WEBVTT

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I remember the dusk, the lights ripping tightly

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Chopping all those fighting souls, buddy

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Across the world I see you standing in my way

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I remember the time, the place we used to fight

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The sun and moon and time wonder

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Back when I was your time, now we were friends

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Like harsh falling shadows moving in the air

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That's what has come from me, I think you're out

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We are standing up for our last reunion

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Breakfast ain't time to wait, come find me

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Do you remember who you really are?

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Tell me that you are still the only one for me

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Only waiting for you

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When again, we make your cries crazy

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This is my skin, dirty sorry foals

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Before the rift's been turned on yet

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The unravels have begun

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Riding down the night of my toll

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To your powers no one can tell us

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We arrive till the end of time

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We will clash and battle where we'll fight

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Rushing across the earth, steady force

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You are my designated light

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You see the dawn, the flame, burning right, shining one, those memories, any yes, of course, all time I see you turning the sides, and you see now, our time, our time, we can still fight, like the winds in fire, and when there's no more, then now is the only time your heart is mine.

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Light has fallen, darkness no none

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Yes, we're quite poor, our destiny at bay

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New days falling, but at last, the future

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Strangles, things laying in the way, life at bay

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And when you wake up, find your prize

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Raising up your peace and smash in the soil

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And for the weeks, we turn to the kids

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See our troubles in the head tonight

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Then I'll apply the young mind to hold onto your powers

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The powers that ever can't stop us

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We are rivals on the edge until the end of time

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Show me that you are solely only one that matters for me

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I'll be waiting for you

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Wake up, open your hands, hold on to your heart

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Look inside you

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Can you feel it?

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It's marching through

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I need a unleashed wake up

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What might you do?

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What is written?

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You said smashing through the walls

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For the real winter's yet again

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We are rivals to the end

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And I stand perfect on my toes

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I see a prowess that all I can show us

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But we are rivals to the end of time

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I remember the time, the place we used to fight

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Like sun and moon and time wonder

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The bad weather was the time that we were proud of

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And her smiling shadows, moon and enemies

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That's a past come from me to seek you out

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The arts that know for a last reunion

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Break the chains, find your way, come find me

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Do you remember who you really are?

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I'll be there to answer the only one for me

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I'll be waiting for you

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Let it begin and I'll make your cries wail

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The sense smashed in through circles

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For the risks that I've done yet

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The unravels of the end

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I've been a major mind

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Hold onto your power's love

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Hands up us

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We are proud to seal the end of time

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We will flash

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What a way to fight, wasting our cross-times

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They saw what's new at my destiny

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You see the dawn, the flame burning rightly

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Shining one north and the reason yes

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Across our time, I see you turn in the science

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And do you see now? I time, I turn, I can still fight

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Like no one's in my mind, I wonder how I'm alive

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And now it's the only time your heart is mine

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Light has found it, darkness brought love

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Teared by your destiny and fame

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New day's smiling for the past and future

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Wait for change, leave the way, fight with me

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And when you're taken, I find your eyes raising up your fists and smashing them solid.

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Before the rips, we search again, we are rivals in the end.

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Why is that? I need your minds, but I'll take your powers down.

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That's how it works, we are rivals again, until the end of time.

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Can you feel it, the sparks in you?

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I need a hundred shadows

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I ain't gonna watch you cry

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There's reason for this

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And slashing through time

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Oh, whether it's winter's day or night

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We are rivals to the end

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And the lights are on

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But when your eyes hold onto your powers

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No one can stop us

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We are rivals to the end

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And the lights are on

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I remember as I dashed the lights gripping tightly,

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trapping all those fighting souls,

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but yeah, across the world I see you standing in my way.

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I remember the time, the place we used to fight,

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when sun and moon and I wandered,

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but there were no words to tell you we were friends.

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And I saw the sun in shadows, warm and red,

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That's a husband for me to seek you out

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We are scan of our last reunion

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Break the chains, find your way

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Come find me

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Do you remember who you really are?

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Show me that you are still the only one for me

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I'll be waiting for you

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Blading in a night of angels rising

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Resent smashed in three circles

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All the risks return to the dead

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We are levels in the end

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Oh, it's an adventure

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Minds hold until your power's down

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Can't stop us

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We are back to the end of time

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We will push the water wind

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We will fight

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Fishing across times

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There is no end to our mind

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There's an activity

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I'm not sure if you can see the dawn, the flames rolling right behind me, shining one note from the reason yes, across all time I see you turning left sides.

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And do you see now, our time, our time, we can still fight, a human's in front, under no more, and now it's the only time your heart is mine.

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The flight has fallen, the darkness pro-line

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Yes, if I don't understand anything

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New day's fine and full of dust and future

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Trace those things, leave the way, slice the pain

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And when you wake up, you'll find your prize

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Raising with the sense smashed in the soil

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Before the respite turns to death

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Your bubbles in the air rise up

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Locking in your mind's warm until your problems come

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Can't stop us, we are rivals again

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Until the end of time

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Show me that you are slowly the only one that matters for me

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I'll be waiting for you

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Waiting, rubbing your hands, holding on

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Do your heart look inside you

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Can you feel it, the sparks in you

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Adding up, unleashing, cleaning up

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Why can't you rise breathing

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Just in smashing through time walls

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For the rest of the day

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Yeah, we are rivals to the end

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And I stand by standing joined minds

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Hold on to your power still

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And stop us

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We are rivals to the end

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Except

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And remember the time, the place we used to fight

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When sun had grown and time wandered

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There was a time when we were crap

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And I had a spot in shadow, snowman and yooks

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That's a past from here to see you out

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We are standing out for a life free union

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Break the chains that you're with, come fight me

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Do you remember who you really are?

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Tell me that you are still the only one for me

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I'll be waiting for you

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Lady, can I have your prize, please?

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I put this in smash in the cymbals

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But for the rest, we're turning to the end

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The old devil's in the end

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Love is bad, but thank your minds

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Hold on to your powers now

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Dance, Elfos, we arrive to seal the end

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Done

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Leave a glass, and what a way

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Oh, a bite missing across time space

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What you are my destiny to the end?

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You see the dawn, the flames, the moon, and right

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The shining one, those and the reason, yes

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Across all time I see you turning red sides

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And do you see now, our time, our time, we can still fight

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Like the wind is burnt, but there's no more

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Then now it's the only time your heart is mine

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Flight has fallen, darkness broke out

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Yes, if I go, there's the need for it

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BAD!

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TASTIC!

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I

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I

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I

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Welcome back arrivals to week two of the Ignite 2026 EMEA preseason action.

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I'm your host Vodable for today's festivities

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and joining me is the starch-studded cast.

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We have Lemon Kiwi for the first time

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on the broadcast here in EMEA, joining myself.

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Then Leg Day is also back.

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Lemon Day, Leg Kiwi, like what is the duo name here, Lemon?

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I don't know, I gotta go with Lemon Day,

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not because my name is first,

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but it lasts the whole day when we're casting.

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And we keep people busy.

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We are professional noisemakers

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and we're gonna be making a lot of noise today

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because it's been an exciting day of life.

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It's going to be a bunch of very important matches.

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We're here to see who gets into the playoffs.

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And unfortunately, who's going to be waiting until stage one

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until they get to play again.

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But it's awesome to be next to Lemon again.

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We've had a lot of experience working together in the past

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as Lemon Day, and hopefully that shines through here in rivals.

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We had some really awesome results

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that happened in this past week of competition

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that will go over throughout the competition this weekend as well.

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But the one thing you need to know,

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we have a single team that has secured it for the playoffs.

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so far, that's not being no big surprises. They played through their matches, they dominated

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all three of those, so definitely keep an eye on the rest of the groups to see who actually makes

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it in and who has one last chance to qualify for those playoffs. Again, it's not all for

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not, you still have stage one even if you don't make it into the group stage, so that's something

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these teams can look forward to. But the big thing to note for this week guys is that we're

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actually going to be on the newest hot picks in terms of having the buffs for White Fox. You have

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kind of the HP nerf for the Elsa bloodstone and then some deadpool shenanigans were toned down

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a little bit in terms of the duelist pool. So in terms of the Elsa here leg day, is the 25 HP

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nerf gonna be enough for these players to really decide if they want to or go in the band phase

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or not? No, thanks to you. That's an easy one. White Frogs, I do want to talk a little bit more

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about those changes for those, you know, you've been playing on the live patches,

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the tournament round must have been a little bit behind for it as well. They've had it

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from different changes, but we do have to talk about what is available even at the store right now.

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And while ESU Brilliant takes center stage, Rian Londo dominates every debate with precision and

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unmatched intellect, while Dr. Danum Kent turns every lecture into a masterclass in

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bending the impossible together. They prove that knowledge isn't just power, it's control.

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Step to the spotlight with Invisible Woman's Rian Londo. The debater and Mr. Fantastic's

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Danum Kent, the Professor Costumes, where intellect becomes the ultimate weapon available.

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Right now, April 2nd, 7pm PT, to April 30th, 7pm, the Civic Time. In a multiverse of chaos,

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the sharpest mind decides what is real here, like Dan, these costumes are pretty awesome,

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but this map is also even better.

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Yeah, new looks and new maps because of a city near their sleep spot.

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But something has woken up just beneath it.

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Welcome to lower Manhattan, where the iconic streets meet hidden depths.

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but a fight through open avenues, historic buildings, and quiet courtyards, and a shade of the Alchemax building

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have then descended into the secret labs below where two pin weights, pulsing with unstable energy,

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through a strip level clashes to tight interiors and vertical engagements, every corner of the sh-

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every corner will shift the balance of power as you push that convoy through.

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This is just you not in New York, it's about what lies underneath and what has been open.

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That map is going to be a game changer for competitive, but not active right now,

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But you know what that right now guys drops. That's why you're here. We've got brand new drops

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Of course for those streamers out there

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So, you know go live guys go co-stream right now because guess what we got nameplates emote

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Exclusive gambit costume. It's giving cyberpunk

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It's giving fashion and it looks even better in game and depends on how many hours you're gonna be here

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But I'm expecting five or six hours for those who are gonna be asking in chat

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So stay tuned with us to get some awesome stuff for the game.

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It's gonna be great just to see everyone involved.

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I mean all the watch parties that are happening.

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Shout out to the people that are keeping the love alive from Marvel Rivals

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from the off-season in it to this pre-season of Ignite.

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But going back to what I was mentioning, you know, the White Fox changes

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for those who, you know, have been playing the game

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but might not have been paying attention to the person.

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We didn't have these in last week.

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So now after you use your Kumiko Ultimate form,

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are actually able to have all of your spirit tails

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available to you.

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You can actually heal yourself for 50 HP

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when you use your spectral surge, which is charm.

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Which is really awesome.

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You actually have more sustainability for the White Fox.

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And Spirit Sanctuary, which is your teleport.

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You don't have as much instant healing for your allies.

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It's only 50 HP into the 70,

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but you now heal over time in that aura as well,

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which is pretty great.

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And then the Blast by the Nine also,

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which is your kind of buff that you use

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for your allies in your ultimate form.

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No longer consumes health and has a two second cooldown.

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I think these changes were kind of

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warranted for White Fox.

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But let's talk a little bit about the schedule

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for the preseason group stage.

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Well, we're in it currently.

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It will end at the end of this weekend on Sunday.

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We'll know everyone who makes it

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into those playoffs 11.

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Yes, and you get that nice week or two week break,

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depending on what region you're in,

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before playoffs begin,

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and we are gonna be eliminating teams today.

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We're gonna be qualifying teams today.

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For those who are like, wow, we can't not be qualified, but Virtus.pro have it.

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Well, some teams played two matches last week and some played three.

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So those first to three wins are going to be what's most important first four losses you're out.

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But this is what's on the line bottom.

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Yeah, $50,000 in total for every region for the preseason.

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$16,000 USD like that.

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That's a lot of bucks.

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Yeah, that is quite a bit, especially just for preseason.

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This is the prize pools are only going to get bigger as we move forward a year here at Ignite,

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but it's starting off sort of 50 big snackarounds, when we dished out to the best that EMEA has to offer.

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And here is a look at our map for the most burning thing to look at here,

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as Wulik Shin Shibuya has had its long awaited return to our competitive rule set.

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This was one of the first maps in the game, one of the first two, I believe,

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alongside Ypresil Path and is finally coming back.

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Many of the earliest tournaments saw a lot of play on this map,

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but those strategies have been long dormant and needs to have been heavily

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streamed. They're not the pocket team, a pocket thing for a team that wants to surprise them.

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I think we've only seen a one-on-one, like a map 3 super occasionally, super rarely,

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but also the Museum of Contemplation is a huge favorite amongst our players

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as that picked for the second map. But Vaudible, I'll break this down for the

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and locks because that's very different from MRC.

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Exactly, yeah. If you banned something, it's banned for the other team, not for yourself.

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And if you protect something, it's only protected for your side.

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So being on either the left or the right side, the attacking or defending side,

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it's super crucial for that. We'll get more into it when we're actually talking about the matches themselves.

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These are the team rankings currently. And as you see, Navi already qualified with three points into the playoffs.

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But they want that number one seed. They want the best odds and not having to face Virtus Pro as early as possible.

28:18.260 --> 28:21.660
So they're playing against heretics later today. That's gonna be a better to keep an eye on on

28:21.660 --> 28:26.780
But the big thing too towards the bottom apps and pulse are fighting it for their lives here like that

28:27.180 --> 28:30.100
Yeah, peps and pulse out. They are going up against each other

28:31.180 --> 28:34.140
Potentially avoid last place in the group

28:34.140 --> 28:36.460
They've still got a little bit more legs in them when it comes to

28:36.580 --> 28:40.260
Earning some of those points on the other side VP only played two matches so far

28:40.260 --> 28:43.100
But has walked away with a pair of points on the same for rad

28:43.100 --> 28:48.140
And it seems like this group is really starting to crystallize with VP and rad floats into the top the matchup between

28:48.140 --> 28:52.140
most who is going to be definitely the ones who watch all three be this week.

28:52.140 --> 28:54.140
And crowd calls on that chopping block.

28:54.140 --> 28:56.640
And Division really surprised us, right?

28:56.640 --> 29:00.940
Votable from last week, but Brad and Virtus.Grow are so perfect.

29:00.940 --> 29:03.640
2-0 wins, not dropping a single map.

29:03.640 --> 29:06.140
We're really excited to see how those teams clash today.

29:06.140 --> 29:08.840
And these are the matches to keep an eye on for today as well.

29:08.840 --> 29:14.040
The main one, Navi vs. Heretics, decides the top of Group A most likely.

29:14.040 --> 29:16.640
Also VP vs. Vision, both teams undefeated.

29:16.640 --> 29:24.040
can't vision keep the hot streak up and then reason that versus Rad is it going to be our first series of the day and a

29:24.040 --> 29:29.880
lot of questions remained after Mente's interview the manager for the team and said oh, you know, we got dfp and ballast

29:29.880 --> 29:33.640
But they're on loan their substitutes are they gonna be playing today? We have the roster

29:33.640 --> 29:38.320
We know who's playing on the scene give you a little bit of insight once we actually have the graphic for it

29:38.320 --> 29:43.840
But so talking about the win conditions for these teams, I mean, I mean or reason gaming

29:43.840 --> 29:51.840
How do they usurp the throne that Rad Eastport have really helped themselves to such a higher caliber than other teams from the MRC circuit?

29:51.840 --> 29:56.840
That's an important point you brought up though about just all the roster changes that reason came in the past.

29:56.840 --> 30:01.840
They've only had two matches and they've played with different duelist lines, different bengar lines.

30:01.840 --> 30:07.840
The strategist lines are extremely interchangeable, but the coolest duo we're looking forward to seeing is not the ballast match one,

30:07.840 --> 30:13.200
match one symbol ballast match to lose so Alice seems to be that mainstay and

30:13.200 --> 30:17.320
like that we know him as that they carry that Elsa player out before the scene

30:17.320 --> 30:21.200
Alice but you know changing your roster so much does affect on the time you

30:21.200 --> 30:25.840
have together yeah like when you change your roster that much it can be like

30:25.840 --> 30:29.520
especially bringing like you said a carry like ballast suddenly ballast is

30:29.520 --> 30:32.640
surrounded by people they don't know as well and like well I've got a carry

30:32.640 --> 30:36.700
because I'm on Elsa I'm just gonna trust that my team are gonna be there

30:36.700 --> 30:42.220
when I go in you probably done this before if you scream to them played ranked you kind of get

30:42.220 --> 30:46.620
rid of the brain disease where you're like you know what I can make this play like I got this

30:46.620 --> 30:51.100
on my team I'm gonna try and make this play they're gonna be with me your ranked strategist maybe

30:51.100 --> 30:56.220
not quite as aware it's a good look into reasons roster and look at that we've got some pretty

30:56.220 --> 31:00.940
pictures ready from reason nice to be seeing everybody here and Simba definitely has been a

31:00.940 --> 31:05.420
big addition to this roster doesn't have a huge amount of experience at the ignite level

31:05.420 --> 31:10.780
that's far but has been picked up from the uh the mid rankings of MRC by racing who clearly see a

31:10.780 --> 31:16.540
lot of talent in Simba I want to foster that. And Kika yeah that's true yeah I was about to

31:16.540 --> 31:20.220
mention we have a little bit of a different roster than you see on screen that is playing for this

31:20.220 --> 31:25.980
DRP is actually in Anso's ballast sub in from the the Lunex loan as we were talking about but

31:25.980 --> 31:30.300
you also got to mention this rad roster a big thing is since we have those subs is that they're

31:30.300 --> 31:34.460
actually playing against the old chop team or at least half of it which is what you see on

31:34.460 --> 31:39.500
this RAD team as well. The Crazy Kitty definitely expects some big things from them on their side,

31:39.500 --> 31:44.060
but kind of key players, Lemon, you would say we should highlight from this RAD roster. Who would

31:44.060 --> 31:50.300
you have in mind? Yeah, my favorite being Crazy Kitty. I just became a number one Crazy Kitty fan

31:50.300 --> 31:56.220
from MRC. Absolutely insane on the ELSA, but then you got the Smash and Mash. Like, I already love

31:56.220 --> 32:01.980
like the chemistry of the names, but... Sounds like English breakfast. Actually, yeah. Like,

32:01.980 --> 32:04.220
Is that British somehow?

32:04.220 --> 32:09.180
Smash is a brand of mashed potatoes, like instant dry mashed potatoes in the UK.

32:09.180 --> 32:14.700
So it definitely checks out in having the color narrowly aligned names.

32:14.700 --> 32:16.860
You got Ducky and Yukiya on the Vanguard line.

32:16.860 --> 32:22.460
So that has some mythical bird and then Ducky less mythical.

32:22.460 --> 32:27.820
But very mythical in games is what matters.

32:27.820 --> 32:29.020
Exactly, exactly.

32:29.020 --> 32:31.340
But looking at these two rosters, I think the big thing is,

32:31.340 --> 32:35.600
Okay, this is the roster we saw actually get the win for recent game. They stuck with it

32:35.600 --> 32:40.840
They decided in the back end is like, okay, we saw this is our best chance for success against rad

32:40.840 --> 32:44.660
We're gonna throw it back in it to you the fold and see if that is enough to take them down

32:44.660 --> 32:49.780
And that's the big question you can reason gaming keep their group stage dreams alive

32:50.220 --> 32:55.220
Against a ratty sport ready sport though if they do get the win here that does guaranteed and the number one seat

32:55.220 --> 32:57.220
at least for now until there's pro play and

32:57.220 --> 33:14.220
and also a berth in it to the playoffs there specifically so talking about that leg day it sounds like these players are getting ready to get this match underway in mere moments and for that as well I mean reason gaming what do they really need to focus on to try and take down rat.

33:14.220 --> 33:19.580
I think just integrating ballast in terms of being able to direct all those resources towards ballast

33:19.580 --> 33:22.460
Especially if we're gonna see an elsa versus elsa match up here

33:22.460 --> 33:25.980
We don't know whether these teams are gonna prefer banning the gambit or prefer banning the elsa

33:25.980 --> 33:29.500
But it seems at the moment the meta is crystallizing in the met in the bounce

33:29.500 --> 33:35.260
So I try and get rid of that gambit first which is likely gonna mean as long points out earlier crazy kitty versus elsa

33:35.260 --> 33:41.580
as one of the mainstays thus far and it feels definitely like rather much more used to getting

33:41.580 --> 33:44.700
and getting crazy, getting all those resources.

33:44.700 --> 33:45.800
Well, we have our first map.

33:45.800 --> 33:48.180
It is Cracola that we are going to.

33:48.180 --> 33:50.140
Rad, they have a win on this so far,

33:50.140 --> 33:51.680
but this is the first time on stream

33:51.680 --> 33:53.940
a reason are playing on this map.

33:53.940 --> 33:56.420
So maybe not as experienced as they would like,

33:56.420 --> 33:59.100
but also makes it so that Rad might not have the strategies

33:59.100 --> 34:01.380
to ban against them here, Levin.

34:01.380 --> 34:03.580
But Rad are so strong on this.

34:03.580 --> 34:06.820
If we all watch Rad versus Crownfall, raise your hand.

34:06.820 --> 34:09.780
I did a 200-zero Crownfall,

34:09.780 --> 34:13.140
And I was already super hyped about Crownfall coming out of MRC.

34:13.140 --> 34:19.140
So if Radkin 200-0 Crownfall, then I think they could maybe do the same thing to

34:19.140 --> 34:23.540
Reze it. And they showed some really cool compositions, whether it's around Lugia's Hulk,

34:23.540 --> 34:28.500
which we don't get to see every day. Ducky on the Groot, making sure everything is boxed in.

34:28.500 --> 34:34.500
Even had Emma from Lugia as an Emma main, I'm so stoked to see more of her in-game.

34:34.500 --> 34:38.980
Please, I know she doesn't have as much wind percentage as we saw from the stats that were

34:38.980 --> 34:44.580
release from the most recent season but come on Emma's so fun to play but we will get to see the

34:44.580 --> 34:48.420
compositions of what these teams come out with in mere moments again they're just getting ready

34:48.420 --> 34:52.660
in the background pattering their noses and getting prepared for their big day view in

34:52.660 --> 34:58.100
week two reason gaming of course for the roster for those who might be interested to know exactly

34:58.100 --> 35:03.540
who they're playing with KitKat, Tejaro Ballas, Naktah, DRP and Passawo that's the team to look

35:03.540 --> 35:08.660
out for in this specific series but I can be up all day but we have casters to bring you the action

35:08.660 --> 35:14.900
it for this matchup. Reason Gaming vs Rad group stage. Playoffs are on the line. Let's get into it.

35:38.660 --> 35:45.300
found it. But hey, reason, can I cope here for a second? Reason's best look was on Krakowa.

35:45.300 --> 35:49.380
Reason fans, I got you. Because they went up against Vision and they went all the way to

35:49.380 --> 35:55.540
around three on Krakowa. So that's really exciting. But it was also playing with DRP and that's what

35:55.540 --> 35:59.380
that means though that we'd love to see from it. The first question for Manzis here. This probably

35:59.380 --> 36:02.580
means that Reason is going to go for a triple strategist lineup. This might be all about

36:03.220 --> 36:08.180
maybe just hyper pocketing ballast. I think in the Elzels or in Van Der Wey, you can see ballast

36:08.180 --> 36:13.060
probably going to be hovering over here on the sideline. This is Balas's signature hero. Back when

36:13.060 --> 36:17.860
they used to play for Alcanza, it was a real start, standout on that roster. They're protecting

36:17.860 --> 36:23.540
Ultron as well. This is a very strange draft, but recent gaming, like I said, they're just all

36:23.540 --> 36:27.540
in on this triple strategist here. This is all about giving Balas double damage boost,

36:27.540 --> 36:33.300
both from the Mantis and from that imperative patch that comes through from Ultron. And like

36:33.300 --> 36:36.600
I'd be seven, I appreciate it. This is just all ballast all the time.

36:37.100 --> 36:42.700
And the reason are that you need team, they really like even playing Jeff so much with a damn bit.

36:42.700 --> 36:48.600
No better, by the way, none of these teams don't really lean on the Venom dive as much as others do,

36:48.600 --> 36:53.900
but they get away away from the dive so much on her color domination.

36:53.900 --> 36:59.700
Got another Ultron Protect, so especially seeing Ultra, these triple strategist lines,

36:59.700 --> 37:03.140
as a more offensive of variation of it.

37:03.140 --> 37:05.500
You could see it with usually a Mantis,

37:05.500 --> 37:08.180
or depending on what the spiritual thing is,

37:08.180 --> 37:09.580
it'll have some invisible movement.

37:09.580 --> 37:11.220
It depends on what the teams want,

37:11.220 --> 37:14.060
and I love this meta on how diverse it is.

37:14.060 --> 37:16.980
Oh yeah, we have plenty of diversity here.

37:18.020 --> 37:19.780
And that's gonna be shown out well,

37:19.780 --> 37:23.060
not just to move on to swap everyone to that strategist role

37:23.060 --> 37:24.940
from the usual duelist as expected,

37:24.940 --> 37:26.380
Balas currently hovering a Sallik.

37:26.380 --> 37:28.140
I'm surprised you didn't see a van.

37:28.140 --> 37:32.300
Everyone was so like after getting rid of the elsa full side of Razz

37:32.300 --> 37:36.380
Cause that would have taken away one of the boutsest other hyper carries here

37:36.380 --> 37:40.860
But maybe you're a little bit catching your best if you can deal with a single duelist

37:40.860 --> 37:43.140
That is the uh...

37:43.140 --> 37:44.140
Or the horse

37:44.140 --> 37:46.140
Something else as well from Lugia, I love to see these

37:46.140 --> 37:52.700
And he's playing it again, it was so fun to see how him and Ducky on the Groot at the time

37:52.700 --> 37:57.700
I'm trying to own that space and

37:57.700 --> 38:01.700
you didn't get to see too much white

38:01.700 --> 38:02.700
box.

38:02.700 --> 38:06.700
We're kind of figuring out what

38:06.700 --> 38:07.700
we want to go with.

38:07.700 --> 38:08.700
What is going to be the

38:08.700 --> 38:12.700
with that old Tron and Ducky is

38:12.700 --> 38:14.700
going to be on the needle.

38:14.700 --> 38:16.700
Smash is the one on the Elsa

38:16.700 --> 38:20.700
and that balance is stuck on the

38:20.700 --> 38:23.700
Alright, let's see how the first one goes.

38:23.700 --> 38:28.700
All the things I already talked about here with Passivo in particular for Venom is great at what we call a soft fight.

38:28.700 --> 38:33.700
Just going in with their quick frenzy arrival and instantly getting out off the force and resource,

38:33.700 --> 38:37.700
not really putting much of their energy on the line to claim their enemy's base.

38:37.700 --> 38:42.700
Passivo really does get to play some Deadpool or the Venom,

38:42.700 --> 38:46.700
and he is going to be the one to lean on where usually Forever is the one,

38:46.700 --> 38:52.140
is the one I've had the secondary thing done to end the Warp Massive, to get all the support from DRT.

38:52.140 --> 38:57.100
DRT, as you say, with these bubbles, but that's a great first pick from reason.

39:11.100 --> 39:15.100
So much damage used when you have the Ultron and the Mantis.

39:15.100 --> 39:18.700
I'm gonna make diving onto a myth. It's very fun.

39:18.700 --> 39:27.200
When you're just gonna suffer from marco let's see what reason or not suffering from having a coin with a passive dodge from Passy Boe and a rattle with a key.

39:27.200 --> 39:32.000
Mainly just poking things down, protect the else's opposition.

39:32.000 --> 39:36.000
I'm looking to see my show of how strong the white fox is after the town.

39:36.000 --> 39:37.500
Nobody looks good on it!

39:37.500 --> 39:38.700
He's gonna dance a little bit.

39:38.700 --> 39:40.500
Have you all heard the thing about it?

39:40.500 --> 39:44.500
Like it from the start of the white fox, I'm like he's in front of my door.

39:44.500 --> 39:50.000
He's gonna go all the way around, and he's gonna look here, getting healed after being asked on the other side, coming with a lobster as well.

39:50.000 --> 39:55.300
So it's kind of appealing to go around for everyone, and that burns through blue hell rather quickly.

39:55.300 --> 39:57.700
And so the venom is gonna be in a very difficult position.

39:57.700 --> 40:04.500
DRP needs to anchor down, on the point dragging in WS to bring up their metacurt and deduce some of the incoming fire.

40:04.500 --> 40:08.340
And now Lugia drags everyone forward, ready to go absolute world breaker mode.

40:08.340 --> 40:15.060
DRP is somehow still alive, the Apex Predator thrown out by Smash and Reason had not fallen yet.

40:15.060 --> 40:20.980
The Venom chops down DRP Meteor and Ratter fight tooth and nail to get the point back.

40:20.980 --> 40:27.220
Crazy kitty, big plays already, but World Breaker ready to break down the worlds of reason gaming now.

40:27.220 --> 40:30.340
kick can't go to be continuously pummeled away from the fight or

40:30.340 --> 40:33.460
chiling that solar surgeon grouping together to try and supply

40:33.460 --> 40:36.180
balance and indeed even on the second attempt of the dancing of

40:36.180 --> 40:39.220
butterflies there's no value to be found but Ducky for now just

40:39.220 --> 40:41.140
gonna keep it a little bit calm doesn't want to move forward

40:41.140 --> 40:43.540
into this for 80% already for a reason they're running out of

40:43.540 --> 40:46.820
time and just takes one more fight to win the round and like I

40:46.820 --> 40:49.380
said this is probably one of reasons the best maps and he

40:49.380 --> 40:53.380
forced it all the way to three in their very first match of

40:53.380 --> 40:59.780
Ignite. RAD though will have to lead that charge here very soon. Lugia is getting active,

40:59.780 --> 41:05.300
but removing these anchors from reason has been the biggest challenge for RAD. They need a convincing

41:05.300 --> 41:10.260
fight win. Are they going to flank with Lugia? There needs to be more commitment than just Lugia

41:10.260 --> 41:14.180
going after the strategist and reason gaming. They're not hitting this up.

41:14.180 --> 41:17.180
Last control on the off angle here could be imperative.

41:17.180 --> 41:20.180
Lugia's even got damage boosts as they just continue bubbling down BRP.

41:20.180 --> 41:23.180
Who can't stand up to a virgin fists of fury?

41:23.180 --> 41:27.180
They're given over by Lugia at 99%. That's going to be the flip.

41:27.180 --> 41:32.180
And now Rad had to play flawless from here on out.

41:32.180 --> 41:37.180
Expect Ducky to be the one that anchors that objective to stay alive, to stay at the front.

41:37.180 --> 41:40.180
As soon as that health drops, expect that Meteor M2 come out.

41:40.180 --> 41:46.260
to come out, but Noctav could even start draining those health pools with the ultimate and the reason gaming

41:46.260 --> 41:51.220
they're in a comfortable position to build up for those ults and just pilot on to the point.

41:51.220 --> 41:58.420
Grad though, you need to see Lugia take some initiative as he always has and he gets pulled and that's what you gotta be careful for.

41:58.420 --> 42:00.420
He does escape to his team.

42:00.420 --> 42:05.420
I'm trying to open it up. This is going to make sure that Pato can stay in for a while longer as well.

42:05.420 --> 42:13.420
Down into Badafor, the AXX Pro, so it's really peeled for with the Meteor Rem from Ducky to make sure that they can deliver everyone back to the Elsa.

42:13.420 --> 42:20.420
But it seems that Casualty is going to be confirmed here. Pato will demand an imperative patch drone worth of healing from Nocturne and Ducky's standalone.

42:20.420 --> 42:25.420
So much of healing, Ethan, DRP drops a big one on Lugia right there.

42:25.420 --> 42:27.420
And that is going to be a forced reengage.

42:27.420 --> 42:33.180
It's going to be also only one from C-Trove, ballast hangs out above waiting to try and

42:33.180 --> 42:39.020
destroy that nine-tailed fox form and not just getting even more, just flanks him curiously

42:39.020 --> 42:43.740
above it all but it's far from magnanimity which is given over by the ultron, a flight

42:43.740 --> 42:48.180
away from Luna but directly into the hands of ballast and Lugiego might have to try

42:48.180 --> 42:51.980
and stand up to all of this alone as W's bought it on up.

42:51.980 --> 42:56.580
Lugiego with a quick reset and rad, lose out on the first point.

42:56.580 --> 42:58.660
Wait, what a show for reason.

42:58.660 --> 43:02.260
What a showing from reason to be able to stall out these fights

43:02.260 --> 43:06.740
to the point where you're at 99% before the flip goes through.

43:06.740 --> 43:09.900
But out of running triple strats, they only have one duelist.

43:09.900 --> 43:12.020
All the eggs are in the Smash basket,

43:12.020 --> 43:14.380
and they are the ones who got Smash.

43:14.380 --> 43:18.300
Smash was not part of that final fight, got picked off,

43:18.300 --> 43:19.580
and then like you pointed out,

43:19.580 --> 43:24.100
you had the double straddle to midst of Fox and the Luna Snow.

43:24.100 --> 43:26.740
So that's just not something you want to really mix up.

43:26.740 --> 43:28.260
You're trying to stagger that.

43:28.260 --> 43:30.940
And the reason we're able to match strat for strat

43:30.940 --> 43:33.860
and able to stall out until eventually the damage

43:33.860 --> 43:36.700
of the scale is tilted in reason's favor.

43:36.700 --> 43:39.660
Watch out for what reason can do on Krakowa.

43:39.660 --> 43:41.460
But despite going to round three,

43:41.460 --> 43:44.500
reason did drop the snap in the past.

43:44.500 --> 43:48.900
So it's about not always how you start, but how you finish.

43:48.900 --> 43:49.780
Yeah.

43:49.780 --> 43:51.660
Lugia giving up the Hulk.

43:51.660 --> 43:52.980
Heading over now onto a event.

43:52.980 --> 43:56.340
I'm seeing the way that Passiwo was getting here, especially the slows and the back of those

43:56.340 --> 43:58.660
uh, cellular corrosion tentacles.

43:58.660 --> 44:02.580
Really good at making sure that this engage can be a little bit too hard to manage.

44:02.580 --> 44:06.820
As we roll out here, Ducky's once again going to be leading the way, but can't afford to get surrounded again.

44:09.140 --> 44:13.220
Udia, I think wanted to be able to go deeper with his dives.

44:13.220 --> 44:17.700
I like this Venom choice and there is so much verticality on this map.

44:17.700 --> 44:22.580
Already the dive initiated from Passiwo, but you don't have, uh, you do have a magneto

44:22.580 --> 44:29.740
for Passivo, but not for and also for Lugia. But Crazy Kitty has banked this one up, lets

44:29.740 --> 44:35.420
it rain to support Lugia, who's been exiled since he's almost saved by this moment, and

44:35.420 --> 44:37.540
the cap has almost gone through for Ratt.

44:37.540 --> 44:40.580
Yeah, this is dangerous times here for the Alpinist to try and stay on the point, but

44:40.580 --> 44:44.260
you better believe a lot of the pressure is going to be going away on that Magneto. Quick

44:44.260 --> 44:48.540
pop in here from Passivo to keep this one contested, Lugia gets already used, her own

44:48.540 --> 44:53.060
symbiotic resilience and finally it seems like reason getting me to stepping up sort of play on the point

44:53.060 --> 44:59.700
Why just a range of ultron here just that burst healing over onto a venom smash an S3 apex browser in the back pocket

44:59.700 --> 45:04.100
No, you can't do what they want. In comes a feast of the abyss and boy is he feasting

45:04.220 --> 45:07.500
Battles for Chargerill on top of it just for a little bit of added flavor

45:07.580 --> 45:11.340
And why it's difficult to try and take out match in that box form

45:11.340 --> 45:15.020
It is gonna be easy to catch the point with RAD since scurrying away

45:15.020 --> 45:20.360
And it's been so important that RAD do not have a Mantis for this triple strat.

45:20.360 --> 45:26.420
You only really have a strong CC of the Luna Fox to stop these Venom Dives.

45:26.420 --> 45:31.920
Like, yes, White Fox can delay it a little bit, but the sleep has been so critical for Mantis.

45:31.920 --> 45:34.320
And that means Smash is not being peeled well enough.

45:34.320 --> 45:41.120
And you have that apex predator for that fight, but was never in a position where you could find a good lane to throw that down.

45:41.120 --> 45:43.120
But this may be the perfect moment for Smash.

45:43.120 --> 45:45.120
and they, if the pins line up.

45:45.120 --> 45:48.620
Spectral Surge, unable to try and get the charm down onto Patsy, though,

45:48.620 --> 45:51.620
will interrupt the symbolic swing if it can be found,

45:51.620 --> 45:54.120
and controlling the hydra if you're a super important for Smashners,

45:54.120 --> 45:56.120
giving the popping off, the Glar Trubs into the back,

45:56.120 --> 45:59.120
that is a huge piece to see if it's the entire backline,

45:59.120 --> 46:01.120
because that's healing impact debuffed.

46:01.120 --> 46:02.620
Up comes the sanctuary.

46:02.620 --> 46:05.120
It's gonna be an exchange between them, they might meet us,

46:05.120 --> 46:07.120
a bit of pelt each other, who have meets your rem.

46:07.120 --> 46:08.120
They're now starting to freeze the kid,

46:08.120 --> 46:10.120
he's trying to make something work here with the Rage of Ultron,

46:10.120 --> 46:12.620
and on top of it, we've got an untailed pop storm as well,

46:12.620 --> 46:16.400
as well, and then you need to move towards the back line. But once again, it's real value

46:16.400 --> 46:21.400
from St. Louis, but no delay with Noctua coming to me while I turned around into a bad position.

46:21.400 --> 46:25.960
There's just so much healing, and then goes over to Alistair the Mall with a singular use

46:25.960 --> 46:30.120
of the Fate of Both Worlds balance call for Spectral Search. Now Crazy Kitty easily ever

46:30.120 --> 46:35.760
just rains, flow bees down upon reasons, defense. But quicker flip this time, the password is

46:35.760 --> 46:38.560
going to exchange HP for a bit more percentage.

46:38.560 --> 46:43.760
Now having that later fated both worlds as you pointed out, the strategist also in effect

46:43.760 --> 46:48.560
kept RAD sustaining and kept the fight in their favor at the end.

46:48.560 --> 46:52.920
And thank goodness they flipped it at the around 70% mark because this is how reason

46:52.920 --> 46:56.480
gaming won that first round on cradle.

46:56.480 --> 46:58.720
The way that they're able to stall off to 99%.

46:58.720 --> 47:01.680
Now RAD have a chance, but they don't have any ultimates.

47:01.680 --> 47:03.200
It's a big investment.

47:03.200 --> 47:08.080
Look at how passable is going to take off this fight with his and ballast choosing to

47:08.080 --> 47:12.080
to go to the Phoenix, this is gonna be what rains down hell on this team.

47:38.080 --> 47:43.820
fire from above. Every stagger here is going to be critical, and Ballas' mechanics are

47:43.820 --> 47:48.720
on full display. He needs to be pressured off his diagram. Look at Lugia to soft dive

47:48.720 --> 47:53.680
and deal with that, but a few more seconds for reason gaming to claim before they steal

47:53.680 --> 47:59.880
away a map one from a favorite. Rattlesore have never lost a map, so this would be insane.

47:59.880 --> 48:02.520
I'm crazy keen to try and take it and learn hands here.

48:02.520 --> 48:06.280
Don't want to lose a map and it starts with a rage of ult from a quick charm onto multiple players.

48:06.280 --> 48:09.980
Respectful surge gets its value as well, so follow up with the foxes and maples.

48:09.980 --> 48:13.780
DRP and Passivo. Instantly down, the meat is gone.

48:13.780 --> 48:15.780
Now that's a quick retake for reason gaming.

48:15.780 --> 48:21.280
Odd effort ahead of RAD to catch up in the score though and any missed step will be the end of this map.

48:21.280 --> 48:25.880
And it is a best of three, so there's not a lot of second chances we're gonna get.

48:25.880 --> 48:31.640
but the apex predators can be even better for Rad to defend with and the true vanguard ultimate.

48:31.640 --> 48:35.880
So reason gaming happens to fight into this. I want to see these flyers be controlled the

48:35.880 --> 48:41.800
high ground to get Nocta in a best position to let his rage of Ultron unleash and straddle

48:41.800 --> 48:47.240
Smith in favor of reason gaming so if they can get control of this point the sustain will be in

48:47.240 --> 48:51.800
their favor. Okay rage of Ultron from a little bit further away that's going to tear through the

48:51.800 --> 48:56.800
the health of the venom there. A quick teleport away, smart play. It's going to be moving

48:56.800 --> 49:05.240
quickly over onto that run. And so not to just be able to continue pounding down from

49:05.240 --> 49:11.200
above. We don't have a pause coming in here, but we can quickly talk about RAD and what

49:11.200 --> 49:16.000
they are going to be able to have to play with here. They've got two Sanchez ultimates,

49:16.000 --> 49:19.600
but the Kumiama leashed, and the fate of both worlds. So I think that they are going to

49:19.600 --> 49:23.040
to pull through on a defensive, which has got so much sustainability.

49:23.040 --> 49:27.680
And so much damage from the recent gaming side that just activated the Mantis ultimate,

49:27.680 --> 49:32.480
so I'm looking at Ballast to end this once and for all. And Van, we're already getting a shake-up

49:32.480 --> 49:38.160
guys in our very first match, but like recent gaming are just this close to a win.

49:39.120 --> 49:43.280
I literally can't believe it. I think like if they do win this series, the first interview

49:43.280 --> 49:46.800
question I have in my mind is like, how did you guys come up with this competition? We saw a little

49:46.800 --> 49:51.400
a little bit of it from Shikigami, but now we see a year coming out to play from Reason Gaming,

49:51.400 --> 49:54.600
and I think a lot of teams are realizing, oh, this actually works really well.

49:54.600 --> 49:58.100
The high ceilings that we see for this specific map, it works pretty decently too.

49:58.100 --> 50:03.500
There's some decent positioning that you can have with the ultron behind, like, the stumps on this specific sub map as well,

50:03.500 --> 50:09.400
so it's pretty great to see the strategy that's coming out from this kind of pick and ban line that we saw from them

50:09.400 --> 50:13.100
that's unorthodox compared to what we saw before, especially the ban and play.

50:13.100 --> 50:15.300
I love that coming out from Reason Gaming,

50:15.300 --> 50:16.900
and they almost went for the ban on RAD,

50:16.900 --> 50:21.260
but I think the Invis ban was actually really big here, Levin.

50:21.260 --> 50:24.860
Absolutely, and also the difference of having a Mantis

50:24.860 --> 50:27.780
to no Mantis, the double damage boost from Reason.

50:27.780 --> 50:29.860
You're putting all the eggs in the ballast basket,

50:29.860 --> 50:32.260
and Manus, he's delivering with these picks,

50:32.260 --> 50:34.700
and Reason only need one fight win

50:34.700 --> 50:38.700
to give RAD their first map loss over pre-season,

50:38.700 --> 50:41.700
which is, I would say unexpected,

50:41.700 --> 50:49.700
But like I was saying about earlier on that the best version of reason we saw was when they went around three against Vision on this map.

50:49.700 --> 50:54.700
So I had an inkling that maybe the chaos of domination really favors that reason.

50:54.700 --> 51:02.700
Yeah, domination, I mean they've done pretty well so far on that. So it does look good. I'd like exactly the band line that we had from them here.

51:02.700 --> 51:08.700
It's also interesting too that they focused on, you know, the gambit to make sure that that was taken out of the equation.

51:08.700 --> 51:13.740
they've banned Gambit they've done somewhat well so it worked out out to start there and hopefully

51:13.740 --> 51:18.940
for rad sake depending on how this map goes they can figure things out for map too but it makes sense

51:18.940 --> 51:23.820
why they wanted to make sure that their network connectivity is as good as it can be for this

51:23.820 --> 51:28.940
map here like day because this is down to the wire between these two teams. This down to the wire

51:28.940 --> 51:33.980
not much is for sure the thing that I've been looking at here is like the new combo from reason

51:33.980 --> 51:41.180
We're used to, in pro rivals, seeing a lot of Endgame Inferno, Phoenix, Ultimate, and Magneto's Meteor M

51:41.180 --> 51:46.140
POMBODE for burst damage. But the interesting thing here is that because we're not dealing with too much over health

51:46.140 --> 51:54.620
among the Tragists that Rattab, we're seeing a Feast of the Abyss and Endsong Inferno combo, which is quite interesting.

51:54.620 --> 51:55.260
It's really good.

51:55.260 --> 52:00.220
Feast of the Abyss, it does a lot of percentage health damage, as well as applying that healing debuff,

52:00.220 --> 52:04.860
But against like a huge amount of healing that we're expecting from a team like Ramp Acid,

52:04.860 --> 52:09.580
like the Luna Snow, for a fate of both worlds, it does seem like it's able to try and break

52:09.580 --> 52:13.660
through those strategies to also find the casualty. So a little bit of innovation here

52:13.660 --> 52:18.540
from reason gaming and you love to see that kind of innovation be rewarded with results.

52:18.540 --> 52:23.500
I was also curious like when we would get to see this combination from other teams in terms of

52:23.500 --> 52:28.460
like the Luna Snow and the White Fox combo, the Luna Fox or whatever they want to call the duo

52:28.460 --> 52:34.860
there as well, between these two. But I mean, having that Charmed, I really just want to

52:34.860 --> 52:38.860
call back to the Charmed that we saw happen on Ballas, right, as they are using the Dance

52:38.860 --> 52:43.260
of the Butterfly in point one. Like, that was insane. I still can't believe they pulled

52:43.260 --> 52:47.180
it off. I thought just the ult somehow didn't work for some reason, but now it's just the

52:47.180 --> 52:51.900
skill of these rad players. And I feel like if they use those Charms a little bit better,

52:51.900 --> 52:56.780
it might work out to their advantage here. But it's a tough spot because, again, having

52:56.780 --> 53:00.180
the Mantage damage boost I think is a really big difference between the

53:00.180 --> 53:03.920
potential of like getting your ults up a lot faster but also infirming those

53:03.920 --> 53:08.580
KO's especially with ballast swapping from the Psylocke to the Phoenix they've

53:08.580 --> 53:12.140
just been able to be so much more lethal it feels like and not it focused down as

53:12.140 --> 53:15.820
much as they were Jen. Yeah and you pointed out kind of the charm of the

53:15.820 --> 53:19.380
white box and how it canceled that dance of the butterflies in the round one I

53:19.380 --> 53:23.340
think leg they spotted that so very exciting but also exciting to get back

53:23.340 --> 53:28.320
into game so it was nice talking to you Vod but we have a map to finish or a map

53:28.320 --> 53:30.920
to extend and we're right in the middle of the fight like that.

53:53.340 --> 53:55.340
coming flames of a phoenix up towards the sky.

53:55.340 --> 53:56.780
Smash this in the middle!

53:56.780 --> 54:00.620
The elephant gun, the monster piercer tears the reasons vanguard.

54:00.620 --> 54:03.500
And now it has to be done to fight for it to try and stay here and the rest of all this

54:03.500 --> 54:07.180
crazy kitty hides behind the log while channeling the rage of Ultron to just try and get that

54:07.180 --> 54:11.100
passive healing and keep them in the fight running out of overtime and pass towards two

54:11.100 --> 54:12.700
hides and get there.

54:12.700 --> 54:15.260
We're going to go to a- wait, that was rad?

54:15.260 --> 54:16.260
Oh, okay.

54:16.260 --> 54:18.980
Rastuva- Rads able to grab it.

54:18.980 --> 54:21.620
Recent game means they'll go to a map through here.

54:21.620 --> 54:28.360
Now we're going to Cradle once and for all reason gaming, making this a marathon, not

54:28.360 --> 54:34.880
just a sprint, but smash with the beautiful pigs at the end, turned in their favor, crazy

54:34.880 --> 54:39.400
kitty surviving with the rage of Voltron got so dangerously low, but played around the

54:39.400 --> 54:48.280
cover of the stumps that surrounded the objectives so well, scrapping away, but now this point

54:48.280 --> 54:52.520
particular is a little bit less forgiving for those flyers not as much

54:52.520 --> 54:56.080
cover and it depends on where you want to take that initial flight on the high

54:56.080 --> 54:59.960
ground or towards the point. It also takes some time for the point to unlock

54:59.960 --> 55:05.680
but we've really set two different flavors of compositions and Lugia don't

55:05.680 --> 55:10.000
tease me with the Emma. I'd be so excited because the Emma is so strong at

55:10.000 --> 55:15.120
peeling for these soft dives that Venom brings you. Oh she clearly pulls up by here

55:15.120 --> 55:20.960
from Ducky. Who is the mugging target? Kit Kat's the likely one here. You can put it in the door

55:20.960 --> 55:25.040
trying to guarantee that someone's walking on through, but nice. It seems to be avoided. CRP

55:25.040 --> 55:29.760
is who they want rolling on through with the diamond form already, but straight away in comes the

55:29.760 --> 55:33.760
metallic barrier, and it seems like Reason Game would be able to slip through the clutches of

55:33.760 --> 55:37.920
Rav. They're expecting this one already, and now Rav, they only have low ground patrol. They need

55:37.920 --> 55:42.320
to rotate around. I like that Rav is using the cloak and dagger too. If you're going to play this

55:42.320 --> 55:46.560
more frontline brawl than the Terracave is just going to be able to maximize damage because that's

55:46.560 --> 55:52.640
what Rad felt like they lacked and why these fights seemingly go on forever. They want to end it once

55:52.640 --> 55:57.600
and for all, but the picks from the sky is what I'm talking about. These Flyers don't stand a chance against

55:57.600 --> 56:02.480
Ballas. Yeah, the double damage from Ballas is just absolutely deadly. Masha's gone too far, all out of

56:02.480 --> 56:06.560
tails, all out of hope, all out of friends as well. Osage Road is down, there are still two

56:06.560 --> 56:11.360
strategies to try and play with and the quest to play from the Cloak of Dagger is not enough to save

56:11.360 --> 56:16.720
their first cap goes to reason and you're able to build up to almost what four

56:16.720 --> 56:21.560
ultimates from the side of reason we've talked about Venom being that setup guy

56:21.560 --> 56:26.040
and passiwos proving that reason gaming can this could be the meta for them if

56:26.040 --> 56:31.280
they keep leaning on this leader and ballast to finish it with the combo we'll

56:31.280 --> 56:35.200
see if they opt for that but be able to defend these are some tough choke points

56:35.200 --> 56:38.960
that right up to get through not not even excluding the fact that ballast is

56:38.960 --> 56:41.280
It's all for Engling and being a nuisance.

57:08.960 --> 57:10.280
Crazy Kiddy's gonna give them one.

57:10.280 --> 57:14.400
Parage of Ultron is gonna tear through Paso O's over health in short order

57:14.400 --> 57:17.060
and both Vanguard's gonna have their health shut down.

57:17.060 --> 57:18.280
Smash Ness is gone.

57:18.280 --> 57:20.600
The carry has been slain.

57:20.600 --> 57:25.640
And now from the Sky Ballast, rains down fire and Vertigo is the direct target.

57:25.640 --> 57:29.400
And this is 85% for reason gaming and RAD's backline is in trouble.

57:29.400 --> 57:34.600
There's not much of a commanding frontline presence from Ducky to protect these strategies.

57:34.600 --> 57:38.800
You cannot be having them get picked off like this and when it rains, it pours.

57:38.800 --> 57:43.560
It's a bleed into a hemorrhage 95 plus percent reason gaming looking to close out

57:44.240 --> 57:49.960
Smash their stands alone ballast burns them down reason gaming take them out. What a coup

57:50.880 --> 57:53.740
Overran there was no way anyone predicted this I

57:55.240 --> 58:03.800
Certainly did it but this was looking like the strongest map in their pool and they were able to perfect their execution

58:04.320 --> 58:07.000
And go the distance of course

58:07.000 --> 58:13.960
ballast none other than him as the MVP, the Phoenix, the off-engling, the mechanics

58:13.960 --> 58:17.960
hit all of these headshots, the picks in their favor, and also just had a stronger

58:17.960 --> 58:21.840
Vanguard presence from the reason and they were able to keep their backline

58:21.840 --> 58:26.320
so far out of reach from Brad that they weren't able to tilt the

58:26.320 --> 58:29.600
scales when it came to the resources.

58:29.600 --> 58:33.160
The pass away, being able to put out so much more damage here than Luki ago, I think there's one

58:33.160 --> 58:36.680
for more tellings, stat lines, just able to get so much more out of these soft

58:36.680 --> 58:39.880
thighs and honestly the big difference maker of that was Seijiro. Seijiro was

58:39.880 --> 58:43.840
sitting every single force visits every time Lugia tried to get out, they were

58:43.840 --> 58:47.360
getting pulled out of their symbolic swing and then was in a very difficult

58:47.360 --> 58:50.500
position without any resources to really keep them up because so many of them

58:50.500 --> 58:54.880
were being given over to Smashnares to try and match Balas's ability to play

58:54.880 --> 58:58.680
those off angles but the real difference maker as log points it out in our break

58:58.680 --> 59:02.840
was that they have her in this band so when Balas is playing these off angles

59:02.840 --> 59:09.340
they get the Guardian Shield, and they can easily output Smashness who has a lot of trouble breaking through that barrier.

59:09.340 --> 59:16.840
And just this map too, it's not as friendly for the Groot, and Ducky has so much more time all night, and we've seen him on the mag in the past,

59:16.840 --> 59:23.840
but just wasn't able to be that confident vanguard at the front, and mag can do a considerable amount of damage,

59:23.840 --> 59:28.360
which is to even start pressuring those strategies.

59:28.360 --> 59:31.880
And I felt like reason gaming strategies line

59:31.880 --> 59:33.800
was just a lot more well protected.

59:33.800 --> 59:35.760
They have less deaths as a result,

59:35.760 --> 59:38.000
like Sager only has one death.

59:38.000 --> 59:39.840
So that is enough evidence for me

59:39.840 --> 59:41.400
that they were just more survivable.

59:41.400 --> 59:42.240
Wow.

59:42.240 --> 59:43.080
Yeah.

59:43.080 --> 59:45.400
And so when you're through a time,

59:45.400 --> 59:46.920
look at our replays here.

59:46.920 --> 59:48.320
And of course, it is going to be filled

59:48.320 --> 59:52.880
with plenty of reason, gameplay, DRP and balance.

59:52.880 --> 01:00:01.200
Well DRP at least knows so many of the RAD players very well after their previous leaving part of that Chopper also has definitely asked some insight into how their comms work when it comes to working on a RAD play.

01:00:01.200 --> 01:00:06.000
East Trouble Strategist approaches and like me was briefing the remainder of the team.

01:00:08.000 --> 01:00:19.760
This has been so exciting, reason for me to get to kick off our series and this is only a best of three we've never got to see put RADs map players going to feel like it touched the picks because they've never lost a map

01:00:19.760 --> 01:00:25.060
And the ball will be in the airport to figure out where Rad wants to go, so you guys won't want to miss it.

01:00:25.060 --> 01:00:26.260
We'll see you after a break.

01:01:49.760 --> 01:01:51.760
I

01:02:49.760 --> 01:03:17.760
This

01:03:17.760 --> 01:03:22.720
This is why you want to tune into Marvel Rivals eSports on the Marvel Rivals switch and YouTube

01:03:22.720 --> 01:03:23.720
channels.

01:03:23.720 --> 01:03:26.240
We're back with the desk here, I'm vaudeable for those who might have forgot.

01:03:26.240 --> 01:03:32.560
But Levenki, we had like day we had such an insane map 1 on Krikoa, yes it was a C9, I

01:03:32.560 --> 01:03:36.680
went back through the time stream and was able to consult the Vaude and see yes.

01:03:36.680 --> 01:03:40.200
Unfortunately, ballast did not touch at the last moment, but it didn't matter, 100% to

01:03:40.200 --> 01:03:41.960
zero in that last one Leven.

01:03:41.960 --> 01:03:48.840
Oh my god, dropping 10 final hits and 32,000 damage, Ballast stood above the rest.

01:03:48.840 --> 01:03:53.240
And that's why when you run the triple strat, you need someone who can go X-Games mode.

01:03:53.240 --> 01:03:54.920
And Ballast did just that.

01:03:54.920 --> 01:03:59.320
Was able to also adapt his hero choice from the Sylar going to the Phoenix

01:03:59.320 --> 01:04:02.760
and able to rain down at a safe distance away from the dive.

01:04:02.760 --> 01:04:05.960
Which already sort of a compositional change from the RADCyber.

01:04:05.960 --> 01:04:10.680
They usually play the group on Cracowa going now from the Ducky to the Mag.

01:04:10.680 --> 01:04:16.120
Was that adjustment, because Groot does play very different than the Mag in terms of how aggressively forward you can be?

01:04:16.120 --> 01:04:20.080
I think that's a big thing to note here too, especially the compositions.

01:04:20.080 --> 01:04:23.600
Like Rad, they didn't have their comfort zone, as you talked about with the Groot.

01:04:23.600 --> 01:04:28.440
They didn't have the Mantis to be able to use the team up with that as well, and also have the damage boost.

01:04:28.440 --> 01:04:33.240
I think that was a big difference maker here, but I think the Ultron, from Nocturne, like, they...

01:04:33.240 --> 01:04:39.160
We never saw this from them in Week 1. They were just keeping that in the back shelf, ready to pull it out at the moment's notice.

01:04:39.160 --> 01:04:45.160
I mean it fits Nocturne's Aeropool fairly well. Nocturne's biggest star I think is their hitscan aim.

01:04:45.160 --> 01:04:50.160
Previously played quite a bit of Hella in previous patches as well as Elemude a little bit of the...

01:04:50.160 --> 01:04:53.160
A little bit of a solid, but that's not really going to be in their Aeropool while Balas is on the team.

01:04:53.160 --> 01:04:58.160
They're just tough, tough troops, but the Ultron definitely seems to favor them quite a bit.

01:04:58.160 --> 01:05:01.160
It's also been really good with the timings on their buffs for Balas.

01:05:01.160 --> 01:05:07.160
Obviously being a duelist player, they know the best time is to be able to allocate over those resources to Balas

01:05:07.160 --> 01:05:12.440
balance and support those off angles and also very survival. We rarely saw them get caught in the

01:05:12.440 --> 01:05:18.200
range of Ultron which is a fairly vulnerable strategist ultimate compared to the other strategists

01:05:18.200 --> 01:05:23.160
because you're only getting 50 healing per second and of course your hitbox is quite large as Ultron

01:05:23.160 --> 01:05:27.640
especially with all the drones around you so being able to stay alive and keep kicking during that

01:05:27.640 --> 01:05:32.520
and get the full value out of it was really important to the overall survivability of reason.

01:05:32.520 --> 01:05:35.720
And we're talking about value of dualists, right?

01:05:35.720 --> 01:05:39.720
We're talking about how great ballast is, and we wish we got to see more of Smash.

01:05:39.720 --> 01:05:42.820
We had the most deaths in the lobby at 7.

01:05:42.820 --> 01:05:48.420
So I think there would have been so much more out of Brad if we could have some Smash more, but he was so focused out.

01:05:49.220 --> 01:05:55.420
Well, we're going to Central Park for map 2, and you talked about this lemon that we didn't get to see.

01:05:55.420 --> 01:06:01.420
Brad actually picked their own counter map yet because they've been undefeated until that first map loss

01:06:01.420 --> 01:06:05.820
They just got fished out from reason gaming Central Park. I mean we've seen so many times

01:06:05.820 --> 01:06:08.940
But I feel like this composition actually works pretty well here as well

01:06:09.620 --> 01:06:13.740
Rad are very good at this map. They went up against crownfall and

01:06:14.940 --> 01:06:16.780
They had this

01:06:16.780 --> 01:06:23.660
Double strap line with the Loki and the Invis even played some punisher some Elsa is really unique

01:06:23.780 --> 01:06:27.820
But hopefully we get to see Ducky back on some comfort pics with the group

01:06:27.820 --> 01:06:35.300
But is that gonna be allowed cuz he'll still play it without the Mantis, but I don't know maybe you could see more changes out of Brad

01:06:35.300 --> 01:06:37.560
There's been also a week between the last match

01:06:38.100 --> 01:06:43.700
So we saw in America's at least that there was an ultron fan at one point like day

01:06:43.700 --> 01:06:47.540
You've always been you know the simple answer guy for me, and that's all I need from you on this one

01:06:47.540 --> 01:06:49.540
Do we see the Ultron band come out?

01:06:50.380 --> 01:06:57.120
Longer answer here it depends on how much round of internalized patrol my from that map because it was a very weird set of bams

01:06:57.120 --> 01:07:01.120
from reason going to that first

01:07:01.120 --> 01:07:04.120
protector Mantis over either Gambit

01:07:04.120 --> 01:07:08.120
or Elsa. Gambit was the Ultron that they had available there. Do we see an early ban on the Mantis from Rallabook is more

01:07:08.120 --> 01:07:15.120
pressing because the Ultron it is good but it functions best with the Mantis so you can give that double damage boost. I'd be

01:07:15.120 --> 01:07:22.120
more interested to see if Rad go for if they get the first two bans where they get the double slot before we get to protect if we

01:07:22.120 --> 01:07:27.240
If we see maybe an elsa man to start off with followed by instead of maybe a gambit

01:07:27.240 --> 01:07:34.900
Maybe the mantis band knowing that it's such a huge part of reason gaming strategy and I imagine later on in the draft

01:07:34.900 --> 01:07:38.000
Especially if mantis is secured we are going to see an ultron man

01:07:38.000 --> 01:07:41.040
And I just worry about reason gaming here

01:07:41.040 --> 01:07:46.760
But maybe not so much because when they did go to Central Park it was against a vertus pro and oh

01:07:47.040 --> 01:07:51.760
We don't want to talk about the defense and the the amount of minutes that vertus pro put on that

01:07:51.760 --> 01:07:57.720
But it's someone like not to really flounder going to so many different heroes to try to adapt before this problem

01:07:57.720 --> 01:08:01.720
That's what I like about reason. They are not afraid to swap up their compositions

01:08:01.720 --> 01:08:06.760
It's what up swap up their strategy slides whether it's double or even triple or worst case

01:08:06.760 --> 01:08:11.740
You can have your duelist who's not so having a hot day going to that third strategist like an atom

01:08:11.740 --> 01:08:16.240
Which we saw reason gaming do if you just need that extra forgiveness in some of these fights

01:08:16.240 --> 01:08:20.440
So many interesting compositions that we can see come out from Central Park.

01:08:20.440 --> 01:08:24.740
That's why it's one of my favorite convergence maps that we have seen, but these teams are going to give it their all.

01:08:24.740 --> 01:08:30.040
I mean, reason gaming must win for them, of course. If they get this, they're not guaranteed to make playoffs,

01:08:30.040 --> 01:08:33.140
but it makes it that much easier for them, especially against the rest of the competition.

01:08:33.140 --> 01:08:38.540
And Rad, again, they want to secure their playoff, and getting the win here guarantees them that.

01:08:38.540 --> 01:08:45.540
So, they don't want to go down, they don't want to be questioning their positioning, especially because of how strong the other side of the bracket will be from them,

01:08:45.540 --> 01:08:51.600
from group A as well. And you talked about Allegde, the Mantis, definitely going to be a priority. A big thing to notice here too,

01:08:51.600 --> 01:08:57.720
RAD are playing on attack. Every time we've gone to like a convoy or convergence, typically they do opt for the attack slide.

01:08:57.720 --> 01:09:02.400
Instead of the defending side where we typically see a bit of a difference from the strategy of other teams,

01:09:02.400 --> 01:09:10.240
I think they just like setting the tempo in these games. But we do have map to Central Park for convergence about to go.

01:09:10.240 --> 01:09:12.640
Down, reason versus RAD, take it into it.

01:09:12.640 --> 01:09:19.280
Okay, there it is again the early protect on the mantis lemon and this is once again potentially

01:09:19.280 --> 01:09:20.560
I'd have to make a choice here

01:09:20.560 --> 01:09:27.360
Do we ban the ultra on first or do we try and get rid of the Elsa now because if there's one thing that's worse than a double pocket of

01:09:27.360 --> 01:09:29.360
Phoenix, it's a double pocket of Elsa and

01:09:29.680 --> 01:09:33.320
They know that quite well and maybe a happy group that'll get the

01:09:33.760 --> 01:09:38.440
Vance this as well, but this is a different also duelist line for rare

01:09:38.440 --> 01:09:42.920
uh uh sorry for reason when it comes to this map it was a rude awakening for

01:09:42.920 --> 01:09:46.280
simba to have to face vertus pro the number two one team in the world on

01:09:46.280 --> 01:09:50.680
central park so now we may see even a different result having there are more

01:09:50.680 --> 01:09:56.040
core members join us especially with how formed up ballast was from the first map

01:09:56.040 --> 01:10:01.320
i expect to see an ultraman here from maybe from both sides to be honest

01:10:01.320 --> 01:10:05.960
that you do not want to deal with ultramantis on the other side given that

01:10:05.960 --> 01:10:11.560
We have seen now the attempt at the rand mirroring this. This is going to make sure that perhaps a vanguard deadpool can go through.

01:10:11.560 --> 01:10:15.400
You can see there's really a lot of deliberation. The vanguard deadpool gets banned away.

