I
Thank you
It doesn't matter what day you're joining us.
This is the Intellect Tree Masters in Atlanta, Georgia, 2026.
Mike Chegg, one, two, one, two.
You play video games, man?
It's a while for no reason.
Hey, yo, what's up?
Y'all anything about counter strike video games?
You know about counter strike?
Yeah.
I'm on the Georgia Tech fencing team.
Tell me what crossroads there might be between Counter Shrike and Fencing.
You know, Counter Shrike here in a clutch situation, it's kind of like the 1v1 situation
of you and your opponent fencing.
Just going in for the last stab or that last quickscape op.
I bet.
That was good.
What do y'all think about people playing video games against each other competitively?
Oh, I love it.
I like the smack talking they do.
For your favorite Counter Shrike players.
I gotta go with an OG Kenny S.
What would you say to Kenny S if he was watching right now?
My inspiration I think about you every match, but I'm fencing. What do you think about that? Kenny S was never my favorite if that's what you're thinking
I'll play video games by chance
Oh
He didn't even realize it. I mean Jacob when you roll up here
You saw this Mike like you said I'm gonna bike a little bit faster now. What do you think?
I thought I am as well get a as far as where as possible from you as fast as I can
She up on a media day. I had a blossom media media days. I'm you did what you had blasted media day
Just kidding
Hi
Essentially staying at you coming into I am Atlanta. How do you feel I?
Feel good luck. You feel yet though. Yeah, it's been a long trail. Yes. When did you get in?
yesterday and you haven't slept much no five hours five hours and five hours is
not enough how many hours do you need I think nine nine at least are you gonna
get nine hours for tomorrow then or you're still gonna be jet like we'll
see how do you as on a serious note you know as a player feeling jet like
being a little bit tired is there anything you can do to sort of help
with that or is it just part of the game no it's just part of the game you're
I cannot do anything with this, I guess.
So it's tough to manage, but what is this?
In terms of expectations for this tournament, what is the goal for Bate heading into this one?
Yes, we win, but boom, after we win the Vitality, after this we take the top one.
Yeah?
It's very frustrating.
Easy, sounds pretty good to go, man, best of luck with it.
NPL, bro, you and I, we have history, we're good friends.
Heading into this tournament, there's a bit of pressure on Bate.
have the best start but you've been showing better signs as of late is that the feeling as well for you
you mean about our season yeah um yeah we had the rough start but obviously that's because we had
the two new operas and it was very hard for us to find our game but we trained a lot for this
tournament and the next one in Shanghai and you'll try to show it's an important tournament you know
heading into to the Cologne Major getting some vis points as well you're facing bit boom in the
first game, how important is it to get off to a good start and beat them?
I mean, they're a good team obviously and I think it can be hard much because they have
a new team, they have that drive like of new players but I don't know, we just need to
win and that's it.
That's it, sounds easy to some degree.
If there's one thing that you can tell me that you said you've been practicing, you've
been playing a lot and you feel like it's getting better, what is one area where you
do you feel your team has improved as of late?
I think being more like a team, I feel that before everyone was like alone, I don't know how to say it,
but everyone was like alone, but right now we are moving like a whole team together, and I think that's it.
As a unit, yeah?
Yeah, yeah, yeah.
Cool. Well, best of luck with it, man. It's going to be a tough tournament.
I have been able to grab Skrunk, who is stepping in for BC Game.
Can you tell me about the process right now?
Because it seems like there's a lot of things happening in your camp right now,
and it's maybe hard to follow for some people at home.
Yeah, I mean, a lot of things happening.
I mean, obviously we benched Matryos and Argon,
so there was like two spots to fill in the roster,
and we managed to get Senzu, which is great.
And I feel like just the management decided for IGL,
I just want to wait, wait for this decision and mean I have played one year ago and I've been I guess pretty decent here to tier three I gel and like, so it's like, was a natural step for me to maybe step in before making a rush decision because we want to like have a proper roster of long term.
So yeah for me personally, it's like unbelievable like somebody like taught me three years ago
I'll play with simple and electronic alarm like it's a few of them. I always say but also I
I take it serious like it's not just I'm here for the rules
So just enjoy like we want to get far we want to get some wins and I've been grinding a lot ever since I heard
It's maybe a possibility like which was like a couple of weeks ago
I've been playing non-stop deathmatch every day and playing the game a lot
So I can be as much ready as I can be if I'm ready. We'll see on the server
Yeah, it's interesting, but I'm excited actually, like I'm really, really excited to play.
Yeah, so because you, I mean, for people that don't know, you used to, I mean, you called before,
right? This was a, I mean, you were able to sort of bring together some younger guys and you guys
should be played, I think, quite aggressive Counter Strike. Do you think that will translate well?
I mean, I understand this may not be a full-time solution, but it feels like that's a good
good compatibility fit with the people you have on the roster.
Yeah, I mean, I've played in like, let's just say, we're
international mixes before, like with a song all the way, like
Turkish, German, Austrian, Swedish, Hungarian, like, lots of
different nationalities. So that's definitely helpful. And
yeah, I've played in many styles in my career. So I can try to
implement it in this team. But for me, the only thing I need to
do is making like sense, simple, electronic and even crazy,
just make them able to perform because if they're all shooting
It's hard to beat us. That's my main goal.
Whether it's fast or slow, it's always how you want to approach the game.
Every game can be different.
For me, I kind of do what I did before with my past games,
but here I need to less micromanage and stuff.
I don't need to tell them, okay, don't pick here, they know.
They know how to play their situations out in the winter rounds.
It's easier on me actually than it was before, but my goal is just making them shine honestly.
Do you think they might even micromanage you a little if it really comes down to it?
Yeah, they've been doing like with practice a couple of days and I'm learning a lot as well.
Like they, I mean, before right, we had like a team already with set ups and strats and rounds.
And I know them, of course, from coaching, but playing is always something different,
because when you play your own idea in mind, then they're definitely helping.
Like telling me, okay, go here, play this, play this, it's also helping.
But yeah, I tried to be really like a captain in IGL and they're also accepting it and open to it.
Like it's not like, oh, you're standing, we're not taking it seriously.
So we're really trying to be a real team and just making the best out of it.
Last two rounds, our nation's gonna start with a 3 to C.
I think this is the last that North is in.
He's got Kujak with just a Nexus kill.
He's got Kujak!
I believe in the World Road when they fall on a shallow victory of a proclassman.
And they did it again in the last round.
It's not a move!
The
Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with Intel, Acer
I get what I want. Welcome
into I am Atlanta. Once again.
We are continuing on with the
tournament here an admirator
coming up on the beast room.
I'm going to be honest. I think
when you get started as a
commentator, there's a few
you want to have the chance to cast over and we've got a couple of them in this particular matchup to kick things off. But yeah, very much looking forward getting into things. It is going to be myself scriven
there. Okay, to walk you through these first couple of the three's and yeah, I mean, we've got it up on the screen. I'm just so chomping at the bit to get into things. But yeah, been a great opening day, of course, to I am Atlanta. I think
I think things making sense to kick off not too many upsets. Just yet all eyes on vitality this run up into the major
Are they going to be vulnerable? They've kind of taken a little mini holiday. Everybody knows about it. Yes
Yeah, the the previous event in this one. So, you know, they maybe look vulnerable, but are they we're going to find out
That's sort of the running theme throughout this one, of course
I don't think we're going to get too much chance to catch them on the B stream
But everyone will be paid attention to that vitality story. Yeah, of course
But you know I end the issue doesn't really spicy games as well
And this is kind of where these underdog starts already make a bit of a name for themselves and we've already seen some
I think lesson yesterday some kind of interesting storylines like NRG with unfortunately one of the absolute chokes of all time
They go 9 3 up at the heart they go 10 3 up to get in the second pistol
They get both pistols in that ancient and then they choke a 10 3 loser
No T and then lose the series 2 to 0 and that's an absolute heartbreaker of a way to start as well
Payne got the win of a phase, no real shocker there.
Bet boom of win over Bates, who sort of fizzled out
towards that tail end, and no surprise
that Vitality took down BC game.
There was a nice showing from SimpleDark,
given that credit, but the rest of BC games
I couldn't really keep up, finding them out
in that lower bracket.
Against Bates, of course, gonna be an opening game here
on that B stream.
Phase NRG, kind of interesting game there as well,
because you know, NRG actually pretty decent against Foot.
Yes, there was that choke, but they had C-Sides.
There was a lot to like there.
There was a nice moment here and there.
definitely worth keeping an eye out for. It was Group B, similar sort of vibe.
Narvi, simple win over Passionary as expected. Gamerly just a bounce back in a reverse sweep
over Sinners, but I really thought as Sinners, the little team that could might bring out something.
A legacy won that America's Derby against M80, and Charles took down a team Liquid.
But they out for North American Counter Strike, I think is kind of the real run of things. Passionary,
M80, Team Liquid, NRG. It continues here, because, you know, they're going to knock each other out,
So that's not the best, you know, they couldn't punch the numbers unfortunately on the the
I am Atlanta brackets. So yeah, that's going to be a little bit heartbreaking for North
American Counter-Strike certainly losing, I think all around unfortunately. But yeah,
I mean, as you say, there's little bits of hope. There's little moments, maybe
liquid will see. I really don't know what to make of this project anymore. Right. I think it's been
for a long time, people calling for sort of changes. But what do you change is the whole thing?
It's tough to say and I mean we'll kind of find out like if I make you can knock them out cleanly it'd be a very
One side of the fair of course
This is your your B schedule as Neyra's mentioned, but just to sort of get it on paper for you guys
We'll be covering those first few games. I think we've kind of been treated a little bit to be fair
Yes, you get the NA boys later covering the NA game that makes a lot of sense. I suppose. Yeah, exactly
But I'm actually really looking forward to paying for and obviously this first game a lot of names here with bait taken on BC game
But honestly for me, I really feel like that pain foot game could even end up being a bit of a game of the day
This is two incredibly puggies sides to very very aggressive teams foot play in an elite level of counter strike when they're on their game
And as we saw yesterday when they were playing well
They're for me one of the most enjoyable teams to watch in counter strike at the moment
And that's kind of like bar very very few vitality obviously up there how clean they are but foot are so exciting
So I'm looking forward to what we get in that one, but that is for later down the line
We've got baits taking on BC game and you know our attention drawn at to bait to see whether they can pull off a win
of course, and they are technically the favorites coming in towards this game. Now, of course,
name value wise, BC game win, but as a whole, they are a better team. They're not that much of a
debate. BC game have not gone as deep as they have in a lot of tournaments, but is the man on
your screen right now simple and off the back of yes, they performance. Can he pull them over the
line there? Yeah, exactly. I mean, you know, the other men on your screen as well, we get
electronic in, we know that he's got quite a ceiling, but maybe as that IGL, he's lost a lot
he's got a lot of his stock
from God half a decade ago now
to be fair. But it is sent to
the is also joining this roster,
turning a few heads and maybe
can help out in the firepower
department in theory, but I'll be
honest, you know, he was there for
passion. You a as well. He's just
not really looked up to scratch
compared to where he was at in the
Mongols. Little bit of an I keep
referring to every time we maybe
you know, when you watch the games and whatnot didn't really feel like he needed to go or anything.
So there's definitely something a bit more behind the scenes that comes in there.
And perhaps there's potential that he's not quite over that as a concept, you know,
and I want to really get into that and start conjecturing about that kind of stuff.
But unfortunately, he's just not really delivered as much on the server compared to how he was with the Mongols.
But then they know how to use him as a piece.
A guy that has been delivering, though, at least at this tournament,
Yes, something to step up to against Vitality, you know, and against Zairu in particular, everyone's saying,
well, maybe now Zairu's the go, you know, and we have to kind of change the title for simple.
It's the go of CSGO, you know, and not quite as impressive.
He obviously heard that, and he tries his best to pull his team through.
They could get a bit close on Dust2 as well because of it.
Yeah, but the only, you know, the problem, and this might even be something that we kind of see throughout this tournament,
he was the only one who really stepped up.
And that feels like it is the issue with BC game at the moment.
It's a bit of a one-man army in terms of getting consistent firepower.
You're looking at somebody like Electronic, and we just need more out of him.
And he doesn't even have that sort of, I guess, argument to fall back on of,
oh, he's calling anymore, because he's not, right?
He is just a wiper in this team.
He's just got nothing left in the tank.
You know, people like Scronk, who is, of course, calling in this side now,
like for him, he's obviously been out playing as an active player in kind of the tier two.
He's got around a variety of different tier two teams for a while,
He hasn't played individually, you know and in Umi's interview is kind of touching on it
Like he's only recently started hitting the DM servers when he knew it was a possibility of him coming in towards this lineup
It's a little last minute. They're waiting for an IGL to come through and well now
We have to look towards towers to try and pull this team through we've got interview with them as well to check it out
Taz I don't even have to introduce you man
The whole world knows exactly who you are a legend of the game coach of BC game at that. How's that going for you?
Well, it's an interesting situation, like we do struggle quite a bit lately, but I think
that the project has ambitions and the aim is to reach tier one, and we will not stop
until we go there.
What do you think some of the hurdles are for you guys when you're looking at the big
group with the big team here, what do you think are some of the biggest challenges?
I think the biggest challenge is that we are still struggling or we struggle to get the
team together, just to become a group.
And I think that now we are one step closer,
but still there's a long road to go.
And as you know, we are playing with Robin,
who's our assistant coach.
So it's not a perfect scenario, but I'm
very happy of how we performed yesterday,
looking at the circumstances.
Speaking of circumstances, you guys
jump into the server, you're doing practice prep.
Where does the tactical prowess of BC
who's in charge of all that?
I mean, definitely I try to chime in,
but I really like to work with a group.
I really think that IGO should provide his ideas
and I try to align with it and support him.
I don't like to put my four tactical ideas on the team
because I feel like it's the five guys
who are going to play on the server.
And if I can get players like electronic, simple,
chime in, what they like to do,
how they like to create space, and then have IGL who works with me closely.
I think it's the best combination you can have.
It's the proper combination, especially when you have to go into the server again today.
You've got a B8 in front of you, Nipple and company over there.
What is it about this BA lineup? What are you expecting?
I think they're young and hungry, and they are a very explosive team.
They can change up tempo, depending on what's their mood and what's their approach towards the opponent.
opponent. The good thing is they don't really know what to expect from us so if I'm them I probably
want to research a little bit during the game. I wouldn't go ohura from the beginning but we are
ready for everything. I think the statistics show that they have one of the worst flash assist in
sort of team play mechanics over there. Is that something you guys can exploit today? No but thank
you. No problem anything you want to say Taz? I mean thank you for supporting guys and hopefully
you'll keep supporting us and we will break from. Thank you very much. That's a little tough to keep it
together from Taz. Yeah, absolutely hilarious. Yeah, always a character, always a character and
what a start coming in for him, man. First and the hundredth, I am just absolutely crazy stuff, but
a legend of the game, as was said, and I think certainly a nice little addition to BC Games,
to make me just kind of steer the ship in the right direction.
We do have this veto to come through.
Certainly an area I think that's going to be a bit tough
for BC game in particular.
They don't really have the deepest of pools.
They've got a decent overpass, which I think is quite nice.
In this matchup, that is what they will go towards.
But beyond that, it's a little hard for them,
I think, to really feel comfortable.
Technically, both sides play seven maps, though.
It's kind of the interesting thing.
So we get this kind of change up in the veto process.
It's even slightly different from BC game,
they've brought off against Vitality, an ancient coming through as the ban, but never past Mirage,
Art, the picks to come through. Mirage is completely expected from Bate, this is a map they lead into
so, so often, you always say, it's a very big risk leading in towards that, and we've got Dostu as a
decider. Again, we saw yesterday against Vitality, just how good, individually simple can look, but
BCK maybe as a whole can start to play on that map, so we'll see whether that is the case. I'm
I'm looking forward to seeing what we get in this matchup.
We're still looking for a little bit more electronic,
a little bit more on a send-zuber.
On that flip side,
they have some heavy hitters of their own.
If we can get Kendas or Blaine to the level
that we know he can play at, MPL, getting comfortable,
I think there is a potential for a really decent game here.
On paper, they are the favourites,
and I think just if we're going across the five,
I'm gonna back them.
I think it's winnable though for BC game,
I'm not gonna lie, you know,
when you look at these players
and I think that's the
core. I think at this point
consensus only just joined how
long is it going to hang around
you. There's a lot of headline
signings, I think by BC game,
the organization, but I think it
is certainly winnable. We'll find
out. They've got a lot of control
up banana here, which feels kind
of crazy. MPL find that first
head though. I'm going to get
planted swiftly. It's my
advantage to the CT side. But
of course, we quite fast, simple
trying to take his first five.
It's a bit of work, but he does get it.
Juli's to go down.
We'll maybe keep an eye on the team damage,
but generally all good.
Electronic will fall,
but they keep the kills coming here on the T side.
It is Sizi all alone.
Man, what a daunting game for a young kid like this,
you know, just quite fresh into that tier one scene.
Again, some true legends will take off Senzu,
looking for a bit more,
but not going to have time to win the round out here.
Drop simple, let's him know who he is, put some respect on the scissi's name and he nearly, nearly takes them all, but not quite, however, still a pistol for that T-side.
As we've ranked his offer scissi, you know, like most players, but I think obviously in particular for him,
simple is probably his idol, kind of coming up through the scene, you know, both being Ukrainian AWPers, right? Without a shadow of that, for simple, he is always the idol of any Ukrainian player coming through, but in particular, a young AWPer like himself.
So I think this is a really, really cool matchup, of course, for MPL.
It's a bit of a clash of fates in a sense,
because these two played together on that Nar-V side,
and obviously it wasn't exactly very fun for MPL.
It was a big talking point at the time,
that he was sort of the brunt of a lot of the criticisms
from within the team itself, as we saw within a lot of the cams,
and unfortunately, from simple, a lot of the time as well.
So he would love a bit of revenge, I think, MPL.
But a really interesting game.
I'll tell you the thing, I'm agreeing with them for now. I do think there's a five, I think there's more on offer here, but I do think the individual skill-sealing of BC game obviously is what makes it kind of exciting.
So we'll see. Kexo opens up a seeding. So another team turns it into SMT Alley or help him out. The Nate should see him off and he does with the support of Electronic, but at short water control, that's bait, putting the pressure on in the force-buy.
just for now, still possible to
break in towards this B bomb
site. The players around here,
but that slightly stronger
weaponry, you know, makes you
excited. And pull on that a K
in particular full belt of
utility for him to boot. They're
taking it a bit slow here. Yeah,
the fact that they are going
slow, I think this is where he's
slightly MPL has managed to work
his way in behind. So timing
going to be everything simple
the ball off, and it is that
flank that comes in to get it
done. And this is one of the
things I think BC games ceiling
might be there. Where's the
where's the plan? You know, like
your four versus three. You've
still got plenty of utility. None
of it comes out. They just fully
try and contact their way in. Quite
obvious that they're hanging
around in short, maybe outside
monster, but you know towards B
if not shown presence anywhere
else. So not even like a flash
that I think are going to be missing from the PC game, game and also a crop of players.
Let's just say maybe business allowed to approach the game how they want, which is not always
the best idea. You know, electronics probably thinking about how he's going to farm two
MMR while he's over in NA, things like that. I kid, but you know, things like that, when
it comes to like the deeper practice and whatnot, I don't know whether they are fully
pracking fully screaming or just spam and face it and you know feeling good mechanically but
there's not a lot of depth uh in in the game itself which uh bait start there that have grown
this team into something that is a little more tactical i mean i'll definitely count that they
are definitely pracking no i know i know it's hard to you know i know you're saying good tongue
in cheek but these guys i know for a fact i work in very hard the issue is though it's difficult
We don't actually have a fully fledged IGL like Skrunk of course is a former IGL in the tier 2
But he knows he's temporary here and even touched on that in that interview sent the owl
Oh, he likes them up as well brilliant from him
Fantastic shot down of a monster play and I sent the owl who often gets called upon in these anchor positions does very well
He can get overlooked quite a lot. It's a
Little laugh, but very early doors had an answer simple don't get too tilted just yet
is still the early portion of this game, but the flash was completely ineffective there.
Too simple for SNP Owl to really shut it down and he just goes for a double-pumping towards
that monster play. Pretty work. Gonna break the econ of BC game. And this is kind of, I
think, where, I think maybe there's a lot of jobs going to rain in the viewers a little
bit. Of course, this BC game's not really quite cool because of, like, the individuals,
but within the last 12 months, like, bait's ceiling is definitely higher, like, if not
really a debate, like simple individually, best play on the server, and that's still proven by yesterday's loss too.
But as of five, Bayer have done really really good work to be where they are.
I think they deserve a bit of respect because I think everybody seems to just assume BC game are going to win this.
Yeah, for sure. I mean, it's also one of those things where I think they younger team,
there may be just sharper, warmer, you know, playing in these kinds of environments, a lot more trust.
I think that's a good thing.
You see game might have. The
parts, but putting them all
together, you know, is the
tough thing. Um few different
cultures and you know, trying
to make everything work. And
also it's kind of a. Difficult
tournament for them, as we're
mentioning with like scrunk in
here, which is not really ideal.
When they are trying to play
their best sort of counter strike,
but. Yeah, that into you me was
I think what the side are looking for but you know he can understand sort of
His job here is really to make everyone else shine
He knows that he's not really here to kind of try and take over or change the way in which the identity of this BC game
Side plays like for him. It's just trying to glue it all together
That's something that these get really struggled with finding synergy as a team like getting all these superstars
Online together at the same time of playing to the level that the name value should live up to
a few contact flashes here not quite effective enough in towards long but a nice pick up from
simple move up to the AK here as well says he's with that all confident to stick around
and drops him so a small changing of the guard in a sense he actually looking good and stepping
up to the challenge which is great. Yes, it's really quite cool. Yeah, it's a cool moments
inconsistent within maps. But I think he's just finding his feet still and this could
be a great game for you know what I mean like if they play well as well he plays well here
they'll give him a lot of confidence to look at yeah probably one of those teams uh you know
they win the 2021 major the timeline on that would be good for scissor like scissi to turn around
and be like okay i'm good at this game i'm still quite young do i focus on school do i focus on
becoming a pro you know and you you get inspired i want to say we're going to look it up here 13
oh wow he was 11 11 yeah he's 16 now i'll be serious he would have been playing i'm sure
at least 18. No, no, 16. Yeah, it's the same for him, both from him and Sagan Kaur, same age.
There he is, Sizi. It's a quad kill to his name, and he starts really, really well.
This is something we highlighted yesterday as well when we saw Sizi. He really does get hot
streaks. He's one of the few players that starts really, really well, which is normally something
we critique youngsters online is that we always talk about, like, you know, taking a bit of time
to get comfortable. If anything, he's on the other side for Sizi, like, he starts really well,
and then he loses track of it in the midway through the game and then that's the sort of rain himself back in but
Really really good start for him nine and two out the gates
Who would have thought I would be in this here. He's talking about the best ukrainian opera in the server at scissi
But right now that is the case. We see game again down to a lesser buy
So fortunately simple in that round he gets stuck because he tries to support
That kind of rush out and towards a long crazy goes first contact
And when he falls he's stuck at rock. He can't really fall away and says he's always you know in that fight
I think if you maybe had a bit of a flash to support him to get out they could have reset that round
But I thought you they didn't
Four to one CT side starting well four baits
So far for BC game
There's a few kind of boxes we want to tick before we start so comfortable, but let's start with bomb plant. I think
utility out here indeed they have a plan now looking to try and get that bomb
plan says he couple of angles for him certainly gonna be tough he does
manage to chime into one but yeah over swings on the other double-skins of
maybe creating space to get this door and the bomb has hit the deck that's gonna
buy some time and split them up ever so slightly trade on to Kenzie I'm still
comfortable enough to get planted just yet they will indeed now try it. There's two remaining.
There's a cap. Trying to come together here. Alex with a nice finders. Electronic caught
unaware. Sends you up close and personal able to get one but not a second. It's all down to the
one on one. Simple on the off. Misses the shot. And Ascenty Al looking to track him here if he
A Senthial is also looked pretty sharp, you have to say.
So fast with it.
And it is, it's a small smug smile taking, I suppose the godfather of modern Ukrainian
Counter Strike.
I might go to Markov to be fair, but all the same.
Taking out Simple feels pretty good.
I mean, Tenner, I think you're right, because would we not say Markov is maybe the older
guard of Counter Strike?
Yeah, of course.
Yeah, we don't have simple without him. I don't know simple is a bit more like Al Pacino
Yeah
In the you know in the hierarchy the new godfather away. Yeah
Pretty early time I'll take him has to get Taz on the mic, but I've been pretty on the sound that we saw
I feel you know kind of we're out right now bait
Everything's going the way at least is that first kind of checkbox that I was talking about
Let's get up on points get into a post bond on a kind of a tech nine by it's actually a nice little thing to have it or alleviate the finances
Heading forward here towards round number seven makes the bike even stronger as you can shore up
Of course all that you so in case across the board
but
Huge round say I sent the out looking so good to begin here alongside scissor if I haven't meant some out of impact
And you know it's inevitable at some point MPL will wake up and he will really start
to put on a lot of pressure. MPL mechanically but I think in sort of every single way the
best player on this bait side and has been for a while hence why he's no longer calling
for this team because they don't want to sort of waste his time and effort micromanaging
everybody else that will leave them to their devices but when he starts to get into a server
If Sizzly and his Entheon can keep up this form, BeastieGamer in a lot of trouble.
Yeah, it's true.
That's worth mentioning. It will happen at some point in this tournament.
We will get like a Kenseth or 25 kilo map.
Yeah. It's gonna happen at some point.
He always has one.
Oh, just his head set.
I mean, he's so calm, you know, I really like his energy as a player.
See him in the interviews and stuff.
He's just so like sure of himself.
Yeah, but in quite a nice, quiet confidence kind of way, you know, it's not too full of himself.
And I think every team needs a player like that.
Yeah, you lose that force by and he's like, it's good, man.
Don't worry about it. You know, that one guy got annoyed himself.
So don't worry about it. We'll be fine.
Bye. What are we doing next round?
You know, they come.
Yeah, ready for this be here.
Three players on the site itself feels really, really good at this point.
to take out electronic and
reveals himself in a massive
way, but it's just empty all
again for multi frag moments.
And Kenzie is the extra man,
but they're not expecting
showing it down. Simple be
execute. Does not get off the
ground, so it looks absolutely
incredible here. As they are
really taking them to town on a
map that generally does not do
well. Yes for Bay and I think
it's one of the curious things.
I maybe wanted to comment in the
veto that it's like it's a bit
annoying that you don't, you know, float the Anubis and leave it there is something that could happen
and, you know, force the veto in a different direction. The Overpass, I think, is one of
these predictable maps that we talk about. Very winnable game for Bate, a good bit of practice
for them, and indeed maybe the map that they are most prepared for in the past sort of 24,
48 hours for this particular matchup. Yeah, yeah, exactly. We've had a lot of time to kind of
Get the trap going for this first fight, MPL will come out on top, just take a lot of damage, but he falls away alive.
Generally, I think you'd want to abide by Bogdan's law here, but I think with Sissy being so hard-handed the moment, keep him on the orb.
You know, I think MPL is more than happy to sort of be a little bit of cannon fodder as well as long as he plays as well as he's been playing so far.
It's a really, really good start. And it's also pretty damning. I will say with this Vita though, there's kind of that flipside that...
I'm going to assume BCGAM are going to be very solid on Mirage, like it's a map that
obviously everybody knows, but it was probably one of the first maps they started looking
into as a team when they were coming together as a five.
And played, as we always know, all the time in the Pogs.
Looks like they want to face towards B once again.
Then they come, there's going to be a Molly down, and a Naid behind it could be Q's deep
in towards Sandbags.
There's so much damage on towards Simple.
Alex forced out by the Flames, he swings in towards the fight, and fine success, can't
get to a Simple old deliver.
but numbers still favor bait here with 35 seconds.
Scrub gets a frag, we're going to need him to here all the time to get the bomb down, yeah, he won't.
Simple falling, they had a sliver of a chance in that one, but not getting off the ground.
It's really not looking good here as bait are starting to absolutely demolish them.
Even the mighty simple is looking a little dejected.
Yeah, and you know, I don't mean to reiterate the point, but I know as fans are counter-shake,
A lot of people will come in towards this and just see on paper simple electronic sensor or this is a you know an easy win
It's just far from like bait. I think of very often
Overlooked as a team like the run that they had to make throughout the tattoo to get up into was tier one was incredibly commendable
And the fact that they've kept their position here sure
They're not a side that are going super deep at the moment
But for the last you know, well basically the entirety of BC game being a thing like eight ceiling is considerably higher
as a team and this is exactly what they can do. They play so well off each other.
Synergy, Cohesion is fantastic and we're seeing it. There's very few gaps, very few errors.
You know, right now, you hate to say it but this is expected.
This is the favourites playing like the favourites.
Yeah.
And I think what we're really looking for is like vintage performances.
We had vintage simple yesterday.
Whether we're going to get that.
These vintage electronic ascends you, don't we, really?
Well, yeah, vintage electronic.
I don't know what's going on. I think it's a player that it would be very interesting to put into the microscope post Mongols.
And maybe it does just go to show that like Blitz had the head of the spear knew how to wield it, or without that kind of control and mentorship or whatever.
or without that kind of control and mentorship or whatever,
sense he's not quite as wise.
Kind of a Freiburg situation, I think, you know,
in NIP back in the day.
Yeah. Didn't really know what...
Well, I need to wear this carefully.
He was just very much like a weapon to be utilized,
but not quite his own player, as it were.
Yeah. In the same way that, say, Get Right,
would have been on that particular roster.
Either way, they're back onto a pretty decent buy here,
lacking some utility.
But then we've not really seen them go too advanced with all their utile.
Just trying to work those individuals.
Electroning against the timing.
How's he not tied?
Yeah, kind of wild painter.
Wall behind him.
MPL nice and close to the action here.
Gonna hear some footsteps this could get messy.
He's not moving either.
He's drawn rotations out.
This is fantastic.
They might completely overlook this because he's not made any steps.
Kenzozor as well, he might be controlling them in, this body's here, one and nearly the two, he's holding that last one, definitely, but he can't find Simple.
But on the site, Asentio's here for cleanup, the last man with low HP and Asentio with another multi-kill round, he's 14 and 2.
Wow, what a start and I think Simple's expression sort of sums up the vibes right now in BC game, this is cruise control for Bait and BC game are in serious trouble.
Looks genuinely quite upset.
Yeah.
To be honest.
He really does.
I mean, you know...
Can't blame him, to be honest.
Penning for the thoughts.
In all honesty, it's kind of a tough one here.
Problem is, right?
This is a bit me and must have gotten bad.
Skrunk said he wanted to let them shine.
I don't think this is the way to do it.
I don't think by tanking the scoreboard.
And then it's like, wow, everyone else looks so good compared to me.
I'm gonna...
You know.
I want to give him a bit. He literally got like two weeks notice.
No, it's true. Not being a player for like a year and a half.
And I didn't preface it. I am being mean.
Yeah, Lee's usually your job.
He got like two weeks notice. I want to give him a little bit of a say.
I mean, obviously granted, 0-9 is tough, but like,
he has been a coach now for a good year.
No, for sure.
Um, and then...
Trying to get into the mind of like simple and electronic.
I don't know if they will necessarily see it that way.
I mean, I think that they would at the very least hope and expect something from Skrunker.
There's a number of rounds. There are a number of rounds realistically where one kill two kills
Could make a big difference or even just skrunk still being alive to be like cannon fodder
Yeah, so one to trade from and that that's just the realistic nature of it
You know if he was like oh and five fair, but he's oh and ten. Yes, you know
I think there is a level of acceptability. Why do you know in?
8.4
You gotta point that out. Yeah, that's really it's poor. Yeah, really really rough
like a year and a bit and then two weeks notice.
Estee tournament, I have a lanter to see at their part.
You're calling.
You've got Vitality, first game,
and then you've got like the Ukrainian Regens,
they're just like,
rabid dogs fight like this.
They're just really, really wanting to
insanely crack them here, yeah.
And just probably this is like their major final,
to be honest, with some of the names on the other team.
So, we can sympathize, but also objectively,
You have to point out, because it's making a big difference.
Oh, 100%. Yeah.
Could have been three at least.
Maybe four rounds.
If we just had in places, look, we're being super picky,
but in places, if you find the right kill,
or just a kill in the middle of one of these rounds,
where it comes down to like a two versus one,
they would have had more for sure.
But not the reality in which we live.
Unfortunately, it looks like they are just going to continue this
on their opponent's map pick.
Might be a Swift series here.
Yeah, it's one of those things. You hate to point it out. We have to point it out. It's our job, but it's just really making quite a stark difference here
9-1 this horse will put a right off anyway. We generally like to say if you get four rounds T side overpass
I feel like it's okay. Five's pretty good. That's why you put yourself into a nice position
That's impossible for BC game and electronic his eyes were trained on that jumpy and I said the L just goes for contact
16 and 2 will keep pointed out he can go missing a times 4 paper
but absolutely not here and MPL will come alive for one of his own.
Down goes Senzu, there was information gathered for as long as well,
so they know exactly where this bomb wants to head.
Yeah, it's feeling pretty textbook at this point.
Now it's no flash though as Ken's not going to be left blind
and another contact onto Alex there quickly.
Evened it up into a 3 vs 3 and panicked attempts at trying to get back in.
Come on, there it is.
He is nice.
Kills.
Skrunk keeps the nade, he's going to tap that bomb,
he's going to try and get down below, he's not...
Play punches here. Yeah. Oh
Are they heard him stop?
It's unfortunate the screwing we like the idea, but low HP there as well as your for him
That's really smart from MPL. He has he doesn't drop down. So he's not gone
He's still up there, and then he doesn't fight he waits for him to sort of overextend and wrap the corner
It's tough
Couple of thousand yard stairs, and that's one of them from simple
Why am I crazy? I think that's really well like this triple entries really so especially this third kill but unfortunately was all for naught
He took a lot of damage in getting on towards the site
So all it took was that double from MPR the HG and a little spray and before they knew it
They flipped the script around double digits for bait in the first half a
Statement here by the Ukrainian side against their idol their hero from the region, but
They all put it into bed, nice and quickly, electronic, full one, sent to a farmer observer,
skunkled good arms to the flames, and they've tried to keep them in the flow here, but Kensethore
diving around bridge sensing!
Where are we going?
Kensethore, give it a freebie!
And he gets more behind it, all on the shoulders are simple, and it's Sizi who sees it off.
What?
A half, 11 to 1, by Bate.
A statement.
We'll see you after the break.
I mean, it makes me a little bit emotional, to be honest, simple, on the on the verge of tears,
It feels like in some of those rounds, to be honest with you, so is he not crying?
That looks like he's crying.
Okay, now he's laughing.
It's just all the emotions.
If you don't laugh, you'll cry.
It's just all the emotions of simple and imprint.
That 1,000 yards stare is a memorable one.
Yeah.
Might have to be a DC profile for me, I think.
Yeah, that is pretty good.
The 1,000 yard simple stare.
Kind of fair enough because BC Game pick this one, they're supposed to suck, man.
How have they got 11 rounds?
you know, like they unfortunately have, I think, prepared for this and just not much
of a game for BC game. We're kind of debating about why that might be, you know, something
in the locker room, as it were, with the mentality. It seems to be the best guess, especially
when you're only getting the one round. And it was the pistol, which, you know, say with
me is often a bit random when it comes to the rifles and things. It's been all about
And quite one-sidedly so we did point out skrunk. We kind of have to do that a little bit again
As he goes an entire half without finding a kill
And died in every single round so that's not good to say the least
Let's go let's go good start new year new me
This could be it. I mean simple as in behind he can't deny the bomb plant
But he's managed to find three and that's a hell of a flick on to the third
Alex is all alone the bomb has indeed been planted not for him and they do find yet another pistol
So something to lean on a small silver lining olive branch all that kind of stuff
Hey, they get around cuz scrunk our kill. There's like that's my boy
You know, I've been there too. You know what I mean?
It's very true as a guy who played for a while past his prime in the lower depths of
the tier 2 for quite a while I'm sure Taz has been there too.
We'll fly through a smoke, but you know, we take over again.
Guys, guys, just pure feeling, you know, instincts.
Letting the muscle memory take over.
Maybe try that in a few other rounds, just close your eyes and shoot, yeah,
when you hear footsteps or something.
Eleventh to two though.
Both pistols going the way of easy game, which you know, in a sense could be even more damning, right?
If in the bluesing for example 13 to 2 but you win both pistols like that is kind of as bad as it gets and
For the brigade of people that claim pistols are RNG they'd be loving that one
The force fight back out for better. You can't blame them for going for it
They want it in the first half. So why wouldn't you go for it again?
Especially with the bomb plant to work with it to glills to take nines and a deagle
But it sends you will find the first centiel. He just turned away for half a second, but it was enough
Yeah, nice find so might be on something here for PC gamer a slight recovery
Perhaps some belief in their CT side right and they will be starting CT side garage
I really hope so just put this map specifically like this most seats at a map
Yeah, like this is kind of what you were banking on. Yeah
Yeah, you would indeed hope but
Immediately see bait have got a nice little execute lined up here an idea to try and break in towards that B bomb site
Ready and raring to go after this monster smoke goes down. They will indeed start the charge. It's a little delayed
The flashes are good gonna find them a lot of space. I mean look how uncomfortable and blind they are the contact back
Oh, unfortunately doesn't work out Alex for the double
Electronic I mean using the right place at the wrong time though, and that is the first domino that falls
Four on two. It just has to be a safe here for these guys and shoot well
unfortunately
I'd be a rinse and repeat of that first half 12 going to be hit way sooner than BC game would have wanted
I think this game will be over in just a few moments
Yeah, I'm the fact that it's not only kind of 12 being here here on
Forced by back in and all of these parameters we talked about but it wasn't open kill for Senzu and they can't capitalize upon it
And it goes flawless from there on out. I mean that in itself
Pretty damning and scissor just insults or injury
Don't go Senzu
The last one is simple. He sort of thread the needle a little bit. He potentially might get a consolation kill
Maybe also might potentially die as well says he's gonna see him off. So from bad to worse
For BC game nothing saved nothing gained and map point bait on the little bonus map pick
Yes, they were the favorites coming in towards this, you know the odds of them
I add them down as he you know ranking wise, of course, they're there
But it's just one of the things the favorites a different thing this scoreline is crazy. No one expects it to this level
I was thinking maybe like a 13 8 39
Bates it off couple of uncomfortable moments here there, but still okay all the same. This is ridiculous
Can they give us a bit more?
Five seven of simple get in advance take Mads into my own hands. He says he will go down easily though
shadows for that thing quite
early into that movement.
Bit of information traded, so the rest of the boys can try and get in.
Quick trades, but double-threatening for Senthia.
Man, he has looked so good.
Nineteen and six.
Yeah, him and Sizi.
We've got Kensa's ore up there as well.
We mentioned him, I've done the odd decent performance, so...
A lot of players that have done well send suit.
We've got a timing, we'll be left alone, he's left low, down he goes.
Thirteen, two, two.
It paints his own picture, I don't really need to add too much to it,
in all honesty, they have actually played them off of the server on a map that what they are one in five in terms of wins
Yeah, not a good map for them. BC game tried to pull it as a punish a decent one for BC game on their very
Small sample size, but it does not translate here and they have absolutely destroyed them
In a lot of different ways very dominant rounds a few that come close on that T side
But just never able to get it over the line
that's about all they can
really take away. And that's
the more damning thing about
it is the fact that they get
both the pistols, right? It
really is that sort of extra
insult to injury. But really
what a game we've just seen
there and for Bay absolute
credit to them like this is a
side, of course, let's sort of
want to prove something here.
You're playing against, you
know, the greatest player from
your region and also on the
great side of all time, right?
And and on top of that, it's
NPR playing against a former
teammate. It's Susie playing
against probably his inspiration
to be able to get into the
game. We're going to have to
find out what's going to be
the best option as a player
being a young all for 16 years
of age and kind of wanted to
follow in the same sort of
footsteps and what a way to
kick off the series for them.
We've got Mirage coming up
next. It's obviously one in
which PC game will have some
sort of understanding on as
with every team in the kind of
you know, any sort of higher
level kind of strike, but this
is a big house. How do you
bounce back from 13 to we're
going to have to find out
we're going to throw to a
break when we're back. We're
going to see where the PC game
It's Matt Point for FaZe.
A lot happened fast. Very, very fast. One chance. Yeah, I don't know. The energy thing is hard. I know a lot of, especially in NA, we like to get excited about any team that's showing us something at the moment, because we're trying to latch on to any team that can compete internationally.
And it felt like a lot of promise from NRG in this start, like the start of the year, again, strong in those regional events.
One fragadelphia Miami back in January, second place at the Flameland, OC was popping off at both of those.
And then you go to Krakow, they get through stage one, not able to really do a whole lot in the stage two itself.
Going out 13th to 16th, there was ESL Pro League, they go out in stage one 15th to 16th, Blast Rotterdam,
They're going out 9th to 12th, you know, so like you get to this point where it's like now that we've gone to the international
They haven't been able to make that leap to be competitive against international teams
Yeah, and you think the move for grim obviously is the one that okay
That's the step in the direction that will increase their competitive nature again
Some of these better teams, but they haven't quite figured out how to get the most out of grim yet
I think that was that was the move that made everybody more positive about energy
They don't really care right now, they're charging out middle, destroying them, Jacob gets the one, gets traded out by Sonic at least.
So 4v4 for the time being.
They're frozen.
Spray's away, and gets both kills on the B bomb site. So it's looking like Faze is going to close it here and now.
Sonic and Nitro separated, severed off, here comes Twist out through red.
Sonic's been waiting for it, still loses the fight, and now it's just Nitro left.
They've just been knocked out of rhythm so hardcore that even some of these fights they're losing now, it's just like you can you can tell mentally just kind of knocked out on their feet at the moment.
So Nitro is going to make his final plays, final heroic push to try and get this defeat going, jumping around the corner one for one, 13 to three.
FaZe wrecked NRG in that first map.
Yeah, I mean this is a strong start to the map, FaZe never really slowed down.
Great display of dominance from the individual skill on point, twist with his 4k, broke you with his clutch, nature holding down the ace site and frozen.
frozen just running all over the place with Jacob being the god of the pistols
everybody had the moments everybody showing up for a face and a sigh of
relief when we seen
I'm hot, Lana, you can call it whatever you want.
we've actually come here to do today is to keep playing and see what happens.
The Great Peach State. It is Atlanta, Georgia, but mostly a lot of historical...
Eugh!
The hunt continues.
Just wondering if you even love video games.
Huh?
Alright, man, me either.
That's what I was saying. He plays... He plays video games!
You play Counter-Strike!
Deep into the depths of the Pawn City Market. Hey man, you play video games?
I'm 45, so...
How old do you think I am?
32.
Okay, yeah, that's pretty fair, but I'm 36. We'll take that. Not sure, man.
What do you think about two teams or players playing against each other in tournaments and video games?
I mainly play like Rainbow, Apex.
Is it something where we can kind of mutually agree that there are games that shouldn't be considered respectable?
Perhaps me like, I don't want to just put words in your mouth, but Valorant?
Valorant. I was gonna say the same thing. Yes. You guys know anything about video games at all? Counter
Strike? Super Pirates. Age of Empires. My team right now is number one in the state on Marvel.
Marvel Rival? Yeah. My school. What school you go to? Carrollton. Where can we find some
Counter Strike players? I mean Age of Empires is cool but I'm looking for Counter Strikers.
I'd rather go to the hamburger place. Maybe, you know, in the corner. H&F.
Thanks for the guidance. You want to say something to them? What's up guys?
So guys, poverty, what is it?
Poverty, P-O-V-E-R-T.
Bro, I was about to say, that's the wildest sign-off
I think I've ever experienced on the show here, is poverty.
Tough tournament indeed.
Are you ready to move as a unit and produce a good result here?
We will try.
You'll try.
I spoke to Team Liquid, they said they're going to win the tournament
and if that's the case, then you can't win.
Do you think that's plausible or are they just talking?
I think it's just talking, because you just need to show by your game, so people will see.
But if you're saying before the start of the tournament, and then you probably lose 0-2, so it will be not that good.
Sounds like something Liquid would do, doesn't it?
I don't know.
You don't know.
For you guys, you're facing backboom in the first game, and let's be realistic then for a second.
Winning is maybe not the first goal for you, but making the playoff and having a good showing.
How important is it to get off to a good start here?
I think it's very important because if you lose, you have already lower bracket, so it's a do or die.
So I think we always need to win the first game, so the team will feel like the potential of winning some games.
So we just need to be so focused and to win this first game.
You spoke a bit about the jet lag over here, is there something you're struggling with as well or is it alright?
I think it's alright, maybe in USA it's good, but if you compare it to China it's much harder, so I mean in China it's much harder, so I think it's still normal, I think for us, and we have a game tomorrow at 11am, so it'll be nice.
That'll be nice. Alright, best of luck, wait a minute, new player, sort of. How do you feel now that you've been playing tier one Counter Strike for a couple of months? Are you getting used to it?
It's amazing, yeah.
Yeah, I like it.
You like it a lot? What do you like about it?
I'm not just some new countries, good CS players.
Is it the first time you're in America?
Yeah, it's the first time.
It's gorgeous.
How do you like it so far?
It's an amazing country.
Why?
I don't know. I just like it.
One thing I noticed is that everything is just big, you know, yeah.
It's like big cities. I live on floor 56 or something.
It's good people around there. They're talking a lot.
I like it.
They're talking a lot, yeah.
Liquid, speaking of Americans, they said that we can maybe win this tournament.
Can you win this tournament?
Of course, I will.
You will win this tournament. I like that conference.
Thank you.
You warming up? You getting ready?
Yeah.
Ready to win the tournament?
Maybe. Maybe.
See you...
You ready?
Yeah. See you ready.
See you ready? Is it important that he's ready?
Is he a star player? Why is it important? He's ready.
Because he's a young killer, he destroys everyone.
A young killer?
You have had to go through a few changes recently.
How are you finding the new system that's being worked on?
I think we are just trying to get more chemistry together
because we have like five days together, so I don't know, let's see.
You don't have to go into detail, but are the cracks feeling good from the start?
Yeah, I think Celso brings us a lot of firepower and openings.
You're quite the firepower guy yourself, I feel like you maybe can sometimes underplay that a bit.
How has it been finding space between all of the stars you have on the roster as well?
In my new roles now, I just have to do my job. They'll probably carry me a lot of times,
but if they come to my bombsite, I have to kill them.
It's always a good feeling when you get carried a little bit, but I know you've done some
carrying at your own. How is it sort of separating from the... I mean, you worked with the Portuguese
Corps for quite some time. How has it been separating the different styles, I guess,
that you're going to be playing?
I think it's interesting.
So the style of SOAR, Muturis, it's very like, it felt more organized perhaps.
How are you adjusting to the, I guess it's only five days practice, but how are you adjusting to the new style?
I mean, it's a bit different because also it was more like on flow, how the games will happen.
And here is more, I will say, more structure. So it's a bit different.
different. Yeah. Oh, okay. Thank you so much for your time, crazy. Thank you for taking this the moment.
Welcome back and get a bit more insight there as there was blood conjecture from now on in terms of, you
know, what things have looked like behind the scenes for BC game, not a lot of practice, also a bit of a
the way that they are deciding
to approach things might go back
to that old style coming into
map number two because, uh, well,
map one did not quite work out.
You can blame their opening game
against vitality on the fact that
you're playing vitality here against
Bay. I think they would have liked
to put up more of a competition and
you can't use that same kind of
excuse. If anything, they look a
little weaker there on overpass
despite it being their pick, despite
it being a quote unquote punish.
So now we move on to Mirage and
things are going to have to change
to change the BC game otherwise it will be another quick effect. Yeah we said keep an eye out for the
all kind of elusive kendoz or pop-off map when we get at 1.97 rating from him, but it was a
sentiel that we really got lumped on the praise for. He was incredible. Kensil was just consistent,
but a sentiel, some of the moments he had, that quad kill they had towards monster in particular
was fantastic. Sizi was on a heater all the way throughout too, which is really really great to
see. There's nothing to complain about at overplay and of course that's expected when you win 13-2.
It's expected that they win this series and I think you'd even make the other way expected to zero
But not in that fashion. That was a massive underperformance by BC game really not stepping up to the level that they should be playing at
They should at least make a map like that competitive. Yes as kind of crazy was touching on there
We have five days of prac and it's obviously kind of playing with a
slight sort of standing IGL situation
Force ground he touched on that into the earlier saying, you know, he's the obviously the assistant coach
He used to be an IGL over in the kind of a tattoo
to. He's just gonna fill the
gas until they find the right
person to take over, but you
can see the odds are getting
pretty damning already before
we get on the way in towards
mirage. It's where they always
like to lean in these vetoes.
I love the mirage, but we always
think it's risky, but they're
big fans of it and they play
anything like they didn't
towards other parts. This will
be a very comfortable and clean
two to zero. So let's see.
This one pines out based on
on that side and they're looking
Scronk there
Yeah
When you look at it, but he recognizes that he's gonna give them the space hours
Maybe the idea behind this round going for the full retake if it is required and indeed
Look to the Julees of Senzu here to try and pop off simple gonna get caught by MPL
Thinking twice yeah MPL somehow still alive flash comes in kind of your only hail Mary here
Julie's ready, those trigger fingers are indeed raring to go but not gonna find
anything. The glock's looking very good for the most part here. Electronic on that
backside, he's got semi to find. Not gonna happen. And well the one saving grace
for BC gave an overpass was that they found both pistols. Mirage does not start
in that same way. Yikes. Not what you want to see as well. Really really nicely done.
I can't believe MPL doesn't get tagged by Sensor. I'm not even too sure where those
bullets went but he was sort of diving around and then sticking around too long
But somehow it's fine like he's sort of toying with them a bit but that move on tour is simple really nice
And then they just overwhelm with pure numbers they make sure that they play that trade game
They are taking fights together
And this is what they do well and it's the kind of the thing that we look at when we saw that map number one
There's all of individual fights PC game and yes, the individuals are very good on their day
But bait players are fired this synergy the cohesion is what makes this side really tick and it's why they were able to really
overcome that overpass so comfortably
You get a four-spike out for BC game. Let's see what they got for us.
Start well, there's gonna be a dive down that corner for one.
Ascenti Al Sisi, all getting in on the actual electronic or fine one,
but it's only one before he's then shut down. Crazy.
All that's left here in a one versus four.
There's a bit of damage, don't get me wrong. Ascenti Al Alex,
they're both pretty low, but this still should be an absolutely impossible round.
As long as Alex gets out, he does have a bomb here.
So keep it on this. The bomb isn't going with the group, but he is holding the flank.
It's also a pretty good angle to hold from, but he is very low.
Yeah, they seem pretty sure of the flank then.
But as they get more advanced towards the A bomb site towards Con,
he's just going to go and join with them.
Yeah, taking no chances here, really, are they?
Of course, would be the time that crazy actually decides to push.
So he was right.
Timing slightly off, but it doesn't really matter.
One versus four surely just not going to happen.
He's going to the palace though. It's good to still be a little bit interesting.
Yeah, yeah. Money making scheme for crazy.
They've got Molly in the smoke. One of which goes towards palace.
It's an ideally chance of anything happening.
There you go.
Healthy a player taken down. Fakes the run away.
So you'll be allowed to do a bit more. I don't know about winning the round. You know you feel like you can just
the way. You know, they're
falling to this. If you are
they do give full respect
actually Molly in palace
rotation around one going all
the way maybe. For the con
play. No, they're thinking
about some kind of a. Hunt.
They've bought the fact that
he's run away. Which he has.
But he's also not really
getting involved. I think it's
safe to say we thought maybe
It's a shame that he doesn't make more money there.
Let's make it look like the second round is kind of carnage to begin with, very, very chaotic.
They can play that round, that's what they do really well.
You know, of course, they've got these moments where they can be...
You know, as you've spoken, they can have synergy where they can play off into the really wild,
but if they won, they can fly into fights and just back their individuals and we saw our shot, they looked,
and you know, those Shocker, they're going to be full of confidence after a 13-2.
They started quite well here. So all we've got to work with is that MP9
They throw the sense who's got the half armor with this USB
We'll see
How that's utilized and the symbols got himself
It's Eagle
Just looking me a little bit precarious, but generally should be
Stealing pretty simple. This is a good move though. Crazy's got a really advanced angle angle in towards
Be apps where essentially they can rotate everybody off. They can leave him alone. He's even if he dies
There's still gonna be enough time where they're still figuring out is anyone else around apartments
Is there anyone balcony this down the other where they can rotate back over towards the B site?
It's very rare that there was someone with oh
No, I was gonna say it's very rarely you get the kill immediately died through but now
Crazy goes out grow that feels so unnecessary and Senzu
What can this USP do? He's got a half armor like he spoke of, but he's also got a nade right on his face at MPL or find him at the MP9.
It's crumbling. I just don't think Krazy needs to move there. It's such a strong angle to hold, being so unchecked.
It makes that move for nothing.
It is true. I mean, they've done a lot with the information. Simple, unfortunately, goes down a bit too quick.
I just think for me, though, I thought they might be able to do a bit more.
You leave him alone. You play Quad A.
I mean, it is true, but then I think there may be maybe there is a call that comes in that's like
Oh, they could be going a hey, you should try and push the flank
Well, unfortunately not the case
It's a small round, you know not expecting big things out of it on paper and
That also can lean into some of the looser decision-making less scrutiny
Into their thoughts
This is the big one BC game in with the buy. We got simple on that orb
If you only have the one kit, like trying to hold it onto a bit of cashier,
is always slightly a pain point, I think as a pundit, but we'll see what they can do with the guns.
Yeah, interesting.
But a bit more useful, but does them.
They're going quick in towards B here, and crazy, could have been tested.
But Boss M's doing towards short, but smoking his face will make life uncomfortable,
and he just can't confirm that kill.
So B site taken.
Really quickly here, can't deliver by simple, close but not to be,
Bomb will go down and I think BC game have got a call for an early save already.
Senzu's one foot in the grave, crazy's dead, simple's been tagged,
I think you just say this is a wrap, we are not getting back in towards that B site.
And the third turns to a fourth round, Bates just aren't slowing down at all.
And BC game are still yet to really scratch the surface.
I think that's a good point.
Very true, man. Very very true.
It'll be pretty disappointed in
the way that things are going in
the early rounds. Just agreed
not having any presence to be
honest with you. And again, you
need that early competition.
Much to ask at the moment, but.
Five versus four safe, I would
say is kind of a positive move
in the right direction. I don't
think they would have done that
and tried to brute force it and just throw yourself at it whatever it might work but probably won't
but they immediately lose control of P and they go okay that's not happening let's take the save so
there's a bit more thought behind this and really it's very simple thing you could have talked about
in between the maps is just like we need a bit more saves we need a bit more discipline like
as a team rather than just five skilled players approaching it like a plug right let's let's move
back and apply some of that discipline. Yeah, I agree. You know, kind of stick to the meta in a way.
So of course, they get to reuse that by once again. And because it was for safe, they've got at
least a decent amount of residual cash that even at this round before south,
they can buy back in towards the next. But the fact that that's really the only positive
that we can talk about for a BC game is still a worry. I just want to see something. Mirage is a,
You know, it's it's a completed map. It's solved. There's nothing new
He should be able to have a couple of pocket rounds to find success here
in some way for BC game, but
That's fast. We've been pretty defaulting the way there's adding up there. Also
Quite happy to give up mid control and that worries me scrunkers looking for information and down he goes
Sissy was waiting for that
I was trying to keep my eyes right on me. This is the issue because they're not playing
mid control. They're so prone to a flank if their timing is off and bait seems to have
a way with the clock a little bit, it's catching people off guard.
Barrel, barrel, barrel. Yeah, she's the barrel. Oh wow, and they moved together as well. Electronic
going to find knives. Reverse is three with a compromised A bomb site. Certainly is doable
here for BC game, they've got a quick move on the flank as Sensu, oh he's gonna try and
pull that off, they have to be weary, smoke recovered honestly that's gonna just slow
the whole thing down, Sensu on this flank, it is being watched for though, it's being
heard as well, I would imagine so, Sizi can definitely hear that, oh didn't hear that
he went up quick, didn't hear that he went up and Sensu does well so perhaps bait things
out with the sound, it's all gonna be down to Alex here, Montau forces him out and BC
game. A nice complete round they will get on the board and probably their best looking round of the entire series
Yeah, unfortunately, there's not a lot of competition for that part. Yeah, you're right. Finally a gun round the 12
We didn't even have any rounds that like come a bit close. Oh damn. They lost to this crazy one versus three or the you know could have occurred here
I don't even know that we had any rounds on map one where they were
In control and they let it slip. It was like always always a an uphill bow. The madder than I want to remember crazy
he got like three entries out onto a yeah that's about the only one that's sent the
all of a 1v2 against simple right at the end but even there there was never
yeah you all who's constantly on the move so that that was a good round seven
well played at the end it was I really like that move from electronic and
Senzu that get a combination to get a crunch back in towards mid late round
really really nicely done since you'll get one I think it's a melee trader simple
is here he missed an opportunity a little bit of a stutter to be honest
The second time I'm asking, same result.
I sent it out, comes out on top.
Who really continues to have a bit of a storm over series
was so, so impactful and towards map number one.
I've seen more of the same here.
On Mirage, B site is open, crazy's pulling away
and, well, for lack of a better term,
it's a bit of a crazy move.
I don't know why you would pull away from B.
They've taken mid control, they're moving short.
Surely you'd assume that they naturally want to finish there,
but he's going to try and group up
and I think as we move in towards B,
you might just get another BC game safe.
Yeah, not ideal here.
But that is the way it's going to have to go by the looks of things.
And it seems we are sort of delaying the inevitable as this bomb is set to go down, but this game is not really moving.
Look at this contingency plan, little insurance policy by a Santhea.
Like, no stone unturned by Bay, I've got to respect it.
Santhea holding for that deep, deep flank.
as he misses off, he takes a big tag so...
They're half way thinking about it though, they've got two players up short.
Yeah but then Skrunk's not here, it's kind of weird.
It feels like...
Is it a proactive exit or anything? I mean this scoop-up simple's up.
I think that was the idea.
Skrunk goes down though.
It's important to save if you are saving.
A little bit difficult there as you mentioned, the sentry owl was on the hunt for that one way ahead of time.
Yeah.
Maybe even before the bomb was going down so...
Yeah, he never joined them really, which is, you know, I like this is these small lot of details that are making a big difference.
Those are like, the AK and the AWP will save and that you have a bit of cash to fall back on.
But it is important.
We'll get our first BC game time out as an enter on to the mic and unfortunately we did see in
that kind of, you know, first game, unfortunately, he called it all three time out. They made no difference, right?
So the hope here is that they can kind of build off the back of this. They can buy around as you can see
Technically we could double off as well
You know we've spoken our sense of an ability to secondary or but something you'd love to doing on the Mongols
And he has six point a cage. It could be a temptation but up for the rifle simply a shot back over
And see what we've got for us here in towards the next but so far it still remains to be a very uninspiring BC game here in this series
Yeah, it's still early doors on the Mirage the timeout feels like it comes at a good time
you know head of an important rifle round and after some shakiness to say the least.
So we'll see if they are able to create any more rounds hopefully a little bit more competition
but it is just again looking dangerously close to the one-way traffic you know they not quite
cracking the nut but they're very very close. Good nade damage to kick things off but it's
But it's going to be a quick execute here, they keep it classic after a timeout, going fast, finding the first, Skrunk will go down.
And that is a retake going to be required from PC Game, they indeed have the utility, have the kits, all the pieces.
But it's not happening, they moved for another save, so I think at some point we've got to start giving these a little bit of a moneyball style though, you know, that it's like, okay, if you don't have the advantage, concede the round.
If you don't have the advantage, concede the round.
This is one where we might argue, yeah, they could get in
a lot of low HP bars, they don't rightly know that, but they are just playing like,
get on base, no running, no being greedy, no being a hero.
Whether it's gonna work or not, obviously it wins to be seen.
You just can't win Counter Strike by saving every time you lose one kill.
You're never gonna win. It's very scared, Counter Strike.
And if anything, it kind of maybe proves to me the mental state that these games
can't just do not back themselves like every other top team in a situation like that would at least give it a look in
You got four guys were full HP. You have a bit of utal. You have kids
I mean like the fact that no one gives that a look in is it's absolutely insane
You lose one opening kill and you just call it a day. Yeah, you're just gonna lose playing like this
It's scared like it really is kind of not the way you want to approach this
I'm sure you know one of the big issues is not having any kind of CT presence. Obviously that makes
retakes considerably harder, but he starts playing at time.
I mean, you say that, they had a guy in stairs,
I think you flash electronic in, see what he can do.
If he goes down immediately, then you save.
Yeah, you know, he might be able to find a kill or two.
You've got to look in.
It's for me, that is more damning than any other kind of loss round I've seen for BC game.
They have zero confidence in themselves.
There's no teamwork here, they're not playing together.
And this actually looks so different to what we saw against Vitality.
There was actually moments of brilliance,
and you know, these pocket individual moments, but it's just not been the case.
Six runs already, T-side, it's a pretty good scoreline, and what is what?
So this will be the third most seed serve on the map of the ball, like,
we're at a point now of kind of slightly no return, you have to be giving those a go.
From here on out, you can't afford to just soft save every single round.
But they're hoping to make this one work, I suppose, if the case is slight bolster up,
Simple's going to lose out to an AK, you know, it's really not looking good for him,
he is yet to frag. Scrunk hidden away. It's difficult to say that he sends two flies in.
It's the opposite end of the spectrum here for this round. And the same result, unfortunately.
So, you know, nothing is sticking. It's difficult, man. I think BC game getting their own heads.
They probably think they are better here because of the name value. And unfortunately,
They are teaching them a big, big lesson.
Very one-sided stuff.
Will be an active exit, maybe a late attempt to the defuse, because they do have kits.
Conditioning them, they must be saving, they've loved to save.
I mean, there's a chance.
This is actually kind of wild, but...
Go on.
...Kazor is here, more top clubs.
In!
He gets them both.
Bit of help from MPL as well.
I love the idea.
I love the idea, why not?
You got nothing to lose this point. You're seven one down. Yeah, right. I
can get behind it
Great down in though. We get to see simple guy on the board
He's getting out fragged by Scronk at the moment. So a
Bit of a tough predicament that I think it's safe to say he's really yet to get going
After back off he's drunk. We've really struggled about number one that might even be slightly more damning
Taz getting very vocal here coach in either side for those who may be unaware as we didn't tune in with again
Yes, they are to the CEO over towards a bait obviously maddened is normally the coach from fortune had visa issues
But I'll text for himself. You know, we we did a bit of research is there before my time
I will say is whenever I was on the right way
He's made a couple of teams might have made it to like the dream hack level in my mate
I can major a couple of shows minors to be fire were like one of those
Classic minor run. Yeah, he made it with QB fire. I think today is the team where boomage started
I don't know if it was around the same time.
The first thing I ever commentated.
My first ever game I commentated ever.
Commentated was, uh,
Navi Junior Academy, which had, um,
it was, it was Bit, Monosy, Onkia,
um, Topher maybe?
I think so. And there was another,
another guy now, which I'm forgetting,
but it was a good one, against Punta Fertile Fire.
First ever game.
So yeah, a little bit of knowledge in there,
in there, but it seemed he was kind of like a super sub and maybe a bit of a pug star,
but didn't quite break into the notable levels. But in those days, tough to do, you know,
you got to get the permission of like Zeus and Flamie and Edward and you know, all these
kind of seized, you know, all these like big legendary names to really push into the higher
leagues as it were.
Yeah, but essentially what we're saying is that he actually, he doesn't have a bit of
value to add in here but I think generally you can leave it up towards Alex unless be real not a lot
of coach needed for baiting this one. No this is true he's probably, yep, yeah doing that.
Oh, he knows it here, he knows it's too here. How will he deal? He can't. Tries to find crazy but cannot deliver.
