Hello everyone and welcome to the Winter Summit of 2026. I'm Maraisa and I'm joined by
What are you doing? Hello, next to see you all. How you doing? Stay Karen. Fantastic. And you know, this is one of my favorite things we get to do is part of our job.
So old school announcements, yeah.
Awesome. Hell yeah.
First announcement of the day,
hashtag Sarah on my chest.
Congratulations to Team Sarah Domeen,
who managed to win in Deadman factions.
We hope everyone that was watching at home really enjoyed that.
So real quick shout out to some of the standouts in the team,
which I'm going to go off on based on the graphic.
So I've missed you out here. I'm really sorry,
but we had sell soup framed here,
zoo, ostensis, or an mr. mammal foe.
Immor RPG and if you should,
key on Coleno and so many more.
So yeah, huge congratulations to winning that.
What an epic event, that was so, so cool, so much fun.
And who did thought that you could somehow organize 160 creators
to be in one place at the same time?
I mean, you should, I don't organize it in creators.
Yeah, I have a tough job.
It's not the easiest thing to get through, so yeah.
Anyway, that aside, as if that wasn't enough excitement
for the day, we are so excited to be able to showcase
what we've got on offer for the rest of this year
and beyond in old school, ruined skate.
We're going to be switching things up a little bit this
to meet.
Sometimes experimentation is good, sometimes it's bad.
It's going to be down to you to let us know at the end of the stream today when the poll goes
open for you to vote on all the content.
We're also going to be asking for your opinions on how the show has been as well as what
you're most excited for.
So what's different?
We're going to go through all of the announcements back to back.
So if you've got issues of attention span, don't worry because you don't have to worry
about any breaks.
After that, we're going straight into the Q&A's with the developers.
We're going to get some Jamots on the couch or on the bench, I should say, and they'll
that answer all the questions to the content
that's been on offer for today.
We're also going to be doing a whole bunch of giveaways
throughout the stream.
So if you want to be in a chance to win some really awesome merch,
some brand new things that have never been off of it
on offer before, then make sure you stay tuned in,
make sure you stick around,
and listen out for when we announce those giveaways
and the commands that we give
so that you can be in with a chance to win them.
It's really cool stuff, genuinely.
It really is.
So let's just get through some announcements
really quickly first.
First up, Exlemish Mark RS 25. It is actually runescapes 25th anniversary and well, we're ready to celebrate.
So check out the full lineup of things that all RS 25 related with Exlemish Mark RS 25.
Speaking of cool merch stuff, Exlemish Mark Starforge from a full PC and Keyboard setup to artwork and epic keycats.
Check out our new range of Starforge tech here.
You ever consider getting a job among those like in-financial channels?
What about the shopping channels?
Yeah, one for you got to like, the flight is going down,
and you've got to get the purchase now.
Cool now, it's just the fastest count that you're going to get all night.
Anyway, Exclamation Mark vinyl celebrate 25 years of RoonScape music
with a five-disk collector's vinyl set from Lace Records
available to preorder with Exclamation Mark vinyl.
Oh, look, it's so cool on those.
And Exclamation Mark Castle lay claim to your very own
leverage castle in miniature form. Thanks to you, too.
Prey order this menu, menu, menu, break set now.
The menu, break set.
Hey.
I shouldn't do it because I'm going to let you in.
You're going to get me back.
All right. So give away.
So we mentioned them just a moment ago.
Exclamation mark, give away.
In order to enter all of today's giveaways,
you need to be in the official old school runescape
discord server.
In that server is a channel called Giveaways.
And there is a bot that is posted a message
that you need to react to. It is as simple as that. When you see the message come up, react
to it, then you're going to be in with a chance to win, but you have to be in the server,
you have to have reacted. So, exclamation mark discord in order to be able to get into there.
And our first giveaway is actually going to be the exact castle that Modkirim was just talking
about. It is the Lumbridge castle from U2s. You just have to build it first, but if you are
into that kind of stuff, it looks amazing, there's so much attention to detail, over
3,000, well not over, and there is, over 3,700 miniature bricks, and I've actually got
some stats here, is apparently around about 16 inches wide and 10 inches high, so it's a pretty
big piece of, piece of cash.
That's over so good, I don't like a nerd shell, anything like that, and you're one of the
99th construction.
No, you won't, I definitely want to copy one of those myself, yeah, and if you're not necessarily
feeling the best of luck, it is available to preorder now. You can use X-Ferrish and
Mac Castle to head to the YouTube's website and get your order in. It will be available
for a limited time. Only, but obviously we are starting that giveaway. X-Ferrish and Mac
give away in the Twitch chat for a link. And as I just explained to the giveaways channel
in the discord. Alright, well let's get straight into it with our first
of a very bad reveal of the evening, it is going to be Blood Moon Rises.
So, while we're here, well we kind of want to do a fully troubled style
intermersible in Perium and we want you rise to do the bones.
Okay, just so you know, I think this is a shit I dare and there's no way I'm
Are you tired of vacationing without the fear of imminent death?
Well, cast away your strength and open yourself up to the overwhelming orders of our community!
Last year, we announced a finale to the vampire storyline, the Blood Moon rises.
In this grandmaster quest, you'll face off against the world, you'll dracon himself, in our hardest quest PVM encounter yet.
At Roonfest, I said,
I don't intend to spoil the events of this quest.
You're not still mostly true, however.
I think it's time for a meal a little bit more about the air you'll be visiting during the quest.
The vampires and cestral home.
Vampirium.
Everything in vampirium is out to get you.
Once you step inside, you instantly feel unsafe.
The landscape is stained crimson from the rivers to the trees.
Every inch of the biome is built to extract its parasitic and bloodthirsty.
The plants are spiky, carnivorous, and aggressive.
Like if Karamja and the Stranglewood have sons or a breath of baby.
You'll see high-level creatures roaming and even if they choose not to become aggressive,
it's going to put you on edge.
It's an entire ecosystem like nothing you've ever seen before in our school landscape,
ruled by a blood-based hierarchy.
First, the creatures who want Hazybe to soke you dry
Including our new codley resident, the bad of ae
Oh my god, it's ae
Can you please list off all of the horrifying creatures that are coming with vampirium?
We have venitals?
Snakes, softer niches?
Nilechus
Snows
Koala bears
I'm sorry, Koala bears
Well, Koala bear adjacent
This pathetic purple guy.
Dora bats.
And of course, er, maggots.
So many who are maggots.
Er maggots.
Or one of a many horrors found in vampirium.
These parasitic creatures lay their eggs upon corpses.
Only to them be eaten by one of vampiriums, many predators.
The eggs then hatch within the predator.
And the er maggot begins to grow.
These maggots will then use the body
by former host as a puppet with a now becoming the predator.
of this stage, these ermagots are known as progenitors, but the vampires also gave them another name
for Maggap Kings. Maggap Kings are one of the imperiums deadliest creatures, and you'll be able
to take on one of these horrors in a new, repeatable post-quest boxing counter.
Now, if you're more of a skillor than a killer, we've also got some new activities coming in
vampirium. First, we have a bloodwood trees. These medium sized trees are native to vampirium,
with reddish brown bark and blood red leaves, they're sap.
There's also blood red, giving them their name.
Next, we have a Stimfikes.
These are predatory birds found on vampirium.
They primarily hunt lepbeck,
impaling their prey on sharp branches,
before drinking their blood.
Finally, we have the leach fins.
These are lamprey-like fish,
living in vampirms rivers,
using succal-like mouths they latch onto other fish
to feed on blood and fluries.
But it would not be a great holiday without some super ears to take home to the farm,
whether it's a flail for that blood-shadowed says causing off yours, a swampy new necklace
for your sister or a big cringe on blood-shadowed for your sweet old grandma.
Those pesky solicitors won't be bothering her anytime soon.
Let's talk rewards.
Beating the quest itself will give you access to the next flare-up grade.
This is a new best in slot weapon against vampires.
You'll also gain access to another new untrayable reward.
A mid-to-late game special attack weapon that, unsurprisingly,
is also very effective against the bitey brigade,
but the real rewards can only be earned as loot from a peacefully-smooching,
the maggot king.
First, we have the Seeker arrows, which are modified arrows that can be fitted with any arrowhead
to increase the equivalent arrow stance. Next, we have a necklace of pursuit, which is the new
best in slot range necklace. The creation process will be similar to the amulet of rancor,
with some improvements made to make it more easily tradable. Finally, we have a new melee weapon,
the crimson bludgeon. The crimson bludgeon is a new competitive crush DPS spec weapon.
It's special attack costs 50% energy dealing between 70% to 110% of your max hit while making
for accuracy roles. This is one of our most anticipated and ambitious quests to date.
Finally closing the book on the Miyaki storyline that spawned old school's history for more than 20 years.
Keep an eye on our official channels for more updates soon. But for now, get ready for when the blood moon rises.
Only one can stand with it's life.
Come on, this is the fun video today!
Call now and get an extra 50 Margot from the lead leafry!
If you don't, we will find you and bring you here ourselves!
Oh, God. Sorry, I got way too interested, didn't I?
Yeah, you drained more cue of all of his blood.
Ah shit.
Well, that certainly was one of the videos of all time.
I think we might have given a video team a little bit too much creative freedom but
about one. Shall we talk about the blooddened noises and questions?
We shall, because it's very, very exciting stuff. Lord Dracon is stirring and more
Italian yet trembles as he has his sights set on one thing, restoring the vampires
to their former glory and draining the living world in the process.
The Blood Moon Rises will see the epic conclusion to the Marquis saga with the darkest
grandmaster quest yet. We're going to be chatting to some of the devs later in the show,
but here in what can we share about the quest for now?
Well, as part of our Winter Summit pool, we'll be asking you to vote on the quest rewards,
a new post-quest high-level boss called the Magget King, a brand new slayer creature,
and some new skilling activities to get stuck into once you've completed the quest.
And that poll will be opening straight after today's stream, so make sure that you get your
votes in when it goes live. I'm sure the biggest question on most people's mixes when
can we expect to see the content? I thought you were just going to stick with the script
out of great response really for that. No mind. Well, we did previously share that it
would be an early 2026 release, but we're just going to be completely transparent. We
wanted to make sure that we were getting it right and taking our time for such an epic
close to the Mikey saga, so you'll be able to venture into Vampirium from Summer this year.
And just before we move on, Exclamation Mugblood Moon in the chat will take you to a blog
giving you much more information about the content. But from one brutal environment to another,
let's take a look at the next reveal.
Dead Funnel stars is back for Season 3 and it's going to be bigger than ever.
My name is Solar Mission, the founder of Edmund All Stars, and I'm here to tell you about all
the huge changes coming to Season 3. If you don't know, Edmund All Stars is the biggest
content creator event in old schools. 16s of 5 have a week to build accounts from scratch
on a private Edmund world, and then bite to the death in the finale. This competition has led
to some of the most iconic runescape moments, and I'm working with Jag Eggs to take this season
into the next level.
Debbuddle star season three will be the first overseas
landscape event in history with a finale taking place live
in Chicago.
All of our competitors will be playing in the finale
on stage at the Rosemot Theatre,
and there will be 3,000 tickets available.
So make sure you keep your eyes peeled
as they're going to be going on sale next month.
But who will be able to see in all stars three?
Of course I have an all star line at four year.
We've got faces old and new in here.
a big shake up of the team as well with Ford and new captains.
Retelling, we have the Odeblock Warriors and the Dino Nuggets, and our new teams are the
West Ham Wizzles, the Perp Rapples, frames, friends, and the Reese Rhinos.
So the teams will look completely different in season 3, and so will the draft, as some
of our old captains will no doubt become the first round picks.
Well, let's get into some changes.
The Corp and Dementals of Deadman all stars will remain the same, but in season 3 there will
be some structural differences. The first being that we plan on implementing six hours of daily
downtime. This will occur in the globally quietest periods of the day in which the All Stars
World will be locked and our competitors will be forced to take a break. We don't want anyone
passing out midstream. We'll also be adding a midweek break to the All Stars schedule on the 11th
of June, where the world will be locked for a full day. This is a chance for our competitors to
refresh themselves before going again in the second half of the week. Now we're going from season
one to season two, the overwhelming feedback was people wanted to see more PvP and that's
why additional kill incentives were added in season two. As a result, we went from seeing
59 kills in season one to 110 kills in season two. However, even though that was great
that action during the week, it led to a perceived certainty in the outcome of the finale,
which has to change. In season three, kill incentives were moved to a blood money system
where not all kills are treated equally.
Kills in single combat will reward more bloodmeny
than kills in multi combat.
Kills on earlier days will reward less bloodmeny
than kills on later days.
And the impact of deaths will be greatly reduced
across the board, meaning that nobody will be
turning up to the finale with anything less
than the base applies.
Teams will be able to spend this bloodmeny
on upgrades to be used exclusively in the finale.
But don't worry, incentives will cat out
far below what was possible in season two.
Speaking of the finale, not much is changing here, each team will line up in reverse draft order
and then fight to the death. But we are bringing it back to basics. Use of sigils will be banned
in the season 3 finale. We do want to keep players on their toes though, and no match should
ever feel like it's over until the last player dies, which is why a limited use of engine
string kits will be purchasable for blood money in the finale shop. So no matter how far behind
The team is there's always a chance of a skillful care to win its all.
As for the weekend itself, Dead None all stars will continue to be a more cut-throat version
of Dead Mum with less forgiving mechanics when compared to the public Dead None modes.
High-risk multi-combat breaches are the most exciting part of each day and will of course return
as they were in season 2.
But in addition to breaches, I have a little extra spice for you.
Mishins, yeah, I thought the name was appropriate.
Two times a day, a new mission will be posted in game.
This will put teams against each other
in a race to be the first to complete a task.
For example, let's say the mission is to be the first team
to defeat all three wilderness bosses,
and the reward is a corrupted void of wake-up.
Compatitors won't know what the mission is
until it's posted.
Will they scramble to get gear and try and complete the mission?
Or will they forget the mission altogether
and just go and fight over the hotspot?
This is a great way to stimulate fighting
in areas of the game that aren't typically part
of the All Stars matter.
and it also will be an opportunity for PVMs to shine.