01:10:15.400 --> 01:10:20.680
So now reason. I imagine they're just going to protect the Ultron to continue playing this double boost comp.

01:10:21.240 --> 01:10:25.080
That is going to get, especially if we see Palace on something like a human torch.

01:10:25.080 --> 01:10:29.080
If I had to pick the best human torch in this lobby, I think I'd be looking at

01:10:29.080 --> 01:10:37.080
Either Smashnares or Crazy Kitty with her fantastic torches, maybe Smashnares just about eeks it out in the torch versus torch.

01:10:37.080 --> 01:10:44.080
So for Rad, if they can secure themselves the ultron here, that might be an option as we saw. What's in with the Shikigami?

01:10:44.080 --> 01:10:49.080
Got one over on Na'Vi on Central Park previously playing that triple fly composition.

01:10:49.080 --> 01:10:56.080
I love Central Park exactly that because of so many of the unique compositions that can come out just for even that point defense

01:10:56.080 --> 01:11:00.080
and how teams are even adapting compositions, depending on what part of the map you are on.

01:11:00.080 --> 01:11:03.080
And we'll end on a Ultron Protect there.

01:11:03.080 --> 01:11:07.080
But yeah, so many flyers, whether it's the torch, the Angela's,

01:11:07.080 --> 01:11:11.080
even the best of teams can suffer against some really niche compositions.

01:11:11.080 --> 01:11:15.080
But I'm looking forward to see the resurgence of the Vanguard's on the right side.

01:11:15.080 --> 01:11:18.080
No torch! You don't get to see a torch band every day.

01:11:18.080 --> 01:11:22.080
You know, well, that's very much a smash in his respect, I think.

01:11:22.080 --> 01:11:26.020
you're going up against, uh,

01:11:26.020 --> 01:11:28.020
when you're going up against

01:11:28.020 --> 01:11:30.020
like you want to try and make

01:11:30.020 --> 01:11:32.020
sure that you don't have to

01:11:32.020 --> 01:11:34.020
deal with a torch versus torch,

01:11:34.020 --> 01:11:35.020
because I think torch is

01:11:35.020 --> 01:11:36.020
probably the best air to air

01:11:36.020 --> 01:11:38.020
duelist that we have in our

01:11:38.020 --> 01:11:39.020
roster at the moment, being able

01:11:39.020 --> 01:11:40.020
to get in closer with flame

01:11:40.020 --> 01:11:42.020
clusters just absolutely

01:11:42.020 --> 01:11:44.020
decimate a larger hitbox or

01:11:44.020 --> 01:11:46.020
someone like an iron man as we

01:11:46.020 --> 01:11:48.020
roll out, though. This is

01:11:48.020 --> 01:11:50.020
definitely where n a is going

01:11:50.020 --> 01:11:52.020
to get a like a screen grab of

01:11:52.020 --> 01:11:57.580
over that. But everyone should be taking notes on EMEA, okay? Because the best region, we

01:11:57.580 --> 01:12:02.060
have the number one team, so we're better and we will not be arguing further. But we

01:12:02.060 --> 01:12:07.780
will be looking at the recent gaming defensive composition, of course, the triple strat and

01:12:07.780 --> 01:12:16.060
also DRP on something bot, Magneto. Is it real? Because DRP was so good at commanding the space

01:12:16.060 --> 01:12:20.900
and I think was a huge reason at breaking down the strat line of RAD, but what's great

01:12:20.900 --> 01:12:26.180
about the Groot as a fellow group main is how you control the real estate if you can block off some

01:12:26.180 --> 01:12:32.820
of these heals too and of course with the old charge nerf uh Groot's ultimates are just gonna get

01:12:32.820 --> 01:12:38.100
more bangs for the block so you're really excited to see DRP on something that's not bad. Yeah those

01:12:38.100 --> 01:12:41.940
groups with the healing walls as well are going to be able to give away some uh some miscellaneous

01:12:41.940 --> 01:12:45.860
sustain for a member of the team as well so maybe you don't have to have so much of your mantises

01:12:45.860 --> 01:12:50.740
resources and spores used to keep the team top tough in a second just dedicate them all to damage

01:12:50.740 --> 01:12:52.740
to make sure not to can get some as well.

01:12:55.220 --> 01:12:57.220
Brad have Lukiya back on the Hulk.

01:12:57.220 --> 01:12:59.220
I like this soft pressure on the high ground

01:12:59.220 --> 01:13:02.220
and make sure that Dallas isn't going to be off angling on you

01:13:02.220 --> 01:13:04.720
and he could even fair up with the Magneto

01:13:04.720 --> 01:13:05.720
but you got a Bucky!

01:13:05.720 --> 01:13:07.720
This neutral pull is huge!

01:13:07.720 --> 01:13:09.220
And Rad can go in!

01:13:09.220 --> 01:13:10.520
Oh, Smash Ned!

01:13:10.520 --> 01:13:12.520
Seeing that they backed off against the Thorn Lash wall

01:13:12.520 --> 01:13:14.020
this whole just means even more damage

01:13:14.020 --> 01:13:15.520
and there was good homework done there as well.

01:13:15.520 --> 01:13:17.020
Breaking down the Ironwood wall,

01:13:17.020 --> 01:13:19.520
making sure that DRP did not have that immunity.

01:13:19.520 --> 01:13:24.360
The RP is going to try and pull us all back for a quick re-contest here, but so many members are quite far away.

01:13:24.360 --> 01:13:27.260
It's going to be difficult to make the re-engage work. How comes the Magneto first?

01:13:27.260 --> 01:13:29.200
It's a pixel-perfect teleport, by the way.

01:13:29.200 --> 01:13:34.860
Just about half the cover on that back point, giving everyone else time to commute back onto the point itself.

01:13:34.860 --> 01:13:40.180
However, grab double quickly, DRP. Everyone is learning to fear the Winter Soldier of Smash, then.

01:13:40.180 --> 01:13:42.360
It's an old medal, Eminem, but check it out.

01:13:42.860 --> 01:13:48.100
And it's great in these neutral fights. You gotta applaud this fight all for Smash.

01:13:48.100 --> 01:13:51.500
He has an absolute menace cleaning up the fight.

01:13:51.500 --> 01:13:55.200
And the fact that you didn't even get to see that first cycle of ultimates,

01:13:55.200 --> 01:13:58.200
almost that stringing prison, almost that invisible boundary.

01:13:58.200 --> 01:14:02.600
A lot of good sustain here on the side of RAD to be able to build momentum.

01:14:02.600 --> 01:14:06.700
But I want to see how did those ultimates come out near the end of the point.

01:14:06.700 --> 01:14:09.700
Because now this defensive corner is going to be stronger for recent gaming.

01:14:09.700 --> 01:14:13.700
If they can even establish, it looks like RAD are not going to let them sleep.

01:14:13.700 --> 01:14:19.200
All right, there we go. Give them the gamma barrier there for a little bit of additional protection.

01:14:19.200 --> 01:14:23.200
I'm just saying that you are going to see really be something that's brought off the table.

01:14:23.200 --> 01:14:25.200
We'll see a moon knight come out of Nocturne as well.

01:14:25.200 --> 01:14:29.200
In comes the hands of Contrude directly on to the invisible boundary.

01:14:29.200 --> 01:14:31.200
Smashers managed to move their way through it.

01:14:31.200 --> 01:14:37.200
Triple heals from triple charges certainly is more than enough to try and survive what's been brought their way.

01:14:37.200 --> 01:14:40.200
But Nocturne is at least going to be able to buy all of this space back

01:14:40.200 --> 01:14:42.700
and give a little bit of a more oppressive posture to reason.

01:14:42.700 --> 01:14:44.700
and stop razzling into the metro accent.

01:14:44.700 --> 01:14:49.200
Moon Knight is such a good counter to a Loki when you can distribute all that damage

01:14:49.200 --> 01:14:52.700
amongst the clones and amongst the stack that is rad.

01:14:52.700 --> 01:14:56.200
But, looks like Lugia is done with your business.

01:14:56.200 --> 01:14:57.700
He's gonna go and bully the frontline.

01:14:57.700 --> 01:15:00.700
Actually, it's a disengage because he dropped half health so soon.

01:15:00.700 --> 01:15:03.700
Looking for the strangling person here for rad as he survives,

01:15:03.700 --> 01:15:08.700
not only the Venomult, but a punished Passagrow as a result.

01:15:08.700 --> 01:15:12.140
It's almost as if another hand comes through. Not much to try and enable it at this point.

01:15:12.140 --> 01:15:15.340
They're reason gaming without passers- just giving you over so much space.

01:15:15.340 --> 01:15:17.020
Two shadows of selfless try and play with weight.

01:15:17.020 --> 01:15:18.540
If you're up here, you've got the super-timing.

01:15:18.540 --> 01:15:20.620
The bow of the hand comes through once again.

01:15:20.620 --> 01:15:22.860
There's a lot. All the leaders try and peek out.

01:15:22.860 --> 01:15:25.260
When you go, but guess what? They just straight into their throat.

01:15:25.260 --> 01:15:28.380
They're just ultimately trying to get themselves to the same route.

01:15:28.380 --> 01:15:31.020
They're copying. It's going to the easy guard of fishing.

01:15:31.020 --> 01:15:33.660
Mashable's big way through. How did that happen?

01:15:33.660 --> 01:15:34.860
Unbelievable time.

01:15:34.860 --> 01:15:37.980
Focus some reason gaming like they're. What a beautiful play.

01:15:38.700 --> 01:15:44.620
reason gaming shed so much time off the clock too. With having this high ground advantage it's

01:15:44.620 --> 01:15:49.500
actually very hard for Rad to be able to see the strategies to see who could be on the top of that

01:15:49.500 --> 01:15:54.620
hill to get this natural advantage for reason gaming along with the high ground as someone like

01:15:54.620 --> 01:15:59.180
ballast will be able to output damage on. Then there's the minigame of dealing with the onk from

01:15:59.180 --> 01:16:05.580
Nocta. When is that hand of const you gonna rain down on such a small lane like on this map so Rad

01:16:05.580 --> 01:16:09.880
have invested so much, all they have is sustained with the invisible boundary, but depending

01:16:09.880 --> 01:16:14.120
on how that's placed, you may be able to exclude some vulnerable members from the fight or

01:16:14.120 --> 01:16:16.280
force them into an engagement they're not ready for.

01:16:16.280 --> 01:16:19.080
Look out, possibly we'll get fiddled on the way out of Fests of Thives as well,

01:16:19.080 --> 01:16:21.960
just to make sure that you aren't going to see one of our Seijiro style pulls already,

01:16:21.960 --> 01:16:24.600
Lugia falling low when it comes to this damage balance.

01:16:24.600 --> 01:16:27.400
It's just absolutely pounding with the Phoenix Flair.

01:16:27.400 --> 01:16:30.920
See how the land of Kanshu, praise the kitty, has to try and clear way and not just

01:16:30.920 --> 01:16:32.920
going to be punched without slowing effect.

01:16:32.920 --> 01:16:37.160
But the invisible boundary was actually critical to make sure that they are going to be taken down,

01:16:37.160 --> 01:16:40.360
but Smashness out-aimed in this case by Ballas.

01:16:40.360 --> 01:16:43.560
The young aiming prodigy showing my veil out of the top,

01:16:43.560 --> 01:16:46.680
The coolest cross went to Lola BNA, looking towards the back.

01:16:46.680 --> 01:16:48.360
Many strategies put together.

01:16:48.360 --> 01:16:51.920
Paso is going to try and figure out a frag from the back of it.

01:16:51.920 --> 01:16:54.040
Arm to stay, journey to the S-galler the way.

01:16:54.040 --> 01:16:56.640
Leaf interrupted by a fully charged mag cannon.

01:16:56.640 --> 01:17:00.800
Lucio has no hope of surviving, lost in the middle of a reason.

01:17:00.800 --> 01:17:03.440
Reason gaming stall out yet another fight.

01:17:03.440 --> 01:17:07.720
The end song infernal, Rad, are just barely escaping from this fight,

01:17:07.720 --> 01:17:11.760
but strangling for reason with no answer from reason gaming.

01:17:11.760 --> 01:17:15.360
So look for Ducky to really set the tone for this fight.

01:17:15.360 --> 01:17:17.480
You could also just surge ahead.

01:17:17.480 --> 01:17:19.520
Take the soul resurgence from Crazy Kid

01:17:19.520 --> 01:17:21.240
to see what you can get from there.

01:17:21.240 --> 01:17:22.440
So much sustained for Rav,

01:17:22.440 --> 01:17:24.360
but they've got to get to that finish line

01:17:24.360 --> 01:17:27.080
and you've got to put reason gaming backs against the wall.

01:17:27.080 --> 01:17:29.000
It's time to mash Cuffing in for Soul Resurgence.

01:17:29.000 --> 01:17:30.960
Not seen on Dane, cracked out of this one yet again,

01:17:30.960 --> 01:17:32.200
but the RP takes to the skies.

01:17:32.200 --> 01:17:33.920
19 charge on the Meteor Ram.

01:17:33.920 --> 01:17:35.240
What's going to happen to me?

01:17:35.240 --> 01:17:36.360
Touch them down for a second,

01:17:36.360 --> 01:17:38.000
we start the solo stage.

01:17:38.000 --> 01:17:39.000
It's perfect,

01:17:39.000 --> 01:17:40.600
but it's stuck to him on the other side.

01:17:40.600 --> 01:17:41.920
Many players dragged on him,

01:17:41.920 --> 01:17:43.600
the extra damages there from Vertigo

01:17:43.600 --> 01:17:45.880
to confirm that the flag onto Nocturne.

01:17:45.880 --> 01:17:47.320
Mercedes is getting one of their own.

01:17:47.320 --> 01:17:48.520
Passed it all the way into the back.

01:17:48.520 --> 01:17:49.960
Mash found in the rubble,

01:17:49.960 --> 01:17:51.840
might be turned to bricks themselves here,

01:17:51.840 --> 01:17:53.000
so they're actually breaking it.

01:17:53.000 --> 01:17:54.880
What's being floated around by Passoload,

01:17:54.880 --> 01:17:57.280
Vertigo just has to play for their own life right here.

01:17:57.280 --> 01:17:59.480
Balasas has their soul pulled from their body

01:17:59.480 --> 01:18:00.960
by the force physics,

01:18:00.960 --> 01:18:02.720
and it's just going to be the band guards now,

01:18:02.720 --> 01:18:05.380
The Breezy Gaming's doing their best to play out all the time,

01:18:05.380 --> 01:18:06.740
Feast of Fear, Fist.

01:18:06.740 --> 01:18:09.780
Noct has already tried to soften them up using the hands of Conchun,

01:18:09.780 --> 01:18:12.580
but the Counter-Fire here from Luke, here goes, getting some real value,

01:18:12.580 --> 01:18:14.260
and Sage Rose already gone down.

01:18:14.260 --> 01:18:15.500
It's sort of out of its trade.

01:18:15.500 --> 01:18:17.460
They keep placing themselves in the corner.

01:18:17.460 --> 01:18:21.140
A little army of wars, a safety space, a safe space for the group.

01:18:21.140 --> 01:18:23.500
Yes, but there's still going to be a safe space on the point.

01:18:23.500 --> 01:18:26.560
DRP, the second they get on there, it's contested, is gunned on down

01:18:26.560 --> 01:18:30.460
by the Phoenix Smashers as finally returned, and he's back from the vengeance.

01:18:30.460 --> 01:18:35.180
seems proud to found their man they found their sharks but they've taken their time to do it and we

01:18:35.180 --> 01:18:41.020
30 seconds remain before they get a flip and ducky has found his place in despite beautiful walls

01:18:41.020 --> 01:18:46.060
to really force reason through these pseudo choke points and vertigo who's able to place a forward

01:18:46.060 --> 01:18:50.620
invisible boundary to fully solidify brad's position and racing gaming had passed him

01:18:50.620 --> 01:18:54.860
while making a harass on the back line but brad stayed focused and they focused on dealing with

01:18:54.860 --> 01:18:57.060
with the remaining pinkards on the front,

01:18:57.060 --> 01:19:00.540
so they can get this payload towards the end of point B.

01:19:00.540 --> 01:19:04.420
But still 90 seconds, that was a very considerably strong

01:19:04.420 --> 01:19:05.540
defensive reason.

01:19:05.540 --> 01:19:09.500
Gaming, and now it's time for the String Ring Princess.

01:19:09.500 --> 01:19:10.620
Ambitions beginning.

01:19:10.620 --> 01:19:11.900
Two walls, four on up.

01:19:11.900 --> 01:19:13.140
The healing's good enough, though.

01:19:13.140 --> 01:19:14.940
Great response coming through from Cesaro

01:19:14.940 --> 01:19:16.860
to bring up that invisible balance ring.

01:19:16.860 --> 01:19:19.180
And Sting, though, kind of caught you in the back.

01:19:19.180 --> 01:19:20.260
They're pulling a little bit targeted,

01:19:20.260 --> 01:19:21.540
doesn't get that many players.

01:19:21.540 --> 01:19:23.420
And the rest of Rad, now, with the speeders,

01:19:23.420 --> 01:19:27.900
given by crazy kids here. Okay, you want to use your ultimates? We'll just claim all of this space

01:19:27.900 --> 01:19:31.180
as you didn't put anything in front of us and suck us really forward.

01:19:31.180 --> 01:19:36.620
As the minute lasts in reason gaming, they feel desperate. They're throwing down some healing

01:19:36.620 --> 01:19:42.060
and RAD have them exactly where they want. The court almost towards the end. Half-way to this point

01:19:42.060 --> 01:19:46.300
and RAD have built up for another cycle of ultimates. Reason gaming are trying to keep their heads up

01:19:46.300 --> 01:19:48.700
of water and RAD are drowning them.

01:19:48.700 --> 01:19:56.100
Oh the timing could be good, yes it is, the corrosive detonation burns away KitKat and our lower healing plant.

01:19:56.100 --> 01:19:59.420
Our ability is going to be DRP, eating up some of this incoming damage.

01:19:59.420 --> 01:20:04.740
Smash is just destroyed underneath the double ultimate, but the damage has been done.

01:20:04.740 --> 01:20:08.300
Reason gaming only scraps remain, the Venoms claim the space as well.

01:20:08.300 --> 01:20:13.340
They can't touch the points and Dracula's castle is breached by RAD's offense.

01:20:13.340 --> 01:20:16.020
So much panic from the reason gaming side.

01:20:16.020 --> 01:20:20.000
talked about the hand of conch she that was supposed to maybe section the

01:20:20.000 --> 01:20:23.320
strategist of rad away from the rest but if anything it just gave inspiration

01:20:23.320 --> 01:20:27.640
for rad to move forward with their soul of resurgence they had reason gaming

01:20:27.640 --> 01:20:33.640
stuck in their castle and then rad kept investing reason gaming got so panicky so

01:20:33.640 --> 01:20:37.680
desperate they just used all too soon as they had them and we both like kind of

01:20:37.680 --> 01:20:42.760
held the held our pearls when Kit Kat brought the eternal bond when I didn't

01:20:42.760 --> 01:20:47.960
reason gaming were ready for a fight but that looks more of like a stability or stabilization

01:20:47.960 --> 01:20:54.280
decision and reason gaming had uh had respawned advantage so I think they could have slowed things

01:20:54.280 --> 01:20:59.960
down try to have a full reset because the payload still had quite a bit of time left before it got

01:20:59.960 --> 01:21:05.000
to the end but reason gaming just needs a strong leader to calm people down in those moments because

01:21:05.000 --> 01:21:12.040
now a full cap on this map is so difficult to do and at 26 seconds for rad reason gaming they have

01:21:12.040 --> 01:21:18.600
have a lot ahead of them. Alright, we've knocked moving back over on to the Ultron here. I

01:21:18.600 --> 01:21:25.000
think I may have preferred not to move over on to a Mantis. Just give Valus a little bit

01:21:25.000 --> 01:21:29.680
of additional survivability as well as damage boost. I don't think the Moon Knight in the

01:21:29.680 --> 01:21:32.600
end got a huge amount of value, but it did at least make Mesh a little bit easier to

01:21:32.600 --> 01:21:37.520
get rid of. So much extra damage, like it felt like you had a hand of contrues like

01:21:37.520 --> 01:21:44.480
every fight. Old Nerf wear. Like in Moog Knight, it's still farming those, but I also really

01:21:44.480 --> 01:21:50.160
appreciated Ducky being back on one of his best heroes and how he was able to box out

01:21:50.160 --> 01:21:55.440
the fight. And he'll be able to box out reason gaming on the approach. So look to how reason

01:21:55.440 --> 01:21:59.720
gaming are going to get around that. When you have Emma though on DRP, able to sustain

01:21:59.720 --> 01:22:05.460
himself with a shield or even the diamond form. And he's wrestling a Venom on the Iron

01:22:05.460 --> 01:22:11.400
actual perfect regeneration domain there from mash using a vertical hitbox to make sure that lugia could get out after being pulled by

01:22:11.400 --> 01:22:13.900
Seidra the old classic up comes the big wall

01:22:14.300 --> 01:22:21.360
However, it's gonna be survived here. DRP manages to slip away with their svelte hitbox and they'll keep just playing it very cautiously right now

01:22:21.360 --> 01:22:27.500
There's someone trying to expose themselves potentially can be grabbed here by a carbon crushed indeed is gonna be the case doesn't quite get the CC

01:22:27.500 --> 01:22:28.340
immunity in time

01:22:28.340 --> 01:22:34.260
But DRP can't escape the auspicious shots of smash nairs and it's not gonna be quite so lucky to pass a

01:22:34.260 --> 01:22:39.100
alive without the Emma reason gaming this can be forced to poke away yeah I

01:22:39.100 --> 01:22:43.140
don't think this Emma can keep going for those aggressive grabs and there's

01:22:43.140 --> 01:22:47.900
gonna be some changes to that comp but duckies walls have done exactly what it

01:22:47.900 --> 01:22:51.500
supposed to do it's sectioned off the vanguard for reason gaming away from

01:22:51.500 --> 01:22:55.660
their strategist DRP didn't get help and they're gonna need even more help after

01:22:55.660 --> 01:22:59.900
the strangling prison all too squishy stuck within those small health bars

01:22:59.900 --> 01:23:02.340
and I'll try and stand up to even regular fire.

01:23:02.340 --> 01:23:04.180
And I like the rounds here,

01:23:04.180 --> 01:23:05.900
they didn't invest much more than they needed to.

01:23:05.900 --> 01:23:08.620
They just sent in the singular ultimate early

01:23:08.620 --> 01:23:09.820
claiming the initiative.

01:23:11.380 --> 01:23:14.140
Reason gaming, how to the moon night,

01:23:14.140 --> 01:23:16.140
take advantage of this giant staff

01:23:16.140 --> 01:23:18.820
that is forming at the front of this choke point,

01:23:18.820 --> 01:23:20.260
see if you can maximize damage,

01:23:20.260 --> 01:23:22.780
because that's what reason gaming really need right now.

01:23:22.780 --> 01:23:25.620
Follow up to the setup that DRP and Passive will have,

01:23:25.620 --> 01:23:27.980
and you're gonna have the feast of the abyss,

01:23:27.980 --> 01:23:29.660
maybe get some of these health bars low,

01:23:29.660 --> 01:23:34.140
but with how spread rad are, it may be hard to get enough targets going.

01:23:34.700 --> 01:23:37.060
Oh, it's perfect onto Crazy Kitty,

01:23:37.060 --> 01:23:39.260
and now Passimo could possibly fall off of the Smash Nails as well,

01:23:39.260 --> 01:23:41.620
force out the Insong in front of that quick health reset,

01:23:41.620 --> 01:23:46.060
and Passimo doesn't want to try and go down onto that yet towards the back.

01:23:46.060 --> 01:23:47.900
Oh, fated out of existence,

01:23:47.900 --> 01:23:53.380
but Noct decided to go back into the realms of reality by firing out their crescent darts.

01:23:53.380 --> 01:23:56.460
Smash Nails got a great angle here onto bounce, opens up with a headshot,

01:23:56.460 --> 01:23:57.780
but the turnaround is real,

01:23:57.780 --> 01:24:00.420
and Mubra is going to be a huge amount of pocket here onto Smashness.

01:24:00.420 --> 01:24:03.420
He's going to make sure that it's difficult for Pasoedra to try and confirm this one.

01:24:03.420 --> 01:24:07.860
I think we've actually seen Lugi ago not get too much off the back of that feast of the Abyss.

01:24:07.860 --> 01:24:10.620
The counter dive is going to be there, but the Venoms are traded.

01:24:10.620 --> 01:24:12.260
Recent gaming now have to make a choice.

01:24:12.260 --> 01:24:16.140
Are we willing to go forward without our Venom knowing he's going to be back rather quickly?

01:24:16.140 --> 01:24:18.700
Balacly's so much support on this off angle.

01:24:18.700 --> 01:24:23.580
But now we're starting to see that Mantis gear that we constantly saw over on Domination,

01:24:23.580 --> 01:24:25.660
where it's so hard to try and set up to these ones,

01:24:25.660 --> 01:24:30.300
Noctis sends in, uh-oh, Hands of Conscious, but I don't think it's the ideal position for the group.

01:24:30.300 --> 01:24:33.820
Oh, and they can't convert onto it. Kit Kat needs to make something happen.

01:24:33.820 --> 01:24:38.780
On the back of the eternal bond, then Barris doesn't find anything on the other side either.

01:24:38.780 --> 01:24:43.980
Ducky might be the final note in this song as they send down this impenetrable prison of crooks.

01:24:43.980 --> 01:24:48.300
Barris holds them at the door, and Noctis is falling down as well. It's too messy for reason.

01:24:48.300 --> 01:24:50.060
They can't execute on their plans.

01:24:50.860 --> 01:24:55.580
Aw, and Rattles was doubled up on Shrattles. Yet the Soul Research is Andy Invisible Boundary.

01:24:55.580 --> 01:25:02.800
You finally had Rad floundering, but reason just extended too far and we're able to really focus on the objective and focus around

01:25:02.980 --> 01:25:07.980
You can control the space with the grudge. It's not really an attacking type of Vanguard

01:25:07.980 --> 01:25:14.580
But more one that can defend so well and last-minute swap for reason gaming mainly trying to get a portal for one last touch

01:25:14.580 --> 01:25:18.220
Or will be a full-hold and it will be a map 3 coming up

01:25:19.140 --> 01:25:21.140
That's enough for now demanding attention

01:25:21.140 --> 01:25:27.380
Fine time and space for the portal, crazy kitty again going to be the primary recipient of all that damage that's coming on in.

01:25:27.380 --> 01:25:30.100
But most of the damage can be pouring out of Smash there to you.

01:25:30.100 --> 01:25:36.020
Once again that damage boost onto Adola's just doing so much and it feels like the reason gaming.

01:25:36.020 --> 01:25:38.420
They haven't learned too much off the back of their previous play.

01:25:38.420 --> 01:25:44.740
What a bang, what a turn! The Tokyo drift, but this time it's in New York and Smash is going to be drifting them forward towards a victory.

01:25:44.740 --> 01:25:49.180
Yeah, Palace wins their duel, but it's too little, it's too late, reason gaming cannot

01:25:49.180 --> 01:25:52.780
breach the first parapet of the castle.

01:25:52.780 --> 01:25:58.240
No umbrella and no bucket of water is saving you from Phoenix, being able to be so far

01:25:58.240 --> 01:26:00.740
away and so inaccessible.

01:26:00.740 --> 01:26:06.660
And Passa-Woe did so much for reason gaming, but the Ducky Wall's easy MVP for me.

01:26:06.660 --> 01:26:10.580
You cannot let this guy ever have a Groot again.

01:26:10.580 --> 01:26:12.580
The walls were impenetrable.

01:26:12.580 --> 01:26:17.520
They sectioned the strategist off, the strangling prisons of course with the end song and hurdle

01:26:17.520 --> 01:26:23.520
made it for an easy win condition for Rad and not just a statement but domination coming

01:26:23.520 --> 01:26:24.520
out of Rad.

01:26:24.520 --> 01:26:27.960
get back on their own two feet after what they experienced on Cracola.

01:26:27.960 --> 01:26:31.120
Why, Ducky, 27 and 0, get this man his goat suffix.

01:26:31.120 --> 01:26:32.760
We need Lugigo and Duckygoe.

01:26:32.760 --> 01:26:36.200
That is an unbelievable line from the group

01:26:36.200 --> 01:26:39.880
who doesn't really have means of like disengaging from a bad fight.

01:26:39.880 --> 01:26:41.800
You know, if things are going wrong,

01:26:41.800 --> 01:26:43.680
the group's going to be the first to go down.

01:26:43.680 --> 01:26:46.600
What a fantastic bit of solubility from Ducky

01:26:46.600 --> 01:26:48.560
to constantly be pushing out this threat as well

01:26:48.560 --> 01:26:51.680
because he was getting stuck in with 25k damage.

01:26:51.680 --> 01:27:01.200
There's just a little bit too much rushing from recent gaming, or just like Sejuro's invisible boundary near the end to be more forward so they can even just start to creep up to the first half of the objective.

01:27:01.200 --> 01:27:12.160
And the first time that you had Rad Floundering where they doubled up on Straddols, you had finally Rad, uh, recent gaming presence on the point where they over-extended Soul Farns that were just playing off of their own rule walls,

01:27:12.160 --> 01:27:15.600
I'm playing, I'm giving Ducney a taste of his own medicine.

01:27:15.600 --> 01:27:18.480
But just reason gaming got too antsy to chase

01:27:18.480 --> 01:27:24.480
eliminations that they didn't even really need of that corner. At least the risk did not pay off.

01:27:25.360 --> 01:27:29.040
Yeah, I think that we also saw like very good friends around here

01:27:29.040 --> 01:27:33.600
realizing when they saw the console coming out from reason gaming. If you're looking at both the

01:27:33.600 --> 01:27:37.840
group and the moon, they think very split in these two-two-tunes to make sure that there was never

01:27:37.840 --> 01:27:41.520
never going to be a full team wipe off the back of a strangled president and a conscious

01:27:41.520 --> 01:27:47.840
combo. The old Caesar 1.5, Mede could have shown its face but those splits meant that

01:27:47.840 --> 01:27:51.000
nothing is never able to get value. Out of a hand of conscious, I'm sure it was coming

01:27:51.000 --> 01:27:54.880
up a lot but I don't think it was achieving that much when it was deployed.

01:27:54.880 --> 01:27:59.600
And DRP went to the Emma but it was simply wasn't enough. All the changes but no solution

01:27:59.600 --> 01:28:03.560
will find out what the map will be for reason gaming after this.

01:28:07.840 --> 01:28:09.840
I

01:28:37.840 --> 01:28:39.840
I

01:29:07.840 --> 01:29:12.840
Clear the way!

01:29:12.840 --> 01:29:14.840
Famicom!

01:29:16.840 --> 01:29:18.840
Disappear!

01:30:37.840 --> 01:31:01.860
Well, back to business as usual for a ratty sport on that one, especially after a dominating

01:31:01.860 --> 01:31:05.960
performance that we witnessed from them, but the biggest thing, the biggest glaring issue

01:31:05.960 --> 01:31:11.880
I got to bring up here the torch band over banning either Groot or Loki. What are we doing here Levin?

01:31:13.160 --> 01:31:14.760
Just trying to

01:31:14.760 --> 01:31:19.160
Try to face what you're at least familiar with and who is familiar with torch

01:31:21.080 --> 01:31:24.280
I don't even blame that I think you can make almost any composition work

01:31:24.360 --> 01:31:25.560
It's about execution

01:31:25.560 --> 01:31:30.440
I feel like reason really lacking communication because when there's grow walls that are sectioning your vanguards

01:31:30.600 --> 01:31:34.120
You need to be able to communicate that so I don't want to see my Emma in diamond form

01:31:34.120 --> 01:31:39.120
tackling people with no help, but especially when the Venom is diving somebody else.

01:31:39.120 --> 01:31:46.120
Meterbanger has been on the same page, and to turn that aggression into more of a defensive stance when those Ducky Walls came out.

01:31:46.120 --> 01:31:52.120
Man, what a performance on group. You talk about torch bands, you talk about a real band coming up.

01:31:52.120 --> 01:31:58.120
Exactly, and hopefully we do see something of that sort in the future for reason gaming.

01:31:58.120 --> 01:32:05.120
I mean, it looked pretty well for them, but again, I think the strategy of picking the attacking side for Rad has worked out time and time again,

01:32:05.120 --> 01:32:12.120
especially because they're able to lock in who they need so they don't get two bands against them like we saw earlier on.

01:32:12.120 --> 01:32:17.120
So a nice focus for them in map two. We'll see what the shift is going to be for this next one.

01:32:17.120 --> 01:32:24.120
Museum of Contemplation though, we're thinking maybe mid-down. We see that played from a lot of teams, but we've been seeing like they so much more of this map

01:32:24.120 --> 01:32:28.060
been a lot of teams feeling a lot more comfortable than they used to in the last season, especially

01:32:28.060 --> 01:32:29.560
during MRC for this one.

01:32:29.560 --> 01:32:35.160
Yeah, and the reason we have contemplation, it could be a very easy to full-holds first-point

01:32:35.160 --> 01:32:36.160
kind of map.

01:32:36.160 --> 01:32:41.480
We see a lot of first-point holds here around these tight 90 degree angles, for a couple

01:32:41.480 --> 01:32:45.760
of good flank routes, but it's not fantastic, also there are some great jeff drop-off spots

01:32:45.760 --> 01:32:50.160
here, the potential, you know, little bit, little bit, so have a lot of thick enemy,

01:32:50.160 --> 01:32:51.160
get a bit of a jeff.

01:32:51.160 --> 01:32:52.160
Oh, that was great.

01:32:52.160 --> 01:33:01.160
But what I'd really want to see here, if I'm being grossly honest with you guys, is I want to see reason gaming get some use out of it, protects.

01:33:01.160 --> 01:33:06.160
Like, why are we protecting Ultras and Ultramanthus and not playing them? That ain't on.

01:33:06.160 --> 01:33:10.160
Yeah, we'll all see which mix of compositions we have between these teams.

01:33:10.160 --> 01:33:16.160
Reason gaming versus RAD. The final map of this, the best of three. Who's going to take it? We'll find out now.

01:33:16.160 --> 01:33:21.040
All right, let's get stuck in once again, Lemon, and see if we're going to have similar

01:33:21.040 --> 01:33:25.480
bandra after last time, because it seems like Rad were kind of drawing to the, they're

01:33:25.480 --> 01:33:30.200
drawing to a mystique, the temptations of the Ultron Mantis prior, and reason gaming,

01:33:30.200 --> 01:33:35.520
they're going to be sticking to this Mantis, I pray that they actually play it.

01:33:35.520 --> 01:33:40.200
And I was expecting a midtown pick from reason gaming, because that was what they had picked

01:33:40.200 --> 01:33:44.440
last time, or of course Central Park, which we just saw, but it did not go so well against

01:33:44.440 --> 01:33:48.960
So we have never seen museum of contemplation from either of these teams

01:33:48.960 --> 01:33:55.680
So this is going to be especially cooked up by reason gaming who I think can continue to depend on

01:33:56.880 --> 01:34:03.920
On ballast for example or you know people like that to carry through but also to give him enough

01:34:04.480 --> 01:34:08.240
Resources and but I think it's been a big difference of vanguards if I'm honest

01:34:08.240 --> 01:34:15.200
not in terms of the choices which no Deadpool no surprise but the really the controlling of the real estate based on the vanguards

01:34:16.000 --> 01:34:22.760
Okay, once again, Loki off the table question is a rad gonna mirror this one like I would not see I wouldn't mind seeing matches

01:34:23.640 --> 01:34:26.020
Loki taken off the table indeed. That is gonna be the case

01:34:26.020 --> 01:34:32.720
This also stops Noxer from falling into the into the Moon Knight noob trap, you know, like oh, they've got guys

01:34:32.720 --> 01:34:37.280
they've got Loki. I'm gonna play Moon Knight and while it does have its places, especially in like

01:34:37.280 --> 01:34:41.520
spawn break scenarios, we're not- oh, surely there's gonna be an Ultron down now. If Ultron's not

01:34:41.520 --> 01:34:46.320
protected, then there is gonna be a Deadpool. Oh, maybe you're trying to down the Jethy at that.

01:34:46.320 --> 01:34:50.160
Oh, they're gonna allow the Ultron to go through. Very interesting. Instead, getting rid of Sage

01:34:50.160 --> 01:34:56.000
Ero's potential to pull, which has actually been very, very problematic for Lugia on these Venom

01:34:56.000 --> 01:35:00.880
Engages. Maybe that's gonna give Lugia a lot more room to work with. And someone like Doctor has

01:35:00.880 --> 01:35:07.680
been relied upon as that third strategist when things get a bit hectic and I could see him pulling

01:35:07.680 --> 01:35:13.920
out the Jeff once again which is kind of a weird one to throw in your duelist hero pool but especially

01:35:13.920 --> 01:35:18.160
with these long lanes on Museum of Contemplation that healing is going to be great but I'd love to

01:35:18.160 --> 01:35:22.400
see just a natural 222 because I think that's so much pressure on someone like ballast to try and

01:35:22.400 --> 01:35:29.360
carry every single sprite especially if he's going to get dove on if dive will be even on the menu.

01:35:29.360 --> 01:35:35.200
A lot of people are preferring more of the death ball brawl when it comes to a museum of contemplation,

01:35:35.200 --> 01:35:39.720
but we'll see what everybody ends up on. And this is Atch Point, everybody.

01:35:39.720 --> 01:35:45.160
We'll see if Rad can qualify or will reason try to climb up in the standings.

01:35:46.160 --> 01:35:50.640
Okay, Lugia as expected once again going to be showing off that venom,

01:35:50.640 --> 01:35:54.800
and it is going to be a lot safer without having to deal with those force physics.

01:35:54.800 --> 01:35:56.560
We're going to go on the other hand, let's have access to that.

01:35:56.560 --> 01:36:00.800
The password was not going to be in a position where the four sticks is as much of a problem.

01:36:00.800 --> 01:36:02.920
He's likely to be applying the Bandai Deadpool here,

01:36:02.920 --> 01:36:07.200
apparently for the first time in the series after being banned out almost ubiquitously thus far.

01:36:08.720 --> 01:36:15.200
The set-ups, the Ducky has ruined lives, okay, on that central park and looking forward to see it.

01:36:15.200 --> 01:36:16.640
Can't do it again?

01:36:16.640 --> 01:36:21.200
It was more of an open door to get through metaphorically and physically.

01:36:21.200 --> 01:36:23.680
I'm so excited to see more PsyLock too.

01:36:23.680 --> 01:36:30.380
You shouldn't like to throw that with a Jeff with the extra speed, but at a distance, you may need the speed to try and close the gap against Razz defense.

01:36:30.380 --> 01:36:36.380
Oh, Luke, you're feeling the bravery here. You can stay in for so long without that force to try and deal with them.

01:36:36.380 --> 01:36:42.380
Well, the Vanguard Deppler is going to bring to the fight here. Definitely, it's a lot more wall break on the crate using their sword as an Eagles.

01:36:43.780 --> 01:36:49.380
Reason gaming. They need to just force their way through this, but also not ignore those brute walls.

01:36:49.380 --> 01:36:57.260
You don't want to just get damaged for no reason and keep an eye on where Arthur's going and smash. He's sharp

01:36:58.180 --> 01:37:02.740
Honestly, like once again, we're seeing the Mantis not really deployed by reason after the first fight

01:37:02.740 --> 01:37:08.540
This team does does tend to have a little bit of a panic of the fight number one and instantly swap a bunch of their stuff around

01:37:08.780 --> 01:37:11.860
On the other side, Mast is just thriving living his best life

01:37:11.860 --> 01:37:14.340
Dark yes to try and fly away as quickly as possible

01:37:14.340 --> 01:37:18.740
but easily gets healed back up to full by the triple strategist, and DRP and passive are just

01:37:18.740 --> 01:37:23.940
needing so much damage as Crazy Kitty has a bunch of safety from which to spout those encephalos

01:37:23.940 --> 01:37:29.380
rings. I think reason gaming just needs someone to follow up with Nocta, whether it's a Venom

01:37:29.380 --> 01:37:35.140
that swings in, whether it's a Jeff I can give speed, it's... yeah, the flake from Luna Snow is

01:37:35.140 --> 01:37:40.260
great and all, but Deathpool's not someone who's just gonna be running it down, he's more someone

01:37:40.260 --> 01:37:46.820
I can add to the damage strangling prison though. Oh my god. Oh instantly gets three. This one is instantly cooked for reason

01:37:46.820 --> 01:37:49.380
They're just gonna be trying to fly away as fast as possible

01:37:50.740 --> 01:37:57.900
And reason gaming are still stuck in spawn half the time bank left and you have some good ultimates coming up

01:37:57.900 --> 01:38:01.420
But you need to be focusing down that that grew in these walls

01:38:01.420 --> 01:38:06.920
You cannot be ignoring the group like this and Luke is soon as you focus the other Vanguard

01:38:06.920 --> 01:38:08.920
He's gonna come diving in your backline.

01:38:08.920 --> 01:38:11.320
Oh, that's a lot of charge straight away.

01:38:11.320 --> 01:38:13.160
Ian Tuber meets your rim.

01:38:13.160 --> 01:38:15.720
DRP takes medicine to her own hands, taking down two.

01:38:15.720 --> 01:38:18.120
Ducky's disengagement here is going to be well covered.

01:38:18.120 --> 01:38:20.360
It's small after all being put up behind them.

01:38:20.360 --> 01:38:22.280
The three strategists will survive,

01:38:22.280 --> 01:38:25.080
none of whom are forced to invest their ultimates in this one.

01:38:25.080 --> 01:38:28.200
But Ducky's disengagement path is a little bit apart from the rest.

01:38:29.400 --> 01:38:30.120
Reason gaming.

01:38:30.120 --> 01:38:34.040
Hey, getting out of spawn is the first step to victory, okay?

01:38:34.040 --> 01:38:38.420
him look at reason gaming or commanding that space and they got the pics too

01:38:38.420 --> 01:38:42.620
obviously very elusive from invisible boundary as well I guess it's gonna be

01:38:42.620 --> 01:38:45.860
put forcing themselves into it kick cap moves forward with the eternal bond to

01:38:45.860 --> 01:38:49.700
claim all of this space is your role on court yeah you're taking care of the

01:38:49.700 --> 01:38:54.340
main damage in the form of balance the sage rostal has options here has that

01:38:54.340 --> 01:38:57.380
system afraid of both worlds coming in with the dual guitars going up to the

01:38:57.380 --> 01:39:01.180
sky the end song inferno drops down on the back line as savero is detonated

01:39:01.180 --> 01:39:05.600
doesn't even use their own ultimate to try and survive this one and mash season opportunity.

01:39:05.600 --> 01:39:10.100
Smells blood in the water and so the manfish are striking for hearts of reason

01:39:10.100 --> 01:39:13.100
and they are floundered just before being able to complete their cap.

01:39:13.100 --> 01:39:18.040
Ah, reason gaming just weren't able to keep that stranglehold you had right on the back foot.

01:39:18.040 --> 01:39:21.440
You had them using invisible boundary like almost near spawn.

01:39:21.440 --> 01:39:23.680
Like you really had right at panicking.

01:39:23.680 --> 01:39:29.140
But the soul resurgence that last kick giving reason, uh, kicked to the bucket.

01:39:29.140 --> 01:39:32.140
Wait, you have Lugia taking initiative.

01:39:32.140 --> 01:39:35.140
Oh, that's so many players inside of a strangling prison.

01:39:35.140 --> 01:39:39.140
Needs to be answered by Verlunda, but still in crab kit-cat. Only a single!

01:39:39.140 --> 01:39:43.140
Mesh is a madman! The accuracy is just off the charts right now.

01:39:43.140 --> 01:39:46.140
That was through a fate of both worlds.

01:39:46.140 --> 01:39:48.140
The strategists are just going crazy right now.

01:39:48.140 --> 01:39:51.140
Cool, but an unexpected item in a fragging area.

01:39:51.140 --> 01:39:53.140
Aw, I wish Pass-A-Woo...

01:39:53.140 --> 01:39:56.140
If we all say a prayer, maybe Pass-A-Woo will go on the Venom,

01:39:56.140 --> 01:40:03.760
But somebody has to go on the strange to portal and one last for Rafa reason gaming and they need to just all in on this rad

01:40:03.940 --> 01:40:08.860
Backline you just can't sustain through this the poke of rad has just been too strong

01:40:09.300 --> 01:40:13.380
Especially with the mantis which now all swapped up rad are gonna have their final stand

01:40:13.780 --> 01:40:19.800
Lugia the predator lies in late knocked around the back six and a percent towards ultimate wins out against mash a critical pick

01:40:19.800 --> 01:40:23.640
gets rid of some of the healing, but he needs to try and get rid of the strange as well.

01:40:23.640 --> 01:40:25.160
Someone needs to tag in up to a point.

01:40:25.160 --> 01:40:27.320
Nautric is taking down my Smashness!

01:40:27.320 --> 01:40:29.720
What is this accuracy, Blood?

01:40:29.720 --> 01:40:32.200
Manny's coming down in the streets!

01:40:32.200 --> 01:40:33.400
Yes!

01:40:33.400 --> 01:40:37.720
The mechanics from Rad is what makes them so well known in this group,

01:40:37.720 --> 01:40:43.400
getting another full hold, and at least doing it at the beginning this time.

01:40:43.400 --> 01:40:47.400
So reason gaming are going to be quite behind,

01:40:47.400 --> 01:40:54.520
and the win condition is set for Rad and just fantastic spacing from the defense.

01:40:54.520 --> 01:40:59.880
Be able to sit so far back and really force reason gaming to have to rotate into cover,

01:40:59.880 --> 01:41:05.720
but there's only so much cover on Museum of Contemplation. I like the effort that Nocta had.

01:41:05.720 --> 01:41:10.280
Finally, you had some teammates that could follow through with them, but I think Venom would have

01:41:10.280 --> 01:41:16.600
really added more to this dive and we saw just how impactful Passable was in the past with that

01:41:16.600 --> 01:41:22.840
Venom but reason gaming will have to have a pretty much a perfect defense playing that first corner

01:41:22.840 --> 01:41:26.520
and if they give that up maybe they'll have a second fight for the end of the map but

01:41:27.160 --> 01:41:33.240
reason gaming you're you're on your last life. Well maybe there might be a second life here courtesy

01:41:33.240 --> 01:41:40.520
of Doctor. The Adam Warlock comic revival is going to be one of the main hallmarks of this defense.

01:41:41.160 --> 01:41:44.280
Question is if it's going to come on through how's it going to be answered by Rad in the

01:41:44.280 --> 01:41:50.200
second stage of a fight or how many ultimates can be forced in the prelude to the resurrection.

01:41:50.200 --> 01:41:53.320
It's going to be all about long-term planning here from Risen Gaming, because once again

01:41:53.320 --> 01:41:57.160
they're putting all of their cards into the ballast deck.

01:41:59.880 --> 01:42:04.520
DRP guarding that front door. I said Magneto that he is so well known for

01:42:05.320 --> 01:42:09.880
Risen Gaming. They have ways to feel for any kind of dive that comes their way. Look out for the

01:42:09.880 --> 01:42:16.120
sleep from Sejuro. In KitKat he can try to help them fade away from their problems. Rad is looking

01:42:16.120 --> 01:42:21.080
to section off this Magneto possibly with a group of ball and to have Lugia with enough space to

01:42:21.080 --> 01:42:26.120
dive in and DRP also has to peel but not forget what's in front of him. Yeah Lugia doesn't even

01:42:26.120 --> 01:42:30.520
have to exit that quickly if he doesn't want to. The crazy kitty on this warbrain is definitely

01:42:30.520 --> 01:42:35.160
going to make sure that you are constantly at the right of this happening. DRP has to use the

01:42:35.160 --> 01:42:39.280
the red bubble to avoid the incoming feral leap, but the damage is already done. Walled

01:42:39.280 --> 01:42:44.040
off, it's perfect execution to get rid of the first of those vanguards. A big grab onto

01:42:44.040 --> 01:42:48.040
Valles. Before we could even hit the ground, the dark decorations of Blue Gear managed

01:42:48.040 --> 01:42:51.960
to find their man, and while Rusty reattempted to shut down on the Wolverine, Crazy Kitty

01:42:51.960 --> 01:42:58.000
did hear no bell, and those adamantine claws tear through Deadpool's flesh in record time.

01:42:58.000 --> 01:43:02.240
Should be a quick re-engage here off the back of DRP's portal. Would already be able to start

01:43:02.240 --> 01:43:26.800
and that will qualify them for the playoff bracket.

01:43:26.800 --> 01:43:34.000
congratulations to Rad and reason gaming for denting the armor, the very shiny main character

01:43:34.000 --> 01:43:42.160
plot armor of Rad on that first domination, but Ducky with back-to-back MVPs, it's I think a huge

01:43:42.160 --> 01:43:48.320
strength of Rad to have as good of vanguards as they do, whether it's how pivotal the dives from

01:43:48.320 --> 01:43:54.480
Lugi have been for Ducky to just cause so much chaos with how he puts up these fights, and of

01:43:54.480 --> 01:43:58.880
course with ads poke the way that when you have strong vanguards you have happy duelists,

01:43:58.880 --> 01:44:04.080
you have happy strategies that can basically play in Narnia and just poke everybody down.

01:44:04.080 --> 01:44:08.560
Which reason gaming tried to a bit of a dive without the venom. Of course, of course, now

01:44:08.560 --> 01:44:15.520
pass what was on the venom, but too little too late. Bro, Ducky two maps, zero casualties.

01:44:15.520 --> 01:44:22.720
That is, that's, it's bonkers, it's, it's the only way to put it, like Rose playing, playing Groot and Mag.

01:44:22.720 --> 01:44:29.680
He's not able to disengage, he's not going to make a choose play to live his life, just raw skill as well,

01:44:29.680 --> 01:44:35.360
as Vertigo mash and occasionally crazy kitty behind them on the stage, just some great

01:44:35.360 --> 01:44:39.680
healing, some great survivability, and ran. If you just look how they took out the RP

01:44:39.680 --> 01:44:44.080
beginning of that, like the great form using their English form, as well as threatening

01:44:44.080 --> 01:44:50.640
the Wolverine at the same time. They were making sure that DRP was not going to be able to use their

01:44:50.640 --> 01:44:55.040
shields too aggressively, but you want to save that shield for when the Wolverine's coming,

01:44:55.040 --> 01:44:58.960
to avoid getting grabbed, but it meant that you couldn't use it to avoid the incoming huge amounts

01:44:58.960 --> 01:45:03.120
of poke, and that was really intolerable for Rad given that Sophie's choice to deal with.

01:45:03.120 --> 01:45:07.280
Yeah, I'm glad you pointed out the Invisible Woman, because Vertigo was next level. He's

01:45:07.280 --> 01:45:13.600
posed a dense venom, but that is it for Rad, and I'm really excited to see and hear more from them.

01:45:13.600 --> 01:45:16.880
We're gonna have an interview with them very soon potable. We'll get them ready

01:45:16.880 --> 01:45:20.840
But what did you think of that right ended up winning of course? Yeah, I think

01:45:21.520 --> 01:45:29.640
So do you only like the biggest weakness? I guess you could say we saw you know great ban and protect phase from reason in map one

01:45:29.640 --> 01:45:34.080
They kind of caught the other team off guard and hopefully they could have cared that momentum board

01:45:34.080 --> 01:45:37.720
But then they forgot how good ducky is on this group

01:45:37.720 --> 01:45:43.620
You mentioned like they two maps in a row with not a single casualty against them and they had the most damage

01:45:43.620 --> 01:45:47.940
The most final hits the most damage blocked in this last map on the group

01:45:47.940 --> 01:45:51.600
Yes, the Loki is always a priority in some cases

01:45:51.600 --> 01:45:57.840
But you have a player who's so good on this one hero that they did not fall down once in your previous map

01:45:57.840 --> 01:46:02.880
I'd have been a better idea to focus on that instead of the Loki who knows I'm just one of the analysts here

01:46:02.880 --> 01:46:06.720
But still, reason gaming, I mean, hey, they gave it the best fight that they could.

01:46:06.720 --> 01:46:08.680
We saw a great look from them in map one.

01:46:08.680 --> 01:46:12.720
And if it ever goes down to tiebreakers for map differential, this bodes well for them, right?

01:46:12.720 --> 01:46:14.880
Because they were able to get at least one.

01:46:14.880 --> 01:46:17.360
But you know they're wanting more here, Lemon.

01:46:17.360 --> 01:46:21.920
They want to at least get something for the road to secure themselves as a spotting group.

01:46:21.920 --> 01:46:25.760
But hey, Rad, they secured a spot in the playoffs, and that's what matters for that team.

01:46:25.760 --> 01:46:31.200
Hey, I think every map win matters when it comes to tiebreakers and stuff in the future.

01:46:31.200 --> 01:46:35.520
math knowers are gonna break that down better for us but only four teams to make it out of groups

01:46:35.520 --> 01:46:41.360
and maybe that backflip could be the difference maker of reason gaming surviving at later down

01:46:41.360 --> 01:46:46.320
the road but I think reason just have good ideas but too many mixed ideas they wanted a strong poke

01:46:46.320 --> 01:46:50.880
phase with Deadpool then wanted to dive with Psylocke and then there wasn't like a nice vanguard

01:46:50.880 --> 01:46:55.040
to play along with that so I think you can kind of tailor some of these strengths I'd like to see

01:46:55.040 --> 01:47:00.560
reason be on the same page about what strength do they want is it a strong poke strong dive and how

01:47:00.560 --> 01:47:04.720
How can you really unite all of the strengths to have a cohesive push?

01:47:04.720 --> 01:47:08.320
Because they would have good pushes without being able to close them out.

01:47:08.320 --> 01:47:09.920
It was a big comfort for me.

01:47:09.920 --> 01:47:12.760
Well, it sounds like in a bit, we're going to be getting Ducky on the line.

01:47:12.760 --> 01:47:15.080
So it'll let you know as soon as we have them.

01:47:15.080 --> 01:47:18.680
They're great to hear from them, especially after the performance that they had in those last two maps.

01:47:18.680 --> 01:47:21.560
I'm glad that they were actually able to get them locked in for that.

01:47:21.560 --> 01:47:24.440
But like they talk about the rest of the roster here for Rad.

01:47:24.440 --> 01:47:29.840
I mean, who was the like biggest MVP aside from Ducky into these last two maps?

01:47:29.840 --> 01:47:38.840
Well, I mean, like, I want to say Smashners, but it's hard to attribute it to just the Smashners when, like, the rest of the team is, like, playing the Mantis, playing the Ultron.

01:47:38.840 --> 01:47:39.840
Yeah.

01:47:39.840 --> 01:47:53.840
You have that supporting cast. Like, in the end, Smashners is the one who hit the shots, right? Hit the headshots, and actually get frags through strategist ultimates, by the way, through Winger Rot, which is to repeat the word that I have reserved for Ducky, bonkers.

01:47:53.840 --> 01:48:05.340
Like Smashners' accuracy was kind of off the charts today, it was really, I used to catch like a, I think, Noctur in mid-air on Starlock after a dash as well, but it was been flicking out of his mind.

01:48:05.340 --> 01:48:13.840
Like, the presence of a supporting cast for making Smashners be as dangerous as he was, but in the end, the man holding the mouse is the one who gets a lot of the credit.

01:48:13.840 --> 01:48:23.340
Yeah, I like to see the performance from the entire roster, of course, right? I mean, having the where of fall to be like, hey, you know, take it on the chin, first map, didn't go our way.

01:48:23.340 --> 01:48:27.460
but domination is a different beast compared to the rest of the game modes.

01:48:27.460 --> 01:48:33.260
And I feel like RAD have shown their experience now that they're not just like a one-trick pony on a domination map,

01:48:33.260 --> 01:48:35.300
and then, you know, do pretty decent on the next one.

01:48:35.300 --> 01:48:40.140
They have that depth to them, and that's what really separates, you know, the best teams from the great teams.

01:48:40.140 --> 01:48:43.820
And I think recent gaming is on their way to becoming a really good team,

01:48:43.820 --> 01:48:48.380
but they still have some things to work out with, and I feel like after they have more time with this roster,

01:48:48.380 --> 01:48:51.700
they'll be able to do that, but unfortunately for them, you know, they had to miss apps,

01:48:51.700 --> 01:48:56.640
They had to get the subs last minute and bringing in DRP and ballast to the fold and they've

01:48:56.640 --> 01:48:57.640
looked so much better.

01:48:57.640 --> 01:49:00.920
I mean, I gotta give a shout out where it's due to this recent gaming roster.

01:49:00.920 --> 01:49:03.520
As the matches have gone, they have continued to improve.

01:49:03.520 --> 01:49:06.440
Yes, it wasn't as close as it could have been in those last two, but the fact that they

01:49:06.440 --> 01:49:10.000
took a map off of Rad, nobody really predicted that one.

01:49:10.000 --> 01:49:11.320
So hats off to them there.

01:49:11.320 --> 01:49:15.600
And then Lemon, I mean, I feel like most improved in this roster has to go to Nocta, like seeing

01:49:15.600 --> 01:49:20.160
the difference from the first series of Ignite preseason to now is a whole different story.

01:49:20.160 --> 01:49:25.560
Yeah, I just commend someone like Nocta to swap to anything and everything that the team needs,

01:49:25.560 --> 01:49:29.800
whether it's the Moon Knight, whether we agreed or not, it was that counter to the low key.

01:49:29.800 --> 01:49:34.280
They've also tried to create the chaos in these fights, and I think Nocta has really stepped up.

01:49:34.280 --> 01:49:41.280
Like you said, it's a roster that doesn't have the chemistry and the synergy compared to Rad with all these pieces coming in and out,

01:49:41.280 --> 01:49:46.440
and not a full-core roster that has played in multiple, multiple matches compared to Rad.

01:49:46.440 --> 01:49:50.120
So very proud of how reason did, especially on that domination.

01:49:50.120 --> 01:49:53.920
And it's like their stall packs, the comms were good on domination,

01:49:53.920 --> 01:49:57.480
but broke down later on, put rad for full proof.

01:49:57.640 --> 01:50:02.360
And it's just the spacing, how the Vanguard's play on rad that I can really appreciate.

01:50:02.480 --> 01:50:04.520
They know how to protect the rest of their line.

01:50:04.680 --> 01:50:08.120
And when you can have dualists that can sit back and open the strategies,

01:50:08.120 --> 01:50:11.800
there was no way reason gaming were even going to get in sniffing distance

01:50:11.800 --> 01:50:13.960
of this defensive line.

01:50:13.960 --> 01:50:19.320
Yeah, I mean, going back to what you were talking about with the backline, essentially, for RAD,

01:50:19.320 --> 01:50:23.560
I mean, they've played together for such a long time, like we saw on CHOP with CrazyKitty,

01:50:23.560 --> 01:50:29.360
so having that synergy between the backline, I feel like, really elevates this roster compared to some of the other ones that are out there.

01:50:29.960 --> 01:50:37.560
I mean, as cruel as it is to say, I think I can see a world where DRP looks at the treatment that he's getting and is missing,

01:50:37.560 --> 01:50:39.760
but he gone chomp the little thing in there.

01:50:40.760 --> 01:50:41.760
Maybe a little bit.

01:50:41.760 --> 01:50:43.760
They were mine!

01:50:43.760 --> 01:50:45.760
No!

01:50:45.760 --> 01:50:47.760
Oh, man.

01:50:47.760 --> 01:50:49.760
DRP versus Ducky.

01:50:49.760 --> 01:50:51.760
This was definitely a great Vanguard matchup,

01:50:51.760 --> 01:50:53.760
but Mash and Verde are going to make all the difference.

01:50:53.760 --> 01:50:55.760
And, honestly,

01:50:55.760 --> 01:50:57.760
if I want to talk about something in this series,

01:50:57.760 --> 01:50:59.760
the sort of recent game we had the key in the first map,

01:50:59.760 --> 01:51:01.760
and they kept banning for that same

01:51:01.760 --> 01:51:03.760
for that same squad,

01:51:03.760 --> 01:51:05.760
that same comp that beats Reds

01:51:05.760 --> 01:51:07.760
in map one,

01:51:07.760 --> 01:51:09.760
and then didn't use the comp

01:51:09.760 --> 01:51:12.060
the beat brands in map one.

01:51:13.560 --> 01:51:14.160
Yeah.

01:51:14.160 --> 01:51:18.760
Like, we're making our return band phase about like playing these triple strategies.

01:51:18.760 --> 01:51:21.760
Like, if we're not going to play it, let's just protect Gambit.

01:51:21.760 --> 01:51:26.560
And then at least we've got Raging Royal Flush for our two duelists to be able to farm up their

01:51:26.560 --> 01:51:28.060
ultimates and do a lot more damage.

01:51:28.460 --> 01:51:31.360
I feel like, I hate that they'll win it too much.

01:51:31.360 --> 01:51:34.560
But recent game, they kind of got a little bit lost in the source for this one.

01:51:34.560 --> 01:51:35.160
Yeah.

01:51:35.560 --> 01:51:37.160
They focused so much on the red phase.

01:51:37.160 --> 01:51:43.960
And honestly they sucked rad into it. They made rad believe in the Mantis. They're like, okay, yeah, you know what that's pretty good

01:51:43.960 --> 01:51:47.960
We're gonna play the Mantis Ultron. They actually played it which was a big difference maker

01:51:47.960 --> 01:51:54.920
Oh, well, we got Ducky here from the winning team of rad not a single casualty against you in the last two maps

01:51:54.920 --> 01:51:56.360
But I want to talk about

01:51:56.360 --> 01:52:01.680
Immensal that went into you guys after seeing that they didn't ban your Groot both maps in a row

01:52:01.680 --> 01:52:03.680
What was going through your minds there Ducky?

01:52:04.160 --> 01:52:05.480
I mean

01:52:05.480 --> 01:52:11.080
Groups never really like a good ban. I don't I don't think groups ever lost a ban in the draft in my opinion

01:52:11.280 --> 01:52:14.940
But I mean I just love it when one mantis is open

01:52:14.940 --> 01:52:20.600
I think who is like yeah, yeah, okay, and I don't think they have a new player that can match me

01:52:20.600 --> 01:52:23.520
So it's just like in free my opinion

01:52:24.520 --> 01:52:26.520
I want to chat that mantis because

01:52:27.000 --> 01:52:30.280
You guys weren't as big a believer in the mantis in the first map

01:52:30.280 --> 01:52:38.040
You've recognised it's value in the second, but you also managed to force reason off of playing that triple strategist quite often

01:52:38.040 --> 01:52:43.400
Is there anything in particular your team was doing to make sure that triple back strategist didn't feel viable for a reason?

01:52:45.000 --> 01:52:48.160
I mean, I will say

01:52:48.800 --> 01:52:50.480
everyone on the team was

01:52:50.480 --> 01:52:52.680
really unhappy with our draw off the first map and

01:52:53.200 --> 01:52:58.520
Also, but I was really like I think he was lagging like a lot. He said he had like a hundred thing at some point

01:52:58.520 --> 01:53:03.040
which I take my word for it because he's my teammate so I'll take his word for it but

01:53:03.040 --> 01:53:08.640
yeah after that we just had to look in after that because I cannot be losing to these guys.

01:53:08.640 --> 01:53:18.160
It happens and I want to talk about also what happens on map number one because you know as a

01:53:18.160 --> 01:53:22.400
group mate I love watching you play and get to see the group for you on map one, got to see some

01:53:22.400 --> 01:53:27.960
Magneto. What did you think of what was challenging you the most on map one and kind of what went

01:53:27.960 --> 01:53:29.680
and prone to your team on that one?

01:53:30.880 --> 01:53:33.400
I mean, on map 1 it was just, it was the draw off

01:53:33.400 --> 01:53:36.520
and also, Vortico was lagging, apparently,

01:53:36.520 --> 01:53:38.360
which I believe in, but...

01:53:38.360 --> 01:53:42.280
And also, I just, they felt like there was a lot less energy

01:53:42.280 --> 01:53:43.840
in map 1 from all of us in the team

01:53:43.840 --> 01:53:46.400
and then like, we kind of just like,

01:53:46.400 --> 01:53:47.680
we had a tool car that we just,

01:53:47.680 --> 01:53:49.320
we do not want to lose to these guys.

01:53:49.320 --> 01:53:52.120
The only people we'd accept losing to in this bracket

01:53:52.120 --> 01:53:54.760
is VP, as the only people we'd accept losing to.

01:53:54.760 --> 01:53:55.600
So...

01:53:55.600 --> 01:53:56.440
That's very...

01:53:56.440 --> 01:53:59.080
and we can't leave these games.

01:54:00.440 --> 01:54:01.720
No, that's super valid.

01:54:01.720 --> 01:54:04.080
And with this win, you guys have secured your spot

01:54:04.080 --> 01:54:04.920
in the playoffs.

01:54:04.920 --> 01:54:06.880
We still have two series ahead of you,

01:54:06.880 --> 01:54:09.240
one versus vision, one versus VP.

01:54:09.240 --> 01:54:11.800
I know you said VP is the one to look forward to,

01:54:11.800 --> 01:54:14.160
but this is the last question we have for you, Ducky,

01:54:14.160 --> 01:54:17.160
is like looking forward to those matches.

