We have not had any OT yet here on the B stream.

04:37:21.660 --> 04:37:25.580
Of course, Vitality versus G2 went to overtime on Inferno.

04:37:25.580 --> 04:37:26.900
Vitality got the job done there.

04:37:26.900 --> 04:37:29.100
Then I was like, okay, well, they want an OT on map too,

04:37:29.100 --> 04:37:31.580
so they'll definitely just steam all G2 on map three.

04:37:31.580 --> 04:37:32.540
Couldn't have been more wrong.

04:37:32.540 --> 04:37:36.100
Goes down to the wire, all 24 acquired there as well.

04:37:36.100 --> 04:37:39.020
Vitality to survive that big scare.

04:37:39.020 --> 04:37:44.860
By the way, Liquid now feeling the heat as 3D Max creeps down their necks again, it's another opener kill.

04:37:44.860 --> 04:37:47.740
Liquid have not had an opening kill in the past 7 rounds, Trav.

04:37:47.740 --> 04:37:49.020
That is not a good look.

04:37:53.180 --> 04:37:55.740
Masuta, tight angle on ramp.

04:37:55.740 --> 04:37:58.540
It's a good one to play from, usually gets you a 1 for 1.

04:37:58.540 --> 04:38:01.980
When you're already in a 5v4, that's what you'd want, but now Makir is here to help.

04:38:01.980 --> 04:38:04.300
They can definitely play this one together, now they know they're coming.

04:38:04.300 --> 04:38:09.420
Akka is going to reposition, all down to 4 HP, Dermasuto struggling to hold on, but not only more,

04:38:09.420 --> 04:38:11.960
an exercise helps out with two of his own.

04:38:11.960 --> 04:38:19.420
Belize you, Ultimate, do try and respond, but it's only Ultimate left on 19 HP, and Lucky's going to peek from Squeaky.

04:38:19.420 --> 04:38:23.420
Oh my goodness me, it's happening again!

04:38:24.620 --> 04:38:29.100
Yeah, it's nice for 3D Max to be on the opposite end of a comeback here, because yesterday against Falcons,

04:38:29.100 --> 04:38:33.500
They were the ones who couldn't finish off the John Rhine,

04:38:33.500 --> 04:38:35.340
those Falcons who came back against them.

04:38:35.340 --> 04:38:39.100
Now it's 3D Max from an 11-4 deficit on their CT side,

04:38:39.100 --> 04:38:42.780
and they haven't really been in any serious risk of losing these rounds.

04:38:42.780 --> 04:38:46.940
Like I say, okay, maybe they have come down to some like 2v2s or 3v2s,

04:38:46.940 --> 04:38:48.860
but it feels like they've always had the advantage.

04:38:48.860 --> 04:38:52.940
Maybe bar that one round where between nap and ultimate where they planted on A.

04:38:52.940 --> 04:38:56.860
That was probably Liquid's best chance of actually winning a round during the second half.

04:38:56.860 --> 04:38:58.140
That went against them as well.

04:38:58.140 --> 04:39:02.620
A half-buy here, which means 3D Max are on course to be the first team to reach map point

04:39:03.180 --> 04:39:07.100
Malb's craters. He's also got a number of rounds like a round without a kill

04:39:07.580 --> 04:39:11.180
He's supposed to be the man who's cracking these rounds open hasn't been able to

04:39:11.740 --> 04:39:14.220
Elige languishing naff without a kill in the past

04:39:14.940 --> 04:39:17.740
Six rounds or so as well. They've all fallen off. I can't believe it

04:39:18.540 --> 04:39:22.860
And I really should believe it, which is crazy. Now, he's getting run over, but he will hold on for one

04:39:22.860 --> 04:39:25.580
But naff burns him out of the round all of a sudden there's a glimmer of hope

04:39:25.580 --> 04:39:30.580
They've got an opening kill and an advantage in a 4v3 for the first time forever,

04:39:30.580 --> 04:39:33.580
but now it's answered back again. Incredible clear by Masuta.

04:39:33.580 --> 04:39:36.580
He knows where these 1v2 players are, but Ultimate is holding on.

04:39:36.580 --> 04:39:41.580
All of a sudden 1v1 against Lucky, creeping in for a minute.

04:39:41.580 --> 04:39:44.580
A heads-up door is not going to shy away from it,

04:39:44.580 --> 04:39:51.580
and from the ridiculous to the sublime, Ultimate continues to frag to get Liquid to 12.

04:39:51.580 --> 04:39:58.240
He's rarely been the only player who's pitched up here in the second half to his credit ultimate has been delivering round in and round out

04:39:58.240 --> 04:40:01.200
He's got a number of multi-kill so far none more important than that

04:40:01.200 --> 04:40:06.440
He halts his nerve and he says come on boys. We can do this. We now have one shot you to finish off the job

04:40:07.160 --> 04:40:11.280
Finally they're able to break that streak there from 3d max was seven in a row

04:40:11.280 --> 04:40:14.840
And it looked like it should have been an eighth to get the French up to map point

04:40:14.840 --> 04:40:17.040
But ultimate will save the day

04:40:17.040 --> 04:40:23.040
Liquid now have OTS and insurance policy, but they don't want to have to call in on that insurance policy.

04:40:23.040 --> 04:40:25.040
They want to get the job done here and now.

04:40:29.040 --> 04:40:34.040
Are we going for a good old-fashioned A-play here? Or the Maltops missed? That is rough.

04:40:34.040 --> 04:40:38.040
Oh dear, Gravity's gonna hold on for two come to me. They think it's a Maltop top part. There is not.

04:40:38.040 --> 04:40:41.040
As soon as he goes pushing through the smoke, he does give Morbz a freebie.

04:40:41.040 --> 04:40:45.040
That is something, and a good Mali onto Mackie has to fall away and play his life.

04:40:45.040 --> 04:40:51.360
He'll do exactly that, but look at the rotation already down towards last down toward the control room gravity is doing a brilliant job. Wow

04:40:51.920 --> 04:40:53.480
Quick kill on mobs

04:40:53.480 --> 04:40:55.480
Shuri now one V4

04:40:55.640 --> 04:41:02.620
Maybe this game was destined for overtime and it's pretty much a guarantee from here Mac has got the line from double

04:41:02.840 --> 04:41:06.560
Good spray from Shuri is gonna get caught from control and there we go

04:41:06.560 --> 04:41:13.480
What a round from gravity he's come under quite a lot of pressure and criticism lately, but he's really stepped up when needed

04:41:15.040 --> 04:41:23.080
Oh he certainly has brilliant work coming through.

04:41:23.080 --> 04:41:26.120
It's Ultimate who saved the day to get them here in the first place.

04:41:26.120 --> 04:41:30.480
I'm not sure who missed that hut molly though and it's what allows for gravity to remain

04:41:30.480 --> 04:41:34.240
in position on top of the hut then find both of those kills.

04:41:34.240 --> 04:41:39.080
So it's such a costly missed molly and that is not a difficult molly that's a bog standard

04:41:39.080 --> 04:41:43.720
PC utility you're supposed to be thrown at that so classic of liquid with what's been

04:41:43.720 --> 04:41:48.160
going on in the past few months. That's the worst part is it's completely on-brand. Either

04:41:48.160 --> 04:41:53.360
way, at least they're still in the contest and they have a chance here to get the job

04:41:53.360 --> 04:41:56.840
done in overtime, but a 3D max with all the momentum behind them.

04:41:56.840 --> 04:42:04.120
My word. Gravity. We've been seeing surely he's a dead man walking and there we go.

04:42:04.120 --> 04:42:08.200
Naph actually takes a while to get that kill and Makka, I'm not sure how he's still alive.

04:42:08.200 --> 04:42:12.320
Goodness gracious. What a no scope! Okay, surely he doesn't get any more though. There we go.

04:42:12.320 --> 04:42:15.800
Lege comes through from garage. What's going on in this opening round of overtime?

04:42:16.360 --> 04:42:19.520
Exercise, I want to be free. I'm already mollied and heard

04:42:20.240 --> 04:42:25.640
in from heaven. He tries to launch his way to all the top of the site silo so make it awkward for Shui.

04:42:25.640 --> 04:42:30.120
He actually does some good damage, but in the end will go down and as you can see a wry smile.

04:42:31.080 --> 04:42:33.400
This has turned into an absolute kerfuffle.

04:42:35.000 --> 04:42:38.720
I mean that was the first gun round that Liquid have won here, Trav, because they won the pistol,

04:42:38.720 --> 04:42:43.280
converted against the Force, Monner and Tico, and then ultimately won like a half-fire to

04:42:43.280 --> 04:42:47.160
get themselves up to 12. So finally they've been able to win a full buy, comes in the

04:42:47.160 --> 04:42:52.280
first round of overtime. Couldn't have been more timely for them, a couple good opening

04:42:52.280 --> 04:42:55.840
kills to set the round in motion starts to get a little bit scary with those few kills

04:42:55.840 --> 04:43:00.880
back, but they'll remain in control. Getting that kill back for Mucca was the key frag

04:43:00.880 --> 04:43:06.640
indeed. Lead regained up to 13 for Liquid, but unfortunately not when it matters the

04:43:06.640 --> 04:43:07.640
most.

04:43:07.640 --> 04:43:18.980
So you're going for a bit more of a faster push in towards Secret, but can't go too quickly

04:43:18.980 --> 04:43:19.980
on this.

04:43:19.980 --> 04:43:20.980
Got to worry about Silo.

04:43:20.980 --> 04:43:21.980
Got to worry about Ultimate.

04:43:21.980 --> 04:43:22.980
Smoke is broken.

04:43:22.980 --> 04:43:23.980
Quick glance.

04:43:23.980 --> 04:43:24.980
Close Mini.

04:43:24.980 --> 04:43:33.640
Again, Mobs continuing to be in that default position of his in top Mini.

04:43:33.640 --> 04:43:40.640
And there's Masu to pull the trigger. Does he have a bit of a flash to come through to help out on the clear of outside red?

04:43:40.640 --> 04:43:45.640
Maybe he has a peek now, bits of dry peek, and Mulbs is so ready for it.

04:43:49.640 --> 04:43:53.640
Alright, well, they were struggling massively for opening kills in regulation.

04:43:53.640 --> 04:43:59.640
But here in OT, they're able to bring them to the party, and it matters the most.

04:43:59.640 --> 04:44:06.240
doing what he was brought into the team for, cracking these rounds open, no response from 3DMAX.

04:44:06.240 --> 04:44:10.040
None of these four players have moved a muscle off the back of that kill into secret,

04:44:10.040 --> 04:44:13.440
and that's exactly what Liquid are hinging this play off of.

04:44:13.440 --> 04:44:18.040
They're expecting the defense to have at least shifted somebody down towards that B.B. Bombsite

04:44:18.040 --> 04:44:21.440
to have somewhat weakened this defense on A. That's not the case.

04:44:21.440 --> 04:44:26.240
3DMAX ready and rearing for these players to welcome them with open arms.

04:44:26.240 --> 04:44:31.120
It's really good util usage the flash on point exorcise will go down as well brilliantly done from a leash

04:44:31.120 --> 04:44:35.920
Who's finding his footing here for his team when it matters the most and a leash moment is what liquid needed?

04:44:35.960 --> 04:44:39.600
two t rounds in a row after struggling for so long in regulation

04:44:41.000 --> 04:44:46.920
Classic classic CS just happens so randomly sometimes Macca has seen ultimate though. That's a freebie

04:44:46.920 --> 04:44:54.440
It's 1v3 is by no means a done deal. Oh my goodness almost a wall bang through the side silo

04:44:54.440 --> 04:44:59.000
He's trying his best, he's got Kit picked up now, so he can afford to take his time as

04:44:59.000 --> 04:45:02.200
a rifle in front of him to go to if he wants to give it a proper go.

04:45:02.200 --> 04:45:07.200
And I'll see it on the ground, but Aleige will show his face, almost, gets taken down,

04:45:07.200 --> 04:45:12.840
but now it's too much, too little time, and Aleige has himself his round.

04:45:12.840 --> 04:45:17.160
Oh, welcome back to the server, Liquid.

04:45:17.160 --> 04:45:21.360
Consecutive rounds here for them, bringing some smiles back on the faces.

04:45:21.360 --> 04:45:24.640
But the job is far from done.

04:45:24.640 --> 04:45:27.880
Some breathing room though will go a long way here for Liquid to have been under the

04:45:27.880 --> 04:45:30.360
cosh for a while.

04:45:30.360 --> 04:45:35.040
14-12, 3D max speed, the stakes drown, all of a sudden we flip the script and they're

04:45:35.040 --> 04:45:38.360
the ones that are going to be feeling the heat because if this goes flawless for Liquid,

04:45:38.360 --> 04:45:41.560
surely they've got the map in the bag from there just needing one of the next three on

04:45:41.560 --> 04:45:48.000
their CT side which was so damn good in regulation.

04:45:48.000 --> 04:45:54.320
ready for this possibility of some lobby control. And now Mac has got the line two. Very tightline

04:45:54.320 --> 04:45:58.640
held by both, but shots will be missed. It baits in Masuta and he does get his one, but has to

04:45:58.640 --> 04:46:03.200
swing and we'll go down and that's when Ultimate gets put under pressure and Shuri will manage

04:46:03.200 --> 04:46:08.320
to find exercise. But look at the grenade damage from gravity. The back and forth is crazy into a

04:46:08.320 --> 04:46:13.200
2v2. Ultimate's still stuck in this corner, by the way. Lucky he's not made his move yet and there

04:46:13.200 --> 04:46:16.320
We go finally it's a leash in the clutch

04:46:18.440 --> 04:46:24.640
Well, they just get completely collapsed upon there in ramp just so much pressure and liquid end up breaking

04:46:26.520 --> 04:46:31.720
They've got a really good idea here at least market does this go training in this direction as a leisure shift walking

04:46:31.720 --> 04:46:37.840
He's gonna try and crouch feet, but it's not gonna work. So at least 3d max are able to get one round from this first half of overtime

04:46:37.840 --> 04:46:43.640
time. Overwhelming liquid in on ramp does the trick. Nice try there from Ultimate but

04:46:43.640 --> 04:46:45.640
his efforts go in vain.

04:46:45.640 --> 04:46:54.920
Now 2-1 is something to work with and as often as the case 2-1s can lead to more 2-1s.

04:46:54.920 --> 04:47:02.040
And for 3D Max's sake they'll be hoping that's true. Or a 3-0 obviously.

04:47:02.040 --> 04:47:07.520
Yeah, true.

04:47:07.520 --> 04:47:10.200
Seems extremely unlikely, but crazier things have happened before.

04:47:10.200 --> 04:47:15.080
Is there one overtime timeout, I believe, coming in?

04:47:15.080 --> 04:47:21.920
I guess it makes sense that you use it now instead of if you lose a round and then you're

04:47:21.920 --> 04:47:24.920
down 15-13, then you call for a pause.

04:47:24.920 --> 04:47:28.760
So rather just try and figure out the game plan now, try and remedy what went wrong in

04:47:28.760 --> 04:47:32.780
the first half of regulation where they only manage three rounds out of the 12 on their

04:47:32.780 --> 04:47:38.140
T side. So I like the decision to call the pause now getting into the half and not after

04:47:38.140 --> 04:47:46.800
something has gone wrong.

04:47:46.800 --> 04:47:52.240
The first time in a while Liquid will be feeling comfort going back onto the CT side where

04:47:52.240 --> 04:47:54.240
They got that eight four half

04:47:55.960 --> 04:48:00.280
Arts angle from ultimate elevated angle from ultimate but doesn't hold it for too long

04:48:00.520 --> 04:48:04.740
Next time is already down the vent fast move one of the very few fast moves

04:48:04.740 --> 04:48:09.360
Actually, we've seen from 3d max on their team sides and changing up early in overtime

04:48:10.120 --> 04:48:14.460
Ultimate again this very awkward angle. He's been caught here once before but this time he's managed to get away

04:48:15.040 --> 04:48:17.040
Unlike previously. It's a big one

04:48:17.040 --> 04:48:23.280
But, unluckily for him, he's now all alone on B because Nafn al-Ijj get destroyed on that rotation

04:48:23.280 --> 04:48:28.800
and exercise finds ultimate in the end. They know that mob is rotating another easy headshot.

04:48:28.800 --> 04:48:31.920
That one has fallen and flattened its face so quickly.

04:48:33.920 --> 04:48:37.680
That's a round where everything is just gone according to plan for 3D Max.

04:48:37.680 --> 04:48:42.800
Brilliantly done to force ultimate backrate, util usage, and then they just dominate the responders.

04:48:42.800 --> 04:48:48.800
The emergency response there from Nafin de Lige, they both go down without finding any impact.

04:48:48.800 --> 04:48:55.800
Ultimate hadn't had an idea, Exorcise was in that position, but he's just feeling so much pressure with the players in bundling down ramp.

04:48:55.800 --> 04:48:58.800
Only Shuei left and not for much longer.

04:48:58.800 --> 04:49:02.800
3D Max will tie up the score line, whoever wins this next round gets himself one map point.

04:49:02.800 --> 04:49:07.800
And it did look like Vasink, the coach, had a lot of input in that round, right?

04:49:07.800 --> 04:49:10.800
We're talking about the tie-match, we're talking about the effect it might have,

04:49:10.800 --> 04:49:15.400
might have, and it being the right round to use it, who knows what they said? We don't

04:49:15.400 --> 04:49:20.740
speak French, but I tell you what, that was a brilliant call if it was a contribution

04:49:20.740 --> 04:49:25.760
from Wussink or the players as a whole, or whoever it was, take a bit of a bow I think.

04:49:25.760 --> 04:49:32.880
Yeah, work and trick, that's for sure. They try and keep up with the pace and ferocity

04:49:32.880 --> 04:49:37.200
here and try and kick Liquid while they're down. Ultimate playing in towards outside

04:49:37.200 --> 04:49:43.840
with his AWP as he was for the most of regulation. A little bit more of a standard default approach

04:49:43.840 --> 04:49:47.600
here from the T side just fanning themselves out waiting to try and figure out what sort

04:49:47.600 --> 04:49:52.760
of a setup Liquid have employed and then taking some shape themselves.

04:49:52.760 --> 04:50:05.120
Oh, the exercises behind the boxes at the back of Squeaky.

04:50:05.120 --> 04:50:08.440
The lurk smoke thrown in.

04:50:08.440 --> 04:50:13.960
Liquid think they've pushed close to that Squeaky door and might drop down the vent again.

04:50:13.960 --> 04:50:16.800
Actually they're walking all five outside.

04:50:16.800 --> 04:50:19.960
All in towards Secret.

04:50:19.960 --> 04:50:22.940
control that they're gonna get but now of course it's known about with all this

04:50:22.940 --> 04:50:29.580
extra flash work and smokes coming down to maybe make a later push into secret

04:50:29.580 --> 04:50:34.120
and there we go all the wall bang oh from mackerel and shuri is huge puts

04:50:34.120 --> 04:50:38.200
another six HP pretty much out of commission in this round now

04:50:38.200 --> 04:50:42.440
yeah that might come into play later on down the line if shuri has to form part

04:50:42.440 --> 04:50:46.360
of the retake party you've got nafus nestled himself into a corner here on

04:50:46.360 --> 04:50:49.240
the B bomb side you've got ultimate with the smoke he's just blocked off the

04:50:49.240 --> 04:50:53.400
single-door and not a long down exes he's has to look into a does he call for

04:50:53.400 --> 04:50:56.600
his team to try and go up the vent ladder and then get on to this a bomb site

04:50:56.600 --> 04:50:59.200
seems like he's got a really good idea that should it could be here as well

04:50:59.200 --> 04:51:04.200
exes is doing it all single-handedly will open up a give his team that option

04:51:04.200 --> 04:51:07.520
he's gone down sure to release but he's given his team more than just really

04:51:07.520 --> 04:51:11.160
pushes the boat out there to try and get a kill back while one players occupy

04:51:11.160 --> 04:51:15.600
with planting the bomb it doesn't work for him I mentioned the possibility of

04:51:15.600 --> 04:51:19.840
3D Max still getting all three T rounds in overtime. Well, the reality is there now.

04:51:20.560 --> 04:51:27.280
NAF and ultimate 2v3. The second round can come through right here right now. NAF has that kit.

04:51:27.920 --> 04:51:31.760
He's going to try and come in very late to make it unexpected, but look at this. They're so aware

04:51:31.760 --> 04:51:36.240
of ultimate's position. How do you retake from heaven with an AWP for goodness sake? NAF is trying

04:51:36.240 --> 04:51:40.080
to force him into a move and he does get one more kill, but there's just no time to go for it.

04:51:40.080 --> 04:51:44.340
and they're gonna save at 14 all in overtime.

04:51:44.340 --> 04:51:46.100
Painful for Liquid.

04:51:46.100 --> 04:51:48.000
3D Max has map point.

04:51:48.000 --> 04:51:49.200
First win.

04:51:50.400 --> 04:51:53.280
Yeah, it was Liquid who had one shot in regulation to get the job done.

04:51:53.280 --> 04:51:57.180
They weren't able to announce 3D Max's turn to see if they can finish it off on the T side.

04:51:57.180 --> 04:51:58.940
That's all down to exorcise.

04:51:58.940 --> 04:52:02.000
And I don't even think the plan was for them to initially even go A.

04:52:02.000 --> 04:52:06.300
Even after he gets that first kill, I'm not convinced because they were still pushing down secret

04:52:06.300 --> 04:52:08.300
about a commit through the single door onto B.

04:52:08.300 --> 04:52:11.500
Once he actually pushes forward and gets the frag on Shuei, at that point you're like,

04:52:11.500 --> 04:52:15.660
yeah, we have to absolutely take advantage of those two kills.

04:52:15.660 --> 04:52:21.100
Brilliantly done from XCCs. He constantly finds himself in these X-factor positions.

04:52:22.220 --> 04:52:25.980
Stepping up to the mantle when somebody has to, he is the one to make a play.

04:52:26.780 --> 04:52:28.220
Carves away into the round.

04:52:30.140 --> 04:52:31.260
Can they go flawless?

04:52:31.260 --> 04:52:35.420
My word. At all the hard work to come back from 11-4 behind,

04:52:35.420 --> 04:52:39.980
you'd feel like it's vaguely deserved to get the win in the end.

04:52:39.980 --> 04:52:42.540
Liquid just couldn't drag it over the line.

04:52:43.900 --> 04:52:49.180
Gonna struggle for pretty much ever since they were on 11 for Liquid.

04:52:49.180 --> 04:52:52.540
And a bit of a respite in OT.

04:52:53.740 --> 04:52:55.740
What an opportunity now.

04:52:57.420 --> 04:53:01.740
And yeah, the incredible game sense there to check for Shuri.

04:53:01.740 --> 04:53:05.260
And in the end that low HP that that wall bang came through for Makka on Shuri did make a big

04:53:05.260 --> 04:53:09.020
difference. Crazy right? These will get an opening here on gravity. Masuta will

04:53:09.020 --> 04:53:14.620
find the trade quickly, but Shui is still standing in mini.

04:53:15.940 --> 04:53:19.700
I think he might have been heard by the player who pushed through squeakies. They

04:53:19.700 --> 04:53:24.500
may have some intel on his position. It's Exorcise who's made a player gain to get

04:53:24.500 --> 04:53:31.540
himself into a dangerous position but he's also in jeopardy here. 3D Max train

04:53:31.540 --> 04:53:37.140
their sights in on this A bomb site. However, Masuta's made his way down into secret. Now,

04:53:37.140 --> 04:53:45.140
how do they actually navigate this? Do they try and go down the vent to join up with Masuta?

04:53:45.140 --> 04:53:49.300
Do they give him time to maybe try and find a kill here to sell the fact that they're going to go B?

04:53:50.180 --> 04:53:54.900
Well then, he spotted Naph and Naph spotted him. Big info. How does it change things? Because Shiri is

04:53:54.900 --> 04:54:01.220
still standing on A. Lucky in the hot position, Masuta making lots of noise trying to sell that

04:54:01.220 --> 04:54:05.380
fake and right now shuri could be all alone he's got a bit of help to put that from the heaven position but

04:54:05.380 --> 04:54:10.740
a lhc coming through again will soften up shuri he needs morbz to do the damage and morbz is doing it

04:54:10.740 --> 04:54:16.420
once again stepping up with headshots when necessary and shuri hasn't even been cleared yet until lucky

04:54:16.420 --> 04:54:20.900
steps in and sees him through the middle of the site would you believe now macca and lucky have a

04:54:20.900 --> 04:54:25.140
glimmer of hope and morbz goes a bit too soon bomb plant is being punched in ultimate they're now

04:54:25.140 --> 04:54:29.460
know he's heaven and the rotation from naff coming up the vent probably will be looked at too in a

04:54:29.460 --> 04:54:31.180
in a split second, Mack is giving it a glance,

04:54:31.180 --> 04:54:33.700
big tag but not a frag, can't believe it.

04:54:33.700 --> 04:54:36.220
But now ultimate, he's gone down, it's all on mouth,

04:54:36.220 --> 04:54:39.500
our thing's been tagged, they must know he's low.

04:54:39.500 --> 04:54:41.780
Pistol out for Mack, good angle held by Lucky,

04:54:41.780 --> 04:54:44.340
surely there's no way in and there won't be.

04:54:44.340 --> 04:54:48.100
From 11 of four in front, Liquid lose Nuke,

04:54:48.100 --> 04:54:50.820
3D Max win it, 16-14.

04:54:52.420 --> 04:54:54.860
Through a two versus four, the worst possible way

04:54:54.860 --> 04:54:57.140
Liquid would probably having half a mind on the second set

04:54:57.140 --> 04:54:58.380
of overtime at that point,

04:54:58.380 --> 04:55:03.980
but then it's going to be Lucky who finds some ridiculous kills to get 3D Max back in with the chance in the round.

04:55:04.580 --> 04:55:06.980
What a ridiculous way for the map to end.

04:55:06.980 --> 04:55:10.180
That is insane. 3D Max completes an insane comeback.

04:55:10.180 --> 04:55:12.580
I mean, they were down 4-11 at one point.

04:55:12.580 --> 04:55:14.780
They then forced the game into overtime.

04:55:14.780 --> 04:55:18.880
They finish off the game with the flawless set of rounds on the T side,

04:55:18.880 --> 04:55:21.180
and Liquid are going to be devastated going in.

04:55:21.180 --> 04:55:23.580
Crazy. I said it was a possibility.

04:55:23.580 --> 04:55:26.180
I mean, I'm talking about two ones in overtime, breeding two ones.

04:55:26.180 --> 04:55:29.520
Well, 3D Max have found a way to spawn a 3-0.

04:55:29.520 --> 04:55:32.140
Can you believe it?

04:55:32.140 --> 04:55:34.700
Oh, the crazy round at the end there.

04:55:34.700 --> 04:55:36.540
I mean, lucky, the way, look at that kill

04:55:36.540 --> 04:55:39.020
he gets on Chewie through the middle of the site.

04:55:39.020 --> 04:55:41.380
Sees legs underneath that little yellow power.

04:55:41.380 --> 04:55:43.320
I don't think I've ever seen a kill

04:55:43.320 --> 04:55:45.220
through that position of the map

04:55:45.220 --> 04:55:47.420
in such an important situation.

04:55:47.420 --> 04:55:49.140
Can you believe it?

04:55:49.140 --> 04:55:51.300
Liquid again, we mentioned they fall foul

04:55:51.300 --> 04:55:54.420
of these certain scenarios in pressure moments

04:55:54.420 --> 04:55:56.860
And guess what? It's happened again.

04:55:56.860 --> 04:55:58.620
You go to Ancient coming up next.

04:55:58.620 --> 04:56:00.460
Can they reset?

04:56:00.460 --> 04:56:03.460
["Try and Reset"]

04:56:09.460 --> 04:56:11.540
Face-it matches set your starting point.

04:56:11.540 --> 04:56:13.900
Face-it rating measures your impact as you climb.

04:56:13.900 --> 04:56:15.700
The soft ELO reset narrows the gap

04:56:15.700 --> 04:56:18.420
between the highest ELO players and the rest of level 10.

04:56:18.420 --> 04:56:19.660
Your starting point will be based

04:56:19.660 --> 04:56:21.420
on your recent ELO inactivity.

04:56:21.420 --> 04:56:22.980
We're introducing Face-it rating,

04:56:22.980 --> 04:56:26.940
so you can see exactly how much you stack up against others at your level.

04:56:26.940 --> 04:56:31.780
Faceit rating measures how much your actions have increased your team's chances of winning the match,

04:56:31.780 --> 04:56:34.580
taking into account the full situation.

04:56:34.580 --> 04:56:37.020
Season 8 launches April 22nd.

04:56:37.020 --> 04:56:39.220
Good luck, and have fun!

04:56:52.980 --> 04:57:17.980
Magic's on high alert, today it just turns around to its demise, Magic's only the one!

04:57:17.980 --> 04:57:23.740
A could be open. Zontics has got a sneaking suspicion with all that mid-aggression. The

04:57:23.740 --> 04:57:27.780
fact Tessus is in the kill feed mid-pushed. They know they can just seize all this map

04:57:27.780 --> 04:57:36.820
territory so you will get the bomb in.

04:57:36.820 --> 04:57:40.020
Donk doesn't return the fire from Tessus' spam through the smoke. Kixen's still on

04:57:40.020 --> 04:57:45.460
be. He's okay. Thanks to luck. Oh, he's found Donk. Traved by the MP7 of Zontics.

04:57:48.100 --> 04:57:51.220
High alert. They know where Tessus was. Kixson's the unknown entity.

04:57:51.220 --> 04:57:53.060
And he's got this kit. They're going to give this a look.

04:57:53.060 --> 04:57:58.660
On the fade, Tessus wins out. Tessus looking very solid. Starts in mid, looking to end on A.

04:57:59.460 --> 04:58:04.260
Shiro in the clutch though. This is what he's good for. Oh, maybe not today. Maybe not today.

04:58:04.260 --> 04:58:09.060
Kixson's done the damage necessary and the nade from the grave makes it 11.

04:58:10.020 --> 04:58:12.440
But, likely just another four-spy.

04:58:12.440 --> 04:58:15.280
They get the bomb down again, they get more loss-burners now,

04:58:15.280 --> 04:58:17.340
so it might be more of the same here.

04:58:17.340 --> 04:58:21.860
The fuse coming through, and, oh, it felt good for spirit.

04:58:21.860 --> 04:58:24.020
It was a great reaction, ran to the scourge,

04:58:24.020 --> 04:58:26.540
now in the middle, the round was brought to them.

04:58:26.540 --> 04:58:29.060
Here it is again, with the over the shoulder cam.

04:58:29.060 --> 04:58:30.540
And here it goes down, magic hits one,

04:58:30.540 --> 04:58:32.940
the trade comes back in, dogs found, monosy.

04:58:32.940 --> 04:58:34.420
Nameplate, counter strike, flows in,

04:58:34.420 --> 04:58:36.660
they get into the side, they get the bomb down, but...

04:58:36.660 --> 04:58:38.100
I think that test is kill on Tarzontics,

04:58:38.100 --> 04:58:39.300
is the big difference maker.

04:58:39.300 --> 04:58:42.240
of the game. I'm not sure

04:58:42.400 --> 04:58:43.340
if I've ever been this

04:58:43.360 --> 04:58:44.880
miserable. It's just it's also

04:58:44.900 --> 04:58:46.440
it shows you that had no idea

04:58:46.480 --> 04:58:47.500
where the retakes coming in

04:58:47.540 --> 04:58:48.480
from the fact that they're not

04:58:48.500 --> 04:58:49.980
connected and not set up to be

04:58:50.000 --> 04:58:51.180
able to trade off of each

04:58:51.200 --> 04:58:53.480
other. Regardless guns out one

04:58:53.520 --> 04:58:54.920
more time. Only two more

04:58:54.940 --> 04:58:55.880
rounds with Falcons. This is

04:58:55.920 --> 04:58:56.920
looking like a bit of a

04:58:56.940 --> 04:58:58.580
drubbing if you're a spirit

04:58:58.620 --> 04:59:00.680
fan. Solid counter strike

04:59:00.720 --> 04:59:01.780
across the board. Sure,

04:59:01.820 --> 04:59:02.960
monies got 15 frags. He's at

04:59:02.980 --> 04:59:04.020
the top, but kicks and had some

04:59:04.060 --> 04:59:06.220
really nice moments. Kiss

04:59:06.260 --> 04:59:07.300
Lucas had impact three K on the

04:59:07.300 --> 04:59:15.860
Niko obviously with the clutch against Magix rather than they got 8 kills, but that winning

04:59:15.860 --> 04:59:26.700
out of that round is still impact.

04:59:26.700 --> 04:59:27.700
Tessus here's that.

04:59:27.700 --> 04:59:32.860
Sonsics facing in, but Tessus wins again and this head to head is on going.

04:59:32.860 --> 04:59:35.580
The flash layered with the incendiary has dunked back.

04:59:37.860 --> 04:59:40.100
Finds himself a nice AK-47.

04:59:48.020 --> 04:59:49.580
Feeling like this one is done.

04:59:49.580 --> 04:59:50.420
Yeah.

04:59:50.420 --> 04:59:53.060
I understand it's 4v5, they're grouping up now

04:59:53.060 --> 04:59:55.060
for what will be an A-piece.

04:59:55.060 --> 04:59:59.060
They have a smoke on Taneera, a molly on Magix.

04:59:59.060 --> 05:00:00.820
So having at least to be blocked.

05:00:00.820 --> 05:00:03.060
Oh, did Tessus block it?

05:00:03.060 --> 05:00:04.780
I think he's put, he's given himself a gap.

05:00:04.780 --> 05:00:05.980
He's shunted it somewhere.

05:00:05.980 --> 05:00:07.340
No, still not.

05:00:07.340 --> 05:00:09.580
I mean, it's fragile on the edge of the smoke.

05:00:09.580 --> 05:00:11.340
He can spam it like he is.

05:00:11.340 --> 05:00:13.020
Didn't spot too much.

05:00:13.020 --> 05:00:14.100
They are committing it.

05:00:14.100 --> 05:00:15.860
Honestly, wow, wins out.

05:00:15.860 --> 05:00:17.860
Denies donk anything on the entry.

05:00:17.860 --> 05:00:20.100
He's born from magic on the trade back,

05:00:20.100 --> 05:00:23.460
but Nico, everybody here just sends him back to spawn.

05:00:23.460 --> 05:00:24.540
This is dominant.

05:00:24.540 --> 05:00:25.660
All right, well done.

05:00:25.660 --> 05:00:29.140
There's one more round this time.

05:00:29.140 --> 05:00:30.420
No bomb plant.

05:00:30.420 --> 05:00:37.420
The loss bonus, it's where you want it to be, maxed on out, but that is the least competitive of the round so far in this second half of play.

05:00:37.420 --> 05:00:44.420
Pistol, there's two players of Falcons alive, the following two, there was only one, and this one you've managed to keep all four alive, excuse me.

05:00:47.420 --> 05:00:54.420
Up to the magics trade, and they're just going to keep shoving, so the Anubis pick not going as they would have hoped.

05:00:54.420 --> 05:00:59.420
Just one more round now, we can spill over quickly into Mirage, the map choice of Falcons.

05:01:00.420 --> 05:01:15.620
Oh, this is brave from Tessus to play ahead of it.

05:01:15.620 --> 05:01:19.340
He has to just sit and team up and hope, and I can't count that no one's going to be

05:01:19.340 --> 05:01:26.340
going contact through a smoke.

05:01:26.340 --> 05:01:28.660
Pack heavy on the- Oh!

05:01:28.660 --> 05:01:34.020
throw an incendiary for Niko. Oh, but still a little bit of switch. Monacy's there with

05:01:34.020 --> 05:01:42.020
him. Too easy for Monacy. What is that? A quad kill spray to end the game. That's the

05:01:42.020 --> 05:01:44.020
Nubis finished swift.

05:01:44.020 --> 05:01:49.180
Oh, we had a long old series to kick off the day, but that one opened with a blower as

05:01:49.180 --> 05:01:54.900
well. 13-4 in favour of Falcons on their opponent's map choice. One map away from locking in a

05:01:54.900 --> 05:01:57.900
matchup against Vitality and the arena.

05:04:24.900 --> 05:04:26.900
Sorry for the sound

05:04:26.900 --> 05:04:28.020
I am just gonna press my L

05:04:28.020 --> 05:04:29.380
Turn on your video

05:04:29.420 --> 05:04:30.020
Flip it

05:04:30.020 --> 05:04:31.180
Open up your video

05:04:31.840 --> 05:04:33.500
You are ready!

05:04:33.500 --> 05:04:34.520
Yeah

05:04:34.720 --> 05:04:35.600
Let's go!

05:04:35.600 --> 05:04:38.420
Don't forget to like and subscribe!

05:04:38.500 --> 05:04:39.380
Thank you!

05:04:39.380 --> 05:04:44.500
Don't forget to like and subscribe!

05:04:54.900 --> 05:05:01.480
Tabusha Boshaku, Tabusha Boshaku, Tabusha Boshaku.

05:05:14.480 --> 05:05:16.240
Tabusha Boshaku.

05:05:54.900 --> 05:06:04.900
I'm a little bit tired now, but I'm gonna get some rest

05:06:04.900 --> 05:06:06.160
I'll never do it again.

05:08:34.900 --> 05:09:04.740
Oh, liquid. It's a tale as old as time itself. Going alongside choking in big

05:09:04.740 --> 05:09:17.740
11-4 lead. How did they let it go? 3D max of a very good CT side on Nuke. They got all three of their rounds to win the game on T side and overtime.

05:09:17.740 --> 05:09:25.740
And it was a 2 vs 4 to seal the fate of the map as well in the most liquid fashion, liquid-esque fashion there that's how that map ends.

05:09:25.740 --> 05:09:31.740
Should have had that one in the bag from 11-4. Should have been able to trip over the finish line and get themselves there.

05:09:31.740 --> 05:09:40.740
I would love to have been a fly on the wall in the break there in the liquid huddle to have heard what that conversation was like, because they are now one map away from being eliminated out of IEM Rio.

05:09:40.740 --> 05:09:45.740
As I was talking about earlier, right, I mean, they need to make some runs in these events pre-major.

05:09:45.740 --> 05:09:50.740
I mean, the only reason they're out the major to begin with, because they obviously, as any organisation would do, by the way,

05:09:50.740 --> 05:10:00.740
game the system to switch the Americas VRS by picking up moulds, but they've got Rio, they've got CAC coming up, and they've got IEM Atlanta coming up.

05:10:00.740 --> 05:10:06.500
And these are three, you include Rio, very decent events to really try and improve and

05:10:06.500 --> 05:10:09.700
play your trade and get bad mobs in.

05:10:09.700 --> 05:10:14.940
And sure, mobs isn't playing badly, had a pretty okay opening map, but it's only these flashes

05:10:14.940 --> 05:10:19.220
that occasionally come from the stars of Lickwin and it's not enough.

05:10:19.220 --> 05:10:25.100
Yeah, I mean, it was enough up until round 15.

05:10:25.100 --> 05:10:26.100
True.

05:10:26.100 --> 05:10:28.540
And then they just completely ran out of that star power, right?

05:10:28.540 --> 05:10:30.660
They weren't getting entries from mobs anymore.

05:10:30.660 --> 05:10:32.660
They weren't getting those big multis from NAF.

05:10:32.660 --> 05:10:40.160
They barely got any contributions out of Elise up until that round 23, where he gets the double to get them up to map point.

05:10:40.160 --> 05:10:43.660
And then they just disappeared again in the second half of overtime, and now it's 3D Max.

05:10:43.660 --> 05:10:45.660
They've got a chance to deal that killing blow.

05:10:45.660 --> 05:10:55.660
Of course, it must be said, we're going to Liquid's map pick of Ancient, and this is a map that 3D Max would want to very quickly forget with their performance against Vulcans yesterday.

05:10:55.660 --> 05:10:59.660
But it is a map that they've got some reps on. It's a map that they'll fancy their chances.

05:10:59.660 --> 05:11:05.420
I mean, they did beat MIBR and they beat Boca, both those games required OT, so it's not

05:11:05.420 --> 05:11:08.340
like it's the most impressive one, especially the one over Boca.

05:11:08.340 --> 05:11:11.780
13-11 against Bates, certainly nothing to be ashamed of.

05:11:11.780 --> 05:11:13.820
Bates are a very good ancient team.

05:11:13.820 --> 05:11:16.860
They didn't lose 13-0 to Navi yesterday, what's the point of that, because of the purpose

05:11:16.860 --> 05:11:18.380
of this podcast?

05:11:18.380 --> 05:11:22.980
But yeah, I am not counting Fidimax out of getting this one done into his point of view.

05:11:22.980 --> 05:11:27.020
I mean, yeah, fair enough, but looking at this second map of ancient between these two,

05:11:27.020 --> 05:11:32.020
like, there are so many really rough results for both these two teams on the map. I mean,

05:11:32.020 --> 05:11:38.580
Nick, we got stomped by Alliance and OG and gaming gladiators at Roman Imperium Cup. I

05:11:38.580 --> 05:11:43.580
believe that was pre-mold, so, you know, I might let them off, but no, I'm not going

05:11:43.580 --> 05:11:47.140
to. They shouldn't be let off the hook. And there are only one two since then. It's an

05:11:47.140 --> 05:11:51.700
IP in a circle, 13-9 and 13-2, but one of them coming at Rotterdam, one of them coming

05:11:51.700 --> 05:11:56.780
at Dracula. So, look at 3D Max. It's not that much greater either. You mentioned those

05:11:56.780 --> 05:12:01.060
results. I mean, even if you go a little bit further back, they found a way in that grind

05:12:01.060 --> 05:12:08.420
to make the major cologne, they lost two critical gains to focus the upcoming project and phantom,

05:12:08.420 --> 05:12:16.140
the X9 core. The Minio K and Kyla are both 1310 at the urban open in Riga. So, look,

05:12:16.140 --> 05:12:20.740
it's honestly a pretty poor map for both. We've been obliterated before. They need to

05:12:20.740 --> 05:12:22.860
trying to avoid that today, both of them.

05:12:26.020 --> 05:12:33.700
Yeah, it's like who can limit the amount of mistakes here should be the team to get the win. And it's 3d max, you're in the

05:12:33.700 --> 05:12:37.700
ascendancy, they're the team who are certainly going to have a better mood in the camp coming into the second map.

05:12:37.700 --> 05:12:45.220
It's liquid, you get to choose which side of the map they start on. I don't think we're live. I heard a ticking chat and gravity

05:12:45.220 --> 05:12:51.520
Leave spawn extremely late, but the round is still being played. So we absolutely are live

05:12:51.520 --> 05:12:57.360
Hmm. I hope that tick before the killer mucka, but anyway game on pistol round is afoot

05:12:58.060 --> 05:13:01.900
And it's gonna be liquid. We're gonna have to shove their focus in towards the air bombsite

05:13:01.900 --> 05:13:03.900
Is that's where 3d max are looking to try and plant bomb?

05:13:04.300 --> 05:13:10.420
Orbs does get one tap on exercise, but sherry's now tagged down to three and will surely die in the side in a split second

05:13:10.420 --> 05:13:12.420
There we go. Lucky. We'll get the frag

05:13:12.420 --> 05:13:16.160
So, Mobs is opening tap, now needs to be

05:13:16.160 --> 05:13:20.100
companions with another to recover things, but Masuta's going to hold on and when there

05:13:20.100 --> 05:13:23.040
are two in Donut, surely it's too much to push into.

05:13:23.040 --> 05:13:24.560
That's exactly what happens.

05:13:24.560 --> 05:13:28.720
Lucky will get another, now Elysian Ultimate, trying to push through the smoke together,

05:13:28.720 --> 05:13:29.720
does not work out.

05:13:29.720 --> 05:13:33.320
Ultimate only gets one, 3D Max, keep on trucking.

05:13:33.320 --> 05:13:37.520
Oh, exceptionally done by the two players who push into Donut there.

05:13:37.520 --> 05:13:41.440
They're the ones who actually wrestle that round across the line, 4-3D Max.

05:13:41.440 --> 05:13:44.880
They win some vital duels on the players trying to retake through from middle.

05:13:44.880 --> 05:13:49.000
There was that unorthodox smoke that was thrown in towards Donut.

05:13:49.000 --> 05:13:52.220
That's certainly not how they intended to use the smoke coming into the round.

05:13:52.220 --> 05:13:56.040
And then those 3D Max players in Donut realize we actually need to get ahead of that smoke

05:13:56.040 --> 05:14:00.480
back into the A bomb site to help out our teammate who is almost stuck on the site by

05:14:00.480 --> 05:14:01.480
himself.

05:14:01.480 --> 05:14:03.080
And they arrive just in time.

05:14:03.080 --> 05:14:07.240
Liquid forced to go through that CT smoke, made 3D Max's life so much easier.

05:14:07.240 --> 05:14:10.240
Now open up with the pistol, they're going to look to just try and surge forward into

05:14:10.240 --> 05:14:11.240
this A bomb site.

05:14:11.240 --> 05:14:13.240
Everybody blind. Ultimate wall find 2.

05:14:13.240 --> 05:14:15.240
But it's 3D Max who continued to surge.

05:14:15.240 --> 05:14:19.240
It's going to be a leash to answer back immediately afterwards to try and slow them down.

05:14:19.240 --> 05:14:23.240
And of course, if it goes a little bit away, it's some momentum to be grabbed back in their favour.

05:14:23.240 --> 05:14:26.240
But lucky you'll find mobs through the corner of the smoke.

05:14:26.240 --> 05:14:30.240
We didn't need to pressure that smoke so hugely there, mobs.

05:14:30.240 --> 05:14:34.240
And they have a man advantage, but low HP. Surely they connect, but no!

05:14:34.240 --> 05:14:37.240
Lucky gets one more. Now, Leisure is 11 HP.

05:14:37.240 --> 05:14:43.020
He's stuck behind defaults, so we'll bang a bolt, and a respite will even come in to

05:14:43.020 --> 05:14:44.020
make it.

05:14:44.020 --> 05:14:48.500
It's a little bit awkward actually for both, I agree, I don't really, I love it too much

05:14:48.500 --> 05:14:52.980
because it should have been an easy kill on a Lege, they just don't use any util at all.

05:14:52.980 --> 05:14:58.620
It's allowed him to go into a temple, there still should be no way a Lege can find anything

05:14:58.620 --> 05:15:00.140
from this, even with Lucky so low.

05:15:00.140 --> 05:15:03.980
He's going to be able to try and creep out, and actually crazy timing, he's found one,

05:15:03.980 --> 05:15:05.500
how was a Lege doing this?

05:15:05.500 --> 05:15:07.140
Oh my goodness.

05:15:07.140 --> 05:15:10.260
that was a really bad 3D Max

05:15:10.260 --> 05:15:13.140
misplay. It's some really good

05:15:13.140 --> 05:15:15.140
movement there from lucky

05:15:15.140 --> 05:15:16.140
though to just edge himself

05:15:16.140 --> 05:15:18.140
around the box. So when Elise

05:15:18.140 --> 05:15:19.140
jump spots, he doesn't actually

05:15:19.140 --> 05:15:21.140
spot lucky out. That's what

05:15:21.140 --> 05:15:23.140
gives lucky the element of

05:15:23.140 --> 05:15:24.140
surprise to get that one shot

05:15:24.140 --> 05:15:26.140
off. That was required to take

05:15:26.140 --> 05:15:27.140
Elise down really well played

05:15:27.140 --> 05:15:28.140
from Elise and the clutch,

05:15:28.140 --> 05:15:29.140
which is something we've

05:15:29.140 --> 05:15:30.140
certainly come to know out of

05:15:30.140 --> 05:15:32.140
him. Unfortunately, he falls

05:15:32.140 --> 05:15:34.140
excruciatingly short. Oh boy,

05:15:34.140 --> 05:15:36.140
lucky is going to be breathing

05:15:36.140 --> 05:15:41.560
is going to be breathing a huge sigh of relief as he's able to get that frag to get his team across the line.

05:15:41.560 --> 05:15:45.900
Now, Liquid gonna come into another force by this is a slippery slope.

05:15:45.900 --> 05:15:51.400
If they can't make this fight force by work, their gun round will be delayed even further.

05:15:51.400 --> 05:15:54.700
And 3D Max will really sink their teeth into the start of Angel.

05:15:54.700 --> 05:15:55.200
Exactly.

05:15:57.140 --> 05:15:58.480
This is dangerous.

05:15:58.480 --> 05:15:59.580
They know damage they've done.

05:15:59.580 --> 05:16:05.840
They know they can already put a bit of a stall to the 3D Max start on

05:16:05.840 --> 05:16:09.800
two sides they win this round but it relies on winning it with this sort of

05:16:09.800 --> 05:16:16.720
buy still now two MP9s and four MP7 lucky again finding impact up to six and

05:16:16.720 --> 05:16:22.400
oh to begin this map he mentioned how he's often the best player on 3d max and

05:16:22.400 --> 05:16:26.560
look at this gamble stack from liquid all four around B and they're walking into

05:16:26.560 --> 05:16:31.480
middle make sense right that they're gonna try and roll the dice here in the

05:16:31.480 --> 05:16:34.520
round considering they've lost a player early on and they've got weaker weapons

05:16:34.520 --> 05:16:39.800
work with with limited utility. So they've got to try something. In the meantime, 3D Max are

05:16:39.800 --> 05:16:44.360
sending a bit of a venture party, a bit of a scout party into donor to see if they come across

05:16:44.360 --> 05:16:48.680
resistance on the A bomb site. And it will be gravity goes one and done, but at least that's

05:16:48.680 --> 05:16:53.640
Intel for 3D Max as they can now flood forward into this vacant site, find a plant, retake

05:16:53.640 --> 05:16:57.720
required for liquid without a kit, but they've got some util to work with an AK and M4 in tow.

05:16:57.720 --> 05:17:01.640
This is very doable. All those who find tech point with low HP can go in first and try and

05:17:01.640 --> 05:17:05.800
and bait for a leash and NAF to work their way through. All three in through doughnut,

05:17:05.800 --> 05:17:09.880
but lucky you'll get the first and Macca before he gets instantly traded as a chance.

05:17:09.880 --> 05:17:15.400
But now NAF is the one with the chance. Masuta playing in temple, the new addition to 3D

05:17:15.400 --> 05:17:21.000
Max is two smokes available for NAF to chain them, but Masuta picks NAF out of the round

05:17:21.000 --> 05:17:26.580
while he's occupied with using the utility. Good confidence for Masuta and Liquid cannot

05:17:26.580 --> 05:17:32.760
get started. Oh I mean I feel like I could feel the plan there for now. He just

05:17:32.760 --> 05:17:35.880
tries to create a tunnel of smoke for himself to then walk on to the bomb. The

05:17:35.880 --> 05:17:39.360
problem is he didn't have a kit. Great timing from Masuta once he hear the

05:17:39.360 --> 05:17:42.680
commitment to that second smoke being deployed. That's when he peeks out to

05:17:42.680 --> 05:17:46.440
try and catch Naphoth God. These rounds are becoming extremely close. Are they

05:17:46.440 --> 05:17:50.280
close enough for Liquid to justify another 4-spy? I mean they've got an

05:17:50.280 --> 05:17:55.040
extra count of round loss bonus here but again it's a big gamble and they're not

05:17:55.040 --> 05:17:59.680
gonna make that gamble so instead it's gonna be a couple light investments

05:17:59.680 --> 05:18:03.920
coming through from them and a chance here for 3d max to go up to 4.

05:18:03.920 --> 05:18:09.440
Honestly I think NAF was in the process of overthinking that one it's like I

05:18:09.440 --> 05:18:13.520
know he doesn't have a kit he's trying to make a bigger smoke with the second one

05:18:13.520 --> 05:18:16.760
he finds on the ground but there's not really any need to do that just

05:18:16.760 --> 05:18:20.880
concentrate on getting your gun out to fight the one be one if necessary just

05:18:20.880 --> 05:18:28.720
use the one. By the way, that's all now a moment in the history books consigned to them, and

05:18:28.720 --> 05:18:35.560
the half-bite from Liquid will come through. Gapfert, shooting to work with, and these

05:18:35.560 --> 05:18:39.600
will now try and pincer from Shelf, and Lucky actually is exposed at the bottom of middle.

05:18:39.600 --> 05:18:43.480
So Morbz goes aggressive, these are very winnable rounds, he makes that full force, and in comes

05:18:43.480 --> 05:18:48.680
the dig of NAF! So close to hitting the head, but Masuta again will best him two rounds

05:18:48.680 --> 05:18:54.040
in a row. Feels like now should have had that frag there to ride his cross. It was perfectly

05:18:54.040 --> 05:18:57.720
placed. Elige will be able to best exorcise. He takes a lot of damage in the process that

05:18:57.720 --> 05:19:01.640
regains the man advantage. Chance there for gravity to regain control and he will with

05:19:01.640 --> 05:19:05.160
the blistering double. And now it's nob's with this AK to try and cut off the rotation.

05:19:05.160 --> 05:19:10.120
That's the bomb carrier that's been dropped. At least Makka will trade. And Elige again

05:19:10.120 --> 05:19:15.480
with another clutch attempt in a 1v2 where he has exceptionally low health. It seems like

05:19:15.480 --> 05:19:20.200
like 3D Max have read into the fact that he's rotated in towards his B-bombs side

05:19:20.200 --> 05:19:25.240
because gravity as the bomb in his back, he's making his way through mud, no need to over-complicate the situation

05:19:25.240 --> 05:19:30.760
as Mucker will put a leash down. At least there's damage for Liquid, but this is not the start they would have been hoping for to them.

05:19:30.760 --> 05:19:37.800
Oh, this is rough. 3D Max are looking like they're figuring out these difficult rounds more confidently,

05:19:37.800 --> 05:19:49.240
I think I need to give a shout out to gravity because he was really struggling for a little

05:19:49.240 --> 05:19:53.160
while when he left the in-game leader role and gave it back to Maka.

05:19:53.160 --> 05:19:55.080
His individual level was really rough.

05:19:55.080 --> 05:19:57.840
It's not like he's the best player on the team, don't get me wrong.

05:19:57.840 --> 05:20:01.040
But he's really improved a lot lately.

05:20:01.040 --> 05:20:06.200
I mean, I was of the opinion that with Ents dropping their team that would need to be

05:20:06.200 --> 05:20:10.440
free would be a bit of a slam dunk for 3D Max, but when I suggested that on Twitter, I actually

05:20:10.440 --> 05:20:14.560
had some of the 3D Max management in my reply saying we're not considering it, we're very

05:20:14.560 --> 05:20:20.840
happy with what we've got. So we appreciate that, it gives confidence to the players and

05:20:20.840 --> 05:20:23.160
reinforces their belief in them.

05:20:23.160 --> 05:20:24.160
Exactly.

05:20:24.160 --> 05:20:28.840
Yeah, voter confidence coming through from the higher ups is almost always important

05:20:28.840 --> 05:20:34.240
for the team who are on the ground in the server. And I mean, they've made a lot of

05:20:34.240 --> 05:20:38.880
changes recently as well, right? By replacing Boddy with Masuta, by bringing a new coach

05:20:38.880 --> 05:20:43.440
into the mix, by putting Maka back on IGL duties. I mean, even when we were in our break

05:20:43.440 --> 05:20:47.840
and I was scrolling Twitter, I saw one of those accounts that then like takes quotes

05:20:47.840 --> 05:20:51.760
from streamers and co-streamers. And there was one that Maui, I think he had probably

05:20:51.760 --> 05:20:58.040
said it on the co-stream that Boddy wanted to become the IGL of 3D Max. And I guess maybe

05:20:58.040 --> 05:21:02.040
that's one of the reasons either like, let me IGL or perhaps maybe I'm not best utilized

05:21:02.040 --> 05:21:06.640
in this team and so maybe that's down to why body was replaced because I feel like you

05:21:06.640 --> 05:21:10.360
could have made a case for a couple of the members if they really wanted to make a change.

05:21:10.360 --> 05:21:12.120
Didn't necessarily have to be body.

05:21:12.120 --> 05:21:17.040
Anyway, too many cooks in the kitchen, I think is the problem with 3D Max.

05:21:17.040 --> 05:21:20.240
Look at this play being made by Exorcise, he was the playmaker on Yuki's already trying

05:21:20.240 --> 05:21:24.040
to find the timing with this pushing the A bomb site but MULBZ will deal with him decisively.

05:21:24.040 --> 05:21:31.040
Yeah, first thing picking a while for liquids, we had a proper gun run until now to be fair.

05:21:31.040 --> 05:21:33.040
That's important to get it now.

05:21:36.040 --> 05:21:40.040
3D Max find a way to recover from here.

05:21:42.040 --> 05:21:49.040
Got a little bit of opportunity to go through middle now because no one's really watching it other than Nath jiggling it waiting for information.

05:21:49.040 --> 05:21:53.040
That is why Nebby Mobs goes looking and that's a beautiful clip on Maka.

05:21:53.040 --> 05:22:02.000
I like the call to go back in that direction, back to the scene of the crime here for 3DMax

05:22:02.000 --> 05:22:07.160
because you're probably not expecting that if you're liquid. Especially with the doughnut smoke,

05:22:07.160 --> 05:22:10.640
liquid are gonna be more worried about pressure through red room and then maybe a push through

05:22:10.640 --> 05:22:20.000
doughnut if that smoke starts to fade. 30 seconds on the clock, 3DMax may even just accept their

05:22:20.000 --> 05:22:25.000
Fade here. That smoke gonna start to fade and Liquid have taken a pretty passive setup here.

05:22:25.000 --> 05:22:27.000
They're playing really far back over on the speed bomb site.

05:22:27.000 --> 05:22:31.000
There's a smoke a few flashes and an incendiary. 3D Max will try and take contact.

05:22:31.000 --> 05:22:35.000
Just walking their way up into the speed bomb site before they give up the fact that they're here.

05:22:35.000 --> 05:22:37.000
But it's gonna be another great kill coming through for Moldz.

05:22:37.000 --> 05:22:40.000
His reign of terror comes to an end which enables a bomb plant at a minimum.

05:22:40.000 --> 05:22:45.000
Lucky we'll find one. That gives Gravity an off chance in this one versus three.

05:22:45.000 --> 05:22:46.000
aww

05:22:46.000 --> 05:22:48.880
He put through the smoke though and he continues to be tagged down even further

05:22:48.880 --> 05:22:51.000
That's going to make his life so much more deflekt

05:22:51.000 --> 05:22:55.520
He had to really be hopeful but that damage through the smoke is pretty nightmarish

05:22:55.520 --> 05:22:58.720
and then ultimate holds with a push because he couldn't really be anywhere else with where

05:22:58.720 --> 05:22:59.720
ultimate's teammates were

05:22:59.720 --> 05:23:02.520
He had left the site with either cave or in that smoke

05:23:02.520 --> 05:23:06.200
So, good job for Liquid, they wouldn't be three players up

05:23:06.200 --> 05:23:11.200
We'll get some money built up to try and really start their campaign on the recovery trail

05:23:11.200 --> 05:23:13.280
in the entire series all alone

05:23:13.280 --> 05:23:14.280
on Ancient

05:23:14.280 --> 05:23:19.380
I've also been doing a lot of damage in these rounds I've been losing and yeah have a look

05:23:19.380 --> 05:23:23.740
at the money or lack thereof for 3D max this is gonna be an eco round for the T side despite

05:23:23.740 --> 05:23:25.540
having won 4 consecutive rounds.

05:23:25.540 --> 05:23:30.180
So at least a chance here for Liquid to kinda catch their breath and double up their round

05:23:30.180 --> 05:23:31.180
counts.

05:23:31.180 --> 05:23:47.340
Just had a look at the numbers here Trav and the T side.

05:23:47.340 --> 05:23:52.220
The numbers are certainly concerning for Liquid at 31% win rate on the T side of this map

05:23:52.220 --> 05:23:54.780
in the 13 games they played over the last 3 months.

05:23:54.780 --> 05:23:55.780
That's rough.

05:23:55.780 --> 05:24:01.140
58 on the CT side so generally very competitive really good on the defensive half

05:24:01.140 --> 05:24:05.220
But then conversely really struggle a lot on the attacking side of ancients

05:24:05.700 --> 05:24:07.820
Well 3d max it's quite the contrast

05:24:07.820 --> 05:24:14.620
It's actually the T side where they tend to find most of their success 47% one rate there and then 41% on their CT side

05:24:14.620 --> 05:24:18.820
So currently both teams on their favored half of the map here on ancients

05:24:19.540 --> 05:24:23.180
At least they could are able to find this round clearly by the looks of things

05:24:25.780 --> 05:24:28.980
and to reassert themselves get within two again

05:24:30.380 --> 05:24:32.660
Anyway, a couple of advantages already, but

05:24:33.860 --> 05:24:38.220
Can't really blame them on for some of those with how 3d max battled

05:24:39.340 --> 05:24:43.460
The pistol and then all those forces that came through when there's 1v1s

05:24:43.460 --> 05:24:45.660
that is the reason why we're here in this round here because

05:24:46.780 --> 05:24:52.100
Max had the damage done to them, you know, they won that those rounds could kill from lucky. I

05:24:53.180 --> 05:24:55.180
Think it's only gonna be a consolation

05:24:55.780 --> 05:25:00.500
Oh, what should be that?

