WEBVTT

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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I can't wait until he puts the joke.

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Okay.

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What's the joke remote again?

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And I know someone added it.

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There's another one too, Barrow, Maximum Dent or something.

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All right, this will be fun.

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I'll probably hit like a quick little Q&A.

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Maybe you react to some stuff that I've missed over the last week or two.

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And then see where it goes from there, which you could tell, by the way, all from the stream

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title.

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I don't even know why I'm, uh, why I'm even, you know, mentioning it.

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Have you seen that guy Max on Twitter beefing with Scrape?

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I'm not even beefing with Scrape.

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He just said that we didn't have the bug on our, he like made a couple assertions

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of like the bug wasn't happening on and a like the coiled alter nerf weird thing

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uh...

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and then i just showed it that that wasn't true i don't think there is any

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drama

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Max, the fact that the raid was so mid-effect motivation

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slash morale a little bit near the end. Did it affect viewership? I don't know.

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Maybe. I have no idea what the viewership was, but there's a lot of factors that

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could have contributed to low viewership, right? Like a bunch of splits, people

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being over it, the race going longer than normal. There's like precedent from

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before that if the tier goes long that people are going to start tuning out as well.

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It's a reptile, not a bug.

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Yeah, yeah, that was a good reply.

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Well, is that song that played the one about madness?

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You're not gonna believe this, but it's called Madness.

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Yeah, I just heard that during this race. It's from a band called Tribal Blood. Oh, and it's apparently not even there.

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It's like barely cracks their top five, and they only have like 60,000 monthly listeners.

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Are we buying in early? Hold on.

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Songs from like five years ago, too.

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Was everyone at the facility?

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Not everyone, but almost everyone.

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Max thanks for winning now my mate needs to go get a buzz cut for a year made my day dude. Yeah, that actually I feel bad for people a couple years ago who are just for the past couple years that made some bet like dude there's no way echo loses this and it looks like in the moment they're totally right and then they just make a bet and then they just lose.

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I don't know how much I'm going to go to BlizzCon this year though.

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I know I'm going to go at least one day, but honestly with it being in such close proximity to the race,

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I don't know if I'm going to be super motivated to go because I don't know.

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Usually after the race, I have to power up.

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because I don't know, I just,

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like usually after the race, I have to like power down

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for like usually a couple of weeks.

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Max, if the next rate is that disastrous

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in terms of quality and bugs,

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what will that mean for the race moving forward?

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I mean, obviously, it wouldn't be great.

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But I mean, I'd be more worried about the game going forward,

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you know what I mean?

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Like, I think cracks showing in the we're doing raids every,

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we're going to be pushing out expansions

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with three major seasons every 18 months.

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And like, you're starting to see the consequences of that.

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If they continue that schedule, I just

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feel like it's just the expectation from a player

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is that like every patch in season

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is just going to be low quality.

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And if that's the case, I feel

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That's actually the worst possible thing that could happen to the game, so I hopefully

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not.

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are so good players they have new players and they are not so good mentally ready to

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clutch the final line and win. Alright I'm just going to stop reading that bro. You're

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just fucking saying shit. You have literally no idea what you're talking about.

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Who is who would have thought like it was gonna Natty 16% dude? I swear you guys should have learned

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in the past couple of tiers though. At least with Lura. Like in Lura, Echo had like a low

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wipe and we had like a 20% wipe or something. And Chat, it's like Chat isn't convinced that

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you can win from 20 to 0 unless you start getting like low wipes first. But like when

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you're fighting an end of a fight that's like kind of easy, you can just do massive

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jumps like that. And kind of case in point, like Echo went from like 30% to 7% earlier

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in the day and that jump would have been even smaller. Also we just had like

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infinite dam. Not really sure what was going on with that. I think maybe what

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happened is they were like starting the day with some cooldowns in P2 just for

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consistency and then they were taking them out one by one and then they were

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like oh this boss is killable and maybe they didn't like fully damage

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optimized yet where like our thing was we started the day before that with

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all CDs off of everything but the boss. There were also some small

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comp differences which maybe made a difference but like we actually we had like a lot more damage than

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them on the boss like on each of our best pulls. Do you guys know what Echo's best pull was entering

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the last phase? Like how low they got it going into the last phase like ever like whatever their best

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pull was? Like 43 or 42? Okay so yeah like on their best pull they're like 2% behind our best

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full, but that's like a pretty big number, right? I mean it's enough to where if they had the same

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boss damage as us they probably would have won, right? Because like on their 1% wipe the boss would

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just be dead.

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How crazy did you feel that they lost another 1% boss kill? Did you see my reaction to it?

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Like I literally like didn't even like go fucking crazy screaming. I was just like there's no fucking way this is happening

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Like what is fucking going on like how yeah, okay the Joker laugh

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I do look so stupid

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I actually look so stupid in that.

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And then of course, every single like wow head,

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my own fucking editors, everyone just uses the Joker face

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as like the thumbnail.

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I don't know how that was a thing.

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All right, hello

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Actually, I should eat some more of this rice. I got that panda

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the next race that is not good do not do not gamble like at all

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Panda Express, Beijing beef is this.

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No, it's just trash.

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So tier list of Panda Express flavors.

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And this is objective, by the way.

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Double S tier at the very top.

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And they only have this very rarely.

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I think they just got rid of it actually recently.

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It's like a seasonal thing.

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The hot orange chicken, the like orange chicken,

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cause like obviously orange chicken is super goaded,

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but like the orange chicken,

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but also it's like way fucking hotter.

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That shit is goaded.

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All right, just under that is the sweet,

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the dynamite sweet and sour chicken.

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It's also, I mean, I guess if you don't like spicy food,

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you wouldn't agree with this,

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but this is an objective list.

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It's not subjective.

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It is, yeah, the dynamite sweet and sour

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goes crazy. And then after that, there is the regular orange chicken. And then after that

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is the honey walnut shrimp. And then everything else under that is just mid. Or it's fine,

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but it's not as good as those. Are you still at the event? Yeah, I think everyone else

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actually a lot of our Raiders are actually staying at an Airbnb until BlizzCon starts.

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I think some people are flying home and then flying back, but some people are just actually staying here.

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here but no one's at the facility except for me and that's purely because I have

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been too lazy to move my setup back to my house yet and I'm probably going to do

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that when they make me or or when I get tired of having to drive over here but I

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live 10 minutes from here so

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Just perma live there dude. I mean low key if they would let me keep my streaming setup

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here I actually would drive over here to stream because it also means I could get like lunch

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and dinner every day, which sounds fucking incredible.

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you

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you

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you

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you

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you

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I think the more and more you win, you can do that.

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Now, is it nice that you were still able to win even in a scenario where you feel like

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you were nowhere near your best?

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Obviously, yes, but it's fucking terrifying.

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It would feel so bad to lose and no, it's because you basically didn't really try as

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hard in a way.

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You talk about the worst ways to lose, it's like you barely lose, you get shit on,

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whatever.

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The best way to lose is like you lose by a decent amount,

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but you know you tried your best and someone was just better than you.

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You can kind of just go home at the end of the day after that.

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Like I tried, we tried our best, someone was better, all good.

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And then like just a little bit worse than that is like,

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you played really well, but you barely lost.

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Because then when that happens, you start nitpicking every single decision

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that you made, and because like it could have just been this one thing, you know?

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And then there's like the really bad ones,

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Which is, we lost and it's because we didn't like,

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clearly did not do up to our normal standard.

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And like now that's like,

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you're just asking questions about that forever.

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And somewhere down there by the way is winning

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but also playing like shit.

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Like I know winning is awesome.

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But like, it was just fucking like embarrassing,

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you know, like this whole tier.

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Like I feel like, if you were just watching our guild,

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it just wasn't even like watching the same thing.

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It looked like you were watching us

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you like wash the fuck up until like the last two days.

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And while it is true that because streaming in the race

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is like you kind of just get a bunch of information for free

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you kind of can just fuck around for the entire race

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until the last two days lock in and win

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as clear evidence by this tier.

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But it's still like terrifying and it also isn't fun.

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And I feel like the players, it's not fun for anyone.

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It was really not fun for me.

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So, obviously gonna try to fix that going forward.

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I guess it's kinda nice to win

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with such clear problems that you can fix, you know?

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But I've said that before

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and then we ended up still in this position.

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So, hopefully it's not gonna take us losing a race

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to like actually give a fuck

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and try as hard as we possibly can.

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And by the way, I'm not pushing that on to anyone else.

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That is like absolutely me, bro.

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Like I feel like last year,

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I just went AFK basically after we won and we did some farm re-clears and then I

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showed up for PTR testing basically. Our PTR testing was fucking average and

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then AFK'd again until this fucking season came out and that's and it

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turns out when you do stuff like that you end up looking like we did in this

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tier you know so hopefully it's not going to take us losing for us to like

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actually like really really try for this because obviously we were getting paid

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to do it.

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you

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you

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you

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you

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you

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People are calling me a crybaby bitch.

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I start to feel really like a crybaby bitch.

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And that feels terrible.

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But with Skype, he, I guess, just doesn't give a fuck.

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He's just gonna fucking, he's just gonna keep slamming it.

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I honestly have tremendous respect for that because he just doesn't give a fuck what any

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of you all think.

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He's just going to say it.

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So yeah, I don't know.

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I mean, I felt that way after tears for sure.

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There are tears that we lost that I 100% think if Blizzard had their act together, we would

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have won.

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And the number one by far is Eternal Palace.

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I will go to my grave thinking that the wrong guild won that race, right?

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Stripe seems like he will go to his grave thinking the wrong guild won this race.

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I understand that feeling.

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I'm just, I'm like too soft to just like fight a thousand

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EU fans on Twitter about it.

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You know what I mean?

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I'm not, it's a lot to deal with, man.

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But, yeah, and also I feel like a lot of NA fans

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are like kind of having the wrong response.

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And maybe this is my fault too,

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even though it was happening before I did this.

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But I tweeted yesterday.

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I said, someone was like, yeah, okay,

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You guys had the bug too, but it didn't like ruin any of your kill poles and I just said get just get out of the pool

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Bro, that was basically just like memeing on a like a reply guy basically just going for some quick like gif aura farming points

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but

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If I'm echo and I read that I'm pissed and here's why because

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You're still unlucky like like if you were getting it

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Let's just say two guilds had the same meta poles in the last phase

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They had more way more than us past like the third circles and

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One guild was even let's just say the bug could have happened on both

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But it actually we were both doing the same strat and it just happened to them more or something

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And we were all going in the pool where it kills you

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That's still unlucky as fucking you would be mad about Blizzard because you do not expect bugs to randomly happen

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also another thing is is people are implying that them jumping into the pool is like

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Cheasing or exploiting the boss and I think the term exploit has a lot of nuance in this game and

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And I don't think it's really fair to just say like first of all Blizzard literally clarified it wasn't an exploit like they were working on fixing it

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But they said you can keep doing it which by the way that was kind of weird response by Blizzard will get into that later

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But like they did not consider that an exploit right?

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So like I think all the TOS andes the most insufferable people in World Warcraft by the way

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They like are they're like powered down at their in their house like they aren't just not plugged into the wall

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for the most of the year and then like someone plugs them in as soon as anything

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remotely exploity happens and then they start quoting paragraphs from the terms

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of service about like how anyone that exploits anything for any reason

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regardless of how severe it is to just instantly get banned forever and those

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people I think got plugged in before this happened so they were like super

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up in arms about it but like there's nothing wrong with doing that strat

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Like you can say

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That okay if they happen to not do that strat

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Because they didn't know about the bug yet and instead they stayed on the platform and they were still wiping to it

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They weren't wiping to it like it's still bullshit that it happened to them there

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And if it did actually ruin and a kill poll or what could have been a kill poll that is bullshit

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You would be mad about it and you would be thinking about that for the rest of your life because we like really care about these races, right?

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I would do the exact same thing like just saying like oh you should have gotten out of the pool

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Dude, this is so fast-paced you think you could lose at any moment like the casual fans of this race or like dude

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I liquid that 30% like this is it like I promise you and we were awake echoed new that they could lose in any moment because this is

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Easily a boss where you could just live to the end of the fight and it dies, right?

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So in that moment, it's really hard even though you have analysts and stuff you guys always mention that it's really hard to like

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Fully diagnose the bug and see what's happening, especially because it's in the pool

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You have to like okay did they fix it our waves hitting us now because it's just dying to a wave, right?

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It's the same spell

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So, it's hard to be like, okay, well, this isn't working and let's change our strat

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because maybe we could deal with it.

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Like, I think that's kind of a revisionist history, like, not fair thing to them because,

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like, I don't think we would have done that either.

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Like, I think we would have just been, like, it bugged or something and next pull it

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won't bug.

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It seemed like it happened about 25% of their P3s and we only had four total late P3s

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on the day we killed it and it happened on one of our pulls.

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So, 25% sounds about the likelihood that it would happen.

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I also have a fear about how it happens,

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but I'm not gonna bore you with that

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because it's just like some technical thing

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about how the mechanic works

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and I don't think most of you care about that.

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They killed it right after not using the scuba strat though.

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Yeah, but that doesn't have to do with the bug.

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Like, okay, let's say they never did the scuba strat

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and they still died to the bug a couple of times

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or something, it's the same thing, right?

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I guess it makes it like slightly easier to deal with,

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but I feel like some people are saying,

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well, the bug was there

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and if you hadn't have done this strat,

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it wouldn't have affected you as much.

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So you messed up by doing the strat.

37:49.000 --> 37:50.280
But when they made that decision,

37:50.280 --> 37:52.440
There was no way to know that.

37:52.440 --> 37:55.600
And people are blaming them when they should be blaming Blizzard.

37:55.600 --> 37:57.280
It's absolutely some bullshit by Blizzard.

37:57.280 --> 38:02.880
Also, this is an all-time bad quality of design tier for Blizzard.

38:02.880 --> 38:07.360
It is genuinely worrying for the future of the race.

38:07.360 --> 38:09.000
I don't know about the rest of the patch,

38:09.000 --> 38:11.560
but the raid in particular was like,

38:11.560 --> 38:15.120
it feels like we went back in time kind of shit.

38:15.120 --> 38:16.920
So I think you guys should give them a little grace.

38:16.920 --> 38:19.920
I wouldn't say that I would be faring much better.

38:19.920 --> 38:22.920
I definitely wouldn't be PVPing everyone on Twitter

38:22.920 --> 38:26.080
because I'm just softer than Skype.

38:26.080 --> 38:28.520
I just care more about what people think about me

38:28.520 --> 38:30.360
and if everyone called me a crybaby bitch,

38:30.360 --> 38:31.920
I would feel like a crybaby bitch

38:31.920 --> 38:33.480
and everyone's calling him a crybaby bitch

38:33.480 --> 38:34.960
and he doesn't give a fuck.

38:35.960 --> 38:38.160
Which is honestly fucking beast mode.

38:39.280 --> 38:42.080
But yeah, like I would feel very similarly

38:42.080 --> 38:44.920
our whole Guildwood and truly,

38:44.920 --> 38:46.640
if they felt like they lost this tier due to bugs,

38:46.640 --> 38:47.760
I mean that is fucking bullshit

38:47.760 --> 38:48.800
and that would feel really bad.

38:48.800 --> 38:53.400
So I think like there's just there's way too many stupid replies to them.

38:53.440 --> 38:55.920
There's way too many replies that are like, oh, well, you should have done this.

38:55.920 --> 38:58.920
And they're just by people who know absolutely fucking nothing about how this works.

38:59.280 --> 39:00.360
They're like, oh, they should have done this.

39:00.360 --> 39:01.160
Well, you should have done that strat.

39:01.160 --> 39:02.440
Well, of course, you guys are trying to cheese it.

39:02.440 --> 39:05.160
Anyone, literally anyone that said you guys shouldn't have tried to

39:05.160 --> 39:07.480
cheese the boss, total fucking dumb ass, by the way.

39:07.680 --> 39:08.960
And that's like a litmus test.

39:09.360 --> 39:10.720
I just, you can know that right now.

39:11.080 --> 39:16.480
Um, but like the, yeah, it's a, just a lot of really, really bad takes

39:16.560 --> 39:18.320
about their situation at the end.

39:18.800 --> 39:26.800
But there's also some bad takes going on as well that don't have to do with that, but anything regarding to the bug is like objectively that really fucking sucks for them, so.

39:26.800 --> 39:45.640
Max, we did a poll count prediction game in our wow guild.

39:45.640 --> 39:48.440
How many polls did you guys get at the end?

39:48.440 --> 39:53.280
Warcraft logs says 311, Raid Oreos says 307, and Wowhead 306.

39:53.280 --> 39:54.920
Literally no clue.

39:54.920 --> 39:55.920
No idea.

39:55.920 --> 40:03.760
I'm assuming what that is is like they basically have cutoffs on the pull of like when something

40:03.760 --> 40:05.680
is counted as a wipe.

40:05.680 --> 40:16.480
Like for example what happened way too much this year actually is we basically someone

40:16.480 --> 40:20.120
would just like pull the boss and we would slowly wipe over 30 seconds.

40:20.120 --> 40:24.440
And I think like some things count that a wipe and it's hard for them to do that

40:24.440 --> 40:29.520
because they have, there are bosses where wiping in 30 seconds

40:29.520 --> 40:30.840
could be completely legitimate.

40:30.840 --> 40:32.320
And bosses with that would never be the case.

40:32.320 --> 40:33.720
And I think it's kind of hard to determine

40:33.720 --> 40:35.320
whether it was actually a wiper or not.

40:38.840 --> 40:40.840
Max, the raid was quite easy.

40:40.840 --> 40:43.560
The pull count was so low.

40:43.560 --> 40:45.280
Pull count, not a good thing to look at for that,

40:45.280 --> 40:46.880
but for difficulty.

40:46.880 --> 40:49.080
But yeah.

40:49.080 --> 40:52.280
I mean, it's hard too because we did so much stuff

40:52.280 --> 40:54.280
in week two and week three gear.

40:54.280 --> 41:04.280
Could Cizerak and Twinfangs have racked up a lot more attempts had we fought them in the week that they were supposed to be fought at, but we just didn't get the splits instead?

41:04.280 --> 41:12.280
Same thing with Coiled Alter. Like how hard would it have been if we were like minus 2 or 3 eye level or something?

41:12.280 --> 41:14.280
Like it would have been fucking nuts, right?

41:14.280 --> 41:18.280
A lot more optimization needed.

41:24.280 --> 41:37.480
Max, thoughts on bringing heroic week back?

41:37.480 --> 41:43.560
I mean, okay, I'm a fan of it, but I think it might be a little worse than you guys think.

41:43.560 --> 41:48.080
Can you guys imagine how hard this would hit in parentheses, not hard?

41:48.080 --> 41:51.040
Where we do a week of heroic week, you guys are finally ready for mythic, and then we

41:51.040 --> 41:55.120
do a reek of mythic splits, and then we don't start progression until a week later.

41:55.120 --> 41:57.520
I feel like that combo would go crazy.

41:57.520 --> 42:03.920
Um, yeah, I really hope mythic splits don't become a thing in the future.

42:03.920 --> 42:05.120
I think it's certainly possible.

42:05.120 --> 42:11.800
If you go back and look at previous raids, I think every tier where in the first week

42:11.800 --> 42:16.840
mythic was available, you were either able to get to the second to last boss or meaningfully

42:16.840 --> 42:19.360
progress it or kill it.

42:19.360 --> 42:22.640
I think it would have been correct to not do myth exploits.

42:22.640 --> 42:26.160
However, in any tier where you only kill like four or five

42:26.160 --> 42:28.440
or six bosses in the first reset,

42:30.720 --> 42:33.200
and you barely even start on the second to last boss,

42:33.200 --> 42:34.480
I think in hindsight,

42:34.480 --> 42:36.840
it would have been better to do myth exploits maybe.

42:36.840 --> 42:38.600
However, there's one huge caveat.

42:38.600 --> 42:41.480
In past tiers, you didn't have this coin thing.

42:41.480 --> 42:45.520
Coins existing majorly enables this myth exploit thing

42:45.520 --> 42:49.120
because you don't need to kill late bosses in the tier

42:49.120 --> 42:51.760
to get good gear, you can just coin it the week after,

42:51.760 --> 42:53.960
which is, yeah, I don't know.

42:53.960 --> 42:57.680
I will say, to me, if the future of the race

42:57.680 --> 43:00.080
becomes in the first week, you're just planning

43:00.080 --> 43:01.720
for mythic splitting from the very beginning,

43:01.720 --> 43:04.360
that would be one of the absolute worst things

43:04.360 --> 43:06.820
that could happen, and I hope that does not happen

43:06.820 --> 43:08.960
for our sake and viewership's sake.

43:11.640 --> 43:13.840
But it's kind of on Blizzard a little bit,

43:13.840 --> 43:17.240
but also, for example, if coins are really good

43:17.240 --> 43:20.360
for the majority of the game, like everyone likes coins,

43:20.360 --> 43:23.800
then like why would they change that just for the race?

43:23.800 --> 43:27.680
I do have a small bit of copium or hopium maybe

43:28.680 --> 43:33.680
that Blizzard might look at this splits thing.

43:35.900 --> 43:37.840
And why they haven't before is it's been

43:37.840 --> 43:39.560
like a high level gameplay problem,

43:39.560 --> 43:42.200
but as every single, as every tier goes on,

43:42.200 --> 43:45.680
splits are more and more infecting the normal

43:45.680 --> 43:50.760
like weekly gameplay of like Raid Guilds that are way below a rank where you think that would affect them.

43:52.520 --> 44:04.280
And that to me would maybe, if that starts affecting enough people, I think Blizzard maybe look at making that less valuable somehow or, and I don't even know how the fuck you would do this, by the way, and let's not even, we're not doing that today.

44:05.120 --> 44:11.960
Not on this, it's a Saturday, we are not giving our takes on how they can fix splits because I promise you it's flawed or you're wrong.

44:11.960 --> 44:25.960
But if Blizzard could ever fix that, maybe this is like the time where they could actually look into it because it's just like actually affecting the daily life of the wild player that is a lot lower ranked than you think.

44:25.960 --> 44:40.160
think. And then people are posting their takes. Okay. What about these fucking dog shit add-ons

44:40.160 --> 44:44.300
and arrows showing where to go is just weak or is right? I mean, dude, we could do an entire

44:44.300 --> 44:50.280
stream on that. The add-on shit was even worse this tier, man. Like, okay, also, like, how

44:50.280 --> 44:55.960
How can you, with a straight face, say you're designing raids without add-on solutions when

44:55.960 --> 45:03.380
you make Twin Fangs kicks or the Coiled Altar kick adds that are alive for like a full minute

45:03.380 --> 45:05.140
with like a detailed kick rotation?

45:05.140 --> 45:09.860
Like, bro, it would be so much fucking harder if you didn't have that stuff.

45:09.860 --> 45:14.820
And then on top of that, you have like fucking arrows pointing you where to go on Cizerak

45:14.820 --> 45:22.460
And on on it like it's it legit is like the old like exorcist Gul'dan like weak aura stuff like just

45:23.220 --> 45:25.220
Just complete nonsense, right?

45:25.580 --> 45:27.580
I

45:28.580 --> 45:33.620
Am really happy that our add-on guy is Jesus like actually Jesus Christ. He is him

45:34.660 --> 45:35.900
He just

45:35.900 --> 45:40.860
The only time he talks is he's like I know why that went wrong. I'll fix it reload less than 10 seconds

45:40.860 --> 45:46.860
It's fixed or like hey, can you make this? Yeah sure. I'll work on it next poll. It's ready like just actual legit real Jesus

45:48.220 --> 45:50.980
But even then it's still just

45:52.980 --> 45:55.260
It's just so frustrating man

45:55.740 --> 46:00.660
That it's even such a thing cuz like you just can't even I may be like if you're gonna give Blizzard some credit

46:00.660 --> 46:05.300
You'd be like, okay. Well, they're gonna run into a boss like let's say you couldn't possibly make a kick out on anymore

46:05.300 --> 46:07.900
And then you had to do a boss like Twin Fangs

46:07.900 --> 46:12.260
obviously nerf. Well, I mean, you can do without on Twin Fangs. We did it on PTR, actually.

46:12.260 --> 46:16.500
We tested Natty Waze, which was like, you whisper the person in front of you and ping

46:16.500 --> 46:25.900
their character in your kick macro. But that's like so much fucking harder, by the way. But

46:25.900 --> 46:29.340
even on like Coil Valter, like just, you would, you would have to wipe to a kick

46:29.340 --> 46:32.140
mechanic and then they'd have to nerf it and then they'd learn going forward what

46:32.140 --> 46:34.940
kind of kick mechanics are too hard without add-ons. And they just haven't run into

46:34.940 --> 46:44.620
that yet because we can still make them.

46:44.620 --> 46:48.100
Max was ulotech possible to kill week two?

46:48.100 --> 46:51.700
Uh possible probably but like way fucking harder.

46:51.700 --> 47:02.140
Um like to me doing p2 in time without that extra reset of gear would be like fucking

47:02.140 --> 47:07.240
Insanely hard like it would be so hard, but yeah, probably

47:25.000 --> 47:29.280
Do you think using a private tournament realm? Oh my god the stream just started how long has it been?

47:29.280 --> 47:32.920
45 minutes. We're going for a speedrun.

47:32.920 --> 47:40.400
Did it feel good to win when you made a decision to gearless characters?

47:40.400 --> 47:44.240
I guess, did it feel good to win? Answer that question, yes.

47:44.240 --> 47:47.120
When you made a decision to gearless characters?

47:47.120 --> 47:49.120
I think the less characters thing felt really bad.

47:49.120 --> 47:50.640
Like I'm going to be completely honest with you.

47:50.640 --> 47:55.280
When we were in the middle of week two and we were just fighting bosses that were way

47:55.280 --> 47:58.800
harder than other guilds because we were doing them minus a couple eye level.

47:58.800 --> 48:02.200
We were also being very greedy with what we sent and we probably should have sent earlier

48:02.400 --> 48:06.140
Would have saved us some time on coiled altar for sure, but like I

48:06.920 --> 48:13.780
Think they were all thinking like man two more extra characters going into this tier would have fucking made me feel way better right now. I

48:14.560 --> 48:18.440
So I don't know exactly. I don't know if it really felt great to do that

48:18.440 --> 48:22.140
I still it would be so great the only that feels bad is that you have less characters than other guild

48:22.160 --> 48:28.300
But the thing is is every guild wants to play less characters. So what I'm saying is we need to all make less characters

48:28.300 --> 48:35.180
I don't know why this can't happen other guild leaders and and brethren. Let's just make like guys

48:35.180 --> 48:38.100
Let's just make ten characters, right? Like why fucking not?

48:39.660 --> 48:45.180
It would be amazing just make ten guys do ten splits and and if the bosses are too hard

48:45.180 --> 48:47.180
They'll nerf them to whatever gear we have

48:48.180 --> 48:50.180
It makes this so much better for all of us

48:54.220 --> 48:56.220
Anyways that

48:58.300 --> 49:02.460
What was the other thing you asked?

49:02.460 --> 49:05.140
Is this potentially affecting the amount of characters you're rolling into next year?

49:05.140 --> 49:06.860
I don't know how many characters you're doing next year.

49:06.860 --> 49:11.700
Ideally we have very few, and so does every other guild, but I can promise you after doing

49:11.700 --> 49:15.380
one tier of running less characters than your opponents, there's a reason we haven't

49:15.380 --> 49:18.540
done that before, and it feels really, really fucking bad.

49:18.540 --> 49:23.540
It feels really, really bad, man.

49:23.540 --> 49:25.980
Ten is already so much.

49:25.980 --> 49:31.900
Well, I mean, okay, I still think you need a decent amount of characters because you still need to like have items like no

49:31.900 --> 49:34.620
No, we're used to like really geared characters now

49:34.620 --> 49:40.420
Did really suck to go into a tier doing zero splits and like literally everyone's character is complete and total dog shit

49:40.420 --> 49:42.420
Like no one even wants to play a dog shit guy

49:42.460 --> 49:48.000
So like you'd want to have enough splits to at least feel like you're geared like you'd have less like amazing items off

49:48.000 --> 49:51.920
The last two bosses, but as long as that was true across all the guilds is chill, you know

49:56.980 --> 49:58.980
Are you eating and sleeping now that the race is over?

49:58.980 --> 50:00.980
Yeah, I had a big ass sleep last night.

50:02.980 --> 50:04.980
What do you think about the Echo Twitter crash house? I already answered that.

50:25.980 --> 50:27.980
What are you going to do an unbanned requestering?

50:35.100 --> 50:41.100
Do you think it's weird Blizzard didn't give an ETA on the pool strat fix and said you can both do it while the fix wasn't live?

50:41.420 --> 50:45.740
No, because I think that's just they were doing with whatever they could like they basically had a talk in the office

50:45.740 --> 50:48.540
And they're like do we want this to be a way people kill the boss and they're like no

50:49.340 --> 50:55.460
So they decided to fix it which again is an interesting choice to make because let's just say this happened

50:55.980 --> 50:57.680
Let's say

50:57.680 --> 50:59.680
they fixed the pool strat and

51:00.240 --> 51:06.720
Non pool strat was much harder and let's say it took our guilds another like two hours to kill the boss like something throughout the tier

51:06.720 --> 51:08.720
It happened to where everyone was two hours later

51:09.280 --> 51:10.160
and

51:10.160 --> 51:15.520
Then like echoes going in the pool while we learned the non pool way because they say like okay

51:15.520 --> 51:18.360
You can kill it like this and it would be a totally correct decision for echo

51:18.360 --> 51:21.680
Or just keep trying to do it because they could kill it any pole and then imagine they fix it

51:21.680 --> 51:24.660
that after Echo hasn't done the other way

51:24.660 --> 51:26.080
and then now we easily win

51:26.080 --> 51:28.080
because we have multiple reps doing it the other way

51:28.080 --> 51:30.760
or something, that would feel really shitty.

51:30.760 --> 51:32.640
There's a reason when they do race world first nerfs,

51:32.640 --> 51:35.840
they try not to disadvantage any team that has like,

51:35.840 --> 51:37.840
for example, if there's a team that's consistently

51:37.840 --> 51:39.840
through P2 or something,

51:39.840 --> 51:41.040
they're not gonna nerf P2

51:41.040 --> 51:42.720
if the other guilds aren't at that point.

51:42.720 --> 51:45.160
They usually do nerfs that will about equally affect

51:45.160 --> 51:46.840
every guild based on how many times they've pulled

51:46.840 --> 51:48.920
the boss or stuff like that.

51:48.920 --> 51:49.800
Like Tindral Seeds.

51:49.800 --> 51:56.240
Tendril seeds were the most unbelievably overtuned thing of all time, and should have been nerfed from the beginning.

51:56.240 --> 52:05.920
But because us and Ekko were able to get through them kinda, they couldn't really nerf it, because if one guild was better than the other guild out of it, that would like affect competitive integrity.

52:05.920 --> 52:07.320
So like that's how they do nerfs, right?

52:07.880 --> 52:09.840
I think this one was kind of on the line.

52:10.400 --> 52:19.720
Like, the other way to do it was really easy, but I could definitely see a scenario where they nerf it after Ekko dumps a bunch of time into it, and then we don't, because we just woke up later.

52:19.800 --> 52:24.080
And then they, they like, I don't know, I can see that have been really weird, right?

52:24.080 --> 52:27.000
Um, and then yeah, usually, I mean, what was the exact thing?

52:28.320 --> 52:30.960
We want to give advance notice that we're working on a hotfix to allow

52:30.960 --> 52:35.320
caustic waves to hit players in the water surrounding Ulotec.

52:35.320 --> 52:35.840
Okay.

52:35.840 --> 52:40.080
So, I mean, they just posted that because they're letting you know they're doing it.

52:40.080 --> 52:43.200
The alternative to that, because they don't have it ready yet.

52:43.200 --> 52:44.320
They're not waiting to put it in.

52:44.320 --> 52:46.360
They're trying to make the hotfix work.

52:46.360 --> 52:56.360
So, yeah, I don't know, it'd be a weirder if they didn't post it, and then they just did it live.

52:56.360 --> 52:59.360
They were like, this has now been hotfixed. I feel like the advance notice is nice.

53:17.160 --> 53:20.560
Max what would have happened to the morale if you lost they would have been worse

53:26.400 --> 53:30.980
But I don't think it would have hit us like a truck because I feel like we were playing I

53:32.000 --> 53:34.500
Feel like the the whole tier people were like dude

53:34.500 --> 53:36.800
We could definitely lose this race like we are not playing well at all

53:36.800 --> 53:39.960
I feel like we never really talked about that but that had to be what everyone was thinking

53:40.560 --> 53:44.240
Like I had already like kind of accepted losing this race because like during the race

53:44.240 --> 53:47.560
something like bro we were so fucking complacent we absolutely deserve to lose

53:47.560 --> 53:51.040
this race and then so if it happened I would have been like that makes sense

53:51.040 --> 53:59.960
you know he said mural not morale yeah I know but I just assumed it was like

53:59.960 --> 54:05.160
miss Bell or something I could answer the mural version of the question but

54:05.160 --> 54:07.160
Or the yeah, I don't know. I

54:12.440 --> 54:17.120
Just love reading X after someone it's called Twitter after someone wins the race world first

54:17.320 --> 54:20.040
Fanboys on both sides have the largest amount of brain rot. Yeah

54:20.040 --> 54:25.760
I mean, I just don't even usually say anything because it's just you're just gonna get the worst takes from the dumbest people

54:27.000 --> 54:30.600
But again, Skype is a beast. He's he just doesn't care

54:30.600 --> 54:35.280
He'll fight them all day, which is really really like not even I'm not even meaning. It's very admirable

54:35.840 --> 54:40.680
Like I fucking wish that was me. I wish I just could PvP them all day and not care about it

54:50.640 --> 54:54.720
Max if we had heroic week would have made it felt better having less characters

54:54.720 --> 54:58.520
It would have felt significantly worse if there was a heroic week if we had less characters

55:00.600 --> 55:02.600
I

55:11.240 --> 55:16.040
Preach saying that when you guys did it in less polls was sad. I have no idea what Preach said, but

55:16.920 --> 55:20.320
The less polls thing is kind of a meme like we were like EU this year

55:20.320 --> 55:25.240
Like we literally just woke up every day and just fucking stole what they were doing because we were playing like dog shit the whole race

55:25.240 --> 55:27.120
We didn't like do anything on our own bro

55:27.120 --> 55:32.720
We literally just woke up and had to do whatever they were doing every day. It was like a morning ritual

55:33.880 --> 55:40.200
So the reason we had less poles is because whenever you're doing that you just spend less poles because they freaking shit out for you

55:41.600 --> 55:47.180
Which is also why playing bad is like kind of okay as long as it's not in the last couple days even though it feels really bad

55:57.120 --> 56:04.240
Max, do you think if they didn't try the cheese strat, they would have won?

56:04.240 --> 56:05.240
I'm not sure.

56:05.240 --> 56:07.860
They had a lot of pulls with the cheese strat where they were just off the damage or had

56:07.860 --> 56:10.880
deaths and stuff, which probably would have been the case if they also stayed on the

56:10.880 --> 56:13.320
platform.

56:13.320 --> 56:22.200
But knowing how the bugs worked, it's very retroactive thinking or hindsight thinking.

56:22.200 --> 56:25.480
Like, yeah, I mean, for example, if two people randomly

56:25.480 --> 56:27.440
get a spread circle that weren't expecting one

56:27.440 --> 56:29.560
and you're not all sitting in the lava,

56:29.560 --> 56:32.660
you would just like spread them out and you would live.

56:32.660 --> 56:35.960
But like, I feel like that's one of the very bad takes

56:35.960 --> 56:38.120
NA fans are giving Scrype, which I mean,

56:38.120 --> 56:40.360
I do expect people to give Scrype not the benefit

56:40.360 --> 56:42.320
of the doubt because he's putting himself in a situation

56:42.320 --> 56:44.960
where people are going to think that he is like,

56:44.960 --> 56:46.040
you know, being a crybaby,

56:46.040 --> 56:47.880
so they're just gonna like keep owning him.

56:47.880 --> 56:51.040
But like that part is kind of stupid,

56:51.040 --> 56:53.920
like well you could have just done this other strat the whole time it would

56:53.920 --> 56:56.240
have happened but like when they made that decision there was no way to know

56:56.240 --> 56:59.840
that information and either those people know that and don't care or they

56:59.840 --> 57:04.880
don't know that and are just saying things but it's really frustrating either way.

57:13.280 --> 57:18.800
Do you expect mythic splits next here? Right now with no changes to the loot

57:18.800 --> 57:25.200
system. I think it just kind of depends. Like this tier, the reason everyone did mythic splits was

57:25.200 --> 57:30.400
because we got done with splits like on the weekend instead of like Thursday night or Friday morning.

57:30.400 --> 57:34.880
If they make a raid that doesn't take as long to clear with splits and we're done with them by

57:34.880 --> 57:41.040
Friday again, I'm honestly it's gonna be pretty hard to make the decision of fully

57:41.040 --> 57:44.320
committing mythic splits when you have like four days left in the walkout honestly.

