WEBVTT

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you

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you

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you

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you

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you

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you

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I know that you're feeling it Got me winning

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I'm lucky when you're by my side When I stay in I'm not dying

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You made me to be touched You made me to be touched

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You feel like

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I'm the drug that lives Between the two, you play

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You make me to be fine I'm the drug that stands on

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I'm the drug that lives Between the two, you die

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And we're talking, we're talking, we're talking, we're talking, we're talking

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I've been wandering these places, trying to find where I know I belong

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And I've seen too many faces

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Oh, I know it once you're all alone

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It's an impossible thing that I'm feeling

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The pressure is building inside from my face

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Tell me it's real and you swear that you mean it

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Yeah, you mean it

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So don't try to deny, don't you try to deny

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You can't even hear a word

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No, no, no, when I'm with you, I'm silent

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When I'm with you, I'm silent

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I just want you hit it, so no, no, no, yeah, yeah

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Got me feeling, got me winning

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I'm lucky, baby, no problem, I'm silent

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Yeah, baby, when I say it, I'm not dying

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Every time we touch, every time we touch, it feels right

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Every time we touch, every time we touch, it feels right

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And if it's always us, and if it's always us, then we're stuck inside the ground.

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I

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Touching skin to skin

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Off to love

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Baby, like me, yeah

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Just the two of us

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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you

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That's pretty good.

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That's true.

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They only reserve that in the UFC for a chance.

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That's right.

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And some of our teams, they might get that as well.

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For now, he's our guest of honor here as Ash and I have been holding down the fort on this disc.

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Let's talk about day one. I don't think it had a lot of surprises in it per se.

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Like a lot of it just kind of played out as we expected.

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But I do feel like we learned a lot about the teams.

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We really did. I think that it was such a grueling first day to have those first two.

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We learned a lot, but also some teams kept things a little bit

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hidden if we got our eyes on the crazy raccoons and Zeta in that kind of regard.

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some of the Mizuki coming out there too. And we saw some of the weaknesses and strengths of these

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squads, right? Some custom paid actors playing this. I thought VP was really interesting yesterday.

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We were talking a little bit in the back about how their game against Weibo, obviously the closest

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game of the day, but I thought they actually looked really good. And EMEA in Asia, right?

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The two regions now that are really ascended amongst our global regions. And NA in China,

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These international now just battle to see who doesn't go home first

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Because EMEA and you know Korea just so strong

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Yeah

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I mean a space station gave me one of the teams that it was kind of sad to see how they went out of the tournament

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But you already said it ash it was the games were such high stakes first to two in that first round in the upper bracket

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Then also in the lower bracket. So two of our teams only really got to play two matches

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And then they were out of the tournament. I hope they have a great time here in Japan though

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I hope they stay in some extra days and you know just enjoy the

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the surroundings and take it all in. We certainly have to do that. Matt, what's your favorite

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thing so far?

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Oh, I mean, me and Danny had hit at the crane place a few times now. I followed him around.

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No, no, no. We were like, hey, we got to keep these suga cards to get to the venue in the

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morning. So I've had a great time. The food has been unbelievable. Like just everywhere

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you go, it's just top notch.

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Yeah, top notch Overwatch, top notch food, top notch people, top notch best talent. We

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got it all here in Tokyo, Japan. Let's talk about our lower bracket because for these

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teams. It's on. The pressure is on in order to stay alive and make that lower bracket run.

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We did see both of our RNA and both of our Chinese teams falling to the lower bracket.

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The second seat of the respective regions is already out of the running. So now we got Dallas and

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Weibo remaining. Yeah, Weibo, they're able to repeat history from last year, knocking SSG out

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once again. I think that this is a claw that we're looking at to be, you know, a bit more of a dark

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course in this competition. Dallas Fuel, we didn't really get to see them playing to their strengths

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as much. They did try that in their matchup the day beforehand up against crazy raccoons,

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but overall it was tough, right? Like you saw Chorong really taking the style that they wanted

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to emulate to them as well, but we're looking at a bit more of hopefully a comfortable start here

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for Dallas in the lower bracket. Yeah, I think Dallas is a team that could potentially go pretty

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far. I think SSG, look a really rough meta for them, a rough draw. Webo just kind of doing the Webo

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gaming special here, you know, they lose when around one, they, you know, they somehow find

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themselves at the end. They looked really good in that second match. The thing that I was like

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pleasantly surprised, we actually saw them make adjustments from their loss to VP to that game.

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And I think that's the big thing for Wayvo Gaming is how impressive it was for them to do that with

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such a short turnaround time in a day, in the first day of this Champions Clash, but not just that.

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Again, in those first to two series for every match for day one, you don't have that opportunity

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take those adjustments map for map as much because the series aren't going to be as

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yeah also some teams just really had a tough draw in their first match and they

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kind of went in with the expectation that they may or may not be fighting their

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way through the lower bracket after that first one let's talk about how the map

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pool affected us we did see Antarctic Peninsula back in the mix and I was

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looking yesterday penguins were spotted we love you you had some nasty words that

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penguin that penguin looked filthy if someone watched the broadcast and so

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There's something going on with one of those penguins.

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There's probably a lore reason why he's dirty.

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There's got to be some lore.

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Maybe the other penguins are really bullying him.

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We don't have to make him feel bad.

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The facility put him malfunctioned and then he became dirty from it.

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Okay, I'm just a horrible human being, I guess.

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You know who's been bullied?

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Symmetra.

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He's been banned out the most yesterday, which honestly was a bit of a surprise, especially

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because one of that Symmetra bans came from Twisted Minds themselves.

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I was kind of confused from that because it didn't really seem to impact the approach that they were going to have in that series, right?

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They may be a little bit of a throwaway band there from Tristan Mines in that series up against all gamers,

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but overall I think that the bands are going to look different heading into today.

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Yeah, and some of these bands could be used to protect some of those cat fashion, different type of looks, right?

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I think today with the longer series it's going to be much different in terms of what we see in that band and even map selection process

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Yeah, definitely first two three will change a lot heading into today where yesterday some teams might just have been able to squeeze in based on

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Hero band bands and map selection. So today

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You know they have to show what they got they should have to open more pages in their playbook or rather than

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Flip more pages

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So much more sense in my head before it came out of my mouth. That's crazy

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That's crazy now. I do of course also want to remind everyone watching a PSA drops

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Because they two drops are different from day one at drops now. We got a footsie son at day time

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Is that date? I guess that's daytime or is like sunset have you actually connected your thing because you've read this

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about that and you're like, oh, I'm gonna do it, I got you by the eye.

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Look, look, look.

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You actually are.

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She's locked in.

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I'm locked in and I'm locked in.

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We're forming in real time.

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That's right.

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She doesn't lie on broadcasts, Matt, like some people, okay?

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Well, she did up until like two days ago, but...

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True.

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That's actually correct.

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No, but yeah, definitely make sure to connect your botnet account to your Twitch account

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and start collecting.

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Now, each day we have different drops and of course we also have a rerun, so in case

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the time zone's messing with your ability to catch all the action, don't worry, we

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that she covered all day and all night and now speaking of coverage let's take a

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look at today's schedule to see which games we have in store for you we're

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kicking things off in the upper bracket with some absolute bangers twisted

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minds going up against crazy racoon and afterwards can be set up division going

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up against VP and of course we have Dallas and Wabel gaming in the lower

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bracket what a way to open up like twisted minds versus crazy racoon you

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know the crowd is going to be absolutely crazy and I feel like that's such a great way to

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start off the second day of Champion Flash as well, filling this room with energy.

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It's like a grand final Cal of the game, right? I mean, these are the games we usually see

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much later in the tournament, but with the way the kind of brackets swung and with seedings

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with these teams, that's a game we're going to get here really early. And Twisted Minds

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look, the meta may not be exactly kind of going their way.

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But history does, though. Like historically, the last few opportunities they played each

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Twisted Minds had the upper hand. They won against them in the World Finals, World Championship last year, then once again in the second.

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They just won all the...

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DWC last year's...

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Yeah, exactly. And then in the bootcamp, for one, if you want to count the bootcamp, there's like a serious competition. You can, you cannot, that's okay.

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But you know, just historically, they did have the upper hand, yes, in a different meta, but like they showed us yesterday already, Ash, that they can pivot away from the cat's fashion.

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They can pivot away from the Kat bashing, but it was up with a different caliber of an opponent when it came down to all gamers now facing up against the pioneers of Kat bashing a little bit of a different story that we already talked about how these hero bands are going to make a really big difference in this matchup as well as the map selection.

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What direction are you kind of exciting here?

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I think they're gonna be a little bit more aggressive in terms of their bands towards some of that like half-bastian type of stuff right there

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The higher seeded team so they'll get the number one kind of like max selection for control and be able to kind of control bands there

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I also think this is a series where like last year you may have been even a little bit more worried about

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Twisted minds in this one, but you have J. Woo who can like play tracer

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You can like it kind of takes them to another level

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Which this is the type of game you kind of get him for to be able to play like a tracer in something that doesn't exactly

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Maybe kind of favorite tracer at the moment, but he can just dominate exactly now their opponents of course crazy raccoon

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They are the originators of the composition that we see quite a lot of right now the cats the bastion

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They've played really well yesterday not many cracks in their armor were showing in fact there were kind of I don't want to call it

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Trolling, but they were certainly had some fun with it. I mean, yeah, Mizuki spotted for them as well as said

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I still don't know if that's is that a bait other baiting us

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I feel like it's a little bit

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of the bay. I think that it

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would be funny if we saw it

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again. I don't think it would

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come out in this particular

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match. That's for sure. And I

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think that the conversation of

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twisted minds already having

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been able to kind of be

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comfortable playing what they

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were playing previously. I

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feel like crazy rock. This is

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a team where we've also seen

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them be able to flex into

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different concepts. Aren't the

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cat bastion. You also have

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players like soccer who's been

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so consistent throughout this

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season so far. And I think that

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that the firepower on this squad is definitely going to be bringing it to TM.

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Yeah, but there's something with like how Zoe was talking about, right?

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That TM has won three straight games against CR.

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It's like starts to get in your head a little bit.

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It's really international.

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It's like, TM, they probably, even though they know the meta is not great for them right now,

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they're going up against a team that kind of like originated it,

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that I know really kind of formed it.

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They still have to probably feel pretty confident because they're like,

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hey, we've had this team's number over a numerous amount of series in maps at this point.

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Like a lot of those series were like first to force, right?

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So like they're beating them in extended series too and they beat them even when they had to pivot away from the

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Symmetra meta at the time right so they were able to actually

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You know play different things into crazy raccoon and still have the upper hand so it wasn't gimmicky. It was like straight-up honest

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Honorable overwatch that they were playing against him. So if we're looking at predictions for this one, I gotta be real like I

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personally

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I'm gonna go TM

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Because I think yesterday I showed us that, yes, when they played the Cat Bastion, like

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it didn't look great as soon as they switched away from it and played into their strength,

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it looked phenomenal.

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And it is really hard to ban them out with hero bans because the individuals in the

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background in the front line, they can just kind of play it all still, right?

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Like quartz, like whether it was on a Freya, on a Cassidy, on a soldier, like it doesn't

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really matter.

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Like they can still pop off like that.

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Like I have a lot of faith in them to do really well.

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Also, I really like your jerseys, you know, you know, the buyer new jerseys can pop enough.

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I'm available to get one, just say.

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I'm a potential wearer of the jersey.

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No, but like jokes aside, like I'm really feeling pretty good about their chances,

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despite the meta. How about you?

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And I think you should, but I'm not going to agree with you this time around.

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So yeah, I'm so sorry. I am going to be going with crazy raccoons for my prediction for this one.

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I think that you talking about the flexibility of the back line is a great point

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But I've also got my eyes on the fact that we've seen a lot of flexibility in the different gameplay styles from crazy

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Raccoon this back line we saw them in yesterday's matchup

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They were happy to take that aggression to DF especially on that a lorry pick there for Toron versus a team who have a bit

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More of a passive back line

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They like to play that supportive role a lot more and I think that that's something that crazy raccoons could take advantage of

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Those are all extremely valid points in a rare occurrence. I'm going to agree with

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Is this curse no, I just believe they're going to figure out a way

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I think like when you are a team that have had the success that they've had recently like you can kind of take that confidence and

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Do crazy stuff with it and I think that like the gap between these two teams

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It's like not that large that like they're just going to kind of like you know roll over and see ours going to like dominate

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But I think that with the longer series being able to kind of can you know decide this first game on control

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I think team's gonna pull it out. Yeah

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No

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And now let us know in chat who you think is gonna have the upper hand regardless of who is winning in this one

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The loser will just drop into the lower bracket and get another run for the

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Type the loser has to play for their tournament lives a little bit later. That's right

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Yeah, the losers just almost going home

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Our line is way cooler if you're coming from the lower bracket.

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Crazy Raccoon has done it before, they can do it again.

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Look at me, just already predicting TM once again in that very second stop.

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Before we get into the action, we are heading into a very quick break.

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And when we come back, we have some very important World Cup news for you.

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So you don't want to miss it, don't go anywhere, we should be right back.

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Hello everyone on stream, in the venue and around the world, today we're going to do

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a little bit of some new reveals for the Overwatch World Cup 2026 and for that we have a special

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Best from Blizzard, the Director of Esports for Overwatch, Fernando. How are you doing today, Fernando?

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Doing good, thank you Gavin. I'm very happy to be here with our Japanese fans.

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Awesome, well, take it away!

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So, you know, the Overwatch World Cup is extremely exciting this year. We've had teams qualify through conference cups, and also all three past championship winners are in the tournament.

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We also have some incredible new teams competing in the tournament like Pakistan who are looking

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to make Overwatch eSports history by making it all the way to the group stage.

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So what's next, Fernando?

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Our main tournament is officially kicking off with the online qualifiers.

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fires so let's have a look.

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The

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online qualifiers are here. You'll see Asia holding their qualifiers May 29th to the 31st

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and the Americas and EMEA will be holding theirs from May 30th and the 31st to June 6th and June 7th.

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We're also extremely excited to celebrate the return of the Overwatch World Cup with a fleet of drops.

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So Fernando, what drops are you most excited for?

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I would say probably the watch party spray and the eSports loot box.

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The eSports loot box gives me a chance to catch up on some items that I've missed throughout the season.

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The next couple of weekends are going to be very exciting for us, so here are the groups from around the world.

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So what group are you looking forward to the most?

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America's B for sure.

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I mean this group is extremely exciting.

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I can't imagine what two teams are going to be making it out of it.

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So just very excited for that.

32:00.060 --> 32:05.180
So just remember follow overwatch eSports and follow your favorite teams on their social

32:12.380 --> 32:17.580
And to make it even easier to show your conference pride we have some awesome skins to show

32:30.060 --> 32:54.780
Get ready to show that pride and you know these skins are going to come available this Tuesday

32:54.780 --> 32:59.780
May 26th at 11 a.m. pacific.

32:59.780 --> 33:04.780
Is there anything else you want to cover?

33:04.780 --> 33:09.780
We actually have one more announcement to make.

33:09.780 --> 33:14.780
After our live qualifiers, our team will be

33:14.780 --> 33:16.780
We actually have one more announcement to make.

33:18.780 --> 33:27.780
After online qualifiers, our team will be taking the Overwatch World Cup to Busan.

33:34.780 --> 33:38.780
In August, our top 16 teams will be arriving in Korea to play in the group stage

33:38.780 --> 33:42.780
before heading to Anaheim in September and compete in the finals at BlizzCon.

33:44.780 --> 34:04.780
Lastly, for the first time in a while, our top 16 teams are going to have jerseys. We'll be revealing these jerseys at a later date, and you'll be able to get them once they go live on our website.

34:14.780 --> 34:24.780
So that's it for today. We don't have any other announcements, but we're very excited to see everyone at the Overwatch World Cup from online to Busan to Anaheim.

34:38.780 --> 34:40.780
Thank you, Kevin. Thank you, everyone.

34:44.780 --> 34:47.780
Today's main event is about to begin!

34:47.780 --> 34:49.780
Please stand up!

34:53.780 --> 34:59.780
Hello everyone who is coming to the venue and from all over the world!

35:00.780 --> 35:01.780
Thank you very much!

35:01.780 --> 35:04.780
The day 2 will start soon.

35:04.780 --> 35:07.780
Please stand up for today's MC!

35:37.780 --> 35:39.780
Thank you very much.

35:39.780 --> 35:42.780
I want to show you the world of Taksan.

35:42.780 --> 35:45.780
Are you ready to get excited?

35:45.780 --> 35:48.780
Thank you very much.

35:48.780 --> 35:55.780
I'm going to send you a lot of emails from now on.

35:55.780 --> 35:59.780
Are you ready to get excited?

36:01.780 --> 36:03.780
Thank you very much.

36:03.780 --> 36:06.780
Let's get excited and go.

36:06.780 --> 36:11.780
Now, let's welcome both teams who will play the first match today.

36:11.780 --> 36:14.780
First, this team, Cheese Dead Minds!

36:14.780 --> 36:16.780
The final battle is going to be a crazy knockout!

37:14.780 --> 37:25.380
Welcome to Tokyo. Twisted Minds taking on Crazy Raccoon and what is shaping up to be

37:25.380 --> 37:29.900
potentially, well we hope I guess, one of the most competitive cross regional matches

37:29.900 --> 37:33.140
we've yet to see here in the Champions Clash.

37:33.140 --> 37:37.420
This tournament is scaling up quickly Jake. Day 2 already and we're about to witness

37:37.420 --> 37:41.380
fully the best match we've seen so far this tournament. Two teams that are hopeful to make

37:41.380 --> 37:46.060
the top three here at the champions clash. Twisted Minds, I'm praying Jake, I'm praying

37:46.060 --> 37:51.980
that this is a good one because as much as Crazy Raccoon, Team Falcons was peaked 2024-2025,

37:51.980 --> 37:57.860
this could potentially be a two team tournament after this very matchup. Twisted Minds, yet

37:57.860 --> 38:01.660
to see how they fare against these Korean teams in a new meta.

38:01.660 --> 38:05.940
Everything shaping up for Crazy Raccoon and Zeta, you know, really hometown turf for these

38:05.940 --> 38:10.740
two organizations, two Japanese organizations, to just run away with the tournament. Twisted

38:10.740 --> 38:15.020
They're still the current world champion, but it doesn't feel that way, considering

38:15.020 --> 38:20.340
that this is a meta built and developed by these Asian teams and one that they're expected

38:20.340 --> 38:21.340
to win on.

38:21.340 --> 38:23.420
So for Twisted Minds, the ball is in their court.

38:23.420 --> 38:24.420
How are they going to innovate?

38:24.420 --> 38:25.420
How are they going to adapt?

38:25.420 --> 38:28.420
It's going to be the name of the game because Crazy Raccoon always keep their opponents

38:28.420 --> 38:29.420
guessing.

38:29.420 --> 38:32.020
Yeah, definitely the underdogs going into this one.

38:32.020 --> 38:33.880
But you got to put some respect under name.

38:33.880 --> 38:38.180
We always talk about how talented the Twisted Minds roster is from top to bottom.

38:38.180 --> 38:42.500
the tanks, the damage players and the support players, but looking forward to see how someone

38:42.500 --> 38:46.820
like Fanny Astro adapts to this meta, I said yesterday that I think this is a bit of a

38:46.820 --> 38:52.020
main support tournament because I think that these Jetpack Cal players, they have unparalleled

38:52.020 --> 38:56.380
amounts of impact in positioning their bashing correctly and making sure that your hitscan

38:56.380 --> 39:01.420
player can really deliver because Quartz, usually an elite player on this roster that

39:01.420 --> 39:05.220
has so much impact, especially in the World Finals, taking over games as the soldier and

39:05.220 --> 39:07.220
He doesn't really move around the smarts anymore

39:07.220 --> 39:10.300
It's up to the death back cat to put quartz in a position to succeed

39:10.300 --> 39:15.240
It's interesting because you look at both funding Astro and quartz and their players that you really want to have kind of unleashed in their

39:15.240 --> 39:20.960
Own right to be able to make place whether it's the loose here or the hard hits can and this is a meta that asks the two of those players to

39:20.960 --> 39:23.860
Both make sacrifices to come together to form

39:23.940 --> 39:27.280
You know a single unit really an entire cohesive team

39:27.640 --> 39:31.960
Meanwhile the rest of the match is often incredibly chaotic and so I think in a land environment

39:31.960 --> 39:35.460
It's a true test of a team's ability to communicate and adapt on the fly.

39:35.460 --> 39:39.960
One that I think is not impossible for Twisted Minds, but historically,

39:39.960 --> 39:43.960
they have played much more grouped up coordination comps

39:43.960 --> 39:47.960
where CrazyRakun look very comfortable in these kind of chaotic dive matches.

39:47.960 --> 39:52.960
Yeah, and CrazyRakun as well. I think that they are kind of defining this meta really well

39:52.960 --> 39:55.960
when we look at Settledivision, which is the number one suit in Asia.

39:55.960 --> 39:57.960
They have a bit more flair to them, Violet Shoe.

39:57.960 --> 40:03.460
They can wake up and say, we want to play the Elari, we want to play the Batiste, we'll shake things up a little bit.

40:03.460 --> 40:08.960
I think Cracer or Coon so far, because they've had to pick up players like Vigilante to fill the shoes of Shu,

40:08.960 --> 40:12.460
and Stalker getting more playtime over Lip, they've kind of played more default.

40:12.460 --> 40:14.960
They've played the meta without as much flair.

40:14.960 --> 40:16.960
As we take a look here at the bounce, Jake.

40:16.960 --> 40:19.460
Pretty surprising, Johnny, to see a Winston ban.

40:19.460 --> 40:22.960
I mean, Winston's just not a hero that I think has looked good at all in this meta.

40:22.960 --> 40:25.960
I mean, with Amalga and Bastion being played Reaper as well,

40:25.960 --> 40:30.160
Well, you know a lot of conventional wins and counters are very much in the meta

40:30.160 --> 40:34.900
But still twisted minds gonna get rid of that first. I think they're probably saving some of these more impactful bans

40:34.900 --> 40:40.180
Remember now that we're in that first to three format teams get a little bit more time to stretch their legs and get into the series

40:40.180 --> 40:44.440
So you really want to look deeper down the pipe and I think that's what twisted minds are doing with this opening band

40:44.440 --> 40:49.640
Yeah, and it looks like they've banned second as well as EMEA number one seed here

40:50.120 --> 40:54.820
Chris I'm going to ban out the Cassidy and so both of these bands kind of tell me that maybe twisted minds

40:54.820 --> 41:00.540
We're looking for a more Lucio-Cassidy kind of approach which we have seen some teams do when they don't want to match

41:00.540 --> 41:06.540
That jetpack cat and try to maneuver again around the the outside angles of this Ilios map

41:07.300 --> 41:11.580
And I think this is going to be a matchup Jake where both of these teams are going to feel each other out

41:11.580 --> 41:14.740
See what they can bring when it comes to different kinds of compositions

41:14.740 --> 41:18.820
What can we learn from this matchup as we get deeper into the tournament?

41:19.740 --> 41:21.740
Definitely and opening up on Ilios

41:21.740 --> 41:28.140
bit of a surprising choice for TM in the world that this is Crazy Raccoon's comfort zone.

41:28.140 --> 41:32.340
Historically these Korean teams have looked like Ilios is their best map by far.

41:32.340 --> 41:36.740
They might be a little bit surprised as well, frankly, on the rollout, but TM,

41:36.740 --> 41:40.900
queuing up, they might just go pound for pound in the Cat Bastion Mirror.

41:40.900 --> 41:45.620
A win here would really just flip the script on this match and put Crazy Raccoon on their heels.

41:45.620 --> 41:49.700
Yeah, that would be very surprising if Twisted Minds were able to match Crazy Raccoon,

41:49.700 --> 41:54.640
But they are the reigning world champions. This is an early opportunity, Jake, for Twisted Minds to get a grasp on

41:54.940 --> 42:01.820
how they fare against a team like Christian Raccoon. Is this a composition we can rely on in a deeper as this tournament progresses?

42:02.260 --> 42:07.560
Or is this maybe a composition that will have to abandon for our best chance of winning this very tournament?

42:07.560 --> 42:12.900
Jon Bin's going to play his iconic signature Wrecking Ball, and this is something they'd like to do in combining He-Sang with Jon Bin.

42:13.140 --> 42:15.500
Try to put pressure on the back line of simple.

42:15.500 --> 42:20.500
Flash informs traded, now Tracer's poking, prodding, looking for any advantage.

42:20.500 --> 42:24.500
None found just yet, Jun been in the back, having a bit of opportunity to work now.

42:24.500 --> 42:30.500
Putting some pressure on, takes a lot of damage in the trade, but actually slams over the wall and rolls out, so he's doing just fine.

42:30.500 --> 42:34.500
TVNT don't find Vigilante, left alone on the onto one of the difficult parts about this comp,

42:34.500 --> 42:39.500
protecting the onto often. She goes without resources, but it will cost TVNT his suit.

42:39.500 --> 42:45.240
Dan J was peeling for his team right now, so now his team and T completely alone, getting the job done here.

42:45.240 --> 42:48.460
Both teams kind of brawling, contesting this point right now.

42:48.460 --> 42:51.320
It's up to the Tracers, the D.O. players, can they find any of these picks?

42:51.320 --> 42:59.680
Oh, first clip does come in, T.V. and T. Low on the baby D.Va, does go down to he's sang, but Junden loses almost all of his HP in the process and courts.

42:59.680 --> 43:02.800
Finds stalker crucially, winning the duel in the sky.

43:02.800 --> 43:09.480
Now, Cat Bastion for Twisted Minds, able to rain down terror from above, he's sang desperate now, looking for something, anything to bring his team back in for him.

43:09.480 --> 43:11.480
It should have been reminded first.

43:11.480 --> 43:13.480
Now Kunlun is available for J.Boo as Kraserakun.

43:13.480 --> 43:15.480
Look at the fight back in this one.

43:15.480 --> 43:17.480
Simple under a lot of pressure.

43:17.480 --> 43:20.480
And this looks like Kraserakun going to win this verify.

43:20.480 --> 43:22.480
Quartz still alive in the TBSG.

43:22.480 --> 43:24.480
Oh, the drop!

43:24.480 --> 43:26.480
Oh, Krimpen crawls back up.

43:26.480 --> 43:29.480
Saved by the team, but Quartz still running rampant on the point.

43:29.480 --> 43:31.480
Turret form fourth. They're trying to desperately finish him off.

43:31.480 --> 43:33.480
Funny astral.

43:33.480 --> 43:36.480
Perfect peel to keep the bastard alive into the artillery form as well.

43:36.480 --> 43:38.480
Clearing the minefield, staying alive.

43:38.480 --> 43:43.280
And finally both fashions off but this whole time the point ticks up for Twisted Minds.

43:43.280 --> 43:47.880
And Jiminy points another frag, all too simple here. Vigilante is going to get close to that Nano as well.

43:47.880 --> 43:52.880
Twisted Minds just wielding percentage this very moment, but for the funny Astro Town, the sustain is gone.

43:52.880 --> 43:55.280
And this should be Chris Raccoon flipping the point any moment.

43:55.280 --> 43:58.280
An absolute tour de force for Jungman.

43:58.280 --> 44:01.280
A score of kills already on this match.

44:01.280 --> 44:05.080
He's got what, 8-9? I mean a disgusting performance on Wrecking Ball still.

44:05.080 --> 44:10.500
Twisted Minds, the incredible staying power on point, puts them in pole position to close out this first round.

44:10.500 --> 44:13.180
Great Raccoon, no room for mistakes now.

44:13.180 --> 44:18.680
No room for mistakes whatsoever, and stalker already putting a lot of pressure onto Twisted Minds here from these guys, Vigilante?

44:18.680 --> 44:24.980
Past this non-abuse as well, so Kraser or Coon, we're gonna look to find an opportunity here to put pressure onto Twisted Minds.

44:24.980 --> 44:28.680
Twisted Minds are so split right now, you have two people coming back from hitting the point.

44:28.680 --> 44:34.060
Nano comes out, it's on the he-sang unconventional in this matchup, but the Katsunei Russian

44:34.060 --> 44:37.800
simple TBNT's pressure on the point gets the flip through.

44:37.800 --> 44:41.200
Adidas bomb looks like pulled off the map, TBNT popping next to stay alive, Tumbe with

44:41.200 --> 44:44.680
the slam takes down J-Woo, and finds another one to court!

44:44.680 --> 44:47.600
Shouldn't been does it all!

44:47.600 --> 44:52.000
Popping off here on the wrecking ball, customize the word, and finish with 5th the pointer actually,

44:52.000 --> 44:58.200
so 75% and counting, still doing a good job, just playing the objective here for now.

44:58.200 --> 45:01.800
Crazy Raccoon, they end up winning the fight, but only at 30% so far.

45:01.800 --> 45:06.800
Really fantastic play from Tien, getting these flips in the mid-fight, meaning Crazy Raccoon has to work so hard

45:06.800 --> 45:14.200
to move the needle on this objective. Junmin's doing everything he can, but it's not really translated into advantage on the map just yet.

45:14.200 --> 45:17.200
Gotta look out for the dive here. Peace sign. Go sound early!

45:17.200 --> 45:22.200
Oh! Tool in the sky, heals coming up. Simple. Great awareness to keep his Bastion alive now.

45:22.200 --> 45:27.200
Opportunity. Four Quartz to push forward a minefield. Force down on the point. Just to hold on to this contest.

45:27.200 --> 45:32.840
Beautiful positioning there from J-Woo, and a double blank gets into the back now, he's in on top of it to Lanny.

45:32.840 --> 45:36.760
Tracer comes back trying to peel this one out, but this makes a lot of space for Twisted Minds now,

45:36.760 --> 45:38.260
seizing control of the skies.

45:38.260 --> 45:40.640
They're just playing so well positionally here.

45:40.640 --> 45:43.960
Faniaccio is going to go down, there's a lot of sustain out here for Twisted Minds.

45:43.960 --> 45:45.760
See if he can fight the pick here.

45:45.760 --> 45:47.760
Try to keep up in this very fight.

45:47.760 --> 45:51.260
Ball spawns out, force him to the artillery.

45:51.260 --> 45:55.860
Making space, but as you've mentioned, the cap does go their way, Trimdon finds another boob off.

45:55.860 --> 46:01.420
Unstoppable on this wrecking ball. Still twisted mind and control playing with the house cash right now.

46:01.420 --> 46:05.900
Trying to potentially finish this fight but it seems that Jumbin has done a little bit too much.

46:05.900 --> 46:09.300
He needs to clean this one up but has a new core of 99 and he's safe. Hold up!

46:09.300 --> 46:09.800
Wow!

46:09.800 --> 46:11.940
Buddy Astro with one TV and T with another.

46:11.940 --> 46:14.660
Crazy Raccoon Nano on stalker in desperation.

46:14.660 --> 46:19.060
Will it be enough? Jumbin needs to find something else in this fight but they find the flip and the chaos.

46:19.060 --> 46:21.220
3 vs 3 right now. On to the point.

46:21.220 --> 46:24.180
A lot of health here for Crazy Raccoon still.

46:24.180 --> 46:27.180
J-Woo trying to put pressure. Pulse bomb!

46:27.180 --> 46:32.180
Huge pulse from J-Woo, and turn by his low as well. Twisted mines battling back into this simple.

46:32.180 --> 46:36.180
On the road back, on the warpath, looking to drop this Katsune rush and contest the point.

46:36.180 --> 46:40.180
A pull off the map go would be deadly, and it finds KBNT.

46:40.180 --> 46:43.180
Beautiful by Chorong. Protecting the opportunity for CR.

46:43.180 --> 46:47.180
Stalker back on the reaper, looking to brawl this one out. Quartz looking left, right and center,

46:47.180 --> 46:50.180
but all he finds is a Pulse Bomb.

46:50.180 --> 46:53.380
Twisted Minds now out of gas on this first checkpoint,

46:53.380 --> 46:55.220
just a stacker from J.Boo to hold on,

46:55.220 --> 46:57.620
but Crazy Raccoon through the fire and the flames,

46:57.620 --> 46:59.620
somehow they get this first round gone.

46:59.620 --> 47:03.580
What a way to kick off this series.

47:03.580 --> 47:05.700
All right, 99 to 96%,

47:05.700 --> 47:09.500
Twisted Minds doing a fantastic job playing the objective there,

47:10.860 --> 47:12.460
giving themselves a win condition,

47:12.460 --> 47:14.020
but Crazy Raccoon, they're just too much.

47:14.020 --> 47:16.660
The mechanical prowess securing those picks,

47:17.620 --> 47:19.140
winning a lot of those fights,

47:19.140 --> 47:21.140
Well, Twisted Minds focused on the objective.

47:23.140 --> 47:27.140
This is incredibly well done. I mean, it comes down to these tiny moments.

47:27.140 --> 47:31.140
These deathmatch fights. I really feel like you've got to give that first round to Jun Bin, though.

47:31.140 --> 47:37.140
If there's one individual, it's the wrecking ball constantly staying alive, even in the fights.

47:37.140 --> 47:40.140
I mean, Twisted Minds played the strategic game immaculately well.

47:40.140 --> 47:43.140
Tons of flips just from the pressure they put down on the point.

47:43.140 --> 47:47.140
But Jun Bin gives it back in speed with the individual prowess on wrecking ball.

47:47.140 --> 47:53.140
Yeah, so head over to Ruinz here, it's going to be a neutral fight, so look out for these Bastions.

47:53.140 --> 48:00.140
Usually you see one big commit in these aerial duels of course, when he's up over to the form, that's when a lot of damage comes online.

48:00.140 --> 48:05.140
So it's just about picking your opportunity here, see if the Tracers can open things up. That's just a force not as simple actually.

48:05.140 --> 48:08.140
This could be the time to strike for Crystal O'Koon.

48:08.140 --> 48:14.140
Here it goes, choice with a lot more fighting power alongside the D.Va, and Quartz finds a NAVE connection on the vigilante.

48:14.140 --> 48:16.140
And on to Vigilini, is he gonna go down though?

48:16.140 --> 48:17.780
Punishment attempted by Crazy Raccoon,

48:17.780 --> 48:19.740
but the Cat Fashion Combo is separated

48:19.740 --> 48:20.900
and cut to pieces.

48:20.900 --> 48:23.540
Twisted Mind finding the first two kills on the fight,

48:23.540 --> 48:24.780
certainly gonna hold on to this point

48:24.780 --> 48:27.140
and grab the first capture as well.

48:27.140 --> 48:30.220
These are fantastic signs for Twisted Mind's fans right now.

48:30.220 --> 48:32.660
The way they're staying competitive in this one,

48:32.660 --> 48:34.420
that's a retreat towards the objective here,

48:34.420 --> 48:37.100
Crazy Raccoon, just trying to get a couple of picks here

48:37.100 --> 48:39.940
and there, Churong does pick out funny Astro.

48:39.940 --> 48:43.220
But Twisted Minds are looking really impressive here, Drake.

48:43.220 --> 48:47.540
And Johnny, on ruins, the honest walk up is a lot more fraught, right?

48:47.540 --> 48:51.360
On Lighthouse, you don't be pretty reliably get up to that high ground and start putting

48:51.360 --> 48:55.860
down damage, finding opportunities for those Biodes, but on ruins, every step is fraught

48:55.860 --> 48:56.860
with danger.

48:56.860 --> 48:58.860
Yeah, I gotta keep an eye on J.W.E.A.L.D. here.

48:58.860 --> 49:01.020
Ask he-san, put some pressure on the quarts.

49:01.020 --> 49:03.980
Turret form is forced out as well, ask the Seussers, so I'll load up pressure on the

49:03.980 --> 49:04.980
Twisted Minds here.

49:04.980 --> 49:05.980
Simple.

49:05.980 --> 49:09.700
On Sliver's HP, beautiful peel from funding Astro, just barely keeps his Kerakor alive,

49:09.700 --> 49:10.700
but not for long.

49:10.700 --> 49:15.100
Stalker finds one, the pulse bomb is out, not needed though as Tundra and Slam takes down Quartz.

49:15.100 --> 49:18.620
Nautrists admins just trying to hold on to this point for everything they can.

49:18.620 --> 49:22.940
J.Will finding that kill on the vigilante and just injects just a little bit of possibility

49:22.940 --> 49:25.340
into this fight, but he's saying, shuts that down.

49:25.340 --> 49:29.260
Yeah, great execution by Chrysler O'Koon. Getting on top of Quartz there,

49:29.260 --> 49:32.220
maybe identifying that the Bastion was a little bit out of place,

49:33.260 --> 49:37.500
and one second is enough for Chrysler O'Koon to capitalize accordingly as they try to set up

49:37.500 --> 49:42.140
Quite aggressively here with the wrecking ball with the tracer Vigilante is coming up on that nono

49:42.140 --> 49:48.080
But it's gonna have to build it quickly as to the mounds root to look to re-engage with five of us holding forward on the high ground

49:48.660 --> 49:51.780
Done been though taking a lot of pressure in this trade from J. Woo

49:52.340 --> 49:57.580
And with the slam out there's an opportunity for twisted minds to step up put some pressure on the point a massive bank of

49:57.580 --> 50:02.060
Ultimate forms a nano comes out to open the fight he sang into the back line being a sector in all sides

50:02.140 --> 50:04.800
But TV and see what the matrix minimizing his impact as well

50:04.800 --> 50:08.920
the Katsune rush on point, gives Swisserminds an incredible base of firepower from which to fight.

50:08.920 --> 50:12.320
Junbin's slam comes in, but where's the value from it?

50:12.320 --> 50:16.440
Stalker takes down Bunny-Ass, or Kodron cleans up course, even the artillery armor is not enough,

50:16.440 --> 50:19.240
but a 3 on 3 on point, still winnable for either side.

50:19.240 --> 50:24.120
J.Wool cannot cook in here, 3 vs 3, good post bump, Junbin's going to peel away,

50:24.120 --> 50:27.000
so for the time being, Swisserminds, a lot of pressure on towards the point here.

50:27.000 --> 50:29.440
Recoh forced by Nisa, 25 to pick.

50:29.440 --> 50:33.200
Big post onto Simples, shutting down some of the heals for TM,

50:33.200 --> 50:36.500
And with point in control of UBCR, they're trying to desperately hold onto it,

50:36.500 --> 50:39.000
get that extra percentage of duel in the skies, the cat!

50:39.000 --> 50:43.300
Trady is good for FUNNY ASTRO though, who shuts down Chow-Wong, looking for that desperate trade.

50:43.300 --> 50:48.700
Vigilani, over to the Kiriko himself now, sees the value in the ability to brawl out in these low numbers.

50:48.700 --> 50:52.600
And it can't be understated how much QVNT is doing here on this D.Va.

50:52.600 --> 50:57.600
The peel is perfect for Quartz with the defense matrix, and able to sustain throughout these fights,

50:57.600 --> 51:00.700
giving an opportunity to the likes of J-Woo to come up clutch.

51:00.700 --> 51:03.100
58% in ticking air, 4th twist in mines.

51:03.100 --> 51:05.300
That's a big swing that's coming through here for Crazy Raccoon.

51:05.300 --> 51:08.380
It's a big move of a tool in the skies, but it looks like Torch has the better!

51:08.380 --> 51:09.700
Support comes in!

51:09.700 --> 51:11.500
A deep move, a desperate one!

51:11.500 --> 51:13.380
I daresay for Crazy Raccoon!

51:13.380 --> 51:17.340
And with losing a bash in this early TDNT, self-destructing to Renek,

51:17.340 --> 51:20.500
they're in Paul's position to move toward 99.

51:20.500 --> 51:21.300
He sang.

51:21.300 --> 51:24.500
5th up against J-Woo, a lot of pressure off to Fanny Astro as well.

51:24.500 --> 51:26.620
This is the way these compositions are playing.

51:26.620 --> 51:29.300
Very broadly, back and forth, always looking forward for Fanny to get a pick.

51:29.300 --> 51:32.600
Like no recall, he's going to be okay for now.

51:32.600 --> 51:35.660
Huge that he stays alive and a little bit off-sync now with Junbin.

51:35.660 --> 51:37.240
He's saying steps back up to the plate.

51:37.240 --> 51:41.240
Just in mind, may need to yield the capture control for now, and they're forced to.

51:41.240 --> 51:43.500
Now the opportunity for the repush, Junbin is low,

51:43.500 --> 51:46.240
TVNT steps up, holds the corner, but with turrets for him out,

51:46.240 --> 51:48.440
there's an opportunity for Quartz to put the pressure down.

51:48.440 --> 51:50.900
Junbin tries to drop the minefield to slow things down,

51:50.900 --> 51:52.760
but with Katsune rush, it's traded on point.

51:52.760 --> 51:55.880
It's anybody's game, the next kill, could very well decide this.

51:55.880 --> 51:58.680
And Junbin, he fights Quartz first, the fashion's down.

51:58.680 --> 52:03.120
Crusted mines running low, TVNC finds one, but really it'd be enough, they need yet more!

52:03.120 --> 52:05.120
And funny ask, we're just in on the cat!

52:05.120 --> 52:08.620
Shots down He-Sing without DPS, can't see our battle back into this!

52:08.620 --> 52:13.440
Crusted mines got this, Quasaralcun dropping very low at the minute and Jaewoo coming back into this fight.

52:13.440 --> 52:15.940
They should be able to stabilize here, 11% though.

52:15.940 --> 52:18.280
Quasaralcun should be able to regroup here.

52:18.280 --> 52:20.280
Both tracers would oppose from here, Jake.

52:20.780 --> 52:27.580
He-Sing, it's almost a necessity, he needs to find something, but with Bastion up in the air, your targets are so limited here.

52:27.580 --> 52:30.280
Desperation for the Tracer, Twisted Mind's turtle healing.

52:30.280 --> 52:33.480
And with Yseng Force to recall, he's already in dire straits.

52:33.480 --> 52:36.200
The Turf form comes out on point, the cleanse saves him for now.

52:36.200 --> 52:39.100
Great support from C-Arbiter Kospichilani, his life.

52:39.100 --> 52:43.200
Now Yseng pulses out, but it's onto TVNT with self-destruct ready.

52:43.200 --> 52:46.720
J-Woo now, looking for those punishers, trying to shut down the enemy,

52:46.720 --> 52:48.920
determined to do what he can in the face of Quartz.

52:48.920 --> 52:52.080
But Quartz remains healthy, standing tall, strong on this point.

52:52.080 --> 52:54.160
The self-destruct provides space and time.

52:54.160 --> 52:57.040
Bunny Astro stays alive, and it seems the Crazy Raccoon

52:57.040 --> 52:59.940
Struggle and fail to find a finish on round two.

53:00.540 --> 53:03.040
First and minus, closing things out here on ruins.

53:03.040 --> 53:04.640
Going to force a third round.

53:04.640 --> 53:08.640
Junbin, doing a good stalling pressure in four now, but surely not.

53:10.940 --> 53:13.040
Just dribs and traps coming back to the point.

53:13.040 --> 53:17.140
Junbin has another touch in him, but Quartz, comfortable in this back-hikern position.

53:17.140 --> 53:20.040
Bastion untouchable. J-Ru does die to Vigilani.

53:20.040 --> 53:23.040
Some possibility, but the numbers are just too low.

53:23.040 --> 53:30.680
They're playing really calm composter, R-twisted Mice, playing objective really well.

53:30.680 --> 53:32.640
You can see the difference in style.

53:32.640 --> 53:36.800
Chris Raccoon at times, they're going for very wild swings with this bastion.

53:36.800 --> 53:41.560
You can see they're hard committing, going in with the extra speed boost from the Jetback

53:41.560 --> 53:44.360
cat and then hoping that stalker finds that extra pick.

53:44.360 --> 53:47.920
Meanwhile, R-twisted Mice, they're sitting back, they're rotating around the map really

53:47.920 --> 53:51.000
well and playing around TVNT's defense matrix.

53:51.000 --> 53:54.200
And this slower, more composed approach is working out for Twisted Mind so far.

53:54.200 --> 53:58.600
I feel that so much is asked of Jun Bin and he saying in this style, right?

53:58.600 --> 54:04.120
You know, TVNT, what he'll provide with the matrix, with the defensive utility of a self-destruct

54:04.120 --> 54:08.320
to reset his health, incredibly consistent, incredibly valuable.

54:08.320 --> 54:14.240
But Jun Bin, that X factor, that unknown, can sometimes be where championships are won,

54:14.240 --> 54:17.640
the willingness to gamble, to take the risk, to trust a player.

54:17.640 --> 54:19.640
But will Jhin be able to find it?

54:19.640 --> 54:22.640
Knock-offs abound here on Ilyos well.

54:22.640 --> 54:25.640
Historically, a chaotic map as the duel of the skies already begins.

54:25.640 --> 54:27.640
Quartz looking for that tracking advantage.

54:27.640 --> 54:31.640
TBNT up in his face though is going to mitigate the outgoing damage from Stalker.

54:32.640 --> 54:34.640
Both teams looking to reset here for the time being.

54:34.640 --> 54:37.640
Jhin been trying to get into a good position here.

54:37.640 --> 54:39.640
It's going to knock simple. Forced a teleporter actually.

54:40.640 --> 54:43.640
This could be an opening here but Jhin been forced to withdraw.

54:43.640 --> 54:45.640
Both teams taking their time for now.

54:45.640 --> 54:47.640
A lot of pressure on the extremities.

54:47.640 --> 54:49.140
Esen takes a big shot to the face.

54:49.140 --> 54:52.140
It's going to slow him down, send him back, looking for a health back.

54:52.140 --> 54:54.140
DBNT, forcing the issue on this point.

54:54.140 --> 54:57.140
You've got to stay contesting, lest you give up the flip early.

54:57.140 --> 55:01.640
J-Woo, without Riko, playing with reckless abandon here on the flank,

55:01.640 --> 55:04.140
takes heavy pressure from the Japanese, just out of gas.

55:04.140 --> 55:07.640
Riko on half a second cooldown, but they find the kill.

55:07.640 --> 55:09.640
TM now desperate, looking for the trades.

55:09.640 --> 55:11.640
But Crazy Raccoon denied.

55:11.640 --> 55:14.140
Three kills in the fight, and soon to be more.

55:14.140 --> 55:19.540
A simple letter from J.Woo, capitalized on. No cooldowns available for the recall or the blink.

55:19.540 --> 55:23.540
And that lone pick is enough for Quasarucun to secure that very first fight.

55:23.540 --> 55:27.040
And now, Jundbin already with mines up here.

55:27.040 --> 55:31.540
Can maybe pick a spot here where he'd like to leave them, make it difficult for Twisted Mines,

55:31.540 --> 55:34.540
to wrap around on this high ground.

55:34.540 --> 55:37.740
So much freedom for Jundbin on this map.

55:37.740 --> 55:40.740
So much ability to come in and hit the backline. Simple though.

55:40.740 --> 55:43.160
already under attack, cleanses out.

55:43.160 --> 55:45.500
Out of answer, Stalker into the form.

55:45.500 --> 55:47.660
Quartz maybe with an opportunity though to punish,

55:47.660 --> 55:50.040
and Twisted Minds need to seize any chance that they get now,

55:50.040 --> 55:51.600
swarming forward inside the Lighthouse.

55:51.600 --> 55:53.600
Quartz over the top of the Bastion.

55:53.600 --> 55:56.100
But Jumbin already sent into the back with the mind,

55:56.100 --> 55:58.340
feel beautiful tracking from Quartz, but it's not enough.

55:58.340 --> 56:01.200
The artillery provides the help to keep Stalker alive.

56:01.200 --> 56:02.640
This is the timing for Twisted Minds.

56:02.640 --> 56:05.200
They dropped the Getsun Rush, but they couldn't find any value.

56:05.200 --> 56:06.180
In any minute now,

56:06.180 --> 56:08.180
Quaster of Coon are going to turn the fight momentum here,

56:08.180 --> 56:09.520
and with a pick on the simple,

56:09.520 --> 56:13.640
This is all quits to raccoon in this one the trust in junbin seems to have been

56:13.640 --> 56:17.480
warranted stalker fighting simple take the leg out from under twisted mines and

56:17.480 --> 56:21.240
he single finished them finds the completion in the fight and in this

56:21.240 --> 56:25.680
one it really has felt like a different story finally with room to work with on

56:25.680 --> 56:30.640
it Ilios well crazy raccoon taking it to the spawn doors right now Johnny that's

56:30.640 --> 56:33.800
a massive fight that twisted mines just lost there so much investment quartz

56:33.800 --> 56:37.320
temporarily on the way to make your boat can't find the pick required as they

56:37.320 --> 56:42.840
Push Jun Bin back here and this could potentially drag on to the very final fight here.

56:42.840 --> 56:45.080
Vigilante has this Katsune rush.

56:45.080 --> 56:49.480
Chris Raccoon can pick their timing here.

56:49.480 --> 56:51.360
When do they want to deploy?

56:51.360 --> 56:54.200
They're gonna need to move fast. Double support ultimate available for Chris Raccoon.

56:54.200 --> 56:56.760
Hold on, big damage into the backline which Stalker finds court.

56:56.760 --> 57:00.080
Vigilante stays alive into the backline with this Katsune rush.

57:00.080 --> 57:03.320
Self-destruct forced out. Just trying to keep players alive.

57:03.320 --> 57:06.120
So wrong, a slight misstep cost him his life.

57:06.120 --> 57:07.520
But still, it's not gonna be enough.

57:07.520 --> 57:09.400
Twisted Minds need something more.

57:09.400 --> 57:11.620
And in desperation, 95% of the clock,

57:11.620 --> 57:14.520
Crazy Raccoon hunting kills, hunting opportunity,

57:14.520 --> 57:17.560
wanting to take this first map against the World Champs.

57:17.560 --> 57:20.520
Twisted Minds have nothing going for them in this one.

57:20.520 --> 57:23.280
And Lighthouse, going the way of Chris Raccoon,

57:23.280 --> 57:25.520
but also well here, looking to be theirs.

57:25.520 --> 57:26.440
As they close things out,

57:26.440 --> 57:29.320
J-Boo Quartz dropping a quick succession.

57:29.320 --> 57:32.400
And while it was competitive for a couple of rounds there,

57:32.400 --> 57:34.040
Chris Raccoon, they come out on top.

57:34.040 --> 57:52.040
Massive signs of light from Twisted Minds in the Jetpack Cat comp, but Crazy Raccoon making it to that third and decisive round on Ilios Well with the Chunbin Wrecking Ball and the Heesang Tracer is not a place you want to find yourself on the other side of the server from.

57:52.040 --> 57:57.200
What a great first map in this series, the showcase of style between both teams there.

57:57.200 --> 58:05.200
And Twisted Minds did well with the D.Va composition, but that one failed engagement where they couldn't secure any value with the Katsunorosh.

58:05.200 --> 58:10.400
It kind of just allowed Kresgerokun to get away with things on that third and final round.

58:10.400 --> 58:14.560
Now they get the opportunity to get the map pick and the first ban.

58:14.560 --> 58:16.560
See what they want to do in this one.

58:16.560 --> 58:18.560
Do you want to keep playing the Jetpack Cat?

58:18.560 --> 58:23.160
Is this a matchup you're pretty happy with and I wouldn't be pretty happy with it if I'm twisted mind Sarah Jake

58:23.240 --> 58:28.360
But you take this opportunity to maybe for something like a new junk city a circuit we all one of these very

58:29.240 --> 58:32.720
One-sided one dimensional kind of maps and force a different pale style

58:33.640 --> 58:38.800
You always have the opportunity in this best of five to break this jetpack cat Bastion combo

58:38.800 --> 58:42.040
And it's something that you look at a player like quartz and you know

58:42.040 --> 58:47.920
It's hard to argue with it when when he wants to go that way when he can pull out a more conventional hit scan like the sojourn

58:47.920 --> 58:51.920
You'd be hard-pressed to find an opponent who can really stand tall against him.

58:51.920 --> 58:56.920
Stalker though, for his part, from what we've seen from him in this tournament, it has been deadly.

58:56.920 --> 59:01.920
I mean, he has been shooting back in the worst kind of way when he plays these core hitscans like Cassidy.

59:01.920 --> 59:08.920
Yeah, he's really wanted to commit to this hitscans role for a while now and gets the opportunity to do so here on this

59:08.920 --> 59:12.920
Chris Raccoon roster, of course, replacing Lit, who is currently the substitute for Chris Raccoon.

59:12.920 --> 59:18.920
It's been an adapting phase for Chris Raccoon and obviously they've adjusted extremely well to this new meta

59:18.920 --> 59:22.920
coming their way, making things a little bit easier for them after a rough start to the year.

59:23.920 --> 59:28.920
And this is maybe Twisted Minds thinking about, okay, you look really good in the Jetpack cat composition,

59:29.920 --> 59:33.920
but maybe we can beat you if we're for some kind of loosey or Juno brick style.

59:34.920 --> 59:37.920
They have a lot of opportunities, a lot of tools in the toolbox.

59:37.920 --> 59:42.960
And so for stalker you mentioned this is a test for him as a player and it's gonna get difficult

59:44.520 --> 59:46.520
Gotta get harder before it gets easier

59:47.480 --> 59:48.560
It's twisted minds

59:48.560 --> 59:52.160
I mean link what they've shown is that they do not go down without a fight and you look back to this first round

59:52.400 --> 59:57.080
Very easily could have gone the other way and we would have been looking at a two out for twisted minds

59:57.080 --> 01:00:03.160
I felt strategically on Ilios well the wrecking ball looked like drastically stronger

01:00:03.160 --> 01:00:08.240
But on the first two maps I I was with you. I believe the diva looked incredibly good

01:00:08.240 --> 01:00:10.680
So I don't think it was crazy for twisted minds to go here

01:00:10.680 --> 01:00:16.280
I mean I was a little surprised by the Ilios picked frankly against the Korean teams against a team like crazy racoon

01:00:16.280 --> 01:00:20.640
I mean, this is where they're most comfortable to the minds very nearly took it to them in two rounds

01:00:20.640 --> 01:00:25.020
Yeah, I think set a division or watching this map and putting a lot of respect on twisted minds names like all right

01:00:25.240 --> 01:00:31.840
We weren't familiar with your Ilios game because it's always been the Korean teams go to map the way they've been dominating EMEA in North America

01:00:31.840 --> 01:00:39.040
on a map like this, I mean he sang in Jundin. I really respect Twisted Minds for how well

01:00:39.040 --> 01:00:42.480
they performed in this one because of the level of coordination required to navigate

01:00:42.480 --> 01:00:46.600
around the wrecking ball from Jundin and he sang on that tracer as well. The fact we're

01:00:46.600 --> 01:00:50.480
able to stay alive that initial engagement with the defense matrix and then turn things

01:00:50.480 --> 01:00:55.040
around allowing course of time to get the picks required with the Bastion. I think it's

01:00:55.040 --> 01:00:59.000
very impressive from Twisted Minds because we know we're familiar with Cracer Coon, we're

01:00:59.000 --> 01:01:03.680
familiar with this kind of style from them and how good they are playing the

01:01:03.680 --> 01:01:07.880
breaking ballcom. And there's individuals on this team right you know

01:01:07.880 --> 01:01:11.520
that they've cut their teeth I think as you know some of the best rush players

01:01:11.520 --> 01:01:17.000
in the world but bringing on an upstart superstar like J-Woo you know it just

01:01:17.000 --> 01:01:20.880
gives them an incredible versatility look at this look at that recall that is

01:01:20.880 --> 01:01:25.400
insanely close I mean that's the kind of margin that Crazy Raccoon are playing

01:01:25.400 --> 01:01:28.600
They are punishing you on a quarter second recall cooldown.

01:01:28.600 --> 01:01:33.900
That's just the level of play that is required to reign as champion here in Tokyo.

01:01:33.900 --> 01:01:36.400
And it's like what, a 30, 40 second skirmish?

01:01:36.400 --> 01:01:38.400
Both teams going back to 4th, creating abilities.

01:01:38.400 --> 01:01:39.400
Chorong!

01:01:39.400 --> 01:01:40.400
Wait, we don't...

01:01:40.400 --> 01:01:42.900
A little bit of a slip up, a little bit of a slip up.

01:01:42.900 --> 01:01:48.400
Well, it's kind of scary because if he just drops it, then maybe he put his team in danger.

01:01:48.400 --> 01:01:49.400
And so...

01:01:49.400 --> 01:01:51.400
You want to get it to a good spot?

01:01:51.400 --> 01:01:52.400
Yeah, exactly.

01:01:52.400 --> 01:01:56.880
These are just waste disposal, bring this off the map, no one needs to worry about that anymore.

01:01:56.880 --> 01:02:00.800
I'd be so tilted if the jetpack had just said, okay, I'm going to drop the bomb here because

01:02:00.800 --> 01:02:01.800
I don't want to die.

01:02:01.800 --> 01:02:03.800
And then I'm like, wait, what about me though?

01:02:03.800 --> 01:02:04.800
What about me though?

01:02:04.800 --> 01:02:08.760
So Chorong, you know, he had to pick and unfortunately couldn't get away in time.

01:02:08.760 --> 01:02:13.960
Max subs in, which says to me, you went beyond with the Circuit Royale idea here.

01:02:13.960 --> 01:02:18.240
I mean, Max, typically I think we see him come in for these very heavy committed off

01:02:18.240 --> 01:02:20.280
tank style maps.

01:02:20.280 --> 01:02:25.000
I don't know what else in the pool is really gonna go that direction other than

01:02:25.800 --> 01:02:32.400
So we're gonna crazy racoon like the max jump in true thing I spend me ongoing dating back to the San Francisco shock days

01:02:33.200 --> 01:02:37.100
But we've seen both of these tank pairs to get some playtime each

01:02:37.260 --> 01:02:41.940
Mauga has obviously been a really popular tank to play as well in these kind of compositions the way you can

01:02:42.240 --> 01:02:46.320
Overrun into very tight corridors and say alive using the cardiac overdrive

01:02:46.320 --> 01:02:53.740
Of course, you also have some extra damage output on to the enemy Bastion enemy jet back at if you are playing with

01:02:53.740 --> 01:02:58.560
Mauga's longer range guns as we're going to Realtor here for Twisted Minds very interesting

01:02:58.560 --> 01:03:03.480
It's a choice that is kind of a jet back at Bastion kind of map. It seems very possible

01:03:03.480 --> 01:03:09.620
I mean it also seems like a place where you could opening ban Bastion as Twisted Minds and say alright stalker

01:03:09.620 --> 01:03:11.880
You've looked you've looked impressive, you know

01:03:11.880 --> 01:03:18.880
You know, you've beaten many a team, many a team on the warpath that it took to qualify here as the number two seed from Asia,

01:03:18.880 --> 01:03:22.880
but can you handle the Quartz Widowmaker on a map like Rialto?

01:03:22.880 --> 01:03:25.880
Not many players could pass that test in the world.

01:03:25.880 --> 01:03:30.880
That's a bit of a piece, Jake. The Quartz Widowmaker, like, we don't get to see that that often, but...

01:03:30.880 --> 01:03:32.880
Oh, I mean...

01:03:32.880 --> 01:03:33.880
Opportunity alone?

01:03:33.880 --> 01:03:40.880
Like, if I were just in minds, I'd be wanting to take it there. When it comes to, you know, what kind of a player are you really going to give the ball to

01:03:40.880 --> 01:03:45.200
In a crucial map like this, you know and in a first to three this second map

01:03:45.200 --> 01:03:49.600
I think is maybe the most important map in this series if you drop this here you go down to oh

01:03:49.600 --> 01:03:52.820
It's an it's like a monumental task to come back in the series

01:03:52.820 --> 01:03:59.040
But if you hold the line you even the score at 1-1 you make your mark here as a team that will not fold easily

01:03:59.360 --> 01:04:01.120
Could change everything

01:04:01.120 --> 01:04:03.120
Could change everything indeed

01:04:03.120 --> 01:04:09.320
As we talk about Max here playing against Dallas fuel yesterday when Dallas fuel tried to play that double flex support composition

01:04:09.320 --> 01:04:19.720
And maybe that's a point to be made too, that by picking Rialto, you are denying the possibility of Chris Raccoon taking you to Circuit Rial later on in the series.

01:04:19.720 --> 01:04:29.120
And if I'm twisted minds, yeah, we can put some respect on Faniasro's name, but I'm probably more scared of a Churrong Vigilante kind of double-fix support lineup than I am of twisted minds.

01:04:29.120 --> 01:04:36.120
And so, not only do we get the pick here of Rialto as an Escobar Mojepo, we're also denying possibility of Circuit Rial.

01:04:36.120 --> 01:04:43.360
Yeah, I love the Bastion ban here, you know, deploying it obviously takes you out of what has been the dominant meta choice of this tournament.

01:04:43.860 --> 01:04:47.600
And I think it also protects the Widowmaker, which I genuinely think is a reasonable ban.

01:04:47.760 --> 01:04:50.200
If you if you get the chance to against Quartz on this map,

01:04:51.500 --> 01:04:54.380
Alari taking it away, mitigates some of the

01:04:54.840 --> 01:04:57.940
Honestly, I think it mitigates some of the most dangerous threats in a Widow comp.

01:04:57.940 --> 01:05:02.220
When there's an Alari watching the flank on top of a Widow, you're really on the Widow, huh?

01:05:02.220 --> 01:05:03.380
You think we're gonna see it?

01:05:03.380 --> 01:05:07.940
I think it's I would I would I'd say it's 10 to 1. I mean almost certainly this has to be widow here for me

01:05:08.100 --> 01:05:11.500
For me at least on first point. Maybe you swap, you know a second

01:05:11.500 --> 01:05:15.460
I feel like we haven't seen with a maker in so long that I'm kind of a little bit in denial

01:05:15.460 --> 01:05:19.600
I mean we had some big widow maker matters in the past where we just let the hits can play

01:05:19.600 --> 01:05:26.180
I mean but hugely like and you got to remember in that this level of play. It's actually really significant on a map like real

01:05:26.180 --> 01:05:27.280
to because

01:05:27.280 --> 01:05:31.440
Like first point. There's no real way to get to the widow maker other than crossing the sideline

01:05:31.440 --> 01:05:36.480
There's that one long hallway to high ground right and you're defending first point, but the Venomite there's so many places

01:05:36.480 --> 01:05:40.640
It could be it's incredibly hard as tracer to blink past every doorway waste your CDs

01:05:40.640 --> 01:05:43.780
And on top of that you're gonna meet resistance before you get to courts

01:05:43.780 --> 01:05:49.500
Like it isn't just the court show right it's the entire team a phalanx around him and so I'm so all in on this

01:05:49.500 --> 01:05:52.400
It's gonna look silly if I'm wrong, but that's how I roll Johnny

01:05:52.400 --> 01:05:56.200
No, I fully believe in you Jake if you say that we're gonna get some Widowmaker

01:05:56.200 --> 01:05:59.400
I'm fully locked in and I'd be so happy to see it

01:05:59.400 --> 01:06:20.400
I'm thinking back to like, burrowing, popping off on Rialto, just taking over on maps like this, like you said it's a very iconic Widowmaker map in that sense, you know, the defense, you've got the sidelines onto the payload as you capture the first point, you can swing around the Riverside area as well and try to look for some off angle shots.

01:06:20.400 --> 01:06:25.400
And so I would love to see the Widowmaker, I just feel like we haven't seen it in so long Jake, that I'm a little bit into disbelief.

01:06:25.400 --> 01:06:30.920
Yeah, I think it poses an interesting question for Crazy Raccoon, because in my eyes, you

01:06:30.920 --> 01:06:34.680
look at a player like Stalker who has been a world-class flex DPS.

01:06:34.680 --> 01:06:38.560
Like, he might be playing hitscan now, but there's no question about his ability to hold

01:06:38.560 --> 01:06:43.480
his own and surpass many of these committed flex DPS players on the flanker.

01:06:43.480 --> 01:06:47.640
So you could come out with a double flanker setup and really try to push the pace, especially

01:06:47.640 --> 01:06:48.640
with a lorry ban.

01:06:48.640 --> 01:06:52.280
I could see something like that be of interest to Crazy Raccoon.

01:06:52.280 --> 01:06:53.280
This is a real test for them.

01:06:53.280 --> 01:07:01.080
Like how do they approach a twisted mind who is I think one of the most devastating teams in the game right now when it comes to these slow poke setups

01:07:03.680 --> 01:07:06.640
See what kind of compositions Chris Raccoon play here

01:07:07.400 --> 01:07:10.700
We've seen some of the Korean teams bring out this missouki look

01:07:11.100 --> 01:07:14.340
With that nerve to lose here December being a little bit worse

01:07:14.560 --> 01:07:18.080
We've seen more teams being willing to flex over to the missouki

01:07:18.080 --> 01:07:21.720
Especially with the changes well to the ultimate it now negates for the titles whether you're shooting in or out

01:07:21.720 --> 01:07:27.760
So this has been a hero that's been played around with and I think yesterday even some of the community were thinking like okay

01:07:27.760 --> 01:07:32.400
Well, this is not a real it's not a real hero pick. Yeah, I hope this is good. This hero is good

01:07:32.400 --> 01:07:38.540
I think it's been good if people underestimate the power of aura healing a we here. It's yeah hugely impactful

01:07:38.600 --> 01:07:41.240
It just doesn't give that obvious visual punch

01:07:41.920 --> 01:07:46.800
Just in mind's gonna scout out the opposition consider the way they want to approach this for now holding the Zarya strap

01:07:46.800 --> 01:07:50.100
We'll see what they actually commit to when they see the full comp from crazy raccoon

01:07:50.100 --> 01:07:55.100
Yeah, this is such a difficult composition to break down as well.

01:07:55.100 --> 01:07:59.100
I love that. Look at that from Chorong. Steps with the cart and teleports back.

01:07:59.100 --> 01:08:00.600
Beautiful little microstall.

01:08:00.600 --> 01:08:04.100
J.Woo is going to swap over to the far end, so Polk is the name of the game here.

01:08:06.100 --> 01:08:10.100
Polk's Chorong down to the low ground and has to teleport back. He's getting a lot of carts to off this Mizuki.

01:08:10.100 --> 01:08:12.100
Love the value there.

01:08:13.100 --> 01:08:16.100
Stalker definitely is going to have his work cut out for him here on the cast.

01:08:16.100 --> 01:08:20.100
He has to deal with J.Woo's Pharah and Quartz's pressure from the Emory at the same time.

01:08:20.100 --> 01:08:24.600
And he's already getting low. He's the main target. Maywall does come out. Hold on. Catches T.V.N.T.

01:08:24.600 --> 01:08:28.600
Needs to get bailed out. The cleanse is good, but still has to back off off that one.

01:08:28.600 --> 01:08:33.100
I think this is so scary because that Wall is going to come up and put me a spot on Pharah.

01:08:33.100 --> 01:08:35.100
Astro gets picked here. T.V.N.T.

01:08:35.100 --> 01:08:38.600
He's feeling like he's going to be in such trouble trying to play this Zarya.

01:08:38.600 --> 01:08:42.100
And he's kind of relying on J.Woo, of course, to open things up here with a pick.

01:08:42.100 --> 01:08:44.600
And it's really difficult to do against a composition like this.

01:08:44.600 --> 01:08:48.360
Still, even with that pick, Twisted Minds do not back off for a second.

01:08:48.360 --> 01:08:52.880
They continue to fight for V5, absolutely fearless as Quartz takes a bit of high ground control,

01:08:52.880 --> 01:08:56.960
looking to work for a pick, and relatively uncontested here, which is not the sentence

01:08:56.960 --> 01:08:58.720
you want to be saying playing against Quartz.

01:08:58.720 --> 01:08:59.720
They will.

01:08:59.720 --> 01:09:02.440
They have enough trouble here on the outskirts.

01:09:02.440 --> 01:09:03.440
Gets run down.

01:09:03.440 --> 01:09:04.440
Beautiful rotation there.

01:09:04.440 --> 01:09:07.920
Assist on the stalker who shuts him down again, and now he gets deep into the backline on

01:09:07.920 --> 01:09:08.920
Tubble Quartz.

01:09:08.920 --> 01:09:10.960
Great move, but not great enough.

01:09:10.960 --> 01:09:12.960
And May into the backline pulls understraction.

01:09:12.960 --> 01:09:17.160
FnT finds one on the counter play and the second beautiful finds on the Zarya is going

01:09:17.160 --> 01:09:20.960
to set this defense on its heels. Despite the reset for Twisted Minds, their spawn is

01:09:20.960 --> 01:09:21.960
much closer.

01:09:21.960 --> 01:09:27.600
Already two minutes drained of the timer here as both teams starting to build up that ultimate

01:09:27.600 --> 01:09:28.600
economy.

01:09:28.600 --> 01:09:32.040
Crazy Raccoon been very quick to build up five ultimates here from the Astro.

01:09:32.040 --> 01:09:35.000
Still only 60% on this sound barrier.

01:09:35.000 --> 01:09:39.960
This should be Crazy Raccoon with some good ultimate layering winning this fight but they're

01:09:39.960 --> 01:09:41.960
letting Twisted Minds push the court quite a bit here.

01:09:41.960 --> 01:09:44.620
Max still getting a lot of value on the flank, shuts down Quartz.

01:09:45.380 --> 01:09:50.080
Hainun is out, with some pressure down. Big grab with the Musukio, keeps them all alive!

01:09:50.420 --> 01:09:53.460
The guy takes where he denies any kind of follow-up on that grab,

01:09:53.460 --> 01:09:57.960
twisted mines, sent packing with two of their most important ults, already deployed.

01:09:58.820 --> 01:10:00.660
I feel like this is really convincing.

01:10:01.120 --> 01:10:04.460
In the favor of Kresger Raccoon so far, yes, they used four ultimates there,

01:10:04.460 --> 01:10:09.820
which is very important, of course, and getting value from this flux is going to be quite difficult,

01:10:09.820 --> 01:10:14.100
especially his funny astro approaches the soundbearer, but the clock is quickly ticking here Jake,

01:10:14.100 --> 01:10:16.220
twisted mines, not a lot of opportunities left.

01:10:16.220 --> 01:10:19.300
Quartz needs to find something with this override protocol, needs to come over the top,

01:10:19.300 --> 01:10:24.420
already taking some damage, Stalker in quick with the plank, wants to kind of beat the punch for these ultimates,

01:10:24.420 --> 01:10:27.620
but now override protocol turns, trying to clean up these opposition,

01:10:27.620 --> 01:10:30.620
and they do shut down Stalker, but not before he finds his one.

01:10:32.220 --> 01:10:34.300
Where's Stalker going? Continue to put pressure on here,

01:10:34.300 --> 01:10:36.140
Steve Inti, going to survive for now.

01:10:36.140 --> 01:10:44.140
This is maybe when you're looking for a bit of an engagement. Funny as though it's going to be forced to hold on to this sound barrier to prevent Max getting value from the flux.

01:10:44.140 --> 01:10:47.140
Still, this car just refuses to move forward.

01:10:47.140 --> 01:10:52.140
Max dominates them on the Sigma. Every time they come to Kadeski, he finds his punish.

01:10:52.140 --> 01:10:58.140
And even CBNT both debut a desperation barrage for one, but it's too little too late in this fight.

01:10:58.140 --> 01:11:02.140
Forge is going to substitute over to the soldier here instead.

01:11:02.140 --> 01:11:08.640
One single rail could open things up here, but you're looking at Grace Rokund, they're almost there for another Kitsuna rush

01:11:08.940 --> 01:11:15.940
With 30 seconds left here, twisted mines, running out of options and making some desperation swaps, QNT, over to Ramothra here as well

01:11:16.740 --> 01:11:20.940
Joe Rong, he's like he's finding so much impact, almost untouchable on this Mizuki

01:11:21.640 --> 01:11:30.140
Stalker with a little bit of root, and he takes Gorten off from Rage, the peacekeeper rings out the beat, purely defences from Funny Astro

01:11:30.140 --> 01:11:33.140
Stalker back in deep on the flight to rush deployed as well.

01:11:33.140 --> 01:11:36.140
They want to break the back of twisted minds of the clock ticking low.

01:11:36.140 --> 01:11:39.140
Simple, a rush on him though, keep players alive and in the fight.

01:11:39.140 --> 01:11:43.140
J.Woo grabs that overtime contest and sure there's still a fight to be played,

01:11:43.140 --> 01:11:45.140
but into the sanctuary is in a difficult place to fight.

01:11:46.140 --> 01:11:50.140
So difficult, and as we're going to walk up here, Stalker has the dead eye as well.

01:11:51.140 --> 01:11:53.140
J.Woo trying to peek. Oh!

01:11:53.140 --> 01:11:55.140
Oh! Funny as well, quick stop again.

01:11:55.140 --> 01:11:59.140
He's so dialed but Quartz battling back needs to shut down this opposing hitscan.

01:11:59.140 --> 01:12:05.140
The high noon rings out, finds it smart, TVNT is down, Max, pure domination on the cart,

01:12:05.140 --> 01:12:10.140
sends porch running for the hills, J-Woo desperately keeps this overtime in contest, but not for long,

01:12:10.140 --> 01:12:13.140
and the cart hails at the first corner.

01:12:13.140 --> 01:12:16.140
Crazy raccoon came to win here in Tokyo.

01:12:18.140 --> 01:12:26.140
So mentally crushing for twisted minds, so competitive on Ilios, and so one-sided here on Rialto,

01:12:26.140 --> 01:12:30.740
And the May-Sigma composition with the Mizuki, it's real Jake.

01:12:30.740 --> 01:12:36.380
Twist in minds, scrambling for answers, and as the other teams look on, they're now thinking,

01:12:36.380 --> 01:12:39.980
what are their answers to try and take down this composition we've now seen from

01:12:39.980 --> 01:12:42.660
Kresger Wakun and Settler Division?

01:12:42.660 --> 01:12:49.140
We talked about the Quartz Widowmaker much-vaunted, but now the hit-scan duel seems to have decisively

01:12:49.140 --> 01:12:53.060
gone in the favor of Stalker in that last round.

01:12:53.060 --> 01:12:57.540
Barcourt's found big damage but never able to really break open that hole.

01:12:57.540 --> 01:13:02.700
Even when Fraser Raccoon did back off, it was but for a moment and that golden box of

01:13:02.700 --> 01:13:07.380
victory is devastated and twisted in mind as they roll out on this defense.

01:13:07.380 --> 01:13:11.300
A monumental, almost impossible task lies ahead of them.

01:13:11.300 --> 01:13:15.580
I mean as you approach this defense, you're probably talking among yourself, thinking

01:13:15.580 --> 01:13:19.700
about what are our possible compositions here, how do we want to approach playing against

01:13:19.700 --> 01:13:20.700
this composition.

01:13:20.700 --> 01:13:25.880
almost turns more into a bit of practice here as this Rialto is so very unlikely for Twisted

01:13:25.880 --> 01:13:30.600
Minds to win here. I mean it's such a solid composition because there's so much sustain

01:13:30.600 --> 01:13:38.840
obviously Sigma has this poke tank, the May wars as well, very protective and the Sanctuary

01:13:38.840 --> 01:13:43.520
because of its protective power the way it negates all these portals for so long makes

01:13:43.520 --> 01:13:47.720
it so difficult to fight into and so Twisted Minds forced to look for answers here on how

01:13:47.720 --> 01:13:49.280
how to take down this composition.

01:13:50.440 --> 01:13:52.400
They go at the far once again.

01:13:52.400 --> 01:13:54.120
Lot of value for J-Woo to find in this

01:13:54.120 --> 01:13:55.880
without a hitscan on the opposing side,

01:13:55.880 --> 01:13:57.880
but a quick teleport under ensures Bayes'

01:13:57.880 --> 01:14:01.120
record of a strong position from which to move this payload.

01:14:01.120 --> 01:14:04.360
Just in mind, they really only have one flight.

01:14:04.360 --> 01:14:06.320
No margin for error, no opportunity

01:14:06.320 --> 01:14:09.160
to give up on mistake, Quartz, looking for an early pick

01:14:09.160 --> 01:14:11.440
that could offset some of the pressure on his team.

01:14:11.440 --> 01:14:12.800
I mean, that's what it has to be, right?

01:14:12.800 --> 01:14:14.720
It has to be Quartz opening things up

01:14:14.720 --> 01:14:16.920
with a railgun shot over J-Woo,

01:14:16.920 --> 01:14:18.120
getting some critical rockets.

01:14:18.120 --> 01:14:20.220
Metra to the foot of the gunk from Hissang, and they're flipping the map.

01:14:20.220 --> 01:14:21.040
He's gained!

01:14:21.040 --> 01:14:22.920
Jo-ron, beautiful catch onto Astro.

01:14:22.920 --> 01:14:27.220
Wuxio is down, and so too, the hopes of twisted minds now dwindling.

01:14:27.220 --> 01:14:31.220
Quartz on a sliver of HP grabs the pack, and back into the fight, simple.

01:14:31.220 --> 01:14:34.440
Battling for his life has to teleport over to Quartz,

01:14:34.440 --> 01:14:36.840
needs to keep these players alive, but the cart rolls forward.

01:14:36.840 --> 01:14:39.140
Max does trade out his mech in the process.

01:14:39.140 --> 01:14:40.640
Someone has to touch, though.

01:14:40.640 --> 01:14:43.640
CVN T will do it for now, but Hissang times his man,

01:14:43.640 --> 01:14:46.800
and May steps up on the cart as well, demanding a finish.

01:14:46.800 --> 01:14:50.640
Here on Rialto, Crazy Raccoon will not be denied.

01:14:50.640 --> 01:14:53.200
Nothing left in the tank for Twisted Minds.

01:14:53.200 --> 01:14:55.760
And the two O-Series already on the deck.

01:14:55.760 --> 01:14:56.760
Yeah!

01:14:56.760 --> 01:14:57.760
Yeah!

01:14:57.760 --> 01:14:58.760
Yeah!

01:14:58.760 --> 01:14:59.760
Yeah!

01:14:59.760 --> 01:15:00.760
Yeah!

01:15:00.760 --> 01:15:01.760
Yeah!

01:15:01.760 --> 01:15:02.760
Yeah!

01:15:02.760 --> 01:15:03.760
Absolutely dominant.

01:15:03.760 --> 01:15:07.280
Here on Rialto, Twisted Minds' map pick.

01:15:07.280 --> 01:15:10.600
They come out so strong.

01:15:10.600 --> 01:15:13.080
And this is what I talk about going into the series, Gig.

01:15:13.080 --> 01:15:14.080
Crazy Raccoon.

01:15:14.080 --> 01:15:15.080
They're not messing around.

01:15:15.080 --> 01:15:16.080
They're not playing with Flare.

01:15:16.080 --> 01:15:21.080
They're playing the best compositions in the game, and they're looking to execute perfectly.

01:15:21.080 --> 01:15:23.080
And that's what they did just there.

01:15:23.080 --> 01:15:27.080
Stone faced, twisted minds. Can't blame them.

01:15:27.080 --> 01:15:32.080
But for Max, what a moment, right? For a player who has often been doubted. Let's just come out and say it, right?

01:15:32.080 --> 01:15:36.080
People have said, you know, John Bin, you know, he's the player you want in in these crucial moments.

01:15:36.080 --> 01:15:39.080
Are we sure Max can step up to the plate?

01:15:39.080 --> 01:15:43.080
But he does. 11 and 0, untouchable.

01:15:43.080 --> 01:15:49.100
His ability to never break on that defense secures the map outright.

01:15:49.100 --> 01:15:54.360
Stalker with a masterful hitscan performance behind it, but the ability to go to the may,

01:15:54.360 --> 01:15:58.640
something that very few players of that hitscan caliber would be confident to bring out.

01:15:58.640 --> 01:16:03.600
So Crazy Raccoon doing something that makes them unique, that puts them in a league of their own.

01:16:03.600 --> 01:16:10.400
And you can see they're starting to feel it, starting to feel the chance to knock the world champs to the lower bracket

01:16:10.400 --> 01:16:15.400
With extreme prejudice, I mean this could be a 3-0 against the current world champs.

01:16:15.400 --> 01:16:19.400
Things have already shifted monumentally in the world of Overwatch.

01:16:19.400 --> 01:16:22.400
I mean, they feel like a Terminator squad, they're laughing.

01:16:22.400 --> 01:16:25.400
They're up 2-0, laughing, joking around on stage.

01:16:25.400 --> 01:16:29.400
Just twisted minds, just probably feel completely hopeless after a map like that.

01:16:29.400 --> 01:16:34.400
And like you said about Max, I mean this is Coach Moon who's put a lot of faith into a player like this for many years now.

01:16:34.400 --> 01:16:40.400
They're even doubting Max, questioning the fact that he gets so much playtime over Jönbin at times.

01:16:40.400 --> 01:16:46.400
But this is the perfect kind of composition for a player like him, and combining it with a hyperflex player like Stalker as well.

01:16:46.400 --> 01:16:51.400
Looking so scary, bringing out a composition like this.

01:16:51.400 --> 01:16:53.400
And look, run day two out of three here, Jake.

01:16:53.400 --> 01:16:55.400
It's not like you have a lot of time to prepare accordingly.

01:16:55.400 --> 01:17:00.400
This is an upper bracket matchup, so of course, through the mines, if they lose here, they drop down.

01:17:00.400 --> 01:17:12.400
But if you're looking to win this tournament, not only do you have to figure out the jetpack cat composition, how can we take down the Korean teams playing that, but you also have to figure out this Mizuki composition. What are our answers to something like that?

01:17:13.400 --> 01:17:23.400
Seems like this Mizuki poke caught them completely off guard. You also got to consider the support line for CrazyBakun, a player like Chorong matched up with Vigilani.

01:17:23.400 --> 01:17:27.480
And I mean, Chorong's pedigree as a player, almost unique, right?

01:17:27.480 --> 01:17:31.000
In terms of his winning history on the main support,

01:17:31.000 --> 01:17:33.800
talk about somebody that you want in these clutch moments,

01:17:33.800 --> 01:17:36.240
that you need to shut down a team like Twisted Minds.

01:17:36.240 --> 01:17:38.400
He delivers here on Rialto.

01:17:38.400 --> 01:17:41.880
J-Boo and Quartz have eviscerated many an opponent before this,

01:17:41.880 --> 01:17:46.000
but today, feeling lackluster in a fight like that,

01:17:46.000 --> 01:17:48.500
won by stock, I mean, the pure hitscan duel, right?

01:17:48.500 --> 01:17:51.920
When it goes your way, you really have to start to ask questions.

01:17:51.920 --> 01:17:58.080
It feels a strategic outplay combined with individual excellence and unstoppable combination.

01:17:58.080 --> 01:18:02.480
Yeah, you almost need something drastic in a matchup like this one.

01:18:02.480 --> 01:18:04.440
You're not a tank swap away.

01:18:04.440 --> 01:18:08.760
You're not a hero swap away from breaking down this composition from Krasovakun.

01:18:08.760 --> 01:18:12.640
You're almost thinking like, okay, Tristimus, are we gonna invest in some kind of a Symmetra

01:18:12.640 --> 01:18:13.640
style here?

01:18:13.640 --> 01:18:19.080
Try to flip the composition, flip the position on the map to our advantage because it is

01:18:19.080 --> 01:18:23.080
so groundbreaking that maybe you're considering, you know, you'll be waiting in the mix here.

01:18:25.480 --> 01:18:27.720
Wonder if that style that they practiced.

01:18:29.400 --> 01:18:32.200
But you should be. You're absolutely justified. I mean,

01:18:32.200 --> 01:18:35.880
TM fans around the world are feeling desperate right now. They're feeling the pressure.

01:18:35.880 --> 01:18:40.600
Crazy Raccoon, we're all over them in map two. And even things started to turn on round three

01:18:40.600 --> 01:18:45.640
of Ilios, right? Like 100-zero control round. Also pretty brutal. Maybe an easier one to shrug

01:18:45.640 --> 01:18:51.880
off in a shorter map type, but when you make that kind of a statement defense, that's an

01:18:51.880 --> 01:18:56.680
obliteration. This was the crucial map in the series. This is the map 2. You have your pick

01:18:56.680 --> 01:19:02.440
of the litter. The rest of the pool is available. You control the pan phase as well. And that's

01:19:02.440 --> 01:19:06.360
the best you can do. I mean, questions have to be asked right now for just a minute. They're

01:19:06.360 --> 01:19:10.760
lucky that they find this matchup in the upper bracket because I'm already starting to wonder

01:19:10.760 --> 01:19:13.400
if there's any hope left for them in this series.