Some of the missions will have higher skill ceilings than others.
So this season will no doubt see even more action.
And what better way to keep up with it
than through our new Spectator stream?
Yes, maybe you've noticed.
I'm not competing this season,
and that's because I'm joining you guys
in the audience with a front row seat.
I'll be hosting a new stream using Spectator tools
which allow me to jump all over the map
and it'll be a great way to follow
all of the action during the week.
We'll be doing detailed breakdowns before the breach
and keep you up to date with the latest stats
and analysis of everything all stars.
And of course, there'll be plenty more gameplay changes
to keep the progression in season three fresh.
But I'm gonna hold off on designing too many of them
until we see how dead man annihilation plays out.
I hope this works your appetite for dead blood all stars season three.
The important dates for you diary,
the competition week will be on the 6th of June
to the 15th of June.
And the finale live in Chicago on the 20th of June.
I will literally see you there.
How exciting is that?
This time of four stars, we won't only be sharing a game world.
We'll be coming together in Chicago for a live in person finale.
There's honestly so high, but it is our first ever in-person U.S. event
and we couldn't be more excited for it to be happening.
you'll get to experience all of your favorite
dead man for an early moments live on stage,
as well as the chance to meet some of your favorite
creators and some Jay Mods in real life.
Plus, we're going to have some exclusive dead man related
merch that will be available and like I've had a sneak peak
of it.
I can genuinely tell you, it is a sick.
It looks so cool.
I can't really count my content.
I'm really hoping I can get some.
But we're going to have over 4,000 tickets available to,
which is huge and for cop that, that's bigger than that
run first. Yep. So like actually crazy numbers, it's going to be so good to have this happening.
Take it to be releasing next month with a 24 hour pre-sale for active players on February
20th and there'll be a general release the day after February 21st. So keep your eye on
the launcher and your email for the pre-sale codes closer to the time.
Now for those of you that are listening and you just heard active players, you might be
panicking if you're not playing right now, let me just quickly explain because it is genuinely
really simple. Modkiren made some good points towards the end there about a launcher and an email.
Our interpretation here active players, all that you genuinely need to be able to do is load the
launcher on your PC. As long as it opens up you should be able to see the code on the 21st
Feb when the day comes around. Or as long as you're opted into email communications in your account
settings page, you'll get an email that will have the code in as well. That is it, that's simple.
We just wanted to make sure that those of you who are active who are around that are following
the scene, have a chance to be able to buy tickets before it goes out to the wider general
public. Yeah, that finale as well, if you can't make it, we'll be live-streamed on our Twitch
channel as well. So don't worry, you'll still be able to catch all of the access. It's
going to be so cool to be in Chicago and have a big event over there. It's going to be so cool.
But all starts aside, that is not it for Deadman in 26. Yeah, that's right, because we have
Deadman annihilation, which is launching in just five days time on January the 30th. If you haven't
already seen it, exclamation mark dmm for the blog that details all of the changes that
are coming with Deadman and Arlation and there's also a really really good video that
Johnnie and P4 and Pure Span put together which will help you just digest it all if you don't
want to have it's quite a long read to be honest there's a lot of stuff that goes on with
Deadman but I would genuinely suggest that you go take a look this Deadman is by far the absolute
best one for you to get stuck into if you've never experienced it before or if you have in the
past, didn't really enjoy that much felt it was a bit too punishing, maybe full PEP isn't
just like your thing. This really is a good opportunity to jump in and give it a go. It's way
more friendly and approachable than it ever has been before, so many great changes that should
help just make it just feel a lot better and some of the rewards are also really down fantastic.
We've also spiced up the finale format this year by splitting players randomly into two factions
for a portion. I'm excited to see what they're just for the results. We've also plenty of sick
cosmetic rewards on offer too, so it's well worth taking part. Absolutely, it will be and we're
going to be joined by the brains behind Deadman All Stars Live, solo mission in a little bit late
more. There you go. It's going. In a little bit more time and we're going to go through everything
that we can, but before that we have even more to show you and I can't wait for this next one so
so that's just get on with it.
Give us the souls on my own.
This weak is my life.
This weak is mine.
It's still a bit terrifying, slightly menacing, but we're not slowing down, we're adding
a leg to the 2026 lineup.
Ah, Mordaiza and Mordcureland, my favorite mortal hero!
Oh, is that Yama?
That's Yama, it's all I'm gonna give a little bit of chills here.
I'm already sweating enough as it is, so yeah, I think it was meant to be Yama, but it's right.
League 6 is literally just around the corner coming out in April.
April and Yammer wants to bargain. This league is all about things dark and demonic as you enter
into some dangerous deals with the Master of Pax himself.
As we've ever league we'll be keeping hold of features you've seen before, such as boss variants
and combat masteries, though on that particular feature the team have cooked up something
a bit different, which will share more on in the future. What I can say is we'll be giving
more powerful choices to customize your league experience. Plus, we're spicing up with all new
challenges, upgrades, and for modern. Your local chat grows restless. I suggest you come
them before I am forced to intervene. Chat, you're better listen up. Yeah, the hate yourselves.
I don't want to have to put that out of it on again and fight the real Yammer.
Now look, you're going to be able to have your say on some truly demonic cosmetic rewards
with the usual roster of a new home teleport, new outfits, and the home banner along with
some new additions, like Yamas thrown for your player and house, and an ornament kit for
the Soul Reaper apps. You've got a cast your vote on these in the Winter Summit poll that
will open at the end of the stream.
Honestly, I was ever looking for a league, so exciting. I can't wait to talk about it a little
bit later with some of the months as well. So bring on April.
But you're in your smile, betrays you. You know April will break them.
What April comes, talk, sleep, sleep, sleep.
My smiles as honest as it gets.
All right. Yeah, yeah, whatever. I see for it as well.
Exclamation might lead six in the chat for the blog for all the actually info that we can share with you for now in regards to the upcoming league,
league, demonic, packs. Okay, absolutely. So 2026 is already shaping up to be a big year for old
school and we haven't even fell in the rest of our roadmap yet but it's also a big year for
Runescape as a whole because it's had 25th anniversary. 25 whole years of Runescape.
How mad is that? It's kind of hard to comprehend. I think like you know, think about the
first time you have a play it had a long ago and that is now like it's terrifying. It's actually
It's getting very close to nearly 25 years for me.
That's how old I am, yeah, but it's also crazy thing
that the game itself is older than some people
that are playing it.
What a world we live in.
But yeah, that's 25 years of quests, new bosses,
in-person events, Twitch streams, epic wins,
and devastating deaths.
So what we did was we asked some of your favorite creators
for that top moments over the years,
and our amazing video team with a little bit less creative
for you in this time, put together something to share.
My name's Elliott, my name is Skidler, let me do that again.
I'm Alex, I'm Carcini.
I'm Older Block.
My name is SuperS.
I'm so passionate.
My name is Jimmy.
My name is friend, with a one, with a one.
So Vester, my name is Skil Spex.
My favorite community moment of all time
was when I built the greatest old school
player-owned house ever.
I've recently maxed, but I'm gonna have to say
probably getting out of debt in the durina.
I was in 258 gold debt.
I mean, brother, yeah, I was in degenerate a little bit.
Just a little.
Hold it.
Big, the community made the 73 mean.
Favorite memory I would play in this game?
Is killer note a book and double note?
OK.
Jerry's feeling ever?
I remember the bounty hunter
creator was downing on a crater.
Peking a rude halber, peking a dark bow and mystic set.
I'm just being a lot holy.
That was a serious bitch, buddy.
He's the fucking good day.
first day early skill in our games, changed my life.
They're killing all games, recently, this been going on.
My mom loves watching that with me.
But those pictures have been enjoy watching the killing
all games.
Getting eight twisted bow on my own.
When I found out with, uh,
with all the four-day finishing all pets the first time
never felt you for you like that.
My mom gifted us for a birthday.
I think my brother got on a whistle with.
And I got a full set of white lipstick.
Yeah, my mom played with me.
He's good.
Yeah.
She's got an eye on my brother.
Flair and trousers.
When they did the wedding, goodwill.
The Marines get communities always been such a generous,
nice, not just shady on themselves.
So I was gonna watch this again,
this guy's a sponsor of a lot.
I'm also memory for me,
we'd probably be winning a video competition.
This is like really short guys,
like probably up the here on me.
Giving me a stand-to-hat for winning.
My name was framed,
and for that guy before, very weird guy.
Yeah.
But he gave me a stand-to-hat, but it's fine.
That's how I met one of my best friends
on the game, Jimmy.
I guess people that come to that events
that either I participate in or host,
Because the scene everybody gathered together,
willing to watch Winscape,
it was just honestly something beautiful about it.
Yeah.
deals for at least like the rush of who I'm logging in like knowing what to do, right?
The first thing we'd ever had, we'd never had a game or anything like that before, so that
rush of everyone going back through this tutorial and spawning in a lumberage crazy to look
back on that now, what about yours?
Yeah, I mean, you just literally mocked me for telling me mine during that video, so I'm going
to change it slightly, but it's related. It would be the time that I got my first
in old school. And there's a couple of reasons
like we're so kind of like memorable to me.
And obviously it's the first by K for every one of them
is their first by K. Right?
Mine is love.
I'm not excited.
Yeah, I'm not a love person.
The street.
I was like, shoot.
I was literally vibrating because I was so nervous from it.
But there was actually a few jamods at the time.
There were in my stream because I was my one twitch when I did that.
And I like to think that that moment helped me get my job here
because those same mods then said to me after my interview
that you know they'd notice and they saw that out of light and I don't know I'd like to think for the help
just because you know the story on talent. No, I can get a play again. No, no, I'd tell
that it was more just for the help me help someone notice you know. So you know a little bit of
nepotism high maybe but yeah no um look we've got a load of cool things coming up throughout the year
to celebrate all of the huge well what a huge milestone this is for the franchise but there is one
that we just have to talk about right now and it's rune fest.
Yeah, exclamation mark rune fest in the chat to learn more about this,
but it's so back, not only back, but it's bigger and better than effort before.
And this year we're going to have 6,000 tickets available.
That is doubling the size of last year's rune fest, which I'm
it's terrifying everybody in the planning of one of this, but it's going to be so good.
Yeah, I can't wait for it. That's 6,000 people to meet, to say hello too, to hear
and share experiences with Andy is one of the most wholesome and lovely moments ever.
We've seen the whole time, so I'm just trying to, because I can just see the production crew,
just the... We were in your round with themselves.
It's also rune-first on our anniversary year, so we're going to be having special anniversary content
and lots of surprises on store as well.
I mean, rune-first, I mean, we're talking about memorable moments just before, but it's always
been an iconic memory of mine. The first I'm going towards before I was working here, even.
There's just so many memories through everything that we've done and last year is one of the
peaks of the year. So I can't wait for this. We can't give away much right now, but the level
up since last year is insane. And if you'd been at Rinfest previously, you'll know just how much
last year already stepped it up. Yeah, so we're going to be back at the NEC in Birmingham. But this time
we're actually going to have two permanent stages for the entire weekend. So we can share
even more content and updates with you. So good. One of my favorite things last year was the
skill chip challenges and we're working on brand new ones for this year. I can't wait to see what
the team cooks up. It's so fun seeing everybody taking part in them and the J Mods Manning
the Stations will be getting in character too. Nice. I also like loved all of the community
of Slipp we did as well as the meet and grease the chance to really chat with all of you and
introduce you to some of your favorite creators who will be bringing all of that good stuff back.
Yeah, and anybody who watched the Golden Noons lesson, yeah.
We can't be forgetting the socks.
Yes.
We'll be bringing plenty of socks
along with a whole bunch of new and exclusive merch.
We'll give you more info on this
as we get closer to the time
and tickets will go on sale of this spring.
Until then, mark your calendars for October 3rd and 4th.
If you can't make it in person,
we are cooking with ideas
on how we can bring green fest to you digitally,
much better than we ever have before.
And with that said, shall we announce our first giveaway winner?
I think we should, because we do have our first winner
for the first giveaway for the Lumbridge Castle.
Congratulations to Ben Bat.
You've got your own 3700 miniature brick set to build.
Woo! Congratulations.
Oh, I'm the next one.
Yeah, the next one, let's do it.
Okay, one truly iconic element of Rinscape
no matter which game you play is the music.
and we've teamed up with Laceracords to bring you an epic collector's vinyl set.
It was so hard for the team to choose which song should be commemorated this way.
So they just thought, well, heck it, why not, let's just do five discs worth instead.
And that will be covering old school, room escape and room escape throughout our history.
We also worked with community artists and Goro to create the epic artwork of iconic bosses on each sleeve.
3 orders are also available right now with this gold disc variant available exclusively
from the Laze Record store. You can use exclamation mark vinyl in the chat to head over to
that store and you can also listen to your chosen tracks on all major streaming platforms
from tomorrow. However as we mentioned we are doing giveaways and we are also going to be giving away
one of these, this is the Roonscape 25 years
that looks bono, bono, bono, bono, bono,
there we go.
Now I'm seeing in chat, everyone's spamming
X-Tamashimot giveaway.
That's really cool if you're not in the discord,
but just in case, so that you are fully aware,
spamming X-Tamashimot giveaway does not enter you
into the giveaway.
It gives you a link to the old school Roonscape Discord server,
which is where you need to join to then react
to the message in the giveaway's channel
in order to enter.
So if you want to carry on spamming, you more than welcome to, it saves me seeing some unsavory
comments at times, but if you're doing it to enter, well, well, you're not going in.
Just make sure you join the discord, react to the message in the giveaway channel.
Yeah, make sure you DMs are open as well.
Our team will contact you directly in order to arrange shipping for the rewards to be sent.
So the prizes to be sent out to you.
So make sure you've got your DMs open.
Alright, I think we're ready for the next drop now.
Hello, I'm Modelena.
And I'm Monk Husky.
And we're currently out here freezing our ourselves on the closest thing we can find to
both to say thank you for all your amazing sailing feedback.
But we're not just here to say thank you, while also potentially giving ourselves some
prospect.
We're also here to talk about the amazing sailing road map we've got coming up.