57:48.800 --> 57:59.560
Max, you were saying pre-raid that two target cleave classes are going to pop off.

57:59.560 --> 58:00.560
That seems mostly correct.

58:00.560 --> 58:03.640
Did any spec or class miss the mark from where you expected it in the race?

58:03.640 --> 58:05.360
Yeah, arms warrior.

58:05.360 --> 58:07.280
Arms warrior was not nearly as good as we thought it was going to be.

58:07.280 --> 58:11.800
We were potentially going to run like three or four of those on the last two bosses.

58:11.800 --> 58:15.680
And part of it was they just made the fights to where you wanted a different damage profile,

58:15.680 --> 58:21.920
specifically spread out to target cleave on both bosses and there's being a

58:21.920 --> 58:26.280
shitload of little ads you needed like basically moonkins took their spot but

58:26.280 --> 58:28.840
shadow priest is way better than I thought if we would have made any comp

58:28.840 --> 58:31.600
changes we would have brought a shadow priest instead of the second moon can I

58:31.600 --> 58:51.280
think. Max, with their sub 5% wipe, would you say it came down more to comp? I don't

58:51.280 --> 58:55.680
know enough about that. I haven't seen their low pulls. I don't know if they wiped to damage.

58:55.680 --> 58:59.760
I find it very hard to believe they wiped to damage ever. Like they probably wiped to

58:59.760 --> 59:03.200
deaths. Like if everyone lives I just can't see how you would ever wipe the damage. You

59:03.200 --> 59:29.480
could probably kill that boss with 10% more HP if you optimized.

59:29.480 --> 59:33.400
going to BlizzCon? Yeah, I mean, I live pretty close. So I'll probably scoot over

59:33.400 --> 59:42.360
there one day. I think I'm streaming from BlizzCon. And I think I also, Scott said

59:42.360 --> 59:46.360
something like this, I never know what I'm doing until it happens. But I think

59:46.360 --> 59:53.240
I think we're interviewing someone on stage. So hold out for that. But I don't

59:53.240 --> 01:00:03.240
know when or who or if that's true.

01:00:03.240 --> 01:00:04.240
With Skype.

01:00:04.240 --> 01:00:10.280
Dude, yeah, that would be fucking amazing.

01:00:10.280 --> 01:00:15.360
Can you imagine me and Scott and Skype interviewing a developer and then Scott and I sit there

01:00:15.360 --> 01:00:18.880
silently in fear as Skype kills them?

01:00:18.880 --> 01:00:42.680
Bro, that would be so scary.

01:00:42.680 --> 01:00:46.000
Max, do you think the pool strat is either than the normal way if they never hotfix it?

01:00:46.000 --> 01:00:49.440
I don't know, we never really got to try it.

01:00:49.440 --> 01:00:51.720
Like we tried to do it one pull right at the very end,

01:00:51.720 --> 01:00:54.320
but we wiped to something else, and then we never did it again.

01:00:58.640 --> 01:01:00.760
Max, what made you decide to go double rogue?

01:01:00.760 --> 01:01:04.160
They just did the most damage.

01:01:04.160 --> 01:01:06.640
I think rogue's the best class on that fight.

01:01:06.640 --> 01:01:08.560
Well, the rogue is the best class on that fight

01:01:08.560 --> 01:01:10.080
after the singular moon.

01:01:10.080 --> 01:01:13.120
Can you need to break the eggs in time?

01:01:13.120 --> 01:01:14.080
But then it's rogue.

01:01:16.000 --> 01:01:23.000
And AUG, oh yeah, AUG too.

01:01:23.000 --> 01:01:26.000
Second AUG might have been better than something as well.

01:01:46.000 --> 01:01:54.440
Is Windwalker just a best mystic touch spec?

01:01:54.440 --> 01:01:55.440
Yes.

01:01:55.440 --> 01:02:01.920
I mean Windwalker wasn't bad, but yeah, it's definitely was like the least bad thing

01:02:01.920 --> 01:02:04.920
of all the monks.

01:02:04.920 --> 01:02:15.800
Max, do you think stacking Soaks is what made P3 so easy?

01:02:15.800 --> 01:02:26.720
Yeah, I think if you had 12 spreads every single time, it would have made it harder for sure.

01:02:26.720 --> 01:02:29.440
I mean, yeah, last platform.

01:02:29.440 --> 01:02:32.960
I feel like on the very last platform, though, you would have never done that.

01:02:32.960 --> 01:02:40.520
If you could have Venn diagramed, but it was way less punishing, I feel like on the

01:02:40.520 --> 01:02:43.520
Last platform you would have done it, honestly.

01:02:45.880 --> 01:02:48.360
Like even if it meant resing the players basically,

01:02:48.360 --> 01:02:50.560
if it was like too much damage to ever heal.

01:02:52.520 --> 01:02:54.400
With stacking soaks, you would have just killed

01:02:54.400 --> 01:02:55.400
it the night before.

01:03:00.120 --> 01:03:00.960
Nah.

01:03:03.560 --> 01:03:04.760
Honestly, we might have lost

01:03:04.760 --> 01:03:07.220
if we had stacked the soaks the night before.

01:03:07.220 --> 01:03:08.840
Cause if we had like a 15% wipe,

01:03:08.840 --> 01:03:12.120
would have been really, or a 10% wife, it would have been really hard to go to bed.

01:03:13.780 --> 01:03:17.200
And then also, Echo would know at that point how capable it was, which they

01:03:17.200 --> 01:03:18.840
wouldn't until they got there themselves.

01:03:19.520 --> 01:03:21.200
Maybe that changes their motivation.

01:03:21.480 --> 01:03:24.000
Also, like, certainly we would have problem solved some things that they

01:03:24.000 --> 01:03:25.560
wouldn't have to problem solve themselves.

01:03:25.560 --> 01:03:27.400
They went through a few hours of figuring that out.

01:03:38.840 --> 01:03:47.360
People are shitting on Echo and really poured their heart into something that's not enough.

01:03:47.360 --> 01:03:48.360
Yeah.

01:03:48.360 --> 01:03:49.360
Yeah.

01:03:49.360 --> 01:03:50.360
Definitely.

01:03:50.360 --> 01:03:55.360
Yeah, I don't really know how well Echo played this tier.

01:03:55.360 --> 01:04:01.800
What I mean by this is like, I feel like if anyone is ever saying Liquid is playing

01:04:01.800 --> 01:04:04.080
bad, Liquid is playing amazing.

01:04:04.080 --> 01:04:05.880
Echo is playing amazing and Echo is playing bad.

01:04:05.880 --> 01:04:13.020
I feel like all of this is said purely out of the relation of how well or not well they

01:04:13.020 --> 01:04:18.520
are doing in relation to the other guild, and that's it, right?

01:04:18.520 --> 01:04:21.280
I don't think fans really have much of a way to really see that.

01:04:21.280 --> 01:04:22.520
Oh, they kill the boss in less pulls.

01:04:22.520 --> 01:04:23.520
They kill the boss faster.

01:04:23.520 --> 01:04:28.160
But that could be because a guild played great or the other guild played bad, right?

01:04:28.160 --> 01:04:32.440
I know what it feels like to be playing well and Echo to be playing fucking crazy well

01:04:32.440 --> 01:04:35.360
and you lose because of that, right?

01:04:35.360 --> 01:04:43.280
tier we were so so fucking bad that that is why I don't think Echo had like an

01:04:43.280 --> 01:04:49.040
absolutely amazing tier because if they did if they if we fought the version of

01:04:49.040 --> 01:04:51.840
Echo we know we've played against in the past where we were playing well and

01:04:51.840 --> 01:04:55.400
they were like fucking incredible they would have won by like three days bro

01:04:55.400 --> 01:05:02.000
we were we were dog shit for most of this rate if they were like at their

01:05:02.000 --> 01:05:05.240
absolute best I think the reality is it probably like they had a normal tier

01:05:05.240 --> 01:05:08.560
for them, and we were just absolutely horrible, so it made it look like they were playing insane.

01:05:08.560 --> 01:05:13.520
But like I think from a viewer's perspective, it's really, really hard to like parse exactly

01:05:13.520 --> 01:05:28.360
which one of those two is happening.

01:05:28.360 --> 01:05:29.720
Why do you think you guys weren't playing up a standard?

01:05:29.720 --> 01:05:31.720
I already answered this earlier at the beginning of the stream.

01:05:59.720 --> 01:06:23.760
Max, when the Ocarina of Time Remake gets released, wait, when does that come out?

01:06:23.760 --> 01:06:30.760
out of time.

01:06:30.760 --> 01:06:32.760
Are you going to hang out with Roger during BlizzCon?

01:06:32.760 --> 01:06:36.760
I mean, I hung out with Echo people with BlizzCon last time.

01:06:36.760 --> 01:06:37.760
So I'm not quite sure.

01:06:37.760 --> 01:06:41.760
I mean, I know we're playing them in the first round of the,

01:06:41.760 --> 01:06:42.760
like, MDI at BlizzCon.

01:06:42.760 --> 01:06:45.760
It's basically there's four teams playing and it's single limb.

01:06:45.760 --> 01:06:47.760
So there's like, I think like three or four games or something.

01:06:47.760 --> 01:06:52.760
I don't know if there's like a third place game, but yeah.

01:06:52.760 --> 01:07:02.760
We're basically playing, so because the other team, Dignitas, they're playing the Chinese team, and Liquid is playing Echo.

01:07:02.760 --> 01:07:05.760
I think they're called mandatory, but it's Echo, right?

01:07:05.760 --> 01:07:11.760
The Liquid vs. Echo game is like the non-getting shit on by the Chinese team championship.

01:07:11.760 --> 01:07:17.760
The no-China bracket, because the Chinese team is going to beat everyone by a lot.

01:07:17.760 --> 01:07:20.760
It won't be close, unfortunately.

01:07:20.760 --> 01:07:25.080
So at least before we have to potentially play them,

01:07:25.080 --> 01:07:27.360
we can play Echo first.

01:07:32.560 --> 01:07:33.520
And then, yeah, I mean, I'm sure

01:07:33.520 --> 01:07:34.840
it will be at the same thing for that.

01:07:34.840 --> 01:07:35.900
And yeah, I'm sure we'll talk.

01:07:35.900 --> 01:07:37.300
I mean, honestly, it's gonna be weird though,

01:07:37.300 --> 01:07:39.840
because like this is a race where I think

01:07:39.840 --> 01:07:41.640
they feel really weird about losing,

01:07:41.640 --> 01:07:43.440
and it makes sense for a lot of reasons.

01:07:43.440 --> 01:07:45.920
And typically in the past,

01:07:45.920 --> 01:07:49.880
there's never quite been like a full understanding

01:07:49.880 --> 01:07:54.280
of every race where both guilds feel like the right thing happened.

01:07:54.280 --> 01:07:56.520
Sometimes you just don't talk about it and it's chill.

01:07:56.520 --> 01:08:00.080
But I think one thing that's cool is there's shared experiences.

01:08:00.080 --> 01:08:04.120
You're one of the few people that have gone through things

01:08:04.120 --> 01:08:06.520
that other people have gone through.

01:08:06.520 --> 01:08:08.400
I mean, also, everyone's drinking.

01:08:08.400 --> 01:08:09.600
So you get along.

01:08:09.600 --> 01:08:10.960
It's usually fine.

01:08:10.960 --> 01:08:12.720
But also, maybe there will be a fistfight

01:08:12.720 --> 01:08:15.640
and that would be fun.

01:08:15.640 --> 01:08:19.240
Maybe like THD will just start swinging on some random echo player.

01:08:20.120 --> 01:08:22.240
He's, he's, uh, he's hard to read.

01:08:34.660 --> 01:08:35.920
It's a Cuban thing. Yeah.

01:08:45.640 --> 01:09:10.200
I mean, T.H.D. likely isn't going.

01:09:10.200 --> 01:09:16.200
Like, T.H.D. doesn't leave his house unless he is contractually obligated to.

01:09:16.200 --> 01:09:39.000
Max, you previously said you love the problem solving process of the race.

01:09:39.000 --> 01:09:42.360
Do you feel like you missed out on that this time?

01:09:42.360 --> 01:09:47.400
some on the macro level but not in like the like the problem solving is the stuff you hear us talking

01:09:47.400 --> 01:09:51.240
about in between each poll which is usually some kind of small change like one thing on Ullatech was

01:09:51.240 --> 01:09:56.840
watching the vods of everyone who died to a wave in p1 and trying to see if there was a way that

01:09:56.840 --> 01:10:02.440
they could consistently live that set since they're kind of deterministic and we saved a lot of

01:10:02.440 --> 01:10:07.320
wipes by coming up with ways to do that like that's just an example uh coiled altar absolutely

01:10:07.320 --> 01:10:11.720
as well but like macro level strap making kind of because we just like didn't do it

01:10:11.720 --> 01:10:14.160
It's as if we didn't do PTR testing, by the way.

01:10:14.160 --> 01:10:16.000
It was as if we walked up to every boss

01:10:16.000 --> 01:10:17.680
and had not looked at their dungeon journal before.

01:10:17.680 --> 01:10:19.680
That was like our preparation for this raid.

01:10:41.720 --> 01:11:01.720
Why do you think there was so much less prep for the already I'm said earlier?

01:11:01.720 --> 01:11:06.320
What does it take to become an add-on guy for a guild like Liquid?

01:11:06.320 --> 01:11:07.320
Be Jesus.

01:11:07.320 --> 01:11:09.800
At least that's recent.

01:11:09.800 --> 01:11:14.880
Dude, I need chat.

01:11:14.880 --> 01:11:21.520
I need another game to play on my couch to just decompress from the race and not be

01:11:21.520 --> 01:11:24.720
near a computer.

01:11:24.720 --> 01:11:27.560
I'll give you some examples of games I've played previously.

01:11:27.560 --> 01:11:31.720
one I hadn't played an assassin's creed game in a while and I played like the black flag

01:11:31.720 --> 01:11:36.880
remix and I was like all right this is kind of cool but like I haven't played a recent

01:11:36.880 --> 01:11:40.120
assassin's creed game in a while so I just played assassin's creed shadows downloaded

01:11:40.120 --> 01:11:49.000
that the game was awesome was really fun but I need like a I need something need something

01:11:49.000 --> 01:11:55.720
to like like hardcore on the couch hang out just hang out with my dogs which by the

01:11:55.720 --> 01:12:02.720
Lily got one of her last doses of chemo the other day.

01:12:02.720 --> 01:12:07.720
Her white blood count was not insanely ideal,

01:12:07.720 --> 01:12:12.720
but she's powering through. She's a good girl.

01:12:12.720 --> 01:12:30.240
Well, fingers crossed, well, sorry, I should be more clear.

01:12:30.240 --> 01:12:32.520
She has a form of cancer that is not going away.

01:12:32.520 --> 01:12:36.040
It is, unfortunately, in dogs, it will absolutely spread to her lungs.

01:12:36.040 --> 01:12:39.880
All chemo does is delay that.

01:12:39.880 --> 01:12:42.080
So it's not like a thing, like fingers crossed, it'll go away.

01:12:42.080 --> 01:12:46.960
never going away, unfortunately. But we do think it will like meaningfully extend her life, so.

01:12:52.400 --> 01:12:55.600
All right. And that's her, by the way. Let me show you a picture of her,

01:12:56.320 --> 01:13:11.920
because I'm trauma dumping right now. Here you go. Look at this baby girl. Hi, Lily.

01:13:12.080 --> 01:13:23.640
Max, what's your opinion on the fact that currently 70% of the guilds in the top 800

01:13:23.640 --> 01:13:42.380
are running splits? Is that a real number? Like it's that widespread. Dorkylinked a

01:13:42.380 --> 01:13:55.340
reddit thing. Okay. Last season there was a lot of talk about splits. Many guilds

01:13:55.340 --> 01:13:58.100
increased the number. Many people still claim in this day that nobody besides the

01:13:58.100 --> 01:14:02.140
top 10 or 50 is doing splits. No one does that except idiots. I have built

01:14:02.140 --> 01:14:06.300
RaidSplit tracker pages.dev that uses historical data from Radar.io to check

01:14:06.300 --> 01:14:10.460
this. As you can see in the tables my claim in is ever-growing. This is

01:14:10.460 --> 01:14:19.180
further is really further than it ever should have been. The lower guilds have

01:14:19.180 --> 01:14:27.200
only decided to do a few more of them. TLDR over 81% of the guilds in the top

01:14:27.200 --> 01:14:30.980
400 or bracket are doing splits over 90% in EU. This is not counting guilders

01:14:30.980 --> 01:14:35.580
private of their pulls or not tripping Raider IO at all, which is most of

01:14:35.580 --> 01:14:39.740
them. This is even excluding the top 50 and Dragonflight season one less than

01:14:39.740 --> 01:14:42.700
half we're doing splits.

01:14:42.700 --> 01:14:49.580
Oh, wait, so since Dragonflight to now,

01:14:49.580 --> 01:14:54.500
instead of 80% of the guilds doing it, it was 38%.

01:14:54.500 --> 01:14:58.660
It's doubled since Dragonflight?

01:14:58.660 --> 01:14:59.900
Bro, that.

01:14:59.900 --> 01:15:01.900
OK, dude, honestly, I love hearing that.

01:15:01.900 --> 01:15:02.940
And let me tell you why.

01:15:02.940 --> 01:15:04.420
Obviously, I don't love hearing that.

01:15:04.420 --> 01:15:07.780
It sucks for you all, but I'm me, and I don't really care.

01:15:07.780 --> 01:15:09.180
Here's why I love hearing that,

01:15:09.180 --> 01:15:17.500
because that's enough people it's becoming enough of a problem to where Blizzard might actually fucking do something about it where if it only affects the people at the top they never will

01:15:22.420 --> 01:15:23.860
Dude, please blizzard

01:15:24.820 --> 01:15:33.740
I mean we've talked about this before dude I've talked to the end before and like like first global he just says like alright how can we fix splits like obviously they

01:15:33.740 --> 01:15:39.740
They're like, what can we do to have you guys stop doing splits, basically, is the answer.

01:15:39.740 --> 01:15:41.740
And really, you don't really have an answer.

01:15:41.740 --> 01:15:46.740
And by the way, this is a friendly reminder that I'm not asking for yours right now because it's wrong and you don't have one.

01:15:56.740 --> 01:16:00.740
Do you have any place who struggles with eye issues playing so long during the race?

01:16:00.740 --> 01:16:06.620
race, actually me. But if I put on like blue light filtering glasses, my eyes feel fine.

01:16:06.620 --> 01:16:12.380
But if I don't, they are absolutely burning by the end of the day.

01:16:12.380 --> 01:16:19.380
Yep, love my zenies!

01:16:42.380 --> 01:16:59.820
Was capping the amount of raid lockouts per, oh my God, how long have I been streaming?

01:16:59.820 --> 01:17:05.900
Alright, someone said that Teddles had an interview with someone that answered some questions

01:17:05.900 --> 01:17:07.180
about raid difficulty.

01:17:07.180 --> 01:17:09.340
I kind of want to look at that.

01:17:09.340 --> 01:17:12.060
Max, how did Teddles end up with your jersey?

01:17:12.060 --> 01:17:16.060
I don't know, dude, I'm just going to share something with you guys.

01:17:16.500 --> 01:17:20.460
If he sees this, this is going to be the most random slander ever.

01:17:20.940 --> 01:17:24.260
But when I went back into my like discord, right, as post random things

01:17:24.420 --> 01:17:28.500
to find a picture of Lily for you all, the picture right above it is JB

01:17:28.500 --> 01:17:34.500
gaming in the closet in that one blood legion doc from like the early 2010s.

01:17:34.900 --> 01:17:37.420
And I've been looking at it on my other monitor every now and then for

01:17:37.420 --> 01:17:39.580
the past like five minutes and I have to show it to you all.

01:17:39.580 --> 01:17:40.900
I'm so sorry, JB.

01:17:40.900 --> 01:17:50.660
Jeb, if you see this, I'm so sorry that I'm posting you hitting the shrimp on Twitch.tv,

01:17:50.660 --> 01:17:52.740
but it's just, it's fucking insane.

01:17:52.740 --> 01:17:55.540
The posture's fucking nuts, bro.

01:17:55.540 --> 01:18:10.880
Speaking of JB, by the way, he had an amazing tweet today.

01:18:10.880 --> 01:18:14.920
don't understand how impossible it is to make bosses hard enough to one challenge

01:18:14.920 --> 01:18:19.600
echo and liquid but also be killable and to also thoroughly test these bosses

01:18:19.600 --> 01:18:24.480
it's like trying to make a cage that can hold Superman for exactly 72 hours but

01:18:24.480 --> 01:18:34.900
also Superman has analysts just just at a very average routine JB Twitter

01:18:34.900 --> 01:19:03.580
bagger. All right, where's this Teddles thing? I mean, it's just got to be on his YouTube.

01:19:03.580 --> 01:19:07.180
I got to ask wow devs

01:19:07.180 --> 01:19:11.380
wait hold on his titles fucking popping off on twitter reason or on youtube

01:19:11.380 --> 01:19:15.180
i had a really bad rate night four days ago one hundred thirty seven kv's i got

01:19:15.180 --> 01:19:18.820
to ask wow devs the most important questions eighty six kv's one hundred

01:19:18.820 --> 01:19:23.260
thirty one

01:19:23.260 --> 01:19:26.140
i mean he's kind of going hard

01:19:26.140 --> 01:19:31.100
as my channel doing

01:19:31.100 --> 01:19:33.100
Maximum clips

01:19:41.020 --> 01:19:43.020
140s

01:19:43.260 --> 01:19:45.260
Dude, I love this channel in particular

01:19:46.380 --> 01:19:52.100
Because absolutely zero thought goes into this I pay this is not fronk by the way

01:19:52.220 --> 01:19:53.940
This is a different editor

01:19:53.940 --> 01:19:59.740
That's an absolute beast and he just simply clips me talking on stream that I never think about again

01:19:59.740 --> 01:20:03.100
and it just turns into free YouTube money.

01:20:03.100 --> 01:20:05.900
It's so beast, bro.

01:20:05.900 --> 01:20:07.940
OK, and he's back to the title's thing.

01:20:11.780 --> 01:20:15.340
All right, Ian got to talk to Ian and whoever this is.

01:20:15.340 --> 01:20:17.100
Very, very handsome man.

01:20:17.100 --> 01:20:17.620
All right.

01:20:17.620 --> 01:20:18.420
Fantastic news.

01:20:18.420 --> 01:20:20.220
Today, I am joined by Paul Cupid.

01:20:20.220 --> 01:20:22.140
Oh, wait, we heard Paul Cupid.

01:20:29.740 --> 01:20:38.740
Max, recently there's a spike in views since YouTube changed the way it counts viewers.

01:20:38.740 --> 01:20:39.740
It's kind of fake now.

01:20:39.740 --> 01:20:42.820
Bro, I take whatever I can get.

01:20:42.820 --> 01:20:46.740
If I get a viewer increase, it's because I'm better at my job.

01:20:46.740 --> 01:20:50.740
All right.

01:20:50.740 --> 01:20:55.740
Max, Echo's kill pull was two seconds faster than Liquid's kill pull.

01:20:55.740 --> 01:20:56.740
Opinions?

01:20:56.740 --> 01:20:58.740
I guess we lost then.

01:20:58.740 --> 01:21:01.740
All right, what are the topics here?

01:21:04.740 --> 01:21:08.740
We have raid buffs, creating satisfaction.

01:21:08.740 --> 01:21:13.740
I'll listen to the questions, and is this an hour-long interview?

01:21:13.740 --> 01:21:16.740
You know, I'm over it, whatever.

01:21:16.740 --> 01:21:18.740
Let's start it.

01:21:18.740 --> 01:21:22.740
It's sort of a hot topic. Everybody speculates things about raid buffs,

01:21:22.740 --> 01:21:24.740
whether or not they exist to keep one class in the raid.

01:21:24.740 --> 01:21:26.740
Is it true that that is their purpose?

01:21:26.740 --> 01:21:31.480
Is it seen as a as a failure on the raid buff system if they don't exist in every single rate?

01:21:31.480 --> 01:21:35.180
Wait, hold on. Tettles with fucking heat right out of the gate?

01:21:35.740 --> 01:21:37.740
Competition

01:21:38.060 --> 01:21:44.380
One class in the raid pick everybody speculates things about raid buffs whether or not they exist to keep one class in the raid

01:21:44.380 --> 01:21:46.380
Is it true that that is their purpose?

01:21:46.380 --> 01:21:52.600
Is it seen as a failure on the raid buff system if they don't exist in every single raid competition composition rather?

01:21:52.600 --> 01:22:01.080
I mean, broadly, I think that is a big part of the function they've served for, like, 15 plus years.

01:22:01.080 --> 01:22:08.200
I mean, very early on, like, back in 2004, some of the origins of things like Fort or Mark of the Wild

01:22:08.200 --> 01:22:12.280
or whatever, when everyone didn't have them, was more just, you know, the idea of synergy and

01:22:12.280 --> 01:22:16.680
support and feeling stronger when you're in a group, you know, when you're in a rage,

01:22:16.680 --> 01:22:20.280
you have all these buffs on you, that just makes your character more powerful. There's

01:22:20.280 --> 01:22:22.720
or something cool mechanically about that.

01:22:22.720 --> 01:22:26.080
But yeah, I mean, in practice, especially in recent years,

01:22:26.080 --> 01:22:29.640
I think we view them, we do view them as a bit of a backstop

01:22:29.640 --> 01:22:32.640
to ensure that the best raid composition

01:22:32.640 --> 01:22:34.360
is a varied raid composition.

01:22:34.360 --> 01:22:35.600
If they didn't exist.

01:22:35.600 --> 01:22:37.800
How did JB even hit that shit?

01:22:43.880 --> 01:22:45.600
You know what I'm talking about?

01:22:45.600 --> 01:22:48.560
Like you gotta get some serious fucking lean.

01:22:48.560 --> 01:22:52.440
I'm going to pull this out a little bit.

01:22:52.440 --> 01:22:59.240
It's like, I have to aggressively try to like fucking,

01:22:59.240 --> 01:23:01.120
you know what I'm talking about?

01:23:01.120 --> 01:23:06.920
He's hitting like the, I can't even do it.

01:23:06.920 --> 01:23:08.720
Look at that turn and plug push this camera down,

01:23:08.720 --> 01:23:10.880
or move over maybe.

01:23:10.880 --> 01:23:17.200
He's got the like, I can't even do it.

01:23:17.200 --> 01:23:20.220
It's like almost impressive the amount of mobility

01:23:20.220 --> 01:23:21.460
has in that position.

01:23:24.740 --> 01:23:26.060
What a beast.

01:23:26.060 --> 01:23:28.220
Just at all, some of this is we know

01:23:28.220 --> 01:23:29.860
community meta pressures,

01:23:29.860 --> 01:23:33.100
if you're gonna fit seven range DPS into a raid,

01:23:33.100 --> 01:23:34.580
well you're gonna take the one or two

01:23:34.580 --> 01:23:36.100
that have the best damage profile

01:23:36.100 --> 01:23:37.420
or perceived as the highest DPS.

01:23:37.420 --> 01:23:38.260
Actually, I think what it is,

01:23:38.260 --> 01:23:41.100
is it might be impossible to achieve that posture

01:23:41.100 --> 01:23:42.500
in a blacklight chair.

01:23:43.380 --> 01:23:44.220
You know what I mean?

01:23:44.220 --> 01:23:46.060
Like they're designed in such a way

01:23:46.060 --> 01:23:48.820
where you have good posture and you can't actually

01:23:48.820 --> 01:23:50.260
even intentionally get into posture like that.

01:23:50.260 --> 01:23:52.740
Yes, for this tier and just stack those.

01:23:52.740 --> 01:23:56.280
And we, there's people who play every class, every spec.

01:23:56.280 --> 01:23:58.740
Ideally we want them to be able to find a home

01:23:58.740 --> 01:24:01.880
in groups and guilds and so forth.

01:24:03.160 --> 01:24:06.320
And so, you know, while of course we do ongoing balance,

01:24:06.320 --> 01:24:07.160
I think that's a little,

01:24:07.160 --> 01:24:08.780
like the buffs are a little bit of a backstop

01:24:08.780 --> 01:24:10.580
to make sure that if you're a pug leader

01:24:10.580 --> 01:24:13.740
putting a raid together and you don't have one of a class,

01:24:13.740 --> 01:24:15.500
you should be looking for the class you're missing

01:24:15.500 --> 01:24:17.640
before you're looking to bring the third mage

01:24:17.640 --> 01:24:19.920
or the third priest or whatever else.

01:24:21.200 --> 01:24:24.080
Now, and you don't have one of a class,

01:24:24.080 --> 01:24:25.840
you should be looking for the class you're missing

01:24:25.840 --> 01:24:28.360
before you're looking to bring the third mage or...

01:24:28.360 --> 01:24:29.580
That's not true.

01:24:33.960 --> 01:24:35.320
That's not true for a few reasons.

01:24:35.320 --> 01:24:37.480
Number one, every time you bring a new evoker,

01:24:37.480 --> 01:24:39.280
you gain meaningful raid utility,

01:24:39.280 --> 01:24:43.280
plus one times viral, plus one rescue, plus one Zephyr.

01:24:43.280 --> 01:24:51.280
Like it is, it is extra, like, and it is, there's plenty of scenarios where that is better than bringing the single of something for sure.

01:24:52.280 --> 01:24:54.280
Oh, he's saying pugs. Okay, hold on, hold on.

01:24:55.280 --> 01:24:58.280
Well, of course, builds and so forth.

01:24:59.280 --> 01:25:02.280
And so, you know, well, of course, we do ongoing balance.

01:25:02.280 --> 01:25:09.280
I think that's a little, like the buffs are a little bit of a backstop to make sure that if you're a pug leader putting a raid together, and you don't have one of a class,

01:25:09.280 --> 01:25:13.680
class you should be looking for the class you're missing before you're looking to bring the third

01:25:13.680 --> 01:25:20.800
age or the third priest or whatever else. That's probably true. Like I think the most obvious

01:25:20.800 --> 01:25:26.000
issue with that is death knight and maybe this tier especially that way because DK and EPS are so

01:25:26.000 --> 01:25:30.480
bad but there's also a ton of blood DKs so like even though you don't need grip on every fight

01:25:31.120 --> 01:25:36.720
or any fight in heroic Vashnik I bet you'd like put a DK in your comp because you might

01:25:36.720 --> 01:25:39.520
end up pulling Vashnik though, you know?

01:25:43.680 --> 01:25:49.440
Dude, fun Vashnik fact. It's actually easier to do the Vashnik in quotes cheese on mythic than

01:25:49.440 --> 01:25:54.480
heroic because on mythic it only ramps by 100% every time you go to the same thing over and over

01:25:54.480 --> 01:25:59.440
again and on heroic and normal it's 200%. No one knows why. Why is it easier on mythic?

01:25:59.440 --> 01:26:02.400
Yeah, they take different forms. Some of them are just you know.

01:26:02.400 --> 01:26:04.320
No, they changed it on Heroic.

01:26:04.320 --> 01:26:05.360
Oh, OK.

01:26:05.360 --> 01:26:08.000
Well, that's how it was when we did the bosses, though.

01:26:08.000 --> 01:26:10.600
Passive stat buffs or direct stat buffs.

01:26:10.600 --> 01:26:13.800
Others, I think, have a clear utility effect.

01:26:13.800 --> 01:26:15.720
I know there's been a lot of debate in the past of, like,

01:26:15.720 --> 01:26:17.480
does Death Grip count as a raid?

01:26:17.480 --> 01:26:19.560
And it's like, no, it's not a traditional raid buff.

01:26:19.560 --> 01:26:22.480
But it's very much a reason to brain a death knight.

01:26:22.480 --> 01:26:26.040
The reality is that some of those utility effects,

01:26:26.040 --> 01:26:26.480
though.

01:26:26.480 --> 01:26:28.120
I mean, you can only be thinking

01:26:28.120 --> 01:26:29.920
about that in terms of a pug when you're

01:26:29.920 --> 01:26:32.000
planning on just going through the whole raid.

01:26:32.000 --> 01:26:33.720
In a mythic grade, that's not how it works at all.

01:26:33.720 --> 01:26:36.240
You don't need DKs for anything in this raid

01:26:36.240 --> 01:26:38.080
until the very last phase of Ullitech,

01:26:38.080 --> 01:26:40.600
which is like low key Galiwix P2.

01:26:40.600 --> 01:26:42.360
You don't even need a DK in the last phase of Ullitech,

01:26:42.360 --> 01:26:43.480
by the way, if they have zero HP,

01:26:43.480 --> 01:26:44.640
you can just have your range swapped to them.

01:26:44.640 --> 01:26:46.840
They have less HP than the X-Hat and Heroic

01:26:46.840 --> 01:26:48.080
when they don't move.

01:26:48.080 --> 01:26:50.720
Really only matter at our scene

01:26:50.720 --> 01:26:51.880
at the highest levels of cooldown.

01:26:51.880 --> 01:26:53.240
You want them for Vashnik?

01:26:54.120 --> 01:26:57.880
We killed Vashnik in a split without a DK, I'm pretty sure.

01:26:57.880 --> 01:26:59.840
And also you want them for Nermissa?

01:26:59.840 --> 01:27:00.680
That's true.

01:27:00.680 --> 01:27:05.600
But by the way, I feel like people are not talking enough about how we also got world-first

01:27:05.600 --> 01:27:06.600
Nermissa this year.

01:27:06.600 --> 01:27:07.600
Pregnated play.

01:27:07.600 --> 01:27:08.600
I'll say it.

01:27:08.600 --> 01:27:13.520
Like, yeah, when you're putting together a mythic raid comp, you might need an extra

01:27:13.520 --> 01:27:17.040
skin feeding roar, and that might justify a specific inclusion.

01:27:17.040 --> 01:27:18.680
You might need a second grip.

01:27:18.680 --> 01:27:23.920
Generally, when someone is forming a heroic pug or an AOTC pug or whatever, though,

01:27:23.920 --> 01:27:25.880
that's not going to be the way they're viewing it.

01:27:25.880 --> 01:27:32.000
And so part of what we've seen is that even if death grip might get definitely a slot

01:27:32.000 --> 01:27:37.640
in high-end cutting edge rating, it's not necessarily going to translate.

01:27:37.640 --> 01:27:39.960
I'm pretty sure Kithix would be 10.

01:27:39.960 --> 01:27:43.960
I mean, we're not going super hard for Kithix.

01:27:43.960 --> 01:27:46.120
Without something else to back it up at all levels.

01:27:46.120 --> 01:27:47.120
Sure.

01:27:47.120 --> 01:27:51.880
Are there specific considerations for things like you're kind of saying with DK, maybe

01:27:51.880 --> 01:27:53.880
even a Voker with blessing of the bronze?

01:27:53.880 --> 01:27:58.600
They don't have a standard upfront power gain kind of buff.

01:27:58.600 --> 01:28:00.680
Is there extra effort that kind of goes into making sure

01:28:00.680 --> 01:28:04.580
that those are valuable pieces of a holistic RAID comp?

01:28:06.320 --> 01:28:08.280
Yes, I mean, like ultimately, right?

01:28:08.280 --> 01:28:10.320
We look at balance through two lenses.

01:28:10.320 --> 01:28:13.400
One is the raw numbers like, you know,

01:28:13.400 --> 01:28:16.520
Warcraft logs and community perception and all of that,

01:28:16.520 --> 01:28:18.440
but then also just representation.

01:28:18.440 --> 01:28:20.320
And I think what matters most at the end of the day

01:28:20.320 --> 01:28:21.960
to us is representation.

01:28:21.960 --> 01:28:28.300
Whether it's dungeons, raids, pvp, those can all be different ecosystems, but you know,

01:28:28.300 --> 01:28:33.000
someone has their favorite spec, whether it's because of the fantasy or the mechanics that

01:28:33.000 --> 01:28:36.760
they enjoy, the moment-to-moment rotation, and they shouldn't feel...

01:28:36.760 --> 01:28:42.680
You know, when I hear people say class fantasy, it's kind of a meme, but it is such a

01:28:42.680 --> 01:28:43.680
real thing.

01:28:43.680 --> 01:28:48.960
And the prime example of this is there was like a guy in a racial world last guild

01:28:48.960 --> 01:28:53.960
was playing a Windwalker Monk and he was hitting the fucking IRL Fist of Fury, mid Fist of Fury

01:28:53.960 --> 01:28:59.160
channel, killing like a mythic end boss. And that's when you know that actually like probably

01:28:59.160 --> 01:29:02.960
a lot of people choose a class because they're just straight fucking about that shit.

01:29:02.960 --> 01:29:08.200
So like they can find home in the content of their choosing. And if that's not happening

01:29:08.200 --> 01:29:12.960
for us, like that's one of the biggest warning signs that we need to do something. And

01:29:12.960 --> 01:29:20.720
So, you know, rate buffs are like T H D T H D has had skulls in his bedroom, his his uncle

01:29:20.720 --> 01:29:22.120
or something or stepped out.

01:29:22.120 --> 01:29:23.400
I forget exactly who it is.

01:29:23.400 --> 01:29:25.520
Someone very close to him as a witch doctor.

