I
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Atlanta, Georgia. Here we are yet again, the Ponce City Market. What does Atlanta know
about Counter-Strike? Or video games in general? Let's just find out. Let's just see if anybody
is on the same wavelength as us here at the Intel Extreme Masters. Come on.
We'll play video games, funny chance? Oh, sorry. Come over this way. Come over this
way. Talk to me about teams playing other teams and people playing other people in video
games, eSports. I think that there is a culture for it, but I haven't really been involved
with the culture of eSports.
What do you think separates a good eSport
from the great eSports?
You need a good balance of the game
and you need players that understand
the mechanics of the game.
And you can use those to the fullest abilities.
I'm literally on Super Smash Bros. pretty much only.
What's your favorite character?
Who do you play in?
Who's your main?
Ness.
More of a Kirby brick, everything.
Into a movie.
Yeah, any new girl that I teach Smash,
she plays the Kirby game.
Maybe one day I'll grow up.
Here, are there any games that are just embarrassing
to be good at. This is going to be a hot topic. I think it is a little embarrassing to be
good at Cod. Okay, let's go out a man. Let's tell them what they need to hear. I must have
sat at the wrong table. Yeah, we're kind of talking about video games. You guys know anything
about video games, eSports? I know stuff about Brawl Stars. Okay. I know Atlanta has a big
Cod scene, but how many times can you play Cold War and say it's a different game? What
do you look back and say to the younger you watching? Go hard for the times that need
to be like taking hard and just have fun.
Keep playing and see what happens.
When I say we're in Atlanta, Georgia, that's because, well, we're here for the Intellect
Stream Masters, believe it or not.
Is this thing recording?
We're talking about the video games.
Watch out, man.
Cameraman about to get himself hurt out here.
about time to find out the final people here that Atlanta may be able to tell me
about Counter-Strike. It's been a long day, it's hot as heck out here.
Someone out here will absolutely know about Counter-Strike. What's up? You play
video games? Yeah, same. People play video games against one another. There's a team
or maybe even a solo component sometimes. It's weird. I know that it's not all the
time you get filmed in your job, but I'm just gonna have to ask you. What do you
know about Counter-Strike? What does Atlanta know about Counter-Strike? I'm
I'm not as tapped in as I once was with Counter Strike,
but I have a lot of fond memories of playing in high school.
We used to stay up all night, on school nights,
just playing Counter Strike, me and my three best friends.
We have a big tournament this week here in Atlanta.
You know what I'm saying?
It's over the Georgia World Congress.
They're stream hacking the Intellect Stream Masters, right?
Oh, yeah, I got to come on.
Come check it out.
I've been all over the world, but then they said,
we're going to Atlanta.
I'm really excited, because I know it.
What do y'all recommend?
They got the best wings, right?
I appreciate y'all. Have a good night.
Listen, I'll be completely frank with you. I'm a fan.
I've been able to watch your game a lot. You play a lot of similar roles that I like to play in my pugs.
How are you finding the journey, the scale up?
Because for a while it looked after the loss of Mikasa that you guys were figuring things out.
And there's a solution around the corner, I know that.
But how have you been adjusting to the elevation in play?
So basically just learning the game
because we're just an inexperienced team.
And we were just learning the game playing these tournaments.
And that's all playing against these teams.
But you guys play quite aggressive.
I know you guys like to take fights.
But you're actually more organized.
And I think teams give you credit for.
I think you target some good weaknesses.
And you in particular, I think you find great timings a lot.
Is that all in the prep work or is that just a feel?
Mostly that's a feel, but also a bit of a preparation.
But like just basically, as I said before,
like I was learning the game and I kind of,
when I'm watching the game,
I'm trying to learn why is the timing good
and then I'm trying to implement into my game.
Okay, thank you so much.
Launax, I'm gonna come to you next
because I talked about solutions with Jigs.
You feel like a perfect fit for this team.
You've got good energy, you're explosive,
you find good kills.
We can see the impact,
and I know your teammates give you a lot of credit
for that as well, but you've had to mature
throughout your career as well, I think, quite rapidly.
And I think you've done a fantastic job
of bringing that energy.
How does it feel to be this linchpin
and also to be back in the roster?
Because Coolio, you know,
he's taking your space for a little bit.
I mean, of course, I'm grateful to be back,
especially because, again, it was a health matter
and health is the most important thing
and you can just play with it.
I'm happy, I could handle it and, you know,
with medicine, I'm here, right?
So in the end, I'm happy that it could take my spot
and do the great damage with the guys
because in the end, them playing with a coach
and winning maps against the best team in the world
and doing all the stuff is actually very good.
And on the solution side and the energy, I mean, yeah,
of course, I mean, you are kind of forced
into being a more mature guy, right?
with the years that goes by, you need to mature pretty fast.
Otherwise, yeah, life will go by you,
and by your 25, you have no clue what's happening around you.
So yeah, I mean, it's more of like life decisions I've took
that kind of gave me this energy and this maturity.
Again, maybe it's coming down to how much I wanted, right?
I didn't give up at all, and I'm here.
Okay.
Jürg said he's learning the game.
Do you feel like you're still learning as well?
Because, I mean, you've played against some of these,
these top teams before, and the results were different to now.
You guys have a lot of momentum, you guys are sort of ramping up.
Do you feel like you're still learning actively in each of these games?
Yeah, I mean, I think every game we play, there is something new we learn after it, right?
Like we fail, we do some mistakes and then we learn it.
I think it's impossible to not learn and it goes for everything in life, not only CS.
I think there is always something new to learn.
You just need to be able to find it and seek constantly for a new thing to learn.
12 tournaments indeed, are you ready to move as a unit and produce a good result here?
We will try.
You will try?
I spoke to Team Liquid, they said they're going to win the tournament and if that's the case then you can't win.
Do you think that's plausible or are they just talking?
I think they're just talking because you just need to show by your game, so people will see.
But if you're saying before the start of the tournament and then you probably lose 0-2, so it will be not that good.
Sounds like something Liquid would do, doesn't it?
I don't know.
For you guys, you're facing BedBoom in the first game, and let's be realistic then for a second.
Winning is maybe not the first goal for you, but making the playoff and having a good showing.
How important is it to get after a good start here?
I think it's very important because if you lose, you have already lower bracket, so it's do or die.
So I think we always need to win the first game, so the team will feel like the potential of winning some games, so we just need to be so focused and to win the first game.
You spoke a bit about the jet lag over here, is there something you're struggling with as well or is it alright?
I think it's alright, maybe in USA it's good, but if you compare it to China it's much harder, so I mean in China it's much harder.
So I think it's still normalizing for us.
And we have a game tomorrow at 11, so it's going to be nice.
It'll be nice.
All right, best of luck with it, man.
New player, Sordov.
How do you feel now that you've been playing tier one
Counter Strike for a couple of months?
Are you getting used to it?
Amazing, yeah.
It's amazing, yeah?
Yeah, I like it.
You like it a lot?
What do you like about it?
I know just some new countries, good CS players.
Is it the first time you're in America?
Yeah, it's the first time.
Yeah, it's very...
How do you like it so far?
It's an amazing country.
Why?
I don't know. I just like it.
One thing I noticed is that everything is just big, you know, yeah, it's like big cities.
I live on floor 56 or something.
It's good people around there.
They're talking a lot. I like it.
They're talking a lot, yeah.
Liquid, speaking of Americans, they said that, hey, we can maybe win this tournament.
Can you win this tournament?
Of course.
Yeah?
I will.
You will win this tournament?
Yeah.
I like that conference.
Thank you.
You warming up?
You getting ready?
Yeah.
Ready to win the tournament?
Maybe.
Maybe?
CZ...
You ready?
Yeah.
CZ ready?
Is it important that he's ready?
Yeah.
Is he like a...
Is he your star player?
Or is it just like...
Why is it important he's ready?
Because he's a young...
Young killer.
He destroys everyone.
A young killer, yeah?
Yeah.
Essentially, staying here with you, coming in to IA, how do you feel?
I feel good luck.
You feel good though, yeah? It's been a long trip.
Yes.
When did you get in?
Yesterday.
And you haven't slept much?
No, five hours.
Five hours? And five hours is not enough. How many hours do you need?
I think nine.
Nine at least. Are you gonna get nine hours for tomorrow then or you're still gonna be jet-lagged?
We will see.
We'll see.
Yeah.
How do you, on a serious note, as a player, feeling yet like being a little bit tired,
is there anything you can do to sort of help with that, or is it just part of the game?
No, it's just part of the game. You cannot do nothing with this, I guess.
So it's tough to manage, but what is this? In terms of expectations for this tournament,
what is the goal for Bay heading into this one?
Yes, we win, but boom, after we win the Vitality, and after this we take the top one.
Yeah?
Yeah, it's very frustrating.
Easy, sounds pretty good to go, man. Best of luck with it.
NPL, Bro, you and I, we're history, we're good friends.
Heading into this tournament, there's a bit of pressure on Bait.
You haven't had the best start, but you've been showing better signs as of late.
Is that defeating as well for you?
You mean about our season?
Yeah, we had a rough start, but obviously that's because we had two new Opers,
and it was very hard for us to find our game.
But we trained a lot for this tournament, and the next one in Shanghai, and we'll try to show.
It's an important tournament, you know, heading into the Cologne Major, getting some VIS points as well.
You're facing Bitgum in the first game. How important is it to get off to a good start and beat them?
I mean, they're a good team, obviously, and I think it can be hard much, because they have a new team, you know,
they have that drive like of new players, but I don't know, we just need to win, and that's it.
That sounds easy to some degree. If there's one thing that you can tell me that you said you've been practicing, you've been playing a lot and you feel like it's getting better, what is one area where you feel your team has improved as a player?
I think being more like a team, I feel that before everyone was alone, I don't know how
it's said, but everyone was alone, but right now we're moving the whole team together,
and I think that's it.
As a unit, yeah?
Yeah, yeah.
Cool.
Well, best of luck with it, man.
Thank you.
It's going to be a tough tournament.
Storm's still not found out, and he is going to take the spike though, three seconds left!
Lost two rounds, I don't know if it's going to stop him from fleeing the sea.
This is a massive new business, and he is not contact, we're just a nexus kill!
He's going to drop down!
She's in the middle of the game!
And it's all done!
I'm going to play!
Unbelievable road, winning 4-0 victory over classes!
And they did it again!
It's not my fault, it's not me!
Give it up for your intel, Xtreme Masters!
The Intellect Stream Masters Atlanta 2026 is brought to you by ESL in partnership with
I am Atlanta. What should I say? Intel Extreme Masters are raw up. Alright? We haven't been
given this team the love they deserve in our trailers everyone I understand it's
a tough one we've got lots of complaints the phones ringing off the hook we
need to remedy that right here right now I want in-game cut scenes I need hero
shots I need the highlights of all of these players at the very top we need to
push this to a new degree for the Turkish fans um Chad Aurora onto Atlanta oh
Uh, let's just proceed as normal, then?
the first two as it has been
if you've been here on the
B stream the whole time, of
course, and, uh, yes, some
really big games coming up. You
know, we have a few scary teams
here that are also at risk of
getting knocked out. So really
a lot to play for as today gets
underway. Yeah, exactly. Found
paper for the B stream, too. So
we're really looking forward to
seeing what happens. We've got
a really cool couple of games
for us yesterday. And this
pain foot one. We kind of said
coming in towards the series as
is exactly what it was. Paying what a result from them. You can see what it meant to them.
That biggest error clutch was brilliant. The BC game, the AIDS game was really, really
fun as well. And then followed that, we had passion away sinners. Also kind of an interesting
two sides. I think it's one side on the up, one side on the down and then the North American
Derby.
Yeah, a bit of a shame the old North American Derby, you know, that we had to say goodbye
to one of those teams. A little bit difficult, I think, for the North American scene NRG
the top side on the main stream.
So you know, it's a little bit
of a shame, unfortunately, um,
that we won't get, you know, all
of these great NA teams making it
deep and having all these crazy
runs and whatnot. Just not quite
to be any kind of strike is not
in the best spot at the moment,
despite, you know, a few legends
of the scene coming back in and,
you know, liquid Trana build
things up. But that project just
seems a little broken. Unfortunately,
this, of course, all the results
that went down over the past couple
of days just kind of keep you guys
people. To be honest, we definitely
wouldn't say that this is the
same thing, right? Well,
I'm about to have to kind of
keep you guys highlighted. We
will be checking in with the
lower bracket side of things,
of course, the big one that
we've not yet mentioned. We
didn't get to cover it. We were,
you know, maybe the only two
people in the world that
didn't quite see it live but
vitality, of course, losing out
to Batman that the street comes
to an end. A lot of people
jump the gun is that era over
I mean, last time it was legacy and I think they were kind of thankful for that. That they were just able to breathe a sigh of relief, then they won the tournament. Anyway, you know, they were not major. So, um, yeah, it's just a little bit of like, it's bound to happen at some point. It's better that it
I mean, last time it was legacy and I think they were kind of thankful for that that they were just able to breathe a sigh of relief
Then they won the tournament anyway. Yeah, they were that major so
Yeah, it's just a little bit of like it's bound to happen at some point
It's better than it maybe happens in what vitality will view as a lesser significance kind of game
Rather than you know a semi-final or a grand final of the big tournament
I don't think people are gonna like remember all five these places have not cracked heading in towards the tournament
You know, we had what Zairu robs and flames in Yosemite National Park and then we had a messian apex who are in every Michelin fine dining restaurant in New York
So these guys and well not not that they didn't practice was minimal prac
They had a bit of a break coming in towards this tournament and they want whatever kind of restaurant recuperation. They can get
So yeah, I mean as a whole I think we're looking at this side is the bounce back
But again, who cares about our title seat. We're never gonna talk about on the beach stream. We should come this conversation already
We're never gonna see them here
What we will see though is bait taken on foot. I'm really looking forward to this game
They a very comfortable win for the most part yesterday against BC game and also, you know to the shock of some a very
You know everything expected with his way of putting a piece give never had a chance
I think as much as the name values kind of cool
They are about a team and they prove that foot however were the favorites against pain
I always thought pain would take a map
But for painting the series that was a shock to me and for kind of physical outs was the end there
Yeah, really, really hard for the foot as well. It was 13-10 on their own map pick.
And then 13-11 loss on that third map. It's a little bit tough. I think there was certainly a
point, no, yeah, where it felt like they potentially would have been in the winning position and we've
kind of praised them in the first game that we called them in, where they mounted this crazy
comeback against the RG. They were really good at taking, like, you know, these timeouts and
bouncing off of those and, you know, able to work well in difficult situations, but it just wasn't
in quite a case against Payne, a team that they've never actually played in this whole
rise to fame for foot, you know, really not an awful lot there, but we do indeed have
a Jugs interview to check in with, let's see what he's got to say.
For Foot and Jugs, it is time to jump back into the server, isn't that right, but how
do you feel?
I'm feeling great, excited to play today.
Yeah, as aptly so.
I mean, Foot, one of those teams on the up and up, and by up and up, I mean, exciting
to watch.
I think it is when the viewer's watching foot makes it very exciting.
Our firepower, our main strength is aim, so yeah, our firepower.
They said you guys have a great team play too, no?
Yeah, it's true, but if you hear the headshots, you won't see the team play stand out.
It really won't matter then, will it?
Talk to me about when that happens against Paine.
What happened against Paine?
When you take the loss versus Paine, when none of those things happen.
against Spain like we didn't play our game. I mean, I think we liked some team play.
Maybe we liked also some as I said our main strength, but yeah, just another day today and we'll try to make the playoffs.
In terms of making the playoffs,
how important is it for a young lineup like foot to find themselves in the playoffs?
I think it's really important because we want to get to the arena. We want to get the experience over there.
So it's pretty important for us.
Anything that you want to say on behalf of foot before we jump in the game today other than you're excited?
Thank you for your support, it all depends, that's all.
Outstanding. Thank you very much.
Well indeed, good to hear from Juggs actually, maybe not a player that we necessarily get on the mic as much as it's usually long since doing a lot of that.
Heavy lift in the manning screens at the moment, maybe a little bit of Kobenny as well, everybody wants to hear from the IGL, who just immediately as a guy strikes you as like cerebral, you know.
Yeah, but yeah, so good to hear from the team at large and this is one of the other things that we might get from this team
But a personality, you know thrown in there
They obviously started off in the Academy system
So I think that's part of their their training, you know at times
So they do feel quite comfortable a lot of personality in different little ways
But as he says no for their firepower, which I think is what they're all about a little bit of a package here on the base side of
So one of the big things against BC game they outgun them heavily they really really did
Yes, it might have a more complete game. You might expect them to be favorites
But we saw what simple did against vitality. Yeah, and you know, you've got sense you in there
There was maybe in our minds a close map or a map goes away of BC game based on one of those
I said at the start there's no way they even get close
I was I was dead set on this they're in different complete different landscapes
We can talk about big names these again never had a chance and I said it from the get go
And it was a 13 to where all we got was the pistols like that's as bad of a loss as you can get
I shouldn't get worse to get 13 to we win both pistols than to get 30
No, sure you kick start things well with a kind of slightly RNG round and then just get dumps of any time
There's any sort of investment. It was rough
It was a bit closer there in towards mirage though at the very least and we got to see a bit more
I think of the individuals over towards that BC game side
But they still a little bit more in the locker. Kendra's all we said coming in towards the series once platoona
We get like a Kendra's all pop-off math. We've got it for the series. It's really really good
But it's a centio. He is generally the anchor towards this side. He's not the star. He's a supporting element
We never really looked towards him in the numbers department because he plays the lesser bombsites
But I think he did really really well
He stepped up so many times that quarterly got towards monster and overpass was absolutely incredible
But the amount of times you kept stepping up early early game
I think Susie looked super sharp on the AWP and he kind of had simple's number for a for a while as well
So it was great to see that the veto running through for this one
And we can start things with ancient picked by bait with this veto
There's a couple different variations of where you can lean
But there's at least that one kind of per the bottom of foot. That's always going to go out for inferno
They are loose term a seven map. Yeah, they've been batting a lot
They loosely play the anubis, but I think they've realized it's not really great for them
So we get the ancient we get the other parts and we get the mirage as the decider mirage
I think it's awesome both these I'd love going into mirage. Yeah, she's kind of partly a pick for them
So I think there's a bit of a handshake there like we both love this map. Let's float it
It's the question. Do we actually get there?
No, yeah, it is true
I mean one of the big things here is base map pool feeling a little weak at the moment
Yeah, they do have a good couple of maps towards the top end, but like there's no middling. Let's say it just kind of drops off
Maybe you my heart you that just you guys in the middle, but also
really quite nice. I think
that a new business that map
that gets banned away because
that's sort of the map at the
moment that foot are not
really wanting to play either.
So outside of their permit
map. So we'll see here. I feel
for. Should be able to bounce
back from yesterday. I think
they're caught off a little bit
by pain and the fact that pain
also play quite disrespectfully
and you know, can be difficult
to read and unfortunately foot
just lost control of that third
map in particular. I think it
I have to lead the way of foot pretty heavily, but they will see, we'll see, they're going to be riding on the high, but maybe not as we start things off.
Jugs with two on the edge of the smoker doesn't quite make it in.
Not perfect, they will be abused for that fact, and it's down to Alex and Sissy here to get it done.
Nice shots from Alex in all benefit, he is, oh my, ow, too many.
That is very rough, a couple of headshots coming through the side of the wall.
Two be two.
It's not out of the question.
Sissies managed to bring it down to the 1 versus 2,
and cemetery is incredibly low.
He was that second Gouche-dup player,
which a few moments ago, I was like,
oh, okay, nice shots from Alex.
Well, actually, he's had crazy impact.
Crebenny surely head in hands.
That is egregious, so he doesn't get that.
Yeah, that is a terrible round to let slip.
I mean, following on from your point,
yeah, I really think it's hard not to back foot here.
As much as I love bait, and I've always got to back for them,
and I went to back for them yesterday,
and this is a cool side there.
You know, we've followed all the way on the up.
It's hard not to back foot.
We've also known this side kind of coming from the start of their careers in the academy system
into now and their highs recently have been much higher than they have ever achieved.
So it's hard not to back them.
However, that is a rough answer. Let's leave.
2v5, it just falls completely on its face.
What a recovery.
Hi Alex and Sissy.
Three kills of Alex's name as well, but how in God's name he gets that
from any on towards shelf how that it's a double dink as well is just immediate
You hate to see it was maybe even a little too patient trying to line it up and pressured himself
MP9 for demon double D eagle double five seven Liberty utility in this force by four foot
See you in bait should be fine here. Okay double glill double my ten
Yeah, just making sure. Trying to hold on to that smoke for as long as possible. Doesn't
have to be careful. They might just try and run him down here anyway, and they will find
him. Still, it's kind of a bait play because there's quite a few players still around on
the A bomb site itself, including Demon on High. I think it's going to go completely overlooked.
Drops that bomb. Uh-oh. Yeah, looking pretty good, isn't it? They've still got control
of the A side of things. Neither of these players going down over here. There's a movement
to a temple that could be big.
Unfortunately, the stronger weaponry is just going to come out on top.
It's close in some of the fights.
However, a Gaphric Rebenny goes wide.
Binds the first, Kenseth's all low.
The game's two Mac Tens here.
Location of both secured, but NPL dangerous peak.
He makes it work, though.
Yeah, very, very close, but just a big swing to come through.
Didn't play together, which is maybe slightly questionable,
but in the end, doesn't really matter getting that round
on the board, bumping up behind it as well.
extra bit of money for bait and a nice way to start off this map number one
Isn't like a show and when the bomb gets denied by
Demon boosted off my assembly she gets his killed. There's a bit of belief that maybe foot can convert this
Not to be in a course. There's nothing really they can bring in terms of a proper buy here on the three
Your credit pistols can still be scary
Redeagles especially looked for something like demon for example
definitely in the right hands.
They can still double back ten.
It's a good opportunity for Kenseth's own Alex to make a bit of cash here.
And Armored.
Yeah, I know, the setup's not too bad.
Monks does manage to find one.
The nade surely finishes him off, it does indeed.
He smoked off his partner there as well, so no assistance.
You'll take any kind of kills, I think, this early on in the game,
with the investment.
Three deagles to get through here though.
He's already round the corner.
Early tag.
Chases it, finishes it.
Looking very good, oh my god.
Wow, I mean foot making themselves down in these rounds.
Showing what they're capable of.
Jugz says we're no for our firepower.
I think he might just be correct.
MPL's 3 HP surely not able to close it from here
because Krebbenny is coming in from behind.
Jugz just needs to be patient.
Or might MPL with the right idea somehow survives it all.
The aim punch a bit too much to get through.
He is still so damn low.
Those where Juggs is at.
Juggs keeping it simple here.
Gonna check his side now on the timing
and we'll take him down.
It's a fair effort from MPL,
but he never should have been left in that scenario.
It's a big steal four foot.
Yeah, they should never get away with that round,
but that's really what foot are all about.
They can throw a spin in the works.
Juggs that double-flare in this huge
and Demons shot as they're moving out of cave
is massive as well.
Really, really well done.
No!
It's such a pull-around to that slip.
Nice, guys!
And Longs getting allowed exactly what we want to see for a foot.
When Longs gets allowed and then foot is a hole, it's always a good sign.
It's when they go quiet that we really worry.
You know, that's gonna hurt.
I feel like for Longs, his career's not gonna end when, you know,
he can't quite play the game anymore and, you know, it's not sharp as it used to be.
It's gonna end when he can no longer speak.
Yeah, the vocal chords go.
He's like, oh, okay.
I guess that's my sign to retire.
Yeah, like a repetitive stressing tree, I think.
Good, that's gracious.
It is insane, like, how he doesn't lose his voice.
We used to have that clip yesterday of us, like,
coming back from a halftime and production plays
like all the screaming.
You genuinely can't hear us.
Yeah, it's crazy.
And it is also one of those things.
I was being loud.
Yeah, we shout for a living.
And that, like, biggest error on versus four.
Like, my voice was, like, cooked for a little minute.
So how he does it, round in, round out whenever they win.
and at the moment they're winning a hell of a lot to be honest. Yes. It's pretty
baffling. Alex and MPL are all that's left in this round. Of course, they put back in
because they sort of had to in the force by wars, but they've not really offered up anything.
Bomb is on the back of Alex, but I just can't expect anything to happen. There's a lovely
crossfire of a shelf player coming up close to and it should be absolutely no issue.
I think. I think so 25 seconds
left on that clock now. With
both these players just holding
you know, passive corner angles
and whatnot.
Makes a lot of sense to drop
back.
Unfortunately, I mean, the
response from Bay is not really
anything despite the fact that
they still had a decent amount
that. It's like narrative. I
was building heading in towards
the series like who knows if
we'll seem a large because. It's
really quite difficult not to
favor foot in the two zero even
despite that slip up yesterday.
That is what pain capable of
doing. I don't know if they have
enough in the locker. They really
need like an extra 10% on top of
already the best of the best
from them just to be able to
compete firepower wise and then
And to be insult to injury and all this like a third prong of where foot on advantage they are playing with a coach
I got Julio behind this foot side. We don't have Madden there and that hurts bait as well
Looking good here though as they've managed to compete back what a shot from demon
Bill over bite though
I'm gonna go down
so decent
I don't think there's really
anything here. Alex is low.
Sissy's got no armor, so it
should be a done deal. Small
conversation, maybe about Alex
saving, but I think you just
kind of have to go for it, even
up that econ. With the lost
bonus stacking up. They might
just squeeze out a bomb plant.
Cemetery is on a passive angle
with the orb. Still a full
Cemetery's on a passive angle with the AWP. Still a full-belt utility for him.
Slow build up in towards the save bomb site to try and force the plant.
I think it is doable, you know what I mean? Like the AWP takes one shot, misses,
and drops back. Like that feels like a very possible scenario.
You plant this default corner, you'll be fine.
They try and look for a kill though, and that's exactly what Cemetery wanted.
He nearly takes another, somehow not finding that kill, somehow surviving.
The Nade nearly picks off Sissi. The Molotov could spread to him, but not going to be the case.
So he gets that plan, but he's not going to get the round immediately dealt with.
I think Bate will be happy with that though, because of those two players who are a bit poorer.
Therefore, the Econ might make a bit more sense. Whether they buy off of it,
they might just though, I think, because they'll have a few players rich.
Yeah, after the plan.
It just reset the economy, I think, more than anything. But for Foote,
it's good to keep these rounds on taking over for them.
lead now taking on that CT side, which goes obviously quite a long way.
I think even he can't give him these sort of headshot angles is where
it never gets old really. I mean we saw it's also kind of the two of them. I feel like
who is it? He did like one crazy day. Yeah, we got an RG on that recovery. Like he was going crazy
and then I think he's like, all right, that's enough. That's I can't do that every day. But
Longs is a monster, honestly.
Yeah, he was so red.
No wonder he's like, his health problems.
Yeah, he's probably like, got neck strain or something.
Needed to have surgery, honestly.
He went.
Benny, it's out of the smoke.
It's a bit of a risk, but I kind of like it.
I haven't just heard the needle here.
Depending on how aggressive he goes,
you've got a sent the arrow in towards Cobby.
But talk yourself back in towards that cave.
at the same time. Cemetery's gone back to utility.
Kendi's taking river in control and they aren't really aware of this.
Cemetery's eyes might be trailing onto a shelf rather than the close right.
And that's where Kenda saw compounds.
And a really good series.
We look for more of the worst possible time to pull out utility
as Long expands the trade.
Really big trade as well.
I think they were going to lose a lot of control if, uh, well,
he'd found another kill for sure.
But even if he did manage to get him behind.
So yeah, very, very big trade.
What the hell is going on over here?
For Benny pushing through that smoke. This is something super evident, right?
He loves playing around the the cave smokes the the Jag smokes the
Heaven shelf area
So if you can really just keep an eye on that for like the whole round that you hit and be you might come away with a free kill
He's gonna have to be careful
abusing
I could have gotten checks
No HP at the front an easy double for him
I would have said either way there's still a rotation here in the form of jugs and a quick one on the flank as well
Dry swing comes in only good for one so the trades remain pretty consistent
It's all gonna be on demon on versus two. He's hearing good time. He's gonna get no need to rush things finds a clean kill onto
Sizi now looking for a bit more. Where is this next guy?
Molotov will maybe reach. I don't know that it's quite perfect. Unfortunately. He's got to recognize that fact
He just can't find the angle Alex has done well to hold the line
Unfortunately, there's no real way of like banking that Molly to actually hit cubby. It just doesn't go deep enough
So bait bite back off the back of their captain
In the one versus one and a time off they can cool you up on the mic nice and early
mentioned it briefly but for those sort of unaware bait unfortunately don't have their coach of them here in Atlanta
They've got this CEO arch an ex-pro to be fair, but he's not really doing a lot in terms like the actual
Like coaching he never really enters an attack time out. He's not even calling them
It's all Alex we even got a chance to speak to MPO yesterday
And he was saying it's obviously got a tough task for Alex because he's simultaneously
I jelly keep an eye on the econ, you know thinking up ideas and also essentially being the coach as well
when we looked towards his base side
Especially when times are looking kind of tough. Madden's really felt the way I've been putting out the father figure for this side
I think he calms them down quite a lot. He gives them some nice ideas about how to reset and he is a bit
I'll just sort of experienced a lean-on
And not having that
It's pretty difficult and really does make life quite hard for yourself diving out and towards me if kentus
All that is a good move and it's one of them being kind of costly
is he gonna get back to the smoke as well and a replenish offset smoking towards elbow will keep bait out of mid
Yeah, sorry frustrating to watch. I mean if jokes are just held mouse one. I think
Finds that kill because he's just tippy tap it away. It doesn't quite
Happen for him
Double stack on the ramp here
Would be very effective. Krebbeni loves getting involved in the B aggression
As we've said from time to time not sure if he's gonna walk down this ramp either jugs holding towards shelf
Maybe that does activate for Benny
He's thinking about it. Yeah, I think they're both gonna go together over there. It's being halfway watch for but not watched enough
Three kills come in jugs gone down doesn't matter bomb retrieved. It's all MPL one on four
Not looking likely
to the mid round, right? Just
as things are going to progress
for bait. They flash themselves
back in. They take that ramp
control. They're already taking
elbow control as well. So they
just suffocate bait and don't
give them any opportunities.
MPL safe. Many few seconds. He
keeps his AK alive, but bang
around can be a little bit
awkward. Probably isn't going to
be the case to be honest. This
move here just at that minute
mark. My long trigger Betty is
fantastic. It's a bit called a
timeout. Something we could
to make call a timeout. So we
could teach bait for yesterday.
We were talking about obviously
because they don't have a
courage, they just weren't
really calling timeout. So at
the same time, they don't need
to technically, but it is nice
to give yourself a bit of a
breather. Maybe even just give
Alex just a moment to kind of
think more than anything when we
saw yesterday in those timeouts,
generally speaking, it was Alex
Sissian, Kendas or who were the
real vocal pieces in towards
the side, but I think I see
from the cameras that there
isn't really much conversation
at all. I think it is just maybe
bit of a breather trying to ice out your opponents,
potentially a bit of a vibe check.
And go again.
It was important in the early stages,
up in here a long time,
but already very hard to split these two teams
and bait looking to stay hot on the heels of course,
as we like saying.
So we're gonna find out here
if there's any competition left in bait
are really starting to spread ahead of course in this round you're not really expecting too much
They're going straight through the fire though. Hey, well, let's just catch them, you know with nades in hand and force out that bomb
Plans not gonna be the case MPL a little late to the party boosted up does get one but immediately dealt with
That should be all she wrote for this round MPL was kind of your only hope
Yeah, tough when you run through the Molly, right the guys in the front sound guys at the back
you're going to take like half HP. Yeah. So these days is less about doing damage, I think, with those,
especially CT mollies, more about splitting the team up. If you can get good timing on the Molotov
to sort of bait some in and force others to stay put. The way I look at CT mollies now is like,
they're less about like kind of offensive utility. I kind of see them as like a bit of like a
recon grenade. They're like, yeah, yeah. That's sort of how I view it. If you remember,
But you remember back in go like in some of the workshops you could actually get a recon from a dream of this no
I yeah, it was it like one of the
Operations or whatever you're good. It was from danger zone
No, I wasn't danger zone. It was like actually might have been a danger, but it was in the yeah
We're would like give the red outlines. Yeah, they were in danger. It was in the
No, you call it you don't remember the operations you would like go through the map and kind of like yeah
Yeah, and they'd be like, you know, a guy with like 500 armor at the end or something with like an M249.
One of those things where people go, man, Valve don't pay attention to CS anymore, they don't give us those.
There's story mode things that were so cool and then everyone would play like the first mission and be like,
this is crap and then just go back to playing, you know, Ragn Torn, or whatever.
I don't think people actually played those, unfortunately.
Well, we have, again, another operation is the question.
I think so.
I'll be sad if we don't that I will say maybe little bits of one. I quite like the idea of the war games mode
You know it was like funny game modes. Oh, yeah, but again, I just don't think they get as much attention
Quick round here quick control towards middle
Three on three demon. Oh, I was looking so good wasn't he but Sissy that late man out to stop him having the highlight
That's a two versus two in a matter of 30 seconds is kind of wild
But that is ancient from time to time. It's kind of interesting the longs might have a decent time here depending on how long
Sissy decides to hold and he will pull off the angle that is pretty brutal for the youngster
Hold that position for a couple of seconds. He has long set the rights
Others risk he gets caught in the backland honest a bomb as well
Now recovery mission for us entheal he put up heroics yesterday against BC game
We need it here once again. You've got a cemetery at range of an 80 V keep an eyes training spot
Somebody drops him nice shot only six bullets left in this mag
So get a reload off one versus one a re smoke elbow and an ability to
safely in their quotes
Scoop up the C4 where does he go because long to get a prematurely move today? I
Feel like that's readable though
that. It's been absolutely no
noise. Longs as well as
actually time is quite nicely
in the way that he plays
towards a nothing presenting
walks out on B. Longs has
absolutely, uh, embarrassed in
there. Unfortunately. Little
smug smile at the end like
yep. Easy. Um, but nonetheless
a really nice bit of movement
1v1, 2v2 is to just give the bomb away, one of my favorite things to watch players do I guess.
Because it feels like it should be this pivot point that everyone's working around,
you just remove that variable and then you could be anywhere, you know you lose all sense of the
input. Yeah to get lost in the map itself, they're so tunnel visioned in but you've got
the whole scope to look at. They're a bit of a pacey around here, you've got that low buy,
for any first test you get some of the damage off but he will get his kill. Quick trade from
from a cent the hour with the tech nine. They take cave control and to remain outside of that smoking ramp
questions do they actually commit to diving in towards be because they frozen up now
back into the four versus four bait don't commit and they've got one minute 20 so they're in no rush
the smoking towards cave. I think they do want to angle be here.
It does make a lot of sense.
I think it's going to be a
lot of movement for a minute or
two. I would imagine really
widen that clock down on the
bait side of things. Holding
the flank as well, seeing if
anyone comes in now is just a
straight up be a bolster, I
guess, right where we've got
cemetery on the. Hey, hold.
Gathering info smoke comes in
still not going to give the
game away too much, but that
yeah, there's way more players
than they were expecting long
you but he has that confidence because demon is with him and he can move forwards take those peaks
really nicely found foot starting to dominate now and bait very much stuck for ideas another
timeout to come through but their pick of ancient is not impressing so far no that's all i think they
kind of quite quickly realized they are in a bit of trouble here bait there's a chance that
foot can really pull away with this first half and put themselves in a fantastic spot and it's a
that we brought up all the way
through every time we have seed
foot so far and just the kind of
the general notion on foot. We
call both of the games of course
for them against NRG in that
immaculate recovery and against
pain. But if we go back to that
game against NRG, the brilliance
was the T side and that is kind
of always the case with foot.
That's where it always feels like
they do their best work. The
fact that they already had a lead
on the CT here really worries
And then that T side what put eight on the bounds and then really made life uncomfortable close it. No T against an RG
Oh, this way he got blocked there by chance. Yeah to see that. Whoopsie Daisy
Great
T side. Yeah, absolutely brilliant incredible line up
Essentially, they were rushing B fate realized in a lot of trouble here foot
T sides are the do the best work and the CT side is flying
It's one of those G-indicators, isn't it, that the individuals are just going to look stronger throughout this series, and that might just be enough for foot.
I think they've had a really good pet talk against the pain loss.
Still a man advantage here for Bait, though.
He's maybe written them off ever so slightly.
Timeout seems to be working.
Rotation back in from Cemetery.
He was thinking about moving towards mid, in fact.
a little low wants to give that position up so he doesn't take any spam or take a bit of pre-fire.
Bait doing the same as what they did on the low by which is just freezing up once they've got the
cave control. Didn't work there but they're hoping yeah this time around to have learned their lesson
just to remaining now. Well it's still that odd though you you definitely have confidence in him
and Juggs is pretty healthy the rest of this bait team not so much well play spray down
Could be devastating. Cemetery, in between angles, might as well take a little footstep though, that keeps him interested.
It doesn't matter. Destroyed there, the timeout has worked out for them.
Yeah, really, really good way to respond. You make a 7-5 out of this, it's far from the end of the world.
But I still think this road to recovery for pay, it's going to require some of the questions,
one's a second off, even if they do manage to get a 7-5 out of it. Yeah, it gets blocked.
Kind of like from behind as well, actually.
Maybe a little bit.
About police fix.
Yeah, sort of.
I don't know. Either way, it's awkward.
It's annoying.
I guess it doesn't really make a difference in the grand scheme of things.
Ah, yeah, not really.
But...
They maybe had to overcompensate with some utility.
Quick out middle here.
Oh, and good for bait.
They've earned that five versus three.
Really, really clean kills.
Indeed, that second time-out
As done God's work here as they have managed to bounce back in a pretty big way and
Seemingly changing it from a 9-3 into a 7-5 if they can convert this one, which is looking more and more likely as it goes on
Yeah, nice work. FBRC's off longs and that really should be all she wrote in this one. One will go down
Yeah, we've got we've got to give it a go guys and it's the fun around but you're alright
They come the way they're angled one of those a main one towards red room that would be a standard save position
But no point of course fan around
So I keep you give this a look in if anything just good for the stats
But that's the committee will catch one before to the shot off cemetery can't ring out true
Many is now got himself an AK-47 he's got you know late
He does no time for any of this and downy will fall paper cover to five at the half
But like I'm saying there's still a lot more that needs to be done in the second half before I feel comfortable
On the map pick, was the underbrake.
the way the game is. It's
really, really, really
difficult. Um, it did look
like what we're in position to
find like a 93 and kind of have
this one written off before the
second half began. They do a
very good job at desperate sort
of time out and working around
bits of info that they had, you
know, based on some of the
previous rounds, so a good bit
conditioning and learning and
things like this. Is it going
to be enough is, of course, the
the first though. I said, you
know, as much as bait. I think
that recovery especially off
that second time out, they
looked a lot better to see off
the half. It's still a really
long roads recovery, knowing how
good foot can be on the seaside
of ancients. And of course, they
started well, but Kensal's tried
to reagress and MPL will
successfully drops drugs flash
in, but a missed opportunity by
long to punish one and
potentially even two there.
Numbers go back into the
Numbers go back in favour of the CT side, a minute on the clock, four foot to work with.
They're all so isolated as well, this is such a strange round, but D.M.A. might have two
dead to right, he waits for them to swing on that corner, maybe misses the opportunity,
goes a little early. Second down, I'm asking, we'll find both! D.M.A. has given them a chance
into a two versus two, but he's left very low.
Yeah, and still one player on towards the save-on side that I think is just going to
be totally unexpected. D.M.A. still gets a few shots off. Cemetery should get the plan
Which will be a help if things don't go well for him here, but he's got that P250
Could isolate these jewels or one more one tap gonna be required. Here's the foot steps, but loses track of him
And then no armor making all of the difference is he to get it done
Really big finds man really really big finds honestly, and it's I can't remember how many times we said it now
Was we've kind of caught they make you all the way through at this tournament
Sizzy again, having another very good pistol round. Got two kills to open up this in the first pistol round, three here as well.
He continues to really be a difference mate. I feel like every single pistol round we've had so far,
he's got like minimum two kills for this side. Kind of the unfortunate thing, he's not got a lot around it.
But, a one round game, a nice way to start things off.
But, with a bomb plant and those kills that come through, you can of course buy in towards this triple Galil,
and a tech 9. A little bit of utility to work with, but a very slow round to start four foot.
You can see they just don't want to be chipped away by any utility, so they're going to give up nice early control.
Potentially we could see Juggs go looking towards A, which at least for the moment is open.
I think this utility comes over though. It's going to be better and better defended, you would assume.
And actually really well defended. It could work out the fake here. It really could.
They've got three players over there quite quickly.
They're sent here holds the line.
Thank goodness, still kills coming back in, but it looks pretty good.
Low HP jugs, just a few pistols to deal with.
Of course, got the armor, could find upgrades as well.
So it could spiral, but they have the bomb at their feet.
You know, there's a lot of positives here for the CT side.
The only difficulty is that you've got foot to contend with.
And you can really weather these kinds of rounds.
to see. Looking good. Take some
both. And bait very quickly.
Even things up here. So all of
a sudden getting interesting.
It's only a few rounds ago that
it really looked like foot. We're
going to just be playing sailing
to take the win. Things have
changed pretty massively. They
don't rightly know how to react.
I feel. Yeah, really fired. It
was actually kind of the way
things are progressing. That
it's flipped. Tied game, nothing really gained from Footing Tools, that one's, this is a
little bit of a throw-away round as we like to say. If you haven't got a pistol, it's
nothing crazy. The D-Golfs, it can be kind of scary, but on armor do you expect not to
be especially against the likes of the MP9, which KENZERZOR gets three good money for
him with that SMG and Citi at range, with the AWP, see after any poor jogs, they're
all alone, I think they want, now they definitely know where he is, he'll spam the smoke to
with no avail and Alex wanted a little bit of the kill bonus himself.
Easy, simple, solid stuff from Bait as they take back a lead pretty quickly.
Yeah, safe to say.
Injurious for foot now, they're going to have to start
reacting well in the upcoming rounds, particularly this one of course, big rifle round on the cards.
but need to make this work otherwise I think yeah bait will have fully flicked
that script
overpass becomes a little bit scary of course bait playing yesterday and they
were really good on it so they might just have a new found confidence on that
map on a damaged turn one for one trade to break in towards a and a quick bomb
plant or preventing call a little sleeping not quite sure why but looks
away from Temple and leave just three now on the T side of things. Bait looking to try
and match that pace while waiting on that fourth player. Centiel taking his sweet time
getting over here. Trying to break out. It's dizzy to find an important kill. Cemetery
looking for the tops of heads. Can't quite find them. Still keeping them occupied, unfortunately.
No kills happening. The four on four breakout onto A. Isn't enough. It isn't enough. So
The bait really started to convince us here.
And that's not only is it a really good round and a retake, it's really inexpensive.
Only got one casualty, bait a love and life there.
You can kind of see this foot side looks forced to cool you.
It's going to very quickly call for a second time out.
Too right, but what a retake to come through for bait.
Near flawless from them.
They don't really make any mistakes and they're so patient as well.
A lot of sides would have been a bit more desperate to take further space into the site to try
and force fights.
actually make you play for trades.
They look the other way. They wait for the bear kind of the
the fight to come to them. They wait for foot to over extend
and they do.
9 to 7, two round buffer.
And there is money four foot to reinvest in with.
You can see the AK is being brought back into this one,
but a loss here without a bomb plant and
that's the 10th and then probably the 11th put in place
and by that point, it might be all but over four
four foot. You're falling so
flat here. Surprisingly on the
T side, no less. Yeah kind of
wild. Kind of wild. Are they
going to be able to answer
backwards? It just going to be
a half of silence. Longs playing
the anti flash. I mean, full
distractionary move, I guess.
Immediate trade is there. A
rough way for him to start around.
spot up to his usual tricks perhaps. They bolster up Jag, get bait looking really quite prepared for
this team, but Sampial maybe failing the mission, beautiful walkout. I think he was dead to rights
after one anyway, so looking good for versus two. I think you just save it here to be honest with you.
Sissi's close to the action thinking he can be a hero and get something done, but I think we know
otherwise. There's plenty of cash available, there's not a desperate save, and they are both quite close.
would be a big round if they can find it. Sissy with a clean one. Really well done here from
Cemetery that you need this round. Do not respond. Do not try and swing out. Just play the time.
Hang on though. Hang on. There's a kit for Sissy and a smoke in front of Juggs. This could actually
still be a little dicey. Double flashing towards K. The tap on towards the C4. He'll spam. They
know where Juggs is now. They can get on this. They might have just stolen this away. They're
the body block the spam as well.
Kendra's all would take the death
and it's worthwhile to get the round.
How have we let that one slip?
Bay of no right to win that,
but Sissy has done so well a tap
and then Kendra's all taken the contact
and him dying, if anything,
is actually better for the defuse to come through
because, well, he stopped spamming.
A lovely call as well.
Yeah. Normally you see that,
quick four versus two, bombs gone down
And it's almost like a non-negotiable save for a lot of teams, but as noted, as it was sort of scary that they did have money,
So you can kind of take a look. Let's think about it. Let's see what happens.
You know, so you're feeling it a little bit and they do go for it.
You can see teams out there what you might be able to find given a little confidence.
Yes, it feels futile. Yes, you have loads of money. Let's try and save it.
We've got an orb there expensive. But once in a while, you are going to make it work in a really astute attempt.
You know, they're not desperate to save. It's not been super close recently. They're on a five round streak now plus, you know
The rest from the first half as well. So seven in total therefore feeling confident in yourself
Yeah, so why not give it a look? I think a lot of teams there across all levels would have just looked at that
Game-state and gone save time
But these guys have given it a look and it pays off massively and now foot down in the dumps. You would assume. Yes
They've got the buy but nothing's working. Yeah mentally you can definitely feel that
They might have boomed, and we might have got that foot screen package for that first half, and it would be a very quiet screen package for the second half.
They've offered up nothing so far. It's been five on the balance for them. Sizzly feels hard to get that shot.
Looked like the crosshair was dead on. Like another chance though, as they are moving out on towards the A side.
There's the first lock, tour four, who's really struggled to get going on this T side.
He's trying to be that entry. It's just not quite working.
Bomb goes down to A, but a nice re-aggress by MPL.
We'll find one of his own, says he's still here.
He looks a bit out of a fight.
Molly, Tick, Jux for two, looks for three, can't quite get an MPL quick on the trade.
Two versus two, and a swing in and a find!
A SMPL and MPL combine well, and they nod that round that gets clawed back by Bait.
Their retakes at the moment are excellent.
Yeah, no, 100% on foot looking a little dejected.
I think it is safe to say, and you know, we're kind of lacking that same timeout prowess and confidence.
Yeah.
Unable to get out of the mud here.
Tire's just rolling and rolling and rolling. There's absolutely no movement forefoot.
They somehow keep the buys out.
It's one positive. They got Max loss bonus and bomb plants.
That just means buys every round. That's the one thing going for them.
Max loss bonus, bomb plants, buy every round.
But it's a good map for that though, I think.
Exactly.
Getting bomb plants is a lot easier than some other maps.
The issue is though, you never really have great utility.
And that's actually costing them in these post-fart positions.
Because they're not able to molly and smoke up angles.
Well, double-edged sword.
Taking the sword to the CT side here.
Senfiao lands Confirant.
He nearly does find the kill, but he nearly goes down himself.
He didn't realise the boy was there.
He forgot.
Almost picks him off.
It's the sporting cast.
The pass come around here to help out an advantage secured Alex is a million miles away still in doughnut thinking past
There's some presence in towards mid here. They're not going to be the case
It's another retake. I mean, it's gonna be slow going really
Alex is really quite late. It's all gonna come down to the shots MPL looking good
He's just like right. That's enough of that. We're heading in. I'll do the retake in that if we're just gonna stand here
I'll do it. I got this from boys. Don't worry about it. Don't worry about it. They've let up out of nowhere. You know what I mean?
Like those early
rounds in the first half it looked like foot we're just going to be able to keep
Punching them in the gut. Yeah, keep on keeping on really right. You know, it's just kind of one of those
Sort of sayings we have but it just felt like that's how foot were feeling in this first half and again for this
mentality that we sort of have around foot of really backing them on the two sides, but
man alive like this is so impressive from Bay flawless on the CT side and it
hasn't really even though they've been required to a lot of retakes it hasn't
really felt like they've ever been under massive amounts of pressure like even
that two versus four earlier with kensor and scissi like they so methodically got
their way back in that they never really felt like they were panicking it was so
well worked early aggression by SNP out at your rarity they haven't been doing
this a lot. I saw a change up a footwear ready for us. Enthiel takes some damage, he'll fall
away but he does deal some as well.
Yeah.
With a tense round, see if Bacon fully puts a bow on this, what started off as a comeback
and has just turned into completing a takeover hostile takeover you might say. Contact up
the ramp, we'll catch Enthiel off guard. Alex here, some assistance as well on the span
from FPL who continue to be a monster.
Alex joining him and Jugs looking to join his teammate
six feet under.
He's got four to get through a bomb to recover.
It's not going to happen.
And goodness gracious me, babe, that
is a hell of a run.
Crazy stuff.
As they find what, 10 in a row there?
Yeah.
Absolutely mental.
And FUTH have just been taught a big old lesson.
And looking poor, man, not able to get back in.
It's rare for the, you know, believers, the shouters,
the energy-heavy team struggling.
Yeah, they were very quiet.
One thing I was just sort of working out there as well,
and I did have this feeling, but I wanted to get by kind
of exact confirmation numbers-wise.
FlaD, so many more opening kills.
They opened up the rounds possibly more often than they did,
and they were able to convert so, so many numbers
as advantage for V5s in their favor.
The amount of retakes we're showing the praises of, but it's so often that foot, especially on that seaside,
we're getting an open and kill and still unable to convert those taps around.
That is damning.
We've got this overpass coming up next.
It is the pick of foot, and it does feel like a punish pick over towards bait,
but judging by how that second half's just gone flawless,
I think this is absolutely any body's map.
We're going to catch you after the break.
Slow starts throughout some of the rough around the edges here in Atlanta back at Fort Worth as well.
Haven't seen that moment yet. Often the low buys is when they can crack in for a win that changes the nature.
Big time clutches but you're getting that phase effect now where all those rounds are in the favor of the other team.
So vitality scrambling to get back into this game. Flames held back. Lovely shot from Zai Wu.
The Swiss get wrecked by Zywoo with another one and you were just mentioning where is
that fightality round and where is that low by way and well they do have a chance here
in 3v3 and Zywoo is going to be p'd.
Yeah the Zywoo op is the big one, Rob's controlling the bomb as well coming into the lower bomb
site they've got, Apex over and vents only with the pistol so not a whole lot of resistance
but at least information gathering and two players flanking through secret and that's
going to be up to Zywoo.
All right, let's see how we can make the big difference here all the close two players right there misses the shot
Jacob over the top of him
You know, it's eight packs out of the vent P250 car. Nature considers that maneuver
So it has to be rops and he has to do anything about it. Nature looking sharp face clan looking sharper and it's 11 8
They do not catch the break vitality are looking for and phase even closer now to rounding it out nuke man
This is his nature kids really trying to earn himself a spot in this team isn't he's trying to carve himself an opening in this roster
Lovely performance and good shooting today. These are great shots from Zywoo, but it all goes to waste at the end
Couldn't find a good angle for the post plan even with the off
They get a little bit too close apex never gathered that information, but the read for nature to say you look
Frequently, this is what people try and wrap around us. We've taken control side. Let's just go check that flight grill quick final two kills
secures round 11
and vitality running out of chances to stick around in nuke.
It has been over a year of top four finishes for team vitality. Last time they finished outside
the top four, January 2025 at the blast bounty spring. That was what their first event I think
with Robson when he hopped in. Yes. Yeah, the first event was the rough one and then it was
off to the races, crazy, that they're facing this situation.
And for all the experience, you could say it's actually one of the few areas of the game left
where they don't have that much experience, is actually feeling like you're about to be eliminated.
Vitality doesn't know very well what that's like.
Look at Netu on top of T-Roo!
He's just killed Saewoo, this is so nuts!
So much confidence, he is going to be pushed, Robs, he can't keep doing that, he's just going to come up the roof
and make sure that Netu doesn't get away with another one.
I don't even care. That's so frustrating it would the players start styling on you like that to open up rounds when you let
We knew that when the gap is in your offense like that you're pissed
I mean you just mentioned the fact that vitality not used to
Thinking about elimination at this stage of the competition. Well, they're not used to that either right place is running at the T roof on nuke
Trying to get in your face
And 3v3 thanks to flames at least keeping things even for the time being rock trying to slip out
There's a head shot on Jacob on the clock now at 3v2 more of that more initiative being taken by vitality players
That's what's gonna get him back into this broke. He misses the chance frozen sides in big kill for him
Nezzy in the site gets it done a
Very important kill and now he's got the safety of the bomb site. They should know broke his position
His flames wraps around through lobby to play a two on one and broke he's got a decision 12 HP does he want to attempt it?
Well, he steps up towards having it almost impossible to think he gets a skill or a message,
and he won't.
There's a little bit of relief for Vitality.
We'll tour another round here.
And keeping FaZe off 12, so you can still fight for a victory in regulation.
Lovely move from Rops.
Taking a big risk, taking a gamble.
Here's that push from Natchoo, sees everything clear, and is like, yeah, why the hell not?
You're so confused if you're Simon.
You've just been pushed on the sea roof, not ready for that kind of play at all.
The rops are messy, you want to make sure the round goes in favour of Vitality still.
Baroquee, stepping up into the hut.
Frozen might just be activated here by twists.
It's a huge ult to prevent rops from feeling super comfortable.
It's going to funnel him back into the AWP, but you can see rops is very aware.
all of the possibility
sense of shots with broken and scaram off
now vitality start to send a couple extra players outside crossing behind red
and there's a break in the smoke
doesn't go all the way through tough to get this on the other side jacob just
some spam
twist and broke he rotated down towards secret
we saw this a few rounds back they've really wanted to get a jump on this when
that smoke wall comes up they don't want to deal with the pressure towards the
lower bomb site so
you put a lot of extra resources there by tally showing they want to take a
ramp room and split to that lower bomb site but meanwhile it looks like it's all
the fake. Gonna turn the corner in towards Mini and they have an open avenue
into the upper bomb site. Vitality now starting to work the map on the T side.
Pex moving off main as Jacob in. He stopped Apex. Masi does get that headshot on the
entry back of the site. Twist having a liviate here again and a twist once more
but Simon wins. Doesn't bite, goes for the second.