But of course, this road map is subject to change based on your feedback.
Enjoy.
Can we please get off this boat now?
Oh, now that we're out of the cold and off that sad excuse for a boat, it's time to get stuck into the roadbub.
So, taking things off in the spring as the flowers begin to bloom and the hay fever suffers caler in fear.
Ah, poor!
We'll be jumping straight back into the Torchugian questline with the red reef.
In this quest, you'll be going undercover and underwater to investigate a shady trading company
and promises no shortage of twists, turns, and swash-buckling pirates.
For your troubles, you'll earn more trust from the Tortugians,
granting access to a new woodcutting area.
And most importantly, you'll be all set for the Tortugian
Trilogy's epic finale, later than the line.
Then, as the hot summer sun starts to burn those salty shoulders of yours,
we'll have a brand new, player-designed island for you to discover and explore.
And, I've got the first submission right here, so let's take a look.
Oh, well, we definitely can't use that one.
Maybe we should have refined the guidelines a little.
Oh, hey, what's this?
Sorry, NAN.
Many of you will remember that Varlamor itself began as a player suggestion years ago
on the 2000scape subreddit. Throughout the development of sailing,
we've tried to keep that same level of community involvement alive.
That's why we launched the Player Designed Island competition,
and after going through all of your submissions,
our panel of Jay Mods have selected four finalists.
So what are you waiting for? Check it out in the blog that's live right now.
We've also heard your feedback loud and clear about the state of combat and sailing,
and so to fix this, we have decided to shoot Husky out of the cannon this punishment.
But it wasn't just me who worked on combat!
Oh, and we're also going to use your feedback to make combat better, too.
I just really wanted to shoot Husky out of the cannon.
We're actively working on identifying the pain points and common frustrations that you have with both combat.
We want you to enjoy the proper fantasy feeling of commanding your crew as a seasoned captain.
So, keep an eye out for a blog covering the full details of improvements to both combat and the near future.
Then, as spooky season comes around in the autumn, we're gonna jump scare you with a brand new barracuda trial.
Thanks Alena.
You're welcome.
What did I do?
Wait, if that wasn't you, then...
Alright, so we can't tell you everything about the new barracuda trial.
Mostly because it hasn't been made yet.
But here's what we can say.
We're taking all the learnings from previous trials and incorporating your feedback to make sure this is the best trial yet
Even if they sometimes make you want to throw your monitor right to the window
But autumn isn't just for you speed freaks out there. Yeah, we'll also be adding a brand new sequel
For an existing storyline
Husky stop it. You're gonna hurt yourself
Well, yeah!
I'm okay.
That's right.
There's another adventure on the horizon.
I can feel it on the breeze.
Maybe we'll explore what Will and Anna are up to.
After they left a stranded on the pond the Monium,
or perhaps built to each has got some news for us.
After our adventure on Harmony Island,
I guess you'll have to find out when the time comes.
Until then, sharpen those simitars.
There be pirates out there.
And finally, at the end of the year, we'll have one last special gift just for you.
That's right, it's a brand new CXBAAA!
When we launch sailing, we wanted to start with fewer, more focused sections of the Ocean
First rather than giving you access to the entire C-MAT all at once.
That means that there are still parts of Gill and her C that don't have any content yet.
We haven't decided on which Ocean to expand into yet, but we'd like to explore how it might tie into the updates we talked about earlier, like the sequel quest or the new barracuda trial.
If you have any ideas, please let us know.
And that's the 2021 sailing road map.
Ah, isn't it beautiful?
Now, just one last thing before we go.
We want to say thank you for all of the amazing feedback we've gone from sailing so far.
far. Without it, sailing wouldn't be the skill that it is today, so thank you so much
for watching, and please do enjoy the rest of the summit. Now, however, I've got some
game of the spec.
I love that video, and there it is.
With the launch of Sailor in all schools first ever new skill at the end of last year, it
was such a huge moment for the game.
Players and us as staff alike, it was a monumental addition to go the north, but honestly
it was just the start.
So throughout 2026, we have multiple sailing focused of dates to bring you even more to
discover how on sea.
I just can't get over how much you look like the digital version of yourself.
I did a good job, thanks for being able to do it.
Right, sailing even has its very own roadmap and it's looking so good but we do want to
point out that it really changed a little bit since we recorded that video and we can
show you the updated roadmap now.
This has largely been driven by feedback and we know combat's been something that has
had lots of feedback first through address and hence we've swapped some things around here.
see both combat fixes and now in spring. The red reef quest we've moved at summer so we can
focus just on on those combat fixes and the sea expansion listed in winter may come slightly
later than that so we've changed this to save beyond and we'll give you more information
as we're more confident on when exactly that will be. We've got more quests and you
barricade a trial and much requested update to fix the combat part of the part of the scale
and we're expanding the very sea itself. We are plus there is the player designed island
And we're going to be showing you the finalists later.
And I'm telling you now, picking is going to be hard.
They're all so good and you get to decide by voting on them.
And as always, I will take a moment to just stress that the roadmap we've shared isn't
final.
We'll be confirming everything along along the way with you all.
Feedback will mean sometimes we have to make changes to things as well as dates.
Yeah.
And if you have questions, sure there are many that are following through in the chat in
between all of the exclamation mark giveaway and exclamation marks something else that you
try to get more information on. But save them for a few moments that devs will be joined
and goes in just a little bit, but we do have one last big reveal to go over tonight.
Only keep you keep saying things in the chat. What could it be?
Let's go.
Guardians of Armadil, it was never my desire to ask this of you.
White Knights of Falad Hall, he must put aside our faces once again.
Adventure, I ask that you bring your force to bear.
We must continue to risk everything to stop the forces of destruction.
It was never meant to open.
God fixes the archive.
The final resting place for objects of untold power stands exposed before us.
A battle praises on between numerous factions.
We will not be welcome.
War cannot be allowed to rage on the surface, or we will never know peace.
Chaos must be contained, or the world will burn with its will.
A lust for power shall not be stated, or everything will be lost.
We are the only one standing in the way of an endless world.
The power in the archive may aid us if we are strong enough.
The balance must hold no matter the cost.
Holy Pop Champion, what a reveal to end on. Our fourth raid is finally on its way, and
we're going to be talking to Mods Arcane and Ed in a few minutes to find out more. But before
then let's have a quick look at old scores roadmap for this year because there are some
things that we've not talked about in there.
Right.
Look at that and alongside this we have a new command for you and that is Exclamation
Mark Roadback.
You'll also see there are two releases on the roadback that we have not spoke about
today.
We'll be doing another sweep up this year following the huge success of the summer sweep
up in 2025.
So expect a bunch of blogs going into detail on a whole host of changes you'll get the
chance to vote on, we're talking skilling, pvm and combat systems, world slush ux
polish and much much more. Yeah, and in addition to that, you may also remember that when
we first announced a gridmaster last year, we spoke about the bingo system being designed
with a life beyond that of then in mind and we're excited to announce that old school
runescape will have a bingo community feature coming this autumn if it passes a poll.
of course. Yeah, so, so, so good. I think it can't stress how important things like
sweep up our two to multiple as a whole. You know, we've always done quality of life
polls, but since we've started doing these sweep ups the last couple of years, they make
genuinely quite a big difference to make sure we're looking after the game ready for the
future as well as letting all these exciting new bits and pieces as well. Yeah, huge amount of
info to be shared in there and remember folks, if you've not been able to catch up on
everything, sound up a bit whilst we've been talking through, then just head to the old school
Google Runescape website. There is a whole bunch of blogs at the community team of
them working tirelessly to get uploaded and live ready for right now. They're all
be on there. Go and have a look at them, take a read through them, maybe just wait
until the after the stream though, because we are going to now have a lovely chat with
Mods Ed and Mods Arcane. I don't know if I call you Mods Arcane. Mod Ed, Mod Arcane. Welcome
both to the stream. How are you both doing today? I'm doing great. I feel really nervous
and excited, and I really want to read Twitter right now.
No.
We can't.
Sorry.
No, it's so much anticipation for this video to finally go.
Oh, god, that's that's my arcane.
He would've invited this guy.
No, they love you, really.
No, there's so much to dive into.
So yeah, let's get into it.
There's talk rates.
We want to have a initially a little bit of a other low down.
So, what can you say about how it feels to finally be now to talk about the fact that I've got?
It feels great. We've been thinking about this trade for almost like three years now, right?
Obviously, back at T.A. We're thinking like what's next, and as much as we're all kind of exhausted at the end of that,
we're like, we've got to stop preparing, right? And thinking about what would be where I can't,
what would work really well? We can start moving towards that direction.
And there actually has been some hints in the game post-walk with the sleep,
like kind of a looting to this for the people that maybe have a bit of a more keen
keen eye and yeah it feels great because talk about this and start
comms about like rewards and things like that going forward
have we seen anyone see those hints at all
and I've seen it on the wiki so people definitely do know
there's no wiki but wiki knows everything
they're always watching about you man
yeah it's um
I think it's just really exciting to be working on um
I don't know how this sort of like word it's like I feel like this is maybe isn't what people are expecting
but I think hopefully in a good way like it's a really nice surprise but we're doing a raid with this sort of style of sort of
format it's like when you look at like the last couple of raids it's sort of like you could kind of guess we were going to go to the
desert like obviously desert raid out of sort of a given like vampire okay yeah show that made sense
but this is sort of like this one maybe one not people we were expecting but I think hopefully
still really exciting. It's really nice to be able to really surprise people with this one and
it's some really, really awesome formatics that we get to play with here. I mean, the video is so good.
You can't really help the Helps the Cellet. Obviously, we can't go into like giving absolutely
everything away, but can you walk us through any of the learnings that we've taken from the previous
raids and how they're informing the design for this one, Arkin? So there's two big ones in my mind.
And one is we're kind of like cutting out a lot of the chat.
Like we're trying to like have like a bit of lean like focused experience and that's kind
of the big part that we've seen over the past three raids is the thing that people like
the most is the bosses is a reality right and so T.O.B. you obviously didn't have like any
skill in constant or anything like that and that seems to be the format that kind of resonates
the most as much as you might not necessarily have the everyone's favorite raid.
It's definitely the ones that stands out the most when people do have a favorite raid.
So we kind of want to lean into a lot more.
So this rate is going to be like a more of a lean focus,
busting experience, no scaling, no puzzle room,
or anything like that, no indication system,
as much as it was like pros to that.
There's obviously columns as well.
And we just want to focus on having really good
like epic balsas.
Yeah.
It's always really hard to get difficult.
Ecompareation's right.
It's like there's so many different vectors
that you can consider difficulty.
But how would you start to describe where this rate
is going to be positioned compared
to the existing rate we already have?
So, because it's obviously releasing in this year,
kind of deal is the stats and things will be kind of like
brought up to match what the current power level of the game is.
Obviously the game will keep out in more items and things like that.
We kind of need the monsters to kind of represent that as well.
Otherwise it starts to get a bit wonky.
So naturally the stats will just be higher, right?
But mechanically, generally we're trying to push different avenues,
make things feel different and exciting and try and push our players a little bit more.
And this trades definitely trying to push in that direction and be kind of like
the hardest rate of the kind of the set. So to speak, the hardest rate of the set.
You might not be able to do it, I mean.
It's kind of a de-tomb. Excuse me.
Why am I shooting the coffin?
Someone has to be.
I mean, I'm not going to a lot, but I've got like, oh no, 60, 70 top completions.
You just start out with yourself on stream with that.
That's okay. I mean, 60, 70's better than none.
Yeah, yeah, yeah, yeah, yeah, yeah.
I'm here in silence, not you just taking all of these and not reveal all of these.
I'm completely in total everything like that.
Does anyone want to raid with me?
I can show you that I'm capable.
I just don't have a blowpipe.
Yeah, 100 KC Rex, sorry.
All right, anyway.
How did you settle on the themeing for this raid?
A Gothixian archive seems quite a far away setting versus the other raids that we've done.
Yeah, it's kind of like when I was saying earlier, like we wanted to do something
that wasn't immediately obvious, but was still really exciting, like we've just obviously seen
people say, oh, maybe it's going to be a sailing raid next, that sort of thing, they're
around washing a space, I'd love to do a sailing raid, maybe in three or four years time,
we'll be back here talking about a sailing raid, but given where he launched it a few weeks ago,
I think it was maybe a bit too soon to start off thing out that sort of thing, and this was a
really good opportunity to do something unique. I think that's really nice about all our raids,
they are all unique in some way and that includes like the like formatics often and to be able to do
stuff with GoFix we've not really done too much with him but despite how important he is
and to be able to take advantage of uh it's all due to this earlier but it's tying it to a
wilder fix sleep so um I guess on that what can confirm is that wilder fixix will be a requirement
for this raid it directly follows on from what happened in a wilder fix sleep sir and as the
trailer sort of alluded to it actually takes place back down in that
cabin again. Lucian has, I should say, spoilers for anyone who's not played
while Olympic sleeps, but no one dies, right?
Get a spot, get a spot, get a spot, get a spot, get a spot, get some more
Olympic sleeps. Lucian has obviously claimed the stone of Jas from the
caves deep below a lumberage and he's got his grand prize, but
There might have been a few of the things that a Geffix left store down there deep and theoretically safe, below the earth, but now Lucy and her has caught the bottle really by exposing this archive and as we saw in that trail, there's now a lot of different factions quite interesting getting their hands on there, what we're going to find there, and it means we can do something that we've kind of not really done before with the other way to the other edge.
It's kind of all being like new bosses, new creatures, that sort of thing.
But with this one, we've got a really fun mixture of characters you've seen before in old school,
characters who you haven't seen in old school, but might know from the landscape history,
and some brand new ones as well.
And that's both characters who are helping you.
But also with the enemies you'll be encountering as well.
But to say any more would be a spoiler, but I think it's going to be...
That's going to be just getting to it.
It's going to be really fun.
This is our first raid where you're going to like walk in and there's going to be some of the bossy like
Oh, I know who we've had it. It's not going to be that's really quite exciting
I think it's so hard knowing someone at the details and seeing someone at the
Like prototypes we've already got going so exciting, but we can't possibly go too much at the detail about it
Was he mentioned obviously bark of ex-lips requirement? Welcome, it's part of the Marjorat story
How does this raid really tie into everything else we're doing there?