Down to Alex and a senthyal in this one make that just a senthyal. He's had some fantastic
moments but a one versus four is surely a task too tall, a swing and a fine but a tag. These are
So, yeah, and he's seen off in the end there, finally, something to fall back on, an immediate
success by BC game off the back of their pause, which is a positive, but still a pretty long road
to recovery. For me to even feel confident that they have any sort of chance in Mirage,
I need to see them get five at the heart. Yeah, absolutely. I mean, the change up into this round,
of course, is that double orb, and I think it's something that catches Bay off guard ever slightly,
but now the jig is up, you know, you can't use the same tricks in theory.
Double orb can still be a bit hard to get through.
Um, but yeah, we'll see here, two rounds still not enough of course.
Interesting that it's crazy using it. Interesting that it's crazy using it, right?
Because you know, it sends you likes to double orb, but you did it so much on towards the Mongols and
Crazy they wanted to wield at the moment.
Yeah, it seems like it might be a therefore, a moment of him like stepping up and being like
Can I double orb? I'm feeling like this could be a good idea.
Oh my.
on the AK, the molesters too.
Making it look so damn easy in towards middle.
Simple hanging around here, contemplating, thinking about taking a fight
and he would be on the right lines, he's been spotted here.
It's not fancy that fight, so you can see a shift, as we said, in that confidence.
Again, I think in the opening fights on Overpass, he probably would have gone for it,
probably would have lost it to be fair.
So they've definitely changed things up a bit slightly in terms of their attitude, I think.
Yeah, they've run away themselves in, I think, a little bit, not to give freebies over towards bait.
But it's still a really difficult spot for them in right now.
3 vs 5, they're scaling up short, crazy's here.
But a kill on towards Disney in the previous spot, across by Alex with force, crazy way,
and now he's in trouble, he's going to get suffocated in, whether it's a bomb or whether it's from short.
He's dead nonetheless, he gets his one before he drops, but it's not going to make a difference.
the molly may miss but it will not affect how this round is going to end. An eighth on the board,
four bait, remaining two and simple and skrunk will just save and we're still
yet to see simple get a kill, 0 and 6 for him. Been a while since he's died I suppose so you
know a lot of rounds where maybe he's not quite needed and they have been saving but yeah the 0
6 is not a good sign this is the guy that you need to be rallying behind yeah especially the
the back of what 28 kills yesterday on that D2.
Very mental.
Feels like it is unfortunately going to be another non-starter here.
Very, very challenging.
All the side of BC game.
I think it is set to continue.
Two rounds, just not enough.
You need that 8-4 at the very least, even a 9-3, but you know,
If you let it go to that 10-2, I think you lose us as like the impartial commentators
and whatnot to try and find ways to big you up and build a narrative.
It goes like that.
It's just going to be over, unfortunately, and no competition getting knocked out.
Of Atlanta, it's a little heartbreaking for a BC game that I think trying to really prove
to people that they can do it, that it's not just headline signings and everybody getting
team. They've been paid a bit
too much and you know, simple
on the team or whatever. Um
they are trying to prove that
they can be a competitive team
simple on the board, but
unfortunately. I have to go
quickly afterwards for short.
Um, but also just the fact that
they've lost another player
here. Bad advantage solidly
locked in just fighting dry
right? Electronic. They do
that are kind of knocking on the door.
Bet boom, they'll do that.
So I think the BC game are maybe like,
oh, we sort of like that style, but you're not.
You can't go close to them though.
You're not as close to the game.
You don't have that extra kind of in your blood,
in your DNA, and it does make a difference.
Crazy might be one of them.
Oh, he certainly is.
He's dropped that bomb.
This is now around.
This is now most certainly back on.
Yeah, there's legs behind this.
Really kind of looked towards Gensar,
so I think in particular, try and bail them out.
skunks gonna sit behind a swing but the loss crazy keeping them afloat he's
having a nice round and a hero moment says he's just gonna completely hit
our scrunks and down he goes so at the very least third put on the board you
try and save face doing this first half for his technical it's workable it could
be still very difficult you the pistol you the fourth by your first gun round
thrust to feel confident about it but nice recovery there it's a two-versus
versus four and it's all of a backer crazy done so well.
No, I mean, especially when you, at the start of that round,
as it kind of develops, it looks more likely
that you're gonna lose it than the 10-2
is still in the back of your mind.
That's now been written off.
Yeah, I think 8-4 you would absolutely take
about 30 seconds or so there.
10-2 was your only chance.
Lovely little move from electronic.
He's able to make it away nearly five to two kills in fact.
It's unfortunate to get it to be honest.
Yeah, great way to kick things off.
The Nade could do it if placed well enough.
Oh, bang!
Of course with that angle for sentry there's a bit of a gap in the woods that you can see
that sentry just doesn't capitalize upon.
So...
Now on to three, but with Alex so low...
What do we do from a spot like this?
When a group up moves to a short, it potentially feels like a B hit.
If they can find Scrung, it looks tempted to just check Con for information.
And moving forward, is he up into the walls out of the boost up?
Will Send of the Orb can Simplify in the flick?
Yes, yes he can.
Alex gets caught.
Simplify looks for more.
And finally we're getting the moment from the man himself as Simpl goes for three.
Long time coming and a slow star buddy.
at least to end on a high note, 8-4.
So a lot more to do for BC's game,
but we'll see if they can in the second half.
I
I wanna see you
I know you and I need a new
New
And I need a new
You come and get me
See me through
New
Now I see you
I know you and I
New
And I need a new
I know you and I
New
He's got a clue!
Still slightly uninspiring from BC game but at least there's a little bit more
on offer than what we saw on that overpass. 8-4 at the half based on looking pretty
comfortable, pretty calm and collected throughout the majority of their T-style.
Now they move on towards the CT to see whether they can close out this series 2-0.
It was a very slow start, unfortunately, for the big man, Simple himself, but a nice ending with a little freebies.
Yeah, I mean, whether it's fire, the smoke really, we'll see if there's any chance for this BC gameside to really come back into things.
I do just feel there might be a quick reset, you know what I mean?
like you lose out the pistol and bait are able to just brush it off.
But we'll see.
Ex-Q coming in, they're not messing around a lot of chatter around what to do in this pistol.
I am sure let's absolutely get it in that bag.
Trying to take some long range fights here.
Certainly, ill-advised at times.
The closer ones are better, but we'll get the bomb down.
So an advantage for BC game.
It'll be a tough one.
There is a kit available for Alex, something you see all too often in the pistols these days,
but they obviously want to try and mount a bit of a retake,
try and get him in towards the site and force out that defuse,
which the CT players might be able to do still down by a man.
Taking another though.
Now there's a smoke on top of the bomb and get that kit in there.
Alex is trying to find the bomb.
It's a little messy and well, they're a bit all over the place.
They're on top of each other, sent the alt, trying to do the same thing.
The knife is out and he does not pass his chances.
And they have swarmed him, eating him alive.
PC game will take the pistol and perhaps the dream of the gap close the third map is starting to become a reality
Yeah, since as well
Four kills was a man and a knife in there, too, and you get you can second round over that
Trying to not sure if you really want to doing that on the T side, but it is obviously it's a possibility
He does really well, and I love this as well. They tap on towards the bomb. They they know it's a one round
They dive on in
Sends it, done an AK for him, pulled out a utility.
Flash down.
Doesn't affect Kensasol and Sizi who are both here.
I'm looking for more!
Dango sends you the MP7, looks for a double and crazy, you'll get both.
So the response is there, level the playing field back in a 3 vs 3.
But even still, there's no real information of a busy game to work with of what this setup actually is.
Super important trade though, man.
Like, even if he only gets one there, it's still not a good looking round.
But the 3 vs 3 makes it much more doable. Simple up in the window.
I think he knows.
Oh, and it's a Scout as well. Any other weapon for MPL?
I think he just gets that kill. It was gifted to him, but...
He panics with the Scout as he would at that sort of range.
It's a little tag as well, like...
Just through the corner of the wall or something.
So might call these more tagged.
I don't know if it's going to have too much of an effect.
I just think that with that kill, they've got enough control.
Strong weapon really starts to...
Sing. Oh my god.
Messy for both.
Scrunch side. Come on guys.
See it off.
Let's get it done.
Alex gonna reveal himself and clean it from simple as I think he was just pulling off a reload.
So for a moment, for a moment scary, BC gave it's kind of good sign so they're able to recover around like that.
That again happened on Overpass.
I think it would have been a done deal.
Five versus three, maybe even two.
And they just completely fluffed around.
Players like crazy looking quite decisive in important moments.
Bonapula there as well, for simple in fact.
See what? But, 8-6, and being that as it was, a forced bite.
Nothing really to work with in terms of the full buy here, but it is a deco. Keep an eye on this.
Unfortunately, the main guy I look towards in decos for bait is MPL. He's the first to fall, so I'll change the things.
Sissi's really good on pistols, even saw it in this pistol here, got a couple of kills, but simple, nice shot from him at range, will catch the head of Alex.
Sissi R wants to take the next fight, he'll lose his life as well, simple, it's warming up, it's taking a while, he was 0-6 at 1 point, then 1-7, it was tough, but he's kind of frying at the moment.
He's going to look for something, he'll get one with a Maktan to see it off, potentially could have even knifed there if he wanted to.
But the deco
Seen off very simply the sex going on is pretty important. This is for bait to stay in control
Trying to catch the chatter, but it's a little a little quiet, you know a little more calculated
This time I think the mental is the key thing they look a bit more head in the game
And they were on map number one complete capitulation you could feel it by what they were doing on the server
Yeah, in all honesty didn't need too much, but you know simple head-in-hands and all the emotions
Sensors are drop-sizzy and now they will indeed unleash
Into onto the same bombsite. Maybe a bit too quick though. Alex has finished off one with the HE
MPL holds him at bay lots of damage actually taken onto these remaining players crazy gonna fall electronic. He's over lurking around
Still though it looks quite good
even though they do need to retake they do need to be weary of how deep electronic has gotten
could cut simple off actually
npl
a very good spot to do that but he's not going to commit those kids want to go down
full about this one isn't it and electronic just spotted that starts to unravel the round and
the wool has been pulled off of the eyes of bait they know what's up now it's going to be that be
here and a retake required a formidable famous duo in their prime and looking to roll back the
ears a little bit simple and electronic needs something special in this two versus three especially
of how low simple is he's parked up towards bench and electronic boosted on the site often overlooked
in moments like this but a drive by for a centiel or fine simple so an electronic has got to bail
them out time is his best friend attack but he maybe even goes a little bit early and now
Now an own quantity should be unwinnable and is.
Honestly, it's a nice idea, but electronic,
when he sees that he's not sticking it,
I think he has to actually just try and stay hidden,
try not to show that presence,
wait as long as possible, but in the end, not to bait.
It's a really good retake for bait,
and a pretty decent first gun run as well.
Doesn't start well, but it'll recover it.
It's pretty important.
It's tough.
The unknown variable there is that they don't have kits.
I think if he'd known that and he rolls the clock down
just another couple of seconds,
it could have been a completely different story.
So it's tough.
I think if you consider kits in the equation,
you do maybe have to jump.
You do maybe have to go early.
Well, unfortunately, he kind of goes left
when he should have gone right.
Very tough call.
But-
I would like to say it's kind of spot on though.
It's just, it's like, you've got two options.
You chose the wrong one.
Yeah.
What do you want me to do like roll back time or whatever and you go the other way?
It just doesn't work like that in a game of Counter-Strike
Especially kind of strike. I think that's what makes it yeah a lot of fun like mobs and things
You can kind of crunch the numbers a lot better in your head and and there are often
Decisions that are objectively the right one to make yeah, it's just not quite the same in like FPS games in particular
Yeah, the beauty of it is you know
Can you essentially split second even arguably that kind of subconsciously made the right call at the right time for this right?
It might just be the type of player that you are. Yeah, you know electronic
Backs himself and in the past wins a 1v3 there
He just didn't quite land the shots to do that whereas someone a bit more, you know
Cerebral like an IGL type might indeed play the long game. Yeah, and it's not something that we can kind of like
essentially
to take in a way like game sense it is just you know you have it you don't really
to be on the angle should get you've got a double stack on which is kind of
interesting and has the potential to be maybe something of love that second
player now definitely not that damage coming through but city is tunnel
visioned in here he's been very careful he knows about a lot of play MPL of fine
one but there is that tunnel vision really costing city but it might not
make a difference the last man is electronic and one versus three MPL
barely alive, a centiel not super healthy, but still should be an unloosable round for bait. They should be getting double digits there
And it's just mainly by virtue of them having the C4
Yeah, no time for the big man, so we'll take that AK into the next round not the end of the world on the minimal
Lost bonus, he'll still be able to buy utility and whatnot. They may well buy around it
Might also hold on to his money and then again, it's not a bad economic decision
We now have another task for BC game. They've managed to remain a bit more competitive, keep it together, more composure into map number two.
Can they dig deep and find those big moments, you know, that you really need in the high pressure situations?
It is very, very tough to be able to pull it out.
This is where you roll back the years and just remember that one time you lifted that one trophy.
simple finds nice opener and scrunk to join him. Yeah, that's a really, really good shot
from simple. He has seriously come alive in the second half. He had four kills at the
half. He had one kill up until the final round of the half. Pick this moment and crazy, jumping
up on towards that bench will catch Alex. So all the kills are coming into place here
for BC game. Like you said, they have dug deep. Electronic's got in the back lines and
An easy one for him as MPL courts walked in towards Connector and it's flawless, flawless
T side.
They put up an eighth on the board and once again keep themselves within arms reach.
There is a little bit left over money for Bay.
I think they probably can buy it with only really Kensa's all who's completely got nothing.
Everyone else can probably squeeze out an investment but it's kind of a call to make.
Do you want to risk it?
Yeah, yeah.
The key round, though, could not have come any sooner.
Now it does get interesting as I called them out.
You know, can you deliver when it matters most crunch time?
We sometimes call it.
I think the idea of that is that it's quite painful.
It takes a lot of resilience to get through.
Well, you see game, the first step complete.
Still got to come back to mount.
We may well see Bate take a timeout, cool it off,
And talk over a really complex round that they might have or some coordinated aggression to try and just net number 11 in the nick of time.
Right, let's move.
Doesn't work though.
And that is your hearing a rifle.
Then already.
Then you might get combed over towards crazy that there is a rifle in play. I don't know if that's going to
you know, change up how obese again when I approach the round.
I'd be assuming that there might be more of an investment than there actually is.
There we go. Alex will find his. He pushes around. It's a nice move.
All he ever towards balcony shouldn't have that much of an effect here MPL.
It takes another bit of a tag from an HE.
He's very low.
He's basically all but dead to right and now seed off.
So this round was always going to feel kind of simple.
There is a player I'm accounted for and he won't get his kill.
Again, consolation kill, but at least keeping that C-side econ in check for Alex.
Either the decision isn't bad here, whether he gives it a go or tries to save, it's
whether you can win the fight and what a terrible time to unscope for simple.
You hate to see it.
You do indeed, but the info comes through and they take him down.
So, the end of the world.
Oh, those are the reactions.
I think that's over on the other snooker table.
This is what Faze NRG, right?
Currently, oh, 10-7 in favour of NRG.
Lost first map, their pick of ancient again.
God, that map is not looking good for a notchy.
Maybe put it to bed.
Yeah, but...
Sound like my guttural could be broke-y, potentially.
It's not Friday, is it?
I'll be frank.
It's not 100%... Is it Tuesday today?
What day is it?
Yeah, I don't know, man.
We've been...
It is Tuesday.
Literally, you sleep, cast, repeat, like...
Yeah, broke-y.
Broke-y clutch on grim.
Yeah, sounds about right.
Sounds about right.
Broke-y Tuesday.
Maybe.
Either way.
We're all in their way forwards here as BC game.
Huge round on the cards.
A potential backbreaker.
A third map maker maybe.
I'm gonna find out, Sizi, on this or...
...trained and ready.
Simple, take him down.
Well, Alex a little stuck there as he tries to get down the ladder,
so it's gonna be my advantage.
A control seemingly look where the bomb is though. Yeah, an oversight as they rolled into the A side of things here
Just bought a lot of time for baits game position and get ready for this one
Yes, really how does Kenzo want to play this? He still seems unsure now the bomb will go down so
You know what's up?
One Molly one smoke one flash no kids. I
Think it's a light save if I'm honest
Yeah, you can always see your centiars pulling off.
They're leaving MPL around, potentially, it might even just be a case of actually him
recovering in an AWP.
If you six around long enough, they might keep eyes trained off the CT angle, he might
dip over, but I mean, I'm kind of assuming with that bomb radius, it should sort of come
his way towards where he's saving, then she could recover at that tail end.
This is scary.
Yeah, we're tied.
I'm ready for the mirage pick. Yep, I guess always a risk
Seen it many a time
Great find from simple good to know that he has that confidence
Alex I think could have stood and delivered as it were. Yeah, but
Just get caught time out coming in here. Try and talk things over. This is one of the things you're missing your coach
I think he would have preferred to potentially call the timeout slightly earlier. Yeah in all honesty
I've been assuming Alex is calling them, to be honest, like it's kind of one of those things, like...
I don't really think they need to call them in a sense, because they can obviously call them all the time.
Arch is never talking in any of these timeouts, he's just there as a vibes guy.
Yeah, there's a little bit of a fist bump afterwards, but even then I think he's just really letting them play this one out.
Yeah, he's not going to get involved, he's not going to mess it up, he doesn't work with the team actively, he's just sort of there as, again, a bit of a placement holder, because Madden couldn't get his visa.
So I guess it's kind of one of those things. I'm not actually going to critique the lack of timeouts that much because they can just calm in the
20 seconds in between rounds rather than the 30 seconds. This time though
it's just taking a bit more of a breather and that's what we talk about icing out your opponents, but
Maybe take a little feel of the team as well. Yeah, are we wanting to pull by here? Are we wanting to half by?
What are we thinking? You know, so just taking a little more time to work things out and make sure that they
get it right you know and don't overspend that. It's a shame it's a great flip from Senzu.
Tenzu around. Yeah absolutely fantastic pirouette. Sticks the landing arms out.
What would you call that like triple front axle? Yeah something like that. They have all different
names so they some assault is backwards. Now forwards isn't it? Well I don't know.
Alex. Oh that's clean. It's simple and electronic that he takes down.
Yeah for this is to now for bait really big round here those as we kind of joke around it a little bit. They've actually
Defied the odds and come close to picking up crazy
But thank God he's not actually talked in that corner MPL obviously has some sort of line up
Timeouts worked out brilliantly though. Hasn't it they talk over the econ for sure
But also I think they had an approach here that it's like right. We're creating some fights in x y and z locations
Very very well done thus far. I
I think they should be able to convert this over the line, Skrunk and Crazy. Crazy has looked absolutely brilliant on this second map.
Another that continues as it falls. Another question.
Trade will be there, but it's Skrunk in the 1 vs 2. A big clutch up available. You've got time to get the bomb down.
Goes for the fake. Confident for the fight. They might not expect that.
Doesn't have time to go in towards B. Wins the fight on the first.
and Skrunk trying his best, he will meet the business end of the hand cannon, the
youngster taking out the old guard. Unfortunately for BC game things might
just be slipping away before their very eyes. Yeah exactly that, that's such a
big round to be taken for bait. It was a half investment for them and it starts
badly they lose the initial kill but it's just diving towards wrap which is
everything. It's such a good re-aggress after the first sort of 30 seconds of
They go for an information hunt and there's two ways it goes about that
You know they either go in towards that no one's there that's information unto itself and you can early rotate those deeper a players in that deep mid player
Or what happens there they get the kill they drop the bomb so really really well done by bait they take back the lead
And they put the pressure back on towards BC game
advantage bait two away from the mapping series
The early fight again.
Sizi, struggling in these early engagements on the CT side, he's been caught off guard
in the early fight a lot and generally it's been too simple but this time this
Senzu will open up proceedings. He needs to be very careful, can't just all re-aggress.
He'll catch simple, he'll get back towards ladder.
Yeah, big fine. Great little Molotov, confirms a bit of location.
So you know that there's still presence towards middle.
They'd be even heavy presence.
It's slow here as they try and capitalise on what they've found.
55 seconds left on the clock.
Potential double swing.
Bit of confidence for both VCT players to intake.
Go for it!
But great isolated fights in the moment.
It's all either able to help each other out.
Oh, that's so smart.
Doesn't quite matter.
Razie will find himself all alone.
Think I saw him there, did he?
What's the point?
Alex, you'll have had him anyway, I think.
I think either way, it's looking pretty difficult. And this is why I was talking about crunch moment, big high octane, difficult, difficult calls and BC game are failing them unfortunately.
So what's more heartbreaking? I guess they get to, you know, find out the answer super one sided or something a bit close that potentially could have worked for you.
for you. Yeah, Kenzo is at a huge round there. Like the value of the kills that he's got
is mammoth and even the small things and the bits of utility too. But that regressing
towards shore to level the playing field catching simple is absolutely massive. And
then on top of that, that swing just as his own smoke is pluming. Lot of credit. Really,
really, really cool to see. And you know, we had a fantastic map number one. We spoke
about it. You get these maps here and there from Kenzo or a light up the server. And this
another one of this but there it is that move absolutely brilliant shoring up the mid control
12 to 10 map and series point to bait
now a question of is there anything left in the tank skrunk it's got himself a mach 10
simple on a galeel and the utile isn't exactly in abundance for this seaside
to keep it easy here. MPL
going to find the first Alex in
a good spot, but bested MPL
for another will get it. Look
at that smooth on those skates
around that corner. Still a
three versus three, though.
Definitely not out of the
question. Sizi who we feel has
struggled somewhat might be a
key player here. Electronic up
on the bin needs check in needs
finding and he's jiggling about
will take down Sizi. The one
the game. They have the upper
hand utility. Could be key. Good
made here. Push him out only
briefly, and there's nobody to
really capitalize. Nobody to,
you know, take the fight a
sent the owl taking down 10 HP
and will be dealt with not a lot
of time left. So I think that
remaining player of electronic
could just play this safe. She
That remaining player of Electronic could just play this safe.
Should be able to get it done, my goodness.
Oh, he's sharp.
He is, but the round's over. BC game live to fight another day over time looming.
Yeah, and Kenzo does live. He goes down to that blast radius on the C4.
So the full 24 in this one, but he shall see.
This is a really important kill.
I thought he as this games
progressed. Sissy has really
struggled. He's not looking
back in the company started
quite well. We always speak
about him going on a heater in
the early games, but he's not
planning as much of that form.
Open play for him again. P nine
for Kenzo. Alex on it towards
the Famas. Another one of the
Stamats, of course, where they
generally it's Alex, of course,
who is kind of the vocal man
caller of sources team. We know
secondary, but for a man that's only gets mainly on the T side that he's sort of getting involved so
Didn't see him really talking that much there, but Sizi
Good to see him getting vocal the youngster wants to maybe do something and kens is on himself a man with a decent amount of experience
in this side
Full 24
Over time is looming especially considering the buy it is still
That couple of galils in play in the mac 10 because of how expensive that previous round was so you made the argument
The buy is pretty even
We're Famas MP9 on one side,
Galils and a Mach 10.
All to play for here, tournament life on the line for BC Game.
They have brought it all the way down to as close as dammit.
I think it would be real heartbreak for them.
They were to go out at 13-11.
One thing to keep an eye out here, very limited U-Tool for Bay, no kids.
Looking to just take some early fights, contact flashed on both sides.
Great name.
And Azor in for one, able to trade it up though.
Other damage done to these remaining players, they look to charge out on towards A.
Quick rotations, bait not putting any punches.
As BC came, they tried this before, you know.
Kept it really easy, kept it really simple.
It was indeed successful.
They maintain CT control here.
Senzu gonna go down, a pretty big name.
2B dropping, oh my goodness.
Damage over the top and it's just too much.
Unfortunately, the second time of asking that same kind of execute does not work out adjustments made by Bay.
And they will knock them out.
That one's difficult. That one is indeed heartbreaking, completely fair enough.
The BC game will be amongst the first to be knocked out here.
And I am at Lancer in heartbreaking fashion, as I say, what's worse, just never really getting going.
Or knowing that if only we found that round, if only I'd found that kill,
You may well be going into a third map, but at the very least, leaving a part of ourselves on the server.
That's it.
They're a little bit nervous to go into the handshakes, making sure they're all kind of ready and ordered.
Beautiful kind of moment.
Could be a changing off the guard in a sense.
Not many words exchanged at this point though.
Exactly that.
And you know, that's a bit more of the expected result.
We're always the favourites in this game.
That overpass was just such an aspiring the words that we didn't expect, but that was a little bit more like you get to see some of what bees are getting complete to the table, but there's still a lot to be wanted with this side.
It's still very early doors in the project. We've already spoke about it. Skrunk, there's the analyst who's stepping into IGL temporarily, standing for this side.
They've only had five days of practice as crazy mentioned.
So, not exactly the tournament that they would have wanted,
or they got a really rough draw into the starting with
not only the best team in the world,
but I think to many people myself,
including the best team of all time with Vitality,
and they make a bit of a competition out of that,
but still not to be.
And they get it so close on Mirage.
And it is, again, that risk of picking in towards Mirage,
that all it takes is a couple of people to go on a heater
and simple warm up in that second half.
It wasn't to be in the end. I mean real real credit coming through. I think you know from again
I we need to kind of credit I think Alex not only in terms of like a numbers department
I think he called really well hit good understanding like to draw them back into round
I think he kept them quite level-headed and he's sort of doing two jobs here without Madden around he is
IGL and the coach and you know Madden is so important for this bait side
We generally always kind of looked him as a bit of like a father figure for the team
You know, MPL is your vet at, like, what, 21 years of age?
Like, it's not exactly an easy job.
And Alex, who's only recently taken over the IGR roles
within this side, has to do a lot to kind of keep the mental
in check, keep these youngsters, don't let them get too giddy.
And there's a real world, I guess, when you're playing against
your hero in a sense, that you will sort of maybe, I think,
overplay the situation and make it get in your head.
Yeah, absolutely. I think we saw a couple of late timeouts.
I think it's safe to say. And, you know, someone like Madden
you know, someone like Madden
might have been able to jump in
and again, just catch the
emotional issues that might have
been jumping up. It's not really
something that players notice as
much. You know, they're like, I
need to shoot there. I need to
maybe listen to the call there or
combat, you know, things like
this that are a bit more practical,
but you know, Madden might have
come in and like 10 seven been
do manage to, of course, take
it. It's very stressful and
thankfully the call works. You
know, BC game go for two a
hits in a row. They obviously
don't have as much in the
repertoire. If it's broke, don't
fix it. But ultimately, you
know, things are, uh, in need of
a fix. And as you saw bait, they
kept control of CT and really as
simple as that. And then
unfortunately, BC game were just
the team. They're going to be
able to play themselves. So
showing that slightly deeper
game, a bit of a better fight
for sure, which is great. But
unfortunately for BC game, they
will be checking out here of I
am Atlanta. We have got a loser
interview in with Skrunk. I do
believe to just kind of check
in and get a little bit of a
feel of how things look after
that one kind of a tough one,
man. Your own map pick. You
know, doesn't go so well, but
you obviously fight back really,
really well on Mirage, but just
I mean, feel like shit. Of course, we've just got eliminated from the tournament, doesn't feel good.
Like, yes, we have me standing in it stuff, but we still had expectations for ourselves to do better,
because we know we can do better. I think that overpass game, apart from the map,
it was probably the worst game we've played ever since we were in this constellation, even in practice.
Like, not being connected at all.
Yeah, I mean, Mirage, we almost won the spec, but also there we had some really bad rounds and we didn't play like we usually can play.
Yeah, so we're valid. And talk to me about coming in towards this tournament, I think, you know, just kind of paint the picture, I think for those at home, you got yourself standing in, we saw an interview with Crazy, we spoke about, you had about five days practice.
Obviously, there's a lot of things that can come in towards this. So talk to me for those at home to kind of get a bit of an understanding of this, maybe summing up this tournament, all the different changes that have come through for BC game.
I mean, yeah, we brought on sensor was like an amazing piece like he's in same rifle and also he's he just fits in perfectly also like on the human side, then it's me as I'm standing in front of gel, which also it has been kind of okay, but like as an agile I can tell you with five days of practice, especially after not having called for one year it's kind of rough sometimes.
sometimes. And yeah, it's, I mean, we have like all the pieces to make it work. Maybe, okay, I'm not
that up to the level yet. Maybe I can be in our next tournament that I play with them. But
other than that, like we have insane pieces to win every team. If we make it happen, like, if we
make it, we perform as a team, but right now we couldn't do it. And yeah, we gotta just gotta
work harder for our next event.
Yeah, fair enough. Well, man, thank you so much for joining us. I know losing to us are never that easy
So I really appreciate you taking the time. It's always a very very difficult thing
But really appreciate you joining us commiserations on the tournament
But we're really hoping that we get to see you at some point of the future
We can have a bit more of a happier one with a winners interview. Thank you for joining us, man
Always, you're welcome
Always quite difficult, but honestly really appreciate taking the time like it's never never easy
For him and for us to be perfectly honest, you have to try to be a bit of a thing
a bit of a thing about it, but you know it's always good to check in and I think you know
like we were saying you know painting the picture of DC game it's five days
prac it's a standing IGL there's a lot of things and I know it's cool as you know
lovers of counts try to talk about this down and do an electronic and simple
even of course sensor as well last year top 20 player and have all these sort of
things but it still is a really difficult situation to come into here for
I am at Lancer and fortunate the tournament to be for them. However, we haven't probably
a little bit of a happier interview on the other side. We've got MPL ready to join us
for a winners interview off the back of that one MPL. Thank you very much for joining us
brother. It's a pleasure to have you on first and foremost congratulations big win and let's
start by talking about that first map that is one of those dominant maps I've seen in
a long time. How you feeling?
I'm feeling great. Thank you. Thank you. I don't know what to say. Yeah, I mean fair enough, right? It's a pretty big game in a sense, you know, might be a lot of your inspirations. I think we were kind of leaning on, especially for like a player like Sizi surely has to be watching simple on the come up, you know, while while he's playing and whatnot.
I guess, yeah, maybe delve into that a little bit more, what is it like playing against, you know, some of the legends of the game but also of your scene and maybe someone that you guys looked up to a little bit and also been able to like beat him, you know what I mean, like, how does that feel?
I don't know, we didn't think about that, like winning them because of the religions,
we were thinking we have to win them because they are weaker than us and we train the more
they have two new players so we have to win.
Yeah, absolutely.
Talking about the Mirage as well, started quite well but was made a little bit closer
towards that tail end.
Of course, able to close in regulation but what were kind of the conversations you guys
We saw a couple of timeouts called right towards that tail end of the second half, Alex was getting very vocal.
We could see that Susie and Kendra's all were getting involved as well.
So what were the kind of the conversations you had as a team to find that form and find that fire to close out the map?
I think sometimes we have problems with closing games because at 3rd scorer 8-2, we had easy situation,
but we wanted to play faster, where we had to play slower, I don't know.
And that's why the game was so close, because if we won that round,
the half would be at 10-2, and we would easily win.
But it is with the test, you know, and we just...
just dead tier mods, we said that let's just focus and close this game so we will not play
the third map and that's it.
Yeah, I want to take it back a little bit to yesterday. How do you feel things went against
Betboom? You know, you obviously had a hard fought map in there, but these guys are feeling
like your main competition really, you know, as sort of the tier 1.5 CIS sort of team coming
into this tournament and unfortunately it just didn't quite go well on onto map 2 and
map 3 so you know what is it about Betboom that maybe you guys found difficult they're
like timings are a little bit offbeat we noticed like what kind of insight have you got into
them.
I'd say yeah probably timings or like when we when they played one round next round we
try to do anti-strat for that round, they're doing another one, then we do anti-strat for
another one round, for that round now, and we just had bad timings to counter them.
And maybe sometimes like just unlucky timings on the map, but still they're a good team
and as I said in a pre-match interview before that match, that probably is going to be tough
and yeah, they're a good team still.
So yeah, they're playing good, but obviously from my point of view, we had, like, unlikely
game, I'd say.
Yeah, fair enough.
Final question from me as well.
I should have touched on, of course, the team at the moment, not having maddened with you,
right?
Obviously, it's quite a big thing not having your coach.
He's normally very, very important, I think, for your side.
Just keeping you guys in check, helping you close out maps you're talking about.
You've got Arch behind you at the moment, but how big of a difference is it not having
the coach with you, and obviously, because of his visa issues?
It's always hard because we are a young team and all the tournaments we play without coach
play very bad because for Alex it's very hard to call pauses because he had to call
in game, he had to think about next round, think about economy and etc and he doesn't
have a coach, he had to do all the coach work and it's very hard obviously and everyone
It's very easy to play with coach because if you have one guy who is standing behind you
and looking from top, he has another view of the map, because sometimes in the game you
cannot see some things.
If you have that one guy who can say from one side, it's easier to play.
Yeah, no fair enough. Thank you for joining us. Congratulations on the
victory here as well. I'm staying alive in Atlanta. It's always a pleasure to
check in with you and best of luck in towards your next game. Thank you.
Amazing. Always good to check in as well and I think you know some really good
answers there. I think you know he's up to his spots on and he's kind of
reiterating the points that we brought up. They're a young team and not having
your coach who is kind of a bit of a father figure for this side can make it
very difficult and it's sort of a test to the point that I brought up as well
that you know you kind of don't need to call pauses when you don't have to coach because he's got other things to think of and
You can kind of talk in between but when they did call pauses
It obviously made a bit of a difference to find that fire again to close out the map
So they move on forward through the lower bracket
I'll be taking on the loser of pain versus foot which is not an easy one
It's this paper to say so I'll have to see how that one pans out
But we've got plenty of more kind of strike on your screens and it is this pain foot match
is the game's most aggressive
teams in this top level of
Counter-Strike. They play.
Some of us fun counter track we
can get as well. I'm really,
really looking forward to. Yeah,
I think it will be a great game.
Honestly, just going to shape up
to be a bit of a fast one a bit
of an unpredictable one who has
a bit more firepower. Difficult
to say maybe that foot side of
things but paying so much trust
and the ball of death. I think
they like employing is going to
be difficult to get through. We
are a very good team. We're
through. We are of course going to have to take a break before we get there. A little
bit extended, but we'll be back as soon as we can.
You wanna come with me, I can see it in your eyes, it's a feeling that you can't deny
I'll bring you high so deep
So we can feel alive with the world behind
Let yourself go
Enjoy the ride
And if we won't
Don't forget to
Just go with the light
You're on the ground with me
I break your heart so deep
You're on the ground with me
I break your heart so deep
I just don't know what to do
Let yourself go
Enjoy the ride
And if we fall
Don't forget to just go
Let yourself go
Enjoy the ride
I just go with the vibe
I
I don't know what I'm talking about.
Are you ready to chill?
I don't want to be done so bad, I don't want to cry this loud, I don't want you to see it
And I'm missing you, I wanna get away from this city
I wanna get to see you, I wanna get to see you
I wanna get to see you
I
I feel it here inside of me
But you know it just occurred to me, baby
You say the word isn't me
Every sound, I just keep on walking
And I won't stop no
I just can't waste my time talking
Gotta save my soul
Gotta get up, gotta get outta here
Every last thing I do
Gotta get through, gotta get through to here
Gotta get up, gotta get outta here
Got to see the stuff that's in me
I've just been on my mind
And where I go is where I see
Come on, I can't help but find my own beat
I just thought I'd gotta be
Out of here
I just keep wanting more
There's gotta be a bit of faith
Gotta get outta here
Just getting holdin' back
Got to get up, got to get up
Got to get out, got to get out of here
I gotta get out, yeah, yeah
Come on, got to get out of here
You can't hold me back, oh, oh, oh
Got to get out
Come on, got to get out, got to get out
Gotta get out of here
Come to see what I'm talking about
I
I never let me go
I can see us getting close
You can have a little face here
Never killed nobody
What you waiting for
Getting close to others
That feels like it's just getting started
I'll never let you go
I'll see you skeptical
You can have a little fight
That never killed nobody
What you waiting for
We're getting closer by the step
Feels like it's just getting started
When I'm born to feel the pain
I don't care if you cry from the other way
As I step out of time, we end the night
A piece of thought sets me down
Trees were my dreams, we were a race of fun
The trees were the last memory
The fall of dreams, the homes were still in the bush
And we're underdanced from the dead
To the pain in my bones
It's right, I'm going through everything
It's done, and yet, I'll miss me
I've to wait for it to fade to the end
I've found a way to bring my back
It's like the voice inside my head
And I was so extreme
I feel the silence and the boredom
Now that we're not all at once
I start to feel it
It's bright and cold
So hurry
Yeah, when the fall is too soon
And I still believe that I won't say it, I'll never say it
You'll say it for right away, that the fuck was that made me
You look down at this corner around me, so that I can lie with you
You leave me to hold this one, I thought this man was a shit, but he's still taking the line
If I'm left with breaking my son, I die
The day before was never a way to get away
Don't tell me where this thing can take this destiny
I'll generate my own death before the day
I can't get away, I don't know what to be longed for
I'm buried in a ball-free zone of peace
I'm surrounded through a niche of body factors
I shine through my cell, my thoughts
But the words won't let me know
It's like the voices of my life, now so streaming
The sun's on the floor, now and forever
As the stars are shining, it might have lost a memory
Only to save me, next to the boy I thought I won't see
I'm not gonna let you go
You said you were ready
I'm not gonna let you go
I
Oh
I
In 2017, Atlanta became the center of the Counter-Strike World when the E-League Major
packed out the Fox Theatre with fans from across the globe.
It was the first CSGO Major ever held in North America, proving esports could fill iconic
venues just like traditional sports.
And guess what, nearly a decade later, we are right back here in Atlanta.
But we're in CS2 now, and we're back in Atlanta, and it is an IEM.
Yeah.
Let's keep the show going, shall we?
Don't know anything about video games?
Any video gamers?
That man's a video gamer.
I can smell it.
I know it.
Hey, man.
I'm curious.
See, if I keep doing this, I'm dodging my camera guy.
Y'all play video games?
No?
I like your flowers.
Oh!
Oh, oh.
For some reason, Atlanta seemed a little reluctant to talk to me
about video games in some regards.
Talking about Atlanta is kind of like this.
It's not a whole lot going on here right now.
If you play 10 games in one night,
how many games out of 10 do you win?
Five.
What does Atlanta know about video games?
I go a little farther back, so I like arcades.
Would you play with teammates, or do you always play by yourself?
Play by myself.
Have you ever heard of a game called Counter Strike?
Counter Strike.
Oh yeah, yeah, I heard of it before I never played it though.
Have you ever considered team sports?
Yes.
What do you think about people getting paid money to play video games?
That's pretty cool.
Is there anything you want to say on your behalf?
No.
The Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with
Intel
Acer Predator
I am a Lancer. We are moving
you know, you're not. You're
not. They are capable here is
now foot. We start to call them a
top 10 team. Yeah, absolutely.
You've got some really cool
heads and heads and towards
this, you know, different plays
you can step up with with your
own kind of key moments. You've
got like prior versus demon or
like, you know, snow versus
Jugs, long versus VSM like it's
kind of all the makings. We have
really, really exciting game and
it really can start to deliver.
And I look towards this now and
really ask him the questions
with these slightly varied types
aggression but different in terms of how they approach it and that comes regionally how this will now play out
We've got the top ten players from Atlanta so far and of course jugs number three there
Which is pretty sick
We got snow in at number six pariah at number eight and demon and number five or 1.48. I mean what we're saying here
We've got a lot of firepower in the server jugs demon snow and pariah
This was all again all the makings to be an insane game
And I now wonder for the IGLs on the respective side because Aaron Krebbeni, how do they then
Facilitate their stars to shine in this matchup?
Yeah
Well, this is a very good question of course and we do get to check in a little bit with Krebbeni to see what he's feeling about this upcoming matchup
Here with Krebbeni and obviously for foot another day in the server. How are you feeling buddy?
I'm feeling good feeling. Thank you even yes
Standing let's talk about this game in front of us with pain
How do you anticipate the match to go to start today?
I think today we will start better than yesterday, since at least we played one game yesterday with Longz.
We are a bit used, also we practice a bit, so I think we will start better than yesterday.
Is being on foot kind of like a roller coaster? You know, you guys are hitting new heights, you surprise teams.
You're keeping it interesting. Is it fun?
Yeah, I mean it's fun, but for me it's more fun if you win events like you've been in
Bucharest, but yeah.
So for Atlanta, how do you plan to win Atlanta?
I don't know how we're gonna plan, we just go game by game and hopefully we will meet
in the final somehow.
Somehow, some way.
Who would you want to play in the final, ideally, if you had a pick and why is it vitality?
Yeah, it can be vitality since they are winning, but I would prefer to play against MacAusley.
Yeah, yeah.
Yeah, fair anything you want to say to mccasey since he's not in this game we can best of luck to him today
I hope he plays better than this a big
Good luck with that mccasey. Anyway, thank you very much. Thank you
I mean that delivering these personalities man. We had a pretty funny one from Taz earlier
committee, you know very very soft-spoken guy, but he is absolutely a killer on the server and of course a
Real good mind for the game. I think the way that he's able to see things
So yeah, going to be interesting how how that sort of heads head because biggest error of course known as a
Fragging IGL the way that he approaches things as well. So yeah looking forward to this particular head
Ted, yeah, of course and really interesting map
Well, of course of where we head in this vetoed, of course
We have a kind of the perma's on each side in front getting a band out here by foot
Ain't you won't come through a band by paint then we have the decisions of where we want to lead nuke basically a guarantee
I feel like for me in this series foot don't mind up a pane of fantastic on that map
It's actually the flip side. I feel like for foot. There's a decent punish there of overpass that feels like quite a good one
It's just you just been a struggling map for pain
You've got the Raj in which they like sort of pain, but we do get that overpass
That's the right call for me. What is on the side there and he's gonna be that dust
That's bold. Oh second round man
Very very bold to get that dust to coming through just because pain aren't very good on that map
They ban out the mirage because they know that foot like this map
But they've been struggling on dust to and foot have looked very very strong
You don't even argue statistically a little bit stronger there on that D2s keep an eye on this
It does go towards three
We would say it sort of swings pretty heavily in favor of foot and to us the way this veto sort of sets up
I think it should go through
Yeah, I mean certainly feels that way
I still do feel quite confident around foot to be honest with you. I think that they look like a very very strong team
In most of the matchups
They are really looking to push things to the higher level, you know
the bigger teams and whatnot, but you have to be careful games like pain there a small test, you know in terms of team
You should be beating but can certainly beat you if you take your eye off the ball
You don't play that ST a game
So it's a pretty important match up here in a lot of different ways, you know
Secures you through to playoffs as well as early as possible would be very very nice
We are straight into the action though, and I think it's gonna be a lot of this both quick move in not afraid to take the fights
It is that CT side just about coming
and away with the advantage but not necessarily all said and done just yet those blocks trying
but failing to bring things back. The bomb however has made its way down. Horses for
breath and Biguzera left in the 1 vs 3. Oh it doesn't close the door as well. Chata
spotted but shows his shoulder so it's not an angle that really ever works and it won't
hit. Get a bomb plant you'll take that. Despite the pistol not starting I do think Payne can
take a map in this series I think they've looked really good even you know from the
initial kind of standpoint from them. I think it's the side that they went through big roster changes
and you know they've obviously chopped into a lot of players over the years. It was only really
big Azera remaining for such a long time over in this roster, but this new look to him I like a lot.
I think VSM and Pariah are really good injections of firepower in towards this team. They look super
cool. It's just whether we can get like you know Safa playing to the level that we won out of him,
but he doesn't always shine, but when he does I feel like he can really look quite important because
is. Cemetery has his moments of
not really being on form or
struggling bits of inconsistency.
That might be a pain point into
all of this new back range. You
can have that advantage. But
to see what a good start for
foot nonetheless, and the odds
are favoring this side pretty
massively as well, to be honest.
Very much so. You smoke out here.
It's obviously an idea for pain
to maybe go for something a
will be though. And they'll really one in the clock down the moment very far back.
Hoping that no aggression comes their way. But yeah, this is slow to say the least.
Yeah. And they haven't even gone for the force of the back of that, you know, bomb on which
is so common because they're going to try and show up this first come round. It's an
interesting call. I think a lot of teams just maybe like subconsciously just buy in towards
the second round of a bomb plant. I can respect this. Again, if they can get another bomb
plant here, that'd be nice. Those feel a little bit unlikely with the firepower they're bringing
it to the table. Any sort of consolation kill they get would be nice. It feels unlikely.
Pryor got a deagle. I've seen lots of nice moments with it, but salvaging this round
feels very unlikely. Good buddy. For the first, he doesn't quite find the second, but second
turn of asking, he will, and he drops that deagle, which biggest error will scoop up.
Yeah, looks good while doing so. The wall of smoke is not really achieved all too much here 25 seconds left
Can they get a little sneak out on towards a that's what they're looking for. Maybe a bed dive with the bomb
So as a matter of note just mowed down and indeed easy inevitable
Yeah, not even really all that much damage
So it's rounds like that as well where I think foot are really doing well and learning
From the higher level teams that it's like all the small bits in between that connect your bigger rounds also have to look good
can't be totally, totally messy.
So, we saw them yesterday as well.
Great timeouts, staying in the right headspace
at the right time, 11-11, you know,
score lines like this, they're still able to bounce back.
I think they just lost to like a force bite
to bring it to 11-11 and yet they still managed
to close things out.
So they're a really great team in terms of the mentality.
A rare creek here.
When was the last time we saw an SG at the competitive level?
It honestly feels like a good couple of years for me since
maybe even kind of back in its meadow.
That was the last time I saw it.
The second he got nerfed, it's really never had its time in the process.
Yeah, the org still gets picked up here and there.
So I think it's actually pretty viable, especially on scope.
The org's pretty good.
That's very controlled, so easy and does quite a bit of damage.
But yeah, the Kreeg very rare.
And you get to see it.
So yeah, what's the SM cooking with this?
Well, I mean, you use it like the same sort of logic as the Orp, you know,
like a bit of a scope and try and land clean headshots but god forbid you have to go into
a bomb site with it. I just think it's going to be awful.
Cabrini spots out the boost. Just about make it away. Just start a bit more damage as well.
Just started very very well here for foot. Pain are really just winding the cock down
in these early rounds like regardless of what kind of weaponry they have.
Yeah and foot are going to be so good at abusing the timings. Another fine for Cabrini. Still
got snow being low, only 30 seconds left so questionable stuff here, there's pain of
not left themselves a lot of room, a lot of time, longs at the back then, you go over
the looks, I mean it's absolutely perfect isn't it, they had half an eye on him unfortunately
that's not enough, you need both and he will take out two, he will secure the round with
only 15 seconds left because the area has no chance, maybe a soft save for him but even
That will be a challenge, spammed in the back, starting very very well here for Foote.
Yeah and they're trading so positively. That's the real big thing for us, that's so nicely done.
They're making sure that every sort of, you know, little moment of trying to take a bit of space or trying to get a bit of control,
they're making sure that they always come up with one before they drop it, but it's such a good information gather.
Even that move, they're sort of double set up with with longs of the benny.
Yeah, that's just brilliant work, Jugs.
What the heck is this?
What's happening, guys?
Fuckin' loud.
We know how important that was for them in that recovery
against NRG on Ancient.
It's only the first good round.
They may like, calm down, you know?
No, but I'm against that.
I'm saying I want you as loud as possible.
When fuck are quiet, that's when they don't play well.
Yeah, just keep the same energy up the whole game.
Yeah, when fuck are quiet, that's when they don't play well.
They do the best work when they're loud and proud.
But also on the flip side, pain or a loud team.
Snow is one of the loudest players
that we have in the entire scene.
Getting loud gets in his head. He's young. He's still vulnerable to being kind of mentally broken.
I think for me, I want to see forget louder than usual here in this game, if that's even physically possible.
Because I know it's something that pain likes to throw in.
I mean, we saw yesterday, I actually thought Jokes was going to pop a blunt vessel with how loud.
He was so red, he looked sunburned.
So, if it's possible though, I want to see them really get vocal, because it gets in the head of pain.
It's one of the ways you can kind of mentally break this thing.
Yeah, it's just kind of being better at what they do.
Yeah.
Eat them in their own game. It's something that Pain have used for a long time.
When they've been climbing the ranks a little bit, it's that they can tilt teams with their vocality, let's say.
Right, nice find though.
Yeah, two nice finds. VSM and him finding one.
Jugs is on a flank of sorts.
Like a demon though.
With a kill up top. I mean, Jugs on B is the problem and indeed it has pivoted with bits of health control.
They're so low.
Definitely can do this. A lot of it could be on demon though.
Juggs is also a pretty low. There's no immediate kit. Maybe one to recover. That's kind of an oversight
They have loads and loads of money. It's unconfirmed damage. So indeed they will be saving
Just have to comment that big who's air of view model of the P250 is a sight to behold. Yeah, it's him and
TMB also has that like look at that. That is
Disgusting, I don't know why so I remember I feel like somebody somebody asked him and I think I swear it was him
Or maybe maybe it was some like tmb, but they said that one of the reasons they like it
They don't like when the gun blocks, you know, sometimes it's rare, but that your gun will block a person like
Your speed or left-hand side depending on how you have the view models and it's down the middle
No one ever really is gonna go like under the radar there and kind of like slip that net
But really really important round this kill by pariah
If anything it's so important not only just for keeping the numbers in favor of pain
But it just draws them down towards that b side jokes doubles back at the same time
to take the A space and that
allows paying their first run on
the ball and they're going to
immediately call a timeout off
the back of their first bit of
success. Now what do they do with
it? The SM back into his trusty
creek. We are again only two
kits. I mean, foot really playing
a bit lower on those kits than I
would like. I guess one to ease
up towards each site. Yeah, but
you know what happened last round?
You end up with players that don't
have kits again picked off all
over the place. I think if they
had a kit, maybe we would have
you know, it could have been a
successful attempt at the
unlikely retakes, but maybe just
one more if I am to be pedantic
or like, you know,
maybe they are as well just
viewing that they've got to win
these rounds early and not quite
fancy in the retakes against this
team, which would indeed make
sense. You know, there's a lot of
early aggression at times
or rather early into
the bomb sites, you know, it's all
very hack mentality they take a while to get to the sights but when they do it's
quite heavy contact play. It's fine for a cemetery. Up on the boost there, worth
noting, so a little bit of a different angle to deal with than usual and it
does work nicely. Yeah still yet to see that Kreek really in action for VSM.
Nice hope I break on the smoke won't do anything but a replenish of those cross
smokes. Four pain. A lot of you
tool down here. I just don't want to play
about this. He looks like he wants to
just hug the edge of it so nobody in
towards heaven can spot him but his
demons position which surely becomes so
strong here. Also clear this close corner
yes but he'll still lose his head
Grabeni. Nice find from him. He's having a
lot of efficiency towards outside.
Things are working well for him as they
look for a late move towards that top
site. Set up looks good though doesn't it
Right the player on top of the hook gets one and tries to survive very simple mission
I'm quite able to net the kill, but he slows them down in a big way
Look at the little nade there, but I don't know how too much of an effect the fire comes in
I think he still would have been able to stay up
Either way 35 seconds or so to get this bomb planted demon in from behind
Might not catch them on the timing, but he will start to confirm that it's more of a be hit nice little flash
Semitri forced away, and it's flanked. The timing on this is excellent by Demon.
He can't deny the plant, maybe Crubenny, if you can try and slow them down a little bit,
might have something to work with. They go quite pacey here, Payne, but they have to.
15 seconds, they've got to get the C4 down. It's easier said than done.
Semitri also in that backround. Double doors player that can't deny a tag of a Demon and
Jugz at the same exact time as the all-goats looking and safe misses opportunity. Demon,
and longs, combined well, he's all on the big man.
Bigger Sarah needs something miraculous.
We need something special, he's got a chance!
And a one versus four to one versus one,
he's got a chance and he's got to nail it!
Bigger Sarah, reading by example,
and that is a round and a half by him.
They needed something miraculous.
And while the CS gods looked down upon him favorably.
Yeah, you know, there's a big moment,
I had it in my mind, I thought,
Okay, I'm gonna get to drop this because you know, unfortunately, they'll win the round out demon gives up his timing, right?
And yeah tries to play to wait for his teammate. I think he maybe does just have to go especially as they start to pick up the pace
He could have really swung out just rubs it then
That is crazy
I mean, that's fair. That's a that's a great round. That's a real highlight moment
That's the like, you know, once a tournament-type clutch, the fact that he's able to isolate
those four fights in a post-plant, and he's stuck as well, there's no way he can go.
He can't at least, you know, when we see sometimes like 1v3s and 1v4s converted, you get a kill,
you fall to a new angle, you play around different positions, he is stuck there.
Backside, nothing he can do, biggest error.
God, that is such a good round to find.
And you know, for pain, as we were talking about, this is an incredibly momentum-heavy
that can make a real, real big difference.
On a foot respond, they've got to respond, right?
I mean, there's a real worry that if you come into a round of a six
and lose this, mentally, it could be a mini boom.
We know they're pretty emotional sides as well, you know?
It's the best.
High highs, low lows.
Exactly, it's the blessing in the curse.
Both of these sides are prone to it as well, right?
It's the blessing in the curse.
When things are going well, getting hyped,
you're loving life.
When things are going bad, they can get a little tilted.
Mm-hmm
It's true
And pain letting them stew in it
As they so often do with you know the time out coming in after the fact and now a very very slow round
Maybe expecting some kind of a response from foot, but not really coming pretty simple stuff here for foot
I love the like real slow call from pain. I've obviously been doing it quite a lot
But there's probably like a natural thing of like we do want a crazy round and really hyped up to like
Immediately go into fight and so like you know, we're unstoppable now, but they really slow it down and they make fun comfortable
On a bad spot for him that the door play will take him down the empty five
Hey, that's a bit too much work
Unfortunately, and they are falling like flies it even in a good spot to maybe deny
Snow covers his man and pain as you would expect to have woken up thanks to that clutch
For Benny one versus four and I think it's more like a Cabernet save it
Yeah, good news is that's the third time we see the MP5 off after the last couple of days
We're not in the kill we finally get one true. He was half HP and it still took you know
I hear I've worked together kill. I think I think put it in the bin guys honestly
anything is like the seven there so much better yeah but he's still probably
only would have gone one and been traded so same as all oh safe this night
she's a little bit interesting he's gonna win oh Kravonny you know he's a
little bit of you don't if you don't laugh you'll cry type bye I think you've
just got to chuckle it off but put lights about something safe no it is true
I think they can still be in good spirits. Yeah, not quite getting away from them tough clutch tough bounce back
Got that
Ripple effect, you know the reverberation of winning the clutch. Yeah, your morale is a little bit knocked
You may be doubting yourself slightly on the foot side pain meanwhile top of the world stuff
But we shall see it's only dollars, but this series is delivering where we would exactly yeah
Just like immediately from the pistol. Yeah, they were like 10 seconds in already in
Crazy stuff
The big difference I think between these two sides
They're both quite pudgy, but generally big is Erica's much slower game when we see foregone towards that T side
They're gonna come with some serious pace nice a nice shot from long so open up proceedings
I'm looking for a second which can't quite find the head of VSM who is thankfully kind of pulled away from the creek
Let's go with the AK. More metal weapons.
Oh! Tag landing, that would have been the killer's world cemetery.
I'm confirmed though, right?
It immediately moves out of there. It is indeed.
Little bits of damage done, but somehow a lot of these foot players are managing to survive.
Hang on, look at this.
There's a lobby.
I don't know that they'll be able to do too much with it, but it's info, it's info.
It's also a missed timed info.
It's going up.
of any no man one's made on T roof yeah but what's he gonna do they're gonna be
out on it come down a ladder come back down come back down I don't know oh well
maybe not one they're gonna be yeah I think they've done well here just really
keeping it confusing they will get up on plan that's kind of the big thing when
you're playing against these pistols once you got the bomb planted it's pretty
much over as they have no way of breaking back into the site. And so, Ronkel comes in,
they miss a few opportunities, they indeed start to respect the Deagles and not just
overpeaking them, giving them more and more fights. And so, they will now take the lead.
Four rounds already on your T side, feels pretty good.
True. Especially with foot performing well in the early stages, you know, it's difficult
for foot, they've lost to kind of an unlikely round and then a crazy clutch, like it's
It's not the best in terms of the stability and you may be starting to see why this map
comes through as that clear choice for me.
Yeah, I mean the fact that Pain already on 4, off to the first 7 played it is pretty good.
We will always say it, 5 rounds feels like a nice T side on Nuke and this feels very
plausible now doesn't it really?
Going ahead of the smoke though, unnecessary from Snow, he will 4 but thankfully Pariah
at the same time finds long so keeps the numbers level.
It was just a bit unnecessary because they just died in the previous round doing the
same thing to the Deagle.
They don't learn that lesson.
The secret position has to be expected.
Yeah.
Deema's done this already like twice, and he does this a lot.
They should know that this is a tendency of his.
Silent down there.
Indeed, putting the secret in secret.
Both of them locked in as well.
Not quite as mysterious as Demon might expect.
So Pain looking really good, I think the footer quickly going to be woken up into this map
at the very least if not the series if things continue to be this one sided because there
are will go down.
Bear Chunk taken out, Cemetery down below, got to find good timing here.
Oh my goodness, it is so awkward for him on that AWP unfortunately.
Great plant position isn't it?
Super, super safe. To get him off that angle, he has to expose himself to the rest of the site.
I think if he adds like an M4 there, he can move a bit quicker, he can swing in, check his angles.
That's not the case. So, going to be a save-out from the remaining two.
And Payne move up to five, and they moved there swiftly, I feel like we got into this game about ten minutes ago.
Or a bit longer than that, but you know, it certainly does last a few rounds and gone very, very fast once.
Pain of figuring it out their early rounds incredibly so and guess what they didn't work
When they just throw
Everything into this
It seems to be going very well. Not just recently well very well one Kevlar
I watched this
He's gonna replace that isn't he? He's gonna notice. I hope so because we were talking about this earlier
I didn't mention it at the time. Yeah, yeah, but he got one touch on a hundred HP because he had like two Kevlar
Yeah, even though he had the head armor surely one type of an m4. Yeah, yeah, sorry
clarification yeah so you know with the low kevlar so it's like the head armor
that goes first I don't know mate I was always told under 60 probably
replace it yeah I think genuinely under 30 and it just stops like being effective
that's nothing but yeah under 60 if you've got the money you should probably
get that replaced yes agreed
What's the call now? Four footer of lost control. It's five on the bounce, four pain.
Is this side looking really good? Yeah. Replace that armour. We love to see it. Not that hard.
Yes, it would see. Not that hard. A worthwhile reinvestment. BSM, third attempt with this
Kreeg. I'm still yet to see him get a kill with it. Yep. He's forcing it. He's forcing
it. He's like, listen, Kreeg is there, man. Do you like the MP7? Well, I like the Kreeg.
It's in my contract, you know, on something.
He's been a real case about this, yeah, a lot of early damage done by Nades there.
BSM gonna get tagged up slightly as well, so it's gonna be decent, four-foot,
and it's the anti-use case for the Kreegan, yeah, he's still finding efficiency with it.
In the right hands, it's a deadly weapon, it's gonna be Krobeni here to clutch up against four.
As that bond goes down, he probably thinks about the save.
And that is a shame, it's started really well for Foot.
Wait a minute.
Hang on though, that's an early overfight by BSM.
He might give Krimenian an opportunity, but also at the same time, there's also an AWP there if he really wants to just save that.
Yeah, this could be dangerous.
Moving in slowly. Will he cross out the hook? He is going to do so.
And indeed, does not check above him. We knew that was going to happen.
Yeah.
Trying to build up some confidence, feeling a little shaky in this one.
Payne have kind of got their number to be honest.
We are now looking at six in a row from this squad so pretty effective stuff
It's safe to say and foot stuck four ideas. They pick up the pistol
Be well early, but it just does not
Keep happening. Yeah missing that consistency. Yeah, you're absolutely right. Absolutely right
Good news is
Lost bonus keep buying back in really on the CT side
Oh, they go for us safe on the angle how this win that fight
I felt like so much you have the drop was safer come out on top
So another opener go in the way of pain something that they've been finding a
Fet decent amount and even went foot fine and they get instantly
Sort of trader that keeps the advantage from really falling in place of the CT side
Even a will be all now
I'm outside smoke, there's the second, I was waiting for it and it don't go early.
But that makes the difference, no one's on that angle, but it's nice to see they have
finally learned that lesson, it's cost them twice, a couple of rounds ago.
Just the idea, hey, you find your advantage, you find your opening, you just freeze, it's
something that's really inside there, and big as air in particular likes to call, just
Trying to draw on as much of that CT utility as possible. Nice flash, Steven. It's about a lineup.
Oh, smoke. I mean, is that a lineup? An interesting smoke.
It's good for that position and it's allowing them the room to get out. They sort of know what's really, really instinctive stuff from pain at the moment here on Nuke.
Wow.
5 vs 3 that's gonna be a save, Payne move up to 7 in a row now and Foot
totally blindsided by the squad and it might make sense you know Payne play a
certain style as we said super aggressive but that smoke sums up
brilliantly this time right I want to try and get down ramp don't really know
where they are let's just kind of put a smoke down that we can work around and
covers I don't know 80% of the angles that should work it's not really like a
big lineup or anything but it's the idea that they have and yeah they all go
Oh, the same way, big snake of T side players moving down into B, just see how effective it is here.
Any kill is going to be valuable, any saving weapons it can take away can be really big.
They're safe again, catching from any on the save as well.
It's consistently, it'll catch jugs this time too. They know where that last guy is.
They don't need to fight him. I mean, they've got plenty of money.
You could really go for it, but there's not enough time to get around that corner.
out so demon he'll save but hey this is this is comfy it's easy right now I
think is is the real worrying maybe it's like concerning thing it's being pretty
simple stuff for them and they're coasting to quite a considerable lead
there's a splash again nice
it's worrying though really four foot nothing seems to be changing even off
Back of their timeout.
Henry in complete control. They're dictating that the pace of this game completely untwitched cannot see to find the rhythm.
Benny.
Oh, opens up the SM.
Able to find one back. They're trying to get down the fen and they have been seen doing it. They have been
indeed found but one still manages to make it down. What the hell is safe doing here?
I'm sure all the same into the three versus three and it's kind of been read of a slightly bigger Sarah moving fast. And this is where they can get caught. They don't have that same ball of death at the moment. Yeah. And so the bomb gets isolated and dropped as well as a man advantage for foot safe with this weird position is actually really far away from the action.
It's like a full reset of things.
Lost all that info that they just had.
Looking good for foot, honestly.
It is.
55 seconds to work with.
What do we actually do here?
Oh, safe. Well, he's gonna lose his head.
So, not a lot.
It's all on pariah.
1 vs 3.
And I just can't see a warden which just gets off the ground.
This is such a difficult clutch to convert
because he has no information to work with.
He's made noise.
They know where he is.
looks like he'll be given the luxury of a pond there, but even still this is a difficult one for him to convert
Backs off here some footsteps
To what tell in a big loud ladder might as well these days one in the back as well
So he's got all the information on these reigning players
Rings demon low, but they take a moment they play it. Well, they work together to finish him off and absolutely not gonna flip the chances on
That one as we do find
this round in quite a while actually for the foot side of things to play in the
bottom here as they look to I would imagine pick a ball maybe a case all
the same it will be that fourth and a chance at closing the gap in terms of
that half but you know five rounds out when you find the pistol on CT news
just doesn't really feel like enough they're gonna need a really good T side
regardless of how this last round goes yeah I think you have to spot on I think
you know what will kind of generally always say to take a lead on the C side
It is a fantastic result to get for a first half of pain
First round found for foot in the last eight and it was seven on the bounce for pain
If they can make it a seven to five
It's a little bit of a cyberleave. It's a little bit of ease off the shoulders, but it's still quite a comfortable one
However, you know this I can recover ten three down
They were yesterday to an RG and then ended up winning out that map and which led to a two zero in the series
I feel like for one of those sides you can just never quite count out pariah nice move smoke front side of mini
The SM will join him. He was struggling to find the lad they'll get there
To have crept their way down to will move down towards secret. This is great lower presence
Why is he playing with this creature?