05:25:00.500 --> 05:25:04.900
But all day, well they found a way back in here, it's gonna be ecstasy so try and get

05:25:04.900 --> 05:25:09.020
aggressive it's a really good self flash there for nap to peek off of.

05:25:09.020 --> 05:25:12.380
Restores control, restills calm, Masuta does not have armor, they now know they've got

05:25:12.380 --> 05:25:16.380
him trapped behind the pillar, Ultimate will just hold the line and he gets the kill just

05:25:16.380 --> 05:25:21.460
in time to save the day, oh my god that nearly completely crumbled for liquid.

05:25:21.460 --> 05:25:24.100
But they will get the round on the board only if that's...

05:25:24.100 --> 05:25:28.040
the game. I mean, it's so easy

05:25:28.040 --> 05:25:30.100
to kill a leisure mobs that

05:25:30.100 --> 05:25:31.100
thankfully now is bold with it

05:25:31.100 --> 05:25:32.100
that self left like you

05:25:32.100 --> 05:25:34.100
mentioned and then Masuta almost

05:25:34.100 --> 05:25:36.100
ducks back behind the default

05:25:36.100 --> 05:25:39.100
box again. But. Ultimate will

05:25:39.100 --> 05:25:41.100
hit the shot and that is way,

05:25:41.100 --> 05:25:42.100
way more damaged. That shouldn't

05:25:42.100 --> 05:25:44.100
ever be the case. I mean, I

05:25:44.100 --> 05:25:46.100
mean, it's so easy to kill a

05:25:46.100 --> 05:25:48.100
leisure mobs that thankfully

05:25:48.100 --> 05:25:49.100
now is bold with it that self

05:25:49.100 --> 05:25:50.100
left like you mentioned and then

05:25:50.100 --> 05:25:52.100
Masuta almost ducks back behind

05:25:52.100 --> 05:25:55.260
way, way more damage than it should ever have come through.

05:26:01.100 --> 05:26:04.160
Yeah, bang on, that's an opportunity that now provides itself

05:26:04.160 --> 05:26:06.740
here for 3D Max. If they can string consecutive rounds together

05:26:06.740 --> 05:26:10.020
that would certainly hamper Liquid's chances.

05:26:10.020 --> 05:26:12.700
Eleagual catch a glimpse of Masuta just before he gets blinded

05:26:12.700 --> 05:26:15.460
up Ultimate in on the act as well. It was a good start to the round

05:26:15.460 --> 05:26:18.220
for 3D Max with getting that open and kill initially, but then a

05:26:18.220 --> 05:26:21.340
flurry of frags for Liquid will get them back in control. Only

05:26:21.340 --> 05:26:23.020
for now, though. Job's not done just yet.

05:26:23.020 --> 05:26:24.540
Well, that Molly is awkward for allegiance.

05:26:24.540 --> 05:26:26.720
Looks like in the smoke and gravity will get the kill,

05:26:26.720 --> 05:26:29.620
but thankfully quickly traded.

05:26:29.620 --> 05:26:30.940
Oh, boy.

05:26:30.940 --> 05:26:32.580
This one is turning into a brawl, isn't it?

05:26:32.580 --> 05:26:34.220
I mean, we thought it would be the case

05:26:34.220 --> 05:26:36.380
for gentle mates with his red canids earlier

05:26:36.380 --> 05:26:39.340
because of the situation those two teams found themselves in.

05:26:39.340 --> 05:26:41.420
But this one has the same feel about it.

05:26:41.420 --> 05:26:44.920
These little bracket games have so many twists and turns

05:26:44.920 --> 05:26:46.740
to try and keep yourself alive in a tournament.

05:26:46.740 --> 05:26:55.340
off by again I think coming in here for the French I mean this is exactly what

05:26:55.340 --> 05:26:58.780
we had anticipated when we saw it was going to be 3d max versus liquid in the

05:26:58.780 --> 05:27:02.980
lower bracket where it should be extremely competitive it should be messy

05:27:02.980 --> 05:27:07.780
chaotic and it's all about which of the two teams can keep their composure in

05:27:07.780 --> 05:27:14.980
the chaos to that that would prevail liquid start to get things going here

05:27:14.980 --> 05:27:19.780
some wind in their sails. Just one round between the two teams and that gap should be closed

05:27:19.780 --> 05:27:22.300
sharing round 8 with it being an eco for the T side.

05:27:22.300 --> 05:27:34.740
He does really well with his movement there to be fair as well. I mean that was impressive

05:27:34.740 --> 05:27:40.260
the way he hopped, skipped his way into shelf, then goes down but it is jobless couple of

05:27:40.260 --> 05:27:47.260
kills. Now Liquid will finally hope to win around with some ease. This one's more threatening

05:27:47.260 --> 05:27:53.640
than the one before. Here is the lucky hero AK in play. They're going to go for a faster

05:27:53.640 --> 05:27:59.820
A play by the looks of things. Makira setting up his utility on the back of middle. Ultimate

05:27:59.820 --> 05:28:04.020
is going to have to deliver. In comes the boost for Lucky. Or a little spot for Ultimate

05:28:04.020 --> 05:28:08.420
above that smoke, but thankfully, above the box, sorry, but he does get the open pick.

05:28:08.420 --> 05:28:12.580
that's the AK on the ground and ultimate setting tool pretty well here. We'll get run down.

05:28:12.580 --> 05:28:18.740
Actually, Masuta does pick up the AK to find NAF. So again, 3v3. Again, not a done deal.

05:28:20.500 --> 05:28:24.500
Oh, Masuta's so reluctant to push though because of our low E's on health, he's worried about the

05:28:24.500 --> 05:28:29.060
threat from Temple. They will be able to throw the bomb across though, so well navigated from

05:28:29.060 --> 05:28:34.660
3D Max to turn us into an even numbers game in the post-plan. Maka's got that AWP as well.

05:28:34.660 --> 05:28:40.760
Kits in play, utility to work with as well, Liquid cannot afford to drop the ball here, massive flank out of Shuei.

05:28:40.760 --> 05:28:45.660
This is the player here that could be the key that unlocks around, or it may even be surplus to requirements.

05:28:45.660 --> 05:28:49.460
As mobs and delusions are going to be the two players to get a move on and find the kills necessary,

05:28:49.460 --> 05:28:53.560
Marko will find a ridiculous shot through the smoke, but now he needs a miracle here.

05:28:53.560 --> 05:28:54.660
One versus two.

05:28:54.660 --> 05:29:00.460
Smoke almost helps him out a little, but he has to find this one shot, but unfortunately he's not going to be able to connect.

05:29:00.460 --> 05:29:04.160
And again, it's a close round that goes awry for 3D Max.

05:29:04.160 --> 05:29:09.280
combination that smoke from the molly in front of him actually gave him like almost a lineup in a way of the

05:29:09.360 --> 05:29:13.420
The only place he could stand with the line to kill the diffuser

05:29:13.800 --> 05:29:17.920
But in the end doesn't regain and pre-aim the right position

05:29:18.640 --> 05:29:20.760
Look we get away with it. But again, it's

05:29:21.600 --> 05:29:28.520
Stressful as anything for them if we cover to the 4-4 scoreline though, and that's all I'll care about at the moment back to a full gun round

05:29:28.520 --> 05:29:34.920
Oh, we going quick on this one?

05:29:34.920 --> 05:29:38.000
Orton Accelerator.

05:29:38.000 --> 05:29:39.000
Good Lord, okay.

05:29:39.000 --> 05:29:40.680
Well, couple kills go back and forth.

05:29:40.680 --> 05:29:43.480
The initial player has been shut down for 3D Max.

05:29:43.480 --> 05:29:46.520
Oh, it's a tag there from Ultimate, but no frag.

05:29:46.520 --> 05:29:49.440
He's also kind of lucky to get out with his life intact.

05:29:49.440 --> 05:29:53.320
Man advantage will persist you for the CT side.

05:29:53.320 --> 05:29:57.960
Now it settles down after these opening battles around that B ramp.

05:29:57.960 --> 05:30:02.760
Now, NAF feels like with all the commotion on that side of the map, he has space to work

05:30:02.760 --> 05:30:06.600
through A. Now he's completely cleared it out and surely, I was going to say, if he

05:30:06.600 --> 05:30:09.280
gets middle, Lucky is a dead man walking.

05:30:09.280 --> 05:30:11.320
He's deciding to go through spawn.

05:30:11.320 --> 05:30:13.680
If he runs here, Lucky might hear him.

05:30:13.680 --> 05:30:19.920
He's going to continue shifting the entire way because there's no panic, but maybe that

05:30:19.920 --> 05:30:21.320
will instill something.

05:30:21.320 --> 05:30:25.040
Ultimate backs into Makka's scope with, actually lack of awareness really, that Makka could

05:30:25.040 --> 05:30:26.320
be on that ramp.

05:30:26.320 --> 05:30:29.120
the NAF might have to be activated.

05:30:29.120 --> 05:30:32.840
And he comes, there is one, looking for two, very well done.

05:30:32.840 --> 05:30:36.160
And now Lucky is low HP for an easy cleanup by Aleige.

05:30:36.160 --> 05:30:39.040
Liquid looking a little bit more confident now.

05:30:40.600 --> 05:30:42.720
Now I'm surprised that even Max don't look to accelerate

05:30:42.720 --> 05:30:44.960
as soon as they get that kill with the YORP on the long line.

05:30:44.960 --> 05:30:46.480
I thought that would have been their go signal

05:30:46.480 --> 05:30:48.720
to try and charge into that B bomb site.

05:30:48.720 --> 05:30:50.360
Instead, they still decide to just try

05:30:50.360 --> 05:30:51.800
and take the patient's approach,

05:30:51.800 --> 05:30:54.200
maybe giving Lucky some time,

05:30:54.200 --> 05:30:58.440
that it's ultimately NAF who gets the time to commit to that full flank catch two players

05:30:58.440 --> 05:31:03.480
their backs turned the transfer there to get the second frag and shut the round down.

05:31:03.480 --> 05:31:08.720
And not the first time we've seen ultimate get caught off by either communications being

05:31:08.720 --> 05:31:13.560
a bit all over the place or just being unaware. Thankfully for Liquid it doesn't cost them

05:31:13.560 --> 05:31:23.680
because they already had that NAF insurance policy. Now the right time. It's a five round

05:31:23.680 --> 05:31:28.680
This is the right time for an attack for 3D Max. They've been completely shut out.

05:31:30.680 --> 05:31:34.680
Now their second time out now used in the first half to try and come up with the solution.

05:31:36.680 --> 05:31:39.680
It's Liquid who are sitting pretty. Momentum behind them.

05:31:40.680 --> 05:31:41.680
Is there in control?

05:31:42.680 --> 05:31:45.680
Oh 3D Max, this is a brave call coming through from them. In fact, you know what?

05:31:45.680 --> 05:31:50.680
It's almost like their hopes in this half hinge on this by finding success.

05:31:50.680 --> 05:31:53.480
I mean, obviously they got rifles to work with, but three of them are glills.

05:31:54.000 --> 05:31:56.920
A little bit lighter in utility and a couple of these players' pockets as well.

05:31:56.920 --> 05:32:01.360
So not going to have the liberty of doing whatever they want in the round.

05:32:01.360 --> 05:32:03.120
They're going to have to be a little bit more efficient.

05:32:03.720 --> 05:32:05.520
And there will be a great way to open up again.

05:32:06.040 --> 05:32:09.640
They haven't been short of opening kills, but they've really struggled to convert.

05:32:09.640 --> 05:32:13.120
Yeah, I mean, the only part of the game I think Liquid had what, like three out of five,

05:32:13.120 --> 05:32:16.880
but just lost them at the late round portions when 3D Max won those clutches.

05:32:17.680 --> 05:32:20.600
But gravity is picking up on an angle here.

05:32:20.680 --> 05:32:26.440
and they know he's there, should get run down, Muldzum brilliantly. How has he even gone one for one there?

05:32:26.440 --> 05:32:30.280
It might mean nothing, I'm afraid, because Maka is picked off Naph,

05:32:31.000 --> 05:32:35.160
and our ultimate needs his kill on Maka, bit of revenge for the previous round, well done.

05:32:35.800 --> 05:32:40.520
And Shui's already in cave here, and a lot closer maybe they would think, but look at their lucky

05:32:40.520 --> 05:32:45.720
position himself, that is impossible for ultimate to spin to check, and in the end exercise will

05:32:45.720 --> 05:32:51.480
finish off Shui so good recovery from 3d max again attack pause works out for an immediate round

05:32:53.160 --> 05:32:56.360
yeah well clocked there travel me and wasik has clearly been coming up with some good

05:32:56.360 --> 05:33:01.160
contributions these important moments here we saw it in overtime before they started on their

05:33:01.160 --> 05:33:07.000
t-side where they came back from a 14-13 deficit to go in and win the map 16-14 flawless there

05:33:07.000 --> 05:33:11.560
attack pause works the trick here as well to get their campaign back on track well done from lucky

05:33:11.560 --> 05:33:15.880
to open up in middle and 3D recognized that perhaps that would draw some attention away

05:33:15.880 --> 05:33:20.680
from this B bomb site and set the focus on mid and that then allows for them to just charge

05:33:20.680 --> 05:33:26.520
forward on B. Malph does everything he can but one kill wasn't enough even though it was almost

05:33:26.520 --> 05:33:31.400
impossible to get anything more than just that one that was already good and with the damage done

05:33:31.400 --> 05:33:36.360
here from 3D max and the five round streak that they were losing it's liquid straight into eco

05:33:36.360 --> 05:33:41.000
territory so all of these rounds in fact almost like all 10 rounds of the map so far

05:33:41.560 --> 05:33:48.140
Have actually been very competitive as he leads the sides. He's had enough in this one and you want to watch it from the sidelines

05:33:48.140 --> 05:33:51.280
It's gonna be a comfortable six posty toes indeed

05:33:52.140 --> 05:33:53.740
any

05:33:53.740 --> 05:33:56.980
Three time a fan of our footy sports. We have that right now

05:33:57.740 --> 05:33:59.580
Good kill from naff

05:33:59.580 --> 05:34:06.220
But it's only a consolation and I do wonder why shuri and ultima was so insistent on going to that previous round

05:34:06.220 --> 05:34:11.120
when it was a 2v4 at the end of the day right with very good position positioning

05:34:11.120 --> 05:34:15.520
already set up for 3d max have a note anyway they're gonna have I think enough

05:34:15.520 --> 05:34:19.720
to get a reasonable buy this final round of the half

05:34:21.640 --> 05:34:28.060
pop it Molly into red room I guess the clues in the name there set on fire read

05:34:28.060 --> 05:34:31.060
for a different reason

05:34:31.220 --> 05:34:35.380
pan 3d max get themselves a lead that would be a really good recovery

05:34:35.380 --> 05:34:40.180
considering that it was Liquid who had gone on a 5 rounds streak and it was all the gun rounds.

05:34:40.180 --> 05:34:44.580
I mean, 3D Max hadn't won a gun round up until the previous, and a game like he's going to be able to reach back into mid

05:34:44.580 --> 05:34:48.500
is more where that came from. Very nice underarm flash there, but Nap also gets blinded up.

05:34:48.500 --> 05:34:51.300
See, he can't take full advantage. He's going to continue to try and force the issue,

05:34:51.300 --> 05:34:53.860
but the FAMAS will betray him. At least Shuhei gets one back.

05:34:53.860 --> 05:34:57.780
There's still chaos and action going down in middle as Ultimate gets an important kill

05:34:57.780 --> 05:35:01.860
to bring it back into an even numbers game. But in the meantime, look at Gravities already into

05:35:01.860 --> 05:35:03.860
to donate ultimate was never expecting that.

05:35:03.860 --> 05:35:05.460
Big celebration there to take the A bomb sight,

05:35:05.460 --> 05:35:07.300
but look at Mobs, he's really close to Maka.

05:35:07.300 --> 05:35:08.420
Maka doesn't know.

05:35:08.420 --> 05:35:10.180
Quick double head shot with that FAMAS.

05:35:10.180 --> 05:35:12.100
Now Lucky working forward to try and trade it,

05:35:12.100 --> 05:35:14.220
playing big box, been here before,

05:35:14.220 --> 05:35:16.620
doing a big clutch at the beginning of the half,

05:35:16.620 --> 05:35:18.420
and he finds Mobs well.

05:35:18.420 --> 05:35:20.980
It's Shuri in a 1v2.

05:35:20.980 --> 05:35:22.420
Lucky might be a little bit lower now,

05:35:22.420 --> 05:35:23.780
and he will go down,

05:35:23.780 --> 05:35:25.180
will end the half on 16 kills.

05:35:25.180 --> 05:35:27.060
Another brilliant performance from Lucky,

05:35:27.060 --> 05:35:30.300
but gravity has surely got this one under lock and key.

05:35:30.300 --> 05:35:32.500
with no kit for Shurion 4 HP.

05:35:32.500 --> 05:35:36.540
And that key is about to be found by gravity and thrown away.

05:35:36.540 --> 05:35:41.900
In comes an HG, end of the half, slam dunk, 7-5, 4-3D max,

05:35:41.900 --> 05:35:44.860
still liquid under the utmost pressure.

05:38:30.300 --> 05:38:57.900
The

05:38:57.900 --> 05:39:04.220
It swings and roundabouts of Liquid vs 3D Max continue in the first half of Ancient, but

05:39:04.220 --> 05:39:10.100
it is the French side to edge the half and continue to pile the pressure on the beleaguered

05:39:10.100 --> 05:39:11.300
team Liquid.

05:39:11.300 --> 05:39:12.580
Can they recover?

05:39:12.580 --> 05:39:15.940
Can they take us to three?

05:39:15.940 --> 05:39:20.140
That first half was both teams on their favourite side of the map here on Ancient, and because

05:39:20.140 --> 05:39:24.900
3D Max are the ones who walk away with the lead, that could be the deciding factor here

05:39:24.900 --> 05:39:27.100
in terms of the outcome on ancient.

05:39:28.820 --> 05:39:30.900
Big pistol round for liquid feels like a requirement.

05:39:30.900 --> 05:39:32.700
It's going to be a massive budding of heads and towards middle.

05:39:32.700 --> 05:39:34.100
It's all about who's got the better flashes

05:39:34.100 --> 05:39:36.100
and it's going to be a flurry of frags to come through for.

05:39:36.100 --> 05:39:37.900
Lucky, nothing lucky about that.

05:39:37.900 --> 05:39:39.660
That's all down to raw skill.

05:39:39.660 --> 05:39:41.300
Exorcises will finish off the job.

05:39:41.300 --> 05:39:45.300
Exercises is his right to frag and it's 3D max up by three.

05:39:45.900 --> 05:39:50.100
Lucky exercise make that look so easy in the midst of the madness

05:39:50.100 --> 05:39:53.900
with all the flashes, all the different angles

05:39:53.900 --> 05:39:58.500
have to aim that look at how many players are out middle but is barrel themselves into that

05:39:58.500 --> 05:40:04.100
blindness and there's no way out lucky with another brilliant hold we mentioned that he's

05:40:04.100 --> 05:40:07.580
usually the point man he's the man that can put the numbers in he was a high-speeded player

05:40:07.580 --> 05:40:15.580
in 3D Max's run this semi-finals in book arrest is up to 19 and 9 here and 3D Max have a free 9th

05:40:15.580 --> 05:40:22.220
coming in aptly he was also the chief destroyer against Valkyrie in that first half yesterday

05:40:22.220 --> 05:40:27.020
on inferno that he end the half with 17 kills if I'm not mistaken it's like 17

05:40:27.020 --> 05:40:31.700
and six at the end of the half or something like that he's really

05:40:31.700 --> 05:40:37.220
delivering the goods at the moment yeah for his team it's gonna be a very easy

05:40:37.220 --> 05:40:42.260
conclusion to round 14 barely any investment for liquid feels like their

05:40:42.260 --> 05:40:48.740
chances massively hinge on that next gun round lose that round and it feels like

05:40:48.740 --> 05:40:54.260
from there, it's almost a formality. I don't know about you, that seemed like a very throwaway

05:40:54.260 --> 05:40:59.300
pistol strat for what is an incredibly important pistol round for them. Look, I understand rushing

05:40:59.300 --> 05:41:04.660
his fire on a T-pistol, more often than not works well in certain positions, in certain maps, but

05:41:04.660 --> 05:41:12.500
middle or ancient, hmm, that seems... Just a huge gamble. So it's not like they've really given

05:41:12.500 --> 05:41:16.100
themselves the best chance, right, where they've constructed a round, where they've done their

05:41:16.100 --> 05:41:20.500
due diligence to set themselves up. Like you say, it's a huge risk and in a rower they couldn't

05:41:20.500 --> 05:41:30.180
really afford such a massive risk. It certainly was a risky approach, a bold one we shall say to

05:41:30.180 --> 05:41:34.580
put it politely. Yeah, that's the cast to speak for terrible when you say that was bold.

05:41:37.700 --> 05:41:39.700
Yeah.

05:41:42.180 --> 05:41:44.980
It's going to be liquid straight up rampants as B bombsite travel. They're going for a

05:41:44.980 --> 05:41:47.860
super direct approach here once again and it's gonna work trick them to get

05:41:47.860 --> 05:41:50.620
control gravity through the smoke only good for some chip damage my suit so

05:41:50.620 --> 05:41:53.380
we'll hold the line for one but there's more with that came from oh my goodness

05:41:53.380 --> 05:41:57.100
oh he's gonna keep progressing this is so brave but effective but it's still

05:41:57.100 --> 05:42:00.180
liquid who continue to force these fights and win these duals can get a

05:42:00.180 --> 05:42:03.380
Molotov into a cave now really make things awkward for Lucky too they know

05:42:03.380 --> 05:42:07.000
he's in there question where is exercise he's got plenty of utilizations

05:42:07.000 --> 05:42:11.020
around now they know he's coming from that lane flank or damage an ultimate

05:42:11.020 --> 05:42:15.020
through the wood. Three takers so on when it's lucky in exercise.

05:42:15.020 --> 05:42:20.020
Morbz still stuck on default. They know he's there. Annoying presence from exercise with these spams.

05:42:20.020 --> 05:42:23.020
Not that many bullets left for these though, as exactly you point out.

05:42:23.020 --> 05:42:27.020
An exercise has found Morbz all of a sudden. How's he done that then?

05:42:27.020 --> 05:42:30.020
And a bullet sooner or later, but he's got enough to continue to frag.

05:42:30.020 --> 05:42:33.020
And lucky or big damage on Shuhei. Ultimate slow.

05:42:33.020 --> 05:42:36.020
Now Shuhei's the last one left. Kits are available.

05:42:36.020 --> 05:42:41.300
and Liquid from an advantage in this after pot are not making it happen until Shumi gets one kill

05:42:41.300 --> 05:42:49.300
through the corner of the smoke at time. It's their time for the deep use! Oh my word! Last second, 10-5!

05:42:49.300 --> 05:42:52.340
I can't believe they've managed to recover that.

05:42:54.820 --> 05:42:59.220
That is ridiculous that they've won that 2 vs 3 retake. That should have been

05:42:59.220 --> 05:43:04.260
unloosable for Liquid. I mean, it took them so long to even start to sit put on that B bomb site.

05:43:04.260 --> 05:43:12.020
How on earth have 3d max managed to pull that one from the flames the French prevail get themselves up to double digits

05:43:12.020 --> 05:43:14.020
Have a look at this. We're gonna zoom in. Oh

05:43:15.420 --> 05:43:17.420
I thought there was no way

05:43:18.180 --> 05:43:26.100
Milliseconds left there with that bomb diffuse coming through just in time. Oh, I thought surely she did a brilliant job to get that one kill

05:43:26.620 --> 05:43:33.080
To make the difference. It was not the case. In fact, the both CTS had diffuse kits is the thing that makes a difference

05:43:33.080 --> 05:43:42.080
What a round to win. Liquid all these close rounds in this map, especially in that first half, and I'll add that one in the second half.

05:43:42.080 --> 05:43:44.080
Dairy, dairy, mate.

05:43:44.080 --> 05:43:54.080
You've heard of the Falcon screenshots, I think we get one there for Liquid. Not as egregious as some of the Falcons, but that one was pretty brutal to go against them.

05:43:54.080 --> 05:43:59.180
Didn't really do a whole lot wrong I suppose with the wall bang kill coming through and

05:43:59.180 --> 05:44:00.980
the smoke spam frag there as well.

05:44:00.980 --> 05:44:05.140
I can say the frag from Shuei felt like that should have been the one Liquid going to persist

05:44:05.140 --> 05:44:09.940
with the investments 3D Max 3 rounds away from eliminating Liquid and taking a step forward

05:44:09.940 --> 05:44:10.940
during the low frag.

05:44:10.940 --> 05:44:14.480
I said in my play by play I can't believe 3D Max won that, well I think anything's possible

05:44:14.480 --> 05:44:20.460
in Liquid don't serve her unfortunately in modern day Liquid and it's good or bad and

05:44:20.460 --> 05:44:23.380
more often than not lately it's been bad I'm afraid.

05:44:23.380 --> 05:44:28.900
Macker on the line.

05:44:28.900 --> 05:44:30.940
Gotta keep that belief.

05:44:30.940 --> 05:44:33.900
They've gotta keep the Hopier on the server.

05:44:33.900 --> 05:44:37.580
And that's gonna be Muckett's a fire off a shot that doesn't connect, he goes back

05:44:37.580 --> 05:44:38.580
for more double-dup.

05:44:38.580 --> 05:44:43.620
Oh my, okay, that's egregious, but for him, at least he's able to get out with his life

05:44:43.620 --> 05:44:45.820
intact as Liquid start to claim some ground.

05:44:45.820 --> 05:44:49.820
The problem is they've had to use quite a bit of the little utility they even had in

05:44:49.820 --> 05:44:51.460
the first place to get this control.

05:44:51.460 --> 05:44:57.860
Oh boy, move being major by ecstasy is spotted, but he still will also just repeat to get that kill on ultimate

05:44:57.860 --> 05:45:01.620
They're really feeling it now the confidence that comes with winning these close rounds

05:45:04.020 --> 05:45:06.020
Right

05:45:06.100 --> 05:45:10.100
Tiny bit of utile left for liquid smoke, but it's not really the best one in the world

05:45:10.180 --> 05:45:12.180
Mackey could start a bit of a line to

05:45:12.340 --> 05:45:17.780
See the cross onto the default position and look at exercise. So being an absolute nuisance bottom middle

05:45:17.780 --> 05:45:25.460
and he's naff is too late to clear him out. He's already left and gone back to A, 20 seconds left to try and make the plan.

05:45:25.460 --> 05:45:29.260
She's having a 1v1 on this side of the map, but even he can't get the right timing on

05:45:29.780 --> 05:45:36.920
Gravity's check. Lucky finds mobs 12 seconds to get a lead and naff anywhere near this bombsite and he's also at a bullet.

05:45:36.920 --> 05:45:39.000
It's an absolute mess for Liquid.

05:45:39.440 --> 05:45:43.880
11-5 to 3d max 2 away from keeping themselves in Rio.

05:45:43.880 --> 05:45:48.980
Oh, that was all over the place, man. I mean, Shuhei should have had that initial kill

05:45:48.980 --> 05:45:53.120
dead to right. I don't think that that drastically affects the outcome of the round. I mean, maybe

05:45:53.120 --> 05:45:57.400
it leads 3D Max into thinking it's going to be a BF. They can pull those CTs away from

05:45:57.400 --> 05:46:01.280
A. Perhaps that could have been the value in the kill, but it's lucky who will hold

05:46:01.280 --> 05:46:06.320
his own. After he gets that first kill and the player coming out of A main, he realizes

05:46:06.320 --> 05:46:11.040
I just got to stay alive. No points in taking that duel. The last four is T-Mec Masuta rotating

05:46:11.040 --> 05:46:17.040
through to finish off the job. Two more rounds is all 3D Max require. And it's another investment

05:46:17.040 --> 05:46:20.000
for Liquid where again they've got limited utility at their disposal.

05:46:20.000 --> 05:46:25.600
It's just so rough to watch, isn't it? Because I don't think there is any true hatred toward

05:46:25.600 --> 05:46:31.360
the individual players on Liquid. Because look at the talent they've been able to do on previous

05:46:31.360 --> 05:46:37.760
rosters. As a collective on Liquid, it just doesn't seem to work. Whatever Liquid tried

05:46:37.760 --> 05:46:46.840
to put into place. It seems to decline a player's individual ability. I don't get it. The liquid

05:46:46.840 --> 05:46:51.040
curse. I mean, listen, the one thing we do need to remember is that mobs has joined this

05:46:51.040 --> 05:46:54.800
team extremely quickly. So we're not going to be seeing them at their best since he's

05:46:54.800 --> 05:47:00.000
joined, but you're right. There's a lot of inexplainable questions around that you think

05:47:00.000 --> 05:47:04.760
wouldn't even be questions in the first place for liquid. And that's the real concern. Some

05:47:04.760 --> 05:47:10.800
of them? Yeah absolutely fair. Either way, Marko spills some blood, Frag found on

05:47:10.800 --> 05:47:15.360
mobs, Entry Frag are dead, Lucky, next man up to bat here in Donut. Was he seen? It

05:47:15.360 --> 05:47:18.920
does not look like it. Liquid not interested in trying to get the control

05:47:18.920 --> 05:47:23.760
in the back of Donut, instead they're gonna try and push through the smoke but that means Lucky goes unchecked and he'll punish

05:47:23.760 --> 05:47:28.720
them massively with the multi, even adds a third to the tally. Three players go down

05:47:28.720 --> 05:47:32.160
but a lot of damage done to both Marko and Gravity so maybe a chance for

05:47:32.160 --> 05:47:35.600
Ultimate, who has been the best player on the server in the series for Liquid.

05:47:35.600 --> 05:47:37.920
Ah, but nothing during Macca holds on.

05:47:37.920 --> 05:47:40.640
Absolutely brilliant from 3D Max.

05:47:40.640 --> 05:47:42.080
Incredible work.

05:47:42.080 --> 05:47:44.320
Lucky is having himself a map again.

05:47:44.320 --> 05:47:46.400
This is what he's capable of.

05:47:46.400 --> 05:47:48.480
We saw, I said earlier, like, hi, take a play out,

05:47:48.480 --> 05:47:50.400
book a rest with 3D Max on a slight recovery,

05:47:50.400 --> 05:47:51.600
ever since they added Masuta.

05:47:51.600 --> 05:47:52.720
They miss out on the Major,

05:47:52.720 --> 05:47:56.800
but they're starting to look a bit like their old selves again.

05:47:56.800 --> 05:47:59.840
And, well, if you're going to have a player going 25 and 11,

05:47:59.840 --> 05:48:01.280
you better win the bloody map.

05:48:01.280 --> 05:48:03.840
And they're 12-5 up, they're 1-0-1.

05:48:05.440 --> 05:48:09.720
1-0-1 from eliminating Liquid, and this is gonna be a really difficult loss for them to stomach.

05:48:09.720 --> 05:48:12.680
Are they really just gonna go for a big B hit? Yeah, I mean...

05:48:13.680 --> 05:48:17.640
Ah, I guess all hope may very well be lost, and if it wasn't bad enough,

05:48:17.640 --> 05:48:21.880
the Nade will chip a couple of them down, bring them into 1 tap range with those M4s.

05:48:24.440 --> 05:48:28.040
Maka constantly finding himself on the correct side of the server, not able to connect,

05:48:28.040 --> 05:48:29.800
He's going to be forced out into the open by the molly.

05:48:29.800 --> 05:48:32.040
He's actually able to extinguish it to at least keep his life intact.

05:48:32.040 --> 05:48:34.040
Gravity and the Suter will both find frags.

05:48:34.040 --> 05:48:36.840
NAF desperate to try and find a way to alleviate some of the pressure.

05:48:36.840 --> 05:48:40.040
He's going to go through the smoke, but he cannot foul gravity.

05:48:40.040 --> 05:48:42.680
Gravity will not be denied when you're here on Earth.

05:48:42.680 --> 05:48:44.040
It is inevitable.

05:48:44.680 --> 05:48:47.800
An ultimate will not be winning a 1v4 unless they feed him.

05:48:47.800 --> 05:48:48.920
Exercise, be careful.

05:48:48.920 --> 05:48:53.800
Two kills, almost a spin around to find the third, but not the case.

05:48:53.800 --> 05:48:57.080
And 3D Max from 11-4 behind on Nuke.

05:48:57.080 --> 05:49:04.200
win that one, go to Liquid's pick of Ancient and close it out to 0 and it's bye bye Team Liquid,

05:49:04.200 --> 05:49:10.520
they will not be competing in Rio any further. Oh, it's such a brutal loss for Liquid, they were

05:49:10.520 --> 05:49:15.880
up 11-4 on Nuke, they had one map point in regulation, their T side as far as gun rounds

05:49:15.880 --> 05:49:20.840
were concerned were really rough and they couldn't get it done in OT either despite a

05:49:20.840 --> 05:49:25.240
favourable first half on Ancient, there was a decent moment from them in that first half where

05:49:25.240 --> 05:49:27.920
where they won those five rounds in a row,

05:49:27.920 --> 05:49:30.120
that they had that five-round streak,

05:49:30.120 --> 05:49:32.680
and ultimately, those were the only rounds

05:49:32.680 --> 05:49:33.800
they won on the map.

05:49:34.640 --> 05:49:35.720
Oh, dear.

05:49:35.720 --> 05:49:39.000
I mean, 3D Max, they're gonna be absolutely delighted.

05:49:39.000 --> 05:49:40.920
They managed to recover their form a little bit

05:49:40.920 --> 05:49:42.240
at PGL Book Arrest.

05:49:42.240 --> 05:49:43.320
Now they're coming in toward Rio.

05:49:43.320 --> 05:49:45.320
It'd be a bit of a big disappointment

05:49:45.320 --> 05:49:48.400
if they were able to go straight out of the event

05:49:48.400 --> 05:49:50.160
after their improvement.

05:49:50.160 --> 05:49:51.840
We'd feel like they haven't really built on anything at all.

05:49:51.840 --> 05:49:55.000
Their inconsistencies would remain, but not the case.

05:49:55.000 --> 05:49:58.200
I managed to recover, and this one continued to fight in that lower bracket.

05:49:58.200 --> 05:50:01.960
And this is the round that really made the final men in the coffin for Liquid, really.

05:50:01.960 --> 05:50:05.960
That incredible kill from Shuri to try and get that 1v2-1.

05:50:05.960 --> 05:50:10.840
We thought there was not enough time for that defuse, but it came through.

05:50:10.840 --> 05:50:14.480
And in the end, it made sure that Liquid was eliminated.

05:50:15.280 --> 05:50:20.440
Oh, man, it's so rough to think there were, there were, what, 5-4 at one point on Ancient.

05:50:20.440 --> 05:50:24.280
And then it's just a crazy streak of nine consecutive rounds from 3D Max.

05:50:24.280 --> 05:50:27.640
and honestly, I felt like they go better and better as the map went on.

05:50:27.640 --> 05:50:29.560
All of the individuals are having their moments.

05:50:29.560 --> 05:50:31.160
It was that big pistol round.

05:50:31.160 --> 05:50:34.960
There's a massive determining outcome as well, along with the round that you just highlighted.

05:50:34.960 --> 05:50:37.560
And you can see Liquid are completely gutted.

05:50:38.280 --> 05:50:41.440
I mean, that is the rough watch, isn't it?

05:50:41.440 --> 05:50:45.760
Seeing the faces on Shiri and Aleige and NaF and the entire team.

05:50:46.400 --> 05:50:48.720
I don't really know what the next step is for Liquid.

05:50:48.720 --> 05:50:52.160
I mean, maybe we should have expected this before this event.

05:50:52.160 --> 05:50:56.100
they were losing to Sasha. They

05:50:56.100 --> 05:50:58.100
were losing to Portuguese mixed

05:50:58.100 --> 05:51:00.100
teams. They only made the major

05:51:00.100 --> 05:51:02.100
due to switching their VRS to

05:51:02.100 --> 05:51:04.100
the Americas. Any organization

05:51:04.100 --> 05:51:06.100
would play the system like that.

05:51:06.100 --> 05:51:08.100
If it meant sick of money and

05:51:08.100 --> 05:51:10.100
all the things that come with

05:51:10.100 --> 05:51:12.100
attending a major. But there's

05:51:12.100 --> 05:51:14.100
no pro has been made yet and

05:51:14.100 --> 05:51:16.100
morbz isn't playing badly. He

05:51:16.100 --> 05:51:18.100
really isn't playing badly and

05:51:18.100 --> 05:51:20.100
he's going to have time to bed

05:51:20.100 --> 05:51:22.100
into this roster. I think it's

05:51:22.100 --> 05:51:25.800
you know, it's a great win there.

05:51:25.900 --> 05:51:27.800
Congratulations. That was a

05:51:27.900 --> 05:51:29.700
massive brawl for you guys on

05:51:29.800 --> 05:51:31.700
map one. Talk to us about the

05:51:31.800 --> 05:51:33.400
conversations on you from the

05:51:33.500 --> 05:51:38.000
recovery from 411 down. Um I

05:51:38.100 --> 05:51:40.000
think we're going to have to

05:51:40.100 --> 05:51:42.000
get to the end of the game.

05:51:42.100 --> 05:51:44.000
We're going to have to get to

05:51:44.100 --> 05:51:46.000
the end of the game. We're going

05:51:46.100 --> 05:51:48.000
to have to get to the end of the

05:51:48.100 --> 05:51:49.000
game. We're going to have to

05:51:49.100 --> 05:51:51.000
get to the end of the game.

05:51:51.000 --> 05:52:18.000
I think when we are at that T side, we have to focus individually, we struggle a lot to get into the game, have the right focus, I think we focus too much on the calls and the way we wanted to play, but in the end if you don't play good individually, you are not aware of the way they play aggressive, you're just going to get catch and they will just run on you, you know.

05:52:18.000 --> 05:52:25.240
So, if we focus on that on the city side, then we are able to come back.

05:52:25.240 --> 05:52:26.320
That was very impressive.

05:52:26.320 --> 05:52:28.080
Congratulations on the win, mate.

05:52:28.080 --> 05:52:32.120
Now, I'd like to talk a little bit about your return to IGL.

05:52:32.120 --> 05:52:36.720
I mean, you guys have changed a lot recently, brought Masuta into the team for Bobby.

05:52:36.720 --> 05:52:38.640
You brought Wasink in as coach.

05:52:38.640 --> 05:52:40.040
You've now taken over as IGL.

05:52:40.040 --> 05:52:44.840
So, there's a lot of changes that have happened in 3D Max over the past couple of weeks.

05:52:44.840 --> 05:52:49.640
Are you going back to the same calling style that you once had when you were calling before?

05:52:49.640 --> 05:52:51.360
Have you tweaked your style of calling?

05:52:51.360 --> 05:52:56.000
How are you feeling as the IGL here once again?

05:52:56.000 --> 05:53:03.680
I think as an IGL, you always have to tweak some way to be able to don't get rid by your

05:53:03.680 --> 05:53:09.040
opponent and to make it very hard for your opponent to understand what you're doing.

05:53:09.040 --> 05:53:13.120
And at the same time, you have to make it hard for your opponent, but easy for your teammates.

05:53:13.120 --> 05:53:20.160
That's why I tried to adjust myself on the ideal path, because last year I was having

05:53:20.160 --> 05:53:24.680
great ideas, but sometimes too complicated for the team to understand or to make it able

05:53:24.680 --> 05:53:25.680
to work.

05:53:25.680 --> 05:53:30.080
And now I'm trying to have the right balance between having those two.

05:53:30.080 --> 05:53:36.360
Masuto, of course, has plenty of experience coming through from teams in the history,

05:53:36.360 --> 05:53:38.160
like Vitality, for example.

05:53:38.160 --> 05:53:44.840
Can you tell me what the main difference is between him and Bodhi in your eyes?

05:53:44.840 --> 05:53:51.180
I think just on the team's pick side, like vocal wise, Mizuta doesn't take a lot of space

05:53:51.180 --> 05:53:58.020
like Bodhi used to, I think Bodhi out of the team, he frees up some space on the vocal

05:53:58.020 --> 05:54:05.180
for Lucky and Gravity and also for me, so it's more like good balance for the team to,

05:54:05.180 --> 05:54:11.180
It's just like back in the days when we had Joko, Joko was not a vocal player, Mr.A isn't also,

05:54:11.180 --> 05:54:17.820
so we can have more room for me to call and to micro the way I want to sometimes.

05:54:17.820 --> 05:54:27.260
And also, Lucky is able to have his input he used to have because he's the right balance for the team,

05:54:27.260 --> 05:54:31.180
like tactical-wise because he's really calm, very composed in the game.

05:54:31.180 --> 05:54:35.580
And when we try to play too fast to aggressive with gravity,

05:54:35.580 --> 05:54:40.540
nothing like he's able to bring the other side now.

05:54:40.540 --> 05:54:41.900
Last question before we let you go,

05:54:41.900 --> 05:54:43.900
Maka, I'd like to just find out for all you.

05:54:43.900 --> 05:54:46.900
Do you feel like your orping is better when you're IGL-ing?

05:54:46.900 --> 05:54:49.220
Because when I checked your numbers, when you were calling,

05:54:49.220 --> 05:54:50.580
it seemed like you had better stats.

05:54:50.580 --> 05:54:53.700
Do you feel like that's the case?

05:54:53.700 --> 05:54:54.620
I don't know.

05:54:54.620 --> 05:54:55.980
Probably yes.

05:54:55.980 --> 05:54:59.980
I've never been able to play along with a great IGL.

05:55:01.260 --> 05:55:04.460
I've been IGLing almost my whole career,

05:55:04.460 --> 05:55:08.380
so it's really hard to fit in what an IGL wants to,

05:55:08.380 --> 05:55:12.500
and I think when the AWPer doesn't work with the IGL,

05:55:12.500 --> 05:55:16.300
it's always like really hard to put up numbers,

05:55:16.300 --> 05:55:17.300
especially on CS2.

05:55:17.300 --> 05:55:20.700
So I think in the end, yes,

05:55:20.700 --> 05:55:23.060
I'm able to be better at IGLing

05:55:23.060 --> 05:55:30.540
because I know where I want to go, but also it removes a lot of individual focus, you know.

05:55:30.540 --> 05:55:32.540
So I try to get a good balance.

05:55:33.860 --> 05:55:37.340
OK, all right, Maka. Well, thank you so much for joining us for the conversation.

05:55:37.340 --> 05:55:39.580
Congratulations on your win over Liquid.

05:55:39.580 --> 05:55:43.740
We're excited to see you guys in that next lower bracket game and all the best, mate.

05:55:44.940 --> 05:55:46.580
Yeah, thank you very much, guys. See you.

05:55:47.780 --> 05:55:48.380
Cheers, bro.

05:55:48.980 --> 05:55:51.460
Excellent. So we've only got a few series left today.

05:55:51.460 --> 05:55:53.060
We're halfway through the broadcast.

05:55:53.060 --> 05:55:55.500
We need to send it over to the second shift, though.

05:55:55.500 --> 05:55:57.580
Nair and Scriv are waiting in the wings

05:55:57.580 --> 05:56:01.180
for two more beer threes and two more teams to be eliminated.

05:56:01.180 --> 05:56:02.220
Will it be Passion UA?

05:56:02.220 --> 05:56:03.860
Will Hottu stay alive?

05:56:03.860 --> 05:56:06.380
Will Legacy be the one to go home early from the home event?

05:56:06.380 --> 05:56:07.660
We're gonna have to find out.

05:56:07.660 --> 05:56:08.820
See you in a few minutes.

05:56:38.820 --> 05:57:05.740
Place and Matches set your starting point, face the rating measures your impact as you

05:57:05.740 --> 05:57:06.740
climb.

05:57:06.740 --> 05:57:10.860
ELO reset narrows the gap between the highest ELO players and the rest of level 10.

05:57:10.860 --> 05:57:13.860
Your starting point will be based on your recent ELO inactivity.

05:57:13.860 --> 05:57:17.900
We're introducing Facet Rating so you can see exactly how much you stack up against

05:57:17.900 --> 05:57:19.620
others at your level.

05:57:19.620 --> 05:57:23.260
Facet Rating measures how much your actions have increased your team's chances of winning

05:57:23.260 --> 05:57:24.260
the match.

05:57:24.260 --> 05:57:27.420
Taking into account the full situation.

05:57:27.420 --> 05:57:29.500
Season 8 launches April 22nd.

05:57:29.500 --> 05:57:30.780
Good luck and have fun!

05:59:06.740 --> 05:59:08.740
Intel,

05:59:10.740 --> 05:59:12.740
Acer Predator,

05:59:14.740 --> 05:59:15.740
Chex,

05:59:18.740 --> 05:59:20.740
and DHL.

05:59:20.740 --> 05:59:36.780
the next game. Welcome back in

05:59:38.880 --> 05:59:41.880
gamers. We are moving swiftly on

05:59:41.880 --> 05:59:43.880
into the next game. Some

05:59:43.880 --> 05:59:45.880
different voices for this one of

05:59:45.880 --> 05:59:47.680
course and into that lower

05:59:47.680 --> 05:59:48.680
bracket really getting into the

05:59:48.680 --> 05:59:53.200
Unfortunately, but it has to happen somebody has got to be amongst the first teams to go out

05:59:53.200 --> 05:59:55.640
Is it gonna be bait? Is it gonna be passion UA? We're gonna find out

05:59:55.640 --> 05:59:59.600
Yeah, I've got a look at forces both these sides doing kind of varsity different scopes

05:59:59.600 --> 06:00:01.600
We're gonna their life cycle you've got a passion UA

06:00:01.600 --> 06:00:04.240
I've obviously been down trending for a while going through changes

06:00:04.240 --> 06:00:09.720
And then now gonna stand in on top of that and a bait side who looked kind of down in the dumps for a large portion

06:00:09.720 --> 06:00:13.400
I've got the start of this year telling the last year say once was work on the way

06:00:13.400 --> 06:00:17.640
But they squeak in towards the major and they've got that new lease of life now in towards this side

06:00:17.640 --> 06:00:21.560
Is that going to help them find a bit of life prior to Cologne?

06:00:21.640 --> 06:00:24.440
This one, of course, is very, very important for them.

06:00:24.520 --> 06:00:27.880
We've got a chance to check in with JT prior to this game.

06:00:27.960 --> 06:00:28.960
Let's go have a look.

06:00:31.400 --> 06:00:33.560
I'm joining with JT here from Passionnier.

06:00:33.640 --> 06:00:35.720
Before I go into the game you're about to play,

06:00:35.800 --> 06:00:36.760
I want to scope out a little bit.

06:00:36.840 --> 06:00:40.120
Obviously, Major Dream is kind of over for Passionnier,

06:00:40.200 --> 06:00:44.040
but what's the aim for the season to be salvaged?

06:00:44.120 --> 06:00:46.760
So we can ease this pain of missing out on the Major.

06:00:47.640 --> 06:00:49.680
Yeah, I mean, we obviously had a bad season.

06:00:49.680 --> 06:00:51.320
That's why we missed the major.

06:00:51.320 --> 06:00:54.680
We had some changes in the middle of the season

06:00:54.680 --> 06:00:57.040
and some communication we had to work through

06:00:57.040 --> 06:00:58.400
and stuff like that.

06:00:58.400 --> 06:00:59.800
So we knew that it was gonna be tough

06:00:59.800 --> 06:01:02.520
by going into the major cut-off

06:01:02.520 --> 06:01:03.560
and we didn't end up making it.

06:01:03.560 --> 06:01:05.920
So now we just spoke to each other.

06:01:05.920 --> 06:01:09.240
The goal is like, I mean, obviously, yeah, we have a stand-in,

06:01:09.240 --> 06:01:10.840
but we still have some events in the season.

06:01:10.840 --> 06:01:12.560
Just doing all those events will push us

06:01:12.560 --> 06:01:14.040
really high in the ranking

06:01:14.040 --> 06:01:16.200
and we can always go to the next major, right?

06:01:16.200 --> 06:01:23.000
There's going to be another major in the next five, six months, so yeah, just keep going,

06:01:23.000 --> 06:01:24.000
keep working.

06:01:24.000 --> 06:01:28.400
We'll have some extra time as well during the major to iron out some things, fix our

06:01:28.400 --> 06:01:34.280
communication and that kind of stuff and then into the next season we can be even stronger.

06:01:34.280 --> 06:01:38.280
I think that's an interesting angle that you use that time that you gained through not

06:01:38.280 --> 06:01:40.960
qualifying to the major to actually improve, right?

06:01:40.960 --> 06:01:44.000
But I want to talk about the mentioned standing, obviously, FANG is right behind me warming

06:01:44.000 --> 06:01:45.000
up.

06:01:45.000 --> 06:01:48.720
Why him? Obviously you have some connection with him, you know what you're getting since

06:01:48.720 --> 06:01:55.000
complexity days, but why is he here? Why is he the stand-in for this team?

06:01:55.000 --> 06:01:58.880
I mean there's some restrictions on the stand-in thing, but we had to have Kat on an NA player

06:01:58.880 --> 06:02:02.920
to play so we could keep the spot. Of course there's a lot of other players that are busy

06:02:02.920 --> 06:02:10.200
too, but in terms of Fang, we obviously played together before. I know that he's really easy

06:02:10.200 --> 06:02:15.080
He's a slot in, his communication is great, and he's currently not on the team, so it's

06:02:15.080 --> 06:02:17.080
going to be easy for him to come.

06:02:17.080 --> 06:02:22.320
And I think just in general for the roles and for what we need from him, he's already

06:02:22.320 --> 06:02:25.760
playing those roles, it's the easiest thing to slot in.

06:02:25.760 --> 06:02:30.640
What about you as an IGL, having a stand-in, how does that differ from your usual line-up

06:02:30.640 --> 06:02:32.960
that you're kind of like strong with, you're practicing with?

06:02:32.960 --> 06:02:37.120
Is this kind of like making your playbook shallower or you're trying to slot him in

06:02:37.120 --> 06:02:39.800
literally into everything?

06:02:39.800 --> 06:02:45.880
Like obviously there's a lot of stuff that we practice and that we have planned in the structure that we're unable to do

06:02:46.640 --> 06:02:50.740
But I mean like I said Feng is someone that speaks a lot. He has a lot of his own ideas

06:02:50.740 --> 06:02:56.000
So there's also some things that we can do now that he's comfortable with and like start those things in and

06:02:57.240 --> 06:03:00.000
But I think like full tournaments like this where we have one game a day

06:03:00.000 --> 06:03:04.200
We have a lot of time to prepare like we have a lot of time to prepare what rounds you want to play

06:03:04.200 --> 06:03:08.760
make sure that we're all on the same page, especially Justin, even some new rounds that

06:03:08.760 --> 06:03:13.000
maybe we didn't play before. It doesn't have to be the same ones as the other tournaments,

06:03:13.000 --> 06:03:18.560
and yeah, just see what happens. Battle of the Ukrainian organizations here. Does that play

06:03:18.560 --> 06:03:23.480
any role? Because you're obviously like a global lineup at this point, but still, does that add a

06:03:23.480 --> 06:03:27.920
little bit of a spice for you? I mean, for me as a player, no, not really, because I mean,

06:03:27.920 --> 06:03:34.480
I'm not Ukrainian, but for the Org I think, like just playing another Ukrainian Org is

06:03:34.480 --> 06:03:38.360
like just an interesting thing to happen. I think maybe for Kremlin as well, I think

06:03:38.360 --> 06:03:43.340
he knows some of the players on our team and I just, it's not like any pressure or anything

06:03:43.340 --> 06:03:44.840
but it's interesting here.

06:03:44.840 --> 06:03:49.400
Absolutely makes sense and let's see how this one goes. Neo and Scriv, over to you.

06:03:49.400 --> 06:03:53.980
Yeah, good to hear from JT honestly and you know, get some insight into where Pashin

06:03:53.980 --> 06:03:59.900
the moment. I think pretty dire

06:03:59.900 --> 06:04:01.000
VRS run from them. It's safe to

06:04:01.000 --> 06:04:02.000
say, you know what I mean? Like

06:04:02.000 --> 06:04:03.000
this is a team that everybody

06:04:03.000 --> 06:04:04.000
was like, Yeah, okay, we can

06:04:04.000 --> 06:04:05.000
kind of overlook them. They'll

06:04:05.000 --> 06:04:07.000
be fine regionally. They'll be

06:04:07.000 --> 06:04:09.000
fine. Um and really just took a

06:04:09.000 --> 06:04:10.000
lot of hits like playing in a

06:04:10.000 --> 06:04:12.000
few tournaments that maybe they

06:04:12.000 --> 06:04:14.000
shouldn't have done. Maybe they

06:04:14.000 --> 06:04:16.000
are playing too far above their

06:04:16.000 --> 06:04:18.000
own skill ceiling at the moment,

06:04:18.000 --> 06:04:19.000
and it really did cost them in

06:04:19.000 --> 06:04:21.000
the end. Um sure you could be

06:04:21.000 --> 06:04:22.000
like, Yeah, there's another

06:04:22.000 --> 06:04:23.000
major in six months, but it's

06:04:23.000 --> 06:04:32.000
They do well at adapting, they do well at dealing with what's happening around them and losing an org and moving to a different org and all this kind of stuff, but they should have been at the major.

06:04:32.000 --> 06:04:33.000
I think there's no two ways about it.

06:04:33.000 --> 06:04:38.000
Yeah, I think ultimately the biggest thing about this passion away side is that they've just lost their identity, right?

06:04:38.000 --> 06:04:48.000
You look at deciding what they've been for a long, long time and the level that they've been at, they've always been kind of quiet contender for maybe making other groups and then from there on maybe hitting a bit of a ceiling.

06:04:48.000 --> 06:04:50.100
I think that's a good thing.

06:04:50.100 --> 06:04:51.900
But now we're not even getting

06:04:51.900 --> 06:04:53.900
to a spot like that. So quite

06:04:53.900 --> 06:04:55.900
the big ask to see what we get

06:04:55.900 --> 06:04:57.900
moving forward into this. I think.

06:04:57.900 --> 06:04:59.900
Despite it, maybe a little bit

06:04:59.900 --> 06:05:00.900
crazy to say, I think they would

06:05:00.900 --> 06:05:01.900
come in as the favorite in

06:05:01.900 --> 06:05:03.900
towards this game. A side who

06:05:03.900 --> 06:05:05.900
are obviously on that back foot,

06:05:05.900 --> 06:05:07.900
then having the standing on top

06:05:07.900 --> 06:05:09.900
of it as well. Let's get the show

06:05:09.900 --> 06:05:11.900
on the road of close to maybe

06:05:11.900 --> 06:05:13.900
missed. There's the interviews

06:05:13.900 --> 06:05:15.900
coming through with the veto.

06:05:15.900 --> 06:05:20.900
that's what I'm saying. I'm

06:05:20.900 --> 06:05:21.900
saying. Yeah, it makes a lot of

06:05:21.900 --> 06:05:23.900
sense not too many surprises in

06:05:23.900 --> 06:05:25.900
terms of the veto. No, you just

06:05:25.900 --> 06:05:26.900
look at this this over. It's just

06:05:26.900 --> 06:05:27.900
such a punishment. I bait are

06:05:27.900 --> 06:05:29.900
bad at this. Fundamentally, so

06:05:29.900 --> 06:05:31.900
this should be a clean on it. All

06:05:31.900 --> 06:05:33.900
goes to plan. Well, that's it. I

06:05:33.900 --> 06:05:35.900
think they could be a better

06:05:35.900 --> 06:05:36.900
team is the thing. Yeah, I don't

06:05:36.900 --> 06:05:37.900
know that the map is

06:05:37.900 --> 06:05:38.900
necessarily going to matter.

06:05:38.900 --> 06:05:40.900
Passion. You a stock is way down

06:05:40.900 --> 06:05:42.900
for me. NPL. He seems to agree

06:05:42.900 --> 06:05:44.900
as well. Find a couple and

06:05:44.900 --> 06:05:48.900
to be in next. He's got to

06:05:49.000 --> 06:05:50.800
isolate this frag, but he can't.

06:05:50.900 --> 06:05:51.800
I think that might be the

06:05:51.900 --> 06:05:53.800
beginning of the end. Fang here,

06:05:53.900 --> 06:05:56.800
the stand in. Hot prospect at

06:05:56.900 --> 06:05:58.800
one time in the NA scene. Look

06:05:58.900 --> 06:06:00.800
into try and get the for sale

06:06:00.900 --> 06:06:02.800
sign out. Unfortunately not. He

06:06:02.900 --> 06:06:04.800
will be dealt with. He's got to

06:06:04.900 --> 06:06:06.800
isolate this frag, but he can't

06:06:06.900 --> 06:06:08.800
get back. I think that might be

06:06:08.900 --> 06:06:10.800
the beginning of the end. Fang

06:06:10.900 --> 06:06:12.800
here to stand in. Hot prospect

06:06:12.800 --> 06:06:17.800
I mean, all that really big

06:06:17.800 --> 06:06:18.800
care about getting strong start

06:06:18.800 --> 06:06:19.800
on your CT side of the past

06:06:19.800 --> 06:06:21.800
basically the most CT side of

06:06:21.800 --> 06:06:22.800
map in the pool at the moment.

06:06:22.800 --> 06:06:23.800
I'm checking you today was in

06:06:23.800 --> 06:06:27.800
2026 is about 54.8% CT side.

06:06:27.800 --> 06:06:28.800
You know, statistically, it's

06:06:28.800 --> 06:06:30.800
of course up there, but yeah,

06:06:30.800 --> 06:06:31.800
we've spoke about this a lot.

06:06:31.800 --> 06:06:32.800
We've seen it at this site,

06:06:32.800 --> 06:06:34.800
especially this real top level.

06:06:34.800 --> 06:06:36.800
It is not, but it's not

06:06:36.800 --> 06:06:37.800
that much of a difference.

06:06:37.800 --> 06:06:38.800
It's not that much of a difference.

06:06:38.800 --> 06:06:39.800
It's not that much of a difference.

06:06:39.800 --> 06:06:41.800
It's not that much of a difference.

06:06:41.800 --> 06:06:46.240
It is not the most damning thing in the world to only get like four rounds on the T side of the past

06:06:46.240 --> 06:06:52.000
Like it on paper looks bad, but in the server itself most teams are ultimately too worried about that

06:06:52.000 --> 06:06:57.520
They know that they can work themselves back in towards a game like this strong pistol towards the CT and you can kind of find

06:06:57.520 --> 06:07:00.880
Form so if I think you need to set up the foundations here in this first off for a map

06:07:00.880 --> 06:07:04.600
They've obviously struggled on they've paid it three times and well one none of them

06:07:05.080 --> 06:07:07.720
doesn't exactly fill us with a lot of of

06:07:07.720 --> 06:07:10.620
of hope, maybe, but this is the kind of game where you can.

06:07:10.620 --> 06:07:12.620
You look at some of those losses as well.

06:07:12.620 --> 06:07:15.020
Understandables, like, you know, an O.T. lost a foot.

06:07:15.020 --> 06:07:17.020
Fair play. Lost a three, lost a roar.

06:07:17.020 --> 06:07:19.020
It seems that they should be losing to, really.

06:07:19.020 --> 06:07:22.520
Sizzy. Just checking his feet.

06:07:22.520 --> 06:07:25.020
For some reason, it does cost him.

06:07:25.020 --> 06:07:27.020
He should have had that kill.

06:07:29.020 --> 06:07:32.620
Yeah, a map that I think they will play when it comes up.

06:07:32.620 --> 06:07:35.320
They've maybe just been lucky in their vetoes that it's not come up very often.

06:07:35.320 --> 06:07:39.440
Yeah, Kenzo's all fully blinded out another player gets caught.

06:07:39.440 --> 06:07:43.840
So this is not a great look for bait initially and Nick's here in the right place.

06:07:43.840 --> 06:07:48.960
He just misses the timing, but potentially spot on like the mini map, maybe right.

06:07:48.960 --> 06:07:51.240
Like the very edge of the silhouette might have shown up on the mini map.

06:07:51.240 --> 06:07:54.000
They were ready for a flank of some kind.

06:07:54.000 --> 06:07:55.920
And it's a perfect force for a patch anyway.

06:07:55.920 --> 06:07:58.680
Like they've not put a foot wrong here.