Slywoo's got both and so frozen to Jacob now left 2v2. Twist who's done enough to
keep this competitive for FaZe and then Slywoo the same for Vitality but it's
frozen looking to make the difference out of height. But the time slows and Masi
he considers. He looks towards high but no push coming forward. Now frozen steps up but
Zywu is the difference in this round. They know where to finish. Messi's got the head
shot and when you need someone to deliver a round for you it is Zywu for Vitality.
Yeah they needed that final boss. Here is that last push from Vitality. Back into the
game starting to heat up the great play from Robs previously but now it's Zywu saving
you and if he's going to show up in this kind of fashion to close the Vitality out is going
gonna get so much more difficult.
Patiently waits, recognizes the situation,
and all the impactful kills down the stretch are Xayru.
Time and time again, 11-10.
Money is gone for FaZe.
Outside of this buy, they're broken.
Huge swing round for Vitality.
A win here could just steal this map away from FaZe,
who have been fighting so hard for it.
In a way, when you look at the money,
Could be the last chance for Faze.
I think they're able to pull through here.
Get up to map point.
We got twists.
Checking towards silo, no head being shown, no one from Vitality.
Offering up a single chance.
Smoke's starting to fade though. There's the first one gone. Apex takes a little bit of damage from the spam.
Twist, here's all this. Calling out it's just one. Recognizes the flash as well.
Smoke clears towards Dora. Chance for Brokey to have impact early in the round.
Forty-five seconds left. No longer is it just one player towards secret flames. We'll join
up with Apex. Rock smoked out. Steps into the open. Brokey's patience. Catches Rock's
hands busy throwing utility and this is going to funnel vitality to put two players towards ramp
as they already have two down lower frozen will have to drop to address that issue set up with
his teammate and that does free up some space here for vitality but yeah it's the time here 20
seconds on the clock is that decont door so it's wide open vitality making a final push to try and
tie things up again it's siren but it makes you do anything no flames finds him on the rifle but
with a quick flank, that door shuts,
but it's actually open.
And so Twitch moves, and Flames turns,
and Twizz will die.
Flames ready for the next, but you're still not pulled out.
And Jake can try to win this alone,
but he's burning in the corner.
Vitality just about, get out of this one
by the skin of their teeth.
It's gonna be 11 to 11, a closely contested round,
but Faze have to fall away,
and their money is shattered
at a crucial point on the map.
This time it's Flames.
This time it's Flames with some impactful kills
when it's needed the most.
Absolutely disgusting work. It looked like he wasn't comfortable or ready for any of those fights and still comes out on top.
These last two rounds almost feel like Vitality's playing phase counter-strike and coming out on top. It's not pretty, it doesn't look like everything's planned.
Not everyone seems on the same page, but the individuals are providing the effort necessary.
And even at the end of the day, although Gunn's taken out of Phase's hands, that's a brutal reset of the economy right at 11-11.
Alright, chaotic finish, that final round.
And now FaZe have run out of cash, have they run out of steam?
This one right here, Nathieu, as good as he's been, not able to find impact in a really,
really strong position as they come out of Decom.
As the pressure cranks up, it's Vitality taking the initiative and getting all the big moments.
So NKJ trying to get them geared up, it's going to be all 24 rounds here on Nuke.
Tied at 11 and a great opportunity for Vitality to take the chance for one round to win the
map and escape from this nightmare that phase has brought into nuke.
MP9 on frozen, a Diggle on twist, 5-7s and P250s picked up.
I need a special round.
Twist has been so good on this first map, so reliable for giving face chances.
Try to challenge Saewoo.
I'm gonna show him a whiz past.
Now Vitality, you gotta have the goal. Obviously you wanna be able to have some information.
Figure out what you're going up against, what the buy is looking like, where people are playing.
But equally, you don't just wanna give up cheap kills, you don't wanna give up one kill on the other side of the map that can't be traded.
So Apex taking all the risks.
Twitz gonna cross the smoke, goes down.
Apex ready for that.
Now to play it passive,
see what the next reaction is going to be.
Four of his teammates moving towards
ramp room into Brokey's position.
I mean, Brokey has a P2000, so.
The fact he's playing alone and with that little weapon,
there'll be no challenge for the mighty vitality
around like this. Vitality is happy to take this so slow as well. Don't make any mistakes.
You can see how they're just maintaining this group presence over towards Lobby as well,
letting Apex be the only one in any kind of danger. Otherwise, they can recover any situation
with the number of players they have here. Good shot for Jacob, but he's got more.
He's a massive moment here. Jacob out of the 5-7. He can only mount one kill. Vitality
put their resources towards the door and out towards the Apex on the lurk, and the Lobby's
come back in from outside but he hasn't missed the timing. That's an AK now for
Brokey. Honestly, it might just be worth saving that at this point. Yeah, he slips a
lot. Yeah, low percentage retake that you're gonna have here against three
Vitality members, no kit, so yeah, the AK-47 pretty damn valuable considering the
money. Frozen is well good a position to try and find an exit kill up on top of
the T roof. We'll see where Vitality eventually exit off to, but this will be
the twelfth round for Vitality, so they've got one chance. One chance to seal
this away in regulation not always easy getting that 12 or that 13th round once
you get to 12 we no team struggle with it but vitality after the slow start to
this half second half opened up a six to one run in the favor of phase but what
an exclamation point if you just rattle off that 13th right now vitality just
says we can't control run five straight with no problems and it was I will who
was the turning point and imagine the effort of twist that would go to waste on
this map he was the producer the engine everything for phase in the first half on
the t-side opening kills impactful kills calling great strategy finding ways to
make it work he's done good work on the CT side as well all that gets forgotten
about it vitality steal this round right now so one last hurrah here for phase in
regulation can they get this one it's over time as I will breaks open the
Torrent goes for the early peek AWP towards main, but no one's stepping in from Vitality's side.
We're taking Nades to the face, down to 8 HP.
Really, really wanted that challenge.
Look at how fast this is.
No! Okay, caught.
Now, Twist ready, that's the kind of play Twist was making all half long, so he's aware of the possibility.
He stops Apex, Flames, put to an end by Nades,
she rops, sending shots back, frozen dead, damaged on...
...Vality player.
We don't get to see who is going to see off that map, but if it's going to have a little
bit more, we do get to see some jumping jacks here by a sentiel.
Get the blood flowing off for a great map, I can't respect it, keeping it, keeping it
keeping it ready.
Oh, everyone's getting involved now as well, it's like, you're even doing it.
Oh my goodness.
It's really the lesson in how to do jumping jacks that I'm not going to like.
Something tells me, P lessons weren't a priority.
No, maybe not, yeah.
The DM was the priority.
That's what happens, you know.
the only thing I can think of is I jump it like diving into a pool. Yeah, it's
having cows. Yeah, a little bit, but you know, there's two schools of thought on
it really. Like obviously you got jumping jacks there. It's like, oh, yeah, a
little, little news. And then there's like fully, like giving it your all to jump.
Like the last time I did that probably got to be at least 15 years ago, you know,
when I was like in school looking for a key header or whatever. Yeah. It has
We've got some overtime there, as well. Just to thank you guys on the A stream. Our game hopefully should be getting started soon. And indeed, we have to kind of zoom back in as foot with a really good start on ancient but could not keep it going.
They lost 10 rounds in a row to lose the map. So, yeah, bait were on the second time out able to turn things around and just kept it going and fought on their T side where we usually expect them to look a bit better and more confident.
Nothing happening for them. I've maybe got to a point as well where they perhaps
Forget about ancient. Let's think about the next map
And this is a weird one bait that BC game on it now put a not BC game
So we'll see we'll see what happens
Aggression up short to two-for-two trade, but it leaves the site itself very vulnerable
Should be a bomb plant and low HP for Alex here kind of suggests that this is a free take
He actually has to wait is the unfortunate thing as well. It's an open plot for cemetery
That's a little risky because long season playing.
Contact here out of graffiti.
He's actually laying them cross a little bit because he's got that gap on that
on the face over his right shoulder.
He can sort of let them progress up.
And it's a really difficult angle for them to clear.
MPL is going to spend a bit of time clearing everything else.
Bar this.
That's where Longs can now pounce.
He'll get one and he can stay it.
Tugged.
Alex starts to move forward,
but he should be dead to right in just a second.
And they all start to fall apart.
Nice post prompt by Futs.
three versus three, and they get a first round on the board. Now worth mentioning, you are right, you know,
bait yes a clap BC game on this map, a 13 to 2. It doesn't really mean a lot because BC game, but
last time these two sides played at Bucharest, it was a very, very close overbloc. 16-13,
foot won it, but it did require that overtime. So it's going to be at least theoretically far from
an easy one for foot to get a response to. Yeah, and I'd say for this matchup as well, it's not
Hops giving a jump to imagine the bait have put most of the time and effort into reworking their ancient
So we'll see how the overpass looks and whether they've done that same kind of work
Horse by is out. Oh, it's not too bad to start a lot of SMGs on both sides
Just about for coming out on top of things cemetery very very low. Oh place. He could
Who changed it up? He's got a lot as well
So it works out quite nicely and indeed he will go down before the pockets
He's planted! Really nice finds, Krebbeni to fall, and Demons suddenly finds himself alone.
In the one on two, he's recovered that bomb looking for a bit more of a fight here as he will push forwards.
It's a quick trade on the cards!
MPL doesn't quite net it though, the 5-7 lets him down.
Both tagged up, MPL does not opt to re-swing in.
Another plant coming in, but where the hell else is he going to be coming from? MPL trying to get the timing round this corner.
And you know what, he might just have got it, Deven!
Deven, you've not fully cleared and MPL will drop him.
Gets the timing.
Bate gonna win the force.
Yeah, that is really, really nice to get that response.
And I think once again, shoring up the narrative that we had off the back of Ancient,
talking about those retakes coming through for Bate,
that's what we want to see.
They had such good consistency and such good form with those retakes on Ancient,
especially when ones that they absolutely had no right to win.
That one obviously a little bit more even,
but that Nade is massive, denying that plant going down initially.
It's that kill until it's short as well that puts him to the 1 vs 2.
That is the really important kill.
MPL does well, sees off the last but an immediate response.
We say it all the time, it's not the pistol, that's the important thing.
It's the force by it.
So the bait to find it is huge.
However, Foot can get a reinvestment back in.
Double AK, Galil, double Deagle.
An effective amount of utility on this T-set as well.
Three smokes, three mollies, two flashes.
It's not terrible.
What's it worth keeping an eye on on Faye? It's only MPLO as a kit. Yeah, true.
Kensas all with 1400 for goodness sake. Yes. The only time I can allow that is if you've
got a plan to save a specific amount of money to buy an AWP into the next round. It's the
only time I can allow it. But 1.4, it couldn't anyway unless you get a lot of kills. Yeah,
I feel like
Just get the damn kit, you know what I mean? It's also so early on in the game. Yeah force buys in the air
You know you might need it. Yeah, why your money's like this?
I really think two kids once all the top side once was the bottom side that's enough
Yeah, but one is a risk for sure
At the moment though, it's not the right bomb site. So it might be good for them flash over the top
It's really quite nice comes from down below. Oh
Leaving the charge looking good and jugs with the perfect timing in from behind to deny Sizi that frag
Maybe he should have had it, regardless.
He was given plenty of time, just a bit messy from him.
Four versus two.
Oh, man.
They're a bit close on some of these kills, but...
Surely you feel a save.
But with the way this one looks.
Now, we said that in one of the rounds on Ancient.
I think they're maybe catching themselves here, that it's like...
Last time we tried to go for it when we should be saving, it kind of worked.
Here, it's not going to be the case, so...
Foot immediately, answer back.
They are on the force again, and it might just get messy in the beginnings of overpass
Yeah, exactly that and that's actually where kens is having 1.4k and now it just becomes a real benefit here to be honest
And I was in a bit of a better buy a susie and then be able to entry get a little bit of like an upgrade of pistol
They go to half armor, but a U-Till there as well
Interesting shot. That might have been a
It's like miss click, miss importance, okay
It's that kill by jugs. That's the huge one logs was basically dead to rights
They're swinging into a site where his back was turned to that long angle off through his double entry
jugs bales them out and
And therefore gives him the round so nice response a force by is huge
Double MP9 57 to ground out the two saved them fours
Again a little bit of you till this time no kids
Spamming away, bits of damage.
Ken's not definitely going to go out here here.
Why is he holding the money though?
He's going to be on the right again.
He's going to be bleeding, you know, famas or something.
It's almost as though he's expecting them to lose.
He just wants to make sure he's got enough money for a deagle so he doesn't get bored.
Nice push in from Sizzy.
That's the bomb.
and the old one goes above him in fact there's a trade over there onto long so
kill for MPL oh it's getting messy trade here again a sent the owl make sure I
think that they lock the round in they should just be able to join up for the
most part keep an eye on this MPL's you know a strong gust of wind and he's
burning around Alex is kind of one foot in the grave this is one of those
rounds where it might be time to leave the bomb and not just again steal that information away
and now Juggs has got to just refine the entire round. He doesn't know where anybody's at, you know.
The bomb's so far away from a bomb site as well. You don't need to hold this.
Yeah, and I think he actually by kind of judging where he's at at the moment, I think he is just
saving. He's going to shell up. That move by Sizzys huge. He gets the initial information of a player
falling away and then he re swings in because he knew somebody was throwing a molotov.
Yeah, to honestly, good on him for holding himself.
Away from the desk smash.
They're very in control. Yeah, I'm very self aware.
Again, you know, these young competitive gamers that have grown up
quite some time in this kind of environment.
We did have an era of less in control pros, let's say.
Yeah, you know and then it might have all stopped
When Nico broke that desk true
I think that's when everyone all the pros kind of took a moment. They were like, maybe we've gone a bit too far
Maybe it's getting out of hand. Yeah, you know, I've never been death slammer, but I'm a very much like I'm a muter
If I get annoyed I
Slam the keyboard a little bit not like I just like spam keys, you know, yeah
And then I'll end up in the chat and it's just like, you know, it looks like a
password that's been generated
Yeah, like x5 for you know
Well depends on how till it I am I guess that's it. That's it MPL. It's nice move here. E-men
Don't think he was really wary of the fire the flash that you catch Alex
But thankfully Ken's all dead fell the mouth Alex one of the vote looks for a second can't quite deliver his jugs
We'll drop a sent the owl numbers still favor bait here and company is so incredibly low
to be honest, you know, any
incredibly low utility left
jugs is kind of the last hope.
If someone walked into his
crosshair. Might be back on, but
it's not really the case. I've
got you two here as well. Sissy
but it's not really the case.
I've got Utah here as well.
Sizi, Oli-Nay Flash, Ken's got a Molly as well.
I don't know, I mean, are we looking?
Are we saving?
It's tough to say.
They're obviously just really looking for an over face.
Could slowly join back together.
A con.
I think what it is, is like, if Krebbenny goes down, then it's a save.
Yeah.
If Krebbenny can make his way in towards B, then maybe we've got a round on the cards.
Like that.
How has he ever got that?
Crazy, crazy find.
Still not all said and done just yet.
Molotov comes in.
That'll buy some time.
Only 10 seconds to get his bomb down, so...
Oh!
Uh-oh!
They've coming in!
It's the shot that does it.
That's it.
Surely not gonna be enough time.
He's recovered the bomb, but just not enough time to get it planted.
That is a bit unlucky.
They were in the right place. Krebbenny's low HP lets him down.
What a shot to get in there.
It's a bit of a shame they don't even get the bomb plant.
But Bait are starting to pull this off now.
Yeah, they're looking really good at the moment, Bait.
There's not a lot to complain about.
Again, these ones are coming quite close,
but all they care about is that they're getting them on the board.
Sissi does very, very well.
Nade right side, cross and train left side and just making sure, really.
So, advantage to them, they save them for for juggers, all that they really have to
wheel for foot.
Crenny's picked up armor just in case, and then for falls, and then he can pick it up.
We're gonna pass the parcel, one spotted, the Spam's nice, the early tag on towards
Semershi, but it's only the one tag.
Yeah, not loads of damage in the end.
Apart from then.
Yeah, there you go, that's a good better.
stayed on to, uh, Jugs in particular is the guy that you want to take down low, you might
even think about giving this to Krobeny, they're debating it, probably chit-chatting at the
moment but looking to keep it, however Krobeny is close by, the wingman ready to pick up
that M4, Jugs has got the gun, Krobeny might have the ammo to make this work, can't even
get that back though that's that's pretty deep in thank goodness for the smoke he would say
the setup nicely here he catches one while reloading the bait for the most part putting it to fed
really looking good you know look uh foot got very very stuck
on that previous map and it might be happening here again if they're not careful early time
out to come through yeah heard some cheers of niceness i think we're just waiting
to catch up in that other game was that phase of vitality it's 15 14
I feel like FaZe's cheers would be even louder, but hard to tell.
Ah!
Vitality of 1, 16 to 14!
Boring!
Nah, I'm all for vitality.
The more Mezzie wins, the happier I am.
I like a bit of FaZe magic, mate. I suppose that's fair.
That is fair.
I'm just patriotic. As long as Mezzie's winning, I'm happy.
That's all I care about.
Fuck!
Cool to see that FaZe, in whatever you call this, iteration of FaZe can still be competitive.
I think they obviously had absolutely no expectations.
Oh, yeah, yeah, so...
They probably had no expectations coming towards the tournament, and, let's be frank, they've got a really hard draw that you get by Talbot in the lower bracket.
It's, uh, it's pretty clean, but I'll say Demon, nice fine from him, but it's NPR and Sizzy.
Nice work to respond back in tow, MPL though, caught in two minds about whether to focus
on shores or in towards Conn itself and that'll allow Cemetery to level the playing field.
Demons left low, but that's a risky peek, very risky indeed, KFC won't get punished
for it.
They towards Wood won't do anything, you see in Footputt putting this pressure towards
B and they've got good space towards this site, but it's bait who is still winning
out here.
that. Yeah, kind of wacky. I
mean, it's the MPL push that
leaves this round up in the
air, where I would have said
it looks very big sided if he
was still alive. That also
being said foot don't really
fancy their chances on a lot of
the time here. They're really
hitting this B bomb site and I
think going to start. Gretting
such a tunnel vision style of
It's just not gonna happen.
It's towards B, however. Wow.
Demon finds that kill.
Kenzie with a...
Needless sort of peek.
I don't think he expects Senthiel.
He's gonna re-aggress. That's so risky.
Oh, it's so unnecessary as well.
So unnecessary.
Of all the people to peek.
Not only in the server, but
actually in CS2 right now,
who is low, who needs a headshot,
you peek Demon.
high as a triple sense of any
player name exactly but so
this is going to hire such a
player of any top level pro.
It's insane. I'm not given
fights like that. In the end.
That's a squandered round for
bait. And overfaced by a few
different players. MPL's ones a
bit egregious, but I'd say by
three those two at the end. I
think in particular the really
both don't need to make a move one thing I could say is maybe if kensor if he
gets tagged crossing back to site that's different to me he was looking to fight
there and he loses it you're always gonna get kind of spotted first because of
that angle
that's insane because he's so good demon just can't give him chances like that
to be able to. Big round on
the cards here as it gets going.
I think need to immediately
shut it down before they're
able to. Street ahead and they
will break the bank if they win
And just generally that it seats that overpass. Yeah, yeah, that's what I mean. Yeah, we kind of need to be better
They've got to be taking a lead at the very least and
They'd like to push right
You start for a cent the hour it's jugs first to fall on that spam of the monster smoke
It a fortune, but you'll take it all the same
The minute to work with foot moving towards a
Sizzy.
Trained in.
Oh, not a lot of room for that.
I know, he's really, uh, pixel peaking.
Really playing it dangerous here.
But I'd fancy this chances to at least find one.
Changed up towards Divider.
Like that.
That does work well.
The easier to get away from.
Not as easy to trade.
Five versus three, still got the option to contend with.
Kind of need to avoid him.
It's a very quick attempt to the shot.
Sizi knows these angles. Lovely little find there.
On for a bit more as well. We'll go down, but...
Besser team has held the line.
Somehow the game does not quite make it all the same.
They're going to take the round off the back of the org, the opening pick.
They are not phased by, you know, foot finding...
Pretty unlikely round. It's one of those as well you have to look at where.
At one point, they felt they were going to win it. They should win it.
So in your mind, you can say, okay, we lost that.
We just keep doing what we're doing. The rounds will still come together because we're just able to get ahead so often
And right now as well for Bay. We're actually not seeing
Anything like two audacious from them for the most part. They are just sitting on the site and inviting the pressure
But they're trading really well off each other
Ever seen them go for too many rounds. It's like crazy bushes. Obviously there was that one earlier with the FD now
They pushed this position here. That was great
but
that round and a few of the ones prior they are just waiting for foot to come to them and they're
doing a very very good job at keeping the numbers in their favor. They get the opener here off the
back of the unawful. MPL one of his own, he looks for the second ring, he's got one ammo and he's
to be careful and he's to conserve the bullets as he runs flat and cemetery with that eagle.
Al gets an upgrade.
Cemetery swung there and forgot he didn't have a ammo in there so he takes just one
I think he might have been able to get a drop on him, honestly, but not the case in the end, so big one for bait, seeing it off, denying bomb plans, nothing coming close, a little messy in the beginning and, you know, foot getting there,
So, fuck getting there, um, fuck, in the door once or twice, but I was trying to come up
with a different sentence.
Yeah.
It's like casting big.
Yeah, that's a big round from the R.
Yeah, yeah, you just walk into it sometimes.
Yeah.
I feel like I even like some conch you do with a heroic, you know, when we're talking about
a hero and it feels, it feels cheesy, to be honest, but.
Just hard, isn't it?
on the screen and be out.
Nice five him quick trade says
this is a incredibly brazen angle
to play like there's just nowhere
to fall back there from bathroom
to smoke that he wants to still be
at least proactive to hold a bit
of mid control and a bit of found
some presence but that's really risky
and one flash cost in his life
and the numbers advantage which foot
now wheel for the time being
it's a question of whether they can
Of course, hold on to it.
Slow walk up on towards B, which is the better defensive bomb site.
It's also a flank coming in quite quickly here because of how slowly they're moving.
So he could find a couple.
It's all going to work out really nicely. Contact flash.
Kenzie from behind, all the team out on the site needed to net that one.
It gives a chance to Graveni to maybe look at this fight again.
Hens is all tries to get the spray transfer. It doesn't quite work out.
He is indeed going to give a look and they tracks him
That also kind of gives it away that Kensesor might be savvy to what you're doing here
Kobeni will get there in good time get the plan really really open could go anywhere from this to be honest
It's towards, you know the back end of the site
And so's got a kid. He's got a Molotov as well that could help him out in a big big way here
Really important. It felt like he was in the right place. Just didn't quite execute it
Can he make up for it here in the one versus one? Yes, he can.
Has he made his way out to us long? I don't think Krebbeni was expecting that.
Slightly BM, but also the fact that the T-Molly seen as better than the C-T-Molly maybe.
That's why he goes for it. Could have just dropped it, but you know.
But also just a BM.
He's a bit of a clown. He's a funny guy.
Yeah, you know, as much as that MPL gets a lot poorer, so he's definitely like one of those players for me.
really when he plays well, he's so fun to watch. But that is a huge clutch and he always actually
had the idea of what humanity was going to pull off there. He always felt like he had to read on
on what he was trying to bring to the table. So it's really well, really well done from him. And
again, this is very similar to how that second half looked in ancient despite for getting advantages,
numbers advantages, post plans, all the rest. But it's the one of the rounds. It doesn't really
matter what the situation looks like for them and how dire the predicament may be, they still come
out on top and this one's so tilting for foot they're going for quick rounds and they're getting
opening kills, they're getting the man advantage and they're still not making it stick. It really is
probably quite annoying for them where that timeout now comes back in Culeo again on towards the mic,
but better guarantee the lead and the penultimate round to play if they can get up towards eights
within
If you just this round here like I think
Having that be huge a at the heart. I think they are on a ray, you know in a really good position to it's close down to
Yeah, agreed
Should be able to see this one off as well by all accounts just the way they've been looking against these
Lower by rounds for the most part. This is the round though, isn't it right?
You know if foot are gonna recover things a little bit
I think also just mentally recover things getting a bit of a half by a hero a k round over the board
That's where maybe maybe the snowball starts on their side seven is around where
It feels like okay, we've won the half and you have to be careful that you know your subconscious doesn't make you a little lazy
Sissy oh, it's unlucky the flash is too strong. You didn't have any coverage from behind
However, we are looking to get in and just make sure that the trades come nice and quickly
With any really the only danger man in this for me now, especially because jugs is quite far from all of this action
When he does manage to get one
They're fighting him like and then diving. Yeah, they're not afraid. They're not afraid. I mean, it's relentless
It's really great to see that you know foot come into it firepower
We've got a lot of shooters and that's what we're known for that's the way they like to play as well
you know, lean into those strengths. It's the fact that bait are able to, as a group, I think, know what they're doing.
Pound for pound, they're not going to be any better. But if they can just kind of overwhelm you and constantly
two manning and constantly forcing you to make trades that can be a bit hard, hiding away from said trades,
then going for the aggression, it is that offbeat timing that we've talked about a little bit.
And it's working really well here and we even kind of saw this yesterday with
Over the BC game
Map shop and this is sort of the issue, you know bait in very few of the matchups here on so I mean there's you know
Obviously a few tools at a lower end of the seeding but for the most part
I think most teams are gonna have their number when it comes towards fire power
You can't beat bait this way though. We've already seen it like yesterday simple on a day fantastic sends you on his day
It's really good as well. Let's try and have those moments. Yes
it may have been a while but you know fundamentally speaking and foot the same like they power
for pound roll for roll position for position you say like nearly all of them hit harder
maybe bar that or comparison right you can't beat bait with firepower at the moment you
actually have to out cause them that's how you make life uncomfortable for bait and it's
not happening thought of trying to brute force this and you can see the problems at least
this was looking a little better I've seen foot lose these plenty of times already and
this series. I'm far from counting out bait just yet in the three versus four.
Dizzy. I just find good reactions. Beyond three, off the back of that Kenzie, watching
the smoke, but how well something that thought are so good is just walking out of those
smokes, feeling confident doing it, you know, finding a lot of frags off the back of it.
Alex Caw. We're not rocking a hard place. Dizzy now in the one versus two. This is the
guy and he's quickly rotate, I think maybe just the briefest of footsteps that
turned unfortunately in the end. It's a little unfortunate he's kind of angry
you know pretty heavy on the high fives but still a really really good half
coming in from bait. Foot need a keen turnaround on the CT side of overpass, we'll see if they can do it on the other side of this.
I
Hold on, hold on, I'm so far off
They're looking for the quick 2-0 to stay alive here in Atlanta, really quite surprising
stuff to be honest with you I figured the second map you know we would see a
resurgence from foot they won the pistol they lost the force by they kept it
messy in the beginning but very sporadic right around in particular coming in
they're gonna need a stellar CT side here and a really difficult game for them
you know sort of against the grain here but yeah a really really difficult
showing I think it is safe to say and bait with a really big chance of taking
this one the distance and focusing up for a playoff run potentially I mean let's
be honest is they get the pistol here I think we could be into a lot of trouble
for football it's a nice start Sizi first of all I think that's even more
important than just a kill it's Sizi in particular he is a menace on the pistol
usually for Benny for two the Julees go very fast for a double
Centiel gets his trade but Long just made his move as Alex will fall it's all
on the shoulders of a sent the
out this should be impossible
one versus three and he doesn't
have the bomb. No chances of
fucking kickstart their CT
campaign. Well. Yeah, difficult
consideration for a bit of bait.
Sorry on this map is that their
pistols stink. To be honest,
you know, they didn't really find
anything yesterday either. So
really quite a rough map in
that sense. What a different
pistol in the first half, managed to convert that. Got a pistol here, right?
Does just go to show how dominant things have been when the guns come into play.
Yeah, I mean a lot more as well, like if they
end up winning this map, lose both pistols, win it again, obviously
it's kind of crazy in against BC game, but doing it in two separate series in a row
is pretty wild.
So MPL's got the bottom, they've given him the respect to do that.
They definitely know about him, he's been heard, he's going to make lots of noise headed over
to be here. Checking all of his angles, having his toes shot off and longs his here pretty
quickly. It's actually a demon from behind. They've been tracking in the whole time to
take him down. So not happening, no bomb plant either. Kind of a big deal for bait, you would
imagine. With low kills as well that it would just be a safe here. And then an attempt at
the early rifle bite. But it's a lot of pressure quickly. And you know, eight four is that scoreline
where the gap can close deceivingly quick yes and they really gonna have to be aware of that they are
they take the eco for the most part MPL kind of must be in his contract he's allowed to buy
Eagles on low rounds he always gets really goes for on you every time well I see you can do anything
with it well I suppose he might indeed get the kill bonus back yeah constellation kill we'll
absolutely take that easily trained on the right angle looks like the glocks might sort of be a
be able to cannon for the
for them. They might draw away
the crosshair, but no around
the corner. Look towards a
popping towards me. I'm
essentially this could actually
allow cemetery to flank here.
Quite nicely. You could get in
behind a mop up quite a few
kills. They spotted a lot towards party.
Playing it safe, though, aren't they?
Smoke goes down and cemetery is
actually not moved. Good
patients room around that corner
right. It's three-by. All right, I'm going. I think now he is. They're not 100% sure if it is a
force or an eco is the thing, so you just have to be a bit careful. Deagle reveals itself.
At the very least, MP9 coming in from behind takes one. The Deagle. Yeah, they are not messing
around here though. Super disciplined. They will pivot quickly moving towards B, which is in a bit
of a transition period. Demon, here's them coming, so he's able to stick around and indeed defend
it well so no funny business in the end looking good here I think he shouted himself into a cough
possible it's very go he's now starting to take damage I do a lot of singing right you know playing
guitar yeah kind of stuff and when you do have some of those songs that are like you really push
your vocal cords I will just like start choking out of nowhere so I think he might have overcooked
it slightly probably swallow a bit funny as well while you're shouting like that you know
Sharping take a breath to keep shouting and then you just
Yeah, it goes down the wrong hole and all that sort of stuff
Not good for your health man. He's gonna he's gonna watch out
But it's good for the team keeps them in it of course big name damage to kick off this all important rifle by also
And kind of interesting about this rifle by is that there's three galeos in play
Generally when you load by that previous round you sort of just naturally expect that the investment the first proper investment
The half will be very sound, but it's actually not
They want to short the utility, which I can respect, but
I'll have faith in MPO Alex and Sizi on those Galils.
First 40 seconds of play or so, not really a lot off it up.
Bit of damage with the utility towards Bane.
This Nade could be good from a SEMT-R.
It should land directly onto Jug.
He's actually going to go a little early though,
so he's crossing that away from Woods.
That keeps him afloat, restokes second aid behind his oil and P9 up close but it's actually
Kendozorn to swing by.
That does get one, they spotted a bridge player, they're still taking so much space here but
it's longs, in towards barrels, gets two, can't quite transfer for the third but this
round's all but done says he's dinked as well to make matters all the more impossible and
he should be dead to right in a second, he's given one for a free beast but it is only
one.
clean fine nearly nearly in for a second. That is most unfortunate, but all the same here looking good.
As for our closing the gap real fast now.
Great little sell up and you know this is the thing that you worry about the foot firepower on the CT
side of overpass really is a chance that it just takes over the game. It's kind of what it's doing
here you know we were eight four blink of an eye it's surely going to be eight eight a low by four eight
lots of eights involved in that sentence but all the same it's not looking too likely here for the
two side no not really again around this you lack a bomb plant i'm getting close at the moment though
is there the problem oh is he is he oh he's gonna say spot him i think uh take a moment
a pixel moving around that
hedge. Maybe a mini map like
little question. So yeah. How
goes MPR? I like the idea that
that's kind of nice. Don't
really see that all too often.
Doesn't pay off out. Opener
again for food. Something they're
very consistent with, but it
was actually a kind of a negative
statistic to have on the first
map. They get a lot of open
kills. They were weren't
converting them this time. They
are. You can see now with foot
a little bit of a non-starter but you at least want to make it somewhat better
like a kill or two just to feel like you know morally we have a bit of a chance
but really feels like they're barely getting close.
Ooh nice, close line. Another one for Krebbenny, not quite.
Sissy sees him off but he's gonna be the only one left, I mean fair shot there.
That was a full length of long onto the AWPer.
Actually, Sizi no armour, so I think Deagle is his only real option.
One more would be nice to keep it costly.
Gets the cross there over, but not quite into the head.
So, evened up 8 to 8.
Looking very, very good all of a sudden.
I do feel time out going to be required headed into this next rifle round.
Rifle wrap! Oh my goodness. Yeah, just a little thing out of the ordinary.
I think that was it. Still a very quick find to be fair to him.
Yeah, I don't actually know. I would show up on the minimap. I think it's actually like the hedge and the clipping of it. I don't think it would show.
You can just see that pixel moving and he's got double scopes.
Hang on, man. That's sort of leaf blowing in the wind. There's something up.
It's our moment of, you know, playing PUBG or something, that's a tree.
But it's a guy, is it a guy or a tree?
He's obviously very, very used to things here on Overbus.
Oh, lie, I don't play PUBG enough to get that reference.
Just the fact that, like, you know, little skinny trees far away could look like people.
Ah.
So sometimes, you know, you say to the boys, you're like,
there's a guy over there, and then everyone zooms in.
It's a tree, it's a tree.
enough, MPL, they're not receding towards Khan, with Thor by an open as well, they need
to be a little bit careful, trying to move back down and actually, far over fighting
here, so on the second attempt at a full buy, Beta giving three quick kills, two by the
hands of MPL, Sizi, one for him and this round should be all but dead to right, even in the
right place, so he's over towards Graffiti, Sementry rotating over, he gets his first,
Really nice shot quick trade the orbs here for one of his own as well
But it shouldn't really do much more than either arm bomb gets planted and at this point for cemetery
He's not flushed with cash. I think it is to save calls to try and save
He's very scared of a flank
Which is now starting to actually
On me and MPOs get them behind
Might get suffocated in a little bit
Yeah, just got to be careful if he sticks around bank. He should be okay
It's it's in between isn't it? Yeah, it's right slap bang in the middle
But yes, I'm into consider I mean bait going through the the motions here
I think when we caught them in there or the game as well. They were really quite slow to take the timeouts
Think in the in the bedroom game that would have been
with us. Um. Because they
don't have the coach behind
them. They don't have someone
that can kind of take that
moment. I think it is something
that MPL brought up in the
interview that we caught with
him. Uh where he said, you
know, Alex got a lot to
consider. You mentioned on the
previous map, but he did
explicitly say. Sometimes we
forget to kind of jump on a
time out, you know, and things
are a bit close because it
At least on this team might not be every team, you know, someone like Karagin
He would probably remember because he's always done a lot of the
Full job, you know and his coaches work for him sort of thing
Charging straight towards B here though not wasting any time apparently B
They're back
Find the advantage
Should find a bomb plan momentarily and it is not looking good once again four foot
Maybe does it kill on the cards for launch beyond that? I don't see them really
going for this again, I think it will be another save for us. Yeah, I think you're right.
Bay Bay wasn't really deep roots towards this post-plot. This is the big fight though.
It's empty up falling. It'll change things. The corpse will block Sizi and
Sematree wins out the fight. Alex and MPL can now bail them out, but a two versus two.
Time is ticking, spotted by Sematree. So it's all on the captain and tap and stick
on towards the defuse. He can't quite find it. He can't find it. Glock pulled out.
Oh my god!
And he's gonna steal away the round in the smoke!
Madness!
And I actually don't know did he just get the kill there.
I think he might have.
I felt like I was hearing a USP at the end rather than hearing a glock.
He might have got the kill at the end there.
It is entirely possible I think the glock.
All the ammo would have been used trying to find him while he was still on the bomb.
That's a tough one man.
It really is. They have done well in the early and again another situation where it's like, well, you might look the same here, but sticking around halfway keeping things tense.
My goodness.
All the entire time. I don't even know that he did like a single point of damage really.
Just missing and missing and missing.
actually wasn't a kill not according to the score scoreboard on her HDV. They were spamming at each other.
I think they just spot each other as well after the defuse, but
Fortunately
We have a little tech issue here
It always seems to be foot inside our
Play the issues long since I got a whole new PC yesterday. I think twice in fact yesterday, which is wild
I just did something to us for this one thankfully it's not too bad just a little headset change
I think judging by what demon was saying it looked like obviously because of the way the
sort of headsets work is when the mic is off they mute automatically the mic's down obviously
they're working but he was saying I think it's muting him even with his mic down it's not
quite like, I guess, activating when it should be. So just a little change of the headset.
They do be like that. Please sir, I get a refill.
I think it's just, you can't put it anywhere because there's a guy under his desk, you know,
Yeah, in the way
It crew has it work quick changing
Yeah, that's good. Yeah, need your other ear now Mike check Mike check
You just put one on just you know, just a bomb bow for them in yeah for the Mike check
There we go in it just can go in and all right. There we go. Not too bad
No, hello hello. That's what he's saying. Fair boy.
Yeah, there's a career in... In broadcasting.
Trilliquism for us, I guess is all I'm going to say. But yeah, maybe broadcasting for
Demon potentially. We do like a nice one to ten don't we?
Yeah, that's a bit of a classic. All classic, yeah. One to ten.
And now attack. Ah, do you know what? Respect.
I'm pretty sure at the end that I
clutched, I think arch came over
and called the attack anyway,
but then of course, the sort of
the tech overrides first. Yeah,
of course. Make sure you get it.
Definitely needed. It's a
difficult one to lose. And a nice
moment to jump in. Would have
been absolutely massive. I mean,
you look at where the C team
money is right if they had lost
that previous round. The beauty
that previous round. They've
been a very, very tough spot
now, but. Not the case. Great
find from foot. Maybe a series
tournament saving find. In fact,
I think you're right. They are
going to have to bounce back. Now
we love to take it back. We love
to say the round looked good. You
just didn't quite win it. So
we'll see what bait are cooking
up here after they take your time
out. Oh, they are feeling
Yeah, that one didn't connect, this one's lost, yeah.
And that could become a very popular wall bang, you know.
They'd be slightly higher, straight as a gradient.
I've tried it a bunch of times.
I don't think I've ever got a tag on it.
There's a timing, and obviously that line up.
I've tried so many times, I've never got a tag.
We've seen him try it twice, and he's got it.
50% annoying.
Crazy work.
Just be like that, man, they're just better.
Yeah, that's it.
That's it.
to open up. Oh good for me,
especially the fact that it's
not the lower HP player MPL.
If it's MPL just seen off,
that's fine. But the fact that
it's full HP essential who's
not having anywhere in the game
that he had yesterday against
BC game. It's a bit worrying.
Look at this back of any by the
way. I think this round already
done and not accounting for
this. He's about to get in the
back lines. They're setting up
So quickly and he's playing patient. I love the trigger this one as long as they can just slow down the road for a day
This is gonna fall apart and then he pounches. Kareni comes through the last one of scissi has got it all to do
He misses that second shot, so he should be dead in a mere moment
The Molly had his toes as well to make matters all the more worse and only a clock for him
It does get a kill, but it won't make a difference
It's like two leaves that look like that and you aim and you try and get in between.
So you get enhanced, get it in place.
Yeah, it's about 149, between 150 in to 149 is where you get that first guy coming through.
There's two leaves that are in a bit of a V shape.
Once you see it once, you kind of can't miss it basically, but I've tried it several times.
If it's hard enough, I know Valve are not very fond of those types of...
They used to be another one on overpass back in Go, but they got rid of it
And see us through the change of it up, but there was a few little weird ones
I mean we saw the other day that was a quad boost
Which was um, it was quite interesting quad boost looking like all the way to a step by monster. Yeah
It's always something with this map. Yeah, there is always something just that you know elevation
It's good, yeah, it's for the elevation, yeah.
Um, I like some bits of it, you know, a flash down from A towards B and vice versa.
Feels pretty cool.
Yeah, I bet B sometimes with the X, you know, banana, little flash on from, like, graffiti.
Yeah, he's slowing down a little bit.
40 seconds left on this clock here as they are looking to burst out.
It's on me.
All top goes down.
We'll split them up a little.
Alex is isolated here.
Contact flashing.
I'm not.
But just takes him down.
Still looking to overwhelm the site.
They might just be able to do so. Jutsu runs out of ammo at the worst possible time.
MPL has to spin around. The kills are just not quite coming in.
For this T side here, they are left incredibly low though.
Good swing either way. Very, very split, and you see there's your reactionary shot to HP for his MPL.
Thank goodness he was tagged up. Krebbeni coming in from short, looking to deny the plant.
He's not able to do so. It seems the 1 vs 1 hit for Sizi on the AWP.
Fires early.
Borses the fighters again and he will get it from the left-hand side.
A big clutch for Sizi.
Absolutely massive.
And it will keep the game alive.
10-2-10.
Chomping at the bit here.
As Bait want to get back in, but Foots,
with a timeout, slow the game down again.
Try and figure out this...
following round of me to look at that money, bro.
If Bait win this game,
That's the round that they're going to look back on.
That's actually the round that potentially could have been the flip of the script.
As you just mentioned, that breaks the econ.
That's why it's so important that it's such a huge swing round.
This late in towards the game, and Sissy has gone massive to drop Cabeni there.
Especially after missing the first shot and not panicking,
setting himself up left by people back in towards shore.
And a little flick, really well done.
But oh my god, that is so unbelievably close.
It's actually the kill on towards...
It's the kill just before us.
That's the one for me that really deserves everything.
It's the one that catches Long just on the edge of that smoke in towards Sightwater.
That's the most important kill of that round.
Bar maybe that'll cause that one versus one.
But Long should have had them dead to right, moving up through Monster.
And they couldn't.
It's a no buy for Foot.
Bait should be taking the lead here.
Really without breaking a sweat, to be honest.
If Foot get, you know, more than one kill in this round, that'd be nice.
MBL sees a few running at him.
He's dinked out the 1HP, he's gonna get out of there to be honest.
Let's get moving, Molly down.
Launches looking to do something himself as well, but it's MPL's there.
As the bodyguard, protect the president.
Looking good.
Gonna be a...
Gonna follow in the footsteps a little bit here, MPL.
He's low.
He's savvy, but yeah, he's very low.
I feel like, you know, if any side are going to get affected by, I feel like four or one of them advantage bait here 11 to 10 to a way taking down foot in another upset if we're being completely out of the game.
to battle him and demon how many times does it feel that I'm not spam and what
a time for him to finally get revenge well I guess because they change it up
yeah it would short instead yeah rather than like a straight monster spam so he
fancies his chances a little more maybe here's them coming big fine
Crebeni gonna be left low as well so miracle needed maybe it is cemetery
here. I like this freeze as well.
So as long or completely blind pens as all, but it's okay,
information gathered all the same. So much you got to go back
towards the B site. I don't know if this is the right call
though, where they're setting up, it still feels like a finish
towards a unless they're very committed by that behind that
connector control. But I don't really think that's as strong
really is they want a sent the out
Him he could really keep attention joining. It's just one flash could be enough
There is three players ready for a monster peek and it's not that I was gonna go about this drive
What a huge fan that's a good move for Benny knows what's up
So now man advantage for the CT side it is an a bomb site and a plan
Secured here for bait really weird looking round on a classic
A classic, a usual smoke, getting ahead of it.
Jugz is halfway looking in though, he's a bit too smart for ya.
So unfortunately the play doesn't quite come off for MPL, they're still able to move back.
Ooh, big thing here is no kit.
Grbeni, the smoke criminal will go down.
Trades have gotta be good here for Bates.
The orb coming in, it's all gonna be down to Sizzy in another one versus...
OHHHHH!
Get that again!
Sizzy, absolutely unstoppable!
And Kenzo's all, let's him know!
This guy keeping them alive some huge rounds from the 16-year-old
Unknown name in bait
Certainly gonna be known after this one. You know you've done something
Miraculous when you get that reaction out of kentazore
Stoic guy who doesn't really show that much emotion
Look at that. That is one of the best ones we've seen all day
My oh my
Foot are on death's door here
this is crazy what a time we're in 12 to 10 on this you know I guess we theorized
about the punished pick but not a lie this is incredible and foot on the
Ricky being eliminated here, from my point of view, it's absolutely insane.
To get that reaction out of Kenseth's door, you must have done something crazy.
Back-to-back clutch is coming through from Sizi, he is on fire
and they call an immediate timeout and just make them stew in it.
Yeah, I mean, really, it's really quite clever and again, that feels like a player calling that timeout
Rather than a coach, you know what I mean?
Like just totally BM.
Foot, however, not letting them get away with it for free.
Unrelenting aggression in towards middle nets, too.
The deagle looks away at an inopportune time,
unless your name is MPL.
It's the perfect opportunity.
Big find.
Really big find.
I'm going to find out here.
whether or not Foot can survive.
Slow walk up into A once again.
Same kind of situation.
Semitri takes a goosh.
There's a lot more platiners around A this time around.
Semitri goes down.
Krabeni does find the kill.
So important that he did a bit of damage.
Done as well!
So lucky!
They didn't give it half a look.
He's going to drop that bomb.
He's going to leave it to Asenthyal here.
Another one versus two.
because it ain't scissi and a one round shoot out here and that's really about the stars around as well that immediate double that comes through from
gravity and cemetery so important and it just spammed to the smoke but it's good enough
bait this time call a timeout and it's not for them to stew in it but if anything it's for them to try and see this off in regulation
We saw them doing round of 24 against BC game on that map number two. They'd love to do the same here
As you put it this one round shoots out
Only two ways this goes OT
But can take this to 12 or bait closing it out and eliminating foot
from I am Atlanta
Thankfully there is a bite to work with one galeel has to come through but it's not the most dammy thing
And it's just that fact that demon is not checked out towards long
You love the kensas all I sent there goes my mac 10 to show up the utile
There's still a farm ass in play for cemetery. There are any two kids one for him one for longs
Early needs decent tags on to MPL and a sential hit
It looks like they want to go for a B-Play and maybe just like, you know, late pump.
It would be the play for doing quite well in terms of reading things.
Heavy on A last round, heavy on B this round, at least early.
They just start to rotate cemetery away, but he's still close enough.
I think he could help the team out here.
Bam away from Kesar onto longs, he's big.
They can certainly take out a few in quick succession, but Kruveni looks away,
Dowing himself, Jugs inside the smoke here to maybe save the day.
Semitree trying, Jugs unfortunately runs out of ammo and Bait will get it done.
13-11, hard fought on the overpass, not the punished pick that we thought,
that foot fought and foot. One of the contenders dark horse team here looking
to pick up another trophy or finally beat out Vitality, they will check out way
ahead of time just the one victory for them and unfortunately their road in
Atlanta will end here but Bates move on potentially for us by the playoffs yeah
and people keep sleeping on this bait side we were sitting against BC game but
this is actually a real upset maybe people who weren't really too sure about
the side might have thought the main value of BC game was enough this one's a
big upset foot where the heavy families coming towards this game despite you know
bait looking pretty good yesterday this is a really really good result for them
to be taken. And I'm really excited to see now what happens going forward.
You know, Kendra's always sticking around for that last high five.
But for eliminate doesn't mention they've got that lovely two zero to start off
the out of energy, 10 three recovery was incredible.
But everything from then on, not good enough.
They fall to pain yesterday and fall to bait here into.
Yeah, I don't know, though, man.
I feel like, you know, even allowing energy to potentially take a map off
of you is is just not great. So a rough tournament overall, you might say, if you really, really,
really put it under the microscope and that might feel real for them as well, not finding a map here
against Bay, not beating out pain yesterday, despite the fact that things, you know, came
close similar to the way that they did here. So struggling to close things out a little bit,
definitely a shaky one for them. Definitely one pre major. Yeah, well, this is it. This was a little
that you know people may well have missed to be fair they really have got to be careful at the major because they're in bites for the next season
In the threat they're missing out on I think there's maybe only one or two tournaments
You could potentially be up in between. Yeah, they're not at CAC. Right. Well a lot of teams around them are at CAC
And their rank is technically starting to tumble a little bit. They actually need to go deep at the major. A game like this surely
You know those it's those teams teams there in your bracket that can be really really troublesome
We do indeed have the interview here with Sizi the young gun himself
My goodness gracious what what a couple of rounds from you towards the end there mate
The you know two v ones and everything congrats on the win
Thanks for giving us some of your time and just talk me through that series and how you guys fell after such a hard-fought battle on
overpass
The game was amazing
You know, you're not going to
be able to do that. You're
not going to be able to do that.
Talk about yourself as well.
Cool calm under pressure 16
years of age and you have two
back to back clutches to
essentially keep you guys alive
in that map like how are you
feeling? This is obviously a
huge moment for you. It's a huge
year for you stepping straight
up into us. Tier one, and you
seem absolutely fine. How you
feeling? I feel that I'm
feeling amazing. So really good
for obviously a lot of firepower behind them, that's what they're known for.
Obviously, I think you guys proving that you can maybe match up, but still a few moments that feel hard.
How do you prepare for a team like pushing smokes, they like dry swings,
how do you prepare for a team that plays like that?
We're just watching demos, looking how they're playing and playing our game, just watching some pushes.
communicating as well. Just a different employee.
Fair enough, and for yourself as well and for the team, how is it, obviously we kind of spoke to MPL yesterday, but not having Madden behind you, right?
No, I mean that ability to kind of take a breather, have the coach, have the input as well. How difficult or different is it for the side?
Basically, all relying on Alex to sort of do everything.
It's hard sometimes to play without a coach, you know, we don't have a voice on the powders,
so he can't call anything because he's not here. So it's hard sometimes.
Yeah, fair enough for brother. Thank you very much for taking the time and joining us. Congratulations
on the win and best of luck in towards your next game to see if you can make it to playoffs.
Thank you.
I was good to check in, but, uh, yeah, you know, we'd run through these highlights. This
first part was fantastic, especially that second half flawless from Bates, but on the
punish on that overpass to take it in that fashion right at the final hurdle. What a
result. He played incredibly at the 16 year old, two massive clutches, right? I feel in
a part of that one versus two in a one versus one as well. Ridiculous stuff. Yeah. I mean,
he does give us the interview.
You know, I think he just wants
to get back to the team and
celebrate with them as much as
possible. We can. It all worked
out really rather nice. So didn't
it? You know, we put him for the
interview a bit early. He has
these crazy clutches. Then we're
able to play like a nice
highlight package of him. So it
really all works out quite
nicely. Yeah, but yeah, good to
check in with him. And you know,
he's been doing a bit of the
lobby, but I think interviews
like that can kind of be tough
for young players. Especially
16. Yeah, you've got to you've
got to get it started. Yeah,
Yeah, you've got to you've got to get it started somewhere, but obviously on paper on the server a great
Map coming in from him in a great series overall and they I think punching up
You know I tried to bring out of him a little bit. Do they recognize that fact?
Maybe not so much. You know the play our own game is a classic response. Unfortunately
But yeah, they've definitely scouted a team that you would expect
They play a similar kind of style, you know, just sort of fighting an awful lot and rounds a bit quicker
that you might expect. Um but
of course not able to match on
an individual level. Yeah,
that's it. They're going to be
really told to that. The tough
couple of series to lose as well
in the fashion that they lose
it. That's only our first game
of the day, though. We've got
plenty more kind of strike to
bring you. We've got more
really, really important
games. He spoke about how this
one was important for foot.
This one is very important for
Astrolis for all of the same
reasons. They need to go deep
here in Atlanta prior to the
major and then potentially also
go deep in the major itself.
And then we've got the new boys
new boys are on the block here in the tier one. Sinners, of course, who've made this
run, qualified for the major here in Atlanta looking to go a little further. We'll see
whether they can after a pretty extended break.
He's not the worst welcoming. He's killed everybody pretty much, his teammates are coming
in to help out and that's it. So, 10-5, I touted it, double figures. It's not even a great
scenario for phase now like they don't have enough money to buy now no it's not
pretty is it oh god this is horrible it's a very very rough place to be if
your phase and you do not want to order the vitality special that's for sure I
think that's that's also part of the reason why like it just feels a little
bit deflated to is I think they they kind of know just like not that it is
impossible to come back from but like the odds just stacked against them in so
many ways and again another round was just pistols low by vitality said two
rounds in a row of five players surviving so you know if your phase their
money's building you know the task to reset them and break that economy is
just gonna be so difficult to accomplish
so trying to get in position to hit a mid to be split at the moment frozen a
Jake about middle smoke towards the double doors of the people outside we're
gonna start moving into this split frozen's gotten past
drops taking two twist and net you both dead frozen steps out with a little bit
of style points broke he also with the tag nine but a 2v3 let's see what Jacob
can do even open up this possibility of a dream round he's getting flanked through
top middle apex wins the engagement and it's just broke he who's on his own just
the box to the people outside they're all coming in from the same side this is
all about baiting apex you know just send apex and you don't have to go with
them just let him let him figure out exactly where brookie is for you those
two players follow it up
here's the steps apex jumping ahead down brookie
you can span down to 19 hp now trying to wrap her on the box but too much
pressure from vitality apex shall we go get the
it's not like you're saying all mid
11 to 5 for Vitality. Strong retake and prime position. Complete control this game. Not a single disadvantage in for FaZe. This will be the strongest buy you have. So if you can't win it, this game in this series is just going to fizzle away and you're going to be eliminated from IAM Atlanta. So it all falls onto this investment. Broke you with the AWP for AK-47s around it. All the nades they could want. Just a really tough task of Vitality on the other side of the server.
I think he was calling to you.
Better off I go.
Oh my back hit.
That's going to be Zywoo.
Well, well, well.
Broke he is having a tough time against Zywoo.
Don't do that.
Don't do that, Jacob.
You just saw what he did.
You really think he's not going to punish you too?
Your teammate's brain is on the wall behind you.
Just chill.
Sorry, I was very visceral.
That was a hike to those.
Oh, there we go.
You did nothing but just kind of go,
okay, fair enough.
That was another round where Zywoo just owned me
I would have just owned me before I actually get to play the round.
I mean, that feels like outside of the pistol.
That's been, like, just the story of the second half.
Anytime there's been any kind of investment, you know,
second round, those scouts are picking you off before you're able to move down the map.
Now Zai Wu's grabbed the kill before you're able to do anything.
You're just playing these games, these rounds at a disadvantage,
every time you have a weapon.
Well, twist-stepping through the mid-doors, no one from Vitality home.
So at least he has a little bit of space to play without here.