01:54:17.160 --> 01:54:18.680
Do you have any thoughts about vision?

01:54:18.680 --> 01:54:19.960
Are you worried too much against them,

01:54:19.960 --> 01:54:23.040
or are you just mainly focused on that first pro matchup?

01:54:23.040 --> 01:54:30.600
I'm just focused on myself. I mean, I contribute a little bit to draft, but I just want to make

01:54:30.600 --> 01:54:35.880
sure I'm playing the best I possibly can in all the officials I play. Because at the

01:54:35.880 --> 01:54:40.640
end of the day, I am the main tank, I'm kind of like the head of the team, so I have to

01:54:40.640 --> 01:54:44.240
make sure I'm playing my best, otherwise the whole team is just going to crumble if I'm

01:54:44.240 --> 01:54:46.240
not playing my best ability.

01:54:46.240 --> 01:54:49.240
Okay, I respect it.

01:54:49.240 --> 01:54:51.240
Well, you played pretty well, I would say.

01:54:51.240 --> 01:54:54.240
Going as defeated two maps in a row looked pretty awesome.

01:54:54.240 --> 01:54:56.240
Well, thank you, Ducky, for joining us for the interview.

01:54:56.240 --> 01:55:00.240
I'm sure we'll hear from you later on this weekend. Enjoy your win.

01:55:00.240 --> 01:55:02.240
Thank you, Bob.

01:55:05.240 --> 01:55:08.240
And that was Ducky from Rad Esports.

01:55:08.240 --> 01:55:11.240
They got the 2-1 victory. They said, you know, maybe some thing issues,

01:55:11.240 --> 01:55:14.240
but really they weren't feeling as confident in map 1,

01:55:14.240 --> 01:55:17.840
and then it really showed how confident they were from Denon out, Levin.

01:55:17.840 --> 01:55:23.240
Yeah, and this is a nice warm-up, if you will, for that big final boss,

01:55:23.240 --> 01:55:25.840
Birdus Pro as Rad's last match.

01:55:25.840 --> 01:55:28.740
Now this is just about seeding, because they've qualified.

01:55:28.740 --> 01:55:33.940
But getting that number one seed in the maybe Dodge, Novi, or Heretic's game

01:55:33.940 --> 01:55:37.640
that they have to play, which is in the other group, but how seeding works for playoffs.

01:55:37.640 --> 01:55:40.740
But Rad looks really good today.

01:55:40.740 --> 01:55:46.740
Just kind of work on Kokoroa Domination and the drafts and giving the vibes and the energy off the bat.

01:55:46.740 --> 01:55:52.740
Yes, we do, but we also have to take a little bit of a breather ourselves after that three-game finish that we saw.

01:55:52.740 --> 01:55:56.740
We have Peps and Pulsar winning on the other end of this break.

01:56:10.740 --> 01:56:21.740
I remember the dusk, the lights gripping tight me

01:56:21.740 --> 01:56:24.740
Trapping all those lighting souls, buddy

01:56:24.740 --> 01:56:28.740
Across the world I see you standing in my way

01:56:28.740 --> 01:56:32.740
I remember the time, the place we used to fight

01:56:32.740 --> 01:56:35.740
Late sun and moon and dark wonder

01:56:35.740 --> 01:56:39.740
I thought it was a time that we were friends

01:56:39.740 --> 01:56:43.140
And I have solid shadows, no mannequins

01:56:43.140 --> 01:56:45.740
That's what has been for minutes, take you out

01:56:45.740 --> 01:56:48.140
The yards I know were a last reunion

01:56:48.140 --> 01:56:51.140
Break the chains, find your way, come fight me

01:56:52.540 --> 01:56:56.140
Do you remember who you really are?

01:56:56.140 --> 01:56:58.740
Show me that you are still the only one for me

01:56:58.740 --> 01:57:00.740
I'll be waiting for you

01:57:01.540 --> 01:57:04.740
When you get up, I'll make your price raising

01:57:04.740 --> 01:57:07.740
With sense, my skin turns purple

01:57:07.740 --> 01:57:10.300
You follow the risks that I'm telling you

01:57:10.300 --> 01:57:13.500
We are levels in the end by then

01:57:13.500 --> 01:57:15.020
And I've done my toll

01:57:15.020 --> 01:57:18.460
But you always know it can't stop us

01:57:18.460 --> 01:57:22.460
The arrival's till the end of time

01:57:22.460 --> 01:57:25.180
We will clash, you're right away

01:57:25.180 --> 01:57:27.660
We will fight, we're wasting our cross times

01:57:27.660 --> 01:57:30.780
Face on, you are my

01:57:30.780 --> 01:57:32.780
Take me back to the end

01:57:43.780 --> 01:57:46.780
You see the dawn, the flame, ringing right

01:57:46.780 --> 01:57:49.780
Shining one north and a breeze in the east

01:57:49.780 --> 01:57:53.780
Across the time I see you turning left sides

01:57:53.780 --> 01:57:57.780
And do you see now, at time, at time, I can still fight

01:57:57.780 --> 01:58:00.900
I could win this fight, wonder how you're

01:58:00.900 --> 01:58:04.980
Then now it's the only time your heart is mine

01:58:05.700 --> 01:58:08.340
Life has fallen, darkness well done

01:58:08.340 --> 01:58:10.900
Can't be right for our destiny and fate

01:58:20.500 --> 01:58:22.500
Fantastic!

02:00:57.780 --> 02:01:05.420
Well, we already have one map 3 out of the way for today's festivities, but now we have

02:01:05.420 --> 02:01:10.860
a must-win matchup between both of these teams, perhaps if they lose, still in the competition

02:01:10.860 --> 02:01:15.100
technically for groups, but they definitely want the best odds, and Pulsar, if they lose

02:01:15.100 --> 02:01:20.380
at this series, they will be going out of the group stage without making it to the playoffs.

02:01:20.380 --> 02:01:23.900
Of course, they'll have one more match to play against Navi tomorrow.

02:01:23.900 --> 02:01:27.740
Those are the stakes here, Levin, to talk about between these two teams.

02:01:27.740 --> 02:01:30.540
So it's a must win scenario for both of these squads.

02:01:30.540 --> 02:01:32.780
Big day for Pulsar.

02:01:32.780 --> 02:01:35.540
Feather, show up or show yourself out.

02:01:35.540 --> 02:01:37.340
Elimination day for them.

02:01:37.340 --> 02:01:42.580
But talking about Epps first, this team has a lot of fun niche picks and play styles that

02:01:42.580 --> 02:01:43.580
can surprise some teams.

02:01:43.580 --> 02:01:48.860
They've got a heavier lean towards the Angelo with a Frankie boxing, getting the mitts out.

02:01:48.860 --> 02:01:49.860
Those disruption styles.

02:01:49.860 --> 02:01:55.860
You need glooks on the porch in the sidewalk six is a hit scan that can really shine on his team.

02:01:55.860 --> 02:02:03.860
His mechanics are insane. I think pink sets him up beautifully and proto on the Jeff low key secret ace of their sleeve.

02:02:03.860 --> 02:02:14.860
Oh yeah, love to see the Jeff play come out. I mean, especially like either it's the blanking Jeff or you're just kind of keeping your allies alive on the back line just with the long beams of water against them.

02:02:14.860 --> 02:02:18.060
against them, but like they tell me a little bit about this pulsar roster.

02:02:18.060 --> 02:02:21.160
Who's really the players to look out for on this team to pop off?

02:02:21.720 --> 02:02:24.960
For me, the real standout here probably going to be leftist at T-Las.

02:02:25.300 --> 02:02:28.900
Finish, finish legend, great on all of the strategies.

02:02:28.900 --> 02:02:32.960
I think Invis woman probably leftist is strongest outlook here.

02:02:33.120 --> 02:02:37.500
I wouldn't be shocked to see an Invis ban go their way, especially given in the last series.

02:02:37.500 --> 02:02:41.560
So how impactful an Invis ban can be when it comes to enabling those off angle

02:02:41.560 --> 02:02:46.920
duelist kind of a match-ups which are gonna require flying a bit of a heavy

02:02:46.920 --> 02:02:50.840
focused potentially towards sabotech. We know El Chabagoo is a bit of a melee

02:02:50.840 --> 02:02:57.640
enthusiast which isn't the most invoker though. We have seen

02:02:57.640 --> 02:03:01.920
considerable success from Daredevil. I think that's probably gonna fall off a

02:03:01.920 --> 02:03:05.520
little bit knowing that now there's an easy swan over to a white fox who tends

02:03:05.520 --> 02:03:08.720
to win their 1v1s against Daredevil which is the first of the strategists.

02:03:08.720 --> 02:03:12.220
I like that you highlighted this melee specialist.

02:03:12.220 --> 02:03:14.820
I think this is not a strong metaphor for this team.

02:03:14.820 --> 02:03:18.820
And I think a team like Pulsar or Esports is looking for that standout,

02:03:18.820 --> 02:03:22.620
that pop-off player, and El Chapagoo has been this wild card.

02:03:22.620 --> 02:03:24.820
Wolverine, the things like the Daredevil,

02:03:24.820 --> 02:03:27.920
it can be really countered by just strong Magneto players

02:03:27.920 --> 02:03:30.920
that know when to bubble people who are getting harassed

02:03:30.920 --> 02:03:34.720
by a guy named El Chapagoo, which is already a hilarious name.

02:03:34.720 --> 02:03:37.520
But looking to see how El Chapagoo is going to adapt,

02:03:37.520 --> 02:03:39.240
Because at least that's what I really like about him.

02:03:39.240 --> 02:03:42.480
He's not afraid to swap everything he can to make it work.

02:03:43.520 --> 02:03:46.080
Well, we'll see how both these teams make it work, of course,

02:03:46.080 --> 02:03:48.600
as we mentioned before, the stakes of this matchup.

02:03:48.600 --> 02:03:50.160
And that's going to be the big thing to focus on.

02:03:50.160 --> 02:03:52.560
But hopefully the pressure doesn't get too out of them.

02:03:52.560 --> 02:03:55.720
They're both two teams who are looking for their first series

02:03:55.720 --> 02:03:59.160
when we saw only two series so far from peps and Pulsar

02:03:59.160 --> 02:04:02.200
have a little bit more experience under their belts.

02:04:02.200 --> 02:04:04.440
I mean, they placed off against Team Heretics,

02:04:04.440 --> 02:04:07.280
most recently took a map against Alter East Sports

02:04:07.280 --> 02:04:12.240
and then Shikigami was their first series last week, so they've had a tough goal of it.

02:04:12.240 --> 02:04:16.080
This is their best chance for success, but it's the same on the other side.

02:04:16.080 --> 02:04:20.720
For Peps, they played Navi and Heretics. None of them have had an easy goal of this level.

02:04:21.520 --> 02:04:27.920
I just think Peps' schedule is actual hell. Like, Heretics has your first one as a clear,

02:04:27.920 --> 02:04:31.440
I would, number two, I guess, in the power rankings. Navi being at number one,

02:04:31.440 --> 02:04:35.040
yeah, at least you get all the hard ones out of the way. Now you have a whole week

02:04:35.040 --> 02:04:40.000
to try and deal with the rest of the bracket or the rest of the people that you're standing.

02:04:40.000 --> 02:04:45.120
So glad to see the team peps. I think people could be underrating them just based on how tough

02:04:45.120 --> 02:04:50.400
their schedule is. So I think I kind of got cut some this far. Okay, okay. I mean, if we're doing

02:04:50.400 --> 02:04:55.040
predictions on this, what are you feeling for this leg day? I mean, we have Celestial Husk as

02:04:55.040 --> 02:04:59.440
the map. I think Pulsar have a chance at beps all the way. I think this is going to be one of the

02:04:59.440 --> 02:05:04.440
the most hotly contested best of

02:05:04.440 --> 02:05:05.440
threes of the entire bracket,

02:05:05.440 --> 02:05:07.440
but I maybe as a recency bias

02:05:07.440 --> 02:05:09.440
seeing team peps kind of get

02:05:09.440 --> 02:05:11.440
one over on that. We were not

02:05:11.440 --> 02:05:12.440
winning the map on Celestial

02:05:12.440 --> 02:05:13.440
Husk previously. We don't met

02:05:13.440 --> 02:05:15.440
Celestial Husk again. I like

02:05:15.440 --> 02:05:16.440
team pups is a flyer style

02:05:16.440 --> 02:05:18.440
heading into this. We'll see if

02:05:18.440 --> 02:05:19.440
our sports have done their

02:05:19.440 --> 02:05:20.440
homework and ban out of things

02:05:20.440 --> 02:05:22.440
like the torch and the Angela

02:05:22.440 --> 02:05:25.440
later on in the band phase. But

02:05:25.440 --> 02:05:26.440
I think that this is a really

02:05:26.440 --> 02:05:27.440
strong map for team peps and I

02:05:27.440 --> 02:05:28.440
would not be surprised to see

02:05:28.440 --> 02:05:34.680
only maps that Pulsar have actually won is on Celestial Horse. They went the distance against

02:05:34.680 --> 02:05:40.840
Altar Esports. They went all the way to round three, so I'm excited, but will Saptic be able to

02:05:40.840 --> 02:05:47.480
play the Elsa? That is, I think, the consistent performer, the fragger on this team, so that's

02:05:47.480 --> 02:05:51.640
kind of what I'm wondering when it comes to this team. That's the big question. What are we going

02:05:51.640 --> 02:05:55.000
to see priority-wise? Is it going to be the Elsa? Is it going to be the Gambit? Are we going to see

02:05:55.000 --> 02:05:59.880
some of those Angela bands out there. That's what makes this meta so fun because there's at least

02:05:59.880 --> 02:06:04.600
more than just like you're banning the Mag or the Emma like we used to see in previous seasons.

02:06:04.600 --> 02:06:10.360
There's a couple bit more going down to the strategy of the ban and protect system itself,

02:06:10.360 --> 02:06:15.240
which is just great. It's healthy for the game. I feel like the 20% all-charge nerf that we had

02:06:15.240 --> 02:06:19.560
at the start of the season, it definitely contributed to that and a bit more focus on

02:06:19.560 --> 02:06:26.440
certain heroes over the others. But Team Beps and Pulsar Esports, both these teams giving it their

02:06:26.440 --> 02:06:32.040
all, map one, it didn't even matter so much more. I mean we saw it in the last one, it didn't as much

02:06:32.040 --> 02:06:36.760
unfortunately for reason, but between these two squads just having that one edge, that one map

02:06:36.760 --> 02:06:41.880
win is going to be the difference maker between these two teams. And we talked about it Jen.

02:06:41.880 --> 02:06:47.400
We saw some great looks from Pulsar in the first time that they had a performance on Celestial

02:06:47.400 --> 02:06:50.680
So can they replicate that going into the series?

02:06:50.680 --> 02:06:52.840
We'll see how they do against Team Peps.

02:06:52.840 --> 02:06:54.600
Well, like that, we already had a map greener.

02:06:54.600 --> 02:06:57.760
First series, I could see this being the same way.

02:06:57.760 --> 02:06:59.440
And if I could cope, because I always

02:06:59.440 --> 02:07:02.440
got to have my daily cope, El Chapagoobs Wolverine,

02:07:02.440 --> 02:07:05.560
I think it looked very strong on Celestial Husk.

02:07:05.560 --> 02:07:09.240
A lot of good places to tackle people off the map on,

02:07:09.240 --> 02:07:10.560
depending on what ground you're in.

02:07:10.560 --> 02:07:13.040
But that's the big wild card, the big question mark

02:07:13.040 --> 02:07:14.480
on this team for me.

02:07:14.480 --> 02:07:15.480
All right.

02:07:15.480 --> 02:07:18.560
is going to be Elsa as our first one here.

02:07:18.560 --> 02:07:20.080
Question is, are we going to see these teams

02:07:20.080 --> 02:07:21.040
pivot into the Gambit?

02:07:21.040 --> 02:07:23.120
Which is what we expected from our previous two teams,

02:07:23.120 --> 02:07:24.960
but they did prefer the Mantis Ultron.

02:07:24.960 --> 02:07:27.000
It doesn't seem like Pulsar is going to be going

02:07:27.000 --> 02:07:29.840
for the old classic here with Gambit on the table.

02:07:29.840 --> 02:07:31.680
And this means that maybe later on in our bands,

02:07:31.680 --> 02:07:33.320
we're going to have to consider something like a rogue

02:07:33.320 --> 02:07:34.200
being taken off the table,

02:07:34.200 --> 02:07:36.600
because that team up is very powerful

02:07:36.600 --> 02:07:38.880
and unsurprisingly is going to be a low key taken away

02:07:38.880 --> 02:07:41.480
to avoid double raging royal flashes.

02:07:42.360 --> 02:07:45.280
The Angelo and Domination is going to be something

02:07:45.280 --> 02:07:51.440
I can't wait. A big bright point on this Team Peps roster is always going to be Frankie for me.

02:07:51.440 --> 02:07:55.520
And I know we love to just highlight the duelist every day and night,

02:07:55.520 --> 02:08:00.800
but an Angela did here could make all the difference. And tackling versus tackling,

02:08:00.800 --> 02:08:06.800
we got El Chapagoo baby on the Wolverine, Frankie on Angela. It's just tackle central.

02:08:06.800 --> 02:08:11.280
But someone like Pink, I think has such an interesting hero pool and could even bring out

02:08:11.280 --> 02:08:15.040
something like the porch, which has been popular on Solis O'Hoss going to pass.

02:08:16.480 --> 02:08:22.000
Yeah, we have seen Pink absolutely do numbers on that one, especially against a team like Navi,

02:08:22.000 --> 02:08:26.320
who are running a triple strategist into it. There's going to be one side of Gambit due to that

02:08:26.320 --> 02:08:31.280
priority protect on the Mantis, but we have seen this come back to back teams before. Team Peps

02:08:31.280 --> 02:08:35.760
definitely are angling for something a little bit more akin to an Ultron Mantis here, would not be

02:08:35.760 --> 02:08:40.960
surprised if we see Ultron protect. Oh, it's going to be the Vanguard pull protect. This is interesting.

02:08:40.960 --> 02:08:44.160
Now Pulsar for their last have to figure out do we want to get rid of the Mantis?

02:08:44.160 --> 02:08:48.520
Do we want to get do we want to get rid of the Ultron rather to stop that Mantis Ultron double boost?

02:08:48.720 --> 02:08:55.880
Do we want to try and get rid of the Jeth or the Invis which could be a great pocket for Pink up in the sky?

02:08:56.440 --> 02:09:00.840
Or maybe you just try and get rid of the Johnny himself. No, Invis is gonna be the one off the table.

02:09:01.520 --> 02:09:10.320
And no Star Lord for Pulsar, which means that Pink, you know, we don't even ban the torch because I don't think anyone is worried about the torch

02:09:10.320 --> 02:09:15.840
We don't worry about what happened last series. Okay, so I'd love to see pink back on the torch because they were able to force

02:09:17.040 --> 02:09:23.000
800 to 99 plus against Navi, but the pressure team that go to the edge is off of again these niche picks

02:09:23.000 --> 02:09:26.540
That's what it is really exciting about team peps

02:09:27.040 --> 02:09:31.560
So pink won't be able to fall back to the star lord those if the torches a workout. Good luck

02:09:33.120 --> 02:09:37.120
Yeah, it might be a little bit low on those are you can see here for deliberation

02:09:37.120 --> 02:09:45.120
is going to be the rogue band taking off the table knowing that rogue is going to be quite dangerous with the team up given over by the gambit.

02:09:45.120 --> 02:09:48.120
For a while they were hovering over the daredevil and the Wolverine like,

02:09:48.120 --> 02:09:51.120
how much do we want to try and constrain the champagoon, Pierre?

02:09:51.120 --> 02:09:58.120
How much do we believe in the El Trouba Gubra, the biggest mythos for Pulsar Resports here?

02:09:58.120 --> 02:10:01.120
And we are going to see champagoon able to access that daredevil.

02:10:01.120 --> 02:10:04.720
I'm really going to see how much it brings to the table in pro play.

02:10:04.720 --> 02:10:09.400
Daredevil does have a specific advantage of having perfect information within a certain

02:10:09.400 --> 02:10:12.520
radius, which is very good when everyone is on the same page.

02:10:12.520 --> 02:10:14.440
Now how are you going to execute your dives?

02:10:14.440 --> 02:10:18.720
Okay, so I think we'll be able to have the Star Wars backup and I just can't wait to

02:10:18.720 --> 02:10:25.720
see some more torch because this has been so niche on maps like this one and even other

02:10:25.720 --> 02:10:28.480
maps that we've seen.

02:10:28.480 --> 02:10:33.220
more triple strategist and there's so many variations of it whether you can

02:10:33.220 --> 02:10:36.580
have the Mantis I think that there's a more defensive flavor when you have

02:10:36.580 --> 02:10:40.620
Adam that can go for more of those rebots but we'll see what everyone ends out

02:10:40.620 --> 02:10:46.020
with coming out of the gates looking at a strong dive here for Polsar but more

02:10:46.020 --> 02:10:49.620
of a melee style so not the Wolverine that we've seen all travel group play in

02:10:49.620 --> 02:10:53.780
the past but something that could maybe have some more pop-off potential.

02:10:53.780 --> 02:10:59.780
Alright, Teampeps, just gonna use the, the defaults to roll out I imagine, and then swap

02:10:59.780 --> 02:11:05.980
over onto the Mantis, that's gonna be the primary healer here, on the Lunar, the strategist

02:11:05.980 --> 02:11:11.340
is gonna make her a little bit more vulnerable to a dive from Shadowjuke and Kizaru, I wouldn't

02:11:11.340 --> 02:11:15.340
be surprised to see a swap over onto a White Fox when doing up against his David.

02:11:15.340 --> 02:11:21.700
And the folk from Sapotec, don't worry if he doesn't have Elsa, cuz Vanda's he deliver

02:11:21.700 --> 02:11:24.280
around that damage when it comes to the Phoenix.

02:11:24.280 --> 02:11:26.500
First, that presence here from IMLK.

02:11:26.500 --> 02:11:30.200
Look at these deadpool bubbles to maybe go back this,

02:11:30.200 --> 02:11:32.400
not like Blue Walls, you know, you section off some of this

02:11:32.400 --> 02:11:35.960
healing and have some staying power on this objective.

02:11:35.960 --> 02:11:39.200
First, you see Pulsar try to get this cap first,

02:11:39.200 --> 02:11:41.400
you know, Kazara who ring around the Rosie.

02:11:41.400 --> 02:11:42.960
You see who he can collapse on.

02:11:42.960 --> 02:11:44.440
No focus on these Vanguards,

02:11:44.440 --> 02:11:46.200
but over the pressure of this high ground,

02:11:46.200 --> 02:11:49.000
as Kazara goes in, oh my God, froze.

02:11:49.000 --> 02:11:50.720
Yeah, develop dangle here from Stafford to this wall,

02:11:50.720 --> 02:11:52.520
and something gets pushed out, you can see how low they are.

02:11:52.520 --> 02:11:56.800
They were trying to find a way to move off the back of that friendly arrival from his area.

02:11:56.800 --> 02:11:58.000
Now the coach is going,

02:11:58.000 --> 02:12:00.480
okay, any misses going to be severely punished here,

02:12:00.480 --> 02:12:02.880
because of a skill issue also being sent on out.

02:12:02.880 --> 02:12:05.680
It was updated, yes, but that one was easily managed.

02:12:05.680 --> 02:12:07.520
Out goes the skill issue on the other side.

02:12:07.520 --> 02:12:11.600
Try not to make sure that Pinch is going to be found in the stink right now.

02:12:11.600 --> 02:12:14.800
And Cranky Boxing, looking after the daredevil.

02:12:14.800 --> 02:12:18.800
One HP to play with the staff is good Cranky Boxing.

02:12:18.800 --> 02:12:26.800
Just gonna be able to keep this one because they throw a long time and they're dead, but we just can't stand up to the half-wind angel.

02:12:27.800 --> 02:12:39.800
Oh, Frankie Boxing can do a lot of work on this Angela. We'll get a 4k if you let him through, and he's bringing Hull the Sheep to a herd and to the firing squad of his own team.

02:12:39.800 --> 02:12:47.800
Frankie's as impactful as ever and could even bring the Venom as his passive gets activated, but hey, he has six getting activated.

02:12:47.800 --> 02:12:51.960
Oh, I'll probably tell us, in a bad position there, couldn't quite get the healing from six,

02:12:51.960 --> 02:12:56.280
and instead, focusing down on Tisatila. So, ChapaDoo moves in towards the back,

02:12:56.280 --> 02:12:59.480
wants that strategist, and has not lost track of them.

02:12:59.480 --> 02:13:03.400
30-6, both the full Pulsar eSports should be able to convert here,

02:13:03.400 --> 02:13:06.200
even to a capture, but boy, it's taking its time here.

02:13:07.400 --> 02:13:10.920
ChapaDoo, but Marty seems some better brawling with the rest of the team,

02:13:10.920 --> 02:13:17.640
be able to stay nice and close. Of course, Kuzaro be able to feast upon the start of

02:13:17.640 --> 02:13:23.960
this next fight. Hopefully getting an activation here from Frodo to get the Mantis resurgence

02:13:23.960 --> 02:13:30.280
to get some extra kick for Team Peps. Maybe just overwhelm Pulsar, but don't forget, of

02:13:30.280 --> 02:13:34.240
course, the Forge Ultimate will have the death toll kick things off.

02:13:47.640 --> 02:13:54.740
Once in on to the Jep for land-sharping D, that's some flash, broad-heeled shark meat right there,

02:13:54.740 --> 02:13:56.160
something that makes the ball on down.

02:13:56.160 --> 02:14:01.240
Team Peps, despite being caught with that early 3-person dive, were able to rebuff it quickly.

02:14:01.240 --> 02:14:06.360
Yeah, there was only two straps from the pull-star side, so when you have Pink being able to pick off,

02:14:06.360 --> 02:14:14.800
the Jep's so, so early, so little healing that's left, and then you only have so many cards in your deck for Gambit.

02:14:14.800 --> 02:14:17.520
so too much on Legend to carry through.

02:14:17.520 --> 02:14:21.160
Proto, great, soul resurgence, now being able to defend

02:14:21.160 --> 02:14:23.480
is gonna put this Angel in a fantastic position

02:14:23.480 --> 02:14:26.760
and maybe force Polestar's hand before they're ready,

02:14:26.760 --> 02:14:29.520
but Kizaru is already showing his hand

02:14:29.520 --> 02:14:31.360
being on the point for it.

02:14:31.360 --> 02:14:33.520
Kizaru has a little bit of attention,

02:14:33.520 --> 02:14:35.720
knows that the Deadpool's vision is of course

02:14:35.720 --> 02:14:37.520
based on movement and true match point,

02:14:37.520 --> 02:14:39.440
real low here, needs to get back to some manner of feeling.

02:14:39.440 --> 02:14:41.120
I'm seeing new Legenders from here, that one,

02:14:41.120 --> 02:14:42.600
gives a read going deep into the back,

02:14:42.600 --> 02:14:44.780
quick disengagement, a few over the ultimate charge,

02:14:44.780 --> 02:14:48.640
army to the gambit who still yet to get their first ultimate to come up the

02:14:48.640 --> 02:14:51.100
raging world flash could be everything but you want to do without

02:14:51.100 --> 02:14:54.860
sanity. Chambord is already been frozen. Oh, peeking down the pool!

02:14:54.860 --> 02:14:59.740
Oh, the gambit ultimate! This could be a huge amount of pulsar resources which

02:14:59.740 --> 02:15:03.380
probably getting anything done. Just after all of the rage of Ultron, yes,

02:15:03.380 --> 02:15:06.300
Kizuru is able to stick around longer to get bigger photos but can they get

02:15:06.300 --> 02:15:10.140
anything more than this? At least forcing something out of the London. Frankie

02:15:10.140 --> 02:15:14.020
Bolton needs to be high up in the sky to avoid being eaten and that's gonna be

02:15:14.020 --> 02:15:20.080
nothing grand off the back of its jet. The Devil's tag in towards the back and a nice little wavy world flushed

02:15:20.080 --> 02:15:25.320
to get away. Yes, Tre-Ran still remains with Team Pepper well in control. Saptic rolls in,

02:15:25.320 --> 02:15:30.000
River Phoenix and Frankie Boxing gets all fully close to it. Flies one of their wings, seems

02:15:30.000 --> 02:15:34.880
left temporarily taken to the ground. Now I can move in trying to keep this one contested.

02:15:34.880 --> 02:15:37.480
The old Chabagoo is going to be in best foot danger.

02:15:37.480 --> 02:15:42.640
Oh, almost Frankie able to deny that escape from the dare Devil and Team Pads. I mean, great

02:15:42.640 --> 02:15:48.000
Patience on the feet of both worlds extend this fight already at 90% plus. It's do or die for pulsar

02:15:56.120 --> 02:16:00.800
Listen to nasty masses today, and we haven't even seen level one crook blade just yet

02:16:00.800 --> 02:16:05.600
Savasic can't stand up to be a raid fire that was coming on through with the spike lapses of T-Lasses

02:16:05.600 --> 02:16:13.200
Floundering and flailing with thins in the air, the surrender is not accepted and only a casualty is found in its place.

02:16:13.200 --> 02:16:15.500
A portal opened for a quick re-contest.

02:16:15.500 --> 02:16:17.700
That's how the game's gonna be a lot more scantable for that.

02:16:17.700 --> 02:16:21.000
But they're debarking the portal, straight into a pyro prison.

02:16:21.000 --> 02:16:23.700
They're out of the frying pan and right into the fire!

02:16:23.700 --> 02:16:29.700
Seems like the last time is on a flash flight again and nothing can save them because Legend was too far away.

02:16:29.700 --> 02:16:30.900
Kids are up against the world.

02:16:30.900 --> 02:16:33.100
Oh, a quick ice fall on the tree man.

02:16:33.100 --> 02:16:33.900
Chill out, bro.

02:16:33.900 --> 02:16:37.660
So the round is over, Team Peps, take the first.

02:16:37.660 --> 02:16:43.540
His archess doesn't have a good target to dive, his day is being ruined.

02:16:43.540 --> 02:16:48.460
He's either getting frozen, he's getting slept, he's getting tackled by an Angela,

02:16:48.460 --> 02:16:52.380
you just can't get anything going with this, Fetum.

02:16:52.380 --> 02:16:55.940
And then Team Peps, the people that would be dabble-boller up in the air, and Pink is

02:16:55.940 --> 02:17:00.340
being completely ignored, able to rain it down on the only two strategies that Polestar

02:17:00.340 --> 02:17:06.340
have and Jeff needs to ideally be out of water in order to be impactful so you really can't get an

02:17:06.340 --> 02:17:11.860
umbrella against someone like pink but these are the type of key strategies that keep peps bring

02:17:11.860 --> 02:17:16.980
and why Celeste and Huck has been such a strong map for them initially so I think we'll start

02:17:16.980 --> 02:17:21.700
gonna have to rethink their vanguard approach because the CC from the strategist line from peps

02:17:21.700 --> 02:17:23.700
It's too good!

02:17:23.700 --> 02:17:25.700
Yeah, indeed they are going for a quick rethink.

02:17:25.700 --> 02:17:27.700
Looks like we're going to see...

02:17:27.700 --> 02:17:31.700
Like, TreeMan, obviously, in my name, does love the grutes.

02:17:31.700 --> 02:17:34.700
And let's all play over onto the Wolverine here.

02:17:34.700 --> 02:17:37.700
There is a world where maybe you're trying to get a fastball special team up,

02:17:37.700 --> 02:17:41.700
but in St. Kilsaroo knows that with Vanguard, they pull on the team.

02:17:41.700 --> 02:17:44.700
Or, at least, I've made it on the draft.

02:17:44.700 --> 02:17:47.700
It could be folly to leave it on the back first.

02:17:47.700 --> 02:17:52.700
So he was a good person to tackle.

02:17:52.700 --> 02:17:56.700
It's an easy choice and think about this high ground too.

02:17:56.700 --> 02:18:01.700
It can bring someone into your team and displace people from these power positions.

02:18:01.700 --> 02:18:04.700
That's going to be important, but six kicks things off.

02:18:04.700 --> 02:18:09.700
Okay, Raking World front, already thrown out here to the side of Polsar and here it is.

02:18:09.700 --> 02:18:13.700
Lapses of T-Laps on the best hero that they've got in Zell Wheelhouse.

02:18:13.700 --> 02:18:16.700
The Invisible Woman gets it done finding six.

02:18:16.700 --> 02:18:20.220
The forces can be really dangerous in the Ultraman to deal with as well as force physics,

02:18:20.220 --> 02:18:22.820
force, and lack of escape ability for Ultraman to be an issue.

02:18:24.620 --> 02:18:30.700
Hey, let the gambit through just to be sure Saboteur's not on the Yelsa and you're paying

02:18:30.700 --> 02:18:35.420
the ultimate prize and it's such a huge win condition for Polsar to be able to defend

02:18:35.420 --> 02:18:39.820
with the Groot is so massive along with a strangling prison and Treeman is looking for it.

02:18:40.420 --> 02:18:41.780
Oh, an early prison here.

02:18:41.780 --> 02:18:46.780
Oh, did you see them take the, I just want to pick the Magneto away so smart.

02:18:46.780 --> 02:18:50.780
The only counter play they had was blocking it with the Magneto's curtain, all the bubble,

02:18:50.780 --> 02:18:55.780
and so you instantly go in for the grab on the Magneto, and it's plain sailing for Treeman.

02:18:55.780 --> 02:18:59.780
I like the strategy, like you said, to get the only thing that could, uh,

02:18:59.780 --> 02:19:05.780
cancel or really defend against the Shrailing Prison, because that's the number one thing you got to look out for as a group player.

02:19:05.780 --> 02:19:08.780
Where are those Magneto bubbles? Where is the shield?

02:19:08.780 --> 02:19:14.660
and Pulsar are yet behind, halfway down to the cap, looking forward to seeing how Sapa

02:19:14.660 --> 02:19:18.460
taking El Chapo did really deliver some big damage and here's some picks.

02:19:18.460 --> 02:19:22.300
Oh, so it's gonna have trouble surviving this one, indeed the burst damage is too much to

02:19:22.300 --> 02:19:23.300
bear.

02:19:23.300 --> 02:19:27.180
Kira that may have been able to move over onto the White Pulse with that Spirit Sanctuary

02:19:27.180 --> 02:19:31.260
Shield that's gonna be instantly evaporated by the Phoenix Ultimate and this is the kind

02:19:31.260 --> 02:19:33.460
of initiative we expected from Pulsar.

02:19:33.460 --> 02:19:54.460
Of course, and they can just keep cycling their ultimates, they don't over invest, and if they need to back away, they'll have the invisible boundary to set up a safe base away from Team Pebs, and they're struggling themselves to Team Pebs speaking of to gather ultimates because they're just getting wiped before they can form a thought, and this will be their last hurrah for this round.

02:20:03.460 --> 02:20:08.900
ChoppaCoop is going absolutely goofy right now, and it's goofy goober time.

02:20:08.900 --> 02:20:11.060
I'm certainly ready, I don't know about you.

02:20:11.060 --> 02:20:14.380
Ready for round number three, because 97% is ticking on over.

02:20:14.380 --> 02:20:17.340
There's no chance for a teleport and pulsar e-sports.

02:20:17.340 --> 02:20:19.900
Strike back all the vengeance.

02:20:19.900 --> 02:20:23.580
It started with the gambit, then the strangling prison,

02:20:23.580 --> 02:20:28.860
then now ChoppaCoop coming alive on the Wolverine, proving that maybe the wolf

02:20:28.860 --> 02:20:31.580
could still live on in this meta.

02:20:31.580 --> 02:20:38.620
It's all about teamwork and execution, and Pulsar played the perfect round, but we decide here and now

02:20:38.620 --> 02:20:41.900
who will be taking the first map in this best of three.

02:20:41.900 --> 02:20:46.220
And Team Pebs don't have the strong of a win condition when you don't have the gambit.

02:20:46.220 --> 02:20:49.660
Of course, the rage of Ultron from Six had the initial good poke damage,

02:20:49.660 --> 02:20:54.540
but Pulsar surged ahead despite that completely disrespecting Six.

02:20:54.540 --> 02:20:59.660
And Pink is the one that's on Phoenix, where usually that's Six's recipe to success.

02:20:59.660 --> 02:21:04.180
So I love that pink has been stepping up as a huge carry for peps,

02:21:04.180 --> 02:21:06.660
especially from going to torch now on the phoenix.

02:21:06.940 --> 02:21:10.220
Look for how this end song is going to end this first fight

02:21:10.460 --> 02:21:15.580
because there's not only the gambit oil flush here for pulsar negate it.

02:21:16.420 --> 02:21:18.420
It's imperative that team peps from the first fight here.

02:21:19.300 --> 02:21:21.460
We're seeing in the last round just how bad it is

02:21:21.460 --> 02:21:24.540
when you're going up against a group in these tight spaces, these little canvans.

02:21:24.740 --> 02:21:26.300
However, it's going to be incredibly difficult.

02:21:26.300 --> 02:21:28.460
Raging oil flush is on the table.

02:21:28.460 --> 02:21:34.700
And this is a great round for Flyers, so look at 6 to make you have an even stronger impact in this one.

02:21:35.260 --> 02:21:38.460
Even Pink, if he'd want to return to the torch, I wouldn't even mind it.

02:21:38.460 --> 02:21:42.060
All depends on how this kicks off. The Royal Flush has Will and Sue.

02:21:42.460 --> 02:21:44.460
Alright, it is. Disengaging, although.

02:21:44.460 --> 02:21:49.160
Maybe this one could be answered. Pink gonna be using the Entomniu Furniture and stopping them in their tracks.

02:21:49.160 --> 02:21:54.860
Maybe it only lasts for 8 seconds. Now our Chabugus has lost their passive and lost even more so than that.

02:21:54.860 --> 02:21:56.860
The Polestar needs to be stopped before we can get the point.

02:21:56.860 --> 02:22:01.700
It's gonna be an early contest coming through from Frankie Boxing, this is of course always gonna be the job of the Angela.

02:22:01.700 --> 02:22:04.920
Six, your beam does not heal, I've gotta tell you that right now.

02:22:04.920 --> 02:22:12.340
You've just gotta focus that in on the enemies. Out comes a skill issue from, uh, I am okay, I believe, going over likely onto a gamut on the other side.

02:22:12.340 --> 02:22:18.300
It's easy to gun on through, and this is exactly what Team Peps needed, a great disengage play, we're gonna chase down that season.

02:22:18.300 --> 02:22:23.440
T-Las, unlike to get anything on the back side right here, although it will be a momentary stall from the group.

02:22:23.440 --> 02:22:26.700
This is gonna make things more difficult for this group to find value off the walls.

02:22:26.700 --> 02:22:39.700
And Frankie is having so many good walls, well not the girl walls, but great walls to pin people into when he's causing so much disruption, good coordination in that teampeps fight, and he does chop a goop to slow it down a bit.

02:22:39.700 --> 02:22:44.700
And he's actually gonna pee on the Neymar, so that'll be a different story than what he was trying to pull on the Wolverine.

02:22:44.700 --> 02:22:55.700
He's overextended into the cavern to save you from teampeps, not knowing what's on the other side. You can't front and back with Wolverine, but you can have more of a defensive posture with the Neymar trying to stop these Frankie guys.

02:23:25.700 --> 02:23:33.220
was good. It burns through the invisible boundary. That's the important part, right? 60% kept the

02:23:33.220 --> 02:23:39.860
point and destroyed Pulsar in their own invisible barrier. I like that call from Proto. Do not give

02:23:39.860 --> 02:23:45.460
up. Do not surrender. Pink versus SapaTik. Who is going to take the round and who is going to carry

02:23:45.460 --> 02:23:50.660
their team to victory? The fate of both worlds and fate in Peps's hands on how they want to get

02:23:50.660 --> 02:23:54.000
active this fight as Treeman looks below on the Angela.

02:23:54.000 --> 02:23:57.300
Treeman once again forced onto a different hero.

02:23:57.300 --> 02:23:59.180
The Angela is going to be the one to see here.

02:23:59.180 --> 02:24:02.220
You can see the El Chabagubes being accosted on their,

02:24:02.220 --> 02:24:04.100
on their leading port right here.

02:24:04.100 --> 02:24:06.300
Kizzer is just going to be exchanging battles.

02:24:06.300 --> 02:24:08.420
And it's going to be a really fast S rank achievement

02:24:08.420 --> 02:24:10.780
because they're off the back of the Ranging Royal Flush.

02:24:10.780 --> 02:24:12.220
Still the answer's solid.

02:24:12.220 --> 02:24:13.460
He's going to be lasting longer.

02:24:13.460 --> 02:24:16.420
They've got a four person stun from Sappetik.

02:24:16.420 --> 02:24:18.900
Absolutely nutsome mode over here.

02:24:18.900 --> 02:24:24.460
Quick double stab, Frankie Boxing is at least making their presence known on the point but the real fight is happening in the back line right now.

02:24:24.460 --> 02:24:30.660
But Dive's trying to get value, Frankie Boxing can't win at 2 vs 1 and Team Peps would get out relatively unscathed.

02:24:31.420 --> 02:24:42.180
And 0-100 is what Polsar have to do to salvage this map and Tremen realizing that off the groove, you just can't sustain pressure, you can't mitigate it as well.

02:24:42.180 --> 02:24:47.580
match fire with fire and match Frankie at his own game but he is the best in the

02:24:47.580 --> 02:24:51.180
business when it comes to Angela they don't call him Frankie Boxing for nothing

02:24:51.180 --> 02:24:52.700
but the devil is out.

02:24:52.700 --> 02:24:55.980
The devil is out but Pink says I'm gonna put that one back in cause

02:24:55.980 --> 02:25:01.500
he's gone too deep as well we're trying to support that one really wanted a hard commit

02:25:01.500 --> 02:25:05.340
Lapsie Sotilas back on the jet just trying to fill up additional survivability

02:25:05.340 --> 02:25:10.500
Pink needs to dodge away from the incoming fast because he's very very well managed here

02:25:10.500 --> 02:25:13.500
going in towards the back, loves baby back, finds her.

02:25:13.500 --> 02:25:14.940
And that leaves her with a lot of healings now

02:25:14.940 --> 02:25:15.980
off the table for Team Peps.

02:25:15.980 --> 02:25:18.780
Now, Chapa Goob has returned with a lot of Missile and Garnet's

02:25:18.780 --> 02:25:21.340
feasting time for El Chapa Goob.

02:25:21.340 --> 02:25:22.780
It's Jeff running to eat her, but you

02:25:22.780 --> 02:25:24.820
want to try to keep this one contested.

02:25:24.820 --> 02:25:26.780
So Team Peps, they're just going to call it.

02:25:26.780 --> 02:25:29.100
Yeah, Peps, you just need to stop reset here after Baby

02:25:29.100 --> 02:25:31.820
Vat and Pink have fallen, and Paul, sorry,

02:25:31.820 --> 02:25:32.980
I've invested enough.

02:25:32.980 --> 02:25:34.180
It's a good call from Team Peps.

02:25:34.180 --> 02:25:35.300
That is what's strong about them,

02:25:35.300 --> 02:25:37.340
that timing of their disengages.

02:25:37.340 --> 02:25:38.860
Because El Chapa Goob sometimes

02:25:38.860 --> 02:25:46.140
chases those those eliminations and that could be really punishable so peps this is just one fight for the end

02:25:46.860 --> 02:25:51.660
she's been over from pink tree man they're trying to drop him out of the sky but it's not full charge on the axis

02:25:51.660 --> 02:25:59.020
oh mrs. The Hotron but still does miss cabagou spinning to win and winnings on the cards right here kizzeroo has to try and stand alone

02:25:59.020 --> 02:26:07.180
but gets burned to a crisp the charge boils a beautiful flavor profile for pink and indeed they might be feasting tonight in the peps mansion

02:26:07.180 --> 02:26:10.940
As they will be able to get the cap here. It's going to be a last second recon test coming through

02:26:10.940 --> 02:26:12.700
from El Chabagoo with the pause real quick.

02:26:12.700 --> 02:26:15.740
Debarking on to a point in great cover off the back of it as well.

02:26:15.740 --> 02:26:18.060
But straight away Frankie Boxing is there to meet them.

02:26:18.060 --> 02:26:20.860
Drops down from the sky, extra outlaw and sundry.

02:26:20.860 --> 02:26:24.540
Protoss knows that this is the end. It's time to research in terms of souls.

02:26:24.540 --> 02:26:27.660
It's what it needs to get a little bit of additional ult charge here.

02:26:27.660 --> 02:26:29.260
They've gotten six of white on the edge.

02:26:29.260 --> 02:26:32.220
We've lost Protoss. It needs to be a cut from Team Pepsi now.

02:26:32.220 --> 02:26:35.820
Getting El Chabagoo into the middle of their team might be exactly what they needed.

02:26:35.820 --> 02:26:38.820
Host on a nowhere close to when the ult relaxes at T.L.A.S.

02:26:38.820 --> 02:26:42.320
He really has a chance to try and make this one work, but cranky boxing continues to land.

02:26:42.320 --> 02:26:45.320
Blow after blow, right hook into Africa.

02:26:45.320 --> 02:26:48.320
Swift as a butterfly and stinging like a bee.

02:26:48.320 --> 02:26:51.320
And in towards the back, it's Legend of Fields himself for sting.

02:26:51.320 --> 02:26:54.820
Pink going down into the vanguard, getting stuck in nice and close.

02:26:54.820 --> 02:26:58.820
Protoss comes with a quick return and with all of the ultimate's levy,

02:26:58.820 --> 02:27:01.820
Team Pet will be able to make this one happen.

02:27:01.820 --> 02:27:04.820
The first map Celesteal Husk will go their way.

02:27:04.820 --> 02:27:13.580
That was so winnable her pulsar at the end. Let me cope. They teleport in they actually zone pets off the point

02:27:13.580 --> 02:27:17.440
You have proto on the Mantis front-lining you had a pig on the strategist

02:27:22.180 --> 02:27:30.440
That close and of course pink as your MVP stepping up as that carry the torch the Phoenix the

02:27:30.440 --> 02:27:36.740
with the triple elimination that he got through Pulsar's invisible foundry.

02:27:36.740 --> 02:27:40.640
Like, it's not just the damage and the numbers, it's the impact.

02:27:40.640 --> 02:27:42.740
And that was felt in the server by Pink.

02:27:43.240 --> 02:27:48.740
Alright, good to see Paps finally getting rewarded for all the innovation and effort put in.

02:27:48.740 --> 02:27:52.240
Once again, Europe is seeing the pines of Mantis.

02:27:52.240 --> 02:27:55.040
We're seeing Gambit left on the table.

02:27:55.040 --> 02:28:00.220
Oh sir still locked away in the box even after losing 25 base HP

02:28:00.220 --> 02:28:04.440
I don't know how much our two first matches are going to be heartening things to come

02:28:04.440 --> 02:28:08.020
But as we come back from a week of sprints after the first week of preseason

02:28:08.020 --> 02:28:15.600
Hey teams felt you know what just image boost is kind of some serious business and it seems right now the meta is crystallizing towards

02:28:16.360 --> 02:28:18.360
Mantis gap and

02:28:18.360 --> 02:28:25.120
And Bulsar, it's just the decision-making too of just how far they wanted to reach in some of these fights

02:28:25.120 --> 02:28:29.560
because in that last round there's these very defensive patterns that exist.

02:28:29.560 --> 02:28:35.300
And apparently people like El Chapagoo and others, they try to sweep up the defenders from their safe leaving

02:28:35.300 --> 02:28:40.600
and force them into fights that they weren't ready for, but the punishing power from Peps

02:28:40.600 --> 02:28:47.240
is what took a lot of these fights that would give them to bad decision-making from the divers.

02:28:47.240 --> 02:28:54.240
but I like the swaps that Coulsard has brought, but perhaps had better execution and better pop-off power.

02:28:55.040 --> 02:29:00.240
I'm very impressed with Treeman as well, like the comeback-convict with all three combos.

02:29:00.240 --> 02:29:06.840
It's going to seem that we're going to want to watch out for in particular combos more in linear maps like a converted to a combo,

02:29:06.840 --> 02:29:08.640
which of course we're going to be able to go next.

02:29:08.640 --> 02:29:20.640
As it is going to be, the choice of wholesale and whether fine-sealing picks up like a midtown where the group can nearly excel in being either still path, or it will be able to find out what's chosen after this break.

02:32:08.640 --> 02:32:16.040
Welcome back everyone from that heater of a matchup. We've got to see Pink just

02:32:16.040 --> 02:32:21.120
electric on all the fire heroes. We saw the Phoenix, we saw the torch, and we saw

02:32:21.120 --> 02:32:26.640
them bring the heat throughout that first map on Celestial Husk. 20 final hits is

02:32:26.640 --> 02:32:30.760
insanity, but I think another stat line that kind of goes underrated is how

02:32:30.760 --> 02:32:35.960
involved Lemon, the entire team of Peps, was on getting those confirmations of

02:32:35.960 --> 02:32:39.240
the eliminations, which seemed to be a big difference between these two squads.

02:32:39.240 --> 02:32:43.360
And you got the best server in the business, Frankie Boxing, who comes and just serves it

02:32:43.360 --> 02:32:49.060
up to you on a platter as the Angelo II watch, and I think that's so strong on Celestial

02:32:49.060 --> 02:32:54.400
Husk, depending on what round, he's even more elusive than ever, and then someone like

02:32:54.400 --> 02:32:57.920
Tremaine had to match band for band and really suffered.

02:32:57.920 --> 02:32:59.680
At least you did get the swaps, right?

02:32:59.680 --> 02:33:04.160
You're not too stubborn, the crew was getting run over, but you just can't execute the

02:33:04.160 --> 02:33:10.160
Angel is the way that uh that spring you can then you had 21 deaths from the two vanguards

02:33:10.160 --> 02:33:15.200
on the pulsar side so it just shows you about a focus in the amount of damage that they were taking

02:33:15.200 --> 02:33:21.200
throughout these fights. So much sustain as well that we got to see from team peps just based on

02:33:21.200 --> 02:33:25.920
the composition that they were rocking and also having that mantis gap as we like to call it now

02:33:25.920 --> 02:33:30.480
leg day that seemed to be another big difference maker here in pulsar they had it available to them

02:33:30.480 --> 02:33:35.540
It wasn't even banned, but it just seems like maybe it doesn't fit into their composition or play styles was they would like

02:33:35.940 --> 02:33:42.160
Yeah, no one sided Mantis like I don't know if that's because maybe Sanctus a pro champion just doesn't play

02:33:42.840 --> 02:33:46.800
The Mantis like it is a little bit of a specialty aiming style

02:33:47.880 --> 02:33:52.520
Which takes a little bit of a whole lot of practice to be able to happen

02:33:52.520 --> 02:33:56.080
But like having that tertiary strategy is just ultimate is so important as well

02:33:56.080 --> 02:34:00.080
I think the real turning point of this entire match was when

02:34:00.480 --> 02:34:03.400
Everyone on pets followed the command of Protoss.

02:34:03.400 --> 02:34:09.240
Lemmon was telling us about how like they're down and well, it's invest or don't invest here.

02:34:09.240 --> 02:34:14.560
There's no right answer at the moment, but when Protoss makes the call, we're gonna go in with the Sol resurgence

02:34:14.560 --> 02:34:20.400
and they layer in on top of that the Ensong inferno as well to try and deal with the counter ultimate

02:34:20.400 --> 02:34:23.760
knowing that, hey, if I just load my Phoenix up with damage boost, because that's all she needs

02:34:23.760 --> 02:34:26.560
when I've got like all the healing pumping out from Sol resurgence, right?

02:34:26.560 --> 02:34:32.060
I'm just going to load her up with the damage boost seeds and maybe we'll be able to break our way through this invisible boundary.

02:34:32.060 --> 02:34:35.560
They're going to have to use us to take this point when we use our solar surgeons.

02:34:35.560 --> 02:34:42.560
Like everyone on Pets was on the same page with that and sometimes it's just clarity of vision, more than like strength of character,

02:34:42.560 --> 02:34:45.060
which really is going to be what wins the day.

02:34:45.060 --> 02:34:51.060
If they do come out on top, I'd be very interested to just ask them like who controls, you know, the comms on their team specifically,

02:34:51.060 --> 02:34:56.060
because it seemed like they had that unlock communication at the level that you need it to be.

02:34:56.060 --> 02:34:58.700
But, Lemon, we were kind of talking about potential maps

02:34:58.700 --> 02:35:00.700
that could have seen as the counter in Midtown.

02:35:00.700 --> 02:35:02.800
Seems a little bit surprising here.

02:35:02.800 --> 02:35:05.360
Yeah, just losing that first map.

02:35:05.360 --> 02:35:08.020
Usually they go to Museum of Contemplation,

02:35:08.020 --> 02:35:11.140
Spider Island Convoy, even a Rakko Convoy,

02:35:11.140 --> 02:35:12.980
but just haven't had the results

02:35:12.980 --> 02:35:14.720
that they would have hoped for.

02:35:14.720 --> 02:35:17.100
So Midtown, a really narrow alley.

02:35:17.100 --> 02:35:22.100
Maybe we could see the rise of Tree Man as the Tree Lord.

02:35:22.420 --> 02:35:25.860
Because Tree is really strong at this first section of the map

02:35:25.860 --> 02:35:28.000
because it's so narrow and get a lot more impact.

02:35:28.000 --> 02:35:31.320
We just had a lesson from Ducky about what that looks like.

02:35:31.320 --> 02:35:35.200
So I'm looking for Tree to own the Ducky persona.

02:35:35.200 --> 02:35:36.720
Yeah, maybe a little bit better, too.

02:35:36.720 --> 02:35:38.760
And there's like kind of cordoned off rooms

02:35:38.760 --> 02:35:40.700
from the play style that we like to witness

02:35:40.700 --> 02:35:43.080
from Al-Chaba-Goob with either the DD

02:35:43.080 --> 02:35:44.880
or the Wolverine as well.

02:35:44.880 --> 02:35:48.040
It seemed like because of how open-ended the last map was,

02:35:48.040 --> 02:35:49.720
they weren't able to get as much effectiveness

02:35:49.720 --> 02:35:51.200
in confirming some of those KO's.

02:35:51.200 --> 02:35:53.640
So could be a little bit better here for them.

02:35:53.640 --> 02:35:54.960
Also depends on composition.

02:35:54.960 --> 02:35:58.600
I think Triple Stratus works pretty well though for Team Peps, so they're kinda happy.

02:35:58.600 --> 02:36:03.760
Midtown is one of those maps that teams have scrimmed the most out of any convoy maps,

02:36:03.760 --> 02:36:10.120
so you gotta make sure you have the best strategy, the best kind of roster of heroes you can play

02:36:10.120 --> 02:36:11.120
going into this one.

02:36:11.120 --> 02:36:15.320
And I would say the big thing to focus on, the Mantis fan, if it doesn't come out and

02:36:15.320 --> 02:36:19.580
we see the immediate secure from Team Peps, well, you might see a similar story here like

02:36:19.580 --> 02:36:21.480
Dave that we did in the last map.

02:36:21.480 --> 02:36:24.120
Yeah, the Mantis story is definitely gonna be something.

02:36:24.120 --> 02:36:28.640
I do think that the Midtown pick makes sense when you consider a Vanguard matchup here,

02:36:28.640 --> 02:36:33.760
because this is great for group, which is TreeMan's primary, and it's also not a great map for Angela.

02:36:33.760 --> 02:36:38.520
Like, this is, this doesn't have the best Angela angles, and I think we're pointing,

02:36:38.520 --> 02:36:42.960
I think we could all agree that in the previous game, it definitely felt like Frankie Boxing

02:36:42.960 --> 02:36:47.040
was the more effective Angela player, not the better Angela player.

02:36:47.040 --> 02:36:52.960
I think maybe trying to constrain Frankie into a more terra-therma-bound Vanguard might be important.

02:36:52.960 --> 02:36:58.260
One thing to note here too, going into this matchup, Pulsar have opted for the attacking side to this go-around.

02:36:58.260 --> 02:37:02.460
So that's definitely important to pay attention to when it comes to the advance and protects,

02:37:02.460 --> 02:37:05.160
because they get that first protect, they can't get double banned.

02:37:05.160 --> 02:37:11.760
So we might see a focus on the gambit if it gets through, or even the elsa, depending on what the priority is, from Team Epsen.

02:37:11.760 --> 02:37:18.260
I feel like, based on this meta, we've seen so many more teams going towards sticking on the attacking side first,

02:37:18.260 --> 02:37:24.820
for the counter map instead of the defending side, but we'll see what happens. Team Peps, they did select that defending side.

02:37:24.820 --> 02:37:30.860
Pulsar will be attacking at this go-around and they're pretty happy about that. We'll see how it goes though for the ban on Protects here, Lemon.

02:37:32.860 --> 02:37:35.660
Alright, let's head on in. Map number two, Team Peps.

02:37:36.060 --> 02:37:40.560
For the first time in the pre-season, have themselves a series lead.

02:37:40.560 --> 02:37:45.360
This could be Pulsar Resports with the first ban here already, covering over on the Elsa, but the question is,

02:37:45.360 --> 02:37:49.640
Do you want to keep prioritizing this if you know that maybe it's going to be a mantis coming through over side?

02:37:49.640 --> 02:37:53.600
Yeah, of course. Keep Elsa in the box, but we'll keep her locked away for now.

02:37:54.280 --> 02:38:00.000
And Frankie's backup plan, since we're not expecting the Angela here, would be a Magneto.

02:38:00.000 --> 02:38:06.040
So really working in tandem with someone like IMLK, who's been superb on the Deadpool, the Groove, the Venom.

02:38:06.040 --> 02:38:11.280
Like, IMLK has shown a lot of flexibility, but I want to see a masterclass from this Vanguard lineup.

02:38:11.280 --> 02:38:16.820
Because I did feel like the Angelos setups were great, but what other looks can we see from patch going forward?

02:38:17.440 --> 02:38:19.200
All right, real question is here

02:38:19.200 --> 02:38:24.620
Well, is it once again going to be a protective the Mantis or are they gonna pivot on to Gambit because we know that

02:38:24.760 --> 02:38:31.720
Six here might be tempted to move over from the Ultron onto something like a Phoenix or even

02:38:31.720 --> 02:38:37.220
There's something like a Moon Knight which could really take advantage of the long sightlines that are over here on midtown

02:38:37.220 --> 02:38:41.860
So it makes sense to me it might go for a double strategist line with the gambit as the main healer

02:38:42.700 --> 02:38:50.020
I'm scared of Paul sir having another gambit game though because the one round they took with Celestial Husk that hundred to zero

02:38:50.100 --> 02:38:53.000
Was momentum driven by a gambit fight?

02:38:53.980 --> 02:38:57.740
Starter if you will so but you know this is not domination

02:38:57.740 --> 02:39:03.820
But that is such a huge part of getting wind in the sails and having a almost a guaranteed win condition

02:39:03.820 --> 02:39:10.380
But perhaps what was so good about the macro wise in that first map was how and when they disengaged and almost

02:39:10.540 --> 02:39:15.060
Forcing these errors out of pulsar and that greediness to chase those eliminations

02:39:15.300 --> 02:39:20.140
It's our world. I mean they protect the style all to you like gambit style of obviously one of the most deadly

02:39:20.140 --> 02:39:25.100
Out combos in the game and said looks like they are going sir, maybe for all hello

02:39:25.540 --> 02:39:30.060
The oracle that I read that you're cooking all the gambit style combo

02:39:30.060 --> 02:39:33.380
This demands a mag in response. I think

02:39:33.820 --> 02:39:40.380
with the MET or M, which could be ideal for trying to force Tree Man off of their better hero.

02:39:40.380 --> 02:39:46.460
I wouldn't mind seeing the Invis get counter banned here from Team Peps if Polestar take it away as well,

02:39:46.460 --> 02:39:55.820
just to try and get rid of the main ways you can try and stop the poke from Star Lord using that Guardian Shield to win out on the off angle fights.

02:39:55.820 --> 02:40:03.820
And six has shown us a little bit of Star Lord, but there are such large hero pools on the side of Peps when it comes to their duelists.

02:40:03.820 --> 02:40:10.820
And like I said, I've been very unique with sometimes bringing out the Psylocke and, like we said, the Torch.

02:40:10.820 --> 02:40:13.820
So you never know what you're going to get when you face Team Peps.

02:40:13.820 --> 02:40:19.820
But what other teams have realized is that you can still beat them at their own game because Peps have yet to win a series.

02:40:19.820 --> 02:40:25.260
series but they are on the verge of doing just that against Polsar and keeping themselves alive

02:40:25.260 --> 02:40:30.940
in the standings while Polsar are on elimination. So the curious thing here as well is that even

02:40:30.940 --> 02:40:35.980
without a protective mind of a side Mantis has once again made it through the band phase

02:40:35.980 --> 02:40:43.260
untouched. I like the taking away of the vanguard deadpool there, the skill issue. It will decimate

02:40:43.260 --> 02:40:47.260
a star lord due to his high rate of fire if he misses even a single bullet in the clip. Each one

02:40:47.260 --> 02:40:51.560
one of those counters are full on miss and does a bunch of damage to him. That's a great

02:40:51.560 --> 02:40:56.320
way to try and constrain, especially something like a Gambit as well, Skillish 1 Gambit if

02:40:56.320 --> 02:41:00.280
he misses one of his cards in the 3 card spread. That counts as a miss as well, so I think

02:41:00.280 --> 02:41:05.760
getting parity on the Vanguard pool is a good priority here for Team Peps.

02:41:05.760 --> 02:41:12.160
And just how many strats are we going to get? Now, strategies, strategists. Because that's

02:41:12.160 --> 02:41:18.600
made a huge difference for a team like Pulsar who run a lot of the 2-2-2 and things like

02:41:18.600 --> 02:41:19.600
that.

02:41:19.600 --> 02:41:23.840
But sometimes if you're on defense it warrants having something like a rocket or a third

02:41:23.840 --> 02:41:27.880
strategist just to be able to stall out as much as possible.

02:41:27.880 --> 02:41:31.480
So we'll focus on the defensive cons, they're more settled in on what they want to do and

02:41:31.480 --> 02:41:35.480
Baby Bat covering her choices here with the rocket and that BRB.

02:41:35.480 --> 02:41:39.960
You get a little bit of forgiveness especially if, I don't know, someone like Saptic headshots

02:41:39.960 --> 02:41:43.280
your back line. So it's always good to have a bandit. Yeah,

02:41:43.280 --> 02:41:45.400
everybody will be thinking going to be important as well as

02:41:45.400 --> 02:41:47.960
pink having access to that carnival as well. It's a

02:41:47.960 --> 02:41:50.480
possibility sports are going to have to very carefully manage

02:41:50.480 --> 02:41:53.640
both their space and their resource usage here to get

02:41:53.640 --> 02:41:56.040
effective fights and deal with the resurrections that could be

02:41:56.040 --> 02:42:02.840
on the table. Got the road again at the lovely couple hoping to

02:42:02.840 --> 02:42:07.360
break up the team peps frontline just got the mitts out

02:42:07.360 --> 02:42:14.440
ready to squabble up and peps can rely on Frankie and he's always known to have the perfect moment to strike and

02:42:14.440 --> 02:42:15.880
barely misses that show.

02:42:16.760 --> 02:42:20.180
Alright, getting involved now with the Actors of Eye course but let's stay down for long.

02:42:20.180 --> 02:42:23.100
Oh, just click, whack, with Kizaru as they roll on up.

02:42:23.100 --> 02:42:25.980
You know, just kiss her on the mouth.

02:42:27.480 --> 02:42:28.440
So many homies.

02:42:28.860 --> 02:42:34.640
So little time, but Polestar have sectioned up the fight and they have sent Kizaru to do the job for them.

02:42:34.640 --> 02:42:40.020
Alright, having that wall up behind the mix, things there, Redef got on Protoss, gonna be the first one to fall.

02:42:40.020 --> 02:42:43.160
Question is, is the battle vehicle being available? I don't think it is.

02:42:43.160 --> 02:42:47.620
And so everyone else from Team Pebs just has to force themselves onto the chart,

02:42:47.620 --> 02:42:49.620
to get his last minute Recon Z.

02:42:51.620 --> 02:42:55.620
You gotta be able to break those brute walls down and have a strong poke, and...

02:42:55.620 --> 02:43:01.320
I don't know if I would consider Team Pebs having the strongest poke when he got a triple vanguard,

02:43:01.320 --> 02:43:05.200
But what's nice about Rogue is that she doesn't care if anything you put her in a boxing match

02:43:05.200 --> 02:43:07.320
You put her in a boxing ring if you wall third

02:43:07.400 --> 02:43:13.960
She'll be happy to be trapped in there with you quick portal play as six rings the team back for a final flight

02:43:14.760 --> 02:43:17.040
All right, that's gonna be instantly broken down

02:43:17.040 --> 02:43:22.440
No one can really shoot the in song in the fur no sir try and save a bat's cause with yarn amplify

02:43:22.440 --> 02:43:26.960
If don't she hear from Pro Tools question is gonna have to see feel us get away with the it's Jeff peeling

02:43:26.960 --> 02:43:29.840
Susan, that's gonna be the case because those who would have assailed them are gonna be

02:43:30.560 --> 02:43:35.120
quite quickly taken down by Tree Man, who really is thriving here on the group and

02:43:35.120 --> 02:43:41.760
Pink couldn't even find any chance of using their own resurrection, so this is collapsed very quickly, but that's...