06:07:58.680 --> 06:08:00.400
I'm ready to send the out.

06:08:00.400 --> 06:08:02.080
And I like all they can do is really show up and save here.

06:08:02.080 --> 06:08:04.040
They don't really have too much of a choice behind this.

06:08:05.320 --> 06:08:08.920
Unfortunately the force pilot follows his surveys me pretty ugly

06:08:10.360 --> 06:08:15.380
I like to send the Alka-Squeez out of the utility around what they save but firepower be brutal

06:08:15.380 --> 06:08:18.440
It's just a couple of fights that go around that one in ticket this one here as well

06:08:18.960 --> 06:08:24.600
Ken's sword is so unbelievably blind. There's no idea about what's about to round that corner towards bathroom

06:08:26.040 --> 06:08:30.680
It effort I patched my way I in this up immediately and

06:08:30.680 --> 06:08:35.720
to be able to do that. I'm

06:08:35.820 --> 06:08:36.620
giving us now the hope of a bit

06:08:36.720 --> 06:08:39.820
of a runway to work with on

06:08:40.720 --> 06:08:41.820
this seaside. Have the better

06:08:41.920 --> 06:08:42.820
by adding in towards round number

06:08:42.920 --> 06:08:43.720
three to another little bit

06:08:43.820 --> 06:08:44.720
more confidence off the back of

06:08:44.820 --> 06:08:46.760
a flawless T side round about on

06:08:46.860 --> 06:08:48.760
the force. That's how you start

06:08:48.860 --> 06:08:50.760
to open the floodgates a little

06:08:50.860 --> 06:08:53.760
bit. Wait, as we said, it's

06:08:53.860 --> 06:08:55.760
going to be pretty ugly. Got two

06:08:55.760 --> 06:08:59.360
here bait want to try and catch them off guard

06:09:06.400 --> 06:09:11.600
and the gimmick will be a B-stack MPL up long to try and find info

06:09:11.600 --> 06:09:16.880
lovely shot on the first so quick he's certainly one of the elements that

06:09:16.880 --> 06:09:19.680
needs to be firing on all cylinders right for sure that's one of the key

06:09:19.680 --> 06:09:22.480
things i think ultimately how they're able to take a

06:09:22.480 --> 06:09:26.880
map off of Navi so it's like even with him playing really well he still can't

06:09:26.880 --> 06:09:30.120
necessarily win a series against the top team. I mean it was the big thing the

06:09:30.120 --> 06:09:34.160
talking point of our bait for such a long time it was MPL doing an old calling

06:09:34.160 --> 06:09:37.360
and fragging of course now he doesn't have to lead this team anymore there's

06:09:37.360 --> 06:09:42.080
other voices they can fall back on especially that of Alex right but you

06:09:42.080 --> 06:09:45.320
still need real numbers out from him this despite a passionate side that of

06:09:45.320 --> 06:09:48.160
course been dwindling this year and struggling they still got some really

06:09:48.160 --> 06:09:50.160
I think if he starts to get

06:09:50.260 --> 06:09:51.260
red heart, he can look pretty

06:09:51.360 --> 06:09:52.360
good. I'm getting him comfortable.

06:09:52.460 --> 06:09:54.060
We're going to dive on towards

06:09:54.160 --> 06:09:56.060
Pete. No one here. They went for

06:09:56.160 --> 06:09:57.060
a gamble stack towards the top

06:09:57.160 --> 06:09:58.060
site. I can't blame on a buy

06:09:58.160 --> 06:10:00.060
like this. Why you would shell

06:10:00.160 --> 06:10:01.060
up and try and gamble stack.

06:10:01.160 --> 06:10:03.060
But that would be that. The

06:10:03.160 --> 06:10:04.060
remaining three says the Alex

06:10:04.160 --> 06:10:06.060
and a sent the out. You just

06:10:06.160 --> 06:10:08.060
keep on what you got. Yeah.

06:10:08.160 --> 06:10:10.060
Take it into the next round.

06:10:10.160 --> 06:10:12.060
Hopefully give it a bit of a

06:10:12.160 --> 06:10:14.060
better try. But passion you a

06:10:14.160 --> 06:10:16.060
one of the big things that we

06:10:16.060 --> 06:10:20.060
that's a really. One of the

06:10:20.160 --> 06:10:22.060
big things that we talk about,

06:10:22.160 --> 06:10:24.060
you know, is that T side and

06:10:24.160 --> 06:10:25.060
the efficacy on it? I tend to

06:10:25.160 --> 06:10:26.560
find, you know, you talk about

06:10:26.660 --> 06:10:28.060
the CT side in this of the map.

06:10:28.160 --> 06:10:29.060
I do tend to find that some of

06:10:29.160 --> 06:10:30.060
those super proficient teams on

06:10:30.160 --> 06:10:32.060
this map, maybe have slightly

06:10:32.160 --> 06:10:36.060
higher T side win rates. Um,

06:10:36.160 --> 06:10:37.060
only by like a couple of

06:10:37.160 --> 06:10:38.060
percentage points, but you know,

06:10:38.160 --> 06:10:39.560
you get that under the microscope

06:10:39.660 --> 06:10:41.060
and it is more significant than

06:10:41.160 --> 06:10:43.060
you might think. So something

06:10:43.160 --> 06:10:45.060
to really bear in mind is that

06:10:45.060 --> 06:10:49.060
it's going to be a real, real

06:10:49.060 --> 06:10:51.060
struggle time for this bait

06:10:51.060 --> 06:10:52.060
sides unless they're able to

06:10:52.060 --> 06:10:53.060
show us anything different. And

06:10:53.060 --> 06:10:54.060
they played it like once a month.

06:10:54.060 --> 06:10:55.060
Not only have they played it

06:10:55.060 --> 06:10:56.060
three times, it's not like

06:10:56.060 --> 06:10:57.060
they've suddenly turned around

06:10:57.060 --> 06:10:59.060
and gone. Okay, we're going to

06:10:59.060 --> 06:11:00.060
start working on the overpass.

06:11:00.060 --> 06:11:02.060
It's not quite perfect yet, but

06:11:02.060 --> 06:11:03.060
we've been bringing it out of

06:11:03.060 --> 06:11:04.060
this tournament or whatever. They

06:11:04.060 --> 06:11:07.060
really do just. Pray that it

06:11:07.060 --> 06:11:08.060
doesn't come out in the veto and

06:11:08.060 --> 06:11:10.060
it's true once in a while. That

06:11:10.060 --> 06:11:12.060
doesn't work for them. Yeah.

06:11:12.060 --> 06:11:13.060
And they're a little bit

06:11:13.060 --> 06:11:14.060
textbook on the flip side for

06:11:14.060 --> 06:11:15.300
he's more puggier, my Alps, Mirage,

06:11:15.300 --> 06:11:17.580
he's not a cunt of so many of their V2s.

06:11:18.780 --> 06:11:19.660
Very easy to prep.

06:11:19.660 --> 06:11:21.660
That's where the passion you have a little bit more...

06:11:23.300 --> 06:11:25.620
...as prospects in terms of how they want to turn this V2 for them.

06:11:25.620 --> 06:11:27.780
Fang is getting a close-it.

06:11:28.540 --> 06:11:29.300
I like this.

06:11:29.300 --> 06:11:30.020
I'm doing what I'm doing to do.

06:11:30.020 --> 06:11:31.540
MPL should be dead to right, and he is.

06:11:31.540 --> 06:11:33.060
Fang, nice move from him.

06:11:33.060 --> 06:11:36.740
Gapping that Ryans out of the smoke will cost MPL his life in an open-up.

06:11:38.820 --> 06:11:39.940
What a T-side.

06:11:39.940 --> 06:11:41.740
Nix was super-patient.

06:11:41.740 --> 06:11:43.980
They're worried about someone in short water.

06:11:43.980 --> 06:11:46.640
I didn't come towards him, but I sent the L4 nonetheless.

06:11:48.220 --> 06:11:49.620
And how B-Site is open.

06:11:51.020 --> 06:11:52.860
Yeah, certainly lucky to be alive off of that one.

06:11:52.860 --> 06:11:54.220
I think he would have been traded anyway.

06:11:54.220 --> 06:11:57.320
Yeah. Which would just create the same game state.

06:11:58.160 --> 06:12:03.820
And I mean, I don't know if you're Alex, you might save again here, to be honest.

06:12:04.020 --> 06:12:08.060
But in the same vein, you are going to buy into the next round anyway.

06:12:08.060 --> 06:12:09.800
So why not give it a look?

06:12:09.800 --> 06:12:11.860
Why not try and upgrade the weaponry?

06:12:11.860 --> 06:12:19.860
And just individually try and build some confidence, get that server rust kicked off and find some frags, right?

06:12:20.860 --> 06:12:22.860
Have a late look at the very least, has he?

06:12:22.860 --> 06:12:25.860
Right on this corner, though, will most likely cost him his life.

06:12:25.860 --> 06:12:27.860
He's hoping they come to him.

06:12:28.860 --> 06:12:32.860
He's tempted. New boy on the block for their spate side.

06:12:32.860 --> 06:12:39.860
of the year. Of course, they

06:12:39.860 --> 06:12:42.860
played crack out with. Another

06:12:42.860 --> 06:12:44.860
Academy side. His teammate

06:12:44.860 --> 06:12:46.860
second power, of course, his

06:12:46.860 --> 06:12:48.860
teammate didn't trade it places

06:12:48.860 --> 06:12:50.860
and it kind of felt like it was

06:12:50.860 --> 06:12:52.860
a really weird time for bait

06:12:52.860 --> 06:12:54.860
because it was like you also

06:12:54.860 --> 06:12:56.860
drop. Hedrick who carried it

06:12:56.860 --> 06:12:57.860
feel that bad like, you know,

06:12:57.860 --> 06:12:59.860
maybe like not the ceiling that

06:12:59.860 --> 06:13:01.860
we wanted, but initially when

06:13:01.860 --> 06:13:06.180
this side it felt like well if you get rid of Hedrick then surely you're bringing somebody in who is

06:13:06.180 --> 06:13:10.820
maybe even more experienced even more firepower yeah they're actually the other way they gambled on

06:13:11.700 --> 06:13:16.100
what their academy could bring to the table first look out was fantastic we did Bates debut

06:13:16.100 --> 06:13:20.420
it was like a cower and um first map was good yeah it was one good map and then the rest of the

06:13:20.420 --> 06:13:24.180
tour was pretty rough since he looks a little bit more comfortable in terms of what he's doing

06:13:24.180 --> 06:13:28.180
within this side he feels a little bit more yeah maybe I've been able to better look at but I don't

06:13:28.180 --> 06:13:32.040
I still am not sold on him being an upgrade on a trick and this is sort of the issue is

06:13:32.920 --> 06:13:34.920
You know is this is he?

06:13:35.120 --> 06:13:36.960
Move at the moment is it

06:13:36.960 --> 06:13:40.920
Temporary is it is there patterns behind it? And if so then we're actually needing more numbers out from him

06:13:40.920 --> 06:13:44.740
Yeah, I think it's obviously like they on a player level are probably like

06:13:45.760 --> 06:13:50.380
Here are three players that we want to get send that up to management and management like

06:13:52.400 --> 06:13:58.060
Is the Academy working out yeah to be honest and well the person to be

06:13:58.180 --> 06:14:00.180
It is beautiful here from Pashiny Way.

06:14:00.180 --> 06:14:04.180
Beyond the Academy, beyond the signings, I think there's a lot more that needs working out.

06:14:04.180 --> 06:14:06.180
But it's just been absolutely rolled there.

06:14:06.180 --> 06:14:09.180
And this very quickly starts looking like a dire map.

06:14:09.180 --> 06:14:11.180
It does for this bait side.

06:14:11.180 --> 06:14:13.180
This is a really, really ugly start.

06:14:14.180 --> 06:14:20.180
Eluza forced by, fair enough, those things happen, but it's the loss of this fall by so quickly.

06:14:20.180 --> 06:14:23.180
Such an efficient B-pop that comes through. The utility's excellent.

06:14:23.180 --> 06:14:30.260
Even MPL, in towards bank, he's gonna fall.

06:14:30.260 --> 06:14:31.260
All down to one man.

06:14:31.260 --> 06:14:35.740
This is the one we were just talking about, Suzy, with an AWP.

06:14:35.740 --> 06:14:38.940
Looks like for now he actually should be okay to stay alive.

06:14:38.940 --> 06:14:43.140
It's just as long as he can hit the shot onto his JT, the shadow will at least alert him,

06:14:43.140 --> 06:14:46.620
but now he's in unquantity and now he's in a lot of trouble.

06:14:46.620 --> 06:14:50.540
First shot's nice, easy gonna die, it's looking like the answer is gonna be yes, right on

06:14:50.540 --> 06:14:51.540
that tail end.

06:14:51.540 --> 06:14:55.780
I thought he might have just survived the swarm there as a third manager,

06:14:55.780 --> 06:15:00.180
so a couple of consolation kills, but again, that be here is fantastic stuff.

06:15:00.180 --> 06:15:04.340
And a very early but very necessary timeout by Bait.

06:15:04.340 --> 06:15:09.060
Madden will get on the mic and he does not like what he sees so far and too right.

06:15:09.620 --> 06:15:12.340
There's going to be some rounds where you can turn around and go,

06:15:13.620 --> 06:15:16.420
we should have played that slightly better or I shouldn't have peaked to that moment.

06:15:16.420 --> 06:15:19.700
You know, there's maybe certain things individually and there's a team that you can figure out.

06:15:19.700 --> 06:15:47.700
In a round like that, everybody dies, nobody wins a fight, we don't do any damage, the flashes were just really good, you're just like, wow, okay, there's nothing that we did wrong, they just did everything right, maybe we didn't have like a read on them, we could have got aggressive, but in terms of like the immediate micro gameplay on the bomb site, they just didn't do anything wrong, so you do have to turn around and be like, we need a round, we need to figure out a round from somewhere, because they're playing really well right.

06:15:47.700 --> 06:15:49.700
That's it.

06:15:49.780 --> 06:15:53.780
Something I've got a heroine for. Just a few great epistles around that.

06:15:54.980 --> 06:15:58.300
All the science points at this being a pretty simple fifth on the board.

06:15:58.900 --> 06:16:01.140
So you may be a couple of nice eagle shots might...

06:16:02.300 --> 06:16:04.300
Let's bring it the other way.

06:16:04.300 --> 06:16:06.900
Like what Fang's been doing so far. He's quite relentious in the entries.

06:16:07.740 --> 06:16:10.740
Sending himself into all these engagements and doing...

06:16:11.260 --> 06:16:17.100
What a man with his watch control being taken. The flash is good, but that is not good from try.

06:16:17.100 --> 06:16:21.140
the game. It's not like it was

06:16:21.200 --> 06:16:22.240
forces. You're gonna find JT is

06:16:22.300 --> 06:16:23.400
one of the course in the grave.

06:16:23.480 --> 06:16:25.240
So this lesser by is causing a

06:16:25.300 --> 06:16:26.980
couple of issues, but back into

06:16:27.040 --> 06:16:28.680
the three versus three. The

06:16:28.740 --> 06:16:29.880
thing is with tries death.

06:16:29.940 --> 06:16:31.680
There's a gun to be scooped up

06:16:31.740 --> 06:16:33.780
there. It is true. Kenseth

06:16:33.840 --> 06:16:36.180
all trying to cover off an

06:16:36.240 --> 06:16:38.320
extremity here. A dangerous

06:16:38.380 --> 06:16:39.820
escape loses a lot of his HP,

06:16:39.880 --> 06:16:41.860
and they're going to know that.

06:16:41.920 --> 06:16:43.920
So now what do we do right on

06:16:44.000 --> 06:16:45.600
that big side of things? I

06:16:45.600 --> 06:16:48.800
that their best go is sent the old thought he found that kill. That's certainly rough.

06:16:48.800 --> 06:16:53.040
The trade is eventually there from Alex, but he's too low to get anything done. And just

06:16:53.040 --> 06:16:57.240
again mid round, not quite enough coordination from bait to figure out what they wanted to

06:16:57.240 --> 06:17:04.600
do. Tensazor often goes off on these solo missions actually. And in that brief window,

06:17:04.600 --> 06:17:07.880
he does get caught. So maybe the whole round was hinging on him, just getting in a corner

06:17:07.880 --> 06:17:12.240
at long to unlikely round. This is the one that we're waiting for.

06:17:12.240 --> 06:17:16.280
He was kind of hoping that basically he could just tuck himself up close to long, and just

06:17:16.280 --> 06:17:21.080
try and catch one off guard, maybe scoop up a gun, you know, cause a bit of a ruckus.

06:17:21.080 --> 06:17:23.180
Kenszo is unbelievably important.

06:17:23.180 --> 06:17:29.360
We speak with MPL, the kind of numbers that he brings to the table for bait, but we've

06:17:29.360 --> 06:17:30.680
seen bait really succeed.

06:17:30.680 --> 06:17:34.800
Kenszo is actually kind of a lifeblood of this side in a lot of these games.

06:17:34.800 --> 06:17:40.640
So far, we've put the slow start from MPL as well when needing more.

06:17:40.640 --> 06:17:46.240
I can't quite catch on the jump peak all the spam both are close, but close enough

06:17:48.160 --> 06:17:53.540
As we're back into the by the debate round of the seven as much as it feels early like must win like you lose this

06:17:54.280 --> 06:17:55.520
that's

06:17:55.520 --> 06:18:01.040
Sixth on the board's passionate and probably the seventh behind of that broken economy and we're just

06:18:01.600 --> 06:18:07.360
Continuing this awful cycle to start off your opponents map here. This is a not do or die

06:18:07.360 --> 06:18:11.160
But for the early portion of this game, it's must win. That's a good start. It is

06:18:11.920 --> 06:18:13.920
looking for a foothold here

06:18:13.960 --> 06:18:15.520
passion you a have just

06:18:15.520 --> 06:18:19.640
Absolutely charged up the mountain these guys are like still getting their shoes on you know

06:18:19.640 --> 06:18:24.860
They're really being left behind very much unless they find this round sent you out key trades

06:18:25.600 --> 06:18:32.880
It's only one of the awkward weapon toasters slow down the flow of the T side though. So they're still retaining them an advantage here

06:18:32.880 --> 06:18:38.580
to get the ball back. So we're

06:18:38.580 --> 06:18:40.580
going to get the ball back. Yep.

06:18:40.580 --> 06:18:42.580
Tends is also the one that comes

06:18:42.580 --> 06:18:44.580
round to find the key double

06:18:44.580 --> 06:18:46.580
kill try going to be the only

06:18:46.580 --> 06:18:48.580
one left one versus three on the

06:18:48.580 --> 06:18:49.580
all. Plenty of time to work with

06:18:49.580 --> 06:18:50.580
not really the HP and of course

06:18:50.580 --> 06:18:52.580
got to get that bond back. So

06:18:52.580 --> 06:18:54.580
when the actual round feels

06:18:54.580 --> 06:18:56.580
unlikely and indeed it is the

06:18:56.580 --> 06:18:58.580
case traded nice and easy bait

06:18:58.580 --> 06:19:00.580
will move up to two and that

06:19:00.580 --> 06:19:01.580
timeout certainly paying

06:19:01.580 --> 06:19:05.420
start using that to scale in towards this game and hopefully find

06:19:05.980 --> 06:19:10.500
Some real proper form in the city side like we're needing kind of a bare minimum of five rounds

06:19:10.580 --> 06:19:14.260
If not realistically more like an even game as like a worst case scenario

06:19:14.700 --> 06:19:19.140
The likelihood of them getting up to more seven going for us versus half pretty slim

06:19:19.700 --> 06:19:21.340
That's a good start

06:19:21.340 --> 06:19:23.340
Plenty money to fall back on both of the T side

06:19:24.820 --> 06:19:27.940
Aggressive once again, I don't get the shot for it

06:19:27.940 --> 06:19:31.780
Nick's is going to get out. He's in front of the smoke. He's been packed up by a neighbor.

06:19:31.780 --> 06:19:35.620
It's a great position that he holds. It's a messy fight out towards long.

06:19:35.620 --> 06:19:40.340
And well, a lot of these engagements of some slightly low quality at the moment,

06:19:40.340 --> 06:19:45.460
Flash avoided. Nick's not checked, but on the 180 Alex will give it a look.

06:19:45.460 --> 06:19:49.060
Nick should have just confirmed this kill. Trial also dropped as well.

06:19:49.060 --> 06:19:50.740
So bait, take a two man advantage.

06:19:51.460 --> 06:19:54.500
Yeah, the mojo has certainly been lost here by passion UA.

06:19:54.500 --> 06:20:02.320
a small contact attempt from JT is shut down easily. They've tried a very cheeky round

06:20:02.320 --> 06:20:06.780
looking for lots and lots of 1v1s and they do get them, but they're just on the business

06:20:06.780 --> 06:20:12.780
end. They're on the unfortunate end of those orbs and AKs. Still some smiles as they're

06:20:12.780 --> 06:20:17.140
feeling good about their T side. One thing we have to turn around and say five rounds

06:20:17.140 --> 06:20:22.940
already feels like all you need on a T side for our team. So if they can get a lot more

06:20:22.940 --> 06:20:33.400
than this. Spidey senses tingling a little bit. Maybe his teammates saw a barrel at the

06:20:33.400 --> 06:20:42.500
last second. Always check your corners man. That's it. Surprised how many think pros like

06:20:42.500 --> 06:20:48.860
to tunnel in on angles and it can result especially on your infernos and stuff in a lot of unchecked

06:20:48.860 --> 06:20:54.460
angles. Yeah, real total if you're nicks as well because the idea around trigger discipline there is fantastic

06:20:56.460 --> 06:20:58.460
Can't be the same try

06:20:59.180 --> 06:21:01.740
Tides he goes for a little peek and then span down through the wall

06:21:03.260 --> 06:21:05.260
Off start for him thus far

06:21:05.580 --> 06:21:07.580
on the flip side

06:21:07.900 --> 06:21:09.660
In that head to head is all

06:21:09.660 --> 06:21:13.820
Other of says he's actually looking pretty good. He's quite confident at the moment, which is exactly what you want

06:21:15.420 --> 06:21:17.420
Get him really

06:21:17.420 --> 06:21:21.700
It's kind of feeling like he wants to set a bit of a tone and be quite proactive, which is what we're getting.

06:21:21.700 --> 06:21:24.540
He's taking a lot of early engagements. He's happy to take some space as well.

06:21:24.540 --> 06:21:26.780
And it's looking pretty sharp in doing so.

06:21:27.820 --> 06:21:30.540
Fall off that long control. They're going to double stack front bathrooms here.

06:21:31.980 --> 06:21:34.900
There's no commitment, but it does feel like a real heavy beelie.

06:21:34.900 --> 06:21:37.820
And I just split through, but a great timing on that monster smoke.

06:21:42.220 --> 06:21:44.820
I'm going to close. I like this. He'll avoid the flash.

06:21:45.580 --> 06:21:46.980
Could be a bloodbath in the making.

06:21:47.420 --> 06:21:54.420
And seeing how the majority of the team going in towards Short and Alex does get the kill, but you know it costs him everything, right?

06:21:54.420 --> 06:22:01.420
You put so much into that, Kenseth or somehow staying alive in all this, GT left to clutch up, not loads of time in which to do so.

06:22:01.420 --> 06:22:11.420
He's trying to isolate the 1v1s and he does on the first, he's got no idea where MPL is, but takes his time, lines up the crosshair and a big clutch won out by the captain.

06:22:11.420 --> 06:22:15.380
huge just bobbing and weaving around the site taking some elevation as well to

06:22:15.380 --> 06:22:21.680
throw off the crosshair and it works fantastically. JT so cerebral and a huge

06:22:21.680 --> 06:22:25.620
one versus two such a necessity for this side it looked like they were losing

06:22:25.620 --> 06:22:32.020
track of this league quite rapidly. Considering they started with tri-falling

06:22:32.020 --> 06:22:37.060
that B execute looked like Kensal might have done enough because he was trying to

06:22:37.060 --> 06:22:40.180
buy a bit of time as well but I thought she just couldn't fall back to safety.

06:22:40.180 --> 06:22:42.180
JT is so unbelievably well.

06:22:43.960 --> 06:22:44.460
Oh.

06:22:45.180 --> 06:22:46.020
That's Flash.

06:22:46.020 --> 06:22:48.020
Flash playground guys, playground clear.

06:22:49.820 --> 06:22:55.600
Might go to in like Premiere and stuff, if there's like a bad bit of U-Tour, is that a line up?

06:22:55.600 --> 06:22:57.600
That normally gets people really riled up.

06:22:59.380 --> 06:23:00.040
Did you practice that one?

06:23:00.040 --> 06:23:00.540
Yeah.

06:23:02.040 --> 06:23:04.840
Well, I mean these days, you know, you don't need to know lineups.

06:23:04.840 --> 06:23:05.340
Yeah, true.

06:23:05.340 --> 06:23:06.840
Yard lineups is gonna be fun too.

06:23:06.840 --> 06:23:08.840
Nah, we're past the first five rounds, so...

06:23:08.840 --> 06:23:09.720
Ah, yeah, true.

06:23:09.720 --> 06:23:13.560
Now, I bet everyone's getting up like, you know, all the data libraries,

06:23:13.560 --> 06:23:17.800
there are many out there, so, you know, not going to name one in particular,

06:23:18.040 --> 06:23:20.940
but, you know, you just get it up on your steam overlay.

06:23:21.060 --> 06:23:22.560
Yeah, that's true.

06:23:23.900 --> 06:23:25.700
Can you throw monster smoke from Dom's there?

06:23:25.700 --> 06:23:28.040
I give you two seconds to type it in.

06:23:28.040 --> 06:23:31.040
We're diving in towards there here, and JT will open up proceedings.

06:23:31.940 --> 06:23:33.200
If you take the safe space, no one's here.

06:23:33.200 --> 06:23:36.440
Molly down in towards Bank and a smoke on Banana as well.

06:23:37.040 --> 06:23:39.040
Pretty solid position to set yourself in the post plan.

06:23:39.040 --> 06:23:40.840
For bait, this is not an easy retake.

06:23:42.540 --> 06:23:43.440
Ooh, that'll help.

06:23:43.440 --> 06:23:46.740
Made easier, yeah, an overface in a sense.

06:23:47.540 --> 06:23:51.940
His passion are pretty desperate to find the man advantage.

06:23:51.940 --> 06:23:56.740
MPL, long is perilous, and he cannot cross it in the remainder of the team as well.

06:23:56.740 --> 06:23:57.940
Not really able to help out here.

06:23:57.940 --> 06:24:01.640
The utility far too effective and really meaning they don't have a lot of time.

06:24:01.640 --> 06:24:05.740
So I think safety in patience here, Fang on the orb.

06:24:05.740 --> 06:24:08.760
Oh, I can remember, but he's finding frags all the same.

06:24:08.760 --> 06:24:10.360
Try will help out.

06:24:10.360 --> 06:24:11.460
And they find number seven.

06:24:11.460 --> 06:24:12.660
They do indeed hold the line.

06:24:12.660 --> 06:24:14.160
I think they have that one in the back, though,

06:24:14.160 --> 06:24:16.160
with how little time there was remaining.

06:24:16.160 --> 06:24:17.300
Yeah, I think you're right.

06:24:17.300 --> 06:24:19.540
I love the little double-orbed T side post-plant.

06:24:19.540 --> 06:24:20.340
Yeah, I mean, why not?

06:24:20.340 --> 06:24:20.980
You see that.

06:24:20.980 --> 06:24:24.460
But the way that was set up, it was try playing kind of at range

06:24:24.460 --> 06:24:26.700
and fang-shock and awping on the side.

06:24:26.700 --> 06:24:28.340
He was doing really well with it.

06:24:28.340 --> 06:24:29.460
I think he's playing super loose.

06:24:29.460 --> 06:24:32.380
He's definitely going to be just given the free reign.

06:24:32.380 --> 06:24:36.600
And that is, I feel the type of player that he is.

06:24:36.600 --> 06:24:39.040
I'll be honest, you know, I'm not caught the more recent Fang,

06:24:39.040 --> 06:24:42.760
but maybe when he was like on the come up in the NAC and whatnot.

06:24:43.880 --> 06:24:45.440
So yeah, why not give him the freedom?

06:24:45.440 --> 06:24:49.280
More random elements can be super effective in games like this.

06:24:49.280 --> 06:24:50.440
Also just the player that, you know,

06:24:50.440 --> 06:24:52.760
I think I saw on the interview with JT,

06:24:52.760 --> 06:24:53.600
there's history there, right?

06:24:53.600 --> 06:24:54.440
He can't stop.

06:24:54.440 --> 06:24:57.480
He knows exactly what he needs out of somebody like Fanger

06:24:57.480 --> 06:24:59.480
and what he can get out of it as well.

06:24:59.480 --> 06:25:06.480
and so will Alex as he falls flat on that monster swing.

06:25:06.480 --> 06:25:16.480
Still more bodies here towards B with an interesting setup, but the rotator will now get caught.

06:25:16.480 --> 06:25:22.480
This is a wild angle. It gets shot down as Covent. We'll see off the last. Only the one,

06:25:22.480 --> 06:25:26.480
Casualty. Frank's walking away with three kills to his name. He's pretty happy with that.

06:25:26.480 --> 06:25:32.460
I mean, to be frank, passion will be very happy about this half. This is a fantastic start on towards their map pick

06:25:36.680 --> 06:25:41.900
You maybe feel like enough of the job has been done here bait unfortunately, it's tough for them to get in

06:25:42.120 --> 06:25:46.360
Eight rounds seaside sure. Yeah, they take the time out that sort of works out

06:25:46.880 --> 06:25:51.180
Fair enough passion struggle to readjust for a round or two

06:25:51.180 --> 06:25:55.960
But ultimately area able to change that game up enough in the end

06:25:56.480 --> 06:26:02.680
So, creating some pretty clean counter strike when everything is all said and done.

06:26:02.680 --> 06:26:05.280
If they can get that 9-3 on the T side, it surely has to be over.

06:26:05.280 --> 06:26:06.280
Kensen's up.

06:26:06.280 --> 06:26:07.280
I like him.

06:26:07.280 --> 06:26:08.280
Digging though.

06:26:08.280 --> 06:26:09.280
He's packed up.

06:26:09.280 --> 06:26:10.280
Jumping a little bit early.

06:26:10.280 --> 06:26:11.280
And smart stuff.

06:26:11.280 --> 06:26:13.080
Very, very smart stuff from Nix.

06:26:13.080 --> 06:26:16.280
It is to just run away and not take that fight.

06:26:16.280 --> 06:26:17.880
He knows that they might have multiple after him.

06:26:17.880 --> 06:26:20.480
And at the same time, they take space towards A here, right?

06:26:20.480 --> 06:26:22.280
So, they know that they've lost that monster control.

06:26:22.280 --> 06:26:24.080
They know that they've lost short water.

06:26:24.080 --> 06:26:28.240
So you claim kind of stakeholders elsewhere where you know the defences are going to be a little bit thinner

06:26:30.040 --> 06:26:32.760
It's over a minute on the clock, so no need to rush

06:26:34.160 --> 06:26:36.160
What is the decision?

06:26:36.200 --> 06:26:40.120
I'm on the back of JT and they look like they tend to regress to a short water

06:26:40.120 --> 06:26:45.320
But it's all angles often difficult to overcome and the trades are good

06:26:45.320 --> 06:26:47.880
But try I'll get one of his own in PL or fall

06:26:48.720 --> 06:26:51.840
Struggled with impact a little bit, but try needed that one

06:26:51.840 --> 06:26:55.920
the other one. I don't know

06:26:55.920 --> 06:26:59.920
what's going on. Cynthia will

06:26:59.920 --> 06:27:03.020
reclaim that space. That being

06:27:03.020 --> 06:27:05.020
said bomb dropped 40 seconds

06:27:05.020 --> 06:27:07.020
at two versus three down a

06:27:07.020 --> 06:27:08.520
difficult one at that says he

06:27:08.520 --> 06:27:10.020
might get caught. Turn is

06:27:10.020 --> 06:27:12.020
actually missed the window.

06:27:12.020 --> 06:27:14.020
What's a player crossing? He

06:27:14.020 --> 06:27:16.040
can't cap that upon that. Nick's

06:27:16.040 --> 06:27:18.040
can and they also know it's not

06:27:18.040 --> 06:27:19.040
a sent the other guy who got

06:27:19.040 --> 06:27:21.040
those kills into water. They

06:27:21.040 --> 06:27:25.920
that bomb. They really do. That traps them in. That corrals them in. Sizi with a quick find.

06:27:25.920 --> 06:27:30.480
Now, Nix is all alone. Surely, he just went on time here, honestly. You have to know that

06:27:30.480 --> 06:27:34.300
he can't get that bomb back, and he will get tagged and finished off in the end. So,

06:27:34.300 --> 06:27:39.720
bait with some saving grace. Eight-four is a doable scoreline, but it's tough. It's

06:27:39.720 --> 06:27:46.720
very, very tough on overpass. We're going to see how they perform into that second half.

06:30:46.720 --> 06:30:53.720
We'll find out. We'll find out.

06:30:53.720 --> 06:31:06.460
They're now switching on to the harder side. This is also for me a line that I use a fair

06:31:06.460 --> 06:31:10.860
amount. A line of thinking is just like if you're bad on a map, it's normally the T side

06:31:10.860 --> 06:31:15.140
that's going to let you down. Yeah, just because you're not able to really get into

06:31:15.140 --> 06:31:19.380
the weeds with the nuance and the conditioning and whatnot. You might have the basics down,

06:31:19.380 --> 06:31:25.300
but the basics are not going to cut it, especially at an A4 scoreline. So it will be tough here.

06:31:25.300 --> 06:31:28.660
Starts with the pistol. Come back potentially on the cards.

06:31:29.300 --> 06:31:32.580
Yeah, they have to get this. I feel like if you go and you're in a bit of trouble, I'll hate the

06:31:32.580 --> 06:31:37.060
little rumbus. Good chance it could have been hurt there. They were quite quiet, mate.

06:31:37.060 --> 06:31:40.180
Way outside where they could have been calming and maybe could have cluttered it, but even

06:31:40.180 --> 06:31:43.140
still, this flash should be pretty good. First fight, decent.

06:31:43.140 --> 06:31:46.180
I'm waiting his chance, but he does nothing with it.

06:31:46.280 --> 06:31:47.600
I was all looking on towards Nick,

06:31:47.700 --> 06:31:49.800
because under a lot of pressure, he's not hitting the shots,

06:31:49.900 --> 06:31:51.440
but he will with the last bullet.

06:31:51.540 --> 06:31:53.600
Alex goes down, he can't get another,

06:31:53.700 --> 06:31:56.100
but you'd argue this is a pretty solid spot to be in.

06:31:56.200 --> 06:31:57.440
This is still a precarious plot.

06:31:57.540 --> 06:32:00.140
If Fan can find his fight, which he does.

06:32:01.400 --> 06:32:03.400
Yeah, really big. I mean, they've abandoned the idea of the plant

06:32:03.500 --> 06:32:07.800
for the time being, looking to try and get some numbers back in their favour.

06:32:09.700 --> 06:32:11.700
It's short control, man. They have to try it.

06:32:11.700 --> 06:32:16.940
Yeah, because of thanks position like there's no safe plan because you either got to take heaven

06:32:16.940 --> 06:32:19.700
You gotta take sure that you can't play anywhere in this at the moment

06:32:19.700 --> 06:32:20.980
And they just I mean they don't have the bomb

06:32:20.980 --> 06:32:28.140
Yeah, it's like you're looking for the bomb on the plan things though. They're weird patience. They're weird positioning

06:32:28.820 --> 06:32:30.980
Just puts passion on edge

06:32:33.380 --> 06:32:37.080
There's force and over face still very doable here for trying he's trying to beat them at their own

06:32:37.580 --> 06:32:39.580
He's looking the wrong way at the wrong time

06:32:39.580 --> 06:32:47.740
I'm dangerously close after that first headshot, but a really big find from bait. It felt like the setup the initial kill from next

06:32:47.740 --> 06:32:50.500
You see those jewelies. Yeah on the angle and you're like, all right, here we go

06:32:50.500 --> 06:32:56.260
He's gonna get one or two. We didn't get any and that's the big one is that the jewelies maybe were heard

06:32:56.260 --> 06:32:59.420
Yeah, I'm quite ready for it. I think on the other side as well

06:32:59.420 --> 06:33:01.900
Like I just think for for Fang and for Tri there

06:33:01.900 --> 06:33:08.340
They've just got away like there's no way you can plant properly, you know every angle that is not open to short

06:33:08.340 --> 06:33:13.640
open to heaven vice versa and I just feel like you just that is such a good crossfire to half and with that bomb drop to

06:33:15.440 --> 06:33:17.440
They don't made the most of it

06:33:17.840 --> 06:33:19.840
patience that you spoke of

06:33:20.780 --> 06:33:21.720
Oh

06:33:21.720 --> 06:33:26.720
Nice angle. Yeah, really nice on the toes book over there. Yeah, as soon as he saw those toes

06:33:26.720 --> 06:33:30.960
He was going for the wall by yeah, so obviously something they've worked on himself

06:33:30.960 --> 06:33:32.240
It's nice damage to get as well

06:33:32.240 --> 06:33:34.240
It's kind of what you're looking for for try in around like this

06:33:34.240 --> 06:33:41.260
Like just try and tag him up and then hope that the MP9s can sort of see them off enough damage that they can one tap or

06:33:41.720 --> 06:33:44.160
You know a body shot from a D. Eagle could see it off or whatnot

06:33:47.720 --> 06:33:49.720
Freeze up my bake

06:33:52.240 --> 06:33:54.240
Lashing towards front bathroom

06:33:55.280 --> 06:33:59.320
Take this control but find just waiting and hoping they're gonna wrap through banana here

06:33:59.320 --> 06:34:02.240
They have four bodies towards this top side. They're pretty ready for an A here

06:34:04.240 --> 06:34:13.800
really just quite quiet from bait you can tell that they don't like how quiet is

06:34:13.800 --> 06:34:20.200
he yeah they're expecting something they maybe think they have been flanked out they

06:34:20.200 --> 06:34:24.560
would be correct that there's some funny business going on triple stack close

06:34:24.560 --> 06:34:30.400
bathroom nix however could have set them up bombs been dropped fang looking for a

06:34:30.400 --> 06:34:33.640
bit more gonna get it as well needs a reload in here somewhere there's a

06:34:33.640 --> 06:34:39.400
play that's maybe crept up an honor. It's getting a little strange out here. Big damage done. It's

06:34:40.040 --> 06:34:44.120
Try that goes down there to the mac 10. However, and I think yeah, he got caught off

06:34:44.920 --> 06:34:49.480
Missed the window of that place sneaking in to the headshot angle. So it's all going to be on firm

06:34:50.760 --> 06:34:53.240
It was a moment where we believed but unfortunately

06:34:53.880 --> 06:34:56.280
Not looking likely now. He might be able to find one

06:34:57.000 --> 06:34:58.760
Is that it?

06:34:58.760 --> 06:35:03.000
Yeah, it does get one. So there you go instantly traded. I mean, it's a costly round for bait. Yeah

06:35:03.000 --> 06:35:07.400
But they're happy to continue closing that gap. It does feel like another round though with bashing way

06:35:07.400 --> 06:35:11.820
I just feel like if they don't move they have a much better chance of doing something there

06:35:11.820 --> 06:35:14.160
Like I think Fang does really well to get a second

06:35:14.440 --> 06:35:15.240
That's fine

06:35:15.240 --> 06:35:18.740
But you kind of the grand scheme of things if you know nix isn't peaking yeah

06:35:18.740 --> 06:35:21.760
They've got four towards our top side like that is going to be an absolute bloodbath

06:35:21.760 --> 06:35:24.120
They don't need to go as early as they do

06:35:24.120 --> 06:35:26.680
I think obviously there's a bit of a desperation to look for information

06:35:26.680 --> 06:35:31.400
But I think you've got the other side there if if you've got the read wrong if they go down towards B

06:35:31.400 --> 06:35:33.920
Who cares? Just reuse the biome for the next round, right?

06:35:33.920 --> 06:35:37.840
It's so common to reuse that force by again and that is what I feel like would have been

06:35:38.640 --> 06:35:44.260
For me at the rally is the better option. They go early. They overfight. They over face and they've not got the firepower

06:35:47.840 --> 06:35:50.720
This pistols across the board but try and that scout

06:35:52.440 --> 06:35:56.840
Already they're all danger man so far or a fang or four so

06:35:57.800 --> 06:35:59.800
I'm expecting to lose. It's quite a few bodies here.

06:35:59.800 --> 06:36:01.300
That was long.

06:36:01.300 --> 06:36:03.300
Nixon trial combined well.

06:36:04.040 --> 06:36:08.100
Sent the Alstor trying to cause a couple of issues with the sport of Alex and they will as they take the A-side control.

06:36:08.100 --> 06:36:09.800
It's all on Kvenn now.

06:36:09.800 --> 06:36:12.140
Need something miraculous with the eagle.

06:36:12.140 --> 06:36:13.040
There's two!

06:36:13.040 --> 06:36:13.800
Uh-oh!

06:36:13.800 --> 06:36:14.500
Hang on!

06:36:14.500 --> 06:36:16.400
The long bell's ringing off. He's looking for the third.

06:36:16.400 --> 06:36:18.000
He just misses the window.

06:36:18.000 --> 06:36:21.740
He had him dead to right and he just can't hit the shot.

06:36:21.740 --> 06:36:23.800
Fine margins and expensive again.

06:36:23.800 --> 06:36:25.040
But that was heartbreak for Pashley.

06:36:25.040 --> 06:36:26.640
Wait, that felt like the upset there.

06:36:26.640 --> 06:36:31.880
I mean, he should have had that, you know, maybe not the most emotional guy trying to keep it together.

06:36:31.880 --> 06:36:34.580
But I feel like he could have had that last one, man.

06:36:34.940 --> 06:36:37.180
Yeah, especially gets the second here.

06:36:37.180 --> 06:36:39.780
Preemptively, like, moved a bit.

06:36:39.780 --> 06:36:43.280
And you see that that bullet is like on a weird trajectory.

06:36:44.020 --> 06:36:45.180
I think his crosshair was there.

06:36:45.180 --> 06:36:47.620
I think it's because he was moving while he shot,

06:36:47.620 --> 06:36:50.420
slightly caught off by the nature of the player from the other corner.

06:36:52.680 --> 06:36:54.320
No, I agree.

06:37:24.320 --> 06:37:28.380
He could be scary for passion you ate to be honest and one of the things that I worried

06:37:28.380 --> 06:37:30.620
about coming into the match up.

06:37:30.620 --> 06:37:38.300
Can you fight back and think so he comes close to finding two, but just nobody around him.

06:37:38.300 --> 06:37:40.500
Nobody able to capitalize on this damage that he's done.

06:37:40.500 --> 06:37:47.660
He confirms the location of the bomb that gives Nick's maybe a yard to work with.

06:37:47.660 --> 06:37:50.260
What's the same thing I'll cook in here as well.

06:37:50.260 --> 06:37:52.500
all the way walking through B.

06:37:52.500 --> 06:37:53.820
It worries me.

06:37:55.060 --> 06:37:57.500
Because the other two players are both low,

06:37:57.500 --> 06:37:59.140
one of which has the bomb,

06:37:59.140 --> 06:38:00.940
and Nick's might clear this.

06:38:00.940 --> 06:38:03.260
Oh, he's going to, but he'll lose his life.

06:38:03.260 --> 06:38:06.300
Alex, shot from the shot, sees it off.

06:38:06.300 --> 06:38:08.180
There was a window there that could have fallen very flat,

06:38:08.180 --> 06:38:10.100
where those two go down.

06:38:10.100 --> 06:38:11.860
I mean, you know, MPL single-digit HP,

06:38:11.860 --> 06:38:13.580
if he falls as well, there's a one versus one,

06:38:13.580 --> 06:38:15.180
where he's on the complete upside of the map,

06:38:15.180 --> 06:38:17.540
and we were at an under a minute mark for him

06:38:17.540 --> 06:38:19.540
to try and rotate over and take that fight.

06:38:20.260 --> 06:38:28.180
Big picture is ready, a couple of casualties and a pretty poor arm from Hashiwe, we're

06:38:28.180 --> 06:38:29.180
tied up by eight piece.

06:38:29.180 --> 06:38:30.180
Sure.

06:38:30.180 --> 06:38:33.300
Just more and more info I think for them to work with though, essentially I'll give

06:38:33.300 --> 06:38:35.140
some of that at the very least.

06:38:35.140 --> 06:38:39.980
They were ready for next to make an appearance.

06:38:39.980 --> 06:38:42.540
The fight is not too good here.

06:38:42.540 --> 06:38:46.700
They're bait in prime position to start knocking on the door to the double digits and maybe

06:38:46.700 --> 06:38:51.620
even confirm it in the near future which is hell of a turnaround they yet to drop

06:38:51.620 --> 06:38:58.500
around on this T side the problems of the CT side start to creep in now money

06:38:58.500 --> 06:39:03.340
yes just lack of control in some these rounds gonna go for it here flash comes

06:39:03.340 --> 06:39:09.940
in this is effective and maybe another on the car says he misses a shot MPL a

06:39:09.940 --> 06:39:14.020
little carefree trying to help his teammates out they will take fine down

06:39:14.020 --> 06:39:19.020
to be able to do that. It's

06:39:19.020 --> 06:39:20.020
not going to be something that

06:39:20.020 --> 06:39:22.020
comes back to haunt them. JT has

06:39:22.020 --> 06:39:26.020
no armor. I think maybe a

06:39:26.020 --> 06:39:28.020
shadow or a question mark on the

06:39:28.020 --> 06:39:30.020
mini map spotted here. The

06:39:30.020 --> 06:39:32.020
spectre being chased down.

06:39:32.020 --> 06:39:36.060
way. It's not going to be

06:39:36.060 --> 06:39:38.060
something that comes back to

06:39:38.060 --> 06:39:40.060
haunt them. JT has no armor. I

06:39:40.060 --> 06:39:42.060
think maybe a shadow or a

06:39:42.060 --> 06:39:44.060
question mark on the mini map

06:39:44.060 --> 06:39:46.060
spotted here. The specter being

06:39:46.060 --> 06:39:48.060
chased out. Send the owl do just

06:39:48.060 --> 06:39:50.060
that. So quite quickly, the

06:39:50.060 --> 06:39:52.060
numbers get even back up. Yes,

06:39:52.060 --> 06:39:54.060
don't very lose. Although far

06:39:54.060 --> 06:39:56.060
low, Sissy is. This round is

06:39:56.060 --> 06:39:58.060
really on the shoulders of

06:39:58.060 --> 06:40:00.060
sential. He has to bail them out

06:40:00.060 --> 06:40:25.060
Oh, I sent the house found a guard, Nick's probably dead to right, see, yes, no, hang on, doesn't confirm it, thankfully the AWP will, and the last man of course, now in own quantity, Sizi, with a second to seal the deal there, but little dicey, little close, it's bait you take a lead though, passion you way or crumbling and I wouldn't mind attack pause soon to be honest.

06:40:25.060 --> 06:40:29.500
It's easy on the mic. This feels like a perfect time for them to really try and I

06:40:30.260 --> 06:40:32.420
Mean just take a deep right take a breather

06:40:33.740 --> 06:40:38.300
Not existent in the CT side this far and bait looking a lot more like themselves

06:40:40.580 --> 06:40:44.760
Yeah, it is that pause that's the right call they need the impoverished coach and

06:40:46.740 --> 06:40:53.660
Actually quite rapidly losing control of this not only the lead all but gone and gifted over now to bait on top of that

06:40:53.660 --> 06:40:58.660
back into a buy now. You lose

06:40:58.660 --> 06:40:59.660
this double the just a day if

06:40:59.660 --> 06:41:00.660
not to 11th. You've essentially

06:41:00.660 --> 06:41:01.660
kind of at this current

06:41:01.660 --> 06:41:02.660
section, you've got two proper

06:41:02.660 --> 06:41:03.660
gun rounds before bait steal away

06:41:03.660 --> 06:41:04.660
a map pick.

06:41:04.660 --> 06:41:06.660
It's problematic. I think you

06:41:06.660 --> 06:41:07.660
were maybe in a position,

06:41:07.660 --> 06:41:08.660
especially coming straight out

06:41:08.660 --> 06:41:09.660
of the gate where those early

06:41:09.660 --> 06:41:12.660
rounds look very, very good.

06:41:12.660 --> 06:41:14.660
And I think maybe everybody

06:41:14.660 --> 06:41:16.660
involved here, especially yours

06:41:16.660 --> 06:41:17.660
was like, okay, but it's just

06:41:17.660 --> 06:41:18.660
not going to be able to match up

06:41:18.660 --> 06:41:20.660
on this map kind of just kind

06:41:20.660 --> 06:41:21.660
of makes sense, but they have

06:41:21.660 --> 06:41:25.220
but they have done a very good job here of coming back into it and

06:41:26.540 --> 06:41:31.380
Fully taking control of the game now if they win this one. I'm in their camp all of a sudden that yeah

06:41:32.100 --> 06:41:35.640
The two zero conversation all that opens up

06:41:36.580 --> 06:41:40.000
I was fine from quem. He's able to drop back as well the contact flashing

06:41:40.380 --> 06:41:43.320
Pretty useful pretty helpful from his teammates finding a fall

06:41:44.060 --> 06:41:48.420
Another flash comes in, but I'm not sure could have been a teflash behind that

06:41:48.420 --> 06:41:54.260
I think it was a self flash. Yeah, it's it's tough to say it is tough to say there was certainly a lineup for him sissy

06:41:55.180 --> 06:41:58.020
And some upper knocks them down speaking of it's all gonna be on try

06:41:58.820 --> 06:42:03.260
Got four to find they've revealed him. Yeah, and just go to the other side now

06:42:03.260 --> 06:42:09.440
I think I was a self flash there. There was no assist on it and he was diving back. Yeah, I'm pretty sure it was his own flash and

06:42:09.940 --> 06:42:11.940
That's unfortunate and I'll try

06:42:11.940 --> 06:42:13.940
He's gonna make a move here a little bit, but

06:42:14.980 --> 06:42:17.780
That's rights MPL on the railing or see him off

06:42:18.420 --> 06:42:22.820
It's got to be over, man. You've not picked up a single CT round yet. Yeah, that was your best shot

06:42:22.820 --> 06:42:27.940
That in itself is already a conversation like nothing on CT side on the most each other map

06:42:27.940 --> 06:42:31.400
Yeah, this is really poor, but I do think you know when teams have

06:42:31.900 --> 06:42:33.220
Struggles and woes on maps

06:42:33.220 --> 06:42:39.060
I feel like you can get a lot of pressure off your shoulders just by being on that t-side because you can dictate the pace like

06:42:39.060 --> 06:42:45.380
Yeah, I like bait what they're doing at the moment. There's nothing like massively detailed. They're not calling crazy strats

06:42:45.380 --> 06:42:49.860
They're just kind of plugging it out, but they are playing better. They're sharper. They're hitting a lot harder and

06:42:50.020 --> 06:42:55.220
Pashie Wake can't keep up with this. They're throwing a lot of pacing punchy rounds at them and they're not dealing well with it.

06:42:55.220 --> 06:43:01.920
Kenzie does just about confirm his kill. Alex will get his, but Kvemmen try, but it in there. Keep the numbers level.

06:43:02.860 --> 06:43:04.380
Half by,

06:43:04.380 --> 06:43:07.820
definitely alleviate some of the pressures, and I like the move here since he's probably in trouble.

06:43:07.820 --> 06:43:11.140
He probably should be traded, but somehow he isn't.

06:43:11.140 --> 06:43:14.740
and it's all on the shoulders

06:43:14.740 --> 06:43:17.740
of the leader now. JT in a one

06:43:17.740 --> 06:43:19.740
versus three with just a

06:43:19.740 --> 06:43:21.740
Diggle. I mean, that is kind

06:43:21.740 --> 06:43:24.740
of mental. Agree just as well.

06:43:24.740 --> 06:43:26.740
Yeah. Look, man, they take the

06:43:26.740 --> 06:43:29.740
time out. I don't know if there

06:43:29.740 --> 06:43:31.740
is kind of a laissez faire

06:43:31.740 --> 06:43:33.740
attitude about passion. You

06:43:33.740 --> 06:43:35.740
at the moment. I think the

06:43:35.740 --> 06:43:37.740
interview with JT being a bit

06:43:37.740 --> 06:43:38.740
like, Yeah, well, you know, we

06:43:38.740 --> 06:43:39.740
didn't make the major, but

06:43:39.740 --> 06:43:47.460
to get to that one. It's like, I mean, yeah, but you know, they need to maybe have a little

06:43:47.460 --> 06:43:52.580
bit more emotion. I think they try and play very adaptive. And that's what these players

06:43:52.580 --> 06:43:57.780
and kind of the core of this team and whatnot that obviously has had slight changes. Yeah,

06:43:57.780 --> 06:44:04.180
but ultimately the, um, like mental attitude of the team, I think is quite, okay, deal

06:44:04.180 --> 06:44:07.460
with this situation, deal with this. And a lot of it tends to be out of the game for

06:44:07.460 --> 06:44:12.580
guys in the way that's like, okay, we got the loan, so Senzu's not going to be here forever,

06:44:12.580 --> 06:44:16.420
right? Are we going to buy him? Don't know. He can't make it. Okay, so we have to play with the

06:44:16.420 --> 06:44:21.860
standing. You know, so they're focusing more on that than they are like, in-map, focusing on how

06:44:21.860 --> 06:44:27.220
to turn a game around, how to stop this game getting away from us and whatnot. And I think that it

06:44:27.220 --> 06:44:30.980
sort of bleeds in a little bit, that it's like, we should have used all our timeouts by now,

06:44:31.780 --> 06:44:37.380
for sure. And we should hopefully have been able to create a round, but it's just not happening.

06:44:37.460 --> 06:44:41.780
and you know, you can see it on the faces a little bit, they're just sort of, it's, it's happening

06:44:42.500 --> 06:44:47.700
to them, not like because of them or whatever, and they're just not quite into it as much as I would

06:44:47.700 --> 06:44:56.260
want. I agree. I agree. It looks just not the coast thing, but coasting fast. Oh my god, that was

06:44:56.260 --> 06:45:00.820
me really risky. Graham's actually so lucky to still be alive, to be honest. He probably should

06:45:00.820 --> 06:45:06.420
have been dead to right there, but they can't be said for JT, he will fall too late on his position

06:45:06.420 --> 06:45:11.340
drop them to less than half, but you'll still get a second kill and be given the opportunity to reposition

06:45:15.060 --> 06:45:17.060
They still want to go be here

06:45:18.220 --> 06:45:21.180
Smoke I think it's your only option though when you down to three

06:45:22.180 --> 06:45:25.620
Got like no information on the a bomb site. You've committed quite a lot in here

06:45:25.620 --> 06:45:29.620
You can't really go for anything else great flash get it work for Alex

06:45:29.620 --> 06:45:34.620
But it's a really great flash on MPL's there to catch the movement and the mistakes from them

06:45:34.620 --> 06:45:42.460
them, it's all hinging on that one move, but it does look very good. Try for a bit more

06:45:42.460 --> 06:45:48.860
here, unable to create too much. Unfortunately, finding to go down on the backside and try

06:45:48.860 --> 06:45:53.660
on the soft savers. The smoke came in anyway. He's going to move away and that just sums

06:45:53.660 --> 06:45:59.900
it up. You know, passion you a winnable situation. The only option they had left was to go be

06:45:59.900 --> 06:46:06.340
Hail Mary contact flash and they rip you apart all the same tries for me dead here as well. He's made a lot of noise

06:46:07.300 --> 06:46:11.620
NPR knows all too well about them and the last thing they're gonna do is let you save an AWP

06:46:12.260 --> 06:46:16.300
He's holding into his top corner. You wonder yeah, they're gonna pin to this

06:46:17.860 --> 06:46:19.860
You're dead daddy falls

06:46:19.980 --> 06:46:25.140
As NPR locks his third kill off that round you tell them out there some really sharp shots from him

06:46:25.140 --> 06:46:27.140
Especially that one on the flank that really could have

06:46:27.140 --> 06:46:34.860
of her Pashiway of the movement. That's a 5-3 converted. Terrible one to let slip. That

06:46:34.860 --> 06:46:41.660
flash is fantastic. MPL, like I said, this flank and find for me is huge. And now, four

06:46:41.660 --> 06:46:45.340
map points are baiting your opponent's map pick and we'll reiterate it. They were 8-4

06:46:45.340 --> 06:46:50.500
down at the half. It's been flawless ever since. We have not seen a single round from

06:46:50.500 --> 06:46:54.900
Pashiway at this CT side and that might be the case for the map itself because at this

06:46:54.900 --> 06:46:56.900
they're not offering up a lot at all.

06:46:58.900 --> 06:47:04.900
No, I think that much is evident, and it's kind of, again, just wild to see such a strong start for them.

06:47:05.900 --> 06:47:07.900
Losing control of the game.

06:47:08.900 --> 06:47:12.900
And where are the timeouts? You know, where is the, where is the, this is like,

06:47:13.900 --> 06:47:16.900
best map and, you know, our best chance at a map at least, it feels like

06:47:17.900 --> 06:47:21.900
they have to make sure they have to try their damnedest to get this in the bag.

06:47:21.900 --> 06:47:26.900
the bag and that's it CT side is just not taken off. Oh, I think for the future you

06:47:26.900 --> 06:47:33.780
have to be netting the CT round trade comes in tries a little slow to react but he was

06:47:33.780 --> 06:47:40.540
waiting on that flash big flash from JT shadow spotted and he gets another it's a huge moment

06:47:40.540 --> 06:47:45.820
coming round from try but will Alex be able to create anything here one versus three looking

06:47:45.820 --> 06:47:50.620
to get that bomb plan going to be denied away so passion you a give us a bit of life. Yeah

06:47:50.620 --> 06:47:54.660
finally backs up against the wall and they proved there's a bit of fight on the CT side, but

06:47:55.060 --> 06:47:57.060
Still three more in a row required

06:47:57.700 --> 06:47:59.700
Just to reset things in towards overtime

06:48:01.220 --> 06:48:06.020
You know I'm gonna be too upset about that the rounds have been a little expensive for beta

06:48:06.020 --> 06:48:12.420
They don't have loads of residual cast despite kind of the the long win streak that they had work for them as you can kind of see here

06:48:12.420 --> 06:48:14.580
You know it's 50 left in the back pocket for

06:48:14.580 --> 06:48:19.620
But, uh, Senteal 1.4, 300 for, for Kensi, it's one of these where it's like, because

06:48:19.620 --> 06:48:23.680
each and every round, they've been going down like two or three, staying alive, they're

06:48:23.680 --> 06:48:27.780
having to reinvest quite a bit, they're not the cleanest, but still buy here, still buy

06:48:27.780 --> 06:48:33.020
an X, Flash is good, and so is the fight, Kenzazaur wants two and he'll get it!

06:48:33.020 --> 06:48:36.820
Do not give him aim-doubles, we spoke about the importance of Kenzazaur on a game like

06:48:36.820 --> 06:48:41.020
this and he'll shine in around like here, and Fang can't really do anything about it

06:48:41.020 --> 06:48:45.580
for now until that smoke phase, but it doesn't make a difference. And at the same time as

06:48:45.580 --> 06:48:52.100
he's getting his nerve, the other two full flat on the other side, a dreadful CT performance

06:48:52.100 --> 06:48:57.180
from passion away. And from eight four off on that first off, they squander and get one

06:48:57.180 --> 06:49:01.340
round from them on. Yeah, it's not quite good enough. Is it not quite good enough? I think

06:49:01.340 --> 06:49:05.780
they will know that everybody going to be aware. But again, to be on the receiving end

06:49:05.780 --> 06:49:09.940
of that, I think you do really do have to take those timeouts. You have to figure it

06:49:09.940 --> 06:49:14.500
You have to be able to get back in and we have that old thing that we've been talking about a lot

06:49:14.500 --> 06:49:18.060
You know the team that gets up to 12 takes that part of the gas a little bit, right?

06:49:18.060 --> 06:49:22.480
It happens an awful lot that they then lose the subsequent round, but they're still able to close the game out

06:49:23.140 --> 06:49:27.580
Really really effective stuff. I think coming through from bait and a fantastic tea side showing

06:49:27.740 --> 06:49:31.180
Just goes to show that you know given the moment given the control they can get it done

06:49:31.180 --> 06:49:34.060
That's it and now I throw some fun in the works for this series

06:49:34.060 --> 06:49:37.420
That was passion UA's Matt Peck, and with that falling flat,

06:49:37.420 --> 06:49:40.220
this gives Bay the opportunity out of 2-0 here.