Yes, so I imagine there's probably a few people such as I use it already getting absolutely terrified, but
hardest raid yet we sort of maybe maybe sort of trying to say I'm not terrified by that way
I'm actually very excited. So to make sure you check things very clear, no don't worry. You're not going to have to complete this
raid to be able to keep continuing for Marjorat storyline. This is I guess
there's a spin-off of a Marjorat storyline. It's like it's a really it's a really fun way to sort of
type that will do send of that archive and do some things of some characters who
have always been able to do anything with. So it's not a direct continuation of a
Marjorat storyline. There's always a stuff like this and I'd be a few across
over here and there are a few things to keep an eye on at my hint as to where
the Marjorat will be going in the future.
Okay. Now, at the expense of potentially copying more flame from your arcane,
Right. Right. Mean rewards. What do you want to say about rewards this early on? If anything.
It's going to be really hard. I'm going to be honest, like, we've started exploring the space
quite a lot in terms of like what's the new mega rare? What's the new arm is said? Like things like this that we think players kind of expect every
rate. I ever want to expect another mega rare. And just trying to figure out what are the options? Like the shadow in from
Anyway, it was just obvious, it kind of just rose itself, as much as there was a bit of a back and forth thing that as well.
The space was obvious.
The space is less obvious here, and we're definitely going to be taking the journey with the players to figure out what this looks like,
and figure out where people's feelings really lie.
There's a lot of weird, pennuous things of like, kind of mega or ever be something that's not a weapon.
Like maybe that's just a hard rule that all the players like, no, and I think that's probably quite likely to be on this.
But there's a lot of things like that avenue that we kind of need to communicate and just get the ball rolling.
So we don't really have any like really strong ideas right now in terms of this concept is great
The players are gonna love it because it's a lot of question marks
But we have explored the space and thought of things like what would like a heavy range to make a rare look like
Can we think of something that'd be really cool there and like where would players use it?
etc. etc. So there's a lot of ideas we've already started some things and that's some
Indiate player groups and things like that just figuring out like what do people think and then we're gonna expose that wider and have wider
conversations on the start of it. Amazing. All right, I really look forward to that's a
lots of consultation to come on those rewards. Yeah, so I guess then it's worth pointing out
actually. Obviously, it's the summit. We normally do a part at the end of the summit. You will
be able to get to go to on whether or not we should add raids for to the game, but we will
caveat that with the rewards we've called later date. We want to make sure we take the time to
talk through those with you all. Make sure that you're really happy with what it is that we have
on offer and that it just makes sense to be coming from the content. So lots of interesting
exciting conversations to come no doubt and I'm sure Mod Goblin is going to have fun working
on that with you.
Roger always performed with it. They really are. They're the most challenging. None of
us are worried about really it's best in the fall.
I'm getting moved by. I actually shouldn't say this because I don't want to present a challenge
to you guys like that would be valid for you to stay. But hey, maybe you really don't
want to do great. I don't think anyone's really that anticipating it. No one's
Okay, let's do that.
No, not single twitch chat.
No, not one's mentioned it once.
Anyway, thank you so much for joining us.
I'd really appreciate you taking time out of your day
to be here.
But let's move on to another much anticipated game mode
which is League 6.
So if you wouldn't mind, please depart the set.
Leave Winter Wonderland and we shall welcome on.
Get out, get out of here.
Here they come, hello, and mards, halo, and sarny, well done, so awesome.
Very good. Very hype now, we can talk about leagues.
Yeah, I just got to talk about my grades and leagues all the same time.
I don't know, but back to backfangers.
I'm blown away with what the team managed to cook up every single time when leagues comes around.
round and there is absolutely no exception to this one, like, not at all, but I hear
of a trailer. I know how you're feeling after that. Oh my god, get me these
bumps. Every time I watch it, it will have seen a few times, every time it just gets better.
Nice. And the trailer's just the starting point, you know, it's got all the things to come
and there's so much goodness that I can't wait to just like get into players hands
I'm going to be so good.
Mod to sunny.
You continue to pretend mortals can handle my power.
I see you.
Big daddy.
I'm about to die.
Big daddy.
We've had a huge big daddy.
Yeah, I'm about to watch next.
I'll be up in flames.
Yeah, yeah, yeah, yeah.
It wouldn't be the summer.
Let's get the time out of the way first.
Is sailing going to be a part of this league?
So sailing won't be a part of this league.
We think, you know, it'd be pretty cool if, you know, people who've normally just play league,
get a chance to do sailing, they could have done it.
You know, if they hadn't got there in the main game,
but we think it's quite crucial that players experience sailing as we kind of intended it.
And yeah, I think that's kind of what we're dealing with.
And I'm kind of similar to how maybe death-manned it as well.
Yeah, like for me, personally, I have always think, like, with a new skill.
And if we ever do another skill in the future, I get the same rule, should apply,
really, that it shouldn't be part of any hyper-excelerated game modes that come out
in the period of time after the skill.
Because I think it's just fair that people get experience it.
Hopefully, it's in the end of the way.
before we start to like cook up cool relics and ideas.
When there's still some stuff that's coming out for saving,
as well, like, you know what you give it time to breathe.
Some have been two months by this point, you know?
Like a bit more of a two months and by the point that comes out,
we've six or seven months, so you know, still over a year,
since so it's probably good to let that breathe a little bit, you know?
That's a little bit.
Yeah, I think it makes total sense.
I've been gaging the reaction from Chant,
and I think that there's more W sort of atmosphere in this,
and there are else, which is actually really nice to see,
because, well, be honest, we're a little bit worried about
worried about having to announce that it wouldn't be included
never knowing just exactly how it would go down.
But we think that it's for the right decisions.
We're not going to be reviving our decision on that one.
So yeah, for the right decisions.
For the right reasons.
OK, second time now.
All right, that's it.
I'm going to be so ready for the next time you slip up.
Anyway, we mentioned some talk of the rewards earlier in the show
case, but I would love to talk through some of them with you both.
So we have here.
This is the Yamos Furnably for the player in house.
Yes, it is.
So cool.
It is.
You couldn't have a league of Yama Fiend league.
But this is like a club.
It's like a club, isn't it?
OK, but how did you manage to just
like nab it from him though?
I don't think we nab it is more like really nice
for replicers.
So I think Yama would give it a lot of confidence.
Yeah, yeah, yeah.
But just don't look at the bottom of it, you know.
You know, it's just a bit smaller than his own hotel boy.
Yes.
My old deals come with a, you know,
We'll try it, bro.
Yeah.
It was the warranty on it.
Oh, we can't say.
No.
Yeah.
I'll scan that.
Yeah.
What else we got?
Oh, I love this.
Yeah.
You're giving yourself to yam, right?
So what's more fitting than, like, basically stripping away your humanity, becoming
part of the new collection on your own.
Yeah.
Not like they're facing the last one.
No.
It's really cool.
And here, there are ornament kits for a variety of different items.
We've got the Trident of the Sees, Trident of the Swamp.
staff soul reaper acts, even like new visual effects for items
blasting the tronet spell now. But I have not seen that before,
I should have because I've reviewed all of the vlog topic.
I've just just skimmed straight past it. That looks sick.
Oh, I know. I spoke to Jared and she said she wanted to keep the stuff
I've been quite a conning but changed their character.
Yeah. More so which is really cool.
This layer, Hell and Recolors are a lot less so good.
We had to right? We had to.
The other thing that's iconic would be how I'm apart from his things.
Oh, you know, it's a cool thing.
Amazing color.
This is my favorite.
Oh, the buttler.
It's time.
It's time we get some bit, you know, jazz stuff.
You know, you've been sending them these 200 mil construction brands for how they're
a lot.
You mean, he must be really.
Yeah.
He's the guy.
I want to find out that there's so many of that guy's millionaires.
Yeah.
This is probably behind some reports.
They're so cool.
The little imps.
Yeah.
to get imps, but she was like, nah, now we need to move to tiny little minions.
They're just going to look so cool.
It's a lot of minions.
Oh, my eyes actually.
It's a little bit of melee.
It's a devilish.
Yeah, it's a beast.
And of course, rather red skin, we've got to bring it.
We've got to bring it.
Yeah, everyone's been asking for it for you just why not?
It's the most fitting place for it.
I think it is.
It is.
And the banner.
Of course.
They're like that.
I've seen that quite good.
He had opinions.
Yeah, yeah.
He's a little bit like that.
Do you know what?
I've just had a moment of realization.
I don't have anyone probably noticed me just blanking out.
But I've played every league and I've not spent any of my league points on remorse.
Wow.
You could go on that same thing.
You know what?
I just, I just like, I was just seeing myself.
I need to make sure that I play all the way through to get an up to a buy all of these on this one.
Because that's like been the most compelling reward set ever.
And then I just thought it was like, wait, when did I learn?
I've never bought it.
You probably got enough already.
You can go and have a splash to point.
You got enough.
It's a crazy shot.
That's great.
I was like, what did it be about to that ball?
Was that that sick stuff?
That's great.
Ballin!
The Roy's genuinely so.
How amazing.
They are really really sick.
I mean, if the experience of playing leagues and
Nophal wasn't like already enticing enough,
surely getting those rewards.
It's going to be so huge.
What's it show for the edge?
Yeah, so, right.
Raw aside.
on about the boss variants. So we were very popular last league. Can you talk to me about what players can expect from them?
Expect from boss variants this league. Yes, so obviously lastly we had echo bosses which are really cool and just gave a nice spin on on classic bosses
You know they will be coming back and you will expect to see them in a roster that is very similar to what you expected last league.
We will also be probably looking at their weapons that they dropped to try and change that
up a bit and that was a big sort of design point of view for raging echoes was, okay,
add these echo buses, they drop things that make areas stand out. So like, from a
minute, it got like the awesome necklace and the ring that was awesome, made people pick that
over last like the league before, you know, giving wilderness the Thundercopesh, which was, you
know, maybe we'll replace it this time, but maybe we'll have something even more busted than that,
like don't tell anyone. Yeah, I'm going to be in a
friend of you. Oh yeah, I love it. Do we get to
90s as I'm a fan? Half the fan of leads, right?
It's the reveals coming on. The list of schools
already popping up, you know? So yeah, well, there is
something that I'm I'm going to need to ask you
about, but before that, I just want to say something
actually because I've seen it a few times in the
chat and people were like, oh, I really hope that
that Yamavoy isn't AI and that I can assure you.
In old school, I'm not going to make us, we're not
of the excitement on it, but like we don't, and we won't use AI in our development process.
The voice is actually voice-over by a very famous person that actually was involved in
Baldur's Gate 3.
I don't want to say too much, because I'm not sure how much I'm actually allowed to say
to be able to speak on it at some point in the next couple of weeks.
So just, yeah, wait and see, but no, they're all done by real people.
And I want to ask around combat mysteries.
So we've mentioned before that they're going to be returning, but it looks like League
Six, things are going to be a little bit different.
Yes, so we're basically really into the combat mastery of this league, the big mechanic
being demonic packs, that's what the league's named after.
I'm really leaning into more choice, less linear choices as well.
We really hope this brings a nice sort of in-between of the skill tree stuff and then
also making creative builds, like we saw, I don't know if it was last
league or the league before like the Bullwalk build, like we're hoping
this sort of system provides so much creativity to our players that
make those cool little builds that we haven't seen before and it really
changes up combat this time I think. I think we're going to see a crazy
crazy amount of very crafty coming to the world like I am.
There's no idea my payload quaint.
I think it's a big deal.
I'm like, I'm down here.
I'm down here.
You're coming.
People watch it on the screen.
It's going to be crazy.
I'm very excited.
The best part about leads aside from playing it and the rewards, of course, is this big
period where we get to just push out teasers and reveals it.
Oh, shit.
I can't wait, I cannot wait to show you all everything we've got.
That means a little.
Now, I'm going to be a bit cheeky, but are there any other surprises you can give us a little
p-cat?
More gross.
Oh, no.
He's got a lot to say.
That's for little teasers, and I think we might have mentioned it in the blog, but we're not starting in this to them.
Oh, okay, okay, so yeah, it's great and not, but not, yes.
Someone's gonna be making a new guide, because for everyone that has been following the same guide for last three years.
And we're not quite ready to, well, Yama's not quite ready to tell us, yeah, we're in our way to placing you.
You're a little tease.
Ralex, I'll be coming back right.
Yes, they will.
Neuron refresh. There will be some fan favorites that might come back that you've not seen in a while.
I'll have to see. But yeah, as Simon said, the reveals will be coming.
I'll show you all.
We've been cooking.
We've been cooking now.
Excited.
Very exciting stuff.
I mean, is even infiltrating the stream over all for us.
So yeah, hopefully the video team have gotten him to chill out.
Let's be heading to the next Q&A. Thank you so much.
Well, we'll not know. We'll be back again.
Thank you. Thank you very much.
Please leave our winter wonderland and we'll see you soon in the future.
Thank you guys.
Really makes you wonder.
You just made it out. Yammer is going to show up next. Maybe he will be in modern
races and grandparents' room. If you've not seen it go watch the video because that was
a great video. Anyway, we are now joined by solo mission and modman to talk about
Deadman and Arlation and Deadman all starts three live. Hello both how you doing today
I think I think it's gone well
So yeah, you went fantastic. I think yeah, you guys absolutely nailed it and obviously you know everyone put on a fantastic show for the event
But the commentary was impeccable. I had to sit in the room just to be out of the list and collab major photo
But yeah everyone seems to have re-enjoyed it. Did you have fun?
But it's really fun. It's so nice being able to actually see people playing for a rather than be
Where do you play you they get to see all the perspectives so really good?
Which team did you expect to win originally? I thought Armadillo would win and I'm actually almost happy they didn't because all the
Compats to the store that was the best team so I like from like a bouncing perspective because I balanced the team
I was like I'm hoping like the best team was on work
So earlier we watched the awesome video trailer put together by yourself for an emotion
My script rotated. It's gone.
Fuck.
Oh, I'm looking.
But how was the experience working on it?