And he's going to block the tunnels attempting to block it, at least there they come straight
through the doors, and Tyroo rops on the cleanup, but the wheel, making it look so easy there.
Series point 14 Vitality, and for face glass, staring an elimination in Atlanta.
Man, the first five rounds of this game were awesome.
They were fun, close map as well.
Yeah, back and forth, FaZe was putting some pressure on Vitality, forcing the uncomfortable situations.
But it was that unfortunate scenario where once Vitality grabbed control out of that back and forth, they just never looked back.
FaZe's had no stopping power. T-side from Vitality showed so many different looks. FaZe could never get into the rhythm of how Vitality was playing the map, could never catch him off guard.
And I think just so deflated over that 7-0 run in the first half that Phase 7
had been able to get back into the game.
Filty shot on the Brokey as well, none of that helps.
Every time someone hits something like that, it just makes you feel more and more helpless.
And now executing right into a crossfire at the B bomb site that deletes you.
So no AWP, no AK-47s, three Galils, a D.G.G.L. and a TEC-9 to keep Phase alive
at the Intel Extreme Masters in Atlanta.
I'm about to move on to play against Bait for that last spot in the quarterfinals.
And for phase, it'll be a disappointing exit, unless something miraculous can happen.
And gather up at short.
No one from Vitality here to spot it, or detect it early on at all, so at least you're given
some time to put your utility in place and give this your best go as Fane's moved forward.
It's going to be their final move because Zywu opens up the coffin, throws them in with a collateral, and who else to close things out?
But Zywu, three kills, a tag as well.
Chopper run is up and Zywu finally put in the ground.
That's a 4k from Zywu and now it's on Robson Flames to round it out against N2 and they will.
Flames drops him.
It is spazed down and out here in Atlanta.
Vitality fight on to the final game of the group stages.
They'll play against Bate for a spot in the quarterfinals.
A couple of weeks of entertaining counter-strike
for FaZe, the recovery mission for VRS points is there,
and they will fall in group stages here
to the world's number one team.
Yeah, but I'm with you on the fact
that the past couple weeks of watching them,
showing, seeing some of the life,
seeing some of the old flashes,
and seeing some of these young guys like Jacob
and Nature step up for them.
There's some cool pieces here,
and it's nice seeing them have some impact
and test some of these top dogs,
but vitality was always gonna feel like it was way far
of reach for this early early lineup coming in for phase and for vitality. You look at it and say
mission accomplished great rebound from yesterday felt really weird casting them in an elimination
game not too often we did that but they stood up to the task like they have so many
Life over time
Try
I can still start
Leaving
To the heart
Breathing
Out of my mind
The higher the love starts away
I don't want you to ever say
I
Can't you see you're tearing me down?
I'm a higher-large star
Hey, Atlanta.
Is it nice here?
It's lovely.
It's lovely, yeah.
Have you been here before?
No, first time here.
And, yeah, a lot of cool stuff here.
First time in the US, yeah.
Have you noticed that everything is just big?
No matter where you go, it's tall buildings, it's big buildings, it's, I guess, different to where we come from.
Yeah, I mean, compared to Europe, yeah, pretty big.
Of course, we're also in the city, so, yeah.
Speaking of going big, I am Atlanta.
Lately, you guys have been doing well.
Are you coming in with good expectations here?
Yeah, I mean, of course, no reason not to.
So, just play a game and see how it goes, so it should be going good.
Do you have a set goal or is it more about doing as well as you can basically?
I mean both, I think it would be nice to reach players but I also think we also need to play good, so we're happy if we have both.
Happy for both? Well, that's a lot with it.
Jaby, before you leave, got to talk to you. You've been around for a long, long time and you know me, I know you, as well as up and down.
Lately it's been going up. Why is that?
I think it's been good with the international move. I think I enjoyed it as well. I was a bit scared of it before I had never tried it.
I think we are playing some good series and we are working hard.
Going international can be pretty scary, I guess. Did it also take some time to get accustomed to it?
Yeah, I would say so. I mean, I think my English has been improving, at least a little bit,
but I think it's just to getting used to things, because obviously when you've been playing
on a Danish team for five years or whatever it could be, then it takes time to get used
to, you need to talk in English all the time. Also, when you're in the break room, just
not on the server, you need to be aware of the other guys, they don't understand Danish.
As I said lately, it's been going well. I allow myself to once again have expectations for Astralis, do you allow yourself to have expectations for a tournament like this? Is there a minimum goal that you need to meet?
I think, obviously I think that we should go to playoff, but we have been having a lot of talks while we have been in Dallas. We've been there for a week before we went here, so we have been talking a lot.
and I think we need to do better on the things we talked about because it's been lacking a lot.
The last two tournaments, the final in Bucharest and also in Blast, we just
were in Dallas. So yeah, I think that is the most important for me at least that we
make sure that we fix some of these things. So we improve.
And just to give us an example, what is one of those things that you've been talking about?
Yeah, I mean, there's a lot of different things, but I think controlling the game and not just
being a passenger and just watching us kind of play the game and lose instead of we take charge
and try to win. Astralis and I am a lancer. The players are seeing playoff. Is that the minimum
goal as well for you? I think it's always a good ambition having coming into tournaments. Also,
you never know exactly who you match up during the bracket. Some favourites might lose, you might
lose yourself. Sometimes the road to the playoffs can be hard, but I think with how we've been
been playing this year, then, yeah, for sure, like playoffs is a good, good starting goal.
I've been positively surprised to be completely honest with how well you've been playing so
far. And I say positively surprised because I didn't really have that many expectations.
Are you surprised by how well you progressed this early with the international roster or
was it according to playing almost?
I think we might have skipped some of the expectations part where we like, we hit it
off running pretty early on, which is also why we had some of the talks that Jacob just
mentioned, right, that when you progress this fast, there are some steps that you naturally
you jump over when you're doing good. And sometimes you get humbled, then you need to go back to
the drawing board and find out exactly like what did we actually skip in the development progress.
And yeah, I would say I would love to have said that this was the plan all along, being this secure,
like in the rankings, qualifying stage two for the major. So a little bit realistic,
I was probably hoping this was the the look we would have after the player break. So I'm like
really happy that we're already here but it's also not to be completely delusional about it that
it needs also to be nurtured and be developed even when you're doing good.
It's never a bad thing to be ahead of schedule. Now looking at the teams at this tournament,
Vitality seems out of reach, Navi are playing good counter-strike as well, the two main favorites.
Outside of that is it fair to say that you're one of the teams next in Contempting to perhaps
be that semi-finalist going up against the two either Vitality or Navi?
I think looking at it, like how the start of the year has been, I would definitely put us up there.
But I also know like the teams that are here, like it's not the tier one teams where you know
they play a certain way and you like have easier time finding maybe gaps in their game plan and they do the opposite
vice versa, right? But here it's a lot more individual skill, it's a lot more playing
what's in front of you because also going up against the team like Liquid, yes, they have been known previously
obviously to be focused very much on certain individuals and that's a task that we haven't
played in a long time. So starting there, like if we handle that well, I'm pretty sure
we'll also go play off.
You've been in America a lot of times with Counter-Strike. For many, many years, your
favorite thing about going to the States?
Oh, that's a good one because I can't say the price.
I can't say the price. I've had a lot of those the last week, so I'm also looking forward
to when we actually get back to get some normal food again.
But I think just the grant of things over here,
like everything's bigger, you can do everything,
like people are nice.
It's like, I just love coming here
even for E-League back when we were at Atlanta as well.
Like that was also one of my favorite places to go.
So yeah, also helps that it's a little warmer
than in Denmark.
Mr. Kisserig, how are you doing?
Good.
Well, that's great.
Look, Sinus, you'll be the major.
This event, what does this mean to the boys?
I mean, he was kind of lucky because of Tapsen, Mr. Tapsen, uncle.
Yeah, we made it.
Well, look, I don't think this is the thing.
When we've got 32 teams of the majors now, right?
I was looking a lot of your games.
You guys have played a shitload of Counter-Strike because you're either
grinding the online stuff or you're playing those LAN events where there's
just non-stop games, you're going into this event where there's two really
good teams, right? You got Na'Vi, you got Vitality, but everybody else,
you got to feel like they're beatable, right?
Yeah, like everything is a bit more, but not fatality for me, we are just another level of seed right now, there is no tier one, so strict, there is only fatality on the top.
So I think we can make it like three playoffs, I would say.
I looked at your first games against Gamer Legion, right? You guys played them a couple of times back at the Park and Challenge.
So it's a familiar opponent for you guys. And then in terms of the rest of the group you guys are in, I agree.
I agree, I think that third spot, even maybe the second spot, if it was really open.
So is everybody feeling good?
Is there still jet lag?
How's everyone feeling?
No, we're not sleeping during the fight, so everyone just goes to sleep like, I don't
know, like 10 PM, so that was fine for us when we came.
We are ready.
Hello, do you think that you have the best eagle in the world?
No, no, no.
Top five?
Top ten.
Top ten, okay.
Who else is in the top ten?
Saebel, for example.
Okay, that's a fair one.
I'll give you that one. Who else? Is Nico Tegel? Is it still good?
Of course, Nico Tegel.
He can sometimes throw some run from the back, but I think he's doing good.
Okay, all right. So listen, mate, I asked about what comes after the Major,
and I also spoke about the teams and stuff that you're going to be playing here.
So I'll keep one last serious question for you. What's the goal for Sinners at this event?
Have you guys said let's just come here and see what happens? Have you said that we want to win
in a game or two, or is it more like depending on how we play and who we play?
I mean, we take it more like a preparation for Major, so we don't like set like goal,
like specific goal, like to make plays or something.
We just want to like test our things and hopefully play the best game we can.
And like to see how we actually go against teams like this.
So I think this is like the main goal for us to prepare for Major.
Okay, well good luck in the tournament.
Thank you very much.
Thank you, thank you.
Well, I may as well talk to Modo now as well.
I've spoken to everybody else.
Did you teach Raghali everything he knows?
No, no.
Did he teach you everything you know?
Yeah, he teach me.
I see you in the warm-ups of a death match all the time.
Yes, I'm playing a lot.
I'm playing, I'm aiming for Wonky, like, kill per day, yes.
But sometimes I am doing less.
Doesn't matter.
Just when I feel it, you know.
Yeah, okay.
Okay, yeah, nice.
So anything you want to say to the Romanian fans back at home?
In Romanian or...
You can do it everyone mate, look, they're either going to love it or they're going to hate it.
Depends on what you say and if you say it in Romanian, I don't know why you said so, go nuts.
I love you guys, thank you for watching me and supporting me.
Perfect, that was in English, I even understood that one.
Alright, good luck boys, thanks for your time.
Begin the interview with him.
You got a...
That's Coca-Cola you said.
Ask him, ask him.
Alright, here we go, here we go.
Stress and sir, hello.
Hello.
I don't think we've ever officially spoken before.
No.
Unless I play to face a pug against you at some point or with you, but I don't think that's ever happened.
Maybe it has. I'm a bit of a bot, so you're lucky to avoid me out there.
Coca-Cola. What's the deal?
Yes, Coca-Cola is the best Coca-Cola in the world, in Macedonia, in my country, so...
Why?
Why? Because the taste is awesome, you know?
Have you gone to the museum here?
No, no. But I need to go.
But I have a proposal for you. I have never been there, but apparently they've got Coca-Cola from all over the world there.
So you could actually put it to the test maybe out of Macedonian cook
There is no chance like Macedonian. So guys don't don't go there
Just come to my country and you'll drink the best coca-cola in the world. Wow. Are you guys should get sponsored by coca-cola?
I hope one day we're gonna get like sponsor with coca-cola, but
Right now it's tough. You're starting you're moving in the right direction though, right?
This is so yes, your current sponsors probably won't be happy
But the upsell that you're going for right now, I like it.
I like what you're aiming for here.
Do you agree with Kitsurek?
You guys reckon you made playoffs?
Yes, we are.
We are just happy that we made playoffs.
So I hope we're going to beat game of legion.
And then after we're playing against Navi or I don't know who.
So yeah, we are just happy.
Yeah, we are happy.
OK, so I saw you started on social media.
You started the hashtag justice for Kixen.
No, I didn't.
Oh, I thought, you know, he was saying the Macedonian coach
the best as well.
Do you have a good relationship with Kikson?
Yes, he's my very good friend. He's living like five minutes from me.
So we are almost best friends.
So have you gone out for dinner since he got kicked and he gave you all the goals?
Yes, we had the dinner just when he came to Rio from Rio, sorry.
And he gave me the best goals.
Can you share with us?
No one is watching. He told me just don't give up.
So, we will try to do it and he told me that I have a lot of bright features, so we will see.
I don't want to explain anything else.
I was watching your video, mate.
I think the people at home enjoyed it.
The one where you were in-game leading for those whole rounds.
What made you decide that was something you wanted to do?
I feel like this is something that no one is doing on the scene.
I feel like nowadays the content itself, nowadays about CS is more like fun and stuff.
and I'm more like the serious guy to show people how things are actually in the game
and how I actually do my things because I don't think I'm getting such insight that much.
So I feel like it's a good change of the content that people are posting on CS, like circles.
For sure. I guess if people haven't played even a semi-serious Counter-Strike 10, they
don't really know what in-game leaders do and the type of output and stuff within a
So it's a really cool insight and I think it's cool to watch, but you don't worry that you're
going to give away too many things that are special to you and the way you play?
In some way people are asking me the same questions and I always answer that I'm always
picking the rounds when I feel like they cannot see many things and copy. Also we have a lot of
of keywords that they don't even understand.
I'm just saying something and they're just assuming,
like, what might it be?
So it's like, I don't think teams can use it against us.
And if they do, unlucky for me.
Fair enough.
What do your teammates think about the type of content
you're putting out there?
You're gonna do more of it as well?
I think they like it.
They're maybe sometimes making a bit of fun of me.
They're like, I'm mostly recording for the highlights,
not for the runs themselves,
But I don't make that many highlights, so I needed to do this kind of stuff.
And there, when I have some highlights, they're just asking are you recording?
Are you recording?
And they kind of started as well, but they are not posting it.
So I maybe pushed them a bit into doing that as well.
So I'm kind of happy that they are taking it well.
And they don't mind that I'm posting this kind of stuff online.
And they kind of want to get involved in it as well.
So that's good.
I guess the tournament overall, you guys are game legion first game and I was just discussing that
Kisirak, he reckons that you guys there's a chance to make the playoffs. I kind of agree because at the moment the field here
Everyone most the teams are in a similar type of level. How do you feel? I feel the same actually
This is like the best opportunity for us to to make some damage
It's not like the real tier one like legit tier one event
There are some really good teams Navi and Vitality for example, but the other teams are like on I would say like very similar level
So, if we come up with our S-game, I feel like we can make the playoffs.
But, you know, it depends.
The other teams are also not bad.
Like, for example, Gamelitch, we are starting again there.
They're like a good team as well.
But I think we are on the same level as them.
So, it's going to be like who's going to sleep better, I would say, at that day.
So, we'll see.
Okay.
A quick question regarding what comes next as well.
Because once you finish here, the Major starts within about two weeks.
essentially, right? So you're going to travel home. What are Sinners doing between now and the
major stars? Do you have bootcamp? Have you guys already been playing enough? Maybe you take some
time off? What's going to happen? I think we'll take some time off after this tournament. It depends
how what kind of result we'll have. If we're going to go to, I don't know, playoffs or get some
deeper run, I think we'll have some more time off. But we are planning kind of bootcamp before the
the major so we focus like our focus is only for the major so we come home we
will have like two days of rest and then we go either like start playing a bit
online into bootcamp and then we go major or we just go insta bootcamp into
major.
The Intel Extreme Masters Atlanta 2026 is brought to you by ESL in partnership with
Intel,
Acer Predator,
The
Detail
And so
We are looking down the barrel of our next series here sinners up against Astralis as
indeed they are looking cool and calm in the slow mo but we'll see how things go here
as we started to highlight for you guys, really important one here for Astralis in their VRS
because they are missing out on those tournaments, upcoming CAC and whatnot as we talked about,
you know, around their bracket. So it's going to be a really important match up here for
that, but also, of course, staying alive in Atlanta, seeing us on the other side of it.
At one point, a little team that could, but I think these guys are really starting to
look legit as the year has gone on and a really, really great squad to keep an eye on another
the dark course you might say for Atlanta.
Yeah, and also, I think a narrative that maybe hasn't even been painted that
moment. Sinners didn't actually qualify for Atlanta. They actually finished third
in the EU qualify, better made it, and they couldn't get their visas. So
Sinners took their spot being the next up in line. And we'll look at them now, right?
They're in this position where they're taking a win of a passion your way, and
they've got a chance to upset Astralis. And we really are kind of excited for
the Sinners side. We've been following and casting this side for a long,
long time throughout the tier two. And it's awesome to see them now get their
opportunities and the flowers within tier one as well qualified to the major some of those reactions then qualifying was incredible
Beastaches in tears the whole team just losing it which is absolutely sick and to the organization is absolutely awesome
And now it's they would love to get like this torn as a great warm-up in towards cologne
No one I probably thought themselves of like, you know massive expectations for the major itself
It'll be cool to get you know past that stage one
But outside of that we really don't really expect that much
I really do like this side, but I think they're really a cool call and they've had some decent results throughout this year, of course, first place to logon rankings, first place at the BC game, Masters as well, that's two really decent tournaments, fifth to eighth at Roman Imperium and third place at the Parking Challenge of Championship.
So they've been quite consistently getting some decent rounds.
Yeah, for sure. And it's obviously important, you know, for a tier two team trying to punch
your build that VRS. And a lot of the way that you do it is by playing in those lands.
And also, yeah, placing very well, we're starting to learn that, you know, losses against teams
that are way lower ranked that can potentially be at some of these tournaments actually really,
really detrimental. So you have to have a good fundamental game to be able to make it
through those earlier matchups, you know, in the group stages of a lower tier land. But
really great team. They've got
good support system around
them and some fantastic players
as well that I think are a few
characters, you know, as we saw
in the lobby, you know, the
interview and whatnot. The
sponge was doing there that you
know, they have a little bit of
bancer. They have a little bit
character around them. So yeah,
I mean, really looking forward
seeing what they can bring on
the other side of the docket,
though, of course, we have the
at the moment as well, breaking away from the usual
trying to stick with Danish counter-strike
for as long as possible, maybe a little bit too long,
but hopefully this new look Astralis can turn things around.
We're gonna hear from a man in the engine room though,
an interview with Rugga here.
Here we go with Rugga and Astralis,
of course for Astralis right now,
working on some table things going on over there.
Do you have any insight on that?
It's always with these tables somehow.
Imagine that.
Now I know he's the gigachad,
you kind of have it your way when you are that.
Now let's talk about Astralis versus Legacy and a little bit of the 2-0 there that was
yesterday on the cusp of the playoffs.
In your own words, let's talk about it again.
I think it was frustrating from inside how it went down.
I think we lost a lot to ourselves, like a lot of the things we talked about, like with
our agreements, protocols.
We did a 90% good, but the last 10% was what unfortunately caused some of the key rounds
throughout the game.
It just stayed with us.
We couldn't shake it off, and I think that's also why Nuke was really weird.
I think it's only like tracking back in time.
It's the last time we played Legacy as well that this happened, so maybe it's just a match-up.
Well, winning both pistols on this too, and usually historically speaking probably help
a little bit.
You even get the conversions.
So how does the wheel fall off when those two things align, the two magical parts of
Counter-Strike?
I think we have three rounds on the city side.
We have a 5v2, we have a one where we squeeze tunnels to over rotate back to A and I think
one more but like these three obviously is the ones that put us in the trenches money
wise but also gives them the momentum they need to feel like they can do all their shenanigans
which they love to do and if you don't stop it it's hard.
Speaking of shenanigans that's kind of what you guys have to go back and draw on board
and make sure you have in line today.
What shenanigans you want to bring out on the server when sitting across the way as
a center?
Is there a change of strategy from yesterday to today?
No, not necessarily. The maps are not the same either.
So, it's two fresh maps that we can come in fully prepared on
and also, you know, can go in and bring the initiative.
Yeah, they're really happy.
But yeah, like, Sinus is a team that is true to their own style
and I think some of these teams that are that are the ones that we normally thrive against.
Well, good luck to you, man. Anything you want to say?
I hope for a bit us rose today. I think that's something we always hope for all the way around. Thank you very much, Raga
Yeah, do you know what nice always get a check in with Raga as well
He's I think he's spot on the this is the sort of matchup that's shoulders normally really thriving to be honest
They're obviously for this side. They have these aspirations to punch up when it comes to punching down
They know would you very very well in and they've got enough of these individuals to really look super sharp in this match
We had that Vito run across your screen as well
There's a couple of different ways it could have gone and we were hypothesizing how it might play out
But we get the Mirage to start things off picked by sinners
We get in front of to follow up by Astralis and if we need it
We've got overpass as that the cider but two very puggy maps to open up proceedings here in this series
And on this seaside sinners are going quickly to an empty B bomb site
Yeah, there's a staring towards short
They'll have an eye on him and maybe able to take one with him. He does well
Well, it's a quick gush. Will he stay alive here though? He's nice and open. I mean, very, very confident able to live it somehow now going to get some support coming in as well that he's got the space over here. Two players to join him. And for some reason at range, it's the clocks that do better.
stress on with a great find that Julie's down fast and it's there the man who
started this all off for Astralis who is still alive but three to get through no
kit no control no info towards that bombsite just everything against him
here and the goose will make the decision for him he is most certainly out can he
survive this here though it's already a player that he's not ready for and they're
looking to be loud as well foot of course starting this trend in the sort of
studio halls, as it were, that Sinners, yeah, really sharp pistols, kick things off.
Yeah, love to see it. For those who are maybe a little bit unaware about this kind of Sinners side
and haven't really seen this side play, they also went for some really interesting changes.
Of course, Sinners has always been one of those regional teams that we talked about, but very
loosely brought to the on-back. So, Hodo, Kinsurek, and Stressron in towards this. I don't really
shock and be sick to remain from that previous lineup. Modos look really good since coming in,
But for me, keep an eye on stress on when he plays at this really, really high level.
He's very fun to watch and they give him a lot of responsibility within the Senus team.
So he for me, I think is kind of the real danger man to keep an eye out for consistently on the
rifles. There's a lot of those air positions and can do a lot of work for them. So definitely
the man to keep your eyes trained on. You go like we're moving towards a
Oh, they use a lot of iron, no one says, but they gamble in towards, well, outside of Wingardy?
Yeah, I don't know, but I think they're having their own little party, to be honest.
Either way, looking to join together here, they do have that one flash, right?
So, looking to maybe just create a kill, or two, the flash is good!
The shot's not so much.
We will manage to find one in the end, but that is all they're going to be able to get.
And so, since it's going through the motions here, it will be the early rifles out for Astralis actually, feeling a little rarer these days, the CT4 Spy has really, really increased in popularity recently, but things are a little different here for Astralis, it might seem.
Okay, MP9 for Ryu. Good amount of utility as well for Astralis here.
They're diving out of Ryu, the level of my proceedings is basic.
He gets caught through the smoke, but stress on there for...
They're fighting on towards stairs, they look for more. They've got to clear these close angles.
Yabby will deliver shock look at the try and try, but he can't as Yabby regresses for a second,
second, leaving it all on Modo, Galil for him and a really small guy at his feet, should
all but seal the deal and Rio will find his third of the round. Lovely aggression coming
through from Astralis to net their first.
Yeah, really good find from them. I mean, this is what could happen in this series,
unfortunately. I think that Sinner's great squad punching up. They lack a lot of firepower
for my money. As you say, Stresson might be the one to watch, but generally speaking
across the board. I think they pick up players that do want to move towards a more cerebral
style for their level. And that's why they may be having a bit more efficacy because
you know, buried in the teams, you know, like bait that we've just seen the teams kind
of below them. Yeah. Bates spawned a bunch of these like young, generally CIS kind of
fragging based teams. And I think Sin has approached the game with a bit more thought,
safe or at least more you know method rather than just straight up leaning into the firepower.
Astralis though. I mean come on some of the names on this team surely surely have this.
Be able to take over. Kiss wreck with a nice shot though. Yeah that's good.
Showing me up for short and the Mach 10 nearly tracking but the AWP there to bale out.
Ozi. This is the sort of match as well where for Ozi he can really really farm.
But, Modo, he's going to have to challenge you at some point on that head to head, but
here with the rifle he'll find Yabbi back into a 3 vs 3, Kisrek would love a gun, but
he might not need one, the Han Canons doing God's work, and Stare goes down, and Numbers
now favour the T side and they're playing very non-contact, and I love to see his stress
on. He just waits for that move out, Fuzi walks straight to him towards his demise and
Hoaxy. All he can do is save the AWP. He can't fathom a way back into this. Yes, he has a kit,
and no chance, and now it's whether he can save and stress on Mike. Try and make sure that isn't
the case. He's playing up on towards the bricks. It just starts out a murder hole. Will Hoaxy even
clear this? The answer's no. AWP scooped up, and a lovely response. That bite back from Sinners.
And it's the same exact call, which is really bold, because they got completely decimated in that previous round.
I mean, it works very, very well for them, though, proving that they can just play together.
Super solid fundamentals, I think, is really going to be the idea here for sinners.
Not trying to play above their station, really, just recognizing where they are at.
But once in a while, you will see them with a bit of looseness, and the eagle of Kisarek, absolutely brilliant.
But just as a team, they're able to go into step two, step three, step four of the round, even though it is that lower by round.
Yeah.
Really well completed in the end.
It's going to force just the upgraded pistols out here for the Astralis side.
And B-Sig does have a nice couple of ideas up his sleeve.
It's a side that can be a little bit awkward deal of at times anti-flash
with both V-Stick and Shock and of course V-Stick is life but Shock gets his second
before he takes a tag and he'll want to just fall off that angle up to Molly to
protect himself as he wants to reset keep the numbers in favor of this T side
What is the player? Oh, Dresson. He knows it's one right-side window in the middle
see off Fuzi. He thought he might have slipped the net but Dresson just spotted
as that smoke was fading. So 45 seconds now. Let's hook seat and Yabi.
It'd love to get another consolation and it's definitely doable. Shock slow,
stress on, it's not impossible to get another killer out of this, to get a round though,
very unlikely. And Hooksy can be really tested here as they move towards B.
For shot, see if he's able to find anything. Take a gun away would be nice. There you go.
I shot a kill headshot from hooksy, but
Indeed it is
Really nice one more man. What we believe in I'm gonna be the case though
Sinners moving up to four and it's moving there really really fast, you know, they do a great job of bouncing back
They have demolished the economy really really quickly
So I think we do worry in a big way for this astraliside
What they might have on the horizon big big gun round
to just get into this game, you know, and prove that they can't actually match.
It's been kind of a rough time, I think, for Astralis.
This Hoaxie interview stands out like a sore thumb, doesn't it?
You know, sometimes it is good to see honesty from players,
but that might have been a bit too much of a ripping potentially
and, you know, can have a knock-on effect within the, quote-unquote, lock of room.
Yeah, the barral of the camp, right?
Very, very small one as well, when you've only got five players to a team.
so you know it only takes two of them to like turn on him and suddenly you to
make yeah exactly which you know there's one guy
look I'm gonna name any names the first time
jock trying to get that hopeful ones up you sent about dropping a maiden towards
van as well, but he won, re-aggress from Astralisir.
Just a wreck, what have you got for us, not an off-and-forth, you just caught a little
bit blindsided by Ryu's aggression down ramp, and they can kind of continue going here as
well, they're going to realise no one else is towards A. It's interesting that the drawing
Fuzio over towards CT actually feels unnecessary.
Hmm. Weird looking round there, isn't it? Very weird indeed. That bomb does want to go
B. 30 seconds left. Stress on with a late con move. Oh, spot. Yeah, one way or the other,
unfortunately, they definitely had eyes on him. So it's just going to come down to this
flat B here and Ooxy goes overlooked. Yabbi times it well. 15 seconds left. Five players
get through not a single point of damage. Sinner's fall flat. And even the saving of
the ult might be a bit too fair because there's a couple of players after him.
Yeah, that one, look, yeah, Modo's dead here. I think we'll get one and get traded. They're
gonna play together. Oh, he turns around. Hello. No, wait, he's gonna survive this.
There's no one gonna check. That is crazy. He's very lucky.
He's very, very lucky that they just don't have a glance in the TV room.
So, Modo...
We'll keep that AWP alive. That's a nice little re-aggress coming through, and I just think, unfortunately...
It should have taken a little bit too long to commit towards that B idea, while also spreading a little thin.
They're trying to feign presence towards A with that con control, but it's very little control.
Two players towards B, do a fine enough job.
To the AWP safe, yes!
Around it...
Double AK, Glyll.
B6 got himself a deagle.
All the utils in the back pocket of Modo, though.
So we've got essentially enough for one proper execute and that's about it
Smoke CT smoke stairs Molly jungle on a flash. That's like I think with what you thought you've got the best you can do here
Yeah, sometimes on Mirage though. It's all you need. So we'll see there you go
That's yeah, it looks like I should be saying off for exactly that stairs. That's CT smoke
You know be Molly jungles and you just do a double flash from from lamp
But when? I suppose it's a question, when do you get bored and just go for it or are
they going to be able to apply the patience to wind that clock down. Interesting that
there's one towards window. Yeah. Keep them trained in towards mid potentially. All the
same. Things looking good here. 45 seconds left. Still waiting. It will finally get the
execute out. It's a little slow going on the smokes to be fair. There's a smoke in the way,
of course, the contact flash is brilliant. Didn't even hear it go off. It's just absolutely
incredible stuff and they're able to work around, keep some angles open, find the early fights,
win them, and maybe get the bomb plant in here. Really great stuff. Five versus three.
Hunter, who's he in towards CT? He's the guy that might be able to save the round. Here!
But kiss the record already made it in.
Gorgeous round from Sinners.
This is really nice, a far mirage.
They're getting this tea side started really, really quickly.
And that's exactly what we want to see for them.
Step a bit of a tone.
But also, I think this innocent sort of lack of respect,
that's sort of the issue that we get with some of these tier two
teams that step up in towards an STA tournament
that they can show too much respect for these teams above them.
They play a little bit scared and a little bit nervy and it's
I don't know it's sometimes kind of rough to watch. I like this. They're playing their game
They're not fazed by who their opponent is and it feels like they're really are doing a good job of firing themselves up
And they believe they can win which is certainly true
You know and it's all about if you think it's easy
That really can be the way to manifest it. So we'll find out they're doing a very good job of bouncing back
Astralis find actually two very dominant rounds when they've won. Yeah
But sinners are unbothered, you know, and they just roll right into the next one. No timeout. No overthinking things
Just any other opponent here
Timeout comes in for Astralis
We're getting on that microphone not as much chatter out from the Sinner side
They don't feel they need to really do as much and it does make sense T side off to a flying start
Win another one here break the bank. Yeah, and all of a sudden you're up to that really nice round figure of seven
Yeah, nothing needs to change for the first thing to the moment
The map controls pretty solid, but they're just trading well
CSI it's quite punchy. They're not really quick out the gates
They're doing enough to make like very uncomfortable for a starless
That's really all that matters. They just happen to go for a lot of early save because of how quickly when they go for an execute
They take deep roots into setting up the post plant and that makes life really uncomfortable. That's all they need to do so
Keep going how they are at the moment
They can set this up for a very very good first off and maybe arguably make it unrecoverable for a starless
in that second
Already five out of the first seven play that you'd see side
It's expected this way getting at least seven of the half for sinners if not punch even another
You get a you're actually in a really good spot on what is generally because of the very sweet inside of map. Oh
That's contact glass. They know there's another one as well towards the top
is
Lucky to be alive just dodging the bullets some mouth. I'm having misinformation. He's like, but maybe he's not here
Possible if you just pulls away, maybe we missed it the other guy
I also wanted to retain the man advantage
great
Sneak move. There's not really any other word for it. Kisirek makes his way down towards dark
Stare gonna catch shock though five versus three or on the flick down does land flick so hard he legs him
That is unlucky, but he's finished off non the less five versus two and another really dominant round from Astralis
Yeah, so when they're winning they're really winning but sinners just have that pistol buffer to make the difference
Yeah, I think as well, you know, for sinners in that round, it's every single duel they
pay there is isolated really. I mean, there's obviously that flash for the first opener
from Ryu. That's a really nice move. And that's that kind of synergy from Astralis.
But around that, the stick I take to fight for him, shock and kiss reckon it's all where
there's no ability to trade properly. And that's all good for me. That's not a good
starting the real way in which you kind of properly take down this is Charlotte side is
especially on the T side playing as a bit of a park playing as a unit and that being working for
them when they've been going for these executes on top of the A side and the B side and moving
as a unit diving in and it being working for them but fortunately that one was a little bit too
simple so time out taken on the response the first four sinners
They've got a big round for them as well. Don't know if Shock has a drop or if he's
actually just going to be essentially Galil armor, maybe Mach 10 armor, a bit of Util.
Anyway, it's an important round for Scythe. You lose this, your economy's broken. It goes
to the Galil, so he's not prioritizing Util here. For Shock, it's firepower for him.
this first roster to tie the game up. Yeah, just by virtue of you having nothing to buy
within towards the next unless they get a few kills in a bomb plant. Yeah, I mean both teams
it's very, very sensitive. The positions are not secure at all. So pretty great to see.
Definitely interested to know if you know there is a lot in the locker here for sinners
on Mirage in particular, if it is just one of these maps, you know, everyone's played 100 million
pugs, we should be able to fumble our way through the tier 2 scene at the very least.
Can we play against top opposition? Not quite sure, so yeah, I don't know what to expect
from them really. They get the mid control here, all five players pretty much in some
capacity towards middle. And they're out of utility pretty much, you know? A couple of
flashes really to break into a bombsite. It's not a lot, so it looks like a heavy contact
move up con not advisable. This is on the other side with the orb trained in and ready they've
got plenty of utility on the australis side to perhaps smoke you off but it's kind of a double
pump here that it's like surely they wouldn't send all five through con well guess what they are
it is now of course just down to four but i think you're gonna have a nasty surprise waiting for
you if you take a little peek or try and grab some information they are split up it's this
position here from stead it could be big he manages to find one first in with
another he goes down but surely the damage done stress arms left incredibly
low and yeah well look what happens right Astralis have spread out
themselves no making this work modo one versus four we'll look to save the orb
once again yeah you'll get out as well everyone towards the site so he slipped
the net a little bit here. Chagas is the main thing. Opposite alive. It will be a one round
game but like we were saying, win this one here and make sure it's comfortable to offer
a starless and there's going to be no money for Sinners to work with so it's going to
be taking them a little bit of time to get activated but they're finally starting to
click it's an Orthodox call from sinners as well this this five man move up con and contact to
the flashing towards these nice idea but it's the fact that foods he gets one before he falls
even that itself is pretty huge what can you say though it's a bail out sinners in round number 10
Nothing bought up around it. Full glocks around him. He's got an AWP and an HG and a tree.
As he betrayed it and had a great game thus far, but it is a lovely shoulder peak and he has to be careful with the re-peak.
Oh man, you were there about a second ago.
We're gonna hold the line against the armless opponents
Motto has a decision to make you want to take it out again
Minute 15 left on the clock. I wouldn't think so. However
We missed it man. It's an absolute classic
You go AI go B and he gets the bomb plan
Lovely fine, that'll be the round. So Motto might have his decision made for him
He can be hired here from Yavi indeed and he will go down probably yeah, all same
Bomb plant's quite nice, but the gap has been closed
If the bomb plant's nice though, just adding a little bit of extra cash into the back pocket,
you take that.
Nonetheless, Mastralis are really starting to train a few together.
This is now four out of the last five coming through four this evening, the sinners are
falling a little flat.
You can't expect loads in that round, save throw up in four blocks.
To get a bomb plant out of it, you take that.
spot there and they can't reinvest in towards the orcas the awkward things they buy back here
and it's another one of those rounds which is kind of must win for sinners
similar thing of you lose this here money's going to be a little tight into the final
of this first half of play and from what was a really nice start it might be a pretty poor
ending to give us Charles a chance at a lead and it's a break on the smoke and foosie
will find his fourth he had a slow start in towards this game but he's picking it up incrementally
It does just feel like, you know, an adjustment period, right?
And again, a tournament like this, with where it sits in the life cycle of CS, and Astralis is a team, they punch up, they punch down.
You have to be able to adjust, and I think it's that timeout that comes in from Ruger, actually, that seems to have really helped them out.
He just kind of needs to remind them of the bullet point considerations against the team likes-inners.
as this is what they like doing. These are the players to watch out for. Just calm it
down and reassess. Four versus four. Gabi rings off a shot, takes a bit of damage himself.
Will be forced away, stress on with a nice find. And Kistorek in from Palace. It feels
like he's in a really good spot actually. Ryu only halfway checked. Happy to hold the
by some time for the rotations to come in, gets himself another here.
Looking for one more as the Nate comes in, he peeks round, spots out this final A player for now.
The other player in from B, lightly considered, Hooxie, leaves him really low.
Just got to be careful though because there's big gaps where he finds the peek in the right time.
And Sinners, it has indeed started to tumble a lot of close rounds, a lot of winding that clock down and saves in all this.
But Australia still getting them. Yeah, and this is the thing. It's nice that they're close
I guess like slightly morally, but
They've lost track of this game quite quickly and as far as I'm looking really quite decent now
Six guarantee that it feels like that's and that leaves should be taken out
Rather bomb plant again. It is going to be a little awkward for the fire
And there it is right get one premium rifle that aka on B stick a galil for stress on a
A couple of Mach 10s and a Tech 9 to round it up, they're going to dive towards B, going for something quick.
Missed Orc Shot, whoopsie, Pop Flashing himself as he dives in but can only get one.
That's not enough. Yabby forced back, misses his shot.
So they now take B control, but Kitter Egg.
To say that's blazing is an understatement, trying to dive through into Orc's market.
Stare.
You'll find the trade, a 3 vs 2 is numbers favour.
Astralis right now, they look for the retake, Fusey going to fly around the corner.
Modo for two with a Mac 10 up close, and it's all now on the shoulders of Ryu.
One versus one, versus Stresson, both sitting 11 and 5.
Who is going to take the final kill to win this round as Ryu will reset in towards the market itself.
Time is ticking.
While he plays well, it'll force Stresson out of place.
He can swing, he can find, he just about has time.
I'm pretty sure with that kit in his back pocket, it's going to be close.
but Astralis take the lead seven to five at the half and we'll see if they can continue it after the break.
You
And I need a clue
Tell me you've been a
A-a-a-a-a-n
And I need a clue
Tell me you've been a
A-a-a-a-n
I wanna see you
Tell me you've been a
A-a-a-n
And I need a clue
You are, I do
See me do
I
It's a very loud player here in Atlanta, maybe something in the air, the Stralis, you know,
classically Danish for the most part, classically Scandinavian, a little karma.
Nice, yeah, good job guys.
Stinna's on the other side.
Loud, not quite the loudest, I think, but really...
They've won that, there's no competition there.
To be fair, we need them like a decibel meter, that's what we need.
Genuinely someone out there with a little stick to record how loud they are and then we can put it to bed
Yeah, just put on the desk and leave it there across all the games and see
Mugs vs. Jugs is kind of the fun part
That's content, that's all I'm saying, that is content right there
They sit next to each other as well, so you can put it between them
Wow, that might
See what they can combine and get
That's true, that'd mess with the individual
No, no, but we don't want individuals, you want it team-based
Which teams allowed us, right?
Yeah
There's no way you can isolate
Wait a minute. We've had two pretty big kills that
It's a wreck will manage to trade one back three versus three Astralis with a nice idea here getting behind their own smoke
Still do you have that bomb, but it's coming from ramp
She doesn't know how I feel about that. I need to do Astralis really they're not looking to rush this one. This is a good position
Just playing in towards fire this late in towards round is it's surely gonna be unexpected
I thought he was playing towards window. Okay.
The murder whole guy gets a kill.
Pretty unseen.
It works out nicely. And Hooksy, yeah, I think he knows something's up.
There's just no way to check that, right? Unfortunately.
Well, I think they're a little bit aware there's another guy on the A side.
Just not gonna happen though.
Hooksy not feeling it.
Maybe a little problem with that pistol.
Perhaps feeling that they were in a better spot to convert it by the looks there.
by the looks there. I don't think he's upset that he doesn't win the one versus three without
finding a single kill, you know, maybe if you brought it down to one versus one. But yeah,
I think I think you might be a little upset with how things have gone potentially over-facing
into what you might say.
What? What the fuck is wrong, bro?
I'll say that.
Hey, Cam, that's a bad word.
Someone tell his mum.
Well, a very early timeout for Astralis and you know, looks like he's looking stressed
to be perfectly honest.
He really does look kind of pressured here, quite red in the face, but a little tilted.
Sinners are making them work and off the back of a strong end to that first off, it really
would have liked to have sparrowed quite nicely.
You know, for them it was six, I had to do it, six out of the last seven rounds for Astralis.
I mean, people are reluctantly moving my hands.
Yeah, it's the sigh of a thirsty numbers.
But anyway, six out of seven rounds go the way of Astralis.
And, you know, the momentum's so good for them.
And then it just gets immediately
kind of thrown back in their face
with a really poor pistol in the way it ended.
It's a one round game.
Can't buy into wars this one.
Didn't get a plan and you've got a couple of kills.
It's not enough to force that reinvestment.
So this one should be done before it even really starts.
Pull this Charler aside.
Shock hanging around.
Look at overwhelm pretty easily.
Playing it well so far though. Takes a kill, drops down.
Not overstaying, here's welcome.
So there you go, we like the look of that.
and now Astralis is just going to slowly back away so make it as wait for this one delaying the inevitable a little
They find one kill I suppose it feels any damage is good damage, but
I'm really gonna work out. I like the idea. They've walked away. They've cleared behind them and they will look towards B once again
There rings off a shot and here we go shock does get overwhelmed finally whether they get a bomb down though
Of course is another question. I don't think it's necessarily going to happen a little close on stress arm
But that will be the round completed and yeah, just as you would expect Astralis. It's kind of cool to see
They really like the early rifle rounds. Yeah
Work for them last time just gives you that tiny bit of space to work with pressure on immediately
The thing is they can't actually buy in that round anyway, though, right then yeah in this case
Yeah, no bonbon only two kills in the pistol that there's no chance of an investment like you're getting like eagle armor is the best
which is never really going to work.
I felt like maybe if they got the bomb we could actually see them tempt the force because of the lead.
I'd love to know whether they would have done, you know, if it's just part of the DNA.
Maybe we'll find out.
Posey eats a little bit of an ape.
He's really getting his shoulders out here to try and act like there's more players at top middle.
And it will scare them away.
The Ants towards the top end of underpass gets overwhelmed in fact.
Relentless aggression here from Sinners despite being a man down they go in for a two-man push into the apps
Just gonna leave it with one in the end as he has an advanced position. They might look to strengthen up a instead
Love this position as long as shock doesn't move stays it should be good yabby
It's quite difficult to clear left eye peak
But now shoulder spot and obey out a shot from shot in yabby that is an insane jiggle peak
One tap to delete shock and this will now open up proceedings.
He's taken a lot of damage, sure, and Hooksy's not super healthy.
That numbers advantage makes such a big difference here.
They can essentially be cannon fodder to allow for the trades.
It's made, though.
It is.
Takes down one.
I mean, how much is that really going to be at this point?
Bomb is moving up con here.
Stressed on.
Oh, the top of it.
They're a little split, but the trade is good.
It's a lot of work, but just no friends around for Kisareko, unfortunately, all going to be down to Modo, and he gets a bullet on.
Too real, but does not find the kill. It's close. Spirit's still high for Sinners. That's cool.
It's good.
So, Rallis, it's a bit more stressful, isn't it? Every round is really, really tough to squeeze out.
And I feel like, obviously, part of this as well as that, Rallis, you know, generally speaking, have higher expectations for themselves at Atlanta.
And that's got like no disrespect to Senna, but this is the first test of the tournament, you know, for them.
Yeah, they made the major, you know, McDeal.
This last month has been, oh, a month and a half, I guess, with the qualities and whatnot, has been really exciting.
It's been all but up for this time.
Made it to the major, you've got kind of a last-minute replacement invite towards Atlanta with Betem dropping out.
And, you know, which, you know, kind of a spot where you're just happy for the experience.
You're happy for the opportunities.
I am Alanta and I am Cologne. I mean a crazy month for this side for an exciting team that you know
We've known for a long long time. We've been following this in this project for years as long as I've been casting for the most
What six years in some variation it feels like we've seen these some of these guys around
Let's all some see where they are now. That's a lovely double-edged. Oh by Ryu
First Moto then a second hook see what I want of his own as well
This one should be all but down and a shot gets traded. I think that'll confirm it
you're going to be in the same
head space. So. You start to
worry now for sinners. World
comes crashing down. It looks
incredibly crisp there. Clinical
shots, but we'll see this could
be a key turning point for
clinical shots, but we'll see this could be a key turning point for Astralis as
that CT side can be really low on money, probably just the upgraded pistols here
with some lost burners built up. So Astralis are good arguments we made that
they should be making, you know, double digits, maybe even thinking about the
close of this map sooner rather than later, and again it is that pick of
Sinners the inferno up next felt like the most obvious punish and sinners went a different direction
They they took away ancient which was kind of the map the Astralis would potentially have really fancied
Yeah, Sinners not quite as confident in it
Maybe the inferno is one that you know they played in their earlier series or they have been doing some work on for you
Kills to be had here triple spray down the contact push ramp. I kind of like it from sinners. You're in a throwaway round
You're not going to find really anything generally in a role like this unless you something a little gimmicky and they try something different
I don't hate it
Ryu is just too sharp
27 for him
There's like a time so I would say single-handedly kind of keeping the scene really competitive
second best being
Gabi on 11
I feel like without the firepower of you
Tenshi says might actually be in the lead
He's bailed them out of a few rounds.
They boosted their hooksy.
More spots and drop shark and it's obviously known that mode it must be there as well because
he's boosted them up.
Fought.
Yeah.
Can he take a kill?
Will he find one of these lower HP players?
He's got the Zeus.
Hey.
Oh, join me.
Hello.
It could work.
Surely somebody fancies themselves going around this corner.
If he zooses on the flash pop, it looks like Stare's trying to set up a flash.
If he zooses on the flash pop, it could work.
Yeah, yeah.
Trained in.
How good is he with that Zeus just trying to, you know, have a little bait or a little
step.
He doesn't realize how close.
Oh, another, another chance.
Oh, another chance.
Get the zoos back out.
Oh.
Tiny thing there.
Yeah.
So Yabi, he knows man, he knows he must have had a Zeus.
Maybe he's a known zooser in these parts.
the same. Astralis starting to solidify their position in all honesty. You know, it's kind
of deceivingly close, I would say. The pistol comes in for sinners. They get the conversion
against the hard eco. But since then, Astralis have just been winning, showing no signs of
slowing down. So, yeah, feeling like things might be over in a few moments here. It all
depends on this round.
And it will be, you know, especially if this continues in the same kind of trajectory it's
taken right now, you know, Charlotte's closing out this map, it is definitely a talking point.
They've won both pistols, both force buys, and still ended up losing this map.
That'll be damning, but anything's my chance just here, double opener will come through,
one from Shesson, one from Kisarak, looks he's gonna take a tiger, he looks to flash,
two cross to get this C4 down, that's something he'll get.
3 smoke to allow them to try and lurk out with a H-part now to 5 vs 3. Make that 2 vs 4.
Nah, but I think you just smoke yourself off again. To be honest, I'm not really a massive
fan of that. Feels a little, you know, quick and not really thinking. So be honest, they
have to wait for that smoke to go down. They've also got to wait for the flank to come in,
but they don't have any time to wait. They have no kit.
Oh, they just picked one up. Yeah, they just picked it up. Shock, we'll see if he's able
to find anything here. It's going to be down to Yabi, ultimately in a 1 vs 4.
shot coming around this corner this hardly any time the fight
puffs it and that might be all the difference they need the
D.F.U. is going to be awfully close here but I think he does
just about have it in that final second tough for Astralis
almost tougher for the Sinners though the 4 vs 2 was close
in the end. Yeah they very, very nearly fumbled that. 5 vs
3 and the 4 vs 2 and it really nearly slips apart
not to be in the end but it is pretty down close
Sinners stay alive, stay more than a reaching distance.
Keeping loud which is a good sign.
I don't know if I'm trying to keep the vibes high but it still fills with me that this isn't a side on a bit of a knife's edge.
I'm not convinced just yet by this CT side.
Yes, you finally get a gun round on the board but I need to see some consistency.
You can make it 10 all, tie this one up, but also just show me that you can find essentially three gun rounds on the bounce.
gun rounds on the bounce, that's when I can start to feel that there's a little bit about their side.
Ooh, that's a Yabbi's Molly.
Yeah, I mean obviously, 2-6 damage, yeah.
Yabbi also going to be tagged up.
Or A, execute here for Astralis to try and make it work, they will get the bomb down again.
Pretty consistent with that and playing pretty much everybody towards the ramp here.
Even Yabbi looks set to try and like join up with them if he can.
can. So a really weird sort of retake in air burst Molotov. It's not the end of the world.
I think just kind of trying to get rid of it, slow them down. It's impossible. Yeah,
actually might have really helped this post plan. I think without it, they're in trouble.
Second again. There goes wide, grabs a kill, grab some more information as well. Or misses
it shot. It will be down once again to Yabi. Can't quite get it done. Another close diffuse
here. This one might not be
insured, but it's also also in
for the sinners. That one feels
even closer, but they are able
to get it again. Astralis are
going to be so frustrated here.
These rounds are just not
happening. That air burst Molly
makes a big difference. If that
goes on, there's three players
CT. They're not to go through and
one of them was low. That's
actually a little bit of an
really kind of rough on the left slip it's right down to the wire but they've
got their innate timings that one kid making a difference again small fumble
though that you so honestly it makes a really big difference
on round game back-to-back rifle rounds though considering this is that I want
some consistency and we've got it question now of can they tie it up and
And it's sort of a double whammy here and tying it up, but it breaks the econ over towards
Astralis.
Running out of funds, having lost these last two, quite close, and losing all five, obviously
makes it very expensive on each of these reinvests.
Yeah.
Difficult rounds here, really, really important one, and I mean it is just a question of whether
Astralis have got more to work with.
You know, we've seen two A-executes in a row that come really, really close.
Can't go back to that again, you would imagine.
So a variation here, as they look to get some short control.
Swings on the way, ooh, the boost revealed!
Ryu gonna find B-Stick Latin window.
Lot of damage done back to him and a little on-stair as well, so...
Not over just yet, Ryu gets caught in the window.
No, it's a trade, a shooting side, but where is this bomb going?
Where is the round going to end still?
We don't know yet.
Kisrek.
Got support behind him as well.
Stress on him.
He'll take that first contact via stairs.
It isn't all stairs, they're going to swing.
It's too far and quickly.
It's both stairs and hooks, he fought.
Yabbi won in 5 seconds, bombs going to go down, they missed the window, missed the opportunity and Yabbi will save as soon as 3 on the bounce for them.
And like we said, winning this round will break the econ over towards Astralis, but it's made even better by the fact that they don't get a plant out.
Luxi doesn't look happy, third and final time out called, and as Luxi getting very vocal, I'm sure Rugger will want to intervene himself.
The starlets have really really strong lead slip.
Yeah, not as easy when you've not got Nico and Munniceet.
Either way, we'll see if they are able to get anything going here.
Still got that AK recovered.
But some really tough rounds to be fair.
That one hinges on like just insanely cheeky move of,
I'm making all the noise in it CT, oh look at me.
And then obviously there was a guy hitting round the corner.
It creates a couple of kills in the end drops that
What was that I'm not sure something directed at looksie
Look see it. It's to something. Yes. I know something about a
Yeah, I'm going a
Probably it's not bad advice. Yeah. Hey is closed. Yeah, certainly looking that way
They're going to try it again though on the lower by kiss a wreck and ban position for him
Oh goes down to yabby's hero AK
Could be big
Slowly make their way out of the ramp. Who xie eats an aid here left on seven HP is ridiculous
They will just about get the bomb down stare gonna pick off be stick
Who xie's in a good spot to cut off the short rotation if it ever comes, but it's not
going to and I think they're calling to save I think they're calling to save
they don't quite have enough like information on the other side yeah it's
like you know love on armored opponents no utility could still get through them
I think they maybe think that you know there's a bit more to it I think I think
it's a force because of our AK kill it's an AK and a D will kill and they're like
forcing here right guns recovered I mean Astralis a really big boon for their
weaker economy oh nice one time close line
I thought he was having a rough game.
That didn't help.
Yeah.
Yeah, he's really struggled.
Pretty sure he's got a fourth kill, like.
That's weird.
About halfway through that first half, and it's just been cut enough in since.
It's been rough, but that is a really, really big round to take that.
Say they came from the previous round, they're so well to get one, and...
It's not an easy frag to find for Yabi, the eagle here from Stair.
Super important.
Stayer for a good while now has been the best player towards Astralis.
Statistically he's carried them through all the games and we need a bit more out
of him. It's mainly Ryu and Yabi who are kind of bringing a lot of the firepower
for Astralis but if Stare can add an extra 10% it might just be enough to close
this out. He's had to be made to work for this Mirage but they're pretty close now.
two rounds away. And worth mentioning, if round number 22 goes the way of Astralis,
and especially if it's pretty clearly as well, so there's one out of cash.
The double boost into window. Oh, the timing on it is glorious. Just as they start to think about,
maybe we should check windows, see what's up. It has worked brilliantly. Stairs advanced
in towards CT. We still have Yabi up there. Maybe stairs all you need. You wanted him to step up,
and he's doing just that. He will be tagged up by the AWP.
Now, he activates.
Modo, I think, just kind of catches him luckily, to be honest.
Oh! Wait a minute. Modo keeps coming!
Modo not missing!
Oh, man, and stairs falling down.
How has it come to this?
All on Ryu1 vs. 3.
A huge bailout from Modo on the AWP.
What does Ryu do?
He makes a step! He makes a step!
How?
have they not heard him I mean he has time to pivot pick up the bomb it wasn't
his step crazy it was the Marcus that was shocked he stepped right either way
25 seconds to try and get this bomb it's not impossible here I think if he's
gonna win this you have to win it by the aim doors he's got to go C4 scooped up
stress on playing in towards CT we use giving them a chance here one versus
Street and one versus one, 10 seconds.
This bomb's gotta go down, attack,
and a swing bod stress on a winner.
It's a stressy round for sinners,
but they see it over the line.