06:49:40.220 --> 06:49:41.260
We'll have to see whether that's the case.

06:49:41.260 --> 06:49:42.940
We've got Mirage coming up next.

06:49:42.940 --> 06:49:44.140
You do not want to miss it.

06:49:44.140 --> 06:49:45.140
We'll see after the break.

06:50:15.140 --> 06:50:17.140
We are back!

06:50:45.140 --> 06:50:47.140
You

06:52:45.140 --> 06:52:53.140
And I just don't want to spend the night with you

06:52:53.140 --> 06:52:58.140
You're all I need

06:54:15.140 --> 06:54:20.140
Music

06:54:20.140 --> 06:54:25.140
Music

06:54:25.140 --> 06:54:30.140
Music

06:54:30.140 --> 06:54:35.140
Music

06:54:35.140 --> 06:54:40.140
Music

06:55:10.140 --> 06:55:15.560
I put the whole thing in the water, but it's all on fire.

06:55:15.560 --> 06:55:17.540
I'm gonna take it out.

06:55:17.540 --> 06:55:19.040
Let's go, do it.

06:55:19.040 --> 06:55:20.840
We'll be right back.

06:55:20.840 --> 06:55:22.120
Let's go.

06:55:22.120 --> 06:55:24.440
What a nice day, huh?

06:55:24.440 --> 06:55:26.040
It's a nice day.

06:55:26.040 --> 06:55:28.080
We're gonna take a bath.

06:55:28.080 --> 06:55:29.440
It's a nice day.

06:55:29.440 --> 06:55:31.440
It's a nice day.

06:55:31.440 --> 06:55:32.940
It's a nice day.

06:55:32.940 --> 06:55:34.440
It's a nice day.

06:55:34.440 --> 06:55:36.040
It's a nice day.

06:55:36.040 --> 06:55:37.040
It's a nice day.

06:55:37.040 --> 06:55:38.040
It's a nice day.

06:55:38.040 --> 06:55:41.140
It's for the side, take a safada

06:55:41.140 --> 06:55:44.040
The thing is crazy, the only sequence of rage

06:55:44.040 --> 06:55:48.040
So put on the side, take a safada

06:55:48.040 --> 06:55:51.040
Get convinced that here it's just painted

06:56:08.040 --> 06:56:10.040
Why?

06:56:10.040 --> 06:56:11.880
Why?

06:56:11.880 --> 06:56:13.380
Why?

06:56:13.380 --> 06:56:15.180
Why?

06:56:15.180 --> 06:56:17.020
Why?

06:56:17.020 --> 06:56:19.020
Why?

06:56:19.020 --> 06:56:20.660
Vai para o ladinho

06:56:20.660 --> 06:56:22.260
Toma vai safada

06:56:22.260 --> 06:56:23.780
Cubar o gulho é doido

06:56:23.780 --> 06:56:25.860
Só sequência de rajada então

06:56:25.860 --> 06:56:27.600
Bota de ladinho

06:56:27.600 --> 06:56:29.320
Toma a safada

06:56:29.320 --> 06:56:30.720
Fico viciada

06:56:30.720 --> 06:56:32.400
Aqui, aqui é sapentada

06:57:32.400 --> 06:57:55.280
You speak you speak enough English man this is this is gonna be good yeah okay all right

06:57:56.080 --> 06:58:02.240
here we are it's the lobby it's bait dude Kenzo you are looking fresh man you got that kind of

06:58:02.400 --> 06:58:12.400
Yeah, you got that Brazil style, you know. Thank you. Thank you. Do you make this effort everywhere you go to kind of, you know, get in with the culture?

06:58:12.400 --> 06:58:22.400
Well, I hope so. In Brazil? Yes. I want to know, man, how's this year been for you guys?

06:58:22.400 --> 06:58:42.400
It's been great, yeah, yeah, yeah, yeah, because I know it's when you guys went to the parking event, you won that and then did that kind of give you a bit of confidence because you guys were good out in Bucharest, well that only ended a couple of days ago.

06:58:42.400 --> 06:58:46.400
I think he has very good confidence after parking.

06:58:46.400 --> 06:58:47.400
Yeah.

06:58:47.400 --> 06:58:48.400
Yeah, very good.

06:58:48.400 --> 06:58:49.400
Yes.

06:58:49.400 --> 06:58:55.400
Okay, so what do we expect him to bait here?

06:58:55.400 --> 06:58:57.400
Playoff run, glasses in the playoffs?

06:58:57.400 --> 06:58:59.400
You think it's time?

06:58:59.400 --> 06:59:01.400
I think, yeah.

06:59:01.400 --> 06:59:02.400
We'll try.

06:59:02.400 --> 06:59:03.400
I like this, dude.

06:59:03.400 --> 06:59:05.400
I like the energy you guys are giving today.

06:59:05.400 --> 06:59:07.400
Yo, best of luck, brother.

06:59:07.400 --> 06:59:08.400
Best of luck.

06:59:08.400 --> 06:59:09.400
That was a good nap as well.

06:59:09.400 --> 06:59:10.400
That's a good one to end on.

06:59:10.400 --> 06:59:12.400
You ain't gonna get that twice

06:59:12.720 --> 06:59:17.480
This is a bit of a weird one right cuz you're gonna send you here, but you've got you've got fang

06:59:17.480 --> 06:59:21.040
I know him and JT have played together. You guys have a played together on there

06:59:22.160 --> 06:59:24.160
No, we never played

06:59:24.200 --> 06:59:28.060
Like siesta together. We played volleyball together or not volleyball dodgeball together dodge

06:59:29.000 --> 06:59:36.200
Like what I went the hell there's like a fragadelphia event and we were like dodgeball teammates like a side event. Was he good?

06:59:36.640 --> 06:59:38.640
Who was better?

06:59:38.640 --> 06:59:40.640
We're both pretty bad

06:59:41.160 --> 06:59:43.160
Okay, that's good. I like that

06:59:43.440 --> 06:59:47.400
Um, what's kind of happening with you guys at this event with the Senzu not being here

06:59:47.680 --> 06:59:51.700
You have a couple of you know events coming up. Obviously like just fell short of the major

06:59:53.160 --> 06:59:57.560
Does the whole stand-in situation kind of hurt things a little like what what's the what's the goal?

06:59:57.560 --> 07:00:02.620
I mean the goal is obviously to play games like normally like we're still here to win games obviously

07:00:02.620 --> 07:00:04.620
I think we do that with Dustin for sure

07:00:04.620 --> 07:00:10.740
Um, yeah, I mean, I don't think it really changes a lot. We're still here to play how we'd play normally. I like that

07:00:11.660 --> 07:00:15.400
How how's things being kind of getting situated getting set up you sleep good?

07:00:15.980 --> 07:00:20.340
Sleep good. I slept alright. I mean I came from the US. So I'm not really like how long's the flight

07:00:20.940 --> 07:00:24.780
Think it was like nine hours. Oh, it's still pretty still pretty still pretty long

07:00:25.420 --> 07:00:32.140
And I had a connection in the US. So it was like 12 hours or something. Yeah, in a good layer of a spot or like

07:00:32.140 --> 07:00:41.140
Oh, dude, Miami airport's nice. It's fucking huge. Like, is it the big one? I've only ever been to I don't know how many airports there are. I don't really know America.

07:00:41.140 --> 07:00:43.140
There's a lot of reports.

07:00:43.140 --> 07:00:53.140
I just remember I walked like from one side I was trying to go through the whole terminal. I swear I walked the three years, bro. I think I aged up in that I could drink by the end of my time in that airport.

07:00:53.140 --> 07:00:56.140
Like, I landed for my connection right next to the terminal.

07:00:56.140 --> 07:01:01.640
Next to the terminal is leaving from so I literally went out right you didn't know exploring you were just ready to go

07:01:01.640 --> 07:01:05.300
I know I like that. What's the time zone change from where you are to to here?

07:01:05.900 --> 07:01:09.480
Just plus one hour. Oh, what the do you got it made? Holy shit?

07:01:09.480 --> 07:01:12.980
We got to get more events in Brazil for you guys this kind of work

07:01:12.980 --> 07:01:15.960
This is the only event where there's not really any jelly

07:01:16.900 --> 07:01:18.900
Okay, I like that

07:01:18.900 --> 07:01:25.620
How you doing bro? I've been good man. I've been a while since I've seen this in a while. Yeah, how what have you been up to?

07:01:26.140 --> 07:01:30.180
Man, I've been playing for like a couple of,

07:01:30.180 --> 07:01:32.300
would it Orgless be the right word like teams?

07:01:32.300 --> 07:01:33.700
Like kind of trying to grind through?

07:01:33.700 --> 07:01:34.740
Yeah, exactly.

07:01:34.740 --> 07:01:37.340
I think at NA right now it's pretty tough, you know?

07:01:37.340 --> 07:01:38.940
A lot of Orgless teams, like you're saying,

07:01:38.940 --> 07:01:40.340
kind of trying to build it up from the get-go,

07:01:40.340 --> 07:01:42.060
but if I'm being honest, it's been pretty tough.

07:01:42.060 --> 07:01:44.180
Kind of just trying to do that, stream,

07:01:44.180 --> 07:01:45.220
you know, everything I can, you know,

07:01:45.220 --> 07:01:47.100
just make sure I'm top level and just still,

07:01:47.100 --> 07:01:48.100
you know, doing my thing.

07:01:48.100 --> 07:01:50.820
How are you feeling coming into this then as a stand-in?

07:01:50.820 --> 07:01:52.580
You're feeling some pretty big shoes.

07:01:52.580 --> 07:01:54.740
Like Senzu, he was pretty good.

07:01:54.740 --> 07:01:55.580
I don't know if you know that.

07:01:55.580 --> 07:01:58.860
I don't know how much you've been keeping up with it, but like, but uh,

07:01:58.880 --> 07:02:01.660
you were always also pretty darn good if you remember.

07:02:01.660 --> 07:02:04.700
So you think you're, you're ready to kind of slip into his shoes?

07:02:05.300 --> 07:02:05.940
Yeah, man.

07:02:05.980 --> 07:02:07.020
Um, I'm excited.

07:02:07.020 --> 07:02:07.460
I'm excited.

07:02:07.460 --> 07:02:10.300
You know, Senzu is super good player for the chance to watch him a lot and

07:02:10.300 --> 07:02:11.780
honestly picked up on some little things.

07:02:11.780 --> 07:02:14.540
But realistically, you know, I feel I'm at a pretty good level.

07:02:14.580 --> 07:02:17.180
Um, individual have always kind of felt like that or make sure, you know,

07:02:17.220 --> 07:02:18.140
focus on the right thing.

07:02:18.140 --> 07:02:21.460
So I'm just excited, you know, to get kind of, to get game by game and

07:02:21.460 --> 07:02:22.180
just have some fun.

07:02:22.660 --> 07:02:25.060
And you and JT were teammates once upon a time.

07:02:25.060 --> 07:02:29.220
is it kind of cool to be back with him? Yeah, honestly, it's pretty it's pretty surreal, honestly,

07:02:29.220 --> 07:02:32.660
like him and TC, you know, I play with them for a long time or kind of, you know, to jump

07:02:32.660 --> 07:02:36.340
start my career. So kind of be back with them and just kind of seeing, you know, how they've

07:02:36.340 --> 07:02:40.660
developed not only his players, but also people. It's pretty sick, you know, so I'm kind of just

07:02:40.660 --> 07:02:44.740
coming in to make sure I can kind of do my thing, help them the best I can and kind of vice versa.

07:02:44.740 --> 07:02:49.860
So yeah, I like that. You know, it's always been it's always good speaking. Good luck with the rest

07:02:49.860 --> 07:02:53.860
and good luck in the tournament, it's good to have him back, that's fang.

07:03:04.860 --> 07:03:09.860
I said check in there of course with all the gang, just getting some nice answers and what not.

07:03:09.860 --> 07:03:11.860
We were saying Harry's pretty good at that.

07:03:13.860 --> 07:03:16.860
He's fantastic at those. I really want to see him do more of them.

07:03:16.860 --> 07:03:20.860
of them. He's really, he's just fun. He has a good rapport. Yeah, yeah, yeah. For sure.

07:03:20.860 --> 07:03:25.340
For sure. But yeah, we're getting into the second map here, of course, of the game itself.

07:03:25.340 --> 07:03:30.620
And after that first map, I think Fashion UA, maybe a few good vibes in the lobby, but

07:03:30.620 --> 07:03:33.660
now that they're actually into the game, I don't know if those vibes are going to be as good.

07:03:33.660 --> 07:03:40.140
That's P-22. Yeah, it really went against them in that first map. So looking down the

07:03:40.140 --> 07:03:45.180
barrel of the feet, you would say, unless they can do a bit of what bait just did to them to bait

07:03:45.180 --> 07:03:47.280
I mean, I think it's a good

07:03:47.280 --> 07:03:48.880
map. I think it's a good map

07:03:48.880 --> 07:03:49.380
on that number two. Yeah,

07:03:49.380 --> 07:03:50.880
exactly. Right. It's not a good

07:03:50.880 --> 07:03:51.480
map, and they paid it yesterday

07:03:51.480 --> 07:03:53.080
against Furia, and they really

07:03:53.080 --> 07:03:54.780
couldn't offer a lot against us.

07:03:54.780 --> 07:03:55.880
I but you know, that's kind of

07:03:55.880 --> 07:03:56.780
expected. Unfortunately, that's

07:03:56.780 --> 07:03:57.780
just the level that fury are

07:03:57.780 --> 07:03:59.380
really out. But this is a good

07:03:59.380 --> 07:04:00.680
map for bait. It's a map. They

07:04:00.680 --> 07:04:01.680
go into a hell of a lot. They

07:04:01.680 --> 07:04:03.280
play it so so often. It was a

07:04:03.280 --> 07:04:04.780
pretty integral part of their

07:04:04.780 --> 07:04:06.380
parking run, which as Harry's

07:04:06.380 --> 07:04:07.480
kind of mentioned, they ended up

07:04:07.480 --> 07:04:09.580
winning. So I don't know. For

07:04:09.580 --> 07:04:11.180
me, I can't see a world in

07:04:11.180 --> 07:04:12.780
which is not a two zero. I just

07:04:12.780 --> 07:04:14.180
like Bay. I've seen some nice

07:04:14.180 --> 07:04:16.180
Yeah, I feel like a lot of people are probably leading this way.

07:04:16.180 --> 07:04:18.420
It would be so surprising if this isn't a 2-0.

07:04:18.420 --> 07:04:21.300
And this looks like it's going to be a pretty standard A hit.

07:04:21.300 --> 07:04:23.780
You've got three towards A to meet them.

07:04:24.820 --> 07:04:27.860
I'll tell you, JC will be first contact and trial swing off that.

07:04:27.860 --> 07:04:29.220
And there is exactly it.

07:04:29.220 --> 07:04:31.860
But they both fall immediately.

07:04:31.860 --> 07:04:33.540
A dive on towards the A side.

07:04:33.540 --> 07:04:36.180
The bomb going to try and go down, but thanks to other ideas,

07:04:36.180 --> 07:04:38.340
he'll get two before he falls.

07:04:38.340 --> 07:04:41.540
I was maybe given a little bit of life towards this side.

07:04:41.540 --> 07:04:44.260
two versus three now, but Bob will.

07:04:44.260 --> 07:04:45.940
It's hard to knock a punch there.

07:04:45.940 --> 07:04:49.800
Now it will numbers put in and they start moving forward,

07:04:49.800 --> 07:04:51.300
but the dually's for it.

07:04:51.300 --> 07:04:52.240
Hold on next.

07:04:52.240 --> 07:04:56.300
Yeah, looking for this one versus three with the dually's.

07:04:56.300 --> 07:04:57.440
Trying to gain some ground.

07:04:57.440 --> 07:05:00.340
He's missed out on this play of the shadow just spotted that.

07:05:00.340 --> 07:05:02.260
So he now knows where the sandwich guy has gone.

07:05:02.260 --> 07:05:04.800
But where's the rest of the team, you know, presumably towards

07:05:04.800 --> 07:05:06.260
con as it is planted for that.

07:05:06.260 --> 07:05:07.700
Can't even make it past the first though.

07:05:07.700 --> 07:05:10.700
And the media issues of map number one,

07:05:10.700 --> 07:05:17.800
just in the way that T side leading the charge hitting the heads is what bait were about and I think they're trying to play that style once again

07:05:17.800 --> 07:05:22.960
I just don't know if passion have the energy and the ability to really match up

07:05:22.960 --> 07:05:28.900
They need like a quen or a try to have a light south map in order to save their run here at Rio

07:05:29.180 --> 07:05:35.120
Yeah, I think it's spot on I think it was not my one final decalence. We're looking towards him again and hoping that he can

07:05:36.320 --> 07:05:39.460
Go pretty nuclear of course. We're not a star couple of kills for him

07:05:39.460 --> 07:05:45.580
But I would say though, it's like how do you fully work off of it? Unless he's getting like two and three kills

07:05:46.300 --> 07:05:48.920
Every round you can't really do much with

07:05:49.740 --> 07:05:52.860
Consistent openness because you just he's not like in the plan. He's not

07:05:53.500 --> 07:05:59.300
You know, so it doesn't flow as well as it would with sense. Who for example know exactly that

07:06:01.140 --> 07:06:05.080
He works probably relatively loose around it Ken's a lot

07:06:05.080 --> 07:06:11.560
and he's got. Even

07:06:11.620 --> 07:06:13.520
got the right idea here. I

07:06:13.580 --> 07:06:15.160
really trained on window. No,

07:06:15.220 --> 07:06:16.760
that's a possibility of a swing

07:06:16.820 --> 07:06:18.160
to come through. And it will

07:06:18.220 --> 07:06:19.660
come in a second. Is he going

07:06:19.720 --> 07:06:21.160
to flash them into that fight

07:06:21.220 --> 07:06:22.500
that dive down? Get you got

07:06:22.560 --> 07:06:24.160
out. Oh, yeah. It gets

07:06:24.240 --> 07:06:26.740
overwhelmed. So, he came out

07:06:26.800 --> 07:06:30.000
scooped up and the right hand

07:06:30.080 --> 07:06:31.480
you say with Kvenn, but a

07:06:31.540 --> 07:06:32.680
Molly in a pretty prime spot

07:06:32.740 --> 07:06:34.080
to kind of force them away.

07:06:34.080 --> 07:06:37.440
ever closer towards his B bomb site. I'm not sure if he actually dropped out of the

07:06:38.000 --> 07:06:44.240
Window itself. I would imagine not looking at his body language here, but ultimately they have a path to a bomb site

07:06:45.040 --> 07:06:46.240
which

07:06:46.240 --> 07:06:50.640
Is a good start especially from like this to get the bomb down. It's not going to be much harder from there

07:06:51.440 --> 07:06:55.360
MPL to drop that rifle it will be retrieved quickly but

07:06:55.920 --> 07:07:02.560
Conversation about potentially saving the AK rather than sending it and you know trying to force something out here

07:07:02.560 --> 07:07:07.380
They know it's not going to happen exits and the one tap potential for the next round

07:07:07.880 --> 07:07:11.940
Yeah, JT and fan can maybe have a look but yeah, this vacation stay alive

07:07:14.200 --> 07:07:16.200
Long time make sure of it I shot from him

07:07:18.240 --> 07:07:21.120
sticking around just in case anymore try to exit on apartments, but

07:07:21.920 --> 07:07:24.800
Doesn't look like it'll be the case sent the owl

07:07:25.520 --> 07:07:27.760
That's reaction from him JT your fault

07:07:27.760 --> 07:07:33.840
and try easy to keep that AK life just about did look like says he was tempted to have a little wrap through

07:07:33.840 --> 07:07:39.080
see the catchment or TV room will show the respect by keeping your own lessons on deck

07:07:40.080 --> 07:07:42.080
two zero start four baits

07:07:43.080 --> 07:07:47.100
Just caught too many people to fight that but I think that Molly is really important. That's running towards

07:07:48.040 --> 07:07:51.480
Underpass it. It just stops them swinging back in towards me and reclaiming that space

07:07:54.440 --> 07:07:57.480
First full by very important

07:07:57.760 --> 07:08:02.760
you're going to have. You're

07:08:02.760 --> 07:08:05.760
going to have. The advantage

07:08:05.760 --> 07:08:07.760
loosely in terms of the fire

07:08:07.760 --> 07:08:09.760
power just because a couple of

07:08:09.760 --> 07:08:11.760
girls are kept alive and

07:08:11.760 --> 07:08:13.760
crossing towards round number

07:08:13.760 --> 07:08:15.760
three. Find this one to find a

07:08:15.760 --> 07:08:17.760
cleanly. You can start going to

07:08:17.760 --> 07:08:19.760
regain a little bit of that

07:08:19.760 --> 07:08:21.760
faith, but it's that real

07:08:21.760 --> 07:08:22.760
worried that the city side was

07:08:22.760 --> 07:08:23.760
the real issue for them on

07:08:23.760 --> 07:08:25.760
towards over. So that's what

07:08:25.760 --> 07:08:26.760
makes us feel uncomfortable.

07:08:26.760 --> 07:08:31.200
from the CT side. Definitely what we want to see. And there's a real lack of it on the

07:08:31.200 --> 07:08:36.480
CT side of overpass to be honest. Nick has to be careful. Fang goes down. He's known

07:08:36.480 --> 07:08:43.420
about again, it's like over peak, you know, it's a solo move. It's not necessarily needed.

07:08:43.420 --> 07:08:47.580
Definitely not over yet though. And that bomb has been put on pause for now. MPL catches

07:08:47.580 --> 07:08:53.460
his try trying to do what he can here brings it down to two and JT gonna get it. They create

07:08:53.460 --> 07:09:01.060
enough movement on being just stop that bomb plant stop that post plan from coming in and despite a couple hiccups

07:09:01.380 --> 07:09:05.620
In the mid-round they do convert five margins JT was so low there

07:09:06.580 --> 07:09:11.380
One bullet away from death, but that's all the math to stay alive the initial BX you felt quite good

07:09:11.380 --> 07:09:14.260
But it's that re-oppression they flood the numbers in through market

07:09:15.260 --> 07:09:17.260
JT 20 points of HP

07:09:17.940 --> 07:09:19.940
Huge round to take though

07:09:19.940 --> 07:09:26.180
What's the bonus vibe? It was a pretty hefty reinvestment because of how many they got

07:09:26.180 --> 07:09:30.600
on that load to half buy. So you can see now a couple of Degos have to be brought to the

07:09:30.600 --> 07:09:34.420
table for Bay at decent opportunity, you'd say.

07:09:34.420 --> 07:09:45.500
What a lovely name as well. I got a pretty good start for Passion U.A. then as they're

07:09:45.500 --> 07:09:53.260
looking to net a few in a row and maybe even take the lead here. If things work out for

07:09:53.260 --> 07:09:58.260
them. This is the thing that we always talk about with Mirage. I think you can start off

07:09:58.260 --> 07:10:04.140
from a good point. You can always pick up rounds on this map and you will have a game

07:10:04.140 --> 07:10:08.940
plan. You will have some confidence. So I think they have got to be very, very careful

07:10:08.940 --> 07:10:12.180
about passion UA and the potential that they'll have on this map.

07:10:16.380 --> 07:10:16.980
Waiting game.

07:10:16.980 --> 07:10:19.820
Covent, he's just got to go on for one here.

07:10:20.940 --> 07:10:21.820
At the very least.

07:10:24.740 --> 07:10:26.220
Be all set on the Utah loa.

07:10:30.340 --> 07:10:34.340
You will get traded out at the chance of two, but MPL was just talking enough

07:10:34.340 --> 07:10:35.820
that he couldn't.

07:10:35.820 --> 07:10:41.820
They lose the sight, but they reset the 4 versus 4.

07:10:41.820 --> 07:10:43.820
Yeah, curious now, isn't it, to be fair?

07:10:43.820 --> 07:10:47.820
Our bomb getting planted, and the game state doesn't look too bad.

07:10:47.820 --> 07:10:48.820
We're able to get away.

07:10:48.820 --> 07:10:49.820
Not our utility as well, by the way.

07:10:49.820 --> 07:10:50.820
No kit.

07:10:50.820 --> 07:10:55.820
So they're able to get away in, you know, reposition for this.

07:10:55.820 --> 07:10:56.820
There's our player in towards mid.

07:10:56.820 --> 07:10:57.820
He's going to be very, very late.

07:10:57.820 --> 07:11:00.820
Is he going to be needed, though, to spray down the landing here?

07:11:00.820 --> 07:11:02.820
The double tetra setup is fantastic.

07:11:02.820 --> 07:11:09.380
It's fantastic. They're able to bounce off each other so well and bait going to win out on their force by so passion away

07:11:09.660 --> 07:11:14.820
It's an immediate gut punch right there immediately winded as soon as they look set to

07:11:15.260 --> 07:11:19.180
Get competitive and maybe take a lead and got their sights set on future rounds

07:11:19.500 --> 07:11:24.220
You lose out that full flight to a simple post plan. Yeah, exactly that. I like it

07:11:24.220 --> 07:11:30.060
They just you know get that C4 down and none of them fight. They just stay in their crossfire and hope that

07:11:30.060 --> 07:11:34.180
They've passionately swinging in, but they're going to lose up their head to head and the

07:11:34.180 --> 07:11:35.640
big thing is just that lack of utility.

07:11:35.640 --> 07:11:40.220
They've passionately had a couple of smokes on mollies, even a couple of extra flashes.

07:11:40.220 --> 07:11:44.420
It would have made that a lot easier to send them forward, but nothing to be gained from

07:11:44.420 --> 07:11:45.420
it.

07:11:45.420 --> 07:11:53.540
They're going for ramp aggression here.

07:11:53.540 --> 07:11:58.460
This could still be kind of interesting.

07:11:58.460 --> 07:12:07.460
We've got a try and a 5-7 over towards apartments, but is anyone keeping off of the 9-10?

07:12:07.460 --> 07:12:08.460
Yeah, they are.

07:12:08.460 --> 07:12:11.460
Oh, there's a couple on off of there, but he only gets one.

07:12:11.460 --> 07:12:15.460
Thankfully, the Mac 10 can clean up, and they do the last one to try.

07:12:15.460 --> 07:12:16.460
Another quantity.

07:12:16.460 --> 07:12:19.460
Oh, it's not exactly the nicest of fights.

07:12:19.460 --> 07:12:20.460
MPL loses life.

07:12:20.460 --> 07:12:22.460
That's an AK to be recovered.

07:12:22.460 --> 07:12:26.460
One versus two, but they've actually got to go and get the bomb, and it's a long run back over towards A.

07:12:26.460 --> 07:12:27.460
Thankfully, Alex is there.

07:12:27.460 --> 07:12:29.600
it's a little bit expensive.

07:12:29.600 --> 07:12:31.000
I mean, I guess it's a silver lining,

07:12:31.000 --> 07:12:33.660
but it's still around another on the board for bait.

07:12:33.660 --> 07:12:35.100
Yeah. And just growing that gap, right?

07:12:35.100 --> 07:12:38.800
It was obviously arms length for the majority of overpass.

07:12:41.260 --> 07:12:42.760
There was potential to dominate them,

07:12:42.760 --> 07:12:44.160
but they didn't quite pull that off.

07:12:44.160 --> 07:12:49.100
So, yeah, it was just a very simple lead and a not super, super scary.

07:12:49.540 --> 07:12:50.540
I think it's safe to say.

07:12:50.540 --> 07:12:52.840
So bait looking to do that once again here.

07:12:52.840 --> 07:12:58.940
As the start is pretty sharp, we're into a good solid rifle round here,

07:12:58.940 --> 07:13:03.240
passion UA, they have a game plan for it, which seems they do,

07:13:03.240 --> 07:13:06.440
aggression towards middle, trying to create that first kill, but

07:13:06.440 --> 07:13:12.940
Matt's yet to spot it, slow build up from Fang, taking initiative as he moves in,

07:13:12.940 --> 07:13:16.940
catches one reloading, it's the second man, you just can't expect.

07:13:16.940 --> 07:13:20.640
And they will get their kills back, they will absolutely get them back,

07:13:20.640 --> 07:13:23.720
three versus three, the AWP known about here as well,

07:13:23.720 --> 07:13:25.120
so they can play around that nicely,

07:13:25.120 --> 07:13:28.440
bait still in proceedings to pick up this round.

07:13:32.120 --> 07:13:34.160
Right, there's a move by JT.

07:13:34.160 --> 07:13:36.860
Question is though, what does he do

07:13:36.860 --> 07:13:38.040
as we go on to that minute mark?

07:13:38.040 --> 07:13:40.120
Does he try and further the aggression

07:13:40.120 --> 07:13:44.440
or does he wanna try and join up with kind of this mid control

07:13:44.440 --> 07:13:46.200
or the slight amount of it that they've got

07:13:46.200 --> 07:13:49.400
with that short presence of Nix and Try?

07:13:50.640 --> 07:13:59.840
The only real gap to work with is towards ramp.

07:13:59.840 --> 07:14:06.660
The compartment is being kind of softly held by Nix and of course the AWP of Trey can cover

07:14:06.660 --> 07:14:08.660
mid from short.

07:14:08.660 --> 07:14:15.540
They do have the uter to force them off that angle, he himself is going to fall away, that

07:14:15.540 --> 07:14:17.540
gives them actually

07:14:17.540 --> 07:14:20.220
With a scope to work with a boost in towards window

07:14:20.220 --> 07:14:25.100
I'm gonna start wrapping through now. Look at the time it's 20 seconds. They're not a lot of it

07:14:27.420 --> 07:14:28.660
Not loads

07:14:28.660 --> 07:14:32.340
Trying to fake things out though. Molotov towards short the con smoke as well

07:14:32.620 --> 07:14:35.500
They have quickly figured it out JT's not in a bad spot

07:14:36.060 --> 07:14:41.460
They'll push him away to make space for that bomb plant still gonna be a bit tight, you know one well-placed spam

07:14:41.460 --> 07:14:43.460
I think that was four seconds.

07:14:43.560 --> 07:14:45.960
So, yeah, it makes a big old difference

07:14:46.060 --> 07:14:48.160
as they just squeezed that bomb plant out.

07:14:48.260 --> 07:14:50.260
All the passion boy is a fully split here,

07:14:50.360 --> 07:14:52.360
and it's looking very, very good for bait.

07:14:52.460 --> 07:14:54.760
They found themselves in great positions.

07:14:54.860 --> 07:14:56.760
They know about JT.

07:14:56.860 --> 07:14:58.660
And I don't know that you can really go for this,

07:14:58.760 --> 07:15:00.760
you know, try on the awp while being low.

07:15:00.860 --> 07:15:02.360
Just does not look likely, does it?

07:15:02.460 --> 07:15:04.560
Try gives it a look. How's this JT?

07:15:04.660 --> 07:15:06.260
I'm surprised they still went in.

07:15:06.360 --> 07:15:08.760
Sizi is so very sharp to finish it off,

07:15:08.860 --> 07:15:10.860
but it's still a little bit of a surprise.

07:15:10.860 --> 07:15:16.220
But it's another round for bait. Yeah, he's looking good. The youngster had a pretty decent

07:15:16.980 --> 07:15:20.780
First map when we kind of spoke about that head to head of him and try and he was winning out for the most

07:15:20.780 --> 07:15:25.700
But even that first half and they were struggling to put rounds the ball. He's still at the sharper of the two, but

07:15:26.340 --> 07:15:31.180
Nice round from in there. There's a lot of the heavy lifting especially those two right at the tail end

07:15:32.700 --> 07:15:38.060
Eight and three for him is the money runs dry for passion you ate

07:15:40.860 --> 07:15:42.860
I came to another pistol buy.

07:15:45.860 --> 07:15:47.860
Couple of the Eagles on a few 5-7s.

07:15:47.860 --> 07:15:49.860
JT to risk.

07:15:49.860 --> 07:15:51.860
Get smoked out from stairs.

07:15:51.860 --> 07:15:54.860
Another that comes in towards front bench.

07:15:56.860 --> 07:15:59.860
So far, these APOPs have been really quite clean.

07:16:01.860 --> 07:16:03.860
Hit the side again, it's nothing really passionate to do.

07:16:03.860 --> 07:16:05.860
They're forced without too much of a decision.

07:16:05.860 --> 07:16:07.860
They have to go for the retake.

07:16:07.860 --> 07:16:12.000
retake.

07:16:12.000 --> 07:16:14.540
Close and personal, waiting for a flash, maybe.

07:16:14.540 --> 07:16:15.820
With his name on there, he actually

07:16:15.820 --> 07:16:19.220
maybe goes a little early and does lose his life over there.

07:16:19.220 --> 07:16:23.100
So AK for just a second, Cynthiaale cleans up house.

07:16:23.100 --> 07:16:26.580
They're able to keep things together here considering.

07:16:26.580 --> 07:16:28.580
Fang on this 5-7, looking for an exit,

07:16:28.580 --> 07:16:31.380
but it will be another bait round for short.

07:16:31.380 --> 07:16:34.060
And that gap continues to grow, continues

07:16:34.060 --> 07:16:36.380
to look more and more convincing.

07:16:36.380 --> 07:16:43.540
breakdown of the rounds close at times, but one-sided most of the time it feels now know about fang

07:16:43.540 --> 07:16:50.420
Surely that's a right sip. I've seven not gonna be able to get any more done. They keep it going. Yeah, nice work

07:16:51.100 --> 07:16:55.840
Six one for them on this season. I mean already six rounds on the T side is pretty huge to be honest

07:16:56.380 --> 07:17:00.580
But it really decent spot all things considered an early time out

07:17:00.580 --> 07:17:05.780
but a pretty necessary one as well as CC wants to get involved. He knows the importance of this

07:17:06.260 --> 07:17:09.380
next gun round that comes through fashionably. You lose this one here and

07:17:10.180 --> 07:17:16.500
your grasp on this half slips away. At that point it's playing to have just some sort of foundation

07:17:16.500 --> 07:17:18.820
which already is kind of a horrible spot to be in.

07:17:21.860 --> 07:17:25.780
Really, really important round. The buy has been a little janky because of the force by

07:17:25.780 --> 07:17:31.780
wars that we had at the start of the half but you know the end towards this map but I do feel

07:17:31.780 --> 07:17:36.020
a little bit worried still passionately just because all the signs we've seen thus far in this

07:17:36.020 --> 07:17:41.940
series from the two instances of it this CT side is really looking a little lackluster. A lot of

07:17:41.940 --> 07:17:47.620
gaps that Bay are exposing quite easily. Quite simply too like in a similar vein to what we saw

07:17:47.620 --> 07:17:52.980
on other parts it calls on super in depth and you know like these really kind of wild strats

07:17:52.980 --> 07:17:55.980
They're quite basic in terms of map control and they're just winning other angles.

07:17:55.980 --> 07:17:59.480
Those executes on Tours Aid are pretty simple, but they're just so sharp.

07:18:01.480 --> 07:18:05.680
And again, I think it is just the fact they're able to win fights a little more consistently.

07:18:05.680 --> 07:18:07.480
That not being one of them, Khvem.

07:18:08.980 --> 07:18:09.980
A good find.

07:18:12.780 --> 07:18:15.480
X will be left over on B.

07:18:16.680 --> 07:18:18.180
It's doing an awful lot here.

07:18:19.480 --> 07:18:20.780
As things are...

07:18:20.780 --> 07:18:28.140
Starting to pick up a little bit, and it's still moving slowly, but they will start bursting

07:18:28.140 --> 07:18:33.660
forwards and ultimately looking to get into what's his B-bomb side now.

07:18:33.660 --> 07:18:43.620
I'll just go down, and I don't know that there's necessarily going to be a looking.

07:18:43.620 --> 07:18:51.460
I'm not sure if I can get it.

07:18:51.460 --> 07:18:59.660
Honest. Halfway through, but.

07:18:59.660 --> 07:19:01.660
All that much going. Will be

07:19:01.660 --> 07:19:03.660
easy enough in the end as bait

07:19:03.660 --> 07:19:05.660
cleanup house and they will take

07:19:05.660 --> 07:19:07.660
that seventh round. Finding

07:19:07.660 --> 07:19:09.660
themselves a really, really

07:19:09.660 --> 07:19:11.660
hefty lead now. I think to work

07:19:11.660 --> 07:19:18.260
you a there's maybe a bit of kill creation going on but it's holding on and it's respecting

07:19:18.260 --> 07:19:25.700
the looseness at times you know yeah ultimately making a big difference and yeah just not

07:19:25.700 --> 07:19:29.660
an awful lot that passion you a a given us to complete those rounds which is something

07:19:29.660 --> 07:19:36.300
that we talked about quite a bit yesterday. No I think it's more some diving it towards

07:19:36.300 --> 07:19:41.060
round the first is good for Kvenn but I sent the alpha two Ken's all fine and really a

07:19:41.060 --> 07:19:46.680
a bit of a gap. It's got to go

07:19:46.680 --> 07:19:48.380
down to stop the real grass

07:19:48.380 --> 07:19:50.200
from JT all down to tune out.

07:19:50.200 --> 07:19:53.120
Nixon is MP9 hasn't been

07:19:53.120 --> 07:19:54.180
cleared. He's got technically a

07:19:54.180 --> 07:19:55.980
tiny gap to work with, but it

07:19:55.980 --> 07:19:59.820
was a small window which falls

07:19:59.820 --> 07:20:01.560
flat and very the one casualty.

07:20:01.560 --> 07:20:02.980
You're not going to be too upset

07:20:02.980 --> 07:20:04.920
about this. This is getting into

07:20:04.920 --> 07:20:05.920
quite dangerous territories of

07:20:05.920 --> 07:20:08.100
being a runaway first half from

07:20:08.100 --> 07:20:10.620
bait. We may be slightly tongue

07:20:10.620 --> 07:20:16.040
The high percentage chances of kind of a 2-0 here, but this is getting more and more drastic for a passion you ate

07:20:16.440 --> 07:20:18.640
Yeah, not competitive at all

07:20:19.440 --> 07:20:22.260
From essentially the halfway point of map the one onwards

07:20:23.100 --> 07:20:27.280
So far two rounds. Yeah, but then it's like individual rounds. Yeah

07:20:27.280 --> 07:20:28.240
The arm

07:20:28.240 --> 07:20:34.320
Compensers like a 3d3 or 4d3 that works against them or as we saw there five on four to start with

07:20:35.680 --> 07:20:39.320
You don't necessarily deserve to be winning out what's happening

07:20:39.320 --> 07:20:51.320
Don't ask me, wild stuff, and Kv'em only just able to survive it, but once again, better in such a good position that they can just send a couple players to do that.

07:20:51.320 --> 07:21:03.320
Everybody else is gaining space elsewhere, and B is super super vulnerable. So they're contacting out, Nix has missed the timing, he's looking for fights, he's trying to find heads, he can't do that.

07:21:03.320 --> 07:21:07.320
So everything just going against them at the moment, you feel his death inevitable.

07:21:07.320 --> 07:21:09.320
It is rough. Yikes.

07:21:09.320 --> 07:21:12.320
It is very, very rough. I mean, they're pummeling this B bomb site.

07:21:12.320 --> 07:21:14.320
He's 0-10, bro. I didn't even know. Yeah.

07:21:14.320 --> 07:21:16.320
You know, so sometimes it's just as simple as that.

07:21:16.320 --> 07:21:19.320
The Knicks is unable to hold his own over here and bait.

07:21:19.320 --> 07:21:21.320
Feel they always have the option of having a little look at B.

07:21:21.320 --> 07:21:23.320
Let's see what's happening.

07:21:23.320 --> 07:21:25.320
And we see a lot of over-facing from Knicks. Wow.

07:21:25.320 --> 07:21:29.320
A lot of mistakes and sure some mechanical errors,

07:21:29.320 --> 07:21:32.320
but I think some decision-making is costing them quite a lot as well.

07:21:32.320 --> 07:21:36.320
a lot as well. Yeah, you've got

07:21:36.320 --> 07:21:38.320
two sides. So the decision

07:21:38.320 --> 07:21:40.320
making, but man, they look so

07:21:40.320 --> 07:21:41.320
much sharper than pass you away

07:21:41.320 --> 07:21:43.320
and no save that all for JT

07:21:43.320 --> 07:21:46.320
sent the out. We'll close out.

07:21:46.320 --> 07:21:48.320
These be hits are also as good.

07:21:48.320 --> 07:21:49.320
Right. We kind of spoken about

07:21:49.320 --> 07:21:50.320
how effective the a excuse to

07:21:50.320 --> 07:21:52.320
look in very simple utility

07:21:52.320 --> 07:21:54.320
front bench CT and top stairs

07:21:54.320 --> 07:21:55.320
and they kind of just move

07:21:55.320 --> 07:21:56.320
forward, get up on down and

07:21:56.320 --> 07:21:57.320
they just play very passing the

07:21:57.320 --> 07:21:58.320
postman. But again, that's not

07:21:58.320 --> 07:21:59.320
the first time they've just come

07:21:59.320 --> 07:22:01.320
for a contact B and they've got

07:22:01.320 --> 07:22:07.800
See how much onus is put on terms of having some eyes kind of at least dotted into was apartments to make sure they can't do that

07:22:07.800 --> 07:22:13.680
There's a few times I've been getting away with something one or in that case the pack going on forward and they get so far

07:22:14.280 --> 07:22:17.720
JT he dressed into wars palace. He'll find the opener

07:22:18.040 --> 07:22:19.880
Don't do that too often to be honest

07:22:19.880 --> 07:22:25.760
It's something that baby been doing quite well with either if they either get the opener if they don't it's instantly traded

07:22:25.760 --> 07:22:30.200
This is the first time a while of actually impassionate sit at the side of around with a numbers advantage

07:22:31.320 --> 07:22:38.160
I'd like to never it's true get three the half you know yeah try to pay a nice

07:22:38.160 --> 07:22:40.240
picture

07:22:40.240 --> 07:22:46.040
well the nice guy you're the bad guy kind of thing when it comes to those

07:22:46.040 --> 07:22:54.240
situations not like I mean yeah come back because I'm always the one hopeful

07:22:54.240 --> 07:22:59.760
ever optimistic yeah so we've changed hats things the world's all sunshine and

07:22:59.760 --> 07:23:06.760
rainbows. Yeah, yeah. I will

07:23:06.760 --> 07:23:08.760
I still very durable here, but

07:23:08.760 --> 07:23:10.760
a sentiel has other things to

07:23:10.760 --> 07:23:12.760
say that second shot is so

07:23:12.760 --> 07:23:14.760
quick. Oh my God, that was the

07:23:14.760 --> 07:23:15.760
one to try and fall in there.

07:23:15.760 --> 07:23:17.760
That gives them the scope to

07:23:17.760 --> 07:23:18.760
move on forward. Thankfully,

07:23:18.760 --> 07:23:20.760
fangrifying one of his own now

07:23:20.760 --> 07:23:21.760
one versus three surely impossible

07:23:21.760 --> 07:23:24.760
for MPL and it will be there was

07:23:24.760 --> 07:23:25.760
a small window there with that

07:23:25.760 --> 07:23:26.760
kind of all crumbled in front of

07:23:26.760 --> 07:23:28.760
them. Pass you a thankfully put

07:23:28.760 --> 07:23:32.740
Thankfully put a second on the board close not to be

07:23:34.760 --> 07:23:38.480
You get a third here and you get a pistol and a force by you can open the doors

07:23:38.480 --> 07:23:45.080
But ultimately to be a completely different looking passion your way and this is gonna be the talking point regardless of even if they win

07:23:45.080 --> 07:23:50.960
This part of the talk where it's gonna be like you cannot expect to do anything at all like this if you've got a non-existent

07:23:51.600 --> 07:23:56.180
Yeah, that's the case so far. That's the second round. They go across two whole city sides

07:23:56.180 --> 07:24:00.360
Yeah, it's wild and I don't know they're gonna be getting any more Alex

07:24:01.220 --> 07:24:05.900
Just a mention that was his own break of the smoke back of em. Yeah, that's cost

07:24:05.900 --> 07:24:10.540
Yeah, yeah, it's a classic man. I feel like that's so 5050. It's unreal. Yeah, that made

07:24:11.620 --> 07:24:18.140
Was a teammate I think I was meant to go in the window. Yeah, it's a good one. So again, you know, you've been working on your line ups

07:24:18.860 --> 07:24:20.860
tightly

07:24:22.780 --> 07:24:24.780
That's two people heard by fine

07:24:26.180 --> 07:24:38.180
Well he won't really have too much of an effect on towards him, he can just hug the edge of the smoke, flash or send nix in, still yet to get on the board, but far out of half.

07:24:38.180 --> 07:24:44.180
There's a chance that it goes looking, spots nothing apart from deep over towards, and it's on the past stairs.

07:24:44.180 --> 07:24:51.180
He'll fall away, he'll give up that space, it's not really worth while losing his life or nothing.

07:24:51.180 --> 07:24:58.180
I'm not sure if I'm going to

07:24:58.180 --> 07:25:01.180
try. Let's find a key kill.

07:25:01.180 --> 07:25:03.180
This comes in. I'll be the

07:25:03.180 --> 07:25:05.180
first time that we see that, but

07:25:05.180 --> 07:25:07.180
he's left a little low. Fang is

07:25:07.180 --> 07:25:10.180
very, very low. It's knife edge

07:25:10.180 --> 07:25:12.180
still fear for passion. You a

07:25:12.180 --> 07:25:14.180
key round. Very, very important

07:25:14.180 --> 07:25:16.180
indeed for them to get this. And

07:25:16.180 --> 07:25:18.180
I mean, yeah, they just have to

07:25:18.180 --> 07:25:20.180
keep winning rounds for quite a

07:25:20.180 --> 07:25:25.440
20 seconds, no smokes, and they're looking for a bomb plant. Try going to catch another

07:25:25.440 --> 07:25:29.840
in towards middle. Can you get it? I feel like you just don't get the bomb plant without

07:25:29.840 --> 07:25:35.360
smokes. There's surely no way, right? CT side, just relax, try to get caught off. Careful

07:25:35.360 --> 07:25:39.620
giving them the peeks, but surely the AWP comes round and indeed it will be the fine

07:25:39.620 --> 07:25:44.400
for fine. That's the round. That's the half. It's 9-3 at the cutoff. Is it going to be

07:25:44.400 --> 07:25:48.520
enough? I don't think so for passion UA. It was their T side that looked a little more

07:25:48.520 --> 07:25:49.920
impressive, but they are going

07:25:49.920 --> 07:25:50.920
to have to pull off a miracle

07:25:50.920 --> 07:25:52.420
here folks will see you in a few.

07:29:18.520 --> 07:29:25.040
quite significantly different by a passion going any chance of recovering this. They just don't look like they have

07:29:25.880 --> 07:29:30.360
even just like a raw individual of it. He's the go toe to toe with a 70. I was looking sharp. So scissor as well.

07:29:31.200 --> 07:29:35.600
And you've got the flip side as well. You know, you hate to mention it, but Nick's own 11 for the half. I mean,

07:29:36.720 --> 07:29:38.080
things like that are going to stand out.

07:29:40.960 --> 07:29:41.360
Right.

07:29:41.360 --> 07:29:48.360
Oh, yeah. He's got his crosshair in one place and one place only.

07:29:48.360 --> 07:29:53.360
That is unlucky. That's like the perfect level of tunnel vision.

07:29:53.360 --> 07:29:58.360
Yeah, everything out of that tiny, you know, box that isn't just a headshot.

07:29:58.360 --> 07:30:04.360
I don't care about. Yeah. Alex in the palace here as well.

07:30:04.360 --> 07:30:08.360
The next line of defense and looking just as good on these.

07:30:08.360 --> 07:30:15.760
on these Juleys could get another that's ridiculous that is absolutely ridiculous next was trying to track him down and

07:30:16.000 --> 07:30:19.820
It's just not looking good here. Is it bait on for a flawless round to start?

07:30:21.160 --> 07:30:23.260
Picking up that victory. I think it'd be safe to say

07:30:24.560 --> 07:30:30.920
Bang just get one that's all he's going to be able to get double digits immediately for bait and no bomb plant as well

07:30:30.920 --> 07:30:37.180
I think this is just very slowly, but surely going to be edged over that line by bait. Yeah

07:30:38.360 --> 07:30:44.900
There it is again just crazy. All I see dude all I care about is that tiny little window

07:30:45.600 --> 07:30:47.600
Alex fish second shot

07:30:48.960 --> 07:30:51.880
That's absolutely no room for error there

07:30:53.000 --> 07:30:55.400
Immediately in towards the second time out fashion you a

07:30:56.720 --> 07:31:03.100
Chances are dwindling for them questions if they force but forcing on the T something don't get a bomb on is normally pretty awful

07:31:03.100 --> 07:31:15.960
I think a couple of upgrade of pistols. Oh no, they're going to go for it. Yeah, I think

07:31:15.960 --> 07:31:31.080
so. Certainly looking good here. As they are trying to come back into things. It feels

07:31:31.080 --> 07:31:36.920
like a big round on the cards, to be honest, even though it is just so quietly simple here,

07:31:36.920 --> 07:31:42.080
but passion you a have got to give us something of got to convinces that they can come alive

07:31:42.080 --> 07:31:46.200
for a little bit of a nudge there on that flash, ends up failing kind of funny. Nade

07:31:46.200 --> 07:31:51.560
does decent damage as they are stacked up in the ramp, keeping it simple. Looking for

07:31:51.560 --> 07:31:56.360
the straight move out on towards a off the back of the smoke. Tempio goes unchecked and

07:31:56.360 --> 07:32:01.040
absolutely should have been dealt with. It's just not happening here between two. The only

07:32:01.040 --> 07:32:08.560
people that are working towards this one just getting absolutely flat in there and I don't

07:32:08.560 --> 07:32:12.080
know I don't know what to say I think passion you aist just over yeah I mean they just look

07:32:12.080 --> 07:32:17.960
completely checked out this so little on offer with that being said at 11 to 3 now as well

07:32:17.960 --> 07:32:21.920
with kind of the force coming through that falling flat either force by here or you try

07:32:21.920 --> 07:32:24.760
and play for roti we're better by they're gonna go for option 2 but it's a pick your

07:32:24.760 --> 07:32:30.400
poison situation they make a light work of this

07:32:30.760 --> 07:32:36.600
so I'm searching down there look at the confidence from him how can you blame

07:32:36.600 --> 07:32:41.640
him him Sissy and MPL all getting in towards the action at the shot down the

07:32:41.640 --> 07:32:46.520
pistols the bombs dropped around is done there's no chance in hell fang of a nice

07:32:46.520 --> 07:32:53.080
fight and he's getting sort of his one around but something would be having to

07:32:53.080 --> 07:32:58.600
to say a salvage this round would be pretty ridiculous and they've got other ideas about it. It's just again a

07:32:58.600 --> 07:33:05.240
consolation kill and that's about as good as it gets. Bait or having a field day out there on their map pick.

07:33:07.560 --> 07:33:13.960
Passion have just not turned up to play here. We say it once again right from the second half onwards

07:33:13.960 --> 07:33:19.080
from that yeah half time break in towards map number one. Passion have just not been present.

07:33:19.080 --> 07:33:20.600
Yeah, no, for sure.

07:33:20.600 --> 07:33:21.880
Really fall round since then?

07:33:21.880 --> 07:33:23.880
Yeah, just not getting off the ground at all.

07:33:23.880 --> 07:33:29.240
I don't know why we're not, you know, fully through all the timeouts.

07:33:29.240 --> 07:33:32.280
Feels like they're just sitting here and taking it, fully conceding.

07:33:32.280 --> 07:33:34.600
It's like, all right, we've got this standing.

07:33:34.600 --> 07:33:36.040
We're in a rough period.

07:33:36.040 --> 07:33:37.640
Not going to be our tournament, you know?

07:33:38.600 --> 07:33:42.040
And it does feel like just big, big problems fall.

07:33:42.040 --> 07:33:43.160
Just passion you, A-Side.

07:33:43.160 --> 07:33:43.560
Kvemp.

07:33:44.600 --> 07:33:45.800
Try and do his best here.

07:33:45.800 --> 07:33:51.080
30 HP remains, he's close to another and he's close to dying though so he has to be careful.

07:33:52.840 --> 07:33:58.600
That might have been your moment to get back into this round but it's looking less than likely here.

07:34:03.400 --> 07:34:03.900
Inzal.

07:34:05.160 --> 07:34:09.000
They boosted up onto Osbricks and here he can just wait.

07:34:10.200 --> 07:34:14.280
He looks like he'll check this and it will cost him his life.

07:34:15.800 --> 07:34:23.040
Unfortunately now, it's already down to Kavehman and Nix.

07:34:23.040 --> 07:34:28.160
He'll finally get his first kill, but it might be Hoth for Nort as well, and it's all on his shoulders.

07:34:28.160 --> 07:34:30.760
He's a quad clutch as well. He'll get the second.

07:34:30.760 --> 07:34:34.800
He's started the show a little bit alive, but at the worst possible time.

07:34:34.800 --> 07:34:39.760
Rather than tail end bait, what a display on Mirage.

07:34:39.760 --> 07:34:43.840
They made it look so, so easy and passionate.

07:34:43.840 --> 07:34:48.840
Man, this is a side that just fell so far from the mark required in this series.

07:34:48.840 --> 07:34:50.200
What a show in my vein.

07:34:50.200 --> 07:34:55.540
Yeah, no, absolutely. I mean, look, when the sharpness began as it were in that T side of Overpass,

07:34:55.540 --> 07:34:56.840
they just did not stop.

07:34:56.840 --> 07:35:03.340
I think maybe a little uncomfortable against like the excuse and things when they're receiving them on that CT side.

07:35:03.340 --> 07:35:04.940
There wasn't loads of excuse that came out.

07:35:04.940 --> 07:35:07.840
They knew their basics, like, you know, the heaven smoke and things on Overpass,

07:35:07.840 --> 07:35:13.240
but they pretty much just looked to create as many fights, as many 1v1s as they possibly can,

07:35:13.240 --> 07:35:15.240
you know, we still got timeouts

07:35:15.340 --> 07:35:16.840
remaining. I just don't really

07:35:16.940 --> 07:35:18.140
know what to make of it. And I

07:35:18.240 --> 07:35:19.240
think some of the energy saps

07:35:19.340 --> 07:35:21.140
out of them. Maybe it is. Look,

07:35:21.240 --> 07:35:23.140
you come off the back of, um,

07:35:23.240 --> 07:35:25.140
Bucharest, not making the major

07:35:25.240 --> 07:35:27.140
and then into Rio here, and then

07:35:27.240 --> 07:35:28.140
you've got to play with a

07:35:28.240 --> 07:35:31.140
standing. I'd say 80% of them,

07:35:31.240 --> 07:35:33.140
you know, and that's going to

07:35:33.240 --> 07:35:35.140
get you a series that's going to

07:35:35.240 --> 07:35:37.140
get you a couple of maps. So

07:35:37.240 --> 07:35:39.140
very, very well played overall

07:35:39.240 --> 07:35:41.140
and passion you a though. It

07:35:41.240 --> 07:35:43.140
just feels like capitulating in

07:35:43.240 --> 07:35:47.840
It's a lot of stacking issues that maybe you just don't want to let that get into like the DNA of the team.

07:35:47.840 --> 07:35:48.840
Yeah.

07:35:48.840 --> 07:35:54.440
So perhaps, yeah, taking it a little bit easy and not their cycle starts to focus on the next one.

07:35:54.440 --> 07:35:59.240
But all the same, I think that's a dangerous game and that can, you know, spiral for a team

07:35:59.240 --> 07:36:02.840
and certain individuals not going to be happy within the lineup, so on and so on, right?

07:36:02.840 --> 07:36:06.840
I think realistically, you know, probably the conversation around this tournament for them was

07:36:06.840 --> 07:36:09.140
this is kind of already a write-off for not expecting anything.

07:36:09.140 --> 07:36:13.480
We're not really going to be kind of looking at this as a chance to really prove what we can do.

07:36:13.480 --> 07:36:17.640
But I mean, unfortunately, that was just so, so off the mark from a side who, you know,

07:36:17.640 --> 07:36:21.380
they've had nice moments and nice kind of rounds and maps here and there in previous times,

07:36:21.380 --> 07:36:22.820
but we just saw none of that today.

07:36:22.820 --> 07:36:27.220
And I think potentially even that kind of missed the major seat in to this tournament here,

07:36:27.220 --> 07:36:28.820
where it was just a bit of a kind of a checkbox.

07:36:28.820 --> 07:36:31.920
We qualify, we've got to turn up, but they really did not drop a lot.

07:36:31.920 --> 07:36:34.680
I mean, against Fury, you can understand it, but you've got to be doing more against Beta.

07:36:34.680 --> 07:36:39.080
side, who are obviously quite fallible to drop in maps and to drop in some key rounds here and there.

07:36:39.080 --> 07:36:43.000
They, you know, nearly missed out on the major themselves. It really just wasn't enough from us.

07:36:43.000 --> 07:36:45.880
And it was a really shaky, shaky showing from passenger end. Of course, I mean,

07:36:45.880 --> 07:36:50.440
now find themselves eliminated from the tournament without picking up a map. It's just not what you

07:36:50.440 --> 07:36:56.360
want to see. But now we'll come back to it again from the halftime break in towards this over pause.

07:36:56.920 --> 07:37:02.920
It was just never anything from then on. They only get four more rounds across a map and a half of CS.

07:37:02.920 --> 07:37:07.960
like that is such a poor poor showing against what feels like kind of a vulnerable bait side

07:37:08.600 --> 07:37:14.840
and if memory serves it was 13 3 13 7 against furior i believe so not even like a competitive map

07:37:15.560 --> 07:37:21.960
at this tournament they they play for they lose them all and they like decisively lost them all right

07:37:21.960 --> 07:37:26.520
i don't think there's really a way that they can make an argument of learning anything from this

07:37:26.520 --> 07:37:31.880
tournament or taking things away yeah um which is pretty tough i think you have to kind of go

07:37:31.880 --> 07:37:35.480
you can go into every tournament

07:37:35.580 --> 07:37:37.380
looking to play the best that you

07:37:37.480 --> 07:37:39.380
can, looking to be competitive in

07:37:39.480 --> 07:37:40.880
the moments that you're expected to

07:37:40.980 --> 07:37:42.680
be competitive, like on your own

07:37:42.780 --> 07:37:44.580
map picks or against teams that are

07:37:44.680 --> 07:37:46.280
sort of underdogs to you, which

07:37:46.380 --> 07:37:47.680
realistically in these ones there's

07:37:47.780 --> 07:37:49.280
not many of them unfortunately. I do

07:37:49.380 --> 07:37:50.580
believe we have the interview ready

07:37:50.680 --> 07:37:52.780
though on the winners side of things

07:37:52.880 --> 07:37:54.880
to talk things over here. We've got

07:37:54.980 --> 07:37:56.280
MPL joining us. So first of all,

07:37:56.380 --> 07:37:57.280
thank you very much for joining us

07:37:57.380 --> 07:37:58.780
and giving us some good time.

07:37:58.880 --> 07:38:00.780
Congrats on the win. Um I just very

07:38:00.780 --> 07:38:05.760
stressful period with the VRS and the chasing and are we making it, aren't we making it?

07:38:05.760 --> 07:38:08.700
And then you've got to come all the way out to Rio and everything, right?

07:38:08.700 --> 07:38:10.820
Very quick couple of back to back tournaments.

07:38:10.820 --> 07:38:14.100
So how are Bait feeling as a team right now?

07:38:14.100 --> 07:38:16.500
We're feeling great.

07:38:16.500 --> 07:38:17.500
No stress.

07:38:17.500 --> 07:38:22.380
As I said in the previous interview, if you didn't qualify to manager, it's okay for

07:38:22.380 --> 07:38:26.940
us because we had a lot of tournaments like Rio and etc.

07:38:26.940 --> 07:38:28.500
But we're feeling great.

07:38:28.500 --> 07:38:29.500
Yeah.

07:38:29.500 --> 07:38:43.500
Yeah, I'd love to hear about it, and how are you liking your time in Brazil so far, you know, obviously it's kind of a cool country to be in, for you guys as well, it's cool to have tournaments to be a part of, and now the win on the O-Belt, and staying alive for now, how are the vibes within the team and the vibes being out there in Brazil?

07:38:43.500 --> 07:38:52.660
probably you are one of the best tournaments to be, always like everything good I don't

07:38:52.660 --> 07:38:57.780
know what to say like wipes very very good because as I said you are like one of the

07:38:57.780 --> 07:39:03.260
best tournaments you have ocean you have everything it's very like nice to play here.

07:39:03.260 --> 07:39:10.180
Yeah for sure definitely a little bit jealous that we don't get to go out indeed tell me

07:39:10.180 --> 07:39:13.180
the game. We're going to talk

07:39:13.180 --> 07:39:14.980
about passion. You a in this

07:39:15.080 --> 07:39:17.080
particular matchup, right?