01:19:13.400 --> 01:19:16.760
Yeah, this is a lot of information being revealed to either team here.

01:19:16.760 --> 01:19:19.000
So look to get better at this tournament progresses.

01:19:19.000 --> 01:19:20.800
This is usually our go-stick.

01:19:20.800 --> 01:19:23.600
You know, you kick off a tournament, you think composition is meta,

01:19:23.600 --> 01:19:26.000
and then day two, day three, you're starting to get a grip

01:19:26.000 --> 01:19:28.040
of what your opponents are doing.

01:19:28.040 --> 01:19:30.320
What hero composition changes do we need to make

01:19:30.320 --> 01:19:33.920
to put ourselves in a better position to succeed?

01:19:33.920 --> 01:19:36.320
But this is just an absolute game breaker of a composition.

01:19:36.320 --> 01:19:39.480
We got our hands here with the Mizuki.

01:19:39.480 --> 01:19:43.920
Max, dominating on the D.Va and the Sigma so far.

01:19:43.920 --> 01:19:45.040
And so we saw the map pick there.

01:19:45.040 --> 01:19:48.080
It's going to be King's Row here, 4, 2, 7 mines.

01:19:48.080 --> 01:19:49.520
Bastion Band is out of the way.

01:19:49.520 --> 01:19:52.600
You get the opportunity to deny a map like Numbani as well.

01:19:52.600 --> 01:19:55.920
King's Row, makes a lot of sense here, I think.

01:19:55.920 --> 01:19:58.520
I will say the good news, if, as 2, 7 mines,

01:19:58.520 --> 01:20:01.320
if you can get over this hurdle, if you can somehow

01:20:01.320 --> 01:20:04.960
get through King's Row and force a map 4,

01:20:04.960 --> 01:20:07.160
the next two map types push, Flashpoint.

01:20:07.160 --> 01:20:09.440
The map picks aren't that big of a deal, frankly.

01:20:09.440 --> 01:20:16.720
It's not that crazy, not that game-breaking, which of the two you get, I think New Junk CD is quite a bit more enclosed than Suravasa,

01:20:16.720 --> 01:20:22.480
but in the end of the day, Potato Patato, you can still kind of play the comps, you came to play and you came to practice.

01:20:23.200 --> 01:20:29.040
However, I feel like King's Row is a place where the same style we just saw in Rialto is absolutely viable.

01:20:29.840 --> 01:20:32.000
Yeah, and even less room to work around it, right?

01:20:32.240 --> 01:20:35.600
The twisted mines are going to ban the Sinetra actually.

01:20:35.600 --> 01:20:38.880
Kresgerokun decided to get rid of the Juno.

01:20:38.880 --> 01:20:43.240
But to that point, I mean, King's Row, very narrow map, not a lot of room to operate with.

01:20:43.240 --> 01:20:46.600
And so maybe we see J-Woo continue playing the Pharah, for example.

01:20:46.600 --> 01:20:51.240
You want some aerial poke to try to deal with the composition that Kresgerokun are playing here.

01:20:51.240 --> 01:20:53.240
Bastion is going to be available.

01:20:53.240 --> 01:21:00.600
This is going to be Twisted Minds trying to find something that kick-starts the momentum going their way.

01:21:00.600 --> 01:21:06.600
But yes, I think you can very much expect the main Misuga composition to come out once more for Kratos' Raccoon air.

01:21:07.600 --> 01:21:13.600
I feel like now it's DM who have to look at the Cat Bastion as a hopeful option for them, right?

01:21:13.600 --> 01:21:19.600
I mean, Ilios was much more competitive. We saw great play. We are praising Twisted Mice for their ability to go toe-to-toe.

01:21:19.600 --> 01:21:22.600
Maybe a place you need to double down here.

01:21:22.600 --> 01:21:28.600
I mean, this might also be a jetpack Cat Bastion map because there is a lot of aerial verticality on the first point

01:21:28.600 --> 01:21:31.540
point and also the second point you can play above the buildings you know that's why we

01:21:31.540 --> 01:21:35.360
seen some Pharah being played on this map recently on map on the second point because

01:21:35.360 --> 01:21:39.680
you can kind of like hover around the rooftop area get some nice rockets in and so maybe

01:21:39.680 --> 01:21:44.540
the surprise element with Bastion Deadware Cat you can try to do something similar try

01:21:44.540 --> 01:21:49.620
to like play around the main Masuki composition because they don't have a lot of speed going

01:21:49.620 --> 01:21:50.620
their way.

01:21:50.620 --> 01:21:53.580
We'll have to see what Twisted Mind decided to do here but the Symmetra is out of the

01:21:53.580 --> 01:21:58.580
mix the one hero they relied upon secured the world championship in November.

01:21:58.580 --> 01:22:05.700
And for Twisted Minds, for some of these players, for somebody like J-Woo, to be surrounded

01:22:05.700 --> 01:22:12.100
by such veterans with such a wanted pedigree, as the rest of this Twisted Minds squad, incredible

01:22:12.100 --> 01:22:16.060
pressure on him right now.

01:22:16.060 --> 01:22:19.060
They got it locked in.

01:22:19.060 --> 01:22:20.060
Grace Raccoon.

01:22:20.060 --> 01:22:21.060
Uh-oh.

01:22:21.060 --> 01:22:22.060
They're going to run it back.

01:22:22.060 --> 01:22:25.060
I mean, why wouldn't you, right at this moment?

01:22:25.060 --> 01:22:27.660
Can't change the world by following all of them.

01:22:27.660 --> 01:22:29.660
This is tech, right, by the way.

01:22:29.660 --> 01:22:30.660
This is the tech.

01:22:30.660 --> 01:22:32.660
You roll out this way with the Maywall

01:22:32.660 --> 01:22:35.660
so that the enemy never scouts you walking to high ground.

01:22:35.660 --> 01:22:37.660
If you take the conventional staircase,

01:22:37.660 --> 01:22:40.660
you have to show the enemy playing from that spawn

01:22:40.660 --> 01:22:42.660
as J.Woo is almost certainly doing right now.

01:22:42.660 --> 01:22:44.660
But taking this path with the Maywall,

01:22:44.660 --> 01:22:46.660
you're still ready to defend on time,

01:22:46.660 --> 01:22:48.660
but you don't reveal the composition.

01:22:48.660 --> 01:22:50.660
So Twisted Minds still don't know anything yet

01:22:50.660 --> 01:22:51.660
about what they're facing.

01:22:51.660 --> 01:22:53.660
Every detail matters, Jake.

01:22:53.660 --> 01:22:55.660
Every small detail matters.

01:22:55.660 --> 01:22:59.660
Chris Raccoon showcasing Y here. I love it.

01:22:59.660 --> 01:23:03.660
Now they'll see what they're up against. Surely they've discussed this. Surely they've considered it.

01:23:03.660 --> 01:23:09.660
It's going to be the TVNT diva that is their reaction. Big conk down though, puts Bastion in an awkward spot.

01:23:09.660 --> 01:23:11.660
Immediate response though from Chris Raccoon.

01:23:11.660 --> 01:23:13.660
Alright, that's good enough.

01:23:13.660 --> 01:23:15.660
Twisted mines, overwhelming, finding two.

01:23:15.660 --> 01:23:19.660
Rock goes wide for Max and immediately Twisted mines back on the board.

01:23:19.660 --> 01:23:24.660
An explosive attack from Twisted mines securing those picks they couldn't get on Rialto.

01:23:24.660 --> 01:23:27.460
And that's going to be a brilliant first point, Cap, for Tuesday minuses.

01:23:27.460 --> 01:23:29.260
They get the payload rolling here on King's Drow.

01:23:29.260 --> 01:23:33.260
I said much was asked of J.Woo, and he immediately delivers.

01:23:33.260 --> 01:23:37.760
Coming out with a resounding cushion blast from the far off, pushes Stalker out of position.

01:23:37.760 --> 01:23:41.460
I mean, CR are instant with the reaction to try and play through the fight regardless,

01:23:41.460 --> 01:23:43.760
try to help this bastion, but it's not good enough.

01:23:43.760 --> 01:23:48.160
Stalker, preferring the mobility, the dynamism of the Cassidy, makes that swap for second.

01:23:48.160 --> 01:23:51.860
And as they probably look to set up these alternate angles here, J.Woo up top,

01:23:51.860 --> 01:23:54.400
And quartz looking for any kind of

01:23:55.180 --> 01:24:00.620
Sightline to hit one of these wellgun shots a lot of attention should be paid attention to TV and T on the diva here

01:24:00.620 --> 01:24:05.380
It's going to be under pressure from the signal with the accretion browser Chorong with the chains from the missouki

01:24:05.380 --> 01:24:11.780
Oh out of suit out of suit already. That's painful because simple's coming up on the Katsune rush TV and T needs to swap and quick

01:24:12.180 --> 01:24:16.580
They don't want to let vigilante bridge the gap. They were trying to farm that rush as quickly as possible

01:24:17.580 --> 01:24:20.900
But that pick is gonna give a lot of time now for vigilante to

01:24:21.860 --> 01:24:24.300
Match up potentially in the rush in the long fight.

01:24:24.300 --> 01:24:27.780
Max already bites the rock on the Astro without the speed!

01:24:27.780 --> 01:24:29.780
This attack could be neutered!

01:24:29.780 --> 01:24:33.500
And Bidgelanny, 10% of the rush but may not even need it!

01:24:33.500 --> 01:24:35.500
I mean that's massive. They just back off.

01:24:35.500 --> 01:24:37.940
And now, this is just as good as it was though. J. Woodall!

01:24:37.940 --> 01:24:38.940
Deals for off!

01:24:38.940 --> 01:24:43.820
Over the top, unexpected shuts down Stalker, but it costs TD&T his life, assisting the play.

01:24:43.820 --> 01:24:48.380
Max now, looking for the clean up, he's saying Bidgelanny, find their mark in the fight.

01:24:48.380 --> 01:24:55.120
It's a long walk back for Stalker, but still the remaining four have proven themselves to be formidable in these choke points

01:24:55.820 --> 01:25:02.500
Again, this is twisted mines. They're making placers, J. Wussup's over to the tracer temporarily here. A lot of ultimates for the vote on Kresh Raccoon

01:25:02.500 --> 01:25:07.900
This is a five twisted mines without some of their own. Should look to drain the ultimate economy with Kresh Raccoon here

01:25:08.500 --> 01:25:13.700
CR wisely waiting for Stalker. They know where their bread is buttered. Now they step up with the maywall onto point court

01:25:13.700 --> 01:25:15.700
Stands tall in a risky position

01:25:16.020 --> 01:25:20.260
Fox comes out really find the lift only under the Kirikou, but stalker swings into the room

01:25:20.420 --> 01:25:28.180
Cleans up to looking for more in the fight. Man, J-Woo drops like a bag of rocks in Raccoon straight to the spawn door now

01:25:28.780 --> 01:25:32.660
And so good for the ultimate economy from craze raccoon

01:25:32.660 --> 01:25:40.220
This is a team that is playing picture perfect right now so calm so composed not making any mistakes not over investing in ultimates

01:25:40.220 --> 01:25:46.220
Playing around what Twisted Minds are doing to play proactively, try to make some place here.

01:25:46.220 --> 01:25:48.220
See how they set up for this next one.

01:25:48.220 --> 01:25:52.220
Quartz with an OC, put a rock on the TVNT, already puts the attackers on their heels.

01:25:52.220 --> 01:25:57.220
It's desperate, but asked of him, and he can't find a single, like a guy's sanctuary, denies the follow-up,

01:25:57.220 --> 01:26:03.220
but immediately CR move past that. They do not need the defense, they swarm forward, cleaning these attackers off of the map.

01:26:03.220 --> 01:26:09.220
Another fight where Chris Raccoon just invested one ultimate, and that pick is enough to turn the tide.

01:26:09.220 --> 01:26:14.220
But they can push up, secure the remaining frags, and drain some time off this time bank.

01:26:14.220 --> 01:26:18.220
Just in mind, they're going to get back into this one with double support ultimate.

01:26:18.220 --> 01:26:21.220
But they need to secure some value to get this payload rolling at this time.

01:26:21.220 --> 01:26:26.220
Three minutes on the clock, the explosive attack on the first was bought in a lot of margin in this fight.

01:26:26.220 --> 01:26:29.220
Rush is now exchanged, Spocker already finds Astro.

01:26:29.220 --> 01:26:32.220
And the TBNT has to drop the suit.

01:26:32.220 --> 01:26:35.220
J-Woo, though, finds one kill. Will it be enough leads yet more?

01:26:35.220 --> 01:26:39.180
more the Blizzard after me saying provides a powerful base from which to

01:26:39.180 --> 01:26:43.500
fight the wall denies the support from court and jaywoo just out of gas in the

01:26:43.500 --> 01:26:48.860
back crazy raccoon unstoppable in the brawl I'm not losing my mind right that

01:26:48.860 --> 01:26:52.940
was an Ajax I think so that was an Ajax I'm not losing my mind right 8% of

01:26:52.940 --> 01:26:58.060
course built up over time but losing that sunbear is just absolutely

01:26:58.060 --> 01:27:01.740
devastating it twisted minds no support of us online anymore than Chris

01:27:01.740 --> 01:27:04.780
Raccoon continuing to dominate on this defense.

01:27:04.780 --> 01:27:07.940
The Remacha could change things, needs to.

01:27:07.940 --> 01:27:10.780
A chain denies TVNT his preferred retreat,

01:27:10.780 --> 01:27:13.260
stalking with the powers that takes down Simple.

01:27:13.260 --> 01:27:16.220
TVNT fighting, trying to brawl, but it feels desperate.

01:27:16.220 --> 01:27:19.620
It feels minimal flux, held for max.

01:27:19.620 --> 01:27:21.460
And just two minutes remain.

01:27:21.460 --> 01:27:23.700
In the last three, it seems that Twisted Minds

01:27:23.700 --> 01:27:26.020
have not made more than a few meters of progress.

01:27:26.020 --> 01:27:29.860
Crazy Raccoon barreling towards a 3-0 finish in this series.

01:27:29.860 --> 01:27:31.860
I feel like it's 2024 again.

01:27:31.860 --> 01:27:35.860
This is the crazy raccoon that was dominating globally.

01:27:35.860 --> 01:27:38.140
One of the best teams in the world.

01:27:38.140 --> 01:27:41.380
And now the way they're dealing with the reigning world champions,

01:27:41.380 --> 01:27:43.100
it's just unbelievable.

01:27:43.100 --> 01:27:45.140
A minute 40 on the timer here, four twists and mines.

01:27:45.140 --> 01:27:46.420
As they look to wrap around,

01:27:46.420 --> 01:27:48.780
Forts has the overclock here.

01:27:48.780 --> 01:27:50.980
But what hopes do you have to find picks,

01:27:50.980 --> 01:27:52.700
I guess, a composition like the May Sigma?

01:27:52.700 --> 01:27:55.580
What a world we find ourselves in where the Forts overclock.

01:27:55.580 --> 01:27:56.980
No longer something to be here.

01:27:56.980 --> 01:27:58.300
Forts, he's dying.

01:27:58.300 --> 01:28:01.260
Just too sharp on the cast, Lucio cannot get away,

01:28:01.260 --> 01:28:04.260
TVNC finds one, it's something to hope for.

01:28:04.260 --> 01:28:05.620
May stays alive through the flux,

01:28:05.620 --> 01:28:06.900
and then finally an opportunity.

01:28:06.900 --> 01:28:08.380
Here comes the OC from court,

01:28:08.380 --> 01:28:09.860
desperate to find an opportunity

01:28:09.860 --> 01:28:12.780
for the team to believe Stalker dies him,

01:28:12.780 --> 01:28:15.780
swings deep into the flank, and takes them all.

01:28:15.780 --> 01:28:18.500
They are unbreakable, Quasaracun,

01:28:18.500 --> 01:28:21.020
that disengages are perfect and re-engage

01:28:21.020 --> 01:28:22.900
to make things difficult for Twist in Mind,

01:28:22.900 --> 01:28:25.300
Stalker, with an unbelievable performance

01:28:25.300 --> 01:28:27.300
on the cast to be so far.

01:28:27.300 --> 01:28:29.300
And they've held their second point now for what?

01:28:29.300 --> 01:28:31.500
Five, six minutes?

01:28:31.500 --> 01:28:33.420
Absolutely devastating.

01:28:33.420 --> 01:28:34.740
Soccer sees them coming.

01:28:34.740 --> 01:28:37.620
No question about the approach that Fortress had mined.

01:28:37.620 --> 01:28:39.900
He's saying the blizzard could be devastating.

01:28:39.900 --> 01:28:41.140
J-Boo over the main sub.

01:28:41.140 --> 01:28:42.460
Will it be enough or no?

01:28:42.460 --> 01:28:46.060
Oh, every single time you step up to the plate

01:28:46.060 --> 01:28:48.660
you're battered back and he walks forward.

01:28:48.660 --> 01:28:49.700
Sights on Fonny Astro.

01:28:49.700 --> 01:28:51.860
Look, Herb, one and he swings.

01:28:51.860 --> 01:28:54.020
J-Boo is down as well.

01:28:54.020 --> 01:28:56.620
And so too, to the hopes of twisted minds

01:28:56.620 --> 01:29:01.180
Crumbling down minutes since they've last made meaningful progress on this map

01:29:02.780 --> 01:29:09.900
Grace welcome crushing the hopes of EMEA as they look to reclaim their crown this weekend here at the champions class

01:29:09.900 --> 01:29:15.640
Tristan Mines going to have one more engage funny Astro. We built a sunbar here now. Jay will coming up on that blizzard

01:29:15.820 --> 01:29:20.580
This needs to be the fight blizzard is perfect friends comes out it buys even tea a little bit of time

01:29:20.580 --> 01:29:22.580
But he's still frozen once again

01:29:22.580 --> 01:29:25.580
Stop follow-up is good, now stalker with a high number of quads in the corner!

01:29:25.580 --> 01:29:32.580
Hold on! Something to fight for in the overtime! Desperation strike! And twisted minds come up for air!

01:29:33.580 --> 01:29:39.580
That's going to be the payload continued to push here and overtime spawns here for Kraserakun

01:29:39.580 --> 01:29:43.580
with limited movement speed to get back into this fight.

01:29:44.580 --> 01:29:48.580
It's a good point, Johnny. One of the weaknesses of this comp is the rollout is incredibly slow.

01:29:48.580 --> 01:29:55.860
No real movement abilities across essentially the entire team when it comes to desperation recontest, but they've hold held so well

01:29:55.860 --> 01:29:59.500
I think they will have time he's back already forced the ice block though

01:29:59.500 --> 01:30:02.060
It's gonna be hard to touch max is gonna have to do the honors

01:30:02.060 --> 01:30:08.260
I'm way well buys a little bit of space for them to do so looking to find this high noon first zones away the backline

01:30:08.260 --> 01:30:10.260
Quartz out of the fight

01:30:10.260 --> 01:30:12.060
Max Fluxier could be devastating.

01:30:12.060 --> 01:30:13.620
Oh, it's a big lift onto the net.

01:30:13.620 --> 01:30:15.460
Oh, the point!

01:30:15.460 --> 01:30:17.780
A beautiful force to nine.

01:30:17.780 --> 01:30:22.300
And Max shuts them down at the second hurdle.

01:30:22.300 --> 01:30:25.580
So much hope on the back of that first fight

01:30:25.580 --> 01:30:26.540
from Twisted Minds.

01:30:26.540 --> 01:30:28.660
And now, where has it gone?

01:30:31.460 --> 01:30:32.340
There I say, Jake.

01:30:32.340 --> 01:30:34.020
I feel like Twisted Minds.

01:30:34.020 --> 01:30:35.820
This composition has really stumped them.

01:30:35.820 --> 01:30:37.420
They're not playing the normal selves,

01:30:37.420 --> 01:30:39.580
because typically, a Flux in overtime.

01:30:39.580 --> 01:30:44.240
It's obvious that you need to recontest the payload as two people go into the sky.

01:30:44.240 --> 01:30:46.840
But Twisted Minds, they're paying a little scarder.

01:30:46.840 --> 01:30:51.060
Have a lot to think about facing this composition that they're perhaps not used to.

01:30:51.060 --> 01:30:54.420
And that forces an error like that.

01:30:54.420 --> 01:30:56.860
And overtime dissipates very quickly.

01:30:56.860 --> 01:31:02.340
That's a brutal thing. I mean, in a long overtime like that, the game ends so quickly lifted off that payload.

01:31:02.340 --> 01:31:09.800
Crazy Raccoon presenting an as-yet-unsolvable problem to Twisted Minds, we're gonna go back

01:31:09.800 --> 01:31:15.400
to the well with a tried-and-true style for them, but will it be enough to win the day?

01:31:15.400 --> 01:31:19.880
So far, nothing has really moved the needle, I mean, the fights they have won, been on

01:31:19.880 --> 01:31:24.680
the back of individual plays, but it just doesn't feel reliable or consistent against

01:31:24.680 --> 01:31:26.840
the Phalanx the Crazy Raccoon are presenting.

01:31:26.840 --> 01:31:31.920
I feel like at the World Finals when Twisted Minds did claim that crown, there were putting

01:31:31.920 --> 01:31:35.100
Even Chris Raccoon team falters in an uncomfortable spot.

01:31:35.100 --> 01:31:38.800
That time it was the Korean teams who felt like they were perhaps on the back foot, their

01:31:38.800 --> 01:31:42.660
rotations weren't on point, their support ultimates were a little bit scattered and

01:31:42.660 --> 01:31:45.720
not securing the ultimate value they required.

01:31:45.720 --> 01:31:48.200
And you can so clearly see Twisted Minds here.

01:31:48.200 --> 01:31:51.920
They're the ones who are struggling to execute in these teamfights.

01:31:51.920 --> 01:31:56.840
They are on the back foot now, trying to adapt when Chris Raccoon are bringing it away.

01:31:56.840 --> 01:32:02.780
has to rise up a hero for Twisted Minds to slow things down, but Stalker almost uncontested

01:32:02.780 --> 01:32:07.580
here swings wide. They take the defender position already, Twisted Minds on the back foot desperate

01:32:07.580 --> 01:32:12.620
to hold on to this point. TBNT rocked on his heels. Stalker looking for any opportunity

01:32:12.620 --> 01:32:18.300
to punish. TBNT already out of the suit, tanked out from back, bleeds up the opposition and

01:32:18.300 --> 01:32:23.340
Twisted Minds on their heels. No one able to stand to contest. The feed fills with orange.

01:32:23.340 --> 01:32:29.260
The whole Twisted Minds dashed on the rocks as Jo-Rong looks to finish the much-bonded

01:32:29.260 --> 01:32:32.220
DPS2O of these world champions.

01:32:32.220 --> 01:32:37.460
I mean Twisted Minds historically never relied on that D.Va play so much, but with the Mizuki

01:32:37.460 --> 01:32:39.060
added into the mix here.

01:32:39.060 --> 01:32:43.620
One of the first times really seeing Mizuki get a lot of value in a composition since

01:32:43.620 --> 01:32:48.860
the heroes release, but it puts so much pressure onto the D.Va in a situation like that, TVNT,

01:32:48.860 --> 01:32:52.580
can't escape with the flight from the mech.

01:32:52.580 --> 01:32:56.500
Stalker's Bastion could be devastating here.

01:32:56.500 --> 01:32:57.420
Incredibly hard.

01:32:57.420 --> 01:33:00.220
One Sigma stun could be more than enough.

01:33:00.220 --> 01:33:04.740
Even grabs that aura out of the air.

01:33:04.740 --> 01:33:07.660
And with the form, TVNT, defensive, fully backing,

01:33:07.660 --> 01:33:10.380
the rock, the finish is good, simple, finds one,

01:33:10.380 --> 01:33:12.140
but not nearly enough.

01:33:12.140 --> 01:33:14.260
Stalker and Heesang stacking this payload,

01:33:14.260 --> 01:33:18.260
moving it towards it's now seeming inevitable finish.

01:33:18.260 --> 01:33:19.740
And with five minutes on the clock,

01:33:19.740 --> 01:33:24.180
This feels impossible as this a fee and effort asked here of Twisted Minds.

01:33:24.980 --> 01:33:26.580
I mean, this is an unbreakable object.

01:33:27.020 --> 01:33:29.780
There's so much to stay in for the Crazy Raccoon and Twisted Minds.

01:33:29.780 --> 01:33:32.380
They're trying to poke and paw, they're trying to set up these angles, but...

01:33:33.100 --> 01:33:35.060
They're just not finding the picks required.

01:33:35.060 --> 01:33:38.820
J-Woo set up the flank angle here and he's got a post bomb in hand slot.

01:33:39.020 --> 01:33:41.900
The Ultimates from Crazy Raccoon, they're looking to close things out here, Jake.

01:33:41.980 --> 01:33:45.020
Already the rush now, puts Twisted Minds back.

01:33:45.260 --> 01:33:47.540
They're trying to bunker, staying alive, biting their time.

01:33:47.700 --> 01:33:49.220
Why is we getting this first Ultimate out?

01:33:49.220 --> 01:33:53.380
Now some of the Russians they're on the sanctuary though, allowing Crazy Raccoon to stand tall.

01:33:53.380 --> 01:33:56.720
He and T-Drop inside the rush behind him is out from courts.

01:33:56.720 --> 01:34:00.040
sanctuary protects though and stalker bleeds house.

01:34:00.040 --> 01:34:01.400
Regal off from J-Boo,

01:34:01.400 --> 01:34:02.720
very little gas in the tank,

01:34:02.720 --> 01:34:03.880
artillery from Bastion,

01:34:03.880 --> 01:34:04.520
seals,

01:34:04.520 --> 01:34:05.020
deal,

01:34:05.020 --> 01:34:08.840
and Crazy Raccoon do it and freeze in Tokyo.

01:34:11.960 --> 01:34:13.960
Are you kidding me?

01:34:13.960 --> 01:34:18.680
We came into this first match of the day hoping for a banger,

01:34:18.680 --> 01:34:23.160
A barn burner that perhaps set the pace for the rest of the tournament.

01:34:23.160 --> 01:34:27.800
EMEA staying competitive with the Korean teams, but that was not the case.

01:34:27.800 --> 01:34:32.680
That was all the crazy raccoon after a pretty close elios to keep things off for us.

01:34:32.680 --> 01:34:34.800
We escorted the hybrid maps.

01:34:34.800 --> 01:34:40.360
EMEA had nothing to show for and crazy raccoon now looked like the clear cut favors in this

01:34:40.360 --> 01:34:45.640
tournament alongside the Korean friends in set of the division.

01:34:45.640 --> 01:34:51.000
deserve round of applause for the crazy raccoon team. It's their turn to innovate. It's their turn

01:34:51.000 --> 01:34:57.320
to present, as you said, an unsolvable problem to the EMEA teams. And now it feels almost destiny

01:34:57.320 --> 01:35:02.200
that it'll be one of our teams from Asia, one of our Japanese oars here to lift the trophy

01:35:02.840 --> 01:35:07.960
in Tokyo. Few opportunities left, right? If twisted minds go down like this, who else could hold a

01:35:07.960 --> 01:35:13.240
cannibal to crazy raccoon but maybe Zeta Division? That was the best shot. That was the best shot

01:35:13.240 --> 01:35:19.240
North America and EMEA had to stay competitive with Korea here, but that was so one-sided, Jake.

01:35:19.240 --> 01:35:21.240
And I'm out of ideas. I think we're just in my seat.

01:35:21.240 --> 01:35:24.240
Like, what can you realistically do? Like, the farra from J-Woo, you know,

01:35:24.240 --> 01:35:28.240
you realistically should be a good hero to poke in prod against a hero like Mei, like Sigma.

01:35:28.240 --> 01:35:33.240
But it's just not enough room to really navigate and secure those picks in the end.

01:35:33.240 --> 01:35:37.240
And I thought Kraserakun did a fantastic job with that aura healing from Dimsuki to stay alive

01:35:37.240 --> 01:35:40.240
and buy enough time to turn things with Stalker's Casterly.

01:35:40.240 --> 01:35:42.200
and the flex picks from Hiseng and Stalker.

01:35:42.200 --> 01:35:45.160
I mean, throwing these ideas like flex and hitscan to the wind, right?

01:35:45.160 --> 01:35:48.320
They're really just willing to play whatever is asked of them.

01:35:48.760 --> 01:35:49.960
We're going to go down to the stage.

01:35:49.960 --> 01:35:53.840
We've got an interview with Choron to see how they're feeling about this incredible win.

01:35:54.000 --> 01:35:56.640
Choron, congratulations on getting the win.

01:35:56.640 --> 01:35:59.040
Choron, congratulations on getting the win.

01:35:59.040 --> 01:36:00.800
Congratulations on winning the game.

01:36:01.800 --> 01:36:02.800
Hello.

01:36:05.120 --> 01:36:06.760
Choron, congratulations on getting the win.

01:36:06.760 --> 01:36:09.200
I want to start off this interview by asking you about,

01:36:09.200 --> 01:36:15.200
I guess CR's composition. I feel like in this champions class, Crazy Raccoon have been using a lot of Mizuki.

01:36:15.200 --> 01:36:20.200
Is there a special reason as to why you guys are sort of using a lot more Mizuki here?

01:37:09.200 --> 01:37:13.680
belt, whether it's the Cap Bastion or the Lucio Kiriko,

01:37:13.680 --> 01:37:15.640
we have mastered a lot of different composition

01:37:15.640 --> 01:37:17.600
for a lot of different scenarios.

01:37:17.600 --> 01:37:19.720
So that's why I think we are utilizing more

01:37:19.720 --> 01:37:23.760
so that our opponent would have to have a harder time going

01:37:23.760 --> 01:37:25.240
up against us.

01:37:25.240 --> 01:37:32.640
As a CR, there are a lot of different features in the cat bus and the Kiriko Lusio,

01:37:32.640 --> 01:37:40.640
so I'm thinking of using a variety of features so that other teams can't do anything about it.

01:37:40.640 --> 01:37:47.640
And also, I feel like it is safe to say that Crazy Raccoon is probably one of the best teams in Champions Clash, so my second question is pretty simple.

01:37:47.640 --> 01:37:52.640
Why do you think CR is so good? What makes Crazy Raccoon so special?

01:37:52.640 --> 01:38:02.640
And with this victory, CR will be able to continue with a very strong team in this Champions League.

01:38:02.640 --> 01:38:08.640
So, is there a reason for CR's strength?

01:38:08.640 --> 01:38:19.640
If there is a reason for CR's strength, is there anything special about it?

01:38:19.640 --> 01:38:45.640
I think the key to our strength would have to be me. I play a lot of different heroes, I have a deep hero pool, and I think that makes a lot of the other teams have a more difficult time. I think it's pretty cute.

01:38:49.640 --> 01:38:54.640
I think I'm the strongest of the CRs.

01:38:54.640 --> 01:39:02.640
I can use a lot of heroes, and I think it's quite powerful, and it's cuter than anything else.

01:39:02.640 --> 01:39:06.640
That's one of the reasons.

01:39:10.640 --> 01:39:13.640
Thank you so much, Shoryun! Thank you very much!

01:39:13.640 --> 01:39:15.640
Thank you very much!

01:39:15.640 --> 01:39:18.640
Now, let's take a look at the game.

01:39:19.640 --> 01:39:24.760
at the bracket, see just what crazy Raccoon have won, a birth into the upper final

01:39:25.480 --> 01:39:28.680
and an incredible head of steam, you can hear from Trollhagen in that interview, he's dealing

01:39:28.680 --> 01:39:33.960
on himself, he can smell and taste the championship here in Champions Clash. Yeah, the confidence is

01:39:33.960 --> 01:39:38.520
oozing, as we're going to get a matchup of Virtus.Pro and Sett of Division coming up next here to see

01:39:38.520 --> 01:39:42.600
who will face Priest Raccoon in the upper bracket final, but as we take a look at the lowers as

01:39:42.600 --> 01:39:46.840
well, Twisted Minds, Dyn-Moded, and the bracket flips there of course, and so you're going to see

01:39:46.840 --> 01:39:50.520
see them end up against Weybergaming in a lowers match later on today.

01:39:50.520 --> 01:39:55.240
Battle of wounded pride right there, twisted minds, the current world champs still, current

01:39:55.240 --> 01:39:58.240
world champs, but it doesn't feel like it after that match in the number one seed from

01:39:58.240 --> 01:40:03.520
China in an elimination game, but that's just how it goes, we've got to crown a world champion

01:40:03.520 --> 01:40:04.520
here in Tokyo.

01:40:04.520 --> 01:40:08.720
Guys, we've got incredible matches all day, huge impact, got to see which teams can make

01:40:08.720 --> 01:40:12.120
it to the top, but what's all coming at you right after the short break.

01:40:12.120 --> 01:40:17.380
Start your climb to OWCS with FACED LEAGUE.

01:40:17.380 --> 01:40:21.940
Compete for $50,000 every season to sustain your team's competitive journey.

01:40:21.940 --> 01:40:26.220
Progress through skilled balance divisions until you hit the Master Finals broadcast

01:40:26.220 --> 01:40:28.460
and get scouted by the best teams.

01:40:28.460 --> 01:40:33.740
Your climb to OWCS starts here at joininfce.gg slash FACED LEAGUE.

01:40:33.740 --> 01:40:37.180
Hey guys, Adrol here with Lang Sir for the exit interview.

01:40:37.180 --> 01:40:39.820
All gamers unfortunately being eliminated today.

01:40:39.820 --> 01:40:43.220
I just wanted to ask you, despite being eliminated today,

01:40:43.220 --> 01:40:47.220
what kind of lessons did you learn in the Tournament for the Japanese Clash?

01:40:47.220 --> 01:40:53.220
Today, we were eliminated, but what did you learn in this competition?

01:40:53.220 --> 01:40:57.220
Because we have a lot of newcomers in our team,

01:40:57.220 --> 01:41:00.220
so we didn't have enough time to practice,

01:41:00.220 --> 01:41:04.220
and we didn't have enough time to practice for a long time.

01:41:04.220 --> 01:41:08.980
I think we can give more time for the competition.

01:41:34.220 --> 01:41:36.220
to sort of catch up and improve.

01:41:36.220 --> 01:41:44.220
Do you think that China's team needs to do some progress in the finals?

01:41:44.220 --> 01:41:55.220
I think we need more practice and more players to join us.

01:41:55.220 --> 01:42:06.220
We'll need more time, a lot more time to practice, and more importantly, we need probably more players getting to the competitive side to potentially become new pro players.

01:42:07.220 --> 01:42:14.220
So, my final question to you. Now that you guys have it eliminated, is there anything else you still want to do in Japan?

01:42:14.220 --> 01:42:18.220
What do you want to do in Japan first?

01:42:20.220 --> 01:42:27.220
First of all, we will learn some things from the later games.

01:42:27.220 --> 01:42:32.220
Then we will go back to find some points.

01:42:44.220 --> 01:42:45.780
Well, thank you so much, Langston.

01:42:45.780 --> 01:42:46.300
Thanks so much.

01:42:46.300 --> 01:42:46.800
See you.

01:42:46.800 --> 01:42:47.300
See you.

01:42:47.300 --> 01:42:47.800
See you.

01:42:47.800 --> 01:43:15.800
Music

01:43:15.800 --> 01:43:22.800
Welcome back everyone, and just like that we have our first winners finalist in Crazy Raccoon.

01:43:22.800 --> 01:43:25.800
So pretty much like we all expected here at the back.

01:43:25.800 --> 01:43:27.800
I think Ash had tea, right?

01:43:27.800 --> 01:43:29.800
Yeah, you did not fall around like that. That's crazy.

01:43:29.800 --> 01:43:31.800
Am I getting gas there right now?

01:43:31.800 --> 01:43:32.800
Potentially.

01:43:32.800 --> 01:43:34.800
No, I mean, me and Sally were wrong.

01:43:34.800 --> 01:43:37.800
The important thing is to be aware of the situation, Ash.

01:43:37.800 --> 01:43:38.800
So I think that step one.

01:43:38.800 --> 01:43:39.800
Awareness is key.

01:43:39.800 --> 01:43:41.800
Exactly, awareness is key.

01:43:41.800 --> 01:43:49.160
Well, we're not definitely aware that crazy raccoon are just that good quite frankly. This was anti climatic

01:43:49.760 --> 01:43:54.600
After especially after Elias like initially the first two rounds were so close

01:43:54.600 --> 01:44:03.840
And they both played the jetpack cat and the passion both look good both first two rounds went like into like almost a hundred versus a hundred

01:44:03.880 --> 01:44:06.900
Right so like everything was looked so close

01:44:11.800 --> 01:44:13.800
happened, but it was so quick

01:44:13.800 --> 01:44:15.800
that you barely know that it even

01:44:15.800 --> 01:44:17.800
happened. Yeah, I feel like the

01:44:17.800 --> 01:44:19.800
turning point was also when we

01:44:19.800 --> 01:44:21.800
saw the pit from the honor onto

01:44:21.800 --> 01:44:23.800
the Kyrie Co. That was where we

01:44:23.800 --> 01:44:25.800
really saw like the more the

01:44:25.800 --> 01:44:27.800
survivability there for for

01:44:27.800 --> 01:44:29.800
vigilante. And then overall, I

01:44:29.800 --> 01:44:31.800
think that's on the side of of

01:44:31.800 --> 01:44:33.800
CR. It was just really clean.

01:44:33.800 --> 01:44:35.800
Let's be honest. You got to give

01:44:35.800 --> 01:44:37.800
credit to TM, though. I think

01:44:37.800 --> 01:44:39.800
last time we saw them on the cat

01:44:39.800 --> 01:44:54.800
I don't know if that was necessarily because of the Cassidy band that came through or if they're trying to hide it yesterday. I was impressed with how they were, you know, managing that in the first two rounds of Ilias, but you could definitely tell there was discomfort.

01:44:54.800 --> 01:44:59.600
worry I would have for TM for the remainder of like the kind of tournament and I think they'll

01:44:59.600 --> 01:45:04.560
I would find it hard to believe they don't like just kind of like lose the next match but like maybe

01:45:04.560 --> 01:45:08.880
they could because like a lot of the series like they didn't really kind of play a lot of the

01:45:08.880 --> 01:45:13.680
Capashians right like they lost to CR when CR was playing you know a lot of these Mizuki

01:45:13.680 --> 01:45:17.200
comps that we thought were a troll yesterday may not actually be I know with the May it's like

01:45:17.200 --> 01:45:21.200
This one is still out for debate. We don't know.

01:45:21.200 --> 01:45:24.200
We just don't know. I'm not quite bought.

01:45:24.200 --> 01:45:26.200
Let's take a look at the bracket.

01:45:26.200 --> 01:45:32.200
Obviously this was probably the toughest opponent right behind the CETA division that TM could have faced.

01:45:32.200 --> 01:45:35.200
Now in the normal bracket, they will be going up against Weibo Gaming.

01:45:35.200 --> 01:45:42.200
They looked for mid-ball against the second seed in China, even when they had to go up against the Cat Bastion.

01:45:42.200 --> 01:45:49.080
So I low key expect to survive to have a much easier time against Wabo. Yeah, I definitely got to agree with you on that

01:45:49.080 --> 01:45:52.520
It's gonna be a different level of opponent heading into that lower bracket

01:45:52.520 --> 01:45:57.220
And it's gonna be about being able to brush off this match up the heading into lowers later on today

01:45:57.220 --> 01:45:59.220
That game's got some silly potential in it

01:46:02.840 --> 01:46:06.840
With this like you know like is what way bow we saw them play some cat fashion

01:46:06.840 --> 01:46:11.560
It didn't look that great like this team go back and play it do they really kind of commit to something else

01:46:11.560 --> 01:46:13.560
I also think that series could get a little wild

01:46:13.900 --> 01:46:18.240
Well, we'll find out very soon because we have quite a few matches to go through today

01:46:18.240 --> 01:46:21.480
Of course, we still have a second match in our upward bracket

01:46:21.480 --> 01:46:25.660
This one is going to be Sada versus VP quite frankly when I looked at the schedule this morning

01:46:25.660 --> 01:46:30.320
I was like who that first one is gonna be so close the second one has potential to be not that now the first one was

01:46:30.720 --> 01:46:32.720
not that close

01:46:33.040 --> 01:46:35.040
So

01:46:37.080 --> 01:46:39.400
You're a fan of the Korean team, I think you're really damn

01:46:41.560 --> 01:46:44.960
speedrunning content. If you

01:46:44.960 --> 01:46:46.960
made plans for the rest of

01:46:46.960 --> 01:46:48.960
the day, you are you're good.

01:46:48.960 --> 01:46:50.960
Honestly, you're good. Let's

01:46:50.960 --> 01:46:52.960
talk about the teams though,

01:46:52.960 --> 01:46:54.960
right? Starting with VP. I

01:46:54.960 --> 01:46:56.960
think they surprised a lot of

01:46:56.960 --> 01:46:58.960
people. We didn't expect them

01:46:58.960 --> 01:47:00.960
to play quite that dominant.

01:47:00.960 --> 01:47:02.960
Uh, minus Numbani, but other

01:47:02.960 --> 01:47:04.960
than that, like, why have we

01:47:04.960 --> 01:47:06.960
learned what's the biggest

01:47:06.960 --> 01:47:08.960
takeaway from Virtus Pro in

01:47:08.960 --> 01:47:10.960
their first series yesterday?

01:47:10.960 --> 01:47:16.080
So the positives here for Virtus Pro, if you were to make an argument for VP, right, is

01:47:16.080 --> 01:47:19.760
like, you know, Landon and Psycho have this, like, really, you know, they've done really

01:47:19.760 --> 01:47:23.600
well at international events over the last two years, right, you get Kib back on Land,

01:47:23.600 --> 01:47:26.360
like, fixes playing pretty well.

01:47:26.360 --> 01:47:28.360
It's just a really difficult opponent, though.

01:47:28.360 --> 01:47:31.480
I mean, the V-Tump is the opponent they can draw in the field.

01:47:31.480 --> 01:47:35.600
I mean, it doesn't matter how much Landon will potentially have, but when you're going

01:47:35.600 --> 01:47:37.480
up against a team like Zeta Division.

01:47:37.480 --> 01:47:40.680
Yeah, I think they would have preferred to face them in the first two, too.

01:47:40.680 --> 01:47:47.480
Yeah, generally like this first three like they can't really do the same things that we saw them doing earlier on yesterday

01:47:47.720 --> 01:47:54.440
They were able to not use up the bands in the first map or win it out regardless and then they did come in with

01:47:54.760 --> 01:47:58.200
I think the bashing burn it was on map two and of course in the first two three

01:47:59.080 --> 01:48:03.480
What else can they pull out of the back? I think you're just going to see those bands coming out a bit earlier

01:48:03.560 --> 01:48:08.360
I feel like that's a lesson that can be learned and even taken away from this last series with tm versus crazy raccoons

01:48:08.360 --> 01:48:13.000
It felt like they were holding on to some of those cat bastion bands into a little bit later in the series

01:48:13.000 --> 01:48:16.740
That we expected to maybe come out but VP also we saw them play the cat bastion

01:48:16.740 --> 01:48:22.340
So maybe they don't really feel like they need to ban it like I think at least they can try and see like what level they're at

01:48:22.340 --> 01:48:27.080
Maybe like in an early map and then kind of go from there in terms of what they decide. Yeah

01:48:28.040 --> 01:48:32.620
Yeah, are you like really far away or are we like we're a fight the true way?

01:48:33.940 --> 01:48:37.660
Intensive properties, so I see like how do VP stack up against TM

01:48:37.660 --> 01:48:39.660
How does TM stack up against Crazy Raccoon?

01:48:39.660 --> 01:48:41.660
How does Crazy Raccoon stack up against Zeta?

01:48:41.660 --> 01:48:46.660
So Zeta seems to be at the top of the food chain here in our little circle of misery.

01:48:46.660 --> 01:48:51.660
But comparing VP to TM in what we saw on EMEA in Stage 1,

01:48:51.660 --> 01:48:53.660
it looks like a completely different game than it is.

01:48:53.660 --> 01:48:54.660
True, it is.

01:48:54.660 --> 01:48:56.660
But I do get paid to make some points here on the desk,

01:48:56.660 --> 01:48:59.660
so I'm fully committed to my draft right now.

01:48:59.660 --> 01:49:01.660
Let's talk about Zeta though.

01:49:01.660 --> 01:49:04.660
Thank you so much, that's why I get paid to make the medium bucks.

01:49:04.660 --> 01:49:06.660
Let's talk about Zeta Division.

01:49:06.660 --> 01:49:13.460
We hailed this team as the team to win it all they have been so very dominant in the entire regular season and

01:49:13.860 --> 01:49:18.260
While the playoffs for them in their region was a very close one against crazy raccoon

01:49:18.860 --> 01:49:25.240
They are just like they're just stacked top to bottom. They've not shown us any they're not really shown as anything

01:49:25.240 --> 01:49:28.540
I don't know if a half the comps they played so far have even been real

01:49:29.040 --> 01:49:30.420
Okay, you say that yet

01:49:30.420 --> 01:49:35.260
So they pulled out the Mizuki to like maybe the Korean teams just know something is that the red direction?

01:49:35.260 --> 01:49:37.900
we're going in with the rework that happens with Ultimate.

01:49:37.900 --> 01:49:41.260
He's riding back in the legs.

01:49:41.260 --> 01:49:43.980
Hey, we saw him riding mirrors yesterday.

01:49:43.980 --> 01:49:45.540
Everything is kind of on the table.

01:49:45.540 --> 01:49:48.460
I mean, Zeta, the roster is just so filthy

01:49:48.460 --> 01:49:50.780
that it could have been a little bit of shenanigans

01:49:50.780 --> 01:49:51.380
yesterday.

01:49:51.380 --> 01:49:56.060
Where I don't think they'll play for real against VP, I think.

01:49:56.060 --> 01:49:58.420
But a lot of those weird comps are kind of talking about.

01:49:58.420 --> 01:49:59.180
They make work.

01:49:59.180 --> 01:50:00.820
Like, it doesn't really matter.

01:50:00.820 --> 01:50:03.460
That's why we don't know if it's a weird comp or if they're

01:50:03.460 --> 01:50:03.960
serious.

01:50:03.960 --> 01:50:08.760
Just like will we see the Mizuki head to head with it data versus CR later on? Yeah

01:50:08.760 --> 01:50:14.280
We're gonna get the stats in for that one as well. I have a misukas like probably one of the highest win percentages

01:50:19.720 --> 01:50:24.240
Again something we get paid for so it is what it is. What do you think it's win percentage is about like it's like

01:50:28.800 --> 01:50:33.920
Predictions for this one I at the every crazy surprise of anyone here when VP just like I was crazy

01:50:33.960 --> 01:50:37.400
surprise that she went for TM in a previous match.

01:50:37.400 --> 01:50:40.200
To be clear, we went for TM.

01:50:40.200 --> 01:50:41.200
I'm so surprised.

01:50:41.200 --> 01:50:42.200
I didn't know.

01:50:42.200 --> 01:50:43.200
Yeah, you took that.

01:50:43.200 --> 01:50:44.200
I didn't know.

01:50:44.200 --> 01:50:45.200
That's how crazy that was.

01:50:45.200 --> 01:50:46.200
No, listen.

01:50:46.200 --> 01:50:49.320
I mean, point is, you're ready for predictions.

01:50:49.320 --> 01:50:53.580
We don't really know what to expect from these teams, what they have in the back pocket.

01:50:53.580 --> 01:51:00.120
It is just eight teams playing it out in such a high stakes format that any team might

01:51:00.120 --> 01:51:05.560
have you know something and then I'm in the surprise for us that is true that is

01:51:05.560 --> 01:51:10.120
true so you ended up going for Zeta in this yes yes

01:51:10.120 --> 01:51:13.120
to finish the point I'm going for Zeta

01:51:13.120 --> 01:51:16.120
I was like she set this up

01:51:16.120 --> 01:51:19.120
I got to set myself up for this one

01:51:19.120 --> 01:51:20.120
Zeta all the way

01:51:20.120 --> 01:51:22.120
what is Zeta division?

01:51:22.120 --> 01:51:27.120
the way you were back in BPF like are you are you gonna be a contrarian?

01:51:27.120 --> 01:51:34.000
I think we're Zeta division across the board here, right? It would be crazy not to just kind of go with Zeta

01:51:34.000 --> 01:51:36.840
I definitely got to agree with you. It would be pretty wild

01:51:36.840 --> 01:51:42.440
Yeah, it'll just be a matter of like how dominant is this match going to look like can VP fight back and if so

01:51:42.440 --> 01:51:44.400
Can they once again like kind of provide a blueprint?

01:51:44.400 --> 01:51:50.540
Maybe something that TM can take away from their match there as well because I really liked what we've seen from a VP and how they

01:51:50.600 --> 01:51:54.920
Handled to the current meta in the first round yesterday again. That's it

01:51:54.920 --> 01:51:59.240
That was the first to do this one is the first to three and they have to go up

01:51:59.560 --> 01:52:03.280
Against the best team that we potentially have here the champions clash

01:52:03.280 --> 01:52:09.760
So it will be an uphill battle in order to secure that final spot in the upper bracket a final

01:52:09.760 --> 01:52:13.720
We are now heading into a short breaks and in a few minutes

01:52:13.720 --> 01:52:16.540
We're gonna have Tiger on stage to bring out our teams

01:52:24.920 --> 01:52:32.920
I'm sick and tired of you

01:52:32.920 --> 01:52:36.920
All this time I've been nothing but pain

01:52:36.920 --> 01:52:40.920
There's no more to try and rescue

01:52:40.920 --> 01:52:43.920
How this story ends ain't up to you

01:52:43.920 --> 01:52:47.920
I'll take a step back so I can move on

01:52:47.920 --> 01:52:51.920
And I'm the wrong try, you're not the one

01:52:51.920 --> 01:52:55.920
I've gotten stuck by it, so I can move on

01:52:55.920 --> 01:52:59.920
Then I'm the wrong track, and I'm the right one

01:53:02.920 --> 01:53:06.920
We got blinded, put you alone

01:53:06.920 --> 01:53:09.920
Now we got no friends, so good, and we gone

01:53:09.920 --> 01:53:13.920
You got me free and strong, but sometimes you run

01:53:13.920 --> 01:53:18.920
My broken heart and I, we're moving on, moving on

01:54:21.920 --> 01:54:23.980
you

01:54:51.920 --> 01:54:53.980
you

01:55:21.920 --> 01:55:23.980
you

01:55:51.920 --> 01:55:53.980
you

01:56:21.920 --> 01:56:23.980
you

01:56:51.920 --> 01:56:53.920
You

01:57:51.920 --> 01:57:53.920
You

02:00:21.920 --> 02:00:23.920
First of all, this team.

02:00:23.920 --> 02:00:26.920
ZEATER DIVISION!

02:00:44.920 --> 02:00:45.920
The title is...

02:00:45.920 --> 02:00:47.920
BERSERK SPROW!

02:01:21.920 --> 02:01:23.920
to take down the world champions

02:01:23.920 --> 02:01:25.920
in the number one that seed in

02:01:25.920 --> 02:01:27.920
twisted minds, not just a moment

02:01:27.920 --> 02:01:29.920
ago, but now we have careers

02:01:29.920 --> 02:01:31.920
number one versus EMA's number

02:01:31.920 --> 02:01:33.920
two.

02:01:33.920 --> 02:01:35.920
A few three t-shirts of the crowd as

02:01:35.920 --> 02:01:37.920
well as air division giving a few gifts

02:01:37.920 --> 02:01:39.920
before they well the crowd hope at

02:01:39.920 --> 02:01:41.920
least.

02:01:41.920 --> 02:01:43.920
I mean, that would be insane, right?

02:01:43.920 --> 02:01:45.920
When you look at the match schedule

02:01:45.920 --> 02:01:47.920
for today and you looked at all of the

02:01:47.920 --> 02:01:49.920
games, you think to yourself, what

02:01:49.920 --> 02:01:58.960
closer. Twisted Mines versus Crazy Raccoon, or Zeta coming up here against Virtus. You

02:01:58.960 --> 02:02:06.080
would probably say it would be the world champions. That it would be Twisted Mines going head-to-head

02:02:06.080 --> 02:02:12.800
of five map balls against Crazy Raccoon, but no, a free and oh win there for the sweep

02:02:12.800 --> 02:02:19.040
of the honking team. Now we get to see how far the divide comes between our seed two

02:02:19.040 --> 02:02:22.120
from EMEA, and I see the one from Asia.

02:02:22.120 --> 02:02:24.520
And it was beat down by the way, like it wasn't like a three or like, oh,

02:02:24.520 --> 02:02:25.760
I can't get that little fight back.

02:02:25.760 --> 02:02:28.520
But it was like, yeah, you might as well have just punched me,

02:02:28.520 --> 02:02:30.120
Mux, you know, because it was that back.

02:02:30.120 --> 02:02:32.680
Like it was, and that's not what we expected.

02:02:32.680 --> 02:02:36.160
But like you said, this game in theory is going to be not,

02:02:36.160 --> 02:02:40.200
not even as close, like 1% as close because it's safe to have been so

02:02:40.200 --> 02:02:42.000
damn common evening in Asia.

02:02:42.000 --> 02:02:43.960
It was a very long series.

02:02:43.960 --> 02:02:47.560
It went to seven maps versus Crazy Raccoon in that Asia finals.

02:02:47.560 --> 02:02:53.560
But like it felt like Zeta didn't really have the steam in the early early few maps and then they eventually picked it up

02:02:53.560 --> 02:03:00.160
If there was like Zeta coming in everybody was super scared of them and now furthest pro like like what do you think of the chances here for

02:03:00.560 --> 02:03:05.440
VP against Zeta well VP set themselves yesterday when they did that winner interview

02:03:05.440 --> 02:03:11.100
The one team that they wanted to go up against was Zeta and you can see that they're prepared here right Anna ban right out of the

02:03:11.100 --> 02:03:14.160
Gates to take shoes Anna away and pour some onto the Kiriko

02:03:14.160 --> 02:03:21.360
something that Zeta will always prioritizing was the Ana in the Catastrian matchup coming on through in their region stages.

02:03:21.360 --> 02:03:28.160
But the fact that it's alias means that it's likely going to be things like the Wrecking Ball as that tank instead.

02:03:28.160 --> 02:03:30.160
So I think you'll be on the Curico anyway.

02:03:32.160 --> 02:03:33.160
Ooh, look.

02:03:33.160 --> 02:03:34.160
Oh, that sign.

02:03:34.160 --> 02:03:35.160
The sign jerseys too.

02:03:35.160 --> 02:03:36.160
Oh.

02:03:36.160 --> 02:03:37.160
Oh, my.

02:03:37.160 --> 02:03:38.160
Damn it.

02:03:38.160 --> 02:03:39.160
I thought it was just regular teachers.

02:03:39.160 --> 02:03:40.160
I think it was just regular teachers.

02:03:40.160 --> 02:03:41.160
Eww.

02:03:41.160 --> 02:03:42.160
I would have been at the time myself.

02:03:42.160 --> 02:04:03.160
I've been way through that crowd, Duke. Give me, give me. Yeah, that is pro. They have a very tall order ahead of them because Zayna division, I didn't mean Johnny was speaking about it a little bit yesterday. The fact that this team as well was rebuilt from the ground up and rebuilt with some of the best players to touch the game.

02:04:03.160 --> 02:04:06.600
I mean, look at this backline and tell me how many Overwatch teams these have been...

02:04:06.600 --> 02:04:07.920
Who let him get you?

02:04:07.920 --> 02:04:09.360
Who let him get you?

02:04:09.360 --> 02:04:10.520
Who said...

02:04:10.520 --> 02:04:11.800
Do you know what?

02:04:11.800 --> 02:04:16.120
You're allowed to pick up Shula as well, because they've just been collecting the Infinity Stones.

02:04:16.120 --> 02:04:19.920
That's the death way to describe Zayda's team at the moment.

02:04:19.920 --> 02:04:24.320
And in comparison to Virtus.Pro, they lost J.Woo to Twisted Rhymes.

02:04:24.320 --> 02:04:25.480
Right, right.

02:04:25.480 --> 02:04:31.800
Yeah, so it's like, well, Shoo, we got him, and then J.Woo, you've lost one of your best players of 2TM.

02:04:31.800 --> 02:04:32.600
Yeah.

02:04:32.600 --> 02:04:40.300
Yeah, it's going to be tough here for VP. Fast map is going to be Ilios, like you said, some Wrecking Ball could come in here, especially on this round.

02:04:40.300 --> 02:04:49.800
Yeah, for sure. If it's Lighthouse starting off as well, then that Wrecking Ball is going to be feeling the impact, and Neil Garro has a mean Wrecking Ball on him.

02:04:49.800 --> 02:04:53.600
No Cap Aston banned out, so likely going to be seeing the bans.

02:05:02.600 --> 02:05:06.780
way bigger chance there from the

02:05:06.780 --> 02:05:09.500
division side a ton of fans coming in

02:05:09.500 --> 02:05:11.340
through from Japan and from a ton of a

02:05:11.340 --> 02:05:12.940
different countries to see some English

02:05:12.940 --> 02:05:14.660
fans come up to us which has been rather

02:05:14.660 --> 02:05:16.060
nice so there's going to be a few of

02:05:16.060 --> 02:05:20.180
them in the crowd for VP ice actually

02:05:20.180 --> 02:05:23.020
hovering Malgo to start up fix it

02:05:23.020 --> 02:05:25.180
obviously hopping over to the jetpack

02:05:25.180 --> 02:05:26.660
cat Kevstar on the bashing quick

02:05:26.660 --> 02:05:28.820
teleport out say the division running

02:05:28.820 --> 02:05:30.180
different than tank full milk are who

02:05:30.180 --> 02:05:31.540
obviously it's going to be a wrecking

02:05:31.540 --> 02:05:34.780
ball here. So I just want to get to that point real quick. Yeah Kevser on the

02:05:34.780 --> 02:05:38.180
bastion too means that you don't have to ban out the Cassidy, not to have to worry

02:05:38.180 --> 02:05:44.940
about stopping that retching ball. Oh, gets the best of Knife. Yeah, he did that.

02:05:44.940 --> 02:05:51.220
Oh nice, Nate too. Forced to recall really on from proper. That's got Shu weighing in

02:05:51.220 --> 02:05:54.140
the wings, but this gives VP an opening here to guys on the point. They should be

02:05:54.140 --> 02:05:56.820
able to get onto the point like you said and now you're going to be able to play

02:05:56.820 --> 02:06:00.300
that Malga just to anchor the point itself. You're going to be able to get out

02:06:00.300 --> 02:06:03.740
when the wrecking ball comes through, so Zed even though they have a little mobile composition,

02:06:03.740 --> 02:06:06.460
they don't get the first point cap so they can't play the scoreline.

02:06:06.460 --> 02:06:11.860
Good slap, but Kevser instantly bathed in that Suzu knife on the high ground.

02:06:11.860 --> 02:06:14.900
He's not got too much of an angle there, unfortunately to shoot anybody, he's going to have to drop

02:06:14.900 --> 02:06:17.820
like Garen, it's proper and quieter, end up going down.

02:06:17.820 --> 02:06:20.900
Alright, okay, good start from VP.

02:06:20.900 --> 02:06:24.780
I worry about how they're going to be able to deal with Ice on this Maga 2 because usually

02:06:24.780 --> 02:06:29.860
you would see the Reaper come through instead of that Tracer, so Ice-Nuln is just going

02:06:29.860 --> 02:06:35.220
to be able to survive for infinite on this point and if Zeta can't ice them out

02:06:35.220 --> 02:06:39.020
they'll all get to the back line with the Kiriko they're not going to be able to

02:06:39.020 --> 02:06:41.860
actually flip the switch and get this point capped.

02:06:41.860 --> 02:06:46.220
Kephz got the emergency out as well.

02:06:46.620 --> 02:06:50.260
Syco's waiting for them to dive in first then double blink to that high ground

02:06:50.260 --> 02:06:54.740
if they stay around. Herdmilk Garu though, drops down, takes that mega health back.

02:06:54.740 --> 02:06:58.340
Kephz pops the ult, he's got that over health so he can't be jumped on instantly.

02:06:58.340 --> 02:07:00.340
got ice on him and he's back as well.

02:07:00.340 --> 02:07:02.340
That's been a damage there onto the Bachelorette.

02:07:02.340 --> 02:07:04.340
Proper goes down to Landon.

02:07:04.340 --> 02:07:06.340
That's a couple of times in a row now that Landon's got the pick on Proper.

02:07:06.340 --> 02:07:08.340
And it's huge too because Proper had the pulse bomb

02:07:08.340 --> 02:07:10.340
which means that you can use Suzu freely

02:07:10.340 --> 02:07:13.340
not worrying about the pulse bomb being able to come on through.

02:07:13.340 --> 02:07:15.340
You've got the catnap as well from Fixer

02:07:15.340 --> 02:07:17.340
potentially to disrupt Suzu's usage

02:07:17.340 --> 02:07:19.340
of the Kitsune rush as Landon pulls.

02:07:19.340 --> 02:07:21.340
Yeah, Suzu's already got that kill.

02:07:21.340 --> 02:07:23.340
Violet's gonna slam into the ground and

02:07:23.340 --> 02:07:25.340
drag Ice off the edge.

02:07:25.340 --> 02:07:30.340
Nice work from Vyla, but still VP with 70%.

02:07:30.340 --> 02:07:34.220
That was Shoes Rush though invested for Zeta to be able to find the flip, which means that

02:07:34.220 --> 02:07:38.020
Virtus Pro could potentially, if they can walk on to the point with this Malga, use

02:07:38.020 --> 02:07:42.340
one-sided Rush and force Zeta Division to give up all of the space they just got back.

02:07:42.340 --> 02:07:45.340
Alright, well they're taking this to the skies again with the Bastions.

02:07:45.340 --> 02:07:47.340
Mugara's gonna try and knock him out.

02:07:47.340 --> 02:07:50.340
Or at least distract for a moment.

02:07:50.340 --> 02:07:52.340
My 50 HP is gonna get around, but all good.

02:07:52.340 --> 02:07:53.340
Here comes the healing off.

02:07:53.340 --> 02:07:56.660
food is gonna be able to stay alive, as Kevser goes down to Milgaru.

02:07:56.660 --> 02:08:00.460
There's two pronged attack as well. It's worth pointing in my light, you've got the

02:08:00.460 --> 02:08:02.880
bull slam and the Bastion to deal with. Come on!

02:08:02.880 --> 02:08:08.140
Proper ends up going down again. Not used to seeing proper go down this early, so many

02:08:08.140 --> 02:08:12.540
times. Mine's on the point, there's a rush through it too for VP, so Ice is gonna be

02:08:12.540 --> 02:08:17.660
more than safe to hang around, but the poop ends up coming in once again, finally takes

02:08:17.660 --> 02:08:18.660
down Ice.

02:08:18.660 --> 02:08:36.660
Oh, good stick! Knifers down, good exit trade there from Saiko, which means that Xayah won't be able to play super aggressively towards Virtus Pro spawnside with the Bastion with that cat, so Virtus Pro will have a little bit more space to be able to work with, but 92% picked up for them, that's one fight win from being able to take this round.

02:08:38.660 --> 02:08:42.660
And by the time it's gone old again, Ice is going to have to be careful. Cage, so important in this fight though.

02:08:42.660 --> 02:08:48.160
Yeah, if you can combine cage with artillery strike coming up from Kev, so Zayda are not going to be having a fun time.

02:08:48.160 --> 02:08:53.160
Yeah, cage for Isom on the point, she's going to get dragged off again, not again!

02:08:54.160 --> 02:08:58.660
Violet is so damn good on this damn cat!

02:08:58.660 --> 02:08:59.160
Oh!

02:08:59.160 --> 02:09:01.660
Zayda the fishing and making that fight look easy.

02:09:01.660 --> 02:09:05.160
And that cage, Moxie, yeah, it was important, but come on.

02:09:05.160 --> 02:09:08.660
I mean, the cage denied by the catnap coming through...

02:09:08.660 --> 02:09:10.160
Oh, it's gross.

02:09:10.160 --> 02:09:14.440
It's a horrible time for a maga even if you've got like the overrun and play potential

02:09:14.440 --> 02:09:18.080
You can use it to dodge out from the catnap the ice it must have been on cooldown

02:09:18.320 --> 02:09:23.240
Violet perfectly tracking that maga's weakness as we're gonna be looking for proper having that pulse phone

02:09:23.240 --> 02:09:29.160
Which means that Landon has to hook the suzu man. He's gonna have nightmares this week. I'll tell you right now about violets

02:09:29.800 --> 02:09:31.800
Jepa cat

02:09:32.040 --> 02:09:34.520
Well fish has got a note of his own the catnapper

02:09:34.520 --> 02:09:37.560
Wow, they think they're putting free. What a post from Propobo!

02:09:37.560 --> 02:09:40.200
Our delivery up for Raj comes in too.

02:09:40.200 --> 02:09:42.840
Maybe we wanted you to actually have the point there.

02:09:42.840 --> 02:09:43.800
It was a bait. It was a bait.

02:09:43.800 --> 02:09:44.520
All along.

02:09:44.520 --> 02:09:47.800
Because then they're deep enough for Shuta to be able to commit the Katsune Rush

02:09:47.800 --> 02:09:52.360
and Virtus.Pro not caught in a maugagate, but might as well be caught in a barrel.

02:09:53.720 --> 02:09:55.640
It's them building though. They need to get to the point.

02:09:55.640 --> 02:09:58.120
Sam's going to come in. Who's here to actually touch?

02:09:58.120 --> 02:10:00.360
VP get one. It's Psycho, but Fix is already dead.

02:10:00.360 --> 02:10:01.640
This passion's going to be alone here.

02:10:01.640 --> 02:10:08.440
the sky is the knife. In the, uh, in the skybox there for a second. It's going to be a mind,

02:10:08.440 --> 02:10:13.960
but as you do, the only thing landed can do to save the team now. And there's five players

02:10:13.960 --> 02:10:20.120
from data division locking down this point. There's just no hope, no chance, no way. They're

02:10:20.120 --> 02:10:24.920
going to get that one back. That is round one over to Zeta. I mean, it's not just five players

02:10:24.920 --> 02:10:30.360
from Zeta. It's also the minefield as well. So unfortunately for VP, they just did not have

02:10:30.360 --> 02:10:33.940
time to be able to sit in the space, build up the one-sided rush, and use it to be able

02:10:33.940 --> 02:10:39.820
to flip through that overtime play. Zeta, it was close. It was close. Like, there were

02:10:39.820 --> 02:10:44.180
moments, the fact that Landon was getting the better of Propos so many times, the Kiriko

02:10:44.180 --> 02:10:48.780
vs Tracer could have opened up a lot of space, but the moments Zeta were able to get feed

02:10:48.780 --> 02:10:52.740
on the point, have that space deny the maga from being able to hit the backline, because

02:10:52.740 --> 02:10:58.060
they were in control. They could keep the Kiriko out of Aista's reach. That's when they started

02:10:58.060 --> 02:11:04.060
pulling ahead all right they're gonna roll with the same thing milgari

02:11:04.060 --> 02:11:09.100
right on milgari it says hold on well yeah all right so we've seen some Ryan

02:11:09.100 --> 02:11:14.340
and now we're seeing the hog okay okay it's custom workshop time how many people

02:11:14.340 --> 02:11:18.340
get hooked into the well they're getting him up on the high ground too

02:11:18.340 --> 02:11:21.540
oh don't fall for it please but they're gonna

02:11:21.540 --> 02:11:23.540
I

02:11:25.020 --> 02:11:30.780
What is my time to it and look who expects a road hook to play from that position they knew he was there

02:11:30.780 --> 02:11:33.260
Yeah, they beat the corner

02:11:33.260 --> 02:11:34.140
They knew he was there

02:11:34.140 --> 02:11:40.940
But the hook just grabs them in a little bit too deep before they can get out and yet again Zeta answer the question like what do voters

02:11:40.940 --> 02:11:45.900
Pro do now getting this maga back in it did not go well on Lighthouse

02:11:45.900 --> 02:11:48.260
It's likely not going to go well and well

02:11:48.260 --> 02:11:52.940
Yeah, they're just trying to stop them from pushing in, and they actually forced the forms

02:11:52.940 --> 02:11:53.940
really early on.

02:11:53.940 --> 02:11:58.460
They're getting the hill, but now you have to fight into the Roadhog, into the Well.

02:11:58.460 --> 02:12:02.740
You have to start getting real close to an artillery strike, but it's not really going

02:12:02.740 --> 02:12:05.620
to do much to lock Zeta's players down.

02:12:05.620 --> 02:12:08.220
They can probably both going low with Psycho Buster Recall.

02:12:08.220 --> 02:12:09.220
Super early too!

02:12:09.220 --> 02:12:11.740
Missing the Hog and the Flying Bastion, but all good.

02:12:11.740 --> 02:12:14.500
You're going to have to show some malware mentality right now.

02:12:14.500 --> 02:12:18.020
I should try and chase Mulgaru down, because Prop has already got a kill onto Psycho.

02:12:18.020 --> 02:12:21.140
I tell you, Barrage does make sure Ice has to back off.

02:12:21.140 --> 02:12:24.740
So, VP, the end of losing both DPS.

02:12:24.740 --> 02:12:27.380
Vixx does end up killing both of them, though, at least, but...

02:12:27.380 --> 02:12:30.140
I mean, getting two kills, at least, but...

02:12:30.140 --> 02:12:31.460
Are you gonna be able to stay alive?

02:12:31.460 --> 02:12:32.060
The catnap! The catnap!

02:12:32.060 --> 02:12:33.660
Popper is still going!

02:12:33.660 --> 02:12:37.620
Violet gets to get another catnap onto the Malga.

02:12:37.620 --> 02:12:39.260
Oh, my goodness.

02:12:39.260 --> 02:12:41.980
Ice is having the worst possible time on this tank roll.

02:12:41.980 --> 02:12:43.100
There it is, Hellish.

02:12:43.100 --> 02:12:47.540
Ice is in just the seventh circle of Hell, and it's jetpack cat.

02:12:47.540 --> 02:12:53.280
With the catnap off of the map, you go so many times. She was going to have earlier rush as well

02:12:53.280 --> 02:12:58.740
So when Virtus.pro walk into it, they have nothing to be able to answer back, which means it just has to be a good decision to play.

02:12:59.340 --> 02:13:01.340
Not taking too much damage here.

02:13:01.600 --> 02:13:03.900
Still hovering above this windmill right now.

02:13:03.900 --> 02:13:05.900
Oh, the hurt!

02:13:05.900 --> 02:13:07.900
Oh!

02:13:07.900 --> 02:13:11.180
I just made two! Are you serious?

02:13:11.780 --> 02:13:13.780
There's just no way!

02:13:13.780 --> 02:13:20.980
Okay, Viola is making a play to be one of the best jetpack cap players in the world.

02:13:20.980 --> 02:13:25.780
Like the amount of accuracy for the catnap, the saves from the quite literal lifeline

02:13:25.780 --> 02:13:31.780
to keep Milgarra in the fight with the whole hog against Fixer, what a play.

02:13:31.780 --> 02:13:35.780
I mean, I just have the worst possible time in this tank pick right now.

02:13:35.780 --> 02:13:37.780
Well, they've at least killed Nife.

02:13:37.780 --> 02:13:38.780
There is a rush on the point.

02:13:38.780 --> 02:13:41.780
They're still looking front of the hook and Milgarra against Fixer.

02:13:41.780 --> 02:13:48.340
Hogan to the corner, Milgaru is still alive, mind you, despite the artillery brass landing

02:13:48.340 --> 02:13:55.020
next to him as well, Cajuns are coming in, Xayah Division on 99% but proper kills, Kevster

02:13:55.020 --> 02:14:00.180
and now Ice-Tone, he's had a use of the Kadec Overdrive already, so he's not going to have

02:14:00.180 --> 02:14:06.140
any sustain for this point, Violet swoops in, picks up the kill on the Mauga and Saitan

02:14:06.140 --> 02:14:13.500
mission a hundred to zero on well disgusting first map I think we're

02:14:13.500 --> 02:14:18.220
about to see a cat van look at that smile on by its face oh he's he's so happy

02:14:18.220 --> 02:14:24.580
look at that smile on my guy's face that is roses are red violets are blue if

02:14:24.580 --> 02:14:28.460
he's got a cat nap you better believe ice nom is in the wrong side of the kill

02:14:28.460 --> 02:14:33.460
feed that's that's how that saying goes right now oh they they really did just

02:14:33.460 --> 02:14:52.460
I mean, it's great VP perfectly like the fact that the mother was coming out. They were more than happy to let the mother come out to play because the catnap the jetpack at the bastion leverage being able to just take out so many times the tank so that VP lost any way of creating space for the bastion or the trace to get anything done.

02:14:52.460 --> 02:14:54.460
So dominant from Zeta.

02:15:24.460 --> 02:15:30.860
I mean, we did see, I think for me the smartest Jetpack cat play was still the previous Ilias

02:15:30.860 --> 02:15:34.460
where we got that little dip of the lifeline, or rather the cat's...

02:15:34.460 --> 02:15:35.460
Into the death box?

02:15:35.460 --> 02:15:39.500
Into the death box, while the cat's still above it so that you only get the D.Va killed and

02:15:39.500 --> 02:15:45.540
still stay standing, or I guess flying, but across the board, yeah, Viola for sure, the

02:15:45.540 --> 02:15:48.060
most amount of value, the most amount of connections.

02:15:48.060 --> 02:15:49.060
Paul Eisner...

02:15:49.060 --> 02:15:50.060
Paul is my tank doing...

02:15:50.060 --> 02:15:51.060
He tries to run away!

02:15:51.060 --> 02:15:52.060
Yeah.

02:15:52.060 --> 02:16:01.060
Off of the high ground and get the drop, but look, even there the environmental off of the hook coming through from the El Garro, a cat hatched out onto the ice.

02:16:01.060 --> 02:16:06.060
It's just comedy. It's just pure comedy. I mean, I'm getting saved as well.

02:16:06.060 --> 02:16:18.060
I tell you what, Virtus.Pro, they're going to be talking to the devs. They're going to be like, hey, I know you sort of tried to fix AP, but what if we could build some rails around Ilias Lell just to make sure that...

02:16:18.060 --> 02:16:20.060
Please don't. Do not listen to them.

02:16:20.060 --> 02:16:23.700
Do not listen to them. Keep it the way it is. I want to see more Roadhog

02:16:23.700 --> 02:16:30.140
No, it's the same people who built the DevStar. I'm pretty sure like they have the same aversion to railings to just let people fall off the side

02:16:30.780 --> 02:16:36.560
Well say the division on feeling very very comfortable after that map a little quick tour

02:16:36.560 --> 02:16:39.380
And let's talk about what we spoke about at the top of this

02:16:39.580 --> 02:16:45.900
Hmm, we're expecting Zeya division to be like light years ahead in terms of not really like the meta

02:16:45.900 --> 02:16:52.060
But just how well they'll perform here considering how dominant they've been in Korea and in the Asia finals as well

02:16:52.860 --> 02:16:54.460
but for VP

02:16:54.460 --> 02:16:57.940
Going to a map like you don't city kind of the map that you're okay

02:16:57.980 --> 02:17:02.740
Jetpack cat or like jet bash a cat bashing not as problem

02:17:03.860 --> 02:17:08.380
Environmental students exactly every team that's like okay. We kind of don't want to play that kind of comp

02:17:08.380 --> 02:17:12.540
They're taking us here. Yeah, that's only two points really on New York City

02:17:12.540 --> 02:17:17.460
where you can potentially get environmentally off by a cat nap. So, Virtus Pro will probably

02:17:17.460 --> 02:17:21.900
be just like crossing all limbs that they don't RNG random roll into them if they do

02:17:21.900 --> 02:17:26.500
let the cat through. But this is a first to three series, so even if they've been on the

02:17:26.500 --> 02:17:30.740
cat now, they do still have to face it against another of the map, but then potentially they

02:17:30.740 --> 02:17:35.020
could go for the Bastion ban. As I think for Virtus Pro, I'm not surprised it's New

02:17:35.020 --> 02:17:39.840
Junxty because this is where cats are popped off the other day, with the Cassidy like

02:17:39.840 --> 02:17:43.880
that's a good thing. I mean,

02:17:43.880 --> 02:17:45.880
it's a good thing. It's a

02:17:45.880 --> 02:17:47.880
generational performance.

02:17:47.880 --> 02:17:48.880
Probably the best cast

02:17:48.880 --> 02:17:50.880
performance he's put on in his

02:17:50.880 --> 02:17:52.840
whole Overwatch career.

02:17:52.840 --> 02:17:54.840
Substitution for Zeta as well.

02:17:54.840 --> 02:17:55.880
We'll take a couple of extra

02:17:55.880 --> 02:17:57.880
minutes here just to get

02:17:57.880 --> 02:17:59.880
everybody ready from Zeta on

02:17:59.880 --> 02:18:01.880
the stage. If you've got a lock

02:18:01.880 --> 02:18:03.880
in, though. They kept strong

02:18:03.880 --> 02:18:04.880
the casting again. But again,

02:18:04.880 --> 02:18:05.880
look at the DPS going against

02:18:05.880 --> 02:18:07.880
them obviously, but what if they

02:18:07.880 --> 02:18:14.760
go for the Bastion Burn so that they can then use it to save the Cassidy as well while still

02:18:14.760 --> 02:18:17.000
removing the threat of the Bastion Cap.

02:18:17.000 --> 02:18:18.500
Yeah, little protect.

02:18:18.500 --> 02:18:20.000
Benar for Milgaru though.

02:18:20.000 --> 02:18:22.560
Milgaru, rocking that Wreck-n-Ball a lot of time.

02:18:22.560 --> 02:18:25.640
Benar, okay, I'm liking this substitute especially on this kind of map.

02:18:25.640 --> 02:18:29.200
If you want to play a lot of heavy, like off-tank, Benar is the guy.

02:18:29.200 --> 02:18:30.200
Maybe some Sigma.

02:18:30.200 --> 02:18:33.960
Yeah, a little bit of Sigma potentially, maybe some Zarya as well if you want to just be

02:18:33.960 --> 02:18:39.120
able to play super aggressive and run towards Virtus.Pro so that they don't get the opportunity

02:18:39.120 --> 02:18:44.140
to create and sit in that space for DPS to be able to get work done since both Zeta and

02:18:44.140 --> 02:18:48.320
Crazy Raccoon are such aggressive teams, they really understand the timings to be able to

02:18:48.320 --> 02:18:53.400
go in and disengage and get out, and that's really a good playstyle for Flashpoint because

02:18:53.400 --> 02:18:58.080
you sort of look at control and how fast the point percentage ratchets up on there. It

02:18:58.080 --> 02:19:01.880
ratchets up even faster on Flashpoint, so being able to take these fights really quickly

02:19:01.880 --> 02:19:07.760
but also punish your opponent when they start losing one to stagger out those picks and deny them the chance of regrouping for the next one

02:19:07.760 --> 02:19:13.300
Can be the difference maker of allowing them to take three fights per one point and only limit it to two?

02:19:17.040 --> 02:19:19.960
I think the question is too we're with the EMEA is

02:19:20.480 --> 02:19:25.240
the crazy raccoon game 3-0 over twisted minds and if Zeta keep on this kind of performance

02:19:25.240 --> 02:19:28.000
Maybe it's gonna be 3-0 versus VP like are we back?

02:19:28.000 --> 02:19:32.000
the Asian region back. Yeah,

02:19:32.000 --> 02:19:35.000
it's like going down there with

02:19:35.000 --> 02:19:38.000
N a and China into that lower

02:19:38.000 --> 02:19:41.000
bracket. Mizuki ban for VP.

02:19:41.000 --> 02:19:44.000
Looking at last series, Mobsi.

02:19:44.000 --> 02:19:46.000
Mizuki pretty crazy, but sorry

02:19:46.000 --> 02:19:48.000
about for Zeta. I like the

02:19:48.000 --> 02:19:49.000
Mizuki band because it also

02:19:49.000 --> 02:19:51.000
feels like something that a lot

02:19:51.000 --> 02:19:53.000
of the non Korean teams weren't

02:19:53.000 --> 02:19:54.000
ready to be able to deal with.

02:19:54.000 --> 02:19:56.000
It's probably like a strategy

02:19:56.000 --> 02:19:59.760
going to be the bashing going to be the cat and Korea's just pulled off the biggest game

02:19:59.760 --> 02:20:03.160
of psych that we have ever seen in a lot of ways.

02:20:03.160 --> 02:20:04.960
I actually think Mizuki's kind of fine guys.

02:20:04.960 --> 02:20:05.960
Mizuki guys, Mizuki.

02:20:05.960 --> 02:20:10.520
I hate to bring him to the- He's so bad guys and then he gets double buffed because when

02:20:10.520 --> 02:20:15.040
I'm playing in live patch so he's been having two back to back buffs, the Ori if you link

02:20:15.040 --> 02:20:17.240
coming tonight but honestly it's the sanctuary.

02:20:17.240 --> 02:20:21.880
The fact that you don't play it as aggressively but more as a defensive option against things

02:20:21.880 --> 02:20:26.040
like the overclock, and if they use the grav aton as well, then you can be able to just

02:20:26.040 --> 02:20:30.680
absorb all of the incoming damage by staying inside it, but we do get the Zarya man coming

02:20:30.680 --> 02:20:35.320
on out as well at the same time, so likely D the potential little bit of signal.

02:20:35.320 --> 02:20:44.520
Yeah, I think with, especially on these escrow maps, Mizuki's so powerful holding corners,

02:20:44.520 --> 02:20:49.920
really nice to play around, and you can play a little bit more aggressively too, not like

02:20:49.920 --> 02:20:55.680
you can like TP at will you kind of have to set yourself up for it, but like you being able to play on those off angles also very annoying

02:20:55.680 --> 02:20:58.760
Have to get cleared out and then you have and then the almost easy piece away

02:20:58.760 --> 02:21:02.920
And then he's super far in the back line and the aura healing too is just the chain the chain

02:21:02.920 --> 02:21:08.800
So as well easy yet anything which can just like grab you to one specific spot with that follow-up as we can have a look

02:21:08.800 --> 02:21:15.200
You see our stats coming up through from Bernal the biggest thing in my opinion for stats for a tank is the amount of deaths

02:21:15.200 --> 02:21:20.280
that you have, right? Damage, you're not expecting to be high, but it's the amount of depth and

02:21:20.280 --> 02:21:25.480
fall, like you said, it's very low. In comparison to the amount of damage that you're doing as well

02:21:25.480 --> 02:21:29.600
as the limbs that you're getting, which goes to show that Bernard's got a very good rate of what

02:21:29.600 --> 02:21:34.600
he can get away with, but also the synergy with his backline, because that was like a worry too,

02:21:34.600 --> 02:21:39.240
when you're adding new players to your backline, when she was coming in, how well versed are you

02:21:39.240 --> 02:21:44.000
going to be when you have to add a new support, like is the trust going to be there to be able to

02:21:44.000 --> 02:21:47.440
pull off some of these plays, which really come down to half a second frames.

02:21:49.600 --> 02:21:54.400
Yeah, we'll see if we see more Garoo a little bit later on. Looks like Benar is set up though.

02:21:54.400 --> 02:22:01.840
We're about to get into this next map. VP have got a lot of questions to answer. Can Kevster kind of

02:22:02.800 --> 02:22:07.840
play this carry performance again with the Cassidy against the Leica Zeta Division, which is,

02:22:07.840 --> 02:22:12.960
yeah, it's a tall order. I mean, like we said, if he looked insane, he was getting what? We had two

02:22:12.960 --> 02:22:20.080
flash points and he had two ultimate. First fight, second fight, he got six kills within

02:22:20.080 --> 02:22:24.440
two fights, three kills in the first which was absolutely wild. By the time the first

02:22:24.440 --> 02:22:31.760
fight ended he was 72% to the first dead eye. It was clicking heads? It was clicking heads

02:22:31.760 --> 02:22:39.440
and combat rolling. The reload into clicking heads. But against proper knife, like, are

02:22:39.440 --> 02:22:41.440
You're going to be able to do the same thing?