But the hero of that one is Modo,
a miraculous three piece from him.
How have Astralis given them those fights?
The first is lovely.
It's these next two.
Hooksies like bobbing up and down the stairs.
I don't know what he's doing.
And Fusey just cannot hit a thing at the moment.
That is an insane round of time.
Wow.
Holy hell, I mean trading insane rounds to be fair.
Strahler's immediately getting a taste of their own medicine with, you know, the moment of thinking you have it in the bag.
And letting it slip away.
Difficult to split these two teams.
Modo gonna open up here.
I think that was a break on the smoke that creates that.
They're gonna burst out in towards Bidow.
You know, someone that's not really done, Yavi doesn't stop, rear-trades him to my advantage, but it is slim and sinister.
There's a consideration of the save, but I feel like you maybe do give this half a go.
No kill, unfortunately. No use, though.
An AWP, of course, on the retake. Classically difficult.
Un-wieldy weapon.
This is an AK upgrade from Modo's opening kill.
It's a bold call to make by Hooksy. A dive in towards B. A rush.
Okay, just straight through the smoke. I thought he really caught him on a jump across, not even.
Yeah, just a fortunate find.
Oh, we love to see it. We love to see it. Not a happy buddy in the Astralis camp.
Interesting to see what players get annoyed at as well though, you know what I mean?
Like there's absolutely nothing you can do about that. You've not done anything wrong. It is just pure
RNG, but I guess that's actually that would annoy me more than like I suppose
Your control. Yeah, it's almost better than me. I'm like pretty chill about it
Like I can say that you are better. I see I'm like I get angrier, you know, I should have won that
I could have played mechanical
If someone's better than me though, like I'm just like fair enough. They're better than me. I see I get annoyed with that
Well, not better than me
I mean like when I'm in a 1v2 and you kill the first guy and then you miss the spray down
Yeah, that's fine. You know that that kind of thing
It's like what could you know? Yeah, exactly
or
Battered this is desk to the point that it was pretty good. Yeah, it's pretty heavy
He's yeah, he's got his camera off mate. Literally to the point that I had to fix something
You're gonna get production on you the framing is gonna be knocked off charge him fine him well
It's that's what I started doing on this day after the desk. So yeah
Yeah, yeah used and you know like how cheap next guy's gonna come along these give like wait a minute
Get a spirit level out. I was just lovely. Yeah, you know this side's lower than the other
Yeah
But I reckon they might have done genuine like we joke about the Niko thing, you know sold the desk or whatever, but I reckon
Smart turn around like I can't do something. Yeah, you know because it's not like these things are cheap
Um, yeah, so it could this could be a fineable offense. Who was it? I can't remember it was now
We love it. Oh, yeah, it's great. It's a man. You know, you know, we're all here for entertainment, you know
That's on ESL and I
Police that my job. Yeah, well above our pay grade
We're here for the fight in the good time on the maria. Who was it who hit their monitor?
Do you remember this like punch their monitor? Oh, I don't know to be fair
It was, like, about a month ago.
I know, uh, the device was pretty bad for a while.
Oh, no, maybe it was the device, actually. That rings a bell.
I had a tournament where it was Apex, and we punched the monitor right at the end.
This is, like, Vitaly vs. French G2, you know.
Yeah.
Uh, and they needed to replace the entire monitor, like, in between maps.
I've got an even better one for that.
I was casting an online game, maybe, I probably had five years ago now.
I was on Dust2, I remember it so specifically.
Uh, force by, second round in, gets 1D, punches, monitor, broke it, fourth to the game,
I remember it so vividly, he broke his monitor, couldn't fix it, had no sub, they had no coach,
and they had to forfeit the match. Maybe professional counter-strike not for that guy.
Yeah, I don't know who it was, I should have remembered it. I didn't know how iconic it was going to be.
Step, he's fine from here, Modo and B-Stick both fall as the Strollers look to close this right at that final hurdle
and round of a 24, just under a minute left to work with, Kisarek's giving them life in this.
a double from him as he looks for a little bit more.
He's tagged low, stress on slot, healthy either,
and they're starting to drop.
Oh, man, this is going a little crazy, isn't it?
I mean, can't kiss a wreck.
Hold on!
Spray his inches away from his head.
Gives it another little look, nothing spotted.
On the car, the head, and Hooksy was pretty sure
he was hanging around.
He was indeed correct.
It's all on shock.
One versus two on the Deagle,
stacked up on top of each other.
He can't find the quick headshot. Surely, Astralis can take it.
He cancels a plant. There's still plenty of time.
Shock has to defy the odds massively here with his low HP, holding the angle,
waiting patiently for the peek to come into his crosshair.
They're not giving it.
They will allow him to sort of reset the round, but that's bad because he's so low
and lacks information, particularly on the second player.
Flash comes over the top. Where are the peeks? He just wants a peek.
He's just looking for a peek. It never comes.
And Hoekse will take him down,
lovely close out from the IGL in all fairness.
Mute the celebrations though.
I think they're very displeased with how much they had to work
to close that out.
And the amount of rounds they squandered as well on nowhere.
I don't exactly think that as far as I'm very happy
in the fashion that they wanted.
They're happy that they've got it.
But my God, yeah, they really have to work that.
Credit to Sinners, that's actually a really decent map from them.
However, and this is the unfortunate point,
that was their map pick.
And with the next being the punish pick, that's the real worry in this series.
They kind of needed to take this mirage for us to feel like there was any sort of chance of them upsetting in the series.
And now the odds are to really slip away from them in our eyes.
But this motor clutch was fantastic.
This flashes a moment of brilliance coming through from the sinners.
But unfortunately, right at the end, not enough.
For a starless, they'll be, you know, for them at the very least happy that they've able to close that out.
I'm pretty sure that roger hooks you. Pretty vocal with the guys in this 10-15 minute break.
We've had you be on the sidelines of a little A-stream update for us. We're going to throw it over to him.
So we are just finishing up map one here on the A-stream. Gamer Legion doing such a great job
on the liquid map pick. Liquid are our last North American representatives and if they want to get
themselves into an arena to make the home crowd happy. They will need to be able to bounce back.
We will move into Nuke. Coming up next, that's the Gamer Legion selection. And just between you
and me, Gamer Legion had an incredible CT side on this Mirage. And I firmly believe that things
are going to really be difficult for Liquid moving into that second map.
evidence. We've got to take a little bit of a break before we get there. We'll see you in a few.
Get him!
Something's gonna change, we're gonna put you in this deep hole
And that's it, something's gonna happen
And it's up!
We are back!
I
You come around, my heart is swimming now
Don't want my love to be dimmed
I just wanna feel whole again, yeah
When you come around, my heart is bursting out
I don't wanna be the stranger's endings
Cosmic life of simulacers
I swear I saw your light
I pushed the body
Flying saucin' out of space
And you love can't bring me face to face with you
I swear I saw your eyes
I felt it coming
You were full that I could taste
And love can't bring me face-to-face with you
I'm a star in the sun and you're out and done with the bad folks
I'm on the horizon so I'll call the doctor said I knew who he was
I can't tell you in dreams that I keep them in my head
I'm a star in the sun and you're out and done with the bad kids
Is endless now
Hell, move the heels again
I don't wanna be alien to you
I swear I saw the light
I pushed the body
Flying sauce around the space
Only love can bring me face to face with you
I swear I saw your eyes
Without becoming the UFO that I could test
Only love can bring me face-to-face with you
I swear, so the sun will get rise on the black walls
I'm on the horizon, so I'll call the doctors and I knew we were
Welcome back. We've got map number two on the locker here in this stage. It has the potential
to be kind of interesting. It's a punishment pick, but it's not exactly being the nicest
of performances from Astralis. And I wanted to highlight some of those kind of moments,
the Death Slam. It's funny for us, but I think it's quite telling for Astralis who really
Struggled there in a map that I really felt that they shouldn't have but how they were initially playing they looked pretty comfortable for a large portion
Especially in towards that second half and it looked quite natural that they close it out and then they squander so many chances
And I think this is these issues that have been plaguing the Stryler squad a lot and hook see
He's quite emotional guy, but that's it was never a good sign for your captain. No, it is true. I will say tension runs very very high
I think he obviously takes a lot of pressure on himself
They had two rounds in a row where it was like no more than a second left on the bottom
Probably around half a second left on the bomb that they managed to diffuse so
Pretty tough to stomach and I think yeah tension just gonna be running really really high
That came after he went down early in a round. So he doesn't know if they're gonna win it
That kind of thing
But hopefully that has been kind of quelled and calmed
But yeah, who Xie is often under the microscope of course as an IGL unfortunately, and he's been he's been a bit angry
the team. Not just here, but
at previous events as well. The
recent blast rival. So we'll
see if that bleeds into map
number two. A much safer pick
for them in theory, but very
predictable one, and as we
mentioned, soon as decided to
move ancient. Away so we'll
see. Maybe they've got plants
here. It's going to be the
burst straight in. I feel like
shocker to go a bit more. He
Rightfully so, because Kistorek takes two heads.
Sinners, pick up the pistol.
Three for three on pistols so far as well.
That's also a talking point, a sort of a negative over towards it.
Obviously we're giving them a little bit of slack.
You know, being their first ever kind of rest day of tournaments,
they didn't actually even qualify here.
They were a replacement team and all of these things.
However, they could still win five pistols and lost that map.
That is a bit tilting, but their third pistol that they get here,
three for three so far so they've got those on lock.
You will see the force by out four Astralis
without the bomb blast so it comes by virtue of the Franks.
It's a ball call to make.
You don't see many teams go for that force by the T-sides
without the bomb blast.
They're all over it.
Proceedings for a double.
God, that crosshair placement is absolutely perfect.
Just on to it in good time, but the flash is also there
in good time.
That's surely going to be the round.
Yabi will look around, try and take one, unable to do so,
but left him low.
Nice shot.
Yeah, I'm out of time to end DCT smoke though.
Two versus three, you're the player being quite far away.
I think they will unfortunately reluctantly have to save.
Okay, either I am.
Shock's 45 points of HP.
Yeah, I mean, it's slightly active though.
You like spam the smoke here?
I think that's fine.
I think it's fine, maybe.
Yeah, I don't want to see them commit to this,
and they're already...
...softly conceiving here.
Shock is slightly sticking around.
I think Fusey's got to start making a move.
This radio for the Ferno is pretty big.
Like, this crosshair placement is absolutely excellent.
It's robotic from there.
And even that third, just full blind.
He's continued to be the hero of this Cypher.
A long, long time when they've gone for all of these roster changes.
He's been the one.
But...
Showing back.
There's some targeted, you know, banter.
You might say, between the two teams, so I think I would stare shouting back a little bit early time out.
Oh, it's tallying, isn't it? It's tallying.
Super early.
I think the Inferno, they've got to get ahead of it, you know?
Yep.
It isn't a great map instinctively for this team.
So, yeah, just got to keep track of things, of course.
Close loss against GamerLegion in what would have been their opening series on this map.
Yeah, most four out of the last five as well.
there any win being against ww which who's that well they're that stream we
know we know yeah we know for those that there's one notable name for those
at home deco throwback one time well I believe them is this a team that's like
a massive stroke yeah yeah it's a huge huge man stroke no is it yeah but it's
true no it's he's on it's he's on okay I think struggle is also big who is it
Pretty sure I covered a game of theirs and one of the sides, Streams had like 40k viewers and he'd sort of like, you know...
That's right, yeah, right, struggle. 2 million followers.
Commentators and stuff. So it's a bit of a Stream Team, Deco, just makes me try to carry them every time they play.
Yeah, it just drops like 1 point every time.
I think it's Y if in tier 2 for sure.
100%.
Mask of Lee is anyway.
Oh, because Strikes been tagged. 3 points of HP.
Surely you've got to keep somebody's eyes trained on this.
to be able to get a shot.
Flash on the corner. Of course,
be sick and kiss record finally
forced us there. There's still
two more tours be though. It is
true. They've taken the time out.
They've tried to play into this
and unfortunately sinners. They
have to, I think, give us
something because otherwise
Astralis will really, really
have control the game on the T
side, which is not what you want.
You know, it was close. It was
scrappy. It was a few clutch
moments that went your way. If
That's what they do best. That's the game. They're trying to handle a war
Both players molly down. I mean Modo. I don't even think he takes a bullet there
It's just down to six HP off the back of the Molotov. So fantastic Molotov
I think better than they were expecting even it's just gonna be shocked to save. Yeah, really really nice stuff
It's MP 9 nothing they can do so far so the unfortunate thing I like the idea
You know you've gone for that force back in for sinners and you go for something a little bit gimmicky
But just a few diligence by us Charles is really really well done like it's a double pump execute towards me
They get the effect of the first two and a lot of teams would just fly in towards the site off the initial two
But they feel like they smell a right a little bit double Molly on first orange catches two players and that's ringing a find it
It's flawless
for us
Let's put the second on the board and now it gives them a bit of a springboard to kick start this season really well
Well, Shock was at the MP9 shore, nothing can really be properly bought around it.
Mota wants to keep money on deck so he can get an AWP out in towards their next gun round.
And these at this third should come pretty easily for them.
And this is where, you know, as we've been building up, there's like some worries about
this map and, for soon as in particular, it's a bit of a punish.
They've lost four out of the last five.
Twice the game of Legion.
to AM wants to gentlemate.
A deep double OT there, but I lost all the same.
With Rostralis, it just felt like the natural pick in this veto.
And it's, if you don't know, came out for them.
They've also lost the game of leaching, but that wasn't no T.
They have won three out of the last five.
Yeah, not quite as many reps on it, though, you know, that's
drawing from a lot of old maps for sure.
Once this month, it's not been a long month.
Once in April.
And then a few times in March.
Yeah, three times at Pro League, which is kind of good to see.
Lost at Aurora, fair enough, but a B Fury at 13-4,
which is a massive result and phase as well.
You know, to...
Ooh.
This organization is famous for stacks towards B,
one of which is now you can see his head!
You can see his head!
Oh my goodness. I mean he doesn't come away with anything. It is the USP
Tech mine on the chase. What a go down. Yeah, beautiful. I think I might have been a double. Yeah, so yeah
Modo now the only one left so they will give him full respect kills coming in though
They're looking good
attempting
to farm
There's a lovely bit of shouting going on here. I
Think it was something about stacking that site. Yeah, the organization in big
He's just locking at him.
Right there, pal.
Also, what you gotta say,
why is he not shot?
Back at him.
Yeah, isn't it?
So they're both blind or something.
Can we maybe get an enhanced from the other perspective?
Yeah.
What is that other POV looking at?
Is he letting him up as part of the loser?
Is it...
Possible.
I feel like you would just actually gun him down.
Because then he also gets a killer medial.
That's the happy MP9 so money to be made so none of it makes any sense
But we are into a pretty big round here, of course. Yes on the guns
Very important one for sinners you lose round of a five. You actually early doors in quite a lot of trouble on towards inferno
No, no save money in the round prior to get this all about here. No, he's gonna make use of it
It doesn't start well Fuzi had an incredibly poor map of mirage
He's looking to make up for it in towards inferno as you'll when I've got first all beds ahead
They want to test out be here
Like flash there with half a look there is only one player. Hmm. Just trying to bait out some utility
I don't know if the bomb is gonna come to join them sort of gap on that round. So I think it might be I
I don't know, I'd be a gap in the- yeah, it's top.
I think it's just about tall enough that it's okay.
No time here, guys. I mean, this bomb is still posted up over towards B, but the rest of the team not joining.
It's there moving forwards, it's close, but he doesn't quite find the kill.
And with 25 seconds left, they're gonna pivot back.
Wow.
Shitters have not moved anyone off of A, so, I mean, it looks as good as it possibly can.
It's just a question of whether they can hold the line here a little bit to damage done part of the crossfires
Stand up be stick up on cold will be treated out pull it's unfortunately running out. It's very very close
But one starless with the calculation
able to take a
Aguperfectly kiss right gonna be the only one left it goes walking through surely
He's gone away with a bit force based I was expecting not gonna be the case
And indeed, yeah, that's very very, you know, you're very tense moving into a not wanting to make any mistakes
Not wanting to miss any shots in the same vein
They didn't really know how good they had it, you know
They dink him on towards the b-side and if they just commit to the fight bees open and they'd have been absolutely fine
But they don't
Yeah, that late rotate that was really really uncomfortable, but in the end
All that matters is another round for Astralis and back to Alessah by MP9, few of the pistols
speaking of the MP9 is going to dive in towards a fight here, stay away from the trade.
It's good as well, that is.
Four on four, still some presence in the top end goal, banana, random dink, does come through.
Hidden behind the wood, ah, I mean it's not, ah I confused my brain but he's here with
the 5-7, he's looking to take over, upgraded a little, he's left low, meanwhile the lurking
player of Yabi gonna get taken down and all of a sudden in his stare alone against the
world missing shots on his uncomfortable orb here, Glock might get it done, it does indeed
but he's flanked too quick to be able to get anything done.
A massive find from that 5-7.
That's a huge round to be getting,
especially considering the sort of position that we're in,
where it really felt like a Charlotte's
were on track, start running away with their C sides.
Get around that thrown back in your face, it's massive.
I love the call to go aggressive as well,
initially, and towards banana.
In a pilot, there's probably hardly a kind of a mentality
of maybe we just shell up and save.
That's a really, really nice call.
It's a bold call as well. Let's take the fight term. Let's try and catch them off guard.
It's annoying to lose an eco, but you fall too up. You know what I mean?
Yeah. I feel like they're really getting like, aggy early.
You know, like what's the... just... relax, you know?
A little, yeah. Like, there's a fine line.
I could be like, ah, that's annoying, but like, I feel it really feels like, you know...
You've just been jumped by a 5'7", they're happy. You've probably done that yourself at some point.
And then you go one of these idiots do it, you know, like
Come on though
Yeah, it really feels like
Again, this is sort of a point I brought up in that first map
It feels like just because of the way of expectations being so vastly different between these two sides
It's having way more effects like that pressure on the shoulders of Stralis compared to sinners who
You know, I can play a little bit more loosely and play a little bit more freedom because they just happy to be here for now
I spoke a little dodgy there, bounce off the brick in a weirded way and it might actually
give space to Astralis to do something with that, looks he immediately jumps to the opportunity
to get out, follows the traces, allowed M4, a case against it maybe, 5 vs 3 now as they
will look to save, Astralis answers back immediately, really not what you want, you know you win
out the crazy eco because you get an overlooked angle they all sort of panic trying to deal
with you when it comes to the gun round though it's right back to losing so not good signs
at all you've picked up a pistol you've picked up a force when the guns are in play it's
all about astralis and what is the saying I always say obviously here with me is it
replicable yes no it's not you can't rely on rather that we have to see consistency in
the gun runs. However, the hunt is well, not even hunt. I guess like the save is excellent.
Very expensive. It's not exactly like trust are flushed with cash. They've got plenty
more to buy in towards this run. I'm potentially a little bit left over even if things go south
the next. But I don't think they expected to lose four in that quick of a fashion.
But the moves would be on the last gift. Really, really nice. I think I'm aboard for them.
a buffer zone of three rounds.
They're feeling okay.
And so they score for their second time out.
Which, you know, seven, eight rounds in.
It's a lot.
Yeah, they know the importance of the CT side.
They know they can't get this started.
This map's probably a non-starter.
Yeah, they're probably going to drop all their timeouts
in this first half, I think,
unless they can, you know,
suddenly turn it around.
But the likelihood of that feels slim.
I think that's worth it to be completely frank.
Like, I feel like, you know,
if you're just sitting on two rounds
rounds and you cannot get any gun rounds I'm calling all my timeouts you know what I mean
like I just feel like you're not getting any gun rounds I think this is the right call
because what's the point if you go in towards a second off 10-2 down like maps done games
done you know what I mean you've got to start things now yeah I'm just saying like for your
game it doesn't feel like good signs I understand oh yeah I know it but it just kind of goes
to show that maybe you don't have the ability to you know bounce back on the fly and what
are we changing but we've also already had a timeout it's not necessarily done anything
For you, I'm sure you didn't talk about the 5-7 being unchecked in your timeout, you know.
So, they're just not quite bouncing. Sometimes it does take a couple to get going.
We're gonna find out. Astralis, just resting up here, taking this a bit slow.
They've changed things up. The default looks very, very different from normal.
Just expecting an idea, you know, a different approach from sinners as well.
So, a change-up to predict the change-up.
Yeah, this is it though, you know, it really is feeling like, you know, punished pick for a reason.
This is a side view. I've thought she's just not being able to offer up anything for us to get a grasp on to believe right now.
Number one, there absolutely was chances there, especially some of the rounds that were being stolen away.
Those half a second defuses that Moto 3K. There was like a bit of a relief, like maybe some magic here for sinners.
I'm not seeing at the moment on Inferno.
45 seconds, bomb is roughly towards the A side and there still is time to cancel if
they want to but I think they're going to waterfall out. It's a really bold call to
make and it doesn't start well. Yabi and Ryu, first 2-4, bomb hasn't committed out but I
don't think you can really cancel from here and all the kills fall in place for the CT
side so finally success on a gun round, 4 sinners and off the back of their second time
out this is what you want and foosie all he can do is say yeah I mean massively
scrutinized by myself and oh time I just work for them busy looking for the save
but is he even gonna be possible and he does not want to go down after time I
tell you that much for free yeah they're looking for him here he's gonna be down
to one bullet I might just been hurt I think you will die whatever happens
They're on to him, and indeed they will take him down.
A little frustrating, as tension remains high for Astralis.
It's weird. It's weird to look at.
You're still winning.
It's a rightful round after a timeout.
It's kind of the way it should go.
Timeout is a big resource in the world of Team Counter-Strike.
Yeah, I will say...
You'll be able to go round off the back of it.
It's a really poor tease around there from Astralis, like sure.
I can understand why they're being a bit annoying about that one.
It's five ice-lick to duals. It's too easy.
I have the call to waterfall. I'm not a huge fan of it.
Doesn't end up working out, stare, set into the gauntlet of top B,
and he'll die, and they look for more kiss rack.
Honestly, I feel like he's being hard done by there.
As Fuzi gets that trade, four versus four, but Fuzi's barely alive,
and Gavi in Ryu also very low, and Huxi's seen up by the flames.
This is a bit of a hooksy classic as well, you know, when you get frustrated when things
aren't quite going right, you just call a flat rush and let the players do the work.
Arts well, but falls apart quite fast, yeah.
House of cards in banana.
Which again, you know, sometimes they say sentences like out of context, that just sounds
crazy.
House of Cards in Banana, what does that even mean?
Finally a good TV show, though.
I'm out of the banana bit, though.
Oh, off-mode-o!
Maybe under a bit of pressure.
You don't drop a smoke, because...
As long as they're gone quiet, but on the information play, they've been spotted.
Shock. Looking for a second, he gets very close there.
Eventually four or two are you.
They're bow-flow and the AWP on this pit angle should be enough.
and now stress on there to see
off Boosie. Sinners. Back to
backgrounds. Now the gun rounds
are finally starting to click
for the CT side. This is once
again getting a little bit
uncomfortable shots are still
in the lead. Despite how it
feels. Yeah, I mean, it's very
quickly shifting, though, isn't
it? And you know, you talked
about the importance of the CT
time out. We kind of lean on this idea that things are potentially going to go from bad
to worse but they have just managed to pull it back. In the nick of time, however, the
room, the conversation means that Astralis are still in pain.
decent tee-half
It would be absolutely kicking themselves at this one split, you know one time five two
With sinners not having a single gun round
And I'm gonna be five five
Unless we want the eagle it's about all we've got here big name damage
How's he not gonna kill it?
No, it's happening a lot with your
It's new market update, you know, it's messed up
Yeah, yeah, yeah, yeah.
Oh, Gaben, you have...
It would be a classic though, wouldn't it, to be fair?
Questions to answer.
Shock in the pit, gonna line them up.
It's a T-Kill from Rio!
Oh, no. Not great.
That's not gonna go down well for a specialist.
Lovely one. Lovely one, Dean, from him.
Yeah.
Thankfully, I think it was, um, on-stair,
who's kind of the chillest member
of the Astralis side.
If it was Hooksy, you know, Rio might have been through the wall, either way, big round
on the cards here for both teams, right?
The opportunity for Sinister really turned this one around.
But...
All right, sorry about that. We are sort of back in after a quick little refresh of everything
But thankfully not too much has occurred in the round. So, you know, we didn't miss all that much
I was just kind of saying important round, you know, how it goes right setting the round up narrative
It's part of the job
Waffle in his hands
Lot of damage done to Hooccy and Stare and a late re-aggressive towards banana for sinners in particular
I don't know if it's going to eat an aid, but
I'm pretty well here and Astralis running out of time to get anything going.
Looks he tagged. That's not great.
Now there's that, so get wrecked. We'll open up things.
This is weird round here for Astralis there leaving it's so late 20 seconds as they dive
I don't really understand what is going on in the Astralis camp, you know, we've seen
them look really tilted it's starting to now I think come into the gameplay and I do really
have the question like how they're looking how they're feeling for this one. Why are we
winding that clock down so much it feels so against the grain for this team and then
to just kind of contact their way in and hope that you know kills come their way it's not
the way they play I would say. So I really just don't know what to make of this. I can
it's heavily capitalizing and set to keep this running and maybe even take it into the second half
because the strats are going to be really disappointed. They can't get this to 6-6,
which looks to be the case because the buy is not good.
Yeah, they're missing two really crucial parts of this season's attack as well. Yadiyan really
a non-existent, the view is so integral to getting space for Astralis. We saw this a lot on Mirage.
like honestly for a long time. It was only Ryu who was playing well over towards the strollers.
He was absolutely flying. There's like a point where we highlighted him. It was like 20 and 7
where the next best in the team was Yabi on 11 and he was kind of carrying them on a lot of
these T side rounds. And you can see where the struggle is coming through because he's not had
any sort of impact here. Now would be the time we have shock pushed all the way through.
Do you want more info coming for him? It's surely going to be a rotation around.
Yeah, for sure. They know exactly what's happening here. They can just keep chenning utility.
Astralis don't know it, but if all things go as they should, they've already lost us round.
It's a bit difficult though. Shock is the player that has that other smoke.
He's just going to miss the timing to get the blanking from behind as well,
but they're just so ready on paper for what's about to hit them.
Open handle into what's confident is inadvisable. That gives two players the chance to keep it going.
And they will just mow them down. Flawless in the end. Astralis have disappeared.
Things are evened up and this indeed is getting very interesting now.
We'll see if Sinners can nick this one away after the break.
I'll come back in once again, very loud and focused, but rightfully so, because Simifon is
He turns things around in a very, very big way.
A really good run at the end.
Six in seven.
And they will, of course, spot my lead.
He is ultimately what I'm getting at.
That's me.
Run to be loud.
But yeah, we talk a lot about Astralis.
Looking a little tilted.
What's going on?
A few issues here and there.
It feels strange to say the least.
You know, their pick.
Trying to punish it.
Now maybe regretting that.
We did know it's not a map that they've played very much in the past couple of months, you know, not one that they normally angled towards so
It can potentially feel dry
You're playing a completely different team than you might be playing normally as well
Sinners bringing a different style. We do have a little tech here before we get into things
So apologies about that this whole new
Change of the market. I think has slowed steamed down a little bit is what I would be thinking
I know it's not about the game, but it's like surely it's changed like Steam's back end and everything so much
It's just a little bit to figure out what the problem is. We've had headset. It's all tech issues like tech itself
We've had one game issue, but it's like headset PC
monitor
That's not to do with Valve
Can't just be a coincidence. It is
Do not listen to this man, he has no idea what he's talking about.
The blind leading the blind in being technologically illiterate.
But the diving in towards B. These sticks open, don't think, there's a really poor defence
in.
I think you've actually got a fall off this Hoaxy and wait for the support.
Yeah, this is not looking good now.
Oh, Hoaxy though just found a keen one round the corner, able to survive a little longer
here, drawing them in, drawing them away so they're really going to be out of position.
to find two. Can his teammates
pick up the pieces here? Kiserec
falls tap onto the bomb trying
to pull them out. Like I say,
they're so out of position now.
There is no kid. The glocks
trying but failing and much
better angles for the Astralis
boys to work from Yabi looking
for the hold here and Modo is
banking on the fact that it's
not the case and all you has to
do is stop it. Oh, my goodness.
a little bit of a stand up and just changing things will indeed see it off.
It's close, it really is.
It's big for Stralis, really big.
That's a huge round to be getting out.
Wow.
For you, I was worried that he wouldn't be able to hold for him and he had to get a reload
off as well.
It very nearly became scary.
Stralis.
finally get their first pistol in this series and a very very good time.
Look see diving down banana he'll get one body overextends and he'll be
spammed through the smoke and actually so he doesn't want to take this face. He
smoked by Stan he might just play behind there's I kind of like the idea but
he needs to be careful he's all alone he's also not gonna you till on him he
might have some dropped over towards CT but he does need to be careful if he
falls. As soon as I have to, I have to what he say.
I'm going to slowly contact up here.
Stare has to be very careful.
He's going to come in.
He's lucky to be alive. Shots don't quite land on him. He will drop back, but these rotations are going to take a while.
It's all the way in towards dark, so he understands the mission directive, it's to stay alive, it's to draw them in, by time for your teammates.
It will go down early unfortunately, first you're unable to find anything, so it's all on this flank for me.
First spotted, maybe second, not quite sure, either way, they'll try and get that bomb plant in here, looking to take the fights and maybe ill-advised as Yabbi keeps mowing them down.
All going to be on towards shock, they know where he's at, flash comes in, or they line up for him.
I think all those bullets go into his legs. So it's like minimal damage and he will survive
Will clutch up and a big big fine for a straw this once again. How am I raising as a decoy? I
Guess it's important right? Yeah, I'm pretty kind of smart in a sense because one turns for a split second
But they just kind of dive and hold mouse one. It's close. It's not a bad idea. I think he landed enough bullets
Yeah, I'd love to see this again. I think that all just in the legs because he was slightly element. Yeah
Big from Yabbi.
Yabbi just shoots. The second kill in particular is a really, really important one. Is that a quick trade?
I don't know, maybe only a couple bullets in that to be fair.
With the Khalil. It's tough to say. One in the chest, one in the legs.
Yeah, but it does actually allow, as soon as the opportunity to reinvest in, which is really good for them,
making it play for stress on.
Khalil, Mach 10 to round it out.
The one real worry more than the differential in terms of firepower she needs to,
It's differential in utility. They've basically got just enough for one proper good execute.
They can't really fake and draw out
utility players from Astralis.
Three smokes, two flashes, one molly.
Where do they go with it?
These initially looks like B.
Yeah, the bomb's pretty advanced here.
I'm going to be left alone again though. It's got a smoke or the replenishment. I think
they're playing exactly the same kind of round in that he's spotting and then I guess I'm
going to try and play as far like as possible. So pretty similar stuff. Hopefully the sinners
are able to tweak it a little bit. That's what they're kind of looking for. Super similar
round if not exactly the same. They're going to drop back a little earlier. I don't know
I don't know if he's spotting anybody there. Smoke on the cross. 35 seconds.
There's no rotation across to join him. They will late move in towards mid.
You can see there on your minimap.
Damn, he's wild. Going to get caught up by contact this time around.
So he goes down super early. That will make a difference.
It's another big flank coming in.
It's all on this.
Rosie does have that kit. Lovely bit of pre-fire from Moto.
It looks good.
They've just got the smoking towards deep CT though, which is a little annoying. I think they would have preferred it in our banana
I like this kiss right position. I think they're saving though considerations no
Open angles from sinners this time. They'll learn their lesson
It will win it on be second time of asking. I know these sort of one B for a is relatively common
I do think that stairs playing too aggressive for me though to be that one V guy
I can understand early in the round trying to gain a bit of information
but you've essentially got to be able to fall back to CT or back to coffins every single time
Unscaled you've got to be a little bit far enough away that that's never a doubt and he's you know
Basically constantly getting caught the previous round he doesn't get caught
But they just hear him run all the way all the way to dark so they've always got the crosshair trained on it
That's how he does get caught
He's just not ready for the chance of being able to, you know, essentially buy time and
get the smoke down and get a molly down behind him, a bit of a flash, he's just completely
unaware.
You need to be jiggle peeking, you need to be kind of quite proactive there, but at the
same time, not have this ability to either be caught in the overextension, be caught
in the rotation away, or like that, with a util in hand.
taking back that lead is pretty huge.
He's at right now as well, and I can't really blame them.
They're kind of living by that if it ain't broke, don't fix it.
Testing the waters on Banana,
because they're not really being made to feel uncomfortable there.
You see a little bit of early utility from Astralis,
and they're just waiting it out, and then they move back in.
And this is a big round. There's two rifles to play with for Astralis.
They lose this, money's broken, that's a ninth,
and probably a tenth for Sinners,
and there's a map opening up for them.
doing it again though aren't they the four on towards there might just work
this time around hooksy as well has got even more utility so yeah it's just a
one extra smoke to kind of sell this it will be an a plate third time the charm
for Astralis I suppose if it is broke you try and fix it we'll see indeed if
they can pull this off lots of rifles flashes look good will they cancel they're
not really going to have the space to be so bomb, pretty dedicated here.
But pull the trades back in, and it will be the rifles that have fallen.
So just five sevens to try and hold on.
They both come in at the same time in a big round from Astralis.
It finally works.
And now are they going to go for four on eight?
Again, we'll find out, I suppose.
But it's a tough one for Sinisterra.
I think they've really, really, really needed to string that together.
Yeah, exactly.
I think, you know, probably part of it in their mind as well is kind of
Proving to themselves also kind of two Astralis that they do have you know a formulated a execute that they can fall back on to
Stop that conditioning of always hitting be early
Keep the variation there, but they just walk in towards that stock and ends up
Paying off kind of nicely
He's think she has to take nine for him a little for modo that's nice moments
In that first map, but we haven't really seen as much here. It's shock leading the charge force in his kiss right not too far behind with these things
In the corner shock will be sent out to the deep smoking tours long they can actually get a fairly advanced position towards a there's three players here
You can kind of see that they're far from committed to bomb either it's pretty deep into a second
They could very easily cancel and go and join Kisrak over towards Banana.
Which they might do, they might leave him to get advanced.
Yeah.
Nice, Nade, though.
And in a game that's been so slow and drawn out, any kind of chunks like that are a big deal.
Oh my God.
Just stop firing as he walks into, indeed, the line of fire.
I don't know that they're gonna go and join him.
tiny bit of brackets control here as they've managed to get stress on out
it's right gonna go down to rotation for Fosy so I mean in terms of the reeds
and resources hook she's bought nothing has been a bit wrong they've rotated
Fosy back in but he's gonna be late to the party really nice Molotov does slow
them down 20 seconds remaining here sinners gonna have to buy tooth and nail
once again it just worked them the last time they were asked to do this this
time it might Fosy's let himself be known a lot of damage coming
Another kill for him as well. He's now backed up from those rotations and foes. He's done so well
The emotions running high in a good way of course in a round like this
Astralis
Re-finding themselves on the CT side looking very very good actually taking their first time out here. Yes. Yeah exactly that
Oh, that was a little dicey a little uncomfortable spot. Well, that matters
Slimly taken money run out for sinners
Tiny advantage, but you'd assume enough
And you go up great epistles really for sinners even getting our armor feels like an over investment
Quite close now strollers to that finish line, but very similarly thought was my ride can't be a mate to work for it
I'm fucking dying, please!
Yeah, fair enough.
Me too, man, me too.
Fair enough.
Making up as well for a little bit of a rough previous map from Fuzzi.
Not being lights out here.
And this is normally the kind of series which she has, you know, a whale of a time in, but...
Get better, not to that same level.
I love the aggression from Stair.
And this is quite a powerful get-in, get-just-kill, get-out.
With that deep and honest smoke as well, there's no one there to trade B-Stick.
Rear with another.
The bomb joined up.
Oh, okay, I thought they were all gonna go together, but...
Not quite the case here, so just looking for, I suppose, an isolated head if they can find it.
Particularly for the D.G.L. at range, but, yeah, not really looking too good.
Modo maybe to go first, distract Crosshairs.
She feels like two in pit is gonna be kind of unbeatable. He's gonna be known about now after picking up the pistol there
Bomb meanwhile thinking about looking towards long. So, you know, they don't have a direct game plan
Trying to get a gift of a prize. It's not gonna happen. Modo's dead in an instant
So double digits as expected
Astralis it looks like work bikes you've been really quite dominant in this second half
Yeah, they do a really keen job of bouncing back mind you
right on the knife edge and they managed to you know make it work with three five sevens yeah
And I think that kind of energy and morale boost has really spurred them forwards it another key one on the cards
To stay alive in Atlanta, especially for the citizens. I'm used really starting to pick it up very very slow first half from him
But he's actually started to
follow diesel on a form
I think it's six kills or two deaths
in this second half, which is
exactly what we want from him.
And it's a bit more of that level.
He was like, I mean, half two and something.
So we're going to critique him and Yabi.
You really couldn't find the form on the T side.
A lot more impact here on the CT.
This is a massive round.
Four simmers.
A big bye Ryu.
Just as I sing his praises, he's the first to fall.
It's caught in two minds about how to play it.
Aggress bedroom, or does he double back in towards apartments, he'll...
... behind on the last two shockers, he's on a pretty good map.
Who's he's alone, aye?
Yeah, it feels a bit weird, doesn't it?
Feels a bit weird, I mean, they're slowly getting the bracket to control.
He's really trying to act like there's a lot of players here with all these needs.
I would really like to see
Huxy rotate around at the very least.
He's actually abandoning a lightly,
which is not the right idea.
Oh, my goodness. Maybe he's a genius.
Maybe he is a genius.
Big finds just as Huxy was coming to join over on A as well.
So all of a sudden, their defense looks so much better.
Boozy, maybe onto the ace here, he's looking good for it.
He's got it!
Holy, what a round coming through.
Criticized on map one.
Map two, he might have just saved.
That is massive.
That push on the smoke.
That innate timing, it's obviously a bit of a lock,
but it works out brilliantly for him.
Cannot believe he gets away with that. This move here single-handedly saves this round from disarray.
And he's happy about it. Too right.
Shoes jays for him.
11-2-8. Sinners take their luck and potentially their chances might have just run out and luck
is looking down favorably upon Fuzzi.
He gets a blind shot.
Yabbi for a double as well.
And Ryu is spotted one on towards short corner.
The Rouge is up about this A hit.
The bomb is dropped.
The round is surely done here in a two versus five.
He'll miss his shot, but plenty of support
to deny him being dropped.
Oh, the second aid onto Kisaraki in particular is really good.
The third aid, third aid's also quite good,
as an unfortunate way to go down.
They're going to be a
and well if the last run. In
this half is anything to go by it
is not looking good. The pasta
eight. Only one won. Really not
a great half from them. The T
backs up against the wall they can find a way to break it down or get out of that
corner we'll see if they've got any originality left in them oh shock
spotted for you he's been playing aggressively towards bedroom a lot and
he's been punished a couple of times but they should know this possibility he's
been going for this information play in the early portions of every round and he
gets away with it again here
Just when they needed something, the start of the numbers as advances is not the way.
And that's it as we'd like things.
Nothing spotted as well as they go flashing in towards brackets.
Smoke's shortly gonna go down over towards Long there. I think it will potentially be replenished now.
I think they're going a bit deeper, aren't they?
So we'll see. The cubby angle could be big.
Javi decides to drop back instead, Hooxy finding Hisserec at the top end of the banana, so things looking really good here, Fosy.
Let's start in the prime position.
Javi is just so annoying, the over-disciplined guy, but when your teammates are finding kills, it really can't just bolster up their position.
Fosy looks for another, he's not quite going to be able to find it.
Modo and B-Stick, the only two that remain here.
B-Stick is in a funny spot in behind, maybe trying, but failing to find a kill.
Odo goes down, B-Stick to join him, and it's a flawless finish from Astralis, just summing up their second half.
They will stay alive here, and unfortunately for the sitters, we have to wave goodbye to a quiet, quiet team in the end,
unfortunately, a great first match with so many big moments, but I feel Inferno, it fizzles out with a win for them.
Yeah, it still early doors, I think, for this side in their kind of like life cycle within the tier one and anything around that.
like and who knows how long their chances last they've got that major on the corner
We've spoken about it. They were a last-minute replacement team here in towards Atlanta
And do you know what credit to them for even getting a win?
I think that's the first step already that winner of passion you weigh in that two to one fashion
They took that one off game of leads and I really thought there was much that in the cars there
We've got reverse sleep wasn't to be and then the two zero loss
I think they'll be kicking themselves and maybe losing that first map in particular win that and there might have been a chance at the series
But more than anything, I think a lot of experience learned by this in this side.
They've made Astralis really happy work for this series.
Despite being a 2-0, it was far, far from comfortable for Astralis.
And I think that's something at the very least that they can take away from this series.
Yeah, absolutely right. You know, there's a lot to like.
But as you say, a lot of work to be done.
I think Astralis should be taking this.
Probably should have been taking that first map a little bit cleaner as well.
you know, it's a lot of
things that you can do. You
know, it's a lot of things that
you can do well just because of
the experience that they have.
Not quite sure. There's a lot
even like when they're winning
and the clutches and stuff. It's
quite very aggressive, you know,
and a lot of maybe testosterone
going and I think that that at
times can maybe make life a bit
harder than it needs to be in
some of the some of the losses
some of the winds and whatnot.
We are going to check in though
after the win there and staying alive here in Atlanta.
A great run in the second half of Inferno,
I think it is safe to say.
How do you find playing against the Sinners,
you know, a tough first map,
but you eventually seem to figure them out?
Like, talk me over this team.
I think they are an upcoming team.
I think I also played against these basic and shog in Flames
back in the day, so yeah, they have been on that team
for a lot of years, but I mean,
I think we managed to do better on Inferno because Mirage was just really
sloppy in terms of many things we did.
So yeah, we stepped up on some of the things, but it was not perfect.
But I mean, we managed to win.
So that was matters.
And talk to me about kind of like vibes within the side.
Like we kind of saw it, despite obviously a 2-0 here, it felt like there's a lot
of pressure that maybe you guys put on yourselves, right?
You know, obviously you have quite high expectations for yourselves under
this Australia's organization.
obviously want to win everything and get back to those high highs that the orgs had but it really
feels at times like a lot of pressure despite being in winning situations it's something that we
kind of touched on yourself I think is one of those quite emotive players so talk to me about
that within the team it feels that you guys do put a lot of pressure on yourselves and how does
that help or hinder you? I mean I don't think it's like kind of pressure I think it's just
goals we want to achieve in terms of the things we want to do better and I think we
we're not doing it good enough and I think everyone agrees on the team so I think it's hard to
to be like really heavy after a win like this because I feel like there's so many things we
can talk about to do better which is not optimal when you play a team that you yeah should just
win pretty easy against Tauze. Yeah fair enough I mean maybe we can get inside a little bit like
What do you feel are the goals of Australia's at the moment?
You know, is it sites that on playoffs?
Do you think you can maybe win a tournament like this, especially at the moment?
You know, Vitality losing yesterday and all that kind of stuff.
But what are like the realistic sites on a tournament like I am Atlanta,
fits in a weird sort of bracket before the major and everything?
Do you think you guys can, you know, make a run or do you just take it one step at a time,
make the playoffs or even one game at a time?
Like, what are you guys thinking?
I mean, it's not really a result-based goal, we said it's mostly the things we want to do better and become better at.
So I think in terms of that, it's just the main focus to become a better team, and that's what we are focused on.
So when it doesn't click or we are not doing anything near it, then it's obviously not the greatest feeling in the world.
But yeah, I mean, I'm happy we got the win here, and now we just have to win one more, and then I mean, we have to play off.
but it hasn't been as we hoped, I would say.
Yeah, absolutely.
The next game for you guys is Game of Legion, right?
Obviously, quite a familiar foe within a lot of these tournaments.
How are you feeling about that one?
Sorry that, of course, you know quite a lot about it.
They can be quite awkward to play off against as well.
Sometimes the kind of style of counterfeit they bring to the table
can be a little bit weird.
So just generally, how are you feeling about them
being that game to make it to the playoffs?
I mean, I think it's good.
I think it's nice to get revenge from the tournament
we just went in where we once again didn't play that well and we lost in a
corner final to them so I think it's nice to play them again and we
hopefully show some better series and take the win. Yeah fair enough I had a
very quick question you know maybe you want to get into this or not kind of
about you know the wider VRS conversation you guys will highlight
there's a bit of a team that you know it was important you know you're not
playing CAC and everything so not going out early in Atlanta quite important
and then if you did it'd be a lot of scrutiny over the major. Is the VRS
conversation something that you guys you know do pay close attention to do you
leave it more to like the the engine room the management you know maybe we'll
go the coach or is it something that you know again is just out of your mind and
and you just focus on what's in front of you. I mean for me I don't really focus
to be honest. I think we have a good management that knows how it's done and what we should play
and what we not should play, but I also think we need to think about what's best for the team and
what's the best to do a good result at the Major and I think now we've been in the US for almost
three weeks so I think it would not be nice to go to China as well and all these kind of jettler
things. I think there's a lot of things that's thought about when we say yes to tournaments so
Yeah, I mean, we just need to get some wins, I guess.
Fair enough. Well, brother, thank you very much for taking the time to join us as well.
Congratulations on the win. And of course, best of luck against gameleaders.
I'm sure you guys won that revenge.
Thank you.
Awesome. Well, always good to check in as well.
We're going to do some pretty tight. And you can really see just how dicey this first map was.
They were really made to work for things on that mirage.
in the end they did picked up at the post and for sinners again like I think this is really for me. It feels like
It's just gaining experience. This is a new side and and yeah
We put a bit of an upcoming team at the moment within this level of competition
So I think for them there's valuable experience gained if that's nice moments in there
They've even picked up a win, which is all some positives and now hopefully they can take that in towards the major
you know, it's a bit of a turning
point. We do have to, you know,
throw our way in. It was around
here, right to retakes from
sinners with like second on the
clock deep users in smokes and
everything. So if the kit fell
in an awkward way, or if they
just managed to land that
headshot and whatnot, it could
have been a much more dominant
display. I think unfortunately
pretty annoying stuff for
I think, unfortunately, pretty annoying stuff for Astralis, and maybe they do, you know, put too much pressure on themselves.
We were trying to, you know, get that out. It's interesting how we might view it and players view it, and he was talking about, you know, we're just quite wanting to be a good team rather than looking at the results or the way we finish or whatever it might be.
And I think, ultimately, there is, unfortunately, a little bit of randomness on that first map. This could have been a really, really one-sided 2-0 for Astralis if they just had these tiny little things that didn't go against them.
and towards the tail end of that mirage in particular, but also a really good answer on, you know, the VRS conversation and everything.
Good to know about that, the players, you know, look into it as something that's just kind of left out of their hands.
It's good to know, of course.
And I think certain teams will actually focus on it more, the players themselves.
I feel like Stennis for example, a good example. They're probably really in the know, like, we have to win,
or I get this far in this tier two tournament to be able to be in for the chance of qualifying for the major and all the rest.
more so than the likes of, I think, the Australis, or even like, you know, like the vitalities of the world.
They just know for them, we just hope to tournament, we look to win, right?
But that is only our first two games of the day here.
We've got Betboom vs. Pain coming up next, followed by Navi taking on Legacy here on the B-Street.
It's really spicy games to follow up, and, you know, these games that,
well, it may not be for qualification, but seeding can be a really, really important thing,
heading in towards those playoffs. So, all very, very exciting, but that's us done for the B-Street.
We're going to be throwing the mic over, well, to Mike and Xner to take over from us, which, you know, it's always sad to say goodbye,
but you're very, very capable of hands.
No, absolutely. Absolutely. I'm really looking forward to catching the next few games, of course, looking into the playoffs.
You know, how vitality are you going to do? How are they going to go?
I think there's a lot of conversation around what this team might be experiencing at the moment.
The phase game came a little bit close as well in places.
So, you know, we'll see and bait have been impressing us to be honest with you, especially with the game against foot.
I think a really, really keen showing.
Can you imagine if they do it?
A little bit.
A little bit. I mean, you know, it depends on how vital to take it.
And obviously, we didn't get to catch the, you know, the game phase.
How does that sort of look? What's the vibe within the team?
We caught right at the end of the bedroom game, though.
So I was not looking happy.
Yeah, and when they left, they quickly pack it up.
Apex was pretty tilted as well.
I mean, it's like 1000 yards there a little bit to be perfectly honest, but yeah, as a whole the little team that could for bait. What a story that would be what a run that would be BC game. You take down simple short expected but cool nonetheless foot massive upset for that one. And then if you could do vitality, that would be huge.
And then maybe those people on Reddit saying enter the vitality area that we like. I told you.
you know, when you are like a
bit of a reddit demon or on
HLTV forums or whatever. You
just want to be early. You
know what I mean? You don't
necessarily want to be right.
You just want to be the guy
who's like, Yeah, exactly. You
know, you have that as your
little reddit karma or however
it works. I don't know. I don't
really spend much time there.
Thank goodness. Either way, as
we said, that is going to be it
from herself on there. Thank
you very much for watching
thus far. It's going to be a
little bit of an extended
break before that next game
of Counter Strike, but keep
everything open. You do not
want to miss any of this. We'll
I'll see you in a bit.
I'm gonna put you in the grave!
I'm gonna kill you!
Something special to show you this deal
And that's it for you and I
This is the end of it, sir!
We are back!
I was smelling like I'm feeling dead, clinging to opposition
We stepped in, they were running scared
Now we're loud enough that I was feared
Too much chai-chai, hitting us kai-kai
I just lit a fatty and it came from Kaniyia, I'm already here
I was in the clouds, I don't ever take the stairs
We don't do no talking round here
We don't play no games round here
We ain't never sleeping round here
This another level, this one over here is very real
We don't do no talking round here
We don't play no games right here
We ain't never sticking around here
This another level, this one over here is very rare
I was in the corner sweating till the lights came
I don't ever see you step out on this night train right free
I'm a player mind, like a migraine I was bossing at these spots, punting, sighting out my socks
Now I'm shuffling out of blocks, fallin' on vibrate
I don't need to talk to Frank, I did it my way Never sleepin', never trippin', never violent
We don't gas around here, we on the higher end
We don't do no talking round here We don't play no games round here
We ain't never steppin' round here This another level, this one over here is red
We don't do no talking right, we don't play no games right
We ain't never sipping right, just another level, this one over here is very red
I
The end of my heart is open
I found the dark side of your silhouette
But then your day was torn, so place my bet
Love with chase it goes, love with chase it goes
But I'm spinning it all, but I'm spinning it all
Desire, higher, desire
Fall of the choir, lose of desire
Can you hear thunder?
The sound of fire
Higher
More
More than quiet
Who's that inside?
The core is fire
It's open now
Eatin' in life is a pain
Whatever happened to make a fool out of me
I was lost in the idea of it all
The many years I've been suffering, you've gone and bowed right now
And I don't know where I want to go, it could be oblivion
But you know I was making love to a whole new life
Now my lesson was I was getting to remind me
I was left for no, if I turn around
You're leaving me down
I
I got to get out, got to get out, got to get out of here.
I got to get out, I feel it here inside of me.
Intellectstream Masters Atlanta 2026 is brought to you by ESL in partnership with Intel, Acer
Predator, DHL, Chex, and Zoho.
Welcome back to the Intel Extreme at Master's Atlanta on the B-Stream for one more day.
On Darth Mike, this is X. Now we're going to be bringing you the action here of this
Bat Boom vs. Pain game and Bat Boom are entering the server with a little more pep in their
step, a little more gumption because they've just done what many thought were impossible.
They've taken down Vitality.
They are entering as the King Slayers now securing their spot.
I'm looking to carry that all the way through to the semifinals here, Cole.
What a statement of victory that was yesterday.
Had to do it the hard way.
No easy pathway into the playoffs, but they were able to secure,
and now they have a chance to go even further.
Paying on the other hand, looking to do the same here, a tough target,
but a huge pressure relief here in this match-up.
A chance to extend into the semifinals.
And for both these teams, it's a great positive result here,
compared to maybe what the expectations were for these rosters in this deadly group.
Yeah, already massive.
Already a massive result, a massive showing,
securing that spot in front of the playoffs, being able to play in front of the fans.
For Payne, it's getting back to what they think they should be at.
For Betboo, it's rising to a level we really haven't seen from them in a very long time.
And, man, what an incredible result, what an incredible series that was for Betboo.
You know what, Cole? I think we can do a little bit of a treat here. We can do a little something.
Why not relive the way that Bethu actually did take down Vitality?
Why not travel back in time all the way to last night and watch that final round one more time?
What can he do with this?
He crossed outside, side woo again.
Sam opener this time again on Zortype.
With this position at side woo...
Okay, okay, you can't get past now.
Zywoo making you pay the heavy tax.
Making this, communicating which smokes they were trying to have thrown. One in the first one very deep, second one more shallows.
Zywoo could see over one, but not the other.
Absolutely wrecked.
Oh, breaking the window so that Magnetjes can get out without making noise. Then he steps on the metal.
But Robs is not ready. Not ready for the push.
Oh, my timing. Oh, Robs. This is insane. He gets forward.
Boomwich is gonna be so shocked about it, but Magnetjes goes back to try and make up for it.
eventually gets the trade kill, but it's gonna be a 2v4, a retake for Vitality, trying to stay alive here,
trying to keep this comeback going, but the tech 9 in the vent, Siren steps up, Magnetaz with the AK,
and the only player that can change it is Zairu, and he's missed the smoke onto the bomb, but he can't do it anyway.
Magnetaz with the headshot, and it took a team rising from tier 2 to topple Vitality,
It's Betboom's first tier 1 event since the Austin Major last year,
but they have joined the list of only Falcons in being a team that has defeated Vitality in a series in 2026.
Magic. Look, if there's one thing that we've learned over the course of this Vitality era,
it's no matter whether they're playing their A-game, their B-game, their C-game, their D-game,
this team is tough to put away.
It doesn't matter if you hit map point, you still have to claw and fight tooth and nail to get every potential round.
And so what a magical moment to flip that round back on its head for a player like Magnages to take over the server and show his form, show his dominance.
This dude has emerged in a massive way.
He was always a focal point of this Betboom team, but he kind of faded out of the consciousness of a lot of the conversation and counter strike.
is really fighting another gear, stepping forward, becoming that pillar that they can
really rely on, that firepower piece that can push this team over the top.
No question about it here.
I mean, he has been an integral piece here for Betboom.