01:29:25.520 --> 01:29:27.840
So he just ended up being a warlock.

01:29:27.840 --> 01:29:29.800
One of the surest ways towards it.

01:29:29.800 --> 01:29:32.080
It's a cute thing, but it's not the only way.

01:29:32.080 --> 01:29:38.040
If there's a spec that doesn't have a clear like throughput buff, but we see them consistently

01:29:38.040 --> 01:29:41.280
well represented, we probably consider that fine.

01:29:41.280 --> 01:29:44.440
And that has been the answer for something like DK for a long time,

01:29:45.840 --> 01:29:50.480
where, you know, we might have taken action had community trends look differently.

01:29:50.840 --> 01:29:54.000
But generally, when we feel that, hey, if you're playing the spec

01:29:54.000 --> 01:29:57.800
and you're looking to find a group, you're looking to find a home in your content of choice.

01:30:00.560 --> 01:30:05.200
OK, everyone's complaining about DK, but we saw the data that everyone was like playing DK.

01:30:05.200 --> 01:30:06.200
So we thought that wasn't true.

01:30:06.200 --> 01:30:09.560
Yes, but also they happen to be extremely fucking good

01:30:09.560 --> 01:30:14.560
for like the two tiers surrounding that instance, you know?

01:30:15.280 --> 01:30:17.500
I think people are worried about the scenario

01:30:17.500 --> 01:30:20.100
where they're really bad and they don't get brought

01:30:20.100 --> 01:30:21.740
where if another class is really bad,

01:30:21.740 --> 01:30:24.060
they do because they have the buff.

01:30:24.060 --> 01:30:26.000
But like, it was just right after they made that change,

01:30:26.000 --> 01:30:28.900
it just so happened that even if Deathgrip wasn't

01:30:28.900 --> 01:30:30.600
even an ability, you would have played two DKs

01:30:30.600 --> 01:30:33.000
because they just did infinite dam couldn't die in,

01:30:34.220 --> 01:30:36.380
never could be moved in any way,

01:30:36.380 --> 01:30:38.300
which was really important for a few raid tiers.

01:30:38.300 --> 01:30:43.400
Interestingly enough, didn't you guys notice that was like kind of not a thing this raid tier like scissorak?

01:30:43.400 --> 01:30:47.980
Maybe but like it's a piss one-shot boss, right like I feel like

01:30:49.160 --> 01:30:56.740
The I feel like the last like two years honestly, I feel like every boss it was like death's advance was the most broken

01:30:58.360 --> 01:31:05.020
The most broken ability in the game because every boss was just doing crazy movement shit in this tier

01:31:05.020 --> 01:31:09.460
just like that. That randomly was just like missing. If you can find that home, I think

01:31:09.460 --> 01:31:14.260
we're all dead. Very fight profiles are another, you know, big way that we make sure that we

01:31:14.260 --> 01:31:18.260
do have representation from all different classes and specs as well. You're going to

01:31:18.260 --> 01:31:20.180
be good at something, you're going to be good at spread cleave, you're going to be

01:31:20.180 --> 01:31:25.420
good at single target, what have you. And, but yeah, it's, you know, put it that

01:31:25.420 --> 01:31:30.700
the, the rate buffs are a nice backstop. Ask about the two target cleave the whole

01:31:30.700 --> 01:31:34.180
rate. You know, you can avoid those incentives to just stack for like, okay, if this is

01:31:34.180 --> 01:31:38.100
spread cleave fight then we're gonna want to stack spread cleave this way and of course we could

01:31:38.100 --> 01:31:42.260
make every fight say well you know there's a little bit of single target and a little bit of AOE

01:31:42.260 --> 01:31:47.220
and a little bit of spread and so on but then your fights start to become homogenized. Would I

01:31:47.220 --> 01:31:54.900
look sick like Paul if I had a little gray in the beard? Like would it be one of those things

01:31:54.900 --> 01:32:01.620
where I look more intelligent because I've like I'm more experienced or would it make me just

01:32:01.620 --> 01:32:09.540
look like oldest fuck. Like could I pull it off? You know what I'm saying? Like not a lot of gray,

01:32:09.540 --> 01:32:15.140
but like enough gray where you're like okay he's like been through some stuff. He like knows about

01:32:15.140 --> 01:32:25.780
what to do here because he's experienced more of life. You'd look even more like you host game

01:32:25.780 --> 01:32:31.640
What the fuck does that mean?

01:32:31.640 --> 01:32:34.300
What is game changer?

01:32:34.300 --> 01:32:36.860
What is game changer?

01:32:36.860 --> 01:32:50.540
I have no idea what kind of a fucking...

01:32:50.540 --> 01:32:57.540
this guy?

01:32:57.540 --> 01:32:59.940
Sometimes I actually like fucking hate you guys.

01:32:59.940 --> 01:33:00.940
I'll keep it a bug.

01:33:00.940 --> 01:33:07.020
It's a little more interesting world to have varied fights where you do have opportunities

01:33:07.020 --> 01:33:11.180
for folks to shine and then raid buffs just make sure that everything stays well with

01:33:11.180 --> 01:33:12.180
the band.

01:33:12.180 --> 01:33:13.180
And I'm mad.

01:33:13.180 --> 01:33:14.180
And now I'm mad.

01:33:14.180 --> 01:33:15.180
And now I'm mad.

01:33:15.180 --> 01:33:16.180
Just a quick follow-up on that.

01:33:16.180 --> 01:33:19.020
You guys use the word homogenized and I think that that's a perfect word.

01:33:19.020 --> 01:33:23.300
Do you think that raid buffs that were more like group utility base such as like Stamping

01:33:23.300 --> 01:33:25.740
Roar, Gateway, Death Grip, Darkness, like-

01:33:25.740 --> 01:33:28.340
Hey, that was a real fucking thing this year.

01:33:28.340 --> 01:33:35.740
We were going to play two Druids on the last boss even though the second Druid spec wasn't

01:33:35.740 --> 01:33:39.460
like the best before like, this was before you saw how many Moon Kins you needed.

01:33:39.460 --> 01:33:40.540
We thought you only needed one.

01:33:40.540 --> 01:33:42.940
You actually probably did only need one in week two.

01:33:42.940 --> 01:33:51.980
week two of the of the boss but I uh we wanted we thought that Ulitec on

01:33:51.980 --> 01:33:56.780
heroic you would have lost a lot of polls if you only had one win rush and one roar

01:33:56.780 --> 01:34:01.660
and i still feel that way i've started thinking about that more and more as

01:34:01.660 --> 01:34:04.780
like tears go on that like if druids and shamans aren't really strong

01:34:05.660 --> 01:34:10.380
sometimes like you'll take a lot of polls off of a boss by just having an extra

01:34:10.380 --> 01:34:14.780
movement speed thing. And time spirals kind of deal with that, but they also kind of don't.

01:34:16.060 --> 01:34:21.420
And evokers are just always really OP for some reason, but I feel like movement speed is really

01:34:21.420 --> 01:34:25.740
underrated in RAID comp building when you're usually just trying to increase your DPS as much

01:34:25.740 --> 01:34:28.780
as you can. That kind of stuff, do you think that those are more interesting than say the

01:34:28.780 --> 01:34:32.620
conventional style where like Mark of the Wild went sky fury, whatever?

01:34:32.620 --> 01:34:40.360
I mean, yes, but I think as noted earlier, you know, there's a lot of groups that aren't

01:34:40.360 --> 01:34:45.960
coordinating or doing content that requires that level of coordination such that if the

01:34:45.960 --> 01:34:51.560
only thing you bring is, you know, one of those utility buffs, you know, many people

01:34:51.560 --> 01:34:55.600
many groups just aren't going to value that enough and it's not going to achieve a representation

01:34:55.600 --> 01:34:56.600
goals.

01:34:56.600 --> 01:35:00.200
He's talking about heroic, by the way, like normal and heroic, I think pretty frequently

01:35:00.200 --> 01:35:03.640
in Mythic, he makes the assertion that you should try to have one of everything.

01:35:03.640 --> 01:35:08.600
So if we could get there through Just Utility, then that would be awesome.

01:35:08.600 --> 01:35:12.400
But it also makes it important, if you're focused on a specific dungeon, you're focused

01:35:12.400 --> 01:35:17.160
on a specific boss, not every one of those tools is going to matter on that boss.

01:35:17.160 --> 01:35:21.720
And so if the only reason you're being brought is for that tool, that again can

01:35:21.720 --> 01:35:22.720
be a problem.

01:35:22.720 --> 01:35:25.800
So that's kind of let us down the path that we're on.

01:35:25.800 --> 01:35:26.800
Sure.

01:35:26.800 --> 01:35:29.920
But yeah, but that's a stampeding row or our dope.

01:35:29.920 --> 01:35:35.680
left things like that. Oh comparing death grip and stampeding roar. Actually I think those are like pretty

01:35:37.360 --> 01:35:43.440
I think the difference is like stampeding roar is kind of always nice but like stampeding roar never

01:35:43.440 --> 01:35:47.440
has the death grip thing where it's like they've designed a fight to where if you don't have this

01:35:47.440 --> 01:35:53.520
you're completely fucked but maybe the reason you feel that way is because mark of the wild

01:35:53.520 --> 01:36:00.000
exist, you always have one in your raid anyway. But those are like similar and different, you know?

01:36:00.800 --> 01:36:04.480
Make your class feel unique, special, you're thankful when your warlock puts down a gate

01:36:04.480 --> 01:36:11.520
or cookies and whatnot. Yeah. Okay, something that I really wanted to talk about is how to

01:36:11.520 --> 01:36:16.240
keep players satisfied. World of Warcraft has been around for a really long time. And as a personal

01:36:16.240 --> 01:36:19.920
player, it feels like WoW has kind of been moving away from the friction of like traditional

01:36:19.920 --> 01:36:24.560
MMOs, where the focus really is heavily into in-game activities like Raiding Mythic Plus.

01:36:25.360 --> 01:36:30.240
While early season with alts, it feels great not being burdened with chores, but over time,

01:36:30.240 --> 01:36:35.360
players want to maybe sometimes focus on like having one really big character, right, and progress

01:36:35.360 --> 01:36:40.720
their main. Where characters power, it's kind of weird where they sometimes don't log in,

01:36:40.720 --> 01:36:44.480
well they'll log in, and they don't feel like they have a lot of stuff that they're compelled

01:36:44.480 --> 01:36:48.640
to do, even though on paper there's more activities than ever. One of the most important

01:36:48.640 --> 01:36:53.240
aspects I think is kind of like watching it's like an RPG element where you watch

01:36:53.240 --> 01:36:56.800
your power increase and so like it feels like Blizzard's been making attempts to

01:36:56.800 --> 01:37:00.640
fix this with systems like the Omnifolia and the Turbo Boost but within my

01:37:00.640 --> 01:37:04.600
circle these have felt sometimes a little bit unsatisfying you log in once

01:37:04.600 --> 01:37:08.840
and you're done is there he's kind of throwing me any choice of like steering

01:37:08.840 --> 01:37:13.720
the ship back in you know maybe a more traditional MMORPG sense are you

01:37:13.720 --> 01:37:18.040
kind of looking to give players who like love investing time into one

01:37:18.040 --> 01:37:25.240
character, that or is the current state of the game actually being just changed and what modern gaming is is very different?

01:37:28.360 --> 01:37:34.600
That's a great question. I wish there were a straight forward answer to it. I think it's like,

01:37:34.600 --> 01:37:40.760
there's like, there's that exact tension that you describe and I think, you know, some of the pendulum

01:37:40.760 --> 01:37:46.200
swings over the years in systems like borrow power and how we approach progression have kind

01:37:46.200 --> 01:37:52.000
kind of reflected us, you know, trying to focus on one portion of that audience at times,

01:37:52.000 --> 01:37:55.200
and then hearing enough negative feedback from the other portion that we kind of like swung

01:37:55.200 --> 01:38:00.240
things back in the other direction. But yeah, I mean, for someone who isn't necessarily

01:38:00.240 --> 01:38:05.280
an altaholic, they love playing the game, they want to log in, they want to feel like

01:38:05.280 --> 01:38:10.000
they're accomplishing power progression goals with their time spent, and they want

01:38:10.000 --> 01:38:14.040
to go deep on one character. Yeah, something like Legion was perfect because, right,

01:38:14.040 --> 01:38:15.560
You could always get a bit more AP.

01:38:15.560 --> 01:38:17.400
I'm like, we had this diminishing return system,

01:38:17.400 --> 01:38:20.520
so you weren't like way, way stronger than other people.

01:38:20.520 --> 01:38:23.120
But that effort mattered,

01:38:23.120 --> 01:38:26.720
but that comes directly at the expense of the feeling

01:38:26.720 --> 01:38:29.040
that someone who has less available time has,

01:38:29.040 --> 01:38:30.800
but even more prominently,

01:38:30.800 --> 01:38:33.120
feeling the people who wanna play multiple characters have,

01:38:33.120 --> 01:38:35.000
where it feels like if you,

01:38:35.000 --> 01:38:36.400
you're splitting your time between alts,

01:38:36.400 --> 01:38:39.080
now all of them are falling behind as a result.

01:38:39.080 --> 01:38:40.640
And so, yeah, I mean,

01:38:40.640 --> 01:38:43.680
we looking at the state of power progression

01:38:43.680 --> 01:38:45.440
over the course of the season.

01:38:45.440 --> 01:38:49.800
Right now, from an RPG progression perspective,

01:38:49.800 --> 01:38:51.440
it's too front-loaded.

01:38:51.440 --> 01:38:55.000
Like your players are getting probably like 90%

01:38:55.000 --> 01:38:57.000
or more of the power that they're going to get

01:38:57.000 --> 01:38:58.600
over the course of the season

01:38:58.600 --> 01:39:00.080
in the first four to six weeks,

01:39:00.080 --> 01:39:02.080
if they're really hardcore about the content they're doing,

01:39:02.080 --> 01:39:05.080
maybe a few weeks longer if they're less so.

01:39:05.080 --> 01:39:07.160
But like, and so like part of us would love

01:39:07.160 --> 01:39:10.700
to have a smoother progression curve

01:39:10.700 --> 01:39:12.560
over the course of those months.

01:39:12.560 --> 01:39:14.480
it also solves some other problems,

01:39:14.480 --> 01:39:17.200
like feeling like gear can help you overcome challenges

01:39:17.200 --> 01:39:18.600
that you're struggling with.

01:39:18.600 --> 01:39:21.600
And so I think like because gear is so front loaded,

01:39:21.600 --> 01:39:23.680
we need to do things like progressive raid buffs

01:39:23.680 --> 01:39:25.280
or systems like the Omnifolia

01:39:25.280 --> 01:39:28.880
or just targeted blanket nerfs to help groups

01:39:28.880 --> 01:39:31.160
that are missing and can't meet a DPS check

01:39:31.160 --> 01:39:33.660
feel like there's hope on the horizon

01:39:33.660 --> 01:39:36.080
that something's gonna help them over that hump.

01:39:36.080 --> 01:39:38.320
It used to be that you just keep getting stronger,

01:39:38.320 --> 01:39:39.640
statuallize or gear-wise.

01:39:39.640 --> 01:39:42.520
And like, typically you're close to saturation

01:39:42.520 --> 01:39:46.520
But the flip side is, that's amazing for all of us, as you noticed.

01:39:46.520 --> 01:39:50.520
People want to play different characters, they want to jump in, you take some time off,

01:39:50.520 --> 01:39:53.520
you want to catch up and feel like you can actually play with your friends,

01:39:53.520 --> 01:39:56.520
instead of feeling like, well I missed the first couple months of the season,

01:39:56.520 --> 01:39:59.520
I guess I'll see you guys in four months because I'm too far behind.

01:39:59.520 --> 01:40:02.520
All of those are huge downsides of the other end.

01:40:02.520 --> 01:40:05.520
And so we debate this a lot.

01:40:05.520 --> 01:40:16.520
I hope, you know, like I would love, hopefully when, you know, this conversation kind of trickles out and fans out across the community, I can't wait to hear all the discussions around this exact topic.

01:40:16.520 --> 01:40:28.520
And, you know, what players from different perspectives, what years they've liked and what ideas they might have for what they think would feel satisfying to them, because it, you know, we could use help, frankly, it's a tough problem.

01:40:28.520 --> 01:40:30.520
I think that was a good answer.

01:40:30.520 --> 01:40:39.520
I mean, I've specifically talked to him about Legion and stuff like that and like where the game, like such a drastic turn away from it.

01:40:39.520 --> 01:40:45.520
And he had like pretty similar to this conversation he's had with him, like pretty insightful answers on like how there is no one best thing.

01:40:45.520 --> 01:40:49.520
And I also think it's just like one thing could be amazing for one player.

01:40:49.520 --> 01:40:56.520
Like there's there's some players in the game that would love this game so much more of artifact power never left.

01:40:56.520 --> 01:41:02.060
And there are so many players that would absolutely hate this game if artifact power stayed

01:41:03.060 --> 01:41:04.120
and

01:41:04.120 --> 01:41:10.280
They have to do something that I think is doable for everyone or making the least amount of people mad

01:41:12.400 --> 01:41:14.900
So that's part of the issue with wow

01:41:15.880 --> 01:41:22.980
Being something that's so many different groups of people are into for different reasons is it's really hard to make the game

01:41:22.980 --> 01:41:24.980
Just fucking amazing for any one of them

01:41:26.520 --> 01:41:34.560
Yeah, and just to add on to that, this is not an area where when we look at the state

01:41:34.560 --> 01:41:39.080
of how you get gear from mythic lesson rates now added in things like the omnium folio or

01:41:39.080 --> 01:41:40.080
even the cork.

01:41:40.080 --> 01:41:43.320
Oh, someone else asked, where is it?

01:41:43.320 --> 01:41:46.920
Max, why is it a bad thing to be done with a season if you play one character and

01:41:46.920 --> 01:41:50.560
take a break from while and play something else until next season?

01:41:50.560 --> 01:41:52.000
So first of all, there's nothing wrong with that.

01:41:52.000 --> 01:41:55.320
In fact, if you were to, there's no official study on this,

01:41:55.320 --> 01:41:59.480
but if you were to find out who the most happy

01:41:59.480 --> 01:42:02.200
wild players are, those are those people.

01:42:02.200 --> 01:42:04.320
People who play wild while it's fun for a season

01:42:04.320 --> 01:42:05.280
and hang out with their friends,

01:42:05.280 --> 01:42:06.840
and then they kind of move on for a few months

01:42:06.840 --> 01:42:08.640
and then come back for the next one.

01:42:08.640 --> 01:42:10.760
Like, typically the unhappiest people

01:42:10.760 --> 01:42:12.560
are the ones that are trying to have it

01:42:12.560 --> 01:42:15.600
be the only thing that entertains them for six months.

01:42:15.600 --> 01:42:17.800
Now, it's bad, you ask who's it bad for?

01:42:17.800 --> 01:42:19.360
It's bad for Blizzard when you do that.

01:42:19.360 --> 01:42:20.960
That's the reason they want your sub, right?

01:42:20.960 --> 01:42:23.860
Why do you think they want you to log in at the start of every month for the trading

01:42:23.860 --> 01:42:28.420
post or why do you think they add so many extra things in the 0.5 and 0.7 patch now?

01:42:28.420 --> 01:42:32.180
Because they want to appease those players and they want to turn you into someone that

01:42:32.180 --> 01:42:36.460
is using WoW all six months for your entertainment before the next season comes out.

01:42:36.460 --> 01:42:37.900
But it's also really hard to do that.

01:42:37.900 --> 01:42:40.860
It's really hard for any game to do that, by the way, unless you're just, like,

01:42:40.860 --> 01:42:46.940
not familiar with a lot of other games and genres and stuff, but Max, I'm

01:42:46.940 --> 01:42:51.100
I'm a very happy person and I play WoW without taking breaks, okay?

01:42:51.100 --> 01:42:52.980
All right, whatever you say, bro.

01:42:52.980 --> 01:42:54.340
It's cool.

01:42:54.340 --> 01:42:56.860
Rose of Codex in Curse of More Tech and whatnot,

01:42:56.860 --> 01:42:58.300
that this is sort of the agreed upon.

01:42:58.300 --> 01:43:02.500
Like, this is how itemization or progression will always work.

01:43:02.500 --> 01:43:04.380
We're always gonna keep making adjustments.

01:43:04.380 --> 01:43:06.380
We're always gonna keep listening to feedback

01:43:06.380 --> 01:43:07.300
that comes from-

01:43:07.300 --> 01:43:12.300
This is completely not related to this topic right now.

01:43:12.300 --> 01:43:14.340
But can we talk about how at the end of season one,

01:43:14.340 --> 01:43:20.240
Everyone was saying Method is like going to win the race and more specifically, because

01:43:20.240 --> 01:43:24.560
this isn't Method Slander, how everyone was saying what happened to Echo?

01:43:24.560 --> 01:43:25.560
What's wrong?

01:43:25.560 --> 01:43:26.560
Where's Echo?

01:43:26.560 --> 01:43:27.560
What's happening?

01:43:27.560 --> 01:43:30.120
And literally the only thing that happened was Echo prioritized doing their splits in

01:43:30.120 --> 01:43:35.800
a different order where they did more two out of eight mythics before doing Vashnik

01:43:35.800 --> 01:43:39.480
and they ended up with more gear than anyone else after the first week.

01:43:39.480 --> 01:43:41.560
So they literally did splits the best.

01:43:41.560 --> 01:43:46.200
the narrative was, where is Echo? How is Echo doing this and also methods on a heater?

01:43:46.760 --> 01:43:51.400
Can we just talk? Have you guys acknowledged like any caught any people caught in chat?

01:43:51.400 --> 01:43:54.760
You're like, fuck, that was me. I'm totally like, like, what happened with

01:43:56.120 --> 01:43:59.960
with that? You know, like I, I swear that was like the narrative was everywhere.

01:43:59.960 --> 01:44:01.720
And like that first mythic week, bro, like

01:44:11.560 --> 01:44:13.560
Look the echo slander was crazy

01:44:28.280 --> 01:44:31.640
Max I just always wanted liquid to win and didn't care about anything else lol

01:44:31.640 --> 01:44:36.760
It's not that deep bro my goat the community and also just injecting novelty into the also

01:44:36.760 --> 01:44:39.520
That's you guys by the way, and you just really just want liquid to win

01:44:39.520 --> 01:44:42.680
And I'm sorry for what you had to witness for the first two weeks of this race.

01:44:42.680 --> 01:44:44.920
I promise you it wasn't fun doing it either.

01:44:44.920 --> 01:44:51.920
I know it probably wasn't fun watching us be that bad, but yeah, we'll try not to do that again.

01:44:51.920 --> 01:44:56.120
Because there lies danger when we say we have solved character progression.

01:44:56.120 --> 01:44:57.720
This is how it's going to work for forever.

01:44:57.720 --> 01:45:00.720
We're always going to be looking for either new ideas or looking back to the past

01:45:00.720 --> 01:45:06.320
for inspiration from systems like artifact power or systems from other itemizations tools

01:45:06.320 --> 01:45:07.620
that we've used in the past.

01:45:07.620 --> 01:45:10.340
So, yeah, it would be great to hear feedback from folks

01:45:10.340 --> 01:45:14.180
and also know that these are balancing issues

01:45:14.180 --> 01:45:16.940
that we keep in mind as we're starting to plan

01:45:16.940 --> 01:45:18.140
what we're building next.

01:45:19.460 --> 01:45:20.300
Perfect answer.

01:45:20.300 --> 01:45:22.100
I think that that kind of encompasses

01:45:22.100 --> 01:45:25.580
like the satisfaction of what it means to play in MMO.

01:45:25.580 --> 01:45:28.140
That's always gonna be a tough thing.

01:45:28.140 --> 01:45:29.660
Also kind of keeping in the same vein,

01:45:29.660 --> 01:45:33.100
recently the 12.1 patch, there's some gear that is,

01:45:33.100 --> 01:45:36.020
in kind of a similar track, like nine out of six myth,

01:45:36.020 --> 01:45:38.340
players are starting to dub this as like myth two.

01:45:38.340 --> 01:45:41.020
And Ian, you had a recent cyber interview where you-

01:45:41.020 --> 01:45:42.340
Yeah, yeah, yeah.

01:45:42.340 --> 01:45:44.100
Dude, I'm gonna be honest,

01:45:44.100 --> 01:45:46.380
when I saw them do the nine out of six mythic loot,

01:45:46.380 --> 01:45:50.820
I thought there was a like 10% chance

01:45:50.820 --> 01:45:52.100
that that actually went live,

01:45:52.100 --> 01:45:54.140
because so many people weren't mad about it.

01:45:54.140 --> 01:45:55.820
Even though it makes sense, like,

01:45:57.900 --> 01:46:00.980
for example, does it make sense

01:46:00.980 --> 01:46:02.500
that Coiled Alter on Mythic

01:46:02.500 --> 01:46:05.820
would have dropped one mythic track higher

01:46:05.820 --> 01:46:10.100
So like instead of three out of six, it would have been four out of six loot than

01:46:11.380 --> 01:46:13.420
twin fangs due to its difficulty.

01:46:13.460 --> 01:46:18.140
Like no, if you're doing the RPG, like you try to match the difficulty with the

01:46:18.140 --> 01:46:20.660
reward, like no, it would be higher than that.

01:46:20.700 --> 01:46:22.700
But is it supposed to be nine out of six?

01:46:23.300 --> 01:46:25.660
That's a fucking crazy jump.

01:46:25.860 --> 01:46:28.540
Like they're not, and they're also doing the very rare thing again.

01:46:28.700 --> 01:46:33.100
They're doing the very rare super OP item bit again, but not only that,

01:46:33.100 --> 01:46:47.100
They're also just giga-eye level, and even though you could convince yourself from a game design standpoint that something like that makes sense, it's still just so polarizing that I'm surprised they even went through with it, honestly.

01:46:47.100 --> 01:46:51.840
Like really, for a lot of player gear is a means to an end staying in line with character progression.

01:46:51.840 --> 01:46:58.140
How do you make your gear feel rewarding yet not impede players goals with the content itself?

01:46:58.140 --> 01:47:01.920
I know those things like crafting the vault and the catalyst make it hard to feel like you earned the gear,

01:47:01.920 --> 01:47:05.020
but also there's like an apathy that some players have, or they're like,

01:47:05.020 --> 01:47:06.380
I can't play the game if I don't have it.

01:47:07.760 --> 01:47:11.400
I mean, yeah, I think it's an example of a compromise there.

01:47:11.400 --> 01:47:14.120
This is so far, 13 minutes in.

01:47:16.620 --> 01:47:20.960
Like these first three questions are like all within the top five questions I would want him to ask.

01:47:20.960 --> 01:47:22.720
Nice. And there's so many systems.

01:47:22.720 --> 01:47:27.120
The give players a deterministic path towards the items that they want.

01:47:27.120 --> 01:47:31.040
Void cores being available from the start of the season now, you know,

01:47:31.040 --> 01:47:34.260
and I just want to roll out the second half of last season or a piece of that.

01:47:34.260 --> 01:47:39.760
So yeah, on the one hand, it's easier than ever to get the vast majority of the year.

01:47:39.760 --> 01:47:41.480
Yeah, actually, hold on.

01:47:41.480 --> 01:47:44.160
First of all, he looks insanely grumpy in this picture

01:47:44.160 --> 01:47:46.280
for some reason, Tettles.

01:47:46.280 --> 01:47:47.960
Has he been hitting this frown for like more

01:47:47.960 --> 01:47:48.880
than a couple of seconds?

01:47:48.880 --> 01:47:51.320
So yeah, on the one hand, it's easier than ever

01:47:51.320 --> 01:47:54.840
to get the vast majority of the gear that you want.

01:47:54.840 --> 01:47:56.280
I did just pause screen him.

01:47:56.280 --> 01:47:57.960
He looks so upset.

01:47:57.960 --> 01:48:00.200
Okay, but dude, I feel like you guys,

01:48:00.200 --> 01:48:01.560
you guys take Tettles for granted.

01:48:01.560 --> 01:48:02.760
Like, Tettles will just say something

01:48:02.760 --> 01:48:04.040
a little zany one time,

01:48:04.040 --> 01:48:06.280
and you'll just be like, fuck Tettles,

01:48:06.280 --> 01:48:09.400
fuck Moonkins, and you just get so mad.

01:48:09.400 --> 01:48:12.840
Oh, fucking Wii U Wii U, Tettles made a take, shut up.

01:48:12.840 --> 01:48:15.900
Like, you just cannot stand this guy.

01:48:15.900 --> 01:48:17.660
And then like when he's his normal self

01:48:17.660 --> 01:48:19.720
and just asking good, he's just creating good content,

01:48:19.720 --> 01:48:20.920
you're like, dude, I fucking loved it.

01:48:20.920 --> 01:48:22.600
Dude, Tettles my goat, I love this guy.

01:48:22.600 --> 01:48:25.160
How do you guys switch up so much?

01:48:25.160 --> 01:48:27.040
On the other hand, yes, for many players,

01:48:27.040 --> 01:48:28.640
gear is a means to an end.

01:48:28.640 --> 01:48:31.280
There are other players, including players who do high-end

01:48:31.280 --> 01:48:33.520
plus who are doing with the grading

01:48:33.520 --> 01:48:35.360
for whom the gear is part of the end.

01:48:35.360 --> 01:48:36.200
It's not a whole thing.

01:48:36.200 --> 01:48:37.040
Speaking of Moonkins, by the way,

01:48:37.040 --> 01:48:41.920
Have they ever been so fucking back in as far as raiding?

01:48:41.920 --> 01:48:46.920
I feel like their value on Ullatech, they have not had a boss like this since Sylvanas.

01:48:46.920 --> 01:48:48.720
Right, and they want the best loot.

01:48:48.720 --> 01:48:49.720
That's part of what's exciting.

01:48:49.720 --> 01:48:55.960
It's part of what makes it worthwhile to spend 20 hours wiping through a boss at the

01:48:55.960 --> 01:48:57.900
end of a tier with your guild.

01:48:57.900 --> 01:49:00.280
You want to feel like you're getting an upgrade for that.

01:49:00.280 --> 01:49:03.000
You want to feel like you're getting something particularly powerful.

01:49:03.000 --> 01:49:06.760
It is kind of a bummer to clear a tier.

01:49:06.760 --> 01:49:08.560
you get your cutting edge achievements,

01:49:08.560 --> 01:49:10.040
maybe you can get your Hall of Fame achievement

01:49:10.040 --> 01:49:11.360
and you're looking at the boss corpse

01:49:11.360 --> 01:49:13.240
and it's like, eh, it's actually not,

01:49:13.240 --> 01:49:14.640
that part's not that exciting.

01:49:14.640 --> 01:49:16.280
And so we wanted to make sure that it was

01:49:16.280 --> 01:49:17.360
and that it would be.

01:49:17.360 --> 01:49:19.800
These are, it's a small handful of items,

01:49:19.800 --> 01:49:22.000
but yet they're meant to be the best around

01:49:22.000 --> 01:49:25.000
and that should represent a milestone

01:49:25.000 --> 01:49:26.360
for everyone to strive for.

01:49:29.200 --> 01:49:31.560
Mythic Plus, pivoting a little bit to Mythic Plus.

01:49:31.560 --> 01:49:33.160
Mythic Plus gearing assignment

01:49:33.160 --> 01:49:34.480
continues to be pretty low cap

01:49:34.480 --> 01:49:36.680
since you're kind of beholden to the vault.

01:49:36.680 --> 01:49:38.840
to be able to get myth track pieces of gear,

01:49:38.840 --> 01:49:40.400
but yet at the exact same time it's insanely strong

01:49:40.400 --> 01:49:44.000
since it's the only source of no lockout hero track gear.

01:49:44.000 --> 01:49:46.680
Are there any plans on making like a Mythic Plus vertical

01:49:46.680 --> 01:49:47.520
from a gearing perspective,

01:49:47.520 --> 01:49:48.740
allowing it to be more consistent

01:49:48.740 --> 01:49:50.740
with other gearing options in the game?

01:49:52.200 --> 01:49:54.140
I was wondering if you could sort of elaborate

01:49:54.140 --> 01:49:55.520
what you mean on Mythic Plus vertical.

01:49:55.520 --> 01:49:58.320
I think it sounds like an interesting idea, but.

01:49:58.320 --> 01:50:01.840
So like Mythic Plus players, I'll make a pitch.

01:50:01.840 --> 01:50:03.880
It's like Mythic Plus players,

01:50:03.880 --> 01:50:08.200
They, let's say they get one piece of myth track year a week

01:50:08.200 --> 01:50:10.920
from the vault, and then they get half a piece

01:50:10.920 --> 01:50:13.040
of myth track year a week from crafting.

01:50:13.040 --> 01:50:14.720
You can craft every other week.

01:50:14.720 --> 01:50:16.840
And so for them, whenever you compare them

01:50:16.840 --> 01:50:19.520
to their peers who are also doing high-end content

01:50:19.520 --> 01:50:21.960
and say raid, the people who are doing raid consistently

01:50:21.960 --> 01:50:23.560
are going to be getting significantly more loot,

01:50:23.560 --> 01:50:25.440
which is, I mean, it's just how it works,

01:50:25.440 --> 01:50:28.400
you know, mythic bosses drop mythic pieces of gear.

01:50:28.400 --> 01:50:30.240
And also the last two bosses

01:50:30.240 --> 01:50:32.080
dropped like next expansions gear, yeah.

01:50:32.080 --> 01:50:36.560
There is a level where players are going to be doing a 10,

01:50:36.560 --> 01:50:39.160
and they can get a mid-track piece from that.

01:50:39.160 --> 01:50:40.720
But players who want to push past that,

01:50:40.720 --> 01:50:43.760
the only sense of accomplishment is related

01:50:43.760 --> 01:50:45.400
toward achievement-based progression.

01:50:45.400 --> 01:50:48.760
You're pushing for your 3,400, you're 0.1% rewards.

01:50:48.760 --> 01:50:52.560
While those are, in my opinion, fantastic,

01:50:52.560 --> 01:50:54.600
there's no gear that's dashed with it.

01:50:54.600 --> 01:50:58.000
At the end of the day, a lot of people just play

01:50:58.000 --> 01:50:59.240
because they love the gearing.

01:50:59.240 --> 01:51:03.760
And feeling like there isn't like a full vertical

01:51:03.760 --> 01:51:06.200
for getting the best track of gear from Mythic Plus.

01:51:06.200 --> 01:51:08.000
I've seen that cause strife from people who...

01:51:08.000 --> 01:51:11.720
Why does a plus 35 not drop nine out of six Mythic loot?

01:51:11.720 --> 01:51:12.680
Let me guys ask you a question.

01:51:12.680 --> 01:51:14.880
How many guilds have killed Mythic Google Tech?

01:51:20.720 --> 01:51:21.640
Three?

01:51:21.640 --> 01:51:22.480
Okay.

01:51:22.480 --> 01:51:25.720
How many Mythic Plus teams have timed a plus 70?

01:51:29.240 --> 01:51:38.240
this season. Zero, I rest my case. Maybe don't want to step foot into RAID specifically, Aimee.

01:51:38.240 --> 01:51:46.240
So I think that there are, it's designed that there are pros and cons of each of these gearing

01:51:46.240 --> 01:51:50.240
tracks and a little bit of healthy envy that goes both ways.

01:51:50.240 --> 01:51:53.240
So Mythic Plus is harder. How can you argue otherwise?

01:51:53.240 --> 01:51:58.200
out or looking at Mythic Plus players early in the season who are like decking themselves out in

01:51:58.200 --> 01:52:03.880
in gear, the flip side, yeah, there's some envy that goes the other way obviously. I think one

01:52:05.240 --> 01:52:10.120
distinguishing feature of like the high and competitive ecosystems of raids and dungeons

01:52:10.120 --> 01:52:15.000
are that like raiding competitions about doing it as early as possible and front-loaded at the

01:52:15.000 --> 01:52:20.120
start of the season. Whereas when it really comes down to the wire, you know, Mythic Plus

01:52:20.120 --> 01:52:26.840
prestige is at the back end of the season and in that sense the fact that you know it may take

01:52:26.840 --> 01:52:32.360
longer it does take longer for a mythic plus player to like acquire something closer to their

01:52:32.360 --> 01:52:38.360
best setup through these incremental sources isn't actually out of step with that it's like

01:52:38.360 --> 01:52:42.200
yeah I get that everyone wants everything early and then people would prefer to have

01:52:42.200 --> 01:52:46.840
more mythic pieces you know week four this season but like whenever it comes down to it

01:52:46.840 --> 01:52:52.600
you're not being measured, you're not having to compete in a final sense at that point in the season.

01:52:52.600 --> 01:52:57.320
It is much later on. Now, you know, some of that can touch back on some of the nine of six pieces

01:52:57.320 --> 01:53:02.760
that we talked about. Yeah. And yeah, it's nothing new that there are a handful of items

01:53:02.760 --> 01:53:06.680
from raiding that are desirable for dungeon players, just as there are a handful of items

01:53:06.680 --> 01:53:11.880
from dungeons. It's way different than that, right? Both paths can be completed thoroughly.