02:22:41.440 --> 02:22:42.440
Probably not.

02:22:42.440 --> 02:22:44.440
Like, you probably can't disrespect Zed at that much.

02:22:44.440 --> 02:22:46.440
She was on your screen.

02:22:46.440 --> 02:22:48.440
Of course, with Violet sitting next to him.

02:22:48.440 --> 02:22:50.440
Crazy backline, too.

02:22:50.440 --> 02:22:52.440
I mean, Violet, obviously, two championship rings.

02:22:52.440 --> 02:22:55.440
The guy is one of the greatest of all time.

02:22:55.440 --> 02:22:57.440
Kitted out, pretty much.

02:22:57.440 --> 02:23:00.440
Like, every player on Zed's team is just absolutely

02:23:00.440 --> 02:23:02.440
Kitted out and over to each possible.

02:23:02.440 --> 02:23:05.440
Like, that's why we said they're the favourites coming into this.

02:23:05.440 --> 02:23:08.440
Even though Twisted Plains wear the championship tag,

02:23:08.440 --> 02:23:15.040
Zeta are the arguably more dominant team when you weigh up all of the years of Overwatch

02:23:15.040 --> 02:23:18.720
eSports history that they have collectively.

02:23:18.720 --> 02:23:22.800
And in this meta, it looks like it favours the Korean teams because they got the jump

02:23:22.800 --> 02:23:28.120
on the Bastion Cat and they now have the lead on the second best meta, which is that Mizuki.

02:23:28.120 --> 02:23:33.520
Yeah, and just to add on to that a little bit, Shu has been around since 2017, before

02:23:33.520 --> 02:23:34.520
even Overwatch League.

02:23:34.520 --> 02:23:36.520
It was on flashlights in 2017.

02:23:36.520 --> 02:23:42.520
Like, he was, when you could change to other roles within the game, I know, crazy concept.

02:23:42.520 --> 02:23:45.520
Um, he was playing a little bit of the Widow as well as the Arnaud.

02:23:45.520 --> 02:23:48.520
Like, the guy's been around for such a long time.

02:23:48.520 --> 02:23:51.520
A true, like, veteran Satyrs player.

02:23:51.520 --> 02:23:54.520
As we jump in to this next map.

02:23:54.520 --> 02:23:56.520
Yeah, getting ready to go into this flashpoint.

02:23:56.520 --> 02:23:58.520
This is the true test for Virtus.4.

02:23:58.520 --> 02:24:03.520
Like, can they come out with the turnaround after such a dominant,

02:24:03.520 --> 02:24:08.520
dominant first round. Like this was where they were able to turn things around yesterday

02:24:08.520 --> 02:24:14.220
against WBG, but it really could have been either way if we did not see the Kevster Cassidy.

02:24:14.220 --> 02:24:20.520
So like we said, can he pull off a generational performance twice in a row?

02:24:50.520 --> 02:24:56.620
go crazy here against Zeta, but playing it's proper is so tough. Oh, that's not a tracer.

02:24:56.620 --> 02:25:00.540
We got baited. That's not a tracer. Okay. That's the surgeon. I was going to like, the

02:25:00.540 --> 02:25:04.860
tracer has more macro potential impact by being able to split the backline attention,

02:25:04.860 --> 02:25:08.860
but it's not the kill potential of something like a castle surgeon. All right, still on

02:25:08.860 --> 02:25:12.500
the bashing those knife, no cast that you're going to rely on proper TPs to get them around.

02:25:12.500 --> 02:25:16.860
Yeah, it's the same. This is something that Virtus.Pro used for Numbani yesterday and it

02:25:16.860 --> 02:25:19.940
really went quite well. You're going to be able to get around the staticness of the

02:25:19.940 --> 02:25:22.700
rematch for two since you can only put the shield in one direction.

02:25:22.700 --> 02:25:24.220
Wait, wait, wait, nice behind them.

02:25:24.220 --> 02:25:26.260
You've got to look around. 180 quick.

02:25:26.260 --> 02:25:31.300
Benar and proper take the kills, but knife just basically walked behind them for free there.

02:25:31.300 --> 02:25:32.500
It's the round shield, right?

02:25:32.500 --> 02:25:38.660
Once you put it down, it is dedicated to that one angle as opposed to Benar's, who's going to be much more fluid.

02:25:38.660 --> 02:25:41.380
This is one of the drawbacks of rematch.

02:25:41.380 --> 02:25:48.180
Go for something like a tracer, or in this instance, a same TP to enable nice reposition, and Ice can't save the team.

02:25:49.940 --> 02:26:07.940
They're gonna have to look out for it. They're gonna have to just keep their heads on a swivel because with Virtus.pro comp, yeah, they can use their own TP to get on somebody, but, I mean, getting spammed out with the Rikings from proper, sure, quick reset, but they're not going to give up another kill.

02:26:07.940 --> 02:26:14.340
This is allowing Xiu as well to hit rush faster because Landon's down one player to be able to heal all of that incoming poke.

02:26:14.340 --> 02:26:20.740
They're not allowing Virtus.Pro because it's only poke that they're taking to build up something like Kevser's OC to break this fight wide open.

02:26:20.740 --> 02:26:25.540
And look, Xiu's already got the rush ready to go. Virtus.Pro, if they want to match it, they have to give a point percentage.

02:26:25.540 --> 02:26:32.540
Yeah, they could go really quick as well. Virtus.Pro deciding against going through main, they're going to try and rotate through this middle choke point instead.

02:26:32.540 --> 02:26:35.140
TP up to high ground though, nice and such a good spot.

02:26:35.140 --> 02:26:40.100
He's a little turret so I'm gonna be in too much as Fixit gets poked by Nite and picked off as well.

02:26:40.100 --> 02:26:43.460
I mean Zeta, she's just pure domination, but it's pro.

02:26:43.460 --> 02:26:44.460
This is point.

02:26:44.460 --> 02:26:45.460
They got nothing.

02:26:45.460 --> 02:26:48.340
This is straight up first point, 100 to 0.

02:26:48.340 --> 02:26:51.220
Like the fact that they were getting those early limbs onto Viv's pro,

02:26:51.220 --> 02:26:56.580
the fact that they had that fight so one-sided in the first instance with the bashing, getting that reposition.

02:26:56.580 --> 02:27:00.900
And now while yes, Landon has one-sided rush and Fixit does have the same barrier,

02:27:00.900 --> 02:27:04.100
you can't use the same barrier at the same time as Violet because Bernard will just be

02:27:04.100 --> 02:27:08.260
holding onto the flux to ripple off the extra help off.

02:27:08.260 --> 02:27:10.580
And maybe Kev's gonna do something special here with his overclock in a moment.

02:27:10.580 --> 02:27:12.460
Cobra doesn't have going down, the flux is good though.

02:27:12.460 --> 02:27:14.540
Oh, and a good snipe on Psycho.

02:27:14.540 --> 02:27:16.380
Soundbarry for 4 on Zeta Division.

02:27:16.380 --> 02:27:20.580
But those, bro, that barrage actually is gonna force Aislin to back up slightly.

02:27:20.580 --> 02:27:25.300
B'nars now alone on the point, Ravnus Vortex is gonna hold him in places, while the rest

02:27:25.300 --> 02:27:26.300
are gonna get cleaned up.

02:27:26.300 --> 02:27:28.660
A fairly expensive fight though for VP.

02:27:28.660 --> 02:27:29.940
Both support ultimates used.

02:27:29.940 --> 02:27:38.700
Yeah, Burnard goes for the Flush to disrupt Landon's rush, as opposed to waiting to use it to strip off the sound barrier health, and then they use Vilus to be able to match.

02:27:38.700 --> 02:27:48.420
But, this comes at a cost now, Jaws. You don't have the barrier to be able to beat the OC, what you're relying on is proper sim wall, which would be great if Zedad Division were in control of the space.

02:27:48.420 --> 02:27:53.600
Now they're going to have to invade it in, walk onto the point, get the sim wall into position, which keeps it can easily overcome.

02:27:53.600 --> 02:27:58.600
Wait, TP, everybody's taking that on the exact same frame there. That was pretty impressive.

02:27:58.600 --> 02:28:00.600
This is proper, sets up with the wall.

02:28:00.600 --> 02:28:03.600
Little turrets are going to fight each other for the moment, but here it is.

02:28:03.600 --> 02:28:06.600
Alright, now what can you really do if you're ice-nirmed?

02:28:06.600 --> 02:28:08.600
The only thing realistically is just kite back.

02:28:08.600 --> 02:28:10.600
You've got Nemesis form, so you're going to be able to survive.

02:28:10.600 --> 02:28:15.600
Oh, proper with the TP. He's going to have an off-angle for the team as he teleports away from Kevster.

02:28:15.600 --> 02:28:18.600
Still an ultimate available here for VP.

02:28:18.600 --> 02:28:22.600
They've still got this annihilation to just turn up the tempo.

02:28:22.600 --> 02:28:27.240
end up going down to fix it. Zated Division now completely isolated. Every single member

02:28:27.240 --> 02:28:31.560
fighting their own individual battles as Virtus.Pro. They're looking to claim this next one.

02:28:31.560 --> 02:28:35.640
It was a long fight too and they get Shu late which is absolutely massive. Shu's not able

02:28:35.640 --> 02:28:38.760
to use the swift step and make it out with the rest of his team so they have to wait

02:28:38.760 --> 02:28:42.040
even a more time, even more point percentage from off of the back of that one. They're

02:28:42.040 --> 02:28:45.400
not going to have the rush to be able to challenge it. Virtus.Pro get the point tying us up one

02:28:45.400 --> 02:28:50.000
to one and Shu will have to consider us to go first in this next round but you still

02:28:50.000 --> 02:28:56.400
have to worry about that OC waiting in the wings for Kevster. No sim wall, no sigma to be able to shield it off.

02:28:58.400 --> 02:29:01.920
Yeah, super early rotation. Might just be a double rush fight to be fair. They might just

02:29:02.640 --> 02:29:06.640
one pop sit and the other one's going to pop it in kind. Hopefully they can win it out. Landon's a

02:29:06.640 --> 02:29:10.640
couple of percentage away. Kevster's still with his overlock too, by the way. All right, there it is.

02:29:10.640 --> 02:29:13.840
Kevster's going to pop it instantly. He gets rocked, though. I still am going extremely low.

02:29:13.840 --> 02:29:19.200
Luckily, though, he's got a nemesis form to back him up. His knife gets run over. But still,

02:29:19.200 --> 02:29:24.000
They're very low in the front line. Luckily, Aishen is still holding on, landed, healing him up in that rush.

02:29:24.000 --> 02:29:28.400
Sambara full-filing. Ends up hitting four. Flux is gonna be good.

02:29:28.400 --> 02:29:32.800
It's gonna tag the Lucio, but Fixer is more than alive.

02:29:32.800 --> 02:29:37.200
He was like over 75% HP there in that flux.

02:29:37.200 --> 02:29:40.080
But our Flux did nothing. By the speed, did nothing.

02:29:40.080 --> 02:29:43.920
As Zeta, they lose this fight, and they as Virtus Pro take the point.

02:29:43.920 --> 02:29:48.320
So many layers of that fight. Kevser using the OC, forcing Tudor to have to use the rush defensively,

02:29:48.320 --> 02:29:52.480
allows Lantern to hold on to the second rush and then they can survive so they can fight.

02:29:54.000 --> 02:29:59.600
Burn us onto the Arista to be able to put up the pressure onto this Rematra. Bastion Cat comes

02:29:59.600 --> 02:30:03.200
on through from Vard because this is one of those points with the environmental potential

02:30:03.200 --> 02:30:06.960
and Knife, he can go as aggressive as he wants. He's got the artillery strike. If he goes too low

02:30:06.960 --> 02:30:09.920
after the damage from the Thojan, he can use the artillery strike for the extra health.

02:30:10.480 --> 02:30:14.720
TP onto the Cat Bastion. It's like, sure, we'll just fly away. He's got another formage just a

02:30:14.720 --> 02:30:18.800
moment oh you've got to run Kevster you've got to run like dangerously low

02:30:18.800 --> 02:30:24.200
and there is the turret form is he is it gonna be a taxi gets a couple of kills

02:30:24.200 --> 02:30:28.000
here maybe couple of them sent towards the ice no but they trade shoe for Kevster

02:30:28.000 --> 02:30:31.560
so lack of healing now so only violence so can't pay attention permanently tonight

02:30:31.560 --> 02:30:36.040
but now are into getting focused down by psycho level three beam ripping through

02:30:36.040 --> 02:30:41.240
that armor as far as pro making their stand fix it gets shot down by proper

02:30:41.240 --> 02:30:43.660
sure, but they've still got a tank on the point.

02:30:43.660 --> 02:30:47.200
Saiko on the Symmetra as well is doing such a good job being able to tread through the

02:30:47.200 --> 02:30:51.400
Arista's defences, even though Fixer is not there with the rest of the team, you've got

02:30:51.400 --> 02:30:54.280
the Sim wall to be able to give you that additional level of cover.

02:30:54.280 --> 02:30:56.320
And speaking of addition, Kevster's on the cast.

02:30:56.320 --> 02:30:59.640
Alright, Ravenous Vortex is going to hold the approach here of Bernard, but proper walls

02:30:59.640 --> 02:31:01.240
up there for the touch.

02:31:01.240 --> 02:31:05.720
Rush comes in, knife goes down, Kevster back on the cast, like you mentioned, and with

02:31:05.720 --> 02:31:10.600
this Nemesis form into the annihilation, Ice Nerm can basically be a one-man army on

02:31:10.600 --> 02:31:15.480
the points. It could be a tough here for Xenia Division. They can't map Psycho, sure, but

02:31:15.480 --> 02:31:18.560
he's actually enough from Violet. There's still too many ults here, it feels like a

02:31:18.560 --> 02:31:23.960
Virtus Pro. Annihilation gets popped, proper end of going down, shoot to follow. Virtus

02:31:23.960 --> 02:31:29.120
Pro, great, a second here. Two points back to back, 100 to 0.

02:31:29.120 --> 02:31:34.120
Oh, Xenia Division, they risked it for the biscuit, shoot, use the rush in that fight

02:31:34.120 --> 02:31:37.400
as opposed to the next ball in the way. Actually, agree that one away.

02:31:37.400 --> 02:31:41.520
of saving info for us fighting this next one. You could have used that rush advantage to

02:31:41.520 --> 02:31:45.640
be able to play into the Virtus.Pro soundbara, but now you don't have it and you have to

02:31:45.640 --> 02:31:48.480
worry about the dead IT.

02:31:48.480 --> 02:31:54.840
Just a monumental throw honestly from the veteran. Well here comes the cat-bashing again.

02:31:54.840 --> 02:32:00.280
High noon. Psycho still trying to test him. My friend he can't move here as well. He has

02:32:00.280 --> 02:32:04.040
to stay grounded right now out of the way of that high noon as they try and collapse

02:32:04.040 --> 02:32:08.760
on Bernard, the entire team is teleporting onto this Orisa. Point has been unlocked,

02:32:08.760 --> 02:32:11.800
Bernard's got the Terrasurge proper with the pulse, they're going to go in, but Fixen's

02:32:11.800 --> 02:32:19.680
still got the beat, knife, hound you down, as Kevster does not miss. Beat onto 5, VP,

02:32:19.680 --> 02:32:22.440
making this map look easy.

02:32:22.440 --> 02:32:27.880
Landon's bolt up rush in that fight as well. Bernard's off of the Orisa, going for the

02:32:27.880 --> 02:32:31.160
Diva instead, wants to be able to get into that backline, wants to be able to put pressure

02:32:31.160 --> 02:32:34.940
on this Cassidy as well because Kevster just used the Deli to be able to hold the space

02:32:34.940 --> 02:32:38.560
against the Bastion Cat already 53% to the next one.

02:32:38.560 --> 02:32:43.600
Talk about getting back up stronger after that first map, you're thinking, wow, today

02:32:43.600 --> 02:32:46.840
we're going to destroy here, even that first point in this one, like insane.

02:32:46.840 --> 02:32:47.840
Look at the rush!

02:32:47.840 --> 02:32:50.640
Landon's about to have the rush up, they did a vision, they can't walk onto the point,

02:32:50.640 --> 02:32:52.360
if they go too deep, they're just probably rushing to them.

02:32:52.360 --> 02:32:55.840
They forced Suzu, Landon instantly hits the rush, proper, and the backline still got a

02:32:55.840 --> 02:32:59.040
recall, has to use it, but his pulse gets eaten.

02:32:59.040 --> 02:33:02.800
just end up going down. More to barrage. I mean, it doesn't really get too much

02:33:02.800 --> 02:33:06.480
clear to point, I suppose, but Pena's been de-mech by the silver bullet.

02:33:06.480 --> 02:33:08.720
And Virtus Pro looking like they're going to win this map.

02:33:08.720 --> 02:33:12.640
Proper down, Shu dead. Virtus Pro dominating Zayda Division.

02:33:12.640 --> 02:33:19.120
There's one more fight, and Shu went down late in that one as well, so they get one chance, one rush.

02:33:19.120 --> 02:33:23.520
Virtus Pro going to just use the Ted Eye and try and put the pressure onto Zayda to make it.

02:33:23.520 --> 02:33:23.840
Oh, that was close.

02:33:23.840 --> 02:33:27.760
They can get the flashbang onto proper and stop the trace from getting past so Zayda

02:33:27.760 --> 02:33:31.580
don't have a player to touch that can be huge he's gonna have to read he's

02:33:31.580 --> 02:33:39.880
recalled already you get the kill proper but you don't get the point

02:33:39.880 --> 02:33:45.920
parties probably the map win a dominant three points at the very end

02:33:45.920 --> 02:33:50.640
saving division had their number on that point one but two three and four cast I

02:33:50.640 --> 02:33:55.960
don't know what smash said to VP there during that map wonder to mat 2 break but

02:33:55.960 --> 02:33:59.880
But it worked wonders. VP take a map off of Zeta of all people.

02:33:59.880 --> 02:34:04.280
It's the Cassidy. Like, Cassidy goes onto the Cassidy and all of a sudden, like, you're

02:34:04.280 --> 02:34:08.080
seeing so much more pressure on the bastion, so much more pressure on the cap, the tank

02:34:08.080 --> 02:34:12.160
as well. They have to swap off of the Orisa. They don't get to use the SimTP to get knifed

02:34:12.160 --> 02:34:17.440
into really egregious off-angle positions for VP to have to deal with. And they actually

02:34:17.440 --> 02:34:19.640
start determining the tempo too.

02:34:19.640 --> 02:34:25.440
20 and 5 from Cassidy. Yeah, that Cassidy. It's like, whoa, it was pretty good yesterday.

02:34:25.440 --> 02:34:30.920
Yeah, oh, yeah by how much 300 little bit of extra damage. Yeah, that was

02:34:31.880 --> 02:34:36.760
Like a kind of a return to form for say they're like hey, we want to play the cat bashing now

02:34:36.760 --> 02:34:40.120
Like that's what we crushed you with on control. It's like well actually

02:34:40.920 --> 02:34:44.720
Kept on the custody this map is what we talked about before yeah

02:34:44.720 --> 02:34:50.240
Kind of perfect against the cat bashing because there aren't too many points where you can play around these big

02:34:50.240 --> 02:34:53.540
buildings for cover and it's a little bit quicker as well.

02:34:53.540 --> 02:34:58.160
Well Zeta also had a few funbles in terms of like going for those ults. The fact that

02:34:58.160 --> 02:35:02.800
they were still committed to taking some of those fights and using things like the rush

02:35:02.800 --> 02:35:07.080
when you could potentially play it a little bit safer had one sided rush to be able to

02:35:07.080 --> 02:35:11.560
fully go into that first fight on the third point and deny the cast from having that space

02:35:11.560 --> 02:35:15.560
because Virtus.Pro just took advantage. They knew if we used Dead Eye, they used Rush

02:35:15.560 --> 02:35:19.580
in the last fight, you can't use it aggressively against Kevstar. You can just sit with the

02:35:19.580 --> 02:35:24.980
dead eye for the entire duration to stop knife to stop violet from doing what they want and

02:35:24.980 --> 02:35:28.580
then once the cat bastion are ready to go in to make a move you've already forced burn

02:35:28.580 --> 02:35:33.660
us so low that he has to use terrorism just for the extra frames of fortified strain survive.

02:35:33.660 --> 02:35:43.300
Hold up. This Cassidy this fire? Like I mean this is one of the points too where like yeah

02:35:43.300 --> 02:35:48.380
you're not dying if you're ice too then as soon as knife ends up going turret mode and

02:35:48.380 --> 02:36:07.380
And then well, okay, now we have to back off a little bit like Violet can kind of a slingshot me away ice can survive so long with normal form shield nemesis form has the annihilation like he's just rolling these cool down just so often it's like you can't get him off the point even if your knife on bastion in the sky like it's so tough.

02:36:07.380 --> 02:36:09.380
Yeah, a very good map from VP.

02:36:09.380 --> 02:36:16.380
I mean, but I don't expect many people thinking VP had taken a map off of Zed of vision less in this fashion either.

02:36:16.380 --> 02:36:20.520
I mean, they did such a good job too because that was Rematra with Kyroko Lucio heals.

02:36:20.520 --> 02:36:26.080
So the moment that Bastion actually gets to start turning that burst damage onto the Ramon, you don't have your cooldowns.

02:36:26.080 --> 02:36:31.120
Because the Bastion has that camp mobility, you can very easily move around the Rematra's static shield.

02:36:31.120 --> 02:36:35.760
So the fact that he was able to stay alive for that long and then you forced Burnar onto the Orisa to counter it,

02:36:35.760 --> 02:36:37.420
but that played perfectly into Psycho.

02:36:37.420 --> 02:36:44.000
With the Sim you saw there in the replays, every Javelin's fin used defensively, just eating through with the Sim's primary.

02:36:44.000 --> 02:36:49.000
Riyato is the map pick for Zeta, Mizuki is one, it's one I'm thinking about.

02:36:49.000 --> 02:36:56.000
Yeah, Mizuki, also potential for out of like the cat with the environmental potentials of just like taking you into the drink.

02:36:56.000 --> 02:36:58.000
So they're going to be able to beat the bands.

02:36:58.000 --> 02:37:03.000
Yeah, I mean VP have the band second here, so because they don't have the first band, there is a...

02:37:03.000 --> 02:37:04.000
And they already banned Mizuki.

02:37:04.000 --> 02:37:07.000
Yeah, there's an option to protect the cabash if you need to.

02:37:07.000 --> 02:37:13.000
Exactly, you can go for a band here on the support so that they then can't target the cat.

02:37:13.000 --> 02:37:20.840
that. Which could be huge

02:37:20.840 --> 02:37:22.840
because as we said VP they

02:37:22.840 --> 02:37:24.840
already burned that band on the

02:37:24.840 --> 02:37:26.840
Muzuki. So no matter what

02:37:26.840 --> 02:37:28.840
happens, Muzuki makes it through

02:37:28.840 --> 02:37:30.840
even if you don't go for a

02:37:30.840 --> 02:37:32.840
support will save. Tough

02:37:32.840 --> 02:37:34.840
decisions ahead for Zayac

02:37:34.840 --> 02:37:36.840
division. I think you bank

02:37:36.840 --> 02:37:38.840
cast. I think the highlight

02:37:38.840 --> 02:37:40.840
good. Yeah, they do. I think

02:37:40.840 --> 02:37:42.840
you bank cast because then

02:37:42.840 --> 02:37:52.840
that. You can just use it on

02:37:52.840 --> 02:37:54.840
another game type. Exactly

02:37:54.840 --> 02:37:56.840
hybrid. See we have push as

02:37:56.840 --> 02:37:58.840
well. So. All right, let's see

02:37:58.840 --> 02:38:00.840
what they want to do. Get the

02:38:00.840 --> 02:38:02.840
bands in just a moment seems to

02:38:02.840 --> 02:38:04.840
discuss and make sure they're

02:38:04.840 --> 02:38:06.840
fully locked in. But Zeta. Wow.

02:38:06.840 --> 02:38:07.840
I mean, I was thinking coming

02:38:07.840 --> 02:38:09.840
in like, okay, Zeta, they went

02:38:09.840 --> 02:38:10.840
here. It's going to be a

02:38:10.840 --> 02:38:15.280
entirely too, because this was the number two seed of EMEA, and when we were looking

02:38:15.280 --> 02:38:20.960
at the EMEA group stages, the divide gap between Twisted Minds and Virtus.Pro was monumental,

02:38:20.960 --> 02:38:23.680
I think is the best way to describe it, as we can have a look and see.

02:38:23.680 --> 02:38:26.320
Ice Nom, we were talking about Bernard coming on for the four devs.

02:38:26.320 --> 02:38:33.960
Ice Nom is able to excel past that with only two on the Rematra of all things.

02:38:33.960 --> 02:38:38.880
And with Ram, like we said, with Kirikou Lucio, when Rematra first released, teams tried

02:38:38.880 --> 02:38:42.880
to make it work with the Kiriko Lucio and it just got overwhelmed. You might as well

02:38:42.880 --> 02:38:46.800
be trying to heal with tissue paper for the amount of good that the Kirikos are

02:38:46.800 --> 02:38:50.940
doing instead, keeping the ramp up. So many players had to go for the bat for the

02:38:50.940 --> 02:38:55.720
ball or the Moira Avenue for the rush. Okay, I'm seeing it on the screen. It's not

02:38:55.720 --> 02:38:59.880
on the lower third yet, but Kiriko Pan. There we go. Kiriko, for Zeta,

02:38:59.880 --> 02:39:07.120
protecting a support. Boom, VP, Van Tracer. Interesting. So maybe that's

02:39:07.120 --> 02:39:12.840
trying. If we do see the Cap Ashton, we could see the Reaper come through instead, but then

02:39:12.840 --> 02:39:16.360
that falls off if you're not playing like the Malga composition, plus by banning the

02:39:16.360 --> 02:39:20.640
Tracer. You don't have to worry about your backline as much. Much, much safer. You don't

02:39:20.640 --> 02:39:21.640
have to win the Jules.

02:39:21.640 --> 02:39:25.360
You can go the Ana here as well, which has got a lot of teams are playing like initially,

02:39:25.360 --> 02:39:28.680
they're mixing the Ana a little bit, so, and you have one of the best to ever do it, in

02:39:28.680 --> 02:39:32.040
Chu. So, Chu, Ana, and then Violet on the Cap.

02:39:32.040 --> 02:39:36.640
Yeah, I think it's really smart to, in a reaction to the early Kiriko ban, because like Ana can't

02:39:36.640 --> 02:39:42.080
win the 1v1 against the Tracer as consistently as the Kiriko, which was something that we

02:39:42.080 --> 02:39:47.280
were seeing happening on Lighthouse earlier on Elios. So it's very much a case of like,

02:39:47.280 --> 02:39:52.160
you let one team ban to read out whether wanting to run their composition, and then when you know,

02:39:52.160 --> 02:39:56.400
okay, this has created a weakness in our composition, you take the out second.

02:39:58.720 --> 02:40:03.920
But we're headed into Rialto now. It's still one apiece, so we're guaranteed at least two

02:40:03.920 --> 02:40:09.760
more maps. I can't believe we're saying that Virtus.Pro versus Team Zeta Division is the

02:40:09.760 --> 02:40:16.480
closer map so far today, but Virtus.Pro are looking on absolute fire. Kestis cast makes

02:40:16.480 --> 02:40:21.920
it through a band lane yet again. I'm here for it. Didn't the crowd is here too?

02:40:23.200 --> 02:40:27.040
Mentioned before, a lot of Zeta Division fans in the crowd here in the chance, but there's VP

02:40:27.040 --> 02:40:33.760
fans in there as well making their voices heard as we get into this third map. We're headed

02:40:33.760 --> 02:40:40.320
to Rialto, a Kiriban for Zeta, opening up the field here for Arna and Kat.

02:40:51.920 --> 02:40:56.320
And there it is. On the attack, at least hovering it right now, but we're seeing,

02:40:56.320 --> 02:41:01.360
oh, this is an Elclacico from Landon. Jumping on the bab.

02:41:01.360 --> 02:41:03.360
that's the true surprise, right?

02:41:03.360 --> 02:41:05.360
We're seeing the diva with the

02:41:05.360 --> 02:41:07.360
bat, not the Sigma, not the

02:41:07.360 --> 02:41:09.360
Orissa and not the rematch with

02:41:09.360 --> 02:41:11.360
the most stable anchor tank to

02:41:11.360 --> 02:41:13.360
usually require a little bit more burst healing

02:41:13.360 --> 02:41:15.360
coming on through with the

02:41:15.360 --> 02:41:17.360
Baptiste with the immortality field.

02:41:17.360 --> 02:41:19.360
That did get buffed. The region is

02:41:19.360 --> 02:41:21.360
massively like much higher in

02:41:21.360 --> 02:41:23.360
terms of take as well as the cooldown coming

02:41:23.360 --> 02:41:25.360
on out. But keep your eye on

02:41:25.360 --> 02:41:27.360
Kavsta on the Kassi. Like ice being on the diva

02:41:27.360 --> 02:41:29.360
means we've got disruption potential

02:41:29.360 --> 02:41:34.240
being able to keep the bashing cat in check, and create space for Kevster to just click heads.

02:41:36.000 --> 02:41:42.240
All right, what DPS are we going to see from proper knife, bashing, and proper on the May instead?

02:41:42.240 --> 02:41:48.000
So it is going to be the Arna cat backline. I mean, the May is going to be able to put a lot of

02:41:48.000 --> 02:41:51.600
pressure onto ice as well. You don't have to worry about defense matrix, the primary just eats through

02:41:51.600 --> 02:41:55.200
it. You've got defense matrix to eat the blizzard, but here's the wrapper right from 9!

02:41:55.200 --> 02:41:57.540
RIPHA is crazy.

02:41:57.540 --> 02:41:59.700
Okay, they're gonna be able to force people for high ground,

02:41:59.700 --> 02:42:01.140
it keeps them already rolled off.

02:42:01.140 --> 02:42:04.500
70p has to come through to get him back onto the high ground,

02:42:04.500 --> 02:42:07.000
I step onto the low ground to keep the car contested.

02:42:07.000 --> 02:42:07.540
He's going again.

02:42:07.540 --> 02:42:08.700
And he's pushed them off again.

02:42:08.700 --> 02:42:09.340
They're going again.

02:42:09.340 --> 02:42:12.100
They just keep wrapping around this high ground

02:42:12.100 --> 02:42:16.100
and fixes the one caught on the rotation by knife.

02:42:16.100 --> 02:42:18.640
This is such a horrible comp to play into.

02:42:18.640 --> 02:42:21.800
Ice no need like four matrixes surrounding himself

02:42:21.800 --> 02:42:24.340
to like cover every possible angle.

02:42:24.340 --> 02:42:26.180
Nice first fight win there for Zeta.

02:42:26.180 --> 02:42:28.820
I love this fight because since you have the melee,

02:42:28.820 --> 02:42:31.260
D.Va's not going to be playing point statically, right?

02:42:31.260 --> 02:42:33.900
The bashing cat also not going to be playing point statically.

02:42:33.900 --> 02:42:37.300
So what you have with the melee who's much more tanky with the cooldowns and the wall,

02:42:37.300 --> 02:42:40.740
you can have proper be much more anchored on the point itself,

02:42:40.740 --> 02:42:43.020
and you can play just push, but as for off of the angles.

02:42:43.020 --> 02:42:44.180
Got a bit of an eased nades as well.

02:42:44.180 --> 02:42:45.300
Another thing to kind of keep in mind,

02:42:45.300 --> 02:42:48.340
but I just got so much to kind of work for right now.

02:42:48.340 --> 02:42:50.140
Nice little turret there, it's going to force knife away,

02:42:50.140 --> 02:42:52.580
but it can just dip straight back over.

02:42:52.580 --> 02:42:57.380
And this may is going to be a problem too for proper, but Nais, the first one to go down though for all people.

02:42:57.380 --> 02:43:00.980
Lazy, then obviously playing on the point like this, you are very vulnerable to sim.

02:43:00.980 --> 02:43:04.280
Sure though, with the nano boost, could potentially come through onto knife,

02:43:04.280 --> 02:43:08.880
but Zeta, with the kills going against them, likely going to throw the towel into this fight,

02:43:08.880 --> 02:43:10.580
and just have the defense for a second.

02:43:10.580 --> 02:43:15.880
Yeah, you can't really kill the Katbash in here either, like it's so tricky to actually lock them down.

02:43:15.880 --> 02:43:18.680
So they're going to be in this formation this whole time.

02:43:18.680 --> 02:43:26.480
Zeta, going to be looking for the regroup. Knife coming on through off of this side yet again, which means that Virtus.Pro's attention split. They can't punish the court. You're cross.

02:43:26.480 --> 02:43:31.880
You're in the small rooms as well. It's kind of crazy. Yeah, you can't punish the brush. You can't back out to the bridge.

02:43:31.880 --> 02:43:37.280
Teleport comes in. Well, there's the drive-by again. He's in, he's out, and Kevster gets knocked down.

02:43:37.280 --> 02:43:43.380
A window doesn't come in through, but Vanarkin's in front of it, and even they use the wall to stop any of that damage coming through.

02:43:43.380 --> 02:43:49.620
No heals onto Ice Stone, self-destruct on the point, but it's an easy little kill for Violet,

02:43:49.620 --> 02:43:55.620
as this point is getting away from VP fast. A beat coming in for Fixer? I mean,

02:43:55.620 --> 02:43:59.940
straight into the blizzard? I mean, that is done so for VP on that point.

02:43:59.940 --> 02:44:03.860
Yeah, now you don't have Sandbarra for the next one. At least you have this in wall,

02:44:03.860 --> 02:44:08.260
to be able to stop Burner's self-destruct or the Dead Eye to try and take Zedas Division's

02:44:08.260 --> 02:44:12.020
space back off. But the fact that Shu even used the nanobooth defensively onto Burner,

02:44:12.020 --> 02:44:15.700
They knew what they wanted to do and it was shut Landon's opportunity down with the amp.

02:44:15.700 --> 02:44:19.700
They've already been able to take the high ground away too, which means Hela, the payload's moving for absolute free.

02:44:20.500 --> 02:44:28.580
Thank you very much. Oh, on this high ground too. Landon is 1 HP by the way. Oh, and it's all banar all day in the high ground.

02:44:28.580 --> 02:44:34.980
You've either got to push into that May in the D.Va, or you've got to pay attention to the cat fashion.

02:44:34.980 --> 02:44:36.900
They chose the D.Va this time and they chose wrong.

02:44:36.900 --> 02:44:41.220
Yeah, and they're taking so much damage, but they're not channeling it into support all charts

02:44:41.220 --> 02:44:46.340
because the kills are coming through so quick so fast. So Landon, you'll have an amplification matrix

02:44:46.340 --> 02:44:51.060
in the next fight but it's not good to go for now. She will have a nanobus that will likely go on

02:44:51.060 --> 02:44:55.380
to burn our unless it's used to engage on the knife. And how do you do this? How do you deal with

02:44:55.380 --> 02:44:59.860
this if you're a bonus pro? Well they've popped the sim wall at least so knife's going to be a

02:44:59.860 --> 02:45:03.780
little less of a pain in the arse. Well I'm landing on the high ground it's going to have this

02:45:03.780 --> 02:45:08.260
baptised window soon but Zedavision respected they end up backing up. I mean if Landon uses the

02:45:08.260 --> 02:45:12.060
the amplification matrix and Zeta can just disengage it. They will. They've got so much

02:45:12.060 --> 02:45:16.060
time to be able to play with. They can make a replay back in with that. Nano, there's

02:45:16.060 --> 02:45:18.060
a comes knife with the flyby.

02:45:18.060 --> 02:45:21.060
Got a run, Capster. Land gets deployed. Window two, they're going to try and cross five.

02:45:21.060 --> 02:45:24.560
It's bashing down, but it's just not going to work. Look at that. Chasing landed down

02:45:24.560 --> 02:45:31.060
to Nano on knife. Oh my word. Virtus Pro right now, Moxie. Got to be honest. Handed a three

02:45:31.060 --> 02:45:35.860
question quiz about what colors are in the rainbow, and they can't name any one. Come

02:45:35.860 --> 02:45:36.860
on.

02:45:36.860 --> 02:45:42.460
You have to look to him with this defense matrix to shut the blizzard down, fix it and this does not have the same barrier.

02:45:42.460 --> 02:45:46.460
Zeta pick up the second checkpoint and we roll into third.

02:45:46.460 --> 02:45:50.260
The good news is for Virtus.Pro if they win one fight, they'll be able to slow the momentum down.

02:45:50.260 --> 02:45:52.760
The bad news is they had to use a mortality field just now.

02:45:52.760 --> 02:45:55.260
Prop has got the blizzard too.

02:45:55.260 --> 02:45:58.260
Teary barrage from Knife, straight on top of the point.

02:45:58.260 --> 02:46:01.060
Oh, Ice Stone. Tanks one of those in the face, but here's the drag.

02:46:01.060 --> 02:46:02.760
Self destruct perfectly used though.

02:46:02.760 --> 02:46:06.900
quite a height away from it. Manages to escape alive, proper not quite so lucky.

02:46:06.900 --> 02:46:11.080
Kevster eventually kind of coming alive on the Cassidy, but he ends up getting

02:46:11.080 --> 02:46:14.560
shut down by Pinar. It's going to be after a quick reset here for Sader Division.

02:46:14.560 --> 02:46:17.600
I haven't pushed it too far around this corner, but Virtus Pro, they still lost one.

02:46:17.600 --> 02:46:20.600
Yeah, but they hold long enough for Fixer to be able to come through the

02:46:20.600 --> 02:46:24.780
sandbarry to deal with proper's blizzards. So it's not quite the same one

02:46:24.780 --> 02:46:28.480
side of threat that it was before. A little bit of pressure coming out from

02:46:28.480 --> 02:46:31.520
proper, just building up the space, trying to force Virtus Pro closer, but

02:46:31.520 --> 02:46:34.560
you're likely not going to use the mail to be able to pop ice out of the mech.

02:46:36.400 --> 02:46:40.400
It's going to be a fairly trivial thing to do if you're having to touch this point constantly as well.

02:46:40.960 --> 02:46:45.680
Kevser, high noon. Always looking for this cat bastion, but the skulls really aren't built up,

02:46:45.680 --> 02:46:50.400
so it's only tickling a damage. A nice little silver bullet shot, though, on to buy it. It goes

02:46:50.400 --> 02:46:55.360
dangerously low. He's like one pip of health remaining, but they've managed to escape alive.

02:46:55.360 --> 02:47:01.260
the game. The game's length.

02:47:01.360 --> 02:47:03.260
She went up getting just crunched

02:47:03.360 --> 02:47:05.260
by Kevster nine four so four

02:47:05.360 --> 02:47:07.260
as Kevster gets three kills.

02:47:07.360 --> 02:47:09.260
Aiding with the window there did

02:47:09.360 --> 02:47:11.260
Landon reset for the baby Diva

02:47:11.360 --> 02:47:13.260
as Vardis Proma can they stand

02:47:13.360 --> 02:47:14.260
two minutes to go for say it

02:47:14.360 --> 02:47:15.260
though that was a very costly

02:47:15.360 --> 02:47:18.260
offer. Landon uses and fix it

02:47:18.360 --> 02:47:20.260
uses be in this same fight

02:47:20.360 --> 02:47:22.260
profits still been holding this

02:47:22.360 --> 02:47:23.260
blizzard by the way, which

02:47:23.260 --> 02:47:26.980
blizzard by the way, which speaks volumes to the fact that ice has been able to hold

02:47:26.980 --> 02:47:31.900
onto the neck and speaking about holding, knife is being held and Violet's paws and

02:47:31.900 --> 02:47:35.420
Virtus Pro have to be able to deal with the Bastion flyby yet again.

02:47:35.420 --> 02:47:39.740
Kev's is playing so far back to stop this Bastion over the top.

02:47:39.740 --> 02:47:44.180
Well there he comes, Kev's to get safe though, that's a lamp, a wall and a matrix to try

02:47:44.180 --> 02:47:47.740
and save Kevster and he's granted them a kill.

02:47:47.740 --> 02:47:52.380
They got the cap, they got Violet at early which means when knife gets dropped and Virtus

02:47:52.380 --> 02:47:55.820
pro's backline, he does not have the cat to be able to disengage safely.

02:47:55.820 --> 02:47:59.380
I'm looking for more exit kills here onto proper who does have the ice block.

02:47:59.380 --> 02:48:00.780
Will that block enough?

02:48:00.780 --> 02:48:02.540
And ice has to be all over the place!

02:48:02.540 --> 02:48:04.380
What an unbelievable ante from Shude.

02:48:04.380 --> 02:48:08.100
Stops furthest bro collapsing on proper further after that ice block.

02:48:08.100 --> 02:48:11.460
There is still this blizzard in his back pocket, there's a minute or so to go.

02:48:11.460 --> 02:48:13.900
Nade kills Fixer, no more speed for VP.

02:48:13.900 --> 02:48:16.260
They're gonna have to play this one cautiously.

02:48:16.260 --> 02:48:18.700
Bernard uses the self-destruct too, so even though you lose the map

02:48:18.700 --> 02:48:21.660
because they picked the Lucio, they still get to commit to the fight.

02:48:21.660 --> 02:48:28.180
And now Propok can use this Blizzard with almost impunity, play on these corners, get the DMEC, and then you can win the fight, win the point.

02:48:28.180 --> 02:48:34.420
Just off of this Blizzard, there it is, round the corner, and it connects with Vixxer, couldn't get to the TP in time.

02:48:34.420 --> 02:48:41.080
So they've lost one player already and Landis also super low, pops the window to aven the healing and damage output, but Nife has got Nanoed again.

02:48:41.080 --> 02:48:44.960
Kephz is on the sidelines, they cannot stand up to the force, Nife is putting out.

02:48:44.960 --> 02:48:50.220
Teleport Bomb does not do enough for VP to hold on to this fight.

02:48:50.220 --> 02:48:56.020
Artillery strike is there for knife, but Virtus Pro have to close the respawns, ice is back in the neck

02:48:56.020 --> 02:49:00.460
Vix is about to get the sound barrier, we're headed to the last fight territory, Zeta have to find an opening

02:49:00.460 --> 02:49:04.660
But they don't have good engagement ultimates, they can't break against the Cassidy right now

02:49:04.660 --> 02:49:08.780
Yeah, this beat coming up in 10% as well from Fixer, it's gonna have to be clutch

02:49:08.900 --> 02:49:12.380
He's earning this so fast with the amount of poke damage coming in, he's just about got it

02:49:12.380 --> 02:49:16.260
He's got the beat and Zeta Division because he's playing it off, they can't get the catmash in the fight

02:49:16.260 --> 02:49:17.940
He's racing, and she's already gone down.

02:49:17.940 --> 02:49:20.420
It's a 5v4 now with 8 beats.

02:49:20.420 --> 02:49:22.180
Ice has been frozen in the backline,

02:49:22.180 --> 02:49:25.260
but Knife eliminates Kevster, but they've traded each other.

02:49:25.260 --> 02:49:27.540
These spawns are going to be so good for VP.

02:49:27.540 --> 02:49:29.660
Ice Thome just needs to live.

02:49:29.660 --> 02:49:31.180
My tank just needs to live on this point.

02:49:31.180 --> 02:49:33.140
And he's just about done and done it.

02:49:33.140 --> 02:49:35.180
A double kill for Ice Thome.

02:49:35.180 --> 02:49:39.940
As far as pro, he refused to give Saita Division that third point.

02:49:39.940 --> 02:49:44.580
The bashing cat was so problematic on the first and second

02:49:44.580 --> 02:49:49.140
of Rialto, but the moment we headed indoors and they were able to drain the momentum,

02:49:49.140 --> 02:49:54.020
Scout, when the cat was looking to drop the basket into the back line, so many people

02:49:54.020 --> 02:49:58.380
turned and looked at Knife, the Sim wall as well, being able to stop the momentum, because

02:49:58.380 --> 02:50:02.420
literally if you're playing 5 vs 5 and you have two players taking the attention of free

02:50:02.420 --> 02:50:05.540
people, that then creates disparity on the front line, right?

02:50:05.540 --> 02:50:08.980
So you can just brute force your front line to walk forward, free versus two, but they

02:50:08.980 --> 02:50:13.020
don't get the opportunity to do that because of the Sim wall coming into play.

02:50:13.020 --> 02:50:19.020
they dig their heels in, they find their reserves, and they hold Zeta off from a full push.

02:50:23.020 --> 02:50:29.020
Now the defense has happened to lock in a comp here fairly early, and it looks like it's just going to be the cat-bashing.

02:50:31.020 --> 02:50:36.020
A bit of a nicer time too for Shu though, being able to play super far back.

02:50:36.020 --> 02:50:42.020
Very hard for Virtus.Pro to kind of jump on Shu at any moment, so we'll see how proper Umpanar set up for this.

02:50:42.020 --> 02:50:47.180
set up for this no surprise here just gonna be hanging around in this first

02:50:47.180 --> 02:50:50.900
little bit of high ground but you saw where she was he was like he's he's all

02:50:50.900 --> 02:50:55.300
the way back and you don't get punished as much in this round for having the

02:50:55.300 --> 02:50:59.300
Anna that far isolated from the rest of the team because they're just pro they

02:50:59.300 --> 02:51:03.540
banned the tracer so you don't have someone to split off from the main fight

02:51:03.540 --> 02:51:08.240
and go mark the Anna you're not healing for people you're healing to his knife

02:51:08.240 --> 02:51:10.940
I'm not even violent at doing whatever they want themselves.

02:51:11.740 --> 02:51:15.440
Pixel with the Mercy damage boost, just for Kervster to try and find an opening pick,

02:51:15.440 --> 02:51:18.240
but it only finds the D, the Mack, before he's forced to the cast.

02:51:20.740 --> 02:51:21.540
Looking him go!

02:51:21.940 --> 02:51:23.040
Weeeee!

02:51:24.840 --> 02:51:27.740
Right, they're kind of disorientating to kind of aim in a way.

02:51:28.440 --> 02:51:31.340
Well, they've actually forced them off the angle at least for Kervster, luckily.

02:51:32.140 --> 02:51:34.540
Because using this TP to close the distance, no Tracer, but...

02:51:34.940 --> 02:51:35.840
...Sim does...

02:51:36.340 --> 02:51:37.440
...a decent job of that.

02:51:37.440 --> 02:51:41.140
Perfect into the diva too, like Bernard has to be the one trying to throw like this cart

02:51:41.140 --> 02:51:43.140
And then goes a little bit low

02:51:43.140 --> 02:51:43.940
Ooh, little fakie

02:51:43.940 --> 02:51:45.140
And has to boost straight away

02:51:45.140 --> 02:51:48.140
Little fakie actually grabbed that corner there too, his knife goes dangerously low

02:51:48.640 --> 02:51:53.140
Lot of matrix coming in for Bernard, even a wall too committed by Prop to make sure he stays up

02:51:53.940 --> 02:51:56.540
They've given so much ground though, they've lost corner, they've lost high ground

02:51:56.540 --> 02:51:59.840
VirtusPro can just hold Zeta Division hostage to the actual point

02:51:59.840 --> 02:52:01.340
Oh, that's a good throw though

02:52:01.340 --> 02:52:02.640
Almost a perfect kill

02:52:02.940 --> 02:52:04.540
Fixed his dirty healing output right now

02:52:04.940 --> 02:52:05.940
Tyrant low for knife

02:52:05.940 --> 02:52:09.780
It's too much longer than ice, unfortunately. It looks like it's going to be a reset.

02:52:09.780 --> 02:52:10.280
Yeah.

02:52:10.280 --> 02:52:14.660
There you go. Oh, he actually gets the credit for ice in there, boops him off the map in his mag.

02:52:14.660 --> 02:52:17.500
That's a good chunk of all charge as well.

02:52:18.000 --> 02:52:25.100
Violet's about to get Catnap on line two, and Goethe's probably don't have anything to really prevent one of that players from being grabbed.

02:52:25.500 --> 02:52:30.340
As it's going to be reliant yet again on these simtipes, they're picking good from Psycho, like you said, baiting Bernard,

02:52:30.340 --> 02:52:32.900
forcing the D.Va to have to boost backstrike and push people off of here.

02:52:32.900 --> 02:52:36.340
You're very low to the ground. You're very low to the ground, Knight.

02:52:36.340 --> 02:52:41.100
Oh, and pilot gets chased down too. Way over-eager, it felt like that.

02:52:41.100 --> 02:52:46.100
Just holds too close, and a knife over extends into Vertus Pro's spaces,

02:52:46.100 --> 02:52:49.100
and that's a really cheap fight win. No ultimate cost required.

02:52:49.100 --> 02:52:53.100
In fact, worse for Zeta Division, it bulls Vertus Pro's all plank up.

02:52:53.100 --> 02:52:55.100
And Nanook can just pop window down.

02:52:55.100 --> 02:52:56.100
Why is Dettai?

02:52:56.100 --> 02:52:59.100
Oh, okay. I mean, stalling for a bit of extra time.

02:52:59.100 --> 02:53:01.100
I don't think it's going to even be a touch. Just...

02:53:01.100 --> 02:53:06.280
Oh, well, there is a touch, but Violet got instantly deleted.

02:53:06.280 --> 02:53:12.180
And then the 7TP as well, because you're trying to use that touch to get Zeta Division's players back up onto the high ground,

02:53:12.180 --> 02:53:17.880
so that Virtus.Pro don't just get to pick up the first checkpoint and then take the high ground to get all of that free cart push,

02:53:17.880 --> 02:53:23.020
but they've got the 7TP, so even though Zeta Division tried to get their players onto the high ground position,

02:53:23.020 --> 02:53:26.180
Psycho just makes sure the ice can push them out of it.

02:53:26.180 --> 02:53:28.940
She with the nanoboost though, cannot open up this engagement.

02:53:28.940 --> 02:53:31.260
Virtus.pro, they've got the amp, but they didn't just go faster.

02:53:31.260 --> 02:53:33.900
That nail looks so funny flying from that far away.

02:53:34.580 --> 02:53:38.500
Everybody in the corner right now for Virtus.pro, apart from that diva.

02:53:38.700 --> 02:53:40.300
Oh, here comes Banar. They end up walling off.

02:53:40.300 --> 02:53:41.660
Look at that window he uses too.

02:53:41.660 --> 02:53:45.660
They're going to teleport to escape as well, so they're not in any immediate danger.

02:53:45.660 --> 02:53:47.780
But it's actually night that ends up going down first.

02:53:47.780 --> 02:53:49.780
Banar cannot stay around here.

02:53:49.780 --> 02:53:53.020
A shoe gets collapsed on by ice, and that was probably just a solo kill.

02:53:53.020 --> 02:53:57.320
This is something we saw from Virtus.Pro yesterday against WBG when they had the Bastion gap.

02:53:57.320 --> 02:54:02.020
They just hid in small rooms and forced the Bastion to be in a position where he can't follow up.

02:54:02.020 --> 02:54:05.620
Shoe knows Amplification Matrix, but yet again they try to go for the defensive now

02:54:05.620 --> 02:54:09.520
and boost onto Burnout to stay in front and go for the defense matrix.

02:54:09.520 --> 02:54:14.820
But Landon's already 50% to the next one and proper is on to the venture.

02:54:16.020 --> 02:54:21.120
Alright, War's gonna come in. First up, gonna have to stop Knife at some point.

02:54:21.120 --> 02:54:27.240
that's a good tool to do it, but unfortunately they lose the ice known first self-destruct as a proper goes down to fix

02:54:27.240 --> 02:54:30.680
But they've still done enough damage. They're training. It's got an awkward trade

02:54:30.680 --> 02:54:36.360
But yeah, the spawn is very very close saying it's fight versus the sim not advised for the diva

02:54:36.360 --> 02:54:38.920
But you've got the cat next to you for the heels

02:54:38.920 --> 02:54:42.520
So they clean up land and last which means the rest of Zaya group up

02:54:42.520 --> 02:54:48.560
I really want to see how Zated decide try and hold us like traditionally when you want to fight on realto second as the defense

02:54:48.560 --> 02:54:55.500
You can taxi tax approach over bridge, but because cycles on the same that is broken just blip right past it plus a division

02:54:55.500 --> 02:55:00.480
They're not really rich. They're just going to try and count on one with violets ultimate, but if you can't nothing

02:55:01.480 --> 02:55:05.520
What oh, but knife ends up killing two anyway on the rotation

02:55:06.680 --> 02:55:09.160
What an unbelievable play from knife their shoe

02:55:09.160 --> 02:55:14.160
I wouldn't say was baiting himself there at all for VP, but like hey that worked out

02:55:14.160 --> 02:55:19.160
Stupendously but it's a fast fight and it's one that birds brought don't commit alts to you

02:55:19.160 --> 02:55:21.700
So by coming into this next one double support all dead

02:55:21.700 --> 02:55:27.920
I potentially paired up with the same TP so burnout has to use the defense matrix and hold the neck for as long as possible

02:55:27.920 --> 02:55:32.540
Okay, so I could just get behind to kill everyone. There's the dead. I defense matrix coming on for my

02:55:32.540 --> 02:55:34.540
Sleeper

02:55:35.280 --> 02:55:37.880
So bad only a tickling of damage though

02:55:37.880 --> 02:55:41.920
It was the high ground control by knife right now has to be dealt with at some point

02:55:41.920 --> 02:55:43.920
but Shu ends up killing Kev's there anyway.

02:55:43.920 --> 02:55:48.920
Nice for staying alive for so long, but a D-Meg onto Permanah might help tilt the scales for Virtus.Pro,

02:55:48.920 --> 02:55:51.380
but all good, the baby even still got it,

02:55:51.380 --> 02:55:57.720
but Nahh ends up pistol-whipping Fixer and takes him out as proper, and keeps this fight alive.

02:55:57.720 --> 02:55:59.820
He's stalling, he's stalling with the Venture,

02:55:59.820 --> 02:56:04.520
Shu's going to be able to come back with the Nano Boost and proper and Violet together,

02:56:04.520 --> 02:56:07.220
just shut Virtus.Pro's potential down,

02:56:07.220 --> 02:56:10.220
and they hold the cart yet again on second,

02:56:10.220 --> 02:56:13.420
And that was the ult dump fight coming through from Virtus.pro.

02:56:13.420 --> 02:56:18.220
Now if they want to be able to get past, they have to deal with elbow grease and basic kit alone.

02:56:21.020 --> 02:56:24.300
They're gonna have war in a moment, 25% or so, but with only a minute to go,

02:56:24.300 --> 02:56:29.500
they can't afford to make any mistakes at this point with how long it takes you to regroup.

02:56:29.500 --> 02:56:32.780
They're still trying to hit that silver bullet, Teleport ends up coming into this high ground,

02:56:32.780 --> 02:56:35.580
just trying to dissuade Shu from playing any type of aggressive.

02:56:35.580 --> 02:56:39.580
A beautiful Nade, Shoe, Unreal!

02:56:39.580 --> 02:56:42.580
Insta-Kills Kevster, and that might have just done it.

02:56:42.580 --> 02:56:45.580
It is a quick fight, so it may be VP get another here,

02:56:45.580 --> 02:56:47.580
but they need to dial, they need to regroup quick.

02:56:47.580 --> 02:56:49.580
The problem for them is that Shoe has Nanobastion,

02:56:49.580 --> 02:56:52.580
so if they don't want to just start this fight fast on bridge

02:56:52.580 --> 02:56:56.580
with Nanobastion to prevent Virtus.Pro from actually getting onto the cart

02:56:56.580 --> 02:56:58.580
and hitting OT, they can't...

02:56:58.580 --> 02:57:00.580
Oh, that Nade is unreal!

02:57:00.580 --> 02:57:02.580
Shoe's lineups are insane!

02:57:02.580 --> 02:57:06.100
insane. Virtus.pro stalled out having to wait for the anti-tp run out.

02:57:06.100 --> 02:57:08.580
7TP comes on through, but she's still got the Nado.

02:57:08.580 --> 02:57:10.340
She's got the Nado and it's going to give it proper growth.

02:57:10.340 --> 02:57:13.380
She runs straight through them, turning them into fossils.

02:57:13.380 --> 02:57:15.380
Fixer ends up going down as well. 20 seconds to go.

02:57:15.380 --> 02:57:18.340
Landon's going to get anti-tp as well by 7 kills proper.

02:57:18.340 --> 02:57:21.780
So both TPS now down for data, and now Shoe is in trouble.

02:57:21.780 --> 02:57:23.220
He's done so much heavy lifting.

02:57:23.860 --> 02:57:26.020
About 240 bench, ain't quite there just yet.

02:57:26.580 --> 02:57:28.660
Kevster saves the day for VP.

02:57:28.660 --> 02:57:32.100
Yeah, but Virtus.pro not there on checkpoint just yet as well.

02:57:32.100 --> 02:57:38.240
Zeta can still potentially get a touch. You can see Ice trying to channel the high ground and proper gets the touch for the OT

02:57:38.380 --> 02:57:41.320
Zeta have one more chance. He's got the shock as well

02:57:41.320 --> 02:57:43.020
It's gonna be an artillery barrage too

02:57:43.020 --> 02:57:47.640
So so many holes to have to deal with now if your Zeta division a pop up from proper is gonna be deadly here

02:57:47.640 --> 02:57:51.900
Ketchum's got the dead eye in his sights, but he mentions to get away. I don't know how

02:57:52.740 --> 02:57:58.940
Iceman does chase him down though and in OT they get that second point skin of that youth

02:57:58.940 --> 02:58:05.420
But that's not a lot of time in the bank for Virtus.pro to get pretty much all the way through third.

02:58:05.420 --> 02:58:11.740
Worse for them, Zeta Division are about to come in with Nano Boost, and Bernard, he's had enough of the diva.

02:58:11.740 --> 02:58:16.060
He's thinking about going for the Zarya just to be able to beam on through, decides for the ram instead,

02:58:16.060 --> 02:58:21.020
so far range poke, but also a good shutdown potential, where things like the Vortex to slow.

02:58:21.020 --> 02:58:29.020
Nanno for Shu in 15% knife now off the passion has got sim instead to help with that front load of damage

02:58:29.020 --> 02:58:35.020
Do you think they put the nanobus onto banar and just send him in with Ram menace's form and pommel on through

02:58:35.020 --> 02:58:36.020
Vardisboar's front line?

02:58:36.020 --> 02:58:42.020
Possible, I mean yeah against something like Landon it's going to be very effective but that golden box victory is so close from this choke point

02:58:42.020 --> 02:58:47.020
Popper's wall could be quite annoying here for Vardisboar to kind of fight into

02:58:47.020 --> 02:58:51.020
There is going to be the next one, like you said, just straight down at the middle here,

02:58:51.020 --> 02:58:54.460
Psycho going dangerously low, 1 HP in fact is gone on,

02:58:54.460 --> 02:58:59.020
Swing and hits him over the head, there's 28 seconds to go and VP needs to retreat.

02:58:59.020 --> 02:59:01.520
No, Landon has to stay alive, he's got the amp!

02:59:01.520 --> 02:59:03.020
Zeta, that's it!

02:59:03.020 --> 02:59:09.020
Beget the bad late, there is no chance for Virtus Pro to be able to cleanly set up around this amplification matrix in the OT.

02:59:09.020 --> 02:59:12.520
Wait, wait, wait, wait, what is this? Knife over the top with the Sim?

02:59:12.520 --> 02:59:16.020
I mean, Vile's got Catnap, you can just use the Catnap onto Landon

02:59:16.020 --> 02:59:18.660
So that you deny the ultimate uptime for Virtus.pro.

02:59:18.660 --> 02:59:21.860
Yeah, as soon as that goes down, you know that countdown is coming in.

02:59:21.860 --> 02:59:25.460
While they're going to get a touch at the very least, it's going to be the D.Va that gets there in time.

02:59:25.460 --> 02:59:27.460
There's been our holds down the front line.

02:59:27.460 --> 02:59:28.980
The countdown's going to come in, can't you give the steal?

02:59:28.980 --> 02:59:31.300
The D.Va away through is just non-factor in the fight.

02:59:31.300 --> 02:59:34.900
OT ticking through, but look at the beam damage coming through for Nife right now.

02:59:34.900 --> 02:59:36.580
But our ends are going down, however.

02:59:36.580 --> 02:59:38.180
A savior, perhensually.

02:59:38.180 --> 02:59:40.580
Shoe hits a fat anti, but is it actually enough?

02:59:40.580 --> 02:59:43.460
Psycho-short, Ty shot the beam fully, tall.

02:59:43.460 --> 02:59:48.740
I find it rather, but Kevster is just letting waste of him.

02:59:48.740 --> 02:59:50.820
But she comes in again.

02:59:50.820 --> 02:59:54.820
It's only Vyla on the point, and the 1v1, but he's a very bad,

02:59:54.820 --> 02:59:59.380
another touch, a wall, nice, but ah, they've done it!

03:00:01.380 --> 03:00:05.940
Realchorey's nations, a nail-fighting end.

03:00:05.940 --> 03:00:14.900
Oh my goodness, it comes down to catch the try to get the dead eye off, panicking, probably

03:00:14.900 --> 03:00:17.300
thinking, is she about to get sleep darted up?

03:00:17.300 --> 03:00:22.980
I have no defences, I have to just pop it now and hope that I do enough that my sim can

03:00:22.980 --> 03:00:27.660
follow on through, but the diva is still in play.

03:00:27.660 --> 03:00:33.980
And Bernard is able to use the boosters and push him off contesting the cart.

03:00:33.980 --> 03:00:40.380
It comes down to the absolute wire all of the time that Virtus.Pro lost on second point of Rielto.

03:00:40.380 --> 03:00:42.880
Comes back to haunt them on third.

03:00:43.780 --> 03:00:46.580
Look at this freakish stat line from Bernard.

03:00:47.080 --> 03:00:50.280
40 Elimps to nine deaths.

03:00:50.480 --> 03:00:55.980
Insane damage from Knife on the Bastion of course, but just an insane amount of Elimps.

03:00:56.480 --> 03:01:00.180
It feels like he was almost involved in every single kill at that point.

03:01:00.180 --> 03:01:01.980
I mean, Shoe32 assists.

03:01:01.980 --> 03:01:02.980
Oh

03:01:02.980 --> 03:01:08.700
No, it's they absolutely all those things it was like it's straight up the ante needs and what are even more impressive is the fact

03:01:08.700 --> 03:01:13.000
That like you're using them against diva who's there with things like defense matrix

03:01:13.000 --> 03:01:15.400
But because so many of them on second point will lineups

03:01:15.420 --> 03:01:21.740
You're not expecting the ante come through and here you have those specific times you have to matrix like every

03:01:21.840 --> 03:01:27.420
Door yeah, yeah every single door you're going through you have because of the aoe like those lineups

03:01:27.420 --> 03:01:33.120
You don't know if when you're trying to get out because with the bastion cat something else that we sort of don't really talk about

03:01:33.120 --> 03:01:34.820
It's not just the burst damage that you can do

03:01:34.820 --> 03:01:39.820
It's the scouting potential to like being able to just dangle bastion up on one of those roofs

03:01:39.820 --> 03:01:45.720
There's a reason why in the past when Winston plays used to do the tech where you would use the jump and then you would slide on

03:01:45.780 --> 03:01:47.780
The roof to hold your position

03:01:47.780 --> 03:01:52.800
You would then use it for scouting same thing with using a moat for the third person POV around the corners

03:01:52.800 --> 03:01:56.780
So you knew when the teams were pushing it. Oh, we've seen a diabolical one of them from capstra, I think

03:01:56.780 --> 03:02:04.180
Yeah, and then you can just like relay when you want to send your Anna anti-nade in when they're about to walk so that you get the most

03:02:04.940 --> 03:02:09.040
Disruptive here of purple possible so it cuts right through the walk time

03:02:10.180 --> 03:02:12.620
And I have was freaking in the green room right now

03:02:13.380 --> 03:02:17.920
That's all I know crazy. We're gonna probably like yeah, that's that that's you

03:02:20.020 --> 03:02:21.860
Two things

03:02:21.860 --> 03:02:24.900
ridiculous though from vertus pro losing that map. Yes moxie

03:02:24.900 --> 03:02:30.920
But in that fashion like so that was one be ones at the very end like yeah, it doesn't get much closer than that

03:02:31.460 --> 03:02:37.900
EME a second seed coming into the tournament after going down to twisted mines in the finals world champions

03:02:37.900 --> 03:02:42.860
You're like, okay, sure script pre-written going into stage one TM have been dominant for so long

03:02:42.860 --> 03:02:45.420
You're showing up like this against Asia's number one like yeah

03:02:45.420 --> 03:02:50.340
This is ridiculous and this very well could be going into a map five

03:02:50.340 --> 03:02:57.700
Obviously, map 4 now coming up in just a moment, but where do we pivot now if you're Virtus Pro?

03:02:57.700 --> 03:03:03.540
You've got the priority ban for the next one, and we're going to either a hybrid or a push.

03:03:04.900 --> 03:03:11.780
I think you go hybrid, and you ban out the Bastion Cat, so that you can get the risk of

03:03:11.780 --> 03:03:19.540
like Numbani out of the way. I think like you go hybrid, maybe you go somewhere like Kings Row.

03:03:19.540 --> 03:03:28.540
You ban out the bastion or the cat and then you don't have to worry about later down the line Zayda taking you to Numbani with the bastion cat fully in play.

03:03:29.540 --> 03:03:31.540
I like where you going? I'm picking up where you putting down.

03:03:32.540 --> 03:03:40.540
Because VP they're not running the bastion cat right? Bastion cat was on the table there for realto but they were much more happy to just play a counter composition to it.

03:03:40.540 --> 03:03:46.540
Having the Baptiste being able to help out with that hit scan, Kev's just so lethal on the Cassidy with the six shooter.

03:03:46.540 --> 03:03:53.380
If you're not going to play it, you want to ban it, with how disruptive the Bastion Cat

03:03:53.380 --> 03:03:54.380
has been.

03:03:54.380 --> 03:03:57.120
It might not be the thing that wins you the fights, but because it's splitting so many

03:03:57.120 --> 03:04:00.900
players' attention, depleting and diverting so many resources off what should be your

03:04:00.900 --> 03:04:04.580
win condition to have to play reactively and more defensively.

03:04:04.580 --> 03:04:07.980
It's not a fun time when you have to play for second turn, because things can go wrong

03:04:07.980 --> 03:04:09.980
when you're waiting for it to be your chance.

03:04:09.980 --> 03:04:13.500
If you lose, someone really crucial to the composition, like one of your support players,

03:04:13.500 --> 03:04:17.080
Or maybe someone who carries the ultimate, and when these teams do all tracking, they

03:04:17.080 --> 03:04:21.600
have a priority list of players that they want killed, and at the top of it, it's support,

03:04:21.600 --> 03:04:24.400
or it's the person with the ultimate that wins the team that fight.

03:04:24.400 --> 03:04:28.100
If you pick them off on stage one, even if you're trying to play for second turn, you

03:04:28.100 --> 03:04:32.000
have no confidence, no motivation to actually commit to that fight.

03:04:32.000 --> 03:04:38.600
A ludicrous final fight.

03:04:38.600 --> 03:04:40.440
I mean we can look at it here in this replay.

03:04:40.440 --> 03:04:48.240
It's it's burn out with that run as well the nano vs full sending in diverters pro's team and that shot was so filthy too

03:04:48.240 --> 03:04:52.760
I mean this was Kevster really playing it what felt like a hundred and ten percent

03:04:52.760 --> 03:04:55.160
Yeah, he's putting up big numbers on the Cassidy

03:04:55.440 --> 03:05:00.760
Look at that yesterday on gender town like that is ludicrous and it's back. It's old-school Kevster

03:05:00.760 --> 03:05:06.000
He's back. Yeah, it feels like it feels like no face Kevster where they were feeling on the other gladiators like this guy is a

03:05:06.000 --> 03:05:11.120
a menace and he will tear up the scene and he continues to kind of do that and it's continuing on

03:05:11.120 --> 03:05:16.640
an international stage too. Like the guy's not lost it. It's insane stuff from Virtus Pro.

03:05:16.640 --> 03:05:22.800
A couple of minutes before we get back into this next one. Man number four coming up. Kingsrow?

03:05:22.800 --> 03:05:29.040
It's going to be a Kingsrow pit. Yeah, Kingsrow and then likely a Bastion or a Cat. A lorry.

03:05:29.040 --> 03:05:38.040
So, huh, Bastion Cat makes it through yet again, unless Zeta decided to ban it out here.

03:05:38.040 --> 03:05:40.480
I mean, you don't have to ban Bastion Cat here.

03:05:40.480 --> 03:05:44.320
You could also play like Mizuki Ana, Mizuki Kiri, Mizuki something.

03:05:44.320 --> 03:05:49.040
Like, that has been shown already by CR, so we've had the Mizuki ban, so...

03:05:49.040 --> 03:05:54.800
We've also had the Violet Elari be a standout for you to have to worry about.

03:05:54.800 --> 03:05:58.840
But again, I find it strange that they're going for the Ellari because it sort of forces

03:05:58.840 --> 03:06:01.840
Violet onto the cat line.

03:06:01.840 --> 03:06:10.080
VP overthinking it, maybe, a little bit, but maybe not too much.

03:06:10.080 --> 03:06:14.160
I have to see what Smash has been cooking with this, King's Row.

03:06:14.160 --> 03:06:17.200
And then if we need to go to the fifth map, New Queen Street, Bruna's Saapi.

03:06:17.200 --> 03:06:22.600
They use the Tracer Band too, on Rialto, which means that you won't have it here in King's

03:06:22.600 --> 03:06:23.600
Row to be able to use.

03:06:23.600 --> 03:06:30.280
Yeah, there it is. Larry Ban comes on through from FirstPro. Zeta taking away the sim and again that sort of goes back to how

03:06:31.120 --> 03:06:33.840
Frequently sim has been used in the the EMEA

03:06:35.280 --> 03:06:37.280
They got the sim virus

03:06:37.280 --> 03:06:43.840
We can find a way to slot sim into the complex sim, Ryan, old school SR peek check for like the true

03:06:44.200 --> 03:06:50.680
OG London spitfire with theirs as well and then like we play sim with everything. Sim Bastion

03:06:50.880 --> 03:06:52.880
for sim virus

03:06:53.600 --> 03:06:58.400
But it makes a lot of sense because like the King's Row especially being able to go from the lower ground to the higher ground

03:06:58.400 --> 03:07:01.480
Very easily with something like a sim TP is really really strong

03:07:01.480 --> 03:07:04.280
Plus if you don't want to have to be forced on do that dealer line

03:07:04.280 --> 03:07:09.560
Then you don't have to reserve your boosters for being able to chase the TP and then push people off with the booster impact

03:07:09.840 --> 03:07:14.480
Something that I'm sure Zeta were not that happy about given the fact that Virtus. Pro

03:07:14.920 --> 03:07:18.300
Really just played a game of cat and mouse with the sim TP's on realtor first

03:07:18.300 --> 03:07:22.020
It's like maybe we'll use a full sim TP to push that team into your backline

03:07:22.020 --> 03:07:26.760
So your Diva has to give a ball that space but surprise actually in the front line instead and now we have car push

03:07:28.920 --> 03:07:35.400
This is this match is delivering a whole lot more than I expected and I'm so happy for it

03:07:35.400 --> 03:07:39.680
I can't understate that moxie honestly especially after that first game today

03:07:40.200 --> 03:07:45.720
Well the improvements that bird as far as being able to make because they looked rocky against WBG

03:07:45.720 --> 03:07:48.320
That there were moments when you watch them versus WBG

03:07:48.320 --> 03:07:53.220
you were like doubting who would actually be able to make it out from that series.

03:07:53.720 --> 03:07:57.020
And then we see coming in today the improvements that they've been able to make.

03:07:57.320 --> 03:08:00.820
Yes, again, it was Kevser on the cast, he being a standout,

03:08:01.120 --> 03:08:02.420
but it's other things as well.

03:08:02.420 --> 03:08:06.120
It really does feel like this team has been able to find their comfort zone in a

03:08:06.120 --> 03:08:10.720
meta that was very much about pushing these American and EMEA teams out of

03:08:10.720 --> 03:08:11.420
their comfort zone.

03:08:11.620 --> 03:08:14.320
None of them had experience but playing the Bastion Cat,

03:08:14.620 --> 03:08:17.720
but crucially as well, playing against it.

03:08:18.320 --> 03:08:22.420
have to just taking a sit down just a small bathroom break I'd imagine and

03:08:22.420 --> 03:08:27.120
just make sure they're ready for hopefully a longer series for them but

03:08:27.120 --> 03:08:30.960
he's getting ready to just like rest the shoulders so that we go into this

03:08:30.960 --> 03:08:35.320
next map and he can just put the weight. He is limber. I'll say that right now.

03:08:35.320 --> 03:08:40.520
Here's the stats from just Rialto 152 a limber to 115 on the other side. Look at the

03:08:40.520 --> 03:08:47.600
deaths though 56 deaths on Virtus Pro in comparison 9 separate I mean that is

03:08:47.600 --> 03:08:52.200
yeah I mean Zeta we're just so good at running the clock down with Virtus Pro

03:08:52.200 --> 03:08:56.240
as well like getting cheap fight wins using the anti-nades to stall

03:08:56.240 --> 03:09:00.400
Virtus Pro's approach being able to cut off the amplification matrix because

03:09:00.400 --> 03:09:04.880
Virtus Pro like landed with the map this is a hero that he is known for yeah

03:09:04.880 --> 03:09:14.880
He is the Baptiste of Overwatch Esports and he has some really good ideas in terms of using the Amplification Matrix.

03:09:14.880 --> 03:09:20.880
They worked out very quickly, okay, Bernard's using the Deva, playing right in front of the Amplification Matrix, the Face Tank it,

03:09:20.880 --> 03:09:27.880
One Defense Matrix, he's got the damage reduction of the Nano Boost, so you see, especially on that second point with the Amplification Matrix,

03:09:27.880 --> 03:09:31.880
they don't do it for one specific person, they do it right down the middle so that the cast gets the damage boost,

03:09:31.880 --> 03:09:37.160
the back gets to play the off angle and use the healing through it to be able to keep his DPS up.

03:09:37.160 --> 03:09:43.160
The problem is that Zeta just go right through it and catch on to land when he's isolated.

03:09:45.160 --> 03:09:49.800
Is Ipanas staying as well? No Milgari, only for control there for Zeta Division.

03:09:50.360 --> 03:09:53.880
I mean, it's keeping your options open. You can play the Diva, you can play the Sig,

03:09:54.520 --> 03:10:00.760
potentially you can play the Zarya as well. Wrecking Ball is decent on maps like Numbani,

03:10:00.760 --> 03:10:02.760
you've got destruction potential

03:10:02.760 --> 03:10:05.760
and he's still viable there, but it's not as problematic

03:10:05.760 --> 03:10:07.760
and you want to have that flexibility

03:10:07.760 --> 03:10:09.760
because so many different compositions

03:10:09.760 --> 03:10:12.760
are seen in different parts of Kintro.

03:10:13.760 --> 03:10:16.760
Alright, slow it in. Upper semis, here we go.

03:10:16.760 --> 03:10:20.760
Zeta Division up two, sitting on match point versus Virtus Pro.

03:10:21.760 --> 03:10:24.760
I knew with that single game there on New Junk City,

03:10:24.760 --> 03:10:28.760
but what a map it was, a four round or four point map,

03:10:28.760 --> 03:10:35.560
point map but three of them were just VPs just just sheer domination and from

03:10:35.560 --> 03:10:39.880
Kepster specifically like on that Cassidy let's load into Kings Row then

03:10:39.880 --> 03:10:45.400
there they was want to finish this one up right here right now first row you

03:10:45.400 --> 03:10:48.480
know EMEA kind of living this one up they want to take this to a map five

03:10:48.480 --> 03:10:50.480
It's home ground territory.

03:11:00.480 --> 03:11:08.480
Zeta division starting off on the defense and here it is banned out before Violet is on the Mizuki

03:11:08.480 --> 03:11:12.480
and Bernard likely theorized stays in to be able to play the Sigma.

03:11:12.480 --> 03:11:15.480
This is what we saw in Circuit Royale yesterday.

03:11:15.480 --> 03:11:22.760
They use the mayor wall you trap people with those walls you find the isolation but proper not on the bastion on the echo to have more fluidity

03:11:22.760 --> 03:11:28.120
Oh, I like that a whole hot echo in these kind of comps against the far as well

03:11:28.120 --> 03:11:34.480
Right like cycle is known for being able to play the far and echo melts far alive the moment

03:11:34.480 --> 03:11:38.080
You get her down to half health the tracking on the focusing beam. She melts

03:11:38.080 --> 03:11:50.280
It's just so flexible to the widow from kevv.

03:11:50.280 --> 03:11:56.080
Then voli, but not sticking on it, so yeah, it's just to get a little bit of damage as

03:11:56.080 --> 03:11:59.640
you walk out from spawn, but burner will be able to shield off the most of it.

03:11:59.640 --> 03:12:03.320
Kevvster sticks on the widow a little longer since they had that high ground presence before

03:12:03.320 --> 03:12:06.960
swapping to the soldier, and over the back of that, Virtus Pro, they've actually been

03:12:06.960 --> 03:12:10.700
able to get that way through Choke, looking to either walk onto high ground with Vizaria

03:12:10.700 --> 03:12:13.180
potential or onto the point of Osatia to ball.

03:12:13.180 --> 03:12:17.100
Yeah, very easy, because the Sigma was just not playing that at all, they're playing on

03:12:17.100 --> 03:12:21.780
this high ground. Crossing's going to be fairly difficult on this square section of the map

03:12:21.780 --> 03:12:23.580
here on this high ground, look at this crossfire.

03:12:23.580 --> 03:12:30.140
Oh, good mail order. She loses line of sight for a moment, but that's the mail order gone,

03:12:30.140 --> 03:12:35.700
Psycho now uses it on the point. Osatia Division have to have knife anchor to stop VP from

03:12:35.700 --> 03:12:36.700
getting cat.

03:12:36.700 --> 03:12:43.420
Super nice skill there from Bernard. It's it's really tough for that as pro here because they have to deal with shoes somehow

03:12:43.660 --> 03:12:48.900
But like we haven't got a telephone. Yeah, we've got this speed boost like it's the male. It's tough

03:12:48.980 --> 03:12:54.980
It's it's cycle using the male to cut off the line of sight from sheer, but then the problem is that more cable surely

03:12:55.900 --> 03:12:57.900
But now

03:12:58.580 --> 03:13:01.780
Don't they catch to get away with a kill like kill on Kevser there we go

03:13:01.780 --> 03:13:02.280
Yes.

03:13:02.280 --> 03:13:09.660
Virtus Pro, they have this run down Sigma composition with both the Zarya and the May being able to ignore a huge chunk of the Sigma's defenses

03:13:09.660 --> 03:13:13.820
But if they're running down the Sigma, they're not running down Shu, they're not running down Viola

03:13:13.820 --> 03:13:15.820
And you can see that he's already almost at Nanoboost

03:13:16.180 --> 03:13:22.540
Pretty hard for Ice Noon to stay on this point too, with only a couple of obovels, has to use them on himself more than likely

03:13:23.140 --> 03:13:25.580
Nye's gonna be the one point present

03:13:26.460 --> 03:13:28.140
Wow, that was a shot

03:13:28.140 --> 03:13:33.060
Knife the nice little headshot strains the block and verse pro. Yeah, they're backing up all the way to their own show

03:13:33.060 --> 03:13:36.440
Oh potentially a pick here on to ice norm as well

03:13:36.940 --> 03:13:43.500
Yeah, see the moment knife with that may well though and verse pro denied more time having to wait for the czar to disengage

03:13:43.500 --> 03:13:49.020
Rush for land and double support ultimate for zeta nano already online for shoe

03:13:49.300 --> 03:13:56.180
Even this sanctuary as well ice walled off for a brief moment knife gets shut down though by Kevster all in the flux

03:13:56.180 --> 03:14:01.140
Incredible use of free will there by Bernard. Ends up whiffing that one completely.

03:14:01.140 --> 03:14:06.340
Bernard and Phyla end up just crumbling under the pressure of Virtus.Pro and that's the first point.

03:14:06.340 --> 03:14:15.340
Yeah Bernard tries to use the flux to disrupt the positioning of Landon's rush so Zeta can keep a hold of things like the Nanobus if the fight goes long once the Kyrgyzoth ended.

03:14:15.340 --> 03:14:23.140
But the flux whiffs, Virtus.Pro gets the kills and Zeta Division lose the opportunity to last the fight long enough to have the ult advantage.

03:14:23.140 --> 03:14:30.540
Silver lining for them, they've got four ultimates coming into this next one, and Violet with the Sanctuary can shut down Cervus' OC. We've seen it defensively before.

03:14:32.140 --> 03:14:34.140
Yeah, Sanctuary's so nice to use here.

03:14:35.540 --> 03:14:38.140
Against this Graviton, against the Blizzard, like...

03:14:39.440 --> 03:14:41.540
It's sort of the answer for lacking Sandbarrow.

03:14:41.540 --> 03:14:48.040
Oh, they're gonna try and go in. Rock ends up hitting the bubble there, Vice. There will be a nana boost. No, Peth just gets deleted.

03:14:48.540 --> 03:14:52.140
A copy and a Blizzard 2 thrown in by Zeta.

03:14:52.140 --> 03:14:58.640
And they've still got the sanctuary right proper goes for the copy onto the Zarya so that you're a big beefy target

03:14:58.640 --> 03:15:02.420
You can play in front of the OC you get the health reset you drop onto kedsa

03:15:02.420 --> 03:15:09.040
You deny the spread using the overclock to break through the choke and it forces ice now to have to use the gravity on

03:15:09.140 --> 03:15:14.360
Aggressively which means that violet can react with that sanctuary as kedsa onto the Cassidy

03:15:14.660 --> 03:15:17.260
It's actually looking for a flank just to blow this fight wide open

03:15:17.260 --> 03:15:19.660
Psycho is actually on the flank right now.

03:15:19.660 --> 03:15:20.940
He's going to reappear with the rest of the team.

03:15:20.940 --> 03:15:22.220
Wow, Sator back all the way up.

03:15:22.220 --> 03:15:23.220
Wow, they're giving them a choke.

03:15:23.220 --> 03:15:24.820
I mean, they can play around corners though.

03:15:24.820 --> 03:15:26.660
Like, they've got bananas to take the space back,

03:15:26.660 --> 03:15:27.780
or they can use the Sanctuary.

03:15:27.780 --> 03:15:28.940
They're playing reaction.

03:15:28.940 --> 03:15:30.580
They want to know where the Graviton comes out.

03:15:30.580 --> 03:15:32.020
They've got Benar's ult charge already.

03:15:32.020 --> 03:15:33.620
They're already at 80%.

03:15:33.620 --> 03:15:35.660
There is the Blizzard Graviton surge.

03:15:35.660 --> 03:15:36.820
Benar doesn't have getting nanoed,

03:15:36.820 --> 03:15:38.540
but he's so far away from the team of the Grasp,

03:15:38.540 --> 03:15:39.540
he's actually going to save him.

03:15:39.540 --> 03:15:40.980
The Shields, and they're coming up in time as well,

03:15:40.980 --> 03:15:42.700
as Kester ends up getting deleted.

03:15:42.700 --> 03:15:45.740
Nice Sanctuary from Violet 2 does protect the back line there.

03:15:45.740 --> 03:15:49.020
The pocket on Bernard, just ridiculous.

03:15:49.020 --> 03:15:55.820
I mean it's the grasp and then the shield and then the amount of healing even though he's outside the sanctuary and a couple of flanks.

03:15:55.820 --> 03:15:56.620
Flanks.

03:15:56.620 --> 03:15:57.260
And Bernhardt.

03:15:57.260 --> 03:16:00.860
With the first one, did not with that second on the high ground now as well.

03:16:00.860 --> 03:16:03.020
Fixie used the time barrier, it doesn't save London.

03:16:03.980 --> 03:16:08.700
Ooh, okay, but through that shield as Bernard does end up getting felled.