02:43:43.840 --> 02:43:49.520
The group also is so fantastic from Tree, and he's allowed to choose when and where the fight is

02:43:49.520 --> 02:43:56.480
going to take place. We'll catch your point, A, and they banged up so many ults to keep the rally going,

02:43:56.480 --> 02:44:06.480
mainly that strangling prison, but Pink keeps the fine at the right time in the right place for that Karmic Revival to give another chance at life and fighting here for teamfights.

02:44:06.480 --> 02:44:10.640
Ah, so it's needs a moment here, quick breath as we try and get access to that ultimate.

02:44:10.640 --> 02:44:14.400
All of the quick amplification, that's going to be the cleansing of the anti-heels on the other side,

02:44:14.400 --> 02:44:17.120
not sure where Treeman's ultimate has gone, like we're on the left-hand side of your screen,

02:44:17.120 --> 02:44:22.160
as we pan over towards it rather slowly, peek in the corner, brings up the karmic revival,

02:44:22.160 --> 02:44:26.480
Treeman has found them in the mix of all of this, and a couple more players are rolled off as well.

02:44:26.480 --> 02:44:30.720
The devil unleashed, looked back in, some might say, how shall we do, falling low,

02:44:30.720 --> 02:44:36.400
where this healing is going to be more than enough to try and deal with the onslaught brought on by Matthew Murdock himself.

02:44:36.400 --> 02:44:41.800
and Lapsid's Ocinus just wants to flee away, the thing gets broken down by Tors'meet clusters,

02:44:41.800 --> 02:44:44.660
and now it's gonna be an unassisted ult for 6.

02:44:44.660 --> 02:44:49.040
Alright, Dagger. This is just not a part of the map that you want to get stalled out on for Pulsar.

02:44:49.040 --> 02:44:51.480
It's that choke point that's so annoying to get through.

02:44:51.480 --> 02:44:57.880
Attacking with Groot is not easy as well, and Pulsar, they had good initiative, but it's the counter-action.

02:44:57.880 --> 02:45:02.680
The, uh, Raging Royal Flush and Pink into bringing back those two members

02:45:02.680 --> 02:45:06.200
is what kept team teps rather flawless towards the end.

02:45:06.200 --> 02:45:10.760
So, Pulsar eSports are gonna be harassed by this high ground poke.

02:45:10.760 --> 02:45:13.720
Dude, pink is a nasty aimer, and it looks like Six might be holding on.

02:45:13.720 --> 02:45:15.560
No, never mind. One sadistic real bad.

02:45:15.560 --> 02:45:17.160
If you see where she's not tapping to the sky there,

02:45:17.160 --> 02:45:21.560
but I am okay at just the right moment to make sure they could not get into cover.

02:45:22.280 --> 02:45:25.160
I said that White Fox is the only strategist who can 1v1,

02:45:25.160 --> 02:45:27.400
but they're double, never mind actually.

02:45:27.400 --> 02:45:29.800
If you're pink, I'm pretty sure you can do it.

02:45:29.800 --> 02:45:35.000
the strategies they defend, they heal, but they also attack, you man. If you're daredevil,

02:45:35.000 --> 02:45:40.120
can't even take a 1v1 against an atom, I fear it's so cool. Also, Peps are just getting

02:45:40.120 --> 02:45:44.440
picks from the high ground. Full-Star need a commanding way to pressure it, and here comes

02:45:44.440 --> 02:45:46.440
Kazaru, the force Peps back.

02:45:59.800 --> 02:46:03.740
And Frankie Boxing just gotta be punished for such audacious positioning now as they

02:46:03.740 --> 02:46:09.060
float it imperiously above it, all the Empire crumbles, like the Romans as the medieval times

02:46:09.060 --> 02:46:12.500
began to rise and IMLK's down too.

02:46:12.500 --> 02:46:17.660
And Kazar really solidified that fight, just you gotta get peps off that power position

02:46:17.660 --> 02:46:22.860
and it was a recipe for success and Polestar has been so important ultimates for this final

02:46:22.860 --> 02:46:25.860
fight of Point B, look for the strangling prison but they'll see what they'll get with

02:46:25.860 --> 02:46:26.860
this royal flush.

02:46:26.860 --> 02:46:29.860
Well, here that's not a good idea to play too much space yet.

02:46:29.860 --> 02:46:39.860
Oh, what a perfect bubble. Unbelievable stuff there from Frankie Boxing, making sure a Viva cannot be grabbed out of the ALE, a five-person usage of the Raging Royal Flush.

02:46:39.860 --> 02:46:42.860
Protoss getting maximum value from this one because I already thought they could shut it down.

02:46:42.860 --> 02:46:50.860
They could not be more incorrect about the value of the Feast of the Abyss, and our Pulsar Resports is going to be caught in a very nasty position.

02:46:50.860 --> 02:46:52.860
The end of second is so difficult to take.

02:46:52.860 --> 02:46:59.860
They are disengaging quite well from the raging royal flush from Proto, but Polsar would like to be able to clap back.

02:46:59.860 --> 02:47:05.860
It'll come down to Zapatik as El Chapagoub snows blood in the water, but he just needs to be careful.

02:47:05.860 --> 02:47:13.860
He needs help to deal with the strategies. He saw how Pink was able to fend for themselves, and that will be priority one to deny this Karmic revival.

02:47:13.860 --> 02:47:20.100
Okay, once again going to be easy pickings here for six everyone hiding away inside of the healing pool of

02:47:20.660 --> 02:47:24.940
The Jeff and Frankie boxing the ability to bother themselves nice doctors from a group on mostly

02:47:24.940 --> 02:47:28.860
I've just seen also any gravel around teams when I space that came out from the cloak and dagger

02:47:29.060 --> 02:47:33.220
That's gonna be off angle easily over the triad farm down being spanked out moving forward

02:47:33.220 --> 02:47:36.660
I think we've never got my court with a nice group ultimate

02:47:36.660 --> 02:47:43.580
And it seems that El Chabagoo once again has found the devil with in unleashing it and well the tendrils of evil

02:47:43.580 --> 02:47:47.740
They grab into the flesh of Team Pepsi and secure a second point.

02:47:47.740 --> 02:47:51.340
I like this tug of war that Fulsar is doing.

02:47:51.340 --> 02:47:57.340
They've really decided to balance the aggression that they almost had too much of on Celestial Husk

02:47:57.340 --> 02:47:59.980
and have been able to tilt the scales in their favor.

02:47:59.980 --> 02:48:03.500
Gotta be careful of these jet ultimates though because the groove can

02:48:03.500 --> 02:48:05.900
can mitigate it with a good iron wood wall.

02:48:05.900 --> 02:48:11.900
Frankie can bubble and Pink is on the prowl and is able to slow Fulsar down from the entry.

02:48:11.900 --> 02:48:15.900
They're in pink showing off some real versatility here, but, uh,

02:48:15.900 --> 02:48:18.900
caught in a dark alley against Matthew Murdoch. They're a...

02:48:18.900 --> 02:48:20.900
They're a much better place as to be than that.

02:48:23.900 --> 02:48:28.900
Oh, sorry, they just want to be able to punish Pink in the over-stand, but,

02:48:28.900 --> 02:48:29.900
because, are we hungry?

02:48:30.900 --> 02:48:32.900
Yeah, sounds pretty... already. By the Asuna Bomb.

02:48:32.900 --> 02:48:35.900
Coming out from there, backpink manages to find Treeman, and Teed and Low.

02:48:35.900 --> 02:48:38.900
The rest of his team disengaged, like, you know what, have the tree.

02:48:38.900 --> 02:48:40.900
Have the tree, but let me live.

02:48:41.900 --> 02:48:50.600
This is not a fun part of the map to try and break out of your own spawn, because the defense can see you leap spawn and poke you to your grave.

02:48:50.600 --> 02:48:57.700
And especially with the Venom, you need a little bit of higher ceilings than that, but the gambit will bail you out.

02:48:58.200 --> 02:49:00.300
Alright, Frankie Boxing, what do they do with Amici?

02:49:00.300 --> 02:49:03.700
You're like, oh, it's Rage of the Thieves! Unbelievable from Jabba Goop!

02:49:03.700 --> 02:49:06.800
This guy is cooking right now, however he's cooked on the other side.

02:49:06.800 --> 02:49:12.240
The extra damage from the raging world of flesh means you still can't stand up to it, but I'll pull the skill when I see it.

02:49:12.240 --> 02:49:15.560
Sixth round of disengage, Shappasix is absolutely not my son.

02:49:15.560 --> 02:49:17.360
I have no designs like that one.

02:49:17.360 --> 02:49:23.600
Looking into all sorts of strangeness, I'm supposed to get rid of that backline, giving as I am okay as fours in to just stop the cart momentarily.

02:49:24.080 --> 02:49:30.920
Could be a good point for an X-Jabble to make from left as you got that drop off at the back left side and the last 30 seconds to have a say.

02:49:30.920 --> 02:49:33.800
And Saphacic looks for an explosive start and doesn't get it.

02:49:33.800 --> 02:49:37.320
Unbelievable, more staff left as the TR's already taken on down Chabagoo.

02:49:37.320 --> 02:49:42.760
Can they get out of here? A righteous cross, a quick duck and weave, a hint accuracy is far too high for this.

02:49:42.760 --> 02:49:47.160
13 seconds remain and now you've got to start considering do we need to use a portal to get back on this?

02:49:47.160 --> 02:49:49.160
Tree man's time to give up so much space.

02:49:49.160 --> 02:49:55.560
The offline glint from Pink has been huge. Tree is getting farmed for every ounce of ult charge that they have.

02:49:55.560 --> 02:49:57.560
But Pulsar have got them weak.

02:49:57.560 --> 02:49:59.560
And that's going to be the balance of the butterflies.

02:49:59.560 --> 02:50:03.000
Oh, Chaba Goobies in it alone have to tank it all by themselves up above.

02:50:03.000 --> 02:50:07.000
We're gonna like Dick Legends, Celia, T-Lust, Celia's cannot live to even more than a second.

02:50:07.000 --> 02:50:11.080
As they're taken down by a frenzied arrival, the portable surely be too late.

02:50:11.080 --> 02:50:15.480
A stream man tries to set it up, and it's a midway through.

02:50:15.480 --> 02:50:19.880
You can see the Team Peps still have two charges, Ultimate's ready to go to try and defend that one.

02:50:19.880 --> 02:50:23.160
I think it was cooked either way for Polsar, but it's not unwinnable.

02:50:24.440 --> 02:50:26.920
The bank was healthy for Team Peps.

02:50:26.920 --> 02:50:31.720
The difference between the two feasts of Abyss that we saw between Kizaru and IMLK is that one had

02:50:31.720 --> 02:50:38.760
Joolis told to bits to pile on top, the other one got piled on. IMLK with the feasts, plus the

02:50:38.760 --> 02:50:43.320
dance of the butterflies and everything that was left, even the galactic legend just for the cherry

02:50:43.320 --> 02:50:50.200
on top. Teampeps had a great final stand, but could have been even, could have even stopped Pulsar

02:50:50.200 --> 02:50:55.240
at point B even. I think there was a real chance to make this an even shorter push, so this is very

02:50:55.240 --> 02:51:00.100
achievable for Polsar they fixed up a lot of their macro errors that they were

02:51:00.100 --> 02:51:05.560
making back on Celestial Husk and are not so antsy, so greedy. They really are

02:51:05.560 --> 02:51:10.800
working well as a team and El Chapagoo, despite not being flawless, he is getting

02:51:10.800 --> 02:51:14.600
more help on these dice towards the strategy slide and there's coordination

02:51:14.600 --> 02:51:19.280
around the Gambit Royal Flushes that Polsar are leaning towards those initial

02:51:19.280 --> 02:51:24.240
win conditions and help and using that as their approach mechanic so that they

02:51:24.240 --> 02:51:27.200
can actually set Alchop a group for success.

02:51:27.200 --> 02:51:34.480
Interestingly here, Teampeps are going to be able to walk out with Six and Protoss on

02:51:34.480 --> 02:51:37.560
both the Star Lord and the Gambit, so they are going to be able to sync up their ultimates

02:51:37.560 --> 02:51:38.720
a little bit better.

02:51:38.720 --> 02:51:44.160
They had Conspicuous Desync on the defense because of course Six started off on the Vanguard

02:51:44.160 --> 02:51:48.440
and so was unable to carry through an ult charge onto the Star Lord to really be able to sync

02:51:48.440 --> 02:51:51.720
up with Protoss all the time, but it still worked out.

02:51:51.720 --> 02:52:02.720
I wouldn't even mind the Wolverine because when there's a fight on the high ground, if you're able to split people up, bring them to the main street, that could really cause that first elimination to go through it.

02:52:02.720 --> 02:52:04.720
Oh, Six is sneaky with it.

02:52:21.720 --> 02:52:24.920
They want to try and get Chabagoo and get rid of that passive.

02:52:24.920 --> 02:52:28.120
Well, they may have been a rocket jump pack to try and choose something there.

02:52:28.120 --> 02:52:30.760
Well, Chabagoo only gives up their life to make it happen.

02:52:31.720 --> 02:52:35.320
Just gotta wait for everyone from Polestar to be alive for this portal play.

02:52:35.320 --> 02:52:37.720
You need all six to be available.

02:52:37.720 --> 02:52:39.560
Now Chabagoo's back on the Wolverine.

02:52:39.560 --> 02:52:43.240
Look out for these tackles and look out for Polestar's final stand here for point A.

02:52:44.680 --> 02:52:46.360
Eyes on Pro 2006 as well.

02:52:46.360 --> 02:52:50.120
That's gonna be a deadly ult combo if it can't be dealt with by Kizuru on the other side.

02:52:50.120 --> 02:52:54.120
Pink trying to disengage, but staying close to tree ramp can purely generate that fury.

02:52:54.120 --> 02:52:57.880
Right is cross off the right, just cross, but slows the thickened fast as well.

02:52:57.880 --> 02:53:00.120
Chaboboom on the other side, Pink moving in towards the back,

02:53:00.120 --> 02:53:04.720
but Dive is good, Kama get Lapsi's a T-Lash, or even get the Gambit that would be even better.

02:53:04.720 --> 02:53:08.720
But with no Sonic pursuit ready to go just yet, they're waiting for a second play.

02:53:08.720 --> 02:53:11.520
Here comes Six, ready to go. This is the old combo we were talking about,

02:53:11.520 --> 02:53:13.920
if only they want to use it, I think the Gambit's already been done.

02:53:13.920 --> 02:53:19.720
Three players are down, so Six just saves the ultimate, and it's going to be Gambit saving the day.

02:53:20.120 --> 02:53:23.060
Aphroto used it as soon as he earned it.

02:53:23.060 --> 02:53:25.840
They don't want to waste a precious second.

02:53:25.840 --> 02:53:28.440
They're able to save the rest of their ultimates

02:53:28.440 --> 02:53:29.480
for the marathon.

02:53:29.480 --> 02:53:31.240
This is now no longer a sprint.

02:53:31.240 --> 02:53:34.320
Momentum needs to be held here to see if you can have

02:53:34.320 --> 02:53:37.480
a better time bang for pointsy than Pulsar had.

02:53:37.480 --> 02:53:38.880
So I'd love to see some initiative.

02:53:38.880 --> 02:53:41.360
Team Pets are already in a position to do just that.

02:53:41.360 --> 02:53:43.840
They'll have Frankie on the front lines,

02:53:43.840 --> 02:53:47.080
but also because the daredevil from El Chapaglub

02:53:47.080 --> 02:53:48.600
is disrespecting Frankie.

02:53:48.600 --> 02:53:53.640
Using his batons to beat Freaky into his grave despite the shields being up.

02:54:09.080 --> 02:54:11.560
And that's why the initiative there was important from Team Pebs.

02:54:11.560 --> 02:54:17.720
You don't want to let Pulse or Pole the trigger on these ultimate, namely that Raging Oil Flush,

02:54:17.720 --> 02:54:22.040
but team peps they have a lot in the bank but they need to get this galactic legend

02:54:22.040 --> 02:54:27.080
into a position on the high ground so look for imlk for this large pulsar from this power

02:54:27.080 --> 02:54:31.640
position for six to really unleash but the invisible boundary could be a new set

02:54:31.640 --> 02:54:36.440
well this early gonna be combined with a these severe this and they that is forced to answer

02:54:36.440 --> 02:54:40.680
this one despite losing pink the eternal bunch of lots of space effects to try and work with

02:54:40.680 --> 02:54:44.840
on the bottom and now that the invisible boundaries brought up keep your eyes on six the second that

02:54:44.840 --> 02:54:48.520
That one goes down, so he's gonna have an option to try and make it happen.

02:54:48.520 --> 02:54:53.960
Poses us already down, Frankie Boxing drags on in by a strangling prison,

02:54:53.960 --> 02:54:57.160
and Tree Man decided that you know what, we need to have an inverse fight here and now.

02:54:57.880 --> 02:55:03.640
A huge Pick from El Chapagoob too, to shut down Six before he got a leash with that galactic legend.

02:55:03.640 --> 02:55:09.800
We were keeping our eyes and his vision faded to black, and just love, of course,

02:55:09.800 --> 02:55:14.100
the end song from Paul Sarge just to get kind of team peps on the edge of their

02:55:14.100 --> 02:55:18.460
seats to make them feel like they had to fight instead of maybe just take some

02:55:18.460 --> 02:55:23.860
cover as now team peps again no invisible boundaries just stop someone

02:55:23.860 --> 02:55:26.460
like six and he's got some royal flush with them.

02:55:26.460 --> 02:55:30.500
Okay, six should be decimated everyone right now. There's no real shields to make it happen.

02:55:30.500 --> 02:55:34.220
Pink's fighting the final blow. Of course this engagement is giving over so much

02:55:34.220 --> 02:55:38.420
space. I would love to get legend on the way out. That would give him even more time waiting for

02:55:38.420 --> 02:55:40.420
second strategist to respawn.

02:55:40.420 --> 02:55:44.660
I am okay and Pinker is syncing up so well and

02:55:44.660 --> 02:55:50.180
able to focus down these targets before they can replenish and get back to their strategist

02:55:50.180 --> 02:55:54.020
but the job's not done and we're not knowing there's a flanker back here.

02:55:54.020 --> 02:55:59.620
Guys, he's caught wallhack for a reason and Team Peps may just think about taking a 65

02:55:59.620 --> 02:56:04.020
fight before that flank really develops but Team Peps needs to make a decision fast.

02:56:04.020 --> 02:56:06.020
Okay, coming in from the back.

02:56:06.020 --> 02:56:13.460
Dolks and floats above it all up to some artists have instantly gone all of the strategists have evaporated under the pressure that Pink brings to this one.

02:56:13.460 --> 02:56:22.900
Tree Man can't deal with the double batons, the billy clubs, the bully clubs, it's bullying for certain, it's just a little floor colossus, you can't deal with all this damage.

02:56:22.900 --> 02:56:32.420
And it has to be legends coming back quickly with the portal. Someone else has to swap over onto a strategist here, maybe you can try and make it happen but no, instead they just reset the other way.

02:56:32.420 --> 02:56:40.180
Strong time bank going into the final push as well and team peps can pick off with the eternal bind

02:56:40.180 --> 02:56:45.580
Which really lays down the path to victory and poll star need to find a way to stop it

02:56:45.580 --> 02:56:51.540
Of course the raging royal flush has been a guaranteed fight for poll star every single time and lapses a waste in time

02:56:52.060 --> 02:56:56.380
And no time wasted right here instantly into war the back line here comes the Phoenix

02:56:56.380 --> 02:57:00.380
But it's a little bit shallow as to how can everyone hide inside for now.

02:57:00.380 --> 02:57:03.380
Frankie Boxing is going to be the only one to fall, but the rest of the team has to back off.

02:57:03.380 --> 02:57:05.380
And now Polcer can set up on this choke.

02:57:05.380 --> 02:57:10.380
And a spawn camp here is very possible when you're able to have a group that can wall people off

02:57:10.380 --> 02:57:12.380
and even strangling prison.

02:57:12.380 --> 02:57:15.380
But Baby Bat just needs to not get caught by that.

02:57:15.380 --> 02:57:20.380
But that eternal bond is not going to be effective when you're the raging royal flush and proto.

02:57:20.380 --> 02:57:24.380
Maybe once again, great grab on for six, but with damages too much,

02:57:24.380 --> 02:57:29.500
too much, the three man can't sustain through the extra damage that's given on over, it's

02:57:29.500 --> 02:57:34.780
the righteous cross after the righteous cross, he's so mobile, he's so difficult to dissuade

02:57:34.780 --> 02:57:35.780
from this one.

02:57:35.780 --> 02:57:40.140
And the entire time, Kisarush stopped the cart from moving forwards, nobody would ever

02:57:40.140 --> 02:57:41.140
fight.

02:57:41.140 --> 02:57:46.500
Good communication from Peps on these raging royal flushes, they break out a spawn and

02:57:46.500 --> 02:57:51.340
they make things swift, and they have more wind conditions in tow, and again that internal

02:57:51.340 --> 02:57:55.660
bond plus the galactic legend you don't have a strangling prison that you have to worry about

02:57:55.660 --> 02:57:59.180
you just need to command the squeeze that you have this is the this is for the win

02:58:01.340 --> 02:58:06.300
right here legend upper bar unable to convert here on to baby back keeps herself alive for now

02:58:06.300 --> 02:58:10.940
i'm all for bruce of the optimal target here seems like it's the only one that six can find he goes

02:58:10.940 --> 02:58:15.340
too far caught by a score bomb and six has gone too far as well what a poor coming through from

02:58:15.340 --> 02:58:20.460
legend midway is through that spin there was no way to try and cancel that one out and team pepsons

02:58:20.460 --> 02:58:22.460
was overextended and punished.

02:58:22.460 --> 02:58:27.820
That tree said you're trapped in here with me, bud, and that is a great way to deal with

02:58:27.820 --> 02:58:30.460
a melee brawler like the Daredevil.

02:58:30.460 --> 02:58:34.980
The hesitation from BabyBad on how to really carve out that path when there's so many group

02:58:34.980 --> 02:58:39.540
walls in your way, but surely this will be the fight to rule them all only a minute left

02:58:39.540 --> 02:58:41.340
though and this is still anyone's game.

02:58:41.340 --> 02:58:45.180
Shabby, an attempt at a mugging, but it's just gonna let the devil out in response,

02:58:45.180 --> 02:58:46.180
finding all who are near.

02:58:46.180 --> 02:58:50.620
save him baby that's also there when you shall remain safe counters coming on in

02:58:50.620 --> 02:58:55.020
everything is going to be deployed Frankie boxing above it all finds the

02:58:55.020 --> 02:58:59.620
legend stops the alt the healing is all gone with Sapata can tree man down now

02:58:59.620 --> 02:59:03.060
it's desperation to post up I think they're all out of options we don't

02:59:03.060 --> 02:59:06.740
have anyone who's gonna be up in time to try and get there quick contest

02:59:06.740 --> 02:59:10.420
lapses until us has an ultimate ready to go and might have used it just to get the

02:59:10.420 --> 02:59:14.300
additional movements we'd ever towards the point it's a race for a contest with

02:59:14.300 --> 02:59:21.180
three man moving through but they can't make it in time and team peps sweep the series peps

02:59:21.900 --> 02:59:27.580
is coordinating so well in those ultimates near the end the eternal bonnigan the invisible boundary

02:59:27.580 --> 02:59:32.300
but it's the teamwork that makes the dream work especially where that that box of victory that

02:59:32.300 --> 02:59:38.940
finish line was for team peps force uh post-sarring position uncomfortable position

02:59:38.940 --> 03:00:02.940
the closer you are, the more you are in reach to something like a Daredevil, which El Chapago vs Pink, I could watch that 1v1 all day, but only one stood out, and I would say Pink was, at least in terms of the final hits, the damage shell is a different story, but Pink, how he calculated with IMLP, is what decided a lot of these fights in the neutral.

03:00:02.940 --> 03:00:08.860
Yeah, it definitely felt like Pink and I am okay, we're a dynamic duo when it came to those dives.

03:00:08.860 --> 03:00:14.860
Obviously, T-Lesson and Zillage, they were consistently under assault lapses, more than over 10 casualties.

03:00:14.860 --> 03:00:21.500
We can bring Vaude back in here to see how he felt about that series, and we certainly are going to have plenty to talk about.

03:00:21.500 --> 03:00:25.500
Yeah, there is so much to yap about with this one, specifically Legday.

03:00:25.500 --> 03:00:30.940
I mean, the big difference, I would say, between these two teams in this final map was having the one-sided Star Lord.

03:00:30.940 --> 03:00:36.940
That is just, you can't allow it to happen, especially when there's a gambit on the field available to Team Peps.

03:00:36.940 --> 03:00:43.940
And Team Peps seemed to just have the composition locked down, so congrats to them for getting their first win, of course, keeping the dream alive,

03:00:43.940 --> 03:00:45.940
for making it in to that group stage.

03:00:45.940 --> 03:00:49.940
And unfortunately, for a Pulse start talking about that, they won't be making it into the group stage.

03:00:49.940 --> 03:00:54.940
Them going 0-4 now, cements them to be it towards the bottom two in the standings.

03:00:54.940 --> 03:00:59.940
They can still kind of play spoiler in their last series, but talking more about this matchup, I mean, six looked amazing.

03:00:59.940 --> 03:01:05.060
amazing. Pink, we got to talk about the flexibility of this player, like having the Daredevil and

03:01:05.060 --> 03:01:09.620
the Phoenix on lock that we saw from the last map into this one. How many players can say that they

03:01:09.620 --> 03:01:14.900
can do that? Yeah, I agree. And even the Forge was the secret MVP in that first map. Like, I was

03:01:14.900 --> 03:01:20.180
surprised. I think it was the one that was like that ultimate carry because a lot of times it was

03:01:20.180 --> 03:01:25.140
six that you invest all these openings into. And I think on the other side, there was a lot of

03:01:25.140 --> 03:01:28.340
focusing to trying to become six from really developing,

03:01:28.340 --> 03:01:31.780
whether it's shutting them down before the Galactic Division, or whatever it was,

03:01:31.780 --> 03:01:34.500
Pete literally showed up on the Daredevil play.

03:01:34.500 --> 03:01:37.220
Yeah, the Daredevil play definitely making a huge difference here,

03:01:37.220 --> 03:01:40.980
but of course it's a full team effort that we saw from the squad,

03:01:40.980 --> 03:01:42.900
and both the duelists, the back line,

03:01:42.900 --> 03:01:47.540
keeping them sustained through all of the damage that was being dealt out by Pulsar.

03:01:47.540 --> 03:01:51.700
And Pulsar, to their credit, they were putting some good pressure against Team Pepsi,

03:01:51.700 --> 03:01:53.860
almost went all the way to that final point.

03:01:53.860 --> 03:01:56.780
Unfortunately, like they could not secure it there at the end.

03:01:57.620 --> 03:01:59.380
Yeah, not being able to make it happen at the end.

03:01:59.380 --> 03:02:02.180
I think that pink being able to play on the dead level is well

03:02:02.180 --> 03:02:04.220
allowed for a much greater flight planning because, you know,

03:02:04.220 --> 03:02:07.820
the chabagoo is always going to be lurking like upon a wall or behind.

03:02:07.820 --> 03:02:11.740
So maybe behind some crates somewhere under a cardboard box, perhaps,

03:02:11.740 --> 03:02:15.980
if you want to emulate a different game and having that perfect information

03:02:15.980 --> 03:02:17.820
about where chabagoo is going to be coming from.

03:02:17.820 --> 03:02:22.220
I think was a huge boon for team peps and how they started to plan all of these fights.

03:02:22.220 --> 03:02:24.320
And I think in the end, better planning and economy

03:02:24.320 --> 03:02:26.560
is what allowed them to make it all the way towards the end.

03:02:26.560 --> 03:02:29.060
Even while losing some pretty critical fights,

03:02:29.060 --> 03:02:32.240
like losing control of the Times Square Station,

03:02:32.240 --> 03:02:34.640
midway through, I was like, okay, they might be cooked here.

03:02:34.640 --> 03:02:36.800
This is a very difficult area to siege.

03:02:36.800 --> 03:02:38.720
But maybe that makes some great choices

03:02:38.720 --> 03:02:40.600
with the eternal bond.

03:02:40.600 --> 03:02:43.000
But I think we're crucial for being able to claim space.

03:02:43.000 --> 03:02:45.440
She was really making sure that that ultimate

03:02:45.440 --> 03:02:46.280
was always getting value.

03:02:46.280 --> 03:02:49.240
As well as calling for good heal from Frankie.

03:02:49.240 --> 03:02:53.400
We saw a bubble from Frankie onto BabyBat, completely no server,

03:02:53.400 --> 03:02:57.200
TreeMan Ultimate, who was hoping to just drag BabyBat out of her old AOE

03:02:57.200 --> 03:03:00.960
and cancel that in the moment while she's rooted outside of it.

03:03:00.960 --> 03:03:02.560
But great notification.

03:03:02.960 --> 03:03:06.520
Yeah. And BabyBat just also taking the time to not feel rushed

03:03:06.520 --> 03:03:08.520
with those eternal bonds towards the end.

03:03:08.520 --> 03:03:11.520
And they had the time, they had, what, three minutes for that final,

03:03:12.080 --> 03:03:14.240
that final point. So that was really great.

03:03:14.440 --> 03:03:16.640
But just to point out that Team Peps also kind of made some

03:03:16.640 --> 03:03:20.680
compositional changes and not in terms of food but more of the player that was

03:03:20.680 --> 03:03:24.560
actually on the hero because a lot of the times it was six that usually plays the

03:03:24.560 --> 03:03:28.280
Phoenix, the Star-Lord with the Gambit and things like that but today was more of

03:03:28.280 --> 03:03:32.120
pink stepping up being on the Daredevil even playing some of the Star-Lord

03:03:32.120 --> 03:03:36.320
himself. All the six ended up on the Star-Lord here today. It was cool to just

03:03:36.320 --> 03:03:40.400
kind of see how they were working around the sometimes limited hero pools and how

03:03:40.400 --> 03:03:43.440
they're able to bring their strengths on the split. I think that's a great thing

03:03:43.440 --> 03:03:47.560
about this pre-season right. It gives teams time to find their strengths, figure out their

03:03:47.560 --> 03:03:51.840
rhythm throughout the pre-season, and then going into stage one. It will be a little

03:03:51.840 --> 03:03:55.400
bit different of course to remind everyone they'll be on the next patch, so they'll be

03:03:55.400 --> 03:03:59.140
two different heroes that will have the new map, but aside from that you can kind of figure

03:03:59.140 --> 03:04:03.360
out the synergy between your team members, and that's the big thing for these players.

03:04:03.360 --> 03:04:07.320
Kind of similar to the evitational that we had earlier on, and now we get to see the

03:04:07.320 --> 03:04:12.320
actual pre-season action leading into that first stage that'll happen in May, but Pulsar

03:04:12.320 --> 03:04:15.160
Again, even though they're out of the running for the playoffs,

03:04:15.160 --> 03:04:17.200
they still have one more match to go for them.

03:04:17.200 --> 03:04:20.680
So something to look forward to for them to learn from,

03:04:20.680 --> 03:04:21.520
take that experience.

03:04:21.520 --> 03:04:23.560
The playing gets Navi and that one tomorrow.

03:04:23.560 --> 03:04:25.960
So best of luck to them in that series.

03:04:25.960 --> 03:04:28.800
But I feel like they've continued to look a little stronger

03:04:28.800 --> 03:04:30.840
and stronger here like that.

03:04:30.840 --> 03:04:34.880
Yeah, like, I think Team Pebs are at least looking great.

03:04:34.880 --> 03:04:38.360
My understanding right here, Team Pebs,

03:04:38.360 --> 03:04:40.760
I'm actually newly enthused about this team.

03:04:40.760 --> 03:04:45.760
Like, there was a spark of hope when, against Na'Vi, they had a very good Celestial Haas.

03:04:45.760 --> 03:04:56.760
Uh, I- I- Like, Polsar, we saw them take that map off of Altar and Slaman earlier, but I think that, uh, that may have been more down to Altar having some jitters.

03:04:56.760 --> 03:05:01.760
Uh, Team Peps, uh, like, I was very happy with everything I saw today.

03:05:01.760 --> 03:05:05.760
I think that it was actually very well managed in terms of the gameplay.

03:05:05.760 --> 03:05:07.760
And then we got something to Frankie about how that happened.

03:05:07.760 --> 03:05:11.260
That's true. Welcome in, Frankie. The Angela Goats.

03:05:11.260 --> 03:05:13.260
And that's actually what I'm going to ask you about.

03:05:13.260 --> 03:05:17.260
Some teams, it seems like struggle to face off against you in disguise.

03:05:17.260 --> 03:05:20.260
How do you keep it locked down as well as you did on Celestial Husk?

03:05:21.260 --> 03:05:23.760
Oh, I really just try to protect my team.

03:05:23.760 --> 03:05:26.260
Like, I'm just flying around, being annoying.

03:05:26.260 --> 03:05:30.760
And if I hear my support's being dived, I, like, try to go ahead,

03:05:30.760 --> 03:05:34.260
press my E and just help them out, you know?

03:05:34.260 --> 03:05:39.860
Marking the DT also, like, oh my god, first map I was marking the DT per mark.

03:05:39.860 --> 03:05:42.580
That's all I got to do.

03:05:42.580 --> 03:05:43.580
That's the way to go.

03:05:43.580 --> 03:05:46.300
Yeah, that was an awesome excellent marking.

03:05:46.300 --> 03:05:50.780
A second map of Celestial House didn't go quite so well.

03:05:50.780 --> 03:05:55.100
What adjustments did you make between the second and the third map, to have you so dominant

03:05:55.100 --> 03:05:57.460
coming back on the next one?

03:05:57.460 --> 03:06:06.960
Oh, I mean, matter of fact, it's like I just don't think the torch comp was really viable in the second round there.

03:06:06.960 --> 03:06:10.360
Like, we just couldn't play the triple support with all drones away.

03:06:10.360 --> 03:06:17.460
We weren't really sure at the time what we should play, so we kind of just were a little bit, you know, everywhere with it.

03:06:17.460 --> 03:06:23.160
But we just locked in back on the off-junk comp for the third map, and, yeah, we got it.

03:06:23.160 --> 03:06:28.320
Yeah, you did and it was so fun to watch you on Angela.

03:06:28.320 --> 03:06:32.560
I'm so curious about the work that you've done to expand your hero pool and where is

03:06:32.560 --> 03:06:36.800
your confidence at with things that are not Angela because I know you guys got domination

03:06:36.800 --> 03:06:41.440
on Locke if you're on Angela, but how do you feel on other heroes these days?

03:06:41.440 --> 03:06:45.040
Oh, I mean, I just really like my shield tanks.

03:06:45.040 --> 03:06:46.040
I don't know.

03:06:46.040 --> 03:06:52.560
Like I just like to be there for it to help the team, you know, just to be a support to

03:06:52.560 --> 03:07:08.560
Yeah, I mean, with other bad characters, I'd say in Noko, I don't really want to play other bad characters in Angela. I just want my Angela. I love her. I had so much fun on her. My grabs, they're so satisfying.

03:07:08.560 --> 03:07:21.560
Oh yeah, now she's a really fun here to play, like these essence charges, amazing for that, and you're so proficient with those as well. Looking ahead though, now that you've got your teams, first win in the running now for the playoffs and looking towards those other bad characters.

03:07:21.560 --> 03:07:24.040
looking towards those last two series that you play.

03:07:24.040 --> 03:07:27.520
Shiki Gami, and then afterwards you're playing Alter E-Sports.

03:07:27.520 --> 03:07:29.240
What's the prep look like for you guys?

03:07:29.240 --> 03:07:31.720
Do you kind of reverse sweep your group stage

03:07:31.720 --> 03:07:34.440
and make that moment yours?

03:07:34.440 --> 03:07:37.000
I mean, I just, I trust my team.

03:07:37.000 --> 03:07:40.720
I trust that we're gonna just play to our strengths.

03:07:40.720 --> 03:07:43.760
We go ahead and think about other teams that much.

03:07:43.760 --> 03:07:47.760
We just do what we do, and I think it's gonna work out.

03:07:47.760 --> 03:07:51.440
We're working out pretty well so far.

03:07:51.440 --> 03:07:54.000
Well, thank you, Frankie Boxing, for joining us.

03:07:54.000 --> 03:07:56.240
We're not going to take up too much more of your time.

03:07:56.240 --> 03:07:58.520
We'll see you on the flip side tomorrow.

03:07:58.520 --> 03:07:59.520
Thank you, thank you.

03:08:03.720 --> 03:08:06.880
That was the Angela Goat himself, Frankie Boxing.

03:08:06.880 --> 03:08:08.040
And I respect it.

03:08:08.040 --> 03:08:10.200
It's so fun to have that aerial superiority

03:08:10.200 --> 03:08:11.240
against the other team.

03:08:11.240 --> 03:08:14.200
I'm a Vanguard main myself, so it's a lot of fun

03:08:14.200 --> 03:08:15.720
and really proficient on it.

03:08:15.720 --> 03:08:20.840
exactly what we see on Celestial Husk every time so I don't know maybe we need to see some uh some

03:08:20.840 --> 03:08:26.040
bands or something like that but uh Lemon I mean they have a lot of potential for their last series

03:08:26.040 --> 03:08:30.760
that are coming up this weekend yeah and these next matches that they have are super winnable

03:08:30.760 --> 03:08:36.200
whether it gets alter or shakigami I think the shiki one is going to be the toughest one you

03:08:36.200 --> 03:08:41.000
know Frankie doesn't need to die when he's got imlk on the bed so I love that this team has a lot

03:08:41.000 --> 03:08:45.160
a lot of trust in each other, because that's what's going to survive at the end of the day.

03:08:45.160 --> 03:08:48.680
Well, we do have more matches to go after this one.

03:08:48.680 --> 03:08:51.640
The next one on the docket is the Battle of VP names.

03:08:51.640 --> 03:08:53.640
A vision versus a Virtus.Pro.

03:08:53.640 --> 03:08:54.640
You don't want to miss it.

03:08:54.640 --> 03:08:56.440
Two undefeated teams after this.

03:09:11.000 --> 03:09:25.000
I remember the dusk, the lights have been tightly chopping all those fighting souls, buddy

03:09:25.000 --> 03:09:29.000
Across the world I see you standing in my way

03:09:29.000 --> 03:09:33.000
I remember the time, the place we used to fight

03:09:33.000 --> 03:09:36.000
When the sun and moon and time wandered

03:09:36.000 --> 03:09:40.000
Seven and one is a ten and we were cramped

03:09:40.000 --> 03:09:43.000
Night has fallen, shadows moving and heaps

03:09:43.000 --> 03:09:46.000
Death has come for me to secure out

03:09:46.000 --> 03:09:49.000
We all extend our word, last reunion break

03:09:49.000 --> 03:09:52.000
The chance has gotten to where you come from with me

03:09:53.000 --> 03:09:56.000
Do you remember who you really are?

03:09:56.000 --> 03:09:59.000
Show me that you are still the only one for me

03:09:59.000 --> 03:10:01.000
Only waiting for you

03:10:01.000 --> 03:10:08.000
Play the game again, the angels rise, we think of the essence smashed in those wild holes

03:10:08.000 --> 03:10:13.000
Before the risk turns again, we are level to the end

03:10:13.000 --> 03:10:17.000
I think my mind's all mine, hold onto your powers now

03:10:17.000 --> 03:10:22.000
It can't stop us, we are rival to the end of time

03:10:22.000 --> 03:10:29.000
Play the flash, you're wild aware, we'll fight, fishing across time's face

03:10:29.000 --> 03:10:31.000
To the world of mine

03:10:31.000 --> 03:10:33.000
There's an edge in the air

03:10:44.000 --> 03:10:47.000
You see the dawn, the flame, burning brightly

03:10:47.000 --> 03:10:50.000
Shining one nose, then the breeze, and the earth

03:10:50.000 --> 03:10:54.000
Across our time, I see you turning the sides

03:10:54.000 --> 03:10:58.000
And do you see now? Our time, our time, we can still fight

03:10:58.000 --> 03:11:01.280
Like the winds in fire and wonder no more

03:11:01.280 --> 03:11:03.280
Then you'll always be on a tunnel

03:11:03.280 --> 03:11:05.280
Oh, it is mine

03:11:05.280 --> 03:11:07.280
Light has fallen

03:11:07.280 --> 03:11:08.800
Darkness frozen

03:11:08.800 --> 03:11:10.800
Yes, we wait for our destiny

03:11:10.800 --> 03:11:12.800
And may new days run in for the past

03:11:12.800 --> 03:11:14.000
The future

03:11:14.000 --> 03:11:16.000
Strangles change the equal length

03:11:16.000 --> 03:11:18.000
But it's my fate

03:11:18.000 --> 03:11:20.000
And when you wake up

03:11:20.000 --> 03:11:22.000
I find your cross

03:11:22.000 --> 03:11:24.000
Wraithing up your chest and smash in the soil

03:11:24.000 --> 03:11:26.000
And pull your wrist but turns again

03:11:26.000 --> 03:11:28.800
Yeah, the arrival's still the end

03:11:28.800 --> 03:11:30.000
Why is that?

03:11:30.000 --> 03:11:33.400
I've made your mind to hold onto your powers now

03:11:33.400 --> 03:11:35.000
It's our fault

03:11:35.000 --> 03:11:36.600
We are right, don't stop yet

03:11:36.600 --> 03:11:39.000
Until the end of time

03:11:56.000 --> 03:11:58.000
I know the meaning

03:12:05.000 --> 03:12:07.000
Show me that you're more silly

03:12:07.000 --> 03:12:09.000
Only one that matters for me

03:12:09.000 --> 03:12:11.000
I'll be waiting for you

03:12:11.000 --> 03:12:13.000
Wait a minute

03:12:13.000 --> 03:12:15.000
Your hands will deny

03:12:15.000 --> 03:12:18.000
Do you cry looking for you?

03:12:18.000 --> 03:12:19.000
Can you feel it?

03:12:19.000 --> 03:12:20.000
The sparks in you

03:12:20.000 --> 03:12:21.000
Headed up

03:12:21.000 --> 03:12:22.000
Unleash it

03:12:22.000 --> 03:12:23.000
Letting it go

03:12:23.000 --> 03:12:25.000
I'll hold back your pride

03:12:25.000 --> 03:12:28.000
This is not a change or a time-lapse

03:12:28.000 --> 03:12:31.000
For the rift, winter's yet to come

03:12:31.000 --> 03:12:34.000
We are rivals to the end, and the ice and

03:12:34.000 --> 03:12:37.000
The sands of minds hold onto your powers

03:12:37.000 --> 03:12:39.000
No one can stop us

03:12:39.000 --> 03:12:41.000
We are rivals to the end

03:12:41.000 --> 03:12:44.000
And the sands

03:13:55.000 --> 03:13:57.000
I

03:14:25.000 --> 03:14:29.000
Clear the way!

03:14:29.000 --> 03:14:32.000
Feel the pull!

03:14:33.000 --> 03:14:36.000
Disappear!

03:17:55.000 --> 03:17:57.000
I

03:18:55.000 --> 03:19:06.380
We've had two battles of the first letter names because we had RAD vs. Reason, we had

03:19:06.380 --> 03:19:11.160
Peps vs. Fulsar, and now it's our third one, Virtus.Pro vs. Vision Esport.

03:19:11.160 --> 03:19:14.920
But both these teams looking to secure their spot in the playoffs.

03:19:14.920 --> 03:19:19.560
We have, of course, the current reigning world champions in Virtus.Pro facing off against

03:19:19.560 --> 03:19:21.640
the new kids on the block in Vision Esport.

03:19:21.640 --> 03:19:26.120
I mean, what can we expect from this vision team who's also been undefeated so far?

03:19:26.120 --> 03:19:31.960
Well, vision have shown so much creativity and so much versatility, especially in the strategist line.

03:19:31.960 --> 03:19:36.120
And they also are a team that play more rocket than the average team.

03:19:36.120 --> 03:19:41.880
So that's fun. They've destroyed a baby short. They have explored different lines of whether

03:19:41.880 --> 03:19:46.360
it's the atom and even a double or triple strategist line. So it's really cool to see

03:19:46.360 --> 03:19:51.080
what compositions vision come out with. They also prioritize protecting the Elsa as much

03:19:51.080 --> 03:19:55.920
as they can for someone like Xerx who has really impressed me on the dualists and not

03:19:55.920 --> 03:20:00.000
even showing favoritism to something like Loki which feels like every team plays Loki

03:20:00.000 --> 03:20:01.500
if they can.

03:20:01.500 --> 03:20:05.360
So I think this team vision has surprised a lot of people based on the results they had

03:20:05.360 --> 03:20:06.360
in the game.

03:20:06.360 --> 03:20:11.260
That is the case, but they've relatively had an easier schedule some could say compared

03:20:11.260 --> 03:20:12.260
to the rest.

03:20:12.260 --> 03:20:13.260
Now they're going to the Gatlin.

03:20:13.260 --> 03:20:15.160
They're facing off against the World Champion to your leg day.

03:20:15.160 --> 03:20:19.020
I mean, there's so much to expect from this Virtus.Pro team, but it feels like this meta

03:20:19.020 --> 03:20:21.020
What was purpose built for them almost?

03:20:21.020 --> 03:20:27.020
I mean like we've seen a lot of Daredevil, a good hit scan is everything and the Swarovski

03:20:27.020 --> 03:20:32.060
I'm aware Spark is still number one in the world baby, the Grand Finals MVP yet to really

03:20:32.060 --> 03:20:36.460
be topped when it comes to being a top tier dual list iron.

03:20:36.460 --> 03:20:41.100
Like you said Virtus Pro, they're silver champs, they haven't really made any changes in the

03:20:41.100 --> 03:20:45.380
off season, they hibernated for a while, didn't play in any officials, didn't play in any

03:20:45.380 --> 03:20:46.380
of the tournaments.

03:20:46.380 --> 03:20:47.380
Look at the vacation.

03:20:47.380 --> 03:20:52.420
like they managed like the worker burn out, you know, you're like, okay, we want it all.

03:20:52.420 --> 03:20:56.180
We don't need to prove ourselves right now. We're just we're going to hibernate like bears

03:20:56.180 --> 03:21:02.020
and then we'll awaken in the spring ready to hunt anew. Yeah, and they actually had some close

03:21:02.020 --> 03:21:08.660
matches last week. If I dare to say there was a round up between them and reason gaming on hell's

03:21:08.660 --> 03:21:14.020
heaven domination where's 199 and that could have really gone the distance. But like you said,

03:21:14.020 --> 03:21:19.460
vacation or not, they did not sleep. They have been on the grind and they got coach Eqo who was

03:21:19.460 --> 03:21:24.980
just a veteran like the rest of the old heads on this team and you have that kind of player

03:21:24.980 --> 03:21:30.260
perspective that can really elevate Bergus Bro and they've been all friends for so many years

03:21:30.260 --> 03:21:35.620
beyond even Marvel Rivals that you can't deny the chemistry this team has to. Definitely the longest

03:21:35.620 --> 03:21:41.140
standing roster in Marvel Rivals esports history and continuing to go that way. If it ain't broke

03:21:41.140 --> 03:21:46.340
you don't need to fix it and that's what the motto seems to be for this Virtus Pro team,

03:21:46.340 --> 03:21:50.100
but looking on the other side of things, Vision Esport, again, they had some players that came

03:21:50.100 --> 03:21:56.020
from groundfall, they became the Lions in MRC and then were picked up post-HACE into the

03:21:56.020 --> 03:22:01.060
guest slot that they earned themselves for Vision Esport and now they're trying to show the world

03:22:01.060 --> 03:22:04.740
that they are a team to not be underestimated and even on the prediction side of things,

03:22:04.740 --> 03:22:08.500
we saw I think it was somewhere around like 20% of people were thinking they had potential to be

03:22:08.500 --> 03:22:13.140
the top of their group and it proves everyone right so far, I mean 2-0 to start things off.

03:22:13.140 --> 03:22:18.420
A little bit of a struggle against Crownfall, but they are going up against the behemoths

03:22:18.420 --> 03:22:23.780
that are Virtus Pro rocking the jerseys and all the swagger that you could expect from the world

03:22:23.780 --> 03:22:30.020
at Champions here. Like Day, this is a team that's yet to see really struggle too much in any of

03:22:30.020 --> 03:22:36.820
these maps. Yeah, like I had my spark of glaze ready, but honestly I said spark is the best

03:22:36.820 --> 03:22:40.160
the best player in the world.

03:22:40.160 --> 03:22:42.160
Cypher. For my money might be

03:22:42.160 --> 03:22:44.760
the best player in the world.

03:22:44.760 --> 03:22:46.400
Cypher is kind of unparalleled

03:22:46.400 --> 03:22:47.900
when it comes to experimentation

03:22:47.900 --> 03:22:49.240
with new strategist and

03:22:49.240 --> 03:22:50.440
expecting big things from

03:22:50.440 --> 03:22:52.200
potentially a white fox play

03:22:52.200 --> 03:22:54.980
here as Cypher is a brought

03:22:54.980 --> 03:22:56.640
likely the one to pick that up

03:22:56.640 --> 03:22:57.840
on this roster, and I'd love to

03:22:57.840 --> 03:22:58.840
see them get a little bit more

03:22:58.840 --> 03:22:59.840
experimental number playing on

03:22:59.840 --> 03:23:01.840
the hot things with her buffs.

03:23:01.840 --> 03:23:02.840
Yeah, not even playing the white

03:23:02.840 --> 03:23:04.840
fox with a venom like they

03:23:04.840 --> 03:23:13.100
So it's VP are so ban proof because they could literally play anything from 3-3 to 3-1-2 to 2-1-3 like all the numbers

03:23:13.240 --> 03:23:19.940
But vision I've really surprised us at least for me, especially with that win over crownfall

03:23:20.200 --> 03:23:26.520
They definitely are climbing in the power rankings and I look towards Gainer as a dead pool player in my opinion

03:23:26.520 --> 03:23:30.920
At least the ban pool because he puts out just as much damage as a duelist if not more

03:23:30.920 --> 03:23:32.920
So my eyes are on Gainer for this match.

03:23:32.920 --> 03:23:35.320
Gainer, definitely the sneak pickup for this team.

03:23:35.320 --> 03:23:39.220
And I think a big question mark that a lot of people had going into the Ignite preseason

03:23:39.220 --> 03:23:45.280
was how team vision would build themselves back up after we saw them have to say goodbye

03:23:45.280 --> 03:23:48.160
to three of their players due to the age limits for Ignite.

03:23:48.160 --> 03:23:51.880
So they've still rebuilt around this roster, looked really solid and are saying they're

03:23:51.880 --> 03:23:54.800
getting prepared for future stages based on that as well.

03:23:54.800 --> 03:23:57.720
But Cracow, we go to just kick things off again.

03:23:57.720 --> 03:24:00.240
This is kind of a fan favorite for a lot of people on domination.

03:24:00.240 --> 03:24:03.760
So both these teams have plenty of experience on it.

03:24:03.760 --> 03:24:06.160
But in terms of composition here, leg day,

03:24:06.160 --> 03:24:07.640
what are you expecting to see the most

03:24:07.640 --> 03:24:09.440
from this versus for a roster?

03:24:09.440 --> 03:24:10.360
Anything.

03:24:10.360 --> 03:24:11.160
Next question.

03:24:11.160 --> 03:24:14.280
Yeah, see, I respect it.

03:24:14.280 --> 03:24:15.600
That's the real thing.

03:24:15.600 --> 03:24:17.920
This is the most flexible roster in the world.

03:24:17.920 --> 03:24:18.960
The answer is anything.

03:24:18.960 --> 03:24:21.000
You can't ban them move along.

03:24:21.000 --> 03:24:22.320
Exactly.

03:24:22.320 --> 03:24:25.000
Also, just the silo from Satam is, I think,

03:24:25.000 --> 03:24:26.560
one of the better ones we see.

03:24:26.560 --> 03:24:29.920
Xerx is on my eyes as a potential future top

03:24:29.920 --> 03:24:34.240
bluelist. If you could really have a team come come together around him.

03:24:34.240 --> 03:24:38.720
And Batr plays a lot of Angela on a Krakowa domination and we just saw how

03:24:38.720 --> 03:24:43.200
impactful Frankie was in his series. So look out for Batr on this Angela because

03:24:43.200 --> 03:24:46.160
it's such a good anchor and it's such a good nuisance. And if he can cause

03:24:46.160 --> 03:24:53.360
somehow chaos in the BP bank then it could be a real chance.

03:24:53.360 --> 03:25:00.240
But we'll see which of these teams will rise to the challenge and join a rad e-sport at 3-0 in it to the playoff berth

03:25:00.240 --> 03:25:04.640
Will it be our world champions vs pro with the up and comers team vision we'll find out now

03:25:05.840 --> 03:25:10.160
All right heading into domination as always neutral ground random choice

03:25:10.160 --> 03:25:12.800
None of the teams have been able to pick this map

03:25:13.200 --> 03:25:18.400
But we are going to get stuck into our fans really soon and the question is are berth's prime vision e-sport

03:25:18.480 --> 03:25:20.640
Once again going straight down the classic world of farming now

03:25:20.640 --> 03:25:24.080
Now, Elsa, who are they going to be prioritizing the gambits?

03:25:24.080 --> 03:25:26.520
And after that, we're going to see more Manchester shenanigans.

03:25:26.520 --> 03:25:29.880
It seems like in the off time, a lot of teams have really

03:25:29.880 --> 03:25:32.120
started buying those Manchester stocks.

03:25:32.120 --> 03:25:32.600
That too.

03:25:32.600 --> 03:25:36.520
And like I mentioned earlier, this team vision

03:25:36.520 --> 03:25:37.960
like a lot of rockets.

03:25:37.960 --> 03:25:41.680
So VP can't just lay low once they get that first pick.

03:25:41.680 --> 03:25:44.320
You may want to have to chase where that res beacon is going

03:25:44.320 --> 03:25:45.000
to be.

03:25:45.000 --> 03:25:46.840
And Rex has been a huge proponent

03:25:46.840 --> 03:25:50.600
into extending these fights as a rocket player.

03:25:50.600 --> 03:25:54.120
usually combined with a Jeff when it comes to Kokoa. That was the consistent

03:25:54.120 --> 03:25:59.280
trap line that Vision liked. And Satam really likes his style arc. So do BP

03:25:59.280 --> 03:26:04.440
consider these pretty consistent picks from Vision? Or even are they

03:26:04.440 --> 03:26:09.560
friendly at all by what they pick? Alright once again we're gonna see

03:26:09.560 --> 03:26:14.360
Elsa versus Gambit here. It seems like thus far in the small

03:26:14.360 --> 03:26:18.360
dentists that we have, the Gambit teams tend to win out this matchup.

03:26:18.360 --> 03:26:20.360
Virtus Pro is a different beast entirely.

03:26:20.360 --> 03:26:23.720
I'm going to process a Loki ban here to make sure there's no double Raging Royal flush,

03:26:23.720 --> 03:26:26.960
which would just be too many Gambit Ultimates to try and deal with,

03:26:26.960 --> 03:26:32.260
but Gambit Ult has had a couple of really substantial nerfs,

03:26:32.260 --> 03:26:36.960
including the duration in Season 7, which has made it a little bit easier to deal with.

03:26:39.060 --> 03:26:40.160
You're letting...

03:26:40.760 --> 03:26:42.660
You're letting Sparkar on Elsa?

03:26:43.360 --> 03:26:44.160
Oh, yeah.

03:26:44.360 --> 03:26:44.960
Uh-oh!

03:26:44.960 --> 03:26:49.620
And it's not like you could just it's all like you could just say hey batter go tackle

03:26:50.260 --> 03:26:55.820
The Elsa like you're just gonna get blown up and gainer on the deadpool

03:26:55.880 --> 03:26:59.380
That's gonna be a pretty important one on the other side

03:26:59.380 --> 03:27:05.860
And I don't know how that's gonna fare against an Elsa because there's only a one sturdy bubble that you have for deadpool

03:27:07.460 --> 03:27:13.980
Okay, getting rid of that pop to your combo as well as the rage immoral flush and the starlords galactic legend

03:27:13.980 --> 03:27:16.860
We are going to see Van Paul on both sides as well.

03:27:16.860 --> 03:27:20.220
And we know that both Nebix and Finci can play that one

03:27:20.220 --> 03:27:22.060
and remove the invisible woman as well.

03:27:22.060 --> 03:27:25.500
There's a lot of constraint on the Vanguard here for Virtus

03:27:25.500 --> 03:27:28.540
Pro, but I'd love to see Cypher bring out this white fox.

03:27:28.540 --> 03:27:30.740
And over these been streaming a good amount of it

03:27:30.740 --> 03:27:32.100
and getting the hours in.

03:27:32.100 --> 03:27:35.100
And if Trijo wants to team up on the Luna Snow

03:27:35.100 --> 03:27:39.260
and get that extra, like, Fox Spectral Surge team up going,

03:27:39.260 --> 03:27:41.020
that would make it incredibly difficult

03:27:41.020 --> 03:27:42.060
to dive on this back line.

03:27:43.980 --> 03:27:50.620
Brex on the Gambit is gonna be a good time. Usually it's combined though with that Rogue from Gainer

03:27:50.620 --> 03:27:56.180
But that was removed so Vision are just gonna have to alter their composition a little bit

03:27:56.180 --> 03:28:00.860
But will they pay the ultimate price though of letting Sparker on the Elsa?

03:28:00.860 --> 03:28:05.420
All stype able show is just how strong the White Fox is in that in this new

03:28:05.980 --> 03:28:10.420
Hatch and Treacher on the Jeph. Just to speed everybody probably out of spawn

03:28:10.420 --> 03:28:17.140
but nevix has been a relentless venom while vision I wouldn't say play a whole lot of venom may be

03:28:17.140 --> 03:28:21.860
gainer and batter trade-off on those roles but it's not going to be what they're leaning on today.

03:28:22.740 --> 03:28:27.300
Well my source may be that I made it up and I saw it in a dream but I think vision e-sports

03:28:27.300 --> 03:28:32.260
is one of our youngest teams here as well as merters pro is by far the oldest it's definitely

03:28:32.260 --> 03:28:37.220
a new generation of e-sports competitors going up against the seasoned veterans of merters pro.

03:28:37.220 --> 03:28:45.620
And we're out the gates, he's gonna be a good match with the triple strat here from Vision.

03:28:45.620 --> 03:28:50.900
I look forward Xerx to have his best day ever and you're gonna have to peek against the

03:28:50.900 --> 03:28:55.480
world champions here of Virtus.Fro, but already a fourth position here for Virtus.Fro as they

03:28:55.480 --> 03:28:56.480
lead the charge.

03:28:56.480 --> 03:29:01.480
Synergox Anakin buys a lot of space in, goes to run and dive, and here comes 5 of the skin engagement here.

03:29:01.480 --> 03:29:05.480
A quick movement forward with the Sonic pursuit is all that you need.

03:29:05.480 --> 03:29:08.480
And well, look at that, just so much space taken away by this pro.

03:29:08.480 --> 03:29:10.480
Move as a unit with a single off angle.

03:29:10.480 --> 03:29:14.480
And over on multiple survivors here from Mission Esport, they're lacking one of their players,

03:29:14.480 --> 03:29:17.480
and re-communicating with them is going to be quite difficult.

03:29:17.480 --> 03:29:20.480
We do get to double off the joyful splash, by the way.

03:29:20.480 --> 03:29:24.480
Quite the stream from the Frenchman, thanks to drowning away vision.

03:29:24.480 --> 03:29:41.480
And Dredro sticks with the Jaff where when the fight is so clumped like that you're getting piercing damage, piercing heals, and I don't think we really see Dredro on this, usually on the Mantis, but that's been banned out and you just saw how impactful this is going to be when you can also toss people off the map.

03:29:41.480 --> 03:29:46.280
So a lot of eyes are on batter on how to you're gonna try and prevent this with mag bubbles

03:29:46.280 --> 03:29:50.880
But hurt us probably twice with such confidence and vision need to bring their mentals in check

03:29:50.880 --> 03:29:55.560
This you have to look at VP as a beatable team, or you're just gonna go in losing

03:29:56.060 --> 03:29:58.880
Crucially now sparker has full stacks of hunters instinct

03:29:58.880 --> 03:30:01.960
So it's gonna be incredibly mobile that shorter cooldown on the dash

03:30:02.460 --> 03:30:04.960
berserk's a plenty of force behind them

03:30:04.960 --> 03:30:24.040
And you barely see these health pools from Virtus Pro drop because of the important team

03:30:24.040 --> 03:30:29.680
up between Jeff, Venom and Deadpool, so this was something that Vision needed to try and

03:30:29.680 --> 03:30:34.240
break apart, but they have the Deadpool as well, but a very different strat line, the

03:30:34.240 --> 03:30:36.240
condition of the Gambit, uh,

03:30:36.240 --> 03:30:39.200
Warp Raging Royal Flush is what you're leaning on.

03:30:39.200 --> 03:30:42.240
Rex needs to bring a fight win here for Vision Eastworld.

03:30:42.240 --> 03:30:44.240
I was certainly a lot of sparks there,

03:30:44.240 --> 03:30:46.240
getting searching rather close to the Ultimate,

03:30:46.240 --> 03:30:48.240
but who goes as to a basic right now?

03:30:48.240 --> 03:30:50.240
It does have double team ups as well, being dimensionless,

03:30:50.240 --> 03:30:52.240
roadblocks, embers, symbiotes, shenanigans.

03:30:52.240 --> 03:30:54.240
I think that you do have a lot of, uh,

03:30:54.240 --> 03:30:56.240
all my buttons on the jet.

03:30:56.240 --> 03:30:58.240
Good goes your way from the incoming Ultimate,

03:30:58.240 --> 03:31:00.240
and the other answer out there,

03:31:00.240 --> 03:31:02.240
weird as the Gambit, can we eat any of these players?

03:31:02.240 --> 03:31:06.480
layers is the question. Zerk stands above it all, but might most run out of the duration

03:31:06.480 --> 03:31:10.360
of the extra damage before it comes on down legs. In a dangerous position, a little bit

03:31:10.360 --> 03:31:14.440
of damage is all about touching the back. The Apex Predator drags them from the invisible

03:31:14.440 --> 03:31:19.880
boundary and the protection is forfeits here, as vision e-sport despite their massive investment

03:31:19.880 --> 03:31:22.200
can't turn it from Virtus.Dro.

03:31:22.200 --> 03:31:29.920
100's is zero. Let them fight back. And the Apex Predator which drags vision out of their

03:31:29.920 --> 03:31:35.440
invisible boundary. I mean, that is a tough one for QB to try and salvage, but

03:31:35.440 --> 03:31:40.800
Virtus Pro, I mean, they have such strong team-ups, they have strong coordination,

03:31:40.800 --> 03:31:45.600
and the only chance is to kind of take advantage of this white fox, but I mean

03:31:45.600 --> 03:31:50.640
Sypey is buffed as ever. Man, 3 draws buffed as ever. That's a big head right there. Oh my god.

03:31:50.640 --> 03:31:53.920
But, Virtus Pro are proving why they're the world champion.

03:31:53.920 --> 03:31:57.600
Really in the big head lobby right now, and 3 draws team-ups are getting so much more

03:31:57.600 --> 03:32:03.700
values than even before, given that we are in the global ult generation nerf and when

03:32:03.700 --> 03:32:07.280
you don't have as many access, if we don't have as much access to our trash, it's just

03:32:07.280 --> 03:32:11.960
awesome, it's a great sustain. You really are getting so much value from having these

03:32:11.960 --> 03:32:15.960
kind of pseudo-ultimates off the team-ups, having this huge amount of healing on tap

03:32:15.960 --> 03:32:19.620
from both the international playbooks and especially the short cooldown of the symbiotic

03:32:19.620 --> 03:32:20.620
shenanigans.

03:32:20.620 --> 03:32:23.320
3, 2, 1.

03:32:23.320 --> 03:32:30.020
The Angela from Bouter, I'm really stoked about this to see who they can pull out of her to

03:32:30.020 --> 03:32:35.260
throw into a fight they may not be ready for and how Gainer can use these bubbles to maybe

03:32:35.260 --> 03:32:40.520
split off some of the resources, but Saipan can just get involved in the action and teleport

03:32:40.520 --> 03:32:45.660
and try to guard everybody and search from the Bucky we don't get to see that every day.

03:32:45.660 --> 03:32:49.260
It's nerf and it's not as strong as other duelists, but the pull and the neutrals are

03:32:49.260 --> 03:32:50.260
so strong.

03:32:50.260 --> 03:32:55.260
Oh, the devil on leash just means so much damage and spark is there to the second coming.