01:53:11.880 --> 01:53:16.200
Like, okay, these two things are not the same. So there are items from raid that Mythic

01:53:16.200 --> 01:53:21.640
Plusers will want that hasn't changed but like how much better it is than the alternative has never

01:53:21.640 --> 01:53:27.720
been hired dungeon stuff is worse this season it seems relatively and the stuff from raid is like

01:53:27.720 --> 01:53:33.480
Astro OP like anything off the last two bosses on mythic is going to make your character a

01:53:33.480 --> 01:53:39.160
fucking freak beast compared to being in mythic plus loot even on myth track like and it's never

01:53:39.160 --> 01:53:43.240
been bigger it's not even just the very rare dap like in like the first season of like

01:53:43.240 --> 01:53:44.240
like Vault of the Incarnates.

01:53:44.240 --> 01:53:46.040
You need all the infinity stone pieces.

01:53:46.040 --> 01:53:47.000
It has that.

01:53:47.000 --> 01:53:48.680
It has all the cantrip items.

01:53:48.680 --> 01:53:52.040
And it's like nuclear eye level gap, like it's a-

01:53:52.040 --> 01:53:54.920
It all levels without that crossover.

01:53:54.920 --> 01:53:56.480
But yeah, if you're pushing for a title,

01:53:56.480 --> 01:54:00.320
if you're pushing for the top 0.1% in the entire game,

01:54:00.320 --> 01:54:02.920
I don't think it's unreasonable to ask that you consider-

01:54:02.920 --> 01:54:06.480
Ooh, okay, Ian, Ian, Ian saying,

01:54:06.480 --> 01:54:08.160
if you're trying to push to the 1%

01:54:08.160 --> 01:54:09.240
in any part of this game,

01:54:09.240 --> 01:54:13.220
it is not too much to ask that you do both.

01:54:13.220 --> 01:54:15.460
I think, hold on.

01:54:15.460 --> 01:54:17.960
We're here that are desirable for dungeon players,

01:54:17.960 --> 01:54:19.140
just as they're hand-hold on.

01:54:19.140 --> 01:54:21.540
From dungeons, they're desirable for raiders.

01:54:21.540 --> 01:54:22.380
Hold on.

01:54:22.380 --> 01:54:25.600
Both paths can be completed thoroughly at all levels

01:54:25.600 --> 01:54:27.340
without that crossover.

01:54:27.340 --> 01:54:28.900
But yeah, if you're pushing for a title,

01:54:28.900 --> 01:54:32.740
if you're pushing for the top 0.1% in the entire game,

01:54:32.740 --> 01:54:34.500
I don't think it's unreasonable to ask

01:54:34.500 --> 01:54:36.100
that you consider branching out

01:54:36.100 --> 01:54:38.460
and using some of the vast network of great players

01:54:38.460 --> 01:54:40.020
that you've surely encountered

01:54:40.020 --> 01:54:42.220
in your high-key pushing

01:54:42.220 --> 01:54:44.140
and also tri-rating.

01:54:46.540 --> 01:54:48.580
Did, is he cooking?

01:54:48.580 --> 01:54:50.240
One second, let's ask Dorky.

01:54:52.340 --> 01:54:53.540
Is he cooking?

01:54:57.060 --> 01:54:59.660
Yo, I'm in a key right now.

01:54:59.660 --> 01:55:00.580
You're in a key?

01:55:01.820 --> 01:55:02.660
Is it a hard key?

01:55:02.660 --> 01:55:03.980
Yeah, we're up.

01:55:04.980 --> 01:55:06.620
Let's just say 18 murder roll.

01:55:06.620 --> 01:55:07.700
Is that high?

01:55:09.820 --> 01:55:11.940
It's like mid-core, I would say.

01:55:12.220 --> 01:55:16.420
So can you answer can you not like the difficulty of like mythics and things?

01:55:18.580 --> 01:55:22.460
Okay, so it's absolutely terrible got it. Okay, but

01:55:24.060 --> 01:55:27.620
Okay, I haven't even like talked with you since the end of the race. We haven't done a podcast yet

01:55:27.620 --> 01:55:29.620
But I do you have any rebuttal to what

01:55:29.900 --> 01:55:34.060
Ian just said it is it is not unfair to ask

01:55:35.060 --> 01:55:40.940
People who are trying to push the top point one percent of mythic plus to also raid to to get these items your thoughts

01:55:42.220 --> 01:55:48.220
Yeah, but it's not about the difficulty of rating, it's how much of a fucking job and

01:55:48.220 --> 01:55:49.220
a chore it is.

01:55:49.220 --> 01:55:54.340
Like, bro, you have to apply to guilds, you have to have a resume, you have to make sure

01:55:54.340 --> 01:55:59.260
you have experience, you need to interview with them, you need to be there for set days.

01:55:59.260 --> 01:56:02.220
Like, bro, I'm just trying to play a fucking video game, I'm not trying to work a goddamn

01:56:02.220 --> 01:56:03.220
job.

01:56:03.220 --> 01:56:05.460
But aren't you trying to be at the top of the video game?

01:56:05.460 --> 01:56:08.460
Yeah, it doesn't mean you're trying to work a goddamn job, like if you're

01:56:08.460 --> 01:56:12.020
You're playing League of Legends and you're not out here working a job.

01:56:12.020 --> 01:56:15.820
You can still be one of the best League of Legends players about working a job.

01:56:15.820 --> 01:56:19.660
Wait, is that true?

01:56:19.660 --> 01:56:20.660
Of course.

01:56:20.660 --> 01:56:21.660
Is it, though?

01:56:21.660 --> 01:56:22.660
Just solo queue.

01:56:22.660 --> 01:56:23.660
But like...

01:56:23.660 --> 01:56:25.660
Oh, I shouldn't have owned, holy fuck.

01:56:25.660 --> 01:56:28.660
All right, all right, I'll let you focus on that, see you later.

01:56:28.660 --> 01:56:31.660
I hung up on him.

01:56:31.660 --> 01:56:32.660
And...

01:56:32.660 --> 01:56:35.060
By the way, I don't...

01:56:35.060 --> 01:56:37.100
I'm not familiar with the league scene.

01:56:37.100 --> 01:56:43.100
But if you're a waging league, aren't you going to get absolutely turbo blasted by some

01:56:43.100 --> 01:56:48.260
dude that doesn't leave his basement?

01:56:48.260 --> 01:56:52.180
People who have been able to get title without, you know, without those advantages, but every

01:56:52.180 --> 01:56:54.100
bit helps and that's understood.

01:56:54.100 --> 01:56:55.100
Like not always.

01:56:55.100 --> 01:56:57.820
Like that guy just started playing, but like two people have both been playing for two

01:56:57.820 --> 01:56:58.820
years.

01:56:58.820 --> 01:57:01.100
One plays for four, four hours after work.

01:57:01.100 --> 01:57:04.140
The other one plays 16 hours a day.

01:57:04.140 --> 01:57:08.140
likelihood like if you run that simulation like out of a million times

01:57:08.140 --> 01:57:11.300
maybe the other player is just like so insanely talented and the guy who's

01:57:11.300 --> 01:57:13.140
playing all day every day is just an idiot

01:57:13.140 --> 01:57:18.660
wait he's calling one second what's up hold on bro I just wiped you the job

01:57:18.660 --> 01:57:23.020
doesn't mean okay I'll be all right I love below these fucking idiots in chat

01:57:23.020 --> 01:57:26.820
first of all hold on we're gonna job doesn't mean you can't play 24 hours a

01:57:26.820 --> 01:57:30.260
day like you can work you can play 24 hours a day and it's still not a job

01:57:30.260 --> 01:57:32.260
There's a difference yep

01:57:33.820 --> 01:57:35.820
Yep

01:57:38.020 --> 01:57:41.780
That's all they'll say did you oh you fucking hung up. I mean god damn it

01:57:44.940 --> 01:57:46.940
Wait what happened with course um

01:57:47.660 --> 01:57:51.820
In the same realm of satisfaction actually one talk about expansion launches and patches a little bit in the past

01:57:51.820 --> 01:57:57.780
I would say expansion launches for World of Warcraft has meant that everybody was in the same zone kind of the same power and players who

01:57:57.780 --> 01:58:01.620
fell out of the game, this was the time where they felt like they had a pretty easy jumping

01:58:01.620 --> 01:58:04.220
and point was like the beginning of an expansion.

01:58:04.220 --> 01:58:08.140
Something that I've noticed that as expansion launches and patches have gone on, basically

01:58:08.140 --> 01:58:11.820
since Dragonfly is kind of when I notice this, they feel very similar where catch-up

01:58:11.820 --> 01:58:14.220
is fast, the in-game pillars are all fairly continuous.

01:58:14.220 --> 01:58:17.380
Wait, is this argument going to be that it's actually harder for someone to jump

01:58:17.380 --> 01:58:20.100
into the game because they feel like they haven't been here since the beginning

01:58:20.100 --> 01:58:24.140
of Dragonflight and had had these systems like all like add-on one by one rather

01:58:24.140 --> 01:58:25.660
than it just being like brand new?

01:58:25.660 --> 01:58:27.940
and everybody can jump in and out as they please.

01:58:27.940 --> 01:58:29.260
Now that has resulted in many patches

01:58:29.260 --> 01:58:32.300
since Dragonflight, feeling like extensions of a similar.

01:58:32.300 --> 01:58:33.140
Yeah, it does.

01:58:33.140 --> 01:58:35.540
It feels like Dragonflight too and Dragonflight for you.

01:58:35.540 --> 01:58:39.020
For some people, instead of like brand new experiences.

01:58:40.780 --> 01:58:42.700
But weren't there problems before that though,

01:58:42.700 --> 01:58:45.940
where like the expansions were so different

01:58:45.940 --> 01:58:47.260
and it felt like you were throwing away

01:58:47.260 --> 01:58:49.500
so many good things just to like start like,

01:58:49.500 --> 01:58:51.380
like I know you guys and remember the feeling

01:58:51.380 --> 01:58:53.460
of like leveling up in BFA

01:58:53.460 --> 01:58:57.500
with the dog shit initial artifact or as a right armor

01:58:57.500 --> 01:58:59.960
and you lost like your entire everything

01:58:59.960 --> 01:59:01.500
that was cooking by the end of Legion

01:59:01.500 --> 01:59:02.340
and it was just gone

01:59:02.340 --> 01:59:04.660
and it was like, holy fuck this game feels so much worse

01:59:04.660 --> 01:59:06.920
but maybe the argument is it's easier to jump in

01:59:06.920 --> 01:59:08.260
because it's all new.

01:59:08.260 --> 01:59:09.100
Like someone else.

01:59:09.100 --> 01:59:09.940
I think it kind of included that wow as healthy

01:59:09.940 --> 01:59:11.380
there was like one continuous evolving game

01:59:11.380 --> 01:59:13.300
instead of having massive shake ups

01:59:13.300 --> 01:59:14.860
because I remember like the olden days

01:59:14.860 --> 01:59:16.620
like going from one to Legion was like an insane

01:59:16.620 --> 01:59:18.500
difference just in terms of all of the stuff

01:59:18.500 --> 01:59:19.340
that you got.

01:59:19.340 --> 01:59:27.660
Yeah, when it comes to resets per patch or resets per expansion, a lot of that is intentional

01:59:27.660 --> 01:59:28.660
for sure.

01:59:28.660 --> 01:59:31.060
Like you pointed out to make sure that folks have a good jumping on point.

01:59:31.060 --> 01:59:33.980
If you are a new player, you want to bring some of your new friends in and you don't

01:59:33.980 --> 01:59:37.620
want them to feel like they're already starting miles behind or someone who just dropped

01:59:37.620 --> 01:59:40.860
a patch or dropped an expansion wants to jump in, that it's easy for them to be

01:59:40.860 --> 01:59:41.860
able to catch up.

01:59:41.860 --> 01:59:45.300
But I think what you're talking about is something that we also talk about as

01:59:45.300 --> 01:59:48.260
well which is like there is something nice to carry something forward one season

01:59:48.260 --> 01:59:49.260
to the next.

01:59:49.260 --> 01:59:52.020
if you have invested a lot in the previous season

01:59:52.020 --> 01:59:54.740
that you should feel like you have something to carry forward.

01:59:54.740 --> 01:59:56.720
We've seen some of that when things like legendaries

01:59:56.720 --> 01:59:58.020
in the past, right, where like these are things

01:59:58.020 --> 02:00:02.660
which do naturally carry forward from one patch to the next,

02:00:02.660 --> 02:00:05.820
maybe even expansion to the next in some cases, I'm sure.

02:00:05.820 --> 02:00:08.140
But having folks be able to carry some of that power forward.

02:00:08.140 --> 02:00:09.420
So this is something we do talk about

02:00:09.420 --> 02:00:13.060
as we look at sort of the cadence of our patches

02:00:13.060 --> 02:00:16.180
and our seasons as they roll out.

02:00:16.180 --> 02:00:20.440
more broadly speaking, big monumental changes

02:00:20.440 --> 02:00:24.460
for the way that gearing works, the way that system works.

02:00:24.460 --> 02:00:26.680
I mean, we're going to continue iterating.

02:00:26.680 --> 02:00:28.840
I think you're absolutely right that that change

02:00:28.840 --> 02:00:32.960
from Warlords into Legion was a huge one.

02:00:32.960 --> 02:00:34.600
Ian, correct me on my date if I'm wrong,

02:00:34.600 --> 02:00:37.600
but I think there was also a 13 month content gap

02:00:37.600 --> 02:00:40.120
between the final patch of...

02:00:40.120 --> 02:00:41.080
Pretty close to that, yeah.

02:00:41.080 --> 02:00:43.640
Yeah, of Warlords and Legion.

02:00:43.640 --> 02:00:45.200
And so there is some correlation there

02:00:45.200 --> 02:00:49.200
with the amount of change that you see all happening at once.

02:00:49.200 --> 02:00:53.920
There's a lot of changes that you go into World of Warcraft,

02:00:53.920 --> 02:00:58.880
but you see them happening in more often updates now,

02:00:58.880 --> 02:01:01.040
or more frequent updates where we do.

02:01:01.040 --> 02:01:04.080
Puzzlebox is one thing I really didn't want to carry forward.

02:01:04.080 --> 02:01:07.960
I feel like Puzzlebox is unfairly hated.

02:01:07.960 --> 02:01:10.680
Like, I get you're casting it, but there is a benefit.

02:01:10.680 --> 02:01:12.880
You're getting way more fucking stats

02:01:12.880 --> 02:01:14.680
than you would get if you didn't cast it.

02:01:14.680 --> 02:01:17.320
You're saying like, oh, I wish there were worse trinkets

02:01:17.320 --> 02:01:21.480
this patch and I just pressed it and it just worked

02:01:21.480 --> 02:01:23.500
instead of casting it, but then you like wouldn't

02:01:23.500 --> 02:01:25.200
pop off as hard, you know?

02:01:25.200 --> 02:01:26.920
Like for me, there's a few classes I've played

02:01:26.920 --> 02:01:31.520
with the puzzle box where like it kind of feels amazing

02:01:31.520 --> 02:01:33.480
because you're going so crazy on it.

02:01:33.480 --> 02:01:36.200
And like if it had way less stats

02:01:36.200 --> 02:01:37.240
because it didn't have a cast,

02:01:37.240 --> 02:01:39.440
I don't know, it would feel like kind of whatever.

02:01:42.400 --> 02:01:43.880
Although I have weird trinket tanks,

02:01:43.880 --> 02:01:46.920
I also really loved playing with that Dathia trinket,

02:01:46.920 --> 02:01:49.720
like the one where you like become completely,

02:01:49.720 --> 02:01:53.960
can't move for 10 seconds, but like it does insane AoE.

02:01:54.960 --> 02:01:56.680
But only because I played classes

02:01:56.680 --> 02:01:58.520
that could like move during it.

02:01:58.520 --> 02:02:00.800
Like you could set down like a transcend during it.

02:02:00.800 --> 02:02:02.280
So you could like,

02:02:02.280 --> 02:02:03.960
there was like an interesting little mini game

02:02:03.960 --> 02:02:06.080
to like outplay dying to that thing.

02:02:06.080 --> 02:02:07.360
Yeah, boon, yeah.

02:02:07.360 --> 02:02:08.240
See these types of changes.

02:02:08.240 --> 02:02:10.120
So we may be boiling the frog at the same speed.

02:02:10.120 --> 02:02:12.160
It's just, you know, noticing it was quickly.

02:02:12.160 --> 02:02:15.140
Yeah, I think we just, I mean, with more frequent patches.

02:02:15.140 --> 02:02:17.140
Speaking of Teddles, here's a picture of Teddles

02:02:17.140 --> 02:02:18.280
after the race.

02:02:20.320 --> 02:02:21.580
You guys notice anything?

02:02:25.960 --> 02:02:27.840
Besides fired up looking dapper.

02:02:27.840 --> 02:02:28.680
Oh, that's weird.

02:02:28.680 --> 02:02:30.580
He's wearing my fucking jersey.

02:02:35.240 --> 02:02:36.520
Okay, back to the video.

02:02:37.480 --> 02:02:39.380
Also the ability to hot fix more.

02:02:39.380 --> 02:02:40.960
I think we see it as like,

02:02:40.960 --> 02:02:44.720
There's a really broad spectrum of like all the different tools

02:02:44.720 --> 02:02:47.040
and time scales we can operate on and how big

02:02:47.040 --> 02:02:49.280
and how potentially disruptive it changes.

02:02:49.280 --> 02:02:51.800
All right, so there's some things that based on feedback,

02:02:51.800 --> 02:02:53.440
we might just hot picks in.

02:02:53.440 --> 02:02:55.840
Other things might wait for a minor patch.

02:02:55.840 --> 02:02:58.620
Other things, you know, whether it's a class overhaul

02:02:58.620 --> 02:03:01.000
or a whole new reward progression system

02:03:01.000 --> 02:03:03.760
are gonna be something that we tend to drop in a new season.

02:03:03.760 --> 02:03:05.280
And then of course, things that are even bigger

02:03:05.280 --> 02:03:07.440
than that, you know, land in an expansion.

02:03:07.440 --> 02:03:10.360
But I think with more updates, more patches,

02:03:10.360 --> 02:03:13.120
We also have a chance to experiment a bit more

02:03:13.120 --> 02:03:14.920
and test drive some ideas,

02:03:14.920 --> 02:03:18.160
you know, reflecting like the Crest upgrade system

02:03:18.160 --> 02:03:20.320
was rolled out as a dragon flight specific system

02:03:20.320 --> 02:03:21.960
in the middle of dragon flight, right?

02:03:21.960 --> 02:03:24.920
Like, and that was something that me at the time

02:03:24.920 --> 02:03:27.440
built very heavily themed around dragon flight

02:03:27.440 --> 02:03:30.420
with the idea of like, if this doesn't work,

02:03:30.420 --> 02:03:31.260
we'll just kill it.

02:03:31.260 --> 02:03:33.880
And we won't have this going forward,

02:03:33.880 --> 02:03:34.880
which is like we have-

02:03:34.880 --> 02:03:37.160
It's weird seeing the puzzle box discourse.

02:03:37.160 --> 02:03:39.040
I don't remember having anything negative

02:03:39.040 --> 02:03:40.480
with Font of Power.

02:03:40.480 --> 02:03:43.600
Ooh, real facts.

02:03:43.600 --> 02:03:45.480
Isn't Font of Power basically the same thing,

02:03:45.480 --> 02:03:48.640
except instead of mastery or whatever its main stat?

02:03:48.640 --> 02:03:51.200
But Font of Power was like this really long cast,

02:03:51.200 --> 02:03:54.840
but it made you super strong after.

02:03:54.840 --> 02:03:56.720
They're both the same thing.

02:03:56.720 --> 02:03:58.240
It was twice as long, right?

02:03:59.120 --> 02:04:01.320
Could you move while you channeled it though?

02:04:07.420 --> 02:04:08.520
You couldn't move?

02:04:09.040 --> 02:04:16.320
Was it just that it was more powerful, but it's like do you understand though puzzle box is halfway in between a font

02:04:16.520 --> 02:04:21.080
It's half the cast time not as OP, but still way more OP than I don't know

02:04:21.080 --> 02:04:22.800
I think there's room for stuff like that in the game

02:04:22.800 --> 02:04:29.200
I think blizzard doesn't get enough credit for trinket design because like they could make a bunch of cool trinkets

02:04:29.200 --> 02:04:34.080
But if a robot doesn't tell you that it's the best one then like you just will never even know it exists

02:04:34.080 --> 02:04:36.720
And you end up just using the ones that are the same every tier

02:04:36.720 --> 02:04:42.040
They're like stat sticks or every now and then they come up with a cool one. They've kind of rotated the same for you now

02:04:44.080 --> 02:04:47.840
Right like the silken core trinket they just keep remaking that basically

02:04:49.560 --> 02:04:52.720
But I don't know I thought they've made some cool trinkets

02:04:52.720 --> 02:04:58.820
But the reality is that the trinket says like summons a Zandalari warrior to sweep your foes like 99% of the time

02:04:58.820 --> 02:05:02.120
It's dog shit, but if they ever make it really strong

02:05:02.120 --> 02:05:03.840
It's like really cool and it's different

02:05:03.840 --> 02:05:06.060
you know, but like it just has to come down to tuning.

02:05:06.060 --> 02:05:08.580
But I bet like you guys are bored of stat sticks,

02:05:08.580 --> 02:05:10.540
but I bet if there was a season where there weren't any

02:05:10.540 --> 02:05:13.300
stat sticks that were good, people would miss stat sticks.

02:05:13.300 --> 02:05:14.820
Not doing it for a new expansion,

02:05:14.820 --> 02:05:18.980
but like actually wanted to use a patch mid expansion

02:05:18.980 --> 02:05:20.180
to test it out with a bit more.

02:05:20.180 --> 02:05:22.460
Actually, I think that's the right balance for Trinket.

02:05:22.460 --> 02:05:24.060
It's like ideally the robot tells you

02:05:24.060 --> 02:05:26.700
that your best Trinket setup is like a passive stat stick

02:05:26.700 --> 02:05:28.580
and then a Trinket that's like cool and different,

02:05:28.580 --> 02:05:29.940
like one of each.

02:05:29.940 --> 02:05:30.780
Flexible.

02:05:30.780 --> 02:05:35.500
Two creative trinkets is too much.

02:05:35.500 --> 02:05:38.380
So that we could either refine it or back away from it.

02:05:38.380 --> 02:05:40.940
So really just taking advantage of the flexibility.

02:05:40.940 --> 02:05:42.100
By the way, quick shout out.

02:05:42.100 --> 02:05:44.380
If you like playing double-on-use trinkets,

02:05:44.380 --> 02:05:48.180
you should be institutionalized.

02:05:48.180 --> 02:05:51.020
But we have, while being mindful,

02:05:51.020 --> 02:05:53.100
that we don't want to completely disrupt the game,

02:05:53.100 --> 02:05:55.220
where you just log in one day and suddenly it

02:05:55.220 --> 02:05:58.300
feels like something drastic changed out from under you.

02:05:58.300 --> 02:05:59.020
Yeah, perfect.

02:05:59.020 --> 02:06:01.380
Thank you for that insightful commentary.

02:06:01.380 --> 02:06:03.900
I feel like that answered the question perfectly.

02:06:03.900 --> 02:06:06.740
Okay, so now jumping into Legendaries and Borrowed Power.

02:06:06.740 --> 02:06:11.260
Borrowed Power was a popular buzzword for people to skip this.

02:06:11.260 --> 02:06:12.100
Maybe we'll skip this.

02:06:12.100 --> 02:06:15.220
Negatively on the game, almost exclusively in like 2022.

02:06:15.220 --> 02:06:17.100
There is an interesting question I like to ask them

02:06:17.100 --> 02:06:18.020
about Legendaries.

02:06:18.020 --> 02:06:19.300
Where the launch of Dragonflight,

02:06:19.300 --> 02:06:20.380
there was like kind of a promise

02:06:20.380 --> 02:06:21.860
to remove Borrowed Power as we knew it.

02:06:21.860 --> 02:06:24.060
Since then, have there been considerations

02:06:24.060 --> 02:06:27.380
in order to bring back some long-term player grinds?

02:06:27.380 --> 02:06:28.420
Obviously it's gonna be,

02:06:28.420 --> 02:06:29.860
People are just going to call it borrowed power.

02:06:29.860 --> 02:06:31.260
I don't know if you're going to get away from that.

02:06:31.260 --> 02:06:32.740
But from an outside perspective, things

02:06:32.740 --> 02:06:34.980
like the Reshy Raps and the Cersei Circle and maybe

02:06:34.980 --> 02:06:37.260
in tier sets to a lesser degree are borrowed powers.

02:06:37.260 --> 02:06:39.420
So what is the internal line?

02:06:39.420 --> 02:06:41.740
And how has that been moving as time has gone on?

02:06:41.740 --> 02:06:45.300
Yeah, it's like alternate progression or borrowed power,

02:06:45.300 --> 02:06:48.180
however you want to refer to it.

02:06:48.180 --> 02:06:50.100
It does exist in some form when

02:06:50.100 --> 02:06:53.060
you look at things like, for sure, the Reshy Raps

02:06:53.060 --> 02:06:56.740
or Cersei Circle or more currently in the Omnium

02:06:56.740 --> 02:07:02.740
right where you have some progression as part of your character, which is going to exist for some time,

02:07:02.740 --> 02:07:05.740
and that it will not exist past midnight.

02:07:05.740 --> 02:07:10.740
The corrosive codexism were a focused one in patch 4.1 where it's focused on outdoor content,

02:07:10.740 --> 02:07:13.740
but still this is something which is going to be focused on 4.1 content

02:07:13.740 --> 02:07:20.740
and is not relevant outside of those spaces after that point.

02:07:20.740 --> 02:07:25.740
So I think the big difference is what you talked about with those long grinds,

02:07:25.740 --> 02:07:27.900
And this touches back on what Ian was mentioning earlier,

02:07:27.900 --> 02:07:31.340
where you have that sort of conflict between,

02:07:31.340 --> 02:07:32.760
do I prefer to play a single character

02:07:32.760 --> 02:07:34.980
versus do I prefer to maintain a stable of alts?

02:07:34.980 --> 02:07:38.660
And whenever you have that altered progression,

02:07:38.660 --> 02:07:40.340
which feels like it's compulsory,

02:07:40.340 --> 02:07:42.220
it's a big part of your progression,

02:07:42.220 --> 02:07:44.360
and it also takes a lot of time,

02:07:44.360 --> 02:07:46.260
then you start to see some of those pains that we saw.

02:07:46.260 --> 02:07:47.620
Back in the Legion era, right?

02:07:47.620 --> 02:07:50.300
Or we saw that like, oh, this actually makes it

02:07:50.300 --> 02:07:51.620
really hard for a lot of players to make sure

02:07:51.620 --> 02:07:54.140
that they're able to play the different characters

02:07:54.140 --> 02:07:55.220
that they want to be able to play,

02:07:55.220 --> 02:07:57.220
it because of the asks of the system.

02:07:57.220 --> 02:07:59.460
And then you'll also see some,

02:07:59.460 --> 02:08:01.900
this is actually as informed where the Ami-Ampolio came from

02:08:01.900 --> 02:08:03.900
is the amount of work that you're doing to get that

02:08:03.900 --> 02:08:07.540
makes sense in the time when it came out in 1207,

02:08:07.540 --> 02:08:10.660
where you were just doing a decent amount of work

02:08:10.660 --> 02:08:12.180
in that content of that patch

02:08:12.180 --> 02:08:14.140
to give your character some reasonable goals

02:08:14.140 --> 02:08:15.180
to work towards.

02:08:15.180 --> 02:08:17.140
But if you drop in to catch up now,

02:08:17.140 --> 02:08:18.180
it's not a huge amount of catch up.

02:08:18.180 --> 02:08:19.980
And more importantly, it is account-wide.

02:08:19.980 --> 02:08:21.580
So you don't have that sort of-

02:08:21.580 --> 02:08:22.860
I remember this.

02:08:22.860 --> 02:08:24.260
I wanna do the legendary thing.

02:08:24.260 --> 02:08:27.900
Now, talking about legendaries as well, one of the things that showed up a couple of times

02:08:27.900 --> 02:08:31.540
in Dragonflight were legendaries with Mizzero and Fear of Lath, both of them seemed to

02:08:31.540 --> 02:08:32.860
be, it was so-

02:08:32.860 --> 02:08:37.700
Tettles asks something along the lines of, can we ever have legendaries that feel cool

02:08:37.700 --> 02:08:38.700
again?

02:08:38.700 --> 02:08:42.060
If everyone feels like they have to get it, and because of that, it can't be like

02:08:42.060 --> 02:08:45.900
super powerful, like our legendaries really legendary, some shit like that, that's

02:08:45.900 --> 02:08:46.900
what I want to know.

02:08:46.900 --> 02:08:49.340
It was like they were like disliked by the community because they created this

02:08:49.340 --> 02:08:54.620
like weird scene where if you had them you felt like you played the game you

02:08:54.620 --> 02:08:57.340
could play the game and if you didn't have them you just like envied all the

02:08:57.340 --> 02:09:00.620
people that have them and then you wouldn't log in it has there been any

02:09:00.620 --> 02:09:03.860
like thoughts as to how to create legendaries potentially even for like a

02:09:03.860 --> 02:09:07.300
midnight expansion and kind of what needs to go into them to make them feel

02:09:07.300 --> 02:09:11.900
legendary yet not this like weird thing you have in the middle of the day

02:09:11.900 --> 02:09:14.740
just imagine if people had the mentality back in the day that like if

02:09:14.740 --> 02:09:17.900
you didn't have Warglaives you just couldn't play the game you couldn't

02:09:17.900 --> 02:09:22.940
even log in why why play if you can't have the best gear instantly right like

02:09:22.940 --> 02:09:27.820
that's a very like new phenomenon but because of that like if you're going to

02:09:27.820 --> 02:09:31.260
make something ultra ultra rare and almost no one has them you can also

02:09:31.260 --> 02:09:34.700
make them super fucking powerful it actually would be lame if they were

02:09:34.700 --> 02:09:37.980
super rare and they weren't really powerful but like right now just imagine

02:09:37.980 --> 02:09:41.500
they actually created something like that and only like two people in the

02:09:41.500 --> 02:09:44.620
region a few weeks in to have these legendaries but like they're just

02:09:44.620 --> 02:09:47.420
like way more powerful than everyone else everyone would riot but also

02:09:47.420 --> 02:09:51.740
Also because of that, legendaries can never feel cool if they have to be balanced.

02:09:51.740 --> 02:09:58.020
Yeah, those Dragonflight legendaries were in fact the last legendaries that have reared

02:09:58.020 --> 02:10:02.260
their ugly heads in World of Warcraft and so it's been a while.

02:10:02.260 --> 02:10:05.340
That is specific to announce at this point in terms of like legendaries coming in the

02:10:05.340 --> 02:10:08.780
future but it is something we talk about on the rewards team for sure in terms

02:10:08.780 --> 02:10:13.540
of like what best in class legendaries would be.

02:10:13.540 --> 02:10:16.300
I think a lot of the benefits of legendaries are for sure.

02:10:16.300 --> 02:10:18.400
It's just big and sparkly and orange, right?

02:10:18.400 --> 02:10:21.460
And it gives you something to look forward to,

02:10:21.460 --> 02:10:24.380
especially if it's something that is particularly iconic

02:10:24.380 --> 02:10:27.180
to your class or usable to your class or whatever.

02:10:27.180 --> 02:10:29.580
But also it gives your groups something to work forward to,

02:10:29.580 --> 02:10:32.380
especially if it's something that comes from group content

02:10:32.380 --> 02:10:34.300
like rating and what have you then.

02:10:34.300 --> 02:10:35.660
Even if it's not something for you,

02:10:35.660 --> 02:10:38.860
if you can get something to outfit your healer or your tank

02:10:38.860 --> 02:10:42.900
or one of your DPS members, to make your group stronger,

02:10:42.900 --> 02:10:44.020
able to hit your goals better,

02:10:44.020 --> 02:10:46.020
then I think there's something awesome about that,

02:10:46.020 --> 02:10:48.500
that we're going to work together to get this thing together.

02:10:48.500 --> 02:10:52.000
So when we look to designing systems like anything,

02:10:52.000 --> 02:10:54.380
but including legendaries, we do look to examples of the past

02:10:54.380 --> 02:10:56.460
for like, hey, what do people like about this?

02:10:56.460 --> 02:10:57.700
What were the pain points?

02:10:57.700 --> 02:10:59.960
How can we do things in a little bit differently

02:10:59.960 --> 02:11:02.540
in the future to make sure that it feels novel

02:11:02.540 --> 02:11:06.020
and also makes people happy, excited to log in?

02:11:06.020 --> 02:11:08.420
The only note that I would add there

02:11:08.420 --> 02:11:11.220
is definitely looking at the Dragonflight ones

02:11:11.220 --> 02:11:12.420
in particular.

02:11:12.420 --> 02:11:15.060
It's an interesting reflection on just the player psychology

02:11:15.060 --> 02:11:18.080
that I think probably informs how we would approach

02:11:18.080 --> 02:11:20.100
future efforts in that space.

02:11:20.100 --> 02:11:21.840
We're like, there's a tipping point.

02:11:21.840 --> 02:11:24.060
It was really fascinating to see like

02:11:24.060 --> 02:11:26.460
community sentiment around things like Pharrelleth

02:11:26.460 --> 02:11:27.300
and Ozero.

02:11:27.300 --> 02:11:28.900
Okay, before he answers this though,

02:11:28.900 --> 02:11:32.340
I do love the fact, I mean, maybe we're biased

02:11:32.340 --> 02:11:33.660
because we were a part of this,

02:11:33.660 --> 02:11:37.260
but like no one really knew how the legendary dropped,

02:11:37.260 --> 02:11:38.980
but then it was coded to drop

02:11:38.980 --> 02:11:42.060
on the first myth that kill in each region.

02:11:42.060 --> 02:11:43.540
So like when we killed the boss,

02:11:43.540 --> 02:11:50.040
we happen to get the legendary and then Sang got it who like

02:11:50.940 --> 02:11:55.340
and then the person who got the legendary would also like got to go do

02:11:56.140 --> 02:11:57.240
like content.

02:11:57.440 --> 02:12:00.040
They unlocked a quest line that was specific to the thing

02:12:00.040 --> 02:12:03.440
and they were like able to like go through that with a bunch of

02:12:03.440 --> 02:12:07.240
people in their stream and follow it with them.

02:12:07.540 --> 02:12:11.140
And that was like one of the coolest experiences because Sang

02:12:11.140 --> 02:12:15.060
is like the person in our guild who tells us all how to quest in the patch. He literally does the

02:12:15.060 --> 02:12:21.300
quest a hundred times over on PTR. He fucking loves this game and he was the person that got the

02:12:21.300 --> 02:12:26.260
legendary. He got to like unlock this quest line. He was probably the happiest he's ever been in his

02:12:26.260 --> 02:12:31.060
life and also everyone was like getting to the community was getting to watch him do it. Like

02:12:31.060 --> 02:12:35.620
that was like honestly one of the coolest. I loved how they did that. At least like I know

02:12:35.620 --> 02:12:38.980
like the the legendaries were problematic but the way they implemented it was actually like

02:12:38.980 --> 02:12:46.180
really cool. Very early on when it was like like literally only a few hundred

02:12:46.180 --> 02:12:49.100
people in the world have them or it was a single digit percent of players that

02:12:49.100 --> 02:12:53.140
have them overall sentiment was positive like most people didn't have it the

02:12:53.140 --> 02:12:57.420
people who did got to feel awesome the people who didn't many of them felt like

02:12:57.420 --> 02:13:01.500
hey it's awesome that something like this exists and I can't wait to get it

02:13:01.500 --> 02:13:06.140
myself that as that number increased over time right around when you got to

02:13:06.140 --> 02:13:10.740
to one third is when it started to feel like everyone was mad.

02:13:10.740 --> 02:13:13.180
Because at around that point, like you're now,

02:13:13.180 --> 02:13:14.860
there's people who are the only person in their guild

02:13:14.860 --> 02:13:17.180
who doesn't have it of that class,

02:13:17.180 --> 02:13:19.940
or you're joining groups and there's enough applicants

02:13:19.940 --> 02:13:21.980
to those groups who have them that

02:13:21.980 --> 02:13:23.540
you can actually feel this bad.

02:13:23.540 --> 02:13:25.500
Instead of it feeling like an aspirational goal

02:13:25.500 --> 02:13:27.180
or something that's exciting to have,

02:13:27.180 --> 02:13:29.660
you're just mad that you don't have it.

02:13:29.660 --> 02:13:30.780
Even if technically it was still

02:13:30.780 --> 02:13:32.740
the majority of players who didn't.

02:13:32.740 --> 02:13:37.100
And so like, no answers there, nothing to announce,

02:13:37.100 --> 02:13:39.100
but that's something we need to navigate

02:13:39.100 --> 02:13:42.140
in terms of like the method of how it's obtained

02:13:42.140 --> 02:13:43.580
and how it's rolled out.