03:16:08.700 --> 03:16:19.940
Yeah, they're trying to get the walls, they're trying to trap someone in, but they're already

03:16:19.940 --> 03:16:20.940
out of the game.

03:16:20.940 --> 03:16:23.700
I mean, you've got Blitz coming on through from Nife, Vittespoir don't have a great

03:16:23.700 --> 03:16:27.740
answer to this, outside of the Zarya, Bubbles coming on through from Ice.

03:16:27.740 --> 03:16:28.740
Where's the pick coming from?

03:16:28.740 --> 03:16:32.740
Vittespoir, they're looking to try to set up an off-angle, which they can control.

03:16:32.740 --> 03:16:35.460
There's the Blitz, they're trying to get Ice, he's already got a Bubble, and he manages

03:16:35.460 --> 03:16:38.540
to get away, beautiful stuff, nice kite.

03:16:38.540 --> 03:16:43.840
It gives them space to they've been able to take away the caps of flank coming out to put pressure on the backline

03:16:43.840 --> 03:16:45.540
So she was boarding up the nanoboost

03:16:45.540 --> 03:16:46.540
Entirely uncontampled

03:16:46.540 --> 03:16:49.540
Double hop onto the high ground, props not really expecting that one was looking the other way the whole time

03:16:49.540 --> 03:16:53.040
Here comes the copy from proper as well if they want to get aggressive

03:16:53.040 --> 03:16:58.540
Shoot with the nanoboost could go onto the aircomb might go onto Bernard just to have the stability and push into vertice point space

03:16:58.540 --> 03:17:03.540
Man insane push and pull here from VP and Zeta Division just trying to get flanks on each other trying to get the upper hand

03:17:03.540 --> 03:17:09.860
his ice pushes the tempo, nano onto proper, soundbar from fixer does hit five, they're trying to run down this back line here,

03:17:09.860 --> 03:17:13.140
Viola's going to be in trouble, they're just going to get burned down by Kevser, in fact,

03:17:13.140 --> 03:17:15.300
that's that smack to the face of the melee.

03:17:15.300 --> 03:17:18.340
They end up training for Slyker and Shoes are alive, plus they have to.

03:17:18.340 --> 03:17:22.740
Yeah, the ice is so close to the ground and you've got Viola out, so there's no defense against...

03:17:22.740 --> 03:17:24.660
They're trying to run down, Shoes, Shoes got to get out.

03:17:25.460 --> 03:17:29.540
Nice wrap around from VP and there's no healers left.

03:17:29.540 --> 03:17:35.720
Nice is a hundred energy. Nice calling from Thirdis Crow to run down shoot.

03:17:35.720 --> 03:17:39.820
Proper still behind though. They know that he is. One of the players is marking it.

03:17:39.820 --> 03:17:42.920
Can they actually get someone on point to contest this? Looks like they've given it.

03:17:42.920 --> 03:17:46.660
Proper might have been able to get behind, but Kester catches him out on the

03:17:46.660 --> 03:17:50.300
Cassidy. Encyco actually swaps to the Reaper to be able to put much more

03:17:50.300 --> 03:17:54.140
pressure on Beno with how far forward he's been playing.

03:17:54.140 --> 03:17:58.360
I was not afraid at all of that shield. Brode just stood there, didn't move.

03:17:58.360 --> 03:18:00.560
move shot it, made him recall it.

03:18:01.640 --> 03:18:03.200
Time to play around corners.

03:18:03.200 --> 03:18:06.320
Whoa, what a rock!

03:18:06.320 --> 03:18:08.440
That's one ulti-leted Katsune rush,

03:18:08.440 --> 03:18:11.880
but here comes the sanctuary from Violet.

03:18:11.880 --> 03:18:14.320
Oh, the flux still manages to connect.

03:18:14.320 --> 03:18:15.360
Kinda shocked that one here.

03:18:15.360 --> 03:18:17.560
I think Ice is probably feeling the same way.

03:18:17.560 --> 03:18:19.360
Like Grav from Ice Potenti,

03:18:19.360 --> 03:18:20.720
that's why everyone's getting faster and faster.

03:18:20.720 --> 03:18:22.960
Oh, it's a faster Grav as well.

03:18:22.960 --> 03:18:25.760
Oh, and they're, I mean, they're still surviving too.

03:18:25.760 --> 03:18:27.000
I mean, what an eight from shoot,

03:18:27.000 --> 03:18:29.000
He's getting everybody up like instantly.

03:18:29.000 --> 03:18:32.000
Yeah, proper go for the coffin to the Zarya 2 to be able to get extra bubbles.

03:18:32.000 --> 03:18:33.000
Free graph.

03:18:33.000 --> 03:18:35.000
He's got to throw it out at some point.

03:18:35.000 --> 03:18:36.000
Catches landed.

03:18:36.000 --> 03:18:38.000
And then leads him as well.

03:18:38.000 --> 03:18:40.000
Shoe with the headshot.

03:18:40.000 --> 03:18:43.000
Proper dupe graph, does it for Zeta?

03:18:43.000 --> 03:18:44.000
Vyla's back fast here.

03:18:44.000 --> 03:18:48.000
He swaps onto the Juno to be able to rejoin the fight and take it 5 vs 5.

03:18:48.000 --> 03:18:51.000
Fixes right to get the Sion barrier up, but Shoe has the mana boost.

03:18:51.000 --> 03:18:56.000
And Zeta can continue to try and apply all of his pressure onto Verus Pro and run the clock down.

03:18:56.000 --> 03:19:00.720
the clock down. Final fight territory here. The Fixer has to use the soundbar to engage.

03:19:00.720 --> 03:19:03.960
They won't have it for the second fight to be able to actually complete the push.

03:19:03.960 --> 03:19:10.640
This Nano is going to be so scary. Fixer needs this beat. Cannot go down early. Fixer dies

03:19:10.640 --> 03:19:14.160
here. It's pretty over. They've got a blizzard too. They're going to throw it out on the

03:19:14.160 --> 03:19:18.040
point. Oh, Kess is in trouble. The icebox is going to fade away. But it's all good.

03:19:18.040 --> 03:19:21.120
Fixer got the beat and he got it off. But Landon was just isolated for the rest of the

03:19:21.120 --> 03:19:25.920
team. A good kill from Propper and Anti onto Kevster. Reels him backwards as Propper gets

03:19:25.920 --> 03:19:33.600
double. There's 20 seconds to go. Flights over. Potentially kill onto Kevster. Bernard's using

03:19:33.600 --> 03:19:37.760
the shield to depth block line of sight so the may falls early. Vixx is onto the Gino,

03:19:37.760 --> 03:19:41.600
desperately trying to get onto this point to activate the OZ for the speed ramp. They walled!

03:19:41.600 --> 03:19:47.280
They walled! They walled! The ice can't get through! 1 second, 0.1. He manages to get there in time.

03:19:47.280 --> 03:19:52.560
It was a wraith form in the end from Psycho that gets the touch. The flux though, the nano boost.

03:19:52.560 --> 03:19:54.560
Buttersport don't have good answers to this.

03:19:54.560 --> 03:19:57.200
The flux is unbelievable.

03:19:57.200 --> 03:19:59.920
And Psycho goes down with the deathmoss.

03:19:59.920 --> 03:20:05.440
And Rock from Bernard sends Fixer to the Stone Age.

03:20:05.440 --> 03:20:06.960
Ice ends up falling.

03:20:06.960 --> 03:20:10.480
And that's where the payload is halted.

03:20:10.480 --> 03:20:16.400
Say to the vision, only granting VP those two points.

03:20:16.400 --> 03:20:18.640
The ultracking, it's so good.

03:20:18.640 --> 03:20:24.880
like the flux perfectly positioned onto Cyco's position so that they get the one player with

03:20:24.880 --> 03:20:29.760
an ultimate who could flip that fight out of the way as quickly as possible and then you don't have

03:20:29.760 --> 03:20:36.400
to worry about groping up and getting all hit by the death blossom. But nah, again, 20 and 3

03:20:36.400 --> 03:20:40.640
leading the server in damages while sitting at 11k. I mean, he's been on absolute fire,

03:20:40.640 --> 03:20:45.360
he's also getting all of the space because of Viola and Chu just being able to keep that Sigma up.

03:20:48.640 --> 03:20:55.920
If they want to continue in the series, the line has been drawn in the sand.

03:20:55.920 --> 03:20:56.920
It's not a full push.

03:20:56.920 --> 03:21:04.480
You won't go to overtime rounds, but can they get the cart far enough to remain, or do they

03:21:04.480 --> 03:21:08.760
go out?

03:21:08.760 --> 03:21:11.200
The lower bracket will await them if they end up going down.

03:21:11.200 --> 03:21:15.480
Zayac Division will face rather familiar foes in a crazy raccoon

03:21:18.480 --> 03:21:20.480
Mizuki Hover for Violet

03:21:20.880 --> 03:21:26.360
This comp very at home of EP with this. I mean, yeah VP going for the old faithful

03:21:26.680 --> 03:21:32.960
Psycho on the make heads are on the Cassidy pick potential staying power as well with that may being able to anchor the point

03:21:33.280 --> 03:21:36.560
But ice he doesn't have a lot of mobility on the Zara

03:21:36.560 --> 03:21:40.080
So potentially use psychos walls just to be able to go from the low ground to the high ground

03:21:40.080 --> 03:21:44.780
But then you're not using them aggressively and say this team is Zedah. Well, they get the opportunity

03:21:44.780 --> 03:21:46.400
This is the luxury of starting off on the attack

03:21:46.400 --> 03:21:51.100
You get to read out the comp and go for something which Virtus.Pro will struggle against that being the M-Raid

03:21:51.600 --> 03:21:55.240
Rob the master of all is chosen the farer for this bout

03:21:58.400 --> 03:21:59.900
So much range

03:21:59.900 --> 03:22:03.200
Yeah, that knife has with the scope and Virtus.Pro they just can't chance the cost

03:22:03.200 --> 03:22:08.720
You give up that high ground it's over like there's just no way you're huddled in a hotel and you're being forced to leave

03:22:08.720 --> 03:22:15.600
No late check out Kevster not having a fun time utilizing the flashbang to make sure that knife can't just swap to the siphon blaster and

03:22:15.740 --> 03:22:21.040
Jump his way out of there, but say that they've got their hands on the high ground and that is not what good is for one

03:22:22.100 --> 03:22:24.380
Yeah, there's gonna wrap around here but ice actually gets anti

03:22:24.380 --> 03:22:29.300
Well, like it's proper. It's just straight disrespecting VP right now with this flank

03:22:29.300 --> 03:22:33.940
They've already forced the block as well. Nape was a little bit too early, but he's got the backup

03:22:33.940 --> 03:22:35.740
I mean, but nice in here

03:22:35.740 --> 03:22:37.440
Little wanky one

03:22:37.440 --> 03:22:41.280
He pulled him into the Octagon and he didn't have a single finger on him.

03:22:41.280 --> 03:22:45.880
Psycho had no ability to escape in that fight and that's gonna be point for Zeta.

03:22:45.880 --> 03:22:52.280
Yeah, and he had no help from his supports because both Fixer and Landon were being run on by the other members of Zeta.

03:22:52.280 --> 03:22:56.800
A very fast point take and one that means that Verbespro don't have

03:22:56.800 --> 03:23:00.520
alternates to be able to hold Zeta off at the pass when we had to first fight on

03:23:00.520 --> 03:23:03.720
second which means that proper is going to be so disruptive here on the far

03:23:03.720 --> 03:23:09.560
off of the May onto the Tracer knows that Violet on the Juno is vulnerable to the One Clip

03:23:09.560 --> 03:23:11.700
There's no brick to be able to keep the Tracer in check

03:23:13.720 --> 03:23:19.100
The server I protocol is going to be dangerous for 90s 10% away. He's been farming on the MRA

03:23:19.100 --> 03:23:23.840
No diva as well ice is on the Zarya so no defense matrix. No shut down for VP

03:23:23.840 --> 03:23:27.700
It's just so hard for ice to stay up like landing has to be

03:23:28.200 --> 03:23:32.720
Playing his a game right now. I think they're getting jumped on but look at the support coming in from Violet

03:23:32.720 --> 03:23:34.720
They're trying to go in.

03:23:34.720 --> 03:23:36.720
Yeah, I mean, they want to be able to go in.

03:23:36.720 --> 03:23:39.720
If Landon uses the rush, Bernard just offsets them with the flux.

03:23:39.720 --> 03:23:41.720
One HP, ice. He's got no bubbles left.

03:23:41.720 --> 03:23:43.720
The flux is going to be good for him.

03:23:43.720 --> 03:23:45.720
And then we can just do it with a backline.

03:23:45.720 --> 03:23:47.720
They could completely trade his faces right now.

03:23:47.720 --> 03:23:49.720
Because playing the mad hatter.

03:23:49.720 --> 03:23:53.720
But Bernard is just crunching them as they try and escape.

03:23:53.720 --> 03:23:55.720
There's four minutes to go.

03:23:55.720 --> 03:23:57.720
The idea was there for VP,

03:23:57.720 --> 03:24:01.720
but I tried to cross this small, like, area towards hotel

03:24:01.720 --> 03:24:03.400
and she's got decimated.

03:24:03.400 --> 03:24:07.640
I mean, Sigma is not normally an aggressive tank known for taking space,

03:24:07.640 --> 03:24:11.720
but because he's getting so much healing and the orbital ray there from Violet,

03:24:11.720 --> 03:24:14.600
Bernardus gets to play as aggressive as he wants.

03:24:14.600 --> 03:24:17.160
The Riddish pro do have the Graviton, this could be the turning point,

03:24:17.160 --> 03:24:21.000
but Knife with the Override Protocol is going to blow the fight wide open to save the space.

03:24:21.000 --> 03:24:22.920
They have to back off, they can't afford to lose anybody,

03:24:22.920 --> 03:24:24.360
he keeps around the corner, he's going to get the hint today,

03:24:24.360 --> 03:24:26.280
and the nice little Suzer there is going to keep the light of the ice,

03:24:26.280 --> 03:24:27.720
it just blazes him down.

03:24:27.720 --> 03:24:29.080
It's a Graviton search as well, he's going to hit,

03:24:29.080 --> 03:24:33.720
the hip and the Rocket Bracelet, and eliminate Aysir and pick up Fixer is a high noon for

03:24:33.720 --> 03:24:41.360
Kedster, but you're not welcome here. Proper with three. Kedster, no way to shoot. Make

03:24:41.360 --> 03:24:46.360
that a four. What a concussive from Proper to push the

03:24:46.360 --> 03:24:51.920
dead eye out of position so it doesn't kill the Fara. Damage reduction, there's not a

03:24:51.920 --> 03:24:57.240
lot of time. Virtus.pro onto Aysir on Diva just to be able to try and stall Zeta off

03:24:57.240 --> 03:25:03.160
and give VP a chance at one more fight perfect to use the beat and give verbs for a second chance.

03:25:03.160 --> 03:25:09.560
Our last map was close, but this is feeling anything but right now as Virtus Pro won their last lifeline.

03:25:09.560 --> 03:25:15.160
They've got a sound barrier. Zeta haven't got any ults here. Beats to force the tempo,

03:25:15.160 --> 03:25:19.560
but Nas on the wrong side of the fight gets picked. They'd only got three though. Catch the psycho,

03:25:19.560 --> 03:25:23.160
not caught by the sound barrier, but they've got the picks on the back line. Shoe falls.

03:25:23.160 --> 03:25:26.520
Don't let him get another one. Surely not the exit on to the Lucio.

03:25:26.520 --> 03:25:34.160
Ice is doing everything that he can to keep Fixer up and Virtus Pro skin of their teeth by the sound barrier

03:25:34.360 --> 03:25:39.060
Survived in the upper bracket for now because Zedah division they've got four minutes Jaws

03:25:39.060 --> 03:25:44.120
They can just play to take a fight that they're comfortable with force land them to use the rush

03:25:44.160 --> 03:25:50.060
But our potential builds up the flux disrupts the momentum and then Zedah division with the overall raid get the last laugh

03:25:52.160 --> 03:25:55.880
Trying to force the position of ice known now. I think I go forward again with this roster

03:25:55.880 --> 03:26:00.160
Yeah, like you said pick it up a little bit a nice rock on the ice and it's gonna be good here comes the rush

03:26:00.160 --> 03:26:03.840
But instant back off. It's gonna be a flux actually pop from but are pretty quickly there

03:26:03.840 --> 03:26:08.420
They're hinting a there's actually gonna hit with a flux does man she connect with ice though a nice little suzu

03:26:08.420 --> 03:26:11.880
Keeps him live at the moment as well as that rake coming down fire. He's gonna be so tough to fight into

03:26:12.280 --> 03:26:16.000
There is gonna be a self-destruct for ice them to keep him up at least for a couple extra moments

03:26:16.000 --> 03:26:20.040
This kept some pops the high noon. He's in the small corridors fire in the back line

03:26:20.560 --> 03:26:25.400
What's your he's so close to the nanobus does that I still think it's one of all it's not

03:26:25.880 --> 03:26:28.280
Not with that pit from Kevster!

03:26:29.120 --> 03:26:32.320
And Virtus Pro yet again sees Zeta Division off!

03:26:32.820 --> 03:26:34.620
Oh my God, I kill!

03:26:35.620 --> 03:26:36.620
Three minutes?

03:26:37.720 --> 03:26:41.120
Double DPS ults though, and Nano boost for Zeta.

03:26:41.120 --> 03:26:45.320
Virtus Pro have to hold Zeta off from getting aggressive and here it comes!

03:26:45.320 --> 03:26:47.620
This was the thing that broke open in real-to!

03:26:47.620 --> 03:26:51.420
Nano boost onto Burner and the Rematch to take the space away from Virtus Pro,

03:26:51.420 --> 03:26:53.320
but full fixic and battery up the beat!

03:26:53.320 --> 03:26:57.760
They've got this Blizzard too, Iceland needs to eat this.

03:26:57.760 --> 03:27:00.960
There's just so much for Iceland to do, so much weight on his shoulders right now for

03:27:00.960 --> 03:27:01.960
Virtus.

03:27:01.960 --> 03:27:02.960
Pro.

03:27:02.960 --> 03:27:03.960
Oh no!

03:27:03.960 --> 03:27:04.960
What?!

03:27:04.960 --> 03:27:07.320
Scythe Pro gets eliminated instantly, a Thrip!

03:27:07.320 --> 03:27:11.320
The Blizzard gets thrown out by Knifes, while he's all falling apart, Knifes gets a double!

03:27:11.320 --> 03:27:13.320
Oh dearie me!

03:27:13.320 --> 03:27:16.200
Nano not even required!

03:27:16.200 --> 03:27:19.880
Landon takes down Shu, but Sada on top!

03:27:19.880 --> 03:27:20.880
Virtus.

03:27:20.880 --> 03:27:21.880
Pro!

03:27:21.880 --> 03:27:27.300
They made it look close, but Asia's number one great supreme

03:27:27.640 --> 03:27:31.440
We get a rematch in the upper finals

03:27:31.640 --> 03:27:39.700
It will be crazy racoon versus Zeta division and what a match that will be but Virtus Pro

03:27:40.000 --> 03:27:42.480
This was the upper bracket. They get a second chance

03:27:42.480 --> 03:27:46.520
They drop to the lower bracket and with the improvements that they've shown in

03:27:46.520 --> 03:27:52.680
in comparison to the performances in the group stages. And yes, they leaps and binds for this team.

03:27:52.680 --> 03:27:58.120
They look so different. They look dominant. They look like they could have been first seed EMEA.

03:27:59.560 --> 03:28:01.320
There's a couple of smiles there too. I saw

03:28:02.280 --> 03:28:09.320
Psycho giving him a big grin. And yeah, I think that's it. That hope there. That very, very close series.

03:28:09.320 --> 03:28:12.680
They pulled maps off Zeta. Yeah, they almost got Rialto.

03:28:12.680 --> 03:28:18.200
They almost got realtor. It really did like come down to a one versus one versus one versus one.

03:28:18.200 --> 03:28:24.600
Yeah. But that was one of the closest maps in Overwatch history. It's so rare that we see it come

03:28:24.600 --> 03:28:31.800
down to the wire in that fashion. But it truly was like you said, Virtus.Pro have the hope. They've

03:28:31.800 --> 03:28:37.320
got that spark now ignited. They have the motivation. They know it's possible. If you can pull maps

03:28:37.320 --> 03:28:43.000
against Zeta by letting the bashing cap through and dealing with that composition. You don't have to

03:28:43.000 --> 03:28:48.600
be as scared about the current meta coming on through from the Korean region. Yeah, look,

03:28:48.600 --> 03:28:54.200
didn't expect it to be this close, but absolutely bang a four map series. You mentioned it already,

03:28:54.200 --> 03:28:59.560
crazy raccoon Zeta. It's going to be a rematch. However, Virtus.Pro are knocked down to the

03:28:59.560 --> 03:29:03.720
lower bracket. They got no more lifelines left. They're going to join the Chinese and the North

03:29:03.720 --> 03:29:09.160
American teams down there as well. They can hope they can make it through to that lower finals.

03:29:09.160 --> 03:29:14.040
In front of the home crowd, though, is Zeta. Well, Prosti is going to do a little bit of talking.

03:29:14.760 --> 03:29:18.760
Maybe a little bit more than talking. I think after that one, they want to shore this one up,

03:29:18.760 --> 03:29:22.280
making sure that crazy raccoon match is going to go their way.

03:29:22.280 --> 03:29:26.360
I mean, that has the potential to go the distance. Like the last time on these two teams map,

03:29:26.360 --> 03:29:31.400
there was a seven map. Yeah. Oh, yeah. We're going to quickly jump down to the stage, though,

03:29:31.400 --> 03:29:33.480
So for a quick interview, we'll see you in a sec.

03:29:33.480 --> 03:29:40.280
For our big congratulations on getting the win, I want to ask you about after losing New

03:29:40.280 --> 03:29:46.280
Junk City, were there any changes that the team had to make in order to secure a win?

03:29:46.280 --> 03:29:51.280
What I want to ask is, unfortunately, you lost in New York City.

03:29:51.280 --> 03:29:56.280
What was the advantage of the team?

03:29:56.280 --> 03:30:05.280
How did you win the game after you lost in New York City?

03:30:05.280 --> 03:30:21.280
We were going to try our best, but I think the opponent did a good job of preparing for our counter-attacks, so let's try to play a little bit more.

03:30:21.280 --> 03:30:24.280
I think that's what we were going to do.

03:30:35.280 --> 03:30:40.980
to put a twist in our gameplay, and I think that's how we got the win today.

03:30:40.980 --> 03:30:47.760
At first, I was thinking that I'd like to go with the style I had planned, but the opponent,

03:30:47.760 --> 03:31:02.320
VP, was pretty good at countering it, so I thought I'd change the style and move on to the next game.

03:31:02.320 --> 03:31:10.520
And also looking forward, tomorrow you guys have the upper bracket finals. You guys will be facing off against crazy raccoons.

03:31:10.520 --> 03:31:15.460
What do you think about that match? How confident are you that Zeta could defeat crazy raccoons tomorrow?

03:31:15.460 --> 03:31:29.060
Tomorrow is the upper bracket final, so we will be fighting with Crazy Raccoon, but how confident will you be in the Zeta division?

03:31:29.060 --> 03:31:37.460
I think it will be a very interesting event. The Zeta and Raccoon match will be held, but will you be able to win tomorrow?

03:31:37.460 --> 03:31:48.460
First of all, we won the last Raccoon finals, but I think Raccoon is really good these days, so I think it will be an easy game.

03:31:48.460 --> 03:31:55.460
But we have won this game, so we will try to win it again.

03:32:07.460 --> 03:32:09.460
We will try our best.

03:33:07.460 --> 03:33:16.460
as well. Both of them have been showing improvements like Virtus.Pro as we said have been able to deal with both the Bastion Cat meta as well as play it themselves

03:33:16.460 --> 03:33:26.460
plus Kevster with the Cassidy in the back pocket. We do know that both these teams haven't really played the Mizuki as well though so you don't have to worry about that additional composition coming to the mix

03:33:26.460 --> 03:33:35.460
because again I really do feel that was something that the Korean teams purposely kept hidden. Everyone was like is it a big composition? Is Mizuki really that good?

03:33:35.460 --> 03:33:37.400
good. No, it turns out. Yeah,

03:33:37.400 --> 03:33:40.800
this is actually something that is very much viable and really good at shutting

03:33:40.800 --> 03:33:44.540
down things like the sojourn and that's ours. So you don't have to ban it out.

03:33:44.660 --> 03:33:47.300
Well, we'll find out how the match goes down just after this.

03:33:47.300 --> 03:33:48.700
We're going to jump to a quick break. Don't go anywhere.

03:33:48.700 --> 03:33:49.900
Desk is going to set that one up.

03:34:05.460 --> 03:34:26.940
I'm here to join by Coach Christopher from SSG.

03:34:26.940 --> 03:34:30.580
Hey, like we were chatting right before this interview started.

03:34:30.580 --> 03:34:31.580
Hey, things happened.

03:34:31.580 --> 03:34:34.820
It was a bit of an unfortunate outcome, I think, for SSG.

03:34:34.820 --> 03:34:36.620
Hey, I know you guys tried your best.

03:34:36.620 --> 03:34:39.980
So as a coach, Christopher, if you could sort of tell us,

03:34:39.980 --> 03:34:43.340
what was the biggest, I guess, problem for SSG

03:34:43.340 --> 03:34:46.420
in the Champions Clash?

03:34:46.420 --> 03:34:48.420
I guess it all kind of comes down to two decision points,

03:34:48.420 --> 03:34:48.980
I think.

03:34:48.980 --> 03:34:52.300
The first decision point is that we couldn't play Kat Bastian,

03:34:52.300 --> 03:34:54.140
and we couldn't win on it, which I think

03:34:54.140 --> 03:34:56.620
makes it difficult at this moment in time.

03:34:56.620 --> 03:34:58.380
And then the second was at least today,

03:34:58.380 --> 03:35:00.860
we kind of took a gamble that we thought

03:35:00.860 --> 03:35:07.300
could beat it as opposed to Bannet. You have two options either you just try to

03:35:07.300 --> 03:35:12.780
Bannet twice and guarantee lose that third map or you gamble like you can win

03:35:12.780 --> 03:35:16.300
one of the maps with it open and then third map they can't you can guarantee

03:35:16.300 --> 03:35:21.340
but and we thought okay Oasis maybe it's not that good for Cat Bastion but I mean

03:35:21.340 --> 03:35:24.380
to be honest we should win Oasis because once they pick the wrong pick we can't

03:35:24.380 --> 03:35:30.820
lose but we did lose and and then yeah I guess the same thing with Kings where we

03:35:30.820 --> 03:35:33.220
We kind of gambled that we could beat it.

03:35:33.220 --> 03:35:35.420
And then map-free, in theory, they can't play it.

03:35:35.420 --> 03:35:39.100
But if you lose, every decision's bad.

03:35:39.100 --> 03:35:42.140
And also, I mean, with losing, you also

03:35:42.140 --> 03:35:45.060
gain another experience to move forward.

03:35:45.060 --> 03:35:49.300
As a coach, at this time right now, with two losses

03:35:49.300 --> 03:35:51.140
and getting out of Champions Clash,

03:35:51.140 --> 03:35:55.060
what can you say to your, I guess, players?

03:35:55.060 --> 03:35:56.660
I think even though it doesn't look that way,

03:35:56.660 --> 03:35:58.340
I think as a team, we have made improvements

03:35:58.340 --> 03:36:03.740
through our first stage together, but I guess one thing that we also have to look

03:36:03.740 --> 03:36:07.780
ourselves in the mirror and realise is the gap between us and the teams that we

03:36:07.780 --> 03:36:11.500
want to be able to compete against is too big right now, like it should be

03:36:11.500 --> 03:36:14.740
closer than it is, I think.

03:36:28.340 --> 03:36:30.400
you

03:36:58.340 --> 03:37:00.400
you

03:37:28.340 --> 03:37:30.400
you

03:37:58.340 --> 03:38:00.400
you

03:38:28.340 --> 03:38:30.400
you

03:38:58.340 --> 03:39:00.340
You

03:39:28.340 --> 03:39:38.340
I've been wondering these places Trying to find where I know I belong

03:39:38.340 --> 03:39:45.340
And I've seen too many faces Oh, I know we're once and all alone

03:39:45.340 --> 03:39:53.340
It's an impossible state that I'm feeling The pressure is building aside from my fate

03:39:53.340 --> 03:39:59.340
Tell me it's real and I swear that you mean it, yeah, you mean it

03:40:00.340 --> 03:40:04.340
So don't try to deny, don't you try to deny

03:40:04.340 --> 03:40:06.340
You ain't leaving here alone

03:40:06.340 --> 03:40:08.340
No, we ain't no, no, no

03:40:08.340 --> 03:40:10.340
When I'm with you, I'm sorry

03:40:10.340 --> 03:40:11.340
When I'm with you, I'm sorry

03:40:11.340 --> 03:40:14.340
And I just want you here, it's on you

03:40:14.340 --> 03:40:19.340
Got me feeling, got me feeling

03:40:19.340 --> 03:40:22.340
I'm lucky when you're by my side

03:40:52.340 --> 03:40:54.340
It's not a thing, it's not a problem

03:40:54.340 --> 03:40:56.340
It's not been found

03:40:56.340 --> 03:40:58.340
It's not been found

03:40:58.340 --> 03:41:00.340
It's not been found

03:41:00.340 --> 03:41:02.340
It's not been found

03:41:22.340 --> 03:41:24.340
And I can feel it

03:41:24.340 --> 03:41:26.340
Baby hear me

03:41:26.340 --> 03:41:28.340
And never leave me

03:41:28.340 --> 03:41:30.340
I'm flying all the ground

03:41:30.340 --> 03:41:32.340
If you just trust

03:41:32.340 --> 03:41:34.340
In my feelings

03:41:34.340 --> 03:41:36.340
I can breathe again

03:41:36.340 --> 03:41:38.340
Touching skin to skin

03:41:38.340 --> 03:41:40.340
I feel the love

03:41:40.340 --> 03:41:42.340
Baby let me in

03:41:42.340 --> 03:41:44.340
Just the two of us

03:41:44.340 --> 03:41:46.340
And for the love within

03:41:46.340 --> 03:41:48.340
I'd love to keep running

03:41:48.340 --> 03:41:50.340
Let's make believe

03:41:50.340 --> 03:41:52.340
Keep it coming in

03:41:52.340 --> 03:41:54.340
You make it back, bring it in

03:41:54.340 --> 03:41:56.340
I love it in

03:41:56.340 --> 03:41:58.340
If you believe in me

03:41:58.340 --> 03:42:00.340
I love it in

03:42:00.340 --> 03:42:02.340
So love, love, kill it all

03:42:08.340 --> 03:42:10.340
I want to love, love, kill it all

03:42:16.340 --> 03:42:18.340
So love, love, kill it all

03:42:50.340 --> 03:43:06.340
I can breathe again, touching skin to skin, I feel the love, baby let me in, just a zoo of us, some for the love within.

03:43:06.340 --> 03:43:08.340
Let's keep running

03:43:08.340 --> 03:43:10.340
Let's make believe

03:43:10.340 --> 03:43:12.340
Keep me coming

03:43:12.340 --> 03:43:14.340
You make me feel free

03:43:14.340 --> 03:43:16.340
And I love it

03:43:16.340 --> 03:43:18.340
It's your need

03:43:18.340 --> 03:43:20.340
And I love it

03:43:20.340 --> 03:43:22.340
It's the love of you

03:43:28.340 --> 03:43:30.340
Come to love

03:43:30.340 --> 03:43:32.340
For you

03:44:06.340 --> 03:44:11.060
And Danny, who is also working with us, is also working with us, right Danny?

03:44:11.060 --> 03:44:13.060
Yes, Danny. Hello.

03:44:13.060 --> 03:44:14.560
You can speak Japanese as well, right?

03:44:14.560 --> 03:44:16.400
Thank you very much.

03:44:16.400 --> 03:44:18.400
It's the first time I'm speaking in two days.

03:44:18.400 --> 03:44:20.560
It's a fun time.

03:44:20.560 --> 03:44:35.700
Yes, I would like to give a present to the three of you who are preparing for the DHL OEM Board.

03:44:35.700 --> 03:44:39.460
So we're going to go around and pick some people and see what we can find.

03:44:39.460 --> 03:44:42.820
And of course, for our English viewers at home,

03:44:42.820 --> 03:44:47.940
remember to use Exclamation Point DHL Drop for a chance to win awesome prizes.

03:44:47.940 --> 03:44:52.500
So whether you're swatting at home or you're here in the venue, you can win something nice.

03:44:52.500 --> 03:44:54.900
DHL Drops. DHL Drops. DHL Drops.

03:44:58.500 --> 03:45:00.820
Alright, are you going first? Yeah, I'll go first.

03:45:00.820 --> 03:45:06.100
Okay, there seems to definitely be a lot of people out and about.

03:45:08.660 --> 03:45:09.700
Where are we going?

03:45:11.860 --> 03:45:14.100
I'll look deep first. Let me look deep.

03:45:14.100 --> 03:45:16.900
I don't want to end up just going for people in the front.

03:45:16.900 --> 03:45:17.940
Excuse me.

03:45:30.820 --> 03:45:32.820
Please come up.

03:46:00.820 --> 03:46:02.820
I love you!

03:46:02.820 --> 03:46:04.820
Thank you very much!

03:46:04.820 --> 03:46:06.820
Okay, so we got person to you.

03:46:06.820 --> 03:46:08.820
And now we're going to look for the third person.

03:46:08.820 --> 03:46:10.820
Who's the third person?

03:46:16.820 --> 03:46:18.820
He's calling me. He's so amazing!

03:46:18.820 --> 03:46:20.820
I feel the heat.

03:46:22.820 --> 03:46:26.820
There's someone who prepared for me on the digital drop.

03:46:26.820 --> 03:46:28.820
Let's see.

03:46:28.820 --> 03:46:33.820
This is so hard.

03:46:33.820 --> 03:46:36.820
This is so hard.

03:46:36.820 --> 03:46:40.820
I think I'll have to do a jank.

03:46:40.820 --> 03:46:45.820
I'll do a jank.

03:46:45.820 --> 03:46:48.820
I'll do a jank.

03:46:58.820 --> 03:47:03.820
Oh, then please go up!

03:47:03.820 --> 03:47:09.820
The goddess of luck is being crushed.

03:47:09.820 --> 03:47:13.820
Okay, Danny, I got my next one. Go on, do you.

03:47:13.820 --> 03:47:15.820
I see one right in front of me.

03:47:15.820 --> 03:47:19.820
Anna picture right there. Zeta when? Yes, yes.

03:47:21.820 --> 03:47:22.820
You picked it right away.

03:47:22.820 --> 03:47:24.820
Wow, you picked it right away.

03:47:24.820 --> 03:47:27.820
Wow, that's a lot of pressure!

03:47:27.820 --> 03:47:29.820
That's a lot of pressure!

03:47:30.820 --> 03:47:33.820
Now, let's find the last one.

03:47:33.820 --> 03:47:35.820
Who will it be?

03:47:42.820 --> 03:47:44.820
Will it be in the middle?

03:47:45.820 --> 03:47:47.820
Who will it be?

03:47:50.820 --> 03:47:53.820
That's a lot of pressure!

03:47:54.820 --> 03:47:57.220
I can see you guys watching this, right?

03:47:58.420 --> 03:47:59.420
It's good, right?

03:48:02.420 --> 03:48:04.820
You guys are so cute.

03:48:05.320 --> 03:48:07.820
Please come up here.

03:48:07.820 --> 03:48:17.820
I'm going to do it again.

03:48:17.820 --> 03:48:27.820
I'm going to do it again.

03:48:27.820 --> 03:48:35.820
I'm going to do it again.

03:48:35.820 --> 03:48:37.820
Let's go!

03:48:39.820 --> 03:48:41.820
Let's look for...

03:48:41.820 --> 03:48:43.820
This is really good.

03:48:44.820 --> 03:48:46.820
The people in the free-go game.

03:48:47.820 --> 03:48:48.820
Let's go!

03:48:48.820 --> 03:48:50.820
Please come up!

03:48:56.820 --> 03:48:58.820
Now, there are six of us.

03:48:58.820 --> 03:49:00.820
We've already made it to the finals.

03:49:00.820 --> 03:49:20.580
I want to hear from all of you about your favorite parts about your DHL board.

03:49:20.580 --> 03:49:26.580
I want to talk about your favorite parts about your DHL board.

03:49:26.580 --> 03:49:28.580
Can you tell me a little bit about it?

03:49:28.580 --> 03:49:29.580
I'm sorry?

03:49:29.580 --> 03:49:31.580
Just what you like about your board.

03:49:31.580 --> 03:49:36.580
Well, first of all, he's handsome, and he plays very well.

03:49:36.580 --> 03:49:41.580
I'd like to cheer him on from the beginning.

03:49:41.580 --> 03:49:44.580
Here we go!

03:49:44.580 --> 03:49:48.580
What a great picture!

03:49:48.580 --> 03:49:53.580
I drew a shoe hole with the paper pattern in the match just now.

03:49:53.580 --> 03:49:57.580
That's great. Let's get ready.

03:49:57.580 --> 03:50:04.580
I'm in the tank line, so I was burned by the day one tank mirror yesterday.

03:50:04.580 --> 03:50:10.580
I'd like to see it again, so I'd be happy if you could take a look at it.

03:50:10.580 --> 03:50:14.580
Who doesn't love a Reinhardt mirror?

03:50:14.580 --> 03:50:24.580
It's about Liv in the WBG. She's the best treasurer ever, I think.

03:50:24.580 --> 03:50:29.580
To make CNOW bridge again.

03:50:44.580 --> 03:50:49.060
I'm really looking forward to the future of Kouchi's activities.

03:50:49.060 --> 03:50:50.720
Everyone, please have fun!

03:50:50.720 --> 03:50:51.720
Last but not least!

03:50:54.220 --> 03:51:00.860
I want to see tomorrow's Zeta battle and the final battle.

03:51:00.860 --> 03:51:03.920
I want to see Choron win the week!

03:51:03.920 --> 03:51:05.420
That's it!

03:51:07.420 --> 03:51:08.220
Great!

03:51:08.220 --> 03:51:15.740
Well, we've received a wonderful ticket, but we'd like to choose Karuko-kun from the DHL ticket!

03:51:15.740 --> 03:51:17.620
Karuko-kun, which one do you like the most?

03:51:25.300 --> 03:51:27.780
Oh... Oh! Oh! Oh! Oh! Oh! Oh! Do you feel it?

03:51:27.780 --> 03:51:28.700
Do you feel it?

03:51:28.700 --> 03:51:30.260
It's my heart!

03:51:30.260 --> 03:51:31.420
Yeah!

03:51:31.420 --> 03:51:33.420
Thank you very much.

03:51:37.420 --> 03:51:41.420
Now, let's have a round of applause for this TMA Sanger.

03:51:52.420 --> 03:51:57.420
Yes, but there is only one more.

03:51:57.420 --> 03:52:01.420
So, Kargo-kun, please choose another one!

03:52:05.420 --> 03:52:06.420
He's thinking.

03:52:12.420 --> 03:52:14.420
Where's he going? Where's he going? He's going to the end!

03:52:17.420 --> 03:52:19.420
Oh!

03:52:21.420 --> 03:52:23.420
That's the support mode!

03:52:24.420 --> 03:52:26.420
Danny, can you pass to you?

03:52:27.420 --> 03:52:31.420
Oh, you get a nice space station jersey. Here you go.

03:52:32.420 --> 03:52:34.420
Congratulations!

03:52:41.420 --> 03:52:44.420
Today's delivery is complete.

03:52:44.420 --> 03:52:47.420
DHL Payload Success Boy Delivered!

03:52:47.420 --> 03:52:54.420
The DHL drop will continue tomorrow, so please support us with a support board tomorrow.

03:52:54.420 --> 03:52:57.900
We'll be back with a live performance from now on.

03:52:57.900 --> 03:52:59.180
Thank you very much!

03:52:59.180 --> 03:53:00.580
Thank you very much!

03:53:13.860 --> 03:53:17.540
Cargo, still out there, still doing the good deeds out there.

03:53:17.540 --> 03:53:20.860
That twist of mine, Jersey Barrow, was definitely cargo-sized.

03:53:20.860 --> 03:53:21.860
It definitely was.

03:53:21.860 --> 03:53:23.340
That one was so fitting, guys.

03:53:23.340 --> 03:53:28.940
his personal jersey. It probably was. And he gave it away. Our audience here is incredible.

03:53:28.940 --> 03:53:34.220
The energy in here is wonderful. And I am delighted because I got Moxie and Ash with

03:53:34.220 --> 03:53:39.900
me here on the desk to break that. The series we just got to witness, not watching, witnessing.

03:53:40.460 --> 03:53:44.220
And we're going to set you up for our next match, which will be in the lower bracket.

03:53:44.220 --> 03:53:48.460
So everything on the line for these two teams. But first, let's talk about what we just saw.

03:53:48.460 --> 03:53:55.020
Yes, set a division wanted, but ash man like VP they played it so close. I don't think anyone

03:53:55.020 --> 03:54:00.380
thought that this series would be this clutch. No, I mean you're setting it up top of dig.

03:54:03.820 --> 03:54:09.820
And I love that I was wrong about this. I know it was so sick to see VP bringing it to Zeta Division.

03:54:09.820 --> 03:54:15.980
There is a world where this could have gone all five maps. Realtor was so close. Overall though,

03:54:15.980 --> 03:54:19.700
I think that, you know, you have to give a lot of credit to Zeta Division.

03:54:19.700 --> 03:54:25.640
Bernard was having an insane series as well on that Sigma, but focusing back into that

03:54:25.640 --> 03:54:30.620
VP Moxie, I really am impressed with how solid Kepster has been.

03:54:30.620 --> 03:54:35.780
He had an insane game the other day up against all gamers, and overall, he's continuing

03:54:35.780 --> 03:54:38.700
with that momentum and the prowess on that Cassidy.

03:54:38.700 --> 03:54:41.900
Yeah, what was really impressive for me for Virtus.Pro was the fact that they were able

03:54:41.900 --> 03:54:43.740
to come back with momentum, right?

03:54:43.740 --> 03:54:49.220
It was a very one-sided map of Ilya's well, poor old Iceland, I feel like so, more of

03:54:49.220 --> 03:54:52.980
the inside of the world than the rest of the map duration.

03:54:52.980 --> 03:54:57.140
But they were able to come through, pull a map against Zeta Division, and you saw it

03:54:57.140 --> 03:55:00.940
at the end when we commented when we were casting, when they were doing the Handshake.

03:55:00.940 --> 03:55:05.860
They were happy, even though, yes, they didn't physically, and literally when, they still

03:55:05.860 --> 03:55:08.380
sort of won in terms of the mental game, right?

03:55:08.380 --> 03:55:11.460
You now have the confidence to pull the map against Zeta, you're coming into this as

03:55:11.460 --> 03:55:15.700
the second seed in EMEA. You don't know if you're going to be able to come into the international

03:55:15.700 --> 03:55:19.300
stage and keep up with everyone, especially when the meta changes, but they've shown,

03:55:19.300 --> 03:55:22.740
they've proved that they can hang with these teams and they can best them.

03:55:22.740 --> 03:55:27.060
That instills so much confidence for VP going into this lower bracket matchup.

03:55:27.060 --> 03:55:30.820
Yeah, and I mean, it's a short turnaround, but I guess another positive you can take

03:55:30.820 --> 03:55:34.340
away from Europe for VP is also like, you're coming in with hot hands, right? You're coming

03:55:34.340 --> 03:55:39.780
in with a confidence booster, knowing that you made this look so very close as you just said, Ash.

03:55:39.780 --> 03:55:43.740
So, yeah, what will we see from these two teams?

03:55:43.740 --> 03:55:48.260
Because neither of them is going to be super partial to playing the Cat Bash meta.

03:55:48.260 --> 03:55:51.300
Now, both of them have an opportunity to play their own strength,

03:55:51.300 --> 03:55:54.380
Syroge, I think could make this a very exciting match.

03:55:54.380 --> 03:55:57.020
Yeah, there's a world where we have a little bit of a gentleman's agreement,

03:55:57.020 --> 03:55:59.220
not having the Cat Bash didn't come through.

03:55:59.380 --> 03:56:02.380
I think what a big standout for me as well here for the side of VP

03:56:02.380 --> 03:56:06.180
is they continue to prove that Ujung City is their best map.

03:56:06.180 --> 03:56:07.900
It was so impressive to see.

03:56:07.900 --> 03:56:14.620
They go down 100 to 0 on that first point, and then it's 100 to 0 for them full sweeping the rest of that one.

03:56:14.620 --> 03:56:20.060
I mean, there's actually a really smart game of the system that Dallas could potentially do if they lose the first map,

03:56:20.060 --> 03:56:25.900
and that's take us to a flashpoint, which is not New Junk City, to sweep it away from both sides.

03:56:25.900 --> 03:56:30.940
Yeah, and also just quickly want to mention Mizuki went still through the roof.

03:56:30.940 --> 03:56:36.300
Also, it's got to be meta because VP bans Mizuki and they win a map.

03:56:36.300 --> 03:56:37.780
just throwing it out there.

03:56:37.780 --> 03:56:41.740
If Zeta and Crazy Raccoon are both playing Mizuki,

03:56:41.740 --> 03:56:43.420
like for sure it's META.

03:56:43.420 --> 03:56:45.260
And it was actually doing like so much

03:56:45.260 --> 03:56:47.700
to be able to shut down a lot of power plays.

03:56:47.700 --> 03:56:48.540
It really was.

03:56:48.540 --> 03:56:49.220
I'm kind of curious.

03:56:49.220 --> 03:56:51.100
I'm like, OK, do we see?

03:56:51.100 --> 03:56:53.100
Diem is one of those teams where I can see them pulling

03:56:53.100 --> 03:56:53.700
the funny out.

03:56:53.700 --> 03:56:54.180
Exactly.

03:56:54.180 --> 03:56:56.060
You know, I'm pulling the Mizuki out here.

03:56:56.060 --> 03:56:58.780
I think CJ is one of these players in this double flex

03:56:58.780 --> 03:57:01.180
support lineup that's been so consistent.

03:57:01.180 --> 03:57:03.180
Luke, you know, is the one that we always talk about

03:57:03.180 --> 03:57:05.420
because of how aggressive he gets on Betalari,

03:57:05.420 --> 03:57:10.160
on that back, but CJ is always there holding down that back line. Not just, you know, the

03:57:10.160 --> 03:57:14.260
Alari, but also the Wu Yang. Yeah. But we're using a little bit of Wu Yang. He's sort

03:57:14.260 --> 03:57:19.280
of fallen out. He's not as strong as he was in 2025. But look, you know, having that flexibility

03:57:19.280 --> 03:57:23.440
and also potentially forcing out a ban on the Alari since the sport don't really play

03:57:23.440 --> 03:57:27.840
it themselves could be really strong. It's also like we had weeds on the desk yesterday,

03:57:27.840 --> 03:57:32.360
right? For our post show, and it did say that they didn't expect to win their first match

03:57:32.360 --> 03:57:37.240
in that upper bracket, so they kind of knew that they're going to make that lower bracket

03:57:37.240 --> 03:57:38.240
run.

03:57:38.240 --> 03:57:44.160
They recovered so well at the same day in their match in the lower bracket to stay alive.

03:57:44.160 --> 03:57:48.280
And I wonder, is it giving them an advantage now?

03:57:48.280 --> 03:57:51.160
Obviously, they got to sit back during this first series.

03:57:51.160 --> 03:57:52.760
They got to watch VP.

03:57:52.760 --> 03:57:54.200
What do you think their takeaway is?

03:57:54.200 --> 03:57:57.760
Was there a particular crack in the armor that they could abuse just based on what they

03:57:57.760 --> 03:58:01.160
saw VP playing against Crazy Raccoon?

03:58:01.160 --> 03:58:05.200
I think you want to get rid of

03:58:05.200 --> 03:58:07.200
the Zarya during one of those

03:58:07.200 --> 03:58:09.200
masks. It's consistently been

03:58:09.200 --> 03:58:11.200
one of ice's best heroes in the

03:58:11.200 --> 03:58:13.200
pool. We've seen him making

03:58:13.200 --> 03:58:15.200
plays, especially with those

03:58:15.200 --> 03:58:17.200
grabs as well. Sometimes you

03:58:17.200 --> 03:58:19.200
know, not always able to follow

03:58:19.200 --> 03:58:21.200
up on it because of how well

03:58:21.200 --> 03:58:23.200
Zeta were responding in that

03:58:23.200 --> 03:58:25.200
match, though. I mean,

03:58:25.200 --> 03:58:26.200
potentially this are also

03:58:26.200 --> 03:58:27.200
potentially the diva something

03:58:27.200 --> 03:58:29.200
that you and I were talking

03:58:29.200 --> 03:58:30.200
about in the back before the

03:58:30.200 --> 03:58:33.200
or the signal could actually be a really good shout for Dallas Fuel.

03:58:33.200 --> 03:58:37.200
Yeah, it's definitely going to be a different series from what we've seen thus far in this tournament

03:58:37.200 --> 03:58:43.200
because we are playing with two teams that can throw a lot of silly stuff into the mix.

03:58:43.200 --> 03:58:46.200
That is not meta or not considered meta and that might be this gentleman's agreement.

03:58:46.200 --> 03:58:49.200
Looking at the predictions here, I had to go with Dallas Fuel.

03:58:49.200 --> 03:58:53.200
I just think overall their skill ceiling is higher than what we've seen from VP.

03:58:53.200 --> 03:58:58.200
I feel like VP has shown more than one time not just in this tournament

03:58:58.200 --> 03:59:01.840
that they can be tripped up in terms of composition.

03:59:01.840 --> 03:59:03.240
Also maps where we take them.

03:59:03.240 --> 03:59:05.280
So I feel like for Dallas Fuel,

03:59:05.280 --> 03:59:06.120
it should be theirs to win.

03:59:06.120 --> 03:59:07.840
I hope for a close match though, of course.

03:59:07.840 --> 03:59:09.480
I also hope for a close match.

03:59:09.480 --> 03:59:11.880
I had to go with VP for this one.

03:59:11.880 --> 03:59:14.080
I know you're gonna call me up for the licensing bias.

03:59:14.080 --> 03:59:17.520
So yeah, I would do that to hear that.

03:59:17.520 --> 03:59:19.480
But I mean granted, I think with VP,

03:59:19.480 --> 03:59:21.400
what's been the most impressive to me

03:59:21.400 --> 03:59:23.560
is the fact that they've been so adaptive.

03:59:23.560 --> 03:59:25.880
We talked about how ruling the first of two day

03:59:25.880 --> 03:59:29.120
was yesterday and to be able to have these turnarounds and have those

03:59:29.120 --> 03:59:32.000
comebacks that you were talking about earlier, was it great to see?

03:59:32.000 --> 03:59:36.120
Yeah, I mean I won't call you after recency by a spot, I will join you because I'm also going

03:59:36.120 --> 03:59:39.440
for the spot right there coming into this hot, they've got the confidence, I think they're

03:59:39.440 --> 03:59:40.440
going to be able to take it.

03:59:40.440 --> 03:59:44.000
Yeah, well let's see which team is going to come out on top, they've got to both bring

03:59:44.000 --> 03:59:48.720
their A-game because this one is for all the marbles, their playoffs lives are on the line,

03:59:48.720 --> 03:59:51.920
Dallas Fuel and VP will crash after a short break.

04:00:25.880 --> 04:00:27.880
First of all, this team!

04:00:27.880 --> 04:00:29.880
Battle floor!

04:00:29.880 --> 04:00:30.880
Let's go!

04:00:51.880 --> 04:00:52.880
Let's go!

04:00:53.880 --> 04:00:54.880
Now!

04:00:59.880 --> 04:01:04.880
Starting of the match will be played at the end of the show.

04:01:04.880 --> 04:01:09.880
The match will be played at the end of the match.

04:01:09.880 --> 04:01:11.880
The match will be played at the end of the show.

04:01:12.880 --> 04:01:16.880
All the players will be getting ready for a match.

04:01:16.880 --> 04:01:19.880
Please look forward to the match.

04:01:29.880 --> 04:01:39.880
Welcome back to the Ode WCS Champions Clash here live in Tokyo VP vs Dallas Fuel and we

04:01:39.880 --> 04:01:46.040
had to bring in our NA EMEA expert Avril and Avril, you had to sit back and watch, you

04:01:46.040 --> 04:01:53.320
had to watch back Zeta, NCR back to back and then you come out here for our NA EMEA Super

04:01:53.320 --> 04:01:55.600
Matches, we always come out here for that event.

04:01:55.600 --> 04:01:59.400
I mean this is the game, this is the game that people should care about NA vs EMEA

04:01:59.400 --> 04:02:05.680
Is like the rivalry right? I mean we got we got Asia in there. Yeah, Japan and China. What the really and a yeah

04:02:05.680 --> 04:02:06.520
That's what it's all about man

04:02:06.520 --> 04:02:09.960
I was really impressed with the Virtus Pro in their game against Zeta

04:02:09.960 --> 04:02:14.760
Obviously, they don't come out on top because we're here in the loser bracket, but I I thought they looked really good

04:02:14.760 --> 04:02:16.760
They played them tough on multiple different maps

04:02:17.160 --> 04:02:21.040
Although you were saying you thought the Dallas actually look fared pretty well against crazy record

04:02:21.040 --> 04:02:26.360
I think they had a decent showing but VP definitely played Zeta way close in the game that we just watched so right now

04:02:26.360 --> 04:02:29.000
Probably a little scary for Dallas also VP pretty warmed up

04:02:29.000 --> 04:02:30.920
They're just kind of playing black to back.

04:02:30.920 --> 04:02:37.000
I mean, maybe you jump and shred this one versus Dallas field who are gonna need to spend a little bit of time in the practice room to

04:02:37.000 --> 04:02:40.220
Get themselves going but given how good VP played

04:02:40.220 --> 04:02:44.320
I mean, I think VP should feel good about going to this game. Absolutely and that's one thing

04:02:44.320 --> 04:02:49.000
That's always kind of a you know, highly debated whether you know, you want to kind of play back to back

04:02:49.000 --> 04:02:53.280
You want a little bit of a break? I kind of like I know ending up playing that back to back

04:02:53.280 --> 04:02:59.940
When you take a look here at the map set so it's VP's map pick they end up going with Oasis here

04:02:59.940 --> 04:03:05.340
So this has really been I think outside of one time. I know what we've seen you know some of the EMEA teams

04:03:05.740 --> 04:03:07.740
Really kind of favor Oasis

04:03:07.900 --> 04:03:13.160
So like one or couple of early Oshiz so far first bands are going to be Anna and Diva

04:03:13.660 --> 04:03:14.440
Targeting Iks

04:03:14.440 --> 04:03:19.580
I mean you saw how good Ices Diva was in that game versus Ada no surprises down

04:03:19.580 --> 04:03:22.380
He's also going to come in, also Kellan, by the way, on the Dallas side.

04:03:22.380 --> 04:03:23.380
He's a main tank player.

04:03:23.380 --> 04:03:25.140
He can jump on the D.Va, but he doesn't prefer it.

04:03:25.140 --> 04:03:27.300
He wouldn't like it if he just didn't play the D.Va.

04:03:27.300 --> 04:03:29.940
This is a nice asymmetrical ban to start things out with.

04:03:29.940 --> 04:03:31.100
So he was talking in the back, though.

04:03:31.100 --> 04:03:33.420
The Ice Zarya kind of goes hard.

04:03:33.420 --> 04:03:37.300
I mean, you know, on King's Row, he was putting up pretty good performance there against Zeta.

04:03:37.300 --> 04:03:41.340
So we'll see where Ice Nome goes in terms of his hero pool.

04:03:41.340 --> 04:03:44.540
Because, right last year, this team kind of comes out with Vessel and Ice on the roster

04:03:44.540 --> 04:03:46.060
for most of the season.

04:03:46.060 --> 04:03:48.620
And then this one, they now kind of drop down to just Ice.

04:03:48.620 --> 04:03:53.100
So, his puro pools really I think been tested by a lot of teams over the course of EMEA

04:03:53.100 --> 04:03:55.220
and then now here at Champions Clash.

04:03:55.220 --> 04:03:57.300
Also looking towards, you know, some of the other positions here.

04:03:57.300 --> 04:04:01.340
I'm really looking forward to the Chronic vs Kepster bout and our Kepster has had quite

04:04:01.340 --> 04:04:02.340
a turn around.

04:04:02.340 --> 04:04:05.700
I think early in the year, news of him moving towards the headscam position was like, ooh,

04:04:05.700 --> 04:04:06.700
how's this going to go?

04:04:06.700 --> 04:04:10.860
But now that we reach Champions Clash, dude, his cast so far has been deadly.

04:04:10.860 --> 04:04:12.540
It's been disgustingly good.

04:04:12.540 --> 04:04:13.780
Chronoks need to show up today.

04:04:13.780 --> 04:04:18.300
No, it's always awesome to see Kepster kind of, now back on top, back on the main stage

04:04:18.300 --> 04:04:24.020
He's been gone for a brief period of time, really just kind of those last two major events last season

04:04:24.020 --> 04:04:27.180
I also think you're looking at like land in here for VP to have a big game

04:04:27.180 --> 04:04:33.380
And then for VP and there are series against Zed division a lot of odd sound barriers and some of the ultimates that come out from

04:04:33.580 --> 04:04:34.940
VIXA so

04:04:34.940 --> 04:04:39.980
See if he's able to make those adjustments here going into this series

04:04:39.980 --> 04:04:45.420
But Dallas they've had some time to sit around and watch I know coming on the stage maybe a little bit cold

04:04:45.420 --> 04:04:47.420
I'm interested to see how they start off

04:04:48.300 --> 04:04:50.940
So with the backline land so far, Luke Mino on the Wu Young so far,

04:04:50.940 --> 04:04:54.700
I mean that's something that he did also play in the Crazy Raccoon game.

04:04:54.700 --> 04:04:57.700
One of the few teams on the few plays that's willing to go in that direction.

04:04:57.700 --> 04:04:59.700
Let's see if any of the teams will actually go into the Camp Bash.

04:04:59.700 --> 04:05:02.300
Notably, Camp Bash had not banned an opening map.

04:05:02.300 --> 04:05:05.900
And I think both of these teams, not that one to play, it bakes on the previous matches.

04:05:05.900 --> 04:05:09.300
So, they're going to get him in agreement this one, just handshake it away.

04:05:09.300 --> 04:05:11.900
No Camp Bash in place, a normal honest overwatch.

04:05:12.900 --> 04:05:17.900
With a chance to see what VP decides to do here is, yeah, the Cassidy's available.

04:05:17.900 --> 04:05:21.140
He's been kind of locking that in the entire event.

04:05:21.140 --> 04:05:24.180
So, Psycho gonna go over and play Tracer,

04:05:24.180 --> 04:05:27.340
gonna can play in some sim and then also some Reaper here as well.

04:05:27.340 --> 04:05:29.700
Sondra gonna come out and play the far.

04:05:29.700 --> 04:05:31.340
So, this is actually a comfort Dallas field

04:05:31.340 --> 04:05:33.460
that a lot of other teams are actually running with the Mizuki, right?

04:05:33.460 --> 04:05:34.620
But they're playing with the Wuyo.

04:05:34.620 --> 04:05:35.980
Yeah, I wouldn't expect the Mizuki too early

04:05:35.980 --> 04:05:38.860
because I think it's better on the sort of hybrid escort type of maps.

04:05:38.860 --> 04:05:41.300
Really open. Mizuki might suffer a little bit.

04:05:41.300 --> 04:05:42.500
Right now, they fight so far.

04:05:42.500 --> 04:05:43.700
Kevster has his work cut out for him

04:05:43.700 --> 04:05:45.260
because he needs to be the one shutting down Sondra.

04:05:45.260 --> 04:05:46.980
There's no D.Va as a reminder.

04:05:46.980 --> 04:05:50.880
Yes, I still actually get stunned there for a brief period of time as he's a cardiac overdrive.

04:05:50.880 --> 04:05:56.580
Finds chronic, but they lose it, fix it right away, so not gonna have the speed to get them back towards the point.

04:05:56.580 --> 04:05:58.880
Close the gap, get past this Sigma shield.

04:05:58.880 --> 04:06:01.580
One-to-one so far, but this point's still very open for either team.

04:06:01.580 --> 04:06:03.380
I still got quite low in that fight.

04:06:03.380 --> 04:06:05.380
Please be careful about how he approaches Kevin.

04:06:05.380 --> 04:06:07.080
Ultimates still a little further away.

04:06:07.080 --> 04:06:08.380
I still need to be again though.

04:06:08.380 --> 04:06:09.180
Damn it, now.

04:06:09.180 --> 04:06:12.580
He's just getting chunked with rockets from the side, from the Zungeons.

04:06:12.580 --> 04:06:14.080
Kev is in a robbed spot.

04:06:14.080 --> 04:06:17.080
Nice claims that comes on through the roll here.

04:06:17.080 --> 04:06:21.080
Cab using the movement, just not good enough there to stay alive.

04:06:21.080 --> 04:06:23.080
The far has really been an issue early.

04:06:23.080 --> 04:06:25.080
Why about Ice making it out of Fortsch?

04:06:25.080 --> 04:06:27.080
He got on a sliver, but still finished off now onto Vasari.

04:06:27.080 --> 04:06:29.080
Like you mentioned, a little bit earlier.

04:06:29.080 --> 04:06:32.080
Landon, a little bit closer than CJ towards the ultimate.

04:06:32.080 --> 04:06:34.080
CJ's basically closed the door on that one now.

04:06:34.080 --> 04:06:37.080
It is going to be Virtus.Pro's opportunity into this new fight.

04:06:37.080 --> 04:06:39.080
Probably dead eye to open out with.

04:06:39.080 --> 04:06:41.080
What do you think of Vasari in the thick here?

04:06:41.080 --> 04:06:42.080
Swap.

04:06:42.080 --> 04:06:47.120
I'm certainly going to give some capability for Ice to have a bit more safety in terms

04:06:47.120 --> 04:06:48.120
of the bubble usage here.

04:06:48.120 --> 04:06:49.620
He's just going to be personal on his post.

04:06:49.620 --> 04:06:52.240
He doesn't have like great bubble targets.

04:06:52.240 --> 04:06:55.400
Still not great into unfortunately, the Farah though, so he's causing issues.

04:06:55.400 --> 04:06:57.280
I mean, hey, that's an odd trade though, right?

04:06:57.280 --> 04:06:59.960
The Farah and the Lucio kind of trading out here.

04:06:59.960 --> 04:07:01.640
You do have the Katsune rushes for both sides.

04:07:01.640 --> 04:07:06.840
It's going to be CJ popping his as well as Landon Bacronik with a huge rail gun shot.

04:07:06.840 --> 04:07:09.080
So both supports now down.

04:07:09.080 --> 04:07:16.520
Virtus pro gonna be in a really rough spot here is still gonna be Dallas fuel in control of the point fix it is back

04:07:16.520 --> 04:07:18.120
It's Azaria bubble there from ice though

04:07:18.120 --> 04:07:21.680
He's takes a rocket from Sunjin, but then you're gonna have to wait for land to get back in the fight

04:07:21.680 --> 04:07:23.680
I would have lost so available here

04:07:23.680 --> 04:07:27.360
Not a lot of great targets and fortune might just drop it onto himself look me know just dive in

04:07:27.800 --> 04:07:33.280
Possibly could be used offensively on the Sunjin and when Sunjin wants to go towards his own barrage in nice safety

04:07:33.800 --> 04:07:38.140
Burn us broke losing a bit of time again. They need to do something about this 70% plus on to you so far

04:07:38.140 --> 04:07:44.240
dead eye for Kev as he's gonna move up here gonna get the speed trend get him

04:07:44.240 --> 04:07:47.960
in position nothing really no even damage there it's a Sigma shield that

04:07:47.960 --> 04:07:50.380
kind of blocks this they're gonna be walking into that gravid flux here

04:07:50.380 --> 04:07:54.720
Trenn and Ike's not personal bubble not enough to save him not close enough to

04:07:54.720 --> 04:07:58.000
the sound bad for fix it either so I'm just gonna clean up and that like just

04:07:58.000 --> 04:08:02.140
me the end of the first round man I'm not left here yeah the title blast here on

04:08:02.140 --> 04:08:05.880
the sun Jimmy he's gonna go in trying to find anybody but everybody around him

04:08:05.880 --> 04:08:12.840
up falling. You're not even gonna really even need a challenge at Gravitic Flux. They will get it in the OT. Fixed us so close to a

04:08:12.840 --> 04:08:19.840
sound barrier here after all. He's one HP. They needed that. They needed this so badly. Now I see the only one that might get a

04:08:19.840 --> 04:08:27.000
grab. Yeah, try and save the day, but you still need to keep this touch going. Cattle with the Flux. And no grab. No, I mean, this

04:08:27.000 --> 04:08:34.600
one is GG. That is really rare though, I feel like, because VP obviously, they're the team that just ends up kind of losing.

04:08:34.600 --> 04:08:39.180
They they're still pretty warm and fresh usually it takes the other team a little bit to get going but

04:08:39.460 --> 04:08:44.540
Dallas just kind of dominating there in that first round nice as well struggling opening up and you start on the Malga

04:08:44.980 --> 04:08:48.900
Recognize okay, I'm being farmed up a little bit by the sojourner on the other side here

04:08:48.900 --> 04:08:53.060
Gonna make the change over to desire also strangely enough when you look towards the mouth of a segment

04:08:53.260 --> 04:08:54.460
Typically you would expect okay

04:08:54.460 --> 04:08:57.900
You have a lot of safety charging on and nothing's gonna stop you to set up these fights

04:08:57.900 --> 04:09:03.740
But yeah, unfortunately, they didn't have a lot to deal with sojourner either who was really putting the damage and after

04:09:03.740 --> 04:09:10.760
Iksum gets in on the Malga. He's pretty susceptible. He's just taking damage and charging up those rails for chronic repeatedly

04:09:10.800 --> 04:09:13.960
By the time he changes over to the Zari didn't even have time to build up a single grab

04:09:14.040 --> 04:09:17.080
They didn't have a lot to deal with anybody there an ugly first round

04:09:17.600 --> 04:09:22.680
From VP and what do they answer with the honest overwatches over there?

04:09:23.240 --> 04:09:26.480
Straight to the cat bashing here. What all else?

04:09:27.480 --> 04:09:33.260
That's one way to deal with a far right you get that bashing right up in the far and stays me nowhere for something go

04:09:33.740 --> 04:09:39.160
Now they're gonna be in so this like this close quarter area is tough of the bastion to go into right but that's gonna force them off

04:09:39.160 --> 04:09:39.980
The far right away

04:09:39.980 --> 04:09:44.800
Which I actually think is really good for VP because I thought the far was the thing that gave them most trouble in that person

04:09:44.800 --> 04:09:48.620
I kept still wasn't getting a lot done in the cast and fortune just completely shielded away by killing segment

04:09:48.800 --> 04:09:52.680
We still on by the way to make his way in good rock to start things out with it

04:09:53.360 --> 04:09:57.900
But as Pro still holding on to cap pretty comfortably for now. What if we kept his next turret form to be available?

04:09:58.400 --> 04:10:01.940
Yeah, I mean they're trying to bait them out onto the point right that's when the turret for man the cap

04:10:01.940 --> 04:10:07.140
passion can really start to be effective as you can dodge there for just the

04:10:07.140 --> 04:10:10.520
second is this angle is so filthy right they're gonna try and like push him out

04:10:10.520 --> 04:10:14.300
right going up the staircase but you see some are having to use recall here and

04:10:14.300 --> 04:10:17.300
now the turret form is gonna come in he split the team as well you notice that

04:10:17.300 --> 04:10:19.580
Kelly actually dropped that way from the rest of the team but look me now on the

04:10:19.580 --> 04:10:22.220
other side managed to find Landon is traded for

04:10:22.220 --> 04:10:25.700
yeah the side well kept sit down as well psycho is doing a little work on this fight

04:10:25.700 --> 04:10:33.700
Yes, I do get Ice Nome extremely low though, so the Tracer is still alive here as the point is in control by VP.

04:10:33.700 --> 04:10:38.700
You also have Fixed End Land in here as well as not able to save Psychos.

04:10:38.700 --> 04:10:43.700
So you're popping off here on the Tracer as the Pulse is on, but both supporting a nice shot from VP keeping each other up.

04:10:43.700 --> 04:10:48.700
Sooner is here for CJ, wondering if Dallas Phil have a good position to just drop that rush in landed so a little bit further away.

04:10:48.700 --> 04:10:51.700
Point still in VP's control so Dallas Phil is powerful.

04:10:51.700 --> 04:10:54.700
They get Ice Nome back, this is great stall by VP.

04:10:55.700 --> 04:11:00.540
If so, looking, not finding CJ Riftz at Landon, has now found an ult, but then lose.

04:11:00.540 --> 04:11:03.300
I come so quickly. VP, have they got to even ult this one?

04:11:03.300 --> 04:11:05.100
Doesn't look like it.

04:11:05.100 --> 04:11:09.500
Ice just got disintegrated there. I mean, he kind of steps up onto the point after coming back.

04:11:09.500 --> 04:11:13.100
I thought it was really nice from Fixxon Landon to be able to kind of get it to that point,

04:11:13.100 --> 04:11:18.100
but Ice on steps up. CJ ends up dropping the Kitsune rush, and they just run them over.

04:11:18.100 --> 04:11:22.500
Look, they ulted some VP of held ult. We say 5 ult, 64% lead as well.

04:11:22.500 --> 04:11:29.200
A lot to use yet. Rush is obviously the big first ticket. See if they can maybe set something up with maybe a Kevstar

04:11:29.700 --> 04:11:33.060
Artillery here is all fixed to drag Kellen off the map land and going down

04:11:33.060 --> 04:11:39.460
It's gonna be a big flop next to reset. I mean you lose a land in here. This is gonna buy so much time for Dallas

04:11:40.260 --> 04:11:42.060
So we'll see now

04:11:42.060 --> 04:11:46.400
They can keep this one rolling so I still I'm gonna just wait just a little bit

04:11:46.400 --> 04:11:48.980
You do end up losing something as easy as the pulse bomb

04:11:48.980 --> 04:11:54.380
But now I mean you're gonna be able to use like this dead eye up on the high ground potentially you might be able to kind of weather the

04:11:54.380 --> 04:11:56.380
Storm through these big support ults

04:11:56.420 --> 04:12:00.460
What if a land and that's the go ticket fix taking a bunch of damage so it could be a bit problematic

04:12:00.460 --> 04:12:04.660
But here we go rip in the consumer watch big response to flux and title boss on the other side

04:12:05.820 --> 04:12:10.820
Yeah, the the end of kind of keeping himself alive there can with the artillery is

04:12:10.980 --> 04:12:17.020
The ends of getting picked up into the blocks ison with to has the annihilation rolling just trying to find the tracer

04:12:17.020 --> 04:12:20.940
It is just up to ice. Well, no, I think he's got maybe. Oh, yeah

04:12:20.940 --> 04:12:22.460
No, it's gonna be psycho back in the fight

04:12:22.460 --> 04:12:26.740
You do have lead fixer there as well up in the sky so they do get the turn

04:12:26.740 --> 04:12:31.060
But it costs them absolutely everything to do so Dallas feel dragged up to 65

04:12:31.060 --> 04:12:35.580
It's also the equalize in terms of percentage points ice on where the dust settles after annihilation

04:12:35.580 --> 04:12:39.620
I'm sorry still in the mix and a lorry now a swap from Luke Mina

04:12:39.620 --> 04:12:45.260
No, she's gonna be the cat. He's deciding what he wants to play the cat for the dead I combo has to be exactly why Luke

04:12:45.260 --> 04:12:51.800
would want this. Now you're just going to get Chronic up in the sky, escort him to

04:12:51.800 --> 04:12:55.340
the nasty angle. It's going to really put a lot of pressure on the ice there in the corner.

04:12:55.340 --> 04:13:00.340
No! Kipster! Just rounds the corner and burns him down. I mean it's just, Ike's not in the

04:13:00.340 --> 04:13:04.460
open to try and bait out the deadline while that's happening. Kipster turns the corner.

04:13:04.460 --> 04:13:08.980
Chronic not ready for that one. VP in his position now. Aerial battle, fix the Texas.

04:13:08.980 --> 04:13:12.220
From Lukmino and now it's just up to CJ. Dallas would have done it if anything, let

04:13:12.220 --> 04:13:17.220
No further touch, no Cusune rush, and a last minute swap to Sombra and not going to be quick enough either.

04:13:17.220 --> 04:13:24.220
I like the adjustments from VP though, right? We were talking a little bit about how dominant that Pharoah was in that round one, and then it looks a lot more even, right?

04:13:24.220 --> 04:13:35.220
When you have an assumption on the tracer being matched by Psycho, it can really start to open things up for the rest of the team, and then the Bastion swap from Kev is we take a look at some of the Sassu Psycho's.

04:13:35.220 --> 04:13:39.220
It's only got one death, which is pretty crazy considering how that first round looked.

04:13:39.220 --> 04:13:43.620
He was definitely staying alive, even if EP weren't winning that first round.

04:13:43.620 --> 04:13:46.780
They certainly do a lot more winning on that second round with the fact that they're showing

04:13:46.780 --> 04:13:50.900
their capability to flex back over towards the cap bash, and even when, you know, they've

04:13:50.900 --> 04:13:54.020
been a team that hasn't been as willing to play, certainly Dallas as well, have been

04:13:54.020 --> 04:13:55.380
a team not that willing to play.

04:13:55.380 --> 04:13:56.380
Guess what?

04:13:56.380 --> 04:13:57.380
Luke has locked it in.

04:13:57.380 --> 04:13:58.380
Croix locked it in.

04:13:58.380 --> 04:13:59.380
Kellen's coming back with a Sigma.

04:13:59.380 --> 04:14:01.540
And Ice is back on the Malga.

04:14:01.540 --> 04:14:02.540
Hmm.

04:14:02.540 --> 04:14:06.820
This will be interesting, kind of, that the Maga versus the SIG, right?

04:14:06.820 --> 04:14:10.500
The ball can obviously just get right past this shield with that stomp onto the stick

04:14:10.500 --> 04:14:14.860
but a lot of pressure so we'll see how Ice Nome decides to play that.

04:14:14.860 --> 04:14:17.660
Already Chronic taking a lot of damage.

04:14:17.660 --> 04:14:19.660
So that was a real battle.

04:14:19.660 --> 04:14:20.660
It's going to go the way of Chronic.

04:14:20.660 --> 04:14:25.500
Kephz is trying to heal himself back here but not enough healing to save his life.

04:14:25.500 --> 04:14:27.860
That was so early opening for the 5v4 here.

04:14:27.860 --> 04:14:31.300
Point should be there as well as for a quick reset.

04:14:31.300 --> 04:14:36.020
And although Chronic took a lot of damage early he had that turret form available a little

04:14:36.020 --> 04:14:42.380
a little bit later, right? So Kev and Co, they get a little bit aggressive around the corner, maybe they can finish the Bastion off, but Chronic just starts

04:14:42.380 --> 04:14:51.300
vomiting out damage. So, some trying to make a blink, I went into the back line there, keep an eye on that flank, is Kev now trying to find an angle as

04:14:51.300 --> 04:14:54.260
VP is moving away onto the point, ice them dangerously low.

04:14:55.100 --> 04:15:00.980
So another situation, reminds me of the opening round, right, where ice was starting on the Malakas, but just couldn't quite find purchase. Yes, you can sort of

04:15:00.980 --> 04:15:02.980
Time for the shield, okay?

04:15:02.980 --> 04:15:04.980
That was sick.

04:15:04.980 --> 04:15:06.980
Wrong range rock from Gellin to just knock Fixer down.

04:15:06.980 --> 04:15:08.980
And Ice, just something from the first round, man,

04:15:08.980 --> 04:15:10.980
goes from Malga towards something else.

04:15:10.980 --> 04:15:12.980
That time was out. Now it's going to go towards the Ram.

04:15:12.980 --> 04:15:14.980
And Malga is just not quite getting him

04:15:14.980 --> 04:15:16.980
what he's looking for, even if you can charge past the shield.

04:15:16.980 --> 04:15:18.980
After he's done that, he's just in the open and dying.

04:15:18.980 --> 04:15:20.980
Yeah, it's really rough.

04:15:20.980 --> 04:15:22.980
And you wouldn't say that Sigma is like,

04:15:22.980 --> 04:15:24.980
when VP had a best solo,

04:15:24.980 --> 04:15:26.980
it was really Sigma that he was kind of playing.

04:15:26.980 --> 04:15:28.980
It's chronic using the artillery.

04:15:28.980 --> 04:15:32.660
like using the artillery, you're gonna get out there with a sliver of health and that

04:15:32.660 --> 04:15:36.820
is so unfortunate there for Virtus Pro, right? If you were able to get that kill out of the

04:15:36.820 --> 04:15:40.820
Bastion, it would have been huge. You end up losing Landon at the hands of some, so another

04:15:40.820 --> 04:15:45.940
fight here that goes in. And, yeah, Isom doesn't even get dragged off the map, because he just

04:15:45.940 --> 04:15:51.300
gets deleted there by Kronik as Kellan moves on forward, as dude, they are having so many

04:15:51.300 --> 04:15:55.980
issues with the signal, but as I say that, he's used the flux to stay alive. No, just

04:15:55.980 --> 04:16:00.780
grad sound of the band. I mean, that's a bite you have control over, right? You probably don't need to use that all.

04:16:00.780 --> 04:16:03.780
I don't want to overspend on that one for sure. Dallas Fuel had a player advantage.

04:16:04.280 --> 04:16:07.980
And ultimately still pretty cheap for them. Just the catnap for that little skirmish.

04:16:07.980 --> 04:16:11.580
Does get exchanged for the catnap of the assault, which is even economically better for Dallas Fuel.

04:16:11.580 --> 04:16:15.480
As I go into now, what would be the final fight? Katsune in Russian hand, flux in hand as well.

04:16:15.480 --> 04:16:19.380
Super strong combo here. Put the flux into land and Katsune in Russian is going to be deadly.

04:16:19.380 --> 04:16:23.180
They must win fight here for Virtus Pro. It'll be the pulse bomb from Psycho.

04:16:23.180 --> 04:16:26.620
It's going to be the Suzu that comes down from CJ, cleansing that off.

04:16:26.620 --> 04:16:30.700
Gravitic Flux comes through, not a lot of damage that comes through from that ultimate.

04:16:30.700 --> 04:16:34.860
So, we'll see now as Kallen using the Connecticut Grash, trying to back up, soak some of that

04:16:34.860 --> 04:16:36.940
damage in as he gets back on and contests the point.

04:16:36.940 --> 04:16:38.540
Well, Kallen's in trouble though, he has to back out.

04:16:38.540 --> 04:16:40.700
This might just give the flip over to Virtus.Pro.

04:16:40.700 --> 04:16:43.500
So, trying to hold on to this one, but this is thick for the Suzu!

04:16:43.500 --> 04:16:46.060
Right on time for Kepster to save his life.

04:16:46.620 --> 04:16:48.380
I actually am still in trouble though, so this is not over.

04:16:48.380 --> 04:16:50.460
Virtus.Pro barely even let the play through.

04:16:50.460 --> 04:16:51.900
This might be the map over.

04:16:51.900 --> 04:16:57.040
The artillery there, from chronic, pushing players back out of that choke, but now you lose Kellen.

04:16:57.040 --> 04:17:01.020
So both tanks out of the fight, now I still am going to come back off the spawn here in just a little bit,

04:17:01.020 --> 04:17:05.500
as VP somehow magically able to flip this after all.

04:17:05.500 --> 04:17:10.860
Already came down to Kellen, to Kellen, first and foremost, but then getting Luke Mino on top of that one just gives VP

04:17:10.860 --> 04:17:15.260
a little bit more to play through, having that play advantage, getting Icestom back with it,

04:17:15.260 --> 04:17:18.620
and annihilation coming online pretty quickly.

04:17:18.620 --> 04:17:23.620
Maybe you have a bit of work to do to climb the mountain and coming back on this round, but you start to see the vision here of how they can do it.

04:17:23.620 --> 04:17:29.420
You remember how good that previous annihilation was last time we sought out from Istone, winning the fight, winning the map, well, round, rather off that.

04:17:29.420 --> 04:17:37.120
Yeah, you have the catnap here available for VP as well, so maybe they can make a play as they have to do a nice job of keeping Ice Nome alive.

04:17:37.120 --> 04:17:43.620
He's been taking a lot of damage up at the front. That's going to be the third form from Chronic over the top here, trying to put some damage down on the cycle.

04:17:43.620 --> 04:17:46.740
doesn't really come up with anything as now a lot of pressure coming in the ice

04:17:46.740 --> 04:17:50.740
from there on the point already uses the block it's going to be the turret form

04:17:50.740 --> 04:17:54.260
here it's going to be the artillery from Kev putting down some damage tried to

04:17:54.260 --> 04:17:56.820
back them off the point I hope that's a consumer so they're gonna get aggressive

04:17:56.820 --> 04:17:59.860
here Dallas yeah they are gonna going down furthest pro looking to see if they

04:17:59.860 --> 04:18:02.660
can get it further kills here here comes Katnav not sure it's going to catch too

04:18:02.660 --> 04:18:06.300
many players maybe this one tank going down killing off the edge would just be

04:18:06.300 --> 04:18:09.740
the kill they required doesn't quite get him if still going down it's still a

04:18:09.740 --> 04:18:13.500
problem he's not alive neither of our bashings are there and a nine legs for

04:18:13.500 --> 04:18:18.500
to try and keep this one further forward. Still need to get this flip in, Landon. Coming up, Katsune Rush.

04:18:18.500 --> 04:18:23.500
Yeah, and I mean, Fix is still here. You don't end up having to kind of end up using that Katsune Rush just yet.

04:18:23.500 --> 04:18:27.500
You're going to have Dallas back out here trying to get another fight. It's going to be above 50% here for K.

04:18:27.500 --> 04:18:31.500
Or VP is all you lose, Psycho. That's brutal for Virtus.Pro.

04:18:31.500 --> 04:18:37.500
Locked in as well. Kallen trying to lock this one down, clean it up with Dallas Field. No cycle, still in mix.

04:18:37.500 --> 04:18:42.500
Chronic artillery on top, but it's just landing on top of ice. It's still pretty healthy. It's his tank.

04:18:42.500 --> 04:18:45.700
He has to back up there for a second. You're gonna get everybody back in the fight.

04:18:45.700 --> 04:18:48.100
Saiko's gonna be here to be able to touch as well.

04:18:48.100 --> 04:18:52.500
Gonna get a vortex over to the point. Kellen taking a lot of damage and you have to kill him down.

04:18:52.500 --> 04:18:54.500
That's fine, Sun. That's huge.

04:18:54.500 --> 04:18:57.800
Just blocking away all the damage. Kanna can't even get a trade here.

04:18:57.800 --> 04:19:00.100
Vertas, pro, off the back of Iksnom.

04:19:00.100 --> 04:19:04.100
Laying through the defensive capabilities of his Rambi. Healed up by Fixer and Landon.

04:19:04.100 --> 04:19:07.900
Unkillable on this point no matter what Dallas Fuel are putting in.

04:19:07.900 --> 04:19:11.700
And VP, they caught up. This was like a 0 to 99. They caught up on a fight.

04:19:11.700 --> 04:19:18.400
And now you're going to have Kellen going away from the Sigma, which looks really good, but I think this Ram Swap from VP has really paid off.

04:19:18.400 --> 04:19:21.600
They've started to hit their strides with the Rematra in play.

04:19:21.600 --> 04:19:23.600
Pulse bomb available though from Sunjoon.

04:19:23.600 --> 04:19:26.800
CD's able to kind of land a big one potentially onto Kev.

04:19:26.800 --> 04:19:29.600
See Fixa there, going to just knock back for just a second.

04:19:29.600 --> 04:19:31.600
The Cat finds the tracer yet again.

04:19:31.600 --> 04:19:33.400
I mean that is brutal there.