07:39:17.180 --> 07:39:19.080
Difficult team at times. They

07:39:19.180 --> 07:39:21.080
look like really, really, really

07:39:21.180 --> 07:39:23.080
good in the first five or six

07:39:23.180 --> 07:39:25.080
rounds of overpass and then it

07:39:25.180 --> 07:39:27.080
all just fell apart in our eyes,

07:39:27.180 --> 07:39:28.080
but you guys also started

07:39:28.180 --> 07:39:30.080
playing some really good

07:39:30.180 --> 07:39:31.080
attacking counter strike right

07:39:31.180 --> 07:39:33.080
when you were on that T side.

07:39:33.180 --> 07:39:34.080
So what do you make of passion?

07:39:34.180 --> 07:39:36.080
You a and sort of how they've

07:39:36.180 --> 07:39:38.080
played here. They difficult

07:39:38.180 --> 07:39:39.080
with the standing or do you

07:39:39.080 --> 07:39:51.680
I think on our pass we were a bit unlucky because they were playing good but also they

07:39:51.680 --> 07:39:59.080
were always going to one person on site or two when we had stuck on the other side so

07:39:59.080 --> 07:40:03.160
then we just bounced back and played our game.

07:40:03.160 --> 07:40:10.160
I can say that it was like pretty easy game, but I don't know, I think to say enough.

07:40:10.160 --> 07:40:13.920
Fair enough. I talked to you about Sisi as well, obviously, you know, kind of coming

07:40:13.920 --> 07:40:18.200
towards your team for the bulk of this year, you know, you start the year kind of with

07:40:18.200 --> 07:40:22.560
Sega Cowan and brought kind of Sisi in after the first tournament, but how's he being sort

07:40:22.560 --> 07:40:25.440
of integrating in towards the team? What's it like playing with him? How have you kind

07:40:25.440 --> 07:40:33.000
of been getting him up to kind of scratch for the level that bait require?

07:40:33.000 --> 07:40:43.000
He's improving really fast and even voicing game, like he's 16 now, but in game he's calling a lot

07:40:43.000 --> 07:40:54.000
and he's not scared to take his shot and not take his calls and do something on map,

07:40:54.000 --> 07:41:01.000
he's not scared to do it because it's probably one of the biggest problems for young players

07:41:01.000 --> 07:41:05.320
but he managed to play his game, not be scared,

07:41:05.320 --> 07:41:09.800
and with every game I've said before, he's improving really fast.

07:41:09.800 --> 07:41:12.400
We help him, and yeah.

07:41:14.200 --> 07:41:16.160
Yeah, no, that's fair. I mean, he does look good.

07:41:16.160 --> 07:41:18.920
He looks a little more comfortable than maybe Sega Cow was.

07:41:19.520 --> 07:41:23.320
We caught a lot of him at Krakow, right, in the opening games for him.

07:41:24.440 --> 07:41:25.440
Talk to me about yourself, though.

07:41:25.440 --> 07:41:26.360
I kind of want to know about that.

07:41:26.360 --> 07:41:27.920
Like, how are you feeling?

07:41:27.920 --> 07:41:30.560
You've taken on a lot of different roles within this team.

07:41:31.000 --> 07:41:42.000
Um, I think everyone looks towards you from the outside is like being one of the star players being up towards the top end of the scoreboard, but obviously you were like high yelling and doing an awful lot beforehand.

07:41:42.000 --> 07:41:48.000
So, you know, how are you feeling at the moment? How's your game change recently? Like just talk us through MPL as a player.

07:41:48.000 --> 07:41:49.000
as a player.

07:41:49.000 --> 07:41:58.600
I don't know, I'd say I had a very hard period like last three months, maybe four months,

07:41:58.600 --> 07:42:05.880
because I don't know, it's very hard to find my game and obviously we have changes in our

07:42:05.880 --> 07:42:06.880
team.

07:42:06.880 --> 07:42:17.080
We had two new operas, we have new agile, we're playing new CS strategically from our

07:42:17.080 --> 07:42:23.800
sell from our side and it's like very hard to show good performance always but

07:42:26.600 --> 07:42:29.800
I can say that with every tournament we're becoming better and better.

07:42:30.840 --> 07:42:36.120
Love it. One last thing from me, you're playing against the loser of Aurora and Maus. Who would

07:42:36.120 --> 07:42:42.680
you prefer to play out of those two? Aurora. Okay, all right. Now laying on the gauntlet. Love it,

07:42:42.680 --> 07:42:45.720
brother. Thank you very much for joining us. Thank you for taking the time as well. It's always

07:42:45.720 --> 07:42:48.360
you. You're always good to

07:42:48.360 --> 07:42:49.760
check in with your mates. And

07:42:49.760 --> 07:42:51.320
yeah, best of luck in your next

07:42:51.320 --> 07:42:52.960
game. It's always great to see

07:42:52.960 --> 07:42:55.960
you. Thank you. Love to hear

07:42:55.960 --> 07:42:57.520
love to hear always good to

07:42:57.520 --> 07:42:58.960
check in with with MPR and with

07:42:58.960 --> 07:42:59.960
bait is what on the vibrancy.

07:42:59.960 --> 07:43:01.360
Good. I mean, we caught the

07:43:01.360 --> 07:43:02.920
lobby thing with Harry beforehand.

07:43:02.920 --> 07:43:04.360
They seem like they were in

07:43:04.360 --> 07:43:05.720
good spirits and now, of course,

07:43:05.720 --> 07:43:06.920
good spirits off the back of

07:43:06.920 --> 07:43:08.720
that. He's has sort of laid down

07:43:08.720 --> 07:43:09.920
the goal of wanting Aurora was

07:43:09.920 --> 07:43:11.760
pretty quick there as well. Yeah,

07:43:11.760 --> 07:43:13.320
Aurora is who he wants. So we'll

07:43:13.320 --> 07:43:15.320
see that is the case, of course,

07:43:15.320 --> 07:43:19.260
the next one. We're going to

07:43:19.260 --> 07:43:19.860
move on to the next one. Very,

07:43:19.860 --> 07:43:21.260
very good. So it's never

07:43:21.260 --> 07:43:22.860
against passion. We're of course

07:43:22.860 --> 07:43:23.660
elimination. Unfortunately for

07:43:23.660 --> 07:43:27.320
passion away from this group be

07:43:27.320 --> 07:43:28.320
bait state alive for now, but

07:43:28.320 --> 07:43:29.220
having to face off against one

07:43:29.220 --> 07:43:31.260
of Aurora or miles next is no

07:43:31.260 --> 07:43:33.320
easy thing. No, it is going to

07:43:33.320 --> 07:43:35.320
be a difficult one for them to

07:43:35.320 --> 07:43:37.320
say the least, but we quickly

07:43:37.320 --> 07:43:39.320
move on from that matchup and

07:43:39.320 --> 07:43:40.320
indeed looking down the barrel

07:43:40.320 --> 07:43:42.320
of our next one, the next two

07:43:42.320 --> 07:43:44.320
legacy game, I think is really

07:43:44.320 --> 07:43:47.920
against a very, very scary prospect to say the least.

07:43:48.020 --> 07:43:50.020
But looking forward to getting into that one,

07:43:50.120 --> 07:43:51.220
we're going to take a little bit of a break

07:43:51.320 --> 07:43:52.720
before we get in there.

07:43:52.820 --> 07:43:55.120
More of an extended one than usual, you might say.

07:43:55.220 --> 07:43:57.520
We've been quite jam-packed on the schedule,

07:43:57.620 --> 07:43:58.720
but that was pretty quick.

07:43:58.820 --> 07:44:00.620
So maybe about 15 minutes or so,

07:44:00.720 --> 07:44:02.520
and then we will be back on camera.

07:44:02.620 --> 07:44:04.120
We'll see you in a little bit.

07:44:14.320 --> 07:44:26.240
FaceIt matches set your starting point. FaceIt rating measures your impact as you climb.

07:44:26.240 --> 07:44:30.320
The soft ELO reset narrows the gap between the highest ELO players and the rest of level

07:44:30.320 --> 07:44:33.800
10. Your starting point will be based on your recent ELO inactivity.

07:44:33.800 --> 07:44:37.840
We're introducing FaceIt rating so you can see exactly how much you stack up against

07:44:37.840 --> 07:44:42.120
others at your level. FaceIt rating measures how much your actions have increased your

07:44:42.120 --> 07:44:47.320
team's chances of winning the match, picking into account the full situation.

07:44:47.320 --> 07:44:50.720
Season 8 launches April 22nd. Good luck and have fun!

07:45:12.120 --> 07:45:19.020
I gotta get out

07:45:19.020 --> 07:45:23.020
Got to get outta here

07:45:23.020 --> 07:45:27.020
Got to get out

07:45:27.020 --> 07:45:32.020
Got to get out, got to get out

07:45:32.020 --> 07:45:36.020
Gotta get outta here

07:45:36.020 --> 07:45:40.020
Gotta get outta here

07:45:40.020 --> 07:45:50.020
I got to get out, I feel it inside of me

07:45:50.020 --> 07:45:55.020
But you know it's just the good to me, baby

07:45:55.020 --> 07:45:59.020
You say the word is to be

07:45:59.020 --> 07:46:08.020
If the sound, I just keep on walking

07:46:08.020 --> 07:46:18.020
And I won't stop now, I just can't waste time talking

07:46:18.020 --> 07:46:26.020
Gotta save my soul, gotta get out, gotta get out of here

07:46:26.020 --> 07:46:32.020
It makes my life so hard to, gotta get through, gotta get through to here

07:46:32.020 --> 07:46:35.020
Come on, got to get up, got to get up

07:46:35.020 --> 07:46:37.020
Gotta get outta here

07:46:37.020 --> 07:46:41.020
Got to see what's up with me

07:46:42.020 --> 07:46:44.020
I'm just no man

07:46:45.020 --> 07:46:47.020
Where I lose, where I feel

07:46:48.020 --> 07:46:52.020
Come on, I can't help but find my own beat

07:46:52.020 --> 07:46:53.020
Yeah

07:46:54.020 --> 07:46:56.020
No, I just gotta be

07:46:57.020 --> 07:46:58.020
Outta here

07:46:58.020 --> 07:47:00.020
Oh

07:47:00.020 --> 07:47:07.020
I just keep on and forth

07:47:07.020 --> 07:47:12.020
There's gotta be a better place

07:47:12.020 --> 07:47:16.020
Gotta get out of here

07:47:16.020 --> 07:47:20.020
Sticking holding back no

07:47:20.020 --> 07:47:24.020
I just keep on and forth

07:47:24.020 --> 07:47:29.020
Gotta get out of here

07:47:29.020 --> 07:47:31.020
Oh, gotta get out.

07:47:31.020 --> 07:47:33.020
Got to get out.

07:47:33.020 --> 07:47:35.020
Got to get out.

07:47:35.020 --> 07:47:37.020
Got to get out.

07:47:37.020 --> 07:47:39.020
Got to get out of here.

07:47:39.020 --> 07:47:41.020
Gotta get out.

07:47:41.020 --> 07:47:43.020
Yeah, yeah.

07:47:43.020 --> 07:47:46.020
Come on, got to get out of here.

07:47:46.020 --> 07:47:48.020
You can hold me back.

07:47:48.020 --> 07:47:50.020
No, no.

07:47:50.020 --> 07:47:53.020
Got to get out.

07:47:53.020 --> 07:47:55.020
Gotta get out of here.

07:47:55.020 --> 07:47:57.020
Time to see what I'm talking about.

07:47:57.020 --> 07:47:59.020
I

07:48:27.020 --> 07:48:29.020
I'll speak to remind

07:48:29.020 --> 07:48:31.020
I'll wait left for you

07:48:31.020 --> 07:48:33.020
If I turn around

07:48:33.020 --> 07:48:37.020
You let me go

07:48:48.020 --> 07:48:50.020
I need you for the taste

07:48:50.020 --> 07:48:52.020
And I'm here to give my soul

07:48:52.020 --> 07:48:56.020
Taking out the pieces of the puzzle you blow

07:48:56.020 --> 07:48:59.620
Wonder if I could take the thing to make it work

07:48:59.620 --> 07:49:02.900
But I won't be serviced, this hurts

07:51:56.020 --> 07:52:03.020
to be in front of that home

07:52:03.020 --> 07:52:06.020
crowd. Navi stand between them

07:52:06.020 --> 07:52:08.020
and that goal. We're on nuke as

07:52:08.020 --> 07:52:10.020
the decider day of ups and

07:52:10.020 --> 07:52:12.020
towns to Daniels posting their

07:52:12.020 --> 07:52:14.020
worst performances of all time.

07:52:14.020 --> 07:52:16.020
It was Don and Molly. They

07:52:16.020 --> 07:52:18.020
were very strong looking on

07:52:18.020 --> 07:52:20.020
their pick of Mirage. Fury able

07:52:20.020 --> 07:52:22.020
to bounce back just as hard, just

07:52:22.020 --> 07:52:24.020
as fast by the time dust two

07:52:24.020 --> 07:52:29.060
of all time. It was dunk and

07:52:29.420 --> 07:52:32.460
Maldoy today, both with 0.3

07:52:32.460 --> 07:52:34.260
rated maps, literally career

07:52:34.260 --> 07:52:36.260
worse. So Maldoy definitely

07:52:36.260 --> 07:52:38.260
stepped it up back on Dust 2 and

07:52:38.260 --> 07:52:40.260
dragged Furia over the line. I

07:52:40.260 --> 07:52:42.260
just want both teams to perform

07:52:42.260 --> 07:52:44.260
now here on Nuke and give us a

07:52:44.260 --> 07:52:46.260
close affair. It's going to get

07:52:46.260 --> 07:52:48.260
tactical. It's going to get

07:52:48.260 --> 07:52:50.260
exciting and it's going to get

07:52:50.260 --> 07:52:52.260
hot here on this third map of

07:52:52.260 --> 07:52:57.260
back-to-back Grand Finals with more to prove and more to do.

07:52:57.260 --> 07:53:00.260
Can we do it on the group stage? Let's find out.

07:53:07.260 --> 07:53:10.260
It's been these tea-side starts.

07:53:10.260 --> 07:53:12.260
I

07:53:19.340 --> 07:53:22.820
Three first off an RV and then a 10-2 for furia

07:53:23.340 --> 07:53:30.280
So then sneaky over here towards the rampside with Alexi just throwing in a bit of uterline towards a there's a double ramp set up

07:53:30.280 --> 07:53:32.820
And they've built brettas on case or artist won't be used

07:53:33.140 --> 07:53:36.900
It's not meant to Ema comes through with a blinding double

07:53:36.900 --> 07:53:43.140
Fuller might take up position and get that trade. It's still an advantage for Navi as they drop in Ramseid

07:53:43.420 --> 07:53:47.500
They're moving in towards this B site. Molotov is the only guy down here

07:53:48.300 --> 07:53:52.500
Open and he gets cornered trapped in it because he makes it a coffin. Oh

07:53:53.820 --> 07:53:59.060
Scared of the swing out of the door. It's gonna get that plant just a little bit delayed and not delayed enough to

07:53:59.460 --> 07:54:04.680
Make fury you're back into this round. This is safe to say a winner boy to smoke in the way

07:54:04.680 --> 07:54:12.940
Alexi caught on rampside but Navi plenty of positions to pick and plenty of smokes to hide inside Yuri

07:54:12.940 --> 07:54:18.480
desperately looking for this kill. Navi don't need these fights. Navi don't need these fights but they're giving them away

07:54:18.480 --> 07:54:30.000
Falling low health. 1v2 in no time. Looks for the kill and they don't bite. So Navi a bit of a worry in a moment but they will secure their pistol

07:54:34.680 --> 07:54:36.680
Yeah, jump scare.

07:54:36.680 --> 07:54:38.680
It wasn't really a celebration.

07:54:38.680 --> 07:54:40.680
It was just a yell.

07:54:42.680 --> 07:54:44.680
A good sign, though.

07:54:44.680 --> 07:54:48.680
Ema, you love that he started strong, right?

07:54:48.680 --> 07:54:51.680
It feels like whenever he kind of lights up those first few rounds,

07:54:51.680 --> 07:54:55.680
he just goes on a tear for the rest of the game.

07:54:55.680 --> 07:54:57.680
And so a convincing double.

07:54:57.680 --> 07:55:01.680
Really, the double kill that won you the round, if you know.

07:55:04.680 --> 07:55:21.160
I think you realize now this really isn't where you want to be still it goes down fighting

07:55:21.160 --> 07:55:28.480
that was full furious players on round per second his site was wide open but the holes

07:55:28.480 --> 07:55:33.560
now been plugged you know he's made it in towards the back of the site playing around

07:55:33.560 --> 07:55:39.960
this hot smoke worried about the scale because he will this position go

07:55:39.960 --> 07:55:42.680
unclear

07:55:44.920 --> 07:55:50.400
a shot from all the do it hit the tags second time around but I think this one's

07:55:50.400 --> 07:55:59.960
over timing event barrel in the way I didn't really see spots it and finds the

07:55:59.960 --> 07:56:06.240
chance. Alright there's an RV 2 and 0. Good as done. At least four spies have been scary

07:56:06.240 --> 07:56:18.760
all day long. Some very close rounds and some even converted ones for both teams.

07:56:18.760 --> 07:56:46.480
I'm wondering, I don't know, he's backing up, what do we think, six damage.

07:57:16.480 --> 07:57:18.040
gimmick. Get it involved.

07:57:18.040 --> 07:57:23.160
Well, tries his hand at the secret cross. No one on silo to spot that. So, Kcerato does

07:57:23.160 --> 07:57:26.280
have a powerful position if they try and play for the yard.

07:57:26.280 --> 07:57:33.600
And he's also in a position to save if they just did maypop or a quick ramp hit. And,

07:57:33.600 --> 07:57:39.760
you know, Fallen couldn't buy whatever. He can always make it work. So, I like this investment.

07:57:39.760 --> 07:57:48.840
Furia, one of those teams who always try to not exactly reinvent the wheel, but try and

07:57:48.840 --> 07:57:53.320
figure out new ways to maximize output with the economy.

07:57:53.320 --> 07:58:00.000
You know, those early Furia buys where they would buy MP9s on the first gun round.

07:58:00.000 --> 07:58:02.400
Always been cheeky with those kind of things.

07:58:02.400 --> 07:58:09.080
All the way just getting pushed off the line here at Ramp Navi to go back to an A hit.

07:58:09.080 --> 07:58:11.820
set up. Hot roof and rafter.

07:58:16.220 --> 07:58:21.400
As case or auto gets curious. He will be able to support this a site as

07:58:21.400 --> 07:58:25.880
Macaulay's luck timing that might have to come in clutch here for Navi.

07:58:28.760 --> 07:58:32.120
Like with enough time, you should have case or auto's number. It's just the

07:58:32.120 --> 07:58:35.260
hips already on its way case or auto will get to play it forward.

07:58:35.260 --> 07:58:41.260
Maladoy left as the sole survivor. Scout finds its way into the heavens again and can't connect on it.

07:58:41.260 --> 07:58:49.260
Narvi 3-0 conversions found in the presence of that gun might have come as a bit of a surprise. They still get through.

07:58:49.260 --> 07:58:57.260
They go into a full-man stack with the really quick ramp rotation to heaven and they close it out with Makazi not even part of the hits there.

07:58:57.260 --> 07:59:04.160
So, really well done by Narvi, when you consider there's a rifle in play, and there's some

07:59:04.160 --> 07:59:06.260
armored pistols as well.

07:59:06.260 --> 07:59:07.260
Clinical.

07:59:07.260 --> 07:59:11.460
Here's the gun round though, and yeah, Fallen's even got a Phanus with Nade, so it's got pretty

07:59:11.460 --> 07:59:14.860
well here for Furia, capitalizing on damage here.

07:59:14.860 --> 07:59:15.860
Ema gets down fence.

07:59:15.860 --> 07:59:21.580
First gun round, catches him off guard, finds the gap.

07:59:21.580 --> 07:59:28.700
It's already a problem to solve for Furia.

07:59:28.700 --> 07:59:30.380
They surely heard him drop.

07:59:30.380 --> 07:59:35.140
Yeah, it's one of those things where it's fine to kind of ignore it for now.

07:59:35.140 --> 07:59:39.620
Just acknowledge that there is a guy roaming around down towards Loa, but I have to have

07:59:39.620 --> 07:59:43.380
something to show for it here and now with the yard smokes in and a chance to cross you're

07:59:43.380 --> 07:59:45.620
very worried about this plane of the Loa site.

07:59:45.620 --> 07:59:49.660
I need to try and stem the bleeding a little by corralling them out of the yard.

07:59:49.660 --> 07:59:52.900
Now you're in big trouble, because no one's even playing for amperization.

07:59:52.900 --> 07:59:57.500
Molotoy's awping it, and Navi have gotten down behind these smokes, so with the vent cut off,

07:59:57.500 --> 08:00:00.000
Navi have so much control on the map right now.

08:00:00.000 --> 08:00:02.340
You might just be out of this one already.

08:00:02.340 --> 08:00:05.400
Oh, Molotoy and your kinder are giving it a good punch, though.

08:00:06.900 --> 08:00:12.800
Isn't Utile to lock down these angles so open sight lines available in this ramp hold?

08:00:14.300 --> 08:00:17.500
One shot for Molotoy's, all that's come through here.

08:00:17.500 --> 08:00:26.500
A bomb now planted. Fury is still teetering around on the edge of this bomb site. Do they just write it off? It feels like they have to.

08:00:26.500 --> 08:00:34.500
Shouldn't go for this. No position. No smoke. Barvey have ample players in the site.

08:00:34.500 --> 08:00:36.500
They're all here. They're grouped for it.

08:00:36.500 --> 08:00:41.500
This is a really risky retake and it might just end disastrously.

08:00:41.500 --> 08:00:47.700
Alexi double up close wonderful cleans the flank and now they know it is too late to save Alexi

08:00:47.700 --> 08:00:50.260
Hops round the corner and makes it so.

08:00:50.260 --> 08:00:53.100
Up for wonderful secured and 4th round taken.

08:00:53.100 --> 08:00:58.680
Furia not making up their mind quick enough about going for that B retake.

08:01:00.180 --> 08:01:05.680
And would have just loved someone in the side but they were so obsessed with stopping the cross in the first place.

08:01:05.680 --> 08:01:07.900
Three players fighting the yard smokes.

08:01:11.500 --> 08:01:14.220
By the time you came to go back to ramp, it was too late

08:01:19.940 --> 08:01:24.460
Love your cool to lovely rounds on this T side across Mirage

08:01:25.700 --> 08:01:30.420
And now new and this just hasn't been a series of comebacks either

08:01:30.420 --> 08:01:36.900
You know, it's been very very one-sided maps whoever's kind of found success in the early stages has gone on to

08:01:37.460 --> 08:01:39.460
steamroll

08:01:39.460 --> 08:01:43.460
Are we going to get more of that now with Na'Vi in pole position?

08:01:44.460 --> 08:01:49.460
Low econ round ahead of Furia and their hemorrhaging players, so not going to come here.

08:01:49.460 --> 08:01:54.460
Even though these forces have always felt fairly threatening, this doesn't feel like one of them.

08:01:55.460 --> 08:01:56.460
Didn't see Molodoy.

08:01:58.460 --> 08:01:59.460
Oh no.

08:01:59.460 --> 08:02:03.460
Bollied out and Mikazi well handled.

08:02:05.460 --> 08:02:08.460
Five against two and just pistols here.

08:02:09.460 --> 08:02:24.900
Simply done, 5 alive, NAVI 4 control right now, Fury are getting bludgeoned.

08:02:24.900 --> 08:02:29.860
You've been throwing a kind of litany of problems here to open this one up.

08:02:29.860 --> 08:02:36.340
Yards become a real issue as the game's gone on.

08:02:36.340 --> 08:02:40.020
kind of set a weird precedent as well to open things up with that instant vent

08:02:40.020 --> 08:02:43.180
drop in the first gum round you don't really know what to expect here at an

08:02:43.180 --> 08:02:45.460
RV

08:02:48.460 --> 08:02:52.220
so here you don't really like how blind some of these rounds have felt they

08:02:52.220 --> 08:02:54.980
they come in with a bit more aggression here on the CT side they've gone

08:02:54.980 --> 08:03:01.140
player all the way under the silo we can now playing right at the front of the

08:03:01.140 --> 08:03:04.900
pack well we're just really trying to sell for you kind of not having this

08:03:04.900 --> 08:03:11.380
position, nading the smoke, spamming with AWP. But, as him in case Rato fire off,

08:03:11.380 --> 08:03:16.740
your kinder's got so much info. Navi threw a second wall.

08:03:16.740 --> 08:03:22.900
Karzi is gonna lurk outside here, but the rest of Navi in. So your kinder gonna

08:03:22.900 --> 08:03:29.860
get impatient. No, he just hard commits to this position and Karzi has got to clear

08:03:29.860 --> 08:03:34.620
it. I feel like it'll be unlikely. Yeah, lazy check. Your kinder 5v4, Furia, ready.

08:03:34.620 --> 08:03:39.900
And you're telling your site players right now just ready yourselves right you've spotted

08:03:39.900 --> 08:03:46.460
it was just the mccasey lurk on its own outside and so batting down the hatches into this

08:03:46.460 --> 08:03:49.060
top site.

08:03:49.060 --> 08:03:54.820
It doesn't have to be a lot of movement here for Furia.

08:03:54.820 --> 08:03:58.860
They've shut down the yard, they've got fallen just playing for info over towards ramp in

08:03:58.860 --> 08:04:01.340
a very safe position.

08:04:01.340 --> 08:04:04.820
And so no reason to move, no reason to go looking for these fights.

08:04:04.820 --> 08:04:06.780
There's really no options for Navi.

08:04:06.780 --> 08:04:12.580
Saving in a 5v4 or a 5v3.

08:04:12.580 --> 08:04:18.380
I mean it's early enough in the game that they haven't exactly got a wealth of money,

08:04:18.380 --> 08:04:20.780
but a couple of buys left in them.

08:04:20.780 --> 08:04:23.060
Navi just don't like their odds.

08:04:23.060 --> 08:04:25.420
Fury are happy with that one.

08:04:25.420 --> 08:04:26.420
More than happy.

08:04:26.420 --> 08:04:38.620
keep all their guns. So nice

08:04:38.620 --> 08:04:40.620
setup for your kinder and it goes

08:04:40.620 --> 08:04:42.620
a long way with two players full

08:04:42.620 --> 08:04:44.620
baiting for his position by a long

08:04:44.620 --> 08:04:47.620
margin. This is the earliest in the

08:04:47.620 --> 08:04:49.620
first half. The CT gun round has

08:04:49.620 --> 08:04:51.120
come through. So let's see if

08:04:51.120 --> 08:04:52.920
you can actually offer up some

08:04:52.920 --> 08:04:54.520
resistance here and they're not just

08:04:54.520 --> 08:05:00.000
You know, ripe for a reset. They get five alive. They get to you as well. So if you can still rebuy no matter what happens here

08:05:01.120 --> 08:05:06.720
Even ashes the level of security that you've not been used to having in the series so far

08:05:10.320 --> 08:05:13.480
Well, literally starts down towards lower with this AWP

08:05:15.480 --> 08:05:19.980
So nice change then drop fake

08:05:24.520 --> 08:05:49.480
Like that third smoke lets you cross the garage and also stops info if you break one of the

08:05:49.480 --> 08:05:59.560
two. It's going to find his water in main. Good shots for bit. Double head shot and

08:05:59.560 --> 08:06:00.720
Navi with full control.

08:06:00.720 --> 08:06:09.600
All the way still could win the round in lower. Bomb is coming in.

08:06:09.600 --> 08:06:13.840
It's almost all of Navi here with him. But he doesn't believe.

08:06:13.840 --> 08:06:17.920
Starting to shuffle away. The outside has been so quiet for so long.

08:06:17.920 --> 08:06:26.920
Intel Extreme Masters Rio 2026 is brought to you by ESL and partnership with Intel,

08:06:27.920 --> 08:06:30.920
Acer Predator,

08:06:31.920 --> 08:06:33.920
Chex,

08:06:34.920 --> 08:06:38.920
and DHL.

08:06:47.920 --> 08:07:03.960
the game. Welcome back in.

08:07:06.060 --> 08:07:07.960
Just not quite able to fully

08:07:08.060 --> 08:07:09.960
deliver legacy. Unfortunately, I

08:07:10.060 --> 08:07:11.960
feel started well again, but,

08:07:12.060 --> 08:07:13.960
you know, just seem to like

08:07:14.060 --> 08:07:15.960
disappear and not have enough

08:07:15.960 --> 08:07:20.520
getting clapped so then Aurora just sort of fell apart. Took the fall off the gas big time. Yeah,

08:07:20.520 --> 08:07:24.920
really really self-admitted. When we had Madge on he was like yeah we're just sort of sleeping,

08:07:24.920 --> 08:07:30.040
everyone was like oh it should be fine, we're going to win, whatever. Start playing like Faceit was

08:07:30.040 --> 08:07:35.160
a great that he used. And that allowed Ho2 to get back into the game. But as soon as Aurora were

08:07:35.160 --> 08:07:39.160
like okay guys we're going to lose, we need to lock back in. They just like stop in your seats guys,

08:07:39.160 --> 08:07:43.960
like come on now. They're just running over time. 12-10 down, they're like yeah. You can see it

08:07:43.960 --> 08:07:50.120
like an immediate shift to be fair in the rounds. And again, how to just capitulate at that point.

08:07:50.120 --> 08:07:54.120
So it looked like a close scoreline, but I think Aurora let it get a bit too close. So yeah,

08:07:54.120 --> 08:07:59.640
intrigued to see what happens here. If legacy just roll over them as a lot of the expectations

08:07:59.640 --> 08:08:03.800
may be against this hotel team, unfortunately, the, you know, punching bag for this group.

08:08:03.800 --> 08:08:08.840
Yes, unfortunately, that's the case. Or maybe how to some newfound confidence for them after

08:08:08.840 --> 08:08:12.520
a close map against Aurora will find out, I suppose. Yeah, we were kind of enjoying a few

08:08:12.520 --> 08:08:17.080
things motor as well. Yeah, the Norbert's reactions, which I love him having a little package of he was

08:08:17.080 --> 08:08:23.560
so emotive. Most of them weren't very happy emotions. You'll see this one in particular that I

08:08:23.560 --> 08:08:31.000
absolutely love, which is after a very interesting round on DOS2 where a kill comes out towards

08:08:31.000 --> 08:08:35.800
long. The two got this one. That's exactly it. So a kill comes out towards long. There's two more

08:08:35.800 --> 08:08:40.040
guys playing out towards long. Neither of them are holding that long guy who's just got a kill.

08:08:40.040 --> 08:08:45.200
I'm getting two more and it was very weird. There's a couple of really questionable choices by Houttu in that game

08:08:45.200 --> 08:08:50.440
And I think for Norbert a guy of course who in this you know city in this arena has won a major

08:08:50.440 --> 08:08:53.340
Right, of course, he wants to sort of really that sort of form of glory for him

08:08:53.960 --> 08:08:57.240
Fortune this is gonna be a really really big ask. It's kind of get there as well

08:08:57.240 --> 08:09:04.160
So we'll have to see I feel like the legacy outside of like the strategic depth that they've got this new Lisa life with

08:09:04.160 --> 08:09:06.760
Oh, I just think they've got the individuals like do my own laughter

08:09:06.760 --> 08:09:10.640
So I cannot see these two not having an absolute feel there.

08:09:10.640 --> 08:09:13.640
And speaking of Dumau as well, we've got a chance to check in with him.

08:09:13.640 --> 08:09:14.640
So check it out.

08:09:14.640 --> 08:09:19.160
We're here with Dumau ahead of your game against Houttu.

08:09:19.160 --> 08:09:20.160
And I have a question.

08:09:20.160 --> 08:09:23.000
Obviously, home event for you guys as well.

08:09:23.000 --> 08:09:24.480
Everyone's talking about FURIA.

08:09:24.480 --> 08:09:27.600
I want to see them in the playoffs in the arena as well.

08:09:27.600 --> 08:09:30.240
But what would this mean to you?

08:09:30.240 --> 08:09:35.600
It might be a little bit of a, you know, underdog story, so to speak, but at the same time,

08:09:35.600 --> 08:09:42.800
drive forward, right? Yes, I think it's a good tournament for us to just to see where we are now

08:09:43.600 --> 08:09:52.000
and we had a month of a team of proxies and bootcamps so I think it is a good event to show

08:09:52.000 --> 08:09:57.120
ourselves to be here in Rio and win games and being playoffs we have all the expectations but

08:09:57.680 --> 08:10:04.160
I think most important for now is really just to look for ourselves, fix some of our mistakes

08:10:04.160 --> 08:10:12.000
like during games or just really have conversations as fast as possible and like with good qualities

08:10:12.000 --> 08:10:18.000
and then we can enjoy these moments and just when we see we are already in the playoffs or

08:10:18.000 --> 08:10:23.520
something you know but just just enjoy this time because I think this is the most important I think

08:10:24.320 --> 08:10:30.320
whatever we play against if it's our minds are good or lurching whatever I think we just have

08:10:30.320 --> 08:10:34.920
have to focus on ourselves and do our best as really do our best for now.

08:10:34.920 --> 08:10:40.200
Speaking about doing your best, obviously you have added art into the lineup and I wanted

08:10:40.200 --> 08:10:44.600
to ask how it's going because you know when he was actually leaving Furia he was like

08:10:44.600 --> 08:10:49.960
noticing this aggressive play style and doing the second job and this is not very viable

08:10:49.960 --> 08:10:53.720
in CS2 like for example when economy hits and everything.

08:10:53.720 --> 08:10:58.880
How has he elevated legacy moving forward?

08:10:58.880 --> 08:11:03.360
I played hard. Science, I had 12 years old when I played on Lens.

08:11:03.680 --> 08:11:05.560
It was back in Brazil, my home.

08:11:06.800 --> 08:11:08.600
He always had this aggressive playstyle,

08:11:08.600 --> 08:11:11.800
but I think nowadays he has much more experience to balance it.

08:11:12.040 --> 08:11:17.000
I think it's a different perspective that I had when he was playing on Fury or something like this.

08:11:17.000 --> 08:11:20.760
Now he's just more balanced and we can have conversations.

08:11:20.760 --> 08:11:26.400
But I think now the thing is we had a month of playing and now we're playing on bootcamps.

08:11:26.400 --> 08:11:32.900
And now we have to kind of change our wheels while we are in the road, you know.

08:11:32.900 --> 08:11:39.400
And this is difficult sometimes, but we can regroup ourselves as a team and have conversations,

08:11:39.400 --> 08:11:44.400
just try to change and get better as we are playing tournaments and stuff.

08:11:44.400 --> 08:11:49.400
Heading into the game against Hotoo, this is a team that maybe not a lot of players know how to play against.

08:11:49.400 --> 08:11:52.400
They're really annoying coming from this kind of CIS region.

08:11:52.400 --> 08:11:58.400
Anything you want us to prepare for? What should we look out for in this game?

08:11:58.400 --> 08:12:01.400
I think this game will be a good game, a lot of fights.

08:12:01.400 --> 08:12:07.400
Yes, yes, and I think that's it. That's CS pretty much, you know.

08:12:07.400 --> 08:12:12.400
You should buy some fights, play some fights, change your pace, whatever.

08:12:12.400 --> 08:12:14.400
But I think it will be an interesting game.

08:12:14.400 --> 08:12:18.400
I think this is exactly what we can expect. I mean, Brazilian CS, a lot of head-on.

08:12:18.400 --> 08:12:24.240
the head on. CISC is a lot of duels head on as well. Let's see how this one goes. We see you on the server.

08:12:26.800 --> 08:12:30.560
Looking good. I mean excited to get into this as it feels Dumau is, you know, he's quite a

08:12:31.360 --> 08:12:36.400
softly smoking kind of cute character, you know, considering how vicious he can be

08:12:36.400 --> 08:12:40.080
on the server, of course, and just able to take over rounds. We'll see if that's going to be the

08:12:40.080 --> 08:12:45.520
case here. I think he's certainly a player that could farm his Ho2 side, honestly. Start off on

08:12:45.520 --> 08:12:50.240
that does too as well. It's just going to be a real skill test of whether Houttu can match up

08:12:50.240 --> 08:12:55.200
and then ancient after it like it's just super puggy maps really where individuals can take

08:12:55.200 --> 08:12:58.880
control. So we're going to find out. And it's a similar vein in the veto process of Houttu's

08:12:58.880 --> 08:13:03.520
yesterday. They don't get that kind of shored up map of the Anubis. They want it against Aurora.

08:13:03.520 --> 08:13:07.280
They ban it out and same thing here, right? It's just a perma-ban for legacy. So you're not going

08:13:07.280 --> 08:13:11.440
to get that real kind of saving grace that you have looked pretty good on properly. With then

08:13:11.440 --> 08:13:16.160
you get dust to which sure it kind of saw it's not a bad map for them, but it's not a bad map for

08:13:16.160 --> 08:13:20.960
legacy at all right this is again another map in which that dynamic duo of do-matter-latter can

08:13:20.960 --> 08:13:26.160
really put up some serious numbers in the server speaking of latter those taps are pretty close

08:13:26.160 --> 08:13:31.760
it's been a little bit of damage towards collage we've been sent in the flash goes a little late

08:13:31.760 --> 08:13:37.920
and Mitsu will open up the proceedings with two he was the main kind of shining light yesterday

08:13:37.920 --> 08:13:41.920
the game. I'm not sure if

08:13:41.920 --> 08:13:42.560
they're going to be able to

08:13:42.560 --> 08:13:43.520
get the game. They four ho to

08:13:43.520 --> 08:13:43.920
So if you can get them out the

08:13:43.920 --> 08:13:45.620
gates earlier, this could be

08:13:45.620 --> 08:13:46.620
interesting. Yeah, unfortunate

08:13:46.620 --> 08:13:48.720
start a little bit there for

08:13:48.720 --> 08:13:49.920
the legacy boys on short. See

08:13:49.920 --> 08:13:50.920
if they're able to continue

08:13:50.920 --> 08:13:51.920
holding spams through the smoke

08:13:51.920 --> 08:13:53.920
is not but maybe goes slightly

08:13:53.920 --> 08:13:54.920
early. These are going to fall

08:13:54.920 --> 08:13:55.920
trying to hold the extremity.

08:13:55.920 --> 08:13:58.920
So the bomb plant is certainly

08:13:58.920 --> 08:13:59.920
coming in, but. I don't know how

08:13:59.920 --> 08:14:00.920
I feel about this one, right?

08:14:00.920 --> 08:14:01.920
It looks worse for where they

08:14:01.920 --> 08:14:02.920
don't have that kit available,

08:14:02.920 --> 08:14:04.920
so not loads of time and all

08:14:04.920 --> 08:14:05.920
three players coming in from

08:14:05.920 --> 08:14:12.960
looks relatively good. Thanks to the numbers and the head's going to roll. Ho too, despite the bomb plan, cannot hold onto a

08:14:13.520 --> 08:14:17.960
It's a subline to get our bomb one out to be fair just to have the kind of buy in towards the next round, but

08:14:18.560 --> 08:14:24.060
Yeah, it's a really nice retake. Yeah, you're saying it all coming through from short. There's a real world in which you can just be sort of avoided

08:14:24.060 --> 08:14:29.460
essentially, but that slight peak up from ramp, the player in towards short has the elevation can catch his head and

08:14:29.960 --> 08:14:30.460
that's work

08:14:30.460 --> 08:14:37.200
I feel like they have the option to play quite lucid, not in terms of how lucid was for Aurora

08:14:37.200 --> 08:14:41.400
where they were losing rounds, but legacy we know that they're sort of like so prone to

08:14:41.400 --> 08:14:44.680
fights that they really want to kind of prove themselves at the better side mechanically.

08:14:44.680 --> 08:14:48.840
And the unfortunate thing is I don't know if Houttu can keep up.

08:14:48.840 --> 08:14:53.040
That was kind of the same narrative we had with Aurora and we kind of proved that they

08:14:53.040 --> 08:14:58.120
could, they at least got it towards an overtime, but I think legacy they'll be aware enough

08:14:58.120 --> 08:15:00.640
to learn from the mistakes of a roar from yesterday, right?

08:15:00.640 --> 08:15:01.960
Don't take your foot off the gas.

08:15:01.960 --> 08:15:03.320
Like as much as this side,

08:15:03.320 --> 08:15:05.320
I'll definitely the punching bag, I think,

08:15:05.320 --> 08:15:06.960
as you aptly put it, right?

08:15:06.960 --> 08:15:08.240
They still got something about them.

08:15:08.240 --> 08:15:10.800
They're still, you can't completely overlook them

08:15:10.800 --> 08:15:11.640
at this level.

08:15:15.040 --> 08:15:16.800
Basically, utility coming around.

08:15:16.800 --> 08:15:17.640
Nice, Naid.

08:15:19.480 --> 08:15:22.080
I'm not gonna be able to follow up on it here.

08:15:22.080 --> 08:15:25.240
As you say, a lot of chugging damage

08:15:25.240 --> 08:15:27.720
taken out of the Ho2 side thus far.

08:15:27.720 --> 08:15:30.600
sort of faking things out towards short, more of a mid here actually.

08:15:30.800 --> 08:15:33.560
Lato, somewhat ready, safe angle from him.

08:15:33.560 --> 08:15:36.200
Doesn't actually dish out a lot of damage there.

08:15:36.320 --> 08:15:39.480
It's more trying to bait players in, but they will deal with the backplat player

08:15:39.640 --> 08:15:40.920
very, very quickly.

08:15:41.640 --> 08:15:44.720
B bombsite taken, I think, situation like this, five on three.

08:15:44.720 --> 08:15:47.000
It doesn't matter about HP bars and guns and whatnot.

08:15:47.360 --> 08:15:49.880
You just cannot find your way back in.

08:15:49.880 --> 08:15:51.560
Art still feels confident.

08:15:52.960 --> 08:15:55.960
We'll take one, but may commit to the save, unfortunately.

08:15:55.960 --> 08:15:58.960
I think Proactive X is here would be a nice play to play.

08:15:58.960 --> 08:16:00.960
Oh, he's hurt.

08:16:00.960 --> 08:16:03.960
He got scared by his teammate a little bit.

08:16:03.960 --> 08:16:05.960
He's like double-checking.

08:16:05.960 --> 08:16:07.960
But, uh, no, they're just so low.

08:16:07.960 --> 08:16:10.960
I actually wouldn't mind, like, even what Art's doing now, like, sticking around.

08:16:10.960 --> 08:16:12.960
I don't even hate this idea.

08:16:12.960 --> 08:16:15.960
Which is the round itself is right off.

08:16:15.960 --> 08:16:16.960
I'll try and make it a bit expensive.

08:16:16.960 --> 08:16:18.960
Art's gonna try and draw another body back towards the site,

08:16:18.960 --> 08:16:20.960
or he can keep them here until the radius will get him,

08:16:20.960 --> 08:16:23.960
but they've safely moved it to their spawn.

08:16:23.960 --> 08:16:33.960
the game off with. Only the

08:16:33.960 --> 08:16:35.960
one casualty not to tell about

08:16:35.960 --> 08:16:37.960
that the beats really quite

08:16:37.960 --> 08:16:39.960
simple and actually. Against

08:16:39.960 --> 08:16:41.960
Aurora. A lot of their

08:16:41.960 --> 08:16:43.960
successes came from the quite

08:16:43.960 --> 08:16:44.960
consistent be hits. That's what

08:16:44.960 --> 08:16:45.960
they were doing a lot of their

08:16:45.960 --> 08:16:46.960
best work. Yeah, I mean, look,

08:16:46.960 --> 08:16:47.960
it's going to immediately put

08:16:47.960 --> 08:16:49.960
some respect on your name, I

08:16:49.960 --> 08:16:50.960
think. Which is something that

08:16:50.960 --> 08:16:51.960
you have to teach legacy here

08:16:51.960 --> 08:16:56.840
the series yesterday. Way too much respect Sharon. Yeah and there were a lot of situations where

08:16:57.640 --> 08:17:01.800
sure they don't have as much info as us but it's like if they just kept moving forwards off of some

08:17:01.800 --> 08:17:09.160
positive uh net positive moves right finding one or two openers yeah but they would put a pause on

08:17:09.160 --> 08:17:14.920
for almost no reason and then still move into the bomb site and die because they were able to adjust

08:17:14.920 --> 08:17:21.320
so it was messy. How's is that? Doom out. It's the right idea but just does not land the spray

08:17:21.320 --> 08:17:24.840
down well enough Norbert can take him out. Norbert looked really sharp yesterday as well,

08:17:24.840 --> 08:17:28.400
especially on the T side. You kind of start to see him really wake up. His first half

08:17:28.400 --> 08:17:33.840
was really a little shaky, but he's given a lot of luxury when he can move around the

08:17:33.840 --> 08:17:41.680
map how he wanted to and kind of slightly cool around himself in a sense. I think you're

08:17:41.680 --> 08:17:47.960
right. The idea for Doom R there's an ice, the execution wasn't. There's advantage.

08:17:47.960 --> 08:17:54.960
There's a chip damage of course, on towards Norbert which could very quickly back it to

08:17:54.960 --> 08:17:58.380
even, but Norbert that is so quick.

08:17:58.380 --> 08:18:04.920
Again, more damage dealt through these smokes but this round's a right off, so that's an

08:18:04.920 --> 08:18:05.920
all fine one.

08:18:05.920 --> 08:18:11.200
That'll be as good as it gets, they move back towards that B site in the remaining three.

08:18:11.200 --> 08:18:17.120
Once again, just save it, Eagle MP9 and M4 kept alive and that'll be about as good as

08:18:17.120 --> 08:18:20.800
it gets. And they might actually start looking for a hunt now. They're confidential cash that they can

08:18:20.800 --> 08:18:24.800
send at least a couple of feelers over to see if they can get rid of what's left from legacy.

08:18:25.600 --> 08:18:29.920
So the solid dust too, they might pick looking a lot better. If you look back to with this,

08:18:29.920 --> 08:18:35.840
they're writing 93 in that first half and then it all fell flat in the second. Good start here

08:18:35.840 --> 08:18:40.640
and towards dust too. Could change the narrative that we're having about this map and I guess

08:18:40.640 --> 08:18:45.920
ultimately the series too. Yeah. And I think some of it's like really interesting to talk about for

08:18:45.920 --> 08:18:50.640
for these Brazilian teams, you can't record them like mid-level at the moment because

08:18:50.640 --> 08:18:55.560
I guess Fury has kind of moved away from it a little. But yeah, about these Brazilian

08:18:55.560 --> 08:19:01.040
teams, it's just the fact that there's so many different arenas that they play in.

08:19:01.040 --> 08:19:05.720
You know, they have to play domestically, sometimes dip into that, sometimes they're

08:19:05.720 --> 08:19:10.320
playing domestically a lot in order to get like VRS and qualification spots and things.

08:19:10.320 --> 08:19:15.040
Then they have to play against tier one international opposition, then they have to play against

08:19:15.040 --> 08:19:19.900
like NA tier 2 sometimes and then they have to play against EU tier 2 is what

08:19:19.900 --> 08:19:23.920
happens here right which it's all these different adaptations in the styles

08:19:23.920 --> 08:19:28.400
that can be very difficult to keep up with I think maybe getting a feel for

08:19:28.400 --> 08:19:32.140
that some really good damage done across the board on both sides but it's the

08:19:32.140 --> 08:19:38.080
first kill for the Brazilians on one of those saved weapons so curious to see

08:19:38.080 --> 08:19:41.080
what the response from Hote might look like you know it's still kind of a

08:19:41.080 --> 08:19:43.080
Scary round here. Yeah, yeah, yeah

08:19:43.960 --> 08:19:45.960
all bits gonna

08:19:46.880 --> 08:19:50.160
The bog down's lower of the AWP just an empty now close it

08:19:52.000 --> 08:19:54.620
It's waiting for a swing or waiting for a jump up one of the two

08:19:55.560 --> 08:20:01.120
Jump up. There's the first find and that's one of the healthier players. You just can't get out. I

08:20:02.040 --> 08:20:05.340
Mean it's do or die in the sense of you know, you either have to swing

08:20:05.340 --> 08:20:10.000
Yeah, or you're going to be strong upon yourself. This is a really nice move from this and though

08:20:10.000 --> 08:20:12.000
I mean, I'm not going to be

08:20:12.000 --> 08:20:14.000
expected to cross. Well, they

08:20:14.000 --> 08:20:16.000
even check it. No, they won't

08:20:16.000 --> 08:20:18.000
Oh. Oh, no. He's going to get

08:20:18.000 --> 08:20:20.000
all three here. Oh, no. This is

08:20:20.000 --> 08:20:22.000
what this he's got all three

08:20:22.000 --> 08:20:23.000
get the rights this round

08:20:23.000 --> 08:20:24.000
surely done. You can line them

08:20:24.000 --> 08:20:26.000
up. This is going to have them

08:20:26.000 --> 08:20:28.000
all in a line here. The first

08:20:28.000 --> 08:20:30.000
will be found there. He comes

08:20:30.000 --> 08:20:31.000
in from behind. So that's an

08:20:31.000 --> 08:20:32.000
innocent combined so well and

08:20:32.000 --> 08:20:34.000
what around to steal away

08:20:34.000 --> 08:20:36.000
trigger disciplines excellent

08:20:36.000 --> 08:20:37.000
because he you can see those

08:20:37.000 --> 08:20:38.000
like all the little bit of

08:20:38.000 --> 08:20:44.000
the first guy as he's moving away and the second guy is like, I could confirm the AWP here or I'll wait, I'll see.

08:20:44.000 --> 08:20:49.000
He wasn't as well sure whether that third guy could be going for the long rotate through spawn.

08:20:49.000 --> 08:20:56.000
The lock is on the side a little bit and I think it actually even helps him having sadds and fine the first because they just zone him on.

08:20:56.000 --> 08:21:03.000
But you could see like the cogs were in. I don't know if it was his intention to let them cross because he's like low and the position that he's in.

08:21:03.000 --> 08:21:09.000
Yeah, right. I think we're just going to take that first fight. But as the second one walked by and he was like, wait a minute, they've not seen me.

08:21:09.600 --> 08:21:12.100
You know, you could really see that happening in real time for it.

08:21:13.100 --> 08:21:13.600
Sats in.

08:21:14.900 --> 08:21:16.500
Forced back on the Molotov.

08:21:17.200 --> 08:21:26.800
I'm going to be able to find anything just yet. Frontal is actually the one to open up here. So looking good for Houttu's response as it worked.

08:21:26.800 --> 08:21:30.900
But still a lot of damage done as there always seems to be, you know, the miles said there's

08:21:30.900 --> 08:21:34.980
going to be a lot of fights, it's going to be a lot of tagging, maybe a lot of bagging

08:21:34.980 --> 08:21:35.980
here.

08:21:35.980 --> 08:21:37.380
So that's in brings it back into a four on four.

08:21:37.380 --> 08:21:39.300
Yeah, it's a favorable four on four as well for Legacy.

08:21:39.300 --> 08:21:43.460
They've got good utility down to kind of just slow, hoe to down, but they've also done nice

08:21:43.460 --> 08:21:45.380
bits of chip damage.

08:21:45.380 --> 08:21:50.260
Clashes taking serious damage from two HEs in towards the position and Fatala is being

08:21:50.260 --> 08:21:56.140
tagged up and you like with under a minute to work with Legacy have the advantage here

08:21:56.140 --> 08:22:00.280
They do have a little bit of utility to fall back on too. This is both mark

08:22:00.660 --> 08:22:05.760
Someone even argue unnecessary and yet takes his tag. He'll drop us Molly and he'll fall away

08:22:07.260 --> 08:22:10.860
Nice to control himself there because you can see a temptation of I might just fight

08:22:12.220 --> 08:22:14.380
Satin is the one to watch

08:22:16.220 --> 08:22:19.060
You can get that next face snob it

08:22:19.780 --> 08:22:20.980
teasing a little

08:22:20.980 --> 08:22:26.080
to be able to do that. Well,

08:22:26.080 --> 08:22:28.080
eventually give him the fight

08:22:28.080 --> 08:22:30.080
and just all too easy. That

08:22:30.080 --> 08:22:32.080
gives the confidence to do

08:22:32.080 --> 08:22:34.080
mild to start moving forwards

08:22:34.080 --> 08:22:36.080
now who narrowly narrowly

08:22:36.080 --> 08:22:38.080
survives the bullet. I felt

08:22:38.080 --> 08:22:40.080
even hit him, maybe in the leg,

08:22:40.080 --> 08:22:42.080
but no, it missed by. Just a

08:22:42.080 --> 08:22:44.080
hair and with that 10 seconds

08:22:44.080 --> 08:22:46.080
remain classroom for entire

08:22:46.080 --> 08:22:48.080
is going to move to the safe

08:22:48.080 --> 08:22:50.080
here. Legacy will take the lead.

08:22:50.080 --> 08:23:09.080
Yeah, they should just have a bit more to them than how to, but how to still going to be capable and of course able to create frags. It's just a little bit of this, you know, juke for zero. No flash for him. It's an overfaith on an overfaith. And they just don't quite appreciate that.

08:23:09.080 --> 08:23:11.080
Yeah

08:23:12.200 --> 08:23:14.200
He can that lead and

08:23:15.880 --> 08:23:17.880
Dealing a bad hand to the econ in this one

08:23:18.880 --> 08:23:22.240
Glock's out for me zoo and Norbert do so has got a eagle a

08:23:22.880 --> 08:23:27.820
Lot of reliance on those two save weapons for clash and frontal is to give them something

08:23:29.240 --> 08:23:35.240
Stuff's the short peak. Oh my god. He had a window never so slight one, but I don't do anything with it

08:23:36.360 --> 08:23:38.360
Still risky in the second aid will come through

08:23:39.080 --> 08:23:47.140
move on forward through lower here now break on this they could give an

08:23:47.140 --> 08:23:50.440
opportunity but the smoke is gonna fade if the toilet is waiting for that fight

08:23:50.440 --> 08:23:55.640
it so was collage to the two save weapons have given a lifeline to Houttu in

08:23:55.640 --> 08:24:02.040
the early portion around six yeah that's difficultly played I think by legacy

08:24:02.040 --> 08:24:06.400
or in the leg spotted as well as Nism tries to take a timing peak from Talas

08:24:06.400 --> 08:24:11.400
that's the way it is. It's

08:24:11.500 --> 08:24:14.500
devolved into madness here in

08:24:14.500 --> 08:24:16.300
this round. Now look to go for

08:24:16.400 --> 08:24:18.300
that plant towards the B bomb

08:24:18.400 --> 08:24:22.300
site. The only player to really

08:24:22.400 --> 08:24:24.300
be spotted is do mouth. But I

08:24:24.400 --> 08:24:25.300
think they're pretty confident

08:24:25.400 --> 08:24:27.300
that he's towards a maybe you

08:24:27.400 --> 08:24:29.300
was seen ever so slightly a

08:24:29.400 --> 08:24:31.300
little. Spray down. They seem

08:24:31.400 --> 08:24:33.300
confident to go on to that B

08:24:33.400 --> 08:24:36.300
bomb site. And indeed should be

08:24:36.400 --> 08:24:39.800
they forced around what they

08:24:39.900 --> 08:24:41.400
bought, you know, they really

08:24:41.500 --> 08:24:43.500
don't know what the T side

08:24:43.600 --> 08:24:45.000
looks like to be honest. They've

08:24:45.100 --> 08:24:47.000
just been absolutely beaten out

08:24:47.100 --> 08:24:49.000
by the individuals. Yeah, and by

08:24:49.100 --> 08:24:51.000
those two guys who saved as well,

08:24:51.100 --> 08:24:54.000
right? It just shows. We're going

08:24:54.100 --> 08:24:55.500
to put them into the right spots

08:24:55.600 --> 08:24:56.500
to shine. But front all is in

08:24:56.600 --> 08:24:57.800
particular. That first find is

08:24:57.900 --> 08:24:59.400
really, really quite nice. Do

08:24:59.500 --> 08:25:03.200
mouth. Drop collage. He's still

08:25:03.300 --> 08:25:04.300
trying to keep it a bit expensive

08:25:04.300 --> 08:25:10.860
It is. It's actually not even hard to be fair. It is. The bomb radius that sees off Mizzou.

08:25:10.860 --> 08:25:14.820
It's already one stage alive, but so well done.

08:25:14.820 --> 08:25:18.900
Tarla's in collage. The two guys you save, you give them everything and just that leg

08:25:18.900 --> 08:25:26.380
being spotted by Nissan will cost them the round. First time out for Legacy early, but

08:25:26.380 --> 08:25:31.220
it does feel kind of required. They just don't, essentially, in a game like this, like Legacy,

08:25:31.220 --> 08:25:36.020
We know they're quite puggy and we know inherently they don't mind taking a scrap and taking

08:25:36.020 --> 08:25:37.020
a fight.

08:25:37.020 --> 08:25:38.700
But you've got to be really careful.

08:25:38.700 --> 08:25:42.500
I don't think you want to be fully going for a bare knuckle brawl against this side.

08:25:42.500 --> 08:25:44.020
We know there's a lot to like about them.

08:25:44.020 --> 08:25:49.340
They can throw in a lot of really kind of weird and funky rounds and you've got to kind

08:25:49.340 --> 08:25:52.740
of prove you can beat them in terms of pure structure more than anything.

08:25:52.740 --> 08:25:59.060
It's one of those things like legacy against teams that are rated higher than them.

08:25:59.060 --> 08:26:00.060
That's where they do the best work.

08:26:00.060 --> 08:26:05.800
Yeah, you know they throw a pacey punchy rounds at you. They're really kind of wild in their CS and they're so difficult to read

08:26:06.360 --> 08:26:07.320
but

08:26:07.320 --> 08:26:12.380
How to are in themselves kind of harder to read in a sense. You just don't want to face them in a bare knuckle brawl like that

08:26:12.940 --> 08:26:17.820
Yeah, yeah for sure a lesson. Yeah, I think in like not figuring it out

08:26:17.820 --> 08:26:19.980
I don't it's like I don't say this in a rude way

08:26:19.980 --> 08:26:22.620
But like what I say like you don't want to go down to the level, but you know what I mean

08:26:22.620 --> 08:26:28.620
Yeah, of course you want to actually play to prove why you are legacy right rather than kind of falling into a pug here

08:26:28.620 --> 08:26:32.300
Like I know do my joke to Barthas like oh, yeah, it's gonna be quite like a fun game

08:26:32.300 --> 08:26:34.940
And it's gonna be aggressive like yes, that's a good thing for legs

08:26:34.940 --> 08:26:38.180
But it's a tactical aggression you have more depth in your strap book

08:26:38.180 --> 08:26:42.100
You should be proving that your head and shoulders above how to for sure

08:26:42.100 --> 08:26:46.060
But I think also in a game like this you're gonna get some of the legacy boys are a bit like I'm better

08:26:46.060 --> 08:26:52.740
Let's just let's just see if we can well you say some of that simpler game the one guy that really is gonna be is all right

08:26:53.860 --> 08:26:56.460
Well either and to be fair eight and one can't even yeah

08:26:56.460 --> 08:26:59.560
I can't be annoyed. He's doing all right so far. Just needs maybe

08:27:00.360 --> 08:27:06.740
Someone else to join him sad things close. This is close. Yeah, especially the two big names of latin do mouth

08:27:07.160 --> 08:27:11.100
Bit quiet to start. Yeah, for sure. I'll warm up in towards this game as they always do, but

08:27:14.460 --> 08:27:18.840
Just gonna be careful a quick start towards this one though. This some doubles to shut down the initial be approaching

08:27:19.100 --> 08:27:24.340
That was it. Yeah, I mean or Ben Calash. You don't you have absolutely no information to work off here

08:27:24.340 --> 08:27:29.940
contact was long and an easy

08:27:30.040 --> 08:27:31.240
find for sadson. This round was

08:27:31.340 --> 08:27:33.240
done a long, long time ago, but

08:27:33.340 --> 08:27:35.240
Norbert. No real chance. You

08:27:35.340 --> 08:27:37.240
don't really want to save either.

08:27:37.340 --> 08:27:39.240
Their money's been so topsy-tervy

08:27:39.340 --> 08:27:40.240
because of front dollars and

08:27:40.340 --> 08:27:41.240
Kallash saving earlier. They

08:27:41.340 --> 08:27:42.240
went a bit of a weird spot with

08:27:42.340 --> 08:27:44.240
every investor. Their money's all

08:27:44.340 --> 08:27:45.240
over the shops. I'm just going to

08:27:45.340 --> 08:27:47.240
give this a look in. The first

08:27:47.340 --> 08:27:49.240
fire is nice. It's not the

08:27:49.340 --> 08:27:52.240
second sadson ago. His second

08:27:52.240 --> 08:27:58.980
to maybe I feel just throw a line or two in there that it's like I just need you guys

08:27:58.980 --> 08:28:02.980
to stop over swinging. I just need you guys to play the setups, right?