02:13:43.580 --> 02:13:45.940
Cause that middle ground where there's a ton of people

02:13:45.940 --> 02:13:48.620
who want it, but it feels really common,

02:13:48.620 --> 02:13:49.820
we know just feels that.

02:13:51.020 --> 02:13:52.340
Yeah, I mean, it was insane.

02:13:52.340 --> 02:13:53.260
I'm glad they know that.

02:13:53.260 --> 02:13:54.940
There's like a history of what a legendary is

02:13:54.940 --> 02:13:56.020
and then sleep.

02:13:56.020 --> 02:13:57.540
Yeah, it was so strange.

02:13:57.540 --> 02:13:59.540
All right, moving a little bit forward.

02:14:00.540 --> 02:14:02.620
Not a bad reply for me.

02:14:02.620 --> 02:14:06.340
I have talked to this guy a decent amount

02:14:06.340 --> 02:14:09.060
and I have never been under the impression

02:14:09.060 --> 02:14:11.540
that he is not the smartest person in the room.

02:14:11.540 --> 02:14:12.860
I'll just tell you that.

02:14:12.860 --> 02:14:15.060
There's a reason he has that job.

02:14:15.060 --> 02:14:16.140
Sorry about add-ons a little bit.

02:14:16.140 --> 02:14:18.600
So one of the key messages I saw when add-on changes

02:14:18.600 --> 02:14:20.060
were originally announced during the midnight beta

02:14:20.060 --> 02:14:22.940
is that ideal situations

02:14:22.940 --> 02:14:24.300
that they don't create a competitive advantage

02:14:24.300 --> 02:14:27.540
for players, everyone I think would like

02:14:27.540 --> 02:14:28.900
to use the base UI as a default,

02:14:28.900 --> 02:14:30.100
but the feeling of being at a disadvantage

02:14:30.100 --> 02:14:32.180
causes social pressures a lot of the time

02:14:32.180 --> 02:14:35.580
download add-on to you. Bro you think he got his job if he wasn't smart as fuck?

02:14:35.580 --> 02:14:40.300
I'm not saying that at all but I think a lot of wild players and video gamers in

02:14:40.300 --> 02:14:45.180
general who have a very strange like relationship psychologically with the

02:14:45.180 --> 02:14:48.140
game developers of the game they really like I think there are people who don't

02:14:48.140 --> 02:14:52.060
think that and maybe have never had experiences with them personally to have

02:14:52.060 --> 02:14:54.580
that but I can tell you from someone who has that that guy's definitely

02:14:54.580 --> 02:14:57.580
knows what he's doing. Otherwise probably wouldn't care to. I know every single

02:14:57.580 --> 02:14:59.500
patch we've received add-on updates including this one there was a bunch

02:14:59.500 --> 02:15:04.460
like container updates that happen with this patch as well, is the goal with add-on changes still kind

02:15:04.460 --> 02:15:08.380
of this at some point we want it to not be competitive advantage, has the goal kind of shifted

02:15:08.380 --> 02:15:13.260
since then? How? I mean this was like mid-tier but like...

02:15:22.620 --> 02:15:28.700
I don't know. The add-on thing is still a big problem. The goal is stayed the same, no

02:15:28.700 --> 02:15:29.860
No competitive advantage.

02:15:29.860 --> 02:15:33.460
And in fact, let's continue to make sure that we're

02:15:33.460 --> 02:15:37.860
leveling up our system UI and providing more functionality

02:15:37.860 --> 02:15:40.420
either in the base UI or for add-on authors

02:15:40.420 --> 02:15:42.420
to make sure that they're able to do things that are

02:15:42.420 --> 02:15:43.260
that players think.

02:15:43.260 --> 02:15:46.460
Oh, I want to listen to the Skype and Roger Echo interview.

02:15:46.460 --> 02:15:47.940
Even though it might be a hard listen,

02:15:47.940 --> 02:15:50.820
because like I just imagine, like here's what,

02:15:50.820 --> 02:15:52.340
it's hard for me to listen to people like that

02:15:52.340 --> 02:15:55.780
because I know how I would feel in that position

02:15:55.780 --> 02:15:56.740
and I would be devastated.

02:15:56.740 --> 02:16:03.660
And listening to someone talk who is devastated is just really sad because you've been in

02:16:03.660 --> 02:16:04.660
that position.

02:16:04.660 --> 02:16:05.660
You know what it feels like.

02:16:05.660 --> 02:16:06.660
Yeah.

02:16:06.660 --> 02:16:09.740
That's something that is going to engender that sort of psychological damage that you

02:16:09.740 --> 02:16:10.740
were talking about.

02:16:10.740 --> 02:16:13.660
If I feel like I need to have this add-on in order to be able to invite it to groups

02:16:13.660 --> 02:16:14.660
or whatnot.

02:16:14.660 --> 02:16:21.140
And I think there's a fine line there between, like, I mean, I think, especially in, how

02:16:21.140 --> 02:16:24.420
many of the race world first players use standard UI?

02:16:24.420 --> 02:16:30.980
Okay, I'll ask you to be a little bit more clear. Do you mean like zero add-ons full Natty Blizz default?

02:16:36.660 --> 02:16:38.660
I don't think anyone...

02:16:39.040 --> 02:16:43.100
Now if you start to loosen that a little more like okay, they have some add-ons,

02:16:43.100 --> 02:16:49.100
but they're like more commonly used add-ons like bigwigs and DBM and they use Blizzard Base UI.

02:16:49.100 --> 02:16:55.500
It's not like L is mere UI. I think yips and trill both do. Let me find our bot review tool

02:16:59.260 --> 02:17:01.740
Then we can actually go through and look at some of their POVs

02:17:07.820 --> 02:17:09.820
Where's the best way to find this

02:17:09.820 --> 02:17:22.820
Find it, okay, recent fights, pool of tech kill.

02:17:22.820 --> 02:17:25.820
All right, so I have a decent amount of perspectives here.

02:17:25.820 --> 02:17:33.820
So Anarchy, AUG player very clearly has like a UI setup that's very specific to AUG actually,

02:17:33.820 --> 02:17:37.420
also just like your kind of regular streamer UI.

02:17:37.420 --> 02:17:41.180
Asshine, not default.

02:17:41.180 --> 02:17:42.380
Boomi, not default.

02:17:42.380 --> 02:17:44.780
Driny, not default.

02:17:44.780 --> 02:17:49.260
Goop, not default.

02:17:49.260 --> 02:17:52.140
Hopeful, not default.

02:17:52.140 --> 02:17:54.500
Exile, same.

02:17:54.500 --> 02:17:56.860
Very, you can tell a lot of similarities, right?

02:17:56.860 --> 02:17:58.220
Same with Fired Up.

02:17:58.220 --> 02:18:01.060
Ampec wasn't online at the time, but he's not default.

02:18:01.060 --> 02:18:04.480
KSP, K, wait, hold on, KSP looks pretty,

02:18:04.480 --> 02:18:06.780
this looks pretty natty, right?

02:18:06.780 --> 02:18:08.180
So this is why it's not full natty,

02:18:08.180 --> 02:18:12.220
like clearly they have like big wigs

02:18:12.220 --> 02:18:14.260
or whatever this is right here, right?

02:18:17.340 --> 02:18:20.280
But like this, this is default,

02:18:20.280 --> 02:18:22.540
this is an add-on right here as well.

02:18:25.140 --> 02:18:29.220
This, like these like boss frames are default

02:18:29.220 --> 02:18:32.780
because you can't even see how much was left on that.

02:18:35.380 --> 02:18:37.500
Name plates aren't nady.

02:18:37.500 --> 02:18:39.060
Yeah, I would say like,

02:18:39.060 --> 02:18:41.340
there's one thing that I think everyone will have

02:18:41.340 --> 02:18:43.940
is I really doubt people use default name plates,

02:18:43.940 --> 02:18:45.380
but maybe Trill does.

02:18:46.260 --> 02:18:47.100
But this has like a lot,

02:18:47.100 --> 02:18:48.140
but like when you're saying like,

02:18:48.140 --> 02:18:50.980
does anyone in Liquid use a like default UI,

02:18:50.980 --> 02:18:53.420
I think this is realistically as close as you're gonna get,

02:18:53.420 --> 02:18:54.460
but I don't know if this means

02:18:54.460 --> 02:18:56.780
the answer to your question is yes.

02:18:56.780 --> 02:18:59.140
Like does anyone in Liquid play with zero add-ons no,

02:18:59.140 --> 02:19:09.140
That would be not ideal slash you wouldn't be allowed to play in the guild because we have a lot of stuff to help you that are add-ons we make and if you didn't have them, you would play worse and that would not be allowed.

02:19:12.140 --> 02:19:20.140
So lip is like pretty not default, Malarkis not default, Nick no, Sang maybe?

02:19:21.140 --> 02:19:24.140
I think Sang would be more default than most.

02:19:24.140 --> 02:19:27.840
I don't think this is default Blizzard cooldown manager, but it might be a skin

02:19:30.740 --> 02:19:37.580
He obviously has like different damage frames he has obviously like these are a custom made add-on from us

02:19:38.860 --> 02:19:46.100
These are like Blizzard default frames, and then I don't know what he uses for for that. But yeah, he was doing some stuff here

02:19:47.540 --> 02:19:52.580
Which by the way you guys want to see what saying is doing saying is not in on the boss

02:19:54.140 --> 02:20:09.140
Saying, even up until the moment we were killing it, he was on the bench for this fight, he was turning himself into an analyst in story mode of this boss, trying to find out as much information as possible on how these mechanics work.

02:20:09.140 --> 02:20:22.140
And if you guys, just to give you, maybe you don't know this, but the amount of being an absolute fucking beast you have to be spending your time doing this when like, the race is about to end is an extremely high amount, the extremely huge beast.

02:20:24.140 --> 02:20:35.140
Um, Scott, uh, definitely there. Okay. So the two that I know, so Trill, I think is like pretty natty.

02:20:35.140 --> 02:20:46.140
All right. I'll let it buffer here for a second. Or maybe go to a different part of the fight where it's loaded. Oh my God.

02:20:46.140 --> 02:20:48.640
Oh my god.

02:20:48.640 --> 02:20:49.380
Oh my god.

02:20:49.380 --> 02:20:51.020
All right.

02:20:51.020 --> 02:20:53.320
For some reason it's just like negative bit rate.

02:20:53.320 --> 02:20:55.220
Maybe if I pause it and let it load for a second,

02:20:55.220 --> 02:20:55.820
it'll be better.

02:20:59.340 --> 02:21:02.380
But I mean, yeah, he has full default here.

02:21:02.380 --> 02:21:05.740
His stuff at the bottom is full default.

02:21:05.740 --> 02:21:07.660
His damage meters are full default.

02:21:07.660 --> 02:21:09.460
So far, this is the most full default player

02:21:09.460 --> 02:21:10.420
until we get to Yip's.

02:21:13.140 --> 02:21:15.380
His raid frames are full default.

02:21:15.380 --> 02:21:16.900
But I mean, he uses add-ons, though.

02:21:16.900 --> 02:21:19.660
So if you ask if anyone in Liquid is like, look,

02:21:19.660 --> 02:21:22.860
this is like a reminder we have sent him via our add-ons.

02:21:22.860 --> 02:21:25.700
For example, would you consider this full default?

02:21:25.700 --> 02:21:27.140
It's not, though, right?

02:21:28.580 --> 02:21:29.820
But I think there's levels to it.

02:21:29.820 --> 02:21:31.100
I think there's some expectation

02:21:31.100 --> 02:21:34.100
that you will use something like BigWigs or DBM,

02:21:35.100 --> 02:21:37.600
but it could still be mostly full default.

02:21:39.660 --> 02:21:41.020
He can't use add-ons in turnies,

02:21:41.020 --> 02:21:42.500
so that's the play without it to get good.

02:21:42.500 --> 02:21:44.420
That has not been true for 10 years.

02:21:45.380 --> 02:21:56.220
By the way, I think this is how the bug works, by the way, because when you spread these debuffs,

02:21:56.220 --> 02:21:59.260
you can be in one but not the other, but if you've already soaked one and you've entered

02:21:59.260 --> 02:22:02.380
another one, you will get that debuff.

02:22:02.380 --> 02:22:04.820
But some circles go away faster than others.

02:22:04.820 --> 02:22:08.820
In fact, the spread only happens when the last of these three soaks is done soaking.

02:22:08.820 --> 02:22:13.460
If you notice how we move here, sometimes it's possible with the way you move that

02:22:13.460 --> 02:22:18.900
Like maybe you'd miss a tick of specifically one of them and the people who were having the bug happen to them

02:22:18.900 --> 02:22:22.380
I think were the people that actually had the red circles if I remember correctly and

02:22:23.820 --> 02:22:30.700
It's something like if one of them was healed off earlier if like a tank stayed here and missed a tick of this circle

02:22:31.180 --> 02:22:35.240
But like hit these two and now this one was a second later. It's possible. They like

02:22:36.500 --> 02:22:40.580
Basically the buff because these were not meant to be stacked like the buff

02:22:40.580 --> 02:22:48.340
Snapshot it was going to give them a spread but then it regained another debuff which made them not get a spread and still or still get a

02:22:48.340 --> 02:22:50.500
Spread but then still keep that this is why I didn't want to go in this earlier

02:22:50.500 --> 02:22:53.380
Because this is really confusing if you don't really know how this mechanic works, but like

02:22:54.020 --> 02:22:57.940
It's absolutely caused by stacking them and the people who have it aren't supposed to get it

02:22:57.940 --> 02:23:04.820
But I think it's them being soaked in a desynced way in some way causes the last tick to like refresh and not consume

02:23:04.820 --> 02:23:13.220
them. Anyways, onto Yip's PV. Let's do the rest of them. I'm pretty sure Wall Life is

02:23:13.220 --> 02:23:20.580
not like default. Wolf Disco is not default. Zevi is not default. Zevi is playing on like

02:23:20.580 --> 02:23:26.460
a fucking IMAX screen. Him and Smacked both play ultrawide. And I think someone else

02:23:26.460 --> 02:23:32.860
team maybe Anarchy. And then Yip's, this is Yip's. Now Yip's has the most interesting

02:23:32.860 --> 02:23:34.900
UI in the guild in my opinion for a few reasons.

02:23:34.900 --> 02:23:39.140
I think, actually, I mean, this stuff in the middle might be like reskin default, but his

02:23:39.140 --> 02:23:41.660
boss frames are default.

02:23:41.660 --> 02:23:46.820
His stuff up here is default, although he, this is definitely an interesting UI.

02:23:46.820 --> 02:23:48.620
It like has these two things up here.

02:23:48.620 --> 02:23:53.020
They're not even like, they're not even level with each other.

02:23:53.020 --> 02:23:55.060
And then also he has his health down here anyway.

02:23:55.060 --> 02:23:58.180
This is a big, like I don't really care about you, my UI that much.

02:23:58.180 --> 02:24:02.260
Also, Yip's Easter egg, he plays wow in windowed mode.

02:24:02.260 --> 02:24:07.500
So he'll play on like a 27 inch monitor, but like he windows wow so it's smaller to help

02:24:07.500 --> 02:24:18.020
his peripheral vision.

02:24:18.020 --> 02:24:24.220
So that's why like the elements look a little bigger or closer to the middle.

02:24:24.220 --> 02:24:25.220
That's a G kick.

02:24:25.220 --> 02:24:27.260
Yipz is like the best player of all time.

02:24:27.260 --> 02:24:34.260
Yep, this is so good.

02:24:34.260 --> 02:24:39.260
Okay, so yeah, that's the answer to that question about the default Matty thing.

02:24:39.260 --> 02:24:41.260
Let's go to the next question here.

02:24:41.260 --> 02:24:42.260
Add-on updates.

02:24:42.260 --> 02:24:45.260
Let's hear about this.

02:24:45.260 --> 02:24:47.260
Yeah.

02:24:47.260 --> 02:24:52.260
I think there was a lot of misinformation related towards the add-on updates.

02:24:52.260 --> 02:24:56.260
How does Blizzard's company wade through the process of implementing something that, like,

02:24:56.260 --> 02:24:59.860
Everybody kind of knows it's going to be unpopular.

02:24:59.860 --> 02:25:01.260
A lot of people describe it as like the add-on apocalypse,

02:25:01.260 --> 02:25:02.700
or like the removal of add-ons.

02:25:02.700 --> 02:25:04.140
But I think it was more just like changing

02:25:04.140 --> 02:25:08.580
add-on functionality, whereas there's

02:25:08.580 --> 02:25:09.660
something that's so unpopular that it's

02:25:09.660 --> 02:25:10.940
potential to make the game.

02:25:10.940 --> 02:25:14.180
Twitch or THG said the state of add-ons currently.

02:25:14.180 --> 02:25:14.780
Let's watch this.

02:25:14.780 --> 02:25:17.820
Oh no, please don't be a Twitch clip that makes my Firefox

02:25:17.820 --> 02:25:20.580
have to load for a minute.

02:25:20.580 --> 02:25:21.500
OK, this goes out.

02:25:21.500 --> 02:25:25.420
Ascat, square, le, triangle, where we just were.

02:25:25.420 --> 02:25:28.580
Wait, what, look at the map, bro.

02:25:29.820 --> 02:25:31.340
Yeah, I mean, this is the same tech

02:25:31.340 --> 02:25:33.100
that makes the arrows work on CISRAC.

02:25:33.100 --> 02:25:35.580
It's the same tech that makes the arrows line up

02:25:35.580 --> 02:25:36.780
on Vashnik.

02:25:38.860 --> 02:25:40.420
So like, if you were someone who had a bomb

02:25:40.420 --> 02:25:42.180
and you had to go to X, you would just look at the map

02:25:42.180 --> 02:25:43.300
and know you just have to go that way

02:25:43.300 --> 02:25:44.860
without actually having to see it.

02:25:47.260 --> 02:25:48.460
Zach, get in.

02:25:48.460 --> 02:25:50.140
Yeah, I mean, that's fucking insane.

02:25:50.140 --> 02:25:51.740
Better if it's implemented correctly.

02:25:51.740 --> 02:25:53.380
How do you guys wade through that

02:25:53.380 --> 02:25:55.200
with such overt negative feedback?

02:25:56.740 --> 02:25:58.260
Very delicately and carefully.

02:25:58.260 --> 02:26:01.460
I mean, I think it's always one of the most challenging things

02:26:01.460 --> 02:26:02.300
for us to do.

02:26:02.300 --> 02:26:04.020
And we know we don't always get it, right?

02:26:04.020 --> 02:26:06.220
Like most of what we do,

02:26:06.220 --> 02:26:07.220
we sit when we sit down

02:26:07.220 --> 02:26:09.340
and we're gonna devote a lot of development resources

02:26:09.340 --> 02:26:11.060
to a new feature, to a new system,

02:26:11.060 --> 02:26:13.540
to making a new raid, to making a new class.

02:26:13.540 --> 02:26:15.700
Like we know it's almost pure upside.

02:26:15.700 --> 02:26:16.660
We know we're gonna do this thing

02:26:16.660 --> 02:26:18.300
people are excited about.

02:26:18.300 --> 02:26:23.100
But part of the burden and the duty

02:26:23.100 --> 02:26:27.160
of maintaining a game for two decades and counting

02:26:27.160 --> 02:26:30.560
is that at times we do have to kind of curate that ecosystem

02:26:30.560 --> 02:26:33.720
and whether it's prune or remove some things

02:26:33.720 --> 02:26:36.200
or look at trends that are being driven

02:26:36.200 --> 02:26:39.400
by community behavior that we can kind of,

02:26:39.400 --> 02:26:41.360
be sent where we can see directly

02:26:41.360 --> 02:26:43.960
are gonna keep leading in a potentially negative direction

02:26:43.960 --> 02:26:45.840
if we don't do something about them.

02:26:45.840 --> 02:26:48.120
And we never relish making changes

02:26:48.120 --> 02:26:51.240
that we know are gonna be unpopular with some people.

02:26:51.240 --> 02:26:53.720
part of how we handled the add-on initiative

02:26:53.720 --> 02:26:57.520
out on disarmament for midnight was to try to take people's

02:26:57.520 --> 02:26:58.760
temperature early on.

02:26:58.760 --> 02:27:01.560
I mean, like when I sat down, I think with like Max and

02:27:01.560 --> 02:27:05.240
Dratinos like a year before that was announced on this.

02:27:05.240 --> 02:27:06.240
Not even a year.

02:27:06.240 --> 02:27:08.080
Part of the goal was like, just go soft on me.

02:27:08.080 --> 02:27:11.640
Let me float this and let me see what reactions are.

02:27:12.760 --> 02:27:17.080
Frankly, if the entire community had said,

02:27:17.080 --> 02:27:20.220
that's the worst idea we've ever heard, hell no.

02:27:20.220 --> 02:27:21.900
If they do that, I'm quitting.

02:27:21.900 --> 02:27:26.180
The funny part is, is I think if you only existed

02:27:26.180 --> 02:27:28.940
in like the Twitter sphere that maybe you exist in

02:27:28.940 --> 02:27:30.600
and the content creators you follow,

02:27:30.600 --> 02:27:34.500
that was the reaction, right?

02:27:34.500 --> 02:27:37.660
But that wasn't that, I think a lot of times

02:27:37.660 --> 02:27:40.500
when you're in like, not like an echo chamber,

02:27:40.500 --> 02:27:43.380
but you like, you basically see a bunch of wow stuff,

02:27:43.380 --> 02:27:45.620
but it's all from a very specific community.

02:27:45.620 --> 02:27:47.700
You start to think that's what everyone's saying,

02:27:47.700 --> 02:27:49.540
but then you realize that the high-end wow community

02:27:49.540 --> 02:27:53.540
is such an insanely small part of the WoW community,

02:27:53.540 --> 02:27:55.560
and they get a much bigger picture.

02:27:55.560 --> 02:27:59.020
On mass, we probably would have reconsidered

02:27:59.020 --> 02:28:00.940
we'd probably be in a different place today.

02:28:00.940 --> 02:28:03.940
But there was a pretty healthy divided conversation

02:28:03.940 --> 02:28:05.460
that were of course, some people were freed up.

02:28:05.460 --> 02:28:06.780
Are they practicing in the other end?

02:28:06.780 --> 02:28:09.340
There were tons and tons of people across,

02:28:09.340 --> 02:28:13.380
you know, like content creators, Reddit, social media,

02:28:13.380 --> 02:28:15.700
our forums everywhere who were like,

02:28:15.700 --> 02:28:17.660
if they can pull this off, it would be awesome.

02:28:17.660 --> 02:28:22.300
be great to feel like I don't need to download all these add-ons and I, you know, obviously every

02:28:22.300 --> 02:28:28.460
raid leader who spends the first half of their first prognite like wiping to weak aura configuration

02:28:28.460 --> 02:28:35.260
issues wants that to die in a fire and so the worst boss that had weak aura configuration

02:28:35.980 --> 02:28:45.500
issues it's like fractalus and what brood twister oh brood twister bro

02:28:47.660 --> 02:28:51.660
At least Fractalus was easy.

02:28:56.660 --> 02:28:58.660
Echo of Neltharion.

02:28:58.660 --> 02:29:00.660
Ooh, okay, okay.

02:29:02.660 --> 02:29:04.660
Brood Twister, Echo of Neltharion.

02:29:04.660 --> 02:29:07.660
Dude, I'm surprised there aren't enough people saying Fractalus.

02:29:07.660 --> 02:29:11.660
Like Fractalus, I feel like was so, maybe that's just an us thing

02:29:11.660 --> 02:29:13.660
because we were like configuring it to work on the fly

02:29:13.660 --> 02:29:15.660
and maybe the average Fractalus thing worked for everybody,

02:29:15.660 --> 02:29:21.300
for everybody, but that was the thing for us that wiped us all the time.

02:29:21.300 --> 02:29:22.300
Frack was solved.

02:29:22.300 --> 02:29:27.100
Yeah, but you could have it solved, but you could have two people on two different versions

02:29:27.100 --> 02:29:28.780
of it, and it would just not work.

02:29:28.780 --> 02:29:31.340
It was very frustrating, actually.

02:29:31.340 --> 02:29:36.900
Maybe it's just like when you're creating the thing, you go through that process,

02:29:36.900 --> 02:29:39.100
but once it's created, it's not as big of a deal.

02:29:39.100 --> 02:29:41.100
I mean, that totally makes sense.

02:29:46.780 --> 02:29:49.940
I can't believe I'm looking at our MDI team.

02:29:49.940 --> 02:29:52.420
Our MDI team, I think, went to a different facility.

02:29:52.420 --> 02:29:55.100
I think, basically, Blizzard, I think,

02:29:55.100 --> 02:29:59.180
rented out facilities in the area for the teams

02:29:59.180 --> 02:30:00.660
to practice before BlizzCon.

02:30:00.660 --> 02:30:01.220
I believe.

02:30:01.220 --> 02:30:04.900
I don't know if it was a, I think it was a Blizzard thing.

02:30:04.900 --> 02:30:07.180
And then that just wasn't the TL facility.

02:30:07.180 --> 02:30:08.460
So they were at the TL facility,

02:30:08.460 --> 02:30:10.600
and they went to another facility like yesterday

02:30:10.600 --> 02:30:11.560
to start practice.

02:30:17.640 --> 02:30:19.280
Well, at that time, he had a version check,

02:30:19.280 --> 02:30:21.720
so you could see before, bro, that didn't matter.

02:30:26.680 --> 02:30:29.000
Why didn't Yard go to the race if he's going to the MDI?

02:30:29.000 --> 02:30:31.440
I don't know.

02:30:31.440 --> 02:30:34.520
Maybe he likes doing the race at home.

02:30:34.520 --> 02:30:35.440
Is that NA only?

02:30:35.440 --> 02:30:35.800
I don't know.

02:30:35.800 --> 02:30:37.720
I mean, maybe it's something Team Liquid figured out,

02:30:37.720 --> 02:30:50.720
If I could tell, I think there's another, I think there's like, so what's typical of all the facilities in LA is that you basically rent out the space to other teams who are in town to practice for something or to do a boot camp.

02:30:50.720 --> 02:31:04.720
So like, if you just show up to like the Shopify facility, there will be like, I'm just making this up like Cloud 9's Valorant team is there practicing or like, just this happens all the time.

02:31:04.720 --> 02:31:09.520
I don't really understand the business behind it other than like the facilities are making money by renting out the space but like

02:31:09.960 --> 02:31:14.600
Basically different eSports orgs bootcamp at other teams facilities like all the fucking time

02:31:16.800 --> 02:31:21.360
And I think there's one here today, I'm pretty sure I've watched the team come in and get set up

02:31:22.200 --> 02:31:28.360
To bootcamp here that I don't believe is a liquid team that was like emboldening enough and encouraging enough for us to say

02:31:28.360 --> 02:31:33.020
Okay, let's let's seriously go down this path. I think we tried to communicate it, you know

02:31:33.020 --> 02:31:34.860
Who's on the MDI team?

02:31:34.860 --> 02:31:39.300
Zasevi, Ashaan, Boom, Wolf Disco, and Yipz.

02:31:39.300 --> 02:31:41.100
We're running as much as we could.

02:31:41.100 --> 02:31:42.660
But yeah, in retrospect, we definitely

02:31:42.660 --> 02:31:44.380
could have done a better job.

02:31:44.380 --> 02:31:46.980
I think there was a lot of perception

02:31:46.980 --> 02:31:49.820
that all add-ons are getting nuked.

02:31:49.820 --> 02:31:53.740
And I remember everyone frames a little bit and wins.

02:31:53.740 --> 02:31:56.180
But I would read forum posts of, hey,

02:31:56.180 --> 02:31:57.340
I'm trying to get ready for midnight.

02:31:57.340 --> 02:31:58.900
I deleted all my add-ons.

02:31:58.900 --> 02:31:59.980
And I'm trying to play this way.

02:31:59.980 --> 02:32:02.980
And it's like, dude, you don't need to do that.

02:32:02.980 --> 02:32:08.900
Okay, but in in the defense of the people saying that though like okay blizzard did into nuke all add-ons

02:32:08.900 --> 02:32:12.340
But they did a lot of the add-ons that still existed could still work

02:32:12.340 --> 02:32:17.980
But they had to be written in a different way and it was kind of RNG if your add-on was already written that way or written under the old

02:32:17.980 --> 02:32:22.760
Rules so it did mean that a lot of the add-ons that still existed were also just still worse

02:32:23.140 --> 02:32:29.160
Than they were also some of it was due to some of them choosing not to exist like for example weak ores could have still

02:32:29.160 --> 02:32:33.900
existed it just wouldn't have been as good and even in their own posts they're

02:32:33.900 --> 02:32:37.820
like yes we could recreate week or as for the mid for midnight but we don't want

02:32:37.820 --> 02:32:42.500
to because it would just be a lot of work to put out something that's just

02:32:42.500 --> 02:32:45.140
infinitely less capable than what the current thing is and that just wouldn't

02:32:45.140 --> 02:32:48.660
be worth our time which is like valid right but it didn't mean it couldn't

02:32:48.660 --> 02:32:52.380
be made but a lot of people just didn't understand that so I do I could

02:32:52.380 --> 02:32:55.380
see Blizzard being tilted about that because because like now I think of

02:32:55.380 --> 02:32:58.940
most of the stuff works that used to work that should still work except for

02:32:58.940 --> 02:33:02.780
stuff they don't want to work except for like the add-ons in RAID like the interrupt stuff and the

02:33:02.780 --> 02:33:10.940
map stuff which is probably the next thing that's going to get nuked but uh yeah I I could definitely

02:33:10.940 --> 02:33:14.540
see them sitting around just being like what are these people talking about? 80% of your add-ons

02:33:14.540 --> 02:33:19.820
are still going to work that's not what we're not what we're changing but you know we worked

02:33:19.820 --> 02:33:24.860
our way through it um there's no silver bullet or magic formula for doing it it's a lot of

02:33:24.860 --> 02:33:29.580
of communication, a lot of listening, and we know that we can always do better there

02:33:29.580 --> 02:33:30.580
and we're going to try to.

02:33:30.580 --> 02:33:34.980
And I think we learned there are pros and cons to the early announcement, right?

02:33:34.980 --> 02:33:40.900
Like that early announcement did give us that big pro of a long time and a lot of time to

02:33:40.900 --> 02:33:42.740
be able to adjust and listen to feedback and whatnot.

02:33:42.740 --> 02:33:47.540
But it also gave people a long time to sit in this moment of like we don't know exactly

02:33:47.540 --> 02:33:49.860
when add-ons will be disarmed.

02:33:49.860 --> 02:33:51.860
We don't know exactly what, right?

02:33:51.860 --> 02:33:55.140
We feel like we don't have all the information yet in terms of what is going to happen and

02:33:55.140 --> 02:34:00.100
that I think may have led to some of the misinformation you're talking about, which came from a place

02:34:00.100 --> 02:34:06.100
of fear or not a completely understanding that the goal was not to take away everything.

02:34:06.100 --> 02:34:11.640
But if someone feels like that's the case and that idea spreads, then these are lessons

02:34:11.640 --> 02:34:16.460
that we'll want to be able to take advantage of when we are doing any future communications,

02:34:16.460 --> 02:34:20.260
making sure that we're clear and keep the communication with us.

02:34:20.260 --> 02:34:21.700
You know, just refocus.

02:34:21.700 --> 02:34:23.700
It'll last forever.

02:34:23.700 --> 02:34:25.040
Yeah, I mean, I think it makes sense.

02:34:25.040 --> 02:34:26.740
Just like at some point, you've got to lie in the game up.

02:34:26.740 --> 02:34:28.140
Nothing lasts forever.

02:34:28.140 --> 02:34:28.940
Yeah.

02:34:28.940 --> 02:34:30.140
OK, talk about the red.

02:34:30.140 --> 02:34:31.780
Talk about something that doesn't last forever.

02:34:31.780 --> 02:34:34.540
So recently, there was a, again, Ian had an interview

02:34:34.540 --> 02:34:36.500
with Cyber where there was something that peaked my interest.

02:34:36.500 --> 02:34:39.260
I remember listening to it and I was like, oh, this is insane.

02:34:39.260 --> 02:34:42.780
I want you to elaborate on it a little bit further.

02:34:42.780 --> 02:34:44.580
So to summarize, you discussed needing to know when

02:34:44.580 --> 02:34:46.100
some things need to shake up.

02:34:46.100 --> 02:34:49.500
And change for change is sometimes necessary.

02:34:49.500 --> 02:34:51.500
It's been 12 years since the last shakeup with raids

02:34:51.500 --> 02:34:53.780
where Warlords of Draenor and Fixed Mythic rating

02:34:53.780 --> 02:34:54.620
ended up getting added,

02:34:54.620 --> 02:34:56.380
or at least it got added at the end of Siege,

02:34:56.380 --> 02:34:58.140
but at the same time.

02:34:58.140 --> 02:34:59.180
Recently there've been some experiments

02:34:59.180 --> 02:35:00.740
with things like the Tybound Grotto and Rotmire,

02:35:00.740 --> 02:35:03.940
and I've seen pretty consistently a bunch of questions

02:35:03.940 --> 02:35:05.620
as to what's going to happen with the future rating.

02:35:05.620 --> 02:35:09.580
I see 10-man Fixed Mythic returning,

02:35:09.580 --> 02:35:11.500
being something that's constantly floated

02:35:11.500 --> 02:35:13.500
as an idea, as a huge discussion point,

02:35:13.500 --> 02:35:15.540
and that group size being more achievable

02:35:15.540 --> 02:35:17.020
for people than 20 players.

02:35:17.020 --> 02:35:21.460
Are there any large changes that are planned for rating specifically at this point in time?

02:35:21.460 --> 02:35:25.860
I would start by saying hopefully the first couple seasons of midnight have

02:35:25.860 --> 02:35:30.100
this abuse of any notion that we are unwilling to change the rating formula

02:35:30.100 --> 02:35:34.340
that you know with the three different rates separating into you know

02:35:34.340 --> 02:35:37.900
three different locations with the midnight's launch and then addition

02:35:37.900 --> 02:35:41.960
of layers as well as mythic flex with Rottmeier and then numerous wave

02:35:41.960 --> 02:35:45.700
caller are you know or the rate team is for sure looking at ways we

02:35:45.700 --> 02:35:47.500
we can iterate, we can provide novelty,

02:35:47.500 --> 02:35:50.740
we can respond to what players are interested in.

02:35:50.740 --> 02:35:53.300
And I think, in particular, with MythicFlex

02:35:53.300 --> 02:35:55.980
is a space where we've heard a lot of positive feedback of,

02:35:55.980 --> 02:36:00.740
hey, I am in an AOTC guild, we regularly hit Herok,

02:36:00.740 --> 02:36:02.860
but then we just don't have that loadout

02:36:02.860 --> 02:36:05.940
to field a 20-person group for MythicWeathers

02:36:05.940 --> 02:36:08.260
to make too small or whatever reason.

02:36:08.260 --> 02:36:10.540
MythicFlex is a way for them to keep progressing,

02:36:10.540 --> 02:36:11.500
and it feels great.

02:36:11.500 --> 02:36:14.980
So we are looking for ways we can continue

02:36:14.980 --> 02:36:16.680
shake up the formula in the future.

02:36:17.480 --> 02:36:18.480
Yeah, I have to.

02:36:18.640 --> 02:36:21.200
Yeah, they definitely shook up the formula by adding a world

02:36:21.200 --> 02:36:24.400
boss that's supposed to be one out of six myth track loot and a

02:36:24.400 --> 02:36:26.520
bridge between heroic and mythic rating.

02:36:27.200 --> 02:36:31.960
And I believe it dot the only bosses that died after the mythic

02:36:31.960 --> 02:36:36.880
world boss were coiled alter and will attack on that.

02:36:37.200 --> 02:36:42.080
Call attention to two problems that I think we see with the

02:36:42.080 --> 02:36:44.920
ecosystem currently and where future efforts are like, you

02:36:44.920 --> 02:36:51.000
to focus. One is exactly the one that Paul mentioned. It's, you know, that has them for

02:36:51.000 --> 02:36:58.640
groups that finish heroic, that get AOTC, but have more in them, but don't have 20 people.

02:36:58.640 --> 02:37:05.080
And I think one off one boss raise, layers, flex mythic are really interesting potential

02:37:05.080 --> 02:37:11.120
solutions to that. I think that, I think we continue to feel that for the very, very,

02:37:11.120 --> 02:37:15.040
very high end like we're talking final bosses and a tier on mythic fixed size

02:37:15.040 --> 02:37:18.880
remains pretty important because I think you'd see a lot of degenerate strats

02:37:18.880 --> 02:37:22.880
that don't have great social consequences if group size is flexing up and

02:37:22.880 --> 02:37:29.240
down for those bosses but yeah I think we'd love to let people who are good

02:37:29.240 --> 02:37:33.760
enough to kill Faroq and bosses dip their toes into mythic and start down

02:37:33.760 --> 02:37:38.280
that path and then if they want to grow to 20 to try to finish the

02:37:38.280 --> 02:37:41.080
tier, all the more power to them.