04:19:33.400 --> 04:19:35.100
Four Dallas, now we're in OT.

04:19:35.100 --> 04:19:39.300
Now you just have to play through, Chronic has to do some magic, and CJ still has to stay alive to find this.

04:19:39.300 --> 04:19:44.740
Shirosh, playing against the Miracle Kill, that's gonna be it man, Virtus.pro have managed to make the comeback happen!

04:19:44.740 --> 04:19:54.500
Bro, this is such a clutch up from VP as they steal map number one here from the Dallas Fuel.

04:19:54.500 --> 04:19:57.300
Averill, that was a nasty comeback by Virtus.pro.

04:19:57.300 --> 04:20:03.380
Yeah, and it comes from the fact that, okay, Ike's wants to start on the Malga, doesn't really work for him, makes a change up.

04:20:03.380 --> 04:20:07.780
First round, does it run to the Zarya, doesn't quite find the value, maybe probably should have played the Ram.

04:20:07.780 --> 04:20:09.480
Didn't even get grabbed on the first round.

04:20:09.480 --> 04:20:12.280
However, you look towards with the ramp play on the second and third round,

04:20:12.280 --> 04:20:13.980
particularly the Malcolm to the ramp stopper.

04:20:13.980 --> 04:20:15.580
Soon as he swaps to the ramp,

04:20:15.580 --> 04:20:16.580
there's so much value.

04:20:16.580 --> 04:20:18.080
Doesn't really die on point at all.

04:20:18.080 --> 04:20:22.080
Final fight preventing the final Katoona rush to cover from Dallas Fuel

04:20:22.080 --> 04:20:23.780
to save the day, landing, getting that kill,

04:20:23.780 --> 04:20:24.980
burning and stuff.

04:20:25.480 --> 04:20:27.880
It's a massive kills from Fixer as well.

04:20:27.880 --> 04:20:29.680
On the Jetpack Cat.

04:20:29.680 --> 04:20:32.080
Like two or three times in a row, he ends up getting syndrome.

04:20:32.080 --> 04:20:35.080
The Tracer for Dallas Fuel, which is so impactful.

04:20:35.080 --> 04:20:40.480
And I think you really saw the game turn when VP decided to play that cap bashing, right?

04:20:40.480 --> 04:20:44.680
Like, after that first round, when they kind of go to the cap bashing and deal with some of the farra play

04:20:44.680 --> 04:20:48.480
from the Dallas Fuel, that's when VP really started to get cooking.

04:20:48.480 --> 04:20:52.280
I was wondering as well, you know, we're going to get some more cat coming through from Fixic as earlier on.

04:20:52.280 --> 04:20:54.980
You remember the Waybo game as well? It just wasn't playing it.

04:20:54.980 --> 04:20:57.380
So you had this sort of bashing ground composition.

04:20:57.380 --> 04:20:59.480
Boci Kevser happened to just play the bashing.

04:20:59.480 --> 04:21:02.680
No cat support at all. Brown bashing. Classic bashing.

04:21:02.680 --> 04:21:08.180
And he kind of made that work versus Waybo, but this time around you see the VP's slide, they're like, okay, you know, versus Zeta as well.

04:21:08.180 --> 04:21:15.680
We're gonna make sure we play the real combo, and we can prove that we can't play the cover, even though, typically speaking, looking at a lot of the VP games,

04:21:15.680 --> 04:21:23.180
they tried to like, shy away from the Cap Bastion, but if they can secure themselves as the better Cap Bastion team in the Murrigan's Dallas Fuel,

04:21:23.180 --> 04:21:25.680
this is now a winning matchup for them that they can rely on for the series.

04:21:25.680 --> 04:21:32.180
Oh, absolutely. And I think just off the rip here, right in the second round, we see the first round, it was just completely dominated by the Dallas Fuel.

04:21:32.180 --> 04:21:37.280
In the second round, when they kill Milo and they can't bastion, it actually just catches Dallas completely off guard, right?

04:21:37.280 --> 04:21:42.640
They're still playing the bar of syndromes, it goes right over the top, and then he just dies instantly, does not expect the bastion play in there,

04:21:42.640 --> 04:21:45.880
and then they never looked really comfy playing against it, so

04:21:46.560 --> 04:21:49.720
very nice swaps and adjustments there from Virtus Pro.

04:21:49.720 --> 04:21:53.040
I now think obviously the ball is in Dallas fuels court to make some of their own.

04:21:53.040 --> 04:21:56.240
You mentioned this as well, but you know, with the Sanger swap over to Tracer,

04:21:56.240 --> 04:22:00.480
typically I would like really really trust Sanger on the Tracer. Definitely one of his best heroes.

04:22:00.480 --> 04:22:06.480
Sunjin definitely like a star player on the Dallas field. He sort of mentioned Sunjin was first picked a lot on the Tracer.

04:22:06.480 --> 04:22:14.480
Yeah, particularly on that third Dallas. They're losing their star Tracer player quite a few times. Yeah, leading to 45s.

04:22:14.480 --> 04:22:22.480
Yeah, I mean that's something that cannot happen, especially in these matchups. You see Fixer there just kind of chased out his counterpart in Lukamino.

04:22:22.480 --> 04:22:28.480
So looking at the series kind of moving forward now right now where Dallas ended up getting a map pick, what would you like to see them go to?

04:22:28.480 --> 04:22:31.320
them go to, what do you want to see them start to look at to potentially ban?

04:22:31.320 --> 04:22:34.560
Circo Royale, and I think you really want to start leaning towards the strength of the

04:22:34.560 --> 04:22:39.280
backline. So one thing that Dallas do better than most teams, I think only Xayah in this

04:22:39.280 --> 04:22:43.520
tournament can really sort of match in terms of the flexibility of the backline is they

04:22:43.520 --> 04:22:47.560
can play double flex support. We've seen the Alari come through from Dallas Field as well.

04:22:47.560 --> 04:22:51.680
Luke Minow can just move between so many different like heroes on that support side, something

04:22:51.680 --> 04:22:56.240
that I don't think Fixerlander can do quite as comfortably. So Dallas Field played that

04:22:56.240 --> 04:22:58.400
Circuit versus Crazy Coon, rocked okay.

04:22:58.400 --> 04:23:00.080
I think they can move towards that again, maybe.

04:23:00.080 --> 04:23:01.320
No, obviously versus VP.

04:23:01.320 --> 04:23:03.440
Well, I mean, if you look okay against Crazy or Coon, right,

04:23:03.440 --> 04:23:05.880
or you look awesome just about everybody else.

04:23:05.880 --> 04:23:08.800
So it also allows Kellen to continue to play the Sigma,

04:23:08.800 --> 04:23:09.640
right?

04:23:09.640 --> 04:23:10.480
Correct, yeah.

04:23:10.480 --> 04:23:12.720
Kellen is playing a lot of Sigma where Circuit

04:23:12.720 --> 04:23:15.680
by far the best Sigma map in the game at the moment.

04:23:15.680 --> 04:23:19.480
So we'll see if that is where the Dallas Fuel decide to go.

04:23:19.480 --> 04:23:22.360
Obviously then you could kind of get into the band process

04:23:22.360 --> 04:23:24.200
where you'd have to be worried about potentially

04:23:24.200 --> 04:23:25.040
the Sigma going.

04:23:25.040 --> 04:23:28.120
But Amberley, don't go to Circuit, they actually go to Dorado.

04:23:28.120 --> 04:23:30.320
But Dorado is another map you can play, Sigurd Yeh.

04:23:30.320 --> 04:23:32.840
Yeah, I think any ESCore map, you could have gone to Rialto here.

04:23:32.840 --> 04:23:36.360
You just want to go to something where you can get a good Sigma experience,

04:23:36.360 --> 04:23:39.640
a little bit of front to back type of gameplay, really make the poke work.

04:23:39.640 --> 04:23:41.960
My question will be, I'm not going to see Mizuki,

04:23:41.960 --> 04:23:44.720
because the Mizuki's starting to creep up in the tournament meta.

04:23:44.720 --> 04:23:47.000
Something that I don't think many people were expecting coming in,

04:23:47.000 --> 04:23:48.120
but obviously we're on the live patch.

04:23:48.120 --> 04:23:51.520
Mizuki did get buffs, and where Mizuki is getting playmat is,

04:23:51.520 --> 04:23:54.860
in that backline to sort of, I think sometimes it

04:23:54.860 --> 04:23:56.360
replicates the break, because break does get

04:23:56.360 --> 04:23:57.860
played a segment of the past, but now you have

04:23:57.860 --> 04:23:59.760
the sort of AOE healing from the Mizuki,

04:23:59.760 --> 04:24:02.160
but with the poke potential from Mizuki

04:24:02.160 --> 04:24:05.560
to safely have the guy sanctuary, but also the chains

04:24:05.560 --> 04:24:07.240
in that battle is off, having a lot of effort,

04:24:07.240 --> 04:24:09.700
being able to just poke down with this own left click.

04:24:09.700 --> 04:24:12.340
I think you're like, what a strong poke composition.

04:24:12.340 --> 04:24:14.780
Right, like, leaving the Mizuki to the break

04:24:14.780 --> 04:24:16.180
kind of comparison is pretty good,

04:24:16.180 --> 04:24:18.540
and then also the ability for the Mizuki to put down

04:24:18.540 --> 04:24:21.480
some damage at ranges that break obviously can, right?

04:24:21.480 --> 04:24:25.500
know from a little bit of a safer vantage point. It's a really interesting, I think

04:24:25.500 --> 04:24:29.760
the ultimate has been buffed now to a point that it definitely feels

04:24:29.760 --> 04:24:33.920
viable and useful. I mean we saw a lot of times in previous series where we see

04:24:33.920 --> 04:24:37.320
the Mizuki in play where the Farah is kind of just trying to shoot down rockets

04:24:37.320 --> 04:24:41.360
into it or maybe a barrage gets completely you know annihilated by that

04:24:41.360 --> 04:24:46.440
ultimate. So curious, maybe the Farah a potential ban here as well like you don't

04:24:46.440 --> 04:24:49.360
want to see that if you're a Virtus Pro like that. Something you potentially could

04:24:49.360 --> 04:24:51.700
do as far as I can get some play at times on Dorado.

04:24:51.700 --> 04:24:53.620
I think if you're Dallas, like, what are you prioritizing right here?

04:24:53.620 --> 04:24:55.420
Well, you called the fire right here.

04:24:55.420 --> 04:24:58.340
I'm basically the coach of VP.

04:24:58.340 --> 04:24:59.860
You might just be Smash.

04:24:59.860 --> 04:25:00.860
Yeah.

04:25:00.860 --> 04:25:02.580
I hear you talking to the team.

04:25:02.580 --> 04:25:05.780
I was thinking you could be looking towards maybe a Kellen Sigma

04:25:05.780 --> 04:25:06.980
protected, depending on the priority.

04:25:06.980 --> 04:25:09.700
Or it's like, how bad do you want to play the Sigma?

04:25:09.700 --> 04:25:12.260
But clearly, the priority here is to make sure

04:25:12.260 --> 04:25:13.660
that you get rid of one of the problem here

04:25:13.660 --> 04:25:15.180
is that you don't want to deal with which is that far.

04:25:15.180 --> 04:25:16.500
From your point earlier, though, right?

04:25:16.500 --> 04:25:18.580
But Dallas is backline in how flexible they are, right?

04:25:18.580 --> 04:25:23.060
They get rid of Vakiri here early, which it could be a little bit advantageous them, right?

04:25:23.060 --> 04:25:25.140
They have a little bit more flexibility to play some odd stuff.

04:25:25.140 --> 04:25:28.220
But you're really looking towards removing the Lucio-Kiriko composition,

04:25:28.220 --> 04:25:29.940
because that would have been the default otherwise.

04:25:29.940 --> 04:25:33.420
And we're assuming, by the way, that we're not just going to be default cat bashing here,

04:25:34.300 --> 04:25:36.180
which could still happen in a map like this.

04:25:36.180 --> 04:25:38.580
But assuming that teams are still testing out,

04:25:38.580 --> 04:25:40.660
maybe we can get away with not playing cat bashing.

04:25:40.660 --> 04:25:42.540
No Kiriko, no Lucio-Kiriko.

04:25:42.540 --> 04:25:47.420
That leads into the Dallas Fuel potential for more regaining double flex backline.

04:25:47.420 --> 04:25:52.440
You know definitely the larry in there. I know why yeah, I think a large should be able without the Curie god

04:25:52.440 --> 04:25:56.160
I'm curious where we actually see VP go to right

04:25:56.720 --> 04:26:00.060
No, typically we see I think landings the place back. Yeah

04:26:00.060 --> 04:26:05.540
Yeah, that's kind of where I was thinking as a potentially they go back and look look back if you're gonna play like some rematcher comps and stuff that

04:26:05.540 --> 04:26:08.220
Kind of like that can work right you can kind of go to that

04:26:08.220 --> 04:26:10.220
But they don't really have that you know fix

04:26:10.220 --> 04:26:14.020
I would say is primarily like a Lucio and then now obviously jetpack cat type of player

04:26:14.020 --> 04:26:18.820
You're not going to have that ability maybe to play some of those, you know, two flex support linings.

04:26:20.500 --> 04:26:25.540
I'll forget about the Symmetra as well. One thing I think on the VP side, specifically that they have over Dallas Field,

04:26:25.940 --> 04:26:29.780
is the fact that Psycho brings a lot of the Symmetra experience from his time on Twisted Mind last year.

04:26:30.100 --> 04:26:34.740
Learned a lot from you being on Twisted Minds, and you saw the Symmetra play versus Zeta the game before.

04:26:35.060 --> 04:26:38.500
I thought was a pretty big factor. The point where like Zeta had to ban out Symmetra too.

04:26:38.820 --> 04:26:42.100
So Psycho still has that in the pocket. This might be a good map to bring it out.

04:26:42.100 --> 04:26:49.180
Yeah, I do wonder though like without the Curie like what is the support that would go with like the cat bastion kind of combination

04:26:49.180 --> 04:26:52.940
Right, we've seen a lot of the Curie alongside of that combination

04:26:54.100 --> 04:26:59.260
You mean what Anna was cat? Yeah, just a man of the fashion has been a very classic one

04:26:59.620 --> 04:27:04.020
So if you are just gonna like default cat bastion that's a pretty good Anna map as well, right?

04:27:04.020 --> 04:27:10.200
I mean, you have seen like on obviously historically throughout. I know overwatch succeed on this map. So

04:27:10.200 --> 04:27:17.300
the VP looking like on defense here to open things up and by the way look look

04:27:17.300 --> 04:27:20.540
at this we have the Winston from Kelin is all he does want to commit a bit of

04:27:20.540 --> 04:27:25.680
felony here backed by the Anna Winston not particularly strong in the meta but

04:27:25.680 --> 04:27:29.680
I think you know like we'll see if Dallas feel can make this one work you

04:27:29.680 --> 04:27:32.940
don't even really see Jimman get subbed into play Winston these days for crazy

04:27:32.940 --> 04:27:36.780
racoon so Kelin's feeling very brave so far obviously it's the win for the gates

04:27:36.780 --> 04:27:40.820
to open but the Anna here obviously makes sense if Luke is gonna lock in the cat

04:27:40.820 --> 04:27:44.020
I'm expecting chronic to then go towards the bastion then classic cat Anna

04:27:44.020 --> 04:27:50.660
Bastion trio yeah it'll be VP using kev on it the Cassidy here to open things up

04:27:50.660 --> 04:27:53.940
Dallas feel obviously some opportunities to make some changes we'll discuss that

04:27:53.940 --> 04:28:00.500
once they kind of come to an alignment in terms of calm as we have not seen

04:28:00.500 --> 04:28:05.220
Genji at all so I want to start sticking on a little are we gonna get okay so

04:28:05.220 --> 04:28:09.060
They're gonna play Winston, Winston Genji here with the widow at the start.

04:28:09.060 --> 04:28:11.580
So this is like a classic dive with a couple of perk elements.

04:28:11.580 --> 04:28:14.620
You have the hard hit to get a long range perk from the widow and the Allari,

04:28:14.620 --> 04:28:18.420
but then beyond that a Genji Winston Ana is just like a super classic dive go.

04:28:19.260 --> 04:28:21.820
Yeah, they're gonna try and put a lot of pressure on to Kev's Cassidy,

04:28:21.820 --> 04:28:23.940
but it's been so good without the tournament.

04:28:23.940 --> 04:28:26.460
Chronic obviously get threat to Kevster as well, right,

04:28:26.460 --> 04:28:29.140
with just the extra lot sightlines with the widow anchor.

04:28:29.220 --> 04:28:30.940
But remember, crazy to come band away, Chronic.

04:28:30.940 --> 04:28:33.100
It's one of the way in Dallas you'll took them through the circus,

04:28:33.100 --> 04:28:35.240
Now we'll get to actually see what Connick's been cooking.

04:28:35.240 --> 04:28:38.560
This has been definitely one of the more hyped up heroes in Chronic's repertoire.

04:28:39.440 --> 04:28:40.580
He's down early and forcing.

04:28:40.580 --> 04:28:41.740
Can't do much against Leica.

04:28:42.140 --> 04:28:44.300
No, I mean there's nobody that can kind of help.

04:28:44.940 --> 04:28:46.800
You know, Chronic up there on that high ground, right?

04:28:46.800 --> 04:28:48.200
CJ doesn't really have advantage point.

04:28:48.200 --> 04:28:52.580
You're not going to have the Allari turret over there where Lukamino, dangerously low as Ice Noam,

04:28:52.580 --> 04:28:54.780
just kind of gets in his face with Vixxer.

04:28:54.780 --> 04:29:00.640
They barrel him down as Dallas, you're now going to make just a swap here to get Chronic over to the Cassidy here.

04:29:00.640 --> 04:29:06.580
A little bit more stink power. I'm not too sure on just kind of the Genji wins any of these been two heroes who have really been

04:29:07.200 --> 04:29:12.240
Non-existent in the meta for a while. Definitely you really rely on the Anna here to do a lot of heavy lifting with the Nano boost

04:29:12.240 --> 04:29:15.160
So CJ is obviously getting that done pretty quickly in the moment

04:29:15.640 --> 04:29:17.720
But it's pro all sorts done to get some of these alpents

04:29:18.280 --> 04:29:26.360
Landed with a window available. Obviously defensively he'll probably not be playing that too aggressively you would think really time of looking at CJ

04:29:26.360 --> 04:29:30.920
8% left to go, would mean only to stay alive if you have a Dallas ULT.

04:29:30.920 --> 04:29:34.920
Good positioning on the payload, will this eventual nano push, but you don't want to have Sungeon down.

04:29:34.920 --> 04:29:40.120
I mean, sure, you're gonna have the ability to nano play, they actually nano chronic here, right away,

04:29:40.120 --> 04:29:43.560
so they're gonna try and push him up, maybe they thought there was an opportunity to get a player to play here,

04:29:43.560 --> 04:29:48.200
but now you don't have the ability to use the nano with that blade, which I thought they were gonna be working up to.

04:29:48.200 --> 04:29:53.480
That was either a mistake in terms of Seizure's nanoing the wrong person, or chronic was about the dying,

04:29:53.480 --> 04:29:54.820
he felt like he really needed to say something.

04:29:54.820 --> 04:29:57.760
I mean, maybe, I was like, is it, was it supposed to be,

04:29:57.760 --> 04:29:59.600
maybe the intended was to go onto Kellan,

04:29:59.600 --> 04:30:00.920
but then you would have, you would have rallied

04:30:00.920 --> 04:30:02.280
into the primal, right?

04:30:02.280 --> 04:30:04.280
Which then you could have used and maybe kind of kept it going,

04:30:04.280 --> 04:30:06.640
but that's, that's rough there.

04:30:06.640 --> 04:30:07.800
Yeah. I mean, unless you have the blade,

04:30:07.800 --> 04:30:09.160
you're definitely popping on your winston.

04:30:09.160 --> 04:30:10.000
For sure. And Sunjun was there.

04:30:10.000 --> 04:30:10.840
That's the other point, Matt.

04:30:10.840 --> 04:30:12.240
There's, they did it 4v5.

04:30:12.240 --> 04:30:13.320
Sunjun dies.

04:30:13.320 --> 04:30:14.160
So you could have missed him there.

04:30:14.160 --> 04:30:15.000
And he had blades.

04:30:15.000 --> 04:30:16.200
So you could have just saved it, right?

04:30:16.200 --> 04:30:17.240
So a really rough spot.

04:30:17.240 --> 04:30:19.880
We'll see if Sunjun can make a hero play

04:30:19.880 --> 04:30:21.200
with this dragon blade,

04:30:21.200 --> 04:30:23.520
but you're gonna have to fix it with the sound barrier on the other side.

04:30:23.520 --> 04:30:26.960
I mean, VP has not been pressured into using any ultimates thus far.

04:30:27.460 --> 04:30:31.960
Doesn't look like he found anything, he finds a shot to the face from Kevstar via the dead-eye.

04:30:31.960 --> 04:30:33.400
Easy fight win for VP.

04:30:34.000 --> 04:30:38.000
Dropping in the actual window from Landon just for safety and now it's been cleaned up onto Chronic Freshly,

04:30:38.000 --> 04:30:39.460
onto the Sojourn pick.

04:30:39.460 --> 04:30:42.760
Dallas feel like, yeah, this is just, unfortunately, whiff after whiff.

04:30:42.760 --> 04:30:44.360
Nano boost didn't get the much value.

04:30:44.760 --> 04:30:46.960
Cap to Sun, no value either.

04:30:46.960 --> 04:30:50.960
And I mean, now you have to go over to the Lucio here, below a minute on the clock.

04:30:51.200 --> 04:30:53.540
You're going to have Chronic go back to the Cassidy here,

04:30:53.540 --> 04:30:55.940
AWP, and then you're going to have Luke go over to the Brick.

04:30:55.940 --> 04:30:58.380
So, the Brick obviously is sort of really good against D.Va,

04:30:58.380 --> 04:31:01.280
but like you're in such a rough spot that below a minute,

04:31:01.280 --> 04:31:02.840
I mean, Sound Barrier's still saved here.

04:31:02.840 --> 04:31:03.480
Exactly.

04:31:03.480 --> 04:31:04.380
Four Vertus Pro.

04:31:04.380 --> 04:31:06.780
I mean, Kellan with a Primal can maybe be a nuisance,

04:31:06.780 --> 04:31:09.080
but man, this is going to be really difficult

04:31:09.080 --> 04:31:10.520
because Dallas Hill needs to get some progress.

04:31:10.520 --> 04:31:12.480
This will be a brutal spot for the cart to stop.

04:31:12.480 --> 04:31:13.820
Vix is just saving it for the blade.

04:31:13.820 --> 04:31:15.360
He knows that Sunder's going to pop that on a bench seat,

04:31:15.360 --> 04:31:16.860
which means you're not going to get it out of him.

04:31:16.860 --> 04:31:18.300
Psycho at least goes down opportunity.

04:31:18.300 --> 04:31:19.760
Dallas Hill can find a 5v4 here,

04:31:19.760 --> 04:31:21.760
but Kallus already popped the final.

04:31:21.760 --> 04:31:23.480
And now you're going to have the sound barrier comes out.

04:31:23.480 --> 04:31:24.040
Played.

04:31:24.040 --> 04:31:25.880
It's going to be the blade that comes through from Sunjin

04:31:25.880 --> 04:31:27.400
just after the beat expires.

04:31:27.400 --> 04:31:30.360
So this shouldn't get huge value.

04:31:30.360 --> 04:31:32.480
It's going to be two with the blade,

04:31:32.480 --> 04:31:34.440
as Isenome's still on the payload,

04:31:34.440 --> 04:31:37.480
just keeping this contested for the time being.

04:31:37.480 --> 04:31:39.360
You don't get an opportunity to stagger him out,

04:31:39.360 --> 04:31:42.280
so Dallas, in the final moments, they'll get a fight win.

04:31:42.280 --> 04:31:44.120
You may get another fight here, though, for VP.

04:31:44.120 --> 04:31:46.240
You're going to Psycho go over and play the sim here.

04:31:46.240 --> 04:31:48.120
You're going to be able to TP players back,

04:31:48.120 --> 04:31:49.120
get a little bit closer.

04:31:49.120 --> 04:31:50.560
And you're also going to have a self destruct.

04:31:50.560 --> 04:31:51.560
Let's see if the TP goes in.

04:31:51.560 --> 04:31:52.560
That would be the only way.

04:31:52.560 --> 04:31:53.560
Touch has been enabled.

04:31:53.560 --> 04:31:55.080
This is going to force a nano for sure.

04:31:55.080 --> 04:31:57.200
CJ is going to feel pressure to pop.

04:31:57.200 --> 04:31:58.200
All that happened.

04:31:58.200 --> 04:31:59.200
Popped up the kill.

04:31:59.200 --> 04:32:01.200
And of course, big vine and onto the back.

04:32:01.200 --> 04:32:02.920
And VP will not win this fight.

04:32:02.920 --> 04:32:06.240
But I agree with the choice that's going for the final contest.

04:32:06.240 --> 04:32:09.720
Because you are forcing CJ to pop nano, forcing Dallas to use ult.

04:32:09.720 --> 04:32:10.720
And what?

04:32:10.720 --> 04:32:12.120
I mean, you gave out your self destruct for it, right?

04:32:12.120 --> 04:32:13.600
So you give out self destruct.

04:32:13.600 --> 04:32:15.040
They end up using a nano.

04:32:15.040 --> 04:32:17.720
You still get high ground control, most likely here.

04:32:17.720 --> 04:32:23.400
Virtus Pro, a really good defense there. Although Dallas Fuel doesn't stop raking at the end,

04:32:23.400 --> 04:32:26.520
not a lot of time for Dallas Fuel. They need the bunker down and hold this high ground.

04:32:26.520 --> 04:32:29.560
They have the rally to potentially do it. I mean, the reason why it's important to get rid

04:32:29.560 --> 04:32:32.760
of Nanna, because I think that's the 10-point set up for Dallas Fuel when you look at this pump.

04:32:32.760 --> 04:32:36.040
They're now playing in even more classic dive countries. You get the Brigana as well.

04:32:36.600 --> 04:32:40.200
You really need the Nanna boost to be the initiator here. That's gone off the table,

04:32:40.200 --> 04:32:43.960
kept the wall. Just forced Dallas Fuel away. Not going to hit a dead eye, unfortunately.

04:32:43.960 --> 04:32:48.720
Nice timing on the rally there from Luke Amino gets the bash there in the cap not enough to finish him off

04:32:48.720 --> 04:32:53.620
But land and drops down uses the ant matrix and just fires down on Luke Amino

04:32:53.620 --> 04:32:59.240
So everybody from BP goes on a little bit of a flank there Avril and they get a nice angle with that ant matrix

04:32:59.240 --> 04:33:02.520
It's made it really difficult for Dallas you'll to get any more progress

04:33:02.520 --> 04:33:05.320
Well shut down the rally pretty quickly guys even gets back to me

04:33:05.320 --> 04:33:07.400
I could have been tricky if I doesn't get back in the mech

04:33:07.400 --> 04:33:12.480
Maybe the Dallas will have a little bit more to fight in there with the land and with the you know, obviously

04:33:12.480 --> 04:33:16.540
insurance policy put into play again will win those skills. What's your thoughts on

04:33:16.540 --> 04:33:19.380
the break at this part of the map right with VP kind of controlling the high

04:33:19.380 --> 04:33:22.460
ground and this little time on the clock. I mean if you had the rally you could

04:33:22.460 --> 04:33:25.580
definitely push up this would have been a hard map for the break on attack side

04:33:25.580 --> 04:33:29.380
before but with the rudder changes you can make a push up that hill for sure.

04:33:29.380 --> 04:33:32.500
It's about the play now the blade is where Dallas wants a candy to find the

04:33:32.500 --> 04:33:36.500
value. Yeah sound barrier here for Ficksa used it a little bit early so there was

04:33:36.500 --> 04:33:40.780
still a huge value from the blade is it is going to be the nano blade that

04:33:40.780 --> 04:33:45.780
And with two players already dead, you don't invest the beat. Love that decision there from British Pro.

04:33:45.780 --> 04:33:52.780
The fight already lost. Sunjoon and Keon coming up huge there in the feed and Dallas will keep themselves alive.

04:33:52.780 --> 04:33:56.780
I think two things there. One would be the fact that Virtus.Pro were a little bit split, so you wouldn't have had a good value beat.

04:33:56.780 --> 04:34:00.780
You would have missed a few people. Obviously, then you talked about the KFC.

04:34:00.780 --> 04:34:03.780
More important though, Matt, is look at the time remaining.

04:34:03.780 --> 04:34:06.780
Now that you've saved beat for what will be the final fight, you're okay.

04:34:06.780 --> 04:34:10.780
We'll lose to the nanoblade, but when it hits zero on the overtime, we're gonna have to be in advantage.

04:34:11.780 --> 04:34:14.780
It's gonna be a pulse bomb there from Psycho, doesn't connect with anything.

04:34:15.780 --> 04:34:19.780
Kellen gonna have the primal rage there, maybe just gonna dislodge players off the high ground, but...

04:34:19.780 --> 04:34:21.780
Lukimino, it's a just imp-

04:34:21.780 --> 04:34:26.780
Dodge out, it's gonna be the B here with a dead eye that comes out from VP as we're below 10 seconds on the clock.

04:34:26.780 --> 04:34:27.780
Everybody from Dallas has to back up.

04:34:27.780 --> 04:34:29.780
Let's go back to the cart, yeah.

04:34:29.780 --> 04:34:34.780
Psycho's down to a 5v4, Dallas coming in for chronic and Siv, this is capable for sure, especially with Kephs down.

04:34:34.780 --> 04:34:39.300
And down, Dallas still have just given themselves another point to play with.

04:34:39.300 --> 04:34:42.140
And Virtus.pro, I think they just pulled the combo too early.

04:34:42.140 --> 04:34:46.860
A dead-eye and a sell barrier, so quick before the OT hit map, which means Dallas

04:34:46.860 --> 04:34:50.660
could just back out, kite away from Kips' dead-eye, and then come back in with their own.

04:34:50.660 --> 04:34:52.540
And Dallas may be able to finish the map, man.

04:34:52.540 --> 04:34:54.820
I mean, you're looking at something, getting this blade fixed is going to be

04:34:54.820 --> 04:34:55.700
nowhere close to beat.

04:34:55.700 --> 04:34:59.380
Probably at that time, you're going to have to have the blade probably before there.

04:34:59.380 --> 04:35:03.300
And you might be able to kind of complete the map, which is crazy, because we were

04:35:03.300 --> 04:35:07.820
Basically just gonna write Dallas off for dead because it didn't look like you're even gonna get the first point

04:35:07.820 --> 04:35:10.500
So it's be a huge comeback here for the Dallas fuel

04:35:10.500 --> 04:35:15.380
It's gonna be the rally as ice them goes in trying to get some eyes on the CJ here for surviving

04:35:15.660 --> 04:35:21.140
CJ beating Kevser as double cast these Dallas are far a DMACC into the self-destruct ice number not get back

04:35:21.140 --> 04:35:26.700
It's mech VP losing this further fight give a Dallas feel a bit more of a chance. You said Matt very capital I agree

04:35:27.740 --> 04:35:31.380
This is a huge comeback here from the Dallas fuel

04:35:31.380 --> 04:35:34.620
You're going to line this blade up with the nano as well.

04:35:34.620 --> 04:35:40.020
I mean that is going to be as good as you can ask for here for the Dallas Fuel as players

04:35:40.020 --> 04:35:41.020
from Bird of Throat.

04:35:41.020 --> 04:35:42.020
And no baits, by the way.

04:35:42.020 --> 04:35:43.020
Yeah, yeah.

04:35:43.020 --> 04:35:45.300
No, there's no bait on the other side for VP and they're just funneling out here onto

04:35:45.300 --> 04:35:48.700
the cart to just stall time, right, just stall time as much as possible.

04:35:48.700 --> 04:35:52.540
I think of your VP though, kind of wind condition here is to force out the blade and the nano

04:35:52.540 --> 04:35:54.060
maybe around this area.

04:35:54.060 --> 04:35:57.020
Maybe a few players make it back, keep the tracer alive, keep it going and then come

04:35:57.020 --> 04:35:58.020
back off the swamp.

04:35:58.020 --> 04:36:02.220
The further this escorted payload goes, the worse it gets for VP in the same cell.

04:36:02.220 --> 04:36:03.720
You can't just kite the blade either.

04:36:03.720 --> 04:36:04.920
Previously you would be able to.

04:36:04.920 --> 04:36:06.020
We're going to hit the final fight here.

04:36:06.020 --> 04:36:07.420
Sondre is going to have to pop this.

04:36:07.420 --> 04:36:08.420
Combo has to come through.

04:36:08.420 --> 04:36:10.220
Mid, he does feel this is their moment.

04:36:10.220 --> 04:36:11.620
Payload is in an okay place.

04:36:11.620 --> 04:36:14.320
Certainly capable within one fight, within one nano blade.

04:36:14.320 --> 04:36:16.720
Yeah, they have the nano and the blade.

04:36:16.720 --> 04:36:17.720
Oh!

04:36:17.720 --> 04:36:19.520
That is a sick, sick thing that comes in from Psycho.

04:36:19.520 --> 04:36:22.620
The nano goes on a kill and so they don't even get it for the blade.

04:36:23.320 --> 04:36:23.920
It could be tricky.

04:36:23.920 --> 04:36:25.320
I mean, you don't have a play here.

04:36:25.320 --> 04:36:26.520
Sondre still needs to pop play.

04:36:26.520 --> 04:36:28.460
They're gonna get beat they're gonna get beat here for fix it

04:36:28.460 --> 04:36:32.060
It's gonna be the ant matrix in the corner from Landon is it's just gonna guide them out of the spawn

04:36:32.060 --> 04:36:38.860
It's gonna be kev ending up using the dead eye there's gonna be the sound barrier there as the blade it comes through and

04:36:39.300 --> 04:36:41.420
VP Avril looks like they may be able to get a hold

04:36:41.780 --> 04:36:45.940
It's looking likely especially with the sport advantage there's fall ice nearly all to himself to struck

04:36:45.940 --> 04:36:51.340
But I want to give a matter Dallas you have not managed to finish the map that that was doable

04:36:51.340 --> 04:36:57.080
It looked like it would have been the finisher, because there wasn't a beat there either.

04:36:57.080 --> 04:36:59.680
But look at what VP did.

04:36:59.680 --> 04:37:03.960
What they ended up doing was putting the pressure on Presidiant, which ended up making him with

04:37:03.960 --> 04:37:04.960
the Nano.

04:37:04.960 --> 04:37:05.960
He's like, I'm going to die here.

04:37:05.960 --> 04:37:06.960
I've got to drop the Nano to somebody.

04:37:06.960 --> 04:37:10.000
The only person he sees, I think, would have been Kellen there.

04:37:10.000 --> 04:37:13.200
And then you dunk in the Nano blade, and then the beat comes through, because the fight

04:37:13.200 --> 04:37:14.360
extends a little bit.

04:37:14.360 --> 04:37:17.680
And now you get to beat against Sondra's blade, because he takes so long to pull it through.

04:37:17.680 --> 04:37:21.520
I think if Sondre just like had the timing there earlier before the beat comes through,

04:37:21.520 --> 04:37:24.940
which there was some percentage point of work with, that could have been a winning moment

04:37:24.940 --> 04:37:25.940
for Dallas.

04:37:25.940 --> 04:37:28.860
I think it's as simple as like Dallas was just a little bit slow to go there, right?

04:37:28.860 --> 04:37:32.420
They had the opportunity, they were just kind of like waiting and waiting and waiting and

04:37:32.420 --> 04:37:35.460
like IceNome did a great job just kind of contesting the payload, right?

04:37:35.460 --> 04:37:39.780
Letting the clock kind of barrel down and then Psycho comes up with that huge pulse

04:37:39.780 --> 04:37:44.780
bomb there on to CJ and at that point you're just scrambling, right?

04:37:44.780 --> 04:37:50.720
It felt like for you know 10 15 seconds there was an opportunity for Dallas to really have a set like executed play there

04:37:50.720 --> 04:37:51.800
That would have worked out quite nice

04:37:51.800 --> 04:37:55.540
And I like this I go wait for it because you're not gonna pick it to D. But you have to worry about that

04:37:55.580 --> 04:37:58.980
You don't go in right you're not gonna because here because you don't have to worry about the suzer

04:37:58.980 --> 04:38:02.380
So just go for the Hail Mary play like why not that's up

04:38:02.380 --> 04:38:06.880
You know the nano is going to be the set piece of Dallas who to work with and you made it work

04:38:06.880 --> 04:38:11.720
And then because the fight got delayed again fixer finds being Dallas feel you said Matt

04:38:11.720 --> 04:38:15.800
just too slow to get the feet off the ground. And Dallas here on defense, they

04:38:15.800 --> 04:38:19.640
will play Kellen on the D-Buzz, so you're gonna have an auto-weaing backline, and

04:38:19.640 --> 04:38:24.000
Sunjun gonna play the Echo, which I'm a little bit worried, okay, so let's see

04:38:24.000 --> 04:38:27.960
what they decide to do, because it looked like VP gonna opt to play some Sim. I was

04:38:27.960 --> 04:38:30.840
a little bit worried from Sunjun's perspective about Psycho playing a

04:38:30.840 --> 04:38:35.280
Tracer, which is like really good against Echo. So two things here is, traditionally

04:38:35.280 --> 04:38:38.840
action on Dorado, this first opening rooftop section, Echo is actually pretty

04:38:38.840 --> 04:38:42.840
But you're also playing into a sim, which I think you get extra value, however, you do Dada Kipsler.

04:38:42.840 --> 04:38:46.840
Aw, it's, uh, man, Dallas. So close.

04:38:46.840 --> 04:38:49.840
You know, that even getting a map completion there would have been huge.

04:38:49.840 --> 04:38:55.840
And now you lose your Echo right off the rip here, as Isam going to try and control some of that high ground.

04:38:55.840 --> 04:38:58.840
So, you're going to have Chronic here, just farming up a Railgun.

04:38:58.840 --> 04:39:01.840
He gets dangerously low. It doesn't look like there's anybody here to help him at that time,

04:39:01.840 --> 04:39:04.840
and actually uses a slide to dodge nicely, so it gets out of the way.

04:39:04.840 --> 04:39:08.360
way you're gonna have to echo back in the fight but at a long distance this

04:39:08.360 --> 04:39:11.920
hindered there on the kill-in is does not look like they're gonna be able to get

04:39:11.920 --> 04:39:15.080
the kill though nice shot from Dallas keeping him alive well look Muno goes

04:39:15.080 --> 04:39:18.080
down and the payload is moving forward this could just be a one-fight one cap

04:39:18.080 --> 04:39:21.640
here Dallas feel strong to find any sort of momentum in terms of getting a

04:39:21.640 --> 04:39:24.960
counter-trade not gonna happen Kifster by the way it's about to find dead eye

04:39:24.960 --> 04:39:30.000
really fast dead eye here from Kev as you do have Kellen go on in but they have

04:39:30.000 --> 04:39:33.960
the TP to kind of get players out picks are here on the brig able to deal with

04:39:33.960 --> 04:39:38.880
the Diva and that is a burst point take that is lightning fast here from

04:39:38.880 --> 04:39:42.280
Virtus Pro now you're gonna be able to get high ground five minutes on the

04:39:42.280 --> 04:39:45.520
clock gonna be very difficult to constantly kind of dive into this like

04:39:45.520 --> 04:39:48.600
big bat setup straight away look at Kelly just swapping away from the Diva

04:39:48.600 --> 04:39:50.920
again not one of us comfort heroes he wants to play something he's a little

04:39:50.920 --> 04:39:53.400
bit more familiar with. What if they think better into this? I almost think it's worse.

04:39:53.400 --> 04:39:57.160
Probably. It probably is worse. Probably you have to think about Kelly's hero pull

04:39:57.160 --> 04:40:00.360
right like he's not known for Diva which causes some of the problems yet

04:40:00.360 --> 04:40:03.900
which means once again this is gonna be a CJ Nano onto Kelly and there's not

04:40:03.900 --> 04:40:07.140
much else they can do here, Sungeon obviously looking for the copy, a couple of good targets,

04:40:07.140 --> 04:40:09.340
D.Va, Cass, all pretty decent.

04:40:09.340 --> 04:40:14.820
Yeah, some pressure here from the Echo on the flank, Psycho getting close to a wall

04:40:14.820 --> 04:40:15.820
as well.

04:40:15.820 --> 04:40:18.940
I think they're just trying to bait some players down, right, just keep the payload moving

04:40:18.940 --> 04:40:23.420
and like force kill in that area, as Flukimino is going to use the title last year on himself,

04:40:23.420 --> 04:40:26.140
doesn't come up with anything with the Sun, it's going to be the Ant Matrix here which

04:40:26.140 --> 04:40:27.860
is forcing them into a weird spot.

04:40:27.860 --> 04:40:31.260
Dallas, they tried to get aggressive there, now they're going to use a copy to try and

04:40:31.260 --> 04:40:32.420
get a wall of their own.

04:40:32.420 --> 04:40:34.660
Oh, okay, they're putting a lot of damage in there, Nanna.

04:40:34.660 --> 04:40:38.220
Bio rather also hits Fixer, that's gonna take care of the rally.

04:40:38.220 --> 04:40:41.600
First pro, trying to heal their way back in towards this fight, so one-for-one.

04:40:41.600 --> 04:40:44.760
Support's back, no defense, Kayla, no support there.

04:40:44.760 --> 04:40:46.860
I just don't get back into mech, you would think at this point as well,

04:40:46.860 --> 04:40:50.800
but you could be VP, Tank, Advantage, CJ, trying to make his way back into the fight.

04:40:50.800 --> 04:40:52.560
So, when he uses Nanna...

04:40:53.260 --> 04:40:56.560
Yeah, but I mean now, you know, Fix obviously here, coming back on the Lucio,

04:40:56.560 --> 04:40:58.200
not gonna play the break here.

04:40:58.200 --> 04:41:01.260
You're gonna have the Sim wall to work with, Dallas, yeah.

04:41:01.260 --> 04:41:02.560
You're forced to basically what?

04:41:02.560 --> 04:41:05.760
You're gonna have to use the nano here onto Kellen.

04:41:05.760 --> 04:41:09.120
Chronic, it feels like the overclock comes on through

04:41:09.120 --> 04:41:11.520
and they do find the kill, that is huge.

04:41:11.520 --> 04:41:14.200
So you end up using the overclock and the nano here

04:41:14.200 --> 04:41:17.080
for Dallas, it feels like VP obviously knows

04:41:17.080 --> 04:41:18.880
this fight is potentially a lost cause.

04:41:18.880 --> 04:41:20.640
They are just gonna kind of find what they can

04:41:20.640 --> 04:41:23.560
and then get out, but already a lot of cart progress.

04:41:23.560 --> 04:41:24.880
So the first fight with the Dallas field

04:41:24.880 --> 04:41:27.360
is all the stabilization flight, like to call it,

04:41:27.360 --> 04:41:29.080
where they get to dig the heels in,

04:41:29.080 --> 04:41:30.800
count the inventory here a little bit,

04:41:30.800 --> 04:41:33.160
The Primal will allow them to be able to stall a little bit longer.

04:41:33.160 --> 04:41:36.400
They did get the wall out of cycle, which is nice.

04:41:36.400 --> 04:41:40.960
But you can, if you're VP, you can either go on that wrap towards this right-hand side,

04:41:40.960 --> 04:41:43.840
where Kellen would be looking, you'd know it's coming.

04:41:43.840 --> 04:41:47.160
Or, which they do, they TP right up there, they've got one player pretty low, it's going

04:41:47.160 --> 04:41:48.560
to be Luke Aminu who is able to stay alive.

04:41:48.560 --> 04:41:52.560
But now you get a pretty sick angle here for this hand matrix with Kev being able to fire

04:41:52.560 --> 04:41:53.560
on through.

04:41:53.560 --> 04:41:54.560
Yeah, exactly.

04:41:54.560 --> 04:41:56.200
That's what the Sim is going to allow you to do, find those creative angles.

04:41:56.200 --> 04:41:57.520
But I think Kellen needs to get aggressive.

04:41:57.520 --> 04:42:00.560
When the window comes down, he needs to get amongst that with the primal.

04:42:00.560 --> 04:42:04.600
We're still moving across the map, people, there's Pro and they can move up to the CJ.

04:42:04.600 --> 04:42:08.760
I mean that is such sick play there with the same TP, but it's not over yet.

04:42:08.760 --> 04:42:14.280
Titled last year onto the Echo, going to knock Psycho down and although they do get a nice

04:42:14.280 --> 04:42:20.480
play there, VP at the start, right, getting CJ out of the fight, it is the Echo and the

04:42:20.480 --> 04:42:23.920
primal there from Kella that come up clutch for Dallas.

04:42:23.920 --> 04:42:26.480
And that's the thing, right, I was talking about how you need to see Kella get aggressive

04:42:26.480 --> 04:42:31.600
primal against the window. That gets even better when VP decide to drop the window inside of the

04:42:31.600 --> 04:42:36.160
bank, which is super tight and narrow, and Kelen's like, this is easy for me. And he instantly gets

04:42:36.160 --> 04:42:40.480
to kill the land in the back line, but VP just melts away. Gifts him out, try to open the next

04:42:40.480 --> 04:42:45.360
fight up, and does two sides. Oh, it's brutal there. Iesum gets quite low. Doesn't have the

04:42:45.360 --> 04:42:49.520
self-destruct just yet, but we'll earn it here in just a second. By losing the echo,

04:42:49.520 --> 04:42:54.560
which Sunjin had copied, could end up being the thing that breaks their hold here,

04:42:54.560 --> 04:42:56.440
Here's Lukamino now falls.

04:42:56.440 --> 04:42:57.800
CJ is going to get the nanos.

04:42:57.800 --> 04:42:59.040
You decide to invest it here.

04:42:59.040 --> 04:42:59.540
He's done it.

04:42:59.540 --> 04:43:00.840
He's popped it onto Kali Danita.

04:43:00.840 --> 04:43:01.720
Just like this one.

04:43:01.720 --> 04:43:02.640
Allow Sgt. to get back in.

04:43:02.640 --> 04:43:03.840
And wow, it's just a freak.

04:43:03.840 --> 04:43:06.440
And Kali Danita, well, with the extra coffee

04:43:06.440 --> 04:43:08.560
that Sgt. finds, the fight will go the way it does.

04:43:08.560 --> 04:43:10.800
In fact, Sgt. probably didn't even need to do that.

04:43:10.800 --> 04:43:12.200
Just didn't expect that his team would

04:43:12.200 --> 04:43:12.960
pop up that hard.

04:43:12.960 --> 04:43:15.520
Kali Danita, both locking in heavy for that falling

04:43:15.520 --> 04:43:16.120
fight defense.

04:43:16.120 --> 04:43:18.320
And no, they probably thought that one was slipping away,

04:43:18.320 --> 04:43:18.560
right?

04:43:18.560 --> 04:43:20.080
Because it definitely looked like VP was going

04:43:20.080 --> 04:43:21.880
to get it over the line.

04:43:21.880 --> 04:43:22.480
Now, Virtus.

04:43:22.480 --> 04:43:27.120
It's just the duplicate self-destruct thrown over the top, see if you can find anything.

04:43:27.120 --> 04:43:31.800
We'll see if VP are gonna ditch this Sim here with a minute 16 on the clock.

04:43:31.800 --> 04:43:34.040
The payload's so close to going over the line.

04:43:34.040 --> 04:43:36.480
No Sim will make it a little bit easier for Reid, right?

04:43:36.480 --> 04:43:38.040
I'm knowing exactly where they're going.

04:43:38.040 --> 04:43:41.840
So that CJ angle, by the way, he tried to off-angle the bionary, but doesn't quite find anything.

04:43:41.840 --> 04:43:43.440
You appreciate the play, though.

04:43:43.440 --> 04:43:47.280
VP at this point trying to find the correct position for the window.

04:43:47.280 --> 04:43:48.880
Bad timing to get Psycho down.

04:43:48.880 --> 04:43:53.400
Psycho didn't want to end up using the recall there, decides to try and play for the health pack.

04:43:53.400 --> 04:43:58.080
It's going to be a immortality field that keeps players up there through a nice bio from CJ.

04:43:58.080 --> 04:44:02.320
It's going to be the ant matrix as well, they're not really able to get much value with it at all, it's just a weird spot.

04:44:02.320 --> 04:44:04.960
They're stuck in the corner, they're just stuck in a such a place with them down.

04:44:04.960 --> 04:44:07.480
Because it doesn't want to age actually, it's going to hold the beat.

04:44:07.480 --> 04:44:14.120
But that is unfortunate with VP because they couldn't find where they could properly use this window lander, drops on a low ground.

04:44:14.120 --> 04:44:20.160
Tries to allow his team to get an angle of the payload, but guess what? CJ drops a huge bionade which instantly forces VP back

04:44:20.160 --> 04:44:23.720
And then they can't even use the window. God, know that off the end matrix at all.

04:44:23.720 --> 04:44:28.080
So VP does have this sound barrier, though, to deal with the overclock that's going to come on through.

04:44:28.580 --> 04:44:33.360
Chronic. Just gonna lingering a boss here. The members of Virtus Pro as he drops on down

04:44:33.360 --> 04:44:36.680
It's gonna be the sound barrier used right away and VP's actually gonna decide to fight this.

04:44:36.680 --> 04:44:42.980
Killin' just barely making out with his life. Gonna get the title blast there to stay up, not able to find anything there

04:44:42.980 --> 04:44:46.580
with the knockback, it's going to be Kevin using the deny pushing on up as Psycho has

04:44:46.580 --> 04:44:52.440
gotten huge here coming up with two. He was putting a lot of pressure onto the payload

04:44:52.440 --> 04:44:56.380
behind the scenes right, forcing some of the players back and this is what I was talking

04:44:56.380 --> 04:45:00.380
about really early on with Sunshine playing the Echo, Psycho always the ability to go

04:45:00.380 --> 04:45:03.740
over the tracer, forces him off of that hero back onto the Genji.

04:45:03.740 --> 04:45:07.260
You can see what Dallas will try to do there right, cut off Virtus.Pro on their approach

04:45:07.260 --> 04:45:10.900
just to intercept their final push but because they did that like you sort of mentioned,

04:45:10.900 --> 04:45:14.740
So I'm going to get to the back side, trying to just get, try the payload, diverting attention

04:45:14.740 --> 04:45:18.740
away, and that'll feel, suddenly a super spread, and their entire final fight on that B point

04:45:18.740 --> 04:45:22.740
just went to Lace a little bit, obviously Fixer got a huge value on that bait.

04:45:22.740 --> 04:45:27.140
Not a lot of time for VP though, you do have the Nano Boost here, used on the kill, and

04:45:27.140 --> 04:45:31.980
he's going to get right on top of Atlanta, and that is a sick dash through from Sunjani,

04:45:31.980 --> 04:45:33.460
he comes up with two.

04:45:33.460 --> 04:45:39.260
This is going to buy a lot of time, Ice is going to get staggered out here, you have

04:45:39.260 --> 04:45:44.300
already credit CJ as well for that double kill because he dropped the phony on top of the supports in sorenjan a single dash

04:45:44.300 --> 04:45:47.780
Who cleans them up both and you mentioned time being a bit of a factor here

04:45:47.780 --> 04:45:52.160
But now they're losing the capability to clean off even with the last 30 seconds

04:45:52.160 --> 04:45:56.260
Landon doesn't have the window anymore that would have been a huge tool for them to get the cap in

04:45:56.420 --> 04:45:57.700
It's gonna be a lot harder

04:45:57.700 --> 04:46:02.420
You need to buy a little bit more time for Kev's to find dead I to cycle with the pulse bomb that was was big on

04:46:02.420 --> 04:46:07.100
Virtus Pro's defense right that's what allowed them to get that hold and this is a great call from Dallas

04:46:07.100 --> 04:46:10.640
they go aggressive they collapse right on top of kid up in the spawn they don't

04:46:10.640 --> 04:46:13.740
know how to allow them to get close they have to touch here as well

04:46:13.740 --> 04:46:17.000
Tracson has to do it so I just got to be the one to go in Kellen's just a lane

04:46:17.000 --> 04:46:23.880
that's so far CJ trying to rock the tall and will he do so he will Dallas feel

04:46:23.880 --> 04:46:31.500
punch Beth on the second match so that was really close there after all is it

04:46:31.500 --> 04:46:34.380
looked like for a while I thought Dallas you know especially with how their

04:46:34.380 --> 04:46:38.820
offense ended. I thought they were going to punt that one away. VP looked so good

04:46:38.820 --> 04:46:43.760
on their first point offense, but then Dallas really kind of turned up on deep

04:46:43.760 --> 04:46:48.840
ends there. I mean what? And VP after their first point take had like about

04:46:48.840 --> 04:46:52.740
five minutes to get that second checkpoint, and they just kind of dwindled

04:46:52.740 --> 04:46:57.420
that clock all the way down as we take a look. At some of the stats here is

04:46:57.420 --> 04:47:00.740
Psycho had a pretty good game on the tracer coming up with some huge pulse

04:47:00.740 --> 04:47:04.300
bomb kills. And then on the other side, I mean, Kellan playing the Winston, which

04:47:04.300 --> 04:47:07.620
which is something we have not seen really, anybody do hero that we don't really think

04:47:07.620 --> 04:47:10.380
is pretty meta at this point, having a lot of success.

04:47:10.380 --> 04:47:13.580
Well, he wasn't really that punished, I felt like he actually managed to get away a lot.

04:47:13.580 --> 04:47:16.820
He wasn't just sort of dying repeat like you would think.

04:47:16.820 --> 04:47:20.660
A lot of Winston's in this particular meta would just be falling by the wayside quickly.

04:47:20.660 --> 04:47:24.940
CJ, I think was a bit of a standout here, because, A, to get your Winston succeed, your

04:47:24.940 --> 04:47:27.260
Ana has to be really on point as well.

04:47:27.260 --> 04:47:32.180
He's building those nanos up, beautiful bionades at multiple times, and a lot of those bionades

04:47:32.180 --> 04:47:33.180
were fight willing.

04:47:33.180 --> 04:47:37.900
about one of the strong rotations that you really need to see out of Virtus.pro shut down entirely

04:47:37.900 --> 04:47:42.540
when Landon drops in the ant matrix and CJ responds with a single Binder that catches three.

04:47:42.540 --> 04:47:47.420
You get the double kill dash from Sondren. That was set up again by a Binder. So I think CJ was

04:47:47.420 --> 04:47:52.300
kind of an unsung hero of this map for Dallasville. Yeah, and just a sick player for Dallas as you

04:47:52.300 --> 04:47:57.660
kind of alluded to before this map number two, just a really sick backline from Dallas that

04:47:57.660 --> 04:48:01.820
allows him to do a lot of different things. Early on it was not really allowed him to do anything.

04:48:01.820 --> 04:48:03.820
I mean they were stuck in the spawn for like minutes

04:48:04.220 --> 04:48:08.940
But then once they started to get going really Dallas with some of these comps took over the game

04:48:09.260 --> 04:48:12.660
Yeah, they're really insane moment as well if you remember it looked like it was a 4v5

04:48:12.660 --> 04:48:15.860
And it looked like it was all bad for Dallas from the B defense

04:48:15.860 --> 04:48:18.780
And then Kallen and Cronk just saved the day the overclock

04:48:18.780 --> 04:48:22.780
I don't even remember if it's an overclock might have just been the raw rails coming in the Kallen

04:48:22.780 --> 04:48:26.420
We've had the primal flat situation just those two players kept it alive

04:48:26.420 --> 04:48:29.660
Sondra coming back in with the copy ended up not even really needing it

04:48:30.020 --> 04:48:36.060
Burnt it anyway, but that was a really clutch fight the Dallas show needed to win that wasn't going their way initially

04:48:36.560 --> 04:48:41.860
Yeah, I mean diva we think is obviously like the ideal pick right in this type of situation

04:48:41.860 --> 04:48:45.420
I think Kellen his hero pool obviously trends more towards the Winston

04:48:45.420 --> 04:48:48.560
You're still playing the honor so on the honor and Winston have a good combination

04:48:49.060 --> 04:48:51.580
And then the Genji as well from sunshine

04:48:51.580 --> 04:48:55.420
I mean, Genji is a pick that we really haven't seen.

04:48:55.420 --> 04:48:56.780
Really, I mean, the last, like, a year

04:48:56.780 --> 04:48:59.020
is kind of falling out of favor with some of the Simcomps

04:48:59.020 --> 04:49:00.380
and Rushcomps that we've had.

04:49:00.380 --> 04:49:02.940
Really highly prevalent in the meta.

04:49:02.940 --> 04:49:06.420
And honestly, if you just subtracted this ending here

04:49:06.420 --> 04:49:10.380
for Dallas, right, it was a pretty strong map overall

04:49:10.380 --> 04:49:10.860
from them, right?

04:49:10.860 --> 04:49:14.060
They had an opportunity to clearly get a full push there.

04:49:14.060 --> 04:49:16.220
They just kind of, you know, Psycho makes a hero play,

04:49:16.220 --> 04:49:17.420
just coming over that pulse bomb.

04:49:17.420 --> 04:49:18.460
It's that B point, though.

04:49:18.460 --> 04:49:20.940
I think the B point offense really slowed

04:49:20.940 --> 04:49:24.900
now for Venus brokers. I think when we both look at this, you mentioned the five minute

04:49:24.900 --> 04:49:28.380
time bank after capping air. I mean, with that kind of time, with that kind of momentum,

04:49:28.380 --> 04:49:31.260
you're thinking VP should take this map pretty comfortably.

04:49:31.260 --> 04:49:32.260
This is a huge moment too.

04:49:32.260 --> 04:49:35.340
Oh yeah, remember this, you know, the window coming down, the Kelly having the perfect

04:49:35.340 --> 04:49:39.860
final in there, shopping up land and getting one of that backline. I think just a couple

04:49:39.860 --> 04:49:42.980
of those missteps, right? I think it does come down to the fact that when you look at

04:49:42.980 --> 04:49:47.620
VP trying to set up these window plays as they're called set piece for a fight. Two

04:49:47.620 --> 04:49:52.820
Two times I can recall distinctly that moment in the bank and the other moment sort of downstairs

04:49:52.820 --> 04:49:55.460
on the hard flank with the buyback coming through the procedure to stop it.

04:49:55.460 --> 04:50:00.100
Those two big moments really stopping VP's pushes, caught them up way too much on that

04:50:00.100 --> 04:50:01.700
B attack and cost them more than time.

04:50:01.700 --> 04:50:05.860
Yeah, never even really to make it back to go get a touch here as we take a look at the

04:50:05.860 --> 04:50:12.740
final moments from VP is ice getting juggled, getting pushback, psycho already used the recall.

04:50:12.740 --> 04:50:17.060
So that is map number two in the books is Dallas field.

04:50:17.060 --> 04:50:19.660
They tie it up at one game apiece.

04:50:19.660 --> 04:50:23.260
So now it'll be Virtus Pro's opportunity to kind of make an imprint on the series in

04:50:23.260 --> 04:50:26.900
terms of the map in it ban process.

04:50:26.900 --> 04:50:27.900
And they're quick.

04:50:27.900 --> 04:50:30.100
They already know we're going to new junk city.

04:50:30.100 --> 04:50:31.580
This doesn't seem too surprising to you.

04:50:31.580 --> 04:50:33.700
I mean, they this is the map they want against data, right?

04:50:33.700 --> 04:50:35.820
So they played the Ram heavily on this map.

04:50:35.820 --> 04:50:36.820
Sim is going to be gone.

04:50:36.820 --> 04:50:39.420
So Dallas field one none of that they know psychospecialty is going to be on that sim,

04:50:39.420 --> 04:50:43.780
which was also by the way, played by VP against Zeta Division.

04:50:43.780 --> 04:50:46.100
WuYang out of the mix knowing that Dallas feel one of the few teams

04:50:46.100 --> 04:50:47.780
that do want to play the WuYang.

04:50:47.780 --> 04:50:49.660
Okay, I mean, it does target Luke a little bit.

04:50:49.660 --> 04:50:51.180
I don't think it's the strongest band,

04:50:51.180 --> 04:50:53.540
but it is a directed targeted band.

04:50:53.540 --> 04:50:55.540
Now that they know that, okay, we won't play the Sim.

04:50:55.540 --> 04:50:56.380
It's kill.

04:50:56.380 --> 04:50:57.420
We'll play the Tracer.

04:50:57.420 --> 04:50:58.740
Our Ram is safe though.

04:50:58.740 --> 04:51:00.500
Ram was one of the big picks from Ice

04:51:00.500 --> 04:51:02.860
on that map of New Jump versus Zeta.

04:51:02.860 --> 04:51:03.700
They got them across the line.

04:51:03.700 --> 04:51:06.180
I will say though, Sim also did a lot of works.

04:51:06.180 --> 04:51:08.060
To speak, I have to figure that part out.

04:51:08.060 --> 04:51:09.700
at least the rest of the team looks good.

04:51:09.700 --> 04:51:13.060
Yeah, as we take a look at the tanks here from map number two,

04:51:13.060 --> 04:51:14.820
I mean, Kellen really popped off.

04:51:14.820 --> 04:51:17.420
And to make this like work on the Winston, right,

04:51:17.420 --> 04:51:19.940
where, you know, not exactly easy as comps to play into,

04:51:19.940 --> 04:51:22.420
it just shows kind of the level that he can play that hero at,

04:51:22.420 --> 04:51:24.540
where kind of taking control of the game from ice

04:51:24.540 --> 04:51:25.460
in every category.

04:51:25.460 --> 04:51:28.780
I mean, the comp just allows you to be really, really

04:51:28.780 --> 04:51:30.940
initiative-having in terms of deciding where the fights take

04:51:30.940 --> 04:51:32.060
place and what you want to do.

04:51:32.060 --> 04:51:34.380
CJ setting up a lot of those executions

04:51:34.380 --> 04:51:36.940
for both his Genji playoff, Sonjin, and also Kellen

04:51:36.940 --> 04:51:43.340
on the Winston, but having like kind of the confidence to bring out a Brig Anna Winston

04:51:43.340 --> 04:51:46.980
in the big two six here Matt, where you just don't see that cock at all.

04:51:46.980 --> 04:51:49.620
It's not just about the Winston, it's the Brig Anna combo as well.

04:51:49.620 --> 04:51:53.660
It's like it's such a classic Hongjo spark looking type of combo that Labour would probably

04:51:53.660 --> 04:51:54.660
be more willing to play here.

04:51:54.660 --> 04:51:56.060
But it's actually Dallas Shulpland.

04:51:56.060 --> 04:51:59.060
We would have probably said they were a bit silly for doing that if they lost the map,

04:51:59.060 --> 04:52:02.900
but Brig here, that they don't even need to go towards the things that I would have

04:52:02.900 --> 04:52:03.900
expected.

04:52:03.900 --> 04:52:05.580
You remember I said Alari would have been a huge choice for them.

04:52:05.580 --> 04:52:09.060
They did play that, didn't work out for Luke, so they said, screw it, let's go to something

04:52:09.060 --> 04:52:12.300
else that VP are not going to expect, and they made it work.

04:52:12.300 --> 04:52:16.700
Right, I mean they were able to make it work, kind of come out on top in that game number

04:52:16.700 --> 04:52:17.700
two.

04:52:17.700 --> 04:52:21.820
Now with Psycho's Sim gone here, like I think you probably see a lot of Tracer here, potentially

04:52:21.820 --> 04:52:22.820
from Psycho.

04:52:22.820 --> 04:52:27.020
I think an opportunity to even play some Reaper, right, if you wanted to, right?

04:52:27.020 --> 04:52:31.740
Reaper obviously we've seen in a lot of these like cat-bashing comps, potentially you can

04:52:31.740 --> 04:52:34.580
work the Reaper into the mix if Kellen is going to go to that, but ooh, this would be

04:52:34.580 --> 04:52:38.420
a little bit of wild card right? Then bringing out the Sigma combat with the

04:52:38.420 --> 04:52:42.020
Mizuki is something that we did not maybe expect from Dallas Fuel.

04:52:42.020 --> 04:52:45.060
Especially on a map where I don't know if you're going to get the full value out of

04:52:45.060 --> 04:52:47.860
Mizuki, I still see when you want to play these kind of Sigma based

04:52:47.860 --> 04:52:50.180
pro compositions to me it kind of works better on

04:52:50.180 --> 04:52:53.220
front to back maps like Escort and Hybrid. So

04:52:53.220 --> 04:52:55.700
it ends up being okay for them. So you're going to go towards the May. Thought

04:52:55.700 --> 04:52:59.540
about the Tall which would have been a bit of anti-dive, but like Zeta do a lot

04:52:59.540 --> 04:53:01.540
in the government, proper playing a lot of May,

04:53:01.540 --> 04:53:07.000
So I'm just taking a page out of his book saying let's bring the mail. Yeah, and Dallas feel obviously ditching the Lucio here on

04:53:07.800 --> 04:53:10.500
Flashpoint, which is always a risky move

04:53:10.500 --> 04:53:15.780
But we'll have Luke here on the Mizuki is for VP. They're gonna go back to that rematch or look right?

04:53:15.780 --> 04:53:18.860
I think they expected that Sigma maybe they didn't expect the Sigma with the May

04:53:19.260 --> 04:53:24.500
So we'll see how Dallas kind of plays into this is ice already gonna kind of use that nemesis for him

04:53:24.500 --> 04:53:26.300
See what he can find the may well already out

04:53:26.300 --> 04:53:28.980
But now have to back up and that's the thing right may well scorn now

04:53:28.980 --> 04:53:32.000
opportunity, Vortex the speed versus Hal, Virtus Pro is going to get on top of

04:53:32.000 --> 04:53:34.500
Dallas Hill, just completely collapsed onto them and no speed boost on the

04:53:34.500 --> 04:53:38.000
defensive. In fact, there it is, Vortex, straight onto Kellan, first kill.

04:53:38.000 --> 04:53:43.040
Yes, just a lot more aggression here from Virtus Pro, obviously aided by that

04:53:43.040 --> 04:53:46.840
Lucio's speed with the tracer, they can kind of get past that Sigma shield. So

04:53:46.840 --> 04:53:52.080
we'll see how comfortable Dallas actually is on this comp. So they'll have to

04:53:52.080 --> 04:53:55.120
kind of maneuver it in, as it looks like we're already maybe going to see some

04:53:55.120 --> 04:53:58.980
changes here. What the Torb out again? Interesting. I would have thought the

04:53:58.980 --> 04:54:02.480
May would have been stronger here. Torb is going to cause some problems to

04:54:02.480 --> 04:54:05.600
Psycho but overall I don't think it's going to be that impactful you would

04:54:05.600 --> 04:54:10.640
imagine. Perhaps when we start looking for it's like... We all predicted it's

04:54:10.640 --> 04:54:14.880
going to be the Torbjorn Sigma Mizuki Coms coming in here. Yeah we're really

04:54:14.880 --> 04:54:19.920
cooking now Dallas. Yeah so we'll see if they can open this up with the Torb.

04:54:19.920 --> 04:54:22.880
Obviously the turret's going to be pretty good to kind of deter Psycho. Maybe

04:54:22.880 --> 04:54:24.880
Maybe you can protect the backline a little bit.

04:54:24.880 --> 04:54:26.880
Like against a die, this would make a lot of sense.

04:54:26.880 --> 04:54:28.880
If you were playing against the fall or Winston, this is 100%.

04:54:28.880 --> 04:54:30.880
But right now, we'll have to see if Sunja's really cooking or not.

04:54:32.880 --> 04:54:34.880
Oh, nice rock there actually interrupts

04:54:34.880 --> 04:54:36.880
the dead eye that comes through.

04:54:36.880 --> 04:54:38.880
Chronic ends up using his dead eye just to deter VP

04:54:38.880 --> 04:54:40.880
from pushing on through that choke.

04:54:40.880 --> 04:54:42.880
But now it'll be Dallas coming with an advantage here

04:54:42.880 --> 04:54:44.880
with their Kitsune rush and they already lose Kepster here

04:54:44.880 --> 04:54:46.880
on the side of Virtus Pro.

04:54:46.880 --> 04:54:48.880
I sense the side of Virtus Pro is going to annihilate.

04:54:48.880 --> 04:54:50.880
He's not going to do so. Chronic's just going to pop his head off.

04:54:50.880 --> 04:54:54.840
Dallas Fuel now be able to get that flip VP though. They're looking the situation thinking okay

04:54:54.840 --> 04:54:58.200
We'll let the point go across still have 86 that's one fight territory

04:54:58.200 --> 04:55:02.060
You got to come back in with the fixer beat plus annihilation drop it on top of the Dallas

04:55:02.060 --> 04:55:06.840
Fuel that no longer have any support ultimates. That's a pretty good win condition reverse bro

04:55:06.840 --> 04:55:08.840
So not a bad spot for them just yet

04:55:09.560 --> 04:55:12.560
Yeah, it does have psycho here on the point contesting it

04:55:12.880 --> 04:55:16.420
They're getting it about you halfway, so it's gonna force Dallas Fuel to back on up

04:55:16.420 --> 04:55:20.200
That's gonna allow a vertus pro to enter through the show and now killing is a really weird spot

04:55:20.880 --> 04:55:24.880
Just waiting for what's going to come through here. Flux could be interesting though, does pop.

04:55:24.880 --> 04:55:29.880
One of the plays, Kevster into the air, but now the annihilation to put the fair into Kalin, Dallas Field,

04:55:29.880 --> 04:55:33.880
and with Ike's top, he knows win condition, nothing to stop him, no support ultimate,

04:55:33.880 --> 04:55:36.880
nothing to get away from him as well in terms of speed boost from Dallas Field,

04:55:36.880 --> 04:55:40.880
and Ike's top's all too happy just running and punches away into victory on point one.

04:55:40.880 --> 04:55:43.880
Yeah, but Sycho, getting to the point, getting that touch, drawing players back,

04:55:43.880 --> 04:55:49.880
he gives the Virtus.Pro the opportunity to kind of like not have to use the, you know, amp it up to get that like speed to close the gap,

04:55:49.880 --> 04:55:53.960
to close the gap onto Dallas allows them to kind of enter that area for free and

04:55:53.960 --> 04:55:56.880
then just like no respect for the Sigma right they just kind of run right by

04:55:56.880 --> 04:56:00.000
with an emissive form once that wears out pops the annihilation to keep it

04:56:00.000 --> 04:56:04.120
rolling and you're just able to barrel down Kellen and like I said the Mizuki

04:56:04.120 --> 04:56:07.640
now being swapped over for hook me as a larry and said I'm not convinced on a

04:56:07.640 --> 04:56:10.640
very open map like a flashpoint it's gonna have the same kind of value as

04:56:10.640 --> 04:56:13.360
you would on an escort or high proceed it's gonna move away from that but still

04:56:13.360 --> 04:56:17.640
largely playing a quote composition here advantage with the Katsune rush here for

04:56:17.640 --> 04:56:20.280
Virtus Pro, we'll see if they decide to use this at the top.

04:56:20.280 --> 04:56:23.280
You can't just multi-call on top of the rush though, so that could be a good play for

04:56:23.280 --> 04:56:25.520
Saundred, he's looking for it.

04:56:25.520 --> 04:56:29.480
Looks like maybe VP gonna opt and go low here, they're not gonna like try and dislodge

04:56:29.480 --> 04:56:32.200
the Sigma from the high ground, right, just kinda force that Sigma down.

04:56:32.200 --> 04:56:35.960
It's gonna multi-call early, so it should be just Dallas or back, or rather Virtus

04:56:35.960 --> 04:56:40.560
Pro backing away from this one a little bit, giving space, re-entering with a continued

04:56:40.560 --> 04:56:41.560
rush, especially Luke Minow.

04:56:41.560 --> 04:56:44.200
Now back, oh my god, Cyclone, they're here so far.

04:56:44.200 --> 04:56:47.400
I mean, no way that the supports can keep themselves alive.

04:56:47.400 --> 04:56:51.400
Obviously, the benefit of the double flex is to play a little bit more aggressive,

04:56:51.400 --> 04:56:55.000
but not able to protect themselves against Psycho there.

04:56:55.000 --> 04:56:58.700
You do lose Cab here towards the end of the fight,

04:56:58.700 --> 04:57:01.200
but Chronicle get cleaned up on a high ground,

04:57:01.200 --> 04:57:03.000
and I love the way that VP played that.

04:57:03.000 --> 04:57:05.700
They were not going to kind of challenge the Sigma at that range.

04:57:05.700 --> 04:57:08.500
They were going to drop down, course the Sigma down to the low ground, and then fight.

04:57:08.500 --> 04:57:11.400
And so the Tracer play so far has been so good.

04:57:11.400 --> 04:57:14.000
Psycho just completely annihilating 1v2,

04:57:14.000 --> 04:57:16.000
double back line is gone.

04:57:16.000 --> 04:57:18.720
And that's considering the fact that Sondre dropped in the Moltencourt,

04:57:18.720 --> 04:57:20.800
and Ferdinand's pro said, okay, well, we're just gonna save our rush,

04:57:20.800 --> 04:57:22.000
we're gonna re-approach.

04:57:22.000 --> 04:57:25.920
And our re-approach is still coming in for Dallasfield on the opposite end of things.

04:57:25.920 --> 04:57:27.600
CJ now trying to catch up on the rush.

04:57:27.600 --> 04:57:31.600
Yeah, Shield blocks the accretion of that off-angle there for Ice-Nomas.

04:57:31.600 --> 04:57:34.720
Kev is still on fire along with Psycho.

04:57:34.720 --> 04:57:36.880
The casunate rush comes down there from CJ,

04:57:36.880 --> 04:57:39.600
but they already lose two players.

04:57:39.600 --> 04:57:43.440
One at the hands of Psycho, then one with Kev early on is...

04:57:44.000 --> 04:57:47.960
that push goes for nothing and now what Dallas without the speed right you're

04:57:47.960 --> 04:57:51.600
thinking about like do you even have a really good fight here towards the end

04:57:51.600 --> 04:57:54.800
I mean something can maybe get a touch and then kind of try and push him behind

04:57:54.800 --> 04:57:58.040
if you're gonna be pushing into the sound barrier plus annihilation it might be

04:57:58.040 --> 04:58:00.520
worth it if you can get a touch just to falsify it in because you could still

04:58:00.520 --> 04:58:04.520
force ultimates out RVP they have ultimates in the back to fall Dallas

04:58:04.520 --> 04:58:07.480
feel to be able to try and collect but largely this fight is looking all VP

04:58:07.480 --> 04:58:11.760
I mean Kellen taking so much damage on the walk up in is that he does get the

04:58:11.760 --> 04:58:19.300
Annihilation out so that is beneficial there for the Dallas fuel, but another point that goes in favor of Virtus Pro

04:58:19.860 --> 04:58:22.520
Few kills here towards the end just to clean it up

04:58:22.520 --> 04:58:26.620
But VP has looked great here after all on new junk city. I mean maps call wise

04:58:26.620 --> 04:58:31.480
It's all vernice pro Dallas fuel just trying to tax away what little type of you know silver lines

04:58:31.480 --> 04:58:35.160
They can get in the silver lining here just like we saw in the first point is that's going for a final push

04:58:35.160 --> 04:58:39.400
Try and get an ultimate out annihilation is a pretty costly ultra so it's nice kept the Sun though

04:58:39.400 --> 04:58:42.120
another ultimate that will want to see some value out of the Camino. Struggling to get

04:58:42.120 --> 04:58:45.280
anything out of that in the last map. Yeah, Kellen gonna end up using the

04:58:45.280 --> 04:58:50.600
Gravitic Flux here. Fix it, not gonna end up invest the beat, so maybe you feel like

04:58:50.600 --> 04:58:54.680
you're gonna be able to kind of, you know, come back, fight this next one with that

04:58:54.680 --> 04:58:59.720
sound barrier being a better spot. Nice clean up there. From Kronik comes up with

04:58:59.720 --> 04:59:05.120
three kills there. Doesn't even have to invest the overclock to do it, so you

04:59:05.120 --> 04:59:08.360
just win that fight, what? Off the Captain's Sun and the Gravitic Flux.

04:59:08.360 --> 04:59:11.840
Yeah, I think VP wanted to try and kite away from the captain's son

04:59:11.840 --> 04:59:14.160
But still caught up by the flush ended up being the actual killer

04:59:14.360 --> 04:59:18.600
As the winner didn't get too much work done on the captain's son. I believe it was actually sues you to weigh by landing

04:59:19.100 --> 04:59:20.980
They have to be careful positioning here

04:59:20.980 --> 04:59:25.780
It's gonna be the sound barrier that opens things up or clock uses well nice shot there from Keb

04:59:26.320 --> 04:59:30.740
finishing off CJ and when I was talking about worried about positioning is okay

04:59:30.740 --> 04:59:33.240
Hold on chronic answering the two, but he's the only one is that

04:59:33.740 --> 04:59:38.060
You know when Kellen is playing so far up in those positions with the speed boost available

04:59:38.060 --> 04:59:40.920
For VP especially with a sound barrier in that situation

04:59:40.920 --> 04:59:45.740
He becomes such an easy target for the rematcher to just pop nemesis for him get behind the shield and just barrel down

04:59:45.740 --> 04:59:49.900
Yeah, exactly me you speed into and vortex pop nemesis. Yeah, Kellen just dies

04:59:50.380 --> 04:59:53.200
Basically no way to keep at least at least he's got look me to on the loose show now

04:59:53.200 --> 04:59:56.820
So slowly you look at the doubts for backline. They're slowly matching VP

04:59:56.820 --> 05:00:01.420
But could it be too late in the day because they try to make the double-flex ball work and now and if a look me to catch up

05:00:01.420 --> 05:00:03.600
It's CJ though. That's on powder with Landis from father

05:00:03.600 --> 05:00:09.480
Cavett has been on a tear all event along

05:00:10.720 --> 05:00:13.240
Give him two more here on the egg

05:00:15.240 --> 05:00:19.560
I don't know what it is. It is this map for Kevser. He is unreal

05:00:20.240 --> 05:00:24.120
This hero as well. Yeah, and I mean psycho has his pulse bump

05:00:24.120 --> 05:00:30.380
He's been so good connecting with these a pulse bomb onto the supports could just absolutely ruin Dallas fuel on this map

05:00:30.720 --> 05:00:32.720
Lock it down for Vertus Pro

05:00:32.720 --> 05:00:37.720
Both teams end up here with their Katsune rushes.

05:00:37.720 --> 05:00:42.720
Try to win going in. Kev needs to be a big target for Dallas Fuel, but also they got to keep Kronik alive.

05:00:42.720 --> 05:00:45.720
They won't keep Lukmino alive. Last point here, last point here.

05:00:45.720 --> 05:00:50.720
Is it going to be enough though? 4 vs 3. Ike's still nearly on to annihilation.

05:00:50.720 --> 05:00:53.720
Remind the VP on 99% for the cap itself.

05:00:53.720 --> 05:00:55.720
And they're looking like they'll get the flip.

05:00:55.720 --> 05:00:58.720
Yeah, they do get the flip here for Dallas Fuel, so that stops it from the time being.

05:00:58.720 --> 05:01:02.720
You're going to have Chronic alive on an off angle. CJ here as well.

05:01:02.720 --> 05:01:05.720
It'll be Sundryun who gets a touch here just keeping OT rolling.

05:01:05.720 --> 05:01:08.720
Lukamino here over to the jetpack cap just to try and stay alive.

05:01:08.720 --> 05:01:12.720
Get back into the fight quick as Isom does have this annihilation.

05:01:12.720 --> 05:01:14.720
Probably just waiting for Kelin to come in. It's going to be a touch there from Lukamino

05:01:14.720 --> 05:01:16.720
getting dangerously close to OT.

05:01:16.720 --> 05:01:20.720
Playing down and saying it is Psycho coming up with the first pick here.

05:01:20.720 --> 05:01:23.720
Chronic dangerously low. This might be it, Avril.

05:01:23.720 --> 05:01:26.720
That's the map for sure. Annihilation just to put the cherry on top.

05:01:26.720 --> 05:01:32.240
But Tronic will get nothing more done. No C-pound, no point found and the map

05:01:32.640 --> 05:01:34.400
Go back towards

05:01:34.400 --> 05:01:42.380
Virtus Pro. A dominant win here, man. 3-0 on this new junk city. Didn't look like Dallas Fuel really had a strong

05:01:42.720 --> 05:01:47.560
Idea of what they needed to play. Constant hero swaps backline. Just put him keep that

05:01:47.960 --> 05:01:51.760
1 and 2 in terms of Lucio Kirika. This is your company going to play win.

05:01:51.760 --> 05:01:56.600
So many swaps possible, particularly the backline and Dallas Fuel playing a little bit too much mystery hero

05:01:56.600 --> 05:01:58.600
to get anything done on you, Junk.

05:01:58.600 --> 05:02:01.600
And I also think, look, I mean, Psycho and Kev,

05:02:01.600 --> 05:02:05.600
just really winning the kind of DPS battle, right?

05:02:05.600 --> 05:02:07.600
I mean, you see, Chronic actually had a pretty good game

05:02:07.600 --> 05:02:09.600
on the sewage in terms of damage, right?

05:02:09.600 --> 05:02:12.600
But it just feels like the impact from Kev and Psycho.

05:02:12.600 --> 05:02:14.600
Psycho, especially with those pulse bombs,

05:02:14.600 --> 05:02:16.600
constantly builds like every time,

05:02:16.600 --> 05:02:18.600
coming up with a kill or two,

05:02:18.600 --> 05:02:20.600
so you take a look at some of the clips.

05:02:20.600 --> 05:02:22.600
What do you think about this first point

05:02:22.600 --> 05:02:25.600
of just composition in the swaps here for Dallas?

05:02:25.600 --> 05:02:29.040
feel like it put them behind for the rest of the game pretty significantly yeah

05:02:29.040 --> 05:02:31.440
I mean I question the usage of the Mizuki straight away

05:02:31.440 --> 05:02:36.400
But then you saw the soldier swap onto the tall of which to me is a strange call because you would want to play that if

05:02:36.400 --> 05:02:40.520
You're going up against a dive very punishing against any of the dive tanks certainly against trace of it

05:02:40.520 --> 05:02:44.120
You know, okay, it's annoying for psycho once you actually saw the molten coal fine

05:02:44.120 --> 05:02:45.880
This was not a good fight

05:02:45.880 --> 05:02:49.840
Unfortunately Dallas feel because so easy for VP just to kite that one away

05:02:49.840 --> 05:02:54.860
It's the fact that psycho to me one of the best plays he made on that particular point which I show up in the replay here

05:02:54.860 --> 05:02:59.180
He's just like one lead to the back line by himself. Yeah, I just saw yeah

05:02:59.180 --> 05:03:05.660
Yeah, it was like a pretty sick play ends up taking out Luke Amino and then just kind of CJ is like teleporting towards them

05:03:05.660 --> 05:03:09.700
And doesn't have his back to him and just takes him out as I know also Dallas

05:03:09.700 --> 05:03:12.820
It's another really like kind of a interesting fight that we catch here on replay

05:03:12.820 --> 05:03:15.740
Which is pretty awesome because Dallas has to use a lot of their ultimates to kind of

05:03:16.260 --> 05:03:20.860
Stand that push that BP is going towards their spawn and they really have a lock here towards the end

05:03:20.860 --> 05:03:26.500
I'm wondering if this is going to be a Kalin here, a bull issue, because he's the call

05:03:26.500 --> 05:03:28.380
to play the Sigma even on this map.

05:03:28.380 --> 05:03:29.540
I'm not saying you can't do it.

05:03:29.540 --> 05:03:33.100
I think Bernard even dropped the Sigma on this map, but it just seems like it's so much

05:03:33.100 --> 05:03:35.540
easier to pilot the Lucio-Curie Ram.

05:03:35.540 --> 05:03:36.540
It's so straightforward.

05:03:36.540 --> 05:03:38.180
You know what the win conditions are.

05:03:38.180 --> 05:03:40.660
Even in the first couple of points, you've grown up against a no Lucio on the other

05:03:40.660 --> 05:03:42.980
side, which for Flashpoint, you call that out, Matt.

