WEBVTT

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I

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I

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Thank you

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It doesn't matter what day you're joining us.

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This is the Intellect Tree Masters in Atlanta, Georgia, 2026.

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Mike Chegg, one, two, one, two.

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You play video games, man?

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It's a while for no reason.

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Hey, yo, what's up?

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Y'all anything about counter strike video games?

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You know about counter strike?

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Yeah.

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I'm on the Georgia Tech fencing team.

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Tell me what crossroads there might be between Counter Shrike and Fencing.

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You know, Counter Shrike here in a clutch situation, it's kind of like the 1v1 situation

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of you and your opponent fencing.

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Just going in for the last stab or that last quickscape op.

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I bet.

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That was good.

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What do y'all think about people playing video games against each other competitively?

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Oh, I love it.

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I like the smack talking they do.

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For your favorite Counter Shrike players.

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I gotta go with an OG Kenny S.

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What would you say to Kenny S if he was watching right now?

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My inspiration I think about you every match, but I'm fencing. What do you think about that? Kenny S was never my favorite if that's what you're thinking

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I'll play video games by chance

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Oh

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He didn't even realize it. I mean Jacob when you roll up here

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You saw this Mike like you said I'm gonna bike a little bit faster now. What do you think?

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I thought I am as well get a as far as where as possible from you as fast as I can

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She up on a media day. I had a blossom media media days. I'm you did what you had blasted media day

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Just kidding

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Hi

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Essentially staying at you coming into I am Atlanta. How do you feel I?

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Feel good luck. You feel yet though. Yeah, it's been a long trail. Yes. When did you get in?

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yesterday and you haven't slept much no five hours five hours and five hours is

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not enough how many hours do you need I think nine nine at least are you gonna

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get nine hours for tomorrow then or you're still gonna be jet like we'll

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see how do you as on a serious note you know as a player feeling jet like

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being a little bit tired is there anything you can do to sort of help

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with that or is it just part of the game no it's just part of the game you're

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I cannot do anything with this, I guess.

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So it's tough to manage, but what is this?

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In terms of expectations for this tournament, what is the goal for Bate heading into this one?

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Yes, we win, but boom, after we win the Vitality, after this we take the top one.

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Yeah?

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It's very frustrating.

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Easy, sounds pretty good to go, man, best of luck with it.

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NPL, bro, you and I, we have history, we're good friends.

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Heading into this tournament, there's a bit of pressure on Bate.

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have the best start but you've been showing better signs as of late is that the feeling as well for you

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you mean about our season yeah um yeah we had the rough start but obviously that's because we had

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the two new operas and it was very hard for us to find our game but we trained a lot for this

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tournament and the next one in Shanghai and you'll try to show it's an important tournament you know

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heading into to the Cologne Major getting some vis points as well you're facing bit boom in the

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first game, how important is it to get off to a good start and beat them?

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I mean, they're a good team obviously and I think it can be hard much because they have

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a new team, they have that drive like of new players but I don't know, we just need to

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win and that's it.

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That's it, sounds easy to some degree.

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If there's one thing that you can tell me that you said you've been practicing, you've

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been playing a lot and you feel like it's getting better, what is one area where you

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do you feel your team has improved as of late?

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I think being more like a team, I feel that before everyone was like alone, I don't know how to say it,

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but everyone was like alone, but right now we are moving like a whole team together, and I think that's it.

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As a unit, yeah?

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Yeah, yeah, yeah.

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Cool. Well, best of luck with it, man. It's going to be a tough tournament.

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I have been able to grab Skrunk, who is stepping in for BC Game.

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Can you tell me about the process right now?

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Because it seems like there's a lot of things happening in your camp right now,

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and it's maybe hard to follow for some people at home.

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Yeah, I mean, a lot of things happening.

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I mean, obviously we benched Matryos and Argon,

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so there was like two spots to fill in the roster,

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and we managed to get Senzu, which is great.

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And I feel like just the management decided for IGL,

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I just want to wait, wait for this decision and mean I have played one year ago and I've been I guess pretty decent here to tier three I gel and like, so it's like, was a natural step for me to maybe step in before making a rush decision because we want to like have a proper roster of long term.

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So yeah for me personally, it's like unbelievable like somebody like taught me three years ago

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I'll play with simple and electronic alarm like it's a few of them. I always say but also I

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I take it serious like it's not just I'm here for the rules

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So just enjoy like we want to get far we want to get some wins and I've been grinding a lot ever since I heard

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It's maybe a possibility like which was like a couple of weeks ago

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I've been playing non-stop deathmatch every day and playing the game a lot

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So I can be as much ready as I can be if I'm ready. We'll see on the server

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Yeah, it's interesting, but I'm excited actually, like I'm really, really excited to play.

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Yeah, so because you, I mean, for people that don't know, you used to, I mean, you called before,

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right? This was a, I mean, you were able to sort of bring together some younger guys and you guys

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should be played, I think, quite aggressive Counter Strike. Do you think that will translate well?

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I mean, I understand this may not be a full-time solution, but it feels like that's a good

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good compatibility fit with the people you have on the roster.

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Yeah, I mean, I've played in like, let's just say, we're

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international mixes before, like with a song all the way, like

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Turkish, German, Austrian, Swedish, Hungarian, like, lots of

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different nationalities. So that's definitely helpful. And

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yeah, I've played in many styles in my career. So I can try to

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implement it in this team. But for me, the only thing I need to

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do is making like sense, simple, electronic and even crazy,

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just make them able to perform because if they're all shooting

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It's hard to beat us. That's my main goal.

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Whether it's fast or slow, it's always how you want to approach the game.

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Every game can be different.

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For me, I kind of do what I did before with my past games,

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but here I need to less micromanage and stuff.

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I don't need to tell them, okay, don't pick here, they know.

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They know how to play their situations out in the winter rounds.

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It's easier on me actually than it was before, but my goal is just making them shine honestly.

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Do you think they might even micromanage you a little if it really comes down to it?

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Yeah, they've been doing like with practice a couple of days and I'm learning a lot as well.

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Like they, I mean, before right, we had like a team already with set ups and strats and rounds.

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And I know them, of course, from coaching, but playing is always something different,

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because when you play your own idea in mind, then they're definitely helping.

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Like telling me, okay, go here, play this, play this, it's also helping.

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But yeah, I tried to be really like a captain in IGL and they're also accepting it and open to it.

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Like it's not like, oh, you're standing, we're not taking it seriously.

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So we're really trying to be a real team and just making the best out of it.

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Last two rounds, our nation's gonna start with a 3 to C.

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I think this is the last that North is in.

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He's got Kujak with just a Nexus kill.

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He's got Kujak!

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He's got Kujak!

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He's got Kujak!

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He's got Kujak!

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He's got Kujak!

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I believe in the World Road when they fall on a shallow victory of a proclassman.

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And they did it again in the last round.

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It's not a move!

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The

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Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with Intel, Acer

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I get what I want. Welcome

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into I am Atlanta. Once again.

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We are continuing on with the

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tournament here an admirator

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coming up on the beast room.

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I'm going to be honest. I think

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when you get started as a

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commentator, there's a few

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you want to have the chance to cast over and we've got a couple of them in this particular matchup to kick things off. But yeah, very much looking forward getting into things. It is going to be myself scriven

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there. Okay, to walk you through these first couple of the three's and yeah, I mean, we've got it up on the screen. I'm just so chomping at the bit to get into things. But yeah, been a great opening day, of course, to I am Atlanta. I think

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I think things making sense to kick off not too many upsets. Just yet all eyes on vitality this run up into the major

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Are they going to be vulnerable? They've kind of taken a little mini holiday. Everybody knows about it. Yes

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Yeah, the the previous event in this one. So, you know, they maybe look vulnerable, but are they we're going to find out

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That's sort of the running theme throughout this one, of course

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I don't think we're going to get too much chance to catch them on the B stream

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But everyone will be paid attention to that vitality story. Yeah, of course

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But you know I end the issue doesn't really spicy games as well

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And this is kind of where these underdog starts already make a bit of a name for themselves and we've already seen some

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I think lesson yesterday some kind of interesting storylines like NRG with unfortunately one of the absolute chokes of all time

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They go 9 3 up at the heart they go 10 3 up to get in the second pistol

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They get both pistols in that ancient and then they choke a 10 3 loser

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No T and then lose the series 2 to 0 and that's an absolute heartbreaker of a way to start as well

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Payne got the win of a phase, no real shocker there.

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Bet boom of win over Bates, who sort of fizzled out

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towards that tail end, and no surprise

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that Vitality took down BC game.

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There was a nice showing from SimpleDark,

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given that credit, but the rest of BC games

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I couldn't really keep up, finding them out

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in that lower bracket.

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Against Bates, of course, gonna be an opening game here

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on that B stream.

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Phase NRG, kind of interesting game there as well,

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because you know, NRG actually pretty decent against Foot.

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Yes, there was that choke, but they had C-Sides.

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There was a lot to like there.

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There was a nice moment here and there.

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definitely worth keeping an eye out for. It was Group B, similar sort of vibe.

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Narvi, simple win over Passionary as expected. Gamerly just a bounce back in a reverse sweep

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over Sinners, but I really thought as Sinners, the little team that could might bring out something.

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A legacy won that America's Derby against M80, and Charles took down a team Liquid.

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But they out for North American Counter Strike, I think is kind of the real run of things. Passionary,

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M80, Team Liquid, NRG. It continues here, because, you know, they're going to knock each other out,

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So that's not the best, you know, they couldn't punch the numbers unfortunately on the the

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I am Atlanta brackets. So yeah, that's going to be a little bit heartbreaking for North

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American Counter-Strike certainly losing, I think all around unfortunately. But yeah,

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I mean, as you say, there's little bits of hope. There's little moments, maybe

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liquid will see. I really don't know what to make of this project anymore. Right. I think it's been

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for a long time, people calling for sort of changes. But what do you change is the whole thing?

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It's tough to say and I mean we'll kind of find out like if I make you can knock them out cleanly it'd be a very

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One side of the fair of course

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This is your your B schedule as Neyra's mentioned, but just to sort of get it on paper for you guys

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We'll be covering those first few games. I think we've kind of been treated a little bit to be fair

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Yes, you get the NA boys later covering the NA game that makes a lot of sense. I suppose. Yeah, exactly

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But I'm actually really looking forward to paying for and obviously this first game a lot of names here with bait taken on BC game

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But honestly for me, I really feel like that pain foot game could even end up being a bit of a game of the day

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This is two incredibly puggies sides to very very aggressive teams foot play in an elite level of counter strike when they're on their game

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And as we saw yesterday when they were playing well

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They're for me one of the most enjoyable teams to watch in counter strike at the moment

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And that's kind of like bar very very few vitality obviously up there how clean they are but foot are so exciting

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So I'm looking forward to what we get in that one, but that is for later down the line

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We've got baits taking on BC game and you know our attention drawn at to bait to see whether they can pull off a win

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of course, and they are technically the favorites coming in towards this game. Now, of course,

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name value wise, BC game win, but as a whole, they are a better team. They're not that much of a

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debate. BC game have not gone as deep as they have in a lot of tournaments, but is the man on

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your screen right now simple and off the back of yes, they performance. Can he pull them over the

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line there? Yeah, exactly. I mean, you know, the other men on your screen as well, we get

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electronic in, we know that he's got quite a ceiling, but maybe as that IGL, he's lost a lot

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he's got a lot of his stock

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from God half a decade ago now

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to be fair. But it is sent to

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the is also joining this roster,

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turning a few heads and maybe

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can help out in the firepower

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department in theory, but I'll be

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honest, you know, he was there for

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passion. You a as well. He's just

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not really looked up to scratch

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compared to where he was at in the

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Mongols. Little bit of an I keep

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referring to every time we maybe

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you know, when you watch the games and whatnot didn't really feel like he needed to go or anything.

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So there's definitely something a bit more behind the scenes that comes in there.

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And perhaps there's potential that he's not quite over that as a concept, you know,

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and I want to really get into that and start conjecturing about that kind of stuff.

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But unfortunately, he's just not really delivered as much on the server compared to how he was with the Mongols.

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But then they know how to use him as a piece.

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A guy that has been delivering, though, at least at this tournament,

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Yes, something to step up to against Vitality, you know, and against Zairu in particular, everyone's saying,

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well, maybe now Zairu's the go, you know, and we have to kind of change the title for simple.

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It's the go of CSGO, you know, and not quite as impressive.

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He obviously heard that, and he tries his best to pull his team through.

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They could get a bit close on Dust2 as well because of it.

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Yeah, but the only, you know, the problem, and this might even be something that we kind of see throughout this tournament,

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he was the only one who really stepped up.

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And that feels like it is the issue with BC game at the moment.

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It's a bit of a one-man army in terms of getting consistent firepower.

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You're looking at somebody like Electronic, and we just need more out of him.

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And he doesn't even have that sort of, I guess, argument to fall back on of,

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oh, he's calling anymore, because he's not, right?

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He is just a wiper in this team.

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He's just got nothing left in the tank.

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You know, people like Scronk, who is, of course, calling in this side now,

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like for him, he's obviously been out playing as an active player in kind of the tier two.

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He's got around a variety of different tier two teams for a while,

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He hasn't played individually, you know and in Umi's interview is kind of touching on it

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Like he's only recently started hitting the DM servers when he knew it was a possibility of him coming in towards this lineup

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It's a little last minute. They're waiting for an IGL to come through and well now

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We have to look towards towers to try and pull this team through we've got interview with them as well to check it out

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Taz I don't even have to introduce you man

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The whole world knows exactly who you are a legend of the game coach of BC game at that. How's that going for you?

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Well, it's an interesting situation, like we do struggle quite a bit lately, but I think

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that the project has ambitions and the aim is to reach tier one, and we will not stop

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until we go there.

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What do you think some of the hurdles are for you guys when you're looking at the big

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group with the big team here, what do you think are some of the biggest challenges?

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I think the biggest challenge is that we are still struggling or we struggle to get the

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team together, just to become a group.

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And I think that now we are one step closer,

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but still there's a long road to go.

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And as you know, we are playing with Robin,

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who's our assistant coach.

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So it's not a perfect scenario, but I'm

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very happy of how we performed yesterday,

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looking at the circumstances.

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Speaking of circumstances, you guys

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jump into the server, you're doing practice prep.

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Where does the tactical prowess of BC

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who's in charge of all that?

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I mean, definitely I try to chime in,

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but I really like to work with a group.

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I really think that IGO should provide his ideas

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and I try to align with it and support him.

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I don't like to put my four tactical ideas on the team

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because I feel like it's the five guys

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who are going to play on the server.

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And if I can get players like electronic, simple,

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chime in, what they like to do,

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how they like to create space, and then have IGL who works with me closely.

27:55.360 --> 27:57.360
I think it's the best combination you can have.

27:57.360 --> 28:01.360
It's the proper combination, especially when you have to go into the server again today.

28:01.360 --> 28:04.360
You've got a B8 in front of you, Nipple and company over there.

28:04.360 --> 28:06.360
What is it about this BA lineup? What are you expecting?

28:06.360 --> 28:12.360
I think they're young and hungry, and they are a very explosive team.

28:12.360 --> 28:18.360
They can change up tempo, depending on what's their mood and what's their approach towards the opponent.

28:18.360 --> 28:24.520
opponent. The good thing is they don't really know what to expect from us so if I'm them I probably

28:24.520 --> 28:30.520
want to research a little bit during the game. I wouldn't go ohura from the beginning but we are

28:30.520 --> 28:34.760
ready for everything. I think the statistics show that they have one of the worst flash assist in

28:34.760 --> 28:38.840
sort of team play mechanics over there. Is that something you guys can exploit today? No but thank

28:38.840 --> 28:44.280
you. No problem anything you want to say Taz? I mean thank you for supporting guys and hopefully

28:44.280 --> 28:51.320
you'll keep supporting us and we will break from. Thank you very much. That's a little tough to keep it

28:51.320 --> 28:58.360
together from Taz. Yeah, absolutely hilarious. Yeah, always a character, always a character and

28:58.360 --> 29:04.440
what a start coming in for him, man. First and the hundredth, I am just absolutely crazy stuff, but

29:05.640 --> 29:11.000
a legend of the game, as was said, and I think certainly a nice little addition to BC Games,

29:11.000 --> 29:13.360
to make me just kind of steer the ship in the right direction.

29:13.360 --> 29:16.400
We do have this veto to come through.

29:16.400 --> 29:18.680
Certainly an area I think that's going to be a bit tough

29:18.680 --> 29:20.360
for BC game in particular.

29:20.360 --> 29:22.720
They don't really have the deepest of pools.

29:22.720 --> 29:25.200
They've got a decent overpass, which I think is quite nice.

29:25.200 --> 29:28.440
In this matchup, that is what they will go towards.

29:28.440 --> 29:30.360
But beyond that, it's a little hard for them,

29:30.360 --> 29:32.520
I think, to really feel comfortable.

29:32.520 --> 29:34.440
Technically, both sides play seven maps, though.

29:34.440 --> 29:35.800
It's kind of the interesting thing.

29:35.800 --> 29:38.240
So we get this kind of change up in the veto process.

29:38.240 --> 29:39.760
It's even slightly different from BC game,

29:39.760 --> 29:45.040
they've brought off against Vitality, an ancient coming through as the ban, but never past Mirage,

29:45.040 --> 29:50.000
Art, the picks to come through. Mirage is completely expected from Bate, this is a map they lead into

29:50.000 --> 29:54.480
so, so often, you always say, it's a very big risk leading in towards that, and we've got Dostu as a

29:54.480 --> 29:59.760
decider. Again, we saw yesterday against Vitality, just how good, individually simple can look, but

29:59.760 --> 30:05.200
BCK maybe as a whole can start to play on that map, so we'll see whether that is the case. I'm

30:05.200 --> 30:07.880
I'm looking forward to seeing what we get in this matchup.

30:07.880 --> 30:10.360
We're still looking for a little bit more electronic,

30:10.360 --> 30:11.680
a little bit more on a send-zuber.

30:11.680 --> 30:12.720
On that flip side,

30:12.720 --> 30:14.480
they have some heavy hitters of their own.

30:14.480 --> 30:15.960
If we can get Kendas or Blaine to the level

30:15.960 --> 30:18.720
that we know he can play at, MPL, getting comfortable,

30:18.720 --> 30:21.680
I think there is a potential for a really decent game here.

30:21.680 --> 30:23.800
On paper, they are the favourites,

30:23.800 --> 30:26.200
and I think just if we're going across the five,

30:26.200 --> 30:27.600
I'm gonna back them.

30:27.600 --> 30:29.320
I think it's winnable though for BC game,

30:29.320 --> 30:30.600
I'm not gonna lie, you know,

30:30.600 --> 30:31.920
when you look at these players

30:31.920 --> 30:36.520
and I think that's the

30:37.120 --> 30:38.120
core. I think at this point

30:38.220 --> 30:39.220
consensus only just joined how

30:39.320 --> 30:40.220
long is it going to hang around

30:40.320 --> 30:41.720
you. There's a lot of headline

30:41.820 --> 30:43.920
signings, I think by BC game,

30:44.020 --> 30:45.420
the organization, but I think it

30:45.520 --> 30:47.020
is certainly winnable. We'll find

30:47.120 --> 30:48.720
out. They've got a lot of control

30:48.820 --> 30:50.820
up banana here, which feels kind

30:50.920 --> 30:54.120
of crazy. MPL find that first

30:54.220 --> 30:55.220
head though. I'm going to get

30:55.320 --> 30:57.220
planted swiftly. It's my

30:57.320 --> 30:59.620
advantage to the CT side. But

30:59.620 --> 31:02.260
of course, we quite fast, simple

31:02.260 --> 31:03.260
trying to take his first five.

31:03.260 --> 31:05.060
It's a bit of work, but he does get it.

31:05.060 --> 31:06.220
Juli's to go down.

31:06.220 --> 31:08.860
We'll maybe keep an eye on the team damage,

31:08.860 --> 31:09.860
but generally all good.

31:09.860 --> 31:11.060
Electronic will fall,

31:11.060 --> 31:13.460
but they keep the kills coming here on the T side.

31:13.460 --> 31:15.620
It is Sizi all alone.

31:15.620 --> 31:18.100
Man, what a daunting game for a young kid like this,

31:18.100 --> 31:22.380
you know, just quite fresh into that tier one scene.

31:22.380 --> 31:25.500
Again, some true legends will take off Senzu,

31:25.500 --> 31:26.380
looking for a bit more,

31:26.380 --> 31:28.820
but not going to have time to win the round out here.

31:28.820 --> 31:37.420
Drop simple, let's him know who he is, put some respect on the scissi's name and he nearly, nearly takes them all, but not quite, however, still a pistol for that T-side.

31:37.420 --> 31:42.340
As we've ranked his offer scissi, you know, like most players, but I think obviously in particular for him,

31:42.680 --> 31:55.820
simple is probably his idol, kind of coming up through the scene, you know, both being Ukrainian AWPers, right? Without a shadow of that, for simple, he is always the idol of any Ukrainian player coming through, but in particular, a young AWPer like himself.

31:55.820 --> 31:58.620
So I think this is a really, really cool matchup, of course, for MPL.

31:58.620 --> 32:01.620
It's a bit of a clash of fates in a sense,

32:01.620 --> 32:04.620
because these two played together on that Nar-V side,

32:04.620 --> 32:07.620
and obviously it wasn't exactly very fun for MPL.

32:07.620 --> 32:10.120
It was a big talking point at the time,

32:10.120 --> 32:13.620
that he was sort of the brunt of a lot of the criticisms

32:13.620 --> 32:17.320
from within the team itself, as we saw within a lot of the cams,

32:17.320 --> 32:20.420
and unfortunately, from simple, a lot of the time as well.

32:20.420 --> 32:23.120
So he would love a bit of revenge, I think, MPL.

32:23.120 --> 32:24.220
But a really interesting game.

32:24.220 --> 32:33.880
I'll tell you the thing, I'm agreeing with them for now. I do think there's a five, I think there's more on offer here, but I do think the individual skill-sealing of BC game obviously is what makes it kind of exciting.

32:33.880 --> 32:46.220
So we'll see. Kexo opens up a seeding. So another team turns it into SMT Alley or help him out. The Nate should see him off and he does with the support of Electronic, but at short water control, that's bait, putting the pressure on in the force-buy.

32:46.220 --> 32:52.220
just for now, still possible to

32:52.220 --> 32:54.220
break in towards this B bomb

32:54.220 --> 32:56.220
site. The players around here,

32:56.220 --> 32:58.220
but that slightly stronger

32:58.220 --> 32:59.220
weaponry, you know, makes you

32:59.220 --> 33:02.220
excited. And pull on that a K

33:02.220 --> 33:04.220
in particular full belt of

33:04.220 --> 33:06.220
utility for him to boot. They're

33:06.220 --> 33:07.220
taking it a bit slow here. Yeah,

33:07.220 --> 33:08.220
the fact that they are going

33:08.220 --> 33:10.220
slow, I think this is where he's

33:10.220 --> 33:11.220
slightly MPL has managed to work

33:11.220 --> 33:13.220
his way in behind. So timing

33:13.220 --> 33:14.220
going to be everything simple

33:14.220 --> 33:16.220
the ball off, and it is that

33:16.220 --> 33:18.220
flank that comes in to get it

33:18.220 --> 33:20.220
done. And this is one of the

33:20.220 --> 33:22.220
things I think BC games ceiling

33:22.220 --> 33:24.220
might be there. Where's the

33:24.220 --> 33:26.220
where's the plan? You know, like

33:26.220 --> 33:28.220
your four versus three. You've

33:28.220 --> 33:30.220
still got plenty of utility. None

33:30.220 --> 33:32.220
of it comes out. They just fully

33:32.220 --> 33:34.220
try and contact their way in. Quite

33:34.220 --> 33:35.220
obvious that they're hanging

33:35.220 --> 33:37.220
around in short, maybe outside

33:37.220 --> 33:39.220
monster, but you know towards B

33:39.220 --> 33:41.220
if not shown presence anywhere

33:41.220 --> 33:43.220
else. So not even like a flash

33:43.220 --> 33:49.940
that I think are going to be missing from the PC game, game and also a crop of players.

33:49.940 --> 33:53.780
Let's just say maybe business allowed to approach the game how they want, which is not always

33:53.780 --> 33:58.660
the best idea. You know, electronics probably thinking about how he's going to farm two

33:58.660 --> 34:03.180
MMR while he's over in NA, things like that. I kid, but you know, things like that, when

34:03.180 --> 34:07.540
it comes to like the deeper practice and whatnot, I don't know whether they are fully

34:07.540 --> 34:12.260
pracking fully screaming or just spam and face it and you know feeling good mechanically but

34:12.820 --> 34:20.260
there's not a lot of depth uh in in the game itself which uh bait start there that have grown

34:20.260 --> 34:25.060
this team into something that is a little more tactical i mean i'll definitely count that they

34:25.060 --> 34:28.900
are definitely pracking no i know i know it's hard to you know i know you're saying good tongue

34:28.900 --> 34:33.060
in cheek but these guys i know for a fact i work in very hard the issue is though it's difficult

34:33.060 --> 34:38.100
We don't actually have a fully fledged IGL like Skrunk of course is a former IGL in the tier 2

34:38.100 --> 34:42.280
But he knows he's temporary here and even touched on that in that interview sent the owl

34:42.280 --> 34:45.500
Oh, he likes them up as well brilliant from him

34:46.520 --> 34:52.620
Fantastic shot down of a monster play and I sent the owl who often gets called upon in these anchor positions does very well

34:52.620 --> 34:54.620
He can get overlooked quite a lot. It's a

34:55.100 --> 35:00.720
Little laugh, but very early doors had an answer simple don't get too tilted just yet

35:00.720 --> 35:04.880
is still the early portion of this game, but the flash was completely ineffective there.

35:04.880 --> 35:10.720
Too simple for SNP Owl to really shut it down and he just goes for a double-pumping towards

35:10.720 --> 35:14.720
that monster play. Pretty work. Gonna break the econ of BC game. And this is kind of, I

35:14.720 --> 35:18.840
think, where, I think maybe there's a lot of jobs going to rain in the viewers a little

35:18.840 --> 35:23.320
bit. Of course, this BC game's not really quite cool because of, like, the individuals,

35:23.320 --> 35:28.240
but within the last 12 months, like, bait's ceiling is definitely higher, like, if not

35:28.240 --> 35:33.840
really a debate, like simple individually, best play on the server, and that's still proven by yesterday's loss too.

35:33.840 --> 35:37.640
But as of five, Bayer have done really really good work to be where they are.

35:37.640 --> 35:42.640
I think they deserve a bit of respect because I think everybody seems to just assume BC game are going to win this.

35:43.440 --> 35:49.540
Yeah, for sure. I mean, it's also one of those things where I think they younger team,

35:50.440 --> 35:55.240
there may be just sharper, warmer, you know, playing in these kinds of environments, a lot more trust.

35:55.240 --> 36:00.680
I think that's a good thing.

36:00.680 --> 36:03.680
You see game might have. The

36:03.680 --> 36:05.220
parts, but putting them all

36:05.220 --> 36:07.220
together, you know, is the

36:07.220 --> 36:08.220
tough thing. Um few different

36:08.220 --> 36:09.220
cultures and you know, trying

36:09.220 --> 36:11.220
to make everything work. And

36:11.220 --> 36:12.220
also it's kind of a. Difficult

36:12.220 --> 36:13.220
tournament for them, as we're

36:13.220 --> 36:15.220
mentioning with like scrunk in

36:15.220 --> 36:17.220
here, which is not really ideal.

36:17.220 --> 36:19.220
When they are trying to play

36:19.220 --> 36:21.220
their best sort of counter strike,

36:21.220 --> 36:24.220
but. Yeah, that into you me was

36:24.220 --> 36:28.020
I think what the side are looking for but you know he can understand sort of

36:28.540 --> 36:31.100
His job here is really to make everyone else shine

36:31.100 --> 36:37.780
He knows that he's not really here to kind of try and take over or change the way in which the identity of this BC game

36:37.900 --> 36:41.140
Side plays like for him. It's just trying to glue it all together

36:41.700 --> 36:46.740
That's something that these get really struggled with finding synergy as a team like getting all these superstars

36:47.300 --> 36:51.580
Online together at the same time of playing to the level that the name value should live up to

36:51.580 --> 36:57.420
a few contact flashes here not quite effective enough in towards long but a nice pick up from

36:57.420 --> 37:02.860
simple move up to the AK here as well says he's with that all confident to stick around

37:02.860 --> 37:11.820
and drops him so a small changing of the guard in a sense he actually looking good and stepping

37:11.820 --> 37:16.860
up to the challenge which is great. Yes, it's really quite cool. Yeah, it's a cool moments

37:16.860 --> 37:21.340
inconsistent within maps. But I think he's just finding his feet still and this could

37:21.340 --> 37:25.820
be a great game for you know what I mean like if they play well as well he plays well here

37:25.820 --> 37:31.340
they'll give him a lot of confidence to look at yeah probably one of those teams uh you know

37:31.340 --> 37:35.420
they win the 2021 major the timeline on that would be good for scissor like scissi to turn around

37:35.420 --> 37:40.060
and be like okay i'm good at this game i'm still quite young do i focus on school do i focus on

37:40.060 --> 37:45.180
becoming a pro you know and you you get inspired i want to say we're going to look it up here 13

37:45.180 --> 37:50.140
oh wow he was 11 11 yeah he's 16 now i'll be serious he would have been playing i'm sure

37:50.140 --> 37:54.860
at least 18. No, no, 16. Yeah, it's the same for him, both from him and Sagan Kaur, same age.

37:55.900 --> 38:00.060
There he is, Sizi. It's a quad kill to his name, and he starts really, really well.

38:00.060 --> 38:05.100
This is something we highlighted yesterday as well when we saw Sizi. He really does get hot

38:05.100 --> 38:09.420
streaks. He's one of the few players that starts really, really well, which is normally something

38:09.420 --> 38:14.780
we critique youngsters online is that we always talk about, like, you know, taking a bit of time

38:14.780 --> 38:19.580
to get comfortable. If anything, he's on the other side for Sizi, like, he starts really well,

38:19.580 --> 38:24.060
and then he loses track of it in the midway through the game and then that's the sort of rain himself back in but

38:26.140 --> 38:29.340
Really really good start for him nine and two out the gates

38:30.860 --> 38:34.620
Who would have thought I would be in this here. He's talking about the best ukrainian opera in the server at scissi

38:34.620 --> 38:38.540
But right now that is the case. We see game again down to a lesser buy

38:38.780 --> 38:41.740
So fortunately simple in that round he gets stuck because he tries to support

38:42.300 --> 38:45.260
That kind of rush out and towards a long crazy goes first contact

38:45.260 --> 38:50.140
And when he falls he's stuck at rock. He can't really fall away and says he's always you know in that fight

38:50.780 --> 38:54.700
I think if you maybe had a bit of a flash to support him to get out they could have reset that round

38:54.700 --> 38:56.700
But I thought you they didn't

38:56.940 --> 38:59.500
Four to one CT side starting well four baits

39:00.740 --> 39:02.740
So far for BC game

39:03.020 --> 39:08.120
There's a few kind of boxes we want to tick before we start so comfortable, but let's start with bomb plant. I think

39:08.120 --> 39:17.640
utility out here indeed they have a plan now looking to try and get that bomb

39:17.640 --> 39:20.880
plan says he couple of angles for him certainly gonna be tough he does

39:20.880 --> 39:24.560
manage to chime into one but yeah over swings on the other double-skins of

39:24.560 --> 39:29.080
maybe creating space to get this door and the bomb has hit the deck that's gonna

39:29.080 --> 39:34.160
buy some time and split them up ever so slightly trade on to Kenzie I'm still

39:34.160 --> 39:39.680
comfortable enough to get planted just yet they will indeed now try it. There's two remaining.

39:41.520 --> 39:47.520
There's a cap. Trying to come together here. Alex with a nice finders. Electronic caught

39:47.520 --> 39:52.160
unaware. Sends you up close and personal able to get one but not a second. It's all down to the

39:52.160 --> 39:56.720
one on one. Simple on the off. Misses the shot. And Ascenty Al looking to track him here if he

39:56.720 --> 40:01.840
A Senthial is also looked pretty sharp, you have to say.

40:01.840 --> 40:03.700
So fast with it.

40:03.700 --> 40:11.940
And it is, it's a small smug smile taking, I suppose the godfather of modern Ukrainian

40:11.940 --> 40:12.940
Counter Strike.

40:12.940 --> 40:16.640
I might go to Markov to be fair, but all the same.

40:16.640 --> 40:19.220
Taking out Simple feels pretty good.

40:19.220 --> 40:23.140
I mean, Tenner, I think you're right, because would we not say Markov is maybe the older

40:23.140 --> 40:24.140
guard of Counter Strike?

40:24.140 --> 40:25.140
Yeah, of course.

40:25.140 --> 40:31.340
Yeah, we don't have simple without him. I don't know simple is a bit more like Al Pacino

40:32.100 --> 40:33.780
Yeah

40:33.780 --> 40:37.820
In the you know in the hierarchy the new godfather away. Yeah

40:39.780 --> 40:44.900
Pretty early time I'll take him has to get Taz on the mic, but I've been pretty on the sound that we saw

40:44.900 --> 40:47.540
I feel you know kind of we're out right now bait

40:48.100 --> 40:51.780
Everything's going the way at least is that first kind of checkbox that I was talking about

40:51.780 --> 40:58.340
Let's get up on points get into a post bond on a kind of a tech nine by it's actually a nice little thing to have it or alleviate the finances

40:59.020 --> 41:02.660
Heading forward here towards round number seven makes the bike even stronger as you can shore up

41:03.100 --> 41:05.760
Of course all that you so in case across the board

41:06.660 --> 41:08.020
but

41:08.020 --> 41:15.140
Huge round say I sent the out looking so good to begin here alongside scissor if I haven't meant some out of impact

41:15.140 --> 41:22.020
And you know it's inevitable at some point MPL will wake up and he will really start

41:22.020 --> 41:27.920
to put on a lot of pressure. MPL mechanically but I think in sort of every single way the

41:27.920 --> 41:31.900
best player on this bait side and has been for a while hence why he's no longer calling

41:31.900 --> 41:35.540
for this team because they don't want to sort of waste his time and effort micromanaging

41:35.540 --> 41:39.500
everybody else that will leave them to their devices but when he starts to get into a server

41:39.500 --> 41:43.620
If Sizzly and his Entheon can keep up this form, BeastieGamer in a lot of trouble.

41:45.180 --> 41:46.020
Yeah, it's true.

41:46.940 --> 41:49.340
That's worth mentioning. It will happen at some point in this tournament.

41:49.340 --> 41:51.580
We will get like a Kenseth or 25 kilo map.

41:51.580 --> 41:52.820
Yeah. It's gonna happen at some point.

41:52.820 --> 41:53.820
He always has one.

41:56.300 --> 41:57.900
Oh, just his head set.

41:57.900 --> 42:02.940
I mean, he's so calm, you know, I really like his energy as a player.

42:03.340 --> 42:04.660
See him in the interviews and stuff.

42:04.660 --> 42:06.940
He's just so like sure of himself.

42:06.940 --> 42:12.840
Yeah, but in quite a nice, quiet confidence kind of way, you know, it's not too full of himself.

42:12.840 --> 42:15.500
And I think every team needs a player like that.

42:15.500 --> 42:18.040
Yeah, you lose that force by and he's like, it's good, man.

42:18.040 --> 42:20.300
Don't worry about it. You know, that one guy got annoyed himself.

42:20.300 --> 42:22.140
So don't worry about it. We'll be fine.

42:22.140 --> 42:24.200
Bye. What are we doing next round?

42:24.200 --> 42:26.940
You know, they come.

42:27.100 --> 42:29.240
Yeah, ready for this be here.

42:29.240 --> 42:32.540
Three players on the site itself feels really, really good at this point.

42:32.540 --> 42:34.540
to take out electronic and

42:34.540 --> 42:36.540
reveals himself in a massive

42:36.540 --> 42:37.540
way, but it's just empty all

42:37.540 --> 42:38.540
again for multi frag moments.

42:38.540 --> 42:40.540
And Kenzie is the extra man,

42:40.540 --> 42:42.540
but they're not expecting

42:42.540 --> 42:44.540
showing it down. Simple be

42:44.540 --> 42:46.540
execute. Does not get off the

42:46.540 --> 42:48.540
ground, so it looks absolutely

42:48.540 --> 42:50.540
incredible here. As they are

42:50.540 --> 42:52.540
really taking them to town on a

42:52.540 --> 42:53.540
map that generally does not do

42:53.540 --> 42:56.540
well. Yes for Bay and I think

42:56.540 --> 42:58.540
it's one of the curious things.

42:58.540 --> 42:59.540
I maybe wanted to comment in the

42:59.540 --> 43:01.540
veto that it's like it's a bit

43:01.540 --> 43:06.820
annoying that you don't, you know, float the Anubis and leave it there is something that could happen

43:06.820 --> 43:11.460
and, you know, force the veto in a different direction. The Overpass, I think, is one of

43:11.460 --> 43:16.580
these predictable maps that we talk about. Very winnable game for Bate, a good bit of practice

43:16.580 --> 43:22.020
for them, and indeed maybe the map that they are most prepared for in the past sort of 24,

43:22.020 --> 43:27.620
48 hours for this particular matchup. Yeah, yeah, exactly. We've had a lot of time to kind of

43:27.620 --> 43:33.220
Get the trap going for this first fight, MPL will come out on top, just take a lot of damage, but he falls away alive.

43:34.520 --> 43:40.420
Generally, I think you'd want to abide by Bogdan's law here, but I think with Sissy being so hard-handed the moment, keep him on the orb.

43:40.420 --> 43:47.320
You know, I think MPL is more than happy to sort of be a little bit of cannon fodder as well as long as he plays as well as he's been playing so far.

43:48.520 --> 43:54.920
It's a really, really good start. And it's also pretty damning. I will say with this Vita though, there's kind of that flipside that...

43:54.920 --> 43:59.220
I'm going to assume BCGAM are going to be very solid on Mirage, like it's a map that

43:59.220 --> 44:02.660
obviously everybody knows, but it was probably one of the first maps they started looking

44:02.660 --> 44:06.180
into as a team when they were coming together as a five.

44:06.180 --> 44:09.660
And played, as we always know, all the time in the Pogs.

44:09.660 --> 44:12.020
Looks like they want to face towards B once again.

44:12.020 --> 44:16.660
Then they come, there's going to be a Molly down, and a Naid behind it could be Q's deep

44:16.660 --> 44:17.660
in towards Sandbags.

44:17.660 --> 44:19.160
There's so much damage on towards Simple.

44:19.160 --> 44:23.140
Alex forced out by the Flames, he swings in towards the fight, and fine success, can't

44:23.140 --> 44:24.900
get to a Simple old deliver.

44:24.900 --> 44:28.480
but numbers still favor bait here with 35 seconds.

44:28.480 --> 44:33.280
Scrub gets a frag, we're going to need him to here all the time to get the bomb down, yeah, he won't.

44:33.280 --> 44:39.400
Simple falling, they had a sliver of a chance in that one, but not getting off the ground.

44:39.400 --> 44:44.100
It's really not looking good here as bait are starting to absolutely demolish them.

44:45.100 --> 44:48.000
Even the mighty simple is looking a little dejected.

44:48.500 --> 44:53.700
Yeah, and you know, I don't mean to reiterate the point, but I know as fans are counter-shake,

44:53.700 --> 44:59.080
A lot of people will come in towards this and just see on paper simple electronic sensor or this is a you know an easy win

44:59.080 --> 45:02.480
It's just far from like bait. I think of very often

45:03.160 --> 45:09.580
Overlooked as a team like the run that they had to make throughout the tattoo to get up into was tier one was incredibly commendable

45:09.580 --> 45:11.820
And the fact that they've kept their position here sure

45:11.820 --> 45:13.820
They're not a side that are going super deep at the moment

45:13.940 --> 45:20.620
But for the last you know, well basically the entirety of BC game being a thing like eight ceiling is considerably higher

45:20.620 --> 45:24.620
as a team and this is exactly what they can do. They play so well off each other.

45:24.620 --> 45:29.620
Synergy, Cohesion is fantastic and we're seeing it. There's very few gaps, very few errors.

45:29.620 --> 45:33.620
You know, right now, you hate to say it but this is expected.

45:33.620 --> 45:35.620
This is the favourites playing like the favourites.

45:36.620 --> 45:37.620
Yeah.

45:37.620 --> 45:41.620
And I think what we're really looking for is like vintage performances.

45:41.620 --> 45:43.620
We had vintage simple yesterday.

45:43.620 --> 45:44.620
Whether we're going to get that.

45:44.620 --> 45:46.620
These vintage electronic ascends you, don't we, really?

45:46.620 --> 45:48.620
Well, yeah, vintage electronic.

45:48.620 --> 45:58.620
I don't know what's going on. I think it's a player that it would be very interesting to put into the microscope post Mongols.

45:58.620 --> 46:08.620
And maybe it does just go to show that like Blitz had the head of the spear knew how to wield it, or without that kind of control and mentorship or whatever.

46:08.620 --> 46:11.680
or without that kind of control and mentorship or whatever,

46:11.680 --> 46:13.680
sense he's not quite as wise.

46:13.680 --> 46:16.380
Kind of a Freiburg situation, I think, you know,

46:16.380 --> 46:17.780
in NIP back in the day.

46:17.780 --> 46:21.020
Yeah. Didn't really know what...

46:21.020 --> 46:22.320
Well, I need to wear this carefully.

46:22.320 --> 46:25.280
He was just very much like a weapon to be utilized,

46:25.280 --> 46:27.880
but not quite his own player, as it were.

46:27.880 --> 46:29.520
Yeah. In the same way that, say, Get Right,

46:29.520 --> 46:32.280
would have been on that particular roster.

46:32.280 --> 46:36.280
Either way, they're back onto a pretty decent buy here,

46:36.280 --> 46:38.480
lacking some utility.

46:38.480 --> 46:42.280
But then we've not really seen them go too advanced with all their utile.

46:43.080 --> 46:44.880
Just trying to work those individuals.

46:44.880 --> 46:46.680
Electroning against the timing.

46:46.680 --> 46:47.680
How's he not tied?

46:47.980 --> 46:49.180
Yeah, kind of wild painter.

46:50.680 --> 46:51.680
Wall behind him.

46:52.480 --> 46:53.880
MPL nice and close to the action here.

46:53.880 --> 46:55.780
Gonna hear some footsteps this could get messy.

46:57.380 --> 46:58.380
He's not moving either.

46:58.980 --> 47:00.080
He's drawn rotations out.

47:00.080 --> 47:00.980
This is fantastic.

47:01.080 --> 47:04.580
They might completely overlook this because he's not made any steps.

47:04.580 --> 47:12.040
Kenzozor as well, he might be controlling them in, this body's here, one and nearly the two, he's holding that last one, definitely, but he can't find Simple.

47:12.040 --> 47:20.760
But on the site, Asentio's here for cleanup, the last man with low HP and Asentio with another multi-kill round, he's 14 and 2.

47:20.760 --> 47:30.000
Wow, what a start and I think Simple's expression sort of sums up the vibes right now in BC game, this is cruise control for Bait and BC game are in serious trouble.

47:30.000 --> 47:31.500
Looks genuinely quite upset.

47:31.500 --> 47:32.000
Yeah.

47:32.000 --> 47:33.000
To be honest.

47:33.700 --> 47:35.000
He really does.

47:36.900 --> 47:38.000
I mean, you know...

47:38.000 --> 47:39.000
Can't blame him, to be honest.

47:39.000 --> 47:40.300
Penning for the thoughts.

47:41.400 --> 47:44.000
In all honesty, it's kind of a tough one here.

47:44.400 --> 47:45.600
Problem is, right?

47:46.600 --> 47:48.200
This is a bit me and must have gotten bad.

47:48.200 --> 47:50.700
Skrunk said he wanted to let them shine.

47:50.700 --> 47:52.400
I don't think this is the way to do it.

47:52.400 --> 47:54.900
I don't think by tanking the scoreboard.

47:55.400 --> 47:58.300
And then it's like, wow, everyone else looks so good compared to me.

47:58.300 --> 47:59.100
I'm gonna...

47:59.100 --> 47:59.700
You know.

47:59.700 --> 48:02.740
I want to give him a bit. He literally got like two weeks notice.

48:02.740 --> 48:05.140
No, it's true. Not being a player for like a year and a half.

48:05.140 --> 48:07.140
And I didn't preface it. I am being mean.

48:07.140 --> 48:09.140
Yeah, Lee's usually your job.

48:09.140 --> 48:12.420
He got like two weeks notice. I want to give him a little bit of a say.

48:12.420 --> 48:15.060
I mean, obviously granted, 0-9 is tough, but like,

48:15.060 --> 48:16.820
he has been a coach now for a good year.

48:16.820 --> 48:17.300
No, for sure.

48:17.300 --> 48:18.180
Um, and then...

48:18.180 --> 48:21.060
Trying to get into the mind of like simple and electronic.

48:21.060 --> 48:22.820
I don't know if they will necessarily see it that way.

48:22.820 --> 48:28.260
I mean, I think that they would at the very least hope and expect something from Skrunker.

48:28.260 --> 48:33.100
There's a number of rounds. There are a number of rounds realistically where one kill two kills

48:33.620 --> 48:38.140
Could make a big difference or even just skrunk still being alive to be like cannon fodder

48:38.180 --> 48:42.580
Yeah, so one to trade from and that that's just the realistic nature of it

48:42.580 --> 48:46.520
You know if he was like oh and five fair, but he's oh and ten. Yes, you know

48:46.520 --> 48:50.020
I think there is a level of acceptability. Why do you know in?

48:51.220 --> 48:52.980
8.4

48:52.980 --> 48:57.460
You gotta point that out. Yeah, that's really it's poor. Yeah, really really rough

48:58.260 --> 49:01.260
like a year and a bit and then two weeks notice.

49:01.260 --> 49:04.000
Estee tournament, I have a lanter to see at their part.

49:04.000 --> 49:04.840
You're calling.

49:04.840 --> 49:07.320
You've got Vitality, first game,

49:07.320 --> 49:09.500
and then you've got like the Ukrainian Regens,

49:09.500 --> 49:11.140
they're just like,

49:11.140 --> 49:13.340
rabid dogs fight like this.

49:13.340 --> 49:15.140
They're just really, really wanting to

49:15.140 --> 49:17.140
insanely crack them here, yeah.

49:17.140 --> 49:19.780
And just probably this is like their major final,

49:19.780 --> 49:22.380
to be honest, with some of the names on the other team.

49:22.380 --> 49:27.380
So, we can sympathize, but also objectively,

49:27.380 --> 49:29.380
You have to point out, because it's making a big difference.

49:29.380 --> 49:30.380
Oh, 100%. Yeah.

49:30.380 --> 49:32.380
Could have been three at least.

49:32.380 --> 49:33.380
Maybe four rounds.

49:33.380 --> 49:36.380
If we just had in places, look, we're being super picky,

49:36.380 --> 49:38.380
but in places, if you find the right kill,

49:38.380 --> 49:40.380
or just a kill in the middle of one of these rounds,

49:40.380 --> 49:42.380
where it comes down to like a two versus one,

49:42.380 --> 49:45.380
they would have had more for sure.

49:45.380 --> 49:48.380
But not the reality in which we live.

49:48.380 --> 49:51.380
Unfortunately, it looks like they are just going to continue this

49:51.380 --> 49:53.380
on their opponent's map pick.

49:53.380 --> 49:55.380
Might be a Swift series here.

49:55.380 --> 50:01.620
Yeah, it's one of those things. You hate to point it out. We have to point it out. It's our job, but it's just really making quite a stark difference here

50:02.060 --> 50:07.340
9-1 this horse will put a right off anyway. We generally like to say if you get four rounds T side overpass

50:07.340 --> 50:10.340
I feel like it's okay. Five's pretty good. That's why you put yourself into a nice position

50:10.580 --> 50:17.140
That's impossible for BC game and electronic his eyes were trained on that jumpy and I said the L just goes for contact

50:17.420 --> 50:22.100
16 and 2 will keep pointed out he can go missing a times 4 paper

50:22.100 --> 50:25.540
but absolutely not here and MPL will come alive for one of his own.

50:25.540 --> 50:28.660
Down goes Senzu, there was information gathered for as long as well,

50:28.660 --> 50:30.460
so they know exactly where this bomb wants to head.

50:30.860 --> 50:33.580
Yeah, it's feeling pretty textbook at this point.

50:33.580 --> 50:35.860
Now it's no flash though as Ken's not going to be left blind

50:35.860 --> 50:37.860
and another contact onto Alex there quickly.

50:37.860 --> 50:42.260
Evened it up into a 3 vs 3 and panicked attempts at trying to get back in.

50:42.260 --> 50:43.300
Come on, there it is.

50:43.300 --> 50:44.300
He is nice.

50:44.900 --> 50:45.900
Kills.

50:46.180 --> 50:48.020
Skrunk keeps the nade, he's going to tap that bomb,

50:48.020 --> 50:50.020
he's going to try and get down below, he's not...

50:50.020 --> 50:52.020
Play punches here. Yeah. Oh

50:53.340 --> 50:55.340
Are they heard him stop?

50:57.540 --> 51:02.340
It's unfortunate the screwing we like the idea, but low HP there as well as your for him

51:02.860 --> 51:07.300
That's really smart from MPL. He has he doesn't drop down. So he's not gone

51:07.300 --> 51:11.740
He's still up there, and then he doesn't fight he waits for him to sort of overextend and wrap the corner

51:12.980 --> 51:14.700
It's tough

51:14.700 --> 51:17.740
Couple of thousand yard stairs, and that's one of them from simple

51:17.740 --> 51:24.980
Why am I crazy? I think that's really well like this triple entries really so especially this third kill but unfortunately was all for naught

51:24.980 --> 51:27.180
He took a lot of damage in getting on towards the site

51:27.680 --> 51:32.420
So all it took was that double from MPR the HG and a little spray and before they knew it

51:32.420 --> 51:35.700
They flipped the script around double digits for bait in the first half a

51:37.340 --> 51:43.260
Statement here by the Ukrainian side against their idol their hero from the region, but

51:43.260 --> 51:48.420
They all put it into bed, nice and quickly, electronic, full one, sent to a farmer observer,

51:48.420 --> 51:52.420
skunkled good arms to the flames, and they've tried to keep them in the flow here, but Kensethore

51:52.420 --> 51:53.420
diving around bridge sensing!

51:53.420 --> 51:54.420
Where are we going?

51:54.420 --> 51:55.420
Kensethore, give it a freebie!

51:55.420 --> 52:00.940
And he gets more behind it, all on the shoulders are simple, and it's Sizi who sees it off.

52:00.940 --> 52:01.940
What?

52:01.940 --> 52:04.460
A half, 11 to 1, by Bate.

52:04.460 --> 52:05.460
A statement.

52:05.460 --> 52:06.460
We'll see you after the break.

55:06.460 --> 55:33.660
I mean, it makes me a little bit emotional, to be honest, simple, on the on the verge of tears,

55:33.660 --> 55:39.020
It feels like in some of those rounds, to be honest with you, so is he not crying?

55:39.020 --> 55:40.020
That looks like he's crying.

55:40.020 --> 55:41.020
Okay, now he's laughing.

55:41.020 --> 55:42.020
It's just all the emotions.

55:42.020 --> 55:43.020
If you don't laugh, you'll cry.

55:43.020 --> 55:45.580
It's just all the emotions of simple and imprint.

55:45.580 --> 55:47.460
That 1,000 yards stare is a memorable one.

55:47.460 --> 55:48.460
Yeah.

55:48.460 --> 55:50.460
Might have to be a DC profile for me, I think.

55:50.460 --> 55:51.460
Yeah, that is pretty good.

55:51.460 --> 55:54.140
The 1,000 yard simple stare.

55:54.140 --> 56:00.740
Kind of fair enough because BC Game pick this one, they're supposed to suck, man.

56:00.740 --> 56:01.740
How have they got 11 rounds?

56:01.740 --> 56:06.080
you know, like they unfortunately have, I think, prepared for this and just not much

56:06.080 --> 56:12.380
of a game for BC game. We're kind of debating about why that might be, you know, something

56:12.380 --> 56:16.820
in the locker room, as it were, with the mentality. It seems to be the best guess, especially

56:16.820 --> 56:21.660
when you're only getting the one round. And it was the pistol, which, you know, say with

56:21.660 --> 56:27.340
me is often a bit random when it comes to the rifles and things. It's been all about

56:27.340 --> 56:33.020
And quite one-sidedly so we did point out skrunk. We kind of have to do that a little bit again

56:33.340 --> 56:36.140
As he goes an entire half without finding a kill

56:37.020 --> 56:42.300
And died in every single round so that's not good to say the least

56:45.260 --> 56:48.180
Let's go let's go good start new year new me

56:49.180 --> 56:52.780
This could be it. I mean simple as in behind he can't deny the bomb plant

56:52.780 --> 56:56.620
But he's managed to find three and that's a hell of a flick on to the third

56:57.260 --> 57:03.540
Alex is all alone the bomb has indeed been planted not for him and they do find yet another pistol

57:03.540 --> 57:08.420
So something to lean on a small silver lining olive branch all that kind of stuff

57:08.860 --> 57:12.860
Hey, they get around cuz scrunk our kill. There's like that's my boy

57:12.860 --> 57:15.060
You know, I've been there too. You know what I mean?

57:15.060 --> 57:20.520
It's very true as a guy who played for a while past his prime in the lower depths of

57:20.520 --> 57:25.520
the tier 2 for quite a while I'm sure Taz has been there too.

57:25.520 --> 57:29.520
We'll fly through a smoke, but you know, we take over again.

57:29.520 --> 57:32.520
Guys, guys, just pure feeling, you know, instincts.

57:32.520 --> 57:35.520
Letting the muscle memory take over.

57:35.520 --> 57:39.520
Maybe try that in a few other rounds, just close your eyes and shoot, yeah,

57:39.520 --> 57:41.520
when you hear footsteps or something.

57:41.520 --> 57:43.520
Eleventh to two though.

57:43.520 --> 57:49.520
Both pistols going the way of easy game, which you know, in a sense could be even more damning, right?

57:49.520 --> 57:58.040
If in the bluesing for example 13 to 2 but you win both pistols like that is kind of as bad as it gets and

57:58.240 --> 58:03.220
For the brigade of people that claim pistols are RNG they'd be loving that one

58:03.720 --> 58:06.700
The force fight back out for better. You can't blame them for going for it

58:06.700 --> 58:08.720
They want it in the first half. So why wouldn't you go for it again?

58:08.720 --> 58:14.360
Especially with the bomb plant to work with it to glills to take nines and a deagle

58:14.360 --> 58:18.660
But it sends you will find the first centiel. He just turned away for half a second, but it was enough

58:19.520 --> 58:25.080
Yeah, nice find so might be on something here for PC gamer a slight recovery

58:25.940 --> 58:30.600
Perhaps some belief in their CT side right and they will be starting CT side garage

58:30.600 --> 58:34.960
I really hope so just put this map specifically like this most seats at a map

58:34.960 --> 58:37.480
Yeah, like this is kind of what you were banking on. Yeah

58:40.160 --> 58:42.160
Yeah, you would indeed hope but

58:42.440 --> 58:49.040
Immediately see bait have got a nice little execute lined up here an idea to try and break in towards that B bomb site

58:49.520 --> 58:57.620
Ready and raring to go after this monster smoke goes down. They will indeed start the charge. It's a little delayed

58:57.620 --> 59:02.500
The flashes are good gonna find them a lot of space. I mean look how uncomfortable and blind they are the contact back

59:02.500 --> 59:06.140
Oh, unfortunately doesn't work out Alex for the double

59:07.060 --> 59:11.740
Electronic I mean using the right place at the wrong time though, and that is the first domino that falls

59:12.060 --> 59:16.140
Four on two. It just has to be a safe here for these guys and shoot well

59:17.340 --> 59:18.780
unfortunately

59:18.780 --> 59:25.540
I'd be a rinse and repeat of that first half 12 going to be hit way sooner than BC game would have wanted

59:25.540 --> 59:28.580
I think this game will be over in just a few moments

59:28.580 --> 59:31.940
Yeah, I'm the fact that it's not only kind of 12 being here here on

59:32.300 --> 59:37.520
Forced by back in and all of these parameters we talked about but it wasn't open kill for Senzu and they can't capitalize upon it

59:37.520 --> 59:39.680
And it goes flawless from there on out. I mean that in itself

59:40.780 --> 59:44.240
Pretty damning and scissor just insults or injury

59:44.780 --> 59:46.620
Don't go Senzu

59:46.620 --> 59:52.300
The last one is simple. He sort of thread the needle a little bit. He potentially might get a consolation kill

59:52.740 --> 59:59.060
Maybe also might potentially die as well says he's gonna see him off. So from bad to worse

59:59.700 --> 01:00:06.640
For BC game nothing saved nothing gained and map point bait on the little bonus map pick

01:00:07.140 --> 01:00:10.740
Yes, they were the favorites coming in towards this, you know the odds of them

01:00:10.740 --> 01:00:14.360
I add them down as he you know ranking wise, of course, they're there

01:00:14.360 --> 01:00:20.580
But it's just one of the things the favorites a different thing this scoreline is crazy. No one expects it to this level

01:00:20.580 --> 01:00:23.240
I was thinking maybe like a 13 8 39

01:00:23.880 --> 01:00:29.080
Bates it off couple of uncomfortable moments here there, but still okay all the same. This is ridiculous

01:00:32.440 --> 01:00:34.440
Can they give us a bit more?

01:00:35.240 --> 01:00:41.600
Five seven of simple get in advance take Mads into my own hands. He says he will go down easily though

01:00:41.960 --> 01:00:43.960
shadows for that thing quite

01:00:44.360 --> 01:00:45.920
early into that movement.

01:00:47.060 --> 01:00:49.720
Bit of information traded, so the rest of the boys can try and get in.

01:00:50.720 --> 01:00:52.920
Quick trades, but double-threatening for Senthia.

01:00:52.920 --> 01:00:54.520
Man, he has looked so good.

01:00:54.520 --> 01:00:55.420
Nineteen and six.

01:00:55.420 --> 01:00:56.360
Yeah, him and Sizi.

01:00:56.360 --> 01:00:57.760
We've got Kensa's ore up there as well.

01:00:57.760 --> 01:01:01.020
We mentioned him, I've done the odd decent performance, so...

01:01:01.720 --> 01:01:04.920
A lot of players that have done well send suit.

01:01:05.460 --> 01:01:08.420
We've got a timing, we'll be left alone, he's left low, down he goes.

01:01:08.420 --> 01:01:09.820
Thirteen, two, two.

01:01:10.320 --> 01:01:13.060
It paints his own picture, I don't really need to add too much to it,

01:01:13.060 --> 01:01:20.260
in all honesty, they have actually played them off of the server on a map that what they are one in five in terms of wins

01:01:20.260 --> 01:01:26.740
Yeah, not a good map for them. BC game tried to pull it as a punish a decent one for BC game on their very

01:01:27.220 --> 01:01:32.980
Small sample size, but it does not translate here and they have absolutely destroyed them

01:01:33.780 --> 01:01:38.340
In a lot of different ways very dominant rounds a few that come close on that T side

01:01:38.340 --> 01:01:40.980
But just never able to get it over the line

01:01:40.980 --> 01:01:43.980
that's about all they can

01:01:43.980 --> 01:01:44.980
really take away. And that's

01:01:44.980 --> 01:01:45.980
the more damning thing about

01:01:45.980 --> 01:01:46.980
it is the fact that they get

01:01:46.980 --> 01:01:47.980
both the pistols, right? It

01:01:47.980 --> 01:01:49.980
really is that sort of extra

01:01:49.980 --> 01:01:51.980
insult to injury. But really

01:01:51.980 --> 01:01:52.980
what a game we've just seen

01:01:52.980 --> 01:01:54.980
there and for Bay absolute

01:01:54.980 --> 01:01:55.980
credit to them like this is a

01:01:55.980 --> 01:01:56.980
side, of course, let's sort of

01:01:56.980 --> 01:01:57.980
want to prove something here.

01:01:57.980 --> 01:01:58.980
You're playing against, you

01:01:58.980 --> 01:02:00.980
know, the greatest player from

01:02:00.980 --> 01:02:01.980
your region and also on the

01:02:01.980 --> 01:02:03.980
great side of all time, right?

01:02:03.980 --> 01:02:04.980
And and on top of that, it's

01:02:04.980 --> 01:02:06.980
NPR playing against a former

01:02:06.980 --> 01:02:07.980
teammate. It's Susie playing

01:02:07.980 --> 01:02:09.980
against probably his inspiration

01:02:09.980 --> 01:02:11.980
to be able to get into the

01:02:11.980 --> 01:02:13.980
game. We're going to have to

01:02:13.980 --> 01:02:15.980
find out what's going to be

01:02:15.980 --> 01:02:17.980
the best option as a player

01:02:17.980 --> 01:02:18.980
being a young all for 16 years

01:02:18.980 --> 01:02:19.980
of age and kind of wanted to

01:02:19.980 --> 01:02:20.980
follow in the same sort of

01:02:20.980 --> 01:02:21.980
footsteps and what a way to

01:02:21.980 --> 01:02:22.980
kick off the series for them.

01:02:22.980 --> 01:02:24.980
We've got Mirage coming up

01:02:24.980 --> 01:02:25.980
next. It's obviously one in

01:02:25.980 --> 01:02:26.980
which PC game will have some

01:02:26.980 --> 01:02:27.980
sort of understanding on as

01:02:27.980 --> 01:02:29.980
with every team in the kind of

01:02:29.980 --> 01:02:31.980
you know, any sort of higher

01:02:31.980 --> 01:02:32.980
level kind of strike, but this

01:02:32.980 --> 01:02:33.980
is a big house. How do you

01:02:33.980 --> 01:02:34.980
bounce back from 13 to we're

01:02:34.980 --> 01:02:35.980
going to have to find out

01:02:35.980 --> 01:02:36.980
we're going to throw to a

01:02:36.980 --> 01:02:37.980
break when we're back. We're

01:02:37.980 --> 01:02:38.980
going to see where the PC game

01:02:38.980 --> 01:02:43.980
It's Matt Point for FaZe.

01:02:43.980 --> 01:02:58.980
A lot happened fast. Very, very fast. One chance. Yeah, I don't know. The energy thing is hard. I know a lot of, especially in NA, we like to get excited about any team that's showing us something at the moment, because we're trying to latch on to any team that can compete internationally.

01:02:58.980 --> 01:03:05.980
And it felt like a lot of promise from NRG in this start, like the start of the year, again, strong in those regional events.

01:03:05.980 --> 01:03:11.980
One fragadelphia Miami back in January, second place at the Flameland, OC was popping off at both of those.

01:03:11.980 --> 01:03:18.980
And then you go to Krakow, they get through stage one, not able to really do a whole lot in the stage two itself.

01:03:18.980 --> 01:03:26.980
Going out 13th to 16th, there was ESL Pro League, they go out in stage one 15th to 16th, Blast Rotterdam,

01:03:26.980 --> 01:03:32.100
They're going out 9th to 12th, you know, so like you get to this point where it's like now that we've gone to the international

01:03:32.100 --> 01:03:35.340
They haven't been able to make that leap to be competitive against international teams

01:03:35.700 --> 01:03:40.060
Yeah, and you think the move for grim obviously is the one that okay

01:03:40.060 --> 01:03:44.200
That's the step in the direction that will increase their competitive nature again

01:03:44.200 --> 01:03:48.200
Some of these better teams, but they haven't quite figured out how to get the most out of grim yet

01:03:48.940 --> 01:03:53.100
I think that was that was the move that made everybody more positive about energy

01:03:53.100 --> 01:04:00.100
They don't really care right now, they're charging out middle, destroying them, Jacob gets the one, gets traded out by Sonic at least.

01:04:00.100 --> 01:04:04.100
So 4v4 for the time being.

01:04:04.100 --> 01:04:06.100
They're frozen.

01:04:06.100 --> 01:04:12.100
Spray's away, and gets both kills on the B bomb site. So it's looking like Faze is going to close it here and now.

01:04:12.100 --> 01:04:16.100
Sonic and Nitro separated, severed off, here comes Twist out through red.

01:04:16.100 --> 01:04:20.100
Sonic's been waiting for it, still loses the fight, and now it's just Nitro left.

01:04:20.100 --> 01:04:28.100
They've just been knocked out of rhythm so hardcore that even some of these fights they're losing now, it's just like you can you can tell mentally just kind of knocked out on their feet at the moment.

01:04:28.100 --> 01:04:35.100
So Nitro is going to make his final plays, final heroic push to try and get this defeat going, jumping around the corner one for one, 13 to three.

01:04:35.100 --> 01:04:38.100
FaZe wrecked NRG in that first map.

01:04:38.100 --> 01:04:42.100
Yeah, I mean this is a strong start to the map, FaZe never really slowed down.

01:04:42.100 --> 01:04:49.100
Great display of dominance from the individual skill on point, twist with his 4k, broke you with his clutch, nature holding down the ace site and frozen.

01:04:49.100 --> 01:04:52.900
frozen just running all over the place with Jacob being the god of the pistols

01:04:52.900 --> 01:04:56.340
everybody had the moments everybody showing up for a face and a sigh of

01:04:56.340 --> 01:04:58.780
relief when we seen

01:08:49.100 --> 01:09:18.380
I'm hot, Lana, you can call it whatever you want.

01:09:18.380 --> 01:09:22.260
we've actually come here to do today is to keep playing and see what happens.

01:09:22.260 --> 01:09:26.780
The Great Peach State. It is Atlanta, Georgia, but mostly a lot of historical...

01:09:26.780 --> 01:09:27.780
Eugh!

01:09:32.780 --> 01:09:33.780
The hunt continues.

01:09:35.180 --> 01:09:36.780
Just wondering if you even love video games.

01:09:36.780 --> 01:09:37.780
Huh?

01:09:39.780 --> 01:09:40.780
Alright, man, me either.

01:09:41.780 --> 01:09:44.180
That's what I was saying. He plays... He plays video games!

01:09:44.980 --> 01:09:45.980
You play Counter-Strike!

01:09:45.980 --> 01:09:49.980
Deep into the depths of the Pawn City Market. Hey man, you play video games?

01:09:49.980 --> 01:09:51.980
I'm 45, so...

01:09:51.980 --> 01:09:52.980
How old do you think I am?

01:09:52.980 --> 01:09:53.980
32.

01:09:53.980 --> 01:09:57.980
Okay, yeah, that's pretty fair, but I'm 36. We'll take that. Not sure, man.

01:09:57.980 --> 01:10:02.980
What do you think about two teams or players playing against each other in tournaments and video games?

01:10:02.980 --> 01:10:05.980
I mainly play like Rainbow, Apex.

01:10:05.980 --> 01:10:10.980
Is it something where we can kind of mutually agree that there are games that shouldn't be considered respectable?

01:10:10.980 --> 01:10:13.980
Perhaps me like, I don't want to just put words in your mouth, but Valorant?

01:10:13.980 --> 01:10:19.500
Valorant. I was gonna say the same thing. Yes. You guys know anything about video games at all? Counter

01:10:19.500 --> 01:10:25.580
Strike? Super Pirates. Age of Empires. My team right now is number one in the state on Marvel.

01:10:25.580 --> 01:10:29.740
Marvel Rival? Yeah. My school. What school you go to? Carrollton. Where can we find some

01:10:29.740 --> 01:10:33.420
Counter Strike players? I mean Age of Empires is cool but I'm looking for Counter Strikers.

01:10:33.420 --> 01:10:38.620
I'd rather go to the hamburger place. Maybe, you know, in the corner. H&F.

01:10:39.980 --> 01:10:43.020
Thanks for the guidance. You want to say something to them? What's up guys?

01:10:43.980 --> 01:10:46.420
So guys, poverty, what is it?

01:10:46.420 --> 01:10:49.340
Poverty, P-O-V-E-R-T.

01:10:49.340 --> 01:10:51.100
Bro, I was about to say, that's the wildest sign-off

01:10:51.100 --> 01:10:53.940
I think I've ever experienced on the show here, is poverty.

01:10:58.460 --> 01:10:59.500
Tough tournament indeed.

01:10:59.500 --> 01:11:03.380
Are you ready to move as a unit and produce a good result here?

01:11:03.380 --> 01:11:04.580
We will try.

01:11:04.580 --> 01:11:05.420
You'll try.

01:11:05.420 --> 01:11:08.100
I spoke to Team Liquid, they said they're going to win the tournament

01:11:08.100 --> 01:11:10.220
and if that's the case, then you can't win.

01:11:10.220 --> 01:11:12.780
Do you think that's plausible or are they just talking?

01:11:12.780 --> 01:11:17.780
I think it's just talking, because you just need to show by your game, so people will see.

01:11:17.780 --> 01:11:24.180
But if you're saying before the start of the tournament, and then you probably lose 0-2, so it will be not that good.

01:11:24.180 --> 01:11:26.180
Sounds like something Liquid would do, doesn't it?

01:11:26.180 --> 01:11:27.180
I don't know.

01:11:27.180 --> 01:11:28.180
You don't know.

01:11:28.180 --> 01:11:32.780
For you guys, you're facing backboom in the first game, and let's be realistic then for a second.

01:11:32.780 --> 01:11:36.780
Winning is maybe not the first goal for you, but making the playoff and having a good showing.

01:11:36.780 --> 01:11:39.380
How important is it to get off to a good start here?

01:11:39.380 --> 01:11:45.980
I think it's very important because if you lose, you have already lower bracket, so it's a do or die.

01:11:45.980 --> 01:11:55.780
So I think we always need to win the first game, so the team will feel like the potential of winning some games.

01:11:55.780 --> 01:12:00.980
So we just need to be so focused and to win this first game.

01:12:00.980 --> 01:12:05.980
You spoke a bit about the jet lag over here, is there something you're struggling with as well or is it alright?

01:12:05.980 --> 01:12:20.980
I think it's alright, maybe in USA it's good, but if you compare it to China it's much harder, so I mean in China it's much harder, so I think it's still normal, I think for us, and we have a game tomorrow at 11am, so it'll be nice.

01:12:20.980 --> 01:12:28.980
That'll be nice. Alright, best of luck, wait a minute, new player, sort of. How do you feel now that you've been playing tier one Counter Strike for a couple of months? Are you getting used to it?

01:12:28.980 --> 01:12:29.980
It's amazing, yeah.

01:12:29.980 --> 01:12:30.980
Yeah, I like it.

01:12:30.980 --> 01:12:32.980
You like it a lot? What do you like about it?

01:12:32.980 --> 01:12:39.980
I'm not just some new countries, good CS players.

01:12:39.980 --> 01:12:41.980
Is it the first time you're in America?

01:12:41.980 --> 01:12:44.980
Yeah, it's the first time.

01:12:44.980 --> 01:12:45.980
It's gorgeous.

01:12:45.980 --> 01:12:47.980
How do you like it so far?

01:12:47.980 --> 01:12:50.980
It's an amazing country.

01:12:50.980 --> 01:12:52.980
Why?

01:12:52.980 --> 01:12:54.980
I don't know. I just like it.

01:12:54.980 --> 01:12:57.980
One thing I noticed is that everything is just big, you know, yeah.

01:12:57.980 --> 01:13:01.980
It's like big cities. I live on floor 56 or something.

01:13:01.980 --> 01:13:05.580
It's good people around there. They're talking a lot.

01:13:05.580 --> 01:13:06.580
I like it.

01:13:06.580 --> 01:13:08.380
They're talking a lot, yeah.

01:13:08.380 --> 01:13:12.180
Liquid, speaking of Americans, they said that we can maybe win this tournament.

01:13:12.180 --> 01:13:13.180
Can you win this tournament?

01:13:13.180 --> 01:13:14.780
Of course, I will.

01:13:14.780 --> 01:13:16.980
You will win this tournament. I like that conference.

01:13:16.980 --> 01:13:17.380
Thank you.

01:13:17.380 --> 01:13:18.980
You warming up? You getting ready?

01:13:18.980 --> 01:13:19.980
Yeah.

01:13:19.980 --> 01:13:21.980
Ready to win the tournament?

01:13:21.980 --> 01:13:22.980
Maybe. Maybe.

01:13:22.980 --> 01:13:24.980
See you...

01:13:25.980 --> 01:13:26.980
You ready?

01:13:26.980 --> 01:13:28.980
Yeah. See you ready.

01:13:28.980 --> 01:13:30.980
See you ready? Is it important that he's ready?

01:13:30.980 --> 01:13:36.980
Is he a star player? Why is it important? He's ready.

01:13:36.980 --> 01:13:40.980
Because he's a young killer, he destroys everyone.

01:13:40.980 --> 01:13:43.980
A young killer?

01:13:43.980 --> 01:13:47.980
You have had to go through a few changes recently.

01:13:47.980 --> 01:13:52.980
How are you finding the new system that's being worked on?

01:13:52.980 --> 01:13:57.980
I think we are just trying to get more chemistry together

01:13:57.980 --> 01:14:03.980
because we have like five days together, so I don't know, let's see.

01:14:03.980 --> 01:14:08.980
You don't have to go into detail, but are the cracks feeling good from the start?

01:14:08.980 --> 01:14:14.980
Yeah, I think Celso brings us a lot of firepower and openings.

01:14:14.980 --> 01:14:20.980
You're quite the firepower guy yourself, I feel like you maybe can sometimes underplay that a bit.

01:14:20.980 --> 01:14:26.980
How has it been finding space between all of the stars you have on the roster as well?

01:14:26.980 --> 01:14:37.220
In my new roles now, I just have to do my job. They'll probably carry me a lot of times,

01:14:37.220 --> 01:14:40.740
but if they come to my bombsite, I have to kill them.

01:14:40.740 --> 01:14:43.940
It's always a good feeling when you get carried a little bit, but I know you've done some

01:14:43.940 --> 01:14:49.300
carrying at your own. How is it sort of separating from the... I mean, you worked with the Portuguese

01:14:49.300 --> 01:14:54.300
Corps for quite some time. How has it been separating the different styles, I guess,

01:14:54.300 --> 01:14:55.300
that you're going to be playing?

01:14:55.300 --> 01:14:57.300
I think it's interesting.

01:14:57.300 --> 01:15:03.300
So the style of SOAR, Muturis, it's very like, it felt more organized perhaps.

01:15:03.300 --> 01:15:09.300
How are you adjusting to the, I guess it's only five days practice, but how are you adjusting to the new style?

01:15:09.300 --> 01:15:17.300
I mean, it's a bit different because also it was more like on flow, how the games will happen.

01:15:17.300 --> 01:15:23.300
And here is more, I will say, more structure. So it's a bit different.

01:15:23.300 --> 01:15:27.260
different. Yeah. Oh, okay. Thank you so much for your time, crazy. Thank you for taking this the moment.

01:15:39.620 --> 01:15:45.260
Welcome back and get a bit more insight there as there was blood conjecture from now on in terms of, you

01:15:45.260 --> 01:15:49.340
know, what things have looked like behind the scenes for BC game, not a lot of practice, also a bit of a

01:15:49.340 --> 01:15:52.340
the way that they are deciding

01:15:52.340 --> 01:15:54.340
to approach things might go back

01:15:54.340 --> 01:15:55.340
to that old style coming into

01:15:55.340 --> 01:15:57.340
map number two because, uh, well,

01:15:57.340 --> 01:15:59.340
map one did not quite work out.

01:15:59.340 --> 01:16:00.340
You can blame their opening game

01:16:00.340 --> 01:16:02.340
against vitality on the fact that

01:16:02.340 --> 01:16:04.340
you're playing vitality here against

01:16:04.340 --> 01:16:05.340
Bay. I think they would have liked

01:16:05.340 --> 01:16:07.340
to put up more of a competition and

01:16:07.340 --> 01:16:09.340
you can't use that same kind of

01:16:09.340 --> 01:16:10.340
excuse. If anything, they look a

01:16:10.340 --> 01:16:12.340
little weaker there on overpass

01:16:12.340 --> 01:16:14.340
despite it being their pick, despite

01:16:14.340 --> 01:16:16.340
it being a quote unquote punish.

01:16:16.340 --> 01:16:17.340
So now we move on to Mirage and

01:16:17.340 --> 01:16:18.340
things are going to have to change

01:16:18.340 --> 01:16:23.060
to change the BC game otherwise it will be another quick effect. Yeah we said keep an eye out for the

01:16:24.100 --> 01:16:28.740
all kind of elusive kendoz or pop-off map when we get at 1.97 rating from him, but it was a

01:16:28.740 --> 01:16:34.260
sentiel that we really got lumped on the praise for. He was incredible. Kensil was just consistent,

01:16:34.260 --> 01:16:37.620
but a sentiel, some of the moments he had, that quad kill they had towards monster in particular

01:16:37.620 --> 01:16:42.260
was fantastic. Sizi was on a heater all the way throughout too, which is really really great to

01:16:42.260 --> 01:16:46.900
see. There's nothing to complain about at overplay and of course that's expected when you win 13-2.

01:16:46.900 --> 01:16:50.260
It's expected that they win this series and I think you'd even make the other way expected to zero

01:16:50.260 --> 01:16:56.260
But not in that fashion. That was a massive underperformance by BC game really not stepping up to the level that they should be playing at

01:16:56.260 --> 01:17:00.260
They should at least make a map like that competitive. Yes as kind of crazy was touching on there

01:17:00.260 --> 01:17:02.980
We have five days of prac and it's obviously kind of playing with a

01:17:03.700 --> 01:17:05.700
slight sort of standing IGL situation

01:17:06.100 --> 01:17:10.020
Force ground he touched on that into the earlier saying, you know, he's the obviously the assistant coach

01:17:10.100 --> 01:17:12.340
He used to be an IGL over in the kind of a tattoo

01:17:12.340 --> 01:17:16.340
to. He's just gonna fill the

01:17:16.340 --> 01:17:17.340
gas until they find the right

01:17:17.340 --> 01:17:18.340
person to take over, but you

01:17:18.340 --> 01:17:20.340
can see the odds are getting

01:17:20.340 --> 01:17:21.340
pretty damning already before

01:17:21.340 --> 01:17:22.340
we get on the way in towards

01:17:22.340 --> 01:17:24.340
mirage. It's where they always

01:17:24.340 --> 01:17:26.340
like to lean in these vetoes.

01:17:26.340 --> 01:17:27.340
I love the mirage, but we always

01:17:27.340 --> 01:17:29.340
think it's risky, but they're

01:17:29.340 --> 01:17:30.340
big fans of it and they play

01:17:30.340 --> 01:17:31.340
anything like they didn't

01:17:31.340 --> 01:17:32.340
towards other parts. This will

01:17:32.340 --> 01:17:34.340
be a very comfortable and clean

01:17:34.340 --> 01:17:37.340
two to zero. So let's see.

01:17:37.340 --> 01:17:39.340
This one pines out based on

01:17:39.340 --> 01:17:40.340
on that side and they're looking

01:17:40.340 --> 01:17:42.340
Scronk there

01:17:42.980 --> 01:17:44.980
Yeah

01:17:46.340 --> 01:17:49.580
When you look at it, but he recognizes that he's gonna give them the space hours

01:17:49.580 --> 01:17:54.100
Maybe the idea behind this round going for the full retake if it is required and indeed

01:17:54.500 --> 01:17:59.300
Look to the Julees of Senzu here to try and pop off simple gonna get caught by MPL

01:18:01.740 --> 01:18:08.100
Thinking twice yeah MPL somehow still alive flash comes in kind of your only hail Mary here

01:18:08.100 --> 01:18:13.700
Julie's ready, those trigger fingers are indeed raring to go but not gonna find

01:18:13.700 --> 01:18:17.540
anything. The glock's looking very good for the most part here. Electronic on that

01:18:17.540 --> 01:18:21.660
backside, he's got semi to find. Not gonna happen. And well the one saving grace

01:18:21.660 --> 01:18:24.980
for BC gave an overpass was that they found both pistols. Mirage does not start

01:18:24.980 --> 01:18:29.780
in that same way. Yikes. Not what you want to see as well. Really really nicely done.

01:18:29.780 --> 01:18:33.260
I can't believe MPL doesn't get tagged by Sensor. I'm not even too sure where those

01:18:33.260 --> 01:18:35.980
bullets went but he was sort of diving around and then sticking around too long

01:18:35.980 --> 01:18:40.940
But somehow it's fine like he's sort of toying with them a bit but that move on tour is simple really nice

01:18:40.940 --> 01:18:44.580
And then they just overwhelm with pure numbers they make sure that they play that trade game

01:18:44.580 --> 01:18:45.740
They are taking fights together

01:18:45.740 --> 01:18:50.820
And this is what they do well and it's the kind of the thing that we look at when we saw that map number one

01:18:51.060 --> 01:18:55.180
There's all of individual fights PC game and yes, the individuals are very good on their day

01:18:55.180 --> 01:19:01.180
But bait players are fired this synergy the cohesion is what makes this side really tick and it's why they were able to really

01:19:01.660 --> 01:19:03.660
overcome that overpass so comfortably

01:19:03.660 --> 01:19:08.380
You get a four-spike out for BC game. Let's see what they got for us.

01:19:08.380 --> 01:19:10.700
Start well, there's gonna be a dive down that corner for one.

01:19:10.700 --> 01:19:14.380
Ascenti Al Sisi, all getting in on the actual electronic or fine one,

01:19:14.380 --> 01:19:18.020
but it's only one before he's then shut down. Crazy.

01:19:18.020 --> 01:19:20.980
All that's left here in a one versus four.

01:19:20.980 --> 01:19:23.140
There's a bit of damage, don't get me wrong. Ascenti Al Alex,

01:19:23.140 --> 01:19:27.460
they're both pretty low, but this still should be an absolutely impossible round.

01:19:29.260 --> 01:19:31.020
As long as Alex gets out, he does have a bomb here.

01:19:31.020 --> 01:19:35.540
So keep it on this. The bomb isn't going with the group, but he is holding the flank.

01:19:35.540 --> 01:19:39.900
It's also a pretty good angle to hold from, but he is very low.

01:19:40.260 --> 01:19:41.900
Yeah, they seem pretty sure of the flank then.

01:19:43.060 --> 01:19:46.420
But as they get more advanced towards the A bomb site towards Con,

01:19:46.500 --> 01:19:48.220
he's just going to go and join with them.

01:19:48.220 --> 01:19:50.580
Yeah, taking no chances here, really, are they?

01:19:50.580 --> 01:19:53.220
Of course, would be the time that crazy actually decides to push.

01:19:53.220 --> 01:19:55.620
So he was right.

01:19:55.620 --> 01:19:57.260
Timing slightly off, but it doesn't really matter.

01:19:57.260 --> 01:19:59.300
One versus four surely just not going to happen.

01:19:59.300 --> 01:20:02.380
He's going to the palace though. It's good to still be a little bit interesting.

01:20:02.380 --> 01:20:06.060
Yeah, yeah. Money making scheme for crazy.

01:20:06.060 --> 01:20:11.420
They've got Molly in the smoke. One of which goes towards palace.

01:20:11.420 --> 01:20:14.220
It's an ideally chance of anything happening.

01:20:14.220 --> 01:20:16.820
There you go.

01:20:16.820 --> 01:20:20.900
Healthy a player taken down. Fakes the run away.

01:20:20.900 --> 01:20:26.100
So you'll be allowed to do a bit more. I don't know about winning the round. You know you feel like you can just

01:20:26.100 --> 01:20:31.140
the way. You know, they're

01:20:31.280 --> 01:20:32.740
falling to this. If you are

01:20:32.880 --> 01:20:33.980
they do give full respect

01:20:34.100 --> 01:20:37.200
actually Molly in palace

01:20:37.340 --> 01:20:39.280
rotation around one going all

01:20:39.400 --> 01:20:41.280
the way maybe. For the con

01:20:41.400 --> 01:20:41.880
play. No, they're thinking

01:20:42.000 --> 01:20:45.880
about some kind of a. Hunt.

01:20:46.000 --> 01:20:47.880
They've bought the fact that

01:20:48.000 --> 01:20:51.080
he's run away. Which he has.

01:20:51.200 --> 01:20:52.880
But he's also not really

01:20:53.000 --> 01:20:54.380
getting involved. I think it's

01:20:54.500 --> 01:20:56.080
safe to say we thought maybe

01:20:56.100 --> 01:20:58.540
It's a shame that he doesn't make more money there.

01:20:59.540 --> 01:21:04.780
Let's make it look like the second round is kind of carnage to begin with, very, very chaotic.

01:21:05.100 --> 01:21:07.300
They can play that round, that's what they do really well.

01:21:07.740 --> 01:21:10.140
You know, of course, they've got these moments where they can be...

01:21:10.580 --> 01:21:13.420
You know, as you've spoken, they can have synergy where they can play off into the really wild,

01:21:13.420 --> 01:21:18.420
but if they won, they can fly into fights and just back their individuals and we saw our shot, they looked,

01:21:18.420 --> 01:21:22.180
and you know, those Shocker, they're going to be full of confidence after a 13-2.

01:21:22.180 --> 01:21:26.880
They started quite well here. So all we've got to work with is that MP9

01:21:30.180 --> 01:21:33.180
They throw the sense who's got the half armor with this USB

01:21:34.180 --> 01:21:35.680
We'll see

01:21:35.680 --> 01:21:37.920
How that's utilized and the symbols got himself

01:21:38.740 --> 01:21:40.740
It's Eagle

01:21:40.940 --> 01:21:43.500
Just looking me a little bit precarious, but generally should be

01:21:44.140 --> 01:21:49.260
Stealing pretty simple. This is a good move though. Crazy's got a really advanced angle angle in towards

01:21:49.260 --> 01:21:54.020
Be apps where essentially they can rotate everybody off. They can leave him alone. He's even if he dies

01:21:54.340 --> 01:21:59.020
There's still gonna be enough time where they're still figuring out is anyone else around apartments

01:21:59.020 --> 01:22:02.700
Is there anyone balcony this down the other where they can rotate back over towards the B site?

01:22:02.820 --> 01:22:04.820
It's very rare that there was someone with oh

01:22:05.580 --> 01:22:09.200
No, I was gonna say it's very rarely you get the kill immediately died through but now

01:22:09.660 --> 01:22:12.980
Crazy goes out grow that feels so unnecessary and Senzu

01:22:12.980 --> 01:22:20.980
What can this USP do? He's got a half armor like he spoke of, but he's also got a nade right on his face at MPL or find him at the MP9.

01:22:20.980 --> 01:22:27.980
It's crumbling. I just don't think Krazy needs to move there. It's such a strong angle to hold, being so unchecked.

01:22:27.980 --> 01:22:29.980
It makes that move for nothing.

01:22:29.980 --> 01:22:34.980
It is true. I mean, they've done a lot with the information. Simple, unfortunately, goes down a bit too quick.

01:22:37.980 --> 01:22:39.980
I just think for me, though, I thought they might be able to do a bit more.

01:22:39.980 --> 01:22:41.980
You leave him alone. You play Quad A.

01:22:41.980 --> 01:22:46.280
I mean, it is true, but then I think there may be maybe there is a call that comes in that's like

01:22:46.280 --> 01:22:49.380
Oh, they could be going a hey, you should try and push the flank

01:22:50.780 --> 01:22:53.420
Well, unfortunately not the case

01:22:56.980 --> 01:23:00.780
It's a small round, you know not expecting big things out of it on paper and

01:23:01.180 --> 01:23:05.080
That also can lean into some of the looser decision-making less scrutiny

01:23:05.740 --> 01:23:07.740
Into their thoughts

01:23:07.780 --> 01:23:11.100
This is the big one BC game in with the buy. We got simple on that orb

01:23:11.980 --> 01:23:16.180
If you only have the one kit, like trying to hold it onto a bit of cashier,

01:23:16.780 --> 01:23:21.980
is always slightly a pain point, I think as a pundit, but we'll see what they can do with the guns.

01:23:23.280 --> 01:23:24.180
Yeah, interesting.

01:23:25.980 --> 01:23:27.680
But a bit more useful, but does them.

01:23:27.980 --> 01:23:30.780
They're going quick in towards B here, and crazy, could have been tested.

01:23:30.780 --> 01:23:33.980
But Boss M's doing towards short, but smoking his face will make life uncomfortable,

01:23:33.980 --> 01:23:35.480
and he just can't confirm that kill.

01:23:35.480 --> 01:23:36.880
So B site taken.

01:23:37.840 --> 01:23:42.400
Really quickly here, can't deliver by simple, close but not to be,

01:23:42.400 --> 01:23:46.080
Bomb will go down and I think BC game have got a call for an early save already.

01:23:46.960 --> 01:23:49.760
Senzu's one foot in the grave, crazy's dead, simple's been tagged,

01:23:49.760 --> 01:23:54.080
I think you just say this is a wrap, we are not getting back in towards that B site.

01:23:54.480 --> 01:23:59.440
And the third turns to a fourth round, Bates just aren't slowing down at all.

01:24:00.640 --> 01:24:03.680
And BC game are still yet to really scratch the surface.

01:24:03.680 --> 01:24:09.120
I think that's a good point.

01:24:09.120 --> 01:24:12.120
Very true, man. Very very true.

01:24:12.120 --> 01:24:13.720
It'll be pretty disappointed in

01:24:13.720 --> 01:24:15.720
the way that things are going in

01:24:15.720 --> 01:24:17.720
the early rounds. Just agreed

01:24:17.720 --> 01:24:19.280
not having any presence to be

01:24:19.280 --> 01:24:21.280
honest with you. And again, you

01:24:21.280 --> 01:24:24.720
need that early competition.

01:24:24.720 --> 01:24:27.680
Much to ask at the moment, but.

01:24:27.680 --> 01:24:29.220
Five versus four safe, I would

01:24:29.220 --> 01:24:30.720
say is kind of a positive move

01:24:30.720 --> 01:24:31.720
in the right direction. I don't

01:24:31.720 --> 01:24:32.720
think they would have done that

01:24:32.720 --> 01:24:37.600
and tried to brute force it and just throw yourself at it whatever it might work but probably won't

01:24:38.400 --> 01:24:43.040
but they immediately lose control of P and they go okay that's not happening let's take the save so

01:24:43.040 --> 01:24:48.400
there's a bit more thought behind this and really it's very simple thing you could have talked about

01:24:49.040 --> 01:24:52.480
in between the maps is just like we need a bit more saves we need a bit more discipline like

01:24:52.480 --> 01:24:59.280
as a team rather than just five skilled players approaching it like a plug right let's let's move

01:24:59.280 --> 01:25:04.960
back and apply some of that discipline. Yeah, I agree. You know, kind of stick to the meta in a way.

01:25:08.160 --> 01:25:13.520
So of course, they get to reuse that by once again. And because it was for safe, they've got at

01:25:13.520 --> 01:25:16.720
least a decent amount of residual cash that even at this round before south,

01:25:17.680 --> 01:25:21.760
they can buy back in towards the next. But the fact that that's really the only positive

01:25:21.760 --> 01:25:26.720
that we can talk about for a BC game is still a worry. I just want to see something. Mirage is a,

01:25:26.720 --> 01:25:30.760
You know, it's it's a completed map. It's solved. There's nothing new

01:25:31.000 --> 01:25:35.240
He should be able to have a couple of pocket rounds to find success here

01:25:36.080 --> 01:25:38.280
in some way for BC game, but

01:25:38.920 --> 01:25:41.700
That's fast. We've been pretty defaulting the way there's adding up there. Also

01:25:42.400 --> 01:25:48.000
Quite happy to give up mid control and that worries me scrunkers looking for information and down he goes

01:25:48.000 --> 01:25:50.000
Sissy was waiting for that

01:25:50.000 --> 01:25:55.200
I was trying to keep my eyes right on me. This is the issue because they're not playing

01:25:55.200 --> 01:26:00.520
mid control. They're so prone to a flank if their timing is off and bait seems to have

01:26:00.520 --> 01:26:03.660
a way with the clock a little bit, it's catching people off guard.

01:26:03.660 --> 01:26:09.900
Barrel, barrel, barrel. Yeah, she's the barrel. Oh wow, and they moved together as well. Electronic

01:26:09.900 --> 01:26:15.720
going to find knives. Reverse is three with a compromised A bomb site. Certainly is doable

01:26:15.720 --> 01:26:20.060
here for BC game, they've got a quick move on the flank as Sensu, oh he's gonna try and

01:26:20.060 --> 01:26:25.220
pull that off, they have to be weary, smoke recovered honestly that's gonna just slow

01:26:25.220 --> 01:26:29.260
the whole thing down, Sensu on this flank, it is being watched for though, it's being

01:26:29.260 --> 01:26:33.220
heard as well, I would imagine so, Sizi can definitely hear that, oh didn't hear that

01:26:33.220 --> 01:26:37.780
he went up quick, didn't hear that he went up and Sensu does well so perhaps bait things

01:26:37.780 --> 01:26:41.540
out with the sound, it's all gonna be down to Alex here, Montau forces him out and BC

01:26:41.540 --> 01:26:47.460
game. A nice complete round they will get on the board and probably their best looking round of the entire series

01:26:48.180 --> 01:26:53.380
Yeah, unfortunately, there's not a lot of competition for that part. Yeah, you're right. Finally a gun round the 12

01:26:53.380 --> 01:27:00.660
We didn't even have any rounds that like come a bit close. Oh damn. They lost to this crazy one versus three or the you know could have occurred here

01:27:01.380 --> 01:27:04.180
I don't even know that we had any rounds on map one where they were

01:27:04.740 --> 01:27:10.900
In control and they let it slip. It was like always always a an uphill bow. The madder than I want to remember crazy

01:27:10.900 --> 01:27:14.700
he got like three entries out onto a yeah that's about the only one that's sent the

01:27:14.700 --> 01:27:19.620
all of a 1v2 against simple right at the end but even there there was never

01:27:19.620 --> 01:27:24.460
yeah you all who's constantly on the move so that that was a good round seven

01:27:24.460 --> 01:27:27.140
well played at the end it was I really like that move from electronic and

01:27:27.140 --> 01:27:30.700
Senzu that get a combination to get a crunch back in towards mid late round

01:27:30.700 --> 01:27:36.220
really really nicely done since you'll get one I think it's a melee trader simple

01:27:36.220 --> 01:27:38.540
is here he missed an opportunity a little bit of a stutter to be honest

01:27:38.540 --> 01:27:40.060
The second time I'm asking, same result.

01:27:40.060 --> 01:27:41.300
I sent it out, comes out on top.

01:27:41.300 --> 01:27:44.460
Who really continues to have a bit of a storm over series

01:27:44.460 --> 01:27:47.380
was so, so impactful and towards map number one.

01:27:47.380 --> 01:27:48.900
I've seen more of the same here.

01:27:48.900 --> 01:27:53.380
On Mirage, B site is open, crazy's pulling away

01:27:53.380 --> 01:27:56.260
and, well, for lack of a better term,

01:27:56.260 --> 01:27:57.380
it's a bit of a crazy move.

01:27:57.380 --> 01:27:59.220
I don't know why you would pull away from B.

01:27:59.220 --> 01:28:01.380
They've taken mid control, they're moving short.

01:28:01.380 --> 01:28:03.740
Surely you'd assume that they naturally want to finish there,

01:28:03.740 --> 01:28:04.780
but he's going to try and group up

01:28:04.780 --> 01:28:07.060
and I think as we move in towards B,

01:28:07.060 --> 01:28:09.060
you might just get another BC game safe.

01:28:10.340 --> 01:28:11.840
Yeah, not ideal here.

01:28:11.840 --> 01:28:15.140
But that is the way it's going to have to go by the looks of things.

01:28:19.440 --> 01:28:25.200
And it seems we are sort of delaying the inevitable as this bomb is set to go down, but this game is not really moving.

01:28:25.200 --> 01:28:28.400
Look at this contingency plan, little insurance policy by a Santhea.

01:28:28.400 --> 01:28:32.600
Like, no stone unturned by Bay, I've got to respect it.

01:28:32.600 --> 01:28:35.840
Santhea holding for that deep, deep flank.

01:28:37.060 --> 01:28:39.300
as he misses off, he takes a big tag so...

01:28:39.860 --> 01:28:42.420
They're half way thinking about it though, they've got two players up short.

01:28:42.660 --> 01:28:44.260
Yeah but then Skrunk's not here, it's kind of weird.

01:28:44.260 --> 01:28:45.300
It feels like...

01:28:45.300 --> 01:28:48.500
Is it a proactive exit or anything? I mean this scoop-up simple's up.

01:28:49.780 --> 01:28:50.820
I think that was the idea.

01:28:52.340 --> 01:28:53.460
Skrunk goes down though.

01:28:54.340 --> 01:28:56.500
It's important to save if you are saving.

01:28:57.060 --> 01:29:02.340
A little bit difficult there as you mentioned, the sentry owl was on the hunt for that one way ahead of time.

01:29:02.340 --> 01:29:02.840
Yeah.

01:29:03.060 --> 01:29:05.140
Maybe even before the bomb was going down so...

01:29:05.140 --> 01:29:11.140
Yeah, he never joined them really, which is, you know, I like this is these small lot of details that are making a big difference.

01:29:12.340 --> 01:29:16.640
Those are like, the AK and the AWP will save and that you have a bit of cash to fall back on.

01:29:17.640 --> 01:29:18.640
But it is important.

01:29:19.340 --> 01:29:26.140
We'll get our first BC game time out as an enter on to the mic and unfortunately we did see in

01:29:27.840 --> 01:29:32.440
that kind of, you know, first game, unfortunately, he called it all three time out. They made no difference, right?

01:29:32.440 --> 01:29:37.120
So the hope here is that they can kind of build off the back of this. They can buy around as you can see

01:29:37.540 --> 01:29:39.040
Technically we could double off as well

01:29:39.040 --> 01:29:43.720
You know we've spoken our sense of an ability to secondary or but something you'd love to doing on the Mongols

01:29:43.720 --> 01:29:48.160
And he has six point a cage. It could be a temptation but up for the rifle simply a shot back over

01:29:48.760 --> 01:29:56.640
And see what we've got for us here in towards the next but so far it still remains to be a very uninspiring BC game here in this series

01:29:57.600 --> 01:30:01.300
Yeah, it's still early doors on the Mirage the timeout feels like it comes at a good time

01:30:01.300 --> 01:30:06.500
you know head of an important rifle round and after some shakiness to say the least.

01:30:08.020 --> 01:30:15.300
So we'll see if they are able to create any more rounds hopefully a little bit more competition

01:30:15.300 --> 01:30:21.780
but it is just again looking dangerously close to the one-way traffic you know they not quite

01:30:21.780 --> 01:30:25.540
cracking the nut but they're very very close. Good nade damage to kick things off but it's

01:30:25.540 --> 01:30:34.040
But it's going to be a quick execute here, they keep it classic after a timeout, going fast, finding the first, Skrunk will go down.

01:30:35.040 --> 01:30:41.040
And that is a retake going to be required from PC Game, they indeed have the utility, have the kits, all the pieces.

01:30:42.040 --> 01:30:53.540
But it's not happening, they moved for another save, so I think at some point we've got to start giving these a little bit of a moneyball style though, you know, that it's like, okay, if you don't have the advantage, concede the round.

01:30:53.540 --> 01:30:55.540
If you don't have the advantage, concede the round.

01:30:55.540 --> 01:30:58.540
This is one where we might argue, yeah, they could get in

01:30:58.540 --> 01:31:02.540
a lot of low HP bars, they don't rightly know that, but they are just playing like,

01:31:02.540 --> 01:31:07.540
get on base, no running, no being greedy, no being a hero.

01:31:07.540 --> 01:31:10.540
Whether it's gonna work or not, obviously it wins to be seen.

01:31:10.540 --> 01:31:14.540
You just can't win Counter Strike by saving every time you lose one kill.

01:31:14.540 --> 01:31:17.540
You're never gonna win. It's very scared, Counter Strike.

01:31:17.540 --> 01:31:20.540
And if anything, it kind of maybe proves to me the mental state that these games

01:31:20.540 --> 01:31:26.100
can't just do not back themselves like every other top team in a situation like that would at least give it a look in

01:31:26.100 --> 01:31:30.700
You got four guys were full HP. You have a bit of utal. You have kids

01:31:30.700 --> 01:31:34.500
I mean like the fact that no one gives that a look in is it's absolutely insane

01:31:34.500 --> 01:31:39.700
You lose one opening kill and you just call it a day. Yeah, you're just gonna lose playing like this

01:31:39.700 --> 01:31:43.780
It's scared like it really is kind of not the way you want to approach this

01:31:43.780 --> 01:31:48.040
I'm sure you know one of the big issues is not having any kind of CT presence. Obviously that makes

01:31:48.040 --> 01:31:50.840
retakes considerably harder, but he starts playing at time.

01:31:51.840 --> 01:31:54.240
I mean, you say that, they had a guy in stairs,

01:31:54.240 --> 01:31:56.140
I think you flash electronic in, see what he can do.

01:31:56.140 --> 01:31:57.640
If he goes down immediately, then you save.

01:31:57.640 --> 01:32:00.240
Yeah, you know, he might be able to find a kill or two.

01:32:00.240 --> 01:32:01.140
You've got to look in.

01:32:01.140 --> 01:32:07.340
It's for me, that is more damning than any other kind of loss round I've seen for BC game.

01:32:07.340 --> 01:32:09.340
They have zero confidence in themselves.

01:32:09.340 --> 01:32:11.640
There's no teamwork here, they're not playing together.

01:32:11.640 --> 01:32:13.740
And this actually looks so different to what we saw against Vitality.

01:32:13.740 --> 01:32:15.340
There was actually moments of brilliance,

01:32:15.340 --> 01:32:19.820
and you know, these pocket individual moments, but it's just not been the case.

01:32:20.620 --> 01:32:23.500
Six runs already, T-side, it's a pretty good scoreline, and what is what?

01:32:23.500 --> 01:32:26.060
So this will be the third most seed serve on the map of the ball, like,

01:32:27.020 --> 01:32:30.860
we're at a point now of kind of slightly no return, you have to be giving those a go.

01:32:30.860 --> 01:32:34.300
From here on out, you can't afford to just soft save every single round.

01:32:34.300 --> 01:32:38.140
But they're hoping to make this one work, I suppose, if the case is slight bolster up,

01:32:38.140 --> 01:32:41.340
Simple's going to lose out to an AK, you know, it's really not looking good for him,

01:32:41.340 --> 01:32:49.340
he is yet to frag. Scrunk hidden away. It's difficult to say that he sends two flies in.

01:32:49.340 --> 01:32:53.420
It's the opposite end of the spectrum here for this round. And the same result, unfortunately.

01:32:53.420 --> 01:33:00.380
So, you know, nothing is sticking. It's difficult, man. I think BC game getting their own heads.

01:33:00.380 --> 01:33:06.780
They probably think they are better here because of the name value. And unfortunately,

01:33:06.780 --> 01:33:09.180
They are teaching them a big, big lesson.

01:33:10.180 --> 01:33:11.980
Very one-sided stuff.

01:33:14.780 --> 01:33:19.180
Will be an active exit, maybe a late attempt to the defuse, because they do have kits.

01:33:19.880 --> 01:33:22.880
Conditioning them, they must be saving, they've loved to save.

01:33:24.880 --> 01:33:25.680
I mean, there's a chance.

01:33:25.680 --> 01:33:27.080
This is actually kind of wild, but...

01:33:27.080 --> 01:33:27.580
Go on.

01:33:27.580 --> 01:33:29.480
...Kazor is here, more top clubs.

01:33:29.480 --> 01:33:29.980
In!

01:33:29.980 --> 01:33:31.180
He gets them both.

01:33:31.180 --> 01:33:32.680
Bit of help from MPL as well.

01:33:32.680 --> 01:33:33.680
I love the idea.

01:33:33.680 --> 01:33:35.180
I love the idea, why not?

01:33:35.180 --> 01:33:37.940
You got nothing to lose this point. You're seven one down. Yeah, right. I

01:33:38.540 --> 01:33:40.540
can get behind it

01:33:41.260 --> 01:33:43.580
Great down in though. We get to see simple guy on the board

01:33:44.100 --> 01:33:47.460
He's getting out fragged by Scronk at the moment. So a

01:33:48.180 --> 01:33:52.460
Bit of a tough predicament that I think it's safe to say he's really yet to get going

01:33:53.140 --> 01:33:57.900
After back off he's drunk. We've really struggled about number one that might even be slightly more damning

01:33:58.620 --> 01:34:02.940
Taz getting very vocal here coach in either side for those who may be unaware as we didn't tune in with again

01:34:02.940 --> 01:34:08.840
Yes, they are to the CEO over towards a bait obviously maddened is normally the coach from fortune had visa issues

01:34:08.960 --> 01:34:13.540
But I'll text for himself. You know, we we did a bit of research is there before my time

01:34:13.540 --> 01:34:15.740
I will say is whenever I was on the right way

01:34:15.740 --> 01:34:19.980
He's made a couple of teams might have made it to like the dream hack level in my mate

01:34:19.980 --> 01:34:24.820
I can major a couple of shows minors to be fire were like one of those

01:34:25.540 --> 01:34:30.900
Classic minor run. Yeah, he made it with QB fire. I think today is the team where boomage started

01:34:30.900 --> 01:34:32.900
I don't know if it was around the same time.

01:34:32.900 --> 01:34:34.900
The first thing I ever commentated.

01:34:34.900 --> 01:34:37.900
My first ever game I commentated ever.

01:34:37.900 --> 01:34:39.900
Commentated was, uh,

01:34:39.900 --> 01:34:42.900
Navi Junior Academy, which had, um,

01:34:42.900 --> 01:34:45.900
it was, it was Bit, Monosy, Onkia,

01:34:45.900 --> 01:34:47.900
um, Topher maybe?

01:34:47.900 --> 01:34:50.900
I think so. And there was another,

01:34:50.900 --> 01:34:52.900
another guy now, which I'm forgetting,

01:34:52.900 --> 01:34:54.900
but it was a good one, against Punta Fertile Fire.

01:34:54.900 --> 01:34:56.900
First ever game.

01:34:56.900 --> 01:34:58.900
So yeah, a little bit of knowledge in there,

01:34:58.900 --> 01:35:04.100
in there, but it seemed he was kind of like a super sub and maybe a bit of a pug star,

01:35:04.100 --> 01:35:08.780
but didn't quite break into the notable levels. But in those days, tough to do, you know,

01:35:08.780 --> 01:35:14.020
you got to get the permission of like Zeus and Flamie and Edward and you know, all these

01:35:14.020 --> 01:35:20.300
kind of seized, you know, all these like big legendary names to really push into the higher

01:35:20.300 --> 01:35:21.300
leagues as it were.

01:35:21.300 --> 01:35:24.380
Yeah, but essentially what we're saying is that he actually, he doesn't have a bit of

01:35:24.380 --> 01:35:29.340
value to add in here but I think generally you can leave it up towards Alex unless be real not a lot

01:35:29.340 --> 01:35:33.660
of coach needed for baiting this one. No this is true he's probably, yep, yeah doing that.

01:35:33.660 --> 01:35:40.940
Oh, he knows it here, he knows it's too here. How will he deal? He can't. Tries to find crazy but cannot deliver.

01:35:42.460 --> 01:35:47.020
Down to Alex and a senthyal in this one make that just a senthyal. He's had some fantastic

01:35:47.020 --> 01:35:53.180
moments but a one versus four is surely a task too tall, a swing and a fine but a tag. These are

01:35:53.180 --> 01:35:59.420
So, yeah, and he's seen off in the end there, finally, something to fall back on, an immediate

01:35:59.420 --> 01:36:04.060
success by BC game off the back of their pause, which is a positive, but still a pretty long road

01:36:04.060 --> 01:36:08.060
to recovery. For me to even feel confident that they have any sort of chance in Mirage,

01:36:08.060 --> 01:36:11.740
I need to see them get five at the heart. Yeah, absolutely. I mean, the change up into this round,

01:36:11.740 --> 01:36:16.460
of course, is that double orb, and I think it's something that catches Bay off guard ever slightly,

01:36:17.020 --> 01:36:20.540
but now the jig is up, you know, you can't use the same tricks in theory.

01:36:20.540 --> 01:36:22.780
Double orb can still be a bit hard to get through.

01:36:22.780 --> 01:36:26.620
Um, but yeah, we'll see here, two rounds still not enough of course.

01:36:26.620 --> 01:36:29.500
Interesting that it's crazy using it. Interesting that it's crazy using it, right?

01:36:29.500 --> 01:36:35.580
Because you know, it sends you likes to double orb, but you did it so much on towards the Mongols and

01:36:36.700 --> 01:36:38.620
Crazy they wanted to wield at the moment.

01:36:38.620 --> 01:36:43.340
Yeah, it seems like it might be a therefore, a moment of him like stepping up and being like

01:36:44.220 --> 01:36:46.700
Can I double orb? I'm feeling like this could be a good idea.

01:36:47.580 --> 01:36:48.220
Oh my.

01:36:48.220 --> 01:36:51.420
on the AK, the molesters too.

01:36:52.920 --> 01:36:55.920
Making it look so damn easy in towards middle.

01:36:57.020 --> 01:37:01.220
Simple hanging around here, contemplating, thinking about taking a fight

01:37:01.220 --> 01:37:03.620
and he would be on the right lines, he's been spotted here.

01:37:04.620 --> 01:37:09.420
It's not fancy that fight, so you can see a shift, as we said, in that confidence.

01:37:09.420 --> 01:37:14.520
Again, I think in the opening fights on Overpass, he probably would have gone for it,

01:37:14.520 --> 01:37:15.920
probably would have lost it to be fair.

01:37:15.920 --> 01:37:21.680
So they've definitely changed things up a bit slightly in terms of their attitude, I think.

01:37:21.680 --> 01:37:26.540
Yeah, they've run away themselves in, I think, a little bit, not to give freebies over towards bait.

01:37:26.540 --> 01:37:28.780
But it's still a really difficult spot for them in right now.

01:37:28.780 --> 01:37:31.380
3 vs 5, they're scaling up short, crazy's here.

01:37:31.380 --> 01:37:36.720
But a kill on towards Disney in the previous spot, across by Alex with force, crazy way,

01:37:36.720 --> 01:37:41.480
and now he's in trouble, he's going to get suffocated in, whether it's a bomb or whether it's from short.

01:37:41.480 --> 01:37:45.520
He's dead nonetheless, he gets his one before he drops, but it's not going to make a difference.

01:37:45.520 --> 01:37:50.640
the molly may miss but it will not affect how this round is going to end. An eighth on the board,

01:37:50.640 --> 01:37:56.160
four bait, remaining two and simple and skrunk will just save and we're still

01:37:56.160 --> 01:38:02.720
yet to see simple get a kill, 0 and 6 for him. Been a while since he's died I suppose so you

01:38:02.720 --> 01:38:07.920
know a lot of rounds where maybe he's not quite needed and they have been saving but yeah the 0

01:38:07.920 --> 01:38:12.560
6 is not a good sign this is the guy that you need to be rallying behind yeah especially the

01:38:12.560 --> 01:38:16.560
the back of what 28 kills yesterday on that D2.

01:38:19.160 --> 01:38:19.860
Very mental.

01:38:19.860 --> 01:38:23.760
Feels like it is unfortunately going to be another non-starter here.

01:38:26.060 --> 01:38:27.260
Very, very challenging.

01:38:29.560 --> 01:38:31.560
All the side of BC game.

01:38:34.460 --> 01:38:35.560
I think it is set to continue.

01:38:35.560 --> 01:38:36.760
Two rounds, just not enough.

01:38:36.760 --> 01:38:40.460
You need that 8-4 at the very least, even a 9-3, but you know,

01:38:40.460 --> 01:38:46.960
If you let it go to that 10-2, I think you lose us as like the impartial commentators

01:38:46.960 --> 01:38:50.880
and whatnot to try and find ways to big you up and build a narrative.

01:38:50.880 --> 01:38:51.880
It goes like that.

01:38:51.880 --> 01:38:56.200
It's just going to be over, unfortunately, and no competition getting knocked out.

01:38:56.200 --> 01:39:01.800
Of Atlanta, it's a little heartbreaking for a BC game that I think trying to really prove

01:39:01.800 --> 01:39:06.360
to people that they can do it, that it's not just headline signings and everybody getting

01:39:06.360 --> 01:39:12.360
team. They've been paid a bit

01:39:12.460 --> 01:39:14.360
too much and you know, simple

01:39:14.460 --> 01:39:16.360
on the team or whatever. Um

01:39:16.460 --> 01:39:18.360
they are trying to prove that

01:39:18.460 --> 01:39:19.360
they can be a competitive team

01:39:19.460 --> 01:39:21.360
simple on the board, but

01:39:21.460 --> 01:39:23.260
unfortunately. I have to go

01:39:23.360 --> 01:39:25.260
quickly afterwards for short.

01:39:25.360 --> 01:39:27.260
Um, but also just the fact that

01:39:27.360 --> 01:39:28.260
they've lost another player

01:39:28.360 --> 01:39:30.260
here. Bad advantage solidly

01:39:30.360 --> 01:39:32.260
locked in just fighting dry

01:39:32.360 --> 01:39:35.260
right? Electronic. They do

01:39:35.260 --> 01:39:38.160
that are kind of knocking on the door.

01:39:38.160 --> 01:39:40.200
Bet boom, they'll do that.

01:39:40.200 --> 01:39:42.100
So I think the BC game are maybe like,

01:39:42.100 --> 01:39:43.740
oh, we sort of like that style, but you're not.

01:39:43.740 --> 01:39:45.080
You can't go close to them though.

01:39:45.080 --> 01:39:46.700
You're not as close to the game.

01:39:46.700 --> 01:39:48.860
You don't have that extra kind of in your blood,

01:39:48.860 --> 01:39:52.180
in your DNA, and it does make a difference.

01:39:52.180 --> 01:39:53.180
Crazy might be one of them.

01:39:53.180 --> 01:39:54.900
Oh, he certainly is.

01:39:54.900 --> 01:39:55.940
He's dropped that bomb.

01:39:55.940 --> 01:39:56.940
This is now around.

01:39:56.940 --> 01:39:58.540
This is now most certainly back on.

01:39:58.540 --> 01:40:00.140
Yeah, there's legs behind this.

01:40:01.740 --> 01:40:02.700
Really kind of looked towards Gensar,

01:40:02.700 --> 01:40:04.860
so I think in particular, try and bail them out.

01:40:04.860 --> 01:40:09.840
skunks gonna sit behind a swing but the loss crazy keeping them afloat he's

01:40:09.840 --> 01:40:13.880
having a nice round and a hero moment says he's just gonna completely hit

01:40:13.880 --> 01:40:20.920
our scrunks and down he goes so at the very least third put on the board you

01:40:20.920 --> 01:40:27.000
try and save face doing this first half for his technical it's workable it could

01:40:27.000 --> 01:40:29.880
be still very difficult you the pistol you the fourth by your first gun round

01:40:29.880 --> 01:40:34.840
thrust to feel confident about it but nice recovery there it's a two-versus

01:40:34.840 --> 01:40:37.360
versus four and it's all of a backer crazy done so well.

01:40:37.360 --> 01:40:40.280
No, I mean, especially when you, at the start of that round,

01:40:40.280 --> 01:40:43.400
as it kind of develops, it looks more likely

01:40:43.400 --> 01:40:45.040
that you're gonna lose it than the 10-2

01:40:45.040 --> 01:40:47.040
is still in the back of your mind.

01:40:47.040 --> 01:40:48.160
That's now been written off.

01:40:48.160 --> 01:40:50.800
Yeah, I think 8-4 you would absolutely take

01:40:50.800 --> 01:40:52.760
about 30 seconds or so there.

01:40:52.760 --> 01:40:56.120
10-2 was your only chance.

01:40:56.120 --> 01:40:57.640
Lovely little move from electronic.

01:40:57.640 --> 01:40:59.920
He's able to make it away nearly five to two kills in fact.

01:40:59.920 --> 01:41:01.240
It's unfortunate to get it to be honest.

01:41:01.240 --> 01:41:02.640
Yeah, great way to kick things off.

01:41:02.640 --> 01:41:05.240
The Nade could do it if placed well enough.

01:41:10.240 --> 01:41:11.140
Oh, bang!

01:41:12.040 --> 01:41:14.940
Of course with that angle for sentry there's a bit of a gap in the woods that you can see

01:41:14.940 --> 01:41:16.840
that sentry just doesn't capitalize upon.

01:41:19.840 --> 01:41:20.340
So...

01:41:22.040 --> 01:41:24.840
Now on to three, but with Alex so low...

01:41:32.640 --> 01:41:36.320
What do we do from a spot like this?

01:41:36.320 --> 01:41:41.040
When a group up moves to a short, it potentially feels like a B hit.

01:41:41.040 --> 01:41:46.000
If they can find Scrung, it looks tempted to just check Con for information.

01:41:46.000 --> 01:41:49.160
And moving forward, is he up into the walls out of the boost up?

01:41:49.160 --> 01:41:52.760
Will Send of the Orb can Simplify in the flick?

01:41:52.760 --> 01:41:53.760
Yes, yes he can.

01:41:53.760 --> 01:41:54.760
Alex gets caught.

01:41:54.760 --> 01:41:55.760
Simplify looks for more.

01:41:55.760 --> 01:42:00.440
And finally we're getting the moment from the man himself as Simpl goes for three.

01:42:00.440 --> 01:42:02.480
Long time coming and a slow star buddy.

01:42:02.480 --> 01:42:05.120
at least to end on a high note, 8-4.

01:42:05.120 --> 01:42:06.760
So a lot more to do for BC's game,

01:42:06.760 --> 01:42:08.480
but we'll see if they can in the second half.

01:43:02.480 --> 01:43:04.480
I

01:43:32.480 --> 01:43:34.480
I wanna see you

01:43:34.480 --> 01:43:37.980
I know you and I need a new

01:43:37.980 --> 01:43:38.980
New

01:43:38.980 --> 01:43:39.480
New

01:43:39.480 --> 01:43:41.480
And I need a new

01:43:41.480 --> 01:43:43.480
You come and get me

01:43:43.480 --> 01:43:44.980
See me through

01:43:44.980 --> 01:43:45.980
New

01:43:45.980 --> 01:43:46.480
New

01:43:46.480 --> 01:43:48.480
Now I see you

01:43:48.480 --> 01:43:50.480
I know you and I

01:43:50.480 --> 01:43:51.480
New

01:43:51.480 --> 01:43:52.480
New

01:43:52.480 --> 01:43:53.480
New

01:43:53.480 --> 01:43:55.480
And I need a new

01:43:55.480 --> 01:43:57.480
I know you and I

01:43:57.480 --> 01:44:00.480
New

01:45:00.480 --> 01:45:02.480
He's got a clue!

01:45:03.480 --> 01:45:05.480
He's got a clue!

01:45:06.480 --> 01:45:08.480
He's got a clue!

01:45:10.480 --> 01:45:12.480
He's got a clue!

01:45:12.480 --> 01:45:34.320
Still slightly uninspiring from BC game but at least there's a little bit more

01:45:34.320 --> 01:45:38.560
on offer than what we saw on that overpass. 8-4 at the half based on looking pretty

01:45:38.560 --> 01:45:42.860
comfortable, pretty calm and collected throughout the majority of their T-style.

01:45:42.860 --> 01:45:47.460
Now they move on towards the CT to see whether they can close out this series 2-0.

01:45:47.460 --> 01:45:52.860
It was a very slow start, unfortunately, for the big man, Simple himself, but a nice ending with a little freebies.

01:45:52.860 --> 01:46:02.060
Yeah, I mean, whether it's fire, the smoke really, we'll see if there's any chance for this BC gameside to really come back into things.

01:46:02.060 --> 01:46:04.560
I do just feel there might be a quick reset, you know what I mean?

01:46:04.560 --> 01:46:08.520
like you lose out the pistol and bait are able to just brush it off.

01:46:09.420 --> 01:46:09.960
But we'll see.

01:46:09.960 --> 01:46:14.260
Ex-Q coming in, they're not messing around a lot of chatter around what to do in this pistol.

01:46:14.260 --> 01:46:16.720
I am sure let's absolutely get it in that bag.

01:46:16.720 --> 01:46:18.320
Trying to take some long range fights here.

01:46:18.320 --> 01:46:20.760
Certainly, ill-advised at times.

01:46:20.760 --> 01:46:23.920
The closer ones are better, but we'll get the bomb down.

01:46:23.920 --> 01:46:26.620
So an advantage for BC game.

01:46:27.060 --> 01:46:27.760
It'll be a tough one.

01:46:27.760 --> 01:46:32.620
There is a kit available for Alex, something you see all too often in the pistols these days,

01:46:32.620 --> 01:46:35.320
but they obviously want to try and mount a bit of a retake,

01:46:35.320 --> 01:46:38.720
try and get him in towards the site and force out that defuse,

01:46:38.720 --> 01:46:43.520
which the CT players might be able to do still down by a man.

01:46:43.520 --> 01:46:44.620
Taking another though.

01:46:44.620 --> 01:46:47.520
Now there's a smoke on top of the bomb and get that kit in there.

01:46:47.520 --> 01:46:49.520
Alex is trying to find the bomb.

01:46:49.520 --> 01:46:52.120
It's a little messy and well, they're a bit all over the place.

01:46:52.120 --> 01:46:54.620
They're on top of each other, sent the alt, trying to do the same thing.

01:46:54.620 --> 01:46:57.920
The knife is out and he does not pass his chances.

01:46:57.920 --> 01:47:00.920
And they have swarmed him, eating him alive.

01:47:00.920 --> 01:47:08.700
PC game will take the pistol and perhaps the dream of the gap close the third map is starting to become a reality

01:47:08.840 --> 01:47:10.840
Yeah, since as well

01:47:10.840 --> 01:47:16.100
Four kills was a man and a knife in there, too, and you get you can second round over that

01:47:17.000 --> 01:47:21.640
Trying to not sure if you really want to doing that on the T side, but it is obviously it's a possibility

01:47:21.880 --> 01:47:27.240
He does really well, and I love this as well. They tap on towards the bomb. They they know it's a one round

01:47:27.240 --> 01:47:29.240
They dive on in

01:47:29.240 --> 01:47:31.920
Sends it, done an AK for him, pulled out a utility.

01:47:32.800 --> 01:47:33.920
Flash down.