02:37:41.080 --> 02:37:43.640
On the other end, I think looking at normal

02:37:43.640 --> 02:37:47.440
mode rating, actually, normal rating is a little bit

02:37:47.440 --> 02:37:51.520
you know, stranded right now in terms of lacking

02:37:51.520 --> 02:37:55.680
a clear purpose or correlation between the barriers

02:37:55.680 --> 02:37:58.360
to entry of needing to manually form a group

02:37:58.360 --> 02:38:00.560
and the rewards that it gives.

02:38:00.560 --> 02:38:02.640
That made a ton of sense back in Warlords

02:38:02.640 --> 02:38:04.680
where it was like the only way to get that kind

02:38:04.680 --> 02:38:07.080
of loot for the most part and even the easiest

02:38:07.080 --> 02:38:14.600
mode of rating was still plenty good, but needing to manually form a group, travel to the instance,

02:38:14.600 --> 02:38:20.040
all of that, when you can get the same gear from soloing Delves, isn't quite as clear cut.

02:38:20.040 --> 02:38:25.480
So one of the things that we're looking at is whether there's room for some more flexibility

02:38:25.480 --> 02:38:31.640
there to have a smoother on-ramp inter-rating. LFR is kind of its own thing, but I think

02:38:31.640 --> 02:38:35.640
there's a bit more that we could do to make normal feel more accessible. So I think

02:38:35.640 --> 02:38:44.640
I think the growth works pretty well solid right now, but I think we're looking at both the on-ramp inter-rating as a whole, and then progression opportunities for people that are done with growth.

02:38:44.640 --> 02:38:55.640
Yeah, I will say it just completely anecdotically. We zoned in on Mythic and Wristled Wave call around 25 player the other day, and it was like, wait a second, we can go in there with everybody, hold on.

02:38:55.640 --> 02:39:00.960
Yep. All right, talk about PTR testing. I want to talk about PTR testing a little bit.

02:39:00.960 --> 02:39:07.040
So, discovery is, for a lot of people, actually a pretty big enjoyment vector. And for some

02:39:07.040 --> 02:39:08.040
people, nah.

02:39:08.040 --> 02:39:12.960
Talk about the bugs. Bugs were as like, sparked. There was like, a hunter foreset that gave

02:39:12.960 --> 02:39:18.080
them catalyst charges. There was like, how do you can coiled all this stuff? Like,

02:39:18.080 --> 02:39:19.080
what happened?

02:39:19.080 --> 02:39:22.840
I can speak to some specific bugs with any different bug that usually the story

02:39:22.840 --> 02:39:23.840
is about.

02:39:23.840 --> 02:39:27.560
with the what happened actually. That's kind of, that's definitely on the nose for

02:39:27.560 --> 02:39:32.480
both of you. It'd be different. You bring up the hunter two-piece set for folks who

02:39:32.480 --> 02:39:36.480
weren't familiar. The survival hunter two-piece set unlocked the catalyst

02:39:36.480 --> 02:39:39.360
unbound achievement as opposed to the four-piece set. What that is was just a

02:39:39.360 --> 02:39:44.400
flip piece of data. If you think about it behind the scenes there are, for

02:39:44.400 --> 02:39:47.720
every spec, there are multiple set bonuses and in this

02:39:47.720 --> 02:39:51.360
particular case the four-piece was flipped with the two-piece. And the

02:39:51.360 --> 02:39:55.480
The effect of that was people who got their two pieces started getting their catalyst

02:39:55.480 --> 02:39:57.720
unbounded treatment a little earlier.

02:39:57.720 --> 02:39:59.040
We were able to fix this one.

02:39:59.040 --> 02:40:02.680
This one was obviously, it's already since been hot fixed and was hot fixed just a couple

02:40:02.680 --> 02:40:08.480
hours after it sort of showed up on forums and reddit posts and whatnot.

02:40:08.480 --> 02:40:12.360
So a very few number of survival, a very small percentage of overall survival hunters

02:40:12.360 --> 02:40:14.400
were affected, let alone percentage of players in the game.

02:40:14.400 --> 02:40:18.000
But that was a case where there was a flip bit of data.

02:40:18.000 --> 02:40:20.040
Another example you brought up was Sparks.

02:40:20.040 --> 02:40:23.780
And that was also actually the same thing, like one sort of misplaced treasure cable

02:40:23.780 --> 02:40:28.720
caused folks to get into a state where they either weren't able to get an additional spark

02:40:28.720 --> 02:40:30.480
or they had a spark too many.

02:40:30.480 --> 02:40:33.840
And that one has been a little longer to clean up.

02:40:33.840 --> 02:40:39.400
We're still, you know, have folks both on design and engineering sort of data analysis

02:40:39.400 --> 02:40:42.740
folks who are going to make sure that we get to a place where, like, everything's

02:40:42.740 --> 02:40:44.240
even fair.

02:40:44.240 --> 02:40:47.320
We've already made the change to increase the cap to four for that first week so

02:40:47.320 --> 02:40:50.000
that we have the bank error and the player's favor.

02:40:50.000 --> 02:40:53.100
where we're able to get a little bit more power during that first week where the

02:40:53.100 --> 02:40:56.160
expectation was they wouldn't have four sparks during that first week and then

02:40:56.160 --> 02:41:00.900
for the few people who are still in a space where they're mismatched with their

02:41:00.900 --> 02:41:04.740
currency or their and their items that we're getting all that cleaned up. But

02:41:04.740 --> 02:41:09.300
like looking forward I don't think that's ideal that sparks are built in a

02:41:09.300 --> 02:41:13.580
way which is so fragile that a little flipped bit cause a lot of cleanup.

02:41:13.580 --> 02:41:15.700
So we're looking at sparks in particular. I wonder what kind of an

02:41:15.700 --> 02:41:19.140
impact that had on this raid. Although I do think it should happen all

02:41:19.140 --> 02:41:23.540
the time though. Like, I think your first week of the season, they either should change

02:41:23.540 --> 02:41:28.220
how spark crafting works, or they should make sure you have four sparks on Tuesday because

02:41:28.220 --> 02:41:33.500
it makes no sense that one handed classes just get their weapon a week before two handed

02:41:33.500 --> 02:41:36.740
classes. That just feels like that is something that isn't thought all the way through.

02:41:36.740 --> 02:41:39.180
There's a space that we're wanna. So it's good that happened, I think.

02:41:39.180 --> 02:41:45.820
Not let something like that happen again. And broadly speaking, I completely understand

02:41:45.820 --> 02:41:51.540
a player, bugs are frustrating, right? You're paying a subscription, you're, you know, playing

02:41:51.540 --> 02:41:56.420
a premium AAA game, you want to work. And that's a completely reasonable expectation.

02:41:56.420 --> 02:42:00.820
And so everything I'm about to say is not an excuse. It's just an explanation for how

02:42:00.820 --> 02:42:07.940
these sorts of things happen. It's a fast game with like innumerable amounts of data.

02:42:07.940 --> 02:42:12.420
Every panel, like the thing Paul mentioned, like the, and some of this is, you know,

02:42:12.420 --> 02:42:15.780
internal tools and processes that we would love to improve,

02:42:15.780 --> 02:42:17.900
but it's how the game works today.

02:42:17.900 --> 02:42:19.900
That kind of is an unbounded achievement.

02:42:19.900 --> 02:42:21.460
That is a designer manually entering

02:42:21.460 --> 02:42:23.380
what's basically a list of 40 numbers.

02:42:23.380 --> 02:42:26.660
It's 40 spell IDs that correspond to each

02:42:26.660 --> 02:42:30.360
of the 40 different possible four piece bonuses.

02:42:30.360 --> 02:42:32.260
One of those 40 numbers was flicked

02:42:32.260 --> 02:42:35.100
with the two piece bonus instead, as Paul said,

02:42:35.100 --> 02:42:36.940
our QA analysts check it,

02:42:36.940 --> 02:42:38.260
but the test suite is like,

02:42:38.260 --> 02:42:39.380
equip the four piece bonus.

02:42:39.380 --> 02:42:40.500
Do you get the achievement?

02:42:40.500 --> 02:42:43.460
You did, test-passed, not just right.

02:42:43.460 --> 02:42:45.940
So it's like, and a lot of it is needle

02:42:45.940 --> 02:42:49.380
in a haystack type stuff is we catch

02:42:49.380 --> 02:42:53.340
probably 99% of the bugs that are in a given patch.

02:42:53.340 --> 02:42:54.540
There's thousands of them.

02:42:54.540 --> 02:42:57.300
We catch 99% of them, fix them,

02:42:57.300 --> 02:42:58.620
but that still means that dozens

02:42:58.620 --> 02:43:01.300
of often high profile ones creep out.

02:43:01.300 --> 02:43:02.980
We do a root cause analysis.

02:43:02.980 --> 02:43:05.100
We try to understand and the aftermath,

02:43:05.100 --> 02:43:06.300
like how did we miss this?

02:43:06.300 --> 02:43:08.260
Was there, here could be improved our tool

02:43:08.260 --> 02:43:11.060
to make it harder for a designer to make this mistake

02:43:11.060 --> 02:43:15.100
or easier to quickly catch when something was out of whack.

02:43:15.100 --> 02:43:16.900
Could we redesign the system?

02:43:16.900 --> 02:43:19.620
Could we improve some of our underlying tech

02:43:19.620 --> 02:43:23.140
to make it fail in a way that's less destructive

02:43:23.140 --> 02:43:25.060
or obnoxious to players?

02:43:25.060 --> 02:43:26.540
And hopefully we make a difference

02:43:26.540 --> 02:43:27.800
out of mistakes next time.

02:43:27.800 --> 02:43:29.140
But at the end of the day,

02:43:29.140 --> 02:43:31.860
when you have hundreds of people touching hundreds

02:43:31.860 --> 02:43:32.700
of thousands.

02:43:32.700 --> 02:43:33.540
I guess they're not gonna say,

02:43:33.540 --> 02:43:36.180
I was gonna hope they talk about rate of data entries

02:43:36.180 --> 02:43:37.140
for a given update.

02:43:37.140 --> 02:43:39.140
what else they would just say the same thing, right?

02:43:39.140 --> 02:43:39.980
Some times it happens.

02:43:39.980 --> 02:43:42.100
Human error is unavoidable, and I know, you know,

02:43:42.100 --> 02:43:44.620
painfully aware of all of the, oh, it's all AI

02:43:44.620 --> 02:43:46.500
vibe coded memes across the internet.

02:43:46.500 --> 02:43:48.840
No, we're all true at this manually.

02:43:50.060 --> 02:43:52.180
I mean, the WCUA team has never been larger

02:43:52.180 --> 02:43:54.380
than it is at this point, but we've also never been

02:43:54.380 --> 02:43:55.520
doing anywhere close to it.

02:43:55.520 --> 02:43:57.140
Imagine how big of an insult that is.

02:43:57.140 --> 02:44:00.100
Like if it's true that they, you know,

02:44:02.140 --> 02:44:04.860
that they're like full, like just imagine full

02:44:04.860 --> 02:44:07.980
Maddy doing something and then everyone on the internet is just saying it's

02:44:07.980 --> 02:44:14.220
vibrated that actually has to just make you so fucking mad in any job at any

02:44:14.220 --> 02:44:18.140
time in the game's history and so we're always learning or trying to do better

02:44:18.140 --> 02:44:26.620
and like I know specifically I had a comment that about fuck fourth boss in

02:44:26.620 --> 02:44:31.740
near bar palace ration and I had a comment we were talking about the

02:44:31.740 --> 02:44:35.880
bosses before the tier and I said this boss seems like it was made by AI and I

02:44:35.880 --> 02:44:40.580
definitely heard through the grapevine that that made made someone involved

02:44:40.580 --> 02:44:44.100
with designing bosses like really fucking mad and I'm like yeah I kind of get

02:44:44.100 --> 02:44:47.460
that I feel like that would make you really bad. The ability to fix the vast

02:44:47.460 --> 02:44:51.780
majority of issues as quickly as possible and you know many of these are

02:44:51.780 --> 02:44:55.860
resolved within the day that they're spotted but we always want to do

02:44:55.860 --> 02:45:00.940
better. I have a interesting story about a bug I can share I think which

02:45:00.940 --> 02:45:05.940
which I think is fun. Ian will probably tell me, don't keep talking about bugs, but I think this one is fun.

02:45:05.940 --> 02:45:12.940
We had an issue, it showed up maybe three days after launch where players noticed that if they logged out in certain cases,

02:45:12.940 --> 02:45:19.940
their characters kept fighting. I heard this report and said, that can't be true.

02:45:19.940 --> 02:45:25.940
So I tested it out myself, logged into Silver Moon. I'm going to stand in this spot right here, logged out, logged back in.

02:45:25.940 --> 02:45:29.180
I'm still there. Okay, well let me try in combat. I flew over to a couple sleeping

02:45:29.180 --> 02:45:33.220
linkses out in Silver Moon, landed right on top of them, they started attacking me,

02:45:33.220 --> 02:45:36.740
I locked out, and then when I when I woke back up they were both dead and they

02:45:36.740 --> 02:45:39.300
had loot sparkles and so I was like okay, so my character actually did keep

02:45:39.300 --> 02:45:43.580
fighting, something had happened. And so we looked into it and what this is

02:45:43.580 --> 02:45:47.260
is that for 20 years your character actually has always been capable of

02:45:47.260 --> 02:45:50.980
doing this. If this was your character operating as if it was mind-controlled,

02:45:50.980 --> 02:45:53.260
you know, they'll just sort of blindly cast spells that's what was

02:45:53.260 --> 02:45:59.740
happening under the hood, but some tech changes made it such that previously your character

02:45:59.740 --> 02:46:02.660
was always just stunned when you disconnected and all that forward your character was stunned

02:46:02.660 --> 02:46:05.780
and that stun was removed, that stun wasn't triggering and so your character wasn't stunned

02:46:05.780 --> 02:46:12.060
anymore. So that's obviously like out of nowhere, some fix to some other part of the game

02:46:12.060 --> 02:46:16.660
made that happen, but it could have happened for 20 years. I think that's like a prime

02:46:16.660 --> 02:46:21.700
example of when someone says like why this messed up and it's like 20 year old game

02:46:21.700 --> 02:46:25.940
spaghetti code issue. That is like an exact example of that app.

02:46:25.940 --> 02:46:31.260
Now that on Friday afternoon it was fixed by Friday evening. But it is fun to know that

02:46:31.260 --> 02:46:36.340
for all 20 years your character has sort of been like able to come alive like a toy story

02:46:36.340 --> 02:46:39.700
doll. Just that's done was the only thing preventing them from doing so.

02:46:39.700 --> 02:46:43.500
I mean it's crazy that my pugs they just got better whenever they disconnected from

02:46:43.500 --> 02:46:44.980
the game. It's indescribable.

02:46:44.980 --> 02:46:49.220
That's right. Yeah, but Blondie's pressing their switch flight mode.

02:46:49.220 --> 02:46:52.540
All right, cool.

02:46:52.540 --> 02:46:53.620
W. Tettles.

02:46:58.100 --> 02:47:00.860
I wonder how close other people are right now

02:47:00.860 --> 02:47:09.820
in the progression standpoint.

02:47:09.820 --> 02:47:11.260
Let's see.

02:47:11.260 --> 02:47:12.460
So it's still us.

02:47:12.460 --> 02:47:30.460
They're at 294 poles with their best. It says I won. Is that intermission one? The boss is at 47% going into intermission one.

02:47:30.460 --> 02:47:31.660
Is that's how that is?

02:47:31.660 --> 02:47:37.940
And then FATREK, yes, is at P2, 100% P2.

02:47:37.940 --> 02:47:40.100
I think that means like you've phased into P2,

02:47:40.100 --> 02:47:41.740
but not really started it, basically.

02:47:45.740 --> 02:47:48.220
I think the biggest thing that guilds

02:47:48.220 --> 02:47:52.260
can do from poll one on progression on this boss

02:47:52.260 --> 02:47:57.180
is I don't know if there's a publicly available add-on

02:47:57.180 --> 02:47:58.860
for this, but the one that we have

02:47:58.860 --> 02:48:03.940
is basically there are like three or four variables,

02:48:03.940 --> 02:48:07.820
raidplan.io, right?

02:48:07.820 --> 02:48:09.820
This is not exactly how it works in the room,

02:48:09.820 --> 02:48:11.860
but it's the easiest way to describe it to you.

02:48:11.860 --> 02:48:14.180
So we did all of our spreads boss relatives.

02:48:14.180 --> 02:48:18.940
So let's just assume the boss is at the top of the room,

02:48:18.940 --> 02:48:21.900
and then the tail will pick the left side of the room.

02:48:21.900 --> 02:48:25.620
So let's say the tail went over here.

02:48:25.620 --> 02:48:28.260
So if this happens, you're looking at the boss like this,

02:48:28.260 --> 02:48:31.700
and there's some assortment of like ranged like this.

02:48:31.700 --> 02:48:33.140
And then there's like a couple of melee

02:48:33.140 --> 02:48:35.780
and everyone has an egg, right?

02:48:35.780 --> 02:48:41.100
This is one pattern where the waves can start left.

02:48:41.100 --> 02:48:43.180
Is there like a wave icon?

02:48:43.180 --> 02:48:45.740
How do I even do this?

02:48:45.740 --> 02:48:46.700
Not really.

02:48:46.700 --> 02:48:50.100
Let's just say this is the wave icon.

02:48:50.100 --> 02:48:52.460
OK, so like the boss will do, you guys know how it works.

02:48:52.460 --> 02:48:57.700
The boss will either do like a left wave or a right wave.

02:48:57.700 --> 02:49:00.820
Okay, so this is a left-left.

02:49:00.820 --> 02:49:02.360
You heard me call this in progression.

02:49:02.360 --> 02:49:05.100
Left tail and a left wave.

02:49:05.100 --> 02:49:07.360
We actually referred to it as which side was safe.

02:49:07.360 --> 02:49:10.000
This would have been a left-right for us.

02:49:10.000 --> 02:49:12.340
But this is one pattern.

02:49:12.340 --> 02:49:13.540
And then the same wave,

02:49:13.540 --> 02:49:17.000
but the tail on the other side is another pattern.

02:49:17.000 --> 02:49:19.880
And then, again, that's two of the four patterns

02:49:19.880 --> 02:49:22.420
and the other ones are this.

02:49:23.600 --> 02:49:26.040
Where you get a tail on the right

02:49:26.040 --> 02:49:28.640
and then wave on the right, and then same thing,

02:49:28.640 --> 02:49:30.320
tail on the left and wave on the right.

02:49:30.320 --> 02:49:35.320
Four patterns, there's always gonna shoot like five blobs

02:49:35.480 --> 02:49:38.000
out from each one of these things, one, two, three,

02:49:38.000 --> 02:49:39.920
four, five, and then out of the spectral ones

02:49:39.920 --> 02:49:42.120
in the back, there's actually seven, one, two, three,

02:49:42.120 --> 02:49:44.280
four, five, six, seven.

02:49:44.280 --> 02:49:47.520
How the fight works is, and why it feels RNG,

02:49:47.520 --> 02:49:52.520
is the boss deletes two of the blobs every time.

02:49:52.520 --> 02:49:57.240
two of the blobs every time. So if you're dodging it this time and all these

02:49:57.240 --> 02:50:02.080
people move to the left to dodge this wave and the blobs the the waves are

02:50:02.080 --> 02:50:05.120
coming out from this guy on one pole it could delete these two so when these

02:50:05.120 --> 02:50:09.000
start spreading out for all these three people it's super easy and the same

02:50:09.000 --> 02:50:13.880
thing could happen on the pole after where they like deletes it'll just

02:50:13.880 --> 02:50:17.040
delete two of them same thing for the spectral waves sometimes it'll delete

02:50:17.040 --> 02:50:19.600
these two sometimes it'll delete the two in the middle these are not the

02:50:19.600 --> 02:50:24.820
same. So what you end up looking at in a like progression dodge situation and this

02:50:24.820 --> 02:50:28.400
is what like guilds can definitely do to be the best that they can be in this

02:50:28.400 --> 02:50:36.120
phase. Let me show you this first dodge we do. Or the hard dodge we do. So we go

02:50:36.120 --> 02:50:41.760
and pick up our eggs and then we get a left tail and left wave. So left wave

02:50:41.760 --> 02:50:45.580
and it's a left tail. And Mark is in the very back of the room. And what

02:50:45.580 --> 02:50:48.920
you can see here is he has a note, sit left weight gap.

02:50:48.920 --> 02:50:51.040
What that means is he sits left,

02:50:51.040 --> 02:50:53.800
he lets this wave up here go by him

02:50:53.800 --> 02:50:55.920
and he waits and finds the back gap.

02:50:55.920 --> 02:50:58.280
The back gap means this and the weight means

02:50:58.280 --> 02:51:00.560
don't move forward, let these waves right here

02:51:00.560 --> 02:51:02.520
just come and pass you.

02:51:02.520 --> 02:51:04.920
Before he made this note,

02:51:04.920 --> 02:51:06.160
whenever waves start,

02:51:06.160 --> 02:51:08.120
you have no recollection of where the waves

02:51:08.120 --> 02:51:08.960
are gonna be coming from

02:51:08.960 --> 02:51:11.240
and sometimes they're nuclear crazy hard

02:51:11.240 --> 02:51:13.600
and sometimes they're really easy.

02:51:13.600 --> 02:51:23.200
But having this note system makes it so you can remember what you need to do, because it's basically telling you what set it is, and it's like, okay, here's what I did the last time I successfully did this set.

02:51:23.200 --> 02:51:33.880
This increases your consistency by like a million fucking percent. It was really smart. We copied this from, we saw Echo was doing this, and we're like, holy fuck, that's so smart, so we stole it.

02:51:33.880 --> 02:51:40.380
What it requires is it requires one player in the raid,

02:51:40.380 --> 02:51:45.280
we had Yps do it. I don't know if Echo did it outside of raid. I know on Lora they

02:51:45.280 --> 02:51:47.360
strapped someone to a chair and had them

02:51:47.360 --> 02:51:51.600
click the macro for all the memory games. So maybe they did that again here.

02:51:51.600 --> 02:51:57.240
But like what Yps does is he hits left or right tail

02:51:57.240 --> 02:52:02.880
and left or right wave basically. And then that makes the week order work and

02:52:02.880 --> 02:52:10.840
And that makes everyone get a notification for what they should do on that exact situation.

02:52:10.840 --> 02:52:14.040
And that is something that I don't know there's a public add-on for this yet, but like honestly

02:52:14.040 --> 02:52:20.280
doing P1 without this is such a waste of time because you will wipe so much just trying

02:52:20.280 --> 02:52:21.280
to yowl it.

02:52:21.280 --> 02:52:24.740
But when you actually have these notes for yourself, it just makes it just infinitely

02:52:24.740 --> 02:52:26.360
easier to repeat.

02:52:26.360 --> 02:52:29.320
Because if people are all trying to do the same thing, if you try to dodge in

02:52:29.320 --> 02:52:31.320
the same gap as someone else, it can cause a wipe.

02:52:31.320 --> 02:52:34.400
But if you both have notes that puts you away from each other, it's really easy.

02:52:34.400 --> 02:52:39.000
Well, not really easy, but yeah.

02:52:39.000 --> 02:52:42.440
Why does Yip always get assigned the most cogulate stuff in a fight?

02:52:42.440 --> 02:52:49.840
Well, sometimes it just makes sense for a tank to do it, but also it's like he's just

02:52:49.840 --> 02:52:50.840
he's good.

02:52:50.840 --> 02:52:58.320
He's good at doing stuff like that.

02:52:58.320 --> 02:53:00.940
Yeah, I would not attempt to do this boss in P1

02:53:00.940 --> 02:53:02.060
without a system like this.

02:53:02.060 --> 02:53:05.000
You are going to be infinitely less consistent.

02:53:05.000 --> 02:53:08.260
This was a major consistency increase for us.

02:53:08.260 --> 02:53:09.860
Also, the other strat we did was we

02:53:09.860 --> 02:53:12.220
tried to remove the total amount of people in the middle.

02:53:12.220 --> 02:53:15.340
Obviously, you can see in a P of E what I just showed you.

02:53:15.340 --> 02:53:18.580
We're going to be, obviously, markers

02:53:18.580 --> 02:53:19.900
at the back of the room.

02:53:19.900 --> 02:53:21.900
But look at someone who's kind of in the middle

02:53:21.900 --> 02:53:24.620
of the room, like, splat.

02:53:24.620 --> 02:53:27.460
If you have everyone kind of dodging together

02:53:27.460 --> 02:53:31.380
in the middle you can see there's a lot less people here but like if everyone's like playing

02:53:31.380 --> 02:53:36.820
really close together you're way more likely to have uh like collisions right so you want to

02:53:36.820 --> 02:53:41.540
remove the amount of people that are in the soup in the middle and how we did that was we had

02:53:42.420 --> 02:53:49.380
a warrior always stand on the side close to the gore rattle and he always just leaped over

02:53:49.380 --> 02:53:55.460
the wave you can do that and then we also had a one mage on the left one mage on the right

02:53:55.460 --> 02:53:59.460
what they did was blink through the wave, like this.

02:53:59.460 --> 02:54:02.460
They basically never moved across the room with everyone else,

02:54:02.460 --> 02:54:05.460
just whenever they had a wave come towards them, they just blinked it.

02:54:05.460 --> 02:54:07.460
Same thing with the Warlock Gate right here.

02:54:07.460 --> 02:54:10.460
We had a Warlock on Fired Upside, T.H.T. would port it.

02:54:10.460 --> 02:54:13.460
And then we, on the other side, because there's only one hard set,

02:54:13.460 --> 02:54:16.460
we actually utilized Void Elf, so on the other side we didn't have a Warlock,

02:54:16.460 --> 02:54:22.460
we actually had Cine, and Cine would Void Elf on this set

02:54:22.460 --> 02:54:28.620
to just reduce the amount of confusion and to spread people out more so he knows left side is safe

02:54:28.620 --> 02:54:30.140
What he does is he stays in this spot?

02:54:30.140 --> 02:54:36.500
He goes over here he void elves through and then he jumps through if we added Cini into this mess of people over here

02:54:36.980 --> 02:54:41.860
It would obviously cause a lot more cleaves, but because we're removing wall life by leaping we're removing

02:54:42.460 --> 02:54:47.340
Hopeful we're removing Cini it makes these people over here less likely to run into each other

02:54:47.340 --> 02:54:55.980
By the way, Void Elf is really underrated. If you guys are playing a class and Void Elf is like

02:54:55.980 --> 02:55:02.700
very close to simming as much as like your main racial, I would highly recommend just playing

02:55:02.700 --> 02:55:04.220
Void Elf. It is extremely good.

02:55:17.340 --> 02:55:23.340
Max, what's something you've learned from another guild during progression that saved you the most time in your own progression?

02:55:28.340 --> 02:55:34.340
Maybe Echo of Naltharion, P1 from Echo, they had like the list week aura for determining where people would go.

02:55:34.340 --> 02:55:37.340
That was really, really smart.

02:55:37.340 --> 02:55:41.340
That was like in the middle of like the private aura disarmament thing.

02:55:47.340 --> 02:55:54.340
Yeah, Fractalist. Fractalist is a good example.

02:55:54.340 --> 02:55:59.340
An example of something that didn't matter this year was the Prop Paladin

02:55:59.340 --> 02:56:05.340
Immuning things on Twin Fangs. That was like, we literally killed the boss longer trying to do that.

02:56:05.340 --> 02:56:07.340
If we would have just done it, Natty, we would have killed it faster.

02:56:07.340 --> 02:56:10.340
On the pull we killed it, we didn't even utilize the Onk shit at all.

02:56:10.340 --> 02:56:13.340
We just basically spell warded one time at the end to reduce some stacks

02:56:13.340 --> 02:56:15.340
and it wouldn't have affected our killing anyway.

02:56:18.340 --> 02:56:22.340
Nothing really on, like, Coiled Alter this tier.

02:56:22.340 --> 02:56:24.340
I don't think there's anything, I mean, the thing I'm talking about,

02:56:24.340 --> 02:56:28.340
stealing the shit from Echo this tier about the, like, notes was awesome.

02:56:28.340 --> 02:56:32.340
That was, like, really, really smart from them.

02:56:32.340 --> 02:56:34.340
Like an under-heralded thing.

02:56:34.340 --> 02:56:38.340
Like, it's not, like, a big, crazy thing on your UI to where people really notice it.

02:56:38.340 --> 02:56:41.340
I don't even know how many people even noticed that in the race when it was happening,

02:56:41.340 --> 02:56:46.620
happening but like that was a pretty big jump in P1 consistency for sure.

02:56:52.340 --> 02:56:56.500
I'm trying to think in other raids like what we woke up to and we were like

02:56:56.500 --> 02:57:03.940
holy fuck that's crazy that's so good let's do that. I don't know I'm sure

02:57:03.940 --> 02:57:06.660
there are some things we've come up with that other guilds have taken as

02:57:06.660 --> 02:57:09.580
well but I'm obviously not in their position I don't know like what they

02:57:09.580 --> 02:57:12.920
thought of ahead of time versus what they took.

02:57:12.920 --> 02:57:15.140
The Venn diagram, we were the first people to Venn diagram.

02:57:20.700 --> 02:57:25.940
The macro tech on Firehack, we did not take the, oh, you mean

02:57:25.940 --> 02:57:27.380
like something that we did?

02:57:29.900 --> 02:57:32.580
I noticed the mage blinking constantly, but not the

02:57:32.580 --> 02:57:33.540
reasoning behind it.

02:57:33.540 --> 02:57:35.380
Yeah, that was the reasoning behind it.

02:57:39.580 --> 02:57:45.060
The Degen strat with the pulsing ring in Nyalotha.

02:57:45.060 --> 02:57:50.780
Oh, do you mean, uh, yeah, what boss was that?

02:57:50.780 --> 02:57:55.060
Um, Il-Gnoth.

02:57:55.060 --> 02:57:58.020
Yeah, we didn't take that though. We did it in Addy.

02:57:58.020 --> 02:58:03.020
The top three guilds all did it in Addy and it was like someone coming up with it afterwards and it became like the new strat.

02:58:09.580 --> 02:58:31.020
Yeah, Lady Ashtame was good.

02:58:31.020 --> 02:58:34.300
Tishi said we knew about the Ilganoff ship, but we thought we would get banned, or they

02:58:34.300 --> 02:58:35.300
would change it.

02:58:35.300 --> 02:58:36.300
Actually true.

02:58:36.300 --> 02:58:39.300
I bet if we were progressing Ilganoff that way, I bet they would have changed it live,

02:58:39.300 --> 02:58:41.220
but after we killed it they just didn't do it.

02:58:41.220 --> 02:58:42.780
There's a lot of examples of stuff like that

02:58:42.780 --> 02:58:45.700
happening back then, where like if it's a way

02:58:45.700 --> 02:58:47.300
that something's gonna be killed for world first,

02:58:47.300 --> 02:58:48.700
they'll change it, but if like if a world first

02:58:48.700 --> 02:58:49.780
has happened and people do it,

02:58:49.780 --> 02:58:51.620
they just are clearly paying less attention

02:58:51.620 --> 02:58:52.620
to stuff like that.

02:58:55.060 --> 02:58:58.260
Did y'all create the smolderon macro?

02:58:58.260 --> 02:59:00.620
Oh, because it was a private aura, but it's still,

02:59:00.620 --> 02:59:03.820
I mean, I don't know if they also had a version of it,

02:59:03.820 --> 02:59:05.420
but I think we killed the boss first

02:59:05.420 --> 02:59:07.580
and got to the boss first and we used one,

02:59:07.580 --> 02:59:16.500
So maybe who started jumping the walls on Mugsy?

02:59:16.500 --> 02:59:21.620
The mage-like alter timing, like porting out, I mean,

02:59:21.620 --> 02:59:23.580
it just would have been whoever's on the boss first.

02:59:23.580 --> 02:59:25.340
It's kind of like the only way to play it.

02:59:25.340 --> 02:59:40.460
Wait, did Blizzard, so BlizzCon posted the like schedule, right?

02:59:40.460 --> 02:59:51.500
I want to read through that.

02:59:51.500 --> 02:59:52.500
Let's see.

02:59:52.500 --> 02:59:58.060
I want to see if there's anything interesting for me.

02:59:58.060 --> 03:00:06.020
So opening ceremony, 10.30 a.m. on Saturday, okay, then at 12 p.m. on the main stage World

03:00:06.020 --> 03:00:07.460
of Warcraft is what's next.

03:00:07.460 --> 03:00:20.100
If I'm going to guess, because I think they're also going to announce the next expansion,

03:00:20.100 --> 03:00:22.380
But also, I think Classic Plus is the,

03:00:24.060 --> 03:00:25.460
or they're gonna like give you some information

03:00:25.460 --> 03:00:28.820
on the last Titan and Classic Plus, yeah.

03:00:32.060 --> 03:00:33.780
Dude, I still think Classic Plus,

03:00:33.780 --> 03:00:35.220
I know people are so hyped for it.

03:00:35.220 --> 03:00:37.100
I think it's going to be very polarizing.

03:00:37.100 --> 03:00:40.180
And it's because I don't think the Classic Community

03:00:40.180 --> 03:00:42.740
has a very unified thought on what they want from that.

03:00:42.740 --> 03:00:45.740
And the more they change about Classic,

03:00:45.740 --> 03:00:46.900
the more cool it can be,

03:00:46.900 --> 03:00:48.340
but it also gets away from like,

03:00:48.340 --> 03:00:52.200
I just think that it's a very, very tight line to walk

03:00:53.500 --> 03:00:55.300
of like keeping it still classic

03:00:55.300 --> 03:00:56.460
while also making it new,

03:00:56.460 --> 03:00:59.180
but it not just becoming retail, you know?

03:00:59.180 --> 03:01:03.140
Like, and I feel like there's not gonna be a ton of agreeing

03:01:03.140 --> 03:01:05.460
on what that should look like, but who knows.

03:01:10.780 --> 03:01:12.020
Now, but either way, they're excited for it.

03:01:12.020 --> 03:01:12.860
So that's good.

03:01:12.860 --> 03:01:13.860
So that's probably what that's about, I think.

03:01:13.860 --> 03:01:16.420
And then Overwatch stuff, that's fine.

03:01:16.420 --> 03:01:18.860
Hearthstone, yo.

03:01:20.100 --> 03:01:24.020
Diablo immortal, boss Gauntlet, let's fucking go.

03:01:24.020 --> 03:01:27.040
No way, no way.

03:01:28.300 --> 03:01:31.840
Okay, later on that day,

03:01:31.840 --> 03:01:36.840
MDI Grand Finals, Dignitas versus Chinese team

03:01:36.840 --> 03:01:39.700
that will almost certainly win the whole cup.

03:01:39.700 --> 03:01:42.980
Diablo developer update, main stage,

03:01:42.980 --> 03:01:46.060
MDI Grand Finals, Liquid versus Mandatory,

03:01:46.060 --> 03:01:48.180
That's the non-China world championship right here,

03:01:48.180 --> 03:01:50.440
because whoever wins this match is going to get absolutely

03:01:50.440 --> 03:01:53.900
smoked by the Chinese team right afterwards.

03:01:53.900 --> 03:01:56.420
World of Warcraft, what's next again at 245?

03:01:56.420 --> 03:01:57.340
What's next two?

03:01:57.340 --> 03:01:58.860
So one of those will be about classic,

03:01:58.860 --> 03:02:00.340
one will be about retail probably.

03:02:03.420 --> 03:02:07.860
World of Warcraft developer X creator showcase.

03:02:07.860 --> 03:02:08.700
What is that?

03:02:12.140 --> 03:02:13.860
Maybe that's the thing I'm doing.

03:02:13.860 --> 03:02:22.620
I have heard that I'm talking to a developer on stage at some point via Scott, but I don't

03:02:22.620 --> 03:02:23.780
know anything else about that.

03:02:23.780 --> 03:02:26.180
I don't have any other confirmation.

03:02:26.180 --> 03:02:28.220
Scott normally knows what he's talking about.

03:02:28.220 --> 03:02:31.460
I don't know if that's me, but we'll find out.

03:02:31.460 --> 03:02:33.500
I'm also streaming part of this day.

03:02:33.500 --> 03:02:34.820
They have a stream set up for me.

03:02:34.820 --> 03:02:38.220
I don't know exactly what that'll look like, but yeah.

03:02:38.220 --> 03:02:41.860
LISCON, Community Night, MDI Grand Finals,

03:02:41.860 --> 03:02:45.780
so Chinese team versus whoever wins against Liquid and Echo.

03:02:48.660 --> 03:02:49.980
And then that's the end of that day.

03:02:49.980 --> 03:02:51.020
All right, maybe it's the next day

03:02:51.020 --> 03:02:51.860
where I'm doing the thing.

03:02:51.860 --> 03:02:54.500
All right, let's say the beginning of the day.

03:02:54.500 --> 03:02:56.580
World of Warcraft, Deep Dive.

03:02:56.580 --> 03:02:58.140
World of Warcraft, Housing.

03:02:59.940 --> 03:03:01.260
Diablo IV, What's Next?