I've tried using that a couple of times. It's really it's really fun. Yeah, but he's getting his kills
There we go another kill for myself with an AK. I don't know whatever dude. Either way
Now it might come into its own. Okay, the offtake is our better scoped weapon of course
We'll be some trades back in
As the dust settles it is actually paying the game the lead here
So you hand them the advantage and they do look good
Decent post plans the CT is pretty late to get into the action of course gonna try and go for this is that last round jugs
with the kit
Benny isolated over here, close to winning that fight.
Unfortunately, not quite good enough, and Judges are going to know about him.
Down he will go, 8-4, really, really, really great half coming in from pain,
and you feel they should have them enough to close things out.
Foot though, might be able to give them a taste of their own medicine in that second half.
And this level of sound is pretty good for a first, okay so flat, it's out of the last
nine rounds for the Brazilians who are absolutely loving life and I think it was really snowballed
by an insane one versus four by a bigger zero.
You can get loud all night long but it's just not clean enough in the server and to
matters worse it's now paying to go on to that much more favorable CT side it's a
similar to the script I feel like we can probably say that if they find a
pistol this should be the map yeah I absolutely agree I absolutely agree I
mean the odds still in I mean it might be it might be the overall match
the way things start off aggressively same way they did in the first half it's
that CT side for the slim lead it's a bomb that's isolated here by the
Julies, Semicy finds himself all alone, he doesn't have the HP to keep it going and with that pistol coming, denying the bomb plant as well.
I think the pain will start to see this one over that line, the nuke delivering in spades.
However, however, yesterday against NRG, 9-3 down, right, then they lose the pistol, they go 10-3 down and then that T side was insane.
do their best work on the teaser that we saw yesterday.
So I'm not gonna say never.
I think the much-limit charters energy
of course already eliminated
and definitely no one in the side of pain.
But I think we like foot a lot, don't we?
We have a soft spot for this team.
Yeah, we just followed them
from the beginning of their careers.
We've been casting them since they started.
So it's really cool for us to see them at this top level.
You know, as we've moved up into Taiwan events,
it's gonna start a day, right?
You know, we've been on similar sort of trajectory,
But I think pain of less down numerous times when you try to like side with them
They will just kind of disappear and have those
Really questionable performances or you know rounds where it's close and they make crazy decisions
But looking pretty tight here
In this moment, it's a great little response from prior junior. He's actually blinded up by his teammate
Yeah, they're gonna go down
It's getting a bit weird over here lots and lots and lots of damage done to this tea side. In fact, it's so low
Okay, clean. Might be able to finish off one or two more in all fairness. Meanwhile, up top prior junior great reposition from him as he was over at the ramp earlier on.
So a real big reposition to catch another. It's going to be cemetery left alone. You know where he's at. They know he's got the bomb.
I mean Joe show here, but they will indeed jump in together
In order to get it done
So I mean, you know, there's moments where you feel all pain got to be careful could over face could let this spiral
But they do seem to just have an element of respect and discipline
Yeah
I'm actually a lot of credit for that respect showing that one versus two like very easy because they heard him step on the stairs
So they very easily could have just tried to get that engagement
But they fall back play together and that's the right way to approach it. So really really well done
10 to 4
Three rounds away now for pain with this being a lesser by
It assume the round of a 15 sugar the way of pain for lock in 11
I say to start things off. It was a bit of a lesser by that kickstarted the role against an RG
I'll keep bring up. It's still fresh in the mind. It's don't one of the most ridiculous from now
That is true. Yeah, but I think the kind of differences
is, uh, fortunately for NRG, they just not have that same level of pain, like paying up
way more contingency plans to make sure this doesn't happen.
Yeah.
And I think we have a lot more depth for them as well.
For sure.
I think it's also, uh, pain will have seen that and they will be weary.
Yes.
So I imagine if we see Foot finding around here, immediate timeout, immediately stop
it, you know.
Agreed.
Um, Foot might have used their little magic a bit too early in the tournament.
What would you say get out of jail free card? I suppose. Yeah, it does does apply because yeah, they certainly would have been in some kind of jail
It's still a point to kind of keep an eye out for for this series
And they've obviously oh
I'm not sure that it's a very nice shot by demon is a three versus three
But there's 40 seconds to make a decision
But you know come back to play saying foot and CT sides are super convinced by it just yet
They need to bail themselves out of the teaser because this first half was so lackluster
It's a real long road to recovery and thankfully despite the couple of consolation kills by
Demon who we know is so crisp. I don't think it's gonna make that big of a difference
One more would be nice. He's making steps. It will be seen off by pariah junior
There it is 11th locked in place as expected
I think for pain as well a nice added thing will just make sure that I get a plant out of that a deco can be a little bit
the game. It's a little bit
scary, especially in the hands
of, I think, foot meticula, who
we know are very good in those
sort of situations, but a bomb
plant, keep themselves in check.
And this is it, right? Round
number 16 is for everything in
this map. Indeed, it is. Big
moment ahead as pain are looking
to close this one out quickly.
Take us into that next map. It's
a difficult one for them on
paper, but I think if they can
could be a difficult ride for yesterday I believe it was the map you know that
the comeback sort of happened on every note was it was ancient wasn't it
actually ancient yeah yeah oh I'm trying to lean on it now but we've lost
longs we have indeed but a rare dropout did judge take damage before I think
talking about I think he might have taken damage potentially before he
disconnected, which then potentially means the round is still live. I think it is judging
by the fact that we're throwing Yuto here. So what can you do?
You can see him chatting, admin sort of getting involved. It might be, I think there's something
about it within the first minute or like 30 seconds.
Okay, here we go.
I think we do have a bit of a blanket all damage has been taken, which is quite an easy
answer, but do feel in the book.
looks like they are resetting this so I use judging by the fact that no one's
doing anything I mean maybe the admins might just be yeah to be all an end all
everyone stops okay the players are that doesn't mean you know I mean I
feel like I've done it by now admins over here don't worry yeah they're
obviously gonna chat about it also generally the way much when it works
the run has to end then the story so the time of war just run dry here this
This isn't live ladies and gentlemen, don't worry.
It's a tough one though, it's a tough one. They might hand the round to Payne in all honesty.
So, I don't know, maybe if you are thought it might have been an idea to say
we have to kind of play this out a little bit
rather than just fully handing it away because I do feel like the admins could just give it to Payne.
But then you get to keep your guns, I don't know, stuff to say.
say. He's unplugged his keyboard.
Mate, seriously, he's ain't done,
fellas. You've only disconnected.
So it's not the end of the world.
Yeah, just not what Foot needed,
though, really.
And in a situation like that,
and is it live?
Isn't it live? What are we doing?
Oh, I think his PC's fried.
Yeah. He's unplugging everything.
OK. Yeah. It is. Yeah, essentially,
the admin would have said, like,
along the lines of, like, you know,
live or not when it was going.
Yeah, I mean, what we miss,
obviously, in the modern game,
is to chat.
So it's like, are they calling for a tech?
Are they saying issue, problem, what?
Like, you know, pointing it out
before the damage is taken, it's possible.
I mean, they're still talking things over a little.
We are obviously getting the PC change
just straight in, straight out.
But we've got confirmation that round doesn't count though.
So don't worry, that will be replayed.
It is a sort of tilt or anyway.
You know, it's kind of like the gun round
to start, hopefully opening up proceedings with Foote, and then that happens.
You're not allowed to talk, leave VSM.
I love VSM, so.
I think he's my favourite character in Karnas Strike.
But even that whole...
He's like, I've never heard from him, you know what I mean?
Like, he doesn't necessarily talk or whatever, they don't unfortunately make it far enough
in a lot of tournaments.
Can we try and see if we can get him for a winners interview?
Yeah, yeah, sure.
win I would I don't I don't honestly don't know if he can speak to me I know because there it takes a lot of
The into snow just some of them, but VSM. I'm not actually 100% sure but he's my I think he might be more favorite
Even like the walk-ins that had him on the bag like he just he seems like the kind of guy you want to go get a
Bear with you know, I mean, I suppose it's like a cool dude. Yeah
It's a cool career like he's kind of like played in a few of these kind of like tier 2 South American sides
I remember casting him in a lot of these sort of online tournaments and obviously it was quite a
a wild decision when Payne went through these changes bringing him an empire in it felt
You can maybe even argue sort of unnecessary in a sense
But they went through these changes and it's been for the betterment it feels
The damage
Hmm, okay
I think that's a good question.
This is one of the things, isn't
it as well? Like we've got the
confirmation. How much do we put
our foot down? We've obviously
had some situations in the past
with like, I hope we have learned
from that in the world of
counter side, but you know with
players being like, Yeah, it's
cool, but then they lose the
follow around. They're like,
actually, the rulebook says X,
much. Uh, I want to see it. Uh, this is going to be some flashbacks in the, in the brain
bank. Go on. Anonymous, Charlis was out. No, anonymous, no, no, no, no, no, no, no,
yeah, that was like, that was a crazy time in the kind of tech world. There's a few of
them. There's a few of them like that justice for anonymous man. Just a bit late now. It
was like two years or whatever that that was a god. That's like 2020, mate. I'm pretty
2020 2021 seriously nothing we've had a team for a long time
Yeah, you're right. It's a look. Yeah, we get rid of my dinosaur searches
Okay, I got really interested in dinosaurs and the break. I don't know look
Just as you do I suppose is that is bloke or you know
What is that one dinosaur called with the spikes on its head or whatever and then like, you know the big bulldozer tail four years ago?
Wow
That's crazy all years ago. It's a long time at flashpoint. Yeah, yeah, my god
Yeah, the whole game got replayed as well. That was that was wild
But if we maybe for those who are just joining I just I just get nervous about be like, yeah
Yeah, I know what's going on because then you know, we'll obviously get dragged on reddit life
Call it early or whatever and it's not actually the case. Okay, but we can confirm that round doesn't count both sides agree
That doesn't count as well. Yeah, it is being replayed. Don't worry. It's still 11 to 4 new PC for long
It's and he's now going to go through kind of the whole
Yeah, setting back up and logging back into steam and this time the other but hopefully yeah, I mean there's a quick
It did it now. So it should be relatively
Scan the damn qr code
That's that's one of my things maybe if I could go back in time. I would you know
So, stop the QR code from ever coming out, I just don't know why I just hate it as a
concept.
Why?
Here it's very convenient.
It's like a thousand times quicker than everything.
Here it's very convenient, but it's when, you know, you've got the QR code menu and stuff.
No, I disagree with that.
It removes the whole element of the process of like going out to eat and, you know, the
restaurant and the human interaction and the...
Or waiting 30 minutes for a server to come and join me.
So, you've got somewhere to be?
You want to like rush this whole nice time that you're having with like friends and family
But what on earth do you have somewhere to be?
Well, sure, but then you wouldn't go somewhere where it's going to take a while you go like
subway or whatever.
No, because QR codes are like weather spoons, they're not like mission star shorts.
No, they're like everywhere but yeah mission star short but you know whatever.
But they are pretty common like in your general eatery especially in this city I know it's
a lot more you know if you're like a nice Italian that's kind of a chain not quite
full chain maybe yeah it's not like a hundred quid ahead but in that bracket in between where it's
like you're just going out I don't know Frankie and Benny's probably have it or whatever there's
literally the most effort ever they are going bankrupt and like deservedly so like the work
then i don't know i'm friday you know i'm trying to throw it in yeah the low-class establishment
will have qr codes like but nowhere decent will have them in london and yeah nowhere good has
I think it scales up a bit too high.
Yeah, it's quick, easy food.
I think the QR code is brilliant.
The fact that we don't have to remember your password and type it in every single time
and this, that and the other is fantastic.
For sure.
And I just want to pine at a pub.
Yeah, but it's like, you know, you talk to the bartender about what's going on and,
you know, you're all about your human interaction and meeting new people and having new experiences.
These are the best locations to do it.
Now it's like I just sit in the corner go on my phone scan the QR code don't even talk to my friends. Yeah. Hello, mate
Can I have a Guinness? Cheers?
You put more into it, don't you? You put more into it. I'll have a Guinness, please. Thank you very much
Interesting. I remember that next time you send me a Tony real
We are live
We've had our bit of a chit-chat mini podcast. We're back underway
as he said is reset both sides that agree to it and
for those who
Just joining us. It's been a really, really good map from Payne, looking very good.
We're diving out to all of A here.
Let's look to try and start things off well.
Demon for the first.
They'll catch for I, but safe and snow combines super well before Kbenny dives out to catch that Heaven player.
Numbers at farm, on this T side.
The flank from VSM now spotted.
Because they're within though, so it's a bit of a stronger flank than you might have first bargained for.
There is no kit available.
Where's Biguzera going?
I mean maybe thinking that they're up to something different
They're kind of off. BSM is actually recovered a kit here
Looking to try and find this kill really nicely done would have loved Biguzera with him. Well, yeah, I'm sure
Yeah, a little bit difficult, but this is something that foot do quite a lot. No need to rush the bomb plan
I do wish a lot of teams would take a leaf out of this book
Biguzera
feels like he has to give up the kit he's actually not picked it up so that's
gonna make a difference to the life cycle of this one it might be exits you
know yeah I mean lightly so right kill comes his way and indeed he's just not
quite educating to it but he's double pumping here he's faking it's got the
care run up the ladder they're not biting at the moment it will be spotted
and with that just immediately gonna go to the same try and take another gun
trying to make this long come back as hard as possible but just gonna be the
three here he saves his m4 which is actually pretty big I think they will
buy yeah the fact that he's able to save but yeah I really buy around this so
prior and BSM all have money to work if it is really just safe is financially a
little bit worse to wear back in towards the game after an extended tech
pause but come out on top and they'll take an immediate time out to try and
shore up, this T-Sat and really start snowballing it as best they can.
The issue is, I think potentially we actually see big as they're a drop this rifle to safe,
he picks up an MP7, that's happened a few times, or as if ESM is going to wield the lesser weaponry.
Should go for Scout. Okay, he likes the scoped weapons, he likes sort of
loose-term secondary. He's not picking up the AWP but till the Krieger lot on that T side, alongside a T side AWP.
I was in the scout here on the CT side. Felt like you could have gone to, you know, Bigger's arrow drop a rifle over.
He goes to his sort of quite favoured MP7. He was one of the very first kind of like adopters of the MP7 in towards the pro level.
I remember we did an interview with Snowback a pro league, I think it was, maybe even Crackle right at the start of the year.
And he said like, Bigazera's the best Mp7 player in the world, I remember him saying it at the time, so...
Yeah, we've not seen enough of it, unfortunately, but yeah, it had its moment in the sun for about two weeks.
Mm-hmm.
But yeah, he's a bit creative, I think, is maybe what you're getting at.
Yeah.
Sort of the scout do for the SM.
But if you've been an iron as well, when you look at paying only one kit,
There's actually that recovered kit from the previous round, the biggest air has kept alive.
That's all they've got in terms of a kit and U2 was very limited.
One smoke, two flashes and an HE for the remainder of round number 17.
If they're gonna win this, they're gonna be off angels.
This is crazy.
What a move. I love this in smoke.
Guess what?
You may stick around a little too long though.
I thought it might be better to fall back in towards the smoke,
but the second will be found.
Dive down from save or costumers life, but this is great.
All for a moment.
I mean, it's looking quite good now, to be honest, Krebhany does get tagged up.
Pitely aware of Big Uzerah.
Has to play this right. Again, Foote do so well at freezing up,
playing patiently, waiting for their opponent to make a mistake.
Oh, Uzerah with a clean find onto Demon.
Not so clean onto Krebhany, who now finds himself a 2HP against the scout, though,
starts to try and bait out that shot.
And he is, unfortunately, not going to do so.
VSM stays cool, gets number 12.
And we're right back to it really, a bit of a hiccup with the, you know, extended tech and the fast round from foot catching you off guard.
But unfortunately for foot, the comeback I think has just been cancelled.
Yeah, on phase, really, really cool to see.
And a really nice re-aggressions towards Lobby.
I love that idea behind the crunch.
And honestly, I was critiquing at the time, but snow, the fact that he gets two out of that is massive.
Generally, a player will dive through that smoke, you'll get your kill, you'll fall back through single door and try and short the a-defense because they would dive and get a hot.
but he sticks around and it ends up paying off for the Vettelman's.
So, attention to find a round of play here, we'll have to see if ESM under pressure
doesn't hear them running down, so he will
re-aggress a little bit, we'll go move back to see what
Rampstras looking like and it'll cost him his life, demons there.
Here's the opener.
It would be big.
Safe in a good angle though, catches off Krebbenny.
those back warehouse angles a little
thrown it up in the air you know it's it's not really up to you if there's a
player there they're very hard to beat if there isn't obviously you have to
expend a flash to clear that it's so difficult
that gives away your whole sneaky little move speaking of cemetery comes in from
the side to give the man advantage back to foot here but I'm gonna get planted
it looks quite good I don't think paying really expecting this I think I'd say
So far away man down and they're not very useful for this again, right?
It's a native to flashers they got one kit for safe you just keep order what you've got you reset their arm
You've got so many rounds to work with you're under no pressure
You're not under any sort of like immediate push to close it here and now yes
Fuck me scary when they snowball but for foot to go flawless and it's pain specifically here to get it over time is a massive ask
I think there was any opportunity for prior or safe to upgrade, but it will be the case.
On to a sixth.
The fact that the foot have to go from 12-5 scoreline, all out of 12-all, about any hiccups,
considering how not up to scratch or expectations they look so far on Nuke, I don't see it being
a possibility.
moment, pain. I think they've got enough, you know, bigger
Zera pocket rounds that they can at least get one of these
over the line. We saw obviously in that round prior, a lobby
crunch. It's always a couple of tricks up to see that bigger
Zera will call and it's always going to catch a team of God at
least once. Yeah. For sure. They are going fast there for
though looking to keep the dream alive. Big damage done but
they take the first kill. Many like taps outside another kill
I must say of a VSM. Yeah, small upgrades. Maybe something to go out in the next round
It will be for extending play ever so slightly
Demetry was holding for this cross and to enter towards best cities are these poor mercy, but um
He pulls off the angle if you had held I think you probably get at least one kill
They're gonna go saving
little france
That will be a seventh five rounds in a row now required
four foot, not impossible. We'll keep reminding you yesterday, 10-3 down against NRG on ancients.
They took it to OT and won it. Cannot discount their side just yet. I feel like you could never
really count them out. But Payne surely have a few more protocols in place compared to NRG.
Reload by here. So they'll save the weapons but they don't buy around it so it's got an eagle.
I think there are nothing for him, but it should be another 4 foot, but we'll see. They're going
straight towards a couple of players. This could be a bit dicey. I think if they're overlooked
without clearing him, Datsun safe dives in, but he can only get one.
It's time to really come alive there for foot. They win this next rifle round. We might be on.
See this one over the line as cleanly as we possibly can.
Cryo Junior, let's take one, but it costs him a lot of HP to get it done.
He's gone.
Yeah, just take that save into the next, and maybe, you know, find one of the lost AKs.
Sadly, it's, it's, uh, Intel's hell.
Save you how that don't think they can recover that.
Save the armor.
The guess is really, all you can do, I feel like you probably should just upgrade on the Scalil.
on the skilil it's all bad weapons to use and maybe you could make that argument
of having a little bit more econ for potentially a few more rounds if foots
are to continue snowballing. But I kind of respect the calls that Cromberty's
making here like he's quite simply saying let's just try and beat them of
raw pace right these last two rounds are very very quick they're flying into
fights and it's quite similar to how pain like to do it but it's just two
different variations. The way pain likes to start very slow on this seaside and
and then late round they have this sort of death war as they dive in towards a site.
Foot to the opposite, they go very quick early and then freeze up off of the after advantages
and at the moment it is kind of working for foot. The diving is a group, it's pack mentality,
they're just making sure they trade for each other and they overwhelm all these angles really,
really well. Four round game. Demon got 15 armor, not again, not again. If you just want that by
any of these guns bother you're I'm gonna be annoyed SMH my head especially
that happens two games in a row yeah I know that would be crazy I just I don't
know why you wouldn't six point three yeah all I can think is that they're
just like so tunnel-visioned on getting the right nades and what are you doing
in the early round and talking about that they just don't even like Otis yeah
and it might be something of a few pro players that your hoods like really
tiny so that you've got like more screen to see and things like that. I can certainly see that
being a reason. Either way, that's a bit rough. Demon will manage to get his kill and trade it
out by the AWP so we'll never know. We'll never know. Four versus three, looking good for pain,
even better now with pariah jr. And cemetery and creveni will be the only ones left in this.
Now just the AWPer. Is that a quiet game? Finding all four here seems out of the question.
Oh, there's a spot of barrel.
It's off going in that reveals his location though and they'll all start to swarm in.
It takes down the AWP but surely not long for this world.
40 seconds bomb at the beat of this hunt.
Player, no scope rings off, doesn't quite land but a quick scope does and he's still
healthy.
Here's some footsteps here, 30 seconds now and maybe making us believe ever so slightly.
He drops into the vent, try and find that one but nobody down there.
He left the bomb.
He dropped into the vent, left the bomb, he's dropped again so I think they're a bit confused
So what he's doing there is a quick movement coming in from big who's era downstairs gonna let him cross and gives him the info
I mean all the parameters look perfect here for cemetery to pull this off with the boomstick
trained in double scopes all the door
He's just not quite ready the timing ever to slam the orphan. Yeah, I don't think
Extreme shots advice this that was quite tense at the end
But pain will manage to get it done foot make them worry a lot of work
But indeed they will take their new pick in pretty clean fashion could have been a lot cleaner
Yeah, but will not screw nice and too much. I'll be happy with it
Yeah, not a bad effort from seven she'd rather the end there, but unfortunately just not enough for 30
It's about our first after them, right? It's that streak of rounds nine out of the last 10 play going their way
It just is gonna put life. Oh make that so difficult for foot that road to recovery was so long
and it required so few mistakes and this is the thing, Payne have always got a few tricks
up their sleeve and they knew with, you know, that 9-3 halfs and the really strong spouts
until they see the side, by this point it was all but done. You hate to see it at 4-4,
but it's also worth mentioning a punished pick for them. That was a map that we expected
to go the way of Payne. But now, if you look on the flip side and the script is flipped
as well, it's overpass coming up next and it's a punished pick towards Payne. Foot
are very good in this map. It's one in which they struggle on that Brazilian side. So I
think it's a really good chance to tie up this series and pushing us towards the side
there. We'll get off to find out off the break.
It's your turn!
Come on!
Stumpin' specials, it's a weapons deal
It's the same thing you do in happens
Got a messa!
We are back!
You come around, my head is swimming now
Don't want my love to be any, I just wanna feel whole again
Yeah, when you come around, my heart is bursting out.
I don't wanna be strangers in these cosmic lifeless in this world.
I swear I saw the light.
I pushed the body, flying saucer in outer space.
Only love can't bring me face to face with you
I swear I saw your eyes
Off that bit coming
You were full that I could taste
Only love can't bring me face to face with you
I swear we saw the sun in your eyes
I'm on the horizon, so I call the doctor said I need a re-up
The counseling came, there's nothing I can do
I swear to someone, I'm running around the house, so
Yeah, please, look at my eyes, though
I call the doctor said I need a re-up
The counseling came, there's nothing I can do
I don't want to be alien to you
I swear I saw the light
I pushed the body
Flying saucin' out of space
Only love can bring me face to face with
I swear I saw your eyes
I felt it coming
You were full that I could taste
Only love can bring me face to face with you
I swear I saw the sun in your eyes and I know
Black thoughts are on the horizon
So I call it back to say I knew we had
The cats are leaving dreamland and I know
I swear I saw the moon in your eyes and I saw
The kids are calling out in store
I
I'm going heavy long.
Nothing spotted yet.
Rob's going to play very slow as the man away from the pack.
Turn in towards bathrooms and go quiet here at this point.
Clear things out early on.
See no one peeking. Long footsteps starting to be made.
Defense not shifting.
Still no information of what vitality is doing.
And the runway coming up long is wide the hell open.
Utilities out.
I don't know if Sorte is going to be here in time to provide any real resistance.
And he's all the way back and look at that vitality.
We have two players running down the stairs at him.
So, a lot of space taken in this Pisteron.
It's gonna be a real fight to get even some of the space back from Bat Boom.
Not even close to the Pisteron wing yet, but Magnet just...
He's gone by and they haven't seen him.
Haven't spotted him, but he hasn't been able to take a kill just yet.
Now comes the bank attack.
Zaiwood, Apex taking the first couple of kills.
Apex has one more in for good measure and eventually flames toppling Boomich.
And all five players of Vitality stay alive.
Yeah, you could see. I mean, just so much space gain from Vitality on that retake.
I think actually the fact that Magnus slips past the net and is able to even get a clean shot on apex and another player pushed up close
Towards CT stairs. That's actually pretty incredible. He lands those that pistol rocket go on its head
That was the one detail vitality miss, but it doesn't end up biting them whatsoever
So pistol for vitality they get started on the right foot
I don't get the console, that's a nice pitch to hit.
I'm sure it was a good conversation outside in the Georgia Sun for a vitality to try
and get back into the series, get the heads in the game.
I mean, we listened in coming into the second half of an U-Bus, and there was just no comms
at all.
And so nothing to take away from that biggest win that this bet boom team have had on overpass in the last three months
over heroic
Alright, so our real testament to the level of competition they've been playing against yeah
I mean they took a took a 3 to 13 losses e2 beat 9 13 to 9 heroic 13 to 7 lost to sinners and wild card on it
It's kind of up and down
Obviously a very strong map for vitality
So quite a test, quite a challenge ahead of BedBoom, invested here in the second round,
much like the pistol, four players stacked over towards the B bomb site, MagnaJazz playing A alone.
Very quiet round from both teams, no one really too motivated to get into any early fights.
BedBoom playing pretty much without any information.
the game. It looks like
Zai Wu and flames are going to start applying some pressure towards the A bomb site. You
can see on the mini map some players starting to move, especially now that kill comes in.
It's sold the play towards the A bomb site. There's only 20 seconds left on the clock.
That bomb for Apex time to move through siren trying to be a threat, trying to be a nuisance.
He's got the five seven out. Can he stop the bomb? He will get a head shot onto mezi,
but ropes flying over the top and Zai Wu coming in at just the right time for that
bomb to go down comfortably.
Yeah, looking to narrow.
Well done from Apex, well done from Vitality.
Yeah, time's running low, the map's been quiet,
you haven't seen any defenders.
A little bit of attention and one kill towards that A bomb site
breaks up any kind of a stack they had
and the B bomb site easy to overrun from there.
So two to nothing, Vitality looking clinical
in these first two rounds of play.
Only one player has gone down
and that was Mezzi in the previous,
the only death Vitality's taken thus far.
So, no real threats coming up in this round from that boom, you know, deagles are siren
and magnetized alongside flammies.
That's really it.
So, could be a nice 3-0 start, should be a nice 3-0 start here for vitality on the T-side
of Overpass.
It's always great to get that early lead on the T-side, makes things a lot easier for
the rest of the half, sprinkling a few gun rounds here and there through.
Not magnetized, pushed up towards fountain. The deagle goes out for a couple of body shots, but not enough to start flames.
So the Maktan comes out on top of the first flight. Galil also for IPEX, now 5v3.
Raps has missed this little piece of aggression from Siren and Boomage, pushing in towards short behind that smoke.
But I mean, there's really no consequence or situation where that turns this round on its head.
Vitality still playing this very far back.
As the one little thing too is, I mean, you kind of, we heard it from NKJ in the previous
series when he went into the map too and he kind of said our worst enemy right now is
going to be ourselves and the overconfidence we might bring into this thing in this game
is done.
Maybe a small wake up call for vitality, I think coming into this, they've done a good
job of mentally kind of talking about how they've taken a little bit of a break from
heavy practice.
So there are like expectations have shifted at least internally within the team, but still
a loss like that where you kind of get, kind of start getting bodied through different
stretches of Anubis by Betboom.
Yeah, I suppose.
Everything getting interesting here in the two games that we have, the underdogs turning some heads, of course, catching a few rounds of the
Vitality Betboom game with Betboom being up a map, but here we have Payne up a map.
I mean, it's their home map for sure. You definitely would expect it. Things now change foot have played this one recently into the overpass. It's not a great map for pain. It is their most, I don't know about the most obvious, but maybe does feel like the map that you go towards here. If you are foot, just given a bit of
by us feeling a bit more confident on it given that they have played it just yesterday so we'll see
pain going to be riding a high after that first map it was pretty one-sided stuff a small cosmetic
comeback as we call it from foot but ultimately a solid showing and we start things off on the
overpass here with a pretty quick move towards B just for jugs to send the feelers out there.
Yes absolutely this is one that we expect foot to be able to get a good response on but the pain
Always a difficult side to put to rest.
Save it. He heard these steps running up long and then wrapping towards Long Bar for him.
So he's maybe got a decent timing.
Now the issue is foot are moving with real pace here and they're gonna dive towards B.
Yeah, not wasting any time once they get going.
Nice little contact flash from the CT side to just slow them down.
It's snow down the ramp and a bit of assistance in from the pillar as well.
The SM actually, can he get taken down easily?
But I think he's just so big with the space that everybody else is able to come in.
clean up, great pistol to open up, pain looking to hopefully put this one to bed and
they really did fluster foot to be honest with you and then you know there's a bit of an awkward
like tech issue that comes in um so it could be a difficult one for the generally high-spirited
team facing off against another allowed team we did talk about this maybe being a bit of an issue
you know, they can get into this heads. Yeah, exactly that. I think he'd actually, if anything, this is sort of like a real kind of match of such similarities, right? Where I think these sides and things aren't going well, we kind of saw it with foot in that first map when things are really struggling that they do go quiet. That's the worst thing. And it's why, you know, right at the start of the game when they've got a couple of those rounds and logs are getting super loud, you want them to stay loud when they regress and go into a bit of a shell. That's when foot really struggled for me. So
What do we get? Snow. Hello, prepositions. They've got feet on towards Mark. Going into the open is a bold decision, really, by Pariah.
It felt very unnecessary. Dooly pulled out. Look at the turn. He'll get it safe.
And I shut down towards that A site. Beautiful work.
An M4 dropped over to be scooped up. The upgrade on the MP9. Only the one, Gadgety. Little head from Pariah.
In the end, who cares?
I feel like my brain went to be like oh yeah we usually kind of go a bit quiet but I don't
think Portuguese do.
So I'm not going to be able to tell.
I'm trying to translate that.
Yeah but we do...
New Corsale accent that one?
Yeah, we do that automatically just to try and see what they're saying but unfortunately
you know just get a bit of a read on the vibes they're still moving quick, common quick,
always good.
It was slow calling.
Yeah, true.
It's true.
So I wonder why I haven't been for hours.
To me, he was saying I'm going to dive in towards shore, actually, there's MP9.
Just get flashed off, and he has to fall away.
His demon opens up things to catch pariah.
The first gun round, four foot, and this is kind of like a round to really test the waters.
We're going from basically the second most seed set of map in the pool to the most seed set of map in the pool.
And for what we speak, a real kind of highs about their T side in particular, they've got to put up something quite special here.
so let's see jump right-click molly just as early as
let's move beating out by the mp9 and a lot of low hp bars for the rest of the squad
game state looks really weird yeah a is open player push down long they are gonna start
quietly rotating in but also acutely aware that it's like they could have really lost control of a
and not realized it here's the case they move on they look good here oh check it on the handles
the run and gun of the MP9 created enough space and despite the positional advantage
Krebbenny finds himself all alone. You know what, not impossible but I think this player
has all the time that's going to catch him. So pain do well, it was even necessarily a recovery
quote-unquote but could have gone really bad if they weren't aware of the fact that A had been
compromised. Pain looking good again. Yeah a little gap in the defence and the foot capitalised upon it.
it's nice after to re-show it there as well from the replay team but in the end it's just
drive by by snark I can't believe you get to where the second one is he's so low he's so
tight but like I think it's like 12 points of HP so well done for him air burst smally keep an eye
on that that gives them the rapids more playground that's in quickly but who plant no buy fourth
foot in towards round number four so it should be a fourth on the board. You just
fume for pain. It's still quite scary with the hand cannons and there we go
Jokes will open up proceedings. Deep as he'll catch VSM via monster.
Demon will go down trying to ring them off. Kareli attempts to follow in the
footsteps. You gotta be careful against the side. You do but then pain not as
Careful. Yeah, it's a fight. You know, you might expect your NRG yesterday for example
Fox moving in. It's just
So he's in position for me can't find the head
Some miss shots in places that may be foot and they're feeling it, you know would be landing
But it's just not the case here pain most certainly do have that number
It's gonna be a hard fight here to get this reverse sweep and yeah, self into at least the quarterfinals
Oh
Remember yesterday. I guess I know the jugs did a very similar move like this with an AK as he just contact about monster
Walk his way forward and then net an important kill and this is allowed them to get a bomb on and a post plot
Available for big is error get available for safe video so as well moving in really quite slowly for my money
I mean, all five on the cards
here. He's missing a bit of
information. Unfortunately,
prior junior will take him. He
has created a lot there, though.
Bomb plant three kills. It's
always going to be nice. All on
the same player. He has plenty
of kill bonus. All these things
do stack up to help you get your
first round. But whether you are
going to do that is, of course,
another question. They're pretty
keen to do so. You know,
question they're pretty keen to do so. There's an early timeout now for Foot. Yeah, big man
Cooleo on the mic. You could see a world as well in which like he I says the fight
who played a bit of time but not to be.
Okay, timeout concluded.
It's nice in terms of the couple of kills, but in the grand scheme of
things, we need to see foot getting going on the gun rounds. I
think that's probably part of kind of the conversation now for
Coolio. At least though we've seen a couple of times in the early, you know, the first four rounds where
these sites are kind of okay to move into for
likes to put, you know, they move in towards A completely, you know, just contact, you shift walking all the way up
and jokes just look the same thing out of Monster. So
they definitely know that this is exactly the most shored up defense going and jokes open up proceedings here because there are going for the boost
which can't find the spray.
Yeah, they're gonna go moving quickly as well, VSM on the org, he's enjoying the scope this guy, really trying to force him.
Does fine one, traded out quickly, big nade damage comes in, still got Snow hidden on the site somewhere.
And supports slowly on the way, so Snow needed more than that.
4 vs 2 might just call for save, it's a lot of uncomprompt damage, a miss shot, and damage taken unfortunately.
They will move to save. That is kind of lucky in places before, there's a lot of their players
left low but they managed to get it over the line and take their first round of the time
out. Clearly working quite nicely.
Yeah. I like the idea just to stick around for a bit of a hunt, you know, keep it expensive,
don't allow this T side to get a complete freebie of a round but nice work for this
foot side. It's jugs to open up the leadings, they then take that short wall to control
I thought wrapping through.
Just need to make things there to get that kill.
If he had, I think it would have been that early warning,
son, of they're going quite pacey towards the B site.
Not to be in the end.
Pariah, he's spotted one.
He can afford to fight.
He's full HP.
It's really safe.
He doesn't want to show his presence.
Vong, so go down with the ship.
Into the C4, but all that foot really care about
is getting that first round on the board
and now building upon this.
This is one of those maps, kind of similar to ours,
Nuke, to be honest, where four rounds is workable
on the T side.
It's still not great, but it definitely is workable.
And knowing FUT, we really need a strong T side.
It just feels like that's where they do their best work.
It is true.
It's all about making a competitive battle,
though, one round is nice after the timeout,
maybe catch pain, a little sleepy,
As they have been doing so well, they now look to bring some ideas here.
Safe.
On that AWP.
As he is here, I was going to say, boost it up.
I was just trying to catch the numbers, but absolutely has to be to see an angle like this.
You don't even need the boost to play this angle. You can actually play on the...
Yeah, I think it just makes it nice to even play.
You get a bit more space, and there we go.
Maybe the break of the smoke as well from that position.
You saw him do that, get back on the boost, really, really nice.
That's what I play when I play overhots.
I do that every round.
Well, that's pretty cringe, dude.
Nah, but it wins.
And you know, like 20, what am I, I don't even know, like 24k, whatever.
Yeah, no, if it works it works.
Yeah, of course.
I would be typing at you.
They never smoke front con, so I'm loving that.
Well, okay, fair enough, yeah.
I just get a free shot every time.
It's one of those, I mean.
Paper thin walls there as well, so it's easy to wallbang.
probably is the difference between like an okay player and a good player like casual wise is just
pummeling the same thing, you know, and really making it work. Contacted up short here. Yeah,
we really like this. This is looking pretty good. However, BSM got his eye on it, and there's the
second man just outside of Monster. Really great spot, really great setup. And we'll see them off
immediately. This is great stuff. I was very worried there because they're actually, they're
both trained in on Monster. And as they're contacting up short, I was really concerned that,
You know, as if your VSN falls for nothing and then they can just kind of 1v2 swing on towards that second player
Thankfully it not ends up being the kind of not the case
VSN gets the first and then everything kind of slots itself into place
But there's a moment there. I looked a little dicey, but nice little bit of a move coming through and in the end everything slots itself into place
It's that kill as well from Snow, that's quite important. If anybody finds that quick trade
The rotors can take a while to come down, then you get a plant, a post plant sets up and all the rest
That's the third.
Nice response, I think it's the main thing from Payne.
Foot, you find your first round, it's a flash in the pan.
There's no consistency, there's no
chain of T side here.
Jugs, again, he really is a bit of that shining light at the moment
for Foot. I think without him,
they're really not competitive in any of these rounds.
He's the only thing giving them chances at the moment.
Agreed.
Yes, em.
Nice pickup from him, good reposition.
doesn't quite land that one.
How big is Ere got to be careful?
He's got no support around him.
So actually not a bad looking situation
for Foot to capitalise on.
Prior Juniors made his way round
to try and help out.
It's going to be low utility.
They cross head drawn
and successfully trade it out.
They will take that.
Low HP though, got it around.
Suddenly, big is Ere.
Found himself alone though.
Don't know what happened to save,
but he was destroyed and Foot
skinned their teeth on a lot of those fights,
but they will indeed find the second round.
second round. Yeah exactly that.
Jokes again to open up proceedings, and he just gives them a better space to work with, but that move forward into the B site. It's pretty textbook foot, you know, you get that advantage, you get that opening and you just claim that space immediately. They step up the tempo. You really feel like that killing towards
From launch, that's the one that gives them that wrap through, right?
If there is a second kill that comes through into a connector,
they can change things.
Potentially, Foot could have been cancelled there as well.
Back and forth.
Turns off the rounds.
He's lost three.
A few traded places between the two.
It's a buyback here.
It's exactly the best MP9 and BSN.
Struggling how?
He gets a support and he gets a kill,
but it's still numbers advantage for Foot.
Yeah, what is everyone else I suppose is the question risky fight. Thank goodness. They pay attention turn around and take it with him
And alive safe unfortunately, you know, he pushed out long. He's got a completely different round
Unfolding in his mind. It's the worst gun for this as well. Yeah, no kit either
It might be like a soft that I think I think it's a little more of a save. Yeah, I died is tough
That is tough, you know the play from BSM really clean, but in setting him up. Yeah, everyone else dies. Yeah
Yeah, it's a difficult one stomach for sure
Well, all could we say from say if you're gonna exit out
I see two spawn and
I'll read our sandwiches already high ten. He is so low. So he needs to really be careful
This is weird.
Jokes and a Ford, be a little closer.
So, like you said, right, to keep the SM alive costs them so, so much.
It longs again.
His PC imploded in map number one, which led to us having a few minutes tech issue.
But it seems like it might be him once again here.
Could be.
Oh, well, no, he's typing and stuff.
So this is PC's on, unless he's losing it.
I fit away on his own, but yeah, it seems like at least
Not sure
Yeah, I think a little bit unresponsive could be the SSD. I think obviously they're like provided with them
But that would be the one thing. Yeah, that's cross maybe yeah, I would have thought
Unless they've got some kind of cloud these days. Hmm. He just sort of download upload and download your config
Sure
Here comes the big boss.
It just feels, we've not really got anything, it just feels like, you know, long's a bit frustrated that it's why me, unfortunately.
Wait, do you remember it was a pro league when he was doing the squad, baby?
Yeah, yeah.
You know, he plays it up for the camera, he knows we might be watching him.
Yeah.
Do something funny.
VSM sleep cam, he can't talk, can't type.
Right, as well, visualise the win.
the win. Remember where you are. The warm mother looks at things, you got a few, you
know, glazed over glowing kind of players. He's got a CSGO tattooed on his hand. I think
I... It was fuming when they released CS2 as I'm just saying, I just got this tattoo.
I think everyone remember right, he got it when he qualified to his first major. I think
that was what it was. It was like in celebration of it, on his mouse hand as well. So you reckon
you'll get any tattoos ever? Yes, I'll give you clone and I might get one. I'll tattoo
the trophy on my back. I don't know, you know, I've always been kind of indecisive about
like tattoos. I'm not against them. It's more that like I feel like I go through like,
you know, phases like in two years time, like I actually don't like this anymore. Yeah,
that's completely valid. Yeah. And that would be like annoying for me. I feel, you know,
Some of your earlier ones have to have decent meaning and then maybe you can be like, ah,
whatever.
Especially, yeah, yeah, for sure.
Especially though, these days, I think, quite easy to get them off, as long as you're not
getting them in crazy places, you know, like your neck or your face or whatever, where
it'll leave a bit of scarring.
Give me Claude Artattou, Artattou the Trophy somewhere, like a dinky...
Okay, well, he said it now.
He said it now.
Like on my ankle, maybe, or something like that.
Is it painful, the ankle?
Well, yeah, bone.
Bone is painful.
What about like, what do we even call this bit?
Like people touching it.
Like, yeah, probably, yeah.
The painful?
Things with nerves.
So like bones, and then yeah, like in between your elbow.
Oh, yeah.
Elbow crease, you know, because you've got like.
Okay, what about like upper, like shoulder?
Yeah, that'd be fine.
Yeah, I'm warm as well, so.
Oh, okay.
All right.
Well, that muscle will soak up all the pain.
Yeah.
But yeah, I mean, why not?
Why not, you know?
Bucks, what you can do is I have the kind of,
the kind of semi-famous in our circles. I've got a phase...
Yeah, because we're in phase one, right?
Cato.
Oh, okay.
At 22 when they were playing with JKS as the stand-in.
Well, yeah, it was originally Zark, Shah Zark's one time.
Oh, yeah, yeah.
And maybe we'll be on these games, don't know, to be honest.
Not seeing him, you know, posting about it or anything.
Anyway...
Hello.
He was like, yeah, cool story mate. He's listening.
He's listening to our story.
Yeah, so Zarks was like he put a tweet out if they win I'll get a face tattoo ha ha and then I replied and I was like
Yeah, me too ha ha and then they actually won the thing
This is like you know as it was announced that they were playing with the emergency standing and everything
Now what I will say I like Zarks. He's a great guy and a good observer
He got the face tattoo like on his middle finger
Which kind of you know, you know the face up thing and it's like right there
However, that area has like a lot of friction because it's on your hand
Yeah, it was quite thin and I think his is just like rubbed away. I really
Inside of my bicep. So it's like hideable. Yeah, well, it's not going anywhere unless I really want it to yeah
So once in a while I'll wear like a t-shirt be a you know an event or epic land and so on black
You've got a phase tattoo. Yeah, I have to explain this whole story. I can remember when a man is only as good as his word
I don't know that there we go. So I did I did commit I did commit. I'll commit
It'll be worth it. I'll get it on the inside of my finger and rub away.
Yeah.
Right there.
But I don't remember when they won that.
That was literally, I think, like a day or two before I graduated.
Like I had my actual, like, kind of, you know, get your certificate and graduation.
Yeah, yeah, yeah.
And it was all, like, recorded, obviously, as all graduations are.
So I did the phase up as I went across the stage,
which my mom was like, why are you throwing up gang signs?
I was like, I'm not.
No.
I'm not.
Sorry.
They just want a trophy, mom.
Can't you see that?
get it, you wouldn't get it, FaZe have just done the impossible, but wouldn't understand
mother, don't worry. We asked to wait in four longs. It was a serious issue then, whatever
this is, but it gives us more time for our mini podcast. And I always say, right, if you
still got us on, thanks very much. Yeah, you know, Valet, especially with ViceHouse,
playing on the issue. We've already lost a map to Pepin. Kind of credit to you guys.
We can have a little check in on that. Yeah, actually good, good 8-3. Is 8-3 vitality?
Yeah. Okay. For those who missed it and were here on the B-stream, first and foremost, thank you.
And secondly, Pepin 1-13-10, really, you know, kind of surprising when obviously they're
map people, just anybody beating Vitality at the moment is pretty wild. It's 8-3
on their overpass and it's vitality on the T side as well. So Pepin were losing and in fashion
at the moment so it looks like it'll be going to the side out which is nuke vitality should have that in the back
should operatively you know but i always say is uh oh nine three now there you go yeah live updates
for you guys live updates i would say um i've like my what would it go like like defcon one two and
three yeah of like my uh tech issues is it defcon i think one is the worst we always say we should
You should probably look it up at some point so that we don't...
I think the lower number is when you start high and then you're going up and then DEF CON 1 is...
End of the world.
Yeah, yeah, yeah.
So my tech issue is DEF CON 3, which is like the lower...
I have three tiers, unlike the DEF CON 5 or whatever.
So DEF CON 3 is just the tech issue, that's it.
DEF CON 2 is headsets off, which is where we are at.
And DEF CON 1 is standing up.
Like people are like not in their seats. So like we're in trouble here
And that we kind of actually got sort of like a semi-Deafcon one when
Blanc is about to go out the way.
Well do you reckon like Road to Break comes in?
That between like two and one maybe like
Yeah
You know we run out of things to say
So yeah between two and one we're like things are really looking bad like
Like if we look there and the admins are like baffled then then we're in trouble
The thing is I'm gonna be honest I feel like you know your Defcon one
I totally agree on the
the levels, but I don't, at higher like, tournaments like this, I don't think they're gonna let them stand up. I think it's like, you are, you know, locked in regardless of the issue.
We essentially got Defconn 1 when he has to like, get out the way.
Yeah, no, that's fair. That was kind of Defconn 1. He had to move away because they were changing...
Defconn 1.5.
Yeah, they were changing an entire PC. That is sort of Defconn 1, really, for me.
Yeah, no, yeah, that's fair. That's fair. Like, unprecedented things.
And that was Defconn 2, because we didn't change the PC, but like, obviously a couple of habits have to come over and change a
Few things there, but they still use it. So, you know, yeah, we should we should come up with like maybe tech
Or something tech on three. I like it. Let's start. Um, yeah, we'll start saying that tech on three pending
Nobody steal that we trademark the hair effect. We're trademarking
Do it people gonna steal it. No, no, I won't let him
I think it's hard when it works.
This is our evidence when we're in like court or whatever, it was on the stream.
Yeah, exactly.
That's like, you know, whatever they say, we were there first.
Like, even, you know, as you're claiming a pattern, they can take a while.
Yeah, yeah, yeah, that's intellectual property.
That's it.
So we've got our intellectual property.
I will say, signs are looking good because Vietta's woken up and sat up, so that means
I think that's a good sign.
He's sat up, he's no longer lying down, he's no longer horizontal.
We are live. It's five to three in favor of pain. But foot are starting to look a little better here.
Down on the board. It was safe. We have to save that A.W.P. Money.
It is broken for the CT side. So, it should be a fourth, four foot, which generally is kind of
like that bare minimum that we are. It's gone over the pass.
Very true. A little bit of an anticlimactic round here for you folks. So, not our fault,
but yeah, an extended tech and then we come into a round like this. It's a little bit of a shame, but
it is what it is. Got that all. Checking out long. I'm really going to see too much action here.
Small fake out on the smoke, but it will be a B hit and that little smoke is tempting
a rotation back towards A, but they're just going to dedicate in, lock in for this one.
BSM the first to fall
It's looking pretty good, right? Just a few created
Pistols well not even a few just one to deal with really and I think the office just gonna save now
What do you call that position smell was playing when you're on like the sort of backside of the site box?
Maybe like head glitch hey glitch okay fair, you know that's a little esoteric
Yeah, like my group. I don't know behind site, but that's confusing. It's tough though, isn't it right?
I don't know that how he needs like a player name, but yeah, I don't know if it has a court
So it for the reason I ask is that I've never known what it's called and you know always sort of said like
You know back side of side on the box or whatever, but like obviously that's a mouthful
But my stack is called Naio because I play there and just sell rounds
It's kind of useless
Definitely what sir needed is like a planet and it probably is unique per team. Yes
Yeah
So we'll see. Oh, it's all good for it. Well, yeah, not not the hardest save from safe
No, that's not what you want. I just have money to buy in towards another one as is the unfortunate thing
I think about 4.5 K left over so
Yeah, that's really kind of dicey
Checking now they don't have enough money. I'm pretty sure for this or unless
Try to see if some a game of half armor
Yeah, some calculations required. I don't think it's going to be the case. And there we go. Yeah rifles, Fiat 7 towards the Orc.
Yeah, he's already bought it once. Yeah, Kreegan Orc, you know, he goes for a bit more expensive, but, um, I don't know.
Interesting. I mean, the Kreegan, it was working. He's decided that's what he's going to do today.
Yeah, I can't fault him because I knew he was working. The first two times he's fought it, it didn't, but then he started getting killed.
So you know your head's gonna get a bit big if you feel like you can make the Kreek work
He probably thinks he can make any weapon work
Next we're gonna see you know an M249. I was gonna say you know
I don't remember the ever cast the one up like a professional game. No, surely not. I guess maybe
Yeah, not into CS 2 unfortunately. No one has fun anymore
Seen as toxic to like have fun
God forbid you buy a
auto sniper yes true
Yeah, very very true, 5-4, then back into the buy for paint, because there are some proceedings
flash on towards pillar, ESM up here with the AWP, on scope this thing has decent spray
control but it's long for a double which will give them space towards B and he was to continue
pushing on forward, the Mully will actually rein him in a little bit but the bomb goes
down and really tough now on this retake, they're all spread out.
Awwww, what?
How's he won that?
What?
Um, I'm all over the place, I thought he was surely dead on the timing,
but he has indeed managed a double deep as he spins around,
leg onto safe here, smoke down, desperate to just try and isolate.
Meanwhile, there's a boost going on towards short, can't quite catch them,
and they don't fancy it to pull away in a save, so fuck.
It's really quite hard for, they're definitely not easy rounds,
but they are just able to apply.
that extra 10% and it really is paying off.
And it's fun to find real consistency down towards B as well.
That's where they're getting a lot of space to work with.
Unfortunately, it seems to be a bit of a,
you know, for lack of a better term,
but a pain point we would call it.
Like this is something we need to shore up.
And for paying specifically,
they need to find a way to plug this gap.
That's where Foot and our heading,
we saw Gentlemaze are a very similar thing where,
you know, this is a side who like to kind of rush
one side over and over again,
or like we saw you to PowerVision,
Obviously, we're kind of famous for it when things were going well for them, but they like, kind of, you know, it was kind of like a famous thing, like a month ago, where it was like, they went to the B site, sort of like, 10 times on, or the Dust 2, out of the 12 play, like, some teams like to do this, and this is exactly what they're doing right now, and they are just continually finding space down towards the, I think,
to doing a very good job of just keeping pressure there in early rounds and
thought she was struggling to deal with it and even now you're three towards here early
don't ever worry because five rounds T side over it's not bad
yeah I think you're happy it would be nice to squeeze out the lead though
of course especially given the way that it started pretty poorly we were five
one yeah true so
We'll be looking to do it, there's going to be a little fire in the front of the bathroom, so we could go sideways here.
There's a female towards Long, grabs info for...
I had Junior going to go down trying to make a move off of that information.
That started well here.
Safe advanced and Biguzera to...
Can I back it up? It's a nice little setup.
They pulled out towards the end of this round and...
D could look good for foot, Biguzera goes digging in.
Is he too far? No, he does find the kill. Can he make it away? Yes, he can.
It's safe that falls and...
Does he need to push there? I mean, the thing is they have a smoke that goes downstairs,
so maybe he's thinking that they're pivoting in towards Khan,
and the distraction does work out for a while, allows them the man advantage here.
20 seconds left on this clock. Snow towards Optimus.
They are tagged up and they walk straight into his spray.
Just play the time now. 15 seconds for this orb to try and win it out.
Can he isolate one? He has been spotted, and well, you can see Snow does not want to let this slip through his fingers.
He's just really trying to stay away from him, draw them in to the trap.
Just got to be careful. Not enough time to get it done, and PSM's only needs to stay alive.
Cemetery just honing through the wall, but I don't think you can really bang those walls, unfortunately.
And it will be pain to take it.
Yeah, really, really well played from Snow.
You know, we see these rounds where he kind of just plays, you know, at a level well above his age, right?
And that is so, so well played from him. The two kills he gets obviously are fantastic.
That's a sort of line-up, but it's actually this toying around transformer.
That's one that's in the round. Sure, your fourth and most go.
But the round was all but done at that point.
Six to five. Hey, once they could lead heading in towards their T side.
But, easier said than done, as they once again tended to go back towards B.
If it ain't broke, don't fix it, they're trying to change it up with an A here and it falls flat.
They go back to where they've had a lot of favour.
VSM, that is Dicey, the biggest error.
Two for him, preventing trades, keeps the numbers level.
Before cemetery, he is foot be advantage.
And the Molly's down, short water, this is Dicey.
The transfer isn't there, this is Carnage.
He's ticking in the flames as well, and it's all on safe in a 1 vs 2.
In from behind, will he be considered?
He's a little bit...
Moving in slowly, but he still has pretty good timing on this.
Bond just about to go down. There's a world in which he could maybe deny.
He is a little, there's a smoke in the way.
Oh, big drop here, has to take that player unfortunately,
but he wants to make it in relatively deep.
What is going on? Swaps up to another M4, still got his smoke available here.
He's kind of missed the position.
It's really well pizza quick. No, but demon takes him down. Yeah, frustrating the AK really could have made all of the difference
Not gonna be the case here and these two teams impossible to split going into half to
You
I
Throwed a half of overpass to see Vitality thrown, a few aggressivs towards Short, it's
been much more passive, allowing this to play back on the bomb site.
It's worked out for the opening kill this time, so Mezzi claims the life of Madden Jazz
now 35 seconds left, the final B attack is coming in, Mezzi gets a second, Flamme's actually
blind, but regains his vision just in time to silence both Flamme and Siren, and it's
So what they again just left alone? Yeah, it's kind of it's kind of an interesting
It's kind of a weird round I think for bad boom where I mean the vitality just had an easy time reading it
There was there was no pressure remember rops takes that peek out towards long sees nothing
So never was there any presence established towards bathrooms towards fountain towards playgrounds?
No one had to be concerned
So apex is able to come over and then you're just kind of going through the motions in the details
double-nading a spot that he's normally play
being prepared, flash peeking, getting aggressive at the corners attack because you have players
to send forward because of the over rotation and Vitality just way too strong at that one.
11-7, Bed Booms attack falls flat, they got money to replenish and try again.
Ramassi does really well here, flames just about getting that second.
You see what it's them taking the initiative. It's from as he peeking with the flashbang getting a kill spotting two more
And then flames he slides over to the same position
They run the same exact play and you just never actually get a run the tactic if you're back to him because the fights are going on at the choke
points. Oh my goodness protection from the flames
Stand here and short
Short plays I just mentioned the last round right the fact that we usually see a couple of these throughout the half where you activate flames
you get him aggressive, but now it's coming in, and that NAID's gonna land on top of Siren,
keeps him on 2 HP. The Flammecessure's gonna move in, and they come in at the right time,
because it's surprising, but Flamme's able to get the kill regardless. Now the pressure's on
Brumitz, he can't get a thing, and Flamme does so much work from the shore, but finally he's gone,
but Sorte, he's had enough of sitting back and not being involved in his rounds, but the unfortunate
thing is, Apex just walks up and blindsides him, and he's gone, and now you got a Rops line coming in.
Yeah, Rops heard the footsteps of the equally. It sounds like MagnaJazz, you heard a sound to you from Rops as well.
Then he wants to keep this AK-47, so he says, nope, I'm good.
Well, that's map point for Team Vitality.
Map point for Team Vitality. They got five chances to close it out.
Betbu might six back on a new base. It took them all six.
Unfortunately for them, I think in this round win 12-7,
there's no money left for a buy in the next one, really.
Zorte's got 3900. MagnaJazz needs to keep this AK if he wants to drop a gun over, so...
an extended save coming in as a very important weapon for round 20 to try and bring forward.
But the B bomb site is closed, and I think Betboom felt on their initial attack towards the A bomb site.
They felt their own discomfort with how they were going to handle the protocols and getting around the way vitality is going to defend it.
So now you have an extreme issue for Betboom where nothing on the map is really successful for you to attack into to play for.
A lot more in control now for team Vitality.
Nuke winning is a third and final map here.
This fire is doing some great work off shorty.
He's putting a couple of awkward situations throughout that apex.
Moving forward at just the right time, reclaiming that position.
And this is the buy, to try and keep your hopes alive on Overpass.
3 Tech 9s, in AK and an AWP on Zorty.
Yeah, not great. Not great at all. Doesn't feel you're full of confidence.
Now you've got robs pushed up. Because I was waiting for that slide boost.
Not detecting any heads, but time being.
He's actually looking for everything.
He really is. Scanning every possible position that could be in right now.
It's all out of timing too.
And there we go, you can see information.
So it actually two drops away, but I moved to a trade.
And he's backed off after that.
So a little bit of ground for Bed Boom to step into.
But look at the defense of the B bombsite.
Flamsey and Mezzi just kind of backing off
to play it more passively, playing towards graffiti.
So Flamsey can cheat a rotation.
Mezzi can play the B site safe if they readdress
and reconvene on the other side of the map.
Bolster the defense towards this A bombsite
Vitality sends the final push coming
Nice work Zortay
Rockings I move and Apex up next. Good trade from Boomich needs another one
But flame steps up and just every time you get through a Vitality play
There's another one right there. It's in the sheet of the rotation
It's the knowledge Vitality have that they're a step ahead. They know it's coming reading this very very well
Good fight from Flamesy as well doing it when in the opera camp. He's gonna step forward next
Speaking of a step ahead, Zorte reads the play. He goes back in again.
Messi's up next. Oh, this could be Zorte going for the quad kill to keep his team on the map.
But Messi could end it here and now. McAdrian's timing favors him as Messi just swivels his head in the wrong direction.
And another round of play here thanks to Zorte.
Yeah, triple kill with the AWP. Really nice performance from Zorte.
Tough scenario as well. They hadn't had a whole lot of success towards the A bombsite.
This time they find it. Clever little boost to jump onto the head
and Zairu had no time to react. One for one at Apex in that position without someone without an
up-far back taking attention. Really hard to multi-kill from that position. So BedBoom keep
it alive. Four rounds they need to force overtime. They've almost got themselves to breaking the
economy of Vitality. They almost got themselves to a bitter reprieve. Two MP9s in this round.
Everyone's very low on cash for the vitality side
Here's the push from flames here's the question from two vitality it's worked out flames gets the opening kill
Siren dad no sort a can he find the response towards party?
You've got bullets right beside you and this time there's no contact from vitality towards Bathurst because they went heavier towards
Water so you've just got rops over here on his own
He doesn't have any team play just yet, but apex is now rotating. It's also a really crazy position good flash
It's perfect
That shuts him down triple from rups. Yeah, great flashbang as well from apex to assist in that and that will close it
You may take them on a new bus, but surely you will not deny them here on overpass
Flemish has fought on a little bit longer
But apex is moving in
Wrapping around the back
The flammas has actually got a little bit further that you might expect but Zai Wu now has the angle ready for the close
Overpass is over it falls in favor of vitality a 13-8 in response to losing anubis
This series will be settled on nuke
I
Tell me restore order as bedroom
We're going to get through my sadly flounder, we predict.
Welcome back!
And the point is of course about these tech issues, but it seems like hopefully,
He's had a couple of issues with the PC, bless him.
We are tied six apiece at the heart.
Honestly, he's getting so frustrated.
I can fully understand it.
Hopefully, they're fine, but we're still not ready to go just,
yeah, I think we are.
Just getting the aura clear.
We have the admin on the PC.
Seems like that has been sort of cleared up now,
and we can get things back on the way,
hopefully, as soon as possible.
But it's been a long time,
as soon as possible. But it's been a really interesting kind of first half, you know, we had this
street cut from Payne where things looking quite good right towards that tail end, but when I
start from foot, which maybe alleviates that first half, I'm still not sold just yet on this being,
it'll be either way, we consider it like a punished pick. Yeah, no, absolutely. I think there's,
you know, a lot of issues with this map traditionally for Payne. Is 6 going to be enough
out from their CT side? Is the T side that proves to be much more difficult generally?
of the family's division. All
over pass But for definitely
having some issues here today,
and you know it's gonna
Unfortunately affect you in a
negative way. When you do have
you know one of the vibes guys
and the man in the middle as it
were as well, um, with some pb
issues out your hands, and.
Just one of those things you
really, really, really hope and
pray like the bigger tournaments,
you know, bigger expectations
is just not gonna happen to you
a little bit of an online game
So yeah, it's it's frustrating to say the least. Yeah, exactly. And now as it looks like all things are clear on sitting back up as well, we do have this sort of like little bit of an opportunity for the coaches to get involved.
What is essentially like the halftime break was a half time rate was taken up by tech issues. Now they can sort of get involved there. Have a little conversation what we want to do heading into us that second half.
But we have been given the information by one of the producers that we are going to be starting very soon, which is exactly what we want to be hearing.
you can. And indeed it does
seem like we are getting back
into the action here. So
hopefully the last one, um
into this, you know, this is
usually where we pull out. We
say touch wood in the UK and
America. They say knock on
wood and we are, you know,
technically in Atlanta to keep
up the illusion. So, you know,
maybe we'll do a little bit of
that all the same. Hopefully
things remain nice and stable
so that these guys can get a
can get overpass underway. Pistol is certainly underway. We've got a lot of utility out for pain.
So clearly some game plans here, but quite quite a bit actually. Also a very open B-side here.
So keep an eye on this. They're gonna dive through. There's this one guy that's trying to die.
He'll get a flash over sure, but there's nothing really Jugs can do in terms of, you know, denying them getting this space.
He has to sort of just buy time here. His best thing is staying alive and waiting for the short rotation to come through.
it does seem like they are very ready for this right there left snow super super early on the flank
Maybe indeed. It's a mis prediction that it's actually more towards short
But even still there's some really good positions for this T side to be dealing with it
Yes, I'm on the side itself as he advances towards a ABC will seemingly take the majority of the
attacking retakers down
And Krebbenny is left on very low HP, I think taking a little goosh out from Snow's Glock, so pretty good for Payne to be honest, it's dominant, it's a pistol in their favour, thought he was going to have an uphill battle in the early stages of their CT side.
There you go, Krebbenny not messing it up.
He gets his.
He's tied to the bomb anyway. You can see his reaction. He's so far away. He's in long barframes. How has he tied to the bomb?
That's that lack of armor in a way, but yeah, I'd be tilted. I'd be tilted. How far, like, you know, I guess if you'd ride up against the boundary of the map.
His reaction is so funny there.
It's pretty nuts.
I absolutely would be the same.
I know he was like six points of HP,
but long bar frames, you died to a B site plant,
I'd be annoyed.
VAR to Tane.
How does that even work?
Yeah, it's like also different level and everything.
I know, it's so far away.
What are we doing?
Someone get Valve on the phone.
That one's crazy.
Yeah, how insane is that radius?
That is, that is, that's the shit.
It's far away as you can get basically.
VAR playing into playground.
Which doesn't feel like safe. Yeah based on on where he was up. I don't know. Whatever moving swiftly on they were gonna force anyway
Yeah, exactly so force by out
Triple stack long bar for him
Kind of think this could be quite interesting
But you got one holding long, but this is now a good information gathered by Kibani pushed on forward
But he'll get his that's a nice way to start things off
off, finds his and falls back.
Yeah, they're pretty good on the forces of course.
You've got to bear that in mind.
Big tag off to Snow.
However, prior junior holding out on that flank,
he's able to net one back.
AK chimes in.
So stronger weaponry starts to chip away at them,
but it's still not a good deal here.
That's BSM and Snow combined.
They could be a 15 between the two of them.