01:47:34.280 --> 01:47:36.720
Doesn't affect Kensasol and Sizi who are both here.

01:47:36.720 --> 01:47:38.000
I'm looking for more!

01:47:38.280 --> 01:47:41.920
Dango sends you the MP7, looks for a double and crazy, you'll get both.

01:47:41.920 --> 01:47:45.680
So the response is there, level the playing field back in a 3 vs 3.

01:47:45.680 --> 01:47:51.720
But even still, there's no real information of a busy game to work with of what this setup actually is.

01:47:52.280 --> 01:47:54.040
Super important trade though, man.

01:47:54.040 --> 01:47:59.000
Like, even if he only gets one there, it's still not a good looking round.

01:47:59.240 --> 01:48:02.920
But the 3 vs 3 makes it much more doable. Simple up in the window.

01:48:02.920 --> 01:48:03.920
I think he knows.

01:48:04.480 --> 01:48:08.040
Oh, and it's a Scout as well. Any other weapon for MPL?

01:48:08.040 --> 01:48:10.920
I think he just gets that kill. It was gifted to him, but...

01:48:11.240 --> 01:48:13.880
He panics with the Scout as he would at that sort of range.

01:48:14.080 --> 01:48:15.760
It's a little tag as well, like...

01:48:15.920 --> 01:48:17.880
Just through the corner of the wall or something.

01:48:18.600 --> 01:48:20.720
So might call these more tagged.

01:48:21.040 --> 01:48:22.920
I don't know if it's going to have too much of an effect.

01:48:22.920 --> 01:48:25.400
I just think that with that kill, they've got enough control.

01:48:25.840 --> 01:48:28.520
Strong weapon really starts to...

01:48:29.240 --> 01:48:31.240
Sing. Oh my god.

01:48:31.240 --> 01:48:32.240
Messy for both.

01:48:32.240 --> 01:48:33.240
Scrunch side. Come on guys.

01:48:33.240 --> 01:48:34.240
See it off.

01:48:34.240 --> 01:48:35.240
Let's get it done.

01:48:35.240 --> 01:48:39.240
Alex gonna reveal himself and clean it from simple as I think he was just pulling off a reload.

01:48:40.240 --> 01:48:45.240
So for a moment, for a moment scary, BC gave it's kind of good sign so they're able to recover around like that.

01:48:45.240 --> 01:48:47.240
That again happened on Overpass.

01:48:47.240 --> 01:48:49.240
I think it would have been a done deal.

01:48:49.240 --> 01:48:51.240
Five versus three, maybe even two.

01:48:51.240 --> 01:48:54.240
And they just completely fluffed around.

01:48:54.240 --> 01:48:59.240
Players like crazy looking quite decisive in important moments.

01:48:59.240 --> 01:49:01.240
Bonapula there as well, for simple in fact.

01:49:03.240 --> 01:49:07.240
See what? But, 8-6, and being that as it was, a forced bite.

01:49:08.240 --> 01:49:12.240
Nothing really to work with in terms of the full buy here, but it is a deco. Keep an eye on this.

01:49:13.240 --> 01:49:19.240
Unfortunately, the main guy I look towards in decos for bait is MPL. He's the first to fall, so I'll change the things.

01:49:19.240 --> 01:49:27.240
Sissi's really good on pistols, even saw it in this pistol here, got a couple of kills, but simple, nice shot from him at range, will catch the head of Alex.

01:49:27.240 --> 01:49:40.240
Sissi R wants to take the next fight, he'll lose his life as well, simple, it's warming up, it's taking a while, he was 0-6 at 1 point, then 1-7, it was tough, but he's kind of frying at the moment.

01:49:40.240 --> 01:49:45.240
He's going to look for something, he'll get one with a Maktan to see it off, potentially could have even knifed there if he wanted to.

01:49:45.240 --> 01:49:47.000
But the deco

01:49:47.000 --> 01:49:51.680
Seen off very simply the sex going on is pretty important. This is for bait to stay in control

01:49:56.120 --> 01:50:01.360
Trying to catch the chatter, but it's a little a little quiet, you know a little more calculated

01:50:03.560 --> 01:50:07.640
This time I think the mental is the key thing they look a bit more head in the game

01:50:08.200 --> 01:50:13.760
And they were on map number one complete capitulation you could feel it by what they were doing on the server

01:50:13.760 --> 01:50:19.920
Yeah, in all honesty didn't need too much, but you know simple head-in-hands and all the emotions

01:50:19.920 --> 01:50:24.000
Sensors are drop-sizzy and now they will indeed unleash

01:50:24.520 --> 01:50:28.280
Into onto the same bombsite. Maybe a bit too quick though. Alex has finished off one with the HE

01:50:28.600 --> 01:50:36.800
MPL holds him at bay lots of damage actually taken onto these remaining players crazy gonna fall electronic. He's over lurking around

01:50:38.480 --> 01:50:40.120
Still though it looks quite good

01:50:40.120 --> 01:50:43.960
even though they do need to retake they do need to be weary of how deep electronic has gotten

01:50:44.600 --> 01:50:46.200
could cut simple off actually

01:50:47.240 --> 01:50:47.800
npl

01:50:49.560 --> 01:50:55.720
a very good spot to do that but he's not going to commit those kids want to go down

01:50:56.920 --> 01:51:01.800
full about this one isn't it and electronic just spotted that starts to unravel the round and

01:51:02.680 --> 01:51:06.680
the wool has been pulled off of the eyes of bait they know what's up now it's going to be that be

01:51:06.680 --> 01:51:14.520
here and a retake required a formidable famous duo in their prime and looking to roll back the

01:51:14.520 --> 01:51:19.720
ears a little bit simple and electronic needs something special in this two versus three especially

01:51:19.720 --> 01:51:25.160
of how low simple is he's parked up towards bench and electronic boosted on the site often overlooked

01:51:25.160 --> 01:51:30.520
in moments like this but a drive by for a centiel or fine simple so an electronic has got to bail

01:51:30.520 --> 01:51:35.080
them out time is his best friend attack but he maybe even goes a little bit early and now

01:51:35.080 --> 01:51:39.080
Now an own quantity should be unwinnable and is.

01:51:39.080 --> 01:51:41.680
Honestly, it's a nice idea, but electronic,

01:51:41.680 --> 01:51:43.520
when he sees that he's not sticking it,

01:51:43.520 --> 01:51:46.800
I think he has to actually just try and stay hidden,

01:51:46.800 --> 01:51:48.640
try not to show that presence,

01:51:48.640 --> 01:51:52.120
wait as long as possible, but in the end, not to bait.

01:51:53.360 --> 01:51:54.880
It's a really good retake for bait,

01:51:54.880 --> 01:51:57.560
and a pretty decent first gun run as well.

01:51:57.560 --> 01:51:59.240
Doesn't start well, but it'll recover it.

01:51:59.240 --> 01:52:00.600
It's pretty important.

01:52:00.600 --> 01:52:01.440
It's tough.

01:52:01.440 --> 01:52:04.280
The unknown variable there is that they don't have kits.

01:52:04.280 --> 01:52:07.100
I think if he'd known that and he rolls the clock down

01:52:07.100 --> 01:52:09.040
just another couple of seconds,

01:52:10.160 --> 01:52:11.720
it could have been a completely different story.

01:52:11.720 --> 01:52:13.100
So it's tough.

01:52:13.100 --> 01:52:15.260
I think if you consider kits in the equation,

01:52:15.260 --> 01:52:16.400
you do maybe have to jump.

01:52:16.400 --> 01:52:18.800
You do maybe have to go early.

01:52:18.800 --> 01:52:22.120
Well, unfortunately, he kind of goes left

01:52:22.120 --> 01:52:23.800
when he should have gone right.

01:52:23.800 --> 01:52:25.640
Very tough call.

01:52:25.640 --> 01:52:26.480
But-

01:52:26.480 --> 01:52:29.520
I would like to say it's kind of spot on though.

01:52:29.520 --> 01:52:31.960
It's just, it's like, you've got two options.

01:52:31.960 --> 01:52:32.800
You chose the wrong one.

01:52:32.800 --> 01:52:33.640
Yeah.

01:52:33.640 --> 01:52:37.680
What do you want me to do like roll back time or whatever and you go the other way?

01:52:37.680 --> 01:52:40.320
It just doesn't work like that in a game of Counter-Strike

01:52:41.440 --> 01:52:45.480
Especially kind of strike. I think that's what makes it yeah a lot of fun like mobs and things

01:52:45.480 --> 01:52:50.640
You can kind of crunch the numbers a lot better in your head and and there are often

01:52:51.560 --> 01:52:58.120
Decisions that are objectively the right one to make yeah, it's just not quite the same in like FPS games in particular

01:52:58.120 --> 01:52:59.280
Yeah, the beauty of it is you know

01:52:59.280 --> 01:53:05.280
Can you essentially split second even arguably that kind of subconsciously made the right call at the right time for this right?

01:53:05.640 --> 01:53:08.720
It might just be the type of player that you are. Yeah, you know electronic

01:53:09.360 --> 01:53:12.880
Backs himself and in the past wins a 1v3 there

01:53:13.320 --> 01:53:17.920
He just didn't quite land the shots to do that whereas someone a bit more, you know

01:53:18.040 --> 01:53:24.680
Cerebral like an IGL type might indeed play the long game. Yeah, and it's not something that we can kind of like

01:53:25.560 --> 01:53:27.000
essentially

01:53:27.000 --> 01:53:30.920
to take in a way like game sense it is just you know you have it you don't really

01:53:30.920 --> 01:53:36.200
to be on the angle should get you've got a double stack on which is kind of

01:53:36.200 --> 01:53:39.200
interesting and has the potential to be maybe something of love that second

01:53:39.200 --> 01:53:42.180
player now definitely not that damage coming through but city is tunnel

01:53:42.180 --> 01:53:46.080
visioned in here he's been very careful he knows about a lot of play MPL of fine

01:53:46.080 --> 01:53:49.640
one but there is that tunnel vision really costing city but it might not

01:53:49.640 --> 01:53:53.600
make a difference the last man is electronic and one versus three MPL

01:53:53.600 --> 01:54:00.640
barely alive, a centiel not super healthy, but still should be an unloosable round for bait. They should be getting double digits there

01:54:01.280 --> 01:54:04.120
And it's just mainly by virtue of them having the C4

01:54:05.560 --> 01:54:10.760
Yeah, no time for the big man, so we'll take that AK into the next round not the end of the world on the minimal

01:54:10.760 --> 01:54:15.880
Lost bonus, he'll still be able to buy utility and whatnot. They may well buy around it

01:54:16.240 --> 01:54:20.880
Might also hold on to his money and then again, it's not a bad economic decision

01:54:20.880 --> 01:54:28.880
We now have another task for BC game. They've managed to remain a bit more competitive, keep it together, more composure into map number two.

01:54:28.880 --> 01:54:35.880
Can they dig deep and find those big moments, you know, that you really need in the high pressure situations?

01:54:35.880 --> 01:54:40.880
It is very, very tough to be able to pull it out.

01:54:40.880 --> 01:54:46.880
This is where you roll back the years and just remember that one time you lifted that one trophy.

01:54:46.880 --> 01:54:53.020
simple finds nice opener and scrunk to join him. Yeah, that's a really, really good shot

01:54:53.020 --> 01:54:59.080
from simple. He has seriously come alive in the second half. He had four kills at the

01:54:59.080 --> 01:55:06.480
half. He had one kill up until the final round of the half. Pick this moment and crazy, jumping

01:55:06.480 --> 01:55:10.040
up on towards that bench will catch Alex. So all the kills are coming into place here

01:55:10.040 --> 01:55:14.880
for BC game. Like you said, they have dug deep. Electronic's got in the back lines and

01:55:14.880 --> 01:55:19.920
An easy one for him as MPL courts walked in towards Connector and it's flawless, flawless

01:55:19.920 --> 01:55:20.920
T side.

01:55:20.920 --> 01:55:25.720
They put up an eighth on the board and once again keep themselves within arms reach.

01:55:25.720 --> 01:55:28.480
There is a little bit left over money for Bay.

01:55:28.480 --> 01:55:34.720
I think they probably can buy it with only really Kensa's all who's completely got nothing.

01:55:34.720 --> 01:55:37.720
Everyone else can probably squeeze out an investment but it's kind of a call to make.

01:55:37.720 --> 01:55:38.960
Do you want to risk it?

01:55:38.960 --> 01:55:41.960
Yeah, yeah.

01:55:41.960 --> 01:55:45.240
The key round, though, could not have come any sooner.

01:55:45.240 --> 01:55:47.440
Now it does get interesting as I called them out.

01:55:47.440 --> 01:55:51.880
You know, can you deliver when it matters most crunch time?

01:55:51.880 --> 01:55:54.160
We sometimes call it.

01:55:54.160 --> 01:55:57.680
I think the idea of that is that it's quite painful.

01:55:57.680 --> 01:55:59.160
It takes a lot of resilience to get through.

01:55:59.160 --> 01:56:03.360
Well, you see game, the first step complete.

01:56:03.360 --> 01:56:05.640
Still got to come back to mount.

01:56:05.640 --> 01:56:09.760
We may well see Bate take a timeout, cool it off,

01:56:09.760 --> 01:56:17.160
And talk over a really complex round that they might have or some coordinated aggression to try and just net number 11 in the nick of time.

01:56:19.260 --> 01:56:19.860
Right, let's move.

01:56:20.660 --> 01:56:21.360
Doesn't work though.

01:56:21.860 --> 01:56:23.060
And that is your hearing a rifle.

01:56:23.660 --> 01:56:24.360
Then already.

01:56:25.360 --> 01:56:29.260
Then you might get combed over towards crazy that there is a rifle in play. I don't know if that's going to

01:56:30.860 --> 01:56:32.760
you know, change up how obese again when I approach the round.

01:56:32.760 --> 01:56:36.260
I'd be assuming that there might be more of an investment than there actually is.

01:56:36.260 --> 01:56:39.460
There we go. Alex will find his. He pushes around. It's a nice move.

01:56:39.760 --> 01:56:45.280
All he ever towards balcony shouldn't have that much of an effect here MPL.

01:56:45.280 --> 01:56:48.840
It takes another bit of a tag from an HE.

01:56:48.840 --> 01:56:49.840
He's very low.

01:56:49.840 --> 01:56:52.320
He's basically all but dead to right and now seed off.

01:56:52.320 --> 01:56:54.440
So this round was always going to feel kind of simple.

01:56:54.440 --> 01:56:58.240
There is a player I'm accounted for and he won't get his kill.

01:56:58.240 --> 01:57:04.360
Again, consolation kill, but at least keeping that C-side econ in check for Alex.

01:57:04.360 --> 01:57:07.160
Either the decision isn't bad here, whether he gives it a go or tries to save, it's

01:57:07.160 --> 01:57:11.420
whether you can win the fight and what a terrible time to unscope for simple.

01:57:11.420 --> 01:57:12.420
You hate to see it.

01:57:12.420 --> 01:57:15.700
You do indeed, but the info comes through and they take him down.

01:57:15.700 --> 01:57:19.220
So, the end of the world.

01:57:19.220 --> 01:57:20.220
Oh, those are the reactions.

01:57:20.220 --> 01:57:23.740
I think that's over on the other snooker table.

01:57:23.740 --> 01:57:27.100
This is what Faze NRG, right?

01:57:27.100 --> 01:57:33.140
Currently, oh, 10-7 in favour of NRG.

01:57:33.140 --> 01:57:35.220
Lost first map, their pick of ancient again.

01:57:35.220 --> 01:57:37.500
God, that map is not looking good for a notchy.

01:57:37.500 --> 01:57:38.420
Maybe put it to bed.

01:57:38.420 --> 01:57:39.660
Yeah, but...

01:57:39.660 --> 01:57:46.580
Sound like my guttural could be broke-y, potentially.

01:57:46.580 --> 01:57:47.820
It's not Friday, is it?

01:57:47.820 --> 01:57:48.940
I'll be frank.

01:57:48.940 --> 01:57:50.780
It's not 100%... Is it Tuesday today?

01:57:50.780 --> 01:57:51.620
What day is it?

01:57:51.620 --> 01:57:52.420
Yeah, I don't know, man.

01:57:52.420 --> 01:57:53.420
We've been...

01:57:53.420 --> 01:57:54.140
It is Tuesday.

01:57:54.140 --> 01:57:56.660
Literally, you sleep, cast, repeat, like...

01:57:56.660 --> 01:57:57.820
Yeah, broke-y.

01:57:57.820 --> 01:57:58.980
Broke-y clutch on grim.

01:57:58.980 --> 01:58:00.260
Yeah, sounds about right.

01:58:00.260 --> 01:58:01.060
Sounds about right.

01:58:01.060 --> 01:58:02.620
Broke-y Tuesday.

01:58:02.620 --> 01:58:04.340
Maybe.

01:58:04.340 --> 01:58:05.140
Maybe.

01:58:06.940 --> 01:58:07.740
Either way.

01:58:08.840 --> 01:58:11.540
We're all in their way forwards here as BC game.

01:58:13.340 --> 01:58:15.540
Huge round on the cards.

01:58:15.640 --> 01:58:17.440
A potential backbreaker.

01:58:17.940 --> 01:58:19.740
A third map maker maybe.

01:58:20.040 --> 01:58:22.440
I'm gonna find out, Sizi, on this or...

01:58:22.740 --> 01:58:24.540
...trained and ready.

01:58:24.840 --> 01:58:26.440
Simple, take him down.

01:58:27.040 --> 01:58:29.640
Well, Alex a little stuck there as he tries to get down the ladder,

01:58:29.640 --> 01:58:31.140
so it's gonna be my advantage.

01:58:31.140 --> 01:58:39.060
A control seemingly look where the bomb is though. Yeah, an oversight as they rolled into the A side of things here

01:58:41.140 --> 01:58:44.180
Just bought a lot of time for baits game position and get ready for this one

01:58:44.780 --> 01:58:49.220
Yes, really how does Kenzo want to play this? He still seems unsure now the bomb will go down so

01:58:50.220 --> 01:58:52.220
You know what's up?

01:58:52.380 --> 01:58:55.700
One Molly one smoke one flash no kids. I

01:58:56.580 --> 01:58:58.580
Think it's a light save if I'm honest

01:58:58.580 --> 01:59:02.340
Yeah, you can always see your centiars pulling off.

01:59:02.340 --> 01:59:07.500
They're leaving MPL around, potentially, it might even just be a case of actually him

01:59:07.500 --> 01:59:08.500
recovering in an AWP.

01:59:08.500 --> 01:59:13.620
If you six around long enough, they might keep eyes trained off the CT angle, he might

01:59:13.620 --> 01:59:19.220
dip over, but I mean, I'm kind of assuming with that bomb radius, it should sort of come

01:59:19.220 --> 01:59:24.300
his way towards where he's saving, then she could recover at that tail end.

01:59:24.300 --> 01:59:25.300
This is scary.

01:59:25.300 --> 01:59:26.300
Yeah, we're tied.

01:59:26.300 --> 01:59:31.060
I'm ready for the mirage pick. Yep, I guess always a risk

01:59:33.220 --> 01:59:35.220
Seen it many a time

01:59:35.580 --> 01:59:39.260
Great find from simple good to know that he has that confidence

01:59:39.900 --> 01:59:44.080
Alex I think could have stood and delivered as it were. Yeah, but

01:59:44.860 --> 01:59:49.940
Just get caught time out coming in here. Try and talk things over. This is one of the things you're missing your coach

01:59:49.940 --> 01:59:55.220
I think he would have preferred to potentially call the timeout slightly earlier. Yeah in all honesty

01:59:55.220 --> 01:59:59.220
I've been assuming Alex is calling them, to be honest, like it's kind of one of those things, like...

02:00:00.220 --> 02:00:04.220
I don't really think they need to call them in a sense, because they can obviously call them all the time.

02:00:04.220 --> 02:00:08.220
Arch is never talking in any of these timeouts, he's just there as a vibes guy.

02:00:08.220 --> 02:00:12.220
Yeah, there's a little bit of a fist bump afterwards, but even then I think he's just really letting them play this one out.

02:00:12.220 --> 02:00:20.220
Yeah, he's not going to get involved, he's not going to mess it up, he doesn't work with the team actively, he's just sort of there as, again, a bit of a placement holder, because Madden couldn't get his visa.

02:00:20.220 --> 02:00:26.860
So I guess it's kind of one of those things. I'm not actually going to critique the lack of timeouts that much because they can just calm in the

02:00:27.060 --> 02:00:30.380
20 seconds in between rounds rather than the 30 seconds. This time though

02:00:30.380 --> 02:00:34.540
it's just taking a bit more of a breather and that's what we talk about icing out your opponents, but

02:00:35.980 --> 02:00:42.560
Maybe take a little feel of the team as well. Yeah, are we wanting to pull by here? Are we wanting to half by?

02:00:43.220 --> 02:00:48.620
What are we thinking? You know, so just taking a little more time to work things out and make sure that they

02:00:48.620 --> 02:00:54.780
get it right you know and don't overspend that. It's a shame it's a great flip from Senzu.

02:00:54.780 --> 02:00:59.500
Tenzu around. Yeah absolutely fantastic pirouette. Sticks the landing arms out.

02:00:59.500 --> 02:01:03.740
What would you call that like triple front axle? Yeah something like that. They have all different

02:01:03.740 --> 02:01:08.060
names so they some assault is backwards. Now forwards isn't it? Well I don't know.

02:01:11.660 --> 02:01:17.340
Alex. Oh that's clean. It's simple and electronic that he takes down.

02:01:17.340 --> 02:01:23.940
Yeah for this is to now for bait really big round here those as we kind of joke around it a little bit. They've actually

02:01:24.740 --> 02:01:27.700
Defied the odds and come close to picking up crazy

02:01:27.700 --> 02:01:31.740
But thank God he's not actually talked in that corner MPL obviously has some sort of line up

02:01:32.140 --> 02:01:35.260
Timeouts worked out brilliantly though. Hasn't it they talk over the econ for sure

02:01:35.260 --> 02:01:40.860
But also I think they had an approach here that it's like right. We're creating some fights in x y and z locations

02:01:42.140 --> 02:01:44.940
Very very well done thus far. I

02:01:44.940 --> 02:01:51.940
I think they should be able to convert this over the line, Skrunk and Crazy. Crazy has looked absolutely brilliant on this second map.

02:01:52.940 --> 02:01:55.940
Another that continues as it falls. Another question.

02:01:56.940 --> 02:02:01.940
Trade will be there, but it's Skrunk in the 1 vs 2. A big clutch up available. You've got time to get the bomb down.

02:02:02.940 --> 02:02:05.940
Goes for the fake. Confident for the fight. They might not expect that.

02:02:06.940 --> 02:02:09.940
Doesn't have time to go in towards B. Wins the fight on the first.

02:02:09.940 --> 02:02:16.260
and Skrunk trying his best, he will meet the business end of the hand cannon, the

02:02:16.260 --> 02:02:23.200
youngster taking out the old guard. Unfortunately for BC game things might

02:02:23.200 --> 02:02:26.820
just be slipping away before their very eyes. Yeah exactly that, that's such a

02:02:26.820 --> 02:02:31.740
big round to be taken for bait. It was a half investment for them and it starts

02:02:31.740 --> 02:02:34.340
badly they lose the initial kill but it's just diving towards wrap which is

02:02:34.340 --> 02:02:39.140
everything. It's such a good re-aggress after the first sort of 30 seconds of

02:02:39.140 --> 02:02:42.200
They go for an information hunt and there's two ways it goes about that

02:02:42.200 --> 02:02:48.620
You know they either go in towards that no one's there that's information unto itself and you can early rotate those deeper a players in that deep mid player

02:02:48.620 --> 02:02:54.220
Or what happens there they get the kill they drop the bomb so really really well done by bait they take back the lead

02:02:54.980 --> 02:02:57.260
And they put the pressure back on towards BC game

02:02:58.260 --> 02:03:00.980
advantage bait two away from the mapping series

02:03:00.980 --> 02:03:04.300
The early fight again.

02:03:04.300 --> 02:03:08.100
Sizi, struggling in these early engagements on the CT side, he's been caught off guard

02:03:08.100 --> 02:03:12.940
in the early fight a lot and generally it's been too simple but this time this

02:03:12.940 --> 02:03:16.700
Senzu will open up proceedings. He needs to be very careful, can't just all re-aggress.

02:03:16.700 --> 02:03:19.220
He'll catch simple, he'll get back towards ladder.

02:03:19.220 --> 02:03:24.220
Yeah, big fine. Great little Molotov, confirms a bit of location.

02:03:24.220 --> 02:03:27.700
So you know that there's still presence towards middle.

02:03:27.700 --> 02:03:29.700
They'd be even heavy presence.

02:03:32.700 --> 02:03:36.700
It's slow here as they try and capitalise on what they've found.

02:03:36.700 --> 02:03:38.700
55 seconds left on the clock.

02:03:38.700 --> 02:03:40.700
Potential double swing.

02:03:40.700 --> 02:03:42.700
Bit of confidence for both VCT players to intake.

02:03:42.700 --> 02:03:43.700
Go for it!

02:03:43.700 --> 02:03:45.700
But great isolated fights in the moment.

02:03:45.700 --> 02:03:47.700
It's all either able to help each other out.

02:03:47.700 --> 02:03:48.700
Oh, that's so smart.

02:03:48.700 --> 02:03:49.700
Doesn't quite matter.

02:03:49.700 --> 02:03:51.700
Razie will find himself all alone.

02:03:51.700 --> 02:03:53.700
Think I saw him there, did he?

02:03:53.700 --> 02:03:54.700
What's the point?

02:03:54.700 --> 02:03:56.700
Alex, you'll have had him anyway, I think.

02:03:56.700 --> 02:04:09.700
I think either way, it's looking pretty difficult. And this is why I was talking about crunch moment, big high octane, difficult, difficult calls and BC game are failing them unfortunately.

02:04:09.700 --> 02:04:18.700
So what's more heartbreaking? I guess they get to, you know, find out the answer super one sided or something a bit close that potentially could have worked for you.

02:04:18.700 --> 02:04:23.820
for you. Yeah, Kenzo is at a huge round there. Like the value of the kills that he's got

02:04:23.820 --> 02:04:27.500
is mammoth and even the small things and the bits of utility too. But that regressing

02:04:27.500 --> 02:04:31.780
towards shore to level the playing field catching simple is absolutely massive. And

02:04:31.780 --> 02:04:36.700
then on top of that, that swing just as his own smoke is pluming. Lot of credit. Really,

02:04:36.700 --> 02:04:40.380
really, really cool to see. And you know, we had a fantastic map number one. We spoke

02:04:40.380 --> 02:04:45.100
about it. You get these maps here and there from Kenzo or a light up the server. And this

02:04:45.100 --> 02:04:50.380
another one of this but there it is that move absolutely brilliant shoring up the mid control

02:04:51.980 --> 02:04:56.140
12 to 10 map and series point to bait

02:04:58.140 --> 02:05:03.340
now a question of is there anything left in the tank skrunk it's got himself a mach 10

02:05:03.340 --> 02:05:09.180
simple on a galeel and the utile isn't exactly in abundance for this seaside

02:05:09.180 --> 02:05:14.180
to keep it easy here. MPL

02:05:14.180 --> 02:05:15.180
going to find the first Alex in

02:05:15.180 --> 02:05:17.180
a good spot, but bested MPL

02:05:17.180 --> 02:05:19.180
for another will get it. Look

02:05:19.180 --> 02:05:20.180
at that smooth on those skates

02:05:20.180 --> 02:05:21.180
around that corner. Still a

02:05:21.180 --> 02:05:22.180
three versus three, though.

02:05:22.180 --> 02:05:23.180
Definitely not out of the

02:05:23.180 --> 02:05:25.180
question. Sizi who we feel has

02:05:25.180 --> 02:05:28.180
struggled somewhat might be a

02:05:28.180 --> 02:05:30.180
key player here. Electronic up

02:05:30.180 --> 02:05:32.180
on the bin needs check in needs

02:05:32.180 --> 02:05:34.180
finding and he's jiggling about

02:05:34.180 --> 02:05:37.180
will take down Sizi. The one

02:05:37.180 --> 02:05:43.180
the game. They have the upper

02:05:43.180 --> 02:05:47.180
hand utility. Could be key. Good

02:05:47.180 --> 02:05:49.180
made here. Push him out only

02:05:49.180 --> 02:05:51.180
briefly, and there's nobody to

02:05:51.180 --> 02:05:52.180
really capitalize. Nobody to,

02:05:52.180 --> 02:05:54.180
you know, take the fight a

02:05:54.180 --> 02:05:56.180
sent the owl taking down 10 HP

02:05:56.180 --> 02:05:58.180
and will be dealt with not a lot

02:05:58.180 --> 02:06:00.180
of time left. So I think that

02:06:00.180 --> 02:06:02.180
remaining player of electronic

02:06:02.180 --> 02:06:04.180
could just play this safe. She

02:06:04.180 --> 02:06:07.180
That remaining player of Electronic could just play this safe.

02:06:07.180 --> 02:06:09.180
Should be able to get it done, my goodness.

02:06:09.180 --> 02:06:10.180
Oh, he's sharp.

02:06:10.180 --> 02:06:16.180
He is, but the round's over. BC game live to fight another day over time looming.

02:06:16.180 --> 02:06:21.180
Yeah, and Kenzo does live. He goes down to that blast radius on the C4.

02:06:21.180 --> 02:06:28.180
So the full 24 in this one, but he shall see.

02:06:28.180 --> 02:06:30.180
This is a really important kill.

02:06:30.180 --> 02:06:34.180
I thought he as this games

02:06:34.280 --> 02:06:36.180
progressed. Sissy has really

02:06:36.280 --> 02:06:38.180
struggled. He's not looking

02:06:38.280 --> 02:06:39.180
back in the company started

02:06:39.280 --> 02:06:40.180
quite well. We always speak

02:06:40.280 --> 02:06:41.180
about him going on a heater in

02:06:41.280 --> 02:06:43.180
the early games, but he's not

02:06:43.280 --> 02:06:46.180
planning as much of that form.

02:06:46.280 --> 02:06:49.180
Open play for him again. P nine

02:06:49.280 --> 02:06:52.180
for Kenzo. Alex on it towards

02:06:52.280 --> 02:06:53.180
the Famas. Another one of the

02:06:53.280 --> 02:06:55.180
Stamats, of course, where they

02:06:55.280 --> 02:06:56.180
generally it's Alex, of course,

02:06:56.280 --> 02:06:58.180
who is kind of the vocal man

02:06:58.280 --> 02:06:59.180
caller of sources team. We know

02:06:59.180 --> 02:07:02.860
secondary, but for a man that's only gets mainly on the T side that he's sort of getting involved so

02:07:03.500 --> 02:07:05.500
Didn't see him really talking that much there, but Sizi

02:07:06.060 --> 02:07:11.100
Good to see him getting vocal the youngster wants to maybe do something and kens is on himself a man with a decent amount of experience

02:07:11.820 --> 02:07:13.820
in this side

02:07:14.460 --> 02:07:15.820
Full 24

02:07:15.820 --> 02:07:18.540
Over time is looming especially considering the buy it is still

02:07:19.100 --> 02:07:25.420
That couple of galils in play in the mac 10 because of how expensive that previous round was so you made the argument

02:07:25.500 --> 02:07:27.500
The buy is pretty even

02:07:27.500 --> 02:07:29.500
We're Famas MP9 on one side,

02:07:29.500 --> 02:07:31.500
Galils and a Mach 10.

02:07:35.500 --> 02:07:40.500
All to play for here, tournament life on the line for BC Game.

02:07:40.500 --> 02:07:45.500
They have brought it all the way down to as close as dammit.

02:07:45.500 --> 02:07:47.500
I think it would be real heartbreak for them.

02:07:47.500 --> 02:07:52.500
They were to go out at 13-11.

02:07:52.500 --> 02:07:56.500
One thing to keep an eye out here, very limited U-Tool for Bay, no kids.

02:07:57.500 --> 02:08:01.100
Looking to just take some early fights, contact flashed on both sides.

02:08:01.100 --> 02:08:02.100
Great name.

02:08:02.100 --> 02:08:05.500
And Azor in for one, able to trade it up though.

02:08:05.500 --> 02:08:09.300
Other damage done to these remaining players, they look to charge out on towards A.

02:08:09.300 --> 02:08:12.100
Quick rotations, bait not putting any punches.

02:08:12.100 --> 02:08:13.900
As BC came, they tried this before, you know.

02:08:13.900 --> 02:08:16.100
Kept it really easy, kept it really simple.

02:08:16.100 --> 02:08:18.500
It was indeed successful.

02:08:18.500 --> 02:08:20.300
They maintain CT control here.

02:08:20.300 --> 02:08:22.300
Senzu gonna go down, a pretty big name.

02:08:22.300 --> 02:08:24.500
2B dropping, oh my goodness.

02:08:24.500 --> 02:08:26.700
Damage over the top and it's just too much.

02:08:26.700 --> 02:08:32.500
Unfortunately, the second time of asking that same kind of execute does not work out adjustments made by Bay.

02:08:33.100 --> 02:08:34.900
And they will knock them out.

02:08:35.100 --> 02:08:39.900
That one's difficult. That one is indeed heartbreaking, completely fair enough.

02:08:41.300 --> 02:08:44.300
The BC game will be amongst the first to be knocked out here.

02:08:44.400 --> 02:08:49.900
And I am at Lancer in heartbreaking fashion, as I say, what's worse, just never really getting going.

02:08:50.000 --> 02:08:54.000
Or knowing that if only we found that round, if only I'd found that kill,

02:08:54.000 --> 02:09:00.000
You may well be going into a third map, but at the very least, leaving a part of ourselves on the server.

02:09:01.000 --> 02:09:02.000
That's it.

02:09:02.000 --> 02:09:07.000
They're a little bit nervous to go into the handshakes, making sure they're all kind of ready and ordered.

02:09:08.000 --> 02:09:10.000
Beautiful kind of moment.

02:09:10.000 --> 02:09:12.000
Could be a changing off the guard in a sense.

02:09:12.000 --> 02:09:15.000
Not many words exchanged at this point though.

02:09:15.000 --> 02:09:16.000
Exactly that.

02:09:16.000 --> 02:09:19.000
And you know, that's a bit more of the expected result.

02:09:19.000 --> 02:09:21.000
We're always the favourites in this game.

02:09:21.000 --> 02:09:31.800
That overpass was just such an aspiring the words that we didn't expect, but that was a little bit more like you get to see some of what bees are getting complete to the table, but there's still a lot to be wanted with this side.

02:09:31.800 --> 02:09:39.900
It's still very early doors in the project. We've already spoke about it. Skrunk, there's the analyst who's stepping into IGL temporarily, standing for this side.

02:09:39.900 --> 02:09:42.980
They've only had five days of practice as crazy mentioned.

02:09:42.980 --> 02:09:46.060
So, not exactly the tournament that they would have wanted,

02:09:46.060 --> 02:09:49.900
or they got a really rough draw into the starting with

02:09:49.900 --> 02:09:52.300
not only the best team in the world,

02:09:52.300 --> 02:09:54.140
but I think to many people myself,

02:09:54.140 --> 02:09:56.820
including the best team of all time with Vitality,

02:09:56.820 --> 02:09:58.460
and they make a bit of a competition out of that,

02:09:58.460 --> 02:10:00.300
but still not to be.

02:10:00.300 --> 02:10:01.860
And they get it so close on Mirage.

02:10:01.860 --> 02:10:04.660
And it is, again, that risk of picking in towards Mirage,

02:10:04.660 --> 02:10:07.260
that all it takes is a couple of people to go on a heater

02:10:07.260 --> 02:10:09.500
and simple warm up in that second half.

02:10:09.500 --> 02:10:15.340
It wasn't to be in the end. I mean real real credit coming through. I think you know from again

02:10:15.340 --> 02:10:18.940
I we need to kind of credit I think Alex not only in terms of like a numbers department

02:10:18.940 --> 02:10:22.700
I think he called really well hit good understanding like to draw them back into round

02:10:22.700 --> 02:10:27.940
I think he kept them quite level-headed and he's sort of doing two jobs here without Madden around he is

02:10:28.500 --> 02:10:31.980
IGL and the coach and you know Madden is so important for this bait side

02:10:32.020 --> 02:10:35.260
We generally always kind of looked him as a bit of like a father figure for the team

02:10:35.260 --> 02:10:39.260
You know, MPL is your vet at, like, what, 21 years of age?

02:10:39.260 --> 02:10:41.260
Like, it's not exactly an easy job.

02:10:41.260 --> 02:10:44.260
And Alex, who's only recently taken over the IGR roles

02:10:44.260 --> 02:10:47.260
within this side, has to do a lot to kind of keep the mental

02:10:47.260 --> 02:10:49.260
in check, keep these youngsters, don't let them get too giddy.

02:10:49.260 --> 02:10:51.260
And there's a real world, I guess, when you're playing against

02:10:51.260 --> 02:10:54.260
your hero in a sense, that you will sort of maybe, I think,

02:10:54.260 --> 02:10:57.260
overplay the situation and make it get in your head.

02:10:57.260 --> 02:11:01.260
Yeah, absolutely. I think we saw a couple of late timeouts.

02:11:01.260 --> 02:11:03.260
I think it's safe to say. And, you know, someone like Madden

02:11:03.260 --> 02:11:07.260
you know, someone like Madden

02:11:07.260 --> 02:11:09.260
might have been able to jump in

02:11:09.260 --> 02:11:11.260
and again, just catch the

02:11:11.260 --> 02:11:13.260
emotional issues that might have

02:11:13.260 --> 02:11:15.260
been jumping up. It's not really

02:11:15.260 --> 02:11:17.260
something that players notice as

02:11:17.260 --> 02:11:19.260
much. You know, they're like, I

02:11:19.260 --> 02:11:21.260
need to shoot there. I need to

02:11:21.260 --> 02:11:23.260
maybe listen to the call there or

02:11:23.260 --> 02:11:25.260
combat, you know, things like

02:11:25.260 --> 02:11:27.260
this that are a bit more practical,

02:11:27.260 --> 02:11:29.260
but you know, Madden might have

02:11:29.260 --> 02:11:31.260
come in and like 10 seven been

02:11:31.260 --> 02:11:35.300
do manage to, of course, take

02:11:35.300 --> 02:11:37.300
it. It's very stressful and

02:11:37.300 --> 02:11:39.300
thankfully the call works. You

02:11:39.300 --> 02:11:41.340
know, BC game go for two a

02:11:41.340 --> 02:11:43.340
hits in a row. They obviously

02:11:43.340 --> 02:11:45.340
don't have as much in the

02:11:45.340 --> 02:11:47.340
repertoire. If it's broke, don't

02:11:47.340 --> 02:11:49.340
fix it. But ultimately, you

02:11:49.340 --> 02:11:51.340
know, things are, uh, in need of

02:11:51.340 --> 02:11:53.340
a fix. And as you saw bait, they

02:11:53.340 --> 02:11:55.340
kept control of CT and really as

02:11:55.340 --> 02:11:57.340
simple as that. And then

02:11:57.340 --> 02:11:59.340
unfortunately, BC game were just

02:11:59.340 --> 02:12:03.140
the team. They're going to be

02:12:03.140 --> 02:12:04.940
able to play themselves. So

02:12:04.940 --> 02:12:06.940
showing that slightly deeper

02:12:06.940 --> 02:12:08.940
game, a bit of a better fight

02:12:08.940 --> 02:12:10.940
for sure, which is great. But

02:12:10.940 --> 02:12:12.940
unfortunately for BC game, they

02:12:12.940 --> 02:12:14.940
will be checking out here of I

02:12:14.940 --> 02:12:15.940
am Atlanta. We have got a loser

02:12:15.940 --> 02:12:17.440
interview in with Skrunk. I do

02:12:17.440 --> 02:12:18.440
believe to just kind of check

02:12:18.440 --> 02:12:19.940
in and get a little bit of a

02:12:19.940 --> 02:12:21.940
feel of how things look after

02:12:21.940 --> 02:12:22.940
that one kind of a tough one,

02:12:22.940 --> 02:12:23.940
man. Your own map pick. You

02:12:23.940 --> 02:12:25.940
know, doesn't go so well, but

02:12:25.940 --> 02:12:26.940
you obviously fight back really,

02:12:26.940 --> 02:12:28.940
really well on Mirage, but just

02:12:28.940 --> 02:12:34.940
I mean, feel like shit. Of course, we've just got eliminated from the tournament, doesn't feel good.

02:12:34.940 --> 02:12:40.940
Like, yes, we have me standing in it stuff, but we still had expectations for ourselves to do better,

02:12:40.940 --> 02:12:44.940
because we know we can do better. I think that overpass game, apart from the map,

02:12:44.940 --> 02:12:49.940
it was probably the worst game we've played ever since we were in this constellation, even in practice.

02:12:49.940 --> 02:12:52.940
Like, not being connected at all.

02:12:52.940 --> 02:12:59.940
Yeah, I mean, Mirage, we almost won the spec, but also there we had some really bad rounds and we didn't play like we usually can play.

02:13:00.940 --> 02:13:10.940
Yeah, so we're valid. And talk to me about coming in towards this tournament, I think, you know, just kind of paint the picture, I think for those at home, you got yourself standing in, we saw an interview with Crazy, we spoke about, you had about five days practice.

02:13:10.940 --> 02:13:20.940
Obviously, there's a lot of things that can come in towards this. So talk to me for those at home to kind of get a bit of an understanding of this, maybe summing up this tournament, all the different changes that have come through for BC game.

02:13:20.940 --> 02:13:39.940
I mean, yeah, we brought on sensor was like an amazing piece like he's in same rifle and also he's he just fits in perfectly also like on the human side, then it's me as I'm standing in front of gel, which also it has been kind of okay, but like as an agile I can tell you with five days of practice, especially after not having called for one year it's kind of rough sometimes.

02:13:39.940 --> 02:13:47.460
sometimes. And yeah, it's, I mean, we have like all the pieces to make it work. Maybe, okay, I'm not

02:13:48.180 --> 02:13:52.740
that up to the level yet. Maybe I can be in our next tournament that I play with them. But

02:13:53.620 --> 02:13:59.220
other than that, like we have insane pieces to win every team. If we make it happen, like, if we

02:13:59.220 --> 02:14:04.180
make it, we perform as a team, but right now we couldn't do it. And yeah, we gotta just gotta

02:14:04.180 --> 02:14:05.620
work harder for our next event.

02:14:05.620 --> 02:14:10.620
Yeah, fair enough. Well, man, thank you so much for joining us. I know losing to us are never that easy

02:14:10.620 --> 02:14:13.620
So I really appreciate you taking the time. It's always a very very difficult thing

02:14:13.620 --> 02:14:15.620
But really appreciate you joining us commiserations on the tournament

02:14:15.620 --> 02:14:18.620
But we're really hoping that we get to see you at some point of the future

02:14:18.620 --> 02:14:21.620
We can have a bit more of a happier one with a winners interview. Thank you for joining us, man

02:14:21.620 --> 02:14:23.620
Always, you're welcome

02:14:25.620 --> 02:14:30.620
Always quite difficult, but honestly really appreciate taking the time like it's never never easy

02:14:30.620 --> 02:14:33.620
For him and for us to be perfectly honest, you have to try to be a bit of a thing

02:14:33.620 --> 02:14:36.960
a bit of a thing about it, but you know it's always good to check in and I think you know

02:14:36.960 --> 02:14:40.520
like we were saying you know painting the picture of DC game it's five days

02:14:40.520 --> 02:14:45.760
prac it's a standing IGL there's a lot of things and I know it's cool as you know

02:14:45.760 --> 02:14:49.560
lovers of counts try to talk about this down and do an electronic and simple

02:14:49.560 --> 02:14:53.480
even of course sensor as well last year top 20 player and have all these sort of

02:14:53.480 --> 02:14:58.640
things but it still is a really difficult situation to come into here for

02:14:58.640 --> 02:15:04.600
I am at Lancer and fortunate the tournament to be for them. However, we haven't probably

02:15:04.600 --> 02:15:08.200
a little bit of a happier interview on the other side. We've got MPL ready to join us

02:15:08.200 --> 02:15:11.960
for a winners interview off the back of that one MPL. Thank you very much for joining us

02:15:11.960 --> 02:15:16.800
brother. It's a pleasure to have you on first and foremost congratulations big win and let's

02:15:16.800 --> 02:15:20.200
start by talking about that first map that is one of those dominant maps I've seen in

02:15:20.200 --> 02:15:22.200
a long time. How you feeling?

02:15:22.200 --> 02:15:43.200
I'm feeling great. Thank you. Thank you. I don't know what to say. Yeah, I mean fair enough, right? It's a pretty big game in a sense, you know, might be a lot of your inspirations. I think we were kind of leaning on, especially for like a player like Sizi surely has to be watching simple on the come up, you know, while while he's playing and whatnot.

02:15:43.200 --> 02:15:56.200
I guess, yeah, maybe delve into that a little bit more, what is it like playing against, you know, some of the legends of the game but also of your scene and maybe someone that you guys looked up to a little bit and also been able to like beat him, you know what I mean, like, how does that feel?

02:15:56.200 --> 02:16:05.160
I don't know, we didn't think about that, like winning them because of the religions,

02:16:05.160 --> 02:16:11.200
we were thinking we have to win them because they are weaker than us and we train the more

02:16:11.200 --> 02:16:14.600
they have two new players so we have to win.

02:16:14.600 --> 02:16:15.600
Yeah, absolutely.

02:16:15.600 --> 02:16:20.640
Talking about the Mirage as well, started quite well but was made a little bit closer

02:16:20.640 --> 02:16:21.640
towards that tail end.

02:16:21.640 --> 02:16:25.640
Of course, able to close in regulation but what were kind of the conversations you guys

02:16:25.640 --> 02:16:30.640
We saw a couple of timeouts called right towards that tail end of the second half, Alex was getting very vocal.

02:16:30.640 --> 02:16:33.640
We could see that Susie and Kendra's all were getting involved as well.

02:16:33.640 --> 02:16:39.640
So what were the kind of the conversations you had as a team to find that form and find that fire to close out the map?

02:16:41.640 --> 02:16:49.640
I think sometimes we have problems with closing games because at 3rd scorer 8-2, we had easy situation,

02:16:49.640 --> 02:16:59.640
but we wanted to play faster, where we had to play slower, I don't know.

02:16:59.640 --> 02:17:05.640
And that's why the game was so close, because if we won that round,

02:17:05.640 --> 02:17:10.640
the half would be at 10-2, and we would easily win.

02:17:10.640 --> 02:17:14.640
But it is with the test, you know, and we just...

02:17:14.640 --> 02:17:21.120
just dead tier mods, we said that let's just focus and close this game so we will not play

02:17:21.120 --> 02:17:23.840
the third map and that's it.

02:17:23.840 --> 02:17:29.800
Yeah, I want to take it back a little bit to yesterday. How do you feel things went against

02:17:29.800 --> 02:17:35.080
Betboom? You know, you obviously had a hard fought map in there, but these guys are feeling

02:17:35.080 --> 02:17:42.640
like your main competition really, you know, as sort of the tier 1.5 CIS sort of team coming

02:17:42.640 --> 02:17:47.600
into this tournament and unfortunately it just didn't quite go well on onto map 2 and

02:17:47.600 --> 02:17:52.280
map 3 so you know what is it about Betboom that maybe you guys found difficult they're

02:17:52.280 --> 02:17:56.040
like timings are a little bit offbeat we noticed like what kind of insight have you got into

02:17:56.040 --> 02:17:57.040
them.

02:17:57.040 --> 02:18:08.560
I'd say yeah probably timings or like when we when they played one round next round we

02:18:08.560 --> 02:18:13.400
try to do anti-strat for that round, they're doing another one, then we do anti-strat for

02:18:13.400 --> 02:18:20.480
another one round, for that round now, and we just had bad timings to counter them.

02:18:20.480 --> 02:18:26.160
And maybe sometimes like just unlucky timings on the map, but still they're a good team

02:18:26.160 --> 02:18:32.160
and as I said in a pre-match interview before that match, that probably is going to be tough

02:18:32.160 --> 02:18:35.080
and yeah, they're a good team still.

02:18:35.080 --> 02:18:39.880
So yeah, they're playing good, but obviously from my point of view, we had, like, unlikely

02:18:39.880 --> 02:18:40.880
game, I'd say.

02:18:40.880 --> 02:18:41.880
Yeah, fair enough.

02:18:41.880 --> 02:18:43.880
Final question from me as well.

02:18:43.880 --> 02:18:46.920
I should have touched on, of course, the team at the moment, not having maddened with you,

02:18:46.920 --> 02:18:47.920
right?

02:18:47.920 --> 02:18:49.200
Obviously, it's quite a big thing not having your coach.

02:18:49.200 --> 02:18:51.840
He's normally very, very important, I think, for your side.

02:18:51.840 --> 02:18:54.920
Just keeping you guys in check, helping you close out maps you're talking about.

02:18:54.920 --> 02:18:58.960
You've got Arch behind you at the moment, but how big of a difference is it not having

02:18:58.960 --> 02:19:03.800
the coach with you, and obviously, because of his visa issues?

02:19:03.800 --> 02:19:08.440
It's always hard because we are a young team and all the tournaments we play without coach

02:19:08.440 --> 02:19:17.000
play very bad because for Alex it's very hard to call pauses because he had to call

02:19:17.000 --> 02:19:22.320
in game, he had to think about next round, think about economy and etc and he doesn't

02:19:22.320 --> 02:19:29.360
have a coach, he had to do all the coach work and it's very hard obviously and everyone

02:19:29.360 --> 02:19:36.360
It's very easy to play with coach because if you have one guy who is standing behind you

02:19:36.360 --> 02:19:43.960
and looking from top, he has another view of the map, because sometimes in the game you

02:19:43.960 --> 02:19:48.360
cannot see some things.

02:19:48.360 --> 02:19:58.860
If you have that one guy who can say from one side, it's easier to play.

02:19:59.360 --> 02:20:03.600
Yeah, no fair enough. Thank you for joining us. Congratulations on the

02:20:03.600 --> 02:20:06.680
victory here as well. I'm staying alive in Atlanta. It's always a pleasure to

02:20:06.680 --> 02:20:12.040
check in with you and best of luck in towards your next game. Thank you.

02:20:12.040 --> 02:20:15.440
Amazing. Always good to check in as well and I think you know some really good

02:20:15.440 --> 02:20:18.160
answers there. I think you know he's up to his spots on and he's kind of

02:20:18.160 --> 02:20:21.280
reiterating the points that we brought up. They're a young team and not having

02:20:21.280 --> 02:20:24.800
your coach who is kind of a bit of a father figure for this side can make it

02:20:24.800 --> 02:20:27.200
very difficult and it's sort of a test to the point that I brought up as well

02:20:27.200 --> 02:20:32.240
that you know you kind of don't need to call pauses when you don't have to coach because he's got other things to think of and

02:20:32.240 --> 02:20:34.720
You can kind of talk in between but when they did call pauses

02:20:34.720 --> 02:20:39.100
It obviously made a bit of a difference to find that fire again to close out the map

02:20:39.100 --> 02:20:41.620
So they move on forward through the lower bracket

02:20:41.620 --> 02:20:45.200
I'll be taking on the loser of pain versus foot which is not an easy one

02:20:45.200 --> 02:20:48.640
It's this paper to say so I'll have to see how that one pans out

02:20:48.640 --> 02:20:52.680
But we've got plenty of more kind of strike on your screens and it is this pain foot match

02:20:52.680 --> 02:20:55.620
is the game's most aggressive

02:20:55.620 --> 02:20:56.760
teams in this top level of

02:20:56.760 --> 02:20:58.520
Counter-Strike. They play.

02:20:58.520 --> 02:20:59.760
Some of us fun counter track we

02:20:59.760 --> 02:21:00.720
can get as well. I'm really,

02:21:00.720 --> 02:21:01.720
really looking forward to. Yeah,

02:21:01.720 --> 02:21:03.760
I think it will be a great game.

02:21:03.760 --> 02:21:05.760
Honestly, just going to shape up

02:21:05.760 --> 02:21:07.760
to be a bit of a fast one a bit

02:21:07.760 --> 02:21:09.760
of an unpredictable one who has

02:21:09.760 --> 02:21:10.760
a bit more firepower. Difficult

02:21:10.760 --> 02:21:12.760
to say maybe that foot side of

02:21:12.760 --> 02:21:14.760
things but paying so much trust

02:21:14.760 --> 02:21:16.760
and the ball of death. I think

02:21:16.760 --> 02:21:17.760
they like employing is going to

02:21:17.760 --> 02:21:19.760
be difficult to get through. We

02:21:19.760 --> 02:21:21.760
are a very good team. We're

02:21:21.760 --> 02:21:24.880
through. We are of course going to have to take a break before we get there. A little

02:21:24.880 --> 02:21:27.600
bit extended, but we'll be back as soon as we can.

02:22:21.760 --> 02:22:50.760
You wanna come with me, I can see it in your eyes, it's a feeling that you can't deny

02:22:50.760 --> 02:22:52.760
I'll bring you high so deep

02:22:53.520 --> 02:22:57.000
So we can feel alive with the world behind

02:22:58.480 --> 02:23:00.480
Let yourself go

02:23:02.480 --> 02:23:04.480
Enjoy the ride

02:23:05.600 --> 02:23:07.600
And if we won't

02:23:08.680 --> 02:23:10.680
Don't forget to

02:23:20.760 --> 02:23:25.760
Just go with the light

02:23:50.760 --> 02:23:56.760
You're on the ground with me

02:23:56.760 --> 02:24:03.760
I break your heart so deep

02:24:03.760 --> 02:24:10.760
You're on the ground with me

02:24:10.760 --> 02:24:17.760
I break your heart so deep

02:24:17.760 --> 02:24:23.760
I just don't know what to do

02:24:23.760 --> 02:24:27.760
Let yourself go

02:24:27.760 --> 02:24:30.760
Enjoy the ride

02:24:30.760 --> 02:24:33.760
And if we fall

02:24:33.760 --> 02:24:37.760
Don't forget to just go

02:24:37.760 --> 02:24:41.760
Let yourself go

02:24:41.760 --> 02:24:45.760
Enjoy the ride

02:24:45.760 --> 02:24:51.760
I just go with the vibe

02:25:15.760 --> 02:25:17.760
I

02:26:45.760 --> 02:26:47.760
I don't know what I'm talking about.

02:26:58.760 --> 02:27:00.760
Are you ready to chill?

02:27:15.760 --> 02:27:30.760
I don't want to be done so bad, I don't want to cry this loud, I don't want you to see it

02:27:30.760 --> 02:27:35.760
And I'm missing you, I wanna get away from this city

02:27:35.760 --> 02:27:40.760
I wanna get to see you, I wanna get to see you

02:27:41.760 --> 02:27:45.760
I wanna get to see you, I wanna get to see you

02:27:49.760 --> 02:27:51.760
I wanna get to see you

02:29:30.760 --> 02:29:32.760
I

02:34:00.760 --> 02:34:04.760
I feel it here inside of me

02:34:04.760 --> 02:34:09.760
But you know it just occurred to me, baby

02:34:09.760 --> 02:34:13.760
You say the word isn't me

02:34:15.760 --> 02:34:22.760
Every sound, I just keep on walking

02:34:22.760 --> 02:34:26.760
And I won't stop no

02:34:26.760 --> 02:34:31.760
I just can't waste my time talking

02:34:31.760 --> 02:34:35.760
Gotta save my soul

02:34:35.760 --> 02:34:39.760
Gotta get up, gotta get outta here

02:34:39.760 --> 02:34:42.760
Every last thing I do

02:34:42.760 --> 02:34:45.760
Gotta get through, gotta get through to here

02:34:45.760 --> 02:34:51.760
Gotta get up, gotta get outta here

02:34:51.760 --> 02:34:55.760
Got to see the stuff that's in me

02:34:56.760 --> 02:34:58.760
I've just been on my mind

02:34:59.760 --> 02:35:01.760
And where I go is where I see

02:35:02.760 --> 02:35:06.760
Come on, I can't help but find my own beat

02:35:08.760 --> 02:35:10.760
I just thought I'd gotta be

02:35:11.760 --> 02:35:12.760
Out of here

02:35:21.760 --> 02:35:25.760
I just keep wanting more

02:35:31.760 --> 02:35:34.760
There's gotta be a bit of faith

02:35:37.760 --> 02:35:39.760
Gotta get outta here

02:35:41.760 --> 02:35:43.760
Just getting holdin' back

02:35:45.760 --> 02:35:47.760
Got to get up, got to get up

02:35:47.760 --> 02:35:49.760
Got to get up, got to get up

02:35:49.760 --> 02:35:53.920
Got to get out, got to get out of here

02:35:53.920 --> 02:35:57.120
I gotta get out, yeah, yeah

02:35:58.240 --> 02:36:00.480
Come on, got to get out of here

02:36:00.480 --> 02:36:03.120
You can't hold me back, oh, oh, oh

02:36:03.120 --> 02:36:04.640
Got to get out

02:36:04.640 --> 02:36:07.600
Come on, got to get out, got to get out

02:36:07.600 --> 02:36:09.440
Gotta get out of here

02:36:09.440 --> 02:36:13.120
Come to see what I'm talking about

02:36:13.120 --> 02:36:15.120
I

02:37:13.120 --> 02:37:17.120
I never let me go

02:37:17.120 --> 02:37:20.120
I can see us getting close

02:37:20.120 --> 02:37:23.120
You can have a little face here

02:37:23.120 --> 02:37:25.120
Never killed nobody

02:37:25.120 --> 02:37:28.120
What you waiting for

02:37:28.120 --> 02:37:29.120
Getting close to others

02:37:29.120 --> 02:37:33.120
That feels like it's just getting started

02:38:13.120 --> 02:38:17.120
I'll never let you go

02:38:17.120 --> 02:38:20.120
I'll see you skeptical

02:38:20.120 --> 02:38:23.120
You can have a little fight

02:38:23.120 --> 02:38:25.120
That never killed nobody

02:38:25.120 --> 02:38:28.120
What you waiting for

02:38:28.120 --> 02:38:30.120
We're getting closer by the step

02:38:30.120 --> 02:38:33.120
Feels like it's just getting started

02:43:43.120 --> 02:43:46.120
When I'm born to feel the pain

02:43:53.120 --> 02:43:58.120
I don't care if you cry from the other way

02:44:00.120 --> 02:44:04.120
As I step out of time, we end the night

02:44:05.120 --> 02:44:08.120
A piece of thought sets me down

02:44:08.120 --> 02:44:13.120
Trees were my dreams, we were a race of fun

02:44:13.120 --> 02:44:16.120
The trees were the last memory

02:44:16.120 --> 02:44:21.120
The fall of dreams, the homes were still in the bush

02:44:21.120 --> 02:44:24.120
And we're underdanced from the dead

02:44:24.120 --> 02:44:27.120
To the pain in my bones

02:44:27.120 --> 02:44:30.120
It's right, I'm going through everything

02:44:30.120 --> 02:44:33.120
It's done, and yet, I'll miss me

02:44:33.120 --> 02:44:37.120
I've to wait for it to fade to the end

02:44:37.120 --> 02:44:40.120
I've found a way to bring my back

02:44:40.120 --> 02:44:44.120
It's like the voice inside my head

02:44:44.120 --> 02:44:46.120
And I was so extreme

02:44:46.120 --> 02:44:49.120
I feel the silence and the boredom

02:44:49.120 --> 02:44:52.120
Now that we're not all at once

02:44:52.120 --> 02:44:54.120
I start to feel it

02:44:54.120 --> 02:44:56.120
It's bright and cold

02:44:56.120 --> 02:44:58.120
So hurry

02:44:58.120 --> 02:45:01.120
Yeah, when the fall is too soon

02:45:01.120 --> 02:45:07.120
And I still believe that I won't say it, I'll never say it

02:45:07.120 --> 02:45:12.120
You'll say it for right away, that the fuck was that made me

02:45:15.120 --> 02:45:20.120
You look down at this corner around me, so that I can lie with you

02:45:20.120 --> 02:45:26.120
You leave me to hold this one, I thought this man was a shit, but he's still taking the line

02:45:26.120 --> 02:45:29.120
If I'm left with breaking my son, I die

02:45:29.120 --> 02:45:32.120
The day before was never a way to get away

02:45:32.120 --> 02:45:35.120
Don't tell me where this thing can take this destiny

02:45:35.120 --> 02:45:38.120
I'll generate my own death before the day

02:45:38.120 --> 02:45:42.120
I can't get away, I don't know what to be longed for

02:45:42.120 --> 02:45:45.120
I'm buried in a ball-free zone of peace

02:45:45.120 --> 02:45:49.120
I'm surrounded through a niche of body factors

02:45:49.120 --> 02:45:52.120
I shine through my cell, my thoughts

02:45:52.120 --> 02:45:55.120
But the words won't let me know

02:45:55.120 --> 02:46:02.120
It's like the voices of my life, now so streaming

02:46:02.120 --> 02:46:06.120
The sun's on the floor, now and forever

02:46:06.120 --> 02:46:13.120
As the stars are shining, it might have lost a memory

02:46:13.120 --> 02:46:20.120
Only to save me, next to the boy I thought I won't see

02:46:20.120 --> 02:46:22.120
I'm not gonna let you go

02:46:22.120 --> 02:46:25.120
You said you were ready

02:46:25.120 --> 02:46:27.120
I'm not gonna let you go

02:46:27.120 --> 02:46:30.120
I'm not gonna let you go

02:46:50.120 --> 02:46:52.120
I

02:47:20.120 --> 02:47:22.120
I

02:47:50.120 --> 02:47:52.120
Oh

02:48:20.120 --> 02:48:22.120
I

02:50:20.120 --> 02:50:22.120
I

02:53:20.120 --> 02:53:39.080
In 2017, Atlanta became the center of the Counter-Strike World when the E-League Major

02:53:39.080 --> 02:53:41.520
packed out the Fox Theatre with fans from across the globe.

02:53:41.520 --> 02:53:45.720
It was the first CSGO Major ever held in North America, proving esports could fill iconic

02:53:45.720 --> 02:53:48.080
venues just like traditional sports.

02:53:48.080 --> 02:53:53.360
And guess what, nearly a decade later, we are right back here in Atlanta.

02:53:53.360 --> 02:53:57.600
But we're in CS2 now, and we're back in Atlanta, and it is an IEM.

02:53:57.600 --> 02:53:58.600
Yeah.

02:53:58.600 --> 02:54:00.600
Let's keep the show going, shall we?

02:54:00.600 --> 02:54:05.000
Don't know anything about video games?

02:54:05.000 --> 02:54:06.000
Any video gamers?

02:54:06.000 --> 02:54:07.000
That man's a video gamer.

02:54:07.000 --> 02:54:08.000
I can smell it.

02:54:08.000 --> 02:54:09.000
I know it.

02:54:09.000 --> 02:54:10.000
Hey, man.

02:54:10.000 --> 02:54:11.000
I'm curious.

02:54:11.000 --> 02:54:13.000
See, if I keep doing this, I'm dodging my camera guy.

02:54:13.000 --> 02:54:14.000
Y'all play video games?

02:54:14.000 --> 02:54:15.000
No?

02:54:15.000 --> 02:54:16.000
I like your flowers.

02:54:16.000 --> 02:54:17.000
Oh!

02:54:17.000 --> 02:54:21.160
Oh, oh.

02:54:21.160 --> 02:54:23.680
For some reason, Atlanta seemed a little reluctant to talk to me

02:54:23.680 --> 02:54:24.920
about video games in some regards.

02:54:24.920 --> 02:54:27.000
Talking about Atlanta is kind of like this.

02:54:27.000 --> 02:54:28.800
It's not a whole lot going on here right now.

02:54:28.800 --> 02:54:31.000
If you play 10 games in one night,

02:54:31.000 --> 02:54:33.800
how many games out of 10 do you win?

02:54:33.800 --> 02:54:34.600
Five.

02:54:34.600 --> 02:54:37.080
What does Atlanta know about video games?

02:54:37.080 --> 02:54:40.080
I go a little farther back, so I like arcades.

02:54:40.080 --> 02:54:42.640
Would you play with teammates, or do you always play by yourself?

02:54:42.640 --> 02:54:43.680
Play by myself.

02:54:43.680 --> 02:54:45.280
Have you ever heard of a game called Counter Strike?

02:54:45.280 --> 02:54:46.280
Counter Strike.

02:54:46.280 --> 02:54:48.780
Oh yeah, yeah, I heard of it before I never played it though.

02:54:48.780 --> 02:54:50.280
Have you ever considered team sports?

02:54:50.280 --> 02:54:51.280
Yes.

02:54:51.280 --> 02:54:54.280
What do you think about people getting paid money to play video games?

02:54:54.280 --> 02:54:55.280
That's pretty cool.

02:54:55.280 --> 02:54:57.280
Is there anything you want to say on your behalf?

02:54:57.280 --> 02:54:58.280
No.

02:55:04.280 --> 02:55:09.280
The Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with

02:55:10.280 --> 02:55:11.280
Intel

02:55:14.280 --> 02:55:15.280
Acer Predator

02:55:16.280 --> 02:55:30.060
I am a Lancer. We are moving

02:56:16.280 --> 02:56:18.280
you know, you're not. You're

02:56:18.280 --> 02:56:20.280
not. They are capable here is

02:56:20.280 --> 02:56:22.280
now foot. We start to call them a

02:56:22.280 --> 02:56:23.280
top 10 team. Yeah, absolutely.

02:56:23.280 --> 02:56:24.280
You've got some really cool

02:56:24.280 --> 02:56:25.280
heads and heads and towards

02:56:25.280 --> 02:56:26.280
this, you know, different plays

02:56:26.280 --> 02:56:28.280
you can step up with with your

02:56:28.280 --> 02:56:30.280
own kind of key moments. You've

02:56:30.280 --> 02:56:32.280
got like prior versus demon or

02:56:32.280 --> 02:56:34.280
like, you know, snow versus

02:56:34.280 --> 02:56:36.280
Jugs, long versus VSM like it's

02:56:36.280 --> 02:56:37.280
kind of all the makings. We have

02:56:37.280 --> 02:56:39.280
really, really exciting game and

02:56:39.280 --> 02:56:40.280
it really can start to deliver.

02:56:40.280 --> 02:56:41.280
And I look towards this now and

02:56:41.280 --> 02:56:43.280
really ask him the questions

02:56:43.280 --> 02:56:45.280
with these slightly varied types

02:56:45.280 --> 02:56:49.920
aggression but different in terms of how they approach it and that comes regionally how this will now play out

02:56:49.920 --> 02:56:55.360
We've got the top ten players from Atlanta so far and of course jugs number three there

02:56:55.360 --> 02:56:56.120
Which is pretty sick

02:56:56.120 --> 02:57:02.400
We got snow in at number six pariah at number eight and demon and number five or 1.48. I mean what we're saying here

02:57:02.400 --> 02:57:06.960
We've got a lot of firepower in the server jugs demon snow and pariah

02:57:06.960 --> 02:57:09.760
This was all again all the makings to be an insane game

02:57:09.760 --> 02:57:15.560
And I now wonder for the IGLs on the respective side because Aaron Krebbeni, how do they then

02:57:16.200 --> 02:57:18.200
Facilitate their stars to shine in this matchup?

02:57:18.520 --> 02:57:19.000
Yeah

02:57:19.000 --> 02:57:25.260
Well, this is a very good question of course and we do get to check in a little bit with Krebbeni to see what he's feeling about this upcoming matchup

02:57:26.800 --> 02:57:30.820
Here with Krebbeni and obviously for foot another day in the server. How are you feeling buddy?

02:57:31.320 --> 02:57:34.380
I'm feeling good feeling. Thank you even yes

02:57:35.080 --> 02:57:37.440
Standing let's talk about this game in front of us with pain

02:57:37.440 --> 02:57:42.440
How do you anticipate the match to go to start today?

02:57:42.440 --> 02:57:48.440
I think today we will start better than yesterday, since at least we played one game yesterday with Longz.

02:57:48.440 --> 02:57:53.440
We are a bit used, also we practice a bit, so I think we will start better than yesterday.

02:57:53.440 --> 02:57:59.440
Is being on foot kind of like a roller coaster? You know, you guys are hitting new heights, you surprise teams.

02:57:59.440 --> 02:58:02.440
You're keeping it interesting. Is it fun?

02:58:02.440 --> 02:58:07.240
Yeah, I mean it's fun, but for me it's more fun if you win events like you've been in

02:58:07.240 --> 02:58:09.640
Bucharest, but yeah.

02:58:09.640 --> 02:58:12.120
So for Atlanta, how do you plan to win Atlanta?

02:58:12.120 --> 02:58:17.760
I don't know how we're gonna plan, we just go game by game and hopefully we will meet

02:58:17.760 --> 02:58:19.880
in the final somehow.

02:58:19.880 --> 02:58:20.880
Somehow, some way.

02:58:20.880 --> 02:58:25.280
Who would you want to play in the final, ideally, if you had a pick and why is it vitality?

02:58:25.280 --> 02:58:30.760
Yeah, it can be vitality since they are winning, but I would prefer to play against MacAusley.

02:58:30.760 --> 02:58:31.760
Yeah, yeah.

02:58:31.760 --> 02:58:36.720
Yeah, fair anything you want to say to mccasey since he's not in this game we can best of luck to him today

02:58:36.720 --> 02:58:39.120
I hope he plays better than this a big

02:58:40.120 --> 02:58:43.140
Good luck with that mccasey. Anyway, thank you very much. Thank you

02:58:43.760 --> 02:58:48.120
I mean that delivering these personalities man. We had a pretty funny one from Taz earlier

02:58:48.680 --> 02:58:54.800
committee, you know very very soft-spoken guy, but he is absolutely a killer on the server and of course a

02:58:55.040 --> 02:58:58.320
Real good mind for the game. I think the way that he's able to see things

02:58:58.320 --> 02:59:03.300
So yeah, going to be interesting how how that sort of heads head because biggest error of course known as a

02:59:03.480 --> 02:59:08.600
Fragging IGL the way that he approaches things as well. So yeah looking forward to this particular head

02:59:08.600 --> 02:59:11.120
Ted, yeah, of course and really interesting map

02:59:11.120 --> 02:59:13.480
Well, of course of where we head in this vetoed, of course

02:59:13.480 --> 02:59:16.880
We have a kind of the perma's on each side in front getting a band out here by foot

02:59:16.880 --> 02:59:22.640
Ain't you won't come through a band by paint then we have the decisions of where we want to lead nuke basically a guarantee

02:59:22.640 --> 02:59:26.560
I feel like for me in this series foot don't mind up a pane of fantastic on that map

02:59:26.560 --> 02:59:31.020
It's actually the flip side. I feel like for foot. There's a decent punish there of overpass that feels like quite a good one

02:59:31.020 --> 02:59:33.700
It's just you just been a struggling map for pain

02:59:33.700 --> 02:59:37.140
You've got the Raj in which they like sort of pain, but we do get that overpass

02:59:37.140 --> 02:59:40.600
That's the right call for me. What is on the side there and he's gonna be that dust

02:59:41.320 --> 02:59:43.480
That's bold. Oh second round man

02:59:43.480 --> 02:59:48.680
Very very bold to get that dust to coming through just because pain aren't very good on that map

02:59:48.680 --> 02:59:51.840
They ban out the mirage because they know that foot like this map

02:59:51.840 --> 02:59:54.820
But they've been struggling on dust to and foot have looked very very strong

02:59:54.820 --> 02:59:58.960
You don't even argue statistically a little bit stronger there on that D2s keep an eye on this

02:59:58.960 --> 03:00:00.460
It does go towards three

03:00:00.460 --> 03:00:05.460
We would say it sort of swings pretty heavily in favor of foot and to us the way this veto sort of sets up

03:00:05.460 --> 03:00:07.060
I think it should go through

03:00:07.060 --> 03:00:09.060
Yeah, I mean certainly feels that way

03:00:09.060 --> 03:00:15.240
I still do feel quite confident around foot to be honest with you. I think that they look like a very very strong team

03:00:15.900 --> 03:00:17.820
In most of the matchups

03:00:17.820 --> 03:00:21.820
They are really looking to push things to the higher level, you know

03:00:21.820 --> 03:00:29.180
the bigger teams and whatnot, but you have to be careful games like pain there a small test, you know in terms of team

03:00:29.180 --> 03:00:32.620
You should be beating but can certainly beat you if you take your eye off the ball

03:00:32.620 --> 03:00:35.220
You don't play that ST a game

03:00:35.460 --> 03:00:38.740
So it's a pretty important match up here in a lot of different ways, you know

03:00:38.740 --> 03:00:42.220
Secures you through to playoffs as well as early as possible would be very very nice

03:00:42.220 --> 03:00:48.180
We are straight into the action though, and I think it's gonna be a lot of this both quick move in not afraid to take the fights

03:00:48.180 --> 03:00:50.180
It is that CT side just about coming

03:00:50.180 --> 03:00:56.500
and away with the advantage but not necessarily all said and done just yet those blocks trying

03:00:56.500 --> 03:01:01.180
but failing to bring things back. The bomb however has made its way down. Horses for

03:01:01.180 --> 03:01:06.460
breath and Biguzera left in the 1 vs 3. Oh it doesn't close the door as well. Chata

03:01:06.460 --> 03:01:10.900
spotted but shows his shoulder so it's not an angle that really ever works and it won't

03:01:10.900 --> 03:01:15.380
hit. Get a bomb plant you'll take that. Despite the pistol not starting I do think Payne can

03:01:15.380 --> 03:01:19.500
take a map in this series I think they've looked really good even you know from the

03:01:19.500 --> 03:01:24.220
initial kind of standpoint from them. I think it's the side that they went through big roster changes

03:01:24.220 --> 03:01:28.780
and you know they've obviously chopped into a lot of players over the years. It was only really

03:01:28.780 --> 03:01:33.580
big Azera remaining for such a long time over in this roster, but this new look to him I like a lot.

03:01:33.580 --> 03:01:37.820
I think VSM and Pariah are really good injections of firepower in towards this team. They look super

03:01:37.820 --> 03:01:41.180
cool. It's just whether we can get like you know Safa playing to the level that we won out of him,

03:01:41.180 --> 03:01:45.980
but he doesn't always shine, but when he does I feel like he can really look quite important because

03:01:45.980 --> 03:01:50.980
is. Cemetery has his moments of

03:01:50.980 --> 03:01:51.980
not really being on form or

03:01:51.980 --> 03:01:53.980
struggling bits of inconsistency.

03:01:53.980 --> 03:01:54.980
That might be a pain point into

03:01:54.980 --> 03:01:56.980
all of this new back range. You

03:01:56.980 --> 03:01:57.980
can have that advantage. But

03:01:57.980 --> 03:01:58.980
to see what a good start for

03:01:58.980 --> 03:01:59.980
foot nonetheless, and the odds

03:01:59.980 --> 03:02:00.980
are favoring this side pretty

03:02:00.980 --> 03:02:05.980
massively as well, to be honest.

03:02:05.980 --> 03:02:09.980
Very much so. You smoke out here.

03:02:09.980 --> 03:02:10.980
It's obviously an idea for pain

03:02:10.980 --> 03:02:14.980
to maybe go for something a

03:02:14.980 --> 03:02:21.980
will be though. And they'll really one in the clock down the moment very far back.

03:02:21.980 --> 03:02:27.500
Hoping that no aggression comes their way. But yeah, this is slow to say the least.

03:02:27.500 --> 03:02:33.100
Yeah. And they haven't even gone for the force of the back of that, you know, bomb on which

03:02:33.100 --> 03:02:36.340
is so common because they're going to try and show up this first come round. It's an

03:02:36.340 --> 03:02:41.180
interesting call. I think a lot of teams just maybe like subconsciously just buy in towards

03:02:41.180 --> 03:02:44.980
the second round of a bomb plant. I can respect this. Again, if they can get another bomb

03:02:44.980 --> 03:02:49.900
plant here, that'd be nice. Those feel a little bit unlikely with the firepower they're bringing

03:02:49.900 --> 03:02:53.660
it to the table. Any sort of consolation kill they get would be nice. It feels unlikely.

03:02:53.660 --> 03:02:58.260
Pryor got a deagle. I've seen lots of nice moments with it, but salvaging this round

03:02:58.260 --> 03:03:03.940
feels very unlikely. Good buddy. For the first, he doesn't quite find the second, but second

03:03:03.940 --> 03:03:07.660
turn of asking, he will, and he drops that deagle, which biggest error will scoop up.

03:03:07.660 --> 03:03:14.340
Yeah, looks good while doing so. The wall of smoke is not really achieved all too much here 25 seconds left

03:03:14.340 --> 03:03:18.780
Can they get a little sneak out on towards a that's what they're looking for. Maybe a bed dive with the bomb

03:03:19.140 --> 03:03:23.500
So as a matter of note just mowed down and indeed easy inevitable

03:03:23.500 --> 03:03:25.460
Yeah, not even really all that much damage

03:03:25.460 --> 03:03:29.300
So it's rounds like that as well where I think foot are really doing well and learning

03:03:29.620 --> 03:03:36.820
From the higher level teams that it's like all the small bits in between that connect your bigger rounds also have to look good

03:03:37.660 --> 03:03:39.820
can't be totally, totally messy.

03:03:41.060 --> 03:03:44.180
So, we saw them yesterday as well.

03:03:44.180 --> 03:03:46.900
Great timeouts, staying in the right headspace

03:03:46.900 --> 03:03:49.140
at the right time, 11-11, you know,

03:03:49.140 --> 03:03:53.500
score lines like this, they're still able to bounce back.

03:03:53.500 --> 03:03:56.300
I think they just lost to like a force bite

03:03:56.300 --> 03:03:58.340
to bring it to 11-11 and yet they still managed

03:03:58.340 --> 03:03:59.180
to close things out.

03:03:59.180 --> 03:04:01.620
So they're a really great team in terms of the mentality.

03:04:01.620 --> 03:04:03.180
A rare creek here.

03:04:03.180 --> 03:04:06.660
When was the last time we saw an SG at the competitive level?

03:04:06.660 --> 03:04:09.720
It honestly feels like a good couple of years for me since

03:04:10.500 --> 03:04:12.060
maybe even kind of back in its meadow.

03:04:12.060 --> 03:04:13.380
That was the last time I saw it.

03:04:13.380 --> 03:04:18.220
The second he got nerfed, it's really never had its time in the process.

03:04:18.220 --> 03:04:19.820
Yeah, the org still gets picked up here and there.

03:04:19.820 --> 03:04:21.860
So I think it's actually pretty viable, especially on scope.

03:04:21.860 --> 03:04:22.700
The org's pretty good.

03:04:22.700 --> 03:04:25.060
That's very controlled, so easy and does quite a bit of damage.

03:04:25.060 --> 03:04:29.100
But yeah, the Kreeg very rare.

03:04:29.100 --> 03:04:29.940
And you get to see it.

03:04:29.940 --> 03:04:32.940
So yeah, what's the SM cooking with this?

03:04:33.060 --> 03:04:35.860
Well, I mean, you use it like the same sort of logic as the Orp, you know,

03:04:35.860 --> 03:04:41.140
like a bit of a scope and try and land clean headshots but god forbid you have to go into

03:04:41.140 --> 03:04:43.700
a bomb site with it. I just think it's going to be awful.

03:04:43.700 --> 03:04:49.300
Cabrini spots out the boost. Just about make it away. Just start a bit more damage as well.

03:04:50.100 --> 03:04:54.820
Just started very very well here for foot. Pain are really just winding the cock down

03:04:54.820 --> 03:04:58.900
in these early rounds like regardless of what kind of weaponry they have.

03:04:58.900 --> 03:05:03.300
Yeah and foot are going to be so good at abusing the timings. Another fine for Cabrini. Still

03:05:03.300 --> 03:05:10.440
got snow being low, only 30 seconds left so questionable stuff here, there's pain of

03:05:10.440 --> 03:05:16.940
not left themselves a lot of room, a lot of time, longs at the back then, you go over

03:05:16.940 --> 03:05:20.040
the looks, I mean it's absolutely perfect isn't it, they had half an eye on him unfortunately

03:05:20.040 --> 03:05:24.460
that's not enough, you need both and he will take out two, he will secure the round with

03:05:24.460 --> 03:05:29.980
only 15 seconds left because the area has no chance, maybe a soft save for him but even

03:05:29.980 --> 03:05:35.180
That will be a challenge, spammed in the back, starting very very well here for Foote.

03:05:35.180 --> 03:05:40.620
Yeah and they're trading so positively. That's the real big thing for us, that's so nicely done.

03:05:40.620 --> 03:05:47.340
They're making sure that every sort of, you know, little moment of trying to take a bit of space or trying to get a bit of control,

03:05:47.340 --> 03:05:51.460
they're making sure that they always come up with one before they drop it, but it's such a good information gather.

03:05:52.460 --> 03:05:55.620
Even that move, they're sort of double set up with with longs of the benny.

03:05:56.060 --> 03:05:58.060
Yeah, that's just brilliant work, Jugs.

03:05:58.060 --> 03:05:59.480
What the heck is this?

03:05:59.480 --> 03:06:00.860
What's happening, guys?

03:06:00.860 --> 03:06:01.820
Fuckin' loud.

03:06:01.820 --> 03:06:05.380
We know how important that was for them in that recovery

03:06:05.380 --> 03:06:06.860
against NRG on Ancient.

03:06:06.860 --> 03:06:07.900
It's only the first good round.

03:06:07.900 --> 03:06:09.620
They may like, calm down, you know?

03:06:09.620 --> 03:06:11.740
No, but I'm against that.

03:06:11.740 --> 03:06:13.700
I'm saying I want you as loud as possible.

03:06:13.700 --> 03:06:16.020
When fuck are quiet, that's when they don't play well.

03:06:16.020 --> 03:06:18.340
Yeah, just keep the same energy up the whole game.

03:06:18.340 --> 03:06:20.180
Yeah, when fuck are quiet, that's when they don't play well.

03:06:20.180 --> 03:06:22.100
They do the best work when they're loud and proud.

03:06:22.100 --> 03:06:24.180
But also on the flip side, pain or a loud team.

03:06:24.180 --> 03:06:26.260
Snow is one of the loudest players

03:06:26.260 --> 03:06:27.980
that we have in the entire scene.

03:06:27.980 --> 03:06:33.080
Getting loud gets in his head. He's young. He's still vulnerable to being kind of mentally broken.

03:06:33.080 --> 03:06:38.780
I think for me, I want to see forget louder than usual here in this game, if that's even physically possible.

03:06:38.780 --> 03:06:41.380
Because I know it's something that pain likes to throw in.

03:06:41.380 --> 03:06:44.580
I mean, we saw yesterday, I actually thought Jokes was going to pop a blunt vessel with how loud.

03:06:44.580 --> 03:06:46.480
He was so red, he looked sunburned.

03:06:46.480 --> 03:06:50.780
So, if it's possible though, I want to see them really get vocal, because it gets in the head of pain.

03:06:50.780 --> 03:06:52.880
It's one of the ways you can kind of mentally break this thing.

03:06:52.880 --> 03:06:55.880
Yeah, it's just kind of being better at what they do.

03:06:55.880 --> 03:06:56.780
Yeah.

03:06:56.780 --> 03:07:00.120
Eat them in their own game. It's something that Pain have used for a long time.

03:07:00.120 --> 03:07:05.600
When they've been climbing the ranks a little bit, it's that they can tilt teams with their vocality, let's say.

03:07:05.600 --> 03:07:06.760
Right, nice find though.

03:07:07.260 --> 03:07:10.540
Yeah, two nice finds. VSM and him finding one.

03:07:11.700 --> 03:07:14.040
Jugs is on a flank of sorts.

03:07:14.040 --> 03:07:14.740
Like a demon though.

03:07:14.740 --> 03:07:21.860
With a kill up top. I mean, Jugs on B is the problem and indeed it has pivoted with bits of health control.

03:07:21.860 --> 03:07:22.780
They're so low.

03:07:22.780 --> 03:07:25.320
Definitely can do this. A lot of it could be on demon though.

03:07:25.320 --> 03:07:30.520
Juggs is also a pretty low. There's no immediate kit. Maybe one to recover. That's kind of an oversight

03:07:30.520 --> 03:07:35.340
They have loads and loads of money. It's unconfirmed damage. So indeed they will be saving

03:07:36.400 --> 03:07:42.720
Just have to comment that big who's air of view model of the P250 is a sight to behold. Yeah, it's him and

03:07:43.460 --> 03:07:46.680
TMB also has that like look at that. That is

03:07:47.600 --> 03:07:54.160
Disgusting, I don't know why so I remember I feel like somebody somebody asked him and I think I swear it was him

03:07:54.160 --> 03:07:57.420
Or maybe maybe it was some like tmb, but they said that one of the reasons they like it

03:07:57.420 --> 03:08:03.240
They don't like when the gun blocks, you know, sometimes it's rare, but that your gun will block a person like

03:08:03.840 --> 03:08:07.380
Your speed or left-hand side depending on how you have the view models and it's down the middle

03:08:07.420 --> 03:08:12.400
No one ever really is gonna go like under the radar there and kind of like slip that net

03:08:12.400 --> 03:08:14.880
But really really important round this kill by pariah

03:08:15.200 --> 03:08:19.220
If anything it's so important not only just for keeping the numbers in favor of pain

03:08:19.220 --> 03:08:22.860
But it just draws them down towards that b side jokes doubles back at the same time

03:08:22.860 --> 03:08:24.860
to take the A space and that

03:08:24.860 --> 03:08:25.860
allows paying their first run on

03:08:25.860 --> 03:08:26.860
the ball and they're going to

03:08:26.860 --> 03:08:28.860
immediately call a timeout off

03:08:28.860 --> 03:08:29.860
the back of their first bit of

03:08:29.860 --> 03:08:31.860
success. Now what do they do with

03:08:31.860 --> 03:08:32.860
it? The SM back into his trusty

03:08:32.860 --> 03:08:36.860
creek. We are again only two

03:08:36.860 --> 03:08:38.860
kits. I mean, foot really playing

03:08:38.860 --> 03:08:40.860
a bit lower on those kits than I

03:08:40.860 --> 03:08:42.860
would like. I guess one to ease

03:08:42.860 --> 03:08:44.860
up towards each site. Yeah, but

03:08:44.860 --> 03:08:46.860
you know what happened last round?

03:08:46.860 --> 03:08:47.860
You end up with players that don't

03:08:47.860 --> 03:08:48.860
have kits again picked off all

03:08:48.860 --> 03:08:49.860
over the place. I think if they

03:08:49.860 --> 03:08:51.860
had a kit, maybe we would have

03:08:51.860 --> 03:08:53.860
you know, it could have been a

03:08:53.860 --> 03:08:55.860
successful attempt at the

03:08:55.860 --> 03:08:57.860
unlikely retakes, but maybe just

03:08:57.860 --> 03:08:59.860
one more if I am to be pedantic

03:08:59.860 --> 03:09:01.860
or like, you know,

03:09:01.860 --> 03:09:03.860
maybe they are as well just

03:09:03.860 --> 03:09:05.860
viewing that they've got to win

03:09:05.860 --> 03:09:07.860
these rounds early and not quite

03:09:07.860 --> 03:09:09.860
fancy in the retakes against this

03:09:09.860 --> 03:09:11.860
team, which would indeed make

03:09:11.860 --> 03:09:13.860
sense. You know, there's a lot of

03:09:13.860 --> 03:09:15.860
early aggression at times

03:09:15.860 --> 03:09:17.860
or rather early into

03:09:17.860 --> 03:09:19.860
the bomb sites, you know, it's all

03:09:19.860 --> 03:09:23.860
very hack mentality they take a while to get to the sights but when they do it's

03:09:23.860 --> 03:09:29.740
quite heavy contact play. It's fine for a cemetery. Up on the boost there, worth

03:09:29.740 --> 03:09:33.600
noting, so a little bit of a different angle to deal with than usual and it

03:09:33.600 --> 03:09:40.500
does work nicely. Yeah still yet to see that Kreek really in action for VSM.

03:09:40.500 --> 03:09:44.460
Nice hope I break on the smoke won't do anything but a replenish of those cross

03:09:44.460 --> 03:09:49.260
smokes. Four pain. A lot of you

03:09:49.260 --> 03:09:51.140
tool down here. I just don't want to play

03:09:51.140 --> 03:09:52.540
about this. He looks like he wants to

03:09:52.540 --> 03:09:55.180
just hug the edge of it so nobody in

03:09:55.180 --> 03:09:56.340
towards heaven can spot him but his

03:09:56.340 --> 03:09:58.300
demons position which surely becomes so

03:09:58.300 --> 03:10:01.740
strong here. Also clear this close corner

03:10:01.740 --> 03:10:02.940
yes but he'll still lose his head

03:10:02.940 --> 03:10:04.700
Grabeni. Nice find from him. He's having a

03:10:04.700 --> 03:10:06.700
lot of efficiency towards outside.

03:10:06.700 --> 03:10:08.860
Things are working well for him as they

03:10:08.860 --> 03:10:10.380
look for a late move towards that top

03:10:10.380 --> 03:10:13.220
site. Set up looks good though doesn't it

03:10:13.220 --> 03:10:17.860
Right the player on top of the hook gets one and tries to survive very simple mission

03:10:17.860 --> 03:10:21.520
I'm quite able to net the kill, but he slows them down in a big way

03:10:21.520 --> 03:10:26.700
Look at the little nade there, but I don't know how too much of an effect the fire comes in

03:10:26.700 --> 03:10:28.700
I think he still would have been able to stay up

03:10:29.100 --> 03:10:34.120
Either way 35 seconds or so to get this bomb planted demon in from behind

03:10:34.940 --> 03:10:39.980
Might not catch them on the timing, but he will start to confirm that it's more of a be hit nice little flash

03:10:39.980 --> 03:10:45.340
Semitri forced away, and it's flanked. The timing on this is excellent by Demon.

03:10:45.340 --> 03:10:49.100
He can't deny the plant, maybe Crubenny, if you can try and slow them down a little bit,

03:10:49.100 --> 03:10:53.500
might have something to work with. They go quite pacey here, Payne, but they have to.

03:10:53.500 --> 03:10:56.460
15 seconds, they've got to get the C4 down. It's easier said than done.

03:10:56.460 --> 03:11:01.180
Semitri also in that backround. Double doors player that can't deny a tag of a Demon and

03:11:01.180 --> 03:11:06.220
Jugz at the same exact time as the all-goats looking and safe misses opportunity. Demon,

03:11:06.220 --> 03:11:09.200
and longs, combined well, he's all on the big man.

03:11:09.200 --> 03:11:11.600
Bigger Sarah needs something miraculous.

03:11:11.600 --> 03:11:14.600
We need something special, he's got a chance!

03:11:14.600 --> 03:11:16.600
And a one versus four to one versus one,

03:11:16.600 --> 03:11:19.160
he's got a chance and he's got to nail it!

03:11:19.160 --> 03:11:21.640
Bigger Sarah, reading by example,

03:11:21.640 --> 03:11:25.320
and that is a round and a half by him.

03:11:25.320 --> 03:11:28.120
They needed something miraculous.

03:11:28.120 --> 03:11:31.600
And while the CS gods looked down upon him favorably.

03:11:31.600 --> 03:11:33.520
Yeah, you know, there's a big moment,

03:11:33.520 --> 03:11:34.640
I had it in my mind, I thought,

03:11:34.640 --> 03:11:40.160
Okay, I'm gonna get to drop this because you know, unfortunately, they'll win the round out demon gives up his timing, right?

03:11:40.160 --> 03:11:46.200
And yeah tries to play to wait for his teammate. I think he maybe does just have to go especially as they start to pick up the pace

03:11:46.200 --> 03:11:48.520
He could have really swung out just rubs it then

03:11:49.600 --> 03:11:51.600
That is crazy

03:11:56.280 --> 03:12:00.240
I mean, that's fair. That's a that's a great round. That's a real highlight moment

03:12:00.240 --> 03:12:05.880
That's the like, you know, once a tournament-type clutch, the fact that he's able to isolate

03:12:05.880 --> 03:12:10.600
those four fights in a post-plant, and he's stuck as well, there's no way he can go.

03:12:10.600 --> 03:12:15.040
He can't at least, you know, when we see sometimes like 1v3s and 1v4s converted, you get a kill,

03:12:15.040 --> 03:12:19.280
you fall to a new angle, you play around different positions, he is stuck there.

03:12:19.280 --> 03:12:22.080
Backside, nothing he can do, biggest error.

03:12:22.080 --> 03:12:25.320
God, that is such a good round to find.

03:12:25.320 --> 03:12:29.280
And you know, for pain, as we were talking about, this is an incredibly momentum-heavy

03:12:29.280 --> 03:12:32.900
that can make a real, real big difference.

03:12:35.960 --> 03:12:37.860
On a foot respond, they've got to respond, right?

03:12:37.860 --> 03:12:41.400
I mean, there's a real worry that if you come into a round of a six

03:12:41.400 --> 03:12:45.900
and lose this, mentally, it could be a mini boom.

03:12:45.900 --> 03:12:48.140
We know they're pretty emotional sides as well, you know?

03:12:48.140 --> 03:12:48.980
It's the best.

03:12:48.980 --> 03:12:49.820
High highs, low lows.

03:12:49.820 --> 03:12:50.660
Exactly, it's the blessing in the curse.

03:12:50.660 --> 03:12:52.280
Both of these sides are prone to it as well, right?

03:12:52.280 --> 03:12:53.520
It's the blessing in the curse.

03:12:53.520 --> 03:12:54.940
When things are going well, getting hyped,

03:12:54.940 --> 03:12:55.780
you're loving life.

03:12:55.780 --> 03:12:58.920
When things are going bad, they can get a little tilted.

03:12:58.920 --> 03:13:00.920
Mm-hmm

03:13:01.260 --> 03:13:03.260
It's true

03:13:03.980 --> 03:13:07.260
And pain letting them stew in it

03:13:08.220 --> 03:13:15.200
As they so often do with you know the time out coming in after the fact and now a very very slow round

03:13:16.640 --> 03:13:23.020
Maybe expecting some kind of a response from foot, but not really coming pretty simple stuff here for foot

03:13:23.020 --> 03:13:27.200
I love the like real slow call from pain. I've obviously been doing it quite a lot

03:13:27.200 --> 03:13:32.180
But there's probably like a natural thing of like we do want a crazy round and really hyped up to like

03:13:32.540 --> 03:13:37.880
Immediately go into fight and so like you know, we're unstoppable now, but they really slow it down and they make fun comfortable

03:13:40.400 --> 03:13:44.060
On a bad spot for him that the door play will take him down the empty five

03:13:44.060 --> 03:13:45.560
Hey, that's a bit too much work

03:13:45.560 --> 03:13:50.440
Unfortunately, and they are falling like flies it even in a good spot to maybe deny

03:13:50.440 --> 03:13:56.900
Snow covers his man and pain as you would expect to have woken up thanks to that clutch

03:13:57.820 --> 03:14:01.380
For Benny one versus four and I think it's more like a Cabernet save it

03:14:01.380 --> 03:14:06.060
Yeah, good news is that's the third time we see the MP5 off after the last couple of days

03:14:06.060 --> 03:14:10.560
We're not in the kill we finally get one true. He was half HP and it still took you know

03:14:10.560 --> 03:14:16.520
I hear I've worked together kill. I think I think put it in the bin guys honestly

03:14:16.520 --> 03:14:21.200
anything is like the seven there so much better yeah but he's still probably

03:14:21.200 --> 03:14:26.280
only would have gone one and been traded so same as all oh safe this night

03:14:26.280 --> 03:14:34.280
she's a little bit interesting he's gonna win oh Kravonny you know he's a

03:14:34.280 --> 03:14:38.320
little bit of you don't if you don't laugh you'll cry type bye I think you've

03:14:38.320 --> 03:14:43.360
just got to chuckle it off but put lights about something safe no it is true

03:14:43.360 --> 03:14:50.440
I think they can still be in good spirits. Yeah, not quite getting away from them tough clutch tough bounce back

03:14:51.440 --> 03:14:53.440
Got that

03:14:53.680 --> 03:14:58.080
Ripple effect, you know the reverberation of winning the clutch. Yeah, your morale is a little bit knocked

03:14:58.080 --> 03:15:01.560
You may be doubting yourself slightly on the foot side pain meanwhile top of the world stuff

03:15:04.040 --> 03:15:09.240
But we shall see it's only dollars, but this series is delivering where we would exactly yeah

03:15:09.240 --> 03:15:14.080
Just like immediately from the pistol. Yeah, they were like 10 seconds in already in

03:15:17.960 --> 03:15:19.960
Crazy stuff

03:15:20.360 --> 03:15:22.280
The big difference I think between these two sides

03:15:22.280 --> 03:15:27.820
They're both quite pudgy, but generally big is Erica's much slower game when we see foregone towards that T side

03:15:27.840 --> 03:15:31.840
They're gonna come with some serious pace nice a nice shot from long so open up proceedings

03:15:31.840 --> 03:15:36.860
I'm looking for a second which can't quite find the head of VSM who is thankfully kind of pulled away from the creek

03:15:36.860 --> 03:15:39.860
Let's go with the AK. More metal weapons.

03:15:42.860 --> 03:15:46.860
Oh! Tag landing, that would have been the killer's world cemetery.

03:15:46.860 --> 03:15:47.860
I'm confirmed though, right?

03:15:47.860 --> 03:15:50.860
It immediately moves out of there. It is indeed.

03:15:50.860 --> 03:15:54.860
Little bits of damage done, but somehow a lot of these foot players are managing to survive.

03:15:54.860 --> 03:15:55.860
Hang on, look at this.

03:15:55.860 --> 03:15:56.860
There's a lobby.

03:15:56.860 --> 03:16:00.860
I don't know that they'll be able to do too much with it, but it's info, it's info.

03:16:00.860 --> 03:16:02.860
It's also a missed timed info.

03:16:02.860 --> 03:16:03.860
It's going up.

03:16:03.860 --> 03:16:11.040
of any no man one's made on T roof yeah but what's he gonna do they're gonna be

03:16:11.040 --> 03:16:17.680
out on it come down a ladder come back down come back down I don't know oh well

03:16:17.680 --> 03:16:21.440
maybe not one they're gonna be yeah I think they've done well here just really

03:16:21.440 --> 03:16:26.480
keeping it confusing they will get up on plan that's kind of the big thing when

03:16:26.480 --> 03:16:29.600
you're playing against these pistols once you got the bomb planted it's pretty

03:16:29.600 --> 03:16:37.120
much over as they have no way of breaking back into the site. And so, Ronkel comes in,

03:16:37.120 --> 03:16:41.760
they miss a few opportunities, they indeed start to respect the Deagles and not just

03:16:41.760 --> 03:16:46.360
overpeaking them, giving them more and more fights. And so, they will now take the lead.

03:16:46.360 --> 03:16:49.520
Four rounds already on your T side, feels pretty good.

03:16:49.520 --> 03:16:53.880
True. Especially with foot performing well in the early stages, you know, it's difficult

03:16:53.880 --> 03:16:58.080
for foot, they've lost to kind of an unlikely round and then a crazy clutch, like it's

03:16:58.080 --> 03:17:02.120
It's not the best in terms of the stability and you may be starting to see why this map

03:17:02.120 --> 03:17:05.280
comes through as that clear choice for me.

03:17:05.280 --> 03:17:09.480
Yeah, I mean the fact that Pain already on 4, off to the first 7 played it is pretty good.

03:17:09.480 --> 03:17:15.760
We will always say it, 5 rounds feels like a nice T side on Nuke and this feels very

03:17:15.760 --> 03:17:17.560
plausible now doesn't it really?

03:17:17.560 --> 03:17:21.840
Going ahead of the smoke though, unnecessary from Snow, he will 4 but thankfully Pariah

03:17:21.840 --> 03:17:25.040
at the same time finds long so keeps the numbers level.

03:17:25.040 --> 03:17:29.920
It was just a bit unnecessary because they just died in the previous round doing the

03:17:29.920 --> 03:17:31.600
same thing to the Deagle.

03:17:31.600 --> 03:17:36.800
They don't learn that lesson.

03:17:36.800 --> 03:17:40.880
The secret position has to be expected.

03:17:40.880 --> 03:17:41.880
Yeah.

03:17:41.880 --> 03:17:44.000
Deema's done this already like twice, and he does this a lot.

03:17:44.000 --> 03:17:49.160
They should know that this is a tendency of his.

03:17:49.160 --> 03:17:50.400
Silent down there.

03:17:50.400 --> 03:17:53.400
Indeed, putting the secret in secret.

03:17:53.400 --> 03:17:57.400
Both of them locked in as well.

03:17:57.400 --> 03:18:01.160
Not quite as mysterious as Demon might expect.

03:18:01.160 --> 03:18:05.400
So Pain looking really good, I think the footer quickly going to be woken up into this map

03:18:05.400 --> 03:18:09.840
at the very least if not the series if things continue to be this one sided because there

03:18:09.840 --> 03:18:11.520
are will go down.

03:18:11.520 --> 03:18:15.480
Bear Chunk taken out, Cemetery down below, got to find good timing here.

03:18:15.480 --> 03:18:20.840
Oh my goodness, it is so awkward for him on that AWP unfortunately.

03:18:20.840 --> 03:18:22.120
Great plant position isn't it?

03:18:22.120 --> 03:18:27.120
Super, super safe. To get him off that angle, he has to expose himself to the rest of the site.

03:18:29.120 --> 03:18:33.120
I think if he adds like an M4 there, he can move a bit quicker, he can swing in, check his angles.

03:18:33.120 --> 03:18:37.120
That's not the case. So, going to be a save-out from the remaining two.

03:18:37.120 --> 03:18:42.120
And Payne move up to five, and they moved there swiftly, I feel like we got into this game about ten minutes ago.

03:18:42.120 --> 03:18:47.120
Or a bit longer than that, but you know, it certainly does last a few rounds and gone very, very fast once.

03:18:47.120 --> 03:18:51.460
Pain of figuring it out their early rounds incredibly so and guess what they didn't work

03:18:52.060 --> 03:18:54.060
When they just throw

03:18:54.180 --> 03:18:56.180
Everything into this

03:18:56.180 --> 03:19:01.700
It seems to be going very well. Not just recently well very well one Kevlar

03:19:02.260 --> 03:19:04.020
I watched this

03:19:04.020 --> 03:19:08.180
He's gonna replace that isn't he? He's gonna notice. I hope so because we were talking about this earlier

03:19:08.180 --> 03:19:12.900
I didn't mention it at the time. Yeah, yeah, but he got one touch on a hundred HP because he had like two Kevlar

03:19:12.900 --> 03:19:16.580
Yeah, even though he had the head armor surely one type of an m4. Yeah, yeah, sorry

03:19:17.120 --> 03:19:22.280
clarification yeah so you know with the low kevlar so it's like the head armor

03:19:22.280 --> 03:19:26.740
that goes first I don't know mate I was always told under 60 probably

03:19:26.740 --> 03:19:31.520
replace it yeah I think genuinely under 30 and it just stops like being effective

03:19:31.520 --> 03:19:36.000
that's nothing but yeah under 60 if you've got the money you should probably

03:19:36.000 --> 03:19:40.240
get that replaced yes agreed

03:19:40.240 --> 03:19:47.240
What's the call now? Four footer of lost control. It's five on the bounce, four pain.

03:19:47.240 --> 03:19:53.240
Is this side looking really good? Yeah. Replace that armour. We love to see it. Not that hard.

03:19:53.240 --> 03:20:00.240
Yes, it would see. Not that hard. A worthwhile reinvestment. BSM, third attempt with this

03:20:00.240 --> 03:20:04.240
Kreeg. I'm still yet to see him get a kill with it. Yep. He's forcing it. He's forcing

03:20:04.240 --> 03:20:08.240
it. He's like, listen, Kreeg is there, man. Do you like the MP7? Well, I like the Kreeg.

03:20:08.240 --> 03:20:10.560
It's in my contract, you know, on something.

03:20:10.560 --> 03:20:15.040
He's been a real case about this, yeah, a lot of early damage done by Nades there.

03:20:15.040 --> 03:20:19.120
BSM gonna get tagged up slightly as well, so it's gonna be decent, four-foot,

03:20:19.120 --> 03:20:23.440
and it's the anti-use case for the Kreegan, yeah, he's still finding efficiency with it.

03:20:24.000 --> 03:20:28.160
In the right hands, it's a deadly weapon, it's gonna be Krobeni here to clutch up against four.

03:20:28.160 --> 03:20:30.880
As that bond goes down, he probably thinks about the save.

03:20:30.880 --> 03:20:33.600
And that is a shame, it's started really well for Foot.

03:20:34.560 --> 03:20:35.120
Wait a minute.

03:20:35.120 --> 03:20:38.000
Hang on though, that's an early overfight by BSM.

03:20:38.240 --> 03:20:44.240
He might give Krimenian an opportunity, but also at the same time, there's also an AWP there if he really wants to just save that.

03:20:45.240 --> 03:20:47.240
Yeah, this could be dangerous.

03:20:47.240 --> 03:20:52.240
Moving in slowly. Will he cross out the hook? He is going to do so.

03:20:52.240 --> 03:20:55.240
And indeed, does not check above him. We knew that was going to happen.

03:20:55.240 --> 03:20:56.240
Yeah.

03:20:56.240 --> 03:21:00.240
Trying to build up some confidence, feeling a little shaky in this one.

03:21:00.240 --> 03:21:04.240
Payne have kind of got their number to be honest.

03:21:04.240 --> 03:21:09.200
We are now looking at six in a row from this squad so pretty effective stuff

03:21:09.200 --> 03:21:14.400
It's safe to say and foot stuck four ideas. They pick up the pistol

03:21:15.080 --> 03:21:17.080
Be well early, but it just does not

03:21:17.720 --> 03:21:22.240
Keep happening. Yeah missing that consistency. Yeah, you're absolutely right. Absolutely right

03:21:22.720 --> 03:21:24.220
Good news is

03:21:24.220 --> 03:21:27.600
Lost bonus keep buying back in really on the CT side

03:21:27.600 --> 03:21:31.560
Oh, they go for us safe on the angle how this win that fight

03:21:31.560 --> 03:21:33.760
I felt like so much you have the drop was safer come out on top

03:21:33.760 --> 03:21:37.400
So another opener go in the way of pain something that they've been finding a

03:21:37.920 --> 03:21:41.620
Fet decent amount and even went foot fine and they get instantly

03:21:42.080 --> 03:21:46.460
Sort of trader that keeps the advantage from really falling in place of the CT side

03:21:47.960 --> 03:21:49.960
Even a will be all now

03:21:49.960 --> 03:21:58.040
I'm outside smoke, there's the second, I was waiting for it and it don't go early.

03:21:58.040 --> 03:22:00.880
But that makes the difference, no one's on that angle, but it's nice to see they have

03:22:00.880 --> 03:22:05.200
finally learned that lesson, it's cost them twice, a couple of rounds ago.

03:22:05.200 --> 03:22:11.400
Just the idea, hey, you find your advantage, you find your opening, you just freeze, it's

03:22:11.400 --> 03:22:14.640
something that's really inside there, and big as air in particular likes to call, just

03:22:14.640 --> 03:22:19.640
Trying to draw on as much of that CT utility as possible. Nice flash, Steven. It's about a lineup.

03:22:27.640 --> 03:22:32.640
Oh, smoke. I mean, is that a lineup? An interesting smoke.

03:22:32.640 --> 03:22:41.640
It's good for that position and it's allowing them the room to get out. They sort of know what's really, really instinctive stuff from pain at the moment here on Nuke.

03:22:41.640 --> 03:22:42.640
Wow.

03:22:42.640 --> 03:22:47.100
5 vs 3 that's gonna be a save, Payne move up to 7 in a row now and Foot

03:22:47.100 --> 03:22:51.880
totally blindsided by the squad and it might make sense you know Payne play a

03:22:51.880 --> 03:22:55.320
certain style as we said super aggressive but that smoke sums up

03:22:55.320 --> 03:22:58.240
brilliantly this time right I want to try and get down ramp don't really know

03:22:58.240 --> 03:23:01.560
where they are let's just kind of put a smoke down that we can work around and

03:23:01.560 --> 03:23:05.560
covers I don't know 80% of the angles that should work it's not really like a

03:23:05.560 --> 03:23:10.000
big lineup or anything but it's the idea that they have and yeah they all go

03:23:10.000 --> 03:23:16.000
Oh, the same way, big snake of T side players moving down into B, just see how effective it is here.

03:23:16.000 --> 03:23:21.000
Any kill is going to be valuable, any saving weapons it can take away can be really big.

03:23:21.000 --> 03:23:24.000
They're safe again, catching from any on the save as well.

03:23:24.000 --> 03:23:28.000
It's consistently, it'll catch jugs this time too. They know where that last guy is.

03:23:28.000 --> 03:23:31.000
They don't need to fight him. I mean, they've got plenty of money.

03:23:31.000 --> 03:23:34.000
You could really go for it, but there's not enough time to get around that corner.

03:23:34.000 --> 03:23:39.200
out so demon he'll save but hey this is this is comfy it's easy right now I

03:23:39.200 --> 03:23:44.800
think is is the real worrying maybe it's like concerning thing it's being pretty

03:23:44.800 --> 03:23:49.760
simple stuff for them and they're coasting to quite a considerable lead

03:23:49.760 --> 03:23:54.520
there's a splash again nice

03:23:56.080 --> 03:24:00.640
it's worrying though really four foot nothing seems to be changing even off

03:24:00.640 --> 03:24:01.760
Back of their timeout.

03:24:03.600 --> 03:24:09.440
Henry in complete control. They're dictating that the pace of this game completely untwitched cannot see to find the rhythm.

03:24:14.560 --> 03:24:15.060
Benny.

03:24:15.840 --> 03:24:17.680
Oh, opens up the SM.

03:24:18.160 --> 03:24:22.480
Able to find one back. They're trying to get down the fen and they have been seen doing it. They have been

03:24:22.880 --> 03:24:27.520
indeed found but one still manages to make it down. What the hell is safe doing here?

03:24:27.520 --> 03:24:48.520
I'm sure all the same into the three versus three and it's kind of been read of a slightly bigger Sarah moving fast. And this is where they can get caught. They don't have that same ball of death at the moment. Yeah. And so the bomb gets isolated and dropped as well as a man advantage for foot safe with this weird position is actually really far away from the action.

03:24:48.520 --> 03:24:50.120
It's like a full reset of things.

03:24:51.620 --> 03:24:53.220
Lost all that info that they just had.

03:24:53.820 --> 03:24:55.020
Looking good for foot, honestly.

03:24:55.120 --> 03:24:55.720
It is.

03:24:56.820 --> 03:24:59.320
55 seconds to work with.

03:24:59.820 --> 03:25:01.320
What do we actually do here?

03:25:02.120 --> 03:25:03.720
Oh, safe. Well, he's gonna lose his head.

03:25:03.720 --> 03:25:05.120
So, not a lot.

03:25:05.320 --> 03:25:06.720
It's all on pariah.

03:25:06.720 --> 03:25:08.120
1 vs 3.

03:25:08.420 --> 03:25:10.620
And I just can't see a warden which just gets off the ground.

03:25:10.620 --> 03:25:12.920
This is such a difficult clutch to convert

03:25:12.920 --> 03:25:14.720
because he has no information to work with.

03:25:14.820 --> 03:25:15.520
He's made noise.

03:25:15.520 --> 03:25:16.520
They know where he is.

03:25:16.520 --> 03:25:21.360
looks like he'll be given the luxury of a pond there, but even still this is a difficult one for him to convert

03:25:23.360 --> 03:25:25.360
Backs off here some footsteps

03:25:25.480 --> 03:25:30.200
To what tell in a big loud ladder might as well these days one in the back as well

03:25:30.200 --> 03:25:32.200
So he's got all the information on these reigning players

03:25:32.640 --> 03:25:39.760
Rings demon low, but they take a moment they play it. Well, they work together to finish him off and absolutely not gonna flip the chances on

03:25:40.200 --> 03:25:42.760
That one as we do find

03:25:42.760 --> 03:25:47.520
this round in quite a while actually for the foot side of things to play in the

03:25:47.520 --> 03:25:51.560
bottom here as they look to I would imagine pick a ball maybe a case all

03:25:51.560 --> 03:25:55.760
the same it will be that fourth and a chance at closing the gap in terms of

03:25:55.760 --> 03:26:00.280
that half but you know five rounds out when you find the pistol on CT news

03:26:00.280 --> 03:26:04.160
just doesn't really feel like enough they're gonna need a really good T side

03:26:04.160 --> 03:26:07.800
regardless of how this last round goes yeah I think you have to spot on I think

03:26:07.800 --> 03:26:11.800
you know what will kind of generally always say to take a lead on the C side

03:26:11.800 --> 03:26:14.640
It is a fantastic result to get for a first half of pain

03:26:15.360 --> 03:26:20.000
First round found for foot in the last eight and it was seven on the bounce for pain

03:26:21.400 --> 03:26:23.400
If they can make it a seven to five

03:26:23.640 --> 03:26:29.880
It's a little bit of a cyberleave. It's a little bit of ease off the shoulders, but it's still quite a comfortable one

03:26:29.880 --> 03:26:32.920
However, you know this I can recover ten three down

03:26:32.920 --> 03:26:38.120
They were yesterday to an RG and then ended up winning out that map and which led to a two zero in the series

03:26:38.120 --> 03:26:44.760
I feel like for one of those sides you can just never quite count out pariah nice move smoke front side of mini

03:26:44.760 --> 03:26:48.640
The SM will join him. He was struggling to find the lad they'll get there

03:26:49.880 --> 03:26:55.720
To have crept their way down to will move down towards secret. This is great lower presence

03:26:55.720 --> 03:26:57.720
Why is he playing with this creature?

03:26:59.080 --> 03:27:04.040
I've tried using that a couple of times. It's really it's really fun. Yeah, but he's getting his kills

03:27:04.040 --> 03:27:08.100
There we go another kill for myself with an AK. I don't know whatever dude. Either way

03:27:09.100 --> 03:27:14.140
Now it might come into its own. Okay, the offtake is our better scoped weapon of course

03:27:15.140 --> 03:27:17.140
We'll be some trades back in

03:27:17.420 --> 03:27:20.160
As the dust settles it is actually paying the game the lead here

03:27:20.160 --> 03:27:23.720
So you hand them the advantage and they do look good

03:27:24.240 --> 03:27:30.160
Decent post plans the CT is pretty late to get into the action of course gonna try and go for this is that last round jugs

03:27:30.780 --> 03:27:32.780
with the kit

03:27:32.780 --> 03:27:36.060
Benny isolated over here, close to winning that fight.

03:27:36.060 --> 03:27:39.100
Unfortunately, not quite good enough, and Judges are going to know about him.

03:27:39.100 --> 03:27:43.580
Down he will go, 8-4, really, really, really great half coming in from pain,

03:27:43.580 --> 03:27:45.980
and you feel they should have them enough to close things out.

03:27:45.980 --> 03:27:49.580
Foot though, might be able to give them a taste of their own medicine in that second half.

03:31:02.780 --> 03:31:14.400
And this level of sound is pretty good for a first, okay so flat, it's out of the last

03:31:14.400 --> 03:31:19.360
nine rounds for the Brazilians who are absolutely loving life and I think it was really snowballed

03:31:19.360 --> 03:31:23.440
by an insane one versus four by a bigger zero.

03:31:23.440 --> 03:31:28.240
You can get loud all night long but it's just not clean enough in the server and to

03:31:28.240 --> 03:31:32.840
matters worse it's now paying to go on to that much more favorable CT side it's a

03:31:32.840 --> 03:31:36.200
similar to the script I feel like we can probably say that if they find a

03:31:36.200 --> 03:31:40.480
pistol this should be the map yeah I absolutely agree I absolutely agree I

03:31:40.480 --> 03:31:47.300
mean the odds still in I mean it might be it might be the overall match

03:31:47.300 --> 03:31:51.960
the way things start off aggressively same way they did in the first half it's

03:31:51.960 --> 03:31:54.520
that CT side for the slim lead it's a bomb that's isolated here by the

03:31:54.520 --> 03:32:01.320
Julies, Semicy finds himself all alone, he doesn't have the HP to keep it going and with that pistol coming, denying the bomb plant as well.

03:32:01.320 --> 03:32:08.320
I think the pain will start to see this one over that line, the nuke delivering in spades.

03:32:08.320 --> 03:32:23.320
However, however, yesterday against NRG, 9-3 down, right, then they lose the pistol, they go 10-3 down and then that T side was insane.

03:32:23.320 --> 03:32:26.120
do their best work on the teaser that we saw yesterday.

03:32:26.120 --> 03:32:30.080
So I'm not gonna say never.

03:32:30.080 --> 03:32:32.120
I think the much-limit charters energy

03:32:32.120 --> 03:32:33.260
of course already eliminated

03:32:33.260 --> 03:32:35.960
and definitely no one in the side of pain.

03:32:35.960 --> 03:32:38.160
But I think we like foot a lot, don't we?

03:32:38.160 --> 03:32:40.040
We have a soft spot for this team.

03:32:40.040 --> 03:32:41.120
Yeah, we just followed them

03:32:41.120 --> 03:32:42.440
from the beginning of their careers.

03:32:42.440 --> 03:32:44.080
We've been casting them since they started.

03:32:44.080 --> 03:32:47.120
So it's really cool for us to see them at this top level.

03:32:47.120 --> 03:32:49.320
You know, as we've moved up into Taiwan events,

03:32:49.320 --> 03:32:50.760
it's gonna start a day, right?

03:32:50.760 --> 03:32:53.000
You know, we've been on similar sort of trajectory,

03:32:53.000 --> 03:32:57.360
But I think pain of less down numerous times when you try to like side with them

03:32:57.360 --> 03:33:00.280
They will just kind of disappear and have those

03:33:01.600 --> 03:33:06.160
Really questionable performances or you know rounds where it's close and they make crazy decisions

03:33:07.160 --> 03:33:09.160
But looking pretty tight here

03:33:09.320 --> 03:33:14.360
In this moment, it's a great little response from prior junior. He's actually blinded up by his teammate

03:33:14.520 --> 03:33:15.800
Yeah, they're gonna go down

03:33:15.800 --> 03:33:21.080
It's getting a bit weird over here lots and lots and lots of damage done to this tea side. In fact, it's so low

03:33:21.080 --> 03:33:32.080
Okay, clean. Might be able to finish off one or two more in all fairness. Meanwhile, up top prior junior great reposition from him as he was over at the ramp earlier on.

03:33:32.080 --> 03:33:38.080
So a real big reposition to catch another. It's going to be cemetery left alone. You know where he's at. They know he's got the bomb.

03:33:38.080 --> 03:33:42.000
I mean Joe show here, but they will indeed jump in together

03:33:43.000 --> 03:33:44.360
In order to get it done

03:33:44.360 --> 03:33:49.960
So I mean, you know, there's moments where you feel all pain got to be careful could over face could let this spiral

03:33:49.960 --> 03:33:54.240
But they do seem to just have an element of respect and discipline

03:33:54.560 --> 03:33:55.080
Yeah

03:33:55.080 --> 03:34:00.960
I'm actually a lot of credit for that respect showing that one versus two like very easy because they heard him step on the stairs

03:34:00.960 --> 03:34:03.800
So they very easily could have just tried to get that engagement

03:34:03.800 --> 03:34:07.240
But they fall back play together and that's the right way to approach it. So really really well done

03:34:08.080 --> 03:34:10.080
10 to 4

03:34:10.120 --> 03:34:14.460
Three rounds away now for pain with this being a lesser by

03:34:15.220 --> 03:34:18.540
It assume the round of a 15 sugar the way of pain for lock in 11

03:34:18.540 --> 03:34:23.340
I say to start things off. It was a bit of a lesser by that kickstarted the role against an RG

03:34:23.840 --> 03:34:28.040
I'll keep bring up. It's still fresh in the mind. It's don't one of the most ridiculous from now

03:34:28.040 --> 03:34:31.080
That is true. Yeah, but I think the kind of differences

03:34:31.080 --> 03:34:36.480
is, uh, fortunately for NRG, they just not have that same level of pain, like paying up

03:34:36.480 --> 03:34:39.480
way more contingency plans to make sure this doesn't happen.

03:34:39.480 --> 03:34:40.480
Yeah.

03:34:40.480 --> 03:34:42.560
And I think we have a lot more depth for them as well.

03:34:42.560 --> 03:34:43.560
For sure.

03:34:43.560 --> 03:34:47.600
I think it's also, uh, pain will have seen that and they will be weary.

03:34:47.600 --> 03:34:48.600
Yes.

03:34:48.600 --> 03:34:52.200
So I imagine if we see Foot finding around here, immediate timeout, immediately stop

03:34:52.200 --> 03:34:53.200
it, you know.

03:34:53.200 --> 03:34:54.200
Agreed.

03:34:54.200 --> 03:35:01.040
Um, Foot might have used their little magic a bit too early in the tournament.

03:35:01.040 --> 03:35:07.900
What would you say get out of jail free card? I suppose. Yeah, it does does apply because yeah, they certainly would have been in some kind of jail

03:35:08.720 --> 03:35:12.480
It's still a point to kind of keep an eye out for for this series

03:35:12.480 --> 03:35:14.080
And they've obviously oh

03:35:14.080 --> 03:35:17.540
I'm not sure that it's a very nice shot by demon is a three versus three

03:35:17.540 --> 03:35:19.540
But there's 40 seconds to make a decision

03:35:19.680 --> 03:35:25.360
But you know come back to play saying foot and CT sides are super convinced by it just yet

03:35:25.360 --> 03:35:30.640
They need to bail themselves out of the teaser because this first half was so lackluster

03:35:30.640 --> 03:35:35.000
It's a real long road to recovery and thankfully despite the couple of consolation kills by

03:35:35.560 --> 03:35:39.400
Demon who we know is so crisp. I don't think it's gonna make that big of a difference

03:35:39.400 --> 03:35:43.720
One more would be nice. He's making steps. It will be seen off by pariah junior

03:35:44.680 --> 03:35:47.760
There it is 11th locked in place as expected

03:35:47.760 --> 03:35:53.280
I think for pain as well a nice added thing will just make sure that I get a plant out of that a deco can be a little bit

03:35:53.280 --> 03:35:55.280
the game. It's a little bit

03:35:55.280 --> 03:35:57.280
scary, especially in the hands

03:35:57.280 --> 03:35:59.280
of, I think, foot meticula, who

03:35:59.280 --> 03:36:01.280
we know are very good in those

03:36:01.280 --> 03:36:02.280
sort of situations, but a bomb

03:36:02.280 --> 03:36:03.280
plant, keep themselves in check.