08:28:02.980 --> 08:28:05.420
True, just set up a sight and see what they're bringing to you.

08:28:05.420 --> 08:28:11.860
Very, very easy to deal with because I think they do have a few of these moments on the

08:28:11.860 --> 08:28:17.100
Houttu side where it's like they look to create a moment like they had in what would have

08:28:17.100 --> 08:28:18.100
been round six, right?

08:28:18.100 --> 08:28:19.100
Yeah.

08:28:19.100 --> 08:28:21.640
It's like you peek into us and then we've got two stacked together

08:28:22.220 --> 08:28:24.860
The initial openers at times not so bad

08:28:25.260 --> 08:28:30.140
But as we said yesterday, it's a completion of those rounds they tend to struggle with I agree

08:28:30.140 --> 08:28:36.300
And they send a lot of individuals just to peak this corner or just to and there's not a lot of like team flashing or trading going on

08:28:36.620 --> 08:28:39.580
It's more that puggy style of

08:28:40.340 --> 08:28:45.740
Can I out swing can I out aim my opponent which is just not gonna happen as much at this level?

08:28:45.740 --> 08:28:49.340
Yeah, no, you're actually spot on. Well,

08:28:52.240 --> 08:28:53.340
I mean, whittle down here.

08:28:54.440 --> 08:28:57.040
Two breaks on the smoke and the second one on that side.

08:28:57.040 --> 08:28:59.340
So in here, second kill, the first was found before it even plumed.

08:29:02.540 --> 08:29:04.940
So now everybody's dead on there through the door.

08:29:04.940 --> 08:29:06.140
Duke for sure is going to make his move.

08:29:06.140 --> 08:29:07.340
He's still yet to get on the board.

08:29:08.740 --> 08:29:10.540
I might be the opportunity for it.

08:29:10.540 --> 08:29:11.740
He goes searching.

08:29:11.740 --> 08:29:16.420
It doesn't want to overextend at the same time.

08:29:16.420 --> 08:29:17.820
Oh, it's claimed a lot of space.

08:29:17.820 --> 08:29:19.540
He's done this quite a few times now,

08:29:19.540 --> 08:29:20.540
and it's still going unpunished.

08:29:20.540 --> 08:29:22.460
And I think, oh, it's a bit of, you know,

08:29:22.460 --> 08:29:23.540
if they broke the fix, they're like,

08:29:23.540 --> 08:29:24.700
I'm going to keep pushing through doors.

08:29:24.700 --> 08:29:25.740
And if you're not going to hold for me,

08:29:25.740 --> 08:29:27.420
I'm going to keep getting in behind

08:29:27.420 --> 08:29:29.580
and suffocating you in a sense.

08:29:31.580 --> 08:29:34.980
Yeah, just all too simple here to close things out.

08:29:34.980 --> 08:29:37.300
You don't expect them to necessarily create too much

08:29:37.300 --> 08:29:38.220
to get in there.

08:29:38.220 --> 08:29:44.860
But legacy in the groove is it's not totally unstoppable just yet.

08:29:44.860 --> 08:29:49.860
But. Looking better to say the least.

08:29:52.160 --> 08:29:55.500
As they now move up to a pretty clean score line, a pretty clean lead.

08:29:55.500 --> 08:29:58.000
And I hear a little noise for the time out.

08:29:58.000 --> 08:29:59.240
They might be getting one from the other side.

08:29:59.240 --> 08:29:59.940
We are indeed.

08:29:59.940 --> 08:30:03.340
So yeah, it's it's now on how to to try and bounce back.

08:30:04.040 --> 08:30:07.980
A big man, Moe behind them, hopefully with some word of inspiration.

08:30:07.980 --> 08:30:23.980
Yeah, I think as well for them, they're in a bit of a weird spot in that previous round of do we actually forced by here to reset the economy to what they are go for do we can continue where are we've always got a few players who are sort of slightly half buying an awful

08:30:23.980 --> 08:30:27.980
buy is then over invest thing in our low buys kind of thing. I think the reason is probably

08:30:27.980 --> 08:30:32.140
the right thing. It just makes it easier to plan for the future, but you do have to slightly

08:30:32.140 --> 08:30:35.220
give away around which is what happens in not to give away one, it's give away this

08:30:35.220 --> 08:30:39.760
one as well where they're not going to bring anything to the table. So this fifth should

08:30:39.760 --> 08:30:43.660
pretty naturally move in towards the sixth round for legacy. Already great foundation

08:30:43.660 --> 08:30:49.300
to have on that CT side as well. Go for a long dive. I'll lead down at a right time

08:31:19.300 --> 08:31:25.980
the case the bomb trying to escape here and just some sort of catch off. I think it's

08:31:25.980 --> 08:31:30.980
really going to happen. As there is this player now in the lower tunnels in the form

08:31:30.980 --> 08:31:38.060
of Lato to cut him off. Even if he does get this kill, I think they have it sorted. So

08:31:38.060 --> 08:31:42.100
just delaying the inevitable ever so slightly legacy going to move up to six. It's all about

08:31:42.100 --> 08:31:47.260
this follow up round. This next rifle by as Hoto had taken that time out. We'll see if

08:31:47.260 --> 08:31:53.220
they are able to get themselves back in here or if Legacy have figured it out you know they

08:31:53.220 --> 08:31:58.540
took a time out of their own they've looked good ever since. There's a danger that you

08:31:58.540 --> 08:32:00.140
just can't answer back now.

08:32:00.140 --> 08:32:04.500
Not actually they take a breather and I think just from there on out it's been one way traffic.

08:32:04.500 --> 08:32:05.500
O2.

08:32:05.500 --> 08:32:12.420
It's an important one for them. One crosses to B. The other goes towards lower, the third

08:32:12.420 --> 08:32:16.820
holds. Oh, not gonna get caught.

08:32:16.820 --> 08:32:20.020
We've spoken about it. When is he gonna get punished for his aggression

08:32:20.020 --> 08:32:22.900
in towards long and finally it comes in. But at the same time,

08:32:22.900 --> 08:32:27.940
that's taking space. He spots to drop somebody can't get out of

08:32:27.940 --> 08:32:30.820
their lives from tallest that second man in waiting or keep

08:32:30.820 --> 08:32:36.260
the numbers in favor of the T side. So cheeky from our didn't

08:32:36.260 --> 08:32:40.180
have support. Didn't even have anyone throwing him like the

08:32:40.180 --> 08:32:45.860
smoke out of CT and I might even argue looking at that timing that he didn't necessarily have

08:32:46.500 --> 08:32:47.940
the God spawn for that

08:32:49.860 --> 08:32:54.580
because they just really they just really caught him off so yeah he's just counting on the fact

08:32:54.580 --> 08:32:59.060
that they're not going to display any aggression which as you see is a risk you know that is the

08:32:59.060 --> 08:33:04.020
untreated kill that's made the difference here we're going to move in towards B the self still

08:33:04.020 --> 08:33:09.220
looks pretty good for my money it's a great crossfire here absolutely brilliant the trades though

08:33:09.220 --> 08:33:14.420
are still good. We don't get enough out from those initial defenders and it's all on to

08:33:14.420 --> 08:33:20.820
Sads in one versus two. They've got so much money. Yeah, surely give it a look. I think

08:33:20.820 --> 08:33:25.300
you would. He might just want to ditch the orp. Yeah, I think trade out for a rifle and give it a look.

08:33:28.740 --> 08:33:31.780
Oh, he's just going to shepherd guns away. Interesting.

08:33:31.780 --> 08:33:33.780
I

08:33:34.940 --> 08:33:39.240
Take the extra you tell them are not quite sure what the point of this is though I

08:33:42.460 --> 08:33:48.060
Suppose he's like prefers the AK to hold for exits. Yeah, and I guess also you well

08:33:48.060 --> 08:33:51.580
No, I don't think you need to come back for the orbs by it right? Yeah come by a key

08:33:51.580 --> 08:33:57.100
Oh, yeah, how about the AK and the CT side? That's a low elo classic maybe yeah, you know like one of the

08:33:57.940 --> 08:33:59.940
4,000

08:34:01.780 --> 08:34:02.980
Not that way, not that way.

08:34:02.980 --> 08:34:08.180
But, um, no, it's just kind of, you know, when that random's like,

08:34:08.180 --> 08:34:11.420
cause save MVP, you're like, nah, I can't buy AK, you know?

08:34:11.420 --> 08:34:13.500
We've got 11k, I'll be alright, definitely.

08:34:13.500 --> 08:34:14.820
I can drop you an AWP if you need.

08:34:14.820 --> 08:34:15.820
Yeah.

08:34:15.820 --> 08:34:17.500
Should've gone better here in this crossfire.

08:34:19.500 --> 08:34:23.300
When you're going one for one, with that crossfire alone,

08:34:23.300 --> 08:34:24.300
it's sort of knocking enough.

08:34:24.300 --> 08:34:26.460
They should be doing a lot more from a spot like that.

08:34:28.340 --> 08:34:30.500
It's getting left to get towards lower.

08:34:30.500 --> 08:34:34.420
Sadz in spot one, but it's a really difficult shot for him to connect onto.

08:34:35.700 --> 08:34:38.180
I don't know if it feels like what Lato can do, but he has a nice gap here.

08:34:38.180 --> 08:34:42.060
He's going to be checked. He is. It's Mizu, so confident to fight Mizu.

08:34:42.060 --> 08:34:44.660
He was yesterday on this map, and here he is once again.

08:34:44.660 --> 08:34:46.660
But at the same time, they've taken up a tunnel to control them.

08:34:46.660 --> 08:34:51.140
Wish the risk is that, for Nissan, he's alone towards B here.

08:34:51.140 --> 08:34:54.020
If he dies, B site's open, and there we go.

08:34:54.020 --> 08:34:55.740
He's dead. They've got no one holding B,

08:34:55.740 --> 08:34:57.740
and this now forces Sadz into a whole two different positions.

08:34:57.740 --> 08:35:00.180
Yeah, they're really banking on him to get aggressive.

08:35:00.180 --> 08:35:02.800
I liked his spot until he started moving.

08:35:02.800 --> 08:35:04.840
Yeah. Holding is fantastic.

08:35:04.840 --> 08:35:07.380
Yeah. Because you don't need to really focus anybody else over there.

08:35:08.480 --> 08:35:09.480
They do re-smoke though.

08:35:09.480 --> 08:35:13.680
And I mean, it's giving the facade of the defense.

08:35:14.840 --> 08:35:16.080
So it might look to push them away

08:35:16.080 --> 08:35:18.480
and then some aggression coming in for these short players as well.

08:35:18.940 --> 08:35:21.440
They catch one potentially going to need a bit more.

08:35:21.440 --> 08:35:22.140
It doesn't quite happen.

08:35:22.140 --> 08:35:24.840
Dumau as well, dinked in the process.

08:35:24.840 --> 08:35:28.140
So he gets taken down low.

08:35:28.140 --> 08:35:30.080
The bomb no closer to a bomb site, however.

08:35:30.080 --> 08:35:38.000
45 seconds. They're very split. Yeah. I don't know how I feel. And I mean, if if legacy just go, okay,

08:35:39.440 --> 08:35:47.680
let's stick with what we have. Let's not overreact to this utility. They might be able to pull off

08:35:47.680 --> 08:35:52.320
this round. Another kill coming in, but more damage done. A great little angle from Dumau. He

08:35:52.320 --> 08:35:56.720
just can't do anything with it. Traits there. 20 seconds. If Art finds this and the bomb drops,

08:35:56.720 --> 08:36:01.880
I think it would have been over, but just not quite the case. They have really thread through

08:36:02.720 --> 08:36:05.680
Sad thing gonna give it another look because the money is still pretty damn good

08:36:05.680 --> 08:36:08.900
And he's here quite fast before the bomb goes down spotting one out nose

08:36:08.900 --> 08:36:13.640
You know that has to be the plan to the wall bang was close, but it does not come off

08:36:13.640 --> 08:36:16.600
He's mullied off and I think with the damage taken it'll just save now

08:36:16.840 --> 08:36:22.360
Yeah, at least you know it can't be taken away from her to now that no matter what happens in the final round

08:36:22.360 --> 08:36:28.920
They've actually made a half out of this. It was a real scary moment off the back of that legacy timeout and the run that they had that they could

08:36:28.920 --> 08:36:30.920
Well run away with things to be honest

08:36:31.600 --> 08:36:35.620
In the case you give it a late-looking maybe just to keep numbers towards this side. Hope the radius can

08:36:36.680 --> 08:36:42.960
Take them out and they'll do exactly that from tall as though see them off for plenty of time to stay alive

08:36:42.960 --> 08:36:43.960
So

08:36:43.960 --> 08:36:49.240
Oh to up to a fifth or one round game telling the half a lot more like it and legacy

08:36:49.240 --> 08:36:54.340
not looking as clean as I would I would like from them but it's something that

08:36:54.340 --> 08:36:57.660
we even brought up yesterday when we were talking about legacy it's like I just

08:36:57.660 --> 08:37:00.300
feel like this I do a lot of the best work on the teaser anyway and especially on a

08:37:00.300 --> 08:37:03.420
map like this this is really gonna come in towards their element we're still

08:37:03.420 --> 08:37:05.900
looking for a little bit more of the likes of kind of your do-mouse and your

08:37:05.900 --> 08:37:09.260
LATOS in LATOS in particular both of these guys don't have so much impact

08:37:09.260 --> 08:37:13.740
full legacy we're not seeing it for now

08:37:13.740 --> 08:37:15.740
Oh

08:37:15.740 --> 08:37:17.780
The idea around that boost is nice

08:37:17.780 --> 08:37:23.960
But it's too late and it's me zoo again to open up proceedings. Do not give this guy fights. I'll keep punishing you

08:37:23.960 --> 08:37:25.020
Yeah

08:37:25.020 --> 08:37:30.380
My legacy definitely running out of ideas. Just try really force early pickups

08:37:30.380 --> 08:37:33.840
And I think that how to have gotten very very used to that very very quickly

08:37:37.020 --> 08:37:41.540
We're gonna find out if they can recover things back I think also how to have done a good job of

08:37:41.540 --> 08:37:47.240
to be spotted now as well. It's

08:37:47.240 --> 08:37:49.240
tough to defend. Eight is good.

08:37:49.240 --> 08:37:50.540
Smoke slows them down and all the

08:37:50.540 --> 08:37:52.540
utility here flashes, etc. But

08:37:52.540 --> 08:37:53.540
it's Duke for zero coming in from

08:37:53.540 --> 08:37:55.540
long that forces do mouth to make

08:37:55.540 --> 08:37:57.540
a move. They had no eyes. No

08:37:57.540 --> 08:37:59.540
consideration for long. It should

08:37:59.540 --> 08:38:01.540
be a good move. It should be a

08:38:01.540 --> 08:38:03.540
good move. It should be a good

08:38:03.540 --> 08:38:05.540
move. It should be a good move.

08:38:05.540 --> 08:38:07.540
It should be a good move. It should

08:38:07.540 --> 08:38:09.540
be a good move. It should be a

08:38:09.540 --> 08:38:10.540
good move. It should be a good

08:38:10.540 --> 08:38:17.400
It should be a sick fit as Lato and missing the only two that remain. They are of course going to give this a look in but

08:38:18.020 --> 08:38:24.420
Ain't looking likely five versus two. It's a really nice execute towards a like there's there's no gaps in the execute coming through from the

08:38:24.420 --> 08:38:25.740
T side

08:38:25.740 --> 08:38:30.740
And brilliant shot and it all starts well with be at the opener coming through from easy

08:38:30.740 --> 08:38:36.100
But everything else like itself nicely Lato the last man seen off and that is brilliant from the whole to there's a lot more

08:38:36.100 --> 08:38:40.340
To like about this side and this series becomes kind of interesting and we're gonna see how things continue

08:38:40.540 --> 08:38:41.540
Off the break.

08:41:40.540 --> 08:41:58.620
I welcome back in we're looking forward to seeing how this second half gets back on

08:41:58.620 --> 08:42:04.500
the way because to be completely frank, Otsu been looking okay. I think the initial idea

08:42:04.500 --> 08:42:09.220
coming into a game like this is that, it's not like it would be pretty clean for legacy.

08:42:09.220 --> 08:42:13.260
really felt like a 2-0 on the cars that they should be able to kind of make a

08:42:13.260 --> 08:42:15.940
bit of statement here about just their level but hopefully be playing some

08:42:15.940 --> 08:42:22.260
really nice CS so that being said let's see how things continue legs now back

08:42:22.260 --> 08:42:26.500
on the T side I generally think they do a lot of their best work on that T side

08:42:26.500 --> 08:42:30.260
after Wednesday they're diving towards a nice and early here smoke you look come

08:42:30.260 --> 08:42:33.860
out for the cross there's no one up towards a really at all bar front

08:42:33.860 --> 08:42:38.380
tall is on short it's gonna be a pretty tough hole for him he has to wait for the

08:42:38.380 --> 08:42:42.660
He rotates to come through and he might actually just stay tucked in towards Gandalf.

08:42:42.660 --> 08:42:46.420
This could be a little precarious, he will get his first, he's looking for a second,

08:42:46.420 --> 08:42:50.500
he's lost the head, top car, and the doolies are diving out, but Frontalus is making a

08:42:50.500 --> 08:42:56.420
statement here, and with Kalash and Duke Vizora, it's all on the shoulders of the IGL.

08:42:56.420 --> 08:43:01.100
Art has to bail them out, but they're just going to stick this defuse, and there's nothing

08:43:01.100 --> 08:43:03.900
art can do.

08:43:03.900 --> 08:43:10.340
It'll be a really nice star 4-0-2 on that CC side.

08:43:10.340 --> 08:43:11.700
A really good position for them.

08:43:15.900 --> 08:43:19.140
I think with where things are at, they can get a nice runway

08:43:19.140 --> 08:43:19.860
to work with, too.

08:43:19.860 --> 08:43:21.220
That's going to put them at the decent spot.

08:43:21.220 --> 08:43:22.900
Legacy.

08:43:22.900 --> 08:43:29.220
The idea on the plant is good, but everything else,

08:43:29.220 --> 08:43:30.060
pretty shaky.

08:43:30.060 --> 08:43:33.300
I think Funtalus is very, very well just to shut them down.

08:43:33.300 --> 08:43:36.980
as that C4 gets planted. So you get money for the buy, but that's about it.

08:43:38.060 --> 08:43:41.260
Yeah, very true. I mean, they're still able to compete in a good way here.

08:43:41.260 --> 08:43:43.660
I feel on the legacy side of things, but.

08:43:44.980 --> 08:43:48.020
I don't find out. I think how to with that.

08:43:49.180 --> 08:43:50.540
Really do look impressive now.

08:43:50.540 --> 08:43:54.300
And I think we're able to, you know, just put some fear in legacy

08:43:54.300 --> 08:43:58.100
and the legacy fans as it were, because how to in a very, very good spot.

08:43:59.060 --> 08:44:01.420
Off the back of it, it's got to convert this one.

08:44:01.420 --> 08:44:05.220
It does worry me seeing some of those scary names opening up this T side

08:44:06.020 --> 08:44:09.160
with some strong weaponry, particularly this AK in the hands of Dumal.

08:44:10.420 --> 08:44:13.560
I do wonder potentially whether he swaps out there because he's been tagged.

08:44:14.520 --> 08:44:15.560
As he may be going to

08:44:16.420 --> 08:44:19.260
give it towards someone else who's got a little bit more HP to work with.

08:44:19.660 --> 08:44:23.760
So now, in the case, they're going to dive towards B here and this Kalash to meet them.

08:44:23.760 --> 08:44:28.060
The first is found, he's caught on the reload by Lato and the Deagle.

08:44:28.060 --> 08:44:30.060
And B9, of course, doesn't need to be clear, but they know about him.

08:44:30.060 --> 08:44:31.280
It's the big issue.

08:44:31.280 --> 08:44:33.420
Surely, you should fall in just a second.

08:44:33.420 --> 08:44:34.020
They're diving.

08:44:34.020 --> 08:44:35.260
Now, he stays alive.

08:44:35.260 --> 08:44:39.220
Lizzu goes unclear for so long, and it's all on this.

08:44:39.220 --> 08:44:40.100
We're going to 1 versus 2.

08:44:40.100 --> 08:44:43.140
The Techman pulled out as he runs out of ammo.

08:44:43.140 --> 08:44:44.820
Another round for Houttu.

08:44:44.820 --> 08:44:46.140
Forced by unsuccessful.

08:44:46.140 --> 08:44:47.940
No plant.

08:44:47.940 --> 08:44:51.100
Two round, and probably now three round, breathing room

08:44:51.100 --> 08:44:54.060
for the CT side.

08:44:54.060 --> 08:44:55.700
A little team that could.

08:44:55.700 --> 08:44:56.500
Yeah, no, absolutely.

08:44:56.500 --> 08:45:07.200
I mean, looking really, really good on the Meezu side, you know, just sort of like fish on the hook type thing, really baiting them in, but also still giving them a bit of a fight and then drawing back.

08:45:07.200 --> 08:45:11.400
So they were very, very much after him and had to over commit to take him.

08:45:11.400 --> 08:45:14.600
Yeah, it's a good spot to play in around like that as well.

08:45:14.600 --> 08:45:22.000
And you know that it's likely to be a force by coming your way, survive a bit longer, not got the best weaponry in every single hand.

08:45:22.000 --> 08:45:24.000
this is the first time I've

08:45:24.000 --> 08:45:26.000
ever seen this kind of stuff.

08:45:26.000 --> 08:45:30.000
I think how to. In a great

08:45:30.000 --> 08:45:32.000
spot in a great spot. This

08:45:32.000 --> 08:45:34.000
first rifle could potentially

08:45:34.000 --> 08:45:37.000
start netting this map in their

08:45:37.000 --> 08:45:39.000
hands. If things go right,

08:45:39.000 --> 08:45:40.000
Eagles getting in the

08:45:40.000 --> 08:45:42.000
conversation a little bit. Not

08:45:42.000 --> 08:45:44.000
too worried as how to are able

08:45:44.000 --> 08:45:45.000
to hold the line nicely. There's

08:45:45.000 --> 08:45:47.000
a team kill awkwardly that comes

08:45:47.000 --> 08:45:48.000
in, but they're all good. They're

08:45:48.000 --> 08:45:50.000
happy to be in the ascendancy

08:45:50.000 --> 08:45:55.760
this continues on. It depends on what this legacy rifle by looks like and you know the

08:45:55.760 --> 08:46:01.520
T side we talked about in the previous series. It can all of a sudden give you a new lease

08:46:01.520 --> 08:46:08.240
on life, right? Take control, charge into the sights, get those executes going. They

08:46:08.240 --> 08:46:11.600
don't have a lot of breathing room. So if this one doesn't go their way, then I think

08:46:11.600 --> 08:46:16.760
things may not, you know, give them a chance to pull out under the rifle like this.

08:46:16.760 --> 08:46:23.000
Yeah, no, it's very true. I mean, for Legacy, this is a incredibly important round for them.

08:46:23.000 --> 08:46:27.000
This is quick, though. It's bold to dive out through the doors.

08:46:27.000 --> 08:46:29.400
We're going to take this control quite quickly. Flash round the corner as well.

08:46:29.400 --> 08:46:32.360
It's pretty nice. The second to come through, basically, it's so unbelievably blind.

08:46:33.000 --> 08:46:36.440
Somehow, full blind will get a kill, and Kalash will get two.

08:46:36.440 --> 08:46:37.880
Bomb drop spilled forward.

08:46:39.560 --> 08:46:42.920
In this one, it takes PSAC control, but recovering the C4 alone is going to be difficult.

08:46:43.640 --> 08:46:45.480
But over-fighting will give them a chance.

08:47:15.480 --> 08:47:20.760
set up for it so yeah I don't know what to say legacy it's it's not the smartest approach

08:47:20.760 --> 08:47:26.300
kind of reeks of desperation which is surprising with this early into the half with your second

08:47:26.300 --> 08:47:30.800
chance of the gun round and you're already feeling quite desperate like I don't know

08:47:30.800 --> 08:47:37.240
why that's the cause you made there like no proper default work in the city side working

08:47:37.240 --> 08:47:40.240
that use a lot from them

08:47:40.240 --> 08:47:43.660
by the fight before flash so quickly

08:47:43.660 --> 08:47:44.780
back into a

08:47:44.780 --> 08:47:47.820
half-by the tech lines across the board they can still be covered care especially

08:47:47.820 --> 08:47:51.580
for a sidelight legacy but

08:47:51.580 --> 08:47:58.580
which should be taken eleven here

08:47:59.860 --> 08:48:03.820
yeah legacy has yet to show is anything impressive on this t-side

08:48:03.820 --> 08:48:05.820
Maybe now is the time to start doing it.

08:48:08.160 --> 08:48:10.160
Conditioned from the previous round.

08:48:10.520 --> 08:48:12.520
They're looking for mid again.

08:48:12.860 --> 08:48:15.660
In fact, it is a ruse. They are heavier on B.

08:48:15.660 --> 08:48:18.460
Kalash, they're in a great spot. Just get taken down.

08:48:18.460 --> 08:48:21.160
Oh! Yeah, big doomow on the double entry.

08:48:21.160 --> 08:48:24.160
Also, getting involved.

08:48:25.460 --> 08:48:28.460
And that will be that. The Tech 9's getting it done.

08:48:28.860 --> 08:48:33.560
And Legacy, giving us a sprinkle of what they might be able to pull off here.

08:48:33.820 --> 08:48:38.980
Do not count this team out until the map is over. I tell you what how to have got to be careful

08:48:38.980 --> 08:48:45.540
I would take an immediate time out. Yes, it would make yeah, and what did I say as well, you know, tech nines across the board

08:48:46.620 --> 08:48:48.620
scary in

08:48:48.620 --> 08:48:55.060
This specific team's hands more than most like this is where legacy do a lot of their kind of like real wild work

08:48:55.060 --> 08:49:01.660
Of this flying sending do mouth see if he can currently deliver and of course it's been a quiet game by his standards, but

08:49:01.660 --> 08:49:12.660
I can't believe our cat away with his killing towards me, but I think in the chaos of it all, there was just so much going on and the comms probably pretty cluttered.

08:49:12.660 --> 08:49:16.660
Is that the lifeline for the Brazilians?

08:49:16.660 --> 08:49:21.660
Use that as a springboard to actually properly kickstart this T side.

08:49:21.660 --> 08:49:27.660
It's around that is and can be a bit of a tilt. It doesn't look like.

08:49:27.660 --> 08:49:32.860
attack pause will be coming through though. So, two are happy to let it run forward and just say,

08:49:32.860 --> 08:49:38.220
alright, it happens, brush it aside. They've still got a three round buffer to hold over legacy at the moment.

08:49:39.580 --> 08:49:45.580
But you lose this round here and you're broke. And that's where legacy actually shipped this game away to a really doable affair.

08:49:46.140 --> 08:49:51.340
Quick up short, the boost is there, the leg is there. Everybody survives, just

08:49:51.340 --> 08:49:55.140
Oh, coming in onto what's sad in the mage as well.

08:49:55.140 --> 08:49:57.700
Oh, like a massively softened up.

08:49:57.700 --> 08:50:00.700
Yeah, it's absolutely insane that, you know, players have barely seen each other.

08:50:00.700 --> 08:50:04.940
Oh, that's looking to, you know, just try and find the cheeky one as he sometimes does.

08:50:06.260 --> 08:50:08.220
You now.

08:50:08.220 --> 08:50:11.340
Noted on his balance with his experience.

08:50:12.540 --> 08:50:14.460
Certainly nothing balanced about that one.

08:50:14.460 --> 08:50:17.740
He was the healthiest player as well.

08:50:17.740 --> 08:50:21.100
Yeah, it just feels a little bit too brazen from our

08:50:21.340 --> 08:50:29.340
And it feels like there's something that Hoto have really figured out. He was 11 and 4 in the first few rounds and now finds himself at 15 and 11.

08:50:29.340 --> 08:50:32.340
So he's obviously been quieting down a lot, but I think Hoto are just away.

08:50:32.340 --> 08:50:40.340
Like, we've got to keep eyes on a couple of these gaps there. They're making sort of wild contact plays and they're not falling for them anymore.

08:50:40.340 --> 08:50:45.340
In the early portion of this game, they were.

08:50:46.300 --> 08:50:49.020
Execute coming in. Flash is good, but

08:50:49.020 --> 08:50:51.980
peek is instant. Frantala's going to land those

08:50:51.980 --> 08:50:55.980
every day of the week, looking for a little more here as he gets his own flash out

08:50:55.980 --> 08:50:59.740
above all these smokes. And it's the key smoke, really, that is missing.

08:50:59.740 --> 08:51:04.300
They maybe only have one to play with, but it does make a difference in the end, and there's just too many people

08:51:04.300 --> 08:51:07.740
firing off for a main doom out.

08:51:07.740 --> 08:51:10.220
They even look to save this, or

08:51:10.220 --> 08:51:14.460
they've got bits of money dotted in places, but the AWP is, of course,

08:51:14.460 --> 08:51:18.800
It's very valuable. Not going to happen, though, as that was his last way to get out.

08:51:18.800 --> 08:51:21.300
Ho-two with the immediate response.

08:51:21.300 --> 08:51:28.400
Loads of damage done. You have to commend them for that, but legacy also, again, just a little too predictable.

08:51:28.400 --> 08:51:40.400
There's some of the disrespect maybe airing in, and it's like, let's just try and look for fights and try and click some heads, but they're actually clicking back, so...

08:51:40.400 --> 08:51:44.240
got the strap book out man. This is where the timeout comes in again. Yeah and absolutely.

08:51:45.760 --> 08:51:51.040
Four rounds in the hole for legacy as they call for this second timeout and O2 only a couple

08:51:51.040 --> 08:51:55.520
of way now from closing out their map pick and kickstarting this series well. There's a real

08:51:55.520 --> 08:52:00.160
worry for this side that it could be a case of getting nothing done at IAM Rio of course that

08:52:01.920 --> 08:52:03.520
first series taken to OT.

08:52:05.600 --> 08:52:08.880
Oh he sort of felt coming in towards this series the night before a case of that as good as it

08:52:08.880 --> 08:52:13.360
it'll get for Houttu. He had this tournament, but everyone's trying to take him up here.

08:52:13.360 --> 08:52:18.800
Legacy are looking pretty weak by their standards and really not offering us uploads.

08:52:18.800 --> 08:52:23.320
I was going to go through the smoke. I don't even hit this idea. He's so comfortable at

08:52:23.320 --> 08:52:27.520
the moment, but he's working. He's been quite good at netting opening kills for Houttu

08:52:27.520 --> 08:52:34.120
and going on trade and doing so as well. Gets away.

08:52:34.120 --> 08:52:39.260
Oh, but he will find the opener opening kill gets fantastic

08:52:40.560 --> 08:52:45.100
Really really taking matters into his own hands here for this squad keeps going on traded

08:52:47.200 --> 08:52:51.740
It's not respecting yeah the sort of orping lines as it were

08:52:53.140 --> 08:52:56.460
Where it could be that one's on a broken smoke, I guess it's slightly more awkward

08:52:56.460 --> 08:52:59.900
But still and it's just a rinse and repeat of a lot of the utility here

08:52:59.900 --> 08:53:07.080
this line up in towards mid been quite common to make them go towards mid not

08:53:07.080 --> 08:53:12.760
necessarily there again up short slight change in pace they've got miss him on

08:53:12.760 --> 08:53:16.400
the work though and this is something new to deal with he gets one and I think

08:53:16.400 --> 08:53:21.320
ultimately he needs to survive but it's down a bit too easily they've got loads

08:53:21.320 --> 08:53:25.320
of space to work with it's good timing for eyes not quite able to catch the

08:53:25.320 --> 08:53:29.320
frag but he does spot them coming is there anything to deal with these players

08:53:29.320 --> 08:53:33.120
not really so it is just going to be the guns of the bullets they lose another

08:53:33.120 --> 08:53:38.000
taking a few heads-off fights it's Norbert from long who chimes in and

08:53:38.000 --> 08:53:42.920
how to are just winning individually but there's some

08:53:42.920 --> 08:53:49.800
uncomfortability you know nissan get the kill and he was dropped back yeah and he

08:53:49.800 --> 08:53:53.040
took the fight again I think you just have to give it even up the numbers and

08:53:53.040 --> 08:53:56.920
try and group up little did they know they were about to be given like miles

08:53:56.920 --> 08:53:58.920
of space on a because of the full

08:53:58.920 --> 08:54:00.920
reposition from her to but

08:54:00.920 --> 08:54:04.920
still man just way too many open

08:54:04.920 --> 08:54:06.920
fights being given away legacy look

08:54:06.920 --> 08:54:08.920
lost completely. Of course the

08:54:08.920 --> 08:54:10.920
third and final time out.

08:54:10.920 --> 08:54:13.920
The vibes look pretty

08:54:13.920 --> 08:54:15.920
dire over there.

08:54:15.920 --> 08:54:17.920
We're getting the smiles is very

08:54:17.920 --> 08:54:19.920
different player reactions from

08:54:19.920 --> 08:54:20.920
Norbert in this one. He was

08:54:20.920 --> 08:54:21.920
obviously pretty tilted off the

08:54:21.920 --> 08:54:23.920
back yesterday and very emotive

08:54:23.920 --> 08:54:25.920
in terms of some of those rounds

08:54:25.920 --> 08:54:27.920
throwing away, but a lot of

08:54:27.920 --> 08:54:28.920
smiles, a lot of laughs coming

08:54:28.920 --> 08:54:30.920
through across the board. And

08:54:30.920 --> 08:54:32.920
there you go. A cheeky grin

08:54:32.920 --> 08:54:35.920
there. You love to see it. One

08:54:35.920 --> 08:54:37.920
round away. I'm taking their map

08:54:37.920 --> 08:54:38.920
here, and they've got five map

08:54:38.920 --> 08:54:41.920
points to work with. They

08:54:41.920 --> 08:54:43.920
choked it in towards OTS. They

08:54:43.920 --> 08:54:44.920
bet was 12 10. That's not that

08:54:44.920 --> 08:54:47.920
bad. Surely from here not to

08:54:47.920 --> 08:54:49.920
be and from tallest again opens

08:54:49.920 --> 08:54:51.920
things up just way too consistent

08:54:51.920 --> 08:55:00.720
consistent with it. He nearly gets given another chance, breaking the smoke. Nobody on the other

08:55:00.720 --> 08:55:06.560
end of it. They learned their lesson. I think the difficult thing is for the the AWPing battle is

08:55:06.560 --> 08:55:11.840
just that like, Satsin was playing so well in the first half. So he feels like he can win it, but

08:55:12.400 --> 08:55:15.920
just want to say I love that from Norbert. It's taken a leaf out of arts book like he just like

08:55:15.920 --> 08:55:21.040
he did that against us. Here it is. What a time for them to finally go for a bit of a move like that

08:55:21.040 --> 08:55:24.040
that. So. On top, not quite

08:55:24.040 --> 08:55:25.040
good enough going to give the

08:55:25.040 --> 08:55:26.040
space to do my but he can't

08:55:26.040 --> 08:55:29.040
find the head. Five versus

08:55:29.040 --> 08:55:30.040
three. I mean, how do you

08:55:30.040 --> 08:55:31.040
really come back from this?

08:55:31.040 --> 08:55:33.040
We are definitely looking

08:55:33.040 --> 08:55:35.040
towards the legacy pick of

08:55:35.040 --> 08:55:38.040
ancient to see the change

08:55:38.040 --> 08:55:40.040
up. See the pickup for them.

08:55:40.040 --> 08:55:42.040
I don't know, man. This is a

08:55:42.040 --> 08:55:43.040
shaky looking legacy right now.

08:55:43.040 --> 08:55:44.040
The good news is that the

08:55:44.040 --> 08:55:46.040
remaining two maps are ancient

08:55:46.040 --> 08:55:47.040
that the pick is very, very

08:55:47.040 --> 08:55:49.040
good one for legacy and not

08:55:49.040 --> 08:55:50.040
fantastic. I'm a Raj is one of

08:55:50.040 --> 08:55:55.400
mirage is one of the legs he I would definitely favor on as a whole but that statistically

08:55:55.400 --> 08:55:58.880
had favor yeah right in the servers different story right now because legs he looked very

08:55:58.880 --> 08:56:03.560
weak they they're not looking like themselves at least you know yesterday can I take in

08:56:03.560 --> 08:56:08.560
a map away they're an opportunity in all towards that series you see some really decent tournaments

08:56:08.560 --> 08:56:19.200
from them as of late but this is not looking good just about catches off as well as this

08:56:19.200 --> 08:56:26.080
and falls at the same time, and it's closed out flawlessly in the end there by 0 to 13 to 7.

08:56:26.080 --> 08:56:30.960
It is a one-sided affair in map number one. Yeah, I mean almost a perfect CT side as well,

08:56:30.960 --> 08:56:35.760
so well played from them. Some great individuals working, you know, we've got frontalers going

08:56:35.760 --> 08:56:40.320
crazy, but everybody chiming in a little bit, and I think into the second half, especially

08:56:40.320 --> 08:56:47.440
legacy just lost a lot of their punch, which is a rare thing to say, honestly. I feel like,

08:56:47.440 --> 08:56:49.680
you know, the Brazilian side, known for their aggression,

08:56:49.680 --> 08:56:51.320
known for getting the individuals in there.

08:56:51.320 --> 08:56:54.040
And sure, they might struggle against the best individuals

08:56:54.040 --> 08:56:55.280
in the world at times.

08:56:55.280 --> 08:56:58.320
But a team like this, you should be able to put away

08:56:58.320 --> 08:56:59.920
when you're wanting to play a Puggy game.

08:56:59.920 --> 08:57:01.840
We heard that from the interview.

08:57:01.840 --> 08:57:04.880
And ultimately, when it comes down to Dust 2,

08:57:04.880 --> 08:57:08.040
when the map pool has been voted through.

08:57:08.040 --> 08:57:10.920
So, you know, it really does come as a surprise.

08:57:10.920 --> 08:57:14.080
We've got the Ancient next, but I like the look of O2 there.

08:57:14.080 --> 08:57:15.840
If they can tap into a bit of that,

08:57:15.840 --> 08:57:19.200
It could be more of the same. We're going to catch you in a few for that second map.

08:57:22.800 --> 08:57:27.200
Molotov dies to the bomb, not the end of the world. One orb kept for either team.

08:57:37.120 --> 08:57:40.240
Around that felt like it could have been one outside, to be perfectly honest. I think that

08:57:40.240 --> 08:57:44.160
was furious intention, right? Win it off of the yard flight. Your kinder on top,

08:57:44.160 --> 08:57:47.160
and he gets chased down by bit.

08:57:47.260 --> 08:57:51.060
That gives Navi the room to excel in the midrounders.

08:57:51.160 --> 08:57:56.060
Quiet 3v3s where they put their brain to the test.

08:57:56.160 --> 08:57:58.060
Navi make the right move.

08:57:58.160 --> 08:58:00.060
We have a timeout.

08:58:00.160 --> 08:58:03.060
But I think this, you know, I'm hoping this is why it's telling

08:58:03.160 --> 08:58:06.060
that the kind of flawless half is such a problem.

08:58:06.160 --> 08:58:08.060
Because sure, Furia 4 go that one.

08:58:08.160 --> 08:58:10.060
But as you said, they have the room to maneuver it.

08:58:10.160 --> 08:58:12.060
And they're still in the middle.

08:58:12.060 --> 08:58:16.340
have the room to maneuver and they're still going to have that same breathing room in

08:58:16.340 --> 08:58:23.900
this round. You can still take a risk here. That's what you've got to contend with, right?

08:58:23.900 --> 08:58:29.140
Just the mind of Fallen trying to figure out ways to just steal this one off here.

08:58:29.140 --> 08:58:33.540
A passive yard round. Fallen throws HE on top of the AC unit, so someone's going to go

08:58:33.540 --> 08:58:39.020
back to break smokes late. Furia, play for that topside instead. Double up again. They

08:58:39.020 --> 08:58:44.020
They are fine with conceding Yard, it is the opposite of the previous round.

08:58:49.020 --> 08:58:51.020
Fallen takes his orb lower.

08:58:52.020 --> 08:58:55.020
I've seen many a highlight from him down here.

08:58:55.020 --> 08:59:01.020
It's just kind of a loud spheri that stack all their eggs in one basket, essentially.

08:59:01.020 --> 08:59:06.020
You can play a heavy Yard presence ready to deny a spillover.

08:59:06.020 --> 08:59:11.020
And what that means is, if Na'Vi do anything to do with Yard, you've got them right where they want them.

08:59:17.620 --> 08:59:20.620
Because he will never get given this kill, he has to go seek it.

08:59:26.020 --> 08:59:29.620
Oh, he's out here running this interference over towards Secret.

08:59:29.620 --> 08:59:35.220
The rest of Na'Vi wait back in the lobby, waiting for Bit to move in at Main, Moledoy catches him,

08:59:35.220 --> 08:59:37.980
and even survives that crossing into the back of the site.

08:59:37.980 --> 08:59:41.020
Alexi with an important trade, but very, very quickly,

08:59:41.020 --> 08:59:43.780
this is started to slip through Navi's fingers.

08:59:43.780 --> 08:59:45.500
Two on four, wonderful.

08:59:45.500 --> 08:59:46.500
He's a blinder.

08:59:46.500 --> 08:59:48.380
Alexi with a follow-up.

08:59:48.380 --> 08:59:50.540
This was a 2v5, and they're turning it around.

08:59:50.540 --> 08:59:53.140
Alexi B and wonderful, combined.

08:59:57.540 --> 08:59:59.900
Rotate up the vent, Fallen makes it in.

09:00:01.700 --> 09:00:03.860
But this one felt like a golden opportunity

09:00:03.860 --> 09:00:08.720
for Fury to move into those playoffs. Fallen will have to provide nails that first on the

09:00:08.720 --> 09:00:21.720
AWP. Now left looking. Can Alexi hang? Can Alexi really do this? It's on a knife setch.

09:00:21.720 --> 09:00:27.820
Yuri closes in. Time working against him. Gotta move quickly. And he's done it. Deep

09:00:27.820 --> 09:00:35.820
Fuse in, Furia get it done, they claw this one back, it goes the distance in a dominant series.

09:00:35.820 --> 09:00:41.820
Furia show resilience and they lock in a playoff appearance in front of the home crowd.

09:00:41.820 --> 09:00:49.320
Now Furia to the Fumasi Arena here, Rio de Janeiro falling 34 years old, still putting on shot,

09:00:49.320 --> 09:00:52.320
topping performances and leading his team to victory.

09:00:52.320 --> 09:00:58.720
It's the Brazilians who showed up massively in this map here for Furia to finish at 9-3 down.

09:00:58.720 --> 09:01:04.000
They show resilience. They pull it all the way back and they take down Narvi on a hot streak as well

09:01:04.000 --> 09:01:09.040
after back-to-back grand finals to make it to the playoffs. It's a rough loss for Narvi,

09:01:09.040 --> 09:01:15.600
but more chances down in that lower bracket for Furia, elation, relief, and the resilience shown

09:01:15.600 --> 09:01:21.280
once again. Can't wait to see this team in the playoffs. Yeah, I mean, for these guys, it's always

09:01:21.280 --> 09:01:23.360
It's kind of the big goal, you know?

09:01:23.360 --> 09:01:25.200
There's two big achievements, I think,

09:01:25.200 --> 09:01:28.480
when you look at the Brazilian CS players in particular,

09:01:28.480 --> 09:01:30.080
they don't want to win major.

09:01:30.080 --> 09:01:37.080
I feel so cold, I feel so cold, I'm out, I feel so cold

09:01:38.080 --> 09:01:39.080
Breakdown

09:01:48.080 --> 09:01:50.080
It's always been a night I've found

09:01:50.080 --> 09:01:52.080
All night and night, all night and night

09:01:52.080 --> 09:01:54.080
Always can't give me time

09:01:54.080 --> 09:01:56.080
And I won't want to live it

09:01:56.080 --> 09:01:58.080
I'm afraid of what I'm having here

09:01:58.080 --> 09:02:00.080
No man, I've got a lot of work to do

09:02:00.080 --> 09:02:02.080
I've always wanted to move away

09:02:02.080 --> 09:02:04.080
But I won't live

09:02:04.080 --> 09:02:06.080
Just to forget about me

09:02:06.080 --> 09:02:08.080
You missed me

09:02:08.080 --> 09:02:10.080
Don't be so lucky

09:02:10.080 --> 09:02:12.080
I've been following you my life

09:02:12.080 --> 09:02:14.080
Always keeping me joy

09:02:14.080 --> 09:02:16.080
Unless I'm over the moon

09:02:16.080 --> 09:02:18.080
That's it

09:02:18.080 --> 09:02:20.080
I'm afraid of what I'm having here

09:02:20.080 --> 09:02:22.080
No man, I've got a lot of work to do

09:02:22.080 --> 09:02:24.080
I've always wanted to move away

09:02:24.080 --> 09:02:28.080
I'm the one that was shining enough to win

09:02:28.080 --> 09:02:30.080
In the way that I've found

09:02:30.080 --> 09:02:32.080
You're hiding in me where I've been

09:02:32.080 --> 09:02:34.080
Trying to get to you

09:02:34.080 --> 09:02:37.080
I'm the one that I've been

09:02:37.080 --> 09:02:39.080
Now when I was nine months

09:02:39.080 --> 09:02:42.080
I'm just nothing because nothing makes you my woman

09:02:42.080 --> 09:02:44.080
I can't change, I can't remain the same

09:02:44.080 --> 09:02:47.080
But it's not the man who wants to hide

09:02:47.080 --> 09:02:49.080
Lighting my eyes on the ground

09:02:49.080 --> 09:02:51.080
Gazing into the stars

09:02:51.080 --> 09:02:55.080
Just so we make it for further away

09:02:56.080 --> 09:02:58.580
Your list of the landing, I've been found

09:02:58.580 --> 09:03:00.580
When we go on my life

09:03:00.580 --> 09:03:02.580
Always keeping me joined

09:03:02.580 --> 09:03:04.580
And I'm all I've found

09:03:04.580 --> 09:03:06.580
When the shining gets out

09:03:06.580 --> 09:03:09.580
To a head, get away out of town

09:03:09.580 --> 09:03:12.080
For reminding me of how I've been

09:03:12.080 --> 09:03:14.580
Tying it to the end

09:03:44.580 --> 09:03:47.520
I've lived to fix this for you

09:03:47.520 --> 09:03:49.520
If I could have but you stay

09:03:49.520 --> 09:03:51.520
You'd take me from this town

09:03:51.520 --> 09:03:53.520
I might just hold my phone

09:03:53.520 --> 09:03:55.520
I'll wait here for you

09:03:55.520 --> 09:03:57.020
We were friends

09:03:57.020 --> 09:03:58.520
You'll miss the night

09:03:58.520 --> 09:04:00.520
I've been found

09:04:00.520 --> 09:04:02.020
in your body

09:04:02.020 --> 09:04:04.020
I was given the chance

09:04:04.020 --> 09:04:06.020
I've fallen for you

09:04:06.020 --> 09:04:08.020
Shining enough

09:04:08.020 --> 09:04:11.020
to let me know where to fall

09:04:11.020 --> 09:04:13.020
I'll be back in the world

09:04:13.020 --> 09:04:15.020
Oh

09:04:36.620 --> 09:04:41.420
Hey, how are you doing bruh? Yeah, are you uh, are you feeling good?

09:04:41.420 --> 09:04:44.900
I heard you're a little under the weather.

09:04:44.900 --> 09:04:48.060
Yeah, a little bit, yeah, but I'm feeling good.

09:04:48.060 --> 09:04:49.540
I still gave you a handshake, man.

09:04:49.540 --> 09:04:52.700
That's how much I like you, even though you're real, I'm still there.

09:04:53.300 --> 09:04:57.060
I wanted to ask, because obviously you've actually played here a couple of times now,

09:04:57.060 --> 09:04:59.380
back in the Furia days.

09:04:59.380 --> 09:05:01.700
What's it like being back?

09:05:01.700 --> 09:05:03.380
It's good to be back, bro.

09:05:03.380 --> 09:05:04.500
I have nothing to say.

09:05:04.500 --> 09:05:06.980
I think it's going to be awesome if you manage to go to play off.

09:05:06.980 --> 09:05:09.020
So it's going to be a very good time.

09:05:09.020 --> 09:05:15.020
Do you think the fact that Major's already locked in, does that alleviate a bit of pressure?

09:05:15.020 --> 09:05:21.100
The idea that you're not playing for the whole season right now, it's not all getting cooled into question.

09:05:21.100 --> 09:05:26.500
You've got that secured, you have a little bit of time now on the run-up, one of them being here in Rio.

09:05:27.500 --> 09:05:31.540
Do you think that leaves you in a good mental place for this tournament?

09:05:31.980 --> 09:05:37.420
I don't think we've changed that much. I think we have a lot of potential in the team and we want to fuel that.

09:05:37.420 --> 09:05:44.420
And it's going to be just giving our best to match to what playoffs, even in the tournament.

09:05:44.420 --> 09:05:47.420
So I think we don't feel the pressure of the major.

09:05:47.420 --> 09:05:52.420
The last thing, and then I'll let you get on, because I know you ain't feeling, I don't want to keep you.

09:05:52.420 --> 09:06:00.420
But do you think like, because I know like Brazilian culture with how they kind of get behind their teams, you know, it's like for fans and stuff,

09:06:00.420 --> 09:06:04.420
your wins feel like their wins, your losses feel like their losses.

09:06:04.420 --> 09:06:08.540
Is it kind of a unique experience where like you really want to be in front of the crowd?

09:06:08.540 --> 09:06:11.500
But does it kind of add its own like unique pressure?

09:06:11.620 --> 09:06:17.640
Because I always think back to like the Rio major the Navi match for like felt like and I think to a lot of people here

09:06:17.640 --> 09:06:19.640
It felt like you guys had already won the tournament, you know

09:06:19.640 --> 09:06:26.120
And and then obviously that didn't happen like is it kind of a unique situation where it's like it's a dream

09:06:26.120 --> 09:06:29.100
but also it adds it adds a bit of a

09:06:29.100 --> 09:06:31.420
the pressure to the situation?

09:06:31.420 --> 09:06:32.380
No, definitely not.

09:06:32.380 --> 09:06:34.460
I think the crowd, the crowd being passionate

09:06:34.460 --> 09:06:36.620
and we're hearing other crowds,

09:06:36.620 --> 09:06:38.580
did not give us any pressure at the least.

09:06:38.580 --> 09:06:40.220
Like we are feeling no pressure at all.

09:06:40.220 --> 09:06:41.460
We're just feeling confident.

09:06:41.460 --> 09:06:42.380
They're cheering on us.

09:06:42.380 --> 09:06:46.060
I think that feeling doesn't feel like pressure.

09:06:46.060 --> 09:06:47.660
It feels like they're motivating us.

09:06:47.660 --> 09:06:49.500
I think that's how you feel inside.

09:06:49.500 --> 09:06:50.900
That's a good framing.

09:06:50.900 --> 09:06:52.420
This is why I'm not a pro player.

09:06:52.420 --> 09:06:54.940
I did, dude.

09:06:54.940 --> 09:06:58.340
I love to hear it and best of luck to you boys, genuinely.

09:06:58.340 --> 09:07:02.300
Yeah, I hope you pull through and I hope your illness goes away, man.

09:07:02.300 --> 09:07:05.300
And you're feeling tip-top shaped tomorrow, like it's going to get better.

09:07:06.220 --> 09:07:07.860
That was our, this was legacy.

09:07:07.940 --> 09:07:08.540
We love him.

09:07:10.700 --> 09:07:12.180
Legend of the game, Mr.

09:07:12.180 --> 09:07:13.740
Moe, of course, coach of Hot 2.

09:07:13.740 --> 09:07:14.980
I just had to ask a couple of things.

09:07:15.020 --> 09:07:18.900
How are you finding the coaching this new Hot 2 roster?

09:07:18.900 --> 09:07:19.820
I mean, it's been half a year.

09:07:21.100 --> 09:07:21.820
How are you finding it?

09:07:22.260 --> 09:07:22.900
They find me.

09:07:23.980 --> 09:07:24.500
Exactly.

09:07:24.500 --> 09:07:30.580
Like I said, they found me, they like messaged me to, you want to be like coach, like during

09:07:30.580 --> 09:07:32.580
the course, I said, why not? Let's go.

09:07:33.460 --> 09:07:37.540
Because you always had a good mind for the game, but do you not sit there sometimes and just wish

09:07:37.540 --> 09:07:43.460
you had the mouse and keyboard in your hands? I always love to play, but right now I'm focused

09:07:43.460 --> 09:07:51.220
only on coach and I really enjoy it. Last question, Fesa are adding cash to the map pool

09:07:51.220 --> 09:07:56.820
April 22nd. Are you a cash enjoyer? I know you played cash in your back in the day.

09:07:56.820 --> 09:07:59.220
Yeah, it was a good map for me.

09:07:59.220 --> 09:07:59.700
Yes.

09:07:59.700 --> 09:08:01.380
Still grinding face here at all?

09:08:01.380 --> 09:08:03.780
No, no, no, no. Just on the intense go.

09:08:03.780 --> 09:08:06.260
You got paper and pens now, you know, you got spreadsheets.

09:08:07.060 --> 09:08:10.180
Okay. Well, enjoy anyway, and good luck at the tournament. Thank you.

09:08:11.300 --> 09:08:14.580
Going to all these lands and going to these events farming for VRS.

09:08:15.140 --> 09:08:18.420
Is it difficult when you're playing against like a lot of unpredictable teams?

09:08:18.420 --> 09:08:22.900
Do you miss the predictability of tier 1 a little bit?

09:08:22.980 --> 09:08:26.340
Do you find yourself going, what are these idiots doing?

09:08:26.420 --> 09:08:27.460
Does that happen?

09:08:27.540 --> 09:08:31.860
Of course. Even when I joined them last year,

09:08:31.940 --> 09:08:36.100
it was kind of hard playing LANs and online events

09:08:36.180 --> 09:08:39.460
because I used to play against tier 1 teams

09:08:39.540 --> 09:08:44.180
and when I'm playing against lower teams, I don't understand what they're doing.

09:08:44.180 --> 09:08:48.580
And it's kind of hard for me to adapt my playstyle against them.

09:08:48.580 --> 09:08:51.180
It's built to play against a certain type of player.

09:08:51.180 --> 09:08:55.680
So that's tough. And to climb back out, we've seen a lot of different teams trying to do it.

09:08:55.680 --> 09:08:59.180
New rosters are born and then they try and chase the VRS.

09:08:59.180 --> 09:09:01.180
It's a brutal world out there.

09:09:01.180 --> 09:09:04.180
But I mean, opportunity to play against some high-ranked teams.

09:09:04.180 --> 09:09:07.180
Do you think you've got the ability to surprise?

09:09:07.180 --> 09:09:08.180
I hope.

09:09:08.180 --> 09:09:10.180
Because I don't know

09:09:11.300 --> 09:09:15.780
We could play like on Pro League, you know, like we can surprise

09:09:16.580 --> 09:09:18.580
everyone or we can

09:09:18.740 --> 09:09:21.580
Lose to zero to zero and fly back 30 hours

09:09:22.380 --> 09:09:27.440
Both options both are options. I don't know much about the new guy. Kalash. What can you tell me about Kalash?

09:09:27.440 --> 09:09:29.440
What kind of player is he?

09:09:29.440 --> 09:09:34.240
Vanya, how is the game going to be in English?

09:09:34.240 --> 09:09:36.640
He's crazy guy.

09:09:36.640 --> 09:09:45.920
Yes, he's like in the game he's good but outside of the game he can scream like without reason.

09:09:45.920 --> 09:09:47.920
In the practice room we can see it.

09:09:47.920 --> 09:09:48.720
Yes.

09:09:53.120 --> 09:09:55.520
Okay, Norbert's telling me you're crazy.

09:09:55.520 --> 09:09:56.880
Is that true? Confirm or not?

09:09:56.880 --> 09:09:57.760
Yes, yes, sure.

09:09:59.440 --> 09:10:02.440
I like screaming now, let's go.

09:10:02.440 --> 09:10:04.440
Without a reason, without a reason.

09:10:04.440 --> 09:10:06.440
He's joining Team Spick and Sick.

09:10:06.440 --> 09:10:08.440
6L and 6L.

09:10:11.440 --> 09:10:14.440
You know how you ruin it, you just start going 8-9, 8-9.

09:10:14.440 --> 09:10:16.440
That really kills the vibe quick.

09:10:16.440 --> 09:10:18.440
No, no, okay, so nice to meet you, sir.

09:10:18.440 --> 09:10:19.440
My name's Alex.

09:10:19.440 --> 09:10:20.440
Pleasure.

09:10:20.440 --> 09:10:22.440
I think it's a sick nickname, bro.

09:10:22.440 --> 09:10:25.440
I think it's a sick nickname, honestly.

09:10:25.440 --> 09:10:28.440
Like, you know, like Duke for Shora is pretty cool.

09:10:28.440 --> 09:10:31.200
It's pretty cool, but Kalash.

09:10:31.200 --> 09:10:33.080
Mmm, sounds good.

09:10:33.080 --> 09:10:35.160
Why is it funny? Am I saying a bad word?

09:10:36.440 --> 09:10:37.560
Is Kalash a bad word?

09:10:37.560 --> 09:10:38.960
No, no, Kalash is a good word.

09:10:38.960 --> 09:10:40.200
Yeah, exactly. Yeah, he's got the...

09:10:40.200 --> 09:10:41.640
I like to say it because I feel all fancy.

09:10:41.640 --> 09:10:44.120
He's got the Kalashnikov, and I'm like,

09:10:44.120 --> 09:10:45.360
oh, I know what it means.

09:10:45.360 --> 09:10:47.520
Okay, no, a sign of name, bro. Nice to meet you.

09:10:58.440 --> 09:11:01.440
Well, a fortune, a bit of a non-starter for legacy.

09:11:01.440 --> 09:11:04.080
They really couldn't get going on towards that dust 2,

09:11:04.080 --> 09:11:07.680
but the saving graces, they got their map pick of Ancient coming up next.

09:11:07.680 --> 09:11:11.280
But as we can kind of see, the vibes are pretty high over to Auto 2,

09:11:11.280 --> 09:11:14.120
not only in the lobby, but also in the server too.

09:11:14.120 --> 09:11:18.360
They play fantastically, and there's a lot to like off the back of that map.

09:11:18.360 --> 09:11:20.520
And so many individuals who looked so, so sharp.

09:11:20.520 --> 09:11:23.120
We spoke in songist praises all the way throughout from Talos.

09:11:23.120 --> 09:11:26.520
In terms of those opening doors, was brilliant, especially on that CT side.

09:11:26.520 --> 09:11:28.320
We saw Miyazubi in aggressive as always.

09:11:28.320 --> 09:11:30.960
Norbert up to his antiques and looking fantastic.

09:11:30.960 --> 09:11:32.880
Legacy just really couldn't keep up with them.

09:11:32.880 --> 09:11:34.840
Yeah, I mean, look, when we put it under the microscope,

09:11:34.840 --> 09:11:37.600
the game against Aurora, that really close to us too,

09:11:37.600 --> 09:11:40.080
it's like, okay, there's more Aurora being a bit sloppy

09:11:40.080 --> 09:11:41.600
and you can see where the ship came in.

09:11:41.600 --> 09:11:43.360
But I think in the heads of Houttu,

09:11:43.360 --> 09:11:46.320
it'll really make them believe that they have what it takes

09:11:46.320 --> 09:11:48.160
to contend at a slightly higher level

09:11:48.160 --> 09:11:49.800
than maybe they were expecting.

09:11:49.800 --> 09:11:52.240
And I think against a team like Legacy,

09:11:52.240 --> 09:11:55.360
for a bit shaky, we've got art is ill maybe possibly

09:11:55.360 --> 09:11:57.120
or getting over that, you know?

09:11:57.120 --> 09:12:02.000
So, I think that in their heads, the big shift is that they believe they can win this one.

09:12:02.000 --> 09:12:03.500
Yesterday, I don't think they did.

09:12:03.500 --> 09:12:05.340
No, I think you're absolutely spot on.

09:12:05.340 --> 09:12:09.680
There is sort of a downside to this map pick as well.

09:12:09.680 --> 09:12:13.960
The legacy loss of time they played at Abu Ghraz lost both of them to get a circle and to bait.

09:12:13.960 --> 09:12:15.380
Not exactly the greatest team.

09:12:15.380 --> 09:12:18.860
On the flip side though, you look at Hoto and it's a sea of red.