Yeah, it's good. I mean, a lot of thought goes into all the different changes.
I read basically every single comment that's ever been about all stars.
And that's, it helps fuel the ideas about what to do in the, in the upcoming season.
and so talking to competitors as well, I've got the glossy feedback on some of the ideas
that we're doing this season. Yeah, I think it's going to be a real, go into Chicago and
hosting it. Yeah, it's crazy. I'm not an audience. I mean, realistically, what it's been two years
from me just chatting to a user at dinner, to like a live audience in Chicago, like it's
you're the scale of that. It's like, I don't know, just playing on stage, like,
they're going to be able to hear the crowd, all this stuff like the extra nerves, it just takes
it to another level, it's going to be so good.
Oh, genuinely, kind of way, I'm so excited.
I really miss the old dead man, so that we used to do in person and there was so small scale
in comparison to this, you know, between that 100 people that used to have an audience and even
that felt pretty wild, so 4,000 is just going to be crazy.
But Mac, how are you feeling, as we head into a brand new dead man, and one that is quite
That's the different from previous.
Yeah, good.
Been developing it for a while now and I feel like I've pushed it, you know, more casual friendly.
I know last year, I think we talked about it and I said, it's more casual friendly.
And I don't think it was quite as casual friendly as, you know, I wanted it to be.
So now it is more still, you know, PvP dominated, but there's a bit for everyone.
And I think it's going to be the best event that we've had so far.
It's just a few days away.
Yeah, five days.
It's five days.
It's okay, so I mean, so I'm going to mention, what do you think about the new
dead man and the features and changes we've made?
Yeah, I think it's really cool. I mean, I've got to try out some of the other factions
where I was a little afraid of that for that, so yeah, I really liked the fact that
sigils have moved to a point system because it just means that everything you do,
you'll progress like when you kill a boss, when you get any single level, you get points
for that. And the fact that you can have so many sigils on up once, it'll actually be
pretty powerful compared to previous loved ones. So I really like the sigil change, the
the lead chest as well, they're like,
that's gonna be so good.
Like the fact that you have to stay there for a while,
then what your friends can come and help you
and then there's gonna be,
it's like a little flashpoint,
there's extra bits of QB content,
I think that'd be really good.
So, Matt, he tells a lot bit more about,
what was the decision making process
to actually include in these kind of changes
into Deadman?
Obviously, I imagine mostly to help it being more casual friendly,
but there are some things they're like,
the Deadman chest, you know, but back and from.
Yeah.
To start off, we have rewards for the mangan.
So if we want rewards for the mangan,
you need it to be appealing for the people that will play it,
which will be a wider player base.
So for things like the bank key changes in the past,
it's been very punishing.
And typically newer players are the ones that kind of get punished the most from it,
because they don't really know what they're doing.
They don't know how to protect the items of the bank.
They don't mind not knowing about the deposit box.
Sure.
It just didn't, in theory, it was a really cool concept, but in reality it didn't work too well.
You know, sit at the Grand Exchange and sell low-divitums and you have to think about what you want to buy and it was just complex.
So you weren't actually playing Deadman, you were just standing at the gym, not playing.
And it's the same for the schedule changes.
Now, because you can have permanent schedules, you don't have to think which schedule do I need to go out there?
you can just have a lot like 80% of the city
it was a just permanent to your character.
So like, so I mentioned said, you're a lot stronger,
but then also if you're, for example,
skilling or PVMing, you can have PVP
situation as well.
So it just puts every on and a much fairer playing field,
which we haven't really had in the past.
And I really, if you've no played before,
this is the best one to start with.
Yeah, I think the blog can be a little bit off-putting
because there's so many changes,
but I think in reality, just logging in
and it should be a much simpler experience of people.
Did you totally jump and get involved?
Yeah.
I think that was a really good point to make.
And I mentioned it earlier on
when we were covering the deadman section as well.
Exclamation marked the end then,
if you want to see the blog for Deadman and Arlation
and all the changes that are worth that for all its worth,
there's also a video if you don't want to read through it
or please give the video a watch.
It will give you at least the top level info
on what you need to know.
But Magnum made a really good point.
That blog, that imagine that is like,
you know, it's the dictionary of everything for Deadman.
when you get a flat-packed furniture and it's 50 pages long
and you think, oh my god, this is terrible,
but when you just start getting on with it
and you get it done, it does eventually all click
and you figure it out.
Just jump into Deadman.
Don't even care about reading the blog if you don't want to.
Don't let that information overwhelming you just jump in
and have fun.
The designers, the developers of GenU will need
done such a good job on pointing other interfaces
that will make sense when you're in there.
And there's a deadman's school that you can use
that is in your inventory that should give you a load
of information as well.
So yeah, it looks like a lot,
but also if you jumped into old school room
to get for the first time, the whole game's got a lot to it.
So don't let it over well,
and you don't let it put you off just go in
and have a little bit of fun.
But we've got a whole new twist to the finale as well.
Splitting players randomly into two factions.
I mean, where did that idea come from
and what effect do you think it's gonna have for me?
I don't know where it came from to be honest.
I think it was just typically we see
like a dominant plan, take cover, another one,
or several plans after merge in order to play
and solo players can't really experience anything because they just get dominated by 50 people.
So, because we're going for a more casual fun approach,
thought, well, let's have a more fun casual ending.
So, yeah, if you're playing in your solo and you don't have anyone to play with,
you literally just get spit into a team and you can't choose which team that is,
and you can have allies and friends without having to necessarily go and talk to people.
So, yeah, it should benefit everyone involved like that.
How do you think you're going to find it? So, I think it's really cool.
I think it's really cool that you get place on the team.
It's almost like castle walls in a sense,
you saw or saw me.
So you're running into the battle
and you actually have people to run in with.
So it gives an incentive to actually log in and play the finale
because like you said, a lot of people,
if they're solo, they think they have no chance really.
But in this format, at least you're running in
with a big squad of people into the mosh fair.
So I think it's a really cool interview.
Absolutely.
Are you going to be trying to compete for a rank 1 in Deadman
in our nation. Yeah, we'll see how that goes. I've got some different ideas. I might play a bit
different this time. Oh, I'm not the side. I lose five days away and like, I don't know. I feel
about that. I want it to be honest now. There's always that lovely like known as like,
I'm rank one in Deadman and then 10 minutes later, someone else has put a video of,
I'm rank one. Yeah, I'm sure that we saw that slow game on, but yeah, I'm working through
what I'm actually going to be doing in Deadman. But like, I'll definitely make four accounts for
for the finale again. I really love the finale. It's just so fun.
You're going to compete in each of the different brackets.
Yeah, yeah.
So last year I made five different accounts.
And I actually got pretty far without a team in my field of world.
So it's definitely possible. It's all over the world.
Amazing. Well, I can't wait to see the carnage unfold.
I'm genuinely so excited.
Denman is one of my favorite times of the year because it just brings so much content.
There's always so much to watch.
And everyone's absolutely nerding it out.
It makes me feel way less worse about like never sleeping and staying up gaming all the time.
So yeah, nice bit of familiarity there, but it's not it doesn't just end there. Obviously we've got dead man all stars as well live in Chicago a huge
New event for us and like honestly
So the machine you're the brains behind you know this whole event. So is there
Is there anything that you want to tell us so far about dead man all stars live?
Yeah, so what in the finale specifically?
Anything in general? Well in Devon all stars. I think it's going to be a lot more
I think it's already good to watch, but the missions, especially what I'm excited for in season three.
So that's going to be, you know, first of all, you know, a kill a boss.
But that boss could be something that's not normally seen in death, manual, death, manual, all stars.
So say, first of all, you know, next.
It gives value to your PVM.
There's it creates that hotspot in like a different area of the world.
I'm really, really looking forward to that.
And I'm open to ideas, actually.
If you guys have an interesting mission, let me know in the comments in the YouTube video,
YouTube video because there's a few months left and I know we have some
death time to potentially do stuff on top of what's already in the game so I'm
looking at you say that they can be a little serious yeah they're good yeah so
that's that's some really cool stuff we do obviously I can't say because I don't
want all the contestants to know exactly what the missions are good but yeah
really looking forward to that element of it and just re-bancing things and just
having it once more to do so nice is there gonna be a mission that they have to do
So yeah, yeah, yeah, because it's so low-mission. Yeah
To stop by my market. Yeah, I'm also excited to just watch for once because you always know
I'm also so good to watch all of that. I love watching it. I never get to watch it
But I get to see my team perspective. You're just right. Yeah, you're fine
But actually we're gonna do a spectator stream
so me, pure spam, EVscape, and some others as well, will be invited on just following all the teams.
Like we have today in factions, just going round and there's just so much action, I think people
like will really enjoy watching that because it's all the near misses of things that don't quite happen
or they're going to be there, like you can see situations brewing and so I'm really looking forward to watching it.
Being the audience and everyone else.
It's going to be so much pressure from the noise of the crowd. That's going to change the dynamics of the club.
Right, all right, all right, you think he's going to deal with that? Well, I think it's difficult because
some of some of the people in the cast have played on stage before, so like Boryty, skillsbacks from like a long time
We're going to have community all stars, but even then that was on a tiny scale compared to you know like you said
But you can I remember getting on stage at Reinvest and I'm looking out about oh wow there's loads
So many people
So your daughter experience so
So yeah, I think the finale this time is going to be a lot about who can hold on there.
Other, yeah, shakers on there, just so yeah, good job on my plate.
Shakers on there.
Yeah, that was brilliant.
That was really good.
I believe you'll also be sharing an explainer video
come around the May time to make sure people don't have to spin.
Yeah, so I've not been using your schedule.
I will have the draft that comes out like a week or so before the actual competition week.
and all the actual full changes and out and who's to just before that.
Because we want to see all that money on our relation gears.
I just want to take the best bits and put them in all styles, so that's the plan.
Brilliant.
Awesome. Well, as well as all of that, we'll be keeping up to date with ticker information
as and when we are able to.
But I reminded from earlier, we're going to have over 4,000 tickets available,
and I'll be releasing next month.
There'll be the 24-hour pre-sale for active players only on February the 20th,
and then general release on February the 21st. Now if you are just wondering you didn't hear me earlier, you panicking, what does active player mean?
Well, actually player you just need to be able to open the launcher on your computer as long as you can open that up and it loads you'll be able to see the code.
If whatever reason you can't get the launcher on your machine then just make sure that in your account settings you're opted into email marketing communications and you'll get the code that way
We just wanted to make sure that if we had the opportunity, we thought we would ask to be able
to say, you know, those of you that are paying attention, that's staying close to it, that
are following it will be our top first tips on those tickets. And, you know, if you don't,
and you see them come up afterwards, there's your opportunities to grab them. But 20 of our
fed is when they'll be going live for the three sale. Yeah, super excised for it, absolutely.
I can't wait. Like it's going to be amazing getting a meat's
players. We've never been able to meet before through investment stuff as well, because it's
It's always been in the UK, so.
I mean, such a big event in a different country.
That's so incredible in it.
Absolutely.
Do you know what else is incredible?
Freestuff.
Oh, I love Freestuff.
Who doesn't like three things?
So before we're just going to quickly say farewell for now
to Salimish and Mads.
Thank you so much for joining us.
Thank you as well for your fantastic work
during Deadman factions casting.
Oh, my goodness.
Yeah, this is really good.
Yeah.
We'll see you guys later.
All right, so the winner of the previous giveaway is
birds not real one.
It's meant to be birds not real.
Very creative.
That's not real.
Yeah.
And that is for the du looks of vinyl box set.
So yeah, big congratulations to birds not real one.
Make sure that you've got the ends open and available.
So the team can contact you in order to go and send that out.
And believe we're now ready to run our third giveaway,
which is for a second Lumbridge Castle Mini Rick set from you choose.
So if you missed out on the first giveaway, then you know, the draw by now,
you can use X-Lonation Mark giveaway to head to our official Discord server and enter.
All you need to do, see all the spam already, but all you need to do is go to the Discord server,
react to the giveaway bot to be in with it chance to win and make sure you DMs that open.
And look, if you don't want to try, you look in this giveaway, the set is available to
pre-order now and you can use exclamation mark castle to head to the YouTube's website
and get your order in.
Alright, let's move on as our next guests have arrived as they're patiently waiting to join
us over in this one to underland.
Also what a fantastic set that we've got here that team have done incredible.
Would you like to think about that?
I can see you on the chat here, so let me know.
Do you think it looks good?
I think it looks great.
bit of Bob the cat is hiding in there.
Do anyone spot Bob the cat?
Well, they have now.
Now that I've showed it out.
Okay.
Welcome.
Welcome to the stream.
I'm head and rice.
How you buffed in.
Good. Yeah. Good.
Wow.
Yeah.
Oh, I was so much energy.
Okay.
There's more passion.
There's piles of food outside.
I've eaten about 4,000 calories in the past two hours.
And a little bit of a coma.
You'll forgive me.
But maybe it's because you didn't name him as count rice.
That was the experience.
Yeah, I mean a lot of people don't know this, but I actually have a grandma who's cousin
who's dad is a thousand-year-old transphane, transalvanian vampire, so it runs in the family
and it just gets out every now and then.
I didn't know that.
A lot of people don't know.
The family tree is deep.
It's surprising, but not many people know that, but that is good information to know now.
I'll keep it in mind. You are definitely looking at a little less pallid than we last saw you.
So, maybe all those calories have just, you know, satiated your first full blood.
All right, before we work the whole time talking about cow and rice.
Ed, I was at the field, Blood Moon Rises were finally bringing it to life.
It's finally happening. For me, how long has this been?
taste of hope is where I started working on Michael Konto and that other being
what was that? 20, 20, 18.
Something like that.
It's a long time ago.
But that's obviously just how long I've been working on it.
The story line has been around since I don't even know where.
Like we talked about 25 years of runescape.
It's been around for most of it.
Finally, we've been bringing that to a conclusion.
It's very exciting.
This quest I've had pretty much throughout a
Since working on taste, I hope had plans of this,
and people have been paying attention to not space,
so I'm going to die a lot.