05:03:42.980 --> 05:03:46.860
It's a strange call to make, and it's just so easy for you to drop Voltec, speed in,

05:03:46.860 --> 05:03:47.860
punch Kalin down, or whoever.

05:03:47.860 --> 05:03:50.740
And what are you gonna do if you're Kallen on the Sigma?

05:03:50.740 --> 05:03:55.020
That's just like a tough situation to be in and he plays Sigma like throughout the whole thing

05:03:55.120 --> 05:03:59.160
He's not really keen on the diva so far and that might be hurting him right now because

05:03:59.620 --> 05:04:04.980
Diva might have been a good call from the swap to yeah, maybe anything other thing because eventually they played Lucid Curie anyway

05:04:04.980 --> 05:04:08.200
Yeah, I also think there's like a pretty sick possibility here, right?

05:04:08.200 --> 05:04:12.020
Like, you know Dallas will want to play Sigma at least what it looks like, right?

05:04:12.420 --> 05:04:14.940
We'll be going over to either hybrid or push

05:04:14.940 --> 05:04:19.820
for the next map. So like you do have an opportunity here for Dallas though, right?

05:04:19.820 --> 05:04:23.700
You can pick a map that you think is maybe a little bit Sigma favored, while

05:04:23.700 --> 05:04:27.340
also getting rid of the Rematra, right? You have the ability to ban the Rematra

05:04:27.340 --> 05:04:31.140
and then force them into maybe a diva, right? That could be a

05:04:31.140 --> 05:04:34.980
possibility where you can force them to play the diva into the

05:04:34.980 --> 05:04:38.020
Sigma that comes on through. That would be Kings if they really want to lock in

05:04:38.020 --> 05:04:42.020
for the Sigma Poe comp. Where, by the way, Mizuki will also be good.

05:04:42.020 --> 05:04:44.820
Mizuki will actually be good on that map as well in terms of like how that

05:04:44.820 --> 05:04:48.820
Cup works on a hybrid Kings Royce like to me is the obvious choice for Dallas

05:04:48.820 --> 05:04:52.780
Well if that is in fact the direction they're looking to go to yeah an

05:04:53.460 --> 05:04:57.500
Opportunity obviously as I know some of the players take a little bit of a bathroom break here for

05:04:57.900 --> 05:05:02.540
Know them to come up with some answers. That's the timer Dallas. Yeah, you see

05:05:02.540 --> 05:05:08.460
We are that timer is sometimes that time is like seven minutes and it feels like we come back here really quick

05:05:08.460 --> 05:05:14.480
But it'll be new Bonnie the map pick here for Dallas fuel. So see see that

05:05:14.820 --> 05:05:16.900
That's the benefit of being here, right?

05:05:16.900 --> 05:05:19.300
Everybody else is looking at a clock.

05:05:19.300 --> 05:05:22.180
We already know the map selection coming up.

05:05:22.180 --> 05:05:24.180
We know it's Newbody.

05:05:24.180 --> 05:05:26.420
Got the links on the English stream, you know?

05:05:26.420 --> 05:05:28.780
So Newbody's a pretty decent Winston map as well, right?

05:05:28.780 --> 05:05:30.700
I mean, that was the fallback.

05:05:30.700 --> 05:05:32.860
You know what a decent map is for Newbody?

05:05:32.860 --> 05:05:34.540
It's a good cat-passion map.

05:05:34.540 --> 05:05:38.020
It is, but why Dallas feels like the team out of these two

05:05:38.020 --> 05:05:39.660
that wouldn't want to play the cat-passion?

05:05:39.660 --> 05:05:41.700
Because they lost on Oasis, right?

05:05:41.700 --> 05:05:44.620
So they're probably the team that would not want to do it.

05:05:44.620 --> 05:05:49.940
We actually might get away with a full series that will go to at least full maps by the way.

05:05:49.940 --> 05:05:52.260
You don't see a cat or a passion fan one time.

05:05:52.260 --> 05:05:53.260
Yeah, that's true.

05:05:53.260 --> 05:05:54.260
In a heavy competition.

05:05:54.260 --> 05:05:55.460
But that's like, that's insane to me.

05:05:55.460 --> 05:05:57.740
But it would be fun.

05:05:57.740 --> 05:05:59.100
It is kind of wild to see.

05:05:59.100 --> 05:06:01.620
So Numbani is the map selection for Dallas Fuel.

05:06:01.620 --> 05:06:07.260
Obviously, tournament lives on the line here as they find themselves down to one against

05:06:07.260 --> 05:06:08.260
Virtus.

05:06:08.260 --> 05:06:09.260
Pro.

05:06:09.260 --> 05:06:14.460
VP has looked really, I think obviously with how EMEA has been pretty competitive.

05:06:14.460 --> 05:06:19.180
VP we're like wondering how they would kind of fair coming into this tournament and I think they've actually

05:06:19.440 --> 05:06:23.260
You've been a lot better than people expected. I thought they would have a pretty strong performance

05:06:23.260 --> 05:06:27.200
It looks like they're kind of backing that up and these two players are a big reason why we expect it to keep

05:06:27.200 --> 05:06:30.140
So obviously lead the way in terms of the stopout on the DPS side

05:06:30.140 --> 05:06:34.500
The cycle has been really performing as well and on heroes that you know

05:06:34.500 --> 05:06:37.520
Some of the heroes you would expect them on obviously coming in with some experience

05:06:37.520 --> 05:06:42.320
So there are some people last year who are like Kev is washed. It's like bro stay on stay on that side

05:06:42.320 --> 05:06:51.200
I think his team was in a little bit of a rough spot last night with all of the mix ups happening

05:06:51.200 --> 05:06:52.200
on that.

05:06:52.200 --> 05:06:55.400
You put Kevser onto this VP lineup that was already fighting some good success last year

05:06:55.400 --> 05:06:58.560
Matt and he's obviously performing, you're bringing Cycle with some good experience and

05:06:58.560 --> 05:07:01.840
now he's also performing on the Tracer as we saw in the series.

05:07:01.840 --> 05:07:07.080
Cycle coming in off a world championship right with PEM like bringing that kind of like experience

05:07:07.080 --> 05:07:08.080
to the table.

05:07:08.080 --> 05:07:16.040
So, it is a Lucio ban here for the Dallas Fuel as VP decides to get rid of the Maga.

05:07:16.040 --> 05:07:18.240
So, yeah, what were we going to say?

05:07:18.240 --> 05:07:21.440
I'm really hyped about the Lucio ban and the reason why is because when you think about

05:07:21.440 --> 05:07:25.800
what went wrong in the last map is the fact that if you want to really play the Sigma

05:07:25.800 --> 05:07:28.680
and you're going up against Lucio, carry Ram, and they're just going to speed Warwick's

05:07:28.680 --> 05:07:30.480
into you, okay, let's get rid of the Lucio.

05:07:30.480 --> 05:07:32.560
Now we're going to be a slower type of matchup here.

05:07:32.560 --> 05:07:36.040
Now if you want to lean back and towards the Sigma, now you're playing more of a slow

05:07:36.040 --> 05:07:37.040
poke style.

05:07:37.040 --> 05:07:40.040
You can put the Mizuki in there as well, make that one work, Dallas, you have more flexible

05:07:40.040 --> 05:07:42.960
supports on your end of the way, that's one of your biggest strengths versus VP.

05:07:42.960 --> 05:07:45.680
But I think this opens the door for VP to display Kat Bastian.

05:07:45.680 --> 05:07:46.680
Correct.

05:07:46.680 --> 05:07:51.440
And that's what the Malga band says to me, is okay, well we might just prefer a Kat Bastian

05:07:51.440 --> 05:07:55.040
because you get rid of the Malga, Malga is one of the clear answers to the Kat Bastian

05:07:55.040 --> 05:07:58.120
and you also know, by the way, that Kellan's been kind of uncomfortable with picking the

05:07:58.120 --> 05:08:02.400
Diva so far, so if Kellan refuses to play the Diva, can't play the Malga because it's

05:08:02.400 --> 05:08:04.760
banned, his options against Kat Bastian start to run pretty thin.

05:08:04.760 --> 05:08:08.440
Yeah, I mean he can try and play Winston, but it just feels like he would just be a

05:08:08.440 --> 05:08:12.860
pinata. I mean he would just get beat up playing the Winston into, I know, the

05:08:12.860 --> 05:08:17.240
Cap Bastion style. That would be crazy. He could play ball. That is on the table.

05:08:17.240 --> 05:08:20.160
He'd have to be a confident ball and his team would have to be ready for that when

05:08:20.160 --> 05:08:24.640
they could do, because we've seen in Korea, Crazy Coon, Nzeta, Milgaru, and

05:08:24.640 --> 05:08:29.240
Jumbin obviously play the Cap Bastion with the ball. So that is as possible,

05:08:29.240 --> 05:08:32.520
and maybe Kellan will have to start leaning on that because running out of

05:08:32.520 --> 05:08:37.800
options here. So I think both of these bands pretty impactful. I'm telling it by the way in terms of where the teams actually want to

05:08:37.800 --> 05:08:39.560
go towards for what could be our final match.

05:08:40.080 --> 05:08:47.080
Yeah, as I think this like I would almost say it slightly favors VP in the sense that like I think they have a little bit more

05:08:47.360 --> 05:08:49.360
flexibility to kind of work around this year

05:08:49.720 --> 05:08:55.080
where if you train play some of these Sigma comps, maybe play a little bit slower, they can't bastion

05:08:55.080 --> 05:08:59.360
you know with some of these open sight lines in the body, especially if you're gonna play that double flex support, right?

05:08:59.360 --> 05:09:05.120
could be really vulnerable both players have to be extremely careful we're about like a minute

05:09:05.120 --> 05:09:12.800
till we get into game here live from champions clash is dallas field tournament life on the

05:09:12.800 --> 05:09:18.320
line here against vertus pro who's been playing back-to-back game shooting pretty hot i mean they

05:09:18.320 --> 05:09:22.960
look warm up coming off that loss from zeta and had some very close calls there where they

05:09:22.960 --> 05:09:26.800
maybe could have even taken more maps off of zeta division i'm sure they'll be looking for a bit

05:09:26.800 --> 05:09:31.560
bit of revenge. I know VP believe that they have more of a life to play through in this

05:09:31.560 --> 05:09:35.800
moment through the low bracket. I kind of want to see a game five. I mean, we have an

05:09:35.800 --> 05:09:40.920
ad like we've had a lot of just like blowouts here. I mean, we had a game go to three earlier.

05:09:40.920 --> 05:09:46.760
It was the VP Webo game, but we haven't had a many close series here. But a four map of

05:09:46.760 --> 05:09:52.400
Zeta VP, but not five yet. Yeah, that's true is the VP looked quite competitive against

05:09:52.400 --> 05:09:58.120
a lot of those games are really close. I wonder, as we move forward in this tournament, what

05:09:58.120 --> 05:10:04.600
it says, whether we'll see how CR, and Zeta, stack up against each other, and then if VP

05:10:04.600 --> 05:10:07.640
can get past the Dallas Fuel here and continue their run.

05:10:07.640 --> 05:10:12.360
This is also the last hope for North America right now. You've got SSG gone, Dallas Fuel,

05:10:12.360 --> 05:10:14.600
holding the Candles strong for NA.

05:10:14.600 --> 05:10:18.840
Dallas Fuel being the last hope for North America is something Overwatch fans are very

05:10:18.840 --> 05:10:24.760
used to. It is something we have gotten used to throughout the history of competitive overwatch,

05:10:24.760 --> 05:10:34.520
so they are trying to extend NA's life in this tournament. It'll be VP on defense here to open

05:10:34.520 --> 05:10:38.600
it up. We've actually discussed like where we expected the cops to go at Ryan Matt,

05:10:38.600 --> 05:10:42.360
I think we called it pretty correctly here. Malva ban means that VP want to lean towards the cab

05:10:42.360 --> 05:10:45.720
bastion, Lucio ban means that Dallas will probably want to lean towards more of a poke

05:10:45.720 --> 05:10:49.280
composition with Kelly on the Sigma, but we are also sort of locking in Luke

05:10:49.280 --> 05:10:52.720
and me for the cat for now, which does say that potential for current to go to

05:10:52.720 --> 05:10:55.200
the ball as a bashing is still there, which means Dallas will be playing some

05:10:55.200 --> 05:11:00.120
sort of like a weird Sigma cat bashing, a little bit more off meta compared to the

05:11:00.120 --> 05:11:06.040
standard cat bashing. I don't know, I mean that's a weird look, right? If

05:11:06.040 --> 05:11:11.040
somebody can make it work though, potentially the Dallas Fuel is, Kelly has

05:11:11.040 --> 05:11:17.600
looked his most comfortable on the Sigma, so let's see what chronic decides to do.

05:11:17.600 --> 05:11:22.200
They can't in the mix, they may be waiting if they see, okay so they're not

05:11:22.200 --> 05:11:26.640
gonna play the Bastion. And by the way, Sunjin on cast, which is typically

05:11:26.640 --> 05:11:31.240
Chronic's hero, so you're gonna basically have double, no there's gonna be double, yeah okay.

05:11:31.240 --> 05:11:35.200
Chronic's gonna go back. Yeah, yeah, I was like, there's no way

05:11:35.200 --> 05:11:39.840
tournament life on the line. We're going, you know, Mizuki, Hanzo,

05:11:39.840 --> 05:11:44.160
You're trying to challenge high ground. I interest you into the name. I've come up for this comp

05:11:44.160 --> 05:11:49.360
Sure, so he's not a few that we've been we've been shut down. What do you think of a cat 130?

05:11:49.880 --> 05:11:54.560
Whoo, that tickles you a little bit. I mean see see that's where you bait me, right?

05:11:54.560 --> 05:11:57.300
You know my call exact. That's why you're trying to get me into that

05:11:57.300 --> 05:12:00.680
You know I'm playing to your interest. Yeah, so he's had a few that I

05:12:01.200 --> 05:12:05.960
Cash I don't even know which ones are she's had like nine throughout the day as I hope

05:12:05.960 --> 05:12:08.840
They're going over, right there, Kephs are going over the top.

05:12:08.840 --> 05:12:10.240
It's an all-pimistic rock?

05:12:10.240 --> 05:12:15.880
Yeah, it's Kela and trying to make a TikTok there, just trying to snap him across the way.

05:12:15.880 --> 05:12:18.520
It's Kela dangerously low there on the point.

05:12:18.520 --> 05:12:20.920
His pressure's just coming from all sides.

05:12:20.920 --> 05:12:25.160
So for VP, I think the thing you like here, right with that Divas, you can control some of this high ground.

05:12:25.160 --> 05:12:28.080
It's going to be two ticks though, four Dallas.

05:12:28.080 --> 05:12:31.120
They've done a nice job weathering some of the damage coming on through.

05:12:31.120 --> 05:12:34.760
VP got to get into this play because the point's going to go by full Dallas field.

05:12:34.760 --> 05:12:37.860
Kephz has done enough damage, he's found Opus, we're looking towards his plus

05:12:37.860 --> 05:12:41.140
Landon and Cj, they need to be using these so far, Sunjin down his site,

05:12:41.140 --> 05:12:43.060
go big kill for VP to open with.

05:12:43.060 --> 05:12:47.160
Yeah, defense matrix gone, it's gonna be a Katsune rush here from both teams.

05:12:47.160 --> 05:12:51.960
It's gonna be the artillery there from Keph, dropping it right inside that Katsune rush.

05:12:51.960 --> 05:12:55.760
Katnap here, it is going in, oh you're gonna try and drag Kelen into the squad,

05:12:55.760 --> 05:12:58.660
but a nice job finishing off Fixa.

05:12:58.660 --> 05:13:02.260
It's gonna be the Gravitic Flux that comes on through, Kelen with another one.

05:13:02.260 --> 05:13:04.740
Kinetikrash is trying to stay alive.

05:13:04.740 --> 05:13:07.660
Now Kellen gets piloted over towards the point.

05:13:07.660 --> 05:13:13.340
Mike's still gonna be good enough for Dallas Field, we've run out of ultimates, except for the self-destructing, which Ice Town probably has to use, he's not going to do it.

05:13:13.340 --> 05:13:20.660
Which says to me that VP have given this one away, the cap is all gone now, as soon as we clean up the rest of the map, it's a little slow.

05:13:20.660 --> 05:13:22.460
Fix it at once, send it with two.

05:13:22.460 --> 05:13:29.460
See if you're gonna be able to find any of these kills, now, no way, Chronic coming back on the Bastion, gonna clean it up, so...

05:13:29.460 --> 05:13:35.000
A wild first point here is let's see if you decide to stay with this Cassidy

05:13:35.000 --> 05:13:40.320
So I feel like psycho has been on the better end of the tracer head to head throughout this

05:13:40.320 --> 05:13:45.220
So now it's under going to just go over the Cassidy and just try and merely make it very difficult for psycho to put pressure

05:13:45.740 --> 05:13:47.640
Onto the backline of the Dallas fuel

05:13:47.640 --> 05:13:53.040
I mean, it's also really good in terms of just comboing with Kelly a little bit more playing together as a solid core

05:13:53.580 --> 05:13:58.860
Putting damage into the cap action that certainly helps you land those rocks to all the ice-tom can do against it

05:13:59.460 --> 05:14:02.260
I definitely hear the Bastions fighting somewhere off the map.

05:14:02.260 --> 05:14:06.820
Yeah, well, Chronic gets the better of Kev. Kev actually puts some damage down on to the

05:14:06.820 --> 05:14:10.900
Cassidy of the Dallas Fuel and not able to finish it off, even though Psycho, they're

05:14:10.900 --> 05:14:12.420
playing from that high ground.

05:14:12.420 --> 05:14:16.360
So this is going to allow Dallas Fuel to round that card around the corner without the Bastion

05:14:16.360 --> 05:14:17.360
deck.

05:14:17.360 --> 05:14:18.360
It's pretty hard for VP to fight.

05:14:18.360 --> 05:14:20.180
They are just kind of back on first point.

05:14:20.180 --> 05:14:21.860
They went to Dallas Fuel's spawn.

05:14:21.860 --> 05:14:22.860
Yeah.

05:14:22.860 --> 05:14:23.860
Dallas Fuel had to just push the payload.

05:14:23.860 --> 05:14:26.300
Okay, well, this is, there's some free time of the payload here.

05:14:26.300 --> 05:14:28.820
Well, Ice and Psycho had to be in the first spawn.

05:14:28.820 --> 05:14:30.860
They are going to be so split here, VP.

05:14:30.860 --> 05:14:33.980
You're going to lose, Vicks, you're going to lose ice here.

05:14:33.980 --> 05:14:35.380
I mean, where, where are we going?

05:14:35.380 --> 05:14:36.300
I was just going to reset.

05:14:36.300 --> 05:14:37.580
This is kind of gross from VP.

05:14:37.580 --> 05:14:40.500
They're completely off the rails in terms of their position.

05:14:40.500 --> 05:14:42.460
You don't have time to reset, dude.

05:14:42.460 --> 05:14:44.660
I mean, they're going to have to get back here and try and get a touch.

05:14:44.660 --> 05:14:46.380
I mean, the second checkpoint almost done.

05:14:46.380 --> 05:14:48.260
Ice accretion there connects on to ice moments.

05:14:48.260 --> 05:14:50.460
He's going to have to just get out in desperation.

05:14:50.460 --> 05:14:54.140
It's going to be the Katsuneit rushes yet again here to open things up.

05:14:54.140 --> 05:14:56.500
Turre 4 from Chronic putting down some damage.

05:14:56.500 --> 05:14:58.100
There's now the die coming in on Sundry.

05:14:58.100 --> 05:15:01.140
It's going to be a catnap, taking Kev for a ride.

05:15:01.140 --> 05:15:04.660
Oh, nice Tuzu there as well, keeping Chronic alive there

05:15:04.660 --> 05:15:06.900
through the pulse bomb that connects from Psycho.

05:15:06.900 --> 05:15:09.540
Those self-destruct remake flies from its only Kev's

05:15:09.540 --> 05:15:11.860
to land and won't Kev's to survive for much longer.

05:15:11.860 --> 05:15:14.260
He's going to single a trade with a Kev's.

05:15:14.260 --> 05:15:18.380
This is just a culmination of some of the mistakes from VP

05:15:18.380 --> 05:15:21.300
earlier on the B point where they're all over the map,

05:15:21.300 --> 05:15:22.620
trying to go for a spawn camp.

05:15:22.620 --> 05:15:24.380
That's a free pushing.

05:15:24.380 --> 05:15:33.340
Think of this final, last minute, kind of, uh, re-approach on the point to save it from VP, and they just fall apart all that was flying through, and now let's get the expected cap.

05:15:33.340 --> 05:15:39.760
It was ugly from Virtus.pro there, their second point defense. Obviously, they got really split and never able to kind of re-engage together.

05:15:39.760 --> 05:15:47.080
This is interesting now. Trying to play the Remontra here without the Lucio, right? Not going to have that speed to get right past that shield, and collapse onto the Sigma.

05:15:47.080 --> 05:15:49.780
It's going to be something, using a dead eye there on and off angle.

05:15:49.780 --> 05:15:54.780
I know I'm not able to get up and can test the payload as the payload is continuing to roll.

05:15:54.780 --> 05:15:58.780
I don't think Sonja got flown there. Might have been a mistake from Luke Mino. Dallas Schuylke would have done a lot more.

05:15:58.780 --> 05:16:03.780
Kelly will find a couple players who would like to kill. Surely Kev? No, nothing.

05:16:03.780 --> 05:16:11.780
No, nobody there able to finish off that kill on a Kev. Kev comes up with one as VP looks like they're finally going to get a defensive stand after all.

05:16:11.780 --> 05:16:15.780
But I mean at what cost? Dallas has looked great on offense.

05:16:15.780 --> 05:16:21.260
It's unfortunate because the Lux actually caught a couple of players with Dallasville not in position to actually get the cleanup.

05:16:21.260 --> 05:16:24.460
Good news here is they pushed a decent amount of distance.

05:16:24.460 --> 05:16:29.780
Payload's in a great spot. One fight for a round win here for a full map completion.

05:16:29.780 --> 05:16:36.580
Katrina Russia-Ventifel, CJ is the same for Landon of the Ops, and though, this is going to be another huge ultimate exchange.

05:16:36.580 --> 05:16:39.580
Yeah, VP though with a lot to work with, right?

05:16:39.580 --> 05:16:42.340
as Psycho ends up using the recall there.

05:16:42.340 --> 05:16:43.500
It gets to take a lot of damage.

05:16:43.500 --> 05:16:45.940
It's going to be CJ opening things up with the rush.

05:16:45.940 --> 05:16:47.340
As Ice and Pryce are getting aggressive,

05:16:47.340 --> 05:16:49.740
no way he's able to stay alive.

05:16:49.740 --> 05:16:50.580
Trade of a chronic.

05:16:50.580 --> 05:16:52.780
I think losing Ice might just be a little bit more impactful.

05:16:52.780 --> 05:16:54.060
Catnap's going to change the day.

05:16:54.060 --> 05:16:54.620
Get a little bit.

05:16:54.620 --> 05:16:55.700
Pulse bomb's flying in.

05:16:55.700 --> 05:16:56.580
Explosives everywhere.

05:16:56.580 --> 05:16:58.860
It's VP coming out on top.

05:16:58.860 --> 05:17:01.780
Despite Ice going down, Kevser's Psycho's the DPS line

05:17:01.780 --> 05:17:04.980
once more, but a whole steady for the rest of we had what?

05:17:04.980 --> 05:17:06.140
Four of us being played there?

05:17:06.140 --> 05:17:08.740
Yeah, that is really difficult for Ice

05:17:08.740 --> 05:17:12.520
to play into that as you know Kevin moves on forward they do deal with Kellen

05:17:12.520 --> 05:17:15.580
you lose fix of the he comes back up the spawn pretty quick but when both rushes

05:17:15.580 --> 05:17:20.200
come down ice decides to like vortex nevus's form push up but I mean he gets

05:17:20.200 --> 05:17:23.420
it with an accretion he gets it with a hinder I mean there's no way he just

05:17:23.420 --> 05:17:27.580
blows up never seen a rematch at that quick he's not from not used to going

05:17:27.580 --> 05:17:30.680
down that quick either a mantra you never seen Johnny play rematches well

05:17:30.680 --> 05:17:34.180
he doesn't use the block feature that's why yeah he's not he doesn't he's not a

05:17:34.180 --> 05:17:40.120
He just runs on in as we do see I still know now with the annihilation

05:17:40.120 --> 05:17:45.460
So see how he decides to play around this a lot obviously a lot harder without the Lucio speed

05:17:45.460 --> 05:17:49.660
I mean you could just airdrop the rematch or in with the way we're gonna get our combo

05:17:49.980 --> 05:17:53.420
Trying to find targets had to try to hide as well surely what gets that

05:17:56.300 --> 05:18:01.820
And the Susan been too early by landed beautiful stuff from Dallas field that could be the cap here

05:18:01.820 --> 05:18:03.440
So it's basically a team wipe.

05:18:03.440 --> 05:18:05.280
Psycho has a little bit of time to delay,

05:18:05.280 --> 05:18:06.820
but the payload is basically at the finish line.

05:18:06.820 --> 05:18:09.360
Yeah, I mean, you have a brief minute to delay,

05:18:09.360 --> 05:18:11.780
so Psycho can get your get-a-touch, right?

05:18:11.780 --> 05:18:14.020
And then maybe you can actually just kind of airdrop

05:18:14.020 --> 05:18:15.980
Ice-No-Min with the annihilation.

05:18:15.980 --> 05:18:18.460
It'll be the Reaper swap from Kepzher here as well,

05:18:18.460 --> 05:18:19.860
as we're below a minute on the clock.

05:18:19.860 --> 05:18:21.740
Fix it, get there, and get to touch.

05:18:21.740 --> 05:18:23.700
This will be VP with another great opportunity

05:18:23.700 --> 05:18:25.740
to get a hold. Nice accretion there from Kellen.

05:18:25.740 --> 05:18:28.180
Stops the push there from Ice-No-Min coming in right away,

05:18:28.180 --> 05:18:30.900
but no way Sundran can exit.

05:18:30.900 --> 05:18:33.980
No way to get him out of there, so they come up with a huge kill.

05:18:33.980 --> 05:18:37.140
Full respect given to the annihilation, the time has come to run out now.

05:18:37.140 --> 05:18:41.900
Dallas Fuel absolutely have the payload right up against the back wall, all Virtus.pro spawn.

05:18:42.580 --> 05:18:46.340
With 30 seconds left to play through, it's just a continue, which will be matched by landing.

05:18:46.340 --> 05:18:49.180
This is now going to be a very even fight.

05:18:49.180 --> 05:18:53.020
Dallas Fuel got a massive dead eye, but that only put the payload in the correct place.

05:18:53.020 --> 05:18:54.140
Now can they finish?

05:18:55.340 --> 05:18:57.580
16 seconds on the clock.

05:18:57.580 --> 05:19:00.700
They're going to have the continued rushes here from both sides to get things off.

05:19:00.700 --> 05:19:03.400
Yet again, Bixx is gonna use a catnap.

05:19:03.400 --> 05:19:05.800
Kellen low, looks like Kenington with Kellen there for a second,

05:19:05.800 --> 05:19:08.000
but got interrupted, it's gonna be Kepster taking out Chronic,

05:19:08.000 --> 05:19:09.400
as he goes deep.

05:19:09.400 --> 05:19:12.100
Two kills though, blowdown, Fuel make it three.

05:19:13.300 --> 05:19:17.200
They are going to clutch yet again, Avril.

05:19:18.200 --> 05:19:21.800
And they will get a nap completion here on Numbani.

05:19:21.800 --> 05:19:25.400
Sanjim showing up on a hero you're not really used to seeing him on.

05:19:25.400 --> 05:19:27.500
He's not typically known to be a hitscan player,

05:19:27.500 --> 05:19:32.380
which is discovering more and more in terms of players that are typically on the flex DPS side,

05:19:32.380 --> 05:19:36.380
you know them as Tracer players, Genji players, etc. Guys like Kevps are moving on the cast,

05:19:36.380 --> 05:19:41.980
performing, and now Sojin doing the same thing on the cast in the final fight, showing up when it

05:19:41.980 --> 05:19:46.620
matters. The 3K on the previous fight with the Jedi, well timed, not going to get baited out by the

05:19:46.620 --> 05:19:51.260
Suzu, and then the following final fight to get the job done when the tanks were starting to get

05:19:51.260 --> 05:19:56.060
low, by the way, Kelly, still surviving, was ice that went down, and that's going to give all the

05:19:56.060 --> 05:20:02.860
room that Sanjeev needs to play with. Kellen, Kellen and CJ, a really good half from those two, obviously one death

05:20:03.740 --> 05:20:09.900
from each is, now we've highlighted a few times the support line here for the Dallas fuel, so flexible,

05:20:09.900 --> 05:20:18.060
so strong, really kind of turn the tides for them in this series at moments, so it'll be Dallas now

05:20:18.060 --> 05:20:23.420
on defense, they'll come out with a Cassidy with that fashion, yet again in combination with the Sigma.

05:20:23.420 --> 05:20:29.420
Sunjoon has looked much more comfortable, I would say, on the Cassidy than trying to match that tracer.

05:20:29.420 --> 05:20:33.420
By the way, this is proving for Dallas as well that they can make this Sigma work.

05:20:33.420 --> 05:20:39.420
It's not quite the same post-composition that they were hoping for in terms of winning that on previous maps like Dorado and all that.

05:20:39.420 --> 05:20:44.420
But now you're looking at this situation where, okay, it's Kat Bash's Sigma, which I remind you about.

05:20:44.420 --> 05:20:49.420
It's kind of a little bit more niche compared to playing the D.Va, and Kellen's avoided playing the D.Va.

05:20:49.420 --> 05:20:55.420
I mean, this was the final chance to make it work. What a time to start to get this segment into its groove.

05:20:55.420 --> 05:21:05.420
They'll try and pressure here on the high ground. Maybe this watch, Kellen, from that position is, okay, now we're going to get a cat-fashioned war here on the flank.

05:21:05.420 --> 05:21:13.420
So this is what the diva allows you to do, right? Icene just kind of gets back on the flank, takes this interesting position is, Kellen's going to use a kinetic grasp here,

05:21:13.420 --> 05:21:18.240
But CJ. Yeah, I still may be fine CJ collapse on him Sunjun as well and a lot of trouble

05:21:19.000 --> 05:21:24.180
They want Sunjun down. He's very low HP. There's just no support here, but CJ gone. There's no Katsune

05:21:24.180 --> 05:21:25.420
Sorry, there's no

05:21:25.420 --> 05:21:30.780
Jericho TP to save him with Minos obviously gonna be busy taking care of telling the chronic and keeping them alive and Dallas

05:21:30.780 --> 05:21:35.420
Feels defense is falling apart. You do lose Kev and you still have chronic and Luke alive though

05:21:35.420 --> 05:21:37.820
So can you maybe come back in challenges, right?

05:21:37.820 --> 05:21:42.060
It is now, never mind the spawns, not coming in fast enough there, so you're not going

05:21:42.060 --> 05:21:43.780
to go try and contest it there on the tracer.

05:21:43.780 --> 05:21:44.940
Two squads per segment, I think.

05:21:44.940 --> 05:21:48.300
Yeah, maybe you can get there with the tracer and contest it, but the SIG would have never

05:21:48.300 --> 05:21:49.300
made it, right?

05:21:49.300 --> 05:21:51.420
So, at that point, just give it up.

05:21:51.420 --> 05:21:55.820
Seems like when you looked at the fight breakdown, Dallas will really split, CJ down first,

05:21:55.820 --> 05:21:59.420
Sanjens off to the side of the map, caught out next, then you just have to rest the

05:21:59.420 --> 05:22:00.820
players on an island by themselves.

05:22:00.820 --> 05:22:04.260
Sanjens, by the way, now, sopping over towards the tracer, so not really feeling the cast

05:22:04.260 --> 05:22:06.540
as much of the defense as you did on the offense.

05:22:06.540 --> 05:22:09.540
Turret, already burned here though for Kev.

05:22:09.540 --> 05:22:16.540
Just gonna buy them some space around the corner, maybe open up an angle here for Psycho to get on a little bit of a plank on a wrap.

05:22:16.540 --> 05:22:21.540
See, maybe both teams are ready here, Admiral, trying to play for a rush as well.

05:22:21.540 --> 05:22:24.540
The first fight kind of happens pretty well.

05:22:24.540 --> 05:22:30.540
Oh, Kev's still there! I mean, Kev just gets escorted right on top of where Ice was playing.

05:22:30.540 --> 05:22:37.500
That was really nice. I swayed in. They're used obviously the D.Va boosters who kind of get past that Sigma and then they just kind of fly Kepster in

05:22:37.860 --> 05:22:43.220
Right on top and no way they could even react completely disobeying no fly zone there

05:22:43.220 --> 05:22:47.420
It's just gonna be Kepster and fix it going over the head of Kallen dropping

05:22:47.780 --> 05:22:53.540
Damage on top of chronic and well now let's feel with Kallen completely left by his lonesome on the payload

05:22:53.540 --> 05:22:57.380
Trying to defend it by himself VP clean it off and by the way, no ultimates used

05:22:57.380 --> 05:23:04.000
It'll fly volts from the next one now an advantage on rush here for vertus pro right with how aggressive they're playing

05:23:04.000 --> 05:23:06.580
Especially kind of collapsing on the kill in an opportunity here

05:23:06.580 --> 05:23:11.740
It's gonna be killing using the accretion you see how aggressive fixer is the getting cab in a position

05:23:12.460 --> 05:23:17.480
Chronic in a really rough spot. He's gonna use that artillery strike to try and stay on him and he gets ice

05:23:19.220 --> 05:23:20.400
Sondra's got the rest of it

05:23:20.400 --> 05:23:25.220
So Dallas fuel is still gonna hold on to this one chronic pick up the first kill kill and now responding of what this own

05:23:25.220 --> 05:23:30.300
that's for holding on stabilizing, finding on the defense after also a bit of a

05:23:30.300 --> 05:23:33.300
rough one to begin with. This is the first strong defensive win.

05:23:33.300 --> 05:23:38.980
Yeah, self-destructive use there for Icemomb as for Dallas, right? You ended up

05:23:38.980 --> 05:23:43.220
using the Catnap, you don't have the Flux, and then also the artillery strike.

05:23:43.220 --> 05:23:47.340
It is a costly fight, but it was definitely one that you absolutely must

05:23:47.340 --> 05:23:52.180
have needed to win if you plan to actually kind of hold on here to this

05:23:52.180 --> 05:23:55.860
second checkpoint this Sun June in Psycho just gonna mark in each other here just

05:23:55.860 --> 05:24:01.060
and chase each other down especially with how far as VP was on the A point as

05:24:01.060 --> 05:24:03.980
well right if you want Dallas Field any chance of winning this map you want to

05:24:03.980 --> 05:24:07.060
make sure that B is a slowdown yeah you're not in position to hold ultimates

05:24:07.060 --> 05:24:13.460
there in that situation speaking of ultimates rush to rush CJ holding the

05:24:13.460 --> 05:24:17.380
hill burn Kellen is still above the rest of team but I try to draw attention away

05:24:17.380 --> 05:24:28.380
With the counter really wrong spot, Luke Amino dangerously low being chased by Ice, but Kev coming up with two uses the Turreform, puts out some damage while Sundrin coming alive here on the tracer.

05:24:28.380 --> 05:24:38.380
I'm just not sure it's going to be enough, right? I mean, if Psycho's still alive here, Ice is on him as well, if Vixen putting down some damage, it's just going to be Luke Amino here alive for the Dallas Fuel.

05:24:38.380 --> 05:24:46.380
He will fall no way, Karanik getting back in the action. So even though Sundrin was trying to go off there on the tracer, not able to get that second point hold.

05:24:46.380 --> 05:24:49.540
hold and now a lot of time for VP to complete the map. I also think

05:24:49.540 --> 05:24:52.380
positionally like it's a bit rough for Kellen because he's so far for compared

05:24:52.380 --> 05:24:54.940
to the rest of his defensive team where's Ike's thumb can push with Kevster.

05:24:54.940 --> 05:24:58.740
You see Chronic as the opening target, with Kevster pocketed, my Ike's thumb is so

05:24:58.740 --> 05:25:01.500
much easier for Kevster to get value, much harder for Chronic to do anything.

05:25:01.500 --> 05:25:05.620
Yeah Kellen already pretty low. As a Connecticut, that's going to be there.

05:25:05.620 --> 05:25:09.380
So we're here from Kev going to be able to keep himself alive, but a little bit of

05:25:09.380 --> 05:25:13.140
damage down, maybe just trying to get him around the corners. Oh CJ dies at the

05:25:13.140 --> 05:25:18.540
hands, Bob Psycho, nice Suzu there, Landon keeps Kepster up as well, that was a postbomb

05:25:18.540 --> 05:25:20.740
that connected from Tunchin, just doesn't come up with anything.

05:25:20.740 --> 05:25:25.340
Kellen on one but he fluxes, he's gonna miss it but just trying to put the fair into VP,

05:25:25.340 --> 05:25:29.340
you'll say it's a bit of an unfortunate flux, he doesn't get anything but he does push away

05:25:29.340 --> 05:25:32.820
Virtus Pro to save his own life, if Kellen dies there, it could have been problematic

05:25:32.820 --> 05:25:34.540
and now he's gone diva.

05:25:34.540 --> 05:25:39.620
Yeah really nice Suzu there from Landon, keeps Kepster alive through the postbomb and you

05:25:39.620 --> 05:25:42.140
absolutely needed his damage in that situation.

05:25:43.140 --> 05:25:46.100
Isom does have the self-destruct here to use over by the objective

05:25:46.100 --> 05:25:50.140
Kalinale going on the D.Va like you mentioned. Catnap available for both

05:25:50.540 --> 05:25:54.100
Jetpacked cats. Luke Amino uses his. It comes out with nothing.

05:25:54.620 --> 05:25:56.420
Vex is still in position to use his as well.

05:25:56.420 --> 05:25:57.460
Isos needs to live.

05:25:57.460 --> 05:26:00.340
He needs to use the self-destruct and that should be able to push my chronic on low HP.

05:26:00.340 --> 05:26:01.540
He's got to pop his own ultimate.

05:26:01.540 --> 05:26:02.980
Should have came for self-alive.

05:26:02.980 --> 05:26:07.300
One-to-one chase so far. Luke Amino respawns and Dallas trying to hold onto this as much as he can.

05:26:07.300 --> 05:26:12.300
If Landon gets a rush here, it's probably just all over. It might still be over because he's banding it to defend his life.

05:26:12.300 --> 05:26:16.820
Hey, you are so out of damage at this point, but Lukimino comes through, takes out Ketzer off the spawn.

05:26:16.820 --> 05:26:24.820
Rush Dallas trying to bite this thing. If you have the rush here, or Landon and CJ, you're going to have this spawn advantage though here for the Dallas Fuel.

05:26:24.820 --> 05:26:30.380
So VP may have just been throwing those ultimates in for nothing. Is Dallas going to hold on here for a second?

05:26:30.380 --> 05:26:36.540
They need to hold on for a lot longer as well because Vernus Pro, if they manage to get this with, I believe, above one minute

05:26:36.540 --> 05:26:40.080
It's a draw-only scenario by the way with Dallas Field, so really back against the walk-in,

05:26:40.080 --> 05:26:41.820
you do not want to be in a draw-only scenario.

05:26:41.820 --> 05:26:44.740
You want to make sure that if you're Dallas Field, you have a strong win condition.

05:26:44.740 --> 05:26:47.340
So I've destroyed the medible for Kellan now, he's got an extra life.

05:26:47.340 --> 05:26:48.840
It can't go somewhere in the top.

05:26:48.840 --> 05:26:50.840
Nice offense, nice throw.

05:26:50.840 --> 05:26:54.540
No defense matrix available, keep Chronic up, you lose CJ.

05:26:54.540 --> 05:26:56.100
Sonja has to be hero.

05:26:56.100 --> 05:27:00.440
It feels like the beginning of the end though, Avril, Pulse Bomb thrown in, nothing there.

05:27:00.440 --> 05:27:03.900
Self-destruct as well, just a matter of time here.

05:27:03.900 --> 05:27:09.460
It's a VP finish with a minute forty four on the clock. So

05:27:10.060 --> 05:27:15.100
This puts Dallas in a really rough spot, right? They got to come up huge here on the defense. Yeah, I

05:27:16.020 --> 05:27:21.420
Mean might still get a map five map, but not the one we expected of the source to a draw

05:27:22.860 --> 05:27:25.540
That's all that Dallas can hope for this stage as

05:27:28.260 --> 05:27:30.140
I mean

05:27:30.140 --> 05:27:33.900
Expected for sure to get some decent damage out of our Bastion players

05:27:33.900 --> 05:27:37.540
But I understand Sonja also put a decent amount of work in there as well

05:27:37.540 --> 05:27:43.060
It's still and I mean he sort of come alive on the tracer where he was not really looking that way moving that way throughout the

05:27:43.180 --> 05:27:46.540
You know earlier parts of the series psycho was really getting the better of him

05:27:46.540 --> 05:27:52.060
I was curious what Dallas would desire to do here on deep ends right because we did see them playing like some Cassidy

05:27:52.540 --> 05:27:56.100
With the Bastion, but it'll be the tracer yet again

05:27:56.100 --> 05:28:01.620
But more importantly, no Sigma. I think we're starting to see that maybe Sigma in the 8-point defense

05:28:01.700 --> 05:28:04.340
Just doesn't have the mobility to be active enough on the map

05:28:04.340 --> 05:28:06.780
But it feels like way more comfortable though

05:28:06.780 --> 05:28:12.420
I feel like for VP kind of playing this like mirror than it would doubt right? I mean I feel like Dallas

05:28:12.740 --> 05:28:15.220
They kind of want to play some of these Sigma styles

05:28:15.220 --> 05:28:18.660
So that was a bit of a team that don't really want to play the divas much

05:28:18.660 --> 05:28:23.620
I'm just in talent choose not to do it. He's just been wanting to place much Sigma as possible play the Winston

05:28:23.620 --> 05:28:27.420
Even when you're choosing to play Winston over diva, you know, you really just don't want to pay the diva

05:28:27.420 --> 05:28:31.980
So he's been forced into it now because that last 8 point defense for Dallas was not great pretty ugly

05:28:31.980 --> 05:28:36.580
In fact, he's split up really hard and not a lot Callan can do there in terms of being reactive

05:28:36.580 --> 05:28:42.180
He's gonna need to have all of that and then some a minute 35 to make sure even a single tick does not go through

05:28:42.180 --> 05:28:48.580
Yeah, Dallas fuel needs to be perfect here on defense to keep their champions clash tournament

05:28:48.580 --> 05:28:53.780
chances alive as Kev gets right over the top here on to the point like you

05:28:53.780 --> 05:28:59.880
mentioned it's just one tick that they're going to need so you know you

05:28:59.880 --> 05:29:04.320
can't have that here is Kellen getting dangerously low gonna get pushed off as

05:29:04.320 --> 05:29:10.040
man just like that we were talking about you know maybe diva doesn't feel as

05:29:10.040 --> 05:29:14.560
comfy there for the Dallas fuel Kellen gets D make the right away and that is

05:29:14.560 --> 05:29:23.400
is it. VP takes the series here over Dallas Fuel, keeping themselves alive. No draw today

05:29:23.400 --> 05:29:28.600
and no more hope unfortunately for North America. The first region knocked out a Champions

05:29:28.600 --> 05:29:34.840
Clash, SSG gone yesterday, Dallas Fuel gone today and for EMEA still going from straight

05:29:34.840 --> 05:29:40.040
to straight both their teams in it to win it with the Virtus Prove. A pretty competitive

05:29:40.040 --> 05:29:44.100
game versus Zeta to now a more, I would say, comfortable win.

05:29:44.100 --> 05:29:46.400
But certainly an easy game for them against Dallas.

05:29:46.400 --> 05:29:50.100
Then the game against Zeta division was still props to Dallas.

05:29:50.240 --> 05:29:51.740
They did get that one map in there.

05:29:51.740 --> 05:29:54.700
They saw full captain and body of forces one to a time back.

05:29:55.840 --> 05:29:58.400
I know I thought VP obviously really strong performance.

05:29:58.400 --> 05:30:01.840
I think especially playing those matches back to back, pretty grueling,

05:30:01.840 --> 05:30:04.640
especially with how competitive the Zeta series was.

05:30:05.140 --> 05:30:08.860
And then now here against Dallas and I think for Dallas,

05:30:08.860 --> 05:30:15.600
you know just kind of put a wrap on their tournament right as we take a look at some of the stats look I think the backline obviously a

05:30:15.600 --> 05:30:19.000
Strength I think maybe in terms of like a hero pool this

05:30:19.440 --> 05:30:21.800
Didn't really break in terms and Kellen's favor

05:30:21.800 --> 05:30:27.620
But I think a lot of bright signs for this North American team for the future. Yeah, certainly had some good spots in there

05:30:27.620 --> 05:30:29.620
I mean go back to the

05:30:29.980 --> 05:30:33.320
Dorado map I thought was quite a obviously they won that map too

05:30:33.320 --> 05:30:35.980
But what they were able to show in terms of punishing BP's mistakes

05:30:35.980 --> 05:30:38.100
Me if you showing some mistakes there as well

05:30:38.100 --> 05:30:43.060
There's just that you know, this is a team that I saw capable of not having a hundred percent clean games and Dallas feel

05:30:43.060 --> 05:30:48.660
They need to be in positions to be to fully punish VP away and win on some unconventional cups

05:30:48.660 --> 05:30:52.340
I mean they won that map playing a Winston. Yeah, Greg Anna, which is not

05:30:52.700 --> 05:30:58.460
You'll commonly see anymore in 2026. No, not a comp that we see very often

05:30:58.460 --> 05:31:01.900
But Virtus Pro obviously advancing through our bracket

05:31:01.900 --> 05:31:05.820
Let's take a look at the bracket kind of see where everything lays now right where we saw

05:31:05.820 --> 05:31:12.640
CR and Zeta division really kind of mark their spots in the upper half of the bracket going to our winners finals

05:31:12.640 --> 05:31:17.300
And then now here in our lower bracket as we kind of bring it up VP

05:31:17.300 --> 05:31:19.060
They get by the Dallas fuel here

05:31:19.060 --> 05:31:24.980
They set themselves up for another match right there like three matches today a really long day for vertus pro

05:31:25.140 --> 05:31:30.020
Against the winner of TM versus Waybo, which is either a VP way by rematch from day one

05:31:30.020 --> 05:31:33.940
Oh, it's gonna be an old in the a showdown when one in your team has to go home

05:31:33.940 --> 05:31:41.540
That is true and I think that would be you know, I think if you ask VP they probably would want to play twisted minds get revenge on them

05:31:41.700 --> 05:31:45.780
As they have really kind of had their number throughout stage one in EMEA

05:31:45.780 --> 05:31:48.440
Let's go to the stage with a land of note. Here's thoughts on that game

05:31:56.580 --> 05:31:58.580
So, I'm gonna

05:31:58.580 --> 05:32:02.840
I'd like to talk about the game this time.

05:32:03.060 --> 05:32:05.760
The match for KUSHI was really tight,

05:32:05.800 --> 05:32:09.620
but where is the advantage or the advantage?

05:32:09.920 --> 05:32:12.320
So looking back at this match, you did win 3-1,

05:32:12.360 --> 05:32:14.020
but it definitely seems pretty close.

05:32:14.060 --> 05:32:15.640
A lot of really close fights throughout.

05:32:15.680 --> 05:32:18.000
What do you think was the key to your success versus Alice?

05:32:19.900 --> 05:32:23.620
To be honest, I think both of our teams had a pretty similar game plan.

05:32:23.940 --> 05:32:25.720
We just clutched and we needed to clutch.

05:32:25.720 --> 05:32:35.220
Like I think most universes out there, I think we lose that map one and maybe like that map four slips away from us, but today it didn't you know, like we just clutched up.

05:32:55.720 --> 05:33:02.120
But today, we were able to win by doing what we wanted to do.

05:33:04.440 --> 05:33:11.200
Next, I think Asia has been really focused on this.

05:33:11.200 --> 05:33:16.000
But the only pro player who got the first map,

05:33:16.000 --> 05:33:18.800
what's the reason for that difference?

05:33:19.240 --> 05:33:25.360
So right now, Virtus.pro is the only team that's been able to take a map off of the two Korean teams

05:33:25.360 --> 05:33:30.400
from the Asian Division. What do you think is that difference that lets you do what the other

05:33:30.400 --> 05:33:37.120
Western teams and even Twisted Mind weren't able to? Right now, Zeta, I mean obviously Zeta are a

05:33:37.120 --> 05:33:41.200
strong team, but like our team has everything we need to beat them, you know? I don't think there's

05:33:41.200 --> 05:33:45.920
any one specific thing. We've just got five good players, we got a good coach, and we believe in

05:33:45.920 --> 05:33:49.440
each other. So you think if you match them again you can beat them? I'll take three or four maps,

05:33:49.440 --> 05:33:51.440
I want to beat them

05:34:19.440 --> 05:34:26.840
I think the next match will be the winner of the Weibo Gaming or Twisted Mind.

05:34:26.840 --> 05:34:29.040
Which one do you want to be?

05:34:29.040 --> 05:34:31.640
And one last thing, please.

05:34:49.440 --> 05:34:52.640
classic EMEA rematch, but I want to win this time.

05:35:19.440 --> 05:35:26.400
back to the casters. Thank you so much. I love Landon. I mean his interviews are

05:35:26.400 --> 05:35:30.280
always great. We take a look at our brackets. So CRZ they're done for the

05:35:30.280 --> 05:35:34.080
day. We really focusing on this lower bracket average to round out the day.

05:35:34.080 --> 05:35:39.640
Do you agree with Landon's assessment that that's gonna be a 3-0 TM? Well first of all

05:35:39.640 --> 05:35:43.000
Landon's always got great things to say about Weibo as we remember. That's true.

05:35:43.000 --> 05:35:47.640
Beyond that I think TM are probably the more likely team just given that they

05:35:47.640 --> 05:35:53.400
You know the competitive pedigree defending world champions, but they've looked kind of like a little bit off this tournament

05:35:53.400 --> 05:35:57.200
They're previous games have been like not the best so they look shaky

05:35:57.200 --> 05:36:00.560
I think actually VP look better in twisted minds. I think this next game could be close

05:36:00.560 --> 05:36:04.360
I don't think it'll be 3-0. I'm not willing to say that but I think that team should have the advantage

05:36:04.400 --> 05:36:08.480
No, I think it'll be a really competitive game with you know twisted minds

05:36:08.480 --> 05:36:13.400
I don't think they know with obviously being the world champions and then obviously really kind of running through EMEA

05:36:13.400 --> 05:36:19.320
I don't think they're gonna go out that easy right and I kind of I'm I'm excited for the last match of the day regardless

05:36:19.320 --> 05:36:25.360
Foul shakes up right you get a weibo versus VP rematch or you get a TM versus VP game

05:36:25.640 --> 05:36:32.080
Battle of best in EMEA, but we got a game to decide here before that final game of the day

05:36:32.080 --> 05:36:37.820
We'll see who ends up playing VP. They'll be either twisted minds or weibo will have that coming up right after this break

05:37:13.400 --> 05:37:29.360
Start your climb to OWCS with FACED LEAGUE.

05:37:29.360 --> 05:37:34.000
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and get scouted by the best teams.

05:37:40.480 --> 05:37:47.480
Climb to OWCS starts here. Join FCE.GD slash FACED LEAGUE.

05:38:10.480 --> 05:38:34.200
It's gonna be all right It's gonna be all right

05:39:04.200 --> 05:39:07.720
Be who you are, you sexy thing

05:39:07.720 --> 05:39:10.760
Never change who you are

05:39:10.760 --> 05:39:14.760
Be who you are, cause you're always me

05:39:14.760 --> 05:39:17.800
My guy, this is so hard

05:39:17.800 --> 05:39:47.600
Welcome back to the arena, the match is

05:39:47.600 --> 05:39:53.120
keep on getting better today and we're hoping to keep that streak in going because we do have

05:39:53.120 --> 05:39:59.600
two more to go before we close our day two here at the Champions Clash in Tokyo, Japan.

05:39:59.600 --> 05:40:05.520
Zoe here once again back with Moxie and Ajin. I mean you guys called it alright VP,

05:40:05.520 --> 05:40:10.240
they do that one. I thought it was very interesting to hear in that post-match interview here as well

05:40:10.240 --> 05:40:16.000
that they had similar ideas but it was VP clutching it out and what I think is extra interesting

05:40:16.000 --> 05:40:21.760
about that is I assume they're going to be tired. They played such a close and such a close series

05:40:21.760 --> 05:40:27.200
already earlier right before that and they're heading into the lower bracket high stakes match

05:40:27.200 --> 05:40:32.960
and then at the initially right on control it did look like they they kind of steam like

05:40:33.600 --> 05:40:38.080
and then suddenly they brought it back in a way but for these players too right it's that adrenaline

05:40:38.080 --> 05:40:42.320
when they're on the stage when they're in the server and I think VP definitely brought that as

05:40:42.320 --> 05:40:44.460
as the series was going on.

05:40:44.460 --> 05:40:47.500
They think that we expected it to be a little bit closer,

05:40:47.500 --> 05:40:49.260
maybe even going to all five maps,

05:40:49.260 --> 05:40:52.020
but I think it really came down to a lot of what we talked

05:40:52.020 --> 05:40:54.900
about, that hero pool between these two tanks, Ice,

05:40:54.900 --> 05:40:56.220
being able to play that D.Va,

05:40:56.220 --> 05:40:59.040
and the Zarya very comfortably throughout this series.

05:40:59.040 --> 05:41:01.020
Meanwhile, for Kellen, we talked about some of those

05:41:01.020 --> 05:41:03.220
weaknesses, he is that Winston Sigma player.

05:41:03.220 --> 05:41:05.860
They did pick into it for D.F., you know,

05:41:05.860 --> 05:41:08.740
that new body working well for the Sigma there as well.

05:41:08.740 --> 05:41:12.100
But I think when you're thinking about that cat fashion meta,

05:41:12.100 --> 05:41:14.640
Ice's hero pool just worked so much better.

05:41:14.640 --> 05:41:18.740
I mean, New Junk City as well, but it's far undefeated on this map site, but what I really

05:41:18.740 --> 05:41:23.300
want to talk about is Psycho's Tracer had a light, I performed this with him yesterday,

05:41:23.300 --> 05:41:27.700
Khaestron Khaestor was looking, but Psycho, especially on Dorado, had some really clutch

05:41:27.700 --> 05:41:28.700
bombers.

05:41:28.700 --> 05:41:32.540
Like, the Kastor's talks about Pulse Bomb being able to interfere with CJ's Nanogu's

05:41:32.540 --> 05:41:36.460
timing so you don't get to line it up with the blade, but he was also pulling off some

05:41:36.460 --> 05:41:40.980
really good picks against like Chronic on the Widow, where he had an absolute insane

05:41:40.980 --> 05:41:45.040
one versus one against Chronic, he goes, catches him on the low ground, forces him to have

05:41:45.040 --> 05:41:49.400
to grapple up, uses the recoil to reposition him to the high ground, double blink across

05:41:49.400 --> 05:41:50.400
and take the widow down.

05:41:50.400 --> 05:41:51.400
It was really crazy.

05:41:51.400 --> 05:41:52.400
It really was.

05:41:52.400 --> 05:41:55.440
And I think on an individual level, it's not just Psycho, which we just saw stepping

05:41:55.440 --> 05:41:58.960
it up on the tracer in this match, it's been fixed on the last series as well, looking

05:41:58.960 --> 05:41:59.960
so much better.

05:41:59.960 --> 05:42:04.000
Earlier on, a little more shaky in this tournament, and Aisland as well, had a few maps, a few

05:42:04.000 --> 05:42:08.440
moments where they're like, oh, this doesn't look as good, not what we want to see.

05:42:08.440 --> 05:42:13.440
And then suddenly they're stepping it up. Kevster obviously yesterday having a lifetime performance.

05:42:13.440 --> 05:42:23.440
So yeah, it's just each and every single one is stepping up when it's needed the most and thus VP continued their run here at the Champions' Clash.

05:42:23.440 --> 05:42:31.440
I'm so excited to see them again a little later today. Yes, that's right. They have to play three first to three series today, which is absolutely nuts.

05:42:31.440 --> 05:42:35.440
I hope they're fueling up in the back with some bananas. I don't know what else the game was eating.

05:42:35.440 --> 05:42:42.120
Yeah, let's talk about our second match here in the lower bracket. It's gonna be twisted minds going up against a waybo

05:42:42.120 --> 05:42:44.920
We've seen a little bit from both of these teams already

05:42:44.920 --> 05:42:50.080
So the big question is what have we learned about these teams and how do we feel they stacking up?

05:42:50.080 --> 05:42:56.200
I think what's interesting about this storyline for these two teams is that twisted minds are still going in as the favorite

05:42:56.200 --> 05:43:04.000
I think there were a lot of expectations for TM going into this tournament with the fact that they were defending back to back major events

05:43:04.000 --> 05:43:09.180
I think though we've seen twisted minds shaky even in the all-gamer's matchup

05:43:09.180 --> 05:43:12.980
They weren't looking that great on the cap fashion. They did make adjustments going up against crazy reckons

05:43:12.980 --> 05:43:20.760
It did look better for them, but it they still haven't found their footing in this meta moxie meanwhile for the side of

05:43:21.240 --> 05:43:25.620
Weibo gaming it's been that different story that underdog team coming in from China

05:43:25.620 --> 05:43:32.200
We've seen crazy improvements honestly day for day and it feels like when it comes down to these adaptations on game

05:43:32.200 --> 05:43:37.360
They've had that edge up. I mean, yeah, like you said Twisted Minds the expectation was there for them

05:43:37.360 --> 05:43:43.800
But they haven't really met them. Wave-O though everyone was underestimating them as a team and they're excelling

05:43:43.960 --> 05:43:47.620
They're outperforming the expectation. I think a huge part of it honestly

05:43:47.620 --> 05:43:53.020
We're not talking about like the Overwatch League players who already have that experience. It's the newcomers. It's the new blood

05:43:53.020 --> 05:43:58.600
We've got Sunzo. We've got Lee Sum and these players who didn't really get that opportunity to be able to punch up into the tier 1 level

05:43:58.600 --> 05:44:04.520
level back in the old circuits, but they're really getting to just generate, incubate

05:44:04.520 --> 05:44:09.400
this talent because Lee Soo Min actually comes from a dynasty. We had a team called

05:44:09.400 --> 05:44:14.080
Wei and we talk about Wei so often when we're looking at like, you know, Sun Jin, he was

05:44:14.080 --> 05:44:19.880
on it for a little bit of time, we had Huayu, Top Dragon as well, and Miel Garu who's now

05:44:19.880 --> 05:44:25.360
playing for Zeta Division, but Lee Soo Min was the Lucio for Wei back in 2025, so you

05:44:25.360 --> 05:44:28.940
You can see that this team is actually starting to generate a lot of powerhouse talent.

05:44:28.940 --> 05:44:33.120
It's really impressive how Sunzo and Lee Soo Min have just become these playmakers for Weibo

05:44:33.120 --> 05:44:37.480
gaming, but they still definitely have quite the tall hill to battle up on.

05:44:37.480 --> 05:44:39.600
I always love those incubation team stories.

05:44:39.600 --> 05:44:42.760
We have so many in Odawee CS, really.

05:44:42.760 --> 05:44:47.200
There's so many teams who find the talent, nourish the talent, and then the talent goes

05:44:47.200 --> 05:44:49.000
to a really successful team.

05:44:49.000 --> 05:44:50.000
So I'm lucky.

05:44:50.000 --> 05:44:53.400
But it's great to see them on this stage, let's see what they can do today in this very

05:44:53.400 --> 05:44:54.400
match.

05:44:54.400 --> 05:44:58.200
chat predictions because we've done so well with predictions here on this

05:44:58.200 --> 05:45:04.540
this tournament actually kind of crazy. I think you mean we've done so well as a

05:45:04.540 --> 05:45:09.280
general statement some people have definitely nailed it other people have

05:45:09.280 --> 05:45:15.040
swung a hammer and it went places you know and it do be like that. Gotta be real

05:45:15.040 --> 05:45:18.560
for this first prediction I cannot remember what I predicted so I gotta

05:45:18.560 --> 05:45:22.200
wait until the graphic comes out and then it's gonna be a surprise to me what

05:45:22.200 --> 05:45:27.400
past so we obviously have picked twist of minds again because I'm a rider guy. What could I say?

05:45:28.200 --> 05:45:31.800
Hey, valid, valid. You know who else is a rider guy?

05:45:31.800 --> 05:45:36.040
Yeah, I gotta be way because I'm still a very tiny type of my life, guys.

05:45:36.840 --> 05:45:40.120
The haters out there are definitely gonna come for me for this prediction.

05:45:40.120 --> 05:45:41.640
Oh, they're dangerous.

05:45:41.640 --> 05:45:46.120
But again, I've been so impressed with Sunzo and with Lee Suman. I think it's gonna be really

05:45:46.120 --> 05:45:50.280
interesting. I also think that we have that conversation in the green room, Moxie, about

05:45:50.280 --> 05:45:54.760
how twisted minds haven't really had to do some sort of lower bracket run. They do have experience

05:45:54.760 --> 05:46:01.640
and veteransy on that team. It should be something that they can, you know, push through. But I wonder

05:46:01.640 --> 05:46:05.240
if it kind of weighs on their mind a little bit with all the excitation pressure on their shoulders.

05:46:05.240 --> 05:46:09.080
Yeah, there's going to be stress. There's going to be pressure for sure. They're not accustomed to

05:46:09.080 --> 05:46:13.560
being in the lower bracket. Like when we actually saw them in the EMEA group stages, they were barely

05:46:13.560 --> 05:46:16.600
dropping maps. In fact, we were sort of coming in with the expectation they might be able to

05:46:16.600 --> 05:46:20.440
to Golden Stage, they started dropping some of those maps against like Virtus Pro, who

05:46:20.440 --> 05:46:25.080
pulled out a very cheesy composition where they basically ran Vendetta Tracer, and you

05:46:25.080 --> 05:46:28.800
could argue like, okay, Twist and Lent went ready for that composition, for their back

05:46:28.800 --> 05:46:33.400
lines to be as bullied as they were. They don't have the same excuse coming into this

05:46:33.400 --> 05:46:37.040
matchup where it was a case of like, are they going to look weak against the Bastion Cat?

05:46:37.040 --> 05:46:41.120
It's not just the Bastion Cat that they've been looking weak against, which does mean

05:46:41.120 --> 05:46:44.560
that Waco's looking pretty strong in terms of this matchup too, because they haven't

05:46:44.560 --> 05:46:48.440
been overly reliant on it, but I still pick Twisted Minds, you know.

05:46:48.440 --> 05:46:56.240
I come from a very long line of getting to see Twisted Minds like at the top, both from

05:46:56.240 --> 05:47:00.740
tier two and now in tier one, it's been an absolute joy to get to like a witness.

05:47:00.740 --> 05:47:04.880
This team go from punching into tier two, managing to walk away with the World Cup win

05:47:04.880 --> 05:47:10.000
all the way back in what, 2023, and now just being able to dominate the tier one scene.

05:47:10.000 --> 05:47:11.800
But that was a very different matter.

05:47:11.800 --> 05:47:15.800
That was where they could just like, rely very heavily on pumping the resources out into the DPS.

05:47:15.800 --> 05:47:20.300
So now, they're in a matter of where they have to look away from just the DPS being those carries.

05:47:20.300 --> 05:47:26.300
Well, that's going to be an interesting game for sure. Perhaps even a clash of styles we're about to find out on this stage.

05:47:26.300 --> 05:47:31.800
So once again, we're heading into a very quick break. And when we're back, we're going to bring our teams out to get up with Tygo.

05:47:33.800 --> 05:47:40.300
What's up everybody? Danny Lim here. I'm here to catch up with Goosey and leave in Japan. Hi guys. Hello. See you. Hello.

05:47:40.300 --> 05:47:41.500
Hello, hi.

05:47:41.500 --> 05:47:45.300
So, what has been your favorite part of the trip so far?

05:47:45.300 --> 05:47:48.300
I think my favorite part of the trip is...

05:47:48.300 --> 05:47:51.000
when I arrived in Japan, I was eating ramen for the first time.

05:47:51.000 --> 05:47:52.100
Because I really like ramen.

05:47:52.100 --> 05:47:54.600
The second question is about your favorite food.

05:47:54.600 --> 05:47:56.600
You said your favorite food was ramen.

05:47:56.600 --> 05:47:57.900
What was your favorite ramen?

05:47:57.900 --> 05:47:59.800
Where did you have that ramen?

05:47:59.800 --> 05:48:03.400
I had ramen in the restaurant called Yiran Ramen.

05:48:03.400 --> 05:48:04.400
It turns into a good choice.

05:48:04.400 --> 05:48:05.400
How about you, Lee?

05:48:05.400 --> 05:48:06.600
Yeah.

05:48:06.600 --> 05:48:08.100
Same!

05:48:08.100 --> 05:48:09.500
Same! Okay!

05:48:09.500 --> 05:48:14.460
One more thing for you guys, what's one thing you guys always bring on your flight?

05:48:39.500 --> 05:48:41.560
you

05:49:09.500 --> 05:49:11.560
you

05:49:39.500 --> 05:49:41.560
you

05:50:09.500 --> 05:50:11.560
you

05:50:39.500 --> 05:50:41.560
you

05:51:09.500 --> 05:51:11.560
you

05:51:39.500 --> 05:51:41.560
you

05:52:09.500 --> 05:52:11.560
you

05:52:39.500 --> 05:52:41.560
you

05:53:09.500 --> 05:53:11.560
you

05:53:39.500 --> 05:53:41.560
you

05:54:09.500 --> 05:54:24.140
You're waiting for them to level up to level 4, but they're still at level 3, they've been

05:54:24.140 --> 05:54:27.860
at level 3 for like the past year or so that they haven't quite been able to hit their

05:54:27.860 --> 05:54:32.940
stride internationally, but they're still so formidable especially when you go to these

05:54:32.940 --> 05:54:37.100
Lucio-Kirco kind of compositions and try to do his thing on the soldier and what have

05:54:37.100 --> 05:54:38.100
you.

05:54:38.100 --> 05:54:43.100
Twisted Minds, yes, they come into this one as the EMEA number one seed, but you still get to put some respect away from gaming.

05:54:43.100 --> 05:54:49.100
Put some respect on the cat's name, and put some respect on the cat's name too! Quartz!

05:54:49.100 --> 05:54:53.100
Alright. No more. Please, stop shooting our backline and two tapping us.

05:54:53.100 --> 05:54:55.100
We have so many good hits here in Paris this tournament.

05:54:55.100 --> 05:54:58.100
Yeah, I mean, what have we seen from Katz here so far?

05:54:58.100 --> 05:55:01.100
And then you're considering what Quartz did at the World Finals.

05:55:01.100 --> 05:55:06.100
Now going up against the shy as well, like we're just trying to do some amazing things.

05:55:06.100 --> 05:55:11.060
I bring up every time everybody brings up every time shy soldier one of the best in the world when it was released

05:55:11.060 --> 05:55:15.660
My goodness guy was two-year-old narrative to your dad more more

05:55:17.180 --> 05:55:21.300
We're bringing it back. We're running it again. We're remixing it this time

05:55:22.460 --> 05:55:28.440
He's still got it. He does he does and he's old. He's like 24 years old for his old 24

05:55:28.440 --> 05:55:33.400
He's all guys like he's gonna return lock. Yeah, please don't please don't he's been here some brave from this time

05:55:33.400 --> 05:55:37.940
Yeah, he really has leave to you. I mean look for my virtually again the P as well on the Chengdu Hunters

05:55:37.940 --> 05:55:43.100
We get to know us 2021. We have a fan actually that has one of the signs which was quite cool

05:55:43.300 --> 05:55:48.920
Sun so though looking really good right in the art of war part 2 Johnny's been looking fantastic on the tango

05:55:48.920 --> 05:55:52.800
Yeah, it's a good addition to this team. Obviously. They needed a bit more off

05:55:53.300 --> 05:56:00.460
tradition off-tank player to round out Gushui's hero pool and Sun so formerly formerly Billy Deng has stepped into that role and done

05:56:00.460 --> 05:56:04.520
a good job at this tournament so far for away gaming so we'll see how much

05:56:04.520 --> 05:56:08.200
playtime is going to get here as twisted minds they're going to I believe

05:56:08.200 --> 05:56:11.800
twisted minds are going to take us actually here to wait us yeah that was

05:56:11.800 --> 05:56:15.520
there Matt pick and they get the band first of the cat I like the response

05:56:15.520 --> 05:56:19.600
here from Waybo though banning out the Cassidy but my problem kind of lies

05:56:19.600 --> 05:56:24.040
with going later into this match elimination game once again this

05:56:24.040 --> 05:56:27.360
where we're getting all the lower back at Warriors at the international

05:56:27.360 --> 05:56:31.120
competition, can they, like you said Johnny, and after you put it, can they actually just

05:56:31.120 --> 05:56:32.320
make it further here?

05:56:32.320 --> 05:56:34.040
Twisted Minds are for the world champs.

05:56:34.040 --> 05:56:37.520
You're not expecting them to be this far down, so early on.

05:56:37.520 --> 05:56:40.680
It's going to be really interesting to see what kind of compositions we see here, because

05:56:40.680 --> 05:56:44.240
maybe we just have a gentleman's agreement, who's your period?

05:56:44.240 --> 05:56:46.720
Hey, back to the good old days.

05:56:46.720 --> 05:56:50.240
I mean, I think Astro would love some of that.

05:56:50.240 --> 05:56:51.240
And simple two.

05:56:51.240 --> 05:56:55.800
J-Woo too has been such a level after the team.

05:56:55.800 --> 05:56:59.800
has obviously popped off at bootcamp.

05:57:06.800 --> 05:57:13.800
Oh, TVNT looking Zarya? Sanzo Zarya as well? What do you think of Zarya right now in the meta?

05:57:13.800 --> 05:57:19.800
I mean, Zarya is just a really good, well-rounded hero. So I'd like to fight if we're seeing some Zarya play.

05:57:19.800 --> 05:57:24.800
We ice-knot popped off on Zarya earlier today, and we've seen a couple of teams default to Zarya when perhaps

05:57:24.800 --> 05:57:28.120
You don't feel as comfortable playing something like a diva.

05:57:28.120 --> 05:57:31.280
It's just a stable default character to roll out with.

05:57:32.620 --> 05:57:33.620
And you're in 526.

05:57:33.620 --> 05:57:35.420
This is a hitscan matchup.

05:57:35.420 --> 05:57:39.960
I want to be shy versus quartz through the best soju players to take the game.

05:57:39.960 --> 05:57:42.120
And oh-ho, soju shuts him down.

05:57:42.120 --> 05:57:43.760
That was such a close boot from Buddy Astro.

05:57:43.760 --> 05:57:45.460
They almost get soju off of the map.

05:57:45.460 --> 05:57:47.720
But it is all the sorrys right now.

05:57:47.720 --> 05:57:48.360
Hitscans.

05:57:48.360 --> 05:57:51.000
No way to be a cap, but Astro gets his mark.

05:57:51.000 --> 05:57:51.960
At least he's in there.

05:57:51.960 --> 05:57:52.800
He was Astro.

05:57:52.800 --> 05:57:55.120
I mean, it's just trade on trade on trade on trade bro.

05:57:55.120 --> 05:57:56.640
Looks like a trading card convention.

05:57:56.640 --> 05:57:59.040
Hey, J.Woo, picking up two fries himself as well,

05:57:59.040 --> 05:58:01.680
and it's going to be twisted mines, closing things out here.

05:58:01.680 --> 05:58:04.240
I mean, this is just, I'm just leaning back.

05:58:04.240 --> 05:58:07.280
This is going to be an absolute cinematic series here.

05:58:07.280 --> 05:58:10.240
If these two teams are just willing to lock in these five heroes.

05:58:10.240 --> 05:58:12.400
Shia, Lee versus Quartz and J.Woo.

05:58:14.080 --> 05:58:15.520
We'll see if we do get some...

05:58:16.000 --> 05:58:18.000
Oh, no!

05:58:19.520 --> 05:58:20.800
Just when I was comfortable.

05:58:20.800 --> 05:58:21.520
All set up.

05:58:21.520 --> 05:58:27.520
They all sit down, Johnny sat down, he got onto my height, sat down, and we was ready to rock and roll.

05:58:28.800 --> 05:58:32.800
I was just straight enjoying that first teamfight, that's a bit of an appetizer,

05:58:32.800 --> 05:58:36.560
a bit of a crumble for the rest of this series, whether it's as to what for us.

05:58:36.560 --> 05:58:41.040
Because again, Wable Gaming, when they get to play these kind of compositions,

05:58:41.040 --> 05:58:46.480
they're still one of the best teams. Remember last year, they took a couple of maps of team

05:58:46.480 --> 05:58:51.360
Falcons, for example, they were really competitive, they just couldn't get off over that hurdle.

05:58:51.520 --> 05:58:58.160
So when things stay, you know, pretty simple. No Symmetra, Syranagans, no Jetpack, Kat Bastian.

05:58:58.240 --> 05:59:05.120
That's when this team really shines. And so, facing off in a mirror like this, I do think that Waybo gaming, they're going to be quite comfortable.

05:59:06.600 --> 05:59:09.120
Yeah, they'll definitely be open, so...

05:59:10.760 --> 05:59:14.600
A lot of the Chinese fans too have flown out to watch Waybo and all the gamers.

05:59:14.600 --> 05:59:15.840
There's so many cheers here, yeah.

05:59:15.840 --> 05:59:17.640
Yeah, a lot of chance.

05:59:17.640 --> 05:59:22.440
Everywhere in the world, to be fair, Toronto 2023, I think Park had so much support, obviously a lot

05:59:22.440 --> 05:59:26.440
I mean, there's still 100 spots, 30s, very easy to pick out, of course, being pink

05:59:27.440 --> 05:59:29.940
Yeah, they got travelling support wherever they go in the world

05:59:29.940 --> 05:59:31.440
Yeah, exactly, exactly

05:59:31.440 --> 05:59:34.440
A lot of them showed up to the mid-season last year as well

05:59:34.440 --> 05:59:35.140
Yeah, I'm telling you

05:59:35.140 --> 05:59:38.340
Here we go, I'm paused, okay, we're back in, 11%

05:59:38.340 --> 05:59:40.440
TBNT keeps shy though, good start

05:59:41.640 --> 05:59:45.440
Standard after pause, frags, you're falling in, you're like, wait, where am I?

05:59:45.440 --> 05:59:50.440
TVNT, guess another 2 there to really secure the second teamfight here for just a month.

05:59:50.440 --> 05:59:52.440
Nice animation, Katz with that from J.W.I.T.

05:59:52.440 --> 05:59:54.440
Good stuff. Alright, TVNT.

05:59:55.440 --> 05:59:58.440
I mean, TVNT has been fantastic so far this tournament.

05:59:58.440 --> 06:00:02.440
We talked about it, Steve, when they were playing those get back Katz kind of compositions,

06:00:02.440 --> 06:00:09.440
but now here on Desire, left an impression early on here on Oasis, as we're kicking off this lower bracket series.

06:00:09.440 --> 06:00:13.440
He waved the game in here, he tried to generate some of these ultimates.

06:00:13.440 --> 06:00:19.040
You can't let the round get too far away from you. 43% of the Cali and Quirk appears in another headshot.

06:00:19.040 --> 06:00:23.340
Twisted mines are generating so much percentage for free here, essentially.

06:00:23.340 --> 06:00:28.440
So much free value generated by Quartz just landing a heady rail.

06:00:28.440 --> 06:00:31.440
And look now, TVNT, he's pretty close to this grab.

06:00:31.440 --> 06:00:35.440
We've got a rush online as well with Twisted Mines, but that is some revenge.

06:00:35.440 --> 06:00:37.440
That's self-called.

06:00:37.440 --> 06:00:42.440
That's nice as well because you don't have to use one of these big ultimates to just try to get some ground.

06:00:42.440 --> 06:00:45.200
We can secure this point, we can work this point to drop.

06:00:45.200 --> 06:00:49.040
Sundo's gonna be rather careful, Wamba will still have left in the tank, no TVNT ends up throwing out that grab.

06:00:49.040 --> 06:00:51.040
Big hit, four people as well!

06:00:51.040 --> 06:00:54.800
But the Suu-Zu is just golden for Maka.

06:00:54.800 --> 06:01:01.000
Hit four of them as the damage rolls in. Unbelievable!

06:01:01.000 --> 06:01:03.240
Big ultimate traits back and forth.

06:01:03.240 --> 06:01:11.920
Funny Astro, no sound barrier available there as well, and so Lisa Min now has that sound barrier advantage for his team.

06:01:11.920 --> 06:01:13.120
That's not an adax, right?

06:01:13.120 --> 06:01:14.920
That's not an adax?

06:01:14.920 --> 06:01:15.760
Hey, no way.

06:01:17.820 --> 06:01:18.960
That's all there is, though.

06:01:18.960 --> 06:01:21.000
So I was looking at the marker.

06:01:22.040 --> 06:01:23.360
Hell, Barak on line.

06:01:23.360 --> 06:01:25.320
They're gonna rip this overclock, though.

06:01:25.320 --> 06:01:27.160
Horses now moving in, but Shai's gonna try and match.

06:01:27.160 --> 06:01:28.720
Shai's very low, though.

06:01:28.720 --> 06:01:30.800
He's taking up like TVNT again.

06:01:30.800 --> 06:01:33.320
Bane of any TPS player, TVNT.

06:01:33.320 --> 06:01:34.320
He's a large one himself.

06:01:34.320 --> 06:01:37.120
I mean, Zarya, 100 energy, you're just farming people.

06:01:37.120 --> 06:01:38.440
Look at this.

06:01:38.440 --> 06:01:40.480
Larging in charge right now in that front line.

06:01:40.480 --> 06:01:42.480
Sonzo cannot say the same now

06:01:43.000 --> 06:01:46.120
Quartz putting a couple down that fight. How did they fight back in that one? I don't know.

06:01:46.480 --> 06:01:48.480
He felt the size of him like Wave or Gaming

06:01:49.000 --> 06:01:53.280
We're off to a great start there but Twisted Minds fight their way back 80% in counting here on Wave or Gaming

06:01:53.280 --> 06:01:55.280
They don't have any ultimates here now

06:01:55.280 --> 06:02:01.480
They need someone like Shai to step up again early pick and TVAT is just so full of energy all the time

06:02:01.480 --> 06:02:05.760
They're not backing up, but he's just so he's just so accurate on these corners

06:02:05.760 --> 06:02:08.640
I mean they're not way more than expecting maybe him to play so far up

06:02:08.640 --> 06:02:15.640
Going to push up here, force the teleport from Simple, going to force the rest of Twist and Mind's back.

06:02:15.640 --> 06:02:17.640
Might be looking at the buildings, could turn on Nerva.

06:02:17.640 --> 06:02:23.640
Alright, what a base. It really feels like Quartz and TvNT are taking it in turns to carry right now.

06:02:23.640 --> 06:02:28.640
TvNT though ends up playing down as Leev gets still on the tracer. Simple also falls.

06:02:28.640 --> 06:02:32.640
So it's J-Woo Quartz and Funny Astro trying to salvage this fight, but Leev gets another.

06:02:32.640 --> 06:02:35.640
Alright, okay. Another one?

06:02:35.640 --> 06:02:41.640
This is what he can still do in 20-26. We're still going.

06:02:41.640 --> 06:02:45.640
Leave picking up a couple of frags there to even out the fight.

06:02:45.640 --> 06:02:48.640
And Wayberg gaming stay alive here on the very first round.

06:02:48.640 --> 06:02:51.640
And that allows them to build these crucial ultimates as well now.

06:02:51.640 --> 06:02:55.640
Mr. Mines and Wayberg gaming both with Kitsumrosh at their disposal.

06:02:55.640 --> 06:02:58.640
They try and rush onto the point first. Very early Suzy uses without a comment.

06:02:58.640 --> 06:03:01.640
Pinch of the moment, SunZoo. No bubbles left and TVSE is just going to chase him down.

06:03:01.640 --> 06:03:08.120
chase him down. So he ends up getting right quick. He can't do anything. He's trying so desperately hard

06:03:08.120 --> 06:03:15.240
to boost the envelope. The way Blue Gaming just zipped it up. I mean, Twisted Minds got ran over there.

06:03:15.800 --> 06:03:21.480
Yes, on to a fantastic Graviton search as well. Really securing a lot of value in the middle of

06:03:21.480 --> 06:03:27.960
these fights. And I pick up to J.Woo at 82% need J.Woo to touch the point there. Funny

06:03:27.960 --> 06:03:31.200
On the Astros, getting close to the Sunbear, he has a grab as well.

06:03:32.200 --> 06:03:35.600
He needs to hit a big one here, does TVNT. Needs to catch this frontline.

06:03:35.600 --> 06:03:39.720
He's going to throw it in, he can't just collect the Zarya, but there's a lot of support coming in.

06:03:40.320 --> 06:03:42.320
Nice focus flyer from Twisted Minds.

06:03:42.680 --> 06:03:44.680
Two players in there, assist feed as well.

06:03:44.680 --> 06:03:46.680
The squad sends the railgun.

06:03:46.680 --> 06:03:49.320
He's got the short slide, so it gets up to the high ground.

06:03:49.320 --> 06:03:50.840
Just for moments, notice.

06:03:50.840 --> 06:03:56.680
And TVNT's just running down the back line, J.Roo's ended up playing a nice snipe on LeeSoo Finn.

06:03:56.680 --> 06:04:02.360
Hits him with the Ajax and Twisted Binds. They've got this first round.

06:04:03.640 --> 06:04:05.720
Going to close things out very shortly here.

06:04:05.720 --> 06:04:09.240
Lisa Min, I mean he has to make the play right. He has to make the touch for the point

06:04:09.880 --> 06:04:14.600
and drop the Sunberry in the process and so very telegraphed that the Sunberry is going to come out.

06:04:14.600 --> 06:04:20.440
But still, just moments before he was just a few percentages away from building that Sunberry

06:04:20.440 --> 06:04:24.760
early to maybe retain some of that positioning on the point. But because Lisa Min, he couldn't get

06:04:24.760 --> 06:04:26.480
at the healing in time.

06:04:26.480 --> 06:04:29.520
That meant the Twisted Minds, they were in full control

06:04:29.520 --> 06:04:31.520
and able to close things out to university.

06:04:31.520 --> 06:04:35.720
15 and three for TVNT, MIMMAX title, by the way.

06:04:35.720 --> 06:04:39.320
Very apt for TVNT, I would say.

06:04:39.320 --> 06:04:41.880
Yeah, Lee Summin, like you said, you're in a situation

06:04:41.880 --> 06:04:44.840
where you have to hit the beat, but they're looking at you.

06:04:44.840 --> 06:04:47.080
It's like, I've got no other choice.

06:04:47.080 --> 06:04:48.840
No one's solving that against him.

06:04:48.840 --> 06:04:51.240
But it's an eject nonetheless, add it to the count.

06:04:51.240 --> 06:05:02.240
They're fired up buddy. Oh yeah, I mean they're down around bro. They knew all the energy they can get.

06:05:02.240 --> 06:05:08.240
Different look here from TVNT. Now this is the hero he is known for and best on as well.

06:05:08.240 --> 06:05:12.240
His d-bit is so scary. One of the reasons why Twisted Minds won that World Finals.

06:05:12.240 --> 06:05:20.240
Yeah, he plays so well with the rest of the team. Rotates with Quartz, setting himself and his team up for success with that defense matrix.

06:05:20.240 --> 06:05:23.600
defense matrix and you can see here twisted mines they're using the diva

06:05:23.600 --> 06:05:27.280
here to rotate around this point try to look for pixie as soon as it's a bit of

06:05:27.280 --> 06:05:31.040
slow and as soon as it comes out as well she's by bubbles yeah right in front of

06:05:31.040 --> 06:05:34.520
their face Quartz was just shooting the whole time and then TVNT's just right on

06:05:34.520 --> 06:05:38.640
the side just shooting back at him nice! Matt from J Wu too!