09:12:18.860 --> 09:12:21.020
They have lost a hell of a lot.

09:12:21.020 --> 09:12:24.420
It is, what, seven out of the last eight for them that they have lost?

09:12:24.420 --> 09:12:26.420
I think acrobats. Anybody know

09:12:26.420 --> 09:12:28.420
who they are? Shout out acrobats

09:12:28.420 --> 09:12:30.420
one time. Acrobats, awkward.

09:12:30.420 --> 09:12:32.420
I mean, there's a lot of, you know,

09:12:32.420 --> 09:12:34.420
bebop, ex ruby, bebop, 2826 as well.

09:12:34.420 --> 09:12:36.420
I mean, this is just not being a good map

09:12:36.420 --> 09:12:38.420
for Ho2. So both

09:12:38.420 --> 09:12:40.420
signs aren't great, but we'll see.

09:12:40.420 --> 09:12:42.420
There's one planning nice and early here, but the numbers favor

09:12:42.420 --> 09:12:44.420
the CT side. Indeed.

09:12:44.420 --> 09:12:46.420
We'll look to

09:12:46.420 --> 09:12:48.420
hold on to

09:12:48.420 --> 09:12:50.420
the extremities here. So quite a

09:12:50.420 --> 09:12:52.420
advanced pose plan

09:12:52.420 --> 09:12:56.340
you might say, but it seems to be working out really. They just cannot find a way in the glocks.

09:12:56.900 --> 09:13:01.620
Absolutely flying at that kind of range. Still a lot of damage done. Still definitely not over just

09:13:01.620 --> 09:13:06.180
yet. A reposition coming in. They have to move fast. They don't have a kit available here.

09:13:06.180 --> 09:13:10.180
They've focused about, I don't know if there's enough time. I feel like about the reactions.

09:13:10.180 --> 09:13:14.420
There's got to be. There's got to be. Yeah, I'm pretty confident. It's going to be close though.

09:13:14.420 --> 09:13:19.300
Now they got it before the beat though. It's pretty close. But yeah, definitely from the reactions

09:13:19.300 --> 09:13:21.180
we can kind of tell as well.

09:13:21.180 --> 09:13:22.740
Feeling good when I'm shouting

09:13:22.740 --> 09:13:23.600
and I'm going loud.

09:13:23.600 --> 09:13:25.280
I can't hear, you know, that

09:13:25.280 --> 09:13:27.080
that very subtle change in the

09:13:27.080 --> 09:13:29.480
beeps and whatnot.

09:13:29.480 --> 09:13:30.180
That's big.

09:13:30.180 --> 09:13:30.780
That is big.

09:13:30.780 --> 09:13:33.280
That was in the bag for legacy.

09:13:33.280 --> 09:13:34.680
Oh, that's a bad one to fumble,

09:13:34.680 --> 09:13:35.180
isn't it?

09:13:35.180 --> 09:13:36.400
Especially with this play here

09:13:36.400 --> 09:13:39.040
until sample.

09:13:39.040 --> 09:13:40.280
Get too kind of quick and third

09:13:40.280 --> 09:13:41.400
behind it as well for this

09:13:41.400 --> 09:13:42.380
time and you feel OK, this is

09:13:42.380 --> 09:13:43.980
fine.

09:13:43.980 --> 09:13:46.080
And it crumbles.

09:13:46.080 --> 09:13:47.400
Right down to the wire there,

09:13:47.400 --> 09:13:49.100
but he just about

09:13:49.100 --> 09:13:54.300
squeeze it out. O2. What a fantastic way for them to start. They continue their successes

09:13:55.500 --> 09:14:01.820
of that map. Number one, legacy. Worst case scenario after a bit of a non-starter that does

09:14:01.820 --> 09:14:08.620
to really looked off their game compared to what we're used to for them and to fumble around like

09:14:08.620 --> 09:14:11.900
that. That's what you start to even quite early in towards the map. Kind of getting your head a

09:14:11.900 --> 09:14:18.900
a little bit. I'll buy back in. Double Galeel triple tech nine.

09:14:23.420 --> 09:14:25.700
Do you talk to work with for the pistols, but

09:14:30.300 --> 09:14:31.140
that's about it.

09:14:36.700 --> 09:14:39.740
Quite quiet start here from legacy as they look to touch

09:14:39.740 --> 09:14:44.740
ground in middle.

09:14:44.740 --> 09:14:51.440
Already some kind of a mid play, but you have to be careful of the timings on this committed

09:14:51.440 --> 09:14:58.240
into donor and just drawing them away. Duke for Zura as well to capitalize and fine to

09:14:58.240 --> 09:15:04.900
but yeah, this is what I'm saying. The sound means that they don't concede the bomb plant.

09:15:04.900 --> 09:15:10.180
mind art takes an unfortunate one in the head through the smoke and the bomb does not go down

09:15:10.180 --> 09:15:15.300
is him trying to capitalize here knows that there's a couple around in donut we'll deal with that

09:15:15.940 --> 09:15:19.780
well and they're feeding they are feeding but there's just too many players to get through

09:15:20.340 --> 09:15:24.740
in the end to hide that bomb plant kind of a big deal yeah it really was i was so shocked that

09:15:24.740 --> 09:15:28.740
not even one of the donut players wants to actually have a look and let me just see if i can

09:15:28.740 --> 09:15:32.900
get a little check yeah because no no front side donut smoke see if you're not getting surely

09:15:32.900 --> 09:15:38.200
We're gonna have a look in here, but Duke Kizora as well for the doubles, to open up proceedings, and then actually you're gonna have to talk about it.

09:15:38.200 --> 09:15:43.400
They just have the numbers to work with. Feeding a little bit, but they can just barrel in and trade off each other, and that's exactly what they do.

09:15:43.900 --> 09:15:47.200
So no plan, nothing to bring forward in towards this round.

09:15:49.200 --> 09:15:49.800
Who to?

09:15:50.400 --> 09:15:52.000
Should be getting a third.

09:15:52.700 --> 09:15:55.100
Pretty simply, steps being heard, Duke Kizora.

09:15:55.300 --> 09:16:02.700
I don't want to deal too much with this. So blind and so dead, but a double from Kalash with the M4.

09:16:02.900 --> 09:16:07.380
Yeah, I couldn't save the day with that to be honest with you that look like a really great path into the sites

09:16:08.060 --> 09:16:10.340
Watching for the art aggression, of course

09:16:10.740 --> 09:16:12.740
They will catch it

09:16:12.780 --> 09:16:18.380
Again, even the bomb not able to be confirmed here. So legacy. Oh really struggling to just get the tiny

09:16:18.940 --> 09:16:20.620
conversions in these rounds

09:16:20.620 --> 09:16:24.960
Two rounds in a row where it felt like the bomb was plantable and it just doesn't happen

09:16:25.780 --> 09:16:31.020
When they're winning I really love these reactions. They're the vibes are high and I got a funny side

09:16:31.020 --> 09:16:33.020
You have to be a little

09:16:33.820 --> 09:16:38.080
Realistic about your position. Yeah, you get to play off against like red canids

09:16:38.580 --> 09:16:44.140
Maybe the passion you a that we've seen but the teams that they are drawn are just

09:16:44.740 --> 09:16:49.180
Leagues above it feels yes. Yeah, so you got to have a good time. You've got to keep the vibes high

09:16:49.180 --> 09:16:53.660
And I think that's what went a bit missing yesterday. They know they can play better than that

09:16:54.500 --> 09:16:55.980
and

09:16:55.980 --> 09:17:01.280
Today they feel a little looser, a little more local land type vibe. Let's try and tap into that

09:17:01.280 --> 09:17:05.980
And it's working better for them because they can play decent counter strike. Oh, yeah spot on

09:17:08.160 --> 09:17:11.260
Back into a full by for legacy

09:17:13.220 --> 09:17:19.120
I guess the first proper one at that where it's the full rifles across the board from the u2 the fall back on

09:17:19.740 --> 09:17:24.180
This time they're gonna look towards be early CT side smoke or slowdown ramp aggression

09:17:24.180 --> 09:17:26.180
But if taking cave control

09:17:27.060 --> 09:17:30.860
He just doesn't really want to give them a fight. He's just looking for information gather here

09:17:32.540 --> 09:17:35.940
Flash down he could very easy drop a smoke he ups against it for now. Okay

09:17:39.540 --> 09:17:42.860
Does take a tag but he just about maneuvers away from the spray

09:17:47.420 --> 09:17:51.860
Let's see whether he's players where I thought one was maybe creeping through that smoke, but not quite yet

09:17:51.860 --> 09:17:59.660
Yeah. Thinking about it. How does the B set up look? I mean with this utility presence

09:17:59.660 --> 09:18:05.660
they will rotate heavily. Trying to pump fake. Make it look like it's just one guy going

09:18:05.660 --> 09:18:11.100
in for a lurk move, but not the case of open angles. Great little flash. That's how it

09:18:11.100 --> 09:18:16.700
follows down to find the first kill. They're so far back. Yeah, but there's so many of

09:18:16.700 --> 09:18:23.000
them here on how expected this is going to be. Our core out in the open untraded. This

09:18:23.000 --> 09:18:28.300
is such a weird game state. Honestly, there is a flank coming in. Yeah, they're halfway

09:18:28.300 --> 09:18:32.260
watching it. Have loads of time. Duke for zero. They're going to find his killer. Now

09:18:32.260 --> 09:18:35.820
they'll start activating forwards that they feel confident in their man advantage, but

09:18:35.820 --> 09:18:40.500
still not looking great on this retake, man. I think they knew. I think they know the B

09:18:40.500 --> 09:18:46.100
retake is a pain point. Now it's super dodgy. And I don't know. You've got four players.

09:18:46.100 --> 09:18:49.300
I think you have to throw yourself into the site before the bomb goes down, really.

09:18:49.300 --> 09:18:49.800
Yeah.

09:18:50.400 --> 09:18:53.100
And some of the worst of O2 showing through there.

09:18:53.100 --> 09:18:56.900
Yeah, exactly. They looked a little tentative when they really, they should be fighting a little bit earlier.

09:18:56.900 --> 09:18:58.600
It's kind of denied that plot more than anything.

09:18:58.600 --> 09:19:03.100
As they've successfully done the previous few rounds where they've been trying to deny that,

09:19:03.100 --> 09:19:05.900
they can't set themselves up into decent post plants, but...

09:19:06.900 --> 09:19:08.500
Unfortunately, they just give them a little bit too much space.

09:19:08.500 --> 09:19:09.100
Legacy...

09:19:10.400 --> 09:19:13.300
That's a very good job. I think the early cave control was quite excellent.

09:19:13.300 --> 09:19:18.300
I'm still legacy the first to

09:19:18.300 --> 09:19:21.300
call that time out.

09:19:21.300 --> 09:19:22.300
Compensation wants to be had by

09:19:22.300 --> 09:19:29.300
them and for reverse to but.

09:19:29.300 --> 09:19:30.300
Not fully convinced, but at the

09:19:30.300 --> 09:19:33.300
very least.

09:19:33.300 --> 09:19:34.300
To start a chance to start

09:19:34.300 --> 09:19:38.300
progressing a little bit.

09:19:38.300 --> 09:19:39.300
Not sure.

09:19:39.300 --> 09:19:40.300
He's music only going to be

09:19:40.300 --> 09:19:41.300
rocking a photo.

09:19:41.300 --> 09:19:46.300
I think he is just so financially vulnerable that they actually already

09:19:46.300 --> 09:19:49.300
Tiny, tiny things, isn't it? You know

09:19:49.300 --> 09:19:51.300
You can bring forward that 5-7

09:19:51.300 --> 09:19:53.300
Making sure you split the Econ even before

09:19:53.300 --> 09:19:54.300
Yeah

09:19:54.300 --> 09:19:56.300
You are forced into the force

09:19:56.300 --> 09:19:59.300
That to me smacks him around where he probably should have had a drop

09:19:59.300 --> 09:20:01.300
Someone was a lot richer

09:20:01.300 --> 09:20:03.300
But he opted to buy himself

09:20:03.300 --> 09:20:05.300
It's just tiny little things like that, man

09:20:05.300 --> 09:20:07.300
They come to catch you in the backside

09:20:07.300 --> 09:20:09.300
They're going to make a big difference in these big games

09:20:09.300 --> 09:20:11.300
We're still for the AWP.

09:20:11.300 --> 09:20:15.300
Aggression for the 5-7, trying to gather some information.

09:20:15.300 --> 09:20:16.300
Smoke comes in.

09:20:16.300 --> 09:20:20.300
They go charging through it here in Lato, just perfect.

09:20:20.300 --> 09:20:21.300
Rooting from him.

09:20:21.300 --> 09:20:26.300
There's a kill in towards mid as well, which I think is just a span through the smoke, really.

09:20:26.300 --> 09:20:27.300
So that sucks.

09:20:27.300 --> 09:20:30.300
And with that, they might just move to save, honestly.

09:20:30.300 --> 09:20:31.300
No B presence remains.

09:20:31.300 --> 09:20:32.300
Absolutely.

09:20:32.300 --> 09:20:33.300
Just keep on to what you got.

09:20:33.300 --> 09:20:34.300
There's no charge.

09:20:34.300 --> 09:20:36.300
You can do anything with this.

09:20:36.300 --> 09:20:43.800
That will be that. Maybe have a late kind of look for a killing towards shelf as

09:20:43.800 --> 09:20:49.100
bad as it will get. They are quite quickly here in towards sort of a main but in

09:20:49.100 --> 09:20:52.340
fact they've gone a bit ahead of it and this time I've been lurking over there.

09:20:52.340 --> 09:20:58.380
Duke of Troy ends up getting in behind so he gets his freebie. That's an AK. Two

09:20:58.380 --> 09:21:02.060
wield. That's from Talis Halls just to see where I already go searching towards

09:21:02.060 --> 09:21:03.500
It won't be the case

09:21:03.500 --> 09:21:05.500
with that being said

09:21:05.580 --> 09:21:11.620
Legacy off the back in their timeout into a second round and now I'll start to scale a bit on this seaside

09:21:11.620 --> 09:21:13.820
The buy back in is going to be a little bit weird

09:21:13.820 --> 09:21:15.820
But I do think it's very worth force buying

09:21:15.820 --> 09:21:19.460
Not a fact that last bonus to fall back on to really go for the full investment

09:21:19.460 --> 09:21:25.660
But I think it's for me. You've got two people in rifles and an orb saved. I feel like it's you've got to bring at least something

09:21:26.820 --> 09:21:29.060
Even if somebody just like a bit of a utility mule, right?

09:21:29.060 --> 09:21:31.940
Just to facilitate those rifles with the AWP in towards fights

09:21:34.980 --> 09:21:37.720
Yeah, I mean legacy again that closing look it's a nice

09:21:39.100 --> 09:21:43.740
Anster back in the pistol where they're able to just sort of pull things off out of nowhere close

09:21:44.420 --> 09:21:47.820
But when it's come to the rifles, they look very uncomfortable

09:21:48.660 --> 09:21:52.840
So I would say for who to just not looking good here, bro. I agree

09:21:55.340 --> 09:21:57.340
Certainly

09:21:57.340 --> 09:22:00.340
feeling worse for wet.

09:22:00.340 --> 09:22:01.340
Is him?

09:22:01.340 --> 09:22:02.340
Ooh.

09:22:03.340 --> 09:22:05.340
Gonna avoid each other.

09:22:05.340 --> 09:22:06.340
So I'm out.

09:22:06.340 --> 09:22:10.340
Now it just sort of depends how confident are you of another player, I mean.

09:22:10.340 --> 09:22:11.340
Who's-

09:22:11.340 --> 09:22:12.340
Guys, do you check your corners?

09:22:12.340 --> 09:22:14.340
Who's the spot? Who first?

09:22:14.340 --> 09:22:15.340
If at all.

09:22:15.340 --> 09:22:16.340
Yeah, imagine.

09:22:16.340 --> 09:22:17.340
I feel-

09:22:17.340 --> 09:22:19.340
You did those last rounds.

09:22:19.340 --> 09:22:21.340
Surely they might expect this possibility.

09:22:21.340 --> 09:22:24.340
Yeah, and I feel like Duke Fazur might just come back.

09:22:24.340 --> 09:22:25.340
Yeah.

09:22:25.340 --> 09:22:30.340
that's a point. It's very

09:22:30.340 --> 09:22:31.340
sensitive. I mean, you know, a

09:22:31.340 --> 09:22:33.340
lot slower in the early

09:22:33.340 --> 09:22:35.340
rounds than I was expecting.

09:22:35.340 --> 09:22:37.340
Particularly from legacy, but I

09:22:37.340 --> 09:22:39.340
think they've had some respect

09:22:39.340 --> 09:22:41.340
shown the boat still not move.

09:22:41.340 --> 09:22:43.340
I know the boat was chilling

09:22:43.340 --> 09:22:45.340
there 3045 seconds. We can love

09:22:45.340 --> 09:22:47.340
this camera angle. We just the

09:22:47.340 --> 09:22:49.340
issue of the bottoms coming

09:22:49.340 --> 09:22:51.340
over. If anyone goes on

09:22:51.340 --> 09:22:53.340
towards this side, which might

09:22:53.340 --> 09:22:55.640
Oh, I could have get it no way. Molly down.

09:22:56.040 --> 09:22:57.180
You're not going to swing through it.

09:22:57.180 --> 09:22:59.480
People are a carp on a fur, but that is job done.

09:22:59.840 --> 09:23:01.940
And this late in towards the round is 30 seconds.

09:23:02.580 --> 09:23:03.380
That's kind of crazy.

09:23:03.380 --> 09:23:06.040
I mean, you know, the inane sense of timing boredom.

09:23:06.240 --> 09:23:09.540
Yeah, maybe a light shadow spotted on that kind of an angle.

09:23:09.540 --> 09:23:10.680
It's hard to tell in a main.

09:23:10.680 --> 09:23:13.620
There's a lot of light changes.

09:23:14.280 --> 09:23:17.540
They're going to move the officer to miss the shot, but stays alive.

09:23:17.540 --> 09:23:20.880
Can you believe it from Tala's bailed out by Mizzou here

09:23:20.880 --> 09:23:28.880
And with only 12 seconds, 8, 7, 6, 5, 4, 3, 2, 1, it is over.

09:23:28.880 --> 09:23:31.880
Okay, interesting. Interesting what you did.

09:23:31.880 --> 09:23:35.880
It's just two numbers consecutive, really.

09:23:35.880 --> 09:23:36.880
Yeah.

09:23:36.880 --> 09:23:38.880
Like, just mentioned, just two numbers.

09:23:38.880 --> 09:23:39.880
Hey, machine can do it. I can.

09:23:39.880 --> 09:23:41.880
No, that's fair. That's fair.

09:23:41.880 --> 09:23:44.880
I didn't hold it. I'm surprised to get a...

09:23:44.880 --> 09:23:46.880
Hey, it goes crazy. It goes crazy.

09:23:46.880 --> 09:23:48.880
A Norbert 6-7 out on an STA broadcast.

09:23:48.880 --> 09:23:50.880
S tier broadcast. Yeah, that's a

09:23:50.880 --> 09:23:52.880
You have that on the bingo card.

09:23:52.880 --> 09:23:54.880
That's a very rare 6-7 to collect.

09:23:56.880 --> 09:23:58.880
There's a Kalash's

09:23:58.880 --> 09:24:00.880
kind of wild.

09:24:00.880 --> 09:24:02.880
Crazy guy. That's what he's saying.

09:24:02.880 --> 09:24:04.880
Crazy guy.

09:24:04.880 --> 09:24:06.880
Love it.

09:24:06.880 --> 09:24:08.880
We're going quick towards A

09:24:08.880 --> 09:24:10.880
and actually no one's here.

09:24:10.880 --> 09:24:12.880
Got a bit of donor presence but they're going to be smoked up

09:24:12.880 --> 09:24:14.880
pretty immediately.

09:24:14.880 --> 09:24:16.880
I want to dive up, he's so blind and surely dead to right

09:24:16.880 --> 09:24:20.560
the mere moment, they're diving through, but it's clash to open up proceedings of art.

09:24:20.560 --> 09:24:24.560
If we hit the deck just on the edge of that smoke, there's still enough space here to

09:24:24.560 --> 09:24:28.240
try and squeeze out a plant, and they're going to go for a different plant angle, so that

09:24:28.240 --> 09:24:29.240
it's safe.

09:24:29.240 --> 09:24:31.800
So I put on setup and numbers favor Hoto here.

09:24:33.400 --> 09:24:35.200
Yeah, but they don't look very comfortable, do they?

09:24:35.200 --> 09:24:37.560
Big dink, but Satsen able to survive.

09:24:37.560 --> 09:24:38.360
They've got you, Tobe.

09:24:38.360 --> 09:24:39.880
He really wants to fight.

09:24:40.440 --> 09:24:42.160
Lovely little movement on this box.

09:24:42.160 --> 09:24:46.160
Don't see this very often, and he will get away with a kill.

09:24:47.160 --> 09:24:48.240
He is soft.

09:24:48.240 --> 09:24:49.200
It's not going to be good enough.

09:24:49.200 --> 09:24:50.600
They've just got to start landing the shots.

09:24:50.600 --> 09:24:52.600
They don't have a lot of time here.

09:24:52.600 --> 09:24:54.600
They're slowly moving in, smoke on the bomb.

09:24:54.600 --> 09:24:55.840
They've got one player with the kit.

09:24:55.840 --> 09:24:56.960
Get him on it.

09:24:56.960 --> 09:25:01.260
They fake it out for now, and the spraydowns go crazy from either side.

09:25:01.760 --> 09:25:04.760
I mean, you see why it's just not happening with a hold in that smoke.

09:25:04.760 --> 09:25:08.660
He would have absolutely been dead to right pistols out.

09:25:09.060 --> 09:25:13.660
One goes off. Everybody dead, but legacy win despite being a man down.

09:25:13.660 --> 09:25:17.360
And again, the retake looks whack.

09:25:17.360 --> 09:25:18.360
Yes. Yeah, it does.

09:25:18.360 --> 09:25:22.460
They really don't have like some of those quite core fundamentals

09:25:22.460 --> 09:25:25.060
that you see at the top, top level of like the synergy

09:25:25.060 --> 09:25:26.460
in terms of how you move forward.

09:25:26.460 --> 09:25:33.820
It's like every angle is accounted for every little gap that we have to keep an eye on you see this is a this real elite level

09:25:33.820 --> 09:25:35.820
But we're not getting it from how to

09:25:35.860 --> 09:25:42.580
It's very much like let's just swarm in as the numbers and hope that we can find favorable trades to work in our favor

09:25:42.580 --> 09:25:45.080
And that's not good enough at this level legacy will always punish that

09:25:45.900 --> 09:25:47.380
And do it once again

09:25:47.380 --> 09:25:52.300
That's even more than it that you're doing it from a number to some answers more than anything the flash onto me is who's fantastic

09:25:52.300 --> 09:26:02.300
I'm not going to kill Norbit wants to go looking. Wow. Crazy to get away with these

09:26:02.300 --> 09:26:11.380
Lato. Another on the clock. I mean, legacy just really looking strong when it comes down

09:26:11.380 --> 09:26:16.500
to, you know, the more conventional rounds of Counter Strike. Yeah, it's like the Hoto

09:26:16.500 --> 09:26:20.440
Econs in the bin. I think they know again, they're going to have to pull something out

09:26:20.440 --> 09:26:26.360
of the hat, something magic to get this map in their favor. And it's very quickly starting

09:26:26.360 --> 09:26:29.480
to feel that way. The scoreline doesn't really paint the full picture, does it? Right? You

09:26:29.480 --> 09:26:33.200
know, it's actually kind of when we've got down to it and the full guns have come to

09:26:33.200 --> 09:26:36.840
play, it has been pretty one sided in favor of legacy.

09:26:36.840 --> 09:26:41.160
Clash going to go searching, and he'll get one. So scared about a second player being

09:26:41.160 --> 09:26:45.240
in here. He has a lot of time double checking, but here's the steps going off the map. Look

09:26:45.240 --> 09:26:48.280
at another clash. Looking for more and he gets a ding on towards Nissen, but it's not

09:27:18.280 --> 09:27:20.280
I'm out coming in here, so

09:27:20.400 --> 09:27:23.400
You know as well this could spiral very very quickly their econ

09:27:23.400 --> 09:27:27.720
It's just absolutely all over the place that has been well now. Yes should be the eco now

09:27:28.320 --> 09:27:34.360
Yeah, I think that most of us sitting around kind of 1.9 K2 K. So yeah, we're not gonna get kind of loads to work with

09:27:37.840 --> 09:27:43.160
Yeah from front all that's why you just want to keep as much as you can on deck if you want to make it out so

09:27:43.960 --> 09:27:45.960
That'd be the case first time out

09:27:48.280 --> 09:27:57.920
move gets involved, but should be a simple one or things considered for legacy one flash.

09:27:57.920 --> 09:28:01.040
I actually do like that. I think it's one of the things I was saying these sort of like

09:28:01.040 --> 09:28:06.000
complete no buy rounds, stick together as a pack. Somebody have a flash just fly and

09:28:06.000 --> 09:28:09.640
see if you can make it a little bit expensive. He's not great over towards legacy. So you

09:28:09.640 --> 09:28:14.000
can stuff, you know, you know, a bit of pressure put on towards them if you can. And we can

09:28:14.000 --> 09:28:19.360
couple rounds together at the tail end. Might be something there but where's this flash

09:28:19.360 --> 09:28:24.080
going to go? In towards me it seems to be the player, fortunately. No one's there.

09:28:24.080 --> 09:28:30.480
Still got the flash though. That's true. It's the direct B-Hip.

09:28:30.480 --> 09:28:38.080
They're just looking for one or two kills really. If they are to pull this off.

09:29:08.080 --> 09:29:14.240
opportunity to drop Lato but in the end not to be pretty simple stuff lead now

09:29:14.240 --> 09:29:18.440
taken and now the chance to work with it as well

09:29:18.440 --> 09:29:23.520
she's come back in towards the buy 4-0 to lose this and this half becomes really

09:29:23.520 --> 09:29:25.920
troublesome

09:29:27.240 --> 09:29:32.840
let by you know lazy aren't looking clean by any metric looking a lot better than

09:29:32.840 --> 09:29:37.080
the monster we always have these doubts in the back of our Mima dust too I'm not

09:29:37.080 --> 09:29:42.440
at that point yet, and it's saddened. We'll open up things big final towards me. So who's really

09:29:42.440 --> 09:29:48.440
been nullified in the early portion of this map? No, much likes to fight. Yeah, no, it's very true.

09:29:49.240 --> 09:29:53.080
Sadden looking to do a bit more of that as well as Norbert is going to go moving in for another and

09:29:53.800 --> 09:30:00.440
I just don't know, man. Again, it's like back it with a flash or from Talos to join you.

09:30:00.440 --> 09:30:04.120
You really putting all your chips into that kind of a push.

09:30:04.120 --> 09:30:11.080
push. If it's or a call out in the open, that'll be a bomb plan and arguably a save here. Yeah.

09:30:11.080 --> 09:30:14.960
But I don't know how I feel about it. You know what I mean? Like you're trying to push

09:30:14.960 --> 09:30:21.920
down the ramp. You sell the round. If you die, yeah, rounds over. So a lot of teams are

09:30:21.920 --> 09:30:26.800
going to lean on caution rather than the RNG of trying to catch him looking the wrong way

09:30:26.800 --> 09:30:32.920
or with a nade in hand. And I think that they potentially adjusted his just be like, keep

09:30:32.920 --> 09:30:37.780
the guns are 10 seconds longer than you usually would. There's probably a slow walk happening

09:30:37.780 --> 09:30:43.100
right now. And that is exactly the case. Kalash going to go down so the save is softened

09:30:43.100 --> 09:30:51.380
as well. Just from Talos, which I think will be an eco around him. So yeah, it's not great.

09:30:51.380 --> 09:30:57.420
It really isn't. Maybe a few deagles or whatever, but yeah, it's just not looking good at all.

09:30:57.420 --> 09:30:59.420
I think it's safe to say

09:30:59.420 --> 09:31:01.420
It looks so flat on these gun rounds

09:31:02.280 --> 09:31:06.660
The second has been eager on the fall back on fall for legacy. They've been running away with things

09:31:08.220 --> 09:31:12.300
It was what was all happy go lucky on on DOS 2 and

09:31:14.100 --> 09:31:17.100
There were loving life there is anything but at the moment

09:31:18.380 --> 09:31:21.740
That's your own buffer which should be extended I can mentioned

09:31:21.740 --> 09:31:24.740
Two Deagles, one by sevens and all that.

09:31:24.740 --> 09:31:27.240
It should be simple and already one of them caught off guard.

09:31:27.240 --> 09:31:30.040
These are quick rounds, but that's safe rifle.

09:31:30.040 --> 09:31:31.540
Open up proceedings.

09:31:31.540 --> 09:31:32.540
Gonna look for a little bit more.

09:31:32.540 --> 09:31:33.740
The two plays in towards Donut.

09:31:33.740 --> 09:31:35.740
A nice timing on the molly.

09:31:37.740 --> 09:31:40.740
Lato can't see off.

09:31:40.740 --> 09:31:42.240
The play goes towards the boot.

09:31:42.240 --> 09:31:45.940
This is so awkward, but that's where Art dives in with the Mac 10.

09:31:45.940 --> 09:31:46.940
That was, it was a moment.

09:31:46.940 --> 09:31:47.740
It was a brief win.

09:31:47.740 --> 09:31:49.340
Yeah, I mean, the need actually nearly got him as well.

09:31:49.340 --> 09:31:51.440
It's kind of funny that he managed to like perfectly land

09:31:51.440 --> 09:31:58.640
the day up on the boost, despite how weird that all looked. They're chasing down here.

09:31:58.640 --> 09:32:03.640
Just gotta be careful, Kalash nearly given the chance, you know, and he might have given

09:32:03.640 --> 09:32:10.240
enough across to Norbert. Now, unfortunately caught that that is close. One, two more well

09:32:10.240 --> 09:32:16.080
placed. Yeah, yeah, yeah, I think he might have done. We've made all the difference. Yeah,

09:32:16.080 --> 09:32:24.480
Yeah, for sure. It's sort of like CS teaches you almost the biological jump scares, you know, when I'm like expecting it in a horror game, I do well.

09:32:24.480 --> 09:32:32.320
I like to say I do well at playing those types of games and anticipating where they're going to be. But CS makes me jump more than other.

09:32:32.480 --> 09:32:38.000
Oh, yeah, because it is just like a loud noise out of nowhere that you just totally get caught off by.

09:32:38.200 --> 09:32:43.640
Yeah, like if I play like like phasmophobia, like I'm kind of expecting a little bit.

09:32:43.640 --> 09:32:46.600
Gonna go around this corner. It's gonna be a scary guy.

09:32:46.600 --> 09:32:51.960
Or like, in Fuzzland the lights caught up to me like I'm being chased here. I know what's up but

09:32:52.760 --> 09:32:55.000
when you get caught up like that, we've all been there.

09:32:55.000 --> 09:32:55.560
Slender.

09:32:56.200 --> 09:33:00.120
Yeah, throw by a bit of wassup like that. That was a primary school game for me. Or like early

09:33:00.120 --> 09:33:00.840
secondary school.

09:33:01.560 --> 09:33:02.440
Pick up Slender.

09:33:03.720 --> 09:33:06.440
Slender man on like mini clip or whatever it was.

09:33:06.440 --> 09:33:07.080
Yeah, yeah, yeah.

09:33:09.000 --> 09:33:09.560
Good times.

09:33:10.440 --> 09:33:13.320
Well, cool maths games, that wasn't the one we did.

09:33:13.320 --> 09:33:14.760
No horror games on there, I hope.

09:33:14.760 --> 09:33:15.560
Oh, there was.

09:33:15.560 --> 09:33:16.060
Really?

09:33:16.060 --> 09:33:16.560
Yeah.

09:33:16.560 --> 09:33:17.060
Interesting.

09:33:17.060 --> 09:33:19.060
Man, I was playing like a knockoff FIFA on there.

09:33:19.060 --> 09:33:21.060
I'm not going to have to know, right?

09:33:21.060 --> 09:33:22.060
Did nothing.

09:33:22.060 --> 09:33:23.060
I ain't selling maths.

09:33:23.060 --> 09:33:24.560
I ain't selling maths, that's for sure.

09:33:24.560 --> 09:33:26.560
Did absolutely nothing in my IT lessons.

09:33:29.560 --> 09:33:32.560
You're flying around in the half here.

09:33:32.560 --> 09:33:35.560
You get back in towards the buy, 4-0-2.

09:33:35.560 --> 09:33:38.060
But even still, it comes with a bit of a damper behind it.

09:33:38.060 --> 09:33:40.160
They don't have the full bell to use it across the board.

09:33:40.160 --> 09:33:42.460
And even as we kind of play at that,

09:33:42.460 --> 09:33:45.260
the rest of this round, it's three smokes in a molly, that's it.

09:33:45.260 --> 09:33:48.820
So if they're forced into a retake here, it's going to be really uncomfortable.

09:33:48.820 --> 09:33:52.380
It kind of feels to me the only way they win this round is that they can deny the plant

09:33:52.380 --> 09:33:54.220
coming through.

09:33:54.220 --> 09:34:00.740
Which they are trying to be proactive.

09:34:00.740 --> 09:34:05.220
I'd definitely like to see that.

09:34:05.220 --> 09:34:06.220
I mean, crazy.

09:34:06.220 --> 09:34:11.260
Duke Fuzura gets the kill, which kind of just pisses me off because Norbert was moving

09:34:11.260 --> 09:34:12.260
away.

09:34:12.260 --> 09:34:18.100
Yeah. In cave while his teammate was about to take a fighting angle. It's like help your teammate a little bit.

09:34:18.600 --> 09:34:22.300
The Duke of Azura just got away with that one. He's looking to get away with a little bit more here as well.

09:34:23.560 --> 09:34:25.720
Not the second time of asking, but two overall for him.

09:34:26.240 --> 09:34:28.080
Puts his team in a pretty good position now.

09:34:30.920 --> 09:34:31.640
Slunk out.

09:34:32.100 --> 09:34:33.160
Front and side of run.

09:34:37.640 --> 09:34:41.820
Slunk's got over towards shore. This is going to give them, you know, a bit of a run way.

09:34:41.820 --> 09:34:43.260
But it's all a fake.

09:34:43.260 --> 09:34:44.580
It's just trying to draw attention over here.

09:34:44.580 --> 09:34:45.380
It's working.

09:34:45.380 --> 09:34:46.860
You're going to see Colash now coming over,

09:34:46.860 --> 09:34:48.780
but I'm not spotted.

09:34:48.780 --> 09:34:51.460
And unfortunately, this one's not traded effectively.

09:34:51.460 --> 09:34:55.180
And even on the reload, Sampson can't find him.

09:34:55.180 --> 09:34:57.020
He goes up on high, and it's all now

09:34:57.020 --> 09:34:58.540
on the shoulders of the AWPer.

09:34:58.540 --> 09:35:01.420
7 to 5, a bit of a recovery of that tail end,

09:35:01.420 --> 09:35:02.900
but it's unconvincing from Hoto.

09:35:02.900 --> 09:35:04.820
We're going to have to see if they've got anything left

09:35:04.820 --> 09:35:05.580
in the second half.

09:35:11.820 --> 09:35:13.820
Oh

09:35:41.820 --> 09:35:43.820
Oh

09:38:41.820 --> 09:38:49.460
I'm not fully convinced that I say no. Yeah, I'm definitely there with you. I think they look very, very uncomfortable in places

09:38:49.460 --> 09:38:55.740
They may be right in that final round gave me a bit more confidence in terms of getting aggressive and

09:38:56.140 --> 09:39:02.940
Finding and looking for opening jewels. They were sort of just playing the setups. Yeah, and then not liking the retake

09:39:02.940 --> 09:39:04.940
So it felt a bit strange

09:39:06.340 --> 09:39:08.340
They're not coming in with a solid game plan

09:39:08.340 --> 09:39:09.340
and.

09:39:09.340 --> 09:39:10.340
T side, though.

09:39:10.340 --> 09:39:11.340
Different beast, of course.

09:39:11.340 --> 09:39:15.880
We've got the deep cave smoke going to give them a lot of control and not being contested

09:39:15.880 --> 09:39:17.880
for the time being.

09:39:17.880 --> 09:39:21.680
Ato's got the Julees him and are on top of each other as well art with some utility,

09:39:21.680 --> 09:39:25.280
but as yet to get it down.

09:39:25.280 --> 09:39:26.280
Three in donor.

09:39:26.280 --> 09:39:30.560
It seems like they're more expecting an A hit to be honest with you.

09:39:30.560 --> 09:39:33.640
Smokes and mollies will roll in.

09:39:33.640 --> 09:39:39.160
I'm going to just kind of break them up, I suppose, as the Jullies that we watch see

09:39:39.160 --> 09:39:43.600
what kind of damage they can do. Not an awful lot. It's Mizzou in towards middle. Trigger

09:39:43.600 --> 09:39:47.640
discipline comes in and he's crisp for the double. Even though he knew, even though we

09:39:47.640 --> 09:39:52.000
had the drop, it still looks so damn good. And he's able to cut off into the rotation

09:39:52.000 --> 09:39:57.240
while he is at it. Bomb going to go down now. The sight holder's going to have to do well

09:39:57.240 --> 09:40:02.120
though. They need to be very, very careful not to allow things to get evened up. Mizzou

09:40:02.120 --> 09:40:07.400
into us middle as well just keeping this guy locked down and he will finish him off really well

09:40:07.400 --> 09:40:12.840
found from him to just totally stop that round in its tracks for the CT side yeah me's not a

09:40:12.840 --> 09:40:19.160
fantastic show there those two shots are so quick wow thank you sir like it you know he

09:40:19.160 --> 09:40:22.680
housed the drop but it's just how effective he is moving from one target to the second

09:40:22.680 --> 09:40:34.820
I mean, now a chance to start moving through a little bit on the seaside.

09:40:34.820 --> 09:40:41.140
They're happy with the force by outfall legacy.

09:40:41.140 --> 09:40:42.140
We're going quick here.

09:40:42.140 --> 09:40:43.140
One spotted out towards long.

09:40:43.140 --> 09:40:44.140
They're actually towards you.

09:40:44.140 --> 09:40:47.340
For those attention, they're going to overlook one angle and this will get one.

09:40:47.340 --> 09:40:48.820
Glock pulled out as well.

09:40:48.820 --> 09:40:50.380
That's a bold choice by Nor.

09:40:50.380 --> 09:40:52.380
to get a reload off, but they've

09:40:52.380 --> 09:40:54.380
now got the site and can get a

09:40:54.380 --> 09:40:56.380
plan. It does come at a bit of a

09:40:56.380 --> 09:40:58.380
cost. Damage on towards Norbert

09:40:58.380 --> 09:41:00.380
and Kalash and, of course, Duke

09:41:00.380 --> 09:41:02.380
Vesora falling, but this is a

09:41:02.380 --> 09:41:04.380
difficult retake and you can already

09:41:04.380 --> 09:41:06.380
see legacy wrangling for the same.

09:41:06.380 --> 09:41:08.380
There were nothing to do with that.

09:41:08.380 --> 09:41:10.380
No kit, one smoke left over. No

09:41:10.380 --> 09:41:12.380
chance. And just the complete

09:41:12.380 --> 09:41:14.380
antithesis of the legacy T side, to

09:41:14.380 --> 09:41:16.380
be honest, they were so methodical

09:41:16.380 --> 09:41:18.380
and slowing it down and seeing

09:41:18.380 --> 09:41:40.380
might be how to really not bothered the under arm flashlight over the top of the the ramp really just so brazen. Yeah, love to see it though. And I mean, it's good that that works for them. It gives them something to potentially fall back on something that is always a threat.

09:41:40.380 --> 09:41:47.460
I think that's why we maybe commented on the lack of aggression from the Ho-2 CT side because they would actually get away with an awful lot

09:41:47.540 --> 09:41:49.540
If they were pulling it off a bit more

09:41:50.060 --> 09:41:52.060
Yeah, just didn't go for it

09:41:54.620 --> 09:41:56.020
So

09:41:56.020 --> 09:41:58.020
I'm gonna find out whether things

09:41:59.340 --> 09:42:01.340
Continue looking good for Ho-2

09:42:02.020 --> 09:42:06.180
Up against essentially another force by here. Yeah, because only dropped one player

09:42:06.180 --> 09:42:08.720
They should understand that this is gonna be the case as well

09:42:08.720 --> 09:42:14.840
I saw the one guy, he had armor and also he had a pistol with a bit of utility.

09:42:14.840 --> 09:42:19.240
They should know that it wouldn't be just him and not even the one the Eagle of Mac10's

09:42:19.240 --> 09:42:20.240
diving through.

09:42:20.240 --> 09:42:27.560
Duke of Sora over extends that it cost him his life but he's one found in response to

09:42:27.560 --> 09:42:32.640
Lato's in the flames now falling to Mizu and they just call the exact same round.

09:42:32.640 --> 09:42:34.160
It worked in the previous Force Byte.

09:42:34.160 --> 09:42:36.800
We'll do it again in the previous Force Byte.

09:42:36.800 --> 09:42:38.360
We dive out into the wall.

09:42:38.360 --> 09:42:40.120
time they can give it a look in

09:42:40.120 --> 09:42:41.080
because they are going to buy into

09:42:41.080 --> 09:42:43.080
us the next round, but easier said

09:42:43.080 --> 09:42:45.560
than done.

09:42:45.560 --> 09:42:47.560
Damage is not bad.

09:42:47.560 --> 09:42:50.600
Let me see one more player fall in here.

09:42:50.600 --> 09:42:52.680
Do you mind though not really sticking

09:42:52.680 --> 09:42:54.760
around the fancies keeping his head armor

09:42:54.760 --> 09:42:55.960
into the next round.

09:42:55.960 --> 09:42:57.240
Does make it a hell of a lot cheaper

09:42:57.240 --> 09:42:58.360
and they might be able to look towards

09:42:58.360 --> 09:43:00.600
him for like an op drop.

09:43:00.600 --> 09:43:03.000
Team Stads in is keeping enough cash

09:43:03.000 --> 09:43:04.840
for that to happen anyway.

09:43:04.840 --> 09:43:06.440
Easy, even a save, really.

09:43:08.280 --> 09:43:09.280
The Mach 10.

09:43:09.280 --> 09:43:11.080
Jump in that corner.

09:43:11.080 --> 09:43:12.080
What can you do?

09:43:12.080 --> 09:43:13.680
There's no one in that one.

09:43:13.680 --> 09:43:17.280
He was hoping it was going to be an AK landing in his lap,

09:43:17.280 --> 09:43:18.680
but not the case.

09:43:18.680 --> 09:43:20.880
How's he feeling good? You know, again, the vibes.

09:43:20.880 --> 09:43:21.680
Yeah.

09:43:21.680 --> 09:43:23.280
Picking up a little bit, legacy.

09:43:24.280 --> 09:43:27.680
Still feel very worried that the job is far, far done.

09:43:27.680 --> 09:43:29.280
This map still needs to happen,

09:43:29.280 --> 09:43:32.280
and there's another one after it as well, so...

09:43:32.280 --> 09:43:39.980
A lot of work, a long evening for the legacy boys, maybe a quick one if things do not get

09:43:39.980 --> 09:43:40.980
going on this CT side.

09:43:40.980 --> 09:43:41.980
That's it.

09:43:41.980 --> 09:43:46.580
I am loving the slightly outlandish confidence though from this side.

09:43:46.580 --> 09:43:49.580
Dupes are going to dive through that molly and that will cost him his life.

09:43:49.580 --> 09:43:52.220
So again he's the first to fall.

09:43:52.220 --> 09:43:55.860
He just, I think he needs to slow down half a beat, like I like the idea of taking space

09:43:55.860 --> 09:44:00.620
but taking 50 points of damage to a molly and then fighting on the break of the smoke,

09:44:00.620 --> 09:44:01.620
I mean.

09:44:01.620 --> 09:44:04.500
You're never going to win that one out.

09:44:04.500 --> 09:44:06.440
Which is very interesting to me that they didn't fight

09:44:06.440 --> 09:44:09.900
in towards middle, and then they get aggressive in towards mid

09:44:09.900 --> 09:44:15.720
themselves when the traditional conversation is around the mid

09:44:15.720 --> 09:44:20.060
area being the main contest on this map.

09:44:20.060 --> 09:44:21.780
But they didn't contest on the CT side,

09:44:21.780 --> 09:44:23.340
but now they're going crazy on the T side.

09:44:23.340 --> 09:44:27.620
I mean, we're only lightly into the T side to be fair, but yeah.

09:44:27.620 --> 09:44:37.320
Again, just a bit confusing, not an overarching strategy to their approach to Ancient.

09:44:37.320 --> 09:44:47.820
Just seeing how they feel, seeing how the spawns fall maybe.

09:44:47.820 --> 09:44:48.820
Forty seconds.

09:44:48.820 --> 09:44:52.820
They feel pretty in the size of it.

09:44:52.820 --> 09:45:00.940
I'm going for a late move towards B or falling in the direction as they dive on through.

09:45:00.940 --> 09:45:03.900
Nissen spam and it's surprising he's not actually on there.

09:45:03.900 --> 09:45:08.300
He looked like he had at least one in that crosshair as they're diving around.

09:45:08.300 --> 09:45:10.780
That's ugly though from Lato.

09:45:10.780 --> 09:45:11.780
Needed one at the very least.

09:45:11.780 --> 09:45:12.780
Sight taken.

09:45:12.780 --> 09:45:15.220
Bobbi punched in two and now it postponed to be set up.

09:45:15.220 --> 09:45:16.420
Frontalas is to be careful.

09:45:16.420 --> 09:45:21.020
This flank is brewing quickly as art is in behind but Frontalas will just move back on

09:45:21.020 --> 09:45:22.020
towards the site itself.

09:45:22.020 --> 09:45:26.860
This is being held briefly by Mizu as he turns away because of Frontalis dying.

09:45:26.860 --> 09:45:30.820
That draws the tension away and Sanzin spots up the last two.

09:45:31.420 --> 09:45:32.860
Really poor post-bump though.

09:45:32.860 --> 09:45:35.180
Absolutely nothing for O2.

09:45:35.180 --> 09:45:39.860
Anything once the bomb goes down on this map is just not good for O2.

09:45:40.260 --> 09:45:42.060
They need more numbers.

09:45:43.340 --> 09:45:47.980
Like, down the flank, I think you've got to just hold it with that orb.

09:45:47.980 --> 09:45:51.500
I don't see why he's trying to join players on the site

09:45:51.500 --> 09:45:54.600
And then there's just almost too many bodies, too many distractions.

09:45:55.440 --> 09:45:56.600
On the site itself.

09:45:58.440 --> 09:45:59.840
The cave boys.

09:46:00.600 --> 09:46:01.100
Split.

09:46:01.440 --> 09:46:02.640
Easy to pick off.

09:46:04.700 --> 09:46:05.900
Sure, it's the orb that's used.

09:46:05.900 --> 09:46:06.840
That's a little difficult.

09:46:07.400 --> 09:46:07.900
But like,

09:46:08.840 --> 09:46:09.900
get on a boost together.

09:46:10.700 --> 09:46:12.000
That's a bit of a classic or

09:46:13.000 --> 09:46:15.200
deal with the entrance.

09:46:15.200 --> 09:46:15.500
Like,

09:46:16.200 --> 09:46:16.800
I don't know, man.

09:46:17.440 --> 09:46:18.740
Very little control of anything.

09:46:18.740 --> 09:46:22.460
It's going to be another attempt to get out middle this time.

09:46:22.460 --> 09:46:26.640
Legacy are fighting fire with fire and they find success while doing so.

09:46:27.140 --> 09:46:30.580
Also going to fully cage them out of key bits of B control.

09:46:30.580 --> 09:46:33.480
So you can see they are totally dispersed.

09:46:34.880 --> 09:46:37.080
And how to left reeling.

09:46:37.180 --> 09:46:38.580
How do we get back into this round?

09:46:39.540 --> 09:46:40.340
It's as an holding.

09:46:40.840 --> 09:46:42.040
I get a test as me zoo.

09:46:42.040 --> 09:46:52.140
is waiting in towards a main. He's waiting for aggression to come through. I don't know

09:46:52.140 --> 09:46:56.780
if he's going to be giving it. Frontalus will though. Level things, not just going to get

09:46:56.780 --> 09:47:05.980
tagged up and then now dropped on the spawn by art. Unfortunately. Oh my God, the taps

09:47:05.980 --> 09:47:09.140
are getting pretty close as well with the walking shate until he's doing up. Frontalus

09:47:09.140 --> 09:47:14.580
first to find and actually a nice shot from him. He continues to look pretty sharp with the orb in

09:47:14.580 --> 09:47:19.300
a very good map number one and he was quiet in towards his ancient but he's picking it up

09:47:20.100 --> 09:47:26.100
slowly but surely in this round with a couple. He versus Dribba only 35 seconds.

09:47:26.740 --> 09:47:35.860
Yeah, that's the big thing all our time. Still got Sads in on A. True. Just depends. Lato needs

09:47:35.860 --> 09:47:38.260
first contact to go his way.

09:47:38.260 --> 09:47:39.860
And then maybe we're on. If he goes the other way,

09:47:39.860 --> 09:47:41.700
I think Houttu are in a strong position,

09:47:41.700 --> 09:47:44.900
but the setup looks good as they work off of each other.

09:47:44.900 --> 09:47:48.260
These two, however, forces are away.

09:47:48.260 --> 09:47:50.660
The flash just about saves Sads in.

09:47:51.540 --> 09:47:53.860
Molly comes in. There's not a lot of time here,

09:47:53.860 --> 09:47:55.300
and he's got the wall bang.

09:47:55.300 --> 09:47:56.740
He's absolutely got the wall bang.

09:47:56.740 --> 09:47:58.900
That is beautiful stuff from Sads in.

09:47:58.900 --> 09:48:00.340
Red like a book.

09:48:00.340 --> 09:48:01.220
Mollyed you out.

09:48:01.220 --> 09:48:03.140
Forced you into the next possible plan.

09:48:03.140 --> 09:48:09.820
I mean, he's not once, but twice that's brilliant. Yeah, fantastic work because that you tell as well

09:48:09.820 --> 09:48:14.580
It's the only place that you can properly plant which is by any metric safe

09:48:15.780 --> 09:48:17.780
Santa knows all too well about it

09:48:18.020 --> 09:48:22.620
It's a similar thing where we're saying in that first off in a scoreline felt misleading

09:48:22.900 --> 09:48:29.860
It's the same thing here like it's only a one round game sure but as the money's been shored back up for legacy

09:48:30.180 --> 09:48:32.180
You can see these quite

09:48:32.180 --> 09:48:36.180
Clear problems for Houttu that are arising for them.

09:48:36.180 --> 09:48:38.780
Like, at the moment, you know, there's two clear things.

09:48:38.780 --> 09:48:40.280
Postponsors are really, really scrappy.

09:48:40.280 --> 09:48:42.380
They're not well formulated at all.

09:48:42.380 --> 09:48:44.580
As in the first half, it was with retakes.

09:48:44.580 --> 09:48:45.880
They were really quite ugly.

09:48:45.880 --> 09:48:48.180
And the other thing, and quite a clear issue for them,

09:48:48.180 --> 09:48:50.580
they just can't take mid-control at all.

09:48:50.580 --> 09:48:54.280
Every single round, if Legacy put any sort of pressure here,

09:48:54.280 --> 09:48:55.680
they can't deal with it.

09:48:55.680 --> 09:48:56.980
So this is the one time they get out,

09:48:56.980 --> 09:48:59.180
it's because Legacy have chosen not to fight.

09:49:02.180 --> 09:49:07.180
And Tyler's up on the boost.

09:49:07.180 --> 09:49:10.180
Oh, flash coming in.

09:49:10.180 --> 09:49:14.180
We'll kick him off of it, but he had a chance if he just pulled that trigger, it might have

09:49:14.180 --> 09:49:16.180
gone away with something crack angle here.

09:49:16.180 --> 09:49:20.180
Just spotted early though.

09:49:20.180 --> 09:49:24.180
Geometry of the map working out for the CT side.

09:49:24.180 --> 09:49:30.180
They still don't necessarily know about the orb getting involved.

09:49:30.180 --> 09:49:31.960
They will continue the heavy contact.

09:49:32.960 --> 09:49:34.960
Satsun trained in could go down though.

09:49:35.160 --> 09:49:36.160
It's not a sure thing.

09:49:37.220 --> 09:49:38.720
Frontalus is looking for this one.

09:49:39.400 --> 09:49:42.160
Oh man, doesn't find it despite the jump across.

09:49:42.160 --> 09:49:43.600
They both missed their shots.

09:49:43.600 --> 09:49:45.360
It's Arjen from the side.

09:49:45.700 --> 09:49:47.700
He will absolutely slow them down.

09:49:48.000 --> 09:49:49.640
If not find a couple of kills here.

09:49:49.640 --> 09:49:50.400
This is the right half.

09:49:50.400 --> 09:49:51.680
Yeah, the smoke going down.

09:49:51.680 --> 09:49:54.480
I just don't really see it happening.

09:49:54.480 --> 09:49:56.720
And you might start conversations about saving the AWP.

09:49:57.240 --> 09:50:00.020
Into the next round, everybody else is probably free to go in for it.

09:50:00.020 --> 09:50:02.560
Frontal is trying and failing.

09:50:03.180 --> 09:50:04.680
Oh, it looks so comical.

09:50:05.320 --> 09:50:09.660
Norbert, the last to go down and legacy feels like a formality

09:50:09.660 --> 09:50:11.660
if they keep this going to just get it over the line.

09:50:11.660 --> 09:50:13.560
I don't think they even took a plight of damage.

09:50:13.560 --> 09:50:15.560
Yeah. That's really, really rough.

09:50:16.160 --> 09:50:18.960
This feels pretty destined that we're going to be going towards that decider.

09:50:22.060 --> 09:50:24.660
You can just say again, a desperate move there.

09:50:24.660 --> 09:50:26.420
We've run out of ideas, we've been smoked out,

09:50:26.420 --> 09:50:28.620
running out of time, let's just fly out and hope for the best.

09:50:28.620 --> 09:50:30.620
It's too simple for legacy. It's too easy

09:50:32.100 --> 09:50:33.460
And credit

09:50:33.460 --> 09:50:37.900
To oh too in terms of what they did at times in that first half

09:50:37.900 --> 09:50:42.980
But we've really not seen anything here in the second and they're running out of time

09:50:42.980 --> 09:50:47.900
And I don't know they can sort of tap back into that that felt like an opportunity to a miss shot from sadson

09:50:47.900 --> 09:50:52.460
They're gonna do a damage to him Norbert will as he opens things up. Well, I told get caught around pillar

09:50:52.460 --> 09:50:56.900
but untraded opener for the T side.

09:50:56.900 --> 09:50:58.540
We haven't said that for a while.

09:50:58.540 --> 09:51:00.060
We'll take that.

09:51:00.060 --> 09:51:02.980
I do love this contingency plan as well from Ho too,

09:51:02.980 --> 09:51:06.180
that it's like, if things are going wrong,

09:51:06.180 --> 09:51:07.820
they just send Norbert in first.

09:51:07.820 --> 09:51:08.660
Yeah.

09:51:08.660 --> 09:51:10.140
And he's like, all right guys, just get out of the way.

09:51:10.140 --> 09:51:10.980
Let me do it.

09:51:10.980 --> 09:51:11.820
Let me deal with this.

09:51:11.820 --> 09:51:12.660
Yeah, you know.

09:51:14.140 --> 09:51:16.380
You want a job doing well, do it yourself.

09:51:17.620 --> 09:51:19.420
And he's looking to get a bit more.

09:51:19.420 --> 09:51:25.120
I mean, it's not a good idea to

09:51:25.120 --> 09:51:27.220
go down. They far doing so,

09:51:27.220 --> 09:51:29.320
though. Smoking to go down.

09:51:29.320 --> 09:51:31.320
Takes an instant dink able to

09:51:31.320 --> 09:51:35.320
survive it. Oh goes back in and

09:51:35.320 --> 09:51:37.320
beats out are. I mean, fair

09:51:37.320 --> 09:51:39.320
play. Yeah, really crisp shots

09:51:39.320 --> 09:51:41.320
from Norbert to give them a big

09:51:41.320 --> 09:51:43.320
chance into a big round. We

09:51:43.320 --> 09:51:45.320
said misleading scoreline, but

09:51:45.320 --> 09:51:47.320
it's still one that can play in

09:51:47.320 --> 09:51:49.320
their favor. Still a gap that

09:51:49.320 --> 09:51:53.220
how to round so far in terms of the numbers. But also we send

09:51:53.220 --> 09:51:56.720
collage, digging for him for an A. Can he find space over there?

09:51:56.720 --> 09:51:59.120
The bomb will slowly start following him. He's just gotten

09:51:59.120 --> 09:52:02.920
under the cross set to drop sad sin. That surely has to be the

09:52:02.920 --> 09:52:07.020
save now. Yeah, exactly that. I'll draw the bomb back over.

09:52:08.220 --> 09:52:11.920
That's more like it how to all collect the ninth. Like you said,

09:52:11.920 --> 09:52:16.520
if you want a job done done right done well, Norbert do it

09:52:16.520 --> 09:52:21.080
yourself and if both of those fights are just so clean. I mean, he has no right to get away

09:52:21.080 --> 09:52:28.520
with that one or two as well. Fantastic from him. I think he really has been required considering

09:52:28.520 --> 09:52:33.880
that we've, you know, not seen me zoo on this sort of top form just yet as well from Tala is as much

09:52:33.880 --> 09:52:40.760
quieter than what we saw from him. Kalash will get the trade on tools, do him out and last one on

09:52:40.760 --> 09:52:45.640
this and he's slightly being suffocated in here. I just don't know whether they're going to commit

09:52:45.640 --> 09:52:47.880
towards the hunt they don't have loads of money other thing is really worth

09:52:47.880 --> 09:52:54.280
miles oh I say that Norbert round of the corner I believe it's looks the wrong

09:52:54.280 --> 09:53:04.080
way good round nonetheless keeps this close in arms reach at a one-round game

09:53:04.080 --> 09:53:09.280
but it just can't afford to be a flash in the pan for her to we need to keep this

09:53:09.280 --> 09:53:13.040
pressure on if you can get back to background here you break the finances

09:53:13.040 --> 09:53:17.360
of legacy while simultaneously tying up the game. And that's where the Brazilian is getting

09:53:17.360 --> 09:53:25.440
to a really troublesome spot. We'll see how to have they got a new lease on life.

09:53:25.440 --> 09:53:31.600
Give them an aggression once again and oh man, they look to fight. I mean, it's so close.

09:53:31.600 --> 09:53:35.760
Oh, it's one bullet from death. Duke for Zurich going to try and join him. I don't really

09:53:35.760 --> 09:53:39.560
know what we're after. You know what I mean? Like send both players out initially or concede

09:53:39.560 --> 09:53:48.320
the loss. It is just scrambling to try and recover. Great moves from legacy, though, as

09:53:48.320 --> 09:53:52.800
they just scale up into towards mid really, really well. Another missed opportunity and

09:53:52.800 --> 09:53:57.800
Satsen able to stay alive and take another with him. A lot of damage done. It feels like

09:53:57.800 --> 09:54:02.680
everything's moving fast, but it's too fast for O2 to deal with and legacy right back on

09:54:02.680 --> 09:54:03.680
the board.

09:54:03.680 --> 09:54:08.200
I'll say it again, though, when legacy take mid control, there's no contest there. Like

09:54:08.200 --> 09:54:13.240
like for the rest of this half, and you know, I guess ultimately kind of the map as well,

09:54:13.240 --> 09:54:17.400
if they just continue to take a bit of presence, put two players to go and fight until they

09:54:17.400 --> 09:54:22.560
win this map, that is giving them so much. Every time they fight for control there, those

09:54:22.560 --> 09:54:26.760
who can't do anything, they're initially utility throwing out to get them elbow control, it's

09:54:26.760 --> 09:54:29.840
not good enough. It's always one being sent out on the road as you're kind of touching

09:54:29.840 --> 09:54:33.480
on there, and the shelf rotate always takes too long to come and support them, but it's

09:54:33.480 --> 09:54:37.960
just too simple. If legacy just focus on mid, they'll win out this half, no bother. But

09:54:37.960 --> 09:54:44.320
The rounds that we're seeing come through from Houttu is where they opt for a bit of a different push, you know, the push in Ramble, they're taking cave control instead.

09:54:44.960 --> 09:54:49.160
I know it feels like if you're doing the same thing, you're going to get figured out, but I just don't think you are.