That was a bit in the sense of the fire,
where you talked to the nest killer,
and she talks about this blood moon festival like,
like that, that was no accident,
like even when we were right at that time,
and you, that this was a fire,
and if I said, I knew what the title was,
and you what the story was,
I couldn't, it's been so long,
but we're finally doing it,
it's finally happening, it's very exciting.
It is very exciting, because like Bluebeam rises,
it doesn't just bring a new quest.
It brings an entirely new land with it as well.
So Ed, could you tell us a little bit about Vampirium
and what makes it feel different
from anywhere else that I've explored before?
Yes, so Vampirium is horrible.
It's probably the best way to describe it.
Looking forward to it.
Just letting me know, this is this, yeah.
It's horrible.
It's obviously, we've done a ballamore.
We've just done a ballamore, like,
and the real fun thing about ballamore
is you get to go eat it, to meet all these new people
and you get to sort of like,
see this whole new land and that sort of thing.
Yeah, there's some pretty serious of us and dangers,
but it's civilized.
You get to explore these new cities and stuff like that.
And vampirium is the complete and utter opposite.
It is this horrific wasteland with horrors,
the likes of which you've never encountered before.
And it's really fun to be able to do something
completely, not only the opposite of what we did with a malamore,
but a better comparison might be some of the stuff we did with the
desert treasure too, some of the areas we saw in that quest, but unlike with that quest of
vampirium, it's not just an area we've been visiting during the quest. It is a whole
light new area that you get to explore in the quest and then go there after the quest to
engage in self-exciting, but potentially horrifying new pieces have come to an end.
Just speaking to some of that, we've got new scaling activities coming to vampirium with
appropriate rewards coming with them as well. What can you tell us about them, Rice?
Well, for skilling activities, I'm really excited.
We've got some woodcutting happening, but it's not about chopping trees.
It's about collecting sap to make brand new arrows that will make your strikes more accurate than they've ever been.
And we've got some new hunter activities that we're looking to blend a little bit of AFK in
or some to the hunter skill that's previously been missing.
But I have to earn it.
Or you can buy off the G, I though you earn it by getting it anyway.
Only if I make a money, and we've got some fishing in the form of leech from fishing,
looking to sort of do a little bit of spin on some of the stuff you saw in the
perilous moonscapes, the river fishing, that will be coming back in a new and
better form. As far as rewards go, we've got a new competitor for special attack
weapons. We've got the crimson bludgeon filling in the sort of crush gap
alongside the dragon claws. We've got a new brand new best in slot ranged up
grade for you. That's sort of like going to fill out the trifecta or the
the eventual trifecta that the Rancor started and my missing one?
I don't know, I'm a law guy, you're the law's guy.
We're a law's guy, but we already talked about those.
I would help you here, but you went entirely off-skripped in the answer to the question that's like four questions down.
So we're going to have to just pretend that none of that happens in here.
And we're just going to go, we're going to riff off this now.
Okay.
Let's look at seek arrows, their creation process.
It seems like there's a bit of an interconnection
between scaling and pvm, was that an intentional thing
that you wanted to design-wise when you were looking
at Vampereum, it certainly wanted to push further
than just Vampereum, or what's your kind of thought
processor?
Yeah, I think it's always good when we
welcome back to, in the midgame, when you're progressing
through your account, there's this relationship between
quests and scaling and pvm, and you sort of bounce back
and forth between them, and it's really, really fun.
And that doesn't last forever, but it can last a little longer
into the game if we make an effort.
And so that is what the secret arrows are meant to do.
You kill some monsters, you get some of them
modify, that makes your woodcutting better,
maybe while you're woodcutting, you find some maggots,
and that makes your fishing better.
And it's all sort of a way, but rather than a bunch
of isolated activities that exist for you to engage with
completely separately.
One of those purple little guys come into it last month,
that's a bit of a video.
Yeah.
I think you'll be crushing those for blood fairly often.
So I can't say exactly when you'll see them,
but definitely look forward to squeezing them dry.
You chose words today.
There's been a lot of choice words in this stream.
I wonder what's going to happen when it ends.
It won't be insurable, you think?
Hey, Jen, you said Jen, you only worried.
I'm not really that worried.
It's fine. I've said far worse, I'm sure.
All right, new slayer creatures as well.
We've seen those venitors.
I hope you'll have said that right, venitorial.
Yeah.
Any relation to the venitorial boat?
So I believe, this is a little bit like this.
This is a little bit like this.
Yeah, this is a little quiz for me.
Venitors, I believe, is an ancient Xeroxian word for Hunter.
And because the vampire is used to follow Xerox,
they called their hunting beasts, their little doggies,
Ben at the doggies, Ben at us.
I like it that's not as good as the Lord guys, just judging, but he's looking very
approving.
That's good.
That is also amazing.
10 out of 10, like fantastic stuff.
This guy, that must feel good.
This guy doesn't say it's bad.
Yeah.
I agree.
I've been known to read.
So these rare creatures then, Laura, I thank you for that.
That was actually really insightful and I genuinely appreciate it.
But there meant to be a new way of gaining bloodshards.
And that's something that players often ask about.
and you explained how that fits into the ecosystem of Empirium.
Yeah, there's quite a lot, so the first is,
people have been complained by watch centonyls.have task only alternative.
So that is what the venitors will be providing you with a way to go and do your vampire tasks
when you're on task that you want people by people who aren't.
Unless they've been hunting Stimfikes, so if you don't want to hunt for a vampire task,
you can go and hunt Stimfikes, bring their feathers,
possibly be able to hunt them off tasks, but again, you'll need to earn it to the density of
people doing it and be a lot lower. It's also a more active way, so it's not just
via watch centimals with higher stats. You've got options, not ones that require you to engage
with them in order to like not die, but options that you can engage with to go faster,
and if you do engage with them, you'll be getting bloodshards a lot quicker than you would
at via watch centimals. Awesome, but we've got one much bigger boy involved in all of this.
The maggot king. Can you tell us more about the lap beast head?
So I think this is the ultimate example of the horrible nature of the vampirium. One of the
lovely bits of wildlife, you'll find a vampirium of these are a little fellow's called Irmagots.
Are they like to just become along? If they find a corpse, I'm wonderful. What else do?
It's their lay their eggs on that corpse and then some other nice beastie from vampirium.
maybe a Venetal for example comes on there's corpse food fantastic
love it as a nice bit to eat eats the eggs as well and the
erm I get literally grows inside the whatever it is the Venetal or other
beast of amperium but as the east of this corpse until the other
market eventually bursts out of the the host killing them and then
using them as a puppet to a wander around protect themselves until they
couldn't reproduce themselves so it's a it's a really nice
some nicer circle of life we've got going on there. It's not good enough.
And yeah, the maggot king, it's horrible.
Is one of these maggots that is at the stage where it was inside of
Venital, it is now burst out so you have this horrifying like Venital
with this maggot sort of like half protruding out of it and it's still
like controlling the body of a Venital and not using it to help it to, well,
find someone to say it's eggs and you might be attempting to target.
Don't eat the eggs. Don't. Most of this game feels like this happy joyous experience.
Then you can get reminded that it covers everything.
It's dark. It's dark side.
I love it as even when we do like the dark room stuff like Vampires and all this sort of thing.
We still find a way to make it like there is a certain like comedic nature
to everything a certain sort of like larger than life. It's always sort of like,
But it can't just be dark, it has to be dark,
but then this thing's like, ex-getting lanes,
like, course is a bursting out of Earth.
Isn't that fun?
Yeah.
We love adventuring around Gillin' or those brilliant.
No, obviously it's clearly a huge moment
for the Mikey saga.
What are you both most excited
for players to react to the first time
that they're gonna be able to step foot
throughout the quest, the lands, wherever it may be?
I can't tell you because it's one, but there is a moment in this quest that I have wanted
to make for a very long time. And I still don't know that's going to be good yet. We're
not going to have that point yet, but like there is a moment in this quest, but if it all
comes to you, I really hope it does, it's going to be something really, really special
and something like anything you've ever seen in an old school quest before, and I'm really
excited to try and make it happen.
I've got a deliver now.
I'd say that as a statement.
The beauty of this is because I've been vague and not
spoiler-ific, but like I can just say later on,
it was any moment of a question.
If I balls up the big ones, I was planning to do
just go, oh, that didn't work.
So I just said, oh, it was just something else.
So it's done.
Yeah, it was pretty close.
It was a week of release.
You're on Reddit on the 2007 sketch
to spread it listed by top last seven days.
Pick one from there.
That was it.
How about yourself, Royce?
Yeah, for me, this has been a much more straightforward
I actually am really, really excited for people to see the wood cutting.
I think it's really, really fun.
I think it might be the first time I've done wood cutting and had fun.
Which, you know, is a big two mile on home because I made the wood cutting activity,
but I think there really is something to it.
So for all those people maybe dreading farming up a bunch of new arrows,
I think, hold your, or at least hold some hope that you're actually going to be enjoying farming these arrows,
as opposed to dreading, going to collect another 200 red wood logs or whatever.
As this vision being in your head for 10 years as well.
A little bit, yeah.
I always say, I feel like we need more skilling in Oscar Roescape
to be like a Mario Party minigame.
And I really feel like I nailed the feel of the minigame with this.
So yeah, it is an activity not a minigame,
but it feels like a Mario Party, like button-matching thing.
Very exciting. Okay, I'm really looking forward to that now and I'm sure that you're probably
a peaked the interest of many of you are back home. Mm, very nice. Okay. Well, thank you so much
both for joining us. We'll set you free, I guess, as we prepare for the next guest as you're
on us, Edbe Kaffle on the way out, you might be hungry again and you've seen what you can do.
So, don't end up like mudc you. No, you definitely do not. But thank you so much for joining us
at the evening. And earlier, we shared our plan saying, we're about, but you can just, you can just leave
if you want. Yeah, literally just go on. You know, you're going to be on cam. They're going to see
you get up. It's all fine. Give it a little wave. There we go. So yeah, we shared our plan sailing
road map and throughout 2026 we're dedicated to continue working on the skill and expanding through
the cities of Bill and all. It's a violence, spoilers. Yep. So with us at this evening, we had joined
by Mod Elena, who is going to help us talk through all things sailing and we've also got
Jad as well, Mod Jad to you. Yeah. Mod Jad, you're right, yeah. Sorry. Welcome Elena. How
you doing today? I'm good. I love this set. It feels like home. And it's warmer than it
was on the boat. Supposing that even though it's cold. And outside of the studios. Yeah.
It's a little bit chilly out there, isn't it? Yeah. No, it's good to be off the boat.
video was really cool. I really enjoyed that. I like these videos when we have that mix between
the real life and the sort of in-game character style going on.
Yeah, it was really cool. It was a me experience for myself in Hosuke as well because we've not
really done a lot of shoots like out in the wild and that was on a legit boat. That was
my green screen. We were actually just out on a boat and it took a lot of takes because
everything possible went wrong.
Like, I'm sure that the other guys in the studio are laughing right now,
because everything possible went wrong.
And there was construction work in the background,
there were other folks, the lights kept like blinding us.
And yeah, that was a mess.
Less than in why we were filming it in here, normally.
Yes, next time it would be a paddling
put a little boat in there.
Yeah, sure.
So we run a big sailing opinion poll, basically.
What were the major learnings from that and how did it affect the roadmap?
So we had, we asked a lot of questions about various topics as well.
One of the big things that we learned was, before hand, like we knew that,
we're going to need to expand on more of the training methods of sailing.
And so we figured, like, we can see that poor tasks are maybe a bit samey.
We think that players might want that.
that. The opinion survey said we don't want poor tasks. So we straight I've just removed
this poor task update that we'd plan which was protections tasks and so we just removed
that which gave us more space to do. There's that for just critical. So that was probably
the biggest change that we made. The other thing was like it kind of highlighted what we
already saw on social media that like people aren't found on both combat at the moment that
seriously needs some changes which is what we're doing as well we're just prioritizing that even higher now.
Makes sense. Yeah. Really. Listen to what players say. That's kind of what we do. That's the old
cool way. So it's do keep sharing your feedback on ceiling naturally. What about barbecue to trials?
Do you have any idea where the next trial might actually take place and what about rewards?
You know what you're important there. See this is why I brought Jad today because plus geek
could be making and I figured I need someone here to handle the difficult questions.
Can you do it as a fan trailer?
I'm trying to request that sure I should.
What do you think, Joe?
Cool.
That's your answer.
No, let's say, I don't.
We don't actually know where the barren could be.
I was going to be yet.
All we know is that obviously, just like the other ones, it will be in a hazard
is water somewhere.
We know that there are a few hazards that we have already that don't have, like,
like super interesting mechanics right like you have them the existing
temper tantrum area with the rockets and stuff and the thunder clouds like
that's an interesting bit if you go to the icy ocean for example there's
not really anything you come in to actually that makes that journey more
interesting so yeah that's one potential we're not quite sure where to go with
bit yet, but we're working on that.
As for rewards, I reckon we'll follow the same pattern as the other trials.
So it'll be the first reward being some sort of cosmetic, like an outfit probably.
Second one being something functional.
A bit vague, we don't know what that is yet, and under third one for the Marlin Rhinkel
probably be a flag again, just something else.
Awesome.
Yeah, I guess so.
I realize there's a lot of care in the games.
What about quests?
How excited are you to see not one, but two quests launched in for setting this year?
I'm really excited.
The tour to you can storyline that we started is really interesting.
We already have ideas on how to do the third one.
I think like we game jammed it a little while back.
It's something something you're going to change, but yeah, the red reef is done.
The second part of that, yeah, I'm not going to spoil too much, but I'm very excited for
it.
The sequel class that we've got planned.
I think you're asking about that later, but I'm going to skip ahead of it.
Is this the end right now?
Okay.
So how about are you able to reveal the scope of the next sequel quest, and which story
line will the continuation of it be?
And so, for the storyline, we have a few options.
At the moment, we're leaning towards something on water,
from the including pirates.
And there's a number of different ones that that could be.
As for the scope, we're looking at, obviously,
sometimes this year, kind of fixing it
between the other things that we're working on.
Now that we're pushed the expansion back a little bit,
there might be a bit more space to do something interesting there.
Oh yeah, I don't really know what much to say on it.