Unfortunately, a lot of it unconfirmed and foot,
taking the safer route as they'll
choose to save and try and give it another go in the next round.
Yeah, they'll really use these three weapons in sorts of an accident.
That's scour and double of the upgraded pistol.
But, pain now, a two round buffer for them and should be considering it is going to be
a second use of that force by, you sort of assume that pain could actually make it a
three round buffer, a nine to six, put yourself in a nice spot like that.
Sure, foot are quite scary on those bonuses, but nonetheless, nice work by Payne, Sea of
the Lion, a lot of damage dealt towards Devon VSM.
It doesn't make a difference in the end.
Pressure is now starting to build up for Furtun.
The hope is that it doesn't bubble over.
It's getting close now.
Go back to what I was saying at the halfway point.
It still doesn't feel like a punish pick at the moment.
It is very, very true.
Expectant one.
Again, this is something we've been touching on quite a bit in the vetoes is that you can
definitely be ready for this.
And indeed play a bit looser.
You know, they've just had a great first map.
Let's play around those instincts.
I think this can crumble real quick though on the T side.
I don't think that they will have much in terms of contingency plan be even let alone plan C's
So, you know, I think that this momentum needs to keep coming. They've got to find that first rifle round
Just make foot really really work for it. I agree. They can get their claws in it's gonna be hard to
get them out and
Pain know that you can feel it playing quite methodical here making sure not to make any early mistakes
Yeah, I like the early way that a painter approaches this because they're taking sort of incremental bits of map control bit by bit.
And even here, right on flash game, but Benny's Deagle goes for one, what's the effect of second?
He does, he'll still lose his head, and Longs will scoop up that rifle.
Scout, he had to tag on towards VSM, this is getting a little scary here.
Demons Deagle delivers as VSM gets finished off, and now two versus four here,
as much as the bits of incremental map control felt nice, they just lose their aim deals.
It's a tough 2 vs 4 to try and recover from.
Yeah, it really is, but again, as said, pain, fuel, their days kind of numbered and you know, problems can occur time and time again.
What a round to do it in as well, you know, unlikely kind of buy, but the fact that it's saved from the previous round, they're going to have such an increase in cash.
If they can convert this, it's definitely not over just yet, a bombsite feels kind of vulnerable, an overlooked angle though for safe prior to you can dealt with.
pretty dominant in the end. In fact, they deny the bomb plan even so it's probably straight on to a low buy for
That T side or a slightly scrappier
Yeah, just all three by across the board. So I
Was no loss bonus. I mean you could I think pain they do like a force right they could be tempted
I think hero a pay feels like maybe the better idea for me here a k half by rounded full by next potentially
They've got a couple of rounds to play with
Do you actually opt for at 4.5? It's not exactly the most comfortable
AK D. Go on a tech 9. If any of you open up proceedings with that save AK from him and he gets a second to the smoke
Foaming bullets there as they catch both to open up proceedings and already this force by is offered up nothing
It's vsM and pariah junior to try and I can salvage this round and surely absolutely impossible
They're going for a late bail towards B, and this is all heard by Jugs as well.
Yeah.
Not a fan. They deserve this with a fire like that. It's very cheeky to try and get away with.
They will indeed be punished. Maybe he could create a bomb plant here, but even that, not feeling too likely.
He's just about going to be able to get it down. They should drop him. They do indeed.
I mean, it's flawless in the end. They don't lose a single player.
But because of that bomb plant, we might see Payne be able to do something into this next round, actually.
Uh, so they're a little bit lucky, um, in that sense. Yeah, a little bit of utility. Yeah, they can't, they can't buy AKs. Yeah, they can't.
I don't think you can hero AKs. It's only 1.9 loss bonus with a bomb plant. On top of it, all of them are basically broke. So,
if they're lucky, you know, sitting around like a 3k mark, eagle, pitch like, take nine half armor, we could get that nine by here.
I will say though I don't blame pain for going for that by you lose a force by
The normal matter is to respond with a force by it is just what you go for see in hindsight doesn't work out, but
Let's be real
Every team would do the same thing
It's just those force by wars you know that if you can immediately claw it back
You kind of immediately put foot on a bit of the back foot
Yeah, I think you maybe just have to read the situation though because for it was it was like a low buy at that time
It's kind of hard to name it and the fact that they win that they recover some weaponry
That money's really good and then they've just won that round flawless as well and you look at the balloon of cash
I don't know that you can let them get that far
So I would have been a much bigger fan of like the hero AK try and force a bomb plant and then buy into this one
And just really stay on them, but they're gonna win this
Hopefully cleanly, you know, you would presume so and then players are going to be up to like 7k pretty comfortably
So really going to be hard to crack foot on a T side that feels a bit dodgy for you
But yeah, maybe not wanting this many moving parts when you're making those basic kind of economic calls
Also as well, they don't know that they're on like such a low buy
They saw a couple of vehicles in a scowl and by their mind they're like, okay
They have actually four score here.
They didn't know that a lot of them were actually armless in that fence.
Either way, this is an easy one to put to bed.
Another flawless one, back to back, four foot.
This is a very important round for Payne.
It feels like a kind of a necessity to be perfectly honest.
They've lost control of this game with these couple back to back to back,
and we're now in a spot where you lose this,
you've essentially got one more actual gun round
before Foot take the map and pushes towards the side there.
Which, to be fair, is what we expected.
Still close, still very very close, I think the pistol in particular has given pain enough
breathing room to allow this one to come close.
We'll find out here.
Last rifle round went straight in the bin.
Slow move up here to just try and get bits of control that they couldn't get last time
out.
Bomb still behind, you know, so just looking for this first kill.
the creek. Surely he doesn't win here.
Ha ha ha ha! 4 HP! Never doubt! Never doubt!
Crazy stuff. Big 5 to cemetery. That's a really
hordacious move from Snow. Unnecessary I think is the other word for it.
Dice with the smoke and just dice to the orb. Yeah. No bomb as well to boot.
Cemetery gonna go down though. He takes an over face himself in too safe.
The three on three really difficult to predict.
Payne all over the place at the moment.
Look at this long control.
He's got this for free.
Big battle here.
Oh, and Long's going to win it.
Ducks under the bullet.
That bomb is still in transition.
So Payne at a certain point, you would say maybe he do needs to group up.
Prior to junior with a big five and he's got an idea of dropping down below.
Wow.
But Demon will be there in good time.
So, pretty important, I think, let's say, finds this kill, which he does, and, well,
Frye Jr. is like, Okie dokie, yeah, understood.
Demen's so confused.
See in a bit.
Maybe that's part of the plan.
He's doing shuttle runs between the AMB side.
I think Demen gives it away, though, as he smokes short, you know.
How is he to know that they're not both together, though?
Really kind of silly round on paper here, four-paint, and it is safe with an individual
3K.
That kind of fails at the mouth of a lot of questionable moves and pushes and bomb going
down and then back up. Yeah. Really, really, uh, indecisive kind of round from pain that
could have gone against them. Yeah. So easily could have fallen flat. It's not to be. So
still kicking, tying this game back up. Still an opportunity. Or the upset here by paint
into a buy, of course, but they've got so much money before back on for this round, the next maybe even the one to follow as well.
Nice work from Semergy, known that's a possibility and we get aggressive.
I love that long control to shore off and make life.
They've got to look at this move back of any.
He's in the back of it and he's going to get the bomb.
This is so weird now, man.
He's got the bomb.
Look out of the way.
I mean, yes, I'm trying to bait him in.
on top comes out the orb finds it really well done in the end meanwhile now
pariah juniors position just becomes really beneficial no clue there's no
way oh you maybe wanted a bit more yeah that's not nice that's not nice to look
at but it's able to get the kill cemetery very flash look at his way in
towards arrows kind of has to be expected but the off it's gonna be scary
to get through here.
Meanwhile, Long's on the backside.
His knife out for quite a while,
but it seems to work for him. How?
How long has Long done that?
I don't believe it. He was so loose with his knife out,
really expecting him to advance in.
And his brazen attempt at the flank
will be highly successful.
Paying going to be kicking themselves though,
hard, hard for.
Really well found to recover that ball.
of losing Numerous in the beginning.
Yeah.
You can't convert it.
The missed off shot, I can sort of understand,
but the fact that he's too rightful.
No!
I can't do better than anything.
VSM and Pride, I've got to do better there.
Snow had picked up that AWP, you know,
sort of primary, so I can sort of understand it, but yeah.
VSM and Pride, I've got to do better.
I cannot believe it all falls into place like that.
So.
I think as a whole, they just needed to move a lot faster.
Yeah, they get stuck,
and they spot that play of cemetery and towards barrels
and they sort of freeze a little bit
and then the issue is that they're freezing that smoke
behind them in monster, starts dissipating
and that gives them some opportunity.
They just, honestly, as a three-man unit, dive through.
Obviously, we can only say this with the benefit of hindsight,
they had no idea where Longs is.
For all they knew, he was there with the orb, right?
So they were trying to take their time
and move forward and whatnot,
but in the end, it's a huge round for foot.
That's all that matters.
They call a timeout to follow it
just to really make kind of paying student a little bit as well and they want to go to follow so not only the 10th found in it and
pretty much the fashion but then on top of that a low by it doesn't start well for prior and loses head.
Big spam. Yeah, I feel like it's it's a good effort here. It's a good innings from pain, but I just don't think they're going to be able to take it.
You know, really big turnaround going to be needed and yeah, we've seen a number of rounds that
look good and
Just need one or two more correct reads and moves and they go completely the other way it all slips
Away from them and a lot of those in pretty recent memory as well on this T side
Yeah, it's gonna sting
Should have had that previous
Wouldn't have broken the bank to be fair, but it would have put them in a pretty good spot
To build that confidence up. They've managed to gain
long control
A dry move here from Kobeni, certainly risky, and he will go down.
Nice shot.
Yeah, placed a price for that.
Doug's in a great position.
Even him taking that sort of front bar from his control.
It's massively important because he catches them on the transition.
They're looking to go back towards B three, four, nice move
and shutting it down.
Short to nice shot, but it's nothing more than a consolation kill.
So close now as Payne called for their second time out and essentially it is now or never
for them.
They have to win this.
But two rounds ahead, two rounds away from pushing us towards that decider and we kind
of said it's not the decider.
It does feel like a little bit more of a kind of like a foot-sided map so they had to reverse
sweep this.
That nuke was always a punish.
This overpass is great, but we even, you know, we could teach the Veto for pain.
There's other ways they could have lent, letting it sit towards Dust2 feels very risky and
Yeah, especially with where we're at now, although it's not a great match for them but
Dust2 is their second worst bar towards their Banner ban on the G.
Yeah, they were the ones that banned Marat in the second wave of banning.
Which was super questionable.
Yeah.
Um, well, I don't know, like, what the logic might be.
They could have some history, I'm not sure to be fair, but yeah, beyond that, I don't really see.
Yeah, I mean, they're not met, actually, so...
Yeah, I'm sure a little, a little strange, they don't just lean straight into that barrage, uh, and play something safe, but...
They're obviously looking to still consider the 2-0.
BSM tagged up heavy, Friar Jr. taking a bit of damage as well, okay, and the Con control
with the Molotov.
Oh, Craven, he goes late, but we'll go down a one-for-one trade, which I think they'll
take honestly, because BSM was so low anyway.
It's good to kind of get rid of him and trade things out, so that it doesn't come back to
bite them a little bit later on.
Jugs dropped by Biguzera on a late approach into Con, that's quite a nice touch from him
to reposition like that.
Lot of noise over here.
Demon spams away.
Nearly takes a dangerous amount himself, still.
An advantage, but the pain in a good spot.
Safe looking to lurk around.
Be a bit annoying.
Maybe the bomb will join him.
They're quite widespread here.
As long as Pig is there, it doesn't go early.
Just waits for this long lap to come through.
This could be massive.
Like, Stap has a fantastic drop.
However, as long as she's moving away,
Oh no, he spotted him and said he's going to catch him.
Ace out open and now Big Azera can move up.
Con, this round's done.
The remaining two over towards foot.
Best you can do here is save.
You don't really need to.
You couldn't even argue that you may as well give it a go.
You've got kits, a couple of flashes,
but it's probably even a temptation
to be like, this round's a write-off.
I'd like to keep out of the AK.
But that's not the deck already.
So it's all down to Demon.
He can't win this.
He'd like to save and now he knows
that there's a wrap-through monster.
So where do you save?
Really well done here from pain particularly because they're like you mentioned
I thought when I saw those like faking bean AIDS come out the beans there am I
Because they're my option move early, you know and be like yeah, we've thrown an AIDS help by the fake
But he really makes sure not to mess that one up particularly being the bomb carrier as well. Yes. Yeah a
lot of trust a lot of
Faith and safe, you know, I mean he really kind of hey that that round is sort of one of this move
It's still a little bit dicey despite the numbers advantage. It's still a little bit up in the air and
It was even maybe a temptation because of figures air's position to finish towards B as they had a couple of players lurking there
So yeah, safe done them really really well
And just seven she making that noise, you know
He runs across the site and that's enough to say to advance forward only made on towards safe though
It's not there how now at 28 points of HP
Big one from jugs and safe low as you mentioned nice little break coming in
Oh wait.
We're not able to find any of the kills, but they'll keep the damage coming, right?
And that feels pretty good.
So a hero going to be required here for pain to just nail them out of this, and maybe we
do look to Biguzera, perhaps the big man on the Kreek, but perhaps not, to be honest,
I don't know.
He does all right for one, but not the multi frag, but he's really enjoying the scopes.
I don't know what.
Yeah.
The deal is, I kind of get it on Nuke, because he's got a lot of long range angles, there's
still some here on overpass but yeah obviously much less they still also just
charging in nice just like that that's a really nice swing and they are so worn
down here though yeah solo 28 points bit for safe is how we started off this
round and snow of course got spammed and with the nade on top of it four points
HP. Everybody is one-tap-able to an M4.
Small spot on the jump. Technically everybody's one-tap-able towards foot.
Well, yeah, true. It's slightly easier one-taps. I'm picking up what you're putting down. Don't worry about it.
Ready to go here 20 seconds, spamming away, trying to get juxtas to look at the flash, but it costs no his life.
Cemetery gonna be left low the self, just looks so strong here.
And they of course
Made a paper at the moment
So unfortunately gonna have to take that save
It's the worst way to see the round on a T side and it goes up to 12 as well
Yeah, it's just awful. We thankfully saw a pariah can buy in around the save a k or and SG
But yeah, it's the worst kind of way to lose around when you're on the edge of losing this map
We've got one more time on to use, and I think by the music, they are going to go for that, paying third and final for them.
A conversation, but you know, Ricks will get involved there, but there's a good opportunity for Kudio as well, just to try and shore things up.
We've commented on this a lot, this hair effect as we're trademarking it, talking about, you know, these inability to close out maps.
It's something that it feels like for a side of Foots caliber shouldn't really be a problem for them.
But two map points to push us towards at the side of dust to which statistically they heavily favored on
Very much come alive here
In this second half it has been at times a bit of that back and forth, but they've had the bulk of the momentum
Now the right of that finish line one more hurdle to cross
loss. Okay, kind of a cool idea. Quite land, but I'd like to see that maybe you tried a
few more times. Either way, surviving the early round is pretty important here for pain.
Nearly the double spray down from pariah junior. Yeah, nice try. I think they will take the
one for one and some damage. It'll be pretty clear damage as well. So, look at that bomb
Now what is the plan for pain? What have they talked about in this timeout? Cemetery play in this angle pretty often
Is there a flash with his name on?
He's a smoke makes it kind of look like a faker alert
Same sort of thing for both. There's a risky PSM
Lucky to be alive takes a tight cremation. Meanwhile looking to get in behind
He might just do that able to take one pretty easily. They left a gap
that long player that was maybe advancing and just misses the timing on it. Krebbeni has a chance to reset and maybe take another going to be backed up by the AWP here as well. If they try and take him down, absolutely a massive back of this one. The Molotov comes in. The attempt to the wall bang gives him away and they will look to back off. They're not attempting the refrag.
versus three and a B lean.
This is a really, really hard round to recover for Payne.
Jokes may be alone,
but he's gonna get the support along in good timing
just sub 30 seconds.
Like he mentioned, they lean towards that B site.
One player in towards graffiti and a nicey timed Molly
and a double from Jokes should be enough.
Step into your seat and off.
And Foot lives to see another day
as they stay alive in this series
and pushes the walls at the side of Dust2.
Unfortunately for Payne, despite the heroics in that first half, they fizzle out in the second.
Yeah, not quite good enough.
It's a little difficult, but indeed, things headed in the right direction, I think, for Payne.
Maybe they are able to just match off against Foot here.
They need that extra kind of edge, a couple of rounds at the start of the T side as well,
that I think may well have helped them take it to overtime, you know, a few that they dropped.
We'll see now headed into Dust2, it's an equalizing map, they do have a lot of reps on it but it's going to be tough to find out whether they can match off, I mean, foot.
It's got to be one of their home favourites, yes, maybe not in terms of the stats and the way that the general game of Counter-Strike forced them to go.
But this was a really, really great map for, you know, the Narvee Junior days and they just are able to play around those individuals so very well.
very much looking forward to getting into Dust2 and seeing how this series concludes.
But man, there's so much to play for at the moment.
That playoff spot right around the corner, really, really big deal, of course,
and very difficult to split these teams.
Even as they win, it's close, four-foot.
I think they will indeed have got a little bit of respect for Payne now.
We'll see if they can disrespect them on Dust2 on the other side of this.
He's throwing out the window, and you've got to improvise.
Then you stuff outside, and now look, you get a readdress towards lobby.
Robson and pressure, they're going to fall back though.
Zorte sticks in with an angle with the AWP.
Robs going to slide over towards squeak door.
Mezzi's outside very far back.
Flamzie has the bomb alone down in secret.
He can't really push too far before his teammates get into a position to assist.
3 vs 5 Vitality is still looking for a solution to get out of this problem.
And the whole defense is backed off to play it passively with such an advantage in the round.
Apart from this one position, right, you've got Sota who's still somewhat aggressive towards Hite.
So Rob strolls into the crosshairs and he dies, so now you're down to just two players.
At least a nice tap from Flames towards Heaven, but what can you do with it with 25 seconds?
It's the time, it's the obvious problem right now as well for Vitality.
They just don't have enough of it to get anywhere.
Yeah, this is going to be a save.
I mean, there's no progression to anything for Flamesey and the bomb.
He's kind of been stuck on an island.
When his two teammates went down outside, he really had nowhere to go after the fact.
I mean, you just posed the question or opposed the statement at the start of this about the
fact of vitality have to be stopped.
You can't let them get a good start.
Maybe we can flip that the other way, you know, to stop that boom from getting a good
start.
Because we see over on a new list, they just went on an absolute tell when they got going.
Now it's the same here on Nuke.
Yeah, well Vitality caught it back on a Nubis.
That was the one conversation we had too,
was like, you know, there is going to be that moment where Vitality punches back.
Like, we know it's coming. It's a matter of when,
and it's a matter of how much of an advantage can you gain
while they're frustrated and angry and stressed out.
And I'll tell you what,
Betboom is really applying a lot of pressure to them.
Yeah, they really are.
They've made Vitality look frustrated in a way that we haven't seen many teams able to do,
so this is a really cool look for Betboom.
It's also kept him in a tough money situation, right? They haven't had the air to be P out, they haven't had clean buys consistent.
They haven't been able to play a full round. Every time they get to red box, every time they try and cross the secret, it's like they're playing 3G5.
So it was Apex that's part of the issue, I think, for his frustration at Deslan is he's not getting to call 5 on 5 rounds with any kind of map control.
Well, that's going to only add to the frustration. He dies outside alone and his teammates are funneled into almost desperate through play towards the ramp and they're just getting destroyed.
destroyed destroyed destroyed it's I was stuck alone remind you vitality won the
first round they won the pistol they did win the everything else is beaten
fat boom you need a moment here for vitality like a client show or a big
individual step up energy back in them so I we can so often provide that but
That boom, no, it's rock against and not gonna let him get any of those opportunities and that's gonna be a seven to one lead
I think this is also a situation where being like there's there's almost like a certain benefit to being the underdog
Cuz I'm actually the start of the series like for bedroom stepping into this game. You're fully a hundred percent focused
You're like let's does it let's we have a big test for ourselves
It's the best team in the world greatest team of all time best player in the world is on the team best IGL best entry fragger
Everyone's here. That's lurker. Let's see how we can stand up to him
Let's see if we can test it. So locked in and focus is Bed Boom. That hasn't slipped at all since round one on the opening map.
Vitality, they're the team scrambling for answers right now down by six.
It's been such a long time since you've seen this Bat Boom Squad at a tier one event.
Another leading the way versus the world number one.
win this and they're into the playoffs. I'm from the qualifier.
Eight maps of Nuke for Vitality in the last three months, seven in one record, a lone
loss to the Falcons.
Oh, Siren. Staps coming out of Boomich has got him protected. Everybody is absolutely
tearing it up right now on the server. Flemish and Boomich having a field day, Apex can't
get out of Vitality, getting utterly destroyed by that boom.
Yeah, they I mean that boom doesn't look like they're concerned about anything in this eight round run that we've seen at a bedroom
There's been zero bomb plants for vitality. They're not getting anywhere close to the bomb site last three rounds
Actually, excuse me. I'll just see the last four rounds of play only three defenders have died in four rounds of play
Money is growing
15,000 on sort a heading into this next round
12,000 on boomage. They're just so rich
And it's impossible now for vitality to break this economy and have an easier couple of rounds to close the gap
everything has got to be on nightmare mode
and
Vitality's been beaten it feels outside so many times that it's almost like you know what let's not even bring numbers here
Maybe apex like there's no point because we're just getting wrecked. We're losing way too much outside. There's no value for us here
So this smoke wall outside is just a fake arouse
And Vitality is going to line up utility for the upper bomb site.
Not a lot of time yet left to pull this off as the smokes fade outside and just now Bed
Boom has cleared things off, Boomage sees nothing there, it's on Siren and the defense.
It's up on top, Elevated, splays away, gets both, Flamside, who dead in their tracks, is now just 8 packs left and it's the same story over and over again, round after round, it's Bed Boom shutting Vitality down, not letting them near the site, and 9-1 lead, pure domination, Vitality out of money, and this is just going to continue.
Where do you go now if you're vitality?
You've gone outside round after round.
You've gotten blown up round after round.
You're losing two players every time you commit, you know,
more than one guy to that part of the map.
You try to go ramp room with some numbers a while back.
You met Zortay with an AWP picks you off.
You've been able to take ramp room,
but never been able to get a clean look
into the lower bomb site.
Now you've hit a couple upper bomb site execs
and you've been shut down emphatically
by this bed boom defense.
So what do you do if you're vitality?
A lot to be discussed during a very short time out.
Yep, well, Bat Boom are outside of the top 20.
They're the 21st team, but ranked number 21 in the world.
Team Vitality number one.
All right now, Bat Boom looking to deliver them a loss
and head into the playoffs ahead of Vitality.
And Bat Boom haven't been to an S-tier event
since the blast Austin Major.
Yeah, no invite here.
They had to earn it.
They had to work for it.
Winning the Atlanta qualifier.
The IAM Atlanta qualifier back in early February.
Earning their birth here, and now capitalizing on it.
Well, it's Tank 9's for vitality, they leave some money for the next.
Apex has been trying to get across safely.
It feels like the entire half.
Finally, he's made it to his secret stairs.
But it's in a round with pistols.
And he's made a sound cute.
I don't think he's going to care so much if they hear him in that position.
In fact, I think he kind of want them to hear him in that position to hopefully get some rotations or to under pressure off
Oh, he's three two minds. Oh, he's gonna get way too close
I think he just lost the plot a little bit in this round
So now it looks over towards boom it shouldn't magnetize as they drop down vents apex is gonna be alert
But these guys have to deliver and he's given an opt as I was well in that mistake boom it's trying to challenge it
Moving forward the acre look at the ground. I love this. What a reposition. This is sick from boom it. Oh
They might just all run on by
Boom Hitch, what a play! Perfect from Boom Hitch!
Rops has come to say hi, the tech nine to the headshot.
Then the AWP is out, can Rops get a clutch going out into the double doors?
It's Siren waiting, the no-scout won't land, and Boom Hitch has won this with a great reposition
into the darkness and vitality. It is despair, a single round so far in the half.
Yeah, that's going to be something I look back when I do the VOD review of this half of this map
and look at the inability to punish Boomich moving out of that bomb site.
Molotov in place, Zawooz AWP, he was looking towards the right side of Silo.
Due to Boomich's Molotov, nobody could look at the left side
and he's able to slide into the dark.
Lovely, lovely round from Boomich and Beckboom.
What a half they're putting together.
That might have been the closest Vitality's been to a bomb site since the first round.
I'm not really telling you everything.
Stas is washing on. You're not shocked at all. I tell you, playing at the moment, like
shock coming through for Zortay. In 4v4, Zortay just backed off in time. He's got himself
out for an Apex. Again, like nothing can go wrong for Bat Boom right now.
Yep. This is a disgusting sequence of events. Apex can't get a clean look. What a shot from
Sortay, what a round so far, two kills for him.
He's liked Flamzy as well, who softened up
for the late stages.
Rops has some ground towards Secret and towards Vence.
I don't know if Betboom realized this,
but if Magnus has tries to get down Vence quickly
to the lower bombsite, he's pretty much dead.
Siren's moving himself downstairs.
Flamus joining him, but they need to get someone
inside the bombsite doors about to open.
Siren's gonna be in no man's land.
The fight and Messi to take him away and Flammeis will fall.
It's now 2v2.
Cam Vitality get a second round here.
And still up for crabs for Betboom.
That's the scary part.
You got some take coming in from Ramper.
Messi denies that.
And now just magnetize a 13 and 1 1 1 2 so far for magnetize.
But this will be a very tough task.
This won't be two.
I've got a chance to separate them into 1v1s, though.
First will be Masi.
What a great head shot in the second round,
but Bat Boom in pole position to close this one out
and go into the playoffs.
Can Vitality come back?
Welcome back in, folks.
A hard-fought battle on map number two,
despite being able to take it.
Some weirdness in the middle,
maybe some weirdness in that first half, you might say.
This team seems plagued by tech issues.
We've got a number of admin and referees
just standing around with the fire extinguisher,
making sure that nothing goes wrong.
But we are now moving on to just do it, of course,
as another obvious punish pick.
It's one of the big issues for Payne,
It is the battle game and Matt Paul is a little shaky, which is directly live.
We've got a lot of screaming going on in the middle of the night.
They will take it, they will take it, love that, absolutely love that.
I'm going to give them a choice here. I mean, I'm a little curious.
They could go either way, to be honest with you, I feel we've maybe seen a bit more out from their T sides and driving the game.
But we'll see, we'll see. This is one of those and as you're kind of looking at here, I'll let you kind of speak about it.
We might see why pain are a little more confident on this.
Yeah, they took on phase 13 to six, right?
Let's maybe try and incorporate it a bit more into what they're map for.
But there's, I think, a bit more of a damning, more recent result,
or not more recent, but a recent result for footwear they're going to lean on.
They took down Vitality last time they played this map.
And, you know, as we know with this team being, I think,
by many people's metrics, now the best team of all time, that's not an easy thing.
It might be changing sooner.
Yeah, exactly. Take a map off them is pretty, pretty well. I think it's absolutely safe to say, but uh, yeah, might be
Betmove, the new best team ever. Yeah, might be losing a series. Yeah, they are somehow some way
tend to down. They have to happen at some point and, you know, look, the thing is, you've got the run up to the major here.
They're obviously trying not to stress and, yeah, we'll try and keep you guys updated on that one.
But as we've talked about, uh, they, they had a nice time seeing some sights and whatnot. So obviously, they're
I think this is kind of a
little bit of what happens. You
may be want to release the
pressure ahead of the biggest
tournament of the season. Um so
indeed it may well be the case
over there. We might be able to
keep you very updated with it.
In fact, is I think. Yeah got
demon having problems. I know
the heck is going on. It's crazy.
This team are a little bit
cursed. Ten to half. They get
fight has to get the first and
I'm just, you know, gonna say boomage master class
Just just the guns. It has to be said. Um, yeah, that's actually a crazy result
I really thought vitality would would be fine. Yeah, just won the pistol. I think as well
We've been told in our area. So, um, yeah, 11-2. I might just do it. That's it. I might just do it man
Yeah, crazy flamas looking pretty good 13 kills to his name 13 for magniges as well. That is yeah
That's sick to see I really really well played and a non-starter. You know, you got what flames 3 and 11
That's tough. I mean no one's obviously flying everyone's a negative over to all as vitality
But that's ridiculous what what a result for for that boom. However, I think for vitality
We've seen at times obviously they took a bit of a break coming in towards the only you touching on it
We had three of the guys. It was what rops
Flames and I woo who went to Yosemite. Yeah, pretty sick and then it was messy and
And Apex were in New York.
Right.
And they were, because I remember,
I saw Mezzie's Instagram, the basics went to like,
kind of every day like a different Michelin restaurant,
as you can do when you're, you know.
Yeah, nice for some.
Yeah, when you're getting as much prize money as they are,
to be honest, you know, fair play, they absolutely can.
Do you know who I am?
Yeah, exactly.
Yeah, they get a table instantly.
They can afford to do that.
I remember Apex doing a little tweet behind,
anybody like knowing he like places we can sort of like,
crack while we're in New York.
I'm assuming those two were together while they're out there.
But yeah, obviously they took a little bit of lack
coming in towards this.
I think essentially the feeling is they can,
maybe if it's a slightly kind of coast in the early stages,
as we know, Vitality can do though,
is they can lock in when they need to, right?
I think they can maybe, you know,
save a couple of strats to play off,
to save a couple of strats when they really need to.
I feel like maybe prep was relatively minimal in a sense
against Bet Boom, but who knows, man?
You know, it's kind of interesting
to kind of see really for this side.
like obviously the thought process for every team involved,
almost the teams involved there at Atlanta is about
going around that corner.
The rest of group is well, just absolutely fuming, you know,
they're dropping.
Yeah, right.
The lower bracket in particular.
So going to be a rough ride, but still a chance.
You know, this is the thing you prove you are mortal.
Perhaps it could come in.
They play phase.
Well, OK, they should be OK.
Yeah.
But yeah, a little bit of a tough one here on our game.
All I can think is we've had a little bit of this update on the market.
So should we do it?
It might be might be messing up some accounts.
The streamcast of the ashram.
Yeah, I mean, pretty, pretty casually here.
We'll do a little watch party with our demon cam watch party.
Yeah, we need to open a case or whatever to people entertained.
I've used up my luck now, you know,
Knife and gloves are in four cases of each other. I'm that's it. I don't need to open cases again
I'll do a terminal because they're free like to open what yeah, yeah sure when you get like drops or whatever
Yeah, exactly that the weekly drop. I'll do that same mate doesn't hit the same it doesn't say honestly that case opening of the knife was
That was an incredible feeling probably for the best that we
Get it out of the system of you know young people and whatnot a little more. I'm 26. I've been very excuse
Yeah, but we've been cursed you know we grew up like with the internet and I see a difference even between like me and you
You know what I mean? Like yeah, you're very I was never phone kind of thing
And oh yeah, just like there was still a time where my parents were like no and
Don't know about that or no you don't need one or you know got all the basics and and that was just some people
Obviously had like iPhones. Yeah, it was a while before I really had anything
that could play a reel.
Just for context, by the way, though,
in that 10, 15 minute break,
I went to a cup of tea and Harvey
has just spent 15 minutes on his family.
No, that's true.
Don't let him laugh at you.
What else am I supposed to do?
But the thing is, as well, it's that interesting thing,
because the type of stuff,
I was watching music stuff, you know,
and people playing guitar
and learning little bits and pieces.
I was looking at my Spotify rap.
I wasn't reeling.
I was looking at my, you know,
my all-time Spotify,
which is like a new thing for any,
pretty many people like that.
go check it out. That's kind of cool. First ever song hooked on a feeling 2015. That's
a show I've started high. It's been down here since then, but that's a great start.
You probably saw Guardians of the Galaxy and you were like, I think that's probably it.
Yeah. I love this song. First part of five.
Let's listen to it. That's a great great way to start. Yeah.
Conga playing. I'm sure there's probably some really embarrassing first songs for a
lot of people. Sure.
Because that was got 11 years ago now. Yeah. That is wild. Crazy. 15 year old me.
Yeah. Maybe you think I know. Yeah. Went really old school. I think I don't think I've probably ever heard of that song prior to it's
got to be the movie. Yeah, they definitely would have made like a big I think they had a whole album. They did. Yeah, there's a
cool vinyl as well. So popular. They made a cool vinyl, which like the vinyl itself is quite a cool color.
I was like, Oh, yeah, yeah. Yeah. But it is a great, it's a great little theme. Yeah. To be fair to them. You know, the heyday of the MCU
before it kind of became slop yeah what's that new one coming out now are the
Avengers yeah doomsday yeah doomsday where they're everyone's like back or
whatever yeah no one's dead it's all like it's like BC game you know sign
they just call these like headline yes Robert Downey here is a green bloke
green bloke I don't know doom Dr. Doom yeah doomsday green bloke is objectively
the green goblin. That's well by the way. Who's also kind of back, isn't he? I don't know.
Who's in that spider mask. Yeah, that was a while ago now. You know, that one was pretty good.
Yeah, that was actually right. I kind of like that. Yeah. I love the green goblin is just
absolutely brilliant. You and me could rule this city, spider man. Yeah, that's me when I'm on like
5k and the orb no armor looks. Yeah, yeah. The green goblin mask in my ear. For sure. For sure.
or saying not do it do it. Honestly worth keeping an eye on this game as well. Yeah,
he can easily recover this like as much as it may seem like 10 to 11 to if any team in
the world I don't know foot that a crazy one of course yesterday but if any team can do
it is vitality and I think that being probably as aware of this is literally any well I would
hope so but you know the very fear of the idea can often there you go there's one of
the reels I was watching that, you know, fear is like this self-attracting emotion, and
often it's people who are fearful who kind of create the parameters to have like the
bad thing that they're scared of. So...
That's why I'm fearless.
Fair enough. Well, it's probably a good way to be. It's probably a good way to be.
Blind ignorance is the other word.
Yeah, sure.
Because of all that.
It could work. It could work, you know, if you're a bit aware of it. But I'm just saying
Bet Boom might get in their own heads.
Yeah.
Scared.
100%.
Indeed it like just let it happen
They win this round now no bomb plant like everyone are and actually a bit of trouble
There he is trade it all right all right
Traded it's worrying. I'm kind of enjoying this little like watch party. Yeah, well, we can also just keep an eye even it's no closer
Yeah, any of them not in so that's not a good sign for those who are waiting for the third map
He may be waiting a while now is a fantastic time to get a snack a cup of tea
Something on those lines. I've made one
Also, you're like auto spinning. Yeah, I've broken it though. Oh, yeah
Now just stop working one day just
I think it was I put it in dishwasher. Ah, yeah, that would do that's rookie for me to be fair
Yeah, but I got I got an auto stirring mug which was like
for the more system yeah the two weeks it works it was great and then now now it's
like the annoying thing is I like a big mug as well and this is like kind of
small so it's like there's not a lot of decent size no but you've seen the size
of my mugs that are like yeah pause like forage ability is minimum kind of
yeah sure so this is yeah a big hot drink guy I am to be fair I am I think
He's good for the throw. I think I cost that big I cost that big as error one versus four. No steams good for your throat
I'm having honey lemon. I mean honey lemon is like one of the best things for your throat. I'm led to believe
Yeah, but like to repair it. I don't know. Yeah, that's not true
Yeah, but also one before he killed me like well actively using it. You know what I mean? Yeah
I'm led to believe that
Room temperature is a little better. It doesn't sort of strain your vocal cords
But honey lemon is meant to be like the best like natural thing that's not like medicine kind of thing
Could be for like when you're ill though and like, you know, it's a throw anti-inflammatory. Yeah, sure. Okay, that's fair
But I'm you know, it's that vocal cause, you know, I mean, yeah, so it is you inflame your vocal cause when you
When you are, you know shout
Yeah, yeah, yeah, so sure so my currently my vocal is are inflame. Okay, so I'm trying to have anti-inflammatory
I've done a lot of research into this, I've done my work, I know what I'm up to.
You know, green tea is a bit of a classic.
What caffeine though, it's too late.
Yeah, that's fair.
I'd be up all night, mate.
I've only had, what, two energy drinks, do they?
Yeah, yeah, well, that will probably also do it.
Yeah, we've bounced off the walls.
I don't know, you know, surely your green tea's like a quarter of what's in an energy
drink.
Yeah, I think it's not quite high though.
Apparently it's quite similar to coffee.
In like caffeine-wise, yeah.
Really?
Apparently it's pretty similar.
highest caffeine tea you can get, maybe bar urbamate, if you know that one, very popular
South America.
I like natures, energy drinks.
Yeah, yeah, exactly.
A lot of the South American footballers use that one, probably it's really good for your
health as well.
I did try it once, so it just tastes awful.
Yeah, and it's a bit of work, you've got to have it because the leaves are loose, aren't
they?
Yeah.
You've got to have it like a gourd or whatever.
That's what it is, gourd, yeah.
I got one.
I really went into it for like literally a week.
I got like the Gord and like the straw and like, you know, you like pack it down.
I like watch the YouTube Zorials and like Urban Martyrs.
Like I'm going to really get into it.
And I was like, kind of like on this fitness grind.
And then I took one sip and I was like, I just taste awful.
I was like, never doing this again.
And then I don't even know where that Gord's gone.
I haven't seen it since.
So yeah, it's how it goes.
I think I had a similar thing to be fair.
Good pick, wouldn't there from Beppu?
We go.
Matt point, series point.
It's like a low bar as well.
Pretty nice pretty nice. I think we've got a bit of a server change happening in our game. Just keep you guys updated
fingers crossed on that one
Because it is an extended tech issue man, you know, yeah, we've been running into one of these for a long time played with
It's rare that we see this many
We've had a lot online of like the little the cameras. Yeah, everyone
We got this whole camera integrity thing going on in in tier two to right. I don't mind a tech pause for that reason
You know, I feel like it's valid. Yeah
Hey there make tier two great again indeed. We might see a couple teams
You know tumbled down the rankings
curious
Well
Can that be enclosed I would love it they could that'd be so fun to see
I mean like honestly of all the themes that they're definitely on the kind of the lower
a kind of packing order of who could like, scalp a scenario against Vitality, I think
we all saw the group come out, we were like, BC game, simple, kind of fun, kind of interesting,
they get past them, simple plays well, but they get past them, you know, 2-0 nice and
easy and then, back boom, I think most people sort of ourselves included, we're like, yeah,
this will be fine, like no issues and, well, I don't know, five points in a row required.
It's kind of cool, it's kind of cool, it is kind of cool.
Robbs what have you got for me?
Mr. Cool has a Q come by, he goes for more, nice, alright, decent, there we go, not dead
just yet.
Yeah, I mean it always feels to me.
You can never cut our vitality until it actually happens, heads up, I'm seeing Inears going
for demon that's a good sign it is we might be on for something you might be on for something here
headset on as well I think we're actually I think we're nearly there
looks like we could be okay all right the uh staying updated really all depends we've got like
uh you know weird crossover here that we maybe want to try and hear from uh the winner of stream
May but then if Stream B is getting ready to go so you know maybe we do really want Vitality to to come back
Yeah, we actually we could be okay
Here's one for you that we kind of walked into a little bit at the start of the tournament
Atlanta, Georgia, you know what was it sort of known for we wanted to maybe
I said peaches yeah, cuz you got that song
Oh, yeah, Justin Bieber. Yeah, because the only lyric I do know is what I get my peaches out in Georgia
Yeah, so now I got my peaches down in Georgia. I don't know
The biggest Justin Bieber come on now get to know fella. I'll be alright. Oh, yeah
Peach and then I looked up it was
Like one of the yeah, Coca-Cola
Yeah, that's a big one.
Coca-Cola, for that one, Coca-Cola is founded in Atlanta, and then the other one was, it
was something about it being like one of the more densely tree-covered cities, was like
40% of the cities covered in trees.
Big airport.
Yeah, the busiest airport in the world.
They've done it, by the way.
Oh my.
Oh my God.
That is big.
That is so huge from them.
All right, it looks like as well very soon. We'll be getting an interview. Yeah, and we'll give you guys the audio on that
Yeah, you can check in. I'm sure the pipes are gonna be very high, but
Yeah, honestly awesome to kind of check in
with whoever from from from bet boom to see how they're feeling, but I think you can kind of see for
Vitality side they're slightly dismayed like it's it's baffling
I don't think anybody would have expected that result compared to them
Yeah, two roster changes recently and a lot of different changes of the team as well and all these lineups flammacy
You know Dillard is our art frost out Zorta reimbursed water you to play with the side and all the rest
Somebody is not happy. Yeah
Somebody is not happy about that one
Tough series to lose and they now face off against phase in the lower bracket
it. Which phase, you know, in their current state, who knows, dog?
I feel like surely Vitality win that.
But like there is there is always a chance, you know, slightly tilted Vitality.
It's like everyone, I think.
Yeah, just a little.
I mean, this was a series where both of you had to work for it pretty hard.
Talk to me in your own words about how this series played out.
Oh, the first map was really hard, but you know, everything was under control.
On the second map, I think like first seven rounds,
I think we just don't know how to play the map.
It was like the feelings.
And third map, it was a crazy snowball on CT side
and really near was last rounds, but we still, we got it.
Did you guys get up to that 12th round?
Does, I mean, is it just a little bit of a cyber relief?
You have a really good first half.
You have all this room to run with.
Vitality can be scary.
They can work their way back in, but you get round 12.
Does it feel good?
Yeah, of course, of course.
What do you want to say? What do you want to say to the people at home?
You just beat everybody's favorite fan favorite.
I think it was really a lot of viewers on the translation.
So guys, it happens, you know, and sometimes the outsider won.
Sometimes. Thank you so much.
Thank you.
With the desk, we do have plenty.
All right. Awesome check in.
Always good, honestly, just in any scenario, the boom is thriving.
You know, what a cool guy as well.
But what a cool story.
I think we'll be able to see
the final of the game. We'll
be able to see the final of
the game. Vitality of lost
that boom now in the upper
final. They'll be playing off
against the winner of a century
now this best of one this
third map decided of dust to
never wins that. Will. Of course
be taken on that boom, which is
kind of an interesting one just
in general. Yeah. Yeah for a
semi final spot. As well. Yes
And I think we'll be watching that one with keen eyes.
Hopefully going to be getting back into the action on ours.
A little bit of sleep mode for the SM, unfortunately, which is not the best of signs, but...
That's our barometer of how bad things are right now, as if...
We're scornin', mate.
It's genuinely tired.
The more horizontal the SM is, the more unlikely we are to start this one.
Right now he's at like a 45 degree incline, is that what we call that?
Yeah.
Decline?
I guess decline.
Decline, I guess.
No, technically incline as well, right?
Yeah, it depends where you come from, doesn't it, really?
We've been given the word that the game should be starting soon, so the Neocline script podcast
could be coming to an end here.
It's been good to have a little chit chat, but I did see Krebbeni have his hood up and
hood up and headphones off. That didn't look good for me, but then he's, there we go. Head
set on, in ears are in. Looks like we might be getting close to getting this one on the
way in. You can hear, uh, oh, maybe not, maybe not. He's still 45 degrees in ears on in.
Oh, hang on, hang on. Quick. There we go. This looks good. Make sure that's the right
here. Which way is left? Get them in. Yep, they're in. Yep, they're in. Yep, double
check, double check. Lovely noise cancellation. Oh my god. My fives. I mean, that's pretty
smooth to be fair from BSM. He's like, I'm ready. You know, it goes from being asleep
to being ready in about three seconds. Like a transformer. I love it. We are actually live.
Thank you much. Thank you very much. Man, I say for bearing with us through that quite
a long. Hey, and if you didn't
mute the stream. Yeah, shut up.
Homie a real one one time. That's
you know, credit to you because
how'd it go along time ago?
We are live. Matt number three
just to finally this is the best
to one broadly who is joining
bet boom in that group a final
the upper final that is. We're
really excited to get this one
on the way. It may be a while
ago, but we did build up this
Over towards Pain, but what he picked up a win here at Lancer on it.
No, this is true, and very close on that previous map as well.
We are bursting forward straight into it.
Looking very, very good as the advantage for Foot.
Feels quite strong, honestly.
They've got a lot of control on the site itself,
and indeed they are able to start overwhelming here.
Big Euzera, the last one left.
And he will get taken down, just a one kill coming round for Pain.
Absolutely brilliant from the foot end.
I'm just going to be it's going
to be tough, you know, bits of
frustrations for sure after a
really long. Tech like that. All
these rounds are just going to
feel way heavier for sure when
they hit. So keep an eye on it.
It's such a big thing to get a
strong start like that off the
back of the tech pause and yeah,
makes a real really big
difference. Will be a bit of a
nothing by here, but because
they're going in towards a
scout. But a good time for me to
mention, you know, you're
incapable hands on the B. She
Mike and an X and later he's giving me a little fun fact as well I land us the College Hall of Fame
So shout out football you got to say college football. Yeah
Yeah, just like this is a good college. Yeah, that's all right college football Hall of Fame
Which I know nothing about I do I've been playing college football my PlayStation 5 recently. Yeah, it's great
So wild that lies popular enough to get a game. Yeah, and a Hall of Fame to be fair
I took UCLA to winning.
Oh, won the Heisman.
That's great. Good times.
Did you like throw the ball at the guy?
Yeah, I was the QB to be fair.
I'll not bash it too much, but we've got
Krobedy here, of course, holding the line.
We've got a really high support as well.
So much we also attack, so you've got to be a bit careful,
but they're really wanting to get into this.
I think I called them rot-wilers yesterday.
It's kind of the case, you know, these young guns,
they just love playing Counter-Strike,
and it turns out they're really good at it.
So, you know, when they don't have the chance, when they are waiting around,
I think they're really just chomping at the bits again to the game.
Not saying that pain aren't, but they're ready to be a bit more tactical and think things over.
I think Foot to start this one, like, let's just send it.
Let's just get warm again, you know, before we start getting really, really into things and trying to be creative.
That's it.
Big is there who bought into the scout in that previous round.
Into wall, it's what is the first proper gun round for pain.
He's only got a second nine.
Keep an eye on this smoke down
So I mean for I'm gonna try and get ahead of it just for a fight. We can't find anything and it'll fall away
Resettings a smoke in towards me. That's a T side smoke as well and the assemble start looking towards shore
You got two immediately on the inside you got two more out to as long like this is
It's up to a defenses are pretty strong. They go all the update as it does bounce off the player
I think, uh, he goes to its intended position, VSM on a slow contact, so he's able to take
one.
They're pretty low, he feels should go down eventually, he's ahead of the day, he's
made not so lucky.
Kruppetti with a nice find there, demon looking good.
And they really are just playing this one nice and open, nice and puggie, you know,
happy to be taking the fights.
They have lost control of B.
Loach P-Bars and Longs on this fleeting MP5 SD.
Yeah.
Those make things a little difficult.
For sure, I'm a pain, they realize a little bit too late
that they were going in towards a very stacked A site,
but it's that luxury of giving the chance to reset and rotate.
This is a really difficult retake.
Smoke will come down, I'll make life awkward for Snow.
The flash, that'll catch Pariah,
but he will catch the skull of Longs.
Oh no, it's crumbling, it's falling apart.
Pariah gets both snow in the intermission
between the two of them, but that is a post-plan.
And that's what the B site is about.
We always say, statistically, one of the hardest sites,
if not the hardest site in Counter-Strike to retake,
and that's exactly why.
Brilliant, brilliant work.
So, Pariah, do you find that fantastic?
Yeah, absolutely wonderful.
I don't know nothing I noticed, I don't know what's going on.
I was going to mention, but then we went live, right next to Foot is a giant, like, you know,
it's kind of a backdrop, whatever, it's snow celebrating, so he's looking over them, wherever
they look, they see snow.
It's next to a demon on that left hand side for us right hand side for them, right?
Or is it they get ahead of it BSM with a big line but demons speaking of him look so damn good
I think just running out of ammo towards the end there, but he has made this round a doable scenario two versus two bottom
They go down
Johnson jugs coming in on the rotate positions tip of the head spotted but not quite taken
It is good. Evens up all the HP almost exactly almost to the point
It is that second player that they're not quite going to be ready for I think moving quick here
Spotted out flick lands by a junior goes down jugs very low snow
It's semi planted for him, but still not perfect really
Don't have that kids smoke on top of the bomb. He takes one cleanly
Oh, and Jugs on the HP is bailed off of that bomb!
Snow has played it to perfection in his head, forces him away, and will take the round for pain.
Yeah, well played by Snow.
Twice now, in a row, it's pain you're winning round found to late round post-bond clutches.
That's what dies to the bomb there, trying to save over towards pit.
Definitely not what you wanted in that one.
Jugs doesn't stay alive.
Another one with a radius is just that much bigger.
I honestly had thought that demon had done enough here.
Like those three kills are so, so well done from him,
but yes, no patience to pay off.
Just like that tide game of money run out four foot,
so Payne should be taking a lead here.
On this D-Start, Azus for long to deagle for Cabrini.
That is as good as it gets.
Speaking of this deagle, he's going searching.
had a couple of opportunities, he's caught and capitlised upon them, and Pariah can get some e-codes. Good for the stats.
Oh, the Zeus went off early there. I think so. Heard it recharging.
Little bits of damage, but nothing too substantial. Cromany 26HP to his name.
Will be a third, four paint.
But despite really sharp beginnings to this one and some great moments from Demon, they
are going to lose control, albeit briefly we'll see if they can wrestle it back to
force in that.
Follow up, flawless one here for the T side, lots and lots of money.
Really only time out but I can kind of respect that I think for Foe.
They know they're in a bit of an interesting spot here.
You lose this next kind of gun round for you and pain can start scaling on the seaside quite quickly and that's the real worry
Both of these sides
Statistically prefer their T side and I think the foot and for Culeo in particular
They're kind of the owners is really trying to show off this TT side of things if they can go into half six or you actually really
Happy because on the you know flips that we know that foot do all their best work on T side
And that statistically is the case with this map for them
all they want anything around like an even half would be huge for a foot and
as they come back in towards the buy they want to try and do what they can
the SME scooped up that Zeus I doubt it gets used but it would be funny in the
gun round if we do see it it's kind of like a trophy you know like a like a
deer's head or whatever you've got the Zeus of the man you killed that's it
open plate for cemetery worth mentioning as well for the rebuying for foot I
probably wouldn't have minded somebody taking you know like a bit of a step
back in terms of like a firepower they've really not got a lot of utility got
two smokes a flash and he for the rest of this round and also no kit so a lot of
owners being put on you know this round particularly but also like the firepower
of the round they want to win it win it by angels which granted is how foot
It's a play, but it's risky.
Cemetery opens and Demon in an unexpected angle here.
He's not really been around this area for a while.
Little awkward for Pariah Jr.
As he goes down to his own molotov,
but he was certainly dead to right.
Cemetery looking to back his back.
He's not going to do a great job of it.
The two of them working in tandem,
even though Demon has no kills.
He has, I think, you know,
the prime responsibility for at least two.
It's not going to be the only one left.
Nice little flash here.
Might be able to eliminate one
if he plays his cards right.
get to quick shot but he's a gonna, that bomb is miles away from him.
Cemetery will take him down four piece in for the AWPer.
Really good response from Foot, they find themselves a flawless round.
So, again, gonna be work for pain, it's a clash of styles here, similar styles even,
lot of butting heads and I think that that does mean that you will trade rounds at times but
but still able to stay in the conversation for now.
Yeah, and I was really concerned, you know, looking into the round with the lack of utility and the lack of kits and whatnot, but the pain got nowhere near a sight.
Long's getting very loud, which we do love to see. Cemetery, the guy's trained on that boost up into a suicide, he'll follow through the angle and he needs to keep
the coverage on towards top mid too. He can't allow them to scale up short for free, but now smoked off.
this time used to cross second knee behind it that was dead on how a
cemetery not got that kill biggest area is very lucky that's crazy
this damn creak I love it gives me nightmares you know it was an awful
It was an awful time in Counter-Strike, it really was.
You know?
How long ago was it now?
Three years? No.
Two?
The Org Matter was like 2018.
So it must have been towards the end of like 2019.
A lot of those weapon changing updates came quite late.
Maybe 2021 it gets like, no, obviously we've got like COVID going on,
really slow things down. I keep
forgetting that life. It's been
that long. Yeah, he's sad. Nice
hold here from logs. Safe will
be in a one versus five. So
foot have working up out of
nowhere. It's going to be two
rounds in a row where they don't
lose anybody. I've said that,
of course, but you know, it's
really, really cost effective.
Yeah, growing a lot of cash.
hit a brick wall, a solid 4 inch thick breeze block wall that they just can't get through.
Yeah, we're still yet to see a safe or a bigger Zera get a kill.
Counter-terrorists.
Pressure's to safe save.
Looks like he might just have the needle so he should be okay.
Fortunately, it's kind of one of those where that's about as good as it gets.
They won't really have anything to work with kind of around that.
time I'll take him by paint what are you doing around this to honestly you can't
bring anything to the table you've got an orb saved you got a decision do you
want to buy around it but yes you got a bit lost bonus but I don't think the
bias is actually gonna be great because you don't get a bomb plant so it's
basically an orb alone and then even up good a pistols is you can make it
I can over invest investment for pain so
It's difficult safe drops to pariah that must be spawn based
You may with a long spawn potentially pariah
How full cemetery is that I have no idea. I think yes, it's really quite hard done by it to be honest
But I need to get that non the last pariah. Yeah, isn't spawn base beat towards long
He's going to face off again, Semitri on this and he'll lose his life.
Semitri, he's pretty red hot right now.
Seventh of the map so far.
Yeah, massive impact finds as well though.
He's finding a lot of entries and you know, he sort of saved that round when it was a
little dicey.
Towards long a few rounds ago, but he's finding a lot of entries, which is always a big deal
on us to pick face, counter strike and all that, Krebbenny, deadly angle at the moment.
It's still the AWPer round here, play, Nade!
Got no armour, of course. Molotov forces one out.
Nade could have finished off both of these players, but it just doesn't quite reach through the doors.
Bigger Xerran now has a decision to make. You know, are we saving this AWPer?
I mean, his AWPer is so unbelievably out of cash or broke.
So yeah, it might be part of the conversation.
I don't know if they can, man. They've got a minute to try to save it.
Oh, it's true, right? They're going to get on to that eventually, you feel?
Yeah.
They know that Alts kept alive. God, this is an awful spot for Payne to be in.
It's the fact that they're on the T side as well. Statistically the T side is where Payne do their best work, so not a good look.
He is getting back over towards T spawn. At least for now no one's there.
Before I actually showing them respect because they dropped that bombs and they're just going to sort of hoard around it a little bit.
But surely, you know, within the next sort of five seconds, I'd be sending, you know, somebody if you're looking.
Snoop, he's gonna go die for the cause to be trying to keep eyes trained away from Teespawn, and he'll be fine.
Ten seconds, no one's made their move, just yeah, I don't think they're gonna get to him in time, unless...
...Jugz books it now, he's actually gonna smoke himself inside the tunnels.
So Yop kept alive. He's actually a silver lining that I really didn't think they'd care to be frank.
But even still, what do you do?
Can we drop back over to a safe?
Bigger there is still quite low on money. They are going to be buying back into this, but it's still going to be a little bit funky.
What does Bigger there actually bring to the table?
Just a deagle for him.
IGL, making that sacrifice, get to frag himself as is safe, so those are two key things to consider here.
Again, one player having a bit of a struggle, maybe if it is that IGL fair enough, if it's your AWPer alongside him, just compounds the problems, really.
And on Dust2.
Yeah.
Oh, the good looking ball, but looking to abuse that fact, an aggressive move.
Let's go south to kick this one off.
Looks like they've got us all to smoke.
For now, a very quiet starter is around for Payne.
You get the initial contact.
Pryor loses a lot of HP and then Payne will go quiet and they're going to try and draw
her out into a fight here.
Of course, they've got a number of advantages, they just want to try and do what they can
to just overwhelm a position and they've picked right heading towards A. Just one player
and towards ramp, and they could be decent, and it goes, I got DSM, and Snow, and a nice
timing on the smoke, a second knee behind it, we're barely gonna get up close, this could
be good, there's Wadi, hold it down mouse one desperately, as he finds safety, looks
for more, but he'll lose his head, so, three on three, just shy of 40 seconds.
Big break comes in, it's pretty successful for Snow though, he'll be happy to take that
back, Pryor Jr left very low, but I don't think they're gonna be able to capitalise
is just yet, digits tapped in, and moved up towards short here for jugs.
Press by before they get into this, cemetery's head spotted, but not taken off.
A big smoke though, cemetery, a little bit difficult for him.
He's got to get up because he's got this kick, right?
Really important, down goes the short flare.
Cemetery going to be known about, finds the first,
he's got the info on the second, it's all out.
Pariah Jr. with a four piece on that orb.
He's not been top of the scoreboard.
He's not been super explosive in this series,
but a big, big round four pain
to just stay right behind and bring this closer again
for unable to streak ahead,
unable to really make his believe in the Dust2 domination.
Yeah, and not only that, he's tagged to start the round
in that fight with Demon.
He's got HP all the way through, 13 points he had.
and he walks away with three more after his initial engagement with even that is a huge, huge round to take keep this T side afloat
still though you can see the issues about how expensive that round is the knock on effect towards propane VSM glill for him, Mach 10 coming through for snow
it's great to get it but the fact that it isn't clean
does make it a little harder
three towards long here
for first they got to go reclaim the space no one's out
I'm not committed but it does sort of feel like the way they're setting up they
want to actually crunch short yeah they'll fake out towards mid send a player in
there but they've been enjoying short more often than not
the A player is gonna be ready for this as they break open the mid smoke there
They don't spot anybody. So have to be ready. Oh the nade! It's perfect. He just waits until he sees a smoke.
Still gonna do pretty good damage. BSM leads the charge though with a clean one. It's in towards
Goosen. Unlikely angle at times. An overlooked angle at times. Slightly off for longs but he's only
able to get one. Again a lot of low HP bars here. Could swing either way and it very quickly has
two versus two. Maybe a kit down on the side not looking too likely. Cemetery eats a nade, returns
one. Tilted coming down just to try and buy more space for pain to work with. Safe on the
orb is not quick enough, the prefire is absolutely beautiful and they're ready for pariah jr. looking
down. It's a little dicey here, they can't find that bomb quick but they do manage to
do it. Still plenty of time actually to get that defuse in.
Yeah and even with the opening kills you know we finally get kills on the board for safe
and big as era and it's still not enough. That's not a good sign. Foot are still in
this driving seat they're still feeling on the side who have got a little bit more about them and
the fact that it is on the CT will keep reiterating it's massively important but guaranteed now worst
case scenario of a tight game which we said a long time ago first couple of rounds we brought this
point up foot would be happy with that and now they've got the potential to actually make it even worse
the whole time, then it comes close and then they separate the distance again.
Just one or two more kills in from particularly safe I think.
It could make a big difference. Armour for Pariah Jr. So he'll get the AK.
Nice early Christmas present for him. What can you do with it?
Well indeed.
Two towards B. Jokes paying up close.
Especially because of the lack of armour on the rest of the team.
This could be an absolute bloodbath diving through.
But also around a plate.
They got for us, I'm even going to clear this closed corner because the player can't range.
The first two for Juggs, and third behind it for it.
He's looking to try and get them all. He pulls the pistol out, and he runs around on that M4.
But Bombsville forward 45 seconds, and no chance.
I don't even know if it's the Bombsville forward. The AK as well.
No chance.
Diculous spray down.
Even against the eco.
I think that third player he spotted like a deer.
He's still able to get the head shot.
Seven rounds coming in, so Foot really started separating the distance now in a big way.
There's been, you know, a small run of rounds in there, four pain, but unfortunately,
it has been one-way traffic for quite some time now.
Little blip in there, but it was an isolated round and Foot winning quite a lot.
At this point, they were looked to take five in six, which is, you know,
Pretty much a streak, not quite, but it still looks very, very good, and they, essentially, might make it at six in seven.
Uh-oh.
I'm bad.
Brain-rotting amongst us, I've just lost it, but...
Snow will find the first. VSM needs to be careful about Molly, but Orange friend upwards, thankfully.
And speaking of Molly, Longs is just avoiding Flames.
That friend sent her. He gets out with one of his HP.
Lucky man. And with his flash, he can fall back to safety for now.
His numbers that favor paint.
ESM is low.
Snow's not that much better.
And he's making a move. He needs to be careful.
There's players right below him and he's gone.
Could get in the way if that tunnel move came through for VSM.
but thankfully, not to be found out.
This is a finished order.
You're three making their way up long.
They'll get that for free.
Full contact as they go silent.
And you've got this late couple of players,
VSM and Snow who are gonna make their way
up towards short momentarily.
I have an idea from Kibani.
He's gonna break up in his own smoke
and try and indeed find a peek.
It was mostly just for information.
It's called by their flash, it's not a fake timing of our flash, they didn't even know.
First still, it felt like he didn't necessarily want to go too wide on that corner.
Yep.
Ooh, looking good this time around, only able to get one unfortunately, and you know, we
keep our eyes on long, so it's so very low.
It's going to need an individual to really do some damage here, but with 15 seconds left,
do you need all that much?
Oh no.
The bomb going to hit the deck, stack on top of each other as well, lovely little setup
here.
Great idea to just draw them in, 9 seconds to get the bomb planted, it falls apart.
It's all demon!
Goodness me, yeah.
Longs wide eyed.
I mean, they're all very loud after that,
and you would think rightfully so.
Things looking good for fun as we move into the second half.
Oh
Oh, my God. Oh, my God. Oh, my God.
This is crazy. It doesn't stop.
It's all from night night now.
Yeah, well, listen, it's not naptime now.
It's quarterfinals time, of course, right around the corner
for one of these two teams.
And potentially, I'm correct.
Yeah, I'm correct in thinking.
This is a group A side of things.
to think potentially semi-finals because you're missing out on Vitality. You know, you don't
look at that next game and think, well, we're probably going to lose that one. You've got
to face off against Betboom. Giant killers could be crazy. VSM opens up with a big shot
here for Payne. Most needed is this pistol. It's caught by the flash. He desperately takes
a couple of spams. He tries to stay up. He needs to get reload off, to be honest. And
he actually is somewhat given the luxury of falling back to that box. And at the same
time you see VSM find a kill is second of the round. Payne obviously had their woes and
their struggles but a good start towards their CC side can alleviate those pressures. They're
going to go for a late dive here for 2B. Speaking of air and snow to meet them. And Juley's
up close. Raybossed Juleys as well. Yeah, short fully impenetrable here. It is indeed.
The Juleys don't even get going, unfortunately, but a very, very clean pistol and exactly
what they needed if they are to keep things going here on dust.
Yeah, spirit tight.
Oh, good. I recognise that one, of course.
Geralho and all that.
Yeah, that's it.
My favourite CDM approachable.
Fair enough. Take it.
I don't even know what it means.
I think it's...
Let's go, right, like...
No, I don't think so.
You know?
I think there's a little bit to it.
Bamos is going to be all the time, Bamos is a little, you don't hit the S in Portuguese I don't think as much
Right
Could be wrong
I'm not that well travelled so
Troubled a look
Oh we've got a bit of a less around
What's going on with these scopes and the misses?
Long's not going to miss, that's good
Four versus three now.
Maybe if they can net another one.
Could be pretty beneficial for them.
Molotov somehow not reaching demon.
Can he get anything done with this eagle?
No, no is the answer unfortunately.
So, it will be that sick round coming in for paint.
That's a work.
Bit of a throw away, but this is actually now a nice little spot to be in.
in it essentially means like amazing maybe with you know it's a bit of a swear
yeah I think so yeah F an amazing that kind of vibe but a family friendly good
job that's probably going to family show it
good on game really kind of interesting game here because for pain in what is kind
generally consider the bonus if they can overcome round number 15 foot then
start to be in the back foot which is unexpected because foot do the best work
on T side we've repeat this point throughout and it continues to be the
case and how well they built up their CT side it felt like all things have been
put into place then to be naturally see this dust to run over the line this
gun rounds really important I think you till got pastely taken need the short
control, but it's not a committal of the bomb. You can see there's a late lurking towards
tunnels here. There's also a bit of a late move by Long. There's a pain in getting bits
of information all over the map, which potentially could draw them out of position.