03:36:03.280 --> 03:36:04.280
And this is it, right? Round

03:36:04.280 --> 03:36:05.280
number 16 is for everything in

03:36:05.280 --> 03:36:11.280
this map. Indeed, it is. Big

03:36:11.280 --> 03:36:13.280
moment ahead as pain are looking

03:36:13.280 --> 03:36:15.280
to close this one out quickly.

03:36:15.280 --> 03:36:17.280
Take us into that next map. It's

03:36:17.280 --> 03:36:19.280
a difficult one for them on

03:36:19.280 --> 03:36:21.280
paper, but I think if they can

03:36:21.280 --> 03:36:27.320
could be a difficult ride for yesterday I believe it was the map you know that

03:36:27.320 --> 03:36:30.040
the comeback sort of happened on every note was it was ancient wasn't it

03:36:30.040 --> 03:36:34.280
actually ancient yeah yeah oh I'm trying to lean on it now but we've lost

03:36:34.280 --> 03:36:42.160
longs we have indeed but a rare dropout did judge take damage before I think

03:36:42.160 --> 03:36:45.400
talking about I think he might have taken damage potentially before he

03:36:45.400 --> 03:36:52.120
disconnected, which then potentially means the round is still live. I think it is judging

03:36:52.120 --> 03:36:55.240
by the fact that we're throwing Yuto here. So what can you do?

03:36:55.240 --> 03:37:01.180
You can see him chatting, admin sort of getting involved. It might be, I think there's something

03:37:01.180 --> 03:37:04.640
about it within the first minute or like 30 seconds.

03:37:04.640 --> 03:37:05.960
Okay, here we go.

03:37:05.960 --> 03:37:09.800
I think we do have a bit of a blanket all damage has been taken, which is quite an easy

03:37:09.800 --> 03:37:13.600
answer, but do feel in the book.

03:37:13.600 --> 03:37:17.500
looks like they are resetting this so I use judging by the fact that no one's

03:37:17.500 --> 03:37:23.500
doing anything I mean maybe the admins might just be yeah to be all an end all

03:37:23.500 --> 03:37:28.780
everyone stops okay the players are that doesn't mean you know I mean I

03:37:28.780 --> 03:37:32.220
feel like I've done it by now admins over here don't worry yeah they're

03:37:32.220 --> 03:37:35.060
obviously gonna chat about it also generally the way much when it works

03:37:35.060 --> 03:37:39.820
the run has to end then the story so the time of war just run dry here this

03:37:39.820 --> 03:37:41.820
This isn't live ladies and gentlemen, don't worry.

03:37:43.820 --> 03:37:47.820
It's a tough one though, it's a tough one. They might hand the round to Payne in all honesty.

03:37:50.820 --> 03:37:54.820
So, I don't know, maybe if you are thought it might have been an idea to say

03:37:55.820 --> 03:37:57.820
we have to kind of play this out a little bit

03:37:58.820 --> 03:38:03.820
rather than just fully handing it away because I do feel like the admins could just give it to Payne.

03:38:04.820 --> 03:38:06.820
But then you get to keep your guns, I don't know, stuff to say.

03:38:06.820 --> 03:38:09.060
say. He's unplugged his keyboard.

03:38:09.060 --> 03:38:10.340
Mate, seriously, he's ain't done,

03:38:10.340 --> 03:38:12.180
fellas. You've only disconnected.

03:38:12.180 --> 03:38:13.420
So it's not the end of the world.

03:38:13.420 --> 03:38:14.620
Yeah, just not what Foot needed,

03:38:14.620 --> 03:38:15.860
though, really.

03:38:15.860 --> 03:38:17.100
And in a situation like that,

03:38:17.100 --> 03:38:18.260
and is it live?

03:38:18.260 --> 03:38:20.020
Isn't it live? What are we doing?

03:38:20.020 --> 03:38:21.700
Oh, I think his PC's fried.

03:38:21.700 --> 03:38:23.860
Yeah. He's unplugging everything.

03:38:23.860 --> 03:38:27.020
OK. Yeah. It is. Yeah, essentially,

03:38:27.020 --> 03:38:29.380
the admin would have said, like,

03:38:29.380 --> 03:38:30.380
along the lines of, like, you know,

03:38:30.380 --> 03:38:31.540
live or not when it was going.

03:38:31.540 --> 03:38:34.060
Yeah, I mean, what we miss,

03:38:34.060 --> 03:38:35.060
obviously, in the modern game,

03:38:35.060 --> 03:38:35.860
is to chat.

03:38:35.860 --> 03:38:37.940
So it's like, are they calling for a tech?

03:38:37.940 --> 03:38:40.100
Are they saying issue, problem, what?

03:38:40.100 --> 03:38:41.980
Like, you know, pointing it out

03:38:41.980 --> 03:38:46.240
before the damage is taken, it's possible.

03:38:46.240 --> 03:38:49.380
I mean, they're still talking things over a little.

03:38:50.340 --> 03:38:52.020
We are obviously getting the PC change

03:38:52.020 --> 03:38:53.340
just straight in, straight out.

03:38:53.340 --> 03:38:55.980
But we've got confirmation that round doesn't count though.

03:38:55.980 --> 03:38:58.860
So don't worry, that will be replayed.

03:39:00.700 --> 03:39:02.220
It is a sort of tilt or anyway.

03:39:02.220 --> 03:39:04.180
You know, it's kind of like the gun round

03:39:04.180 --> 03:39:11.180
to start, hopefully opening up proceedings with Foote, and then that happens.

03:39:11.180 --> 03:39:14.700
You're not allowed to talk, leave VSM.

03:39:14.700 --> 03:39:16.100
I love VSM, so.

03:39:16.100 --> 03:39:18.740
I think he's my favourite character in Karnas Strike.

03:39:18.740 --> 03:39:19.740
But even that whole...

03:39:19.740 --> 03:39:21.940
He's like, I've never heard from him, you know what I mean?

03:39:21.940 --> 03:39:25.500
Like, he doesn't necessarily talk or whatever, they don't unfortunately make it far enough

03:39:25.500 --> 03:39:26.500
in a lot of tournaments.

03:39:26.500 --> 03:39:29.340
Can we try and see if we can get him for a winners interview?

03:39:29.340 --> 03:39:30.340
Yeah, yeah, sure.

03:39:30.340 --> 03:39:35.660
win I would I don't I don't honestly don't know if he can speak to me I know because there it takes a lot of

03:39:35.660 --> 03:39:41.520
The into snow just some of them, but VSM. I'm not actually 100% sure but he's my I think he might be more favorite

03:39:41.520 --> 03:39:46.440
Even like the walk-ins that had him on the bag like he just he seems like the kind of guy you want to go get a

03:39:46.440 --> 03:39:49.260
Bear with you know, I mean, I suppose it's like a cool dude. Yeah

03:39:49.980 --> 03:39:54.400
It's a cool career like he's kind of like played in a few of these kind of like tier 2 South American sides

03:39:54.400 --> 03:39:59.220
I remember casting him in a lot of these sort of online tournaments and obviously it was quite a

03:39:59.220 --> 03:40:04.000
a wild decision when Payne went through these changes bringing him an empire in it felt

03:40:04.560 --> 03:40:07.260
You can maybe even argue sort of unnecessary in a sense

03:40:07.460 --> 03:40:11.660
But they went through these changes and it's been for the betterment it feels

03:40:13.500 --> 03:40:15.500
The damage

03:40:18.300 --> 03:40:20.300
Hmm, okay

03:40:20.300 --> 03:40:30.300
I think that's a good question.

03:40:30.300 --> 03:40:32.300
This is one of the things, isn't

03:40:32.300 --> 03:40:34.300
it as well? Like we've got the

03:40:34.300 --> 03:40:36.300
confirmation. How much do we put

03:40:36.300 --> 03:40:38.300
our foot down? We've obviously

03:40:38.300 --> 03:40:40.300
had some situations in the past

03:40:40.300 --> 03:40:42.300
with like, I hope we have learned

03:40:42.300 --> 03:40:43.300
from that in the world of

03:40:43.300 --> 03:40:44.300
counter side, but you know with

03:40:44.300 --> 03:40:45.300
players being like, Yeah, it's

03:40:45.300 --> 03:40:46.300
cool, but then they lose the

03:40:46.300 --> 03:40:47.300
follow around. They're like,

03:40:47.300 --> 03:40:48.300
actually, the rulebook says X,

03:40:48.300 --> 03:40:55.020
much. Uh, I want to see it. Uh, this is going to be some flashbacks in the, in the brain

03:40:55.020 --> 03:41:00.380
bank. Go on. Anonymous, Charlis was out. No, anonymous, no, no, no, no, no, no, no,

03:41:00.380 --> 03:41:04.220
yeah, that was like, that was a crazy time in the kind of tech world. There's a few of

03:41:04.220 --> 03:41:09.860
them. There's a few of them like that justice for anonymous man. Just a bit late now. It

03:41:09.860 --> 03:41:14.020
was like two years or whatever that that was a god. That's like 2020, mate. I'm pretty

03:41:14.020 --> 03:41:17.840
2020 2021 seriously nothing we've had a team for a long time

03:41:18.400 --> 03:41:22.700
Yeah, you're right. It's a look. Yeah, we get rid of my dinosaur searches

03:41:23.680 --> 03:41:26.920
Okay, I got really interested in dinosaurs and the break. I don't know look

03:41:28.000 --> 03:41:31.800
Just as you do I suppose is that is bloke or you know

03:41:31.800 --> 03:41:38.000
What is that one dinosaur called with the spikes on its head or whatever and then like, you know the big bulldozer tail four years ago?

03:41:38.420 --> 03:41:40.420
Wow

03:41:40.420 --> 03:41:48.580
That's crazy all years ago. It's a long time at flashpoint. Yeah, yeah, my god

03:41:48.580 --> 03:41:52.980
Yeah, the whole game got replayed as well. That was that was wild

03:41:54.180 --> 03:41:57.960
But if we maybe for those who are just joining I just I just get nervous about be like, yeah

03:41:57.960 --> 03:42:01.380
Yeah, I know what's going on because then you know, we'll obviously get dragged on reddit life

03:42:02.100 --> 03:42:08.520
Call it early or whatever and it's not actually the case. Okay, but we can confirm that round doesn't count both sides agree

03:42:08.520 --> 03:42:15.160
That doesn't count as well. Yeah, it is being replayed. Don't worry. It's still 11 to 4 new PC for long

03:42:15.160 --> 03:42:18.040
It's and he's now going to go through kind of the whole

03:42:18.440 --> 03:42:23.900
Yeah, setting back up and logging back into steam and this time the other but hopefully yeah, I mean there's a quick

03:42:23.900 --> 03:42:25.900
It did it now. So it should be relatively

03:42:27.000 --> 03:42:29.000
Scan the damn qr code

03:42:29.920 --> 03:42:33.620
That's that's one of my things maybe if I could go back in time. I would you know

03:42:33.620 --> 03:42:38.340
So, stop the QR code from ever coming out, I just don't know why I just hate it as a

03:42:38.340 --> 03:42:39.340
concept.

03:42:39.340 --> 03:42:40.340
Why?

03:42:40.340 --> 03:42:41.340
Here it's very convenient.

03:42:41.340 --> 03:42:42.340
It's like a thousand times quicker than everything.

03:42:42.340 --> 03:42:46.300
Here it's very convenient, but it's when, you know, you've got the QR code menu and stuff.

03:42:46.300 --> 03:42:49.260
No, I disagree with that.

03:42:49.260 --> 03:42:53.460
It removes the whole element of the process of like going out to eat and, you know, the

03:42:53.460 --> 03:42:56.260
restaurant and the human interaction and the...

03:42:56.260 --> 03:42:58.740
Or waiting 30 minutes for a server to come and join me.

03:42:58.740 --> 03:43:00.740
So, you've got somewhere to be?

03:43:00.740 --> 03:43:04.940
You want to like rush this whole nice time that you're having with like friends and family

03:43:04.940 --> 03:43:07.180
But what on earth do you have somewhere to be?

03:43:07.180 --> 03:43:11.320
Well, sure, but then you wouldn't go somewhere where it's going to take a while you go like

03:43:11.320 --> 03:43:12.320
subway or whatever.

03:43:12.320 --> 03:43:18.100
No, because QR codes are like weather spoons, they're not like mission star shorts.

03:43:18.100 --> 03:43:20.420
No, they're like everywhere but yeah mission star short but you know whatever.

03:43:20.420 --> 03:43:25.620
But they are pretty common like in your general eatery especially in this city I know it's

03:43:25.620 --> 03:43:29.780
a lot more you know if you're like a nice Italian that's kind of a chain not quite

03:43:29.780 --> 03:43:34.980
full chain maybe yeah it's not like a hundred quid ahead but in that bracket in between where it's

03:43:34.980 --> 03:43:38.900
like you're just going out I don't know Frankie and Benny's probably have it or whatever there's

03:43:38.900 --> 03:43:44.900
literally the most effort ever they are going bankrupt and like deservedly so like the work

03:43:44.900 --> 03:43:51.780
then i don't know i'm friday you know i'm trying to throw it in yeah the low-class establishment

03:43:51.780 --> 03:43:58.020
will have qr codes like but nowhere decent will have them in london and yeah nowhere good has

03:43:58.020 --> 03:44:00.720
I think it scales up a bit too high.

03:44:00.720 --> 03:44:02.820
Yeah, it's quick, easy food.

03:44:02.820 --> 03:44:04.220
I think the QR code is brilliant.

03:44:04.220 --> 03:44:07.340
The fact that we don't have to remember your password and type it in every single time

03:44:07.340 --> 03:44:09.340
and this, that and the other is fantastic.

03:44:09.340 --> 03:44:10.340
For sure.

03:44:10.340 --> 03:44:12.820
And I just want to pine at a pub.

03:44:12.820 --> 03:44:17.260
Yeah, but it's like, you know, you talk to the bartender about what's going on and,

03:44:17.260 --> 03:44:23.860
you know, you're all about your human interaction and meeting new people and having new experiences.

03:44:23.860 --> 03:44:25.980
These are the best locations to do it.

03:44:25.980 --> 03:44:30.380
Now it's like I just sit in the corner go on my phone scan the QR code don't even talk to my friends. Yeah. Hello, mate

03:44:30.380 --> 03:44:32.380
Can I have a Guinness? Cheers?

03:44:32.860 --> 03:44:37.980
You put more into it, don't you? You put more into it. I'll have a Guinness, please. Thank you very much

03:44:38.540 --> 03:44:41.740
Interesting. I remember that next time you send me a Tony real

03:44:43.980 --> 03:44:45.500
We are live

03:44:45.500 --> 03:44:48.700
We've had our bit of a chit-chat mini podcast. We're back underway

03:44:49.980 --> 03:44:53.100
as he said is reset both sides that agree to it and

03:44:53.580 --> 03:44:55.100
for those who

03:44:55.100 --> 03:44:59.340
Just joining us. It's been a really, really good map from Payne, looking very good.

03:44:59.340 --> 03:45:00.820
We're diving out to all of A here.

03:45:00.820 --> 03:45:03.180
Let's look to try and start things off well.

03:45:03.180 --> 03:45:04.180
Demon for the first.

03:45:04.180 --> 03:45:10.100
They'll catch for I, but safe and snow combines super well before Kbenny dives out to catch that Heaven player.

03:45:10.100 --> 03:45:12.500
Numbers at farm, on this T side.

03:45:12.500 --> 03:45:14.740
The flank from VSM now spotted.

03:45:15.700 --> 03:45:20.580
Because they're within though, so it's a bit of a stronger flank than you might have first bargained for.

03:45:22.420 --> 03:45:24.660
There is no kit available.

03:45:25.100 --> 03:45:27.100
Where's Biguzera going?

03:45:27.580 --> 03:45:29.580
I mean maybe thinking that they're up to something different

03:45:31.500 --> 03:45:34.220
They're kind of off. BSM is actually recovered a kit here

03:45:35.100 --> 03:45:39.900
Looking to try and find this kill really nicely done would have loved Biguzera with him. Well, yeah, I'm sure

03:45:40.460 --> 03:45:45.020
Yeah, a little bit difficult, but this is something that foot do quite a lot. No need to rush the bomb plan

03:45:45.740 --> 03:45:49.980
I do wish a lot of teams would take a leaf out of this book

03:45:50.540 --> 03:45:52.540
Biguzera

03:45:52.540 --> 03:45:56.460
feels like he has to give up the kit he's actually not picked it up so that's

03:45:56.460 --> 03:46:01.340
gonna make a difference to the life cycle of this one it might be exits you

03:46:01.340 --> 03:46:05.740
know yeah I mean lightly so right kill comes his way and indeed he's just not

03:46:05.740 --> 03:46:09.940
quite educating to it but he's double pumping here he's faking it's got the

03:46:09.940 --> 03:46:14.300
care run up the ladder they're not biting at the moment it will be spotted

03:46:14.300 --> 03:46:17.340
and with that just immediately gonna go to the same try and take another gun

03:46:17.340 --> 03:46:22.700
trying to make this long come back as hard as possible but just gonna be the

03:46:22.700 --> 03:46:25.540
three here he saves his m4 which is actually pretty big I think they will

03:46:25.540 --> 03:46:30.300
buy yeah the fact that he's able to save but yeah I really buy around this so

03:46:30.300 --> 03:46:35.020
prior and BSM all have money to work if it is really just safe is financially a

03:46:35.020 --> 03:46:40.140
little bit worse to wear back in towards the game after an extended tech

03:46:40.140 --> 03:46:44.900
pause but come out on top and they'll take an immediate time out to try and

03:46:44.900 --> 03:46:49.220
shore up, this T-Sat and really start snowballing it as best they can.

03:46:51.140 --> 03:46:55.860
The issue is, I think potentially we actually see big as they're a drop this rifle to safe,

03:46:55.860 --> 03:47:02.420
he picks up an MP7, that's happened a few times, or as if ESM is going to wield the lesser weaponry.

03:47:05.220 --> 03:47:10.020
Should go for Scout. Okay, he likes the scoped weapons, he likes sort of

03:47:10.020 --> 03:47:18.020
loose-term secondary. He's not picking up the AWP but till the Krieger lot on that T side, alongside a T side AWP.

03:47:18.020 --> 03:47:25.020
I was in the scout here on the CT side. Felt like you could have gone to, you know, Bigger's arrow drop a rifle over.

03:47:25.020 --> 03:47:32.020
He goes to his sort of quite favoured MP7. He was one of the very first kind of like adopters of the MP7 in towards the pro level.

03:47:32.020 --> 03:47:38.020
I remember we did an interview with Snowback a pro league, I think it was, maybe even Crackle right at the start of the year.

03:47:38.020 --> 03:47:42.420
And he said like, Bigazera's the best Mp7 player in the world, I remember him saying it at the time, so...

03:47:42.420 --> 03:47:48.920
Yeah, we've not seen enough of it, unfortunately, but yeah, it had its moment in the sun for about two weeks.

03:47:48.920 --> 03:47:49.420
Mm-hmm.

03:47:50.620 --> 03:47:54.420
But yeah, he's a bit creative, I think, is maybe what you're getting at.

03:47:54.420 --> 03:47:54.920
Yeah.

03:47:56.220 --> 03:47:58.220
Sort of the scout do for the SM.

03:48:00.320 --> 03:48:04.620
But if you've been an iron as well, when you look at paying only one kit,

03:48:04.620 --> 03:48:07.480
There's actually that recovered kit from the previous round, the biggest air has kept alive.

03:48:07.480 --> 03:48:09.980
That's all they've got in terms of a kit and U2 was very limited.

03:48:09.980 --> 03:48:13.980
One smoke, two flashes and an HE for the remainder of round number 17.

03:48:14.680 --> 03:48:16.520
If they're gonna win this, they're gonna be off angels.

03:48:16.520 --> 03:48:18.080
This is crazy.

03:48:18.080 --> 03:48:20.080
What a move. I love this in smoke.

03:48:20.080 --> 03:48:21.020
Guess what?

03:48:21.020 --> 03:48:22.720
You may stick around a little too long though.

03:48:22.720 --> 03:48:25.480
I thought it might be better to fall back in towards the smoke,

03:48:25.480 --> 03:48:27.440
but the second will be found.

03:48:27.440 --> 03:48:30.280
Dive down from save or costumers life, but this is great.

03:48:31.220 --> 03:48:32.240
All for a moment.

03:48:32.240 --> 03:48:35.680
I mean, it's looking quite good now, to be honest, Krebhany does get tagged up.

03:48:36.580 --> 03:48:38.080
Pitely aware of Big Uzerah.

03:48:38.580 --> 03:48:41.980
Has to play this right. Again, Foote do so well at freezing up,

03:48:42.180 --> 03:48:45.780
playing patiently, waiting for their opponent to make a mistake.

03:48:46.780 --> 03:48:49.680
Oh, Uzerah with a clean find onto Demon.

03:48:49.680 --> 03:48:53.840
Not so clean onto Krebhany, who now finds himself a 2HP against the scout, though,

03:48:53.840 --> 03:48:55.680
starts to try and bait out that shot.

03:48:55.680 --> 03:48:58.280
And he is, unfortunately, not going to do so.

03:48:58.280 --> 03:49:00.980
VSM stays cool, gets number 12.

03:49:00.980 --> 03:49:08.280
And we're right back to it really, a bit of a hiccup with the, you know, extended tech and the fast round from foot catching you off guard.

03:49:08.280 --> 03:49:12.280
But unfortunately for foot, the comeback I think has just been cancelled.

03:49:12.280 --> 03:49:14.780
Yeah, on phase, really, really cool to see.

03:49:15.580 --> 03:49:17.680
And a really nice re-aggressions towards Lobby.

03:49:17.680 --> 03:49:19.280
I love that idea behind the crunch.

03:49:19.280 --> 03:49:23.980
And honestly, I was critiquing at the time, but snow, the fact that he gets two out of that is massive.

03:49:23.980 --> 03:49:30.480
Generally, a player will dive through that smoke, you'll get your kill, you'll fall back through single door and try and short the a-defense because they would dive and get a hot.

03:49:30.480 --> 03:49:33.680
but he sticks around and it ends up paying off for the Vettelman's.

03:49:34.560 --> 03:49:37.920
So, attention to find a round of play here, we'll have to see if ESM under pressure

03:49:39.280 --> 03:49:41.680
doesn't hear them running down, so he will

03:49:42.680 --> 03:49:45.040
re-aggress a little bit, we'll go move back to see what

03:49:45.400 --> 03:49:47.960
Rampstras looking like and it'll cost him his life, demons there.

03:49:48.400 --> 03:49:49.400
Here's the opener.

03:49:51.480 --> 03:49:52.480
It would be big.

03:49:53.960 --> 03:49:56.520
Safe in a good angle though, catches off Krebbenny.

03:49:56.520 --> 03:50:00.320
those back warehouse angles a little

03:50:00.320 --> 03:50:04.200
thrown it up in the air you know it's it's not really up to you if there's a

03:50:04.200 --> 03:50:08.880
player there they're very hard to beat if there isn't obviously you have to

03:50:08.880 --> 03:50:11.120
expend a flash to clear that it's so difficult

03:50:11.120 --> 03:50:15.120
that gives away your whole sneaky little move speaking of cemetery comes in from

03:50:15.120 --> 03:50:19.160
the side to give the man advantage back to foot here but I'm gonna get planted

03:50:19.160 --> 03:50:23.480
it looks quite good I don't think paying really expecting this I think I'd say

03:50:23.480 --> 03:50:28.320
So far away man down and they're not very useful for this again, right?

03:50:28.320 --> 03:50:33.880
It's a native to flashers they got one kit for safe you just keep order what you've got you reset their arm

03:50:33.880 --> 03:50:37.400
You've got so many rounds to work with you're under no pressure

03:50:37.400 --> 03:50:42.400
You're not under any sort of like immediate push to close it here and now yes

03:50:42.400 --> 03:50:50.000
Fuck me scary when they snowball but for foot to go flawless and it's pain specifically here to get it over time is a massive ask

03:50:50.000 --> 03:51:02.200
I think there was any opportunity for prior or safe to upgrade, but it will be the case.

03:51:02.200 --> 03:51:03.200
On to a sixth.

03:51:03.200 --> 03:51:11.600
The fact that the foot have to go from 12-5 scoreline, all out of 12-all, about any hiccups,

03:51:11.600 --> 03:51:18.320
considering how not up to scratch or expectations they look so far on Nuke, I don't see it being

03:51:18.320 --> 03:51:19.320
a possibility.

03:51:19.320 --> 03:51:22.960
moment, pain. I think they've got enough, you know, bigger

03:51:22.960 --> 03:51:26.280
Zera pocket rounds that they can at least get one of these

03:51:26.280 --> 03:51:30.920
over the line. We saw obviously in that round prior, a lobby

03:51:30.920 --> 03:51:32.960
crunch. It's always a couple of tricks up to see that bigger

03:51:32.960 --> 03:51:35.760
Zera will call and it's always going to catch a team of God at

03:51:35.760 --> 03:51:39.960
least once. Yeah. For sure. They are going fast there for

03:51:39.960 --> 03:51:43.680
though looking to keep the dream alive. Big damage done but

03:51:43.680 --> 03:51:48.280
they take the first kill. Many like taps outside another kill

03:52:18.280 --> 03:52:22.800
I must say of a VSM. Yeah, small upgrades. Maybe something to go out in the next round

03:52:23.080 --> 03:52:25.440
It will be for extending play ever so slightly

03:52:27.600 --> 03:52:33.400
Demetry was holding for this cross and to enter towards best cities are these poor mercy, but um

03:52:33.640 --> 03:52:37.160
He pulls off the angle if you had held I think you probably get at least one kill

03:52:38.160 --> 03:52:40.160
They're gonna go saving

03:52:40.520 --> 03:52:41.920
little france

03:52:41.920 --> 03:52:46.520
That will be a seventh five rounds in a row now required

03:52:46.520 --> 03:52:53.280
four foot, not impossible. We'll keep reminding you yesterday, 10-3 down against NRG on ancients.

03:52:53.280 --> 03:52:59.680
They took it to OT and won it. Cannot discount their side just yet. I feel like you could never

03:52:59.680 --> 03:53:05.480
really count them out. But Payne surely have a few more protocols in place compared to NRG.

03:53:05.480 --> 03:53:13.160
Reload by here. So they'll save the weapons but they don't buy around it so it's got an eagle.

03:53:13.160 --> 03:53:18.440
I think there are nothing for him, but it should be another 4 foot, but we'll see. They're going

03:53:18.440 --> 03:53:21.880
straight towards a couple of players. This could be a bit dicey. I think if they're overlooked

03:53:21.880 --> 03:53:24.920
without clearing him, Datsun safe dives in, but he can only get one.

03:53:24.920 --> 03:53:32.680
It's time to really come alive there for foot. They win this next rifle round. We might be on.

03:53:34.280 --> 03:53:36.840
See this one over the line as cleanly as we possibly can.

03:53:36.840 --> 03:53:42.840
Cryo Junior, let's take one, but it costs him a lot of HP to get it done.

03:53:42.840 --> 03:53:43.840
He's gone.

03:53:43.840 --> 03:53:49.840
Yeah, just take that save into the next, and maybe, you know, find one of the lost AKs.

03:53:49.840 --> 03:53:54.840
Sadly, it's, it's, uh, Intel's hell.

03:53:54.840 --> 03:53:59.840
Save you how that don't think they can recover that.

03:53:59.840 --> 03:54:00.840
Save the armor.

03:54:00.840 --> 03:54:05.840
The guess is really, all you can do, I feel like you probably should just upgrade on the Scalil.

03:54:05.840 --> 03:54:10.520
on the skilil it's all bad weapons to use and maybe you could make that argument

03:54:10.520 --> 03:54:14.720
of having a little bit more econ for potentially a few more rounds if foots

03:54:14.720 --> 03:54:18.860
are to continue snowballing. But I kind of respect the calls that Cromberty's

03:54:18.860 --> 03:54:22.680
making here like he's quite simply saying let's just try and beat them of

03:54:22.680 --> 03:54:27.000
raw pace right these last two rounds are very very quick they're flying into

03:54:27.000 --> 03:54:30.600
fights and it's quite similar to how pain like to do it but it's just two

03:54:30.600 --> 03:54:34.360
different variations. The way pain likes to start very slow on this seaside and

03:54:34.360 --> 03:54:38.200
and then late round they have this sort of death war as they dive in towards a site.

03:54:38.200 --> 03:54:43.320
Foot to the opposite, they go very quick early and then freeze up off of the after advantages

03:54:43.320 --> 03:54:49.000
and at the moment it is kind of working for foot. The diving is a group, it's pack mentality,

03:54:49.000 --> 03:54:52.680
they're just making sure they trade for each other and they overwhelm all these angles really,

03:54:52.680 --> 03:55:01.480
really well. Four round game. Demon got 15 armor, not again, not again. If you just want that by

03:55:01.480 --> 03:55:07.960
any of these guns bother you're I'm gonna be annoyed SMH my head especially

03:55:07.960 --> 03:55:13.920
that happens two games in a row yeah I know that would be crazy I just I don't

03:55:13.920 --> 03:55:19.080
know why you wouldn't six point three yeah all I can think is that they're

03:55:19.080 --> 03:55:22.880
just like so tunnel-visioned on getting the right nades and what are you doing

03:55:22.880 --> 03:55:26.840
in the early round and talking about that they just don't even like Otis yeah

03:55:26.840 --> 03:55:30.320
and it might be something of a few pro players that your hoods like really

03:55:30.320 --> 03:55:34.480
tiny so that you've got like more screen to see and things like that. I can certainly see that

03:55:34.480 --> 03:55:41.040
being a reason. Either way, that's a bit rough. Demon will manage to get his kill and trade it

03:55:41.040 --> 03:55:46.000
out by the AWP so we'll never know. We'll never know. Four versus three, looking good for pain,

03:55:46.000 --> 03:55:52.160
even better now with pariah jr. And cemetery and creveni will be the only ones left in this.

03:55:52.160 --> 03:55:58.640
Now just the AWPer. Is that a quiet game? Finding all four here seems out of the question.

03:55:58.640 --> 03:56:01.200
Oh, there's a spot of barrel.

03:56:01.200 --> 03:56:05.840
It's off going in that reveals his location though and they'll all start to swarm in.

03:56:05.840 --> 03:56:08.920
It takes down the AWP but surely not long for this world.

03:56:08.920 --> 03:56:11.960
40 seconds bomb at the beat of this hunt.

03:56:11.960 --> 03:56:16.000
Player, no scope rings off, doesn't quite land but a quick scope does and he's still

03:56:16.000 --> 03:56:17.000
healthy.

03:56:17.000 --> 03:56:21.840
Here's some footsteps here, 30 seconds now and maybe making us believe ever so slightly.

03:56:21.840 --> 03:56:24.360
He drops into the vent, try and find that one but nobody down there.

03:56:24.360 --> 03:56:25.360
He left the bomb.

03:56:25.360 --> 03:56:28.200
He dropped into the vent, left the bomb, he's dropped again so I think they're a bit confused

03:56:28.200 --> 03:56:34.400
So what he's doing there is a quick movement coming in from big who's era downstairs gonna let him cross and gives him the info

03:56:34.400 --> 03:56:39.440
I mean all the parameters look perfect here for cemetery to pull this off with the boomstick

03:56:40.520 --> 03:56:42.840
trained in double scopes all the door

03:56:42.840 --> 03:56:46.960
He's just not quite ready the timing ever to slam the orphan. Yeah, I don't think

03:56:47.520 --> 03:56:51.360
Extreme shots advice this that was quite tense at the end

03:56:51.480 --> 03:56:56.300
But pain will manage to get it done foot make them worry a lot of work

03:56:56.300 --> 03:57:01.840
But indeed they will take their new pick in pretty clean fashion could have been a lot cleaner

03:57:01.840 --> 03:57:05.040
Yeah, but will not screw nice and too much. I'll be happy with it

03:57:05.040 --> 03:57:09.640
Yeah, not a bad effort from seven she'd rather the end there, but unfortunately just not enough for 30

03:57:09.640 --> 03:57:15.560
It's about our first after them, right? It's that streak of rounds nine out of the last 10 play going their way

03:57:15.560 --> 03:57:21.440
It just is gonna put life. Oh make that so difficult for foot that road to recovery was so long

03:57:21.440 --> 03:57:25.560
and it required so few mistakes and this is the thing, Payne have always got a few tricks

03:57:25.560 --> 03:57:29.880
up their sleeve and they knew with, you know, that 9-3 halfs and the really strong spouts

03:57:29.880 --> 03:57:35.080
until they see the side, by this point it was all but done. You hate to see it at 4-4,

03:57:35.080 --> 03:57:39.680
but it's also worth mentioning a punished pick for them. That was a map that we expected

03:57:39.680 --> 03:57:45.080
to go the way of Payne. But now, if you look on the flip side and the script is flipped

03:57:45.080 --> 03:57:48.920
as well, it's overpass coming up next and it's a punished pick towards Payne. Foot

03:57:48.920 --> 03:57:53.160
are very good in this map. It's one in which they struggle on that Brazilian side. So I

03:57:53.160 --> 03:57:56.280
think it's a really good chance to tie up this series and pushing us towards the side

03:57:56.280 --> 03:57:58.280
there. We'll get off to find out off the break.

03:58:48.920 --> 03:58:49.920
It's your turn!

03:58:49.920 --> 03:58:50.920
Come on!

03:58:50.920 --> 03:58:51.920
Come on!

03:58:54.920 --> 03:58:56.920
Stumpin' specials, it's a weapons deal

03:58:56.920 --> 03:58:58.920
It's the same thing you do in happens

03:58:58.920 --> 03:58:59.920
Got a messa!

03:59:00.920 --> 03:59:02.920
We are back!

03:59:18.920 --> 03:59:33.920
You come around, my head is swimming now

03:59:33.920 --> 03:59:40.920
Don't want my love to be any, I just wanna feel whole again

03:59:40.920 --> 03:59:49.480
Yeah, when you come around, my heart is bursting out.

03:59:49.480 --> 03:59:57.080
I don't wanna be strangers in these cosmic lifeless in this world.

03:59:57.080 --> 04:00:00.920
I swear I saw the light.

04:00:00.920 --> 04:00:07.040
I pushed the body, flying saucer in outer space.

04:00:07.040 --> 04:00:12.040
Only love can't bring me face to face with you

04:00:12.040 --> 04:00:16.040
I swear I saw your eyes

04:00:16.040 --> 04:00:18.040
Off that bit coming

04:00:18.040 --> 04:00:22.040
You were full that I could taste

04:00:22.040 --> 04:00:28.040
Only love can't bring me face to face with you

04:00:31.040 --> 04:00:34.040
I swear we saw the sun in your eyes

04:00:34.040 --> 04:00:41.040
I'm on the horizon, so I call the doctor said I need a re-up

04:00:41.040 --> 04:00:45.040
The counseling came, there's nothing I can do

04:00:45.040 --> 04:00:49.040
I swear to someone, I'm running around the house, so

04:00:49.040 --> 04:00:53.040
Yeah, please, look at my eyes, though

04:00:53.040 --> 04:00:56.040
I call the doctor said I need a re-up

04:00:56.040 --> 04:01:00.040
The counseling came, there's nothing I can do

04:01:04.040 --> 04:01:31.320
I don't want to be alien to you

04:01:31.320 --> 04:01:35.120
I swear I saw the light

04:01:35.120 --> 04:01:37.520
I pushed the body

04:01:37.520 --> 04:01:41.320
Flying saucin' out of space

04:01:41.320 --> 04:01:46.320
Only love can bring me face to face with

04:01:46.320 --> 04:01:50.320
I swear I saw your eyes

04:01:50.320 --> 04:01:52.620
I felt it coming

04:01:52.620 --> 04:01:56.320
You were full that I could taste

04:01:56.320 --> 04:02:01.120
Only love can bring me face to face with you

04:02:01.120 --> 04:02:09.120
I swear I saw the sun in your eyes and I know

04:02:09.120 --> 04:02:12.120
Black thoughts are on the horizon

04:02:12.120 --> 04:02:15.120
So I call it back to say I knew we had

04:02:15.120 --> 04:02:20.120
The cats are leaving dreamland and I know

04:02:20.120 --> 04:02:24.120
I swear I saw the moon in your eyes and I saw

04:02:24.120 --> 04:02:28.120
The kids are calling out in store

04:05:58.120 --> 04:06:00.120
I

04:06:28.120 --> 04:06:53.000
I'm going heavy long.

04:06:53.000 --> 04:06:54.000
Nothing spotted yet.

04:06:54.000 --> 04:06:56.440
Rob's going to play very slow as the man away from the pack.

04:06:59.040 --> 04:07:01.680
Turn in towards bathrooms and go quiet here at this point.

04:07:01.840 --> 04:07:03.600
Clear things out early on.

04:07:03.600 --> 04:07:05.960
See no one peeking. Long footsteps starting to be made.

04:07:05.960 --> 04:07:07.160
Defense not shifting.

04:07:07.160 --> 04:07:09.160
Still no information of what vitality is doing.

04:07:09.160 --> 04:07:11.520
And the runway coming up long is wide the hell open.

04:07:11.760 --> 04:07:13.000
Utilities out.

04:07:13.000 --> 04:07:16.240
I don't know if Sorte is going to be here in time to provide any real resistance.

04:07:17.760 --> 04:07:19.800
And he's all the way back and look at that vitality.

04:07:19.800 --> 04:07:21.840
We have two players running down the stairs at him.

04:07:21.840 --> 04:07:25.120
So, a lot of space taken in this Pisteron.

04:07:25.120 --> 04:07:28.480
It's gonna be a real fight to get even some of the space back from Bat Boom.

04:07:28.480 --> 04:07:32.200
Not even close to the Pisteron wing yet, but Magnet just...

04:07:32.200 --> 04:07:33.840
He's gone by and they haven't seen him.

04:07:33.840 --> 04:07:36.560
Haven't spotted him, but he hasn't been able to take a kill just yet.

04:07:36.560 --> 04:07:38.160
Now comes the bank attack.

04:07:38.160 --> 04:07:40.440
Zaiwood, Apex taking the first couple of kills.

04:07:40.440 --> 04:07:45.200
Apex has one more in for good measure and eventually flames toppling Boomich.

04:07:45.200 --> 04:07:47.480
And all five players of Vitality stay alive.

04:07:47.480 --> 04:07:50.720
Yeah, you could see. I mean, just so much space gain from Vitality on that retake.

04:07:50.720 --> 04:07:56.720
I think actually the fact that Magnus slips past the net and is able to even get a clean shot on apex and another player pushed up close

04:07:56.720 --> 04:08:00.320
Towards CT stairs. That's actually pretty incredible. He lands those that pistol rocket go on its head

04:08:00.480 --> 04:08:04.920
That was the one detail vitality miss, but it doesn't end up biting them whatsoever

04:08:04.920 --> 04:08:07.720
So pistol for vitality they get started on the right foot

04:08:07.720 --> 04:08:21.880
I don't get the console, that's a nice pitch to hit.

04:08:21.880 --> 04:08:28.480
I'm sure it was a good conversation outside in the Georgia Sun for a vitality to try

04:08:28.480 --> 04:08:30.800
and get back into the series, get the heads in the game.

04:08:30.800 --> 04:08:34.160
I mean, we listened in coming into the second half of an U-Bus, and there was just no comms

04:08:34.160 --> 04:08:35.160
at all.

04:08:35.160 --> 04:08:41.480
And so nothing to take away from that biggest win that this bet boom team have had on overpass in the last three months

04:08:42.000 --> 04:08:44.000
over heroic

04:08:44.400 --> 04:08:48.800
Alright, so our real testament to the level of competition they've been playing against yeah

04:08:48.800 --> 04:08:56.600
I mean they took a took a 3 to 13 losses e2 beat 9 13 to 9 heroic 13 to 7 lost to sinners and wild card on it

04:08:56.600 --> 04:08:58.600
It's kind of up and down

04:09:00.120 --> 04:09:02.120
Obviously a very strong map for vitality

04:09:02.120 --> 04:09:09.800
So quite a test, quite a challenge ahead of BedBoom, invested here in the second round,

04:09:09.800 --> 04:09:14.120
much like the pistol, four players stacked over towards the B bomb site, MagnaJazz playing A alone.

04:09:21.000 --> 04:09:25.400
Very quiet round from both teams, no one really too motivated to get into any early fights.

04:09:25.400 --> 04:09:27.640
BedBoom playing pretty much without any information.

04:09:27.640 --> 04:09:30.700
the game. It looks like

04:09:30.700 --> 04:09:33.260
Zai Wu and flames are going to start applying some pressure towards the A bomb site. You

04:09:33.260 --> 04:09:37.040
can see on the mini map some players starting to move, especially now that kill comes in.

04:09:37.040 --> 04:09:41.640
It's sold the play towards the A bomb site. There's only 20 seconds left on the clock.

04:09:41.640 --> 04:09:45.960
That bomb for Apex time to move through siren trying to be a threat, trying to be a nuisance.

04:09:45.960 --> 04:09:50.740
He's got the five seven out. Can he stop the bomb? He will get a head shot onto mezi,

04:09:50.740 --> 04:09:54.460
but ropes flying over the top and Zai Wu coming in at just the right time for that

04:09:54.460 --> 04:09:56.100
bomb to go down comfortably.

04:09:57.300 --> 04:09:58.460
Yeah, looking to narrow.

04:09:58.460 --> 04:10:00.400
Well done from Apex, well done from Vitality.

04:10:00.400 --> 04:10:02.100
Yeah, time's running low, the map's been quiet,

04:10:02.100 --> 04:10:04.000
you haven't seen any defenders.

04:10:04.000 --> 04:10:06.460
A little bit of attention and one kill towards that A bomb site

04:10:06.460 --> 04:10:08.260
breaks up any kind of a stack they had

04:10:08.260 --> 04:10:10.040
and the B bomb site easy to overrun from there.

04:10:10.040 --> 04:10:12.640
So two to nothing, Vitality looking clinical

04:10:12.640 --> 04:10:14.440
in these first two rounds of play.

04:10:15.840 --> 04:10:17.600
Only one player has gone down

04:10:17.600 --> 04:10:19.560
and that was Mezzi in the previous,

04:10:19.560 --> 04:10:21.660
the only death Vitality's taken thus far.

04:10:24.460 --> 04:10:31.460
So, no real threats coming up in this round from that boom, you know, deagles are siren

04:10:31.460 --> 04:10:34.540
and magnetized alongside flammies.

04:10:34.540 --> 04:10:35.540
That's really it.

04:10:35.540 --> 04:10:40.420
So, could be a nice 3-0 start, should be a nice 3-0 start here for vitality on the T-side

04:10:40.420 --> 04:10:41.420
of Overpass.

04:10:41.420 --> 04:10:46.140
It's always great to get that early lead on the T-side, makes things a lot easier for

04:10:46.140 --> 04:10:49.940
the rest of the half, sprinkling a few gun rounds here and there through.

04:10:49.940 --> 04:10:56.900
Not magnetized, pushed up towards fountain. The deagle goes out for a couple of body shots, but not enough to start flames.

04:10:56.900 --> 04:11:02.840
So the Maktan comes out on top of the first flight. Galil also for IPEX, now 5v3.

04:11:02.840 --> 04:11:07.640
Raps has missed this little piece of aggression from Siren and Boomage, pushing in towards short behind that smoke.

04:11:07.640 --> 04:11:11.940
But I mean, there's really no consequence or situation where that turns this round on its head.

04:11:13.940 --> 04:11:16.340
Vitality still playing this very far back.

04:11:16.340 --> 04:11:23.100
As the one little thing too is, I mean, you kind of, we heard it from NKJ in the previous

04:11:23.100 --> 04:11:26.060
series when he went into the map too and he kind of said our worst enemy right now is

04:11:26.060 --> 04:11:29.580
going to be ourselves and the overconfidence we might bring into this thing in this game

04:11:29.580 --> 04:11:30.580
is done.

04:11:30.580 --> 04:11:33.880
Maybe a small wake up call for vitality, I think coming into this, they've done a good

04:11:33.880 --> 04:11:37.540
job of mentally kind of talking about how they've taken a little bit of a break from

04:11:37.540 --> 04:11:38.540
heavy practice.

04:11:38.540 --> 04:11:42.340
So there are like expectations have shifted at least internally within the team, but still

04:11:42.340 --> 04:11:45.100
a loss like that where you kind of get, kind of start getting bodied through different

04:11:45.100 --> 04:11:47.100
stretches of Anubis by Betboom.

04:11:47.100 --> 04:11:49.100
Yeah, I suppose.

04:11:57.100 --> 04:12:05.100
Everything getting interesting here in the two games that we have, the underdogs turning some heads, of course, catching a few rounds of the

04:12:05.100 --> 04:12:11.100
Vitality Betboom game with Betboom being up a map, but here we have Payne up a map.

04:12:11.100 --> 04:12:28.100
I mean, it's their home map for sure. You definitely would expect it. Things now change foot have played this one recently into the overpass. It's not a great map for pain. It is their most, I don't know about the most obvious, but maybe does feel like the map that you go towards here. If you are foot, just given a bit of

04:12:28.100 --> 04:12:33.220
by us feeling a bit more confident on it given that they have played it just yesterday so we'll see

04:12:33.220 --> 04:12:39.220
pain going to be riding a high after that first map it was pretty one-sided stuff a small cosmetic

04:12:39.220 --> 04:12:45.540
comeback as we call it from foot but ultimately a solid showing and we start things off on the

04:12:45.540 --> 04:12:50.660
overpass here with a pretty quick move towards B just for jugs to send the feelers out there.

04:12:50.660 --> 04:12:56.020
Yes absolutely this is one that we expect foot to be able to get a good response on but the pain

04:12:56.020 --> 04:12:59.360
Always a difficult side to put to rest.

04:12:59.360 --> 04:13:03.320
Save it. He heard these steps running up long and then wrapping towards Long Bar for him.

04:13:03.320 --> 04:13:05.520
So he's maybe got a decent timing.

04:13:05.520 --> 04:13:09.420
Now the issue is foot are moving with real pace here and they're gonna dive towards B.

04:13:09.420 --> 04:13:12.320
Yeah, not wasting any time once they get going.

04:13:12.320 --> 04:13:14.820
Nice little contact flash from the CT side to just slow them down.

04:13:14.820 --> 04:13:18.360
It's snow down the ramp and a bit of assistance in from the pillar as well.

04:13:18.360 --> 04:13:20.460
The SM actually, can he get taken down easily?

04:13:20.460 --> 04:13:25.420
But I think he's just so big with the space that everybody else is able to come in.

04:13:25.420 --> 04:13:32.700
clean up, great pistol to open up, pain looking to hopefully put this one to bed and

04:13:33.340 --> 04:13:37.340
they really did fluster foot to be honest with you and then you know there's a bit of an awkward

04:13:37.340 --> 04:13:46.140
like tech issue that comes in um so it could be a difficult one for the generally high-spirited

04:13:46.140 --> 04:13:51.820
team facing off against another allowed team we did talk about this maybe being a bit of an issue

04:13:51.820 --> 04:14:21.380
you know, they can get into this heads. Yeah, exactly that. I think he'd actually, if anything, this is sort of like a real kind of match of such similarities, right? Where I think these sides and things aren't going well, we kind of saw it with foot in that first map when things are really struggling that they do go quiet. That's the worst thing. And it's why, you know, right at the start of the game when they've got a couple of those rounds and logs are getting super loud, you want them to stay loud when they regress and go into a bit of a shell. That's when foot really struggled for me. So

04:14:21.820 --> 04:14:29.820
What do we get? Snow. Hello, prepositions. They've got feet on towards Mark. Going into the open is a bold decision, really, by Pariah.

04:14:29.820 --> 04:14:33.820
It felt very unnecessary. Dooly pulled out. Look at the turn. He'll get it safe.

04:14:33.820 --> 04:14:36.820
And I shut down towards that A site. Beautiful work.

04:14:36.820 --> 04:14:42.820
An M4 dropped over to be scooped up. The upgrade on the MP9. Only the one, Gadgety. Little head from Pariah.

04:14:42.820 --> 04:14:43.820
In the end, who cares?

04:14:43.820 --> 04:14:53.220
I feel like my brain went to be like oh yeah we usually kind of go a bit quiet but I don't

04:14:53.220 --> 04:14:54.220
think Portuguese do.

04:14:54.220 --> 04:14:56.220
So I'm not going to be able to tell.

04:14:56.220 --> 04:14:57.720
I'm trying to translate that.

04:14:57.720 --> 04:14:58.720
Yeah but we do...

04:14:58.720 --> 04:15:00.220
New Corsale accent that one?

04:15:00.220 --> 04:15:04.300
Yeah, we do that automatically just to try and see what they're saying but unfortunately

04:15:04.300 --> 04:15:08.340
you know just get a bit of a read on the vibes they're still moving quick, common quick,

04:15:08.340 --> 04:15:09.340
always good.

04:15:09.340 --> 04:15:10.340
It was slow calling.

04:15:10.340 --> 04:15:11.340
Yeah, true.

04:15:11.340 --> 04:15:12.340
It's true.

04:15:12.340 --> 04:15:14.340
So I wonder why I haven't been for hours.

04:15:14.340 --> 04:15:17.340
To me, he was saying I'm going to dive in towards shore, actually, there's MP9.

04:15:17.340 --> 04:15:19.840
Just get flashed off, and he has to fall away.

04:15:19.840 --> 04:15:22.340
His demon opens up things to catch pariah.

04:15:23.840 --> 04:15:28.840
The first gun round, four foot, and this is kind of like a round to really test the waters.

04:15:28.840 --> 04:15:33.840
We're going from basically the second most seed set of map in the pool to the most seed set of map in the pool.

04:15:33.840 --> 04:15:39.840
And for what we speak, a real kind of highs about their T side in particular, they've got to put up something quite special here.

04:15:39.840 --> 04:15:45.600
so let's see jump right-click molly just as early as

04:15:47.520 --> 04:15:51.520
let's move beating out by the mp9 and a lot of low hp bars for the rest of the squad

04:15:52.320 --> 04:15:56.640
game state looks really weird yeah a is open player push down long they are gonna start

04:15:56.640 --> 04:16:00.960
quietly rotating in but also acutely aware that it's like they could have really lost control of a

04:16:00.960 --> 04:16:07.520
and not realized it here's the case they move on they look good here oh check it on the handles

04:16:07.520 --> 04:16:13.040
the run and gun of the MP9 created enough space and despite the positional advantage

04:16:13.040 --> 04:16:18.880
Krebbenny finds himself all alone. You know what, not impossible but I think this player

04:16:18.880 --> 04:16:25.280
has all the time that's going to catch him. So pain do well, it was even necessarily a recovery

04:16:25.280 --> 04:16:29.120
quote-unquote but could have gone really bad if they weren't aware of the fact that A had been

04:16:29.120 --> 04:16:35.520
compromised. Pain looking good again. Yeah a little gap in the defence and the foot capitalised upon it.

04:16:35.520 --> 04:16:43.360
it's nice after to re-show it there as well from the replay team but in the end it's just

04:16:43.360 --> 04:16:49.120
drive by by snark I can't believe you get to where the second one is he's so low he's so

04:16:49.120 --> 04:16:54.960
tight but like I think it's like 12 points of HP so well done for him air burst smally keep an eye

04:16:54.960 --> 04:17:01.200
on that that gives them the rapids more playground that's in quickly but who plant no buy fourth

04:17:01.200 --> 04:17:04.100
foot in towards round number four so it should be a fourth on the board. You just

04:17:04.100 --> 04:17:08.400
fume for pain. It's still quite scary with the hand cannons and there we go

04:17:08.400 --> 04:17:14.460
Jokes will open up proceedings. Deep as he'll catch VSM via monster.

04:17:15.500 --> 04:17:20.340
Demon will go down trying to ring them off. Kareli attempts to follow in the

04:17:20.340 --> 04:17:27.480
footsteps. You gotta be careful against the side. You do but then pain not as

04:17:27.480 --> 04:17:31.940
Careful. Yeah, it's a fight. You know, you might expect your NRG yesterday for example

04:17:33.480 --> 04:17:35.480
Fox moving in. It's just

04:17:35.980 --> 04:17:38.400
So he's in position for me can't find the head

04:17:39.520 --> 04:17:44.760
Some miss shots in places that may be foot and they're feeling it, you know would be landing

04:17:44.760 --> 04:17:47.600
But it's just not the case here pain most certainly do have that number

04:17:47.600 --> 04:17:52.760
It's gonna be a hard fight here to get this reverse sweep and yeah, self into at least the quarterfinals

04:17:52.760 --> 04:17:54.260
Oh

04:17:54.260 --> 04:17:59.920
Remember yesterday. I guess I know the jugs did a very similar move like this with an AK as he just contact about monster

04:17:59.920 --> 04:18:05.120
Walk his way forward and then net an important kill and this is allowed them to get a bomb on and a post plot

04:18:09.600 --> 04:18:16.620
Available for big is error get available for safe video so as well moving in really quite slowly for my money

04:18:16.620 --> 04:18:21.620
I mean, all five on the cards

04:18:21.620 --> 04:18:23.620
here. He's missing a bit of

04:18:23.620 --> 04:18:25.620
information. Unfortunately,

04:18:25.620 --> 04:18:27.620
prior junior will take him. He

04:18:27.620 --> 04:18:28.620
has created a lot there, though.

04:18:28.620 --> 04:18:30.620
Bomb plant three kills. It's

04:18:30.620 --> 04:18:31.620
always going to be nice. All on

04:18:31.620 --> 04:18:32.620
the same player. He has plenty

04:18:32.620 --> 04:18:34.620
of kill bonus. All these things

04:18:34.620 --> 04:18:36.620
do stack up to help you get your

04:18:36.620 --> 04:18:38.620
first round. But whether you are

04:18:38.620 --> 04:18:40.620
going to do that is, of course,

04:18:40.620 --> 04:18:41.620
another question. They're pretty

04:18:41.620 --> 04:18:44.620
keen to do so. You know,

04:18:44.620 --> 04:18:49.780
question they're pretty keen to do so. There's an early timeout now for Foot. Yeah, big man

04:18:49.780 --> 04:19:00.580
Cooleo on the mic. You could see a world as well in which like he I says the fight

04:19:00.580 --> 04:19:05.580
who played a bit of time but not to be.

04:19:12.260 --> 04:19:13.940
Okay, timeout concluded.

04:19:17.300 --> 04:19:20.300
It's nice in terms of the couple of kills, but in the grand scheme of

04:19:20.300 --> 04:19:24.540
things, we need to see foot getting going on the gun rounds. I

04:19:24.540 --> 04:19:26.740
think that's probably part of kind of the conversation now for

04:19:26.740 --> 04:19:32.700
Coolio. At least though we've seen a couple of times in the early, you know, the first four rounds where

04:19:33.500 --> 04:19:37.580
these sites are kind of okay to move into for

04:19:38.740 --> 04:19:43.420
likes to put, you know, they move in towards A completely, you know, just contact, you shift walking all the way up

04:19:43.420 --> 04:19:45.420
and jokes just look the same thing out of Monster. So

04:19:45.900 --> 04:19:51.740
they definitely know that this is exactly the most shored up defense going and jokes open up proceedings here because there are going for the boost

04:19:51.740 --> 04:19:53.740
which can't find the spray.

04:19:53.740 --> 04:19:59.740
Yeah, they're gonna go moving quickly as well, VSM on the org, he's enjoying the scope this guy, really trying to force him.

04:19:59.740 --> 04:20:06.740
Does fine one, traded out quickly, big nade damage comes in, still got Snow hidden on the site somewhere.

04:20:06.740 --> 04:20:12.740
And supports slowly on the way, so Snow needed more than that.

04:20:12.740 --> 04:20:19.740
4 vs 2 might just call for save, it's a lot of uncomprompt damage, a miss shot, and damage taken unfortunately.

04:20:19.740 --> 04:20:27.320
They will move to save. That is kind of lucky in places before, there's a lot of their players

04:20:27.320 --> 04:20:30.840
left low but they managed to get it over the line and take their first round of the time

04:20:30.840 --> 04:20:33.120
out. Clearly working quite nicely.

04:20:33.120 --> 04:20:38.120
Yeah. I like the idea just to stick around for a bit of a hunt, you know, keep it expensive,

04:20:38.120 --> 04:20:43.640
don't allow this T side to get a complete freebie of a round but nice work for this

04:20:43.640 --> 04:20:46.920
foot side. It's jugs to open up the leadings, they then take that short wall to control

04:20:46.920 --> 04:20:48.480
I thought wrapping through.

04:20:48.480 --> 04:20:50.200
Just need to make things there to get that kill.

04:20:50.200 --> 04:20:52.600
If he had, I think it would have been that early warning,

04:20:52.600 --> 04:20:56.120
son, of they're going quite pacey towards the B site.

04:20:56.120 --> 04:20:56.680
Not to be in the end.

04:20:56.680 --> 04:20:58.280
Pariah, he's spotted one.

04:20:58.280 --> 04:20:59.600
He can afford to fight.

04:20:59.600 --> 04:21:00.840
He's full HP.

04:21:00.840 --> 04:21:01.440
It's really safe.

04:21:01.440 --> 04:21:04.760
He doesn't want to show his presence.

04:21:04.760 --> 04:21:08.280
Vong, so go down with the ship.

04:21:08.280 --> 04:21:11.240
Into the C4, but all that foot really care about

04:21:11.240 --> 04:21:13.040
is getting that first round on the board

04:21:13.040 --> 04:21:14.560
and now building upon this.

04:21:14.560 --> 04:21:17.400
This is one of those maps, kind of similar to ours,

04:21:17.400 --> 04:21:20.800
Nuke, to be honest, where four rounds is workable

04:21:20.800 --> 04:21:21.640
on the T side.

04:21:21.640 --> 04:21:24.720
It's still not great, but it definitely is workable.

04:21:24.720 --> 04:21:27.560
And knowing FUT, we really need a strong T side.

04:21:27.560 --> 04:21:30.160
It just feels like that's where they do their best work.

04:21:33.000 --> 04:21:33.840
It is true.

04:21:34.800 --> 04:21:37.520
It's all about making a competitive battle,

04:21:37.520 --> 04:21:39.800
though, one round is nice after the timeout,

04:21:39.800 --> 04:21:42.440
maybe catch pain, a little sleepy,

04:21:42.440 --> 04:21:46.560
As they have been doing so well, they now look to bring some ideas here.

04:21:47.860 --> 04:21:48.360
Safe.

04:21:48.900 --> 04:21:50.180
On that AWP.

04:21:51.560 --> 04:21:53.280
As he is here, I was going to say, boost it up.

04:21:53.280 --> 04:21:57.080
I was just trying to catch the numbers, but absolutely has to be to see an angle like this.

04:21:59.480 --> 04:22:02.840
You don't even need the boost to play this angle. You can actually play on the...

04:22:02.840 --> 04:22:05.200
Yeah, I think it just makes it nice to even play.

04:22:05.200 --> 04:22:07.720
You get a bit more space, and there we go.

04:22:07.720 --> 04:22:10.680
Maybe the break of the smoke as well from that position.

04:22:10.680 --> 04:22:14.620
You saw him do that, get back on the boost, really, really nice.

04:22:14.620 --> 04:22:16.120
That's what I play when I play overhots.

04:22:16.120 --> 04:22:17.120
I do that every round.

04:22:17.120 --> 04:22:18.620
Well, that's pretty cringe, dude.

04:22:18.620 --> 04:22:19.620
Nah, but it wins.

04:22:19.620 --> 04:22:24.300
And you know, like 20, what am I, I don't even know, like 24k, whatever.

04:22:24.300 --> 04:22:25.800
Yeah, no, if it works it works.

04:22:25.800 --> 04:22:26.800
Yeah, of course.

04:22:26.800 --> 04:22:27.800
I would be typing at you.

04:22:27.800 --> 04:22:30.120
They never smoke front con, so I'm loving that.

04:22:30.120 --> 04:22:31.620
Well, okay, fair enough, yeah.

04:22:31.620 --> 04:22:34.160
I just get a free shot every time.

04:22:34.160 --> 04:22:35.960
It's one of those, I mean.

04:22:35.960 --> 04:22:38.440
Paper thin walls there as well, so it's easy to wallbang.

04:22:38.440 --> 04:22:42.760
probably is the difference between like an okay player and a good player like casual wise is just

04:22:43.240 --> 04:22:47.400
pummeling the same thing, you know, and really making it work. Contacted up short here. Yeah,

04:22:47.400 --> 04:22:52.840
we really like this. This is looking pretty good. However, BSM got his eye on it, and there's the

04:22:52.840 --> 04:22:59.160
second man just outside of Monster. Really great spot, really great setup. And we'll see them off

04:22:59.160 --> 04:23:02.600
immediately. This is great stuff. I was very worried there because they're actually, they're

04:23:02.600 --> 04:23:07.800
both trained in on Monster. And as they're contacting up short, I was really concerned that,

04:23:07.800 --> 04:23:11.960
You know, as if your VSN falls for nothing and then they can just kind of 1v2 swing on towards that second player

04:23:12.840 --> 04:23:14.720
Thankfully it not ends up being the kind of not the case

04:23:14.720 --> 04:23:17.200
VSN gets the first and then everything kind of slots itself into place

04:23:17.200 --> 04:23:24.080
But there's a moment there. I looked a little dicey, but nice little bit of a move coming through and in the end everything slots itself into place

04:23:24.080 --> 04:23:27.160
It's that kill as well from Snow, that's quite important. If anybody finds that quick trade

04:23:27.720 --> 04:23:31.880
The rotors can take a while to come down, then you get a plant, a post plant sets up and all the rest

04:23:31.880 --> 04:23:33.880
That's the third.

04:23:33.880 --> 04:23:35.880
Nice response, I think it's the main thing from Payne.

04:23:35.880 --> 04:23:37.880
Foot, you find your first round, it's a flash in the pan.

04:23:37.880 --> 04:23:39.880
There's no consistency, there's no

04:23:39.880 --> 04:23:41.880
chain of T side here.

04:23:41.880 --> 04:23:45.880
Jugs, again, he really is a bit of that shining light at the moment

04:23:45.880 --> 04:23:47.880
for Foot. I think without him,

04:23:47.880 --> 04:23:49.880
they're really not competitive in any of these rounds.

04:23:49.880 --> 04:23:51.880
He's the only thing giving them chances at the moment.

04:23:53.880 --> 04:23:55.880
Agreed.

04:23:55.880 --> 04:23:57.880
Yes, em.

04:23:57.880 --> 04:23:59.880
Nice pickup from him, good reposition.

04:23:59.880 --> 04:24:01.880
doesn't quite land that one.

04:24:01.880 --> 04:24:03.880
How big is Ere got to be careful?

04:24:03.880 --> 04:24:04.880
He's got no support around him.

04:24:04.880 --> 04:24:07.880
So actually not a bad looking situation

04:24:07.880 --> 04:24:08.880
for Foot to capitalise on.

04:24:08.880 --> 04:24:10.880
Prior Juniors made his way round

04:24:10.880 --> 04:24:11.880
to try and help out.

04:24:11.880 --> 04:24:12.880
It's going to be low utility.

04:24:12.880 --> 04:24:14.880
They cross head drawn

04:24:14.880 --> 04:24:16.880
and successfully trade it out.

04:24:16.880 --> 04:24:17.880
They will take that.

04:24:17.880 --> 04:24:18.880
Low HP though, got it around.

04:24:18.880 --> 04:24:19.880
Suddenly, big is Ere.

04:24:19.880 --> 04:24:20.880
Found himself alone though.

04:24:20.880 --> 04:24:22.880
Don't know what happened to save,

04:24:22.880 --> 04:24:25.880
but he was destroyed and Foot

04:24:25.880 --> 04:24:27.880
skinned their teeth on a lot of those fights,

04:24:27.880 --> 04:24:28.880
but they will indeed find the second round.

04:24:28.880 --> 04:24:34.320
second round. Yeah exactly that.

04:24:34.320 --> 04:24:47.880
Jokes again to open up proceedings, and he just gives them a better space to work with, but that move forward into the B site. It's pretty textbook foot, you know, you get that advantage, you get that opening and you just claim that space immediately. They step up the tempo. You really feel like that killing towards

04:24:47.880 --> 04:24:52.880
From launch, that's the one that gives them that wrap through, right?

04:24:52.880 --> 04:24:55.880
If there is a second kill that comes through into a connector,

04:24:55.880 --> 04:24:56.880
they can change things.

04:24:56.880 --> 04:24:59.880
Potentially, Foot could have been cancelled there as well.

04:25:00.880 --> 04:25:01.880
Back and forth.

04:25:03.880 --> 04:25:04.880
Turns off the rounds.

04:25:04.880 --> 04:25:05.880
He's lost three.

04:25:05.880 --> 04:25:07.880
A few traded places between the two.

04:25:08.880 --> 04:25:09.880
It's a buyback here.

04:25:09.880 --> 04:25:11.880
It's exactly the best MP9 and BSN.

04:25:11.880 --> 04:25:12.880
Struggling how?

04:25:12.880 --> 04:25:13.880
He gets a support and he gets a kill,

04:25:13.880 --> 04:25:15.880
but it's still numbers advantage for Foot.

04:25:15.880 --> 04:25:22.560
Yeah, what is everyone else I suppose is the question risky fight. Thank goodness. They pay attention turn around and take it with him

04:25:24.240 --> 04:25:28.780
And alive safe unfortunately, you know, he pushed out long. He's got a completely different round

04:25:29.520 --> 04:25:34.140
Unfolding in his mind. It's the worst gun for this as well. Yeah, no kit either

04:25:35.840 --> 04:25:41.800
It might be like a soft that I think I think it's a little more of a save. Yeah, I died is tough

04:25:41.800 --> 04:25:49.440
That is tough, you know the play from BSM really clean, but in setting him up. Yeah, everyone else dies. Yeah

04:25:49.440 --> 04:25:52.040
Yeah, it's a difficult one stomach for sure

04:25:55.400 --> 04:25:58.620
Well, all could we say from say if you're gonna exit out

04:26:00.040 --> 04:26:02.040
I see two spawn and

04:26:02.260 --> 04:26:07.020
I'll read our sandwiches already high ten. He is so low. So he needs to really be careful

04:26:07.020 --> 04:26:08.700
This is weird.

04:26:08.700 --> 04:26:10.300
Jokes and a Ford, be a little closer.

04:26:10.300 --> 04:26:15.980
So, like you said, right, to keep the SM alive costs them so, so much.

04:26:18.780 --> 04:26:20.860
It longs again.

04:26:20.860 --> 04:26:28.340
His PC imploded in map number one, which led to us having a few minutes tech issue.

04:26:28.340 --> 04:26:30.620
But it seems like it might be him once again here.

04:26:30.620 --> 04:26:31.380
Could be.

04:26:31.380 --> 04:26:32.780
Oh, well, no, he's typing and stuff.

04:26:32.780 --> 04:26:35.500
So this is PC's on, unless he's losing it.

04:26:37.020 --> 04:26:41.300
I fit away on his own, but yeah, it seems like at least

04:26:42.860 --> 04:26:44.460
Not sure

04:26:44.460 --> 04:26:49.300
Yeah, I think a little bit unresponsive could be the SSD. I think obviously they're like provided with them

04:26:49.300 --> 04:26:53.940
But that would be the one thing. Yeah, that's cross maybe yeah, I would have thought

04:26:54.540 --> 04:27:01.080
Unless they've got some kind of cloud these days. Hmm. He just sort of download upload and download your config

04:27:03.020 --> 04:27:05.020
Sure

04:27:05.020 --> 04:27:09.020
Here comes the big boss.

04:27:12.020 --> 04:27:18.020
It just feels, we've not really got anything, it just feels like, you know, long's a bit frustrated that it's why me, unfortunately.

04:27:19.020 --> 04:27:22.020
Wait, do you remember it was a pro league when he was doing the squad, baby?

04:27:23.020 --> 04:27:24.020
Yeah, yeah.

04:27:24.020 --> 04:27:26.020
You know, he plays it up for the camera, he knows we might be watching him.

04:27:26.020 --> 04:27:27.020
Yeah.

04:27:27.020 --> 04:27:28.020
Do something funny.

04:27:28.020 --> 04:27:30.020
VSM sleep cam, he can't talk, can't type.

04:27:31.020 --> 04:27:32.020
Right, as well, visualise the win.

04:27:32.020 --> 04:27:37.780
the win. Remember where you are. The warm mother looks at things, you got a few, you

04:27:37.780 --> 04:27:44.580
know, glazed over glowing kind of players. He's got a CSGO tattooed on his hand. I think

04:27:44.580 --> 04:27:48.700
I... It was fuming when they released CS2 as I'm just saying, I just got this tattoo.

04:27:48.700 --> 04:27:52.540
I think everyone remember right, he got it when he qualified to his first major. I think

04:27:52.540 --> 04:27:57.020
that was what it was. It was like in celebration of it, on his mouse hand as well. So you reckon

04:27:57.020 --> 04:28:04.500
you'll get any tattoos ever? Yes, I'll give you clone and I might get one. I'll tattoo

04:28:04.500 --> 04:28:10.900
the trophy on my back. I don't know, you know, I've always been kind of indecisive about

04:28:10.900 --> 04:28:16.020
like tattoos. I'm not against them. It's more that like I feel like I go through like,

04:28:16.020 --> 04:28:19.900
you know, phases like in two years time, like I actually don't like this anymore. Yeah,

04:28:19.900 --> 04:28:26.020
that's completely valid. Yeah. And that would be like annoying for me. I feel, you know,

04:28:26.020 --> 04:28:31.260
Some of your earlier ones have to have decent meaning and then maybe you can be like, ah,

04:28:31.260 --> 04:28:32.260
whatever.

04:28:32.260 --> 04:28:33.260
Especially, yeah, yeah, for sure.

04:28:33.260 --> 04:28:37.420
Especially though, these days, I think, quite easy to get them off, as long as you're not

04:28:37.420 --> 04:28:40.740
getting them in crazy places, you know, like your neck or your face or whatever, where

04:28:40.740 --> 04:28:42.620
it'll leave a bit of scarring.

04:28:42.620 --> 04:28:46.220
Give me Claude Artattou, Artattou the Trophy somewhere, like a dinky...

04:28:46.220 --> 04:28:48.420
Okay, well, he said it now.

04:28:48.420 --> 04:28:49.900
He said it now.

04:28:49.900 --> 04:28:51.460
Like on my ankle, maybe, or something like that.

04:28:51.460 --> 04:28:52.460
Is it painful, the ankle?

04:28:52.460 --> 04:28:53.460
Well, yeah, bone.

04:28:53.460 --> 04:28:54.460
Bone is painful.

04:28:54.460 --> 04:28:56.460
What about like, what do we even call this bit?

04:28:56.460 --> 04:28:57.460
Like people touching it.

04:28:57.460 --> 04:28:59.460
Like, yeah, probably, yeah.

04:28:59.460 --> 04:29:00.460
The painful?

04:29:00.460 --> 04:29:01.460
Things with nerves.

04:29:01.460 --> 04:29:05.460
So like bones, and then yeah, like in between your elbow.

04:29:05.460 --> 04:29:06.460
Oh, yeah.

04:29:06.460 --> 04:29:08.460
Elbow crease, you know, because you've got like.

04:29:08.460 --> 04:29:09.460
Okay, what about like upper, like shoulder?

04:29:09.460 --> 04:29:10.460
Yeah, that'd be fine.

04:29:10.460 --> 04:29:12.460
Yeah, I'm warm as well, so.

04:29:12.460 --> 04:29:13.460
Oh, okay.

04:29:13.460 --> 04:29:14.460
All right.

04:29:14.460 --> 04:29:16.460
Well, that muscle will soak up all the pain.

04:29:16.460 --> 04:29:17.460
Yeah.

04:29:17.460 --> 04:29:19.460
But yeah, I mean, why not?

04:29:19.460 --> 04:29:20.460
Why not, you know?

04:29:20.460 --> 04:29:23.460
Bucks, what you can do is I have the kind of,

04:29:23.460 --> 04:29:26.900
the kind of semi-famous in our circles. I've got a phase...

04:29:26.900 --> 04:29:28.980
Yeah, because we're in phase one, right?

04:29:28.980 --> 04:29:29.800
Cato.

04:29:29.800 --> 04:29:30.420
Oh, okay.

04:29:30.420 --> 04:29:35.660
At 22 when they were playing with JKS as the stand-in.

04:29:35.660 --> 04:29:38.860
Well, yeah, it was originally Zark, Shah Zark's one time.

04:29:38.860 --> 04:29:40.020
Oh, yeah, yeah.

04:29:40.020 --> 04:29:44.140
And maybe we'll be on these games, don't know, to be honest.

04:29:44.140 --> 04:29:46.420
Not seeing him, you know, posting about it or anything.

04:29:46.420 --> 04:29:47.420
Anyway...

04:29:47.420 --> 04:29:49.660
Hello.

04:29:49.660 --> 04:29:51.580
He was like, yeah, cool story mate. He's listening.

04:29:51.580 --> 04:29:52.860
He's listening to our story.

04:29:52.860 --> 04:29:58.320
Yeah, so Zarks was like he put a tweet out if they win I'll get a face tattoo ha ha and then I replied and I was like

04:29:58.320 --> 04:30:00.540
Yeah, me too ha ha and then they actually won the thing

04:30:00.540 --> 04:30:05.140
This is like you know as it was announced that they were playing with the emergency standing and everything

04:30:05.640 --> 04:30:09.920
Now what I will say I like Zarks. He's a great guy and a good observer

04:30:09.920 --> 04:30:12.920
He got the face tattoo like on his middle finger

04:30:13.240 --> 04:30:16.500
Which kind of you know, you know the face up thing and it's like right there

04:30:16.700 --> 04:30:20.440
However, that area has like a lot of friction because it's on your hand

04:30:20.440 --> 04:30:24.560
Yeah, it was quite thin and I think his is just like rubbed away. I really

04:30:25.360 --> 04:30:30.980
Inside of my bicep. So it's like hideable. Yeah, well, it's not going anywhere unless I really want it to yeah

04:30:30.980 --> 04:30:35.760
So once in a while I'll wear like a t-shirt be a you know an event or epic land and so on black

04:30:35.760 --> 04:30:43.180
You've got a phase tattoo. Yeah, I have to explain this whole story. I can remember when a man is only as good as his word

04:30:43.180 --> 04:30:47.180
I don't know that there we go. So I did I did commit I did commit. I'll commit

04:30:47.180 --> 04:30:50.180
It'll be worth it. I'll get it on the inside of my finger and rub away.

04:30:50.180 --> 04:30:51.180
Yeah.

04:30:51.180 --> 04:30:52.180
Right there.

04:30:52.180 --> 04:30:54.180
But I don't remember when they won that.

04:30:54.180 --> 04:30:58.180
That was literally, I think, like a day or two before I graduated.

04:30:58.180 --> 04:31:01.180
Like I had my actual, like, kind of, you know, get your certificate and graduation.

04:31:01.180 --> 04:31:02.180
Yeah, yeah, yeah.

04:31:02.180 --> 04:31:04.180
And it was all, like, recorded, obviously, as all graduations are.

04:31:04.180 --> 04:31:07.180
So I did the phase up as I went across the stage,

04:31:07.180 --> 04:31:10.180
which my mom was like, why are you throwing up gang signs?

04:31:10.180 --> 04:31:11.180
I was like, I'm not.

04:31:11.180 --> 04:31:12.180
No.

04:31:12.180 --> 04:31:13.180
I'm not.

04:31:13.180 --> 04:31:14.180
Sorry.

04:31:14.180 --> 04:31:15.180
They just want a trophy, mom.

04:31:15.180 --> 04:31:16.180
Can't you see that?

04:31:16.180 --> 04:31:23.260
get it, you wouldn't get it, FaZe have just done the impossible, but wouldn't understand

04:31:23.260 --> 04:31:33.140
mother, don't worry. We asked to wait in four longs. It was a serious issue then, whatever

04:31:33.140 --> 04:31:39.820
this is, but it gives us more time for our mini podcast. And I always say, right, if you

04:31:39.820 --> 04:31:43.300
still got us on, thanks very much. Yeah, you know, Valet, especially with ViceHouse,

04:31:43.300 --> 04:31:47.060
playing on the issue. We've already lost a map to Pepin. Kind of credit to you guys.

04:31:47.060 --> 04:31:52.340
We can have a little check in on that. Yeah, actually good, good 8-3. Is 8-3 vitality?

04:31:52.340 --> 04:31:56.980
Yeah. Okay. For those who missed it and were here on the B-stream, first and foremost, thank you.

04:31:56.980 --> 04:32:02.340
And secondly, Pepin 1-13-10, really, you know, kind of surprising when obviously they're

04:32:02.340 --> 04:32:06.260
map people, just anybody beating Vitality at the moment is pretty wild. It's 8-3

04:32:07.140 --> 04:32:13.060
on their overpass and it's vitality on the T side as well. So Pepin were losing and in fashion

04:32:13.060 --> 04:32:18.660
at the moment so it looks like it'll be going to the side out which is nuke vitality should have that in the back

04:32:20.420 --> 04:32:27.540
should operatively you know but i always say is uh oh nine three now there you go yeah live updates

04:32:27.540 --> 04:32:34.420
for you guys live updates i would say um i've like my what would it go like like defcon one two and

04:32:34.420 --> 04:32:41.300
three yeah of like my uh tech issues is it defcon i think one is the worst we always say we should

04:32:41.300 --> 04:32:43.180
You should probably look it up at some point so that we don't...

04:32:43.180 --> 04:32:49.900
I think the lower number is when you start high and then you're going up and then DEF CON 1 is...

04:32:49.900 --> 04:32:51.180
End of the world.

04:32:51.180 --> 04:32:51.820
Yeah, yeah, yeah.

04:32:51.820 --> 04:32:56.540
So my tech issue is DEF CON 3, which is like the lower...

04:32:56.540 --> 04:32:59.180
I have three tiers, unlike the DEF CON 5 or whatever.

04:32:59.180 --> 04:33:01.980
So DEF CON 3 is just the tech issue, that's it.

04:33:01.980 --> 04:33:06.420
DEF CON 2 is headsets off, which is where we are at.

04:33:06.420 --> 04:33:08.660
And DEF CON 1 is standing up.

04:33:08.660 --> 04:33:11.380
Like people are like not in their seats. So like we're in trouble here

04:33:11.380 --> 04:33:14.420
And that we kind of actually got sort of like a semi-Deafcon one when

04:33:14.420 --> 04:33:16.240
Blanc is about to go out the way.

04:33:16.240 --> 04:33:18.240
Well do you reckon like Road to Break comes in?

04:33:18.240 --> 04:33:20.740
That between like two and one maybe like

04:33:20.740 --> 04:33:21.240
Yeah

04:33:21.240 --> 04:33:23.740
You know we run out of things to say

04:33:23.740 --> 04:33:27.620
So yeah between two and one we're like things are really looking bad like

04:33:27.620 --> 04:33:31.460
Like if we look there and the admins are like baffled then then we're in trouble

04:33:31.460 --> 04:33:34.600
The thing is I'm gonna be honest I feel like you know your Defcon one

04:33:34.600 --> 04:33:36.600
I totally agree on the

04:33:36.600 --> 04:33:45.320
the levels, but I don't, at higher like, tournaments like this, I don't think they're gonna let them stand up. I think it's like, you are, you know, locked in regardless of the issue.

04:33:45.320 --> 04:33:48.360
We essentially got Defconn 1 when he has to like, get out the way.

04:33:48.920 --> 04:33:52.920
Yeah, no, that's fair. That was kind of Defconn 1. He had to move away because they were changing...

04:33:52.920 --> 04:33:53.560
Defconn 1.5.

04:33:53.560 --> 04:33:57.240
Yeah, they were changing an entire PC. That is sort of Defconn 1, really, for me.

04:33:57.240 --> 04:34:00.520
Yeah, no, yeah, that's fair. That's fair. Like, unprecedented things.

04:34:00.520 --> 04:34:06.120
And that was Defconn 2, because we didn't change the PC, but like, obviously a couple of habits have to come over and change a

04:34:06.120 --> 04:34:13.480
Few things there, but they still use it. So, you know, yeah, we should we should come up with like maybe tech

04:34:13.960 --> 04:34:20.320
Or something tech on three. I like it. Let's start. Um, yeah, we'll start saying that tech on three pending

04:34:20.840 --> 04:34:23.960
Nobody steal that we trademark the hair effect. We're trademarking

04:34:24.960 --> 04:34:27.680
Do it people gonna steal it. No, no, I won't let him

04:34:27.680 --> 04:34:31.120
I think it's hard when it works.

04:34:31.120 --> 04:34:37.920
This is our evidence when we're in like court or whatever, it was on the stream.

04:34:37.920 --> 04:34:38.920
Yeah, exactly.

04:34:38.920 --> 04:34:42.240
That's like, you know, whatever they say, we were there first.

04:34:42.240 --> 04:34:45.440
Like, even, you know, as you're claiming a pattern, they can take a while.

04:34:45.440 --> 04:34:46.800
Yeah, yeah, yeah, that's intellectual property.

04:34:46.800 --> 04:34:47.800
That's it.

04:34:47.800 --> 04:34:48.800
So we've got our intellectual property.

04:34:48.800 --> 04:34:52.720
I will say, signs are looking good because Vietta's woken up and sat up, so that means

04:34:52.720 --> 04:34:54.360
I think that's a good sign.

04:34:54.360 --> 04:34:57.560
He's sat up, he's no longer lying down, he's no longer horizontal.

04:34:57.560 --> 04:35:05.880
We are live. It's five to three in favor of pain. But foot are starting to look a little better here.

04:35:07.080 --> 04:35:10.520
Down on the board. It was safe. We have to save that A.W.P. Money.

04:35:10.520 --> 04:35:16.680
It is broken for the CT side. So, it should be a fourth, four foot, which generally is kind of

04:35:16.680 --> 04:35:19.080
like that bare minimum that we are. It's gone over the pass.

04:35:20.840 --> 04:35:25.800
Very true. A little bit of an anticlimactic round here for you folks. So, not our fault,

04:35:25.800 --> 04:35:30.520
but yeah, an extended tech and then we come into a round like this. It's a little bit of a shame, but

04:35:31.800 --> 04:35:39.960
it is what it is. Got that all. Checking out long. I'm really going to see too much action here.

04:35:41.240 --> 04:35:48.520
Small fake out on the smoke, but it will be a B hit and that little smoke is tempting

04:35:48.520 --> 04:35:52.920
a rotation back towards A, but they're just going to dedicate in, lock in for this one.

04:35:52.920 --> 04:35:54.920
BSM the first to fall

04:35:55.560 --> 04:35:58.000
It's looking pretty good, right? Just a few created

04:35:58.560 --> 04:36:02.960
Pistols well not even a few just one to deal with really and I think the office just gonna save now

04:36:02.960 --> 04:36:07.680
What do you call that position smell was playing when you're on like the sort of backside of the site box?

04:36:08.840 --> 04:36:13.160
Maybe like head glitch hey glitch okay fair, you know that's a little esoteric

04:36:13.800 --> 04:36:18.520
Yeah, like my group. I don't know behind site, but that's confusing. It's tough though, isn't it right?

04:36:18.520 --> 04:36:21.800
I don't know that how he needs like a player name, but yeah, I don't know if it has a court

04:36:21.800 --> 04:36:27.080
So it for the reason I ask is that I've never known what it's called and you know always sort of said like

04:36:27.080 --> 04:36:30.600
You know back side of side on the box or whatever, but like obviously that's a mouthful

04:36:30.920 --> 04:36:35.280
But my stack is called Naio because I play there and just sell rounds

04:36:37.440 --> 04:36:39.440
It's kind of useless

04:36:40.000 --> 04:36:45.120
Definitely what sir needed is like a planet and it probably is unique per team. Yes

04:36:45.120 --> 04:36:47.120
Yeah

04:36:47.720 --> 04:36:52.720
So we'll see. Oh, it's all good for it. Well, yeah, not not the hardest save from safe

04:36:52.720 --> 04:36:56.820
No, that's not what you want. I just have money to buy in towards another one as is the unfortunate thing

04:36:56.820 --> 04:36:59.820
I think about 4.5 K left over so

04:37:00.760 --> 04:37:02.760
Yeah, that's really kind of dicey

04:37:03.960 --> 04:37:07.560
Checking now they don't have enough money. I'm pretty sure for this or unless

04:37:08.760 --> 04:37:10.760
Try to see if some a game of half armor

04:37:10.760 --> 04:37:16.760
Yeah, some calculations required. I don't think it's going to be the case. And there we go. Yeah rifles, Fiat 7 towards the Orc.

04:37:16.760 --> 04:37:24.760
Yeah, he's already bought it once. Yeah, Kreegan Orc, you know, he goes for a bit more expensive, but, um, I don't know.

04:37:24.760 --> 04:37:28.760
Interesting. I mean, the Kreegan, it was working. He's decided that's what he's going to do today.

04:37:28.760 --> 04:37:36.760
Yeah, I can't fault him because I knew he was working. The first two times he's fought it, it didn't, but then he started getting killed.

04:37:36.760 --> 04:37:39.720
So you know your head's gonna get a bit big if you feel like you can make the Kreek work

04:37:39.720 --> 04:37:41.520
He probably thinks he can make any weapon work

04:37:42.080 --> 04:37:46.280
Next we're gonna see you know an M249. I was gonna say you know

04:37:46.280 --> 04:37:52.320
I don't remember the ever cast the one up like a professional game. No, surely not. I guess maybe

04:37:52.880 --> 04:37:56.720
Yeah, not into CS 2 unfortunately. No one has fun anymore

04:37:57.360 --> 04:37:59.360
Seen as toxic to like have fun

04:38:00.160 --> 04:38:01.840
God forbid you buy a

04:38:01.840 --> 04:38:03.840
auto sniper yes true

04:38:03.840 --> 04:38:12.760
Yeah, very very true, 5-4, then back into the buy for paint, because there are some proceedings

04:38:12.760 --> 04:38:16.960
flash on towards pillar, ESM up here with the AWP, on scope this thing has decent spray

04:38:16.960 --> 04:38:21.160
control but it's long for a double which will give them space towards B and he was to continue

04:38:21.160 --> 04:38:25.000
pushing on forward, the Mully will actually rein him in a little bit but the bomb goes

04:38:25.000 --> 04:38:29.760
down and really tough now on this retake, they're all spread out.

04:38:29.760 --> 04:38:31.100
Awwww, what?

04:38:31.100 --> 04:38:32.100
How's he won that?

04:38:33.540 --> 04:38:34.040
What?

04:38:34.040 --> 04:38:37.160
Um, I'm all over the place, I thought he was surely dead on the timing,

04:38:37.160 --> 04:38:40.800
but he has indeed managed a double deep as he spins around,

04:38:40.800 --> 04:38:45.900
leg onto safe here, smoke down, desperate to just try and isolate.

04:38:45.900 --> 04:38:49.840
Meanwhile, there's a boost going on towards short, can't quite catch them,

04:38:50.440 --> 04:38:53.140
and they don't fancy it to pull away in a save, so fuck.

04:38:53.700 --> 04:38:56.440
It's really quite hard for, they're definitely not easy rounds,

04:38:56.440 --> 04:38:59.040
but they are just able to apply.

04:38:59.040 --> 04:39:03.400
that extra 10% and it really is paying off.

04:39:03.400 --> 04:39:06.000
And it's fun to find real consistency down towards B as well.

04:39:06.000 --> 04:39:08.800
That's where they're getting a lot of space to work with.

04:39:08.800 --> 04:39:11.040
Unfortunately, it seems to be a bit of a,

04:39:11.040 --> 04:39:12.360
you know, for lack of a better term,

04:39:12.360 --> 04:39:13.920
but a pain point we would call it.

04:39:13.920 --> 04:39:16.440
Like this is something we need to shore up.

04:39:16.440 --> 04:39:18.200
And for paying specifically,

04:39:18.200 --> 04:39:19.960
they need to find a way to plug this gap.

04:39:19.960 --> 04:39:21.360
That's where Foot and our heading,

04:39:21.360 --> 04:39:23.600
we saw Gentlemaze are a very similar thing where,

04:39:23.600 --> 04:39:26.000
you know, this is a side who like to kind of rush

04:39:26.000 --> 04:39:27.420
one side over and over again,

04:39:27.420 --> 04:39:28.680
or like we saw you to PowerVision,

04:39:28.680 --> 04:39:47.680
Obviously, we're kind of famous for it when things were going well for them, but they like, kind of, you know, it was kind of like a famous thing, like a month ago, where it was like, they went to the B site, sort of like, 10 times on, or the Dust 2, out of the 12 play, like, some teams like to do this, and this is exactly what they're doing right now, and they are just continually finding space down towards the, I think,

04:39:47.680 --> 04:39:52.320
to doing a very good job of just keeping pressure there in early rounds and

04:39:52.320 --> 04:39:58.480
thought she was struggling to deal with it and even now you're three towards here early

04:39:58.480 --> 04:40:03.840
don't ever worry because five rounds T side over it's not bad

04:40:03.840 --> 04:40:08.480
yeah I think you're happy it would be nice to squeeze out the lead though

04:40:08.480 --> 04:40:13.360
of course especially given the way that it started pretty poorly we were five

04:40:13.360 --> 04:40:16.480
one yeah true so

04:40:16.480 --> 04:40:22.900
We'll be looking to do it, there's going to be a little fire in the front of the bathroom, so we could go sideways here.

04:40:22.900 --> 04:40:26.700
There's a female towards Long, grabs info for...

04:40:27.840 --> 04:40:31.260
I had Junior going to go down trying to make a move off of that information.

04:40:32.060 --> 04:40:33.260
That started well here.

04:40:33.660 --> 04:40:35.940
Safe advanced and Biguzera to...

04:40:36.320 --> 04:40:38.560
Can I back it up? It's a nice little setup.

04:40:39.600 --> 04:40:42.060
They pulled out towards the end of this round and...

04:40:42.680 --> 04:40:45.360
D could look good for foot, Biguzera goes digging in.

04:40:45.360 --> 04:40:49.820
Is he too far? No, he does find the kill. Can he make it away? Yes, he can.

04:40:49.820 --> 04:40:52.020
It's safe that falls and...

04:40:52.740 --> 04:40:57.420
Does he need to push there? I mean, the thing is they have a smoke that goes downstairs,

04:40:57.420 --> 04:41:01.380
so maybe he's thinking that they're pivoting in towards Khan,

04:41:01.380 --> 04:41:04.700
and the distraction does work out for a while, allows them the man advantage here.

04:41:04.700 --> 04:41:08.140
20 seconds left on this clock. Snow towards Optimus.

04:41:08.140 --> 04:41:10.820
They are tagged up and they walk straight into his spray.

04:41:10.820 --> 04:41:14.380
Just play the time now. 15 seconds for this orb to try and win it out.

04:41:14.380 --> 04:41:19.580
Can he isolate one? He has been spotted, and well, you can see Snow does not want to let this slip through his fingers.

04:41:19.580 --> 04:41:24.060
He's just really trying to stay away from him, draw them in to the trap.

04:41:24.060 --> 04:41:29.420
Just got to be careful. Not enough time to get it done, and PSM's only needs to stay alive.

04:41:30.300 --> 04:41:36.620
Cemetery just honing through the wall, but I don't think you can really bang those walls, unfortunately.

04:41:36.620 --> 04:41:38.300
And it will be pain to take it.

04:41:38.860 --> 04:41:42.220
Yeah, really, really well played from Snow.

04:41:42.220 --> 04:41:47.660
You know, we see these rounds where he kind of just plays, you know, at a level well above his age, right?

04:41:47.660 --> 04:41:51.740
And that is so, so well played from him. The two kills he gets obviously are fantastic.

04:41:51.740 --> 04:41:55.340
That's a sort of line-up, but it's actually this toying around transformer.

04:41:55.340 --> 04:41:57.820
That's one that's in the round. Sure, your fourth and most go.

04:41:57.820 --> 04:42:00.380
But the round was all but done at that point.

04:42:01.580 --> 04:42:06.140
Six to five. Hey, once they could lead heading in towards their T side.

04:42:06.140 --> 04:42:09.980
But, easier said than done, as they once again tended to go back towards B.

04:42:09.980 --> 04:42:13.420
If it ain't broke, don't fix it, they're trying to change it up with an A here and it falls flat.

04:42:13.420 --> 04:42:15.740
They go back to where they've had a lot of favour.

04:42:15.740 --> 04:42:18.060
VSM, that is Dicey, the biggest error.

04:42:18.060 --> 04:42:20.940
Two for him, preventing trades, keeps the numbers level.

04:42:20.940 --> 04:42:23.420
Before cemetery, he is foot be advantage.

04:42:23.420 --> 04:42:25.900
And the Molly's down, short water, this is Dicey.

04:42:25.900 --> 04:42:27.820
The transfer isn't there, this is Carnage.

04:42:27.820 --> 04:42:31.660
He's ticking in the flames as well, and it's all on safe in a 1 vs 2.

04:42:32.460 --> 04:42:35.180
In from behind, will he be considered?

04:42:35.180 --> 04:42:37.180
He's a little bit...

04:42:37.180 --> 04:42:40.180
Moving in slowly, but he still has pretty good timing on this.

04:42:40.180 --> 04:42:44.180
Bond just about to go down. There's a world in which he could maybe deny.

04:42:44.180 --> 04:42:46.180
He is a little, there's a smoke in the way.

04:42:46.180 --> 04:42:50.180
Oh, big drop here, has to take that player unfortunately,

04:42:50.180 --> 04:42:53.180
but he wants to make it in relatively deep.

04:42:53.180 --> 04:42:57.180
What is going on? Swaps up to another M4, still got his smoke available here.

04:42:57.180 --> 04:42:59.180
He's kind of missed the position.

04:42:59.180 --> 04:43:07.360
It's really well pizza quick. No, but demon takes him down. Yeah, frustrating the AK really could have made all of the difference

04:43:07.360 --> 04:43:11.960
Not gonna be the case here and these two teams impossible to split going into half to

04:43:59.180 --> 04:44:01.180
You

04:44:29.180 --> 04:44:31.180
I

04:46:29.180 --> 04:46:37.980
Throwed a half of overpass to see Vitality thrown, a few aggressivs towards Short, it's

04:46:37.980 --> 04:46:41.700
been much more passive, allowing this to play back on the bomb site.

04:46:41.700 --> 04:46:46.900
It's worked out for the opening kill this time, so Mezzi claims the life of Madden Jazz

04:46:46.900 --> 04:46:51.140
now 35 seconds left, the final B attack is coming in, Mezzi gets a second, Flamme's actually

04:46:51.140 --> 04:46:56.480
blind, but regains his vision just in time to silence both Flamme and Siren, and it's

04:46:56.480 --> 04:47:00.720
So what they again just left alone? Yeah, it's kind of it's kind of an interesting

04:47:00.720 --> 04:47:04.560
It's kind of a weird round I think for bad boom where I mean the vitality just had an easy time reading it

04:47:04.560 --> 04:47:07.920
There was there was no pressure remember rops takes that peek out towards long sees nothing

04:47:08.080 --> 04:47:12.840
So never was there any presence established towards bathrooms towards fountain towards playgrounds?

04:47:12.840 --> 04:47:13.960
No one had to be concerned

04:47:13.960 --> 04:47:18.360
So apex is able to come over and then you're just kind of going through the motions in the details

04:47:18.440 --> 04:47:20.760
double-nading a spot that he's normally play

04:47:20.760 --> 04:47:25.680
being prepared, flash peeking, getting aggressive at the corners attack because you have players

04:47:25.680 --> 04:47:30.760
to send forward because of the over rotation and Vitality just way too strong at that one.

04:47:30.760 --> 04:47:35.760
11-7, Bed Booms attack falls flat, they got money to replenish and try again.

04:47:44.760 --> 04:47:49.760
Ramassi does really well here, flames just about getting that second.

04:47:49.760 --> 04:47:55.160
You see what it's them taking the initiative. It's from as he peeking with the flashbang getting a kill spotting two more

04:47:55.160 --> 04:47:56.660
And then flames he slides over to the same position

04:47:56.660 --> 04:48:01.700
They run the same exact play and you just never actually get a run the tactic if you're back to him because the fights are going on at the choke

04:48:01.700 --> 04:48:04.820
points. Oh my goodness protection from the flames

04:48:05.980 --> 04:48:07.980
Stand here and short

04:48:09.860 --> 04:48:16.280
Short plays I just mentioned the last round right the fact that we usually see a couple of these throughout the half where you activate flames

04:48:16.280 --> 04:48:20.440
you get him aggressive, but now it's coming in, and that NAID's gonna land on top of Siren,

04:48:20.440 --> 04:48:24.680
keeps him on 2 HP. The Flammecessure's gonna move in, and they come in at the right time,

04:48:24.680 --> 04:48:28.280
because it's surprising, but Flamme's able to get the kill regardless. Now the pressure's on

04:48:28.280 --> 04:48:32.840
Brumitz, he can't get a thing, and Flamme does so much work from the shore, but finally he's gone,

04:48:32.840 --> 04:48:38.120
but Sorte, he's had enough of sitting back and not being involved in his rounds, but the unfortunate

04:48:38.120 --> 04:48:43.400
thing is, Apex just walks up and blindsides him, and he's gone, and now you got a Rops line coming in.

04:48:43.400 --> 04:48:48.020
Yeah, Rops heard the footsteps of the equally. It sounds like MagnaJazz, you heard a sound to you from Rops as well.

04:48:48.020 --> 04:48:51.060
Then he wants to keep this AK-47, so he says, nope, I'm good.

04:48:51.500 --> 04:48:53.240
Well, that's map point for Team Vitality.

04:48:53.240 --> 04:48:55.820
Map point for Team Vitality. They got five chances to close it out.

04:48:55.820 --> 04:48:58.440
Betbu might six back on a new base. It took them all six.

04:48:59.440 --> 04:49:02.600
Unfortunately for them, I think in this round win 12-7,

04:49:03.280 --> 04:49:05.460
there's no money left for a buy in the next one, really.

04:49:05.460 --> 04:49:10.260
Zorte's got 3900. MagnaJazz needs to keep this AK if he wants to drop a gun over, so...

04:49:10.260 --> 04:49:16.260
an extended save coming in as a very important weapon for round 20 to try and bring forward.

04:49:19.260 --> 04:49:25.260
But the B bomb site is closed, and I think Betboom felt on their initial attack towards the A bomb site.

04:49:25.260 --> 04:49:30.260
They felt their own discomfort with how they were going to handle the protocols and getting around the way vitality is going to defend it.

04:49:30.260 --> 04:49:38.260
So now you have an extreme issue for Betboom where nothing on the map is really successful for you to attack into to play for.

04:49:40.260 --> 04:49:56.300
A lot more in control now for team Vitality.

04:49:56.300 --> 04:50:01.180
Nuke winning is a third and final map here.

04:50:01.180 --> 04:50:03.100
This fire is doing some great work off shorty.

04:50:03.100 --> 04:50:05.980
He's putting a couple of awkward situations throughout that apex.

04:50:05.980 --> 04:50:09.980
Moving forward at just the right time, reclaiming that position.

04:50:09.980 --> 04:50:13.980
And this is the buy, to try and keep your hopes alive on Overpass.

04:50:13.980 --> 04:50:16.980
3 Tech 9s, in AK and an AWP on Zorty.

04:50:16.980 --> 04:50:20.980
Yeah, not great. Not great at all. Doesn't feel you're full of confidence.

04:50:20.980 --> 04:50:24.980
Now you've got robs pushed up. Because I was waiting for that slide boost.

04:50:24.980 --> 04:50:28.980
Not detecting any heads, but time being.

04:50:28.980 --> 04:50:30.980
He's actually looking for everything.

04:50:30.980 --> 04:50:33.980
He really is. Scanning every possible position that could be in right now.

04:50:33.980 --> 04:50:35.320
It's all out of timing too.

04:50:35.320 --> 04:50:37.820
And there we go, you can see information.

04:50:37.820 --> 04:50:40.720
So it actually two drops away, but I moved to a trade.

04:50:42.080 --> 04:50:43.480
And he's backed off after that.

04:50:43.480 --> 04:50:46.180
So a little bit of ground for Bed Boom to step into.

04:50:48.280 --> 04:50:50.320
But look at the defense of the B bombsite.

04:50:50.320 --> 04:50:51.920
Flamsey and Mezzi just kind of backing off

04:50:51.920 --> 04:50:54.320
to play it more passively, playing towards graffiti.

04:50:54.320 --> 04:50:55.720
So Flamsey can cheat a rotation.

04:50:55.720 --> 04:50:57.960
Mezzi can play the B site safe if they readdress

04:50:57.960 --> 04:51:00.160
and reconvene on the other side of the map.

04:51:01.120 --> 04:51:02.960
Bolster the defense towards this A bombsite

04:51:02.960 --> 04:51:04.960
Vitality sends the final push coming

04:51:11.360 --> 04:51:13.360
Nice work Zortay

04:51:13.800 --> 04:51:17.380
Rockings I move and Apex up next. Good trade from Boomich needs another one

04:51:17.380 --> 04:51:20.500
But flame steps up and just every time you get through a Vitality play

04:51:20.500 --> 04:51:23.080
There's another one right there. It's in the sheet of the rotation

04:51:23.080 --> 04:51:27.280
It's the knowledge Vitality have that they're a step ahead. They know it's coming reading this very very well

04:51:27.280 --> 04:51:31.360
Good fight from Flamesy as well doing it when in the opera camp. He's gonna step forward next

04:51:31.360 --> 04:51:35.360
Speaking of a step ahead, Zorte reads the play. He goes back in again.

04:51:35.360 --> 04:51:41.360
Messi's up next. Oh, this could be Zorte going for the quad kill to keep his team on the map.

04:51:41.360 --> 04:51:47.360
But Messi could end it here and now. McAdrian's timing favors him as Messi just swivels his head in the wrong direction.

04:51:47.360 --> 04:51:50.360
And another round of play here thanks to Zorte.

04:51:50.360 --> 04:51:53.360
Yeah, triple kill with the AWP. Really nice performance from Zorte.

04:51:53.360 --> 04:51:56.360
Tough scenario as well. They hadn't had a whole lot of success towards the A bombsite.

04:51:56.360 --> 04:51:59.360
This time they find it. Clever little boost to jump onto the head

04:51:59.360 --> 04:52:04.080
and Zairu had no time to react. One for one at Apex in that position without someone without an

04:52:04.080 --> 04:52:10.560
up-far back taking attention. Really hard to multi-kill from that position. So BedBoom keep

04:52:10.560 --> 04:52:18.160
it alive. Four rounds they need to force overtime. They've almost got themselves to breaking the

04:52:18.160 --> 04:52:22.320
economy of Vitality. They almost got themselves to a bitter reprieve. Two MP9s in this round.

04:52:22.320 --> 04:52:24.720
Everyone's very low on cash for the vitality side

04:52:30.420 --> 04:52:36.200
Here's the push from flames here's the question from two vitality it's worked out flames gets the opening kill

04:52:36.880 --> 04:52:39.960
Siren dad no sort a can he find the response towards party?

04:52:39.960 --> 04:52:46.120
You've got bullets right beside you and this time there's no contact from vitality towards Bathurst because they went heavier towards

04:52:46.400 --> 04:52:48.640
Water so you've just got rops over here on his own

04:52:48.640 --> 04:52:54.100
He doesn't have any team play just yet, but apex is now rotating. It's also a really crazy position good flash

04:52:54.640 --> 04:52:56.320
It's perfect

04:52:56.320 --> 04:53:02.800
That shuts him down triple from rups. Yeah, great flashbang as well from apex to assist in that and that will close it

04:53:02.800 --> 04:53:07.660
You may take them on a new bus, but surely you will not deny them here on overpass

04:53:07.660 --> 04:53:09.660
Flemish has fought on a little bit longer

04:53:12.040 --> 04:53:14.040
But apex is moving in

04:53:15.920 --> 04:53:17.920
Wrapping around the back

04:53:18.640 --> 04:53:26.100
The flammas has actually got a little bit further that you might expect but Zai Wu now has the angle ready for the close

04:53:26.600 --> 04:53:33.100
Overpass is over it falls in favor of vitality a 13-8 in response to losing anubis

04:53:33.160 --> 04:53:35.600
This series will be settled on nuke

04:53:35.600 --> 04:53:37.600
I

04:53:46.380 --> 04:53:48.380
Tell me restore order as bedroom

04:53:48.380 --> 04:53:51.380
We're going to get through my sadly flounder, we predict.

04:54:02.380 --> 04:54:05.380
Welcome back!

04:54:07.380 --> 04:54:11.380
And the point is of course about these tech issues, but it seems like hopefully,

04:54:11.380 --> 04:54:15.380
He's had a couple of issues with the PC, bless him.

04:54:15.380 --> 04:54:19.380
We are tied six apiece at the heart.

04:54:19.380 --> 04:54:21.380
Honestly, he's getting so frustrated.

04:54:21.380 --> 04:54:23.380
I can fully understand it.

04:54:23.380 --> 04:54:27.380
Hopefully, they're fine, but we're still not ready to go just,

04:54:27.380 --> 04:54:28.380
yeah, I think we are.

04:54:28.380 --> 04:54:29.380
Just getting the aura clear.

04:54:29.380 --> 04:54:31.380
We have the admin on the PC.

04:54:31.380 --> 04:54:33.380
Seems like that has been sort of cleared up now,

04:54:33.380 --> 04:54:35.380
and we can get things back on the way,

04:54:35.380 --> 04:54:37.380
hopefully, as soon as possible.

04:54:37.380 --> 04:54:39.380
But it's been a long time,

04:54:39.380 --> 04:54:43.380
as soon as possible. But it's been a really interesting kind of first half, you know, we had this

04:54:43.380 --> 04:54:46.340
street cut from Payne where things looking quite good right towards that tail end, but when I

04:54:46.340 --> 04:54:52.820
start from foot, which maybe alleviates that first half, I'm still not sold just yet on this being,

04:54:52.820 --> 04:54:57.780
it'll be either way, we consider it like a punished pick. Yeah, no, absolutely. I think there's,

04:54:57.780 --> 04:55:03.540
you know, a lot of issues with this map traditionally for Payne. Is 6 going to be enough

04:55:03.540 --> 04:55:07.300
out from their CT side? Is the T side that proves to be much more difficult generally?

04:55:07.300 --> 04:55:12.440
of the family's division. All

04:55:12.440 --> 04:55:13.940
over pass But for definitely

04:55:13.940 --> 04:55:15.240
having some issues here today,

04:55:15.240 --> 04:55:17.080
and you know it's gonna

04:55:17.080 --> 04:55:19.060
Unfortunately affect you in a

04:55:19.060 --> 04:55:20.280
negative way. When you do have

04:55:20.280 --> 04:55:21.880
you know one of the vibes guys

04:55:21.880 --> 04:55:24.820
and the man in the middle as it

04:55:24.820 --> 04:55:27.160
were as well, um, with some pb

04:55:27.160 --> 04:55:28.360
issues out your hands, and.

04:55:28.360 --> 04:55:29.320
Just one of those things you

04:55:29.320 --> 04:55:30.420
really, really, really hope and

04:55:30.420 --> 04:55:32.220
pray like the bigger tournaments,

04:55:32.220 --> 04:55:33.660
you know, bigger expectations

04:55:33.660 --> 04:55:34.800
is just not gonna happen to you

04:55:34.800 --> 04:55:36.320
a little bit of an online game

04:55:36.320 --> 04:55:48.320
So yeah, it's it's frustrating to say the least. Yeah, exactly. And now as it looks like all things are clear on sitting back up as well, we do have this sort of like little bit of an opportunity for the coaches to get involved.

04:55:48.320 --> 04:55:57.320
What is essentially like the halftime break was a half time rate was taken up by tech issues. Now they can sort of get involved there. Have a little conversation what we want to do heading into us that second half.

04:55:57.320 --> 04:56:04.320
But we have been given the information by one of the producers that we are going to be starting very soon, which is exactly what we want to be hearing.

04:56:04.320 --> 04:56:08.320
you can. And indeed it does

04:56:08.320 --> 04:56:10.320
seem like we are getting back

04:56:10.320 --> 04:56:12.320
into the action here. So

04:56:12.320 --> 04:56:14.320
hopefully the last one, um

04:56:14.320 --> 04:56:15.320
into this, you know, this is

04:56:15.320 --> 04:56:16.320
usually where we pull out. We

04:56:16.320 --> 04:56:17.320
say touch wood in the UK and

04:56:17.320 --> 04:56:19.320
America. They say knock on

04:56:19.320 --> 04:56:20.320
wood and we are, you know,

04:56:20.320 --> 04:56:22.320
technically in Atlanta to keep

04:56:22.320 --> 04:56:24.320
up the illusion. So, you know,

04:56:24.320 --> 04:56:25.320
maybe we'll do a little bit of

04:56:25.320 --> 04:56:28.320
that all the same. Hopefully

04:56:28.320 --> 04:56:31.320
things remain nice and stable

04:56:31.320 --> 04:56:33.320
so that these guys can get a

04:56:33.320 --> 04:56:39.980
can get overpass underway. Pistol is certainly underway. We've got a lot of utility out for pain.

04:56:40.160 --> 04:56:46.240
So clearly some game plans here, but quite quite a bit actually. Also a very open B-side here.

04:56:46.240 --> 04:56:49.080
So keep an eye on this. They're gonna dive through. There's this one guy that's trying to die.

04:56:49.080 --> 04:56:55.080
He'll get a flash over sure, but there's nothing really Jugs can do in terms of, you know, denying them getting this space.

04:56:55.080 --> 04:57:00.060
He has to sort of just buy time here. His best thing is staying alive and waiting for the short rotation to come through.

04:57:00.060 --> 04:57:04.960
it does seem like they are very ready for this right there left snow super super early on the flank

04:57:05.540 --> 04:57:08.900
Maybe indeed. It's a mis prediction that it's actually more towards short

04:57:08.900 --> 04:57:14.180
But even still there's some really good positions for this T side to be dealing with it

04:57:14.180 --> 04:57:21.020
Yes, I'm on the side itself as he advances towards a ABC will seemingly take the majority of the

04:57:21.740 --> 04:57:23.740
attacking retakers down

04:57:23.740 --> 04:57:38.740
And Krebbenny is left on very low HP, I think taking a little goosh out from Snow's Glock, so pretty good for Payne to be honest, it's dominant, it's a pistol in their favour, thought he was going to have an uphill battle in the early stages of their CT side.

04:57:38.740 --> 04:57:40.740
There you go, Krebbenny not messing it up.

04:57:40.740 --> 04:57:42.740
He gets his.

04:57:42.740 --> 04:57:52.740
He's tied to the bomb anyway. You can see his reaction. He's so far away. He's in long barframes. How has he tied to the bomb?

04:57:52.740 --> 04:58:01.740
That's that lack of armor in a way, but yeah, I'd be tilted. I'd be tilted. How far, like, you know, I guess if you'd ride up against the boundary of the map.

04:58:01.740 --> 04:58:03.120
His reaction is so funny there.

04:58:03.120 --> 04:58:04.180
It's pretty nuts.

04:58:04.180 --> 04:58:07.260
I absolutely would be the same.

04:58:07.260 --> 04:58:08.860
I know he was like six points of HP,

04:58:08.860 --> 04:58:12.140
but long bar frames, you died to a B site plant,

04:58:12.140 --> 04:58:12.980
I'd be annoyed.

04:58:14.740 --> 04:58:15.580
VAR to Tane.

04:58:15.580 --> 04:58:16.540
How does that even work?

04:58:16.540 --> 04:58:19.340
Yeah, it's like also different level and everything.

04:58:19.340 --> 04:58:20.660
I know, it's so far away.

04:58:20.660 --> 04:58:21.500
What are we doing?

04:58:21.500 --> 04:58:23.180
Someone get Valve on the phone.

04:58:23.180 --> 04:58:24.980
That one's crazy.

04:58:24.980 --> 04:58:26.660
Yeah, how insane is that radius?

04:58:26.660 --> 04:58:28.580
That is, that is, that's the shit.

04:58:28.580 --> 04:58:29.900
It's far away as you can get basically.

04:58:29.900 --> 04:58:31.460
VAR playing into playground.

04:58:31.460 --> 04:58:39.380
Which doesn't feel like safe. Yeah based on on where he was up. I don't know. Whatever moving swiftly on they were gonna force anyway

04:58:39.380 --> 04:58:41.380
Yeah, exactly so force by out

04:58:42.300 --> 04:58:44.300
Triple stack long bar for him

04:58:45.380 --> 04:58:49.000
Kind of think this could be quite interesting

04:58:49.000 --> 04:58:54.020
But you got one holding long, but this is now a good information gathered by Kibani pushed on forward

04:58:54.020 --> 04:58:57.060
But he'll get his that's a nice way to start things off

04:58:57.060 --> 04:58:59.300
off, finds his and falls back.

04:58:59.300 --> 04:59:01.340
Yeah, they're pretty good on the forces of course.

04:59:01.340 --> 04:59:02.260
You've got to bear that in mind.

04:59:02.260 --> 04:59:04.300
Big tag off to Snow.

04:59:04.300 --> 04:59:07.220
However, prior junior holding out on that flank,

04:59:07.220 --> 04:59:10.500
he's able to net one back.

04:59:10.500 --> 04:59:11.820
AK chimes in.

04:59:11.820 --> 04:59:15.180
So stronger weaponry starts to chip away at them,

04:59:15.180 --> 04:59:17.660
but it's still not a good deal here.

04:59:17.660 --> 04:59:19.180
That's BSM and Snow combined.

04:59:19.180 --> 04:59:20.580
They could be a 15 between the two of them.

04:59:20.580 --> 04:59:22.900
Unfortunately, a lot of it unconfirmed and foot,

04:59:22.900 --> 04:59:25.740
taking the safer route as they'll

04:59:25.740 --> 04:59:28.360
choose to save and try and give it another go in the next round.

04:59:28.360 --> 04:59:31.160
Yeah, they'll really use these three weapons in sorts of an accident.

04:59:31.160 --> 04:59:33.120
That's scour and double of the upgraded pistol.

04:59:34.480 --> 04:59:41.880
But, pain now, a two round buffer for them and should be considering it is going to be

04:59:41.880 --> 04:59:47.320
a second use of that force by, you sort of assume that pain could actually make it a

04:59:47.320 --> 04:59:50.680
three round buffer, a nine to six, put yourself in a nice spot like that.

04:59:50.680 --> 04:59:59.040
Sure, foot are quite scary on those bonuses, but nonetheless, nice work by Payne, Sea of

04:59:59.040 --> 05:00:02.640
the Lion, a lot of damage dealt towards Devon VSM.

05:00:02.640 --> 05:00:05.920
It doesn't make a difference in the end.

05:00:05.920 --> 05:00:10.040
Pressure is now starting to build up for Furtun.

05:00:10.040 --> 05:00:12.080
The hope is that it doesn't bubble over.

05:00:12.080 --> 05:00:13.720
It's getting close now.

05:00:13.720 --> 05:00:17.680
Go back to what I was saying at the halfway point.

05:00:17.680 --> 05:00:24.680
It still doesn't feel like a punish pick at the moment.

05:00:24.680 --> 05:00:28.680
It is very, very true.

05:00:28.680 --> 05:00:29.680
Expectant one.

05:00:29.680 --> 05:00:33.280
Again, this is something we've been touching on quite a bit in the vetoes is that you can

05:00:33.280 --> 05:00:36.680
definitely be ready for this.

05:00:36.680 --> 05:00:37.680
And indeed play a bit looser.

05:00:37.680 --> 05:00:40.680
You know, they've just had a great first map.

05:00:40.680 --> 05:00:41.680
Let's play around those instincts.

05:00:41.680 --> 05:00:44.680
I think this can crumble real quick though on the T side.

05:00:44.680 --> 05:00:51.880
I don't think that they will have much in terms of contingency plan be even let alone plan C's

05:00:52.480 --> 05:00:57.680
So, you know, I think that this momentum needs to keep coming. They've got to find that first rifle round

05:00:58.000 --> 05:01:02.640
Just make foot really really work for it. I agree. They can get their claws in it's gonna be hard to

05:01:03.080 --> 05:01:05.080
get them out and

05:01:05.520 --> 05:01:10.160
Pain know that you can feel it playing quite methodical here making sure not to make any early mistakes

05:01:10.160 --> 05:01:15.840
Yeah, I like the early way that a painter approaches this because they're taking sort of incremental bits of map control bit by bit.

05:01:15.840 --> 05:01:20.520
And even here, right on flash game, but Benny's Deagle goes for one, what's the effect of second?

05:01:20.520 --> 05:01:23.920
He does, he'll still lose his head, and Longs will scoop up that rifle.

05:01:24.320 --> 05:01:29.720
Scout, he had to tag on towards VSM, this is getting a little scary here.

05:01:29.720 --> 05:01:34.840
Demons Deagle delivers as VSM gets finished off, and now two versus four here,

05:01:35.520 --> 05:01:39.960
as much as the bits of incremental map control felt nice, they just lose their aim deals.

05:01:40.160 --> 05:01:42.440
It's a tough 2 vs 4 to try and recover from.

05:01:42.440 --> 05:01:50.940
Yeah, it really is, but again, as said, pain, fuel, their days kind of numbered and you know, problems can occur time and time again.

05:01:53.640 --> 05:02:01.240
What a round to do it in as well, you know, unlikely kind of buy, but the fact that it's saved from the previous round, they're going to have such an increase in cash.

05:02:01.240 --> 05:02:09.160
If they can convert this, it's definitely not over just yet, a bombsite feels kind of vulnerable, an overlooked angle though for safe prior to you can dealt with.

05:02:09.160 --> 05:02:15.960
pretty dominant in the end. In fact, they deny the bomb plan even so it's probably straight on to a low buy for

05:02:17.160 --> 05:02:20.160
That T side or a slightly scrappier

05:02:20.480 --> 05:02:24.360
Yeah, just all three by across the board. So I

05:02:25.280 --> 05:02:30.780
Was no loss bonus. I mean you could I think pain they do like a force right they could be tempted

05:02:30.780 --> 05:02:37.280
I think hero a pay feels like maybe the better idea for me here a k half by rounded full by next potentially

05:02:37.280 --> 05:02:39.280
They've got a couple of rounds to play with

05:02:41.040 --> 05:02:44.640
Do you actually opt for at 4.5? It's not exactly the most comfortable

05:02:45.240 --> 05:02:52.000
AK D. Go on a tech 9. If any of you open up proceedings with that save AK from him and he gets a second to the smoke

05:02:53.360 --> 05:02:59.040
Foaming bullets there as they catch both to open up proceedings and already this force by is offered up nothing

05:02:59.040 --> 05:03:05.040
It's vsM and pariah junior to try and I can salvage this round and surely absolutely impossible

05:03:05.040 --> 05:03:08.840
They're going for a late bail towards B, and this is all heard by Jugs as well.

05:03:09.540 --> 05:03:10.040
Yeah.

05:03:11.140 --> 05:03:17.040
Not a fan. They deserve this with a fire like that. It's very cheeky to try and get away with.

05:03:18.040 --> 05:03:22.240
They will indeed be punished. Maybe he could create a bomb plant here, but even that, not feeling too likely.

05:03:22.540 --> 05:03:25.640
He's just about going to be able to get it down. They should drop him. They do indeed.

05:03:25.640 --> 05:03:27.740
I mean, it's flawless in the end. They don't lose a single player.

05:03:28.440 --> 05:03:33.640
But because of that bomb plant, we might see Payne be able to do something into this next round, actually.

05:03:33.640 --> 05:03:42.920
Uh, so they're a little bit lucky, um, in that sense. Yeah, a little bit of utility. Yeah, they can't, they can't buy AKs. Yeah, they can't.

05:03:42.920 --> 05:03:49.240
I don't think you can hero AKs. It's only 1.9 loss bonus with a bomb plant. On top of it, all of them are basically broke. So,

05:03:50.440 --> 05:03:56.600
if they're lucky, you know, sitting around like a 3k mark, eagle, pitch like, take nine half armor, we could get that nine by here.

05:03:56.600 --> 05:04:02.380
I will say though I don't blame pain for going for that by you lose a force by

05:04:02.520 --> 05:04:08.680
The normal matter is to respond with a force by it is just what you go for see in hindsight doesn't work out, but

05:04:09.020 --> 05:04:10.720
Let's be real

05:04:10.720 --> 05:04:12.720
Every team would do the same thing

05:04:14.600 --> 05:04:18.360
It's just those force by wars you know that if you can immediately claw it back

05:04:18.360 --> 05:04:21.640
You kind of immediately put foot on a bit of the back foot

05:04:21.640 --> 05:04:29.500
Yeah, I think you maybe just have to read the situation though because for it was it was like a low buy at that time

05:04:29.500 --> 05:04:34.420
It's kind of hard to name it and the fact that they win that they recover some weaponry

05:04:34.420 --> 05:04:40.180
That money's really good and then they've just won that round flawless as well and you look at the balloon of cash

05:04:41.200 --> 05:04:43.480
I don't know that you can let them get that far

05:04:43.480 --> 05:04:48.360
So I would have been a much bigger fan of like the hero AK try and force a bomb plant and then buy into this one

05:04:48.360 --> 05:04:50.640
And just really stay on them, but they're gonna win this

05:04:50.640 --> 05:04:57.640
Hopefully cleanly, you know, you would presume so and then players are going to be up to like 7k pretty comfortably

05:04:57.640 --> 05:05:04.400
So really going to be hard to crack foot on a T side that feels a bit dodgy for you

05:05:04.400 --> 05:05:09.240
But yeah, maybe not wanting this many moving parts when you're making those basic kind of economic calls

05:05:09.960 --> 05:05:12.640
Also as well, they don't know that they're on like such a low buy

05:05:12.640 --> 05:05:15.640
They saw a couple of vehicles in a scowl and by their mind they're like, okay

05:05:15.640 --> 05:05:17.140
They have actually four score here.