It's not like a grandmaster crust.
I was just about to say what kind of difference do you think he where it would sit?
I think, yeah, it's what I'd say.
It's going to be somewhere in between, right?
Like hard, maybe.
Okay.
Yeah.
Nice.
It would be hard.
I'm going by the crust.
Yeah, I know.
It's just always makes me laugh and he's like, yeah, what did it go to be?
Hard.
Yeah, it's hard.
I can't remember what it was like.
Yeah, yeah.
That's completely fair.
Okay.
Well, yeah, you were just about to say, play a design.
Yeah, let's talk about that.
Yeah, let's just jump short into them.
So like, I don't, I don't think we've done enough to kind of like really just
shout about the gravity of the situation, right?
We gave full control to players to design an island.
Now obviously like we've said this well it's it's coveted that we have to make sure that it fits in the game and we might have to make some changes here
There but how many of the huge goes out there?
I'll let just allowing people to like go and design content
The players will end aside whether or not I get to add it in and then we'll just literally develop it
Well, that is so freaking cool. It is really so exciting. How is it made you feel like having to like how do you feel about letting go of that that freedom?
You know, that's a troll. Sorry. I'm super stoked about it
This was something that we wanted to do for ages because we talked about it in refinement of sailing
And then as we progressed with the project we realized that it's a really difficult task to know what we can fit into sailing's launch
And it's going to be an impossible task for players to know
What gap is missing from sailing before they've even tried it?
So we figured it's way better to do it after launch so that sailing can set to a little bit and then players can design for it
I think that was the right call, but I'm super stoked that we still got to do it like that's really exciting
Yeah, I can't think of any studio that's ever done something like that either and letting go of the design is perfectly fine
In fact, it's actually really interesting because the way that we
we gave the sort of like competition rules up is a bit similar to how we
receive like design briefs internally because we just get given a scope
from we say like okay we want something that fills this need or this gap
and you have this much time it can't be bigger than this go figure something out
and that's basically what we're talking about where it's as well yeah so how many
entries were there and how do you possibly choose a top four
I've never so many any trees. I want to say about $1400. I'm not the number.
Over $1500. So you're close actually.
Yeah, it's crazy. So many it's a zipper. And
creds to the dedicated people who have been through every single one.
Because every single one has been read as well.
Yeah, I know my team were having a lot of fun during the last few weeks of December.
Going through each one of them individually and making sure that they were completely
you've acted and then and then put together to be voted on to them be very
long again you know you carry on sorry you go through the process internally
we did a lot of like rounds of like shortening that list right like we
had a few people go through each entry initially picked out their
favorites and then like that list kept growing like getting shorter and
shorter when I looked at it I think it was about 18 entries from those like
15 hundred initially and then just help get that down to about four which then are the ones that
were listed. Yeah so why don't we just say that's not way any longer and let's take a look at our
shortlist for the player designed sailing island competition. The vlog for this has gone live already
you should be able to see these on the old school website but here we have the first one.
Yeah, it's the first that we have done non-crigged by Sparrow V.
Elena, why was this entry shortlisted?
What did you really like about this one?
I really liked how Brown did this one felt.
Like, that was the first thing that struck me, and it's just like,
thematically, expecting, like the landscape looks really fitting for where it is in the world.
And the activities are quite interesting as well.
As you can see, there's an agility icon there.
So, the designer here has quite cleverly integrated agility with the landscape,
kind of moving it away from traditional rooftop stuff, which we quite liked.
They've also proposed an interesting crafting method that kind of
interweaves with the agility as well, which I thought was quite interesting,
so kind of sets you up for the ability at least to work on multiple skillset ones.
awesome stuff and we'll move on to the next one which is C-Nome outposed by Ninja Pig.
Elena, what can you tell us about this one?
Cool, so this one stands out as a bit different to the other ones for some more like a tropical vibe.
I really liked it because it kind of to me it felt really different.
Like I wasn't expecting Nome's an island, but here we are.
Suddenly, there are sea-nones.
I find like the idea of the slayer masters,
and what they're pitched is basically a slayer master
that only gives you tasks that are on the new sailing islands.
However, I do think it's hard to draw that line,
because imagine you come into the game
and a couple of years there, like,
which island was a sailing island,
and which one wasn't, right?
What about lunar islands that is sailing island?
So I think I need something to sort of how you define islands, like maybe it's just any island.
But yeah, overall, that's really cool.
Similar to the other one as well, they've also got a majority course here.
That's really cleverly weaved into the environment.
And yeah, they've got quite a few teleports here as well.
That was something that we were talking about internally, was does it really need like three teleports?
because I think the known glider kind of does the trick.
It might not need a POH portal as well, but that's nitpicky.
If I go over all this, it's very cool.
Yeah, there's always going to be those small things here
that we'll have that will change.
And to make it, I've got, you're going to see why I keep laughing shortly
with our next guests that are joining, but they're very distracting out there.
They're attempting to fusion harm themselves like they're doing Dragon Ball
for anyone that knows the show.
Anyway, yeah, to make it completely transparent, part of the competition was that the winner would take
that design and would obviously fit it into the game as best as we could, but the designers
that are working on that will be working with the creator directly to make sure that they're
kept up to date with everything that's going on in terms of the changes and that they're happy with
it, is that right? Yeah, that's right. Yeah, so they start in detail as might change.
So when you're voting on this, I've voted on more of the common set of this island than what it offers,
rather than the details because the details might change and obviously we'll pull individual
claims just like we do with any other project so it's not like a package deal like you've
built on this and comes into the game no you get to build on it. It will be like the formal
yes you know but it's not. Exactly so yeah initially you will just be okay so if you know
voting on the island and then the specifics more after that but next up we have wormscray
hopefully I've said that right and this was by Rose Rose and the Geets and Alina what was the
What was the, you know, the reasoning behind this entry being sure listed?
There were a lot of cool things with this one.
I like the presentation itself as well, but they did a really good job.
They've really sold their vision, I think, with this one.
It's got like a bit of a darker theme to it, but also a bit of like a sort of dominance theme going on.
Very interesting, thematically.
They've got a cool boss design here.
That was quite detailed and quite interesting.
I think it teaches some important mechanics.
They've also proposed a slayer master, although I do have a suspicion that we might want
to change the details of that slayer master, because what they offered was the slayer master
lets you buy any tasks that you want for a lot of slayer points, and we need to discuss
that further.
It just invalidate a lot of your slayer grinds and other masters.
That'd be quite a big change I think to get used to as well, but interesting to see how
people hear about. Yeah, exactly. So it's possible that we may be like if this one gets
voted on and if this is the winner, maybe we take some inspiration from the other
slayer master, right? And say, okay, it's islands now, for example. So details like that
might still change. But overall, though, this was really cool. There was a golem
crafting activity on the silent as well. That was quite original. So yeah, a lot of
things kind of combine together to make this a really appealing design. And it's
the quality of what we've received from you know we've had a short list for that was hard
and they're presenting in different styles people have different approaches it's just been
it's inspiring to just see how many people are so passionate about this game and willing to put so much time
and dequerativity and genuine design going on as well. There's been so many islands as well where
individual design decisions are really cool and like stuff that we could definitely see
fitting into the game, even though like the wider island didn't get picked. I think
there's definitely parts where we might want to take their ideas or like borrow them
or ask them for permission to borrow them in the future, right?
I like this, you know, that means like this is your homework, this is mine.
This is mine, I like this is mine.
Now, but honestly, the passion and creativity has been amazing and really inspiring as well.
It's really cool too.
We have an absolutely phenomenal community.
So very grateful for how passionate everyone is
and the energy that they pour into it.
From all the artwork they get shared,
yeah, alone, these amazing island designs,
which I'll let Kieran introduce.
Yeah, so our fourth short-listed entry is Slimes by Will.
Alena, again, what caught your eyes?
Tell us a bit more about this one.
So I tend to start with the Fematic,
and this one's very unique.
This one's all about, so,
slugs, suppose, and snails.
And it's quite a hardened rock out in the ocean,
right, like quite a me and mob other.
We were talking about this internally.
And it kind of feels like things on this island
have survived the spikes of the hardship of the island.
It's kind of rugged and difficult to write.
You might see as well here, just like many of the other designs,
there's no agility shortcut.
We hear you, people want agility.
This is a gender.
Yeah, there's a lot of reality.
Yeah, agility, god-lap.
What's called?
Cours.
Yeah.
My god.
There's agility course.
There is a new creature's to find.
So the slugs are the snails, father.
There's being...
I forgot what it's called.
Oh, yeah.
So the chest as well.
It's the idea is that you kill different things.
do different things in the island, you get kings, your marvellous chest, lots of cool stuff
here. I for sure really enjoyed the thematic areas, so different and so interesting.
Well, amazing. Thank you so much for getting this language, have a little bit of an insight
into your thought process behind all of these. And if you want to take a closer look at all
of the entries, you can see them in the blog and they believe that should be, I just remind
myself really quickly. Exclamation Mark Sailing for Lena, should have just known that
straight away. I wanted to be absolutely certain, because I made a few mistakes today.
Just like the name of the previous one, I said Craig, and is it like it to be Craig?
Craig? Anyway. We'll figure out one day.
Yeah, we'll ask the players as I say.
We will. And you'll be able to vote on which one of those islands should be the
one that wins, and that will be immediately after the winter summit that we're in
right now comes to a close. And we'll let you know when it is live in game. And we'll
say bye to you now, Modellina. Thank you so much for joining us and you might want to
take a more down with you. Yeah, we need a little bit space for what's coming
I believe so. Good luck. Thank you. I think we're going to do it. We do need the good
luck. Okay, all right, free stuff, more free stuff. It's our final giveaway of the
night and we have got a winner. So the you choose Lumberidge Castle set is going to be
going over to T-Wiz. Congratulations T-Wiz and that's what's felt with the number one.
You have one yourself that you choose Lumberidge Mini Brick Set, which is absolutely amazing.
Let's also look at the prizes on for here for winners of the Player Designed Island Competition
alongside the Island Concept that is being added to the game, of course. They can get an amazing
star forge PC full set up. There's also keyboard mouse, other peripherals available for
run us up and then we're giving away membership for the third I believe we're
running up of the competition. Yeah, we've joined forces with Starforge to offer the
final winner, a full runescape or all-score runescape PC Bundle plus a mystery
prize some Starforge as well, which we can reveal is this all-score runescape inspired
keyboard which we're going to share more on in a minute. Yeah each shortlisted winner
as I mentioned is also going to get themselves a Starforge desk mat as well as the
old school inspired keyboard and one year of membership each. But that's not it for our
colour-up with Starforge. Well not a part of the prize, we wanted to share some of the new pieces
coming from this partnership and the best bit. They're available to order right now. So type
exclamation mark Starforge in the chat now to get more information. So first up, let's have a look
at the epic old school inspired keyboard that we just mentioned. It's so cool. Honestly,
I am going to be spending time on my own money on this because it's phenomenal.
This is the keyboard that is going to convince me to convert away from having the
the numpad because I really like the numpad keys.
I will move for this. Absolutely.
You're going to label your F keys properly now, you'll never forget which one you used.
But yeah, these custom keycaps feature instantly recognizable UI icons.
Your very own home teleport, timeless old-school-arrange-gip colors,
and the ever iconic Rinscape font. They're compatible with MX switches,
and you can choose between the full keyboard or just the keycats.
Or maybe you can get here.
Oh, I could just put it onto my existing keyboard.
Hmm. And this was made in partnership with Ducky.
The full keyboard comes with a custom designed old-school
rinse-gibed duckie project D Tinker 75 frame.
And then if you want to add some extra flavour to your setup,
then we have the Zook keycap with a very strong look in chest.
It's 3D modelled and hand painted.
It captures the grading of Zook's fire red skin, his yellow, blowing eye and the charcoal of this
Tazar's armored helm. So yeah, as we said there, 3D modeled and hand painted. We saw all of the
progression like pictures of all the different paint styles and jobs and eventually set up in the
song. But that is pretty epic and this day in age of a lot of things that are typically
must produce. So I think it's really cool to actually have something like this that you can
considering being a little bit more unique.
It's genuinely amazing.
And then finally, where you can celebrate our 25th anniversary with an illustration of iconic
bosses from both old school runescape and runescape, such as Elvag, Zilliana and the King Black
Dragon, made in collaboration with community artist, Book It, Cultist, display with either
a high quality, durable acrylic and backlit plate light which could be placed either inside
or outside your PC case or opt for Starforge Premium Starforge's premium acrylic wall art panels
to decorate your gaming room a bit instead. You can use exclamation mark starforge to get the link
to all of these new items which they are genuinely like we have we've been cooking with
merch haven't we? Some of the stuff that we have now compared to a few years back is just like
it's just it's next level it's so cool. Yeah it really is amazing like that keyboard it's coming
I can tell we can't really do any PC as well.
So it's kind of something.
You know, Starforge, get Starforge PC, look at that case, that artwork, chef's kiss.
Right, okay.
I'm a little bit worried for this one.
I'm not going to lie.
Yeah.
It's not going to look like anything.
Wait.
Oh, you're bringing it.
Okay.
You're carrying the goods.
We've got something else that we need to talk to you about. It's not as big as a new raid
But it's still pretty cool. It's pretty exciting. We're gonna welcome on some new guests
I have absolutely no idea how I introduce them
Thank you. Thank you. It's fresh. I've got fresh milk. I've got my darkane. No, I can't say that can I
mod moot moot moot ken. I was like I'm gonna drink some of my darkains milk. Thank you. Yeah, fresh.
That's pretty good. Yeah, good quality milk. Oh, I said I did a liturific.
Mugenificent. Hmm. We shall be getting moving on to what this project is actually about. Well, hold on hold on. That's actually do some proper introductions.
I think we probably need to, despite the comedic effect here,
Marth Arcane, Marth Acorn, welcome both to the live stream.
Team Pouser, right?
Moody Arcane and Moody Acorn.
I think you can take that. How are you both doing?
I don't get pain of the shit.
You're gonna do I just drink your milk, man, what do you mean?
But I don't know if that's the first one.
Please explain what's going on.