There's a lot to work off of. It does feel. VSM, I like his spot. It could be big here.
He goes overlooked even then it's a tough one to be especially on the MP9. It's hard to get more than one here as well
Not gonna get checked though that might make it a bit easier
And the jump inaccuracies onto the AK cemetery thankfully is able to see him off before it's too devastating
He's got the bomb all the way over towards one great flash has come in
cemetery alone
It's all in vain here it feels
I can't even get the plan, but yeah, not looking good enough.
Pain CT side, off to a very explosive start.
The gap is now one, so that entire first half and the cushion, everything has been nullified with no bomb plan.
Probably going to be a half for the T side.
They don't bring it close, you know, they don't keep numbers low.
So it's not looking good at the start of the T side, which, uh, could have been surprised, honestly.
I thought this would be the zone in which we see thought that we know taking over the game.
that is a nice shot from cemetery it's just reactionary as he's panicked and
flustered one round game few upgraded pistols about as good as it gets
in 2016 they assume by all metrics it should be a simple one for paint to
tie this one up you can never completely discount either of these sides on
four spies especially when they're on the T side but yeah foot and off to the
start that I won I think heading into his next gun round I really wouldn't mind
the pause coming through from them, get Kulio back on the mic. They've had quite a good
success right throughout this series of calling attack time out and getting around to follow
it up and well they'd love to continue that. I feel like it will be a good time for it,
especially this game gets tied up, it's a really interesting position. That's a miss
smoke isn't it? Definitely is a miss smoke. Yeah, from the C side that is. Yeah, hit a
roof or something probably meant for cross or maybe the corner.
This corner's high.
He missed.
He went too low.
Yeah.
Safe opens up with two, just by himself over there by the way, PSM.
Wow.
Okay.
One of the fights of all time.
Oh, shit.
He's done enough damage and yeah, very quickly evened up now as he spoke about timeout needed,
timeout comes in.
So thought of the very least recognizing and yeah, playing a strong game here.
It's definitely the right call to get the time out here.
I really feel like I'm going to get cool here on the fourth.
There's not loads that kind of ricks on the flip side needs to say.
And as we can see, he's not even talking.
I think at the moment, five is pretty high over tools pain.
There's a lot of chilling.
I don't think there's really that much pressure to over complicate the situation.
So far, the CT side has looked excellent.
They're not struggling in terms of map control.
They're not struggling in terms of their fights.
They're not feeling the pressure that I think a lot of teams usually feel against foot's
T side.
So probably the metric is, you know, a little vibe chick, your goods, nice, sweet, let's
carry on.
And the good news as well, you know, it's something that we brought up a lot throughout
that first half.
Bigger there and safe, never got going, that they were really struggling.
But both of them are finding bits of moment of brilliance now and towards the city starting
coming alive, which is exactly what we want.
So back in towards this going round, Fords, I think especially if like their own mental
state, like this like a must win round.
I'm gonna throw out there early though. I feel like Flut's conversion rate after timeouts is pretty good
Yeah, especially when the pressure is on so
This one goes well might you know start tracking that stat to be honest
Either way
Slow build up
Little flashes little mollies from either side
It's gonna be a big flash in a second though for pain to get the timing on this is actually nobody here
kind of at all they are making their way over but a lot slower than perhaps is
expected so bit of information smoke goes deep I feel like paying have
expended a lot and now they have decisions to make you know do we stick
around do we keep a player here the answer is gonna be yes it's a big name
player on the corner BSM takes one that's all he needs
Payne realized the position that they have been graced with able to even things
up and how looking to take the lead a great way a great start in order to do
That's the fact of it unscathed really all that high any bit of damage on towards vsm
Three behind in his short smoke
Benny
He's looking to set up that trickle down smoke, but he can't see the window just yes
He's waiting for that smoke to fade now. He can
25 seconds, they don't have a lot of time on the corner safe and AWP
Before he's usual flash his biggest error to find another down goes cemetery
There is a little bit of a gap on that smoke, but they can't punish it.
He looks across the wall's ramp, but he'll lose his head.
Demon delivers one.
Jugs, one of his own is well.
They might just find space towards A.
And they're looking to move.
Pariah looking to deny, and he can't.
Somehow, from a five versus three,
his body got on top and flawlessly.
I can't believe they've converted that.
That's huge.
Yeah, I mean, they're always capable of this team, you know?
A lot of belief in themselves.
A lot of trust in the process.
And they had a round built up, you know, you see them checking their notes and whatnot.
As it's become more of the meta.
For a while now.
And it does pay off, you know.
I don't necessarily think that that's gonna have like counter-strike stuff on.
I think it's a bit of a playbook.
I think they take the time out.
Coolio says, yo, we're running, you know, uh, two, six or whatever.
Check on your sheets.
We're gonna do that here.
Let's talk through it.
Let's let's build it up and it works out. Yes, the start doesn't quite go as planned
But the general idea to close out the round does come together nicely
So if you can hear these steps moving up towards Xbox nothing you can do to deny this
Cross smoke flash through
Response to a smoke towards doors with an item that's control and safe slightly asleep there mr. Shones
early Molly on the corner he already dropped down into a CT no real worry
that's a nice nade as pain looked to respond after again three versus five
converters on foot huge rounds of scalp away they'd love to get the instant clap
back in pariah we'll open up proceedings as Jugs goes down
big kill but they had a big kill in the start last round as well yeah two of them
I wouldn't do anything with it.
But with a drop back, 35 seconds on that clock.
Replenishment of the B smoke is pretty savvy actually from Pain.
They are looking to hit in towards B, and these are dangerous times.
Shaping up like this, I've got one good flash.
It's halfway decent, but not good enough at the moment.
moment, gonna need a lot of heads to roll here. Demon comes in with the pre-fire, he's been
having an absolutely electric map. 17 kills already, gonna need a few more if we are indeed
to convert this one, but if it's another deficit that goes away with Buf, surely Payne
have to crumble. Trader's there, Demon lets him do it all, he's so incredibly low!
Rings it down to one, the HP and the ammo betray him, and Payne are bailed out.
Yeah, he runs out of bullets, doesn't he? He just holds out.
He can spray on that window position. They both sort of line up a little bit, but...
Not to be it, it's a really, really nice effort from him.
But in the end, all that pain care about is finding that round on the board.
Steven does so well. He's such an incredible player to really make life so uncomfortable, and...
I mean, pain, huge fan of relief.
or a huge shout of relief, I think more aptly for this side.
It's a good way of getting it out to be fair, you know,
you install the tension right into the world.
Tied again, nine apiece.
This time, Rick's very vocal in the tight time.
We can't tell you a little bit earlier where he wasn't required
when the rate four were up and they're kind of chilling.
Nothing needs to change, nothing's due.
They need to get a level of consistency.
But this is a really big round here.
round here. At nine all, we like to consider this a swing round. Both sides don't have
exactly fantastic long term econ. Got 1.4 for Cabeni being like the best over towards
foot. When the flip's off of a pain, 1.35 for safe. You win this, it's normally a bit
of a 2-4 on special. So whoever gets 10, 11th should come count actually. The only change
that is if there's a big save like three players for example or a bomb pop a foot
smokes down
any presence it's only tense you know get your usual nades out but
over-facing from the CT side hopefully a little nade however
all to play for damage done to foot to kick it off so small advantages little
bit of a lurk smoke they're going for another B play this time the mid to be
much much heavier much more obvious but indeed gonna make it work backing up to
smoke by the way towards CT kind of a nice touch what is going on everybody is
so damn blind and snow comes away with three oh my god absolutely incredible
i don't believe it who threw that second flash
i couldn't actually tell if that was from foot but i think it might have been
oh man that he's got a couple of flash assists
him set like someone assisting him no it is look the one there no I mean I mean
that was the only thing that might be our second one that you were looking for
it's the only thing
first one good the second one not good it was half and half I think some players
blind they didn't necessarily blind up so as much I think he kills the non-buying
players first so it just by virtue of a bit of fortune and a bit of individual
that he gets all of them lined up, but that is a huge, huge round.
Four kills for his name.
A big fan as well, because I was about to really praise them.
There's a really nice touch from Foot.
They got that usual CT smoke out, you know, mid to B CT smoke.
And then they kind of threw on just in front of it,
so that I think if they tried to break it, which is quite common at the moment,
early on in the round, you've not baited out loads of utility,
there'd still be a smoke in the way.
So they wouldn't be able to like shoot you in the back.
I thought that was such a beautiful touch, but it doesn't matter.
They lost a round.
This is what we said, that 2v1 special, it's a hero AK for Kravani.
A few upgraded pistols around here, they look like they want to go towards B, again.
It doesn't work the first time, try and try again I guess, bluff a foot, this is going to be kind of risky, at the very least though, it's only pariah here.
It's small tweaks, small variations.
Third time for Charm, auto comes flying in.
And he's not able to get it. Oh, wait a minute. Wait a minute. Wait a minute.
He does actually find a kill. What's happened to that Molotov?
That is like so deep. I think it has exploded a little bit out of the map
and then spread in. Another one that might be worth catching.
It's still going to be my advantage here because Biggs Zera managed to find two
on the mid players that we're trying to rotate around.
Of course, the bomb was spilled early.
You have to slowly get it in position.
There's going to be this flank coming in from VSM.
and watching for him, not fully dedicated to it, however he will miss the opportunity.
Another door smoke coming in, it's all going to be about window here, dangerous fight, but
successful for safe, and my goodness, Biguzera creeps through to get it done, paying with
some really big clutch ups, not quite as explosive as the previous round, but still pretty damn
good, especially because VSM goes down super early, and Foot struggling, Tweekon B coming
close not quite able to get it nervous ticks coming in from any bite in his
lip to try and yeah figure this one out hopefully we can catch that Molly as
well because prior got killed that he really shouldn't have found yeah go
so deep he just it somehow doesn't spread on towards them yeah that area it
has to have exploded out of the map you know or like a little I think it's too
the right. Yeah, potentially, I think it's on the boxers. Yeah, it's the flames. I don't
think he actually can unless it's like a bug. I don't think he can actually go out of the
mouth. They had a sizable gap and he smokes it for good measure. He just kept one 11 to
nine to have two away now. Hey, they got something quite bold here for the kind of
looking to push in. But Jugs is there. The first found he holds down mouse on a case
a second was tempted the safe as other ideas so fall away drop of smoke nice
way to open things up but it's pause to start off this round pain try something
a little gimmicky doesn't pay off they reset
I
Pick up
They're able to back off oh
And safe above the dissipating smoke
Binds ahead
They could be doing it
But I've really been scrapping to try and stay in this and the rounds have just not been going their way
They've played from behind a lot now
We're not gonna be too foreign to the idea still have the danger man of demon
They'll have this AWP as well on the contact waiting for a mistake, waiting for an over-swing
because Error.
Necessarily going for it, the Molotov will force him out and Cemetery takes him down
into the 3 vs 3.
There's no one around to stop that bomb going down here either.
Yeah, they know about 1-2s long and they'll expect 1-3 CT, but here's that 3rd player.
The safe is flashing over for them to come through.
VSM's got to make a move, really. It looks like he's going to be joined with a
late rotate coming through. That's a nice swing, demon. He'll fall. VSM now waits for
safe to come and join him as they're going to round this corner. It's a
double short stack, four-foot, and now with the util they understand that they
can take a bit of an aggressive stance. They've got a bit of space to work with
and Semathu was delivered from Gandalf. Jogs at one of his own, but a jumping shot
from Snow has given a chance for safe. The bomb is planted and there's someone
safe spot for him he's gonna get around the corner is he gonna win the race no oh my god it is
unbelievably close but it's not enough for safe he just rounds that corner and they'll get double digits
11 to 10 that is the finest of margins yeah I think we all need a moment after that for sure
I'm sure if there will be one there in this or if it is just going to be straight into it
it. So close every time, playing an entertaining counter strike. Wow, maybe his phase fall
down the rankings. We might look towards this foot side as the most entertaining team.
Yes, I'm definitely here for that, but got to start winning some clean rounds, fellas.
Got to start here as well, as it is just the hero warp alongside a few greater pistols,
but nothing too scary to deal with. Didn't work last time for Briar. Doesn't work this
Juggs gets his opener once again. Hero Warp is a really bold move.
It's going looking because there looks like you're trying to draw a bit of the contact.
Okay, there you go. Nice opener to come through because there gets caught by
Kemeni who stays around spawned. They can't recover that gun.
I should go in towards B, which is kind of interesting.
Uh oh, maybe slightly.
This game does have the air up around it of these crazy kind of rounds.
You'd say surely not with just a couple of pistols, but indeed they will be bested so
the AWP to save now as it goes to 11-11.
all to play for foot. Just about.
Hipping NRG to the post on one of those maps.
They really do like making it difficult for themselves,
but looking to do it again.
Looks like it'd be OK to save.
Oh, I speak to Stephen.
I thought he was going to continue wrapping around
until it was long, but he does and he stops.
He doubles back, if anything, and keeps him exposed.
It's fine, he's still at like 2.3k, so he can bar back into Spain, use their third and final time out.
His best friend would have been just going over towards Pitt and just hoping for the best.
11-11, the full 24.
I'm quiet in this one.
Back out, full of safe, had a bit of money.
It's fine, there's a double Galilin play,
The long sand jugs, both Gileon and Rix are very vocal in the fact that, as you'd expect...
What, they're gone for us?
Can either of these sides go back-to-back to closing regulation, or is overtime required, and...
I just have a feeling that OT might be required here.
This is entirely possible.
I mean it would you know be the cherry on top of this one long tech pauses and what not
still two more BO3s to go of course marathon of a day but yeah absolutely looking to play
the counter strike to its fullest I'm sure we're about it often happening in the early
they try and go for a long peek, but not quite going on just yet.
Very quiet round, minute and 30 left on that clock.
Moved down.
Where are we leaning?
I mean, the bomb is still pretty much in T spawn, as is the majority of the team for
a second there.
So, yeah, Foot really opening up their options.
So we're going to play up close. Under a minute though, I thought I'd been leaving these
T-Side rounds quite late, so far they've not been punished for it. Going to go back to
B is essentially those three players in this direction. You've got one in mid who can quickly
rotate and could even be the top insurance policy on those late-working mid-players.
Not too CT and it was safe, who will find the first 30 seconds. They might get the
cancel on this unless this mid-flank could do something but it can't. Longship
Cabenny falls, save for miss his shot, but they've got to find the brick player and
they can't. Malaya won for him and stays, sees it off. He opens the round and closes it and
And you can see what it means to play into snow individually as they find map and series point.
So hard fought, a dominant round is really not what they wanted.
Problematic for Foots and maybe they have met a bit of their match in the chaotic realms of aggressive counter strike.
Look at the buy.
Oh, oh no, no, like this, man, not like this, please.
I think it's demon.
All right, he wasn't moving.
Oh, that's rough.
That is rough.
I mean,
let's decide.
Counter-Strike first.
Got a feel for foot, man.
Yeah.
Been all series long.
We've had issue after issue.
Oh no, I feel sad maybe.
Something's going a bit shaky.
I think it might genuinely be this update.
We had server changes and stuff.
Yeah, there's not that done like an hour ago,
an hour and a half or something like that.
Yeah, market up there.
It's quite good actually.
Yeah, I suppose.
I'm making the market a little bit easier to turn it.
You know, stop everyone using skin websites, not to name any.
There's so many.
Whether it needs to start stop charging,
it was like 18% tax on selling or something like that.
It's crazy how high it is.
Yeah, but I mean, the market never should have gone like that.
You know what I mean?
I think they, they, what was that AK-104?
It was like 1.2 billion USD.
It was crazy.
It's also, I seem to think, back in the day, that there was a cap on the steam market of, like, 300 pounds.
And that's what, like, birthed these, you know, x-ray curricula signs and stuff, because people felt they couldn't get the value of what they had on the steam itself.
Something like that. I wasn't really into it a long time ago.
We're back live and we're looking towards B.
Well, potentially could be the final round of play here.
Heck, nine and Beagle.
Fourth foot.
There's two players towards B. Nice timing in the molly.
Might be a little late as one. I'll get out in front.
And a couple of players are stuck around the doors.
Briar sort of needs to go huge.
By time! And they all fall apart so quickly!
They try and dive their way through.
It's such a brazen move to go for a B here.
In a moment like this, and it falls flat.
It's flawless by paying to close it.
and 13 to 11 they see it off in regulation and they take a pretty big upset win over for that is huge especially on a map which
not like a bonus pick.
Well we questioned it didn't we? The second wave of banning was very very questionable foreplay and they could have gone towards the Mirage
tried to angle that way but they actually banned it away they encouraged the Dust 2 and indeed they sprung the trap really great game
a lot of fun, but ultimately it does not work out for thought.
Still in good spirits and they are indeed gracious in defeat,
but ultimately a really, really great match
coming in from both teams.
It's a fantastic kind of drag play throughout,
really exciting, but it is pain.
They take it over the line in the end,
and I mean, Matt, I just don't rightly know
what to say about this team.
I think we see the best of them, to be honest.
Yeah, we have some great individual moments.
We have some bailouts, we have some clutches,
and indeed discipline at times.
You know, able to give respect, maybe on like map one, there was a bit of what are you doing, pushing this smoke back kind of thing, but they really, really tightened up.
It's really going to give us the great finish for those.
Well deserved. They make it to playoffs. I'm a question of whether they can make it to the 70s in fact.
Yeah, absolutely. Of course, for those who joined us for our little podcast earlier, they've got Bet Room, with beat vitality, and of course another upset in that sense.
the game. I mean, I'm not
sure if I'm going to get that
sense, but that room and paid
now playing off for spot in the
shammies, which absolutely
insane to see foot. I'll drop
into all that love and they'll
be taken off against Bay. That
is actually a sick game, to be
honest. That is a really, really
cool on those two sides know
each other from, you know, I
guess essentially foot's
previous tier two days under
Navi Junior. So that could be
really, really interesting. We
have to see how that one
that's what we got. So really,
really closely paid. Get that
win and we really got to see
some of the best of them as you
put it. Yeah, for sure.
Fantastic game and very, very
happy with what we've seen to be
honest with you. And a long run
along run. Certainly now a little
bit of a dump from us, I suppose
in terms of the adrenaline. But
yeah, I think it's going to be a
really great look at this stage.
I do believe we've got a little
bit of an interview ready in
in just a moment here, but yeah, a really, really explosive kind of showing, and yeah, it's looking good.
Yeah, it's a little slow for him to do, yeah, it was just a way to get confirmation in terms of who we had.
Thank you very much for joining us there. Crazy game, crazy game, crazy finish, so thank you for that.
Congrats on the win, of course. Just tell me how you are feeling, because I'm sure that one was a roller coaster for you guys.
Hello, hello guys. I'm feeling so happy. I'm very proud of the team that we make to the
playoffs going to the upper. And yeah, I think the work that we are putting in the server
and watching a lot of demos and that stuff are getting payoff and I'm so happy that we
make it.
Awesome. Talk to me about this
foot side as well. Obviously like we
would sort of assume that you guys
and foot, you're very very
very puggy, right? You like to fight,
you like to back yourselves, you love taking
these aim duels and you know that's what
makes foot and yourselves playing quite exciting.
So how do you prep for a team that are very similar?
Of course the preparation
was good.
Foot are a really
strong team and we know that
They win a lot of duels and it's hard to play against them because they have a lot of strong players
and of course it's hard because they just swing and kill you and you have to be in a good day
to kill them and yeah of course it's a good team and I'm happy that we win against them.
Yeah I mean you guys get loud, they get loud, that obviously really picks up the excitement but
I kind of want to delve into that, like, is it important for you guys to really just have
this huge energy boost and, you know, all this shouting and all the energy that you're
able to bring? Or is it just a little bit more because of this particular matchup,
you know, they give it, so you give it? Talk me through, like, some of the logic behind
the the vocality that you have, you know, after you win a big round.
Every match we tried to bring this very big energy, but it was a match that had a lot
of big rounds and cheat moments, but I'm very happy that the runs came to us and very excited
to play the next matches with this team. I love my team and this roaster and yeah that's it.
Awesome. Final question from us as well. You're going to be meeting Betboom in the upper final.
I don't know if you guys even knew about this but Betboom upset Vitality in the upper semi-final.
That game of course is going on at the same time as you guys. You've got Betboom as your chance to
make it in towards the semi-finals. How are you feeling that it is Betboom when you get to kind
of avoid vitality.
Cool, it's different from, oh my god, very, very upset at match, but yeah, we will just
play our own game, we will prepare as, we will prepare with a lot of motivation and
with a lot of dedication and of course they are playing really good CS and we will try
our best.
Awesome. Well, brother, thank you very much. Congratulations on the win and go towards playoffs as well. It's always sick to see you guys do well. So congratulations, man. And best of luck against BatBoo.
Thank you guys. Thank you so much.
Brilliant. It's always good to check in with stuff. What a guy, man. What a guy. And you can see as well, like, you're playing against BatBoo, my boy. Not by a title. He's like, oh, all right. Result.
I feel like that's kind of a game that you feel they've been a pretty decent spot for this is a side that like getting loud and
Betboom we've got to see the flip side. They don't like the noise in a sense
They kind of can
Regress a little bit obviously when things are going well they go really well when things aren't they can struggle
We've seen the highs and the lows of this side. So it'd be very very interesting
Is there something about that from here in Atlanta or was that a one-off and pay off an opportunity to go all the way to the
the game. We're going to be
going to be playing the
semi which will be sick. Yeah,
no, it is a good question. I
think we are indeed going to
keep a close eye on that one
tomorrow evening. That game
will be taking place the whole
world may well be watching. And
of course we got the vitality
side that will also have a lot
of my experience on. But look,
we've played two best of three
is it's been quite extended
day is still too much to come.
So that's absolutely crazy and
you know, kind of wild that we
I'm sure, but that is going to be it from myself, Scriv, and now we are indeed handing over the reins to Mike and Exner.
Really looking forward to kind of catching those games and keeping track.
And indeed, we can see Passion UA getting set up and ready to go here.
And hopefully, you know, a little bit of any expectations behind them, you might say,
as they do have the spirit of NA with them as NA kind of struggling a little bit,
sitting us on the other side of things, looking good as well, the little team that could.
it's unfortunately a bit of a
knockout game to get things
kicked off, but all the same
we'll be watching from the
sidelines and indeed a lot of
good counter strike on the
cards yet to come. Very, very
exciting stuff as there's still
a couple best of three. So make
sure you're sticking around,
guys. Thank you very much for
watching so far, and we'll see
you again very soon.
I
Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with Intel.
Acer Fredditor DHL
checks. And zone.
Diving back into the action here on the Intel Extreme Masters
Atlanta in the B Stream. I'm Darth Mike. This is X number
We're taking over the late shift here on the B stream and it is indeed starting quite late.
Some farm bosses and games already coming through here and Cole, if I know one thing,
it's that we're probably going to get a few more of those coming out of the pipeline.
Yeah, just keep them coming here on the B stream as we've seen so far.
It's been a really fun first day and we're looking to see some of the stories continue
in day two.
Now, for the teams that we have remaining here, it's going to be scary territory.
It's elimination matchups for the rest of the day.
So a lot of pressure put onto some of these rosters come in with some expectations, right?
And a lot of teams that NA would love to see in the crowd are potentially going to be eliminated.
Yeah, it has not been a good tournament so far.
We've had some serious representation here in Atlanta for the North American teams and
they have not had hot starts to say the least.
We'll see if any of them can pull up from the nosedive.
As we would love to have a little bit of a hometown hero presence there for the fans
in Atlanta.
Everybody would love to see that.
But somebody's gotta earn it.
That's the reality of Counter-Strike.
Storylines, hometown crowds.
Those things only matter if you actually earn it in the server.
And so, for Prashin UA, who are nominally still have some faint spirit of being in a North American team,
if they wanna earn it, they gotta do it up against the Sinners team that gave us some delightful surprises yesterday.
But before we get into Sinners, let's focus on passion and to focus on them, we'll hear from their captain, we'll hear from JT.
JT, back in the server again here in Atlanta. Buddy, you've been here before, hadn't you?
Yes, I think two years ago.
What do you think? How do you find Atlanta?
It's nice. I mean, everywhere in America, it's fun to be around.
Entertaining, to say the least, right? Hey, speaking of entertainment value, let's talk about the Passion UA project.
Tell me about your gameplay yesterday.
I think we started off really well on the first map. We had a really good CT side, a good game plan, I think.
We should have closed off the first map. We just messed up some clutch situations and gave out some easy rounds I think.
But then I guess the second map didn't go too good. But I think that Novi's obviously a really good team.
So I think it's a promising science of the next match.
Yeah, I mean, you guys can take away from that what you're bringing to the server today, which I'd imagine is a few things.
Tell me about where the state of the lineup is right now. What is the status when it comes to passion UA?
Um, I mean right now we're just playing a game by game. I think we're not sure like what the future is. So yeah, just that
Okay, well game by game put you in the server today. Do you have the vetoes?
Do you know how you're playing already in anything?
Yeah, we did the vetoes. It's uh, what's the maps?
That's the mirage of applause. We just did it a few months ago. So I mean fresh. We got there. So dust to where you expect the most resistance
I mean, hopefully none of the maps
If they're going to put in some work on you, which one's it going to be?
I think we've been not showing the best face on Mirage, so I think we have to just improve that in the real scene.
Anything else to say, JT?
No, thank you.
Thank you.
That might be a little bit of foreshadowing there, because yesterday it was Mirage that the centers managed to get over on the game of Legion, so if passion is struggling there, it could be tough sledding.
This is going to be a challenging one, I think, for Passion. Obviously, coming in with a huge number of question marks,
we'll be diving into the server just now, but if you haven't been paying attention to Passion, they were playing with Senzu.
Suddenly, they're not playing with Senzu. Senzu is over on BC Game. Apparently, they found out the day that they were starting their
Fragadalphe 20 campaign. So, it was all a little up in the air. SDY comes in, according to an interview over on Dust2.us.
They got all of three days of practice with SDY. They had to go back to Europe. They had to come back through chaos.
chaos, pandemonium, all in all, and now let's see if they can turn that chaos into something
here on Dust2, or if the sinners might just get a pass to survive another day.
Yeah, I feel like JT especially needs a lot of time to get things slotted in here and
get his pieces running because, you know, he does have a great system, but I wouldn't
say it's exactly plug and play, especially when you're talking about somebody hopping
in for Sintzou in particular, right, the style definitely going to need to change a little
bit in terms of those sort of roles getting adjusted here.
Trying to get set up for try to get a fight towards B, he gets stinked down, so the P250
now is successful as they wanted here, but they're going to reroute this one towards
Longer.
This is a good decision here from Passenger A to avoid too much conflict early, especially
with JT, crack at things open.
No resistance to follow up here for the rest of the sitters.
That's that other P250 coming into play.
They got two of them.
Puttin' them to great effect, but JT will get no more chances to pull the trigger.
Nice shot coming through for Kisarak.
Now it's just a bloodbath here, a brawl.
Everybody's ready for the fight.
There is a flank coming late, but SDY might need to get a move on, his teammates are droppin'.
So now I think they bought him the time that he needs.
SDY with the flank, with the assassination on the Kisarak, leaves it all to Moto, the
drop down to try and find a new angle, but his position revealed is not long for this world.
It's mixed to hunt him down and bring victory for passion.
Taking a call to the door right there, closing it out through elimination.
Going to swing for the fences in towards CT, close it out, and again, just a
nicely drawn-up play there coming through there with the option to move out of that B play if they wanted to.
You let Try get a little something going, but you also have long control held together from
fashion UA and gives them a chance to switch things up a little bit a good
bit of patience coming through there from passion UA but now they got to deal
with the force by sinners right back on to it you get a scout for moto and the
rest on two pistols sinners definitely showing some great face yesterday and
that matchup versus gamer legion I feel like it was those late rounds that call
some a little bit more versus passion UA you're gonna want to clean that up and
You can kind of talk things over in between that this team could look a lot more lethal
But that is a deadly shot right there from Boto
Taking JT out of the server. It's an interesting point you do about the the late-round communication the mid-round communication
Because one thing that they've already keep praise on SDY and something you're gonna be hoping he proves is that communication
Yes, you had Senzu for a little while
But as we know Senzu's playing in English is a little bit of a work in progress
They were still definitely working on getting him adapted, getting him up to speed.
It's something they touched on that despite the firepower that he brought, he did create some issues all of his own in terms of making it work, making the comms work, making sure they were all on the same page.
And that's something that SDY, many times IGL himself, will not really be expected to struggle with.
The B site gets cleaned up, nice entries in, a little bit of damage back the other way, but now SDY,
get himself some kills through that window means that this one is all about
done. Good work from the new addition and clean work from passion as they
secure another round. It's a composed mid-to-B attack right there again you
lose that opening pick here you're a little bit concerned very similar to
what they face in the pistol but hold off the the patience they let their B
alert come through there and secure up some space as well and right the way
through the adversity of that b-hold. It's all stuff from passing away so far and
nothing saved for the CT side is gonna leave them a lot to be tired here and
around like this. That's a nice kickoff for try on the rifle handling the Digo
with ease. One of the big questions right now for this team is who's
going to step up to fill that firepower void. Flashbang going to attempt to cause
some problems, but Blinder, not Kvem, lands his shots, and JT comes in to support his
teammate as well, so the danger is pretty much out of this round.
Shock with the Digo, the last element that could cause some problems, shot to the kneecaps,
but both players identified, both players eliminated, and Kvem nicely highlights himself
here because he, I would say, is the primary candidate to shoulder that firepower void that
sends him his left. Yeah, no question. It's got to be a little bit more setup around what he could
can bring to the table and you're gonna want to focus up on on setting him up on
these t-sides as much possible. We need that confidence. Same case for Tri, I feel
like those two are gonna be shildering the burden of that firepower drop off
that you're gonna be feeling. If you can get that duo heated up, especially on
map like Dust2 here, for the Sonofast, you're gonna get that off out and running.
That's gonna be deadly here, but a fast long take. Everyone blinded up for so long.
JT made him to get all the way around the corner here, but he doesn't get to fire
I don't even think other than damage here, the AWP trying to follow it up as well, MOTO
to the knockdown coven.
Rough start to deal with them in the car position as well.
Yeah, they want nothing to do with this, this is going to leave some utility here to keep them interested and try and go for the road day.
They've had this presence from Try in the tunnels and I mean look at this, Synergy giving it to them.
If Try starts to work his way out, he's going to have to deal with players through the door, but they're so very distant.
and smoked her in towards mid.
If anything, I think that might tip the centers off to this one,
but they're not starting to rotate the numbers just yet.
They're still wary that they could be working their way up the catwalk.
Denial of the vision from middle means that they have no confirmation.
Very fine move here, but players are already out.
Past it, needed that kill for try.
Needed that kill. Now there's no safe haven for his teammates.
SDY, one man against the world. How?
Oh my God. How is that two? Excuse me?
It's not going to matter!
Well come on now, roll it back to yours!
That's insane right there, he just tapped out two quick headshots, gives him a little bit of damage at the very least given the situation, but
big window of opportunity there in towards that B site is going to be shut out, and sinners are able to react in time.
There's a very small window of opportunity where that one could have gone right here, but shock times up that smoke perfectly and is able to isolate the target.
That's a huge sigh of relief for sinners.
What are we even talking about? Who's going to be the firepower? Obviously it's going to be STY.
Multiple-time IGL at this point.
Elder in his career.
Ready to make it happen.
He's kind of going to have to at this point, right?
He's going to be slotting in for a lot of senses positions.
And that means you got a frag.
Hey look, he's been hit in the deathmatch.
He's got a challenger, Yonchapin.
Oh.
With Monty.
Back in 2023.
I'm just saying.
Okay, so got it.
That was a nice 2-Z MVP on the Monty Squad for one of those 2-2 wins.
Adam's does a monsters tournament, took that one over the, at the time, eternal fire.
Now Aurora roster was a heater during the Monty era.
That smoke is not where it's supposed to be.
Is that a CT smoke?
Maybe it was from the A side.
I think that might have been kisser actually tossed it in
Sometimes I like to throw it in mid doors, but a little wide on that one just a touch
It was him okay, I still can be a reason another making be bomb site
Shocking be stick of him playing outside of the site instead of in I feel like it's a risky move here
Given that once you lose control of that be sight here becomes a lot more difficult to retake it
And they have lost control for sure be stick looking to cut off the cross does manage to thread in a single kill
but the rotate's being cut off by tri-rate, that was the biggest problem.
He's letting them pass though.
And the main side B-stick has caught him so many problems.
Oh my goodness, B-stick.
And now you're totally out of position.
Try can't do anything about this defuse.
What did they realize?
Yeah, they're just gonna be on it.
He knows there's nothing he could do to help.
His job was to try and limit these rotations.
Instead he lets them pass.
And they punish his teammates for it.
So big missed opportunity.
I'm not sure whether that was the game plan, whether it was supposed to be more focused on the Tunnel's control,
but I think there might be some frustration
that so much of the presence was allowed to come to bear on the B Flayers.
How about being said, that the B-Stick did most of it himself?
Yeah, just a small oversip as well from Kvim, hands it over, and the B-Stick makes him
Hey, with the 3K in the end, had to set up from that flashbang
as well here. That's why I'm getting out towards the line off the flashbang just
Tech 9 not gonna be able to do much at that range. And Bees is gonna find
himself a free beat. Trying to set up some dyum for some opening tools here but
one of those techs dropped 4v5 early. So they're showing up on the CT side.
It's somewhat vulnerable here but it's gonna be the deagle of Kvim to lead the
charge and those criss-cross smokes may be going to be drawn in as well.
Just the one for the moment. Looking for a shot of that AWP open motto comes.
Look at any dozen deed, but just as Tri starts to shift, it's a motto who comes out on top.
That AWP can be retrieved at least, and they're hearing these footsteps because the close player
and B-sticks, they got all the information, B-sticks going to retake the space, confirm that they've backed off of it.
It's got a very good idea of which way this is coming. Didn't hear any jump-ups.
But he's expecting tunnels all the way three players gonna be reinforcing that B site
It's not gonna be playing outside the door this time
They've got all the control in the world and kiss rex even now come through long so they have
Every piece of information they could possibly want
And even gonna cheat a rotate over extra thing to just come down to a hold though
We'll see if they can find any progress. They are stolen up completely see over right there set up brick event on the off
but that will be dealt with swiftly and soon as you said fully set up for
success in that round
we are all knotted up early here on Dust2 and again a reminder if you're just
joining us this is passions map pick and they've already indicated in the
interviewed there might be some troubles over on the Mirage where we saw
centers have a success against game of the legion so important for passion I
think that they rack up some rounds here early on does to to build that
confidence yeah I think for me it's it's my my favorite map always for for JT you
know it's been overpassed I think that's where he does some of the best work on
the calling and the T sides in particular but I don't think that's as much
of an option if you have SDY having a rifle about towards that A side so they're going
with Dust2 putting a little bit more of that win condition on try here.
We'll get to the overpass if we do get to the decider.
We're interested to see how that shapes up there.
That'll be the first time they bring it into the mix with some Diyung so we get to see
a thing shake up.
JT likes to help out that A side as well so it'd be interesting to see if he just stays
on A, or if it will actually be somebody
unplaying in that department.
A nice A cheetah lifts things off.
Early damage.
Look at the smoke bombs.
Oh, now Trice may be expecting it
to come back the other way.
Going to play the fade.
See if we can catch the kill here,
see if a player's boosting something.
Anything to give them a little bit of an in-road.
Here comes the hot character.
Cat.
There's three players set up.
Yeah, two ready to take the fight.
There's the flash ranked four.
Beautifully done.
Block doesn't quite land.
player swinging and the AWP goes chasing, Modo down, now big trouble on Bikissarik at least.
Can hold the invaders at bay for a moment. Smoke goes up to give him a bit of time as well,
so they want to risk it, they do indeed. JT was past it, and now this might just be a ripcord save
pull for the Sinners. They've got to back away. Alright, it's just a second earlier on that flash
play for Sinners, and they get the job done, but a second quicker for Passion UA. And so they get
to avoid that utility to reclaim Kat and find that fight. Both teams had the same idea at
the same time, but it's Kvim with the execution here. And JT with a decent bit of patience,
going for that trade instantly could have been a massive liability and equalizer, but
he tosses himself in a flashbang and gets an easy duel with his opponent looking the
wrong direction.
That's NuA, going to reclaim that lead, keep themselves nice and healthy here with 4 alive
as well.
But again, that round on the next stage, they're all coming down to a game of timing.
JT able to throw the needle.
Such an interesting project, this passion NuA team.
In the era of international teams, passion NuA is really trying to push the offload of
what that can mean.
Since you left this roster you had somebody from every region of Counter-Strike bar Oceania, right?
You had a South African an American a South American North American a South American a
Mongolian
And a European you truly had captain planet coming together in a team now
Okay, yeah, we've got two Europeans so maybe slightly less
But there's also no telling that somebody I'm gonna be a permanent addition here
That remains to be seen.
Good harassment damage here on the shock.
Make him uncomfortable. Try and push him off of that tucked angle.
With a smoke up for the moment, passion don't want to risk it.
Just knocking on the door of B.
Seeing if anyone was home.
Good positioning here.
Getting punished indicates where the oper was.
So, Moto tries to change up his play here a little bit.
Cowork is the biggest vulnerability right now in the round right now with your offer
focused in on long.
That can be a bit tricky to deal with, but they're willing to risk it with some of these
lower HP bars.
And I think they're right because this is going to almost certainly be a B-play or heavy
through the tons side of things.
Try to delay for as long as possible so that they can help out towards middle.
They're making moves out of Tons now
My shot well as well good hold bombed down on the ground these mid players
No, we're close enough to have impact just yet and B stick finds the kill
He needs to keep GT off their back
STY and try trying to make something out of nothing and actually this might work
They got the control they got the spacing you have to cross try but you're able to do so and now try knows
Oh, no, you can't let them into this
It's time for STY to get this bombed down, but STY is gonna try and make a bold move
Does he phase the smoke?
This is ambitious to say the leash dodges the spam at least for the moment, but Kisarak
puts him on notice.
He'll come through the window, Kisarak!
Wise to the potential maneuver.
BUSDI would likely try and take the initiative, being under pressure, being outnumbered.
That calls his shots out.
Another round goes the way of the centers.
Yeah, tough shots for try right there.
Had to connect on at least one of them ends up dropping and leaving.
and subbed that young in that tricky to deal with position.
And the patient spades off for sooner,
so we'll get the job done.
Those quick rotates at the ready
and giving over that catwalk control,
they're able to get themselves in great position
to help out that B bomb site through middle.
Quick bit of hydration coming in there for shock.
Hydration break for everyone in chat.
Keep your fluids up.
We do got ourselves a whole lot of day left so make sure you're well hydrated.
For me I think it's a drip feed of caffeine at this point.
I'm sure some of the players can relate to that sentiment.
Just a little bit surely.
There we go.
Back!
Not a long one this time.
There was like a an hour one earlier, so I'm very nervous
Hopefully we got that all out of the way, right? Yeah. Yeah, that's how it works the pixies
We got the server they've been banished
And we got them full solution enchanted cages sent them back into the haunted woods
No longer in Atlanta
What do you think the on board are man
I don't know. Probably Florida.
I guess the name was, uh, an establishment out there.
I know there is a certain
magical
place.
One of the demizens of Hotlanta.
Seems like we're gonna get a cow out of play here. We got the bunch, we got the group.
And if they've got the brunch, we'll see who's got the crunch.
As I say it, they're disassembling, they're moving away from this, they're thinking it's
too good to be true, so they throw the smokes, try and bait it at the counter utility.
KaVem maybe throwing a little bit of a fake, trying to pull something here, but there's
not any huge reaction.
There are already three players here, so I don't feel like they need to make a big move
and KaVem drops down in towards CT, but Shock's ready and waiting.
Two to the one, well done for Shaw, good value out of his life, but it puts pressure on to stressor, on an island, head spotted, Modo trying to support, but with stressor and gone, this bomb's going down.
So an advantage for Cole, they got the bomb, they're outnumbered.
They got a couple mollies for this next one to try and take the momentum, diving out for the bottle, he's not expecting the second player to be so close, so JT tucks.
Knowing to pass this Molotov knowing there's at least one coming from the tunnels
He's gonna stake
He's fought right here in the back of the site go for the headshots go for the aim
They're chunk of that, but it's all in a moto now
And it's in the air he could be a problem. It doesn't go deep enough. So JT's got the spray
Is that clutch factor coming through from JT able to pick up the man throw in that 1v2
Had a couple opportunities in the late round to seal things up, but
front of those isolated targets and winning some tough duels right there
doesn't even take the headshot, it goes for a little bit of a different approach
and it works out wonders for him. That's a big lifeline here for a
passenger A to try and stay in control here on those two spots.
I think he's gonna be happy about that for sure. No question about it, you see him
making that move with the Mully out a little bit nervous but very nervous in
the upper times. It's a whole lot of presence spot and a whole lot of damage
done as well. This was going to be an all spawn vehicle, but they just got fully seen.
And now you're going to have to call a cancel, and the problem with that is, with all five
players turning off the tunnels, you're going to have to rework a lot of map control.
He's going to bleed some time off the clock for sure. Fortunately, as we know, this round's
pretty limited for the sinners. Don't have a ton if you're going to sustain this, right?
It's not like smokes are going to come in and bottle you up.
Still you can see how careful they're being with clearing out the lower tunnels, with
clearing out middle, where they're going to push cow walk, that somebody could be waiting
around every potential corner.
And actually they're going to come back into this B-Play and there are four players here
for the sinners.
So they haven't really flinched, they haven't really disassembled this initial play, they've
just given it a slightly different look and this could spell trouble for passion.
Sunday, I'm already low here. They're gearing up for the execute. They're going to walk into this four-man stack here.
Superb able to pass it. Moto going to be the first point of contact there.
Stressor are already taking care of him. They are finding the kills to enter into the site, but there's that stack presence coming into fruition.
Once again, JT thrown into the 1v2. Has a smoke down for doors and Molly going down deep as well, trying to cut off the contact there.
Able to route around it. Kisarik has a chance of timing and a 5-7 out. JT not dead just yet though. Able to survive.
But not for long, Kitsurak will scoop up the A1 and deliver the clutch there tonight, JT this time around.
Little wave after that one, little fun coming through.
Oh boy.
JT not able to bring through the second of the clutches.
Maybe not quite realising how deep that incendiary had gone.
Not realising how close his opponent could get without ticking the molly.
Molly. I think that might be what caught him off guard there, but either way, there's a
well-fought clutch and a tech coming in. Shadows, N.V.S. on the camera right now, trying
to sort this one out. Legend of the N.A. Land Circuit.
He's going to get us sorted quickly.
hold that we got the in ears back in the ears
that's always good news it is but this music is not good news Cole if I know
one thing it's that the music is not good news we've got some very bright
referrals here that is oh yeah those that is I mean it's
I'm passionate yeah it looks like someone spilled whatever turned the
Teenage Mutant Ninja Turtles into the mutants all over their keyboards is it
the I don't know I only know the Ninja Turtles from for tonight
I hate that you said that, I hate that you said that so much man.
Where they had the Ninja Turtles involved, so that's kind of my knowledge.
I've got some crazy haunting animatronic movies from the 90s for you to see sometime.
Maybe there were puppets, I think there were puppets.
Puppets kind of freaked me out.
Yes, yes, what I thought.
Just talk to somebody about that.
Nice. Six, seven, four, nine.
Is that why we put that up there?
They're just giving the people what they want.
Yeah.
Let's walk into earth middle.
Utility looks like passion want to move its pack in this one.
Still a huge chance if they can crack through this round,
round the money's gonna presumably be broken for centers for the last as well
so serious chance to make this a 7-5 if they can convert but with limitations on
the T side I want to go quicker and once again the stacks in the right spot
nicely read from centers can they execute trades immediately goose player
gets chased down well these players stuck on the ramp aren't able to do much
more nice shooting from JT and this one's all passion all day shock just
gonna try and keep this guy alive give them something to play with in the last
that is a nice response the last clutch from passion just hit the
accelerator yeah they were fast on that cowboy play that's a great flash it to
back it up saw this hitters had a flash at the ready in goose but pass you
already around the corner before they realize and collapse so quickly with
those flashes just not a lot of output coming through from that duo on the
site proper. JT and KaVam, definitely a lot of output from them.
That has been a bit of a theme here again. Picking up the firepower here is KaVam up
the cow walk, finding those entries there. JT just backing them up with a little bit
of extra impact. Do we know JT? That's the capability of decent amount of fragging here,
a lot of clutch factor going on as well that we've already seen in this first half.
So James, we can continue things here.
Another timeout though, cold, salt TC at the ready for that one.
Want to make sure what happened just two rounds prior, it's not replicated here again.
Another scrappy purchase coming through here from Senors.
He's a doctor, you know, but anyone's ever brought this up before when discussing TC,
But he does in fact have a medical degree.
That's impressive.
And he said, hmm, I could be out here saving a lot more.
I can try and save some lives in this Counter-Strike server.
You can definitely see that the research skills, all the hard work, definitely paying off in
the Counter-Strike server because I think that TCJT have come up with some of the most
creative stuff that I've seen. Somewhere out there, disease has gone uncured. Yep. We've
gotten some great Counter Strike games. We might need you on the haunted virus.
Jesus. Nice. Damage. Not actually really doing much there, shock me. I'm just gonna just
duck it. Remember the old strategy, if I can't see it, it can't hurt me. And it turns out
He was correct.
Just look away.
It does feel like how E.G.'s work sometimes.
Object permanence.
Like, you know, toddler.
Right your face.
I don't know you there.
Peek-a-boo.
Peek-a-boo, there.
Come here.
Getting a couple chances.
Nice headshot there on a beast.
It also connects on the Moto. The Flash play out long.
Oh, it doesn't work.
Shut down with the double there.
Stress hard somehow able to recover for the second.
I'm going to say that's a new teammate type around.
Just that little half a second of lack of coordination,
of not quite hitting the timing on the Flash
out through between SDY and Shry.
New teammates getting used to each other.
These kind of things are going to happen.
Double pushing towards tunnels though.
This is going to take a lot of the information,
a lot of the space away,
and now they can continue to send Kiserec here on this flank.
And right now, at least, Pasha aren't checking for it.
So he might have a massive opportunity to disrupt this play,
but it requires the eight defenders to hold up,
and Modo can do nothing of this sort.
Still, a retake's going to be on, but this bomb plant definitely can't be denied,
and now they're definitely going to be aware that Kowak has a possibility.
Shane Molotovs to slow that down.
They've lost track of the wall player, but Stresn cannot find his kill.
And look at the health on shock. Look at the health on Nix!
It's only Kisserick who's got a full belt!
And it's just him alone now against two and there's no reason for them to give him a fight.
Smoke to try and limit the vision.
Okay.
Takes out the box player.
Nix is a little further along than he's expecting.
Perhaps Kisserick can it go for the check, can it go for the defense, can it go for the stick.
And here we got the pookly jump but he's not allowed to time Kisserick.
Just locks it in!
Balls of steel!
to send us to the half!
You will not be able to do it.
Where are we at?
I love you, I love you
Where are we at?
You're probably not you, see me through
I know that word means I think everyone in the world
We got a little bit of the pop-offs coming through from centers.
Not as much of the foot-replace we had earlier, though.
So I think we can even tack over this one.
Pretty even at this point.
Coming on through.
Six all at the half.
And hard to split these two teams.
Surprisingly, with as many countries as Pass New Wave represent,
no polish on that squad.
Making sure to try and enter in towards this bebomb.
So a little bit of team damage and a double inch.
You're going to make things very simple here for sinners to try and claim this pistol.
It's a full retake through the tunnels.
The roles reverse now.
Try not very happy with the start of that pistol here.
But we'll see if his teammates can recover, be stick, trying to find some ground here,
but they're not making much on this past UA side.
Dayong has a little bit of armor, was thinking maybe of bailing out of this one, definitely
thinking about it now that no fights are presenting.
Yeah, he's trying to bait anybody and he's checking the flank, he's thinking, just give
me something, some sort of way back into this round and none will present itself quickly
dispatched, well done from the center, it's just a straightforward play, a straightforward
couple of kills and a straight forward round to start off their T side campaign.
This little B rush here, we're seeing a lot of slow pistols being played out this event so far but
then I'll spawn call there coming through for sinners to just take over that B bomb site and
then just instantly deal with the pressure. You know you were saying no Polish representation?
I think I'm trying to remember, I think GT has an apartment or Warsaw now.
Okay, so maybe honorary there. Yeah, I seem to remember that's where he was based for his European stays
There's a good crack location in Warsaw that a lot of people use so that would make sense
We're talking we are playing I'd a rupture that ended it. Yeah, they might be they might be playing quite a bit there
whatever they get in the reps in. Got the double scout here on Dust2. Always like to
see that. And Trice, he's a smoke he can block from a mile away. Got a lot for Kvind to also
sneak his way in towards lower tons here, so a little bit of pressure being put on.
Both of those scouts put in towards mid to try and play off that gap in the smoke.
and they're just trying somebody tries to take catwalk there's a second one please
can you come in brock it no just barely missed oh there's still a gap maybe he
did hit it actually enough disruption to create that two smokes used both with a
chance to allow these scouts to thrive
Exchange, found down, but a deagle finds its way home.
Shot the door, looked good, clearly wasn't.
And as this starts to get low on time, I actually think this is where my favorite passion.
Centers want to have some sort of map control or man advantage to show for all this time
It's been whittled off the clock when you start to get in toward 30 seconds, which is what we're hitting
You get more nervous against these limited buys
It just takes a couple
Fortunate deagle shots and suddenly your tempo is completely upset
It's gonna be try on the ramp with that scout. He could be dangerous with this
Flashbangs good, but he ducks the first tries to get back up second flash catches him
Can't quite find those headshots body tags aren't enough and they're getting ever closer here to getting this bomb planted
But there's only eight seconds, they need to stick this, and JT has brought his damage to Baron Alphalst and Modo.
One man against four, as his teammates have just disappeared.
JT Pogo sticking here with the D. Now he's got a teammate to roll with him, so the double swing this, and the trait is good.
Masterfully done there from passion.
I think the time came back to haunt the Sinners, just had to rush it towards the site, and JT punished.
I mean JT and that Digo there always has a little bit of potential but that's
ridiculous. I mean they are scaling so quickly if you didn't have the bailout
option from JT right there saving him from both site and CT. I mean Tri's not
walking away with much more phenomenal sequence there from JT all around. Three
kills in total and again just picking up and leading the charge. Fourth his squad.
You're gonna get a full eco glocks from a three or no investment a
Headshot sounded scary
But it felt good
I see the door good to look down and see that you're still 71 HP that's for sure
Got a nice helmet on that thing
Always wear the proper workplace equipment
Equipment these players just being whittled away. Nobody's healthy on this inner side motto
Oh, the last one with a full belt of health and now the kills start to stack up
Just blocks the show for in this round so if they can fade out more of the utilt that'll be nice
That is a bit of a big if
As the passion players have realized it's an eco factory here
And so it's time to strike JT 17 and 10. You know in the firepower versus
communication conversation I will say bringing in a player like SDY where he
can do a lot to fix your comms. He could do a lot to give you the information. He
needs an IGL to pick up some of that mid-rounding. That's gonna free up JT to
think about his crosshair a whole lot more. Yeah no question about it there.
That might be a big factor that's coming into the mix.
Bit of a faulty boost to start things off with a chance to actually fight up against
Stry.
You're going to reassemble it on the right side now, and both shots miss.
But not shot away from the duel is Stry.
Does like himself a bit of damage with that scout.
He has to worry about the Lord of Tons presence though, and his instincts kick in there just
in time.
mid-doors and a little bit of contact spotted from Kevin before they can make
their move. It was a challenge out towards middle early. They catch that visual.
Gonna head up Calwalk instead. JT set up, a bit of an aggressive stance right now.
That smoke still in Bluermen Center is just once again willing to draw out that clock a little
bit but they're gonna move a little bit faster here with this mid to B smoke and I think they're
gonna speed it up here to 10 now willing to take that target in towards the B bomb site try able
to find one through the smoke but to them already taken care of and it's just nickaxe on the back
of the site it would isolate one frag you need a multi he's provides it he's gonna throw up so much
much need to relief here for this retake.
It moves from next. Beastic gets away, he does indeed.
SDY with the drive by, leaves it all on to Kisser.
At least gets the bomb down. Now to play off of once the fight through the door,
sustained against multiple enemies and try with Modu's AWP will lay him low.
So an upgrade for Try, he's done his work with the scout, he's done his digging.
Now he gets the luxury vehicle.
That's such a nice work right there, able to find that one kill through the mid-to-be
smoke as well.
That's going to help out big time.
There's a nice connection there onto his counterpart and ends up coming through with the close.
On top of that you've got an X with a multi-kill on that B bomb site.
One of the take up the mantle of more tricky positions and provides a much needed multi-frag
here for passion you had to secure things and try leading the charge here with
that off now in hand let's stretch out for the peak towards top of middle it's a
shot off here worried about the Lord Tom's presence he knows it not worth
at all here it seems gonna get a second shot and that one is gonna land beast I
can't believe his eyes you know what he really is he's trusting he knew if no one
got me, JT got me. He's not gonna let me die to these lower guys. That's valid. Got a lot of trust
in JT too, as you should when he's 17 and 10 right now. He's giving you no reason to doubt him.
The calls have been good as well, the reads the responses. This CT side has looked good.
Look at the longhold tries already repositioned from catwalk to long.
Smoke going down, really promising time here. Good luck trying to get past this duo.
One good flash to help him, but the AWP moves away. The flashes don't connect.
And Geven has an easy spray down. They're pushing through a grey screen.
Alright, what do you do at this point? You've got 40 seconds. The bomb is stuck tall, mid.
Stressed inch, trying to create some sort of a space, but they're not going to be able to link up the C4.
the C4, even if he somehow took 8 here, it might not matter at Jot, instead they keep
the record sheet clean on the passion side.
This one is starting to look quite compelling for passion.
It smiles here for SDY.
He's happy to be back in the server, happy to be in a new jersey.
We might need to update the flags on it, I'm noticing.
We'll get that later.
Get a sticker.
one more Ukraine flag over the Mongolian flag.
Given that it's
a passionate UAE, you'd think they'd have a couple more of those shirts, maybe just not present.
I'm sure they got them on deck. In Atlanta right now.
Extraordinary kind of spot. That's a nice opener, kisser, I cannot...
the usual saucepec on that AWP picks up the big green,
takes his spawn,
and executes.
They're gonna need more work and the second player behind catch a stressor and off guard
So it's still even Steven's here and with this control up top mid from JT. There's no failout option
So try this is work it out from on the AWP
Having spotted it not with drawing from long they're going in to support him
Everybody's rerouting here a little bit of a fumble to get everyone in position
But with the stall out from sinners it works out nicely
There'll be an HG to try and blow up in the smoke yet, but I across as much as possible
Maybe Trige is going to keep it posted, that's why.
We go up gap with that thing here, that's going to give him all the vision he needs here.
Almost around the edge of that smoke here.
Still taking the fight, he won't shy away, and that'll make it pay their try.
We'll get taken down though in the end.
Nick X, the element of surprise, he's trying to find an angle.
Dropping down though, Moto with the AK able to deliver.
And spinners are going to keep things in the running there, keep things close.
Not exactly clean though.
Oh, man dropping down full spray trying to recover it managing to do so at the last moment
Your chaos at the end. I mean the gap in this smoke is troubling right against the guy like try against the hot hand there
That is a huge risk and they were very nearly punished for it still sinners
With a breath here and they're gonna try and go fast. Okay. Here's the momentum. They found some space with this previously
I'm so impressed that some day I was able to get towards the pit and try setting the
steamates up with the utility that Molly going down to force him out of blue bin.
They managed to reclaim that long control despite the risk early, even an extra rotate
from Kavin jumping over towards that B bomb site.
Can't hurt with the extra helping hand.
I'm trying to find the equalizer allow try to focus on this doesn't have an aid to pop
That's one critical detail, but that's not made they're gonna be a big trouble
KvM nice play off of the flashback gives them a little something early on before they start to get it towards that side
Yes, JT's a dead man, but he's bought time
Precious time for his teammates now to come in to bear as he wise getting closer and they may not even need him
Modos alone
Modos in no man's land and Modo just wants this all
You're gonna have a while here to hold on to that weapon and see if Nix wants to chase
things down.
Oh, yeah, the bee bomb said a little bit more open up than you liked.
Smoke goes down here, but a chance still to route through.
He doesn't want it, though.
And he also didn't have any ammo in that op.
That's probably the bigger factor.
That doesn't hurt.
I have to get that reload off first.
load off first, that's the way he was forced into a save.
You think he's got that, eh, maybe.
Because it was a little bit low.
A little kick about over here.
Yeah.
At some point, Pashin could think about this hunt.
They weren't confirmed, they weren't come to the round.
That's been confirmed and it seems like
They're okay with letting them have this AWP.
She can have a lovely escape right there, but that's the extra influence of JT's.
Tednest, he makes up his flashes also just being on that B bomb site in general.
The element of surprise there for sure. As fitters turn the corner
after they lose that long control, the fact that Kvim is able to jump back there,
get in towards that B bomb site before the mid to B play comes through.
That's going to be very happy with that round.
Opening play working and good rotates in the 4v5 is going to do you a lot of favors.
Two rounds needed here and with pistols right on the other side this one could be a little softer
Let's see what moto can maximize out of this one AWP can't catch them on the cross
I was trying to assemble the booze try is looking to play a game of battleship
Millimeters I think that was millimeters
Pixels
He's got the lineups man, that is terrifying.
Mota watched that bullet, whizz right by, and he didn't want nothing to do with anything
else.
Popped it right off that boost.
Said, actually you know what, I'm playing a different fight.
I'd like to play this round a little while longer for the best here.
Trying to set up something here, but a lot of work needs to be done out of the AWP here.
That's that pistols. We're gonna try and work through mid to B. There's some of the rifle gets involved. Lots of chip damage, no kills.
And the Molly gonna force them back.
Grand Molly there, because you don't want to get overwhelmed having already been spamming a little bit with the A1S.
Only got so many bullets for this.
Give you a chance to get a fresh magazine in.
Get the refresh up, and it seems like they are gonna group towards B.
So it's Fama and Nix to deal with this.
this. Got an HE ready for Nick's right now trying to do some damage as they make the
entrance in and there's no utility so it's largely going to be a contact play. I
wonder if Motu is going to lead the charge here in that department.
He does go down early. He's got a chip shot down even lower. This player should make quick
me a problem. Tries watching it. Need this D shot. Nick's got the one looking for more
swinging in finding exactly that. Plenty of time to go for the refresh. Knows he
still has Femm to come into play. That's the bomb dropped and well, that is the round over.
Moto, you are far too committed to be backing out now.
Off down in the dirt, nothing doing here is Sinner's try and keep passion off of their first map win.
Yeah, it's a big risk there to have your, your oper try and play that first point of contact,
but I think that's what they needed. Just a chance there on it.
Nix to try and find that shot.
You know you want to beat the pistols out in general, but...
Yeah, well he had the chance with the D.G.O. on the Nick X, and that shot looked close, but it was not...
on the money.
Not happy with that one.
Some people talk for their hands.
Covim on the secondary?
Let's start talking to every limb.
Oh my god, where'd that shot go it went through his fingers
You might be missing a pinky here, but he's still standing healthy
No damage watch that one back later and think what the hell
see if that calls him here would have been nice to take down that secondary
you see a lot of mid to b plays here we haven't seen a lot of cat takes from
centers for the most part avoiding this out of the map here gonna finally maybe
give it a go when they're backs against the wall and they're still gonna have to
deal with that secondary op. See how effective Kvim is. Only A to B, Pete.
Only a single flash to get him up.
That's the only flash, though. That's it. Now he's got clear vision.
Clear eyes, full heart, locked in scope.
I mean, no one wants to brave him. Knowing that they're coming and driving like Moto, we got you an op, bro. This is what it's for.
Please, please give us some space to get this bomb planted.
Shock. Shock playing this late? This is a nice idea!
Oh! Oh my goodness!
Massive impact here to give his teammates a chance.
I bet this bomb now planted. This is a whole different ballgame.
They're lacking utility, snarking across to you as much here.
So now they need to get back across the angles to passion.
And they managed to cross the off.
Femme finds a kill as well.
Now out in the open, Moto Exposed didn't realize J-E-R-S-D-Y had gone through.
And so it all falls apart despite the heroics from shock. This is just too secured passion strike first
Well, then you just operate here on their map selection coming through there with a little bit of challenges in that first half of being able
To recover in a big way on the second there
We saw the impact coming through from players like JT from players like to them certainly
Having their way and this round in particular there a big moment that swarmed things in their direction
and passing away from that point.
Now really looking back afterwards,
their complete control in that second half,
being able to put into picture a very comfortable Dust 2 here,
an opportunity to try and make some moves
in this lower bracket.
But as we know, centers are willing to fight back.
They got that Mirage victory yesterday.
They definitely looked impressive.
So that's going to be the answer here in this series.
It certainly is.
It's been looking good.
but there's so much more to prove for this passion team.
We'll see if they can find some solutions
to a mirage that has plagued them when we come back.
We'll have to have a gimmicky CT move,
especially on a map like Mirage.
Towson doesn't have a good window,
Spawn he can't jump out underpass
or try and run out middle of a week.
He could use it if he wants to try and jump up palace.
The timeout has subsided, they are just going to take a light upgrade with a couple of pistols.
Maybe it's just Snax who's invested res as well.
So how threatening can they keep this?
How much pressure can they continue to apply to Navi early?
Well, Navi are the ones applying pressure with this very fast route,
but Snax has got all of their backs hurt.
This could not go any better. With Rez hitting the head, he snacks on the quick flank, picks up an AK, Rez stands his ground and wonderful brings him down.
Trying to find a safe haven, it was just a carpet of flame.
Alexi's so far away during all of this. This beef split's so rapid and the fact that they've been pounced, the snacks might be on for another.
Yep, not with his knife out, he won't knife to a gunfight and Alexi profits.
He is a similar circumstance, caught retrieving guns and it's really ugly.
I guess you know we're both of them are now. Oh mate. Yeah, but your advantage is disintegrated
Okay, wonderful's got the ball on his back in Alexi's top mid. This high-packs has been able to get a gun now
So it doesn't have the armor sure but
Let's be another navi 2v4 we saw a bunch of these yesterday
It was a bit an Emma who found himself in them time and time again now
It's wonderful and Alexi B up through connector
Towson, by being pressed forward on the A-Ramp, they're not going to hard clear him, but they
have to plant with it in mind that it's an option.
So do you want to get the full site control, clear out EMA, make sure no one's back site?
That way, you sure he gets one from Palace, but it gives you a whole lot less to concern
yourself with.
They'll have you never to silently get into the site, but here's Towson.
He gets the first frag on to Alexi cleanly, timing really favoured him there, and our
wonderful thrust into the clutch.
Towson such good restraint knows as well wonderful probably faking it out time against him
The headshot as well for good measure
Okay snacks can be very grateful to see that one gets closed out Navi a 2v4 goes 2v2
It did feel like we had a similar conversation on inferno
And then Navi were able to bounce back in his lighter by all a little more hodgepodge scenario
But they just had that so the fact that game a legion did
So come, take the eco, essentially giving them what was meant to be the fourth round, and they're able to bite...
Bite down hard with a couple of dastly digs there, so beautiful work. That's going to be a buffer of cash too.
Gameliz, you win this one, you laugh and...
God, wonky, this is for Narvi.
Oh, that break didn't quite land. And the molly not deep enough either.
There's certainly, you know, a discrepancy in the polish when you see these teams clash.
They're not in the firepower right now.
Constantly moving, Game of Legends.
This is nice.
Staying dynamic.
I like this push again.
whole lot of info but it's more the late round implications that this can have. But last time
they had all the B apps, they had the A stack and they still lost. But snacks appear are both
staying in Palace. This is odd. You don't see it like this.