05:05:17.140 --> 05:05:20.140
They didn't know that a lot of them were actually armless in that fence.

05:05:20.140 --> 05:05:22.540
Either way, this is an easy one to put to bed.

05:05:22.540 --> 05:05:24.640
Another flawless one, back to back, four foot.

05:05:24.640 --> 05:05:27.140
This is a very important round for Payne.

05:05:27.140 --> 05:05:30.840
It feels like a kind of a necessity to be perfectly honest.

05:05:30.840 --> 05:05:34.140
They've lost control of this game with these couple back to back to back,

05:05:34.140 --> 05:05:36.840
and we're now in a spot where you lose this,

05:05:36.840 --> 05:05:39.140
you've essentially got one more actual gun round

05:05:39.140 --> 05:05:43.140
before Foot take the map and pushes towards the side there.

05:05:43.140 --> 05:05:44.640
Which, to be fair, is what we expected.

05:05:45.640 --> 05:05:52.040
Still close, still very very close, I think the pistol in particular has given pain enough

05:05:52.040 --> 05:05:55.120
breathing room to allow this one to come close.

05:05:55.120 --> 05:05:58.040
We'll find out here.

05:05:58.040 --> 05:06:03.760
Last rifle round went straight in the bin.

05:06:03.760 --> 05:06:10.120
Slow move up here to just try and get bits of control that they couldn't get last time

05:06:10.120 --> 05:06:11.120
out.

05:06:11.120 --> 05:06:15.120
Bomb still behind, you know, so just looking for this first kill.

05:06:15.120 --> 05:06:18.360
the creek. Surely he doesn't win here.

05:06:18.360 --> 05:06:24.920
Ha ha ha ha! 4 HP! Never doubt! Never doubt!

05:06:24.920 --> 05:06:29.240
Crazy stuff. Big 5 to cemetery. That's a really

05:06:29.240 --> 05:06:33.020
hordacious move from Snow. Unnecessary I think is the other word for it.

05:06:33.020 --> 05:06:38.920
Dice with the smoke and just dice to the orb. Yeah. No bomb as well to boot.

05:06:38.920 --> 05:06:42.080
Cemetery gonna go down though. He takes an over face himself in too safe.

05:06:42.080 --> 05:06:45.520
The three on three really difficult to predict.

05:06:45.520 --> 05:06:47.680
Payne all over the place at the moment.

05:06:47.680 --> 05:06:49.080
Look at this long control.

05:06:49.080 --> 05:06:50.480
He's got this for free.

05:06:50.480 --> 05:06:52.480
Big battle here.

05:06:52.480 --> 05:06:53.680
Big battle here.

05:06:53.680 --> 05:06:55.080
Oh, and Long's going to win it.

05:06:55.080 --> 05:06:56.680
Ducks under the bullet.

05:06:56.680 --> 05:06:59.680
That bomb is still in transition.

05:06:59.680 --> 05:07:02.680
So Payne at a certain point, you would say maybe he do needs to group up.

05:07:02.680 --> 05:07:06.680
Prior to junior with a big five and he's got an idea of dropping down below.

05:07:06.680 --> 05:07:07.680
Wow.

05:07:07.680 --> 05:07:10.480
But Demon will be there in good time.

05:07:10.480 --> 05:07:15.760
So, pretty important, I think, let's say, finds this kill, which he does, and, well,

05:07:15.760 --> 05:07:17.600
Frye Jr. is like, Okie dokie, yeah, understood.

05:07:17.600 --> 05:07:18.600
Demen's so confused.

05:07:18.600 --> 05:07:19.600
See in a bit.

05:07:19.600 --> 05:07:21.600
Maybe that's part of the plan.

05:07:21.600 --> 05:07:23.100
He's doing shuttle runs between the AMB side.

05:07:23.100 --> 05:07:26.120
I think Demen gives it away, though, as he smokes short, you know.

05:07:26.120 --> 05:07:28.080
How is he to know that they're not both together, though?

05:07:28.080 --> 05:07:34.000
Really kind of silly round on paper here, four-paint, and it is safe with an individual

05:07:34.000 --> 05:07:35.000
3K.

05:07:35.000 --> 05:07:39.480
That kind of fails at the mouth of a lot of questionable moves and pushes and bomb going

05:07:39.480 --> 05:07:44.480
down and then back up. Yeah. Really, really, uh, indecisive kind of round from pain that

05:07:44.480 --> 05:07:53.880
could have gone against them. Yeah. So easily could have fallen flat. It's not to be. So

05:07:53.880 --> 05:08:09.160
still kicking, tying this game back up. Still an opportunity. Or the upset here by paint

05:08:09.160 --> 05:08:13.760
into a buy, of course, but they've got so much money before back on for this round, the next maybe even the one to follow as well.

05:08:15.360 --> 05:08:19.160
Nice work from Semergy, known that's a possibility and we get aggressive.

05:08:19.160 --> 05:08:22.360
I love that long control to shore off and make life.

05:08:22.360 --> 05:08:24.060
They've got to look at this move back of any.

05:08:24.060 --> 05:08:25.860
He's in the back of it and he's going to get the bomb.

05:08:27.560 --> 05:08:29.160
This is so weird now, man.

05:08:29.260 --> 05:08:29.960
He's got the bomb.

05:08:31.260 --> 05:08:32.160
Look out of the way.

05:08:32.160 --> 05:08:33.660
I mean, yes, I'm trying to bait him in.

05:08:33.660 --> 05:08:40.380
on top comes out the orb finds it really well done in the end meanwhile now

05:08:40.380 --> 05:08:46.020
pariah juniors position just becomes really beneficial no clue there's no

05:08:46.020 --> 05:08:52.900
way oh you maybe wanted a bit more yeah that's not nice that's not nice to look

05:08:52.900 --> 05:08:58.460
at but it's able to get the kill cemetery very flash look at his way in

05:08:58.460 --> 05:09:01.380
towards arrows kind of has to be expected but the off it's gonna be scary

05:09:01.380 --> 05:09:03.380
to get through here.

05:09:03.380 --> 05:09:05.380
Meanwhile, Long's on the backside.

05:09:05.380 --> 05:09:07.380
His knife out for quite a while,

05:09:07.380 --> 05:09:09.380
but it seems to work for him. How?

05:09:09.380 --> 05:09:11.380
How long has Long done that?

05:09:11.380 --> 05:09:14.380
I don't believe it. He was so loose with his knife out,

05:09:14.380 --> 05:09:17.380
really expecting him to advance in.

05:09:17.380 --> 05:09:21.380
And his brazen attempt at the flank

05:09:21.380 --> 05:09:23.380
will be highly successful.

05:09:23.380 --> 05:09:25.380
Paying going to be kicking themselves though,

05:09:25.380 --> 05:09:27.380
hard, hard for.

05:09:27.380 --> 05:09:29.380
Really well found to recover that ball.

05:09:29.380 --> 05:09:31.980
of losing Numerous in the beginning.

05:09:31.980 --> 05:09:32.820
Yeah.

05:09:32.820 --> 05:09:35.060
You can't convert it.

05:09:35.060 --> 05:09:37.020
The missed off shot, I can sort of understand,

05:09:37.020 --> 05:09:39.060
but the fact that he's too rightful.

05:09:39.060 --> 05:09:39.900
No!

05:09:39.900 --> 05:09:41.220
I can't do better than anything.

05:09:41.220 --> 05:09:43.420
VSM and Pride, I've got to do better there.

05:09:43.420 --> 05:09:44.780
Snow had picked up that AWP, you know,

05:09:44.780 --> 05:09:47.780
sort of primary, so I can sort of understand it, but yeah.

05:09:48.860 --> 05:09:50.580
VSM and Pride, I've got to do better.

05:09:50.580 --> 05:09:54.140
I cannot believe it all falls into place like that.

05:09:54.140 --> 05:09:54.980
So.

05:09:54.980 --> 05:09:57.020
I think as a whole, they just needed to move a lot faster.

05:09:57.020 --> 05:09:58.500
Yeah, they get stuck,

05:09:58.500 --> 05:10:01.940
and they spot that play of cemetery and towards barrels

05:10:01.940 --> 05:10:03.780
and they sort of freeze a little bit

05:10:03.780 --> 05:10:06.140
and then the issue is that they're freezing that smoke

05:10:06.140 --> 05:10:08.300
behind them in monster, starts dissipating

05:10:08.300 --> 05:10:09.380
and that gives them some opportunity.

05:10:09.380 --> 05:10:12.660
They just, honestly, as a three-man unit, dive through.

05:10:12.660 --> 05:10:15.140
Obviously, we can only say this with the benefit of hindsight,

05:10:15.140 --> 05:10:16.380
they had no idea where Longs is.

05:10:16.380 --> 05:10:18.740
For all they knew, he was there with the orb, right?

05:10:18.740 --> 05:10:20.260
So they were trying to take their time

05:10:20.260 --> 05:10:21.420
and move forward and whatnot,

05:10:21.420 --> 05:10:23.740
but in the end, it's a huge round for foot.

05:10:23.740 --> 05:10:24.660
That's all that matters.

05:10:24.660 --> 05:10:26.420
They call a timeout to follow it

05:10:26.420 --> 05:10:33.860
just to really make kind of paying student a little bit as well and they want to go to follow so not only the 10th found in it and

05:10:33.860 --> 05:10:39.780
pretty much the fashion but then on top of that a low by it doesn't start well for prior and loses head.

05:10:41.540 --> 05:10:51.060
Big spam. Yeah, I feel like it's it's a good effort here. It's a good innings from pain, but I just don't think they're going to be able to take it.

05:10:51.060 --> 05:10:56.100
You know, really big turnaround going to be needed and yeah, we've seen a number of rounds that

05:10:56.420 --> 05:10:58.420
look good and

05:10:58.440 --> 05:11:03.980
Just need one or two more correct reads and moves and they go completely the other way it all slips

05:11:04.700 --> 05:11:08.740
Away from them and a lot of those in pretty recent memory as well on this T side

05:11:10.100 --> 05:11:12.100
Yeah, it's gonna sting

05:11:12.580 --> 05:11:14.580
Should have had that previous

05:11:14.580 --> 05:11:18.140
Wouldn't have broken the bank to be fair, but it would have put them in a pretty good spot

05:11:18.860 --> 05:11:21.580
To build that confidence up. They've managed to gain

05:11:22.300 --> 05:11:24.300
long control

05:11:24.300 --> 05:11:28.740
A dry move here from Kobeni, certainly risky, and he will go down.

05:11:28.740 --> 05:11:29.340
Nice shot.

05:11:29.340 --> 05:11:30.540
Yeah, placed a price for that.

05:11:34.260 --> 05:11:35.940
Doug's in a great position.

05:11:35.940 --> 05:11:38.940
Even him taking that sort of front bar from his control.

05:11:39.340 --> 05:11:43.260
It's massively important because he catches them on the transition.

05:11:43.260 --> 05:11:47.500
They're looking to go back towards B three, four, nice move

05:11:48.180 --> 05:11:50.220
and shutting it down.

05:11:50.220 --> 05:11:53.300
Short to nice shot, but it's nothing more than a consolation kill.

05:11:53.300 --> 05:12:02.700
So close now as Payne called for their second time out and essentially it is now or never

05:12:02.700 --> 05:12:03.700
for them.

05:12:03.700 --> 05:12:04.700
They have to win this.

05:12:04.700 --> 05:12:09.860
But two rounds ahead, two rounds away from pushing us towards that decider and we kind

05:12:09.860 --> 05:12:10.860
of said it's not the decider.

05:12:10.860 --> 05:12:16.620
It does feel like a little bit more of a kind of like a foot-sided map so they had to reverse

05:12:16.620 --> 05:12:17.620
sweep this.

05:12:17.620 --> 05:12:18.620
That nuke was always a punish.

05:12:18.620 --> 05:12:23.460
This overpass is great, but we even, you know, we could teach the Veto for pain.

05:12:23.460 --> 05:12:27.620
There's other ways they could have lent, letting it sit towards Dust2 feels very risky and

05:12:27.620 --> 05:12:31.700
Yeah, especially with where we're at now, although it's not a great match for them but

05:12:31.700 --> 05:12:36.620
Dust2 is their second worst bar towards their Banner ban on the G.

05:12:36.620 --> 05:12:40.420
Yeah, they were the ones that banned Marat in the second wave of banning.

05:12:40.420 --> 05:12:42.020
Which was super questionable.

05:12:42.020 --> 05:12:43.020
Yeah.

05:12:43.020 --> 05:12:47.180
Um, well, I don't know, like, what the logic might be.

05:12:48.680 --> 05:12:53.020
They could have some history, I'm not sure to be fair, but yeah, beyond that, I don't really see.

05:12:53.260 --> 05:12:55.260
Yeah, I mean, they're not met, actually, so...

05:12:56.020 --> 05:13:02.860
Yeah, I'm sure a little, a little strange, they don't just lean straight into that barrage, uh, and play something safe, but...

05:13:04.020 --> 05:13:07.020
They're obviously looking to still consider the 2-0.

05:13:07.020 --> 05:13:13.620
BSM tagged up heavy, Friar Jr. taking a bit of damage as well, okay, and the Con control

05:13:13.620 --> 05:13:14.620
with the Molotov.

05:13:14.620 --> 05:13:20.700
Oh, Craven, he goes late, but we'll go down a one-for-one trade, which I think they'll

05:13:20.700 --> 05:13:24.100
take honestly, because BSM was so low anyway.

05:13:24.100 --> 05:13:27.740
It's good to kind of get rid of him and trade things out, so that it doesn't come back to

05:13:27.740 --> 05:13:30.060
bite them a little bit later on.

05:13:30.060 --> 05:13:35.380
Jugs dropped by Biguzera on a late approach into Con, that's quite a nice touch from him

05:13:35.380 --> 05:13:37.020
to reposition like that.

05:13:37.020 --> 05:13:38.340
Lot of noise over here.

05:13:38.340 --> 05:13:40.540
Demon spams away.

05:13:40.540 --> 05:13:43.140
Nearly takes a dangerous amount himself, still.

05:13:43.140 --> 05:13:46.020
An advantage, but the pain in a good spot.

05:13:46.020 --> 05:13:48.220
Safe looking to lurk around.

05:13:48.220 --> 05:13:49.020
Be a bit annoying.

05:13:49.020 --> 05:13:49.940
Maybe the bomb will join him.

05:13:49.940 --> 05:13:52.420
They're quite widespread here.

05:13:52.420 --> 05:13:54.180
As long as Pig is there, it doesn't go early.

05:13:54.180 --> 05:13:55.860
Just waits for this long lap to come through.

05:13:55.860 --> 05:13:56.700
This could be massive.

05:13:56.700 --> 05:13:59.900
Like, Stap has a fantastic drop.

05:13:59.900 --> 05:14:02.700
However, as long as she's moving away,

05:14:02.700 --> 05:14:05.340
Oh no, he spotted him and said he's going to catch him.

05:14:05.340 --> 05:14:07.660
Ace out open and now Big Azera can move up.

05:14:07.660 --> 05:14:09.140
Con, this round's done.

05:14:09.140 --> 05:14:10.660
The remaining two over towards foot.

05:14:10.660 --> 05:14:11.700
Best you can do here is save.

05:14:11.700 --> 05:14:13.060
You don't really need to.

05:14:13.060 --> 05:14:15.180
You couldn't even argue that you may as well give it a go.

05:14:15.180 --> 05:14:17.220
You've got kits, a couple of flashes,

05:14:17.220 --> 05:14:19.180
but it's probably even a temptation

05:14:19.180 --> 05:14:20.660
to be like, this round's a write-off.

05:14:20.660 --> 05:14:22.060
I'd like to keep out of the AK.

05:14:22.060 --> 05:14:23.540
But that's not the deck already.

05:14:23.540 --> 05:14:25.940
So it's all down to Demon.

05:14:25.940 --> 05:14:27.340
He can't win this.

05:14:27.340 --> 05:14:28.780
He'd like to save and now he knows

05:14:28.780 --> 05:14:30.420
that there's a wrap-through monster.

05:14:30.420 --> 05:14:31.420
So where do you save?

05:14:32.700 --> 05:14:35.980
Really well done here from pain particularly because they're like you mentioned

05:14:35.980 --> 05:14:40.220
I thought when I saw those like faking bean AIDS come out the beans there am I

05:14:42.060 --> 05:14:46.700
Because they're my option move early, you know and be like yeah, we've thrown an AIDS help by the fake

05:14:47.420 --> 05:14:53.120
But he really makes sure not to mess that one up particularly being the bomb carrier as well. Yes. Yeah a

05:14:53.780 --> 05:14:55.780
lot of trust a lot of

05:14:55.780 --> 05:15:01.460
Faith and safe, you know, I mean he really kind of hey that that round is sort of one of this move

05:15:01.460 --> 05:15:05.320
It's still a little bit dicey despite the numbers advantage. It's still a little bit up in the air and

05:15:05.480 --> 05:15:10.800
It was even maybe a temptation because of figures air's position to finish towards B as they had a couple of players lurking there

05:15:10.800 --> 05:15:13.520
So yeah, safe done them really really well

05:15:14.400 --> 05:15:16.720
And just seven she making that noise, you know

05:15:16.720 --> 05:15:22.180
He runs across the site and that's enough to say to advance forward only made on towards safe though

05:15:22.180 --> 05:15:24.180
It's not there how now at 28 points of HP

05:15:26.560 --> 05:15:31.120
Big one from jugs and safe low as you mentioned nice little break coming in

05:15:31.460 --> 05:15:32.460
Oh wait.

05:15:32.460 --> 05:15:36.580
We're not able to find any of the kills, but they'll keep the damage coming, right?

05:15:36.580 --> 05:15:39.060
And that feels pretty good.

05:15:39.060 --> 05:15:43.300
So a hero going to be required here for pain to just nail them out of this, and maybe we

05:15:43.300 --> 05:15:49.900
do look to Biguzera, perhaps the big man on the Kreek, but perhaps not, to be honest,

05:15:49.900 --> 05:15:50.900
I don't know.

05:15:50.900 --> 05:15:55.020
He does all right for one, but not the multi frag, but he's really enjoying the scopes.

05:15:55.020 --> 05:15:56.020
I don't know what.

05:15:56.020 --> 05:15:57.020
Yeah.

05:15:57.020 --> 05:16:00.260
The deal is, I kind of get it on Nuke, because he's got a lot of long range angles, there's

05:16:00.260 --> 05:16:03.880
still some here on overpass but yeah obviously much less they still also just

05:16:03.880 --> 05:16:11.020
charging in nice just like that that's a really nice swing and they are so worn

05:16:11.020 --> 05:16:16.300
down here though yeah solo 28 points bit for safe is how we started off this

05:16:16.300 --> 05:16:21.740
round and snow of course got spammed and with the nade on top of it four points

05:16:21.740 --> 05:16:26.740
HP. Everybody is one-tap-able to an M4.

05:16:28.740 --> 05:16:32.740
Small spot on the jump. Technically everybody's one-tap-able towards foot.

05:16:32.740 --> 05:16:38.740
Well, yeah, true. It's slightly easier one-taps. I'm picking up what you're putting down. Don't worry about it.

05:16:38.740 --> 05:16:44.740
Ready to go here 20 seconds, spamming away, trying to get juxtas to look at the flash, but it costs no his life.

05:16:44.740 --> 05:16:48.740
Cemetery gonna be left low the self, just looks so strong here.

05:16:48.740 --> 05:16:50.740
And they of course

05:16:51.460 --> 05:16:53.460
Made a paper at the moment

05:16:53.900 --> 05:16:55.900
So unfortunately gonna have to take that save

05:16:56.980 --> 05:17:01.720
It's the worst way to see the round on a T side and it goes up to 12 as well

05:17:01.720 --> 05:17:07.900
Yeah, it's just awful. We thankfully saw a pariah can buy in around the save a k or and SG

05:17:07.900 --> 05:17:14.000
But yeah, it's the worst kind of way to lose around when you're on the edge of losing this map

05:17:14.000 --> 05:17:22.000
We've got one more time on to use, and I think by the music, they are going to go for that, paying third and final for them.

05:17:22.000 --> 05:17:29.000
A conversation, but you know, Ricks will get involved there, but there's a good opportunity for Kudio as well, just to try and shore things up.

05:17:29.000 --> 05:17:36.000
We've commented on this a lot, this hair effect as we're trademarking it, talking about, you know, these inability to close out maps.

05:17:36.000 --> 05:17:42.000
It's something that it feels like for a side of Foots caliber shouldn't really be a problem for them.

05:17:42.000 --> 05:17:48.440
But two map points to push us towards at the side of dust to which statistically they heavily favored on

05:17:54.560 --> 05:17:56.560
Very much come alive here

05:17:57.320 --> 05:18:03.200
In this second half it has been at times a bit of that back and forth, but they've had the bulk of the momentum

05:18:04.400 --> 05:18:06.640
Now the right of that finish line one more hurdle to cross

05:18:06.640 --> 05:18:17.160
loss. Okay, kind of a cool idea. Quite land, but I'd like to see that maybe you tried a

05:18:17.160 --> 05:18:23.780
few more times. Either way, surviving the early round is pretty important here for pain.

05:18:23.780 --> 05:18:27.540
Nearly the double spray down from pariah junior. Yeah, nice try. I think they will take the

05:18:27.540 --> 05:18:34.420
one for one and some damage. It'll be pretty clear damage as well. So, look at that bomb

05:18:34.420 --> 05:18:40.340
Now what is the plan for pain? What have they talked about in this timeout? Cemetery play in this angle pretty often

05:18:41.020 --> 05:18:43.020
Is there a flash with his name on?

05:18:43.020 --> 05:18:46.220
He's a smoke makes it kind of look like a faker alert

05:18:46.980 --> 05:18:50.340
Same sort of thing for both. There's a risky PSM

05:18:50.740 --> 05:18:54.580
Lucky to be alive takes a tight cremation. Meanwhile looking to get in behind

05:18:55.220 --> 05:18:59.260
He might just do that able to take one pretty easily. They left a gap

05:18:59.260 --> 05:19:21.260
that long player that was maybe advancing and just misses the timing on it. Krebbeni has a chance to reset and maybe take another going to be backed up by the AWP here as well. If they try and take him down, absolutely a massive back of this one. The Molotov comes in. The attempt to the wall bang gives him away and they will look to back off. They're not attempting the refrag.

05:19:21.260 --> 05:19:23.020
versus three and a B lean.

05:19:23.020 --> 05:19:26.580
This is a really, really hard round to recover for Payne.

05:19:26.580 --> 05:19:27.420
Jokes may be alone,

05:19:27.420 --> 05:19:29.940
but he's gonna get the support along in good timing

05:19:29.940 --> 05:19:32.300
just sub 30 seconds.

05:19:32.300 --> 05:19:35.300
Like he mentioned, they lean towards that B site.

05:19:35.300 --> 05:19:38.460
One player in towards graffiti and a nicey timed Molly

05:19:38.460 --> 05:19:41.020
and a double from Jokes should be enough.

05:19:41.020 --> 05:19:42.540
Step into your seat and off.

05:19:42.540 --> 05:19:45.100
And Foot lives to see another day

05:19:45.100 --> 05:19:46.980
as they stay alive in this series

05:19:46.980 --> 05:19:49.140
and pushes the walls at the side of Dust2.

05:19:49.140 --> 05:19:55.460
Unfortunately for Payne, despite the heroics in that first half, they fizzle out in the second.

05:19:56.020 --> 05:19:57.460
Yeah, not quite good enough.

05:19:57.700 --> 05:20:02.740
It's a little difficult, but indeed, things headed in the right direction, I think, for Payne.

05:20:02.740 --> 05:20:05.940
Maybe they are able to just match off against Foot here.

05:20:05.940 --> 05:20:10.660
They need that extra kind of edge, a couple of rounds at the start of the T side as well,

05:20:10.660 --> 05:20:15.700
that I think may well have helped them take it to overtime, you know, a few that they dropped.

05:20:15.700 --> 05:20:25.700
We'll see now headed into Dust2, it's an equalizing map, they do have a lot of reps on it but it's going to be tough to find out whether they can match off, I mean, foot.

05:20:25.700 --> 05:20:32.700
It's got to be one of their home favourites, yes, maybe not in terms of the stats and the way that the general game of Counter-Strike forced them to go.

05:20:32.700 --> 05:20:41.700
But this was a really, really great map for, you know, the Narvee Junior days and they just are able to play around those individuals so very well.

05:20:41.700 --> 05:20:46.020
very much looking forward to getting into Dust2 and seeing how this series concludes.

05:20:46.020 --> 05:20:49.020
But man, there's so much to play for at the moment.

05:20:49.020 --> 05:20:53.180
That playoff spot right around the corner, really, really big deal, of course,

05:20:53.180 --> 05:20:54.820
and very difficult to split these teams.

05:20:54.820 --> 05:20:58.020
Even as they win, it's close, four-foot.

05:20:58.140 --> 05:21:01.500
I think they will indeed have got a little bit of respect for Payne now.

05:21:01.740 --> 05:21:04.660
We'll see if they can disrespect them on Dust2 on the other side of this.

05:21:04.660 --> 05:21:12.660
He's throwing out the window, and you've got to improvise.

05:21:12.660 --> 05:21:15.660
Then you stuff outside, and now look, you get a readdress towards lobby.

05:21:15.660 --> 05:21:17.660
Robson and pressure, they're going to fall back though.

05:21:17.660 --> 05:21:19.660
Zorte sticks in with an angle with the AWP.

05:21:19.660 --> 05:21:22.660
Robs going to slide over towards squeak door.

05:21:22.660 --> 05:21:25.660
Mezzi's outside very far back.

05:21:25.660 --> 05:21:28.660
Flamzie has the bomb alone down in secret.

05:21:28.660 --> 05:21:33.660
He can't really push too far before his teammates get into a position to assist.

05:21:33.660 --> 05:21:37.660
3 vs 5 Vitality is still looking for a solution to get out of this problem.

05:21:37.660 --> 05:21:43.660
And the whole defense is backed off to play it passively with such an advantage in the round.

05:21:43.660 --> 05:21:48.660
Apart from this one position, right, you've got Sota who's still somewhat aggressive towards Hite.

05:21:48.660 --> 05:21:53.660
So Rob strolls into the crosshairs and he dies, so now you're down to just two players.

05:21:53.660 --> 05:21:57.660
At least a nice tap from Flames towards Heaven, but what can you do with it with 25 seconds?

05:21:57.660 --> 05:22:01.660
It's the time, it's the obvious problem right now as well for Vitality.

05:22:01.660 --> 05:22:04.100
They just don't have enough of it to get anywhere.

05:22:04.100 --> 05:22:05.580
Yeah, this is going to be a save.

05:22:05.580 --> 05:22:09.060
I mean, there's no progression to anything for Flamesey and the bomb.

05:22:09.060 --> 05:22:10.260
He's kind of been stuck on an island.

05:22:10.260 --> 05:22:13.500
When his two teammates went down outside, he really had nowhere to go after the fact.

05:22:13.500 --> 05:22:17.940
I mean, you just posed the question or opposed the statement at the start of this about the

05:22:17.940 --> 05:22:19.820
fact of vitality have to be stopped.

05:22:19.820 --> 05:22:22.420
You can't let them get a good start.

05:22:22.420 --> 05:22:25.780
Maybe we can flip that the other way, you know, to stop that boom from getting a good

05:22:25.780 --> 05:22:26.780
start.

05:22:26.780 --> 05:22:29.740
Because we see over on a new list, they just went on an absolute tell when they got going.

05:22:29.740 --> 05:22:31.740
Now it's the same here on Nuke.

05:22:31.740 --> 05:22:33.740
Yeah, well Vitality caught it back on a Nubis.

05:22:33.740 --> 05:22:35.740
That was the one conversation we had too,

05:22:35.740 --> 05:22:38.740
was like, you know, there is going to be that moment where Vitality punches back.

05:22:38.740 --> 05:22:40.740
Like, we know it's coming. It's a matter of when,

05:22:40.740 --> 05:22:43.740
and it's a matter of how much of an advantage can you gain

05:22:43.740 --> 05:22:46.740
while they're frustrated and angry and stressed out.

05:22:46.740 --> 05:22:47.740
And I'll tell you what,

05:22:47.740 --> 05:22:50.740
Betboom is really applying a lot of pressure to them.

05:22:50.740 --> 05:22:51.740
Yeah, they really are.

05:22:51.740 --> 05:22:55.740
They've made Vitality look frustrated in a way that we haven't seen many teams able to do,

05:22:55.740 --> 05:22:57.740
so this is a really cool look for Betboom.

05:22:57.740 --> 05:23:03.740
It's also kept him in a tough money situation, right? They haven't had the air to be P out, they haven't had clean buys consistent.

05:23:03.740 --> 05:23:09.740
They haven't been able to play a full round. Every time they get to red box, every time they try and cross the secret, it's like they're playing 3G5.

05:23:09.740 --> 05:23:16.740
So it was Apex that's part of the issue, I think, for his frustration at Deslan is he's not getting to call 5 on 5 rounds with any kind of map control.

05:23:16.740 --> 05:23:24.740
Well, that's going to only add to the frustration. He dies outside alone and his teammates are funneled into almost desperate through play towards the ramp and they're just getting destroyed.

05:23:24.740 --> 05:23:33.980
destroyed destroyed destroyed it's I was stuck alone remind you vitality won the

05:23:33.980 --> 05:23:36.980
first round they won the pistol they did win the everything else is beaten

05:23:36.980 --> 05:23:44.540
fat boom you need a moment here for vitality like a client show or a big

05:23:44.540 --> 05:23:51.540
individual step up energy back in them so I we can so often provide that but

05:23:51.540 --> 05:23:57.460
That boom, no, it's rock against and not gonna let him get any of those opportunities and that's gonna be a seven to one lead

05:23:57.460 --> 05:24:02.160
I think this is also a situation where being like there's there's almost like a certain benefit to being the underdog

05:24:02.160 --> 05:24:06.520
Cuz I'm actually the start of the series like for bedroom stepping into this game. You're fully a hundred percent focused

05:24:06.520 --> 05:24:08.660
You're like let's does it let's we have a big test for ourselves

05:24:08.660 --> 05:24:13.880
It's the best team in the world greatest team of all time best player in the world is on the team best IGL best entry fragger

05:24:14.100 --> 05:24:17.660
Everyone's here. That's lurker. Let's see how we can stand up to him

05:24:17.660 --> 05:24:23.080
Let's see if we can test it. So locked in and focus is Bed Boom. That hasn't slipped at all since round one on the opening map.

05:24:26.340 --> 05:24:29.420
Vitality, they're the team scrambling for answers right now down by six.

05:24:29.420 --> 05:24:53.020
It's been such a long time since you've seen this Bat Boom Squad at a tier one event.

05:24:53.020 --> 05:24:56.580
Another leading the way versus the world number one.

05:24:56.580 --> 05:25:03.780
win this and they're into the playoffs. I'm from the qualifier.

05:25:03.780 --> 05:25:07.540
Eight maps of Nuke for Vitality in the last three months, seven in one record, a lone

05:25:07.540 --> 05:25:08.940
loss to the Falcons.

05:25:08.940 --> 05:25:16.500
Oh, Siren. Staps coming out of Boomich has got him protected. Everybody is absolutely

05:25:16.500 --> 05:25:21.460
tearing it up right now on the server. Flemish and Boomich having a field day, Apex can't

05:25:21.460 --> 05:25:25.300
get out of Vitality, getting utterly destroyed by that boom.

05:25:25.300 --> 05:25:30.940
Yeah, they I mean that boom doesn't look like they're concerned about anything in this eight round run that we've seen at a bedroom

05:25:31.140 --> 05:25:36.780
There's been zero bomb plants for vitality. They're not getting anywhere close to the bomb site last three rounds

05:25:36.780 --> 05:25:41.560
Actually, excuse me. I'll just see the last four rounds of play only three defenders have died in four rounds of play

05:25:41.900 --> 05:25:43.500
Money is growing

05:25:43.500 --> 05:25:46.060
15,000 on sort a heading into this next round

05:25:46.940 --> 05:25:49.500
12,000 on boomage. They're just so rich

05:25:49.500 --> 05:25:55.940
And it's impossible now for vitality to break this economy and have an easier couple of rounds to close the gap

05:25:55.940 --> 05:25:57.940
everything has got to be on nightmare mode

05:25:58.740 --> 05:26:00.740
and

05:26:01.340 --> 05:26:05.500
Vitality's been beaten it feels outside so many times that it's almost like you know what let's not even bring numbers here

05:26:05.500 --> 05:26:12.260
Maybe apex like there's no point because we're just getting wrecked. We're losing way too much outside. There's no value for us here

05:26:14.580 --> 05:26:17.580
So this smoke wall outside is just a fake arouse

05:26:19.500 --> 05:26:33.460
And Vitality is going to line up utility for the upper bomb site.

05:26:33.460 --> 05:26:37.040
Not a lot of time yet left to pull this off as the smokes fade outside and just now Bed

05:26:37.040 --> 05:26:40.860
Boom has cleared things off, Boomage sees nothing there, it's on Siren and the defense.

05:26:40.860 --> 05:27:02.860
It's up on top, Elevated, splays away, gets both, Flamside, who dead in their tracks, is now just 8 packs left and it's the same story over and over again, round after round, it's Bed Boom shutting Vitality down, not letting them near the site, and 9-1 lead, pure domination, Vitality out of money, and this is just going to continue.

05:27:02.860 --> 05:27:04.980
Where do you go now if you're vitality?

05:27:04.980 --> 05:27:06.540
You've gone outside round after round.

05:27:06.540 --> 05:27:08.140
You've gotten blown up round after round.

05:27:08.140 --> 05:27:10.420
You're losing two players every time you commit, you know,

05:27:10.420 --> 05:27:11.980
more than one guy to that part of the map.

05:27:11.980 --> 05:27:14.340
You try to go ramp room with some numbers a while back.

05:27:14.340 --> 05:27:16.900
You met Zortay with an AWP picks you off.

05:27:16.900 --> 05:27:18.180
You've been able to take ramp room,

05:27:18.180 --> 05:27:19.460
but never been able to get a clean look

05:27:19.460 --> 05:27:20.780
into the lower bomb site.

05:27:22.180 --> 05:27:24.100
Now you've hit a couple upper bomb site execs

05:27:24.100 --> 05:27:26.140
and you've been shut down emphatically

05:27:26.140 --> 05:27:27.380
by this bed boom defense.

05:27:27.380 --> 05:27:29.500
So what do you do if you're vitality?

05:27:29.500 --> 05:27:32.500
A lot to be discussed during a very short time out.

05:27:32.500 --> 05:27:36.140
Yep, well, Bat Boom are outside of the top 20.

05:27:36.140 --> 05:27:41.140
They're the 21st team, but ranked number 21 in the world.

05:27:41.140 --> 05:27:43.860
Team Vitality number one.

05:27:43.860 --> 05:27:47.060
All right now, Bat Boom looking to deliver them a loss

05:27:47.060 --> 05:27:50.140
and head into the playoffs ahead of Vitality.

05:27:50.140 --> 05:27:52.780
And Bat Boom haven't been to an S-tier event

05:27:52.780 --> 05:27:54.780
since the blast Austin Major.

05:27:54.780 --> 05:27:55.700
Yeah, no invite here.

05:27:55.700 --> 05:27:56.540
They had to earn it.

05:27:56.540 --> 05:27:57.740
They had to work for it.

05:27:57.740 --> 05:27:58.980
Winning the Atlanta qualifier.

05:27:58.980 --> 05:28:01.460
The IAM Atlanta qualifier back in early February.

05:28:02.500 --> 05:28:10.500
Earning their birth here, and now capitalizing on it.

05:28:10.500 --> 05:28:15.500
Well, it's Tank 9's for vitality, they leave some money for the next.

05:28:15.500 --> 05:28:17.500
Apex has been trying to get across safely.

05:28:17.500 --> 05:28:18.500
It feels like the entire half.

05:28:18.500 --> 05:28:21.500
Finally, he's made it to his secret stairs.

05:28:21.500 --> 05:28:23.500
But it's in a round with pistols.

05:28:23.500 --> 05:28:25.500
And he's made a sound cute.

05:28:25.500 --> 05:28:29.500
I don't think he's going to care so much if they hear him in that position.

05:28:29.500 --> 05:28:34.560
In fact, I think he kind of want them to hear him in that position to hopefully get some rotations or to under pressure off

05:28:34.560 --> 05:28:37.980
Oh, he's three two minds. Oh, he's gonna get way too close

05:28:37.980 --> 05:28:40.560
I think he just lost the plot a little bit in this round

05:28:40.560 --> 05:28:45.220
So now it looks over towards boom it shouldn't magnetize as they drop down vents apex is gonna be alert

05:28:45.220 --> 05:28:50.220
But these guys have to deliver and he's given an opt as I was well in that mistake boom it's trying to challenge it

05:28:50.220 --> 05:28:55.420
Moving forward the acre look at the ground. I love this. What a reposition. This is sick from boom it. Oh

05:28:57.080 --> 05:28:59.080
They might just all run on by

05:28:59.500 --> 05:29:03.180
Boom Hitch, what a play! Perfect from Boom Hitch!

05:29:03.180 --> 05:29:06.300
Rops has come to say hi, the tech nine to the headshot.

05:29:06.940 --> 05:29:11.100
Then the AWP is out, can Rops get a clutch going out into the double doors?

05:29:11.100 --> 05:29:15.900
It's Siren waiting, the no-scout won't land, and Boom Hitch has won this with a great reposition

05:29:15.900 --> 05:29:21.820
into the darkness and vitality. It is despair, a single round so far in the half.

05:29:21.820 --> 05:29:26.140
Yeah, that's going to be something I look back when I do the VOD review of this half of this map

05:29:26.140 --> 05:29:29.260
and look at the inability to punish Boomich moving out of that bomb site.

05:29:29.260 --> 05:29:32.780
Molotov in place, Zawooz AWP, he was looking towards the right side of Silo.

05:29:32.780 --> 05:29:35.500
Due to Boomich's Molotov, nobody could look at the left side

05:29:35.500 --> 05:29:37.020
and he's able to slide into the dark.

05:29:38.860 --> 05:29:41.420
Lovely, lovely round from Boomich and Beckboom.

05:29:41.420 --> 05:29:42.620
What a half they're putting together.

05:29:42.620 --> 05:29:46.060
That might have been the closest Vitality's been to a bomb site since the first round.

05:29:49.340 --> 05:29:51.020
I'm not really telling you everything.

05:29:56.140 --> 05:30:07.180
Stas is washing on. You're not shocked at all. I tell you, playing at the moment, like

05:30:07.180 --> 05:30:13.580
shock coming through for Zortay. In 4v4, Zortay just backed off in time. He's got himself

05:30:13.580 --> 05:30:18.020
out for an Apex. Again, like nothing can go wrong for Bat Boom right now.

05:30:18.020 --> 05:30:23.260
Yep. This is a disgusting sequence of events. Apex can't get a clean look. What a shot from

05:30:23.260 --> 05:30:25.920
Sortay, what a round so far, two kills for him.

05:30:27.260 --> 05:30:29.340
He's liked Flamzy as well, who softened up

05:30:29.340 --> 05:30:30.620
for the late stages.

05:30:30.620 --> 05:30:34.360
Rops has some ground towards Secret and towards Vence.

05:30:34.360 --> 05:30:36.160
I don't know if Betboom realized this,

05:30:36.160 --> 05:30:38.180
but if Magnus has tries to get down Vence quickly

05:30:38.180 --> 05:30:40.660
to the lower bombsite, he's pretty much dead.

05:30:47.500 --> 05:30:49.100
Siren's moving himself downstairs.

05:30:49.100 --> 05:30:50.620
Flamus joining him, but they need to get someone

05:30:50.620 --> 05:30:52.140
inside the bombsite doors about to open.

05:30:52.140 --> 05:30:53.640
Siren's gonna be in no man's land.

05:30:57.380 --> 05:31:01.060
The fight and Messi to take him away and Flammeis will fall.

05:31:01.060 --> 05:31:02.220
It's now 2v2.

05:31:02.220 --> 05:31:04.980
Cam Vitality get a second round here.

05:31:04.980 --> 05:31:07.060
And still up for crabs for Betboom.

05:31:07.060 --> 05:31:07.900
That's the scary part.

05:31:07.900 --> 05:31:10.020
You got some take coming in from Ramper.

05:31:10.020 --> 05:31:11.780
Messi denies that.

05:31:11.780 --> 05:31:15.900
And now just magnetize a 13 and 1 1 1 2 so far for magnetize.

05:31:18.060 --> 05:31:19.840
But this will be a very tough task.

05:31:19.840 --> 05:31:21.200
This won't be two.

05:31:21.200 --> 05:31:23.680
I've got a chance to separate them into 1v1s, though.

05:31:23.680 --> 05:31:24.880
First will be Masi.

05:31:24.880 --> 05:31:27.040
What a great head shot in the second round,

05:31:27.040 --> 05:31:31.360
but Bat Boom in pole position to close this one out

05:31:31.360 --> 05:31:32.800
and go into the playoffs.

05:31:32.800 --> 05:31:34.720
Can Vitality come back?

05:34:04.720 --> 05:34:08.040
Welcome back in, folks.

05:34:08.040 --> 05:34:09.560
A hard-fought battle on map number two,

05:34:09.560 --> 05:34:11.680
despite being able to take it.

05:34:11.680 --> 05:34:12.840
Some weirdness in the middle,

05:34:12.840 --> 05:34:15.120
maybe some weirdness in that first half, you might say.

05:34:15.120 --> 05:34:17.560
This team seems plagued by tech issues.

05:34:17.560 --> 05:34:20.240
We've got a number of admin and referees

05:34:21.240 --> 05:34:25.280
just standing around with the fire extinguisher,

05:34:25.280 --> 05:34:28.000
making sure that nothing goes wrong.

05:34:28.000 --> 05:34:29.880
But we are now moving on to just do it, of course,

05:34:29.880 --> 05:34:32.560
as another obvious punish pick.

05:34:32.560 --> 05:34:33.920
It's one of the big issues for Payne,

05:34:33.920 --> 05:34:38.920
It is the battle game and Matt Paul is a little shaky, which is directly live.

05:34:38.920 --> 05:34:41.920
We've got a lot of screaming going on in the middle of the night.

05:34:41.920 --> 05:34:45.920
They will take it, they will take it, love that, absolutely love that.

05:34:45.920 --> 05:34:48.920
I'm going to give them a choice here. I mean, I'm a little curious.

05:34:48.920 --> 05:34:54.920
They could go either way, to be honest with you, I feel we've maybe seen a bit more out from their T sides and driving the game.

05:34:54.920 --> 05:35:00.920
But we'll see, we'll see. This is one of those and as you're kind of looking at here, I'll let you kind of speak about it.

05:35:00.920 --> 05:35:04.520
We might see why pain are a little more confident on this.

05:35:04.520 --> 05:35:06.920
Yeah, they took on phase 13 to six, right?

05:35:06.920 --> 05:35:10.040
Let's maybe try and incorporate it a bit more into what they're map for.

05:35:10.040 --> 05:35:13.240
But there's, I think, a bit more of a damning, more recent result,

05:35:13.240 --> 05:35:17.800
or not more recent, but a recent result for footwear they're going to lean on.

05:35:17.800 --> 05:35:20.520
They took down Vitality last time they played this map.

05:35:20.520 --> 05:35:24.280
And, you know, as we know with this team being, I think,

05:35:24.280 --> 05:35:28.680
by many people's metrics, now the best team of all time, that's not an easy thing.

05:35:28.680 --> 05:35:29.960
It might be changing sooner.

05:35:29.960 --> 05:35:36.500
Yeah, exactly. Take a map off them is pretty, pretty well. I think it's absolutely safe to say, but uh, yeah, might be

05:35:36.500 --> 05:35:41.440
Betmove, the new best team ever. Yeah, might be losing a series. Yeah, they are somehow some way

05:35:41.440 --> 05:35:45.880
tend to down. They have to happen at some point and, you know, look, the thing is, you've got the run up to the major here.

05:35:45.880 --> 05:35:50.500
They're obviously trying not to stress and, yeah, we'll try and keep you guys updated on that one.

05:35:50.500 --> 05:35:56.280
But as we've talked about, uh, they, they had a nice time seeing some sights and whatnot. So obviously, they're

05:35:56.280 --> 05:35:58.280
I think this is kind of a

05:35:58.280 --> 05:36:00.280
little bit of what happens. You

05:36:00.280 --> 05:36:02.280
may be want to release the

05:36:02.280 --> 05:36:04.280
pressure ahead of the biggest

05:36:04.280 --> 05:36:06.280
tournament of the season. Um so

05:36:06.280 --> 05:36:08.280
indeed it may well be the case

05:36:08.280 --> 05:36:10.280
over there. We might be able to

05:36:10.280 --> 05:36:12.280
keep you very updated with it.

05:36:12.280 --> 05:36:14.280
In fact, is I think. Yeah got

05:36:14.280 --> 05:36:16.280
demon having problems. I know

05:36:16.280 --> 05:36:18.280
the heck is going on. It's crazy.

05:36:18.280 --> 05:36:20.280
This team are a little bit

05:36:20.280 --> 05:36:22.280
cursed. Ten to half. They get

05:36:22.280 --> 05:36:24.280
fight has to get the first and

05:36:24.280 --> 05:36:26.640
I'm just, you know, gonna say boomage master class

05:36:27.760 --> 05:36:33.920
Just just the guns. It has to be said. Um, yeah, that's actually a crazy result

05:36:33.920 --> 05:36:37.640
I really thought vitality would would be fine. Yeah, just won the pistol. I think as well

05:36:37.640 --> 05:36:42.600
We've been told in our area. So, um, yeah, 11-2. I might just do it. That's it. I might just do it man

05:36:42.640 --> 05:36:47.760
Yeah, crazy flamas looking pretty good 13 kills to his name 13 for magniges as well. That is yeah

05:36:47.760 --> 05:36:53.320
That's sick to see I really really well played and a non-starter. You know, you got what flames 3 and 11

05:36:53.320 --> 05:36:58.540
That's tough. I mean no one's obviously flying everyone's a negative over to all as vitality

05:36:58.540 --> 05:37:04.200
But that's ridiculous what what a result for for that boom. However, I think for vitality

05:37:04.200 --> 05:37:08.380
We've seen at times obviously they took a bit of a break coming in towards the only you touching on it

05:37:08.380 --> 05:37:10.380
We had three of the guys. It was what rops

05:37:11.320 --> 05:37:17.660
Flames and I woo who went to Yosemite. Yeah, pretty sick and then it was messy and

05:37:17.660 --> 05:37:19.940
And Apex were in New York.

05:37:19.940 --> 05:37:20.780
Right.

05:37:20.780 --> 05:37:22.260
And they were, because I remember,

05:37:22.260 --> 05:37:25.820
I saw Mezzie's Instagram, the basics went to like,

05:37:25.820 --> 05:37:27.700
kind of every day like a different Michelin restaurant,

05:37:27.700 --> 05:37:29.300
as you can do when you're, you know.

05:37:29.300 --> 05:37:30.220
Yeah, nice for some.

05:37:30.220 --> 05:37:32.780
Yeah, when you're getting as much prize money as they are,

05:37:32.780 --> 05:37:34.940
to be honest, you know, fair play, they absolutely can.

05:37:34.940 --> 05:37:35.940
Do you know who I am?

05:37:35.940 --> 05:37:36.780
Yeah, exactly.

05:37:36.780 --> 05:37:37.980
Yeah, they get a table instantly.

05:37:37.980 --> 05:37:39.420
They can afford to do that.

05:37:40.500 --> 05:37:42.300
I remember Apex doing a little tweet behind,

05:37:42.300 --> 05:37:44.740
anybody like knowing he like places we can sort of like,

05:37:44.740 --> 05:37:46.060
crack while we're in New York.

05:37:46.060 --> 05:37:49.140
I'm assuming those two were together while they're out there.

05:37:49.140 --> 05:37:51.020
But yeah, obviously they took a little bit of lack

05:37:51.020 --> 05:37:52.060
coming in towards this.

05:37:52.060 --> 05:37:53.780
I think essentially the feeling is they can,

05:37:53.780 --> 05:37:57.180
maybe if it's a slightly kind of coast in the early stages,

05:37:57.180 --> 05:37:59.340
as we know, Vitality can do though,

05:37:59.340 --> 05:38:00.780
is they can lock in when they need to, right?

05:38:00.780 --> 05:38:02.260
I think they can maybe, you know,

05:38:02.260 --> 05:38:03.860
save a couple of strats to play off,

05:38:03.860 --> 05:38:05.700
to save a couple of strats when they really need to.

05:38:05.700 --> 05:38:09.140
I feel like maybe prep was relatively minimal in a sense

05:38:09.140 --> 05:38:11.860
against Bet Boom, but who knows, man?

05:38:11.860 --> 05:38:13.060
You know, it's kind of interesting

05:38:13.060 --> 05:38:14.660
to kind of see really for this side.

05:38:14.660 --> 05:38:17.920
like obviously the thought process for every team involved,

05:38:17.920 --> 05:38:20.460
almost the teams involved there at Atlanta is about

05:38:20.460 --> 05:38:21.520
going around that corner.

05:38:21.520 --> 05:38:25.120
The rest of group is well, just absolutely fuming, you know,

05:38:25.120 --> 05:38:25.720
they're dropping.

05:38:25.720 --> 05:38:28.060
Yeah, right.

05:38:28.060 --> 05:38:29.760
The lower bracket in particular.

05:38:29.760 --> 05:38:33.160
So going to be a rough ride, but still a chance.

05:38:33.160 --> 05:38:35.960
You know, this is the thing you prove you are mortal.

05:38:35.960 --> 05:38:37.120
Perhaps it could come in.

05:38:37.120 --> 05:38:38.560
They play phase.

05:38:38.560 --> 05:38:40.720
Well, OK, they should be OK.

05:38:40.720 --> 05:38:42.920
Yeah.

05:38:42.920 --> 05:38:46.280
But yeah, a little bit of a tough one here on our game.

05:38:46.280 --> 05:38:49.640
All I can think is we've had a little bit of this update on the market.

05:38:51.720 --> 05:38:53.920
So should we do it?

05:38:53.920 --> 05:38:55.880
It might be might be messing up some accounts.

05:38:55.880 --> 05:38:57.720
The streamcast of the ashram.

05:38:57.720 --> 05:38:59.560
Yeah, I mean, pretty, pretty casually here.

05:38:59.560 --> 05:39:03.760
We'll do a little watch party with our demon cam watch party.

05:39:03.920 --> 05:39:07.400
Yeah, we need to open a case or whatever to people entertained.

05:39:08.880 --> 05:39:11.280
I've used up my luck now, you know,

05:39:11.280 --> 05:39:16.320
Knife and gloves are in four cases of each other. I'm that's it. I don't need to open cases again

05:39:16.320 --> 05:39:22.000
I'll do a terminal because they're free like to open what yeah, yeah sure when you get like drops or whatever

05:39:22.000 --> 05:39:28.920
Yeah, exactly that the weekly drop. I'll do that same mate doesn't hit the same it doesn't say honestly that case opening of the knife was

05:39:29.480 --> 05:39:32.040
That was an incredible feeling probably for the best that we

05:39:32.920 --> 05:39:38.760
Get it out of the system of you know young people and whatnot a little more. I'm 26. I've been very excuse

05:39:38.760 --> 05:39:45.960
Yeah, but we've been cursed you know we grew up like with the internet and I see a difference even between like me and you

05:39:45.960 --> 05:39:50.240
You know what I mean? Like yeah, you're very I was never phone kind of thing

05:39:50.240 --> 05:39:54.520
And oh yeah, just like there was still a time where my parents were like no and

05:39:55.000 --> 05:40:01.160
Don't know about that or no you don't need one or you know got all the basics and and that was just some people

05:40:01.880 --> 05:40:06.000
Obviously had like iPhones. Yeah, it was a while before I really had anything

05:40:06.000 --> 05:40:07.960
that could play a reel.

05:40:07.960 --> 05:40:09.520
Just for context, by the way, though,

05:40:09.520 --> 05:40:11.520
in that 10, 15 minute break,

05:40:11.520 --> 05:40:12.800
I went to a cup of tea and Harvey

05:40:12.800 --> 05:40:14.320
has just spent 15 minutes on his family.

05:40:14.320 --> 05:40:15.880
No, that's true.

05:40:15.880 --> 05:40:16.720
Don't let him laugh at you.

05:40:16.720 --> 05:40:18.560
What else am I supposed to do?

05:40:18.560 --> 05:40:20.960
But the thing is, as well, it's that interesting thing,

05:40:20.960 --> 05:40:21.920
because the type of stuff,

05:40:21.920 --> 05:40:23.560
I was watching music stuff, you know,

05:40:23.560 --> 05:40:24.760
and people playing guitar

05:40:24.760 --> 05:40:26.560
and learning little bits and pieces.

05:40:26.560 --> 05:40:28.120
I was looking at my Spotify rap.

05:40:28.120 --> 05:40:29.040
I wasn't reeling.

05:40:29.040 --> 05:40:30.960
I was looking at my, you know,

05:40:30.960 --> 05:40:32.920
my all-time Spotify,

05:40:32.920 --> 05:40:34.440
which is like a new thing for any,

05:40:34.440 --> 05:40:35.360
pretty many people like that.

05:40:35.360 --> 05:40:39.740
go check it out. That's kind of cool. First ever song hooked on a feeling 2015. That's

05:40:39.740 --> 05:40:43.760
a show I've started high. It's been down here since then, but that's a great start.

05:40:43.760 --> 05:40:46.680
You probably saw Guardians of the Galaxy and you were like, I think that's probably it.

05:40:46.680 --> 05:40:49.480
Yeah. I love this song. First part of five.

05:40:49.480 --> 05:40:52.480
Let's listen to it. That's a great great way to start. Yeah.

05:40:52.480 --> 05:40:55.320
Conga playing. I'm sure there's probably some really embarrassing first songs for a

05:40:55.320 --> 05:40:56.840
lot of people. Sure.

05:40:56.840 --> 05:41:04.640
Because that was got 11 years ago now. Yeah. That is wild. Crazy. 15 year old me.

05:41:04.640 --> 05:41:14.640
Yeah. Maybe you think I know. Yeah. Went really old school. I think I don't think I've probably ever heard of that song prior to it's

05:41:14.640 --> 05:41:19.440
got to be the movie. Yeah, they definitely would have made like a big I think they had a whole album. They did. Yeah, there's a

05:41:19.440 --> 05:41:25.440
cool vinyl as well. So popular. They made a cool vinyl, which like the vinyl itself is quite a cool color.

05:41:25.440 --> 05:41:33.640
I was like, Oh, yeah, yeah. Yeah. But it is a great, it's a great little theme. Yeah. To be fair to them. You know, the heyday of the MCU

05:41:33.640 --> 05:41:39.620
before it kind of became slop yeah what's that new one coming out now are the

05:41:39.620 --> 05:41:43.920
Avengers yeah doomsday yeah doomsday where they're everyone's like back or

05:41:43.920 --> 05:41:49.840
whatever yeah no one's dead it's all like it's like BC game you know sign

05:41:49.840 --> 05:41:54.920
they just call these like headline yes Robert Downey here is a green bloke

05:41:54.920 --> 05:42:02.200
green bloke I don't know doom Dr. Doom yeah doomsday green bloke is objectively

05:42:02.200 --> 05:42:06.600
the green goblin. That's well by the way. Who's also kind of back, isn't he? I don't know.

05:42:06.600 --> 05:42:11.240
Who's in that spider mask. Yeah, that was a while ago now. You know, that one was pretty good.

05:42:11.240 --> 05:42:15.720
Yeah, that was actually right. I kind of like that. Yeah. I love the green goblin is just

05:42:15.720 --> 05:42:20.840
absolutely brilliant. You and me could rule this city, spider man. Yeah, that's me when I'm on like

05:42:20.840 --> 05:42:25.720
5k and the orb no armor looks. Yeah, yeah. The green goblin mask in my ear. For sure. For sure.

05:42:25.720 --> 05:42:31.320
or saying not do it do it. Honestly worth keeping an eye on this game as well. Yeah,

05:42:31.320 --> 05:42:38.360
he can easily recover this like as much as it may seem like 10 to 11 to if any team in

05:42:38.360 --> 05:42:42.480
the world I don't know foot that a crazy one of course yesterday but if any team can do

05:42:42.480 --> 05:42:47.960
it is vitality and I think that being probably as aware of this is literally any well I would

05:42:47.960 --> 05:42:52.240
hope so but you know the very fear of the idea can often there you go there's one of

05:42:52.240 --> 05:42:58.520
the reels I was watching that, you know, fear is like this self-attracting emotion, and

05:42:58.520 --> 05:43:03.600
often it's people who are fearful who kind of create the parameters to have like the

05:43:03.600 --> 05:43:05.120
bad thing that they're scared of. So...

05:43:05.120 --> 05:43:06.120
That's why I'm fearless.

05:43:06.120 --> 05:43:10.760
Fair enough. Well, it's probably a good way to be. It's probably a good way to be.

05:43:10.760 --> 05:43:11.960
Blind ignorance is the other word.

05:43:11.960 --> 05:43:12.960
Yeah, sure.

05:43:12.960 --> 05:43:13.960
Because of all that.

05:43:13.960 --> 05:43:16.960
It could work. It could work, you know, if you're a bit aware of it. But I'm just saying

05:43:16.960 --> 05:43:18.960
Bet Boom might get in their own heads.

05:43:18.960 --> 05:43:19.960
Yeah.

05:43:19.960 --> 05:43:20.960
Scared.

05:43:20.960 --> 05:43:21.960
100%.

05:43:21.960 --> 05:43:23.960
Indeed it like just let it happen

05:43:24.440 --> 05:43:29.960
They win this round now no bomb plant like everyone are and actually a bit of trouble

05:43:31.320 --> 05:43:34.440
There he is trade it all right all right

05:43:36.880 --> 05:43:43.720
Traded it's worrying. I'm kind of enjoying this little like watch party. Yeah, well, we can also just keep an eye even it's no closer

05:43:43.880 --> 05:43:48.280
Yeah, any of them not in so that's not a good sign for those who are waiting for the third map

05:43:48.280 --> 05:43:53.240
He may be waiting a while now is a fantastic time to get a snack a cup of tea

05:43:54.280 --> 05:43:57.160
Something on those lines. I've made one

05:43:59.560 --> 05:44:04.120
Also, you're like auto spinning. Yeah, I've broken it though. Oh, yeah

05:44:06.120 --> 05:44:08.120
Now just stop working one day just

05:44:08.520 --> 05:44:13.240
I think it was I put it in dishwasher. Ah, yeah, that would do that's rookie for me to be fair

05:44:13.240 --> 05:44:15.900
Yeah, but I got I got an auto stirring mug which was like

05:44:15.900 --> 05:44:21.500
for the more system yeah the two weeks it works it was great and then now now it's

05:44:21.500 --> 05:44:24.260
like the annoying thing is I like a big mug as well and this is like kind of

05:44:24.260 --> 05:44:28.620
small so it's like there's not a lot of decent size no but you've seen the size

05:44:28.620 --> 05:44:34.740
of my mugs that are like yeah pause like forage ability is minimum kind of

05:44:34.740 --> 05:44:44.100
yeah sure so this is yeah a big hot drink guy I am to be fair I am I think

05:44:44.100 --> 05:44:49.440
He's good for the throw. I think I cost that big I cost that big as error one versus four. No steams good for your throat

05:44:49.740 --> 05:44:55.520
I'm having honey lemon. I mean honey lemon is like one of the best things for your throat. I'm led to believe

05:44:55.780 --> 05:44:59.340
Yeah, but like to repair it. I don't know. Yeah, that's not true

05:44:59.580 --> 05:45:05.140
Yeah, but also one before he killed me like well actively using it. You know what I mean? Yeah

05:45:05.140 --> 05:45:07.020
I'm led to believe that

05:45:07.020 --> 05:45:10.980
Room temperature is a little better. It doesn't sort of strain your vocal cords

05:45:10.980 --> 05:45:16.940
But honey lemon is meant to be like the best like natural thing that's not like medicine kind of thing

05:45:16.940 --> 05:45:23.400
Could be for like when you're ill though and like, you know, it's a throw anti-inflammatory. Yeah, sure. Okay, that's fair

05:45:23.900 --> 05:45:29.220
But I'm you know, it's that vocal cause, you know, I mean, yeah, so it is you inflame your vocal cause when you

05:45:30.380 --> 05:45:33.060
When you are, you know shout

05:45:33.060 --> 05:45:38.180
Yeah, yeah, yeah, so sure so my currently my vocal is are inflame. Okay, so I'm trying to have anti-inflammatory

05:45:38.180 --> 05:45:44.340
I've done a lot of research into this, I've done my work, I know what I'm up to.

05:45:44.340 --> 05:45:46.500
You know, green tea is a bit of a classic.

05:45:46.500 --> 05:45:47.500
What caffeine though, it's too late.

05:45:47.500 --> 05:45:48.500
Yeah, that's fair.

05:45:48.500 --> 05:45:49.500
I'd be up all night, mate.

05:45:49.500 --> 05:45:52.100
I've only had, what, two energy drinks, do they?

05:45:52.100 --> 05:45:54.260
Yeah, yeah, well, that will probably also do it.

05:45:54.260 --> 05:45:55.540
Yeah, we've bounced off the walls.

05:45:55.540 --> 05:45:59.860
I don't know, you know, surely your green tea's like a quarter of what's in an energy

05:45:59.860 --> 05:46:00.860
drink.

05:46:00.860 --> 05:46:01.860
Yeah, I think it's not quite high though.

05:46:01.860 --> 05:46:03.180
Apparently it's quite similar to coffee.

05:46:03.180 --> 05:46:04.180
In like caffeine-wise, yeah.

05:46:04.180 --> 05:46:05.180
Really?

05:46:05.180 --> 05:46:06.180
Apparently it's pretty similar.

05:46:06.180 --> 05:46:13.860
highest caffeine tea you can get, maybe bar urbamate, if you know that one, very popular

05:46:13.860 --> 05:46:14.860
South America.

05:46:14.860 --> 05:46:15.860
I like natures, energy drinks.

05:46:15.860 --> 05:46:16.860
Yeah, yeah, exactly.

05:46:16.860 --> 05:46:20.460
A lot of the South American footballers use that one, probably it's really good for your

05:46:20.460 --> 05:46:21.460
health as well.

05:46:21.460 --> 05:46:23.460
I did try it once, so it just tastes awful.

05:46:23.460 --> 05:46:27.700
Yeah, and it's a bit of work, you've got to have it because the leaves are loose, aren't

05:46:27.700 --> 05:46:28.700
they?

05:46:28.700 --> 05:46:29.700
Yeah.

05:46:29.700 --> 05:46:30.700
You've got to have it like a gourd or whatever.

05:46:30.700 --> 05:46:31.700
That's what it is, gourd, yeah.

05:46:31.700 --> 05:46:32.700
I got one.

05:46:32.700 --> 05:46:33.860
I really went into it for like literally a week.

05:46:33.860 --> 05:46:37.220
I got like the Gord and like the straw and like, you know, you like pack it down.

05:46:37.220 --> 05:46:39.620
I like watch the YouTube Zorials and like Urban Martyrs.

05:46:39.620 --> 05:46:40.700
Like I'm going to really get into it.

05:46:40.700 --> 05:46:42.620
And I was like, kind of like on this fitness grind.

05:46:42.620 --> 05:46:45.180
And then I took one sip and I was like, I just taste awful.

05:46:45.740 --> 05:46:47.180
I was like, never doing this again.

05:46:47.180 --> 05:46:49.100
And then I don't even know where that Gord's gone.

05:46:49.100 --> 05:46:50.180
I haven't seen it since.

05:46:50.180 --> 05:46:51.780
So yeah, it's how it goes.

05:46:51.780 --> 05:46:53.780
I think I had a similar thing to be fair.

05:46:56.140 --> 05:46:57.620
Good pick, wouldn't there from Beppu?

05:47:00.220 --> 05:47:00.740
We go.

05:47:00.740 --> 05:47:02.020
Matt point, series point.

05:47:02.020 --> 05:47:03.020
It's like a low bar as well.

05:47:03.860 --> 05:47:09.700
Pretty nice pretty nice. I think we've got a bit of a server change happening in our game. Just keep you guys updated

05:47:10.900 --> 05:47:12.900
fingers crossed on that one

05:47:13.700 --> 05:47:20.260
Because it is an extended tech issue man, you know, yeah, we've been running into one of these for a long time played with

05:47:20.900 --> 05:47:22.900
It's rare that we see this many

05:47:24.100 --> 05:47:29.300
We've had a lot online of like the little the cameras. Yeah, everyone

05:47:29.300 --> 05:47:34.620
We got this whole camera integrity thing going on in in tier two to right. I don't mind a tech pause for that reason

05:47:34.620 --> 05:47:36.780
You know, I feel like it's valid. Yeah

05:47:37.460 --> 05:47:41.100
Hey there make tier two great again indeed. We might see a couple teams

05:47:42.060 --> 05:47:44.060
You know tumbled down the rankings

05:47:44.740 --> 05:47:46.420
curious

05:47:48.740 --> 05:47:49.780
Well

05:47:49.780 --> 05:47:53.940
Can that be enclosed I would love it they could that'd be so fun to see

05:47:53.940 --> 05:47:57.700
I mean like honestly of all the themes that they're definitely on the kind of the lower

05:47:57.700 --> 05:48:03.140
a kind of packing order of who could like, scalp a scenario against Vitality, I think

05:48:03.140 --> 05:48:07.700
we all saw the group come out, we were like, BC game, simple, kind of fun, kind of interesting,

05:48:07.700 --> 05:48:10.740
they get past them, simple plays well, but they get past them, you know, 2-0 nice and

05:48:10.740 --> 05:48:14.780
easy and then, back boom, I think most people sort of ourselves included, we're like, yeah,

05:48:14.780 --> 05:48:22.780
this will be fine, like no issues and, well, I don't know, five points in a row required.

05:48:27.700 --> 05:48:38.580
It's kind of cool, it's kind of cool, it is kind of cool.

05:48:38.580 --> 05:48:40.260
Robbs what have you got for me?

05:48:40.260 --> 05:48:45.940
Mr. Cool has a Q come by, he goes for more, nice, alright, decent, there we go, not dead

05:48:45.940 --> 05:48:46.940
just yet.

05:48:46.940 --> 05:48:48.980
Yeah, I mean it always feels to me.

05:48:48.980 --> 05:48:55.580
You can never cut our vitality until it actually happens, heads up, I'm seeing Inears going

05:48:55.580 --> 05:49:01.740
for demon that's a good sign it is we might be on for something you might be on for something here

05:49:05.420 --> 05:49:08.060
headset on as well I think we're actually I think we're nearly there

05:49:10.140 --> 05:49:15.100
looks like we could be okay all right the uh staying updated really all depends we've got like

05:49:15.100 --> 05:49:20.780
uh you know weird crossover here that we maybe want to try and hear from uh the winner of stream

05:49:20.780 --> 05:49:27.080
May but then if Stream B is getting ready to go so you know maybe we do really want Vitality to to come back

05:49:27.380 --> 05:49:29.500
Yeah, we actually we could be okay

05:49:29.700 --> 05:49:34.660
Here's one for you that we kind of walked into a little bit at the start of the tournament

05:49:36.860 --> 05:49:40.620
Atlanta, Georgia, you know what was it sort of known for we wanted to maybe

05:49:41.620 --> 05:49:44.580
I said peaches yeah, cuz you got that song

05:49:44.580 --> 05:49:52.420
Oh, yeah, Justin Bieber. Yeah, because the only lyric I do know is what I get my peaches out in Georgia

05:49:52.540 --> 05:49:55.780
Yeah, so now I got my peaches down in Georgia. I don't know

05:49:56.580 --> 05:50:01.700
The biggest Justin Bieber come on now get to know fella. I'll be alright. Oh, yeah

05:50:02.540 --> 05:50:04.540
Peach and then I looked up it was

05:50:05.820 --> 05:50:08.620
Like one of the yeah, Coca-Cola

05:50:08.620 --> 05:50:09.620
Yeah, that's a big one.

05:50:09.620 --> 05:50:18.980
Coca-Cola, for that one, Coca-Cola is founded in Atlanta, and then the other one was, it

05:50:18.980 --> 05:50:24.280
was something about it being like one of the more densely tree-covered cities, was like

05:50:24.280 --> 05:50:26.320
40% of the cities covered in trees.

05:50:26.320 --> 05:50:27.320
Big airport.

05:50:27.320 --> 05:50:28.820
Yeah, the busiest airport in the world.

05:50:28.820 --> 05:50:30.320
They've done it, by the way.

05:50:30.320 --> 05:50:31.320
Oh my.

05:50:31.320 --> 05:50:32.320
Oh my God.

05:50:32.320 --> 05:50:33.320
That is big.

05:50:33.320 --> 05:50:35.320
That is so huge from them.

05:50:35.320 --> 05:50:41.600
All right, it looks like as well very soon. We'll be getting an interview. Yeah, and we'll give you guys the audio on that

05:50:41.600 --> 05:50:45.240
Yeah, you can check in. I'm sure the pipes are gonna be very high, but

05:50:46.480 --> 05:50:48.480
Yeah, honestly awesome to kind of check in

05:50:48.960 --> 05:50:54.840
with whoever from from from bet boom to see how they're feeling, but I think you can kind of see for

05:50:56.760 --> 05:50:59.560
Vitality side they're slightly dismayed like it's it's baffling

05:50:59.560 --> 05:51:02.300
I don't think anybody would have expected that result compared to them

05:51:02.300 --> 05:51:09.380
Yeah, two roster changes recently and a lot of different changes of the team as well and all these lineups flammacy

05:51:09.500 --> 05:51:14.380
You know Dillard is our art frost out Zorta reimbursed water you to play with the side and all the rest

05:51:14.780 --> 05:51:16.780
Somebody is not happy. Yeah

05:51:17.300 --> 05:51:19.300
Somebody is not happy about that one

05:51:20.620 --> 05:51:25.900
Tough series to lose and they now face off against phase in the lower bracket

05:51:25.900 --> 05:51:33.200
it. Which phase, you know, in their current state, who knows, dog?

05:51:33.700 --> 05:51:35.900
I feel like surely Vitality win that.

05:51:35.900 --> 05:51:40.200
But like there is there is always a chance, you know, slightly tilted Vitality.

05:51:41.900 --> 05:51:43.000
It's like everyone, I think.

05:51:43.200 --> 05:51:44.000
Yeah, just a little.

05:51:44.000 --> 05:51:46.800
I mean, this was a series where both of you had to work for it pretty hard.

05:51:46.800 --> 05:51:49.400
Talk to me in your own words about how this series played out.

05:51:50.000 --> 05:51:55.300
Oh, the first map was really hard, but you know, everything was under control.

05:51:55.300 --> 05:51:57.780
On the second map, I think like first seven rounds,

05:51:57.780 --> 05:52:00.220
I think we just don't know how to play the map.

05:52:00.220 --> 05:52:01.420
It was like the feelings.

05:52:01.420 --> 05:52:05.500
And third map, it was a crazy snowball on CT side

05:52:05.500 --> 05:52:09.900
and really near was last rounds, but we still, we got it.

05:52:09.900 --> 05:52:11.820
Did you guys get up to that 12th round?

05:52:11.820 --> 05:52:14.140
Does, I mean, is it just a little bit of a cyber relief?

05:52:14.140 --> 05:52:16.380
You have a really good first half.

05:52:16.380 --> 05:52:17.940
You have all this room to run with.

05:52:17.940 --> 05:52:19.420
Vitality can be scary.

05:52:19.420 --> 05:52:22.180
They can work their way back in, but you get round 12.

05:52:22.180 --> 05:52:23.180
Does it feel good?

05:52:23.180 --> 05:52:25.100
Yeah, of course, of course.

05:52:25.100 --> 05:52:26.820
What do you want to say? What do you want to say to the people at home?

05:52:26.820 --> 05:52:29.020
You just beat everybody's favorite fan favorite.

05:52:29.020 --> 05:52:32.860
I think it was really a lot of viewers on the translation.

05:52:32.860 --> 05:52:38.660
So guys, it happens, you know, and sometimes the outsider won.

05:52:38.660 --> 05:52:40.700
Sometimes. Thank you so much.

05:52:40.700 --> 05:52:42.180
Thank you.

05:52:42.180 --> 05:52:44.460
With the desk, we do have plenty.

05:52:44.460 --> 05:52:46.980
All right. Awesome check in.

05:52:46.980 --> 05:52:50.740
Always good, honestly, just in any scenario, the boom is thriving.

05:52:50.740 --> 05:52:52.860
You know, what a cool guy as well.

05:52:52.860 --> 05:52:54.340
But what a cool story.

05:52:54.340 --> 05:52:56.340
I think we'll be able to see

05:52:56.340 --> 05:52:58.340
the final of the game. We'll

05:52:58.340 --> 05:53:00.340
be able to see the final of

05:53:00.340 --> 05:53:02.340
the game. Vitality of lost

05:53:02.340 --> 05:53:04.340
that boom now in the upper

05:53:04.340 --> 05:53:05.340
final. They'll be playing off

05:53:05.340 --> 05:53:06.340
against the winner of a century

05:53:06.340 --> 05:53:08.340
now this best of one this

05:53:08.340 --> 05:53:10.340
third map decided of dust to

05:53:10.340 --> 05:53:12.340
never wins that. Will. Of course

05:53:12.340 --> 05:53:14.340
be taken on that boom, which is

05:53:14.340 --> 05:53:16.340
kind of an interesting one just

05:53:16.340 --> 05:53:19.340
in general. Yeah. Yeah for a

05:53:19.340 --> 05:53:22.340
semi final spot. As well. Yes

05:53:22.340 --> 05:53:26.500
And I think we'll be watching that one with keen eyes.

05:53:28.900 --> 05:53:31.300
Hopefully going to be getting back into the action on ours.

05:53:31.300 --> 05:53:35.860
A little bit of sleep mode for the SM, unfortunately, which is not the best of signs, but...

05:53:35.860 --> 05:53:38.820
That's our barometer of how bad things are right now, as if...

05:53:38.820 --> 05:53:40.260
We're scornin', mate.

05:53:40.260 --> 05:53:41.700
It's genuinely tired.

05:53:41.700 --> 05:53:47.700
The more horizontal the SM is, the more unlikely we are to start this one.

05:53:47.700 --> 05:53:54.700
Right now he's at like a 45 degree incline, is that what we call that?

05:53:54.700 --> 05:53:55.700
Yeah.

05:53:55.700 --> 05:53:56.700
Decline?

05:53:56.700 --> 05:53:57.700
I guess decline.

05:53:57.700 --> 05:53:58.700
Decline, I guess.

05:53:58.700 --> 05:53:59.700
No, technically incline as well, right?

05:53:59.700 --> 05:54:04.700
Yeah, it depends where you come from, doesn't it, really?

05:54:04.700 --> 05:54:10.700
We've been given the word that the game should be starting soon, so the Neocline script podcast

05:54:10.700 --> 05:54:12.700
could be coming to an end here.

05:54:12.700 --> 05:54:16.700
It's been good to have a little chit chat, but I did see Krebbeni have his hood up and

05:54:16.700 --> 05:54:21.300
hood up and headphones off. That didn't look good for me, but then he's, there we go. Head

05:54:21.300 --> 05:54:26.260
set on, in ears are in. Looks like we might be getting close to getting this one on the

05:54:26.260 --> 05:54:35.140
way in. You can hear, uh, oh, maybe not, maybe not. He's still 45 degrees in ears on in.

05:54:35.140 --> 05:54:43.820
Oh, hang on, hang on. Quick. There we go. This looks good. Make sure that's the right

05:54:43.820 --> 05:54:50.800
here. Which way is left? Get them in. Yep, they're in. Yep, they're in. Yep, double

05:54:50.800 --> 05:54:55.640
check, double check. Lovely noise cancellation. Oh my god. My fives. I mean, that's pretty

05:54:55.640 --> 05:55:00.480
smooth to be fair from BSM. He's like, I'm ready. You know, it goes from being asleep

05:55:00.480 --> 05:55:06.440
to being ready in about three seconds. Like a transformer. I love it. We are actually live.

05:55:06.440 --> 05:55:10.480
Thank you much. Thank you very much. Man, I say for bearing with us through that quite

05:55:10.480 --> 05:55:15.480
a long. Hey, and if you didn't

05:55:15.480 --> 05:55:17.480
mute the stream. Yeah, shut up.

05:55:17.480 --> 05:55:19.480
Homie a real one one time. That's

05:55:19.480 --> 05:55:20.480
you know, credit to you because

05:55:20.480 --> 05:55:24.480
how'd it go along time ago?

05:55:24.480 --> 05:55:26.480
We are live. Matt number three

05:55:26.480 --> 05:55:28.480
just to finally this is the best

05:55:28.480 --> 05:55:30.480
to one broadly who is joining

05:55:30.480 --> 05:55:33.480
bet boom in that group a final

05:55:33.480 --> 05:55:35.480
the upper final that is. We're

05:55:35.480 --> 05:55:36.480
really excited to get this one

05:55:36.480 --> 05:55:38.480
on the way. It may be a while

05:55:38.480 --> 05:55:39.480
ago, but we did build up this

05:55:39.480 --> 05:55:42.480
Over towards Pain, but what he picked up a win here at Lancer on it.

05:55:42.480 --> 05:55:45.480
No, this is true, and very close on that previous map as well.

05:55:45.480 --> 05:55:48.480
We are bursting forward straight into it.

05:55:48.480 --> 05:55:52.480
Looking very, very good as the advantage for Foot.

05:55:52.480 --> 05:55:54.480
Feels quite strong, honestly.

05:55:54.480 --> 05:55:56.480
They've got a lot of control on the site itself,

05:55:56.480 --> 05:55:58.480
and indeed they are able to start overwhelming here.

05:55:58.480 --> 05:56:00.480
Big Euzera, the last one left.

05:56:00.480 --> 05:56:04.480
And he will get taken down, just a one kill coming round for Pain.

05:56:04.480 --> 05:56:07.480
Absolutely brilliant from the foot end.

05:56:07.480 --> 05:56:11.480
I'm just going to be it's going

05:56:11.480 --> 05:56:13.480
to be tough, you know, bits of

05:56:13.480 --> 05:56:15.480
frustrations for sure after a

05:56:15.480 --> 05:56:17.480
really long. Tech like that. All

05:56:17.480 --> 05:56:18.480
these rounds are just going to

05:56:18.480 --> 05:56:21.480
feel way heavier for sure when

05:56:21.480 --> 05:56:22.480
they hit. So keep an eye on it.

05:56:22.480 --> 05:56:23.480
It's such a big thing to get a

05:56:23.480 --> 05:56:25.480
strong start like that off the

05:56:25.480 --> 05:56:27.480
back of the tech pause and yeah,

05:56:27.480 --> 05:56:28.480
makes a real really big

05:56:28.480 --> 05:56:29.480
difference. Will be a bit of a

05:56:29.480 --> 05:56:31.480
nothing by here, but because

05:56:31.480 --> 05:56:32.480
they're going in towards a

05:56:32.480 --> 05:56:33.480
scout. But a good time for me to

05:56:33.480 --> 05:56:34.480
mention, you know, you're

05:56:34.480 --> 05:56:36.480
incapable hands on the B. She

05:56:36.480 --> 05:56:41.120
Mike and an X and later he's giving me a little fun fact as well I land us the College Hall of Fame

05:56:41.440 --> 05:56:44.320
So shout out football you got to say college football. Yeah

05:56:48.320 --> 05:56:52.480
Yeah, just like this is a good college. Yeah, that's all right college football Hall of Fame

05:56:53.440 --> 05:56:59.720
Which I know nothing about I do I've been playing college football my PlayStation 5 recently. Yeah, it's great

05:57:00.400 --> 05:57:04.760
So wild that lies popular enough to get a game. Yeah, and a Hall of Fame to be fair

05:57:04.760 --> 05:57:07.400
I took UCLA to winning.

05:57:07.400 --> 05:57:08.760
Oh, won the Heisman.

05:57:08.760 --> 05:57:09.700
That's great. Good times.

05:57:09.700 --> 05:57:11.460
Did you like throw the ball at the guy?

05:57:11.460 --> 05:57:13.860
Yeah, I was the QB to be fair.

05:57:13.860 --> 05:57:17.140
I'll not bash it too much, but we've got

05:57:17.140 --> 05:57:18.900
Krobedy here, of course, holding the line.

05:57:18.900 --> 05:57:20.740
We've got a really high support as well.

05:57:20.740 --> 05:57:22.900
So much we also attack, so you've got to be a bit careful,

05:57:22.900 --> 05:57:25.700
but they're really wanting to get into this.

05:57:25.700 --> 05:57:28.500
I think I called them rot-wilers yesterday.

05:57:28.500 --> 05:57:31.200
It's kind of the case, you know, these young guns,

05:57:31.200 --> 05:57:33.240
they just love playing Counter-Strike,

05:57:33.240 --> 05:57:34.600
and it turns out they're really good at it.

05:57:34.600 --> 05:57:37.920
So, you know, when they don't have the chance, when they are waiting around,

05:57:37.920 --> 05:57:40.000
I think they're really just chomping at the bits again to the game.

05:57:40.000 --> 05:57:44.560
Not saying that pain aren't, but they're ready to be a bit more tactical and think things over.

05:57:44.560 --> 05:57:46.760
I think Foot to start this one, like, let's just send it.

05:57:46.760 --> 05:57:52.720
Let's just get warm again, you know, before we start getting really, really into things and trying to be creative.

05:57:53.720 --> 05:57:54.480
That's it.

05:57:54.480 --> 05:57:57.720
Big is there who bought into the scout in that previous round.

05:57:57.720 --> 05:58:01.640
Into wall, it's what is the first proper gun round for pain.

05:58:01.640 --> 05:58:03.280
He's only got a second nine.

05:58:04.600 --> 05:58:06.600
Keep an eye on this smoke down

05:58:07.000 --> 05:58:11.720
So I mean for I'm gonna try and get ahead of it just for a fight. We can't find anything and it'll fall away

05:58:16.480 --> 05:58:21.500
Resettings a smoke in towards me. That's a T side smoke as well and the assemble start looking towards shore

05:58:22.060 --> 05:58:25.800
You got two immediately on the inside you got two more out to as long like this is

05:58:25.800 --> 05:58:31.960
It's up to a defenses are pretty strong. They go all the update as it does bounce off the player

05:58:31.960 --> 05:58:39.360
I think, uh, he goes to its intended position, VSM on a slow contact, so he's able to take

05:58:39.360 --> 05:58:40.360
one.

05:58:40.360 --> 05:58:44.860
They're pretty low, he feels should go down eventually, he's ahead of the day, he's

05:58:44.860 --> 05:58:46.360
made not so lucky.

05:58:46.360 --> 05:58:49.680
Kruppetti with a nice find there, demon looking good.

05:58:49.680 --> 05:58:53.360
And they really are just playing this one nice and open, nice and puggie, you know,

05:58:53.360 --> 05:58:55.120
happy to be taking the fights.

05:58:55.120 --> 05:58:57.920
They have lost control of B.

05:58:57.920 --> 05:59:02.200
Loach P-Bars and Longs on this fleeting MP5 SD.

05:59:02.200 --> 05:59:03.320
Yeah.

05:59:03.320 --> 05:59:05.320
Those make things a little difficult.

05:59:08.280 --> 05:59:10.200
For sure, I'm a pain, they realize a little bit too late

05:59:10.200 --> 05:59:12.720
that they were going in towards a very stacked A site,

05:59:12.720 --> 05:59:17.400
but it's that luxury of giving the chance to reset and rotate.

05:59:18.920 --> 05:59:21.400
This is a really difficult retake.

05:59:21.400 --> 05:59:23.600
Smoke will come down, I'll make life awkward for Snow.

05:59:23.600 --> 05:59:25.320
The flash, that'll catch Pariah,

05:59:25.320 --> 05:59:27.360
but he will catch the skull of Longs.

05:59:27.360 --> 05:59:29.360
Oh no, it's crumbling, it's falling apart.

05:59:29.360 --> 05:59:32.360
Pariah gets both snow in the intermission

05:59:32.360 --> 05:59:34.840
between the two of them, but that is a post-plan.

05:59:34.840 --> 05:59:37.000
And that's what the B site is about.

05:59:37.000 --> 05:59:39.440
We always say, statistically, one of the hardest sites,

05:59:39.440 --> 05:59:42.880
if not the hardest site in Counter-Strike to retake,

05:59:42.880 --> 05:59:44.160
and that's exactly why.

05:59:44.160 --> 05:59:45.960
Brilliant, brilliant work.

05:59:45.960 --> 05:59:47.760
So, Pariah, do you find that fantastic?

05:59:47.760 --> 05:59:51.480
Yeah, absolutely wonderful.

05:59:51.480 --> 06:00:01.480
I don't know nothing I noticed, I don't know what's going on.

06:00:01.480 --> 06:00:09.480
I was going to mention, but then we went live, right next to Foot is a giant, like, you know,

06:00:09.480 --> 06:00:15.480
it's kind of a backdrop, whatever, it's snow celebrating, so he's looking over them, wherever

06:00:15.480 --> 06:00:17.360
they look, they see snow.

06:00:17.360 --> 06:00:23.800
It's next to a demon on that left hand side for us right hand side for them, right?

06:00:26.880 --> 06:00:33.180
Or is it they get ahead of it BSM with a big line but demons speaking of him look so damn good

06:00:33.180 --> 06:00:40.280
I think just running out of ammo towards the end there, but he has made this round a doable scenario two versus two bottom

06:00:40.280 --> 06:00:42.280
They go down

06:00:42.280 --> 06:00:47.840
Johnson jugs coming in on the rotate positions tip of the head spotted but not quite taken

06:00:48.640 --> 06:00:52.720
It is good. Evens up all the HP almost exactly almost to the point

06:00:53.040 --> 06:00:57.560
It is that second player that they're not quite going to be ready for I think moving quick here

06:00:58.040 --> 06:01:02.200
Spotted out flick lands by a junior goes down jugs very low snow

06:01:02.240 --> 06:01:05.720
It's semi planted for him, but still not perfect really

06:01:06.200 --> 06:01:09.720
Don't have that kids smoke on top of the bomb. He takes one cleanly

06:01:09.720 --> 06:01:13.560
Oh, and Jugs on the HP is bailed off of that bomb!

06:01:13.560 --> 06:01:19.440
Snow has played it to perfection in his head, forces him away, and will take the round for pain.

06:01:19.440 --> 06:01:20.880
Yeah, well played by Snow.

06:01:20.880 --> 06:01:27.920
Twice now, in a row, it's pain you're winning round found to late round post-bond clutches.

06:01:27.920 --> 06:01:31.360
That's what dies to the bomb there, trying to save over towards pit.

06:01:31.360 --> 06:01:34.080
Definitely not what you wanted in that one.

06:01:34.080 --> 06:01:35.800
Jugs doesn't stay alive.

06:01:35.800 --> 06:01:38.800
Another one with a radius is just that much bigger.

06:01:38.800 --> 06:01:41.800
I honestly had thought that demon had done enough here.

06:01:41.800 --> 06:01:44.800
Like those three kills are so, so well done from him,

06:01:44.800 --> 06:01:47.800
but yes, no patience to pay off.

06:01:48.800 --> 06:01:51.800
Just like that tide game of money run out four foot,

06:01:51.800 --> 06:01:53.800
so Payne should be taking a lead here.

06:01:53.800 --> 06:01:57.800
On this D-Start, Azus for long to deagle for Cabrini.

06:01:57.800 --> 06:01:59.800
That is as good as it gets.

06:01:59.800 --> 06:02:02.800
Speaking of this deagle, he's going searching.

06:02:02.800 --> 06:02:09.800
had a couple of opportunities, he's caught and capitlised upon them, and Pariah can get some e-codes. Good for the stats.

06:02:09.800 --> 06:02:15.800
Oh, the Zeus went off early there. I think so. Heard it recharging.

06:02:17.800 --> 06:02:22.800
Little bits of damage, but nothing too substantial. Cromany 26HP to his name.

06:02:23.800 --> 06:02:25.800
Will be a third, four paint.

06:02:25.800 --> 06:02:34.200
But despite really sharp beginnings to this one and some great moments from Demon, they

06:02:34.200 --> 06:02:37.800
are going to lose control, albeit briefly we'll see if they can wrestle it back to

06:02:37.800 --> 06:02:38.800
force in that.

06:02:38.800 --> 06:02:44.960
Follow up, flawless one here for the T side, lots and lots of money.

06:02:44.960 --> 06:02:48.680
Really only time out but I can kind of respect that I think for Foe.

06:02:48.680 --> 06:02:51.920
They know they're in a bit of an interesting spot here.

06:02:51.920 --> 06:02:58.400
You lose this next kind of gun round for you and pain can start scaling on the seaside quite quickly and that's the real worry

06:02:59.400 --> 06:03:01.080
Both of these sides

06:03:01.080 --> 06:03:04.920
Statistically prefer their T side and I think the foot and for Culeo in particular

06:03:04.920 --> 06:03:11.480
They're kind of the owners is really trying to show off this TT side of things if they can go into half six or you actually really

06:03:11.480 --> 06:03:15.620
Happy because on the you know flips that we know that foot do all their best work on T side

06:03:15.620 --> 06:03:18.480
And that statistically is the case with this map for them

06:03:18.480 --> 06:03:25.440
all they want anything around like an even half would be huge for a foot and

06:03:25.440 --> 06:03:27.920
as they come back in towards the buy they want to try and do what they can

06:03:27.920 --> 06:03:32.960
the SME scooped up that Zeus I doubt it gets used but it would be funny in the

06:03:32.960 --> 06:03:37.040
gun round if we do see it it's kind of like a trophy you know like a like a

06:03:37.040 --> 06:03:44.640
deer's head or whatever you've got the Zeus of the man you killed that's it

06:03:44.640 --> 06:03:50.640
open plate for cemetery worth mentioning as well for the rebuying for foot I

06:03:50.640 --> 06:03:54.820
probably wouldn't have minded somebody taking you know like a bit of a step

06:03:54.820 --> 06:03:57.680
back in terms of like a firepower they've really not got a lot of utility got

06:03:57.680 --> 06:04:04.240
two smokes a flash and he for the rest of this round and also no kit so a lot of

06:04:04.240 --> 06:04:08.120
owners being put on you know this round particularly but also like the firepower

06:04:08.120 --> 06:04:11.220
of the round they want to win it win it by angels which granted is how foot

06:04:11.220 --> 06:04:13.520
It's a play, but it's risky.

06:04:13.520 --> 06:04:17.280
Cemetery opens and Demon in an unexpected angle here.

06:04:17.280 --> 06:04:20.120
He's not really been around this area for a while.

06:04:20.120 --> 06:04:21.480
Little awkward for Pariah Jr.

06:04:21.480 --> 06:04:22.620
As he goes down to his own molotov,

06:04:22.620 --> 06:04:24.060
but he was certainly dead to right.

06:04:24.060 --> 06:04:25.360
Cemetery looking to back his back.

06:04:25.360 --> 06:04:27.660
He's not going to do a great job of it.

06:04:27.660 --> 06:04:28.960
The two of them working in tandem,

06:04:28.960 --> 06:04:31.120
even though Demon has no kills.

06:04:31.120 --> 06:04:33.360
He has, I think, you know,

06:04:33.360 --> 06:04:36.460
the prime responsibility for at least two.

06:04:36.460 --> 06:04:37.520
It's not going to be the only one left.

06:04:37.520 --> 06:04:38.520
Nice little flash here.

06:04:38.520 --> 06:04:39.660
Might be able to eliminate one

06:04:39.660 --> 06:04:40.920
if he plays his cards right.

06:04:40.920 --> 06:04:47.480
get to quick shot but he's a gonna, that bomb is miles away from him.

06:04:47.480 --> 06:04:50.760
Cemetery will take him down four piece in for the AWPer.

06:04:50.760 --> 06:04:53.800
Really good response from Foot, they find themselves a flawless round.

06:04:53.800 --> 06:04:59.720
So, again, gonna be work for pain, it's a clash of styles here, similar styles even,

06:04:59.720 --> 06:05:04.840
lot of butting heads and I think that that does mean that you will trade rounds at times but

06:05:05.960 --> 06:05:09.000
but still able to stay in the conversation for now.

06:05:09.000 --> 06:05:17.160
Yeah, and I was really concerned, you know, looking into the round with the lack of utility and the lack of kits and whatnot, but the pain got nowhere near a sight.

06:05:18.440 --> 06:05:28.000
Long's getting very loud, which we do love to see. Cemetery, the guy's trained on that boost up into a suicide, he'll follow through the angle and he needs to keep

06:05:28.600 --> 06:05:32.880
the coverage on towards top mid too. He can't allow them to scale up short for free, but now smoked off.

06:05:32.880 --> 06:05:41.440
this time used to cross second knee behind it that was dead on how a

06:05:41.440 --> 06:05:51.040
cemetery not got that kill biggest area is very lucky that's crazy

06:05:53.200 --> 06:05:59.280
this damn creak I love it gives me nightmares you know it was an awful

06:05:59.280 --> 06:06:04.280
It was an awful time in Counter-Strike, it really was.

06:06:04.280 --> 06:06:05.280
You know?

06:06:05.280 --> 06:06:07.280
How long ago was it now?

06:06:07.280 --> 06:06:09.280
Three years? No.

06:06:09.280 --> 06:06:10.280
Two?

06:06:10.280 --> 06:06:13.280
The Org Matter was like 2018.

06:06:13.280 --> 06:06:17.280
So it must have been towards the end of like 2019.

06:06:17.280 --> 06:06:21.280
A lot of those weapon changing updates came quite late.

06:06:21.280 --> 06:06:26.280
Maybe 2021 it gets like, no, obviously we've got like COVID going on,

06:06:26.280 --> 06:06:33.520
really slow things down. I keep

06:06:33.520 --> 06:06:35.520
forgetting that life. It's been

06:06:35.520 --> 06:06:37.520
that long. Yeah, he's sad. Nice

06:06:37.520 --> 06:06:40.520
hold here from logs. Safe will

06:06:40.520 --> 06:06:42.520
be in a one versus five. So

06:06:42.520 --> 06:06:43.520
foot have working up out of

06:06:43.520 --> 06:06:45.520
nowhere. It's going to be two

06:06:45.520 --> 06:06:47.520
rounds in a row where they don't

06:06:47.520 --> 06:06:49.520
lose anybody. I've said that,

06:06:49.520 --> 06:06:51.520
of course, but you know, it's

06:06:51.520 --> 06:06:53.520
really, really cost effective.

06:06:53.520 --> 06:06:55.520
Yeah, growing a lot of cash.

06:06:55.520 --> 06:07:02.520
hit a brick wall, a solid 4 inch thick breeze block wall that they just can't get through.

06:07:02.520 --> 06:07:06.520
Yeah, we're still yet to see a safe or a bigger Zera get a kill.

06:07:06.520 --> 06:07:08.020
Counter-terrorists.

06:07:08.020 --> 06:07:09.520
Pressure's to safe save.

06:07:09.520 --> 06:07:13.020
Looks like he might just have the needle so he should be okay.

06:07:15.020 --> 06:07:18.520
Fortunately, it's kind of one of those where that's about as good as it gets.

06:07:18.520 --> 06:07:22.520
They won't really have anything to work with kind of around that.

06:07:22.520 --> 06:07:29.600
time I'll take him by paint what are you doing around this to honestly you can't

06:07:29.600 --> 06:07:33.260
bring anything to the table you've got an orb saved you got a decision do you

06:07:33.260 --> 06:07:36.380
want to buy around it but yes you got a bit lost bonus but I don't think the

06:07:36.380 --> 06:07:40.480
bias is actually gonna be great because you don't get a bomb plant so it's

06:07:40.480 --> 06:07:45.720
basically an orb alone and then even up good a pistols is you can make it

06:07:45.720 --> 06:07:48.680
I can over invest investment for pain so

06:07:51.880 --> 06:07:55.040
It's difficult safe drops to pariah that must be spawn based

06:07:58.200 --> 06:08:00.200
You may with a long spawn potentially pariah

06:08:01.560 --> 06:08:06.520
How full cemetery is that I have no idea. I think yes, it's really quite hard done by it to be honest

06:08:07.080 --> 06:08:11.760
But I need to get that non the last pariah. Yeah, isn't spawn base beat towards long

06:08:11.760 --> 06:08:16.720
He's going to face off again, Semitri on this and he'll lose his life.

06:08:16.720 --> 06:08:20.360
Semitri, he's pretty red hot right now.

06:08:20.360 --> 06:08:22.280
Seventh of the map so far.

06:08:22.280 --> 06:08:24.440
Yeah, massive impact finds as well though.

06:08:24.440 --> 06:08:29.480
He's finding a lot of entries and you know, he sort of saved that round when it was a

06:08:29.480 --> 06:08:31.480
little dicey.

06:08:31.480 --> 06:08:35.360
Towards long a few rounds ago, but he's finding a lot of entries, which is always a big deal

06:08:35.360 --> 06:08:40.200
on us to pick face, counter strike and all that, Krebbenny, deadly angle at the moment.

06:08:40.200 --> 06:08:42.840
It's still the AWPer round here, play, Nade!

06:08:43.640 --> 06:08:46.280
Got no armour, of course. Molotov forces one out.

06:08:46.840 --> 06:08:51.880
Nade could have finished off both of these players, but it just doesn't quite reach through the doors.

06:08:51.880 --> 06:08:54.600
Bigger Xerran now has a decision to make. You know, are we saving this AWPer?

06:08:54.600 --> 06:09:00.520
I mean, his AWPer is so unbelievably out of cash or broke.

06:09:01.960 --> 06:09:04.040
So yeah, it might be part of the conversation.

06:09:04.040 --> 06:09:06.600
I don't know if they can, man. They've got a minute to try to save it.

06:09:06.600 --> 06:09:08.760
Oh, it's true, right? They're going to get on to that eventually, you feel?

06:09:08.760 --> 06:09:09.260
Yeah.

06:09:09.260 --> 06:09:18.780
They know that Alts kept alive. God, this is an awful spot for Payne to be in.

06:09:18.780 --> 06:09:27.780
It's the fact that they're on the T side as well. Statistically the T side is where Payne do their best work, so not a good look.

06:09:27.780 --> 06:09:32.780
He is getting back over towards T spawn. At least for now no one's there.

06:09:32.780 --> 06:09:37.780
Before I actually showing them respect because they dropped that bombs and they're just going to sort of hoard around it a little bit.

06:09:37.780 --> 06:09:46.200
But surely, you know, within the next sort of five seconds, I'd be sending, you know, somebody if you're looking.

06:09:46.200 --> 06:09:51.320
Snoop, he's gonna go die for the cause to be trying to keep eyes trained away from Teespawn, and he'll be fine.

06:09:51.320 --> 06:09:55.820
Ten seconds, no one's made their move, just yeah, I don't think they're gonna get to him in time, unless...

06:09:55.820 --> 06:09:59.700
...Jugz books it now, he's actually gonna smoke himself inside the tunnels.

06:09:59.700 --> 06:10:04.980
So Yop kept alive. He's actually a silver lining that I really didn't think they'd care to be frank.

06:10:04.980 --> 06:10:08.980
But even still, what do you do?

06:10:08.980 --> 06:10:10.980
Can we drop back over to a safe?

06:10:10.980 --> 06:10:16.980
Bigger there is still quite low on money. They are going to be buying back into this, but it's still going to be a little bit funky.

06:10:16.980 --> 06:10:19.980
What does Bigger there actually bring to the table?

06:10:19.980 --> 06:10:21.980
Just a deagle for him.

06:10:23.980 --> 06:10:30.980
IGL, making that sacrifice, get to frag himself as is safe, so those are two key things to consider here.

06:10:30.980 --> 06:10:38.980
Again, one player having a bit of a struggle, maybe if it is that IGL fair enough, if it's your AWPer alongside him, just compounds the problems, really.

06:10:38.980 --> 06:10:39.980
And on Dust2.

06:10:39.980 --> 06:10:40.980
Yeah.

06:10:40.980 --> 06:10:45.980
Oh, the good looking ball, but looking to abuse that fact, an aggressive move.

06:10:45.980 --> 06:10:47.980
Let's go south to kick this one off.

06:10:53.980 --> 06:10:55.980
Looks like they've got us all to smoke.

06:11:00.980 --> 06:11:08.540
For now, a very quiet starter is around for Payne.

06:11:08.540 --> 06:11:10.900
You get the initial contact.

06:11:10.900 --> 06:11:16.860
Pryor loses a lot of HP and then Payne will go quiet and they're going to try and draw

06:11:16.860 --> 06:11:19.980
her out into a fight here.

06:11:19.980 --> 06:11:23.420
Of course, they've got a number of advantages, they just want to try and do what they can

06:11:23.420 --> 06:11:28.100
to just overwhelm a position and they've picked right heading towards A. Just one player

06:11:28.100 --> 06:11:33.060
and towards ramp, and they could be decent, and it goes, I got DSM, and Snow, and a nice

06:11:33.060 --> 06:11:36.060
timing on the smoke, a second knee behind it, we're barely gonna get up close, this could

06:11:36.060 --> 06:11:40.060
be good, there's Wadi, hold it down mouse one desperately, as he finds safety, looks

06:11:40.060 --> 06:11:45.860
for more, but he'll lose his head, so, three on three, just shy of 40 seconds.

06:11:45.860 --> 06:11:50.100
Big break comes in, it's pretty successful for Snow though, he'll be happy to take that

06:11:50.100 --> 06:11:54.060
back, Pryor Jr left very low, but I don't think they're gonna be able to capitalise

06:11:54.060 --> 06:12:02.700
is just yet, digits tapped in, and moved up towards short here for jugs.

06:12:02.700 --> 06:12:08.020
Press by before they get into this, cemetery's head spotted, but not taken off.

06:12:08.020 --> 06:12:11.980
A big smoke though, cemetery, a little bit difficult for him.

06:12:11.980 --> 06:12:14.420
He's got to get up because he's got this kick, right?

06:12:14.420 --> 06:12:16.860
Really important, down goes the short flare.

06:12:16.860 --> 06:12:18.620
Cemetery going to be known about, finds the first,

06:12:18.620 --> 06:12:21.300
he's got the info on the second, it's all out.

06:12:21.300 --> 06:12:24.860
Pariah Jr. with a four piece on that orb.

06:12:24.860 --> 06:12:26.760
He's not been top of the scoreboard.

06:12:26.760 --> 06:12:29.660
He's not been super explosive in this series,

06:12:29.660 --> 06:12:32.140
but a big, big round four pain

06:12:32.140 --> 06:12:37.140
to just stay right behind and bring this closer again

06:12:37.680 --> 06:12:39.580
for unable to streak ahead,

06:12:39.580 --> 06:12:43.120
unable to really make his believe in the Dust2 domination.

06:12:43.120 --> 06:12:45.720
Yeah, and not only that, he's tagged to start the round

06:12:45.720 --> 06:12:47.260
in that fight with Demon.

06:12:47.260 --> 06:12:50.820
He's got HP all the way through, 13 points he had.

06:12:50.820 --> 06:12:59.700
and he walks away with three more after his initial engagement with even that is a huge, huge round to take keep this T side afloat

06:13:02.020 --> 06:13:09.460
still though you can see the issues about how expensive that round is the knock on effect towards propane VSM glill for him, Mach 10 coming through for snow

06:13:11.580 --> 06:13:14.460
it's great to get it but the fact that it isn't clean

06:13:16.500 --> 06:13:17.780
does make it a little harder

06:13:19.220 --> 06:13:20.700
three towards long here

06:13:20.820 --> 06:13:25.980
for first they got to go reclaim the space no one's out

06:13:29.820 --> 06:13:34.140
I'm not committed but it does sort of feel like the way they're setting up they

06:13:34.140 --> 06:13:39.500
want to actually crunch short yeah they'll fake out towards mid send a player in

06:13:39.500 --> 06:13:45.020
there but they've been enjoying short more often than not

06:13:45.340 --> 06:13:49.780
the A player is gonna be ready for this as they break open the mid smoke there

06:13:49.780 --> 06:13:56.980
They don't spot anybody. So have to be ready. Oh the nade! It's perfect. He just waits until he sees a smoke.

06:13:57.540 --> 06:14:02.340
Still gonna do pretty good damage. BSM leads the charge though with a clean one. It's in towards

06:14:02.340 --> 06:14:07.140
Goosen. Unlikely angle at times. An overlooked angle at times. Slightly off for longs but he's only

06:14:07.140 --> 06:14:12.180
able to get one. Again a lot of low HP bars here. Could swing either way and it very quickly has

06:14:12.180 --> 06:14:19.220
two versus two. Maybe a kit down on the side not looking too likely. Cemetery eats a nade, returns

06:14:19.220 --> 06:14:26.220
one. Tilted coming down just to try and buy more space for pain to work with. Safe on the

06:14:26.220 --> 06:14:31.220
orb is not quick enough, the prefire is absolutely beautiful and they're ready for pariah jr. looking

06:14:31.220 --> 06:14:35.220
down. It's a little dicey here, they can't find that bomb quick but they do manage to

06:14:35.220 --> 06:14:38.220
do it. Still plenty of time actually to get that defuse in.

06:14:38.220 --> 06:14:41.320
Yeah and even with the opening kills you know we finally get kills on the board for safe

06:14:41.320 --> 06:14:46.220
and big as era and it's still not enough. That's not a good sign. Foot are still in

06:14:46.220 --> 06:14:50.620
this driving seat they're still feeling on the side who have got a little bit more about them and

06:14:50.620 --> 06:14:56.620
the fact that it is on the CT will keep reiterating it's massively important but guaranteed now worst

06:14:56.620 --> 06:15:00.700
case scenario of a tight game which we said a long time ago first couple of rounds we brought this

06:15:00.700 --> 06:15:06.140
point up foot would be happy with that and now they've got the potential to actually make it even worse

06:15:36.140 --> 06:15:40.060
the whole time, then it comes close and then they separate the distance again.

06:15:42.620 --> 06:15:45.500
Just one or two more kills in from particularly safe I think.

06:15:46.220 --> 06:15:50.220
It could make a big difference. Armour for Pariah Jr. So he'll get the AK.

06:15:50.780 --> 06:15:55.260
Nice early Christmas present for him. What can you do with it?

06:15:55.260 --> 06:15:56.220
Well indeed.

06:15:56.220 --> 06:15:58.700
Two towards B. Jokes paying up close.

06:15:58.700 --> 06:16:00.940
Especially because of the lack of armour on the rest of the team.

06:16:00.940 --> 06:16:04.780
This could be an absolute bloodbath diving through.

06:16:04.780 --> 06:16:06.120
But also around a plate.

06:16:06.120 --> 06:16:09.680
They got for us, I'm even going to clear this closed corner because the player can't range.

06:16:09.680 --> 06:16:12.240
The first two for Juggs, and third behind it for it.

06:16:12.240 --> 06:16:17.040
He's looking to try and get them all. He pulls the pistol out, and he runs around on that M4.

06:16:17.680 --> 06:16:21.080
But Bombsville forward 45 seconds, and no chance.

06:16:21.080 --> 06:16:23.680
I don't even know if it's the Bombsville forward. The AK as well.

06:16:24.180 --> 06:16:25.180
No chance.

06:16:27.080 --> 06:16:28.480
Diculous spray down.

06:16:29.080 --> 06:16:30.480
Even against the eco.

06:16:32.080 --> 06:16:34.480
I think that third player he spotted like a deer.

06:16:34.480 --> 06:16:37.120
He's still able to get the head shot.

06:16:37.120 --> 06:16:42.400
Seven rounds coming in, so Foot really started separating the distance now in a big way.

06:16:42.400 --> 06:16:47.440
There's been, you know, a small run of rounds in there, four pain, but unfortunately,

06:16:47.440 --> 06:16:49.520
it has been one-way traffic for quite some time now.

06:16:50.160 --> 06:16:57.040
Little blip in there, but it was an isolated round and Foot winning quite a lot.

06:16:58.080 --> 06:17:04.240
At this point, they were looked to take five in six, which is, you know,

06:17:04.480 --> 06:17:13.100
Pretty much a streak, not quite, but it still looks very, very good, and they, essentially, might make it at six in seven.

06:17:13.100 --> 06:17:14.100
Uh-oh.

06:17:15.760 --> 06:17:16.760
I'm bad.

06:17:20.360 --> 06:17:23.240
Brain-rotting amongst us, I've just lost it, but...

06:17:23.240 --> 06:17:27.120
Snow will find the first. VSM needs to be careful about Molly, but Orange friend upwards, thankfully.

06:17:27.120 --> 06:17:29.440
And speaking of Molly, Longs is just avoiding Flames.

06:17:29.440 --> 06:17:32.720
That friend sent her. He gets out with one of his HP.

06:17:32.720 --> 06:17:39.400
Lucky man. And with his flash, he can fall back to safety for now.

06:17:39.400 --> 06:17:41.880
His numbers that favor paint.

06:17:41.880 --> 06:17:43.200
ESM is low.

06:17:43.200 --> 06:17:45.080
Snow's not that much better.

06:17:45.080 --> 06:17:46.840
And he's making a move. He needs to be careful.

06:17:46.840 --> 06:17:48.800
There's players right below him and he's gone.

06:17:48.800 --> 06:17:51.680
Could get in the way if that tunnel move came through for VSM.

06:17:51.680 --> 06:17:55.400
but thankfully, not to be found out.

06:17:55.400 --> 06:17:57.040
This is a finished order.

06:17:57.040 --> 06:17:58.480
You're three making their way up long.

06:17:58.480 --> 06:17:59.920
They'll get that for free.

06:17:59.920 --> 06:18:01.720
Full contact as they go silent.

06:18:03.480 --> 06:18:05.880
And you've got this late couple of players,

06:18:05.880 --> 06:18:08.240
VSM and Snow who are gonna make their way

06:18:08.240 --> 06:18:09.680
up towards short momentarily.

06:18:12.920 --> 06:18:14.040
I have an idea from Kibani.

06:18:14.040 --> 06:18:15.520
He's gonna break up in his own smoke

06:18:15.520 --> 06:18:17.560
and try and indeed find a peek.

06:18:17.560 --> 06:18:19.760
It was mostly just for information.

06:18:19.760 --> 06:18:23.320
It's called by their flash, it's not a fake timing of our flash, they didn't even know.

06:18:23.320 --> 06:18:27.120
First still, it felt like he didn't necessarily want to go too wide on that corner.

06:18:27.120 --> 06:18:28.120
Yep.

06:18:28.120 --> 06:18:32.040
Ooh, looking good this time around, only able to get one unfortunately, and you know, we

06:18:32.040 --> 06:18:34.520
keep our eyes on long, so it's so very low.

06:18:34.520 --> 06:18:39.640
It's going to need an individual to really do some damage here, but with 15 seconds left,

06:18:39.640 --> 06:18:40.640
do you need all that much?

06:18:40.640 --> 06:18:41.640
Oh no.

06:18:41.640 --> 06:18:43.880
The bomb going to hit the deck, stack on top of each other as well, lovely little setup

06:18:43.880 --> 06:18:44.880
here.

06:18:44.880 --> 06:18:48.360
Great idea to just draw them in, 9 seconds to get the bomb planted, it falls apart.

06:18:48.360 --> 06:18:50.600
It's all demon!

06:18:50.600 --> 06:18:52.360
Goodness me, yeah.

06:18:52.360 --> 06:18:53.800
Longs wide eyed.

06:18:53.800 --> 06:18:55.560
I mean, they're all very loud after that,

06:18:55.560 --> 06:18:58.440
and you would think rightfully so.

06:18:58.440 --> 06:19:01.800
Things looking good for fun as we move into the second half.

06:19:18.360 --> 06:19:20.360
Oh

06:22:18.360 --> 06:22:29.360
Oh, my God. Oh, my God. Oh, my God.

06:22:29.360 --> 06:22:33.360
This is crazy. It doesn't stop.

06:22:33.360 --> 06:22:35.360
It's all from night night now.

06:22:35.360 --> 06:22:38.360
Yeah, well, listen, it's not naptime now.

06:22:38.360 --> 06:22:41.360
It's quarterfinals time, of course, right around the corner

06:22:41.360 --> 06:22:43.360
for one of these two teams.

06:22:43.360 --> 06:22:45.360
And potentially, I'm correct.

06:22:45.360 --> 06:22:46.360
Yeah, I'm correct in thinking.

06:22:46.360 --> 06:22:47.360
This is a group A side of things.

06:22:47.360 --> 06:22:52.080
to think potentially semi-finals because you're missing out on Vitality. You know, you don't

06:22:52.080 --> 06:22:55.640
look at that next game and think, well, we're probably going to lose that one. You've got

06:22:55.640 --> 06:23:02.120
to face off against Betboom. Giant killers could be crazy. VSM opens up with a big shot

06:23:02.120 --> 06:23:10.040
here for Payne. Most needed is this pistol. It's caught by the flash. He desperately takes

06:23:10.040 --> 06:23:12.800
a couple of spams. He tries to stay up. He needs to get reload off, to be honest. And

06:23:12.800 --> 06:23:16.960
he actually is somewhat given the luxury of falling back to that box. And at the same

06:23:16.960 --> 06:23:24.400
time you see VSM find a kill is second of the round. Payne obviously had their woes and

06:23:24.400 --> 06:23:28.800
their struggles but a good start towards their CC side can alleviate those pressures. They're

06:23:28.800 --> 06:23:35.800
going to go for a late dive here for 2B. Speaking of air and snow to meet them. And Juley's

06:23:35.800 --> 06:23:40.440
up close. Raybossed Juleys as well. Yeah, short fully impenetrable here. It is indeed.

06:23:40.440 --> 06:23:45.480
The Juleys don't even get going, unfortunately, but a very, very clean pistol and exactly

06:23:45.480 --> 06:23:49.480
what they needed if they are to keep things going here on dust.

06:23:50.120 --> 06:23:51.080
Yeah, spirit tight.

06:23:56.120 --> 06:23:57.800
Oh, good. I recognise that one, of course.

06:23:59.160 --> 06:24:00.520
Geralho and all that.

06:24:00.920 --> 06:24:01.800
Yeah, that's it.

06:24:02.680 --> 06:24:04.040
My favourite CDM approachable.

06:24:04.840 --> 06:24:05.800
Fair enough. Take it.

06:24:06.680 --> 06:24:07.640
I don't even know what it means.

06:24:07.640 --> 06:24:08.600
I think it's...

06:24:08.600 --> 06:24:10.040
Let's go, right, like...

06:24:10.040 --> 06:24:11.000
No, I don't think so.

06:24:11.000 --> 06:24:11.560
You know?

06:24:11.560 --> 06:24:13.320
I think there's a little bit to it.

06:24:13.320 --> 06:24:19.820
Bamos is going to be all the time, Bamos is a little, you don't hit the S in Portuguese I don't think as much

06:24:19.820 --> 06:24:20.320
Right

06:24:20.320 --> 06:24:21.320
Could be wrong

06:24:22.320 --> 06:24:23.820
I'm not that well travelled so

06:24:23.820 --> 06:24:24.320
Troubled a look

06:24:24.320 --> 06:24:26.820
Oh we've got a bit of a less around

06:24:33.820 --> 06:24:37.320
What's going on with these scopes and the misses?

06:24:37.320 --> 06:24:39.820
Long's not going to miss, that's good

06:24:39.820 --> 06:24:41.820
Four versus three now.

06:24:41.820 --> 06:24:43.820
Maybe if they can net another one.

06:24:43.820 --> 06:24:45.820
Could be pretty beneficial for them.

06:24:45.820 --> 06:24:48.820
Molotov somehow not reaching demon.

06:24:48.820 --> 06:24:51.820
Can he get anything done with this eagle?

06:24:51.820 --> 06:24:54.820
No, no is the answer unfortunately.

06:24:54.820 --> 06:24:57.820
So, it will be that sick round coming in for paint.

06:24:57.820 --> 06:24:59.820
That's a work.

06:24:59.820 --> 06:25:05.820
Bit of a throw away, but this is actually now a nice little spot to be in.

06:25:05.820 --> 06:25:12.320
in it essentially means like amazing maybe with you know it's a bit of a swear

06:25:12.320 --> 06:25:18.540
yeah I think so yeah F an amazing that kind of vibe but a family friendly good

06:25:18.540 --> 06:25:25.060
job that's probably going to family show it

06:25:25.060 --> 06:25:31.620
good on game really kind of interesting game here because for pain in what is kind

06:25:31.620 --> 06:25:36.580
generally consider the bonus if they can overcome round number 15 foot then

06:25:36.580 --> 06:25:39.460
start to be in the back foot which is unexpected because foot do the best work

06:25:39.460 --> 06:25:42.540
on T side we've repeat this point throughout and it continues to be the

06:25:42.540 --> 06:25:47.260
case and how well they built up their CT side it felt like all things have been

06:25:47.260 --> 06:25:51.940
put into place then to be naturally see this dust to run over the line this

06:25:51.940 --> 06:25:57.620
gun rounds really important I think you till got pastely taken need the short

06:25:57.620 --> 06:26:02.620
control, but it's not a committal of the bomb. You can see there's a late lurking towards

06:26:02.620 --> 06:26:08.620
tunnels here. There's also a bit of a late move by Long. There's a pain in getting bits

06:26:08.620 --> 06:26:14.620
of information all over the map, which potentially could draw them out of position.

06:26:14.620 --> 06:26:25.620
There's a lot to work off of. It does feel. VSM, I like his spot. It could be big here.

06:26:25.620 --> 06:26:31.100
He goes overlooked even then it's a tough one to be especially on the MP9. It's hard to get more than one here as well

06:26:32.940 --> 06:26:35.380
Not gonna get checked though that might make it a bit easier

06:26:36.020 --> 06:26:42.380
And the jump inaccuracies onto the AK cemetery thankfully is able to see him off before it's too devastating

06:26:43.180 --> 06:26:46.820
He's got the bomb all the way over towards one great flash has come in

06:26:47.540 --> 06:26:49.540
cemetery alone

06:26:50.780 --> 06:26:52.780
It's all in vain here it feels

06:26:52.780 --> 06:26:55.440
I can't even get the plan, but yeah, not looking good enough.

06:26:56.580 --> 06:26:58.980
Pain CT side, off to a very explosive start.

06:26:58.980 --> 06:27:05.480
The gap is now one, so that entire first half and the cushion, everything has been nullified with no bomb plan.

06:27:05.480 --> 06:27:08.180
Probably going to be a half for the T side.

06:27:08.780 --> 06:27:11.180
They don't bring it close, you know, they don't keep numbers low.

06:27:11.180 --> 06:27:16.080
So it's not looking good at the start of the T side, which, uh, could have been surprised, honestly.

06:27:16.080 --> 06:27:21.080
I thought this would be the zone in which we see thought that we know taking over the game.

06:27:21.080 --> 06:27:26.580
that is a nice shot from cemetery it's just reactionary as he's panicked and

06:27:26.580 --> 06:27:34.140
flustered one round game few upgraded pistols about as good as it gets

06:27:34.140 --> 06:27:38.860
in 2016 they assume by all metrics it should be a simple one for paint to

06:27:38.860 --> 06:27:42.900
tie this one up you can never completely discount either of these sides on

06:27:42.900 --> 06:27:47.540
four spies especially when they're on the T side but yeah foot and off to the

06:27:47.540 --> 06:27:50.900
start that I won I think heading into his next gun round I really wouldn't mind

06:27:50.900 --> 06:27:54.280
the pause coming through from them, get Kulio back on the mic. They've had quite a good

06:27:54.280 --> 06:27:57.900
success right throughout this series of calling attack time out and getting around to follow

06:27:57.900 --> 06:28:04.420
it up and well they'd love to continue that. I feel like it will be a good time for it,

06:28:04.420 --> 06:28:10.300
especially this game gets tied up, it's a really interesting position. That's a miss

06:28:10.300 --> 06:28:17.420
smoke isn't it? Definitely is a miss smoke. Yeah, from the C side that is. Yeah, hit a

06:28:17.420 --> 06:28:20.260
roof or something probably meant for cross or maybe the corner.

06:28:20.260 --> 06:28:21.260
This corner's high.

06:28:21.260 --> 06:28:22.260
He missed.

06:28:22.260 --> 06:28:23.260
He went too low.

06:28:23.260 --> 06:28:24.260
Yeah.

06:28:24.260 --> 06:28:27.260
Safe opens up with two, just by himself over there by the way, PSM.

06:28:27.260 --> 06:28:28.260
Wow.

06:28:28.260 --> 06:28:29.260
Okay.

06:28:29.260 --> 06:28:30.260
One of the fights of all time.

06:28:30.260 --> 06:28:31.260
Oh, shit.

06:28:31.260 --> 06:28:39.100
He's done enough damage and yeah, very quickly evened up now as he spoke about timeout needed,

06:28:39.100 --> 06:28:40.100
timeout comes in.

06:28:40.100 --> 06:28:46.780
So thought of the very least recognizing and yeah, playing a strong game here.

06:28:46.780 --> 06:28:49.180
It's definitely the right call to get the time out here.

06:28:49.180 --> 06:28:51.880
I really feel like I'm going to get cool here on the fourth.

06:28:51.880 --> 06:28:55.340
There's not loads that kind of ricks on the flip side needs to say.

06:28:55.340 --> 06:28:57.140
And as we can see, he's not even talking.

06:28:57.140 --> 06:29:00.140
I think at the moment, five is pretty high over tools pain.

06:29:00.140 --> 06:29:01.140
There's a lot of chilling.

06:29:01.140 --> 06:29:05.040
I don't think there's really that much pressure to over complicate the situation.

06:29:05.040 --> 06:29:06.980
So far, the CT side has looked excellent.

06:29:06.980 --> 06:29:08.820
They're not struggling in terms of map control.

06:29:08.820 --> 06:29:10.300
They're not struggling in terms of their fights.

06:29:10.300 --> 06:29:14.060
They're not feeling the pressure that I think a lot of teams usually feel against foot's

06:29:14.060 --> 06:29:15.160
T side.

06:29:15.160 --> 06:29:20.000
So probably the metric is, you know, a little vibe chick, your goods, nice, sweet, let's

06:29:20.000 --> 06:29:21.000
carry on.