06:05:38.640 --> 06:05:42.480
Double support going down

06:05:42.840 --> 06:05:46.940
they are still so very good at this composition this tournament so far it's

06:05:46.940 --> 06:05:51.540
been about to jet back cap. You can see here, poking early, prodding. Trying to look for

06:05:51.540 --> 06:05:55.340
a rail. Can't quite find one, so we're going to retreat.

06:05:55.340 --> 06:06:00.700
You can just hang back for a brief moment, just making sure they don't get sniped by

06:06:00.700 --> 06:06:03.740
quartz as they walk in.

06:06:03.740 --> 06:06:09.540
It's all about the rushes here. We'll list the four ultimates.

06:06:09.540 --> 06:06:14.980
Put it TVNT out of there. Okay, as TVNT knows he's been shot in the back, needs to reposition

06:06:14.980 --> 06:06:19.780
back on to the point. They're just inting on Shy right now and in fact maybe the back

06:06:19.780 --> 06:06:24.140
line is Shy retreats with them. Russians are getting used, they've isolated the carry

06:06:24.140 --> 06:06:25.300
here for Weber going...

06:06:25.300 --> 06:06:29.740
They just can't fill the Tetsunerosh jaws. They're forced to withdraw so much because

06:06:29.740 --> 06:06:33.500
Marka couldn't get it online and twisted nicely capitalized on the back of that.

06:06:33.500 --> 06:06:40.340
It's going to be a little staggered to... Oh! Straight into the cars.

06:06:40.340 --> 06:06:40.840
Damn.

06:06:42.540 --> 06:06:44.140
Nice extra 10-15% there, Johnny.

06:06:44.940 --> 06:06:46.340
Indeed, 53% here.

06:06:46.940 --> 06:06:50.940
In Weibo gaming, it just felt like they haven't come online so far here in the second round.

06:06:51.540 --> 06:06:52.940
They have that double support a little bit.

06:06:53.440 --> 06:06:56.440
That's Lisa Minn-Bills towards the centre, but here comes Quartz, early push.

06:06:56.440 --> 06:06:57.540
Really nice stuff.

06:06:58.140 --> 06:07:00.440
J-Boo's already in the back as well, just trying to chase the supports down.

06:07:00.440 --> 06:07:05.140
Barca goes dangerously low, he's got this rush, but doesn't want to use it right now, but shy with the snipe.

06:07:05.840 --> 06:07:07.840
Quartz though, still manages to get the DMEC.

06:07:07.840 --> 06:07:10.480
After death there by the looks of things, but he already shot him and

06:07:11.080 --> 06:07:13.080
Sun-Zo was a D-Methny

06:07:13.240 --> 06:07:16.480
Midway through that other kill TV NT end of killing leave here

06:07:16.480 --> 06:07:20.800
Shai just tries to clutch out this fight here, but simple gets enough and enough simple gets to

06:07:20.800 --> 06:07:23.400
So there is a way as well as TV NT and simple as

06:07:23.920 --> 06:07:27.240
There's a duo carrying this fight TV NT

06:07:28.480 --> 06:07:31.400
Twisted mind hold on to that fight. This could be a hundred though

06:07:31.560 --> 06:07:36.280
Everyone in the server assumed that's way beginning had won the fight type of silver clock, but can't get the value

06:07:36.280 --> 06:07:39.780
Wave will give me still had their support ultimate, and they're gonna have to touch the point.

06:07:39.780 --> 06:07:40.780
They got touch.

06:07:42.280 --> 06:07:44.780
At least you mean it has to hit this beat, FUNNY AASHRO 2.

06:07:44.780 --> 06:07:47.780
You got to touch. Oh my goodness, that was close.

06:07:48.280 --> 06:07:49.280
Alright, Marker.

06:07:49.780 --> 06:07:51.780
Laying down the rush first, twisted mines.

06:07:51.780 --> 06:07:55.280
Paying a little bit of heat, a little caution backing up slightly.

06:07:55.280 --> 06:07:57.780
FUNNY AASHRO knows he cannot go down here either.

06:07:57.780 --> 06:08:00.280
A counter beat, a better beat required for TM.

06:08:00.280 --> 06:08:03.780
But you want to go second here, you don't want to be the first Lucio to drop it.

06:08:03.780 --> 06:08:07.700
They have still to live into the other Lucio to respond and they have not flipped, by the way.

06:08:07.700 --> 06:08:10.980
There's the beat. Now Astro hits his slightly better one.

06:08:10.980 --> 06:08:15.740
And now the IntonTig Chi can continue as TBNT runs him down.

06:08:15.740 --> 06:08:16.500
Brutal.

06:08:16.500 --> 06:08:19.620
No touch there, Puebo at the end.

06:08:19.620 --> 06:08:27.820
The OT lasted so long Johnny, that not only a cup, like one second off the point cost them that mat.

06:08:27.820 --> 06:08:29.100
That's a 2-0, mat win.

06:08:29.100 --> 06:08:30.220
Dear.

06:08:30.220 --> 06:08:33.500
The tempo was just out of control for twisted minds.

06:08:33.500 --> 06:08:38.800
That's second round to control and what a massive fight win

06:08:38.800 --> 06:08:42.060
That was outside of way boo gaming spawn simple gets a couple

06:08:42.420 --> 06:08:45.860
Combining with TV and T on that diva and the way boo gaming

06:08:46.500 --> 06:08:50.480
Reflecting on that second round you gotta think we got off one Kitsuna watch one sound barrier

06:08:50.900 --> 06:08:57.440
Kitsuna's need more than that if we're gonna stay competitive in the series. Yeah, Jay was looking real clean with it as well

06:08:58.460 --> 06:09:00.460
Thruster is so good. It's so well-rounded

06:09:00.460 --> 06:09:05.460
I want to see how far they can make it. Can they make that kind of salty run back as well in the lowest?

06:09:05.460 --> 06:09:11.460
Yeah, I mean, J-Woo is a player who was really hoping that we'd remain in a very tracer-oriented meta.

06:09:11.460 --> 06:09:16.460
It just hasn't been the tournament for him so far. We saw what J-Woo is capable of at the bootcamp.

06:09:16.460 --> 06:09:20.460
But obviously in this tournament, it's more about flexing over to the reaper if need be.

06:09:20.460 --> 06:09:24.460
We've seen a little bit of tracer play in some of these bastion compositions,

06:09:24.460 --> 06:09:30.580
compositions but this is a series that J-Woo has more of an opportunity to leave a mark

06:09:30.580 --> 06:09:32.080
playing his signature tracer.

06:09:32.080 --> 06:09:39.280
Well the cat can't be banned on one side at least so we'll see, look at the Astro group

06:09:39.280 --> 06:09:41.380
as well, it's crazy.

06:09:41.380 --> 06:09:42.380
Scary place to fight.

06:09:42.380 --> 06:09:44.380
Ranger on that, it's ridiculous.

06:09:44.380 --> 06:09:45.380
Here's the grabs.

06:09:45.380 --> 06:09:46.780
Funny Astro, yeah it was an Ajax.

06:09:46.780 --> 06:09:48.620
Yeah, alright, there you go.

06:09:48.620 --> 06:09:53.780
Well it is scary, it's a scary prospect dropping the standard while you're in a grab and search.

06:09:53.780 --> 06:10:00.260
he wasn't in the graph well he was jumping into the graph to save his teammates I think so

06:10:00.260 --> 06:10:07.140
but nonetheless tough spot to try to drop the sound barrier here's a lot of damage being

06:10:07.140 --> 06:10:11.060
traded back and forth there do you get lisa mince come on surely we got to replay that

06:10:11.060 --> 06:10:16.340
one give me give me wow you're just hungry for age access yeah we know the end result

06:10:16.340 --> 06:10:22.100
buddy yeah it's fun I don't need to see it again it's funny you just enjoyed the lisa

06:10:22.100 --> 06:10:24.100
You don't? Come on, bro.

06:10:24.100 --> 06:10:26.100
It's kind of funny, not gonna lie.

06:10:26.100 --> 06:10:30.100
Yeah, exactly. It does feel bad for the players, but you know, it's a cool play.

06:10:30.100 --> 06:10:34.100
Jake would be having some words with me right now.

06:10:34.100 --> 06:10:38.100
What do you mean? What do you mean it's sad for the players?

06:10:38.100 --> 06:10:40.100
It's reality. It's what happened.

06:10:40.100 --> 06:10:42.100
It's reality. It unfolded.

06:10:42.100 --> 06:10:44.100
It unfolded before our eyes.

06:10:44.100 --> 06:10:46.100
This fight was absolutely mental.

06:10:46.100 --> 06:10:49.100
I can't believe that Twisted Minds ended up winning that one.

06:10:49.100 --> 06:10:50.540
Ended up winning that one.

06:10:50.540 --> 06:10:53.740
TVN10 simple duo queuing that backline.

06:10:53.740 --> 06:10:54.740
That's crazy.

06:10:54.740 --> 06:10:55.740
Insane.

06:10:55.740 --> 06:10:56.740
Yeah.

06:10:56.740 --> 06:10:59.780
And I mean, it helped them get the win as well, even in the second round, so.

06:10:59.780 --> 06:11:01.380
The tempo was just unbelievable.

06:11:01.380 --> 06:11:05.540
Like, again, swinging wide with quarts playing the soldier and trying to hit these railgun

06:11:05.540 --> 06:11:07.860
shots early, putting pressure on wabergaming.

06:11:07.860 --> 06:11:11.180
To try and even get out, you know, something like a Kitsunorosh, for example, getting out

06:11:11.180 --> 06:11:13.380
one of these big cooldowns.

06:11:13.380 --> 06:11:17.820
That is why you want to up that tempo so much and twist your mind, it's really putting

06:11:17.820 --> 06:11:25.340
way beginning a difficult spot there on Oasis Kings Row chosen by weather indeed

06:11:25.340 --> 06:11:29.100
it's a matter of being pretty comfortable on so far this tournament that I mean

06:11:29.100 --> 06:11:32.820
it's pretty straight up you know it's a good old default everyone votes for

06:11:32.820 --> 06:11:39.020
Kings Row when it shows up in the ranked is that true still jerking I think so

06:11:39.020 --> 06:11:43.460
I mean I we thought it I'm not sure about it if you get six seven people in

06:11:43.460 --> 06:11:45.460
the lobby who don't vote on TvNT's roll.

06:11:45.460 --> 06:11:47.460
You really just say that on broadcast?

06:11:47.460 --> 06:11:49.460
I mean, what?

06:11:49.460 --> 06:11:51.460
He doesn't know chat. Don't worry about it, Johnny.

06:11:51.460 --> 06:11:55.460
He doesn't know. Let's look at TvNT's stats from map 1.

06:11:55.460 --> 06:11:59.460
9.6 KD, 33 alims for 10 as well.

06:11:59.460 --> 06:12:01.460
Yeah, I mean, he is absurd.

06:12:01.460 --> 06:12:03.460
Oh, I get it now.

06:12:03.460 --> 06:12:05.460
Yeah, TvNT.

06:12:05.460 --> 06:12:07.460
Hang on a second. He got that.

06:12:07.460 --> 06:12:11.460
I'm 30 years old, damn it. It takes me some time to process these memes.

06:12:11.460 --> 06:12:23.460
He has been popping off. I thought it was really impressive how Twisted Mind, they really took it on Ilios, two crazy players, and obviously the series didn't end the way they wanted, that's why they're here in that lower bracket.

06:12:23.460 --> 06:12:33.460
But TVNT has just been such an amazing tag player for this team, for the better part of a year now, and then part of so much success this Twisted Mind roster has seen.

06:12:33.460 --> 06:12:37.900
It's going to be interesting to see how they adapt to their loss in the upper bracket.

06:12:37.900 --> 06:12:40.980
Obviously, they have to deal with WaveBoo Gaming here first.

06:12:40.980 --> 06:12:43.780
But a lot of these teams, they're learning about this Mizuki comp, you know, how are

06:12:43.780 --> 06:12:45.460
we going to battle that one Virtus.Pro?

06:12:45.460 --> 06:12:49.500
They came out with some Symmetra gameplay as well, and that, you know, left a dent in

06:12:49.500 --> 06:12:51.660
a team like Sera Division at least.

06:12:51.660 --> 06:12:54.740
And so a lot of these teams, they have different compositions on their mind, different strategies

06:12:54.740 --> 06:12:55.740
in place.

06:12:55.740 --> 06:12:59.940
Let's see if maybe they bring one of those compositions out here.

06:12:59.940 --> 06:13:01.940
Try and throw the opponent off guard.

06:13:01.940 --> 06:13:13.940
Yeah, Ashro didn't have a good game. You know, honestly, just getting picked a lot of the time in their upper bracket game just first like, okay, well, if you're Lucio or your support like that is getting picked so often.

06:13:13.940 --> 06:13:20.940
It's just so tough to like come back in the fight. The 4v5s, especially going Kabashin is real tough.

06:13:20.940 --> 06:13:28.940
Band's coming up. You saw a little glimpse already, but Mizuki band for TM as we see a Kenji band.

06:13:28.940 --> 06:13:34.340
I don't know how to describe it, like the fall from the crowd when they saw the Mizuki

06:13:34.340 --> 06:13:37.620
but they come out there, or maybe it was the Genji band, I mean I don't speak Japanese,

06:13:37.620 --> 06:13:40.860
but one of the two they were like surprised about, and I assume it was the Mizuki because

06:13:40.860 --> 06:13:44.180
Twisted Mind is obviously putting some respect to it on Waybegaming's name, just like okay

06:13:44.180 --> 06:13:48.900
well we're going to King's Drow, it's a really good map for a composition like the main

06:13:48.900 --> 06:13:53.780
Sigma Mizuki which we have seen more of, we just don't want to partake in that, we don't

06:13:53.780 --> 06:13:56.820
want to have to deal with that composition right now, and we saw in the previous series

06:13:56.820 --> 06:14:00.100
with no Misuki in the mix, it is a way harder composition to pull off.

06:14:00.100 --> 06:14:02.580
It's kind of insane, Mizuki's almost come out of nowhere.

06:14:02.580 --> 06:14:05.780
It wasn't really good on release, to be honest, compared to, like, you know, again, the classic

06:14:05.780 --> 06:14:06.780
Kirilusio.

06:14:06.780 --> 06:14:11.180
It's good in his own rights, but like, at the top level, like, Kirilusio is just so

06:14:11.180 --> 06:14:12.180
good.

06:14:12.180 --> 06:14:16.060
And his, in this tournament, it's just, pop that out, he's like, oh wait, this is, especially

06:14:16.060 --> 06:14:18.300
for King's Row, like, very, very good.

06:14:18.300 --> 06:14:22.660
Well, I think, when Misuki was released, we're kind of thinking about, okay, well, what is

06:14:22.660 --> 06:14:24.220
Misuki's role in the game, right?

06:14:24.220 --> 06:14:25.220
What does Misuki do for you?

06:14:25.220 --> 06:14:26.220
Yeah.

06:14:26.220 --> 06:14:29.220
about punishing flankers, you know, you can get the chain onto a wrecking ball in your

06:14:29.220 --> 06:14:33.400
backline, for example. Now here on D.Va as well, we've seen some effectiveness against

06:14:33.400 --> 06:14:38.340
D.Va players getting that chain on line, putting them in place. But also, now we're at the

06:14:38.340 --> 06:14:43.260
point with Sambar, you're nerfed on Lucio, Misuke is just a great alternative or a healer,

06:14:43.260 --> 06:14:46.540
providing so much healing to the rest of his team. And Sanctuary, it's a good ultimate,

06:14:46.540 --> 06:14:49.460
you know, put it in place, now it negates protocols from either way whether you're shooting

06:14:49.460 --> 06:14:53.860
in or out. And I think this is a great ultimate if you just want to hold some space, which

06:14:53.860 --> 06:14:58.420
is so pivotal in the professional scene. Yeah, it's gonna be a ban by Twisted Mind, second

06:14:58.420 --> 06:15:08.620
to ban there. Alright, King's Row. Probably not playing a cat bot either. So we call it

06:15:08.620 --> 06:15:15.100
cat bot. Jetpack cat and Bastion. Yeah, I mean jetpack cat and Bastion is a mouthful.

06:15:15.100 --> 06:15:21.540
So, well yeah. I think cat bot was... I like cat Bastion. Cat bot's good. I like that too.

06:15:21.540 --> 06:15:25.540
I think you could bring it out. I mentioned to Jake earlier, like I think there's some roof tops here to play around.

06:15:25.540 --> 06:15:31.540
I think it gets a little risky if you're the attacking team and you got to swing on the first point to try and get some value, but

06:15:31.540 --> 06:15:33.540
the Skybox is pretty good.

06:15:33.540 --> 06:15:40.540
I don't mind it too much. The composition is really strong right now, but most likely going to seem a bit more of default.

06:15:40.540 --> 06:15:43.540
I hate that we're calling it default, but losing carry.

06:15:51.540 --> 06:16:01.860
Alright, so look at the defence here, four twisted mines, simple Alari, I mean he is

06:16:01.860 --> 06:16:04.820
a beast on Alari.

06:16:04.820 --> 06:16:09.540
And funny actually running the Juno instead, no Lucio, can't really pair the Alusio with

06:16:09.540 --> 06:16:12.380
the Alari, not too much healing to be had.

06:16:12.380 --> 06:16:14.100
What do you think about this support duo here?

06:16:14.100 --> 06:16:17.780
That's a fellow Alari player Jaws, yeah, yes, that's me.

06:16:17.780 --> 06:16:20.180
How do you feel about this little backline for the guys?

06:16:20.180 --> 06:16:21.380
I think it's great, honestly.

06:16:21.380 --> 06:16:22.880
I think it's great to have that glory in it.

06:16:22.880 --> 06:16:23.380
Yeah.

06:16:23.380 --> 06:16:25.580
I mean, look, on Kings Royale especially,

06:16:25.580 --> 06:16:27.260
you're playing on the high ground a lot of the time.

06:16:27.260 --> 06:16:29.480
You put your pile on in a position where they can't shoot it

06:16:29.480 --> 06:16:30.780
unless they're into the corridors,

06:16:30.780 --> 06:16:32.900
and then you just, like, rain your little light shots

06:16:32.900 --> 06:16:34.580
down to the people on the point.

06:16:34.580 --> 06:16:35.500
I think it's good.

06:16:35.500 --> 06:16:39.380
But on the other hand, Webby, well, they're in a cat-bash.

06:16:39.380 --> 06:16:40.420
Yeah, I think Juno as well.

06:16:40.420 --> 06:16:42.060
It's a pretty self-sufficient main support

06:16:42.060 --> 06:16:44.060
if you're not prone to getting hit by a tracer

06:16:44.060 --> 06:16:45.140
or something like that.

06:16:45.140 --> 06:16:46.740
And also, they might be flexing over to something

06:16:46.740 --> 06:16:48.180
like a Juno break from second point

06:16:48.180 --> 06:16:49.780
if they're unable to hold here on first.

06:16:49.780 --> 06:16:51.780
They're going to play the deck by Cap Ambassion.

06:16:51.780 --> 06:16:53.780
Let's see how they navigate the verticality here.

06:16:53.780 --> 06:16:55.780
They try to swing and get a couple of picks here.

06:16:55.780 --> 06:16:57.780
Terri's so low.

06:16:59.780 --> 06:17:01.780
A lot of quick shot though. A lot of poke from Symbol as well.

06:17:01.780 --> 06:17:04.780
He's going to be able to kind of snipe and put a little bit of pressure on Shy.

06:17:04.780 --> 06:17:06.780
Oh my God, where are they going?

06:17:08.780 --> 06:17:10.780
They're trying to cut the entire team off.

06:17:10.780 --> 06:17:12.780
Sunza was like, it's something that's going down anyway.

06:17:12.780 --> 06:17:13.780
Yeah, it's so tough.

06:17:13.780 --> 06:17:15.780
Like she was sorry of all people.

06:17:15.780 --> 06:17:18.780
You can't really help the Cap Ashen if they're going back.

06:17:18.780 --> 06:17:20.780
Going that deep

06:17:21.740 --> 06:17:26.460
They're really doing a great job trying to set up the angles, but that time

06:17:27.260 --> 06:17:33.260
So I'm so kind of cart in between the his his cat and bastion and the rest of his team mark on the honor

06:17:33.260 --> 06:17:38.180
Of course, I'm a little scared about mark a potentially being left alone here on this honor

06:17:38.180 --> 06:17:43.660
Leave is gonna have to do a lot of work to fend off the J. Will here as he looks to capitalize on this pretty weak way of the

06:17:43.660 --> 06:17:45.160
gaming backline

06:17:45.160 --> 06:17:46.860
But the once again

06:17:46.860 --> 06:17:51.260
Can't overstate the importance of passion in this lineup. He is the pivotal character

06:17:51.960 --> 06:17:55.660
Yeah, I mean Joe who's getting straight up marked by leave this entire time

06:17:55.660 --> 06:17:58.340
So that pressure like you said relieved

06:17:58.980 --> 06:18:02.820
From a muck up. They are just lying around buddy. They are there we go

06:18:02.820 --> 06:18:06.820
Let's turn a doobie flying around well all that's gonna get matrixed. Unfortunately

06:18:07.460 --> 06:18:09.460
postmove for jw2

06:18:09.700 --> 06:18:14.780
Recoil force really early on by leave. It's gonna be a post. Oh, not quite sales high in the sky

06:18:14.780 --> 06:18:17.820
at least I mean still ends are going down. They trade a support for a DPS.

06:18:19.260 --> 06:18:22.540
If we can build a couple of ultimates here, I don't think they're in a rush necessarily to

06:18:22.540 --> 06:18:27.100
defend the point, twisted mines. They got a touch. They want the captive sun and the orbital ray if

06:18:27.100 --> 06:18:30.700
they can. You're gonna not, you can't not be touching right now. Capture the sun,

06:18:30.700 --> 06:18:34.060
straight over the top, looking for somebody, looking for the support on the back line. It hits

06:18:34.060 --> 06:18:40.540
Marker, that's the double tap. Marker goes down and leave two, I mean, wow, simple smoothing,

06:18:40.540 --> 06:18:41.540
It's so good!

06:18:41.540 --> 06:18:44.540
It doesn't end up sniping at least a bit, but it doesn't matter.

06:18:44.540 --> 06:18:46.540
R.B.J. will be here with the cleanup.

06:18:46.540 --> 06:18:48.540
The individual ability of these Elara players.

06:18:48.540 --> 06:18:51.540
You win a fight like that, really impressive, from simple.

06:18:51.540 --> 06:18:55.540
I think the most crucial element of that fight was that Marca used the Nonoboos,

06:18:55.540 --> 06:18:58.540
and it is so effective in this Bastion comp.

06:18:58.540 --> 06:19:02.540
You want to put it on your Bastion, just confirm the engage, double down on it.

06:19:02.540 --> 06:19:04.540
At that time, have you used the Nonoboos?

06:19:04.540 --> 06:19:06.540
Now, Marca forced over to the Kiriko as well.

06:19:06.540 --> 06:19:09.540
That was a pretty big condition here for him to get the cap at the point.

06:19:09.540 --> 06:19:12.100
They're going to try and kidnap somebody.

06:19:12.100 --> 06:19:14.660
Orbital Racer coming out, so there's just too much damage you'd think.

06:19:14.660 --> 06:19:17.300
Simple up on the high ground now, using that Orbital Racer damage.

06:19:17.300 --> 06:19:21.300
Jay we went to be falling, there's a lot of players from Weber Gaming right now sitting on that mega health back.

06:19:21.300 --> 06:19:24.580
Push his quarts away for a brief moment, Mark is so low.

06:19:24.580 --> 06:19:27.460
His lead chases down, quarts.

06:19:27.460 --> 06:19:31.700
I mean the entirety of Twisted Minds there, we're trying to capitalize on the rotations of Weber Gaming, but

06:19:31.700 --> 06:19:33.380
his lead that comes up with a kill.

06:19:35.140 --> 06:19:37.700
That should be the first point captured here for Weber Gaming.

06:19:37.700 --> 06:19:43.800
Mr. Meinster, don't want to let Wave of Gaming out of those tight areas and you

06:19:43.800 --> 06:19:47.740
saw Quartz for example trying to set up on the flank there on the cashing just

06:19:47.740 --> 06:19:53.940
rain damage into Wavigaming as they're stuck in that hotel area but Mr. Meinster

06:19:53.940 --> 06:19:57.860
got a little bit too greedy, hooked a little bit too hard in Wavigaming turned

06:19:57.860 --> 06:20:02.500
the tables on him. Yeah and if you leave, as soon as you hear that casnade you're

06:20:02.500 --> 06:20:07.580
like well that's a nice little girl for me especially for someone like leave.

06:20:07.580 --> 06:20:15.580
So you're heading into this second point. Simple has the captive son, but it's a tough part to push into.

06:20:15.580 --> 06:20:18.580
You don't want to go too far with this one, and you also have to consider the defense matrix.

06:20:18.580 --> 06:20:23.580
Maka's going to have the Kitsunorosh here. That could be an ultimate you could use to push forward here in Jameson Ground.

06:20:23.580 --> 06:20:29.580
Oh, and Shai's behind on the rockets too. Very good against the teams that aren't running the Cap Ashen.

06:20:29.580 --> 06:20:31.580
Shai takes down Simple. Simple as well.

06:20:31.580 --> 06:20:37.060
My goodness simple captive some that tried to get it off, but shut down by shy

06:20:37.900 --> 06:20:41.260
Yeah, very tough spot to get it out. Let's see here. It's going to be a swap

06:20:42.420 --> 06:20:44.420
Simple have action

06:20:45.420 --> 06:20:49.940
Also just using the speed was there to try and get a steam across swaps back to it actually

06:20:50.500 --> 06:20:57.180
Like with the money change of the mines. Maybe all right. There's our sense. That's more sense. All right. Simple still has his brain. We're good

06:20:58.900 --> 06:21:00.900
That's crazy

06:21:00.900 --> 06:21:03.420
I'll lose you, Cap. Come on, buddy. Come on, buddy.

06:21:03.420 --> 06:21:04.420
Yeah, that's better.

06:21:04.420 --> 06:21:05.420
There's no way.

06:21:05.420 --> 06:21:07.420
There's still sense in the composition.

06:21:07.420 --> 06:21:09.420
There is still sense here.

06:21:09.420 --> 06:21:11.420
Oh, Shy has popped that out to try and stay alive.

06:21:11.420 --> 06:21:13.420
Trying to find someone to shoot out.

06:21:13.420 --> 06:21:16.420
Looks like he was trying to go for a mid-air shot on Quartz.

06:21:16.420 --> 06:21:18.420
Didn't end up getting any damage down there.

06:21:18.420 --> 06:21:19.420
Oh, great.

06:21:19.420 --> 06:21:20.420
Great, it's good for Jay.

06:21:20.420 --> 06:21:22.420
We've got a better Suzu there for Marker.

06:21:22.420 --> 06:21:24.420
Don't do it. Taking a lot of damage here.

06:21:24.420 --> 06:21:26.420
Mom's going to be popped.

06:21:26.420 --> 06:21:28.420
There's Sebastian.

06:21:28.420 --> 06:21:34.420
hit from shy and quartz. Quartz gets better or shy. So much easier when you don't have that rocket perk.

06:21:38.420 --> 06:21:43.700
That hit that per-death. Didn't even need to steal the mic. Lee Soo Min's cat has been so good.

06:21:43.700 --> 06:21:47.780
Yeah, hitting a stun onto the tracer like that. That's going to be enough to give your team an

06:21:47.780 --> 06:21:52.500
opportunity to post things out. Spisted mines. Go for a bit of a contest here. There are a few

06:21:52.500 --> 06:21:56.980
players but simple going down and no mech available for TBNT. That should be way beginning.

06:21:56.980 --> 06:22:03.380
capping the second pointer and continuing to roll around. Please roll. Two and a half minutes in

06:22:03.380 --> 06:22:07.220
the time back now. They're really starting to roll with this cap action.

06:22:10.340 --> 06:22:16.420
Let's see what twisted minds can do here. So, Shire, he has taken the AC 130 perk.

06:22:16.420 --> 06:22:20.740
As a quartz swapping over to this bastion could potentially have the advantage in the aerial

06:22:20.740 --> 06:22:25.300
duel. Yeah. Abbas been turning that for a while. You know, you're taking the rocket bug. It's like,

06:22:25.300 --> 06:22:29.760
Well, actually now face-switch to Bastion is just so much more difficult for the player against.

06:22:29.760 --> 06:22:30.560
We've been saying it.

06:22:30.560 --> 06:22:31.340
We've been saying it.

06:22:31.940 --> 06:22:36.540
Obviously you want the more direct tracking ability of the Bastion to try and pick your opponent out of the sky.

06:22:39.040 --> 06:22:40.480
It's in Russia's available here, Jaws.

06:22:42.080 --> 06:22:46.080
You can suffice for a little bit of damage there coming through from Shia as he pops out of turret form.

06:22:46.980 --> 06:22:49.280
And moving up pretty effectively here.

06:22:49.280 --> 06:22:52.580
It's going to be a rush backwards for Maka, attempting to kite maybe.

06:22:52.580 --> 06:22:53.080
Hello.

06:22:53.080 --> 06:22:57.000
Kidnapped? Oh, not quite. He's too big. Finally shut down.

06:22:57.640 --> 06:23:04.680
There's still a point presence here from Cheyenne. He's got ult, but I think he really got the bodies here to actually make this work.

06:23:04.680 --> 06:23:08.360
Nice Suzu actually covering almost the entirety of Twistermind's frontline.

06:23:09.080 --> 06:23:11.960
He didn't got mobility, and that's going to make sure they win the fight.

06:23:11.960 --> 06:23:15.880
And going back to this perk discussion, I think that Wave of Gaming are in a really tough pace now.

06:23:16.760 --> 06:23:19.880
Because we can't necessarily rely on these hard swings anymore and try to

06:23:20.760 --> 06:23:22.280
get the aerial dominance.

06:23:23.080 --> 06:23:28.080
And so Twisted Minds are in a great position here, as they're still skirmishing, trying to build some more of those ultimates.

06:23:28.080 --> 06:23:31.080
You can see actually, Twisted's quite a bit of armor here. There's going to be a go-conditional wave-o.

06:23:31.080 --> 06:23:37.080
No, they're going to try at least. He's trying to snipe people, but it's just not working. He's going to get mad at the moment, but they could snipe on simple. We'll do it.

06:23:37.080 --> 06:23:44.080
Shy with a punch in mid-air against Quartz, but now he's descended eventually down to the ground.

06:23:44.080 --> 06:23:49.080
Quartz is on such an off-angle here. It's kind of frustrating for him to be dealt with.

06:23:49.080 --> 06:23:53.000
out with but they need to get back to the fight they've been taken up by

06:23:53.000 --> 06:23:55.920
Cap Ashen again Quartz pops the officer in additional health Sharon for

06:23:55.920 --> 06:23:58.720
high ground go the rocket but he just managed to get out by the looks of it

06:23:58.720 --> 06:24:04.720
there's the kid over the edge see you later TV and T. Oh there's the reset nice

06:24:04.720 --> 06:24:09.880
ult from Funny Astro great ultimate from Funny Astro good rotation from

06:24:09.880 --> 06:24:14.640
Twisted Mind Steer as well took a while to get the picks required but delaying

06:24:14.640 --> 06:24:18.960
the cart being pushed 15 seconds to go here now wave of gaming you got a

06:24:18.960 --> 06:24:24.640
great ultimate economy to work with. Let's see how they utilize this turret form

06:24:24.640 --> 06:24:29.480
from shy. Make a decisive push onto the cart as they have to touch.

06:24:29.480 --> 06:24:35.320
Right, yeah, double post. Here we go. Alpha, leave, and Jaewoo. And here comes the rush.

06:24:35.320 --> 06:24:40.040
How are you sustaining against this? Bonnie Astrid just falls over. There's not much

06:24:40.040 --> 06:24:43.320
they can do now with this fashion. Quartz is gonna have to do it all by himself.

06:24:43.320 --> 06:24:45.320
Sons are also very low.

06:24:45.320 --> 06:24:47.320
Postbombs both of them going wide

06:24:47.320 --> 06:24:52.320
as leave now to a head right into a song throw with a double self-destruct.

06:24:52.320 --> 06:24:54.320
I mean that is the difference maker.

06:24:55.320 --> 06:24:58.320
Some of these teams have been known to get value out of these self-destructs

06:24:58.320 --> 06:25:00.320
and now here in overtime,

06:25:00.320 --> 06:25:03.320
Christian Mines might get a decent attempt here to get back to the court

06:25:03.320 --> 06:25:05.320
but this is looking like way too gaming.

06:25:05.320 --> 06:25:08.320
Looking to cap the third point on Kings Row.

06:25:08.320 --> 06:25:09.320
They're gonna try and get out.

06:25:09.320 --> 06:25:12.320
Funny asher, I swap it over, gotta go to Lucio again to get another to amp it up.

06:25:12.320 --> 06:25:28.320
One meter to go now, Ashro is already down, Shai is on top of this high ground, he's going to hit that old two, good luck staying alive, he's just going to use it on the point, self-destruct, not good for one, pause, he's too mean, but that's the cap, the Wave-O.

06:25:31.320 --> 06:25:33.320
Zero seconds at the time, but it will do.

06:25:34.320 --> 06:25:41.320
You can hear the crowd in here, it is electric when Wave-O gaming gets going, so many fans in the building for this team.

06:25:42.320 --> 06:25:47.680
And that's going to help the team as well feel good as they like try to win a map in the series

06:25:56.080 --> 06:25:58.720
Three and two for market 15 assists

06:26:01.520 --> 06:26:03.040
We'll see how

06:26:03.040 --> 06:26:06.700
Twist minds want to kind of conquer this one and that was the big thing dude

06:26:06.700 --> 06:26:12.140
It feels like 9D chess. You don't play the Cap Bastion until the Bastion gets the rocket perk

06:26:12.140 --> 06:26:15.820
and then you flip the Cap Bastion and it's like the Bastion is worse.

06:26:16.540 --> 06:26:21.500
Exactly. Because a lot of that turrets form gets strained by the Diva as well. So how many

06:26:21.500 --> 06:26:27.020
rockets do you have in that form? I don't know. 12 maybe? 10? If you get half of those reduced by

06:26:27.020 --> 06:26:30.860
Ethan, yeah, but a defense matrix, I mean you don't get a ton of value from that turret form

06:26:30.860 --> 06:26:35.820
anymore. Now that being said, way beginning. Some really good decisive pushes there because

06:26:35.820 --> 06:26:41.340
You want a hard swing with the Death Pack Cat speed boost ability to try to get your Bastion in there,

06:26:41.340 --> 06:26:46.460
try to get one big hit onto the enemy carry or a weaker character like that.

06:26:46.460 --> 06:26:49.740
Wave of gaming, they did a great job making that happen, obviously there.

06:26:50.300 --> 06:26:54.140
Sunso self-destruct as well, helping the team get across the finish line.

06:26:57.180 --> 06:26:58.540
There with a quick Sonic.

06:27:00.860 --> 06:27:04.460
Here's a couple of things, which is that Tracer looks like horse is going to switch off as well.

06:27:04.460 --> 06:27:09.460
Just scouring, for now seems like thinking about what composition they want to play.

06:27:09.460 --> 06:27:14.460
And they're not gonna go! Okay, Quartz, I would search.

06:27:17.460 --> 06:27:20.460
No cats in the mix here, pretty default.

06:27:20.460 --> 06:27:26.460
DBNT, going to touch this point here, force Wabigame to respond, and contest as well.

06:27:26.460 --> 06:27:29.460
It's all about building these railgun shots now.

06:27:29.460 --> 06:27:32.460
Have to still be aware of shy's turret from cooldown.

06:27:32.460 --> 06:27:34.460
We can use lights right now

06:27:34.500 --> 06:27:36.740
Yeah, you can hear those bullets ringing out

06:27:37.900 --> 06:27:39.900
the Sun so does is a

06:27:39.940 --> 06:27:46.060
Good position on the point there just making sure there's no free ticks although TV and T is still gonna sneak one away

06:27:46.580 --> 06:27:50.740
It's gonna attend to kind of track a little bit here, but you lost mek. Yeah, I did

06:27:51.380 --> 06:27:55.020
They've managed to get at least one tick, but I'm gonna go on to the second now

06:27:55.020 --> 06:27:58.420
Now, Barry still lose one.

06:27:58.420 --> 06:28:00.140
All right, hang on a second, Shai's really low too,

06:28:00.140 --> 06:28:02.780
J-Woo is like, hounding him down.

06:28:02.780 --> 06:28:04.420
Luckily, defense major's gonna do it.

06:28:04.420 --> 06:28:06.380
Johnny, that's another tick despite losing that.

06:28:06.380 --> 06:28:09.100
Yeah, Twisted Minds in a pretty good place here.

06:28:09.100 --> 06:28:11.020
As we begin, we are still waiting for the fifth member

06:28:11.020 --> 06:28:11.860
to get back.

06:28:11.860 --> 06:28:13.620
It's an rush being built here as well.

06:28:14.540 --> 06:28:16.620
This could be a great opportunity for Twisted Minds

06:28:16.620 --> 06:28:18.220
to get this first point.

06:28:18.220 --> 06:28:19.140
Yeah, both flushes too.

06:28:19.140 --> 06:28:21.260
You can't step off the point now, unfortunately.

06:28:21.260 --> 06:28:23.220
Marko is gonna use his in response.

06:28:23.220 --> 06:28:29.220
Zuzu goes through on to Sun-Zubat, unfortunately, Shai and Leeve already dead, and that's going

06:28:29.220 --> 06:28:30.220
to be the point.

06:28:30.220 --> 06:28:31.220
Nice shot from Quartz.

06:28:31.220 --> 06:28:33.220
There you go, point of logs.

06:28:33.220 --> 06:28:34.220
payload.

06:28:34.220 --> 06:28:35.220
Steins get moving.

06:28:35.220 --> 06:28:41.780
And so, TVNT there, when he lost the mech, pushing the high ground, trying to put pressure

06:28:41.780 --> 06:28:45.220
on to the enemy bastion, when that turret cooldown is offline.

06:28:45.220 --> 06:28:49.620
Now, he lost the mech, but Wabu Gaming, they lost the high ground in the process, trying

06:28:49.620 --> 06:28:52.140
to contest that objective as well.

06:28:52.140 --> 06:28:55.580
They couldn't really escape that very close, narrow area as well.

06:28:55.580 --> 06:29:00.420
They're allowed to sit in mines to be in a superior position, have the better angles, come the actual team fight.

06:29:03.140 --> 06:29:05.140
Is there a soundbar for Avril?

06:29:05.140 --> 06:29:06.380
Avril?

06:29:06.380 --> 06:29:08.260
Astro?

06:29:08.260 --> 06:29:10.180
He hasn't got a soundbar. Not yet.

06:29:10.180 --> 06:29:11.700
Who knows? He might be.

06:29:11.700 --> 06:29:14.740
Might be in agreement right now with the beat.

06:29:14.740 --> 06:29:16.700
Astro 5% away.

06:29:16.700 --> 06:29:22.300
These Quartzes are ult first though, but at least he just pops the rally so they're able to peak around this corner a little bit

06:29:22.300 --> 06:29:24.620
and basically just negates Quartz's ult completely.

06:29:24.620 --> 06:29:26.860
This could be a sound very push from Funny Astro if they want it.

06:29:29.340 --> 06:29:34.980
As long as he doesn't get interrupted here at ult and Jey we're already on the flank, kind of raring and ready to go.

06:29:34.980 --> 06:29:38.660
That's got a pulse bomb, there's the beat like you called Johnny, and now Macker in trouble.

06:29:38.660 --> 06:29:44.740
Macker is going to use the Suzu on himself and now Jey we can just turn his attention towards the brick,

06:29:44.740 --> 06:29:47.980
but mark a TP's into the front line to kill J-Wood.

06:29:49.740 --> 06:29:52.220
Solid team fight, fight Twisted Minds.

06:29:52.220 --> 06:29:54.100
BC does it with the sound barrier in hand,

06:29:54.100 --> 06:29:55.860
still one of the most powerful ultimates in the game,

06:29:55.860 --> 06:29:57.660
despite being nerfed.

06:29:57.660 --> 06:30:00.060
This mind's going to continue pushing this cart.

06:30:00.060 --> 06:30:02.620
Now, you're going to have the opportunity to set up,

06:30:02.620 --> 06:30:05.100
as you can see already, Quartz on this high ground.

06:30:05.100 --> 06:30:06.020
Have the kid soon rush,

06:30:06.020 --> 06:30:08.380
and that's going to be dropped on top of this cart.

06:30:09.380 --> 06:30:11.740
Worsing, way beginning to take a lot of damage.

06:30:11.740 --> 06:30:13.340
As this payload contest comes.

06:30:13.340 --> 06:30:19.580
Well they have the Cap Bastion now so they're going to get a slingshot shy in or try to

06:30:19.580 --> 06:30:23.740
but there's not really much aerial space to use that realistically.

06:30:23.740 --> 06:30:26.940
Shy gets jumped on both from on the wall as well that might just kill him.

06:30:26.940 --> 06:30:27.940
How's it up there?

06:30:27.940 --> 06:30:31.100
Somehow Marko needs to be keeping alive but they can't keep Sonsu up.

06:30:31.100 --> 06:30:32.820
There are the kills.

06:30:32.820 --> 06:30:34.820
That twisted mind's needed.

06:30:34.820 --> 06:30:35.820
A DMEC onto TVNT.

06:30:35.820 --> 06:30:38.620
It's just going to be a self-destruct to get the remake.

06:30:38.620 --> 06:30:40.700
Leesomeen dies and that is point.

06:30:40.700 --> 06:30:45.140
What a really solid King's Row from who's in mind so far on this offense.

06:30:45.140 --> 06:30:49.480
Can't really complain about too much in either of the teamfights that has taken place so

06:30:49.480 --> 06:30:50.980
far here on this offense.

06:30:50.980 --> 06:30:54.020
And they're rolling onto the third point with four minutes and a half.

06:30:54.020 --> 06:30:56.420
Yeah, I feel them real good about that.

06:30:56.420 --> 06:30:59.300
And then you need what, the extra minute on the clock, right?

06:30:59.300 --> 06:31:00.300
And then you get a free attack.

06:31:00.300 --> 06:31:03.300
So, you're in a real good spot.

06:31:03.300 --> 06:31:04.300
Right here.

06:31:04.300 --> 06:31:06.380
Look at this, the high ground.

06:31:06.380 --> 06:31:13.380
But the D-Vice so close range, Leesonman drops really low actually, means that Tuzu-Sunto has less healing available as well.

06:31:13.380 --> 06:31:19.380
Wave of gaming, taking so much poke early on in these fights, don't want to lose too much positioning.

06:31:19.380 --> 06:31:25.380
Yeah, Sunzo, now with the abilities they ran here, you've got that extra lifeline with that nemesis form.

06:31:25.380 --> 06:31:27.380
This is scary, force has fallen into the game.

06:31:27.380 --> 06:31:30.380
Dude, taking so much damage, aww, Leesonman's so low, oh, try to get back!

06:31:30.380 --> 06:31:32.380
Oh, gosh, he's away!

06:31:32.380 --> 06:31:38.380
Shai takes him out regardless and Mark with a beautiful kill into symbol but

06:31:38.380 --> 06:31:42.580
almost for the picture perfect there for twisted minds. That looked real scary for

06:31:42.580 --> 06:31:47.100
a second the position the quartz was in but great job by Wabu Gaming coming in

06:31:47.100 --> 06:31:51.820
for the contest forcing him to the low ground and they're going to hold for now

06:31:51.820 --> 06:31:57.580
the fans really need to rally these three minutes here and this next fight

06:31:57.580 --> 06:31:59.580
It's going to be a tough one.

06:31:59.580 --> 06:32:01.580
Funny Astro, beating Gage.

06:32:01.580 --> 06:32:04.580
They're just beating into this. I mean, Shy's on the wrong side of the fight right now.

06:32:04.580 --> 06:32:07.580
Same with Lisa Min, so there's a three-person hold on the payload right now for Webber Gaming.

06:32:07.580 --> 06:32:11.580
They're going to try and swing back in. You can see Shy being tangled.

06:32:11.580 --> 06:32:14.580
They are not looking at him at all, Johnny.

06:32:16.580 --> 06:32:18.580
They've just got a little bit too crazy.

06:32:18.580 --> 06:32:21.580
Lisa Min carried Shy into the spawn doors of Twisted Minds,

06:32:21.580 --> 06:32:25.580
and Funny Astro thought he had an opportunity to drop the sound barrier.

06:32:25.580 --> 06:32:31.460
Get a pick early, but, way beginning disengaging accordingly, and then collapsing, putting

06:32:31.460 --> 06:32:35.340
two submits in a really difficult place as TD&T swaps over to this Mauga.

06:32:35.340 --> 06:32:39.500
It's going to have some more direct damage to output onto the cat and the bastion in

06:32:39.500 --> 06:32:41.060
Aswelp, cardiac overdrive.

06:32:41.060 --> 06:32:43.860
Going to be quite effective with these narrow-act breakthroughs.

06:32:43.860 --> 06:32:45.660
Oh, what a stupid move.

06:32:45.660 --> 06:32:49.820
It's nice, but Shy is still just shooting at this front line.

06:32:49.820 --> 06:32:54.500
And with Friar should go down, I mean, if I do this over Johnny, simple ends of using

06:32:54.500 --> 06:32:58.460
Russia trying salvage of what's left. A stomping for the front line but Shai is

06:32:58.460 --> 06:33:01.160
going to be able to get picked up in just a moment. Pops the opposite and

06:33:01.160 --> 06:33:05.800
sustained. Oh the pulse bomb is good but again the Suzer is just better.

06:33:05.800 --> 06:33:10.040
TVNT goes down and Shai is just dominating.

06:33:10.040 --> 06:33:15.260
Webugemi in control now as TVNT pushes quite deep. Obviously relying on the

06:33:15.260 --> 06:33:18.820
cardiac overdrive timing but couldn't get anything going there after funny

06:33:18.820 --> 06:33:23.780
Astro. Dropped early again and that's been one of the stories so far. Webugemi

06:33:23.780 --> 06:33:28.420
putting a lot of pressure onto Twisted Mind's Lucio player. That's half of the

06:33:28.420 --> 06:33:31.860
three minutes gone already. I mean they're not finishing with a minute, Johnny.

06:33:31.860 --> 06:33:36.540
There's just no all over minutes, you know. 20 seconds to go, there's just no

06:33:36.540 --> 06:33:40.660
way, not at this point. TVNT's just trying to get in, get out, see if he can

06:33:40.660 --> 06:33:43.420
force a call down or two.

06:33:44.620 --> 06:33:49.140
This bastard is so scary. Have to pay around him.

06:33:49.140 --> 06:33:53.540
I forgot the TVNT was just super low, already a cardiac overdrive popped yet.

06:33:54.040 --> 06:33:56.040
But guess who's got another tire form?

06:33:56.040 --> 06:33:58.040
It's Shai, could just walk around the corner.

06:33:59.040 --> 06:34:01.340
This is so tough with Twisted Minds right now.

06:34:01.540 --> 06:34:03.740
They cannot come up with answers at all.

06:34:03.940 --> 06:34:05.440
To a level of a pilot.

06:34:05.440 --> 06:34:07.840
This is unlike Twisted Minds.

06:34:09.340 --> 06:34:12.940
It is so very difficult because at any time when gaming,

06:34:13.240 --> 06:34:15.640
they could swing in with this bastion

06:34:15.840 --> 06:34:17.740
and put pressure onto Twisted Minds,

06:34:17.740 --> 06:34:24.060
But they don't have a lot of defensive ability here now obviously paying the market here as well. Look at these rotations from twisted minds

06:34:24.380 --> 06:34:26.820
They're always going to be in a tough place with way beginning

06:34:27.620 --> 06:34:30.880
Okay, he's really low. There's the focus fire that's needed

06:34:31.980 --> 06:34:34.820
Well, the brush is gonna come in here for shy, but

06:34:35.580 --> 06:34:39.700
Should be done in Duster, but now shine these women behind them. Yeah, just kind of chill for now

06:34:39.940 --> 06:34:42.860
Have to wait for this next teamfight to get being placed

06:34:42.860 --> 06:34:44.500
But this is what I'm talking about with some minds

06:34:44.500 --> 06:34:49.640
They have to be worried about front and back on the Astro with the Sunbearer here crucial as we head into overtime

06:34:51.340 --> 06:34:54.180
Now we'll see if that leaf and get a nice post bomb here

06:34:55.460 --> 06:35:01.820
CBNC a thousand HP now in the cage Marcus trapped in here as well as the high new from quarters good for one

06:35:03.180 --> 06:35:05.980
Annihilation Nemesis for all use for Sunzo

06:35:06.380 --> 06:35:11.100
Those twisted minds in OT should be out to largest one in

06:35:11.500 --> 06:35:13.220
Shaiqio's Astro

06:35:13.220 --> 06:35:15.220
It's all for naught.

06:35:16.060 --> 06:35:19.860
A minute each in the time bank now Johnny. Just too many ultimates.

06:35:19.860 --> 06:35:21.860
We're twisted minds that time.

06:35:22.180 --> 06:35:28.940
And they end up completing the map as well. Either team gets a minute each here to try and go again.

06:35:30.020 --> 06:35:33.500
And if neither team does it, we're headed for a draw.

06:35:35.500 --> 06:35:38.300
Classic. Come on, we need a couple of draws at the tournament.

06:35:38.300 --> 06:35:40.300
I've got one going. A couple?

06:35:40.300 --> 06:35:43.980
This is peak Overwatch right here, and I want to see maximum maps.

06:35:47.980 --> 06:35:53.740
Crowd's so ready for whether to kind of beat that lower bracket curse.

06:35:55.260 --> 06:36:00.780
I mean, this is a team that's been hunting for a major trophy for many years now.

06:36:02.300 --> 06:36:05.900
They won't compete with the very best in the world, but as of recent,

06:36:07.100 --> 06:36:09.260
just haven't been able to secure the title yet.

06:36:09.260 --> 06:36:11.260
haven't got their hands on that trophy.

06:36:12.260 --> 06:36:15.260
And so obviously bringing in Lee Sui Min and Maka into the mix here,

06:36:16.260 --> 06:36:20.260
way beginning, looking to increase their ceiling potential

06:36:20.260 --> 06:36:22.260
to try and compete with the very best.

06:36:22.260 --> 06:36:24.260
And Twisted Minds is one of them, the reigning world champs.

06:36:26.260 --> 06:36:28.260
The singular minute to defend against,

06:36:28.260 --> 06:36:31.260
and they've decided you know what, we are just going to opt in for the Cat Bastion.

06:36:34.260 --> 06:36:35.260
You got a minute to go.

06:36:35.260 --> 06:36:42.260
It's a great defensive rollout composition that works against everything.

06:36:42.260 --> 06:36:45.260
Leaves on Reaper.

06:36:45.260 --> 06:36:47.260
Against this comp.

06:36:47.260 --> 06:36:50.260
Reapers are really solid hero in the meta now.

06:36:50.260 --> 06:36:55.260
Because of that long range shot available to you after the recent change.

06:36:55.260 --> 06:36:57.260
Only have 40 seconds to go right now.

06:36:57.260 --> 06:36:59.260
There's no great Reaper target.

06:36:59.260 --> 06:37:02.260
A lot of pressure is put on the shy for the minute.

06:37:02.260 --> 06:37:06.420
So low. That's not a good start, but the end of killing is simple.

06:37:07.220 --> 06:37:09.620
Using Bastion is more of a distraction if I like that.

06:37:09.620 --> 06:37:13.620
TVNT has to let that kill go and Lee Soo Min didn't have the Frosters available.

06:37:14.100 --> 06:37:17.620
Leave his 1 HP as well. They're able to just stay up in the hotel though.

06:37:19.060 --> 06:37:21.060
Living for now. 20 seconds to go. J-Woo.

06:37:21.060 --> 06:37:23.460
That's a huge pick on Tamarka. They have to reset.

06:37:23.860 --> 06:37:26.340
They've got to go again. You can't afford to lose anybody else now.

06:37:26.340 --> 06:37:27.940
But it's 10 seconds. Shai's going to die.

06:37:28.340 --> 06:37:30.740
Oh, J-Woo gets another kill.

06:37:30.740 --> 06:37:36.740
10 seconds to go Johnny someone's gonna touch no one can no one can son so no way near

06:37:46.260 --> 06:37:48.680
He touched half a second there, but

06:37:52.940 --> 06:37:57.660
It was not enough the cats was not enough, but he got the touch you know the touch you didn't get the touch

06:37:58.100 --> 06:37:59.860
It did his best

06:37:59.860 --> 06:38:02.380
All right, so twist in mind some minute on the timer here

06:38:05.540 --> 06:38:09.340
If they extend this lead to two woe in this series man

06:38:11.060 --> 06:38:17.040
Absolutely, you can't just get yourself into here. That draw would be huge for way boo massive

06:38:19.740 --> 06:38:25.640
But they you just need of all the time you just need a single kill

06:38:25.640 --> 06:38:32.520
And that is what the Cap action team is just very good at just getting that single pick early and

06:38:33.440 --> 06:38:35.440
with how

06:38:35.480 --> 06:38:40.280
Shy and Alicia Miniman playing Alicia Min's been phenomenal on the cap. We're especially with the Alts like

06:38:41.880 --> 06:38:45.960
It's really been going for it. They can't get crushed can't get crushed and

06:38:47.240 --> 06:38:51.000
Realistically, I mean there were a couple of teamfights in this minute now

06:38:51.000 --> 06:38:56.560
and you can't sit back on this defense either because if you just sit back you

06:38:56.560 --> 06:39:01.620
end up giving so much positioning to twist their minds on the offense Quartz

06:39:01.620 --> 06:39:05.280
is going to make the most out of it on this bastion as well so Waybuu gaming

06:39:05.280 --> 06:39:10.920
for this one minute here have to be proactive have to keep making place at

06:39:10.920 --> 06:39:17.520
the scary prospect of going 0-1-2 all right trying to bail out each other's

06:39:17.520 --> 06:39:20.360
forms as well

06:39:21.000 --> 06:39:23.000
I

06:39:25.080 --> 06:39:28.880
Was just waiting for the swing and I was for literally waiting

06:39:29.440 --> 06:39:33.320
For someone else. Oh, there it is. There's the form. They're gonna try and go first it

06:39:33.760 --> 06:39:38.760
Try on the ground already both defensive edges. He's going straight over towards shy before to so long

06:39:40.360 --> 06:39:44.880
So close the crowd can feel it to the TV and TN to lose the map that's not good

06:39:44.880 --> 06:39:49.040
They need to reset and TV and T Johnny needs to also die or get mech back

06:39:49.040 --> 06:39:54.160
60% already though, and J-Woo should be able to cap the point.

06:39:54.160 --> 06:39:57.040
They're going to try and trade the back line.

06:39:57.040 --> 06:40:00.040
10 seconds to go, now this is looking like a draw.

06:40:00.040 --> 06:40:02.040
Wapoo, I think they've just gone and done it.

06:40:02.040 --> 06:40:06.040
The DMEC on TVMT, he's got 99% but he's going to get remade.

06:40:06.040 --> 06:40:08.040
Sure, but where's the touch? Has to come in.

06:40:08.040 --> 06:40:11.040
J-Woo dies! Good draw!

06:40:14.040 --> 06:40:16.040
No way!

06:40:16.040 --> 06:40:26.760
The solo D-Mec on TV and T-Johnny, they left the baby Diva, they don't leave him.

06:40:26.760 --> 06:40:31.120
He respawns, gets mech, they fight.

06:40:31.120 --> 06:40:39.040
Absolutely massive draw by Wable Gaming and not go down into that 0-2 hole here in the

06:40:39.040 --> 06:40:41.480
lower bracket.

06:40:41.480 --> 06:40:44.440
We restart, essentially it's the second map here now.

06:40:44.440 --> 06:40:47.920
They get to pick another map in the pool once more.

06:40:47.920 --> 06:40:49.440
See where they take us next.

06:40:49.440 --> 06:40:55.840
Where would you guys, if you're old?

06:40:55.840 --> 06:40:59.040
Where'd they get me?

06:40:59.040 --> 06:41:03.000
Well they're looking quite competitive on this get-tie cat and the bastion.

06:41:03.000 --> 06:41:07.320
So going into this series, talked about the Lucio Kiriko, how comfortable they are playing

06:41:07.320 --> 06:41:09.120
a composition like that.

06:41:09.120 --> 06:41:13.400
But maybe after what they saw in Oasis, they're feeling, ah, we want to stay competitive here.

06:41:13.400 --> 06:41:17.400
We actually want to play what is matter. We want to play this fast and we feel like that is the better chance

06:41:17.400 --> 06:41:20.400
against a team like Twisted Minds.

06:41:22.400 --> 06:41:26.400
Obviously having played the hybrid map already, you cannot go to something like a Numbani now.

06:41:26.400 --> 06:41:29.400
You could go to Rialto if you like and I scored map.

06:41:31.400 --> 06:41:33.400
We have to be aware of the picks and the bans as well.

06:41:34.400 --> 06:41:36.400
There you go. The map six, the variant.

06:41:37.400 --> 06:41:39.400
We were ready for it. We had the graphics ready.

06:41:39.400 --> 06:41:40.400
It's ready.

06:41:42.000 --> 06:41:44.040
I love a map 6. Come on now.

06:41:44.040 --> 06:41:46.040
We need one per major.

06:41:46.040 --> 06:41:47.040
One per major.

06:41:47.040 --> 06:41:48.480
We traveled all the way here.

06:41:48.480 --> 06:41:50.600
We might as well get a 6 map series.

06:41:50.600 --> 06:41:54.800
He says we need two draws in a major and one map 6.

06:41:54.800 --> 06:41:56.800
I don't make the rules.

06:41:56.800 --> 06:41:58.200
I'm glad, honestly.

06:42:00.160 --> 06:42:03.280
I think you probably should go to something like a realtor here.

06:42:03.280 --> 06:42:05.800
I mean, it's very scary

06:42:05.800 --> 06:42:08.200
if you are way beginning to go to a map like that

06:42:08.200 --> 06:42:15.440
because of what we've seen from Twisted Minds in the past, but they've already utilized the Cat Band back on Oasis

06:42:15.440 --> 06:42:19.400
and so if you are a team like Wave or you feel like, okay, we can protect the Bastion,

06:42:19.400 --> 06:42:23.000
we're guaranteed to be able to play the big meta composition for now.

06:42:23.700 --> 06:42:27.900
And based on the look of this King's Row, I feel like they learned throughout, they got better and better.

06:42:27.900 --> 06:42:30.700
And they're saying it's really competitive with the reigning World Champs.

06:42:33.500 --> 06:42:37.000
Well, we'll see what they want to pick. Obviously, when it does, if we do end up hitting the map 5,

06:42:37.000 --> 06:42:43.400
The map pool does get reset, so when the 9-6 comes around, they could pick anything again.

06:42:44.600 --> 06:42:46.200
Do I have to keep in mind, if we get that far?

06:42:46.900 --> 06:42:47.900
That would be if they can.

06:42:48.000 --> 06:42:50.200
They wouldn't go to something like a circuit real.

06:42:51.000 --> 06:42:51.200
Chill.

06:42:51.200 --> 06:42:51.900
That is for sure.

06:42:51.900 --> 06:42:55.600
I don't think either team would want to pick something like a circuit real in this one.

06:42:56.000 --> 06:42:59.900
The Rado, not to be sure about that either, so I think we all just have a really good pick here.

06:43:00.700 --> 06:43:06.400
Obviously, maybe they'll play spoiler, pick push or something, but I don't see it for the minute.

06:43:06.400 --> 06:43:10.840
Unless they really want to go lose your carry then I could defend something like a rune sappy, Joe

06:43:11.880 --> 06:43:13.880
I can agree with that

06:43:13.920 --> 06:43:17.720
I'm just I'm just saying things. He's just saying words. Hey

06:43:18.720 --> 06:43:20.720
That's what we got you here for

06:43:21.360 --> 06:43:24.720
Say some words every now and then that's what we do. Hey

06:43:26.520 --> 06:43:28.280
All right

06:43:28.280 --> 06:43:30.280
Mr. Minds as well

06:43:30.680 --> 06:43:36.120
We tend to ban the Bastion to that's still like an available ban. Yeah, I think you gotta protect it

06:43:36.400 --> 06:43:42.040
Probably protect Van de Bastion if you are way beginning and DPS just by an um, just a

06:43:43.200 --> 06:43:45.200
sojourn

06:43:45.320 --> 06:43:47.320
Symmetra Summature yeah

06:43:47.520 --> 06:43:49.040
We saw earlier the Virtus Pro

06:43:49.040 --> 06:43:53.120
They were quite happy to play the Symmetra because obviously flipping the map

06:43:53.480 --> 06:43:59.880
Steal the jetpack cat and the Bastion have a difficult time to instantly react to a Symmetra teleporter

06:44:00.080 --> 06:44:04.920
It's just a faster way to rotate and so you could throw the opponent off guard a little bit

06:44:04.920 --> 06:44:10.920
If you get something like a Symmetra and a Cassidy going, and the Cassidy has already been deployed as well, been banned.

06:44:11.920 --> 06:44:22.920
And so, the later this series is going to progress, it's actually something Twisted Minds have talked about, obviously, is the fact that they feel like they get better and better as the series progress, because they are so comfortable when Vans have been utilized.

06:44:22.920 --> 06:44:23.920
Yeah.

06:44:23.920 --> 06:44:27.920
And they get to play their own game now, very good at it, mosses of it.

06:44:30.920 --> 06:44:31.920
Have a look.

06:44:31.920 --> 06:44:38.520
look rune is soppy here we go I mean I yeah I'm in the same way that Johnny I

06:44:38.520 --> 06:44:45.320
think you banned DPS to weather we did actually see all gamers they did play

06:44:45.320 --> 06:44:49.360
the Jepacat Bastion there as well yeah so some legendary Diva bombs come through

06:44:49.360 --> 06:44:55.680
with the oh the Mag Diva bomb gang oh that was great whipped around the corner

06:44:55.680 --> 06:45:01.440
it's a new meta we're all learning of the fly here a little bit we're pushing

06:45:01.440 --> 06:45:07.440
The envelope seeing where we can get away playing the cat and the bastion and so far looks like teams are feeling quite comfortable here

06:45:07.440 --> 06:45:09.440
We're in a sappy as well far ban

06:45:10.000 --> 06:45:13.200
Gonna protect an amalgam team

06:45:14.320 --> 06:45:19.740
Yeah, and that guarantees of course TVNP. He's able to get away playing the diva if need be there as well

06:45:19.740 --> 06:45:33.980
Yeah, look at this, these bands as well. Cassidy, Genji, Barra, like, and they hit the DPS man.

06:45:33.980 --> 06:45:41.820
They really want to protect that Bastion. They feel like it's pretty good for them, so far.

06:45:41.820 --> 06:45:47.740
Yeah, I want to keep Tristan Mines DPS on their toes, that's for sure.

06:45:47.740 --> 06:45:50.940
So is this Sunso dropping the Saria here once more?

06:45:50.940 --> 06:45:54.340
We saw that it was the preference of his on Oasis, alright?

06:45:54.340 --> 06:45:59.340
And so now you're probably thinking, okay, well TVNT, maybe he goes towards something like a Comfort Pick, like a D.Va.

06:45:59.340 --> 06:46:05.840
That means that Counterwatch 101, we want to feel like we play the Saria as a really good meta pick here as well.

06:46:05.840 --> 06:46:07.940
We can play that into the D.Va if need be.

06:46:07.940 --> 06:46:13.140
If we see Cat Bastion though, the Saria would kind of be left out to dry.

06:46:13.140 --> 06:46:20.140
not typically a hero you would play too much with the Bastion but it's been done before.

06:46:20.140 --> 06:46:22.780
Let's load on in.

06:46:22.780 --> 06:46:28.380
Runisafi picked by Webogaming, China's number one and EMEA's number one fighting out in

06:46:28.380 --> 06:46:31.500
the lower bracket to stay into the competition.

06:46:31.500 --> 06:46:40.500
First of three, King's row is a draw so we're going again here, going to lock in.

06:46:40.500 --> 06:46:51.300
Got a look again, heading into this third map here.

06:46:51.300 --> 06:47:09.140
Webogaming, this was a comfort map pick of them, the Baskin-Bakas.

06:47:09.140 --> 06:47:15.140
But you need to keep the energy going. Oh yeah. That's been channeled to the players.

06:47:15.140 --> 06:47:21.140
They're going to feed off that energy. And on the back of a very well-earned draw as well.

06:47:21.140 --> 06:47:25.140
Feels like Wayba Gaming has some momentum going into this run of something.

06:47:25.140 --> 06:47:29.140
So when Marcus got an Oversleek ring...

06:47:29.140 --> 06:47:37.140
That is back keeps getting brought up. Yes indeed. He won the 2023 Florida Mayhem Oversleek Championship.

06:47:37.140 --> 06:47:39.140
I haven't brought it up yet, so it's new to me.

06:47:42.140 --> 06:47:45.140
It's brought up here once in a while, as you see the rollout come through here.

06:47:45.140 --> 06:47:49.140
Both teams are going to play the D.Va. Be expected.

06:47:49.140 --> 06:47:52.140
But this time around, we're already giving our team opting for the Bastion,

06:47:52.140 --> 06:47:56.140
while Twisted Minds putting Quartz onto this Cassidy instead.

06:47:56.140 --> 06:48:01.140
So again, you've got to be so prepared for the Bastion flying in, out of nowhere,

06:48:01.140 --> 06:48:05.140
trying to collapse with Leave on this tracer as well.

06:48:05.140 --> 06:48:07.940
A lot of heads up play required from just reminding this one.

06:48:07.940 --> 06:48:08.940
Yeah, a lot of it.

06:48:08.940 --> 06:48:10.940
Sons are going really low there.

06:48:10.940 --> 06:48:13.540
Here, Joe, we can actually snipe this kill on to leave.

06:48:13.540 --> 06:48:15.340
I think he's going to give them an opportunity.

06:48:15.340 --> 06:48:18.540
So, Blink's makin' a quick recall.

06:48:18.540 --> 06:48:23.340
Um, I want to try and take care of this spot here.

06:48:23.340 --> 06:48:24.940
I mean, they're trying to put a shine on him

06:48:24.940 --> 06:48:26.540
where he can jump onto this back line.

06:48:26.540 --> 06:48:27.140
Uh-oh.

06:48:27.140 --> 06:48:29.140
I mean, Quartz is so healthy, though.

06:48:29.140 --> 06:48:29.940
Good matrix.

06:48:29.940 --> 06:48:31.940
Scythe Tyreform's going to run out in just a moment.

06:48:31.940 --> 06:48:33.140
I mean, he's still shooting at it.

06:48:33.140 --> 06:48:38.220
it gets it too. Symbol maybe haven't hit the reload there unfortunately. It's funny.

06:48:38.220 --> 06:48:43.740
Astro follows it back to spawn. Just so oppressive. You have to kite around, stay

06:48:43.740 --> 06:48:47.260
away from this bastion for so long and yet when the third form ends, the pressure

06:48:47.260 --> 06:48:51.340
just never ends from a player like Shai there as well. So if you're in the

06:48:51.340 --> 06:48:55.700
castle you just got to hide out. You got to buy time for yourself. You only really

06:48:55.700 --> 06:49:00.340
have the speed boost to work with to try and navigate, deploy where you want the

06:49:00.340 --> 06:49:04.900
Cassidy to play from and try to get a pick I don't do someone like leave and put some pressure on the market for example

06:49:04.900 --> 06:49:10.980
But it's so difficult to play this Lucio composition and try to beat the jet back that fast and not playing it yourself

06:49:12.340 --> 06:49:15.940
Wrapping around here, Twisted Minds to going to give the way beginning this positioning here

06:49:17.380 --> 06:49:22.180
Yeah, then gonna take the higher ground, but realistically here quartz is gonna be outranged

06:49:23.460 --> 06:49:26.980
You're not doing too much from this distance. You can see him kind of chunking at shy

06:49:26.980 --> 06:49:29.260
But it's not doing much damage at all especially through the armor

06:49:29.740 --> 06:49:34.740
Mark has an earlier to turn rush here could deploy it makes things difficult. Wow, they're gonna go so quick

06:49:35.060 --> 06:49:37.620
Simba's got hidden 2% but this box gonna get away from them

06:49:37.620 --> 06:49:42.660
It's gonna run around the corner custom mines gonna have to be engaged in a very tough place. Yeah, they're gonna try and do it

06:49:42.660 --> 06:49:46.060
They're gonna lay the road on the road in a retard market

06:49:46.300 --> 06:49:52.180
If they chase Sunzo out Sunzo is not with his team right now. It's completely isolated. I think if Marker

06:49:52.180 --> 06:49:54.180
You can see it being tagged by J-Woo

06:49:54.180 --> 06:49:57.780
And just to get back, but yeah, that is a good isolation.

06:49:57.780 --> 06:50:00.580
Oh, the pulse is so good.

06:50:00.580 --> 06:50:04.940
They trade there, but you've lost your tank, so you've lost a lot of your front line.

06:50:04.940 --> 06:50:06.780
Shai is so low as well.

06:50:06.780 --> 06:50:10.380
Amazing stuff from Jai, with that giving his life to the teammate.

06:50:10.380 --> 06:50:12.580
Great play by Twisted Minds.

06:50:12.580 --> 06:50:13.980
Putting pressure onto Sansa early.

06:50:13.980 --> 06:50:18.180
I thought Wapu Gaming did a good job purchasing time there for the re-engaged,

06:50:18.180 --> 06:50:21.180
but Shai couldn't get back into the fight quick enough.

06:50:21.180 --> 06:50:31.540
And with that, Twisted Minds, picking up the D.Va player from the opposing team that's going to allow them to clean things up here as Funny Astro gets close to the sound barrier that won't be matched from way beginning.

06:50:31.540 --> 06:50:33.780
Astrid's in Minds, look around this corner.

06:50:35.980 --> 06:50:39.740
At least he's in M2, Johnny. Can't just go for a kidnap on somebody.

06:50:40.620 --> 06:50:42.300
Leaving to do it on Quartz. Here he goes.

06:50:42.300 --> 06:50:43.380
There's a Bastion in our midst.

06:50:43.380 --> 06:50:45.660
There's a Bastion behind us.

06:50:45.660 --> 06:50:49.420
That's the beat from Funnyastro2 trying to keep this fight alive.

06:50:49.420 --> 06:50:52.780
I mean, TBNT, that overhills been stripped away very quickly.

06:50:52.780 --> 06:50:58.300
If you're happy getting across this corner now, open things up positionally for Twispin

06:50:58.300 --> 06:51:00.420
Mice and Flortz in a better position here.

06:51:00.420 --> 06:51:03.620
Way better damage here onto Shy, still taking a bit of those nades coming in, but Shy's

06:51:03.620 --> 06:51:07.460
just super low, TBNT turns his head 180 degrees and kills Shy.

06:51:07.460 --> 06:51:12.180
Self-destruct by TBNT kills Maka, he's going to be able to get the remake as well.

06:51:12.180 --> 06:51:15.180
What a beautiful fight from Twisted Mice there.

06:51:15.180 --> 06:51:19.320
It's just fantastic.

06:51:19.320 --> 06:51:21.700
Positional understanding from Twisted Minds.

06:51:21.700 --> 06:51:23.260
Yes, we commit the sound barrier.

06:51:23.260 --> 06:51:26.940
We don't really get the pick required that typically you'd want to see on the back of

06:51:26.940 --> 06:51:29.540
that ultimate, but the positioning is good enough.

06:51:29.540 --> 06:51:34.640
Shy, caught up in a pretty poor place on the back of Lisa, means Catclay, and now Twisted

06:51:34.640 --> 06:51:39.860
Minds, they're pushing this card, and they have a Kitsune Rush online as well.

06:51:39.860 --> 06:51:42.740
Kitsune Rush Quartz, she gets hit with an 8, that's straight up.

06:51:42.740 --> 06:51:44.060
That's going to be a T-neck on Jacinta.

06:51:44.060 --> 06:51:48.420
I mean, this is going for bad to worse for Wabo right now.

06:51:50.820 --> 06:51:51.780
This is really not good.

06:51:51.780 --> 06:51:55.340
They can't lose any more people, but they can't not.

06:51:55.900 --> 06:51:57.900
That's a really late death for Maka.

06:52:00.380 --> 06:52:03.980
It is indeed, and if you look to awards, maybe a Kitsuna rush here.

06:52:04.420 --> 06:52:07.780
Katria literally swinging through this gate as well,

06:52:08.220 --> 06:52:10.220
and hits Tristan Mines from multiple angles.

06:52:10.220 --> 06:52:14.820
It's a Weibo game, they're facing a pretty devastating teamfight coming up here.

06:52:14.820 --> 06:52:19.220
All spawn for J-woo as well, Mark is so low, he's already dead as well.

06:52:19.220 --> 06:52:23.620
Oh dearie me, Weibo game, you're going to have to come up for some big here, Sunzo's down now.

06:52:23.620 --> 06:52:25.620
It's a three on five.

06:52:25.620 --> 06:52:29.420
This is a disaster cast right now for Weibo.

06:52:29.420 --> 06:52:33.220
Twisted mines get a team kill on the very final stretch.

06:52:33.220 --> 06:52:36.620
This should not be the cap still though because Mark has to skits sooner.

06:52:36.620 --> 06:52:40.340
You wait for everybody to come online. Shai is going to have great positioning out of spawn.

06:52:40.340 --> 06:52:44.080
So, Twisted Minds, if you can get this ult out and retreat, that would be good enough.

06:52:44.080 --> 06:52:48.320
They can just play the corner too. They don't have to go anywhere right now to Twisted Minds.

06:52:48.320 --> 06:52:49.520
They can just hang out.

06:52:50.860 --> 06:52:55.840
On this corner, like you said, I mean, Shai is going to have to get a kill here.

06:52:55.840 --> 06:52:58.000
Something's going to have to happen. They don't want to use ult for Twi-

06:52:58.000 --> 06:53:00.000
Fanny Ashro has got this beat so soon.

06:53:00.000 --> 06:53:02.000
And he goes down to Quartz.

06:53:02.000 --> 06:53:05.500
As soon as that kill comes in as well, Fanny Ashro is going to hit the old Sibylo also as well.

06:53:05.500 --> 06:53:08.380
I mean, two support ultimate advantage of the Twisted Minds.

06:53:08.380 --> 06:53:12.000
Johnny, this is over.

06:53:12.000 --> 06:53:14.180
Where do we get me to get team kills?

06:53:14.180 --> 06:53:15.180
It's done.

06:53:15.180 --> 06:53:16.660
There's four minutes left in the time bank,

06:53:16.660 --> 06:53:20.380
but coming out of the spawn, it's only Shy.

06:53:20.380 --> 06:53:21.960
Leafy's going to get a final touch,

06:53:21.960 --> 06:53:24.100
but there's two meters to go.

06:53:24.100 --> 06:53:26.220
They're going to get another one, but they've got no ults.

06:53:26.220 --> 06:53:27.540
They have the touch required, though.

06:53:27.540 --> 06:53:29.220
The Tracer and Rotter is buying enough time.

06:53:29.220 --> 06:53:31.460
Shy has to come up big here on the bastion.

06:53:31.460 --> 06:53:32.740
Find a couple of these frags.

06:53:32.740 --> 06:53:33.580
J-Boo dropping low.

06:53:33.580 --> 06:53:35.020
No recall available.

06:53:35.020 --> 06:53:38.220
You have to go down on the back of shy and this annihilation.

06:53:38.220 --> 06:53:38.720
No.

06:53:38.720 --> 06:53:39.780
You're not buying a fan from here.

06:53:39.780 --> 06:53:41.580
Oh, the remake killed the me.

06:53:41.580 --> 06:53:42.580
How did they do it?

06:53:47.140 --> 06:53:50.500
That should not have happened, Johnny.

06:53:50.500 --> 06:53:53.140
There is no way Twisted Mind should have got away with that.

06:53:56.340 --> 06:53:57.340
That's 2-0.

06:53:57.340 --> 06:53:58.700
That's match point for DM.

06:53:58.700 --> 06:54:00.660
What just happened?

06:54:00.660 --> 06:54:01.900
What just happened?

06:54:01.900 --> 06:54:03.820
I need to see the remake kill.

06:54:03.820 --> 06:54:06.620
If we're going to show the age axis, I need to see the remake kills.

06:54:07.820 --> 06:54:14.820
Twisted mines absolutely dominant on Runa SAPI, essentially winning 16 fights in a row to cap out the map.

06:54:15.420 --> 06:54:17.620
That is what we're expecting from the reigning world champs.

06:54:20.620 --> 06:54:23.520
Just a ludicrous amount of push.

06:54:24.020 --> 06:54:26.620
And that was, okay, they've almost got checkpoint.

06:54:26.920 --> 06:54:30.420
We win the fight, we get the bot control and then we just push it all the way to the end.

06:54:30.420 --> 06:54:35.820
They looked like they were in complete control, yes?

06:54:35.820 --> 06:54:39.140
There's Sebastian flying above us, rotating around us.

06:54:39.140 --> 06:54:44.300
We have to be so cognitly aware at all times where the Katharine Sebastian is.

06:54:44.300 --> 06:54:45.980
But the rotations were on point.

06:54:45.980 --> 06:54:51.820
The defense makers from TVNT to make sure his vulnerable players didn't go down.

06:54:51.820 --> 06:54:56.720
Just immaculate coordination by Twisted Minds to navigate this meta composition we saw from

06:54:56.720 --> 06:54:57.720
way beginning.

06:54:57.720 --> 06:55:02.120
If you're looking at it, they really only lost one fight and that was the first one

06:55:04.200 --> 06:55:06.200
And they just sunk our own

06:55:08.560 --> 06:55:11.640
TV and T what a star play on this diva. Yeah

06:55:13.080 --> 06:55:15.080
Those are some points like we want to ban that out

06:55:17.520 --> 06:55:22.720
Surely we get the remix I mean it's a carry hero essentially yeah if you play like like this on diva

06:55:22.720 --> 06:55:26.280
It's just a monstrous hero tremendous amount of impact on this game

06:55:26.280 --> 06:55:32.600
and now if you're away beginning you're probably admitting defeat on the

06:55:32.600 --> 06:55:37.400
the bashing composition here maybe you just want to fight them straight up

06:55:37.400 --> 06:55:44.040
instead play what you played so well as we look at twist the mice closing things

06:55:44.040 --> 06:55:49.040
out once more here yeah I think leave his top right there I saw TV NT kind of

06:55:49.040 --> 06:55:58.760
Swoop back in, hey, TM 2-1, this is, especially after that draw and how vicious I think,

06:55:58.760 --> 06:56:03.680
Wabo were kind of biting back at twisted mines, I mean, that was anything but vicious, they

06:56:03.680 --> 06:56:04.680
got de-clawed.

06:56:04.680 --> 06:56:08.320
I mean that's mentally crushing, right, for Wembley gaming, you're thinking okay we have

06:56:08.320 --> 06:56:13.840
a draw, the crowd is cheering us on, we feel like we have some momentum going our way,

06:56:13.840 --> 06:56:19.680
but I mean after being capped out on a push now it's all in the dumps now you

06:56:19.680 --> 06:56:23.400
think where do we go from here we don't have any faith in our ability to play

06:56:23.400 --> 06:56:26.960
the cat bastion we're feeling like we're outmaster on the lucio carry on the

06:56:26.960 --> 06:56:32.920
back what I'm on the way sis we go sigma basuki mate sigma basuki mate

06:56:32.920 --> 06:56:37.840
it's a good comp a really good comp let's look at J-woo on a runesoppy two

06:56:37.840 --> 06:56:43.760
deaths 8kd is the best in the game right now yeah for sure I mean we're

06:56:43.760 --> 06:56:48.120
We're talking about a lot of star players here in the tournament, Tracer players, proper, he sang.

06:56:48.120 --> 06:56:48.720
J-Woo.

06:56:48.720 --> 06:56:49.520
J-Woo.

06:56:49.520 --> 06:56:50.640
He's right out there man.

06:56:51.280 --> 06:56:52.000
He's right out there.

06:56:52.000 --> 06:56:54.240
I've been singing his praises for a while, I have you know.

06:56:54.240 --> 06:56:55.120
He's so young.

06:56:55.120 --> 06:56:55.680
He is.

06:56:55.680 --> 06:56:58.560
Such a great prospect in this scene, he's gonna have a long career.

06:56:58.560 --> 06:57:00.480
He's doing it this well, this early on.

06:57:00.840 --> 06:57:05.400
Obviously doesn't have that title of winner right?

06:57:05.400 --> 06:57:06.920
The World Cup last year.

06:57:06.920 --> 06:57:08.200
We've done a spot last year.

06:57:09.080 --> 06:57:10.720
Hey, maybe a hundred for another one this year.

06:57:10.720 --> 06:57:16.520
Yeah, I mean this is a twisted mind-steam that got better after they won the world championship team

06:57:16.520 --> 06:57:21.320
or after they picked up J.Woo to replace Psycho who now is on Lord of the Spro here instead

06:57:21.320 --> 06:57:24.960
They won out the bootcamp in clean fashion as well relying

06:57:40.720 --> 06:57:42.780
you

06:58:10.720 --> 06:58:12.780
you

06:58:40.720 --> 06:58:42.780
you

06:59:10.720 --> 06:59:12.780
you

06:59:40.720 --> 06:59:42.780
you

07:00:10.720 --> 07:00:37.960
You know as well if you want to commit to the brawl of course the Lord is going to be

07:00:37.960 --> 07:00:39.440
band out from Wabble Gaming here.

07:00:39.440 --> 07:00:40.840
No, Wido from TM.

07:00:40.840 --> 07:00:41.920
Five points was going to be there.

07:00:41.920 --> 07:00:44.520
Thonny Ashrow can't sleep on that guy.

07:00:44.520 --> 07:00:47.400
He has a deeper hero pool than he might think.

07:00:47.400 --> 07:00:49.520
I mean, simple would be the one rocking the Alari.

07:00:49.520 --> 07:00:52.600
And yeah, it gives Ashrow a little bit more of a job

07:00:52.600 --> 07:00:53.720
to heal the team.

07:00:53.720 --> 07:00:55.440
You can't just aura heal people with Lucio,

07:00:55.440 --> 07:00:59.680
but I think Alari band here for Webo does make a lot of sense.

07:00:59.680 --> 07:01:01.080
I love the band that we make it to.

07:01:01.080 --> 07:01:03.880
I mean, look, dude, come on.

07:01:03.880 --> 07:01:04.880
Pick some stuff out of the mix.

07:01:04.880 --> 07:01:06.760
Just like, I don't have to think about this hero.

07:01:06.760 --> 07:01:08.760
Don't have to think about the way it would act.

07:01:08.760 --> 07:01:10.760
Especially from a team like Webber, come on.

07:01:11.760 --> 07:01:15.760
This probably is going to be the Sigma composition we've seen so far from teams.

07:01:15.760 --> 07:01:22.760
Yes, the aura healing from Mizuki combined with the survivability tools of the Maywall and Sigma Shield, Kinetic Rast.

07:01:23.760 --> 07:01:29.760
That has been so effective at just putting pressure on the objective. The enemy team can't pick you apart.

07:01:29.760 --> 07:01:31.760
So that could be a composition we're seeing once more here.

07:01:36.760 --> 07:01:54.440
Alright, twisted minds on the defence. No Mizuki, they're just rocking the camp action.

07:01:54.440 --> 07:01:57.560
I trust them. They're the world champs, Jaws. They can do whatever they want.

07:01:57.560 --> 07:02:01.320
Got a good cigar. Here you go.

07:02:01.320 --> 07:02:02.320
Do it, Sunso.

07:02:02.320 --> 07:02:06.920
No, Rhyne on this map against the poke, come on man.

07:02:08.200 --> 07:02:15.440
Jake was in the green room earlier, vouching for Rhyne. I swear to everyone watching the broadcast, Jake did actually want to see some Rhyne hard.