You don't. But also, Bit is a demon in Palace and his relate reclares, he's going to be,
you know, maybe it needs to. Maybe you need to. No, you only need to PR. He takes them down cleanly.
And PR is the one that has to be active because he needs to fight and then snacks will be overlooked.
look that's the con player
so now AVPR
attention drawn to the tetraside
snacks hoping to be overlooked
ohhhh the timing
oh it's brutal
res only to one
what in trade provided by wonderful on the collage
hyperX from CT and you got Towson coming in from con
give this one a look
they double swing him
yeah put it between the two of them
the right two of the three attention drawn
it's half-hearted right now but house has taken his moves and actually confirms
him as location just live him up it's himself one hang on it comes down to a
1v1 a hypex versus in there spotted headshot angle always meanie why is he
jiggling time is sensitive high-packs can't take it I'm only for good measure
He can't keep his all he left on the bomb site
And he does hold on to the AK
Mate that's an orp, right?
Just that shot. I can't believe the bravery from Emma there to continue with that
It felt sketch sketchy when he was taken on Towson as well. Okay, we go back and forth again
We've now had four straight rounds. Well, I mean that's twice as well with these rounds where you got this four position
got this early control palace at a weird horrible timing for snacks just looks away as they take
down his partner in crime PR. Now look at the Biosnk game region it's double orb MP7 MP9 D.
Eagle yeah just like just like we all strategize classic buy for the CT side here. Glass cannon on
snacks I mean if you know V is gonna be quite a weird one to play against isn't it? You don't even
really know what the buyer's gonna look like because the round you lost they were on eco so you
know that they have a buffer so you're aware that they have something extra but you don't know
how extra like double orb two smg's an updeagle kind of extra
strange outfit it's a strange series yeah that's how a very unique marinade so the cluster of cities
right now it's this sandwich and double con set up that's at least in the most interest for the
the defence, it looks like that's the part that's going to get the action at least.
So he's changed his smokes over towards connector,
bomb picked up by wonderful, he'll reroute to join Mikazi and Bit who are priming to get ready for this A-Hip.
Here's going for a rather ambitious off angle.
Upon the box, he was into peek and catch them by surprise as they walked past him.
Wow, gets onto him, Alexi will trade.
to be called for high pecs his
rotation. Can the MP seven
cast them off guard? Yes it can
because he just jumps like
cadets are called over the top
trade from wonderful. You've got
high pecs on the offline but
wonderful able to plant. Maybe
the smoke break could expose
him. The scope tough on it and
there's that second door, but
snacks can't hit his shot. Not
the one that you want to see in
a two on two to watch and he has
a chance onto a bit as well.
Snacks had the shake of the
head there after that clear
comes in. He doesn't hit the
clear comes and he doesn't hit the show. I knew that was the opportunity. And I think
that he will just hold on to this. He's not going to get hunted down. That's nice. Hypox
can be dropped this again into the next round. Sure.
That round would have been much more competitive had he hit the, you know, denial on the plant
there.
I think that the biggest issue for game allege in the moment, obviously the school and is
about to read five to two. But because of the back and forth nature of this last patch
of, let's say, five rounds, their loss bonus is only 1900.
So it's, it's, this really sucks. You know, you have this orb. You can't buy much around it. And if you do, you're just going to push the issues later into the half.
So it's like, we have the orb, we're going to use it, but we kind of have to eco. Here it is.
So it had just gone down. So, regardless, yes, it would have gotten the bomb down.
So it was maybe a split second earlier, sure, it was an ugly trade there as well.
Okay, so they just hope the Hypex can continue to keep the pressure on with a couple of kills.
That's a nice shot.
And also I think he suspects the Snacks did just boost someone to ladder as well.
No other reason for a CT to be just swinging window like that.
and so wonderful is going to peek into him that's very ambitious at least you know what
the gun is you didn't establish though that it was a full eco so
he knows now doesn't he?
yeah he does the usb's get that chance and with macarce down to pn nice little headshot
likes to be scurrying over to ensure he can lend a hand and hand he shall
Hypex, Hypex is alive, okay.
I mean, what is this, hey, I think we're more stressed than them.
I don't know, what are some of these situations?
Geez.
Yeah, it's definitely a very unique series.
Now, I'll be game a leader, just a real banger.
Yeah, okay, 6-2 is guaranteed at least time things up at the half.
At least you get your guns this time.
Jumping, swim from him.
And then he's wondering where the kill is from Alexi.
Come on, mate.
I saw you on the minimap, mate.
Oh, dear.
OK.
There's no hope in this one.
The money's not there.
No, but you have got armoured rifles.
You know, you'll be happy with that.
Direct out of Navi with this one.
Just going to be straight into an A execute.
Alexey, re-rading back to join this.
So it's HyperX and PR.
They're meant to deal with the assault.
Stacks will be able to cheat over jungle,
and then the rotation from Res and Torson.
Here comes the U2.
I can't see out around Alexi out palace and the car say just bring in the fighter snacks
quick trade at a hype XPR solid as a lock on site gets three and even gets the info
on to him and will spam it down for the quad kills shut down and RV punished by PR six
round from him ten to six right now double digits reached the first in the server and
It was nice to see, I think PR's, well we know he's one for the future, it's, how long do you aim a league and get to hold on to him, that's going to be the question, but right now, bringing them back into it, just a three round game.
And the financial worst for both these teams is being the conversation, this is where the round time line showing, you know, the finance been broken and how bad these buys, how many full buys you even able to count for both of these teams in this match so far, it's very few and far between.
Clean start PR finding bit clean headshot another one on the ramp side gets it blind
Committing in though in there trying to forge a path for the wonderful and Alexi tail
I'm gonna get that bomb down. That's the main objective flash as well place to predict her in on CT
Wow turn from the flash and in that will peak out successful onto PR
Sure snacks trades and puts them into two on four, but more importantly
It has bought time for this round flank wonderful nice shot on to smacks
It's the flank from tout so should be sealing the deal to be the craziest secrets
Yeah, you have to hit the first bullet out of that Desert Eagle if you wanted to stand a chance the bomb going down
It does give me extra 600
But they are gonna have to stomach at eco and then fall by in the final to try and go 7-5 on the half
That's crazy right that smoke they threw in to give him a space they turn from it think it's flash
It's that could have gone really wrong off the back of that the PR
So very nice openers and on heavy hitters right bit and Mackay's good to to be felled
Yeah
Well, this one the most competitive of the maps yes, and it's nice. It's good right especially with plans of the life and
The context now the vitality can only come third in their group
feel a bit bad for foot or maybe we need for bad for vitality yeah maybe
other ones who are gonna have to try and run that gauntlet I think there's much
sympathy for vitality at the moment and after another ESL Grand Slam I think
as well you could probably count on one hand the amount of times that teams have
to play two best of threes in a day since Rob's joint good point
Towson vs unarmored pistols.
Res will get there in time.
Shut down.
Simple stuff.
Well handled.
Easy as you like.
And the final frag on Emma will be coming through momentarily.
Nothing in that round for Naveed.
Okay.
the
Okay, Hypex calling. He's open up or at least hoping to be able to present what type of pick he's looking to go for
But also bringing some energy there talking a bit of trash, which is you know
Path of the course that's what you get especially when it's just your boys. You're not yelling over the fence
You're just jeering up the team
So wonderful glass cannon because he
No head arm up. Let's see now V
Can you get seven or the game a legion dig deep and tie us up before the break?
This would be the fourth consecutive CT round, kicking themselves out of trouble.
This isn't an usual start, love this, so the AWP escorts PR forward and actually pushing ramp.
Now BIT is in Palace and IPEX will be responsible for that.
Tech 9 out in case he does go for a smoke walk.
But in the meantime, Navi have taken some top mid control.
BIT's powered back, he's not going to come back and clear spawn.
So if he has actually pipped the gap right now,
At this moment, you're just hoping that your teammates block
That's not gonna see him. He has already rounded the corner. It's about how many can he take?
Lexi will be first with the base.
Do you just take the one or do you go for the trigger discipline?
Potentially room for it to backfire, but how much info? How much did he see?
One bullet needed on one. Okay, no armor.
Spot three. Spot three. Strikes quickly. Nice onto the second onto wonderful image.
Dive him back in here between the matchup of the two passion UA and sinners passion strike
first taking their own map pick of dust two so it's all smiles in the passion camp meanwhile
pressure on for the sinners one of the upstarts of this event would like their campaign to
continue on a little bit longer yeah no question about it here you'd like to see more out of
centers and they might just show us that on morage here bit of a tricky map for
passion ua centers looking great on it yesterday they just had excellent t
side let things slip a little bit in the second half but when they were ready to
lock things down they had that the A bomb site holds under lock and key
versus gamer league and see if they get the same opportunities I know that if
you're preparing for this matchup seeing what they're doing you have a lot of
of examples of how they like to play that A-bomb site would keep a leech over
constantly targeting that side of the map. Hmm. Yeah, you certainly will. You certainly will,
but they managed to... see it? They managed to hold up. And it seems like we're getting a
PC swap here. We're getting a little bit of time. We've got a little bit of extra clock to work with.
Well, I suppose we can show the cursed image, can't we? We could do it. Oh, alright. We got
Hisserec here and this is posted by the owner waiting for tech issues got me like
What the hell's happening here Cole? Give me some analysis
Well first names first. He's got a nice big pair of pants on which you know as
As a you know young person there. I feel like that's a little bit more hip. It's all bit more stylish
Okay, you tend to pull this off there. I don't again, I don't think it's all that cold in Atlanta
But to stay a warm to heat up just got to keep those hands warm when you don't have a hand warmer at your setup
You got to make your divide make it happen somehow yesterday
We didn't see kisser act trying to press the hand warmers
So maybe this is just the newest tactic trying to use you know some circulation issues
I mean look if you got your hands in your pants
Let's just say nature has given you some hand warmers. I think we all know what I'm talking about here
And kisser egg may be a fan of the natural approach
He's got the strong lean in the posture as well like the full curve
I think the the golden ratio is present in kisser X gaming posture
That's yeah, I mean you could use maybe a couple pillows at this point I
I don't know how far those chairs in it. It looks like they got some decent mobility though. Hmm. You can see that
Some of the I mean, maybe put that back support a little bit closer
Seems like we're gonna PC swap on for a moto
Don't know what he managed to do on this one, but hopefully it was with we don't see NBS on the screen
But I did get news that he's gonna be joining our
Our main team next season, which I'm excited about.
Your main team.
Yeah.
All right.
Here we go.
All right.
Rolling it back.
The season 36 I am champ getting into the server.
Season 36.
36?
Oh, sorry.
Yeah.
It's all right.
It was only in 2021.
So not that long ago.
Not 2016.
It was in 2006.
I don't know that.
I don't know that that feels like because they used to do only three seasons a year and now they do four
We're gonna dive into this, but you're taking over the server and a main
Yeah, yeah, we're not looking too hot. We've had some problems fielding rosters at certain times
so the interesting thing about moving up in and the ESEA leagues is
That's yeah, you get like a via VRS core lock
Okay, so I think it's something to do with making sure that ESL or ECL is is like all above board in terms of how you move up and down the rankings and
League nowadays, but now I've been we've had roster locks where you have to be a core player
You have to play a certain amount of games with three people and because all of us are
Working quite a bit, you know with the casting different other stuff there in point is pretty
It's pretty tricky to get three key players to be in the server at all times.
That's the true enemy of your Counter-Strike career as employment.
But it seems like...
I think I have 120 in my last game, just won't let it be known.
I'm grateful.
Is there anybody on the other side of that server that I would have heard of?
No, no.
Probably not.
Well, maybe we'll discount that one just a little bit.
But we are going to dive into a server with ten guys that we've heard of.
Hopefully soon I'm seeing headsets on I'm seeing moto at his setups at that he's encouraging
As we should be diving back into the action here in a moment
Notice got the one gamer sleeve you ever muster out with the gamer sleeves there Cole in your main no
No
No, I don't so I kind of play without my hand or my my
I guess arm on the the mousepad which I imagine is the only use of a gamer sleeve, I guess
So you just...
I haven't got that far.
How many quotes of contact you got?
Uh, I...
I guess it's just on my mouse, really.
I'm just a mouse guy.
You know, no lean whatsoever.
You're just full in from the sky.
I like to think of myself like Zywoo.
I show up and play, you know.
You want to just start getting out about it.
The measuring sticks and all that.
You've lost it.
You and Zywoo basically are the same guy.
You're in your own mind.
I mean basically the same guy
Both champions in a certain sense. Yeah you season 36 of I am
two into Grand Slam
Yes, I'll grant slams
Yeah, you know to basically the same thing basically the same thing we are diving right back into it here
The action is happening map number two is underway. It's the mirage
setting the scene for you if you're just joining us. Sinners did take this map off
the game really just yesterday and we heard from JT in the pre-interview with Stunna
that if there was somewhere that could be vulnerable in this veto they have been
struggling with their mirage so passion looking for solutions. Sinners looking
to perhaps punish and aggressive move early on as Nix goes looking up the
middle and as the staying fight will eventually see him the victor and
Everybody's dying for sinners. It's just on the stressor trying to find some hedgehogs try to find some something and there's nothing
That complete lockout right there
No access gained there on the A site. They have a well staffed a bomb site there to hold up against the quick play
And they don't lose all that much there nice start for passion UA
Take things off on their defense had a similar story there with being able to capture the second round
didn't win the pistol on dust too, but
I'll quickly activated with a force by now soon is gonna look to apply that same pressure
They get a force by gun, but they didn't get a bomb plant
And they are start off with another
Early play here it seems almost timing that one up nicely as Kevin, but he spammed all his bullets a new ammo left here for the whole proper
Another clip spammed down range here, but we'll connect on a couple of headshots
They're using those bullets efficiently right now whips the sidearm out, but he gets bested by B stick here someday
already on the scene is going to leave Mota into a 1v2, a winnable one, connects onto
another headshot here and a late flank is all that Trey can provide here with the
bomb still down though. Mota gonna look to play this one patient. He's trying to go behind the caps.
When he's feeling like he doesn't in time, had no idea, no awareness that the long flank
could be coming through, the clock in his head didn't sound the alarm bells and
Mota will suffer for it, still great damage done but that bomb plant would
would have been such a difference here going forward, Cole.
It would have been, yeah, having to go around would have been promising as well.
Being able to create that space just didn't realize how quickly that flank was
going to come into fruition.
That would be tough exit.
We did see centers also get caught in the four-spy traps,
constantly going for those investments.
They just give you a rifle to kiss a wreck.
Beasts are going to have to be the sacrifice in this next round,
but at least they're not falling into some of those same woes there that they had on Nuke yesterday.
Ended up going down, what, six rounds early and then they got an op out and Mota was able to give a couple of kills and
started to stabilize a little bit.
Certainly chasing those forces.
I guess we're due though.
He's greased his face, hands in his pants, hands on the mouse.
Has well been in his pants, not getting anything done here.
It's all on the shock, a deagle at hand, the bomb at least.
He can get back, it's tucked into the door here for safe keeping.
That's going to need to be some snappy shooting out of this deagle.
He's been spotted.
Well dancing the air trying to track ahead and there's nothing doing whatsoever no problem for passion and that's a very
Comfortable round for them. They're gonna be very happy to take those four live players and start to build some bank
They even pick up an AK right there. That was dropped there
You know probably talk about trying to get onto that op
We dropped in the pants, I don't know I'm still just thinking about that photo
of his hands that they just where'd they go where does torso go cool he's all
like nice kill from mix goes bold catches one this is his teammate all the
flashbang but it's d y not to be cowed swings right back in and it's sitters on
the back foot offer it once more 25 seconds into the round they're already
under siege and stress and it's not getting easier for him.
Nate's sailing over, he's down to 34.
Waktane, do another one!
Another one!
Oh!
This poor man, how's he alive?
Gonna say where's Triat.
He's over there towards A-man.
So I think you're safe from any more siege without utility.
But you're not safe to this flank yet.
Someday, um, started the round off in underpass.
He's now pushing through A-mane.
We'll see if you can gather the information, right?
You should be getting the rotates now
Given that there is absolutely no
Pressure on this a side and there you go JT is gonna shift his self over
Yeah, they got still a little bit of contact. He's taking off of this
On the catwalk as well
Fast point you come through here because they're already contacting the way out in towards this be bomb site JT gonna be in charge of
buying a little bit of the
I'm going to split the gap, but the second not so fortunate.
Gizerec gonna hit the deck and that's the alarm bells ringing.
JT now fully aware that this is a B-play here while the flank is continuing to rush things down.
Something will fall here, but Convim from the catwalk is ready to cut some heads clean off right there and a 4-0 start.
We're passing UA.
Clean as can be.
Oh.
Back.
I'm not sure if you lost me.
Yeah, I think Discord died.
Okay, I was gonna say, I lost you.
But we're back.
We're back into the fun.
We're back into the action, hopefully, we're still coming through, ably on the stream,
minor technical difficulties, things happen.
None so far, for passion, although I don't think they realize the player's already into
the window.
No, let's see why I haven't been fighting for that just yet, but Sturgeon's got an
opportunity and he's going to start to close the gap, this could be a problem.
You want me to come back for the check?
Ooh, timing's perfect.
the punish to JT Traded, wants to swing back in, wary about giving up the next kill, and
he's getting chased down, that Khalil's gonna be effective, and suddenly, all the eight defenders
have been wiped away.
Despite the money that they've got in the bank, there's a strong argument to be had
for Pasha to save these two guns and get out of there.
Yeah, just a perfect timing right there from Stress on Houston, you tell, that's his time
the pounds managing to find a multi there. Absolutely massive. They're gonna have to
back away as you said. Hold on to a couple guns here. But a great way for
centers to revive themselves on this map of mirage here. Need to get something
lifted off and getting it around early with minimal investment. A whole lot of
prizes to be found here. So to op it all recoverable. Or is it just a rifle? I still
had it, believe that is the case. So they pick up all the guns they can find. Stressed
on. They were able to catch him off guard there in a big way. That window boosts just
a very clear gap in the defense. Yeah, I don't know whether he thought the incendiary
would have covered off a little bit more, but he clearly didn't realize he had already
gone into the corner. So now this gives a big opportunity on the centers. They've
got the AWP as well for Moto. You've got the investment here. They break the
economy if they can win this round, if they can punish, crash it one more time.
The game would very much be afoot. JT under siege early, but he's good for the
first at least. Now he's not behind the boxes. How does he survive this incendiary?
This Molotov goes out a little bit ahead of it and his teammates have now
a rally to his banner. Try, no scope up the stairs, leaves Modo alone. And now everybody
is truly here, the bomb's down to dirt as well. Try's trying to avoid giving up his
kill. Those shots don't try to kill, but eventually Khven does. Beautiful sequence coming through
from the Argentinian. That is an immediate answer to the one round win of sinners.
stuff coming through from TryGrate, stuff coming through from JT as well. He's under
pressure, getting caught by the flashes. Still finds that opening pick there and a second
off the flashping of some die. I'm about to get dry with that nose scope. What could
have been a bailout opportunity if he's able to collect that frag, a chance at a bomb
plant. You get activated in the post. Got a missed window smoke. Out of the gate, so
little bit tricky to throw. Oh, what a chance at the shot there for Moto. I've been seeing
sinners toss it in a couple different ways here to try and shure up some of the different
movement issues that have been taking place there with the window smoke, but JT taking
a lot of flag working around these angles. Still in a position of strength given the
top mid-peak from Schrey and the underpass coverage but you can't hold
on to that forever at least that's what Schrey feels.
The center's hoping the play comes to them.
They're not in the wrong mindset in having that idea here but fully
assembling in this mid-setup means there's probably not going to be a lot
of further aggression.
It's another missed window smoke.
Lens over towards B, at least for the moment, which means that you are going to have Nix
on a bit of an island.
You see why he's coming for the flank, but he's reading this wrong.
He's going back through spawn.
He's thinking that it's the setup for A, and he's going loud for it as well.
So the Pals player might catch him.
No.
S-D-Y gets that kill, but now it's up to Nix to try and hold on, and he could do no such thing.
So despite all that information, despite the man advantage, it's ultimately going to be a retake
quiet of passion and a lot of time for that bomb to tick away before they get
anywhere close. They do have the two kits, that's not as much of a concern. Need to
find some sort of purchase back in towards this site. Femme, the market
player, everybody else coming up. Got my shot early through JT, dynamic combat,
off in gear and they know where the last one is. Shock, teal it out of the head
shots but not enough. Three to his name but needed a little bit of contribution from somebody
else in a sinner's jersey. We'll see that back from JT right there. He's driving through
the smoke. That was nice. And finally they kill him to motor right there. He had very
low HP but he was hoping to just be the sacrifice for his teammates to trade. Instead he fights
the frag. Try finding that opening pick there. Some die young as you said fast on the flank
But there you go. What a nice shot from JT.
And some day I'm able to clean up on those trades.
Continue to strong form.
It's a very scary situation.
We stopped JT on Dust, right?
That's nice.
Speaking of strong form, compound.
Oh, man.
Deals with two, I think.
And it tops the board on Dust two as well, for no mistake.
He's 20 plus kills for the man, so he is having a good one,
and they're gonna need more of him in this round.
Eight defenders haven't been able to hang on.
Lost that bridge.
Oh boy!
Out of talking time!
Beast of Kivitz!
Drive though!
Wants to ask some questions.
Oh man, they will be answered.
Quickly, what's around that corner right there?
Kisaragi able to clean things up.
Making some risky moves.
Our sinners pushing through that smoke.
Certainly one of them, but the perfect timing.
Kivin caught with a nade in hand.
Can't get his gun out in time.
can't get his gun out in time.
And that play ends up saving them things, guys.
That's a quick 5v3 that does crumble down the rounds
that you can't afford to lose there if you're passing U8.
You've got to then heat it up and delivering.
But when it comes down to breaking that economy,
it's a big pressure point right now.
And Nick sent in to the Wolfseer early moto.
Going to find the connection through the smoke as well.
And now pass the UA up against the 5v3.
Do you still have your heavy hitters in commandment try?
Looks like they might just try and group towards one of these sides.
See if the presence comes towards them on A.
And if not, well, you got a tidally packaged save ready for you.
I'm trying to meanwhile let them sweat seeing if the response is going to come in and deploy
some utility towards the middle.
A pop-up.
That's not quite a skill there in HE for this.
It said the AI is not going to be anything approaching enough.
It's for stress on out of position here.
The problem with this round is it looks like it's going A. I think it'll soon reroute towards
B when it's called clear by shock right there.
So potentially walking into the stack but good read coming through.
Shock funding in the bottom site.
He just cleared it.
Peek out from the window.
them catch is something
at this point yeah they can just keep the guns will be happy enough about that
so there's claw on the way back into this t-side
two rifles
held on to from both of them and tries super nice but
they need
Something special to set them up in this next round so that the NICX was willing to sacrifice a lot and just going forward
Oh, Kevin. Oh my god
Further drop there, but doesn't prepare himself for what's around the corner their shock
Able to surprise here still have that lurk as well
chance there
Under another frag they're taking down try not gonna happen
There's only so much you want to chase this up as well right even with the t side the advantage
I'm going to use that now for that you get there.
I want to use every body.
So one gun will survive through.
I don't think they're going to put anything around it, but you know, it's something.
Probably shown to be capable in the past.
What do you put that 1M for?
You got 1M4 on the CT side call. Where are you putting it?
No, I was going to say, you know, better do the gamble stack, but...
Okay, little boost action.
Hope out with the A main hold if it comes through.
Can also cover a bit of a surprising angle in connector.
So not a bad idea with the one rifle.
But soon as continuing to hold this default has been one of their bigger luxuries.
Some of the faster plays have been punished.
We'll see if Shock goes to the same space creation that he did.
In that last round, feel a little bit more risky to walk out onto a site in a 5v5 though,
but not seeing any utility is maybe open access.
Especially knowing how likely it is that they're going to be playing a stack somewhere.
Be very much on your fact-finding mission.
Actually, you seem a little bit dedicated to what they want to do here, right?
I'm surprised there's no palace loot, maybe give them a little bit of an option, just some
sort of presence towards that side of the map, like, do we B-stick trying to hold?
It goes through the smoke on a con and now there's an extra rifle to be gained
And while the sights been lost the balls going down, but you could take two rifles out of this
That's not a bad result for passion
I'll tell you what you can get here opportunity with an extra gun not all that bad here
Now we're gonna look to lock things down here in the save maybe do some exit damage
Try and set up some day on with some better weaponry. I was gonna say that's the question for centers
It's not even so much just about losing your own guns, but it's about giving STY a free rifle
The lawn of the presence in apartments could just stick around here
I mean it'd be nice if you could take the actual guns out of their hands, but this is gonna be the risk
The shock want to try it?
No, he's like no
Somebody I'm concerned to call if you want to
I'm gonna try and keep his rifle safe though with the extra coverage.
Everybody knows where everybody is and they all decide let's live into the next round.
This is okay. We got what we wanted. We got the round win.
You guys got an extra rifle.
Deal for deal.
Get what they got.
Your soldiers can keep it up here. Up against another gun round.
AWP included in try as well.
It's gonna try and post up, really mid-play coming through here, but yeah, there's a
little gap there in the smoke to work off of.
Top mid smoke could cover that cross and towards the top of boxes though.
Early work through the underpass for B-stick, he's around the corner already.
Takes a bit of damage to that HG, but overexposed and that's gonna lead to an opening death.
Like you said, that communication not fully there.
And you see that Nick X has taught some utility, so that's going to cue up Shock to get aggressive out of the apartments here.
He's in the danger zone now as well, and Shock has put a lot of pressure on this B-bomb site, but it's held together.
Nick's able to find a very important frag here, but still leaves him in a manned down situation.
Kichu from totally collapsing at the very least, but that was a really nice setup in towards mid.
They left Moto patient as well to wait for the con peak, knowing that eventually SDY was going to get curious.
Pops, here's the port, try the flashcatches and try to get out of the window, Nix!
Man, just connect another.
If in his team the possibility and that bomb is now painting into a corner,
move defenders here with 40 seconds, they can wait for this flank for B-Stick.
It's gonna be a long time before it comes to fruition.
And in the meantime, Tride's hunting up his teammates.
Kiss or act-dance around on the site, GT now knows.
Why are they pausing? What are they waiting for?
And the answer is, he's a player to come through market.
Track it.
Dancing, dipping, diving.
Had the right idea, but Beastick had a snappier shot.
Able to shiv away some damage right there,
but Beastick is quick on the draw, able to deliver,
and an IJT and another clutch.
And it's going to continue to claw things back for sinners,
a much needed round.
The rotates and the reads come through from past.
She would get the players where they need to be, but at least flanking the bailout option there.
A necessary headshot.
XM out!
SDY's got the XM, auto shoddy!
On this map.
Playing...
Cap!
Oh, okay.
Yeah!
I guess if you get tucked in towards the ladder room, it's not all that bad.
Like apps, palace, ramp even.
Con, you can do it if you've got the smokes.
I suppose the same logic applies towards Cat. I can't say that I love it.
Yeah, there goes the smoke.
She's not going to be able to provide too much
support for Kavan. He's going to eventually walk away. Doesn't want to stick around
towards mid for forever.
And Niggas forced off of the line as well.
This is tricky stuff right now. The map controls slowly being worked away
I'm passing you right.
Maybe you shouldn't have stuck around here on catwalk.
Now just get the XM back sight to try and deal with the cat's ache.
There's a player in ladder.
This is what sinners wanted. Now they've got that forward positioning.
Now they back away. They move these players through.
They're going to try and presumably go for an A hit here.
Then they've got B-Stick left in to punish the players as they try and rotate into support.
It's a good read. We see three players bunched up on B. They're going to be pretty isolated
from this defense.
I mean, the JT is going to have to do work with his long range angle.
You might have to play non-committed here as well.
If you could see his position, that's all that exposed.
Going to play more of a retake approach here.
HG to blow up in the smoke.
He's got the other life.
It does create vision, but not the kill.
Stressorne able to keep these containers out.
Shadow ringing out and there's JT with the element of surprise. Look at it in line. The bomb plant just chips away at the HP
But still a 4v3 to work through and now evened out by the HE here. Modo with the op almost dropping to that AK
But there's a motion here from try working into the site with that smoke still in bloom
He's able to catch him by surprise and Modo running out of HP 7 health left. HG will do him in
And it is right on target here. Passion UA with a cherry on top of a decent after for themselves
There were some nice moments, there were some nice moments indeed there for the sinners.
I find myself really buzzing now.
Oh, I know these players back in the game.
They're quite polite.
Heardrums shattered.
Some of these players got to pop off.
Try some frustration, but man, he had some great moments as well here, Cole.
Yeah, I mean, you still have to be proud about it, especially with the ending of it.
But soon as they get their way back into this game here for sure.
Now, they got a CT side to rely on.
A little bit slow to start.
that last map of Mirage for them on the CT side. We'll see if they can get themselves
a pistol on this map to help them out. Right now B is fully free.
Nix just went for the full adventure mid in the first half pistol. Looked for a moment
like Shock might want it to try the same. It's B-Stick instead he's being left on this
and he's locked and smoked, kicking him past and now he's got vision. That could be a big
but it could go back the other way as well. Shock dipping in the two check vets, making good on the start of this pistol round.
Now we'll see if they can deal with the advantage. There's no one on B and the bomb's in the apartments.
And there's no one on B. And if Shock dies, there's no one particularly close either.
But he's alive for the moment. The bomb trying to cross here, risking it, will be planted. Deep control out by the shells.
He has no idea.
That's a freebie right there, locked in, and a man advantage stolen back away from passion
with good control.
Only catwalk for players to get back through.
I mean, there's deep apps control.
They know everything.
Look, even still is the first one to die.
Now try once you get a little bit closer so they hear the player in the apartments as
well.
They're getting his footsteps.
Now towards the E-bogs, JT is good to defend.
around the empty pillar here buying a lot of time the lack of the kits is
going to cost them there's just no chance to win this round kill your
mates but when you cannot so shock is dropped and now things get a little
dire for sinners. A whole lot going into that round right there on the fly for
passing away that connector smoke getting blocked obviously makes them
instantly have to reroute the game plan there but you're able to create some
space towards B, just off the setup alone, so there's never wanted to rotate even in
that 4v5 and again playing retake without any control on that B side of the map there.
You can create a big liability as it did in that last one.
Okay, X takes the space here, got a forced buy called out though.
Just continue to be persistent here for both these squads after losing the pistol.
Catwalk set up is looking very promising here, crossfire in order, but only a two for one
in favor of the T side here with that crossfire set up.
Still two more B players at the ready.
One boosted up, the Deagle shots just not landing for Kislerick right now and that's
going to cost him dearly.
And Nick X is going to continue to fire up here with the Masturizer.
There was a serious body shot potential there Cole, I couldn't get it through, but there was a chance.
I just needed the head shot there out of the deagle.
I could quite find it.
Kisarak give himself a lot of opportunities, but
I'm sure gonna start them out on sinners here down down a map down a couple of
Rounds here and forced onto an eco again out towards middle though. That's okay
Moto with a clean shot to open things up limited investment, but already a little prize here and Kisarak with the element of surprise
Or let's be sick rather
Gives you something to work with. Double pushing towards ramp, they're gonna try and catch somebody else off guard. It'd be Nix here.
But he's not overextending at least for the moment. Possibility gets the headshot here.
And we're trying to SDY up towards middle.
Would be a nice find for Kisarak. Nix is not cleared his corners. Could get knifed. He's gonna get knifed!
An eight kill on the B-Stick, but some extra money made there for Kisarek.
That one's going to sting right between the ribs, it goes.
So it all won't matter, unless Modo can make some magic happen with this Deagle.
teammates are trying to rally to him, but it's a long way away.
The Gav will re-JT challenges, and he's punished for that challenge.
The wall could be retrieved, but now, stress is closer.
There's some risk here.
C4 goes down, Strasse here, maybe he doesn't want the range fight. Look at the health though.
Trying SDY pull, vulnerable, and now it's all on the try.
There's where the last player is, swings on, out, but locked in on the angle.
Kisarik starts it with a blade, ends it with the rifle.
Yeah, tough stuff right there for Passing UA.
Early opener for Moto, then he continues to land those headshots with the Diego this time around.
I'm gonna find a couple of key fries out of it and limited investment but a big
run and again just a very similar case to how things are going yesterday.
Able to get a little bit of space towards a main, find the backstab, win
yourself an eco. They did not look back after that versus game
religion and
You can see what that means for
This to window smoke again
Pass you a this time
Almost cost Christmas life here, but this time Nick X is not the one that's getting cleared here
But not able to secure the kill able to back away though
Apply some chip damage
They did nice on information
Seems like we're gonna get the hit in towards B
Bombs postured up for this although they still left some options open for the pillow if you want to pass and as SDY takes face
Well that's you might persuade and go back the other way JT chases the wrong player in the window
Moto stuck around. Now the bomb is exposed. The AWP came off the angle, but Fenn doesn't know that.
He's a little nervous about trying to get back to C4. Nix though, if he can get to C4 over, has made a ton of space.
But STY takes his eyes off the prize, and it's the killing fields for Moto.
Just fish in a barrel right now and AWP down a long hallway.
Moto will take that every day of the week, and there is very little Nix can actually do to get back into this round.
That's a tough one for Pass UA. They had every opportunity to bail out. Obviously, you don't know that the opera is
moved off the line. So Kvim is so nervous about walking into the angle and giving up a duel to the op.
Ouch.
Someday I'm missing out on a key duel as well.
Brown just starts to fall to pieces right here. Stressor, I'm walking through the murder hole.
That's almost instant death right there. Instead he walks away with the kill.
Little update from the A-stream game. Close your ear holes if you don't want any spoilers for that one.
That was Navi, Gamer Legion saying it now. Navi scraped a 1311 third map of Mirage through to
hear their spot in the playoffs so they do send game religion down but another
really strong series from game religion they are making a habit of having these
late games these nail biter finishes against some of the best teams in the
game I'm really impressed with what they've been putting out there even
yesterday had some difficulties versus the center's team but still making
things interesting here they're gonna be scary in the lower smoke gonna go over
about all you got a little bit of utility to try and create some space and
well you have not demolition here no fear for the sinners they close the gap
to one it's about how those a-holes looked yesterday just complete denial
great setup with the counter utility coming through and they will just pluck
them out of the palace drop.
We're gonna see the guns come out once again.
Not the prettiest of biops here. Got yourself some sacrifices you don't have
an opt for try. Some of these key details are any mist, speaking of which
Another missed window smoke?
I don't know if they've hit one yet.
That's a big problem.
That guy just didn't come through.
They spot-try heading in towards the top of boxes.
He's able to chip away at some damage.
That's one of those ones as well where you can't be like,
ah, new team!
We don't know how to throw the Mirage window smoke properly.
really. Roster changes really, doesn't really change that one guys. Pop up and over. Molotov
can always make good, I'm gonna smoke cannot. You know walk into the Modo up here once
again though and a multiple player setup here on the catwalk so we'll see how effective
They are getting by Moto, but he's given himself a lot of runway with this AWP
Try and blow up him out
It is headed for that window force of the reposition trying to catch a player here
Do they realize he's got him with the empty pillar combat off and now dancing around this and his teammates are here
SDY needs to do the damage, can't anymore. It's on Kfem. The bench goes to the side arm collects
Hex gets himself the AWP.
We know he's capable with this gun.
20 seconds though to try and get that bomb back and try and get it planted.
Smoke to try and draw him closer.
Of course to peek off the catwalk player, they're giving him the fights and now he's
got the C4.
Oh, this is on.
The player's already gotten out the window so he knows he doesn't have the time to actually
stick this.
They're just toying with him.
They're keeping him off of that plant, keeping him off of the potential round of wind.
And now he's just praying they let him live and there will be no such mercy
That's brutal right there to tie things up in the rip every last dollar out of the bank account of Kevin round after
The time expires. She's not gonna get any money for that one
No cash no lost bonus
That's things
And so already what was going to be an eco gets that much worse fem with a hundred dollars after buying up his tech nine
He's JT right now to try and find some solutions
I'm not gonna be taking in from TC
It's the first time out as well for passion now that we're tied up. This is where TC wants to make his presence felt
I got no question about it here. This is a big pivot point.
If you can snake away and eco exactly as soon as it's due to you, that's a chance to bounce back here.
But that's a big if. As you said, they're going to be rocking with even less here.
We'll see if they have anything cooked up in terms of an execute.
That A side play got punished severely, so you might want to avoid that.
B-side is giving you opportunities. This time the window smoke does land.
So good news for B-side UA. Third time's the charm.
He's sticking to walk himself up middle and they're not watching this.
JT got a fall. Plan on the edge of the smoke. They're spotting out even more
information though. P250 does land some damage in SDY there to finish it off.
A1S is gooped up. Not a bad exchange here.
For the T side to work with early.
You'll take it. Anything, certainly.
That might give you a little bit of a path into this one.
Now where do they want to group? Now they got this idea. Two smokes and a flashbang to work with.
Oh, three smokes. Okay, never mind. Now this is positively an execute.
Go up catwalk here with this scaling utility smoke for window, smoke for the connector side.
a lot of potential here given that you're seeing shock transition out of market and in towards this
More mid-centric approach here
Motive with a lot of responsibility on his shoulders right now again on this B side
And he goes deeper into the apartment so they can try to focus now
Oh my now he knows but he has to type out the window and straight to the waiting arms of his opponent's
Shock just trying to hold a little bit of presence on this site where the bombs getting planted
And with an AWP in the hands of Kvenn, this retake gets that much more difficult now, although if you kill him
Now try gets his opportunity
Rifle strikes him, you know where the last player is he's got a swing. AWP wasn't prepared to capitalize. Oh boy. Oh
boy
Oh my god, he gets back away somehow those shots don't connect
He tried slipping around the smoke, he's nice and hit it, and stressed our nose!
He just needed to connect one shot, well played there, time enough for the defuse.
That's brutal right there, another near missed opportunity there for passion UA.
Felt like as soon as Kvim went down and try scooped that up, an opportunity to put the
finishing touches on this one, but not meant to be here.
2v1 secured from Stressharn on 16th house.
Don't worry, don't worry, boys.
Don't worry.
He didn't throw my...
No big deal.
Doing what they do best here on Mirage.
Getting their head back in the game here.
Again, off the back of that eco, have yet to look back.
And they've got past new A-Stress in big time here.
I used to come in through a little bit of a headset problem, so just a quick break here
hopefully.
SDY, you know, he's had a few years in the server and he needs to get his catnaps in
when he can.
I'm leading heavily to him right now, but okay, we're leading forward.
So we are locked back in.
That meditation got to go quick.
His passion need to get this round.
It's not quite do or die, but it's the next best thing
Yeah, I'm right there with you get a momentum swing heavily in favor of the
No able to pluck one out early here try
Barely able to escape with his life and at least Nick's able to close things out
With the elements on a nice
Well, they got the jungle side of a smoke comes through their vision is gonna be severely limited
Don't want to rush things just yet though, they're gonna back away on this T side trying
to make more things work here throughout the map.
Smoke's going down for again connector and windows to hint at the idea that they want
to scale through catwalk but sinners are ready to pounce.
It seems like they're wary of the aggressive push, you can tell right now, look them is
expecting a player to potentially come down the underpass, and meanwhile Nix had eyes
Oh boy.
Okay.
Alright, it's all coming in.
All four players from both sides are going to be brawling here.
This is going to get real weird.
JT takes first blood.
Fem drop, that's the bomb down as well.
So somebody's going to have to retrieve it and this is working out well for the Sinners.
They snacked on everybody.
They didn't expect those resources.
They're getting the reward.
The bomb got an underpass still as well.
So they got a scooped head up first things first and it's just going to leave them so
separate.
Trite is going to grab it, 30 seconds left, and a shift walk through apartments.
It's going to be a tall tell.
Should get them at the ready here.
There's not a lot of time to continue walking things about here.
Nick X showing his position, finds a kill, and creates a little separation here right
now but again, shock is going to be the element of surprise.
There's 10 seconds left.
simply put 9th out into the bomb site here for tries the only option.
Bob in the floor, Brown is over with and Shock delivers the head, Shock is sealing it up.
The mercy there is that no one dies after time. That is a slim mercy for passion.
Claught getting away from them these last few rounds in general, getting away from them.
We see the frustration writ across their faces. Try always an expressive one when these rounds
Let's not go their way.
That bomb is rocking underpass and really just bled so much time and limited what they could do.
So JT trying to calm down the troops, trying to rally them.
It's actually one other factor that's been mentioned in terms of things that XDY can help out with.
He's helping with some of the emotional leadership, calming people down, keeping the energy high.
When the moments come in maybe some aspects of JT's captaincy that he would rather focus on the tactical aspect of the game
So having somebody else to take some of that burden off of his shoulders
Could be helpful as well
Definitely should be the case there
So damn
We're gonna help out in that department here, but
This is a tough one to call back from
Uncritical error has compounded
into what sticks around in a row here for the sought of sinners regression
he's going for the killer blow up mid ooh catches the counter punch going back
the other way that one's gonna pressure him and so sinners maybe over cooking
this one trying to get the knockout blow and costing them leaving themselves
open see their mating fork and recover here cool it's nice and kind of rare
opening pick here for Passing UA to slow things down. A lot more prepared for the
top of mid aggro. You see them get caught by surprise with that in the past.
B-6 has been able to walk away with at least a frag. Not the case this time here.
A bit of a different direction here. They're gonna group up and say you can
collapse on middle oil you want. Okay, then it's gonna be ready to deal with that,
but most importantly that A-bomb set is super vulnerable here. The execute coming
the end flash is well placed and there's open access here, the only thing you got to worry
about is smoke breaking and smoke spamming in fact a big problem as well and there goes
the man advantage here disappears.
Take the Lines, at least the bomb plant, that's not going to be denied and they've got some
decent control out towards Ticket.
Mota's watching this though, don't want to overextend, SDY's going to have his work cut
out from.
He's going to start the flash, he's going to have his work cut out from.
on the line.
Yeah, KTY6 in the front of this.
Oh boy, recommit.
Thought about getting out of there.
But now he leaves himself totally exposed
and tries looking the wrong way at the wrong time.
Lined it up, it all falls to NAND to the transfer.
One more.
Cannot collect so close to the W. But it's stressing again.
The load bearing column of so many of these retakes keeping
the roof of sinners up.
and keeping them going towards the map three.
He said it just a couple of rounds ago,
but do not worry when he slaps the line.
Able to deliver once again here,
just not enough help for Nick to do much else in that corner.
Stressarn delivers once more for his squad here,
looking to push them past the finish line.
And that comes at the hands of a man disadvantage right there,
that 45 in the open A bomb site.
Desperate times call for desperate efforts
And Stress Arn is ready to get them there.
Opening pick, dealing with SDY smoke down in front.
The other path is going to lead to Covim spamming
as much as he can, but no damage really connecting
and everything landing for Stress Arn.
You can do it over all.
Pick stride down low.
Oh, he's going to spot this boost out here
This is the effort and a flash for the Cowboy peeking stat and that is well set up by try
Should be eight rounds in a row for sinners if they can finish this one off
Then I'm looking to ruin that streak
I mean from what he's in the danger zone now
Not gonna continue to spam here cuz I'm not gonna give him a peek either
either. Playing as a patient one for both sides. No one wants to make an error here,
but eventually Modo gonna get bested by Nick's lurk through Palace. The rotate's coming
through there, trying to get them through connector. First things first, that flash
being hurt. Nick's nose is one close by, but all of the help is on the way. That's such
a huge smoke. Trying to spam it back the other way. B-Stick does in fact collect, but it
does leave a player super isolated. A clear out fireball. So far he's gone overlooked.
Kiserak might be able to get a kill off of this, he's gonna get a free BJT, totally exposed, trigger discipline for a moment.
But now Nixby's trying rallying, meanwhile he's been lost, it falls to a wounded try.
14 health to try and deny this defuse.
Kiserak will go for the tap.
They wanna bait out the peek, they know they have plenty of time on this clock, and Tris not reacting to the first.
They come in for the clear, Schacht just goes looking for it, they have so much time, so many chances.
and the DeFuse does come through eight rounds in a row for the sinners.
A map that seemed to be spiraling out of control, a series that was getting away from them pole
and they grab up by the horns and wrestle it right back into their grasp.
Yeah, it's the same thing as yesterday as well. You win an eco round,
you have a little bit of a rogues come through from Moto and his Deagle,
stress on with so many clutches, and from that point forward, your sinners
with the full buy-in that this is a possibility that their run in Atlanta is not over just yet.
And that's a proof of concept here. They're going to take it to a decider.
Map of Overpass that we have not yet seen with some dayong in the roster,
and it's going to be a big challenge ahead as to whether or not past UAG can get their head
back in the game from not three.
This could be one of those quick walks.
It does look like it doesn't, it feels like it's going to be a five up cat type beat.
Yeah, they're not messing around.
Nice couple of flashbangs gets you up.
And they're going to hear the steps right this fast of scaling.
This would just be about damage.
Can you take anybody with you?
Can you save an AK?
Can you have me hold onto the M4?
Call this one three.
I like that call from Legacy.
I'm hearing lots of yelling going down as well.
The Sinners vs Passion UA series for elimination is on the B stream.
Also part of Group B, it's lower bracket round 1.
That one is going to go to the distance, overpass.
The third and deciding map will be required.
You guys go check that one out as Cleaning House, our Legacy.
our legacy. It's just the man who saved the rifle looking to do the same again. Yabbi
over towards B. Bomb over halfway gone at this point. They don't, I think in these early
stages, you don't need to hunt. You're not, you know, they're buying into the next, right?
It's not like they're saving, saving this and it's like, oh, there's a, there's a bogey
gun on the eco. You know that there will be the rifles coming in and you want to establish
your economy early as well. So now do that, now keep all five alive.
Fosy can glass cannon. So at least he can bring the AWP in to take on Sansen on the other side
if he wishes. He will. Okay. Are they going to try and facilitate him with HGs to go for smoke
breaks in middle. Well they just want to go for something a little bit more standard.
That does look a little bit more of a standard approach. There's three players
with their util sets to lock down that long control.
We did see Liquid try and hammer home on Hooksy yesterday.
That's inviting for this. Yeah this is very inviting. He just walked through the smoke.
really cheeky boost as well to try and peak over the top of the short smoke this
is a very aggressive maneuvers and loud as well that's audible still is that
this is his incendiary doesn't quite pop as he would have liked
this in parks behind that mid-door smoke but a later rival he's gonna make life
so difficult for stair he has to be worried about that yeah and then they
here they come. Stare, focus is on to this, and that's a nice find on the sniper as well.
You've got to get across this sight line. You've got what I hate you to do it. Yabby
even flanking them, looking to seal the deal here. Oh, it's not ready for this. Good catch
from Yabby. That so could get the bomb down. So some extra cash in what I'm assuming is
around loss. It's a five on two. Doomal going to have three players on the other side of
that short smoke.
Let's trap now.
He's committed to this fight behind the staircase.
He's just going to have to try and hit that first bullet.
How about two? In quick succession,
Ster and Yabbi's skulls collide
with Doomow's bullets
and a third as well.
Two on five. And now Hoopsie
and Fuzzi have to do what the others could have.
Nice fight. Fines Lato. Still Doomow
in the ace for the ace for the clutch.
He's on the diffuse. He fakes it out.
Time is light. He's got no kit. Doomow
The line up, that's nice, but the fact that he's able to get that third as well, that's the piece that's meant to deal with him.
So on the fade of the smoke, they start parving in, the spacing, no good, the superstars down, Starr and Yabby Ryu, hoping he can mop it up, the kit falls at short.
So at that point, the pressure is already on the round already starts to tip against them. And what should have been Australia's getting back on the board?
There's now an extension of the lead force straight for legacy. I don't care what you say sitting in your arm chair.
I hope he's allowed to shout as loud as he wants after that one. That's nice.
Had a bunch of aces within these two days of play. I think that's about the 10th ace we've had so far.
It's one of those things that I keep track of in the events because some you have very little here.
that we're getting at the flung gates opening.
Oh, that one is going to really affect the atmosphere.
Yeah, because you just down to another partial investment as we can see.
At least they have the loss bonus maxed out going into the next so they can get that juicy full buy.
But you feel like you've done all the hard work.
Tough round to lose if you're a Stralis. Great round to win if you legacy.
Well, you can wipe away some of that Polo feeling if you win a partial.
Polo easier said than done.
I love this, right?
The fact that they're just going to get this long control.
As soon as you get sad as an impet or platform, at this point, your biggest concern is as
As you're scaling up behind your cross smoke is them catching a timing with a flash, but
they're only going to have one flash left on FoZie, and they're already scaling.
They're scaling, and this seems lurking, and they're fighting.
Wow, Lato just goes for the swing ahead of the smoke grenade.
HG towards the Gandalf position will soften up two of the pistols.
FoZie down.
This will be dealt with very quickly, but you see that approach there.
It looks a little bit risky that he's going ahead of the smoke.
by being ready to cross,
oh, I almost caught a penguin,
by being ready to cross long at that point,
they can't do the flash play through and catch you, right?
So they remove that option.
I mean, you just kind of outlined,
like their best bet is when you smoke,
they can kind of catch the time and catch the flash.
So why not not give it to them?
Their play.
Okay, that makes a lot of sense
as to why Latta was taking those jewels.
I think Saddon wants a boost middle here.
I just saw him, like his body language.
Like his model turned, he looked at someone.
Looked him in the eyes.
No, okay, not boosting him.
Oh, they are going for a full on B assault.
They've made these rounds look very similar,
they're just gonna pop big.
Ryu and Yabi are gonna be doing a high low setup,
just ready to stand and bang,
do mouth down, clean head shot,
but that's the follow up.
And six, unless this AWP can really do anything
on the cross, he's gonna be smoked, it's just gonna be a hail-nary pull of the trigger here.
Don't even get close though, there's no point.
Just hold on to this guy, he's going four to five somewhere.
You know, shoot off a couple of warning shots, you know,
it's pepper through the smoke a bit, so they think that you're coming for it,
because if you, earlier in the game, I said, no point hunting.
Now, hunt.
Right, it's at least one or two bodies.
You got seven grand in the bank.
Exactly, and you know that there's gonna be max loss bonus for Astralis.
So in a scenario like this where three players stay alive and you get 3400 loss, that's another gun round.
You take away one or two, then they're in a scenario where it's a different conversation.
So that's why they're taking this very seriously as a save.
Stare holds the incendiary, hooks you for the info, foes you responsible with the long range duel alongside.
It's just coming too easy though for legacy, isn't it?
Right, they've done some very grouped up team-based plays.
Obviously, winning a 2v5 is going to help out the account as well.
But we're currently looking at 62 lead and that's without the pistol.
Some long spawns if they wanted to use them.
They have A long spawn if they want to use it, it's not even one of the best so I'd
take that back and I'll pretend I didn't even say it.
No long spawns for them this time.
That's what I meant to say.
aggression though. It is. Look at the pre-A. He's been watching the Fusy Delos. Sanzin that is a cheeky opening kill. See this? Yeah, that's my drive there. I think that's throwing us an extinguish as well so that Fusy can edge. Yeah, while it was Sanzin that found him, it's a good clawback kill from Stare on the boost.
It does look like it's trying once again to see more aggressive, but it's pushing.
Get on the fade, this seems like it, but it doesn't see the barrel.
Close to the screen I guess.
Yeah, I think you're right.
Niappi on the AWP picks it up off of the fallen Swede and takes down Hart.
All right, Lado.
You want to even have 1v4?
You'd want to win a 1v4, but can you win a 1v4?
two on five. He was the passenger in that one. Dumont did all the overlifting. He was alive.
He got to, it was, it was there to help a little bit. But now he's going to try and
on tap an AWP and it's not going to be as ready for that. Yabyleesh with three kills and Strauss
leave with a third round. Well, that's nice, right? You get picked to the post there if you're
foes you but your teammates are able to pull it together so there you go double orbs right now
so yabby wielding one foes the other we saw this against liquid
crazy that's the first time they've done that and it's the first time foesies tried that
i'll still have a chance to make this a much closer half
Looks like it's gonna be quick test of Hoopsy's law after this incendiary they may go
Okay, they're gonna be real naughty they're gonna boost over the smoke I think self Hoopsy
wants to play close yeah look at that angle wow never mind about over this one
Oopsie!
All he goes wide enough!
Still down to LATTO though, that is a cheeky waiter manufacturer and opening.
And it's so premeditated they went straight into it.
They went straight into that.
At least they're opening kill, one more could you ask for.
That is actually disgusting.
Really cool.
Really, really cool.
Okay, so you've not only got the advantage, now the CTs are the ones that have to make
the move.
playing it by the book. It's no surprise he didn't see you last round. Look at it. I know
he's close, but it just looks... I know there's a lot of them that do it.
Brazilian yakenda. It's just... it's a lot.
It is too much. Like, you can see each individual pixel from there.
I just don't... I don't understand how they're able to be so good doing that.
Right? I know there's a lot of players that do it and obviously it pays off.
You just can't see your whole screen.
I wonder if he didn't catch him on the screen.
At least there's only 20 seconds left.
Yeah, it could get weird, especially with Arc try a solo cross-law for the bomb.
There's only 20 seconds left.
That's round. That has to be round.
50 seconds! Okay, what happened?
That's an overcook.
That's a massive overcook.
They started off with a really cool idea.
You get the kill you wanted and it just disintegrates slowly.
Just sat around sitting on their hands for the rest of the round, getting too tricky with it.
tricky with it. Okay. That's the that's the gift back after losing the TV TV five I think
was the ghost I just I I'm sitting here talking
about this in the screen thinking they're going to be able to piece this round together
like a piece of cake because you're up against double orbs. You've got the space and then
that's baffling.
But black's in.
That's baffling. Okay.
It's the you know, it's the it's the one. It's the one as you said it kind of you know,
equalizes from the two on five. And now Astralis actually have an opportunity to have a fully
tied up CT side hall.
I wonder what like was it?
That would be I wish I spoke Portuguese.
I can hear the comms in that round just to understand what was said.
Well, here they are scurrying suicide.
Yeah, look, if you have if everything you have is cheese.
You're a cheese salesman.
Oh, look at the cheese market.
Look at this.
It's just a walk.
OK, Stereo is going to have at least a sight line.
They're not going to be able to contact walk all.
But there's four players.
They're not in a default.
They're just ready to explode.
Okay, and then he sees a fly, he sees a smoke, he throws a HE, and it doesn't get the kill, he's so desperately sought after.
Dumas found Ryu, Gabi got an awful lot of work to do, and they catched him through the corner of the box there, that was a nice find.
Pressure was applied.
Nysim did a lot of damage to the distance.
We're going to distance here in Atlanta Overpass, which will be the knife round we require as
we knife for sides.
Proof to be desired of Passions Overpass, not the guy with SDUY in the fold.
But Sinner is going to be trying to increase the pressure here.
They're going to be putting the moderate on this themselves.
They'll obviously the caliber competition is always going to be a question when we look back on these numbers.
I think this is a Sinner team that's going to be bringing a lot of momentum over from Mirage, right?
The way that they did it, running eight rounds in a row to close that map hole.
That's got to put some weight in their sails.
JT's going to need to phone the Jets here soon.
Oh!
No, trade it out quickly.
So yeah, you get to continue your CG side effort with that night brown victory as well
So there anything where it's been a guy who just tries to run the cloth like that and I know I that's my
Probably biggest pet peeve when I have to watch
Either my teammates do that or the other team when it's like a 5v1 and you're just on the other side of the map
Oh, it drives me nuts. It's like I get it's over a pregame tilter for me. I get it's overpass
I get side matters a whole lot here
Yeah, but like come on in that case
Honorable, they were right clicked
If they were both right clicked I can see a world where JT can kind of get a little isolated duel
And I think they were playing that knife around like they were both right clicked, so
You know makes a little bit more sense in that case, but you're playing dust too you're trolling on a knife around
I'm muting you in pregame just saying
The philosophy of the snare
Dooley's out here for Kisser-Act to try and hold on to the monster tunnel, and it seems
like pressure is going to come towards B. Shot first contact, now the Dooley's activate
to great effect and oh my goodness, iron curtain, drop down in defense of this site, you're
not getting through brick wall built.
No further ground taking, the stinters will not be allowing you in.
They pick up right where they left off there.
That's going to be a big encouragement to try and keep things rolling on the CT side.
Duly's just looking perfect for Kisarik.
You know, that guy could be a beast on the pistol round.
He's able to do a whole lot of damage and denying access towards that beast side.
Full eco barring trite. Just getting a little something here.
You got that kill in the last round so
We'll go for a deagle
But this is gonna be a potential free farm
Stress and
Fucking this down, now a teammate to support as well, no reason to give up too many casualties
and now two players down.
That's exactly the too many casualties, you don't want to leave yourself terribly exposed
but rifles can be retrieved, Nick's grabbing those, maybe he wants to ferry the extra over
towards Try but Try checking the flank.
Not a bad idea.
Players are very isolated for centers.
See if there gets any opportunity here for a try.
Checking this corner would be a big surprise,
but I guess I can handle that with ease.
The advantage on that angle,
Nick X is gonna turn the corner
and it wants us to be scooped up for B-Stick as well.
So a little bit of damage here and there, not bad.
If I had a couple of kills, drop a couple of A-Once.
You will take it here.
Give yourself opportunity, right?
I mean, especially on overpass,
when you start to pick off a few of those players
the CTD fence you create those holes you can walk through for a bomb plant.
There were definite routes for it's a comfortable plant there for Nick so
giving him a chance. I mean top of that there I think economy management one of
the most important things for your CG side as soon as you get broken on the
econ can shift up the the way that you're even able to play out these rounds
could delay out ops that are so important on this map. Saw that Moda had a
great mirage there as well for himself. So many opening duels, so many multi-kills.
So you're gonna want to get that out as soon as possible. Unfortunately a little
bit of respect on a full eco is not all that bad.
Here's why when you're just playing the A site with rifles it's a lot harder to
be encouraged to take a stance in towards bathrooms or in towards divider, things
like that. So you end up playing a little further back on the site, try to
hold on to your utile instead. It just leaves you
that much more vulnerable to the scale. There's the information that there's that
utile instantly being dumped. So this isn't bad protocols here from the CT size.
That's a good move from them.
All the smoke fade here comes.
Nick's just right on the edge of that, trying to make a move through
because he have a flashbang of support. He does indeed caught him a little bit
and so Strassner capitalizes instead.
Not the way they drew it up. They were hoping Nick's just going to open the door,
let them get through instead. It's going to be SD wide and trying to do much the same.
We'll talk to Pushmoto back.
Twenty seconds.
Bombs still out here towards long so they are fully committed towards a zay play and
Everybody knows it over on the sinners camp. They've got all the numbers. What a transfer
Okay, you can have everybody and their brother on the site. It doesn't matter if you can't hit your shots
I can't lie. I didn't think there was much of an opportunity
For fashion you after losing that opening door sitting Nixon to certain death
The fact that they're still able to claw their way out of it loses body early
Struss are not blinded up at all, but there's a big find from S.D.Y. finds the equalizer
and then the spray transfer from JT.
Looking clean as could be.
That's a problem.
Sooner's knew what was around that corner, had the resources to punish and could not
quite find the shots to back it up and finally we're passing UA.
It's a much needed relief.
They break the dry spell carried over from that last map and they do so by overcoming
the odds as well.
Ooh, a little double boost on top of the sandbags for the rifle.
I really like this on these scrappy buys.
You almost certainly don't account for this if you're Nix.
And at least you get to avoid that contact, but it's going to be the information nonetheless.
And again, you're going to have one of these situations where you probably can stack up
decent side of the map here since those extra resources towards A but one less
player to worry about there was somebody young again finding a big
picket for his squad. Keep the possibility to just rotate down open so it's
gonna keep B-stick locked in but he may eventually want to try and pressure this
flank just a little bit more and as he's seeing nothing towards B it allows him
to keep the stack assembled.
There's such a way as where you know what's coming around the corner there, Modo.
Copped by the flash, so able to fish when he started and not reacting.
There's Nix in time.
That's a turn quickly there, and Shock still holding the line there with the 5-7.
Keeping it in the map bay, another frag on the Kvim as well.
That 5-7 packing a serious punch, and there's no chance for S-D-Y.
Drop by Kisorek for free, and Shot showing up on the site this time around.
Sinners have the numbers and they got the shots to back it up.
A frustrating round for passion to deal with here.
Not when they were hoping to account for now, they've got to contend
with a serious momentum stopper and now built up bank over on that Sinners side.
They got everything they could want so
Passion bring out the hero rifle on them
You'd have a lot of impact process first two maps give them an opportunity on that job, but the shots don't connect
Well, I'm gonna be amateur that's even
Yeah, both way for a little bit more
So ideal here they're gonna group move towards the fountain try and shuffle this around
Hands off the rifle as well to the next armored player
STY, you take this thing, see what you can do.
I've been finding a decent amount of access for himself, so...
Not bad to give it to the hot hand that's been able to plug a couple out towards this A-side.
But it feels like same old same old here.
Centers just always have a little bit of short control and that extra rotate towards A.
Very much in the case. They expect to double out towards Long is the big question, right?
Not looking for moto so he punishes them for it. And this is great positioning
Bomb down to third JT. Just nothing to do except die
Comfortable it's exactly as you painted it Cole with that vision towards short with that extra bit of information
They've got the extra numbers here. It's just so comfortable in the sight defenses
Yeah
I mean you don't need the quick rotates when you already cut them in position and that's the intended goal from that
That's that play from passion away. You get in towards front of bathrooms and then you
explode onto the scene, but there's already three running.
It just doesn't feel like we've felt a legitimate threat towards the B-Side of the map. It's
so long either.
Now they're going to try and remedy the numbers here early, right? They're like, okay, something
is going wrong with our anythings.
Why is there always an extra player? It feels like you're playing 5v6 in a certain sense,
But this is a great reaction from Sinners too, conditioned them to need some pressure
towards B and then try and get a little aggressive with the multiple players towards A and it's
completely blindsided to try an easy pick up for an opening duel and there goes your
A default so guess what?
They're going to send a little extra resources towards B and Stressor still wins the headshot
angle duel.
Oh, this is getting plucked to pieces right now by the side of sinners.
Always working with that extra bit of information.
Shot from the barrels.
Not missing a beat.
You're staying alive, going high, ducking down low.
Ankle shots.
Eventually he will falter, but by this point, he's had a teammate retake his position,
so they're never going to expect that Kisserak will be here, and they may not even have to reveal it, right?
But there comes the killing blow, Kisarak deals it out, very nicely done.
This is a B-stick masterclass right now, changing up the way you go about getting that aggressive
positioning, that information right as they try and adjust to deal with your pushes short.
That's beautifully done. You're just staying a step ahead of your opposition right now,
and that's the way where centers like to be in every round. Try and change things up a little bit,
Yeah, much needed time out, gonna get TC involved here.
This is where we're seeing the limitations of Passion's playbook right now, right?
They do not have the full depth of their playbook. They've acknowledged they have like three days of practice with SDY.
They're very much still going through the install, you'd imagine, getting him up to speed.
And it means that there's gonna be some limitations, there's gonna be some training wheels.
Yes, it's just one player, but this is already a Passion team that was looking to build on themselves that it already had some struggles this season.
season so definitely not gonna be ideal and as you go deeper in the series as
you get in towards the overpass it seems like sinners that have been playing
together for a while with this fight I think we're seeing some of that
advantage come to bear they're certainly making it look good there's
most importantly gonna be gaps in that default they have that being exploited
so nicely by the sinners here so far credit to the individuals it just
It feels like Sinner's in this entire series, we haven't seen a leaked link.
Everybody is having their moments, and everybody's capable of delivering.
Nades onto Shock, so that's a little bit of an adjustment, that's a call out here.
Now it's going to capitalize because the cavalry has arrived, they've got the numbers, and Kisorec
is delivering.
So even with those two HEs landing on Shock's head, he still collects two kills to trade
back the other way.
6-1 already. It has to feel like it's flowed by.
Oh boy, it has. We've been blitzing through these rounds. I mean, that one was trying
to up the pace right over towards B and once he can, Sin is just new exactly where it was
coming.