06:29:21.000 --> 06:29:23.200
And the good news as well, you know, it's something that we brought up a lot throughout

06:29:23.200 --> 06:29:24.200
that first half.

06:29:24.200 --> 06:29:27.680
Bigger there and safe, never got going, that they were really struggling.

06:29:27.680 --> 06:29:32.760
But both of them are finding bits of moment of brilliance now and towards the city starting

06:29:32.760 --> 06:29:35.160
coming alive, which is exactly what we want.

06:29:35.160 --> 06:29:39.800
So back in towards this going round, Fords, I think especially if like their own mental

06:29:39.800 --> 06:29:41.640
state, like this like a must win round.

06:29:41.640 --> 06:29:46.960
I'm gonna throw out there early though. I feel like Flut's conversion rate after timeouts is pretty good

06:29:46.960 --> 06:29:49.280
Yeah, especially when the pressure is on so

06:29:50.280 --> 06:29:53.840
This one goes well might you know start tracking that stat to be honest

06:29:55.400 --> 06:29:57.400
Either way

06:29:58.160 --> 06:29:59.840
Slow build up

06:29:59.840 --> 06:30:01.840
Little flashes little mollies from either side

06:30:02.240 --> 06:30:07.160
It's gonna be a big flash in a second though for pain to get the timing on this is actually nobody here

06:30:07.160 --> 06:30:11.920
kind of at all they are making their way over but a lot slower than perhaps is

06:30:11.920 --> 06:30:17.360
expected so bit of information smoke goes deep I feel like paying have

06:30:17.360 --> 06:30:19.800
expended a lot and now they have decisions to make you know do we stick

06:30:19.800 --> 06:30:22.720
around do we keep a player here the answer is gonna be yes it's a big name

06:30:22.720 --> 06:30:26.160
player on the corner BSM takes one that's all he needs

06:30:26.160 --> 06:30:30.840
Payne realized the position that they have been graced with able to even things

06:30:30.840 --> 06:30:36.600
up and how looking to take the lead a great way a great start in order to do

06:30:36.600 --> 06:30:43.760
That's the fact of it unscathed really all that high any bit of damage on towards vsm

06:30:45.000 --> 06:30:47.000
Three behind in his short smoke

06:30:47.240 --> 06:30:48.480
Benny

06:30:48.480 --> 06:30:52.280
He's looking to set up that trickle down smoke, but he can't see the window just yes

06:30:52.280 --> 06:30:54.280
He's waiting for that smoke to fade now. He can

06:30:56.200 --> 06:31:00.040
25 seconds, they don't have a lot of time on the corner safe and AWP

06:31:00.120 --> 06:31:04.040
Before he's usual flash his biggest error to find another down goes cemetery

06:31:04.040 --> 06:31:07.560
There is a little bit of a gap on that smoke, but they can't punish it.

06:31:07.560 --> 06:31:09.800
He looks across the wall's ramp, but he'll lose his head.

06:31:09.800 --> 06:31:11.240
Demon delivers one.

06:31:11.240 --> 06:31:12.760
Jugs, one of his own is well.

06:31:12.760 --> 06:31:15.400
They might just find space towards A.

06:31:15.400 --> 06:31:16.360
And they're looking to move.

06:31:16.360 --> 06:31:19.000
Pariah looking to deny, and he can't.

06:31:19.000 --> 06:31:22.120
Somehow, from a five versus three,

06:31:22.120 --> 06:31:24.520
his body got on top and flawlessly.

06:31:24.520 --> 06:31:25.960
I can't believe they've converted that.

06:31:25.960 --> 06:31:27.320
That's huge.

06:31:27.320 --> 06:31:30.480
Yeah, I mean, they're always capable of this team, you know?

06:31:30.480 --> 06:31:32.560
A lot of belief in themselves.

06:31:32.560 --> 06:31:34.720
A lot of trust in the process.

06:31:35.920 --> 06:31:40.760
And they had a round built up, you know, you see them checking their notes and whatnot.

06:31:41.260 --> 06:31:43.460
As it's become more of the meta.

06:31:45.460 --> 06:31:46.360
For a while now.

06:31:46.360 --> 06:31:47.560
And it does pay off, you know.

06:31:47.560 --> 06:31:50.560
I don't necessarily think that that's gonna have like counter-strike stuff on.

06:31:50.560 --> 06:31:51.660
I think it's a bit of a playbook.

06:31:51.660 --> 06:31:53.060
I think they take the time out.

06:31:53.060 --> 06:31:57.060
Coolio says, yo, we're running, you know, uh, two, six or whatever.

06:31:57.060 --> 06:31:58.260
Check on your sheets.

06:31:58.460 --> 06:31:59.660
We're gonna do that here.

06:32:00.360 --> 06:32:01.260
Let's talk through it.

06:32:01.260 --> 06:32:05.500
Let's let's build it up and it works out. Yes, the start doesn't quite go as planned

06:32:05.500 --> 06:32:10.260
But the general idea to close out the round does come together nicely

06:32:14.420 --> 06:32:18.100
So if you can hear these steps moving up towards Xbox nothing you can do to deny this

06:32:19.260 --> 06:32:21.260
Cross smoke flash through

06:32:22.380 --> 06:32:28.660
Response to a smoke towards doors with an item that's control and safe slightly asleep there mr. Shones

06:32:28.660 --> 06:32:34.220
early Molly on the corner he already dropped down into a CT no real worry

06:32:34.220 --> 06:32:40.580
that's a nice nade as pain looked to respond after again three versus five

06:32:40.580 --> 06:32:45.900
converters on foot huge rounds of scalp away they'd love to get the instant clap

06:32:45.900 --> 06:32:50.780
back in pariah we'll open up proceedings as Jugs goes down

06:32:50.780 --> 06:32:56.900
big kill but they had a big kill in the start last round as well yeah two of them

06:32:56.900 --> 06:32:59.900
I wouldn't do anything with it.

06:33:02.900 --> 06:33:05.900
But with a drop back, 35 seconds on that clock.

06:33:05.900 --> 06:33:10.900
Replenishment of the B smoke is pretty savvy actually from Pain.

06:33:10.900 --> 06:33:16.900
They are looking to hit in towards B, and these are dangerous times.

06:33:16.900 --> 06:33:20.900
Shaping up like this, I've got one good flash.

06:33:20.900 --> 06:33:23.900
It's halfway decent, but not good enough at the moment.

06:33:23.900 --> 06:33:29.660
moment, gonna need a lot of heads to roll here. Demon comes in with the pre-fire, he's been

06:33:29.660 --> 06:33:35.900
having an absolutely electric map. 17 kills already, gonna need a few more if we are indeed

06:33:35.900 --> 06:33:40.180
to convert this one, but if it's another deficit that goes away with Buf, surely Payne

06:33:40.180 --> 06:33:44.140
have to crumble. Trader's there, Demon lets him do it all, he's so incredibly low!

06:33:44.140 --> 06:33:49.940
Rings it down to one, the HP and the ammo betray him, and Payne are bailed out.

06:33:49.940 --> 06:33:52.500
Yeah, he runs out of bullets, doesn't he? He just holds out.

06:33:53.140 --> 06:33:57.860
He can spray on that window position. They both sort of line up a little bit, but...

06:33:58.220 --> 06:34:01.580
Not to be it, it's a really, really nice effort from him.

06:34:01.820 --> 06:34:05.820
But in the end, all that pain care about is finding that round on the board.

06:34:06.260 --> 06:34:12.580
Steven does so well. He's such an incredible player to really make life so uncomfortable, and...

06:34:13.460 --> 06:34:15.900
I mean, pain, huge fan of relief.

06:34:15.900 --> 06:34:20.900
or a huge shout of relief, I think more aptly for this side.

06:34:20.900 --> 06:34:22.900
It's a good way of getting it out to be fair, you know,

06:34:22.900 --> 06:34:26.900
you install the tension right into the world.

06:34:26.900 --> 06:34:29.900
Tied again, nine apiece.

06:34:29.900 --> 06:34:32.900
This time, Rick's very vocal in the tight time.

06:34:32.900 --> 06:34:34.900
We can't tell you a little bit earlier where he wasn't required

06:34:34.900 --> 06:34:36.900
when the rate four were up and they're kind of chilling.

06:34:36.900 --> 06:34:38.900
Nothing needs to change, nothing's due.

06:34:38.900 --> 06:34:40.900
They need to get a level of consistency.

06:34:40.900 --> 06:34:42.900
But this is a really big round here.

06:34:42.900 --> 06:34:48.100
round here. At nine all, we like to consider this a swing round. Both sides don't have

06:34:48.100 --> 06:34:53.980
exactly fantastic long term econ. Got 1.4 for Cabeni being like the best over towards

06:34:53.980 --> 06:35:00.020
foot. When the flip's off of a pain, 1.35 for safe. You win this, it's normally a bit

06:35:00.020 --> 06:35:06.220
of a 2-4 on special. So whoever gets 10, 11th should come count actually. The only change

06:35:06.220 --> 06:35:12.140
that is if there's a big save like three players for example or a bomb pop a foot

06:35:18.700 --> 06:35:19.340
smokes down

06:35:23.420 --> 06:35:27.100
any presence it's only tense you know get your usual nades out but

06:35:27.980 --> 06:35:31.660
over-facing from the CT side hopefully a little nade however

06:35:31.660 --> 06:35:41.100
all to play for damage done to foot to kick it off so small advantages little

06:35:41.100 --> 06:35:44.780
bit of a lurk smoke they're going for another B play this time the mid to be

06:35:44.780 --> 06:35:50.200
much much heavier much more obvious but indeed gonna make it work backing up to

06:35:50.200 --> 06:35:54.660
smoke by the way towards CT kind of a nice touch what is going on everybody is

06:35:54.660 --> 06:36:02.500
so damn blind and snow comes away with three oh my god absolutely incredible

06:36:04.180 --> 06:36:08.340
i don't believe it who threw that second flash

06:36:10.340 --> 06:36:13.220
i couldn't actually tell if that was from foot but i think it might have been

06:36:14.740 --> 06:36:17.940
oh man that he's got a couple of flash assists

06:36:17.940 --> 06:36:25.460
him set like someone assisting him no it is look the one there no I mean I mean

06:36:25.460 --> 06:36:27.940
that was the only thing that might be our second one that you were looking for

06:36:27.940 --> 06:36:29.940
it's the only thing

06:36:31.940 --> 06:36:37.380
first one good the second one not good it was half and half I think some players

06:36:37.380 --> 06:36:41.580
blind they didn't necessarily blind up so as much I think he kills the non-buying

06:36:41.580 --> 06:36:46.020
players first so it just by virtue of a bit of fortune and a bit of individual

06:36:46.020 --> 06:36:50.520
that he gets all of them lined up, but that is a huge, huge round.

06:36:50.520 --> 06:36:51.520
Four kills for his name.

06:36:51.520 --> 06:36:54.020
A big fan as well, because I was about to really praise them.

06:36:54.020 --> 06:36:55.520
There's a really nice touch from Foot.

06:36:55.520 --> 06:36:59.020
They got that usual CT smoke out, you know, mid to B CT smoke.

06:36:59.020 --> 06:37:01.020
And then they kind of threw on just in front of it,

06:37:01.020 --> 06:37:04.020
so that I think if they tried to break it, which is quite common at the moment,

06:37:04.020 --> 06:37:06.520
early on in the round, you've not baited out loads of utility,

06:37:06.520 --> 06:37:08.520
there'd still be a smoke in the way.

06:37:08.520 --> 06:37:10.020
So they wouldn't be able to like shoot you in the back.

06:37:10.020 --> 06:37:13.520
I thought that was such a beautiful touch, but it doesn't matter.

06:37:13.520 --> 06:37:14.520
They lost a round.

06:37:14.520 --> 06:37:19.480
This is what we said, that 2v1 special, it's a hero AK for Kravani.

06:37:19.480 --> 06:37:24.200
A few upgraded pistols around here, they look like they want to go towards B, again.

06:37:26.920 --> 06:37:34.200
It doesn't work the first time, try and try again I guess, bluff a foot, this is going to be kind of risky, at the very least though, it's only pariah here.

06:37:36.360 --> 06:37:39.000
It's small tweaks, small variations.

06:37:39.960 --> 06:37:43.000
Third time for Charm, auto comes flying in.

06:37:43.000 --> 06:37:46.840
And he's not able to get it. Oh, wait a minute. Wait a minute. Wait a minute.

06:37:46.840 --> 06:37:49.800
He does actually find a kill. What's happened to that Molotov?

06:37:49.800 --> 06:37:53.880
That is like so deep. I think it has exploded a little bit out of the map

06:37:54.600 --> 06:37:57.600
and then spread in. Another one that might be worth catching.

06:37:57.600 --> 06:38:00.680
It's still going to be my advantage here because Biggs Zera managed to find two

06:38:01.240 --> 06:38:03.400
on the mid players that we're trying to rotate around.

06:38:03.400 --> 06:38:06.480
Of course, the bomb was spilled early.

06:38:06.480 --> 06:38:08.040
You have to slowly get it in position.

06:38:08.040 --> 06:38:09.880
There's going to be this flank coming in from VSM.

06:38:09.880 --> 06:38:16.220
and watching for him, not fully dedicated to it, however he will miss the opportunity.

06:38:16.220 --> 06:38:20.340
Another door smoke coming in, it's all going to be about window here, dangerous fight, but

06:38:20.340 --> 06:38:24.980
successful for safe, and my goodness, Biguzera creeps through to get it done, paying with

06:38:24.980 --> 06:38:30.340
some really big clutch ups, not quite as explosive as the previous round, but still pretty damn

06:38:30.340 --> 06:38:36.900
good, especially because VSM goes down super early, and Foot struggling, Tweekon B coming

06:38:36.900 --> 06:38:43.180
close not quite able to get it nervous ticks coming in from any bite in his

06:38:43.180 --> 06:38:47.220
lip to try and yeah figure this one out hopefully we can catch that Molly as

06:38:47.220 --> 06:38:51.740
well because prior got killed that he really shouldn't have found yeah go

06:38:51.740 --> 06:38:57.500
so deep he just it somehow doesn't spread on towards them yeah that area it

06:38:57.500 --> 06:39:03.580
has to have exploded out of the map you know or like a little I think it's too

06:39:03.580 --> 06:39:08.260
the right. Yeah, potentially, I think it's on the boxers. Yeah, it's the flames. I don't

06:39:08.260 --> 06:39:12.300
think he actually can unless it's like a bug. I don't think he can actually go out of the

06:39:12.300 --> 06:39:21.220
mouth. They had a sizable gap and he smokes it for good measure. He just kept one 11 to

06:39:21.220 --> 06:39:25.100
nine to have two away now. Hey, they got something quite bold here for the kind of

06:39:25.100 --> 06:39:30.420
looking to push in. But Jugs is there. The first found he holds down mouse on a case

06:39:30.420 --> 06:39:36.820
a second was tempted the safe as other ideas so fall away drop of smoke nice

06:39:36.820 --> 06:39:41.040
way to open things up but it's pause to start off this round pain try something

06:39:41.040 --> 06:39:49.100
a little gimmicky doesn't pay off they reset

06:39:49.100 --> 06:39:51.100
I

06:39:51.220 --> 06:39:53.220
Pick up

06:39:54.060 --> 06:39:56.060
They're able to back off oh

06:39:57.580 --> 06:40:00.060
And safe above the dissipating smoke

06:40:00.940 --> 06:40:02.940
Binds ahead

06:40:02.980 --> 06:40:04.980
They could be doing it

06:40:05.860 --> 06:40:11.580
But I've really been scrapping to try and stay in this and the rounds have just not been going their way

06:40:11.940 --> 06:40:14.380
They've played from behind a lot now

06:40:14.940 --> 06:40:18.300
We're not gonna be too foreign to the idea still have the danger man of demon

06:40:19.100 --> 06:40:24.260
They'll have this AWP as well on the contact waiting for a mistake, waiting for an over-swing

06:40:24.260 --> 06:40:25.260
because Error.

06:40:25.260 --> 06:40:30.820
Necessarily going for it, the Molotov will force him out and Cemetery takes him down

06:40:30.820 --> 06:40:31.820
into the 3 vs 3.

06:40:31.820 --> 06:40:34.260
There's no one around to stop that bomb going down here either.

06:40:34.260 --> 06:40:40.860
Yeah, they know about 1-2s long and they'll expect 1-3 CT, but here's that 3rd player.

06:40:40.860 --> 06:40:45.340
The safe is flashing over for them to come through.

06:40:45.340 --> 06:40:50.700
VSM's got to make a move, really. It looks like he's going to be joined with a

06:40:50.700 --> 06:40:55.740
late rotate coming through. That's a nice swing, demon. He'll fall. VSM now waits for

06:40:55.740 --> 06:40:58.700
safe to come and join him as they're going to round this corner. It's a

06:40:58.700 --> 06:41:03.780
double short stack, four-foot, and now with the util they understand that they

06:41:03.780 --> 06:41:07.100
can take a bit of an aggressive stance. They've got a bit of space to work with

06:41:07.100 --> 06:41:10.980
and Semathu was delivered from Gandalf. Jogs at one of his own, but a jumping shot

06:41:10.980 --> 06:41:14.300
from Snow has given a chance for safe. The bomb is planted and there's someone

06:41:14.300 --> 06:41:20.380
safe spot for him he's gonna get around the corner is he gonna win the race no oh my god it is

06:41:21.420 --> 06:41:28.860
unbelievably close but it's not enough for safe he just rounds that corner and they'll get double digits

06:41:28.860 --> 06:41:35.260
11 to 10 that is the finest of margins yeah I think we all need a moment after that for sure

06:41:35.260 --> 06:41:39.660
I'm sure if there will be one there in this or if it is just going to be straight into it

06:41:39.660 --> 06:41:49.900
it. So close every time, playing an entertaining counter strike. Wow, maybe his phase fall

06:41:49.900 --> 06:41:53.700
down the rankings. We might look towards this foot side as the most entertaining team.

06:41:53.700 --> 06:41:58.620
Yes, I'm definitely here for that, but got to start winning some clean rounds, fellas.

06:41:58.620 --> 06:42:03.540
Got to start here as well, as it is just the hero warp alongside a few greater pistols,

06:42:03.540 --> 06:42:08.700
but nothing too scary to deal with. Didn't work last time for Briar. Doesn't work this

06:42:08.700 --> 06:42:19.200
Juggs gets his opener once again. Hero Warp is a really bold move.

06:42:19.700 --> 06:42:24.200
It's going looking because there looks like you're trying to draw a bit of the contact.

06:42:24.200 --> 06:42:27.980
Okay, there you go. Nice opener to come through because there gets caught by

06:42:27.980 --> 06:42:35.700
Kemeni who stays around spawned. They can't recover that gun.

06:43:05.700 --> 06:43:12.700
I should go in towards B, which is kind of interesting.

06:43:12.700 --> 06:43:15.520
Uh oh, maybe slightly.

06:43:15.520 --> 06:43:20.460
This game does have the air up around it of these crazy kind of rounds.

06:43:20.460 --> 06:43:24.620
You'd say surely not with just a couple of pistols, but indeed they will be bested so

06:43:24.620 --> 06:43:30.780
the AWP to save now as it goes to 11-11.

06:43:30.780 --> 06:43:35.700
all to play for foot. Just about.

06:43:35.700 --> 06:43:37.940
Hipping NRG to the post on one of those maps.

06:43:37.940 --> 06:43:40.020
They really do like making it difficult for themselves,

06:43:40.020 --> 06:43:41.500
but looking to do it again.

06:43:45.100 --> 06:43:46.820
Looks like it'd be OK to save.

06:43:46.820 --> 06:43:49.700
Oh, I speak to Stephen.

06:43:49.700 --> 06:43:51.620
I thought he was going to continue wrapping around

06:43:51.620 --> 06:43:53.820
until it was long, but he does and he stops.

06:43:53.820 --> 06:43:59.300
He doubles back, if anything, and keeps him exposed.

06:43:59.300 --> 06:44:04.740
It's fine, he's still at like 2.3k, so he can bar back into Spain, use their third and final time out.

06:44:06.940 --> 06:44:10.220
His best friend would have been just going over towards Pitt and just hoping for the best.

06:44:13.100 --> 06:44:16.260
11-11, the full 24.

06:44:17.460 --> 06:44:18.620
I'm quiet in this one.

06:44:20.420 --> 06:44:23.300
Back out, full of safe, had a bit of money.

06:44:24.020 --> 06:44:25.620
It's fine, there's a double Galilin play,

06:44:25.620 --> 06:44:31.620
The long sand jugs, both Gileon and Rix are very vocal in the fact that, as you'd expect...

06:44:34.620 --> 06:44:35.620
What, they're gone for us?

06:44:35.620 --> 06:44:41.620
Can either of these sides go back-to-back to closing regulation, or is overtime required, and...

06:44:41.620 --> 06:44:44.620
I just have a feeling that OT might be required here.

06:44:47.620 --> 06:44:49.620
This is entirely possible.

06:44:49.620 --> 06:44:55.860
I mean it would you know be the cherry on top of this one long tech pauses and what not

06:44:55.860 --> 06:45:02.400
still two more BO3s to go of course marathon of a day but yeah absolutely looking to play

06:45:02.400 --> 06:45:11.300
the counter strike to its fullest I'm sure we're about it often happening in the early

06:45:11.300 --> 06:45:20.180
they try and go for a long peek, but not quite going on just yet.

06:45:20.180 --> 06:45:24.420
Very quiet round, minute and 30 left on that clock.

06:45:24.420 --> 06:45:25.420
Moved down.

06:45:25.420 --> 06:45:27.420
Where are we leaning?

06:45:27.420 --> 06:45:31.580
I mean, the bomb is still pretty much in T spawn, as is the majority of the team for

06:45:31.580 --> 06:45:32.580
a second there.

06:45:32.580 --> 06:45:36.220
So, yeah, Foot really opening up their options.

06:45:36.220 --> 06:45:50.480
So we're going to play up close. Under a minute though, I thought I'd been leaving these

06:45:50.480 --> 06:45:56.820
T-Side rounds quite late, so far they've not been punished for it. Going to go back to

06:45:56.820 --> 06:46:02.120
B is essentially those three players in this direction. You've got one in mid who can quickly

06:46:02.120 --> 06:46:08.480
rotate and could even be the top insurance policy on those late-working mid-players.

06:46:08.480 --> 06:46:14.560
Not too CT and it was safe, who will find the first 30 seconds. They might get the

06:46:14.560 --> 06:46:19.660
cancel on this unless this mid-flank could do something but it can't. Longship

06:46:19.660 --> 06:46:23.640
Cabenny falls, save for miss his shot, but they've got to find the brick player and

06:46:23.640 --> 06:46:30.200
they can't. Malaya won for him and stays, sees it off. He opens the round and closes it and

06:46:30.200 --> 06:46:34.900
And you can see what it means to play into snow individually as they find map and series point.

06:46:37.500 --> 06:46:42.100
So hard fought, a dominant round is really not what they wanted.

06:46:43.500 --> 06:46:51.200
Problematic for Foots and maybe they have met a bit of their match in the chaotic realms of aggressive counter strike.

06:46:51.500 --> 06:46:52.200
Look at the buy.

06:46:52.500 --> 06:47:00.100
Oh, oh no, no, like this, man, not like this, please.

06:47:00.200 --> 06:47:02.000
I think it's demon.

06:47:02.000 --> 06:47:03.400
All right, he wasn't moving.

06:47:04.900 --> 06:47:06.320
Oh, that's rough.

06:47:06.320 --> 06:47:07.160
That is rough.

06:47:07.160 --> 06:47:08.320
I mean,

06:47:08.320 --> 06:47:09.240
let's decide.

06:47:09.240 --> 06:47:10.640
Counter-Strike first.

06:47:12.000 --> 06:47:13.320
Got a feel for foot, man.

06:47:13.320 --> 06:47:14.160
Yeah.

06:47:14.160 --> 06:47:14.980
Been all series long.

06:47:14.980 --> 06:47:16.160
We've had issue after issue.

06:47:16.160 --> 06:47:17.680
Oh no, I feel sad maybe.

06:47:19.720 --> 06:47:20.760
Something's going a bit shaky.

06:47:20.760 --> 06:47:23.080
I think it might genuinely be this update.

06:47:23.080 --> 06:47:25.840
We had server changes and stuff.

06:47:25.840 --> 06:47:27.840
Yeah, there's not that done like an hour ago,

06:47:27.840 --> 06:47:29.280
an hour and a half or something like that.

06:47:29.280 --> 06:47:31.000
Yeah, market up there.

06:47:31.000 --> 06:47:31.920
It's quite good actually.

06:47:31.920 --> 06:47:32.720
Yeah, I suppose.

06:47:32.720 --> 06:47:34.080
I'm making the market a little bit easier to turn it.

06:47:34.080 --> 06:47:39.800
You know, stop everyone using skin websites, not to name any.

06:47:39.800 --> 06:47:40.600
There's so many.

06:47:40.600 --> 06:47:42.160
Whether it needs to start stop charging,

06:47:42.160 --> 06:47:44.480
it was like 18% tax on selling or something like that.

06:47:44.480 --> 06:47:46.080
It's crazy how high it is.

06:47:46.080 --> 06:47:50.720
Yeah, but I mean, the market never should have gone like that.

06:47:50.720 --> 06:47:51.360
You know what I mean?

06:47:51.360 --> 06:47:54.480
I think they, they, what was that AK-104?

06:47:54.480 --> 06:47:56.280
It was like 1.2 billion USD.

06:47:56.280 --> 06:47:57.400
It was crazy.

06:47:57.400 --> 06:48:04.400
It's also, I seem to think, back in the day, that there was a cap on the steam market of, like, 300 pounds.

06:48:04.400 --> 06:48:16.400
And that's what, like, birthed these, you know, x-ray curricula signs and stuff, because people felt they couldn't get the value of what they had on the steam itself.

06:48:16.400 --> 06:48:21.400
Something like that. I wasn't really into it a long time ago.

06:48:21.400 --> 06:48:24.400
We're back live and we're looking towards B.

06:48:24.400 --> 06:48:26.400
Well, potentially could be the final round of play here.

06:48:26.400 --> 06:48:28.400
Heck, nine and Beagle.

06:48:28.400 --> 06:48:30.400
Fourth foot.

06:48:30.400 --> 06:48:32.400
There's two players towards B. Nice timing in the molly.

06:48:32.400 --> 06:48:34.400
Might be a little late as one. I'll get out in front.

06:48:34.400 --> 06:48:36.400
And a couple of players are stuck around the doors.

06:48:36.400 --> 06:48:38.400
Briar sort of needs to go huge.

06:48:38.400 --> 06:48:41.400
By time! And they all fall apart so quickly!

06:48:41.400 --> 06:48:43.400
They try and dive their way through.

06:48:43.400 --> 06:48:46.400
It's such a brazen move to go for a B here.

06:48:46.400 --> 06:48:49.400
In a moment like this, and it falls flat.

06:48:49.400 --> 06:48:52.400
It's flawless by paying to close it.

06:48:52.400 --> 06:49:01.400
and 13 to 11 they see it off in regulation and they take a pretty big upset win over for that is huge especially on a map which

06:49:01.400 --> 06:49:02.400
not like a bonus pick.

06:49:02.400 --> 06:49:10.400
Well we questioned it didn't we? The second wave of banning was very very questionable foreplay and they could have gone towards the Mirage

06:49:10.400 --> 06:49:19.400
tried to angle that way but they actually banned it away they encouraged the Dust 2 and indeed they sprung the trap really great game

06:49:19.400 --> 06:49:23.200
a lot of fun, but ultimately it does not work out for thought.

06:49:23.200 --> 06:49:26.880
Still in good spirits and they are indeed gracious in defeat,

06:49:26.880 --> 06:49:29.600
but ultimately a really, really great match

06:49:29.600 --> 06:49:30.720
coming in from both teams.

06:49:30.720 --> 06:49:32.880
It's a fantastic kind of drag play throughout,

06:49:32.880 --> 06:49:34.520
really exciting, but it is pain.

06:49:34.520 --> 06:49:37.160
They take it over the line in the end,

06:49:37.160 --> 06:49:39.480
and I mean, Matt, I just don't rightly know

06:49:39.480 --> 06:49:40.320
what to say about this team.

06:49:40.320 --> 06:49:42.160
I think we see the best of them, to be honest.

06:49:42.160 --> 06:49:44.080
Yeah, we have some great individual moments.

06:49:44.080 --> 06:49:46.560
We have some bailouts, we have some clutches,

06:49:46.560 --> 06:49:48.400
and indeed discipline at times.

06:49:48.400 --> 06:49:56.400
You know, able to give respect, maybe on like map one, there was a bit of what are you doing, pushing this smoke back kind of thing, but they really, really tightened up.

06:49:56.400 --> 06:50:00.400
It's really going to give us the great finish for those.

06:50:00.400 --> 06:50:06.400
Well deserved. They make it to playoffs. I'm a question of whether they can make it to the 70s in fact.

06:50:06.400 --> 06:50:15.400
Yeah, absolutely. Of course, for those who joined us for our little podcast earlier, they've got Bet Room, with beat vitality, and of course another upset in that sense.

06:50:15.400 --> 06:50:19.400
the game. I mean, I'm not

06:50:19.400 --> 06:50:21.400
sure if I'm going to get that

06:50:21.400 --> 06:50:23.400
sense, but that room and paid

06:50:23.400 --> 06:50:25.400
now playing off for spot in the

06:50:25.400 --> 06:50:27.400
shammies, which absolutely

06:50:27.400 --> 06:50:28.400
insane to see foot. I'll drop

06:50:28.400 --> 06:50:29.400
into all that love and they'll

06:50:29.400 --> 06:50:31.400
be taken off against Bay. That

06:50:31.400 --> 06:50:33.400
is actually a sick game, to be

06:50:33.400 --> 06:50:34.400
honest. That is a really, really

06:50:34.400 --> 06:50:35.400
cool on those two sides know

06:50:35.400 --> 06:50:36.400
each other from, you know, I

06:50:36.400 --> 06:50:38.400
guess essentially foot's

06:50:38.400 --> 06:50:40.400
previous tier two days under

06:50:40.400 --> 06:50:41.400
Navi Junior. So that could be

06:50:41.400 --> 06:50:42.400
really, really interesting. We

06:50:42.400 --> 06:50:44.400
have to see how that one

06:50:44.400 --> 06:50:48.340
that's what we got. So really,

06:50:48.340 --> 06:50:50.340
really closely paid. Get that

06:50:50.340 --> 06:50:51.440
win and we really got to see

06:50:51.440 --> 06:50:52.440
some of the best of them as you

06:50:52.440 --> 06:50:54.440
put it. Yeah, for sure.

06:50:54.440 --> 06:50:56.440
Fantastic game and very, very

06:50:56.440 --> 06:50:58.440
happy with what we've seen to be

06:50:58.440 --> 06:51:00.440
honest with you. And a long run

06:51:00.440 --> 06:51:02.440
along run. Certainly now a little

06:51:02.440 --> 06:51:04.440
bit of a dump from us, I suppose

06:51:04.440 --> 06:51:05.440
in terms of the adrenaline. But

06:51:05.440 --> 06:51:07.440
yeah, I think it's going to be a

06:51:07.440 --> 06:51:09.440
really great look at this stage.

06:51:09.440 --> 06:51:10.440
I do believe we've got a little

06:51:10.440 --> 06:51:12.440
bit of an interview ready in

06:51:12.440 --> 06:51:20.240
in just a moment here, but yeah, a really, really explosive kind of showing, and yeah, it's looking good.

06:51:20.240 --> 06:51:25.240
Yeah, it's a little slow for him to do, yeah, it was just a way to get confirmation in terms of who we had.

06:51:25.240 --> 06:51:31.040
Thank you very much for joining us there. Crazy game, crazy game, crazy finish, so thank you for that.

06:51:31.040 --> 06:51:36.440
Congrats on the win, of course. Just tell me how you are feeling, because I'm sure that one was a roller coaster for you guys.

06:51:36.440 --> 06:51:44.440
Hello, hello guys. I'm feeling so happy. I'm very proud of the team that we make to the

06:51:44.440 --> 06:51:53.240
playoffs going to the upper. And yeah, I think the work that we are putting in the server

06:51:53.240 --> 06:52:00.200
and watching a lot of demos and that stuff are getting payoff and I'm so happy that we

06:52:00.200 --> 06:52:01.200
make it.

06:52:01.200 --> 06:52:03.200
Awesome. Talk to me about this

06:52:03.200 --> 06:52:05.200
foot side as well. Obviously like we

06:52:05.200 --> 06:52:07.200
would sort of assume that you guys

06:52:07.200 --> 06:52:09.200
and foot, you're very very

06:52:09.200 --> 06:52:11.200
very puggy, right? You like to fight,

06:52:11.200 --> 06:52:13.200
you like to back yourselves, you love taking

06:52:13.200 --> 06:52:15.200
these aim duels and you know that's what

06:52:15.200 --> 06:52:17.200
makes foot and yourselves playing quite exciting.

06:52:17.200 --> 06:52:19.200
So how do you prep for a team that are very similar?

06:52:21.200 --> 06:52:23.200
Of course the preparation

06:52:23.200 --> 06:52:25.200
was good.

06:52:25.200 --> 06:52:27.200
Foot are a really

06:52:27.200 --> 06:52:29.200
strong team and we know that

06:52:29.200 --> 06:52:37.040
They win a lot of duels and it's hard to play against them because they have a lot of strong players

06:52:37.040 --> 06:52:44.080
and of course it's hard because they just swing and kill you and you have to be in a good day

06:52:44.080 --> 06:52:51.840
to kill them and yeah of course it's a good team and I'm happy that we win against them.

06:52:53.360 --> 06:52:58.480
Yeah I mean you guys get loud, they get loud, that obviously really picks up the excitement but

06:52:58.480 --> 06:53:02.880
I kind of want to delve into that, like, is it important for you guys to really just have

06:53:02.880 --> 06:53:07.520
this huge energy boost and, you know, all this shouting and all the energy that you're

06:53:07.520 --> 06:53:11.120
able to bring? Or is it just a little bit more because of this particular matchup,

06:53:11.120 --> 06:53:14.880
you know, they give it, so you give it? Talk me through, like, some of the logic behind

06:53:14.880 --> 06:53:17.920
the the vocality that you have, you know, after you win a big round.

06:53:17.920 --> 06:53:32.400
Every match we tried to bring this very big energy, but it was a match that had a lot

06:53:32.400 --> 06:53:42.560
of big rounds and cheat moments, but I'm very happy that the runs came to us and very excited

06:53:42.560 --> 06:53:48.480
to play the next matches with this team. I love my team and this roaster and yeah that's it.

06:53:49.360 --> 06:53:53.600
Awesome. Final question from us as well. You're going to be meeting Betboom in the upper final.

06:53:53.600 --> 06:53:58.320
I don't know if you guys even knew about this but Betboom upset Vitality in the upper semi-final.

06:53:58.320 --> 06:54:02.160
That game of course is going on at the same time as you guys. You've got Betboom as your chance to

06:54:02.160 --> 06:54:05.280
make it in towards the semi-finals. How are you feeling that it is Betboom when you get to kind

06:54:05.280 --> 06:54:07.280
of avoid vitality.

06:54:07.280 --> 06:54:17.360
Cool, it's different from, oh my god, very, very upset at match, but yeah, we will just

06:54:17.360 --> 06:54:24.960
play our own game, we will prepare as, we will prepare with a lot of motivation and

06:54:24.960 --> 06:54:31.560
with a lot of dedication and of course they are playing really good CS and we will try

06:54:31.560 --> 06:54:32.560
our best.

06:54:32.560 --> 06:54:42.560
Awesome. Well, brother, thank you very much. Congratulations on the win and go towards playoffs as well. It's always sick to see you guys do well. So congratulations, man. And best of luck against BatBoo.

06:54:42.560 --> 06:54:46.560
Thank you guys. Thank you so much.

06:54:46.560 --> 06:54:55.560
Brilliant. It's always good to check in with stuff. What a guy, man. What a guy. And you can see as well, like, you're playing against BatBoo, my boy. Not by a title. He's like, oh, all right. Result.

06:54:55.560 --> 06:55:02.360
I feel like that's kind of a game that you feel they've been a pretty decent spot for this is a side that like getting loud and

06:55:02.360 --> 06:55:06.560
Betboom we've got to see the flip side. They don't like the noise in a sense

06:55:06.560 --> 06:55:07.560
They kind of can

06:55:07.560 --> 06:55:11.840
Regress a little bit obviously when things are going well they go really well when things aren't they can struggle

06:55:11.840 --> 06:55:15.320
We've seen the highs and the lows of this side. So it'd be very very interesting

06:55:15.320 --> 06:55:20.280
Is there something about that from here in Atlanta or was that a one-off and pay off an opportunity to go all the way to the

06:55:20.280 --> 06:55:24.120
the game. We're going to be

06:55:24.220 --> 06:55:25.440
going to be playing the

06:55:25.540 --> 06:55:26.040
semi which will be sick. Yeah,

06:55:26.140 --> 06:55:28.140
no, it is a good question. I

06:55:28.240 --> 06:55:30.140
think we are indeed going to

06:55:30.240 --> 06:55:32.140
keep a close eye on that one

06:55:32.240 --> 06:55:34.080
tomorrow evening. That game

06:55:34.180 --> 06:55:36.080
will be taking place the whole

06:55:36.180 --> 06:55:37.280
world may well be watching. And

06:55:37.380 --> 06:55:38.280
of course we got the vitality

06:55:38.380 --> 06:55:40.280
side that will also have a lot

06:55:40.380 --> 06:55:42.280
of my experience on. But look,

06:55:42.380 --> 06:55:43.280
we've played two best of three

06:55:43.380 --> 06:55:44.140
is it's been quite extended

06:55:44.240 --> 06:55:47.240
day is still too much to come.

06:55:47.340 --> 06:55:48.340
So that's absolutely crazy and

06:55:48.440 --> 06:55:49.340
you know, kind of wild that we

06:55:49.340 --> 06:55:58.040
I'm sure, but that is going to be it from myself, Scriv, and now we are indeed handing over the reins to Mike and Exner.

06:55:58.040 --> 06:56:00.940
Really looking forward to kind of catching those games and keeping track.

06:56:00.940 --> 06:56:06.240
And indeed, we can see Passion UA getting set up and ready to go here.

06:56:06.240 --> 06:56:10.940
And hopefully, you know, a little bit of any expectations behind them, you might say,

06:56:10.940 --> 06:56:15.240
as they do have the spirit of NA with them as NA kind of struggling a little bit,

06:56:15.240 --> 06:56:18.540
sitting us on the other side of things, looking good as well, the little team that could.

06:56:18.540 --> 06:56:22.540
it's unfortunately a bit of a

06:56:22.540 --> 06:56:23.540
knockout game to get things

06:56:23.540 --> 06:56:24.540
kicked off, but all the same

06:56:24.540 --> 06:56:26.540
we'll be watching from the

06:56:26.540 --> 06:56:28.540
sidelines and indeed a lot of

06:56:28.540 --> 06:56:30.540
good counter strike on the

06:56:30.540 --> 06:56:33.540
cards yet to come. Very, very

06:56:33.540 --> 06:56:34.540
exciting stuff as there's still

06:56:34.540 --> 06:56:36.540
a couple best of three. So make

06:56:36.540 --> 06:56:37.540
sure you're sticking around,

06:56:37.540 --> 06:56:38.540
guys. Thank you very much for

06:56:38.540 --> 06:56:40.540
watching so far, and we'll see

06:56:40.540 --> 06:56:42.540
you again very soon.

06:56:48.540 --> 06:56:50.540
I

06:59:48.540 --> 07:00:18.300
Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with Intel.

07:00:18.300 --> 07:00:28.300
Acer Fredditor DHL

07:00:28.300 --> 07:00:32.300
checks. And zone.

07:00:48.900 --> 07:00:52.380
Diving back into the action here on the Intel Extreme Masters

07:00:52.420 --> 07:00:55.860
Atlanta in the B Stream. I'm Darth Mike. This is X number

07:00:55.860 --> 07:01:00.480
We're taking over the late shift here on the B stream and it is indeed starting quite late.

07:01:00.480 --> 07:01:05.320
Some farm bosses and games already coming through here and Cole, if I know one thing,

07:01:05.320 --> 07:01:08.280
it's that we're probably going to get a few more of those coming out of the pipeline.

07:01:08.280 --> 07:01:12.160
Yeah, just keep them coming here on the B stream as we've seen so far.

07:01:12.160 --> 07:01:16.080
It's been a really fun first day and we're looking to see some of the stories continue

07:01:16.080 --> 07:01:17.080
in day two.

07:01:17.080 --> 07:01:20.920
Now, for the teams that we have remaining here, it's going to be scary territory.

07:01:20.920 --> 07:01:23.360
It's elimination matchups for the rest of the day.

07:01:23.360 --> 07:01:28.440
So a lot of pressure put onto some of these rosters come in with some expectations, right?

07:01:28.440 --> 07:01:34.200
And a lot of teams that NA would love to see in the crowd are potentially going to be eliminated.

07:01:34.200 --> 07:01:36.720
Yeah, it has not been a good tournament so far.

07:01:36.720 --> 07:01:40.520
We've had some serious representation here in Atlanta for the North American teams and

07:01:40.520 --> 07:01:43.480
they have not had hot starts to say the least.

07:01:43.480 --> 07:01:46.840
We'll see if any of them can pull up from the nosedive.

07:01:46.840 --> 07:01:50.720
As we would love to have a little bit of a hometown hero presence there for the fans

07:01:50.720 --> 07:01:51.720
in Atlanta.

07:01:51.720 --> 07:01:52.720
Everybody would love to see that.

07:01:52.720 --> 07:01:54.400
But somebody's gotta earn it.

07:01:54.400 --> 07:01:55.920
That's the reality of Counter-Strike.

07:01:55.920 --> 07:01:58.420
Storylines, hometown crowds.

07:01:58.420 --> 07:02:02.420
Those things only matter if you actually earn it in the server.

07:02:02.420 --> 07:02:09.020
And so, for Prashin UA, who are nominally still have some faint spirit of being in a North American team,

07:02:09.020 --> 07:02:14.620
if they wanna earn it, they gotta do it up against the Sinners team that gave us some delightful surprises yesterday.

07:02:14.620 --> 07:02:20.820
But before we get into Sinners, let's focus on passion and to focus on them, we'll hear from their captain, we'll hear from JT.

07:02:22.720 --> 07:02:27.720
JT, back in the server again here in Atlanta. Buddy, you've been here before, hadn't you?

07:02:27.720 --> 07:02:29.720
Yes, I think two years ago.

07:02:29.720 --> 07:02:31.720
What do you think? How do you find Atlanta?

07:02:31.720 --> 07:02:35.720
It's nice. I mean, everywhere in America, it's fun to be around.

07:02:35.720 --> 07:02:40.720
Entertaining, to say the least, right? Hey, speaking of entertainment value, let's talk about the Passion UA project.

07:02:40.720 --> 07:02:42.720
Tell me about your gameplay yesterday.

07:02:42.720 --> 07:02:48.720
I think we started off really well on the first map. We had a really good CT side, a good game plan, I think.

07:02:48.720 --> 07:02:55.720
We should have closed off the first map. We just messed up some clutch situations and gave out some easy rounds I think.

07:02:55.720 --> 07:03:00.720
But then I guess the second map didn't go too good. But I think that Novi's obviously a really good team.

07:03:00.720 --> 07:03:02.720
So I think it's a promising science of the next match.

07:03:02.720 --> 07:03:07.720
Yeah, I mean, you guys can take away from that what you're bringing to the server today, which I'd imagine is a few things.

07:03:07.720 --> 07:03:12.720
Tell me about where the state of the lineup is right now. What is the status when it comes to passion UA?

07:03:12.720 --> 07:03:19.480
Um, I mean right now we're just playing a game by game. I think we're not sure like what the future is. So yeah, just that

07:03:19.920 --> 07:03:23.560
Okay, well game by game put you in the server today. Do you have the vetoes?

07:03:23.560 --> 07:03:25.560
Do you know how you're playing already in anything?

07:03:26.160 --> 07:03:28.860
Yeah, we did the vetoes. It's uh, what's the maps?

07:03:30.080 --> 07:03:36.440
That's the mirage of applause. We just did it a few months ago. So I mean fresh. We got there. So dust to where you expect the most resistance

07:03:37.360 --> 07:03:39.360
I mean, hopefully none of the maps

07:03:39.360 --> 07:03:43.360
If they're going to put in some work on you, which one's it going to be?

07:03:43.360 --> 07:03:50.360
I think we've been not showing the best face on Mirage, so I think we have to just improve that in the real scene.

07:03:50.360 --> 07:03:52.360
Anything else to say, JT?

07:03:52.360 --> 07:03:53.360
No, thank you.

07:03:53.360 --> 07:03:54.360
Thank you.

07:03:56.360 --> 07:04:06.360
That might be a little bit of foreshadowing there, because yesterday it was Mirage that the centers managed to get over on the game of Legion, so if passion is struggling there, it could be tough sledding.

07:04:06.360 --> 07:04:11.860
This is going to be a challenging one, I think, for Passion. Obviously, coming in with a huge number of question marks,

07:04:11.860 --> 07:04:16.860
we'll be diving into the server just now, but if you haven't been paying attention to Passion, they were playing with Senzu.

07:04:16.860 --> 07:04:22.860
Suddenly, they're not playing with Senzu. Senzu is over on BC Game. Apparently, they found out the day that they were starting their

07:04:22.860 --> 07:04:30.860
Fragadalphe 20 campaign. So, it was all a little up in the air. SDY comes in, according to an interview over on Dust2.us.

07:04:30.860 --> 07:04:35.860
They got all of three days of practice with SDY. They had to go back to Europe. They had to come back through chaos.

07:04:35.860 --> 07:04:42.460
chaos, pandemonium, all in all, and now let's see if they can turn that chaos into something

07:04:42.460 --> 07:04:47.500
here on Dust2, or if the sinners might just get a pass to survive another day.

07:04:47.500 --> 07:04:52.620
Yeah, I feel like JT especially needs a lot of time to get things slotted in here and

07:04:52.620 --> 07:04:57.140
get his pieces running because, you know, he does have a great system, but I wouldn't

07:04:57.140 --> 07:05:01.020
say it's exactly plug and play, especially when you're talking about somebody hopping

07:05:01.020 --> 07:05:06.340
in for Sintzou in particular, right, the style definitely going to need to change a little

07:05:06.340 --> 07:05:12.180
bit in terms of those sort of roles getting adjusted here.

07:05:12.180 --> 07:05:17.020
Trying to get set up for try to get a fight towards B, he gets stinked down, so the P250

07:05:17.020 --> 07:05:20.220
now is successful as they wanted here, but they're going to reroute this one towards

07:05:20.220 --> 07:05:21.220
Longer.

07:05:21.220 --> 07:05:25.780
This is a good decision here from Passenger A to avoid too much conflict early, especially

07:05:25.780 --> 07:05:28.180
with JT, crack at things open.

07:05:28.180 --> 07:05:30.500
No resistance to follow up here for the rest of the sitters.

07:05:30.500 --> 07:05:33.620
That's that other P250 coming into play.

07:05:33.620 --> 07:05:34.620
They got two of them.

07:05:34.620 --> 07:05:38.340
Puttin' them to great effect, but JT will get no more chances to pull the trigger.

07:05:38.340 --> 07:05:39.340
Nice shot coming through for Kisarak.

07:05:39.340 --> 07:05:42.300
Now it's just a bloodbath here, a brawl.

07:05:42.300 --> 07:05:43.820
Everybody's ready for the fight.

07:05:43.820 --> 07:05:48.940
There is a flank coming late, but SDY might need to get a move on, his teammates are droppin'.

07:05:48.940 --> 07:05:51.140
So now I think they bought him the time that he needs.

07:05:51.140 --> 07:05:55.980
SDY with the flank, with the assassination on the Kisarak, leaves it all to Moto, the

07:05:55.980 --> 07:06:00.620
drop down to try and find a new angle, but his position revealed is not long for this world.

07:06:00.620 --> 07:06:04.780
It's mixed to hunt him down and bring victory for passion.

07:06:05.340 --> 07:06:08.380
Taking a call to the door right there, closing it out through elimination.

07:06:09.500 --> 07:06:13.260
Going to swing for the fences in towards CT, close it out, and again, just a

07:06:14.140 --> 07:06:19.020
nicely drawn-up play there coming through there with the option to move out of that B play if they wanted to.

07:06:19.420 --> 07:06:23.100
You let Try get a little something going, but you also have long control held together from

07:06:23.100 --> 07:06:29.620
fashion UA and gives them a chance to switch things up a little bit a good

07:06:29.620 --> 07:06:34.920
bit of patience coming through there from passion UA but now they got to deal

07:06:34.920 --> 07:06:39.420
with the force by sinners right back on to it you get a scout for moto and the

07:06:39.420 --> 07:06:44.460
rest on two pistols sinners definitely showing some great face yesterday and

07:06:44.460 --> 07:06:48.860
that matchup versus gamer legion I feel like it was those late rounds that call

07:06:48.860 --> 07:06:52.860
some a little bit more versus passion UA you're gonna want to clean that up and

07:06:52.860 --> 07:06:58.060
You can kind of talk things over in between that this team could look a lot more lethal

07:06:58.060 --> 07:07:00.900
But that is a deadly shot right there from Boto

07:07:01.500 --> 07:07:07.640
Taking JT out of the server. It's an interesting point you do about the the late-round communication the mid-round communication

07:07:07.640 --> 07:07:13.520
Because one thing that they've already keep praise on SDY and something you're gonna be hoping he proves is that communication

07:07:13.860 --> 07:07:15.820
Yes, you had Senzu for a little while

07:07:15.820 --> 07:07:20.600
But as we know Senzu's playing in English is a little bit of a work in progress

07:07:20.600 --> 07:07:24.300
They were still definitely working on getting him adapted, getting him up to speed.

07:07:24.300 --> 07:07:34.400
It's something they touched on that despite the firepower that he brought, he did create some issues all of his own in terms of making it work, making the comms work, making sure they were all on the same page.

07:07:35.500 --> 07:07:42.000
And that's something that SDY, many times IGL himself, will not really be expected to struggle with.

07:07:42.000 --> 07:07:47.000
The B site gets cleaned up, nice entries in, a little bit of damage back the other way, but now SDY,

07:07:47.000 --> 07:07:51.560
get himself some kills through that window means that this one is all about

07:07:51.560 --> 07:07:57.600
done. Good work from the new addition and clean work from passion as they

07:07:57.600 --> 07:08:03.400
secure another round. It's a composed mid-to-B attack right there again you

07:08:03.400 --> 07:08:06.720
lose that opening pick here you're a little bit concerned very similar to

07:08:06.720 --> 07:08:11.200
what they face in the pistol but hold off the the patience they let their B

07:08:11.200 --> 07:08:15.720
alert come through there and secure up some space as well and right the way

07:08:15.720 --> 07:08:22.440
through the adversity of that b-hold. It's all stuff from passing away so far and

07:08:22.440 --> 07:08:27.240
nothing saved for the CT side is gonna leave them a lot to be tired here and

07:08:27.240 --> 07:08:31.680
around like this. That's a nice kickoff for try on the rifle handling the Digo

07:08:31.680 --> 07:08:38.840
with ease. One of the big questions right now for this team is who's

07:08:38.840 --> 07:08:43.160
going to step up to fill that firepower void. Flashbang going to attempt to cause

07:08:43.160 --> 07:08:48.440
some problems, but Blinder, not Kvem, lands his shots, and JT comes in to support his

07:08:48.440 --> 07:08:50.840
teammate as well, so the danger is pretty much out of this round.

07:08:50.840 --> 07:08:55.000
Shock with the Digo, the last element that could cause some problems, shot to the kneecaps,

07:08:55.640 --> 07:09:01.240
but both players identified, both players eliminated, and Kvem nicely highlights himself

07:09:01.240 --> 07:09:06.520
here because he, I would say, is the primary candidate to shoulder that firepower void that

07:09:06.520 --> 07:09:11.400
sends him his left. Yeah, no question. It's got to be a little bit more setup around what he could

07:09:11.400 --> 07:09:16.960
can bring to the table and you're gonna want to focus up on on setting him up on

07:09:16.960 --> 07:09:20.420
these t-sides as much possible. We need that confidence. Same case for Tri, I feel

07:09:20.420 --> 07:09:25.380
like those two are gonna be shildering the burden of that firepower drop off

07:09:25.380 --> 07:09:28.580
that you're gonna be feeling. If you can get that duo heated up, especially on

07:09:28.580 --> 07:09:32.300
map like Dust2 here, for the Sonofast, you're gonna get that off out and running.

07:09:32.300 --> 07:09:35.760
That's gonna be deadly here, but a fast long take. Everyone blinded up for so long.

07:09:35.760 --> 07:09:40.140
JT made him to get all the way around the corner here, but he doesn't get to fire

07:09:40.140 --> 07:09:45.140
I don't even think other than damage here, the AWP trying to follow it up as well, MOTO

07:09:45.140 --> 07:09:47.140
to the knockdown coven.

07:09:48.140 --> 07:09:51.140
Rough start to deal with them in the car position as well.

07:09:52.140 --> 07:09:56.140
Yeah, they want nothing to do with this, this is going to leave some utility here to keep them interested and try and go for the road day.

07:09:57.140 --> 07:10:01.140
They've had this presence from Try in the tunnels and I mean look at this, Synergy giving it to them.

07:10:02.140 --> 07:10:07.140
If Try starts to work his way out, he's going to have to deal with players through the door, but they're so very distant.

07:10:07.140 --> 07:10:09.640
and smoked her in towards mid.

07:10:09.640 --> 07:10:12.140
If anything, I think that might tip the centers off to this one,

07:10:12.140 --> 07:10:14.040
but they're not starting to rotate the numbers just yet.

07:10:14.040 --> 07:10:17.240
They're still wary that they could be working their way up the catwalk.

07:10:17.240 --> 07:10:20.740
Denial of the vision from middle means that they have no confirmation.

07:10:21.540 --> 07:10:24.140
Very fine move here, but players are already out.

07:10:24.140 --> 07:10:25.940
Past it, needed that kill for try.

07:10:26.440 --> 07:10:28.940
Needed that kill. Now there's no safe haven for his teammates.

07:10:28.940 --> 07:10:31.440
SDY, one man against the world. How?

07:10:31.440 --> 07:10:34.740
Oh my God. How is that two? Excuse me?

07:10:34.740 --> 07:10:36.740
It's not going to matter!

07:10:36.740 --> 07:10:38.740
Well come on now, roll it back to yours!

07:10:40.740 --> 07:10:48.740
That's insane right there, he just tapped out two quick headshots, gives him a little bit of damage at the very least given the situation, but

07:10:48.740 --> 07:10:54.740
big window of opportunity there in towards that B site is going to be shut out, and sinners are able to react in time.

07:10:54.740 --> 07:11:02.740
There's a very small window of opportunity where that one could have gone right here, but shock times up that smoke perfectly and is able to isolate the target.

07:11:02.740 --> 07:11:05.740
That's a huge sigh of relief for sinners.

07:11:05.740 --> 07:11:10.740
What are we even talking about? Who's going to be the firepower? Obviously it's going to be STY.

07:11:10.740 --> 07:11:14.740
Multiple-time IGL at this point.

07:11:17.740 --> 07:11:19.740
Elder in his career.

07:11:20.740 --> 07:11:22.740
Ready to make it happen.

07:11:22.740 --> 07:11:28.980
He's kind of going to have to at this point, right?

07:11:28.980 --> 07:11:33.660
He's going to be slotting in for a lot of senses positions.

07:11:33.660 --> 07:11:35.660
And that means you got a frag.

07:11:35.660 --> 07:11:37.980
Hey look, he's been hit in the deathmatch.

07:11:37.980 --> 07:11:39.980
He's got a challenger, Yonchapin.

07:11:39.980 --> 07:11:40.980
Oh.

07:11:40.980 --> 07:11:41.980
With Monty.

07:11:41.980 --> 07:11:42.980
Back in 2023.

07:11:42.980 --> 07:11:43.980
I'm just saying.

07:11:43.980 --> 07:11:44.980
Okay, so got it.

07:11:44.980 --> 07:11:54.980
That was a nice 2-Z MVP on the Monty Squad for one of those 2-2 wins.

07:11:54.980 --> 07:11:58.740
Adam's does a monsters tournament, took that one over the, at the time, eternal fire.

07:11:58.740 --> 07:12:04.260
Now Aurora roster was a heater during the Monty era.

07:12:04.260 --> 07:12:07.260
That smoke is not where it's supposed to be.

07:12:07.260 --> 07:12:10.260
Is that a CT smoke?

07:12:10.260 --> 07:12:12.180
Maybe it was from the A side.

07:12:12.180 --> 07:12:14.240
I think that might have been kisser actually tossed it in

07:12:15.200 --> 07:12:20.860
Sometimes I like to throw it in mid doors, but a little wide on that one just a touch

07:12:22.280 --> 07:12:26.420
It was him okay, I still can be a reason another making be bomb site

07:12:26.940 --> 07:12:32.060
Shocking be stick of him playing outside of the site instead of in I feel like it's a risky move here

07:12:32.060 --> 07:12:36.460
Given that once you lose control of that be sight here becomes a lot more difficult to retake it

07:12:36.460 --> 07:12:42.140
And they have lost control for sure be stick looking to cut off the cross does manage to thread in a single kill

07:12:42.180 --> 07:12:46.180
but the rotate's being cut off by tri-rate, that was the biggest problem.

07:12:48.180 --> 07:12:49.180
He's letting them pass though.

07:12:50.180 --> 07:12:52.180
And the main side B-stick has caught him so many problems.

07:12:52.180 --> 07:12:53.180
Oh my goodness, B-stick.

07:12:53.180 --> 07:12:54.180
And now you're totally out of position.

07:12:54.180 --> 07:12:56.180
Try can't do anything about this defuse.

07:12:56.180 --> 07:12:57.180
What did they realize?

07:12:57.180 --> 07:12:58.180
Yeah, they're just gonna be on it.

07:12:58.180 --> 07:13:00.180
He knows there's nothing he could do to help.

07:13:01.180 --> 07:13:03.180
His job was to try and limit these rotations.

07:13:03.180 --> 07:13:04.180
Instead he lets them pass.

07:13:06.180 --> 07:13:08.180
And they punish his teammates for it.

07:13:09.180 --> 07:13:10.180
So big missed opportunity.

07:13:10.180 --> 07:13:14.620
I'm not sure whether that was the game plan, whether it was supposed to be more focused on the Tunnel's control,

07:13:14.620 --> 07:13:16.620
but I think there might be some frustration

07:13:17.540 --> 07:13:21.860
that so much of the presence was allowed to come to bear on the B Flayers.

07:13:25.740 --> 07:13:27.980
How about being said, that the B-Stick did most of it himself?

07:13:28.580 --> 07:13:32.820
Yeah, just a small oversip as well from Kvim, hands it over, and the B-Stick makes him

07:13:32.940 --> 07:13:35.860
Hey, with the 3K in the end, had to set up from that flashbang

07:13:35.860 --> 07:13:40.060
as well here. That's why I'm getting out towards the line off the flashbang just

07:13:40.060 --> 07:13:45.260
Tech 9 not gonna be able to do much at that range. And Bees is gonna find

07:13:45.260 --> 07:13:51.340
himself a free beat. Trying to set up some dyum for some opening tools here but

07:13:51.340 --> 07:13:59.380
one of those techs dropped 4v5 early. So they're showing up on the CT side.

07:13:59.380 --> 07:14:03.380
It's somewhat vulnerable here but it's gonna be the deagle of Kvim to lead the

07:14:03.380 --> 07:14:08.380
charge and those criss-cross smokes may be going to be drawn in as well.

07:14:08.380 --> 07:14:13.380
Just the one for the moment. Looking for a shot of that AWP open motto comes.

07:14:13.380 --> 07:14:18.380
Look at any dozen deed, but just as Tri starts to shift, it's a motto who comes out on top.

07:14:18.380 --> 07:14:23.380
That AWP can be retrieved at least, and they're hearing these footsteps because the close player

07:14:23.380 --> 07:14:28.380
and B-sticks, they got all the information, B-sticks going to retake the space, confirm that they've backed off of it.

07:14:28.380 --> 07:14:31.380
It's got a very good idea of which way this is coming. Didn't hear any jump-ups.

07:14:31.380 --> 07:14:35.300
But he's expecting tunnels all the way three players gonna be reinforcing that B site

07:14:35.300 --> 07:14:37.180
It's not gonna be playing outside the door this time

07:14:37.180 --> 07:14:41.520
They've got all the control in the world and kiss rex even now come through long so they have

07:14:42.020 --> 07:14:44.380
Every piece of information they could possibly want

07:14:45.220 --> 07:14:49.820
And even gonna cheat a rotate over extra thing to just come down to a hold though

07:14:49.820 --> 07:14:55.940
We'll see if they can find any progress. They are stolen up completely see over right there set up brick event on the off

07:14:55.940 --> 07:15:01.980
but that will be dealt with swiftly and soon as you said fully set up for

07:15:01.980 --> 07:15:05.380
success in that round

07:15:10.700 --> 07:15:17.340
we are all knotted up early here on Dust2 and again a reminder if you're just

07:15:17.340 --> 07:15:22.220
joining us this is passions map pick and they've already indicated in the

07:15:22.220 --> 07:15:26.860
interviewed there might be some troubles over on the Mirage where we saw

07:15:26.860 --> 07:15:31.220
centers have a success against game of the legion so important for passion I

07:15:31.220 --> 07:15:34.700
think that they rack up some rounds here early on does to to build that

07:15:34.700 --> 07:15:41.540
confidence yeah I think for me it's it's my my favorite map always for for JT you

07:15:41.540 --> 07:15:44.980
know it's been overpassed I think that's where he does some of the best work on

07:15:44.980 --> 07:15:50.180
the calling and the T sides in particular but I don't think that's as much

07:15:50.180 --> 07:15:55.740
of an option if you have SDY having a rifle about towards that A side so they're going

07:15:55.740 --> 07:16:00.860
with Dust2 putting a little bit more of that win condition on try here.

07:16:00.860 --> 07:16:04.260
We'll get to the overpass if we do get to the decider.

07:16:04.260 --> 07:16:07.780
We're interested to see how that shapes up there.

07:16:07.780 --> 07:16:12.500
That'll be the first time they bring it into the mix with some Diyung so we get to see

07:16:12.500 --> 07:16:15.780
a thing shake up.

07:16:15.780 --> 07:16:19.020
JT likes to help out that A side as well so it'd be interesting to see if he just stays

07:16:19.020 --> 07:16:21.900
on A, or if it will actually be somebody

07:16:21.900 --> 07:16:22.980
unplaying in that department.

07:16:22.980 --> 07:16:25.580
A nice A cheetah lifts things off.

07:16:25.580 --> 07:16:28.420
Early damage.

07:16:28.420 --> 07:16:30.380
Look at the smoke bombs.

07:16:30.380 --> 07:16:31.860
Oh, now Trice may be expecting it

07:16:31.860 --> 07:16:32.860
to come back the other way.

07:16:32.860 --> 07:16:34.420
Going to play the fade.

07:16:34.420 --> 07:16:35.780
See if we can catch the kill here,

07:16:35.780 --> 07:16:37.460
see if a player's boosting something.

07:16:37.460 --> 07:16:40.260
Anything to give them a little bit of an in-road.

07:16:40.260 --> 07:16:41.540
Here comes the hot character.

07:16:41.540 --> 07:16:42.380
Cat.

07:16:42.380 --> 07:16:43.420
There's three players set up.

07:16:43.420 --> 07:16:44.660
Yeah, two ready to take the fight.

07:16:44.660 --> 07:16:45.580
There's the flash ranked four.

07:16:45.580 --> 07:16:46.500
Beautifully done.

07:16:46.500 --> 07:16:47.780
Block doesn't quite land.

07:16:47.780 --> 07:16:54.500
player swinging and the AWP goes chasing, Modo down, now big trouble on Bikissarik at least.

07:16:54.500 --> 07:16:58.900
Can hold the invaders at bay for a moment. Smoke goes up to give him a bit of time as well,

07:16:58.900 --> 07:17:05.380
so they want to risk it, they do indeed. JT was past it, and now this might just be a ripcord save

07:17:05.380 --> 07:17:11.140
pull for the Sinners. They've got to back away. Alright, it's just a second earlier on that flash

07:17:11.140 --> 07:17:16.580
play for Sinners, and they get the job done, but a second quicker for Passion UA. And so they get

07:17:16.580 --> 07:17:21.580
to avoid that utility to reclaim Kat and find that fight. Both teams had the same idea at

07:17:21.580 --> 07:17:27.420
the same time, but it's Kvim with the execution here. And JT with a decent bit of patience,

07:17:27.420 --> 07:17:31.540
going for that trade instantly could have been a massive liability and equalizer, but

07:17:31.540 --> 07:17:37.340
he tosses himself in a flashbang and gets an easy duel with his opponent looking the

07:17:37.340 --> 07:17:38.660
wrong direction.

07:17:38.660 --> 07:17:48.540
That's NuA, going to reclaim that lead, keep themselves nice and healthy here with 4 alive

07:17:48.540 --> 07:17:49.540
as well.

07:17:49.540 --> 07:17:54.540
But again, that round on the next stage, they're all coming down to a game of timing.

07:17:54.540 --> 07:17:57.260
JT able to throw the needle.

07:17:57.260 --> 07:18:00.180
Such an interesting project, this passion NuA team.

07:18:00.180 --> 07:18:04.980
In the era of international teams, passion NuA is really trying to push the offload of

07:18:04.980 --> 07:18:07.140
what that can mean.

07:18:07.140 --> 07:18:13.300
Since you left this roster you had somebody from every region of Counter-Strike bar Oceania, right?

07:18:13.300 --> 07:18:19.180
You had a South African an American a South American North American a South American a

07:18:20.500 --> 07:18:22.100
Mongolian

07:18:22.100 --> 07:18:27.780
And a European you truly had captain planet coming together in a team now

07:18:28.100 --> 07:18:30.740
Okay, yeah, we've got two Europeans so maybe slightly less

07:18:32.340 --> 07:18:36.660
But there's also no telling that somebody I'm gonna be a permanent addition here

07:18:37.140 --> 07:18:39.140
That remains to be seen.

07:18:39.140 --> 07:18:41.140
Good harassment damage here on the shock.

07:18:41.140 --> 07:18:44.140
Make him uncomfortable. Try and push him off of that tucked angle.

07:18:44.140 --> 07:18:48.140
With a smoke up for the moment, passion don't want to risk it.

07:18:48.140 --> 07:18:50.140
Just knocking on the door of B.

07:18:50.140 --> 07:18:52.140
Seeing if anyone was home.

07:18:56.140 --> 07:18:58.140
Good positioning here.

07:18:58.140 --> 07:19:01.140
Getting punished indicates where the oper was.

07:19:01.140 --> 07:19:09.340
So, Moto tries to change up his play here a little bit.

07:19:09.340 --> 07:19:14.300
Cowork is the biggest vulnerability right now in the round right now with your offer

07:19:14.300 --> 07:19:15.300
focused in on long.

07:19:15.300 --> 07:19:19.500
That can be a bit tricky to deal with, but they're willing to risk it with some of these

07:19:19.500 --> 07:19:21.380
lower HP bars.

07:19:21.380 --> 07:19:25.580
And I think they're right because this is going to almost certainly be a B-play or heavy

07:19:25.580 --> 07:19:26.580
through the tons side of things.

07:19:26.580 --> 07:19:29.900
Try to delay for as long as possible so that they can help out towards middle.

07:19:29.900 --> 07:19:31.900
They're making moves out of Tons now

07:19:32.580 --> 07:19:37.300
My shot well as well good hold bombed down on the ground these mid players

07:19:37.340 --> 07:19:41.020
No, we're close enough to have impact just yet and B stick finds the kill

07:19:41.020 --> 07:19:43.020
He needs to keep GT off their back

07:19:43.420 --> 07:19:46.620
STY and try trying to make something out of nothing and actually this might work

07:19:46.940 --> 07:19:51.420
They got the control they got the spacing you have to cross try but you're able to do so and now try knows

07:19:51.420 --> 07:19:53.420
Oh, no, you can't let them into this

07:19:53.420 --> 07:19:56.860
It's time for STY to get this bombed down, but STY is gonna try and make a bold move

07:19:56.860 --> 07:19:58.860
Does he phase the smoke?

07:19:58.860 --> 07:20:03.860
This is ambitious to say the leash dodges the spam at least for the moment, but Kisarak

07:20:03.860 --> 07:20:04.860
puts him on notice.

07:20:04.860 --> 07:20:07.860
He'll come through the window, Kisarak!

07:20:07.860 --> 07:20:10.860
Wise to the potential maneuver.

07:20:10.860 --> 07:20:15.860
BUSDI would likely try and take the initiative, being under pressure, being outnumbered.

07:20:15.860 --> 07:20:17.860
That calls his shots out.

07:20:17.860 --> 07:20:20.860
Another round goes the way of the centers.

07:20:20.860 --> 07:20:22.860
Yeah, tough shots for try right there.

07:20:22.860 --> 07:20:25.860
Had to connect on at least one of them ends up dropping and leaving.

07:20:25.860 --> 07:20:29.820
and subbed that young in that tricky to deal with position.

07:20:29.820 --> 07:20:31.280
And the patient spades off for sooner,

07:20:31.280 --> 07:20:32.580
so we'll get the job done.

07:20:34.540 --> 07:20:36.040
Those quick rotates at the ready

07:20:36.040 --> 07:20:37.760
and giving over that catwalk control,

07:20:37.760 --> 07:20:39.920
they're able to get themselves in great position

07:20:39.920 --> 07:20:42.160
to help out that B bomb site through middle.

07:20:43.360 --> 07:20:45.960
Quick bit of hydration coming in there for shock.

07:20:47.180 --> 07:20:49.960
Hydration break for everyone in chat.

07:20:49.960 --> 07:20:50.960
Keep your fluids up.

07:20:50.960 --> 07:21:04.560
We do got ourselves a whole lot of day left so make sure you're well hydrated.

07:21:04.560 --> 07:21:09.560
For me I think it's a drip feed of caffeine at this point.

07:21:09.560 --> 07:21:12.080
I'm sure some of the players can relate to that sentiment.

07:21:12.080 --> 07:21:16.760
Just a little bit surely.

07:21:16.760 --> 07:21:18.240
There we go.

07:21:18.240 --> 07:21:19.240
Back!

07:21:19.240 --> 07:21:20.240
Not a long one this time.

07:21:20.240 --> 07:21:23.040
There was like a an hour one earlier, so I'm very nervous

07:21:24.960 --> 07:21:29.440
Hopefully we got that all out of the way, right? Yeah. Yeah, that's how it works the pixies

07:21:29.440 --> 07:21:31.720
We got the server they've been banished

07:21:32.360 --> 07:21:37.960
And we got them full solution enchanted cages sent them back into the haunted woods

07:21:41.880 --> 07:21:43.880
No longer in Atlanta

07:21:45.640 --> 07:21:47.640
What do you think the on board are man

07:21:47.640 --> 07:21:51.060
I don't know. Probably Florida.

07:21:51.060 --> 07:21:53.900
I guess the name was, uh, an establishment out there.

07:21:53.900 --> 07:21:58.280
I know there is a certain

07:21:58.280 --> 07:22:01.780
magical

07:22:01.780 --> 07:22:05.040
place.

07:22:05.040 --> 07:22:08.460
One of the demizens of Hotlanta.

07:22:08.460 --> 07:22:14.660
Seems like we're gonna get a cow out of play here. We got the bunch, we got the group.

07:22:14.660 --> 07:22:21.660
And if they've got the brunch, we'll see who's got the crunch.

07:22:21.660 --> 07:22:24.660
As I say it, they're disassembling, they're moving away from this, they're thinking it's

07:22:24.660 --> 07:22:28.660
too good to be true, so they throw the smokes, try and bait it at the counter utility.

07:22:28.660 --> 07:22:32.100
KaVem maybe throwing a little bit of a fake, trying to pull something here, but there's

07:22:32.100 --> 07:22:33.100
not any huge reaction.

07:22:33.100 --> 07:22:36.660
There are already three players here, so I don't feel like they need to make a big move

07:22:36.660 --> 07:22:40.500
and KaVem drops down in towards CT, but Shock's ready and waiting.

07:22:40.500 --> 07:22:52.500
Two to the one, well done for Shaw, good value out of his life, but it puts pressure on to stressor, on an island, head spotted, Modo trying to support, but with stressor and gone, this bomb's going down.

07:22:52.500 --> 07:22:58.500
So an advantage for Cole, they got the bomb, they're outnumbered.

07:22:58.500 --> 07:23:07.500
They got a couple mollies for this next one to try and take the momentum, diving out for the bottle, he's not expecting the second player to be so close, so JT tucks.

07:23:07.500 --> 07:23:10.940
Knowing to pass this Molotov knowing there's at least one coming from the tunnels

07:23:10.940 --> 07:23:12.540
He's gonna stake

07:23:12.540 --> 07:23:16.860
He's fought right here in the back of the site go for the headshots go for the aim

07:23:17.420 --> 07:23:19.540
They're chunk of that, but it's all in a moto now

07:23:19.540 --> 07:23:24.620
And it's in the air he could be a problem. It doesn't go deep enough. So JT's got the spray

07:23:26.260 --> 07:23:30.380
Is that clutch factor coming through from JT able to pick up the man throw in that 1v2

07:23:30.860 --> 07:23:34.220
Had a couple opportunities in the late round to seal things up, but

07:23:34.220 --> 07:23:38.100
front of those isolated targets and winning some tough duels right there

07:23:38.100 --> 07:23:41.300
doesn't even take the headshot, it goes for a little bit of a different approach

07:23:41.300 --> 07:23:45.340
and it works out wonders for him. That's a big lifeline here for a

07:23:45.340 --> 07:23:51.580
passenger A to try and stay in control here on those two spots.

07:23:52.140 --> 07:23:57.540
I think he's gonna be happy about that for sure. No question about it, you see him

07:23:57.540 --> 07:24:01.420
making that move with the Mully out a little bit nervous but very nervous in

07:24:01.420 --> 07:24:04.060
the upper times. It's a whole lot of presence spot and a whole lot of damage

07:24:04.060 --> 07:24:11.340
done as well. This was going to be an all spawn vehicle, but they just got fully seen.

07:24:11.340 --> 07:24:15.060
And now you're going to have to call a cancel, and the problem with that is, with all five

07:24:15.060 --> 07:24:18.620
players turning off the tunnels, you're going to have to rework a lot of map control.

07:24:18.620 --> 07:24:25.300
He's going to bleed some time off the clock for sure. Fortunately, as we know, this round's

07:24:25.300 --> 07:24:30.260
pretty limited for the sinners. Don't have a ton if you're going to sustain this, right?

07:24:30.260 --> 07:24:36.100
It's not like smokes are going to come in and bottle you up.

07:24:36.100 --> 07:24:38.860
Still you can see how careful they're being with clearing out the lower tunnels, with

07:24:38.860 --> 07:24:42.060
clearing out middle, where they're going to push cow walk, that somebody could be waiting

07:24:42.060 --> 07:24:43.820
around every potential corner.

07:24:43.820 --> 07:24:47.140
And actually they're going to come back into this B-Play and there are four players here

07:24:47.140 --> 07:24:48.740
for the sinners.

07:24:48.740 --> 07:24:52.180
So they haven't really flinched, they haven't really disassembled this initial play, they've

07:24:52.180 --> 07:24:56.900
just given it a slightly different look and this could spell trouble for passion.

07:24:56.900 --> 07:25:01.900
Sunday, I'm already low here. They're gearing up for the execute. They're going to walk into this four-man stack here.

07:25:01.900 --> 07:25:05.900
Superb able to pass it. Moto going to be the first point of contact there.

07:25:05.900 --> 07:25:10.900
Stressor are already taking care of him. They are finding the kills to enter into the site, but there's that stack presence coming into fruition.

07:25:10.900 --> 07:25:18.900
Once again, JT thrown into the 1v2. Has a smoke down for doors and Molly going down deep as well, trying to cut off the contact there.

07:25:18.900 --> 07:25:25.900
Able to route around it. Kisarik has a chance of timing and a 5-7 out. JT not dead just yet though. Able to survive.

07:25:25.900 --> 07:25:31.900
But not for long, Kitsurak will scoop up the A1 and deliver the clutch there tonight, JT this time around.

07:25:35.900 --> 07:25:38.900
Little wave after that one, little fun coming through.

07:25:39.900 --> 07:25:40.900
Oh boy.

07:25:42.900 --> 07:25:45.900
JT not able to bring through the second of the clutches.

07:25:47.900 --> 07:25:50.900
Maybe not quite realising how deep that incendiary had gone.

07:25:50.900 --> 07:25:53.900
Not realising how close his opponent could get without ticking the molly.

07:25:53.900 --> 07:26:00.140
Molly. I think that might be what caught him off guard there, but either way, there's a

07:26:00.140 --> 07:26:06.340
well-fought clutch and a tech coming in. Shadows, N.V.S. on the camera right now, trying

07:26:06.340 --> 07:26:11.900
to sort this one out. Legend of the N.A. Land Circuit.

07:26:11.900 --> 07:26:15.100
He's going to get us sorted quickly.

07:26:15.100 --> 07:26:25.100
hold that we got the in ears back in the ears

07:26:28.020 --> 07:26:37.820
that's always good news it is but this music is not good news Cole if I know

07:26:37.820 --> 07:26:41.180
one thing it's that the music is not good news we've got some very bright

07:26:41.180 --> 07:26:46.260
referrals here that is oh yeah those that is I mean it's

07:26:46.260 --> 07:26:51.380
I'm passionate yeah it looks like someone spilled whatever turned the

07:26:51.380 --> 07:26:57.640
Teenage Mutant Ninja Turtles into the mutants all over their keyboards is it

07:26:57.640 --> 07:27:08.140
the I don't know I only know the Ninja Turtles from for tonight

07:27:11.180 --> 07:27:17.180
I hate that you said that, I hate that you said that so much man.

07:27:17.180 --> 07:27:21.180
Where they had the Ninja Turtles involved, so that's kind of my knowledge.

07:27:21.180 --> 07:27:27.180
I've got some crazy haunting animatronic movies from the 90s for you to see sometime.

07:27:27.180 --> 07:27:31.180
Maybe there were puppets, I think there were puppets.

07:27:35.180 --> 07:27:37.180
Puppets kind of freaked me out.

07:27:37.180 --> 07:27:39.180
Yes, yes, what I thought.

07:27:39.180 --> 07:27:41.180
Just talk to somebody about that.

07:27:43.180 --> 07:27:45.180
Nice. Six, seven, four, nine.

07:27:45.180 --> 07:27:47.180
Is that why we put that up there?

07:27:49.180 --> 07:27:51.180
They're just giving the people what they want.

07:27:51.180 --> 07:27:52.180
Yeah.

07:27:56.180 --> 07:27:58.180
Let's walk into earth middle.

07:27:58.180 --> 07:28:02.180
Utility looks like passion want to move its pack in this one.

07:28:03.180 --> 07:28:06.180
Still a huge chance if they can crack through this round,

07:28:06.180 --> 07:28:09.660
round the money's gonna presumably be broken for centers for the last as well

07:28:09.660 --> 07:28:15.300
so serious chance to make this a 7-5 if they can convert but with limitations on

07:28:15.300 --> 07:28:18.260
the T side I want to go quicker and once again the stacks in the right spot

07:28:18.260 --> 07:28:22.620
nicely read from centers can they execute trades immediately goose player

07:28:22.620 --> 07:28:26.460
gets chased down well these players stuck on the ramp aren't able to do much

07:28:26.460 --> 07:28:31.740
more nice shooting from JT and this one's all passion all day shock just

07:28:31.740 --> 07:28:37.100
gonna try and keep this guy alive give them something to play with in the last

07:28:37.100 --> 07:28:41.220
that is a nice response the last clutch from passion just hit the

07:28:41.220 --> 07:28:45.460
accelerator yeah they were fast on that cowboy play that's a great flash it to

07:28:45.460 --> 07:28:51.820
back it up saw this hitters had a flash at the ready in goose but pass you

07:28:51.820 --> 07:28:56.580
already around the corner before they realize and collapse so quickly with

07:28:56.580 --> 07:29:01.580
those flashes just not a lot of output coming through from that duo on the

07:29:01.580 --> 07:29:06.580
site proper. JT and KaVam, definitely a lot of output from them.

07:29:06.580 --> 07:29:11.820
That has been a bit of a theme here again. Picking up the firepower here is KaVam up

07:29:11.820 --> 07:29:17.460
the cow walk, finding those entries there. JT just backing them up with a little bit

07:29:17.460 --> 07:29:24.660
of extra impact. Do we know JT? That's the capability of decent amount of fragging here,

07:29:24.660 --> 07:29:30.140
a lot of clutch factor going on as well that we've already seen in this first half.

07:29:30.140 --> 07:29:33.540
So James, we can continue things here.

07:29:33.540 --> 07:29:39.580
Another timeout though, cold, salt TC at the ready for that one.

07:29:39.580 --> 07:29:46.140
Want to make sure what happened just two rounds prior, it's not replicated here again.

07:29:46.140 --> 07:29:49.460
Another scrappy purchase coming through here from Senors.

07:29:49.460 --> 07:29:55.420
He's a doctor, you know, but anyone's ever brought this up before when discussing TC,

07:29:55.420 --> 07:30:00.420
But he does in fact have a medical degree.

07:30:00.420 --> 07:30:01.420
That's impressive.

07:30:01.420 --> 07:30:06.420
And he said, hmm, I could be out here saving a lot more.

07:30:06.420 --> 07:30:11.780
I can try and save some lives in this Counter-Strike server.

07:30:11.780 --> 07:30:16.980
You can definitely see that the research skills, all the hard work, definitely paying off in

07:30:16.980 --> 07:30:22.020
the Counter-Strike server because I think that TCJT have come up with some of the most

07:30:22.020 --> 07:30:28.980
creative stuff that I've seen. Somewhere out there, disease has gone uncured. Yep. We've

07:30:28.980 --> 07:30:35.700
gotten some great Counter Strike games. We might need you on the haunted virus.

07:30:35.700 --> 07:30:42.300
Jesus. Nice. Damage. Not actually really doing much there, shock me. I'm just gonna just

07:30:42.300 --> 07:30:47.380
duck it. Remember the old strategy, if I can't see it, it can't hurt me. And it turns out

07:30:47.380 --> 07:30:48.380
He was correct.

07:30:53.880 --> 07:30:54.880
Just look away.

07:30:55.880 --> 07:30:57.880
It does feel like how E.G.'s work sometimes.

07:30:58.880 --> 07:30:59.880
Object permanence.

07:31:02.380 --> 07:31:03.380
Like, you know, toddler.

07:31:04.380 --> 07:31:05.380
Right your face.

07:31:05.880 --> 07:31:06.380
I don't know you there.

07:31:06.380 --> 07:31:06.880
Peek-a-boo.

07:31:09.380 --> 07:31:10.380
Peek-a-boo, there.

07:31:10.380 --> 07:31:10.880
Come here.

07:31:11.380 --> 07:31:12.880
Getting a couple chances.

07:31:12.880 --> 07:31:14.380
Nice headshot there on a beast.

07:31:14.380 --> 07:31:17.620
It also connects on the Moto. The Flash play out long.

07:31:17.620 --> 07:31:18.740
Oh, it doesn't work.

07:31:18.740 --> 07:31:20.460
Shut down with the double there.

07:31:20.460 --> 07:31:23.900
Stress hard somehow able to recover for the second.

07:31:23.900 --> 07:31:26.700
I'm going to say that's a new teammate type around.

07:31:26.700 --> 07:31:30.420
Just that little half a second of lack of coordination,

07:31:30.420 --> 07:31:32.420
of not quite hitting the timing on the Flash

07:31:32.420 --> 07:31:34.780
out through between SDY and Shry.

07:31:34.780 --> 07:31:36.100
New teammates getting used to each other.

07:31:36.100 --> 07:31:38.060
These kind of things are going to happen.

07:31:38.060 --> 07:31:39.340
Double pushing towards tunnels though.

07:31:39.340 --> 07:31:41.260
This is going to take a lot of the information,

07:31:41.260 --> 07:31:42.500
a lot of the space away,

07:31:42.500 --> 07:31:45.260
and now they can continue to send Kiserec here on this flank.

07:31:46.260 --> 07:31:48.260
And right now, at least, Pasha aren't checking for it.

07:31:48.660 --> 07:31:51.560
So he might have a massive opportunity to disrupt this play,

07:31:51.560 --> 07:31:53.780
but it requires the eight defenders to hold up,

07:31:54.060 --> 07:31:56.060
and Modo can do nothing of this sort.

07:31:56.060 --> 07:31:59.020
Still, a retake's going to be on, but this bomb plant definitely can't be denied,

07:31:59.020 --> 07:32:02.660
and now they're definitely going to be aware that Kowak has a possibility.

07:32:02.900 --> 07:32:05.780
Shane Molotovs to slow that down.

07:32:05.780 --> 07:32:09.860
They've lost track of the wall player, but Stresn cannot find his kill.

07:32:09.860 --> 07:32:13.020
And look at the health on shock. Look at the health on Nix!

07:32:13.520 --> 07:32:15.520
It's only Kisserick who's got a full belt!

07:32:16.660 --> 07:32:20.440
And it's just him alone now against two and there's no reason for them to give him a fight.

07:32:20.440 --> 07:32:21.940
Smoke to try and limit the vision.

07:32:22.260 --> 07:32:22.960
Okay.

07:32:23.300 --> 07:32:24.740
Takes out the box player.

07:32:25.600 --> 07:32:27.680
Nix is a little further along than he's expecting.

07:32:27.680 --> 07:32:31.200
Perhaps Kisserick can it go for the check, can it go for the defense, can it go for the stick.

07:32:31.200 --> 07:32:34.640
And here we got the pookly jump but he's not allowed to time Kisserick.

07:32:34.640 --> 07:32:36.440
Just locks it in!

07:32:36.440 --> 07:32:38.440
Balls of steel!

07:32:38.440 --> 07:32:40.440
to send us to the half!

07:33:38.440 --> 07:33:41.440
You will not be able to do it.

07:33:43.440 --> 07:33:45.440
You will not be able to do it.

07:33:45.440 --> 07:33:48.440
You will not be able to do it.

07:34:38.440 --> 07:34:40.440
Where are we at?

07:34:44.440 --> 07:34:46.440
Where are we at?

07:34:54.440 --> 07:34:58.440
I love you, I love you

07:34:59.440 --> 07:35:01.440
Where are we at?

07:35:02.440 --> 07:35:06.440
You're probably not you, see me through

07:35:38.440 --> 07:36:05.300
I know that word means I think everyone in the world

07:36:05.300 --> 07:36:10.300
We got a little bit of the pop-offs coming through from centers.

07:36:10.300 --> 07:36:15.300
Not as much of the foot-replace we had earlier, though.

07:36:15.300 --> 07:36:18.300
So I think we can even tack over this one.

07:36:18.300 --> 07:36:19.300
Pretty even at this point.

07:36:19.300 --> 07:36:20.300
Coming on through.

07:36:20.300 --> 07:36:22.300
Six all at the half.

07:36:22.300 --> 07:36:25.300
And hard to split these two teams.

07:36:25.300 --> 07:36:30.300
Surprisingly, with as many countries as Pass New Wave represent,

07:36:30.300 --> 07:36:34.300
no polish on that squad.

07:36:34.300 --> 07:36:36.940
Making sure to try and enter in towards this bebomb.

07:36:36.940 --> 07:36:38.940
So a little bit of team damage and a double inch.

07:36:38.940 --> 07:36:43.860
You're going to make things very simple here for sinners to try and claim this pistol.

07:36:43.860 --> 07:36:45.420
It's a full retake through the tunnels.

07:36:45.420 --> 07:36:47.500
The roles reverse now.

07:36:47.500 --> 07:36:51.100
Try not very happy with the start of that pistol here.

07:36:51.100 --> 07:36:55.420
But we'll see if his teammates can recover, be stick, trying to find some ground here,

07:36:55.420 --> 07:36:58.860
but they're not making much on this past UA side.

07:36:58.860 --> 07:37:06.140
Dayong has a little bit of armor, was thinking maybe of bailing out of this one, definitely

07:37:06.140 --> 07:37:08.820
thinking about it now that no fights are presenting.

07:37:08.820 --> 07:37:12.460
Yeah, he's trying to bait anybody and he's checking the flank, he's thinking, just give

07:37:12.460 --> 07:37:17.700
me something, some sort of way back into this round and none will present itself quickly

07:37:17.700 --> 07:37:23.300
dispatched, well done from the center, it's just a straightforward play, a straightforward

07:37:23.300 --> 07:37:28.260
couple of kills and a straight forward round to start off their T side campaign.

07:37:30.660 --> 07:37:34.820
This little B rush here, we're seeing a lot of slow pistols being played out this event so far but

07:37:35.780 --> 07:37:41.380
then I'll spawn call there coming through for sinners to just take over that B bomb site and

07:37:41.380 --> 07:37:47.140
then just instantly deal with the pressure. You know you were saying no Polish representation?

07:37:47.140 --> 07:37:51.620
I think I'm trying to remember, I think GT has an apartment or Warsaw now.

07:37:51.620 --> 07:37:58.300
Okay, so maybe honorary there. Yeah, I seem to remember that's where he was based for his European stays

07:38:00.700 --> 07:38:08.620
There's a good crack location in Warsaw that a lot of people use so that would make sense

07:38:10.740 --> 07:38:17.680
We're talking we are playing I'd a rupture that ended it. Yeah, they might be they might be playing quite a bit there

07:38:17.680 --> 07:38:26.480
whatever they get in the reps in. Got the double scout here on Dust2. Always like to

07:38:26.480 --> 07:38:35.160
see that. And Trice, he's a smoke he can block from a mile away. Got a lot for Kvind to also

07:38:35.160 --> 07:38:40.480
sneak his way in towards lower tons here, so a little bit of pressure being put on.

07:38:40.480 --> 07:38:44.920
Both of those scouts put in towards mid to try and play off that gap in the smoke.

07:38:44.920 --> 07:38:49.720
and they're just trying somebody tries to take catwalk there's a second one please

07:38:49.720 --> 07:38:56.600
can you come in brock it no just barely missed oh there's still a gap maybe he

07:38:56.600 --> 07:39:03.160
did hit it actually enough disruption to create that two smokes used both with a

07:39:03.160 --> 07:39:06.720
chance to allow these scouts to thrive

07:39:06.720 --> 07:39:15.360
Exchange, found down, but a deagle finds its way home.

07:39:15.360 --> 07:39:24.680
Shot the door, looked good, clearly wasn't.

07:39:24.680 --> 07:39:30.560
And as this starts to get low on time, I actually think this is where my favorite passion.

07:39:30.560 --> 07:39:35.040
Centers want to have some sort of map control or man advantage to show for all this time

07:39:35.040 --> 07:39:38.780
It's been whittled off the clock when you start to get in toward 30 seconds, which is what we're hitting

07:39:39.520 --> 07:39:41.600
You get more nervous against these limited buys

07:39:41.600 --> 07:39:43.000
It just takes a couple

07:39:43.000 --> 07:39:47.240
Fortunate deagle shots and suddenly your tempo is completely upset

07:39:47.240 --> 07:39:51.640
It's gonna be try on the ramp with that scout. He could be dangerous with this

07:39:52.200 --> 07:39:56.240
Flashbangs good, but he ducks the first tries to get back up second flash catches him

07:39:56.240 --> 07:40:01.680
Can't quite find those headshots body tags aren't enough and they're getting ever closer here to getting this bomb planted

07:40:01.680 --> 07:40:07.240
But there's only eight seconds, they need to stick this, and JT has brought his damage to Baron Alphalst and Modo.

07:40:07.240 --> 07:40:11.120
One man against four, as his teammates have just disappeared.

07:40:11.720 --> 07:40:17.600
JT Pogo sticking here with the D. Now he's got a teammate to roll with him, so the double swing this, and the trait is good.

07:40:18.160 --> 07:40:20.560
Masterfully done there from passion.

07:40:21.440 --> 07:40:28.160
I think the time came back to haunt the Sinners, just had to rush it towards the site, and JT punished.

07:40:28.160 --> 07:40:33.240
I mean JT and that Digo there always has a little bit of potential but that's

07:40:33.240 --> 07:40:37.320
ridiculous. I mean they are scaling so quickly if you didn't have the bailout

07:40:37.320 --> 07:40:43.520
option from JT right there saving him from both site and CT. I mean Tri's not

07:40:43.520 --> 07:40:50.360
walking away with much more phenomenal sequence there from JT all around. Three

07:40:50.360 --> 07:40:56.880
kills in total and again just picking up and leading the charge. Fourth his squad.

07:40:58.160 --> 07:41:02.600
You're gonna get a full eco glocks from a three or no investment a

07:41:04.080 --> 07:41:06.160
Headshot sounded scary

07:41:07.400 --> 07:41:09.400
But it felt good

07:41:10.680 --> 07:41:14.680
I see the door good to look down and see that you're still 71 HP that's for sure

07:41:19.080 --> 07:41:21.080
Got a nice helmet on that thing

07:41:22.480 --> 07:41:24.480
Always wear the proper workplace equipment

07:41:24.480 --> 07:41:31.080
Equipment these players just being whittled away. Nobody's healthy on this inner side motto

07:41:31.080 --> 07:41:37.160
Oh, the last one with a full belt of health and now the kills start to stack up

07:41:38.840 --> 07:41:42.540
Just blocks the show for in this round so if they can fade out more of the utilt that'll be nice

07:41:43.760 --> 07:41:45.760
That is a bit of a big if

07:41:47.120 --> 07:41:50.060
As the passion players have realized it's an eco factory here

07:41:50.060 --> 07:41:57.440
And so it's time to strike JT 17 and 10. You know in the firepower versus

07:41:57.440 --> 07:42:02.900
communication conversation I will say bringing in a player like SDY where he

07:42:02.900 --> 07:42:06.500
can do a lot to fix your comms. He could do a lot to give you the information. He

07:42:06.500 --> 07:42:11.960
needs an IGL to pick up some of that mid-rounding. That's gonna free up JT to

07:42:11.960 --> 07:42:15.980
think about his crosshair a whole lot more. Yeah no question about it there.

07:42:15.980 --> 07:42:18.980
That might be a big factor that's coming into the mix.

07:42:18.980 --> 07:42:24.860
Bit of a faulty boost to start things off with a chance to actually fight up against

07:42:24.860 --> 07:42:25.860
Stry.

07:42:25.860 --> 07:42:32.900
You're going to reassemble it on the right side now, and both shots miss.

07:42:32.900 --> 07:42:36.420
But not shot away from the duel is Stry.

07:42:36.420 --> 07:42:39.340
Does like himself a bit of damage with that scout.

07:42:39.340 --> 07:42:43.180
He has to worry about the Lord of Tons presence though, and his instincts kick in there just

07:42:43.180 --> 07:42:44.180
in time.

07:42:44.180 --> 07:42:48.980
mid-doors and a little bit of contact spotted from Kevin before they can make

07:42:48.980 --> 07:42:54.260
their move. It was a challenge out towards middle early. They catch that visual.

07:42:57.300 --> 07:43:03.380
Gonna head up Calwalk instead. JT set up, a bit of an aggressive stance right now.

07:43:06.660 --> 07:43:10.660
That smoke still in Bluermen Center is just once again willing to draw out that clock a little

07:43:10.660 --> 07:43:18.100
bit but they're gonna move a little bit faster here with this mid to B smoke and I think they're

07:43:18.100 --> 07:43:22.420
gonna speed it up here to 10 now willing to take that target in towards the B bomb site try able

07:43:22.420 --> 07:43:26.260
to find one through the smoke but to them already taken care of and it's just nickaxe on the back

07:43:26.260 --> 07:43:32.500
of the site it would isolate one frag you need a multi he's provides it he's gonna throw up so much

07:43:32.500 --> 07:43:34.500
much need to relief here for this retake.

07:43:35.500 --> 07:43:39.200
It moves from next. Beastic gets away, he does indeed.

07:43:39.200 --> 07:43:42.800
SDY with the drive by, leaves it all on to Kisser.

07:43:42.800 --> 07:43:46.300
At least gets the bomb down. Now to play off of once the fight through the door,

07:43:46.300 --> 07:43:51.600
sustained against multiple enemies and try with Modu's AWP will lay him low.

07:43:51.600 --> 07:43:56.400
So an upgrade for Try, he's done his work with the scout, he's done his digging.

07:43:56.400 --> 07:43:58.900
Now he gets the luxury vehicle.

07:43:58.900 --> 07:44:04.560
That's such a nice work right there, able to find that one kill through the mid-to-be

07:44:04.560 --> 07:44:05.560
smoke as well.

07:44:05.560 --> 07:44:07.060
That's going to help out big time.

07:44:07.060 --> 07:44:14.020
There's a nice connection there onto his counterpart and ends up coming through with the close.

07:44:14.020 --> 07:44:17.860
On top of that you've got an X with a multi-kill on that B bomb site.

07:44:17.860 --> 07:44:27.500
One of the take up the mantle of more tricky positions and provides a much needed multi-frag

07:44:27.500 --> 07:44:34.840
here for passion you had to secure things and try leading the charge here with

07:44:34.840 --> 07:44:39.720
that off now in hand let's stretch out for the peak towards top of middle it's a

07:44:39.720 --> 07:44:44.560
shot off here worried about the Lord Tom's presence he knows it not worth

07:44:44.560 --> 07:44:48.080
at all here it seems gonna get a second shot and that one is gonna land beast I

07:44:48.080 --> 07:44:54.000
can't believe his eyes you know what he really is he's trusting he knew if no one

07:44:54.000 --> 07:45:02.400
got me, JT got me. He's not gonna let me die to these lower guys. That's valid. Got a lot of trust

07:45:02.400 --> 07:45:09.600
in JT too, as you should when he's 17 and 10 right now. He's giving you no reason to doubt him.

07:45:10.320 --> 07:45:15.600
The calls have been good as well, the reads the responses. This CT side has looked good.

07:45:16.400 --> 07:45:19.920
Look at the longhold tries already repositioned from catwalk to long.

07:45:19.920 --> 07:45:24.920
Smoke going down, really promising time here. Good luck trying to get past this duo.

07:45:24.920 --> 07:45:28.920
One good flash to help him, but the AWP moves away. The flashes don't connect.

07:45:28.920 --> 07:45:32.920
And Geven has an easy spray down. They're pushing through a grey screen.

07:45:34.920 --> 07:45:38.920
Alright, what do you do at this point? You've got 40 seconds. The bomb is stuck tall, mid.

07:45:38.920 --> 07:45:42.920
Stressed inch, trying to create some sort of a space, but they're not going to be able to link up the C4.

07:45:42.920 --> 07:45:47.880
the C4, even if he somehow took 8 here, it might not matter at Jot, instead they keep

07:45:47.880 --> 07:45:52.640
the record sheet clean on the passion side.

07:45:52.640 --> 07:45:55.760
This one is starting to look quite compelling for passion.

07:45:55.760 --> 07:45:57.680
It smiles here for SDY.

07:45:57.680 --> 07:46:02.600
He's happy to be back in the server, happy to be in a new jersey.

07:46:02.600 --> 07:46:05.200
We might need to update the flags on it, I'm noticing.

07:46:05.200 --> 07:46:09.200
We'll get that later.

07:46:09.200 --> 07:46:12.000
Get a sticker.

07:46:12.000 --> 07:46:19.000
one more Ukraine flag over the Mongolian flag.

07:46:19.920 --> 07:46:21.600
Given that it's

07:46:21.600 --> 07:46:25.760
a passionate UAE, you'd think they'd have a couple more of those shirts, maybe just not present.

07:46:25.760 --> 07:46:28.300
I'm sure they got them on deck. In Atlanta right now.

07:46:28.300 --> 07:46:32.320
Extraordinary kind of spot. That's a nice opener, kisser, I cannot...

07:46:32.320 --> 07:46:35.760
the usual saucepec on that AWP picks up the big green,

07:46:35.760 --> 07:46:37.440
takes his spawn,

07:46:37.440 --> 07:46:39.880
and executes.

07:46:39.880 --> 07:46:43.320
They're gonna need more work and the second player behind catch a stressor and off guard

07:46:43.320 --> 07:46:47.800
So it's still even Steven's here and with this control up top mid from JT. There's no failout option

07:46:48.240 --> 07:46:50.500
So try this is work it out from on the AWP

07:46:51.280 --> 07:46:54.820
Having spotted it not with drawing from long they're going in to support him

07:46:55.360 --> 07:46:58.720
Everybody's rerouting here a little bit of a fumble to get everyone in position

07:46:58.720 --> 07:47:01.360
But with the stall out from sinners it works out nicely

07:47:02.080 --> 07:47:06.440
There'll be an HG to try and blow up in the smoke yet, but I across as much as possible

07:47:06.440 --> 07:47:09.440
Maybe Trige is going to keep it posted, that's why.

07:47:09.440 --> 07:47:13.440
We go up gap with that thing here, that's going to give him all the vision he needs here.

07:47:13.440 --> 07:47:15.440
Almost around the edge of that smoke here.

07:47:15.440 --> 07:47:19.440
Still taking the fight, he won't shy away, and that'll make it pay their try.

07:47:19.440 --> 07:47:21.440
We'll get taken down though in the end.

07:47:21.440 --> 07:47:24.440
Nick X, the element of surprise, he's trying to find an angle.

07:47:24.440 --> 07:47:27.440
Dropping down though, Moto with the AK able to deliver.

07:47:27.440 --> 07:47:32.440
And spinners are going to keep things in the running there, keep things close.

07:47:32.440 --> 07:47:34.440
Not exactly clean though.

07:47:34.440 --> 07:47:40.560
Oh, man dropping down full spray trying to recover it managing to do so at the last moment

07:47:41.120 --> 07:47:48.860
Your chaos at the end. I mean the gap in this smoke is troubling right against the guy like try against the hot hand there

07:47:49.400 --> 07:47:54.260
That is a huge risk and they were very nearly punished for it still sinners

07:47:54.920 --> 07:48:00.160
With a breath here and they're gonna try and go fast. Okay. Here's the momentum. They found some space with this previously

07:48:00.160 --> 07:48:12.940
I'm so impressed that some day I was able to get towards the pit and try setting the

07:48:12.940 --> 07:48:17.860
steamates up with the utility that Molly going down to force him out of blue bin.

07:48:17.860 --> 07:48:22.100
They managed to reclaim that long control despite the risk early, even an extra rotate

07:48:22.100 --> 07:48:25.060
from Kavin jumping over towards that B bomb site.

07:48:25.060 --> 07:48:27.900
Can't hurt with the extra helping hand.

07:48:27.900 --> 07:48:34.460
I'm trying to find the equalizer allow try to focus on this doesn't have an aid to pop

07:48:34.460 --> 07:48:38.520
That's one critical detail, but that's not made they're gonna be a big trouble

07:48:38.520 --> 07:48:43.980
KvM nice play off of the flashback gives them a little something early on before they start to get it towards that side

07:48:43.980 --> 07:48:45.980
Yes, JT's a dead man, but he's bought time

07:48:46.940 --> 07:48:51.680
Precious time for his teammates now to come in to bear as he wise getting closer and they may not even need him

07:48:52.180 --> 07:48:53.700
Modos alone

07:48:53.700 --> 07:48:56.380
Modos in no man's land and Modo just wants this all

07:48:57.900 --> 07:49:03.180
You're gonna have a while here to hold on to that weapon and see if Nix wants to chase

07:49:03.180 --> 07:49:04.180
things down.

07:49:04.180 --> 07:49:12.240
Oh, yeah, the bee bomb said a little bit more open up than you liked.

07:49:12.240 --> 07:49:14.260
Smoke goes down here, but a chance still to route through.

07:49:14.260 --> 07:49:15.260
He doesn't want it, though.

07:49:15.260 --> 07:49:17.260
And he also didn't have any ammo in that op.

07:49:17.260 --> 07:49:18.260
That's probably the bigger factor.

07:49:18.260 --> 07:49:19.260
That doesn't hurt.

07:49:19.260 --> 07:49:20.260
I have to get that reload off first.

07:49:20.260 --> 07:49:25.260
load off first, that's the way he was forced into a save.

07:49:29.260 --> 07:49:31.260
You think he's got that, eh, maybe.

07:49:31.260 --> 07:49:33.260
Because it was a little bit low.

07:49:33.260 --> 07:49:35.260
A little kick about over here.

07:49:35.260 --> 07:49:36.260
Yeah.

07:49:39.260 --> 07:49:42.260
At some point, Pashin could think about this hunt.

07:49:42.260 --> 07:49:45.260
They weren't confirmed, they weren't come to the round.

07:49:45.260 --> 07:49:47.260
That's been confirmed and it seems like

07:49:47.260 --> 07:49:49.260
They're okay with letting them have this AWP.

07:49:52.700 --> 07:49:57.020
She can have a lovely escape right there, but that's the extra influence of JT's.

07:49:57.020 --> 07:50:01.260
Tednest, he makes up his flashes also just being on that B bomb site in general.

07:50:02.380 --> 07:50:05.900
The element of surprise there for sure. As fitters turn the corner

07:50:07.020 --> 07:50:10.380
after they lose that long control, the fact that Kvim is able to jump back there,

07:50:10.380 --> 07:50:13.340
get in towards that B bomb site before the mid to B play comes through.

07:50:13.340 --> 07:50:20.060
That's going to be very happy with that round.

07:50:20.060 --> 07:50:39.780
Opening play working and good rotates in the 4v5 is going to do you a lot of favors.

07:50:39.780 --> 07:50:45.140
Two rounds needed here and with pistols right on the other side this one could be a little softer

07:50:45.140 --> 07:50:49.620
Let's see what moto can maximize out of this one AWP can't catch them on the cross

07:50:50.620 --> 07:50:54.300
I was trying to assemble the booze try is looking to play a game of battleship

07:50:57.780 --> 07:50:59.780
Millimeters I think that was millimeters

07:51:01.460 --> 07:51:03.460
Pixels

07:51:03.460 --> 07:51:06.540
He's got the lineups man, that is terrifying.

07:51:06.540 --> 07:51:12.660
Mota watched that bullet, whizz right by, and he didn't want nothing to do with anything

07:51:12.660 --> 07:51:13.660
else.

07:51:13.660 --> 07:51:14.660
Popped it right off that boost.

07:51:14.660 --> 07:51:17.860
Said, actually you know what, I'm playing a different fight.

07:51:17.860 --> 07:51:25.180
I'd like to play this round a little while longer for the best here.

07:51:25.180 --> 07:51:29.700
Trying to set up something here, but a lot of work needs to be done out of the AWP here.

07:51:29.700 --> 07:51:34.700
That's that pistols. We're gonna try and work through mid to B. There's some of the rifle gets involved. Lots of chip damage, no kills.

07:51:34.700 --> 07:51:36.700
And the Molly gonna force them back.

07:51:38.700 --> 07:51:43.700
Grand Molly there, because you don't want to get overwhelmed having already been spamming a little bit with the A1S.

07:51:43.700 --> 07:51:45.700
Only got so many bullets for this.

07:51:45.700 --> 07:51:48.700
Give you a chance to get a fresh magazine in.

07:51:48.700 --> 07:51:51.700
Get the refresh up, and it seems like they are gonna group towards B.

07:51:52.700 --> 07:51:54.700
So it's Fama and Nix to deal with this.

07:51:54.700 --> 07:52:01.300
this. Got an HE ready for Nick's right now trying to do some damage as they make the

07:52:01.300 --> 07:52:05.860
entrance in and there's no utility so it's largely going to be a contact play. I

07:52:05.860 --> 07:52:08.340
wonder if Motu is going to lead the charge here in that department.

07:52:08.340 --> 07:52:14.260
He does go down early. He's got a chip shot down even lower. This player should make quick

07:52:14.260 --> 07:52:19.100
me a problem. Tries watching it. Need this D shot. Nick's got the one looking for more

07:52:19.100 --> 07:52:23.820
swinging in finding exactly that. Plenty of time to go for the refresh. Knows he

07:52:23.820 --> 07:52:29.820
still has Femm to come into play. That's the bomb dropped and well, that is the round over.

07:52:29.820 --> 07:52:32.820
Moto, you are far too committed to be backing out now.

07:52:32.820 --> 07:52:39.820
Off down in the dirt, nothing doing here is Sinner's try and keep passion off of their first map win.

07:52:39.820 --> 07:52:45.820
Yeah, it's a big risk there to have your, your oper try and play that first point of contact,

07:52:45.820 --> 07:52:48.820
but I think that's what they needed. Just a chance there on it.

07:52:48.820 --> 07:52:50.820
Nix to try and find that shot.

07:52:51.020 --> 07:52:53.520
You know you want to beat the pistols out in general, but...

07:53:02.020 --> 07:53:07.220
Yeah, well he had the chance with the D.G.O. on the Nick X, and that shot looked close, but it was not...

07:53:07.940 --> 07:53:09.440
on the money.

07:53:09.440 --> 07:53:11.440
Not happy with that one.

07:53:11.440 --> 07:53:12.940
Some people talk for their hands.

07:53:12.940 --> 07:53:14.940
Covim on the secondary?

07:53:14.940 --> 07:53:16.940
Let's start talking to every limb.

07:53:16.940 --> 07:53:22.540
Oh my god, where'd that shot go it went through his fingers

07:53:28.940 --> 07:53:32.460
You might be missing a pinky here, but he's still standing healthy

07:53:33.460 --> 07:53:36.440
No damage watch that one back later and think what the hell

07:53:36.440 --> 07:53:46.760
see if that calls him here would have been nice to take down that secondary

07:53:46.760 --> 07:53:54.360
you see a lot of mid to b plays here we haven't seen a lot of cat takes from

07:53:54.360 --> 07:53:58.640
centers for the most part avoiding this out of the map here gonna finally maybe

07:53:58.640 --> 07:54:02.400
give it a go when they're backs against the wall and they're still gonna have to

07:54:02.400 --> 07:54:07.400
deal with that secondary op. See how effective Kvim is. Only A to B, Pete.

07:54:11.400 --> 07:54:13.400
Only a single flash to get him up.

07:54:13.400 --> 07:54:17.400
That's the only flash, though. That's it. Now he's got clear vision.

07:54:18.400 --> 07:54:21.400
Clear eyes, full heart, locked in scope.

07:54:23.400 --> 07:54:29.400
I mean, no one wants to brave him. Knowing that they're coming and driving like Moto, we got you an op, bro. This is what it's for.

07:54:29.400 --> 07:54:33.080
Please, please give us some space to get this bomb planted.

07:54:33.080 --> 07:54:35.960
Shock. Shock playing this late? This is a nice idea!

07:54:35.960 --> 07:54:37.960
Oh! Oh my goodness!

07:54:40.680 --> 07:54:43.240
Massive impact here to give his teammates a chance.

07:54:43.240 --> 07:54:45.560
I bet this bomb now planted. This is a whole different ballgame.

07:54:45.560 --> 07:54:47.720
They're lacking utility, snarking across to you as much here.

07:54:48.760 --> 07:54:51.720
So now they need to get back across the angles to passion.

07:54:51.720 --> 07:54:53.240
And they managed to cross the off.

07:54:53.240 --> 07:54:54.440
Femme finds a kill as well.

07:54:54.440 --> 07:54:58.760
Now out in the open, Moto Exposed didn't realize J-E-R-S-D-Y had gone through.

07:54:59.400 --> 07:55:07.240
And so it all falls apart despite the heroics from shock. This is just too secured passion strike first

07:55:07.740 --> 07:55:14.120
Well, then you just operate here on their map selection coming through there with a little bit of challenges in that first half of being able

07:55:14.120 --> 07:55:15.820
To recover in a big way on the second there

07:55:15.820 --> 07:55:20.480
We saw the impact coming through from players like JT from players like to them certainly

07:55:20.720 --> 07:55:25.420
Having their way and this round in particular there a big moment that swarmed things in their direction

07:55:25.420 --> 07:55:27.280
and passing away from that point.

07:55:27.280 --> 07:55:29.820
Now really looking back afterwards,

07:55:29.820 --> 07:55:32.720
their complete control in that second half,

07:55:32.720 --> 07:55:36.580
being able to put into picture a very comfortable Dust 2 here,

07:55:36.580 --> 07:55:39.660
an opportunity to try and make some moves

07:55:39.660 --> 07:55:40.580
in this lower bracket.

07:55:40.580 --> 07:55:43.300
But as we know, centers are willing to fight back.

07:55:43.300 --> 07:55:45.020
They got that Mirage victory yesterday.

07:55:45.020 --> 07:55:46.900
They definitely looked impressive.

07:55:46.900 --> 07:55:50.600
So that's going to be the answer here in this series.

07:55:50.600 --> 07:55:51.580
It certainly is.

07:55:51.580 --> 07:55:52.700
It's been looking good.

07:55:52.700 --> 07:55:55.740
but there's so much more to prove for this passion team.

07:55:55.740 --> 07:55:58.020
We'll see if they can find some solutions

07:55:58.020 --> 07:56:00.820
to a mirage that has plagued them when we come back.

07:56:09.820 --> 07:56:11.340
We'll have to have a gimmicky CT move,

07:56:11.340 --> 07:56:13.180
especially on a map like Mirage.

07:56:17.900 --> 07:56:19.060
Towson doesn't have a good window,

07:56:19.060 --> 07:56:20.500
Spawn he can't jump out underpass

07:56:20.500 --> 07:56:21.780
or try and run out middle of a week.

07:56:21.780 --> 07:56:24.780
He could use it if he wants to try and jump up palace.

07:56:27.780 --> 07:56:31.780
The timeout has subsided, they are just going to take a light upgrade with a couple of pistols.

07:56:31.780 --> 07:56:34.780
Maybe it's just Snax who's invested res as well.

07:56:36.780 --> 07:56:38.780
So how threatening can they keep this?

07:56:38.780 --> 07:56:41.780
How much pressure can they continue to apply to Navi early?

07:56:44.780 --> 07:56:47.780
Well, Navi are the ones applying pressure with this very fast route,

07:56:47.780 --> 07:56:49.780
but Snax has got all of their backs hurt.

07:56:49.780 --> 07:56:58.780
This could not go any better. With Rez hitting the head, he snacks on the quick flank, picks up an AK, Rez stands his ground and wonderful brings him down.

07:56:58.780 --> 07:57:01.780
Trying to find a safe haven, it was just a carpet of flame.

07:57:01.780 --> 07:57:07.780
Alexi's so far away during all of this. This beef split's so rapid and the fact that they've been pounced, the snacks might be on for another.

07:57:07.780 --> 07:57:12.780
Yep, not with his knife out, he won't knife to a gunfight and Alexi profits.

07:57:12.780 --> 07:57:17.780
He is a similar circumstance, caught retrieving guns and it's really ugly.

07:57:17.780 --> 07:57:21.820
I guess you know we're both of them are now. Oh mate. Yeah, but your advantage is disintegrated

07:57:23.020 --> 07:57:27.820
Okay, wonderful's got the ball on his back in Alexi's top mid. This high-packs has been able to get a gun now

07:57:27.820 --> 07:57:29.820
So it doesn't have the armor sure but

07:57:33.620 --> 07:57:37.260
Let's be another navi 2v4 we saw a bunch of these yesterday

07:57:37.860 --> 07:57:41.500
It was a bit an Emma who found himself in them time and time again now

07:57:41.500 --> 07:57:44.100
It's wonderful and Alexi B up through connector

07:57:44.100 --> 07:57:49.180
Towson, by being pressed forward on the A-Ramp, they're not going to hard clear him, but they

07:57:49.180 --> 07:57:52.020
have to plant with it in mind that it's an option.

07:57:52.020 --> 07:57:56.480
So do you want to get the full site control, clear out EMA, make sure no one's back site?

07:57:56.480 --> 07:58:00.460
That way, you sure he gets one from Palace, but it gives you a whole lot less to concern

07:58:00.460 --> 07:58:01.460
yourself with.

07:58:01.460 --> 07:58:06.740
They'll have you never to silently get into the site, but here's Towson.

07:58:06.740 --> 07:58:11.340
He gets the first frag on to Alexi cleanly, timing really favoured him there, and our

07:58:11.340 --> 07:58:13.060
wonderful thrust into the clutch.

07:58:13.060 --> 07:58:17.840
Towson such good restraint knows as well wonderful probably faking it out time against him

07:58:18.100 --> 07:58:20.500
The headshot as well for good measure

07:58:20.620 --> 07:58:26.780
Okay snacks can be very grateful to see that one gets closed out Navi a 2v4 goes 2v2

07:58:26.780 --> 07:58:29.420
It did feel like we had a similar conversation on inferno

07:58:29.420 --> 07:58:33.360
And then Navi were able to bounce back in his lighter by all a little more hodgepodge scenario

07:58:33.360 --> 07:58:37.540
But they just had that so the fact that game a legion did

07:58:38.500 --> 07:58:44.020
So come, take the eco, essentially giving them what was meant to be the fourth round, and they're able to bite...

07:58:44.820 --> 07:58:49.860
Bite down hard with a couple of dastly digs there, so beautiful work. That's going to be a buffer of cash too.

07:58:49.860 --> 07:58:51.380
Gameliz, you win this one, you laugh and...

07:58:51.380 --> 07:58:53.380
God, wonky, this is for Narvi.

07:58:57.620 --> 07:59:01.700
Oh, that break didn't quite land. And the molly not deep enough either.

07:59:01.700 --> 07:59:08.700
There's certainly, you know, a discrepancy in the polish when you see these teams clash.

07:59:08.700 --> 07:59:16.460
They're not in the firepower right now.

07:59:16.460 --> 07:59:17.580
Constantly moving, Game of Legends.

07:59:17.580 --> 07:59:19.580
This is nice.

07:59:19.580 --> 07:59:22.540
Staying dynamic.

07:59:22.540 --> 07:59:27.540
I like this push again.

07:59:27.540 --> 07:59:32.820
whole lot of info but it's more the late round implications that this can have. But last time

07:59:32.820 --> 07:59:38.260
they had all the B apps, they had the A stack and they still lost. But snacks appear are both

07:59:38.260 --> 07:59:41.620
staying in Palace. This is odd. You don't see it like this.

07:59:41.620 --> 07:59:47.380
You don't. But also, Bit is a demon in Palace and his relate reclares, he's going to be,

07:59:47.380 --> 07:59:52.980
you know, maybe it needs to. Maybe you need to. No, you only need to PR. He takes them down cleanly.

07:59:52.980 --> 07:59:56.980
And PR is the one that has to be active because he needs to fight and then snacks will be overlooked.

07:59:56.980 --> 07:59:58.980
look that's the con player

07:59:58.980 --> 08:00:00.980
so now AVPR

08:00:00.980 --> 08:00:03.980
attention drawn to the tetraside

08:00:03.980 --> 08:00:05.980
snacks hoping to be overlooked

08:00:05.980 --> 08:00:09.980
ohhhh the timing

08:00:09.980 --> 08:00:11.980
oh it's brutal

08:00:11.980 --> 08:00:12.980
res only to one

08:00:12.980 --> 08:00:15.980
what in trade provided by wonderful on the collage

08:00:15.980 --> 08:00:18.980
hyperX from CT and you got Towson coming in from con

08:00:18.980 --> 08:00:21.980
give this one a look

08:00:21.980 --> 08:00:23.980
they double swing him

08:00:23.980 --> 08:00:25.980
yeah put it between the two of them

08:00:25.980 --> 08:00:31.260
the right two of the three attention drawn

08:00:32.660 --> 08:00:36.820
it's half-hearted right now but house has taken his moves and actually confirms

08:00:36.820 --> 08:00:40.820
him as location just live him up it's himself one hang on it comes down to a

08:00:40.820 --> 08:00:45.820
1v1 a hypex versus in there spotted headshot angle always meanie why is he

08:00:45.820 --> 08:00:51.140
jiggling time is sensitive high-packs can't take it I'm only for good measure

08:00:51.140 --> 08:00:54.300
He can't keep his all he left on the bomb site

08:00:55.580 --> 08:00:57.580
And he does hold on to the AK

08:00:59.220 --> 08:01:02.940
Mate that's an orp, right?

08:01:03.660 --> 08:01:08.220
Just that shot. I can't believe the bravery from Emma there to continue with that

08:01:08.220 --> 08:01:13.180
It felt sketch sketchy when he was taken on Towson as well. Okay, we go back and forth again

08:01:14.020 --> 08:01:19.380
We've now had four straight rounds. Well, I mean that's twice as well with these rounds where you got this four position

08:01:19.380 --> 08:01:25.380
got this early control palace at a weird horrible timing for snacks just looks away as they take

08:01:25.380 --> 08:01:30.820
down his partner in crime PR. Now look at the Biosnk game region it's double orb MP7 MP9 D.

08:01:30.820 --> 08:01:38.820
Eagle yeah just like just like we all strategize classic buy for the CT side here. Glass cannon on

08:01:38.820 --> 08:01:46.500
snacks I mean if you know V is gonna be quite a weird one to play against isn't it? You don't even

08:01:46.500 --> 08:01:49.860
really know what the buyer's gonna look like because the round you lost they were on eco so you

08:01:49.860 --> 08:01:53.860
know that they have a buffer so you're aware that they have something extra but you don't know

08:01:53.860 --> 08:01:57.860
how extra like double orb two smg's an updeagle kind of extra

08:02:03.780 --> 08:02:10.100
strange outfit it's a strange series yeah that's how a very unique marinade so the cluster of cities

08:02:10.100 --> 08:02:15.140
right now it's this sandwich and double con set up that's at least in the most interest for the

08:02:15.140 --> 08:02:17.780
the defence, it looks like that's the part that's going to get the action at least.

08:02:18.420 --> 08:02:20.660
So he's changed his smokes over towards connector,

08:02:20.660 --> 08:02:26.180
bomb picked up by wonderful, he'll reroute to join Mikazi and Bit who are priming to get ready for this A-Hip.

08:02:30.180 --> 08:02:33.220
Here's going for a rather ambitious off angle.

08:02:34.020 --> 08:02:38.900
Upon the box, he was into peek and catch them by surprise as they walked past him.