I think getting a big sense of improvement as well with Boomage at the helm of this
roster, just feeling even more confidence in the direction that this roster is taking
and being able to close out a 5v2 versus Vitality.
That is exactly the sort of round-stay we'll pull back to take you into overtime and they're
able to claim a big victory.
This is what Dinkum is talking about in that clip.
This bamboo team has been out in the weeds of the tier 2, tier 3 circuit.
They've been fighting, yeah, they're winning some stuff, but it's a meta, esports, it's
an MPL series, it's Roman Imperium.
They're going wherever they can to find the competition.
They haven't been able to compete with the big dogs, to compete at this level in a very
long time.
And now, here at an S tier tournament, at an IEM at the Intel Extreme Masters, they're
making their mark once more, they've taken down Vitality, they could put themselves
into the top four with a victory here, and this is the kind of result that can just slingshot
a roster way up the rankings.
I mean, no question, victory over Vitality, you're already going to submit that much,
but a chance to extend it even further, get an opportunity in the playoffs here, and a
deeper run for themselves is going to be something you want to latch onto here if you're that
and try and continue that conversation here as a team that has been working hard in the tier two space.
I mean as mentioned hasn't really seen the S tier events since Austin last year and we talked about seasons here for
for these teams again playing in North America. You're entering into a very positive season for Bat-Boom and a chance to extend that here versus Bane.
We're diving into the veto here dust to the pick of Bat-Boom. We'll take a look at it down the stretch now
We've been praising that moment for a good reason, but we should spend some time talking about pain, right?
Because this is a pain team that has had to go to some new faces, some familiar, some less familiar for them, bringing in VSTEM,
a guy who at one time was one of these prodigy potential figures in the Brazilian scene, and bringing back SAFE as well as
NQZ's had to take a little bit of a break from competition.
It's a new look, pain, and we're seeing the results. We're seeing some nice show.
I don't know that they've taken down a vitality caliber team, but beating FaZe and foot those are no slouches
We saw both those teams have their own
Surges lately right FaZe kind of getting a little bit of a rebirth and forword and foot certainly one of the hot names to
Be watching this whole season long
So I think pain as well are a team that are looking to secure that top four and a look into show that you know at this point
They are they are ready to just keep winning keep getting the dubs gone through and mark their places being
Potential, contention to be that best Brazilian team once again.
No question about it here.
Ready to hop into the action. They have a point to prove.
Gonna start it off on Dust2.
We'll see if they're able to keep up that, you know, full team effort that's been required here.
As you said, you know, having to adjust on the fly, bring back safe, and, uh,
I mean, it's been a long time since we've been playing on this pain roster, but
back united here in this organization and
and looking to Thrive, I feel like that was kind of the unfortunate circumstance there
for Payne because I do think NQC started to Thrive versus Tougher Competition, was really
hitting a high gear, but this is a really impressive result so far, already locking
themselves down playoffs and looking to continue that story.
Up to Catwalk they go though, and trying to take a target here onto VSM early, jumping
with his back turn, Flamme is going to fall, and now you've got help from Big U, NCT, but
both eight players are going to drop eventually and it allows for some space to be created on towards the site
What day can you get back towards that bomb? It's incident teammate. Okay. It has been dropped down. It's gonna be
salvaged pick back up
Risking it risking it with the peak of the cow walk two players here. Well bombs right back down siren
So what there's got to go for the eliminations and it's all headshots required of him meanwhile the flight is coming up
and Hediah is not going to be waiting too long for that.
Big luxury of that bomb dropping in towards CG spawn.
I think it was the kill from Biggie that initially just tumbled it over and that makes it so much more tricky.
You also got the fast flank coming through from the Duallys.
Some nice connections go through. Oh, there it is.
The kills from the Dually on the flank dropping the bomb right there just makes that clutch near impossible pain.
They claim themselves a nice little opening pistol here, we got, well I thought we had
a Magnorges scout moment, trying to do his best curbini impression, but he sells it.
They're gonna go for a full Glock Ego instead.
No confidence.
Come on!
Yeah, your team might be mad at you, but if you get three kills they won't be anymore.
Yeah, exactly.
You pick up a couple guns, all of a sudden you got a round win.
I gotta say, that is one update.
I know it is technically just made things better, but I do kind of miss when you click
the mistake by...
Yeah.
The rage by...
Oh, whoops, I wasn't supposed to have this.
Well, okay, only gonna get one out of the MP7 and dink up on towards snow.
He's got the two kills, so this round's not really in doubt, but at least we've done
some damage pushing back off the other way. If you get anything out of this MP7, that'd be great.
That's going to be money made. You give this already so you can get the 600 right now.
Smart little move in the micro. Want to try and get knocked out as much as possible. We'll see
these able to provide almost onto safe. Can't complete the kill. Yeah, I mean, I look on a casual
sense. Yes, it's way better to be able to sell so your idiot teammates buy something to ruin your game.
But in a professional sense, if you're clicking wrong in the buy menu, I kind of, I kind of miss when you got punished for that.
That's fair.
We've had rounds where I bought in a scout on the CT side of Dust2,
watched my teammates instantly die towards Long and ran back and sold it real fast.
That's the tech. That's the zero tech.
We will never once again have a, we'll then buy an effing smoke runny round.
Oh, early kill there for Flemis.
VSM tried to get a little aggressive in towards the long doors.
This could be dangerous shots in the back.
Now there's nothing here really to stop them from rocking straight on towards A. Because
the arrow's locked in towards long and at this point that's a full on save.
You just got nothing going for you.
Snow might even be a little too committed in towards CT, but there should be very little
to nothing pain can actually do about this round.
Here's another factor that you have going for them.
Bebum have had to play with Flamas a couple of times throughout this year.
I know in some of the Tier 2 events they had to have him stand in.
I think they actually won an event in Tier 2 with him standing in as well.
So a little bit of familiarity with this stand in but also seemingly a requirement for beating
vitality.
As Falcons have done it a couple of times with their stand in.
I mean, look man, I know his shine has definitely doled, but Flemish kinda nuts back in the day, right?
There's a reason he's such a hot damn prospect.
Yeah, again in that tier 2 event he was talking the charts in the grand final, like just really impressive stuff when he's been hopping in.
I want to see that game-religion Flemish back.
Yeah. I mean, getting the pressures off, he's got a lot of freedom I'd imagine on this squad.
So, definitely some potential here to see that flare up and plant up.
Fast play out long. This time, VSM playing a little bit further back, trying to keep himself alive, set up a smoke bullet.
Well, that blooms way too late. Siren runs him down.
And once again, we can see the defense towards A is light.
They're trying to get back to offer any sort of resistance, but it's just not gonna be happening.
Big Guzera, that's a hell of a collection, is they've gotten him towards mid.
Get an AK upgrade.
Now that might make Batboom think twice.
They've got to open pathway towards A right now, so...
Clearly...
Golden opportunity to try and get those numbers punched in.
Meanwhile, Paine are still trying to identify information because that's Silicraw from Batboom.
Might be arriving a little late on this retake.
See what they're able to claw back here.
I don't want to wait for this long person to go through, but...
...they're thinking about making a move early.
And...
Ooh, they're bailing.
They're just calling a flag and save afterwards.
Ah, uh...
Okay, let's justify it.
It's glass cannon on snow.
That's going to be really valuable going forward.
And you didn't have a lot of utility to get back through.
2-8 cheese though?
No, it was glass cannon right now.
I feel like you could have just dumped those on towards ramp, seen if you got something, and then made the decision.
They really, I don't know whether they were wary that there was still a lurker towards the tunnels.
Whatever it is, obviously they had no appetite.
Yeah.
All I'm saying is, if they do that in front of an US crowd, they're getting booed. 100%.
Yeah.
Four man save?
Not our house.
Peer moving forward there, had some space, was able to work his way through, didn't want
a second chance of that duel on the site, but definitely got an isolated target.
Now we will see the outback that saves hands because no can out by armor and it's haggardly
for Peer, doesn't give the start off the round.
Hold that nicely and out towards the wall once again, it's a bit of a dominating the
control.
Black boomage swinging for more, takes two first troubles and this long hold is being
Devastated
Clearly they have identified the
Vulnerability they want to exploit and it's VSM and big user are playing towards long
This has been abused now multiple rounds in a row
They've tried to play with different pacing with different spacing and it's just full of confidence swings booting this time with the spawn playing it fast
Maybe snowcatchers them off guard here towards the car
Let's help with the offer as well, helping up with the distraction that it's right in between the legs though, somehow doesn't connect second Molly, tossed in, snow still playing behind the car, has a lot of targets, and only takes two though.
Safe can't find the connection under the off-biter, so he's going to jump down towards CT, gets the barrel spotted, and Salama's going to take care of business, said only these Peria left, and he's low on HP from that early tag.
Why do you possibly do anything with this now, if you period?
Bomb planted.
Maybe try to scrape something out towards Long on the exit, get himself a little bit
of a gun upgrade.
You don't love having to save an MP7, but that seems to be the fate that he has accepted
for himself.
Hands off.
The keyboard.
He's chilling.
Taking the snake's approach.
Taking the Snakes approach.
He needs to scratch his chin first before I want to build a true Snakes.
It needs to stimulate the thinking part of his brain.
Yeah.
Did I get a nice windy, uh, the resurgence of the liquid did unfortunately last the best
of three?
Well.
Yeah.
That's all the NA players taking down.
Everything's gone.
It's all gone.
Everything's gone.
Look, as perhaps the most delusional North American friend, it's bad.
It's bad.
You have no idea how bad things are.
We've got legacy, I guess.
They lived in North America for a while.
That's the closest thing we've got to representation at IEM Atlanta in front of the crowd.
They're doing safe, it's been a good deal of NACL.
Fuzzi was on wildcard.
Yep.
He could still make it theoretically.
It's bad.
Time to talk about ACS.
This has been just a really bad season for all of the North American teams to be quite
frank.
some is in the water and the water is not good
check the air quality in Atlanta maybe and they affected by it as well as i would
maybe
didn't say say say for like college in the u.s. rate
that story
not sure
along those lines
Period. Might have a huge opportunity here.
His teammates are distracting, they're making the moves, they get the dings.
Now, all of the GSMG comes into there, but it's going to be big 0,
with the pistol to actually get the crunch. Now they've got a gun upgrade.
4 on 3. Oh my god. Make that even score line, Zorta. Wastes no time.
And the bomb has now gone down. Oh, he's really
not wasting any motion. So efficient with clearing out those numbers.
get a kill, plant the bomb, come off, instantly get another kill, confirm the round.
Oh no, she's using the ZHE right there.
Nifty bit of micro.
Thank you very much. A little delivery straight to VSM.
That's just gonna be another save round here for pain. Familiar feeling for them at this point here with how dominant some of these round to bin and VSM delivery gets robbed.
I know Jen's going to take away that extra AK, just leave safe.
Left to save.
Either way, Bat Boom, they've, as you highlighted, found a lot of vulnerability towards that
long side and again it's just that notion of staying a step ahead of your opposition
there, putting and forcing Paine's resources heavily towards long so that they can secure
that side of the map and then bam, you walk out of tunnels and there's no one on B to
to worry about? Hmm.
Rick's getting vocal.
Gonna have a tougher time piecing together what they're saying.
In this best of three.
You haven't been doing your deal in lingo.
That's unfortunate.
Kick it on that though. Oh my god. Yeah, that was straight to the smoke there. How does crosshair trains?
Tosses down that utility, waits, and connects.
Declaring suicide, a little trick play.
Not gonna get any peeks though.
There's that long control once again being prioritized from pain.
off the back of the timeout, sitting safe over to help out in that control.
Let's see, Pet Boom, want to put a little pressure on towards middle.
There's that smoke coming down the range, and they might look to walk through it right now
with the timing, and they get a chance to do so.
Flommis will claim the opening pick.
Your magnet just runs through the smoke.
Your field is as good as could be.
Big U still has a chance here on the timing, but the magnet just no rush.
Extremely fortunate that he didn't get punished just jumping through that.
Bees there though backs away a little bit too feared of what could be on the other side knowing that if he goes down
Then either side is just super vulnerable
So they will leave Magnetjez
As that middle piece to thwart the rotations to make life difficult here. It's a double up towards the car
But that's just to shuffle the utile
Get period a little bit better positioned for this hit that's coming his way
You told that right now.
It's gonna throw ASAP because there comes multiple mollies heading in this direction.
That carb presence can't support him.
It's too isolated. Not big you're gonna get involved with a flashbang in his face.
And a late peek siren is waiting for his teammates to join up and it's not even necessary for him to peek.
It's Naughty instead. It will claim that kill.
Nice reaction from safe.
But that's not a lot of encouragement to even go for this retake still.
No, I think that just makes it more likely that they're gonna be able to save, right?
Right, taking out my just into his middle.
Yeah, you can't risk it here.
The money's too fragile.
There's not gonna be much to put around this,
but this all is so very valuable
to giving you any presence on the map of Dust 2
that Pages have to once again settle back on their haunches
and watch a fifth round in a row.
Hit the board from that zone.
Geez, what an open rate there from Blamas.
Just great discipline in between Siren
is already doubling up on that peak there.
If necessary, at the ready to trade things out,
in worst case scenario, you bait that operant,
and Steadsordy just nails it.
They're able to see Bethbom kind of work
all angles in this map right now.
That's some success out towards the long
in the early stages.
Now they are putting the pressure on B,
and if you're paying,
It kinda feels like you're chasing shadows.
And how you set up your resources early on.
Double Op is the solution.
That can help.
Two scopes better than one.
See how slowly he's on the secondary.
He tried to glasscan and earlier didn't really get a chance to use it.
He's doing this time around. It's safe.
Oh, he's gonna take contact.
Find the kill and open her now.
These have been few and far between, but the trade is instant as VSM once again
He pulls up about as well as tissue paper out towards long.
Now you can see the response, which is that snow's going into support.
It doesn't mean the B side of the map is going to be vulnerable.
But that, for the moment, he's determined to test Kat.
Oh, it jiggles their biguzera. How much did he see?
They certainly know he's present.
And so smoke goes down.
He'll start to back away.
Even the B players now come out to deal with mid.
I think they're very fortunate that there's no tunnels lurk currently worked in the map
What's to make the move he wants to make the move no one's watching the bold move pays off big
You Sarah slips back past that smoke and he's just got away with robbery
That's maximum bravery right there, and they do need a little extra on
some of these individuals here, so
Big you willing to stretch out and secure himself an advantage looking for more their nice connection on the taps with the flames not
Two of the many favors the mullying is facing a two-off still to bypass and they're both on the strong. Oh, wow
snow and safe
Looking to seal up this round here bomb is inside the smoke Zordy with 25 seconds left in a very uncomfortable position with this AWP
He's thinking look one off on site. I'll do that too. Come on. I can't win twice. Oh
His connection right there. Who's that guy's safe?
Timeout needs to be taken off of the loss round here, okay.
Now we know they have double op.
What's the reaction here?
I think that times you like to go faster towards that B side if that is a case.
I would imagine there's a lot that fierce could be saying here, right?
I mean just based on what we were seeing around the map, the amount of time that they spent
really stuck on one idea of the catwalk play, despite the fact that we could see, with our
mini-man view, that there was all the availability to actually get in towards B. So maybe talking
about keeping your options open a little bit more here, having more flexibility to rotate
in the mid-round, maybe keeping some tunnels presence, because the lack of that tunnels
presence really just touched them from considering the possibility of shifting up this side of
the coach.
And now that you've doubled off, and they've shown a willingness to double them up on towards
the sights, I think keeping their options open is going to be critical.
I wonder if Flo dropped around here, that's not going to help though, snow braves to fight
towards the middle and it's going to best.
So he already knocks him out early.
Roughly opening pick and that double off continues to sink.
I think they're just going to go and scoop it up.
Where'd it get off to?
Oh, there it is.
Have to wait for the T-Coil to blow up.
That's now safe once you get involved in some of the opening duels and oohs!
It's like the Molly for the extra frag.
I like this. I like this shift up with the OBS. It feels like they're really letting safe off the chain.
Let him go forth and try and haunt.
There were a little bit of space here on the Calwalk afterwards, but
taking in the flames here, another cross for Siren, cross back.
We're going to repeat into the off here and towards middle, but the other one on Catwalk,
perfect position for them to back up this play here, boost above the smoke, trying to
catch her visual here, and a smoke forced out of the hands of the CT side, flash big
in the face of Mandojes as well.
And now they're going to have to dance around this angle here safe at the ready at the edge
of the smoke, waiting for a target to show up on his screen.
Another connection here out of the AWP, and he continues to compound it.
These ops are firing up right now.
kills in the round between the duo and siren is all alone.
That's what you want to see out of a double-op, that's the play you want to play, it's your
pain and that'll be kill confirmed around...hooo!
And now they're building up the bank to keep the numbers alive, that means they're going
to be able to sustain this fight, it's an expensive habit to have to double-op, but especially
since both of them should have been retrieved here, they should have no problems, they've
We've been in trouble. Pain or surgeon?
It's one of the most frustrating things to play up against on Dust2, right?
Just the constant running into ops there. You see one out towards the middle.
You hope that the catwalk plays a little bit more open, but
trying to make it work towards the long side. This time, BSM able to provide
the proper resistance to move down and towards the long doors.
This is the early weakness we had seen, right? But this time, Zortha
blinded out didn't want to stick around didn't want to deal with the utility
damage coming back the other way and especially now that they have the money
to put full maidsets into this you just know that Panigate jumping a ton to keep
them out of the early long fight.
It's a great flash from safe but he doesn't peek off of it so he's still
able to post up on any potential reswings. There's another flash here for him to
get activated, trying to play right at the edge of that smoke here, transition a little
bit more towards the A side defense here.
That's not all that bad of an idea.
Lurk smoke out towards B, gonna make these tricky here as well.
But this is seemingly a ruse right now, trying to fake out that this is gonna be a lot more
beast and trickier while the bomb is still positioned to go up towards the caliphate,
lose their mid-lurk. Now you're hoping that siren can create some commotion throughout
the tunnels. But nothing spotted just yet. They could get sidelined from the car. That's
exactly what will happen. Meanwhile, VSM holding it up to the post here on the A side and safe.
Gonna have to deny a plant here. Wait for his teammates to get involved.
That's a nice find early. Got a little overzealous on the hunt. Didn't play off of your teammates.
And he's giving them opportunities, but Boomich wanted more and more will cost him.
What a shot from Zorte!
The flank will lay him low and fortunate for pain because he was not missing much.
Just couldn't turn around in time right there.
Big opportunity.
And that 4v2 as you said from a little overstep from the catwalk.
You find that kill early immediately.
The round is on, but safe.
to find impact.
We're going to deliver there, so it's a period.
Multiple frags here, in controlling what was that fake attempt at one of Flink, the
Anzority.
Hoping he can do it again, but that's where the Flink comes into fruition again.
Tied up at fives, and maybe this is going back to the basics here for Bethune.
Longest worked in the past here.
So they're going to take that control once again.
This time, yes, I've got to fall away and just barely get around the corner and re-peeks.
That's good for possibly life.
Why the re-peek, man?
You've been having such a tough time here.
You got away with it.
You just had to live, but Snow instead is going to try and correct only for a moment.
He melts.
And this is a disaster again for Pain.
Their vulnerability's been exploited.
Maybe they head towards B and period gets overlooked, although he's gone too far.
He has gone too far, he's expecting that he might be able to fly into flank down mid
and that as we can see is not going to happen.
He's been completely circumvented, totally avoided, they slip right past him and B is
now free for the taking.
Unless they psych themselves out and don't take it.
Now utility being set up to doing this the diligent way as they absolutely should and
that means most likely Payne will just slip out with these two guns and keep them for
the final round to avoid the the brunt of that constant double-op here
potentially the next round as well didn't have it in this one and again that
long approach here from that boom it's going back to it's absurd look you're
Shoot! If you're having a great game, sure, whatever, go for maybe a little bit more of an extension.
Still shouldn't do it, but it's more just a file.
Right.
But when you've been struggling on the position, when they've been killing you every time they choose to go there,
and you get away with one...
That, uh, that is a tough one.
That's a good one.
That's gonna be some hurt feelings, I think, in the demo review.
Yeah, yeah, I mean it comes down to maybe him trying to make sure that he is getting involved in some sense, right?
So you're forcing the issue, but as you said
That is just a massive extension right there
I'm just gonna hand over a fairly comfortable advantage force paint on the back foot early
No long spawns this time, so maybe a little bit of relief here
This out of BSM
Here he is, job might be made a little bit more tricky.
B smokes an order here, they're ready to smoke the flames as well, and they're going to target
a single player on this site.
Flashbang's down range here, Piriah holding the line though with a spray down.
39 HP as the smoke blows open, he's going to find another headshot, not bad at all.
But the site will be claimed.
Respect, Piriah.
It feels like he's had so many of these dirty fights where he's not getting any advantages
where he's left on an island where he's having to do it all himself, and he has delivered.
Now he sets up his teammates with a prime opportunity to retake that smoke, creates a little bit of an earrode, but it's one that Siren is gonna charge a toll on.
Hello, oh. Uh oh, hello.
We'll figure this out first, safe, looks the nose go ball, but it's down into the clutch to Zorthe, fires off the first shot, gets around the corner, goes to the sidearm, you feel B, deployed, smoked up.
You gotta stick it, you gotta stick it, smoke, incendiary, safe, it's just gonna try and go for the defuse with Zorthe's jump throw, you can't find the target.
So Snape sneaks that one out, save pair of hands, indeed!
Just a gentle slap, but there's snow.
All right, they activated us with the first one.
Small one, I'm expecting from this pain squad.
We know, snow, a vocal, energetic presence for this team,
but things are going right.
There's no question about it there.
And that would end off the half as well.
Safe with the defuse and a tough retake on that B bomb.
So successful for Payne.
They're not up the half.
way here. Payne able to win the first one. We got a long play for Peary. He's been playing
a great first half there, as you said, winning some tricky duels towards that
B's out of the map. And now looking to carry forward that impact here. VSM
looking to dodge the flash. There it comes. Here's the contact. VSM
including dismiss though. And those duels ripping shreds through Payne here.
Flommis with a 3k looking for his fourth and challenged by safe right now. But he
scares him off the line here. And that boom, ready to put the finishing touches
on this one, it's a Magno Jazz running up middle. If you were wondering if Long was
going to be weak in the second half as well, I think we just got a very firm answer coming
back the other way. Beppu will not be allowing the same vulnerability here, Flamas makes
sure of that. So time for a new answer for Pain. And this time they're only going to
have Glocks to try and find it, so this round might just be a bit of a wash. I gotta say,
I am so impressed with this Bed Boop team, what they've been showing here in Atlanta.
And in particular for a guy like, I know we were talking about Magnetjus in the beginning, we even touched on Flammus as well.
How about Zorte, man? He's been around a long time at this point.
And it feels like he had the hype early on. He may be win most hype for a while, but...
He is having some fine shooting. He's had multiple stints under this organization as well.
and he's looking damn good.
Can't see the opener here, his teammate can follow it up.
Easy as y'all, like barely a whisper to talk about here.
So how about that Zorte, Gaggle?
Yeah, I mean, I'd absolutely love to see
what he's bringing to the table.
I actually got to talk with Nafini
in one of those tier two events afterwards,
and Nafini had some very high praises for Zorte,
because they ended up, I believe,
swapping Artfrost out for Zorte,
and then Nafini picked up Artfrost,
they were playing with him for a little bit in tier two and there's just high
praises that he was one of the best teammates to have in terms of what you
know you're gonna get out of your offer right the security that he brings to the
table in terms of your rifle is being able to trust that you know you have an
offer that's gonna back you up and hit the shots as well
that's high praise from naff and he was you know play with guys like Axial
Well, zero of course.
Strong move here, from Beppo, a whole looking for another one, Sorte holds the line, he's
doing it with the rifle this time instead of the AWP, but they devoted a ton of resources
to going for a tunnel strung, so it's critical that now they can answer back on the other
side of the map.
Right, you've lost Famas.
But look at that, what are you going to do man?
Just being hunted down, Sorte is not missing and now safe reveals his position, instantly
eats an incendiary.
A second one thrown for good measure.
Just to make- Oh, a third, why not?
There's no way in hell you're getting up the cow walk!
Come on, now!
So he's gotta reroute.
This just hurt as well.
Footsteps, they hear it.
Mind you, man, of course, don't smoke.
Oh my god.
Where are you gonna go, bro? Where are you gonna go?!
Everywhere he tries! There's a- Nate! There's a Molly! There's a smoke!
He spawns the only answer.
Hide.
Run away.
Sometimes you just want to go back to Batman. This is one of those rounds.
I mean, how is Bet Boom all over the map right there?
They triple-pushed in towards tunnels, two aggressing, one with the flash being set up.
The answer is your chance to boom itch.
Yeah, he instantly is rotating.
He's just flying all over the map, setting up flashes for the long re-aggro.
And they're not making any mistakes in this one.
Nice tap out from safe.
Tough flight there.
Makes it somewhat interesting, but we'll be traded justice quickly.
It is crazy, right? Because if we look at the macro of the beginning of that round,
they go for such an aggressive tunnels, but yes, they clear out the Lurker,
but it's the right response from Pane to say,
we know they just went super heavy into tunnels, let's take long, let's rock right up for a day,
and then Zorthy just shuts it down, single-handed, before his teammates can come into play.
That's a nice tag at least. Here you get in the scout to limp up Siren early on.
I'm thinking about it even there, the tag back from that hop, there's a little bit of
damage exchanged back and forth here, but they need a catalyst on this T side, something
to ignite, the victory cries once again, we'll play Smoke here from Boomage, but it will
allow for a path we have to catwalk here, Smoke spam, both close from the Scout and
A1S. So there I read. Catwalk is the vulnerability. There's a path where it's a bomb plant here
and I sort of eventually he's going to snap his head around but...
Philippine time.
Tuddles are just going to submit.
He's coming in.
Oh!
Giving the opportunity to get the dink at the very least. That's something but...
So it's just able to fade away.
There's numbers in their favor that can't deny this bomb plant considering what was
Brought into the round already a piece of result, but let's see if pain can somehow stick this landing
They don't have a lot to defend with no utils specifically, but snow catches one only the one
Bethune begin their approach begin to take back this space
Yes, I'm connecting Deagle's making it work
Hey, oh, that indeed and boom it's the last man off nose with because there is a round but it cannot connect the shot
That run stolen await by pain
So much space handed over to pain. There's so much respect given from that move after they get aggressive
Just on the gun around there around prior to it a
Full control on that cowlick only Zordi playing that house of position got deeped and scared off from taking any further stance and big
He's the catalyst here.
Headshots rattling off on the Deagle here and now Payne might get a taste of their own medicine,
double up and invested here, manages on the secondary, no stranger to rockin' the secondary.
Safe has a lineup for this corner spam.
And H.E. blows open the smoke here and it's just a tag there.
Floamus, glad he was on top of those barrels, he's able to survive the exchange.
the exchange. Yeah what a timely reposition man. That could have been
disaster. It's exactly what they were looking for instead. They're walking
to Zorta. They don't know it's a double-op just yet. They don't know about
Magnetages. They're gonna find out. They're gonna test metal. And as they take this
space it will be Magnetages that presumably find contact with. Could be
boom if it range I suppose. It looks like that boom are also shifting in
towards a more dynamic move. I get Flamas positioned here tucked in towards
corner they're really committing Zorta towards his lung fight so it's going to
take a while for him to get implicated but as Flos begins this fact-finding
mission now this is going to shift them all back over. Now they've got the
main advantage and then they're just not content with it they always want that
next piece of information the next piece of security. It's gonna make things very
difficult here Siren playing inside the smoke and there is a little bit of
information but it gets blasted through it Magno just immediately on their notice
here, and I think he was cutting off any support system that he might have here, flushed out
of the round by the molly, forced into a save for Zordian Boomich. What a great intelligence
done there by Pain. I'm curious what that looked like in the smokes on the Pain side.
I don't think they saw anything. I think they just said, this is a weird setup. Somebody
standing in this. The Spidey sense tingled and they spammed. Well, they had the lurk
smoke and of course that B smoke coming down from Beppum as well. So there's that small
cap inside of it there you don't want a CT player playing inside surfacing
through while you're entering into the bomb site as well. We'll see you right
there. Okay yeah yeah no vision just pure something's not right here.
If you're familiar with how to lock down that B-side now doing some good work
for a squad on the G-side as well. Shout outs to production for grabbing that
replay instantly. Oh yeah. It was nice to make the call for those things. Quick SQMP.
Pain right back in the saddle here. And look at this, I mean they were running rich appetites
at the double Opel 4, now they've got a 5-7 and a couple MP9s. It's a little bit more
It's a struggle meal right now in this round.
At least you have Zordi on the up here, and he's having himself a great game.
Still able to influence that last round just...
I mean, you mentioned that he was positioned over towards the long, couldn't get implicated in the late round.
It's time they're entrusting him with a whole section of the map.
He has cut off from any support here, forced to play with B and mid angle.
He catches a shoulder early, able to find the first, but one has slipped out.
And now Zordi in the danger zone here, Molly gonna flush in his face here, but another Molly tossed in, he's still surviving!
So eventually he will tumble down, but he's bought some valuable time for those MP mines to get implicated as well.
And there's a rifle taken care of, smoke for the doors, and this one gonna get that much more challenging for the CT side, especially with an HE.
Doing some damage and more damage out of the op here.
There's no health, there's no health, they have to back away, they just do not have the health, you do not want to try and get through these short points with this.
It's just on the Magna Jazz. The Nade chased out Siren. He is out of here.
I mean, that was great work from Sorte. Huge flash coming in from Magna Jazz as well to give him that chance to stay alive and get the second.
But just the cavalry is too far away. And a quick hit from Pain doesn't allow them a chance to rally in and support their offer.
It's well played from Pain. You limit the damage. Even knowing that he's going to get it, you just go straight into the jaws of danger.
And make sure that you take the space for the bodies that you lose
Yeah, I just have enough buy-in right there from
Painting to trade things out eventually as tricky as that was to deal with so many
Stays alive on that backside for so very long
It comes down to I think mostly that the rest of those guns not being able to fire up there and deal with
The rest of pain. I mean MP9's in that doors fight versus a knob, you know, which way that one's going
So if the economy getting the better of Bat Boom and Pain able to take advantage of that?
We're all even again. Timeout gonna come through here from Bat Boom.
Question is, what are they even gonna be able to bring into the mix here for another round?
Not a lot. I think I want to watch a yoga video with Snow leading it.
instead of saying, you know, oh, more chance or whatever it is, it's just Boca Rios.
This is daily affirmations.
For every round, after every round, mid-round, he's just thinking, no thoughts, just Boca Rios.
Running through his mind.
I know everyone chases consistency and counter-strike, and so those got that down pat.
So I was trying to blink away that last round.
Understandable. Clear his eyes. Keep him well moistened as we head into this one.
Alright, so Magnetges with the M4. We were praising him in the pregame, but obviously this one has not gone his way.
He's been having some monstrous performances. This one's pretty forgettable.
But if there was going to be a moment to flip that script, this would be it.
However, he's on the ramp, and this looks like it's a pretty straightforward be-hit.
No suicide or caduta. Try and avoid them all? That is a nice smoke.
Just going to buy a little bit of extra time here.
My force of reroute.
We'll see if that changes of the direction and intention here from pain long term.
I mean, it definitely is.
They're running in towards T spawn away from tunnels here and maybe into that rifle of Magno Jazz supported by multiple USPs and a little bit of utility.
I'm giving them a fighting chance.
Drive them through towards CT. I mean, that's what they want to do, but you're right.
You got the Nade?
Whoa, this could be juicy.
Eyes on the HE, eyes on the HE. Come on now, pick your moment. Here it goes!
Oh!
That hit him in the face!
Oh my goodness first kill comes out that was off the USP now. It's danger stations for pain
That's the bomb drop. They're fully committed at this point. No, oh my god here
And there's a player in the smoke slip it around with the USP that's
You get nothing you don't even get a kill for pain. It's an impact made into absolute devastation
Can we watch that name one more times I'm gonna be greedy I want to see that yeah, yeah
That's one of those rounds right there where you're gonna look back to the demo and see that second smoke from siren
Oh, I hit him right in the chest!
I mean it bounced off the chest right there and then landed on the rest of the team as well. That is maximum damage
So much value out of $300
Ouch!
Should we do it one more time?
Oh, I just I love a good name man. I love a good name. All right, just I just do I just there's so
So often do we see an age is turn into 10 ship damage that?
When they're truly good hmm
It's something special
There we go
These are my kind of highlights. Let's go utility damage
All right
to your execute just getting dwindled down like that as you're just starting the
scale up cow walk as brutal stuff here we've seen safe really want an angle on
B they've been blowing open the smoke trying as much as possible to catch an
overextension towards the left side of the site there I haven't been able to
find a window of opportunity just yet for themselves
safe can continue to post up on the line so you're gonna get tucked in close
Impersonal. Has that extra health coming through.
Magnetouge has a well-timed smoke once again towards tunnels here, backed up by spam,
and there's a crossfire! Nothing out of Siren though, and Magnetouge has only good for one year.
Biggie will be cut off from putting off the support there, but Boomich...
Just a little bit of...
Apply some damage to the doors. Unconfirmed, of course, but just spam damage.
Looking to continue as a boost is coming up.
seen over the smoke
a player in lower rate now but the flames can be through T spawn
yeah it's gonna be a race as to who can flank first
safe no one's looking no one's watching for him he sees the first
collects now he knows who which is gonna have to turn around but now flammas is revealed so it is a flank off
and the flank off is going the way a ping for the moment all falls to flammas now no front to this flank
but he's got the shots he's gonna drop the smoke he's trying to tap his bomb he's trying to stick it
Dick is on the line, the pistol is in his crash, and it's gonna get the shots off in time.
Safe delivers again.
Same position he ended off the last half.
He's gonna save them from it this time.
The sneaky defuse not gonna be ripped away, they're paying it a call and another time out, a huge sigh of relief for them.
But all the guns do get dropped, and we do know
that because of that eco victory that they're able to snake away here, Betboum's economy
Still healthy. So the pressure's still on pain here.
It's starting to do a little accounting for both sides, I think, to be quite frank.
They prioritized the AWP over on Zortet. That makes complete sense.
I would be too.
Shoot, it's a lot more accounting on pain. They're gonna be walking in with less weaponry.
Yeah.
Might see some messages, might see a faster play here, something like that.
I gotta say, an early critique for Bepoom.
Siren's positioning really determined to stay very close to that door.
It made sense when he was playing with a 5-7.
I think he could mix up the positioning a little bit.
Getting perhaps just a touch predictable here.
This time, he's going to go for the lower play.
There we go.
Mixing it up.
This is different.
Oh, wow.
Complete surprise right there.
Back to the goal.
He has a sword and back in the upper right there.
Safe looks for the trade, but it's sniped out of the round.
And this one, looking to be a statement,
Betboom show no respect in a round like this here now, Magno Jess heating up.
And these key moments.
This is still working early on for Betboom on this CT side, right?
The really dynamic, aggressive plays, and that's what they do in a limited round.
That's how you paper over the deficiencies in your body.
You come out swinging and snow doesn't know it yet.
But he's not long for this world.
Siren is creeping it closer.
Oh, another knife out.
Easy pick, it's for siren here. MP9, it's snow just crouching in a corner.
This is gonna be a serious punch to the gut for pain.
And this is where that much in the last comes into such a problematic spot because you got no money to spare whatsoever.
You got nothing here.
Snow's trying to save Agalil.
That's in how much pain they are.
and flottas make sure that that goleal is not going to limp through so they are
broke in a big way and it's 11 rounds on the board for Beppo this is the nine
scenario he bear I saw $1,400 on snow what great coverage from somebody that a
backup magnage has on the play and that's what I was highlighting right there
magnages emboldened by the fact that that offer has your back gonna make sure
that he covers that suicide position while you scale. So you only have to worry about
what's ahead of you. And it's a forced buy of course here. It's kind of double eco territory
for the side of pain with $1400 on so many of these players. You just got to go for
broke here and hope that Beppin will show you that same level of respect they have in
past. HG at the ready for boom bitch. Wait for that smoke to bloom and then he
tosses it in. Little deep. No, no replay on that one. Not even once.
We just got the copy confirmation in our ears.
They don't have a clock and no one dead just yet, this might be the slowest run we've seen
on this dust too.
Yeah, they're trying to wait up.
They're giving some control towards Calwalk right now and out towards Long Air, so our
team may be able to connect.
Finds the opening pick here, it's the rotate coming through, recording like, there's a
gap in that smoke, but it's just going to lead to Snow's early grave and this one not
really going right for the C2 or T-Sat rather.
Force by completely punished, this is a side swipe of a round here, nothing out of the investment
from Pain, and now they're playing with their back against the wall with another force by
having to be pulled out.
Look at isolation, you probably didn't expect too much from that round, but now without
a bomb plan, without anything to show for it, without damage, they're just gonna have
so little to work with in this final potential round of play.
What can he show?
It's a great dee-gling before, it's how they won one of their rounds.
Oh my gosh.
Testing the health like that.
Not a good recipe for your health.
That was lined up for him in that angle.
Lucky to get one past 30.
24 and 9 on Dust2.
clearly you can see why Beppin put their faith in this map.
Yeah you can indeed, right?
I think this has been...
obviously we've had the strong individuals, we've had Zorade, he's been
insane.
But you've also seen the macro. You've seen the way they're rotating, the way they're
manipulating, when they're throwing in the aggressive plays, it's been very nice
to be called. So credit on the boomage.
And here it goes, let's see if he's there.
Close! Night out repositions at the worst moment!
Oh!
And Boomage can only find the one before he's toppled,
and what on Earth was that from the B defenders?
Perfect timing from Payne.
But disaster on, and suddenly,
what was looking to be a nothing burger?
Season of Manavantage retake with a flink now coming through from Snowy.
She's got a tough nine, just gonna be tough to pull off.
He wants to get closed, but he takes the ball!
Was that a CLAP?
The tech knight?
Okay, now that would be replay.
Oh, caught him jumping right there.
That is brutal.
A tech knight?
When does that ever happen? When does this ever happen?
Let's see this. One, two, three, four, five.
It was?
There you go.
I'm sorry, I'm not going to be happy with that one right there.
that was miserable timing for him. Missed out, I mean big time, and you were talking about him
playing up close to the tunnels position right there. It's another example of it. Not only that,
he has a smoke in his hand and it's fully heard by the T side. That's when they choose to pounce
and of course they thread the needle perfectly to survive on this map. That B side has been a big
pressure point and they're going to secure it up with a little bit of
Magnus's AWPing. Zordy on the same angle he's been able to thrive in has to be
forced off by the Molly. The flash been going to come through as well and he has no
option but the fire is shot up but another great HE tossed in for Boomich.
Just chip away at the HP bars here.
Zordy wanting to be the win condition right now. We're
aggressing for the Scott walk approach. You might get a duel here versus VSM.
He's just on the latest of margins. Oh my god. That's a liver of a head, that's enough.
That's all you need. That's all you can give him. You can't give this man a
pixel. He's just too damn sharp. So they're gonna try and adjust, try and stay away from him.
They feared the boogie man right now and it's dead. They funnel into magnet jazz.
Double off now to reinforce their losing bodies left right center, and it all falls to safe safe
Collects the first almost makes it work
But Agnus jazz finds home late to activate but just in a nick of time for his team bet boom claim
Dust 2 despite a stumble there at the very end here cold a move up 1-0 in this series and their shooters are hitting hard
Yeah, it gave themselves room to stumble there with the economy being built up with a couple
of key rounds.
And as you said, we saw Zordy firing up there at that entire map, but there was a couple
of key moments where you just needed a little extra push out of Magno Jazz, and Key was
able to provide it.
They can think of that round with the HE doing massive damage to finish things off of the
double-op setup as well.
And it is an excellent showcase here of what Bat Boop could do with their Peaks on Dust
to it and especially out of the AWPing presence here from Sorgty.
Now I do have a silver lining for you if you're a pain fan, which is that this map has been
a struggle for them lately and we're headed towards home turf for pain.
So this is very much still on, but they're going to have their work cut out for them
against this Bat Boom team when we come back.
The pounding hollabies go each round and here we come in each round.
Now the double peak is getting stronger!
Impenetrable!
Something special just for this D-Golf.
And that's it!
We're going after it!
You gotta get some!
We are back!
I
Take a second to, take a second to think If you really want to, we can make a leap
I think we got the sign So let's try to believe our lives
Stand by the red light to ignite
I think we got the sign
So let's try to go live our lives
Stand by the red light to ignite
Confusion, confusion to find
Red light shine to ignite
Red light shine to find
Red light shine to ignite
Even you, we could go do anything
We could imagine, doesn't matter if we get lost
Oh, stand on and find ourselves in the moment
Everything will fall into light
Light, if we get the sun
So let's try to go live our lives and find our time to ignite
I think we got the sign
So let's try to go live our lives and find our time to ignite
Find our time to ignite
I need you to come in my life
Send me back all the time to midnight
I got the time to find all the time to midnight
I think there should be a rule. Everyone in the team has to use the exact same skin.
Yeah, otherwise they'll have quests going. Red gloves, red gloves, it's a third beer.
Oh dear. Okay, come on, baby.
Just give us a little something-some.
I think Australia's game of the region will be close.
I expect a real, uh, three-map affair with that one.
I thought we were gonna get Foot vs Vitality, but Babe owned Foot.
They did.
It's a two-odd. So, hey.
You can't put anybody's fault other than Foot.
Yeah.
Oh, missed the Hymns smoke.
Oh, the scout would actually get a little bit of a sideline if you had to.
Still worked okay. I look like it was the hints for but either way it's still puffed up flash of the ready fight on shore
Here it comes big bit for brawl. Yeah, okay. Wow. We've got three players getting flashed in here. He makes it empty though
They get flashed
They've passed each other. All right, come on Sizi
There we go. Okay, two zero start for Vitality
And so I went out we were out of the bar and there was this guy he came up to me
It's just this puppy dog energy that we're getting right now
Well done production. Oh dear
I don't think you're allowed to have that much fun at your job come on
So that was when you jump
This is always having some fun
The Elk about not and very quick
Return from vitality from the Divine again still quick on the map set
Six and zero start. I don't know. I'm not gonna say we have fun at our job all the time
But I reckon more often than not and there's one key reason that we do that these players do not
What is that?
We don't win or lose that's true. We do not no matter what happens. We are in a neutral state
Yes, we will never feel as good as they do. Sure, but we can never feel as bad as they do exactly and I'll take that
That's about any day. It's a trade-off
But you as a competitor you don't get that adrenaline
That's for sure that that does suck, but you know how it sucks getting knocked out of a tournament and then having to sit there
on a 15 hour flight
Thinking about it. Oh, that's something I'm glad we're going to see a see though that they'll be in CAC
Oh, of course, there's still a way from home for another I don't know if I go direct or not
I'll let I'll share the taste, but right now this is good. He's all but nuts. That is like that. We like scissi with the all
I just go into a short x exactly they've
Make sure the Sizi can't pop holes in those mid smokes. They are just starting to stand at 2-3.
Kenseth or Asante are doing this in vogue, up-down setups to deal with anybody probing P.
Getting ready for those pops. But this cluster of vitality, the buzzing to execute.
Those flashes are going to be great for Anzai, with Sizi as he heads back. So can they stall them out?
We're going to catch MPL as well. Forced to tuck in. Oh, flying flames. He finds the opening.
Apex on to MPL and the A site is theirs.
Very little you can do.
I guess the main objective now is don't die to Robs if you can avoid it.
Because he is in such perfectly timed pursuit.
You've just vacated the B ramp.
You've been spotted in the window and Robs can just tap your heads with a clean click.
That's gorgeous.
Easy.
Yeah. Yeah.
All right.
might be a quick one might be a quick one
We've got the clip ready though, so it's fine. Yeah, we could play that again play that again again
Well, I think the figure that I saw on the on the little lower third was
33 consecutive playoff appearances for Vitality as an orc, right? That's not with robson
We're back to that spinks as well, but just to take people back in time. It was kind of it's a 2024 was the last time they didn't make
playoffs. So there would have been some history being made today if, well, the score was going
the other way. And then they would have had their top four streak broken as well. That
could still happen, but their top four streak can still be because they can only be in the
quarterfinal. They don't get the auto birth into the semis. That for this group is being
battled on between that boom and pain right now, who I think are going to be heading
into their second map shortly. CT set up just so everyone's aware. We did get it in the
Last rifle round and you got a very plainly, but it was Kensi zero and sent to level towards being Alex
The ingame little be anchoring down long MPL will be the rotating a rifle and then of course is he on the AWP apex
Can you take these away? Oh?
No shot from Kensi's all I like that one right between the eyes. I we're gonna try and stall them out from picking up the AK
I've already got past this oh
They were past so we're dodging ducking and
Check it out of the way
Okay, well, at least you get the AK for MPL. Yeah, that's nice. Well, I'm gonna be buying into the next round regardless
But at least I prefer this than the T side start where they had those saves. We should put them in a pit
I think Alex wants to go down anyway. We really want to retain a scout
So we will be able to a full equip himself
I also want Alice to get a kill a little bit earlier on than he did last time right now
We have Kenseth with three and everybody else on nil
Well
Very reminiscent of the first map
Hmm
Sissy's got the sniper though second time we've seen the AWP in his hands. Let's see if he can find a similar impact that we did on Mirage
Oh
And one to go for the fight to it wasn't just to have under the lower tunnels push
So the fact that they've fluffed out whenever slice on the cost than anything, but we know how good Zahler can be
Rockin' back in here with a little Betboom pain action, and Betboom, do slip that one
past Payne.
I'm gonna be honest Cole, I think it looked more like a one-sided Betboom game than it
actually was.
Yeah.
I'm getting that sense too, right?
It felt super, you know, confident from the side of Betboom.
It was a 13-11 scoreline, you know, they did split the pistols, so Payne definitely
to give them a run for their money. I think they won a couple of key rounds there as well.
Right? You see the, they have a big Euzera Digo round that got them a little bit activated
on that T side, the Snow Collat that kept them alive further on longer. But overall,
you had that move control on the base of that game and finding solutions on the fly that
were helping them close out that map of Dust 2.
Now we'll see Pain headed to home turf here on Nuke. Yeah, that's a good idea.
I've battled up against a Red Hot form here in Zordy and he's going to look to be a
minutes on the CG side again on the rotates.
That's the key detail. Painters have been so much better on Nuke lately. They've had a
lot more success. Dust2 has plagued them a little bit. I expect them to be better at
Dust2 to be honest in some total, but maybe some more things to work out there.
Looks like we're going to play at the hut. Siren's going to be there to receive them.
Nope, never mind, this was just a take, so quickly realize that.
Going back to the ramp!
And Flemish gets caught a little bit with his pants down, not his path towards lower.
Opened up, Zorte, it looks to close it.
Swing back in.
A couple shots down range, this dude was the hottest of hot hands.
Over on DOS, but this time he can't connect its siren instead,
to cause a little bit of punishment.
I was thinking about re-riding this one again, but there is resistance on the way through,
That's the bomb on the floor of Jay Paul necessary trade out of snow
I'm still stuck in purgatory here so I'm gonna go and deliver that to the b-bomb site and
Turn around all over the place
Their heads are spinning man, I mean they realize a was completely open and that they just lost their presence and
Then suddenly they're all on P. They want it. What is happening here?
They're not gonna try and find out safe in the vent. Oh my god, does get that kill sort of phenomenal awareness
Ridiculous awareness, but his teammates can't do anything about it. So it has to be sort that you can't chase out that first kill
He doesn't have a kit for this
This one's looking like it might just be done
Big news air confirms
I mean nice a gun there from paint a little bit of risk reward in terms of trying to route that one towards a
They look like they were all in on that play.
Ended up getting shut down by managers initially, but Snow provides the much needed trade.
If Snow doesn't find that frag, it is a different story.
That is bomb in the control of the CT side, and two players just left with their hands
in their pockets on V, but Snow, the difference maker here in this round, making sure that
Batboo have no idea where the play is going to end.
I was kind of the main game man approach there for the CT side, but I'm crashing through lobbies the main approach here this time around
And they're gonna take a couple kills pick up some rifles
The rest of the inventory to the other yard
They got these players down managers is already talking towards a corner when does he get some reinforcements? Oh
Oh, wait, this won't work.
Ah, that was a little too bold from Zorthe.
Now they don't know which way they're headed either. That's the thing.
You can see Magnetius is trying to come back up.
Well, I'm just gonna buy nothing.
That'll make your life a little bit easier, and once again, pain seemed to be of the mind that there's always a new path to take.
Which one do they choose here? There's no one lower.
This path leads to a bomb plant right now.
I got a retake of lobby control. There's no resistance.
Man, here the door is swinging lower.
I set a utility there from snow and safe to secure a plant.
We'll be planted for single door here.
This magnitude is already queuing up for the retake here.
It's a labor spray initially, and some of the magnitude is still able to sustain the duel,
But, needing a trade there, Smoke survives, Stake will back him up, and Payne gonna claim themselves a nice 2-0 start, punish that force by.
Really snappy, but he's shooting there from safe.
That wasn't over heat from Zorta, right?
Maybe the play through to Smoke trying to find the killing blow.
I can appreciate that he's trying to find the timing there.
Patience of Payne, he's ready for it, and suddenly they're right back into the round.
So they've been a game full of explosive moves, right?
So I think when Painter on a little bit more comfortable turf, you're going to be able
to see them force a little bit of respect that they weren't able to get away with on
Dust 2.
When some of those active CT moves came in, they were not able to punish it.
Think about that play towards the top of mid for Magnum Jazz, that was easy pickings for
That boom, but you're on nuke the default a lot better situated here.
Oh, that was a lot of what are you alive?
Oh, he's a tank. He's a tank.
So there.
That's insane.
Up the boost.
Big is going to clear that.
No, he's not.
And he's not going to clear.
It's already either that is a nasty headshot.
They still have no idea.
Formuses here.
But I'm just going to know that he's a custom.
Yeah, this is ridiculous.
OK, he knows.
He's trying to get two out of it. He wants two out of it. He's coming to his teammate, yo, just going to the corner.
That nearly cost him.
Ow, how is this round going so wrong for pain? Alright, we've got the ESM. He's out of the old man's land, but he doesn't have the hop presence in somehow some way snow withstands that fight.
This is the biggest chaos around. Magnitude is just flying out through the smoke. Snow's got him contained. Just go plant the bomb, man. He's not getting up this bad.
Go play at the ball!
What is he doing?
What are you doing?
There he goes.
I didn't give him whack-a-ball there.
Can we just start playing Yackety Sacks over these rounds? What are we doing?
What is happening?
Is this the most chaotic game of Nuke?
Dude, I was sat there for so long, I just knew at one point Pierre was going to see him.
You knew he was gonna die? Yeah.
And he's so fortunate that his aim is snappy enough to connect back, because it was...
You've seen that a hundred times though, or you've waited a little too long and...
Okay, well...
Luke's giving us a show so far.
And Bury is already out into the scene here, but on the top of Scylla, what great coverage from Siren.
A little bit more comfort here to start off the round of man advantage here.
Bomb trying to lurk its way out of Squeaky Door.
Eating an HE.
I think it's a flak here, big Ute.
So capable of controlling that out of the yard.
Not as necessary when he has Zordy back in the model.
Okay, this one's just a completely non-starter for pain.
Surely there's no chance. Nobody's gonna make an overextension.
Nobody's gonna get weird with it.
When he is his op, there's no reason to push a smoke.
Could be fun though.
Could be fun.
Who likes to have some fun?
You're just going to make the stable rotate down and towards secret.
Make sure that that angle of approach is all under lock and key.
And the defense is resituating itself that they can just play off the information.
Fulham is going to be up to the task here of offering up a little deterrence.
He's going to concede the ramp room here for the element of surprise.
Do they clear this?
There's no reason there shouldn't be some presence, right?
You feel like they might have the inkling
They think there's five alive on the other side
Surely there's one ramp right but they're not gonna check it man. It's gonna be a complete overlook from us
He is I'm actually gonna spot it out full-placed
confirmed a little bit of a labored spray there
But a one-for-one is something you can certainly afford in a 5v1
I'm not the time to think it
That killed, but you have to plant, and my creatures has taken advantage of the opportunity
to retake the space, so that one is all Bat Boom a little bit of damage at the end, at
least to keep them just a touch honest.
But that was a commanding start, and it just never quite got out of control for Bat Boom.
Not able to contain that completely there, purely looking for a sneaky play, but Siren
doing a great job of covering off that A-side.
I know he's going to be looking to step up a little bit more in this map of a new kind
of couple of tough rounds.
There are dust two where some of the plays that he was making were definitely caught
by surprise on that B-side.
This has got to be an upper bus, right?
Oh, that makes life worse.
if he's straight into his spray coming back the other way from Boomwich.
Maybe he's thinking about it here, but they lost some utility to that smoke spam, so...
We'll reroute this one into Zodian's stead, and...
Not a lot that he can say about this defensive ramp. He just has to be forced out of position.
Snow dealt with trying to surface through the smoke. They've already got the rotates down low.
This is an interesting angle here for Flemish.
And a whole lot more dangerous now that he's taking down low, trying to get some help from Siren, but they're closing the distance.
And Flamme is still willing to swing, find safety inside the vents.
He'll let his teammates do the heavy lifting and they have come through in full force.
Safe alone.
This needs to be traded and he will come through quickly, Magnum Jazz with the security.
I appreciate the creativity of that angle for Flamme.
don't know that that creativity was required in this particular context but
I like the idea. Find a new fight. Find a new way to take that engagement of the
semi-broken door. We're on the way from the tie-up, no money for us for pain. If they
pull this one off I don't know what I'll do well I do call
it's a block kills you take some time to talk things over
well they're gonna let flamas feast here instead he's not letting them get
any chance to discuss here block burst coming through we're getting a little
of madness and some of these uh eco force by rounds some pandemonium i missed one though surely
not duke clocker no maybe if you got a deagle send someone towards the out of yard you can start to
you know spring into action there but that's already he's got a cover right you're not getting
That won't make damage from the door come through just in time, but boom, it's the one that's gonna eat up those Ecos
We're all nutted up at threes here
And that boom of these last three rounds have found themselves a lot of security here only losing a single player in the
The last two and then flawless in the last one
Not bad at all
We left some meeks for your IGL.
Rex, get in their ears, trying to find some solutions here for pain.
Seems like we actually are not going to be hearing Rex in their ears, because we've got a little bit of technical issue here.
A microphone being sorted out.
Well, they're hollering at each other, so presumably this is the mic test.