Whatever we calling you,
Marik on, Marik on, Marik on,
Mood, Acon, whatever.
I'll take this milk.
So what motivated us to work on this project?
It started with game jam.
This is something that we work on once or twice a year.
It's for those that may not know game gems, kind of, a down-tools day for two weeks where
the mods can go around and just do whatever they want.
They can make a quest, they can make a, okay?
They can make a debug, they can make code that they just want to do to help us when we're
working on anything.
In this instance, we decided to work on a special boss.
Our inspiration was there was kind of talks and chatter about how we wanted something
low level for free-to-play players that was content that they could do in the same vein
as scourius, but much lower level and that's where.
Yeah, so we came up with a cow boss project and we kind of wanted you to be able to
like log in, you know, you train for a couple of hours.
You kill some cows, like everyone does, get your cow rides.
And you kind of see this bull in the corner.
And you start asking a couple of questions,
you know, like I want to fight that.
And it's like your first kind of like,
look, tease about like, what combat can really be like?
Scurries did a really good job of that.
We're like prayer flicking and dodging and things like that.
But especially the wild curators said that like,
that opened up their eyes in terms of what old school
rooms get combat can really be.
And Scurries is still like quite late into the game
and we all see you're probably spending a couple dozen hours
that I have came combat before we were even trying that.
So we wanted something earlier, and so yeah, this is like maybe,
you know, like 15, 15, 15, it's like maybe you're in full iron armor
and you go a little bit of a boss with a couple of mechanics.
We also wanted something that's like easily accessible
in the sense of where it's location is,
something that you can see right there
as you're doing your regular training.
So as you can see in the art that was shown there,
it's like in the Lombridge Cup and you're already there.
you're already doing cow killing.
And you see something that looks a little bit more
menacing, something a little bit more aspirational, maybe,
as you gain into your combat levels.
So that's where we settled on for this particular piece
of content.
The other thing we have with this content
is the irides of milk.
This is a quest that allows you to speak to a man
named Cassius.
So he really is on a mission to kind of get into that milk business.
He wants you to help him take into the lung-bridge milk business.
But unfortunately, there's a little bit of a snag in his plans.
In order to have a business, you need a permit, who would have thought,
in Gillinore, you need permits to have a business.
So you will take on this quest to obtain a permit for Cassius.
And in that you will do multiple things.
You will grab the ball by the horns.
You will learn about the principles of animal husbandry.
And of course, you will drink some milk.
Brilliant.
I love how you point it over.
I think Kirin is basically a polyspot artist.
I don't know if you have 11.
I've got some left.
That was the top tier.
I need to save for it.
From the stigma over here.
Very good.
OK, all right, that all sounds super exciting.
And honestly, I'm really going to punch out here.
There's a lot of people that are genuinely
seeing the benefit to having something like this in the game. I think, you know, if you
are back a few years ago and we toward the idea of having a boss that you could fight
within the first two hours of playing the game would have been absolutely trolled on. Everyone
would laugh about it and say, like, that's completely pointless. But adding things like
scurious, you know, those earlier pieces of content that really show you what the game has to
offer, it genuinely does help. It does make a big impact. So this is a great way of doing it.
I also love how ludicrous when I do it would be to add a scoreboard.
What?
It's not us.
And the dust counter.
Yeah.
You can literally kill this boss in two texts.
Yeah.
Like, the water records are going to be out of this world.
Insane.
Well, I mean, people have died to the gemstone crab, so I'm sure they can die to this as well.
Yeah.
All right.
It all sounds magmooficent.
I'd love to say this isn't even a bit.
You just come to work, dress like this regularly.
You actually really come to me.
It looks really crazy to be honest.
Like, keep a hold of that.
That's, you know, when you get cold, you know, around wintertime like now.
Anyway, what rewards can players
what rewards can players expect from the cow.
Is it surprising to them how rewards from this update?
So we do have the quest, the add to milk,
and from that you will get the cowbell on your lap.
This is able to be charged with air runes
and they'll teleport you to the Eastern Bumbridge Cowpen,
which early games actually have really desirable teleport,
like that with the chronicle,
allows a lot of back and forth teleporting,
so I think you should be going to be able to get it.
And obviously it's look find some gameplay,
you've got to kill a boss,
you've got to do a quest, it feels like dessert, right?
And then, don't forget, take a look.
Yeah, one extra fact, whilst wearing the cowboy,
you get to milk cows, one tick quicker.
One tick, like a six ticks instead of seven ticks.
That sounds a little bit broken.
It's huge, absolutely nasty.
And milk stunks are going down.
You're literally going to ruin the milk economy.
It's more weird melting.
There's some other rewards.
We got some cow slippers here,
they're just a cosmetic.
They're very cute.
There's a lot of different variants of them as well.
We have quite a few different alternative versions of the Cow Slip
or Presby can talk about between.
There's also the Rumpstake, which is basically just
some low level food, but it's like,
it hits above its weight in terms of like its level requirement
because you have to get it from a boss,
as opposed to just fishing, chewing, or something like that.
There's also a new letter, which is equivalent
of like steel defender, it's just slightly shuffled stats.
Obviously, not overly desirable and you'll
out class it for other quickly, but considering how low
level of his buses, I think it actually has a bit of a place. And of course the bottom
was milk bookets. Legendary rewards, I'm sure this needs no explanation why this is such a
desirable upgrade for any account's completionist min-maxer anyone. Making cakes, turning
butter, turning butter, making like this. Absolutely everything you can imagine you can do this
Personally, I can't wait for the bottomless cow, but bottomless milk bucket.
I think you need one now mate, do you want the rest of mine?
I don't know.
I'm going to get ahead of the chat here, because like we've just seen the holy mollies, where's
the holy cow slippers?
Maybe in about three years it will fall down.
We have our 7,000 for edit, first about it, you might get some of these.
There's a point.
Okay, so a lot of that, all of this sounds very good.
I know we're having a lot of fun with this, and that's because it genuinely
is just meant to be a little bit of fun, but it also is quite serious.
It has some genuine meaningful impact into the game.
But, is there anything else that you want to tell us about the project
that you might not have shared with us so far?
So as a corner we did see like a game jams around two weeks roughly in a duration and it was
until like one near Tuesday into the second week.
But like four days left and we were kind of done with the project and we started to think like
what about hard mode.
Is that a meme?
Is that funny?
And we started thinking about a little bit more and we're like, this is objectively the
easiest boss in the game, the lowest level boss in the game.
What about if it was also the hardest boss in the game?
So we kind of run with that idea and we create like a very simple hard mode version of the cow boss.
And it's very, very difficult. It's got some, it's fairly predictable in terms of mechanics, but it's going to take you a couple of attempts.
Think like a wakens like a biothinawaken bar door is a little difficulty from the cow boss.
And it's locked behind some endgame content, so a little player can't stumble into it.
and we want to really say how it's a bit obcimacy for mine.
It's the Wikipedia's probably gonna work
at the vacation figure, everything I'll do on.
But we really fun to watch the streams immediately.
People tackling Cardinal Calbars and we love to relate
to the event that we had this last week.
Sure, yeah.
And so we basically had like a bit of internal play
to asking some of the content creators
gave it a little bit of a go.
And no one managed to complete it.
No one managed to be it.
And it was just a bit of fun.
So we'll see how that goes on launch.
to kind of like put it into perspective on how
enticing that version was.
We were actually in the section talking about
raids, the fractured archive.
And there was an opportunity to do a very, very early
prototype of what we envisioned in
visit one of the captain counters could have been like.
So it wasn't like that we're getting the full
experience. It wasn't even a full, you know, full boss.
But it was raids for, you know, that's cool.
And then we said, but we've also got a hard mode
cow that we think no one is going to be able to defeat and guess what? No one cared about
raids for anymore and for the next hour everyone that was there was sat trying to kill the
hard cow boss. So yeah I actually think it's pretty difficult. I'm going to really
good job with it. Even at lunch time we had like boaty coming up to us and saying can you
unlock the PC so I can continue playing hard note fast during lunch and so it really was
is one of the most successful little bits that we had done
as just part of a silly game jam idea.
Yeah, and you'll see it in the blog, right?
We wouldn't normally do this
because game jam we typically treat like separately
would have its own kind of like dedicated blogs
and talking about stuff that the devs have been working for it
and we will still have that.
But this one was like so basically done,
it was so like ready to go
and we just fought by the heck, not necessarily what people think.
So yeah, there's one thing keep coming
from the chat during the rewards and that is the repeat.
The reserved and the pets called beef beef.
It has a bow time.
Oh, everyone's got to have to grind this pet.
It's going to be so cute.
And doesn't that come up with a normal cow?
Yeah.
Okay.
But it wouldn't be available in free to play.
It wouldn't be available in free to play.
Yeah.
In the blog, it will talk about which rewards are an aren't available for free to play a
members because a lot of those are going to be members only despite the boss being
available in free to play, you know, that's more of like an experience thing for them.
I suppose to put you know monetary gain on rewards and stuff right? Yeah. I've got one final
question. Would he describe his hardwood co-boss as a high-stick fight?
Okay. All right. Cut. Yeah. That was well done. I'd say medium rare.
We're done.
I think we're done.
Yeah, thank you so much.
My day corn.
It's really hard to say both your names and succession because they start very similar almost.
So I keep going to call you arcane and also you to call you arcane.
But anyway, it's a home of mine.
My day corn.
My arcane.
Thank you so much for joining us.
Thank you for having a little bit of fun with it as well.
And for providing us with milk.
Even if you don't drink it.
I have a sip.
Yeah, I've drank a lot of water today.
today. I'm also I haven't had a toilet break so I'm just trying to to to remind myself
I'm an adult with an adult bladder and I can do this. Yes, thank you so much for
review. A success and take include one extra little update there. I believe that brings us to
the end of our 2026 winter summit. Shall we take another look at the completed road map?
Yeah, the summer is ahead of us. I want to thank all of our guests who have joined us on
the surface today and everyone behind the scenes for putting on such an awesome show. But
looking at the road map here before we do wrap up with God. Deadman and I are annihilation coming to you January 30th followed up very shortly afterwards by leagues demonic packs. That's coming out on April. That's so soon so soon so exciting and there's no more Yamavoyster
to interrupt us anymore, I don't think.
Oh, I'm losing.
He is less than I think.
I really did.
Some of the three-part coming straight after Leagues
going to make some major game improvements
across a series of different areas.
And then that leads us into our next Grandmaster Quest,
Blood Moon Rises, the finale of the Marquee Quest series.
You're going to finally confront Dracon himself,
new boss in the maggot king,
can't wait for this one to go so good.
It's going to be absolutely epic and then in autumn, later this year we have the Bingo
Community feature where you'll get to create your own Bingo events and have a good
functionality in your hands.
If you've ever participated in a clan Bingo and you've been riddled with drama of people
claiming that they got drops when they didn't or that they didn't get a screenshot when
they got the drop.
All of these things can be completely avoided because we can just tell you from the system
whether they got the drop or not, whether they got the XP or not,
it should help streamline all of those things together.
All we're really trying to do is enable you to be able to do
what you're already doing a little bit easier,
a little bit more effectively.
And so that more people can join, more people can experience it.
Maybe if you're not in a clan now,
it'll be a good time to try and find one.
And we actually have a clan recruitment section
in the Discord server, which you should have all joined today
because of the giveaways, right?
And in winter we'll be bringing you our fourth raid, our hardest raid yet as well.
So exciting, you need to beat wild physics leads to the get to it, and we'll be talking about rewards in due course later this year as well.
And there's one thing against family in the chat.
It's hard not to notice, because it's just endless, and it's when cow!
When cow!
The intention I believe should you vote on it with correct way.
It will be coming in February. That's the plan. That's the aim.
That's like no time at all.
It's like a week away. It's basically ready.
If you vote on it and you say yes, it will be coming with you very soon.
Yeah, that is epic.
There's everything else in there that we haven't mentioned as well at the bottom.
We're going to be doing ongoing quality of life throughout the year.
The next major poll, I can't remember the number now, it's like 8788 something like that.
We're going to be asking you more than we have before in terms of how it should be themed what kind of areas should we be focusing on?
We've got the RS-25 birthday. We also have the old school birthday. We've got Easter Halloween Christmas. There are new quests, new cosmetic rewards, so much coming out and then sailing has its own
freaking road map of things that are going to be happening throughout the year as well
as well as a massive live event
First in person event in Chicago, first in person event in the US with dead man old stars
obviously our biggest and best ever-room fest back at the any-same Birmingham in October
this year as well and the other thing I thought I'd just highlight is like this is
the first time we're ever delivering you a league, a grandmas the quest, and a raid in
the same year. In the same year. I, which is crazy, it really is crazy how much we're
getting into the schedule and as long as alongside all these other things as well that
going on. Incredible stuff. It truly is and all of the things that we spoke about today
should be available if not then very soon in a poll that will be live in-game as well as the
opinion poll. We want to hear your feedback. How did you find this summit? Did you enjoy the new format?
What are you most excited for? But the real thing at the end of the day is go and vote.
Have your say you get to decide whether or not all of the things that we've discussed today
make their way into the game or not, which rewards that we look at, all of that good stuff.
The power is in your hands. Engage with our socials, get involved in the discussions,
let us know your feedback. If you have anything that you're particularly concerned about,
anything that you really, really liked and you want to see us do more of, then let us know.
The team will be scaring over all of that over the course of the next few days.
And as the poll closes, we'll wrap everything up and then get back to you in terms of what happens next.
But I guess, it's your turn. That's going to be it for now.
So thank you so much for sticking with us.
We really hope that you enjoyed this Sunday.
We had Deadman factions followed by the summer that you're watching now.
Thank you so much everyone for being a part of this wonderful community
and for helping the game continue to grow and thrive in the way that it has.
You're amazing. Today is been amazing.
The team have been amazing. I'm putting all this together.
All amazing, Eiza.
Now what I was going to say you're amazing too, so cute.
Oh yeah, she genuinely, what Easter is everything like echo.
Thank you so much for tuning in.
Let's make 2026 the best ever in all school yet.
Heck yeah, to that, have a wonderful evening folks and we'll see you in the next one.
Bye for now.