03:03:01.260 --> 03:03:03.500
World of Building and Warcraft, Questwatch,

03:03:03.500 --> 03:03:08.500
AWC Grand Finals, Art Design, Design Deep Dive,

03:03:15.300 --> 03:03:17.840
World of Warcraft Hardcore, What's Next,

03:03:20.060 --> 03:03:22.260
Live Performance.

03:03:22.260 --> 03:03:23.100
All right, cool.

03:03:23.100 --> 03:03:34.980
I kind of don't want to co-stream the MDI here.

03:03:34.980 --> 03:03:39.400
I want to like watch it live, although if they could have me co-streaming like really close

03:03:39.400 --> 03:03:41.200
to it, that would be really cool.

03:03:41.200 --> 03:03:47.340
I could bring like a little iPad with Dorky's PNG on it.

03:03:47.340 --> 03:03:51.980
Max, why are you still at the facility?

03:03:51.980 --> 03:03:53.300
Do you live close or something?

03:03:53.300 --> 03:03:54.300
Yeah.

03:03:54.300 --> 03:04:08.660
I do actually think it will be pretty fun to watch the Liquid vs. Echo match because

03:04:08.660 --> 03:04:12.260
both teams will have relatively such little practice time.

03:04:12.260 --> 03:04:17.680
To give you an idea, I was talking to Yps and Zevi about this the other day, and they

03:04:17.680 --> 03:04:25.960
were after we won, and they were like, yeah, it usually takes about three full, like, 14-hour

03:04:25.960 --> 03:04:30.600
days to like, fully cook one dungeon to where you feel like you're done with it, and like,

03:04:30.600 --> 03:04:33.600
you're doing the thing you're gonna do.

03:04:33.600 --> 03:04:37.560
And they have seven days until they have to play from the time that we ended.

03:04:37.560 --> 03:04:40.760
So they're going to at most, and there's seven dungeons, they're gonna at most have

03:04:40.760 --> 03:04:48.080
one day per dungeon, which is obviously going to be much closer to a W route than coming

03:04:48.080 --> 03:04:52.600
up with something really cool. Meanwhile, the Chinese team has practiced for over a month

03:04:52.600 --> 03:04:59.040
and they're good. So that is why they are going to absolutely smoke everyone. Oh, yeah,

03:04:59.040 --> 03:05:03.080
the EU team has to fly in too. Yeah. So they're like losing even a day probably,

03:05:03.080 --> 03:05:21.080
which sucks even more. Yeah, it's a very not ideal race timing and dungeon timing and stuff,

03:05:21.080 --> 03:05:42.240
Cush said they have one day of practice, then one day of travel, and then get over the jet

03:05:42.240 --> 03:05:46.520
lag and maybe one and a half days of practice in NA before they hit the stage.

03:05:46.520 --> 03:05:48.280
Yep, that's even worse.

03:05:48.280 --> 03:05:52.280
I mean, like I said, the Chinese team is going to win everything.

03:05:52.280 --> 03:05:58.280
It's just more about who wins the other matches because there's no, like, if it was like one,

03:05:58.280 --> 03:06:01.280
the one match was on day one and the other matches were on day two, maybe everyone could

03:06:01.280 --> 03:06:05.680
just watch the Chinese team play and steal all their strats and maybe have enough time

03:06:05.680 --> 03:06:09.780
to perfect it within the rest of the day of practice, but it's all in one day.

03:06:09.780 --> 03:06:17.280
So you have no chance of doing that.

03:06:17.280 --> 03:06:20.500
Isn't it crazy that the qualifier was different dungeons in another season?

03:06:20.500 --> 03:06:23.180
It's a little crazy, but also it's like kind of the only way it could have happened with

03:06:23.180 --> 03:06:40.140
the timeline rate of when they were doing this season and when they were doing BlizzCon.

03:06:40.140 --> 03:06:45.100
Are there any good EUMDI teams that don't have raced world first players or no?

03:06:45.100 --> 03:06:48.620
four qualified for this tournament and I don't believe there was any teams that did not have

03:06:48.620 --> 03:06:54.940
it uh raced world first players on them except for the Chinese team. Like pretty much all of the

03:06:54.940 --> 03:07:01.180
like really really top top MDI teams are almost always either fully or mostly comprised of raced

03:07:01.180 --> 03:07:18.180
first players.

03:07:18.180 --> 03:07:22.180
I have a feeling like this stream is ending in the next five minutes.

03:07:22.180 --> 03:07:24.180
Hmm.

03:07:24.180 --> 03:07:27.180
I actually wasn't thinking about that.

03:07:27.180 --> 03:07:35.580
because there is still just like so much to go over, but it does sound nice to do that.

03:07:38.940 --> 03:07:45.980
Watch the Skype interview. Oh yeah, I want to watch that. Echo Guild.

03:07:49.340 --> 03:07:53.660
Tear down. Oh yeah, they stream their te- wait is this like where all the players are playing?

03:07:53.660 --> 03:07:58.300
like their desks were lined up like that. Where can I find a picture of what it looks

03:07:58.300 --> 03:08:09.300
like when it's not being torn down? Check VODs rewind? I mean, I guess I'll just rewind

03:08:09.300 --> 03:08:29.300
of

03:08:29.300 --> 03:08:31.300
I

03:08:39.540 --> 03:08:41.540
Roger Roger still there

03:08:59.300 --> 03:09:16.580
of

03:09:16.580 --> 03:09:23.460
Oh, they still have the PCs out and everything.

03:09:23.460 --> 03:09:25.560
Wait, how many players do they have there?

03:09:25.560 --> 03:09:32.060
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, something like that.

03:09:32.060 --> 03:09:35.060
10-12.

03:09:35.060 --> 03:09:45.300
Alright, let me find their last broadcast here.

03:09:45.300 --> 03:09:52.420
Broadcast which one is it this one was five hours is the rebroadcast or the

03:09:54.660 --> 03:10:01.900
They're like all titled rebroadcasts because eventually they all become rebroadcasts like during the night and they replay the stuff during the day

03:10:03.700 --> 03:10:05.700
That's definitely not this one. Maybe it's this one

03:10:12.740 --> 03:10:14.740
Wait

03:10:15.300 --> 03:10:17.300
You know what we should do?

03:10:17.300 --> 03:10:19.300
Like the trick where I just disappear and then...

03:10:19.300 --> 03:10:21.300
Why is the audio fucked?

03:10:21.300 --> 03:10:23.300
Go ahead.

03:10:23.300 --> 03:10:25.300
What the fuck?

03:10:29.300 --> 03:10:31.300
There is a lot of damage there.

03:10:31.300 --> 03:10:33.300
What the fuck is this?

03:10:33.300 --> 03:10:35.300
There is this entire thing where...

03:10:35.300 --> 03:10:37.300
It was their stream?

03:10:37.300 --> 03:10:39.300
Are you sure it's not me?

03:10:41.300 --> 03:10:43.300
Here. Boom.

03:10:43.300 --> 03:10:48.420
He just hits everyone. Okay. This is it actually echo 7%

03:10:51.340 --> 03:10:55.540
Liquid 30 and we've had 299 pulls so we haven't woke up yet

03:10:57.020 --> 03:10:59.020
7%

03:10:59.100 --> 03:11:02.420
You know, it's a funny story actually like when I got up this morning

03:11:02.620 --> 03:11:05.220
Like I went to bed feeling pretty confident about the day

03:11:05.220 --> 03:11:07.700
I was like we're definitely gonna kill the boss tomorrow

03:11:07.700 --> 03:11:10.460
But I didn't think echo would be as low as they were when we woke up

03:11:10.460 --> 03:11:14.160
So I was just, like, you know, getting dressed,

03:11:14.160 --> 03:11:15.280
about to leave my house.

03:11:15.280 --> 03:11:18.100
It's like a 20 minute drive to the Team Liquid facility

03:11:18.100 --> 03:11:20.120
in traffic in the morning, sometimes 30.

03:11:21.600 --> 03:11:23.760
And my girlfriend was like, all right, let's go,

03:11:23.760 --> 03:11:25.000
let's go, it's time to go.

03:11:25.000 --> 03:11:26.880
And I didn't really parse why.

03:11:26.880 --> 03:11:28.680
She was just, you know, trying to get me out of the house.

03:11:28.680 --> 03:11:31.560
And it was because she looked at her phone,

03:11:31.560 --> 03:11:33.520
saw Echo was low.

03:11:33.520 --> 03:11:36.640
And, like, I never want to know where Echo is

03:11:36.640 --> 03:11:38.040
until I get to the facility.

03:11:38.040 --> 03:11:42.700
I just don't look at my phone ever on purpose and she knows that so she didn't tell me

03:11:42.700 --> 03:11:46.840
But was like trying to like usher me out of the house to to go to the facility, which was kind of cute

03:11:51.380 --> 03:11:55.580
But there is ways happening during this but also they cannot touch they as a whole

03:11:55.800 --> 03:12:02.200
Okay, they've got a seven percent wipe still 299 we're still asleep at this point those grasping fans 299 320

03:12:02.200 --> 03:12:04.200
We're still asleep. Okay. Now we're awake

03:12:04.200 --> 03:12:07.400
But the boss will soon enough cast.

03:12:07.400 --> 03:12:09.360
So this is where I think the race world first fan,

03:12:09.360 --> 03:12:12.320
and it's really hard to do it because you don't know the fight, doesn't get it.

03:12:12.320 --> 03:12:16.240
And they see Echo having wiped at seven and then five and then four and then three

03:12:16.240 --> 03:12:17.560
and then two and then one.

03:12:17.560 --> 03:12:19.960
And they assume every guild has to go through that.

03:12:20.560 --> 03:12:22.440
So they're like, this race isn't very close.

03:12:22.440 --> 03:12:26.560
But like at this very moment, either one of our guilds could kill it in every poll.

03:12:26.920 --> 03:12:31.240
But the the like the position is like Echo is dominating

03:12:31.240 --> 03:12:33.000
and Echo is going to win and no one else is close.

03:12:33.000 --> 03:12:37.340
Like for example, Ekko could have killed the boss right here and we could have had a

03:12:38.700 --> 03:12:44.400
30% wipe, a 15% wipe, a 1% wipe and we would have all been the same level of close.

03:12:45.400 --> 03:12:50.480
If that makes sense, but I feel like if we would have if they would have killed it now and we were still at 29%

03:12:51.160 --> 03:12:57.000
It would have been like Ekko won by a mile. This is like Ansurek all over again or something, even though any pull could have been.

03:12:57.000 --> 03:12:59.000
The bridge in the middle of the powerhouse.

03:12:59.000 --> 03:13:01.500
Oh, Miros is taking a lot of damage, remains.

03:13:01.500 --> 03:13:04.000
We need to get some of those shield chickens.

03:13:04.000 --> 03:13:05.500
Okay, skipping ahead.

03:13:05.500 --> 03:13:06.500
Insane job.

03:13:08.500 --> 03:13:10.500
15% HP right now.

03:13:10.500 --> 03:13:11.500
We are spreading it.

03:13:11.500 --> 03:13:12.500
It's an exciting thing.

03:13:12.500 --> 03:13:14.500
Wait, backing up?

03:13:14.500 --> 03:13:16.500
That will be it.

03:13:20.500 --> 03:13:23.500
I never heard Preach's Na'Vi reaction.

03:13:23.500 --> 03:13:25.000
Someone came in and saw me.

03:13:25.000 --> 03:13:28.500
I heard his reaction when Ekko killed it, but not when we killed it.

03:13:28.500 --> 03:13:30.500
The

03:13:35.340 --> 03:13:40.700
There was a time when I was known for casting excellent kills of well first bosses

03:13:41.180 --> 03:13:45.080
But I've got even better ladies and gentlemen at saying G

03:13:46.080 --> 03:13:52.700
Liquid as they have claimed the world's first pool attack in the last few minutes. How many has liquid one in a row now?

03:13:52.700 --> 03:14:06.700
It's a hotly debated topic. You have to talk about which raids you're including. It's like five is probably the answer.

03:14:06.700 --> 03:14:12.700
But if you include Void Spire and the Dream Rift as their own raids, it's seven.

03:14:12.700 --> 03:14:21.300
Obviously this tier you have to count the world boss, that was its own raid and we got world

03:14:21.300 --> 03:14:22.300
first on that.

03:14:22.300 --> 03:14:23.300
That's 8.

03:14:23.300 --> 03:14:29.900
You have to include Rotmire from last patch which would make it 9.

03:14:29.900 --> 03:14:42.900
And then it comes down to Heroic BRD and that can make it to 10.

03:14:42.900 --> 03:14:58.140
That's only if you include the really important ones.

03:14:58.140 --> 03:15:01.580
I'm actually so sad that we killed it on such a bad DPS pull.

03:15:01.580 --> 03:15:04.000
I wanted to just kill it like halfway through the amp.

03:15:04.000 --> 03:15:05.780
10% wipes, just straight in.

03:15:05.780 --> 03:15:08.060
Come boom, get it done.

03:15:08.060 --> 03:15:09.900
I mean, that is what I compete with.

03:15:09.900 --> 03:15:13.380
They're absolute masters of doing exactly what they've just done.

03:15:13.380 --> 03:15:16.260
Echo absolute masters of the 1% wipe.

03:15:16.260 --> 03:15:16.820
Yeah.

03:15:16.820 --> 03:15:17.540
Oh, damn.

03:15:17.540 --> 03:15:21.260
I mean, we are, I mean, at this point, I think it is fair to say we are masters

03:15:21.260 --> 03:15:24.940
of waking up and seeming like we're going to lose and then clutching out.

03:15:24.940 --> 03:15:28.900
I mean, that's just, it simply happened for like three straight raids.

03:15:28.900 --> 03:15:31.100
And last year it happened on two back-to-back days.

03:15:31.100 --> 03:15:34.700
That is something that does need to change, but what a performance.

03:15:34.900 --> 03:15:37.100
We just watched the liquid kill as it was happening.

03:15:37.100 --> 03:15:38.500
And unfortunately, you guys took a break.

03:15:38.500 --> 03:15:39.740
Yeah, how it is, you guys.

03:15:40.140 --> 03:15:41.980
Max, why do you trash method, by the way?

03:15:42.940 --> 03:15:45.780
Have I trashed method?

03:15:45.780 --> 03:15:49.980
What have I ever said in this tier or in general that has trash method?

03:15:50.180 --> 03:15:52.340
Like, what do you even mean?

03:15:52.340 --> 03:15:52.820
It's like a break.

03:15:52.820 --> 03:15:57.540
came in and you're going like like give me what's your name ton to 95 give me an

03:15:57.540 --> 03:16:01.100
example it's all right I'm gonna go back I'm gonna say this I don't think you are

03:16:01.100 --> 03:16:04.500
I think you're about to say something else like anytime someone asked me before

03:16:04.500 --> 03:16:08.980
the tier how method is going to do this tier I'm like I'm not in that guild I

03:16:08.980 --> 03:16:13.700
have no way to tell you and but I hope they do well or something that's like

03:16:13.700 --> 03:16:17.660
I feel like I'd never say anything more than that yeah liquids pull as it was

03:16:17.660 --> 03:16:21.420
happening and then what do you mean I was like look at that screen right

03:16:21.420 --> 03:16:26.700
there as the achievement did pop up for them what a stellar performance and once again as race fans

03:16:26.700 --> 03:16:33.340
we were blessed with that side by side that we hope and pray for yeah for the race uh echo right

03:16:33.340 --> 03:16:37.420
now we're obviously going to try and clutch out i never look at method is pretty harsh but that's

03:16:37.420 --> 03:16:41.820
not what i said though someone was like i was like we're waking up and we're seeing what echo is

03:16:41.820 --> 03:16:45.020
doing and someone just shadows like do you like how do you think methods doing this here it's

03:16:45.020 --> 03:16:48.940
like i don't know because i haven't seen what they're doing like and what i mean by that is

03:16:48.940 --> 03:16:55.220
If we're waking up and we're copying shit to have the most efficient raid day we can and echo is the guild in the lead that has gotten the farthest

03:16:55.220 --> 03:16:57.220
We're going to look at what they're doing and take what they're doing

03:16:58.340 --> 03:17:00.340
Like if method was in that position

03:17:00.500 --> 03:17:04.540
We would have watched them. I like but I feel like people took that as me saying like now

03:17:04.540 --> 03:17:07.060
We don't watch method because they fucking suck like

03:17:08.340 --> 03:17:12.660
Method like like if they were in a position where they were doing stuff that we would

03:17:13.260 --> 03:17:17.060
Like on coiled altar or something and then they were like doing some crazy shit

03:17:17.060 --> 03:17:20.120
that we would take it, do you know what I mean?

03:17:20.120 --> 03:17:22.120
Like, but that's, I feel like that's how you all take it.

03:17:22.120 --> 03:17:24.440
You take it like so bad.

03:17:24.440 --> 03:17:25.760
I'm just telling you what we're doing.

03:17:25.760 --> 03:17:27.080
Like, someone's saying like,

03:17:27.080 --> 03:17:28.240
how do you feel like Method's doing this here?

03:17:28.240 --> 03:17:29.920
And I would tell you genuinely I don't know

03:17:29.920 --> 03:17:31.840
because I don't ever watch other guilds

03:17:31.840 --> 03:17:33.360
on my other monitor while we're progressing

03:17:33.360 --> 03:17:36.260
because it makes me nervous if they do well.

03:17:36.260 --> 03:17:38.840
And we only look at other guilds to learn from

03:17:38.840 --> 03:17:40.360
when we're seeing what they're doing on a fight

03:17:40.360 --> 03:17:41.360
to change what we're gonna do,

03:17:41.360 --> 03:17:43.120
which is only when we wake up and they're ahead of us

03:17:43.120 --> 03:17:44.960
and this year that was Echo every single day

03:17:44.960 --> 03:17:46.720
when we were on hard bosses.

03:17:46.720 --> 03:17:50.020
So like, it's not slander, it's just like what it is.

03:17:51.560 --> 03:17:53.040
Like you guys are aware of where Method is

03:17:53.040 --> 03:17:54.680
because you're watching the whole race, we don't do that.

03:17:54.680 --> 03:17:57.520
This quick second place, I-

03:17:57.520 --> 03:17:59.320
Wait, he replied, what did he say?

03:18:01.960 --> 03:18:02.800
Where?

03:18:02.800 --> 03:18:04.160
We got an orange name, right?

03:18:08.880 --> 03:18:10.080
It's when they killed Scissorack,

03:18:10.080 --> 03:18:12.360
but you were like, yeah, but it won't matter in the end.

03:18:12.360 --> 03:18:13.960
I mean, yeah, that's true.

03:18:13.960 --> 03:18:15.760
But like, I feel like you're taking that,

03:18:15.760 --> 03:18:16.600
Like someone asked me like,

03:18:16.600 --> 03:18:18.100
what do you think about Method Kill instead of Rack?

03:18:18.100 --> 03:18:20.100
And I'm just like, ain't shit.

03:18:20.100 --> 03:18:21.720
I didn't say that.

03:18:21.720 --> 03:18:23.840
Like what I said was people in chat

03:18:23.840 --> 03:18:26.760
were talking about how Echo was lost this tier.

03:18:27.680 --> 03:18:30.160
And the only goal of that week

03:18:30.160 --> 03:18:31.880
was to get as much gear as possible

03:18:31.880 --> 03:18:33.680
and Echo got the most gear as possible.

03:18:33.680 --> 03:18:35.840
So they objectively did heroic week better

03:18:35.840 --> 03:18:37.000
than everyone else.

03:18:37.000 --> 03:18:38.640
But the narrative was that method was,

03:18:38.640 --> 03:18:41.300
method was an unprecedented owning position

03:18:41.300 --> 03:18:42.600
and Echo was behind.

03:18:42.600 --> 03:18:44.200
I took ourselves out of it

03:18:44.200 --> 03:18:45.320
because we're doing something different.

03:18:45.320 --> 03:18:46.160
We're on a different reset.

03:18:46.160 --> 03:18:48.000
We lost more time on our first day.

03:18:48.000 --> 03:18:50.880
You're not gonna be able to do the same things, right?

03:18:50.880 --> 03:18:52.680
We did not have seven full progression days

03:18:52.680 --> 03:18:54.040
to do as much splits as we could do

03:18:54.040 --> 03:18:55.200
and both of those two did.

03:18:55.200 --> 03:18:57.020
So you're comparing them, right?

03:18:57.020 --> 03:18:58.520
So in that scenario, you guys were saying

03:18:58.520 --> 03:19:00.600
like method is actually on a heater.

03:19:00.600 --> 03:19:01.440
They're going crazy,

03:19:01.440 --> 03:19:04.720
because they killed two like pretty easy early bosses.

03:19:04.720 --> 03:19:05.600
And the only reason,

03:19:05.600 --> 03:19:07.940
not maybe not the only reason, right?

03:19:07.940 --> 03:19:09.880
But Echo just didn't do that first.

03:19:09.880 --> 03:19:11.480
Echo did the bot.

03:19:11.480 --> 03:19:12.520
They did Vashnik.

03:19:12.520 --> 03:19:14.840
They just did way more two out of eights

03:19:14.840 --> 03:19:20.240
and they ended up doing some fours later, but they just did the easy stuff first to get as many mythic stuff as much mythic stuff

03:19:20.240 --> 03:19:26.200
done as possible. And by the way, they ended up with more boss kills and more loot than any guild leaving the first week.

03:19:26.520 --> 03:19:32.000
So they did the best job in the first week, yet the narrative was the opposite.

03:19:32.000 --> 03:19:35.800
So that's what I said was that like people were, I was basically implying that

03:19:36.440 --> 03:19:43.000
from the like Echo versus Method comparison that Echo was actually doing better and Chat thought I was like flaming method when I was

03:19:43.000 --> 03:19:44.120
just telling you how it works.

03:19:44.120 --> 03:19:47.160
I don't think it's objectively easy to understand

03:19:47.160 --> 03:19:48.960
or that they were doing poorly.

03:19:48.960 --> 03:19:50.640
But yeah, like them going dark

03:19:50.640 --> 03:19:52.800
and choosing to do scissorack in week one

03:19:52.800 --> 03:19:55.040
instead of more early bosses and more splits

03:19:55.040 --> 03:19:58.080
as in comparison to Echo wasn't like an owning moment.

03:20:00.840 --> 03:20:01.800
But I understand why.

03:20:01.800 --> 03:20:03.200
Like if you're really emotional about it,

03:20:03.200 --> 03:20:05.200
like you really want method to succeed.

03:20:05.200 --> 03:20:07.160
You want this three horse race more than anything.

03:20:07.160 --> 03:20:09.200
I understand how you can take something like that

03:20:09.200 --> 03:20:11.480
that I say and you're just, it makes you mad

03:20:11.480 --> 03:20:12.840
because what you want me to say is like,

03:20:12.840 --> 03:20:14.400
I'm so impressed with them or something,

03:20:14.400 --> 03:20:16.320
when in a lot of cases in the race,

03:20:16.320 --> 03:20:20.200
there wasn't actually a lot of chances for us to watch them.

03:20:20.200 --> 03:20:22.960
And outside of that, I actually do not know.

03:20:22.960 --> 03:20:27.240
Throughout the race, I have no clue how low

03:20:27.240 --> 03:20:31.240
any other guild is on any boss, except for in the morning,

03:20:31.240 --> 03:20:33.880
when we wake up and look at their stuff

03:20:33.880 --> 03:20:37.320
to copy for what we can, the guild that's ahead.

03:20:37.320 --> 03:20:39.040
And then I don't look at them for the rest of the day,

03:20:39.040 --> 03:20:41.680
And I don't look at them when we go to bed, ever.

03:20:41.680 --> 03:20:43.640
So like I have no way of knowing where the guild is

03:20:43.640 --> 03:20:45.880
when you ask me, right?

03:20:45.880 --> 03:20:49.920
Again, I can't tell you what the mood is like in here

03:20:49.920 --> 03:20:52.320
right now it is, not happy.

03:20:52.320 --> 03:20:54.160
No, they are, we're not pleased.

03:20:54.160 --> 03:20:55.520
I mean, what can you do?

03:20:55.520 --> 03:20:56.920
They didn't see it's coming.

03:20:56.920 --> 03:20:58.320
Grounded wind didn't see it's coming.

03:20:58.320 --> 03:21:00.160
Probably liquid didn't see it's coming.

03:21:00.160 --> 03:21:01.800
But what an amazing clutch by liquid.

03:21:01.800 --> 03:21:03.740
But that does not go against the chief

03:21:03.740 --> 03:21:06.280
as an echo has shown for today.

03:21:06.280 --> 03:21:08.000
The consistency in the last year hours

03:21:08.000 --> 03:21:08.840
has been crazy.

03:21:08.840 --> 03:21:15.800
I'd say over the whole race, they have not had a 5th grade day, they should be, I imagine the comments will be and I believe rightly so, we were talking about...

03:21:15.800 --> 03:21:19.080
Max doesn't hate Method, he just hates all their players and casters.

03:21:19.720 --> 03:21:20.680
What the fuck?

03:21:20.680 --> 03:21:26.680
Dude, I had dinner with Sco like two times when he was in L.A. somewhat recently.

03:21:26.680 --> 03:21:32.680
Jumping into the pool, Max said he got a bit hilarious when we thought it was hotfix, like, pools closed, pools open!

03:21:32.680 --> 03:21:33.720
That's not recent.

03:21:33.720 --> 03:21:34.520
Pool's closed, you guys!

03:21:34.520 --> 03:21:36.920
It's recently in terms of like since he was in America probably.

03:21:36.920 --> 03:21:42.040
for this ride and it has been fantastic to watch on both streams of what has been going on but

03:21:42.040 --> 03:21:46.680
a little bit of an overcook I found about about a couple of hours before we started killing someone

03:21:46.680 --> 03:21:51.800
came in and told me why you guys are way over killing this it seems unnecessary yeah but they

03:21:51.800 --> 03:21:57.560
went for it in theory it worked out but obviously presented a ton of problems for them to I mean

03:21:57.560 --> 03:22:02.440
they were in kill position several times the guys know that's all right I want to

03:22:02.440 --> 03:22:05.440
listen to the interview now and the way

03:22:05.440 --> 03:22:09.840
oh the first guy that's really hard to

03:22:09.840 --> 03:22:11.860
watch hopefully I mean there's Rogers

03:22:11.860 --> 03:22:13.220
usually a pretty good sport about it

03:22:13.220 --> 03:22:17.560
he's a good speaker but it's also this

03:22:17.560 --> 03:22:19.720
this scenario is so impossible to be in

03:22:19.720 --> 03:22:21.120
like you have to create content for

03:22:21.120 --> 03:22:22.640
your stream but the last thing you want

03:22:22.640 --> 03:22:27.760
to do after a devastating loss is to

03:22:27.760 --> 03:22:29.320
like have people ask you questions

03:22:29.320 --> 03:22:30.320
about it, you know?

03:22:30.320 --> 03:22:31.320
Yeah.

03:22:31.320 --> 03:22:39.120
And knowing, knowing what Scryp has now, he's been PVPing NH adders on, which by the way

03:22:39.120 --> 03:22:45.960
is like, I mean, it's respectable, but it's also like it is maddening because these people

03:22:45.960 --> 03:22:47.480
will never change their minds.

03:22:47.480 --> 03:22:50.480
Like these people are just like, yeah, dude, shouldn't have tried to cheese it.

03:22:50.480 --> 03:22:53.240
They have literally no fucking clue what they're talking about and you're trying

03:22:53.240 --> 03:22:55.840
to like respond to these people as if that'll ever matter.

03:22:55.840 --> 03:23:00.960
It only makes you look like you're basically being a crybaby about it and that's all they're

03:23:00.960 --> 03:23:01.960
telling you.

03:23:01.960 --> 03:23:06.680
And you have a 0% chance of making them have more perspective on how this works.

03:23:06.680 --> 03:23:09.720
They're just, they're rabid animals.

03:23:09.720 --> 03:23:16.440
If you don't just say GGs and move on, they think that you're just a crybaby, even

03:23:16.440 --> 03:23:19.360
though they have a large reason to be upset.

03:23:19.360 --> 03:23:23.720
Well, that really just couldn't see if one of these circuits, and then shot them

03:23:23.720 --> 03:23:25.760
shooting waves out of the entire group.

03:23:25.760 --> 03:23:29.040
every time we were like we thought this would fix it because it made no sense if it just blew up

03:23:29.040 --> 03:23:31.600
but there was a person who couldn't speak to you in the knowledge

03:23:31.600 --> 03:23:33.600
oh okay thank you

03:23:33.600 --> 03:23:36.240
so they're showing the bug right away we know how the bug works

03:23:36.240 --> 03:23:40.320
it's always great every time we were like we thought this would fix it because it made no

03:23:40.320 --> 03:23:45.440
sense if it just blew up but there was a person that was bugged from two minutes ago

03:23:45.440 --> 03:23:49.200
that was in the camp because we're all stacking up and just blew us all up

03:23:49.200 --> 03:23:50.400
oh that's a bummer

03:23:50.400 --> 03:23:53.120
have you watched the teal video of Shaq's part of it hope for baking a cake

03:23:53.120 --> 03:23:55.120
No, but I saw the cake and I was scared to eat it

03:23:56.240 --> 03:23:59.400
Lots of quick fixes coming in the MRISO has been there for seven times

03:24:00.080 --> 03:24:04.240
Very overshot the mark. I do have to ask the question though because as soon as I found out about it

03:24:04.240 --> 03:24:07.160
I was like why you guys are way over killing or why are we going into the pool?

03:24:07.160 --> 03:24:09.640
Obviously, I do know why it does really choose the platform

03:24:09.640 --> 03:24:12.760
But considering you guys one shot the box I feel like it's so

03:24:13.480 --> 03:24:15.840
Revisionist to be like, why did you guys go in the pool?

03:24:16.520 --> 03:24:20.960
When like if the bug didn't exist you could just assume it's a more consistent

03:24:20.960 --> 03:24:23.360
It's a DPS increase because you stand still

03:24:23.360 --> 03:24:25.280
and don't have to worry about mechanics.

03:24:26.520 --> 03:24:28.400
And also it's like a mechanic increase

03:24:28.400 --> 03:24:29.240
because you stand still

03:24:29.240 --> 03:24:30.480
and don't have to worry about mechanics.

03:24:30.480 --> 03:24:33.720
It's just a smart thing to do if the bug doesn't work.

03:24:33.720 --> 03:24:35.720
The only reason I would ask the question

03:24:35.720 --> 03:24:37.720
is the first time they got to that part of the fight,

03:24:37.720 --> 03:24:40.800
they stayed on the platform and it went perfectly fine.

03:24:41.900 --> 03:24:43.440
So it's like, why change it?

03:24:43.440 --> 03:24:44.440
And I guess the answer is like,

03:24:44.440 --> 03:24:45.600
well, it's still just easier.

03:24:45.600 --> 03:24:46.920
Like they were probably planning on this

03:24:46.920 --> 03:24:48.120
for a while actually.

03:24:49.000 --> 03:24:53.400
But like the only reason people are asking the questions of why did you go in the pool is because of the bad bug interaction

03:24:53.400 --> 03:24:57.320
Which by the time they made that decision and have committed to it and have done multiple polls with it

03:24:57.960 --> 03:24:59.520
they

03:24:59.520 --> 03:25:05.760
They like they they had already committed when they found out that the bug exists right and that's still them getting fucked

03:25:05.760 --> 03:25:08.480
That's getting fucked by the way. That's not like well

03:25:08.480 --> 03:25:12.000
You guys should have learned from it in chain like no they got fucked by that. That's just a death

03:25:12.000 --> 03:25:13.320
Well, just play to try it.

03:25:13.320 --> 03:25:16.000
I mean, in hindsight, everything you can say is...

03:25:16.000 --> 03:25:17.000
Tyneside completely.

03:25:17.000 --> 03:25:18.000
...it's a misplay, right?

03:25:18.000 --> 03:25:23.680
But in the moment, the thought process is, in that last bit...

03:25:23.680 --> 03:25:27.240
But they were told that they were going to fix it and still stayed with that strat.

03:25:27.240 --> 03:25:32.040
That's fine though, because what if you kill it that way before they fix it?

03:25:32.040 --> 03:25:33.040
You know?

03:25:33.040 --> 03:25:37.240
In fact, I believe the boss was killed before they fixed it, or I think like they literally...

03:25:37.240 --> 03:25:41.120
Bubba came in on our kill and said they hot-fixed the pool thing.

03:25:41.120 --> 03:25:46.220
the only thing that can kind of mess you up is some dodgy waves because they're

03:25:46.220 --> 03:25:52.820
full RNG where they come from and you want to eliminate as much RNG in the

03:25:52.820 --> 03:25:57.820
fight that's how you typically go about solving fights so the idea was if we

03:25:57.820 --> 03:26:02.340
have people jump in the pool then you remove the RNG of getting bad waves

03:26:02.340 --> 03:26:08.620
and or having the people that have the red circle. IMO it's not in-site

03:26:08.620 --> 03:26:14.480
or hindsight, because doing the phase normally was kind of easy, you can have

03:26:14.480 --> 03:26:17.500
certain parts that are kind of easy. Let's say you're doing P1 of a raid

03:26:17.500 --> 03:26:21.700
fight, and there's a you can YOLO something or hard assign it, and it's

03:26:21.700 --> 03:26:24.800
pretty easy to YOLO it, but if you hard assigned it over a hundred pulls, you

03:26:24.800 --> 03:26:29.000
would wipe two times less. It's still true that YOLOing it is easy, but the

03:26:29.000 --> 03:26:32.180
better Racer World first play is to just do the thing that is the most

03:26:32.180 --> 03:26:36.160
repeatable and consistent, even if it's annoying, to just do the best thing

03:26:36.160 --> 03:26:41.740
you can do. That saves you time. That saves you progress. And this is an example of that.

03:26:41.740 --> 03:26:44.920
Even if something is easy, if something is better, why wouldn't you do it? And the only

03:26:44.920 --> 03:26:49.280
reason you can say why wouldn't you do it is because the boss bugged and exploded you

03:26:49.280 --> 03:26:52.480
when it shouldn't have, which is not a reason to make that decision at the time.

03:26:52.480 --> 03:26:57.920
And then they shoot waves. Having them shoot the players. So, yeah, it's just about

03:26:57.920 --> 03:27:04.960
mitigating energy. And, I mean, this trial works. The bug, we did not expect

03:27:04.960 --> 03:27:07.520
because suddenly you just blow up and you have no idea like what happened.

03:27:07.520 --> 03:27:11.160
Well we had spent going through the water, right?

03:27:11.160 --> 03:27:13.520
Yeah, we were sitting in the castor and we'd see, you know,

03:27:13.520 --> 03:27:15.800
the people in the puddle all blow up and think,

03:27:15.800 --> 03:27:17.120
what just happened there?

03:27:17.120 --> 03:27:21.680
They just suddenly all died and that happens several times in different pools.

03:27:21.680 --> 03:27:23.520
Yeah, we were wondering, is it hot fix?

03:27:23.520 --> 03:27:26.880
Are they suddenly just taking a large amount of damage from the venom?

03:27:26.880 --> 03:27:29.320
But we know that you actually use the encounter room

03:27:29.320 --> 03:27:32.960
to go to from phase one, phase two and into the submission.

03:27:32.960 --> 03:27:34.720
You do have to swim during the encounter.

03:27:34.720 --> 03:27:38.260
it's all of it and to be clear with the way like this it's not like the strat is

03:27:38.260 --> 03:27:43.280
like easier or let me put like this like we have all of the healing cities to do

03:27:43.280 --> 03:27:47.080
that right if you jump in there and you just bait with all of these people like

03:27:47.080 --> 03:27:50.840
at some point you just die right like it's a lot of damage to heal but we have

03:27:50.840 --> 03:27:57.240
saved cooldowns to use there that's why it's possible so it's not like like I

03:27:57.240 --> 03:28:01.040
said it's more about mitigating their energy rather than it being like so much

03:28:01.040 --> 03:28:04.220
better to do this yeah I mean they understood why you're doing it that's

03:28:04.220 --> 03:28:09.560
for sure it just I think for the viewer perspective it was like so low quick yeah

03:28:09.560 --> 03:28:13.480
new kid get it that doesn't have you got a better change your ability we were

03:28:13.480 --> 03:28:16.760
tracking your absolute best so it's not been updated for a while but you got

03:28:16.760 --> 03:28:22.600
even lower like a 65 7 in P1 going into P2 that which is absolutely wild yeah

03:28:22.600 --> 03:28:30.220
damage was 65 7 is not a little bit we had a 63 I think phase 2 especially like

03:28:30.220 --> 03:28:35.300
how fast are done from their sides can be somewhere in G right like things can

03:28:35.300 --> 03:28:40.540
take an extra second or two so you and the whole team then is slower to arrive but

03:28:40.540 --> 03:28:44.500
yeah I think overall our dams was amazing like we didn't have any issues at

03:28:44.500 --> 03:28:48.660
any point with the damage yeah I've gotta come back subscribe then I guess

03:28:48.660 --> 03:28:55.660
with just a quick question is this time at last race you look devastated like walking corpse around the place

03:28:55.660 --> 03:29:01.500
But this time you seem to have changed something you've been much more fresh getting sleep and doing things like some things

03:29:02.100 --> 03:29:04.100
This is hilarious

03:29:04.220 --> 03:29:06.720
Watching before he went on an absolute

03:29:07.300 --> 03:29:14.540
Like rampage on Twitter which I think is an important topic of what you have was in the channel. I've got my sleep

03:29:14.540 --> 03:29:15.660
Oh

03:29:15.660 --> 03:29:21.020
He means like before he means like during the day or like before the killer something

03:29:26.740 --> 03:29:31.100
Not saying like go as hard right as we did back in the back in the old days

03:29:32.220 --> 03:29:36.300
Well, it's the four five hours a day and it was I was hating my life

03:29:36.300 --> 03:29:37.660
It was too much

03:29:37.660 --> 03:29:43.380
We changed all that because the players also wanted to sleep more so I easily go. Oh, do they sleep as much as we do now?