08:02:38.900 --> 08:02:41.380
Wow, gets onto him, Alexi will trade.

08:02:41.380 --> 08:02:43.380
to be called for high pecs his

08:02:43.380 --> 08:02:45.380
rotation. Can the MP seven

08:02:45.380 --> 08:02:46.380
cast them off guard? Yes it can

08:02:46.380 --> 08:02:47.380
because he just jumps like

08:02:47.380 --> 08:02:49.380
cadets are called over the top

08:02:49.380 --> 08:02:50.380
trade from wonderful. You've got

08:02:50.380 --> 08:02:52.380
high pecs on the offline but

08:02:52.380 --> 08:02:53.380
wonderful able to plant. Maybe

08:02:53.380 --> 08:02:54.380
the smoke break could expose

08:02:54.380 --> 08:02:56.380
him. The scope tough on it and

08:02:56.380 --> 08:02:57.380
there's that second door, but

08:02:57.380 --> 08:03:00.380
snacks can't hit his shot. Not

08:03:00.380 --> 08:03:02.380
the one that you want to see in

08:03:02.380 --> 08:03:04.380
a two on two to watch and he has

08:03:04.380 --> 08:03:06.380
a chance onto a bit as well.

08:03:06.380 --> 08:03:07.380
Snacks had the shake of the

08:03:07.380 --> 08:03:08.380
head there after that clear

08:03:08.380 --> 08:03:09.380
comes in. He doesn't hit the

08:03:09.380 --> 08:03:14.780
clear comes and he doesn't hit the show. I knew that was the opportunity. And I think

08:03:14.780 --> 08:03:18.780
that he will just hold on to this. He's not going to get hunted down. That's nice. Hypox

08:03:18.780 --> 08:03:20.820
can be dropped this again into the next round. Sure.

08:03:20.820 --> 08:03:24.900
That round would have been much more competitive had he hit the, you know, denial on the plant

08:03:24.900 --> 08:03:25.900
there.

08:03:25.900 --> 08:03:28.980
I think that the biggest issue for game allege in the moment, obviously the school and is

08:03:28.980 --> 08:03:32.860
about to read five to two. But because of the back and forth nature of this last patch

08:03:32.860 --> 08:03:37.100
of, let's say, five rounds, their loss bonus is only 1900.

08:03:37.100 --> 08:03:49.100
So it's, it's, this really sucks. You know, you have this orb. You can't buy much around it. And if you do, you're just going to push the issues later into the half.

08:03:49.100 --> 08:03:53.100
So it's like, we have the orb, we're going to use it, but we kind of have to eco. Here it is.

08:03:55.100 --> 08:04:02.100
So it had just gone down. So, regardless, yes, it would have gotten the bomb down.

08:04:02.100 --> 08:04:10.100
So it was maybe a split second earlier, sure, it was an ugly trade there as well.

08:04:10.100 --> 08:04:16.100
Okay, so they just hope the Hypex can continue to keep the pressure on with a couple of kills.

08:04:16.100 --> 08:04:18.100
That's a nice shot.

08:04:18.100 --> 08:04:22.100
And also I think he suspects the Snacks did just boost someone to ladder as well.

08:04:22.100 --> 08:04:26.100
No other reason for a CT to be just swinging window like that.

08:04:26.100 --> 08:04:34.460
and so wonderful is going to peek into him that's very ambitious at least you know what

08:04:34.460 --> 08:04:38.860
the gun is you didn't establish though that it was a full eco so

08:04:38.860 --> 08:04:40.860
he knows now doesn't he?

08:04:40.860 --> 08:04:44.940
yeah he does the usb's get that chance and with macarce down to pn nice little headshot

08:04:44.940 --> 08:04:49.580
likes to be scurrying over to ensure he can lend a hand and hand he shall

08:04:49.580 --> 08:04:51.740
Hypex, Hypex is alive, okay.

08:04:53.740 --> 08:04:56.860
I mean, what is this, hey, I think we're more stressed than them.

08:04:56.860 --> 08:04:59.660
I don't know, what are some of these situations?

08:04:59.660 --> 08:05:00.660
Geez.

08:05:00.660 --> 08:05:03.580
Yeah, it's definitely a very unique series.

08:05:03.580 --> 08:05:06.060
Now, I'll be game a leader, just a real banger.

08:05:06.060 --> 08:05:10.940
Yeah, okay, 6-2 is guaranteed at least time things up at the half.

08:05:10.940 --> 08:05:12.180
At least you get your guns this time.

08:05:13.460 --> 08:05:15.460
Jumping, swim from him.

08:05:15.460 --> 08:05:18.020
And then he's wondering where the kill is from Alexi.

08:05:18.020 --> 08:05:19.020
Come on, mate.

08:05:19.020 --> 08:05:21.020
I saw you on the minimap, mate.

08:05:21.020 --> 08:05:22.020
Oh, dear.

08:05:22.020 --> 08:05:23.020
OK.

08:05:23.020 --> 08:05:24.020
There's no hope in this one.

08:05:24.020 --> 08:05:25.020
The money's not there.

08:05:25.020 --> 08:05:27.020
No, but you have got armoured rifles.

08:05:27.020 --> 08:05:29.020
You know, you'll be happy with that.

08:05:29.020 --> 08:05:31.020
Direct out of Navi with this one.

08:05:31.020 --> 08:05:33.020
Just going to be straight into an A execute.

08:05:33.020 --> 08:05:35.020
Alexey, re-rading back to join this.

08:05:35.020 --> 08:05:37.020
So it's HyperX and PR.

08:05:37.020 --> 08:05:39.020
They're meant to deal with the assault.

08:05:39.020 --> 08:05:41.020
Stacks will be able to cheat over jungle,

08:05:41.020 --> 08:05:43.020
and then the rotation from Res and Torson.

08:05:43.020 --> 08:05:45.020
Here comes the U2.

08:05:48.020 --> 08:05:56.020
I can't see out around Alexi out palace and the car say just bring in the fighter snacks

08:05:56.020 --> 08:06:01.260
quick trade at a hype XPR solid as a lock on site gets three and even gets the info

08:06:01.260 --> 08:06:08.020
on to him and will spam it down for the quad kills shut down and RV punished by PR six

08:06:08.020 --> 08:06:14.260
round from him ten to six right now double digits reached the first in the server and

08:06:14.260 --> 08:06:26.060
It was nice to see, I think PR's, well we know he's one for the future, it's, how long do you aim a league and get to hold on to him, that's going to be the question, but right now, bringing them back into it, just a three round game.

08:06:27.060 --> 08:06:39.660
And the financial worst for both these teams is being the conversation, this is where the round time line showing, you know, the finance been broken and how bad these buys, how many full buys you even able to count for both of these teams in this match so far, it's very few and far between.

08:06:44.260 --> 08:06:50.040
Clean start PR finding bit clean headshot another one on the ramp side gets it blind

08:06:52.400 --> 08:06:55.940
Committing in though in there trying to forge a path for the wonderful and Alexi tail

08:06:55.940 --> 08:07:01.440
I'm gonna get that bomb down. That's the main objective flash as well place to predict her in on CT

08:07:02.660 --> 08:07:06.860
Wow turn from the flash and in that will peak out successful onto PR

08:07:07.180 --> 08:07:10.860
Sure snacks trades and puts them into two on four, but more importantly

08:07:10.860 --> 08:07:15.000
It has bought time for this round flank wonderful nice shot on to smacks

08:07:15.000 --> 08:07:18.820
It's the flank from tout so should be sealing the deal to be the craziest secrets

08:07:18.820 --> 08:07:24.300
Yeah, you have to hit the first bullet out of that Desert Eagle if you wanted to stand a chance the bomb going down

08:07:24.300 --> 08:07:25.860
It does give me extra 600

08:07:25.860 --> 08:07:31.020
But they are gonna have to stomach at eco and then fall by in the final to try and go 7-5 on the half

08:07:32.620 --> 08:07:36.580
That's crazy right that smoke they threw in to give him a space they turn from it think it's flash

08:07:36.580 --> 08:07:39.860
It's that could have gone really wrong off the back of that the PR

08:07:40.860 --> 08:07:45.820
So very nice openers and on heavy hitters right bit and Mackay's good to to be felled

08:07:50.100 --> 08:07:52.100
Yeah

08:07:55.980 --> 08:08:02.520
Well, this one the most competitive of the maps yes, and it's nice. It's good right especially with plans of the life and

08:08:04.020 --> 08:08:09.060
The context now the vitality can only come third in their group

08:08:10.860 --> 08:08:16.220
feel a bit bad for foot or maybe we need for bad for vitality yeah maybe

08:08:16.220 --> 08:08:18.980
other ones who are gonna have to try and run that gauntlet I think there's much

08:08:18.980 --> 08:08:23.900
sympathy for vitality at the moment and after another ESL Grand Slam I think

08:08:23.900 --> 08:08:28.080
as well you could probably count on one hand the amount of times that teams have

08:08:28.080 --> 08:08:33.420
to play two best of threes in a day since Rob's joint good point

08:08:40.860 --> 08:08:45.460
Towson vs unarmored pistols.

08:08:45.460 --> 08:08:47.860
Res will get there in time.

08:08:47.860 --> 08:08:50.860
Shut down.

08:08:50.860 --> 08:08:53.460
Simple stuff.

08:08:53.460 --> 08:08:54.460
Well handled.

08:08:54.460 --> 08:08:55.460
Easy as you like.

08:08:55.460 --> 08:08:58.100
And the final frag on Emma will be coming through momentarily.

08:08:58.100 --> 08:09:01.860
Nothing in that round for Naveed.

08:09:01.860 --> 08:09:02.860
Okay.

08:09:02.860 --> 08:09:03.860
Okay.

08:09:03.860 --> 08:09:05.860
the

08:09:06.560 --> 08:09:11.780
Okay, Hypex calling. He's open up or at least hoping to be able to present what type of pick he's looking to go for

08:09:11.780 --> 08:09:15.340
But also bringing some energy there talking a bit of trash, which is you know

08:09:15.780 --> 08:09:19.860
Path of the course that's what you get especially when it's just your boys. You're not yelling over the fence

08:09:19.860 --> 08:09:21.860
You're just jeering up the team

08:09:22.940 --> 08:09:24.940
So wonderful glass cannon because he

08:09:25.260 --> 08:09:27.620
No head arm up. Let's see now V

08:09:27.620 --> 08:09:31.560
Can you get seven or the game a legion dig deep and tie us up before the break?

08:09:31.560 --> 08:09:38.560
This would be the fourth consecutive CT round, kicking themselves out of trouble.

08:09:38.560 --> 08:09:45.560
This isn't an usual start, love this, so the AWP escorts PR forward and actually pushing ramp.

08:09:45.560 --> 08:09:48.560
Now BIT is in Palace and IPEX will be responsible for that.

08:09:48.560 --> 08:09:50.560
Tech 9 out in case he does go for a smoke walk.

08:09:50.560 --> 08:09:53.560
But in the meantime, Navi have taken some top mid control.

08:09:53.560 --> 08:09:56.560
BIT's powered back, he's not going to come back and clear spawn.

08:09:56.560 --> 08:09:58.560
So if he has actually pipped the gap right now,

08:09:58.560 --> 08:10:01.620
At this moment, you're just hoping that your teammates block

08:10:03.000 --> 08:10:08.080
That's not gonna see him. He has already rounded the corner. It's about how many can he take?

08:10:08.840 --> 08:10:10.840
Lexi will be first with the base.

08:10:11.840 --> 08:10:15.040
Do you just take the one or do you go for the trigger discipline?

08:10:16.080 --> 08:10:19.000
Potentially room for it to backfire, but how much info? How much did he see?

08:10:19.000 --> 08:10:21.000
One bullet needed on one. Okay, no armor.

08:10:21.000 --> 08:10:24.800
Spot three. Spot three. Strikes quickly. Nice onto the second onto wonderful image.

08:10:28.560 --> 08:10:41.600
Dive him back in here between the matchup of the two passion UA and sinners passion strike

08:10:41.600 --> 08:10:47.280
first taking their own map pick of dust two so it's all smiles in the passion camp meanwhile

08:10:47.280 --> 08:10:51.960
pressure on for the sinners one of the upstarts of this event would like their campaign to

08:10:51.960 --> 08:10:57.840
continue on a little bit longer yeah no question about it here you'd like to see more out of

08:10:57.840 --> 08:11:02.400
centers and they might just show us that on morage here bit of a tricky map for

08:11:02.400 --> 08:11:07.000
passion ua centers looking great on it yesterday they just had excellent t

08:11:07.000 --> 08:11:11.160
side let things slip a little bit in the second half but when they were ready to

08:11:11.160 --> 08:11:15.920
lock things down they had that the A bomb site holds under lock and key

08:11:15.920 --> 08:11:21.760
versus gamer league and see if they get the same opportunities I know that if

08:11:21.760 --> 08:11:26.000
you're preparing for this matchup seeing what they're doing you have a lot of

08:11:26.000 --> 08:11:29.480
of examples of how they like to play that A-bomb site would keep a leech over

08:11:29.480 --> 08:11:34.560
constantly targeting that side of the map. Hmm. Yeah, you certainly will. You certainly will,

08:11:34.560 --> 08:11:38.600
but they managed to... see it? They managed to hold up. And it seems like we're getting a

08:11:38.600 --> 08:11:43.520
PC swap here. We're getting a little bit of time. We've got a little bit of extra clock to work with.

08:11:43.520 --> 08:11:50.240
Well, I suppose we can show the cursed image, can't we? We could do it. Oh, alright. We got

08:11:50.240 --> 08:11:56.360
Hisserec here and this is posted by the owner waiting for tech issues got me like

08:11:57.320 --> 08:12:00.760
What the hell's happening here Cole? Give me some analysis

08:12:01.240 --> 08:12:07.360
Well first names first. He's got a nice big pair of pants on which you know as

08:12:08.360 --> 08:12:14.520
As a you know young person there. I feel like that's a little bit more hip. It's all bit more stylish

08:12:14.520 --> 08:12:20.600
Okay, you tend to pull this off there. I don't again, I don't think it's all that cold in Atlanta

08:12:20.600 --> 08:12:26.720
But to stay a warm to heat up just got to keep those hands warm when you don't have a hand warmer at your setup

08:12:27.360 --> 08:12:30.640
You got to make your divide make it happen somehow yesterday

08:12:30.640 --> 08:12:33.160
We didn't see kisser act trying to press the hand warmers

08:12:34.840 --> 08:12:40.000
So maybe this is just the newest tactic trying to use you know some circulation issues

08:12:40.000 --> 08:12:42.280
I mean look if you got your hands in your pants

08:12:42.280 --> 08:12:47.960
Let's just say nature has given you some hand warmers. I think we all know what I'm talking about here

08:12:47.960 --> 08:12:50.040
And kisser egg may be a fan of the natural approach

08:12:52.440 --> 08:12:56.200
He's got the strong lean in the posture as well like the full curve

08:12:56.200 --> 08:13:01.620
I think the the golden ratio is present in kisser X gaming posture

08:13:03.440 --> 08:13:08.340
That's yeah, I mean you could use maybe a couple pillows at this point I

08:13:08.340 --> 08:13:15.640
I don't know how far those chairs in it. It looks like they got some decent mobility though. Hmm. You can see that

08:13:15.780 --> 08:13:18.720
Some of the I mean, maybe put that back support a little bit closer

08:13:20.780 --> 08:13:23.120
Seems like we're gonna PC swap on for a moto

08:13:24.940 --> 08:13:31.720
Don't know what he managed to do on this one, but hopefully it was with we don't see NBS on the screen

08:13:31.720 --> 08:13:34.220
But I did get news that he's gonna be joining our

08:13:34.220 --> 08:13:37.900
Our main team next season, which I'm excited about.

08:13:37.900 --> 08:13:38.900
Your main team.

08:13:38.900 --> 08:13:39.900
Yeah.

08:13:39.900 --> 08:13:40.900
All right.

08:13:40.900 --> 08:13:41.900
Here we go.

08:13:41.900 --> 08:13:42.900
All right.

08:13:42.900 --> 08:13:43.900
Rolling it back.

08:13:43.900 --> 08:13:46.900
The season 36 I am champ getting into the server.

08:13:46.900 --> 08:13:47.900
Season 36.

08:13:47.900 --> 08:13:48.900
36?

08:13:48.900 --> 08:13:49.900
Oh, sorry.

08:13:49.900 --> 08:13:50.900
Yeah.

08:13:50.900 --> 08:13:51.900
It's all right.

08:13:51.900 --> 08:13:52.900
It's all right.

08:13:52.900 --> 08:13:55.340
It was only in 2021.

08:13:55.340 --> 08:13:59.300
So not that long ago.

08:13:59.300 --> 08:14:00.300
Not 2016.

08:14:00.300 --> 08:14:01.300
It was in 2006.

08:14:01.300 --> 08:14:02.300
I don't know that.

08:14:02.300 --> 08:14:08.320
I don't know that that feels like because they used to do only three seasons a year and now they do four

08:14:08.820 --> 08:14:11.860
We're gonna dive into this, but you're taking over the server and a main

08:14:12.500 --> 08:14:17.940
Yeah, yeah, we're not looking too hot. We've had some problems fielding rosters at certain times

08:14:18.100 --> 08:14:22.740
so the interesting thing about moving up in and the ESEA leagues is

08:14:23.460 --> 08:14:26.680
That's yeah, you get like a via VRS core lock

08:14:26.680 --> 08:14:36.760
Okay, so I think it's something to do with making sure that ESL or ECL is is like all above board in terms of how you move up and down the rankings and

08:14:37.720 --> 08:14:43.440
League nowadays, but now I've been we've had roster locks where you have to be a core player

08:14:43.440 --> 08:14:48.040
You have to play a certain amount of games with three people and because all of us are

08:14:48.960 --> 08:14:55.280
Working quite a bit, you know with the casting different other stuff there in point is pretty

08:14:55.280 --> 08:15:01.280
It's pretty tricky to get three key players to be in the server at all times.

08:15:01.280 --> 08:15:06.280
That's the true enemy of your Counter-Strike career as employment.

08:15:06.280 --> 08:15:07.280
But it seems like...

08:15:07.280 --> 08:15:12.280
I think I have 120 in my last game, just won't let it be known.

08:15:12.280 --> 08:15:13.280
I'm grateful.

08:15:13.280 --> 08:15:16.280
Is there anybody on the other side of that server that I would have heard of?

08:15:16.280 --> 08:15:17.280
No, no.

08:15:17.280 --> 08:15:18.280
Probably not.

08:15:18.280 --> 08:15:20.280
Well, maybe we'll discount that one just a little bit.

08:15:20.280 --> 08:15:24.280
But we are going to dive into a server with ten guys that we've heard of.

08:15:24.280 --> 08:15:28.840
Hopefully soon I'm seeing headsets on I'm seeing moto at his setups at that he's encouraging

08:15:29.400 --> 08:15:32.800
As we should be diving back into the action here in a moment

08:15:32.920 --> 08:15:37.560
Notice got the one gamer sleeve you ever muster out with the gamer sleeves there Cole in your main no

08:15:37.920 --> 08:15:39.920
No

08:15:41.920 --> 08:15:47.160
No, I don't so I kind of play without my hand or my my

08:15:47.880 --> 08:15:53.800
I guess arm on the the mousepad which I imagine is the only use of a gamer sleeve, I guess

08:15:54.280 --> 08:15:55.280
So you just...

08:15:55.280 --> 08:15:56.280
I haven't got that far.

08:15:56.280 --> 08:15:58.280
How many quotes of contact you got?

08:15:58.280 --> 08:16:00.280
Uh, I...

08:16:00.280 --> 08:16:02.280
I guess it's just on my mouse, really.

08:16:02.280 --> 08:16:04.280
I'm just a mouse guy.

08:16:04.280 --> 08:16:06.280
You know, no lean whatsoever.

08:16:06.280 --> 08:16:09.280
You're just full in from the sky.

08:16:09.280 --> 08:16:11.280
I like to think of myself like Zywoo.

08:16:11.280 --> 08:16:13.280
I show up and play, you know.

08:16:13.280 --> 08:16:15.280
You want to just start getting out about it.

08:16:15.280 --> 08:16:18.280
The measuring sticks and all that.

08:16:18.280 --> 08:16:19.280
You've lost it.

08:16:19.280 --> 08:16:21.280
You and Zywoo basically are the same guy.

08:16:21.280 --> 08:16:22.280
You're in your own mind.

08:16:22.280 --> 08:16:24.280
I mean basically the same guy

08:16:25.160 --> 08:16:30.260
Both champions in a certain sense. Yeah you season 36 of I am

08:16:31.160 --> 08:16:33.160
two into Grand Slam

08:16:34.920 --> 08:16:37.160
Yes, I'll grant slams

08:16:37.160 --> 08:16:44.040
Yeah, you know to basically the same thing basically the same thing we are diving right back into it here

08:16:45.000 --> 08:16:48.760
The action is happening map number two is underway. It's the mirage

08:16:48.760 --> 08:16:54.400
setting the scene for you if you're just joining us. Sinners did take this map off

08:16:54.400 --> 08:16:58.520
the game really just yesterday and we heard from JT in the pre-interview with Stunna

08:16:58.520 --> 08:17:02.540
that if there was somewhere that could be vulnerable in this veto they have been

08:17:02.540 --> 08:17:07.120
struggling with their mirage so passion looking for solutions. Sinners looking

08:17:07.120 --> 08:17:11.720
to perhaps punish and aggressive move early on as Nix goes looking up the

08:17:11.720 --> 08:17:15.400
middle and as the staying fight will eventually see him the victor and

08:17:15.400 --> 08:17:22.020
Everybody's dying for sinners. It's just on the stressor trying to find some hedgehogs try to find some something and there's nothing

08:17:23.360 --> 08:17:25.360
That complete lockout right there

08:17:25.960 --> 08:17:32.120
No access gained there on the A site. They have a well staffed a bomb site there to hold up against the quick play

08:17:33.400 --> 08:17:36.280
And they don't lose all that much there nice start for passion UA

08:17:37.240 --> 08:17:42.680
Take things off on their defense had a similar story there with being able to capture the second round

08:17:43.080 --> 08:17:45.080
didn't win the pistol on dust too, but

08:17:45.400 --> 08:17:49.680
I'll quickly activated with a force by now soon is gonna look to apply that same pressure

08:17:50.120 --> 08:17:52.580
They get a force by gun, but they didn't get a bomb plant

08:17:53.320 --> 08:17:55.320
And they are start off with another

08:17:56.240 --> 08:18:03.440
Early play here it seems almost timing that one up nicely as Kevin, but he spammed all his bullets a new ammo left here for the whole proper

08:18:03.920 --> 08:18:07.760
Another clip spammed down range here, but we'll connect on a couple of headshots

08:18:07.760 --> 08:18:13.440
They're using those bullets efficiently right now whips the sidearm out, but he gets bested by B stick here someday

08:18:13.440 --> 08:18:18.440
already on the scene is going to leave Mota into a 1v2, a winnable one, connects onto

08:18:18.440 --> 08:18:22.640
another headshot here and a late flank is all that Trey can provide here with the

08:18:22.640 --> 08:18:28.440
bomb still down though. Mota gonna look to play this one patient. He's trying to go behind the caps.

08:18:28.440 --> 08:18:33.440
When he's feeling like he doesn't in time, had no idea, no awareness that the long flank

08:18:33.440 --> 08:18:37.440
could be coming through, the clock in his head didn't sound the alarm bells and

08:18:37.440 --> 08:18:41.440
Mota will suffer for it, still great damage done but that bomb plant would

08:18:41.440 --> 08:18:45.600
would have been such a difference here going forward, Cole.

08:18:45.600 --> 08:18:49.120
It would have been, yeah, having to go around would have been promising as well.

08:18:49.120 --> 08:18:52.440
Being able to create that space just didn't realize how quickly that flank was

08:18:52.440 --> 08:18:55.520
going to come into fruition.

08:18:55.520 --> 08:18:57.480
That would be tough exit.

08:18:57.480 --> 08:19:01.120
We did see centers also get caught in the four-spy traps,

08:19:01.120 --> 08:19:03.360
constantly going for those investments.

08:19:03.360 --> 08:19:06.840
They just give you a rifle to kiss a wreck.

08:19:06.840 --> 08:19:10.240
Beasts are going to have to be the sacrifice in this next round,

08:19:10.240 --> 08:19:16.240
but at least they're not falling into some of those same woes there that they had on Nuke yesterday.

08:19:16.240 --> 08:19:23.240
Ended up going down, what, six rounds early and then they got an op out and Mota was able to give a couple of kills and

08:19:23.240 --> 08:19:26.240
started to stabilize a little bit.

08:19:26.240 --> 08:19:28.240
Certainly chasing those forces.

08:19:28.240 --> 08:19:33.240
I guess we're due though.

08:19:33.240 --> 08:19:37.240
He's greased his face, hands in his pants, hands on the mouse.

08:19:37.240 --> 08:19:40.240
Has well been in his pants, not getting anything done here.

08:19:40.240 --> 08:19:44.240
It's all on the shock, a deagle at hand, the bomb at least.

08:19:44.240 --> 08:19:50.240
He can get back, it's tucked into the door here for safe keeping.

08:19:50.240 --> 08:19:53.240
That's going to need to be some snappy shooting out of this deagle.

08:19:53.240 --> 08:19:54.240
He's been spotted.

08:19:54.240 --> 08:20:01.560
Well dancing the air trying to track ahead and there's nothing doing whatsoever no problem for passion and that's a very

08:20:01.720 --> 08:20:06.300
Comfortable round for them. They're gonna be very happy to take those four live players and start to build some bank

08:20:06.840 --> 08:20:10.500
They even pick up an AK right there. That was dropped there

08:20:11.760 --> 08:20:14.620
You know probably talk about trying to get onto that op

08:20:16.600 --> 08:20:21.260
We dropped in the pants, I don't know I'm still just thinking about that photo

08:20:21.260 --> 08:20:29.460
of his hands that they just where'd they go where does torso go cool he's all

08:20:29.460 --> 08:20:38.740
like nice kill from mix goes bold catches one this is his teammate all the

08:20:38.740 --> 08:20:44.780
flashbang but it's d y not to be cowed swings right back in and it's sitters on

08:20:44.780 --> 08:20:48.780
the back foot offer it once more 25 seconds into the round they're already

08:20:48.780 --> 08:20:51.820
under siege and stress and it's not getting easier for him.

08:20:51.820 --> 08:20:54.380
Nate's sailing over, he's down to 34.

08:20:54.380 --> 08:20:55.820
Waktane, do another one!

08:20:55.820 --> 08:20:56.700
Another one!

08:20:57.340 --> 08:20:58.140
Oh!

08:20:59.500 --> 08:21:00.780
This poor man, how's he alive?

08:21:02.460 --> 08:21:03.500
Gonna say where's Triat.

08:21:03.500 --> 08:21:04.620
He's over there towards A-man.

08:21:04.620 --> 08:21:07.740
So I think you're safe from any more siege without utility.

08:21:09.100 --> 08:21:10.540
But you're not safe to this flank yet.

08:21:10.540 --> 08:21:13.340
Someday, um, started the round off in underpass.

08:21:13.340 --> 08:21:15.020
He's now pushing through A-mane.

08:21:16.140 --> 08:21:17.660
We'll see if you can gather the information, right?

08:21:17.660 --> 08:21:19.660
You should be getting the rotates now

08:21:20.140 --> 08:21:22.380
Given that there is absolutely no

08:21:23.140 --> 08:21:27.680
Pressure on this a side and there you go JT is gonna shift his self over

08:21:28.400 --> 08:21:31.380
Yeah, they got still a little bit of contact. He's taking off of this

08:21:31.980 --> 08:21:33.980
On the catwalk as well

08:21:35.100 --> 08:21:40.900
Fast point you come through here because they're already contacting the way out in towards this be bomb site JT gonna be in charge of

08:21:40.900 --> 08:21:41.900
buying a little bit of the

08:21:41.900 --> 08:21:44.660
I'm going to split the gap, but the second not so fortunate.

08:21:44.660 --> 08:21:47.840
Gizerec gonna hit the deck and that's the alarm bells ringing.

08:21:47.840 --> 08:21:53.080
JT now fully aware that this is a B-play here while the flank is continuing to rush things down.

08:21:53.080 --> 08:22:00.040
Something will fall here, but Convim from the catwalk is ready to cut some heads clean off right there and a 4-0 start.

08:22:00.040 --> 08:22:02.040
We're passing UA.

08:22:11.900 --> 08:22:21.900
Clean as can be.

08:22:21.900 --> 08:22:26.900
Oh.

08:22:26.900 --> 08:22:31.900
Back.

08:22:31.900 --> 08:22:32.900
I'm not sure if you lost me.

08:22:32.900 --> 08:22:34.900
Yeah, I think Discord died.

08:22:34.900 --> 08:22:37.900
Okay, I was gonna say, I lost you.

08:22:37.900 --> 08:22:38.900
But we're back.

08:22:38.900 --> 08:22:40.900
We're back into the fun.

08:22:40.900 --> 08:22:45.740
We're back into the action, hopefully, we're still coming through, ably on the stream,

08:22:45.740 --> 08:22:51.140
minor technical difficulties, things happen.

08:22:51.140 --> 08:22:54.100
None so far, for passion, although I don't think they realize the player's already into

08:22:54.100 --> 08:22:55.100
the window.

08:22:55.100 --> 08:22:58.740
No, let's see why I haven't been fighting for that just yet, but Sturgeon's got an

08:22:58.740 --> 08:23:02.340
opportunity and he's going to start to close the gap, this could be a problem.

08:23:02.340 --> 08:23:05.580
You want me to come back for the check?

08:23:05.580 --> 08:23:09.660
Ooh, timing's perfect.

08:23:09.660 --> 08:23:14.660
the punish to JT Traded, wants to swing back in, wary about giving up the next kill, and

08:23:14.660 --> 08:23:19.040
he's getting chased down, that Khalil's gonna be effective, and suddenly, all the eight defenders

08:23:19.040 --> 08:23:22.220
have been wiped away.

08:23:22.220 --> 08:23:25.460
Despite the money that they've got in the bank, there's a strong argument to be had

08:23:25.460 --> 08:23:29.220
for Pasha to save these two guns and get out of there.

08:23:29.220 --> 08:23:34.740
Yeah, just a perfect timing right there from Stress on Houston, you tell, that's his time

08:23:34.740 --> 08:23:41.420
the pounds managing to find a multi there. Absolutely massive. They're gonna have to

08:23:41.420 --> 08:23:47.420
back away as you said. Hold on to a couple guns here. But a great way for

08:23:47.420 --> 08:23:51.120
centers to revive themselves on this map of mirage here. Need to get something

08:23:51.120 --> 08:23:57.580
lifted off and getting it around early with minimal investment. A whole lot of

08:23:57.580 --> 08:24:07.820
prizes to be found here. So to op it all recoverable. Or is it just a rifle? I still

08:24:07.820 --> 08:24:14.300
had it, believe that is the case. So they pick up all the guns they can find. Stressed

08:24:14.300 --> 08:24:17.780
on. They were able to catch him off guard there in a big way. That window boosts just

08:24:17.780 --> 08:24:22.580
a very clear gap in the defense. Yeah, I don't know whether he thought the incendiary

08:24:22.580 --> 08:24:26.100
would have covered off a little bit more, but he clearly didn't realize he had already

08:24:26.100 --> 08:24:31.800
gone into the corner. So now this gives a big opportunity on the centers. They've

08:24:31.800 --> 08:24:36.440
got the AWP as well for Moto. You've got the investment here. They break the

08:24:36.440 --> 08:24:42.480
economy if they can win this round, if they can punish, crash it one more time.

08:24:42.480 --> 08:24:46.840
The game would very much be afoot. JT under siege early, but he's good for the

08:24:46.840 --> 08:24:50.760
first at least. Now he's not behind the boxes. How does he survive this incendiary?

08:24:50.760 --> 08:24:53.720
This Molotov goes out a little bit ahead of it and his teammates have now

08:24:53.720 --> 08:25:02.360
a rally to his banner. Try, no scope up the stairs, leaves Modo alone. And now everybody

08:25:02.360 --> 08:25:05.760
is truly here, the bomb's down to dirt as well. Try's trying to avoid giving up his

08:25:05.760 --> 08:25:13.040
kill. Those shots don't try to kill, but eventually Khven does. Beautiful sequence coming through

08:25:13.040 --> 08:25:20.800
from the Argentinian. That is an immediate answer to the one round win of sinners.

08:25:20.800 --> 08:25:24.080
stuff coming through from TryGrate, stuff coming through from JT as well. He's under

08:25:24.080 --> 08:25:29.440
pressure, getting caught by the flashes. Still finds that opening pick there and a second

08:25:29.440 --> 08:25:33.600
off the flashping of some die. I'm about to get dry with that nose scope. What could

08:25:33.600 --> 08:25:37.560
have been a bailout opportunity if he's able to collect that frag, a chance at a bomb

08:25:37.560 --> 08:25:43.880
plant. You get activated in the post. Got a missed window smoke. Out of the gate, so

08:25:43.880 --> 08:25:53.520
little bit tricky to throw. Oh, what a chance at the shot there for Moto. I've been seeing

08:25:53.520 --> 08:25:59.760
sinners toss it in a couple different ways here to try and shure up some of the different

08:25:59.760 --> 08:26:04.480
movement issues that have been taking place there with the window smoke, but JT taking

08:26:04.480 --> 08:26:10.360
a lot of flag working around these angles. Still in a position of strength given the

08:26:10.360 --> 08:26:13.960
top mid-peak from Schrey and the underpass coverage but you can't hold

08:26:13.960 --> 08:26:17.960
on to that forever at least that's what Schrey feels.

08:26:21.000 --> 08:26:24.600
The center's hoping the play comes to them.

08:26:24.760 --> 08:26:27.560
They're not in the wrong mindset in having that idea here but fully

08:26:27.560 --> 08:26:30.760
assembling in this mid-setup means there's probably not going to be a lot

08:26:30.760 --> 08:26:33.800
of further aggression.

08:26:40.360 --> 08:26:44.360
It's another missed window smoke.

08:26:44.360 --> 08:26:49.360
Lens over towards B, at least for the moment, which means that you are going to have Nix

08:26:49.360 --> 08:26:50.360
on a bit of an island.

08:26:50.360 --> 08:26:53.360
You see why he's coming for the flank, but he's reading this wrong.

08:26:53.360 --> 08:26:54.360
He's going back through spawn.

08:26:54.360 --> 08:26:57.360
He's thinking that it's the setup for A, and he's going loud for it as well.

08:26:57.360 --> 08:26:58.360
So the Pals player might catch him.

08:26:58.360 --> 08:26:59.360
No.

08:26:59.360 --> 08:27:02.360
S-D-Y gets that kill, but now it's up to Nix to try and hold on, and he could do no such thing.

08:27:02.360 --> 08:27:07.360
So despite all that information, despite the man advantage, it's ultimately going to be a retake

08:27:07.360 --> 08:27:11.280
quiet of passion and a lot of time for that bomb to tick away before they get

08:27:11.280 --> 08:27:18.800
anywhere close. They do have the two kits, that's not as much of a concern. Need to

08:27:18.800 --> 08:27:22.840
find some sort of purchase back in towards this site. Femme, the market

08:27:22.840 --> 08:27:27.720
player, everybody else coming up. Got my shot early through JT, dynamic combat,

08:27:27.720 --> 08:27:31.400
off in gear and they know where the last one is. Shock, teal it out of the head

08:27:31.400 --> 08:27:38.520
shots but not enough. Three to his name but needed a little bit of contribution from somebody

08:27:38.520 --> 08:27:43.280
else in a sinner's jersey. We'll see that back from JT right there. He's driving through

08:27:43.280 --> 08:27:48.180
the smoke. That was nice. And finally they kill him to motor right there. He had very

08:27:48.180 --> 08:27:53.040
low HP but he was hoping to just be the sacrifice for his teammates to trade. Instead he fights

08:27:53.040 --> 08:27:59.000
the frag. Try finding that opening pick there. Some die young as you said fast on the flank

08:27:59.000 --> 08:28:01.320
But there you go. What a nice shot from JT.

08:28:02.320 --> 08:28:04.520
And some day I'm able to clean up on those trades.

08:28:06.400 --> 08:28:07.600
Continue to strong form.

08:28:07.600 --> 08:28:08.600
It's a very scary situation.

08:28:08.600 --> 08:28:10.600
We stopped JT on Dust, right?

08:28:13.600 --> 08:28:14.600
That's nice.

08:28:14.600 --> 08:28:15.600
Speaking of strong form, compound.

08:28:15.600 --> 08:28:16.600
Oh, man.

08:28:16.600 --> 08:28:17.600
Deals with two, I think.

08:28:17.600 --> 08:28:20.000
And it tops the board on Dust two as well, for no mistake.

08:28:20.000 --> 08:28:23.000
He's 20 plus kills for the man, so he is having a good one,

08:28:23.000 --> 08:28:24.800
and they're gonna need more of him in this round.

08:28:26.000 --> 08:28:28.000
Eight defenders haven't been able to hang on.

08:28:28.000 --> 08:28:30.000
Lost that bridge.

08:28:30.000 --> 08:28:32.000
Oh boy!

08:28:32.000 --> 08:28:34.000
Out of talking time!

08:28:34.000 --> 08:28:36.000
Beast of Kivitz!

08:28:36.000 --> 08:28:38.000
Drive though!

08:28:38.000 --> 08:28:40.000
Wants to ask some questions.

08:28:40.000 --> 08:28:42.000
Oh man, they will be answered.

08:28:42.000 --> 08:28:44.000
Quickly, what's around that corner right there?

08:28:44.000 --> 08:28:46.000
Kisaragi able to clean things up.

08:28:46.000 --> 08:28:48.000
Making some risky moves.

08:28:48.000 --> 08:28:50.000
Our sinners pushing through that smoke.

08:28:50.000 --> 08:28:52.000
Certainly one of them, but the perfect timing.

08:28:52.000 --> 08:28:54.000
Kivin caught with a nade in hand.

08:28:54.000 --> 08:28:56.000
Can't get his gun out in time.

08:28:56.000 --> 08:28:58.400
can't get his gun out in time.

08:28:58.400 --> 08:29:02.480
And that play ends up saving them things, guys.

08:29:02.480 --> 08:29:05.720
That's a quick 5v3 that does crumble down the rounds

08:29:05.720 --> 08:29:07.880
that you can't afford to lose there if you're passing U8.

08:29:07.880 --> 08:29:10.960
You've got to then heat it up and delivering.

08:29:10.960 --> 08:29:13.800
But when it comes down to breaking that economy,

08:29:13.800 --> 08:29:15.440
it's a big pressure point right now.

08:29:15.440 --> 08:29:19.200
And Nick sent in to the Wolfseer early moto.

08:29:19.200 --> 08:29:22.400
Going to find the connection through the smoke as well.

08:29:22.400 --> 08:29:24.960
And now pass the UA up against the 5v3.

08:29:34.840 --> 08:29:37.040
Do you still have your heavy hitters in commandment try?

08:29:39.040 --> 08:29:41.680
Looks like they might just try and group towards one of these sides.

08:29:41.680 --> 08:29:43.680
See if the presence comes towards them on A.

08:29:43.680 --> 08:29:48.200
And if not, well, you got a tidally packaged save ready for you.

08:29:48.200 --> 08:29:57.240
I'm trying to meanwhile let them sweat seeing if the response is going to come in and deploy

08:29:57.240 --> 08:29:59.240
some utility towards the middle.

08:29:59.240 --> 08:30:00.240
A pop-up.

08:30:00.240 --> 08:30:04.600
That's not quite a skill there in HE for this.

08:30:04.600 --> 08:30:09.400
It said the AI is not going to be anything approaching enough.

08:30:09.400 --> 08:30:15.440
It's for stress on out of position here.

08:30:15.440 --> 08:30:19.840
The problem with this round is it looks like it's going A. I think it'll soon reroute towards

08:30:19.840 --> 08:30:23.640
B when it's called clear by shock right there.

08:30:23.640 --> 08:30:31.000
So potentially walking into the stack but good read coming through.

08:30:31.000 --> 08:30:33.400
Shock funding in the bottom site.

08:30:33.400 --> 08:30:34.400
He just cleared it.

08:30:34.400 --> 08:30:35.400
Peek out from the window.

08:30:35.400 --> 08:30:39.040
them catch is something

08:30:39.040 --> 08:30:46.040
at this point yeah they can just keep the guns will be happy enough about that

08:30:50.260 --> 08:30:53.480
so there's claw on the way back into this t-side

08:30:53.480 --> 08:30:54.720
two rifles

08:30:54.720 --> 08:30:59.840
held on to from both of them and tries super nice but

08:30:59.840 --> 08:31:02.000
they need

08:31:02.000 --> 08:31:07.840
Something special to set them up in this next round so that the NICX was willing to sacrifice a lot and just going forward

08:31:08.960 --> 08:31:10.960
Oh, Kevin. Oh my god

08:31:12.080 --> 08:31:16.000
Further drop there, but doesn't prepare himself for what's around the corner their shock

08:31:17.040 --> 08:31:19.600
Able to surprise here still have that lurk as well

08:31:20.240 --> 08:31:21.760
chance there

08:31:21.760 --> 08:31:24.160
Under another frag they're taking down try not gonna happen

08:31:25.920 --> 08:31:30.160
There's only so much you want to chase this up as well right even with the t side the advantage

08:31:30.160 --> 08:31:32.160
I'm going to use that now for that you get there.

08:31:32.160 --> 08:31:34.160
I want to use every body.

08:31:34.160 --> 08:31:37.160
So one gun will survive through.

08:31:39.160 --> 08:31:42.160
I don't think they're going to put anything around it, but you know, it's something.

08:31:42.160 --> 08:31:45.160
Probably shown to be capable in the past.

08:31:45.160 --> 08:31:47.160
What do you put that 1M for?

08:31:47.160 --> 08:31:50.160
You got 1M4 on the CT side call. Where are you putting it?

08:31:50.160 --> 08:31:54.160
No, I was going to say, you know, better do the gamble stack, but...

08:31:54.160 --> 08:31:57.160
Okay, little boost action.

08:31:57.160 --> 08:31:59.460
Hope out with the A main hold if it comes through.

08:32:01.460 --> 08:32:05.460
Can also cover a bit of a surprising angle in connector.

08:32:09.460 --> 08:32:11.560
So not a bad idea with the one rifle.

08:32:13.160 --> 08:32:17.660
But soon as continuing to hold this default has been one of their bigger luxuries.

08:32:18.060 --> 08:32:20.060
Some of the faster plays have been punished.

08:32:23.260 --> 08:32:27.060
We'll see if Shock goes to the same space creation that he did.

08:32:27.160 --> 08:32:34.080
In that last round, feel a little bit more risky to walk out onto a site in a 5v5 though,

08:32:34.080 --> 08:32:38.240
but not seeing any utility is maybe open access.

08:32:38.240 --> 08:32:42.000
Especially knowing how likely it is that they're going to be playing a stack somewhere.

08:32:42.000 --> 08:32:44.960
Be very much on your fact-finding mission.

08:32:44.960 --> 08:32:49.680
Actually, you seem a little bit dedicated to what they want to do here, right?

08:32:49.680 --> 08:32:52.840
I'm surprised there's no palace loot, maybe give them a little bit of an option, just some

08:32:52.840 --> 08:32:56.880
sort of presence towards that side of the map, like, do we B-stick trying to hold?

08:32:56.880 --> 08:33:01.280
It goes through the smoke on a con and now there's an extra rifle to be gained

08:33:02.040 --> 08:33:05.680
And while the sights been lost the balls going down, but you could take two rifles out of this

08:33:05.680 --> 08:33:07.680
That's not a bad result for passion

08:33:09.520 --> 08:33:14.760
I'll tell you what you can get here opportunity with an extra gun not all that bad here

08:33:15.920 --> 08:33:20.680
Now we're gonna look to lock things down here in the save maybe do some exit damage

08:33:21.160 --> 08:33:25.560
Try and set up some day on with some better weaponry. I was gonna say that's the question for centers

08:33:25.560 --> 08:33:29.440
It's not even so much just about losing your own guns, but it's about giving STY a free rifle

08:33:31.080 --> 08:33:33.660
The lawn of the presence in apartments could just stick around here

08:33:33.660 --> 08:33:37.280
I mean it'd be nice if you could take the actual guns out of their hands, but this is gonna be the risk

08:33:37.720 --> 08:33:39.720
The shock want to try it?

08:33:40.840 --> 08:33:42.840
No, he's like no

08:33:45.040 --> 08:33:47.040
Somebody I'm concerned to call if you want to

08:33:47.040 --> 08:33:52.040
I'm gonna try and keep his rifle safe though with the extra coverage.

08:33:52.040 --> 08:33:56.040
Everybody knows where everybody is and they all decide let's live into the next round.

08:33:56.040 --> 08:33:59.040
This is okay. We got what we wanted. We got the round win.

08:33:59.040 --> 08:34:02.040
You guys got an extra rifle.

08:34:02.040 --> 08:34:03.040
Deal for deal.

08:34:03.040 --> 08:34:05.040
Get what they got.

08:34:12.040 --> 08:34:16.040
Your soldiers can keep it up here. Up against another gun round.

08:34:16.040 --> 08:34:18.680
AWP included in try as well.

08:34:18.680 --> 08:34:24.880
It's gonna try and post up, really mid-play coming through here, but yeah, there's a

08:34:24.880 --> 08:34:27.040
little gap there in the smoke to work off of.

08:34:27.040 --> 08:34:31.520
Top mid smoke could cover that cross and towards the top of boxes though.

08:34:31.520 --> 08:34:35.560
Early work through the underpass for B-stick, he's around the corner already.

08:34:35.560 --> 08:34:40.760
Takes a bit of damage to that HG, but overexposed and that's gonna lead to an opening death.

08:34:40.760 --> 08:34:43.360
Like you said, that communication not fully there.

08:34:43.360 --> 08:34:48.060
And you see that Nick X has taught some utility, so that's going to cue up Shock to get aggressive out of the apartments here.

08:34:48.060 --> 08:34:53.560
He's in the danger zone now as well, and Shock has put a lot of pressure on this B-bomb site, but it's held together.

08:34:53.560 --> 08:35:00.160
Nick's able to find a very important frag here, but still leaves him in a manned down situation.

08:35:00.860 --> 08:35:04.660
Kichu from totally collapsing at the very least, but that was a really nice setup in towards mid.

08:35:04.660 --> 08:35:11.160
They left Moto patient as well to wait for the con peak, knowing that eventually SDY was going to get curious.

08:35:13.360 --> 08:35:18.480
Pops, here's the port, try the flashcatches and try to get out of the window, Nix!

08:35:18.480 --> 08:35:20.480
Man, just connect another.

08:35:20.480 --> 08:35:24.720
If in his team the possibility and that bomb is now painting into a corner,

08:35:24.720 --> 08:35:28.720
move defenders here with 40 seconds, they can wait for this flank for B-Stick.

08:35:28.720 --> 08:35:31.600
It's gonna be a long time before it comes to fruition.

08:35:31.600 --> 08:35:35.120
And in the meantime, Tride's hunting up his teammates.

08:35:35.120 --> 08:35:38.240
Kiss or act-dance around on the site, GT now knows.

08:35:38.240 --> 08:35:40.080
Why are they pausing? What are they waiting for?

08:35:40.080 --> 08:35:42.620
And the answer is, he's a player to come through market.

08:35:43.460 --> 08:35:44.460
Track it.

08:35:44.460 --> 08:35:46.360
Dancing, dipping, diving.

08:35:46.360 --> 08:35:49.760
Had the right idea, but Beastick had a snappier shot.

08:35:51.920 --> 08:35:53.760
Able to shiv away some damage right there,

08:35:53.760 --> 08:35:56.760
but Beastick is quick on the draw, able to deliver,

08:35:56.760 --> 08:35:58.600
and an IJT and another clutch.

08:36:01.760 --> 08:36:04.140
And it's going to continue to claw things back for sinners,

08:36:04.140 --> 08:36:06.380
a much needed round.

08:36:06.380 --> 08:36:08.780
The rotates and the reads come through from past.

08:36:08.780 --> 08:36:15.500
She would get the players where they need to be, but at least flanking the bailout option there.

08:36:16.500 --> 08:36:18.000
A necessary headshot.

08:36:21.740 --> 08:36:22.460
XM out!

08:36:22.860 --> 08:36:25.060
SDY's got the XM, auto shoddy!

08:36:25.980 --> 08:36:27.020
On this map.

08:36:27.460 --> 08:36:27.960
Playing...

08:36:28.460 --> 08:36:28.960
Cap!

08:36:29.580 --> 08:36:30.780
Oh, okay.

08:36:31.300 --> 08:36:31.800
Yeah!

08:36:31.800 --> 08:36:34.860
I guess if you get tucked in towards the ladder room, it's not all that bad.

08:36:34.860 --> 08:36:37.260
Like apps, palace, ramp even.

08:36:37.260 --> 08:36:40.660
Con, you can do it if you've got the smokes.

08:36:40.660 --> 08:36:44.260
I suppose the same logic applies towards Cat. I can't say that I love it.

08:36:44.260 --> 08:36:47.380
Yeah, there goes the smoke.

08:36:47.380 --> 08:36:50.820
She's not going to be able to provide too much

08:36:50.820 --> 08:36:54.140
support for Kavan. He's going to eventually walk away. Doesn't want to stick around

08:36:54.140 --> 08:36:55.420
towards mid for forever.

08:36:55.420 --> 08:36:58.980
And Niggas forced off of the line as well.

08:36:58.980 --> 08:37:03.260
This is tricky stuff right now. The map controls slowly being worked away

08:37:03.260 --> 08:37:05.260
I'm passing you right.

08:37:08.260 --> 08:37:10.260
Maybe you shouldn't have stuck around here on catwalk.

08:37:10.260 --> 08:37:14.260
Now just get the XM back sight to try and deal with the cat's ache.

08:37:14.260 --> 08:37:16.260
There's a player in ladder.

08:37:17.260 --> 08:37:20.260
This is what sinners wanted. Now they've got that forward positioning.

08:37:20.260 --> 08:37:23.260
Now they back away. They move these players through.

08:37:23.260 --> 08:37:25.260
They're going to try and presumably go for an A hit here.

08:37:25.260 --> 08:37:30.260
Then they've got B-Stick left in to punish the players as they try and rotate into support.

08:37:30.260 --> 08:37:35.400
It's a good read. We see three players bunched up on B. They're going to be pretty isolated

08:37:35.400 --> 08:37:36.400
from this defense.

08:37:36.400 --> 08:37:40.360
I mean, the JT is going to have to do work with his long range angle.

08:37:40.360 --> 08:37:43.400
You might have to play non-committed here as well.

08:37:43.400 --> 08:37:47.400
If you could see his position, that's all that exposed.

08:37:47.400 --> 08:37:50.480
Going to play more of a retake approach here.

08:37:50.480 --> 08:37:51.480
HG to blow up in the smoke.

08:37:51.480 --> 08:37:53.200
He's got the other life.

08:37:53.200 --> 08:37:55.000
It does create vision, but not the kill.

08:37:55.000 --> 08:37:57.160
Stressorne able to keep these containers out.

08:37:57.160 --> 08:38:02.700
Shadow ringing out and there's JT with the element of surprise. Look at it in line. The bomb plant just chips away at the HP

08:38:02.940 --> 08:38:09.460
But still a 4v3 to work through and now evened out by the HE here. Modo with the op almost dropping to that AK

08:38:09.780 --> 08:38:13.780
But there's a motion here from try working into the site with that smoke still in bloom

08:38:13.780 --> 08:38:19.180
He's able to catch him by surprise and Modo running out of HP 7 health left. HG will do him in

08:38:19.300 --> 08:38:25.540
And it is right on target here. Passion UA with a cherry on top of a decent after for themselves

08:41:27.160 --> 08:41:49.640
There were some nice moments, there were some nice moments indeed there for the sinners.

08:41:49.640 --> 08:41:51.640
I find myself really buzzing now.

08:41:51.640 --> 08:41:53.640
Oh, I know these players back in the game.

08:41:53.640 --> 08:41:55.140
They're quite polite.

08:41:55.140 --> 08:41:57.640
Heardrums shattered.

08:41:57.640 --> 08:41:59.140
Some of these players got to pop off.

08:41:59.140 --> 08:42:03.640
Try some frustration, but man, he had some great moments as well here, Cole.

08:42:03.640 --> 08:42:09.140
Yeah, I mean, you still have to be proud about it, especially with the ending of it.

08:42:09.140 --> 08:42:11.640
But soon as they get their way back into this game here for sure.

08:42:11.640 --> 08:42:13.140
Now, they got a CT side to rely on.

08:42:13.140 --> 08:42:15.140
A little bit slow to start.

08:42:15.140 --> 08:42:21.300
that last map of Mirage for them on the CT side. We'll see if they can get themselves

08:42:21.300 --> 08:42:27.500
a pistol on this map to help them out. Right now B is fully free.

08:42:27.500 --> 08:42:31.900
Nix just went for the full adventure mid in the first half pistol. Looked for a moment

08:42:31.900 --> 08:42:36.900
like Shock might want it to try the same. It's B-Stick instead he's being left on this

08:42:36.900 --> 08:42:42.060
and he's locked and smoked, kicking him past and now he's got vision. That could be a big

08:42:42.060 --> 08:42:49.800
but it could go back the other way as well. Shock dipping in the two check vets, making good on the start of this pistol round.

08:42:49.800 --> 08:42:54.720
Now we'll see if they can deal with the advantage. There's no one on B and the bomb's in the apartments.

08:42:54.720 --> 08:42:59.560
And there's no one on B. And if Shock dies, there's no one particularly close either.

08:42:59.560 --> 08:43:07.560
But he's alive for the moment. The bomb trying to cross here, risking it, will be planted. Deep control out by the shells.

08:43:07.560 --> 08:43:08.560
He has no idea.

08:43:08.560 --> 08:43:09.560
He has no idea.

08:43:09.560 --> 08:43:18.140
That's a freebie right there, locked in, and a man advantage stolen back away from passion

08:43:18.140 --> 08:43:19.640
with good control.

08:43:19.640 --> 08:43:21.640
Only catwalk for players to get back through.

08:43:21.640 --> 08:43:23.400
I mean, there's deep apps control.

08:43:23.400 --> 08:43:24.400
They know everything.

08:43:24.400 --> 08:43:26.840
Look, even still is the first one to die.

08:43:26.840 --> 08:43:29.720
Now try once you get a little bit closer so they hear the player in the apartments as

08:43:29.720 --> 08:43:30.720
well.

08:43:30.720 --> 08:43:31.720
They're getting his footsteps.

08:43:31.720 --> 08:43:34.960
Now towards the E-bogs, JT is good to defend.

08:43:34.960 --> 08:43:38.380
around the empty pillar here buying a lot of time the lack of the kits is

08:43:38.380 --> 08:43:41.560
going to cost them there's just no chance to win this round kill your

08:43:41.560 --> 08:43:49.040
mates but when you cannot so shock is dropped and now things get a little

08:43:49.040 --> 08:43:53.880
dire for sinners. A whole lot going into that round right there on the fly for

08:43:53.880 --> 08:43:58.040
passing away that connector smoke getting blocked obviously makes them

08:43:58.040 --> 08:44:02.680
instantly have to reroute the game plan there but you're able to create some

08:44:02.680 --> 08:44:08.040
space towards B, just off the setup alone, so there's never wanted to rotate even in

08:44:08.040 --> 08:44:15.480
that 4v5 and again playing retake without any control on that B side of the map there.

08:44:15.480 --> 08:44:21.480
You can create a big liability as it did in that last one.

08:44:21.480 --> 08:44:27.200
Okay, X takes the space here, got a forced buy called out though.

08:44:27.200 --> 08:44:32.880
Just continue to be persistent here for both these squads after losing the pistol.

08:44:32.880 --> 08:44:37.840
Catwalk set up is looking very promising here, crossfire in order, but only a two for one

08:44:37.840 --> 08:44:40.760
in favor of the T side here with that crossfire set up.

08:44:40.760 --> 08:44:43.080
Still two more B players at the ready.

08:44:43.080 --> 08:44:46.680
One boosted up, the Deagle shots just not landing for Kislerick right now and that's

08:44:46.680 --> 08:44:48.800
going to cost him dearly.

08:44:48.800 --> 08:44:53.360
And Nick X is going to continue to fire up here with the Masturizer.

08:44:53.360 --> 08:45:01.360
There was a serious body shot potential there Cole, I couldn't get it through, but there was a chance.

08:45:08.360 --> 08:45:10.360
I just needed the head shot there out of the deagle.

08:45:10.360 --> 08:45:12.360
I could quite find it.

08:45:12.360 --> 08:45:15.160
Kisarak give himself a lot of opportunities, but

08:45:17.520 --> 08:45:21.520
I'm sure gonna start them out on sinners here down down a map down a couple of

08:45:23.000 --> 08:45:27.900
Rounds here and forced onto an eco again out towards middle though. That's okay

08:45:28.400 --> 08:45:35.320
Moto with a clean shot to open things up limited investment, but already a little prize here and Kisarak with the element of surprise

08:45:37.480 --> 08:45:39.480
Or let's be sick rather

08:45:39.480 --> 08:45:46.480
Gives you something to work with. Double pushing towards ramp, they're gonna try and catch somebody else off guard. It'd be Nix here.

08:45:48.480 --> 08:45:53.480
But he's not overextending at least for the moment. Possibility gets the headshot here.

08:45:54.480 --> 08:45:56.480
And we're trying to SDY up towards middle.

08:45:57.480 --> 08:46:03.480
Would be a nice find for Kisarak. Nix is not cleared his corners. Could get knifed. He's gonna get knifed!

08:46:03.480 --> 08:46:08.480
An eight kill on the B-Stick, but some extra money made there for Kisarek.

08:46:08.480 --> 08:46:12.480
That one's going to sting right between the ribs, it goes.

08:46:12.480 --> 08:46:18.480
So it all won't matter, unless Modo can make some magic happen with this Deagle.

08:46:18.480 --> 08:46:21.480
teammates are trying to rally to him, but it's a long way away.

08:46:21.480 --> 08:46:26.480
The Gav will re-JT challenges, and he's punished for that challenge.

08:46:26.480 --> 08:46:29.480
The wall could be retrieved, but now, stress is closer.

08:46:29.480 --> 08:46:31.480
There's some risk here.

08:46:31.480 --> 08:46:36.440
C4 goes down, Strasse here, maybe he doesn't want the range fight. Look at the health though.

08:46:36.440 --> 08:46:39.640
Trying SDY pull, vulnerable, and now it's all on the try.

08:46:39.640 --> 08:46:44.440
There's where the last player is, swings on, out, but locked in on the angle.

08:46:44.440 --> 08:46:47.400
Kisarik starts it with a blade, ends it with the rifle.

08:46:48.680 --> 08:46:50.920
Yeah, tough stuff right there for Passing UA.

08:46:52.280 --> 08:46:57.400
Early opener for Moto, then he continues to land those headshots with the Diego this time around.

08:46:57.400 --> 08:47:03.480
I'm gonna find a couple of key fries out of it and limited investment but a big

08:47:03.480 --> 08:47:09.640
run and again just a very similar case to how things are going yesterday.

08:47:09.640 --> 08:47:14.760
Able to get a little bit of space towards a main, find the backstab, win

08:47:14.760 --> 08:47:18.520
yourself an eco. They did not look back after that versus game

08:47:18.520 --> 08:47:20.520
religion and

08:47:24.520 --> 08:47:26.520
You can see what that means for

08:47:30.400 --> 08:47:32.400
This to window smoke again

08:47:33.360 --> 08:47:35.360
Pass you a this time

08:47:36.760 --> 08:47:41.960
Almost cost Christmas life here, but this time Nick X is not the one that's getting cleared here

08:47:41.960 --> 08:47:44.960
But not able to secure the kill able to back away though

08:47:46.000 --> 08:47:48.000
Apply some chip damage

08:47:48.000 --> 08:47:50.000
They did nice on information

08:48:01.960 --> 08:48:03.960
Seems like we're gonna get the hit in towards B

08:48:04.400 --> 08:48:10.160
Bombs postured up for this although they still left some options open for the pillow if you want to pass and as SDY takes face

08:48:10.160 --> 08:48:15.160
Well that's you might persuade and go back the other way JT chases the wrong player in the window

08:48:15.160 --> 08:48:21.000
Moto stuck around. Now the bomb is exposed. The AWP came off the angle, but Fenn doesn't know that.

08:48:22.000 --> 08:48:28.760
He's a little nervous about trying to get back to C4. Nix though, if he can get to C4 over, has made a ton of space.

08:48:28.760 --> 08:48:33.240
But STY takes his eyes off the prize, and it's the killing fields for Moto.

08:48:33.640 --> 08:48:37.800
Just fish in a barrel right now and AWP down a long hallway.

08:48:39.000 --> 08:48:44.520
Moto will take that every day of the week, and there is very little Nix can actually do to get back into this round.

08:48:45.160 --> 08:48:52.680
That's a tough one for Pass UA. They had every opportunity to bail out. Obviously, you don't know that the opera is

08:48:53.560 --> 08:49:00.360
moved off the line. So Kvim is so nervous about walking into the angle and giving up a duel to the op.

08:49:01.480 --> 08:49:03.480
Ouch.

08:49:03.640 --> 08:49:05.800
Someday I'm missing out on a key duel as well.

08:49:06.600 --> 08:49:10.600
Brown just starts to fall to pieces right here. Stressor, I'm walking through the murder hole.

08:49:10.600 --> 08:49:16.720
That's almost instant death right there. Instead he walks away with the kill.

08:49:16.720 --> 08:49:24.960
Little update from the A-stream game. Close your ear holes if you don't want any spoilers for that one.

08:49:24.960 --> 08:49:34.440
That was Navi, Gamer Legion saying it now. Navi scraped a 1311 third map of Mirage through to

08:49:34.440 --> 08:49:39.520
hear their spot in the playoffs so they do send game religion down but another

08:49:39.520 --> 08:49:44.160
really strong series from game religion they are making a habit of having these

08:49:44.160 --> 08:49:48.400
late games these nail biter finishes against some of the best teams in the

08:49:48.400 --> 08:49:51.880
game I'm really impressed with what they've been putting out there even

08:49:51.880 --> 08:50:00.520
yesterday had some difficulties versus the center's team but still making

08:50:00.520 --> 08:50:06.280
things interesting here they're gonna be scary in the lower smoke gonna go over

08:50:06.280 --> 08:50:12.400
about all you got a little bit of utility to try and create some space and

08:50:12.400 --> 08:50:19.120
well you have not demolition here no fear for the sinners they close the gap

08:50:19.120 --> 08:50:24.240
to one it's about how those a-holes looked yesterday just complete denial

08:50:24.240 --> 08:50:30.660
great setup with the counter utility coming through and they will just pluck

08:50:30.660 --> 08:50:33.940
them out of the palace drop.

08:50:34.860 --> 08:50:39.400
We're gonna see the guns come out once again.

08:50:40.320 --> 08:50:46.240
Not the prettiest of biops here. Got yourself some sacrifices you don't have

08:50:46.240 --> 08:50:51.640
an opt for try. Some of these key details are any mist, speaking of which

08:50:51.640 --> 08:50:53.640
Another missed window smoke?

08:50:55.640 --> 08:50:57.640
I don't know if they've hit one yet.

08:50:59.640 --> 08:51:01.640
That's a big problem.

08:51:01.640 --> 08:51:03.640
That guy just didn't come through.

08:51:03.640 --> 08:51:06.640
They spot-try heading in towards the top of boxes.

08:51:06.640 --> 08:51:08.640
He's able to chip away at some damage.

08:51:09.640 --> 08:51:11.640
That's one of those ones as well where you can't be like,

08:51:11.640 --> 08:51:12.640
ah, new team!

08:51:12.640 --> 08:51:15.640
We don't know how to throw the Mirage window smoke properly.

08:51:15.640 --> 08:51:29.900
really. Roster changes really, doesn't really change that one guys. Pop up and over. Molotov

08:51:29.900 --> 08:51:37.740
can always make good, I'm gonna smoke cannot. You know walk into the Modo up here once

08:51:37.740 --> 08:51:42.780
again though and a multiple player setup here on the catwalk so we'll see how effective

08:51:42.780 --> 08:51:47.160
They are getting by Moto, but he's given himself a lot of runway with this AWP

08:51:48.060 --> 08:51:50.060
Try and blow up him out

08:51:52.780 --> 08:51:56.520
It is headed for that window force of the reposition trying to catch a player here

08:51:56.520 --> 08:52:02.300
Do they realize he's got him with the empty pillar combat off and now dancing around this and his teammates are here

08:52:02.300 --> 08:52:09.420
SDY needs to do the damage, can't anymore. It's on Kfem. The bench goes to the side arm collects

08:52:09.420 --> 08:52:11.380
Hex gets himself the AWP.

08:52:11.380 --> 08:52:13.580
We know he's capable with this gun.

08:52:13.580 --> 08:52:18.740
20 seconds though to try and get that bomb back and try and get it planted.

08:52:18.740 --> 08:52:19.940
Smoke to try and draw him closer.

08:52:19.940 --> 08:52:23.540
Of course to peek off the catwalk player, they're giving him the fights and now he's

08:52:23.540 --> 08:52:24.540
got the C4.

08:52:24.540 --> 08:52:25.540
Oh, this is on.

08:52:25.540 --> 08:52:29.500
The player's already gotten out the window so he knows he doesn't have the time to actually

08:52:29.500 --> 08:52:30.500
stick this.

08:52:30.500 --> 08:52:31.740
They're just toying with him.

08:52:31.740 --> 08:52:36.420
They're keeping him off of that plant, keeping him off of the potential round of wind.

08:52:36.420 --> 08:52:40.300
And now he's just praying they let him live and there will be no such mercy

08:52:41.500 --> 08:52:48.740
That's brutal right there to tie things up in the rip every last dollar out of the bank account of Kevin round after

08:52:49.300 --> 08:52:53.080
The time expires. She's not gonna get any money for that one

08:52:54.700 --> 08:52:58.180
No cash no lost bonus

08:52:58.780 --> 08:53:00.460
That's things

08:53:00.460 --> 08:53:06.640
And so already what was going to be an eco gets that much worse fem with a hundred dollars after buying up his tech nine

08:53:08.500 --> 08:53:12.100
He's JT right now to try and find some solutions

08:53:16.300 --> 08:53:18.300
I'm not gonna be taking in from TC

08:53:19.860 --> 08:53:27.900
It's the first time out as well for passion now that we're tied up. This is where TC wants to make his presence felt

08:53:30.460 --> 08:53:34.460
I got no question about it here. This is a big pivot point.

08:53:34.460 --> 08:53:41.460
If you can snake away and eco exactly as soon as it's due to you, that's a chance to bounce back here.

08:53:41.460 --> 08:53:45.460
But that's a big if. As you said, they're going to be rocking with even less here.

08:53:45.460 --> 08:53:48.460
We'll see if they have anything cooked up in terms of an execute.

08:53:50.460 --> 08:53:55.460
That A side play got punished severely, so you might want to avoid that.

08:53:55.460 --> 08:53:59.940
B-side is giving you opportunities. This time the window smoke does land.

08:53:59.940 --> 08:54:04.540
So good news for B-side UA. Third time's the charm.

08:54:04.540 --> 08:54:08.580
He's sticking to walk himself up middle and they're not watching this.

08:54:08.580 --> 08:54:13.060
JT got a fall. Plan on the edge of the smoke. They're spotting out even more

08:54:13.060 --> 08:54:17.660
information though. P250 does land some damage in SDY there to finish it off.

08:54:17.660 --> 08:54:21.020
A1S is gooped up. Not a bad exchange here.

08:54:21.020 --> 08:54:25.020
For the T side to work with early.

08:54:25.020 --> 08:54:29.020
You'll take it. Anything, certainly.

08:54:29.020 --> 08:54:33.020
That might give you a little bit of a path into this one.

08:54:33.020 --> 08:54:38.020
Now where do they want to group? Now they got this idea. Two smokes and a flashbang to work with.

08:54:38.020 --> 08:54:42.020
Oh, three smokes. Okay, never mind. Now this is positively an execute.

08:54:42.020 --> 08:54:49.020
Go up catwalk here with this scaling utility smoke for window, smoke for the connector side.

08:54:49.020 --> 08:54:54.400
a lot of potential here given that you're seeing shock transition out of market and in towards this

08:54:56.200 --> 08:54:58.200
More mid-centric approach here

08:54:59.040 --> 08:55:02.640
Motive with a lot of responsibility on his shoulders right now again on this B side

08:55:02.640 --> 08:55:05.800
And he goes deeper into the apartment so they can try to focus now

08:55:05.800 --> 08:55:10.620
Oh my now he knows but he has to type out the window and straight to the waiting arms of his opponent's

08:55:11.040 --> 08:55:16.040
Shock just trying to hold a little bit of presence on this site where the bombs getting planted

08:55:16.040 --> 08:55:22.660
And with an AWP in the hands of Kvenn, this retake gets that much more difficult now, although if you kill him

08:55:24.480 --> 08:55:26.480
Now try gets his opportunity

08:55:27.200 --> 08:55:33.880
Rifle strikes him, you know where the last player is he's got a swing. AWP wasn't prepared to capitalize. Oh boy. Oh

08:55:34.600 --> 08:55:35.600
boy

08:55:35.600 --> 08:55:39.840
Oh my god, he gets back away somehow those shots don't connect

08:55:39.840 --> 08:55:45.840
He tried slipping around the smoke, he's nice and hit it, and stressed our nose!

08:55:45.840 --> 08:55:52.160
He just needed to connect one shot, well played there, time enough for the defuse.

08:55:52.160 --> 08:55:57.400
That's brutal right there, another near missed opportunity there for passion UA.

08:55:57.400 --> 08:56:03.040
Felt like as soon as Kvim went down and try scooped that up, an opportunity to put the

08:56:03.040 --> 08:56:07.960
finishing touches on this one, but not meant to be here.

08:56:07.960 --> 08:56:12.960
2v1 secured from Stressharn on 16th house.

08:56:12.960 --> 08:56:14.960
Don't worry, don't worry, boys.

08:56:14.960 --> 08:56:15.960
Don't worry.

08:56:15.960 --> 08:56:16.960
He didn't throw my...

08:56:19.960 --> 08:56:20.960
No big deal.

08:56:22.960 --> 08:56:24.960
Doing what they do best here on Mirage.

08:56:26.960 --> 08:56:27.960
Getting their head back in the game here.

08:56:27.960 --> 08:56:30.960
Again, off the back of that eco, have yet to look back.

08:56:30.960 --> 08:56:33.960
And they've got past new A-Stress in big time here.

08:56:37.960 --> 08:56:43.320
I used to come in through a little bit of a headset problem, so just a quick break here

08:56:43.320 --> 08:56:44.320
hopefully.

08:56:44.320 --> 08:56:48.560
SDY, you know, he's had a few years in the server and he needs to get his catnaps in

08:56:48.560 --> 08:56:49.560
when he can.

08:56:49.560 --> 08:56:56.240
I'm leading heavily to him right now, but okay, we're leading forward.

08:56:56.240 --> 08:56:58.640
So we are locked back in.

08:56:58.640 --> 08:57:02.760
That meditation got to go quick.

08:57:02.760 --> 08:57:05.760
His passion need to get this round.

08:57:05.760 --> 08:57:08.980
It's not quite do or die, but it's the next best thing

08:57:12.780 --> 08:57:16.920
Yeah, I'm right there with you get a momentum swing heavily in favor of the

08:57:18.920 --> 08:57:21.020
No able to pluck one out early here try

08:57:21.640 --> 08:57:25.080
Barely able to escape with his life and at least Nick's able to close things out

08:57:25.760 --> 08:57:27.760
With the elements on a nice

08:57:29.360 --> 08:57:33.280
Well, they got the jungle side of a smoke comes through their vision is gonna be severely limited

08:57:33.280 --> 08:57:39.200
Don't want to rush things just yet though, they're gonna back away on this T side trying

08:57:39.200 --> 08:57:43.520
to make more things work here throughout the map.

08:57:43.520 --> 08:57:47.360
Smoke's going down for again connector and windows to hint at the idea that they want

08:57:47.360 --> 08:57:51.480
to scale through catwalk but sinners are ready to pounce.

08:57:51.480 --> 08:57:55.360
It seems like they're wary of the aggressive push, you can tell right now, look them is

08:57:55.360 --> 08:57:59.920
expecting a player to potentially come down the underpass, and meanwhile Nix had eyes

08:57:59.920 --> 08:58:00.920
Oh boy.

08:58:00.920 --> 08:58:01.920
Okay.

08:58:01.920 --> 08:58:06.580
Alright, it's all coming in.

08:58:06.580 --> 08:58:09.560
All four players from both sides are going to be brawling here.

08:58:09.560 --> 08:58:11.680
This is going to get real weird.

08:58:11.680 --> 08:58:13.640
JT takes first blood.

08:58:13.640 --> 08:58:15.840
Fem drop, that's the bomb down as well.

08:58:15.840 --> 08:58:20.680
So somebody's going to have to retrieve it and this is working out well for the Sinners.

08:58:20.680 --> 08:58:21.680
They snacked on everybody.

08:58:21.680 --> 08:58:22.680
They didn't expect those resources.

08:58:22.680 --> 08:58:24.680
They're getting the reward.

08:58:24.680 --> 08:58:29.160
The bomb got an underpass still as well.

08:58:29.160 --> 08:58:32.640
So they got a scooped head up first things first and it's just going to leave them so

08:58:32.640 --> 08:58:34.140
separate.

08:58:34.140 --> 08:58:39.240
Trite is going to grab it, 30 seconds left, and a shift walk through apartments.

08:58:39.240 --> 08:58:42.040
It's going to be a tall tell.

08:58:42.040 --> 08:58:45.200
Should get them at the ready here.

08:58:45.200 --> 08:58:47.640
There's not a lot of time to continue walking things about here.

08:58:47.640 --> 08:58:52.040
Nick X showing his position, finds a kill, and creates a little separation here right

08:58:52.040 --> 08:58:54.720
now but again, shock is going to be the element of surprise.

08:58:54.720 --> 08:58:55.720
There's 10 seconds left.

08:58:55.720 --> 08:58:59.440
simply put 9th out into the bomb site here for tries the only option.

08:58:59.440 --> 08:59:04.040
Bob in the floor, Brown is over with and Shock delivers the head, Shock is sealing it up.

08:59:04.040 --> 08:59:11.360
The mercy there is that no one dies after time. That is a slim mercy for passion.

08:59:11.360 --> 08:59:16.360
Claught getting away from them these last few rounds in general, getting away from them.

08:59:16.360 --> 08:59:23.120
We see the frustration writ across their faces. Try always an expressive one when these rounds

08:59:23.120 --> 08:59:24.120
Let's not go their way.

08:59:27.120 --> 08:59:33.120
That bomb is rocking underpass and really just bled so much time and limited what they could do.

08:59:36.120 --> 08:59:39.120
So JT trying to calm down the troops, trying to rally them.

08:59:40.120 --> 08:59:45.120
It's actually one other factor that's been mentioned in terms of things that XDY can help out with.

08:59:45.120 --> 08:59:50.120
He's helping with some of the emotional leadership, calming people down, keeping the energy high.

08:59:50.120 --> 08:59:56.620
When the moments come in maybe some aspects of JT's captaincy that he would rather focus on the tactical aspect of the game

08:59:56.620 --> 08:59:59.860
So having somebody else to take some of that burden off of his shoulders

09:00:00.440 --> 09:00:02.440
Could be helpful as well

09:00:04.880 --> 09:00:06.880
Definitely should be the case there

09:00:08.000 --> 09:00:09.680
So damn

09:00:09.680 --> 09:00:11.760
We're gonna help out in that department here, but

09:00:12.320 --> 09:00:14.320
This is a tough one to call back from

09:00:14.880 --> 09:00:17.120
Uncritical error has compounded

09:00:17.120 --> 09:00:24.600
into what sticks around in a row here for the sought of sinners regression

09:00:24.600 --> 09:00:29.560
he's going for the killer blow up mid ooh catches the counter punch going back

09:00:29.560 --> 09:00:34.880
the other way that one's gonna pressure him and so sinners maybe over cooking

09:00:34.880 --> 09:00:40.400
this one trying to get the knockout blow and costing them leaving themselves

09:00:40.400 --> 09:00:46.120
open see their mating fork and recover here cool it's nice and kind of rare

09:00:46.120 --> 09:00:50.560
opening pick here for Passing UA to slow things down. A lot more prepared for the

09:00:50.560 --> 09:00:53.560
top of mid aggro. You see them get caught by surprise with that in the past.

09:00:53.560 --> 09:00:59.560
B-6 has been able to walk away with at least a frag. Not the case this time here.

09:00:59.560 --> 09:01:05.120
A bit of a different direction here. They're gonna group up and say you can

09:01:05.120 --> 09:01:08.480
collapse on middle oil you want. Okay, then it's gonna be ready to deal with that,

09:01:08.480 --> 09:01:13.120
but most importantly that A-bomb set is super vulnerable here. The execute coming

09:01:13.120 --> 09:01:16.640
the end flash is well placed and there's open access here, the only thing you got to worry

09:01:16.640 --> 09:01:22.120
about is smoke breaking and smoke spamming in fact a big problem as well and there goes

09:01:22.120 --> 09:01:23.920
the man advantage here disappears.

09:01:23.920 --> 09:01:29.280
Take the Lines, at least the bomb plant, that's not going to be denied and they've got some

09:01:29.280 --> 09:01:31.560
decent control out towards Ticket.

09:01:31.560 --> 09:01:36.040
Mota's watching this though, don't want to overextend, SDY's going to have his work cut

09:01:36.040 --> 09:01:37.040
out from.

09:01:37.040 --> 09:01:40.040
He's going to start the flash, he's going to have his work cut out from.

09:01:40.040 --> 09:01:42.040
on the line.

09:01:42.040 --> 09:01:44.320
Yeah, KTY6 in the front of this.

09:01:44.320 --> 09:01:45.800
Oh boy, recommit.

09:01:45.800 --> 09:01:47.160
Thought about getting out of there.

09:01:47.160 --> 09:01:48.680
But now he leaves himself totally exposed

09:01:48.680 --> 09:01:51.000
and tries looking the wrong way at the wrong time.

09:01:51.000 --> 09:01:53.760
Lined it up, it all falls to NAND to the transfer.

09:01:53.760 --> 09:01:54.760
One more.

09:01:54.760 --> 09:02:02.600
Cannot collect so close to the W. But it's stressing again.

09:02:02.600 --> 09:02:06.440
The load bearing column of so many of these retakes keeping

09:02:06.440 --> 09:02:09.440
the roof of sinners up.

09:02:09.440 --> 09:02:11.680
and keeping them going towards the map three.

09:02:12.680 --> 09:02:15.440
He said it just a couple of rounds ago,

09:02:15.440 --> 09:02:18.380
but do not worry when he slaps the line.

09:02:19.600 --> 09:02:20.960
Able to deliver once again here,

09:02:20.960 --> 09:02:24.440
just not enough help for Nick to do much else in that corner.

09:02:25.760 --> 09:02:29.200
Stressarn delivers once more for his squad here,

09:02:29.200 --> 09:02:31.640
looking to push them past the finish line.

09:02:31.640 --> 09:02:33.960
And that comes at the hands of a man disadvantage right there,

09:02:33.960 --> 09:02:36.480
that 45 in the open A bomb site.

09:02:36.480 --> 09:02:38.200
Desperate times call for desperate efforts

09:02:38.200 --> 09:02:41.760
And Stress Arn is ready to get them there.

09:02:41.760 --> 09:02:44.080
Opening pick, dealing with SDY smoke down in front.

09:02:44.080 --> 09:02:45.960
The other path is going to lead to Covim spamming

09:02:45.960 --> 09:02:49.400
as much as he can, but no damage really connecting

09:02:49.400 --> 09:02:52.440
and everything landing for Stress Arn.

09:02:52.440 --> 09:02:54.320
You can do it over all.

09:02:54.320 --> 09:02:55.640
Pick stride down low.

09:03:05.880 --> 09:03:07.280
Oh, he's going to spot this boost out here

09:03:07.280 --> 09:03:12.240
This is the effort and a flash for the Cowboy peeking stat and that is well set up by try

09:03:14.480 --> 09:03:20.000
Should be eight rounds in a row for sinners if they can finish this one off

09:03:22.000 --> 09:03:25.240
Then I'm looking to ruin that streak

09:03:29.160 --> 09:03:31.160
I mean from what he's in the danger zone now

09:03:31.520 --> 09:03:34.240
Not gonna continue to spam here cuz I'm not gonna give him a peek either

09:03:34.240 --> 09:03:38.920
either. Playing as a patient one for both sides. No one wants to make an error here,

09:03:38.920 --> 09:03:43.920
but eventually Modo gonna get bested by Nick's lurk through Palace. The rotate's coming

09:03:43.920 --> 09:03:47.840
through there, trying to get them through connector. First things first, that flash

09:03:47.840 --> 09:03:52.320
being hurt. Nick's nose is one close by, but all of the help is on the way. That's such

09:03:52.320 --> 09:03:56.320
a huge smoke. Trying to spam it back the other way. B-Stick does in fact collect, but it

09:03:56.320 --> 09:04:00.560
does leave a player super isolated. A clear out fireball. So far he's gone overlooked.

09:04:00.560 --> 09:04:05.820
Kiserak might be able to get a kill off of this, he's gonna get a free BJT, totally exposed, trigger discipline for a moment.

09:04:07.020 --> 09:04:11.320
But now Nixby's trying rallying, meanwhile he's been lost, it falls to a wounded try.

09:04:12.080 --> 09:04:15.980
14 health to try and deny this defuse.

09:04:17.980 --> 09:04:19.280
Kiserak will go for the tap.

09:04:19.860 --> 09:04:24.460
They wanna bait out the peek, they know they have plenty of time on this clock, and Tris not reacting to the first.

09:04:24.700 --> 09:04:30.220
They come in for the clear, Schacht just goes looking for it, they have so much time, so many chances.

09:04:30.220 --> 09:04:36.660
and the DeFuse does come through eight rounds in a row for the sinners.

09:04:36.660 --> 09:04:41.580
A map that seemed to be spiraling out of control, a series that was getting away from them pole

09:04:41.580 --> 09:04:45.700
and they grab up by the horns and wrestle it right back into their grasp.

09:04:45.700 --> 09:04:50.220
Yeah, it's the same thing as yesterday as well. You win an eco round,

09:04:50.220 --> 09:04:53.380
you have a little bit of a rogues come through from Moto and his Deagle,

09:04:53.380 --> 09:04:57.620
stress on with so many clutches, and from that point forward, your sinners

09:04:57.620 --> 09:05:03.220
with the full buy-in that this is a possibility that their run in Atlanta is not over just yet.

09:05:03.780 --> 09:05:07.540
And that's a proof of concept here. They're going to take it to a decider.

09:05:07.540 --> 09:05:11.380
Map of Overpass that we have not yet seen with some dayong in the roster,

09:05:11.940 --> 09:05:15.540
and it's going to be a big challenge ahead as to whether or not past UAG can get their head

09:05:15.540 --> 09:05:17.540
back in the game from not three.

09:05:45.540 --> 09:05:48.980
This could be one of those quick walks.

09:05:48.980 --> 09:05:52.660
It does look like it doesn't, it feels like it's going to be a five up cat type beat.

09:05:52.660 --> 09:05:58.340
Yeah, they're not messing around.

09:05:58.340 --> 09:06:00.940
Nice couple of flashbangs gets you up.

09:06:00.940 --> 09:06:03.860
And they're going to hear the steps right this fast of scaling.

09:06:03.860 --> 09:06:05.220
This would just be about damage.

09:06:05.220 --> 09:06:06.300
Can you take anybody with you?

09:06:06.300 --> 09:06:07.300
Can you save an AK?

09:06:07.300 --> 09:06:10.300
Can you have me hold onto the M4?

09:06:10.300 --> 09:06:14.300
Call this one three.

09:06:14.300 --> 09:06:17.300
I like that call from Legacy.

09:06:17.300 --> 09:06:20.300
I'm hearing lots of yelling going down as well.

09:06:23.300 --> 09:06:29.300
The Sinners vs Passion UA series for elimination is on the B stream.

09:06:29.300 --> 09:06:33.300
Also part of Group B, it's lower bracket round 1.

09:06:34.300 --> 09:06:37.300
That one is going to go to the distance, overpass.

09:06:37.300 --> 09:06:39.300
The third and deciding map will be required.

09:06:39.300 --> 09:06:42.300
You guys go check that one out as Cleaning House, our Legacy.

09:06:42.300 --> 09:06:46.200
our legacy. It's just the man who saved the rifle looking to do the same again. Yabbi

09:06:46.200 --> 09:06:53.700
over towards B. Bomb over halfway gone at this point. They don't, I think in these early

09:06:53.700 --> 09:06:58.540
stages, you don't need to hunt. You're not, you know, they're buying into the next, right?

09:06:58.540 --> 09:07:01.540
It's not like they're saving, saving this and it's like, oh, there's a, there's a bogey

09:07:01.540 --> 09:07:05.960
gun on the eco. You know that there will be the rifles coming in and you want to establish

09:07:05.960 --> 09:07:10.120
your economy early as well. So now do that, now keep all five alive.

09:07:16.680 --> 09:07:21.960
Fosy can glass cannon. So at least he can bring the AWP in to take on Sansen on the other side

09:07:21.960 --> 09:07:28.040
if he wishes. He will. Okay. Are they going to try and facilitate him with HGs to go for smoke

09:07:28.040 --> 09:07:31.400
breaks in middle. Well they just want to go for something a little bit more standard.

09:07:36.760 --> 09:07:41.160
That does look a little bit more of a standard approach. There's three players

09:07:42.440 --> 09:07:44.760
with their util sets to lock down that long control.

09:07:46.120 --> 09:07:51.160
We did see Liquid try and hammer home on Hooksy yesterday.

09:07:53.160 --> 09:07:56.360
That's inviting for this. Yeah this is very inviting. He just walked through the smoke.

09:07:56.360 --> 09:08:02.600
really cheeky boost as well to try and peak over the top of the short smoke this

09:08:02.600 --> 09:08:08.680
is a very aggressive maneuvers and loud as well that's audible still is that

09:08:08.680 --> 09:08:14.000
this is his incendiary doesn't quite pop as he would have liked

09:08:14.360 --> 09:08:19.080
this in parks behind that mid-door smoke but a later rival he's gonna make life

09:08:19.080 --> 09:08:22.520
so difficult for stair he has to be worried about that yeah and then they

09:08:22.520 --> 09:08:27.760
here they come. Stare, focus is on to this, and that's a nice find on the sniper as well.

09:08:27.760 --> 09:08:32.800
You've got to get across this sight line. You've got what I hate you to do it. Yabby

09:08:32.800 --> 09:08:36.640
even flanking them, looking to seal the deal here. Oh, it's not ready for this. Good catch

09:08:36.640 --> 09:08:44.920
from Yabby. That so could get the bomb down. So some extra cash in what I'm assuming is

09:08:44.920 --> 09:08:50.080
around loss. It's a five on two. Doomal going to have three players on the other side of

09:08:50.080 --> 09:08:52.080
that short smoke.

09:08:52.080 --> 09:08:54.080
Let's trap now.

09:08:54.080 --> 09:08:56.080
He's committed to this fight behind the staircase.

09:08:56.080 --> 09:08:58.080
He's just going to have to try and hit that first bullet.

09:08:58.080 --> 09:09:00.080
How about two? In quick succession,

09:09:00.080 --> 09:09:02.080
Ster and Yabbi's skulls collide

09:09:02.080 --> 09:09:04.080
with Doomow's bullets

09:09:04.080 --> 09:09:06.080
and a third as well.

09:09:06.080 --> 09:09:08.080
Two on five. And now Hoopsie

09:09:08.080 --> 09:09:10.080
and Fuzzi have to do what the others could have.

09:09:10.080 --> 09:09:12.080
Nice fight. Fines Lato. Still Doomow

09:09:12.080 --> 09:09:14.080
in the ace for the ace for the clutch.

09:09:14.080 --> 09:09:16.080
He's on the diffuse. He fakes it out.

09:09:16.080 --> 09:09:18.080
Time is light. He's got no kit. Doomow

09:09:18.080 --> 09:09:34.080
The line up, that's nice, but the fact that he's able to get that third as well, that's the piece that's meant to deal with him.

09:09:34.080 --> 09:09:43.080
So on the fade of the smoke, they start parving in, the spacing, no good, the superstars down, Starr and Yabby Ryu, hoping he can mop it up, the kit falls at short.

09:09:43.080 --> 09:09:50.080
So at that point, the pressure is already on the round already starts to tip against them. And what should have been Australia's getting back on the board?

09:09:50.080 --> 09:09:56.080
There's now an extension of the lead force straight for legacy. I don't care what you say sitting in your arm chair.

09:09:56.080 --> 09:09:59.080
I hope he's allowed to shout as loud as he wants after that one. That's nice.

09:09:59.080 --> 09:10:03.080
Had a bunch of aces within these two days of play. I think that's about the 10th ace we've had so far.

09:10:03.080 --> 09:10:08.080
It's one of those things that I keep track of in the events because some you have very little here.

09:10:08.080 --> 09:10:13.200
that we're getting at the flung gates opening.

09:10:13.200 --> 09:10:19.040
Oh, that one is going to really affect the atmosphere.

09:10:19.040 --> 09:10:22.400
Yeah, because you just down to another partial investment as we can see.

09:10:22.400 --> 09:10:26.800
At least they have the loss bonus maxed out going into the next so they can get that juicy full buy.

09:10:26.800 --> 09:10:30.240
But you feel like you've done all the hard work.

09:10:31.840 --> 09:10:35.840
Tough round to lose if you're a Stralis. Great round to win if you legacy.

09:10:38.080 --> 09:10:55.440
Well, you can wipe away some of that Polo feeling if you win a partial.

09:10:55.440 --> 09:10:59.320
Polo easier said than done.

09:10:59.320 --> 09:11:00.320
I love this, right?

09:11:00.320 --> 09:11:01.960
The fact that they're just going to get this long control.

09:11:01.960 --> 09:11:06.000
As soon as you get sad as an impet or platform, at this point, your biggest concern is as

09:11:06.000 --> 09:11:10.240
As you're scaling up behind your cross smoke is them catching a timing with a flash, but

09:11:10.240 --> 09:11:16.680
they're only going to have one flash left on FoZie, and they're already scaling.

09:11:16.680 --> 09:11:20.120
They're scaling, and this seems lurking, and they're fighting.

09:11:20.120 --> 09:11:24.240
Wow, Lato just goes for the swing ahead of the smoke grenade.

09:11:24.240 --> 09:11:27.160
HG towards the Gandalf position will soften up two of the pistols.

09:11:27.160 --> 09:11:28.160
FoZie down.

09:11:28.160 --> 09:11:32.080
This will be dealt with very quickly, but you see that approach there.

09:11:32.080 --> 09:11:34.480
It looks a little bit risky that he's going ahead of the smoke.

09:11:34.480 --> 09:11:37.160
by being ready to cross,

09:11:38.240 --> 09:11:39.440
oh, I almost caught a penguin,

09:11:39.440 --> 09:11:42.840
by being ready to cross long at that point,

09:11:42.840 --> 09:11:45.960
they can't do the flash play through and catch you, right?

09:11:45.960 --> 09:11:48.280
So they remove that option.

09:11:48.280 --> 09:11:50.080
I mean, you just kind of outlined,

09:11:50.080 --> 09:11:52.320
like their best bet is when you smoke,

09:11:52.320 --> 09:11:54.360
they can kind of catch the time and catch the flash.

09:11:54.360 --> 09:11:56.320
So why not not give it to them?

09:11:56.320 --> 09:11:57.640
Their play.

09:11:57.640 --> 09:11:58.680
Okay, that makes a lot of sense

09:11:58.680 --> 09:12:00.960
as to why Latta was taking those jewels.

09:12:00.960 --> 09:12:02.840
I think Saddon wants a boost middle here.

09:12:02.840 --> 09:12:05.640
I just saw him, like his body language.

09:12:05.640 --> 09:12:08.640
Like his model turned, he looked at someone.

09:12:08.640 --> 09:12:10.480
Looked him in the eyes.

09:12:10.480 --> 09:12:12.360
No, okay, not boosting him.

09:12:12.360 --> 09:12:17.120
Oh, they are going for a full on B assault.

09:12:17.120 --> 09:12:18.800
They've made these rounds look very similar,

09:12:18.800 --> 09:12:20.040
they're just gonna pop big.

09:12:20.880 --> 09:12:22.880
Ryu and Yabi are gonna be doing a high low setup,

09:12:22.880 --> 09:12:24.400
just ready to stand and bang,

09:12:24.400 --> 09:12:26.040
do mouth down, clean head shot,

09:12:26.040 --> 09:12:27.920
but that's the follow up.

09:12:27.920 --> 09:12:31.840
And six, unless this AWP can really do anything

09:12:31.840 --> 09:12:35.120
on the cross, he's gonna be smoked, it's just gonna be a hail-nary pull of the trigger here.

09:12:36.120 --> 09:12:37.840
Don't even get close though, there's no point.

09:12:37.840 --> 09:12:40.040
Just hold on to this guy, he's going four to five somewhere.

09:12:40.960 --> 09:12:42.840
You know, shoot off a couple of warning shots, you know,

09:12:42.840 --> 09:12:45.520
it's pepper through the smoke a bit, so they think that you're coming for it,

09:12:45.520 --> 09:12:49.560
because if you, earlier in the game, I said, no point hunting.

09:12:49.720 --> 09:12:50.800
Now, hunt.

09:12:51.000 --> 09:12:52.920
Right, it's at least one or two bodies.

09:12:53.040 --> 09:12:54.240
You got seven grand in the bank.

09:12:54.240 --> 09:12:57.680
Exactly, and you know that there's gonna be max loss bonus for Astralis.

09:12:57.680 --> 09:13:02.820
So in a scenario like this where three players stay alive and you get 3400 loss, that's another gun round.

09:13:02.820 --> 09:13:07.220
You take away one or two, then they're in a scenario where it's a different conversation.

09:13:07.220 --> 09:13:10.220
So that's why they're taking this very seriously as a save.

09:13:10.220 --> 09:13:15.220
Stare holds the incendiary, hooks you for the info, foes you responsible with the long range duel alongside.

09:13:16.060 --> 09:13:17.820
It's just coming too easy though for legacy, isn't it?

09:13:17.820 --> 09:13:21.320
Right, they've done some very grouped up team-based plays.

09:13:22.460 --> 09:13:26.360
Obviously, winning a 2v5 is going to help out the account as well.

09:13:26.360 --> 09:13:36.760
But we're currently looking at 62 lead and that's without the pistol.

09:13:36.760 --> 09:13:40.120
Some long spawns if they wanted to use them.

09:13:40.120 --> 09:13:45.080
They have A long spawn if they want to use it, it's not even one of the best so I'd

09:13:45.080 --> 09:13:49.960
take that back and I'll pretend I didn't even say it.

09:13:49.960 --> 09:13:54.240
No long spawns for them this time.

09:13:54.240 --> 09:13:56.200
That's what I meant to say.

09:13:56.200 --> 09:14:14.200
aggression though. It is. Look at the pre-A. He's been watching the Fusy Delos. Sanzin that is a cheeky opening kill. See this? Yeah, that's my drive there. I think that's throwing us an extinguish as well so that Fusy can edge. Yeah, while it was Sanzin that found him, it's a good clawback kill from Stare on the boost.

09:14:14.200 --> 09:14:20.880
It does look like it's trying once again to see more aggressive, but it's pushing.

09:14:20.880 --> 09:14:25.680
Get on the fade, this seems like it, but it doesn't see the barrel.

09:14:25.680 --> 09:14:26.880
Close to the screen I guess.

09:14:26.880 --> 09:14:27.880
Yeah, I think you're right.

09:14:27.880 --> 09:14:32.720
Niappi on the AWP picks it up off of the fallen Swede and takes down Hart.

09:14:32.720 --> 09:14:33.720
All right, Lado.

09:14:33.720 --> 09:14:38.000
You want to even have 1v4?

09:14:38.000 --> 09:14:41.160
You'd want to win a 1v4, but can you win a 1v4?

09:14:41.160 --> 09:14:53.880
two on five. He was the passenger in that one. Dumont did all the overlifting. He was alive.

09:14:53.880 --> 09:14:57.320
He got to, it was, it was there to help a little bit. But now he's going to try and

09:14:57.320 --> 09:15:02.680
on tap an AWP and it's not going to be as ready for that. Yabyleesh with three kills and Strauss

09:15:02.680 --> 09:15:06.200
leave with a third round. Well, that's nice, right? You get picked to the post there if you're

09:15:06.200 --> 09:15:10.440
foes you but your teammates are able to pull it together so there you go double orbs right now

09:15:11.240 --> 09:15:14.280
so yabby wielding one foes the other we saw this against liquid

09:15:16.360 --> 09:15:19.480
crazy that's the first time they've done that and it's the first time foesies tried that

09:15:22.120 --> 09:15:24.840
i'll still have a chance to make this a much closer half

09:15:24.840 --> 09:15:36.920
Looks like it's gonna be quick test of Hoopsy's law after this incendiary they may go

09:15:36.920 --> 09:15:45.720
Okay, they're gonna be real naughty they're gonna boost over the smoke I think self Hoopsy

09:15:45.720 --> 09:15:49.720
wants to play close yeah look at that angle wow never mind about over this one

09:15:49.720 --> 09:15:50.720
Oopsie!

09:15:50.720 --> 09:15:53.080
All he goes wide enough!

09:15:53.080 --> 09:15:56.880
Still down to LATTO though, that is a cheeky waiter manufacturer and opening.

09:15:56.880 --> 09:15:59.680
And it's so premeditated they went straight into it.

09:15:59.680 --> 09:16:00.680
They went straight into that.

09:16:00.680 --> 09:16:04.280
At least they're opening kill, one more could you ask for.

09:16:04.280 --> 09:16:07.160
That is actually disgusting.

09:16:07.160 --> 09:16:08.160
Really cool.

09:16:08.160 --> 09:16:10.160
Really, really cool.

09:16:10.160 --> 09:16:15.360
Okay, so you've not only got the advantage, now the CTs are the ones that have to make

09:16:15.360 --> 09:16:19.360
the move.

09:16:19.360 --> 09:16:28.560
playing it by the book. It's no surprise he didn't see you last round. Look at it. I know

09:16:28.560 --> 09:16:31.840
he's close, but it just looks... I know there's a lot of them that do it.

09:16:32.800 --> 09:16:35.360
Brazilian yakenda. It's just... it's a lot.

09:16:36.240 --> 09:16:39.440
It is too much. Like, you can see each individual pixel from there.

09:16:39.440 --> 09:16:43.440
I just don't... I don't understand how they're able to be so good doing that.

09:16:43.440 --> 09:16:47.520
Right? I know there's a lot of players that do it and obviously it pays off.

09:16:49.360 --> 09:16:51.360
You just can't see your whole screen.

09:16:51.360 --> 09:16:54.360
I wonder if he didn't catch him on the screen.

09:16:54.360 --> 09:16:56.360
At least there's only 20 seconds left.

09:16:56.360 --> 09:16:59.360
Yeah, it could get weird, especially with Arc try a solo cross-law for the bomb.

09:16:59.360 --> 09:17:01.360
There's only 20 seconds left.

09:17:01.360 --> 09:17:03.360
That's round. That has to be round.

09:17:03.360 --> 09:17:05.360
50 seconds! Okay, what happened?

09:17:05.360 --> 09:17:06.360
That's an overcook.

09:17:06.360 --> 09:17:08.360
That's a massive overcook.

09:17:08.360 --> 09:17:10.360
They started off with a really cool idea.

09:17:10.360 --> 09:17:14.360
You get the kill you wanted and it just disintegrates slowly.

09:17:14.360 --> 09:17:17.360
Just sat around sitting on their hands for the rest of the round, getting too tricky with it.

09:17:17.360 --> 09:17:24.080
tricky with it. Okay. That's the that's the gift back after losing the TV TV five I think

09:17:24.080 --> 09:17:47.320
was the ghost I just I I'm sitting here talking

09:17:47.320 --> 09:17:49.940
about this in the screen thinking they're going to be able to piece this round together

09:17:49.940 --> 09:17:54.660
like a piece of cake because you're up against double orbs. You've got the space and then

09:17:54.660 --> 09:17:57.940
that's baffling.

09:17:57.940 --> 09:17:59.940
But black's in.

09:17:59.940 --> 09:18:02.820
That's baffling. Okay.

09:18:02.820 --> 09:18:06.620
It's the you know, it's the it's the one. It's the one as you said it kind of you know,

09:18:06.620 --> 09:18:11.940
equalizes from the two on five. And now Astralis actually have an opportunity to have a fully

09:18:11.940 --> 09:18:15.620
tied up CT side hall.

09:18:15.620 --> 09:18:17.500
I wonder what like was it?

09:18:19.300 --> 09:18:21.460
That would be I wish I spoke Portuguese.

09:18:21.460 --> 09:18:24.740
I can hear the comms in that round just to understand what was said.

09:18:25.260 --> 09:18:26.700
Well, here they are scurrying suicide.

09:18:26.700 --> 09:18:30.100
Yeah, look, if you have if everything you have is cheese.

09:18:31.540 --> 09:18:32.700
You're a cheese salesman.

09:18:32.700 --> 09:18:34.220
Oh, look at the cheese market.

09:18:34.220 --> 09:18:35.500
Look at this.

09:18:35.500 --> 09:18:37.140
It's just a walk.

09:18:37.140 --> 09:18:38.940
OK, Stereo is going to have at least a sight line.

09:18:38.940 --> 09:18:40.540
They're not going to be able to contact walk all.

09:18:40.540 --> 09:18:41.740
But there's four players.

09:18:41.740 --> 09:18:42.740
They're not in a default.

09:18:42.740 --> 09:18:44.060
They're just ready to explode.

09:18:44.060 --> 09:18:51.180
Okay, and then he sees a fly, he sees a smoke, he throws a HE, and it doesn't get the kill, he's so desperately sought after.

09:18:51.180 --> 09:18:58.180
Dumas found Ryu, Gabi got an awful lot of work to do, and they catched him through the corner of the box there, that was a nice find.

09:18:58.180 --> 09:18:59.680
Pressure was applied.

09:18:59.680 --> 09:19:02.680
Nysim did a lot of damage to the distance.

09:19:02.680 --> 09:19:17.560
We're going to distance here in Atlanta Overpass, which will be the knife round we require as

09:19:17.560 --> 09:19:19.920
we knife for sides.

09:19:19.920 --> 09:19:27.800
Proof to be desired of Passions Overpass, not the guy with SDUY in the fold.

09:19:27.800 --> 09:19:31.800
But Sinner is going to be trying to increase the pressure here.

09:19:31.800 --> 09:19:33.800
They're going to be putting the moderate on this themselves.

09:19:33.800 --> 09:19:38.800
They'll obviously the caliber competition is always going to be a question when we look back on these numbers.

09:19:38.800 --> 09:19:43.800
I think this is a Sinner team that's going to be bringing a lot of momentum over from Mirage, right?

09:19:43.800 --> 09:19:47.800
The way that they did it, running eight rounds in a row to close that map hole.

09:19:47.800 --> 09:19:50.800
That's got to put some weight in their sails.

09:19:50.800 --> 09:19:53.800
JT's going to need to phone the Jets here soon.

09:19:53.800 --> 09:19:54.800
Oh!

09:19:54.800 --> 09:19:56.800
No, trade it out quickly.

09:19:56.800 --> 09:20:02.580
So yeah, you get to continue your CG side effort with that night brown victory as well

09:20:02.580 --> 09:20:08.400
So there anything where it's been a guy who just tries to run the cloth like that and I know I that's my

09:20:09.320 --> 09:20:12.040
Probably biggest pet peeve when I have to watch

09:20:12.560 --> 09:20:18.200
Either my teammates do that or the other team when it's like a 5v1 and you're just on the other side of the map

09:20:18.200 --> 09:20:23.240
Oh, it drives me nuts. It's like I get it's over a pregame tilter for me. I get it's overpass

09:20:23.240 --> 09:20:25.240
I get side matters a whole lot here

09:20:25.240 --> 09:20:28.000
Yeah, but like come on in that case

09:20:28.720 --> 09:20:30.720
Honorable, they were right clicked

09:20:31.000 --> 09:20:35.680
If they were both right clicked I can see a world where JT can kind of get a little isolated duel

09:20:35.680 --> 09:20:39.520
And I think they were playing that knife around like they were both right clicked, so

09:20:40.800 --> 09:20:46.080
You know makes a little bit more sense in that case, but you're playing dust too you're trolling on a knife around

09:20:47.200 --> 09:20:49.320
I'm muting you in pregame just saying

09:20:52.240 --> 09:20:54.600
The philosophy of the snare

09:20:55.240 --> 09:21:01.680
Dooley's out here for Kisser-Act to try and hold on to the monster tunnel, and it seems

09:21:01.680 --> 09:21:06.440
like pressure is going to come towards B. Shot first contact, now the Dooley's activate

09:21:06.440 --> 09:21:14.360
to great effect and oh my goodness, iron curtain, drop down in defense of this site, you're

09:21:14.360 --> 09:21:18.160
not getting through brick wall built.

09:21:18.160 --> 09:21:22.400
No further ground taking, the stinters will not be allowing you in.

09:21:22.400 --> 09:21:25.400
They pick up right where they left off there.

09:21:25.400 --> 09:21:33.400
That's going to be a big encouragement to try and keep things rolling on the CT side.

09:21:33.400 --> 09:21:36.400
Duly's just looking perfect for Kisarik.

09:21:36.400 --> 09:21:40.400
You know, that guy could be a beast on the pistol round.

09:21:40.400 --> 09:21:44.400
He's able to do a whole lot of damage and denying access towards that beast side.

09:21:44.400 --> 09:21:50.400
Full eco barring trite. Just getting a little something here.

09:21:50.400 --> 09:21:52.400
You got that kill in the last round so

09:21:53.640 --> 09:21:55.640
We'll go for a deagle

09:21:56.800 --> 09:21:59.360
But this is gonna be a potential free farm

09:22:15.880 --> 09:22:17.880
Stress and

09:22:17.880 --> 09:22:23.440
Fucking this down, now a teammate to support as well, no reason to give up too many casualties

09:22:23.440 --> 09:22:26.760
and now two players down.

09:22:26.760 --> 09:22:30.000
That's exactly the too many casualties, you don't want to leave yourself terribly exposed

09:22:30.000 --> 09:22:34.280
but rifles can be retrieved, Nick's grabbing those, maybe he wants to ferry the extra over

09:22:34.280 --> 09:22:38.160
towards Try but Try checking the flank.

09:22:38.160 --> 09:22:39.720
Not a bad idea.

09:22:39.720 --> 09:22:45.000
Players are very isolated for centers.

09:22:45.000 --> 09:22:48.080
See if there gets any opportunity here for a try.

09:22:48.080 --> 09:22:50.600
Checking this corner would be a big surprise,

09:22:50.600 --> 09:22:53.960
but I guess I can handle that with ease.

09:22:55.840 --> 09:22:56.800
The advantage on that angle,

09:22:56.800 --> 09:22:58.600
Nick X is gonna turn the corner

09:22:58.600 --> 09:23:02.680
and it wants us to be scooped up for B-Stick as well.

09:23:02.680 --> 09:23:04.800
So a little bit of damage here and there, not bad.

09:23:04.800 --> 09:23:07.840
If I had a couple of kills, drop a couple of A-Once.

09:23:07.840 --> 09:23:08.680
You will take it here.

09:23:08.680 --> 09:23:09.720
Give yourself opportunity, right?

09:23:09.720 --> 09:23:10.960
I mean, especially on overpass,

09:23:10.960 --> 09:23:13.520
when you start to pick off a few of those players

09:23:13.520 --> 09:23:17.660
the CTD fence you create those holes you can walk through for a bomb plant.

09:23:17.660 --> 09:23:23.520
There were definite routes for it's a comfortable plant there for Nick so

09:23:23.520 --> 09:23:30.500
giving him a chance. I mean top of that there I think economy management one of

09:23:30.500 --> 09:23:33.800
the most important things for your CG side as soon as you get broken on the

09:23:33.800 --> 09:23:38.880
econ can shift up the the way that you're even able to play out these rounds

09:23:38.880 --> 09:23:44.100
could delay out ops that are so important on this map. Saw that Moda had a

09:23:44.100 --> 09:23:50.720
great mirage there as well for himself. So many opening duels, so many multi-kills.

09:23:50.720 --> 09:23:55.400
So you're gonna want to get that out as soon as possible. Unfortunately a little

09:23:55.400 --> 09:23:59.440
bit of respect on a full eco is not all that bad.

09:24:01.720 --> 09:24:06.240
Here's why when you're just playing the A site with rifles it's a lot harder to

09:24:06.240 --> 09:24:12.400
be encouraged to take a stance in towards bathrooms or in towards divider, things

09:24:12.400 --> 09:24:16.240
like that. So you end up playing a little further back on the site, try to

09:24:16.240 --> 09:24:21.920
hold on to your utile instead. It just leaves you

09:24:21.920 --> 09:24:28.800
that much more vulnerable to the scale. There's the information that there's that

09:24:28.800 --> 09:24:33.760
utile instantly being dumped. So this isn't bad protocols here from the CT size.

09:24:33.760 --> 09:24:35.760
That's a good move from them.

09:24:37.260 --> 09:24:39.260
All the smoke fade here comes.

09:24:40.760 --> 09:24:43.760
Nick's just right on the edge of that, trying to make a move through

09:24:43.760 --> 09:24:47.260
because he have a flashbang of support. He does indeed caught him a little bit

09:24:47.260 --> 09:24:49.260
and so Strassner capitalizes instead.

09:24:50.260 --> 09:24:53.760
Not the way they drew it up. They were hoping Nick's just going to open the door,

09:24:53.760 --> 09:24:57.760
let them get through instead. It's going to be SD wide and trying to do much the same.

09:24:58.260 --> 09:24:59.760
We'll talk to Pushmoto back.

09:25:00.260 --> 09:25:01.260
Twenty seconds.

09:25:01.260 --> 09:25:05.340
Bombs still out here towards long so they are fully committed towards a zay play and

09:25:05.900 --> 09:25:09.900
Everybody knows it over on the sinners camp. They've got all the numbers. What a transfer

09:25:10.540 --> 09:25:15.980
Okay, you can have everybody and their brother on the site. It doesn't matter if you can't hit your shots

09:25:15.980 --> 09:25:19.020
I can't lie. I didn't think there was much of an opportunity

09:25:19.980 --> 09:25:24.860
For fashion you after losing that opening door sitting Nixon to certain death

09:25:25.900 --> 09:25:30.140
The fact that they're still able to claw their way out of it loses body early

09:25:30.140 --> 09:25:35.180
Struss are not blinded up at all, but there's a big find from S.D.Y. finds the equalizer

09:25:35.180 --> 09:25:37.860
and then the spray transfer from JT.

09:25:37.860 --> 09:25:41.900
Looking clean as could be.

09:25:41.900 --> 09:25:42.900
That's a problem.

09:25:42.900 --> 09:25:47.020
Sooner's knew what was around that corner, had the resources to punish and could not

09:25:47.020 --> 09:25:51.140
quite find the shots to back it up and finally we're passing UA.

09:25:51.140 --> 09:25:52.140
It's a much needed relief.

09:25:52.140 --> 09:25:57.580
They break the dry spell carried over from that last map and they do so by overcoming

09:25:57.580 --> 09:25:58.580
the odds as well.

09:25:58.580 --> 09:26:02.460
Ooh, a little double boost on top of the sandbags for the rifle.

09:26:02.460 --> 09:26:07.500
I really like this on these scrappy buys.

09:26:07.500 --> 09:26:19.220
You almost certainly don't account for this if you're Nix.

09:26:19.220 --> 09:26:24.140
And at least you get to avoid that contact, but it's going to be the information nonetheless.

09:26:24.140 --> 09:26:27.060
And again, you're going to have one of these situations where you probably can stack up

09:26:27.060 --> 09:26:32.620
decent side of the map here since those extra resources towards A but one less

09:26:32.620 --> 09:26:36.480
player to worry about there was somebody young again finding a big

09:26:36.480 --> 09:26:42.300
picket for his squad. Keep the possibility to just rotate down open so it's

09:26:42.300 --> 09:26:46.260
gonna keep B-stick locked in but he may eventually want to try and pressure this

09:26:46.260 --> 09:26:51.900
flank just a little bit more and as he's seeing nothing towards B it allows him

09:26:51.900 --> 09:26:53.900
to keep the stack assembled.

09:27:00.340 --> 09:27:03.420
There's such a way as where you know what's coming around the corner there, Modo.

09:27:03.420 --> 09:27:06.900
Copped by the flash, so able to fish when he started and not reacting.

09:27:06.900 --> 09:27:08.420
There's Nix in time.

09:27:08.420 --> 09:27:12.580
That's a turn quickly there, and Shock still holding the line there with the 5-7.

09:27:12.580 --> 09:27:16.660
Keeping it in the map bay, another frag on the Kvim as well.

09:27:16.660 --> 09:27:21.740
That 5-7 packing a serious punch, and there's no chance for S-D-Y.

09:27:21.740 --> 09:27:26.540
Drop by Kisorek for free, and Shot showing up on the site this time around.

09:27:26.540 --> 09:27:29.260
Sinners have the numbers and they got the shots to back it up.

09:27:35.260 --> 09:27:38.220
A frustrating round for passion to deal with here.

09:27:39.420 --> 09:27:43.660
Not when they were hoping to account for now, they've got to contend

09:27:45.900 --> 09:27:50.060
with a serious momentum stopper and now built up bank over on that Sinners side.

09:27:50.060 --> 09:27:52.060
They got everything they could want so

09:27:52.640 --> 09:27:54.700
Passion bring out the hero rifle on them

09:27:55.900 --> 09:28:01.720
You'd have a lot of impact process first two maps give them an opportunity on that job, but the shots don't connect

09:28:03.540 --> 09:28:05.540
Well, I'm gonna be amateur that's even

09:28:06.740 --> 09:28:08.740
Yeah, both way for a little bit more

09:28:11.700 --> 09:28:15.580
So ideal here they're gonna group move towards the fountain try and shuffle this around

09:28:16.180 --> 09:28:19.460
Hands off the rifle as well to the next armored player

09:28:20.060 --> 09:28:23.060
STY, you take this thing, see what you can do.

09:28:23.060 --> 09:28:26.060
I've been finding a decent amount of access for himself, so...

09:28:27.060 --> 09:28:32.060
Not bad to give it to the hot hand that's been able to plug a couple out towards this A-side.

09:28:34.060 --> 09:28:36.060
But it feels like same old same old here.

09:28:36.060 --> 09:28:41.060
Centers just always have a little bit of short control and that extra rotate towards A.

09:28:45.060 --> 09:28:49.060
Very much in the case. They expect to double out towards Long is the big question, right?

09:28:49.060 --> 09:28:53.780
Not looking for moto so he punishes them for it. And this is great positioning

09:28:54.060 --> 09:28:57.660
Bomb down to third JT. Just nothing to do except die

09:28:58.940 --> 09:29:04.340
Comfortable it's exactly as you painted it Cole with that vision towards short with that extra bit of information

09:29:04.540 --> 09:29:09.120
They've got the extra numbers here. It's just so comfortable in the sight defenses

09:29:09.620 --> 09:29:10.120
Yeah

09:29:10.120 --> 09:29:15.000
I mean you don't need the quick rotates when you already cut them in position and that's the intended goal from that

09:29:15.000 --> 09:29:18.600
That's that play from passion away. You get in towards front of bathrooms and then you

09:29:18.600 --> 09:29:21.680
explode onto the scene, but there's already three running.

09:29:21.680 --> 09:29:27.480
It just doesn't feel like we've felt a legitimate threat towards the B-Side of the map. It's

09:29:27.480 --> 09:29:28.480
so long either.

09:29:28.480 --> 09:29:32.960
Now they're going to try and remedy the numbers here early, right? They're like, okay, something

09:29:32.960 --> 09:29:35.800
is going wrong with our anythings.

09:29:35.800 --> 09:29:40.840
Why is there always an extra player? It feels like you're playing 5v6 in a certain sense,

09:29:40.840 --> 09:29:47.780
But this is a great reaction from Sinners too, conditioned them to need some pressure

09:29:47.780 --> 09:29:51.400
towards B and then try and get a little aggressive with the multiple players towards A and it's

09:29:51.400 --> 09:29:56.840
completely blindsided to try an easy pick up for an opening duel and there goes your

09:29:56.840 --> 09:29:58.360
A default so guess what?

09:29:58.360 --> 09:30:03.180
They're going to send a little extra resources towards B and Stressor still wins the headshot

09:30:03.180 --> 09:30:04.180
angle duel.

09:30:04.180 --> 09:30:09.580
Oh, this is getting plucked to pieces right now by the side of sinners.

09:30:09.580 --> 09:30:12.780
Always working with that extra bit of information.

09:30:14.780 --> 09:30:16.780
Shot from the barrels.

09:30:16.780 --> 09:30:18.780
Not missing a beat.

09:30:18.780 --> 09:30:21.780
You're staying alive, going high, ducking down low.

09:30:21.780 --> 09:30:22.980
Ankle shots.

09:30:22.980 --> 09:30:27.780
Eventually he will falter, but by this point, he's had a teammate retake his position,

09:30:27.780 --> 09:30:33.380
so they're never going to expect that Kisserak will be here, and they may not even have to reveal it, right?

09:30:34.180 --> 09:30:37.940
But there comes the killing blow, Kisarak deals it out, very nicely done.

09:30:37.940 --> 09:30:42.740
This is a B-stick masterclass right now, changing up the way you go about getting that aggressive

09:30:42.740 --> 09:30:46.980
positioning, that information right as they try and adjust to deal with your pushes short.

09:30:48.740 --> 09:30:53.220
That's beautifully done. You're just staying a step ahead of your opposition right now,

09:30:53.220 --> 09:31:00.100
and that's the way where centers like to be in every round. Try and change things up a little bit,

09:31:00.100 --> 09:31:04.100
Yeah, much needed time out, gonna get TC involved here.

09:31:04.100 --> 09:31:08.100
This is where we're seeing the limitations of Passion's playbook right now, right?

09:31:08.100 --> 09:31:13.100
They do not have the full depth of their playbook. They've acknowledged they have like three days of practice with SDY.

09:31:13.100 --> 09:31:18.100
They're very much still going through the install, you'd imagine, getting him up to speed.

09:31:18.100 --> 09:31:22.100
And it means that there's gonna be some limitations, there's gonna be some training wheels.

09:31:22.100 --> 09:31:29.100
Yes, it's just one player, but this is already a Passion team that was looking to build on themselves that it already had some struggles this season.

09:31:29.100 --> 09:31:34.260
season so definitely not gonna be ideal and as you go deeper in the series as

09:31:34.260 --> 09:31:36.780
you get in towards the overpass it seems like sinners that have been playing

09:31:36.780 --> 09:31:41.180
together for a while with this fight I think we're seeing some of that

09:31:41.180 --> 09:31:47.620
advantage come to bear they're certainly making it look good there's

09:31:47.620 --> 09:31:52.860
most importantly gonna be gaps in that default they have that being exploited

09:31:52.860 --> 09:31:58.660
so nicely by the sinners here so far credit to the individuals it just

09:31:58.660 --> 09:32:02.840
It feels like Sinner's in this entire series, we haven't seen a leaked link.

09:32:02.840 --> 09:32:07.040
Everybody is having their moments, and everybody's capable of delivering.

09:32:07.040 --> 09:32:10.000
Nades onto Shock, so that's a little bit of an adjustment, that's a call out here.

09:32:10.000 --> 09:32:14.760
Now it's going to capitalize because the cavalry has arrived, they've got the numbers, and Kisorec

09:32:14.760 --> 09:32:15.960
is delivering.

09:32:15.960 --> 09:32:20.320
So even with those two HEs landing on Shock's head, he still collects two kills to trade

09:32:20.320 --> 09:32:22.320
back the other way.

09:32:22.320 --> 09:32:29.320
6-1 already. It has to feel like it's flowed by.

09:32:29.320 --> 09:32:34.560
Oh boy, it has. We've been blitzing through these rounds. I mean, that one was trying

09:32:34.560 --> 09:32:39.240
to up the pace right over towards B and once he can, Sin is just new exactly where it was

09:32:39.240 --> 09:32:40.240
coming.

09:32:40.240 --> 09:32:45.360
It starts off with an aid stack on the barrels. A promising idea, but it doesn't land the

09:32:45.360 --> 09:32:50.320
killing blow and Shock finds two kills from that position afterwards. That just feels

09:32:50.320 --> 09:32:57.280
like gameplay gets disrupted in a big way. This time another big default towards the A side,

09:32:57.280 --> 09:33:04.560
but look at the short control once again manufactured by this defense. Trying to keep

09:33:04.560 --> 09:33:12.400
somebody on at bay as much as possible with the spam. They're gonna reroute this one back a little

09:33:12.400 --> 09:33:18.080
bit more heavy towards the B side. So they want to set up tries so that he doesn't get taken down

09:33:18.080 --> 09:33:23.880
early maybe late short controller and monster pop in order but with that short

09:33:23.880 --> 09:33:26.760
controller you start to rotate off here and this is a good reaction from passion

09:33:26.760 --> 09:33:31.280
UA only a single defender I mean not even close by he's in graffiti right now so

09:33:31.280 --> 09:33:35.560
it is free real estate for now next has a pressure up the short side it's actually

09:33:35.560 --> 09:33:40.120
JT that's gonna fall first instead but the site is somewhat controlled here by

09:33:40.120 --> 09:33:45.600
the T side they got an opportunity they've got an opportunity but I'm going

09:33:45.600 --> 09:33:49.280
down SDY as well late coming through hoping that somebody's gonna try and go

09:33:49.280 --> 09:33:53.360
for the wrap on to the moxet tunnel. That's an extra elements try that's a

09:33:53.360 --> 09:33:58.440
massive find and it boosts up into its head then nicks trying to peer over but

09:33:58.440 --> 09:34:02.160
he's got to be wary about the player who's closer in hand. Just hoping that

09:34:02.160 --> 09:34:07.720
stressor is the first contact on this. It's got Kevin watching. There's the

09:34:07.720 --> 09:34:11.160
backup here the flank from Giserac though could make him pay though they're so

09:34:11.160 --> 09:34:15.960
patient on this retake times the issue is getting away from them nice check for

09:34:15.960 --> 09:34:23.220
sd y space and tingling and nicks activates it's been a long time coming

09:34:23.220 --> 09:34:29.120
but kiss the rack was hollering and he got a response and that's I mean a good

09:34:29.120 --> 09:34:33.720
reaction there especially off the JT time out coming through allow them to

09:34:33.720 --> 09:34:38.280
have that short control they're rotating the B defender off the site so the known

09:34:38.280 --> 09:34:42.200
quality here for pasture UA and that is a great reaction coming through from them.