It starts off with an aid stack on the barrels. A promising idea, but it doesn't land the
killing blow and Shock finds two kills from that position afterwards. That just feels
like gameplay gets disrupted in a big way. This time another big default towards the A side,
but look at the short control once again manufactured by this defense. Trying to keep
somebody on at bay as much as possible with the spam. They're gonna reroute this one back a little
bit more heavy towards the B side. So they want to set up tries so that he doesn't get taken down
early maybe late short controller and monster pop in order but with that short
controller you start to rotate off here and this is a good reaction from passion
UA only a single defender I mean not even close by he's in graffiti right now so
it is free real estate for now next has a pressure up the short side it's actually
JT that's gonna fall first instead but the site is somewhat controlled here by
the T side they got an opportunity they've got an opportunity but I'm going
down SDY as well late coming through hoping that somebody's gonna try and go
for the wrap on to the moxet tunnel. That's an extra elements try that's a
massive find and it boosts up into its head then nicks trying to peer over but
he's got to be wary about the player who's closer in hand. Just hoping that
stressor is the first contact on this. It's got Kevin watching. There's the
backup here the flank from Giserac though could make him pay though they're so
patient on this retake times the issue is getting away from them nice check for
sd y space and tingling and nicks activates it's been a long time coming
but kiss the rack was hollering and he got a response and that's I mean a good
reaction there especially off the JT time out coming through allow them to
have that short control they're rotating the B defender off the site so the known
quality here for pasture UA and that is a great reaction coming through from them.
Walk out of monster, let them have that short control, let them weaken that B bomb site themselves.
The shit we don't have really have any space towards A. We don't really have any churfers on
the passion side but I can think of because that would be a perfect time to churf back.
Wait, any trash talkers on passion? What about someday on? I mean like I guess I
It always felt like there was you know decent amount of energy and chirping
But I think that was maybe it was more feeding off of yeah, the rest of the team come from SDY man
Yeah, yeah, he was let everybody have shout and then he's like, okay shut up. I need to call the play
I think you gotta push SDY pretty far to get him to chirp back
Definitely a wake-up call though for sinners after the chirp gotta back it up
I'm going to try and make a move here. Smoke spam coming through there actually from the T side, quite a bit of damage but shock able to hold the line once again running out of ammo.
That's the backup from Kisserak, but he's got to back away. A little bit of a fumble in the movement, but he's got time.
Flashes go high, diving out of the heavens and try...
He's going to take it to the flame, he's taking down Kvim and trying to fall shortly after.
Someday, Young doesn't last long either.
And this time it is a quick bounce back here from centers.
Boy, that, uh, for passion felt like around that should have, in many ways, been there.
So many of their engagements, right?
It feels like they may be coming in with the advantage, they've got a CT on the backfoot,
you've got Kisserg fumbling the movement, trying to get over the site, and yet they
can't capitalize, they can't find those, they're just half a tick too slow, or half
a tick uncoordinated.
And it's gonna punish them, it means all their momentum's gone, it means all the money's
He's gone, they're back onto the Tech 9s, and you just lose your opportunity to potentially
build what is a very difficult T-Side to put together.
Only three rounds remaining here.
Got to give yourself some foundation.
Highlighted that these C-T-Sides are going to be very tricky without Senzu rifling over
towards that A-Side.
You can just one more feels like it'd be nice here right just just three gives you something
moto doesn't want to allow it.
Bomb plan would be huge need to scoop that bomb up if they're going to do so and it's
in the killing range.
Then she will get grabbed back in the dice I think it might be able to plant before the
long player gets around but I want to gain some forward space.
Okay bomb money at least all picked up for next try doing some damage with the tech guy
But it's only about our time before he gets overwhelmed so the round never in doubt, but money at least secured for the next
Center is playing reserved allowing for that bomb plant to go down, but making sure that they trade things out effectively
No big concerns there for their side
Trying to give themselves some wiggle room.
As you said, one more.
And a pistol to back it up in the second half, maybe.
That'll make things a little bit more manageable.
See if they can get into that conversation.
Got a scary CT side, but usually the T-Sat also deadly.
They're playing out this map with Senzu.
Look at the way they were holding back.
Anticipating that aggressive player on fountain
because of the damage smoke they've seen previously.
It doesn't come this time.
Instead, Shot tries to take the space here at monster.
And while it is traded, that's a pretty good impact for Nix.
Damage on the kiss rack as well.
I think they're going to be okay with that, right?
They're going to have limited some of the aggressive
information play at least for a while.
Make sure you get the small window.
you know there's not an opera on a to back it up as well so you want to speed it up
the bad news here for this team side is that there's a whole lot of rifleers at the ready
and that short or connector reroute that they're hoping for is also being blocked by modus op
at least the answers even if you do manage to take the a site if you're not prepared for
stress and he's gonna punish you he's gonna activate the long flank those the question
Looks like he's trying right now. I mean, he's gonna make a move and it's also being held for.
Flashbang does not work, though.
We're gonna hope that this play comes to them and Kvim.
We'll be patient enough to collect that kill. Only stress on very low on HP here on the A side.
Gives them something. Gives them purchase.
Long player came off.
It swings around the dice just in the nick of time.
He's gonna deny the bomb plant as well.
Well, oh, you better move on it. There's no such opportunity afforded
The deal and kisser X starting to have a whole lot of fun with this one
Check her are did he say they called dice car. I don't think somebody was kind of closed a PC
So maybe he was referencing that but that is definitely back of dice
Either way, he goes right for left.
Different teams are different calls.
Nice, check the car, guys!
There it is.
He was kind of close to it.
He's feeling himself, man.
I mean, 12 and 5, you know?
Maybe the chirping fuels him.
He was looking super stressed yesterday as well, right?
But this is the other end of the stick right now.
The confidence coming through from him.
every right to be right now on this CG side looking for double digits is that
what it was it was the pants that's all that did it stress turned down though
advantage at least for passion as we said just one more round would be all the
difference quem who's ahead of his teammates no one around it was just a
solo mission and now it's a solo death this is some good space it is indeed
Shocks under pressure guess that made out almost finds nicks
I'm already having a well
It's not gonna find the right target, but it will soften up the bomb plant or sd y
Surrect down
This is the numbers that they need health or no as long as your bodies is still up
They can pull the trigger that's a shock and moto need to put some serious work in on this retake
Shock wounded as well. And Mota with that AWP, the low health doesn't really change his math.
Goes to the rifle instead to try and make this happen. Swinging back in, running out of clock,
running out of time, has the kit, but they're all bunched up and no one wants to give him a fight.
No one wants to give him an opportunity, so Mota has to force it. Swinging through.
Next victim found, he's just got to stick this, but as soon as he does, they're going to peek out,
and there's no time, there's no chance. A third round at least, the slimmest of margins,
of margins as passion will try and fight their way back into Overpass.
I'm back in for the last half of play between passion and sinners.
One way or another, this one ends.
One of these teams is eliminated from the Intel Extreme Masters Atlanta 2026.
And well, for both these teams that would be a bitter pill to swallow.
Sinners getting a huge opportunity to gain momentum headed into that Cologne Major at
Passion UA.
Still feeling a little bit of their NA DNA trying to wreck the home crowd but Kisrek
wants nothing to do with this massacre coming out monster.
And though you've got all the bodies here you got none of the kills passion they stacked up for and it mattered not a John
He's been so good on the pistol runs, but kisser. I gotta do it again
Another massive multi kill they double swing in towards monster dry
hoping that the range of those usb's could do him justice, but
They go locks fire up that much stronger
stress out of it
Load up the kisser again. We're we just we need oh, yeah
guarantee chair all wasn't him
well yeah i think we're back at all kids are at
as well as a boy do you have
damn you know that he knows the score he knows that this is working out
i mean he's just been crazy on the pistols he was yesterday and that
continues today
spirit is still lost the spirit of dennis is alive and well
Yeah, yeah, yeah, yeah, true.
Whatever tools he can bring to the tournament.
Oh, rinse, repeat, they're going right back to it.
Straight out the monster tunnel, wasting no time and a massacre again.
Stressed there and finds the first blackmaker to keep him alive for the moment.
But as they try and swing back in to retake a little bit of this space,
it is shocked to double up.
So damage done.
Let's see if them can capitalize with this hand cannon.
The answer for the moment is no.
also with shock knife out you're giving them a risk you're giving them an
opportunity now it might be time to adjust it back away a little bit
discipline around like this could go a long way they're able to back out a
monster despite the full rush and the full head of steam that they start this
round off they don't want to continue that I wonder where any of those guns
to them is also wondering the same thing we can't like it.
It's like a vector.
We're gonna have to dig it up too as the smoke fades away.
They'll be dismissed. No gun in hand.
Gonna go and try and clear out this bomb site.
They smoke trying the heavens.
There's a lot of one-shot territory players here,
but the smoke down in the middle of the site
is at least gonna give them safe passage here.
Try forcing the issue.
He's diving out the heavens.
Gonna route this one through graffiti.
And find some safety here the issue is he's got to be the one to make a move
And wants to make a move at all in this situation when it's so dire
We have so few rounds to play with if there's a part of his brain that says I could just keep the scout times getting away from him
He's gonna try and force the issue
little tag up
What's the extra damage once the extra money off the SMG and he'll find it as well can't win this round
But he's got a rifle and he's getting out of there
That's a serious bit of gun game played from Troy gets the kill with the scout
swaps to the SMG Matt 10 gets him an upgrade to a Galil works his way through
the entire armory at this rate yeah not bad right there all things considered
as you were saying the position is so desperate that you want to at least walk
away with something don't go down for free but the situation is also so
desperate that you need rounds of the board as well. And I think that's gonna
lead them to, especially with that saved rifle and a little bit of extra cash,
probably another force by, yeah out of the CG side you're gonna see that come
through. A1S sent over to try, or invested by trying to convince Galio now in play.
This is to keep the pressure on. Something of a Hail Mary, and I gotta say I think it's
gonna be rocky for them. Miss smoke though, does not make that any easier.
They've been up to bits of utility right there with the fake B-play that was
conditioned off the pistol and the following. The panic was definitely in
for passion UA right there and now they have one smoke left and on the hands of
some guy young over there towards the A side. That makes life a little easier.
Deal with the real long player.
They didn't see anything else either, so now they're anticipating this beefy play.
Capery's on its way, but the BAM in the meanwhile holds strong!
A Bastion of Defense!
It's 2v3.
Beastic is low.
The pistols could be enough for this, for sure.
And we know how dangerous the scout can be, but that's a hack of the dink to come through!
Look at the health!
Beastie, can you end this with a Matten? Can you end this with a Matten? No!
Not quite enough, so something, something here for Passion UA to start to build back into this game.
At the hands of that, same as Galil as well. I mean, to vim with the Galil, able to find that multi-kill here, with multiple prongs.
That doesn't hurt there, and that win from Nix definitely secures things.
Forces the hand out of centers to chase down the trade
There's a lifeline granted here for bastard you a still a road ahead as they want to keep up the pace they're walking about towards
A though flasks of his beautiful for trying to spray down and finds to
It will be best to that is a gun to scoop up as well, but
I'm gonna stop Sanders from pushing out towards the safe side. They're wrapping this one up towards long
Trice been making these dynamic moves right trying to wheel his team into some of these rounds trying to kick start them into it
Really nicely done there, but they came so much space this three-man mission
As for the moment gone completely overlooked JT is entertaining the possibility. He knows they could be long at this point
Promise to me, do anything about it. If they slip to the back of DICE, that's a bomb plant.
And okay, JT is dealing out haircuts. Now he's got teammates activated, left it just to one.
The bomb dropped in his crosshair, and Modo leaves himself exposed. Nice work from Mr. Theodosius.
Gets that one through for the team.
That's impressive stuff there. And again, it was questioning what this team's A-side holds would look like.
You got the great setup, already a little bit of unity in between Ssumdae Young and Try to set up for that opening double kill.
That's a huge bolster of confidence, and of course you know JT's going to be trying as much as possible to help out that A-bomb site as well.
So that's kind of what we should come to expect
Well, we shouldn't expect this for Glocks to beat the rifle in a long-range duel and monster surely not being held together though
And held at bay by JT
He's not happy with those opening kills. He's gonna make sure to seal up some security here
Beastic working his way through the short side, but doesn't have a firepower and it's back to reality here
Very quickly. I can't believe though
The clocks went out twice!
Yeah, as soon as it happens you're just thinking, of course, of course this is how it ends.
Of course, this is how they do it. JT, now willing to entertain the thought.
Now willing to let it enter the realms of possibility. Quick response here.
Dude!
But this is going to be the round of matters.
This is going to be the one they're saving up for. If you could do that much damage with the clocks.
I got the AK's to try and get this one to a serious point.
A three man alien here so far.
A bit of a faulty boost.
Make it a double.
Fumbling in the movement here is going to leave some day I'm fully prepared to stress on the way from the smoke fade though.
They're so aware of that possibility.
And just taking a little bit of chip damage for an opening pick.
a well-worthy exchange here to open things up. You still have JT though close by as the extra helping hand, and he's really pressing the issue
as much as possible. Flash been going to go high, but no one really peeking in towards playground. Now with a knife out, stress on going to fall.
And JT able to level the playing field and fall away.
He's lost his oper though in rotation. So up connector they go.
and Sinners can still create some chaos here on the A bomb site with JT solo.
Get deep monster vision on the CT side. That's gonna adjust the routine fairly quickly and you
are gonna bring that up back over JT in the danger zone. Missed up shot as well and JT
gonna eventually drop tri-left alone here with presence coming in from all directions.
If there's going to be a guy, well, it wouldn't be Try.
Not to do it for the long presence, catches him off guard,
and I'll have to be mixed instead to be the hero,
can't adjust for the second, all falls to F.
1v3 takes the first, answers that challenge,
and now they're sticking the bomb down towards Optimus.
They have to, no time to spare, couldn't consider the possibility of the jump towards B,
but they're going to stand very far back.
They do not want to give him the opportunity to hit Retrieve.
That could be critical here.
H.E. and his feet.
Extra pieces can't be picked up here.
There's a healthy though.
One H.E. is not going to make a difference.
He's trying to dive in towards bank.
Trying to isolate these fights.
Trying to identify where they might be coming from.
And he might have the back of Moto here in a moment,
but he's just running out of time.
He's giving this one up.
The possibility of the round has slipped away.
Trying to go for these kills.
And that's going to be enough to do an Azor Well.
out. B-Stick make sure there's no guns to slip out of this.
12 sealed up there. Great patience on that A-Play. They find that big pickup to start
things off someday. Going down early as the anticipation of that aggression was fully
present and allowing for motor to scale up long is such an asset. Catching J, or rather
I'll catch and try it off guard right there.
He had the option, he could have been the hero,
but instead, just gets completely leveled out
without even seeing any opportunities here,
for them though.
That's a little better.
He's pretty passionate.
He's freeings for the fences.
That's a deep fight too, right there.
Look at where Kisorek is down on the map.
Well, it's interesting that they're still so committed
to the B-play, having only seen the one,
and having gotten a kill on that one as well, right?
we saw Sanders play this often where they get the early information out towards short
and then play the numbers up on towards A and
Pashler unwilling to do that
so it is still just a few defenders.
They're going to have to play this heavily through the bathrooms approach and
you have shock still trying to sneak things through. Try is going to get back on the post in time
but there's going to be a full exit waiting for him. He's going to activate and he's ready
for stress mark already close range. You're going for more though. A repeat and not a lot of safe
place to stand a secondary flash coming through there that's fully gonna take care of him and
there goes some die-on as well. Asight following the pieces here the flint needs to pick up these
pieces here but nick X only has a mat or MP9 rather and an ant though down to b-stick.
That might be enough the rifle of fam comes through at the nick of time.
He's gonna have to fight this bolt he's got 30 seconds he's got some time to play with but
but it didn't anticipate the off angle from JT.
So, in the bank, JT will secure them
at least one more payday here on Overpass.
It'll stay alive for another round longer
and Atlanta, that one comes down to the wire.
Fortunately, they have the quick motion up calling
to then be able to deliver some key shots on that flank.
You might expect a one at least
to come through in that department
but two that quickly is unaccounted for for sinners
and they're forced onto an eco.
They're going for these bold moves again, right?
SDY taking the peek into what's found,
trying to get some information early on.
We saw the double block entry earlier, Cole.
Don't say it can't happen again.
I mean, so I genuinely can't believe
that there was no kills out of the rightful here,
but this time an opening pick from Trisop.
They do snake their way in towards bathrooms
with tricepins and that could be a little concerning.
SDY has to support his offer, but he's got the responsibility for long and so he leaves
him exposed for a little too long, still the trade is there.
The AWP picked up can't be used by shot.
And it is tried to be the only casualty of this one.
This is how they build back in T.C. trying to will them to this.
Get some energy flowing for his teammates.
Because this is far from done.
CT's out of overpasses.
Never secure until you hit 13.
The T side's so tricky.
What tools do centers have left in their department to try to close this thing down?
Fast play, they're going back for what worked to start this, this is how they won the pistol
and the follow up, fast play out monster, it's catching them off guard, they're so far forward,
JT's not ready for it and now it's devastation, still one more here to defend, two actually
but the site itself has been lost, the bomb will be planted and a reroute on through monster
may not account for shot coming through late, this could be the flank, they're not looking
for it, the backs are exposed cold, this could be the moment, assassination, shock and two
to his tally, all on the try and a hopeless situation, not expecting Beast to cut through
the border, it's only a matter of time and the murder comes through, the end comes through,
passion UA will not survive here at the Intel Extreme Masters Atlanta, it's sinners who
progress sinners who earn this spot and are not ready to go home they battle on
they live to fight another day that's what we saw yesterday I mean we knew this
was gonna be a team that was gonna offer up some fear factor to pass you a
there was no question about it had to fight tooth and nail for every map
versus gamer legion but this time around here getting over past a cider and they
show a big time on the defense you see everyone get involved motor looking
fantastic on Mirage as well and they just come through a step ahead in this
decider. The closing's down. Fashion UA, good to have to say goodbye. They will indeed.
They will indeed. Fashion UA eliminated. That one's going to sting. I think it's
it's not the most surprising. We know that they're sort of thrown into a bit of
disarray here, losing Senzu, huge fire car piece, bringing STY having very little
time coming into this one. Well, I definitely gonna be looking for some
answers here as they try and build for the future as they try and figure out what this
team is even going to look like a month from now.
There's a lot of work still to do for this fashion team and we saw at the end of the
day they got outplayed, they got out called, they got out shot, they got out trash talk
on the server by Senors, especially as we went into that overpass.
It's an excellent point right there.
They had a great read on the situation there on the Senors side and were able to stay a
step ahead.
Consistently on overpass even on mirage getting back into the game and you can see those key swing rounds for sinners
Just matters so much more in the sort of situations there and able to
Show up at that same level of confidence like they did versus game religion big victory here
They'll be living to fight another day and you know the definitely a lot of potential in that lower bracket here
You know potentially going up against a loser of legacy and Astralis and see if they can create some more interest
one more thought on passion because we are saying goodbye to this tournament. I thought there was a
very interesting aspect of TC's interview with us too that US Ray said the thing that they needed
most was time and they didn't get time with the Senzu version of this roster. They knew this was
going to be an ambitious project. They knew it was going to take time. They didn't have it.
Hopefully this version or whatever it winds up being at the end of the season, they'll have a
little bit more time for that. Though a man whose time to shine is right now ready to join us here
on the interview, we've got B-Stick. B-Stick, congratulations on that win. How are you feeling
right now? Thank you guys. It feels incredible actually that we managed to come back after
playing. I would say not that good over dust and I'm happy that we managed to reset especially me.
So yeah, I'm very happy. Let's focus on you for the moment then. Let's talk about the calls,
especially on the overpass, right? It felt like you guys had such a good read in that first half
in particular. Every time they're coming in towards a site hit, you've got the
numbers, you've got three, you've got four players on site. What went into those
reads? I think it was just way too obvious from their side what they are
doing. They were not even taking some of the crucial space and we are using
that advantage of that and most of the times we are just aware what they are
doing and as I said it was maybe just too obvious. Yeah that was kind of the sense
that we were feeling as well, right? You guys were able to control a lot of the information
there on Overpass. I also want to talk a little bit about Mirage. It felt like a very similar
matchup as to what yesterday was, right? You win one crucial eco victory and you all don't
look back. I mean, what do those sort of rounds do for you to, you know, close out games like
that?
Yeah, I mean, if you didn't win the eco, I think I'm not sure if you would have been
able to come back that game but you know we are still like really good shooters
especially with the diggles and everything, shock and kisser especially that
are really good with the diggle so there's always hope even in these rounds
that we will win them and it's paid off again same as against the gamer legion
so then we started rolling and we actually snowballed the game and I'm
very happy that again that's the round that got us into the game and we kept
and we didn't lose some stupid rounds as we did yesterday, I can't game in the other map, so that's a good sign.
Talking about Kesserec, you mentioned him, we heard Modo in one of the last pistol rounds saying,
how many pistol rounds, how many pistol kills you have at this point, is this just always the case,
is he just having an odd streak, is this guy a pistol guard, what gives?
I mean he's pretty good at the pistols when he's just running and killing the others, and yeah,
Today he had a good kill ratio in pistol round, so yeah, Modo was hyping him up, and that's
what I like when the guys are hyping each other.
I'm going to ask you a more general question, and then we'll let you go.
Your guy who's been competing for a long time, right, who's been in this organization for
a long time, who's been representing the Czech region for a long time, now you've got this
huge opportunity ahead of you.
You guys are making events, you guys are rising up through the ranks, you're winning international
to get this opportunity.
Is this the strongest team we've ever seen you have in your career B-Stick?
I would say yes.
It's very comparable to what we had in 2021 with Oskar and Neofrak.
But this team has a bit more potential than the team that we had before.
Like our level that we have right now, it's not what we can achieve, and we can be way
better than this.
So I feel like it's very comparable to what we had, but this team has way more potential.
I'm excited to see that potential realized, excited to see your ceiling.
Thank you for joining us.
Congratulations on the win today.
Good luck going forward.
Thank you guys.
Bye.
It's cool to see, man, for a guy like B-Stick who's been battling through for so very long
in the world of Counter-Strike, who's been trying to build different projects, different
teams training up young players.
It's cool to see him be rewarded with some victories, with the opportunity to strut his
stuff on a stage like what he's got here at IEM Atlanta.
I mean, again, the second S tier event that he's been able to attend and for centers of
an organization as well.
So it's obviously a big opportunity.
just talking about the the ceiling of this roster being able to grow is is super exciting.
It is crazy, you know, the throwback to that 2021 roster because that was the one he made
pro league with with Oscar with Neo4j. That was that was the 0 and 5 G2 pro league and Sinners
was one of the teams that was their only win was versus G2 when they went 0 and 5.
That's crazy. Didn't didn't remember that aspect of the detail, but I was just going to say the
fact that it's been five years since then out in the woods of Counter-Strike trying to build back
a team that he could compete at events that caliber to have that perseverance to have that
strength to continue to go through these different teams and and now to be back competing here.
I think that's pretty awesome.
Yeah, I'm right there with you.
I'm looking forward to seeing more from them, seeing them a lot in the tier two space as
well.
So always fun to get a picture of getting that competition versus the tier one opposition
that they're playing with.
And some really neat ideas that we saw from them as well.
So I'm excited to see sinners next game.
But for now, we've got one more game for today.
One more game to wrap the show, and 80 taking on Liquid, a battle of the North American
squads, and only one can survive to keep the dream of playing in front of the hometown
crowd alive.
I'm just happy to still say it's down and Nissen will drop down immediately so he'll
poke his head up through secret and I can tell him that no one's crossed just yet so
Nissen knows he has a lot of room that he can take.
Also having to consider the vent drop there as well was Nissen, that's I think on that
clear they're gonna say hey it's unlikely
always a question mark but not okay not
not playing to yeah so
I would be interested to talk to Rugga yeah the shake it ahead from Rugga
you seeing this yeah I am Gabby's gonna be holding for it
they're on high alert this two man elevated
hold nice from Ryu finds out
surely is where the
First Astralis round arrives.
Two man advantage, you've got Stair and a power position as well, likely to clash with Lato shortly.
He's got so much to worry about Lato.
Door walk, heart walk.
Main.
There's a lobby crawl for Yabi to be concerned about, but he's so focused on the hurt, could go down to this very slow procedural clear, both of the-
Fucking!
WHOA!
Great shot, but turn Lato's plays!
Important trade!
He's here as well, he wrote it up the bend!
Hook's not looking for this at all, no way.
Now the bombs last 30 seconds in a 2v2.
High octane counter strikes.
And the Orbs are having this to worry about in radio.
They're moving in put, shaking all over the shop.
Foozie getting run at, legs dropped, pushing the corner.
Yabi, good cover.
Nade finishes him off, dropping into the site with 17 seconds left.
Yabi tasked with the plant.
Or is he going for the kill?
He doesn't want that.
He's just going for the kill.
10 seconds, satan is.
Fight!
One!
And Yabi does convert, does come up,
clutch on a very time-sensitive mission.
The coach was shaking his head before any kills even happened within the round.
So you wonder, it must be a comms-based thing, or the attitude that he's hearing from his
players, the tone and the voice, the way that they're talking to each other, or maybe the
way that they're not.
Here's that flick down, obviously obscured there by the player cam, but the fact that
they were able to adjust into that, they almost claw back a 3v5 man disadvantage.
Yeah, he did so much work there, he saved Fusy as well for a moment, at least provided
the trade.
Oh, sad to not to remist about that at all.
You're going to get yard plays from Astralis here.
So, aunt starts down.
Buy is not great.
All the smokes invested here.
Yeah, because there's just so many breaks in the modern game.
This makes sure that you can at least the seeds adapt.
But look at this great can MC.
They have the full info so your biggest worry is maybe they creep through and go into main
But if that's on the double wall, would that be the play? Well, everything's available the top pop lined up
Ten on hook seat two galils because well, so you're not really gonna get anything on going
It's a fake to play the game around
That should do connect very nicely makes life difficult for sadzib and not for the missing do now one two punch
He's going to dip back. He hears confirmation that there's more bodies moving towards the rampside.
It's survivability. Rotation's here.
Yeah, he gets a freebie as well. Stairs head straight into his crosshair.
Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with Intel.
Acer Predator, DHL, Chex, and Zoe.
Welcome to the final series here of the B Stream at the Intel Xtreme Masters Atlanta 2026.
We're going late into the day, into the night, wherever you are in the world, we're going late.
And that means the action gets all that much more exciting. Liquid taking on an 80 and a
representation and only one of these teams is going to survive to see another day here in Atlanta.
Yeah, I mean, it's going to be a goodbye for one of these teams and it's going to be a painful
can buy as well. I mean both these rosters have high expectations playing in front of the home crowd
and both of them want to get into that department here. I fear both of them not coming into this
event or events in the past are the best for me and a lot to do in nailing down what their future
is going to look like and we want to see some improvement. Yeah we do, that we do. So to hear
from them we caught up with a leash from Liquid. There we go. It's time to jump into the server
with the Ellie Giggle himself back in NA. You've been to Atlanta obviously several times, right?
Many times. Good to be back.
What's your favorite part about this? Do you like the food? Where do you find your comfort?
I think just the food options. I mean, that's kind of NA in general, but I think there's just like a lot of good food in the US and Atlanta.
Very true. They got some deviled eggs here to cry for. Let's talk a little about what happened yesterday.
You had a quick run in rather with Astralis. So where did it go sideways?
Well, I think that we just kind of started off not too strong, like with the pistol round.
I think that we were a little bit off-sync. We weren't fighting together very well.
And I think that it was just a combination of a lot of small things that were in our control to win.
Like, you know, being able to secure kills, like going together.
They also were catching us a little bit off-guard from our prep.
We kind of expected it a little bit different, but it didn't like make or break the whole side, of course.
And you know on second half we didn't really get anything going for us ancient
We were a lot more competitive, but I think dusty was the more sour map of the day
Well, and I mean you say sour right, but let's just back away from the idea of the maps themselves people talk about liquid
What is the state of liquid?
What do you think at least tell me tell me where is liquid right now?
Obviously we're struggling we haven't been doing too well, and I think that it's been a
Little bit wishy-washy in terms of even like our direction
Even since the end of last year and I think only now recently we're
Probably going towards a better direction, but even then like we need to you know
See how things are going like with what we're trying what we're doing now
I think that we are doing better things and things that we
Think are better for us for like our direction of the team
But at the same time, you know, we haven't had any good results this year
And like we need to get that for us for the fans for our second season
So, you know, things are dire, but I don't think it's end of the world
And we can't think that way either if we want to get any wins
We have to still be confident in ourselves to be able to get these wins
And I think that we can I think it was very winnable yesterday, and it's still today
Yeah, speaking of today M80 in front of you and everyone loves to eliminating each other from an NA domestic event
So as fun as that all is talk to me about this game. Talk to me about that M80 lineup over there
Yeah, I mean, I think that they're strong. I think that they've also been struggling. I think that they
They probably thought that they would be doing better since bringing in JBA instead of Hex,
but I think that they've been having their own issues.
I don't know their whole story or anything like that, but I think that they're very
beatable for us as well.
Unfortunately, there were any teams fighting each other in the lower bracket, but that
is just what it is when we're not playing well.
We wish it was in the upper bracket, but we both have to be better and we just have to
own them today.
Absolutely.
John, thank you so much for your time.
Good luck.
Thank you.
I got you, man.
I got you.
I was like, should I?
He got him.
John always prepared for the next step.
Leige, the flowchart of the interview was ready to go.
He's ready for that handshake, ready for that fist bump.
Whatever might come through.
The question is, is Liquid going to be ready for what M80 are bringing to bear here?
That's what we have to answer.
It's nice to hear that, you know, Leige is in that reality of where Liquid are right now.
a team that is, I think, lacking a little bit of direction and identity at the moment,
and that has definitely been showing up in terms of, you know, their map selection.
This is a map pick of Liquid here, Dust2.
Last, you know, three, best of three that they've played here have not been pretty,
and on their map selection, they got four rounds of Dust2 yesterday versus Astralis
and IEM Rio.
That's five rounds on Ancient, their map selection, and then two on Ancient again versus Spirit.
So some big problems there, but we got a pistol.
We'll see if they can get off to a good start
when they're not picked this time around.
It's a lead, he's getting chased down
and eliminated out of the round
and holding along as well as Swisher.
So not a great option for the bailout.
They're trying to make a move up long here
with a cross smoke as well.
It's really all they got.
It's all they can do.
Try and set this up.
They wanted to try nicely to fight
before the smoke goes down.
And ultimately it's really pressing the issue,
but he's going to have to find two.
So there's the smoke.
Now they're trying to go for the cross.
There's a gap on the left side of this, not going to make it easy, and indeed it all falls
to Shu-8, and he's getting tipped down through the smoke and ripped asunder.
Good pistol round, strong one for M80, they got the better of Liquid the last time these
two teams met, if I'm not mistaken.
So the Dracula land, I believe?
That was indeed the Dracula land, the Dracula land that M80 then went on to be winning.
So, recent history does favor the MAD side, but that was right after some changes over
on the liquid side.
And that being said, it feels like, okay, as much as liquid had been changing and changing
and changing and shifting up players, and the latest one is bringing in Mal's pernerts,
it feels like we're always having the same conversations for them.
They're not on the same page, they're competing philosophies, the communication's not quite
flowing.
They're not on the same ideas for how they want to play the game, at least it was even
in that pre-interview saying some of their prep for what they wanted yesterday wanted
being wrong. It's just there's always something that seems to be going wrong and there always
is this conversation around Liquid and we've seen it through a lot of different versions
of this team now, Cole.
Yeah. Yeah, I mean, there's I think big questions about how they want to define the roles. I
mean, at this point, we know Elise can be a very clear star of this roster, but the level
Is it there at least for this year?
And there's just so many questions to answer for this team right now
And I think it's gonna require even more
Shifting whether that is in like roles and how they want to play with these different pieces or
You know in other departments as well
I thought it was interesting that in that pre interview of each talked about he feels like an 80s in a similar place where
They haven't had the success they expected with the JBA edition
Hmm, quick cleanup for Swisher. He does get his bell rung, but it's no concern just yet, and indeed Maff is next to Falter, as it is JBA to deliver some of those kills with the MP9.
It feels like this season in general, North American teams have really taken a bit of a step back, even those that we expected to search forward.
M80 with the GBA edition, NRG bringing in Grim, bringing back OC.
It feels like some teams that showed some promise last year have really struggled to
find their footing again.
Yeah, and I will give M80 a little bit more credit here.
They didn't have a big push to the Major, but maybe, you know, that was full throttle
for them, right?
Yeah.
They were playing so many tier two events, you know, up and down results, but they were
at least able to secure that that Dracula and when and that really changed the
time to the team. Wow, that worked out so well. She fully blinded up towards middle
JBA is available for the quick trade and an upgrade. Sometimes it's better to be
lucky. His gun barrel was not even close. I think it was the inaccuracy on the
running gun that got the job done. But all blind running gun and just a straight-up
headshot on the lake. Sometimes you can get done like that. It's going to create a weakness on
the catwalk approach. This is the perfect route here for the liquid to take and they're going to
do so silently which is even more effective. It's not just going to be super aggressive on this long
attack because that could lead to a 3-4 advantage if Slax is able to hold the line. Yeah the question
as the patient's right. When do you make your move?
Now, Malm's actually backing away from this, so Slac's just getting a lot of patience.
They're trying to clear it out from the state itself.
Pining for Cat? That's interesting.
There's no familiarity here between Slac and Malm, certainly. Malm's
once upon a time wearing this jersey, and this time Malm's gets the better of him.
Now you've got the long control, and now you've got an M80 that's backing away.
I have to call it a day here, not a bad idea.
Hold on to three rifles, much better than trying to pull that retake together with the positioning.
I think that I may be slightly taking their foot off the pedal after that big stint in
Europe having to come back in North America and play some events as well.
It's understandable.
It was a very intense time, I'd imagine, for the team.
But now that you're back here in Atlanta, you want to be able to show what you're working
on and kind of get back into shape, I feel like for me.
And in that first series, we definitely saw an M80 team that was a little bit out of shape.
Yeah.
The issues that we saw, we're going to need to keep an eye on, especially when we go to
the T side, right?
Because we were noticing there was a lot of these moments where M80 sort of seemed to
have the initial idea.
And then after they get the initial skirmish and the initial engagement, there was a lot
of hesitancy for that next step, that next follow-through.
So we'll keep an eye on that.
That'll matter more after the half switch for now on the CT side.
There's a little bit of comfort on the defense.
And we ask the questions of liquid instead.
One thing that I would love to see in this iteration of liquid are surging mobs.
We've seen the heights that he could be at. We saw the heights he was at in the
M80 jersey and after his initial stint in G2. But it's been a little quieter.
Mobs is definitely going on a bit of a journey to refine himself as a player.
And it's when he's on he's just such an exciting guy to watch that I would
really like to see that return to the forefront. Aleige will be going to the
The back front, the back bench, in this round, because he's dead.
He's got a watch.
Back burner.
Back burner, that's a good one.
Don't use that off, just walk through.
Well, potential shooting, trades some space here.
Swisher not realizing it's going to be an extra element to this A attack here, and he will
find the kill on the rotating player there, Swisher sidelined.
Still a lot to work through, there's slacks still available, but he's going to have his
weapon of choice here, the A1S still doing him justice though, reloaded and protected
by Sin. Two Germans holding things down here and even more ground being
contained here. Sin not allowing for the scale-up it's just Nath left standing.
Avoiding the HE for now but won't be able to avoid this flank for long here.
It's coming through quickly. JBA is just distracting.
What's he going to look the wrong direction and that's where Lake will strike.
They're very clean around in the finish right there for M80.
First time I've taken early on from Liquid, so Flashy getting in on the comms wanted to
change something up here.
Def getting loud for the team speaking of coaches.
Making sure that Liquid hears them.
And interesting here that this is all Flashy talking.
Now Shui starts to get a word in, but the first 25 seconds of that was all flashy.
It's not bad ideas to open things up, right?
Shui getting in that position, really effective and has a lot of potential, just couldn't
get up towards the catwalk as they were hoping for, especially without slacks on an op, are
hoping for a little bit more ground to gain in that direction, but couldn't close the
distance and whatever was called out here it's heading in towards B and it
might be quick. Smoke's already down for doors and accounting until we come in
through here to try and delay as much as possible with JBA with a spray down
multi kill provided. HG to blow open the smoke and a bit of patience from liquid
before they make a move but another HG tossed in is going to open up vision for
ultimate to offer the punish but a fast flank here Swisher is keeping his pedal
to the metal here and this might be the element of surprise there's two very
low HP bars, it is protected but losing the bomb plant here, it leaves Shueh stuck in the back of the site.
Yeah, well worth the trade. Well worth it. And now it's the German duo to work their way back in towards this site.
The bomb's so close to them that Shueh has to be...
The one to take the initiative. Has to be the one to make the move. He's got a flashbang.
The perfect flash here.
We could win this round.
Oh, they're moving!
That won't give them the opportunity to throw off on each other.
Take the momentum themselves and that is M80 again.
Well handled right there.
As you said, taking the initiative, not allowing for shoot and make the next move.
Had a little bit of an unknown quantity.
Without silent, that round was that he could have potentially split, but...
Switch and push and pass that smoke and finding the multi-kill is everything.
Oh
It's a very clear
Indicator of what and maybe we're talking about yesterday. They are loud and proud of just about every round and every opportunity here now
That is a burst of energy. We didn't get out of them yesterday
They'd have a lot of potential for it right legacy handled them
Maybe more to the credit of legacy at this point, I mean certainly
Um, maybe we have to give them even more of their flowers.
Well, it might be in the playoffs here soon up 10 to one or 10 to three.
And if they're smoking this right now,
starting to take legacy, you might just be seasonal, you know?
Oh boy, sin is in his season.
He's in bloom right now.
And the flowers smell sweet if you're in an M80 jersey, at least a little something of
an answer back from Aleige, but this round's a non-starter.
Got no chance to break ground there towards the long duels.
Quick spread, I'm even blinded up there.
There's limited room for error when you got that choke point held together.
an M80, unlimited casualties in that round here.
It's gonna bolster up the bank account for them.
Gonna need another gun round here out of liquid blue.
This is the first time Ultimate's gonna be wielding it off.
And he tries for a B pick.
Like it's meant by a smoke, H.E. to blow it open,
JBA playing close around it with an MP9.
Look at this resource, oh he gave a footstep,
he gave a footstep, should we start him?
Oopsie.
I don't know, it's a skirmish on both sides,
but Lake's here for the lower players.
They're dumping Util and the CTs get away with it.
Oh!
And the main did chase.
She's touching down damage.
Alright, so they get something out of this.
It didn't quite go to plan.
It's not what they were hoping for.
They would have left some kills and some control.
But they'll take the main damage and not losing anybody.
I mean, considering that small little misstep from Swisher, the fact that that doesn't get
punished is a relief in its own right.
The fact that they walk away with an advantage is even nicer.
I'm in it. On the clock here left.
Reliquid to make a move up Catwalk. That's our goal at certain tension.
I'm going to slowly take that space here.
I'm trying to manipulate as much as possible here, but yeah, there's
ground being gained here close to long doors.
And since we've eaten one right now, how far does he want to make a move?
They've been coaxed back from this Catplay. We're hitting 35 seconds.
They have no information.
He's going. They really don't have much of anything to light the way, so they're gonna throw the tunnel smokes in mid, and that's gonna give him standing opportunity to strike.
He catches the one, he sees everything.
Just doesn't want to give up his life, a liege frustration creeping through as that flank comes in, but they've just been stalled out.
They've got 20 seconds. Shuei has to get this bomb on towards the site. The tunnel player is gone.
That means it's all Shuei, and Slash knows he just has to buy time, just has to stay alive.
dropping that C4, next customer up to the fray, 6, 5, 4, oh 3 comes off of it, expects the player close and there's the round gone!
Mobs, yes he caught the kill, he was right, he needed to pull off the bomb, but the round itself denied.
Just a quick move right there, throwing that flashbang and getting out of dodge there knowing if he's either going to get that kill or we're going to win the round.
If he's off the bomb and it's flax holding the line there with that extra frag, it's everything.
Second time out call. You saw the frustration in Liquid's face, especially in Elise right there, who's the unfortunate casualty of that fast flank from Sin.
That long side being overlooked as the mid to B smokes come out. And that's the cue for Sin to activate.
As soon as the mid-to-be smokes are tossed, he is instantly sprinting top of mid for that connection.
And it just creates so much chaos in the comms there for liquid.
Simple something, jump spot, put the pieces together here.
Yeah, you turn my volume up. You're catching these coms, they just sound like whispers to
me. But then the gunshots are a little too loud and the screams are a little too loud.
I just don't know.
You got tender little ears, I understand. The rest of the screams must take the clean
little pockets of information.
Yeah.
Gotta quench my thirst for knowledge and try and read what they bring into these rounds.
I mean this one looks pretty vanilla, so I don't think they're doing anything too crazy.
I'm trying to set up Malvis here, trying to work the catwalk control.
Maybe have a little bit more emphasis on the long flank if it isn't meant to be.
I'm sure the Sim doesn't get away with the same thing, but well placed HE onto one of those rifles that...
You'll love to see there, just 50 damage taken off the shoulders of Malvis making his entry path a little bit more tricky.
Right now the pathway is very clear up catwalk.
And I'm only to stall them out.
You're going through it.
Oh! Raving it! Catching them off-guard!
And that's a hell of an entry!
That's a bomb plant! All but garrison!
Oh! NAAAAP! Takes out the long player as well!
Alright, it's a good round to be a maffer
because that's just the deal on this,
and many have lost their avatar!
Deagle's continued to break out!
All headshots, all the way!
Four shots fired, four kills collected!
And Swisher wondering where the hell his team's gone.
Just left Scratch in his head, man.
What is that round?
The liquid needed a surge of energy.
As they've been silenced, that's
got to get the good vibes flowing.
Come on now.
It's got to.
It's got to be something special here.
If that was ever a catalyst to get loud,
to build up a little bit of energy,
and put it maybe in their place,
I mean it's gonna be around like that.
I mean it's gonna be NAF popping off, come on now.
Yeah, yeah.
Never gonna be NAF popping off.
Nice shot.
It was a nice shot.
It was a couple of them.
Oh my goodness.
He even flinched.
He didn't even change expression.
NAF after he just hit a nasty two-kit, saved his teammates from any more despair in this
P side early Tim looks like he wants to rub his eyes out of his head
you hear the sounds of the nice on the other side this is something about if
they don't take cat there's something that they can do in the m80 response
any lip readers in the chat let us know what you got we'll compare notes but
even this game will have assembled a whole straplock
heard something about going into pit
seemed more like a question though than a solution early priority on taking the
long once again here for and maybe and liquid are moving fast to lower tons
you're trying to get catwalk again and a big pressure point liquid have a love
to push on and it's been slacks a lot of times without an op that has had to deal
with that pressure scouts just doesn't quite have the same move
Send with response, you tell the trachea to be contained, mid players get pushed back,
meanwhile M80 take control towards tunnels.
So this is the change up play to get aggressive towards V.
Is this going to be checkable to jumping into this?
Now it is!
Certainly, NAF anticipates the second but not quite enough JBA able to trade it and
able to put them on notice.
Let's see if Lig would want to speed anything up off the back of that, right?
You see JBA working his way through tunnels, and he dealt with the other B presence.
But they're not interested in rushing the issue here.
Instead, they're still focused on catwalking.
Swish your elevates for the frag.
More presence here on the A side, but Malmuss will hand out a quick headshot for that.
And anything else you're going to do?
Other sins flank, but yeah, this is no resistance left here.
What are you going to do? A wounded swisher in C2P Sin lighting the way with a 5-7, jumping around the corner.
Try and get some information. It's a swisher to creep out.
Might be able to create the one that's right here.
All stuck on the site right now.
He's hoping that they create some space with ultimate on the line and there's nothing to do in here.
The AWP makes its presence felt on this liquid side.
And we've got a game now, folks.
There you go. There's the energy coming through from Liquid right there. You definitely feel it as the relief comes in.
Knowing that the economy is broken on the other end of the side as well. Look at this headshot from Malz.
A quick target, dealing with Slaxis. Scout, before you get the chance to pop a shot off.
One flashbang.
Got to be sent out towards Long for a little bit of ground to try and take Shui on, but not as effective as he would have hoped in.
I'm just going to run into the meat grinder here, five quick duels, one by liquid.
And then maybe kind of knew their fate in that round.
Got to be feeling good if you're shooting. Picking up a 4K always nice, even if it's a little bit more of a straight forward one.
But now it's a business.
ultimate looking for a play trying to give himself a better angle to fight
towards the middle he wants to also with slacks but slacks not present in this
exchange it's one side of beef here as mountains works his way out long and
definitely one-sided in his favor there before Swisher is able to track his
target through the smoke the problem here is somebody's gonna have to go all
the way back after recovery the bomb it was left outside of long that's a bit
of a mostly vertical idea was for malls to take that space and then come back for
but right now they're going very far in towards A, and they don't have this in the water.
It's gonna have to be napped if they actually make a move up Catwalk, and they are.
So, it's a long road before they can even get that bomb planted, but they're gonna call it away from that A play.
Just wanted to threaten it a little bit, bait out some utility, and submission accomplished in that sense.
Still got a set and end goal here and it's going to be a boost above the smoke here for the CT side.
Straight forward, a little bit of vision here for Shui to knock him off the post.
I thought there was all you were hoping for for M80 and now they know they got the presence out towards Long.
Because no one came looking for that bomb and they know they got the initial defender.
To calculate a risk here from Liquid but they gained the space rapidly and late cast the holes online.
I'm able to do so, JBA shuts down middle.
I'm always looking so very good for a moment,
it's coming apart at the seams.
25 seconds, try and put this one together.
Link under, correct.
But do they expect the player to get it off?
No.
So Sin can capitalize on a leash, no health, no time,
and a flank quickly encroaching for under long.
Shots will land, JBA confirms the round.
Oh.
I didn't get the up.
Plex is actually missing that gun here for the majority of the half you really wanted a chance
It's on your screen
I mean you immediately called that out as well. He was screaming it
You know, he's just been taking as soon as the opportunity. He's like, all right. Where was the off? Where was the off? Please? Please?
Give me a scope across the the screen there from the leash as well
Screaming for that awp, but won't have it for the last round of half. It's dead gonna have to deal
with the rifle
and they're gonna have to deal with the mandus advantage here
we'll see a slack sports with that a1s he lines up a lot
it does a lot of damage there
so still saying what the tool city has
if he has it all he gets that first kill but I don't think he gets the second
so you know
make it with what you got
no he didn't get the second
couple of a few damage
we need to do the lower here
look at this
aww no they go for the box instead
Hit him in pre-sweep.
Get the onto ultimate.
JBA's playing outside the site right now so
it's going to be an open target here
caught with utility out in hand.
JBA not able to get his gun out in time.
Quick punish from Nap who is going to get dealt with
late door smoke coming through
but Shuey takes out as a window of opportunity
here at a man advantage.
There are only the two Germans left here
to try and save MAD.
Give them an 8th round.
Language swap activated.
Retake mode enabled.
Oh!
Alright!
Slides needs an AWP.
Who needs an AWP?
Come on now!
Still dealing with our laser beams.
And now they're focused.
Oh my God!
They're walking on the tunnel player.
That gets to the space and there we go!
Retake mode activated indeed!
All smiles for JBA and the lead secured for M80 as we head to the break.
as we head to the break.
I'm into the second half here of DOS 2, I'm a double up a scroll vine of liquid, but
Now Liquid on the defense might be able to get something going here.
A few frisky retakes after that M80 side keeping things interesting on dust
and a reminder that this is Liquid's map pick.
So they would very much like to get back into the action
and a pistol would go a long way to doing that.
See if they can keep this one competitive here again.
Their map picks have gone missing.
Don't want to have a home turf for themselves.
So, hoping to find a little bit more ground here on Dust2, and the first half didn't
go as they had hoped here, especially in that last round, that retake coming through.
Providing some serious support here for MAD on this T side.
They are walking into a good setup here.
Liquid are at the ready with a whole lot of counter utility for this cat execute that
is inevitable.
It's coming their way.
At least you're going to have a lot to do to deal with the pressure here, but he loses
his teammate quickly, is able to hold the line with the help from Malm's with a long
flight coming through it leaves Elise dancing inside the site and overwhelmed.
Dooley's on deck, the ultimate.
Coming back in with that bomb now dropped in vision you've got four pistols pointed
the way of this C4.
They're going to try and recover but it's headshots on fire that's exactly what they'll
get.
Who needs a bomb after all?
How do they make that work?
the double doolies on the headshot angle feels perfect with the bomb and your
controller it forces them to fight forward but they able to land the head
shots to seal things up in the end and the collapse comes through eliminates
the threat of a leash by just simply overrunning him I don't know that feels
like a pistol that liquid really couldn't afford to lose now I've got to make
things work with a full eco here. They're prioritizing the gun rounds so
they're going to see rifles early at the very least but definitely limits the
threat this round could provide.
I got upper tons control, we got long control here for the T side though.
JBA just sitting outside of tunnels right now hoping for an over extension.
That's a good mall league, gonna take a little bit of damage on the ultimate, but it'll stay
safe and with the ultimate surprise could do some damage here, he's getting checked though.
great diligence done around like this and all the kills coming to fruition
their mouths and his deagle always good for a little bit of damage why not
some more why not make this one possible here now oh my goodness he knew
exactly where he was gonna be that was I mean straight up calling a shot all
right they're taking a I know where JBA is coming from I need this kill if I'm
gonna go for the reshakes still and they don't give him a fight there should be
very little that moms can actually do about this and he knows it trying to
call them out trying to put shots through the box.
Big me, Swisher.
I don't want to give him an inch.
It'll be slim eventually to bring him to kill,
but that's the respect these guys have
for their former teammate. No eager peaking
against that, Deagle. They felt
it sting a few too many times themselves.
In their favor.
And they already felt the sting right there
with those two pickups that he got,
but as you said, just not giving him
the chow. That's a ridiculous shot.
On the rat presence and
Reach the next point of contact but still two more pieces to chew through and the
respect was certainly shown. Rifles out as I said and when this is coming through
into the mix, a decent bit of utility for the CT side in the lead just hoping for a
spam I think a boost up. Just an HG to option right now that's all the money.
The lake taken down to half HP. Molly forcing them into a forward flight though.
I think the escape plan hurts quite a bit!
They ran back into it trying to escape.
20 HP for Shuey, ultimately goes down to half.
I even got nervous. I think I got nervous.
They were sort of set up coming into punish, and to be fair, I'd be nervous too.
It's just a big sacrifice.
Yeah, I mean, we'll see if it goes back to haunt them.
Certainly could, as the smoke fades since gaining the ground,
Now, looks for the entry, but math hangs on by a whisper.
Back to the site now, it's a Lege under siege.
Trying to just buy time.
Trying to buy time, but Swisher's collecting his teammates as they try and...
Oh, great flash.
Oh, what a moment to find it.
Mid player dealt with its all-just Swisher.
Has the C4, has 44 seconds, wants to catch this player off guard, leaves it just to a
Lege dancing through the door.
He's running out of ammo.
Oh, and Swisher has just enough.
Enough of the tank right there and a necessary round for Liquid to win.
Just dwindles right in front of Elise's eyes.
He's the last man standing in that round as one of the B anchored presence.
The one that took the early contact there as well, is somehow only left into the 1v1.
And Swisher just played away with that again.
Magic moment from Swisher. Dynamic.
We've seen a big upward trend for Swisher throughout this year, but having one of his best seasons right now for himself,
which is interesting when you look at, you know, the step back that he had,
and I think entering into more of that role-player environment that he's been going for,
going for, but right now he's been able to be the star of the show for M80 in some of
these events and clutch like that could have mattered so much in building up that confidence
even further and denying a leash, I'd say is a definite downward turn.
This has been one of his toughest years.
Denying, liquid the chance to get into this game, right?
Now it's full desperation stations all in this round, lots of limitations that they
Cannot afford to wait any longer and Finn has just erased mob from this server
Jumping around the corner with the back to him that one is gonna sting
And so there are four players standing between liquid and watching a map point hit the board on their own map pick
And there's only one player on the b-bomb side as well, and that's where they're heading
There's no problem here. How's the loss up against four?
He's gonna get help though. There's a pretty shifty rotate coming through in ultimate. He only has a scalp. Can he get that time? It doesn't seem like it.
And he lands a tag, but not the frag.
At this point, I know it's a situation. It has to be. It has to be. It's a disciplined call and now they are in fact backing away.
But you've already got Lake trying to threaten.
The question is, does Lake want to risk giving them an AK, right?
Because he knows thereby it's so strong out, so rough right now that actually giving them
the opportunity to AK might be more of a help than a Andrews.
Yeah, I mean, I'm understandable.
I'm showing a little bit of reserve.
This is the concern that I was highlighting here that where Liquid don't really have a
home turf, their map picks have been just desperate for them and it's another
example of it. Again in those last four series in between Atlanta and I am real
as well. You have gotten maximum five rounds on your map selection. That's
over four series and this could be a continuation of that trend right now. If
they just get shut out in this next one.
They've tried a couple ancients those didn't go your way you're now trying a
couple of those cues they could be back to back 13 to 4s ahead of them fast
play they're going for the dagger go for the knockout blow the Cedira comes in
which will slow this down for a moment but M8 he really just want to get this
down with and ask him to swing in straight to his depth it's a Mac 10 to do
it as well late providing the entries a leash swings into the fray he's able to
slip back out the window. So it keeps them fighting at the very least, keeps this possibility
in their minds. And Swisher harassing and harrying and finding the kill. Ultimate will
not become an as part of the reinforces. It's a 3 on 4 retake with a flank from Swisher
fast encroaching. Recycled utility, smokes in for doors and windows. I mean what do we
do here? You just have limited utility as well. They need a hero. They need an absolute
Who's going to rise to the occasion? It won't be Shuei trying to create space for his team. It all falls to mobs and this is hopeless
This is dire. This is devastation bullets harassing and they're chasing
No more respect being shown. This one's done and M80 know it
It's just a matter of letting the last few seconds slip off the clock. Dust 2 is their domain
Liquid's woes continue. Oh boy. Yeah, that is terrifying stuff there liquid
not really able to show the energy had some some life in them in that first half
with a little bit of back and forth but man M80 coming through with the dominant shutdown
I think he could hit that right now. I think he's wishing he could hit that one right about now man
now let's get his sting. So many frustrating moments there for Liquid. Clutches lost, retakes lost,
Oh man, disadvantages, man, advantages lost.
I mean, if you consider the rounds,
they actually did win, they won four rounds
and one of those team off of crazy
Deagle entries on to A from now.
That was the only really bright spot there.
Just few and far between on the bright spots,
very little to work with.
Yeah, we're gonna be headed into an Inferno
and this is a liquid team that is just craving something,
Anything positive to go their way.
We are the Chumgun King Chumpeon We are the Chumgun King Chumpeon
We are the champion, king champion, we are the champion, king champion, we are the
We got the time to come home by one
I mean, I'd say so. I think that we need wins at this event and in Shanghai before the
major, otherwise we're not going to have any events next season.
So every single match is super important for us.
Super important for you.
Does it add any pressure that is some quote unquote home chip?
No, I don't think so.
I think that the pressure is pretty much equal everywhere since, like I said,
every game is important for us to even attend events next season.
That's, that's fine.
You know, you're on an interesting situation in that regard.
In terms of the lead up to the tournament bootcamp practice, how it's been going?
I think practice has been going pretty well.
I think that we've been hunkering down on things that we've been needing to talk about
and trying to get more on the same page.
I think that we've been playing better.
So now we just got a show here in the match.
That's the thing, you know, one thing is playing good in practice.
And another one is this transfer with that into to the games.
Has that been difficult for you guys?
Or is it, you know, just a case of, you know, developing as a team and getting to know each other?
Well, I'd say in the beginning, like when I joined, we were like insane at practice.
But like we I don't think that we've been improving the same way
that we have been before, as we have been in the last couple of weeks since Rio.
I think that we've actually been focusing on the actual issues,
like the more root issues of understanding how we want to play certain situations
and play in general.
And I think that's been helpful for us a lot.
We've been doing a lot more theory of how we want to play more rounds,
more review instead of just spending more games.
OK, and I have a question for you,
because I'm sure you were interested in watching your mouse.
And I know you're one of the players that know a lot about stuff like that.
Try to tell me what this kind of custom grip is all about.
Cause you have like different custom things added to your mouse, right?
Well, honestly, I just try to put as much grip as possible on it cause my hands get sweaty.
And I think ever since 2018, putting grips on my mouse like has just helped a lot more.
Cause like a lot of times I'd be like playing and then I'd have to like do this to like,
you know, just get the sweat off and I actually even die cause of it sometimes.
So it just makes me feel more confident.
Okay. And I'm looking at your screen, your cross as well.
That's not your cross I know.
That's not it. That's just the video settings one.
Okay. What are you saying?
You should ask him about the mousepad that he's been testing out.
I was just about to say the mousepad, John.
Yeah, I'm actually just going to use the desk now.
Nothing just kidding.
Well, I've actually been testing like a new mousepad,
but the airline lost my luggage
and I don't like rolling up my mousepad,
so I might have to...
I'm going to get a temporary mousepad probably until it arrives.
I'll just use the desk, you know. I'm sure you'll figure that out.
It's not too bad, yeah. That's not too bad.
Alright, best of luck with it, John.
Yeah, you show up to IM Atlanta, a mega important tournament, and they have said one of your
star players shows up without a mousepad.
As a leader for your team, how does that make you feel?
A lot of lost confidence now, you know.
He has to play on the table, very unfortunate.
Is that a kick-a-ball offense in your opinion?
No, no, never.
Yeah?
No.
Back in my days, I think it would have been.
No, it's fine.
These days you can play on anything, right?
You can play on glass, table, wood, whatever you wish, you know?
So, as long as he performs.
As long as he performs. You don't have any grip on your mouse, is that a...
You're not a sweaty player?
No, no, I don't know. I just play, honestly.
You're trying to think too much, right?
Yeah, that's my main goal as a gear. I just try not to think too much about it.
Probably this mousepad is a little bit old, I don't know.
But yeah, I just try to plug and play.
If it works, it works. Now, for the tournament.
You guys need some sort of results, as John said.
You need to win some games if you want to play tournaments next year as well.
So how important is it for you as a team to go in and have a great show?
Yeah, I mean, honestly, the tournaments we played throughout this year were very important
no matter what to us, because we've always been on the line of reaching the next tournament.
So any tournament is important for us.
I think now we have to really step up and prove that we can play at a high level again,
especially for the next year, because obviously the tournaments will matter next year,
and we need to get invited to them. So yeah, every game matters for us, and it's a very important job.
Very important job now. Part of winning games is first and foremost showing up,
and I count four players here. Where's the last one?
I mean, just like Alicia's mousepad, you know, it didn't show up today, unfortunately.
No, he had a cancelled flight, so he's going to show up a little bit later, but hopefully
he does show up.
Okay, is he important or can you win 4v5 if needed be?
I think Mario is very important actually, you know, when he puts on his Super Mario
performance then he can win the game by himself so hopefully he's going to come.
Let's count on that. Thank you so much.
Yeah, I mean just speaking to Lake, talking about the schedule and bringing everything
together. I mean for you, you're having to commit, I imagine a lot of time over in the US side of
things. The travel and getting your strapbook organized and everything, do you find it actually
has to differ in order to succeed either in the US or in Europe?
I think since we haven't played that many tournaments this year, right, but yeah of course
I think in the near you can keep it more simple, but I think especially when we play back
to back to back tournaments, which in this case this year we haven't yet so much, you
got to keep it more, like you got to mix it up more, I think usually.
And now we just kind of play tournaments, smaller tournaments also, we have a few breaks
in between.
So yeah, that's a lot of time to focus on ourselves.
And I hope we come now to our first big event this year
and show what we practiced.
Yeah, I was saying, I wanted the US audience
to be behind you guys, but it's not entirely the case.
So you got to come over from doing academy work with big
and then trying out the in-game leader role
and then ending up in this situation.
I think what I was surprised about learning about you
was that you actually had a lot of ideas
even just coming into MAET that you had this ethos
that you wanted to bring forward.
Has that evolved over the generations
and as the roster has continued to develop?
Oh, now we're going way back.
Yeah, no, it's been a bit more than two years, I think.
And I also resented my contract with the boys,
so I'm just really happy.
We have so much freedom in this team,
both for the players and also for me.
We can just, I can just also fully,
like all my ideas, I can share them with people
and just play our game.
And yeah, I think it's just been constantly like developing ourselves.
We had some player changes and I think now we have like a nice stable lineup
where we're just going to work on for the future.
And yeah, just I think, especially in this lineup now, we had to like
start from the beginning a bit more, include Josh and our lineup and just
teach him all the things that we thought he might knew already, but
maybe didn't learn in his old teams.
And yeah, just like it's amazing.
We have no stable core and we are just working hard.
Alright, just last question before I go. The quality of teams that you play at these tier 2 tournaments in EU, do you find that they're less organized, they're more chaotic, because I feel like it's such a grind nowadays that things feel more random than ever before?
Yeah, I think there's a, for us at least, I wouldn't say we have an easier time versus better opponents,
but I think we definitely, because these are the teams we watch the most, you know, we watch their demos,
so we kind of try to have a structured game as well.
So we just watch a lot of them, and then when we hit like a bit more, like younger teams,
with more teams who just play with full confidence, who don't care so much, maybe, especially at these smaller lands,
it just means we got to focus more on ourselves.
I think this is the biggest thing we learned in the last tournament.
We try to keep our C-game up, and if we do that, we definitely have the highs, but it's just about lowering our base level.
So that's what we focus on a lot.
Got to lower that base game, raise the floor, not raise the roof.
That's the question for M80 and right now I've got to say whether they're at their floor
or their roof, whatever part of the building they're in is looking dang nice compared to
where Liquid are sitting.
Yeah, they're sitting pretty right now on the side of M80.
That was a statement of win right there on Dust2.
Had just about everything going in their way, right?
They had some great rotations.
When they needed to, they were able to pick up some nice retakes and you saw how quick
the communication was to shut things down.
They made easy work on Dust2 here and now they got their map selection of Inferno.
Did highlight that I do think we didn't get the best in MIDI yesterday, but today they're
coming through shouting.
They're bringing energy into the server here.
They are cleaning up a lot of those key mistakes that we were seeing yesterday and again, I
I think they've really taken the time to to patch things up here between day one and day two.
We really just didn't see those those hitches that we were getting in that first match right where it's like
okay, we have the initial idea and now we're kind of stuttering to get to the second part of whatever the plan was right?
I think you know everything's better when you're coming in with momentum
They you're coming in off of a strong first half then you get the pistol well then things start to flow better
Everyone's feeling the flow state. Everyone's feeling like they know what they're doing and it was just pretty evident in the server
I think one one moment that's sticking in my mind is that two on three retake of the B site with the two Germans coming in slacks
And sin playing really beautifully off of each other
That those kind of moments weren't happening when we saw them playing yesterday
So to me that's just a world of difference and meanwhile. I don't think liquid are in a whole new world
I think they're in a whole new nightmare to be quite frank and
Inferno, I don't know, based on what we were seeing on Dust2, I didn't see a lot of positives
to build on to change my opinion, so I think Liquid need to change, what we're seeing
need to change their own belief pretty dang quickly here.
It did have a lot of rough stats for Liquid's map selection, but the opponent's map picks,
you know, they seem to be a little closer, so maybe that's something to look forward
two for that's the silver line with fans out there that they usually do better on
their opponents map pick at least in these last couple of events so we'll see
if that remains true as well they would love to get off to a nice start I think
honestly you said the momentum has been flowing for a liquid fan they'll just
take like a no way lining anything how does it get whatever silver linings
you're fighting that carnage right now because JBA has just ruined the setup
for Liquid. They had exactly the spot to deal with him and it just didn't matter.
Surely at least gets a nade kill, but this one's over. This one is done.