03:29:43.380 --> 03:29:48.420
that for a long time we had 10 hours in between our raids and they had nine as

03:29:48.420 --> 03:29:56.220
like a daily thing but then also they would frequently like stay up past their

03:29:56.220 --> 03:30:00.940
raid time on non-end bosses to kill them which is like actually hard banned in

03:30:00.940 --> 03:30:04.500
our guild we would never under any circumstances seriously like the

03:30:04.500 --> 03:30:09.540
players would kill me at the facility if we did that and I know like I think

03:30:09.540 --> 03:30:15.140
an exact quote from Skype is sleep is fake when like discussing kindrel and

03:30:15.140 --> 03:30:19.860
stuff like that and I wonder I wonder when that changed or if that was like

03:30:19.860 --> 03:30:23.620
this year like a tier before or something like that but also I think we

03:30:23.620 --> 03:30:27.820
just played really good so I was really happy with the performance like I think

03:30:27.820 --> 03:30:33.820
this was the closest we ever had the second kill yeah I don't know how much

03:30:33.820 --> 03:30:39.260
time was it between the kills like the first pull after I think it's second so I

03:30:39.260 --> 03:30:43.820
mean we really was two pulls away holy fuck dude I actually wasn't that stressed

03:30:43.820 --> 03:30:47.900
out when we killed it but I should have been I guess with Laura you almost killed

03:30:47.900 --> 03:30:51.740
it the very next pull one click would have taken it there was a yeah we've

03:30:51.740 --> 03:30:57.700
become real good at that so I didn't think the like the coiled altar

03:30:57.700 --> 03:31:00.900
re-kill mattered but in the perspective of like how soon the boss died after

03:31:00.900 --> 03:31:07.300
that it definitely did. Like you basically we chose to coin the boss with someone in who is in for

03:31:07.300 --> 03:31:14.340
ulotech to have the most damage possible and was that worth like two hours? No. But if the boss was

03:31:14.340 --> 03:31:19.860
like way harder and had a way higher DPS check the answer would have probably been yes. Or maybe

03:31:19.860 --> 03:31:23.300
even still no. But it's definitely no because the damage check was completely wrong.

03:31:23.300 --> 03:31:26.980
I'll say as well though like for liquid I mean these guys I don't know how they do it.

03:31:26.980 --> 03:31:32.500
they keep doing it though they clock in and just randomly go what was their best

03:31:32.500 --> 03:31:40.380
before I don't know actually 30 I think was it the 26 I mean I wasn't even

03:31:40.380 --> 03:31:44.500
looking 16 as I was like I just focus on what we're doing and then suddenly

03:31:44.500 --> 03:31:54.420
someone says oh Gigi's like what was happening or did we have a GM never

03:31:54.420 --> 03:32:05.420
I can't say anything about them, when it matters it seems like they're really good at locking in.

03:32:05.420 --> 03:32:07.420
So congratulations to them.

03:32:07.420 --> 03:32:10.420
It is what it is.

03:32:10.420 --> 03:32:15.420
We did see you in the last phase putting the three circles on top of each other

03:32:15.420 --> 03:32:17.420
saying you guys came up with a lot.

03:32:17.420 --> 03:32:19.420
How was it to kind of navigate through Ullatech?

03:32:19.420 --> 03:32:23.420
I feel like it was such a fiddly fight with all the different damage profiles

03:32:23.420 --> 03:32:28.620
the different cooldowns, phase 2 looking really spicy because you're trying to save some things for later

03:32:28.620 --> 03:32:33.140
and of course you're strattening the end with the pulls, you know saving all of your healing cooldowns for that.

03:32:33.140 --> 03:32:34.640
Did that take, you know, a while?

03:32:34.640 --> 03:32:41.340
Well, I mean like, okay, I will give them some credit of like the whole like you save healing cooldowns for that moment

03:32:41.340 --> 03:32:44.140
but we never talked about saving healing cooldowns for that moment

03:32:44.140 --> 03:32:46.140
but we had them all up and the reason why is

03:32:46.860 --> 03:32:51.340
not a single point of damage happens to you in like three minutes in that phase outside of

03:32:51.340 --> 03:32:57.020
single target healing the people with the debuffs from the circles. They just actually like zeroed down.

03:32:59.020 --> 03:33:01.020
So...

03:33:01.180 --> 03:33:06.620
Yeah, it's not like a crazy thing to have your CDs up there. There's just no reason to use them.

03:33:07.420 --> 03:33:12.540
I was quite busy with the planning at some point and it was getting

03:33:12.820 --> 03:33:18.380
way too wild and at some point we noticed honestly that you don't need to min-max it so much.

03:33:18.460 --> 03:33:20.460
Dude, I want to know when they figured out

03:33:21.340 --> 03:33:29.100
the patterns in P1 and decided to have players make notes for specifically the sets. That I think was

03:33:29.100 --> 03:33:35.180
just so fucking smart and genuinely hard to come up with. It is much more meh-meh-maxable, like you

03:33:35.180 --> 03:33:40.300
could do easily 5% more both HP on this fight. Way more than that probably. Or it was actually

03:33:40.300 --> 03:33:45.900
really hard. If you told me I need to do 5% more. On this fight there was a lot of ways

03:33:45.900 --> 03:33:51.560
You could optimize things the movement between the egg rooms the carrying of the eggs like even classes

03:33:51.560 --> 03:33:55.840
We didn't go for optimal class max. So Shaq doing the same void elf tech that nice means was this

03:33:57.240 --> 03:34:00.660
For a hunter or something like that if you could have done a lot of things

03:34:01.860 --> 03:34:08.320
But once we notice like oh, it was actually kind of killable. Let's just send some cities here and it's fine

03:34:08.320 --> 03:34:10.440
I think that's worth welling on a little okay

03:34:10.440 --> 03:34:15.880
That makes sense why their boss damage wasn't as high as I this is exactly what I guess earlier before listening to this

03:34:15.900 --> 03:34:23.560
was that they basically were trying to consistently get to the end of the fight so they were and this is a smart progression move

03:34:23.740 --> 03:34:26.100
They weren't using as many CDs in the burn

03:34:26.100 --> 03:34:31.100
Maybe you move like two of them one on each side to P2 just to more consistently get through P2

03:34:31.100 --> 03:34:32.220
And then you're like, okay

03:34:32.220 --> 03:34:36.380
We'll move the CDs off if we have to on most end bosses you eventually have to anyway

03:34:36.380 --> 03:34:40.580
So another line of thinking is let's do this from the beginning. So we're not learning something and then have to

03:34:40.580 --> 03:34:42.580
Unlearning that's another way to do things right

03:34:42.580 --> 03:34:46.560
But on this fight, you could definitely do that and just be like, okay, well

03:34:47.080 --> 03:34:51.660
Now we have more consistent P3 pulls now. We see the end of the fight now. We know how much damage we need

03:34:51.660 --> 03:34:53.160
It's actually kind of undertuned

03:34:53.160 --> 03:34:56.560
So we don't even need to move that many CDs there now, right?

03:34:57.400 --> 03:35:03.320
We got sort of comp changes days ago, you know, was it just that makes P3 harder for echo

03:35:03.320 --> 03:35:05.200
But they have to do P3 more that's correct

03:35:05.200 --> 03:35:09.540
But on this fight doing P3 more is better than making P3 harder because P3

03:35:12.580 --> 03:35:14.420
Was it a personal thing?

03:35:14.420 --> 03:35:16.740
I still don't know how good Red is.

03:35:16.740 --> 03:35:19.860
Red is actually surprisingly really good at this boss.

03:35:19.860 --> 03:35:21.980
Like that makes a lot of sense to me

03:35:21.980 --> 03:35:23.180
that they don't know how good Red is

03:35:23.180 --> 03:35:25.300
because like Lip was really trying to tell us like Red's

03:35:25.300 --> 03:35:26.300
like really good two target

03:35:26.300 --> 03:35:28.660
and just like really good timers for Ultec.

03:35:28.660 --> 03:35:30.220
We tried it instead of Holy Paladin

03:35:30.220 --> 03:35:31.340
and I think it was obvious that

03:35:31.340 --> 03:35:33.260
Ellie Shaman wasn't gonna do it.

03:35:33.260 --> 03:35:35.580
So we like just brought the Resto Shaman instead,

03:35:35.580 --> 03:35:37.300
which is definitely like not the best healer

03:35:37.300 --> 03:35:38.700
for that fight, but it works.

03:35:38.700 --> 03:35:40.700
Um

03:35:40.860 --> 03:35:45.420
And and ret was something very quickly when we were trying to make comm changes like the big thing was the second hunter

03:35:45.420 --> 03:35:46.620
We saw them playing second hunter

03:35:46.620 --> 03:35:49.660
But in our opinion hunter was like very mid for that boss

03:35:50.220 --> 03:35:55.900
And the second hunter's mark has extremely low value on that boss specifically like you think it does but it doesn't like having it

03:35:55.900 --> 03:36:00.300
On the boss during the amp very small having it on the tail during p1 very small

03:36:00.940 --> 03:36:02.380
um

03:36:02.380 --> 03:36:05.020
And and we thought they knew something we did it and we were like

03:36:05.020 --> 03:36:06.660
like what would you even sit for the second hunter?

03:36:06.660 --> 03:36:09.100
And like Rhett was never in conversations

03:36:09.100 --> 03:36:10.980
of the thing you had changed to like bring Holy Paladin.

03:36:10.980 --> 03:36:12.620
Like Rhett was like one of the better classes.

03:36:12.620 --> 03:36:15.560
Like Rhett kind of came out of nowhere though,

03:36:15.560 --> 03:36:18.180
cause pre-tier before they buffed their like tier set bonus,

03:36:18.180 --> 03:36:19.220
they were very bad.

03:36:19.220 --> 03:36:20.540
And then the tier set bonus is big.

03:36:20.540 --> 03:36:22.380
It did feel like that is like every day

03:36:22.380 --> 03:36:24.300
we were waiting for these comp changes to come in

03:36:24.300 --> 03:36:26.100
and we knew you did splits for them.

03:36:26.100 --> 03:36:27.780
You've got Cush was prepared.

03:36:27.780 --> 03:36:29.540
I think Mace Team was prepared.

03:36:29.540 --> 03:36:31.020
Darko was prepared.

03:36:31.020 --> 03:36:33.180
And then ultimately it's kind of cool that you're like,

03:36:33.180 --> 03:36:37.580
don't need to min-max this that much actually and decide to trust in the

03:36:37.580 --> 03:36:41.540
players a little bit more is that something that's usually knowing you

03:36:41.540 --> 03:36:46.860
you're like this guy's 1% better and what my 1% was it the boss itself that

03:36:46.860 --> 03:36:50.500
dictated that are more in the thought process of yourself a little bit I think

03:36:50.500 --> 03:36:55.740
the egg carrying is there's two things first of all there's like the chaos

03:36:55.740 --> 03:37:00.340
even something is so chaotic as this boss with so many different damage

03:37:00.340 --> 03:37:07.440
patterns and so many different like moments like I said egg-carrying like a lot of people having them in melee, ranged balance

03:37:08.320 --> 03:37:13.840
You don't know what your change will lead to. You have an idea obviously look at the DPS reader

03:37:13.840 --> 03:37:17.560
You see okay this class is a little better than this, but what else is changing, you know

03:37:17.560 --> 03:37:24.040
Are we gonna have a different sprint or am I we're gonna have a problem having a person in melee carry the egg?

03:37:24.360 --> 03:37:29.280
Are we gonna lose this guy's void elf jump over and then suddenly there's less space for other people

03:37:29.280 --> 03:37:31.280
It's very risky to fiddle with things that you don't know.

03:37:31.280 --> 03:37:33.280
Yeah, P1 is very interesting that way.

03:37:33.280 --> 03:37:40.280
Fully about. And it's very hard to know everything and have the full grasp on all classes and this whole fight and everybody's assignments.

03:37:40.280 --> 03:37:45.280
So the idea was change as little as possible and only the necessary things.

03:37:45.280 --> 03:37:51.280
And in the end we thought the four year was worth it. And that's why we changed it. Also Spray Link is nice.

03:37:51.280 --> 03:37:56.280
You know what? I have slandered Spirit Link totem a lot over the years.

03:37:56.280 --> 03:37:59.480
because people are always like listing it with like the very best cooldowns in the game,

03:38:00.600 --> 03:38:05.720
but they have buffed it enough and specifically this raid I feel like had a Jesus link moment

03:38:05.720 --> 03:38:11.720
on like every single encounter to where I definitely am going to move like of my imaginary tier

03:38:11.720 --> 03:38:17.160
list of raid cooldowns where Spirit Link before was like a B. I would move that up to an A.

03:38:17.160 --> 03:38:21.160
I think it improved in my eyes in this year. I think mostly because like the things that were

03:38:21.160 --> 03:38:28.120
stronger than it had been nerfed over time like disc priest barrier AMZ stuff like that to where

03:38:29.880 --> 03:38:33.320
it has just it has just gotten better like if you combine the DR with the

03:38:33.880 --> 03:38:35.400
linking of health it's very nice.

03:38:43.400 --> 03:38:48.440
Further mid max is like I stopped at some point looking at things but I would guess that the

03:38:48.440 --> 03:38:52.280
second rope would have been better than the second hunter.

03:38:52.280 --> 03:38:55.880
The AUG is debatable in my opinion even because

03:38:55.880 --> 03:39:01.800
it makes some things a little bit harder. I think he might be talking about P2.

03:39:01.800 --> 03:39:06.120
I think AUG, at least for boss damage, AUG is like really really really good,

03:39:06.120 --> 03:39:09.320
but on the side that AUG is on in P2 it's a little harder so we like

03:39:09.320 --> 03:39:11.400
over stacked that side to make up for it.

03:39:11.400 --> 03:39:15.560
Times, but it is good for the fight it's just a bit hard

03:39:15.560 --> 03:39:21.480
to play, right? Aug is a bit crazy. There's a lot of indexing there was that could have been done,

03:39:22.120 --> 03:39:25.240
but also, I don't think it was worth it. I think we made the right call.

03:39:25.800 --> 03:39:31.160
Yeah, I think, I think we can probably do at least 5% more of the damage.

03:39:31.160 --> 03:39:34.120
Aug is like boss could have a lot more health in the end. Yeah.

03:39:34.920 --> 03:39:38.120
Which I don't think we've had this be the case often.

03:39:38.760 --> 03:39:41.320
No, it's just a it's just a third reset thing, right?

03:39:41.320 --> 03:39:50.320
Like if we're fighting this boss with last reset gear, I promise you the boss health would have been something you optimized for.

03:39:50.320 --> 03:39:54.320
Man, we don't pay that much attention to the boss damage, I guess.

03:39:54.320 --> 03:39:55.320
Yeah, it's like Galamix.

03:39:55.320 --> 03:39:57.320
Yeah, I guess so, yeah.

03:39:57.320 --> 03:40:02.320
Did fall a little bit that way. It wasn't as much of a, you know, type finish, I guess.

03:40:02.320 --> 03:40:07.320
So you're trying to squeeze out those last few boss percentages. It did kind of fall over.

03:40:07.320 --> 03:40:12.760
But I did want to ask as well, we did see the hotfix come in with the way that the waves worked in phase one

03:40:12.800 --> 03:40:15.200
How many issues did that cause wait? I?

03:40:16.120 --> 03:40:18.120
still am not sure

03:40:18.280 --> 03:40:21.800
What they're talking about because I heard our players talk about this

03:40:21.800 --> 03:40:26.200
I heard like whispers that echo was saying they like changed the P1 waves

03:40:27.000 --> 03:40:32.320
But like I didn't we didn't really talk about that is something that was like a huge thing

03:40:32.320 --> 03:40:37.960
But I need to before he even answers I need to even know what they're talking about because they never posted anything about this

03:40:40.880 --> 03:40:48.640
Like they've never made the change on like in the discord where they're like we're fixing something about the p1 waves

03:40:52.640 --> 03:40:57.000
They the waves were hotfixed to not be dodgeable on the yf y axis

03:40:57.000 --> 03:41:00.120
No, that I mean you can still dodge them on the y axis that did not change

03:41:00.120 --> 03:41:02.760
You think the patterns changed?

03:41:02.760 --> 03:41:06.360
Oh wow, I was not aware of that.

03:41:06.360 --> 03:41:08.640
We were talking about how Min Maxi was.

03:41:08.640 --> 03:41:09.640
Hopefully they explain it.

03:41:09.640 --> 03:41:12.480
That caused quite a bit of reproach.

03:41:12.480 --> 03:41:13.480
For sure.

03:41:13.480 --> 03:41:14.480
So, sorry.

03:41:14.480 --> 03:41:23.800
Yeah, because we played already the boss quite a while before that and the way it works,

03:41:23.800 --> 03:41:27.120
I don't know how much the chat knows as well.

03:41:27.120 --> 03:41:34.360
basically four patterns in how you do the dodges and it's when the tail is on

03:41:34.360 --> 03:41:39.780
the right and the boss like you dobs the boss to the right first okay so we call

03:41:39.780 --> 03:41:45.320
that right right and there is a right left left and left right so four total

03:41:45.320 --> 03:41:52.600
that's how we coded it let's say as well and you have a plan for each pattern

03:41:52.600 --> 03:41:54.600
How are you going to do it?

03:41:54.600 --> 03:41:58.600
And then what happened was, Blizzard made a fix.

03:41:58.600 --> 03:42:07.600
I think it has to do with some code of how that caustic waves cast the spell ID or something.

03:42:07.600 --> 03:42:12.600
Because you could track it somehow and call whether it's going to go left or right.

03:42:12.600 --> 03:42:14.600
I think Liquid was doing that at the start.

03:42:14.600 --> 03:42:17.600
And then I think that's why they halt-fixed something.

03:42:17.600 --> 03:42:21.600
Oh, so yeah, basically when both of our guilds started this boss,

03:42:21.600 --> 03:42:30.640
We basically had some super secret technology that made the boss, actually, maybe I can find

03:42:30.640 --> 03:42:31.640
this.

03:42:31.640 --> 03:42:37.680
So, Team Liquid.

03:42:37.680 --> 03:42:38.680
Team Liquid rebroadcast.

03:42:38.680 --> 03:42:40.320
It has to be the first day we streamed ULTEC.

03:42:40.320 --> 03:42:42.320
streamed

03:42:50.760 --> 03:42:56.320
If you use the going dark you would also see it that first night, which was day 12

03:42:57.200 --> 03:43:02.260
Keep it real we can you know how many poles are we here 78 per 74 percent p3

03:43:32.260 --> 03:43:39.460
We pull the boss, we do the eggs, it does its first wave, like right now, okay, right now.

03:43:39.460 --> 03:43:42.700
So do you guys see the boss is about to start caustic waves?

03:43:42.700 --> 03:43:48.060
Wait, pausing it three, two, it's right after this, I think.

03:43:48.060 --> 03:43:52.260
Oh my God, why is it doing that?

03:43:52.260 --> 03:43:55.380
All right, do you see how it already says left?

03:43:55.380 --> 03:43:56.620
The boss has casted.

03:43:56.620 --> 03:44:02.620
And it just started its cast and it hasn't even raised its hand yet.

03:44:02.620 --> 03:44:05.620
But we already know the safe spot is going to be left.

03:44:05.620 --> 03:44:08.620
Like this.

03:44:08.620 --> 03:44:14.620
So this is when you should know that it's left, but we knew this for like the previous five seconds.

03:44:14.620 --> 03:44:22.620
Due to some, I mean, basically how I think this worked is when the boss casts caustic waves

03:44:22.620 --> 03:44:26.580
waves and he raises his arm where the left is the safe spot that's one spell ID

03:44:26.580 --> 03:44:30.220
and when he raises it to the right that's another spell ID and it's like

03:44:30.220 --> 03:44:35.100
pretty much that simple I think and then they still told us to stop using it and

03:44:35.100 --> 03:44:38.020
they were like they were gonna fix it and we're like cool it wasn't like

03:44:38.020 --> 03:44:40.460
anything against the rules or anything but it was just something that they

03:44:40.460 --> 03:44:45.620
had forgotten to fix basically and what Roger is saying is maybe when they

03:44:45.620 --> 03:44:50.100
hot-fixed this is when the waves work differently but maybe like they had

03:44:50.100 --> 03:44:54.080
already kind of figured out the waves before that point and we had not and it

03:44:54.080 --> 03:44:57.600
sounds that's why we didn't realize it changed the back waves to shoot five and

03:44:57.600 --> 03:45:02.720
a half seconds earlier with changes how you play each pattern yeah I'm pretty

03:45:02.720 --> 03:45:07.000
sure when we woke up on the day and actually started doing the note thing

03:45:07.000 --> 03:45:13.240
I'm pretty sure it had already changed so it never affected us but they like

03:45:13.240 --> 03:45:18.360
set their notes up and then it changed which made that suddenly you're

03:45:18.360 --> 03:45:24.360
you're getting shot from behind much sooner so I would not recommend watching

03:45:24.360 --> 03:45:30.280
the highlights videos in this race. I think you do a sneak peek and you're like what is

03:45:30.280 --> 03:45:36.640
happening? Don't find me please. I really love my job and so yeah that was that was a bit

03:45:36.640 --> 03:45:39.960
frustrating I think I think the mechanic in general is a bit frustrating though

03:45:39.960 --> 03:45:45.200
right like because it's it's a pattern but it's not a hundred percent a pattern

03:45:45.200 --> 03:45:50.980
Because there are gaps and the gaps are different every time so you get the general idea and you assume

03:45:50.980 --> 03:45:57.260
I guess that there are no gaps, but it's it's I don't think this will go down as the favorite thing in the

03:45:58.120 --> 03:46:02.700
The rest world first or anyone else was about to prog this fight guys good luck in phase one

03:46:04.060 --> 03:46:06.620
Yeah, I think that might get changed and certainly

03:46:07.340 --> 03:46:12.780
I wonder how it could be changed the only thing I think it could be changed like the biggest nerf to P1 would be

03:46:12.780 --> 03:46:17.580
Remember how I told you earlier how the boss like removes blobs?

03:46:17.580 --> 03:46:23.720
So like if this is a spectral coil back here and it just spawned and it's going to shoot out these blobs

03:46:24.260 --> 03:46:27.660
Straight across from where you see them here across the platform right now

03:46:27.660 --> 03:46:30.380
How the boss works is it picks two of them at random and deletes them

03:46:30.380 --> 03:46:33.600
That's what creates the RNG if it if it deleted three or four

03:46:34.140 --> 03:46:39.580
The average success chance of P1 would go up by like a thousand percent. That's probably all they need to do

03:46:39.580 --> 03:46:43.580
It's been vipers. We don't like vipers.

03:46:43.580 --> 03:46:49.580
Jon Vipers, he's been nicknamed, is not a nice man, and we don't like him when he shows up.

03:46:49.580 --> 03:46:52.580
There have been some to play. This raid is very fun.

03:46:52.580 --> 03:46:56.580
But how has it been as a raid, certainly compared to what we had recently?

03:46:56.580 --> 03:47:01.580
Obviously we had a disappointing voidspire, but then we finished with Belarand and Lura.

03:47:01.580 --> 03:47:03.580
The whole Demensius raid was very good.

03:47:03.580 --> 03:47:06.580
What's been the overall Huletek vibe?

03:47:06.580 --> 03:47:08.700
or abyss, that is abyss.

03:47:08.700 --> 03:47:11.260
Yeah, it is a bit weird because the early bosses

03:47:11.260 --> 03:47:15.100
were like actually hard because we were splitting them,

03:47:15.100 --> 03:47:17.500
so we kind of got to progress them in a way,

03:47:17.500 --> 03:47:20.380
but it didn't feel like good to progress them

03:47:20.380 --> 03:47:23.300
because you knew you could kill it if you wanted to,

03:47:23.300 --> 03:47:24.300
but you were making it after-

03:47:24.300 --> 03:47:27.540
Making it harder by getting rid of your characters,

03:47:27.540 --> 03:47:29.340
and the lower gear characters you could-

03:47:29.340 --> 03:47:31.020
Dude, shout out that person earlier who said like,

03:47:31.020 --> 03:47:32.780
I feel like the stream is ending in five minutes

03:47:32.780 --> 03:47:34.420
and you were fucking wrong, by the way.

03:47:34.420 --> 03:47:38.140
to kill them you could gather more loot in that week because you could split more.

03:47:38.140 --> 03:47:44.140
So it was like this constant let's weaken ourselves and try to split it more

03:47:44.140 --> 03:47:50.620
which like you want to kill a boss once I did. That's what you're going for right?

03:47:50.620 --> 03:47:54.380
Like imagine if we're trying to split Ultec it wouldn't be fun right now

03:47:54.380 --> 03:47:59.940
because we could kill it with one easy let's say. So that's why the early

03:47:59.940 --> 03:48:05.940
part of the raid was kind of sad towards the end I mean twin fangs onwards I

03:48:05.940 --> 03:48:11.580
think was good I think I was good full attack yeah in general like box and

03:48:11.580 --> 03:48:16.380
stuff were pretty bad with QA I think I don't know maybe if they rush things

03:48:16.380 --> 03:48:22.740
because of Blizzcon or something but I would say generally good fights yeah

03:48:22.740 --> 03:48:27.060
I think I think I'm just sad a little bit that Cizorak was so easy

03:48:27.060 --> 03:48:30.060
because we geared so much for it, you know?

03:48:30.060 --> 03:48:32.060
We should probably bring a method here.

03:48:32.060 --> 03:48:34.060
You tested all the stuff for you.

03:48:35.060 --> 03:48:38.060
Yeah, I had high hopes for Cisarack actually,

03:48:38.060 --> 03:48:41.060
because I liked the design of the boss,

03:48:41.060 --> 03:48:44.060
so I was hoping that there would be a tight DPS check

03:48:44.060 --> 03:48:46.060
and you have to actually play the whole thing.

03:48:46.060 --> 03:48:48.060
I think Cisarack is very visually confusing.

03:48:48.060 --> 03:48:51.060
But then, yeah, we split so much in the first week,

03:48:51.060 --> 03:48:54.060
because this is how things are now.

03:48:54.060 --> 03:48:56.060
Don't say that, man!

03:49:24.060 --> 03:49:26.420
moved all the kicks from M+, and they were like,

03:49:26.420 --> 03:49:27.580
what do I do with all these kicks?

03:49:27.580 --> 03:49:29.620
And they threw them in the race.

03:49:29.620 --> 03:49:30.460
And it's like.

03:49:30.460 --> 03:49:31.300
Like a sands a sack of kicks.

03:49:31.300 --> 03:49:32.140
Yeah.

03:49:32.140 --> 03:49:35.380
I was like, oh, maybe now I can enjoy M+, finally,

03:49:35.380 --> 03:49:37.380
because I hate it that you have to do a million kicks

03:49:37.380 --> 03:49:39.060
and stops, and that's the only thing you're doing,

03:49:39.060 --> 03:49:40.020
basically.

03:49:40.020 --> 03:49:41.220
And now they're putting it in our race.

03:49:41.220 --> 03:49:42.220
Like, what's going on?

03:49:42.220 --> 03:49:44.940
Come on, like, get that out of here.

03:49:44.940 --> 03:49:46.060
Like, I don't know.

03:49:46.060 --> 03:49:48.500
And on top of that, they break a lot

03:49:48.500 --> 03:49:50.660
of the weak order functionality.

03:49:50.660 --> 03:49:56.420
So now you have to do scuffed week orders for kicks, and it's just like, I don't know,

03:49:56.420 --> 03:49:57.420
it's annoying.

03:49:57.420 --> 03:49:59.340
Stop doing kicks, everywhere.

03:49:59.340 --> 03:50:00.340
Every boss has a kick.

03:50:00.340 --> 03:50:01.340
Why?

03:50:01.340 --> 03:50:02.340
I mean, twin fangs.

03:50:02.340 --> 03:50:06.060
Yeah, every boss, I feel like they tried to remove kick add-ons, but then made the

03:50:06.060 --> 03:50:09.940
most confusing, difficult kick requirement.

03:50:09.940 --> 03:50:13.900
And if we didn't still have a way to kind of do kicks, it would just be miserable.

03:50:13.900 --> 03:50:14.900
A lot of kicks.

03:50:14.900 --> 03:50:15.900
Yeah, okay.

03:50:15.900 --> 03:50:16.900
Twin fangs?

03:50:16.900 --> 03:50:17.900
You know what?

03:50:17.900 --> 03:50:18.900
There, I appreciate it.

03:50:18.900 --> 03:50:24.820
Virten twin fangs sucks that fight a bit more is so bad like a big thing

03:50:24.820 --> 03:50:29.520
And it's like for a short time right like you have to do kicks for 10 seconds, and then you're done

03:50:29.700 --> 03:50:35.900
But then you go cool down you have these guys that can spawn randomly across the room diagonally super far

03:50:35.900 --> 03:50:38.900
Or they can spawn a different position and then when you kick them

03:50:38.900 --> 03:50:44.540
They might blink all the way to the corner or they could be all the way to the center and you have to like

03:50:44.540 --> 03:50:49.780
kicks are not fun. I feel like in terms of boss design Blizzard has kind of

03:50:49.780 --> 03:50:55.100
incorporated a lot of utility use in a lot of bosses even on frack for example

03:50:55.100 --> 03:51:00.820
in second phase yet a lot of ad control and control in general pushing them in

03:51:00.820 --> 03:51:04.460
phase three of Ulishek for example you know the ring of pieces the grips there

03:51:04.460 --> 03:51:07.420
it just seems to be a lot more within a boss fight a little bit mythic

03:51:07.420 --> 03:51:11.840
lost all as opposed to kind of just damage and healing. How do you kind of

03:51:11.840 --> 03:51:17.200
like twin fangs for example you have to see the max so you can

03:51:17.200 --> 03:51:23.280
recommend the second shadow instead of moonkin for ulotech um probably not

03:51:23.280 --> 03:51:28.880
because I think like that the second moonkin will give you will make all the

03:51:28.880 --> 03:51:32.600
eggs easier like the only thing shadow priest is better than boomkin at is

03:51:32.600 --> 03:51:37.120
just boss damage and like the amp but they also kind of do the moonkin thing

03:51:37.120 --> 03:51:39.120
Um

03:51:39.700 --> 03:51:45.160
It's probably still the second moonken for ease of progression like if the boss damage check was hard a second shadow priest would be better

03:51:45.160 --> 03:51:46.640
But it's not

03:51:46.640 --> 03:51:49.680
I think that's fine because you plan for it. It's right there

03:51:49.680 --> 03:51:54.960
It's just like I said like the things that like the way they did kicks for example a coil out there

03:51:54.960 --> 03:52:00.640
I think it's bad and also you go then to Ultec and they're like what should this ad do?

03:52:00.800 --> 03:52:03.440
Yeah, throw a cast to kick. Okay

03:52:03.840 --> 03:52:05.680
jobs down like

03:52:05.680 --> 03:52:09.400
Why why you're you're ignoring that by vashnik

03:52:10.320 --> 03:52:14.560
Vashnik you just don't move you just stand still and shoot me

03:52:14.960 --> 03:52:20.800
Thank God for that. That was I don't think was cooked good from Blizzard from the beginning. Okay. Yeah

03:52:20.800 --> 03:52:24.080
It's become the standard strat across the board now to do that

03:52:24.360 --> 03:52:26.640
There is something that happened over the course of this race

03:52:26.640 --> 03:52:29.980
You might not be aware of because you guys have been busy points. This is actually yours

03:52:30.840 --> 03:52:32.840
right oh

03:52:32.840 --> 03:52:39.820
Oh, we reached that you didn't what happened? We reached that you reached that yes, they did thank you so much. They did

03:52:41.200 --> 03:52:43.200
thousand children help

03:52:43.960 --> 03:52:48.780
They got two hundred thousand in charity this this season

03:52:54.720 --> 03:52:56.720
It's that's insane

03:52:57.800 --> 03:53:00.720
Overall oh like over all events

03:53:00.720 --> 03:53:04.160
okay holy fuck I thought that's a dude

03:53:04.160 --> 03:53:07.080
wonderful achievement that was gone as

03:53:07.080 --> 03:53:09.160
well as Daniel all 33 you are a winner

03:53:09.160 --> 03:53:11.760
of our course at boss drop so make sure

03:53:11.760 --> 03:53:13.840
your twitch DMs are open so we go

03:53:13.840 --> 03:53:15.360
into you we don't say what's so much

03:53:15.360 --> 03:53:16.960
more of your time guys but it's very hard

03:53:16.960 --> 03:53:19.160
thought that was fucking with I was

03:53:19.160 --> 03:53:20.520
like what are these guys what are these

03:53:20.520 --> 03:53:22.840
guys got cooking over there what do you

03:53:22.840 --> 03:53:24.840
how do you know is there anything you

03:53:24.840 --> 03:53:26.360
immediately think could change I mean

03:53:26.360 --> 03:53:28.360
you've had I mean dude it's hard for

03:53:28.360 --> 03:53:29.680
them to say what could change like in

03:53:29.680 --> 03:53:32.560
their minds they just played really really well, right?

03:53:32.560 --> 03:53:36.960
Didn't have, I said to you this day, you did not have a bad rate data this entire time.

03:53:36.960 --> 03:53:38.760
Yeah, not one bad rate data.

03:53:38.760 --> 03:53:44.360
We had a lot of talking, I think, you know, there's of course always things to improve on

03:53:44.360 --> 03:53:49.160
but I think this has been like such a complete package let's say from us.

03:53:49.160 --> 03:53:51.080
Wait, are Tobo and them still in the pro lab?

03:53:51.080 --> 03:53:53.280
Why do they keep talking about cany at combos?

03:53:53.280 --> 03:53:55.280
Hold on.

03:54:25.280 --> 03:54:54.280
Yeah, dude, they actually had Keynes somehow just like half of our guild is still in the

03:54:54.280 --> 03:54:57.280
pro lab and I thought they like flew home but apparently there's I mean I knew

03:54:57.280 --> 03:55:01.280
they were staring staying in an Airbnb until was gone but I didn't realize they're

03:55:01.280 --> 03:55:05.080
just still gonna play here basically

03:55:05.520 --> 03:55:09.600
I'm more even than the previous tears and the last year I thought already was

03:55:09.600 --> 03:55:14.800
better than the previous you know like we're just I don't know I have no no

03:55:14.800 --> 03:55:22.360
problems to address and very happy and proud of the team I do think that

03:55:22.360 --> 03:55:28.880
But maybe the race is going in a weird direction though, like we've all just talked about.

03:55:28.880 --> 03:55:34.200
So I do think, hopefully Blizzard announces something at BlizzCon or there is some thoughts

03:55:34.200 --> 03:55:40.240
of changing it a little bit, I don't know, somehow, have some thoughts but yeah, at the

03:55:40.240 --> 03:55:45.240
end of the day it's up to Blizzard, because I think it's also not as enjoyable for

03:55:45.240 --> 03:55:46.840
anyone at this point, right?

03:55:46.840 --> 03:55:50.840
Like yeah, you can say it's self-inflicted with all the splits and stuff, but it's

03:55:50.840 --> 03:55:51.840
not just that.

03:55:51.840 --> 03:55:52.840
It's getting worse.

03:55:52.840 --> 03:55:55.880
A lot of things, like the bugs we're discussing.

03:55:55.880 --> 03:55:59.680
So hopefully the race changes a little bit.

03:55:59.680 --> 03:56:04.760
I don't get any of the, dude, that's another wow casual opinion.

03:56:04.760 --> 03:56:08.280
That gets me good is the like, how can you guys complain about splits when you're doing

03:56:08.280 --> 03:56:09.280
it to yourself?

03:56:09.280 --> 03:56:11.880
But like, if you just don't do it and other people do it, you just lose.

03:56:11.880 --> 03:56:17.080
So it is something you have to do, which is what it is, right?

03:56:17.080 --> 03:56:19.960
Direction in the future.

03:56:19.960 --> 03:56:23.800
Yeah, in terms of us super happy and thank you for all the support

03:56:24.280 --> 03:56:28.360
In chat. I didn't really look at it, but I know it's there. So thank you so much

03:56:28.360 --> 03:56:33.720
I saw all the all the helpers in the splits. That was impressive. All right, that's about it. All right. Yeah, make sense

03:56:33.960 --> 03:56:38.400
All right, shout out to that guy who said the stream's ending in 13 minutes 13 minutes ago. It's actually correct

03:56:39.160 --> 03:56:41.160
I'll be on