I'm not supposed to really talk to each other during techs, but I guess if that's literally
a mic issue you kind of have to, right?
Yeah.
By definition thumbs up, headsets on, we should be good.
Yeah, might have also been calling over for an admin or something.
We got it all situated now, we're back alive.
So what we thought was going to be a chance to maybe get Rix a little bit more involved
there was just a tech pause. They're not willing to spend those timeouts just yet
here. Still have a little bit of faith in the default here, but we'll see what they
can find for themselves right now. All access is closed here. There's already
contending that out of yard with this AWP. Don't really have to send a lot of help
in that department with those. The efficiency's already been with these shots.
And a lot for the rest of the defense to situate themselves nicely, although
So there's a bit of an elevated angle for sortie this time around.
What's your beats per minute on your taps, on your spams?
Test them out right now, it's probably like 3 per second maybe?
Well siren is bigger than that!
That's what I'm telling you to pick up in the hot and damage on the period as well means
pain.
I see in this one, fall away, Biguzera's got some faith, that might ask some questions back, Magnuja's gone.
They don't have a single drop, oh my god, what? Nevermind, who needs you till Biguzera's hitting heads, ripping domes off her shoulders, nades, they're for people who can't aim like Bigu.
That guy just give him the AK?
Yeah, I've earned this.
Give me the big gun.
Let's go.
Gonna try and crunch on towards A, the bomb is down here so we know that it's committed.
There's nothing really that you could do to bail off.
35 seconds.
Flash is harassing over on the other side.
His Beppu have brought all their numbers.
Marshall, their force is here to default.
Okay.
Kusera just will not miss.
Two more required of him.
On for the ace potentially.
Time going down 18.
Pyrrhea, does he catch a player with the back turn
just in the nick of time?
It falls to this man at the second vent,
and it is a sweep of the site.
Big Coussero, what was that?
I mean, Beguin has been known in the past year
to work some angles towards that out of the yard.
He's been so efficient in the past year,
but has been more willing to let snow be that low
He goes back to the familiar, back to his home turf where he's most comfortable and he makes sure to show
Well he can bring to the table. That is nasty work. Fully controlling that outer yard after the early pieces get punished
Now they're looking to keep that uptip of play here. Big U gonna leave the charge once again and once again finding impact here
Backed up by Pierre yet, but there is some trades available here. There's a fast blink through lobby
That's the reason the number is going to be punched in on A.
They're going down the vent for some reason here.
And Zordy almost has a chance to get the advantage.
Just barely missed here.
HG for the smoke and pop, and he's
going to have to target player on the top of the hut here.
How do you pull this retake off?
It's so challenging.
The question is, can Pharma's get into position
and actually use his utility to help his team?
He needs to use Zerah down.
I like the idea of trying to go a little bit more aggressive
there, trying to give them some space to defend from.
But obviously here, it doesn't work out.
Yeah, yeah, that makes life easier easy target now one at Rainford. They're just trying to slip away and smoke is not I win many quarter
No chance to get back involved there in that one a
Great execute there nice reaction from Beppu and to try and speed things up on the flank, but
In the post plant you get pure again with that late move towards heaven
Got away with it the round priors gonna do it again
and simplify things here for the side of pain as they're putting the pressure on
Batbu and back to back rounds here now the money situation here for Batbu in
question so they call a timeout try and put a stop but you're seeing some of the
individuals rise to the occasion especially if it's big you that is quite
nice to have that extra element involved
We'll see if they can take that much more, see if they can crack this economy.
I bet we'll be able to limp it along for a minute, but uh, this is coming...
...at the end.
This could be their last-ditch effort with good guns, otherwise Pain are able to put them at a breaking point and...
...can start to build up even more of a foundation on this T-side. You got Sordi though.
Once again, trying to control this out of yard here with the AWP. He's in towards secret right now poking his head up and sees a visual and it's just enough again. Only a sliver required for him to find the opening pick. It's no already sidelined.
They would love him to get back to his ridiculous long-doss, but they'll take that, and Flamas will take a little bit more. Locking down the ramp made the chase.
Ooh, good impact out of that. Maybe a little bit of an overextension, trying to retake the angle, because they're patient.
It's for it.
And now Payne slinked back towards Lobby.
Trying to adjust, period.
As he spotted the barrel.
Seems to have a pretty good idea that there's a player painted in the corner here and eventually
he will capitalize.
Double up the back sight though.
This is so awkward.
Yeah, they might not be expected fighting forward at this boom itch, trying to get the
engagement, trying to destroy his teammate at that.
It's Tyron instead to find the fights.
Now it falls to Fumic. They have no idea. They have no idea he's here.
Oh boy. Triggered his split.
Oh my god.
Does not pay off.
This has been so impressive here.
Helped out with Biggie pulling back some of these rounds and that is another pivot point right there for
the side of Panin. Another 5v3 that they have to chew through.
You guys already providing these opening picks. You had it siren earlier.
In a tough situation, but a couple of kills handed back there, and Peria pulls it back.
He's not even being able to protect the plant, though, room which was a complete unknown quantity.
Not even able to get away with any sneaky maneuvers.
And now the money comes collapsing down, paying to take a lead on the T-Side of Nuke.
could do, could do, should do, even if we're being so bold if we're making statements
out here and I'm willing to make statements, Cole, you're willing to make statements?
Making statements.
What statement are you making?
Making statements.
Making statements that they should get the win, yeah, in this count.
What does that mean if they get 7?
Do you think they're taking over on the CT side as well?
I mean, I think we're probably getting a third map here.
I wouldn't be so bold.
I wouldn't mind seeing Anubis there on the corner as well.
It's been a while since I've seen Anubis, man. Everyone's staying away from it.
I love looking at Anubis.
I do, too. It's fun.
I think it's going to be fun in between these two teams.
If required.
I'm going to put it off.
I know Jess overlooking in the mid-positioning might have a chance to strike and catch up
by surprise.
Connects on a one kill a second there doing the best work he can with that MP9 traded
eventually but the site's still gonna be claimed and I smoke down in towards heaven
gonna plummet into hell instead.
That's a problem.
Uh-oh.
Which is not gonna happen.
He's his favorite spot.
And he's distracting.
He's distracting.
This is the one that strikes the worst and that boomage, he's gonna fly up and there's
There's a chance to pull this one back here. It has to be the hero once again.
1v3. Now rifles recovered here for Bat Boom all of a sudden.
Tapping of the bomb. It's a 10 second deep view so it can be
thrown. The needle, no. Flamas gonna put the finish on this one here and Bat Boom
steal it away. The ladder tech actually works. It's so good.
Exactly the way you want it. You're just thinking about boom, it's in the ladder.
You're not ready for the guy to pop out the door.
I need a slide whistle to play every time he's going up and down.
It's going to be faster than that, he's flying on that light.
He's spamming that thing.
And it's not the first time he's seen it, it's not the first time.
I've been a little bit frustrated by it.
I can't believe that worked out.
Actually can't believe that worked out
All right, this is why I don't make statements man
This is why I
Should never make statements. I should know my power. Yeah, we do that's my bad. That's that's our bad
Sorry pain collectively. I was a spot. No, this is Blair back garage other. That's any crazy information since the
Opportunity sheet was necessary down secret who might be the surprise to look at this walk
Look at this catch from snow
No, Macagens chased up now outside under Siege Flamas trying to restore control, restore
order, and he will do exactly that great headshot, great equalizer from Flamas.
Here's the reaction panel, here he is going to make a move through the ramp room and Flamas
goes for the big spray down there, ends up off in the lines, but again, Pairius sees
Flamas in towards out of yard, so now he knows ramp is clear, gonna make a move up the ladder,
There's a potential risk, and he won't get away with it.
8 HP just barely surviving here for Siren.
It's gonna be some heavy lifting, having to come through from Boomitch,
and he's not in his prime position right now, not set up for distractions.
Instead, it's gonna be Zordy that has to fly up and down the ladder.
We'll see if his movement is as effective,
because they're in towards his A-bomb site here.
Boomitch is going on low quality, he's gonna swing for the fences,
and he gets dismissed by VSM.
What's just about locked him out of the site?
Just about to it, Zorta now knows, yeah, there's no way, there's no way, no how,
gotta do the full reroute to secret if he even gets to do this in an attempt, and the thing is Biguzera hurt him.
He hurt him on the ladder. So Biguzera's already hunting, already locking off this angle.
This is just an attempt, I'd say, from Zorta. Wants to keep Diablo going forward, and with the hunt on, with the player down the fence,
with Biguzera creeping close, sir, he's not gonna be given the chance.
Did you get 7?
It was just a run later.
Yeah. So technically we weren't wrong.
Always correct.
You were just early.
Just the way I drew it up in my brain.
That's a big relief for me for pain getting back on track there.
And even right from the last one, my hands is already
taking that op out of the server.
What does that leave them with? Well, it still leaves them with a scrappy bite for the last round of half, including a Zordiop, still in play.
Double spam here through the squeaky door. They wanted to tussle and try and connect here, and reasonably so, your boomage has been spamming that as much as possible.
So they're trying to send the punishment back his way.
But this time he just avoids the contact.
The big one here from MagnuJazz here. You also have Zordy holding the deeper line with
AWP but the smokes are still in bloom. HG to blow it open, contact taken, Zordy misses
but MagnuJazz won't. You gotta finally out of the corner here and Big U gonna find Zordy
through the smoke on a happy little accident but the retreat from Flam is coming through
there. They still have the man advantage and an extra rotate as well.
He's directing me, he's talking to me, he's still still very exposed.
Get the kill though, pays it off for two.
Well done from Flamas, and now this final round looks all but confirmed.
Boom, lock it in, Flamas with the big three, and it's five at the half.
That's the art stare coming through from PSM bro.
Loudjie, he's a loudjie, honoring some in-a-greats.
They look shell shocked in this, alright, no, uh, coming back in, we should be locking
in just a moment here, folks.
BSM really trying to stare holes in his monitor as Payne
looked to get right back into the fun.
Might just be a moment here.
But over on the other side, Bat Boom,
picking up the final round of play,
means that this one's very much still in contention.
I think either way, yes, Payne definitely favored.
But nothing conclusive just yet here, Cole.
Yeah, yeah, I mean no question about it there, Payne, gonna be feeling confident, but
see some moments there
where Beppum also let things
slip a little bit out of control there, had a
decent run of form there, cleaning up some rounds without too much hesitation, then you see Beppu Zera
get activated, starts to hit hard towards that out of yard
and that was the
spork back in for Payne to
make it an even more convincing half in the end
So some promising moments leading by example here in the server is Biggie.
Providing some much needed impact.
Snow's having a good time.
Smiles for Snow man. Always just such a happy dude. He's just loving life when he gets to compete, when he gets to play Counter-Strike.
I think we could all learn some lessons from Snow, you know, just embrace the situation.
You see him over there on the end right there.
He's uh, no longer eating
Lea's head, but oh
Wait, which are we in here? Do we have a snow? Yeah, he's he's looking to his right and he sees himself
I see his fist. Can he yeah, there is yes, then lean forward
Wait, is that so yeah, it is
Sure, I saw it on one of the cameras. I don't know if it was there it is yeah
Alright, yeah, we do have full snow face.
What about on the other side? What about on the other booth? Who do we have on the wall?
Who's on the wall for the Beppin booth?
Oh, let's see.
Sonic. Wild card.
Oh, well.
Nitro and Sonic.
And our Giger.
Oh, I don't know who the other one is, but...
Let's tell.
Yeah, let's tell.
That's tough.
Oh, it looks like we're gonna have a little bit of time here folks.
time here folks we're just waiting for a player to get back from the restroom I
believe so we are going to put the a stream I take a little look at what's
going on over there we'll stick with you so go anywhere let's see what's going on
today take a game dirt vitality look like they're locking this down this is
not particularly close is it we'll see him in playoffs and just a bit I mean
Apex, the money's brittle, right?
A great win here.
Kind of stuff, a ball game.
Yeah, you think so.
I get a little 4v5 action going.
Not a bad move in towards me.
Oh, Mezzy caught.
Ooh.
Ah, Raphson's going to get him there.
He's going to get him there.
There's 12.
There's 12 in deep.
But the penalty, all right.
We got Flowns back.
He's put his headset on.
We're ready to rock all in, so we're popping back over
to our own stream.
which got a little window into vitality.
Wait, who's got the pillow behind them?
Is that Flamesee?
I feel like that's exactly the pillow gaming.
Pillow gaming, though?
Whatever the case is, it's working for him.
I heard Dinko hit a flame on in the last cast there
where they were playing up against FaZe,
and I like that one.
Flamesee's trying the pillow attack.
That's a new one.
That's a new development here.
Always looking for that edge.
We're in the server.
Thank you for bearing with us there
for a little bit of Tom Foolery early on.
Seven to five is the score line.
That boomer up a map.
There you go.
You're up to date.
You're caught up on what's happening.
Here, that boomer on their own,
so you can have to get something going.
They're gonna go fast, out of the squeak,
and straight into the doolies.
But only one for snow means
that pressure on the back of sight.
Overwhelmed here, but it's safe.
It's good for it.
looking to close this round to do no such thing the bomb
now with the chest be planted
and your efforts to get out of it and so that's what it's looking like
manager's going to walk out to the open though
straight up here
all sorts of what do you do now
you get it
they know where he is
there's no chance out
oh yeah
Oh yeah, it's no feeling it now.
And full force.
Making sure to let him know they're nicely done by safe in the back of the site.
Doesn't get that multi, you're looking at a tough retake ahead.
But he's able to deliver.
Still he's just finding up impact, slowing them down.
Stalled them out, no bomb plant either here.
That's he, or jeez, I'm not worried with some extra cash flow.
So they're calling it a full eco and...
Thank you for the really look to take over.
Cover's off many.
See, a kind of interesting player credit.
He's going to realize Magnet just passed. Well, he's got oversight right from safe.
Yeah.
Though this should be alright. It shouldn't be too much that Magnet just can actually do with this.
Not with a Glock.
Certainly not. Not even a chance.
I don't play a big garage here. That's going to be a big oo.
I make things do with the
Hey, 1S. Again, it's only that deagle that you're hoping to get anything done, and that is not recoverable in the top of many.
I've launched the rest in some free farm for snow, not so free with siren from surfaces through Squeaky, but...
Not too much value lost here in the end.
Yeah, they're comfortable with those numbers.
The pain accounting department can deal with this loss.
with his loss. He moves some numbers over here, swaps some columns around, get a
write-off, you know, and it's all good.
Biggie's air is having himself a nice map. Yeah, Nuke always feels like a
specialty of his ever since he's really picked up that idealing role. I think
he's always been super comfortable in how he's called around himself to get a
little bit more sacrificial on the T side but on the defense he's still playing
towards that out of the yard and putting the pressure on playing with
confidence here. Snow working around the angle there and lets what's left past
Magnum Jess is gonna make him pay but there's four players at the ready of
that smoke pop and there's nothing Magnum Jess can say about that any further
at the very least. Oh big win there from Siren but again there's just so much
Resistance here at the ready still though that moves somehow trading things out and
Making their way in towards this a bombsite here safe on a flank
Might be a little bit unaccounted for here through the ramp side
Maybe but is he gonna phase this smoke or just just walk spots with him. Okay. That's a gift now
He's back in a cake upgrade as well. So headshots deliverable
I'm trying to isolate out these fights. He does have that extra time from the kit
But a high-low approach safe is wary that a flank could be coming through and going back to check this gives precious seconds back
Now there's no time to waste they could firm his presence his distance on the approach of this one should be on
Winnable safe nose. It's just oh our God and he will lose his life to the AK of flamuse
Trying to back over here right there a little bit of a scary situation
They got Beppu much need to win on the T side when they get those guns out and they come
to the hands of having to deal with a hefty bit of resistance.
There's a lot of players waiting for them around the corner.
The numbers are thrown at Beppu and they still overcome the odds.
Got safe on a glass cannon here now.
I don't know why, but it's just...
MP7, you're gonna have to do something really interesting here.
Trying to get down secret, but this might be a quicker aim per turn now with how they're gearing up.
Hey, Bob.
Early presence in towards squeak.
This guy's gonna be so uncomfortable with this AWP that he's gonna get wrapped up on, but he's still good for it in the tight shot.
Oh, huge missed opportunity, Big Azera saves him.
Leaves it all to Flammus, and Flammus doesn't have that bomb. It's retrievable.
But in trying to slip off the back of the site, he leaves himself vulnerable to the
off-peak of pain.
Got Rix back there, just scrambling away.
He's running down here.
So much needed stability, Aidsley goes, pinned to paper, trying to keep track of something
back there, but that boom, not being able to sequence two rounds in a row, they take
a lot of damage in their victory, so Payne have them on a little bit of a breaking point
here where they're going to trust Flammeis with the rifle and it's just going to be a
full investment here forced by a little bit in the hands of Zordy with the scout.
Why does my Nuggets have a different sleeve color?
To everybody else.
Why is this bugging me so much?
Who was the wrong jersey?
Everybody else has the same color on their jersey.
Look at this.
What is it? Is it...
Teal coming in? What are we doing here?
What are we doing here?
He's been marked. He's the chosen one.
He's the Magnojez who will bring balance to the Bat Boom.
Flume is sold as AK.
Stuff that's gonna be here right for us instead is gonna be a huge scout.
Not as scary, especially with one last player to worry about.
And the area is not allowing them to pass through this A-side whatsoever.
That is a nice shot for Magnojez, but the up...
Will secure things up.
How good is Zorty Scout without the bomb and his control?
There's over and a good.
There will be a very little walkout into the open.
Handed over without any resistance, but there's the up.
A lot more powerful there.
Zorty only able to add one to his tally before paying a rip in a way.
It is good to see, uh, safe back in this jersey, right?
I mean, this is the team he cut his teeth with back in the day.
This is the team he made his name with before the move over towards Furia.
This is where he put himself on the map.
And once upon a time, I mean, this team was defined by his prowess.
ESM, talks into a forward angle, expecting to potentially come through this smoke.
Oh, position forward, nice made bop, just hit bop two for the price of one beautiful
work there coming through from pain and that could just be map point confirmed.
Okay.
I'm just gonna look and do an item on this T side, give some a little extra push here
out to the start of that round looking so terrifying.
The heaviest hitter right now, the Bed Boom sideline.
Even the rest of the squad here to pick up the Mantle, you would think it would have to be Magnum Jazz.
The weight on his shoulders right now without being able to provide some impact in these key moments.
Trying to stretch out some damage on the bigger, just forces him off the peak.
Are they gonna rush this one down secret here? They get cross-free of charge, no Utah required.
If there are other protocols to back this one up, you have Snow who's already rotated down lower.
And he's ready to surprise in single door.
Big shadow advantage here as well that Snow's hoping to play off of. We'll see if he can claim it.
He's gonna take an off angle here, continues to play for a lot of damage before he drops,
and that is gonna make it that much more tricky here.
here and it's going to require even more to Magnum Jess. Magnum Jess alone entirely trying
to dance around this shotter and Biguzera will not blinch. So patient on this the captain
of the squad confirms the round. When the play come to him I think they're going to
to scoop it up that off before they defuse in the back of Bix.
It's going to be a little on these footsteps while we watch their faces.
There it is, I think I heard it.
Get scooped.
And there's the defuse.
That's going to get the stew in it a little while longer that this one is flipping out
of their grasp.
And the strength of Nuke from Pain is going to show up here once again 12, already secured.
Six more chances to close this one down.
Take us to a third.
With how confident it's been looking as well, I'm not even sure that you're going to need too many.
I like the aggressive move from VSM to start out that round.
Let's see what we got here.
They're going to be contending to sit back on their launches, they're going to try and deal the killing blow.
Well, that makes it a whole lot easier. Outside, firmly under their grasp, nothing doing here for that boom.
They risk the cross, they risk the space, and they suffer for it.
They've got a brave and up again here safe
Still at the ready with the elevated angle can catch him by surprise before he adjusts
Okay, but as soon as they gain some leverage their period
He's gonna deal the punishment right back here. Flamme is looking to make a move through mini. No
Doubling up here towards the out of yard
Continuing their campaign in towards hell the SM in charge of keeping this contained here as much as he can
responsible for quite a bit though as well. He has an angle advantage there, just a slim
pickings on his already, but he won't be able to finish. When they come and do the rampside
they'll parry out. Already at the ready, Flommis alone and not finished off yet. He's going
to keep this one alive for a little while longer here for Betboom.
Sitting forward in his chair right now, locked in. He's got 40 seconds to try and put the
pieces of the puzzle together. And these players are super isolated, right? Biguzera and Snow
are not even in the same zip code, so this is two isolated fights. Could he find them?
Well, they're gonna do the best to stay back. They don't want to give him anything for free,
so they're pretty tucked in. 25 seconds. Eventually, he's gonna have to start making
audio cues here. He just doesn't have the time and he knows it. 15 seconds. Gotta get the one
Boots on soon
And blindsided by snow not enough to work with their team in the second half make no bones about it
Luke is theirs
Yeah, and so there's comfortably here clean
Conversion on that tee side being able to work through the advantage half
We're in the pistol being able to dominate for the most part only losing a single run in that second half before they shot it out
out from Betboom, and even that one coming down
to a clutch scenario, so an excellent showcase
of Payne's power on this map, and especially
because it's a tough team.
Might Betboom no easy roster to play up against here
on this map, and the handled business,
they'll take us to Anubis here as his decider,
and again, some questions to be asked here
for whether or not they're gonna be able to make
their pathway into the semi-finals here.
Big opportunity with the momentum
and the win in the sales of Payne here.
Big momentum for pain, but the lucky pants on for Magno Jez will see which one's more
powerful when a newbis hits our screens after this break.
YOU'RE GOING TO PUNCH THE BABY!
Let's get the fuck out of here!
Come here!
Something special to tell you this to you
Go ahead and say
Do an aftertaste
Got it, sir!
We are back!
I
Don't start the way
I know I won't choose to stay here
Don't start the way
Before I die
If I know it's most important
Leave me alone on this one
Can't you see you're tearing me down
I don't know if I'm still the way
I've had enough of what you're still missing
I don't know why I don't know
I
One more map to determine which of these teams will slip straight into the semifinals here
at the Intel Extreme Masters Atlanta who will confirm themselves a top four placement at
this glorious event.
It starts with a naive, it's gonna end with a whole lot of kills and a whole lot of rounds
as we head towards Anubis.
Yeah, it's gonna be bedroom with the side selection as well, boom it's secure in the
little knife clutch and quite nice to get your side selection. I don't know what
that'll be here for the side of the bedroom to be honest with you. But there are a host of
options for me though again paying being able to control things on nukes no
effectively. You had a big step up in performance from safe as well.
Hopping was looking super consistent on that CT side, was where he needs to be.
I mean again another one of these specialty players on that map alongside boom it's where you can just find a lot of comfort
infamiliarity and they showed it
And now they got to continue to develop that here
Onto a new vest and we continue to get those positions right here for the squad is Betham select the T side
And I love they kind of we're gonna have a click in good time with this one
Here we go
Oh, double-plated movement towards B initially, aggression coming out from the CT side.
That's a bomb spotted.
If he wants a brawl, wants a fight, he gets a dink for his effort, it's not the way he
would have liked back and off.
I want to take a more patient approach.
They wanted that CT side aggression to head their way.
They showed a little bit of the glimmer of the bomb, but there's absolutely no movement
being made from this G-side at least not yet I'll just start the way through a
main yeah down for the rugs down for the carpets threaten this site give a
little bit of a rumble see what VSM can do reminder we're thinking all the way
back he wasn't as implicated on newt did just fine we're thinking back to dust
to VSM was a little bit of the weak point here look at the health bar
nobody died to us yet but we got three players who are gushed they could not be
feeling great about this one now the collapse on beat there are three players
here but two of these players gushed up and they hold strong no absolutely not
the whole rise yeah defense Magnuages just a hammer to smash open this site
and as the bomb gets planted they're looking to save what little they still
have I mean that one just slowly got away from pain right there with every head
shot connected across the map all over the place their VSM gets deep down
towards B. He can't even start the conversation for a rotate. Maybe he can't even have the
conversation for a save at this point. Smoking towards Cam, we're going to be disrespected
by Siren. He's going to rip away another kill. And Big U has nothing to really hold on to
other than try to collect some cash. Okay, dropped as well. That boom just as they drew
up right there. Do all the damage in the early round, then explode on B.
That's going to be nice as well, right, to get Magnetages going early on. He's beaten
the guy for them lately, but in this series hasn't been as much of the main character.
Right, we've seen Zorta have a lot of impact. We saw Flamas have some really big moments
over towards Nuke. Haven't necessarily gotten a Magnetages takeover just yet, so if it was
If it was going to happen for them, that would be a big lift for Bat Boom.
Yeah, had a slow start to Dust 2, got a little bit more implicated later than the line, but as you said, him getting kicked off here early on in Nubis, with how much setup they like to give him is going to be important.
But speaking of setup here, it's Siren with the opening flash play there and a finish on the kill.
And this force by not starting off all that well here
They've got a stacking towards middle, but an execute in towards a they're just sending in siren as a probe to see
If there's any presence, then there's only good news for bedroom right now
They've got a smoke for camera and full control of the site
It's almost like they don't believe it they don't quite believe how little presence there is here
They're very suspicious paranoid as they should be
Let's just up to some sneaky business right now here trying to collect on any freebies
and nothing for free rate bear bureau gonna find himself an AK nice headshot bear
it's the problem make it personal totally isolated away from your team in this kind
of around if you now just give them a better gun than they would have otherwise had and
they're going shopping no upgrades galore for pain right now some money made off those SMG
He kills as well, they are having a field day.
That's just great work right there from Paine.
Best way to lose a round, find yourself a couple of upgrades.
You're going to end up actually having a purchase in this one actually.
You know, what you would expect to be a third round buy,
or a fourth round buy rather, is going to come through now.
They've saved you three guns, picked up money off the MP9s.
That is everything you could ask for.
One great flashbang for Perriot that was picked up off of Flummis as well.
Interesting they actually do decide to still save. They don't chase this.
They're gonna play this.
I can't blame them for wanting to get a safe op out after what he just provided them on Nuke.
Yeah.
This is the diligent play. I'm gonna be honest.
I feel like this is a very justifiable chase. Like you just had to drop one M4 over to the ESM.
And you would have had a virtually a full buy here, but they'll they'll they'll make the determination that they want that off
I want to keep it on schedule
Maybe they feel they can win with this and they do have the smokes to potentially stall some players out
Those checkpoints go on the first one gets deployed
on the a main and
That moves certainly know after the damage that was done
They should be expecting a lot more resistance than they would have otherwise expected a nice swing from Peria
That is the AK though. That's the biggest of the guns
Now committed to be main
Not going to be retrievable immediately.
Yeah, good information there from Boombitch to go and check that flank, otherwise it could have gone wrong quickly.
So he goes and identifies that there is a bit of aggression going through B main, that they don't get flanked towards middle, but what ground do you have?
You just give it over canals, you're setting up for a B play.
And the big problem now for the defense on the other end of the stick is that they don't have any counter utility to disrupt, so...
You get a good execute going, you get your smokes down.
One good flashbang can kill you up for success.
Still just trying to jiggle here on the spot, and I'm just inching his way around the corner.
Timing's a little bit awkward for him, but there comes that utility.
Support looking to be cut off in Big U, standing up close to personal with that P9 just chips away at the damage,
with the AK's rain supreme, and the bomb plant gonna come down.
Well, the exits worked out well last time. This time, maybe not so much. I mean, saving
something through would be nice, but the end result is that that boom we're going to have
this 3L. I think they're perfectly happy with what started, and as we well know, as many
teams well know, as everybody in the Counter-Strike world well knows, it's very hard to get
the CT side on Anubis going.
So they're gonna have the AWP, presumably here, they're gonna have quite a bit to work with.
It's all about the aggression
on CT Anubis, right? It's all about how are you gonna try and take space. It's our
Peria trying to in the last round to not so much success. Where does the move come through this time around for pain?
Let's see what they have in store. BSM into an all-grade now
playing over towards that A side backed up with a couple of scopes on A.
There's a G to pop open some U-Till there, but Peria doesn't get a fair fight.
And that is not a player you would like to challenge.
So we get into an angle. Magnet jazz. Feeling confident already. Siren gonna brave a little
bit of this control towards A main. There's a big old gap in that smoke for the op to peer
through. Now a lot of students just had a crush on coming at the hands of states though. He
is gonna try and press through in towards A main and they'll assemble the setup here.
The SM ready to dodge any utility that heads his way. The op posted up on the line there early.
So two Molotovs available if they do take any control Molotov could be the problem one deploy
Made to chase it. That's the pot now you take the space and indeed the set has been disassembled
But not before save gets himself a parting gift
Awesome to focus up towards middle as well
He's already on the scene ready for the mid collapse here two players up close
He sees the first one early boom itch chasing down the train burning in the flames you're able to survive
But Magnojez might just create a new pathway with help from boom it's all the sudden B is open for business
But they're still big you that you have to get past
She needs to get that hit control to pass. Oh my god. You Sarah last not a moment longer. So bomb plant
And another situation where safe is on the outside looking in shot through the wall good damage
BSM is now making his move but an AWP finds him instead in the hands of Zorta and now
safe you have to back away you just can't consider it it's too risky a prospect and
this AWP is too valuable a tool.
They put so much priority on having safe on an AWP and he does his job.
He finds the first two picks of the round right there delivers on the sacrifice that
that they took and not investing in that third round,
but the rest of the rifles come up empty
and Beth Boomer able to pull off a 5v3
in situations like this that is not something
you can afford.
It's already gonna have to afford an off-bloss right there,
but this is a smoke push coming through there
in a 5v3 and E-Boxing canals.
That is a huge liability to hand back over the advantage,
slowly lose those B players one by one
and boom it's the one that's able to influence our he's gonna be happy with
himself he's finding the gaps he's finding the space it's a little what we
saw in dust it wasn't always pretty the manipulation the rotations worked out
now where they're moving risking some ball top damage really quite a bit of it
those sticks surprising to save I don't know how to make shoulders I don't have
the guy below with yeah exactly make that make sense
bsf makes dick make sense those flames uh they go over the wall is that what it
was so I think what it is I think what it is is that when you're on the when
you're edging a smoke right you can edge your smoke onto a mall top and still be
safe because that element of smoke is covering you and I think when you boost
up on top of that player you're no longer covered by the smoke but you're
still somehow ticking the ball in hmm just a quick theory here I know it sounds
like some spaghetti code to me yeah I've absolutely no proof that that's a
I don't know that I've seen that yeah that's the first time I've seen that it's
really interesting it's an awkward start for pain
I believe it's a kill and there is gonna be some trading but it's still
very much favoring Bat Boom. Bat Boom, meanwhile, they have A, they have planted, and so these
B players know that they're in trouble. Yeah, there's just a no position to recover
towards A. I think the saving grace here is that maybe you can snake away that Zordiop.
You know he's hovering around the B side, but they're not even too interested in that
approach. There's another round being unavailable this time to safe up
eliminated without the impact that a main setup gets punished. They're left to
hold on to the weaponry here. Another strong start for Beppu in this decider.
The terrorist's waiting.
That op is gonna stay perfectly posted.
There's Major Jess, going to de-generate the double opener.
Braving the op there, having to swing into the angle, punishes safe.
Secures up at A side.
Hydration stations, Hydration break. Keep yourself fueled here.
Everybody at home take a sip of water right now
Thank you, thank you for doing that
We're locking back in slaps up good slapping form fierce with a fierce one indeed
We're trying to build up the energy.
We'll try again.
They've been rolling this boulder up the hill right now, on this CT side.
They get some inroads, they get some opportunities, and then some happen, somebody slips and
they're rolling right back down.
Got to do an all over again here.
His part is again in this decided manager just come to play scary stuff. He's looking to open up proceedings
He's gonna do it again
Dragging that B side open and taking barely any damage for his troubles
You're setting up that utility to put a little extra pressure although that is not perfectly placed
It still has a little bit of room to maneuver on the edge of the smoke flamas gonna read it like a buck and continue to punish here
Thank you. The last dish effort here on a flank
I'm not sure he even wants to continue here safe. Oh, it's at the collateral gonna get the high low
Manga jazz instant on the reply
How's the MP7 do up against the full squad? He does collect one nice season other go through the smoke
Which is just gonna deliver that bomb towards a
He's an upgrade credit path for big you to pick up a better gun. Maybe even the best gun here and op is
Over there towards cave, and I think
Siren's gonna stick around and make sure he doesn't sneak that away for safe
another round all that time out all that shatter just to get instantly
annihilated by flonus flying into the site that one's gonna sting and pain
just cannot get their legs under them I mean we've got two players on the pain
side we're sitting on two sags snow and VSM has not been able to get implicated
but it feels like a complete team collapse.
They're just losing out of so many of these fights,
so many of these initial engagements that defense crumbles.
And that's the perfect time to call it a play like that.
I mean, as you mentioned, a timeout called right there from paying.
You'd imagine they're trying to fix up the setup,
so instead of playing those slower defaults
and waiting for CTs out of Grush,
and they're going to get in your face early,
and that is not something paying accounted for in the game plan.
But they had prepared there after the timeout and Magnus has once again still providing
these key openers, winning that E-Box duel and setting up his players through main for
success.
He's 9-2 right now and showing us that form that he did versus Vitality.
He's got the cross here, I mean you just feel that one coming though, Zordy was on the money
with where he positioned himself and just waits for that smoke to be punched open just
a little bit.
This is another complete non-starter, right?
This is now a 3v5, where you've got limited utility,
you've got safe on a glass cannon.
You're frankly already thinking about the save,
snow is gone, it is devastation.
In any other contact, safe would be tucking and running,
but instead he's gonna try and claw a little something back,
and Beppu are perfectly content to wait patiently,
because they've got a full minute
just to torture pain here.
Just turn the screws.
It's been a small silver lining, but something to note that they've at least had the opportunity
to save these guns.
At some point, that's not going to be the case.
They're going to start hunting.
I mean, the money is built up for the T side to sacrifice a couple of guns to rip the op
out.
Yeah.
I mean, that's even more impressive.
That boom, I've been doing this up against gun rounds consistently at this point.
There's siren sneaking his way through.
Gonna thread the needle and VSM's not too long for this world here at this point.
It's coming up. Can he hang on to it?
Can't go full of an A&A and he knows that. Smokes give himself some cover.
Can he get his pen to flush here? Make this one.
He's a little cosy, but that's who certainly no reason to be shy about it.
You paint it to scenario and they're running him down.
The clock will be enough. No escape. No off for you. No money for pain.
A brutal finish right there.
Taking all the guns out.
This is one of those bullets.
You can just tell yourself, you're like, it's an U-Bus, it's the CT side of an U-Bus, but
God, holy, so many of these rounds on a roll where you're just losing it right off the
jump off the first 20 seconds.
Something's gotta give, man, you have to get a little bit of hope.
I don't feel like there's a big sense of urgency either in pain right now.
And as you said CT side of Anubis can be tricky, but you gotta give yourself some leverage.
Something to work off of.
Right now 7-0.
Beckham are providing you absolutely nothing.
Then with the keys crossing their eyes dotted and then you're just playing with the Mac10.
He knows what he's up against.
None of these players have head Kevlar.
It's all that more effective here out of the Mac.
MP9?
I think we have a little glimmer of a gun barrel.
And hello.
That's nice.
There's snow on the board.
feels odd. Good for Snow. BSM also had cracked its gooseaches, so no more zeros.
Magnajez, just a little bit of lack of awareness there for the E-box play. Maybe
he thought a teammate was watching it from the stairs, but if he did he was
surely mistaken. Yes, Snow did risk it all pushing that smoke in. I think
Magnajez respected that smoke a little bit too much. He's still gonna get
Challenge pillars or walls those playing behind one contact from the platform
there from the clip
Can a rattle off some shots now snow activates because air plays off of him here's the trades puree up back in action and
Finally something is going to give pain around
Breaking their way flank on and a 5-7 to confirm if the op could be retrieved for players survive and
and Payne have arrived to play.
Yeah, I mean there's the urgency right there from Snow.
Risking a big play right there pushing that smoke
and taking down Magniges has been a huge thorn in the side of Betboom.
So they're going to enter on the board and they're going to do so early with an eco victory.
And they pick up a lot of guns for the troubles here.
2 AK scooped up, as you said, Safe gets a free op purchased for him.
And we're just gonna make sure that his team is gonna capitalize on this moment
The open mouth call while you pissed on the defense man, it's good
I don't want to touch with that fist, I'm not gonna lie to you
I'm like bro, come on, what are we doing here?
on Bilbo's
that's uh
poor quarantine etiquette there
we'll see if he's sick with it in the server it's been that way so far
MagnetJazz and certainly BetBoom are open to
instantly stymie the momentum of pain. We can see they've been slower into this
one so they haven't thrown the fastball
and maybe for a little bit more of a slider
And as VSM tried to get aggressive, he gets met with flames, and half of his health is gone just like that.
Still pushing. This is the first time we've really seen them take some initiative.
I know we saw Snow in the last round working through E-Box, but there hasn't been a lot of priority on taking canals for this CT side.
And you mentioned it early on, but CT side aggression is so important for Anubis defense, and they're going to contain some nice space here early.
problem is boomerich has so much room in towards mid and with the smoke up I
mean he could just rock over towards A just play your smoke here's him oh who
moves where oh oh no he's there he was he's on your screen he was next to you
so now big who comes away without what heavy damage done but I chill all that
matters! VSM cleaned out, they realize the Russians come through, and this is gonna turn
into a massacre on the B bomb site, Flammus finds Peria, bodies dropping away here for
the defense, pressure on in a big way, big goo, a wisp of health not enough, it falls
to snow, they've got a double off retake required of them now and snow wants nothing to do with
this. This is the investment to try and change their fortunes. But now all of that investment
goes to waste the round. Isolated the ops, dropped, and it is truly pain they feel. Even
a miracle that Piggy walks away with that kill. And it's still not enough. Timing absolutely
brutal towards middle but boomage can't capitalize at least able to distract long enough doing
enough damage but again look at the execute on this B side they're cut off in the details
from siren to avoid off that aggression.
Oh he knows how much that means, knows how much that means and he wants them to be hearing
as well because they know the pressure that they're under right here right now shot miss
That was a primo opportunity
And now instead five healthy players are making their way forward boom it's taking space
Fascination delivered
I'm big you Zara gone down and out it goes from bad to worse for pain here
You've got away with the big time versus boom it's last round but not gonna have that same success this time the sneaky play works wonders
After seeing that boost as well, the fact that Boombach ignores all caution and just rushes
into the mix is phenomenal. Magnet Jensen with a flashbang to move in towards Evox.
That is a fully blind period. He has no chance to fire his guns. No, with a little bit of a shoulder
scene is enough for Magnet Jensen to continue tearing through this B bomb site. He's officially
unstoppable. Look, you hit shots like that, you can open mouth, calf all over me. I'll take whatever
he's having.
Oh, he's going to get planted.
Round is over.
Oh, gosh.
It's desperation here for safe as he tries to flood right back in towards the site full
momentum, full devastation.
It's sloppy at this point.
Time for pain.
I mean, full on despair.
Just nothing can break their way.
There is no safe haven.
There's no way they can tuck in and hide.
Smiles for Beppu, man.
They're thinking, guys, we can do no wrong.
On their pathway to the semifinals, it's going to be paved here.
They can keep this up.
I mean, I'm pretty sure with the mindset that SAFE was in, after what Magnogess just did,
that he's thinking the bomb is planted on B.
But terrible on A, Magnogess was a one-man army, still lived by a single flash.
And if you hear it, it takes half his HP to early utility. That is brutal.
Nothing can be easy here.
Nothing can be easy whatsoever, but they need something.
They need a hero, they need a miracle, they need a divine intervention at this point.
Anything. They will take.
They need somebody to walk by and kick some power cables out for the Bat Boomside mid-round.
Anything.
That might be all that works at this point here.
here.
And you can do no wrong as you highlighted here, now going to push through the smoke.
VSM dodging a little bit of the sound cue, cues up for VSM to be prepared.
But he's just playing a timing game here.
Does he look straight into the flash and then there's smoke recycled?
Question is, well, Betboom respect that, looks like they will.
Molly held out, ready for siren.
So the time to wait for Boosh to activate.
And he's going to activate down it.
the threats here and now that's gonna limit the rotations now the pop come
through that's what they're waiting for oh it's a TK even but that's what's
necessary and well worth the price yeah you took some casualties but you've got
the site you've got the bomb getting planted and for paying there's a smoke
and a flash to try and get back through because they're at least has a kit but
is he backing away not a mission let's not these moving forward they're just
rerouting this one all through the beachside and boom it's going to spot one at the very
least they still have extra presence here as well flamas clearing out camera this is
all the information you need flamas going to be yelling with a surprise meanwhile zordy's
plucking him out through the smoke before they can even activate what could go wrong it could be
biggoo he has no chance no time wallbang attempts here coming through here he's just looking for
exits he's gonna try to dive on the bomb and I'm losing effort so it doesn't have
to leave the bomb. Anubis a bit of a dud there and Payne gonna watch that round
fizzle out. I actually don't think he even had time but the time he taps it
it's pure desperation move at this point but sort of does well to make sure that
there's not a potential margin for error there. Why save your own op when at this
point money doesn't matter. One more round in this half and Payne looking to
double up their score line as they have just been punching back the vet room
in rounds after round. Oh my god. Early the damage is devastating air strikes
mortar rounds landing all over. Payne feeling shell shocked here. Here he
Yeah, knows he needs this, but he can't find anything.
Oh, yes, Sam.
What the heck, Siren knows!
Oh, what the fuck!
How does that kill go against the bitches?
Cannot die!
Nothing can go against this team!
That's ridiculous.
Siren getting away with murder.
He was dead to rights.
I don't know how this is happening.
I don't know if Beppin can believe some of the duels are winning,
That was the exact same motion that Siren brought in the last round.
Now, Safe has slipped a gap, so there is a silver lining here.
He's got to do it all.
He's going to wrap this one up on the flank.
There's a Molly down from Snow to just try and buy a little extra time there.
A couple extra seconds for Biggie to get involved in for this flank to do its damage.
Safe.
He's peering around the corner here.
A couple backs turned right now.
How much can he gather out of this flank?
Everyone ready on the B defense.
Everyone's seen, but Snape gets his knife out and hands it back over instantly.
Snow repositions on the back of the site and all they need to do is take down the
FAMASI still standing. Snow still fighting for this round here, has Biggie
close by, but he's seen in the back of the pillar. Vlamas needs to dispatch of
him because Biggie is making a motion through the smoke here. It's all on the
shoulders of Snow, but he gets dropped quickly. Bet, boom, gonna take 11 at the
turn of the hat.
I'm ready to move for the night, yeah
Trembles myself on a night shift
Out of sight, yeah
Taking off control, can't you feel it?
I'm going, it's moving closer, as it went on
Trembles myself on a night shift
Out of sight, yeah
Take a step forward, take a step forward
Even then you feel me come and try to get up
I'm ready to move for the night, yeah
Try and myself on the night shift
For a second
I'm the night, yeah, out of sight, yeah
Baby, can't you feel it, can't you try it?
I'm ready to move for the night, yeah
Trying to lose myself on the night, yeah
Out of sight, yeah
Taking off control, can't you feel it?
My body's moving closer, is it real?
I'm trying to lose myself on the night shift, I was tired of it
I'm just gonna, I'm leaving when you feel me, I'm just trying to live
I'm just trying to live
NOOOOO
Yeah, that about sums up the half of that, boo.
Not a whole lot of flaws that we could possibly find, and that about sums up the half for
Payne.
Trying to meditate your way back into this one.
Providing this is a match for the semi-final, so both these teams will be in playoffs.
That much is guaranteed, but never feels good to get absolutely blown out on a decider.
No it does not, and that is exactly what is going on right now, Payne.
Showing us a lot on the CT side.
Had a couple opportunities to make do, but couldn't quite course correct there.
And now it feels like a putt in for the rest of the game for Bat Boom.
Just a couple moments there. Magnet just coming to play here for the third map early, and he's making sure to show that consistently.
It's got a fake here from pain though, into a stack as well, kind of Yuto coming through
here, trying to sell that fake and he has done a great job of it, everyone off the A-bomb
site and it is wide open for the taking, VSM going to be the tip of the spear here.
You realize the error of their ways, trying to be too little too late, good control towards
middle as well, isolates that as a potential angle of approach, they've got such deep control
here by the T-steps. You gotta clear it so much just to get back into this round. Flammas
completely overloads Puri up. The middle of not an option. And now Snow cannot hold up,
which means that the flank needs to get activated for bigger zig-a-dar. It needs to get a little
bit closer, but Puri is locking this down and there's just no issues from the site defenders.
Magnus Jazz wants to bail out, knows there's someone behind, and there is no escape. If
This was going to happen.
The first half was just taken.
That's a start there.
Pistol, a lock down with ease from pain.
The area able to pick up some of the pieces here.
Had a tough first half for himself,
trying to control E-Box versus Zordian, Magnages.
Can't blame him too much for having those struggles,
but was a consistent point of pressure for the defense.
We got a force by from Betboom.
That's such a lead that you can afford to sacrifice some rounds if necessary.
Try and set up that first gun on for success.
HG goes a little deep.
Paying fortune to avoid that boom, it's not so fortunate.
Gonna need some damage here.
It's gonna be a collapse here in towards A main and snow.
Not gonna stick around too long to realize what's flying around that corner.
That's where he gets started.
Flows wanted a little bit of extra information he cost in his life.
So now with a bad advantage with everything working their way with the damage onto Boomich
as well.
I think he's looking a little rosy for pain.
I'm still giving this round the respect it deserves.
A little bit of this midfoot hold.
They don't have a ton.
Right now, Beth, we were playing a stat game.
Putting numbers towards that A, which we can see, at least for the moment,
doesn't seem to be the object of intention here for pain.
That's going to be a nice route in towards the B site instead.
Matt, it just tosses in that last smoke.
It was thinking for a second that that might affect them away from this B bomb site,
but they're still looking clawing to head in that direction while waiting out to utility.
It would be so much more promising if the play was heading towards A for Beppu with
a gamble stack with the low tar and that's where you can win these sort of rounds, but
Payne have selected the right side of the map and Beppu might look to run this force
by back.
They have set from the wooden shallows and so they are okay.
Beppu will not get to melt their faces in this one.
Why not just looks like he wants to try and get at least some sort of an exit, maybe an
upgrade on the gun, maybe something to work with here, but likes your money off the SMG,
that would be nice.
So with four players invested up, armor, kit, there's quite a bit to work with here for
Bat Boom, so there's a strong logic to keeping these four alive and getting a little bit
of a do-over into the next.
You still have such a huge cushion, you just need to win two rounds.
So easy, right?
So easy, just a couple rounds on the CT side of an UBIS.
I like the approach at the top.
You know what, to be honest, call fit into your hands and then fist bumping your teammates.
Might be a little bit worse.
Yeah, don't think about it.
So, maybe a baboom on to something.
There's, you know, allergy season, I think.
Poopy, could be the case.
This is one of the challenges of travel.
Your body's not always used to the allergens you're around.
Also the germs.
You know, we'll leave them alone for that for the moment.
expecting maybe some sort of aggression that playing these early rounds slow.
Methodically...
That's a good HE right there. Again, that doesn't do the damage.
Anticipated. I'm only a little bit better. They're gonna chip away at some of Biggie's
HP. They're still fighting their way for middle control though.
Magnet of Jazz is a very thin margin. Playing inside this smoke. What is he
gonna be able to capture here? Period on the reload. Put a little bit of pressure.
He's gonna walk right into big you baited up perfectly now the a play gonna spring into actions
No, not as concise with the SMG boom it's gonna fly through the smoke here anything at a Zordy's D. Go would be nice
He's able to provide one frag here, but my one HP he will be dropped and pain
Do what they have to start climbing up that mountain here
So I was engaged this got really frisky against the pistols. I mean the damage done right in some total quite substantial
So maybe you can't get away with a couple of those, but they will take it.
No problemo.
Take it if you give it to them.
Now we've got the Cuts.
Presumably coming out, DbDoo up on safe, everything invested, everything you can want, bar of the
wheel on period.
On the other side, we're going to rock at the big green.
I see aggression early here out of Bat Boom, something that we didn't see until later in
the half for Pain.
So we can see them try and take the initiation here.
It's a full flash, but continued swings coming through from the CT side and Boomitch is somehow
good for two.
Doubling down on the opening pick and there's that aggression.
Already paying dividends but Zordy doesn't get a chance to pop that off shot off.
They'll be dropped quickly, and again, a pathway opens back up for this T-side to make do.
They need to do this, right? But now this does ask a ton of questions.
I'd like to contain that boomage.
Oh boy.
I'm sure all we know is he's going to be able to get the trade.
He does indeed. Nice.
And fades away so that they can't catch.
Keeping the advantage in his favor.
Siren has to be careful here.
Coming up from Cam-ra.
So seems to be worried that there might be an A main player.
So they don't have full confirmation that both players are here.
It gives a little bit of misdirection, potentially the way of pain.
They go through beach and towards the A side.
This is interesting.
It's a slow route.
The right amount.
Siren's leaving the A bomb site.
They've got a pathway in for free.
Now Siren will turn around.
Boom, it's just putting the jets on and AK scooped up.
They think it's a B finish.
It's like a clean sand boozle.
I don't know whether there was a... maybe flutter study heard something?
The way now they know... now they know that they've been rumbled.
They have to get back into this.
All of Boombich's strong work will, it will go to waste if they can't capitalize here on this retake.
Pyrrhea on the fountain is who they have to get past.
As he sees the Util come sailing through these flashes, don't blind him in the slightest.
His vision is clear, and safe is clearer.
Tap on that bomb, and off shot goes wide!
Goumage gets another chance, but he doesn't have the kit.
This is a 10 second defuse.
He's just sticking it under Heaven, just braving it, risking it, and safe has all the
time in the world.
The halftime meditation pan off right there for safe to keep his cool, and the boomage
3k gets nullified.
5v2 advantage is going to vanish, and we saw the same thing happen as soon as the guns
came out for pain.
They had themselves a massive opportunity with the double kill from safe, and the round
went a right.
Same case is true here for Betboom.
And they find a pathway out of it all that boom need is a couple more rounds here
But they are so hard to come by you would have thought the double entry
Would give me some double opener rather
It's promising sign that that boot have the maneuvers to make on the
CT side right they have the ideas on the activity to get aggressive getting the face of pain, but
not be able to finish in the execution is the worrisome part and you're only
gonna be able to show those looks so many times you got to mix things up you
gotta go back to the roller decks finding these strap finding a maneuver
it's again just giving them an arms reach being actually we do not want to
stumble into pistols we do not want to lose any of these early engagements we're
just gonna slowly gobble up the mid control make sure that you don't get
any aggression coming anywhere on the map and then start to apply this pressure
for what looks to be a B finish. Where's some part here is that they do have
another smoke still available for E-Boxer. Flamme is gonna toss that in early and make
sure that E-Box is kept under lock and key so the question is how do you get past
This utility smoke spam is good deal some damage resort he opens up proceedings and the flamas finds the follow-up right there
That smoke is offering up a lot of chaos here
Another 5v3 advantage this time though still workable for pain some Lloyd's P bars a better firepower vs.
Enforcing the fight though. Oh, it's temple. It's gonna hand it over to boom it
She'll take that every day of the week with his exact
Exactly what he was waiting for knowing that they had to get some sort of response somewhere to defend from now
Now the pressure's on, now the pitch comes through, here we are, only finds the first.
The AWP got the gun, you want to defend this with this many pistols, swinging and indeed
just two many targets in the environment.
A diffuse on, series point secured, back whom are one round away from the semi-finals
of the Intel Xtreme Masters.
That's the value of holding onto utility, Flamas, look what they're forced to do.
He tosses in that late smoke, given to him by Zody.
And that is the immediate disruption, 5v3.
They push into Boomich out of necessity.
And there's no recovery from that point for Payne.
And in situations where you have to play flawless counter-strike, losing to the eco
does really put a dampening on the mood.
Seven rounds in a row required safe.
We're gonna get him here but the footsteps being guarded. Flamas not gonna hand over that dual to the
AWPer. At least not for free here. Gets an HE down as well. And a miss shot from
safe. He's gonna survive the HE. No! Flamas chases him down and so he might
just have seen the first chapter of the end of this match. Flamas continues to add
He's ready to be done. He's ready to confirm his place to move on through and past pain.
Cast him down to the quarters and secure that top four finish.
What a result this would be for a Bet Boom team. This is their first Tier 1 land of the year.
It's been so long since they've been able to compete at this level.
They've had the battle tooth and nailed even just to qualify and now they are steps away
One man stands between them and the semi-final glory and Magnus Jass puts them over the line
Bet boom are back. They are here to deliver. They demand your attention
They demand your respect and they've demanded a spot in the top four
And we've seen some of the success in the tier two events
to see what they've been able to do,
some really impressive results,
but to be able to hop into the server
versus the best by far,
take them down to secure a spot in the playoffs
and continue it up against Payne as well
in a scrappy three-map series.
Impressive stuff they'll be finding their way
into the semifinals of IAM Atlanta
in their first big event of the year.
And that is a big stage of me made by this squad.
Massive, huge.
And considering the implications for the VR res,
They take down Vitality, they take down Pave,
they're gonna have that prize money
that comes with the top four finish as well.
This is going to slingshot them up to BRS,
give them that prime opportunity to earn invites,
to be back in this circuit,
to be back in these tournaments to maybe,
just maybe not sign up for a qualifier,
sometime make it stick to the event.
That is such a luxury for these guys
who've been fighting their way back in.
Having a huge result as well.
Huge result.
with with a stand in situation right they've had to you know figure things
out in the fly play with different rosters at times practice with different
rosters at times i mean how are you supposed to make things work on a
consistent basis they have found the formula for that and especially with
this uh this event as well i'll say flamas definitely
earning his place here we got boomage joining us in the
conversation boomage congratulations on this win
top four placement guaranteed what does that result mean for you
Oh, you know, it's a little bit shocked because when the tournament was started,
our second game was this vitality, and I think no one in our team can expect the result,
but still the tournament is going, and we have two or maybe one match next one, so we'll see.
Yeah, I mean, I want to follow it up with how you're able to do so with that stand-in situation,
you know, playing with Flamas right now and having to deal with the, you know,
different rosters that you all have been playing with, definitely an impressive result, but
how are you making that work on the fly with the multiple rosters you've been having to work with?