09:34:43.480 --> 09:34:48.760
Walk out of monster, let them have that short control, let them weaken that B bomb site themselves.

09:34:49.560 --> 09:34:53.400
The shit we don't have really have any space towards A. We don't really have any churfers on

09:34:53.400 --> 09:34:57.240
the passion side but I can think of because that would be a perfect time to churf back.

09:35:00.680 --> 09:35:06.200
Wait, any trash talkers on passion? What about someday on? I mean like I guess I

09:35:06.200 --> 09:35:09.920
It always felt like there was you know decent amount of energy and chirping

09:35:09.920 --> 09:35:14.760
But I think that was maybe it was more feeding off of yeah, the rest of the team come from SDY man

09:35:14.760 --> 09:35:18.960
Yeah, yeah, he was let everybody have shout and then he's like, okay shut up. I need to call the play

09:35:23.360 --> 09:35:26.720
I think you gotta push SDY pretty far to get him to chirp back

09:35:29.840 --> 09:35:34.520
Definitely a wake-up call though for sinners after the chirp gotta back it up

09:35:36.200 --> 09:35:44.200
I'm going to try and make a move here. Smoke spam coming through there actually from the T side, quite a bit of damage but shock able to hold the line once again running out of ammo.

09:35:44.200 --> 09:35:49.200
That's the backup from Kisserak, but he's got to back away. A little bit of a fumble in the movement, but he's got time.

09:35:49.200 --> 09:35:52.200
Flashes go high, diving out of the heavens and try...

09:35:52.200 --> 09:35:57.200
He's going to take it to the flame, he's taking down Kvim and trying to fall shortly after.

09:35:57.200 --> 09:35:59.200
Someday, Young doesn't last long either.

09:35:59.200 --> 09:36:03.200
And this time it is a quick bounce back here from centers.

09:36:03.200 --> 09:36:11.480
Boy, that, uh, for passion felt like around that should have, in many ways, been there.

09:36:11.480 --> 09:36:13.420
So many of their engagements, right?

09:36:13.420 --> 09:36:17.220
It feels like they may be coming in with the advantage, they've got a CT on the backfoot,

09:36:17.220 --> 09:36:21.820
you've got Kisserg fumbling the movement, trying to get over the site, and yet they

09:36:21.820 --> 09:36:26.180
can't capitalize, they can't find those, they're just half a tick too slow, or half

09:36:26.180 --> 09:36:29.500
a tick uncoordinated.

09:36:29.500 --> 09:36:32.860
And it's gonna punish them, it means all their momentum's gone, it means all the money's

09:36:32.860 --> 09:36:37.660
He's gone, they're back onto the Tech 9s, and you just lose your opportunity to potentially

09:36:37.660 --> 09:36:46.220
build what is a very difficult T-Side to put together.

09:36:46.220 --> 09:36:49.260
Only three rounds remaining here.

09:36:49.260 --> 09:36:53.620
Got to give yourself some foundation.

09:36:53.620 --> 09:36:59.500
Highlighted that these C-T-Sides are going to be very tricky without Senzu rifling over

09:36:59.500 --> 09:37:00.500
towards that A-Side.

09:37:00.500 --> 09:37:07.580
You can just one more feels like it'd be nice here right just just three gives you something

09:37:07.580 --> 09:37:11.140
moto doesn't want to allow it.

09:37:11.140 --> 09:37:14.580
Bomb plan would be huge need to scoop that bomb up if they're going to do so and it's

09:37:14.580 --> 09:37:15.580
in the killing range.

09:37:15.580 --> 09:37:20.820
Then she will get grabbed back in the dice I think it might be able to plant before the

09:37:20.820 --> 09:37:23.820
long player gets around but I want to gain some forward space.

09:37:23.820 --> 09:37:27.900
Okay bomb money at least all picked up for next try doing some damage with the tech guy

09:37:27.900 --> 09:37:34.500
But it's only about our time before he gets overwhelmed so the round never in doubt, but money at least secured for the next

09:37:37.700 --> 09:37:43.620
Center is playing reserved allowing for that bomb plant to go down, but making sure that they trade things out effectively

09:37:45.260 --> 09:37:47.260
No big concerns there for their side

09:37:57.900 --> 09:38:02.820
Trying to give themselves some wiggle room.

09:38:02.820 --> 09:38:03.820
As you said, one more.

09:38:03.820 --> 09:38:07.980
And a pistol to back it up in the second half, maybe.

09:38:07.980 --> 09:38:10.540
That'll make things a little bit more manageable.

09:38:10.540 --> 09:38:15.340
See if they can get into that conversation.

09:38:15.340 --> 09:38:24.500
Got a scary CT side, but usually the T-Sat also deadly.

09:38:24.500 --> 09:38:26.140
They're playing out this map with Senzu.

09:38:29.140 --> 09:38:31.340
Look at the way they were holding back.

09:38:31.340 --> 09:38:33.460
Anticipating that aggressive player on fountain

09:38:33.460 --> 09:38:35.340
because of the damage smoke they've seen previously.

09:38:35.340 --> 09:38:36.260
It doesn't come this time.

09:38:36.260 --> 09:38:38.820
Instead, Shot tries to take the space here at monster.

09:38:38.820 --> 09:38:41.900
And while it is traded, that's a pretty good impact for Nix.

09:38:41.900 --> 09:38:43.940
Damage on the kiss rack as well.

09:38:43.940 --> 09:38:46.020
I think they're going to be okay with that, right?

09:38:46.020 --> 09:38:47.820
They're going to have limited some of the aggressive

09:38:47.820 --> 09:38:49.820
information play at least for a while.

09:38:51.180 --> 09:38:53.020
Make sure you get the small window.

09:38:53.020 --> 09:38:57.260
you know there's not an opera on a to back it up as well so you want to speed it up

09:38:58.380 --> 09:39:02.060
the bad news here for this team side is that there's a whole lot of rifleers at the ready

09:39:03.420 --> 09:39:07.980
and that short or connector reroute that they're hoping for is also being blocked by modus op

09:39:09.900 --> 09:39:14.140
at least the answers even if you do manage to take the a site if you're not prepared for

09:39:14.140 --> 09:39:20.460
stress and he's gonna punish you he's gonna activate the long flank those the question

09:39:20.460 --> 09:39:25.460
Looks like he's trying right now. I mean, he's gonna make a move and it's also being held for.

09:39:25.460 --> 09:39:27.460
Flashbang does not work, though.

09:39:27.460 --> 09:39:30.460
We're gonna hope that this play comes to them and Kvim.

09:39:30.460 --> 09:39:36.460
We'll be patient enough to collect that kill. Only stress on very low on HP here on the A side.

09:39:36.460 --> 09:39:39.460
Gives them something. Gives them purchase.

09:39:39.460 --> 09:39:42.460
Long player came off.

09:39:42.460 --> 09:39:45.460
It swings around the dice just in the nick of time.

09:39:45.460 --> 09:39:47.460
He's gonna deny the bomb plant as well.

09:39:47.460 --> 09:39:51.660
Well, oh, you better move on it. There's no such opportunity afforded

09:39:55.100 --> 09:39:59.280
The deal and kisser X starting to have a whole lot of fun with this one

09:40:00.660 --> 09:40:08.180
Check her are did he say they called dice car. I don't think somebody was kind of closed a PC

09:40:09.860 --> 09:40:13.780
So maybe he was referencing that but that is definitely back of dice

09:40:13.780 --> 09:40:18.960
Either way, he goes right for left.

09:40:18.960 --> 09:40:20.680
Different teams are different calls.

09:40:20.680 --> 09:40:24.580
Nice, check the car, guys!

09:40:24.580 --> 09:40:27.340
There it is.

09:40:27.340 --> 09:40:28.980
He was kind of close to it.

09:40:28.980 --> 09:40:29.980
He's feeling himself, man.

09:40:29.980 --> 09:40:31.780
I mean, 12 and 5, you know?

09:40:31.780 --> 09:40:34.580
Maybe the chirping fuels him.

09:40:34.580 --> 09:40:37.300
He was looking super stressed yesterday as well, right?

09:40:37.300 --> 09:40:41.180
But this is the other end of the stick right now.

09:40:41.180 --> 09:40:43.300
The confidence coming through from him.

09:40:43.300 --> 09:40:49.520
every right to be right now on this CG side looking for double digits is that

09:40:49.520 --> 09:40:52.660
what it was it was the pants that's all that did it stress turned down though

09:40:52.660 --> 09:40:57.200
advantage at least for passion as we said just one more round would be all the

09:40:57.200 --> 09:41:02.320
difference quem who's ahead of his teammates no one around it was just a

09:41:02.320 --> 09:41:11.500
solo mission and now it's a solo death this is some good space it is indeed

09:41:11.500 --> 09:41:15.440
Shocks under pressure guess that made out almost finds nicks

09:41:16.420 --> 09:41:18.420
I'm already having a well

09:41:21.740 --> 09:41:25.040
It's not gonna find the right target, but it will soften up the bomb plant or sd y

09:41:27.820 --> 09:41:29.100
Surrect down

09:41:29.100 --> 09:41:33.500
This is the numbers that they need health or no as long as your bodies is still up

09:41:33.500 --> 09:41:38.860
They can pull the trigger that's a shock and moto need to put some serious work in on this retake

09:41:38.860 --> 09:41:45.860
Shock wounded as well. And Mota with that AWP, the low health doesn't really change his math.

09:41:45.860 --> 09:41:49.860
Goes to the rifle instead to try and make this happen. Swinging back in, running out of clock,

09:41:49.860 --> 09:41:53.860
running out of time, has the kit, but they're all bunched up and no one wants to give him a fight.

09:41:53.860 --> 09:41:57.860
No one wants to give him an opportunity, so Mota has to force it. Swinging through.

09:41:57.860 --> 09:42:01.860
Next victim found, he's just got to stick this, but as soon as he does, they're going to peek out,

09:42:01.860 --> 09:42:06.860
and there's no time, there's no chance. A third round at least, the slimmest of margins,

09:42:06.860 --> 09:42:13.860
of margins as passion will try and fight their way back into Overpass.

09:45:06.860 --> 09:45:28.500
I'm back in for the last half of play between passion and sinners.

09:45:28.500 --> 09:45:30.340
One way or another, this one ends.

09:45:30.340 --> 09:45:35.820
One of these teams is eliminated from the Intel Extreme Masters Atlanta 2026.

09:45:35.820 --> 09:45:40.660
And well, for both these teams that would be a bitter pill to swallow.

09:45:40.660 --> 09:45:47.300
Sinners getting a huge opportunity to gain momentum headed into that Cologne Major at

09:45:47.300 --> 09:45:49.900
Passion UA.

09:45:49.900 --> 09:45:54.660
Still feeling a little bit of their NA DNA trying to wreck the home crowd but Kisrek

09:45:54.660 --> 09:45:57.740
wants nothing to do with this massacre coming out monster.

09:45:57.740 --> 09:46:04.900
And though you've got all the bodies here you got none of the kills passion they stacked up for and it mattered not a John

09:46:05.860 --> 09:46:08.900
He's been so good on the pistol runs, but kisser. I gotta do it again

09:46:09.700 --> 09:46:13.460
Another massive multi kill they double swing in towards monster dry

09:46:13.860 --> 09:46:17.120
hoping that the range of those usb's could do him justice, but

09:46:18.180 --> 09:46:20.500
They go locks fire up that much stronger

09:46:21.580 --> 09:46:23.580
stress out of it

09:46:23.580 --> 09:46:26.900
Load up the kisser again. We're we just we need oh, yeah

09:46:27.740 --> 09:46:33.380
guarantee chair all wasn't him

09:46:33.380 --> 09:46:36.820
well yeah i think we're back at all kids are at

09:46:36.820 --> 09:46:40.420
as well as a boy do you have

09:46:40.420 --> 09:46:46.460
damn you know that he knows the score he knows that this is working out

09:46:46.460 --> 09:46:49.700
i mean he's just been crazy on the pistols he was yesterday and that

09:46:49.700 --> 09:46:51.420
continues today

09:46:51.420 --> 09:46:55.700
spirit is still lost the spirit of dennis is alive and well

09:46:55.700 --> 09:46:58.460
Yeah, yeah, yeah, yeah, true.

09:46:59.460 --> 09:47:02.300
Whatever tools he can bring to the tournament.

09:47:02.300 --> 09:47:04.000
Oh, rinse, repeat, they're going right back to it.

09:47:04.000 --> 09:47:07.600
Straight out the monster tunnel, wasting no time and a massacre again.

09:47:07.600 --> 09:47:11.400
Stressed there and finds the first blackmaker to keep him alive for the moment.

09:47:11.400 --> 09:47:14.900
But as they try and swing back in to retake a little bit of this space,

09:47:14.900 --> 09:47:16.900
it is shocked to double up.

09:47:16.900 --> 09:47:18.400
So damage done.

09:47:18.400 --> 09:47:21.500
Let's see if them can capitalize with this hand cannon.

09:47:21.500 --> 09:47:23.500
The answer for the moment is no.

09:47:23.500 --> 09:47:29.900
also with shock knife out you're giving them a risk you're giving them an

09:47:29.900 --> 09:47:37.700
opportunity now it might be time to adjust it back away a little bit

09:47:37.700 --> 09:47:43.260
discipline around like this could go a long way they're able to back out a

09:47:43.260 --> 09:47:46.580
monster despite the full rush and the full head of steam that they start this

09:47:46.580 --> 09:47:50.140
round off they don't want to continue that I wonder where any of those guns

09:47:50.140 --> 09:47:54.140
to them is also wondering the same thing we can't like it.

09:47:54.140 --> 09:47:55.140
It's like a vector.

09:47:55.140 --> 09:47:58.140
We're gonna have to dig it up too as the smoke fades away.

09:47:59.140 --> 09:48:02.140
They'll be dismissed. No gun in hand.

09:48:03.140 --> 09:48:05.140
Gonna go and try and clear out this bomb site.

09:48:05.140 --> 09:48:06.140
They smoke trying the heavens.

09:48:06.140 --> 09:48:09.140
There's a lot of one-shot territory players here,

09:48:09.140 --> 09:48:11.140
but the smoke down in the middle of the site

09:48:11.140 --> 09:48:13.140
is at least gonna give them safe passage here.

09:48:13.140 --> 09:48:14.140
Try forcing the issue.

09:48:14.140 --> 09:48:16.140
He's diving out the heavens.

09:48:16.140 --> 09:48:19.140
Gonna route this one through graffiti.

09:48:20.140 --> 09:48:24.900
And find some safety here the issue is he's got to be the one to make a move

09:48:25.340 --> 09:48:29.600
And wants to make a move at all in this situation when it's so dire

09:48:29.600 --> 09:48:35.500
We have so few rounds to play with if there's a part of his brain that says I could just keep the scout times getting away from him

09:48:36.100 --> 09:48:38.100
He's gonna try and force the issue

09:48:38.620 --> 09:48:40.300
little tag up

09:48:40.300 --> 09:48:45.060
What's the extra damage once the extra money off the SMG and he'll find it as well can't win this round

09:48:45.060 --> 09:48:47.320
But he's got a rifle and he's getting out of there

09:48:47.320 --> 09:48:51.720
That's a serious bit of gun game played from Troy gets the kill with the scout

09:48:51.720 --> 09:48:57.080
swaps to the SMG Matt 10 gets him an upgrade to a Galil works his way through

09:48:57.080 --> 09:49:01.480
the entire armory at this rate yeah not bad right there all things considered

09:49:01.480 --> 09:49:06.240
as you were saying the position is so desperate that you want to at least walk

09:49:06.240 --> 09:49:12.880
away with something don't go down for free but the situation is also so

09:49:12.880 --> 09:49:17.980
desperate that you need rounds of the board as well. And I think that's gonna

09:49:17.980 --> 09:49:21.560
lead them to, especially with that saved rifle and a little bit of extra cash,

09:49:21.560 --> 09:49:25.520
probably another force by, yeah out of the CG side you're gonna see that come

09:49:25.520 --> 09:49:34.360
through. A1S sent over to try, or invested by trying to convince Galio now in play.

09:49:34.360 --> 09:49:41.080
This is to keep the pressure on. Something of a Hail Mary, and I gotta say I think it's

09:49:41.080 --> 09:49:45.400
gonna be rocky for them. Miss smoke though, does not make that any easier.

09:49:45.400 --> 09:49:51.280
They've been up to bits of utility right there with the fake B-play that was

09:49:51.280 --> 09:49:55.200
conditioned off the pistol and the following. The panic was definitely in

09:49:55.200 --> 09:50:00.440
for passion UA right there and now they have one smoke left and on the hands of

09:50:00.440 --> 09:50:07.840
some guy young over there towards the A side. That makes life a little easier.

09:50:07.840 --> 09:50:09.840
Deal with the real long player.

09:50:13.840 --> 09:50:16.840
They didn't see anything else either, so now they're anticipating this beefy play.

09:50:16.840 --> 09:50:20.840
Capery's on its way, but the BAM in the meanwhile holds strong!

09:50:20.840 --> 09:50:22.840
A Bastion of Defense!

09:50:23.840 --> 09:50:24.840
It's 2v3.

09:50:24.840 --> 09:50:25.840
Beastic is low.

09:50:25.840 --> 09:50:28.840
The pistols could be enough for this, for sure.

09:50:29.840 --> 09:50:34.840
And we know how dangerous the scout can be, but that's a hack of the dink to come through!

09:50:34.840 --> 09:50:36.840
Look at the health!

09:50:36.840 --> 09:50:40.840
Beastie, can you end this with a Matten? Can you end this with a Matten? No!

09:50:41.840 --> 09:50:49.840
Not quite enough, so something, something here for Passion UA to start to build back into this game.

09:50:51.840 --> 09:51:00.840
At the hands of that, same as Galil as well. I mean, to vim with the Galil, able to find that multi-kill here, with multiple prongs.

09:51:00.840 --> 09:51:04.840
That doesn't hurt there, and that win from Nix definitely secures things.

09:51:04.840 --> 09:51:09.740
Forces the hand out of centers to chase down the trade

09:51:12.400 --> 09:51:18.580
There's a lifeline granted here for bastard you a still a road ahead as they want to keep up the pace they're walking about towards

09:51:18.580 --> 09:51:22.980
A though flasks of his beautiful for trying to spray down and finds to

09:51:24.300 --> 09:51:27.780
It will be best to that is a gun to scoop up as well, but

09:51:27.780 --> 09:51:34.660
I'm gonna stop Sanders from pushing out towards the safe side. They're wrapping this one up towards long

09:51:35.620 --> 09:51:40.780
Trice been making these dynamic moves right trying to wheel his team into some of these rounds trying to kick start them into it

09:51:43.340 --> 09:51:47.860
Really nicely done there, but they came so much space this three-man mission

09:51:48.460 --> 09:51:55.380
As for the moment gone completely overlooked JT is entertaining the possibility. He knows they could be long at this point

09:51:55.380 --> 09:52:01.380
Promise to me, do anything about it. If they slip to the back of DICE, that's a bomb plant.

09:52:02.380 --> 09:52:07.380
And okay, JT is dealing out haircuts. Now he's got teammates activated, left it just to one.

09:52:07.380 --> 09:52:16.380
The bomb dropped in his crosshair, and Modo leaves himself exposed. Nice work from Mr. Theodosius.

09:52:16.380 --> 09:52:19.380
Gets that one through for the team.

09:52:19.380 --> 09:52:27.380
That's impressive stuff there. And again, it was questioning what this team's A-side holds would look like.

09:52:27.380 --> 09:52:37.380
You got the great setup, already a little bit of unity in between Ssumdae Young and Try to set up for that opening double kill.

09:52:37.380 --> 09:52:44.380
That's a huge bolster of confidence, and of course you know JT's going to be trying as much as possible to help out that A-bomb site as well.

09:52:45.100 --> 09:52:47.100
So that's kind of what we should come to expect

09:52:47.980 --> 09:52:55.600
Well, we shouldn't expect this for Glocks to beat the rifle in a long-range duel and monster surely not being held together though

09:52:55.600 --> 09:52:57.600
And held at bay by JT

09:52:57.640 --> 09:53:03.300
He's not happy with those opening kills. He's gonna make sure to seal up some security here

09:53:03.300 --> 09:53:08.460
Beastic working his way through the short side, but doesn't have a firepower and it's back to reality here

09:53:08.940 --> 09:53:11.240
Very quickly. I can't believe though

09:53:11.240 --> 09:53:14.240
The clocks went out twice!

09:53:14.240 --> 09:53:19.240
Yeah, as soon as it happens you're just thinking, of course, of course this is how it ends.

09:53:19.240 --> 09:53:24.240
Of course, this is how they do it. JT, now willing to entertain the thought.

09:53:24.240 --> 09:53:29.240
Now willing to let it enter the realms of possibility. Quick response here.

09:53:29.240 --> 09:53:32.240
Dude!

09:53:32.240 --> 09:53:35.240
But this is going to be the round of matters.

09:53:35.240 --> 09:53:40.240
This is going to be the one they're saving up for. If you could do that much damage with the clocks.

09:53:40.240 --> 09:53:47.240
I got the AK's to try and get this one to a serious point.

09:53:47.240 --> 09:53:51.240
A three man alien here so far.

09:53:51.240 --> 09:53:53.240
A bit of a faulty boost.

09:53:53.240 --> 09:53:56.240
Make it a double.

09:53:56.240 --> 09:54:02.240
Fumbling in the movement here is going to leave some day I'm fully prepared to stress on the way from the smoke fade though.

09:54:02.240 --> 09:54:05.240
They're so aware of that possibility.

09:54:05.240 --> 09:54:08.240
And just taking a little bit of chip damage for an opening pick.

09:54:08.240 --> 09:54:16.240
a well-worthy exchange here to open things up. You still have JT though close by as the extra helping hand, and he's really pressing the issue

09:54:16.240 --> 09:54:24.240
as much as possible. Flash been going to go high, but no one really peeking in towards playground. Now with a knife out, stress on going to fall.

09:54:24.240 --> 09:54:28.240
And JT able to level the playing field and fall away.

09:54:30.240 --> 09:54:34.240
He's lost his oper though in rotation. So up connector they go.

09:54:34.240 --> 09:54:39.040
and Sinners can still create some chaos here on the A bomb site with JT solo.

09:54:39.040 --> 09:54:52.360
Get deep monster vision on the CT side. That's gonna adjust the routine fairly quickly and you

09:54:52.360 --> 09:54:56.880
are gonna bring that up back over JT in the danger zone. Missed up shot as well and JT

09:54:56.880 --> 09:55:02.200
gonna eventually drop tri-left alone here with presence coming in from all directions.

09:55:02.200 --> 09:55:07.200
If there's going to be a guy, well, it wouldn't be Try.

09:55:07.200 --> 09:55:10.200
Not to do it for the long presence, catches him off guard,

09:55:10.200 --> 09:55:12.200
and I'll have to be mixed instead to be the hero,

09:55:12.200 --> 09:55:14.200
can't adjust for the second, all falls to F.

09:55:14.200 --> 09:55:18.200
1v3 takes the first, answers that challenge,

09:55:18.200 --> 09:55:21.200
and now they're sticking the bomb down towards Optimus.

09:55:21.200 --> 09:55:26.200
They have to, no time to spare, couldn't consider the possibility of the jump towards B,

09:55:26.200 --> 09:55:28.200
but they're going to stand very far back.

09:55:28.200 --> 09:55:31.200
They do not want to give him the opportunity to hit Retrieve.

09:55:31.200 --> 09:55:33.200
That could be critical here.

09:55:33.200 --> 09:55:35.200
H.E. and his feet.

09:55:35.200 --> 09:55:37.200
Extra pieces can't be picked up here.

09:55:39.200 --> 09:55:40.200
There's a healthy though.

09:55:40.200 --> 09:55:42.200
One H.E. is not going to make a difference.

09:55:42.200 --> 09:55:43.200
He's trying to dive in towards bank.

09:55:43.200 --> 09:55:44.200
Trying to isolate these fights.

09:55:44.200 --> 09:55:47.200
Trying to identify where they might be coming from.

09:55:47.200 --> 09:55:49.200
And he might have the back of Moto here in a moment,

09:55:49.200 --> 09:55:51.200
but he's just running out of time.

09:55:51.200 --> 09:55:52.200
He's giving this one up.

09:55:52.200 --> 09:55:54.200
The possibility of the round has slipped away.

09:55:54.200 --> 09:55:56.200
Trying to go for these kills.

09:55:56.200 --> 09:55:59.200
And that's going to be enough to do an Azor Well.

09:55:59.200 --> 09:56:06.200
out. B-Stick make sure there's no guns to slip out of this.

09:56:06.200 --> 09:56:13.280
12 sealed up there. Great patience on that A-Play. They find that big pickup to start

09:56:13.280 --> 09:56:19.160
things off someday. Going down early as the anticipation of that aggression was fully

09:56:19.160 --> 09:56:25.640
present and allowing for motor to scale up long is such an asset. Catching J, or rather

09:56:25.640 --> 09:56:27.640
I'll catch and try it off guard right there.

09:56:29.360 --> 09:56:32.280
He had the option, he could have been the hero,

09:56:32.280 --> 09:56:36.240
but instead, just gets completely leveled out

09:56:36.240 --> 09:56:38.240
without even seeing any opportunities here,

09:56:38.240 --> 09:56:39.080
for them though.

09:56:39.080 --> 09:56:39.920
That's a little better.

09:56:39.920 --> 09:56:40.760
He's pretty passionate.

09:56:40.760 --> 09:56:42.080
He's freeings for the fences.

09:56:43.280 --> 09:56:44.600
That's a deep fight too, right there.

09:56:44.600 --> 09:56:47.480
Look at where Kisorek is down on the map.

09:56:47.480 --> 09:56:49.840
Well, it's interesting that they're still so committed

09:56:49.840 --> 09:56:52.040
to the B-play, having only seen the one,

09:56:52.040 --> 09:56:54.400
and having gotten a kill on that one as well, right?

09:56:54.400 --> 09:56:58.240
we saw Sanders play this often where they get the early information out towards short

09:56:58.240 --> 09:57:01.120
and then play the numbers up on towards A and

09:57:01.120 --> 09:57:05.120
Pashler unwilling to do that

09:57:05.120 --> 09:57:07.120
so it is still just a few defenders.

09:57:07.120 --> 09:57:12.320
They're going to have to play this heavily through the bathrooms approach and

09:57:12.320 --> 09:57:15.680
you have shock still trying to sneak things through. Try is going to get back on the post in time

09:57:15.680 --> 09:57:19.040
but there's going to be a full exit waiting for him. He's going to activate and he's ready

09:57:19.040 --> 09:57:23.440
for stress mark already close range. You're going for more though. A repeat and not a lot of safe

09:57:23.440 --> 09:57:28.080
place to stand a secondary flash coming through there that's fully gonna take care of him and

09:57:28.080 --> 09:57:33.280
there goes some die-on as well. Asight following the pieces here the flint needs to pick up these

09:57:33.280 --> 09:57:38.240
pieces here but nick X only has a mat or MP9 rather and an ant though down to b-stick.

09:57:39.280 --> 09:57:45.040
That might be enough the rifle of fam comes through at the nick of time.

09:57:48.000 --> 09:57:51.600
He's gonna have to fight this bolt he's got 30 seconds he's got some time to play with but

09:57:51.600 --> 09:57:54.880
but it didn't anticipate the off angle from JT.

09:57:54.880 --> 09:57:57.600
So, in the bank, JT will secure them

09:57:57.600 --> 09:58:01.040
at least one more payday here on Overpass.

09:58:04.840 --> 09:58:07.040
It'll stay alive for another round longer

09:58:07.040 --> 09:58:08.840
and Atlanta, that one comes down to the wire.

09:58:08.840 --> 09:58:12.080
Fortunately, they have the quick motion up calling

09:58:12.080 --> 09:58:15.840
to then be able to deliver some key shots on that flank.

09:58:17.560 --> 09:58:18.920
You might expect a one at least

09:58:18.920 --> 09:58:20.120
to come through in that department

09:58:20.120 --> 09:58:23.880
but two that quickly is unaccounted for for sinners

09:58:24.880 --> 09:58:26.520
and they're forced onto an eco.

09:58:28.000 --> 09:58:29.460
They're going for these bold moves again, right?

09:58:29.460 --> 09:58:31.160
SDY taking the peek into what's found,

09:58:31.160 --> 09:58:33.320
trying to get some information early on.

09:58:34.240 --> 09:58:36.240
We saw the double block entry earlier, Cole.

09:58:36.240 --> 09:58:37.800
Don't say it can't happen again.

09:58:39.320 --> 09:58:43.240
I mean, so I genuinely can't believe

09:58:43.240 --> 09:58:45.120
that there was no kills out of the rightful here,

09:58:45.120 --> 09:58:47.320
but this time an opening pick from Trisop.

09:58:47.320 --> 09:58:49.680
They do snake their way in towards bathrooms

09:58:49.680 --> 09:58:51.680
with tricepins and that could be a little concerning.

09:58:51.680 --> 09:58:56.740
SDY has to support his offer, but he's got the responsibility for long and so he leaves

09:58:56.740 --> 09:59:00.580
him exposed for a little too long, still the trade is there.

09:59:00.580 --> 09:59:05.400
The AWP picked up can't be used by shot.

09:59:05.400 --> 09:59:08.580
And it is tried to be the only casualty of this one.

09:59:08.580 --> 09:59:13.020
This is how they build back in T.C. trying to will them to this.

09:59:13.020 --> 09:59:17.020
Get some energy flowing for his teammates.

09:59:19.020 --> 09:59:22.020
Because this is far from done.

09:59:22.020 --> 09:59:25.020
CT's out of overpasses.

09:59:25.020 --> 09:59:29.020
Never secure until you hit 13.

09:59:29.020 --> 09:59:34.020
The T side's so tricky.

09:59:34.020 --> 09:59:40.020
What tools do centers have left in their department to try to close this thing down?

09:59:40.020 --> 09:59:46.500
Fast play, they're going back for what worked to start this, this is how they won the pistol

09:59:46.500 --> 09:59:51.020
and the follow up, fast play out monster, it's catching them off guard, they're so far forward,

09:59:51.020 --> 09:59:56.900
JT's not ready for it and now it's devastation, still one more here to defend, two actually

09:59:56.900 --> 10:00:04.060
but the site itself has been lost, the bomb will be planted and a reroute on through monster

10:00:04.060 --> 10:00:07.980
may not account for shot coming through late, this could be the flank, they're not looking

10:00:07.980 --> 10:00:13.760
for it, the backs are exposed cold, this could be the moment, assassination, shock and two

10:00:13.760 --> 10:00:20.180
to his tally, all on the try and a hopeless situation, not expecting Beast to cut through

10:00:20.180 --> 10:00:25.620
the border, it's only a matter of time and the murder comes through, the end comes through,

10:00:25.620 --> 10:00:32.260
passion UA will not survive here at the Intel Extreme Masters Atlanta, it's sinners who

10:00:32.260 --> 10:00:37.900
progress sinners who earn this spot and are not ready to go home they battle on

10:00:37.900 --> 10:00:43.940
they live to fight another day that's what we saw yesterday I mean we knew this

10:00:43.940 --> 10:00:47.500
was gonna be a team that was gonna offer up some fear factor to pass you a

10:00:47.500 --> 10:00:52.060
there was no question about it had to fight tooth and nail for every map

10:00:52.060 --> 10:00:56.500
versus gamer legion but this time around here getting over past a cider and they

10:00:56.500 --> 10:01:00.340
show a big time on the defense you see everyone get involved motor looking

10:01:00.340 --> 10:01:05.660
fantastic on Mirage as well and they just come through a step ahead in this

10:01:05.660 --> 10:01:12.700
decider. The closing's down. Fashion UA, good to have to say goodbye. They will indeed.

10:01:12.700 --> 10:01:18.380
They will indeed. Fashion UA eliminated. That one's going to sting. I think it's

10:01:18.380 --> 10:01:21.340
it's not the most surprising. We know that they're sort of thrown into a bit of

10:01:21.340 --> 10:01:26.420
disarray here, losing Senzu, huge fire car piece, bringing STY having very little

10:01:26.420 --> 10:01:29.580
time coming into this one. Well, I definitely gonna be looking for some

10:01:29.580 --> 10:01:33.460
answers here as they try and build for the future as they try and figure out what this

10:01:33.460 --> 10:01:36.460
team is even going to look like a month from now.

10:01:36.460 --> 10:01:41.500
There's a lot of work still to do for this fashion team and we saw at the end of the

10:01:41.500 --> 10:01:45.820
day they got outplayed, they got out called, they got out shot, they got out trash talk

10:01:45.820 --> 10:01:49.660
on the server by Senors, especially as we went into that overpass.

10:01:49.660 --> 10:01:51.700
It's an excellent point right there.

10:01:51.700 --> 10:01:56.140
They had a great read on the situation there on the Senors side and were able to stay a

10:01:56.140 --> 10:01:57.140
step ahead.

10:01:57.140 --> 10:02:03.220
Consistently on overpass even on mirage getting back into the game and you can see those key swing rounds for sinners

10:02:03.220 --> 10:02:08.440
Just matters so much more in the sort of situations there and able to

10:02:09.060 --> 10:02:13.460
Show up at that same level of confidence like they did versus game religion big victory here

10:02:13.460 --> 10:02:18.980
They'll be living to fight another day and you know the definitely a lot of potential in that lower bracket here

10:02:18.980 --> 10:02:26.300
You know potentially going up against a loser of legacy and Astralis and see if they can create some more interest

10:02:27.140 --> 10:02:32.340
one more thought on passion because we are saying goodbye to this tournament. I thought there was a

10:02:32.340 --> 10:02:37.780
very interesting aspect of TC's interview with us too that US Ray said the thing that they needed

10:02:37.780 --> 10:02:42.900
most was time and they didn't get time with the Senzu version of this roster. They knew this was

10:02:42.900 --> 10:02:46.580
going to be an ambitious project. They knew it was going to take time. They didn't have it.

10:02:46.580 --> 10:02:50.340
Hopefully this version or whatever it winds up being at the end of the season, they'll have a

10:02:50.340 --> 10:02:55.780
little bit more time for that. Though a man whose time to shine is right now ready to join us here

10:02:55.780 --> 10:03:00.500
on the interview, we've got B-Stick. B-Stick, congratulations on that win. How are you feeling

10:03:00.500 --> 10:03:07.060
right now? Thank you guys. It feels incredible actually that we managed to come back after

10:03:07.780 --> 10:03:13.460
playing. I would say not that good over dust and I'm happy that we managed to reset especially me.

10:03:14.260 --> 10:03:19.460
So yeah, I'm very happy. Let's focus on you for the moment then. Let's talk about the calls,

10:03:19.460 --> 10:03:23.620
especially on the overpass, right? It felt like you guys had such a good read in that first half

10:03:23.620 --> 10:03:27.060
in particular. Every time they're coming in towards a site hit, you've got the

10:03:27.060 --> 10:03:30.660
numbers, you've got three, you've got four players on site. What went into those

10:03:30.660 --> 10:03:36.580
reads? I think it was just way too obvious from their side what they are

10:03:36.580 --> 10:03:40.660
doing. They were not even taking some of the crucial space and we are using

10:03:40.660 --> 10:03:44.780
that advantage of that and most of the times we are just aware what they are

10:03:44.780 --> 10:03:51.260
doing and as I said it was maybe just too obvious. Yeah that was kind of the sense

10:03:51.260 --> 10:03:55.220
that we were feeling as well, right? You guys were able to control a lot of the information

10:03:55.220 --> 10:04:01.660
there on Overpass. I also want to talk a little bit about Mirage. It felt like a very similar

10:04:01.660 --> 10:04:07.020
matchup as to what yesterday was, right? You win one crucial eco victory and you all don't

10:04:07.020 --> 10:04:12.380
look back. I mean, what do those sort of rounds do for you to, you know, close out games like

10:04:12.380 --> 10:04:13.380
that?

10:04:13.380 --> 10:04:20.020
Yeah, I mean, if you didn't win the eco, I think I'm not sure if you would have been

10:04:20.020 --> 10:04:24.340
able to come back that game but you know we are still like really good shooters

10:04:24.340 --> 10:04:28.300
especially with the diggles and everything, shock and kisser especially that

10:04:28.300 --> 10:04:31.840
are really good with the diggle so there's always hope even in these rounds

10:04:31.840 --> 10:04:37.580
that we will win them and it's paid off again same as against the gamer legion

10:04:37.580 --> 10:04:42.820
so then we started rolling and we actually snowballed the game and I'm

10:04:42.820 --> 10:04:48.060
very happy that again that's the round that got us into the game and we kept

10:04:48.060 --> 10:04:55.060
and we didn't lose some stupid rounds as we did yesterday, I can't game in the other map, so that's a good sign.

10:04:56.060 --> 10:05:01.060
Talking about Kesserec, you mentioned him, we heard Modo in one of the last pistol rounds saying,

10:05:01.060 --> 10:05:05.060
how many pistol rounds, how many pistol kills you have at this point, is this just always the case,

10:05:05.060 --> 10:05:08.060
is he just having an odd streak, is this guy a pistol guard, what gives?

10:05:10.060 --> 10:05:15.060
I mean he's pretty good at the pistols when he's just running and killing the others, and yeah,

10:05:15.060 --> 10:05:23.500
Today he had a good kill ratio in pistol round, so yeah, Modo was hyping him up, and that's

10:05:23.500 --> 10:05:28.260
what I like when the guys are hyping each other.

10:05:28.260 --> 10:05:31.780
I'm going to ask you a more general question, and then we'll let you go.

10:05:31.780 --> 10:05:36.020
Your guy who's been competing for a long time, right, who's been in this organization for

10:05:36.020 --> 10:05:40.420
a long time, who's been representing the Czech region for a long time, now you've got this

10:05:40.420 --> 10:05:41.900
huge opportunity ahead of you.

10:05:41.900 --> 10:05:45.800
You guys are making events, you guys are rising up through the ranks, you're winning international

10:05:45.800 --> 10:05:47.300
to get this opportunity.

10:05:47.300 --> 10:05:53.660
Is this the strongest team we've ever seen you have in your career B-Stick?

10:05:53.660 --> 10:05:54.660
I would say yes.

10:05:54.660 --> 10:06:00.340
It's very comparable to what we had in 2021 with Oskar and Neofrak.

10:06:00.340 --> 10:06:05.940
But this team has a bit more potential than the team that we had before.

10:06:05.940 --> 10:06:13.660
Like our level that we have right now, it's not what we can achieve, and we can be way

10:06:13.660 --> 10:06:14.660
better than this.

10:06:14.660 --> 10:06:21.380
So I feel like it's very comparable to what we had, but this team has way more potential.

10:06:21.380 --> 10:06:25.420
I'm excited to see that potential realized, excited to see your ceiling.

10:06:25.420 --> 10:06:26.420
Thank you for joining us.

10:06:26.420 --> 10:06:27.420
Congratulations on the win today.

10:06:27.420 --> 10:06:29.580
Good luck going forward.

10:06:29.580 --> 10:06:30.580
Thank you guys.

10:06:30.580 --> 10:06:31.580
Bye.

10:06:31.580 --> 10:06:37.740
It's cool to see, man, for a guy like B-Stick who's been battling through for so very long

10:06:37.740 --> 10:06:41.360
in the world of Counter-Strike, who's been trying to build different projects, different

10:06:41.360 --> 10:06:43.220
teams training up young players.

10:06:43.220 --> 10:06:46.340
It's cool to see him be rewarded with some victories, with the opportunity to strut his

10:06:46.340 --> 10:06:49.860
stuff on a stage like what he's got here at IEM Atlanta.

10:06:49.860 --> 10:06:54.860
I mean, again, the second S tier event that he's been able to attend and for centers of

10:06:54.860 --> 10:06:56.100
an organization as well.

10:06:56.100 --> 10:06:58.100
So it's obviously a big opportunity.

10:06:58.100 --> 10:07:02.180
just talking about the the ceiling of this roster being able to grow is is super exciting.

10:07:02.740 --> 10:07:06.500
It is crazy, you know, the throwback to that 2021 roster because that was the one he made

10:07:06.500 --> 10:07:12.580
pro league with with Oscar with Neo4j. That was that was the 0 and 5 G2 pro league and Sinners

10:07:12.580 --> 10:07:16.260
was one of the teams that was their only win was versus G2 when they went 0 and 5.

10:07:17.540 --> 10:07:21.620
That's crazy. Didn't didn't remember that aspect of the detail, but I was just going to say the

10:07:21.620 --> 10:07:26.980
fact that it's been five years since then out in the woods of Counter-Strike trying to build back

10:07:26.980 --> 10:07:31.500
a team that he could compete at events that caliber to have that perseverance to have that

10:07:31.500 --> 10:07:35.700
strength to continue to go through these different teams and and now to be back competing here.

10:07:35.700 --> 10:07:37.200
I think that's pretty awesome.

10:07:37.200 --> 10:07:39.260
Yeah, I'm right there with you.

10:07:39.260 --> 10:07:42.620
I'm looking forward to seeing more from them, seeing them a lot in the tier two space as

10:07:42.620 --> 10:07:43.620
well.

10:07:43.620 --> 10:07:48.860
So always fun to get a picture of getting that competition versus the tier one opposition

10:07:48.860 --> 10:07:50.540
that they're playing with.

10:07:50.540 --> 10:07:52.460
And some really neat ideas that we saw from them as well.

10:07:52.460 --> 10:07:54.500
So I'm excited to see sinners next game.

10:07:54.500 --> 10:07:58.340
But for now, we've got one more game for today.

10:07:58.340 --> 10:08:04.640
One more game to wrap the show, and 80 taking on Liquid, a battle of the North American

10:08:04.640 --> 10:08:09.260
squads, and only one can survive to keep the dream of playing in front of the hometown

10:08:09.260 --> 10:08:10.420
crowd alive.

10:08:24.500 --> 10:08:36.740
I'm just happy to still say it's down and Nissen will drop down immediately so he'll

10:08:36.740 --> 10:08:42.140
poke his head up through secret and I can tell him that no one's crossed just yet so

10:08:42.140 --> 10:08:47.020
Nissen knows he has a lot of room that he can take.

10:08:47.020 --> 10:08:50.500
Also having to consider the vent drop there as well was Nissen, that's I think on that

10:08:50.500 --> 10:08:52.700
clear they're gonna say hey it's unlikely

10:08:52.700 --> 10:08:56.420
always a question mark but not okay not

10:08:56.420 --> 10:08:59.260
not playing to yeah so

10:08:59.260 --> 10:09:02.740
I would be interested to talk to Rugga yeah the shake it ahead from Rugga

10:09:02.740 --> 10:09:06.340
you seeing this yeah I am Gabby's gonna be holding for it

10:09:06.340 --> 10:09:09.540
they're on high alert this two man elevated

10:09:09.540 --> 10:09:12.860
hold nice from Ryu finds out

10:09:12.860 --> 10:09:16.060
surely is where the

10:09:16.060 --> 10:09:18.060
First Astralis round arrives.

10:09:19.700 --> 10:09:24.740
Two man advantage, you've got Stair and a power position as well, likely to clash with Lato shortly.

10:09:24.740 --> 10:09:26.260
He's got so much to worry about Lato.

10:09:26.700 --> 10:09:27.940
Door walk, heart walk.

10:09:28.620 --> 10:09:29.260
Main.

10:09:30.620 --> 10:09:37.820
There's a lobby crawl for Yabi to be concerned about, but he's so focused on the hurt, could go down to this very slow procedural clear, both of the-

10:09:37.820 --> 10:09:38.660
Fucking!

10:09:38.660 --> 10:09:39.740
WHOA!

10:09:39.740 --> 10:09:42.700
Great shot, but turn Lato's plays!

10:09:42.700 --> 10:09:43.700
Important trade!

10:09:43.700 --> 10:09:45.340
He's here as well, he wrote it up the bend!

10:09:45.340 --> 10:09:47.460
Hook's not looking for this at all, no way.

10:09:47.460 --> 10:09:49.740
Now the bombs last 30 seconds in a 2v2.

10:09:49.740 --> 10:09:50.940
High octane counter strikes.

10:09:50.940 --> 10:09:53.140
And the Orbs are having this to worry about in radio.

10:09:53.140 --> 10:09:55.220
They're moving in put, shaking all over the shop.

10:09:55.220 --> 10:09:57.940
Foozie getting run at, legs dropped, pushing the corner.

10:09:57.940 --> 10:09:59.220
Yabi, good cover.

10:09:59.220 --> 10:10:02.660
Nade finishes him off, dropping into the site with 17 seconds left.

10:10:02.660 --> 10:10:04.260
Yabi tasked with the plant.

10:10:04.260 --> 10:10:05.420
Or is he going for the kill?

10:10:05.420 --> 10:10:06.460
He doesn't want that.

10:10:06.460 --> 10:10:07.660
He's just going for the kill.

10:10:07.660 --> 10:10:08.860
10 seconds, satan is.

10:10:08.860 --> 10:10:09.360
Fight!

10:10:09.360 --> 10:10:10.140
One!

10:10:10.140 --> 10:10:12.580
And Yabi does convert, does come up,

10:10:12.580 --> 10:10:15.300
clutch on a very time-sensitive mission.

10:10:15.300 --> 10:10:19.900
The coach was shaking his head before any kills even happened within the round.

10:10:19.900 --> 10:10:24.480
So you wonder, it must be a comms-based thing, or the attitude that he's hearing from his

10:10:24.480 --> 10:10:27.540
players, the tone and the voice, the way that they're talking to each other, or maybe the

10:10:27.540 --> 10:10:28.540
way that they're not.

10:10:28.540 --> 10:10:31.860
Here's that flick down, obviously obscured there by the player cam, but the fact that

10:10:31.860 --> 10:10:36.300
they were able to adjust into that, they almost claw back a 3v5 man disadvantage.

10:10:36.300 --> 10:10:41.420
Yeah, he did so much work there, he saved Fusy as well for a moment, at least provided

10:10:41.420 --> 10:10:42.420
the trade.

10:10:42.420 --> 10:10:49.420
Oh, sad to not to remist about that at all.

10:10:49.420 --> 10:10:55.420
You're going to get yard plays from Astralis here.

10:10:55.420 --> 10:10:58.420
So, aunt starts down.

10:10:58.420 --> 10:11:00.420
Buy is not great.

10:11:00.420 --> 10:11:02.420
All the smokes invested here.

10:11:02.420 --> 10:11:05.420
Yeah, because there's just so many breaks in the modern game.

10:11:05.420 --> 10:11:08.420
This makes sure that you can at least the seeds adapt.

10:11:08.420 --> 10:11:10.420
But look at this great can MC.

10:11:10.420 --> 10:11:14.340
They have the full info so your biggest worry is maybe they creep through and go into main

10:11:14.860 --> 10:11:20.060
But if that's on the double wall, would that be the play? Well, everything's available the top pop lined up

10:11:22.260 --> 10:11:27.020
Ten on hook seat two galils because well, so you're not really gonna get anything on going

10:11:27.460 --> 10:11:29.460
It's a fake to play the game around

10:11:30.260 --> 10:11:35.500
That should do connect very nicely makes life difficult for sadzib and not for the missing do now one two punch

10:11:35.500 --> 10:11:39.980
He's going to dip back. He hears confirmation that there's more bodies moving towards the rampside.

10:11:39.980 --> 10:11:42.140
It's survivability. Rotation's here.

10:11:42.140 --> 10:11:46.220
Yeah, he gets a freebie as well. Stairs head straight into his crosshair.

10:11:46.220 --> 10:11:53.580
Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with Intel.

10:11:53.580 --> 10:12:08.580
Acer Predator, DHL, Chex, and Zoe.

10:12:23.580 --> 10:12:29.820
Welcome to the final series here of the B Stream at the Intel Xtreme Masters Atlanta 2026.

10:12:29.820 --> 10:12:34.780
We're going late into the day, into the night, wherever you are in the world, we're going late.

10:12:34.780 --> 10:12:40.460
And that means the action gets all that much more exciting. Liquid taking on an 80 and a

10:12:40.460 --> 10:12:45.260
representation and only one of these teams is going to survive to see another day here in Atlanta.

10:12:46.300 --> 10:12:49.580
Yeah, I mean, it's going to be a goodbye for one of these teams and it's going to be a painful

10:12:49.580 --> 10:12:54.140
can buy as well. I mean both these rosters have high expectations playing in front of the home crowd

10:12:54.140 --> 10:13:00.140
and both of them want to get into that department here. I fear both of them not coming into this

10:13:00.140 --> 10:13:06.060
event or events in the past are the best for me and a lot to do in nailing down what their future

10:13:06.060 --> 10:13:10.460
is going to look like and we want to see some improvement. Yeah we do, that we do. So to hear

10:13:10.460 --> 10:13:15.580
from them we caught up with a leash from Liquid. There we go. It's time to jump into the server

10:13:15.580 --> 10:13:19.580
with the Ellie Giggle himself back in NA. You've been to Atlanta obviously several times, right?

10:13:19.580 --> 10:13:21.580
Many times. Good to be back.

10:13:21.580 --> 10:13:25.580
What's your favorite part about this? Do you like the food? Where do you find your comfort?

10:13:25.580 --> 10:13:32.580
I think just the food options. I mean, that's kind of NA in general, but I think there's just like a lot of good food in the US and Atlanta.

10:13:32.580 --> 10:13:36.580
Very true. They got some deviled eggs here to cry for. Let's talk a little about what happened yesterday.

10:13:36.580 --> 10:13:40.580
You had a quick run in rather with Astralis. So where did it go sideways?

10:13:40.580 --> 10:13:45.580
Well, I think that we just kind of started off not too strong, like with the pistol round.

10:13:45.580 --> 10:13:48.580
I think that we were a little bit off-sync. We weren't fighting together very well.

10:13:48.580 --> 10:13:54.580
And I think that it was just a combination of a lot of small things that were in our control to win.

10:13:54.580 --> 10:13:58.580
Like, you know, being able to secure kills, like going together.

10:13:58.580 --> 10:14:04.580
They also were catching us a little bit off-guard from our prep.

10:14:04.580 --> 10:14:09.580
We kind of expected it a little bit different, but it didn't like make or break the whole side, of course.

10:14:09.580 --> 10:14:13.620
And you know on second half we didn't really get anything going for us ancient

10:14:13.620 --> 10:14:18.100
We were a lot more competitive, but I think dusty was the more sour map of the day

10:14:18.500 --> 10:14:24.380
Well, and I mean you say sour right, but let's just back away from the idea of the maps themselves people talk about liquid

10:14:24.380 --> 10:14:25.980
What is the state of liquid?

10:14:25.980 --> 10:14:28.700
What do you think at least tell me tell me where is liquid right now?

10:14:30.020 --> 10:14:34.660
Obviously we're struggling we haven't been doing too well, and I think that it's been a

10:14:35.900 --> 10:14:38.860
Little bit wishy-washy in terms of even like our direction

10:14:39.580 --> 10:14:43.580
Even since the end of last year and I think only now recently we're

10:14:44.300 --> 10:14:48.500
Probably going towards a better direction, but even then like we need to you know

10:14:48.500 --> 10:14:51.620
See how things are going like with what we're trying what we're doing now

10:14:51.620 --> 10:14:54.220
I think that we are doing better things and things that we

10:14:54.940 --> 10:14:57.660
Think are better for us for like our direction of the team

10:14:57.940 --> 10:15:02.020
But at the same time, you know, we haven't had any good results this year

10:15:02.020 --> 10:15:06.020
And like we need to get that for us for the fans for our second season

10:15:06.020 --> 10:15:09.020
So, you know, things are dire, but I don't think it's end of the world

10:15:09.020 --> 10:15:11.660
And we can't think that way either if we want to get any wins

10:15:11.660 --> 10:15:14.940
We have to still be confident in ourselves to be able to get these wins

10:15:14.940 --> 10:15:18.380
And I think that we can I think it was very winnable yesterday, and it's still today

10:15:18.580 --> 10:15:23.980
Yeah, speaking of today M80 in front of you and everyone loves to eliminating each other from an NA domestic event

10:15:23.980 --> 10:15:28.460
So as fun as that all is talk to me about this game. Talk to me about that M80 lineup over there

10:15:28.900 --> 10:15:32.740
Yeah, I mean, I think that they're strong. I think that they've also been struggling. I think that they

10:15:32.740 --> 10:15:38.820
They probably thought that they would be doing better since bringing in JBA instead of Hex,

10:15:38.820 --> 10:15:41.260
but I think that they've been having their own issues.

10:15:41.260 --> 10:15:44.660
I don't know their whole story or anything like that, but I think that they're very

10:15:44.660 --> 10:15:46.060
beatable for us as well.

10:15:46.060 --> 10:15:48.860
Unfortunately, there were any teams fighting each other in the lower bracket, but that

10:15:48.860 --> 10:15:51.340
is just what it is when we're not playing well.

10:15:51.340 --> 10:15:55.180
We wish it was in the upper bracket, but we both have to be better and we just have to

10:15:55.180 --> 10:15:57.180
own them today.

10:15:57.180 --> 10:15:58.180
Absolutely.

10:15:58.180 --> 10:15:59.180
John, thank you so much for your time.

10:15:59.180 --> 10:16:00.180
Good luck.

10:16:00.180 --> 10:16:01.180
Thank you.

10:16:01.180 --> 10:16:02.180
I got you, man.

10:16:02.180 --> 10:16:03.180
I got you.

10:16:03.180 --> 10:16:05.180
I was like, should I?

10:16:05.180 --> 10:16:06.180
He got him.

10:16:06.180 --> 10:16:07.180
He got him.

10:16:07.180 --> 10:16:09.180
John always prepared for the next step.

10:16:09.180 --> 10:16:11.180
Leige, the flowchart of the interview was ready to go.

10:16:11.180 --> 10:16:13.180
He's ready for that handshake, ready for that fist bump.

10:16:13.180 --> 10:16:15.180
Whatever might come through.

10:16:15.180 --> 10:16:21.180
The question is, is Liquid going to be ready for what M80 are bringing to bear here?

10:16:21.180 --> 10:16:23.180
That's what we have to answer.

10:16:23.180 --> 10:16:29.180
It's nice to hear that, you know, Leige is in that reality of where Liquid are right now.

10:16:29.180 --> 10:16:33.660
a team that is, I think, lacking a little bit of direction and identity at the moment,

10:16:33.660 --> 10:16:38.760
and that has definitely been showing up in terms of, you know, their map selection.

10:16:38.760 --> 10:16:42.000
This is a map pick of Liquid here, Dust2.

10:16:42.000 --> 10:16:46.780
Last, you know, three, best of three that they've played here have not been pretty,

10:16:46.780 --> 10:16:51.300
and on their map selection, they got four rounds of Dust2 yesterday versus Astralis

10:16:51.300 --> 10:16:52.740
and IEM Rio.

10:16:52.740 --> 10:16:58.780
That's five rounds on Ancient, their map selection, and then two on Ancient again versus Spirit.

10:16:58.780 --> 10:17:02.100
So some big problems there, but we got a pistol.

10:17:02.100 --> 10:17:03.660
We'll see if they can get off to a good start

10:17:03.660 --> 10:17:05.100
when they're not picked this time around.

10:17:05.100 --> 10:17:06.500
It's a lead, he's getting chased down

10:17:06.500 --> 10:17:08.540
and eliminated out of the round

10:17:08.540 --> 10:17:11.220
and holding along as well as Swisher.

10:17:11.220 --> 10:17:13.020
So not a great option for the bailout.

10:17:13.020 --> 10:17:15.100
They're trying to make a move up long here

10:17:15.100 --> 10:17:17.220
with a cross smoke as well.

10:17:17.220 --> 10:17:19.180
It's really all they got.

10:17:19.180 --> 10:17:20.140
It's all they can do.

10:17:20.140 --> 10:17:20.980
Try and set this up.

10:17:20.980 --> 10:17:22.420
They wanted to try nicely to fight

10:17:22.420 --> 10:17:23.540
before the smoke goes down.

10:17:23.540 --> 10:17:25.220
And ultimately it's really pressing the issue,

10:17:25.220 --> 10:17:26.780
but he's going to have to find two.

10:17:26.780 --> 10:17:27.620
So there's the smoke.

10:17:27.620 --> 10:17:28.620
Now they're trying to go for the cross.

10:17:28.620 --> 10:17:34.220
There's a gap on the left side of this, not going to make it easy, and indeed it all falls

10:17:34.220 --> 10:17:40.300
to Shu-8, and he's getting tipped down through the smoke and ripped asunder.

10:17:40.300 --> 10:17:44.740
Good pistol round, strong one for M80, they got the better of Liquid the last time these

10:17:44.740 --> 10:17:47.660
two teams met, if I'm not mistaken.

10:17:47.660 --> 10:17:50.660
So the Dracula land, I believe?

10:17:50.660 --> 10:17:56.900
That was indeed the Dracula land, the Dracula land that M80 then went on to be winning.

10:17:56.900 --> 10:18:04.460
So, recent history does favor the MAD side, but that was right after some changes over

10:18:04.460 --> 10:18:05.460
on the liquid side.

10:18:05.460 --> 10:18:09.580
And that being said, it feels like, okay, as much as liquid had been changing and changing

10:18:09.580 --> 10:18:13.820
and changing and shifting up players, and the latest one is bringing in Mal's pernerts,

10:18:13.820 --> 10:18:16.260
it feels like we're always having the same conversations for them.

10:18:16.260 --> 10:18:20.220
They're not on the same page, they're competing philosophies, the communication's not quite

10:18:20.220 --> 10:18:21.220
flowing.

10:18:21.220 --> 10:18:23.740
They're not on the same ideas for how they want to play the game, at least it was even

10:18:23.740 --> 10:18:26.700
in that pre-interview saying some of their prep for what they wanted yesterday wanted

10:18:26.700 --> 10:18:33.260
being wrong. It's just there's always something that seems to be going wrong and there always

10:18:33.260 --> 10:18:37.700
is this conversation around Liquid and we've seen it through a lot of different versions

10:18:37.700 --> 10:18:39.340
of this team now, Cole.

10:18:39.340 --> 10:18:45.660
Yeah. Yeah, I mean, there's I think big questions about how they want to define the roles. I

10:18:45.660 --> 10:18:53.100
mean, at this point, we know Elise can be a very clear star of this roster, but the level

10:18:53.100 --> 10:18:55.100
Is it there at least for this year?

10:18:56.620 --> 10:18:59.920
And there's just so many questions to answer for this team right now

10:19:00.420 --> 10:19:03.200
And I think it's gonna require even more

10:19:03.860 --> 10:19:09.180
Shifting whether that is in like roles and how they want to play with these different pieces or

10:19:10.100 --> 10:19:12.100
You know in other departments as well

10:19:12.100 --> 10:19:17.900
I thought it was interesting that in that pre interview of each talked about he feels like an 80s in a similar place where

10:19:17.900 --> 10:19:20.900
They haven't had the success they expected with the JBA edition

10:19:20.900 --> 10:19:31.900
Hmm, quick cleanup for Swisher. He does get his bell rung, but it's no concern just yet, and indeed Maff is next to Falter, as it is JBA to deliver some of those kills with the MP9.

10:19:31.900 --> 10:19:41.900
It feels like this season in general, North American teams have really taken a bit of a step back, even those that we expected to search forward.

10:19:41.900 --> 10:19:48.020
M80 with the GBA edition, NRG bringing in Grim, bringing back OC.

10:19:48.020 --> 10:19:52.780
It feels like some teams that showed some promise last year have really struggled to

10:19:52.780 --> 10:19:54.300
find their footing again.

10:19:54.300 --> 10:19:58.180
Yeah, and I will give M80 a little bit more credit here.

10:19:58.180 --> 10:20:03.260
They didn't have a big push to the Major, but maybe, you know, that was full throttle

10:20:03.260 --> 10:20:04.260
for them, right?

10:20:04.260 --> 10:20:05.260
Yeah.

10:20:05.260 --> 10:20:09.100
They were playing so many tier two events, you know, up and down results, but they were

10:20:09.100 --> 10:20:12.700
at least able to secure that that Dracula and when and that really changed the

10:20:12.700 --> 10:20:18.100
time to the team. Wow, that worked out so well. She fully blinded up towards middle

10:20:18.100 --> 10:20:23.020
JBA is available for the quick trade and an upgrade. Sometimes it's better to be

10:20:23.020 --> 10:20:30.740
lucky. His gun barrel was not even close. I think it was the inaccuracy on the

10:20:30.740 --> 10:20:35.180
running gun that got the job done. But all blind running gun and just a straight-up

10:20:35.180 --> 10:20:43.500
headshot on the lake. Sometimes you can get done like that. It's going to create a weakness on

10:20:43.500 --> 10:20:49.260
the catwalk approach. This is the perfect route here for the liquid to take and they're going to

10:20:49.260 --> 10:20:55.100
do so silently which is even more effective. It's not just going to be super aggressive on this long

10:20:55.100 --> 10:21:00.540
attack because that could lead to a 3-4 advantage if Slax is able to hold the line. Yeah the question

10:21:00.540 --> 10:21:03.580
as the patient's right. When do you make your move?

10:21:03.580 --> 10:21:07.740
Now, Malm's actually backing away from this, so Slac's just getting a lot of patience.

10:21:07.740 --> 10:21:11.340
They're trying to clear it out from the state itself.

10:21:11.340 --> 10:21:13.660
Pining for Cat? That's interesting.

10:21:13.660 --> 10:21:16.300
There's no familiarity here between Slac and Malm, certainly. Malm's

10:21:16.300 --> 10:21:22.460
once upon a time wearing this jersey, and this time Malm's gets the better of him.

10:21:22.460 --> 10:21:27.100
Now you've got the long control, and now you've got an M80 that's backing away.

10:21:27.100 --> 10:21:33.060
I have to call it a day here, not a bad idea.

10:21:33.060 --> 10:21:39.060
Hold on to three rifles, much better than trying to pull that retake together with the positioning.

10:21:39.060 --> 10:21:45.900
I think that I may be slightly taking their foot off the pedal after that big stint in

10:21:45.900 --> 10:21:50.060
Europe having to come back in North America and play some events as well.

10:21:50.060 --> 10:21:51.060
It's understandable.

10:21:51.060 --> 10:21:55.660
It was a very intense time, I'd imagine, for the team.

10:21:55.660 --> 10:22:02.180
But now that you're back here in Atlanta, you want to be able to show what you're working

10:22:02.180 --> 10:22:05.180
on and kind of get back into shape, I feel like for me.

10:22:05.180 --> 10:22:09.380
And in that first series, we definitely saw an M80 team that was a little bit out of shape.

10:22:09.380 --> 10:22:10.380
Yeah.

10:22:10.380 --> 10:22:11.380
Yeah.

10:22:11.380 --> 10:22:14.980
The issues that we saw, we're going to need to keep an eye on, especially when we go to

10:22:14.980 --> 10:22:17.100
the T side, right?

10:22:17.100 --> 10:22:20.340
Because we were noticing there was a lot of these moments where M80 sort of seemed to

10:22:20.340 --> 10:22:22.020
have the initial idea.

10:22:22.020 --> 10:22:26.200
And then after they get the initial skirmish and the initial engagement, there was a lot

10:22:26.200 --> 10:22:30.040
of hesitancy for that next step, that next follow-through.

10:22:30.040 --> 10:22:31.040
So we'll keep an eye on that.

10:22:31.040 --> 10:22:34.400
That'll matter more after the half switch for now on the CT side.

10:22:34.400 --> 10:22:37.400
There's a little bit of comfort on the defense.

10:22:37.400 --> 10:22:44.880
And we ask the questions of liquid instead.

10:22:44.880 --> 10:22:51.360
One thing that I would love to see in this iteration of liquid are surging mobs.

10:22:51.360 --> 10:22:55.120
We've seen the heights that he could be at. We saw the heights he was at in the

10:22:55.120 --> 10:23:01.600
M80 jersey and after his initial stint in G2. But it's been a little quieter.

10:23:01.600 --> 10:23:07.320
Mobs is definitely going on a bit of a journey to refine himself as a player.

10:23:08.920 --> 10:23:13.840
And it's when he's on he's just such an exciting guy to watch that I would

10:23:13.840 --> 10:23:17.680
really like to see that return to the forefront. Aleige will be going to the

10:23:17.680 --> 10:23:22.200
The back front, the back bench, in this round, because he's dead.

10:23:22.200 --> 10:23:23.200
He's got a watch.

10:23:23.200 --> 10:23:24.200
Back burner.

10:23:24.200 --> 10:23:25.680
Back burner, that's a good one.

10:23:25.680 --> 10:23:28.680
Don't use that off, just walk through.

10:23:28.680 --> 10:23:32.080
Well, potential shooting, trades some space here.

10:23:32.080 --> 10:23:36.880
Swisher not realizing it's going to be an extra element to this A attack here, and he will

10:23:36.880 --> 10:23:40.840
find the kill on the rotating player there, Swisher sidelined.

10:23:40.840 --> 10:23:43.680
Still a lot to work through, there's slacks still available, but he's going to have his

10:23:43.680 --> 10:23:47.200
weapon of choice here, the A1S still doing him justice though, reloaded and protected

10:23:47.200 --> 10:23:51.460
by Sin. Two Germans holding things down here and even more ground being

10:23:51.460 --> 10:23:55.340
contained here. Sin not allowing for the scale-up it's just Nath left standing.

10:23:55.340 --> 10:23:59.300
Avoiding the HE for now but won't be able to avoid this flank for long here.

10:23:59.300 --> 10:24:03.400
It's coming through quickly. JBA is just distracting.

10:24:03.400 --> 10:24:06.820
What's he going to look the wrong direction and that's where Lake will strike.

10:24:06.820 --> 10:24:11.560
They're very clean around in the finish right there for M80.

10:24:11.560 --> 10:24:22.720
First time I've taken early on from Liquid, so Flashy getting in on the comms wanted to

10:24:22.720 --> 10:24:30.080
change something up here.

10:24:30.080 --> 10:24:34.040
Def getting loud for the team speaking of coaches.

10:24:34.040 --> 10:24:37.440
Making sure that Liquid hears them.

10:24:37.440 --> 10:24:40.440
And interesting here that this is all Flashy talking.

10:24:40.440 --> 10:24:52.440
Now Shui starts to get a word in, but the first 25 seconds of that was all flashy.

10:24:52.440 --> 10:24:54.160
It's not bad ideas to open things up, right?

10:24:54.160 --> 10:25:00.060
Shui getting in that position, really effective and has a lot of potential, just couldn't

10:25:00.060 --> 10:25:04.480
get up towards the catwalk as they were hoping for, especially without slacks on an op, are

10:25:04.480 --> 10:25:09.200
hoping for a little bit more ground to gain in that direction, but couldn't close the

10:25:09.200 --> 10:25:12.440
distance and whatever was called out here it's heading in towards B and it

10:25:12.440 --> 10:25:16.120
might be quick. Smoke's already down for doors and accounting until we come in

10:25:16.120 --> 10:25:19.280
through here to try and delay as much as possible with JBA with a spray down

10:25:19.280 --> 10:25:23.320
multi kill provided. HG to blow open the smoke and a bit of patience from liquid

10:25:23.320 --> 10:25:27.840
before they make a move but another HG tossed in is going to open up vision for

10:25:27.840 --> 10:25:32.960
ultimate to offer the punish but a fast flank here Swisher is keeping his pedal

10:25:32.960 --> 10:25:36.160
to the metal here and this might be the element of surprise there's two very

10:25:36.160 --> 10:25:41.500
low HP bars, it is protected but losing the bomb plant here, it leaves Shueh stuck in the back of the site.

10:25:42.140 --> 10:25:47.500
Yeah, well worth the trade. Well worth it. And now it's the German duo to work their way back in towards this site.

10:25:47.500 --> 10:25:50.460
The bomb's so close to them that Shueh has to be...

10:25:52.100 --> 10:25:57.500
The one to take the initiative. Has to be the one to make the move. He's got a flashbang.

10:25:59.200 --> 10:26:01.200
The perfect flash here.

10:26:01.200 --> 10:26:03.200
We could win this round.

10:26:03.200 --> 10:26:04.200
Oh, they're moving!

10:26:04.200 --> 10:26:07.200
That won't give them the opportunity to throw off on each other.

10:26:07.200 --> 10:26:11.200
Take the momentum themselves and that is M80 again.

10:26:14.200 --> 10:26:15.200
Well handled right there.

10:26:15.200 --> 10:26:18.200
As you said, taking the initiative, not allowing for shoot and make the next move.

10:26:18.200 --> 10:26:21.200
Had a little bit of an unknown quantity.

10:26:21.200 --> 10:26:25.200
Without silent, that round was that he could have potentially split, but...

10:26:25.200 --> 10:26:29.200
Switch and push and pass that smoke and finding the multi-kill is everything.

10:26:31.200 --> 10:26:33.200
Oh

10:26:33.720 --> 10:26:35.720
It's a very clear

10:26:35.800 --> 10:26:43.040
Indicator of what and maybe we're talking about yesterday. They are loud and proud of just about every round and every opportunity here now

10:26:43.840 --> 10:26:46.520
That is a burst of energy. We didn't get out of them yesterday

10:26:47.200 --> 10:26:50.040
They'd have a lot of potential for it right legacy handled them

10:26:56.120 --> 10:26:59.380
Maybe more to the credit of legacy at this point, I mean certainly

10:27:01.200 --> 10:27:05.360
Um, maybe we have to give them even more of their flowers.

10:27:06.000 --> 10:27:09.520
Well, it might be in the playoffs here soon up 10 to one or 10 to three.

10:27:09.520 --> 10:27:11.800
And if they're smoking this right now,

10:27:20.320 --> 10:27:22.480
starting to take legacy, you might just be seasonal, you know?

10:27:24.960 --> 10:27:27.640
Oh boy, sin is in his season.

10:27:27.640 --> 10:27:29.040
He's in bloom right now.

10:27:29.040 --> 10:27:36.580
And the flowers smell sweet if you're in an M80 jersey, at least a little something of

10:27:36.580 --> 10:27:39.740
an answer back from Aleige, but this round's a non-starter.

10:27:39.740 --> 10:27:47.780
Got no chance to break ground there towards the long duels.

10:27:47.780 --> 10:27:50.520
Quick spread, I'm even blinded up there.

10:27:50.520 --> 10:27:55.380
There's limited room for error when you got that choke point held together.

10:27:55.380 --> 10:27:58.180
an M80, unlimited casualties in that round here.

10:27:58.180 --> 10:28:00.520
It's gonna bolster up the bank account for them.

10:28:03.680 --> 10:28:06.560
Gonna need another gun round here out of liquid blue.

10:28:06.560 --> 10:28:09.360
This is the first time Ultimate's gonna be wielding it off.

10:28:10.240 --> 10:28:11.440
And he tries for a B pick.

10:28:11.440 --> 10:28:13.280
Like it's meant by a smoke, H.E. to blow it open,

10:28:13.280 --> 10:28:16.040
JBA playing close around it with an MP9.

10:28:16.040 --> 10:28:17.600
Look at this resource, oh he gave a footstep,

10:28:17.600 --> 10:28:19.440
he gave a footstep, should we start him?

10:28:19.440 --> 10:28:20.280
Oopsie.

10:28:20.280 --> 10:28:21.120
I don't know, it's a skirmish on both sides,

10:28:21.120 --> 10:28:22.920
but Lake's here for the lower players.

10:28:22.920 --> 10:28:26.000
They're dumping Util and the CTs get away with it.

10:28:26.000 --> 10:28:27.000
Oh!

10:28:27.000 --> 10:28:28.000
And the main did chase.

10:28:28.000 --> 10:28:29.000
And the main did chase.

10:28:29.000 --> 10:28:30.000
She's touching down damage.

10:28:30.000 --> 10:28:32.440
Alright, so they get something out of this.

10:28:32.440 --> 10:28:34.000
It didn't quite go to plan.

10:28:34.000 --> 10:28:35.400
It's not what they were hoping for.

10:28:35.400 --> 10:28:37.400
They would have left some kills and some control.

10:28:37.400 --> 10:28:40.440
But they'll take the main damage and not losing anybody.

10:28:40.440 --> 10:28:45.880
I mean, considering that small little misstep from Swisher, the fact that that doesn't get

10:28:45.880 --> 10:28:48.320
punished is a relief in its own right.

10:28:48.320 --> 10:28:51.560
The fact that they walk away with an advantage is even nicer.

10:28:51.560 --> 10:28:55.560
I'm in it. On the clock here left.

10:28:55.560 --> 10:28:59.560
Reliquid to make a move up Catwalk. That's our goal at certain tension.

10:28:59.560 --> 10:29:03.560
I'm going to slowly take that space here.

10:29:03.560 --> 10:29:07.560
I'm trying to manipulate as much as possible here, but yeah, there's

10:29:07.560 --> 10:29:11.560
ground being gained here close to long doors.

10:29:11.560 --> 10:29:15.560
And since we've eaten one right now, how far does he want to make a move?

10:29:15.560 --> 10:29:19.560
They've been coaxed back from this Catplay. We're hitting 35 seconds.

10:29:19.560 --> 10:29:21.560
They have no information.

10:29:22.500 --> 10:29:29.100
He's going. They really don't have much of anything to light the way, so they're gonna throw the tunnel smokes in mid, and that's gonna give him standing opportunity to strike.

10:29:29.100 --> 10:29:31.100
He catches the one, he sees everything.

10:29:31.600 --> 10:29:37.240
Just doesn't want to give up his life, a liege frustration creeping through as that flank comes in, but they've just been stalled out.

10:29:37.240 --> 10:29:41.880
They've got 20 seconds. Shuei has to get this bomb on towards the site. The tunnel player is gone.

10:29:41.880 --> 10:29:46.060
That means it's all Shuei, and Slash knows he just has to buy time, just has to stay alive.

10:29:46.060 --> 10:29:56.060
dropping that C4, next customer up to the fray, 6, 5, 4, oh 3 comes off of it, expects the player close and there's the round gone!

10:29:56.060 --> 10:30:05.060
Mobs, yes he caught the kill, he was right, he needed to pull off the bomb, but the round itself denied.

10:30:05.060 --> 10:30:14.060
Just a quick move right there, throwing that flashbang and getting out of dodge there knowing if he's either going to get that kill or we're going to win the round.

10:30:14.060 --> 10:30:19.060
If he's off the bomb and it's flax holding the line there with that extra frag, it's everything.

10:30:24.060 --> 10:30:33.060
Second time out call. You saw the frustration in Liquid's face, especially in Elise right there, who's the unfortunate casualty of that fast flank from Sin.

10:30:33.060 --> 10:30:39.060
That long side being overlooked as the mid to B smokes come out. And that's the cue for Sin to activate.

10:30:39.060 --> 10:30:46.060
As soon as the mid-to-be smokes are tossed, he is instantly sprinting top of mid for that connection.

10:30:46.060 --> 10:30:51.060
And it just creates so much chaos in the comms there for liquid.

10:30:58.060 --> 10:31:04.060
Simple something, jump spot, put the pieces together here.

10:31:04.060 --> 10:31:10.580
Yeah, you turn my volume up. You're catching these coms, they just sound like whispers to

10:31:10.580 --> 10:31:13.980
me. But then the gunshots are a little too loud and the screams are a little too loud.

10:31:13.980 --> 10:31:14.980
I just don't know.

10:31:14.980 --> 10:31:18.460
You got tender little ears, I understand. The rest of the screams must take the clean

10:31:18.460 --> 10:31:20.460
little pockets of information.

10:31:20.460 --> 10:31:21.460
Yeah.

10:31:21.460 --> 10:31:32.540
Gotta quench my thirst for knowledge and try and read what they bring into these rounds.

10:31:32.540 --> 10:31:35.740
I mean this one looks pretty vanilla, so I don't think they're doing anything too crazy.

10:31:38.540 --> 10:31:41.340
I'm trying to set up Malvis here, trying to work the catwalk control.

10:31:41.740 --> 10:31:45.040
Maybe have a little bit more emphasis on the long flank if it isn't meant to be.

10:31:46.040 --> 10:31:50.840
I'm sure the Sim doesn't get away with the same thing, but well placed HE onto one of those rifles that...

10:31:52.940 --> 10:31:58.040
You'll love to see there, just 50 damage taken off the shoulders of Malvis making his entry path a little bit more tricky.

10:31:58.640 --> 10:32:00.840
Right now the pathway is very clear up catwalk.

10:32:02.540 --> 10:32:04.540
And I'm only to stall them out.

10:32:04.540 --> 10:32:06.540
You're going through it.

10:32:06.540 --> 10:32:08.540
Oh! Raving it! Catching them off-guard!

10:32:08.540 --> 10:32:10.540
And that's a hell of an entry!

10:32:10.540 --> 10:32:12.540
That's a bomb plant! All but garrison!

10:32:12.540 --> 10:32:14.540
Oh! NAAAAP! Takes out the long player as well!

10:32:16.540 --> 10:32:18.540
Alright, it's a good round to be a maffer

10:32:18.540 --> 10:32:20.540
because that's just the deal on this,

10:32:20.540 --> 10:32:22.540
and many have lost their avatar!

10:32:22.540 --> 10:32:24.540
Deagle's continued to break out!

10:32:26.540 --> 10:32:28.540
All headshots, all the way!

10:32:28.540 --> 10:32:30.540
Four shots fired, four kills collected!

10:32:32.540 --> 10:32:38.100
And Swisher wondering where the hell his team's gone.

10:32:38.100 --> 10:32:39.660
Just left Scratch in his head, man.

10:32:39.660 --> 10:32:42.140
What is that round?

10:32:42.140 --> 10:32:44.740
The liquid needed a surge of energy.

10:32:44.740 --> 10:32:47.100
As they've been silenced, that's

10:32:47.100 --> 10:32:48.460
got to get the good vibes flowing.

10:32:48.460 --> 10:32:49.020
Come on now.

10:32:49.020 --> 10:32:50.340
It's got to.

10:32:50.340 --> 10:32:53.420
It's got to be something special here.

10:32:53.420 --> 10:32:57.060
If that was ever a catalyst to get loud,

10:32:57.060 --> 10:32:58.940
to build up a little bit of energy,

10:32:58.940 --> 10:33:01.260
and put it maybe in their place,

10:33:01.260 --> 10:33:03.260
I mean it's gonna be around like that.

10:33:03.260 --> 10:33:07.260
I mean it's gonna be NAF popping off, come on now.

10:33:07.260 --> 10:33:08.260
Yeah, yeah.

10:33:08.260 --> 10:33:10.260
Never gonna be NAF popping off.

10:33:10.260 --> 10:33:11.260
Nice shot.

10:33:11.260 --> 10:33:12.260
Nice shot.

10:33:12.260 --> 10:33:13.260
It was a nice shot.

10:33:13.260 --> 10:33:14.260
It was a couple of them.

10:33:14.260 --> 10:33:15.260
Oh my goodness.

10:33:15.260 --> 10:33:16.260
He even flinched.

10:33:16.260 --> 10:33:19.260
He didn't even change expression.

10:33:19.260 --> 10:33:27.260
NAF after he just hit a nasty two-kit, saved his teammates from any more despair in this

10:33:27.260 --> 10:33:36.860
P side early Tim looks like he wants to rub his eyes out of his head

10:33:49.860 --> 10:33:53.540
you hear the sounds of the nice on the other side this is something about if

10:33:53.540 --> 10:33:56.460
they don't take cat there's something that they can do in the m80 response

10:33:56.460 --> 10:34:04.460
any lip readers in the chat let us know what you got we'll compare notes but

10:34:04.460 --> 10:34:08.300
even this game will have assembled a whole straplock

10:34:09.260 --> 10:34:13.220
heard something about going into pit

10:34:14.660 --> 10:34:21.140
seemed more like a question though than a solution early priority on taking the

10:34:21.140 --> 10:34:27.500
long once again here for and maybe and liquid are moving fast to lower tons

10:34:27.500 --> 10:34:33.980
you're trying to get catwalk again and a big pressure point liquid have a love

10:34:33.980 --> 10:34:41.460
to push on and it's been slacks a lot of times without an op that has had to deal

10:34:41.460 --> 10:34:47.500
with that pressure scouts just doesn't quite have the same move

10:34:47.500 --> 10:34:54.640
Send with response, you tell the trachea to be contained, mid players get pushed back,

10:34:54.640 --> 10:34:57.320
meanwhile M80 take control towards tunnels.

10:34:57.320 --> 10:35:00.960
So this is the change up play to get aggressive towards V.

10:35:00.960 --> 10:35:04.200
Is this going to be checkable to jumping into this?

10:35:04.200 --> 10:35:05.200
Now it is!

10:35:05.200 --> 10:35:10.600
Certainly, NAF anticipates the second but not quite enough JBA able to trade it and

10:35:10.600 --> 10:35:12.000
able to put them on notice.

10:35:12.000 --> 10:35:16.600
Let's see if Lig would want to speed anything up off the back of that, right?

10:35:16.600 --> 10:35:20.960
You see JBA working his way through tunnels, and he dealt with the other B presence.

10:35:20.960 --> 10:35:25.040
But they're not interested in rushing the issue here.

10:35:25.040 --> 10:35:27.160
Instead, they're still focused on catwalking.

10:35:27.160 --> 10:35:29.480
Swish your elevates for the frag.

10:35:29.480 --> 10:35:33.440
More presence here on the A side, but Malmuss will hand out a quick headshot for that.

10:35:33.440 --> 10:35:36.040
And anything else you're going to do?

10:35:36.040 --> 10:35:41.280
Other sins flank, but yeah, this is no resistance left here.

10:35:41.280 --> 10:35:46.280
What are you going to do? A wounded swisher in C2P Sin lighting the way with a 5-7, jumping around the corner.

10:35:46.280 --> 10:35:49.280
Try and get some information. It's a swisher to creep out.

10:35:51.280 --> 10:35:52.280
Might be able to create the one that's right here.

10:35:52.280 --> 10:35:53.280
All stuck on the site right now.

10:35:53.280 --> 10:35:59.280
He's hoping that they create some space with ultimate on the line and there's nothing to do in here.

10:36:00.280 --> 10:36:04.280
The AWP makes its presence felt on this liquid side.

10:36:04.280 --> 10:36:07.280
And we've got a game now, folks.

10:36:07.280 --> 10:36:13.280
There you go. There's the energy coming through from Liquid right there. You definitely feel it as the relief comes in.

10:36:13.280 --> 10:36:18.280
Knowing that the economy is broken on the other end of the side as well. Look at this headshot from Malz.

10:36:18.280 --> 10:36:25.280
A quick target, dealing with Slaxis. Scout, before you get the chance to pop a shot off.

10:36:25.280 --> 10:36:28.280
One flashbang.

10:36:28.280 --> 10:36:36.280
Got to be sent out towards Long for a little bit of ground to try and take Shui on, but not as effective as he would have hoped in.

10:36:36.280 --> 10:36:41.280
I'm just going to run into the meat grinder here, five quick duels, one by liquid.

10:36:46.280 --> 10:36:48.280
And then maybe kind of knew their fate in that round.

10:36:49.280 --> 10:36:55.280
Got to be feeling good if you're shooting. Picking up a 4K always nice, even if it's a little bit more of a straight forward one.

10:37:00.280 --> 10:37:01.280
But now it's a business.

10:37:06.280 --> 10:37:10.960
ultimate looking for a play trying to give himself a better angle to fight

10:37:10.960 --> 10:37:15.940
towards the middle he wants to also with slacks but slacks not present in this

10:37:15.940 --> 10:37:19.660
exchange it's one side of beef here as mountains works his way out long and

10:37:19.660 --> 10:37:24.300
definitely one-sided in his favor there before Swisher is able to track his

10:37:24.300 --> 10:37:28.180
target through the smoke the problem here is somebody's gonna have to go all

10:37:28.180 --> 10:37:32.420
the way back after recovery the bomb it was left outside of long that's a bit

10:37:32.420 --> 10:37:35.500
of a mostly vertical idea was for malls to take that space and then come back for

10:37:35.500 --> 10:37:39.900
but right now they're going very far in towards A, and they don't have this in the water.

10:37:39.900 --> 10:37:43.900
It's gonna have to be napped if they actually make a move up Catwalk, and they are.

10:37:43.900 --> 10:37:54.900
So, it's a long road before they can even get that bomb planted, but they're gonna call it away from that A play.

10:37:54.900 --> 10:37:59.900
Just wanted to threaten it a little bit, bait out some utility, and submission accomplished in that sense.

10:37:59.900 --> 10:38:05.900
Still got a set and end goal here and it's going to be a boost above the smoke here for the CT side.

10:38:05.900 --> 10:38:09.900
Straight forward, a little bit of vision here for Shui to knock him off the post.

10:38:11.900 --> 10:38:15.900
I thought there was all you were hoping for for M80 and now they know they got the presence out towards Long.

10:38:15.900 --> 10:38:19.900
Because no one came looking for that bomb and they know they got the initial defender.

10:38:19.900 --> 10:38:25.900
To calculate a risk here from Liquid but they gained the space rapidly and late cast the holes online.

10:38:25.900 --> 10:38:29.020
I'm able to do so, JBA shuts down middle.

10:38:29.020 --> 10:38:30.900
I'm always looking so very good for a moment,

10:38:30.900 --> 10:38:31.980
it's coming apart at the seams.

10:38:31.980 --> 10:38:34.420
25 seconds, try and put this one together.

10:38:34.420 --> 10:38:35.460
Link under, correct.

10:38:35.460 --> 10:38:36.740
But do they expect the player to get it off?

10:38:36.740 --> 10:38:37.820
No.

10:38:37.820 --> 10:38:41.580
So Sin can capitalize on a leash, no health, no time,

10:38:41.580 --> 10:38:44.500
and a flank quickly encroaching for under long.

10:38:44.500 --> 10:38:48.140
Shots will land, JBA confirms the round.

10:38:49.740 --> 10:38:50.580
Oh.

10:38:52.580 --> 10:38:54.940
I didn't get the up.

10:38:54.940 --> 10:39:00.380
Plex is actually missing that gun here for the majority of the half you really wanted a chance

10:39:01.820 --> 10:39:03.820
It's on your screen

10:39:04.540 --> 10:39:07.980
I mean you immediately called that out as well. He was screaming it

10:39:08.620 --> 10:39:13.820
You know, he's just been taking as soon as the opportunity. He's like, all right. Where was the off? Where was the off? Please? Please?

10:39:14.780 --> 10:39:18.300
Give me a scope across the the screen there from the leash as well

10:39:19.500 --> 10:39:24.300
Screaming for that awp, but won't have it for the last round of half. It's dead gonna have to deal

10:39:24.940 --> 10:39:25.940
with the rifle

10:39:26.660 --> 10:39:28.180
and they're gonna have to deal with the mandus advantage here

10:39:28.180 --> 10:39:31.060
we'll see a slack sports with that a1s he lines up a lot

10:39:32.620 --> 10:39:33.980
it does a lot of damage there

10:39:35.220 --> 10:39:37.420
so still saying what the tool city has

10:39:37.620 --> 10:39:40.740
if he has it all he gets that first kill but I don't think he gets the second

10:39:41.020 --> 10:39:42.020
so you know

10:39:43.380 --> 10:39:44.500
make it with what you got

10:39:46.660 --> 10:39:47.860
no he didn't get the second

10:39:48.580 --> 10:39:49.540
couple of a few damage

10:39:49.540 --> 10:39:50.660
we need to do the lower here

10:39:50.780 --> 10:39:51.260
look at this

10:39:51.260 --> 10:39:53.140
aww no they go for the box instead

10:39:53.140 --> 10:39:55.140
Hit him in pre-sweep.

10:39:55.140 --> 10:39:57.140
Get the onto ultimate.

10:39:57.140 --> 10:39:59.140
JBA's playing outside the site right now so

10:39:59.140 --> 10:40:01.140
it's going to be an open target here

10:40:01.140 --> 10:40:03.140
caught with utility out in hand.

10:40:03.140 --> 10:40:05.140
JBA not able to get his gun out in time.

10:40:05.140 --> 10:40:07.140
Quick punish from Nap who is going to get dealt with

10:40:07.140 --> 10:40:09.140
late door smoke coming through

10:40:09.140 --> 10:40:11.140
but Shuey takes out as a window of opportunity

10:40:11.140 --> 10:40:13.140
here at a man advantage.

10:40:13.140 --> 10:40:15.140
There are only the two Germans left here

10:40:15.140 --> 10:40:17.140
to try and save MAD.

10:40:17.140 --> 10:40:19.140
Give them an 8th round.

10:40:19.140 --> 10:40:21.140
Language swap activated.

10:40:23.140 --> 10:40:28.140
Retake mode enabled.

10:40:28.140 --> 10:40:29.140
Oh!

10:40:29.140 --> 10:40:30.140
Alright!

10:40:30.140 --> 10:40:31.140
Slides needs an AWP.

10:40:31.140 --> 10:40:32.140
Who needs an AWP?

10:40:32.140 --> 10:40:33.140
Come on now!

10:40:33.140 --> 10:40:34.140
Still dealing with our laser beams.

10:40:34.140 --> 10:40:35.140
And now they're focused.

10:40:35.140 --> 10:40:36.140
Oh my God!

10:40:36.140 --> 10:40:37.140
They're walking on the tunnel player.

10:40:37.140 --> 10:40:39.140
That gets to the space and there we go!

10:40:39.140 --> 10:40:43.140
Retake mode activated indeed!

10:40:43.140 --> 10:40:52.140
All smiles for JBA and the lead secured for M80 as we head to the break.

10:40:52.140 --> 10:40:54.140
as we head to the break.

10:43:52.140 --> 10:44:19.540
I'm into the second half here of DOS 2, I'm a double up a scroll vine of liquid, but

10:44:19.540 --> 10:44:23.140
Now Liquid on the defense might be able to get something going here.

10:44:23.980 --> 10:44:29.260
A few frisky retakes after that M80 side keeping things interesting on dust

10:44:29.260 --> 10:44:31.260
and a reminder that this is Liquid's map pick.

10:44:31.260 --> 10:44:34.300
So they would very much like to get back into the action

10:44:34.300 --> 10:44:36.540
and a pistol would go a long way to doing that.

10:44:38.900 --> 10:44:41.940
See if they can keep this one competitive here again.

10:44:42.140 --> 10:44:44.820
Their map picks have gone missing.

10:44:45.460 --> 10:44:47.260
Don't want to have a home turf for themselves.

10:44:47.260 --> 10:44:53.820
So, hoping to find a little bit more ground here on Dust2, and the first half didn't

10:44:53.820 --> 10:44:59.700
go as they had hoped here, especially in that last round, that retake coming through.

10:44:59.700 --> 10:45:04.420
Providing some serious support here for MAD on this T side.

10:45:04.420 --> 10:45:05.980
They are walking into a good setup here.

10:45:05.980 --> 10:45:09.860
Liquid are at the ready with a whole lot of counter utility for this cat execute that

10:45:09.860 --> 10:45:10.860
is inevitable.

10:45:10.860 --> 10:45:11.860
It's coming their way.

10:45:11.860 --> 10:45:15.660
At least you're going to have a lot to do to deal with the pressure here, but he loses

10:45:15.660 --> 10:45:19.940
his teammate quickly, is able to hold the line with the help from Malm's with a long

10:45:19.940 --> 10:45:24.420
flight coming through it leaves Elise dancing inside the site and overwhelmed.

10:45:24.420 --> 10:45:28.500
Dooley's on deck, the ultimate.

10:45:28.500 --> 10:45:32.260
Coming back in with that bomb now dropped in vision you've got four pistols pointed

10:45:32.260 --> 10:45:33.260
the way of this C4.

10:45:33.260 --> 10:45:37.620
They're going to try and recover but it's headshots on fire that's exactly what they'll

10:45:37.620 --> 10:45:38.620
get.

10:45:38.620 --> 10:45:41.620
Who needs a bomb after all?

10:45:41.620 --> 10:45:42.620
How do they make that work?

10:45:42.620 --> 10:45:47.420
the double doolies on the headshot angle feels perfect with the bomb and your

10:45:47.420 --> 10:45:52.680
controller it forces them to fight forward but they able to land the head

10:45:52.680 --> 10:45:57.280
shots to seal things up in the end and the collapse comes through eliminates

10:45:57.280 --> 10:46:04.520
the threat of a leash by just simply overrunning him I don't know that feels

10:46:04.520 --> 10:46:11.480
like a pistol that liquid really couldn't afford to lose now I've got to make

10:46:11.480 --> 10:46:16.320
things work with a full eco here. They're prioritizing the gun rounds so

10:46:16.320 --> 10:46:21.000
they're going to see rifles early at the very least but definitely limits the

10:46:21.000 --> 10:46:24.320
threat this round could provide.

10:46:24.320 --> 10:46:38.920
I got upper tons control, we got long control here for the T side though.

10:46:38.920 --> 10:46:44.600
JBA just sitting outside of tunnels right now hoping for an over extension.

10:46:44.600 --> 10:46:48.000
That's a good mall league, gonna take a little bit of damage on the ultimate, but it'll stay

10:46:48.000 --> 10:46:52.080
safe and with the ultimate surprise could do some damage here, he's getting checked though.

10:46:52.080 --> 10:46:56.000
great diligence done around like this and all the kills coming to fruition

10:46:56.000 --> 10:46:59.360
their mouths and his deagle always good for a little bit of damage why not

10:46:59.360 --> 10:47:03.600
some more why not make this one possible here now oh my goodness he knew

10:47:03.600 --> 10:47:08.520
exactly where he was gonna be that was I mean straight up calling a shot all

10:47:08.520 --> 10:47:12.200
right they're taking a I know where JBA is coming from I need this kill if I'm

10:47:12.200 --> 10:47:15.080
gonna go for the reshakes still and they don't give him a fight there should be

10:47:15.080 --> 10:47:19.400
very little that moms can actually do about this and he knows it trying to

10:47:19.400 --> 10:47:21.400
call them out trying to put shots through the box.

10:47:21.400 --> 10:47:23.400
Big me, Swisher.

10:47:23.400 --> 10:47:25.400
I don't want to give him an inch.

10:47:25.400 --> 10:47:27.400
It'll be slim eventually to bring him to kill,

10:47:27.400 --> 10:47:29.400
but that's the respect these guys have

10:47:29.400 --> 10:47:31.400
for their former teammate. No eager peaking

10:47:31.400 --> 10:47:33.400
against that, Deagle. They felt

10:47:33.400 --> 10:47:35.400
it sting a few too many times themselves.

10:47:35.400 --> 10:47:37.400
In their favor.

10:47:37.400 --> 10:47:39.400
And they already felt the sting right there

10:47:39.400 --> 10:47:41.400
with those two pickups that he got,

10:47:41.400 --> 10:47:43.400
but as you said, just not giving him

10:47:43.400 --> 10:47:45.400
the chow. That's a ridiculous shot.

10:47:45.400 --> 10:47:47.400
On the rat presence and

10:47:47.400 --> 10:47:53.280
Reach the next point of contact but still two more pieces to chew through and the

10:47:53.280 --> 10:47:59.960
respect was certainly shown. Rifles out as I said and when this is coming through

10:47:59.960 --> 10:48:03.680
into the mix, a decent bit of utility for the CT side in the lead just hoping for a

10:48:03.680 --> 10:48:08.000
spam I think a boost up. Just an HG to option right now that's all the money.

10:48:08.000 --> 10:48:13.560
The lake taken down to half HP. Molly forcing them into a forward flight though.

10:48:13.560 --> 10:48:17.560
I think the escape plan hurts quite a bit!

10:48:17.560 --> 10:48:20.560
They ran back into it trying to escape.

10:48:20.560 --> 10:48:23.560
20 HP for Shuey, ultimately goes down to half.

10:48:23.560 --> 10:48:25.560
I even got nervous. I think I got nervous.

10:48:25.560 --> 10:48:30.560
They were sort of set up coming into punish, and to be fair, I'd be nervous too.

10:48:30.560 --> 10:48:34.560
It's just a big sacrifice.

10:48:34.560 --> 10:48:37.560
Yeah, I mean, we'll see if it goes back to haunt them.

10:48:37.560 --> 10:48:41.560
Certainly could, as the smoke fades since gaining the ground,

10:48:41.560 --> 10:48:45.000
Now, looks for the entry, but math hangs on by a whisper.

10:48:45.000 --> 10:48:48.320
Back to the site now, it's a Lege under siege.

10:48:48.320 --> 10:48:50.800
Trying to just buy time.

10:48:50.800 --> 10:48:53.600
Trying to buy time, but Swisher's collecting his teammates as they try and...

10:48:53.600 --> 10:48:54.600
Oh, great flash.

10:48:54.600 --> 10:48:58.080
Oh, what a moment to find it.

10:48:58.080 --> 10:49:00.880
Mid player dealt with its all-just Swisher.

10:49:00.880 --> 10:49:04.800
Has the C4, has 44 seconds, wants to catch this player off guard, leaves it just to a

10:49:04.800 --> 10:49:06.520
Lege dancing through the door.

10:49:06.520 --> 10:49:07.520
He's running out of ammo.

10:49:07.520 --> 10:49:10.520
Oh, and Swisher has just enough.

10:49:10.520 --> 10:49:16.520
Enough of the tank right there and a necessary round for Liquid to win.

10:49:16.520 --> 10:49:20.520
Just dwindles right in front of Elise's eyes.

10:49:20.520 --> 10:49:24.520
He's the last man standing in that round as one of the B anchored presence.

10:49:24.520 --> 10:49:31.520
The one that took the early contact there as well, is somehow only left into the 1v1.

10:49:31.520 --> 10:49:36.520
And Swisher just played away with that again.

10:49:36.520 --> 10:49:42.520
Magic moment from Swisher. Dynamic.

10:49:42.520 --> 10:49:52.520
We've seen a big upward trend for Swisher throughout this year, but having one of his best seasons right now for himself,

10:49:52.520 --> 10:49:56.520
which is interesting when you look at, you know, the step back that he had,

10:49:56.520 --> 10:50:01.520
and I think entering into more of that role-player environment that he's been going for,

10:50:01.520 --> 10:50:08.000
going for, but right now he's been able to be the star of the show for M80 in some of

10:50:08.000 --> 10:50:13.600
these events and clutch like that could have mattered so much in building up that confidence

10:50:13.600 --> 10:50:19.000
even further and denying a leash, I'd say is a definite downward turn.

10:50:19.000 --> 10:50:22.160
This has been one of his toughest years.

10:50:22.160 --> 10:50:25.320
Denying, liquid the chance to get into this game, right?

10:50:25.320 --> 10:50:30.560
Now it's full desperation stations all in this round, lots of limitations that they

10:50:30.560 --> 10:50:35.520
Cannot afford to wait any longer and Finn has just erased mob from this server

10:50:36.600 --> 10:50:40.320
Jumping around the corner with the back to him that one is gonna sting

10:50:41.040 --> 10:50:48.280
And so there are four players standing between liquid and watching a map point hit the board on their own map pick

10:50:48.920 --> 10:50:52.800
And there's only one player on the b-bomb side as well, and that's where they're heading

10:50:53.560 --> 10:50:56.920
There's no problem here. How's the loss up against four?

10:50:56.920 --> 10:51:04.920
He's gonna get help though. There's a pretty shifty rotate coming through in ultimate. He only has a scalp. Can he get that time? It doesn't seem like it.

10:51:04.920 --> 10:51:07.920
And he lands a tag, but not the frag.

10:51:07.920 --> 10:51:14.920
At this point, I know it's a situation. It has to be. It has to be. It's a disciplined call and now they are in fact backing away.

10:51:14.920 --> 10:51:17.920
But you've already got Lake trying to threaten.

10:51:17.920 --> 10:51:22.920
The question is, does Lake want to risk giving them an AK, right?

10:51:22.920 --> 10:51:27.680
Because he knows thereby it's so strong out, so rough right now that actually giving them

10:51:27.680 --> 10:51:31.920
the opportunity to AK might be more of a help than a Andrews.

10:51:31.920 --> 10:51:35.920
Yeah, I mean, I'm understandable.

10:51:35.920 --> 10:51:39.160
I'm showing a little bit of reserve.

10:51:39.160 --> 10:51:44.440
This is the concern that I was highlighting here that where Liquid don't really have a

10:51:44.440 --> 10:51:50.680
home turf, their map picks have been just desperate for them and it's another

10:51:50.680 --> 10:51:55.920
example of it. Again in those last four series in between Atlanta and I am real

10:51:55.920 --> 10:52:01.960
as well. You have gotten maximum five rounds on your map selection. That's

10:52:01.960 --> 10:52:06.760
over four series and this could be a continuation of that trend right now. If

10:52:06.760 --> 10:52:10.440
they just get shut out in this next one.

10:52:10.440 --> 10:52:16.280
They've tried a couple ancients those didn't go your way you're now trying a

10:52:16.280 --> 10:52:24.600
couple of those cues they could be back to back 13 to 4s ahead of them fast

10:52:24.600 --> 10:52:29.000
play they're going for the dagger go for the knockout blow the Cedira comes in

10:52:29.000 --> 10:52:31.860
which will slow this down for a moment but M8 he really just want to get this

10:52:31.860 --> 10:52:35.800
down with and ask him to swing in straight to his depth it's a Mac 10 to do

10:52:35.800 --> 10:52:39.560
it as well late providing the entries a leash swings into the fray he's able to

10:52:39.560 --> 10:52:44.460
slip back out the window. So it keeps them fighting at the very least, keeps this possibility

10:52:44.460 --> 10:52:51.200
in their minds. And Swisher harassing and harrying and finding the kill. Ultimate will

10:52:51.200 --> 10:52:56.580
not become an as part of the reinforces. It's a 3 on 4 retake with a flank from Swisher

10:52:56.580 --> 10:53:03.480
fast encroaching. Recycled utility, smokes in for doors and windows. I mean what do we

10:53:03.480 --> 10:53:08.520
do here? You just have limited utility as well. They need a hero. They need an absolute

10:53:08.520 --> 10:53:15.320
Who's going to rise to the occasion? It won't be Shuei trying to create space for his team. It all falls to mobs and this is hopeless

10:53:15.320 --> 10:53:20.040
This is dire. This is devastation bullets harassing and they're chasing

10:53:20.600 --> 10:53:24.480
No more respect being shown. This one's done and M80 know it

10:53:24.480 --> 10:53:30.400
It's just a matter of letting the last few seconds slip off the clock. Dust 2 is their domain

10:53:30.960 --> 10:53:37.200
Liquid's woes continue. Oh boy. Yeah, that is terrifying stuff there liquid

10:53:37.200 --> 10:53:41.840
not really able to show the energy had some some life in them in that first half

10:53:41.840 --> 10:53:48.040
with a little bit of back and forth but man M80 coming through with the dominant shutdown

10:53:48.040 --> 10:53:56.480
I think he could hit that right now. I think he's wishing he could hit that one right about now man

10:53:56.480 --> 10:54:03.760
now let's get his sting. So many frustrating moments there for Liquid. Clutches lost, retakes lost,

10:54:03.760 --> 10:54:06.840
Oh man, disadvantages, man, advantages lost.

10:54:08.000 --> 10:54:09.720
I mean, if you consider the rounds,

10:54:09.720 --> 10:54:11.840
they actually did win, they won four rounds

10:54:11.840 --> 10:54:14.200
and one of those team off of crazy

10:54:14.200 --> 10:54:16.000
Deagle entries on to A from now.

10:54:17.080 --> 10:54:19.760
That was the only really bright spot there.

10:54:19.760 --> 10:54:22.480
Just few and far between on the bright spots,

10:54:22.480 --> 10:54:23.640
very little to work with.

10:54:23.640 --> 10:54:25.400
Yeah, we're gonna be headed into an Inferno

10:54:25.400 --> 10:54:30.400
and this is a liquid team that is just craving something,

10:54:30.400 --> 10:54:33.400
Anything positive to go their way.

10:56:30.400 --> 10:56:45.920
We are the Chumgun King Chumpeon We are the Chumgun King Chumpeon

10:57:15.920 --> 10:57:22.920
We are the champion, king champion, we are the champion, king champion, we are the

10:57:45.920 --> 10:57:48.920
We got the time to come home by one

10:58:45.920 --> 10:59:13.320
I mean, I'd say so. I think that we need wins at this event and in Shanghai before the

10:59:13.320 --> 10:59:15.740
major, otherwise we're not going to have any events next season.

10:59:15.740 --> 10:59:19.020
So every single match is super important for us.

10:59:19.080 --> 10:59:19.860
Super important for you.

10:59:19.860 --> 10:59:22.440
Does it add any pressure that is some quote unquote home chip?

10:59:22.920 --> 10:59:24.360
No, I don't think so.

10:59:24.460 --> 10:59:28.180
I think that the pressure is pretty much equal everywhere since, like I said,

10:59:28.180 --> 10:59:31.020
every game is important for us to even attend events next season.

10:59:31.580 --> 10:59:32.240
That's, that's fine.

10:59:32.240 --> 10:59:35.340
You know, you're on an interesting situation in that regard.

10:59:35.580 --> 10:59:38.340
In terms of the lead up to the tournament bootcamp practice, how it's been going?

10:59:39.020 --> 10:59:40.340
I think practice has been going pretty well.

10:59:40.340 --> 10:59:44.980
I think that we've been hunkering down on things that we've been needing to talk about

10:59:44.980 --> 10:59:46.580
and trying to get more on the same page.

10:59:47.580 --> 10:59:48.700
I think that we've been playing better.

10:59:48.700 --> 10:59:50.820
So now we just got a show here in the match.

10:59:51.100 --> 10:59:53.460
That's the thing, you know, one thing is playing good in practice.

10:59:53.460 --> 10:59:55.980
And another one is this transfer with that into to the games.

10:59:56.380 --> 10:59:57.580
Has that been difficult for you guys?

10:59:57.580 --> 11:00:01.820
Or is it, you know, just a case of, you know, developing as a team and getting to know each other?

11:00:02.340 --> 11:00:06.580
Well, I'd say in the beginning, like when I joined, we were like insane at practice.

11:00:06.580 --> 11:00:09.580
But like we I don't think that we've been improving the same way

11:00:09.580 --> 11:00:13.780
that we have been before, as we have been in the last couple of weeks since Rio.

11:00:13.780 --> 11:00:16.900
I think that we've actually been focusing on the actual issues,

11:00:16.900 --> 11:00:21.180
like the more root issues of understanding how we want to play certain situations

11:00:21.180 --> 11:00:22.940
and play in general.

11:00:22.940 --> 11:00:24.940
And I think that's been helpful for us a lot.

11:00:24.940 --> 11:00:28.700
We've been doing a lot more theory of how we want to play more rounds,

11:00:28.700 --> 11:00:31.580
more review instead of just spending more games.

11:00:32.020 --> 11:00:33.580
OK, and I have a question for you,

11:00:33.580 --> 11:00:35.740
because I'm sure you were interested in watching your mouse.

11:00:35.740 --> 11:00:38.420
And I know you're one of the players that know a lot about stuff like that.

11:00:38.420 --> 11:00:41.740
Try to tell me what this kind of custom grip is all about.

11:00:41.740 --> 11:00:44.660
Cause you have like different custom things added to your mouse, right?

11:00:44.660 --> 11:00:48.540
Well, honestly, I just try to put as much grip as possible on it cause my hands get sweaty.

11:00:48.540 --> 11:00:54.140
And I think ever since 2018, putting grips on my mouse like has just helped a lot more.

11:00:54.140 --> 11:00:58.300
Cause like a lot of times I'd be like playing and then I'd have to like do this to like,

11:00:58.300 --> 11:01:01.740
you know, just get the sweat off and I actually even die cause of it sometimes.

11:01:01.740 --> 11:01:04.020
So it just makes me feel more confident.

11:01:04.020 --> 11:01:06.100
Okay. And I'm looking at your screen, your cross as well.

11:01:06.100 --> 11:01:07.420
That's not your cross I know.

11:01:07.420 --> 11:01:09.420
That's not it. That's just the video settings one.

11:01:09.420 --> 11:01:10.420
Okay. What are you saying?

11:01:10.420 --> 11:01:13.420
You should ask him about the mousepad that he's been testing out.

11:01:13.420 --> 11:01:15.420
I was just about to say the mousepad, John.

11:01:15.420 --> 11:01:17.420
Yeah, I'm actually just going to use the desk now.

11:01:17.420 --> 11:01:19.420
Nothing just kidding.

11:01:19.420 --> 11:01:21.420
Well, I've actually been testing like a new mousepad,

11:01:21.420 --> 11:01:23.420
but the airline lost my luggage

11:01:23.420 --> 11:01:25.420
and I don't like rolling up my mousepad,

11:01:25.420 --> 11:01:26.420
so I might have to...

11:01:26.420 --> 11:01:29.420
I'm going to get a temporary mousepad probably until it arrives.

11:01:29.420 --> 11:01:31.420
I'll just use the desk, you know. I'm sure you'll figure that out.

11:01:31.420 --> 11:01:33.420
It's not too bad, yeah. That's not too bad.

11:01:33.420 --> 11:01:35.420
Alright, best of luck with it, John.

11:01:35.420 --> 11:01:41.140
Yeah, you show up to IM Atlanta, a mega important tournament, and they have said one of your

11:01:41.140 --> 11:01:43.100
star players shows up without a mousepad.

11:01:43.100 --> 11:01:45.620
As a leader for your team, how does that make you feel?

11:01:45.620 --> 11:01:48.260
A lot of lost confidence now, you know.

11:01:48.260 --> 11:01:50.820
He has to play on the table, very unfortunate.

11:01:50.820 --> 11:01:53.100
Is that a kick-a-ball offense in your opinion?

11:01:53.100 --> 11:01:54.660
No, no, never.

11:01:54.660 --> 11:01:55.660
Yeah?

11:01:55.660 --> 11:01:56.660
No.

11:01:56.660 --> 11:01:57.660
Back in my days, I think it would have been.

11:01:57.660 --> 11:01:58.660
No, it's fine.

11:01:58.660 --> 11:01:59.660
These days you can play on anything, right?

11:01:59.660 --> 11:02:03.420
You can play on glass, table, wood, whatever you wish, you know?

11:02:03.420 --> 11:02:05.420
So, as long as he performs.

11:02:05.420 --> 11:02:08.420
As long as he performs. You don't have any grip on your mouse, is that a...

11:02:08.420 --> 11:02:10.420
You're not a sweaty player?

11:02:10.420 --> 11:02:14.420
No, no, I don't know. I just play, honestly.

11:02:14.420 --> 11:02:16.420
You're trying to think too much, right?

11:02:16.420 --> 11:02:21.420
Yeah, that's my main goal as a gear. I just try not to think too much about it.

11:02:21.420 --> 11:02:24.420
Probably this mousepad is a little bit old, I don't know.

11:02:24.420 --> 11:02:27.420
But yeah, I just try to plug and play.

11:02:27.420 --> 11:02:30.420
If it works, it works. Now, for the tournament.

11:02:30.420 --> 11:02:33.820
You guys need some sort of results, as John said.

11:02:33.820 --> 11:02:36.420
You need to win some games if you want to play tournaments next year as well.

11:02:36.420 --> 11:02:41.020
So how important is it for you as a team to go in and have a great show?

11:02:42.340 --> 11:02:47.180
Yeah, I mean, honestly, the tournaments we played throughout this year were very important

11:02:47.180 --> 11:02:53.420
no matter what to us, because we've always been on the line of reaching the next tournament.

11:02:53.420 --> 11:02:56.020
So any tournament is important for us.

11:02:56.020 --> 11:03:03.460
I think now we have to really step up and prove that we can play at a high level again,

11:03:03.460 --> 11:03:08.260
especially for the next year, because obviously the tournaments will matter next year,

11:03:08.260 --> 11:03:14.900
and we need to get invited to them. So yeah, every game matters for us, and it's a very important job.

11:03:14.900 --> 11:03:18.740
Very important job now. Part of winning games is first and foremost showing up,

11:03:18.740 --> 11:03:22.180
and I count four players here. Where's the last one?

11:03:22.180 --> 11:03:31.060
I mean, just like Alicia's mousepad, you know, it didn't show up today, unfortunately.

11:03:31.060 --> 11:03:39.340
No, he had a cancelled flight, so he's going to show up a little bit later, but hopefully

11:03:39.340 --> 11:03:40.340
he does show up.

11:03:40.340 --> 11:03:44.540
Okay, is he important or can you win 4v5 if needed be?

11:03:44.540 --> 11:03:48.060
I think Mario is very important actually, you know, when he puts on his Super Mario

11:03:48.060 --> 11:03:52.140
performance then he can win the game by himself so hopefully he's going to come.

11:03:52.140 --> 11:03:54.060
Let's count on that. Thank you so much.

11:03:56.060 --> 11:03:59.580
Yeah, I mean just speaking to Lake, talking about the schedule and bringing everything

11:03:59.580 --> 11:04:05.180
together. I mean for you, you're having to commit, I imagine a lot of time over in the US side of

11:04:05.180 --> 11:04:12.140
things. The travel and getting your strapbook organized and everything, do you find it actually

11:04:12.140 --> 11:04:17.740
has to differ in order to succeed either in the US or in Europe?

11:04:17.740 --> 11:04:22.980
I think since we haven't played that many tournaments this year, right, but yeah of course

11:04:22.980 --> 11:04:26.380
I think in the near you can keep it more simple, but I think especially when we play back

11:04:26.380 --> 11:04:31.740
to back to back tournaments, which in this case this year we haven't yet so much, you

11:04:31.740 --> 11:04:35.380
got to keep it more, like you got to mix it up more, I think usually.

11:04:35.380 --> 11:04:38.500
And now we just kind of play tournaments, smaller tournaments also, we have a few breaks

11:04:38.500 --> 11:04:39.500
in between.

11:04:39.500 --> 11:04:41.620
So yeah, that's a lot of time to focus on ourselves.

11:04:41.620 --> 11:04:44.140
And I hope we come now to our first big event this year

11:04:44.140 --> 11:04:46.100
and show what we practiced.

11:04:46.100 --> 11:04:48.660
Yeah, I was saying, I wanted the US audience

11:04:48.660 --> 11:04:52.660
to be behind you guys, but it's not entirely the case.

11:04:52.660 --> 11:04:56.420
So you got to come over from doing academy work with big

11:04:56.420 --> 11:05:00.020
and then trying out the in-game leader role

11:05:00.020 --> 11:05:02.220
and then ending up in this situation.

11:05:02.220 --> 11:05:04.260
I think what I was surprised about learning about you

11:05:04.260 --> 11:05:05.820
was that you actually had a lot of ideas

11:05:05.820 --> 11:05:09.060
even just coming into MAET that you had this ethos

11:05:09.060 --> 11:05:11.100
that you wanted to bring forward.

11:05:11.100 --> 11:05:14.140
Has that evolved over the generations

11:05:14.140 --> 11:05:16.580
and as the roster has continued to develop?

11:05:16.580 --> 11:05:18.220
Oh, now we're going way back.

11:05:18.220 --> 11:05:22.140
Yeah, no, it's been a bit more than two years, I think.

11:05:22.140 --> 11:05:23.980
And I also resented my contract with the boys,

11:05:23.980 --> 11:05:25.700
so I'm just really happy.

11:05:25.700 --> 11:05:27.380
We have so much freedom in this team,

11:05:27.380 --> 11:05:29.460
both for the players and also for me.

11:05:29.460 --> 11:05:31.580
We can just, I can just also fully,

11:05:31.580 --> 11:05:35.100
like all my ideas, I can share them with people

11:05:35.100 --> 11:05:36.500
and just play our game.

11:05:36.500 --> 11:05:41.260
And yeah, I think it's just been constantly like developing ourselves.

11:05:41.780 --> 11:05:44.700
We had some player changes and I think now we have like a nice stable lineup

11:05:44.940 --> 11:05:46.420
where we're just going to work on for the future.

11:05:46.420 --> 11:05:50.060
And yeah, just I think, especially in this lineup now, we had to like

11:05:51.380 --> 11:05:54.820
start from the beginning a bit more, include Josh and our lineup and just

11:05:55.060 --> 11:05:58.420
teach him all the things that we thought he might knew already, but

11:05:58.820 --> 11:06:00.140
maybe didn't learn in his old teams.

11:06:00.420 --> 11:06:02.420
And yeah, just like it's amazing.

11:06:02.420 --> 11:06:04.900
We have no stable core and we are just working hard.

11:06:04.900 --> 11:06:21.900
Alright, just last question before I go. The quality of teams that you play at these tier 2 tournaments in EU, do you find that they're less organized, they're more chaotic, because I feel like it's such a grind nowadays that things feel more random than ever before?

11:06:21.900 --> 11:06:27.900
Yeah, I think there's a, for us at least, I wouldn't say we have an easier time versus better opponents,

11:06:27.900 --> 11:06:31.900
but I think we definitely, because these are the teams we watch the most, you know, we watch their demos,

11:06:31.900 --> 11:06:34.900
so we kind of try to have a structured game as well.

11:06:34.900 --> 11:06:39.900
So we just watch a lot of them, and then when we hit like a bit more, like younger teams,

11:06:39.900 --> 11:06:46.900
with more teams who just play with full confidence, who don't care so much, maybe, especially at these smaller lands,

11:06:46.900 --> 11:06:48.900
it just means we got to focus more on ourselves.

11:06:48.900 --> 11:06:51.700
I think this is the biggest thing we learned in the last tournament.

11:06:51.700 --> 11:07:04.200
We try to keep our C-game up, and if we do that, we definitely have the highs, but it's just about lowering our base level.

11:07:04.200 --> 11:07:06.700
So that's what we focus on a lot.

11:07:18.900 --> 11:07:26.380
Got to lower that base game, raise the floor, not raise the roof.

11:07:26.380 --> 11:07:30.540
That's the question for M80 and right now I've got to say whether they're at their floor

11:07:30.540 --> 11:07:35.500
or their roof, whatever part of the building they're in is looking dang nice compared to

11:07:35.500 --> 11:07:37.020
where Liquid are sitting.

11:07:37.020 --> 11:07:39.860
Yeah, they're sitting pretty right now on the side of M80.

11:07:39.860 --> 11:07:43.260
That was a statement of win right there on Dust2.

11:07:43.260 --> 11:07:45.940
Had just about everything going in their way, right?

11:07:45.940 --> 11:07:47.860
They had some great rotations.

11:07:47.860 --> 11:07:52.820
When they needed to, they were able to pick up some nice retakes and you saw how quick

11:07:52.820 --> 11:07:54.900
the communication was to shut things down.

11:07:54.900 --> 11:08:00.240
They made easy work on Dust2 here and now they got their map selection of Inferno.

11:08:00.240 --> 11:08:05.080
Did highlight that I do think we didn't get the best in MIDI yesterday, but today they're

11:08:05.080 --> 11:08:06.080
coming through shouting.

11:08:06.080 --> 11:08:08.340
They're bringing energy into the server here.

11:08:08.340 --> 11:08:12.740
They are cleaning up a lot of those key mistakes that we were seeing yesterday and again, I

11:08:12.740 --> 11:08:18.980
I think they've really taken the time to to patch things up here between day one and day two.

11:08:18.980 --> 11:08:23.440
We really just didn't see those those hitches that we were getting in that first match right where it's like

11:08:23.520 --> 11:08:29.440
okay, we have the initial idea and now we're kind of stuttering to get to the second part of whatever the plan was right?

11:08:29.440 --> 11:08:32.340
I think you know everything's better when you're coming in with momentum

11:08:32.780 --> 11:08:37.840
They you're coming in off of a strong first half then you get the pistol well then things start to flow better

11:08:37.840 --> 11:08:43.760
Everyone's feeling the flow state. Everyone's feeling like they know what they're doing and it was just pretty evident in the server

11:08:43.760 --> 11:08:49.920
I think one one moment that's sticking in my mind is that two on three retake of the B site with the two Germans coming in slacks

11:08:49.920 --> 11:08:52.360
And sin playing really beautifully off of each other

11:08:52.840 --> 11:08:57.000
That those kind of moments weren't happening when we saw them playing yesterday

11:08:57.000 --> 11:09:01.960
So to me that's just a world of difference and meanwhile. I don't think liquid are in a whole new world

11:09:01.960 --> 11:09:05.760
I think they're in a whole new nightmare to be quite frank and

11:09:05.760 --> 11:09:13.760
Inferno, I don't know, based on what we were seeing on Dust2, I didn't see a lot of positives

11:09:13.760 --> 11:09:18.120
to build on to change my opinion, so I think Liquid need to change, what we're seeing

11:09:18.120 --> 11:09:21.160
need to change their own belief pretty dang quickly here.

11:09:21.160 --> 11:09:29.000
It did have a lot of rough stats for Liquid's map selection, but the opponent's map picks,

11:09:29.000 --> 11:09:34.240
you know, they seem to be a little closer, so maybe that's something to look forward

11:09:34.240 --> 11:09:38.580
two for that's the silver line with fans out there that they usually do better on

11:09:38.580 --> 11:09:41.740
their opponents map pick at least in these last couple of events so we'll see

11:09:41.740 --> 11:09:46.260
if that remains true as well they would love to get off to a nice start I think

11:09:46.260 --> 11:09:50.060
honestly you said the momentum has been flowing for a liquid fan they'll just

11:09:50.060 --> 11:09:55.580
take like a no way lining anything how does it get whatever silver linings

11:09:55.580 --> 11:10:00.780
you're fighting that carnage right now because JBA has just ruined the setup

11:10:00.780 --> 11:10:05.660
for Liquid. They had exactly the spot to deal with him and it just didn't matter.

11:10:05.660 --> 11:10:10.940
Surely at least gets a nade kill, but this one's over. This one is done.