09:54:49.160 --> 09:54:57.120
What we've seen from Houttu in that one specific part of the map is really, really costly for them, and it's not doing anything for this side.

09:54:57.480 --> 09:55:02.760
A two round buffer, you see we're heading out two away, but we've lost Adson.

09:55:02.760 --> 09:55:10.920
So maybe a brief tech issue here but more time I guess not ready to talk but to think for how to stay alive

09:55:10.920 --> 09:55:13.140
They're going for the full buy

09:55:14.280 --> 09:55:16.780
They're taking the gamble the slight do or die

09:55:20.480 --> 09:55:22.480
We'll see

09:55:22.480 --> 09:55:32.480
I'm not sure what's going on, a little bit of a head start off, feels like a game crash.

09:55:32.480 --> 09:55:37.240
Do you know that like, heck issue meme with Drake?

09:55:37.240 --> 09:55:39.840
Is that what we've got here, you know the one I'm on about?

09:55:39.840 --> 09:55:43.120
Oh yeah yeah yeah, Drake and little yachty.

09:55:43.120 --> 09:55:44.120
Yeah yeah yeah.

09:55:44.120 --> 09:55:49.440
Which sounds awful in a British accent actually, sounds way better in American accent.

09:55:49.440 --> 09:55:51.440
in a little yardie.

09:55:54.340 --> 09:55:56.840
Yeah, seems like it's only a brief thing. Headset is back on.

09:55:56.840 --> 09:55:58.340
It's always a good sign.

09:56:00.540 --> 09:56:01.640
That is a good meme, though.

09:56:01.640 --> 09:56:02.340
That's a good thing.

09:56:02.340 --> 09:56:03.840
I know exactly what you meant.

09:56:05.440 --> 09:56:10.140
Indeed, you know, just got to make sure that everything is set up correctly, of course.

09:56:10.140 --> 09:56:11.340
Yeah, I think it's just like crash.

09:56:11.340 --> 09:56:13.740
Well, it's just going to happen once in a while.

09:56:13.740 --> 09:56:15.340
Unfortunately, ultimately, right?

09:56:15.340 --> 09:56:16.640
That stinks.

09:56:16.640 --> 09:56:18.340
Happens to the best of us.

09:56:18.340 --> 09:56:20.060
Doesn't matter how good your PCs are.

09:56:21.260 --> 09:56:23.340
Go back in nice and sharpish.

09:56:25.260 --> 09:56:27.300
Sazen, you know, a fantastic game.

09:56:27.300 --> 09:56:28.740
Succeeding an iron for him.

09:56:28.740 --> 09:56:29.540
He's looking really good.

09:56:29.540 --> 09:56:31.700
Dumal is back to a bit of his best as well.

09:56:31.700 --> 09:56:33.540
We're kind of talking about him being a little bit quiet

09:56:33.540 --> 09:56:34.420
towards map number one.

09:56:34.420 --> 09:56:35.820
They missed his firepower.

09:56:35.820 --> 09:56:40.140
We're really getting it in towards this game.

09:56:41.580 --> 09:56:42.620
And there's the overall control.

09:56:42.620 --> 09:56:46.380
It's been important, but it's a fumbled attempt there by Art.

09:56:46.380 --> 09:56:48.620
and Norbert on the quick 180 will delete him.

09:56:48.620 --> 09:56:52.620
Yeah, I mean, K'Lash just spotting that player jumping up is a big deal.

09:56:52.620 --> 09:56:54.620
Norbert with the wall bang, fine.

09:56:55.820 --> 09:56:57.620
And that's what Ho2 need.

09:56:57.620 --> 09:57:02.180
And most plants, oh yeah, always, you know, not the...

09:57:02.180 --> 09:57:04.340
Why is it the hero we deserve, but the hero we needed?

09:57:04.340 --> 09:57:06.340
That's it. That's it.

09:57:07.900 --> 09:57:12.540
And I think certainly looking to create the opening kills.

09:57:12.540 --> 09:57:13.900
That's the big thing.

09:57:13.900 --> 09:57:20.780
If it's 4v4, 5v4 even when the bomb goes down, I'm worried for Houttu.

09:57:20.780 --> 09:57:22.780
A situation like this looks a lot better.

09:57:22.780 --> 09:57:26.700
If they can pick up one more kill before moving into a bomb site,

09:57:26.700 --> 09:57:28.380
then I think you've got it.

09:57:28.380 --> 09:57:31.500
Oh, in the back, Satin with a rare miss.

09:57:31.500 --> 09:57:33.420
Where's Norbert's gun?

09:57:33.420 --> 09:57:35.900
He's just swapped. He swapped across it. Someone else is deagle.

09:57:35.900 --> 09:57:38.220
Yeah, but that's what I'm saying. Why are you not giving it to Norbert?

09:57:38.220 --> 09:57:39.900
Because he's low. Because he's low. They did a...

09:57:39.900 --> 09:57:41.660
Did we not see his killer earlier? You know what I mean?

09:57:41.660 --> 09:57:43.020
They did a bomb dance. That's true.

09:57:43.020 --> 09:57:45.020
Yeah, he can't be stopped. Yeah

09:57:50.380 --> 09:57:54.220
He's he's a hero he's selfless. Yeah, no it is. That's a real leader right there

09:57:55.100 --> 09:57:56.300
Yeah

09:57:56.300 --> 09:57:58.300
Had a pretty easy round

09:57:58.300 --> 09:58:00.380
I hope putting kind of couple come through from

09:58:01.020 --> 09:58:05.100
Captain fantastic and then yeah now the pressure back on double digits for ho to

09:58:05.660 --> 09:58:07.660
still a one-round game is

09:58:07.660 --> 09:58:14.020
I can see going to third and final attack time out 11 11 like every day of the week

09:58:14.020 --> 09:58:15.020
Yeah, for sure

09:58:15.020 --> 09:58:20.080
And then that's it the sort of feels like what could be the one-round shootout with weather the money's up

09:58:20.080 --> 09:58:24.660
Yeah, that 11 11 still died for legacy. Yeah for legacy for sure. Ho to have built up some cash

09:58:24.660 --> 09:58:30.900
Yeah in the nick of time it feels like like loosely they're like like ho to have that fallback of like they

09:58:31.660 --> 09:58:34.980
Kind of guaranteed to get a least OT like a worst case scenario

09:58:35.860 --> 09:58:37.360
but

09:58:37.360 --> 09:58:41.640
Strange things have happened though, there's a bit of money in there for legacy.

09:58:41.640 --> 09:58:47.760
So I think they've got like some pistols out, they've got an M4, someone I'd like 8k, like

09:58:47.760 --> 09:58:49.760
Catruid was.

09:58:49.760 --> 09:58:55.920
So I think that you know they're looking for, they're looking for a crazy round with him.

09:58:55.920 --> 09:59:01.520
Maybe even could have gone for a wild force, would have been crazy but, could have dropped

09:59:01.520 --> 09:59:04.560
an M4 and you know MP9s and things.

09:59:04.560 --> 09:59:06.640
The old Furia force at the moment.

09:59:06.640 --> 09:59:10.560
Yeah, that is so risky. You lose that. It's real egg on your face.

09:59:10.560 --> 09:59:11.560
Oh, for sure. But...

09:59:12.640 --> 09:59:13.760
In for a penny, in for a pound, right?

09:59:13.760 --> 09:59:14.800
It comes into the back of your mind, doesn't it?

09:59:14.800 --> 09:59:15.680
Yeah, it really does.

09:59:15.680 --> 09:59:17.120
But they're trying to get this M4 working.

09:59:18.240 --> 09:59:20.560
That's what they should be doing, though. They have to get proactive here.

09:59:20.560 --> 09:59:22.080
They have to go in for hunting.

09:59:22.080 --> 09:59:24.800
I just don't think when you've got a buyer as kind of poor as this,

09:59:24.800 --> 09:59:26.960
for legacy, you're going to afford to just sit around.

09:59:27.680 --> 09:59:29.520
And they've got three towards A, and that's looking like,

09:59:29.520 --> 09:59:32.240
where this bomb is heading. Oh, the opener by Mitsu.

09:59:32.240 --> 09:59:35.840
Excellent. But a fairly decent timing on that smoke.

09:59:36.640 --> 09:59:39.400
It shuts them down from progressing from there.

09:59:39.400 --> 09:59:41.780
They won't stop this doing a push.

09:59:41.780 --> 09:59:44.820
Dumar on the drive by P250.

09:59:44.820 --> 09:59:47.780
Hang on, Norbert is going for more.

09:59:47.780 --> 09:59:50.420
Can't quite catch Dumar, but still,

09:59:50.420 --> 09:59:52.540
there are many tunes from Lake City here.

09:59:52.540 --> 09:59:54.700
Yeah, and they do have the M4s, man.

09:59:54.700 --> 09:59:56.740
They do have the M4s.

09:59:56.740 --> 09:59:59.660
Oh, and this big finds from him.

09:59:59.660 --> 10:00:03.300
All onto K'Lash and he cannot get it done.

10:00:03.300 --> 10:00:05.300
I think you're going to have

10:00:05.300 --> 10:00:07.300
you. Have you lost that? It

10:00:07.300 --> 10:00:09.300
really is. It just kind of

10:00:09.300 --> 10:00:12.300
falls. Apart. They scale a

10:00:12.300 --> 10:00:14.300
little. Too quickly. Right.

10:00:14.300 --> 10:00:16.300
You've got man advantage. You've

10:00:16.300 --> 10:00:19.300
got info on one more player.

10:00:19.300 --> 10:00:20.300
But the main guys are smoked off,

10:00:20.300 --> 10:00:21.300
and that's the kill there. Yeah,

10:00:21.300 --> 10:00:23.300
because Norbert gets trapped in

10:00:23.300 --> 10:00:25.300
a fight with someone from mid.

10:00:25.300 --> 10:00:27.300
Yes, but he's still left low

10:00:27.300 --> 10:00:29.300
enough to be dealt with and can't

10:00:29.300 --> 10:00:31.300
really join in. But he's still

10:00:31.300 --> 10:00:37.780
dealt with and can't really join his teammates to help out. So the whole scale is just all

10:00:37.780 --> 10:00:43.740
over the place. You got a guy from Donut moving in, then the other guy Donut is trapped. It's

10:00:43.740 --> 10:00:46.700
just a mess. The lack of coordination and they punish you for that.

10:00:46.700 --> 10:00:51.580
Yeah, it's a critical error for Hotea and what a time for it as well when it feels like

10:00:51.580 --> 10:00:56.900
you base up a guaranteed way of tying this up 11 apiece. 54 flat there is awful. That's

10:00:56.900 --> 10:00:59.780
not a great way to start. They don't even properly trade outsides and initially, and

10:00:59.780 --> 10:01:02.420
when do it for a get. He still takes damage from the flames.

10:01:04.020 --> 10:01:06.780
I think it's the one for one, though. Yeah, maybe if you really

10:01:06.780 --> 10:01:11.160
have to get into it, sadzen as well, or per and one of your

10:01:11.160 --> 10:01:12.420
joint top frag is

10:01:14.540 --> 10:01:20.260
just such a weird game here. Lots of contacting lots of solo

10:01:20.260 --> 10:01:23.740
plays. It is what do now expect them. They'll be a weird one.

10:01:23.740 --> 10:01:25.620
They'll be wild. And that is what we've got.

10:01:25.620 --> 10:01:29.680
I think that's a safe dangle as

10:01:29.680 --> 10:01:31.680
well. One that hasn't really

10:01:31.680 --> 10:01:33.680
been used. Gonna have to be

10:01:33.680 --> 10:01:35.680
checked. A lot of peak together

10:01:35.680 --> 10:01:38.680
here. They do get the trade,

10:01:38.680 --> 10:01:40.680
but again, just edge of you see

10:01:40.680 --> 10:01:42.680
every time from this whole two

10:01:42.680 --> 10:01:44.680
sides and overzealous swing,

10:01:44.680 --> 10:01:46.680
but the trade is there again.

10:01:46.680 --> 10:01:48.680
Duke for zero was out a main.

10:01:48.680 --> 10:01:50.680
I think maybe falsely, of

10:01:50.680 --> 10:01:51.680
course, his teammate thought

10:01:51.680 --> 10:01:52.680
that it's like, okay, he should

10:01:52.680 --> 10:01:53.680
be good because my teammates

10:01:53.680 --> 10:01:58.680
to do. Not all the marbles, but

10:01:58.680 --> 10:02:00.680
most of them in this round, Norbert

10:02:00.680 --> 10:02:02.680
with a key find on to art.

10:02:02.680 --> 10:02:03.680
What is this game?

10:02:03.680 --> 10:02:07.680
Rushing in. No kit, I guess.

10:02:07.680 --> 10:02:09.680
And that's a one versus two.

10:02:09.680 --> 10:02:11.680
It's doable. It is.

10:02:11.680 --> 10:02:13.680
Half an hour on it, just about in

10:02:13.680 --> 10:02:14.680
the nick of time. If you've been

10:02:14.680 --> 10:02:16.680
off on the timing, he may well

10:02:16.680 --> 10:02:17.680
have gone down left to low HP,

10:02:17.680 --> 10:02:19.680
Norbert going 12, 11. Not the

10:02:19.680 --> 10:02:20.680
way around that we expected it,

10:02:20.680 --> 10:02:21.680
but it is still certainly 12,

10:02:21.680 --> 10:02:28.000
drop the biobby a little weird I think somebody takes a bit of a hit in terms of the firepower

10:02:28.000 --> 10:02:31.520
to bolster up utility but they should be able to squeeze one out just because of the residual

10:02:31.520 --> 10:02:34.960
cash the system's got he's always had like so much more than everybody else yeah yeah

10:02:38.720 --> 10:02:43.360
yeah duke indeed and there we go like this is where you know again like a drop can come through

10:02:43.360 --> 10:02:48.880
they're actually up to drop the warp they're putting a lot of onus on satin and fair play

10:02:48.880 --> 10:02:55.540
It's a fantastic map, but you couldn't have maybe opted to go for a couple of rifles rather than one off and one rifle

10:02:55.540 --> 10:02:58.680
And you know had a little bit more utility or maybe even kind of squeeze that like a

10:02:59.080 --> 10:03:03.160
Famas as well with how much finances so sad it's kind of got to go huge here

10:03:03.160 --> 10:03:08.640
He's been given the luxury of having the big green in a byway. There's a 5-7 and a couple of MP9s here

10:03:10.720 --> 10:03:13.360
Just to take the map, but they've done it once on a weird buy

10:03:13.360 --> 10:03:19.120
backs out to do it again but he could have fall and it's the first to fall as well in

10:03:19.120 --> 10:03:21.440
a pretty unrecoverable spot for that AWP.

10:03:21.440 --> 10:03:29.360
Yeah I mean that's another round where they have managed to take the key sats in a way.

10:03:29.360 --> 10:03:34.640
Creating that first kill predicting where he's going to be, there's not just a double but

10:03:34.640 --> 10:03:39.760
a triple pump as it were from the utility in towards mid from Ho2.

10:03:39.760 --> 10:03:41.760
I was really

10:03:41.760 --> 10:03:46.720
Hi, bro. I raise that two players just sat in T spawn for so long winding up those flashes

10:03:47.560 --> 10:03:50.180
Orbit to take some spam the MP9 up close

10:03:51.200 --> 10:03:55.380
Your piece patient, but misses the shot and now has to bow for survival

10:03:55.900 --> 10:03:58.880
That's three miss, but Norbert bails him out. Oh

10:03:59.560 --> 10:04:04.920
My goodness God what is going on the caped crusader from behind?

10:04:04.920 --> 10:04:10.200
They're doing so well. That's

10:04:10.200 --> 10:04:11.960
a thing. We start an officer

10:04:11.960 --> 10:04:13.960
Joe get now may well be serious

10:04:13.960 --> 10:04:15.940
a game so lucky in these

10:04:15.940 --> 10:04:17.060
exchanges, man. Hey, huh. That

10:04:17.060 --> 10:04:19.080
is absolutely unbelievable.

10:04:19.080 --> 10:04:22.880
Miss him to go down over time

10:04:22.880 --> 10:04:24.980
in. But yeah, they are

10:04:24.980 --> 10:04:26.040
insanely insanely lucky to

10:04:26.040 --> 10:04:28.080
come out on top of that round

10:04:28.080 --> 10:04:29.240
in particular, but I think

10:04:29.240 --> 10:04:31.220
also to take it to the OT. They

10:04:31.220 --> 10:04:32.780
let an egregious round slip

10:04:32.780 --> 10:04:33.820
away from them. Legacy will be

10:04:33.820 --> 10:04:37.420
We need no longer an issue as it has been for the past three or four rounds.

10:04:37.420 --> 10:04:39.100
Why a lottery ticket?

10:04:39.100 --> 10:04:40.300
For this side, I mean.

10:04:40.300 --> 10:04:42.300
Yeah, that's just the Norbert's savers crazy.

10:04:42.300 --> 10:04:43.900
Yeah, Norbert again.

10:04:45.260 --> 10:04:48.140
Not the hero we deserve, but the hero we need.

10:04:48.140 --> 10:04:49.020
Again.

10:04:49.420 --> 10:04:51.420
It's all how I find you, Spider-Man.

10:04:51.420 --> 10:04:53.420
I can't be around, you know.

10:04:53.420 --> 10:04:55.420
I'll be there when you need me.

10:04:56.220 --> 10:04:57.020
Oh, well.

10:04:58.620 --> 10:05:02.460
Re-set again in one of the maps of all time.

10:05:02.460 --> 10:05:08.460
I just feel like with how weird

10:05:08.460 --> 10:05:10.460
and wonderful the CS has been

10:05:10.460 --> 10:05:12.460
here, you can just never really

10:05:12.460 --> 10:05:15.460
count out how to at the moment.

10:05:15.460 --> 10:05:18.460
I just keep finding away the

10:05:18.460 --> 10:05:20.460
little team that could that it's

10:05:20.460 --> 10:05:22.460
close by Norbert, but doesn't

10:05:22.460 --> 10:05:24.460
connect. Norbert again, something

10:05:24.460 --> 10:05:26.460
that's going to be a little bit

10:05:26.460 --> 10:05:28.460
different from what we've seen

10:05:28.460 --> 10:05:30.460
in the last few weeks.

10:05:30.460 --> 10:05:37.940
Norbert again, sent on a solo mission to try and find an opener here, but it's no problem,

10:05:37.940 --> 10:05:38.940
it's no problem.

10:05:38.940 --> 10:05:39.940
Don't panic, don't panic.

10:05:39.940 --> 10:05:42.340
It's fine, it's fine, don't worry about it.

10:05:42.340 --> 10:05:43.620
He's just like distracting anyway.

10:05:43.620 --> 10:05:44.620
Don't panic, don't panic.

10:05:44.620 --> 10:05:45.620
It's fine.

10:05:45.620 --> 10:05:50.140
And now like a ghost, I'm gone, you know, like he's just, he's just out of there, don't

10:05:50.140 --> 10:05:51.140
worry about it.

10:05:51.140 --> 10:05:57.140
Either way, it's mainly an A-hit coming in, again really late behind the utility, so they're

10:05:57.140 --> 10:06:03.860
starting to invent things, mid as the map has gone on. It's an A main,

10:06:04.580 --> 10:06:08.340
Nade setup, but no one's coming A main. They've actually just walked out mid

10:06:08.340 --> 10:06:13.380
behind their own smoke now in Donut. That'll start dissipating. 25 seconds left.

10:06:13.780 --> 10:06:19.620
Sadzen finds himself alone. He's had plenty of missed shots recently on the

10:06:19.620 --> 10:06:23.300
orb sets up on him. It's got to be three or four rounds in a row where Sadzen is the

10:06:23.300 --> 10:06:27.940
first to go down. Dumar was still in on the site though. Can he deny them? Bomb gets dropped

10:06:27.940 --> 10:06:32.260
to the north, but that buys even more time. Dumar has gone aggressive to try and deny

10:06:32.260 --> 10:06:39.060
as I miss him. What is going on? Plan the bomb. Why are you running? Plan the bomb.

10:06:39.060 --> 10:06:45.460
He planted the bomb in time. Oh my god, I don't believe it. No, he didn't. No, he didn't. I lost

10:06:45.460 --> 10:06:49.860
my mind. He did it. He's on the site and he goes for a safe walk. Just get the bomb down.

10:06:49.860 --> 10:06:56.080
I think the bomb the bomb like counter came up instead of CT's win. Yeah, or whatever my bad

10:06:56.420 --> 10:06:58.420
Yeah

10:06:58.860 --> 10:07:02.100
Is he running bro just bought the bomb? Oh

10:07:03.420 --> 10:07:05.420
God

10:07:07.300 --> 10:07:09.300
My reaction to like what?

10:07:10.860 --> 10:07:17.740
This is like just devolving into 15k primary right now. This is just mental. What are we watching?

10:07:17.740 --> 10:07:25.740
Just plant the bomb, you're 5 seconds, there's no one being like right guys 10 seconds, 5 seconds, like plant, plant.

10:07:25.740 --> 10:07:28.740
He wants to be safe, like I get why he's run obviously, but like-

10:07:28.740 --> 10:07:30.740
We don't have time to be safe though, you know what I mean?

10:07:30.740 --> 10:07:36.740
I know, I know, I'm playing devil's advocate, he's super loud or whatever, you don't quite notice the time.

10:07:36.740 --> 10:07:37.740
Yeah, come on.

10:07:37.740 --> 10:07:40.740
I hope they can bounce back because that is really a round that could just destroy you.

10:07:40.740 --> 10:07:43.740
Yeah, that can kill your mental losing that.

10:07:43.740 --> 10:07:47.900
And anyone hold on Red Room? No? Okay, if it's Hollis, we'll-

10:07:47.900 --> 10:07:51.100
Yeah, it has just evolved though, after a moment like that for sure.

10:07:51.100 --> 10:07:53.180
This is- Oh my God, Saturn.

10:07:53.180 --> 10:07:57.820
This is one of the games of all time, honestly. This is hilarious.

10:07:57.820 --> 10:08:01.740
Oh, what are we doing? What are we doing, man?

10:08:01.740 --> 10:08:06.460
It's just like, fully- Is that 100? Oh, he's just run into that molly.

10:08:06.460 --> 10:08:07.420
It was 100.

10:08:07.420 --> 10:08:11.580
What is going on? And there's still 50 seconds left in the round.

10:08:11.580 --> 10:08:20.700
This is like a whole game's worth of Tom pullery going on the clown car. Oh, just unloading my lungs. I can't breathe

10:08:20.700 --> 10:08:22.380
What has happened?

10:08:22.380 --> 10:08:24.380
What are you watching?

10:08:24.620 --> 10:08:26.380
All right, this is

10:08:26.380 --> 10:08:32.660
Dead in mid as he just moved forward and means you hold from above and now they go back towards a this is Tom and Jerry between

10:08:33.140 --> 10:08:36.100
The two sides here. We're late diving back towards the other side

10:08:36.100 --> 10:08:37.300
I didn't exactly work for you last time.

10:08:37.300 --> 10:08:40.940
But Sanzi's here, but this time a Molly should keep him at bay,

10:08:40.940 --> 10:08:43.980
and they will get a save plant with enough time.

10:08:43.980 --> 10:08:45.500
And our post-bond two workers,

10:08:45.500 --> 10:08:48.660
they can tuck back in towards Donut.

10:08:48.660 --> 10:08:50.660
Sanzi will just tick on the Molly,

10:08:50.660 --> 10:08:52.620
and that should be enough time to set up the post-bond.

10:08:52.620 --> 10:08:54.260
That's how you do it, like, you...

10:08:54.260 --> 10:08:55.700
The Molly comes in, you move away.

10:08:55.700 --> 10:08:57.580
Yeah. Instead of, like, running through it.

10:08:57.580 --> 10:08:59.460
But that'll never worry you, so this should be there to right here,

10:08:59.460 --> 10:09:01.620
and Norbert sees it off.

10:09:01.620 --> 10:09:02.780
Thank God they get the response.

10:09:02.780 --> 10:09:04.260
They should be able to do that, though.

10:09:04.260 --> 10:09:09.460
Caster timeout that we can like expense to just have a minute take a breather

10:09:10.340 --> 10:09:17.620
Countdown from 10 also like also part of like the cost of timeout should be like you guys need to talk like both of you

10:09:17.620 --> 10:09:21.860
Like take a breather like amongst themselves. Yeah. Yeah, like what do we do? Yeah

10:09:22.340 --> 10:09:26.580
Both of those teams you guys need to chill out like this is we have we have got a timeout here

10:09:26.580 --> 10:09:31.220
Yeah, I mean at least legacy feel that it's like how did we win that round don't even know

10:09:31.220 --> 10:09:35.660
So, what happened in that last round, don't even know, you know, so I think they recognize

10:09:35.660 --> 10:09:40.360
that it's just extremely messy and unpredictable and that's maybe an area where Ho2 are gonna

10:09:40.360 --> 10:09:45.100
thrive, you know, they're a map up, still having a good time, playing some better counter-strike

10:09:45.100 --> 10:09:49.860
as this map has gone on, right, finding their sea legs on ancient.

10:09:49.860 --> 10:09:58.420
But yeah, there's, um, it's hard not to use a few choice words about what's going on,

10:09:58.420 --> 10:09:59.420
honestly.

10:09:59.420 --> 10:10:02.620
My choice word to this would be this has given me

10:10:03.500 --> 10:10:05.700
Without maybe as many rounds slight

10:10:07.020 --> 10:10:09.020
Yes, yeah, maybe so I'm getting it

10:10:10.340 --> 10:10:15.340
Just immediately like oh T as they started hitting that a bombsite in the first round

10:10:15.340 --> 10:10:20.740
It just immediately started holding it into chaos. Yeah, we'll go back to a day by the way for the third round in a row

10:10:21.140 --> 10:10:24.660
Orbit with the trade takes a serious amount of damage

10:10:24.660 --> 10:10:26.660
But they can plant from here.

10:10:26.660 --> 10:10:28.660
Talents are fine after the smoke.

10:10:28.660 --> 10:10:30.660
Okay. Numbers advantage in the post plant.

10:10:30.660 --> 10:10:32.660
HP doesn't exactly favor them,

10:10:32.660 --> 10:10:33.660
but...

10:10:33.660 --> 10:10:35.660
Theoretically a doable position.

10:10:36.660 --> 10:10:37.660
It is.

10:10:37.660 --> 10:10:39.660
Oh, this is a great move from Kalash as well.

10:10:39.660 --> 10:10:41.660
He could very much catch.

10:10:41.660 --> 10:10:44.660
Oh, he doesn't pull the trigger.

10:10:44.660 --> 10:10:46.660
He's got the info,

10:10:46.660 --> 10:10:48.660
and he should be able to activate a little bit later on.

10:10:48.660 --> 10:10:50.660
There he goes. Sads in. They knew about him.

10:10:50.660 --> 10:10:53.660
And it is just the man that is also known about

10:10:53.660 --> 10:10:56.300
in the doughnut. Not really going to have enough time here.

10:10:56.300 --> 10:10:57.580
Yeah, just don't fight him. Let's fight.

10:10:57.580 --> 10:11:00.700
Kalash is reflanking, but still not going to be needed.

10:11:00.700 --> 10:11:04.620
Kind of comical, but, you know, he gathers info and they do clean it out.

10:11:04.620 --> 10:11:06.380
Ho Chi, just have a little bit more in the tank here.

10:11:06.380 --> 10:11:08.460
And I think legacy may be getting to their wits end,

10:11:08.820 --> 10:11:10.620
playing against this team in all honesty.

10:11:10.620 --> 10:11:12.740
Yeah. And this is something that we kind of brought up

10:11:12.740 --> 10:11:15.180
in towards that first map, which is like, I just don't.

10:11:15.180 --> 10:11:17.740
If you're legacy, you don't want to go into a better

10:11:17.740 --> 10:11:20.460
enough role against this side, like they are, they'll drag you down

10:11:20.460 --> 10:11:23.140
to this sort of level where it's so hard to call around

10:11:23.140 --> 10:11:27.220
because it's just so wild and for legs that you can see that it's obviously

10:11:27.220 --> 10:11:30.020
having an effect on the momentum starting to go they're getting tilted

10:11:30.020 --> 10:11:33.220
there the stars and to check out a little bit and it's they can't afford to

10:11:33.220 --> 10:11:36.260
this is a lot of brackets so

10:11:36.500 --> 10:11:40.340
current running thin for this side on home soil

10:11:40.340 --> 10:11:43.300
so hopefully find themselves two rounds away now and this will take early

10:11:43.300 --> 10:11:45.780
damage as he tries to move forward in towards elbow

10:11:45.780 --> 10:11:50.500
and with that smoke it allows collage to take this control

10:11:50.500 --> 10:12:00.500
Fun position in the cave though. Could certainly be effective. Expecting some presence from mid. Not going to be the case.

10:12:00.500 --> 10:12:04.500
I'm worried because I've just got flashbacks of the retakes from the first half.

10:12:04.500 --> 10:12:13.500
Yeah, well this is off, but I'd like to think they've stepped up the confidence since then. Again, it just felt like they were very nervous and nobody wanted to be the first player to go in.

10:12:13.500 --> 10:12:15.500
Nobody wanted to die

10:12:15.900 --> 10:12:19.320
But they have since been able to battle

10:12:19.820 --> 10:12:22.280
Through the sludge kind of crazy that

10:12:25.140 --> 10:12:27.140
Yeah, maybe a little you know

10:12:28.860 --> 10:12:35.500
Man, I mean needed though might not be needed Norbert all right too for him from tollers with the awful deliver

10:12:35.500 --> 10:12:41.900
So yeah, man, she's fine. Who's more not too much. They know they can't retake so what is the point?

10:12:41.900 --> 10:12:46.740
You know, just make sure that everyone's getting full belly utility every round. That's it

10:12:46.740 --> 10:12:49.060
It's like you ban on all and then it's it's sort of you know

10:12:49.980 --> 10:12:51.980
it's sort of like

10:12:54.700 --> 10:12:58.140
It's subconscious if you don't have a kid you'll be like yeah

10:12:58.460 --> 10:13:04.020
Which I'm not feeling safe in the retake guys. We have to win the round before the retake. Yeah, because I've not got a kid

10:13:04.220 --> 10:13:09.040
That's it. It's very clever. And now mapping series point four as well

10:13:11.900 --> 10:13:17.040
It's all going to come through a lot of utility expended by Hotez to take this space, but

10:13:17.040 --> 10:13:21.400
Sanzin takes a pop shot on the break of the smoke and this time it's Kalash.

10:13:21.400 --> 10:13:25.520
First two fall, that's a really important opening kill for Lexi.

10:13:25.520 --> 10:13:30.280
That's going to give them space now to start moving forward from me, but at the same time,

10:13:30.280 --> 10:13:35.160
you see Duke Vizora is taking a main control and this double push through cave is pretty

10:13:35.160 --> 10:13:36.160
aggressive.

10:13:36.160 --> 10:13:37.160
I like it.

10:13:37.160 --> 10:13:38.160
There's space.

10:13:38.160 --> 10:13:41.820
There's certainly space to pull this one back, but this is where they really struggled.

10:13:41.820 --> 10:13:47.820
we joke, but when it came to a retake, when it came to the disadvantage situations on the

10:13:47.820 --> 10:13:52.340
over face, this is what happens when you play a long map, you go heavily back in towards

10:13:52.340 --> 10:13:58.420
your instincts and indeed, he gives one away. They found the gap though, right? Towards Donut.

10:13:58.420 --> 10:14:03.420
Look, A-Site's open itself, but Duke Fazzora should have won. I think they recognize it

10:14:03.420 --> 10:14:09.020
as well, right? Because Norbert is, oh, starting to rotate in. Duke Fazzora goes down. Norbert's

10:14:09.020 --> 10:14:13.500
Tearing good time, he's going to be hurt, and he's just not ready for how far up on the A-bomb side they are at this point.

10:14:14.060 --> 10:14:16.060
And they're all getting caught off now.

10:14:16.400 --> 10:14:20.760
They've hurt Norbert, unfortunately, so his position is not that great.

10:14:21.600 --> 10:14:25.960
And Mizu, what do you do here? I mean, you know, we don't really do the saving in the OT.

10:14:26.660 --> 10:14:28.860
But absolutely, Futile will be spotted out.

10:14:29.660 --> 10:14:33.460
And now, the big one round shoots out double OT on the cards.

10:14:33.460 --> 10:14:41.200
We'll see how to need to find those early kills. This is what we've said are so important for them. Yeah, yeah exactly that

10:14:43.140 --> 10:14:45.140
Stars really nicely

10:14:45.740 --> 10:14:49.740
Excited on the break of that smoke. It was really down to if this one gets caught there

10:14:49.740 --> 10:14:56.660
There's a real chance the window where they have to spend sort of time and resources either covering or taking or retaking

10:14:56.660 --> 10:14:58.660
I guess sort of a main control away

10:14:58.660 --> 10:15:07.700
the game. Oh, the case do

10:15:07.700 --> 10:15:09.200
malt. Grace the smoke. He

10:15:09.200 --> 10:15:11.040
tries to move her through

10:15:11.040 --> 10:15:12.140
elbow. But this time is what

10:15:12.140 --> 10:15:13.440
will go on. That's a great move

10:15:13.440 --> 10:15:15.660
by me. That's so bold, and it's

10:15:15.660 --> 10:15:17.740
going to get to Oh, that might

10:15:17.740 --> 10:15:19.740
be the coffin. Getting built

10:15:19.740 --> 10:15:21.240
here for legacy on home soil,

10:15:21.240 --> 10:15:22.240
which was the worst possible

10:15:22.240 --> 10:15:23.240
thing for this site and not

10:15:23.240 --> 10:15:25.240
pick up a win here would be

10:15:25.240 --> 10:15:27.240
the worst case scenario, but

10:15:27.240 --> 10:15:31.640
with two mile one foot in the grave himself. Yeah. Yeah. Really not looking good at all.

10:15:32.440 --> 10:15:37.000
You feel most teams from here should be able to clean up. They've got no map control as well.

10:15:37.000 --> 10:15:40.520
On top of everything else that you say, smoke comes in. Perfect time for it too.

10:15:40.520 --> 10:15:42.600
It's just going to keep them further and further back.

10:15:45.160 --> 10:15:49.000
And you know, start your stopwatch to be honest. They'll just be sat behind that smoke the entire

10:15:49.000 --> 10:15:54.840
time. And these you can just replenish it. Drew, if they're really sold on the fact that

10:15:54.840 --> 10:15:56.240
It's more of a bee lean. There you go.

10:16:03.040 --> 10:16:04.640
It's all like this for a little while, guys.

10:16:04.640 --> 10:16:07.040
It's like this for a little while until the smoke goes down

10:16:07.040 --> 10:16:08.480
and then they're just going to try and burst through.

10:16:08.480 --> 10:16:09.640
They do have mollies.

10:16:09.640 --> 10:16:11.240
He's got another smoke line up.

10:16:11.240 --> 10:16:12.120
Just have been there.

10:16:12.120 --> 10:16:13.280
Where's you pulled that one from?

10:16:13.280 --> 10:16:15.880
It was on the dead player and round.

10:16:15.880 --> 10:16:16.800
I so annoying.

10:16:16.800 --> 10:16:18.520
There might be another one, actually.

10:16:18.520 --> 10:16:21.160
They're looking for it as a need.

10:16:21.640 --> 10:16:23.680
I mean, they know it's like it's going

10:16:23.680 --> 10:16:31.080
going to go down around 19, 18, 19 seconds. They're bursting through it. It's just not

10:16:31.080 --> 10:16:34.960
going to happen, guys. I'm sorry. Like it just is not going to happen. Loading three

10:16:34.960 --> 10:16:40.160
of these remaining two. Me too to find his and another on the cards as well opens and

10:16:40.160 --> 10:16:46.600
closes the round and it will be how to surviving the little team that could they bring things

10:16:46.600 --> 10:16:52.080
so close against Aurora on the one map and they've just ridden the coattails of that

10:16:52.080 --> 10:16:54.080
all series long here, and they

10:16:54.080 --> 10:16:56.080
will be knocking out legacy, the

10:16:56.080 --> 10:16:58.080
hometown hero, the team that you

10:16:58.080 --> 10:17:00.080
may be expecting to make the

10:17:00.080 --> 10:17:02.080
deepest run of all the Brazilians

10:17:02.080 --> 10:17:04.080
taking part. And now I suppose

10:17:04.080 --> 10:17:06.080
we look towards a bit of red canids,

10:17:06.080 --> 10:17:08.080
a bit of furia to keep it going,

10:17:08.080 --> 10:17:10.080
but yeah, legacy, the full

10:17:10.080 --> 10:17:12.080
roster that you expect to do well.

10:17:12.080 --> 10:17:14.080
Going down as quickly as possible,

10:17:14.080 --> 10:17:16.080
it's kind of crazy to see against the likes of

10:17:16.080 --> 10:17:18.080
Hoto as well. Yeah, what a series from them,

10:17:18.080 --> 10:17:20.080
but for legacy, this will be a

10:17:20.080 --> 10:17:24.080
to forget. I mean the mouse one you can sort of understand mouse to one of the top teams in the

10:17:24.080 --> 10:17:28.720
world and taking a map off them is really not too shabby but never should be losing to Houttu,

10:17:28.720 --> 10:17:33.680
especially not in your hometown of Van Rijn. That'll be really killer for them. This is a side

10:17:33.680 --> 10:17:37.760
that of course would have loved to have played in front of the crowd and been able to live up to

10:17:37.760 --> 10:17:44.080
that as well but just not anywhere near the level required. I mean that first map we were so off

10:17:44.080 --> 10:17:48.400
their game but really they just shouldn't have crumbled. I mean even look you know as a result

10:17:48.400 --> 10:17:50.900
you know, get up to 11 to nine.

10:17:50.900 --> 10:17:53.700
Do you have a nice little breathing room to work with?

10:17:53.700 --> 10:17:54.900
You fumble it, but it's fine.

10:17:54.900 --> 10:17:57.400
Take it 12 to 10 again, two round buffer.

10:17:57.400 --> 10:17:59.200
And again, you let it slip.

10:17:59.200 --> 10:18:02.300
Like this is the legacy side that made way too many mistakes

10:18:02.300 --> 10:18:06.400
against the Houttu side that were so prone to mistakes themselves.

10:18:06.400 --> 10:18:09.900
Like any other top team would and should punish them

10:18:09.900 --> 10:18:10.800
and legacy couldn't.

10:18:10.800 --> 10:18:11.900
They've been kicking themselves

10:18:11.900 --> 10:18:14.700
and it's going to be a pretty horrible evening.

10:18:14.700 --> 10:18:17.500
That's the kind of map and that's the kind of series

10:18:17.500 --> 10:18:20.140
And more ultimately, kind of the kind of tournament that I'll really keep you up at night.

10:18:20.140 --> 10:18:23.660
No, that is true. I mean, the ones more caveat that maybe they'll give themselves,

10:18:23.660 --> 10:18:27.660
I don't know how much we want to lean on it. Art was like ill coming into the tournament, right?

10:18:28.380 --> 10:18:34.620
How much, like, you know, it really does depend. He didn't look or sound awful, but,

10:18:34.620 --> 10:18:37.980
you know, maybe just feels in a bad way, of course, not to take it away.

10:18:37.980 --> 10:18:42.060
But yeah, I think certainly there were still opportunities, there were still chances for

10:18:42.060 --> 10:18:47.180
them to have good control for them to take things over the line, you know, and just

10:18:47.180 --> 10:18:52.300
very inconsistent. We see them finding that unlikely round where they like saved the M4 or

10:18:52.300 --> 10:18:57.900
bought into the M4, I think, because Nyssen had like 8k. And then they just could not turn that into

10:18:58.460 --> 10:19:03.180
an overtime or, you know, the next map really, I think is the big thing that we really wanted

10:19:03.180 --> 10:19:09.900
from them, was to take things over the line. They were 12, 10 up and just couldn't deny it away

10:19:09.900 --> 10:19:15.180
and didn't look good enough into the OT. It was chaotic in those opening couple of rounds of OT

10:19:15.180 --> 10:19:18.780
to be able to match up, which

10:19:18.780 --> 10:19:21.980
is really cool to see. Um and

10:19:21.980 --> 10:19:24.980
they also. Have their own style

10:19:24.980 --> 10:19:26.980
have a way of playing, which is

10:19:26.980 --> 10:19:28.980
very contact heavy very finding,

10:19:28.980 --> 10:19:30.980
you know those early frags, but

10:19:30.980 --> 10:19:32.980
they just have to be able to

10:19:32.980 --> 10:19:34.980
get to the end of the game.

10:19:34.980 --> 10:19:36.980
They just have to be able to

10:19:36.980 --> 10:19:38.980
get to the end of the game.

10:19:38.980 --> 10:19:40.980
They just have to be able to

10:19:40.980 --> 10:19:42.980
get to the end of the game.

10:19:42.980 --> 10:19:44.980
They just have to be able to

10:19:44.980 --> 10:19:47.380
but they played it well in the end.

10:19:47.380 --> 10:19:49.940
We do have the interview ready with Norbertz,

10:19:49.940 --> 10:19:53.540
and yeah, very happy to get you on the mic here, my friends,

10:19:53.540 --> 10:19:54.580
and hopefully just a moment here.

10:19:54.580 --> 10:19:55.700
Yeah, there you go. Okay, cool.

10:19:55.700 --> 10:19:57.740
So, yeah, very happy to have Norbertz on.

10:19:58.740 --> 10:19:59.860
Hello, man, hello.

10:19:59.860 --> 10:20:02.180
I'm sure you're feeling very well.

10:20:02.180 --> 10:20:03.340
Let's just open with that.

10:20:03.340 --> 10:20:05.380
Tell me how you're feeling after that series.

10:20:07.140 --> 10:20:12.140
Feeling great, not to lose like 2-0 in the group stage.

10:20:12.140 --> 10:20:15.140
At least we have one more game day.

10:20:15.140 --> 10:20:17.140
Yeah, I'd love to say it.

10:20:17.140 --> 10:20:20.140
What was kind of, for Houttu as a team, and I guess for you individually,

10:20:20.140 --> 10:20:23.140
what was sort of the goal coming in towards this tournament, of course?

10:20:23.140 --> 10:20:26.140
You know, generally speaking, one of the kind of lowest seeded teams,

10:20:26.140 --> 10:20:28.140
obviously a lot of big teams here in Rio as well.

10:20:28.140 --> 10:20:31.140
What was your sort of goal as a team coming in towards this tournament?

10:20:31.140 --> 10:20:37.140
I mean, we didn't talk about our expectations.

10:20:37.140 --> 10:20:41.140
We just came here to play, you know, like it was on Pro League.

10:20:41.140 --> 10:20:49.900
Pro League. We're just playing CS, getting some experience to play on tier 1 events against

10:20:49.900 --> 10:20:59.100
good teams and just no expectations about playoffs, just enjoying the game, getting

10:20:59.100 --> 10:21:03.420
experience and getting better and better, I think.

10:21:03.420 --> 10:21:09.900
Yeah, you guys play, I think, a very solid, adaptive kind of game that you can play to

10:21:09.900 --> 10:21:14.900
your opponents. Um, but also

10:21:14.900 --> 10:21:16.900
keeping a bit of your own style.

10:21:16.900 --> 10:21:18.900
I feel like as the maps went on

10:21:18.900 --> 10:21:20.900
there, especially the ancient

10:21:20.900 --> 10:21:22.900
that goes to the overtime, you

10:21:22.900 --> 10:21:24.900
kind of come out of your shell

10:21:24.900 --> 10:21:25.900
as a team. You feel a bit more

10:21:25.900 --> 10:21:27.900
comfortable once you start

10:21:27.900 --> 10:21:29.900
winning a few rounds like can you

10:21:29.900 --> 10:21:31.900
talk me through how, um, the

10:21:31.900 --> 10:21:33.900
energy within the team is during

10:21:33.900 --> 10:21:35.900
a game like that. And is that

10:21:35.900 --> 10:21:36.900
right that, you know, maybe like

10:21:36.900 --> 10:21:37.900
a bit of confidence in the

10:21:37.900 --> 10:21:50.400
I mean, we were confident in our game, but we lost on T-Side against EcoRound, it was kind of, you know, hit us.

10:21:50.400 --> 10:22:00.900
But we read them very good on the T-Side, and we adapted our game against them.

10:22:00.900 --> 10:22:19.900
Like we were saving smokes, we were like, you know, I would say we played like all the VP, you know, until they went all nases, and we just go in, we have full utility, we have better weapons, and this was like our game plan.

10:22:20.900 --> 10:22:28.900
Yeah, fair enough. I guess I wanted to touch on that a little bit as well, I guess kind of old VP or I guess more kind of akin to the outsiders, right, last time.

10:22:28.900 --> 10:22:34.500
A while ago when you were here in Rio, of course, lifting a major trophy, what was it like being back at Rio?

10:22:36.100 --> 10:22:45.500
For me, it feels great, you know, good memories, winning major, best crowd I ever played, like on the stage.

10:22:45.900 --> 10:22:54.100
And if we qualified to the playoffs somehow, it would be a perfect scenario for us.

10:22:54.100 --> 10:22:59.300
Yeah, of course, I mean we'd love to see it for sure be a great storyline for you guys

10:22:59.300 --> 10:23:04.500
You've got a Navi coming up next very quickly. Just you know, give me your thoughts on those guys. I

10:23:07.020 --> 10:23:12.820
Mean they're in good form right now, but it will be a hard game for us because

10:23:13.460 --> 10:23:19.740
It's Navi guys. I don't know what to say about them, but we will try to do our best

10:23:20.340 --> 10:23:22.340
That no matter what

10:23:22.340 --> 10:23:28.060
Yeah, I want to get your thoughts as well just on your team, right? You are the veteran

10:23:28.060 --> 10:23:34.220
of this side, right? You're playing alongside a lot of more unknown names to the top level.

10:23:34.220 --> 10:23:38.220
What are you trying to tell the youngsters and say to these guys, as someone who's been

10:23:38.220 --> 10:23:42.100
here before and experienced these international lines and these big ST tournaments, what do

10:23:42.100 --> 10:23:45.540
you say to them to make sure that they're not nervous and they still play their game

10:23:45.540 --> 10:23:51.340
and they still keep up to the level that you need from them?

10:23:51.340 --> 10:23:57.100
the one thing that just play your game because sometimes you know you're trying to overthink

10:23:57.100 --> 10:24:02.300
that they are preparing against you and other stuff, just only one thing that they need to do

10:24:02.300 --> 10:24:09.500
tomorrow is just play our game, not overthink and shoot some headshots. That's it.

10:24:11.500 --> 10:24:16.540
Yeah, I was just having a little thought while we've got some time here. Did you and Moe like

10:24:16.540 --> 10:24:21.340
me before this roster, any point in your career have you guys played together on different teams?

10:24:22.540 --> 10:24:27.500
Yeah, we played in K23 for almost one year, if I'm not wrong.

10:24:28.460 --> 10:24:30.300
Yeah, okay, so how is it like?

10:24:32.540 --> 10:24:40.700
It was kind of good that you know, we had good relationship with him and good understanding,

10:24:40.700 --> 10:24:48.220
both experienced tier one players, you know, with good relationship and communication like in the game.

10:24:49.820 --> 10:24:54.300
Yeah, fair enough. Well, last one from me as well. I just wanted to touch on yesterday's game as well.

10:24:54.860 --> 10:25:00.300
Obviously, not exactly the sort of series you want to, but especially on that second map,

10:25:00.300 --> 10:25:03.500
where things are looking pretty good, then it goes to overtime and it falls flat.

10:25:03.500 --> 10:25:07.340
How are you guys feeling? And I guess you even specifically feeling because we got to catch a

10:25:07.340 --> 10:25:11.020
a lot of your emotions, you were very very emotive in that game, you know, head in

10:25:11.020 --> 10:25:14.540
hands in a couple of different instances, but how are you feeling off the back of

10:25:14.540 --> 10:25:18.140
the game against Aurora and obviously then what do you do to make sure that

10:25:18.140 --> 10:25:21.900
that game doesn't affect you in towards today's game?

10:25:21.900 --> 10:25:29.100
I mean we could have won us too if I didn't pick Hunter as in city at

10:25:29.100 --> 10:25:34.060
12th level, but unfortunately sometimes it happens.

10:25:34.060 --> 10:25:39.460
But we just talked about that it's fine next time we can win them.

10:25:39.460 --> 10:25:46.740
We need to focus on our lower bracket game and like we didn't think a lot about that

10:25:46.740 --> 10:25:50.220
we could have win or something or stuff like that.

10:25:50.220 --> 10:25:56.420
We just focused on today's game and we had better communication today than yesterday

10:25:56.420 --> 10:26:03.460
because yesterday was, you know, one-faced players, players better talking than we talked yesterday.

10:26:34.060 --> 10:26:39.180
Nice for him to get a win here and who knows right the little team that could the little team that potentially can't against an RV

10:26:39.180 --> 10:26:42.580
What a result that would be what an upset that would be. Yeah, I mean that would be huge

10:26:42.580 --> 10:26:47.260
I mean again, maybe the sort of we've been talking about them building bits of confidence and whatnot

10:26:48.220 --> 10:26:52.060
Throughout and and I think taking a win here against legacy obviously, they're very happy with it

10:26:52.060 --> 10:26:55.620
Like he said, but also the fact that they have managed to do that in a two-zero fashion

10:26:56.020 --> 10:27:00.380
With a few tests in there like dragging it to the OT and winning it out in OT

10:27:00.380 --> 10:27:29.980
these are all things that are just going to make you believe in the process a bit more. So maybe a map against Navi. I think that would be nice. You know, if they're able to get that and work forward. I mean, their VRS and whatnot is pretty decent. So they potentially will get a few more invites to these top tournaments if they can keep that kind of form going in the tier two, you know, post Rio and whatnot in the near future. We've got, of course, the brackets to just see how things are panning out as we come to a close here on day number two.

10:27:30.380 --> 10:27:36.780
things making a little bit of sense in the group side of things. Of course, it's ultimately looking

10:27:37.660 --> 10:27:42.940
like a little bit of a banger for vitality versus falcons. That game's crazy. I mean,

10:27:42.940 --> 10:27:48.620
if you look to us last year, basically all of the most of the best kind of like best of fives and

10:27:48.620 --> 10:27:53.100
collect five hard to include these two teams, like that has all the makings to be kind of like,

10:27:53.100 --> 10:27:56.540
maybe kind of a preamble to a final in a sense, right? Like that could be, you know,

10:27:56.540 --> 10:27:59.500
the final before the final itself. That is a really, really sick game. Of course,

10:27:59.500 --> 10:28:03.500
win or advantage to the semi-loser. It's not going to be already qualified, but you go towards the

10:28:03.500 --> 10:28:09.180
quarter. The lower bracket does have the potential for a bit of spice as well. 3D Max G2, that one

10:28:09.180 --> 10:28:13.180
could be kind of interesting because both sides have the roll-ups and downs. Red cannons are also

10:28:13.180 --> 10:28:18.140
a little bit of a little team that could as well, but Spirit feels like too tall and older,

10:28:18.140 --> 10:28:20.460
but they're kind of proven to be a bit beefy at the moment.

10:28:20.460 --> 10:28:24.620
Yeah, no, this is true. This is true. Is there something going around that they've figured

10:28:24.620 --> 10:28:29.260
out and they've got the donk file or something like this? We'll find out.

10:28:29.260 --> 10:28:34.060
I suppose, but yeah, I do feel like red canids even the win against gentle mates feels like

10:28:34.940 --> 10:28:36.700
Small upset in a way. Yeah, yeah for sure

10:28:37.420 --> 10:28:43.180
So, you know the fact that they're able to get that one across and of course, this is the group B

10:28:43.740 --> 10:28:46.060
Side of things as still got that game going on

10:28:46.860 --> 10:28:51.180
It would appear between miles and aurora. Yes, it's gone to the second map. Okay

10:28:51.580 --> 10:28:56.140
They started way later that last so uh, that one's still going so that does make sense

10:28:56.140 --> 10:28:58.140
you're going to have to go

10:28:58.140 --> 10:28:59.140
to the next round. You're

10:28:59.140 --> 10:29:01.140
going to have to go to the

10:29:01.140 --> 10:29:02.140
next round. Once we're done

10:29:02.140 --> 10:29:03.140
wrapping up, of course, you've

10:29:03.140 --> 10:29:04.140
got to stick with us because

10:29:04.140 --> 10:29:05.140
you've committed time to the

10:29:05.140 --> 10:29:06.140
B stream. But once you're done

10:29:06.140 --> 10:29:07.140
with the B stream, you should

10:29:07.140 --> 10:29:08.140
go and check that game out.

10:29:08.140 --> 10:29:09.140
That's still going. And I mean,

10:29:09.140 --> 10:29:10.140
you know, they even could have

10:29:10.140 --> 10:29:12.140
three mouths behind that one, too.

10:29:12.140 --> 10:29:13.140
Yeah, absolutely. Absolutely.

10:29:13.140 --> 10:29:16.140
Low key banger as it were. Um,

10:29:16.140 --> 10:29:17.140
but yeah, things looking really,

10:29:17.140 --> 10:29:19.140
really good as we shape up

10:29:19.140 --> 10:29:20.140
towards the end of the day for

10:29:20.140 --> 10:29:22.140
us here on the B stream, of

10:29:22.140 --> 10:29:24.140
course, uh, day two almost

10:29:24.140 --> 10:29:25.140
wrapped completely and we've got

10:29:25.140 --> 10:29:30.060
from the Jaff and some of those final games that were upper final, lower final, going to

10:29:30.060 --> 10:29:32.100
be really, really interesting before getting into the playoffs.

10:29:32.100 --> 10:29:35.860
Yeah, absolutely. Of course, you know, winner of Aurora Mowls will move up into that upper

10:29:35.860 --> 10:29:39.780
final, say, like a fury. That's really interesting because, you know, essentially both teams

10:29:39.780 --> 10:29:44.460
will qualify against fury, but who goes right into the semi, which kind of interesting.

10:29:44.460 --> 10:29:47.980
It's, you know, kind of, I don't really think it's a bad situation if fury ended up losing

10:29:47.980 --> 10:29:52.020
that they've played more games in the arena. So I guess more for the fans in that sense,

10:29:52.020 --> 10:29:54.020
to go straight to the semis.

10:29:54.020 --> 10:29:56.020
Who knows more of a chance of maybe lifting

10:29:56.020 --> 10:29:58.020
that trophy on home soil.

10:29:58.020 --> 10:30:00.020
Luzolo takes on bait in the lower bracket,

10:30:00.020 --> 10:30:02.020
which then does get kind of interesting in itself.

10:30:02.020 --> 10:30:04.020
But that's another day concluded here

10:30:04.020 --> 10:30:06.020
on the B-stream. It's been an absolute pleasure

10:30:06.020 --> 10:30:08.020
to be involved. Like we said, that Aurora

10:30:08.020 --> 10:30:10.020
Miles game is still going on over on the A-stream.

10:30:10.020 --> 10:30:12.020
So now's the perfect time to go and tune over

10:30:12.020 --> 10:30:14.020
and check that one out. That has the making

10:30:14.020 --> 10:30:16.020
to be a pretty spicy series still.

10:30:16.020 --> 10:30:18.020
It's pretty early in towards that second map.

10:30:18.020 --> 10:30:20.020
You don't want to miss it. But from myself,

10:30:20.020 --> 10:30:25.300
Thank you for joining us. It's been a pleasure. We'll be back tomorrow for the final day of the beach. You don't want to miss it

10:30:25.300 --> 10:30:27.300
We'll see then

10:31:20.020 --> 10:31:22.500
The lack of food or clothes,

10:31:22.500 --> 10:31:24.980
Pigeon is not a question,

10:31:24.980 --> 10:31:28.980
Better leave it there.

10:31:28.980 --> 10:31:32.980
Come on, grab it,

10:31:32.980 --> 10:31:36.980
To take your heart away.

10:31:36.980 --> 10:31:38.500
I'm here for you.

10:31:38.500 --> 10:31:40.660
Zoo was further away than the right one,

10:31:40.660 --> 10:31:42.660
Improvisation is more,

10:31:42.660 --> 10:31:46.660
I have no other way.

10:31:46.660 --> 10:31:49.460
Leave it there.

10:31:49.460 --> 10:31:55.460
You know I'm a boy and I'm a girl, so fall down to the moon

10:31:55.460 --> 10:32:04.020
Hey, I'm a girl, I'm a girl, so fall down to the moon

10:32:04.020 --> 10:32:12.860
Hey, I'm a boy and I'm a girl, so fall down to the moon

10:32:12.860 --> 10:32:15.700
And the shine of our lives,

10:32:15.700 --> 10:32:17.900
And the light of the color,

10:32:17.900 --> 10:32:21.820
Oh, yeah, I see how you come to do.

10:32:26.820 --> 10:32:29.540
The Intel Extreme Masters Rio 2026

10:32:29.540 --> 10:32:31.340
is brought to you by ESL

10:32:31.340 --> 10:32:34.020
in partnership with Intel.

10:32:37.220 --> 10:32:38.260
Acer Predator.

10:32:40.660 --> 10:32:41.500
Checks.

10:32:42.860 --> 10:32:49.860
and DHL.

10:33:12.860 --> 10:33:19.040
And Ace is the champion of the Intel X-Train Master World Final.

10:33:19.040 --> 10:33:23.640
Storm still not fired down, X-T is gonna take this fight for three seconds left.

10:33:23.640 --> 10:33:27.880
That was too random, it's gonna spell it to both me and X-T.

10:33:27.880 --> 10:33:32.880
And this is a massive new business, but he's not content with just the Nexus kill.

10:33:32.880 --> 10:33:34.220
He's not gonna stop him!

10:33:34.220 --> 10:33:35.720
He's gonna get it!

10:33:35.720 --> 10:33:37.000
And it's all done!

10:33:37.000 --> 10:33:38.500
I'm trolling quick!

10:33:38.500 --> 10:33:48.500
Unbelievable road with a four-share victory over classic, and they did it again in the Grand Finals!

10:33:48.500 --> 10:33:49.500
It's the road!

10:33:52.500 --> 10:33:58.500
Dippin' up on your intel, Extreme Masters, World Champion!

10:34:08.500 --> 10:34:15.500
In these last few CT rounds, this time it's punished.

10:34:15.500 --> 10:34:20.500
Kody and Zantara is dead first.

10:34:20.500 --> 10:34:23.500
It's a disaster for Aurora.

10:34:23.500 --> 10:34:27.500
And now Miles will sit back and let the round breathe.

10:34:27.500 --> 10:34:31.500
5v3 with all this time on the clock.

10:34:31.500 --> 10:34:41.860
And while a gamble would be lovely from Aurora, you also don't want to just give the whole

10:34:41.860 --> 10:34:42.860
map away.

10:34:42.860 --> 10:34:43.860
Let it lurk.

10:34:43.860 --> 10:34:46.020
This is a team that love a lurk.

10:34:46.020 --> 10:34:50.860
Let someone in the back line spinks, get through B. So they're going to stay active.

10:34:50.860 --> 10:34:52.340
Aurora clearing middle.

10:34:52.340 --> 10:34:53.340
That's something.

10:34:53.340 --> 10:34:58.060
But it leaves them out of the bomb site.

10:34:58.060 --> 10:35:01.660
off like a big flank it looks like and now's announced they're execute

10:35:04.860 --> 10:35:09.620
moxick coming through knows a heroic play has to be made if you are to win

10:35:09.620 --> 10:35:13.860
around like this woxic hell of a way to get the ball rolling

10:35:13.860 --> 10:35:19.900
5v5 and moxick still looking for more all the way to the triple box finally

10:35:19.900 --> 10:35:24.220
brought down brolin with a bomb plant and mouse stealing with a chance that

10:35:24.220 --> 10:35:27.220
I'm going to get past Spinks.

10:35:27.220 --> 10:35:28.220
Are they aware of this gap?

10:35:28.220 --> 10:35:30.220
Brolin has eyes on.

10:35:30.220 --> 10:35:33.220
Actually goes hunting, goes searching.

10:35:33.220 --> 10:35:38.220
And Soulfly left as the lone hope for Aurora.

10:35:38.220 --> 10:35:40.220
Crossfire set up here.

10:35:40.220 --> 10:35:42.220
Brolin and Spinks hold on.

10:35:42.220 --> 10:35:46.220
Mowers will go on to win out this first half,

10:35:46.220 --> 10:35:50.220
edging ever closer to guaranteeing a spot in those playoffs.

10:35:50.220 --> 10:35:52.220
But we're getting more fight out of Aurora.

10:35:52.220 --> 10:35:55.220
Can they shock it? Turn it all around on Mirage.

10:36:22.220 --> 10:36:29.220
You have to understand how things are, right?

10:37:22.220 --> 10:37:28.620
Thanks for watching guys!