03:32:55.260 --> 03:32:58.060
Look at this, even with the attempt to try and take someone off the match,

03:32:58.060 --> 03:33:01.260
that's I'm gonna stand alone. The guns will find them eventually,

03:33:01.260 --> 03:33:06.060
and Timsy can't quite get the selfie despite the perfect tracking on the course.

03:33:06.060 --> 03:33:08.760
There's a lot of macho manipulation right from the vision side.

03:33:08.760 --> 03:33:12.160
When you have a Bucky pull, you have a shove from the Angela,

03:33:12.160 --> 03:33:14.660
but Virtus Pro, they just bring the party to you.

03:33:14.660 --> 03:33:19.060
They're happy to approach you and to just beat you to your grave

03:33:19.060 --> 03:33:23.380
with the daredevil. I think that's why Fai is flexed so well around sparkler's hero pool,

03:33:23.380 --> 03:33:28.460
namely just give him the elsa and make him look good. But Fai also is impactful on this

03:33:28.460 --> 03:33:33.460
team, whether it's to be the third strategist, to be the daredevil, to be the triple vanguard,

03:33:33.460 --> 03:33:38.660
Fai can play any role and that's why vertus frau are so band proof and they got really

03:33:38.660 --> 03:33:41.660
good team ups for this. So this is going to be an uphill battle for vision.

03:33:41.660 --> 03:33:45.260
Oh, it's a brave person around here, but so am I, she's just on top of it all.

03:33:45.260 --> 03:33:48.300
And it's time to try and pocket the Invisalum and through this, using the rage roll.

03:33:48.300 --> 03:33:51.020
Seems to work out for now, but Sata just-

03:33:51.020 --> 03:33:55.100
Oh, the troopers went directly into the- into the smoke theme and trap!

03:33:55.100 --> 03:33:56.700
Oh, poor Zerik.

03:33:56.700 --> 03:33:58.700
Nothing's going right for Vision Esqualt right now.

03:33:58.700 --> 03:34:00.620
They actually dropped the Gambit as well.

03:34:01.820 --> 03:34:05.340
I don't like that, because it's such a good win condition,

03:34:05.340 --> 03:34:08.780
and Vision can't afford to reset their old charge too,

03:34:08.780 --> 03:34:11.100
because it feels like they're already at the end of the road.

03:34:11.100 --> 03:34:15.980
You have no safe island to sit on because those throw a W as soon as they see you.

03:34:15.980 --> 03:34:20.860
Okay, skill issue, given over, too sparky, this guy has very few skill issues, don't move

03:34:20.860 --> 03:34:25.020
him into the black one yet again. Guess who's in danger? The cellular corrosion does a bunch of

03:34:25.020 --> 03:34:30.380
damage and Fincy just float over into the fight. That's quite the ultimate coming through there

03:34:30.380 --> 03:34:35.260
through through, so you know what Fincy, don't worry bro, I've got your mobility on lock, go get him King.

03:34:35.260 --> 03:34:41.640
Yeah, who cares about Hulk throwing Wolverine or whatever team up there is when the Jeff

03:34:41.640 --> 03:34:43.780
can just throw you into the fight.

03:34:43.780 --> 03:34:48.260
This is a new level of aggression that VP have brought to this.

03:34:48.260 --> 03:34:51.460
Seconds away from making this a 200 to 0 domination.

03:34:51.460 --> 03:34:52.460
Vision!

03:34:52.460 --> 03:34:54.340
You gotta claw your way back!

03:34:54.340 --> 03:34:56.340
Wake up honey, you dying, Jim Stroll.

03:34:56.340 --> 03:35:00.380
Set down, waiting at the back, the imperative practice is going to give over quite a bit

03:35:00.380 --> 03:35:01.380
of additional damage.

03:35:01.380 --> 03:35:03.940
All they did to grab all nevix, this could be something

03:35:03.940 --> 03:35:07.340
That's a big hook coming, falling good, shut down all the ability as well

03:35:07.340 --> 03:35:09.660
But I ain't gonna deal with a second wave of fire coming round the back

03:35:09.660 --> 03:35:13.220
Looses too much health, and so I have to back off for the moment

03:35:13.220 --> 03:35:15.700
The vision's getting to the end, the effect of all points right here

03:35:15.700 --> 03:35:18.580
Rex uses the soul resurgence, and this is like a skill issue

03:35:18.580 --> 03:35:21.460
He's given her a convincing look, we definitely won't want to hear you right now

03:35:21.460 --> 03:35:25.020
Cypher unleashes the kumiho, but 900 HP doesn't last long

03:35:25.020 --> 03:35:27.700
Against the continuous damage bought out by vision

03:35:27.700 --> 03:35:30.700
Still in the back pocket, we have the ultimate from Rex

03:35:30.700 --> 03:35:36.300
A bio-combo they might be all that's necessary, as it seems like they're probably gonna cedar over the point.

03:35:36.300 --> 03:35:38.060
I'm just engaged for now.

03:35:38.060 --> 03:35:43.180
Wow, I didn't think it was possible to win a fight against VP, but they shouldn't have done it.

03:35:43.180 --> 03:35:49.420
Xerx has done it. To pull that venom before the escape, after the passive has been chunked through,

03:35:49.420 --> 03:35:54.940
look at Xerx to have again another impact. When you can defend the point and then look for hooks,

03:35:54.940 --> 03:35:59.740
you get to decide when VP are going to fight rather than the other way around,

03:35:59.740 --> 03:36:06.740
But of course Apex Predator has always been a banger for Sparker, and despite the straddle to miss, I don't know if they can stop it.

03:36:29.740 --> 03:36:36.220
this point to once again be equipped with the favorite furthest pro, but it's getting worse and worse as Nevix and Fincy moving towards the back.

03:36:36.220 --> 03:36:47.740
The gold vanguard vibe is just too easy to try and fuck through, even if you've got a sharpest knife in your hands, sparkless, quite the incising tool when it comes to getting rid of metal fleshing, metal bones.

03:36:47.740 --> 03:36:54.580
Baters the next one to fall on down, fire makes an attempt to try and make something happen on the Spider-Man, and a quick eat on some of the portal casting.

03:36:54.580 --> 03:36:58.180
Dr. Strange means Vision eSports, a kick from the map.

03:36:58.180 --> 03:37:05.400
It's so tough for Winter Soldier 2 from Xerx, is that because of the team-up from Jeff with

03:37:05.400 --> 03:37:09.620
Venom and Deadpool, you have so much share of dealing, it's so hard to get these helpers

03:37:09.620 --> 03:37:13.360
even blowing up to get executed from the Kraken impact.

03:37:13.360 --> 03:37:16.940
But I did like the neutral game from Vision.

03:37:16.940 --> 03:37:23.660
There was some inkling, some good ideas of execution to pull this nevix, Venom, to try

03:37:23.660 --> 03:37:30.460
and punish him on his escapes, but that was only one death and what a total of five deaths

03:37:30.460 --> 03:37:36.540
or make it four actually from the VP side, so incredible resilience and doing it with

03:37:36.540 --> 03:37:43.300
what mostly two strategists, not even needing three I believe for VP, but Vision did their

03:37:43.300 --> 03:37:48.780
best and were able to actually take a fight and not get 200-0, but it took a whole lot

03:37:48.780 --> 03:37:49.780
of effort.

03:37:49.780 --> 03:37:55.780
I think we can all agree, uh, five going 22 and two, uh, 50% of the team's casualties, uh,

03:37:55.780 --> 03:38:01.940
bro is definitely getting kicked and replaced before safe one begins, uh, unacceptable performance.

03:38:01.940 --> 03:38:06.420
Sparkle over 27 and zero looking like ducky out there. And well, if you're going to give the

03:38:06.420 --> 03:38:12.420
best oldest in the world, uh, the best oldest hero in the world, things are going to fall apart

03:38:12.420 --> 03:38:18.260
rather quickly. And while we did see these nods towards that mantis ultron composition,

03:38:18.260 --> 03:38:24.100
which was able to get some interesting plays of a team like Rad in a match-up,

03:38:24.100 --> 03:38:28.900
but maybe it wasn't quite so one-sided, didn't work out here against Virtus.pro.

03:38:28.900 --> 03:38:34.340
They're classic, including bringing out the White Fox, who I think we only really saw one ult from,

03:38:34.340 --> 03:38:39.060
as Saipet didn't really feel too much pressure to use it until they're in danger of losing the point.

03:38:39.060 --> 03:38:41.540
The White Fox seemed to be doing fairly well in the neutral,

03:38:41.540 --> 03:38:46.340
so they were able to cover these rotations rather well as well, so they gave him some great mapping from.

03:38:46.340 --> 03:38:51.860
I can understand the wanting to go for the double damage moves with the Ultron and the

03:38:51.860 --> 03:38:56.060
Mantis, just so that Xerx or just anybody for that matter could have enough burst to get

03:38:56.060 --> 03:39:01.180
through the share of the Jett dealing and whatever else, the sustain from PP was next

03:39:01.180 --> 03:39:02.180
level.

03:39:02.180 --> 03:39:06.660
But like I pointed out also, here is a huge performance of damage as the dead pool came

03:39:06.660 --> 03:39:11.860
out with a second most amount of damage on his team, had a nice double kill to help Vision

03:39:11.860 --> 03:39:17.060
retake at least one of these fights, so there's definitely some flashes of blinks from the vision

03:39:17.060 --> 03:39:21.780
side, but it's hard to beat perfection. And now that we go over the replays, I hope we get to see

03:39:21.780 --> 03:39:26.420
what the almost the team grab on the Apex Predators and spark what is riding with all the

03:39:26.420 --> 03:39:31.780
being visible boundary on that first round. Now that has fallen. Yeah, I mean it was just so

03:39:31.780 --> 03:39:36.020
smart to be all that, but you know what, I don't want to deal with this one, so I think it's very

03:39:36.020 --> 03:39:41.380
accurate as well with those, with most of the box primary fires, you could see the switchlights be

03:39:41.380 --> 03:39:46.740
great by right here and uh I don't know if QB got up to another one, I don't know if there was a

03:39:46.740 --> 03:39:50.580
side view in that fiber, I didn't see because it's inside the invisible boundary, in fact it managed

03:39:50.580 --> 03:39:55.140
to take out the invisible boundary cast then after all the other damage was being done, so great

03:39:55.140 --> 03:40:00.500
target focus there from Bernstrasse and Lethal. And holding the invisible boundary, it's doing its job

03:40:00.500 --> 03:40:06.820
but you just cannot let Slaughter have the Elsa or it gets over and depending on where

03:40:06.820 --> 03:40:10.500
Vision want to go to next, the series could be over very soon.

03:41:30.500 --> 03:41:32.500
I

03:43:00.500 --> 03:43:04.540
moment for domination on Krakowa but it was nice to see a little bit more

03:43:04.540 --> 03:43:09.860
resistance towards the latter half of that second point there, Levin. Yeah, I

03:43:09.860 --> 03:43:13.940
think the choice of the Bucky was a nice neutral fight addition to try and maybe

03:43:13.940 --> 03:43:19.580
have that extra punish against the Venom which we saw a glimpse of a one death

03:43:19.580 --> 03:43:24.340
for all Devics there because of that but Zerz really struggled to have impact on

03:43:24.340 --> 03:43:28.260
the Kraken impact when the health pools were just so strong or so healthy I

03:43:28.260 --> 03:43:34.380
I should say because of the Jeth, Deadpool, and Venom team up that they had, so it's hard

03:43:34.380 --> 03:43:40.220
to pinpoint a weakness in that VP, and that's why the Krakken impact is a lot.

03:43:40.220 --> 03:43:45.440
I mean, Legday, we tried seeing it where there's a scenario that Virtus.pro were just getting

03:43:45.440 --> 03:43:49.820
targeted with all the strategies banned from Vision, and it just seemed like that wasn't

03:43:49.820 --> 03:43:53.460
enough for you to now aura Farmless as well.

03:43:53.460 --> 03:43:55.460
Yeah, I didn't mean to hate you with me.

03:43:55.460 --> 03:44:00.580
with me old hand rail gun, but uh, unfortunately here we are and consider yourself mug losers.

03:44:04.260 --> 03:44:09.700
I mean, VP are looking as strong as ever, right? Like Lemons actually sport on that the uh,

03:44:09.700 --> 03:44:14.020
the Kraken Impact really was effectively counted. Like when you have to get under a certain HP

03:44:14.020 --> 03:44:19.940
threshold to be like executed by the by the culling of the Kraken Impact, you deal with that super

03:44:19.940 --> 03:44:24.900
well by just adding additional health on top of that. Like the sustainability that Draco was able

03:44:24.900 --> 03:44:28.860
able to bring via that symbolic stand against Teamup really meant that while there was this

03:44:28.860 --> 03:44:33.700
attempt to ban out a lot of side pays here, we did a bit of a gambit-loaking in this and

03:44:33.700 --> 03:44:38.660
the Ultron as well, which usually seemed to be the five you'd want to pick up, um, you

03:44:38.660 --> 03:44:43.500
just left your, you like to rejuvenate what he wants really, and double Teamups for Rijo,

03:44:43.500 --> 03:44:48.700
letting the French powerhouse get even richer, like, capitalism just isn't working, bro.

03:44:48.700 --> 03:44:53.700
Well, when you're done mocking us, we can talk about how suffocating too, like the attack

03:44:53.700 --> 03:44:58.660
VP was like you're on the edge of the map if you're visioned and you're still getting dove on there

03:44:58.660 --> 03:45:05.460
Just really wasn't a safe place to ever stay and if you ever tried to take a flight in a lane and apex predator

03:45:05.460 --> 03:45:11.220
Was running you down like a bulldozer, so it was tough to even choose where to take the fight if you were vision

03:45:11.940 --> 03:45:14.340
It is a tough spot to be and if you are vision

03:45:14.340 --> 03:45:20.380
But their counter map will see if that is going to be enough to change the game for them again going on to something that

03:45:20.380 --> 03:45:26.240
VP might not have played as much recently especially because it is a back into the map pool itself

03:45:26.240 --> 03:45:30.680
We might see a little bit of some Shin Shibuya action coming here momentary

03:45:30.680 --> 03:45:37.640
And that's exactly where they are going to I'm loving that we're seeing so many teams flex to this as their counter pick so far lemon

03:45:37.640 --> 03:45:41.760
Yeah, they have a the second time that making this the only map loss

03:45:41.760 --> 03:45:47.080
They had was the crown fall and then they ended the series on Shin Shibuya and they had a really strong attack

03:45:47.080 --> 03:45:54.160
They full-capped with 36 seconds left. They went towards the double strat, interestingly enough, with Adam in jeff,

03:45:54.160 --> 03:46:01.420
of course, then bringing the jeff and the rocket later on, but Satam had this insane MVP performance on their double.

03:46:01.420 --> 03:46:09.820
Xerx was allowed to play Elsa, so maybe that was the big problem, or the big solution for them, but that also would like to play Venom there.

03:46:09.820 --> 03:46:18.780
Well, we'll have to see what this vision team can do on this counter pick as well.

03:46:18.780 --> 03:46:24.580
Virtus Pro doing everything that they can on this matchup to just quickly speed through

03:46:24.580 --> 03:46:27.460
and secure their top seed yet again.

03:46:27.460 --> 03:46:31.780
They unfortunately lost number one seed because they played less matches.

03:46:31.780 --> 03:46:35.340
Interrat did going into this one, so they're looking to go back on top, the undefeated

03:46:35.340 --> 03:46:38.980
not drop a single map, and if they could keep the streak going here, Lemon, they'll be able

03:46:38.980 --> 03:46:45.380
to do just that. Yeah, I think this could be a really good point for vision as they have experience

03:46:45.380 --> 03:46:49.380
on this map. Maybe a lot of teams have been putting attention into Shin Shibuya. Now that

03:46:49.380 --> 03:46:53.780
it's back in the map pool, you're not expecting too many teams to pick it. Just because that first

03:46:53.780 --> 03:46:59.620
choke point for that point fight is so difficult to get through. Very defensive sided initially.

03:46:59.620 --> 03:47:05.300
So we'll see who side picked what and we could also determine the early winery.

03:47:05.300 --> 03:47:10.300
Yeah, like it does look like we do have Virtus.pro on the defensive side of the time.

03:47:10.300 --> 03:47:18.300
I mean, I highly agree that I think that Shinchugu is a great pocket pick for a team that is going to be like maybe a little bit lower in terms of the overall power level.

03:47:18.300 --> 03:47:22.300
The only problem is, since we picked up on earlier, Virtus.pro is the oldest team in this game.

03:47:22.300 --> 03:47:31.300
They are one of the only teams that has actually won tournaments where this map was hard to be honest.

03:47:31.300 --> 03:47:44.300
Like back in the dawn of legends days for the old people like me, who need staylifts to get up to the second floor of their home, it was just Yggdrasil Path and it was Shin Shibuya and it was Virtus Pro winning it all.

03:47:44.300 --> 03:47:50.300
Yeah, they are the ones who wrote the tomes that everyone else is quoting for strategies on this map.

03:47:50.300 --> 03:47:58.300
So maybe in terms of heroes that could be the difference that Vision Esport tried to take out against them because it's a little bit of a different meta in that category.

03:47:58.300 --> 03:48:01.780
Category but furnace pro again. They have all the experience to boot

03:48:01.780 --> 03:48:05.500
They have all the compositions that they can go with whichever fans are against them

03:48:05.500 --> 03:48:07.960
It doesn't matter because they are the undefeatable raid boss

03:48:07.960 --> 03:48:10.980
They have just three health bars already for this one

03:48:10.980 --> 03:48:16.340
But it seems the series is already here leg day and lemon cell. Let's get into it furnace pro

03:48:16.340 --> 03:48:20.020
Look to secure the 3.0 record and stay undefeated

03:48:20.020 --> 03:48:26.020
You know what, I checked it back, I mean, during the legends, the first one was actually Shmungus Bogustin, I believe.

03:48:26.020 --> 03:48:30.020
And then Team Catz came along, which became Bogusti.

03:48:30.020 --> 03:48:34.020
Sort of get the history right. Who are the youngins out there who are forgetting where we came from?

03:48:34.020 --> 03:48:43.020
Well, VV feels like Eric Adelman was part of making history, thought of the future as well, to defend this point first.

03:48:43.020 --> 03:48:49.340
Vision, if you can just get the point, Cat, that would be a win in my books, okay?

03:48:49.340 --> 03:48:52.620
Because this is such a defensive-sided map initially.

03:48:52.620 --> 03:48:56.860
And what will be the kind of prioritization that comes to be picked in the band?

03:48:56.860 --> 03:49:00.540
Because you cannot be letting Elsa go through through BP,

03:49:00.540 --> 03:49:04.060
but also you don't want Gambit through, so it's a pick your poison type of pick there.

03:49:06.060 --> 03:49:11.100
Alright, and what poison shall be poured into the chalice this day is the question.

03:49:11.100 --> 03:49:18.460
I wouldn't mind seeing vision once again ban that elsewhere away from spark as they did not do last time and well

03:49:18.460 --> 03:49:21.340
It seems like we're going to be seeing the same again

03:49:21.340 --> 03:49:23.820
Perhaps one-sided gambit in favor of vision here

03:49:24.220 --> 03:49:29.220
Virtus Pro they're likely to try and take the rogue away again if it is going to be the one-sided gambit as you noted earlier

03:49:29.220 --> 03:49:37.260
Gainer's road has been mightily impressive in a lot of the matches where we've seen it be able to have that team up and even in

03:49:37.260 --> 03:49:40.180
The neutral as well. So trying to constrain gainer

03:49:40.180 --> 03:49:45.780
but it'd be fair. Not that much of a constraint if he's able to play the Vanguard pool.

03:49:45.780 --> 03:49:51.220
And it's Deadpool is what you make of it. The more mechanical you are, the faster you

03:49:51.220 --> 03:49:54.820
can generate that ultimate, just like any other hero, but Gainer especially could get

03:49:54.820 --> 03:49:59.700
even faster than the average human, which could really disable a whole strategist from

03:49:59.700 --> 03:50:04.260
a fighter, really depending on whom she places it on. Hey, if you get even Sparkler to not

03:50:04.260 --> 03:50:08.940
play the game for five seconds, you may have a chance at winning. So Gainer is Deadpool,

03:50:08.940 --> 03:50:12.700
I wonder if that gets through because that would be a banned consideration for me if I'm VP

03:50:13.260 --> 03:50:16.440
Yeah, that's definitely same thing needs to be kept on the mind

03:50:16.980 --> 03:50:21.180
Once again, of course you see them to get protected. It's mandatory to get rid of Loki

03:50:21.180 --> 03:50:26.660
No one wants to deal with two raging royal flushes least of all us in the casting move because that means okay

03:50:26.660 --> 03:50:28.700
That's fight one and that's another fight one

03:50:30.180 --> 03:50:37.620
And just trying to at least stop the support that is around the Elsa so no Ultrons no Mantis

03:50:37.620 --> 03:50:39.620
No fun. No, it doesn't matter.

03:50:39.620 --> 03:50:42.620
Sparker will still take down a whole team by himself.

03:50:42.620 --> 03:50:45.620
And it also matters now where you're taking the fight.

03:50:45.620 --> 03:50:48.620
Shin Shibuya has a lot of these tight lanes to fight her,

03:50:48.620 --> 03:50:53.620
so expect the Apex Predator to be as strong as ever here for Sparker.

03:50:53.620 --> 03:50:56.620
Alright, looks like we're going down the same path again.

03:50:56.620 --> 03:50:59.620
I would be excited to see a vision eSport deep down out of the Jaffia,

03:50:59.620 --> 03:51:03.620
knowing that they are likely to be against both team-ups, or even the Venom,

03:51:03.620 --> 03:51:06.620
which was really causing problems, and there were a lot of high places

03:51:06.620 --> 03:51:12.400
places from which to dive down on a venom here that could easily be a great way for

03:51:12.400 --> 03:51:14.860
Nevix to mess with any potential engagements.

03:51:14.860 --> 03:51:16.860
Visiony's got to take more time with this one, evidently.

03:51:16.860 --> 03:51:19.180
Oh, but daredevil, that makes sense.

03:51:19.180 --> 03:51:21.220
Why was doing git server on Krakowa?

03:51:21.220 --> 03:51:28.380
We're worried about that team up that you just mentioned and just how VP had only four

03:51:28.380 --> 03:51:32.600
deaths amongst all of them in the entirety of Krakowa.

03:51:32.600 --> 03:51:35.020
So that is going to be something.

03:51:35.020 --> 03:51:41.460
Maybe it's just a focus, a target, better angle, or maybe even more damage groups to

03:51:41.460 --> 03:51:42.460
worry about.

03:51:42.460 --> 03:51:46.700
But, in addition, they got an attack first, so they got to set the tone for this, whole

03:51:46.700 --> 03:51:47.700
map.

03:51:47.700 --> 03:51:51.980
Oh yeah, that's going to be quite a bit difficult, not to crack.

03:51:51.980 --> 03:51:52.980
Virtus.

03:51:52.980 --> 03:51:56.100
Pro, not a team that makes a huge amount of mistakes.

03:51:56.100 --> 03:52:01.180
You could argue that's probably their biggest strength, that this is not a team that have

03:52:01.180 --> 03:52:03.820
lost their strategy stults, that overextends too far.

03:52:03.820 --> 03:52:10.420
usually tend to have a backup plan, even if potentially they get outdone in the neutral sometimes.

03:52:10.420 --> 03:52:14.420
Virtus.Pro rarely are giving fights away for free off the back of the stakes.

03:52:15.020 --> 03:52:20.820
Manta's Ultron available, that was something they tried to use in the past,

03:52:20.820 --> 03:52:26.020
if you wanted to try and have a stronger poke phase, so that you have VP on the back foot,

03:52:26.020 --> 03:52:30.020
you can try it around the corner, because it's so defensive-sided for this first point,

03:52:30.020 --> 03:52:36.020
because of that first corner that tight line you have to get through and the defenders can also hide away and be out of vision

03:52:36.620 --> 03:52:42.780
So up to vision to see if they can get vision on the back line here of the three once they enter

03:52:43.740 --> 03:52:47.580
All right. Oh, you can see that the eSports team bundles are in the game

03:52:47.580 --> 03:52:50.620
You can pick yours up now in a game for only

03:52:51.380 --> 03:52:55.620
1400 units her I believe we can get a big discount on a multi-package

03:52:55.620 --> 03:53:16.120
Oh yeah, it's not even just the cool jersey on Deadpool, it's everything else, but VP are expecting a portal play, Gainer's trying to pick the right place in the social distancing from this backline, see if he'll be able to access someone like 5, but...

03:53:25.620 --> 03:53:29.780
It's just so much value, not only is it, you have to forget that it's for Elsa too.

03:53:30.580 --> 03:53:36.020
And now that portal is going to be on a long cooldown, so it's time for Plan B, and it's playing Front to Back,

03:53:36.020 --> 03:53:40.660
or maybe just going back six feet under as how to get spotted.

03:53:40.660 --> 03:53:45.300
Because VP, it's not just the mechanics, the versatility, the flexibility of different heroes,

03:53:45.300 --> 03:53:51.220
it's their awareness of the map, so you're not going to be able to throw your Deadpool on an off angle or a flank,

03:53:51.220 --> 03:53:52.340
but now VP noticed.

03:53:52.340 --> 03:53:58.340
Full charge on the 16 here for Sparkler as well, you can see that this ship has been

03:53:58.340 --> 03:53:59.340
done a bit.

03:53:59.340 --> 03:54:02.340
About two seconds and Xerxes found that one out from, aren't they?

03:54:02.340 --> 03:54:03.340
Back to the clips.

03:54:03.340 --> 03:54:06.340
It'll be difficult for Vincenzo to try and stay on the map here, as they are going to

03:54:06.340 --> 03:54:11.340
be in danger of being carried off by an assassin's charge, but Beta is dealt with rather swiftly.

03:54:11.340 --> 03:54:15.340
You know what, Virtus Pro, they've been so focused on this outside battle that they

03:54:15.340 --> 03:54:18.340
haven't actually lost their tick on the point, which is something that they can only do three

03:54:18.340 --> 03:54:21.340
times before they accidentally lose the entire point.

03:54:21.340 --> 03:54:26.540
You're right though, it could be just down to zoning and eventually if you dump enough ultimates into VP

03:54:26.540 --> 03:54:28.920
they're going to have to take a seat eventually.

03:54:28.920 --> 03:54:36.240
I just want to make sure that I can count VP's deaths on two hands and not just one, but Sparker is the hunter in this match.

03:54:37.180 --> 03:54:44.440
That's shade demon. It does grab on for the ally, and that means no getting under the theoretical scene for Jeff to hide away.

03:54:44.440 --> 03:54:49.200
I'm going to bring the Angela, I like that she'll be able to fly around, maybe try to

03:54:49.200 --> 03:54:54.600
tackle someone like Sparkle forward, but Veefer is still very measured despite how good

03:54:54.600 --> 03:54:59.880
they are, they're never going to really overextend, at least not yet, and Gainer is getting chased

03:54:59.880 --> 03:55:03.400
around, that's a lot of space being created, Veefer needs to make the most of this.

03:55:03.400 --> 03:55:07.000
I felt the most of this, I'll say much, and even more, with the maximum health and momentum

03:55:07.000 --> 03:55:10.840
is higher, thanks to the symbiotic resilience, a great charm coming through as well, Zeris

03:55:10.840 --> 03:55:15.240
This is one onto five. Gainer's been refined here by the battle we call Beacon.

03:55:15.240 --> 03:55:17.120
So this is going to be an opening to try and play with.

03:55:17.120 --> 03:55:21.040
Kara Fossilou sat down, but indeed he is lost on the way back home.

03:55:21.040 --> 03:55:22.440
Out comes the Apex Predator.

03:55:22.440 --> 03:55:23.680
Suzanne Garth, proud.

03:55:23.680 --> 03:55:28.840
The extension of the stone by of the dashes is so much to try and contend with.

03:55:28.840 --> 03:55:34.840
But Xertras has to flee into the buildings and they meet their fate at the hands of both Thie and Sparket.

03:55:35.560 --> 03:55:38.560
In vision, like I've mentioned before, they do really like the roster.

03:55:38.560 --> 03:55:40.560
They like to have that one pick forgiveness.

03:55:40.560 --> 03:55:42.720
And that almost could have tilted the scales in their favor.

03:55:42.720 --> 03:55:45.080
They picked off five, vision had all six.

03:55:45.080 --> 03:55:48.140
The issue is that you had a big old Apex Predator

03:55:48.140 --> 03:55:50.960
kidnapping everyone and lining up the pins

03:55:50.960 --> 03:55:51.460
for Virtus.

03:55:51.460 --> 03:55:53.160
Brought to go for a full strike.

03:55:53.160 --> 03:55:55.080
And only one ult has been forced.

03:55:55.080 --> 03:55:58.560
There's five more to go for VP's in only less than a minute.

03:55:58.560 --> 03:56:01.040
I think to put the scale issue into set down,

03:56:01.040 --> 03:56:03.360
but it's not going to have too much time to really farm

03:56:03.360 --> 03:56:05.880
that effective, because Sparks is already taking them all out.

03:56:05.880 --> 03:56:07.280
Just play some health here, over here.

03:56:07.280 --> 03:56:09.280
The plenty of HP to try and look on the other side.

03:56:09.280 --> 03:56:11.920
because Wings set on the back end, doesn't want to risk eating anyone.

03:56:11.920 --> 03:56:14.880
Instead, it's going to be Gerds moving in, five to be in danger.

03:56:14.880 --> 03:56:17.920
Can't quite fly away in time, a dance on the butterfly gets the value.

03:56:17.920 --> 03:56:21.120
Over into the white box form, the truth goes, Unleashed!

03:56:21.120 --> 03:56:23.440
Nine tails box, trying to get through nine.

03:56:23.440 --> 03:56:25.760
Now, I need to vision e-sport here as well.

03:56:25.760 --> 03:56:30.400
Brought in place by the skewer of the Antler and attempt to let the devil out.

03:56:30.400 --> 03:56:31.680
Sattons down again.

03:56:31.680 --> 03:56:34.400
Vision e-sports have themselves an opening that heard us throw.

03:56:34.400 --> 03:56:36.160
They're still holding strong on the point.

03:56:36.160 --> 03:56:37.520
Not like that's where you're expecting.

03:56:37.520 --> 03:56:43.440
the join for slash is not so full of joy for Xerx vision they dumped everything

03:56:43.440 --> 03:56:47.520
but the kitchen sink into that point they got a second tick but with seconds

03:56:47.520 --> 03:56:51.760
remain it has to be gainer to touch and vision need to full send but they don't

03:56:51.760 --> 03:56:54.000
have really the ultimate of the ghouls

03:56:54.000 --> 03:56:57.440
don't wanna say skid of play with, the damage was already down in the back the galactic

03:56:57.440 --> 03:57:01.520
legend is true just too hard to get away from that it gets quick after quick with

03:57:01.520 --> 03:57:06.640
the dark thick predations of the venom and vision in sport will walk away with

03:57:06.640 --> 03:57:09.120
69% it was a nice attempt.

03:57:09.120 --> 03:57:10.620
Ah, it's...

03:57:10.620 --> 03:57:12.120
Oh, damn it.

03:57:12.120 --> 03:57:17.480
Any tick at all is at least setting a win condition.

03:57:17.480 --> 03:57:18.480
There is...

03:57:18.480 --> 03:57:21.720
You're not playing for the draw, but you're playing to just survive and keep your heads

03:57:21.720 --> 03:57:22.720
above water.

03:57:22.720 --> 03:57:26.840
Rex will probably return on the rocket, so you'll have a little bit of forgiveness if

03:57:26.840 --> 03:57:28.520
you get picked for the sponsor.

03:57:28.520 --> 03:57:33.040
Still conservatively far away for the defense, so Vision cannot afford to lose anyone.

03:57:33.040 --> 03:57:38.680
I did like the dance of the butterflies from Xerx to pop that from Heaven's length verticality-wise

03:57:38.680 --> 03:57:40.880
and descend upon VP.

03:57:40.880 --> 03:57:45.000
They were able to disengage at the back window and re-emerge.

03:57:45.000 --> 03:57:50.600
Dredro has been so elusive as a jab, as he always is, but this is why the strat line

03:57:50.600 --> 03:57:53.760
makes it so difficult to eliminate anyone.

03:57:53.760 --> 03:57:58.840
I'd be surprised if we're at double digits for any elimination or any deaths here from

03:57:58.840 --> 03:58:00.600
the VP side.

03:58:00.600 --> 03:58:05.880
needed to maybe invest more into Sparker, who I think is probably setting a world record

03:58:05.880 --> 03:58:11.520
of eliminations as a single Elsa player here. So I'm really impressed with Sparker does

03:58:11.520 --> 03:58:14.160
and the consistency that he brings every single time.

03:58:14.160 --> 03:58:17.960
I mean, vision is once again in this position where they like high priority at the Gambit,

03:58:17.960 --> 03:58:22.840
right? High Friar Gambit Protect and then independent position where I don't actually

03:58:22.840 --> 03:58:28.640
want to use the Gambit because even with double bayou bashes, he's too easy to hunt down

03:58:28.640 --> 03:58:35.200
They're just so on it when it comes to these hunts with nevix and sparkler and fire coming in from all angles

03:58:36.200 --> 03:58:37.920
You know watching for a moment

03:58:37.920 --> 03:58:40.960
You can even just believe some of this pressure by soft diving the strats

03:58:40.960 --> 03:58:47.720
It's a strats three drawers site paying up even force a teleport or a react to site be teleporting

03:58:48.440 --> 03:58:51.840
This isn't this VP backline, but they're trying to take shelter

03:58:52.720 --> 03:58:57.880
The engagement there that there was no way for Ganon to get out in that fight corridor a quick symbolic swing web

03:58:57.880 --> 03:59:03.240
is not going to handle it. Finty mega isolated here due to a quick jet bubble speeding up the

03:59:03.240 --> 03:59:08.120
assassin's charge but nevix is on top of the rocket racoon and guess what even with that

03:59:08.120 --> 03:59:14.760
crazy crawl on the wall you cannot test the accuracy of nevix a world champion through and

03:59:14.760 --> 03:59:19.640
through and verus pro continue to show that they are not slowing down from week to week they are

03:59:19.640 --> 03:59:27.320
still number one. One, two, zero. Well, you blink and you miss it, but that is it.

03:59:29.320 --> 03:59:34.280
They just speedrun out of that and the series is over, they claim it and they are still number

03:59:34.280 --> 03:59:41.400
one in everyone's books and vision trying to stand as tall as they could, but there is no denying the

03:59:41.400 --> 03:59:49.400
goat of Elsa players' sparker, but these stats is what I'm gonna be excited to see and how many

03:59:49.400 --> 03:59:55.640
deaths they'd be even experienced. Ah this time only three, only three deaths.

03:59:55.640 --> 04:00:00.920
Usual suspect fire, the leg day versus fire vendetta yet to go away.

04:00:02.760 --> 04:00:08.200
But this was a very like, break up to a target band as well on the daredevil. Very intimidating,

04:00:08.200 --> 04:00:11.960
but one sided daredevil didn't seem to work out in great view in the vision esport,

04:00:11.960 --> 04:00:15.720
but to be fair this is a much younger newer roster compared to

04:00:15.720 --> 04:00:21.360
Hello Champions, Virtus.Pro who show that they are just as dangerous as ever.

04:00:21.360 --> 04:00:25.300
Also look at the DIRTH in damage between Sparker and anyone else.

04:00:25.300 --> 04:00:28.100
More than double the next leading cause of damage.

04:00:28.100 --> 04:00:31.660
Um, Ransou, disgusting, stinky, pick your word.

04:00:31.660 --> 04:00:35.740
I have all the words, and Vision will maybe have an easier time.

04:00:35.740 --> 04:00:36.740
No, not really.

04:00:36.740 --> 04:00:43.540
They actually face Rattus their next match, and then Fire at the end, so, uh, all Vision

04:00:43.540 --> 04:00:46.220
What you need to do is stay alive in this room.

04:00:46.220 --> 04:00:49.820
It should be a good case for them with four teams left,

04:00:49.820 --> 04:00:51.220
or four teams going to playoffs.

04:00:51.220 --> 04:00:53.260
But Vod, hey, you're back so soon.

04:00:53.260 --> 04:00:54.140
Yeah, I know.

04:00:54.140 --> 04:00:56.060
I got a little shut-eye for a second there.

04:00:56.060 --> 04:00:57.900
It's like, oh, the map's over already.

04:00:57.900 --> 04:01:00.100
But no, I think the big thing to note here,

04:01:00.100 --> 04:01:01.900
and we talked about the dominance of Virtus.

04:01:01.900 --> 04:01:07.620
Pro is that Sparkler went 48-0 throughout both of the games

04:01:07.620 --> 04:01:08.340
on the ELSA.

04:01:08.340 --> 04:01:10.020
You need to ban this hero against them.

04:01:10.020 --> 04:01:22.820
I guess I know the back line, the strategies line up is so strong from this team as well with Saipae and Dredro, but I just don't think you can allow the Elsa to be played by the best duelist in the game right now.

04:01:22.820 --> 04:01:24.820
I don't know how you think about that one like that.

04:01:24.820 --> 04:01:34.820
Yeah, you're exactly correct. If you're the best duelist in the game, you try to give them the best duelist hero in the game as well. It's a match made in heaven.

04:01:34.820 --> 04:01:38.660
But that kind of speaks to the aura of the rest of Virtus Pro, right?

04:01:38.660 --> 04:01:42.160
But like, we can't like, cyber have Gambit as you meant to?

04:01:42.160 --> 04:01:44.540
Like, are you mad?

04:01:44.540 --> 04:01:51.420
Like, there's just so much threat that comes from this squad that you're kind of in this,

04:01:51.420 --> 04:01:52.780
you're in so few choices.

04:01:52.780 --> 04:01:57.820
Cyber Gambit, Sparky Elsa, Cyber Gambit, Sparky Elsa, choose your poison.

04:01:57.820 --> 04:02:02.260
Yeah, I think the biggest poison to VP might be rad when it comes to their group.

04:02:02.260 --> 04:02:05.960
And guess what? It's the very last match that VP are going to experience.

04:02:05.960 --> 04:02:07.060
He's against Rad.

04:02:07.060 --> 04:02:11.360
And at least the silver lining for Rad is that there's going to be so much tape about VP.

04:02:11.360 --> 04:02:14.660
So surely they're going to get the news and the memo to ban Elsa, right?

04:02:15.860 --> 04:02:17.060
Oh, we'll see. We'll see.

04:02:17.060 --> 04:02:18.160
I think that's the big thing.

04:02:18.160 --> 04:02:21.360
Like we talked about this at the start of the series here specifically,

04:02:21.360 --> 04:02:23.860
is that you really can't ban against Virtus Pro

04:02:23.860 --> 04:02:26.860
because regardless of what you target, they're going to have something else

04:02:26.860 --> 04:02:30.760
that they could play and that they just play better than anyone else in the scene.

04:02:30.760 --> 04:02:36.720
So you got to figure out some sort of wacky strategy that might throw them off that they aren't used to playing against

04:02:36.720 --> 04:02:38.800
But I feel like anything that is thrown their way

04:02:38.800 --> 04:02:43.960
They are just in a movable wall that you cannot break past at least in group B so far

04:02:43.960 --> 04:02:49.880
So they take back their number one seed of course not dropping a single map so far where we did it see Rad

04:02:49.880 --> 04:02:52.680
It drop one earlier against some reason so they also

04:02:53.080 --> 04:02:59.160
Secure their spot into the playoffs which we weren't really too surprised to see but I think on the other end of things though for vision

04:02:59.160 --> 04:03:04.680
Unfortunately for them this didn't really show us as much as we would have wanted to right because of how good verse

04:03:04.680 --> 04:03:08.760
Pro is and the difference between them and the other series that vision of played against

04:03:08.760 --> 04:03:11.440
I mean terms of learning experiences here lemon

04:03:11.440 --> 04:03:16.320
What can they really take from this kind of one-sided beatdown that we saw in this series?

04:03:16.320 --> 04:03:20.440
I think they know where the ceiling is for the top of the teams

04:03:20.440 --> 04:03:26.120
And I think they got tested and it's a mental game at the end to approach each match like this team is beatable

04:03:26.120 --> 04:03:30.760
There is so much star power with Xerx and Tatum and how they're playing Sylocke, the

04:03:30.760 --> 04:03:36.160
hair devil, and how they're coordinating with Gainer on these Venom dives, or whether it's

04:03:36.160 --> 04:03:37.160
the Deadpool.

04:03:37.160 --> 04:03:41.640
I think they have a really strong, talented team, and I could easily see Vision qualify.

04:03:41.640 --> 04:03:45.840
I feel like we're, everyone's battling for the third and fourth spot when it comes to

04:03:45.840 --> 04:03:50.160
Group B, and I could easily see Team Vision be part of that.

04:03:50.160 --> 04:03:54.840
Oh man, I mean, I hope the best for them, for any team who has to face off against Virtus

04:03:54.840 --> 04:04:00.280
pro on the reign of terror yet again I mean they were called the unbeatable the undefeatable during

04:04:00.280 --> 04:04:05.560
stage one that we saw them I think it was what 26 and oh that they were at one point until we

04:04:05.560 --> 04:04:11.000
actually saw rad the previous roster of that now not be the one to actually take something against

04:04:11.000 --> 04:04:17.400
them but even then this first protein continues to flourish in at the group stage specifically so

04:04:17.400 --> 04:04:22.360
lot to look out for them it looks like we're going to be having one of the interviews with

04:04:22.360 --> 04:04:27.720
potentially Nevix on their side coming up in a little bit here from the side of Virtus.pro, so

04:04:27.720 --> 04:04:31.640
interested to hear from them who usually get FinCy on their side too, so nice that they're

04:04:31.640 --> 04:04:37.480
spreading the love around a little bit here like that. Yeah, we get to talk to the vanguards of

04:04:37.480 --> 04:04:42.840
Virtus.pro a lot. This is definitely a very front-heavy team like both Nevix and FinCy have

04:04:42.840 --> 04:04:47.960
massive hero pools, but they're consistently rewarded from meta to meta. There's no bad

04:04:47.960 --> 04:04:53.720
matter for Virtus.Pro because these two are so flexible. And just a question to the class too,

04:04:53.720 --> 04:04:58.680
we're seeing some Bucky flashes every now and then, whether it's Xerx in this series or others,

04:04:58.680 --> 04:05:03.480
what's everyone's thoughts on Bucky being like a super counter to make it end on or just in general

04:05:03.480 --> 04:05:07.640
in the middle? Yeah, I think a lot of people like to play the Bucky specifically into the Jeff

04:05:07.640 --> 04:05:11.480
right, especially because his ult's really good shutdown for that specifically and just because

04:05:11.480 --> 04:05:16.040
of the like again again again ability of it. If you only have so many limited ultimates,

04:05:16.040 --> 04:05:23.320
It's if you can use one so often in the trajectory of Winter Soldiers all then it works that much better against some of these other heroes

04:05:23.320 --> 04:05:26.760
But I think just getting the value with the kidnaps too is a big thing as well

04:05:27.080 --> 04:05:29.960
Having that hook that you can use against the teams to dispossess

04:05:30.760 --> 04:05:36.520
Them from the objective, but it sounds like we are getting our interview here now with nevix

04:05:36.520 --> 04:05:41.560
I'm so excited to hear from them and what their thoughts are on everything. Welcome to the show nevix

04:05:41.720 --> 04:05:45.080
Congrats on making playoffs and your undefeated run so far

04:05:45.080 --> 04:05:50.260
How do you guys keep so consistent from stage to stage to stage into this new season?

04:05:51.860 --> 04:05:57.400
Hello, okay. I think we we keep grinding everyone's rather best

04:05:58.360 --> 04:06:04.200
Yeah, we've been together for so long. So we're so used to the game or structure and everything. We just keep rolling

04:06:05.880 --> 04:06:10.000
Well, you guys showed off quite a bit of a white fox today from sci-fi

04:06:10.000 --> 04:06:14.160
How are you feeling about how white fox is flooding into current meta, especially with the newest hot picks of us?

04:06:15.080 --> 04:06:21.960
I think she's pretty strong right now, but she needs good matchups and today we played like a really broadly all-in call

04:06:22.480 --> 04:06:24.800
So she really fits into that style

04:06:26.720 --> 04:06:28.360
Yeah, and

04:06:28.360 --> 04:06:34.020
We were just talking about the meta before you got in and I'm curious your thoughts on the Bucky that you face there from

04:06:34.040 --> 04:06:37.640
Zergs and I know as a venom you don't like being pulled in when you're not ready

04:06:37.640 --> 04:06:43.800
Do you think Bucky would be a suitable counter to the venom or what were your thoughts on how Zergs have approached it against you?

04:06:45.080 --> 04:07:04.080
Personally, I'm also big fan of Bucky. I feel like he is supposed to kill the dive, but he's also like a really good dive for it compared to like some other DPS characters like Elsa and Stoll, or like they're way harder to lock down and punish, while Bucky is like, if he's in a bad spot, he just dies and can't get away.

04:07:04.080 --> 04:07:11.120
I want to talk games again here as well. It seems like vision really wants to take the gambit out of your hands

04:07:11.320 --> 04:07:16.520
Do you think there's something about your team that signal should be much better with gambit than with elsa?

04:07:16.520 --> 04:07:20.240
It seems like leaving spark is also on the table is a somewhat foolhardy

04:07:22.200 --> 04:07:27.240
Yeah, I suppose that's really good, but I think gamut brings a lot more like teamwork

04:07:27.600 --> 04:07:31.960
So and our team is really solid like when we play gamut comes we're also really strong

04:07:31.960 --> 04:07:33.960
I also play quite a bit of Rogue right now.

04:07:33.960 --> 04:07:36.960
I think Rogue team up is also really strong in that comp.

04:07:36.960 --> 04:07:40.960
So there's like a lot of different strategies they have to think about in the draft.

04:07:42.960 --> 04:07:47.960
We're especially excited to, at least at the end of this group stage,

04:07:47.960 --> 04:07:51.960
that you facing RAD, the other strong team in your group,

04:07:51.960 --> 04:07:53.960
or maybe arguably the number two.

04:07:53.960 --> 04:07:57.960
Do you consider RAD to be a threat or how do you think that match is going to go?

04:07:57.960 --> 04:08:04.200
I definitely think they're the second best team in our group, so I'm hoping it's going

04:08:04.200 --> 04:08:07.960
to be a good game and we'll play close against each other.

04:08:07.960 --> 04:08:12.480
Well, final question here for you, Nevix, and it's been great to hear from you throughout

04:08:12.480 --> 04:08:15.520
the competition as well into this interview.

04:08:15.520 --> 04:08:19.360
Do you have any words for your upcoming opponents on the other side of the bracket?

04:08:19.360 --> 04:08:23.720
They've kind of escaped the VP dominance that we've seen in Group B, so you have Navi,

04:08:23.720 --> 04:08:44.720
I'm looking forward to playing Navi again. I think they're a really strong team right now, with the Terra. Added to the roster as well. And Heretic is also pretty good, so I'm really looking forward to face them.

04:08:45.720 --> 04:08:52.720
Okay, I'd like to keep it cool, common collected. I love it. Thank you, Nevix, for joining us and go celebrate your win with the rest of your teammates. Thank you.

04:08:53.720 --> 04:08:58.720
Thank you guys.

04:08:58.720 --> 04:09:03.720
Well, we heard from one of the main vanguards on the side of a Virtus Pro right next to Fidze.

04:09:03.720 --> 04:09:11.720
He looks so strong on the Venom as well, and gave us some insight to kind of the compositions that they were feeling a little bit more confident here on Lemon.

04:09:11.720 --> 04:09:17.720
Yeah, a man of so little words, but so much to say when it comes to how suffocating his dive was.

04:09:17.720 --> 04:09:22.840
And I like to hear his take on the Bucky, for example, as someone who could maybe make

04:09:22.840 --> 04:09:28.480
Venom have a harder time as someone that can hook him before that escape, but also being

04:09:28.480 --> 04:09:29.480
so vulnerable.

04:09:29.480 --> 04:09:31.120
So we'll have to keep an eye on it.

04:09:31.120 --> 04:09:35.680
There's a resurgence of the Winter Soldier in the meta to try and, instead of match the

04:09:35.680 --> 04:09:37.640
Venom, try to counteract it.

04:09:37.640 --> 04:09:41.800
Well, we are pretty much halfway through the show day to day.

04:09:41.800 --> 04:09:47.000
We had Virtus Pro facing off against Vision there, but we have our marquee matchup of

04:09:47.000 --> 04:09:52.600
the day up next. It's Team Na'Vi vs Team Heretics. The C is going to be the top of Group A after this.

04:10:17.000 --> 04:10:20.720
The lights have been tightly chopping all those fighting souls

04:10:20.720 --> 04:10:25.880
But yet, across the world, I see you standing in my way

04:10:25.880 --> 04:10:29.400
And remember the time, the nights we used to fight

04:10:29.400 --> 04:10:33.000
When sun and moon and time wandered

04:10:33.000 --> 04:10:36.640
If life wasn't time that we were proud

04:10:36.640 --> 04:10:40.040
Like a solid shadow is moving and yet

04:10:40.040 --> 04:10:42.640
That time has come for me to secure up

04:10:42.640 --> 04:10:45.080
The hearts and our lives bring union

04:10:45.080 --> 04:10:46.720
Break the chains, find your way

04:10:46.720 --> 04:11:08.960
Hey guys, my name is Ryan Central and I'm here to answer one specific question.

04:11:08.960 --> 04:11:09.960
What's the meta?

04:11:09.960 --> 04:11:12.360
And I would answer, I don't know, what's the meta with you?

04:11:12.360 --> 04:11:15.680
and I will continue to use that joke until I'm about 90,

04:11:15.680 --> 04:11:17.480
even though I look about 90 now.

04:11:17.480 --> 04:11:18.600
But in all seriousness though,

04:11:18.600 --> 04:11:21.240
I do want to talk about some of the data that we've seen

04:11:21.240 --> 04:11:23.560
from that first week of action in EMEA

04:11:23.560 --> 04:11:25.520
and America's in Ignite.

04:11:25.520 --> 04:11:29.120
Bear in mind that the players played on a old patch.

04:11:29.120 --> 04:11:31.760
It was the hot picks that came out on March the 19th.

04:11:31.760 --> 04:11:34.120
So the white Fox buffs that we're about to see,

04:11:34.120 --> 04:11:37.100
the Deadpool mobility and Elsa having less HP,

04:11:37.100 --> 04:11:40.160
we are going to see that in action this upcoming week.

04:11:40.160 --> 04:11:42.000
So stuff is a little bit different

04:11:42.000 --> 04:11:43.920
And also, as the pros will say,

04:11:43.920 --> 04:11:45.880
they're still working out the method themselves,

04:11:45.880 --> 04:11:47.420
lots of stuff is gonna change,

04:11:47.420 --> 04:11:49.440
and we're still building up the sample size,

04:11:49.440 --> 04:11:51.320
which includes add in China and Pacific

04:11:51.320 --> 04:11:52.480
to the action this week too.

04:11:52.480 --> 04:11:54.880
But there is a very easy place to start.

04:11:54.880 --> 04:11:56.460
Elsa versus Gambit,

04:11:56.460 --> 04:11:59.240
which of these characters is the most powerful

04:11:59.240 --> 04:12:02.440
in a competitive sense in coordinated play?

04:12:02.440 --> 04:12:04.520
And the answer when it comes to presents,

04:12:04.520 --> 04:12:06.120
how often we're seeing these characters,

04:12:06.120 --> 04:12:07.360
is actually Elsa.

04:12:07.360 --> 04:12:11.320
There's 68 maps played in America's and EMEA this last week,

04:12:11.320 --> 04:12:13.160
And a hero could shot twice in a draft, right?

04:12:13.160 --> 04:12:14.880
You can either protect a character

04:12:14.880 --> 04:12:15.960
and then the other team protects them,

04:12:15.960 --> 04:12:18.680
so you can both play them, you can both ban them,

04:12:18.680 --> 04:12:21.280
or you can have one team protect it and then ban it

04:12:21.280 --> 04:12:23.280
to make sure that they can play something like Elsa

04:12:23.280 --> 04:12:24.280
and the other team cannot.

04:12:24.280 --> 04:12:27.440
So it can shot twice, Elsa showed up every single time

04:12:27.440 --> 04:12:30.400
without fail, and certainly towards the start of a draft

04:12:30.400 --> 04:12:34.000
where you're looking for those first bans and first picks.

04:12:34.000 --> 04:12:36.680
In comparison, Gambit was missing like once or twice

04:12:36.680 --> 04:12:39.440
and teams just didn't want to include him at all,

04:12:39.440 --> 04:12:42.120
but the big difference between Elsa and Gambit

04:12:42.120 --> 04:12:45.320
is one is being banned out a lot more than the other.

04:12:45.320 --> 04:12:46.840
And surprisingly, it is Gambit

04:12:46.840 --> 04:12:49.040
that is actually being taken out more.

04:12:49.040 --> 04:12:50.600
So for example, a lot of the drafts

04:12:50.600 --> 04:12:52.520
will look like they will on screen, right?

04:12:52.520 --> 04:12:54.360
Where you're seeing Gambit being banned out first

04:12:54.360 --> 04:12:56.280
and then both teams will go and protect the Elsa,

04:12:56.280 --> 04:12:57.920
so both teams have access to it.

04:12:57.920 --> 04:12:58.920
Naturally, it makes sense.

04:12:58.920 --> 04:13:00.160
Elsa is really strong.

04:13:00.160 --> 04:13:02.320
Why would you not want to ban her out first though?

04:13:02.320 --> 04:13:03.640
It's more the case that Gambit,

04:13:03.640 --> 04:13:06.080
despite him being nerfed individually,

04:13:06.080 --> 04:13:07.280
being hit by the strategist,

04:13:07.280 --> 04:13:12.880
generation nerfs too as a whole. He's still strong in his own right but he enables so much as well.

04:13:12.880 --> 04:13:18.160
Heroes like Star Lord, Galactic Legend with a raging royal flush from Gambit, an incredible

04:13:18.160 --> 04:13:22.560
combination and characters like Rogue who are pretty like middling I suppose when it comes to

04:13:22.560 --> 04:13:28.240
the rankings of vanguards on their own get pretty much s-tib because they have the Gambit team up

04:13:28.240 --> 04:13:33.120
to work with. You remove Remi from a draft, you're removing three to four other strong heroes

04:13:33.120 --> 04:13:38.080
alongside. So it's so much value. So you take off a lot of the options from the enemy team

04:13:38.080 --> 04:13:42.160
and protecting Elsa means that you at least have something to work around no matter what your

04:13:42.160 --> 04:13:47.920
composition or idea is going to be for a map. Whether you're playing dive, poke, 2-2-2, triple

04:13:47.920 --> 04:13:52.560
strategist, triple vanguards is something that we're seeing as well at this point with flies,

04:13:52.560 --> 04:13:57.600
against flies, Elsa just works with all of it. It doesn't matter your comp, you put an Elsa in

04:13:57.600 --> 04:14:03.680
and she's so versatile, she will go and just absolutely destroy people in her own right.

04:14:03.680 --> 04:14:08.080
Outside of these two fighting for the first place, you do have the likes of Vanga Deadpool

04:14:08.080 --> 04:14:13.600
actually being right behind them both in protecting and also banning him out. And similar to Elsa,

04:14:13.600 --> 04:14:18.640
he just fits into a lot of different compositions and ideas and he just is very good in his own

04:14:18.640 --> 04:14:23.200
right, but also it's how good he is on stuff like domination. Because he could still build

04:14:23.200 --> 04:14:27.280
up his ultimate very quickly certainly in comparison to some of the other old generation

04:14:27.280 --> 04:14:31.440
nerfs that we've seen. That first fight is really good for Deadpool because he can get a

04:14:31.440 --> 04:14:36.800
ban hammer early, put it on the enemy strategist, lead to an elimination and so your backline

04:14:36.800 --> 04:14:42.640
strategists are up on ultimate charge before the enemy. He gets so much value and it makes sense

04:14:42.640 --> 04:14:47.840
why Deadpool Vanguard is so good not only on domination but just in a lot of first early fights.

04:14:47.840 --> 04:14:52.080
If you enjoyed these kind of breakdowns let us know and we'll continue to do more but until

04:14:52.080 --> 04:14:54.080
Until next time, ignite the battle, and I'll see you in a few.

04:15:22.080 --> 04:15:26.960
versus heretics winner likely the top of the group depending on what Shikigami has to say here

04:15:27.600 --> 04:15:33.760
Jen and team heretics I think are the biggest unknown we had going into this preseason but

04:15:33.760 --> 04:15:39.040
they've really proven themselves so far yeah this is the number one versus number two and you

04:15:39.040 --> 04:15:44.000
guys can argue in the chat on who you think number one but for me heretics this is a really

04:15:44.000 --> 04:15:48.160
interesting team because it's a team that actually strays away a lot from the venom

04:15:48.160 --> 04:15:52.960
dive meta that has been emerging and they focus more on these flankers like Captain America and

04:15:52.960 --> 04:15:58.640
Sylocke and even throwing in the Jeff with the Sylocke the speed the Sylocke around was not expecting

04:15:58.640 --> 04:16:04.000
that duo in this meta but it's been so fun and of course Naga who can flex to anything from the

04:16:04.000 --> 04:16:09.520
Starler to headshotting like crazy on the Mantis so this is going to be a really talented team to watch.

04:16:11.040 --> 04:16:16.320
I'm expecting big things but we've also seen the former world champions in Navi it's you pretty

04:16:16.320 --> 04:16:19.600
pretty well for themselves, like they, what are you expecting on their end of things?

04:16:19.600 --> 04:16:22.880
Uh, I'm expecting a little bit of goofiness given that I'm having a look at the lobby

04:16:22.880 --> 04:16:29.620
right now and uh, Fate is wrapping with Sentinel's icon, uh, they're very funny, very funny,

04:16:29.620 --> 04:16:30.620
Fate.

04:16:30.620 --> 04:16:34.560
For Na'Vi, we were expecting excellence, right, like this is a team that has a high

04:16:34.560 --> 04:16:39.760
caliber of players, they have the results to back them up, they have a very vocal leader

04:16:39.760 --> 04:16:45.400
in trust me, and there was some discussion around this team in the off-season.

04:16:45.400 --> 04:16:51.000
a team that is as kind of a one-man show when it comes to leadership of trust me in game at least

04:16:51.800 --> 04:16:58.520
accommodate a player like terror a player who is a generation of tourists but also a generational

04:16:58.520 --> 04:17:04.520
personality as well maybe someone who isn't the best at following orders to a tee and in guang

04:17:04.520 --> 04:17:09.800
joy got to watch navi scrim it's very much you do what trust me says in the game if you don't like

04:17:09.800 --> 04:17:15.000
it we'll talk about it after but right now you are obeying the trust me cool well his name is trust

04:17:15.000 --> 04:17:21.880
me for a reason right it's like he is not asking he is telling you but also this team does like I

04:17:21.880 --> 04:17:27.720
spoke about heretics not caring about the venom so much but this team does behind trust me and

04:17:27.720 --> 04:17:33.640
behind even Rajaro that either wants to anchor as Deadpool or run it down with the venom five and

04:17:33.640 --> 04:17:38.600
then you add Peru which is just that extra firepower that this team needs to follow up with trust me

04:17:38.600 --> 04:17:46.160
I'm just really curious on what kind of strategy we see from Team Heretic specifically in terms

04:17:46.160 --> 04:17:49.960
of the ban and protect phase against Navi, because that's a similar story to what we

04:17:49.960 --> 04:17:54.160
saw for Virtus.Pro, right, where it feels like you can't really do too much against

04:17:54.160 --> 04:17:57.880
them other than the Shiki Gami strat that they weren't as practiced against, and that

04:17:57.880 --> 04:18:02.320
really is map dependent, so depending on which domination map we get we could see something

04:18:02.320 --> 04:18:08.040
similar, but yeah, also proved, hey, we dug up a little bit after that, we did pretty well

04:18:08.040 --> 04:18:12.840
against Pepsi looks super proficient on it earlier today. So even if that kind of

04:18:12.840 --> 04:18:17.280
flyer composition with the human torch meant this Ultron comes out again, I

04:18:17.280 --> 04:18:21.080
think Navi are gonna be a little bit more prepared this time, especially after

04:18:21.080 --> 04:18:27.080
having a week of prep leading up to this very important series, Lemon. And we

04:18:27.080 --> 04:18:31.160
talked that length about maybe how much of a playmaker Navi is and how much we've

04:18:31.160 --> 04:18:35.200
known him from all the years of FPS experience, but Tanuki has been one of

04:18:35.200 --> 04:18:40.040
the most impressive Syloc players that we've had in this emerging dive meta, and if you

04:18:40.040 --> 04:18:44.440
can pair that with a nice run-it-down, the Beatles Captain America, they've kind of

04:18:44.440 --> 04:18:49.680
had their own take on a pseudo dive meta, and I think Tanuki has proven just why Syloc

04:18:49.680 --> 04:18:52.280
has started to emerge as a strong boolist.

04:18:52.280 --> 04:18:56.880
Well, we'll have to see once we get into the series itself, which map it's going to

04:18:56.880 --> 04:19:00.800
be, because that'll kind of lean to different compositions based on how these two teams

04:19:00.800 --> 04:19:08.320
But one thing to know is that I got some insight from fate saying a lot of teams are doubting them too much a lot of people online

04:19:08.320 --> 04:19:13.480
Are you happen too much about them and they're gonna be the ones to lock in they're saying for domination?

04:19:13.480 --> 04:19:15.280
They're going 200 to zero

04:19:15.280 --> 04:19:20.860
So we'll see if they'll be able to you know keep up with those words cells big words big shoes to fill or

04:19:21.200 --> 04:19:24.760
Fate after that one, but yeah, he's feeling confident going into this

04:19:24.760 --> 04:19:29.760
It's kind of a whole team effort led around level one crook in terms of their ban and protect phase

04:19:29.760 --> 04:19:36.680
So expect some of the biggest things from them going forward into this first map and every subsequent one

04:19:36.720 --> 04:19:39.940
We could see a 2-1. We could see a 2-0

04:19:40.200 --> 04:19:44.840
Navi themselves though like they they're hoping to get that 2-0 victory here

04:19:44.840 --> 04:19:52.480
I mean a quick 2-0 here to show some real dominance over team heritage who are probably their biggest competition in this group would be

04:19:53.000 --> 04:19:57.320
Boying for the confidence around Navi. However, like counter to what fate is saying

04:19:57.320 --> 04:20:03.080
I think that's America's best chance to win against Navi is probably on domination. This is one of the maps where

04:20:03.640 --> 04:20:08.800
Captain America's the most powerful and when it comes to Captain America players in EMEA

04:20:08.800 --> 04:20:14.800
I'm buying all the Beatles stock bro is super underbought when it comes to these dive vanguards

04:20:14.800 --> 04:20:19.760
Homie is a master of mobility and then when to go in when to go out when to get all of the stool

04:20:19.760 --> 04:20:24.400
The question is what can two narratives do with the space that these will buy and that's the thing as

04:20:24.400 --> 04:20:29.760
His domination is a smaller, a lot of the maps are just smaller than your average convoy

04:20:29.760 --> 04:20:34.000
or convergence, so it's not, the big trouble with Captain America is just not getting poked

04:20:34.000 --> 04:20:35.000
down to death.

04:20:35.000 --> 04:20:39.600
And then you have Syloff that can also more easily gap close if Tanuki wants to continue

04:20:39.600 --> 04:20:43.920
his Syloff domination on that when it comes to the team heritage side.

04:20:43.920 --> 04:20:49.080
But Jerky, we haven't talked enough about him and his daredevil and his ability to just

04:20:49.080 --> 04:20:50.080
ruin people's lives.

04:20:50.080 --> 04:20:53.120
So it's going to be a good brawl at slugfest, if you will.

04:20:53.120 --> 04:20:57.200
Yeah, I'm really excited to see what kind of comps come out from both these teams right team heretics

04:20:57.200 --> 04:21:01.360
We'll be the ones who get the two bands first and team Navi will be the one who gets the band and protect

04:21:01.360 --> 04:21:06.880
So that really changes the state of things going in it to this first phase of domination

04:21:07.360 --> 04:21:08.920
Really focusing around okay

04:21:08.920 --> 04:21:14.100
What are Navi gonna lock in first if the DD comes through the kind of prioritize that do they maybe go for more of a

04:21:14.100 --> 04:21:20.120
Mantis style because we've seen a lot more teams of focusing on that as well a couple of different options that they can opt for

04:21:20.120 --> 04:21:25.280
for depending on what that first ban is from a team Herodix, but we have our

04:21:25.280 --> 04:21:30.520
matchup of the day! Navi vs Herodix winner likely gonna come out of group A

04:21:30.520 --> 04:21:32.680
with the number one seed. Take it away!

04:21:50.120 --> 04:21:54.840
to be something here that is unlikely to be constrained by the fans but is likely to make the

04:21:54.840 --> 04:22:00.600
comps because both jerky and Tanuki have a really deep pool of heroes they can use to make sure

04:22:00.600 --> 04:22:03.800
that the rest of their team composition is always going to be in a great position where it's going

04:22:03.800 --> 04:22:10.200
to be the Adam Warlock, Tanuki being a star lord or even a silo, more recently as well, a big pick up

04:22:10.200 --> 04:22:15.880
for Tanuki. Tanuki in just like the last four maps that I've watched him had only played Syfox

04:22:15.880 --> 04:22:23.880
And it's just such a good understanding of the breakpoints, especially for voice-to-speak strategies in the pack, because if everyone's running through the strategies,

04:22:23.880 --> 04:22:28.380
how are you going to do if you have zero because Tanuki is invisible behind you?