11:10:10.940 --> 11:10:18.100
Okay, Ultimate opens up the possibility. He opens up the possibility that

11:10:18.100 --> 11:10:21.340
something happens here. Malm's has to wait for his teammate to get around. He's

11:10:21.340 --> 11:10:25.640
looking for some isolated fights in towards the pit player, spots him, reveals

11:10:25.640 --> 11:10:30.740
his location and getting that little bit of chip damage on the swisher, forces

11:10:30.740 --> 11:10:34.020
him to tuck in a bit more. Ultimate doesn't even look like he's going for this.

11:10:34.980 --> 11:10:41.780
Smoking a... a fly spaying to get in, but yeah, you're right. They're, uh, they've given this one

11:10:41.780 --> 11:10:50.020
up. Interesting. Mob says the, uh, the best price here of utility and armor. Ultimate would love to

11:10:50.020 --> 11:10:56.180
send one packing, if that's a possibility, how? I actually can't believe it. Two kills to the

11:10:56.180 --> 11:11:00.240
Bob that's nice but I'm not going to say it was a likely retake

11:11:01.240 --> 11:11:05.600
It was better than what we just thought did not even try. Yeah

11:11:06.320 --> 11:11:10.960
And ultimate on the exit didn't get it. This is ridiculous. I mean, there's no business

11:11:11.480 --> 11:11:18.260
With that right there JBA funding a double right there. I mean shots are just vanishing and then air for liquid

11:11:21.120 --> 11:11:24.620
He faced four guns and apartments right there

11:11:26.180 --> 11:11:32.420
Well, okay. Liquid going for the four-spy here.

11:11:32.420 --> 11:11:33.920
Oh, no.

11:11:33.920 --> 11:11:37.860
We got an MP9, we got an MP7, we got a mob that's dead already and the B site's lost

11:11:37.860 --> 11:11:44.280
and this four-spy, you can pull the plug on, it's going down the train.

11:11:44.280 --> 11:11:45.280
It's over.

11:11:45.280 --> 11:11:46.280
Look, committed.

11:11:46.280 --> 11:11:51.940
20 seconds, it's over. Done. At least Liquid are likely going to be able to save four and

11:11:51.940 --> 11:11:52.940
try again.

11:11:52.940 --> 11:11:54.940
We'll save three and try again

11:11:55.980 --> 11:12:00.940
They give enough grade so there's a chance to pick up that mp9 and that mp7

11:12:02.860 --> 11:12:06.220
There's someone climbing to smoke for a bottom banana will help them get there

11:12:08.060 --> 11:12:11.620
That was a blink of you miss it round I mean Malb's

11:12:12.140 --> 11:12:14.460
Missed the whole round because he was flashed the whole time

11:12:15.100 --> 11:12:18.780
He got flashed at the top of banana. He was running into a brick wall

11:12:18.780 --> 11:12:24.080
in that position trying to escape in towards CT but was so blind that he

11:12:24.080 --> 11:12:28.580
couldn't even see where he was going.

11:12:37.940 --> 11:12:43.100
Let's see this again. Look where he's at. He's thinking he's running in towards CT.

11:12:43.100 --> 11:12:50.020
He's gonna find safety. Maybe they can play the exit game. No. No, he's uh, he's in pool, fortunately

11:12:50.300 --> 11:12:57.120
The geometry has betrayed him. It's never good to be blind in a pool. I hear that is a little bit of a concern

11:12:58.820 --> 11:13:00.820
That would be terrifying

11:13:02.100 --> 11:13:08.100
Folks up a little bit of utility behind a bit this time and mobs is dead once again, but she would get the trait

11:13:08.100 --> 11:13:10.100
She would get another shooting way

11:13:10.740 --> 11:13:12.440
making this a

11:13:12.440 --> 11:13:17.680
Little bit more competitive. They're still gonna concede the prom plan off the rip. It's still gonna be a very

11:13:18.280 --> 11:13:20.280
Limited retake, but it's a two on two

11:13:22.240 --> 11:13:26.240
Show me the captain of the squad trying to kick some life into his teammates

11:13:27.240 --> 11:13:29.240
Might just have done it

11:13:29.320 --> 11:13:31.720
And there's the only chance you got right here

11:13:32.840 --> 11:13:37.400
I mean the fact that he gets three is already massive. Can they make anything else happen?

11:13:37.400 --> 11:13:41.900
Shut up some utility here, trying to delay this retake as long as possible, ultimately

11:13:41.900 --> 11:13:46.020
gonna lead the charge with a 5-7 in hand, crossfire the back of the site and they find

11:13:46.020 --> 11:13:51.820
both kills quickly and that spark is gonna be igniting the rest of the team to close

11:13:51.820 --> 11:13:52.820
things down.

11:13:52.820 --> 11:13:57.980
Shui's 3k made good on with time to use right there.

11:13:57.980 --> 11:13:58.980
Here we go.

11:13:58.980 --> 11:14:04.300
Shui just he pulled out the defibrillator, he slapped those stickers up on Liquid's

11:14:04.300 --> 11:14:11.100
chest and push the button. Shot some electricity into them. That's got to get them going. He's

11:14:11.100 --> 11:14:16.620
getting loud as well. He's trying to pump some energy into the comms. Need somebody to pick

11:14:16.620 --> 11:14:23.180
up the torch now. His teammates did in that one. But the question is can they avoid the

11:14:23.180 --> 11:14:29.500
immediate reset? They've got an up out on ultimate. They've got money to spare here because that was

11:14:29.500 --> 11:14:35.100
the limited buy because it was the ego that they had saved for the previous round. Now what can they

11:14:35.100 --> 11:14:42.540
do with it here? A lot of SMG kills from Shui as well. They built up a decent bank account.

11:14:44.220 --> 11:14:49.020
Gotta be the start of something good here. Pretty much some utility for Banana I believe.

11:14:50.140 --> 11:14:54.460
Yeah, it's gonna be HEs in order. You're gonna let them take control here first,

11:14:54.460 --> 11:14:57.460
So sure does a good job of evading that, you tell.

11:14:58.460 --> 11:15:01.460
Second HE tossed in, and it's gonna get full on...

11:15:01.460 --> 11:15:02.460
empty hands here.

11:15:02.460 --> 11:15:05.460
It's a nice block of the smoke though for a leash.

11:15:05.460 --> 11:15:07.460
A limit access with the Molly to back it up.

11:15:07.460 --> 11:15:09.460
He's taking a confident duel there, but...

11:15:09.460 --> 11:15:10.460
doesn't want to repeat into the angle.

11:15:10.460 --> 11:15:13.460
That miss shot from ultimate puts the pressure on this A-side big time.

11:15:15.460 --> 11:15:17.460
Tilly's just about gone here for him, 80.

11:15:17.460 --> 11:15:20.460
We got a smoke and two flashes to try and make whatever take happen.

11:15:20.460 --> 11:15:23.220
Can re-smoke Modo and go for this, but the bomb's committed.

11:15:24.220 --> 11:15:25.720
Talk to it's a one-time hay cart.

11:15:27.620 --> 11:15:31.220
I've took a lot of damage across the back and towards that site, so that reposition got to be worth it.

11:15:31.720 --> 11:15:34.840
Boost up. We'll see if Shui predicts it. Is he gonna clear it?

11:15:34.840 --> 11:15:37.000
Nooo, good enough for the kill.

11:15:37.000 --> 11:15:41.520
AK scooped up for a double swing in, and Elise gonna keep things positive for his team.

11:15:42.320 --> 11:15:45.920
He wants more though. It seems that Slax is gonna provide him that access here.

11:15:45.920 --> 11:15:48.080
Another frag coming through from Elise. Big multi.

11:15:48.080 --> 11:15:54.600
Ultimate on the post is not able to adjust their Swisher drops them low HP on the site for NAFU

11:15:54.600 --> 11:15:58.520
you're gonna fall, it's just a lead and Swisher tears through three

11:15:58.520 --> 11:16:02.060
Swisher be swishing in this one

11:16:02.060 --> 11:16:09.140
And now Maldives needs to crack his goose egg, it's a laser beam into the minipip first but JPA doesn't need to give him a fight

11:16:09.140 --> 11:16:13.040
Maldives can only afford to tap away for so long, there's a good little in front of him

11:16:13.040 --> 11:16:21.040
There's the headshot, there's the headshot, there's the switcher in this.

11:16:21.040 --> 11:16:23.720
Every clutch from Mike is a switcher.

11:16:23.720 --> 11:16:25.720
Every clutch from Mike, indeed.

11:16:25.720 --> 11:16:28.040
I feel like it's not going to get...

11:16:28.040 --> 11:16:29.040
So calm.

11:16:29.040 --> 11:16:34.040
That's how you're looking like in a server there?

11:16:34.040 --> 11:16:37.040
God, I wish.

11:16:37.040 --> 11:16:44.360
a couple of my clutches. I don't know if you're you're lasting long enough in the rounds

11:16:44.360 --> 11:16:45.360
for that to happen.

11:16:45.360 --> 11:16:50.160
Few and far between, my friend. Few and far between. But it's okay. I get to enjoy Swisher's

11:16:50.160 --> 11:16:51.160
life.

11:16:51.160 --> 11:16:56.560
She's our name good.

11:16:56.560 --> 11:17:02.000
That was just ridiculous. I mean, the just precision, the aim you touched on at last

11:17:02.000 --> 11:17:08.720
map, that Swisher has really seen on Renaissance and his individual form in this team.

11:17:08.720 --> 11:17:09.720
It's certainly really cool to see.

11:17:09.720 --> 11:17:15.240
I actually want to harken back to a conversation I had with Malb's way back when he first left

11:17:15.240 --> 11:17:19.800
this roster, which is that they made he had a decision to make, right, which was who's

11:17:19.800 --> 11:17:23.320
going to take Malb's roles, how are they going to do that, how are they going to replace

11:17:23.320 --> 11:17:24.320
him.

11:17:24.320 --> 11:17:27.160
And the decision they ultimately went and making was they went out and got Lake, and they put

11:17:27.160 --> 11:17:30.920
Lake into a lot of Malb's position pretty one for one, and they did a lot of featuring

11:17:30.920 --> 11:17:35.760
around like right at the time when I was talking to mom's on his way to G2 he

11:17:35.760 --> 11:17:38.600
said he actually thought they should have given the rules to swisher and give

11:17:38.600 --> 11:17:43.640
him more resources because we've seen the mechanical ability before but he's

11:17:43.640 --> 11:17:46.880
played a lot of sacrificial roles speaking of sacrifices ultimate almost

11:17:46.880 --> 11:17:53.360
burns himself on a sacrificial fire there and eventually the man we're talking

11:17:53.360 --> 11:17:57.000
about swisher comes right through mom's trying to chase that kill back gets

11:17:57.000 --> 11:18:01.240
caught by the Mac 10, and it's another disastrous start for Liquid.

11:18:02.500 --> 11:18:06.280
Trying to force the issue on the holding vif banana side, and they just get bested.

11:18:06.780 --> 11:18:12.980
Utility phenomenal to keep Ultimates off at bay. Takes them down to 19 HP, and he re-swinges into the angle.

11:18:14.380 --> 11:18:15.680
That is easy pickings.

11:18:18.980 --> 11:18:22.280
As you said, now I was just hopeful that that flash was good enough, but...

11:18:22.900 --> 11:18:24.020
not the case.

11:18:24.020 --> 11:18:30.980
I mean it certainly blinded Swisher, the problem was there was another guy.

11:18:30.980 --> 11:18:36.900
There's always that other guy there, Swisher and the lake, there's two that you mentioned.

11:18:36.900 --> 11:18:40.460
So often the case when a new guy comes on the block there, especially for lakes, he

11:18:40.460 --> 11:18:46.020
was very inexperienced to hop in there and be given the trust that M80 gave.

11:18:46.020 --> 11:18:50.220
I mean Lakewood is genuinely a laundry and land discovery.

11:18:50.220 --> 11:18:54.820
I was going to say like advanced player I think at the time?

11:18:54.820 --> 11:19:00.620
He lit up along to his land and was on MAD within months.

11:19:00.620 --> 11:19:03.300
Yup.

11:19:03.300 --> 11:19:05.300
That's not NACS I don't know what is.

11:19:05.300 --> 11:19:06.700
And I mean clearly it's paid off.

11:19:06.700 --> 11:19:08.660
He has more than made good.

11:19:08.660 --> 11:19:09.660
Yeah.

11:19:09.660 --> 11:19:12.900
The potential they saw in him.

11:19:12.900 --> 11:19:21.940
I think history shows that it can be a big mistake and not really giving opportunities

11:19:21.940 --> 11:19:24.340
to those new guys.

11:19:24.340 --> 11:19:30.500
Think of, I mean, in this case, like, Nick, Nick's who's kind of a similar example, but

11:19:30.500 --> 11:19:33.260
also seems pretty comfortable in the anchoring positions.

11:19:33.260 --> 11:19:39.540
Sometimes if you're the new guy, you just get given the worst roles and you just got

11:19:39.540 --> 11:19:40.540
to perform.

11:19:40.540 --> 11:19:48.980
It is always that philosophical conversation, right, it's like do we keep our existing players

11:19:48.980 --> 11:19:53.620
comfortable or do we try and make the new guy as comfortable as possible in a jump-up

11:19:53.620 --> 11:19:56.180
and competition.

11:19:56.180 --> 11:20:00.100
And I mean conveniently for M80 at the time everybody did stay in their roles and late

11:20:00.100 --> 11:20:04.660
spot it in nicely to the roles they were trying to fill, those just happened to be spotlight

11:20:04.660 --> 11:20:05.660
roles.

11:20:05.660 --> 11:20:10.180
When you're in the spotlight you got to rise to the occasion. He was able to provide that

11:20:11.200 --> 11:20:13.200
You had to do a little dance

11:20:14.700 --> 11:20:16.700
Well pure wet

11:20:17.720 --> 11:20:20.680
Now imagine Lake in a 2-2 in ballet flats

11:20:22.960 --> 11:20:25.180
I think good rocket yeah

11:20:26.980 --> 11:20:31.960
He'd be willing I don't know about that, but I think you can pull it off

11:20:35.660 --> 11:20:37.660
You do it for the skit

11:20:39.020 --> 11:20:42.820
Someone get right using a pro league we'll get on that we can make this happen

11:20:44.180 --> 11:20:46.180
Somebody get writing

11:20:47.260 --> 11:20:49.260
Okay, what do we have to work with here for liquid?

11:20:49.940 --> 11:20:51.940
So goodbye up here

11:20:52.260 --> 11:20:56.140
It's a partial as well, right? So they're gonna presumably have a buy in the next

11:20:56.140 --> 11:20:58.860
It's mobs is gonna be a perhaps a little bit more limited

11:21:00.460 --> 11:21:02.460
But ultimate

11:21:02.460 --> 11:21:05.860
He needs to show us why they've prioritized this AWP

11:21:06.420 --> 11:21:12.080
Yeah, he's been trying to force some some duels here not as successful as he would hope

11:21:14.100 --> 11:21:19.020
Set up an HE to try and blow up in the smoke there ultimate take it a little bit more of a passive approach in this case

11:21:25.100 --> 11:21:28.080
Now he's gonna start to step forward has a flash being ready

11:21:28.080 --> 11:21:31.960
and that molly comes through just in the nick of time but he still is able to

11:21:31.960 --> 11:21:36.760
work around the angles and mobs is gonna burn in the flames. This time I think

11:21:36.760 --> 11:21:41.920
they bought him the fireproof boots. Much better. Well he eats an eight after

11:21:41.920 --> 11:21:45.800
it so not so much out here but he was for a moment but he's still got full

11:21:45.800 --> 11:21:49.200
control of banana so this is gonna allow everyone else to keep their positions

11:21:49.200 --> 11:21:52.960
on A and needing that access here they're running into two rifles at the ready

11:21:52.960 --> 11:22:00.960
This dynamic duo, keeping things fully contained here, it's just been left dwindling away on HP.

11:22:00.960 --> 11:22:02.960
They're going to look to chase a small line up.

11:22:02.960 --> 11:22:07.960
They're not going to be able to complete the mission there, and Liquid are able to capitalize.

11:22:07.960 --> 11:22:13.960
Now that's more like it for Liquid. A little bit of a different look there with the awning setup,

11:22:13.960 --> 11:22:18.960
with the player high and low, catch them off guard. Ultimate gets his initial fix, stays alive,

11:22:18.960 --> 11:22:24.280
Which means they want to stay away from that all presence that one goes to plant. That's the way they drew it up

11:22:24.280 --> 11:22:26.280
That's the way that's supposed to work

11:22:29.960 --> 11:22:32.520
That's a bike here, but it's a lot of galeels

11:22:33.640 --> 11:22:36.000
Right the fresh air. It's a lot of good things for sure

11:22:37.720 --> 11:22:41.480
Baritizing that utility switch and I need to go in for head Kevlar so you can buy that extra utile

11:22:46.400 --> 11:22:48.400
They have intended here so far

11:22:48.960 --> 11:22:59.460
I'm connecting on as much damage here on the T side with that Utozay have in the past and of course Mal was going to continue to fight for this base on banana.

11:22:59.960 --> 11:23:03.960
Oh look at this, they know the option on the other side because of the Nade Pop or at least they make an educated guess.

11:23:03.960 --> 11:23:07.960
They take the presence towards lane. I like that as a response.

11:23:07.960 --> 11:23:15.960
They don't ultimately decide to carry it up all the way, but it's an interesting concept for it in terms of a reaction.

11:23:15.960 --> 11:23:19.960
Smoke on the half wall, going to allow mobs to stick around here.

11:23:19.960 --> 11:23:20.960
He wants to get close to this.

11:23:20.960 --> 11:23:22.960
They're going to come through the wall.

11:23:22.960 --> 11:23:23.960
Oh, mobs.

11:23:23.960 --> 11:23:28.960
Lasers onto the first, knows that there's potentially more coming through, but they don't have a flashbang poise for it, so...

11:23:28.960 --> 11:23:30.960
They hesitate.

11:23:30.960 --> 11:23:33.960
And now mobs slinks forward, not one to give ground.

11:23:35.960 --> 11:23:37.960
He's lighting himself hard here.

11:23:37.960 --> 11:23:41.960
And they will quickly realize, I think a silencer might have betrayed in there.

11:23:41.960 --> 11:23:47.000
there. That wood panel affords you very little cover indeed, but there's still two players

11:23:47.000 --> 11:23:53.880
here to defend, including Ultimate on this AWP. 30 seconds, they have to go for it.

11:23:53.880 --> 11:23:56.960
Smoke to push him off, he's going to commit. He's gonna press forward, he's playing the

11:23:56.960 --> 11:24:02.080
edge of this, and he makes good on it. Indeed, able to slip away, he's done his damage. Now

11:24:02.080 --> 11:24:07.880
it's up to Shuey, who also delivers. Slips back into the new box as the flames fade. Swisher

11:24:07.880 --> 11:24:13.880
goes high and lays a couple low.

11:24:13.880 --> 11:24:16.280
Gets refreshed on that rifle as well.

11:24:16.280 --> 11:24:18.240
Slacks gonna need to do more heavy lifting though.

11:24:18.240 --> 11:24:24.360
He's got himself low HP for a leash but he gets plucked off the post right there.

11:24:24.360 --> 11:24:27.160
Ultimate able to stretch out for that frag and now it's all on the shoulders of Slacks

11:24:27.160 --> 11:24:29.800
but he's still able to find the frag on an aft.

11:24:29.800 --> 11:24:33.120
It's just ultimate with the op out trying to find an angle, Jiggle's coming through,

11:24:33.120 --> 11:24:35.720
he didn't catch the visual.

11:24:35.720 --> 11:24:42.040
So Slech's gonna follow Ultimate delivers once again, and he's gonna buy Liquid more life here.

11:24:42.780 --> 11:24:44.980
Now that's the Ultimate we've been waiting for.

11:24:45.480 --> 11:24:47.720
That's the Ultimate making his presence known.

11:24:47.720 --> 11:24:50.660
The last couple of rounds really starting to come to bear.

11:24:50.660 --> 11:24:55.060
This is the Ultimate that Liquid would like to see a whole lot more of.

11:24:55.780 --> 11:24:57.140
He's shown the flashes.

11:24:58.820 --> 11:25:02.820
But when he's playing like this, when he's taking his space, when he's dominating his fights,

11:25:02.820 --> 11:25:05.220
when he's hitting the quick flick up onto the blocks,

11:25:05.720 --> 11:25:09.320
That's the ultimate who will win your rounds.

11:25:09.320 --> 11:25:11.320
Oh look at that, she spotted a toe.

11:25:11.320 --> 11:25:13.320
That was enough to go.

11:25:13.320 --> 11:25:17.320
A little sliver there.

11:25:17.320 --> 11:25:24.320
Had a couple of tough early rounds, but the consistency in which she's had the op

11:25:24.320 --> 11:25:28.320
is going to eventually get him caught on the CG side.

11:25:28.320 --> 11:25:33.320
We know it's difficult to transition that op over towards T as well, so this is his chance to thrive

11:25:33.320 --> 11:25:38.320
on the defense right now if they want opportunities, creating that pathway.

11:25:40.320 --> 11:25:45.320
Committed setup here for Elish, not shine away from the duel of brackets, and he's going to get the fight.

11:25:45.320 --> 11:25:48.320
The lineup is beautiful, but JBA does hand out a touchdown headshot.

11:25:48.320 --> 11:25:52.320
You're going to swing into the op though, trying to scoop up that rifle.

11:25:52.320 --> 11:25:54.320
That'll be the end of the round for him.

11:25:54.320 --> 11:26:05.480
should be very little to nothing that they could do here especially as the third player

11:26:05.480 --> 11:26:08.520
comes over should we just play a little bit of contain making sure they can't slip in

11:26:08.520 --> 11:26:10.520
towards CT.

11:26:10.520 --> 11:26:12.520
One boost.

11:26:12.520 --> 11:26:15.520
Okay, grab the hop-off a little bit.

11:26:15.520 --> 11:26:16.520
Makes me nervous.

11:26:16.520 --> 11:26:22.880
Why don't you just resets, calm, cool, collected, again exactly what you want to see from Ultimate

11:26:22.880 --> 11:26:27.280
here don't need to take any more of those fights let your rifles do the work

11:26:27.280 --> 11:26:33.920
smoke is gone do not need to engage and so he won't well done there no danger

11:26:33.920 --> 11:26:38.840
in the round for liquid nice handle right there ultimate playing that one with

11:26:38.840 --> 11:26:43.400
some good composure they may be forced into a timeout so you have another gun

11:26:43.400 --> 11:26:48.000
around around the corner but they are running head first into this

11:26:48.000 --> 11:26:55.000
stop in presence

11:27:00.680 --> 11:27:02.440
off music hits

11:27:02.440 --> 11:27:08.940
death very vocal in this one

11:27:08.940 --> 11:27:12.520
in ideas

11:27:12.520 --> 11:27:14.360
give them a couple options

11:27:14.360 --> 11:27:17.640
But we'll have to switch enough people over when it wants to do.

11:27:17.640 --> 11:27:23.520
Yeah, because right now you hear a little bit of first mid control, then B control.

11:27:23.520 --> 11:27:26.720
Which is a little bit reversed to what they have been doing.

11:27:26.720 --> 11:27:31.040
They've been putting a lot of pressure on B early on with the utile.

11:27:31.040 --> 11:27:33.400
So we'll switch up in the approach here.

11:27:33.400 --> 11:27:34.040
That's what they do.

11:27:34.040 --> 11:27:34.540
Potentially.

11:27:38.200 --> 11:27:40.640
Well, looks like I'll stick it to the guns.

11:27:44.360 --> 11:27:50.300
Take this piece up banana first things first keep mouth to bed. They're eating the damage for it though that time

11:27:50.420 --> 11:27:52.620
It's a perfect HG target there from Shuie

11:27:54.820 --> 11:27:58.580
Second one tossed in not as effective, but still the damage is sentenced down there

11:27:59.820 --> 11:28:02.560
And now we're gonna get the retakes that right this three players here

11:28:03.280 --> 11:28:08.380
So they're thinking about throwing the flashbangs to try and get back around the angle trying to retake that top card presence

11:28:08.380 --> 11:28:11.060
And the M80 doesn't really want to afford them

11:28:11.060 --> 11:28:16.740
But the opportunity here is to make the move there was not easy with leech nose he's out in the bedroom

11:28:16.740 --> 11:28:19.580
He's got one could be more but he gets away

11:28:20.380 --> 11:28:25.700
Comfortably so clear from JBA not prepared for a leash to have stuck around thought he'd be running

11:28:27.180 --> 11:28:35.260
And so a leash offset set expectation and that's all a little extra frag nice and a damage slacks barely limping alive here

11:28:35.260 --> 11:28:42.940
That reinforcements is on site, but Sin catches ultimate trying to come in to support Elysion.

11:28:42.940 --> 11:28:47.500
Shuei, you better have eyes on this smoke. You better have eyes on. He does in the nick of time,

11:28:47.500 --> 11:28:55.260
but Elysion God means that bomb is being planted. He's tried enough and Sin. Oh my goodness. Captain,

11:28:55.260 --> 11:28:59.980
doing it all himself, battling forward, wasting no time.

11:28:59.980 --> 11:29:08.460
That is ridiculous right there. What a bailout option from Sin. They knew they had an opportunity,

11:29:08.460 --> 11:29:13.740
a small window there onto a leash. The weakness on that A-bomb site led to some panicky rotates,

11:29:13.740 --> 11:29:18.540
and in doing so, he's able to threaten through apartments dealing with that library presence.

11:29:19.820 --> 11:29:23.740
And there it is right there. Ultimate coming through in transition. Sin able to force the

11:29:23.740 --> 11:29:28.740
GSU out and towards the site, then goes for everything that's afterwards.

11:29:31.740 --> 11:29:33.740
Oh, fast play towards middle.

11:29:33.740 --> 11:29:35.740
Now I've tried to commit.

11:29:35.740 --> 11:29:39.740
Taking a lot of damage again on this banana side here, a lot of flak for Swisher.

11:29:39.740 --> 11:29:43.740
The utility looking so much more effective, but it's sitting back here,

11:29:43.740 --> 11:29:47.740
there's a bit of call and response here.

11:29:47.740 --> 11:29:50.740
Humps doesn't give up on the smoke spam,

11:29:50.740 --> 11:29:55.300
Even though he's taking down to half HP, he's still holding confidently on the top of the car.

11:29:57.700 --> 11:30:01.300
Disresponses while right, JBA's like, alright, I'll take the bedroom route this time.

11:30:02.820 --> 11:30:04.820
See if the leash is waiting for me.

11:30:06.340 --> 11:30:09.060
He's not, they're playing much further back.

11:30:10.020 --> 11:30:11.620
Out towards the balcony instead.

11:30:16.100 --> 11:30:20.260
Right, he starts the round that we're used to seeing. Nobody's dead yet, we're in a minute in here, Cole.

11:30:20.740 --> 11:30:27.300
You told them it's really keeping all sides at bay here, but again the A side is definitely

11:30:27.300 --> 11:30:32.580
weakened in the numbers here, ultimately going to try and sure things up by posting

11:30:32.580 --> 11:30:37.100
his op-up downrange timing is going to be brutal for him though, that's when squisher

11:30:37.100 --> 11:30:41.420
decides he wants to slink out and secure a kill.

11:30:41.420 --> 11:30:44.500
Couldn't have placed that aggression any better, but there's a nice reaction from Malm's

11:30:44.500 --> 11:30:49.020
and double kill coming through, that's Shui actually that backs him up, Malm's now picks

11:30:49.020 --> 11:30:54.980
up the AWP. I realize this thing is stuck in the corner. Bombs down here and banana and

11:30:54.980 --> 11:30:57.980
pushing through the smoke there, JBA risked it all.

11:30:57.980 --> 11:31:05.460
Steve, found some magic in the last. It's surely this one is too much to ask. Also the

11:31:05.460 --> 11:31:07.700
knob, not his typical gun.

11:31:07.700 --> 11:31:17.580
Oh, where is it for a leash? Neither of them will land their shots. We got seen on a little

11:31:17.580 --> 11:31:22.580
a bit of a stealth mission.

11:31:28.580 --> 11:31:31.580
Gonna sneak out of there and survive.

11:31:31.580 --> 11:31:34.580
That's some nice shots from Shoei and Malm's.

11:31:34.580 --> 11:31:36.580
What's she plinking over there, Cole?

11:31:36.580 --> 11:31:41.580
I just had some little electrolyte packet in my water.

11:31:41.580 --> 11:31:44.580
So I had a spoon inside my cup

11:31:44.580 --> 11:31:46.180
uh...

11:31:46.180 --> 11:31:48.460
ended up bouncing back at me

11:31:48.460 --> 11:31:51.300
scared me a little bit

11:31:51.300 --> 11:31:52.860
i'm scared

11:31:52.860 --> 11:31:55.940
if you do this kind of way of liquid seems like a man you want to pick up the

11:31:55.940 --> 11:31:59.740
pace of the limited weaponry with the pistols

11:31:59.740 --> 11:32:02.540
sparsely so it's a

11:32:02.540 --> 11:32:02.980
oh

11:32:02.980 --> 11:32:06.660
ouch

11:32:06.660 --> 11:32:11.820
doing a great job of taking swiss or down with the youth of damage early

11:32:11.820 --> 11:32:13.820
And JBA got a risk of smoke push.

11:32:13.820 --> 11:32:15.100
This is what Natalie is waiting for.

11:32:15.100 --> 11:32:16.420
Double down on the smoke push though.

11:32:16.420 --> 11:32:18.660
Could be promising and that leads to a quick trade.

11:32:18.660 --> 11:32:23.180
A sacrifice of the Tech 9 for Cyn to once again work through apartments.

11:32:24.060 --> 11:32:25.180
Enforcements out here now.

11:32:25.180 --> 11:32:27.140
Resmoke up on it. You got two players on site.

11:32:27.140 --> 11:32:28.340
One more close at hand.

11:32:28.660 --> 11:32:32.260
Cyn has the AWP. That's not exactly ideal, but a lead can capitalize.

11:32:32.780 --> 11:32:34.580
Keep his teammate alive as well.

11:32:34.580 --> 11:32:36.580
They need this kill on ultimate combat.

11:32:36.580 --> 11:32:38.340
AWPing no scope in a round.

11:32:38.740 --> 11:32:40.820
Headshot has to be delivered. Cyn knows he needs a reload.

11:32:40.820 --> 11:32:42.820
he's got a minute here to play with.

11:32:42.820 --> 11:32:45.660
They'll risk the bomb plant and get away with it as well.

11:32:45.660 --> 11:32:48.340
Has to back off the Incendiary, but now he goes with the last hit.

11:32:48.340 --> 11:32:48.840
Oh my god.

11:32:48.840 --> 11:32:51.180
He's right into the fight.

11:32:51.180 --> 11:32:53.420
This man does not back down.

11:32:53.420 --> 11:32:55.860
He does not give you any quarter.

11:32:55.860 --> 11:32:58.740
If he's got a post-plant on the A site, he is brawling.

11:33:01.140 --> 11:33:03.100
Just goes for a deadly reswing right there.

11:33:03.100 --> 11:33:07.260
Cyn does it again on his A site through apartments.

11:33:07.260 --> 11:33:10.100
Just a threat alone, this time forcing into a 1v3

11:33:10.100 --> 11:33:13.480
with ultimate providing that no scope you think it's enough but you still left

11:33:13.480 --> 11:33:19.580
thin standing. He's gonna drop everybody on liquid.

11:33:27.620 --> 11:33:32.120
Scrappy Byte in the half and M80 continuing to show that clutch factor

11:33:32.120 --> 11:33:35.500
like they did on Dust2 and some of these hard to deal with rounds here.

11:33:35.500 --> 11:33:41.860
Swisher now he's just got phenomenal spacing right now inside of the smoke and

11:33:41.860 --> 11:33:46.900
nearing a library hearing the rotation shift in his direction he's gonna post

11:33:46.900 --> 11:33:50.740
up on the perch and I don't think Elysia is ever gonna anticipate this how

11:33:50.740 --> 11:33:56.020
could a player get in this position maybe he left scratching your head so sure

11:33:56.020 --> 11:34:00.460
here's the rotate back towards B so there's one confirmation there one less

11:34:00.460 --> 11:34:04.780
player to worry about on the A side now no one left to worry about so we should

11:34:04.780 --> 11:34:07.060
just wins the round outright.

11:34:07.060 --> 11:34:09.860
Oh, and he'll just keep adding on to the score.

11:34:09.860 --> 11:34:11.580
Why not?

11:34:11.580 --> 11:34:14.340
This guy is lethal on for the ace.

11:34:14.340 --> 11:34:15.500
The bomb's being planted.

11:34:15.500 --> 11:34:16.980
His teammates are thinking, this is great.

11:34:16.980 --> 11:34:20.020
We haven't even seen anybody.

11:34:20.020 --> 11:34:22.780
Swisher knows his old teammate painted into a corner.

11:34:22.780 --> 11:34:25.660
Malz will give him a twice that he still craves.

11:34:25.660 --> 11:34:28.700
And Malz will win the duel, but the trade is swift.

11:34:28.700 --> 11:34:34.740
No ace for you, Swisher, but the round all too good for M80.

11:36:34.740 --> 11:36:36.740
I

11:37:34.740 --> 11:38:04.540
It was nice Finn, it was nice indeed.

11:38:04.540 --> 11:38:07.820
lead in quite a few of those rounds.

11:38:07.820 --> 11:38:14.700
Swisher as well, some serious hero moments for the M80 players, and a very strong half

11:38:14.700 --> 11:38:16.700
as well to start their Inferno campaign.

11:38:16.700 --> 11:38:22.540
They've got the lead here, and they are just a few rounds away from potentially claiming

11:38:22.540 --> 11:38:30.260
the 2-0 over Liquid, a Liquid team that continues to have its share of struggles.

11:38:30.260 --> 11:38:38.580
No question about it there. Love themselves a pistol to get the ball moving. Missed out

11:38:38.580 --> 11:38:44.580
on those with Dust2, missed out on the first half of Inferno with the JBA impact there.

11:38:44.580 --> 11:38:49.460
He's once again in apartments. This time he doesn't have the set of dullies. Rockin with

11:38:49.460 --> 11:38:53.660
the USP on a headshot angle versus the Colox trying to let the heads peek forward first

11:38:53.660 --> 11:38:57.100
and he's going to instantly connect. They try and chase him down because I think they

11:38:57.100 --> 11:39:02.880
later the goose, but he's still standing very healthy and is going to do even more damage

11:39:02.880 --> 11:39:07.100
before backing away. It's a 5v3 early and they're just starting to take the brackets

11:39:07.100 --> 11:39:08.100
control here.

11:39:08.100 --> 11:39:17.100
It's not block vision. Gonna have to brave it. Nath finds the headshot. That's required.

11:39:17.100 --> 11:39:20.380
I think that was a combo between Nath and Malm's and now they've got the path in towards

11:39:20.380 --> 11:39:24.260
B. So Lake is under threat. He's going to take the tighter angle because he's got these

11:39:24.260 --> 11:39:30.260
Dooley's, so I'm floating into the corner. Offset expectation, but it's not gonna matter.

11:39:30.260 --> 11:39:34.260
Naf jumps past, and now he's got Dooley's all of his own.

11:39:34.260 --> 11:39:39.260
That's so Naf is giving Liquid a lifeline.

11:39:39.260 --> 11:39:42.260
Move into this round and into this series at that.

11:39:42.260 --> 11:39:45.260
Let's see if they can hold up against the retake.

11:39:45.260 --> 11:39:49.260
Because M80 are wasting no time. They want this wall.

11:39:49.260 --> 11:39:52.260
They want to connect these kills. Swisher finds the first.

11:39:52.260 --> 11:39:56.340
Trying to dance can only hold on so long it falls to mom's all headshots

11:40:02.260 --> 11:40:04.580
My god, that's where they got this guy

11:40:06.220 --> 11:40:11.900
Yes, that's where they brought in switcher. That's a face. No, he's seen that once or twice there

11:40:13.820 --> 11:40:19.940
But on the right side of the server for him instead it's playing up against them there three quick headshots instantly

11:40:19.940 --> 11:40:24.380
found there and so necessary it was looking like liquid we're gonna let that

11:40:24.380 --> 11:40:30.320
one slip 3v3 of the post plant but Malus bales them out that creates the

11:40:30.320 --> 11:40:35.600
opening now I'm just gonna slam it shut that's so massive just a reminder for

11:40:35.600 --> 11:40:39.180
context here we do have a force by so this might get very interesting indeed

11:40:39.180 --> 11:40:45.860
the situation for liquid if they lose this map they're out in last place of IEM

11:40:45.860 --> 11:40:53.700
Atlanta. They're out in last place. One of the most storied organizations North America has ever known

11:40:54.980 --> 11:41:02.180
would be out in last place of a hometown crowd event without ever seeing said crowd, without

11:41:02.180 --> 11:41:07.060
ever having the opportunity to play in front of the US audience.

11:41:07.060 --> 11:41:18.300
They're going to do so without any showing of energy or flight.

11:41:18.300 --> 11:41:21.460
But they have a little bit of life still left in them.

11:41:21.460 --> 11:41:24.140
And it's shown from Malbs right there.

11:41:24.140 --> 11:41:29.660
Again, that is a round that has to be the catalyst for the rest to arrive.

11:41:29.660 --> 11:41:32.060
I mean, credit's on the NAF as well, right?

11:41:32.060 --> 11:41:35.100
Moms never gets that position without what NAF does.

11:41:35.100 --> 11:41:36.100
Absolutely.

11:41:36.100 --> 11:41:41.100
two key pieces able to elevate here when the moment requires.

11:41:41.100 --> 11:41:44.100
Interesting round though right now. It's 35 seconds left.

11:41:44.100 --> 11:41:48.100
They've got an option maybe to pivot towards B with the lurking presence right now.

11:41:48.100 --> 11:41:51.100
They're going to walk into a decently stacked A bomb site.

11:41:51.100 --> 11:41:53.100
Airburst on the Molotov as well.

11:41:53.100 --> 11:41:56.100
That means one more player is not going to be revealed by the utility.

11:41:56.100 --> 11:42:01.100
There's a lot of risk here. JBA connects, but it's not going to be nearly enough.

11:42:01.100 --> 11:42:07.880
So maybe the Molotov cost them now there's an AK to be retrieved and if

11:42:07.880 --> 11:42:12.620
Lake weren't so far away they might have given that just half a shake more of a

11:42:12.620 --> 11:42:17.900
look in but instead they'll back away they'll sit on their prize of the AK-47

11:42:17.900 --> 11:42:21.900
and they'll bring that to fight into the next.

11:42:24.580 --> 11:42:30.680
So I'm gonna have a couple pieces here to work off of but nice access created once

11:42:30.680 --> 11:42:37.760
Once again NAF, being able to enter in is a tip of the spear for that play towards A.

11:42:37.760 --> 11:42:40.000
Those Makteds do run down the pistols.

11:42:40.000 --> 11:42:43.960
I think Molley a little bit unfortunate that Missus definitely would have helped out the

11:42:43.960 --> 11:42:50.200
execute but you know, crucially you see some great flashes tossed in for Liquid to nullify

11:42:50.200 --> 11:42:51.200
some of that concern.

11:42:51.200 --> 11:43:08.640
I'm trying to get the Mac 10 in apartments I think.

11:43:08.640 --> 11:43:12.560
A couple of close range tools going.

11:43:12.560 --> 11:43:14.800
The game of hide the JBA.

11:43:14.800 --> 11:43:20.800
I'm going to do something by putting him on towards B, yeah.

11:43:24.800 --> 11:43:26.800
He's not here often.

11:43:28.800 --> 11:43:30.800
Whoops, that apartment's pit position there.

11:43:30.800 --> 11:43:32.800
Playing over towards that A side.

11:43:33.800 --> 11:43:37.800
I'm going to beckon him forward, try and play with the element of surprise.

11:43:37.800 --> 11:43:42.800
Well, maybe it might be duped here by a faster play towards it.

11:43:42.800 --> 11:43:48.800
If he was in apartments, could be a whole lot more lethal, but this is going to be a pop-out into an empty bomb site.

11:43:49.800 --> 11:43:52.300
Do you have slacks around the corner? Maybe you can get your player.

11:43:52.800 --> 11:43:54.300
Getting adventurous towards Arch.

11:43:54.800 --> 11:44:00.300
The flank is coming up from Banana as well, so they are risking a little bit of this firepower to try and get some kills.

11:44:00.300 --> 11:44:02.300
Shuei, tagged up, dinked up.

11:44:02.300 --> 11:44:04.300
The USP would love to get this killed, but...

11:44:05.300 --> 11:44:07.800
...Sin content himself with swapping to the 5-7.

11:44:08.300 --> 11:44:09.800
A couple of these players are low now.

11:44:09.800 --> 11:44:16.800
A couple of these M80 players don't exist anymore, so that's a little bit better.

11:44:16.800 --> 11:44:21.800
I'm playing as much content as possible here, and hold on to that AK while you're at it.

11:44:21.800 --> 11:44:26.800
So sure, I'm going to do a little bit of chip damage trying to find an exit.

11:44:26.800 --> 11:44:32.800
And JBA, how much does he want to risk this AK if he slicks back and towards T spawn?

11:44:32.800 --> 11:44:34.240
It'll certainly be secure.

11:44:36.740 --> 11:44:37.940
And that's where he'll hide.

11:44:40.740 --> 11:44:44.980
There's some safety in the round here. Another save on the AK here. Keep that up and running.

11:44:48.940 --> 11:44:50.940
And now here starts the M80 gun rounds.

11:44:52.280 --> 11:44:53.280
Now we get to five.

11:44:53.280 --> 11:44:54.480
But a lead for Liquid.

11:44:54.880 --> 11:44:58.580
Exactly what they needed to do. A pistol that looked like it was out of their grasp.

11:44:58.940 --> 11:45:02.580
Has now given them a new lease on this map.

11:45:02.800 --> 11:45:07.800
Leash and Shuey are going to hold on to the SMGs.

11:45:07.800 --> 11:45:11.800
I wonder if they run it back up with the apartment's control.

11:45:11.800 --> 11:45:14.800
Looks like they might be out.

11:45:14.800 --> 11:45:16.800
The both SMGs are headed this way.

11:45:16.800 --> 11:45:18.800
They're going to try and pressure in towards apartments.

11:45:18.800 --> 11:45:21.800
It's time to a little bit more of a normal setup for M80,

11:45:21.800 --> 11:45:24.800
but it's so quick out from Liquid that there's just no hope to contend here.

11:45:24.800 --> 11:45:30.800
And Shuey even braving the smokes, dancing around the pressure lane.

11:45:30.800 --> 11:45:36.400
lane. This is triggered the rotation. A fourth player is coming over. I switch to

11:45:36.400 --> 11:45:41.200
seeing nothing on banana but I don't know what's sending like back.

11:45:41.200 --> 11:45:46.120
Me neither. Yeah he's gonna double back there quickly. I think realizing a hint

11:45:46.120 --> 11:45:49.880
of indecision could cause a double HE up to the upper and it chips away at half

11:45:49.880 --> 11:45:55.960
his HP. But he's still standing and will do avoid the brunt of that utility.

11:45:55.960 --> 11:46:00.960
I think we're liquid expecting a response here, because they've gained this space.

11:46:00.960 --> 11:46:05.960
They have unconfirmed damage, but they haven't really seen anybody yet, so they seem a little nervous about this one.

11:46:05.960 --> 11:46:07.960
Now here comes the exact, now they're going to commit.

11:46:07.960 --> 11:46:11.960
And this time there's going to be four players of defense. Make that three.

11:46:11.960 --> 11:46:13.960
Lake dries up.

11:46:13.960 --> 11:46:15.960
NAF makes sure of that.

11:46:15.960 --> 11:46:23.960
And now the pinch in towards the site as Liquid attempt to constrict, to great effect all headshots for these AKs,

11:46:23.960 --> 11:46:29.800
not our response from M80. They find themselves in some dire positions there,

11:46:29.800 --> 11:46:34.440
especially with that opening pick coming through from Nath. He's been leveling up

11:46:34.440 --> 11:46:42.040
for this T side and he's taken over. Another multi-kill round for him, allowing

11:46:42.040 --> 11:46:45.600
for the rest of the team again to get involved here. Very similar to what you

11:46:45.600 --> 11:46:51.480
brought on that pistol and there's gonna be a key asset here for Liquid.

11:46:51.480 --> 11:46:58.920
Headshot clean. No anticipation of that wrap. I think you know the communication there gets a little bit awkward with that opening pick.

11:46:58.920 --> 11:47:04.160
The guy that was responsible for holding that wrap side gets taken care of.

11:47:04.160 --> 11:47:06.480
All the while liquid are scaling.

11:47:08.480 --> 11:47:10.480
Button and M80 don't know what hit him.

11:47:21.480 --> 11:47:30.280
It was an interesting headline coming through from a leak interview.

11:47:30.280 --> 11:47:35.960
Over on Towards Dusty US said that their mid game would be enough to beat Liquid.

11:47:35.960 --> 11:47:42.000
Actually, that might have been some motivating material on for Liquid.

11:47:42.000 --> 11:47:47.800
Don't feel like we've been getting M80's mid game, but certainly now they're finding

11:47:47.800 --> 11:47:50.600
themselves quite tested here on Inferno.

11:47:50.600 --> 11:47:58.940
If we could see him in play at a very high level, he has slacks with an op though, he's

11:47:58.940 --> 11:48:04.960
able to squeak that out with the economy here at least in an angle.

11:48:04.960 --> 11:48:08.600
But trying to elevate there, he gets swarmed down low and Malus is going to punish here.

11:48:08.600 --> 11:48:12.360
Flashbang looking good for Malus to continue to tear through the defense and this time

11:48:12.360 --> 11:48:16.760
on the B site, they're going to run ramp it.

11:48:16.760 --> 11:48:17.920
It's a big knife, delivers.

11:48:17.920 --> 11:48:20.780
Dropped quickly, and yeah, that's exactly right.

11:48:21.180 --> 11:48:26.920
Fearless Peaks, fast Peaks, headshots all the way, and Slash is having a very rough time of this.

11:48:26.920 --> 11:48:29.760
He's having a quiet map, certainly by his standards.

11:48:32.200 --> 11:48:34.560
And Malm's is heating up.

11:48:34.560 --> 11:48:38.400
Ever since that pistol round, we've seen him pick up kill after kill.

11:48:40.360 --> 11:48:44.160
That's exactly what Liquid want working for them for this kind of a T side.

11:48:44.160 --> 11:48:46.280
If your entry is having this kind of success,

11:48:46.760 --> 11:48:48.760
Everything else is easy.

11:48:50.760 --> 11:48:57.160
I'm gonna go for the hunt as well. They should be able to paint stand in eventually. I think he's in pit right now, but

11:48:59.920 --> 11:49:03.860
He's gonna be able to sneak his way out of this round maybe grab himself a rifle an upgrade would be nice

11:49:05.000 --> 11:49:07.960
Sneaks past the corner of the bottom of mid. Naph is gonna fall

11:49:08.840 --> 11:49:11.920
The gun is gonna be scooped up. Threat through boiler

11:49:11.920 --> 11:49:17.920
He just barely escapes there, so an AKS is rewarding the timeout for M80.

11:49:17.920 --> 11:49:19.920
That was incredible.

11:49:19.920 --> 11:49:21.920
Houdini.

11:49:21.920 --> 11:49:23.920
Ass. Rifle save.

11:49:26.920 --> 11:49:28.920
She's been playing Splinter Cell.

11:49:28.920 --> 11:49:31.920
Second time out called for DEF here.

11:49:33.920 --> 11:49:38.920
Trying to find some answers as they are running out of time on this Inferno. Reminded this isn't.

11:49:38.920 --> 11:49:56.160
not pay, but liquid surging now off of the back of some very strong entry work.

11:49:56.160 --> 11:49:58.440
Let's just do something.

11:49:58.440 --> 11:49:59.440
Go somewhere together.

11:49:59.440 --> 11:50:04.080
So we're getting aggression this round.

11:50:04.080 --> 11:50:07.280
We're going to get some productivity out of the defense.

11:50:07.280 --> 11:50:12.280
They may be willing to play with some risk on a gun round as well.

11:50:12.280 --> 11:50:16.280
We'll see how that pays off for them, or if it pays off.

11:50:22.280 --> 11:50:27.280
The player is starting over towards B, so that might be where that pressure is going to be applied.

11:50:29.280 --> 11:50:31.280
They're looking pretty horrible so far.

11:50:37.280 --> 11:50:42.600
She got mauls with this initial toehold.

11:50:42.600 --> 11:50:46.920
They haven't taken any utility damage back the other way either.

11:50:46.920 --> 11:50:50.120
The liquid are thinking, well this is great, we've got some vision on banana, we've got

11:50:50.120 --> 11:50:56.720
some control here, we haven't eaten a million nades, this is feeling like a luxury.

11:50:56.720 --> 11:50:57.720
Yeah.

11:50:57.720 --> 11:51:01.120
The little house of the utensil building.

11:51:01.120 --> 11:51:03.240
And liquid are playing behind it.

11:51:03.240 --> 11:51:06.160
So this doesn't affect them at all, but it does mean that liquid were emitted on the

11:51:06.160 --> 11:51:11.160
clock and they don't really have any control yet on this map.

11:51:18.160 --> 11:51:22.160
I just feel like a reasonable read though because there is some limitation to the utility

11:51:22.160 --> 11:51:27.160
that M80 have to bear and they've now given up being entirely. They're going to work out.

11:51:28.160 --> 11:51:29.160
40 seconds.

11:51:29.160 --> 11:51:35.960
On the scene here with this top ready to cover off the wrap side, but there is a little bit

11:51:35.960 --> 11:51:39.160
of unity in Sin and JBA trying to play off of each other.

11:51:39.160 --> 11:51:43.280
The wrap side smokes coming in earlier as well, and Slack's responsible for holding

11:51:43.280 --> 11:51:44.280
things together.

11:51:44.280 --> 11:51:48.280
Have to have some impact here and now, otherwise you might not have any opportunities in crouching

11:51:48.280 --> 11:51:49.280
underneath the crosshair.

11:51:49.280 --> 11:51:54.040
Again, it's none other than Malbs to open up proceedings and deliver a multi-Sin still

11:51:54.040 --> 11:51:56.840
standing, but will be dropped.

11:51:56.840 --> 11:52:04.940
the A side opened up completely and there is another liquid round. Another massive impact

11:52:04.940 --> 11:52:09.860
moment coming through from Malz. Ton of responsibility on him. I mean he's just peaking me up. There

11:52:09.860 --> 11:52:14.740
was no flashbang to set that up. He's just ducking under the crosshair and slacks his

11:52:14.740 --> 11:52:20.260
shot rather just goes a little wide and Malz will not be allowing him a second. He's too

11:52:20.260 --> 11:52:25.260
quick on it, the lobotomist, precise with his surgeries.

11:52:25.260 --> 11:52:31.260
Just dealing some massive damage here.

11:52:31.260 --> 11:52:35.260
And you do question, you know, what the game plan was there for M80?

11:52:35.260 --> 11:52:39.260
Because we heard the situation, they do something together.

11:52:39.260 --> 11:52:42.260
Trying to link up on M80.

11:52:42.260 --> 11:52:46.260
So expecting that a question to come through afterwards.

11:52:46.260 --> 11:52:52.520
They try and hold a standard setup and they're letting mobs peek into them. That's a big problem

11:52:55.780 --> 11:52:57.780
Smiles in the liquid camp

11:52:59.500 --> 11:53:04.640
There's the third time out they've coming right back in and being like guys not like that

11:53:05.820 --> 11:53:10.100
That is not what we talked about. I'm not mad. I'm just disappointed

11:53:16.260 --> 11:53:28.460
a lot of information here again a lot of where it's coming through

11:53:28.460 --> 11:53:38.300
and you say has dropped in the the Hamedicamp yeah definitely right all those good vibes

11:53:38.300 --> 11:53:41.860
coming through from the first half coming through from dust to do they need something

11:53:41.860 --> 11:53:48.860
to spark them right back up, some sort of a dynamic play, a multi-kill, a retake, anything.

11:53:48.860 --> 11:53:51.860
So they're certainly running out of opportunities here on Inferno.

11:53:51.860 --> 11:53:55.860
Now at the half switch, I don't think anyone would have quite seen this going.

11:53:55.860 --> 11:53:58.860
Look, we're gonna run some rounds in a row here.

11:53:58.860 --> 11:54:03.860
Looking for the seventh, though this time, ultimate will take a whole lot of damage.

11:54:05.860 --> 11:54:09.860
I'll just try to do it again here, playing on the edge of the smoke, and Lake did catch a visual.

11:54:11.860 --> 11:54:18.220
So they're gonna be able to avoid the peak for Malbs for now try and set up a flashbang for like to get activated

11:54:20.340 --> 11:54:24.060
Another one in fact here trying to take the duel on head first

11:54:25.700 --> 11:54:32.940
As we said like when we put in a spotlight there having himself a tough game backed up by slacks

11:54:32.940 --> 11:54:46.940
Two very integral pieces to the roster here, kind of being nullified and continued by Malus here, just dominant on the damage here and the Molly even catches just enough to deal with Swisher.

11:54:46.940 --> 11:54:58.940
The re-aggression towards Banana punished. Just gotta leave Liquid with a couple different options here. Looks like the answers do finish this one off towards A. And again, another opportunity for Slacks.

11:54:58.940 --> 11:55:00.940
Yeah, if there's going to be a moment to try and disappear.

11:55:02.380 --> 11:55:05.660
Connects the first shot, adjusts in towards the apartments.

11:55:06.220 --> 11:55:07.020
Has a teammate.

11:55:07.580 --> 11:55:08.780
Now fighting from the pit.

11:55:08.780 --> 11:55:10.140
JBA trying to strike.

11:55:10.140 --> 11:55:11.260
He's doing so.

11:55:11.260 --> 11:55:13.420
And JBA keeping himself alive.

11:55:13.420 --> 11:55:14.780
Leads it all on Ultimate.

11:55:14.780 --> 11:55:16.540
And Ultimate is the walking wounded.

11:55:18.620 --> 11:55:22.940
The damage is the beginning of the round and thinner rallies to support.

11:55:22.940 --> 11:55:24.860
So they needed slacks to deliver.

11:55:24.860 --> 11:55:26.940
He finally finds his backbone.

11:55:26.940 --> 11:55:28.700
He finally finds his stand.

11:55:28.940 --> 11:55:37.420
connects his off shots, sets up JBA as well. That was necessary for M80. They've given themselves a chance here on the Inferno.

11:55:38.060 --> 11:55:44.060
That's a small detail, but you can see the way that they're peeking into Slacks, and his crosser aimed a lot lower this time around.

11:55:44.060 --> 11:55:45.340
He got caught by the...

11:55:48.140 --> 11:55:53.420
Get the off this time. He got peeked by Malves just the round prior with that cross swing.

11:55:53.420 --> 11:55:56.220
And so he's aimed low, making sure to deal with that.

11:55:56.220 --> 11:56:00.580
Malph's gonna take some flak in the planes here in Swisher with a double down

11:56:00.580 --> 11:56:05.460
and Manny bringing the energy now. I'm actually looking a little more dynamic.

11:56:05.460 --> 11:56:10.940
Now they got the utility supported it as well. That's the way you like to see it.

11:56:10.940 --> 11:56:17.700
That's more of let's make a play let's go somewhere together. I want to do even

11:56:17.700 --> 11:56:20.500
more here. It looks like League's trying to set up utility but they're gonna

11:56:20.500 --> 11:56:23.580
contact walk this one in towards B that's a risk because right now both

11:56:23.580 --> 11:56:29.340
players with utility out, not guns. Swisher, C-Fero, Blightell, and their

11:56:29.340 --> 11:56:35.460
submissal, ultimate able to punish and their space now created towards B.

11:56:35.460 --> 11:56:40.900
What a blunder that was. Just expecting something, they'd no idea that would come

11:56:40.900 --> 11:56:47.780
in dry. Getting ahead of themselves might have just cost them here. A 4 on 3

11:56:47.780 --> 11:56:53.540
retake is far from a comfortable thing for M80 and Slash has been waiting to

11:56:53.540 --> 11:56:57.060
see if they'd be alert coming through so they have to wait for him to rally with the troops.

11:56:59.300 --> 11:57:02.100
No smokes right now for this. Retake either.

11:57:03.220 --> 11:57:08.420
H.E. Incendiary. Bunch of flashes. One smoke picked up. Okay so that gets deployed towards

11:57:08.420 --> 11:57:13.300
Banana. Slaps finds ultimate trying to make a dynamic move and here comes the clear out

11:57:13.300 --> 11:57:16.740
on the site. Last player smoked off so now she's trying to play the angle with the mall

11:57:16.740 --> 11:57:18.740
but he's got it. Is it on?

11:57:18.740 --> 11:57:25.140
Is J.A. Barakhin is indeed, he's won the round with one Molotov and a little

11:57:25.140 --> 11:57:33.040
spam through the smoke. NAFTA cheers it. A cool set of hands always. Wipes a little

11:57:33.040 --> 11:57:38.780
sweat from his brow and confirms a map point for liquid. That's beautiful right there

11:57:38.780 --> 11:57:45.380
from NAFTA. Molly on the money. Fully composed retaker as you said. The big

11:57:45.380 --> 11:57:52.340
blunder being that lexical approach to the b-site hold after getting the multi-kill right?

11:57:56.740 --> 11:58:00.820
and there you go liquid getting allowed here looking revived

11:58:03.140 --> 11:58:07.300
look they were dead in the water after we saw on dust too but

11:58:09.220 --> 11:58:12.020
a big fight in this second half t-side taking over

11:58:15.380 --> 11:58:21.140
Another chance to try and close things out and extend this theory is looking for a third map

11:58:38.060 --> 11:58:44.580
Pressure on to this B site there's three players here. Can they withstand the moment Lake stays alive?

11:58:45.380 --> 11:58:54.380
Liquid will back away. Having detected the presence, they want nothing to do with this. They're going to work the other side of the map and we see Sin rotating to try and address this.

11:58:54.380 --> 11:59:05.380
Yeah, Lake's pushing around the edge of that smoke. He's kind of got banana cord clear. So there's even more reason to rotate, but the op shot misses ultimate, unable to punish.

11:59:05.380 --> 11:59:09.380
So now Liquid know that M80 know that they're coming A.

11:59:09.380 --> 11:59:17.380
This confirmation, Slax wants to take the dynamic angle, wants to fight forward, he misses his shot, misses his opportunity, leaves it all to sin.

11:59:17.380 --> 11:59:22.380
Everything on his shoulders and those shoulders, to the shoulder of this burden, they crumble.

11:59:22.380 --> 11:59:35.380
Lake vs. 3, they're wounded, his players are tagged up, there's something to work with at least, but as he tries to chase the bomb, Naft will punish his aggression.

11:59:35.380 --> 11:59:44.220
We've got a series. We are going the distance liquid after the half switch make no more mistakes drop one at single round on

11:59:44.820 --> 11:59:47.720
Their key side of Inferno and now

11:59:48.340 --> 11:59:50.340
We go to ancient

11:59:50.540 --> 11:59:56.580
We see so much x-factor coming through here out of mouths in some of these rounds even nap able to provide it as well

11:59:56.580 --> 11:59:59.140
Both those key pieces. They're able to deliver

11:59:59.700 --> 12:00:04.500
So much punishment onto slacks not aligned for that off to ever take off in this map

12:00:05.380 --> 12:00:09.620
And the recovery effort coming through from Liquid when things were looking dire, this

12:00:09.620 --> 12:00:15.380
run especially with the decision making from Math, a 1v3, just providing so much impact

12:00:15.380 --> 12:00:21.500
here and keeping Liquid in the running again when things were looking all wrong for them.

12:00:21.500 --> 12:00:27.140
Bringing the moments, making it happen, Ancient up next, one of these teams is done, it's

12:00:27.140 --> 12:00:31.140
Do or die, M80 vs Liquid when we come back.

12:00:57.140 --> 12:00:59.140
I

12:01:57.140 --> 12:01:59.140
I

12:05:57.140 --> 12:05:59.140
I

12:06:27.140 --> 12:06:29.140
Place my bet

12:06:29.140 --> 12:06:31.140
Even in my own world

12:06:31.140 --> 12:06:35.140
Desire, higher, desire

12:06:35.140 --> 12:06:38.140
For you, the choir

12:06:38.140 --> 12:06:41.140
Who's the desider?

12:06:41.140 --> 12:06:43.140
Can you find her?

12:06:43.140 --> 12:06:46.140
Desire, higher, desire

12:06:46.140 --> 12:06:49.140
For you, the choir

12:06:49.140 --> 12:06:51.140
Who's the desider?

12:06:51.140 --> 12:06:54.140
Who's the desider?

12:06:54.140 --> 12:06:59.140
Take it slow, no more fear and fall

12:06:59.140 --> 12:07:04.140
Let the chase it goes, let the chase it goes

12:07:04.140 --> 12:07:10.140
Put us in the up, put us in the low

12:07:14.140 --> 12:07:18.140
Desire, hire, desire

12:07:18.140 --> 12:07:23.140
Fall for the choir, who's the desire?

12:07:23.140 --> 12:07:25.140
Can you hear from her?

12:07:25.140 --> 12:07:28.140
Desire higher

12:07:28.140 --> 12:07:31.140
For love and quiet

12:07:31.140 --> 12:07:34.140
Who's inside inside her?

12:07:34.140 --> 12:07:37.140
Who sees fire?

12:07:38.140 --> 12:07:41.140
The night is open

12:07:43.140 --> 12:07:47.140
Even the night is open

12:07:49.140 --> 12:07:52.140
Even the night is open

12:08:23.140 --> 12:08:25.140
I

12:09:23.140 --> 12:09:25.140
I

12:14:23.140 --> 12:14:36.180
One more map. We've gone the distance. We needed all of the maps today and certainly

12:14:36.180 --> 12:14:43.820
for these two teams there's a lot on the line at IEM Atlanta. Flying to play for the hometown

12:14:43.820 --> 12:14:49.660
crowd, two North American organizations, two North American teams with their own histories

12:14:49.660 --> 12:14:57.820
to defend and only one of them will live to see another map of CS here. It's all to play

12:14:57.820 --> 12:15:02.700
for. We have gone the distance here, Cole. A liquid team that frankly was looking down

12:15:02.700 --> 12:15:08.260
and outplayed themselves back into form in the second half of Inferno, and now we've

12:15:08.260 --> 12:15:14.460
got a real competition. We saw some real excitement out of NAF, out of Malbs. We saw what these

12:15:14.460 --> 12:15:19.980
players can do at their peak and some of those rounds on infer that were difficult to draw

12:15:19.980 --> 12:15:25.620
out of. Can they keep up that level on ancient? Excitement out of math? You must have been

12:15:25.620 --> 12:15:32.940
watching the player camp than I was. I mean, not in his expression. He gave us excitement.

12:15:32.940 --> 12:15:37.860
Yes. I'm with you. Alright, back to play. Speaking of excitement, in towards A, they're

12:15:37.860 --> 12:15:41.940
wasting no time about this one. Smoke to block off Lake, which means that you should be genie

12:15:41.940 --> 12:15:44.900
the donut you could do anything about this never mind lost bullet in the

12:15:44.900 --> 12:15:50.220
magazine that's a headshot come on now JBA to try to chase you down and that will

12:15:50.220 --> 12:15:54.900
do exactly that bomb will be planted now we're gonna take control control here

12:15:54.900 --> 12:15:59.900
defense gets so much easier that's gonna be a great chance of the post playing

12:15:59.900 --> 12:16:04.020
to activate not a lot of utility to get through this one for the side of an 80

12:16:04.020 --> 12:16:08.300
dobro it is rattling off but there's the problem here too much resistance and

12:16:08.300 --> 12:16:11.860
and now still handing out headshots as he does best.

12:16:11.860 --> 12:16:17.600
Four kills quickly afterwards and shutting down that retake effort coming through from M80.

12:16:17.600 --> 12:16:20.600
This is what lit the way for Liquid back on Inferno, right?

12:16:20.600 --> 12:16:22.200
NAF and mobs.

12:16:22.200 --> 12:16:26.600
NAF giving them some opportunities, keeping them in some rounds they maybe should have been locked out of

12:16:26.600 --> 12:16:31.900
and then mobs finding his presence as that entry, finding his space and making it

12:16:31.900 --> 12:16:37.400
so that they had to respect his presence over in the M80 camp.

12:16:37.400 --> 12:16:42.760
This is something Elise touched on in the pre-interview, but every game for Liquid is

12:16:42.760 --> 12:16:49.860
massively important to keep them in contention in the VRS to give them opportunities at events

12:16:49.860 --> 12:16:50.860
next season.

12:16:50.860 --> 12:16:55.220
It's not just about playing in Atlanta, it's not just about playing for the hometown crowd.

12:16:55.220 --> 12:16:59.860
It's about staying in the conversation for Counter-Strike in general and not having to

12:16:59.860 --> 12:17:04.300
just battle completely out of the woods to get back to tournaments.

12:17:04.300 --> 12:17:05.300
That's a great point there.

12:17:05.300 --> 12:17:12.860
It's so hard to get back into that realm of conversation if you drop off too far.

12:17:12.860 --> 12:17:19.380
And even those tier two EU events have not treated them kindly either.

12:17:19.380 --> 12:17:23.060
There's never any guarantee that you can call your way back after dropping off in form,

12:17:23.060 --> 12:17:27.780
so everyone of the utmost importance here, survival.

12:17:27.780 --> 12:17:31.380
Atlanta, you're going to be important.

12:17:31.380 --> 12:17:34.380
They want to fight on it.

12:17:34.380 --> 12:17:36.380
Why would they want to be harassed?

12:17:36.380 --> 12:17:38.380
He's unforgiving.

12:17:38.380 --> 12:17:40.380
They'll put up a hunt up.

12:17:40.380 --> 12:17:42.380
See what kind of damage they can do.

12:17:42.380 --> 12:17:45.380
How much of an appetite to put this brawl does Liquid have?

12:17:45.380 --> 12:17:48.380
A lot of chance to make money off of the SMGs, but...

12:17:48.380 --> 12:17:50.380
likewise a certain amount of exposure to go along with it.

12:17:50.380 --> 12:17:52.380
Shui's just funneling back the guns.

12:17:52.380 --> 12:17:57.380
Doesn't want them getting their grubby little mits on any of his precious firearms.

12:17:57.380 --> 12:18:02.380
A flashbang for NAF, is he safe?

12:18:02.380 --> 12:18:04.380
Yeah, just about.

12:18:04.380 --> 12:18:07.380
A little concerned with that bomb blast on ancient.

12:18:07.380 --> 12:18:10.380
Oh, it's just a nukes away Mactain at the end.

12:18:10.380 --> 12:18:21.380
I'm just gonna sit down for a very, uh, keep things contained, but yeah, not too many difficulties closing that one down for like, just a quick access point there provided by Ultimate.

12:18:21.380 --> 12:18:24.380
I'm kind of done and dusted from that point forward.

12:18:27.380 --> 12:18:35.920
I mean a loss here for Liquid would have put them in 50 third and the VRS were just kind

12:18:35.920 --> 12:18:36.920
of crazy.

12:18:36.920 --> 12:18:43.860
There's an eight stack kill, JBA does get to play them around, double up on that utility,

12:18:43.860 --> 12:18:55.620
he's already sidelined.

12:18:55.620 --> 12:19:00.220
And now knowing that Malb's been playing with that confidence level, he's going to continue

12:19:00.220 --> 12:19:01.620
to try and open up access here.

12:19:01.620 --> 12:19:06.620
He's going to do it over towards that A side, upped out and backed up by Nafu's.

12:19:06.620 --> 12:19:07.620
Also feeling it.

12:19:07.620 --> 12:19:09.620
Nice shot from Slacks.

12:19:09.620 --> 12:19:11.620
He's going to leave the leaves limited.

12:19:11.620 --> 12:19:16.620
Nafu's ducking off of the site with the bomb.

12:19:16.620 --> 12:19:21.620
I mean, it was a hat in control, but I guess we're anticipating this response back in.

12:19:21.620 --> 12:19:26.620
So, wanted to reset, just leave mobs in action here.

12:19:28.300 --> 12:19:33.100
Not a bad idea to calm things down and keep things composed,

12:19:33.100 --> 12:19:35.220
but that's gonna complicate it.

12:19:35.220 --> 12:19:36.740
When Sin's able to claim a kill like that,

12:19:36.740 --> 12:19:38.540
scoop up a better gun.

12:19:38.540 --> 12:19:40.460
Now they're stuck in limbo.

12:19:40.460 --> 12:19:41.460
No, they've given up a lot.

12:19:41.460 --> 12:19:42.700
In between two mines.

12:19:44.420 --> 12:19:45.420
And they're going back towards A,

12:19:45.420 --> 12:19:47.100
but guess where Sin is heading as well?

12:19:47.100 --> 12:19:48.220
He's gonna back up Swisher.

12:19:48.220 --> 12:19:51.460
He's gonna get tucked in in the back of big box here as well.

12:19:51.460 --> 12:19:57.980
Now, Senn not fully convinced that low-HP on Naphew, there could be some complications.

12:19:59.820 --> 12:20:02.540
They haven't said to you he's a clear mode, oh, but they go deep.

12:20:03.700 --> 12:20:06.200
They don't molly the big box and says,

12:20:06.200 --> 12:20:09.580
Wish her A's could have punished one, Naphew so low, could have been vulnerable as well.

12:20:10.080 --> 12:20:13.220
See Senn can bring this through, but he doesn't have the range for it.

12:20:13.220 --> 12:20:18.060
Shuei keeps him at arm's reach, and so this one doesn't get out of hand, but that,

12:20:18.060 --> 12:20:25.060
That was a weird enough mid-round call.

12:20:25.060 --> 12:20:30.060
They had B. They had the smokes down in CT.

12:20:30.060 --> 12:20:35.060
I don't know what more you could really want at that point.

12:20:35.060 --> 12:20:38.060
To fall back away with bomb is an interesting choice.

12:20:38.060 --> 12:20:42.060
You're just thankful that you don't get punished for it, in this case.

12:20:48.060 --> 12:20:51.500
Mr. Reinvestment, look at the Yuto damage here. Switching up.

12:20:51.500 --> 12:20:54.360
Shining away from these duals here, trying to help out his mid-defense.

12:20:54.360 --> 12:20:57.800
Now he's breaking through the smoke though, and they're gonna trade nicely.

12:20:57.800 --> 12:21:01.520
Now's with the multi. Into the B bomb site, they go.

12:21:01.520 --> 12:21:04.720
With that smoke still in bloom, they're not super confident, but

12:21:04.720 --> 12:21:08.760
they have every reason to be here. There's no one present left for M80.

12:21:08.760 --> 12:21:13.620
Not at all. So nice, you just have to roll the dice in the mid-fight, and this time,

12:21:13.620 --> 12:21:15.960
a Liquid definitely come out on top.

12:21:15.960 --> 12:21:19.960
This is where Malbs has made so much of his name.

12:21:19.960 --> 12:21:23.960
Nade on Ancient in particular is a bit of a signature fight for Malbs.

12:21:26.960 --> 12:21:28.960
Such a specialty of his.

12:21:29.960 --> 12:21:36.960
That was really where he came on to the Tier 1 International radar back in his M80 days.

12:21:37.960 --> 12:21:40.960
Had some really dominant games on it.

12:21:40.960 --> 12:21:45.720
I almost feel like that was what intrigued G2 was, you know, a map of Ancient.

12:21:45.720 --> 12:21:51.360
It was that one of the seasons of Pro League that made him make a decent run, had played G2 close.

12:21:53.600 --> 12:21:56.000
And definitely drew some attention right there.

12:21:58.240 --> 12:21:59.520
Yeah, I think...

12:22:01.840 --> 12:22:03.360
Is it season 19 or 20?

12:22:03.360 --> 12:22:05.760
I want to say he dropped like 30 or 40.

12:22:05.760 --> 12:22:06.360
Yeah.

12:22:06.360 --> 12:22:10.360
Hit of Ancient, and that was shortly before he got picked up by G2.

12:22:10.360 --> 12:22:16.520
It is one of those rare things that you don't see as much nowadays, but when your opponent is just working is

12:22:17.000 --> 12:22:19.560
So I think it's coming back into vote man

12:22:20.000 --> 12:22:25.440
Because we have like I mean Maldedway on furia owned them. Yeah, and they were like we got to get this guy

12:22:26.320 --> 12:22:30.120
You know so that the proof is in the pudding and when a guy gets to the wrecking in the server

12:22:30.120 --> 12:22:32.120
That is the proof that you require

12:22:32.800 --> 12:22:34.800
It's a good try out to know what it feels like

12:22:36.440 --> 12:22:38.440
Give that same feeling to your opposition

12:22:38.440 --> 12:22:41.440
Season 19. Yeah, yeah.

12:22:47.440 --> 12:22:51.440
And mom's went to 38 and 31. Oh my god. That map of ancient.

12:22:53.440 --> 12:22:56.440
Just ridiculous. Oh, what's the utility out here?

12:22:56.440 --> 12:23:00.440
Could be vulnerable. Still gets his life a lot in time and ducks away.

12:23:00.440 --> 12:23:04.440
Nicely done. There's not much information to know as he was hoping for.

12:23:04.440 --> 12:23:06.440
It's instantly reclaimed by slacks, but

12:23:06.960 --> 12:23:11.400
What of opportunity he definitely created towards this a side if they want to capitalize they got to speed it up

12:23:11.920 --> 12:23:15.160
Or dare you having them rotating towards B? Yeah

12:23:16.560 --> 12:23:19.920
They don't want this they don't want this heat slacks with that miss shot

12:23:19.920 --> 12:23:22.360
I don't know that he's gonna want to stick around at all trying to

12:23:24.840 --> 12:23:27.440
Go there is no safe tile

12:23:28.040 --> 12:23:33.480
He's burnt alive and with that their hopes of this round go up in smoke and 80

12:23:33.480 --> 12:23:38.640
watching Phi take on the board for liquid as they are bringing this momentum

12:23:38.640 --> 12:23:45.080
they ganked on Inferno and rolling right over the M80 defense.

12:23:45.080 --> 12:23:48.560
Beautifully told you right there this is all according to plan for liquid even

12:23:48.560 --> 12:23:55.640
extras out of liquid or math rather. Let me find another frag before he adds out.

12:23:55.640 --> 12:24:02.640
The 5 to 0 here, they made it, left scratch in their heads.

12:24:02.640 --> 12:24:08.640
Beautiful duel from Elise to open up proceedings and then the utility in towards Jonah, Slax

12:24:08.640 --> 12:24:18.640
got one opportunity to fire off a shot and then no opportunity to escape there.

12:24:18.640 --> 12:24:22.640
They're going to need that Slax from Dust2 back.

12:24:22.640 --> 12:24:25.640
Yeah, it's definitely a sore spot in the Inferno game

12:24:26.900 --> 12:24:31.600
Can't be giving them any chance right? That's just what we've realized here

12:24:31.600 --> 12:24:34.400
If you miss that first shot, you're not getting a second right now

12:24:35.000 --> 12:24:39.200
Now with the speed that mobs and NAF are moving into these engagements

12:24:39.200 --> 12:24:43.040
And now it feels like everybody else is kind of getting on the same page

12:24:43.440 --> 12:24:48.100
If you're slacks you're kind of feeling fortunate to get one shot off here without the Inferno looked right?

12:24:48.100 --> 12:24:51.600
You didn't even get a chance to pull the trigger on some of those duals with how quick Malbus was

12:24:52.640 --> 12:24:54.640
That's the darling of the gun, I don't know how to call him.

12:24:56.640 --> 12:24:58.640
Okay, let's take it from the front.

12:24:58.640 --> 12:25:01.640
And then take his, and you're just close to rolling.

12:25:01.640 --> 12:25:03.640
Are you firing from the left side?

12:25:07.640 --> 12:25:08.640
The question's being asked there.

12:25:08.640 --> 12:25:09.640
We've moved over there.

12:25:11.640 --> 12:25:14.640
Get the finances right, pass the guns around.

12:25:16.640 --> 12:25:18.640
Polterberg gonna have the only off here.

12:25:18.640 --> 12:25:25.740
He's going to take the initial engagement, hunting up the ramp, collecting ankle shots

12:25:25.740 --> 12:25:26.740
on Slack.

12:25:26.740 --> 12:25:29.740
Slack's lucky to jump out of that one, but he is limping.

12:25:29.740 --> 12:25:34.520
Silly's pinged, and there's so many players here for the defense, there's four here for

12:25:34.520 --> 12:25:35.520
M80.

12:25:35.520 --> 12:25:36.520
A fifth on the way.

12:25:36.520 --> 12:25:42.120
Liquid pushed their chips all in, and M80 were ready to call their bluff, a maim to chase,

12:25:42.120 --> 12:25:47.320
and now Liquid have to back away.

12:25:47.320 --> 12:25:48.320
Slack's down low here.

12:25:48.320 --> 12:25:53.960
maybe overlooked that's his one lifeline and a big opportunity to thrive even on that low HP is going to line them up

12:25:54.280 --> 12:25:56.280
bomb on the floor

12:25:56.760 --> 12:26:00.880
And maybe desperate for a revival of flawless victory will be just that

12:26:01.520 --> 12:26:07.040
Talk about impact off of a timeout. My goodness. They were looking listless before

12:26:08.040 --> 12:26:12.680
And liquid trying through the change of pitch coming off of that timeout coming towards B

12:26:12.680 --> 12:26:19.880
No such opportunity. See if at least you can do some damage here. Damage matters quite a bit.

12:26:19.880 --> 12:26:25.680
There's money available in the liquid camp, but this CT defense is still very much fledgling.

12:26:25.680 --> 12:26:31.880
If you can find a kill, don't catch the trashes. First one, collect it.

12:26:31.880 --> 12:26:36.000
Snappy on the aim, but JBA will prove to you tough a task.

12:26:36.000 --> 12:26:46.120
I mean that right there is a big battle of the mind games. I feel like off the back of the time out liquid trying to throw up a

12:26:46.560 --> 12:26:49.600
Big play towards B. They haven't really touched that side of the map

12:26:49.600 --> 12:26:54.160
They've been focusing so much on middle in a was I hear that correctly in the cams was

12:26:55.840 --> 12:27:01.680
Or I made you church it chirping after their one they were chirping. I like it. All right. Sure. Why not?

12:27:01.680 --> 12:27:06.680
But create that confidence, create that confidence guys.

12:27:07.420 --> 12:27:08.580
You gotta start somewhere here.

12:27:08.580 --> 12:27:10.260
This has to be a rallying point.

12:27:11.100 --> 12:27:13.200
I think that's gonna look to make sure of it.

12:27:23.940 --> 12:27:25.800
He's getting very clear, very hands on

12:27:25.800 --> 12:27:28.720
in terms of exactly how he wants rounds to play out.

12:27:28.720 --> 12:27:34.720
I think we saw this attempted over on towards Inferno, and I think Def is trying to make sure that they get

12:27:34.720 --> 12:27:38.720
this sequence of rounds early enough that they can start to build into this half.

12:27:38.720 --> 12:27:43.720
So, it makes sense to use the two timeouts here if he believes that can be the difference.

12:27:43.720 --> 12:27:49.720
Now we see. Now we see if they convert off of this round, and if we start to get a real defense here.

12:27:51.720 --> 12:27:55.720
Slax needs a lot of util damage getting in towards Dona.

12:27:55.720 --> 12:28:00.580
He's not quite going to go for the aggressive peek down middle, and now Liquid are going

12:28:00.580 --> 12:28:01.580
to search to fill the void.

12:28:01.580 --> 12:28:03.780
We have four players in donut right now for M80.

12:28:03.780 --> 12:28:06.580
This is wild stuff here.

12:28:06.580 --> 12:28:09.660
They're calling Liquid out on some of these plays.

12:28:09.660 --> 12:28:10.660
Yeah.

12:28:10.660 --> 12:28:17.140
They're trying to anticipate what's next here, but four players in donut is an absurd setup.

12:28:17.140 --> 12:28:20.700
We'll see how it pays out for them.

12:28:20.700 --> 12:28:24.340
You wonder, I mean at some point here, do they want to retake mid control with that

12:28:24.340 --> 12:28:25.340
positioning here?

12:28:25.340 --> 12:28:29.540
for that smoke to fade, maybe a little bit of setup from JBA, maybe a dry Peat Lake going

12:28:29.540 --> 12:28:33.780
in first and he's able to punish the presence from Malus and find the follow-up up high

12:28:33.780 --> 12:28:34.940
as well.

12:28:34.940 --> 12:28:40.340
That's when Slack's off gets involved and the slow press through, dry swinging into

12:28:40.340 --> 12:28:42.580
these duels here, gonna work wonders for M80.

12:28:42.580 --> 12:28:47.180
Continue to press the issue and he'll drop, but it still doesn't leave Liquid with the

12:28:47.180 --> 12:28:48.180
whole lot.

12:28:48.180 --> 12:28:52.180
You got the clutch factor from NAF though.

12:28:52.860 --> 12:28:57.100
Look I know it's I know it's lake and slacks to get those kills, but this is a deaf round

12:28:57.100 --> 12:28:59.820
This is a coach round. That was a clear

12:29:01.020 --> 12:29:06.580
gimmick if you went back to very clear read very clear play in the last two rounds

12:29:07.780 --> 12:29:12.500
This is deaf having his impact felt to try and get a matey back into this game

12:29:12.740 --> 12:29:17.420
That's so important right there two rounds in a row there. You already chirped on the last round

12:29:17.420 --> 12:29:19.420
So you can't lose the next right?

12:29:22.180 --> 12:29:27.860
up before they chirped or after it he's like all right I gotta make sure we got

12:29:27.860 --> 12:29:36.220
this yeah yeah we can't lose this next one and man what a call that was like

12:29:36.220 --> 12:29:40.500
mid utility early on let him work a little bit of space there and then three

12:29:40.500 --> 12:29:45.060
players just inched their way through donut later down the line and Lake is

12:29:45.060 --> 12:29:50.260
able to execute important to get slacks calm I'm both those players really

12:29:50.260 --> 12:29:56.500
didn't get a lot going for themselves in Inferno. So trying to get them activated here on ancient early on.

12:30:08.500 --> 12:30:13.140
Liquid could very well be at a breaking point in their economy here. This round doesn't go right.

12:30:13.140 --> 12:30:18.100
H-E-N for the mid and blow open. Please taking care of. Your trade is back from NAF though.

12:30:18.100 --> 12:30:23.100
So, it is a level playing field.

12:30:23.100 --> 12:30:25.820
So a mixed bag.

12:30:25.820 --> 12:30:28.100
For either side on that one.

12:30:28.100 --> 12:30:33.000
Alright, now it seems like Liquid would want a group to come in towards B, or at least

12:30:33.000 --> 12:30:38.100
work a little bit of B main control, work in towards K, Jaguar, and there's a response

12:30:38.100 --> 12:30:40.900
coming from M80.

12:30:40.900 --> 12:30:43.020
They're constantly trying to be dynamic with these.

12:30:43.020 --> 12:30:47.700
Here comes the approach, here comes the spot, they've seen some players, and they've realized

12:30:47.700 --> 12:30:51.940
since tucked in towards the corner was a ramp player who was spraying is that

12:30:51.940 --> 12:30:56.500
enough oh oh that's nice they have no idea he waits for the second trick

12:30:56.500 --> 12:31:01.820
it's gonna be good here and sins just seen it all he got the bomb as well so

12:31:01.820 --> 12:31:06.740
now they're gonna have to take their time to reconfirm secret agent sin has

12:31:06.740 --> 12:31:11.580
pulled off his mission that smoke towards the top of ramp fully sells it they

12:31:11.580 --> 12:31:16.100
hear Swisher fall away but that smoke tossed in right there makes you think

12:31:16.100 --> 12:31:21.020
nothing is left in the presence and it is gonna end the exact same way the last

12:31:21.020 --> 12:31:29.260
round did to the death and mouths to hold on oh no back to back T side it

12:31:29.260 --> 12:31:33.740
saves really just have you stewing

12:31:37.500 --> 12:31:44.220
it was a sneak peek sin got a early copy of first light living his double

12:31:44.220 --> 12:31:45.220
7 life.

12:31:45.220 --> 12:31:51.380
Let's don't go kill it this man.

12:31:51.380 --> 12:31:56.780
As time expires, it's going to be very tough to actually build up an economy here for Liquid

12:31:56.780 --> 12:31:58.380
if I keep doing this.

12:31:58.380 --> 12:32:03.260
Can't say I'm ever really that big of a fan of the T side save.

12:32:03.260 --> 12:32:07.940
Yeah, I'm with you on that one here, but especially back to back as you said you're just sitting

12:32:07.940 --> 12:32:11.180
there watching the rounds fade away.

12:32:11.180 --> 12:32:15.180
They do got some great economy built up on the CG side.

12:32:15.180 --> 12:32:20.620
M80, the ones that are thriving here, it's a couple dominant rounds in a row that they're

12:32:20.620 --> 12:32:25.140
able to pull together and they've got a little bit of a safety net to fall back on now.

12:32:25.140 --> 12:32:27.620
And it's been the CG piece of tarlweather.

12:32:27.620 --> 12:32:30.500
That's been the difference maker here, Paul.

12:32:30.500 --> 12:32:31.500
More of it.

12:32:31.500 --> 12:32:34.020
They're pushing towards AMA here with the AWP and rifle combo.

12:32:34.020 --> 12:32:36.300
Oh, this time there's presence down in here.

12:32:36.300 --> 12:32:38.340
It's all the pistols.

12:32:38.340 --> 12:32:39.340
This could be dangerous.

12:32:39.340 --> 12:32:40.340
Oh.

12:32:40.340 --> 12:32:44.720
left on an island. What did he give them? Well, one. That's not quite enough.

12:32:44.720 --> 12:32:50.860
Did it actually? I think so. Yeah, yeah, they're not picking it up.

12:32:50.860 --> 12:32:54.080
Yeah, wow. It got shot out the little tiny window there.

12:32:54.080 --> 12:32:58.780
That's crazy. That's so unfortunate for Liquid. Wait, can we?

12:32:58.780 --> 12:33:01.740
Is that not reprievable? It's hidden in there.

12:33:01.740 --> 12:33:04.860
I'm sure you can grab it. Yeah, it's hidden though. It's got a little

12:33:04.860 --> 12:33:10.140
leaf over it and it is a fire serpent, so a little bit of camouflage as well.

12:33:10.140 --> 12:33:14.580
You know he had a rifle though. Yeah, none of these pistols want to go looking for it interested though

12:33:16.340 --> 12:33:22.760
Let's see if they they check it because you're gonna get shoot first person. You're walking right past this no interest what?

12:33:23.820 --> 12:33:26.080
Okay, all right. Sure. All right. All right

12:33:27.420 --> 12:33:29.420
bet

12:33:29.460 --> 12:33:35.060
Cindi area out there's already a player through that's the bomb that was the bomb the bomb was the one that got sectioned off by

12:33:35.060 --> 12:33:39.140
The incendiary that's not exactly ideal. Let's see if they can recover it

12:33:40.140 --> 12:33:42.140
They are kind of required to

12:33:42.900 --> 12:33:48.160
It done so ultimate gets a kill on swisher with the tech vine as he tries to rotate into support

12:33:48.740 --> 12:33:50.740
Don't spoke so faith in always

12:33:51.140 --> 12:33:54.440
It is got his gun out. He's not looking the right way

12:33:55.500 --> 12:34:01.820
The flank is on mobs is done. And here's the cleanup as Lake sweeps in and washes them away

12:34:01.820 --> 12:34:10.620
We're going to end the late round right there in big sigh of relief.

12:34:10.620 --> 12:34:14.340
Still I think quite good for Liquid that they actually do get that bomb plant.

12:34:14.340 --> 12:34:20.780
It could have been a tough spot and now they can start to regain this economy.

12:34:20.780 --> 12:34:33.780
I'm just gonna give him a little bit of life there for sure.

12:34:33.780 --> 12:34:38.780
It looks like Snow is eating Elysia's head when he sits in his normal...

12:34:38.780 --> 12:34:41.780
He's just taking a big ol' bite.

12:34:41.780 --> 12:34:44.780
Giant Snow?

12:34:44.780 --> 12:34:49.780
Giant Snow is chomping on Elysia.

12:34:49.780 --> 12:34:52.100
Like a, like a jawbreaker.

12:34:52.100 --> 12:34:54.100
Like a little gumball.

12:34:54.100 --> 12:34:56.100
Nngh nngh nngh nngh.

12:34:56.100 --> 12:35:00.100
He sounds getting late, folks.

12:35:00.100 --> 12:35:06.100
It's fucking perfect, though.

12:35:06.100 --> 12:35:12.100
Like a strawberry ice cream cone up there.

12:35:12.100 --> 12:35:16.100
It's a perfect scoop.

12:35:16.100 --> 12:35:18.100
I want some ice cream.

12:35:18.100 --> 12:35:20.100
You know what, Alish tastes like...

12:35:20.100 --> 12:35:22.100
Um, alright, locked again.

12:35:24.100 --> 12:35:26.100
This round... critical.

12:35:26.100 --> 12:35:28.100
And Lake is going to get first blood.

12:35:28.100 --> 12:35:32.100
Alish, delicious or not, is out of play in this round.

12:35:34.100 --> 12:35:36.100
I like readjust to try and address the A approach.

12:35:36.100 --> 12:35:38.100
Smoke coming up here.

12:35:38.100 --> 12:35:40.100
But it's in the early section of the mob. They'll brave it.

12:35:40.100 --> 12:35:42.100
Nice shot from ultimate.

12:35:42.100 --> 12:35:45.100
JBA gets his bell wrong, and now there's a chance to bomb plant.

12:35:45.100 --> 12:35:49.820
plant, mobs, fine swisher, again on a rotation, so advantage liquid.

12:35:49.820 --> 12:35:52.940
And the decision needs to be made.

12:35:52.940 --> 12:35:58.340
There's money enough that M80 can risk this, but they're not being given any easy pass

12:35:58.340 --> 12:35:59.660
back into this round.

12:35:59.660 --> 12:36:05.300
Slacks solo on a mission trying to clear out the donut with so many players dancing around

12:36:05.300 --> 12:36:07.300
him, he'll get nothing.

12:36:07.300 --> 12:36:11.700
And with that, I'd imagine M80's appetites for this one might be slipping away and they

12:36:11.700 --> 12:36:15.860
They may not get the chance to survive only sin.

12:36:18.500 --> 12:36:20.860
Running away early, there's only one player left.

12:36:22.220 --> 12:36:23.660
Tries to make a late move.

12:36:23.660 --> 12:36:25.460
I don't think he had a kit, so it might not have mattered

12:36:25.460 --> 12:36:29.700
anyways, but gonna also fall with the rest of the squad.

12:36:29.700 --> 12:36:31.260
This is where the bank account of M80

12:36:31.260 --> 12:36:34.100
gonna work in their favor, but that was a man advantage

12:36:34.100 --> 12:36:34.940
that I picked up.

12:36:34.940 --> 12:36:37.660
You take down a lease early and his mid fight

12:36:37.660 --> 12:36:44.660
That A-side does crumble there and Malb is able to find some big impact once again throughout that middle position.

12:36:47.660 --> 12:36:49.660
So at least a tied scoreline here for Liquid.

12:36:52.660 --> 12:36:56.660
She missed a game even more on this T-side. They got Yuto set up for middle though, a lot of it in fact.

12:36:57.660 --> 12:37:03.660
If you want to cycle into those flashes as much as possible, make sure that Elise is working through these angles here in middle.

12:37:07.660 --> 12:37:13.260
Ooh, that's promising there, Swisher finishes the job.

12:37:13.260 --> 12:37:17.580
The spam damage there back and forth, but Swisher comes up on top in the in-slash with

12:37:17.580 --> 12:37:22.060
the Operating on Scopes that still lands, but will drop quickly afterwards.

12:37:22.060 --> 12:37:26.100
The rest of the team arriving on the scene though for him made a lot of help here providing

12:37:26.100 --> 12:37:27.100
him JVA.

12:37:27.100 --> 12:37:35.100
Going to provide the security with two finishing kills, and then made he quickly pounce back.

12:37:35.100 --> 12:37:52.100
I see Don Def likes what he sees here, and reminder for how dire this half started was 5-0 at the jump, liquid only one round since, so hell of a recovery coming through from M80 as they looked to knock things up to send us into the half.

12:37:53.100 --> 12:38:00.100
Little chance for liquid to capitalize and emerge with the lead, but far from the dominant performance it looked to be for one moment.

12:38:01.100 --> 12:38:03.100
Ultimate on the MP7.

12:38:05.100 --> 12:38:09.300
A little bit of chip damage coming off of the utility here.

12:38:09.300 --> 12:38:12.940
If you want to go for the aggressive play towards middle, that means Liquid backs away

12:38:12.940 --> 12:38:15.940
and they don't want this fight.

12:38:15.940 --> 12:38:21.100
I'm out of here for Liquid's successful.

12:38:21.100 --> 12:38:23.580
A lot of spam being attempted.

12:38:23.580 --> 12:38:27.580
Back and forth here for both squads.

12:38:27.580 --> 12:38:28.580
Yeah, I know.

12:38:28.580 --> 12:38:31.580
I'm still a couple of reloads coming through from S.A.D.

12:38:31.580 --> 12:38:35.200
They have an S still, that's a lot of ammo, but there goes the full swing and

12:38:35.200 --> 12:38:39.060
Sven eventually starts to connect on some of that damage, but it is the full team

12:38:39.060 --> 12:38:43.940
of liquid waiting for that follow-up peek. Still two more defenders on B though,

12:38:43.940 --> 12:38:50.420
so it's not empty whatsoever. That's the bomb, oh that's a bomb. That's the bomb,

12:38:50.420 --> 12:38:54.580
nobody was with him. Nobody can retrieve it, now they have to brave Jaguar. They

12:38:54.580 --> 12:38:57.920
don't know about Swisher either. They don't know, it was the player window who

12:38:57.920 --> 12:39:02.840
actually got to kill so this could be a big concern he makes the move out takes

12:39:02.840 --> 12:39:07.940
them all tall but gets himself an extra for it well worth the price a little bit

12:39:07.940 --> 12:39:11.840
too wide on that JBA now they know they have to get past swisher but swisher

12:39:11.840 --> 12:39:17.480
leaves it into the clutch a leash versus slacks both players fully healthy op

12:39:17.480 --> 12:39:23.000
versus rifle and a leash goes on a foot race to get towards the ace site he'll

12:39:23.000 --> 12:39:27.080
have plenty of time to plant to pick whatever angle he wants to play onto

12:39:27.080 --> 12:39:33.720
this. And Slacks has to rally and rotate all the way back through donut. Give this to the AK to make

12:39:33.720 --> 12:39:41.800
this a little bit easier. Both players in the teens on the bullets and a leash. Oh, just tucked

12:39:41.800 --> 12:39:45.400
into the corner. Did you hear the audio cue? Slacks just made a move. Now he knows. He's gone

12:39:45.400 --> 12:39:50.760
loud. There's the top. But he pulls the trigger and went too quick. Slacks! Little misclick on the

12:39:50.760 --> 12:39:55.920
keyboard and that means Liquid emerge from this half with a two round lead.

12:39:55.920 --> 12:40:01.640
Seven to five and all to play when we come back.

12:41:20.760 --> 12:41:33.760
I'm out here, I'm out here, I'm out here

12:42:33.760 --> 12:43:03.760
Let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go

12:43:03.760 --> 12:43:22.320
The clock approaches unique night in Atlanta, and it's time for one of these teams to turn

12:43:22.320 --> 12:43:25.680
back into a particular place.

12:43:25.680 --> 12:43:31.600
For one of these squads that run at the Intellectual Masters will come to a close here, and now,

12:43:31.600 --> 12:43:36.600
And that cry of relief, of joy, of whatever it was from Swisher

12:43:36.600 --> 12:43:40.600
may just be the last sound that they hear at this tournament.

12:43:40.600 --> 12:43:44.600
Liquid in the lead, two rounds to their name and the doolies out!

12:43:44.600 --> 12:43:45.600
Three doolies!

12:43:45.600 --> 12:43:46.600
Yeah.

12:43:46.600 --> 12:43:49.600
We got six pistols on three players here.

12:43:49.600 --> 12:43:52.600
Cole, this is downright crazy.

12:43:52.600 --> 12:43:55.600
More guns, there's an equal more wins.

12:43:55.600 --> 12:43:58.600
Pistol working out Liquid's favorite in the first half.

12:43:58.600 --> 12:43:59.600
Can they claim both of them?

12:43:59.600 --> 12:44:04.740
Let's get off the line there ready with the utility, but they still have ultimate as that presents in a smoke down

12:44:05.300 --> 12:44:08.000
Question for a mate. He says do they go through it here?

12:44:08.000 --> 12:44:10.640
They're gonna say yes, and the doolies get nothing. Oh boy

12:44:10.640 --> 12:44:14.480
And sure you only good for one there the quick play here working wonders for a matey

12:44:14.480 --> 12:44:19.620
But they want to press it towards Jonah and that's where more doolies get involved at least that's already. He's good for one

12:44:19.680 --> 12:44:25.760
Now know what the doolies gonna fire up as well and mouths so clean on the headshots with that USP gonna provide

12:44:25.760 --> 12:44:29.360
It's once again, Naffin Malb is able to deliver for Liquid.

12:44:32.560 --> 12:44:34.360
It's both pistols now in this map.

12:44:35.760 --> 12:44:37.960
It was a huge spark for them in the first half, right?

12:44:37.960 --> 12:44:40.660
Ran five rounds off of that pistol.

12:44:48.360 --> 12:44:49.960
Could be enough to lighten through here.

12:44:49.960 --> 12:44:52.360
I mean, there's only so many more rounds required.

12:44:52.360 --> 12:44:58.360
So I made it to not allow that kind of a lead to build agendas, just not the margin for it.

12:45:01.360 --> 12:45:07.360
And so the third time out comes in, this is the last chance for Def to get involved. This is where he's using it.

12:45:07.360 --> 12:45:13.360
They're both hugely effective at jump-starting M80 back into it in the first half. Now he's got an idea.

12:45:13.360 --> 12:45:20.360
And what you said is exactly right here. This is your opportunity to strike back and quickly move on this T side.

12:45:20.360 --> 12:45:28.600
We saw what depth's impact was bringing in that first half. It ignited M80 back

12:45:28.600 --> 12:45:34.720
our line where they were down 5 to 0. We're able to claw back a half and show

12:45:34.720 --> 12:45:37.800
some spirit show some fight.

12:45:37.800 --> 12:45:42.800
smoke there, make sure you're aiming, first you propose, yeah.

12:45:42.800 --> 12:45:49.800
I think we're going to see a boost towards middle, and later, aiming.

12:45:49.800 --> 12:45:57.800
Trying to boost past the smoke though, I think is the first point of contact here for a matey to try and take some space towards middle.

12:45:57.800 --> 12:46:02.800
That's exactly what they said, mate doesn't quite find the angle.

12:46:02.800 --> 12:46:05.700
Two lakes may be looking for the aggression to come out of Jag.

12:46:05.700 --> 12:46:06.800
There is none.

12:46:09.300 --> 12:46:13.300
When they drop that boost spot, Swisher moves in to take this control.

12:46:15.300 --> 12:46:17.300
And he's getting a lot of room in the cave.

12:46:17.300 --> 12:46:19.600
He's making a ton of noise. He's trying to draw this presence.

12:46:19.600 --> 12:46:21.100
But the response from Liquid, they're saying,

12:46:21.100 --> 12:46:23.500
Why are you making so much noise without getting any resistance?

12:46:23.500 --> 12:46:25.000
We're going looking down the ramp.

12:46:26.300 --> 12:46:28.800
So actually, this winds up working out very nicely for Liquid.

12:46:28.800 --> 12:46:31.100
Now they've got this deep control towards B main.

12:46:31.100 --> 12:46:35.860
They're starting to send the third player over to address Red Room, and now Switcher realizes he's been rumpled.

12:46:35.860 --> 12:46:40.220
Malm's runs him down. Now they know. Now you got to activate if you're M80.

12:46:40.720 --> 12:46:45.600
The jig is up. You're not getting the element of surprise going your way, so you just got to try and bring the pressure.

12:46:46.300 --> 12:46:49.260
And Sin realizes he can't get through in towards mid.

12:46:49.260 --> 12:46:54.060
Lake finds one, but the trade is there. This is actually looking pretty good for a bomb plant.

12:46:54.700 --> 12:47:00.460
Control of Dota should allow them the chance to punch in the numbers, and that's already a nice victory for M80.

12:47:00.460 --> 12:47:12.860
Considering how rough this started, more damage from Lake, can he beat a hero, needs to get a fresh magazine in, able to do so, 35 bullets to his magazine, but it's mobs instead to find the shots required.

12:47:12.860 --> 12:47:18.860
If you's on, damage, bomb plant, does that mean MAD goes back in?

12:47:18.860 --> 12:47:25.420
We're just keeping up this high performance full head of steam for Malibs from Inferno

12:47:25.420 --> 12:47:32.660
carrying forward here for this map of Ancient and starts it off with this information and

12:47:32.660 --> 12:47:38.500
kill towards that beast out of the map there and ends up finishing the job as well.

12:47:38.500 --> 12:47:42.220
15 and 7 right now for Liquid.

12:47:42.220 --> 12:47:47.380
He's looking to keep them alive in Atlanta.

12:47:47.380 --> 12:47:49.660
It is another scrappy purchase here.

12:47:49.660 --> 12:47:53.580
Not all in, but Lakers are going to give themselves a little bit of opportunities here.

12:47:53.580 --> 12:47:54.580
Some leverage.

12:47:54.580 --> 12:47:56.700
They wait those HGs out.

12:47:56.700 --> 12:48:02.980
Don't take that much damage from it, but there will be space created towards middle.

12:48:02.980 --> 12:48:08.860
And some of that limited utility that N80 had to bring to the table is already spent on

12:48:08.860 --> 12:48:09.860
trying to set up.

12:48:09.860 --> 12:48:14.860
Elisha has an idea of this, right? Because they did try to add that boost up again. They were looking at it.

12:48:14.860 --> 12:48:18.860
Elisha is wondering. The last couple rounds, something's been going on in the early.

12:48:18.860 --> 12:48:22.860
You saw them check the spam. They saw Nade go in to clear it.

12:48:22.860 --> 12:48:27.860
Elisha just cleared the cubby. I mean, no one in B spotted.

12:48:27.860 --> 12:48:34.860
Some contact taken from Santa at the very least. There's some damage out of the clock, but he's forced to fall back in retreat.

12:48:34.860 --> 12:48:44.360
So it's a losing battle on B here for the T side, and they have to go into it with the understanding that liquid control is so much of the map.

12:48:45.860 --> 12:48:52.360
Yeah, they're going to be doing this late. Part of the idea here is to make sure they don't have quite as much utility as they might otherwise.

12:48:52.360 --> 12:48:55.360
Which we can see it's pretty concentrated on ultimate at this point.

12:48:55.360 --> 12:49:05.160
Doesn't matter if you can't get towards the site, easy, spray down from Naph, barely

12:49:05.160 --> 12:49:07.480
has to shift his mouse.

12:49:07.480 --> 12:49:09.920
Just choose them all up and spits them out.

12:49:09.920 --> 12:49:13.200
He's caught that jiggle right there.

12:49:13.200 --> 12:49:18.080
It's looking like that could have been the setup, but instead, it's a big spray down

12:49:18.080 --> 12:49:21.840
Naph family business.

12:49:21.840 --> 12:49:25.840
up taking that AK down first, which is a massive luxury.

12:49:25.840 --> 12:49:33.840
Mady, they have solutions, got to come now and this going around.

12:49:33.840 --> 12:49:37.840
Can't work through middle right now. It is constantly being pressed by utility

12:49:37.840 --> 12:49:41.840
and doubling up towards A main. Again, Liquid want to control the map.

12:49:41.840 --> 12:49:46.840
This time doing it in a different direction, they'll give over mid, but it could very well be on a timer right now.

12:49:46.840 --> 12:49:51.380
right now if this A aggression continues it's punished though JBA goes and

12:49:51.380 --> 12:49:56.220
checks the flank ultimate wants to try and press forward as well but knows that

12:49:56.220 --> 12:49:59.020
it's a big risk

12:50:03.220 --> 12:50:09.660
these guys in levels of playing field though Lake catching some damage

12:50:09.660 --> 12:50:13.720
all the numbers are even here and the rotates are right liquid or where they

12:50:13.720 --> 12:50:20.600
need to be smoke freshen towards the doors but I mean they made you already

12:50:20.600 --> 12:50:23.720
passed it so gotta be prepared for what's around the corner and Mal was

12:50:23.720 --> 12:50:28.280
holding the line early does more damage as well JBA trying to inch his way up

12:50:28.280 --> 12:50:31.920
the rampage to get his U2 off first

12:50:34.120 --> 12:50:37.960
only Elise left standing on this fight he's still holding the line though

12:50:37.960 --> 12:50:42.240
distracting for the last inswisher kid not sustain the further fights their

12:50:42.240 --> 12:50:46.920
ultimate able to wall bang him out of the round and liquid move towards 11.

12:50:52.040 --> 12:50:54.520
The big man, the franchise player returned.

12:50:55.960 --> 12:51:02.580
Alesha delivering and all that momentum, all that energy for M80 from the first

12:51:02.580 --> 12:51:05.200
half to haven't been able to get started here.

12:51:05.720 --> 12:51:08.080
The slow starts feel like they're going to cost them.

12:51:08.080 --> 12:51:16.240
and so it is a desperate partial buy here you've got some utility to try and get

12:51:16.240 --> 12:51:18.720
on towards the site to try and get a bomb plant to try and keep the pressure

12:51:18.720 --> 12:51:20.920
up because they want to go fast they want to go slow they're showing the

12:51:20.920 --> 12:51:24.600
smokes that's gonna coax liquid into thinking there might be a little bit

12:51:24.600 --> 12:51:29.560
more in this round than otherwise could be

12:51:30.840 --> 12:51:35.720
ultimate preposition to find some impact here flashbang avoided that's a

12:51:35.720 --> 12:51:39.720
No kills confirmed here, but NAF will do just that.

12:51:39.720 --> 12:51:43.720
Big spraydown coming through from NAF. Easy does it versus the pistols once again

12:51:43.720 --> 12:51:46.720
and Elise comes through to help him out as well.

12:51:46.720 --> 12:51:49.720
And that dynamic duo does it all.

12:51:49.720 --> 12:51:54.720
It is 12 locked in liquid looking to move forward past M80.

12:51:54.720 --> 12:51:59.720
It's fitting that it's the three North American players that are propelling them over at this point.

12:51:59.720 --> 12:52:07.440
NAF, Elysian, and mobs fighting to stay here at the Intel Xtreme Masters, Atlanta.

12:52:10.440 --> 12:52:15.140
A lot of conversation going into this one. This is the last chance, obviously.

12:52:15.140 --> 12:52:23.180
Do or die for M80's chances in Atlanta could all be over in just a flash, slacks, looking for that NAF pop.

12:52:23.180 --> 12:52:28.420
Can't find anything off, but he was blind for the whole engagement as well. There was no one on the other side.

12:52:29.720 --> 12:52:32.520
It's the initial idea for M80, doesn't bear fruit.

12:52:34.320 --> 12:52:35.920
It's time to go to plan B.

12:52:37.820 --> 12:52:39.320
I'll be pressing the R here.

12:52:40.220 --> 12:52:41.420
I want to deal with them.

12:52:43.320 --> 12:52:45.720
Taking that shelf control here, ultimate's on the ready

12:52:46.320 --> 12:52:47.820
to try and pass this angle.

12:52:49.220 --> 12:52:52.720
They have the utlter get past, it doesn't look like it, and they're going to dry swing into that op

12:52:52.720 --> 12:52:54.720
and shoot me, going to back him up as well.

12:52:55.120 --> 12:52:56.020
Now it's time for the

12:52:56.020 --> 12:52:59.820
Pull the squad to get involved here as they're looking to put the finishing touches on this one

12:53:03.500 --> 12:53:10.260
It's gonna be the hero walk their smoke certainly not gonna be the answer and Lake catches damage on the collat as well

12:53:11.260 --> 12:53:14.820
20 health all that remain between M80 and elimination

12:53:15.460 --> 12:53:20.860
Lake creeps forward trying to find something anything, but it'll take a miracle here and

12:53:20.860 --> 12:53:25.060
And Liquid are giving him nothing on the fights.

12:53:25.060 --> 12:53:29.160
Ultimate is first test and ultimate will be enough.

12:53:29.160 --> 12:53:31.560
Liquid survived.

12:53:31.560 --> 12:53:35.760
It took everything, a full series, a battle back in.

12:53:35.760 --> 12:53:42.560
But on the second half of Ancient, they moved clear of the competition and send an 80 home.

12:53:42.560 --> 12:53:50.260
Liquid continue fighting in Atlanta, continue battling to represent their colors in front of the fans.

12:53:50.260 --> 12:53:58.180
And to survive and give themselves the chance to compete going down the stretch going into next season to stay in the

12:53:58.580 --> 12:54:00.580
conversation of Counter Strike

12:54:00.980 --> 12:54:05.660
Yeah, stay relevant there big pick up coming through here from liquid especially with the start

12:54:06.420 --> 12:54:10.560
Looking scary on dust to look like it could be more of the same

12:54:10.560 --> 12:54:16.800
But they get revived and it comes at the hands of mouths and maybe know what it's like to play alongside them

12:54:16.800 --> 12:54:23.360
They know the impact that he could bring to the table and he ignites the rest of the roster now doing just the same then I

12:54:23.520 --> 12:54:31.420
Mean they were back and forth playing unbelievably well on Inferno and carry that over into ancient was so much impact here and

12:54:31.800 --> 12:54:34.100
Liquid able to live another day

12:54:34.960 --> 12:54:36.960
Continuing here in Atlanta

12:54:37.840 --> 12:54:42.200
And Darren's game as well, right? I mean this one feels late

12:54:42.200 --> 12:54:51.200
So, a battle for sure, a long day here on the B stream, and well done from Liquid to sustain that.

12:54:51.200 --> 12:54:58.200
We've not had so many positives talk about for Liquid for a while, but this one definitely gives them some fight, gives them some sort of energy,

12:54:58.200 --> 12:55:03.200
and it shows us that the big players, the guys that we need to be performing for this Liquid team, we're delivering.

12:55:03.200 --> 12:55:06.560
We're delivering mobs delivering naff delivering a leash

12:55:07.240 --> 12:55:13.680
Ultimate doing what they needed to do delivering to make this team happen having the big moments having the moments where you need to

12:55:13.680 --> 12:55:15.960
Rely on them and they hit their shots. They bring it through

12:55:16.400 --> 12:55:23.620
This is encouraging for liquid going forward. I think that there's now a real conversation to be had about whether they can make a lower bracket run

12:55:24.400 --> 12:55:28.840
I mean it's possible for sure gamer legion scary roster right now definitely in form

12:55:28.840 --> 12:55:33.780
We know the same is true for the other side, but like I mean to be honest with you

12:55:34.520 --> 12:55:39.380
Expectations if they can play at their peak or that they should be making the run through this lower bracket

12:55:40.020 --> 12:55:44.260
And obviously look at might maybe not feeling like they're out there peak just yet

12:55:44.260 --> 12:55:48.660
But that's a big encouraging when it's gonna break the the dry spell that they've been on in terms of you know

12:55:48.660 --> 12:55:51.460
series losses and you know just getting a

12:55:51.780 --> 12:55:56.380
Victory can be a big encouragement, especially as you said having some of your key pieces

12:55:56.380 --> 12:56:01.380
be able to come online, seeing what maps can do, seeing Aff and some of those clutches,

12:56:01.380 --> 12:56:06.380
just going to breathe a little bit more confidence into this roster that desperately needed it.

12:56:06.380 --> 12:56:11.380
It certainly is. It certainly is. Just feels good to get the dub. Always does.

12:56:11.380 --> 12:56:15.380
And of course it's going to be bitter disappointment over on the M80 side in the M80 camp.

12:56:15.380 --> 12:56:20.380
That's a tough one, right? They came in with some high expectations, hoping to build some momentum,

12:56:20.380 --> 12:56:25.380
especially going towards that major and just nothing doing.

12:56:25.380 --> 12:56:31.340
I know that they were playing themselves back in the form a little bit before this event after the break, but still

12:56:31.340 --> 12:56:36.200
I think this one's this one's gonna stay. Yeah, you know that the organization

12:56:36.200 --> 12:56:38.900
You know that the players would have loved to be able to rep

12:56:39.620 --> 12:56:42.620
For the hometown crowd and not quite gonna happen

12:56:42.620 --> 12:56:46.220
But a man who's still got his chances alive a man who made them happen

12:56:46.220 --> 12:56:50.300
We got mobs joining us. How you doing man? How you feeling after that one?

12:56:51.060 --> 12:56:53.700
Of course happy to win. It's it's good

12:56:53.700 --> 12:57:14.700
Good indeed. We saw some classic mobs play, you know, the entries coming on through big pistol round over on inferno as well. Headshots galore. For you individually, what are you feeling in the liquid jersey? We back to classic mobs, mobs rip everybody's head off of shoulders. The lobotomist. Is he back in office?

12:57:14.700 --> 12:57:19.760
I mean, I want to talk to you soon, but I've been playing on a lot of ours and yeah, I'm

12:57:19.760 --> 12:57:25.300
trying to roll back the years, you know, and yeah, I felt like the this thing of like playing

12:57:25.300 --> 12:57:29.500
good again and like shooting heads and also like screaming a lot and I was screaming to

12:57:29.500 --> 12:57:30.500
them actually.

12:57:30.500 --> 12:57:34.500
My brother's actually, but yeah.

12:57:34.500 --> 12:57:39.100
Yeah, I mean, I got a question for you about that.

12:57:39.100 --> 12:57:44.380
I mean, playing up against M80, you know, you have the expectation here of kind of how

12:57:44.380 --> 12:57:48.060
deal with them is there anything that kind of helped you there with the history that you all have

12:57:49.980 --> 12:57:55.180
um not really like it's always fun to play against them but actually i saw a mason i mean

12:57:55.180 --> 12:57:59.260
uh lake interview before the game and i was like i need to be the motherfucker sorry for the

12:58:02.460 --> 12:58:08.940
yeah what did you say the mid game could beat you um i look one last one last question before

12:58:08.940 --> 12:58:13.340
we let you go you guys now have another chance you have the lower bracket it's game religion next

12:58:13.340 --> 12:58:20.340
It's a tough run, obviously. What would it mean for you to be able to actually make the playoffs and play in front of the fans there in Atlanta?

12:58:21.340 --> 12:58:26.340
I mean, first of all, it's, again, against one of my ex-teammates, Janusz, so it's going to be a fun match for sure.

12:58:27.340 --> 12:58:33.340
But, yeah, I always wanted to play in front of an NA crowd, so it would be really special for me to play there. So, yeah, I'm looking forward to it.

12:58:35.340 --> 12:58:41.340
Well, hopefully we get to see a good luck going forward, man, and congratulations on the win. Turned into a late one.

12:58:41.340 --> 12:58:45.620
a late one. Thank you, thank you.

12:58:45.620 --> 12:58:51.660
Our battle there, Malb's looking like he's rolling back the years. I think he is. I

12:58:51.660 --> 12:58:55.060
think he's coming back into form. It's just the way that he takes the fight. It's the

12:58:55.060 --> 12:59:00.980
confidence, it's the headshots on every entry. It just feels like that Malb's magic, you

12:59:00.980 --> 12:59:05.220
know? Oh yeah, for sure. I mean we saw so much of it today. Him swinging into operas,

12:59:05.220 --> 12:59:09.940
just destroying. That is where we want to see Malb's at his peak, working through ancient

12:59:09.940 --> 12:59:13.740
as well. A lot of excitement around a little bit of a liquid revival here.

12:59:13.740 --> 12:59:18.060
We'll do a quick speed run here, a little housekeeping as we check the brackets.

12:59:18.060 --> 12:59:22.540
Group A has come to Bat Boom and Pain as we all expected.

12:59:22.540 --> 12:59:27.260
The upper bracket final, exactly the teams we would have had pinned. Yeah, that's crazy.

12:59:27.260 --> 12:59:34.420
Lower bracket foot take on bait and vitality versus phase. Oh my goodness,

12:59:34.420 --> 12:59:38.500
That one's going to be blockbuster meanwhile group B

12:59:38.500 --> 12:59:42.020
We've got Navi legacy one of those teams a little more expected

12:59:42.020 --> 12:59:48.260
But it seems like it's a good group for the teams in yellow and in the lower bracket as we dive on

12:59:48.540 --> 12:59:53.740
Down and that leaves a straw that's taking on sinners and team religion squaring up against team

12:59:54.340 --> 13:00:00.260
Liquid to see who gets to play to advance to the quarterfinal. So the action heats up

13:00:00.260 --> 13:00:05.100
It gets quite exciting indeed. We'll take a look at our schedule here for the B stream

13:00:05.220 --> 13:00:11.340
This is what we had today, and we'll be taking a look at what we've got tomorrow as well in terms of matches

13:00:12.020 --> 13:00:14.180
Some surprises here for sure

13:00:14.180 --> 13:00:20.820
I think in particular bait just dispatching a BC game so quickly maybe not the most surprising but somewhat interesting to see

13:00:21.340 --> 13:00:23.220
This is what we've got over on the B stream

13:00:23.220 --> 13:00:28.340
Oh, we're back with a deal with Navi legacy is that's that's gonna be a fun one as well

13:00:28.340 --> 13:00:31.860
The morning shift will start with foot bait. I mean, it's really gonna be an

13:00:32.600 --> 13:00:39.140
Interesting array of teams all the way through so you're not gonna want to miss it be sure to tune in we'll see you tomorrow

13:00:39.500 --> 13:00:45.860
That's day two of the Intel Extreme Masters Atlanta wrapped up. Thank you so much for joining us. We'll see you next time

13:00:46.020 --> 13:00:48.020
Bye-bye. Good night everybody

13:00:58.340 --> 13:01:00.340
The night is not a lie

13:01:00.340 --> 13:01:02.340
I'm blowing up dynamite

13:01:02.340 --> 13:01:03.340
Dynamite!

13:01:03.340 --> 13:01:05.340
Stand by through the clouds

13:01:05.340 --> 13:01:06.340
At the speed of light

13:01:06.340 --> 13:01:08.340
Going up the high

13:01:08.340 --> 13:01:10.340
That I'm slain by my own

13:01:10.340 --> 13:01:11.340
I'm superman

13:01:11.340 --> 13:01:13.340
The night is not a lie

13:01:13.340 --> 13:01:15.340
I'm blowing up dynamite

13:01:22.340 --> 13:01:23.340
Check it!

13:01:23.340 --> 13:01:25.340
Trouble days, lonely nights

13:01:25.340 --> 13:01:27.340
A lot of tears, a lot of fights

13:01:27.340 --> 13:01:30.140
dreams never bigger lies, it ain't what it seems from the outside

13:01:30.140 --> 13:01:32.760
I went out for the prey, but I surrender and pull up the tray

13:01:32.760 --> 13:01:35.960
Given the trauma that rips in my brain, I use it to fuel up the power of my veins

13:01:35.960 --> 13:01:39.300
I never come to think of what else I can do, if there's a panel of never-way fuel

13:01:39.300 --> 13:01:42.160
If the wind blows up and can't get it through it, cause what I'm suppressing depends on you

13:01:42.160 --> 13:01:45.740
Fuel up the fuel to my laborer, when the bond is indispensable, I'm never done it

13:01:45.740 --> 13:01:49.860
If I'm predictable, the way I've done it, when the struggle pushes me out, I'm shot, I'm a blast, brother

13:01:49.860 --> 13:01:54.460
The final flight, people you will stay

13:01:54.460 --> 13:01:57.660
To the perils we dare not to stray

13:01:57.660 --> 13:02:00.860
Spawning a match, light the flame

13:02:00.860 --> 13:02:04.260
I'm a little cloud of science, dangerous with dynamite

13:02:04.260 --> 13:02:05.060
Dynamite!

13:02:05.060 --> 13:02:07.260
Stand and fight it through the clouds

13:02:07.260 --> 13:02:10.860
At the speed of light, go and let my soul be down stream

13:02:10.860 --> 13:02:13.260
We are the superman, we are the superman

13:02:13.260 --> 13:02:15.660
We are the superman, we are the superman

13:02:15.660 --> 13:02:17.260
We are the superman, we are the dynamite

13:02:17.260 --> 13:02:18.260
Dynamite!

13:02:18.260 --> 13:02:21.560
Set his eye into the clouds, as the speed of light

13:02:21.560 --> 13:02:25.260
Going up like all the clouds, we are the gods

13:02:25.260 --> 13:02:27.260
Superman's crippling night

13:02:27.260 --> 13:02:30.260
We are the gods, trying to blow in our dynamite

13:02:36.260 --> 13:02:40.260
Superman's crippling night

13:02:41.260 --> 13:02:44.260
Going up like all the clouds, we are the gods

13:02:44.260 --> 13:02:46.260
Set his eye into the clouds

13:03:18.260 --> 13:03:20.260
I'm like the three-second flip.

13:03:20.260 --> 13:03:24.260
Last two rounds up, she's going to start here by the three to see.

13:03:24.260 --> 13:03:26.260
Unless it's a classic, you'll miss it.

13:03:26.260 --> 13:03:29.260
But he's got contact with just the Nexus kill.

13:03:29.260 --> 13:03:30.260
He will just go down,

13:03:30.260 --> 13:03:32.260
KILLING IT!

13:03:32.260 --> 13:03:33.260
And it's all done!

13:03:33.260 --> 13:03:35.260
I'm trying to break it!

13:03:35.260 --> 13:03:37.260
I'm pulling the ball up,

13:03:37.260 --> 13:03:39.260
with a 4-0 victory.

13:03:39.260 --> 13:03:41.260
Overclass it!

13:03:41.260 --> 13:03:42.260
And they did it again!

13:03:42.260 --> 13:03:44.260
In the black bag!

13:03:44.260 --> 13:03:46.260
In the blue!