Oh, you know, yeah, of course, we have the standings. We're just trying to be,
trying to do and think in one way and just play and make the best result what we can do and just,
you know, we don't have pressure and just trying to be relaxed and work on the tournament every
day and think how we can play better.
Let's talk about Anubis, because you guys took it over Vitality, you obviously dominated
on it today.
What is it about that map that's working so well for you?
Oh, I really don't know.
I think everyone is feeling comfortable on this map.
If we're talking about the D-Series on Anubis, we have a great lead, great economy.
So everything was working for us and 11-1, it's okay.
Just okay.
One final question, you've confirmed your spot
in that top four, you got a semifinal birth here at IEM.
Do you think that this is now a BedBoom team
that's demanding respect,
demanding to be back in this conversation
and counter strike, demanding that everybody
puts you on their radar and takes note?
Maybe, maybe.
They're so lucky.
Always going to qualify it, man.
Congratulations.
That's a hell of a victory.
A hell of a run so far.
And I can't wait to see how far you guys go and play
in front of that crowd.
Thank you, guys.
Thank you.
He's been here before.
Doesn't want to get ahead of himself.
But let's be real.
This is a crazy event result for a Bat Boom team
that we just didn't know what to make of coming in.
Yeah, I mean, so impressive what they're able to do.
what they're able to do. Again, you know, talking about how the pressure is off. I think they play
with a certain level of intensity on a new bus that they knew what it would mean to lock in a
semi-final position, right? They were playing with some aggression, they're playing with heart,
and I think, you know, as much as they'll say, you know, the standard situation might be lowering
the expect expectations, playing versus vitality, it might be, you know, oh, we're not expected to
win this. Every matchup, they've been able to prove otherwise here so far and consistently show out
these games. That they have, that they have and it's been different players showing out at times as
well right? So Rente had some phenomenal work especially over towards that dust too. Magnogezz
Stu, powerful here on the Anubis. Flamas having some great great great moments whether he's
standing in whatever version of the roster he might belong to. Damn he's looking good here right?
I think that there's so much to be excited about with this Beppu team, so much to look at as being
potential firepower pieces that at any point if two or three of them are erupting they could take down just about anyone in the world
As we saw question
I'm definitely with you right there. They can continue to keep this up now
The next step is going to be the stage and I think that's going to be the toughest ask for them
Pressure definitely going to be on there in that environment, but I'm excited to see what they could do
We'll have to see the next step for us is we're going to dive into our next matchup to confirm our next semi-finalist as well as
legacy take on
of these when we come back.
I hope he finds it. 2 on 3 now. Looking to rectify.
Hypec's making it difficult. I hope he's ought to come up clutch here.
That would be one way to get Astralis started, wouldn't it?
But from behind, PR just taps into the back of the skull, and it does look like it could be quick.
Backer up more!
Running through this one.
The US, you bang on, right?
Yeah, sure, very good.
It is America in his res.
Is this IEM Oakland?
Yes, I think there's something, he does well when he's at his...
What about the 2017s?
Yeah, okay.
I think PR wasn't alive then.
Oh, no, he was, he was about 10.
Yeah, he was probably like, you know, in the playground.
He was probably actually about 10.
How old is PR?
17?
No, you got him.
19?
Well, here we go, B.
He's on short side.
Already got himself one, five for you,
and the tech nine did slip the net,
but still, Towson gets to him.
Wow, this is real.
This is the end of Barrage, essentially.
Yep, well, I think just maybe forced by out of the rest
of the game.
Your other option is the eco now.
Give them 12.
Win nine consecutive rounds.
You know how good.
So he's 18 now.
OK.
So how long ago was 2017, nine years ago?
Yeah.
So he was nine.
He was a nine year old.
He was nine years old.
Classic.
Did I feeling old?
What a professional gown strike in 2026.
I mean, what I do like speaking of old
and speaking, you know, of snacks,
that dude's been having this philosophy of,
I like to start on T,
like for as long as he's been giving interviews
and he's still doing it now.
Why not?
In the big 2026.
And it works.
At least, uh, seems to have been.
Just, I still can't believe how...
comfortable the calls were in the first half.
Yeah, really bizarre.
Oh, they have opted for the four-spy out the game.
Angle is, uh...
Tassen says, hello, I'm aggressive.
Very deep, no? That can only be thrown one way.
Nice to meet you, aggressive.
I'm Dad.
Add an E, and, uh, that's Strahles.
Now they go.
No, they're dead on the ranch.
They're getting owned on...
Yeah, that would be out of why.
They might be asking why did we leave this map in.
Yeah, well I guess, you know, the option's limited.
Dust to remove by Gamer Legion, and still getting thrown around on this map.
Okay, here we go. It's nice when the counter track can do the talking for us. Just mulling.
True. Alright, another full spy. Let's go. We got more Galils this time. Shake it off.
Alright, Taylor. Yeah. I mean, you gotta...you're counting on ancient at this point. Do you
see the notes there with snacks? There's even pictures. Oh, yeah.
Intel Extreme Masters Atlanta 2026 is brought to you by ESL, in partnership with
Intel
Acer Predator
DHL
Chex
And
Zoey
Welcome back to the B Stream here at the Intel Xtreme Masters Atlanta where we have one more
team to send straight through to the semifinals and this time perhaps a little bit more of
a mismatch.
We've got Na'vi taking on a legacy team that's searching once again as we head into the summer.
I'm just saying legacy summer might be a thing here Cole.
Yeah, I'm right there with you man. They've been seriously showing up here and showing
up with a lot of excitement here. Legacy coming through with a point to prove and
have been bringing in some intensity. We've got to watch the run throughout the matchup
here and definitely have been impressed with that. I think detail-orientated counter strike
that they've been bringing to the table. It feels like for every matchup they have been
so very prepared. And look at this man. Satsun on the off there in third right now and raking
and you got Lotto up there as well.
This is very impressive.
I think Sads and always coming through
is an aggressive offer there,
but really willing to support his team,
showing out with the impact,
and even Art there involved.
I was gonna say, great work.
I think that's the most impressive part,
is not the two of the top three,
it's Art in the top 10,
man rolling back the years,
and we were seeing it, right?
We were watching them yesterday,
and it's a new Art, right?
It's Art with the aggression still,
but the calculator moments to hold back as well,
And Zin is certainly going to try and be the difference maker in this one.
He's a guy who they've told me is always hungry, both in a literal sense for food, but in a figurative sense as well for victory.
All smiles, all awkills, all sad Zin.
They're trying to get a lot in here. ADR.
Some final words to be saw. Ursula on the other side, performance good for Navi, getting them fired up.
It's one of these matches where, yes, you've both made the playoffs, you've had that release,
you've had this big moment, you've had this crescendo, but you can make it that much
sweeter.
You can earn yourself an extra day to wait, and Makaaze might just be the guy to earn
that for Navi because he has been the hero for them in so many rounds.
This guy has been so legit in this year of play, was already coming on strong for Navi,
but he's become one of the true superstars right now it feels for this team.
Yeah, he's been able to ramp up into this level as well.
I think that's what, you know, you're really hoping to see out of Navi.
It's not that instant, you know, addition to the roster that's going to be really letting
him thrive, but with the impact that he's been bringing throughout the year and now
into this moment here, it's been really impressive.
To try to grab a seed, Mikaze, how are you feeling today?
Navi jump back in the server this time to try to grab a seed.
How are you feeling today?
I'm not the best, but it's fine.
Sick in the server though, right? Navi on a tear right now, is that fair to say?
I mean, like both of us on the left side, me and Ime, we are sick, but no ex-uses.
But in-game is what I mean, like sick in-game.
I mean, hopefully...
So this legacy team is definitely feeling themselves in-game right now.
Tell me about going in a seeding match against the legacy side.
I think we played only one time and it was an online match and they were dominating us in online.
But now it's LAN, let's see how it will go.
Expecting something a little bit different. Yeah, that's interesting though.
Especially the difference between playing online and online. Do you know what maps you're playing today?
Yes, I think it's Inferno, Ancient, and what is the third map?
All or pass
You've got ancient overpassed us to and inferno in there band of four maps bro. We play four maps
Yeah, never before seen here all things considered Navi nation watching all more people love watching Navi play
They want to see you guys exceed Mikaze you in specific great storyline to grab on to so is there anything you'd like to tell them about this?
Navi team playing today. I mean we will try our best even that we all seek a bit. I mean
We will try to get the revenge because last time they smashed us it was online game anyway
But they still did and hopefully we will get the revenge today. Thank you so much for your time. Thank you
You know after Mikasa kept saying he was sick the trace went for a maximum army
That's why he's a pro
Yeah, savvy veteran on the interviews going on in there look
We just saw Magnetjes cough his way through absolutely dominating on Anubis.
So I'm just saying, sickness might not be the problem you're thinking.
Yeah, yeah, I know. Too worried about it there. Maybe playing even better with the sickness,
but it's interesting to hear him stay overpasses in Decider.
They made it that far into the veto with Navi. That would be...
Maybe they didn't show up for vetoes. That would be the only explanation.
I think that's just wonderful, actively trolling his teammate.
I am actively trolling.
Okay.
No, he asked what's the third map and Emma said it overpassed, knowing that that was the odd.
That was the veto.
That's funny.
Just actively trolling the young guy.
I feel like McCausie's the guy that will show up there and play, you know, whatever map.
He doesn't care what he's playing.
He's not.
He's not there to think, man.
He's there to shoot.
Yeah.
Popping into the server saying, where am I playing?
All right.
I'll do my job.
And that's what Navi, that's what McCausie has been able to bring to the table.
As you said, this is a matchup here. Both teams have already, I would say, considered this a success.
Now we want to extend that all the way into the semifinals here to continue that conversation.
And it was interesting that MacAusie highlighted that they got owned by Legacy Online.
That was in Pro League Season 23, and it did indeed.
Legacy got the 2-0-0 for them. That would of course be a pro league. That wound up working out okay for Na'Vi.
Online. You could chop it up to that. This is online here. This is going to be a new task, but I still think again,
think again legacy of just bring bring it in such great prep work here so it's
gonna be a battle of the brains we know that blade likes to change things up
here see what he has in store to massive brackets that appear this is
perfectly painted for Navi it's exactly where they want to head trying to disrupt
the setup of the duels and the USP already firing up it is full control for
bit and Maccazzi shutting down access here on legacy not allowing sads and much
of anything last-ditch effort from this amount of apartments not gonna happen
that's a nice shot of Maccazzi. There's something to show here. It surely run down
there in those delays. Oh you're gonna seal things up it has it handled. Three
piece for bit. Nice way to get started here. It's interesting that you know bit
for as great a player as he is. It's sort of been a third aspect of conversation in
this Na'vi team. It's been Mikaze, the storyline recently, but even beyond him,
Wonderful's had a huge surge in form, especially in some of those big game
moments. He's started to really pick up his level, whereas before he was inconsistent,
we're getting a little bit more of the positive, wonderful, and then if you add
a bit into the mix, I mean, this is a team that's increasingly in the
Conversation to contend for trophies at every trophy. I mean the finals that they're making at this point
Feels like it's only a matter of time before they finally crack one through I
know that bids had to take on some more firepower in terms of
He's been able to play out and he's been more and more responsible for the success of this team, but
Isn't that kind of where you would like bit right that third best play where you got simple and electronic playing alongside you
You know. Wouldn't you like him to be your third best player in your squad there?
I'd be ideal. I'd be pretty ideal, so who's simple and who's electronic in this metaphor?
Well, that's to be wonderful and wonderful and...
I was asking who I was doing. That's an obvious comparison, surely.
Let's see. Wonderful peeks it through, got the FAMAS, doing his best impression of everybody in general.
Counter-terrorists win. And he's himself. That's who he is.
And that's just downright wonderful.
And it is.
No damage taken there.
Terms of the economy, keep things nice and tidy.
And the guns will come out for legacy afterwards.
Got himself a good showcase up in front of the bed for sure.
This is definitely one of his comfortable territories.
Or he can do his thing as well.
We've got a bonus here in a big way that lots of FAMASIS and P9 still in play as well
Versus the AK so you wonder if this is gonna get a little more in the face of legacy early. That's seemingly the case right now
I'm gonna press you down banana. They don't stick around too long though
Already shifting the setup here. You got a little bit of a utile dump from EMA towards banana and
and try to rely on that first law as possible. Keep control of the side of the map.
Brackets control established.
Monto taking the space.
Wonderful game closer towards that smoke.
As it fades, this can be the duel that determines the round. Lexby trying to come into support.
What a nice reposition for wonderful finds a gap in the smoke in and now strikes from the porch and that's a great collapse
Two players found meanwhile in Cendiary instantly goes down from a guy to 11 teammates a time to rotate in
You're absolutely right. No CT smoke means that this one could be die here
But a drive-by from our trades himself out. Maybe ask the questions grace the space
But wonderful is more than capable of answering
It's just a great decision right there from a causing while your teammates are collapsing on brackets
Molly deep banana forcing the smoke out of the hands the last one available from legacy
to be tossed in there is absolutely no hope of making it into that b-bomb site.
It also buys enough time for the rotates to get involved there. So there's just so much
coordination going on in that round for Navi and that is exactly what Blade's gonna love to see
there in the background. So I gotta, this is kind of a fun story which is that the last time Navi
lost to a team not named Vitality, was Fury April 14th in Rio. I am Rio. But before that,
it was another month before, and that was legacy in the ESL Pro League that Navi did
wind up winning. So they haven't been losing to a lot of teams not named Vitality. And
they're not going to be losing in this round. I'll tell you that much. It's all an innocent,
No health, but a kill.
But surely just the one being whittled down by the nades being peppered down by the bullets, there's just zero chance to get out of that mini pit.
That's a clinic, there's another one up against the eco, they barely moved any players, and these rounds here, Navi coming in with a statement.
And again, Legacy's game plan here being disrupted in a big way.
Not able to work through brackets control, getting collapsed on all angles.
Got a bit of a tech.
It's already over.
I was about to say, the talking is going through, so...
Freeze time is ticking away.
That was a lot of yapping for a tech.
Fortunately, just a brief while we're right back in, legacy what's the next answer, what's the next attempt here?
Being it up, already up the brackets here, they're trying to take some quick control, they're eating you to no smoke spam.
Not gonna look great, but they're gonna wrap.
Questions just can't get the bomb to join them, and right now the answer seems to be yes, that's in.
He's being allowed to space. I'm nervous about him staying alone for so long and
Bid is trying to reclaim this space but now this is chaos.
You know, he's had to come back to try and address it.
And if one kill goes against Na'Vi, they're in a lot of trouble.
This B player is in a world of hurt. Makaze needs to come up big for the team.
Battle back in is him holding on in the library and he's checking them out.
So Makaze, what do you have to show for us?
Nothing. So many awkward duels there but legacy just throw caution to the wind in
that round. You can't get those details down when they're in CT spawn taking
these unaccounted four duels. What are you supposed to do there? I just get so
awkward. Opening pick on Alexi early over towards that V-side definitely
helping out there and forcing the panic on Navi. Leaving Mikazi alone with CT spawn and
banana to worry about is a very challenging spot to find yourself in.
Well I sure you two left. Maybe enough?
We're not even here already. They're doing it again.
This time though they have to bring so much U2 and they're just getting picked apart. It's a
Makaze gonna have the laugh this time around. Got blinked in the prior not happening again
Sozins Joel blind
They're hoping maybe that's more of those now these resources would be committed the other way nothing happening all Makaze
That is beautiful right there Makaze holding on the line
four kills there
Alexi with the single and
The legacy doing a good job in the round prior trying to speed things up towards a they're feeling a lot of the heat of that utility on
Banana early knowing that their
Seichi side is starting 3b pretty often so after they put all that pressure on a they're trying to test the duo
That's gonna be on that B bomb site
That duo holds it together and once again you see another one of these macauzi rounds
He's just able to lock things down so lethal with that a4 and those extra bullets go a long way
when it comes to the spray down.
I mean a couple of that, the utility damage that they did was just devastating.
I mean when that is the way that you're starting your B rush, it's not going to get any easier.
You know that's why teams don't rush, but yeah.
Not against this squad.
Sazin has an AWP.
We're at some sort of an opener with it.
Top map to do that on.
Got a boost here, with a rifle, not the AWPer.
Might be the case here, he's going to be outfated and he's going to at least heal up a kill.
That's what caused him down.
One of your heavy hitters on that B site, sideline, the Lexi B.
There's a little bit more pressure on his shoulders for now, but maybe not for longs.
T-Side rerouting this call here towards A here long term.
goes quiet for a moment. The Rotate off of B from Alexi, he's a U-Tilt, more U-Til. I mean he puts a
lot of faith in that smoke and to be fair to him they have respected it.
Tossing him Molly as well here. Has another smoke to toss in and that's going to be at a
round 40 seconds. Oh no he doesn't. Just a double flash. They're still looking at their options open.
Two and Boiler's at this point makes me think that this is going to be a Rotate and they've
pulled the present, they've gotten what they want and here comes the bomb. So it's on the
Wonderful to keep the C4 off, but they're gonna have to test him. They're gonna raise him a smoke to cover it
Perfectly time the NAID pop probably a little lady spots him shock goes wide
Now his teammates are back onto the angle, but the rifle can't find the kills Emma
Forced off wonderful back in away and this bomb again planted means it's now prime position for legacy to snatch a second
Should be an early save call. I know they've got money to work with, but this is the A side of Inferno.
We don't like to retake it all that often. It's labored for a bit, but it is a kill. That might encourage them forward, but still not fully convinced just yet.
They're hanging around. I'll actually be a bit. Maybe they can sacrifice a little bit more than Wonderful can here for some exits, but yeah, we'll be called off in the end.
If they play container, he can play a switch to the bomb.
It says it's on 1 HP. I mean, he should be dead no matter what the case is.
Anywhere on this map, you're not safe in bit.
At least they able to seal up a frag. Close to the bomb is Lotto, and he drops, but the art up.
He's gonna be safe in his hands here.
Drop a couple of bodies. They save a couple of rifles on the CT side,
but legacy are finding their way through these late round calls.
And that is not an easy task here to do versus Navi.
No. No, certainly not.
Stacking a couple.
What are you going to be able to array around it though with this AWP?
There's going to be limitations into this round.
We might see some SMGs come out. We might see some limited Util.
That round was a balance to the pace of your play, right?
They've been conditioning Navi that when they hit, they were hitting dang hard.
And so you saw the maybe hastier rotation that Navi would normally deploy over towards that B site.
towards that B site, created the gap, created space.
So this one was a tank there.
But yeah, you're exactly right there.
There's a nice little tempo change
and I gotta give a lot of credit to Art
for being able to get that out.
I mean, again, I think that's one of the criticisms
he would have is you didn't know what the SQ was.
You didn't really know a great deal of patient play there
to let his wifelers get set up,
but I'm only able to play a little bit safer in that round to seal it up.
You have lots of utility on the Mikazi, but he's dancing inside the flames
and still in towards fanbags.
Could be unaccounted for, as the defensive Molly comes up
to scare them off of this banana approach here at the end of the day,
the exchange about even.
Yeah, it almost feels like maybe you would have liked them to press across
because that Molotov, because Mikazi was safe behind it,
would have had a prime opportunity.
But now if you decide to play it a little bit more patiently,
a little bit more cautiously,
And now instead the bulk of the presence from legacy is going back towards A to work this brackets control
And they can do so without the worry of having to brave the wonderful operate now eight and one
Don't have to worry about that presence at the moment
It is a play back towards B
He's gonna have it fully contained instead
It's the right flu such you're gonna have to deal with because that B side control is contained
So they're queuing up for a lot of resistance here on that A side.
In fact, three players ready to go for the bracket swing and brilliant flash
man coming through from Lexi B and Emma able to knock down those pens here.
All the way down to the corner and he's going to get help coming through from
Mikazi. They're both going to die but it's going to leave Nism and a near
unrecoverable 2v1. He's going to deal with a crossfire on this A side and he's
He's going to scoop up that op and largely save here.
Yeah, worthwhile sacrifice.
Has me some backs away.
Don't even know that they necessarily
need to chase this up.
It's going to go give it a look.
Would be lovely to get him after time.
That'd be nice.
Should be safe here, though.
He has a lot of aggression out of wonderful as well.
He's in a tee apartments right now.
He's got the op there.
He does have 9k, to be fair.
He's got a little bit of bread to spend, but...
And so I'm gonna be able to walk away with that AWP, and...
This is why the late rounds are so hard. Look at this proactive flake coming through from XB and then up.
Coming through there with the extra help is also bit...
Finding a way to fight a rather macaucy that was close by there.
Just goes into flames to help him get out of the...
Danger zone.
That's a Robin on the replays, and cutting up some nice ones for us.
Oh, that's a nice one.
That's a great start for Legacy, now pressure for even Mikasa's committed as well, playing
around the edge of this thing.
Oh my god.
No, he likes to play the sandbags of the spam, comes through, and it connects.
the backstop here to try and hold the invaders off of B but he's just trying to
buy time for Bitt to come in to support as well so he's dumping everything he's
got in the Util felt if he falls as you know this round is lost one for one
might not be enough Bitt the next line but wonderful is a little bit too far
removed good damage back through and he paints them into the corner and CND
area to try and force these players out but it's just not gonna spread and this
the system is fine. Dandy here in the pool. And with wonderful gone bit, you know, world
of hell. Still gonna try and give this a look.
It's all man. Not gonna be able to escape right there.
Spads, you talk about the difficulties of having success on the T side, AWPing here.
You don't get a lot of opportunities to thrive here, but he cracks things open with the elevated
angle secures that nice little micro adjustment and that's going to facilitate
the rest of the roster do now with the smoke spam reading into mccasey and this
is what I think legacy have been doing the best at this event right now is how
they've set up their rounds feels like they know the tendencies of their
opposition so well hmm so fully prepared for that element of surprise
playing on the edge of that smoke.
I'm going to change the approach for now, V.
You can either go a little more aggressive and fight down banana,
or you can go a little more passive and play from the sights.
Anyways, it might be time to give up your lease on sandbags.
No, he's clocking right back in, right now, here.
He's putting it over time.
Yes, I will take that 10% rent increase, actually.
I like it here.
It's a good deal, they're not charging me that much more.
You go to that direction and it is wonderful to provide the opening.
Lotto hands his back over at a cheeky little angle.
We're wonderful.
walk away scratch free your bit now next step back he gets caught by a flash in
the setup for do now is pretty
oh that's a nice assassination coming from 2 male arch player doesn't activate
either we'll be able to take back the space but now Lexi's thinking about
They're going to do this smoke and he does it!
No one's looking!
Very fortunate that Art gets that response.
That it only falls to just the one, but now can Ima get something more good.
Flashback be clear, labored, spray, but eventually a kill coming through from Art.
Sends Mikaze back on his launch.
It's all retreat. He's got to save.
There's another part of the aspect of Satsun that goes overlooked right there.
It's that supportive utility he's able to toss in.
and it's got great flashes and we've heard from Art earlier that there's a lot of aggressive pieces
on this team so sometimes that's in with the op not going to be one of them that can get really
activated but he's going to make sure to toss in that right utility to help out these riflers
and there is a prime example of it a fully flashed in but can do nothing that's a last-ditch effort
Because you're going to secure an op here for wonderful in the next, but the legacy
are pulling this T-Sci back together after a very slow start.
Surely somebody at some point has used the Counter Strike bomb going off as the intro
to a base drop, right?
I don't think so, but it would be sick on a music kit.
Be a little bit confusing though.
How would you make that work?
Yeah, you have a different 10 seconds sound on the music it's just the bomb
beating twice. That would be terrible. That would be the worst. Maybe it'll help out.
I think that would make it way worse. Get those retakes rolling faster. We all want
more retakes, right? Yeah, yeah. I think that would just get the saves rolling faster.
while it gets planned out instantly, you're the dead slave.
Mokaze, bro, you don't have to be here!
There's more spots!
There are more spots!
Ouch.
I'm not good at it, I like sandbags too.
So what's the next guy to do?
He actually does like to bake a little bit of an A damage that he can't get around.
So his grind is harder. Uh-oh. Right now they're being ground right into the
DOS. At least the lexity catches one coming through that smoke, but this is
looking like a non-starter and last bit. Okay. 5-7. Tight angle? No. And because
no health, full-built to util, wants to get himself a little gun, he's got the big
He's out of here and he's gone
Bad decision here. It's gonna get another chance for a wonderful he's gonna save that up again
Legacy are pulling this one back. I mean again down
Early on we saw some of the fast plays here being punished for legacy, but we've seen some tempo shifts coming through in a big way and
Na'vi not able to deal with it. This one a little bit more understandable given the economy.
Utah usage here from legacy is nullifying wonderful
intense dance that he's trying to take. Got fully flashed on the hope that he could hold that arch.
Got smoked off and then spammed straight through it. Na'vi's feeling like they've got no good options
on the defense here. We'll see if they can end it off in the right direction.
Yeah, that's one of the...
Three in contact with an MT9. I bet I know where he's playing.
There's no way again, right?
Alright, for the sandbags.
Okay.
Alright, for those sandbags.
Now he's gotta play sandbags.
The last you can go flashes coming through here. He's chasing down these kills. He's jumping up and down and sit back down
There's the two bait players
They're dead to rights. I think Alexi tried to play sandbag this time and caught
the stray of Makazi's ways
HG might do the trick on R. Oh, he backs away. One HP there to survive the HG
With a bit of fancy footwork
The spam does not connect either. So low on health here, but that's late utility. Not going to do too much.
HG to blow open the smoke instead. Grants him no access.
The number of HGs that have been deployed there are killing her. Okay, he finally dies.
He is not in the role, and suddenly, here we go, 2-1-2. Bomb didn't get planted, and Nism is so very far away. Cannot help.
So it has to be Lotto, but Lotto is up to the task, and Wonderful's wondering, why did they pause?
Why didn't they plant? He's paranoid now, he's thinking there's got to be someone in the back lines, there's someone in my walls, and I have to find them.
Haven't cleared out the flank, he's feeling a little better about this one, now he's thinking they've rotated.
Let's see, million bots racing through his head.
Smoke down, tapes him off while we'll get planted here.
What if it wants to face the smoke?
Thinks better of it.
That would have been very bold with the AWP.
I might get approached from coffins instead.
As soon as he gives that scope, it gives the audio cue away.
Dancing around the boxes, he goes up and over, trying to hold the element of surprise for
the moment.
But there's the noise.
Now there's confirmation and a reset from Lotto on the angle catches him off guard
I
When I need you
You promise that you'll see me through
I
That halftime song was actually the way Mikaze feels about sandbags.
Did you not at all really legacy playing themselves back in here?
We are all divided up at the half.
That was like you could just be commanding for a moment, but this is a legacy team with
The whole lot of comps, should I gotta say.
Yes it is.
Again, coming through there.
Reading the tendencies so nicely of Navi,
had a bit of a slow start, but they showed us
that they're gonna remain competitive in this series.
They're bringing that fire that they've been showing out.
Look at this group.
It's an awkward start, though, to this round.
I'm happy that he's still living.
Caught with his knife out,
gonna drop right back down from that balcony.
Navi gonna look to bounce right back into this B.
Bomb site, Mikazi, over there towards that B bomb site.
He's close enough to sandbags to feel comfortable in that home, and the B smoke's gonna fade
on through there.
Hopeful smoke spam.
Not gonna connect in it.
So retake a 4V4, now the MS lurk is still lit.
Oh ho ho.
That makes it a little bit easier, but that's a thanks answer through from side Zen.
Just RNG perhaps through the smoke.
One flashbang.
Here it goes. Better be deployed.
Don't want to miss it. Trying to play ahead of it.
It means that flash doesn't matter. A job, it all falls to one.
Man sets in, gotta run this down, and they're back from right away.
Don't want the pressures on for him. Now we've got a little bit more to play with, but...
The kit not available, not at hand.
And that means a 10 second defuse is just too much to ask.
He's come off it. Makaze is playing with the time, confirming that round,
and making sure the pistol goes for Navi.
You're even going to find the kill.
Masochery on top.
Both pistols converted here by Navi now.
They're going to claim that second one there, Mikasi.
The opener and the finisher of this one.
A little bit of wonderful in between.
Navi ready to take that advantage here.
They're going to have to deal with the force by including a demount rifle that's afforded
to them.
might have been saddened that toss that one over there I think
or no it is art that actually did it
he's got the util belt, no armor but a 5-7
he's now set up for a little bit of action here
it's a play for him to get aggressive
he's trying to dodge up some flashes and he plays close to the wall right now
there's a whole lot of targets
and he's gonna have to deal with in the banana side
You smoke double HGs at the right and towards logs and there it goes too!
Wonderful of a causing sideline for free, but there is a response at least.
Alexi B with a Mac 10, chases down the frag and a lotto.
He's down low though and that's gonna be finished off by Art.
He gets his Utah out here, needs to get that 5-7 run in and another multi.
This time provided by Art, it's all bit now left standing with the bomb in the control of the IGL Legacy Q and up a beautiful round here on Banana.
You can see his brush, though, it's all over that one.
A true art round.
What do you like, Logs?
We do too.
Maltop down bit knows he has to brave it to recover this,
but it's a double setup and Sazin is the line of defense that they need.
What a hell of a response from Legacy!
Instant equalizer!
An art already scheming up the next round.
Keep smoke there.
Wow, the county is being attempted there. Double HE's dunking down their head in the fact that Art...
He has no armor here. Sacrifice the rifle for Gamal. Manage to scrape away a multi-frag.
That's why he's a top 10 player in AM Atlanta.
That's true.
Coming in at number nine. Art!
He's eating more creativity here out of this legacy roster and how they prepare for these
opponents.
They've been putting in the work and it's showing in the results and I'm pushing Na'vi
to the brink here looking to rip away a lead.
Rifle in the hands a bit. It was good for a headshot or two, but that's not gonna give him the duel
It's a bit here cut a cat for me moving out towards arch, but there's enough cross here is here for legacy
They have the bodies in the right place
There's that first spot didn't realize
That's in our race. That's an extra gun that can potentially be picked up on report this sigh
I eat nice response from days ago. Take the space recognize that there's probably something coming out of the apartments now
Art is just ripping
Dancing around the SMG's more than enough
Got that third
Lot of helping them out right there, but art doing a lot to seal up some of the gaps in that defense there after sadson goes down
It provides a crucial frag to start to wrap things up
but the utility in towards apartments gives space gives no space rather than him up
This is what he sees as the round ends for him, and this is what?
I'm obviously and back-to-back arms art with a multi
Give it of no good options
And this is rocking a 5-7 right now
You saving up what's he saving up for?
He wants the premium a 1s
Hmm extra magazines heard about that reload update
It is really bizarre to be honest
it's gonna
We just be a little bit tricky for a pop or something. Yeah, he's like I really like my son head shots close up
That's all I want. That's it kill backs away
the worst thing in the world now double set up with art really want to test
this they do indeed and it will cost them maybe we can run a player down
and watch the flank sadzins gone now you got a five five seven in between you
and an A site but instead they're gonna go the opposite direction they don't know
Well we do. I mean, as you said, there's no awareness that there's only a 5-7, but they
do know Nusam largely in that pit position, so only one player to worry about on this
beast side of the map. A lot of it without rough timing. He's having to split his vision
on Banana, but now he catches both. He's gonna go for the re-swing. And a clutch required
here. Imagine guns to be scooped up on the way in, or is there? Nope, he's gonna have
Try this clutch with enable and S, there's a gun and CT at the very least a wonderful going to take that coffins approach now
Climb here's the angle wonderful the only one to pull the trigger a three piece for wonderful
And that bra I mean he was looking good on the arch hold right so it's in combining there with art for so much firepower, but
Just dogged in there determination are Navi and wonderful the key
Open up that door
His right click right now so I'm creating a ton for Navi right he we saw in the first half as well
I mean 16 and 8 so the numbers tough story fight the impact of those kills are even beyond the numbers
Yeah
No question. I mean the diggling as well. They're having to pick up those rifles some way in that last round
He's able to do so maybe this is what this one was saving for ticket a rifle
To the loss and art with an AWP. Okay
All back years man
Years let's go
Come on now familiar with the the op. I was just figuring that was sad Zen
But you should have tossed it back over in the sands and sands.
He had the spawn.
He just wanted to take that aggro duel.
Hey, come on, man.
Let me show you how it's done.
Yeah, this is what you got to do.
How we used to do it.
Art, maybe wishing he had an ult for that.
But it's going to be sides in.
More than is capable of delivering.
Trying to swing back out of the library will cost him lots of $5.7.
$5.7.
Okay, level 5-7 here.
That's going to fall into the 2-1-2 bomb planted.
Both B players trying to rotate it in this and in two-mall.
Okay, very much for a field.
This could be a tricky retake here for them.
Crossfire as well, situated.
Nothing down inside either.
Time's an issue.
It is just out in the open fortunately they didn't check him
Looking back the other way
Now we'll send it do now on his tails
In the heck out of dodge just trying to find the damage that he may have
Indeed oh
Get out with his own gun. So he's laughing now
He's looking to grab that op at the very least on the way out
Trying to catch a couple of kills. He will do so, but he's left with no reward
Nice to rip away at the tail end
To make sure that that op is not a threat in the next for Navi. It's gonna be a very little threat coming out here
The force by is punished
That is a tough angle for mark. I
really don't see a
Librarian bird not library graveyard being played all that often
And to cover the apartment site gets caught by just a little glimmer
They continue to have a field day here on Inferno as we so often see from him.
So I've got two flashes for here, you wonder.
So this teammate's rotating back over towards A, maybe a collapse on middle.
Off the lead utility. There you go, he's setting it up for it.
Got two teammates close by trying to peek through. The big threat is Boiler presence is coming
Any given moment here and we're gonna toss in some utility there comes the counter flashes. They're collapsing it
It's a lot of blind T players here, but the rifles do rain supreme
Trying to stay sneaky
No dice there just a lot of
Getting spammed down slowly, but surely and now they're gonna take double digits there take a little smile from Sezon
Not a bad idea. Just not the right firepower for it
I'll be just taking bites out of that boxes
No safe quarter behind them, a little pop off over on the other stream it sounds like
so let's see what's going on over there.
This is the A stream check-in coming your way, Gamer Legion taking on Astralis and it looks
like Gamer Legion having a nice go of map number two, they're already up one on Astralis.
Spoilers right now, 13-3 that for map, second one looking very good at the half for the
the Legion 9-3 on Ancient, so Astralis are in trouble, and also they did that on the
T side of Ancient.
Astralis are in a lot of trouble.
Yes, yes they are.
Game of Legion looking good.
That's promising.
Good, man.
The situation, man.
Another playoff run for them.
They can complete the mission.
Getting rather close.
I can do it here for the other gun rounds and this one two teams that do have
or else already under walking key like you see I want to smoke it open the
rambler just check in to his bedroom in the apartments they're trying to swing
back in that was too heavy for me said me took the bait now suds and follows as
as well. So advantage not the clear path was an A bomb, play desperate, spam from art,
otherwise they might just have to give this one up.
Yeah, pull the plug.
And not getting that kill, that's exactly what's going to happen. They're out of here.
A very aggressive stance. I mean, you can see that definitely justified with the setup.
If there is an off-tomback and a double-wifely, this is a lot more difficult to do that with.
They get caught by a jiggle that exposes the setup fully,
stands in there is no safe place to stand for him,
trying to run away.
A double opener coming through from him and bit.
Na'vi.
Able to take control of that apartments there.
They do so with a lot of presence.
It's not just a one man lurk that was a lot more
of what you're hoping for.
If your legacy with that setup,
it's four players ready to collapse on you,
Three players spam you down afterwards.
Yeah, they knocked on the door and said we're here to party and we brought all our friends.
Two rounds required from Navi to steal the deal on this one, the Snatchaway Legacy's map pick.
And it's all business right now, no smiles, they know what this round means.
I mean, a lot of discussion in between Alexian and Blade as well.
The word is law, that's for sure and I'm out going to expire here.
As you said, a chance for legacy to also try and line up some adjustments.
But I think unfortunately for them here, what we probably need to see and what we're not
going to is said to them up trying to deal with some of the aggressive stances
and so I'm sure they can afford right now.
Fast play of banana trying to breathe in presence this
way what kind of counter-use will there be abnades or all right.
Trip damage under wonderful that's a little bit better as a follow-up does
come through but still it is just wonderful who bears the brunt of that.
So nothing replay worthy in those nades.
It could be retake utility coming through, but there's still a smoke on the top of the banana that just has faded, so Mully is safe.
And the re-control being taken here, but look at the pretty snappy decision to fade off of the banana.
I was wondering if that was going to speed up the decision to go towards A, not the case.
case said they're just gonna let the late utility that legacy I've spent towards
be dwindle second smoke towards the top of an app it's gonna be blocked by
election might create a little gap in the smoke to work off of I know the
resources now are just a single flash bank and brain is on the flash to the
check the sandbag to search the shirt they know how much it can be used in
And Makase, yes, has found his love.
I found him now, innit?
Smoke up for the cross means that Lato is isolated.
Flashbang to support.
Art's waiting for the timing on this one.
Trying to find the perfect moment to save his teammate to bail him out.
It's gotta go now.
Now he's been spotted.
There's the flash.
There's the kill.
Nice execution.
Nice combo through.
And a follow-up.
Chane, Art, nearly catches that one.
Instead, now Nadia are accelerating up the lane trying to find his kill towards A.
and Makazi still causing problems B.
I don't know about Nism.
They don't. They don't. It's an element of surprise.
Sartin has provided him with just enough of
the distraction. Oh, no clue.
He realizes in time
that B.N.E.R.L.Y. was on the line.
LIMPS past 11
but the time
runs out. They've done
enough and so legacy survive.
Nism, that element of surprise
right there still hanging around in the sleigh. Not gonna let that slip, that's a
man advantage here. And now he pick up great utility.
Flutus catch a lot of a little bit, no big deal. And Sadzen, I think a big chaos
creator on the rotate. Dropping that body coming through there, you think the A
side is clear with how much chaos you put towards B. CG side should be panicking
to rotate in, but this have never left his post.
That decision buys them the avoidance that happened to deal with at least playing against
map point here versus Navi.
How can they continue this clawback?
I can't wait for that banana control here.
H.E. to blow open the smoke, it sets him out perfectly.
He's able to threaten that damage.
Take down Mokazi this time, get his revenge.
And they want to continue the fight for the space here.
H.E. goes a little bit deep.
The counter utility is still present for the CT side and that smoke's gonna come through just to the nick of time, but is it gonna block them from gaining access?
They're still executing, they're still pushing past it, trying to maybe flash through it, but that is a scary bit of utility, a secondary smoke coming down range.
And they have a scared Navi off their approach.
They've been completely scared back.
Deer absolutely right.
The side of that was a little bit too much of a risk.
I'm at about more than an HE back towards A. There's no flash, there's no smokes.
Something though. Something at the very least.
See if we can break this crossfire.
Jason has to back off. Fall back in towards the mini pit. Mall tops down and
Cinderary out.
Trying to find the kill. Ease R dancing above the box. It's buying time for
Lata to come on
into bear. Satsun lost.
He still is just hard dancing to the back of the site. There's the trade. Wonderful needs the clutch and he's got no time once more.
The clock runs out on Na'vi and back to back rounds.
They're not keeping track of the stopwatch and it never lies.
Oh man, playing old school Na'vi right now. The round's going down to the wire.
Left with no utility to try and trade out that A-side again. Sadson able to threaten from library.
opening pick provided by Demal and in the back lines art goes for one more that
forces the trade to have to come through instead of just committing on that bomb
plant and there is a big breakdown and the communications coming through here
out of Navi just as they reach 11 two rounds in a row picked up by legacy
through the clock miss him contributing some ideas here to change up
something based on what he's seeing we see that usually a little bit more the
strong silo type for this team, but way in in.
See if he does anything differently.
So far gotta be happy without things are rolling
towards those late day holds.
They're able to buy enough time,
hold on to enough utility to disrupt Navi enough.
That trend definitely needs to continue.
We get a disciplined approach here out of Navi.
Could have made a case with the double rifle save, shaking that thing up to go for a forced
buy, but making sure that Molly's going to work here on that sliver angle.
Will he be able to get it off in time?
Oh gosh, by the dangerous game that you're totally coming through here, he's still firing
up for one, but instantly traded its art and sads and they'll keep the things contained
here and limiting the options taken down Navi.
Oh my goodness, I look like if Navi were going to catch him completely off guard instead.
Devastation bomb plant at least so money's secured
Cossie what can MacCossie do well clock. It's a clock and he's alone
And he's got the one but that's all she wrote that damage not gonna tilt the scales in any which way
Plenty of time for the defuse. We are all tied up here cool. I cannot believe this
Three rounds in a row strung together for legacy two to the clock
and now with the defuse at that.
Backgrounds here.
Bring the rail, rather. Coming through here for legacy.
We'll stay healthy in this one as well.
And SAD's in no longer on the rifle. They're doing a decent job of it.
Floating around the map, but now he's got his weapon of choice here to play up against Navi.
Navi get their guns out here.
out here. Both teams have used all of their timeouts. No more remaining and that's a massive
utility damage that Dumau will sit in wonderful tumbling with. Chippin' away at the HP of
Mikazi and Alexi B as well. So the opening play left stunned is Navi here forced to
pick up the pieces in a 4v5 and with two players hovering around half.
Limpin. But he's still alive so he's feeling a whole lot better than wonderful.
They're abandoning a lot of this presence on B, trusting the smoke deep in
and to buy them the time that they need and now V is going to test it. But a
minute on the clock they can't wait so long and be a control either so two smoke thrown into the same position.
Double up there.
I'll leave some with one smoke to try and play towards the B side.
I'll refresh up the smoke from the CT side. They're gonna have to do this. They got the flashbangs for it, but they gotta do it.
And risk running out of blood again.
On the site here with his teammate instead of playing back in that CT side smoke, so you're gonna have multiple opportunities for a lot of it art to get involved.
Sons in front of the rotation, there's a smoke to cover off his angle, they need to get through before that fades.
Sons in trying to come in to help out his team, throwing flashbang to support them,
stalling out these players, and there come the kills.
One more man to get past, painted into second orange, his down goes, arc, but look at the damage, that's been done.
Bomb has to be scooped 10 seconds, and again just running out of this clock, Sons in.
Doesn't go for the peek, doesn't risk this, wants to play for the retake, wants to play for the time.
It's a big slip to F or closer to him.
He's in communication to his team.
They haven't slipped back in a new box, I've seen it.
Nobody's gone back in the corner.
That isolates L where their spots can be, and Shadzin finds the last map point on deck
for Legacy.
And it elects his B who's trying to reach into his own brain to pluck out the idea that
will bring this into overtime.
Yeah, this one's stressful for Navi now.
Four rounds in a row strung together by Legacy.
Satsen, a chance to be the hero there and deny the bomb plant doing exactly what they've been doing best in order to block out.
Decides to play it a little more patient, and ends up getting into the finishing blow.
Change that relief right there for Satsen.
Making that clutch that much simpler.
My crazy, did this all start with this?
Did this all start with a blade timeout?
Yeah, yeah, I mean that's where things started to go wrong, to be honest with you, that's where the clock went all
It's all a little bit of back and forth as well between Blade and, uh, Alexi B
That's crazy
I wouldn't say it was disagreement, but the score pays
Ineffective late time out
Still think we can get the round here?
Still chance to crack this in overtime
Limited weaponry to do so, limited utility to do so
one thing's for sure is they will not let the time run out this time actually
a little bit not for sure is it nothing yeah yeah nothing guaranteed here
the surprising amount of late plays here coming out we'll see if Navi stick to
the guns or if they look to change things up so far not a lot of ground being
game they're just starting to work their way banana do now want to take a little
bit of a tussle doesn't stick around on banana for forever and there's a lot of
counter utility for B to offer up that extra security here I don't think we've
got really seen this boost it's not gonna be too much involved I think the
play gonna finish towards a there comes those wrap smokes tall standing they
give themselves a lot of room to work off of but one less player to deal with
Bit already taking care of leg shot onto Alexi B as well.
They're just getting no purchase on towards this side.
Alexi trying to be the hero, but even just to get back to that bomb is too tall.
A task legacy.
Pull forward.
They've got the lead on Na'Vi.
They claim Inferno battling back five rounds in a row
to seal this one up and move forward in this series.
That is a shock right there.
especially considering that you had all the momentum right there for Navi. Timeout called
from blade, discussion, rounds, expiring, and the details getting broken down. The pieces here,
legacy are able to pull ahead here despite a couple of difficult starts in the half here on
both sides of the ball as well. G-side losing the pistol, G-side the same case. Navi coming through
looking like they can control this series and close their way into the semi-files but you see
to the full impact here, do Mal getting loud sads and get out of that bay.
A couple of the world planes from Nisman are pushing them past the finish line
and claim their map selection.
That just feels like a game where some of the details got away from Na'Vi
and that is not the way we are used to seeing this team play.
We're headed to Ancient, they'll get a chance to correct on their home ground after this.
this has to be Hoaxie and has to be fozy to somehow rectify PR lucky to get away
with that and he still hangs around in red I pecs has given up a for now
stacks that assault clip near found a great impact already need clear excuse
me I pecs is here in time I'm spotted bomb I pecs in the right place
throws you on that CT line good for the fight Hoaxie onto high pecs in a great
start 214 goes 213 eyes on the stacks like yes big foes he could be called
by this you can be distracted as well by CT looks like snacks has got the timing
on this one perfect headshot on to the side of the head foes he goes down force
to watch as who sees the last man standing for astralis's hopes of this
comeback warning shot draws his attention they're playing this one by the
book though they're gonna make who see an agonizingly long wait does manage to
catch the other look at the wrong way it's next to close it down game a legion
eliminated Astralis and they put themselves a ticket to the playoffs.
Hypex a strong performance to close it out as well. High impact from the Sniper PR 23 frags.
Against that match, Hooksy yesterday that headset off. We've been talking about these
frustrations with Astralis all week long and they do not get the revenge they were
looking for from Fort Worth not that long ago. This one is going to leave a little bit
of a mark over there in the Astralis camp. We're in the lead up to the Major and to
get flat lines, get dominated, it is a little bit rough, right?
This is a team that we were hoping to build some confidence behind.
And a result here in the US of A is not the one they were looking for.
They came in, they took on Liquid at 2-0 down.
They went up against Legacy for a spot, and the playoffs got 2-0ed,
losing 13-8, 13-6, dropping down to the lower bracket.
Today they played the two best of threes, sending home sinners,
but being eliminated finally by Gamelige,
and who played some class counters, right?
Like the calling, like the output, was fun to watch.
I
Okay.
I
Oh
I
Oh my God, oh my God, are you ever, are you ever, are you ever
Diving back into the action here is Legacy pull off a stunner against Na'Vi to run
5 rounds in a row to snatch away their own map pick of Inferno.
So now we've got a firm series on our hand because we're headed to Ancient.
If we know one thing about this version of Na'Vi, Ancient is home ground.
Yeah, this is their chance to battle back here, something went awry in those late stages
for Navi when they had a full head of steam.
Now they got to pass things up and again, doing so on home turf, just open up the window
though for Legacy to claw their way back in.
On Inferno is a big concern.
They had that series in the palm of their hands, both pistols, everything you could
really ask for.
Now are they able to course correct here, get over some of that frustrating feeling
that they had on the T side not be able to close them much out.
Gonna be a bit of an endurance test here for Navi.
It will be indeed an or maybe seen but we're gonna be diving into the action here.
One thing we do know as well, Kazi tends to have a good time on this map.
Now there was a loss already here on each, though to camera Legion at this event.
of astonishing. 13-1 fat, so maybe this isn't the firmest of firm things. Wonderful, no
going to make it still. One, two, three, four, two kills for each pistol, no problem there,
wonderful chewing through, spitting them out. That is clean as could be right there. Duly's
going to keep those pistol rounds rolling in favor of Navi with the extra finish coming through
from Alexi B. He got that Molly kill going as well, but legacy. Can't scrap together
I've been looking good on the gun rounds. See if they can get that it. I don't think you're gonna invest too much in this one
Yeah, they didn't get any frags. So no extra economy to go in for an Enforced Buy
They're gonna run it back. They're gonna feed the beast
You're gonna give it the wonderful again here. He's got an A4 ready to spam you down and yeah, I would want nothing to do with that
And to repeat the same idea crazy concept
They're rotating back, maybe hoping to have conditioned them to overreact, give them a
chance to catch a player on the flank, on the periphery, not sure exactly what the idea
is here.
If they do head out the doors towards B though, they're going to meet another smoke, and they're
going to meet a couple players here, well poised to catch a multi-kill of their own.
Two, they're just going to wait, they're going to group up, they're going to burst through,
Let's see what they can do.
One, two, three, four.
Oh!
He's on!
Dumau runs him down, but it's swiftly answered upon,
and that A4 could be retrieved.
So no problems here for Navi.
Back to back, 4K rounds to start this map.
Not too bad, bit.
Very wonderful.
We'll step it up with some confidence here early.
I know to scoop up that A4, as you said.
So not a big price to pay
Did they hop into the gun rounds?
So what legacy we're after?
Did they get nothing really going for themselves?
They did select into this T-side here as well for them.
So they want a little bit of action.
They want to be able to dictate the pace for themselves.
As we said, this is a team that likes to get aggressive.
Wonderful handling over towards that A-side, but the B-side, not so successful.
The aggression gets punished.
away wonderful good for two delivering on that rifle once again here Emma gonna
seal up a follow-up kill on the art take him down resistance here from the
Mount needs to be successful a multi-frag a nice little spray transfer
Molly's taking them forward the smoke spam working wonders their lotto through
the wall through the smoke it doesn't matter he doesn't need to see his
opposition in Emma gonna look to surface through the smoke here I have to deal
the mid-prompt here as well. Gets a visual on target, can't get traded out, either Lotto set up in
a 1v1 now and has to scoop up that bomb first things first. He can make a quick move towards B.
It would be open for business and it would be free of charge. He's got to get his boots on here now
and start running.
Run right into the bomb plant, still wary, Exit confirms, the more time he spends clearing
this out the more time mass potentially get closer but right now no urgency to the movement.
Which means that, no matter how much time, he will resolve this clock.
He should still have a chance at the plant.
At some point, you can see Emma just afford to commit to one idea or the other, because
the time is ticking down so low, and he's going to hear the bomb plant have an early
play towards cave, and a lot of has a lot to think about right now.
She's going to stay in the off angle.
How can I read on the position, even not the shot?
Slides just a little bit too far down in the elevation
And that one perhaps overcooked from lotto nicely done in the clutch
That big son of a leaf right down to now putting that one into contention, but
Save their hands to close out the clutches. It's a wonderful kicks it off playing confidently with the rifle
Transfer from the mouth really feel like McCauze even fired right there
in the trade attempt. I'm not sure what happened there, but
gave Dumal a lot of time to react
for the double swing.
And it's another force by off the bomb plant, and it coming down to a 1v1, a little bit of loss bonus stacked up.
They're going to try and keep the pressure up here, like you see.
A lot towards middle. Flashbang underhanded, and it is no dice for Dumal.
Mokase slipped into that smoke as well.
Back in a whale.
Lato and Arto, holy cow.
Kick down this door.
Emma trying to shot it behind them.
He'll call exactly that.
So Lato is the only man.
The bomb didn't come along on this mission.
He's got no help to spare.
His teammates have disappeared like doing the morning,
just vaporized.
There's a client right there.
Emma, back to background.
He's being the hero.
That B site was looking lost, but he comes through from that shelf side just in time to deny the bomb crossing. Look at that.
Body shot bandit ends up landing ahead there as well.
4-0 start this time, not as much ground being gained there from legacy to try and keep up the big investments here.
They'll go for a half, they'll go for a timeout.
Right now, not feeling like any side of the map is all that comfortable.
Wonderful doing a great job of holding that A site together.
And Ema over there towards middle, helping out towards B in certain occasions.
Doing a great job as well.
So no clear path forward for legacy. They're going to take some time to set things up here.
Straight through the smoke, not respecting that on the slide, he's taking his control
towards VMA.
He can damage could be a whole lot worse, so not too upset about that one.
Alexi B wants to avoid getting too isolated here in the cave, so he dies back in to join
his teammates, but as he does it, Jack, that was risky.
Incendiary comms out, makes us a lot more comfortable through the smoke they go, Emma
Down and suddenly danger zone here for a non-viva locked out of the site on the wrong side of these smoke
This ball is that ticket away and even with the limitations for legacy with numbers on B
They can make this work for them
Just spam straight through the smoke there wonderful still firing up with the op
It's gonna have to be a hero play from this I'm thinking about moving through that smoke
Is there any timing format something on the wonderful, but
Shad's even a little bit p2 50 plexiglas headshot out here now needs to find bit no armor form headshot connected
But still need to find the kill running low on time is bit. He has a kit. It's gonna be close. He's got it
He's got it!
No!
I got it!
Oh no!
No!
Fraction of a second more was all that bit required, but it wasn't to be had.
Legacy sneak that one past the keeper, and they are on the board.
What a showcase of impact right there, Satsun in the corner.
Gonna face bit.
Look at this.
I mean, it was done.
Oh my god.
Oh my god, this is a small level gap.
The tiniest of margins right there, but Sazin just enough.
Now they got the weaponry, now they got the reinforcements, and Navi are on the back foot.
Need to hold strong here, things could get risky.
He'd try and chase the player off the shelf.
Look at this boob.
Tripled up right over this spot on the one.
Art, trying to not reveal this.
Trying to keep this going.
Tumbling towers here and Art finds what he was looking for.
I know there's another one as well from the early spot.
Should have been seen here.
Still overlooked, but before that, Nissen strikes for a frag.
Art looked at the trade things out.
The Molly will do the trick, but both players on the scene here of the B bomb
said they're gonna brute force it is the question. It might be the answer as well
as Lotto turns the corner for two, and Legacy are able to get back to back
rounds and right back in this map. What a boost coming through. Completely
catches Navi on a wares.
That pig does not look enthused about that one.
Frustrated here.
I'm the get-go.
Does he go on the process list as thick players from the beginning?
He might have been, I think, actually.
Might be feeling it.
Not a lot more time to be wallowing in that though. They gotta get the move on.
do you know art I think it was fury that had that cheeky little vertigo boost
you remember that one that they got up on the rafters I know that triple boost
has been around for a little while but just being willing to put that out in
such a critical moment to break the economy of Navi
definitely show some guts
Well B has been taken entirely, well Nism's gun has been claimed, something won't stick around because it doesn't want to give him the possibility of getting the bomb.
Two rounds a little isolated but it does seem like Navi are pretty happy to have gotten that one AK and get out of there.