04:22:28.380 --> 04:22:32.880
And then don't forget Beto, who's just going to be the absolute nuisance on Captain America,

04:22:32.880 --> 04:22:40.880
but we've just never seen Captain America as something like a siloed VA band consideration, because there's so many team-ups that you have to look at first.

04:22:40.880 --> 04:22:47.880
Okay, going for the Vanguard, protect straight away. I mean, this is fantastic because Rajaroh is just John Aimee.

04:22:47.880 --> 04:22:54.880
Like, yeah, the pro does so much damage with the Dull Desert Eagles, and the first protect on the jet.

04:22:54.880 --> 04:23:02.880
Okay, once again, this is going to get screenshoted with like, ah, EMEA's off the goop again. They're getting silly in the EMEA vans.

04:23:02.880 --> 04:23:12.880
And we're just going to have a quick pause before we continue on with that, we'll fade, according to Vod had a lot to say about how strong Navi was going to do, or maybe the other way around.

04:23:12.880 --> 04:23:17.880
Even VP can't get 200 to 0, okay? And if he can't do it, I don't trust anybody, it's impossible.

04:23:17.880 --> 04:23:24.880
Yeah, he's feeling very confident going into this matchup, and for good reason. I'm also liking the priority of having the one-sided ban pull, right?

04:23:24.880 --> 04:23:30.180
couple more teams banning that out for both ends just because they don't want to deal with it, but I've seen so much

04:23:30.460 --> 04:23:36.900
Focus on team Navi and they were kind of like the predecessors of using the vanpool, but we'll see how it goes in this one

04:23:47.180 --> 04:23:52.720
Now there's a world where we need to see a ban on the venom from team heretics

04:23:52.720 --> 04:23:59.360
Otherwise, you're looking at fate, a master of Jeff, with double death Jeff team ups, which frankly isn't on.

04:24:01.040 --> 04:24:06.640
And if heretics hate playing Venom so much, why not just ban Navi from playing it too?

04:24:06.640 --> 04:24:10.320
I would hate to play against Tresby's Venom, but again, there is

04:24:11.120 --> 04:24:15.920
so much on your grocery list of bans and team ups that you have to worry about,

04:24:15.920 --> 04:24:20.400
but making sure your strat lines are intact for heretics is pile one.

04:24:20.400 --> 04:24:30.400
Okay, the Galar Protector is a good hedge, meaning that you can play it with the Jeth, or if the Jeth is off the table, okay, they have to ban the Rogue because they don't want to deal with the Rogue Galar team.

04:24:30.400 --> 04:24:37.400
There are so much on the field here, for the side of Nabi, I think they're going to be quite happy with this one.

04:24:37.400 --> 04:24:45.400
Trust me, playing on the Cats of America, I would have mind seeing that move over onto a Venom if they have trouble with survivability, because the Symbolic Shemmingdon is just so strong.

04:24:45.400 --> 04:24:50.960
strong but it does put a little bit more teeth into jerky's dives. We saw

04:24:50.960 --> 04:24:56.380
perfectly for VP the daredevil and the Venom work well together but daredevil

04:24:56.380 --> 04:25:01.200
and the cap is a little bit more damaged due to cap's recent changes. I think just

04:25:01.200 --> 04:25:05.240
mirroring Veedle on the cap in America is more of an aura play than it is a correct

04:25:05.240 --> 04:25:09.440
but I prefer to be on the Venom but I'm impressed what comes out of the spawn

04:25:09.440 --> 04:25:13.320
room doors at the end of the day and again this is on the patch everybody

04:25:13.320 --> 04:25:21.300
that White Fox got super buffed and side paying and your huge fans of it but not a whole ton of people have been playing White Fox

04:25:21.300 --> 04:25:24.800
They want to at least cook on her a little bit more fate

04:25:24.800 --> 04:25:31.040
I think has been one that has played the most amount of White Fox out of all the White Fox users. So that is

04:25:34.160 --> 04:25:37.440
Gonna be real from Alex I never still on spawn so it could be a little bit of messing around

04:25:37.680 --> 04:25:39.680
I could give ever a team up to a laser

04:25:40.680 --> 04:25:42.520
One thing I want to point out

04:25:42.520 --> 04:25:49.720
Enzo, one of our few controller pro players we have here in EMEA, so if you're a lowler gamer, you are represented.

04:25:51.520 --> 04:25:59.520
Okay, Porto play from Biddle, they want to get in Nobby's face and maybe even get a quick scout, and they like their chances in this fight.

04:26:00.020 --> 04:26:05.520
Oh, that's a good isolation onto the game, they can follow up upon it though, Raja are going to be the first to go down, even with the additional

04:26:05.520 --> 04:26:09.680
Staying power in the vanguard gives Alex King going to pick up that final blow as well,

04:26:09.680 --> 04:26:14.400
means extra XP, already going to upgrade that headshot from the field pull, which is a huge

04:26:14.400 --> 04:26:18.160
play to Newsy Biggs down in jerky. Like I said, battle of the hyper flex is going to be important,

04:26:18.160 --> 04:26:22.080
Alex doesn't have that much health to try and deal with all of the incoming damage though,

04:26:22.080 --> 04:26:26.080
and a quick team-up from Beetle drags everyone in off the dark maelstrom, meaning that there's

04:26:26.080 --> 04:26:32.720
no escape for level 1 crew. A great first fight. And to win the first fight on this point in particular,

04:26:32.720 --> 04:26:37.280
it is such an annoying choke point to get through and that's why I don't blame trust me to not play

04:26:37.280 --> 04:26:41.440
better because you do not like low ceilings you would bump your head you need to help and then

04:26:41.440 --> 04:26:46.720
you've got this commanding bodyguard of a Hulk that you have to try and chunk through or you could

04:26:46.720 --> 04:26:52.080
just ignore it and not go through it but around it but hey they're getting through your back line

04:26:52.080 --> 04:26:56.560
three-man gang squad absolutely prove sort of try and deal with when you're being joined by a Hulk who's

04:26:56.560 --> 04:26:59.920
so difficult to displace and also can get the shield service everyone as well with those gamma

04:26:59.920 --> 04:27:04.240
charges. Look at all those. But remember, we're taking 20% less overall charge from

04:27:04.240 --> 04:27:08.640
many teams at the moment. The extra charge you get from those gamma shields is very substantial.

04:27:09.920 --> 04:27:16.800
And Naga on Invis is... I feel like I'm living a nightmare. The goat on Invis, but of course,

04:27:16.800 --> 04:27:21.040
is getting eliminations, like he's a duelist, and it's going to be important to pull these

04:27:22.720 --> 04:27:27.360
brawlers back into the fight when they try to escape. So, Navi getting through this choke

04:27:27.360 --> 04:27:33.300
is not great, but if you can get Terra on one of these windows, try and unleash a galactic

04:27:33.300 --> 04:27:36.140
legend that is not expected, but Tanuki's going to see this coming.

04:27:36.140 --> 04:27:40.020
Alright, already fun with Captain America, but can they try and take him down afterwards,

04:27:40.020 --> 04:27:44.260
Jerky, looking for an opening, but guess what, they're inside of the aura of the Deadpool.

04:27:44.260 --> 04:27:47.520
Doesn't do enough for Oasis, though, but there will be chains around you to connect Naga

04:27:47.520 --> 04:27:51.420
with a huge pressure, trust me, with a quick bounce from her by a brainy managing saw, whilst

04:27:51.420 --> 04:27:55.500
Tanuki can't be saved by the invisible boundary. It's a touch late from Naga, not too used

04:27:55.500 --> 04:28:00.060
of Australia's role that much. It's for sure it's off of the atom wall. Trust me,

04:28:00.060 --> 04:28:04.060
dancing for their life. A quick stun. I don't think anyone actually got hit by it.

04:28:04.060 --> 04:28:07.500
Level 1 quick, just dodging behind to make sure that anyone who does is instantly

04:28:07.500 --> 04:28:10.420
claimed as one of the region's Royal Flush. Because they don't have so much

04:28:10.420 --> 04:28:14.220
already given over here though. I think that Level 1 quick would have wanted to have won

04:28:14.220 --> 04:28:17.900
an entire fight off of this one. Team Heretics are desperately keeping this

04:28:17.900 --> 04:28:21.820
one contested at the front. The same there are so much HP to work with.

04:28:21.820 --> 04:28:29.260
And Jerky's getting on top of Naga, now the backliners have a huge danger, and Jerky gets a triple onto all three strategists.

04:28:29.260 --> 04:28:34.500
Huge recontest too from Enzo to pop the Hulk ultimate and to just squeeze out another 10%.

04:28:34.500 --> 04:28:40.180
Looks like you see Oasis all along to even drop a healing puddle just to have that extra survivability,

04:28:40.180 --> 04:28:45.780
but that would maybe just get them to 99% Jerky helping Navi get the foot in the door.

04:28:45.780 --> 04:28:51.680
But now they got a kick heretics in the dirt and make this a zero to a hundred to come back in

04:28:51.900 --> 04:28:56.000
Rajara could try and disable one of these strategists with the ban hammer

04:28:56.500 --> 04:28:58.740
But I don't know if Navi have the best tools

04:28:58.740 --> 04:29:01.660
It's got to be all eyes on Tara with the galactic legend

04:29:01.660 --> 04:29:04.500
But will he go unnoticed when Tanooki just has wall-hatch?

04:29:04.500 --> 04:29:09.620
Ex-Argos wide question is now who's got the skill that's replaced on public and from Rajara

04:29:09.620 --> 04:29:14.300
Beato for now just playing it conservatively bringing up the shield of a Sarah from a making sure verse the two heretics are safe

04:29:14.300 --> 04:29:21.160
Alex moving forward now with the epic times over the top. It's gonna be terror with a well-timed galactic legend

04:29:21.160 --> 04:29:22.340
They want to get on top of a level one quick

04:29:22.340 --> 04:29:27.340
There's gonna be no answer here for terror is ultimate except for taking out the remainder of the team three enemies with me

04:29:27.420 --> 04:29:32.020
They get unbelievable value off of it. It's Jeff. He's yummy yummy in his way three

04:29:32.020 --> 04:29:36.340
But now it's down to a 3v3 who can play it cleaner great strategist play here from the way

04:29:36.340 --> 04:29:39.180
This could be the big difference make to try and keep up the other two members

04:29:39.180 --> 04:29:44.060
But guess what? There's still healing coming through from Alex as well, who's over here on the heal pool.

04:29:44.060 --> 04:29:46.940
This forces out a TP re-engage from Beetle.

04:29:46.940 --> 04:29:49.820
Who's gonna try and block off those who are reinforcing this point?

04:29:50.380 --> 04:29:53.300
And Navi now have to surge ahead and they're getting blocked off.

04:29:53.300 --> 04:29:57.900
You need this raging royal flush from Kirk to be invested or to maybe save her for the next round.

04:29:57.900 --> 04:30:00.820
But Navi, need to push heretics to the distance.

04:30:01.260 --> 04:30:02.700
Oh, this is not a good opening here.

04:30:02.700 --> 04:30:05.740
They're thinking only find some way to use the X-Jap out, comes the gap.

04:30:05.740 --> 04:30:08.060
But ultimately we've seen it decide so many fights previously.

04:30:08.060 --> 04:30:13.060
But look at all that Jeff utility on the floor. There's so much healing to just stay in place for Team Heretics.

04:30:13.060 --> 04:30:18.060
And now in towards the back, one stun goes through, one to Terra. On the signature Wolverine, the peel is good.

04:30:18.060 --> 04:30:21.860
Jerky just needs to escape from the midflex already being taken. The healing's not there.

04:30:21.860 --> 04:30:29.660
Peace will get again close as a big E to blast upon them. And Team Heretics, they proved Fates 200-0's prediction wrong for now.

04:30:29.660 --> 04:30:34.500
Man, you have Navi a little bit off their game.

04:30:34.500 --> 04:30:40.540
You're forcing them into, well, heroes they don't typically play every day, so it's kind

04:30:40.540 --> 04:30:42.460
of a weird one.

04:30:42.460 --> 04:30:46.420
And trust me on the Captain America, this is just, maybe this will be a better one for

04:30:46.420 --> 04:30:49.340
Benham, but still, you're just trying to cause a ruckus.

04:30:49.340 --> 04:30:53.660
That first point win or first fight win from Heretics being able to defend to like what,

04:30:53.660 --> 04:30:58.780
94% or something does set the the tone for the whole map or the whole

04:30:58.980 --> 04:31:02.420
Brown I should say and I've been a big fan of Enzo on the whole

04:31:02.420 --> 04:31:08.620
We also don't get to see strategist pool every day and allies gets to provide this healing aura with this death ball

04:31:08.620 --> 04:31:13.900
That goes along with team heretics and not going to was will stick on the in this because you know

04:31:13.900 --> 04:31:17.500
We are you seeing him on the mantis that's not going to be an option either is the gambit

04:31:17.500 --> 04:31:23.340
So heretics are doing what they can and what they got and guess what this comp is only getting stronger now because now Alex is

04:31:23.340 --> 04:31:27.940
can be rolling out with multiple upgrades to the heal pool at the beginning of these fights.

04:31:27.940 --> 04:31:32.420
Speedup doesn't have an early TP engage mind, there's just going to be playing him a neutral

04:31:32.420 --> 04:31:33.420
with the Doctor Strange here.

04:31:33.420 --> 04:31:36.220
One of the few players we're seeing bring out the neutral Doctor Strange outside of

04:31:36.220 --> 04:31:37.220
the year we lost.

04:31:37.220 --> 04:31:43.260
Of course, a dead pull is cussing away, but I think Navi are going to be the ones cussing

04:31:43.260 --> 04:31:47.020
if they don't win this round and it's time for Fade to make the claim.

04:31:47.020 --> 04:31:50.860
So this is one of the best rounds when it comes to Jeth ultimates because there's a

04:31:50.860 --> 04:31:56.160
that you can drop the most of the team off and fate had quite the showing and had the better Jeff ultimate

04:31:56.160 --> 04:31:58.660
I would say but it's heretics that won the war at the end of the day

04:31:59.220 --> 04:32:02.900
I got a close and personal a little shield to try and mess with some of the healing at OS

04:32:02.900 --> 04:32:07.500
Roger we're getting close to that skill if you want to put it on top of Naga that much is for certain

04:32:07.500 --> 04:32:12.580
But it's gonna be good healing coming from Alex on the other side the whole trade to smash the world ready to be broken

04:32:12.580 --> 04:32:16.300
Indeed it might be a surprise if team heretics walks away from this one with a W

04:32:16.300 --> 04:32:21.300
So now if he's still letting me down, well, Alba Beats will find himself exposed and alone, trying to keep this point from being contested.

04:32:21.300 --> 04:32:28.300
Now he's down to some new key with a quick billy club. Attempts at a reflection, but Jerky in the end just gets it all done.

04:32:29.300 --> 04:32:34.300
Jerky's not even done with you yet. He won't even let you tell Cersei it was him.

04:32:35.300 --> 04:32:40.300
And now Navi can lean towards trying to build up this royal flush as soon as possible.

04:32:40.300 --> 04:32:57.300
Terra now on the Bucky. We've talked about this being a sort of counter dive, um, a hero that you can use to pull and hook people in and having a strong neutral, but if he gets run down, he's also very vulnerable targets, looking towards heretics to maybe put more bio on Terra on this Bucky.

04:32:57.300 --> 04:32:59.300
Lucky

04:33:27.300 --> 04:33:34.160
Instantly here by a laces no time to throw them off the map but don't want to engage routine heretics after capturing the high grounds

04:33:34.320 --> 04:33:37.320
Very successful vibe just immediately immediately

04:33:37.680 --> 04:33:43.520
Eliminating two strategists you cannot ask for anything better than that not be tried to do the same thing eliminated naga

04:33:43.640 --> 04:33:50.040
But still the heritage firepower the teamwork is so good and the exile when you catch someone out of positioning

04:33:50.040 --> 04:33:56.520
That is the most punishing ability you can have on hold so team heretics have to defend like their life

04:33:56.520 --> 04:34:00.120
depends on it and of course you have an Ayabhagamotto.

04:34:00.120 --> 04:34:04.440
Beetle has nothing that could push him away but the initiative is the ball is

04:34:04.440 --> 04:34:08.040
in crook's side on when he wants to activate the Royal Flush.

04:34:08.040 --> 04:34:11.640
On the objective pressure, how comes the Raking Royal Flush? This is the moment to try and win

04:34:11.640 --> 04:34:14.600
from the side of Navi. We've got a huge ultimate to try and work with here and no

04:34:14.600 --> 04:34:17.960
stuns come through from Beetle's Ayabhagamotto. It's an open eye but they ain't

04:34:17.960 --> 04:34:21.480
seeing nothing for now and Navi have used a huge amount of their uptime to

04:34:21.480 --> 04:34:24.680
achieve absolutely nothing. Terry gets isolated, in comes the skill,

04:34:24.680 --> 04:34:29.880
I'm trying to focus down the I imagine yes sure if he's giving more to find that has to be seen days temporarily

04:34:30.040 --> 04:34:32.640
To try and find sort of this incoming damage

04:34:32.720 --> 04:34:37.960
They pulls in your area and you found it out the hard way to look you a blast through back of the heads and Roger

04:34:37.960 --> 04:34:40.440
Who's supposed to flee mind of staggering themselves for this?

04:34:41.920 --> 04:34:47.680
You can't underestimate the damage that a doctor strange can do when he's surrounded by people

04:34:47.680 --> 04:34:49.560
just go crazy for Beetle.

04:34:49.560 --> 04:34:51.880
Not getting much on the eye of

04:34:51.880 --> 04:34:54.080
Agamotto, but it's again the teamwork

04:34:54.080 --> 04:34:56.200
and also the healing aura of the

04:34:56.200 --> 04:34:58.400
strap pull that Alex brings to the

04:34:58.400 --> 04:34:59.760
table. Look towards it.

04:34:59.760 --> 04:35:01.640
Heretics to maybe create a safe

04:35:01.640 --> 04:35:03.320
phase behind the invisible boundary

04:35:03.320 --> 04:35:05.440
and for Tanuki to find this way

04:35:05.440 --> 04:35:06.880
into the back line here.

04:35:06.880 --> 04:35:08.400
Navi come out the iron fist

04:35:08.400 --> 04:35:10.040
against the Hulk here works out

04:35:10.040 --> 04:35:11.640
and then his melee fights a little

04:35:11.640 --> 04:35:13.040
bit better already with freedom

04:35:13.040 --> 04:35:14.480
charge rolling forward trust me,

04:35:14.480 --> 04:35:15.760
giving everyone additional damage.

04:35:15.760 --> 04:35:17.060
Look at this, a perfectly

04:35:17.060 --> 04:35:21.300
It has a little bastion, a readout on the point to make sure that they can keep this one contested.

04:35:21.300 --> 04:35:25.060
Jerky drops in from the top, and there's the fully charged E coming through from Dr Strange.

04:35:25.060 --> 04:35:28.140
The dark maelstrom has room to be at least, but on to who? On to Jerky!

04:35:28.140 --> 04:35:31.500
Shots down the ultimate to themselves, and Alex is giving over a huge amount of fuel.

04:35:31.500 --> 04:35:33.500
Can they find the jackpot off the back of this?

04:35:33.500 --> 04:35:38.100
It's gonna be a little bit difficult to make it happen, but waiting for the headshot as well in the midst of it all.

04:35:38.100 --> 04:35:43.220
In comes Fates attempt to coordinate with the itch Jeff, but it's not gonna be grabbing many of the enemies and said,

04:35:43.220 --> 04:35:45.640
Trust me, just get a hunt down Alex.

04:35:45.640 --> 04:35:47.980
Only the Hulk is caught up in here by fate,

04:35:47.980 --> 04:35:49.820
and of course you cannot get the bounce back

04:35:49.820 --> 04:35:51.820
inside of the air.

04:35:51.820 --> 04:35:54.820
There should be Navi claiming the point.

04:35:54.820 --> 04:35:57.260
Oh, this is going at the distance,

04:35:57.260 --> 04:36:00.620
and an iron fist, Nagaon, and this woman.

04:36:00.620 --> 04:36:02.980
We got Shrapool, like, it feels like

04:36:02.980 --> 04:36:05.660
April Fool's was today.

04:36:05.660 --> 04:36:08.500
But this is what is so fun about this meta,

04:36:08.500 --> 04:36:10.900
and what's gonna be fun is watching Navi

04:36:10.900 --> 04:36:14.440
probably just win a fight off of a deraging royal flush.

04:36:14.440 --> 04:36:17.100
But Team Heretics have tried to throw the Eye of Agamotto

04:36:17.100 --> 04:36:19.700
to disrupt that surge that Navi has,

04:36:19.700 --> 04:36:22.060
although Beetle got zero last time.

04:36:22.060 --> 04:36:24.300
He's hoping to get six more this time.

04:36:24.300 --> 04:36:25.860
Okay, I'm fisting Gambit.

04:36:25.860 --> 04:36:28.300
Raging Royal Dragon is available,

04:36:28.300 --> 04:36:29.980
and there's not much to try and shut it down.

04:36:29.980 --> 04:36:31.980
Trust me, already it's the isolation.

04:36:31.980 --> 04:36:34.460
The Gambit Rex are moving on through already.

04:36:34.460 --> 04:36:35.660
You see the skill issue as well.

04:36:35.660 --> 04:36:37.260
Great shielding coming from Venso,

04:36:37.260 --> 04:36:38.800
but now it's not gonna be around to be with Terra

04:36:38.800 --> 04:36:40.300
and level one crook already.

04:36:40.300 --> 04:36:44.600
It's going to be the dragon moving on in, but I think the damage has already been done.

04:36:44.600 --> 04:36:51.200
Level and purpose feel the need to invest in this one at 99% they'd rather use it to win out the first fight on the next point.

04:36:51.200 --> 04:36:54.900
And it's a great response from Navi here. Heads up, Slop from Terra.

04:36:56.400 --> 04:37:02.400
Round three, and we said this was going to be a slugfest. I did not mean it literally.

04:37:02.400 --> 04:37:08.300
With the iron fist daredevil running down composition with Captain America.

04:37:08.300 --> 04:37:14.300
This is, I wouldn't say like a crazy strength from Navi, just because they've run so much of the Venom dive,

04:37:14.300 --> 04:37:21.800
but Jerky, you can kind of build a composition around him and his strengths and Terra as flexible as ever.

04:37:21.800 --> 04:37:27.800
So, Navi forced the third round and they're sticking to what won them the second round in the first place.

04:37:29.300 --> 04:37:32.300
That was a great comeback there from Navi.

04:37:32.300 --> 04:37:38.460
And I love how Terra identified with the Iron Fist ult, Team Heretic's playing very tight.

04:37:38.460 --> 04:37:40.860
They are playing quite the death ball composition at the moment.

04:37:40.860 --> 04:37:45.300
If they're going to play that tightly together, you can get a lot of damage from the Dragon Unleashed

04:37:45.300 --> 04:37:51.260
because it's got extended range, PSS through multiple players, and does percentage of HP damage.

04:37:54.380 --> 04:37:59.040
Man, this Enzo guy is bulky and Team Heretic's up to their shenanigans,

04:37:59.040 --> 04:38:05.960
Bortling through and if you can win the first fight here, this is again a very difficult map and around to retake afterwards

04:38:05.960 --> 04:38:12.640
But team heritage have also identified fate and the and crooks so well on these dives

04:38:12.640 --> 04:38:15.560
They're gonna take the high ground first and command the fight if they can

04:38:15.560 --> 04:38:20.000
Oh, but early there they only have to capture a point off of this one already jerky's in position

04:38:20.000 --> 04:38:25.480
Can't afford to be isolated gets pulled back and server rating royal flush is deployed to make sure that team heritage is comfortable fighting

04:38:29.040 --> 04:38:34.880
Unbelievable and if you've got no claims because you were forced to try extricate jerky from that position with your gambit ultimate

04:38:34.880 --> 04:38:37.080
What are you gonna do about it? It's so rare

04:38:37.080 --> 04:38:42.360
We see a good eye mega moto in pro play with how much counterplay there is but that was not billy simo

04:38:43.080 --> 04:38:48.540
Utifly of like a motorized I said and Alex is able to pop the final exam by healing order of the strap

04:38:48.540 --> 04:38:53.920
Pull every single fight and this is not something I've seen Alex play a lot of it's not sure

04:38:53.920 --> 04:38:57.120
We don't see a strat pull at all, so it's innovation.

04:38:57.120 --> 04:38:59.800
And it's a master class from Naratix as they hope to defend.

04:38:59.800 --> 04:39:00.840
But you don't want to overextend.

04:39:00.840 --> 04:39:02.920
But someone like Beetle can bring the shield up

04:39:02.920 --> 04:39:04.720
at a moment's notice.

04:39:04.720 --> 04:39:07.920
Just working so well in tandem with Enzo.

04:39:07.920 --> 04:39:10.160
The worst case, you got Naga with the invisible boundary,

04:39:10.160 --> 04:39:12.320
but oh, fate is trying to claim.

04:39:12.320 --> 04:39:13.880
And Juki gets away from it for now.

04:39:13.880 --> 04:39:15.600
Varus going to be an attempt to try and claim the point

04:39:15.600 --> 04:39:16.200
in the background.

04:39:16.200 --> 04:39:17.200
Yeah, there's a back cover.

04:39:17.200 --> 04:39:18.200
How long will it last?

04:39:18.200 --> 04:39:19.640
Well, the invisible boundary, I think,

04:39:19.640 --> 04:39:21.360
might be a little bit unnecessary.

04:39:21.360 --> 04:39:23.120
Naga might want that one back.

04:39:23.120 --> 04:39:25.680
Because now he's going to try and deal with Jerk, he's ultimate as well.

04:39:25.680 --> 04:39:28.000
Do they really have enough sustainability to try and make this one work?

04:39:28.000 --> 04:39:30.640
Well, I don't know if they've really got enough fuels to try and make it happen.

04:39:30.640 --> 04:39:33.440
There are only three of them there, Raja is already down, trust me.

04:39:33.440 --> 04:39:35.600
Yay, he's playing around the back-hand side here.

04:39:35.600 --> 04:39:39.920
Tera's going to try and TP back to bring some of the strategist back into the fight.

04:39:39.920 --> 04:39:42.560
And right now, Biddle's just holding up for sure to the Sericum.

04:39:42.560 --> 04:39:44.640
Blocking off the incoming healing from fate.

04:39:44.640 --> 04:39:48.160
Seems like Navi's Gambit has worked out to try and make this one happen.

04:39:48.160 --> 04:39:50.240
Final exam, once more, pop from Alex.

04:39:50.240 --> 04:39:52.240
It's a huge amount of healing, and if he can hit the jackpot,

04:39:52.240 --> 04:39:55.760
And everyone's gonna get so much over how tanky they are.

04:39:55.760 --> 04:39:59.880
And well, Tanuki finds out the gambit, it's not quite so tanky in comparison.

04:39:59.880 --> 04:40:00.880
And so they're gonna get closer.

04:40:00.880 --> 04:40:01.880
What a thick!

04:40:01.880 --> 04:40:03.880
This guy's unbelievable!

04:40:03.880 --> 04:40:07.000
Imagine quite the exile there on the face.

04:40:07.000 --> 04:40:09.640
You didn't know what quite spit it.

04:40:09.640 --> 04:40:11.560
Oh, the jackpot was so huge.

04:40:11.560 --> 04:40:14.960
And Tanuki knew to unleash pedal to the metal.

04:40:14.960 --> 04:40:19.160
And Full sent it on Navi, who had just been trying to match like blow for blow.

04:40:19.160 --> 04:40:22.760
Abiterra was on Iron Fist, the try and brawl against this.

04:40:22.760 --> 04:40:25.700
And now, Bob and I have automotive his own.

04:40:25.700 --> 04:40:28.780
Dr. Strange, you know, see that from Tara too often,

04:40:28.780 --> 04:40:31.820
but trying to find a solution, the answer to Heretics

04:40:31.820 --> 04:40:33.860
is now Heretics have taken the lead,

04:40:33.860 --> 04:40:35.980
and this is round three, here it goes.

04:40:35.980 --> 04:40:37.860
All guests here, it's a little bit hydro-unpaired,

04:40:37.860 --> 04:40:40.500
Marcus already down, Oasis sinks down underneath

04:40:40.500 --> 04:40:42.060
and tries to eat up some of the opposition,

04:40:42.060 --> 04:40:44.580
but the LOS is good to try and dodge it.

04:40:44.580 --> 04:40:46.700
Fates easily there to try and deal with it,

04:40:46.700 --> 04:40:48.420
and Enzo does have plenty of HP,

04:40:48.420 --> 04:40:53.920
And one versus six is not going to be lasting for long, and puny battle lasts even lesser time.

04:40:54.520 --> 04:41:00.120
And you get to start off the next fight with the raging royal flash, and Tanuki is 50% away,

04:41:00.120 --> 04:41:05.320
so that is going to be a big difference, maker, in terms of who will be able to pull the trigger first.

04:41:05.320 --> 04:41:10.620
Navi's going to steal away the lead, and they're already on different comfort picks than usual.

04:41:10.620 --> 04:41:17.320
Same thing with heretics, a lot of flexing has to happen, and these are the two best teams in the group, and it's time to prove it.

04:41:17.320 --> 04:41:21.160
All the approach of Daredevil has already been waylaid for now. That gives an opening,

04:41:21.160 --> 04:41:24.840
taught him how to be beautiful, without their backline being too thoroughly accosted.

04:41:24.840 --> 04:41:28.600
Nuki has the ability to give them each for their own, but Navi has the most important ultimate here.

04:41:28.600 --> 04:41:33.080
It's going to be the Gambit with the ability to put down the skill issue. It's going to be Rajarot

04:41:33.080 --> 04:41:37.160
taking down Alex, making sure that every miss is thoroughly punished. And with level 1 quick,

04:41:37.160 --> 04:41:41.080
he's going to hold onto this raging royal flush. Navi in a fantastic position to win the map.

04:41:41.080 --> 04:41:48.840
And Navi did not even have to use the raging royal flush, but the Hail Mary from Team Heretics,

04:41:48.840 --> 04:41:53.440
Beatles still looking for an Eye of Agamotto, but he has to set his team up for the long haul.

04:41:53.440 --> 04:41:56.640
Watch out for this! Trust me, he's pushing the max!

04:42:11.080 --> 04:42:29.900
I was worried when Beatle didn't use the Hayabaga motor if we were waiting for Marvel

04:42:29.900 --> 04:42:35.300
Rivals 2, but it doesn't matter, that will be what's on the menu coming up, along with

04:42:35.300 --> 04:42:40.260
Oasis who can leave a puddle behind to try and get it's Jeff going, but Tanuki is tracking

04:42:40.260 --> 04:42:46.420
exactly where these Na'Vi rotations are coming from. It's two eyes of Agabotto and only one will

04:42:46.420 --> 04:42:51.780
remain at the end of the day. Final fight for the map. I got both my eyes open. I'm not sure if I

04:42:51.780 --> 04:42:55.940
can believe them though. Beesolus getting so close and so dangerous, great shielding from both of

04:42:55.940 --> 04:42:59.940
Vanguard. There are so many layers of protection there and Beesolus can now just hang above it,

04:42:59.940 --> 04:43:04.820
come into my territory. I'm ready to greet you. Outcome of Stamford to Zerky and Rujaro. The

04:43:04.820 --> 04:43:07.680
The shutdown is good, Kamazaro survived through this!

04:43:07.680 --> 04:43:12.720
Even with the debuff, for skill issues, no issue when you're looking like Marga right now.

04:43:12.720 --> 04:43:16.340
And trust me, we'll stand alone against Vatidam or Marga or fall on down.

04:43:16.340 --> 04:43:19.340
I don't think there's enough soldiers here from Marbi.

04:43:19.340 --> 04:43:23.220
The jersey might say born to win, but Team Heretics are playing for the vibes.

04:43:23.220 --> 04:43:25.640
And the vibes are looking sublime right now.

04:43:25.640 --> 04:43:27.080
Jerky opens up a portal.

04:43:27.080 --> 04:43:28.860
It's gonna be our second recon test, coming on through.

04:43:28.860 --> 04:43:30.580
Rajra is already falling down super low.

04:43:30.580 --> 04:43:31.980
Out comes the final exam.

04:43:31.980 --> 04:43:34.820
He's gonna give over so much HP, taking through the sky

04:43:34.820 --> 04:43:36.920
With a quick dash, can fit even a safe

04:43:36.920 --> 04:43:38.760
Tracer's staying the moment towards their own spawn

04:43:38.760 --> 04:43:41.200
Because he's like everyone's escaped from the other side

04:43:41.200 --> 04:43:43.500
Beetle getting in close in burst, not well charged

04:43:43.500 --> 04:43:46.200
He will tear through their flesh and bones alike

04:43:46.200 --> 04:43:49.160
And to no avail is unlikely to let fate escape from this one

04:43:49.160 --> 04:43:51.200
It's a little bit of a BM kill in the back

04:43:51.200 --> 04:43:54.280
But where are the reinforcements gonna come from for Na'Vi?

04:43:54.280 --> 04:43:57.000
They face up against the green minutes of the Hulk

04:43:57.000 --> 04:44:00.120
And what a series of plays from Heretics

04:44:00.120 --> 04:44:01.720
They take the first map

04:44:01.980 --> 04:44:09.980
They bring innovation to the table and it delivers a win. The Strap Pool, Naga on Indiz,

04:44:09.980 --> 04:44:15.980
Tanuki on something that's not Cylok and beating the competition in the dirt.

04:44:15.980 --> 04:44:21.980
And wow, not only was the Strap Pool just never really seen and ignite, but it gets MVP

04:44:21.980 --> 04:44:26.980
and so well deserved from Alex topping that final exam nearly every fight,

04:44:26.980 --> 04:44:31.540
by turning the death ball into a death train and the stats don't lie,

04:44:31.540 --> 04:44:35.540
Tanuki with 24 final hits almost 30k damage,

04:44:35.540 --> 04:44:37.540
an absolute menace out there.

04:44:38.040 --> 04:44:40.820
I mean, hey, if you want to try and ban the Vanguard Pool

04:44:40.820 --> 04:44:43.380
so we don't get the Jeff team up, did you forget there's two others?

04:44:43.380 --> 04:44:45.300
And apparently Alex is crazy at them.

04:44:45.300 --> 04:44:49.620
I know that Alex has a huge history in competitive FPS as a great aimer,

04:44:49.620 --> 04:44:55.220
really leveraging it super well by playing a very accuracy orientated hero

04:44:55.220 --> 04:45:01.220
like the Deadpool strategist and obviously like you said the final exams being here every time

04:45:01.220 --> 04:45:05.460
really maximizing the uptime as well waiting like the entire eight seconds during the ultimate

04:45:05.460 --> 04:45:09.620
to hit the jackpot and get another eight seconds making it the longest stretch just ultimate in

04:45:09.620 --> 04:45:16.980
the game if you manage to absolutely pop off with the uh with the hitting the jackpot but we did see

04:45:16.980 --> 04:45:23.620
these strike backs from Nabi who in television is really very intelligent they had great plans for

04:45:23.620 --> 04:45:26.920
fates its jest from Enzo's Bubbles in particular.

04:45:26.920 --> 04:45:31.720
Yeah, and Navi were so flustered trying to swap so many different dualists and getting

04:45:31.720 --> 04:45:35.820
portals in non-stop, I just can't believe the jerky versus the newbie.

04:45:35.820 --> 04:45:40.720
I could watch that all day and night and Perakren find the solution, putting it all on himself

04:45:40.720 --> 04:45:42.720
at clients to save the day.

04:45:42.720 --> 04:45:46.720
That first map goes to Heratix and we were in for an absolute free.

04:45:46.720 --> 04:45:52.320
It sucks if this is only a best of three because we could watch this all day, but it will be

04:45:52.320 --> 04:45:59.320
now knobby with the toys on fat coming up next so I don't want to go anywhere.

04:47:22.320 --> 04:47:24.320
I

04:48:52.320 --> 04:48:58.560
200 to 0 unfortunately for team Navi on that one but as you guys were talking about it we have our

04:48:58.560 --> 04:49:04.240
experts here for a reason. Team Heretics is that dive team and they proved it in loads throughout

04:49:04.240 --> 04:49:08.960
that first map on Hell's Heaven. Getting the first map win against Navi and actually the first

04:49:08.960 --> 04:49:15.520
time we've seen them drop a dumb map so far here Lemon. That was I think one for the books easily

04:49:15.520 --> 04:49:23.840
the funnest map to watch of the whole day. Tanuki pretty much set up camp in the opponent's

04:49:23.840 --> 04:49:30.320
backline. Tanuki is so strong with the flankers and why this heretics team is not necessarily

04:49:30.320 --> 04:49:35.520
venom-pilled but very flank-heavy and then you combine that with Enzo. Every time you're out

04:49:35.520 --> 04:49:39.920
of position he's hitting you with an exile. Then you have this healing aura of the Deadpool,

04:49:39.920 --> 04:49:44.960
the Strap Pool that we've really never seen in the night. So Ali's showing us just how the

04:49:44.960 --> 04:49:46.960
the death wall properly around that.

04:49:46.960 --> 04:49:50.740
Like big honesty, if you want to get anyone's mother out of these sports, if you need to

04:49:50.740 --> 04:49:52.520
show them one map, show them that one.

04:49:52.520 --> 04:49:55.240
That was an absolute GIGABANGER of a match.

04:49:55.240 --> 04:49:56.840
So many unique hero picks.

04:49:56.840 --> 04:49:59.000
We had a Strat Pool, we had a Hulk.

04:49:59.000 --> 04:50:00.400
I love casting a Hulk.

04:50:00.400 --> 04:50:03.300
Hulk is like one of the most skill-expressive heroes in this game.

04:50:03.300 --> 04:50:07.440
So hard to get the value from, but if you're a good Hulk, you are God.

04:50:07.440 --> 04:50:08.440
You are Jesus.

04:50:08.440 --> 04:50:09.440
You are omnipotent.

04:50:09.440 --> 04:50:12.840
And Enzo certainly was on his Jesus train on that map.

04:50:12.840 --> 04:50:19.480
Yeah, I mean this is the first time we've seen Shrap for at least in EMEA. We did see it sometimes in America specifically from YWL

04:50:19.480 --> 04:50:23.320
I gotta give a shout out to C because she said this pretty much best in some DMs

04:50:23.320 --> 04:50:27.400
I have referred she basically said that was one YWF special hold the spider-man

04:50:28.280 --> 04:50:31.800
Basically what we saw with this map from team heretics

04:50:31.800 --> 04:50:37.160
But it's nice to see that tactics that are kind of an orthodox that you see catch teams off our guard in other regions

04:50:37.160 --> 04:50:42.200
now being brought in into EMEA, making that flexibility even more apparent from this region.

04:50:42.200 --> 04:50:46.520
That's what we want to see for teams to try and take it against the best of the best, but

04:50:46.520 --> 04:50:51.240
we do have a pretty spicy map on our hands coming up pretty soon. We got a little bit of a preview,

04:50:51.240 --> 04:50:55.000
we'll show it in just a moment, but just talking a bit about potentials, Lemon,

04:50:55.000 --> 04:50:58.040
I mean, what have we seen so far in terms of countermaps from Navi?

04:50:58.840 --> 04:51:02.360
Navi, I mean, the only time they ever lost, which was only once, they went to Museum of

04:51:02.360 --> 04:51:08.000
of contemplation. They want to go as large of a map as possible, try and give some space

04:51:08.000 --> 04:51:13.920
for someone to trust me to Venom dive from who knows where. So the larger the map, the

04:51:13.920 --> 04:51:14.920
better for Navi.

04:51:14.920 --> 04:51:20.200
Yeah, and we kind of seen some bit of a crux you could say on relying so much on the Venom

04:51:20.200 --> 04:51:25.120
dive, especially on the frontline 14 Navi. So that might be why Team Heretics felt so

04:51:25.120 --> 04:51:30.480
confident on the last one, but leg day, tell us the lore of all the Jalya for Navi.

04:51:30.480 --> 04:51:33.840
This is a big glory map for Na'Vi.

04:51:33.840 --> 04:51:39.280
Back when they were Team Rand, this was the first ever map that Virtus.Pro dropped in competition.

04:51:39.280 --> 04:51:43.160
It was to this very roster across Sands Terror at the time.

04:51:43.160 --> 04:51:48.440
This is where they made giants, where they made Celestials bleed, and they're hoping

04:51:48.440 --> 04:51:52.160
to use it to get back into this series as well because of course taking a convergence

04:51:52.160 --> 04:51:55.800
off the table is very important because it means you can't be taken to Central Park where

04:51:55.800 --> 04:51:57.800
they had the Littlest of the Trauma.

04:51:57.800 --> 04:52:00.920
Oh my gosh, I didn't even think about that going into this one as well

04:52:00.920 --> 04:52:05.720
So big brain plays from team Navi making it so that they don't even have to worry about it

04:52:05.720 --> 04:52:09.860
Especially in the best of three of course once we go to the best of fives or the playoffs and beyond

04:52:09.860 --> 04:52:11.640
It's a bit of a different ballgame there

04:52:11.640 --> 04:52:17.220
But this works well to their strategy to try and reverse sweep per se this at best of three

04:52:17.220 --> 04:52:21.760
But team Navi and team heretics going to be giving it their all

04:52:21.760 --> 04:52:25.000
We'll see if team heretics can get the 2-0 sweep themselves or if Navi

04:52:25.000 --> 04:52:27.760
We're going to fight back to the nail to type the series

04:52:31.600 --> 04:52:35.380
I think if this goes poorly there's going to be some

04:52:35.840 --> 04:52:42.320
introspection amongst those viewers and not even services that where their adaptability is in question because they have

04:52:42.560 --> 04:52:45.480
They have lost maps to unexpected strategies

04:52:45.480 --> 04:52:50.400
You know like the weird stuff from team heretics on Hydra base and of course the other map they lost was to Shikigami

04:52:50.400 --> 04:52:52.520
army against the weird triple flyer.

04:52:52.520 --> 04:52:54.800
They didn't seem to have an answer for just yet,

04:52:54.800 --> 04:52:57.760
and maybe they need to get a wider birth of cops against them

04:52:57.760 --> 04:53:00.160
in their scrims, as once again, team Heretics

04:53:00.160 --> 04:53:03.440
are going to see Navi protect the vanguard pool.

04:53:03.440 --> 04:53:06.760
And Heretics, we haven't seen a lot of Venom die from them,

04:53:06.760 --> 04:53:08.920
and that's really going to be the best vanguard option

04:53:08.920 --> 04:53:10.480
to take advantage of all the space,

04:53:10.480 --> 04:53:13.360
or at least to get through it as fast as possible.

04:53:13.360 --> 04:53:15.880
And we've seen so much of the beetle captain America,

04:53:15.880 --> 04:53:18.480
even on something like the Museum of Contemplation.

04:53:18.480 --> 04:53:24.960
find a way to squeak into your back line. And Enzo's Hulk is a nice budget venom if you will.

04:53:25.520 --> 04:53:30.240
Quite far with those strong green legs, okay? But where does someone like Terra land?

04:53:30.240 --> 04:53:33.920
Because he has played just every duelist it feels like under the sun.

04:53:35.120 --> 04:53:39.920
It kind of depends. I feel like he's been more on the counter picks rather than maybe

04:53:40.640 --> 04:53:43.520
trying to slot in on his comforts and being the best at it.

04:53:43.520 --> 04:53:50.520
Okay, first protect this time on to Mantis, I mean, but Naga is a fantastic Mantis player as well.

04:53:50.520 --> 04:53:54.520
And you know what, if Naga wants to play Mantis, we're going to take away the Invis,

04:53:54.520 --> 04:53:57.520
there are a lot of professional Invis players on Team Heretic.

04:53:57.520 --> 04:54:05.520
So it's a rather valuable band, but this might force out a protective something like a bandit, potentially,

04:54:05.520 --> 04:54:09.520
unless you really want to make sure that the Strat Pool is in, or even an Ultron Protect here.

04:54:09.520 --> 04:54:13.640
here. If it is an Ultron Protective and maybe Nava needs to do some additional groundwork

04:54:13.640 --> 04:54:16.560
here to try and make sure they didn't go up against that triple flyer composition again,

04:54:16.560 --> 04:54:20.520
which was a little bit stressful. Ah, some of them went up against Shikigami and couldn't

04:54:20.520 --> 04:54:23.720
quite figure it out in time.

04:54:23.720 --> 04:54:28.080
The strongest part, I think, about Nava, I mean, pick your poison, but I'm a huge fan

04:54:28.080 --> 04:54:33.960
of Crook and Fate and how they've really innovated in terms of the strategies picks, but you

04:54:33.960 --> 04:54:40.280
just don't want to let that game go through for crook because that will be a next level crazy

04:54:40.280 --> 04:54:44.600
for it. Navi, especially when you up for us. Me, who's going to be as aggressive as he is and

04:54:45.960 --> 04:54:50.200
very lucky that you're going to have Naga back on his signature Mantis like you already mentioned

04:54:50.200 --> 04:54:54.280
because the stronger the poke you have on a large map like Hall of the Jolly, the better.

04:54:55.240 --> 04:55:01.960
Okay, the threat of a Vanguard pool is a little bit too high. And so Gambit is going to make it

04:55:01.960 --> 04:55:07.240
through the band phase, unaccosted, no protect required. There's a world here where team

04:55:07.240 --> 04:55:12.600
heritage go from one sided star lord so they have the better gambit alt combo. What do

04:55:12.600 --> 04:55:17.160
they wish to take something else? Away from a stable of Na'Vi, potentially getting rid

04:55:17.160 --> 04:55:21.560
of fates jeff. This isn't the best jeff map to be honest, not a huge amount of environmental

04:55:21.560 --> 04:55:26.480
frag spots but it would be fully decked out with a pair of team ups given how much we

04:55:26.480 --> 04:55:36.040
me like oh no oh no no no no oh no it's the we don't care aura no pig

04:55:36.040 --> 04:55:41.520
misson no man they flashed our lord but they ran out of time

04:55:42.060 --> 04:55:46.780
boys let's let's let's let's let's let's let's let's let's let's let's let's let's

04:55:46.780 --> 04:55:50.440
we forgot to do our ban let's

04:55:50.440 --> 04:55:57.060
Oh jeez well let's lock in let's well lock into the game that's not lock in our

04:55:57.060 --> 04:56:03.960
bands we'll do that another day maybe focus on Tanuki on the Star Lord man

04:56:03.960 --> 04:56:08.040
did he have an MVP like performance got out shadowed out shadowed by his

04:56:08.040 --> 04:56:13.240
strategist last map but Tanuki has been a my doublest to watch as a top

04:56:13.240 --> 04:56:19.960
contender here in EMP I think I'm in shock

04:56:20.440 --> 04:56:49.720
I was going to say, Naga is usually the star lord player and man is he ever aggressive

04:56:49.720 --> 04:56:57.520
on it, especially on Domination and Tanuki. This is the Psylocke I've been promised, okay?

04:56:57.520 --> 04:57:02.440
And Navi are gonna have to watch out. Namely, they have to turn around because Ban Heretics

04:57:02.440 --> 04:57:08.240
were all over their backline on the previous map. Now Enzo's ready to set the tone. Swinging

04:57:08.240 --> 04:57:12.480
out actually, as Biddle may be the one who starts to harass the strat of this.

04:57:12.480 --> 04:57:16.480
Last month's good. You can already see the symbolic challenge coming on through from Jeff.

04:57:16.480 --> 04:57:19.780
Brings everyone forward with extra over health to make sure they have that survivability.

04:57:19.780 --> 04:57:21.780
But now, where from the team has it been used from Jeff?

04:57:21.780 --> 04:57:24.980
There's going to be the opening for Team Heritage to try and claim back this space.

04:57:24.980 --> 04:57:27.880
But the aggression from Trust Me is doing so much in towards the back,

04:57:27.880 --> 04:57:32.280
people trying to get some value, but I think fate's going to be able to move away in short order.

04:57:32.280 --> 04:57:34.180
Jerky gets picked up from amongst the crowd vote.

04:57:34.180 --> 04:57:37.480
Amazing aim for Enzo. A frenzy arrival to get on top of the gambit.

04:57:37.480 --> 04:57:42.600
this engaging solid that Bayou's spin gets them out of there and three direct hits from

04:57:42.600 --> 04:57:48.880
play is unbelievable, DPS on to Vito. No chance for a resurrection in comes with skillish,

04:57:48.880 --> 04:57:53.000
why I imagine that was put on to one of the strategists coming through from Rajiro there

04:57:53.000 --> 04:57:57.440
and Jerky's coming back on the Spider-Man. The Jits would cosplay is in effect and there's

04:57:57.440 --> 04:57:58.960
no touch on the point.

04:57:58.960 --> 04:58:02.880
They're just not a fan of the back row in general from heretics, like Vito and Enzo

04:58:02.880 --> 04:58:08.420
We're having a little too much fun chasing strategists that there was no anchor for the objective

04:58:08.420 --> 04:58:10.420
You had Na'Vi capping two ticks without

04:58:11.220 --> 04:58:13.880
Heretics having a good reason their pankards were

04:58:14.800 --> 04:58:21.040
nowhere to be found and I think Enzo on the Magneto now may just prove to be a something a little bit more solid to

04:58:21.040 --> 04:58:26.120
Kind of take charge of the front line and something that'll slow them down from being on perma flank

04:58:26.120 --> 04:58:32.840
But Na'Vi have gotten a swift cap and they've banked up a bunch of ultimates look at here in this galactic legend

04:58:32.840 --> 04:58:36.040
you can sometimes sneak up to the defense going through the middle building.

04:58:37.040 --> 04:58:38.940
All right, here comes the Thanos combo.

04:58:39.340 --> 04:58:43.440
We're raging Royal Legends and Terra is just tearing through everybody.

04:58:43.440 --> 04:58:48.240
The OV, the extra damage got buffed up when we started redistributing the powering gambit,

04:58:48.240 --> 04:58:51.240
Salsamo, and yeah, that's gonna be that one much better.

04:58:51.740 --> 04:58:52.240
Wow.

04:58:53.140 --> 04:58:58.940
Nafi, bring the terror to you and terror to you and they will throw everything with them.

04:58:58.940 --> 04:59:03.140
That's why I said, you don't want to give Kirk Gambit so scary with it.

04:59:03.640 --> 04:59:08.540
Now, Navi, so close to that point B cap, and trust me, taking the initiative.

04:59:09.140 --> 04:59:11.840
Alex's used both their dashes, wants to try and get an ultimate here,

04:59:11.840 --> 04:59:13.040
but doesn't quite have the line of sight.

04:59:13.040 --> 04:59:15.540
Only four players are going to be inside it, and it's going to have to do...

04:59:15.640 --> 04:59:18.840
So, if he goes forward, they will change, trying to hunt down the opposing Gambit.

04:59:18.840 --> 04:59:20.340
There's a great disengagement here.

04:59:20.340 --> 04:59:23.740
Are we losing Raja Ro4 now, is there going to be even more onto Kirk?

04:59:23.740 --> 04:59:24.940
Indeed, there is.

04:59:25.040 --> 04:59:27.440
And this is a tough area to be held for Navi,

04:59:27.440 --> 04:59:31.280
They didn't really invest too much in that previous fight, excepting the feasts to be at this.

04:59:31.280 --> 04:59:41.580
Yeah, having a Deadpool as your, uh, stationary, uh, anchor vanguard is not the best at peeling for something like a daredevil that is batoning your strats to death.

04:59:41.580 --> 04:59:45.480
It's like, you could throw a bubble and then it's a good luck sign and you peace out.

04:59:45.480 --> 04:59:52.120
While it's something like a Magneto can deliver a lot of bubbles and be a more commanding presence in front of a brawling line.

04:59:52.120 --> 04:59:56.680
So Navi can't necessarily, uh, feel for Tanuki or stop him, it seems.

04:59:56.680 --> 05:00:01.100
Oh. Okay, so no key misses for Final Writers Cross, and that's going to mean a quick exit from here,

05:00:01.100 --> 05:00:03.480
while the theory's rebuilt once again.

05:00:03.480 --> 05:00:05.380
Great symbolic shenanigans coming through from fate.

05:00:05.380 --> 05:00:08.840
The real difference right here is that Oasis and fate are essentially playing different characters,

05:00:08.840 --> 05:00:10.640
and Oasis is not playing the better one.

05:00:10.640 --> 05:00:13.560
Ergo wants a fate that needs sickness to guide down two sweets,

05:00:13.560 --> 05:00:15.080
but needs to be an escape first.

05:00:15.080 --> 05:00:17.800
The HGF is a massive threat that needs to be dealt with,

05:00:17.800 --> 05:00:19.720
and there's going to be no healing really for level 1-

05:00:19.720 --> 05:00:25.080
Oh my goodness, Endo is just built different, bro.

05:00:25.080 --> 05:00:30.680
That means level 1 crit was caught out of the mouth of the Jeff and easily executed there after.

05:00:30.680 --> 05:00:32.520
Okay, Enzo.

05:00:33.240 --> 05:00:39.560
And the 360. The 360 vdrm to deny the It's Jeff ult.

05:00:39.560 --> 05:00:42.200
I love the style points from Heretics.

05:00:42.200 --> 05:00:47.720
They did double up on the Jeff and the soul resurgence, but it's just all offense all day despite

05:00:47.720 --> 05:00:53.080
also being on defense so now we have such a gap to close they're looking at trust me and

05:00:53.080 --> 05:00:58.360
Rajaro to be aggressive just like this but Tara needs to follow up with the galactic legend soon

05:00:58.360 --> 05:01:02.440
and we'll have the royal flush to boot yeah not being able to eat that with the meteor and it's

05:01:02.440 --> 05:01:06.680
definitely going to be very difficult to try and deal with eyes on Tara here in the back but we're

05:01:06.680 --> 05:01:11.080
seeing if he even needs to use the galactic legend for now Timber Jerky strikes in first letting the

05:01:11.080 --> 05:01:15.160
devil out and certainly is being made known to Nuki with a good counter play here but you've

05:01:15.160 --> 05:01:19.680
But you've got to start thinking about the car, if you are team heretics, it's getting awfully close to that finish line.

05:01:19.680 --> 05:01:23.080
You need to try and make your way through, and here's the Galactic Nation coming through last.

05:01:23.080 --> 05:01:27.960
And if you're desperately looking for terror in midair, but that free flight is real difficult to deal with.

05:01:27.960 --> 05:01:30.640
A moment in cover, away from the feces of the eviction.

05:01:30.640 --> 05:01:33.360
Freaking dodge there to make sure we trust me for too much of an issue.

05:01:33.360 --> 05:01:37.240
And look, Oasis is pouring out so many kills right here in Niagara alongside them.

05:01:37.240 --> 05:01:41.280
Once again, Jicwood has returned the EMEA, and Magnus found out the hardware of a joke.

05:01:41.280 --> 05:01:45.120
He's got so many heroes within their pool, even though they are picked up first.

05:01:45.120 --> 05:01:47.880
Oasis has a back pocket pick. The edge chef ready to go.

05:01:47.880 --> 05:01:49.480
Fates gonna be the one to launch it first.

05:01:49.480 --> 05:01:51.320
A quick healing puddle left behind.

05:01:51.320 --> 05:01:53.520
The jerky is able to easily get on some of Alex.

05:01:53.520 --> 05:01:56.200
I don't know quite what Oasis is playing at right now.

05:01:56.200 --> 05:01:58.960
Just wanted a healing puddle, but Alex left it anyway.

05:01:58.960 --> 05:02:01.120
So we're chased off it. Diver, diver.

05:02:01.120 --> 05:02:04.240
The meter and up above nice dog there from Terra.

05:02:04.240 --> 05:02:06.680
And this should be Nami having enough players

05:02:06.680 --> 05:02:07.960
to try and bring this one home.

05:02:07.960 --> 05:02:09.320
It's level one quick feeling.

05:02:09.320 --> 05:02:11.720
Like if you just get involved and start doing the damage

05:02:11.720 --> 05:02:14.160
for Flates and there, but the man just certainly is.

05:02:14.160 --> 05:02:16.160
So resurgence comes up next.

05:02:16.160 --> 05:02:22.660
I can't believe it. Navi staggered their ultimates to just try and be as economical as they can

05:02:22.660 --> 05:02:28.660
by not combining the regantic royal flush with the galactic legend Mayer Vinny Nel and the coffin.

05:02:28.660 --> 05:02:33.960
Navi did not get the full finish on the fight that they would have hoped so because they staggered those ultimates,

05:02:33.960 --> 05:02:35.460
and it costed them a lot of time.

05:02:35.460 --> 05:02:41.460
They only have 40 seconds left to cap point B, and like you pointed out, Oasis didn't even need an ultimate,

05:02:41.460 --> 05:02:48.200
just pouring out so many heals in the pile to keep heretics up through what looks like every ultimate in the game coming out of Nadia.

05:02:49.080 --> 05:02:53.800
Okay, Tanuki, damage boosted in towards the back, trust me, obviously the piece to be abyss,

05:02:53.800 --> 05:02:59.700
and Naga's already been taken down, there's even more damage to come, trust me, his aim is absolutely sublime right now.

05:02:59.700 --> 05:03:07.620
The Thanos strike has hit the backline, and I'm afraid that they aren't going to be living through this one, no resurrections this time.

05:03:07.620 --> 05:03:11.620
Visual does his best to flee away, but Jerky's still sticking with a Spider-Man.

05:03:11.620 --> 05:03:15.460
Has a spectacular spin, ready to go, could use the stun out potentially,

05:03:15.460 --> 05:03:20.020
and even stopped the portal coming through with a momentary little bit of a fight,

05:03:20.020 --> 05:03:24.420
but unfortunately the cart has already gone through, and Bast is gonna have to be stopped on third.

05:03:25.140 --> 05:03:29.380
So much time was bled out of Navi, but sometimes it's not

05:03:29.380 --> 05:03:34.580
when you get the job done as long as it gets done, okay? At least that's the type of worker I am in Navi,

05:03:34.580 --> 05:03:37.800
But they only have a minute for the final point.

05:03:37.800 --> 05:03:41.240
Thankfully that skirmish extended them another galactic legend,

05:03:41.240 --> 05:03:43.280
but it won't be with that raging royal flush,

05:03:43.280 --> 05:03:49.180
and it does miss that extra oomph that Navi really needed to even cap point be a lot sooner than they hoped.

05:03:49.180 --> 05:03:51.740
Okay, however, the extra oomph is gonna be there.

05:03:51.740 --> 05:03:53.300
Curvecy of the damage missed from Romanticist.

05:03:53.300 --> 05:03:57.480
Jerky has been selfless, moved over onto this to make sure that Tera can get some value out of that ultimate

05:03:57.480 --> 05:04:02.840
when it is deployed, and so moving on forward, trying to rescue their divers from saying it's gone awry.

05:04:02.840 --> 05:04:04.200
The pocket should be good here.

05:04:04.200 --> 05:04:05.720
On to Terra.

05:04:05.720 --> 05:04:07.040
There's so much fire coming his way.

05:04:07.040 --> 05:04:10.200
Tanuki caught out for rest of T-merizix Force to disengage.

05:04:11.080 --> 05:04:16.240
And you'll take the sacrifice on Tanuki to just have a better hurrah

05:04:16.240 --> 05:04:18.560
for the final part of this map.

05:04:18.560 --> 05:04:21.160
And Navi, having to just invest that now,

05:04:21.160 --> 05:04:23.960
they got the white fox in tow.

05:04:23.960 --> 05:04:26.160
Something one of fate's specialties.

05:04:26.160 --> 05:04:29.560
But stopping Terra's overextension here is a huge part of heritage stop.

05:04:29.880 --> 05:04:31.160
23 seconds remain.

05:04:31.160 --> 05:04:35.000
Every stagger is super critical the Spirit Sanctuary user trying to teleport away

05:04:35.000 --> 05:04:38.180
They need to get rid of fate it's gonna have trouble actually joining this fight

05:04:38.180 --> 05:04:41.160
And so Terra's the one who has to move away on to

05:04:41.920 --> 05:04:43.920
Dr. Strange

05:04:44.040 --> 05:04:48.960
I'm trying to get a better angle on this fight and coming through the front right in

05:04:49.400 --> 05:04:53.380
Enzo's face with the meteor em to stop this push from Navi

05:04:54.000 --> 05:04:57.920
Okay, who's inside of the Jampus the question right now letting the devil out is Tanuki

05:04:57.920 --> 05:05:27.640
And fate getting kidnapped at the end, man, heretics are so good at dismantling Navi's

05:05:27.640 --> 05:05:34.280
strategist line to make it so the fights don't end 10 years from now, which Navi fought through

05:05:34.280 --> 05:05:40.280
tooth and nail and made that a farther push than ultimately could have ended sooner, like aka point

05:05:40.280 --> 05:05:46.280
B, where they started to stagger more of their ultimates and were even questioning whether they

05:05:46.280 --> 05:05:51.000
how much more they should invest. Naga even brought out the portal on the Doctor Strange to

05:05:51.000 --> 05:05:58.040
even takes a more time off of Na'vi to recontest point B and Team Heretics knew how to disengage.

05:05:58.040 --> 05:06:05.000
Soft recent have a strong flight afterwards. So, well, the finish line is there for Na'vi towards

05:06:05.000 --> 05:06:13.320
the end of the map. Can Team Heretics get to that and beat the best team, second best team in the

05:06:13.320 --> 05:06:18.360
group? There's a lot on the line here. Well, someone says second best team in the group

05:06:18.360 --> 05:06:23.160
after team heretics. We're now on this one. And honestly, like if team heretics do it

05:06:23.160 --> 05:06:30.840
while missing a ban, absolute infinite aura. I will award you the highest honor I can bestow,

05:06:30.840 --> 05:06:38.440
the infinite aura badge. And it took some good swaps too to just have everything ironed out.

05:06:38.440 --> 05:06:42.760
Navi had to figure out who was going to be anchoring. And now on the defense, you got the

05:06:42.760 --> 05:06:48.000
fly is jerky is going to be watching from above doing some scouting now you

05:06:48.000 --> 05:06:51.720
don't have the the daredevil to see through the wall so jerky will just be

05:06:51.720 --> 05:06:55.600
their eyes in the sky and spotting this team heretics rotation here through the

05:06:55.600 --> 05:07:01.200
left side is important for Navi and so he's got a few options for his movement

05:07:01.200 --> 05:07:05.320
though no real verticality available for the magneto and so we're just going to

05:07:05.320 --> 05:07:08.840
run it down main here and this doesn't really have to worry about the drop from

05:07:08.840 --> 05:07:11.960
Navi up above me you can see that three players are just waiting to enter the

05:07:11.960 --> 05:07:16.120
slightly overextends so we can get on top of that and really find an exposed back line.

05:07:16.120 --> 05:07:19.720
But at least he's just playing in such a safe position. Really difficult to deal with anything here.

05:07:19.720 --> 05:07:24.040
Terrorist just catch a little bit of water and I guess he's a hydropho because that does everything.

05:07:24.040 --> 05:07:28.280
A nice anti-going through onto the gamut, but Betel can't quite convert and going up against

05:07:28.280 --> 05:07:32.520
three strategists who just out-sustained and out-damaged. Two-six have already gone the way of

05:07:32.520 --> 05:07:36.680
Team Heretics. How do you re-engage this one? Can Rajro get onto Veris to question his Terrorist

05:07:36.680 --> 05:07:41.640
or TP from the back and maybe create a soft off angle here for the then to try and work with

05:07:41.640 --> 05:07:47.400
Faith already 65% to the Ragey Royal Plush, but Tanuki is controlling this high ground very well.

05:07:47.400 --> 05:07:52.360
Terra's gonna be the one to come up and try and hit it as we are in a little bit of a stalemate here.

05:07:52.360 --> 05:07:57.640
Only 3% from it being captured. Team Heretics were right on the edge and Tanuki's in a beautiful

05:07:57.640 --> 05:08:03.240
spot for trying to eliminate these strategists. The tracking's good. Is it gonna be anything

05:08:03.240 --> 05:08:06.440
better here from Beetle coming up close and personally just dealing all of the damage,

05:08:06.440 --> 05:08:09.000
Deployation damage, out comes the gambit ultimate.

05:08:09.000 --> 05:08:11.400
It's the last chance Saloon here for Team Heretics.

05:08:11.400 --> 05:08:12.840
But Alex doesn't got theirs yet,

05:08:12.840 --> 05:08:15.680
397% a last second to come on through.

05:08:15.680 --> 05:08:16.720
A quick eat as well.

05:08:16.720 --> 05:08:19.440
They will get the venom within their mouths, I imagine.

05:08:19.440 --> 05:08:20.960
As Snake has to flee away.

05:08:20.960 --> 05:08:22.680
The counter strike is coming through.

05:08:22.680 --> 05:08:24.320
But Pockets there from Jerky.