Okay, Ultimate opens up the possibility. He opens up the possibility that
something happens here. Malm's has to wait for his teammate to get around. He's
looking for some isolated fights in towards the pit player, spots him, reveals
his location and getting that little bit of chip damage on the swisher, forces
him to tuck in a bit more. Ultimate doesn't even look like he's going for this.
Smoking a... a fly spaying to get in, but yeah, you're right. They're, uh, they've given this one
up. Interesting. Mob says the, uh, the best price here of utility and armor. Ultimate would love to
send one packing, if that's a possibility, how? I actually can't believe it. Two kills to the
Bob that's nice but I'm not going to say it was a likely retake
It was better than what we just thought did not even try. Yeah
And ultimate on the exit didn't get it. This is ridiculous. I mean, there's no business
With that right there JBA funding a double right there. I mean shots are just vanishing and then air for liquid
He faced four guns and apartments right there
Well, okay. Liquid going for the four-spy here.
Oh, no.
We got an MP9, we got an MP7, we got a mob that's dead already and the B site's lost
and this four-spy, you can pull the plug on, it's going down the train.
It's over.
Look, committed.
20 seconds, it's over. Done. At least Liquid are likely going to be able to save four and
try again.
We'll save three and try again
They give enough grade so there's a chance to pick up that mp9 and that mp7
There's someone climbing to smoke for a bottom banana will help them get there
That was a blink of you miss it round I mean Malb's
Missed the whole round because he was flashed the whole time
He got flashed at the top of banana. He was running into a brick wall
in that position trying to escape in towards CT but was so blind that he
couldn't even see where he was going.
Let's see this again. Look where he's at. He's thinking he's running in towards CT.
He's gonna find safety. Maybe they can play the exit game. No. No, he's uh, he's in pool, fortunately
The geometry has betrayed him. It's never good to be blind in a pool. I hear that is a little bit of a concern
That would be terrifying
Folks up a little bit of utility behind a bit this time and mobs is dead once again, but she would get the trait
She would get another shooting way
making this a
Little bit more competitive. They're still gonna concede the prom plan off the rip. It's still gonna be a very
Limited retake, but it's a two on two
Show me the captain of the squad trying to kick some life into his teammates
Might just have done it
And there's the only chance you got right here
I mean the fact that he gets three is already massive. Can they make anything else happen?
Shut up some utility here, trying to delay this retake as long as possible, ultimately
gonna lead the charge with a 5-7 in hand, crossfire the back of the site and they find
both kills quickly and that spark is gonna be igniting the rest of the team to close
things down.
Shui's 3k made good on with time to use right there.
Here we go.
Shui just he pulled out the defibrillator, he slapped those stickers up on Liquid's
chest and push the button. Shot some electricity into them. That's got to get them going. He's
getting loud as well. He's trying to pump some energy into the comms. Need somebody to pick
up the torch now. His teammates did in that one. But the question is can they avoid the
immediate reset? They've got an up out on ultimate. They've got money to spare here because that was
the limited buy because it was the ego that they had saved for the previous round. Now what can they
do with it here? A lot of SMG kills from Shui as well. They built up a decent bank account.
Gotta be the start of something good here. Pretty much some utility for Banana I believe.
Yeah, it's gonna be HEs in order. You're gonna let them take control here first,
So sure does a good job of evading that, you tell.
Second HE tossed in, and it's gonna get full on...
empty hands here.
It's a nice block of the smoke though for a leash.
A limit access with the Molly to back it up.
He's taking a confident duel there, but...
doesn't want to repeat into the angle.
That miss shot from ultimate puts the pressure on this A-side big time.
Tilly's just about gone here for him, 80.
We got a smoke and two flashes to try and make whatever take happen.
Can re-smoke Modo and go for this, but the bomb's committed.
Talk to it's a one-time hay cart.
I've took a lot of damage across the back and towards that site, so that reposition got to be worth it.
Boost up. We'll see if Shui predicts it. Is he gonna clear it?
Nooo, good enough for the kill.
AK scooped up for a double swing in, and Elise gonna keep things positive for his team.
He wants more though. It seems that Slax is gonna provide him that access here.
Another frag coming through from Elise. Big multi.
Ultimate on the post is not able to adjust their Swisher drops them low HP on the site for NAFU
you're gonna fall, it's just a lead and Swisher tears through three
Swisher be swishing in this one
And now Maldives needs to crack his goose egg, it's a laser beam into the minipip first but JPA doesn't need to give him a fight
Maldives can only afford to tap away for so long, there's a good little in front of him
There's the headshot, there's the headshot, there's the switcher in this.
Every clutch from Mike is a switcher.
Every clutch from Mike, indeed.
I feel like it's not going to get...
So calm.
That's how you're looking like in a server there?
God, I wish.
a couple of my clutches. I don't know if you're you're lasting long enough in the rounds
for that to happen.
Few and far between, my friend. Few and far between. But it's okay. I get to enjoy Swisher's
life.
She's our name good.
That was just ridiculous. I mean, the just precision, the aim you touched on at last
map, that Swisher has really seen on Renaissance and his individual form in this team.
It's certainly really cool to see.
I actually want to harken back to a conversation I had with Malb's way back when he first left
this roster, which is that they made he had a decision to make, right, which was who's
going to take Malb's roles, how are they going to do that, how are they going to replace
him.
And the decision they ultimately went and making was they went out and got Lake, and they put
Lake into a lot of Malb's position pretty one for one, and they did a lot of featuring
around like right at the time when I was talking to mom's on his way to G2 he
said he actually thought they should have given the rules to swisher and give
him more resources because we've seen the mechanical ability before but he's
played a lot of sacrificial roles speaking of sacrifices ultimate almost
burns himself on a sacrificial fire there and eventually the man we're talking
about swisher comes right through mom's trying to chase that kill back gets
caught by the Mac 10, and it's another disastrous start for Liquid.
Trying to force the issue on the holding vif banana side, and they just get bested.
Utility phenomenal to keep Ultimates off at bay. Takes them down to 19 HP, and he re-swinges into the angle.
That is easy pickings.
As you said, now I was just hopeful that that flash was good enough, but...
not the case.
I mean it certainly blinded Swisher, the problem was there was another guy.
There's always that other guy there, Swisher and the lake, there's two that you mentioned.
So often the case when a new guy comes on the block there, especially for lakes, he
was very inexperienced to hop in there and be given the trust that M80 gave.
I mean Lakewood is genuinely a laundry and land discovery.
I was going to say like advanced player I think at the time?
He lit up along to his land and was on MAD within months.
Yup.
That's not NACS I don't know what is.
And I mean clearly it's paid off.
He has more than made good.
Yeah.
The potential they saw in him.
I think history shows that it can be a big mistake and not really giving opportunities
to those new guys.
Think of, I mean, in this case, like, Nick, Nick's who's kind of a similar example, but
also seems pretty comfortable in the anchoring positions.
Sometimes if you're the new guy, you just get given the worst roles and you just got
to perform.
It is always that philosophical conversation, right, it's like do we keep our existing players
comfortable or do we try and make the new guy as comfortable as possible in a jump-up
and competition.
And I mean conveniently for M80 at the time everybody did stay in their roles and late
spot it in nicely to the roles they were trying to fill, those just happened to be spotlight
roles.
When you're in the spotlight you got to rise to the occasion. He was able to provide that
You had to do a little dance
Well pure wet
Now imagine Lake in a 2-2 in ballet flats
I think good rocket yeah
He'd be willing I don't know about that, but I think you can pull it off
You do it for the skit
Someone get right using a pro league we'll get on that we can make this happen
Somebody get writing
Okay, what do we have to work with here for liquid?
So goodbye up here
It's a partial as well, right? So they're gonna presumably have a buy in the next
It's mobs is gonna be a perhaps a little bit more limited
But ultimate
He needs to show us why they've prioritized this AWP
Yeah, he's been trying to force some some duels here not as successful as he would hope
Set up an HE to try and blow up in the smoke there ultimate take it a little bit more of a passive approach in this case
Now he's gonna start to step forward has a flash being ready
and that molly comes through just in the nick of time but he still is able to
work around the angles and mobs is gonna burn in the flames. This time I think
they bought him the fireproof boots. Much better. Well he eats an eight after
it so not so much out here but he was for a moment but he's still got full
control of banana so this is gonna allow everyone else to keep their positions
on A and needing that access here they're running into two rifles at the ready
This dynamic duo, keeping things fully contained here, it's just been left dwindling away on HP.
They're going to look to chase a small line up.
They're not going to be able to complete the mission there, and Liquid are able to capitalize.
Now that's more like it for Liquid. A little bit of a different look there with the awning setup,
with the player high and low, catch them off guard. Ultimate gets his initial fix, stays alive,
Which means they want to stay away from that all presence that one goes to plant. That's the way they drew it up
That's the way that's supposed to work
That's a bike here, but it's a lot of galeels
Right the fresh air. It's a lot of good things for sure
Baritizing that utility switch and I need to go in for head Kevlar so you can buy that extra utile
They have intended here so far
I'm connecting on as much damage here on the T side with that Utozay have in the past and of course Mal was going to continue to fight for this base on banana.
Oh look at this, they know the option on the other side because of the Nade Pop or at least they make an educated guess.
They take the presence towards lane. I like that as a response.
They don't ultimately decide to carry it up all the way, but it's an interesting concept for it in terms of a reaction.
Smoke on the half wall, going to allow mobs to stick around here.
He wants to get close to this.
They're going to come through the wall.
Oh, mobs.
Lasers onto the first, knows that there's potentially more coming through, but they don't have a flashbang poise for it, so...
They hesitate.
And now mobs slinks forward, not one to give ground.
He's lighting himself hard here.
And they will quickly realize, I think a silencer might have betrayed in there.
there. That wood panel affords you very little cover indeed, but there's still two players
here to defend, including Ultimate on this AWP. 30 seconds, they have to go for it.
Smoke to push him off, he's going to commit. He's gonna press forward, he's playing the
edge of this, and he makes good on it. Indeed, able to slip away, he's done his damage. Now
it's up to Shuey, who also delivers. Slips back into the new box as the flames fade. Swisher
goes high and lays a couple low.
Gets refreshed on that rifle as well.
Slacks gonna need to do more heavy lifting though.
He's got himself low HP for a leash but he gets plucked off the post right there.
Ultimate able to stretch out for that frag and now it's all on the shoulders of Slacks
but he's still able to find the frag on an aft.
It's just ultimate with the op out trying to find an angle, Jiggle's coming through,
he didn't catch the visual.
So Slech's gonna follow Ultimate delivers once again, and he's gonna buy Liquid more life here.
Now that's the Ultimate we've been waiting for.
That's the Ultimate making his presence known.
The last couple of rounds really starting to come to bear.
This is the Ultimate that Liquid would like to see a whole lot more of.
He's shown the flashes.
But when he's playing like this, when he's taking his space, when he's dominating his fights,
when he's hitting the quick flick up onto the blocks,
That's the ultimate who will win your rounds.
Oh look at that, she spotted a toe.
That was enough to go.
A little sliver there.
Had a couple of tough early rounds, but the consistency in which she's had the op
is going to eventually get him caught on the CG side.
We know it's difficult to transition that op over towards T as well, so this is his chance to thrive
on the defense right now if they want opportunities, creating that pathway.
Committed setup here for Elish, not shine away from the duel of brackets, and he's going to get the fight.
The lineup is beautiful, but JBA does hand out a touchdown headshot.
You're going to swing into the op though, trying to scoop up that rifle.
That'll be the end of the round for him.
should be very little to nothing that they could do here especially as the third player
comes over should we just play a little bit of contain making sure they can't slip in
towards CT.
One boost.
Okay, grab the hop-off a little bit.
Makes me nervous.
Why don't you just resets, calm, cool, collected, again exactly what you want to see from Ultimate
here don't need to take any more of those fights let your rifles do the work
smoke is gone do not need to engage and so he won't well done there no danger
in the round for liquid nice handle right there ultimate playing that one with
some good composure they may be forced into a timeout so you have another gun
around around the corner but they are running head first into this
stop in presence
off music hits
death very vocal in this one
in ideas
give them a couple options
But we'll have to switch enough people over when it wants to do.
Yeah, because right now you hear a little bit of first mid control, then B control.
Which is a little bit reversed to what they have been doing.
They've been putting a lot of pressure on B early on with the utile.
So we'll switch up in the approach here.
That's what they do.
Potentially.
Well, looks like I'll stick it to the guns.
Take this piece up banana first things first keep mouth to bed. They're eating the damage for it though that time
It's a perfect HG target there from Shuie
Second one tossed in not as effective, but still the damage is sentenced down there
And now we're gonna get the retakes that right this three players here
So they're thinking about throwing the flashbangs to try and get back around the angle trying to retake that top card presence
And the M80 doesn't really want to afford them
But the opportunity here is to make the move there was not easy with leech nose he's out in the bedroom
He's got one could be more but he gets away
Comfortably so clear from JBA not prepared for a leash to have stuck around thought he'd be running
And so a leash offset set expectation and that's all a little extra frag nice and a damage slacks barely limping alive here
That reinforcements is on site, but Sin catches ultimate trying to come in to support Elysion.
Shuei, you better have eyes on this smoke. You better have eyes on. He does in the nick of time,
but Elysion God means that bomb is being planted. He's tried enough and Sin. Oh my goodness. Captain,
doing it all himself, battling forward, wasting no time.
That is ridiculous right there. What a bailout option from Sin. They knew they had an opportunity,
a small window there onto a leash. The weakness on that A-bomb site led to some panicky rotates,
and in doing so, he's able to threaten through apartments dealing with that library presence.
And there it is right there. Ultimate coming through in transition. Sin able to force the
GSU out and towards the site, then goes for everything that's afterwards.
Oh, fast play towards middle.
Now I've tried to commit.
Taking a lot of damage again on this banana side here, a lot of flak for Swisher.
The utility looking so much more effective, but it's sitting back here,
there's a bit of call and response here.
Humps doesn't give up on the smoke spam,
Even though he's taking down to half HP, he's still holding confidently on the top of the car.
Disresponses while right, JBA's like, alright, I'll take the bedroom route this time.
See if the leash is waiting for me.
He's not, they're playing much further back.
Out towards the balcony instead.
Right, he starts the round that we're used to seeing. Nobody's dead yet, we're in a minute in here, Cole.
You told them it's really keeping all sides at bay here, but again the A side is definitely
weakened in the numbers here, ultimately going to try and sure things up by posting
his op-up downrange timing is going to be brutal for him though, that's when squisher
decides he wants to slink out and secure a kill.
Couldn't have placed that aggression any better, but there's a nice reaction from Malm's
and double kill coming through, that's Shui actually that backs him up, Malm's now picks
up the AWP. I realize this thing is stuck in the corner. Bombs down here and banana and
pushing through the smoke there, JBA risked it all.
Steve, found some magic in the last. It's surely this one is too much to ask. Also the
knob, not his typical gun.
Oh, where is it for a leash? Neither of them will land their shots. We got seen on a little
a bit of a stealth mission.
Gonna sneak out of there and survive.
That's some nice shots from Shoei and Malm's.
What's she plinking over there, Cole?
I just had some little electrolyte packet in my water.
So I had a spoon inside my cup
uh...
ended up bouncing back at me
scared me a little bit
i'm scared
if you do this kind of way of liquid seems like a man you want to pick up the
pace of the limited weaponry with the pistols
sparsely so it's a
oh
ouch
doing a great job of taking swiss or down with the youth of damage early
And JBA got a risk of smoke push.
This is what Natalie is waiting for.
Double down on the smoke push though.
Could be promising and that leads to a quick trade.
A sacrifice of the Tech 9 for Cyn to once again work through apartments.
Enforcements out here now.
Resmoke up on it. You got two players on site.
One more close at hand.
Cyn has the AWP. That's not exactly ideal, but a lead can capitalize.
Keep his teammate alive as well.
They need this kill on ultimate combat.
AWPing no scope in a round.
Headshot has to be delivered. Cyn knows he needs a reload.
he's got a minute here to play with.
They'll risk the bomb plant and get away with it as well.
Has to back off the Incendiary, but now he goes with the last hit.
Oh my god.
He's right into the fight.
This man does not back down.
He does not give you any quarter.
If he's got a post-plant on the A site, he is brawling.
Just goes for a deadly reswing right there.
Cyn does it again on his A site through apartments.
Just a threat alone, this time forcing into a 1v3
with ultimate providing that no scope you think it's enough but you still left
thin standing. He's gonna drop everybody on liquid.
Scrappy Byte in the half and M80 continuing to show that clutch factor
like they did on Dust2 and some of these hard to deal with rounds here.
Swisher now he's just got phenomenal spacing right now inside of the smoke and
nearing a library hearing the rotation shift in his direction he's gonna post
up on the perch and I don't think Elysia is ever gonna anticipate this how
could a player get in this position maybe he left scratching your head so sure
here's the rotate back towards B so there's one confirmation there one less
player to worry about on the A side now no one left to worry about so we should
just wins the round outright.
Oh, and he'll just keep adding on to the score.
Why not?
This guy is lethal on for the ace.
The bomb's being planted.
His teammates are thinking, this is great.
We haven't even seen anybody.
Swisher knows his old teammate painted into a corner.
Malz will give him a twice that he still craves.
And Malz will win the duel, but the trade is swift.
No ace for you, Swisher, but the round all too good for M80.
I
It was nice Finn, it was nice indeed.
lead in quite a few of those rounds.
Swisher as well, some serious hero moments for the M80 players, and a very strong half
as well to start their Inferno campaign.
They've got the lead here, and they are just a few rounds away from potentially claiming
the 2-0 over Liquid, a Liquid team that continues to have its share of struggles.
No question about it there. Love themselves a pistol to get the ball moving. Missed out
on those with Dust2, missed out on the first half of Inferno with the JBA impact there.
He's once again in apartments. This time he doesn't have the set of dullies. Rockin with
the USP on a headshot angle versus the Colox trying to let the heads peek forward first
and he's going to instantly connect. They try and chase him down because I think they
later the goose, but he's still standing very healthy and is going to do even more damage
before backing away. It's a 5v3 early and they're just starting to take the brackets
control here.
It's not block vision. Gonna have to brave it. Nath finds the headshot. That's required.
I think that was a combo between Nath and Malm's and now they've got the path in towards
B. So Lake is under threat. He's going to take the tighter angle because he's got these
Dooley's, so I'm floating into the corner. Offset expectation, but it's not gonna matter.
Naf jumps past, and now he's got Dooley's all of his own.
That's so Naf is giving Liquid a lifeline.
Move into this round and into this series at that.
Let's see if they can hold up against the retake.
Because M80 are wasting no time. They want this wall.
They want to connect these kills. Swisher finds the first.
Trying to dance can only hold on so long it falls to mom's all headshots
My god, that's where they got this guy
Yes, that's where they brought in switcher. That's a face. No, he's seen that once or twice there
But on the right side of the server for him instead it's playing up against them there three quick headshots instantly
found there and so necessary it was looking like liquid we're gonna let that
one slip 3v3 of the post plant but Malus bales them out that creates the
opening now I'm just gonna slam it shut that's so massive just a reminder for
context here we do have a force by so this might get very interesting indeed
the situation for liquid if they lose this map they're out in last place of IEM
Atlanta. They're out in last place. One of the most storied organizations North America has ever known
would be out in last place of a hometown crowd event without ever seeing said crowd, without
ever having the opportunity to play in front of the US audience.
They're going to do so without any showing of energy or flight.
But they have a little bit of life still left in them.
And it's shown from Malbs right there.
Again, that is a round that has to be the catalyst for the rest to arrive.
I mean, credit's on the NAF as well, right?
Moms never gets that position without what NAF does.
Absolutely.
two key pieces able to elevate here when the moment requires.
Interesting round though right now. It's 35 seconds left.
They've got an option maybe to pivot towards B with the lurking presence right now.
They're going to walk into a decently stacked A bomb site.
Airburst on the Molotov as well.
That means one more player is not going to be revealed by the utility.
There's a lot of risk here. JBA connects, but it's not going to be nearly enough.
So maybe the Molotov cost them now there's an AK to be retrieved and if
Lake weren't so far away they might have given that just half a shake more of a
look in but instead they'll back away they'll sit on their prize of the AK-47
and they'll bring that to fight into the next.
So I'm gonna have a couple pieces here to work off of but nice access created once
Once again NAF, being able to enter in is a tip of the spear for that play towards A.
Those Makteds do run down the pistols.
I think Molley a little bit unfortunate that Missus definitely would have helped out the
execute but you know, crucially you see some great flashes tossed in for Liquid to nullify
some of that concern.
I'm trying to get the Mac 10 in apartments I think.
A couple of close range tools going.
The game of hide the JBA.
I'm going to do something by putting him on towards B, yeah.
He's not here often.
Whoops, that apartment's pit position there.
Playing over towards that A side.
I'm going to beckon him forward, try and play with the element of surprise.
Well, maybe it might be duped here by a faster play towards it.
If he was in apartments, could be a whole lot more lethal, but this is going to be a pop-out into an empty bomb site.
Do you have slacks around the corner? Maybe you can get your player.
Getting adventurous towards Arch.
The flank is coming up from Banana as well, so they are risking a little bit of this firepower to try and get some kills.
Shuei, tagged up, dinked up.
The USP would love to get this killed, but...
...Sin content himself with swapping to the 5-7.
A couple of these players are low now.
A couple of these M80 players don't exist anymore, so that's a little bit better.
I'm playing as much content as possible here, and hold on to that AK while you're at it.
So sure, I'm going to do a little bit of chip damage trying to find an exit.
And JBA, how much does he want to risk this AK if he slicks back and towards T spawn?
It'll certainly be secure.
And that's where he'll hide.
There's some safety in the round here. Another save on the AK here. Keep that up and running.
And now here starts the M80 gun rounds.
Now we get to five.
But a lead for Liquid.
Exactly what they needed to do. A pistol that looked like it was out of their grasp.
Has now given them a new lease on this map.
Leash and Shuey are going to hold on to the SMGs.
I wonder if they run it back up with the apartment's control.
Looks like they might be out.
The both SMGs are headed this way.
They're going to try and pressure in towards apartments.
It's time to a little bit more of a normal setup for M80,
but it's so quick out from Liquid that there's just no hope to contend here.
And Shuey even braving the smokes, dancing around the pressure lane.
lane. This is triggered the rotation. A fourth player is coming over. I switch to
seeing nothing on banana but I don't know what's sending like back.
Me neither. Yeah he's gonna double back there quickly. I think realizing a hint
of indecision could cause a double HE up to the upper and it chips away at half
his HP. But he's still standing and will do avoid the brunt of that utility.
I think we're liquid expecting a response here, because they've gained this space.
They have unconfirmed damage, but they haven't really seen anybody yet, so they seem a little nervous about this one.
Now here comes the exact, now they're going to commit.
And this time there's going to be four players of defense. Make that three.
Lake dries up.
NAF makes sure of that.
And now the pinch in towards the site as Liquid attempt to constrict, to great effect all headshots for these AKs,
not our response from M80. They find themselves in some dire positions there,
especially with that opening pick coming through from Nath. He's been leveling up
for this T side and he's taken over. Another multi-kill round for him, allowing
for the rest of the team again to get involved here. Very similar to what you
brought on that pistol and there's gonna be a key asset here for Liquid.
Headshot clean. No anticipation of that wrap. I think you know the communication there gets a little bit awkward with that opening pick.
The guy that was responsible for holding that wrap side gets taken care of.
All the while liquid are scaling.
Button and M80 don't know what hit him.
It was an interesting headline coming through from a leak interview.
Over on Towards Dusty US said that their mid game would be enough to beat Liquid.
Actually, that might have been some motivating material on for Liquid.
Don't feel like we've been getting M80's mid game, but certainly now they're finding
themselves quite tested here on Inferno.
If we could see him in play at a very high level, he has slacks with an op though, he's
able to squeak that out with the economy here at least in an angle.
But trying to elevate there, he gets swarmed down low and Malus is going to punish here.
Flashbang looking good for Malus to continue to tear through the defense and this time
on the B site, they're going to run ramp it.
It's a big knife, delivers.
Dropped quickly, and yeah, that's exactly right.
Fearless Peaks, fast Peaks, headshots all the way, and Slash is having a very rough time of this.
He's having a quiet map, certainly by his standards.
And Malm's is heating up.
Ever since that pistol round, we've seen him pick up kill after kill.
That's exactly what Liquid want working for them for this kind of a T side.
If your entry is having this kind of success,
Everything else is easy.
I'm gonna go for the hunt as well. They should be able to paint stand in eventually. I think he's in pit right now, but
He's gonna be able to sneak his way out of this round maybe grab himself a rifle an upgrade would be nice
Sneaks past the corner of the bottom of mid. Naph is gonna fall
The gun is gonna be scooped up. Threat through boiler
He just barely escapes there, so an AKS is rewarding the timeout for M80.
That was incredible.
Houdini.
Ass. Rifle save.
She's been playing Splinter Cell.
Second time out called for DEF here.
Trying to find some answers as they are running out of time on this Inferno. Reminded this isn't.
not pay, but liquid surging now off of the back of some very strong entry work.
Let's just do something.
Go somewhere together.
So we're getting aggression this round.
We're going to get some productivity out of the defense.
They may be willing to play with some risk on a gun round as well.
We'll see how that pays off for them, or if it pays off.
The player is starting over towards B, so that might be where that pressure is going to be applied.
They're looking pretty horrible so far.
She got mauls with this initial toehold.
They haven't taken any utility damage back the other way either.
The liquid are thinking, well this is great, we've got some vision on banana, we've got
some control here, we haven't eaten a million nades, this is feeling like a luxury.
Yeah.
The little house of the utensil building.
And liquid are playing behind it.
So this doesn't affect them at all, but it does mean that liquid were emitted on the
clock and they don't really have any control yet on this map.
I just feel like a reasonable read though because there is some limitation to the utility
that M80 have to bear and they've now given up being entirely. They're going to work out.
40 seconds.
On the scene here with this top ready to cover off the wrap side, but there is a little bit
of unity in Sin and JBA trying to play off of each other.
The wrap side smokes coming in earlier as well, and Slack's responsible for holding
things together.
Have to have some impact here and now, otherwise you might not have any opportunities in crouching
underneath the crosshair.
Again, it's none other than Malbs to open up proceedings and deliver a multi-Sin still
standing, but will be dropped.
the A side opened up completely and there is another liquid round. Another massive impact
moment coming through from Malz. Ton of responsibility on him. I mean he's just peaking me up. There
was no flashbang to set that up. He's just ducking under the crosshair and slacks his
shot rather just goes a little wide and Malz will not be allowing him a second. He's too
quick on it, the lobotomist, precise with his surgeries.
Just dealing some massive damage here.
And you do question, you know, what the game plan was there for M80?
Because we heard the situation, they do something together.
Trying to link up on M80.
So expecting that a question to come through afterwards.
They try and hold a standard setup and they're letting mobs peek into them. That's a big problem
Smiles in the liquid camp
There's the third time out they've coming right back in and being like guys not like that
That is not what we talked about. I'm not mad. I'm just disappointed
a lot of information here again a lot of where it's coming through
and you say has dropped in the the Hamedicamp yeah definitely right all those good vibes
coming through from the first half coming through from dust to do they need something
to spark them right back up, some sort of a dynamic play, a multi-kill, a retake, anything.
So they're certainly running out of opportunities here on Inferno.
Now at the half switch, I don't think anyone would have quite seen this going.
Look, we're gonna run some rounds in a row here.
Looking for the seventh, though this time, ultimate will take a whole lot of damage.
I'll just try to do it again here, playing on the edge of the smoke, and Lake did catch a visual.
So they're gonna be able to avoid the peak for Malbs for now try and set up a flashbang for like to get activated
Another one in fact here trying to take the duel on head first
As we said like when we put in a spotlight there having himself a tough game backed up by slacks
Two very integral pieces to the roster here, kind of being nullified and continued by Malus here, just dominant on the damage here and the Molly even catches just enough to deal with Swisher.
The re-aggression towards Banana punished. Just gotta leave Liquid with a couple different options here. Looks like the answers do finish this one off towards A. And again, another opportunity for Slacks.
Yeah, if there's going to be a moment to try and disappear.
Connects the first shot, adjusts in towards the apartments.
Has a teammate.
Now fighting from the pit.
JBA trying to strike.
He's doing so.
And JBA keeping himself alive.
Leads it all on Ultimate.
And Ultimate is the walking wounded.
The damage is the beginning of the round and thinner rallies to support.
So they needed slacks to deliver.
He finally finds his backbone.
He finally finds his stand.
connects his off shots, sets up JBA as well. That was necessary for M80. They've given themselves a chance here on the Inferno.
That's a small detail, but you can see the way that they're peeking into Slacks, and his crosser aimed a lot lower this time around.
He got caught by the...
Get the off this time. He got peeked by Malves just the round prior with that cross swing.
And so he's aimed low, making sure to deal with that.
Malph's gonna take some flak in the planes here in Swisher with a double down
and Manny bringing the energy now. I'm actually looking a little more dynamic.
Now they got the utility supported it as well. That's the way you like to see it.
That's more of let's make a play let's go somewhere together. I want to do even
more here. It looks like League's trying to set up utility but they're gonna
contact walk this one in towards B that's a risk because right now both
players with utility out, not guns. Swisher, C-Fero, Blightell, and their
submissal, ultimate able to punish and their space now created towards B.
What a blunder that was. Just expecting something, they'd no idea that would come
in dry. Getting ahead of themselves might have just cost them here. A 4 on 3
retake is far from a comfortable thing for M80 and Slash has been waiting to
see if they'd be alert coming through so they have to wait for him to rally with the troops.
No smokes right now for this. Retake either.
H.E. Incendiary. Bunch of flashes. One smoke picked up. Okay so that gets deployed towards
Banana. Slaps finds ultimate trying to make a dynamic move and here comes the clear out
on the site. Last player smoked off so now she's trying to play the angle with the mall
but he's got it. Is it on?
Is J.A. Barakhin is indeed, he's won the round with one Molotov and a little
spam through the smoke. NAFTA cheers it. A cool set of hands always. Wipes a little
sweat from his brow and confirms a map point for liquid. That's beautiful right there
from NAFTA. Molly on the money. Fully composed retaker as you said. The big
blunder being that lexical approach to the b-site hold after getting the multi-kill right?
and there you go liquid getting allowed here looking revived
look they were dead in the water after we saw on dust too but
a big fight in this second half t-side taking over
Another chance to try and close things out and extend this theory is looking for a third map
Pressure on to this B site there's three players here. Can they withstand the moment Lake stays alive?
Liquid will back away. Having detected the presence, they want nothing to do with this. They're going to work the other side of the map and we see Sin rotating to try and address this.
Yeah, Lake's pushing around the edge of that smoke. He's kind of got banana cord clear. So there's even more reason to rotate, but the op shot misses ultimate, unable to punish.
So now Liquid know that M80 know that they're coming A.
This confirmation, Slax wants to take the dynamic angle, wants to fight forward, he misses his shot, misses his opportunity, leaves it all to sin.
Everything on his shoulders and those shoulders, to the shoulder of this burden, they crumble.
Lake vs. 3, they're wounded, his players are tagged up, there's something to work with at least, but as he tries to chase the bomb, Naft will punish his aggression.
We've got a series. We are going the distance liquid after the half switch make no more mistakes drop one at single round on
Their key side of Inferno and now
We go to ancient
We see so much x-factor coming through here out of mouths in some of these rounds even nap able to provide it as well
Both those key pieces. They're able to deliver
So much punishment onto slacks not aligned for that off to ever take off in this map
And the recovery effort coming through from Liquid when things were looking dire, this
run especially with the decision making from Math, a 1v3, just providing so much impact
here and keeping Liquid in the running again when things were looking all wrong for them.
Bringing the moments, making it happen, Ancient up next, one of these teams is done, it's
Do or die, M80 vs Liquid when we come back.
I
Place my bet
Even in my own world
Desire, higher, desire
For you, the choir
Who's the desider?
Can you find her?
Desire, higher, desire
For you, the choir
Who's the desider?
Take it slow, no more fear and fall
Let the chase it goes, let the chase it goes
Put us in the up, put us in the low
Desire, hire, desire
Fall for the choir, who's the desire?
Can you hear from her?
Desire higher
For love and quiet
Who's inside inside her?
Who sees fire?
The night is open
Even the night is open
I
One more map. We've gone the distance. We needed all of the maps today and certainly
for these two teams there's a lot on the line at IEM Atlanta. Flying to play for the hometown
crowd, two North American organizations, two North American teams with their own histories
to defend and only one of them will live to see another map of CS here. It's all to play
for. We have gone the distance here, Cole. A liquid team that frankly was looking down
and outplayed themselves back into form in the second half of Inferno, and now we've
got a real competition. We saw some real excitement out of NAF, out of Malbs. We saw what these
players can do at their peak and some of those rounds on infer that were difficult to draw
out of. Can they keep up that level on ancient? Excitement out of math? You must have been
watching the player camp than I was. I mean, not in his expression. He gave us excitement.
Yes. I'm with you. Alright, back to play. Speaking of excitement, in towards A, they're
wasting no time about this one. Smoke to block off Lake, which means that you should be genie
the donut you could do anything about this never mind lost bullet in the
magazine that's a headshot come on now JBA to try to chase you down and that will
do exactly that bomb will be planted now we're gonna take control control here
defense gets so much easier that's gonna be a great chance of the post playing
to activate not a lot of utility to get through this one for the side of an 80
dobro it is rattling off but there's the problem here too much resistance and
and now still handing out headshots as he does best.
Four kills quickly afterwards and shutting down that retake effort coming through from M80.
This is what lit the way for Liquid back on Inferno, right?
NAF and mobs.
NAF giving them some opportunities, keeping them in some rounds they maybe should have been locked out of
and then mobs finding his presence as that entry, finding his space and making it
so that they had to respect his presence over in the M80 camp.
This is something Elise touched on in the pre-interview, but every game for Liquid is
massively important to keep them in contention in the VRS to give them opportunities at events
next season.
It's not just about playing in Atlanta, it's not just about playing for the hometown crowd.
It's about staying in the conversation for Counter-Strike in general and not having to
just battle completely out of the woods to get back to tournaments.
That's a great point there.
It's so hard to get back into that realm of conversation if you drop off too far.
And even those tier two EU events have not treated them kindly either.
There's never any guarantee that you can call your way back after dropping off in form,
so everyone of the utmost importance here, survival.
Atlanta, you're going to be important.
They want to fight on it.
Why would they want to be harassed?
He's unforgiving.
They'll put up a hunt up.
See what kind of damage they can do.
How much of an appetite to put this brawl does Liquid have?
A lot of chance to make money off of the SMGs, but...
likewise a certain amount of exposure to go along with it.
Shui's just funneling back the guns.
Doesn't want them getting their grubby little mits on any of his precious firearms.
A flashbang for NAF, is he safe?
Yeah, just about.
A little concerned with that bomb blast on ancient.
Oh, it's just a nukes away Mactain at the end.
I'm just gonna sit down for a very, uh, keep things contained, but yeah, not too many difficulties closing that one down for like, just a quick access point there provided by Ultimate.
I'm kind of done and dusted from that point forward.
I mean a loss here for Liquid would have put them in 50 third and the VRS were just kind
of crazy.
There's an eight stack kill, JBA does get to play them around, double up on that utility,
he's already sidelined.
And now knowing that Malb's been playing with that confidence level, he's going to continue
to try and open up access here.
He's going to do it over towards that A side, upped out and backed up by Nafu's.
Also feeling it.
Nice shot from Slacks.
He's going to leave the leaves limited.
Nafu's ducking off of the site with the bomb.
I mean, it was a hat in control, but I guess we're anticipating this response back in.
So, wanted to reset, just leave mobs in action here.
Not a bad idea to calm things down and keep things composed,
but that's gonna complicate it.
When Sin's able to claim a kill like that,
scoop up a better gun.
Now they're stuck in limbo.
No, they've given up a lot.
In between two mines.
And they're going back towards A,
but guess where Sin is heading as well?
He's gonna back up Swisher.
He's gonna get tucked in in the back of big box here as well.
Now, Senn not fully convinced that low-HP on Naphew, there could be some complications.
They haven't said to you he's a clear mode, oh, but they go deep.
They don't molly the big box and says,
Wish her A's could have punished one, Naphew so low, could have been vulnerable as well.
See Senn can bring this through, but he doesn't have the range for it.
Shuei keeps him at arm's reach, and so this one doesn't get out of hand, but that,
That was a weird enough mid-round call.
They had B. They had the smokes down in CT.
I don't know what more you could really want at that point.
To fall back away with bomb is an interesting choice.
You're just thankful that you don't get punished for it, in this case.
Mr. Reinvestment, look at the Yuto damage here. Switching up.
Shining away from these duals here, trying to help out his mid-defense.
Now he's breaking through the smoke though, and they're gonna trade nicely.
Now's with the multi. Into the B bomb site, they go.
With that smoke still in bloom, they're not super confident, but
they have every reason to be here. There's no one present left for M80.
Not at all. So nice, you just have to roll the dice in the mid-fight, and this time,
a Liquid definitely come out on top.
This is where Malbs has made so much of his name.
Nade on Ancient in particular is a bit of a signature fight for Malbs.
Such a specialty of his.
That was really where he came on to the Tier 1 International radar back in his M80 days.
Had some really dominant games on it.
I almost feel like that was what intrigued G2 was, you know, a map of Ancient.
It was that one of the seasons of Pro League that made him make a decent run, had played G2 close.
And definitely drew some attention right there.
Yeah, I think...
Is it season 19 or 20?
I want to say he dropped like 30 or 40.
Yeah.
Hit of Ancient, and that was shortly before he got picked up by G2.
It is one of those rare things that you don't see as much nowadays, but when your opponent is just working is
So I think it's coming back into vote man
Because we have like I mean Maldedway on furia owned them. Yeah, and they were like we got to get this guy
You know so that the proof is in the pudding and when a guy gets to the wrecking in the server
That is the proof that you require
It's a good try out to know what it feels like
Give that same feeling to your opposition
Season 19. Yeah, yeah.
And mom's went to 38 and 31. Oh my god. That map of ancient.
Just ridiculous. Oh, what's the utility out here?
Could be vulnerable. Still gets his life a lot in time and ducks away.
Nicely done. There's not much information to know as he was hoping for.
It's instantly reclaimed by slacks, but
What of opportunity he definitely created towards this a side if they want to capitalize they got to speed it up
Or dare you having them rotating towards B? Yeah
They don't want this they don't want this heat slacks with that miss shot
I don't know that he's gonna want to stick around at all trying to
Go there is no safe tile
He's burnt alive and with that their hopes of this round go up in smoke and 80
watching Phi take on the board for liquid as they are bringing this momentum
they ganked on Inferno and rolling right over the M80 defense.
Beautifully told you right there this is all according to plan for liquid even
extras out of liquid or math rather. Let me find another frag before he adds out.
The 5 to 0 here, they made it, left scratch in their heads.
Beautiful duel from Elise to open up proceedings and then the utility in towards Jonah, Slax
got one opportunity to fire off a shot and then no opportunity to escape there.
They're going to need that Slax from Dust2 back.
Yeah, it's definitely a sore spot in the Inferno game
Can't be giving them any chance right? That's just what we've realized here
If you miss that first shot, you're not getting a second right now
Now with the speed that mobs and NAF are moving into these engagements
And now it feels like everybody else is kind of getting on the same page
If you're slacks you're kind of feeling fortunate to get one shot off here without the Inferno looked right?
You didn't even get a chance to pull the trigger on some of those duals with how quick Malbus was
That's the darling of the gun, I don't know how to call him.
Okay, let's take it from the front.
And then take his, and you're just close to rolling.
Are you firing from the left side?
The question's being asked there.
We've moved over there.
Get the finances right, pass the guns around.
Polterberg gonna have the only off here.
He's going to take the initial engagement, hunting up the ramp, collecting ankle shots
on Slack.
Slack's lucky to jump out of that one, but he is limping.
Silly's pinged, and there's so many players here for the defense, there's four here for
M80.
A fifth on the way.
Liquid pushed their chips all in, and M80 were ready to call their bluff, a maim to chase,
and now Liquid have to back away.
Slack's down low here.
maybe overlooked that's his one lifeline and a big opportunity to thrive even on that low HP is going to line them up
bomb on the floor
And maybe desperate for a revival of flawless victory will be just that
Talk about impact off of a timeout. My goodness. They were looking listless before
And liquid trying through the change of pitch coming off of that timeout coming towards B
No such opportunity. See if at least you can do some damage here. Damage matters quite a bit.
There's money available in the liquid camp, but this CT defense is still very much fledgling.
If you can find a kill, don't catch the trashes. First one, collect it.
Snappy on the aim, but JBA will prove to you tough a task.
I mean that right there is a big battle of the mind games. I feel like off the back of the time out liquid trying to throw up a
Big play towards B. They haven't really touched that side of the map
They've been focusing so much on middle in a was I hear that correctly in the cams was
Or I made you church it chirping after their one they were chirping. I like it. All right. Sure. Why not?
But create that confidence, create that confidence guys.
You gotta start somewhere here.
This has to be a rallying point.
I think that's gonna look to make sure of it.
He's getting very clear, very hands on
in terms of exactly how he wants rounds to play out.
I think we saw this attempted over on towards Inferno, and I think Def is trying to make sure that they get
this sequence of rounds early enough that they can start to build into this half.
So, it makes sense to use the two timeouts here if he believes that can be the difference.
Now we see. Now we see if they convert off of this round, and if we start to get a real defense here.
Slax needs a lot of util damage getting in towards Dona.
He's not quite going to go for the aggressive peek down middle, and now Liquid are going
to search to fill the void.
We have four players in donut right now for M80.
This is wild stuff here.
They're calling Liquid out on some of these plays.
Yeah.
They're trying to anticipate what's next here, but four players in donut is an absurd setup.
We'll see how it pays out for them.
You wonder, I mean at some point here, do they want to retake mid control with that
positioning here?
for that smoke to fade, maybe a little bit of setup from JBA, maybe a dry Peat Lake going
in first and he's able to punish the presence from Malus and find the follow-up up high
as well.
That's when Slack's off gets involved and the slow press through, dry swinging into
these duels here, gonna work wonders for M80.
Continue to press the issue and he'll drop, but it still doesn't leave Liquid with the
whole lot.
You got the clutch factor from NAF though.
Look I know it's I know it's lake and slacks to get those kills, but this is a deaf round
This is a coach round. That was a clear
gimmick if you went back to very clear read very clear play in the last two rounds
This is deaf having his impact felt to try and get a matey back into this game
That's so important right there two rounds in a row there. You already chirped on the last round
So you can't lose the next right?
up before they chirped or after it he's like all right I gotta make sure we got
this yeah yeah we can't lose this next one and man what a call that was like
mid utility early on let him work a little bit of space there and then three
players just inched their way through donut later down the line and Lake is
able to execute important to get slacks calm I'm both those players really
didn't get a lot going for themselves in Inferno. So trying to get them activated here on ancient early on.
Liquid could very well be at a breaking point in their economy here. This round doesn't go right.
H-E-N for the mid and blow open. Please taking care of. Your trade is back from NAF though.
So, it is a level playing field.
So a mixed bag.
For either side on that one.
Alright, now it seems like Liquid would want a group to come in towards B, or at least
work a little bit of B main control, work in towards K, Jaguar, and there's a response
coming from M80.
They're constantly trying to be dynamic with these.
Here comes the approach, here comes the spot, they've seen some players, and they've realized
since tucked in towards the corner was a ramp player who was spraying is that
enough oh oh that's nice they have no idea he waits for the second trick
it's gonna be good here and sins just seen it all he got the bomb as well so
now they're gonna have to take their time to reconfirm secret agent sin has
pulled off his mission that smoke towards the top of ramp fully sells it they
hear Swisher fall away but that smoke tossed in right there makes you think
nothing is left in the presence and it is gonna end the exact same way the last
round did to the death and mouths to hold on oh no back to back T side it
saves really just have you stewing
it was a sneak peek sin got a early copy of first light living his double
7 life.
Let's don't go kill it this man.
As time expires, it's going to be very tough to actually build up an economy here for Liquid
if I keep doing this.
Can't say I'm ever really that big of a fan of the T side save.
Yeah, I'm with you on that one here, but especially back to back as you said you're just sitting
there watching the rounds fade away.
They do got some great economy built up on the CG side.
M80, the ones that are thriving here, it's a couple dominant rounds in a row that they're
able to pull together and they've got a little bit of a safety net to fall back on now.
And it's been the CG piece of tarlweather.
That's been the difference maker here, Paul.
More of it.
They're pushing towards AMA here with the AWP and rifle combo.
Oh, this time there's presence down in here.
It's all the pistols.
This could be dangerous.
Oh.
left on an island. What did he give them? Well, one. That's not quite enough.
Did it actually? I think so. Yeah, yeah, they're not picking it up.
Yeah, wow. It got shot out the little tiny window there.
That's crazy. That's so unfortunate for Liquid. Wait, can we?
Is that not reprievable? It's hidden in there.
I'm sure you can grab it. Yeah, it's hidden though. It's got a little
leaf over it and it is a fire serpent, so a little bit of camouflage as well.
You know he had a rifle though. Yeah, none of these pistols want to go looking for it interested though
Let's see if they they check it because you're gonna get shoot first person. You're walking right past this no interest what?
Okay, all right. Sure. All right. All right
bet
Cindi area out there's already a player through that's the bomb that was the bomb the bomb was the one that got sectioned off by
The incendiary that's not exactly ideal. Let's see if they can recover it
They are kind of required to
It done so ultimate gets a kill on swisher with the tech vine as he tries to rotate into support
Don't spoke so faith in always
It is got his gun out. He's not looking the right way
The flank is on mobs is done. And here's the cleanup as Lake sweeps in and washes them away
We're going to end the late round right there in big sigh of relief.
Still I think quite good for Liquid that they actually do get that bomb plant.
It could have been a tough spot and now they can start to regain this economy.
I'm just gonna give him a little bit of life there for sure.
It looks like Snow is eating Elysia's head when he sits in his normal...
He's just taking a big ol' bite.
Giant Snow?
Giant Snow is chomping on Elysia.
Like a, like a jawbreaker.
Like a little gumball.
Nngh nngh nngh nngh.
He sounds getting late, folks.
It's fucking perfect, though.
Like a strawberry ice cream cone up there.
It's a perfect scoop.
I want some ice cream.
You know what, Alish tastes like...
Um, alright, locked again.
This round... critical.
And Lake is going to get first blood.
Alish, delicious or not, is out of play in this round.
I like readjust to try and address the A approach.
Smoke coming up here.
But it's in the early section of the mob. They'll brave it.
Nice shot from ultimate.
JBA gets his bell wrong, and now there's a chance to bomb plant.
plant, mobs, fine swisher, again on a rotation, so advantage liquid.
And the decision needs to be made.
There's money enough that M80 can risk this, but they're not being given any easy pass
back into this round.
Slacks solo on a mission trying to clear out the donut with so many players dancing around
him, he'll get nothing.
And with that, I'd imagine M80's appetites for this one might be slipping away and they
They may not get the chance to survive only sin.
Running away early, there's only one player left.
Tries to make a late move.
I don't think he had a kit, so it might not have mattered
anyways, but gonna also fall with the rest of the squad.
This is where the bank account of M80
gonna work in their favor, but that was a man advantage
that I picked up.
You take down a lease early and his mid fight
That A-side does crumble there and Malb is able to find some big impact once again throughout that middle position.
So at least a tied scoreline here for Liquid.
She missed a game even more on this T-side. They got Yuto set up for middle though, a lot of it in fact.
If you want to cycle into those flashes as much as possible, make sure that Elise is working through these angles here in middle.
Ooh, that's promising there, Swisher finishes the job.
The spam damage there back and forth, but Swisher comes up on top in the in-slash with
the Operating on Scopes that still lands, but will drop quickly afterwards.
The rest of the team arriving on the scene though for him made a lot of help here providing
him JVA.
Going to provide the security with two finishing kills, and then made he quickly pounce back.
I see Don Def likes what he sees here, and reminder for how dire this half started was 5-0 at the jump, liquid only one round since, so hell of a recovery coming through from M80 as they looked to knock things up to send us into the half.
Little chance for liquid to capitalize and emerge with the lead, but far from the dominant performance it looked to be for one moment.
Ultimate on the MP7.
A little bit of chip damage coming off of the utility here.
If you want to go for the aggressive play towards middle, that means Liquid backs away
and they don't want this fight.
I'm out of here for Liquid's successful.
A lot of spam being attempted.
Back and forth here for both squads.
Yeah, I know.
I'm still a couple of reloads coming through from S.A.D.
They have an S still, that's a lot of ammo, but there goes the full swing and
Sven eventually starts to connect on some of that damage, but it is the full team
of liquid waiting for that follow-up peek. Still two more defenders on B though,
so it's not empty whatsoever. That's the bomb, oh that's a bomb. That's the bomb,
nobody was with him. Nobody can retrieve it, now they have to brave Jaguar. They
don't know about Swisher either. They don't know, it was the player window who
actually got to kill so this could be a big concern he makes the move out takes
them all tall but gets himself an extra for it well worth the price a little bit
too wide on that JBA now they know they have to get past swisher but swisher
leaves it into the clutch a leash versus slacks both players fully healthy op
versus rifle and a leash goes on a foot race to get towards the ace site he'll
have plenty of time to plant to pick whatever angle he wants to play onto
this. And Slacks has to rally and rotate all the way back through donut. Give this to the AK to make
this a little bit easier. Both players in the teens on the bullets and a leash. Oh, just tucked
into the corner. Did you hear the audio cue? Slacks just made a move. Now he knows. He's gone
loud. There's the top. But he pulls the trigger and went too quick. Slacks! Little misclick on the
keyboard and that means Liquid emerge from this half with a two round lead.
Seven to five and all to play when we come back.
I'm out here, I'm out here, I'm out here
Let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go, let it go
The clock approaches unique night in Atlanta, and it's time for one of these teams to turn
back into a particular place.
For one of these squads that run at the Intellectual Masters will come to a close here, and now,
And that cry of relief, of joy, of whatever it was from Swisher
may just be the last sound that they hear at this tournament.
Liquid in the lead, two rounds to their name and the doolies out!
Three doolies!
Yeah.
We got six pistols on three players here.
Cole, this is downright crazy.
More guns, there's an equal more wins.
Pistol working out Liquid's favorite in the first half.
Can they claim both of them?
Let's get off the line there ready with the utility, but they still have ultimate as that presents in a smoke down
Question for a mate. He says do they go through it here?
They're gonna say yes, and the doolies get nothing. Oh boy
And sure you only good for one there the quick play here working wonders for a matey
But they want to press it towards Jonah and that's where more doolies get involved at least that's already. He's good for one
Now know what the doolies gonna fire up as well and mouths so clean on the headshots with that USP gonna provide
It's once again, Naffin Malb is able to deliver for Liquid.
It's both pistols now in this map.
It was a huge spark for them in the first half, right?
Ran five rounds off of that pistol.
Could be enough to lighten through here.
I mean, there's only so many more rounds required.
So I made it to not allow that kind of a lead to build agendas, just not the margin for it.
And so the third time out comes in, this is the last chance for Def to get involved. This is where he's using it.
They're both hugely effective at jump-starting M80 back into it in the first half. Now he's got an idea.
And what you said is exactly right here. This is your opportunity to strike back and quickly move on this T side.
We saw what depth's impact was bringing in that first half. It ignited M80 back
our line where they were down 5 to 0. We're able to claw back a half and show
some spirit show some fight.
smoke there, make sure you're aiming, first you propose, yeah.
I think we're going to see a boost towards middle, and later, aiming.
Trying to boost past the smoke though, I think is the first point of contact here for a matey to try and take some space towards middle.
That's exactly what they said, mate doesn't quite find the angle.
Two lakes may be looking for the aggression to come out of Jag.
There is none.
When they drop that boost spot, Swisher moves in to take this control.
And he's getting a lot of room in the cave.
He's making a ton of noise. He's trying to draw this presence.
But the response from Liquid, they're saying,
Why are you making so much noise without getting any resistance?
We're going looking down the ramp.
So actually, this winds up working out very nicely for Liquid.
Now they've got this deep control towards B main.
They're starting to send the third player over to address Red Room, and now Switcher realizes he's been rumpled.
Malm's runs him down. Now they know. Now you got to activate if you're M80.
The jig is up. You're not getting the element of surprise going your way, so you just got to try and bring the pressure.
And Sin realizes he can't get through in towards mid.
Lake finds one, but the trade is there. This is actually looking pretty good for a bomb plant.
Control of Dota should allow them the chance to punch in the numbers, and that's already a nice victory for M80.
Considering how rough this started, more damage from Lake, can he beat a hero, needs to get a fresh magazine in, able to do so, 35 bullets to his magazine, but it's mobs instead to find the shots required.
If you's on, damage, bomb plant, does that mean MAD goes back in?
We're just keeping up this high performance full head of steam for Malibs from Inferno
carrying forward here for this map of Ancient and starts it off with this information and
kill towards that beast out of the map there and ends up finishing the job as well.
15 and 7 right now for Liquid.
He's looking to keep them alive in Atlanta.
It is another scrappy purchase here.
Not all in, but Lakers are going to give themselves a little bit of opportunities here.
Some leverage.
They wait those HGs out.
Don't take that much damage from it, but there will be space created towards middle.
And some of that limited utility that N80 had to bring to the table is already spent on
trying to set up.
Elisha has an idea of this, right? Because they did try to add that boost up again. They were looking at it.
Elisha is wondering. The last couple rounds, something's been going on in the early.
You saw them check the spam. They saw Nade go in to clear it.
Elisha just cleared the cubby. I mean, no one in B spotted.
Some contact taken from Santa at the very least. There's some damage out of the clock, but he's forced to fall back in retreat.
So it's a losing battle on B here for the T side, and they have to go into it with the understanding that liquid control is so much of the map.
Yeah, they're going to be doing this late. Part of the idea here is to make sure they don't have quite as much utility as they might otherwise.
Which we can see it's pretty concentrated on ultimate at this point.
Doesn't matter if you can't get towards the site, easy, spray down from Naph, barely
has to shift his mouse.
Just choose them all up and spits them out.
He's caught that jiggle right there.
It's looking like that could have been the setup, but instead, it's a big spray down
Naph family business.
up taking that AK down first, which is a massive luxury.
Mady, they have solutions, got to come now and this going around.
Can't work through middle right now. It is constantly being pressed by utility
and doubling up towards A main. Again, Liquid want to control the map.
This time doing it in a different direction, they'll give over mid, but it could very well be on a timer right now.
right now if this A aggression continues it's punished though JBA goes and
checks the flank ultimate wants to try and press forward as well but knows that
it's a big risk
these guys in levels of playing field though Lake catching some damage
all the numbers are even here and the rotates are right liquid or where they
need to be smoke freshen towards the doors but I mean they made you already
passed it so gotta be prepared for what's around the corner and Mal was
holding the line early does more damage as well JBA trying to inch his way up
the rampage to get his U2 off first
only Elise left standing on this fight he's still holding the line though
distracting for the last inswisher kid not sustain the further fights their
ultimate able to wall bang him out of the round and liquid move towards 11.
The big man, the franchise player returned.
Alesha delivering and all that momentum, all that energy for M80 from the first
half to haven't been able to get started here.
The slow starts feel like they're going to cost them.
and so it is a desperate partial buy here you've got some utility to try and get
on towards the site to try and get a bomb plant to try and keep the pressure
up because they want to go fast they want to go slow they're showing the
smokes that's gonna coax liquid into thinking there might be a little bit
more in this round than otherwise could be
ultimate preposition to find some impact here flashbang avoided that's a
No kills confirmed here, but NAF will do just that.
Big spraydown coming through from NAF. Easy does it versus the pistols once again
and Elise comes through to help him out as well.
And that dynamic duo does it all.
It is 12 locked in liquid looking to move forward past M80.
It's fitting that it's the three North American players that are propelling them over at this point.
NAF, Elysian, and mobs fighting to stay here at the Intel Xtreme Masters, Atlanta.
A lot of conversation going into this one. This is the last chance, obviously.
Do or die for M80's chances in Atlanta could all be over in just a flash, slacks, looking for that NAF pop.
Can't find anything off, but he was blind for the whole engagement as well. There was no one on the other side.
It's the initial idea for M80, doesn't bear fruit.
It's time to go to plan B.
I'll be pressing the R here.
I want to deal with them.
Taking that shelf control here, ultimate's on the ready
to try and pass this angle.
They have the utlter get past, it doesn't look like it, and they're going to dry swing into that op
and shoot me, going to back him up as well.
Now it's time for the
Pull the squad to get involved here as they're looking to put the finishing touches on this one
It's gonna be the hero walk their smoke certainly not gonna be the answer and Lake catches damage on the collat as well
20 health all that remain between M80 and elimination
Lake creeps forward trying to find something anything, but it'll take a miracle here and
And Liquid are giving him nothing on the fights.
Ultimate is first test and ultimate will be enough.
Liquid survived.
It took everything, a full series, a battle back in.
But on the second half of Ancient, they moved clear of the competition and send an 80 home.
Liquid continue fighting in Atlanta, continue battling to represent their colors in front of the fans.
And to survive and give themselves the chance to compete going down the stretch going into next season to stay in the
conversation of Counter Strike
Yeah, stay relevant there big pick up coming through here from liquid especially with the start
Looking scary on dust to look like it could be more of the same
But they get revived and it comes at the hands of mouths and maybe know what it's like to play alongside them
They know the impact that he could bring to the table and he ignites the rest of the roster now doing just the same then I
Mean they were back and forth playing unbelievably well on Inferno and carry that over into ancient was so much impact here and
Liquid able to live another day
Continuing here in Atlanta
And Darren's game as well, right? I mean this one feels late
So, a battle for sure, a long day here on the B stream, and well done from Liquid to sustain that.
We've not had so many positives talk about for Liquid for a while, but this one definitely gives them some fight, gives them some sort of energy,
and it shows us that the big players, the guys that we need to be performing for this Liquid team, we're delivering.
We're delivering mobs delivering naff delivering a leash
Ultimate doing what they needed to do delivering to make this team happen having the big moments having the moments where you need to
Rely on them and they hit their shots. They bring it through
This is encouraging for liquid going forward. I think that there's now a real conversation to be had about whether they can make a lower bracket run
I mean it's possible for sure gamer legion scary roster right now definitely in form
We know the same is true for the other side, but like I mean to be honest with you
Expectations if they can play at their peak or that they should be making the run through this lower bracket
And obviously look at might maybe not feeling like they're out there peak just yet
But that's a big encouraging when it's gonna break the the dry spell that they've been on in terms of you know
series losses and you know just getting a
Victory can be a big encouragement, especially as you said having some of your key pieces
be able to come online, seeing what maps can do, seeing Aff and some of those clutches,
just going to breathe a little bit more confidence into this roster that desperately needed it.
It certainly is. It certainly is. Just feels good to get the dub. Always does.
And of course it's going to be bitter disappointment over on the M80 side in the M80 camp.
That's a tough one, right? They came in with some high expectations, hoping to build some momentum,
especially going towards that major and just nothing doing.
I know that they were playing themselves back in the form a little bit before this event after the break, but still
I think this one's this one's gonna stay. Yeah, you know that the organization
You know that the players would have loved to be able to rep
For the hometown crowd and not quite gonna happen
But a man who's still got his chances alive a man who made them happen
We got mobs joining us. How you doing man? How you feeling after that one?
Of course happy to win. It's it's good
Good indeed. We saw some classic mobs play, you know, the entries coming on through big pistol round over on inferno as well. Headshots galore. For you individually, what are you feeling in the liquid jersey? We back to classic mobs, mobs rip everybody's head off of shoulders. The lobotomist. Is he back in office?
I mean, I want to talk to you soon, but I've been playing on a lot of ours and yeah, I'm
trying to roll back the years, you know, and yeah, I felt like the this thing of like playing
good again and like shooting heads and also like screaming a lot and I was screaming to
them actually.
My brother's actually, but yeah.
Yeah, I mean, I got a question for you about that.
I mean, playing up against M80, you know, you have the expectation here of kind of how
deal with them is there anything that kind of helped you there with the history that you all have
um not really like it's always fun to play against them but actually i saw a mason i mean
uh lake interview before the game and i was like i need to be the motherfucker sorry for the
yeah what did you say the mid game could beat you um i look one last one last question before
we let you go you guys now have another chance you have the lower bracket it's game religion next
It's a tough run, obviously. What would it mean for you to be able to actually make the playoffs and play in front of the fans there in Atlanta?
I mean, first of all, it's, again, against one of my ex-teammates, Janusz, so it's going to be a fun match for sure.
But, yeah, I always wanted to play in front of an NA crowd, so it would be really special for me to play there. So, yeah, I'm looking forward to it.
Well, hopefully we get to see a good luck going forward, man, and congratulations on the win. Turned into a late one.
a late one. Thank you, thank you.
Our battle there, Malb's looking like he's rolling back the years. I think he is. I
think he's coming back into form. It's just the way that he takes the fight. It's the
confidence, it's the headshots on every entry. It just feels like that Malb's magic, you
know? Oh yeah, for sure. I mean we saw so much of it today. Him swinging into operas,
just destroying. That is where we want to see Malb's at his peak, working through ancient
as well. A lot of excitement around a little bit of a liquid revival here.
We'll do a quick speed run here, a little housekeeping as we check the brackets.
Group A has come to Bat Boom and Pain as we all expected.
The upper bracket final, exactly the teams we would have had pinned. Yeah, that's crazy.
Lower bracket foot take on bait and vitality versus phase. Oh my goodness,
That one's going to be blockbuster meanwhile group B
We've got Navi legacy one of those teams a little more expected
But it seems like it's a good group for the teams in yellow and in the lower bracket as we dive on
Down and that leaves a straw that's taking on sinners and team religion squaring up against team
Liquid to see who gets to play to advance to the quarterfinal. So the action heats up
It gets quite exciting indeed. We'll take a look at our schedule here for the B stream
This is what we had today, and we'll be taking a look at what we've got tomorrow as well in terms of matches
Some surprises here for sure
I think in particular bait just dispatching a BC game so quickly maybe not the most surprising but somewhat interesting to see
This is what we've got over on the B stream
Oh, we're back with a deal with Navi legacy is that's that's gonna be a fun one as well
The morning shift will start with foot bait. I mean, it's really gonna be an
Interesting array of teams all the way through so you're not gonna want to miss it be sure to tune in we'll see you tomorrow
That's day two of the Intel Extreme Masters Atlanta wrapped up. Thank you so much for joining us. We'll see you next time
Bye-bye. Good night everybody
The night is not a lie
I'm blowing up dynamite
Dynamite!
Stand by through the clouds
At the speed of light
Going up the high
That I'm slain by my own
I'm superman
The night is not a lie
I'm blowing up dynamite
Check it!
Trouble days, lonely nights
A lot of tears, a lot of fights
dreams never bigger lies, it ain't what it seems from the outside
I went out for the prey, but I surrender and pull up the tray
Given the trauma that rips in my brain, I use it to fuel up the power of my veins
I never come to think of what else I can do, if there's a panel of never-way fuel
If the wind blows up and can't get it through it, cause what I'm suppressing depends on you
Fuel up the fuel to my laborer, when the bond is indispensable, I'm never done it
If I'm predictable, the way I've done it, when the struggle pushes me out, I'm shot, I'm a blast, brother
The final flight, people you will stay
To the perils we dare not to stray
Spawning a match, light the flame
I'm a little cloud of science, dangerous with dynamite
Dynamite!
Stand and fight it through the clouds
At the speed of light, go and let my soul be down stream
We are the superman, we are the superman
We are the superman, we are the dynamite
Dynamite!
Set his eye into the clouds, as the speed of light
Going up like all the clouds, we are the gods
Superman's crippling night
We are the gods, trying to blow in our dynamite
Superman's crippling night
Going up like all the clouds, we are the gods
Set his eye into the clouds
I'm like the three-second flip.
Last two rounds up, she's going to start here by the three to see.
Unless it's a classic, you'll miss it.
But he's got contact with just the Nexus kill.
He will just go down,
KILLING IT!
And it's all done!
I'm trying to break it!
I'm pulling the ball up,
with a 4-0 victory.
Overclass it!
And they did it again!
In the black bag!
In the blue!