Take your prize, T-side molly, AK in the hands, some of the brighten up of the day, of Navi.
Two, even more.
What a full-thin killer right there.
That's nasty.
There's the MAK 10 to be picked up by Bit.
That makes his escape.
Some decent damage done.
Ends of good gains being had here for Navi at the very least.
Like you see though, a familiar feeling.
Having a little bit of a slow start.
Not yet able to capture any pistols but clawing their way back into the game off the back
of a timeout of their own.
we're gonna see Blake get involved once again here felt like a awkward turning
point for Navi in the last map but this time the timeout comes through when I
think they need a little bit of a boost yeah most decidedly need to find some
solutions here where they're gonna bring them in
Getting vocal, that's a good sign. Discussing what the next steps are, maybe that speaks to a little bit of sight aggression coming through.
It's going to be a missing one.
Smoke through towards mid.
Or we get aggression down middle. Let's go for a brawl. Let's go.
In towards the donut. Something.
A little bit more dynamic coming through from Navi and they're up on the shelf and in with continuing to bring this through.
wants to get into the gate.
Wants to slip his smoke entirely, bit, holds the line for the moment, and now him activates!
It's only the tune of one, the flashbang from Akasi actually catches him just a bit.
But now it's 2-mell and sets it into 2v4 to try and mount the recovery.
That's something to bring a smile to Bit's face right there.
Lovely multi-kill. H2 blows open the smoke, there's just a small margin for Sads into fire through it.
unable to connect here. They've got a boxed in on B.
flank being covered by mccasey.
middle held together by wonderful
they're gonna back away.
might be looking for a more retake-centric approach with
the way that they're playing.
I've given over the site
waiting for all of that utility out here
from legacy and all of it's gonna be expended here. Flashbang
goes in. Tough ask for a bomb plant here. We'll see if they can provide the
protection. Sands are gonna lock in the digits.
Now the coverage is not going to come through from the mouse, that's indefinitely exposed, invulnerable, taken-flack
from the wallbangs, and he will be finished off through Mal, on winnable position, Makazi.
No one to seal things up, and Navi get a quick bounce back, and it's at the helm of Bit,
saving that B-Bomb site from being broken in.
Yeah, very nice work from Bit.
Right, the general idea is that fast play from
Immo, but they're so quick up the ramp that if Bit hadn't been able to hold on this strong,
They just would have been past him before he even mattered.
So that's the rally that Navi were hoping for.
Put some of much better economic situation.
Now with five rounds to the good, how much further can they take this half?
Let's see the option of both sides this time.
Maybe a little bit more resources been towards the middle.
Lots of AGs consistently being dunked down.
It's going to be followed up with aggression from a Lexi B and B,
but this time they get sent packing.
Well prepared legacy.
I'm not going to allow that to slide.
And I think all the time in the world,
they work through this 5v3 and wait for Navi to make the next move.
Tom's getting picked up, so they might start to tip their hands just a little bit.
The slow slide over towards A needs that it's all going to be on the shoulders of wonderful.
It's been quick with this scope.
There's going to have to be like lightning here.
And it's got a lot of utility to worry about.
Flash's can catch here, it's going to make his life a little more tricky as the group
up's coming through.
Is he going to get any help, is the question.
I mean, they're gambling and it's the right read.
Might as well.
They were wrong, you could always pull the save.
Now comes the peek, wonderful.
Can't quite slip away.
He's making too uncomfortable behind that box, so he needs to be able to connect damage.
There's the kill.
Can't get the sight of him out in time because it gets his bell rung and it is all to reign
supreme.
That is a work of art right there man.
That is nasty.
Was that a...
Man, he's able to turn around quickly.
He has low HP, deals the headshot out as well.
That's just here a Hiroshikaraya.
I don't know are we getting catching are we combo-ing here if we get in the combo
that can I get that in the replay pain we're missing
yeah yeah
looks sad that for an opening to leave a she does blow open the smoke new real
access because he plays it safe. There's a double up in cave with this
thing. I'm just gonna sneak around the smoke here. He loves these. He maneuvers the H.E.
pop in and it's almost done. Yeah, that's not gonna work. We are wife of your tricks, Art.
We are familiar with your game says Navi, not allowing Art that angle. So what
You've got enough prep sources R2-0, a finger too.
Because he's seen a finger too.
And right now this NAID pop is going to reveal not a whole lot in towards middle. Wonderful sees nothing.
So he'll just try and anticipate a potential AMAIN play.
And while AMA comes over to support and make sure that they can't in fact get through the middle,
and that is the angle that they want to approach.
So he has no stall out, you tell. That could be a bit of a problem if he winds up in a fight.
She can have to do it with the gun.
I'm just wrapping towards A here right now, and that's kind of the only pathway to possibility here for the legacy.
And it's back turned here, handed over to Emma. He's going to deny that path in a big way.
Still stuck in the corner, and he's going to be painted out of it eventually.
Demow on a reload is going to walk into the wonderful lot.
2v1, it's sad that almost lands the reaction here.
Smoke to try and plant the ball on that is a big hit though.
He's going to tap it.
It's a fake, seven seconds, and it's a panic.
Smoke spam here coming through from wonderful, another tap.
And this is going to be the end of the round here at this point.
Sad to just try to keep his up in play, keep his life on the line.
He's going to rip it out of wonderful's hands.
Walk away with a prize there.
Not the very least going to hold on to his guns, but...
Navi going to move forward with the round win.
Yeah, taste of what Navi were experiencing at times over towards the Inferno.
Letting that clock run out.
Navi, if they can get out of this half, I mean six rounds...
Oh man, he's kind of working for them. This was Reminder Legacy's choice of the sides as it's Navi's map pick.
We'll see what happens on the slot, but...
It's not been bad. Some of these rounds have maybe been a bit more labeled than
you'd like if you're Navi, but you'll take it.
Dub is a dub.
It's a certain thing when you catch our with his pants down like that, it makes life a whole lot easier.
Lots of shots in the back.
As Navi win the positioning game in that round.
Lovely spot for Fima.
The only gap there really in the defense and that 4v5 was that wrap towards A and I want
to show it up, sad to sit down early and eat so much utile.
Trying to make the move with that off with the best gun there and it gets dropped here,
same case for Art.
So no ground right here for Legacy.
Got to see middle.
He was just blind in the dead.
Kamikaze looks to lock the middle down. This is his domain. Got to be a little bit wary of this locked-down smoke.
He will wisely back away. You got the 5v3. You don't really need to overextend. Give yourselves nice defensible positions
and play together.
That's what Navi are thinking right now, and that's exactly what they're doing.
There's an opportunity for a bomb plant towards B.
Alexi B's long range with that MP9 and low health. It would have to be bit to just annihilate people, which to be fair
is somewhat known for.
Perfectly capable of bringing that into the picture.
As you highlighted here, it's just a reserved play.
I wonder if that AWP was retrievable that Sasson dropped early.
It doesn't seem like it because there's Tech 9's walk rate over it.
Interesting.
They're still giving this one a little bit of a go, but they got to really hit a move
on right now.
There's only 20 seconds left.
There goes the MP9 early, it's the information revealed though and there's a lot of players
waiting on the A site right there for them to open up.
They are surpassed. A little bit of tension left.
A little bit of crosshair.
Oh my goodness, just trying to risk the bomb.
Plantbats never gonna work out. Not with this many bodies here.
It's a bit of a massacre, but yeah, the time's gone.
They've lost their clock once again,
and says Jumao just has to tuck in and save.
And he's not even gonna be allowed that.
He gets clocked.
No money for this final round.
As Navi now
build the gap.
the gap.
Just try to run right there with the AG stacked, the damage being done, and Avi giving him a
taste of their own medicine, watching these rounds expire, that has to feel good for them.
Taking down a heavy hitter like DeMao, leaving him with no armor in the last round and a
colloquy.
He's just a deep heart at this point, his arc burning in the flames here.
That's a tough couple of rounds in a row for him.
I don't know if you quite realize how fast he was taking there. I don't know what's going on, but that's gonna sting
It's also the big gun now completely out of the round, but it has provided a distraction allowed players forward
Problem is it hasn't allowed the bomb on towards this site and now you know you've got control of that C4
So the troops are rallying the reinforcements are here and this doesn't matter a jot
strong lead for Navi as we switch sides
I've been right back into the second half here of ancient Na'vi with a strong lead
and it's much to be expected because this is home ground for Na'vi, this is the strongest
map within their pool.
Legacy have shown that they are not a team to be counted out at any moment, any situation.
And so we'll see what they're bringing to the CT side of Ancient.
A strong call early on, four players stacked in towards the B site.
And a fast play towards Jag from Na'Vi might meet heavy resistance here.
As Legacy move down the ramp and straightens the wall by the doors, trying to take out the U till Alexi.
B managed to at least cost them the one.
But now the rotation comes in from Na'Vi. They've seen all that presence they want.
You're gonna lose an extra body right there, Mikazi looking to lurk about and towards that B site and
We got more interesting past being crossed, Dumau and Bitt
Inside the smoke with each other
None of which realizing Nissa might pay the price for it
He's still able to live and that's when Dumau can come through and pounce. It's gonna be a post plant
But if Navi you want to remain flawless on the pistol
It's gonna have to come through with the hands of wonderful and Emma
the heavy hitters of this map so far. That's a quick tap out all falls to Emma.
1v4, the second bomb and Art will not allow him a second thought. Quick surgical
retake just coming through from Art and that's all they require.
First pistol missed out on by Navi, get a bomb plant at the very least, had some opportunities
but caught some really tough timings right there.
I'm causing Moonwalking to niss him for free and niss him to identify the danger of that
lurk through from Bitt.
And then Art comes through to clean things up.
Second time out coming through from Navi.
They got something cooked up here is it gonna be a big force by looks like it
Didn't do a ton of damage in that last round, but they give themselves a bomb plant
They're gonna give themselves some tech nines utility deagles. We can lay on them up
But they just look I mean they look a little
They checked in these timeouts and these pauses. I mean we kind of heard that this was a
a team that I think is playing feeling the best yeah it's a good way to put it
set by the illness he did a plague of their houses mm-hmm feeling quite
rough I mean because I wasn't hiding that right we need to get maybe we need to
get blade like a plague doctor mask for behind them need to stuff their pockets
with poltises and medicinal herbs.
I think Ursula can go find a forest somewhere near Atlanta and go on a quest for the magical
healing herbs.
I'm not sure.
Are there any forests near Atlanta?
I'm not up on my Atlanta geography.
I don't think so.
Maybe just sleep and rest in a nice hot shower.
That'll do him trick, Tim.
This is a nice route. They've found themselves...
Look at this!
A nice little A-bomb site for free. I mean, this is completely overlooked.
Art is gonna be stunned.
And he knows where the second player is. That is gonna be a huge surprise, and Emma...
has managed to route him to wait...
through some of the geography of Ancient.
And, uh...
They're not even... all that interested in...
turning the corner. They know what they've given over. What a time! What a gap!
Well, who needs the healing herbs when you've got a route like that, when you've got a flank like that, when you've got a bomb site delivered, do you want a silver platter?
That'll cure everything. That's just what the doctor ordered.
Meanwhile, a legacy suddenly feeling a cough coming on.
And these sites for Apple might require a prescription of dust too.
That is kind of the challenge if you're not a V here and you're not feeling the best.
You know it's going to be a long one there with Inferno going the wrong way, but it gives
yourself more time to get prepared for playoffs.
Once a day off, it could lead to some well rest.
That's what you're after.
Legacy on the other end there.
Looking to deny that.
But that is a massive slip-up right there.
Got to sure up the gaps in the defense and that one was left wide open in towards middle.
And Navi felt like they knew that was coming and knew what they had at their disposal here.
Great!
They're going to target it once again in Mikaze, arriving here in a big way on ancient with a double entry.
This is where he makes his bread and butter. This is where he's cut his teeth and made his name.
Kaze making moves, making room.
And now they're going to use that to have drawn all the presence over, right?
Because the ordinary threat here would be to slip through Red Room in towards CT.
Instead, they've pulled all the presence off the B site. They reroute, take the ramp.
I believe Mikaze has the lone threat here, something Legacy has to contend with, and meanwhile there's no one home.
So this ball is going to be planted for free, maybe they lose Mikaze in the wash.
But they've got this round secured, and that's going to be double digits on the doors for Navi, and there is very little Legacy can do about it.
How's it working if damage can you bring in the meantime as he presses forward?
This is Nyssen quite isolated the don't know players trying to act to fail him now. They've done exactly that
Tier catches a back turned art is able to save his teammate though
so ads are gonna live to
tell the tale there and
Back away pick it up some extra utility miss him hanging about maybe looking for another prize
He has a kit, ticks in the molly a little bit too much and they're doing his due diligence
making sure not to leave that bomb early.
It's where the body's live, Mikazi with the double, seven and eight had a bit of a quiet
one so far, started off hot I'm inferno but in towards middle able to line them up set
up by the emma flashes, set up by the monster utile that was tossed in early, yeah I mean
By the standards of Mikaze and Ancient, yes, this is a Whisper Quiet game, but I don't expect that to last.
They could use his performance to propel them right over the edge, but maybe not even required at this point,
because legacy are running out of chances.
All the chips pushed into the middle of the table right now, and they include a 5-7 for Suds Inn.
Swing out flashes are good this time. A little different approach to the legendary. The utility catches Mikaze totally blind.
That's a much better result for Legacy.
Well, Emma will retake his space. This may not be expected. He's still got the ground.
You can see Art is watching it from a distance.
At least that gap won't be fully exposed. You can...
I don't know if you can fully jump over this, but the Molly gonna indicate there and Art
takes a more passive approach and is able to deal the punishment as well as Lotto
Close lighting these kills.
A double swing coming through there with delay and it ends up being punished and that's going to allow Nism to wrap things up as well.
AK scooped for him.
A flawless victory for legacy to get back on track here.
He's seen an impressive comeback on Inferno already.
They have two in the tank for them.
Stabbing shooting coming through from our right. He's looking very good mechanically today very locked in
Was top of the board rating wise over on the inferno
And again from who mentioned it coming in ninth highest rated player of the tournament before this series
You might be more than as well
Making some serious waves just on the individual ability
This is a dance Emma. He's passed the player too much. Does he realize he does now certainly shadows?
betraying him, giving him away and quickly Dumau's gonna realize he was the
only man here towards May and focus his attentions elsewhere. I have Donut
control I guess that's nice here but it does seem like again legacy a lot more
weary of the gaps in the defense when they leave mid so open. Smoke fades in
towards Donut. Dumau might have to risk the peek in towards the up. There's gonna
be a liability it is. Wonderful post so patient on temple and eventually gets
rewarded and that's gonna create leverage in towards this A site. Continuing
coverage here with the AWP but before then, Sads in. Reds in some damage here.
Swings for the fences, looking for more damage. Finds it on the Mikazi. Everyone
going now but no one able to connect on kills until Sads and gets involved here.
Wonderful getting flanked here. Sads in just trying to live while his donut
players come through. Wonderful, claims another frag but doesn't anticipate
Lotto and Bitt all alone, a little clutch ahead.
The seed is grouped up, but he's going to move towards B.
Slips out of the site, headed towards the other.
In the last 20 seconds, he can't afford this luxury.
He can't afford that little check in towards Mitty.
He needs to get a move on, and he's still thinking somebody might be close,
really risking it, playing with that clock, but he's got enough time.
Ten seconds.
She'll have plenty to plant this bomb before anyone is close at hand,
leaves it exposed as well.
takes that risk, with Satsang flying around the corner bit,
beats him to the punch, quick shot, brings it down to the clutch,
and a reposition away from K. This is where you'd expect him.
And we can see from Lato, he didn't catch him, slipped back this way,
so Bitt has the blindside, but Lato realizes in the nick of time.
Looked like Bitt had set that up to perfection, but Lato is just too quick to rally.
What a read right there, Lotto able to anticipate the movement there from Bitt.
I mean he threaded the needle perfectly on the reposition.
A small window but slides by just as he crosses the boxes.
Did Lotto catch a pixel of Bitt going back that way?
I don't think so.
No.
Fully just had the inkling that this was a possibility.
Realized it in the nick of time.
That's a massive win for Legacy.
Now we're back on the pistols and now a Navi are broken and this is suddenly anyone's map.
So then see if from Legacy lives on, B-Play coming through though.
Scary stuff with the Tech-9s, but the rifles holding it together.
Lotto, Binslow, perfect on the headshots here and he's going to continue to do that.
You know with the K presence there's just so much resistance from Legacy.
They take some damage but they'll hand a lot more back to Navi.
We've got a two round game now, we do indeed, and with no bomb plant there as well, nothing
burger over round.
You mentioned it as it applies to the third map, maintaining the energy levels when you're
not feeling so good, that also applies to a long map too.
Bit of a marathon counter strike sometimes, a lot of mental energy.
It's in the area this time, he covers the ramp off a little bit better.
He hasn't been watching for this boost up, but his bid is creeping forward, looking for
an angle, looking for a gift, an opportunity to be presented.
All right, going down here to disrupt them, flaskering to follow it up, and it's missing
with a confident duel.
Good for one, and then done.
Wonderful and important trade back.
much needed relief there to level the playing field. Look at the reaction
after seeing that presence towards B, though they are going to make a motion
in towards a main. Art liking to get aggressive. It's going to take a stance,
Dumau going to continue it in towards T-Spawn. Emma has a big advantage on the
angle. Can't win it versus Dumau. The trade is there. Art still standing though
and he's going to fall quickly. A foot race in towards the A bomb site. We'll see
I think if Navi is interested in running that here,
both teams taking a slow approach,
no one wants to jump the gun too much.
Okay, they creep forward in towards the site.
35 seconds, so there's still some margin here
for Navi to play around with,
and that's exactly what they're letting Mikaze do.
Trick is gonna be linking them up with Alexi B,
and at least for the moment,
Lotto's not giving them an angle.
So smoke to make sure of it.
should be a bomb plant
oh
the line up the night on the span oh it's oh my god
like he was
indeed someone check in pc
his lactose just tracing them through that smoke
now macaw's it needs to find some magic of his own
something to tip back edge of what he's got his headshots you might need to see
his opponent might not have the x-ray glasses but he does have the aim and the
boss he's right under his nose he pulls the player off and Mikaze locks the
round in he might be feeling sick but he's not ready to go to bed just yet
here he wants a map 3 fighting on what a clutch that was their sands and crouching
into the angle there, had a chance to fire up, had a smoke as well crucially to try and
disrupt that position in Donut, but it hits the floor and all that you could pick up right
there if your Lotto is a flashbang instead.
A little revival of energy there for Nabeat, we'll see if they can live on a mid-play coming
through here.
Mikazi looking for more antics in towards the middle and he's got a golden opportunity.
in the back right there for art the same fate for do now they're easily
dispatched of and not be on a rampage right now want to take us into this
decider yeah let's search back in from legacy seems to have totally dissipated
no chance to contest this one she's gonna try and save the guns and that's
even a pretty cool task ooh miss shot from sad zen means that op drops
I'm a cause a building up his numbers
Building up his up on a legacy
Yes, whoa, huh, huh, let the magazine spray letting that gun park
As he knows exactly what's on the line right now map point established and so many of them to try and put this one to bed
And it is the easiest opportunity ahead right now. There is a
they mag 7 already bought out by art and the rest are not going to have too much
firepower around it. Now if you have a chance to put this one on in and take us
into a decider is it gonna be that easy sometimes it never feels like it is
legacy have been causing commotions causing frustration can they add
another one to the tally here this is gonna require something special though
and a big draw towards middle for legacy to try and spin to push all the
ships in to come up and be handed
I have to imagine the stumble here up against the five sevens bit of a mr.
red room smoke though that's awkward the mag seven what about that I've got
that shoddy out five sevens are good mag sevens even better oh it's all
prefire unfortunately right now I don't think the retake mag seven as much
right home about I don't just have to hold a they've done well to not lose
anything just far this thus far and now art slipped in towards jag which this
will give him more opportunities they're coming to test him the only other side
surely not a lot isolated oh the images spot a little bit I feel like you saw a
little something something without he's posted up now so you help as well you're
giving your extra teammate to rotate over but yeah activate early man over art
a double, ripping some guns away there and making this one possible but Makazi still ready to strike
and it still might be art with a retake mag 7 upgrades to an AK instead as Makazi facilitates access
into this B-bomb state. Through CT it's very open for the taking and now how does legacy come about
this approach here on the flank and the rotate? Art's still looking to get involved. I'm surprised
nobody else routed through window they could get an extra rifle that could give him so much more
The firepower in this remake, but no all three instead making their way through and now Art needs to make his move.
Bit drops in, Gun is gone, it's back to the pistols and those pistols are not enough.
We're going the distance, we're going to three, couldn't end any other way.
This team Navi might be stretching their energy to its limits, but that is enough to take care of legacy on Ancient.
It's Dust 2 next.
Yeah, pushing to a little bit of panic, but Mikazi with that huge bailout opportunity with that 1v2 clutch taking the win rate out of the sales of Legacy.
They had so much control there in the map and it felt like that clutch was going to be another one to add to the tally, but with Mikazi's impact there disrupts the wave that Legacy were bringing.
were bringing and from that point forward it is a strong finish there. Had a little bit
of flair from Arts Max 7 but it does require a third map here.
I'm gonna call a ranger.
Double P, he's getting his shot down!
Unbelievable!
Calvator!
We are back!
I'm on the rush
They won't stop me
Fictitious
I'm on the run, I'm on the run, I'm on the run, I'm on the run, I won't stop me
I
I'm running, he's been looking for me
I'm running, they won't find me
I'm on the run, I'm on the run, I'm on the run, they won't find me.
I
Whatever happened to make a fool out of me I was lost in the idea of the oh
The many years of the suffering
It's burning down right now
And I don't know where I want to go
I could be oblivion
But damn I was making love to a whole new life
Now my lesson was I'll skip the reminder
I would live for now
If I turn around and you let me down
I
I wanna get lost in this moment, none of the wheels focus
I'll fill your breast upon me
I won't forget you in my soul
Kiss your face
That's what you need
Another night is time out
Out in one space
I'm gonna chase you out
I know you'll see me wrong
I can't be wrong, but I can't judge you out of me
That'll make you happy
I don't like this kind of thing.
Happy ageing.
I don't like this kind of thing.
I
One more map here in this match between Na'Vi and Legacy and it ends on Dust2.
One more map for the B-Stream here at IEM Atlanta.
We're wrapping up our show so we might as well go the distance and bring some fireworks
to Dust2.
We will looking forward to seeing how this thing closes out this again a battle of endurance here
Like you see able to pluck out their map pick now be able to stop the surge on ancient with the help of Macause
And now we end things off on dust
We have fun way to finish things off here. You've seen a good bit of rightfully coming through out of the offers, but
We'll see them come through and need to have that impact for sadzen versus wonderful
It's gonna be a big head-to-head to see who's gonna be able to push past into the semifinals here for this match up
And that's mixture pressure onto those two individuals. So I'm hearing is you want offers to all I
Mean without things have been going they've been doing good to rifles, but those twos it's gonna be a different story, right?
Ain't you gonna put them in a box with more rifling?
Give them some mag 7s. Come on. This is just example. Yeah some shotguns
Let's do it. Fast play out the door, Bitt trying to get right into the action.
There's four players here ready to receive from Legacy.
So Bitt's now committed, but in the meantime his teammates are using this distraction to make their way up Catwalk.
And this could be a problem for Legacy.
They've conceded this ground finally. They've killed, they're so eagerly craved, but now they've realized, uh-oh,
to change my YUP, Lotto.
Now prepared to concede. He wants his pound of flesh as they make their way on towards the site.
It's a lotto continues to fire off it all falls to wonderful has to get the ace if this is gonna happen
First two to his tally, but no more all lotto for this pistol
Yeah, that's a big statement here
We've been talking about some of the showcase that arts been bringing to the table with lotto
Number two right now and the rankings here and being able to continue that firepower here
What a couple of shots on the cowl walk
As you said it was a huge vulnerability. Look at these Kling connections. He closes that gap that was in the defense there with all the focus on towards long
He's able to react in time
All right, we got a couple players in spot. I think they're waiting to buy
If wonderful gets a kill they go for the force
So they were all sitting in the buy zone there waiting for what wonderful could do at the start of that round
That's pretty interesting
That's an interesting concept if you catch one of the doors suddenly we're fully invested rockin attack nines. I
Like that idea a lot. I
Haven't seen that one either before but very very tricky
Seems like it said we're just gonna get a burst on towards the B side nothing behind this
So not the much of hope for it SMG from this him should shoot you look like a nice drop butter and dish
Only gets through the first that's water needed more time out of the fridge
but Lotto doesn't care. He'll take a fight right out of this stick. All onto the Lexi B and no chance for a plant.
No chance for more money made Lotto the backstop here.
Nicely done there. Back to back rounds. Big impact here. Key player stepping up to the plate as well.
A lot of just surging with confidence here to start things off is exactly what you want to see if you're legacy.
got the eco farm got the pistol rounds he's seven and oh or a lot of
off already out for sudden talked about how that wasn't all that present throughout
this series but first gun round and he brings it into the picture here early
Tossy waiting for his time, little bit of utility tossed in towards middle, doesn't
ever check the cow walk there, did have someone waiting for him.
Mid to B smoke tossed in, you've got long control here, the Navi are working all over
the map but they're not meeting any resistance where everything go. Might get a
bit longer control here being taken though.
That's got a lot in his plate. Flash bring it head over so you could be able to get
that kill in time. There's a flash and it is on the money. Full blinded for two and
that is an easy double up for bit and wonderful. Wonderful finds a nice prize
on the ground waiting for him as well as Dumao trying to buy as much time as
Possible there's a nice kill coming through there's a multi from do mouth holding the line on this bomb site
Can he find anything extra there to play in with him at this month?
He's still holding on three kills out of do mouth and a complete denial of this bomb site
Wonderful running away from his class here and he will chase him down
And he's gonna get out after that. I think it was the last ball in the magazine
I think it was the last bullet in the magazine for do mouth. Can we get a replay from his perspective?
I think that was the final bullet he had available to get the kill to play a ramp.
Oh my goodness, that's a deserved pop off indeed. Here we go.
First player through the smoke pops up over the box, perfect.
And then the ramp fight.
Yeah, we can quite see that.
But that is strong work coming through from Dumal laying down the law.
There's that impact that we know he can bring to the table here again
throughout this event. Well that required to step up. He's had that deadly trio of
sads and do Mal and Lotto doing a lot of heavy lifting. But that is the pop-off
potential that he is bringing to the table and that is a big defining round
there. Navi taking so much space, had all of the room to work with towards the
lawn, found the double up without taking a point of damage and somehow do Mal and
Nice with all the pressure. You talk about that trio you're leaving off the most impactful one so far in this series art
highest rated player
For legacy I believe across both maps as well if I'm not mistaken. He was indeed
This dude is having massive impact as an individual as a caller everything you want from him
Really blossoming in this leadership role here at legacy. Obviously leadership not new
But it seems like this team in particular is shooting him just fine
Sometimes you just need to see in there. That's a nice one D
There's an undercat walk there gonna blow up in that smoke twice
They're gonna grab a gun here Mikazi on a rifle a chance to redeem a
Missed opportunity from the last round to try and deal with them out
Push past a little early and that cost him his life
But not so convinced this time. I want to take a little bit more of a patient approach and I think they're right in doing so
This has been a defense that's been shifting all over the map and
This B-Play would be a lot more welcoming
Coming back in towards a and that's the ops heads and it isn't a bit of an awkward location
He's gonna jump back over towards a and he's being a lot about it as well
This is a tough angle off from here. Can't lie, but he's still gonna make do art here
That's the element of surprise, set up by a flash being perfectly placed by Sadzen and jumping up
and down, you're looking for the kill to deny the plant that is exactly what will happen, Sadzen.
Right on time, it seems.
Right on time, right where he needs to be.
Bring this one through.
So now he now tried to rally.
Never fun to start from behind, we've seen this before.
Take off your outfit and the hands are wonderful. This is the fact that you want it, right?
You wanted to highlight wonderful. He's had a pretty strong series himself.
This is Dust2. Should be his playground. He's going quick in towards an attempted
hit. And it's Nism on the other side with that secondary off. And Nism is not up to the challenge.
There's one up. Taking care of her. Wonderful. Not the head to head I was expecting, but I'll take it.
Wonderful already able to strike with that first up available and this is a timing for Maccazi waiting to pounce
Sad as he prepared it might not matter because B is fully open and he's gonna fall as well
Maccazi creates the space in middle while the rest of the team could just mosey the way on in towards B
This mission might just be about trying to retrieve that off that's been dropped down
Our nose he wants to get his hands on it that's exactly what it is and now they back away
That was the prize
Wrist it to earn it
You'll keep it off of the chase which should just about end the hunt for Navi
Content themselves with getting around on the board with having threatened that B site
Now could see these guns over toward legacy
Doesn't know the fall back there
He's not shining interesting to use Nism as the secondary offer on a team with art
I know it's just because of his positioning on towards B, but it's kind of a funny concept there.
Yeah, it is an interesting approach as you said, largely positional, but not the start you were hoping for out of the big investment.
That is a lot of money left on the table right there for legacy to let slip, but hey, take it off.
I'm gonna get back on track here. At least you do save one of them in hard hards going back to the Mag7.
Worked out for him one time.
A lot of utility here. Towards middle. Put early.
HG to blow up and the smoke almost creates enough vision for sads and he gets the vision because he shows.
But he will not fight.
Somehow managed to avoid the scope. I'll actually be not avoiding the utility. His armor has blown open.
saw that on the hood there it was in the danger zone and now he's got nothing left
to art with the mag 7 iconic gun how aggressive can you get with this okay flash being so aggressive
Pokes through the wall just conferred the presence he's got the information and
they back away forces respect that a bit as well as you can see if he's very
leery of any aggression they're coming through just the flash make alone puts a
little bit of a fear factor in the possibility I think if you heard the
mag 7 it'd be even more afraid understand we never use the tunnel smokes up
no one's really close at hand to do anything about this could get a nade pop
Ah, Sudson doesn't have an eight, so that would be rather difficult for him.
A lot of them might be seen here. He's at an awkward angle, and Mikazi's been able to slip around the edge of that smoke.
Gonna swing here and go find Lexi B low on HP.
Only sees a single player though, and this mid-play coming through could be lethal.
A lot of them with another Sudson with the miss, but everyone else handling business nicely.
This one without question, and it's gonna be flawless as Nissan comes through with the finishing touches there.
legacy bounce right back so I was actually curious because I was trying to
see if the reality matched my general feeling that I never seen this in with
the AWP and it does in the last calendar year he has 29 kills with the AWP for
comparison that is his 14th highest kill rate behind the Dooley's the Mac 10 the
FAMAS, DEagle 5.7, TAC-9, MP-9, and then we get into the guns that you would expect it to get.
So, not really an offer. I'll be surprised if they go back towards that double up,
but I guess it might be something that Legacy's trying to work into this dust too.
It's very unusual for Nism.
Oh, and again, we'll re-know that, like I can see, I've been doing a lot of preparation
for these matchups.
Coming through there with the element of surprise, trying to keep blade on his toes could be an option.
That's definitely not an obvious playbook, although they still punished it.
But as you said, that is probably a lesson to be learned right there more than anything for legacy.
That might not be the move here. You want Nisman on a rifle, and he's got it right now, but he's got a dangerous angle here.
Jiggle-ing out for information, trying to get that smoke out.
But no one offering up anything right now. Nisman on the jiggle spots out.
The information, not getting his U2 off in time here, but is going to get a rifle for one here.
A lot of limited, but Satsun still striking with the AWP.
Gonna take the window approach, another frag from Satsun.
One more surface, and the smoke is Satsun.
Gonna send them all back in.
Now that's the man who needs to hold the scope for this team.
Oh, that is hot from the trot for Satsun.
This puts very well for legacy now.
The win conditions are coming online,
and the players are hitting lots of starting strong.
Strong, Stas is heating up with the scope, they've already got so many rounds on the
board and Na'Vi are firmly on the back foot.
Paul's going to be taken here as they know they need to find answers sooner rather than
later six rounds already to the good for legacy.
And the hopes of an easy semi-final birth could be slipping away here for Na'Vi.
What a contrast it is in the player cams right now.
I mean the energy is riding high for legacy and Navi look like the scrape at the bottom of the barrel.
This is, I mean the exact star legacy we're hoping for. They're able to bounce back, punishing, scrappy plays.
A bit of a fear factor right there, but they had all the rotations.
Sads isn't coming through there. Again, just where he needs to be on this map with the up.
We saw it on the A-side earlier setting up Art for success.
Now he's feeling a little bit of swagger.
Gonna push in towards lower tons and try and take a more aggressive stance.
Been useful in those late rounds.
What about in the early stages?
Can you find these opening duels here?
So dodge the flash and that will be his cue to leave.
But the cue to also toss in the same cheese.
I've been doing quite a bit of damage on a lexie b in particular.
Hmm.
Nice to just feel like you're cursed certain maps.
Lexie b usually the one that's handing out the utile damage.
Famously does too.
Maybe you'll get it on the ct side but.
Kind of a pioneer of what you could do to maximize the day drop meta.
I mean, he probably is defined the way that you control catwalk in a lot of rounds where you have good utile.
Here comes the hit. Art, ready to receive it. Not blinded up just yet.
Could he get anything out of this position? He's got his thing coming into support.
That's the AWP on the angle. Art strikes first. That distracts.
That's it. Doesn't take the corner. And why is he still? Because Wonderful is waiting. That's exactly what Wonderful was waiting for.
There's a car though this might be on account before Alexi B is going to clear
H is to blow up in the smoke. Alexi B feels he has an idea but Dumao gonna
surface up again and deny this A side access just like he did in the previous
rounds here. Dumao complete surprise and he's gonna work through that smoke and
just on the timing wonderful is almost dead guaranteed you're never gonna
anticipate this. Just trying to escape with his life but Dumao lets out a
speech oh man the the strongest lung capacity in counter strike individual
form now is standing the mouse got that volume right now and you know when you've
been hearing that for so many rounds in a row at this point the stats got to be
creating on you and now V
like a seven one of here
Brazil is happy with this one
to the
really good for the good
they're on the right side of this one
that's a bit of a relief here
interested to see what
Legacy having mind right there. I mean again you see sides and make the right rotation does step into the op line there
so nice coverage from wonderful, but
Dumau's impact here once again just a couple of these key rounds or he has been able to arrive is well above the occasion
Just when you think Navi you're gonna create enough space they're gonna have a pathway towards a do mouth gets involved in that
It blows up in their face, Mikazi past the molotov.
I'm to surprise here, under the valve, could finally be present and it's gonna lead to
his dismissal.
Smoke onto Kat, here quick rush from Art to try and save this round, but he's gonna be
forced off the line in another frag from Mikazi.
Pressure off his shoulder, she still has to pass the op of Sads in a miss shot.
Gonna leave him limited for now.
They sight though has a little while before the bomb could join up.
Dangerous game here.
That is a dangerous game for Statsyn.
Oh!
And in this game he will lose.
Lotto now completely disconnected from the action.
They don't know where he is so they're nervous about it.
But still a late lurk out from wonderful in the lower tunnels.
Could catch him completely off guard, uh, except.
And now they're aware of each other. Good damage done, wonderful nose, he needs to stay alive just to be a thorn in the paw.
So the Lion of Lata will attempt to ignore him, and move on forward.
Itch, he could be dangerous.
There it goes.
Go to the fly, touch down, hits down.
Still time taking off the clock though.
That's the big issue, right?
He had a few more seconds, maybe he could put this one together, but as it is,
he died on impossible, unless...
Oh, no!
Alexi B holds strong tucks in and batters him.
Still that damage?
Keeping those bodies out of the next round, that's gonna be impactful.
I can see him able to lap that one off right there, as you said.
That was dangerous with Mikazi flying up Calwalk,
finding himself the multi-killer opener.
So that's a knock-concern whatsoever, but it could be concerning soon.
Money definitely on the tipping point here. Kanavi make a run
with that round right there. Lexi beat, getting on the board there.
It's not activated here, trying to get his team back and it all saves him from a
drastic clutch that Lotto secures. I could just feel like the end of the road.
Oh, that's a monster AG right there. They know that Saturn's close by, but they're
trying to assemble a boost and they're stuck in the corner. Do you expect to?
No, you do not, and Art will take two for his troubles. Surprise, surprise. Release
the numbers even here, not the end of the world for Navi.
The bomb is coming back out, and wonderful is okay for it, safe pair of hands though it'll be even back up.
Now the pattern for it's A is very much confirmed.
Nissan, they're pretty confident, is over on B.
They know where Lotto is.
We should be able to get this bomb down though.
Molly can delay.
He wants to challenge the smoke.
That's a high trajectory there.
We'll land a little bit.
Wonderful.
He'll be able to get a safe plant here,
but it's not planted for bit whatsoever.
So that could create some complications.
Bit forced to get involved here.
He's going to drop with the op and hand.
It puts it on.
Wonderful shoulder.
He's trying to take the fight towards CT.
He knows that Lotto tossed into Molly a while ago.
He has to wait for the fight from long.
He's going to find it.
Miss him down.
Lotto thrust into another clutch.
And wonderful playing with his food there.
Has the element of surprise with this reposition.
Feels exactly the same as the last.
Can this time lotto deal with the angle,
the reposition working perfectly.
Bomb planted in the back of the site.
Lotto gonna stick it, five seconds on the D-Fuse.
Here, lotto gets off, lands a head shot,
but won't be able to steal the deal.
Wonderful.
Able to save the day for Navi.
Slimm is to march into these rounds, but wins are wins and that's what Na'Vi need right
now.
Two more chances to bring them through and this time MP9's a raid on the other side.
A scout for Sazin, it's limited.
I can see you're watching this really strong half lose its luster.
Aggression on Cowork seems to be the solution they're trying this time around, smoke to gain the space.
It's the kind of angles you maybe want to fight when you have just an MP9, need to pop it.
Ouch, no one on the other side.
There's a little bit of flak for that one.
Sacrifice for the information, but this is very nervous towards the B-side there.
Not sure how Nissan will hold with an MP9 vs. 5 players.
He's heading that direction. He's going to need that support and might have it.
Dumau, going inches away past the smoke here, trying to play the angles, and it's wonderful to fall first here.
Flapspin goes down, and there's a surprise from Dumau. Picks up the rifle, going to continue to fire away with that.
with that oh what five seven there and finds a kill through the smoke there
Lexi be lucky to walk away with his life and now it was a very much can he find
this one no no he cannot okay well I think it's a better role
the Lexi B knows I mean 17 HP at 1v3
finally pick up the pieces of the straight stop puzzles but not off the
The boy and Zin beats them right back down!
Doomow!
The explosive play!
Doomow and Lato playing together, right to chemistry, that those two guys have six years
of competing as one.
Showing itself on the server and the Nism just completely overlooked, forgotten about.
in the first half. 80 rounds, CT side dust 2, can they make it 9?
It might be not, or miss them rather, completely alone this time around.
He's got, I don't know if the support's coming around in time here, he's playing outside
the site, so this might be a retake here, one of the wicks will have the advantage,
NIST will get another multi kill. Good work there, playing passive, we'll take the advantage
now into 3v5 ahead of Navi.
That's a hell of a way to earn it. Hell of a way to do it right back into the
brain. This is just not what will allow them the chance that I plant and paint it
into a corner and paint it out of this half. Nine rounds might just be enough as
legacy look to book their spot in that semifinal.
Disaster stations for Navi right now as Legacy build a commanding lead.
It looked like we were going to pull close and then a partial buy SMGs pistols bridged
them back through and from there Legacy are not looking back.
They want to close this right here right now and a Navi team that seems like they might
be at the end of their rope as to try and stop them.
and Dumau here, been able to lead the charge with the firepower here on Dust
2 and that is scary stuff to deal with. If you're Navi, as you said, a pistol could
just push them straight forward into the semifinals. If they had their decent
success here, that's a nice spot. He's catching that smoke, a nice little
bounce on that one. Might create some disruption, a gap in it. Potentially a big
old gap in it in fact here as they have to brave the cross in towards A. Still
Although no shots connecting out of the pistols just yet on either side.
The image is taking a little bit of flak and they'll scale into the site. That's wonderful.
Able to deliver with the Delizio Maccazzi as well, getting involved.
The smoke push coming through, but a team kill from Guadalamo.
Not doing a many favors. Got a regimen here.
This time I'm going to go through the smoke and eventually surface, but by then it is too little, too late.
And Navi looking to start their campaign back into this third map.
It's the way to do it. It's the way to start the journey.
I can't believe it took that long for the first kill to take place.
Some nice pistols are just that way.
Now we just got the glocks on the other side. There's a P250 in the hands of Doomisle, but apart from that, not a lot of danger.
Lato actually also has a P250.
Did that suddenly change my arithmetic?
I don't know, that's just been pretty good.
That's a really good flashbang.
I'm always going to be late.
And bit to defend.
Yeah, I'm not too worried.
For Na'Vi, Dooley's out.
Mokaze, Mowin' him down.
Full house between Mokaze and Bit.
And they will quickly dispatch of that round.
There we go.
No troubles there.
B250 is not able to do enough to create the space for any bomb plates or anything of that nature here.
Walking back to backgrounds.
A little bit of difficulty. We saw Sads and doing some meditation of his own trying to prepare for the second half.
He knew it's not over.
Planned up against Navi, Sadsen gonna try and fly up towards Long, a labor duel here.
Ima makes it into the pit, but not so fortunate for Alexi B in the same case for Wonderful here.
Ima now gonna get flushed out by the flames and Sadsen, their meditation trading them nicely.
As he finds a double up in the long side here, Makazi gonna try and give him a taste of medicine.
They're spamming this cause they know where he's positioned. They've done this too.
Novy once or twice here, Dumow. He's gonna finish the job there. So many low HP bars and so much potential for bit, but a lot of this on confirmed is gonna leave him.
Just walking away from this round largely. Maybe walking into this one. He's gonna get flanked.
This one catches him with a back turn. The only healthy player gonna take the duel. And no one drives on the side of legacy.
Yeah, that's a big bank builder. That's a big bank builder moral story is you cannot allow them to sustain sprays
You got to kill these guys quick. Yeah, so very deadly on the other side that as soon as you take the engagement
You better be hitting those headshots told you're going to pay
And now double digits are just three rounds required and legacy are in to the semi-finals
Upstart team, a team that put themselves on everybody's map last year in Texas at the
Major.
Might just be doing it again here in Atlanta.
No question man, this is one above and beyond the expectations here coming into this event
with a quick adjustment on the coaching as well.
having to adapt on a flight and be able to build up a game plan that has gotten them this far at least until playoffs.
I've got a man in this round though.
This time the long duel does get
cleanly connected on him. I'm not able to
chop up that kill fast enough to deny.
They're gonna try for a second approach, a second prod.
It's Alexey though, that's Alexey below.
Yeah, he's quite wounded. Here's the flash bank. Do they clear the dumpster?
No, not in time. So Alexi at least gets the one and that he is frankly enough considering how wounded he was
Considering the lack of support. He's gonna be happy with that
Hands up to the line position
I'm gonna have to end your top of the mid. It's gonna have to be missing and sets in work their way forward to try and get this bomb plant
They're so focused on catalog though. I mean maybe for a good reason
Big ol' gap in that smoke.
Yeah, that looked odd.
Hello.
Not quite sure what the disconnect was, but a walk out the smoke exposed to both CAT and CT
is rarely going to be the antidote to whatever is ailing you.
Yeah.
Yeah, that was somehow a surprise there.
I mean, you should have known that there was a gap in the smoke, but
didn't seem like he had fully registered it.
And the rhyme good take away there and expired Navi hold their own
It worked this is it
They can't believe this luck easy dole friend a lot of looks confused
A lot of us are like, bro, what are you doing?
A little bit of frustration creeping in here.
Oh, a lot of frustration, in fact, here.
I think it'll be all right.
It's the, yeah, there we go, the shoulder pad.
I don't know what the hell I was thinking, guys.
I just had a total brain fight.
This happens sometimes in a long day,
in a long sustained B03.
Obviously, you try and minimize those,
but that's the correct response.
A little pad on the shoulder.
Hey, it happens to us all, bud.
Get back into it.
The best part about Satsun's mentality is, again, easy to laugh off those mistakes.
A lot easier when you're up 10-6 at the moment.
That's for sure, but as things get a little closer, that's where the stress does start
to become a reality.
All right now, communicating to his team, guys, do not slowly walk out of smokes into
their crossnairs.
This is a message for everyone.
I'm not singling anyone out.
Key adjustment.
Coming through here. I think that might help.
Heavy presence in port Talos early on. Exchange of smokes.
Nissen wants to challenge this. Oh, has he slipped out?
Yeah, I'm trying to avoid the spam right now, but how far does he want to go?
He's going to target, call, and get caught by bin.
Flashbang doesn't catch, but Lotto will.
I'm going to take it down and Lotto chases. Wonderful.
That is a snappy frag to follow it up.
And those odds swing in the favor of legacy now, it's only a single defender on the A-side,
it's only Alexi B, it's 3-13, what can he do to stop the pressure of this A-side play
coming through?
They're going to cost him towards CT at the very least, but Alexi doesn't want anything
to do with it now.
He can tuck tail and run and wait for his teammates to get back on, just needs to hold
on to this long position so we can have some influence, doesn't want to test Lotto on the
other side of this.
And he's starting to come to group wide ranging good flash sets Alexi up for that kill and Mikaze is here as well
So it's then to two on two health low for Mikaze not much better for Alexi
And so art flies around to clean out the long spot and Mikaze decides he does not want to risk that crossfire
Back in a way slipping off means 11 to hit the board for legacy
And yes, because they might be able to keep this gun might be able to keep this AK
Okay, there's only so many chances to make its impact felt.
This is getting quite late, and the chances for Navi, few and far between.
What?
And he's dead?
He died to bomb?
He was on the other side of the map.
What?
Really?
How?
I mean, he was low.
He was so low.
I don't...
Where was he?
I actually lost him.
Oh, the minimap wasn't paying attention to where he was.
He was over there, he scaffolded, yeah I guess.
Yeah, that's too far to die.
Wow.
Oh no.
Well, that is going to leave him on a deagle instead of an A4.
And just an extra prize for Legacy to try and close out this series, move on into the similes, can they do it?
Lotto just showed us that the answer is yes.
That was a nasty double kill from him.
He made it look easy.
and tips the scale and legacy's favor even further that does that he does now
miss him glad I got a cut out somehow does in the nick of time because he's gonna
try again and it's just one after another same rightful same result miss him
once a third gets to go the pillars and he might have just secured series point
all on his lonesome Alexi being wonderful can't even move an inch
Nism has just dismantled the entirety of their B defense. He has just cut apart a half of the map
Everyone's come to play here for legacy. There's just no missing pieces
Missed them with a huge statement
And they're gonna waltz their way into an open B bombsite. This is 12 lockdown. He almost got caught right there
switching his gun
It takes damage and those first two exchanges gives them enough life to take down the last.
That's theory's point for legacy and what's going to be left for Navi to pick up these
pieces here.
They're going to have MP9, a wonderful scout and that's if they can hold onto these guns.
The hunt is on.
This is essentially in case it could be scooped up and yeah, I think it's a wise decision
to back away.
Yeah, this feels like a boost out of the long door too far.
They're going to flash it.
They made it? What are they doing? They're really committing into this?
How fun do they want to go that smooth? Is it going to fade? I mean, smart decision.
Well, like you see, not going to give over the better weaponry.
It's not just that, they didn't have a lot of money themselves.
I know they have a huge cushion here, but you might as well keep it sustained
so you can get a lot of gun rounds behind it.
Navi are already going to be limited here.
So, they do keep all five alive.
But they keep them tense right up until the waning moments of that round now.
Six rounds, six attempts, six cracks.
At bringing through Shiri's point, they're going straight into the B rush.
They're going fast.
Scope on the angle.
Maid's close up, smokes here, but there's no Molotov.
And now Mikaze is under siege.
He's trying to back off.
Wonderful.
Catches a kill through the doors, but Mikaze is gone.
And that bomb, it's down in the dirt.
But if a smoke can come through, it can be retrieved.
That's exactly what happens.
They're gonna rush this retic. They're gonna try and push through the smoke.
They've got it. They've got to do it before that plon goes down. They've got to do it.
They don't have to use it for a sustained engagement.
Doomow is sweeping them off the server. Get out of his house.
Wonderful. Stuck in the corner scout to try and save.
And a nade to chase him out. Legacy are your semifinalists here at the Intel Extreme Masters Atlanta.
A team with a fresh captain with a fresh approach, with a fresh coach, with fresh leadership across the board, make their mark at an IEM and guarantee at least a top four.
That's going to be everything for this squad here.
Momentum building for this team all the way throughout this upper bracket and able to steal the deal with the cherry on top.
on top having to take down Navi or also that hasn't been doing too much losing.
Had a tough time over there in Pearl League online but it's a different story
on land here when you're challenging up against this squad and they made them
work on that first map with that surge with that comeback on Inferno and end up
sealing the deal with Dominant on Dust2. A victory over the number two team in
the world. That is a statement win for legacy and they didn't do it the easy way.
They battled them through the series, they squeezed it out on Inferno, and they dominate on Dust 2.
Sustained engagement here, and this is a legacy team that's here to play.
This is a legacy team that's bringing so much firepower to the server across the board,
that everybody had better sit up and take notice here, Cole.
There's no question about that here, this is, I mean, he fell the way through, they came in with confidence, versus N-Made.
It looked like they just tapped on calculating the game play for the opposition, really dominated Astralis, didn't give them a chance to breathe,
and they come through with a difficult matchup, versus Navi.
So impressive here, and they continue to get that performance out of these key pieces, right?
Lotto stepping up to the plate big time, and some of those big impactful moments.
You look at Art continuing the firepower that he brought throughout the group stage and unanticipated, you know, top 10 performance here so far in the groups and poor sides and on the up as well.
And look at that, I mean clearly they're not satisfied. There's something that Nism and Art are discussing. Something about what was called, some setup, something that they want to change. This is a team that is still very much finding themselves, very much building into it.
Man, for this big victory, this one looks like something's stuck in his crawl right now.
He's got some words.
Alright.
Little curious about what's going on there.
Hopefully we can find out in the post match interview.
Either way this is going to be a massive victory.
Right?
I mean this flies them up.
We are unfortunately going to be unable to bring you a post match interview.
So let's just talk about what this means for legacy.
Right?
I mean this gives them something like 50, 40 VRS points.
Flies them up those rankings.
Gives them a guaranteed top four finish.
them a guaranteed stage appearance they already had that they're gonna play in
front of the crowd they're gonna play here in Atlanta they're a team that has
had a lot of time in North America before that's comfortable in the US
comfortable in this kind of crowd and and I gotta say right now for anyone
who's going to be attending in person you've got no North American
representative right you don't have a US team adopt legacy they spent a lot of
time living in Texas competing living in a team house these are your guys if
If you're a U.S. fan, if you're an NACS fan,
these are the best candidate to be your guys.
Tim, you can certainly rally around with the sort of potential
that they've shown in the group stage,
especially with that Navi squad being taken down there.
What that means for Navi as well,
as we've got the bracket formulating,
is a little bit scary.
You know, the opening matchup for them,
given that the Vitality were sent into the lower bracket,
oh man, buy a Betboom,
means they're going to be queued up with that matchup early, Vitality versus Navi.
I mean, that just means that they're going to have to play up against each other in the Quarters.
That is the team that haunts them.
The team that they just can't quite get past.
The team that has been an absolute nightmare for them,
and a Vitality that despite some shake here, play earlier in this event,
will undoubtedly be back in form in front of the crowd.
The legacy, I mean, earning that spot far on, that's just, it's so huge.
I mean, we've illustrated it a couple of times, but what a dub.
Still, you know, if Navi were going to do it, maybe it's easier to do it there than
in a grand final.
Maybe.
I think it's a lot nicer to not play a best of five versus Vitality, so that's kind of
a extra luxury there, that's for sure.
Maybe that's a positive to spend on it there for Navi, but it also means that the job is
going to get a lot more difficult, right? If they want to complete any sort of mission
here in Atlanta, they now got an extra day and we talked about, you know, the rest that
this team is going to need to prepare up. They don't get that luxury here.
They do not. They do not, right? Need to rally, need to figure out the solutions, need to
solve whatever the problems were that were plaguing them today and get right back into
it because the action only gets now much harder when the crowd is there, when the lights
are bright. It's almost time for the crowd to join us there in Atlanta. We won't be
be part of that. It's time for our stint here on the B-Stream to come to a close.
Thank you so much for tuning in to the B-Stream over these last three days of
play. It has been an absolute pleasure, as always, to bring you this action, to
watch these games, to enjoy Counter-Strike with you. Good night! Enjoy Atlanta! Get
ready for playoff games! Get ready for the crowd! We'll see you next time!
Superman, you're the man
I'll be your boss
I'll blow your mind, dynamite
Dynamite, set the fire through the clouds
And the speed light
Going up the high ground speed
I'll be your boss
Stop!
Check it, huh
Troubled days, lonely nights
Lot of tears, lot of fights, big dreams, never bigger lies
It ain't what it seems from the outside
My doubt, how they play, will I surrender or will I be strayed?
Given the trauma that lives in my brain, or use it to fuel up the fire in my veins
I never could claim I possibly could, if there's a battle of that or what I feel
If the wind blows, I think I'll let it do it, cause what is it pressing depends on your view
To my labor, I want it on this, indispensable and not redundant
Comprehensible, the way I've done it, when the struggle pushes me, I'll shove it in my vice-brother
The firefly, we will stay through the perils, we dare not stray
On the land, at the flame, the look on the side of danger
Dynamite, dynamite, stand and fight through the clouds at the skin and light
Going up the storm and down screams, we are the supermans coming tonight
Not here, I will blow it up, dynamite!
Dynamite!
The sand is higher through the clouds at the city light.
Going up that's all it does.
I'm not here for the honor.
I'm the Superman.
It's not tonight, I know I'll be on fire.
I know I'm not dynamite.
I'm not here to sleep, sleep, sleep, sleep, sleep.
I'm not here, I will blow it up, dynamite!
I'm the Superman.
Not here, I will blow it up, dynamite!
And Ace is the champion of the Intel Extreme Mastery.
One final.
Still not quite done, but see, he's gonna take this fight for a three seconds left.
Last two rounds, I think he's gonna start it for me to say.
And this is a piece of good business, but he's not content.
We're just a Nexus kill. He's just talking about shit.
And it's all done. I'm trolling, face.