05:08:24.320 --> 05:08:26.240
The range of Ultron reigns above.

05:08:26.240 --> 05:08:27.960
But can Team Heretics do anything about it?

05:08:27.960 --> 05:08:29.320
They have the meteor M in the back pocket,

05:08:29.320 --> 05:08:30.240
but aside not to use it,

05:08:30.240 --> 05:08:31.320
looking to never want to truck,

05:08:31.320 --> 05:08:32.800
it could be all about the one shot here.

05:08:32.800 --> 05:08:33.880
M's there from downtown.

05:08:33.880 --> 05:08:38.040
does not give time for themselves to get anything more, but knowing that all of the outputs are

05:08:38.040 --> 05:08:44.360
expended, now it's Tanuki's turn, waiting for it. Oh my goodness, feet with a fire bash!

05:08:44.360 --> 05:08:49.000
Oh, he's in a crook like this one before, a bit of southern charm from the gambits,

05:08:49.000 --> 05:08:53.080
and Tanuki is far from charm. He's wondering what just happened, where was my support,

05:08:53.080 --> 05:08:56.840
where was my love, where are my friends, Team Heretics are absolutely scappered.

05:08:57.960 --> 05:09:03.640
And the fact that, again, this was 3% away from being captured and Navi got back just in

05:09:03.640 --> 05:09:08.000
the nick of time and Tanuki is the only duelist and he's been focused down and

05:09:08.000 --> 05:09:12.000
makes the job easy for Navi of where and who to look at and what a shutdown on

05:09:12.000 --> 05:09:16.520
the galactic legend. Tanuki has to be supported and Naga has to look his way

05:09:16.520 --> 05:09:21.000
at all times. Oasis will keep a safe distance and you will be never parched

05:09:21.000 --> 05:09:26.080
with this Jeff on duty and trust me does not want to overstay his welcome. He do

05:09:26.080 --> 05:09:30.280
not want to deal with the wrath of Naga and friends in their post. Okay charge

05:09:30.280 --> 05:09:34.200
straight sort here for Enzo, doing a lot of damage to Terra, taking down. Remember there's

05:09:34.200 --> 05:09:38.360
going to be no quick returns this time. Might have to go over onto a Spider-Man, but I think

05:09:38.360 --> 05:09:41.160
it might already be Cug's great weaving around for shield there from the other one.

05:09:41.160 --> 05:09:45.320
And it just seems like it's going to be Rajro trying their best to shut this one down with

05:09:45.320 --> 05:09:49.640
a quick little bit of skill, as you can hear me there. Jerky's in danger, Beetle found the

05:09:49.640 --> 05:09:54.600
other. Strategiously all falling down, the healing's fallen apart. And that's going to be a

05:09:54.600 --> 05:09:57.880
cap here for Team Heretics, but later than they would otherwise like.

05:09:57.880 --> 05:10:03.240
Yeah, pretty big time to thank this advantage and Navi just having to go

05:10:03.240 --> 05:10:06.840
to an Ultron. Well if you can't peel you could just fly away from your problems

05:10:06.840 --> 05:10:11.280
and it's been hard to access him but not so much to go after people like Crook

05:10:11.280 --> 05:10:16.200
or others. So good focus from someone like Beetle to eventually tilt the resource

05:10:16.200 --> 05:10:21.080
scales in their favor and team heretics. They can keep the rally going. Soul

05:10:21.080 --> 05:10:26.040
resurgence or raging royal flush will be on the menu first if you can even use it

05:10:26.040 --> 05:10:28.040
because trust me is all over you again.

05:10:28.040 --> 05:10:30.540
Oh trust me, no one options there, no longer has the symbiotic swing.

05:10:30.540 --> 05:10:35.040
Still has the resilience if needed, quick E-pop to give yourself even more maximum health.

05:10:35.040 --> 05:10:38.540
But it seems like for now, Team Heretics are building up quite the ultimate bank.

05:10:38.540 --> 05:10:41.540
They've got Tanuki and Alex in concert if they need it.

05:10:41.540 --> 05:10:43.540
A little bit of extra damage coming through as well.

05:10:43.540 --> 05:10:47.540
Tanuki now in final smoke, can they hunt down the strategies with this engagement strong?

05:10:47.540 --> 05:10:51.540
With all that speed they have, courtesy of the Mantis, Jervie's gonna be caught out by themselves.

05:10:51.540 --> 05:10:54.040
And this might make it intendable to try and fight this one.

05:10:54.040 --> 05:11:00.760
But still, it seems like never one crook, they feel the energy they see in this work, and what they trust me so far from the ultimate, the healing's not delivered.

05:11:00.760 --> 05:11:06.040
They have eyes on the gambit in the fact they need to try and take down fate before it can do anything more than this,

05:11:06.040 --> 05:11:10.200
and they actually explain that O-Ragey War of Hush will try and facilitate the disengage,

05:11:10.200 --> 05:11:15.480
but Charmed's great sword Pierce is the flesh of Navi, and that's a lot of space for heretics.

05:11:15.480 --> 05:11:22.040
Man, and heretics have really found a groove, maybe extending a little too much, don't forget Navi are right next door,

05:11:22.040 --> 05:11:27.640
and now Navi have a chance to even climb back in, but Enzo's bubble saves Naga, allows him to use

05:11:27.640 --> 05:11:32.360
the soul resurgence after the piece of the abyss from trust me, who's down the magnitude on himself,

05:11:32.360 --> 05:11:33.880
taking a page out of Enzo's book.

05:11:52.040 --> 05:11:55.160
of the team forward, seeing if they're going to make it happen in a 5v6 because they don't

05:11:55.160 --> 05:11:59.840
have time to waste, terror rescue by trust me, a bubble when it's needed, and it seems

05:11:59.840 --> 05:12:03.240
like Team Heretics know that they don't have the damage to make this one work and play

05:12:03.240 --> 05:12:04.760
with it this engage instead.

05:12:04.760 --> 05:12:09.720
Yeah, not without Tanuki, but Team Heretics have been able to fend for themselves against

05:12:09.720 --> 05:12:15.160
trust me, but really need to find more punish, and now that he's not on the Venom, it's just

05:12:15.160 --> 05:12:19.000
going to be a front to back brawl, look at Team Heretics to kick things off now with

05:12:19.000 --> 05:12:20.000
a royal flush.

05:12:20.000 --> 05:12:27.920
And towards the back skill, as you likely put on to Alex as well, but the raging royal flush, he just hides away and makes sure that this massive healing is going to be enough.

05:12:27.920 --> 05:12:30.940
They take out Tanuki, but chase down is good. It seems like fate right now.

05:12:30.940 --> 05:12:39.300
Just getting Tanuki every time he wants a quick whip of a stick and beatle is crushed under the rocks, and Team Heretics are now low on time.

05:12:39.300 --> 05:12:48.820
It's giving map 3 guys 34 seconds, and Team Heretics have not just a mountain, but it's looking like Everest, Naga, Solar Resurgence,

05:12:48.820 --> 05:12:50.340
and they still have the gap close.

05:12:50.340 --> 05:12:53.620
Everything has to depend on Tanuki getting value

05:12:53.620 --> 05:12:56.060
and Navi are trying to mark where he's going to be coming from.

05:12:56.060 --> 05:12:57.620
You can notice the Galactic Legend.

05:12:57.620 --> 05:12:59.380
You could send Tanuki to try and shut it,

05:12:59.380 --> 05:13:01.940
or send Navi to try and shut it down yet again.

05:13:01.940 --> 05:13:03.660
The focus on level one currently used to be sublime here.

05:13:03.660 --> 05:13:05.940
The Sol returns can save everybody

05:13:05.940 --> 05:13:07.940
while the Angles that Tanuki is going to be developing.

05:13:07.940 --> 05:13:11.300
A very risky position here from Fate might be chased on down.

05:13:11.300 --> 05:13:12.500
The Wycliffe comes through from Enzo,

05:13:12.500 --> 05:13:14.100
but it seems like the healing is going to be more than enough.

05:13:14.100 --> 05:13:15.580
The Anti comes through and they got Fate,

05:13:15.580 --> 05:13:16.900
and that's the opening here.

05:13:16.900 --> 05:13:23.540
Enzo from behind, eating Amterra! What a ball! This guy from Lebronzo! Unreal!

05:13:23.540 --> 05:13:27.940
As he takes down Amterra, and so Oasis now is going to be able to pour out this healing,

05:13:27.940 --> 05:13:31.540
but it's far from done for Team Heretics. They still have a vanguard here to try and

05:13:31.540 --> 05:13:35.460
stall it out for a moment longer, but in overtime, their spawns are coming back a lot faster.

05:13:35.460 --> 05:13:39.940
Fate opens up the portal. One last chance to keep this one contested, but it's locked off on both

05:13:39.940 --> 05:13:44.500
sides, including by the car. It makes it happen, and in from the back, it's going to be jerky with

05:13:44.500 --> 05:13:46.620
with the rage of Ultron, great sustainability,

05:13:46.620 --> 05:13:48.220
maybe he can save it for the team,

05:13:48.220 --> 05:13:50.060
but now the great sword cringe rolling on out

05:13:50.060 --> 05:13:51.140
and the damage is too much,

05:13:51.140 --> 05:13:53.060
the bear for trust me can't quite meet it,

05:13:53.060 --> 05:13:55.100
jerky scene, the last bit of water

05:13:55.100 --> 05:13:57.820
rush through the iron armor of Ultron

05:13:57.820 --> 05:14:00.260
and Beto just chases down the shot.

05:14:00.260 --> 05:14:01.180
Who would win?

05:14:01.180 --> 05:14:02.300
One, two, three, boy,

05:14:02.300 --> 05:14:04.740
you're a big old American democracy shield

05:14:04.740 --> 05:14:07.100
with this day, democracy triumphs.

05:14:08.100 --> 05:14:10.100
And gas in the tank of team heretics

05:14:10.100 --> 05:14:12.140
and a subtle play from Alex hitting

05:14:12.140 --> 05:14:17.860
the anti-heal card on Navi, getting a strategist down, forcing already them to flounder and

05:14:17.860 --> 05:14:20.660
reconsider their approach on the fight.

05:14:20.660 --> 05:14:25.540
Two galactic legends collided, Navi even with the soul of resurgence, and then got picked

05:14:25.540 --> 05:14:29.180
off as soon as that anti-heal hit their lap.

05:14:29.180 --> 05:14:34.300
So Team Heretic suffered a lot on the time though, a minute is not a lot, but they only

05:14:34.300 --> 05:14:39.580
need one strong fight win and a good clearance of Navi to win the map and the series.

05:14:39.580 --> 05:14:43.480
Okay, moving in with two doors first. I'm trying to get maximum value off of a raging world plus

05:14:43.480 --> 05:14:46.680
Jerky gonna be chased on down. Can they find the enemy just floating there?

05:14:46.880 --> 05:14:52.560
Impuriously T posing on them, but Naga's the one who asserts dominance in this case and B2 has his eyes on the back line

05:14:52.560 --> 05:14:57.600
Go see him with the big strike. Goodbye, Terra. Jerky's gonna be able to resurrect themselves here

05:14:57.600 --> 05:15:02.920
But going up against the Captain America is so much damage now. Alex taunted not finished

05:15:02.920 --> 05:15:07.560
There's no damage coming through from the other side. Raja is down level 1 through just has to ult by themselves

05:15:07.560 --> 05:15:11.480
trying to stall this one out but the DPS check is far easier than you think the

05:15:11.480 --> 05:15:16.160
team heretics to hit the galactic legend lays down the fire from above and

05:15:16.160 --> 05:15:20.240
certainly a legends formed here this day as team heretics begin their own mythos

05:15:20.240 --> 05:15:26.640
a vibing mythos and it's a grandiose mythos as they lay down navi 2 and 0

05:15:26.640 --> 05:15:32.720
and looking like they are on their way to solidify the number one seed in group

05:15:32.720 --> 05:15:36.140
and I head to head is going to matter down the road.

05:15:36.140 --> 05:15:40.480
Heretic standing tall over their biggest opponent in this group

05:15:40.480 --> 05:15:43.180
and doing it in two old-fashioned.

05:15:43.180 --> 05:15:47.120
And I mean, Navi had so many bright moments,

05:15:47.120 --> 05:15:50.480
and Heretic stood tall in the end.

05:15:50.480 --> 05:15:51.640
I mean, pick your poise.

05:15:51.640 --> 05:15:53.220
And Alex had great anti-heals.

05:15:53.220 --> 05:15:56.340
Oasis saved them without any ultimates.

05:15:56.340 --> 05:16:00.640
Just the healing 41,000 from just that Jeff is insane.

05:16:00.640 --> 05:16:06.720
Tanuki, the duelist of fear, Naga swapping to everything and anything which, uh,

05:16:06.720 --> 05:16:11.520
also the Star Lord, at some point, they swapped roles there. Enzo had some life-saving bubbles,

05:16:11.520 --> 05:16:16.400
namely on someone like Naga who was on the Mantis, being able to activate that Solvry

05:16:16.400 --> 05:16:21.600
Surgeon, gave them a fight win that's all thanks to Enzo and the Peel on the Strategist,

05:16:21.600 --> 05:16:25.920
and Beedle who was able to stay as measured as he can, but also running it down on these

05:16:25.920 --> 05:16:30.880
strategist who's a huge neutral fight winner for Heretics. What a death ball from this team.

05:16:31.440 --> 05:16:37.760
Well, I am absolutely knack of lemon, so let's bring Vodable back in to chat about this series.

05:16:41.200 --> 05:16:45.280
I think, you know, the Heretics fans out there definitely expected it going into this one,

05:16:45.280 --> 05:16:50.640
specifically. But yeah, any of the Navi fans who saw their performances in previous seasons and

05:16:50.640 --> 05:16:55.520
expected big things from them, they did their best that they could on their map pick. And you

05:16:55.520 --> 05:16:59.860
We talked about this, like they're going into this one that, hey, they beat Virtus.Pro on

05:16:59.860 --> 05:17:04.180
this before, but unfortunately for their sakes, this time it did not work out.

05:17:04.180 --> 05:17:10.260
Even with the miss of ban from the team heretics, it did not matter because we saw so many players,

05:17:10.260 --> 05:17:15.860
all six players, on team heretics, popping off Beto, Enzo, and Seiyuki, doing the most

05:17:15.860 --> 05:17:16.860
damage.

05:17:16.860 --> 05:17:19.360
Naka really just kind of flanking around supporting the team as best as he can.

05:17:19.360 --> 05:17:23.660
It's kind of like that flex support, there's flex strategy style that we saw from them.

05:17:23.660 --> 05:17:28.620
and also swapping on over to the Psylocke at the end just to chase down Jerky who had swapped

05:17:28.620 --> 05:17:33.580
Team to the Adam Warlock Cinema. I mean, if you had one series to recommend people rewatch

05:17:33.580 --> 05:17:36.620
today, this is going to be the one to do it, Levin.

05:17:36.620 --> 05:17:42.300
Absolutely. And this was Navi's choice of map. And you were talking about how historical

05:17:42.300 --> 05:17:46.780
it was for them. They've beaten the best of teams on here. This is the large of a map

05:17:46.780 --> 05:17:53.540
as you can get for a trust me Venom collapse onto them, but if it's anything, it's Navi

05:17:53.540 --> 05:17:58.200
that collapse and it's just these critical little moments when you were getting anti-healed,

05:17:58.200 --> 05:18:01.360
when you were trying to go in, what ultimates were able to shut down and Navi had some big

05:18:01.360 --> 05:18:06.920
moments too, being able to cancel to Nuki's galactic legend, shout out to fate there,

05:18:06.920 --> 05:18:12.000
a lot of nice moments from Navi and how they were able to stall on their defense, but this

05:18:12.000 --> 05:18:14.480
is gonna be a good match to rewatch.

05:18:14.480 --> 05:18:17.520
I gotta give a quick credit to Oasis.

05:18:17.520 --> 05:18:20.000
I said that they were flying just worse, Jeff,

05:18:20.000 --> 05:18:21.720
without any team-ups.

05:18:21.720 --> 05:18:23.040
I was unfamiliar with their game,

05:18:23.040 --> 05:18:25.680
dropping 41k heals, only falling twice

05:18:25.680 --> 05:18:27.520
in both sides of that map.

05:18:27.520 --> 05:18:29.040
Gross insane.

05:18:29.040 --> 05:18:31.080
It sounds like we're gonna be getting Naga here

05:18:31.080 --> 05:18:32.960
for the interview as well.

05:18:32.960 --> 05:18:35.200
And I'm really interested to pick their brain

05:18:35.200 --> 05:18:37.640
on exactly what their strategy was going into this.

05:18:37.640 --> 05:18:39.280
So welcome in, Naga.

05:18:39.280 --> 05:18:41.480
I got to hear ahead of time from fate

05:18:41.480 --> 05:18:43.080
that they were feeling confident going to this matchup,

05:18:43.080 --> 05:18:48.560
But you guys really pulled out all the stops to shut them down and prove that you are the best team now in a group A

05:18:50.560 --> 05:18:56.480
Yeah, nice to meet you. Thank you for having me and yeah, I mean I guess played has to be confident

05:18:56.480 --> 05:18:58.920
But we'll see how you'll feel next time you play them

05:19:01.000 --> 05:19:08.600
Well now good today on domination we saw you play something a little bit strange the invisible one is a new pickup for you

05:19:08.600 --> 05:19:13.840
How long have you been grinding invisible women? Also, did you win because I brought the heretics and bundle?

05:19:15.840 --> 05:19:20.200
I mean it definitely helps that you bought the heretics bundle and I'm proud of you like they well

05:19:20.200 --> 05:19:24.580
I've been playing Windows for what like two or three days. I guess something like that

05:19:24.580 --> 05:19:29.400
You know my team think it's fun to just put me on off-rule a few days before important match

05:19:29.400 --> 05:19:33.320
You know, but I'll have it then I expect great things for them to make up for it

05:19:33.480 --> 05:19:38.200
So I mean now it didn't make it happen. He's paying with stairs. Whoa, so I mean what yeah

05:19:38.600 --> 05:19:40.600
It'll be better next time, I promise.

05:19:42.600 --> 05:19:46.600
It was so fun to watch you, and hey, you act like a dualist when you're on Mantis too.

05:19:46.600 --> 05:19:52.600
You were able to fend for yourself when you're getting dove on by one of the scariest Venoms out there, but Enzo helped you out so much.

05:19:52.600 --> 05:19:59.600
What are the comms like when you're trying to call for help, or does your team just trust you to kind of feel for yourself?

05:19:59.600 --> 05:20:02.600
How do you handle the Venom dive in this meta?

05:20:02.600 --> 05:20:10.600
It's not really that scary to be honest, because we have like triple support backlines, so we don't even stress that much about it.

05:20:10.600 --> 05:20:19.600
It's only on Hills Heaven where they had full diver, it's like quite scary, right, when they dive us, but the venom on whole Jaliya is like not that big an issue.

05:20:19.600 --> 05:20:24.600
We can in fact just ignore him if you want to, but sometimes I like to just shoot him in the head a little bit.

05:20:24.600 --> 05:20:26.600
Yeah.

05:20:26.600 --> 05:20:29.600
Let's keep talking whole of Jaliya.

05:20:29.600 --> 05:20:41.480
Yeah, I mean we didn't really feel like we needed it to be honest we haven't I mean I have to say we haven't played this map as single-time in practice like

05:20:41.480 --> 05:20:45.600
unharmonically and the last band we were kind of like I mean let's let's make it a

05:20:45.600 --> 05:20:51.040
little bit more fun right and even then on first point attack I literally played

05:20:51.040 --> 05:20:55.520
without sounds for like two minutes in the beginning cuz my headset died and then I

05:20:55.520 --> 05:20:59.040
tried to pause but apparently have to confirm it so I stood still like in the

05:20:59.040 --> 05:21:03.680
And I was like, no, no, I don't have time for this and then we kept playing and then we double supported it because of it

05:21:03.760 --> 05:21:09.880
But I mean obviously the only reason we can win this map right without practicing it without having a last man

05:21:09.880 --> 05:21:14.440
It's because we have the team heretics bundle like it is unmatched like oh

05:21:16.760 --> 05:21:21.680
Man it sounds like you guys were able to play for the vibe throughout the entire series itself

05:21:21.680 --> 05:21:28.280
But you know kind of looking ahead you guys have two more series to finish off your group based off against alter eSports

05:21:28.280 --> 05:21:32.760
and then closing things off against Shiki Gami, I mean, you must be on top of the world after this

05:21:32.760 --> 05:21:37.560
win, but how do you lock in for those last two series and confirm the number one seed going out of

05:21:37.560 --> 05:21:43.400
Krupe? I mean, my team is absolutely insane. I'm not worried about any matches, and this was a great

05:21:43.400 --> 05:21:48.600
start to the year. And we're going to take every match one by one. We're not going to like just,

05:21:48.600 --> 05:21:52.840
you know, look at look at the pay done be like, well, we are better in every single way. So we

05:21:52.840 --> 05:21:57.400
just lean back. No, no, no, we have to win and we have to win big, right? And we have to win

05:21:57.400 --> 05:22:03.400
confidently. So, you know, leave no gaps for them to surprise us or whatever it could be.

05:22:03.960 --> 05:22:09.960
So, yeah, we're going to, you know, practice hard and talk a long, many, many hours about how

05:22:09.960 --> 05:22:16.760
we're going to beat the next teams as well, right? So, I'd love to hear the insight for that, Naga.

05:22:16.760 --> 05:22:21.000
Thank you for joining us here on the broadcast as well. Lemon, do you have one final question?

05:22:21.000 --> 05:22:24.520
Yeah, just one more thing. Oh my god, we're so interested in the meta right now. And we saw

05:22:24.520 --> 05:22:28.680
I saw some strap pull for the first time in EMEA from Alex, so what are your thoughts on that one?

05:22:29.880 --> 05:22:36.360
I mean, with the band tank pull, the strap pull just has so much value, because we also get the GIF team up, right?

05:22:36.360 --> 05:22:41.160
I don't want to give too much more insight than that, but it's probably like pretty underrated, to be honest.

05:22:41.160 --> 05:22:43.720
And Alex is really, really good at it.

05:22:46.600 --> 05:22:51.320
Well, it takes too much of your time or too many more of your strategies. Thank you for joining us, Naga, and enjoy your win.

05:22:51.320 --> 05:22:59.280
I appreciate it, thank you for having me, it was my pleasure, bye bye.

05:22:59.280 --> 05:23:03.160
Such a gentleman on the broadcast for the interview there, it's nice that we got to

05:23:03.160 --> 05:23:08.160
get some insight, I mean only playing Invis like two or three days before and the performance

05:23:08.160 --> 05:23:10.360
that they put on is insane here, Levin.

05:23:10.360 --> 05:23:18.160
Yeah, as an Invis player, not the most complicated strategist to pull out but still was able

05:23:18.160 --> 05:23:24.960
to just have those critical plays and those, uh, really the force physics of when you can create those opportunities in the neutral.

05:23:24.960 --> 05:23:30.960
And Naga still did his job beautifully, and then we got to see him on the mantis, and as you heard him, he's not worried about no venom.

05:23:30.960 --> 05:23:35.960
Well, we are going to be taking our final break of the day.

05:23:35.960 --> 05:23:43.460
We already have Team Heretics now confirmed in it to the playoffs with that victory Navi looking for a little bit of a resurgence in their last series tomorrow.

05:23:43.460 --> 05:23:46.760
But it's going to be fire straights facing off against Crownfall after this.

05:24:18.160 --> 05:24:20.160
in my way

05:24:20.160 --> 05:24:23.160
I remember the time, the place we used to fight

05:24:23.160 --> 05:24:26.160
When the sun and moon and time wonder

05:24:26.160 --> 05:24:30.160
That baby was the tender we were friends

05:24:30.160 --> 05:24:34.160
And her solid shadows, warm and envious

05:24:34.160 --> 05:24:36.160
That's what has come from missing you now

05:24:36.160 --> 05:24:39.160
The hearts that know we're a last reunion

05:24:39.160 --> 05:24:42.160
Break the chains down and your way comes for me

05:24:43.160 --> 05:24:47.160
Do you remember who you really are?

05:24:47.160 --> 05:24:49.760
Show me that you are still the only one for me

05:24:49.760 --> 05:24:51.760
I'll be waiting for you

05:24:52.520 --> 05:24:55.060
Grading in an avalanche of rice

05:24:55.060 --> 05:24:56.920
Raising up the sense of smash

05:24:56.920 --> 05:24:58.720
In those dark walls

05:24:58.720 --> 05:25:01.220
Before the risk matters again

05:25:01.220 --> 05:25:03.720
The old meadows and the end line

05:25:03.720 --> 05:25:06.020
Then avalanche on my toes

05:25:06.020 --> 05:25:07.860
Until the power's gone

05:25:07.860 --> 05:25:09.520
And stop us

05:25:09.520 --> 05:25:12.520
We arrive until the end time

05:25:13.520 --> 05:25:14.820
We will clash

05:25:14.820 --> 05:25:16.220
But away

05:25:16.220 --> 05:25:19.220
We will fight, pushing across the space

05:25:19.220 --> 05:25:21.720
For you and me

05:25:21.720 --> 05:25:23.720
Take it back to the end

05:25:34.720 --> 05:25:37.720
Do you see the dawn, the flames burning brightly?

05:25:37.720 --> 05:25:40.720
Shining one nose and the breeze and yes

05:25:40.720 --> 05:25:44.720
Across the time I see you turning the sides

05:25:44.720 --> 05:25:46.040
And are you seeing now?

05:25:46.040 --> 05:25:48.480
I'm fine, I'm sorry, we can still fight

05:25:48.480 --> 05:25:50.360
Like the wind is far and

05:25:50.360 --> 05:25:51.720
When there's no more

05:25:51.720 --> 05:25:53.120
Then now is the only time

05:25:53.120 --> 05:25:55.720
Your heart is mine

05:25:56.360 --> 05:25:58.760
Light has fallen, darkness grown

05:25:58.760 --> 05:25:59.960
I can't be with no more

05:25:59.960 --> 05:26:01.680
Destiny has made

05:26:01.680 --> 05:26:04.160
Two days' panic for the first of future

05:26:04.160 --> 05:26:05.840
Break the chains, leave the way

05:26:05.840 --> 05:26:07.120
Fight with me

05:26:07.720 --> 05:26:08.880
Come when you're ready

05:26:08.880 --> 05:26:10.720
Yeah, I'm back, you're right

05:26:10.720 --> 05:26:12.120
Really, it's been a good sense

05:27:12.120 --> 05:27:17.000
central and I'm here to answer one specific question. What's the meta? And I would answer,

05:27:17.000 --> 05:27:22.040
I don't know, what's the meta with you? And I will continue to use that joke until I'm about 90,

05:27:22.040 --> 05:27:25.960
even though I look about 90 now. But in all seriousness, though, I do want to talk about

05:27:25.960 --> 05:27:30.840
some of the data that we've seen from that first week of action in EMEA and America's

05:27:30.840 --> 05:27:36.680
in Ignite. Bear in mind that the players played on a old patch. It was the hot picks that came

05:27:36.680 --> 05:27:41.720
out on March the 19th. So the white fox buffs that we're about to see, the Deadpool mobility

05:27:41.720 --> 05:27:46.600
and Elsa having less HP, we are going to see that in action this upcoming week.

05:27:46.600 --> 05:27:50.320
So stuff is a little bit different, and also as the pros will say,

05:27:50.320 --> 05:27:52.280
they're still working out the method themselves,

05:27:52.280 --> 05:27:55.880
lots of stuff is going to change, and we're still building up the sample size,

05:27:55.880 --> 05:27:58.920
which includes Add in China and Pacific to the action this week too.

05:27:58.920 --> 05:28:01.320
But there is a very easy place to start.

05:28:01.320 --> 05:28:05.680
Elsa versus Gambit, which of these characters is the most powerful

05:28:05.680 --> 05:28:08.840
in a competitive sense in coordinated play?

05:28:08.840 --> 05:28:13.740
And the answer, when it comes to presence, how often we're seeing these characters is actually Elsa.

05:28:13.740 --> 05:28:19.540
There were 68 maps played in America's EMEA this last week, and the hero could shock twice in the draft, right?

05:28:19.540 --> 05:28:25.040
You can either protect a character, and then the other team protects them, so you can both play them, you can both ban them,

05:28:25.040 --> 05:28:30.700
or you can have one team protect it and then ban it to make sure that they can play something like Elsa and the other team cannot.

05:28:30.700 --> 05:28:34.800
So it can shock twice, Elsa showed up every single time without fail.

05:28:34.800 --> 05:28:40.320
and certainly towards the start of a draft where you're looking for those first bands in first picks.

05:28:40.320 --> 05:28:45.840
In comparison Gambit was missing like once or twice, some teams just didn't want to include him at all,

05:28:45.840 --> 05:28:51.680
but the big difference between Elsa and Gambit is one is being banned out a lot more than the other,

05:28:51.680 --> 05:28:55.360
and surprisingly it is Gambit that is actually being taken out more.

05:28:55.360 --> 05:28:58.880
So for example a lot of the drafts will look like they will on screen, right,

05:28:58.880 --> 05:29:02.640
where you're seeing Gambit being banned out first and then both teams will go and protect the Elsa,

05:29:02.640 --> 05:29:04.360
that's above teams have access to it.

05:29:04.360 --> 05:29:05.400
Naturally, it makes sense.

05:29:05.400 --> 05:29:06.640
Elsa is really strong.

05:29:06.640 --> 05:29:08.760
Why would you not want to ban her out first though?

05:29:08.760 --> 05:29:10.120
It's more the case that Gambit,

05:29:10.120 --> 05:29:12.560
despite him being nerfed individually,

05:29:12.560 --> 05:29:13.760
being hit by the strategist,

05:29:13.760 --> 05:29:16.080
all generation nerfs too as a whole,

05:29:16.080 --> 05:29:17.560
he's still strong in his own right,

05:29:17.560 --> 05:29:19.520
but he enables so much as well.

05:29:19.520 --> 05:29:22.040
Heroes like Star-Lord, Galactic Legend,

05:29:22.040 --> 05:29:24.040
with a rage and royal flush from Gambit,

05:29:24.040 --> 05:29:25.720
an incredible combination.

05:29:25.720 --> 05:29:26.880
And characters like Rogue,

05:29:26.880 --> 05:29:28.200
who are pretty like middling,

05:29:28.200 --> 05:29:30.480
I suppose when it comes to the rankings of vanguards

05:29:30.480 --> 05:29:35.980
on their own, get pretty much S tier because they have the Gambit team up to work with.

05:29:35.980 --> 05:29:40.740
You remove Remy from a draft, you're removing three-to-four other strong heroes alongside,

05:29:40.740 --> 05:29:42.280
so it's so much value.

05:29:42.280 --> 05:29:45.760
So you take off a lot of the options from the enemy team, and protecting Elsa means

05:29:45.760 --> 05:29:50.340
that you at least have something to work around, no matter what your composition or idea is

05:29:50.340 --> 05:29:55.600
going to be for a map, whether you're playing Dive, Oak, 2-2-2, Triple Strategist, Triple

05:29:55.600 --> 05:30:00.240
Vanguard is something that we're seeing as well at this point, with flies against flies,

05:30:00.240 --> 05:30:01.800
Elsa just works with all of it.

05:30:01.800 --> 05:30:04.320
It doesn't matter your comp, you put an Elsa in

05:30:04.320 --> 05:30:06.640
and she's so versatile, she will go

05:30:06.640 --> 05:30:10.400
and just absolutely destroy people in her own right.

05:30:10.400 --> 05:30:12.840
Outside of these two fighting for the first place,

05:30:12.840 --> 05:30:15.160
you do have the likes of Vanguard Deadpool actually

05:30:15.160 --> 05:30:17.560
being right behind them both in protecting

05:30:17.560 --> 05:30:19.120
and also banning him out.

05:30:19.120 --> 05:30:21.440
And similar to Elsa, he just fits into a lot

05:30:21.440 --> 05:30:23.300
of different compositions and ideas

05:30:23.300 --> 05:30:25.960
and he just is very good in his own right.

05:30:25.960 --> 05:30:28.880
But also it's how good he is on stuff like domination.

05:30:28.880 --> 05:30:32.520
Because he can still build up his ultimate very quickly, certainly in comparison to some

05:30:32.520 --> 05:30:36.920
of the other ult generation nerfs that we've seen, that first fight is really good for

05:30:36.920 --> 05:30:41.320
Deadpool because he can get a Van Hammer early, put it on the enemy strategist, lead to an

05:30:41.320 --> 05:30:47.240
elimination and so your backline strategists are up on ultimate charge before the enemy.

05:30:47.240 --> 05:30:51.480
He gets so much value and it makes sense why Deadpool Vanguard is so good, not only on

05:30:51.480 --> 05:30:54.360
domination, but just in a lot of first early fights.

05:30:54.360 --> 05:30:58.480
If you enjoyed these kind of breakdowns, let us know and we'll continue to do more.

05:30:58.480 --> 05:31:00.920
Until next time, Ignite the battle and I'll see you in a few.

05:31:28.480 --> 05:31:30.480
I

05:33:28.480 --> 05:33:53.840
We have a couple teams confirmed for the group stage, but this one could potentially be

05:33:53.840 --> 05:33:57.320
an elimination match if Crownfall do go down.

05:33:57.320 --> 05:34:01.640
It is going to be Fire Strays versus Crownfall, looking for both of the teams' first ever

05:34:01.640 --> 05:34:02.640
series wins.

05:34:02.640 --> 05:34:06.080
And of course, we've got Leg Day and Lemon, we have our final series of the day.

05:34:06.080 --> 05:34:10.400
And Lemon, what can we expect from this Crownfall team who feel a little bit under-estimated

05:34:10.400 --> 05:34:12.960
but look pretty decent in all things considered?

05:34:12.960 --> 05:34:15.520
He's expecting unexpected.

05:34:15.520 --> 05:34:17.400
Expect one of these teams to get their first win.

05:34:17.400 --> 05:34:22.680
Alright, let's get the positivity that I'm out there because first week did not go so

05:34:22.680 --> 05:34:24.400
hot for either of these teams.

05:34:24.400 --> 05:34:25.960
or Crownfall especially.

05:34:25.960 --> 05:34:27.800
They have actually two Elsa players,

05:34:27.800 --> 05:34:29.440
so they're still trying to figure out their roles

05:34:29.440 --> 05:34:32.120
and their identity as to who's gonna be the better player.

05:34:32.120 --> 05:34:35.480
One, not a lot of teams have all the years of time together

05:34:35.480 --> 05:34:38.080
like VP do, so they're still flexing around

05:34:38.080 --> 05:34:40.960
who's gonna be the best Elsa player in the world.

05:34:40.960 --> 05:34:43.200
So, Bahad I think has shown more aptitude

05:34:43.200 --> 05:34:44.920
to also be a flanking Elsa player,

05:34:44.920 --> 05:34:47.560
so there's even a stylistic difference

05:34:47.560 --> 05:34:49.120
between the two duelists.

05:34:49.120 --> 05:34:51.840
Also this team prefers more of like a Crownfall,

05:34:51.840 --> 05:34:54.320
is more of a death ball, not as much of a venom,

05:34:54.320 --> 05:35:01.320
So they play actually a lot more cloak and dagger than the average team, but they they're gonna have to figure that out on our first map.

05:35:03.120 --> 05:35:05.720
Yeah, looking at that first map, I mean, we go back to Krakow.

05:35:05.720 --> 05:35:13.220
It's our fan favorite for today, at least for the random domination that we typically have going down between these themes.

05:35:13.220 --> 05:35:21.620
And from what we've seen in the past from both Firestrays and Crownfall, I mean, any specific strategies that come to your mind here, Legday and Firestray specifically.

05:35:21.620 --> 05:35:25.620
Well, this was the map where I discovered that Binary is that guy on Hulk.

05:35:25.620 --> 05:35:27.620
Yeah, and Butterscreen.

05:35:27.620 --> 05:35:30.620
Honestly, I like it while I'm talking about Firestrays.

05:35:30.620 --> 05:35:33.620
I gotta put them on my disappointed dad face.

05:35:33.620 --> 05:35:37.620
I had Firestrays as second in this group, in my friends.

05:35:37.620 --> 05:35:39.620
Like, for more, to be honest.

05:35:39.620 --> 05:35:41.620
I think I had them pretty high as well.

05:35:41.620 --> 05:35:45.620
It's not been great from Firestrays thus far.

05:35:45.620 --> 05:35:48.620
I expected, like, them up to seeing Hulk better.

05:35:48.620 --> 05:35:54.860
binauries probably the best if not one of the best hope in the MEA like Enzo showed that it's viable

05:35:54.860 --> 05:35:59.180
back on Hells Heaven fire strays haven't really shown that much of a support if you look at the

05:35:59.180 --> 05:36:05.260
the names on fire strays like I was thinking this team was gonna was gonna clean house but um

05:36:06.140 --> 05:36:10.940
like I don't know if they just come from such different backgrounds in terms of team structures

05:36:10.940 --> 05:36:16.300
they can't make it work together but they have they've been all over the place the the comms have

05:36:16.300 --> 05:36:23.500
been um well have they been I guess is the question have they been coming we'll find out today

05:36:23.500 --> 05:36:29.100
hopefully firestrays have been screaming hard in their week off to rescue their performance and maybe

05:36:29.100 --> 05:36:33.420
rescue their place in this group yeah and this looks like a classroom full of people but they've

05:36:33.420 --> 05:36:37.420
really uh started to outline who their starters are going to be and binary not only great at the

05:36:37.420 --> 05:36:43.820
whole but also I think a bright point on uh the venom which has been a huge topic for this meta

05:36:43.820 --> 05:36:49.420
and having a strong dive has really started to cement teams towards the entire echelon,

05:36:49.420 --> 05:36:51.740
which Fire Street is being a strong Venom team.

05:36:51.740 --> 05:36:56.060
First, he's a groundfall who have more towards the deathfall.

05:36:56.060 --> 05:37:00.780
He's really cool, and Plexo has been really one of the better group players to watch,

05:37:00.780 --> 05:37:04.300
and he's flexible at that, so I'm a big fan of this Vanguard lineup.

05:37:05.180 --> 05:37:09.260
I'm really a fan of these jerseys that we're seeing too from these teams, though.

05:37:09.260 --> 05:37:13.180
I gotta give all the credit where it is due to all the rosters actually showing out as best they can.

05:37:13.180 --> 05:37:18.460
even CrowdFall! They got their own logo on the outfits that they're wearing as well.

05:37:18.460 --> 05:37:22.380
But yeah, big shout-outs to these teams especially because like CrowdFall, I feel like this is a

05:37:22.380 --> 05:37:27.020
team that did pretty decent, right? They looked as solid as they could have against Team Vision.

05:37:27.020 --> 05:37:31.100
People were expecting big things from them, especially Coach Kuffy, who has the sauce in

05:37:31.100 --> 05:37:35.740
terms of like the ban and protect. It just feels like they haven't found their identity as a roster

05:37:35.740 --> 05:37:42.060
just yet. Yeah, the identity of this roster I think has gone pretty far on just Fahad and Majed

05:37:42.060 --> 05:37:48.380
being able to uh giga carry it for any cases like this roster had a little bit of a tumultuous

05:37:48.940 --> 05:37:55.820
entry through MRC they picked up Rosa after Rosa uh fell out of another organization which is

05:37:55.820 --> 05:38:01.580
which name doesn't come to me right now it was altery sports yeah yeah Rosa got taken from that

05:38:01.580 --> 05:38:06.620
ended up on this roster crown for i think that probably their main weakness as a roster is that

05:38:06.620 --> 05:38:12.860
that they've got two main vanguards, or that if they don't have access to a vanguard pool,

05:38:12.860 --> 05:38:15.020
flexibly can be a little bit of an issue.

05:38:15.020 --> 05:38:18.860
Roser is a fantastic group, a boohoo's also a great group and a great mag.

05:38:18.860 --> 05:38:23.500
I think a boohoo is strongest on a vanguard dead pool, but if that gets banned away,

05:38:23.500 --> 05:38:27.100
things start to get a little bit more dicey for them.

05:38:27.100 --> 05:38:33.100
But I'm excited to see Majed play, because I think that Majed is potentially one of the next big doists in the meeting.

05:38:33.100 --> 05:38:36.380
Yeah, and just they gotta fight over who's gonna be playing Elsa,

05:38:36.380 --> 05:38:41.180
And if no one gets Elsa, then what are these Fahad and Majed going to flex to?

05:38:41.180 --> 05:38:45.180
So that's that big identity question for them, but you could always lean on father,

05:38:45.180 --> 05:38:49.260
aka Abu, which Abu means father in Arabic, fun fact there.

05:38:49.260 --> 05:38:53.020
And he has been such a good brawler when it came to MRC.

05:38:53.020 --> 05:38:57.580
His role was chef's kiss on how he's able to pin people down, literally.

05:38:57.580 --> 05:39:00.940
And if it's not going to be the role that you don't get to see too often,

05:39:00.940 --> 05:39:02.900
it's going to be the death ball from Cramp fall.

05:39:02.900 --> 05:39:05.300
And I had this team higher in my power rankings.

05:39:05.300 --> 05:39:09.300
It's just that that loss to vision kind of took me by surprise.

05:39:09.300 --> 05:39:15.700
I expected more at a crown fall, but now that you have that weak break between them and now I'm expecting bigger things at a crown fall.

05:39:16.540 --> 05:39:27.540
Well, we'll see which of these two teams are able to rise to the challenge and take their first win on the docket for Group B here in the EMA region for the night preseason.

05:39:27.540 --> 05:39:30.420
But fire strays, they had a lot of expectations going into this.

05:39:30.420 --> 05:39:32.580
And unfortunately, they have not met them just yet.

05:39:32.580 --> 05:39:38.820
Crownfall the floor is as close as they can get to how high they can go from here on out

05:39:38.820 --> 05:39:42.860
I mean crownfall they look really solid at the start we expected big things

05:39:42.860 --> 05:39:48.340
But they've kind of settled where most people expected going into this actual bracket stage itself

05:39:48.340 --> 05:39:53.680
So now moving forward they still have a couple very important series to go this versus fire strays

05:39:53.680 --> 05:40:01.420
And then their last one that we'll see on Sunday versus reason gaming so every single map every single match is a must win

05:40:01.420 --> 05:40:03.420
for both of these teams.

05:40:03.420 --> 05:40:06.860
Fire Strays though, I think they have their work cut out for them.

05:40:06.860 --> 05:40:09.820
Crownfall's not going to make it easy like they for them to actually take this win.

05:40:09.820 --> 05:40:12.320
Yeah, Crownfall will have been doing that homework.

05:40:12.320 --> 05:40:15.320
They've got a very astute backline.

05:40:15.320 --> 05:40:19.320
They've got one of the better drafters in EMEA,

05:40:19.320 --> 05:40:21.820
in Demon S, formerly known as Aya Goddess,

05:40:21.820 --> 05:40:25.320
who's a very good band line analyst.

05:40:25.320 --> 05:40:31.020
So I'm expecting for Fire Strays to be remarkably hobbled if she's on form.

05:40:31.020 --> 05:40:35.420
Yeah, this is also a must win for Fireshrays, even though they could maybe afford the loss here.

05:40:35.420 --> 05:40:40.380
It's the fact that they still have VP, and let's just say everyone is losing to VP.

05:40:40.380 --> 05:40:47.740
Don't fence to anybody, but it's just a must win for Fireshrays, because that's a tough schedule still ahead of you.

05:40:47.740 --> 05:40:53.820
Yeah, I mean, looking on the side of Fireshrays as well, they're also going to be playing against Vision on that Sunday.

05:40:53.820 --> 05:40:59.180
So if they can get a win here, they'll look that much closer, potentially taking that spot out from underneath of Reason.

05:40:59.180 --> 05:41:02.020
and they dealt them a dish served cold

05:41:02.020 --> 05:41:04.900
in the 2-0 that they lost in that matchup.

05:41:04.900 --> 05:41:08.340
But now going into Cracolla, facing off against Crownfall.

05:41:08.340 --> 05:41:10.100
If they could start off on the right foot,

05:41:10.100 --> 05:41:12.300
this is their time to shine,

05:41:12.300 --> 05:41:14.940
especially because they have so much to pull from,

05:41:14.940 --> 05:41:17.780
including the different rosters that we could see of heroes.

05:41:17.780 --> 05:41:18.860
I'm really more interested though

05:41:18.860 --> 05:41:20.180
to see what we see out of Crownfall

05:41:20.180 --> 05:41:21.780
as we talked about some of their weaknesses

05:41:21.780 --> 05:41:22.620
going into this one.

05:41:22.620 --> 05:41:24.340
But it's Fire Strays versus Crownfall

05:41:24.340 --> 05:41:26.580
for our last series of the day.

05:41:26.580 --> 05:41:28.740
All right, let's head on into it.

05:41:28.740 --> 05:41:30.740
have some big brains behind

05:41:30.740 --> 05:41:31.740
and we've got coached Cuffy as well.

05:41:31.740 --> 05:41:33.740
Kind of like a Tom Scott video.

05:41:33.740 --> 05:41:35.740
I wonder where he's going to be coaching from this time

05:41:35.740 --> 05:41:37.740
if we get an interview later.

05:41:37.740 --> 05:41:40.740
But it seems like we're already diverging in terms of our bands.

05:41:40.740 --> 05:41:43.740
Fire strays are immediately taking away

05:41:43.740 --> 05:41:46.740
the capacity for Evera Majed or Fahad Kari

05:41:46.740 --> 05:41:47.740
on the Elsa.

05:41:47.740 --> 05:41:49.740
We're as crownful, more worried about the gambit.

05:41:49.740 --> 05:41:50.740
Hey, to expose those duelists

05:41:50.740 --> 05:41:52.740
and what those heroes are really going to look like now,

05:41:52.740 --> 05:41:56.740
Majed and Fahad don't have to fight over Elsa duties there.

05:41:56.740 --> 05:42:00.860
The last time we did see it, Crownfall on Krakowa, it was not pretty.

05:42:00.860 --> 05:42:06.740
I think it was a 200-O loss to RAD Esports, but you know, it is RAD.

05:42:06.740 --> 05:42:13.660
It is number one, number two in the group, but I'm looking more towards Abilumni's Doctor Strange Portal plays.

05:42:13.660 --> 05:42:16.060
That can be something that can really catch you off guard.

05:42:16.060 --> 05:42:20.460
And again, these terror capes from Ayano have been a huge proponent to these fight wins.

05:42:20.460 --> 05:42:23.300
So the Crownfall really got to step up there, Krakowa.

05:42:23.300 --> 05:42:29.140
He's really a little bit stronger, their devil off the table here really trying to

05:42:29.140 --> 05:42:36.140
constrain the head for Harden and Majed and interesting to see the Venom Band come on

05:42:36.140 --> 05:42:43.540
outgiven but we are likely to see at least two strategists be the Loki and the Mantis

05:42:43.540 --> 05:42:47.060
I wouldn't be surprised for an Ultron to be a third here because that hasn't been banned

05:42:47.060 --> 05:42:50.060
away by Crownfall.

05:42:50.060 --> 05:42:54.540
taking away the Venom from

05:42:54.940 --> 05:42:59.020
their own game, or at least to play a very different game, which

05:42:59.020 --> 05:43:03.580
binary has been one of the most more impressive Venoms to say the

05:43:03.580 --> 05:43:07.740
least and is a huge part of their win condition. So we'll see what a

05:43:07.740 --> 05:43:12.940
binary affects us to other than that. But Abu's on the road and

05:43:12.940 --> 05:43:17.420
this was such a standout to me on the MRC stage. I hope that they

05:43:17.420 --> 05:43:21.940
stick with it because to pin someone down if they're at a position to force the

05:43:21.940 --> 05:43:26.020
team to fight to back them up or to sacrifice them is what's really fun

05:43:26.020 --> 05:43:31.580
about watching a rogue team. Yeah we have seen some crazy road plays thus far in

05:43:31.580 --> 05:43:35.740
EMEA and in North America as well they really have been showing the rogue she

05:43:35.740 --> 05:43:39.500
works so well with the Gambit team up and might make it a little bit more

05:43:39.500 --> 05:43:43.500
difficult for Biner to stay in on that back line by giving a bunch of

05:43:43.500 --> 05:43:48.380
damage over onto the Hulk and just making sure that he's not comfortable in those melee ranges.

05:43:51.420 --> 05:43:58.380
The good girls from Crownfall and who they want to throw with you. And now a triple Vanguard with

05:43:58.380 --> 05:44:05.100
Fahad on the Deadpool. It's going to be really fun. And Fire Strays. Well, you know, Closer just plays

05:44:05.100 --> 05:44:11.100
so much Jeff. And now maybe demon flexing to something not in the duelist department,

05:44:11.100 --> 05:44:22.540
But, Jules asked with the White Fox after the buffs, but again, Washi's portal plays, watching through the eyes of Blastoise, oh, he's going to let it rain on crowdfowl here in a second.

05:44:22.540 --> 05:44:28.460
Watch for double damage boost here off the back of the Mantis boosted regeneration domain from Closer.

05:44:28.460 --> 05:44:37.140
If I were to get an instant lugging, if they can isolate one of these charges, see if it right now, the gamut might be in a more perilous position, but Blast actually a little bit too thick to fit between the portal and the building.

05:44:37.140 --> 05:44:40.060
Man, just to slide on through, eventually, Binary Hoot taking a bunch of damage,

05:44:40.060 --> 05:44:44.460
has to use his bubble selfishly as the Gamma Charger can be given over to anybody else

05:44:44.460 --> 05:44:47.060
after getting the Gamma Clap sucked out by the Rogue.

05:44:47.060 --> 05:44:49.220
That means even more damage gonna come on through,

05:44:49.220 --> 05:44:52.700
powerful, already in control of the point, and Black Scots can't stay there for long.

05:44:52.700 --> 05:44:55.860
So it's this little tacked-dance from Fire Shrazer to try and keep this one contested.

05:44:55.860 --> 05:44:59.580
Binary coming awfully close to returning to that Bruce Banner mech.

05:44:59.580 --> 05:45:03.740
You can see that Abuhu is just absolutely on top of Binary all the time.

05:45:03.740 --> 05:45:06.060
There's no comfort to be had.

05:45:06.060 --> 05:45:13.400
Finally, the slow play of this one is working out the fire strays and coming to turn around to the skill issue from Bahad is sent in on to the back line.

05:45:13.400 --> 05:45:23.260
Slopper is going to be the one to move on down in a boohoo who will return to a primary fight, noting that Bahad is once again without parental supervision and that's where Mama comes home to make it work.

05:45:23.260 --> 05:45:26.860
Yeah, such an early Van Hammer 2 from Bahad to longer.

05:45:26.860 --> 05:45:34.300
This fight goes the more that Deadpool is going to scale and also level up literally and metaphorically and then you've got the eternal bond.

05:45:34.300 --> 05:45:39.100
Yano has already formed that but the cap is still not come through so this is a marathon

05:46:04.300 --> 05:46:10.260
Good flexibility from Crownfall to kind of figure out a they've been able to play also almost every single match

05:46:10.260 --> 05:46:14.060
So this is already a different look from them running the triple vanguard

05:46:14.060 --> 05:46:20.020
But the brawl was what they were most known for in the MRC and again Abu can just floor anybody who is out of position

05:46:20.540 --> 05:46:26.340
Ayano saves and sustains the fight with the eternal bond and now you got a look towards Rosa with this meteor M

05:46:26.340 --> 05:46:28.860
To deny Slappo with this galactic legend

05:46:28.860 --> 05:46:35.360
He's already getting into a flank position and you got to be able to stop him quickly before he eliminates anyone in force.

05:46:36.360 --> 05:46:40.360
Yeah, Slappo. Passive damage boost as well. The pocket is strong.

05:46:40.360 --> 05:46:43.360
Is there going to be enough to try and find the value here?

05:46:43.360 --> 05:46:46.360
You're gonna already see a move. You want to that knowing that they aren't gonna be in too much trouble now.

05:46:46.360 --> 05:46:49.360
That's gonna be the meteorite because of the skyduster that has it in them.

05:46:49.360 --> 05:46:53.360
Nice bubble went on over. It can only be burst by the meteorite and so does the reality.

05:46:53.360 --> 05:46:57.160
is delivered, a counter strike with the group that there's going to be a spiritual

05:46:57.160 --> 05:47:01.080
sanctuary in the midst of all of it. It's like that moves even further forward and for

05:47:01.080 --> 05:47:04.960
harders getting extra help up the back of any miss shots from the target of their

05:47:04.960 --> 05:47:08.880
skill issue. They'll be going to be chased down down the Iron Volley. It's easily

05:47:08.880 --> 05:47:12.600
dealing with this one and Fire Shrazy should be able to flip it.

05:47:12.600 --> 05:47:16.600
Nearly investments from Crownfall is what got them to the 60% but it also meant the

05:47:16.600 --> 05:47:21.360
second fight. They didn't really have anything to go against Fire Shrazy. I guess you were

05:47:21.360 --> 05:47:23.560
were able to stop the galactic legend from Swapo,

05:47:23.560 --> 05:47:26.960
but there was so much left in the team from Fire Strays,

05:47:26.960 --> 05:47:28.040
Stringland Prison and all.

05:47:28.040 --> 05:47:30.720
And now they watch on the high ground as drownfall hope

05:47:30.720 --> 05:47:33.240
to dismantle Fire Strays at a distance,

05:47:33.240 --> 05:47:36.760
but also safely rotate towards the waterfall side of the map.

05:47:36.760 --> 05:47:38.540
Swapo needs to be careful how much he's flying

05:47:38.540 --> 05:47:39.380
through the air.

05:47:39.380 --> 05:47:40.560
There's not a lot of aerial cover

05:47:40.560 --> 05:47:41.800
and it's almost like Blacksword is trying

05:47:41.800 --> 05:47:44.080
to create that cover with those group walls

05:47:44.080 --> 05:47:46.120
on the stumps, I'm liking that.

05:47:46.120 --> 05:47:48.000
Yes, Swapo is continuously tempting trade,

05:47:48.000 --> 05:47:50.280
but Blacksword gonna find himself alone right now.

05:47:50.280 --> 05:48:20.240
Yeah, the sustain from fire is

05:48:20.240 --> 05:48:25.520
is so strong. I mean the fact that there was an end song in Furno from Majed and

05:48:25.520 --> 05:48:29.720
you just barely saw it because it just only scratched the surface of the shiny

05:48:29.720 --> 05:48:33.320
armor that Fire Shraze have. They have officially taken the lead and they're

05:48:33.320 --> 05:48:37.640
ready to stomp the yard with Kunio Form and Slopo which in a defensive

05:48:37.640 --> 05:48:40.880
position you can find some really creative angles with this galactic legend.

05:48:40.880 --> 05:48:47.000
Alright, in coming big damage. They want the other Koji and they will be able to get them but the rest of the members are still

05:48:47.000 --> 05:48:52.440
Afflicted by this ultimate from the gambit knows that that you can get away into focus the zin on other targets

05:48:52.440 --> 05:48:56.560
Brina pastures may be so a boot who found the load behind gonna be a little bit

05:48:57.520 --> 05:49:02.520
Danger to try and take down with that much HP that sees a boo boo falling low make a form versus two

05:49:02.520 --> 05:49:05.280
That's not very things better on that for now and say goes to cover their backline

05:49:05.280 --> 05:49:10.400
It's a rental assault from the deadpool of it a quick sleep coming through not should that one cancel the alter

05:49:10.400 --> 05:49:16.720
It may still have gone through and this engage gives over a moment of respite to crown for the first race ready to clap back

05:49:16.720 --> 05:49:23.720
at a moment's notice, and DMN also has the kumi hose, ready to be unleashed once we're finished slicing through the white fox claws.

05:49:23.720 --> 05:49:31.720
Incoming now, a boo who has to flee away on top of it all, is the strangling prison of the group, and now Sopo's ready to chase down the strategists.

05:49:31.720 --> 05:49:36.720
A quick one-clips looking good to me, and Mothra is going to be a last chance. Saloon here from Majed.

05:49:36.720 --> 05:49:43.720
I don't think they've got all of the backup that they need. Ayano Koji next to Fall, and Sopo gets a nice spray transfer,

05:49:43.720 --> 05:49:51.880
of fire strays claim the first points and on grove to fire strays just when

05:49:51.880 --> 05:49:56.160
you're at that 99% mark you have a lot more freedom of where you want to take

05:49:56.160 --> 05:49:59.800
the fight you can extend outwards you can go for flanks crown for our force

05:49:59.800 --> 05:50:04.600
really make sure they focus on their vanguards to keep anchoring the point

05:50:04.600 --> 05:50:07.960
or else the overtime is gonna go away and they're gonna lose the round crown

05:50:07.960 --> 05:50:11.520
falls they had an extended fight so they have some both of it they kick off this

05:50:11.520 --> 05:50:16.160
next one like the galactic legend but crown fall the brawl really started to

05:50:16.160 --> 05:50:20.320
falter to the stronger poke and also the sustaining that crown fall just couldn't

05:50:20.320 --> 05:50:24.720
go up against so you're gonna need this brawl from crown fall to not just work

05:50:24.720 --> 05:50:29.240
from front to back but find its way around as well you cannot let's nost and

05:50:29.240 --> 05:50:34.160
and even in closer just put this unlimited amount of heels or fire

05:50:34.160 --> 05:50:38.080
strays are never going to fall and they will have the advantage going into this

05:50:38.080 --> 05:50:44.520
Crownfall though decided to get rid of that galactic legend that they were just about to get in exchange for a anymore

05:50:45.960 --> 05:50:49.600
Namor maybe a little bit better at hunting down something like a demon

05:50:49.900 --> 05:50:57.840
There is a little bit of weakness in white box to poke based heroes like Namor and doesn't really have a great method of dealing with

05:50:57.840 --> 05:51:00.340
those squids on the walls either could really try and

05:51:01.040 --> 05:51:02.640
tax

05:51:02.640 --> 05:51:06.640
Slopper's attention span meaning that they're the only playing who can really take Rose down easily.

05:51:06.640 --> 05:51:13.640
Yeah, you gotta be careful playing on the point here because the groupwalking can come up behind you and separate you from the strategist and Crown 4 are learning that the hard way.

05:51:13.640 --> 05:51:25.640
All closer from stealth managed to get their hands on the stolen Gambit ultimate, managed to get an LOS on Ayano Koji and that makes the firestreaks have an ultimate, but I don't think Crown 4 were quite prepared for here.

05:51:25.640 --> 05:51:28.640
And Slopper really managed to get the value out of that one. It's gonna be first cap.

05:51:28.640 --> 05:51:35.760
Abu to the Deadpool from the Rogue needing a bit more ways to defend themselves because

05:51:35.760 --> 05:51:40.080
man Rogue do punch hard but cannot really protect herself at times or at least very

05:51:40.080 --> 05:51:42.000
very briefly.

05:51:42.000 --> 05:51:45.320
But Abu unfortunately got walled off from the groove which already spelled the beginning

05:51:45.320 --> 05:51:49.680
of the demise from Crownfall along with the ultimate like he pointed out from Closer

05:51:49.680 --> 05:51:53.920
who's looking to close out this next fight jump through some hoops and namely some brute

05:51:53.920 --> 05:51:57.880
walls that Blacksid was left behind and he got the strangling prison and Swabo is something

05:51:57.880 --> 05:51:59.880
different on the menu of the mod.

05:52:27.880 --> 05:52:30.080
finding dominance in the

05:52:30.080 --> 05:52:31.480
that they were looking for.

05:52:31.480 --> 05:52:32.720
Yeah, beautiful climbs and

05:52:32.720 --> 05:52:33.920
card management from my

05:52:33.920 --> 05:52:35.680
gano on the gambit and

05:52:35.680 --> 05:52:37.020
strangling prison just would

05:52:37.020 --> 05:52:39.420
be a one end all be all.

05:52:39.420 --> 05:52:40.600
Although conserving it for

05:52:40.600 --> 05:52:42.060
the future is always great,

05:52:42.060 --> 05:52:43.240
but watch out for the Horn

05:52:43.240 --> 05:52:45.160
of Ferties from Majed and

05:52:45.160 --> 05:52:46.740
how the fire streets play

05:52:46.740 --> 05:52:48.340
clumped at this choke point

05:52:48.340 --> 05:52:50.040
that this could really buy

05:52:50.040 --> 05:52:51.600
time for fire trees to get

05:52:51.600 --> 05:52:53.680
this semantle, but now it's

05:52:53.680 --> 05:52:54.640
going to be an alternative

05:52:54.640 --> 05:52:55.880
route as crown floor is still

05:52:55.880 --> 05:52:57.140
tracking where this push is

05:52:57.140 --> 05:53:01.300
going to be coming from. And besides the kumiho form, Byershree don't have a lot going for it.

05:53:01.300 --> 05:53:05.460
Oh, good news. You've got to be careful. Good tracking there from Binary. A healing solid as

05:53:05.460 --> 05:53:09.860
well. And Majed is developing this other angle. Forcing attention away from their own smile,

05:53:09.860 --> 05:53:13.940
vanguard. Unable to find the madcow in common with either Binary. Misses out on the chance to

05:53:13.940 --> 05:53:18.180
get rid of that Neymar in short order. Or at least force out the blessing of Badi. Sopo plays the

05:53:18.180 --> 05:53:22.500
corner. Using this high ground is super important here to try and get some free pressure over onto

05:53:22.500 --> 05:53:26.180
that backline. And here comes the kumiho unleash. The rest of the cramp will need to move forward

05:53:26.180 --> 05:53:27.820
on to the point to get this one contested.

05:53:27.820 --> 05:53:29.860
Without Rosa, it's going to be even more difficult.

05:53:29.860 --> 05:53:31.780
It seems like it's down to the Vanguard

05:53:31.780 --> 05:53:33.340
Deadpool to make that happen.

05:53:33.340 --> 05:53:35.700
Derby cornered by the two versus one.

05:53:35.700 --> 05:53:37.020
Damon and Slothorn on the flank.

05:53:37.020 --> 05:53:38.940
They're absolute demons right now.

05:53:38.940 --> 05:53:41.100
And Iana Coaches get nowhere to go.

05:53:41.100 --> 05:53:44.020
They're into the arms of Groot and he's here for a hug.

05:53:44.020 --> 05:53:45.460
He's here for a slapping.

05:53:45.460 --> 05:53:47.540
It's a last second contest from Crownfield.

05:53:47.540 --> 05:53:50.140
They've made this fight long enough with them in control.

05:53:50.140 --> 05:53:53.020
We're not fit to not be a complete loss.

05:53:53.020 --> 05:53:58.660
Just fire streets know how to manipulate the fight on their terms like these lack so was happening amazing

05:53:58.660 --> 05:54:03.760
The section of crown fall from each other and just at least by enough time where you can claim these

05:54:04.060 --> 05:54:09.620
Eliminations before crown fall with the triple strategies can bail them out. That is huge and even with the hall and the

05:54:10.060 --> 05:54:12.060
Fajada should say with the karmic revival

05:54:12.060 --> 05:54:17.900
It still wasn't enough for crown fall to keep on kicking and speaking of kicking. I was getting busy

05:54:17.900 --> 05:54:21.900
As he catches them on the engage, now extra damage coming through as well,

05:54:21.900 --> 05:54:25.900
courtesy of the raging royal flesh. So much has been needed now.

05:54:25.900 --> 05:54:28.900
Oh, good dodge coming through from Dami. Extra movement speed with solid.

05:54:28.900 --> 05:54:31.900
Seems like there's still gonna be Rosa trying to make something happen off of that.

05:54:31.900 --> 05:54:36.900
The back of this great grab onto the high, trying to shut down any potential for a resurrection.

05:54:36.900 --> 05:54:40.900
And indeed, the Thorn Lash Wars, who won't find the final blow right there.

05:54:40.900 --> 05:54:44.900
Like so now, Ice Scythe Rosa away from Mestra is just cutting off the healing.

05:54:44.900 --> 05:54:51.700
Try and make sure these hangouts have no where to go on fire. Shraze their low key closer can watch from above and be

05:54:51.700 --> 05:54:55.500
Pretty much unclutchable while crown fall their strategy star a lot more exposed

05:54:55.500 --> 05:54:59.900
It's probably the freedom to flank like this and this should solidify the first map

05:54:59.900 --> 05:55:01.900
But a portal comes in from the hot

05:55:01.900 --> 05:55:05.220
That's gonna bring multiple players back. We're down on the java down on the other

05:55:05.220 --> 05:55:09.980
I don't know what happened. Maybe there must have been a body block or something on the portal to stop the

05:55:09.980 --> 05:55:14.700
extra-cation over the barking. That means Fire Strays have no one to contest them.

05:55:14.700 --> 05:55:18.700
And it's a quick two-oh, good turnaround here for Fire Strays who look like they're coming today.

05:55:19.660 --> 05:55:23.980
And that is what's important because they were already kind of thrown about in the

05:55:23.980 --> 05:55:29.500
ban and protect phase. But Plaxo for me on this group made it so once they were able to play

05:55:29.500 --> 05:55:33.820
on the objective there was no one who was going to be stepping in. And when you have this crown

05:55:33.820 --> 05:55:39.420
fall team that plays so much around the brawl, the group is amazing at breaking up those vanguards.

05:55:39.420 --> 05:55:45.900
and just forcing off angles and then all crowdfowl are thrown out of sorts they're pushed away from their vanguards

05:55:45.900 --> 05:55:51.900
which we'd swap out could go and flank the strategies while they're walled off from the grood so it was just an amazing approach

05:55:52.060 --> 05:55:55.500
to that map and fire straights very well deserving of that plan

05:55:55.940 --> 05:56:00.000
Yeah, great damage done here as well by Black Soak coming out with

05:56:01.220 --> 05:56:05.580
20.3k on the group which is nothing to sniff at and very low

05:56:05.580 --> 05:56:09.800
So casualties across the board as well for Firestrays, it felt like with this triple

05:56:09.800 --> 05:56:12.640
strategy we're still doing a fantastic job of covering all their bases.

05:56:12.640 --> 05:56:17.020
Even if I play Lost they often were playing at the scene gauge and not losing too many

05:56:17.020 --> 05:56:21.100
players so not put feet ever more outcharged to Crown Full than was absolutely necessary

05:56:21.100 --> 05:56:23.820
to play for that objective.

05:56:23.820 --> 05:56:28.860
I appreciate like Abu trying to swap him, what is going to be the best anchor vanguard

05:56:28.860 --> 05:56:33.820
to get around, whether it was a road or a Deadpool and it's, they had strong poker,

05:56:33.820 --> 05:56:40.060
Stalker Pog with the Deadpool Odyssey as a gun, Pog has myths, but if just Krausvald didn't have the obvious conditions,

05:56:40.060 --> 05:56:44.460
Roy said that a good job of trying to use the meteor and to stop Stalker's galactic legend,

05:56:44.460 --> 05:56:48.780
but Firestrays had more in their arsenal than just the Lord with a gun.

05:56:48.780 --> 05:56:53.660
Firestrays have getting to use the low key to get the C-closer really shine,

05:56:53.660 --> 05:56:56.620
new ability to flex to whatever Firestray's teasing.

05:56:56.620 --> 05:57:15.020
I think we have seen a lot of good additions here from Blacks over there.

05:57:15.020 --> 05:57:16.540
The hangars are looking strong.

05:57:16.540 --> 05:57:17.040
What's your status?

05:57:17.040 --> 05:57:18.540
How do you try and shut them down when you're mapping?

05:57:18.540 --> 05:57:19.540
Thanks, Matt.

05:57:30.420 --> 05:57:31.120
BAD!

05:57:31.120 --> 05:57:32.120
TASTIC!

05:59:45.020 --> 06:00:14.980
Potentially, our last map of today's action for day one of week two for Ignite 3.

06:00:14.980 --> 06:00:19.840
pre-season in EMEA and fire strays they woke up. This is the team that we

06:00:19.840 --> 06:00:23.200
expected to see they put the headsets on and started talking and I love to see

06:00:23.200 --> 06:00:28.100
you Jen. That was what we were promised like we promised you guys at home

06:00:28.100 --> 06:00:33.100
somebody was going to win this series and get their first win in Ignite and it

06:00:33.100 --> 06:00:37.920
starts here trying to avoid being one of those two bottom teams from elimination

06:00:37.920 --> 06:00:42.400
and teams like fire strays still have VP in their schedule so it's still a very

06:00:42.400 --> 06:00:46.400
high stakes, so little time when you're just in the best of three.

06:00:46.400 --> 06:00:51.200
Yeah, I mean, talking about that, I think they just have to, like we heard from Heretic

06:00:51.200 --> 06:00:54.520
Stake, it won the game at a time, and won a series at a time.

06:00:54.520 --> 06:00:59.320
You can't think of the behemoth ahead of you, you gotta focus on the little guy first, and

06:00:59.320 --> 06:01:01.520
that seems to be what they're doing here and now.

06:01:01.520 --> 06:01:05.760
But, uh, like-day on the back end, we're seeing a little bit of a roster swap around, subbing

06:01:05.760 --> 06:01:09.160
to happening for this map too, why don't you break it down for us?

06:01:09.160 --> 06:01:15.160
Yeah, fast rays are going to be putting demon on the bench for a little bit of time that they're bringing in

06:01:15.160 --> 06:01:23.160
Sustroid, who has quite the cabal of fans in EMEA. Sustroid is one of more tenured pro players in the region

06:01:23.160 --> 06:01:30.160
and is a fantastic hitscan player. If I had to characterize them in one particular way, great Hallow player, great Phoenix player

06:01:30.160 --> 06:01:35.160
might well be an excellent Elsa as well, but I kind of expect that to go the way of Sloppo.

06:01:35.160 --> 06:01:40.860
The middle East Sloppo historically has been playing more projectiles like the Human Torch or the Namor.

06:01:40.860 --> 06:01:47.960
So maybe this is a play where Firestrays are going to go for the first protect on the Elsa rather than the Mantis as they did last time.

06:01:47.960 --> 06:02:00.860
But I think they're not as worried about going up against a Gambit as even without an Elsa, they seem to be managed to get whatever on the Gambit team, which was fairly impressive.

06:02:00.860 --> 06:02:17.860
This is the fact that we haven't seen it destroyed at all and ignite yet, doesn't worry me and you know the whole rule of it ain't broke, don't fix it, well it ain't broke, well what are we trying to fix here and maybe trying to give everybody some time in the group stage, but Hall of the Jolly is what's going to be picked here by Krumpfau.

06:02:17.860 --> 06:02:23.180
I think there must be like some strategy some practice that they had in the last week that we don't know about yet

06:02:23.180 --> 06:02:26.020
And might be why they're summing them in could also just be paying issues

06:02:26.020 --> 06:02:29.560
Some players have been having their own internet issues on that end as well

06:02:29.560 --> 06:02:31.340
We don't know till we get into the map itself

06:02:31.340 --> 06:02:33.860
But one thing we do know is that it's gonna be swapped sides

06:02:33.860 --> 06:02:39.500
So fire strays because they have the choice of side, but they didn't have the choice of math

06:02:39.500 --> 06:02:44.100
They're actually picking to be on the attacking side. Let's go around instead of defense, which is pretty interesting

06:02:44.100 --> 06:02:46.580
We'll see if that strategy works out well enough for them

06:02:46.580 --> 06:02:50.460
Maybe they have a unique band that protects strategy as well because again

06:02:50.460 --> 06:02:54.540
They get the two bands first rather than the band and the save we'll see for this one

06:02:54.540 --> 06:03:01.700
I mean it's a really interesting map pick from crown fall because they picked a midtown convoy almost every single time as their map

06:03:01.700 --> 06:03:03.740
To because they go to a lot of map twos on their choice

06:03:03.740 --> 06:03:06.740
And yeah, it hasn't always worked out

06:03:06.860 --> 06:03:11.620
But it was a comfort pick and this is a pretty well-known venom map for binary

06:03:11.620 --> 06:03:16.900
This is his playground. So you're going to a Venom map where crown follows more of a brawl team. So

06:03:17.220 --> 06:03:19.780
Uh, they got something up their sleeve. I just don't know what it is

06:03:20.580 --> 06:03:22.980
This is why I love this stage of the competition

06:03:23.140 --> 06:03:29.780
Every team has something up their sleeve and hopefully it's going to be the winning card for them and fire strays looking for the

06:03:29.780 --> 06:03:34.340
To especially if they want to make it out of the grip stage and win through those tiebreakers crown ball

06:03:34.420 --> 06:03:40.820
This is do or die for them if they drop here. They drop out of the playoff running. So we'll see who takes map two

06:03:41.620 --> 06:03:47.080
Alright, let's get stuck into our band's crown for on a razor's edge

06:03:47.080 --> 06:03:52.080
But fire strays looking resurgent like what was promised for now and snossed

06:03:52.460 --> 06:03:58.920
He's going to be able to secure their own mantis here. We're not seeing as I predicted that first Elsa band

06:03:58.920 --> 06:04:04.060
That's only going to be one of the things that fire strays really focuses in on it might just get rid of the Loki here though

06:04:04.060 --> 06:04:07.680
Give what was done last time by fire strays about last protect on Loki

06:04:07.680 --> 06:04:13.480
This could give crown force and force of thought but now they say you know what I also know also no gambit

06:04:13.480 --> 06:04:16.920
No fun, but I'd like to see crownfall protect the mantis or something

06:04:16.920 --> 06:04:23.680
That's gonna deal with the upcoming binary venom if that does flow through because we had a venom ban in the

06:04:23.720 --> 06:04:27.360
In the previous maps of binary had to flex to something else. So

06:04:27.960 --> 06:04:35.520
That will be a future problem. But yeah, the the Loki the mantis all these team ups were very strong in the previous map

06:04:35.520 --> 06:04:39.560
Alright, might be a play for a one-sided Loki here.

06:04:39.560 --> 06:04:42.520
Wouldn't be surprised to see Crownfall pivot into the Loki band themselves.

06:04:42.520 --> 06:04:47.000
Question is, do you want to try and take away Abu-Hu's Deadpool Vanguard as well,

06:04:47.000 --> 06:04:49.880
which is one of the main tools that Crownfall are using?

06:04:49.880 --> 06:04:53.320
Oh, might be a one-sided Deadpool Vanguard here.

06:04:53.320 --> 06:04:56.480
Wouldn't be surprised to see a Protect on it come through from Crownfall,

06:04:56.480 --> 06:05:00.400
as it is going to be Majed's Daredevil, which is taken away.

06:05:00.400 --> 06:05:07.600
And from Crown Falls matches so far, they have just never been allowed to play gambit.

06:05:07.600 --> 06:05:12.600
So didn't really work out for them in the first snap, but Ayano has so much more to

06:05:12.600 --> 06:05:18.800
show us and we'll be able to do more of that because that's such a strong win condition

06:05:18.800 --> 06:05:23.080
and focused around that team play, which Crown Fire is still working to match a fire

06:05:23.080 --> 06:05:24.080
straight level.

06:05:24.080 --> 06:05:30.580
I think there's a world here where Crownfall aren't as worried about the Mantis Loki without

06:05:30.580 --> 06:05:33.240
Demons, White Fox in the mix.

06:05:33.240 --> 06:05:39.660
But Sestroy does have quite the add-on on him as well, so that could be a factor defensively

06:05:39.660 --> 06:05:41.600
that needs to be considered later.

06:05:41.600 --> 06:05:44.000
But unlikely to see it on the attack.

06:05:44.000 --> 06:05:48.560
I imagine Majed is once again going to be picking up that Namor, which has a fantastic place

06:05:48.560 --> 06:05:50.160
on Horde of Sharia defense.

06:05:50.160 --> 06:05:53.400
Really able to play these high grounds and is difficult at this lodge as when you go

06:05:53.400 --> 06:05:56.760
through that window on some high ground you've got to contain with double squids but are hiding

06:05:56.760 --> 06:06:02.120
out in some of the grass up on that little garden and does make name more quite a tricky customer.

06:06:03.000 --> 06:06:07.720
And whether Binary goes to the Vendor or the Hulk, I think Hulk has better punishing power

06:06:07.720 --> 06:06:12.280
in terms of being able to exile someone that's out of position or to keep them in that position

06:06:12.280 --> 06:06:17.560
when the team is on a disengage. So Binary is going to be the biggest threat that I'm looking

06:06:17.560 --> 06:06:23.080
forward to watching because I think this is a perfect map for any kind of pseudo dive team.

06:06:23.080 --> 06:06:29.900
You see going forward the firestrays can't close it out because chemistry wise communication wise as we've noted

06:06:29.900 --> 06:06:32.100
They've looked like they've gotten on the same page

06:06:33.340 --> 06:06:35.580
Yeah, finally talking to each other

06:06:36.220 --> 06:06:41.380
They got the server invites, you know, and this is certainly the first race I was expecting

06:06:41.380 --> 06:06:46.040
But I also have cramp all going through in my predictions. So, uh, no matter who wins

06:06:46.620 --> 06:06:49.620
I'm going to be looking rather silly. I

06:06:49.620 --> 06:06:55.980
I think all of our predictions have been thrown into the bin and did you guys know you could do that in-game and get rewards?

06:06:55.980 --> 06:07:03.060
Well, guess what you should do that eventually. That's my throw lemon. I mean you got the heretics plug. I gotta help out here

06:07:03.060 --> 06:07:10.900
Oh, we were coming in unexpectedly a port was trying most of these places like I mean through with the soul bond as well

06:07:10.900 --> 06:07:14.340
That's why you see the Iron Man here getting that additional

06:07:14.340 --> 06:07:18.580
ability able to try and get as much value as possible out of the armor overdrive but since

06:07:18.580 --> 06:07:23.220
their first engagement didn't go great here for fire strays they're now a little bit stuck.

06:07:23.220 --> 06:07:27.060
They're now going to be as powerful of an instrument. They've already lost out on binary to a wrath of

06:07:27.060 --> 06:07:31.460
the seven seas sent out by magics and the rest of fire strays their disengagement path has not

06:07:31.460 --> 06:07:38.100
put them in an in an enviable position. They are kind of stranded right now. And there is no raft

06:07:38.100 --> 06:07:42.420
coming for them like fire strays and when it's so deep they're getting christmas presents for next

06:07:42.420 --> 06:07:46.440
this year. This was not the rotation I was expecting. I liked the high ground

06:07:46.440 --> 06:07:50.660
hella poor or the portal I should say, but just need to focus on taking it one

06:07:50.660 --> 06:07:54.420
step at a time. Okay, just get the first tick on the objective. Okay, we've got

06:07:54.420 --> 06:07:58.940
that going and let your folk do all the talking, looking at this Iron Man as your

06:07:58.940 --> 06:08:02.340
solo rule is. Well, I am a coach. You at least have a lot of space to work with

06:08:02.340 --> 06:08:05.340
here. There's some respawns are coming. I believe it's not these nostrils pelting

06:08:05.340 --> 06:08:09.060
them the spores from across the map and fire straights despite grabbing that

06:08:09.060 --> 06:08:13.700
early frag onto the heart seem to have been unable to do too much of a space. They have claimed the

06:08:13.700 --> 06:08:17.540
hydra, which gives them a good place to try and work from. You can hear another armor overdrive

06:08:17.540 --> 06:08:22.180
now being used by the Iron Man. The strike almost has themselves a resurrection as well.

06:08:22.180 --> 06:08:27.620
The invisible boundary gives so much cover from which Sloppo can continue to beam down again and

06:08:27.620 --> 06:08:32.580
again. Out comes the horn of process all in on to closer. Can they find a frag, break stuff

06:08:32.580 --> 06:08:36.980
and may not have a coachie? Once not, can send them off in that inshore order as they get the

06:08:36.980 --> 06:08:41.620
bubble as well. It's going to be very difficult to try and find a resurrection on this one as they are

06:08:41.620 --> 06:08:46.180
so far out there. They're going to give it their best. Cestruid gets the pedometer out and counts

06:08:46.180 --> 06:08:50.180
for steps. Derby there for the Re-Contest. The Raging War of Flush is going to give it a little bit

06:08:50.180 --> 06:08:53.700
of additional staying power, but it's not doing everyone to everyone. If the hard loses out on the

06:08:53.700 --> 06:08:58.660
end, Song Inferno, great focused fire from Fire Strays. The binary loses their ultimate as well.

06:08:58.660 --> 06:09:03.380
Stung down of a feast of the Abyss and a quick dip into spawn from Arjun to get a touch more HP,

06:09:03.380 --> 06:09:05.580
that is not going to be able to hold onto it alone.

06:09:05.580 --> 06:09:08.220
Oh, Rose is good when it comes to the mechanics,

06:09:08.220 --> 06:09:10.100
but three stuns from Blacks.

06:09:10.100 --> 06:09:13.260
So the sorcerer Supreme go in Thanos mode here,

06:09:13.260 --> 06:09:15.300
and Snoss finds the end of it.

06:09:15.300 --> 06:09:17.780
It was a good initial invisible boundary from Fire Shrieze.

06:09:17.780 --> 06:09:20.180
He created the safe haven and an anchor point.

06:09:20.180 --> 06:09:21.700
He got initial two picks.

06:09:21.700 --> 06:09:24.340
There was that portal to recontest from Crownfall.

06:09:24.340 --> 06:09:27.140
But I don't know how this jab is mixing into the mix, right?

06:09:27.140 --> 06:09:29.420
You don't really need speed for your Psylocke

06:09:29.420 --> 06:09:31.540
if you're going to be defending in the fight coming to you.

06:09:31.540 --> 06:09:33.680
and then you're just in the midst of everything.

06:09:33.680 --> 06:09:35.720
You're getting a lot more power from an invisible boundary

06:09:35.720 --> 06:09:37.780
than you are from an IS-Jeph,

06:09:37.780 --> 06:09:40.080
although Yanna did at least claim the Mantis.

06:09:40.080 --> 06:09:43.020
Firestrikes were still able to propel forward

06:09:43.020 --> 06:09:45.420
with the wealth of ultimates that they had created

06:09:45.420 --> 06:09:47.960
over several minutes in that fight,

06:09:47.960 --> 06:09:51.120
which is gonna meet a more minimal time bank going forward.

06:09:51.120 --> 06:09:53.800
The binary is on what he knows best, the Venom,

06:09:53.800 --> 06:09:55.560
and almost with the Feast of the Abyss,

06:09:55.560 --> 06:09:59.200
to get these helpers nice and low for Sloppo to finish off.

06:09:59.200 --> 06:10:00.900
Oh, it could be a big block off the heels here.

06:10:00.900 --> 06:10:03.780
Oh, Rosa, a little bit too late to pop them into your ram,

06:10:03.780 --> 06:10:07.300
and so the Dark Maelstrom was able to take out the remainder of their health bar.

06:10:07.500 --> 06:10:09.000
Now down on that main guard,

06:10:09.000 --> 06:10:11.900
things start to get a touch more complicated for Crownsville,

06:10:11.900 --> 06:10:14.400
and losing Sarlux not gonna be helpful at all.

06:10:14.400 --> 06:10:16.800
A frenzied arrival squashes them under foot for hard,

06:10:16.800 --> 06:10:18.500
can't stand up the Black Souls.

06:10:18.800 --> 06:10:20.600
Dondomnitable advance.

06:10:22.200 --> 06:10:22.900
Got it.

06:10:23.500 --> 06:10:26.600
Just having a Star Lord that doesn't have an Invisal on the other side,

06:10:26.600 --> 06:10:27.700
thank God for that ban,

06:10:27.700 --> 06:10:30.060
and Igano's going to just have to make do without it

06:10:30.060 --> 06:10:32.420
and fireshades are making do with all this momentum.

06:10:32.420 --> 06:10:35.100
Now going for a portal to block the entry way

06:10:35.100 --> 06:10:38.860
or to really force Crownfall to squeeze through,

06:10:38.860 --> 06:10:41.540
but if Crownfall can re-surge in,

06:10:41.540 --> 06:10:42.780
it's going to be a good fight for the dance

06:10:42.780 --> 06:10:44.220
or the butterflies.

06:10:44.220 --> 06:10:46.140
As long as you can try to take down closer

06:10:46.140 --> 06:10:47.580
before the invisible boundary.

06:10:47.580 --> 06:10:49.140
Oh, where's my squeeze on through?

06:10:49.140 --> 06:10:51.300
That's the person who really needs to make that one happen.

06:10:51.300 --> 06:10:53.540
Igano Koji, waiting for the wrath of Ultron 2,

06:10:53.540 --> 06:10:55.020
be able to before they land,

06:10:55.020 --> 06:10:57.180
knowing that they will be the primary target of that one.

06:10:57.180 --> 06:11:00.500
How comes the Raging Royal Flash? This is where Crownfall needs to try and make something happen.

06:11:00.500 --> 06:11:03.540
They've lost out on Rosa though, but Closest has been traded on the other side.

06:11:03.540 --> 06:11:07.460
It's not supposed to plays in micro angles, so make sure there's always some cover to try and work around.

06:11:07.460 --> 06:11:10.780
But when it comes to control with the point, Fire Shracing seems to be all over this finale.

06:11:10.780 --> 06:11:14.220
And it falls through a boo-hoo to shut down the Vanguard to a there.

06:11:15.020 --> 06:11:21.300
Yacht was always on an off angle on the Jeff Poo, so it seems like Crownfall's strat line is very safe.

06:11:21.300 --> 06:11:26.780
And he's able to continue the resources, but Mached just gets a little too eager to get active.

06:11:26.780 --> 06:11:33.280
They still don't even see the dance of the butterflies, but Albu is going to take matters into their own hands and almost abide themselves here.

06:11:33.280 --> 06:11:38.280
Yeah, just debuffs the invisible woman, making sure that any miss is thoroughly punished, but not missing at this point.

06:11:38.280 --> 06:11:41.780
Oh, the bounce is good for stuns! They're triplicate!

06:11:41.780 --> 06:11:45.780
Oh, and the triumphant of stuns turns into a duo of causalities.

06:11:45.780 --> 06:11:52.280
Crownfall find themselves surprised by Black Soul. Didn't know this pro had so much motion on the strange.

06:11:52.280 --> 06:11:56.760
Uh, Crownfall, I don't think they've ever heard of stability, it's like they get so

06:11:56.760 --> 06:12:02.440
eager to avenge their fallen teammates that you forget the whole point is to defend and

06:12:02.440 --> 06:12:07.400
the firestress has got some extra staggers too, with three, almost three minutes for

06:12:07.400 --> 06:12:11.800
the final point and these staggers, they're going to be setting up their next fight beautifully

06:12:11.800 --> 06:12:17.000
along with assault resurgence and almost a galactic legend with such an open area of

06:12:17.000 --> 06:12:21.240
Crownfall, leave that back hallway, they're going to be in a lot of trouble, I need to

06:12:21.240 --> 06:12:28.240
crowd fall, take things slow and relax and build up towards these win conditions, aka the ultimates.

06:12:51.240 --> 06:12:55.280
some of that damage towards the backline of Firestraight is going to be even more space

06:12:55.280 --> 06:12:57.240
gained here by Fire.

06:12:57.240 --> 06:13:02.440
Fawbro continues to have all the freedom in the world and almost the invincibility cake

06:13:02.440 --> 06:13:08.840
to just be able to flank and a beautiful timing to come out of the smoke and to target Dabi

06:13:08.840 --> 06:13:13.700
even with the fade away, crowd far, trying to keep their heads above water and Majed has

06:13:13.700 --> 06:13:18.320
to save the day with the galactic legend but Abu is on what he knows best in this role

06:13:18.320 --> 06:13:19.320
They try and pin down fire

06:13:19.320 --> 06:13:21.320
strays before they can escape.

06:13:21.320 --> 06:13:24.320
They do survive, though, and it's the retaliation from fire

06:13:24.320 --> 06:13:26.320
strays that I'm really worried about.

06:13:26.320 --> 06:13:28.320
Crowdfire are trying to maybe set up their galactic

06:13:28.320 --> 06:13:30.320
ledge on this high ground here, but fire strays are

06:13:30.320 --> 06:13:32.320
communicating. They know this is coming,

06:13:32.320 --> 06:13:34.320
and I'll lose them a little bit of trouble.

06:13:34.320 --> 06:13:37.320
The Ragey Royal heartbreaker might well be on the

06:13:37.320 --> 06:13:39.320
counter. Ayano Koji gives it over a touch late,

06:13:39.320 --> 06:13:41.320
and it is going to be all about the hunt now

06:13:41.320 --> 06:13:43.320
from the Jared 50% extra damage

06:13:43.320 --> 06:13:45.320
from the Ragey Royal flash, but it seems like

06:13:45.320 --> 06:13:47.320
for now that this engage has been strong.

06:13:47.320 --> 06:13:57.620
Suddenly everything explodes so everything's nothing until it's suddenly something and while Byrony will be able to probably get out with their life and their hulk form here, crown falls, they skid quite a bit.

06:13:57.620 --> 06:14:11.820
And a huge royal flush though from Ayano, I thought Abu was cooked for sure, dropped a below half health when popping the ult and running down fire strays, but they never give up and they never surrender and time is of the essence here for fire strays.

06:14:11.820 --> 06:14:16.820
Alright, skill issue, play phone for somebody and I'll coach you like they're going to be the main pick in the back.

06:14:16.820 --> 06:14:20.820
In fact, some of them are Blacks, so we're just standing in the midst of this team with an eye like a moto.

06:14:20.820 --> 06:14:23.820
Noticing that Cramp will still have control of the point instead.

06:14:23.820 --> 06:14:28.820
We're just going to play a little bit more reserved inside of the invisible boundary, waiting for this eternal bomb to dissipate.

06:14:28.820 --> 06:14:34.820
Three stuns yet again, Blacks, so just keeps on hitting them. It gets a triple vanguard. It's unbelievable.

06:14:34.820 --> 06:14:42.500
Such a strong secondary vanguard for the Spire Strays team and when you don't have an Invis to push away a doctor

06:14:42.500 --> 06:14:48.780
Strange like that. There's nothing to really negate except maybe a good bag need a bubble or shield and brosa speaking of which

06:14:48.820 --> 06:14:52.740
He's to go big here with the meteor and target these straps so much over health

06:14:52.740 --> 06:14:54.740
I was disgusting

06:14:54.740 --> 06:14:56.900
1500 health gets chumped through rather quickly

06:14:56.900 --> 06:15:00.040
But there's gonna be plenty of feeling coming their way from triple strategist now

06:15:00.040 --> 06:15:05.080
it's not turned to get involved. Rosa XR, their own shield is broken in record time,

06:15:05.080 --> 06:15:08.200
extra damage boost here onto the Galactic Legend of Armageddon,

06:15:08.200 --> 06:15:13.880
maybe claiming desperation and legendary. There are no legends to be written here of the crown

06:15:13.880 --> 06:15:21.080
fall defense, only the rubble of a once great empire. Fire Shraze I think definitely got a huge

06:15:21.080 --> 06:15:26.600
advantage with the pick bands like I said having two star lords but only one has to deal with an

06:15:26.600 --> 06:15:31.720
invisible woman just that invisible boundary and how he's able to section off your line of sight

06:15:31.720 --> 06:15:36.280
on the ultimate and make it so you can't really target anyone but Slopo doesn't have that nuisance

06:15:36.280 --> 06:15:41.160
can just go on flanks and there hasn't really been anyone that can stop him but he's also a very

06:15:41.160 --> 06:15:46.600
measured duelist he's not going crazy he knows when fire strays have control of the situation

06:15:46.600 --> 06:15:52.280
while Slopo can go on his little adventure so i'm really liking fire strays on how what angles

06:15:52.280 --> 06:15:56.120
are taking around the fight while Crown Falls wind conditions have really felt

06:15:57.000 --> 06:16:02.680
been around desperation of Abu being the one who leads and surges ahead as the rogue and

06:16:02.680 --> 06:16:07.080
you need to see him and Rose that really work together. The hot on this third vanguard is going

06:16:07.080 --> 06:16:13.000
to help the three more healthfuls on the front lines but it's the focus fire that I need to see

06:16:13.000 --> 06:16:17.720
at a Crown Falls war. You start to see this interesting like crystallization of identity

06:16:17.720 --> 06:16:23.800
for some of our teams where they're Mantis teams like their first protect is Mantis they work very

06:16:23.800 --> 06:16:29.640
well off of a damage boost they try to have like a carry duelist player like a Sestroid or a Sloppo

06:16:29.640 --> 06:16:33.960
and they put all of the resources into them whether it's the the anger enhancements these

06:16:33.960 --> 06:16:38.760
are the Mantis all the imperative patch from the double damage boost from the Ultron as well

06:16:38.760 --> 06:16:43.080
we saw that in our first matchup today as well and it managed to take that match from teams that

06:16:43.080 --> 06:16:45.920
that you would expect to be a touch more powerful.

06:16:45.920 --> 06:16:47.640
This Fireshry is capping the snap, by the way,

06:16:47.640 --> 06:16:49.960
is an extremely challenging task to do.

06:16:49.960 --> 06:16:51.800
So, Crownfall have a lot ahead of them

06:16:51.800 --> 06:16:53.840
to try and catch up in this series,

06:16:53.840 --> 06:16:56.920
and they have to perfect what's happening,

06:16:56.920 --> 06:16:59.360
and their vanguards are getting chewed.

06:16:59.360 --> 06:17:01.360
Blasto is absolutely on it right now, by the way,

06:17:01.360 --> 06:17:04.200
with the Doctor Strange perfectly moderating himself,

06:17:04.200 --> 06:17:07.640
just modulating between doing damage and blocking off fuels,

06:17:07.640 --> 06:17:09.520
rarely using their shields for their own preservation,

06:17:09.520 --> 06:17:11.160
because they know that with triple strategies,

06:17:11.160 --> 06:17:12.840
it needs to take as much damage as possible

06:17:12.840 --> 06:17:15.720
to feed over that ult charge.

06:17:15.720 --> 06:17:18.400
Crown Falls is really getting affected by just still

06:17:18.400 --> 06:17:21.000
figuring out their identity of what are their strengths

06:17:21.000 --> 06:17:22.800
and how they're going to coordinate around it.

06:17:22.800 --> 06:17:24.240
Because obviously the heroes you pick

06:17:24.240 --> 06:17:26.080
change the way you play.

06:17:26.080 --> 06:17:30.040
And no Elsa, no strong carry from the Crown Falls side

06:17:30.040 --> 06:17:33.280
who are still waiting for that star power to really emerge.

06:17:33.280 --> 06:17:35.520
Now I'm looking back at that to be Majed.

06:17:35.520 --> 06:17:37.600
And if he's waiting to build that galactic legend

06:17:37.600 --> 06:17:40.280
for the royal flush, but that's the big win condition

06:17:40.280 --> 06:17:44.280
Ayano needs to set them forward with this ultimate coming up.

06:18:10.280 --> 06:18:14.920
on the high ground. We guess we want the invisible one. We'll find her as well, but here comes the big

06:18:14.920 --> 06:18:20.200
stall coming through from binary on the whole. A quick grab here, the sliver gamma clap would be

06:18:20.200 --> 06:18:24.760
everything. And playing inside of a cloaking bag above the pure is everything. Majed knows their

06:18:24.760 --> 06:18:28.520
win condition, but cannot allow Sopper to make this one work. That CP is going to come through from

06:18:28.520 --> 06:18:34.920
Blacksode, but no, it's a touch late. Cranfall, get the job done. About the CP's at Fire Streets.

06:18:34.920 --> 06:18:39.720
Got it. Maybe you use 30 or so seconds off, but Majed with that kind of desperate galactic

06:18:39.720 --> 06:18:45.840
Legend at the end means they won't be able to carry that momentum through with the ultimate coming up and Rosa though now

06:18:45.840 --> 06:18:47.520
There's not a galactic legend on the other side

06:18:47.520 --> 06:18:53.180
They're looking to kick off at one of these strategists with that meteor M and obu because they're draining those

06:18:53.480 --> 06:18:58.600
Ultimates expected to come out out of fire strays and that's how a crowd far going to take the initiative

06:18:59.160 --> 06:19:03.200
Yes, my so just put the fear of God in them. The second looks like he's making a move for it

06:19:03.200 --> 06:19:09.400
And I think about it everyone is looking his way and that opens up so many avenues the fire straights to find their self angle

06:19:09.400 --> 06:19:13.760
A double bubble coming for it from Binary, and this is the Binary I wanted to see, man.

06:19:13.760 --> 06:19:15.760
Who do you invest the MEA hoax?

06:19:15.760 --> 06:19:17.760
Keep him on the green, boy!

06:19:18.760 --> 06:19:22.320
And even the dives are like just the death ball from Crownfall.

06:19:22.320 --> 06:19:25.600
I'm seeing Znaus to a lot of sleeps on Abu, on Fahad,

06:19:25.600 --> 06:19:31.200
so it's forced this death pool to be a lot more measured and a lot more poke focused at a distance.

06:19:31.200 --> 06:19:37.920
While Fire Shraze, if they don't get harassed, these strats are just gonna keep everybody alive forever in Black.

06:19:37.920 --> 06:19:42.440
So he was good at faking it at the beginning, but now he actually has Ayavagamotto coming up

06:19:43.720 --> 06:19:45.720
Yeah, this time for really real

06:19:45.840 --> 06:19:47.920
That's what he's giving to a bunch of damage here

06:19:47.920 --> 06:19:50.920
But can you stop the full momentum of crown full?

06:19:50.920 --> 06:19:53.040
This game is not to try to catch all this aggression

06:19:53.040 --> 06:19:56.320
You can see the extra vulnerability being given over here by Darby, but it seems like there's no

06:19:56.760 --> 06:20:01.280
actual damage you can bring in all towards the back. Great shield play coming through from Rosa

06:20:01.360 --> 06:20:07.040
Stopped many of the stones that the jet still falls on down because the damage boost is too much to try and deal with

06:20:07.040 --> 06:20:11.680
A turn around here potentially, both from Prime Force for Hard and the Bank has used their skill issues.

06:20:11.680 --> 06:20:15.760
Closer has themselves an invisible boundary. Do they decide to use the phone out of the hearts down with me?

06:20:15.760 --> 06:20:20.640
I think knowing they're low, it might be a little bit too much to ask to send in another strategist ultimate.

06:20:20.640 --> 06:20:23.520
I'll say once again, survive the storm of Gambit!

06:20:24.240 --> 06:20:28.480
Just this back and forth, this Tog of War, this, oh, this exile!

06:20:28.480 --> 06:20:34.160
It feels like an aura exile as well. Definitely minus 900 aura on that one.

06:20:34.160 --> 06:20:36.320
But Fire Shraze, the Tog of Wards,

06:20:36.320 --> 06:20:38.480
will be able to disengage and re-engage

06:20:38.480 --> 06:20:39.600
and not invest too much.

06:20:39.600 --> 06:20:42.560
A big i-Log of Moda, but Rosa has had big moments

06:20:42.560 --> 06:20:44.240
on these bubbles, as you said.

06:20:44.240 --> 06:20:48.040
Crownfall, Majed, we need to see that star power.

06:20:48.040 --> 06:20:50.800
But Fire Shraze are marking him at all times.

06:20:50.800 --> 06:20:52.680
They have fliers that can do that.

06:20:52.680 --> 06:20:55.200
Cessor to Subgen for a reason.

06:20:55.200 --> 06:20:57.240
He has a sharp eye to what Crownfall

06:20:57.240 --> 06:20:58.960
has to have up their sleeve.

06:20:58.960 --> 06:21:00.200
Double damage, Chris.

06:21:00.200 --> 06:21:03.200
Majed simply can't win the Star Lord versus Star Lord

06:21:03.200 --> 06:21:10.940
It's just mathematically too difficult, Binary has to move away, a nice headshot there is actually going to de-mech Binary potentially but no, straight back into the holt form.

06:21:10.940 --> 06:21:19.920
Still green, still mean, still a fighting machine, destroyed, backed off by a mad cannon, fully charged in through from Rosa, around the back it seems to be answered.

06:21:19.920 --> 06:21:31.280
It's a perfect answer from the meter end, sucking up all of that damage, and now more squishies need to be found by a mad shed and instead we're just going to look towards Binary who's not inside of that invisible boundary.

06:21:31.280 --> 06:21:35.180
Those fire were able to stabilize a little bit off the invisible boundary.

06:21:35.180 --> 06:21:37.680
You just have to play your life, respawn and vanish for the defense.

06:21:37.680 --> 06:21:39.080
Here comes the Eye of Agamotto.

06:21:39.080 --> 06:21:39.880
Nobody!

06:21:40.880 --> 06:21:46.080
I think it may have stunned Darby, but should have instantly claimed by some gambit cards on the other side.

06:21:46.080 --> 06:21:49.380
And finally, Crownfall have found a pretty succinct fight.

06:21:49.380 --> 06:21:52.080
You can already hear Blackstar opening the portal for Recon-Testo.

06:21:52.980 --> 06:21:56.480
He'll be up soon, but with now, no ultimates to really invest.

06:21:56.480 --> 06:21:59.880
But at this point, it's about taking down as much time from Crownfall as possible.

06:21:59.880 --> 06:22:04.080
All right, quickly hopping in onto cart, making sure that human's always there.

06:22:04.080 --> 06:22:08.080
Binary's going to be able to rejoin their team on the cart in short order,

06:22:08.080 --> 06:22:10.580
given how quickly Hulk moves around the battlefield.

06:22:10.580 --> 06:22:15.480
360 centimeters, take Crownfall away from third point right here,

06:22:15.480 --> 06:22:16.880
a boohoo up close and personal.

06:22:16.880 --> 06:22:18.680
Black's O is going to be running low on that shield.

06:22:18.680 --> 06:22:20.080
The exhibition comes down behind them.

06:22:20.080 --> 06:22:22.880
The magical uniform to cut off the healing.

06:22:22.880 --> 06:22:27.680
Majed under assault from both Binary and Slothoy moving together as one.

06:22:27.680 --> 06:22:32.000
And Black Zoey's still only halfway towards the dive, and I don't know if the healing's not there for a boo-hoo.

06:22:32.000 --> 06:22:34.880
The dagger store is just about a little bit too far away!

06:22:34.880 --> 06:22:41.520
Another huge E! The dark ocean slacks the bones of Crownfall, and corrupts their flesh to its very core!

06:22:41.520 --> 06:22:47.520
Ayanna Koji's got nowhere to go, wants it to go higher, but gets pulled down again by the invisible woman team of Black Zoey,

06:22:47.520 --> 06:22:52.320
who's really been showing his stuff on the Doctor Strange. What an addition to the hero pool!

06:22:52.320 --> 06:22:58.120
That was on the screen for that final portal. It's a big difference when Crownfall aren't running those triple vanguards.

06:22:58.120 --> 06:23:01.380
They need to invest all of this healing or they're gonna lose the map.

06:23:02.380 --> 06:23:06.120
Must be running low on shield now for Blacksore, but guess what?

06:23:06.320 --> 06:23:09.760
Available again, binary keeping this point, contested, not taking any damage.

06:23:09.760 --> 06:23:15.440
Blacksore with a mix of all of this VR Vagamoto ready to open. Will Crownfall be the one to shut, slow it down?

06:23:15.520 --> 06:23:21.560
No stuns given over, and here come all of the ultimates from Crownfall. The Raging Royal flushed the end song inferno.

06:23:21.560 --> 06:23:26.280
everything in the kitchen sink is thrown at firestrays and that minimal HP

06:23:26.280 --> 06:23:31.640
Byry becomes incredibly angry Hulk is the strongest and Hulk is the crushiest

06:23:31.640 --> 06:23:35.640
the fightiest the meanest the greenest is brutal and he's cunning or is he

06:23:35.640 --> 06:23:39.240
cunningly brutal when it comes to Gork and Morty you can never really know

06:23:39.240 --> 06:23:44.480
Dabby under the rest Chester takes them down running out of time and resources

06:23:44.480 --> 06:23:48.720
despite all of the Ultimates used Crownfall can't get through seconds

06:23:48.720 --> 06:23:53.720
One, two, three, and crown, crown fall have fallen.

06:23:53.720 --> 06:24:00.360
Fire strays, stabilization is key to force crown fall off the triple vanguard to the

06:24:00.360 --> 06:24:01.360
double.

06:24:01.360 --> 06:24:04.360
It was a nice block from the Iowa mode from Abu.

06:24:04.360 --> 06:24:12.200
Just give a chance in this fight, but man, the poke from the other side, you just, just

06:24:12.200 --> 06:24:14.440
had to keep swapping if you're crown fall.

06:24:14.440 --> 06:24:20.520
You needed the second duelist because you feel like you lack damage, but it was the damage boost that I think made all the difference in

06:24:20.560 --> 06:24:24.600
Firestress favor with the Ultron and the Mantis

06:24:24.600 --> 06:24:30.960
And that's where the Vanguard from Crown Hall really really suffered feeling like if they matched damage for damage

06:24:30.960 --> 06:24:36.840
The Vanguard wouldn't be in so much trouble, but unfortunately the worst there was no clear answer for Crown Hall

06:24:36.840 --> 06:24:45.480
I think a big thing to note here too is like the highest

06:24:45.480 --> 06:24:51.000
not really one of Black Souls heroes, that we really considered a major part of his kits

06:24:51.000 --> 06:24:56.440
prior to this season, but what a turnaround to add this Doctor Strange in the neutral with

06:24:56.440 --> 06:25:00.960
the Invis is doing absolute bits. Let's get Vod's opinion on all this as they have been

06:25:00.960 --> 06:25:04.400
sitting back watching Brody their mouth again.

06:25:04.400 --> 06:25:08.440
I think a big thing to note here too is like the highest amount of final hits we saw from

06:25:08.440 --> 06:25:13.240
Madrid was 9, and then we saw that almost from all of the Stratus on the side of Fire

06:25:13.240 --> 06:25:18.160
Strays so they were getting as involved as they could destroyed by getting in for the first time

06:25:18.480 --> 06:25:20.960
During this ignite preseason really showed up big

06:25:20.960 --> 06:25:24.240
But it's the entire team effort round fire strays that rallied together

06:25:24.680 --> 06:25:28.280
Proved that they were the better squad in this matchup and a four-shape or groundfall

06:25:28.280 --> 06:25:31.720
This loss does mean it that their chances to make the playoffs are over

06:25:31.720 --> 06:25:38.080
But they can still play spoiler and even help fire strays potentially because they play against a reason later on as well

06:25:38.080 --> 06:25:41.280
So that's definitely going to be a one to watch out for it later on this weekend

06:25:41.280 --> 06:25:48.000
But I mean all the praises to fire strays that took the week to have their training arc is what we basically saw here

06:25:48.000 --> 06:25:54.800
And now everyone has leveled up lemon absolutely and I was a big fan of binary on the whole because like

06:25:55.320 --> 06:25:57.880
Which poison do you want to pick between the venom or the Hulk?

06:25:57.880 --> 06:26:01.880
But just the eggs on control where and when the fight was going to take place

06:26:01.880 --> 06:26:06.320
So you and crowd call we're trying to play this talk of orders this engage and counteraction

06:26:06.320 --> 06:26:10.800
action and when the Hulk is exiling you, you're going to be forced to fight. You don't want

06:26:10.800 --> 06:26:16.240
to sacrifice your anger, which is often what the exile is going to be targeting for wards.

06:26:16.240 --> 06:26:21.760
And despite having a gambit, it felt like Crownfall's winning condition wasn't very clear. They

06:26:21.760 --> 06:26:26.640
haven't shown too much of an ending night because it was banned, but I'm hoping Crownfall

06:26:26.640 --> 06:26:30.920
will be able to explore more of their hero pools in the duelist department to try and

06:26:30.920 --> 06:26:33.320
have better strengths in the damage department.

06:26:33.320 --> 06:26:39.520
to work on for Crownfall for their last series of the group stage, but also going into stage

06:26:39.520 --> 06:26:40.520
one as well.

06:26:40.520 --> 06:26:41.520
This is just the pre-season.

06:26:41.520 --> 06:26:45.400
All these teams you'll see in some capacity, again, there's only a little bit of a roster

06:26:45.400 --> 06:26:49.240
shuffle that can happen in between pre-season and stage one, but for the most part, you

06:26:49.240 --> 06:26:52.200
can only trade out three of your main roster players.

06:26:52.200 --> 06:26:55.200
When I talk to some of the teams, they're like, okay, we're not going to make too many

06:26:55.200 --> 06:26:59.520
changes unless we approach from some of the other teams just based on how much talent

06:26:59.520 --> 06:27:03.280
there is in MRC, comparative to what we see in other regions for that.

06:27:03.280 --> 06:27:08.000
maybe some inner team changes, but apart from that, typically we'll see the same rosters.

06:27:08.000 --> 06:27:12.000
And I hope this team of Crownfall Six together works through it, kind of expands their hero pool a

06:27:12.000 --> 06:27:15.280
little bit because I feel like that's what the biggest weakness for this team is.

06:27:16.080 --> 06:27:21.600
Yeah, Crownfall. I mean, I was glad to see Abu on the road because that was a huge part of their

06:27:21.600 --> 06:27:26.160
success on MRC because they kind of got a taste of their own medicine. But like Crownfall, we're

06:27:26.160 --> 06:27:31.360
always chasing everyone, pinning them down with the road and kind of forcing people into awkward

06:27:31.360 --> 06:27:36.080
positions, but now this was done to them, but it was courtesy of a Hulk, so crown paul just

06:27:36.080 --> 06:27:40.880
weren't able to match band for band, if you will, with the doulas, but it also means that

06:27:40.880 --> 06:27:46.720
M'jad had to face an invisible woman, which is a whole different ball game versus a sloppah who

06:27:46.720 --> 06:27:51.600
didn't have that problem. I really like this composition that we saw from Fire Strays, especially

06:27:51.600 --> 06:27:56.960
swapping in, destroyed for this final map, giving them some time under their belt, of course, but

06:27:56.960 --> 06:28:01.440
but also the cop worked out so much better having this triple strategist line up like that.

06:28:01.440 --> 06:28:09.440
Yeah, I think it's destroyed having both the Ultron and the Atom in their pool of often used strategists is very important,

06:28:09.440 --> 06:28:17.040
especially when we saw the really weird, but very well resorted first fight through the portal with the Soulbond from the Atom

06:28:17.040 --> 06:28:23.240
to make sure that you could play such a vulnerable duelist like an Ironman and potentially get the Droplock or so much.

06:28:23.240 --> 06:28:27.240
It was a bit of a weird rotation, but it worked out in the end.

06:28:27.240 --> 06:28:29.740
We'll of course be able to talk to the team about it.

06:28:29.740 --> 06:28:34.240
Exactly, we do have our final interview of the day from the winners in Fire Strays.

06:28:34.240 --> 06:28:38.740
As it's black, they are here to give us a breakdown of their great plays

06:28:38.740 --> 06:28:41.540
that they were able to showcase throughout that series.

06:28:41.540 --> 06:28:44.740
Welcome to the broadcast. Congratulations on your win.

06:28:44.740 --> 06:28:48.740
And tell us the gospel of Doctor Strange, because you seemed unstoppable.

06:28:48.740 --> 06:28:57.740
Yeah, I mean, it's like a hero that we played a lot the past week, because like after the

06:28:57.740 --> 06:29:03.420
result we did last weekend, suddenly we were like we lost against Radisport and then we

06:29:03.420 --> 06:29:06.620
lost against Rison Gaming.

06:29:06.620 --> 06:29:14.060
So this week we really practiced a lot and we focused on strange and good mainly and

06:29:14.060 --> 06:29:22.060
And that's why I was completely ready to give everything on Strange too much hours on the hero right now.

06:29:24.060 --> 06:29:28.060
Was that the main change you guys made between last week and this one?

06:29:28.060 --> 06:29:33.060
Because it seems like whatever practice you were getting in the last week has had a turn your team around majorly.

06:29:34.060 --> 06:29:40.060
Yeah, I mean, we did two. One of the major changes is that we also...

06:29:40.060 --> 06:29:44.380
Like the last map, it was Sestroid in and not Demon,

06:29:44.380 --> 06:29:48.660
because Demon is like our main DPS,

06:29:48.660 --> 06:29:53.660
but we swapped with Sestroid on Convergence and ConvoyMaps

06:29:53.980 --> 06:29:57.780
because we think it's a better pick for us.

06:29:57.780 --> 06:30:01.080
So that's one of the main changes that we did this week.

06:30:02.700 --> 06:30:05.560
And talk to me about how you coordinate around your team,

06:30:05.560 --> 06:30:06.980
because as a group player,

06:30:06.980 --> 06:30:09.220
I loved watching you play on Krakowa,

06:30:09.220 --> 06:30:13.700
And you're giving you a lot of kudos on how you were able to use your walls to block everyone off

06:30:13.700 --> 06:30:15.300
and which lets Lapo go crazy.

06:30:15.300 --> 06:30:19.300
So how are you able to communicate with your team when you set up Lapo like that?

06:30:20.580 --> 06:30:25.540
Yeah, I mean, so basically the come is like, especially when I'm on the road,

06:30:25.540 --> 06:30:29.420
I'm the one talking about my cooldowns, like especially the big wall, you know,

06:30:29.420 --> 06:30:32.500
because it's a big cooldown, a long cooldown.

06:30:32.500 --> 06:30:37.100
So every time I am coming to, like I have a good wall,

06:30:37.100 --> 06:30:42.620
I'm always telling my team that I will place a big wall, so then we can play on that big wall

06:30:43.260 --> 06:30:47.900
Because I can like block the enemies and then we can play on that big opportunity

06:30:48.340 --> 06:30:49.380
so

06:30:49.380 --> 06:30:55.700
That's why we are mainly like coordinated with slo-bo like you always understand me and what I want to do

06:30:56.100 --> 06:31:01.060
So like even on stage I always have good follow-up on every ult that I do

06:31:01.060 --> 06:31:08.060
and every hit that I hit, it's always a nice follow up from the team because everyone listens to the comms.

06:31:11.060 --> 06:31:14.060
Do you like the comms? They're pretty unlock for you guys as well.

06:31:14.060 --> 06:31:19.060
But going into your final series that you have on Saturday and Sunday,

06:31:19.060 --> 06:31:23.060
you're playing against Virtus.Pro, the former and current world champions,

06:31:23.060 --> 06:31:25.060
and then you're playing against Vision.

06:31:25.060 --> 06:31:30.060
What is the kind of game plan that you guys have to prepare yourself for two very different matchups?

06:31:31.060 --> 06:31:38.360
Well, to be honest, against VP, we will try to, like, put a forefront comp, you know,

06:31:38.360 --> 06:31:44.880
like try to surprise them with an exotic composition, you know, like some things that you don't

06:31:44.880 --> 06:31:47.160
usually see.

06:31:47.160 --> 06:31:53.000
And then against, wait, what was it?

06:31:53.000 --> 06:31:54.000
A vision.

06:31:54.000 --> 06:31:57.120
A vision, yeah, thank you.

06:31:57.120 --> 06:32:06.000
I can't say what we will have against them but it will be like we need to win so we will put our best

06:32:06.000 --> 06:32:09.440
comp in and what we are the most strong at you know.

06:32:13.280 --> 06:32:18.400
Well thank you Blacks for joining us for the broadcast here really appreciate you giving

06:32:18.400 --> 06:32:22.800
us your insight and congratulations again on your first win we hope to see more from you.

06:32:22.800 --> 06:32:33.080
I was awesome to hear from the player on fire strays and they got their first win.

06:32:33.080 --> 06:32:34.180
We got to hear some insight.

06:32:34.180 --> 06:32:37.200
We saw exactly why they were able to kind of turn things around.

06:32:37.200 --> 06:32:41.280
I love the focus on the Groots and the Doctor Strange they were talking about from the start

06:32:41.280 --> 06:32:46.240
of it and then also just taking each series a little bit of a different approach and that's

06:32:46.240 --> 06:32:50.600
kind of what we got to have some team do 11 against this first roster coming up.

06:32:50.600 --> 06:32:55.120
You gotta do something out of the box on Orthodox Exotic Composition as he was saying, do try

06:32:55.120 --> 06:32:56.920
and take them from their throne.

06:32:56.920 --> 06:33:02.520
Yeah, and to take out one of your, I guess he said, main, uh, duelist and demon to have

06:33:02.520 --> 06:33:05.960
Cess Strait come in and have 100% win rate and ignite.

06:33:05.960 --> 06:33:10.920
I don't know, it's not for itself, but that was their first win and hopefully for them

06:33:10.920 --> 06:33:15.120
the first of many because it's still gonna be an uphill battle because Firestray still

06:33:15.120 --> 06:33:16.120
have Virtus.

06:33:16.120 --> 06:33:18.720
and that is their next match, actually.

06:33:20.720 --> 06:33:21.920
It's a lot on the line.

06:33:21.920 --> 06:33:24.120
You got to play against the best team in the world,

06:33:24.120 --> 06:33:25.520
and then you got to play your match

06:33:25.520 --> 06:33:28.720
to pretty much secure your spot in the playoffs

06:33:28.720 --> 06:33:29.920
for the pre-season.

06:33:29.920 --> 06:33:31.920
So a lot of line for all these teams.

06:33:31.920 --> 06:33:34.520
You know that Fire Strays are going to give it their all.

06:33:34.520 --> 06:33:36.720
Reason Gaming now looking back and saying,

06:33:36.720 --> 06:33:39.320
man, I wish we did a little better in our series

06:33:39.320 --> 06:33:41.520
and got the win versus Rad, so we didn't have to worry

06:33:41.520 --> 06:33:43.120
about the results of that one.

06:33:43.120 --> 06:33:44.520
Maybe feeling a little bit more confident though,

06:33:44.520 --> 06:33:53.120
going against Crownfall later on, but there is some great results that we had from the matches today that we can go through.

06:33:53.120 --> 06:33:59.920
We got to see some beautiful performances from all the teams across the board, some teams making their way all the way into the playoffs,

06:33:59.920 --> 06:34:04.120
cementing their spot, getting those three wins necessary for it.

06:34:04.120 --> 06:34:09.120
Unfortunately, a couple of teams falling by the wayside going 0-4.

06:34:09.120 --> 06:34:13.040
You're talking specifically about it towards the future of these groups.

06:34:13.040 --> 06:34:17.760
Rad, I think they really just showcased how they can lock in regardless against the

06:34:17.760 --> 06:34:21.200
adversity that they face even with the connection issues that they mentioned in that first map

06:34:21.200 --> 06:34:27.520
like that. Yeah, Rad definitely have done it. They've experienced the map loss, you know, like

06:34:27.520 --> 06:34:31.440
it's kind of important to experience that map loss before you get into a playoff bracket when

06:34:31.440 --> 06:34:37.280
you've got that safety margin of your qualifications. Like, okay, now we know what we need to scrum

06:34:37.280 --> 06:34:41.060
against if we go against teams that play a lot of mantis like we booked them for

06:34:41.060 --> 06:34:44.500
scrims over the following week we try and figure out how we're gonna play against

06:34:44.500 --> 06:34:46.780
that damage boost we're gonna try and mirror it or we're gonna try and out

06:34:46.780 --> 06:34:51.680
maneuver it's not like a double boost. I think just looking at the matches today I

06:34:51.680 --> 06:34:55.020
was super proud of reason to be able to do that first map against Brad like like

06:34:55.020 --> 06:34:59.620
they said breaking that perfect record we saw VP have not missed a beat from week

06:34:59.620 --> 06:35:05.180
to week they beat down a vision and you could skip that one but the

06:35:05.180 --> 06:35:08.860
The Heretic's Navi is an unskippable match for anyone who's just tuning in.

06:35:08.860 --> 06:35:11.820
That was the match of the day and we did not lie.

06:35:11.820 --> 06:35:15.500
I mean, a lot of people expecting that one to go the other direction or even be closer

06:35:15.500 --> 06:35:16.500
than it was.

06:35:16.500 --> 06:35:19.500
I mean, we even saw the Miss Band, of course, from Team Heretic's, and they're like,

06:35:19.500 --> 06:35:20.740
ah, we got this either way.

06:35:20.740 --> 06:35:24.300
They locked in and they put up the numbers necessary to prove that they were the better

06:35:24.300 --> 06:35:28.420
team, at least on the day and with the compositions that they were able to showcase.

06:35:28.420 --> 06:35:31.460
And also, shout out to the Captain America fans out there.

06:35:31.460 --> 06:35:32.460
He's still good.

06:35:32.460 --> 06:35:36.620
have to be able to kind of emulate your game. I mean it's gonna be hard because he's a really good

06:35:36.620 --> 06:35:42.380
Captain America but still it's not all doom and gloom is all I gotta say on that one. But talking

06:35:42.380 --> 06:35:48.460
a little bit about the other matches as well I mean looking ahead for the future of the series

06:35:48.460 --> 06:35:53.820
that there are as well I mean I guess actually going back to the recap here. Peps I think is a

06:35:53.820 --> 06:35:59.340
team that I still don't have like a full read on here like they they look really solid but that's

06:35:59.340 --> 06:36:03.020
against Pulsar and they struggled against some teams, but they also looked decent against the

06:36:03.020 --> 06:36:08.780
Navi roster who we just saw lose Team Heretic. So if they potentially bring it to Team Shikigami

06:36:08.780 --> 06:36:13.260
tomorrow, they're going to look that much better to potentially steal that group spot from Alter

06:36:13.260 --> 06:36:20.140
Esports. Yeah, I'd be, I'd be very impressed. I would love to see Pepsniker map off of Shikigami.

06:36:20.140 --> 06:36:25.660
I don't think they'll win, but I think this is a team that's had a little bit less time together

06:36:25.660 --> 06:36:27.620
and is definitely growing into her own skin.

06:36:27.620 --> 06:36:29.120
We've seen a lot of these teams,

06:36:29.120 --> 06:36:32.260
but of course, getting one more week of scrims and pre-season,

06:36:32.260 --> 06:36:34.900
turn their feet around majorly.

06:36:34.900 --> 06:36:38.260
Like we've seen heresics do this, we've seen fire do this,

06:36:38.260 --> 06:36:41.800
like fire strength in particular, going from zero to a...

06:36:41.800 --> 06:36:42.640
Yeah.

06:36:42.640 --> 06:36:44.040
Very, very good.

06:36:44.040 --> 06:36:46.380
So I'm thinking about team perhaps might be one of these teams

06:36:46.380 --> 06:36:48.240
that really scales with time,

06:36:48.240 --> 06:36:50.680
and I'd love to see them at least put up a big fight

06:36:50.680 --> 06:36:53.520
against Shigami, who I think are a really strong team.

06:36:53.520 --> 06:37:01.720
And you're going to love to see these teams and playoffs because we've officially locked in heretics, Navi, Virtus.Pro, and Rad for playoffs.

06:37:01.720 --> 06:37:05.820
And only two more teams from each group will be joining them as the standings have shown.

06:37:05.820 --> 06:37:10.320
But audible, this is only day one, I guess, of this weekend.

06:37:11.320 --> 06:37:13.020
Yeah, we have more matches tomorrow.

06:37:13.020 --> 06:37:19.620
I'll be in the casting booth with leg day and then Lemon gets to rest her voice a little bit and chill in at the hoax seat as well.

06:37:19.620 --> 06:37:25.860
So we're gonna have eps versus cheeky gami which honestly after the peps win against pulsar matters a lot more than it did initially

06:37:25.860 --> 06:37:29.460
vision versus rad also very important air ticks versus alter e-sports

06:37:29.460 --> 06:37:33.220
That's a kind of you need at least a map for alter e-sports to say in the competition

06:37:33.460 --> 06:37:36.500
Navi versus pulsar unfortunately, maybe not mattering as much

06:37:36.500 --> 06:37:42.180
But if Navi do go down in that they could fall even further in the standings and cheeky gami look good

06:37:42.180 --> 06:37:47.940
So cheeky gami are rooting for team pulsar into that series, but it's been a great day of competition

06:37:47.940 --> 06:37:54.900
We do have to end off though with a little bit of some costumes that we have to talk to you a little bit about here as well

06:37:54.900 --> 06:38:00.140
so one thing to note here specifically for this on the side of the

06:38:00.660 --> 06:38:07.460
Mr. Fantastic and a visible woman you can get these costumes available in the store right now at ESCU brilliance takes center stage

06:38:07.460 --> 06:38:14.460
Rian Mondo dominates every debate and Dr. Danum Kett also turns every lecture into a masterclass together

06:38:14.460 --> 06:38:19.100
they prove that knowledge isn't just power it's control. Step into the spotlight with visible

06:38:19.100 --> 06:38:23.820
women's Rianne Lundow, the debater and Mr. Fantastic's Danum Kent, the professor of costumes,

06:38:23.820 --> 06:38:27.660
where intellect becomes the ultimate weapon. Came available yesterday so you can get in the

06:38:27.660 --> 06:38:34.940
store now until April 30th at 7pm PT. You take this one like that. Yeah you don't just dominate

06:38:34.940 --> 06:38:39.660
debates you can dominate the brand new map as well. Lower Manhattan is open for business so head

06:38:39.660 --> 06:38:45.740
of a big apple because I say you never sleep but something beneath it has woken up courtesy of Wilson

06:38:45.740 --> 06:38:51.500
Fisk's machinations. Welcome to Lower Manhattan where iconic streets meet hidden depths, fight through

06:38:51.500 --> 06:38:56.460
open avenues, historic buildings and quiet courtyards in the shade of the Alchemax building

06:38:56.460 --> 06:39:03.020
and descendants of secret labs pulsing with unstable energy. This one is full of all of the

06:39:03.020 --> 06:39:08.060
Easter eggs that all the Marvel fans love as you just scan mechanic as well to make sure

06:39:08.060 --> 06:39:16.940
The ultracking can come to the masses now, you can know exactly what the enemy team have as well as potentially a Vavia information being given over to your team.

06:39:16.940 --> 06:39:24.100
Yeah, and also there's some teases in that map of everyone's gossiping about the characters or the heroes that could be coming out, but

06:39:24.100 --> 06:39:35.500
you guys, if you stay tuned with us for so long, you've probably already unlocked the new Gambit skin just from watching the streamer, all your favorite co-streamers from 1, 2, 3, 6 hours.

06:39:35.500 --> 06:39:42.300
You can get either name plates, sprays, icons, and the very brand new Gambit costume.

06:39:42.300 --> 06:39:45.900
It's giving cyberpunk. I love him, so you can...

06:39:45.900 --> 06:39:48.940
Ideally, if he's not banned in your games, you're gonna be looking good,

06:39:48.940 --> 06:39:53.020
but you could also do it into your favorite co-streamers to get all these amazing props.

06:39:53.020 --> 06:39:56.060
Shout out to the co-streamers who've been with us throughout the entire time.

06:39:56.060 --> 06:39:59.500
Big shout out to J3 as well, specifically on it, that one, it too.

06:39:59.500 --> 06:40:07.220
But it's been a great show day of some action here in EMEA ignite for the preseason for 2026

06:40:07.220 --> 06:40:11.560
But a great debut lemon for you and I and a welcome back tour for leg day

06:40:11.560 --> 06:40:15.260
And we're gonna be keeping it going for the rest of the weekend

06:40:15.260 --> 06:40:17.260
But that's all the time we have it for today

06:40:17.260 --> 06:40:20.500
We have to take a bit of a breather before you get some America's action

06:40:20.500 --> 06:40:25.560
So definitely make sure you keep the Marvel Rivals channels open and tune into that action which starts pretty soon

06:40:59.500 --> 06:41:03.520
I like the light, let's start, let's go

06:41:03.520 --> 06:41:07.840
I'm gonna cry in the dark, I'm gonna wrap myself in warm eyes

06:41:07.840 --> 06:41:12.720
My hands are so cold, someone's gonna come down

06:41:12.720 --> 06:41:17.160
Wait a little longer, I'll be there

06:41:17.160 --> 06:41:20.960
Don't fall, you have to get up

06:41:20.960 --> 06:41:23.160
I'll take you anywhere, I'll be there

06:41:23.160 --> 06:41:27.000
I'm just gonna stay with you

06:41:27.000 --> 06:41:29.500
I'm going to sing a song with my hands high

06:41:30.200 --> 06:41:32.700
I'm going to throw a small piece of my heart

06:41:32.700 --> 06:41:35.200
I want to do it, so I'm going to dance

06:41:35.200 --> 06:41:38.200
I'm going to dance, my baby

06:41:38.200 --> 06:41:41.200
I'm going to dance, my baby

06:41:41.200 --> 06:41:44.200
If you wait for us

06:41:44.200 --> 06:41:46.200
If you wait for us

06:41:52.700 --> 06:41:55.700
I'm going to dance, my baby

06:42:57.000 --> 06:42:59.920
I don't know what I'm doing, don't you go

06:42:59.920 --> 06:43:02.400
Tell me the hell, tell me, don't you fall

06:43:02.400 --> 06:43:05.680
What don't you know, not that I did

06:43:05.680 --> 06:43:08.720
I don't know, don't you know what I'm like, I'm fine

06:43:08.720 --> 06:43:13.800
It's like a story, it's like a story

06:43:13.800 --> 06:43:18.240
Every moment I look at you, every moment I look at you

06:43:18.240 --> 06:43:22.480
If you like me, if you like me

06:43:22.480 --> 06:43:24.520
We're the same, we're the same

06:43:24.520 --> 06:43:26.800
You're the best, you're the best

06:43:26.800 --> 06:43:28.680
So please don't be bored

06:43:28.680 --> 06:43:32.280
The rules isn't our heroine

06:43:32.280 --> 06:43:34.880
Don't worry, don't worry, don't worry

06:43:34.880 --> 06:43:37.400
Don't worry, don't worry, don't worry

06:43:37.400 --> 06:43:39.000
I don't need that

06:43:39.000 --> 06:43:41.720
You're the best, you're the best

06:43:41.720 --> 06:43:46.760
You're the best, you're the best

06:44:16.760 --> 06:44:20.940
L snacks

06:44:20.940 --> 06:44:22.920
Oh, yeah

06:44:22.920 --> 06:44:25.780
Fly high one more time

06:44:25.780 --> 06:44:30.500
Into the night sky

06:44:30.500 --> 06:44:31.660
Oh, yeah

06:44:31.660 --> 06:44:34.860
When I'm on my way, I'll be there for you

06:44:34.860 --> 06:44:39.800
With a single chance, I'll become a fool

06:44:39.800 --> 06:44:41.840
One more time, y'all

06:44:41.840 --> 06:44:44.220
If you find me in the twilight