07:02:15.440 --> 07:02:17.620
He thought it was a great swap, so I'm just putting it out there.

07:02:17.620 --> 07:02:22.220
Maybe not in the death pack as Bastion, I'm not going to put those kind of words in Jake's mouth,

07:02:22.220 --> 07:02:26.420
but it did at some point say that Rhyne hard was a good hero, so I'm keeping that one with me.

07:02:26.420 --> 07:02:30.260
Alright, it's going to be the Sigma, Mei, and the Mizuki.

07:02:30.260 --> 07:02:33.460
Maybe they're going to adapt here when they're seeing what's on the defense of Twisted Minds.

07:02:33.460 --> 07:02:37.220
Yeah, I think Shai's going to go change here. He wasn't heading back to spawn.

07:02:39.220 --> 07:02:43.380
He's going to go bash. I think it's just going to be the solo bash in here. There's no cat.

07:02:43.380 --> 07:02:46.420
They're going to stick with Lee Shim in on the Mizuki.

07:02:46.420 --> 07:02:50.260
Yeah, again, the strength of this composition comes from the way he can contest the objective,

07:02:50.260 --> 07:02:55.460
the payload here. And so Twisted Minds, they obviously have a timing around the turret form here.

07:02:55.460 --> 07:02:55.960
Wow.

07:02:55.960 --> 07:02:58.460
And a timing around the course is shooting heads apparently.

07:03:00.260 --> 07:03:02.860
I mean, if we're getting skills, it should be fairly effective with composition

07:03:02.860 --> 07:03:04.760
after this teamfight, it's all about laptop.

07:03:04.760 --> 07:03:06.760
He is such a sharp shooter.

07:03:06.760 --> 07:03:12.360
I mean, you can't be jumping, trying to like get from cover to cover without him ripping your head off.

07:03:12.360 --> 07:03:12.860
No.

07:03:12.860 --> 07:03:14.460
Full focus at all times.

07:03:15.160 --> 07:03:18.760
Have to be aware where the course is, and respect what is capable of.

07:03:19.960 --> 07:03:22.760
You know, we've seen a couple of iterations of the poke composition.

07:03:22.760 --> 07:03:28.260
And obviously Twisted Minds, they've had some time to think about what tiers they want to play in a composition like this.

07:03:28.260 --> 07:03:34.760
And if they feel like the damage output of a Bastion with J1 that tiero, and Quartz's ability to flick heads is good enough,

07:03:34.760 --> 07:03:40.260
maybe this is Twisted Minds' best response to this May composition we've been seeing.

07:03:40.260 --> 07:03:45.260
They've already got double DPS out of Twisted Minds, like that is so quickly being built up.

07:03:45.260 --> 07:03:48.760
Oh, and Lee just gets blown up by the Maid.

07:03:48.760 --> 07:03:56.760
They're gonna play a little bit safe, they don't want J.W.J. to get blown up here as well, but pow, I mean, that is a quick kill.

07:03:56.760 --> 07:04:00.760
And Johnny, look at the time back already, 2 minutes 20 seconds.

07:04:00.760 --> 07:04:04.760
And they haven't really had a fight to begin with. Leaves now, it's going to swap over to the Caster.

07:04:04.760 --> 07:04:05.760
This is K.

07:04:05.760 --> 07:04:06.760
This is Swap's hit.

07:04:06.760 --> 07:04:07.760
They're going to match it.

07:04:09.760 --> 07:04:10.760
I mean, that was mech.

07:04:10.760 --> 07:04:15.760
Gotta come up with the goods. It is, but it's just gonna be so hard to fight into this still.

07:04:15.760 --> 07:04:20.800
You haven't got much time left at all in these comps. They take a little while to get popping, especially on these slow corners

07:04:21.300 --> 07:04:25.680
They're gonna make it a little bit quicker now with this rush. Nice Rockville as a TV and T

07:04:26.400 --> 07:04:28.920
Just stops him from using the grass

07:04:30.160 --> 07:04:32.440
Quartz he manages to get one

07:04:32.440 --> 07:04:37.800
But can he actually stay up and alive here on the sidelines these more there's a little bit too much of a heavy lift for him

07:04:37.920 --> 07:04:39.920
He's still up when a simple goes down

07:04:40.440 --> 07:04:43.880
My goodness, I was still alive. There we go. Okay

07:04:43.880 --> 07:04:49.620
That's going to be point for Waveo. Twisted Mind is trying to make a play there as funny

07:04:49.620 --> 07:04:53.360
Astro can only heal one of his damage burst at the same time. Left J-Wood there on the

07:04:53.360 --> 07:04:57.980
Bastion, Waveo gaming capitalized beautifully on that and Quartz wasn't able to secure

07:04:57.980 --> 07:05:05.160
value with the Deadeye and they start rolling here on this second point. Trying to stay

07:05:05.160 --> 07:05:12.440
alive in this series but they have lots more to go. Yeah they're going to need to give

07:05:12.440 --> 07:05:16.040
a whole lot more than that, Jonny. They're still down two maps here.

07:05:16.040 --> 07:05:18.440
Flux is gonna hit a high noon from LeeV.

07:05:18.440 --> 07:05:22.340
Oh, SunZo with a better Flux onto TBNT.

07:05:22.740 --> 07:05:27.440
Quartz falls as well. Funny Ash throw down, and that is twisted mines.

07:05:28.440 --> 07:05:31.440
Just getting scrapped with his Wabo.

07:05:31.440 --> 07:05:34.840
Just walk over them. I mean, that is just a differential there from SunZo.

07:05:36.540 --> 07:05:37.740
Great play by Wibigame.

07:05:37.740 --> 07:05:40.640
Dead Eye as well coming through from LeeV. Can't underestimate that damage.

07:05:40.640 --> 07:05:44.680
TBNT is over to the deva to get the final contest here. They need the matrix

07:05:45.760 --> 07:05:48.200
Remove some of this damage give them a decent contest

07:05:52.020 --> 07:05:53.520
TBNT

07:05:53.520 --> 07:05:57.280
He's still gonna have to sell the spail out now. It's these human dives into the backers

07:05:58.640 --> 07:06:00.640
There's a pause. Oh

07:06:02.400 --> 07:06:04.400
Man

07:06:04.800 --> 07:06:06.800
I don't know what happened there

07:06:06.800 --> 07:06:09.600
I really hope that they didn't change the outcome of that fight.

07:06:09.600 --> 07:06:11.440
Yeah, I was a massive fight.

07:06:11.440 --> 07:06:14.600
Shia looking a little bit confused by those things.

07:06:14.600 --> 07:06:19.000
I think it's a Weibo call for the pause.

07:06:21.600 --> 07:06:23.400
I mean, that was just a chaotic fight.

07:06:24.000 --> 07:06:27.200
I lost my mind because I believe the accretion from Sunso knocked

07:06:28.000 --> 07:06:32.200
Forts out of the dead eye as they tried to make a play aggressively through the choke point.

07:06:32.200 --> 07:06:36.400
But two players dead here, four Weibo gaming, five versus three scenario.

07:06:36.800 --> 07:06:41.480
It's going to allow Twisted Minds to keep contesting this second point, and obviously that cap

07:06:41.960 --> 07:06:44.040
makes a huge difference in the outcome of this map.

07:06:46.280 --> 07:06:49.000
We'll get word on what this pause is for.

07:06:50.800 --> 07:06:51.720
Looks like it is...

07:06:52.400 --> 07:06:52.880
Oh, is it?

07:06:52.880 --> 07:06:53.840
There's an Admonis.

07:06:53.840 --> 07:06:54.640
Yeah, I think it's...

07:06:55.840 --> 07:06:57.560
A monitor issue, maybe, from Shine?

07:06:58.160 --> 07:06:59.960
He's got the monitor flipped the wrong way around.

07:07:00.880 --> 07:07:01.760
That was not...

07:07:01.760 --> 07:07:02.760
Yeah, bro.

07:07:02.760 --> 07:07:05.440
No, not like he was playing with that.

07:07:05.440 --> 07:07:06.080
Yep, yep.

07:07:06.800 --> 07:07:09.920
Chai doesn't need a monitor to play man, he just senses it.

07:07:09.920 --> 07:07:11.920
Maybe pull the hand bin.

07:07:11.920 --> 07:07:13.920
Oh yeah, the monitor.

07:07:13.920 --> 07:07:15.920
Yeah, 70 degrees.

07:07:15.920 --> 07:07:18.920
If no one's ever seen that, I'm sure there's many images online,

07:07:18.920 --> 07:07:22.920
but Hanbin basically played with this monitor almost parallel with himself.

07:07:22.920 --> 07:07:24.920
I don't know how he could have done it.

07:07:24.920 --> 07:07:26.920
You have to see the picture because me saying it is kind of unbelievable.

07:07:26.920 --> 07:07:28.920
It's just like, what? Will it kill the monitor?

07:07:28.920 --> 07:07:30.920
Yeah, it has to kill the monitor.

07:07:30.920 --> 07:07:32.920
Like a 72 degree angle, it's insane.

07:07:32.920 --> 07:07:34.920
Alright, well the monitor is working, so that's good news.

07:07:34.920 --> 07:07:35.920
That's good news.

07:07:35.920 --> 07:07:36.920
That is good news.

07:07:36.920 --> 07:07:46.120
All right, yeah, Sharjah's just adjusting it too to the preferred height.

07:07:46.120 --> 07:07:52.560
Hopefully this is just going to be the main issue and it's going to get resolved.

07:07:52.560 --> 07:07:57.440
Such a tough position to be in here now if you're the offense because you have to regain

07:07:57.440 --> 07:08:04.120
the ground, contest the defense high ground, but then also find the picks required in the

07:08:04.120 --> 07:08:09.240
proper team fight to secure this payload over the point now. After it looked like way beginning

07:08:09.240 --> 07:08:14.680
it's so much momentum on the back of that first point cap. Not able to secure the second point here.

07:08:16.200 --> 07:08:22.600
T20 is on Diva indeed, so had to use that to get back to the point to contest.

07:08:23.480 --> 07:08:25.560
Could be a bit more of a hindrance now if you're on the SIG.

07:08:29.160 --> 07:08:33.400
It does alter the matchup slightly for the tanks of course, not playing the Sigma mirror.

07:08:34.120 --> 07:08:37.880
But I still think Twisted Minds can get away with it because they have the high ground.

07:08:37.880 --> 07:08:43.200
That means that they can't play quite proactively with the D.Va in case they want to collapse on the enemy backline.

07:08:43.200 --> 07:08:45.540
Don't think they're going to survive in the neutral.

07:08:45.540 --> 07:08:47.600
The poke from the Sigma will just be too much.

07:08:47.600 --> 07:08:52.680
But Twisted Minds, they have an opportunity to make place here with this D.Va now.

07:08:52.680 --> 07:08:56.680
Even so, they might be at a disadvantage in the neutral fights.

07:08:56.680 --> 07:09:01.320
You want to pay them a little bit more quick if you're the D.Va team.

07:09:01.320 --> 07:09:05.720
Sigma team you can just kind of, you can't sit there and just poke away, whittle people down.

07:09:05.720 --> 07:09:09.480
It's going to be a slow poke and prod from the offense here to try and get that ground back.

07:09:09.480 --> 07:09:13.720
But once you have it, you should feel like you're in a really good position to neutralize the D.Va.

07:09:13.720 --> 07:09:14.920
Yeah.

07:09:14.920 --> 07:09:19.520
Christian Meisto, I feel like they are a team that kind of adapts to these kind of scenarios.

07:09:19.520 --> 07:09:25.520
I'm thinking back to the boot camp, where TVNT found himself on Wrecking Ball on the New Junk City.

07:09:25.520 --> 07:09:28.440
And you're thinking, okay, well TVNT is on the Wrecking Ball, like,

07:09:28.440 --> 07:09:32.880
not a great hero to be on New York City, but they clutched it out. They managed to make

07:09:32.880 --> 07:09:37.840
it happen and after the map, they were laughing on StealthTale. How do we make that happen?

07:09:37.840 --> 07:09:42.480
But that is Twisted Minds adapting to the heroes they are playing, despite the fact that it

07:09:42.480 --> 07:09:46.680
might not be the most optimal roster, the most optimal strategy. They're still finding

07:09:46.680 --> 07:09:50.960
a way to make that work, and TVNT already, great you appeared to be in with.

07:09:50.960 --> 07:09:55.160
Bit bigger of a tech issue than we once thought, so we're going to jump to a quick break. Don't

07:09:55.160 --> 07:10:00.200
go anywhere we've got twisted minds of Wayboo playing circle row coming up

07:12:25.160 --> 07:12:27.160
Just get along with me

07:12:31.160 --> 07:12:33.160
Is it right, and I know

07:12:36.160 --> 07:12:38.160
But I don't wanna think about it

07:12:39.160 --> 07:12:41.160
We are, we are

07:12:44.160 --> 07:12:46.160
There's nothing we can do about it

07:12:46.160 --> 07:12:48.160
Save yourself from being

07:12:49.160 --> 07:12:52.160
Intrude to who you are

07:13:25.160 --> 07:13:49.160
What's up, everybody?

07:13:49.160 --> 07:13:54.560
I'm here and for OWCS Tokyo, and I'm joined by everybody's favorite team, Twisted Minds.

07:13:54.560 --> 07:13:58.320
talking today with of course funny Astro and KSA and first guys I just got to ask

07:13:58.320 --> 07:14:01.440
what did you guys get into Japan and what's it been like here in your first

07:14:01.440 --> 07:14:04.880
few days? We got in last night we spent a couple of weeks before that in

07:14:04.880 --> 07:14:08.400
Korea so we've been bootcamping for very hard but yeah it's been just an amount

07:14:08.400 --> 07:14:12.440
of travel I think we're ready for the tournament now. As for me actually I had

07:14:12.440 --> 07:14:16.160
earlier than the team I came from Turkey I couldn't come to the bootcamp

07:14:16.160 --> 07:14:22.960
because I was sick but I had then just left the hotel. Is there any like one

07:14:22.960 --> 07:14:25.240
particular thing you really want to do while you're here in Japan.

07:14:25.240 --> 07:14:28.360
I lost my way out for some Japanese barbecue, it's pretty nice.

07:14:52.960 --> 07:15:21.960
I've been wondering these places, trying to find where I know I've been on.

07:15:21.960 --> 07:15:25.960
And I've seen too many faces

07:15:51.960 --> 07:15:54.020
you

07:16:21.960 --> 07:16:24.020
you

07:16:51.960 --> 07:16:54.020
you

07:17:21.960 --> 07:17:24.020
you

07:17:51.960 --> 07:17:54.020
you

07:18:21.960 --> 07:18:24.020
you

07:18:51.960 --> 07:18:54.020
you

07:19:21.960 --> 07:19:24.020
you

07:19:51.960 --> 07:19:54.020
you

07:20:21.960 --> 07:20:24.020
you

07:20:51.960 --> 07:20:54.020
you

07:21:21.960 --> 07:21:23.960
I

07:21:51.960 --> 07:21:54.760
They need all over my body

07:21:54.760 --> 07:21:56.760
Come on talk to me

07:21:56.760 --> 07:21:59.760
I want you on my body all the time

07:22:02.760 --> 07:22:04.560
Talk to me

07:22:04.560 --> 07:22:06.560
I want you on my body

07:22:06.560 --> 07:22:08.560
Feel the heat

07:22:08.560 --> 07:22:10.360
All over my body

07:22:10.360 --> 07:22:12.360
Come on talk to me

07:22:12.360 --> 07:22:15.360
I want you on my body all the time

07:22:18.360 --> 07:22:20.360
Talk to me

07:22:21.960 --> 07:22:23.960
Come on, wanna talk to me

07:22:26.280 --> 07:22:28.280
Talk to me

07:22:29.720 --> 07:22:31.720
Come on, wanna talk to me

07:22:51.960 --> 07:22:53.960
I

07:23:21.960 --> 07:23:23.960
Love got you

07:23:28.960 --> 07:23:30.960
Love got you

07:23:36.960 --> 07:23:38.960
Love got you

07:23:41.960 --> 07:23:43.960
Love got you

07:23:51.960 --> 07:23:53.960
No way that you

07:24:03.320 --> 07:24:09.560
Welcome back. Yes, we are indeed back. This is Johnny. We're in Japan's. Oh, no, that's not good whole show again

07:24:09.640 --> 07:24:14.120
We're just about to get into the next next next game. No the same game

07:24:14.120 --> 07:24:17.180
Well, it's for a shoot together together has been resolved. It's been a little while

07:24:17.180 --> 07:24:19.880
I need to run to the bathroom I sprinted past all production

07:24:19.880 --> 07:24:21.880
You did not have to say that to the camera, you did not have to say that.

07:24:21.880 --> 07:24:23.880
Anyway, anyway, we were out here all the time.

07:24:23.880 --> 07:24:24.880
Yeah, sure, sure.

07:24:24.880 --> 07:24:26.880
I was just going to give them a little peek behind the camera.

07:24:26.880 --> 07:24:27.880
What happened, Jaws?

07:24:27.880 --> 07:24:28.880
I already told them!

07:24:28.880 --> 07:24:30.880
It was a monitor issue and the issue has been resolved.

07:24:30.880 --> 07:24:33.880
So we will be unpausing the game in just a minute.

07:24:33.880 --> 07:24:38.880
Twist of mind, up 2-0 in this series after three maps being played.

07:24:38.880 --> 07:24:39.880
Yes.

07:24:39.880 --> 07:24:42.880
We're in the middle of map four, which is Circuit Real.

07:24:42.880 --> 07:24:47.880
And obviously very beginning, very close to finishing off that second point.

07:24:47.880 --> 07:24:54.520
progressing on to third but lost that previous teamfight and now forced to reset with twisted minds

07:24:54.520 --> 07:24:58.760
establishing the high ground once more on the second point defense. I will say and it worths

07:24:58.760 --> 07:25:06.520
kind of talking about is that the pause was very awkward although it was Webber are probably going

07:25:06.520 --> 07:25:10.520
to lose this fight if I remember correctly there are about two people that were dead on my both

07:25:10.520 --> 07:25:15.320
side. Yes it's a five versus three scenario as we're about to head back into the game very shortly.

07:25:15.320 --> 07:25:22.400
So I don't know I've seen worse like five or two three. What would you put percentage to bring this one back a 53

07:25:22.880 --> 07:25:24.880
8% and 8%

07:25:25.220 --> 07:25:29.160
Yeah, probably we'll have a jake confirm those loads for you. We'll have him compute

07:25:30.960 --> 07:25:32.960
Astro

07:25:33.400 --> 07:25:37.600
Number so far in this series so three maps faster here

07:25:39.280 --> 07:25:41.280
7.5k heels pretend

07:25:41.280 --> 07:25:48.880
Like you said, he's had a bit of a tough go here or early on in the tournament, adapting to these Korean teams as we reload back into the game.

07:25:48.880 --> 07:25:56.280
And the way the game is, they say, nope, we don't even want to take this 5 vs 3, we're going to head back into spawn, and we've got 2.45 on the time bank.

07:25:56.280 --> 07:25:58.280
8%.

07:25:58.280 --> 07:26:02.280
I don't know, what the hell 90% happened.

07:26:02.280 --> 07:26:05.280
Yeah, well that's true. That's very true.

07:26:05.280 --> 07:26:09.280
Like I said, 2.5 minutes now for WBG.

07:26:09.280 --> 07:26:11.920
Still rocking the cat-bashing of both teams.

07:26:11.920 --> 07:26:13.920
It's a given game. Off of the high ground.

07:26:13.920 --> 07:26:17.380
Oh, they tried to kidnap, but yeah, the Suzu came in clutch.

07:26:17.380 --> 07:26:18.880
Sun-Ten are moving forward.

07:26:18.880 --> 07:26:20.820
Fortunately, half of that wasn't by himself.

07:26:20.820 --> 07:26:22.820
T-Vents, he was pushing them into the front line.

07:26:23.320 --> 07:26:24.920
And it's all about T-Vents here.

07:26:24.920 --> 07:26:27.680
Here's Steve Apley, has to manage these booster cooldowns

07:26:27.680 --> 07:26:28.560
and combine with a team.

07:26:28.560 --> 07:26:30.220
DeadEye could be used here.

07:26:30.220 --> 07:26:31.620
He's going to use it straight over the top,

07:26:31.620 --> 07:26:32.720
and they're ready for this one.

07:26:33.120 --> 07:26:35.120
No, oh, you've got a matrix there.

07:26:35.520 --> 07:26:36.820
He's got it. He's got it.

07:26:36.820 --> 07:26:43.820
The focus by is too good, Matrix ran out, held that, Deliver basically is in tire duration.

07:26:43.820 --> 07:26:46.820
That is way with capping second.

07:26:46.820 --> 07:26:51.820
Alright, calm composed. Get the second point cap going as they roll on to third and J-Woo

07:26:51.820 --> 07:26:57.820
dropping really low, but he has enough sustain, enough healing from his teammates to stay alive in this one.

07:26:59.820 --> 07:27:03.820
Take a look at the ultimates. Quick reset going into this one, Sunso, has this flux.

07:27:03.820 --> 07:27:07.260
Past his flux, both Kiriko's working towards that Kitsunerash.

07:27:08.860 --> 07:27:10.620
Try to set up on the hike on here, give me a T.

07:27:11.260 --> 07:27:13.980
That armor is chunked off and now have to be careful.

07:27:14.540 --> 07:27:18.140
Have to be healed back up by his Kiriko, but it's going to forfeit some space, four way beginning.

07:27:18.780 --> 07:27:21.980
That was neat. Say, oh, the knee! Did you see that actually connected with Astro?

07:27:21.980 --> 07:27:27.500
He went super low, so he tries to get J.Woo in a good position, but shy, ends up going down first.

07:27:27.900 --> 07:27:31.260
A free form now for J.Woo, and should be a free fight on top of that.

07:27:31.260 --> 07:27:33.260
You think you can get an extra frag here?

07:27:33.260 --> 07:27:35.260
Pushing onto Sunzo, even if he can't lose mech, you too, too.

07:27:35.260 --> 07:27:36.260
He's low.

07:27:36.260 --> 07:27:37.260
Oh!

07:27:37.260 --> 07:27:40.260
The kid now gots no cancel there.

07:27:40.260 --> 07:27:45.260
Wabugaming end up not responding to this one with a giant flood.

07:27:45.260 --> 07:27:47.260
Simple force as Mark gets two.

07:27:47.260 --> 07:27:48.260
Sunzo got huge.

07:27:48.260 --> 07:27:50.260
What a flood from Sunzo.

07:27:50.260 --> 07:27:53.260
Wow, what a play and Mark are following up there as well.

07:27:53.260 --> 07:27:59.260
Saw an opportunity and capitalized on twisted mines being quite low after the initial skirmish.

07:27:59.260 --> 07:28:04.780
Now way beginning they're looking to close out this map. They're still putting pressure on nice native there

07:28:05.020 --> 07:28:08.180
TVNC not letting get that one close to spawn with his teammates

07:28:08.460 --> 07:28:13.340
Gonna put leaving a good spot as well. Oh shreds the high ground. Okay, not gonna use that high noon cat just yet

07:28:13.580 --> 07:28:15.580
Do all them available draws

07:28:16.820 --> 07:28:18.820
Cat noon

07:28:21.740 --> 07:28:23.740
Just better

07:28:23.740 --> 07:28:30.460
One minute and forty to go but they don't need the rest of that.

07:28:30.460 --> 07:28:31.460
Absolutely not.

07:28:31.460 --> 07:28:32.460
Wave of gaming.

07:28:32.460 --> 07:28:35.740
Finish that point in style.

07:28:35.740 --> 07:28:43.900
The tiniest bit of difference was enough.

07:28:43.900 --> 07:28:46.580
The channel time was quicker for Lee.

07:28:46.580 --> 07:28:50.580
He's the one to get that IKLs required to win the team fight.

07:28:55.580 --> 07:28:56.580
Wow.

07:28:58.580 --> 07:29:01.580
Unbelievably loud still.

07:29:03.580 --> 07:29:09.580
It feels only a matter of time before this team gets it going in this lower bracket.

07:29:09.580 --> 07:29:13.580
It's such a tough go over the last few internationals.

07:29:13.580 --> 07:29:15.580
You can never count these guys out.

07:29:15.580 --> 07:29:21.060
Yeah, I mean they are Chinese Overwatch legends shy and leave

07:29:22.060 --> 07:29:27.780
At the very beginning they were on separate teams. They haven't combined yet Chengdu hunters hangtose bark

07:29:28.420 --> 07:29:33.060
But they said if we want to have the best opportunity to win an international major

07:29:33.580 --> 07:29:36.960
Well have to join forces and they did so but yet

07:29:37.620 --> 07:29:41.940
Not able to get across that finish line not able to overcome some of these Korean teams

07:29:41.940 --> 07:29:45.180
and now they're facing the reigning world champions in Twisted Mines. They have a

07:29:45.180 --> 07:29:50.640
tremendous long path to go. If they want to end up winning this major, obviously

07:29:50.640 --> 07:29:57.420
already down 2-0 in this series, but you can't count these guys out. Three minutes

07:29:57.420 --> 07:30:02.700
could be pretty big difference. There's 1.38 on the time back for

07:30:02.700 --> 07:30:07.660
Wabble Gaming. They capped out with here. Twisted Mines keep going on the offense.

07:30:07.660 --> 07:30:14.660
Yeah, if they're gonna run the cat bash in both teams, just deciding you know what, it's actually the best course of action.

07:30:14.660 --> 07:30:16.660
TVNT on the D.Va.

07:30:18.660 --> 07:30:25.660
Leave and court. I mean, I said at the very start of this map, like, oh, this series is gonna be such an insane hit-scan duel.

07:30:26.660 --> 07:30:28.660
And it's proven to be just that.

07:30:28.660 --> 07:30:30.660
Oh, that's what happens.

07:30:30.660 --> 07:30:34.660
The D.Va Sigma, you're going to get those accretions to your face.

07:30:34.660 --> 07:30:37.820
What pressure on the way we're getting here though?

07:30:37.820 --> 07:30:39.900
Who's in mines looking to swing perhaps?

07:30:39.900 --> 07:30:41.580
Yeah, should I really low actually?

07:30:41.580 --> 07:30:47.380
I have to back up to this second corner, or third corner I guess.

07:30:47.380 --> 07:30:51.980
Right into your time.

07:30:51.980 --> 07:30:54.500
It's all about the bastions in this one.

07:30:54.500 --> 07:30:59.620
Yeah, just trying to make the Sigma use cooldowns.

07:30:59.620 --> 07:31:00.620
Nice dodge to the rock.

07:31:00.620 --> 07:31:01.620
He's in there.

07:31:01.620 --> 07:31:06.800
though. Good shoes you coming in from simple saves today. It's gonna earn himself a rush too. They're gonna pop his straight away.

07:31:06.800 --> 07:31:11.240
I'd imagine right around this corner. Yep, that's exactly what they're gonna do. Marcus 3% away by the way.

07:31:11.240 --> 07:31:14.340
They come over the kill here. It's gonna be gold, but no, Mark, it gets it in time.

07:31:14.340 --> 07:31:16.820
Is it up high here to the cap? Here we go again!

07:31:16.820 --> 07:31:19.660
Jai's already dead. Oh, not quite.

07:31:20.060 --> 07:31:25.820
Everybody's scarring for cover though, and Niamh is completely isolated as Quartz is a big indenate.

07:31:25.820 --> 07:31:30.900
Oh, we're on the floor. All the way back. Oh, and Quartz joins us.

07:31:31.620 --> 07:31:34.260
What an unbelievable flux there!

07:31:34.260 --> 07:31:36.980
Sons though, just takes course out completely.

07:31:36.980 --> 07:31:39.140
A ridiculous turn around for Wave-O.

07:31:39.140 --> 07:31:44.420
I mean the peel into the indoors area to stay protected from the dead eye.

07:31:44.420 --> 07:31:49.940
It was so impeccably fast and that meant of course that you can't rotate.

07:31:49.940 --> 07:31:51.940
Put pressure on the Twisted Minds backline.

07:31:51.940 --> 07:31:54.660
In the beginning they turned things around with the Gravitic Flux.

07:31:54.660 --> 07:31:55.780
Two minutes off the timer.

07:31:56.500 --> 07:31:59.460
Every single teamfight matters in this one.

07:31:59.460 --> 07:32:02.460
Let's say look to chunk off this time-bank from PrusaMines on the attack.

07:32:06.960 --> 07:32:08.960
That's even really low.

07:32:08.960 --> 07:32:13.960
And like you said, those rocks are going to be here and you constantly, if you're playing this D.Va or to dodge.

07:32:14.960 --> 07:32:15.960
They're at form.

07:32:18.960 --> 07:32:20.960
PrusaMines has a better timing here.

07:32:20.960 --> 07:32:22.460
If they want to go.

07:32:23.460 --> 07:32:24.460
Hi Nune.

07:32:24.460 --> 07:32:24.960
Uh oh.

07:32:24.960 --> 07:32:25.460
Cat Nune.

07:32:25.460 --> 07:32:30.700
Oh, strength this guy on! He just keeps on delivering for Wayvo Gaming.

07:32:31.620 --> 07:32:34.500
TVNT's had a mech fight done. One minute and 20 left.

07:32:37.140 --> 07:32:41.940
He's been on a map of the flying dead ice so far. Quartz is going to drop quite low here.

07:32:41.940 --> 07:32:45.140
Oh, oh, oh, oh, oh. Even more stagger.

07:32:46.380 --> 07:32:47.660
More time wasted.

07:32:50.380 --> 07:32:54.020
This time it's going to be Twisted Meister and Quartz, 98%.

07:32:55.460 --> 07:32:58.460
Let's see if they can get things going with their own dead-eye combination here.

07:32:58.960 --> 07:33:00.760
But, this is the meta now.

07:33:00.760 --> 07:33:02.660
Wave of gaming, they're going to be prepared.

07:33:02.660 --> 07:33:05.160
Tracking that ultimate intently.

07:33:05.460 --> 07:33:07.160
Catnune. That's it.

07:33:07.660 --> 07:33:09.160
Catnune. Catnune.

07:33:10.160 --> 07:33:11.260
First to mind, we've got it.

07:33:11.560 --> 07:33:12.660
The Bastion for now.

07:33:13.460 --> 07:33:14.860
J-Will with the turret form.

07:33:16.660 --> 07:33:18.960
They both actually use the right T-Vents, he's really low though.

07:33:18.960 --> 07:33:24.160
They can use the E to actually try and absorb all those heals, he's shy, takes down Quartz.

07:33:24.160 --> 07:33:31.160
There's 40 seconds to go in TBNT. He goes for the remake!

07:33:31.160 --> 07:33:38.160
Things are just not going with it. Twisted Mind is way right now. They have one more opportunity in this one.

07:33:38.160 --> 07:33:44.160
And the Kitsuna rushes have been deployed. TBNT swaps over to Ramatra along with the Vino.

07:33:44.160 --> 07:33:47.160
It's just going to be for the extra speed I've spawned temporarily.

07:33:47.160 --> 07:33:51.160
TBNT is going to be there for Ramatra. Provides some survivability here on the point.

07:33:51.160 --> 07:33:55.160
But the ultimates from Waybegaming, this flux, Leeb coming up on the dead-eye,

07:33:55.160 --> 07:33:57.660
steals so many tools at the Waybegaming's disposal.

07:33:57.660 --> 07:33:59.660
They got Cat Noon again.

07:33:59.660 --> 07:34:04.660
Leeb pops it straight to the skies, no where to run, no where to hide.

07:34:04.660 --> 07:34:06.660
Leeb has done it again.

07:34:06.660 --> 07:34:09.660
And he's going to isolate Fonny Astra as well.

07:34:10.660 --> 07:34:13.660
I mean, there's nothing this man can't do.

07:34:14.660 --> 07:34:19.660
Waybeau gaming comeback in a big way, on a certain way out.

07:34:21.160 --> 07:34:30.160
They're not out of this. Two and one. We're going to a map five now Johnny.

07:34:30.160 --> 07:34:35.160
Flying cowboy dip. That's one way to get some momentum back in this series.

07:34:35.160 --> 07:34:41.160
The crowd fired up at leave comb, buying with Lee Sun-min on the deathback cat.

07:34:41.160 --> 07:34:47.160
They have the upper time every single time with those Jedi combinations.

07:34:47.160 --> 07:34:53.880
And now they have a recipe for success as well. The Sigma composition working our favor. We'll feel comfortable in this one

07:34:53.880 --> 07:34:58.880
It's going to be twisted mind-smap pick, but at least weibo gaming have a composition they can trust

07:35:02.560 --> 07:35:06.880
Like you said at the very end there as well everything relied on getting a good

07:35:07.560 --> 07:35:09.120
high noon

07:35:09.120 --> 07:35:11.120
or dead eye with

07:35:11.240 --> 07:35:13.960
The cat flying you over the top and twist of mind

07:35:13.960 --> 07:35:17.840
You want to be able to if you're playing your own cat you want to be able to like push around the corner

07:35:17.840 --> 07:35:20.820
But as soon as leave kind of cut you off. It's like you can't go anywhere

07:35:21.880 --> 07:35:25.600
Well, this is a new kind of composition. We've seen we haven't really seen this

07:35:26.080 --> 07:35:31.800
Adaptation too much of the Cassidy with the Bastion and we saw through the middle of this series obviously

07:35:31.800 --> 07:35:36.800
We I mean we've seen cat and dead ice being combined since the very release of the hero at the boot camp

07:35:37.300 --> 07:35:43.160
But to this effect really have to respect it both teams trading back and forth in this one

07:35:43.160 --> 07:35:51.000
So let's first of all, it's on the map point, so now they're in the hot seat, they choose

07:35:51.000 --> 07:35:54.600
the map, they choose to ban first.

07:35:54.600 --> 07:36:02.560
Because this is going to be our fifth map coming up, we're only reduced to flash point

07:36:02.560 --> 07:36:04.440
being the map picks available here.

07:36:04.440 --> 07:36:09.840
Now we've seen a lot of new junk cities so far for teams that don't want to play the

07:36:09.840 --> 07:36:11.760
Bastion jet that cat.

07:36:11.760 --> 07:36:21.760
And obviously, if you're basing this from Oasis, you could say Twisted Minds, they are the better teams when it comes to not playing the Bastion Jetpack Admeta as much.

07:36:21.760 --> 07:36:30.760
So maybe they want to go back to a new drunk city, maybe they want to go back to Basics in some of these more closed indoors kind of areas we have available on that map.

07:36:31.760 --> 07:36:34.760
Oh, there's so many unreal highlights from Leave.

07:36:34.760 --> 07:36:35.760
It's insane.

07:36:36.760 --> 07:36:38.760
Quicker at the draw.

07:36:41.760 --> 07:36:44.760
I mean, people have been going to NJC to get away from the cat-bashing.

07:36:44.760 --> 07:36:45.760
Yeah.

07:36:45.760 --> 07:36:46.760
Sorry.

07:36:47.760 --> 07:36:50.760
If you're just a mind-boggling, you're happy with how this is going.

07:36:50.760 --> 07:36:52.760
I mean, NJC seems like the perfect place.

07:36:52.760 --> 07:36:53.760
Wow.

07:36:53.760 --> 07:36:54.760
What a rock as well.

07:36:54.760 --> 07:36:55.760
Are you kidding me?

07:36:55.760 --> 07:37:00.760
We didn't see that, because we were first like POV of leave.

07:37:00.760 --> 07:37:02.760
Ridiculous.

07:37:04.760 --> 07:37:08.760
So I think that that happened once before in the map, right before the pause,

07:37:08.760 --> 07:37:09.760
but we had to double-check that.

07:37:09.760 --> 07:37:16.760
But if that is the case, that would have been two dead eyes that were cancelled by Sunso's accretions.

07:37:16.760 --> 07:37:17.760
Sunso is in presence.

07:37:17.760 --> 07:37:18.760
Why do you want one?

07:37:20.760 --> 07:37:21.760
My dude is popping off.

07:37:21.760 --> 07:37:25.760
Obviously very comfortable playing the Sigma into a hero like D.Va for TB&T.

07:37:25.760 --> 07:37:29.760
But I think you can just look at the performance, the individual performance on this hero itself.

07:37:29.760 --> 07:37:31.760
And say that was just not a matchup diff.

07:37:31.760 --> 07:37:36.760
That was Sunso putting on a display on one of his better heroes available to him.

07:37:36.760 --> 07:37:37.760
Yeah.

07:37:37.760 --> 07:37:38.760
Oh yeah.

07:37:39.760 --> 07:37:47.920
normally known as Billy Dang. And with how this is going now, it feels like a momentum

07:37:47.920 --> 07:37:54.840
shift pause in a way, right? Where like, we're running this one home. Hey, twist of mind,

07:37:54.840 --> 07:37:58.540
it's up to you how you want to get back in. You've already banned the cat. They banned

07:37:58.540 --> 07:38:04.800
cat on map one. They did indeed. So now it just comes into question. Do you feel like

07:38:04.800 --> 07:38:08.360
You have to deploy a ban on something like a Bastion instead without the cat

07:38:09.240 --> 07:38:14.480
You know Bastion is still a hero we see here and now leaves him in stats being showcased for you here

07:38:14.480 --> 07:38:17.080
And like you said, I like the practice has coming in from this guy

07:38:17.080 --> 07:38:23.520
He's obviously trying to make place with the ultimate because you can get that initial stun as well to set up the rest of your team

07:38:23.520 --> 07:38:26.940
But if you can get on popular an opponent drag them into your own team

07:38:27.280 --> 07:38:29.320
That is a way to win a teamfight alone

07:38:29.320 --> 07:38:35.380
You just have to be so very agile so careful not to be picked off when you're trying to play off with your victim

07:38:36.280 --> 07:38:39.180
Hey, or even drag him off the map. We've seen a bunch of that one already

07:38:40.360 --> 07:38:41.360
It is

07:38:41.360 --> 07:38:48.660
It's crazy how much jetpack cat all commenced how you kind of play because you being literally kidnapped by it's like

07:38:48.660 --> 07:38:52.660
I can't do anything. I have to put the cat. You have to yeah, please

07:38:53.440 --> 07:38:57.040
Or Suzu or something just like as long as they don't get hit. I'm fine

07:38:57.040 --> 07:39:03.040
But, yeah, real tough, but at least we've been fantastic jobs so far, pilots in the cap.

07:39:03.040 --> 07:39:05.040
Another veteran player as well.

07:39:05.040 --> 07:39:11.040
You know when I run for many years now, even dating back to the Overwatch League days, spent some time on Soul Dynasty.

07:39:11.040 --> 07:39:17.040
And so now finding a home here on a Webu gaming roster that has retooled with a Korean backline.

07:39:17.040 --> 07:39:20.040
They're finding limited international success here.

07:39:20.040 --> 07:39:24.040
And also, I mean, it deserves to be mentioned, we haven't seen Blushway in this lineup.

07:39:24.040 --> 07:39:28.040
Because of the meta that we find ourselves in, it's all about Sunster this time.

07:39:28.040 --> 07:39:32.040
So where's before it was a four or five man team line up?

07:39:32.040 --> 07:39:34.040
As we're big chilling.

07:39:34.040 --> 07:39:39.040
TVNT is chilling, maximum relaxing, reclined all the way back.

07:39:39.040 --> 07:39:42.040
The chairs are very comfortable, I will say.

07:39:42.040 --> 07:39:45.040
They're like some Japanese chair brand, but they're very comfortable.

07:39:45.040 --> 07:39:49.040
Yeah, I agree. We've got some chill on the back.

07:39:49.040 --> 07:39:53.040
It's actually how they advertise them, from what we've seen so far in the arena.

07:39:53.040 --> 07:39:58.000
It's just like the ability to lean back and get comfortable what TVT is doing right now. They're like, this is this is what we do

07:39:58.000 --> 07:40:04.720
This is what we do. This is what we do TVNT's just full display right now showing off that chair. Yeah, it's really

07:40:05.360 --> 07:40:08.700
It's getting late for these players. I mean, I was about to say it is pretty

07:40:09.480 --> 07:40:14.840
They still won't more serious after this by the way. Yeah, they they are going to play the next

07:40:15.520 --> 07:40:19.880
Match up here versus pro are waiting in the wings in the final matchup of the day the lower back at final

07:40:19.880 --> 07:40:25.160
but I mean look at long it I hate to talk about funny astral because we're

07:40:25.160 --> 07:40:28.040
just looking at him but he doesn't think there's a camera on him but like he's

07:40:28.040 --> 07:40:34.800
looking a little tired you know and TV in the middle so I yawn you need a

07:40:34.800 --> 07:40:40.320
caffeine brother come on we need to get fired up once more

07:40:40.480 --> 07:40:44.080
yeah especially considering this can go to six maps I mean first of all it's

07:40:44.080 --> 07:40:47.080
happened on that before funnily enough against Alcat yeah they did

07:40:47.080 --> 07:40:51.600
Mitch is in championship last year. Yeah, that's raw on Blizzard world

07:40:52.280 --> 07:40:57.880
Of course, Johnny too. Oh, we got him. Oh, we got him. We got it. We got him chat. Who's next?

07:40:58.920 --> 07:41:02.480
You know one person you on and suddenly everyone starts yawning and so

07:41:02.960 --> 07:41:06.720
It's a slippery slope for the rest of the team here. You gotta watch out if you're simple

07:41:07.760 --> 07:41:09.360
J-woo

07:41:09.360 --> 07:41:14.480
Don't it don't it be caught you on it. All right time for some adrenaline back into the game

07:41:17.080 --> 07:41:41.080
All right. New junk city, no surprise to see us go here, Johnny. In theory here, I do give

07:41:41.080 --> 07:41:48.080
the edge to twisted mines. We got the hard replaced obviously in a moment as well.

07:41:48.080 --> 07:41:56.600
Ooh, do you zoom in? Uh oh, uh oh, our twisted mines expecting this composition to come out

07:41:56.600 --> 07:42:01.200
from Weber Gaming? Surely, I mean surely this is what it's been like evolved into over the

07:42:01.200 --> 07:42:06.960
last day or so. Twisted mines are playing way more of a default, a way more common composition

07:42:06.960 --> 07:42:11.180
They have to adapt their play now to what Weber Gaming are bringing on their own end.

07:42:11.180 --> 07:42:13.580
So it was a Bastion Band by Twisted Minds there Johnny.

07:42:13.580 --> 07:42:17.020
The Diva Band for Weber Gaming.

07:42:17.020 --> 07:42:20.300
TNT is going to be still at home though on Desiree.

07:42:20.300 --> 07:42:22.780
It's all about hiding here for Weber.

07:42:22.780 --> 07:42:24.740
The Maywall is so pivotal here as well.

07:42:24.740 --> 07:42:29.020
TNT has to be careful on Desiree as the rotate comes through from Weber Gaming.

07:42:29.020 --> 07:42:30.860
A lot of sustain if you're Twisted Minds.

07:42:30.860 --> 07:42:34.420
You have to rotate away and open up the angles for J1 Quartz.

07:42:34.420 --> 07:42:36.100
Maywall has been deployed though.

07:42:36.100 --> 07:42:37.600
This is a good time for Twisted Minds.

07:42:39.440 --> 07:42:41.360
Quartz, you're hoping Quartz gets nothing,

07:42:41.360 --> 07:42:44.100
he's actually shy, snipes Funny Astro.

07:42:45.200 --> 07:42:46.200
And a cap too.

07:42:47.000 --> 07:42:49.400
So it's not Twisted Minds now if they want to stay in this.

07:42:51.500 --> 07:42:52.500
And it's so slow.

07:42:52.500 --> 07:42:54.100
There's so much percent that's being drained here.

07:42:54.100 --> 07:42:55.600
Quartz wants to slide out, simple.

07:42:55.600 --> 07:42:57.100
Might get caught as well.

07:42:57.100 --> 07:42:58.400
You've got to make a decision.

07:42:58.400 --> 07:42:59.900
You've got to die or get out.

07:43:01.300 --> 07:43:04.100
Oh, Funny Astro almost gets caught again by Shy.

07:43:04.100 --> 07:43:07.140
And now, honestly, if you're Twisted Minds, you start thinking about,

07:43:07.140 --> 07:43:09.220
do we need to make Hero Swaps?

07:43:09.220 --> 07:43:12.500
I really do feel like the composition Twisted Minds are playing right now.

07:43:12.500 --> 07:43:16.260
It is sub-optimal into this new meta composition we're seeing.

07:43:16.260 --> 07:43:19.460
You can make some individual plays with the Tracer, with the Soldier,

07:43:19.460 --> 07:43:20.820
but so very difficult.

07:43:25.540 --> 07:43:27.860
It's just, the combat plays slower here.

07:43:27.860 --> 07:43:31.060
It's just such a big advantage when you have the point capped already.

07:43:31.060 --> 07:43:36.100
Yeah, they're staying alive, they're rotting away from Twisted Minds, not giving them an

07:43:36.100 --> 07:43:37.100
inch here.

07:43:37.100 --> 07:43:38.100
Ultimates are coming in line though.

07:43:38.100 --> 07:43:41.540
They force leaves block on the point at least, okay, by the trace of it.

07:43:41.540 --> 07:43:44.540
Shy is just keeping Overwatch right now on this high point.

07:43:44.540 --> 07:43:49.340
Good railgun kill onto marker though, after that rush has been used, and there you go,

07:43:49.340 --> 07:43:52.980
okay, Twisted Minds grasping a victory.

07:43:52.980 --> 07:43:55.500
98% flip though.

07:43:55.500 --> 07:43:59.820
Yeah, the Kitsune rush is going to be a big enough of a difference maker, simple building

07:43:59.820 --> 07:44:04.420
it earlier than his counterpart on the Maka here. And now, Twisted Minds, if they want

07:44:04.420 --> 07:44:09.460
to poke and putt early, they need every single opportunity they can get to find an early

07:44:09.460 --> 07:44:17.460
Railgun kill here, or maybe catch someone with TVNT's grab-torn surge coming up. 98%

07:44:17.460 --> 07:44:22.220
though, Wabugaming with 5 ultimates, such a tough uphill task for Twisted Minds. Oh

07:44:22.220 --> 07:44:27.780
man, TVNT can grab on the rotate, that's a good pick though, straight to the dome, shy

07:44:27.780 --> 07:44:31.780
goes down. Alright, okay.

07:44:31.780 --> 07:44:35.780
Webu, I've got time to back out though.

07:44:35.780 --> 07:44:39.780
That's the overclocked the point, about 64% here for

07:44:39.780 --> 07:44:43.780
Twisted Minds now, and they have the Sunbury, they have the Graviton Surge. They're facing

07:44:43.780 --> 07:44:47.780
5 Ultimate, but they have very powerful ones of their own. Catch them on the

07:44:47.780 --> 07:44:51.780
rotate here, just CVNT's got the high ground right now with the Graviton Surge. Rush is going to

07:44:51.780 --> 07:44:55.780
come through onto the point. There's the Graviton, they hit some big, J, we're looking for

07:44:55.780 --> 07:45:01.020
A nice little post, and then with a triple post-bomb kill in the grab.

07:45:03.020 --> 07:45:05.180
disaster strike, Wayvo gaming.

07:45:05.900 --> 07:45:07.580
Oh, they're losing this first point.

07:45:08.020 --> 07:45:10.260
J-Woo TVNT.

07:45:15.500 --> 07:45:18.420
What a comeback on this point from Twisted Minds.

07:45:18.420 --> 07:45:20.700
Individual plays out of everybody.

07:45:21.020 --> 07:45:22.700
Everything had to go right.

07:45:22.700 --> 07:45:30.780
And Twisted Minds executing brilliantly on this one going up 1-0 on New Drunk City looking to advance here in the lower back yet

07:45:32.140 --> 07:45:35.660
Yeah, at least we've been trying to deploy the sanctuary as well Johnny just to no avail

07:45:36.660 --> 07:45:38.660
Flocks whoa

07:45:39.020 --> 07:45:43.780
TBNT jumps out of there and they kill sh they kill shy straight rip the beef

07:45:45.500 --> 07:45:49.700
Right for gaming where you are you in the wrong postcode right now

07:45:50.380 --> 07:45:52.380
Shies was over to the soldier

07:45:52.700 --> 07:45:56.700
It's this one of more swaps to come.

07:45:56.700 --> 07:46:00.700
Sunso, over to the Ramatra here as well, leaves him in.

07:46:00.700 --> 07:46:03.700
He's going to do his part, Lucio, it is.

07:46:03.700 --> 07:46:06.700
More of a default kind of composition here.

07:46:06.700 --> 07:46:09.700
Leave sticking on the May for now, just to deploy the Blizzard.

07:46:09.700 --> 07:46:11.700
Can't expect the Tracer swap to come.

07:46:11.700 --> 07:46:14.700
But in this fight coming up, simple is the one with the Kitsuna rush.

07:46:14.700 --> 07:46:16.700
One of the better ultimates in the game.

07:46:16.700 --> 07:46:17.700
game.

07:46:17.700 --> 07:46:23.020
Game who, again, how the individual plays from this team.

07:46:23.020 --> 07:46:25.860
How has SunZo been caught on the rotate?

07:46:25.860 --> 07:46:28.340
I mean this is going from bad to worse.

07:46:28.340 --> 07:46:31.340
Clean up kills are going to come in, Johnny, but it's given them enough time to build up

07:46:31.340 --> 07:46:33.340
ults.

07:46:33.340 --> 07:46:38.460
This feels more like something we saw on Runasapi when it was all twisted minds after that initial

07:46:38.460 --> 07:46:39.460
engage.

07:46:39.460 --> 07:46:40.460
Wave who gave me hasn't found anything.

07:46:40.460 --> 07:46:41.460
He's giving up.

07:46:41.460 --> 07:46:42.460
He's giving up.

07:46:42.460 --> 07:46:43.460
Wow.

07:46:43.460 --> 07:46:46.900
to the Tracer, recognizing that not going to get a lot of value with that

07:46:46.900 --> 07:46:51.140
blizzard. It's going to be so difficult to capture anyone, but now no ultimates of

07:46:51.140 --> 07:46:56.540
their own. 73% of the Twisted Minds, they can do whatever they want.

07:46:56.540 --> 07:47:01.100
Let's have a look from simple quartz. I'm going to pull the overclock first, but Sunzo

07:47:01.100 --> 07:47:05.060
already so low, needs some desperate assistance. The entirety of Twisted Minds

07:47:05.060 --> 07:47:12.820
right now, looking at Sunzo as he just melts TV and tea. That's a, that's two

07:47:12.820 --> 07:47:13.820
2 points now Johnny!

07:47:14.820 --> 07:47:16.820
Webber Gaming had that good first one but...

07:47:17.820 --> 07:47:19.820
That's a 200 to 98.

07:47:20.820 --> 07:47:22.820
This map is quickly getting away from Webber Gaming.

07:47:22.820 --> 07:47:23.820
It feels like it's already gone.

07:47:26.820 --> 07:47:28.820
How are they going to come back into this one?

07:47:28.820 --> 07:47:33.820
There's star players, Shirely, gone missing and it's all Quartz and J-Win this one.

07:47:34.820 --> 07:47:35.820
Who's mine?

07:47:36.820 --> 07:47:37.820
Trying to advance into the lower bracket.

07:47:37.820 --> 07:47:39.820
Maka has this Kitsunorosh available.

07:47:39.820 --> 07:47:47.820
But this G'raviton surge, so deadly, especially with Twisted Minds already set up in a good position here in Webu Gaming for us to make a play.

07:47:47.820 --> 07:47:49.820
Oh, there we go.

07:47:49.820 --> 07:47:54.820
Okay, Shy on the board, leave two, taking out their mirror matches.

07:47:54.820 --> 07:48:00.820
And that's what you need, you need these opening kills from leaving Shy to get the ball rolling.

07:48:00.820 --> 07:48:06.820
This is what it's all about, it's not just going to be the ultimate in this one for Webu Gaming.

07:48:06.820 --> 07:48:11.820
Yes, you need to win fights on the back of your ketunor, on the back of sound barrier.

07:48:11.820 --> 07:48:18.820
But where it all starts coming together is when you can line up the railgun frags and the individual plays from your damaged players.

07:48:18.820 --> 07:48:21.820
They need more of that to keep things going.

07:48:21.820 --> 07:48:26.820
I fear now for Twisted Minds when I approach this one with a shine, with the overclock,

07:48:26.820 --> 07:48:29.820
but the Graviton search from TVNT could put a quick end to that.

07:48:29.820 --> 07:48:34.820
No pulse bomb to line up with it, but they might be okay with that.

07:48:34.820 --> 07:48:36.820
Now the beat available for Lee Sumin.

07:48:36.820 --> 07:48:38.820
Overclock's going to get used by Shy.

07:48:38.820 --> 07:48:40.820
What's the response? Looks like a beat.

07:48:40.820 --> 07:48:42.820
Lee Sumin's got a better beat timing now.

07:48:42.820 --> 07:48:44.820
He's going to cover five with him too.

07:48:44.820 --> 07:48:46.820
His Twisted Minds have to back out of this fight at least for now.

07:48:46.820 --> 07:48:49.820
Don't want any business to do with Lee Sumin's Sunbury here.

07:48:49.820 --> 07:48:51.820
Going to look for the reed again as well.

07:48:51.820 --> 07:48:53.820
They've got Brav. They win to 1v1.

07:48:53.820 --> 07:48:55.820
Suns are in trouble.

07:48:55.820 --> 07:48:57.820
Now they just get run over.

07:48:57.820 --> 07:49:00.820
Oh, it's feeling like that point one all over again.

07:49:00.820 --> 07:49:02.820
Look at the old Twisted Minds have saved as well.

07:49:02.820 --> 07:49:04.820
They got the pick-a-pick combo.

07:49:04.820 --> 07:49:07.820
They got the Graviton surge with the post-bomb as well.

07:49:07.820 --> 07:49:13.820
But still, I like the very hesitant play from Weibo Gaming to hold on to that Kitsuna rush.

07:49:13.820 --> 07:49:18.820
Mark at that time doesn't match simple, recognizing that they already dropped a member.

07:49:18.820 --> 07:49:23.820
So 85% here for Weibo Gaming now. They're still in a very good position to get this point for them.

07:49:23.820 --> 07:49:26.820
TVNT, oh, he's going to get grabbed.

07:49:26.820 --> 07:49:28.420
Bob Long's pause, but pause still goes shy.

07:49:28.420 --> 07:49:30.500
This game is good for two though.

07:49:30.500 --> 07:49:33.380
TVNT goes down as well to shy.

07:49:35.060 --> 07:49:37.340
Twisted Minds not using their combo.

07:49:38.340 --> 07:49:39.900
They used it, they could have done,

07:49:39.900 --> 07:49:43.860
but they were already caught in webos and it's 95%.

07:49:43.860 --> 07:49:45.060
Can I find the tracer?

07:49:45.060 --> 07:49:46.060
Where is J-Woo?

07:49:46.060 --> 07:49:46.900
They're gonna give it up?

07:49:46.900 --> 07:49:48.340
They're gonna give it up.

07:49:48.340 --> 07:49:49.940
Team couldn't follow up on the tracer touch,

07:49:49.940 --> 07:49:51.340
no need to do it.

07:49:51.340 --> 07:49:52.840
And Webo gaming on the board.

07:49:52.840 --> 07:49:57.840
You think it's a trivial fight there for the Twisted Minds, right?

07:49:57.840 --> 07:50:02.840
This next one, it's a graph pulse as soon as that point is locked, you're hitting that graph pulse and then you get the point for three.

07:50:02.840 --> 07:50:07.840
A lot of pressure on Tamaka. Need to save that Susu for the pulse bomb that could come out.

07:50:07.840 --> 07:50:11.840
Oh, they're actually just gonna use that rush first, they actually catch Sunzo.

07:50:11.840 --> 07:50:17.840
That's a lot of healing coming in but it's just too much. They've saved the pulse, saved the overclock as well.

07:50:17.840 --> 07:50:22.840
A really nice teamfight, a cheap one for Twisted Minds as they gain the point.

07:50:22.840 --> 07:50:26.840
Yeah, J.W.A. expected the Suisse to come as well, so he didn't even use the pulse from that time.

07:50:26.840 --> 07:50:28.840
Didn't feel like he was the right time to drop it here.

07:50:28.840 --> 07:50:35.840
So seeing as Skirmish back and forth, again, both of these soldiers like to be so active and always look for picks.

07:50:35.840 --> 07:50:42.840
Warch has this overclock and we know he likes to wide swing, but at the same time, they're building towards the double support open at Sportswist.

07:50:42.840 --> 07:50:44.840
Oh, shy, she's just going to get solo. Can you get the man out of the way?

07:50:44.840 --> 07:50:45.840
Oh, oh, oh, oh, oh!

07:50:45.840 --> 07:50:46.840
This kick is just too good!

07:50:47.840 --> 07:50:50.400
J-Woo does it again. Oh, at least you're in.

07:50:51.160 --> 07:50:53.160
It's way far in the back line there.

07:50:54.440 --> 07:50:57.200
And that's going to be a fight to Twisted Minds. That's a back-to-back.

07:50:58.200 --> 07:50:59.720
It's a game. Webber Gaming on the back foot.

07:51:00.840 --> 07:51:04.120
Webber Gaming on the back foot as well, and no support alternates for this one.

07:51:04.720 --> 07:51:08.760
As Twisted Minds draw ever closer to closing out this very series.

07:51:09.320 --> 07:51:12.400
And they still have the opportunity to go fast if they want to.

07:51:12.400 --> 07:51:25.400
Soundbarrier for FunnyAstro, Lee Sumin as well, 25% away, Lee throwing up Hulse, don't see a kill, unfortunate.

07:51:25.400 --> 07:51:29.400
But he's so low actually on the point, he's actually just one.

07:51:29.400 --> 07:51:37.400
The overclock is going to get pulled from shy, but J-Boo wins another DPS still. This is coming down to the wire now, 10% to go.

07:51:37.400 --> 07:51:43.160
They're gonna try and catch off on the extra but he gets Susie and bottled and out ports with the overclock

07:51:43.200 --> 07:51:49.600
It's gonna be the biggest on the side. They got the touch from me soon in goes down 92 percent towards the beat

07:51:50.240 --> 07:51:52.400
And twisted minds have done it

07:51:54.560 --> 07:51:56.560
Your world champions

07:51:57.800 --> 07:52:01.040
Knocking out China's number one seed from Tokyo

07:52:01.040 --> 07:52:09.120
And that's a dominant play as we expect from the reigning world champions, turning up big

07:52:09.120 --> 07:52:12.400
time on the very first map and on the last one here.

07:52:12.400 --> 07:52:14.120
Playing the composition they're so very good at.

07:52:14.120 --> 07:52:18.920
Luccio Kirigou with the soldier, J.Woo, making those plays on the tracer.

07:52:18.920 --> 07:52:20.880
That's why he was signed to this roster.

07:52:20.880 --> 07:52:25.960
He just round things out, improved on this roster alone.

07:52:25.960 --> 07:52:29.120
And it went four maps, it went five maps, it even did.

07:52:29.120 --> 07:52:37.620
Well, Twisted Minds facing some stiff competition in the way we're gaming, but you got to talk about the rune of Saafi, the way they closed out these map wins for themselves.

07:52:37.620 --> 07:52:40.120
They were so dominant on those three maps.

07:52:40.120 --> 07:52:42.620
Yeah, J-Woo just carried towards the end.

07:52:42.620 --> 07:52:46.120
That big old draw as well on Kings Row, you can't forget.

07:52:46.120 --> 07:52:48.620
An incredible series here.

07:52:48.620 --> 07:52:53.620
And yeah, Twisted Minds, they're continuing this run in this lower bracket now.

07:52:53.620 --> 07:52:57.300
Virtus.pro, obviously waiting in the wings, it's another rematch.

07:52:57.300 --> 07:53:02.740
Like, we're getting rematch after rematch after rematch from every region, it feels like now we've got a career one tomorrow.

07:53:02.740 --> 07:53:05.700
We've got an EMEA one coming up in just a moment.

07:53:05.700 --> 07:53:08.580
Twisted Minds on this revenge short, Johnny, they want to make it to the finals again.

07:53:08.580 --> 07:53:12.660
Yeah, and it really felt like in Stage 1 that Twisted Minds was the better of these two teams,

07:53:12.660 --> 07:53:15.620
the way they were destroying Virtus.pro in regional play.

07:53:15.620 --> 07:53:19.940
But I feel like here on the international stage, the way the meta has been developed so far,

07:53:19.940 --> 07:53:23.940
I think Fortress Pro has a better chance in this match-up than they had once prior.

07:53:25.240 --> 07:53:28.440
Let's really jump down to the stage though, funny actual with the interview.

07:53:28.940 --> 07:53:31.440
Congratulations! Congratulations on your win!

07:53:31.440 --> 07:53:37.440
Thank you very much.

07:53:37.440 --> 07:53:40.440
First of all, we both were in a fierce battle.

07:53:40.440 --> 07:53:44.440
Unfortunately, I was 0-3 in the previous CR.

07:53:44.440 --> 07:53:51.440
Until now, I've never seen a team that was a little weak.

07:53:51.440 --> 07:53:56.440
How is the team mentally now?

07:53:56.440 --> 07:54:01.180
I mean this right now it was even though it was 3-1 it definitely felt like a very

07:54:01.180 --> 07:54:05.800
struggling 3-1 like a hard 3-1 and I know even on like sort of the other day

07:54:05.800 --> 07:54:11.080
you were today you were talking about 0-3 you weren't feeling great so how is

07:54:11.080 --> 07:54:16.080
your mental how's the team's mental right now in this tournament I think we're

07:54:16.080 --> 07:54:18.960
doing a lot better than we were at the start we're starting to find our groove

07:54:18.960 --> 07:54:22.720
we obviously still have some little kinks that we need to work out but yeah I

07:54:22.720 --> 07:54:25.560
I think we're confident going into a match against VP.

07:54:25.560 --> 07:54:27.860
That's a matchup that we're really happy to play.

07:54:27.860 --> 07:54:29.860
So, yeah, looking good.

07:54:52.720 --> 07:54:55.920
This time, it was a really strong match.

07:54:55.920 --> 07:54:59.720
I think it's a very strong match.

07:54:59.720 --> 07:55:02.720
I think it's a very strong match.

07:55:02.720 --> 07:55:06.720
I think it's a very strong match.

07:55:06.720 --> 07:55:10.720
What kind of strategy do you need to play against VP?

07:55:10.720 --> 07:55:13.720
What kind of mentality do you need to play against VP?

07:55:13.720 --> 07:55:15.720
Please let me know.

07:55:22.720 --> 07:55:36.720
How are you thinking about how you're going to beat them, like, I mean you don't have to say specific strategies, but it's like, what are you feeling going into the match? Do you feel like it's going to be, you know, an easy 3 or you're feeling like it's going to be a little bit more of a struggle than you normally would have had against VP?

07:55:36.720 --> 07:55:48.720
I think our game is against VP always close, but like I say, they are our rival from Europe and we're really confident playing against them. I think they have a bit of a mental block playing against us. So no matter which matchup we play, no matter what comes for on, we're going to win.

07:55:48.720 --> 07:56:01.720
When it comes to VP, it's always a fierce battle, but I think that the opponent's mental block is a bit of a disadvantage.

07:56:01.720 --> 07:56:07.720
I think that you can win any composition, any strategy.

07:56:08.720 --> 07:56:09.720
Thank you.

07:56:09.720 --> 07:56:11.720
Thank you so much for your show!

07:56:11.720 --> 07:56:13.720
Thank you, Miyazaki-san!

07:56:43.720 --> 07:56:46.520
pretty long series right there and you know it's getting late into the evening

07:56:46.520 --> 07:56:50.200
here in Tokyo Japan and so we'll have to see if they can reset appropriately.

07:56:50.200 --> 07:56:53.880
Yep they're gonna need to VP as well. They've had a long long day both teams

07:56:53.880 --> 07:56:57.240
ready to rock and roll unfortunately they're gonna have to knock out each

07:56:57.240 --> 07:57:01.080
other. Not each other. Both of them can't go out not just yet but EMEA are gonna

07:57:01.080 --> 07:57:04.680
have a head-to-head after this break.

07:57:04.840 --> 07:57:09.720
What's up everybody I'm here and for OWCS Tokyo and I'm joined by everybody's

07:57:09.720 --> 07:57:12.680
favorite team Twisted Minds. We're talking today with of course

07:57:12.680 --> 07:57:17.080
funny astro and ksa and first guys i just gotta ask uh what'd you guys get into japan and what's

07:57:17.080 --> 07:57:20.920
it been like here in your first few days? we got in last night we spent a couple of weeks

07:57:20.920 --> 07:57:25.080
before that in korea so we've been bootcamping preparing hard but yeah it's been a decent amount

07:57:25.080 --> 07:57:28.760
of travel and we're ready for the tournament now. that's for me

07:57:42.680 --> 07:57:44.740
you

07:58:12.680 --> 07:58:14.740
you

07:58:42.680 --> 07:58:44.740
you

07:59:12.680 --> 07:59:14.740
you

07:59:42.680 --> 07:59:44.740
you

08:00:42.680 --> 08:00:46.240
Wable did fight back a more than one occasion. What stood out to you?

08:00:46.640 --> 08:00:48.640
Ooh, okay. When it came down to Wable Gaming,

08:00:48.640 --> 08:00:51.200
I think we could just continue on with that story building.

08:00:51.200 --> 08:00:53.840
When it comes down to SunZo and Lee Soo Min,

08:00:54.160 --> 08:00:56.600
this is a team that has leveled up.

08:00:56.760 --> 08:01:00.560
I was really impressed with the changes that they've made to this roster and the

08:01:00.560 --> 08:01:03.040
improvements that have come out here.

08:01:03.240 --> 08:01:04.800
We have always had that conversation,

08:01:04.800 --> 08:01:08.400
Waxie, about these things from China needing to kind of grind, fight back in.

08:01:08.400 --> 08:01:10.760
And we're finally seeing those level ups here from Wable.

08:01:10.760 --> 08:01:19.080
Yeah, Chinese Overwatch has always had like a place in the Overwatch Esports history books, Shanghai Dragons basically like that, all school classics.

08:01:19.080 --> 08:01:27.560
They've come up with some insane DPS players, but it's great to see the tank players and the support players fully elevated in this current climate.

08:01:27.560 --> 08:01:34.160
The fact that they were able to actually complete that full push on Circuit Royale and then complete the full hold afterwards.

08:01:34.160 --> 08:01:38.760
Some insane stuff coming on from it. I like the fact that they tried to go over this Mizuki composition.

08:01:38.760 --> 08:01:45.560
You can see a lot of teams trying to take advantage of how quickly that one's been able to push on up into the priority of the comps.

08:01:45.560 --> 08:01:53.360
But unfortunately, I think again, Korea being able to hide that strategy for a little bit longer means that the teams who are trying to very quickly flip onto the Mizuki

08:01:53.360 --> 08:01:58.060
quite for one or two fights realize that it's not quite working out for them and have to swap back.

08:01:58.060 --> 08:02:03.460
Yeah, I want to talk a little bit more about the competitions here because Twisted Minds, earlier on here in this event,

08:02:03.460 --> 08:02:08.340
We saw them trying out that cat bashing and they quickly swift. They had to like

08:02:09.220 --> 08:02:13.140
Get off of it again because it did not seem to really suit them in this series though

08:02:13.220 --> 08:02:16.500
They play quite a lot and it looked good. It did look good

08:02:16.500 --> 08:02:19.860
And I think that we also got to see them actually playing it the way that they wanted to

08:02:20.180 --> 08:02:24.900
We got a preview of it in that all-gameries matchup to start off the day yesterday

08:02:25.380 --> 08:02:29.620
And now into today. We also saw the Cassidy there for courts

08:02:29.620 --> 08:02:32.260
I think that was a really big difference maker here with the cat bashing comp

08:02:32.260 --> 08:02:34.260
the backline. You know, you

08:02:34.260 --> 08:02:36.260
have to be able to do that

08:02:36.260 --> 08:02:38.260
with the backline. You have

08:02:38.260 --> 08:02:40.260
to be able to do that with

08:02:40.260 --> 08:02:42.260
the backline. Hit being able

08:02:42.260 --> 08:02:44.260
to play that Cassidy and

08:02:44.260 --> 08:02:45.260
really just like nail down

08:02:45.260 --> 08:02:46.260
the other cat bashing on the

08:02:46.260 --> 08:02:47.260
other side of things was a

08:02:47.260 --> 08:02:48.260
really the big difference

08:02:48.260 --> 08:02:49.260
maker. I feel like here for

08:02:49.260 --> 08:02:50.260
Tim. Yeah, but it's a risk

08:02:50.260 --> 08:02:51.260
right when you're going for

08:02:51.260 --> 08:02:52.260
the bastion with the Cassidy.

08:02:52.260 --> 08:02:53.260
It means that you're not

08:02:53.260 --> 08:02:54.260
playing something like the

08:02:54.260 --> 08:02:55.260
Reaper to be able to melt

08:02:55.260 --> 08:02:56.260
the tank or the trace to be

08:02:56.260 --> 08:02:57.260
able to go in and hit the

08:02:57.260 --> 08:02:58.260
backline because because it

08:02:58.260 --> 08:02:59.260
isn't going to be able to help

08:02:59.260 --> 08:03:00.260
out with the backline unless

08:03:00.260 --> 08:03:01.260
they're overextending and

08:03:01.260 --> 08:03:04.660
safer and if you don't manage to hit your shots, you're not going to be able to find

08:03:04.660 --> 08:03:09.260
a lot of value with the casting. But Quartz is known. He's been one of those standout

08:03:09.260 --> 08:03:14.740
hitscans who very quickly crept up into just the antheum that we've seen, like the pantheum

08:03:14.740 --> 08:03:18.900
coming on out of the hitscan areas. Even the Korean players last year were saying that

08:03:18.900 --> 08:03:22.140
they were worried about matching up against Quartz with how dominant he could be on things

08:03:22.140 --> 08:03:23.140
like the Sotron.

08:03:23.140 --> 08:03:27.340
Yeah, now Quartz has been an absolute threat. For many stages now, honestly, and in years

08:03:27.340 --> 08:03:33.900
almost, right? Generally, Twisted Minds, they've been that one dominant team in EMEA and VP really

08:03:33.900 --> 08:03:39.500
struggled all season long to catch up. There just seemed to be that tear gap between the number one

08:03:39.500 --> 08:03:44.940
and the number two seed in EMEA. The last two times those two teams faced off against each other,

08:03:44.940 --> 08:03:51.340
it was Twisted Minds. VP was the only team in EMEA that managed to at least get a map off of them,

08:03:51.340 --> 08:03:55.900
so there is hope also. Again, very different matter. Do you guys think like those two teams

08:03:55.900 --> 08:04:01.340
scrimped it all with each other like what how familiar are they with each other in the current meta?

08:04:01.340 --> 08:04:06.780
I don't know actually I can't I would feel like they did and I feel like you're trying to take advantage

08:04:07.580 --> 08:04:14.780
the other international teams so they have had the opportunity to definitely watch the gameplay from each other but I really don't think that

08:04:14.780 --> 08:04:17.220
That was their focus to play each other coming into champions flash

08:04:17.220 --> 08:04:23.060
Yeah, especially because like Twisted Minds, they lost a map to VP when VP played a sort of cheese comp on Atlas

08:04:23.060 --> 08:04:30.420
with the Vendetta, with the Tracer, and that was something that VP were known for last year, that was something that Twisted Minds specifically wanted to remove J-Woo

08:04:30.460 --> 08:04:34.700
from Virtus.Pro's players, like I told to the team, I was like, why exactly did you pick up J-Woo?

08:04:34.700 --> 08:04:37.660
And they basically said, you be decided. Out of all of the players,

08:04:37.660 --> 08:04:41.580
they could potentially have gone to pick him up and replace him when he goes into more of a coaching role.

08:04:41.580 --> 08:04:48.020
That J-Woo was the one that he truly like trusted to be able to come through with Twisted Minds, with the amount of flexibility

08:04:48.060 --> 08:04:50.140
he was bringing to Virtus.Pro's roster.

08:04:50.140 --> 08:04:56.340
But for me, the big difference is that that was twisted minds in their region. Yeah, we had the skill divide

08:04:56.340 --> 08:04:58.340
We talked about it on cast so many times

08:04:58.340 --> 08:05:01.980
TM, here, Virtus Pro, here, the rest of the teams, here

08:05:01.980 --> 08:05:07.740
But now that we're here in Tokyo, that skill divide, TM being up here and Virtus Pro being here

08:05:07.740 --> 08:05:13.500
It started to close and obviously with how close Virtus Pro's matches have been against some heavy hitters

08:05:13.660 --> 08:05:17.860
It might be on pass or passed. Yeah, I want to find out you guys

08:05:17.860 --> 08:05:22.140
You know what I'm most excited for in this matchup. There's so many really really

08:05:23.060 --> 08:05:28.420
Incredible matchups just like player versus player like psycho versus jay. We just like

08:05:29.860 --> 08:05:35.980
So good like I'm actually so excited for this one. It's an opportunity for a psycho to try and get to his revenge

08:05:35.980 --> 08:05:42.700
I don't know. I think it's such a cool story that we're seeing come together now here in Tokyo

08:05:42.700 --> 08:05:47.220
And the interesting two thing too is twisted minds feeling like they've been a little bit on that back

08:05:47.220 --> 08:05:53.220
But we're finally seeing J. Woo heat up in the server within these previous series today and for psycho

08:05:53.220 --> 08:05:57.940
This has been a VP that have been look looking very adaptable here in Tokyo

08:05:57.940 --> 08:06:01.740
Well psycho's also been popping up for the matches that Verdas price been playing here like yesterday

08:06:01.740 --> 08:06:06.380
We were waxing lyric the illerative about you know cap stuff on the castee

08:06:06.380 --> 08:06:09.220
But today it's been psycho being able to come on through with the traces

08:06:09.220 --> 08:06:11.860
I'm really impactful pulse bomb moments as well

08:06:11.860 --> 08:06:17.260
We know that Virtus Pro and Twisted Minds not really wanting to feel towards the Kat Bastion,

08:06:17.260 --> 08:06:24.660
Virtus Pro been banning it out, Twisted Minds not wanting to play it all that much themselves because they much prefer the hit-scan of the meta coming on through.

08:06:24.660 --> 08:06:30.420
I think for one of these teams is going to be who can actually adjust to the new meta and so just playing the old.

08:06:30.860 --> 08:06:34.060
Yeah, I think that what's going to be interesting as well is we've set up this

08:06:34.580 --> 08:06:39.300
Virtus Pro team as the one that has been having that quick growth here on LAN.

08:06:39.300 --> 08:06:43.760
But at the same time, I kind of wonder, do we think they might have a bit of a chip on their shoulder?

08:06:43.760 --> 08:06:49.680
Could the past ghosts of losing to TM so often in their own region maybe be something that haunts them on the stage?

08:06:49.680 --> 08:06:55.760
I don't think so. Quite frankly, just like if you're looking at the players as individuals, they're chill like that.

08:06:55.760 --> 08:07:00.880
They are chill like that. And also there's a lot of like very much experienced players there.

08:07:00.880 --> 08:07:07.400
So I don't think they let it rattle them. I feel like if anything that might just be fueled by it, like motivation.

08:07:07.400 --> 08:07:13.920
I think a lot of players taking this motivation like so many of us just we we operate out of pettiness

08:07:16.200 --> 08:07:18.480
I feel like we got some candidates of that on that stage

08:07:18.480 --> 08:07:22.060
Well, they also when they were asked like which team they wanted to match up against yesterday

08:07:22.080 --> 08:07:26.900
They did not say twisted minds. They said Zeta and then they pulled a map against Zeta earlier

08:07:26.900 --> 08:07:31.120
So if that's not a confidence boost, I don't know what is okay

08:07:31.120 --> 08:07:35.140
If we didn't actually do predictions for that one, but I'm gonna put you on the spot now

08:07:35.140 --> 08:07:42.220
Who do you have for this one? I feel like this is this could literally be a coin toss. I honestly, I'm kind of going with VP

08:07:44.300 --> 08:07:47.780
I've been seeing I think that for VP they're playing a lot more into the matter

08:07:47.780 --> 08:07:51.140
They look a lot more comfortable doing it for the side of twisted minds

08:07:51.140 --> 08:07:55.260
They do still manage to pull off these wins playing what's been good for them

08:07:55.260 --> 08:07:57.900
They're adjusting to that cat Bastion

08:07:58.300 --> 08:08:02.420
But I I'm here for the upset potentially. You know me. I love a good story

08:08:02.420 --> 08:08:08.960
I mean recency bias like we said Virtus.pro have been performing far better than Twisted Minds currently

08:08:09.560 --> 08:08:17.400
But I just it's so close. It really is like Quartz versus Kevstar and then Psycho versus Jailer

08:08:17.400 --> 08:08:21.920
Like it's going to be really coming down to the DPS. I think that's why it's going to be so conflictly

08:08:21.920 --> 08:08:24.440
I'm I'm gonna be with Ashe though. I think Virtus.pro

08:08:24.440 --> 08:08:30.920
I'm gonna be contrary alright. I'm gonna go out ride or die and lock in Twisted Minds for this one

08:08:30.920 --> 08:08:32.920
I guess I just I think

08:08:32.920 --> 08:08:36.120
There's a lot of clutch potential on the server like on both of these teams

08:08:36.120 --> 08:08:41.520
So it's really just like it's impossible to really make an educated guess here because it just depends on which of the two teams

08:08:41.600 --> 08:08:44.420
Showed up VP was incredible clutch in order to get here

08:08:44.420 --> 08:08:50.120
There was just the better team that moment, but overall the games here in the lower bracket have been close

08:08:50.120 --> 08:08:55.320
Even though the score doesn't quite suggest that right? I was super impressed with what you just saw from TV and T

08:08:55.320 --> 08:08:59.480
I think he like out of the Zarya gap in that last in that last match

08:08:59.480 --> 08:09:04.600
So I don't know. I feel like they're coming in red and hot VP had to like kind of sit out for a little bit

08:09:04.600 --> 08:09:09.160
This was a long series. It was now obviously doesn't really matter to the players like

08:09:09.720 --> 08:09:15.800
Maybe this is just something that we use here on a desk to fill time. It very well might be but let's find out

08:09:15.800 --> 08:09:23.840
Which of the two teams is going to stay alive and continue their run tomorrow and which team will be sent packing?

08:09:23.840 --> 08:09:29.240
We're gonna get those teams on that stage a very soon tiger will take care of you after a short break

08:09:29.240 --> 08:09:31.240
So don't go anywhere

08:10:59.240 --> 08:11:02.040
It's gonna be alright

08:11:02.040 --> 08:11:05.840
Energy, energy, energy, love

08:11:07.840 --> 08:11:09.840
It's gonna be alright

08:11:25.040 --> 08:11:28.840
Don't give up cause you come a little closer

08:11:28.840 --> 08:11:32.840
Lift me up and I'll take this feeling higher

08:11:32.840 --> 08:11:36.840
Hold my hand and we'll make it dance together

08:11:36.840 --> 08:11:39.840
It's gonna be all night

08:11:39.840 --> 08:11:54.840
It's gonna be, it's gonna be, it's gonna be all night

08:12:24.840 --> 08:12:29.480
It's gonna be, it's gonna be, it's gonna be home.

08:12:54.840 --> 08:12:56.900
you

08:13:24.840 --> 08:13:26.900
you

08:13:54.840 --> 08:13:56.900
you

08:14:24.840 --> 08:14:26.900
you

08:14:54.840 --> 08:14:56.900
you

08:15:24.840 --> 08:15:26.840
I

08:15:54.840 --> 08:16:01.340
That a little bit about their trip here so far so what has been the best thing you guys

08:16:01.340 --> 08:16:04.700
have eaten so far you've only been here for about a day if you guys had a chance to explore

08:16:04.700 --> 08:16:06.520
what would you get a chance to eat?

08:16:06.520 --> 08:16:10.420
I went to this ramen place close to our hotel last night and it was so good.

08:16:10.420 --> 08:16:12.000
Yeah, yeah that ramen is great.

08:16:12.000 --> 08:16:16.680
I went to like a convenience store this morning got like an egg sandwich and some fried chicken

08:16:16.680 --> 08:16:18.800
they had it was so good.

08:16:18.800 --> 08:16:24.120
So if you had to stay the entire day in Tokyo with just one of your teammates who would it

08:16:24.120 --> 08:16:25.120
B and Y.

08:16:25.120 --> 08:16:26.120
Boom.

08:16:26.120 --> 08:16:28.120
It is probably Psycho.

08:16:28.120 --> 08:16:29.120
Psycho?

08:16:29.120 --> 08:16:30.120
Yeah.

08:16:30.120 --> 08:16:31.120
Yeah, why?

08:16:31.120 --> 08:16:34.120
Because the rest of my team don't like to do stuff, they won't ask you.

08:16:34.120 --> 08:16:35.120
Yeah.

08:16:35.120 --> 08:16:36.120
They just relax and they'll play the game.

08:16:36.120 --> 08:16:37.120
Yeah.

08:16:37.120 --> 08:16:38.120
Psycho's got like a chill vibe as well.

08:16:38.120 --> 08:16:39.120
I think you'd get into some stuff.

08:16:39.120 --> 08:16:40.120
What about you?

08:16:40.120 --> 08:16:41.620
I'm not going to have to go with Fixer.

08:16:41.620 --> 08:16:42.620
I get lost a lot.

08:16:42.620 --> 08:16:43.620
I need to fix it.

08:16:43.620 --> 08:16:45.120
You know, keep me going the right way.

08:16:45.120 --> 08:16:46.120
All right.

08:16:46.120 --> 08:16:50.760
So one of the questions I was going to ask is like, who is most likely to get lost?

08:16:50.760 --> 08:16:51.760
Why?

08:16:51.760 --> 08:16:53.360
This year, we need to like, what, why?

08:16:53.360 --> 08:16:54.680
Is this the other history?

08:16:54.680 --> 08:16:55.920
Yeah, kind of.

08:16:55.920 --> 08:16:58.160
He starts with directions, anything like,

08:16:58.160 --> 08:16:59.320
there's no where he's going.

08:16:59.320 --> 08:17:01.280
What's one event that you got lost?

08:17:01.280 --> 08:17:02.840
Like, or like, any time?

08:17:03.840 --> 08:17:06.160
I know they won't say what I'm doing.

08:17:07.160 --> 08:17:08.320
It's in the center.

08:17:09.160 --> 08:17:11.720
Now, everyone, the last match.

08:17:11.720 --> 08:17:13.400
Are you ready to get on board?

08:17:15.880 --> 08:17:18.080
Let's have fun with all our might.

08:17:18.080 --> 08:17:20.760
Now, it's the last round of the game.

08:17:20.760 --> 08:17:23.760
First of all, this team! Three-set-mine!

08:17:42.760 --> 08:17:43.760
And the other team is...

08:17:43.760 --> 08:17:45.760
PARTY SPROW!

08:17:50.760 --> 08:18:20.720
It has turned into a long day here in the arena.

08:18:20.720 --> 08:18:33.720
to a veteran squads no stranger to opposing one another in crucial matches and now one of them must be sent home. Yeah, the only two the only two people who've been in the venue longer than us has been Vertus

08:18:33.720 --> 08:18:45.720
pro. I mean they have been here all day battling through the lower bracket and it's good. I mean I'm excited because we've done a lot of EMEA throughout this year and these two teams kind of like battling it out really twisted

08:18:45.720 --> 08:18:51.080
getting the better of VP a lot of it, but if there was one time where I think VP could kind of take him

08:18:51.080 --> 08:18:53.160
I might be this event right now. They're they're playing pretty good

08:18:53.160 --> 08:18:57.480
You look at a player like Kevster who you know didn't make it to lands for what yeah

08:18:57.480 --> 08:19:00.920
He may not not at all last year. I mean it was the first one and then that was it

08:19:00.920 --> 08:19:05.320
It was a brutal drought for him as a player given his story of history, right?

08:19:05.320 --> 08:19:11.200
And now he comes to Tokyo and if there's one player who's come alive for Virtus Pro it's Kevster, right?

08:19:11.200 --> 08:19:15.000
Like yeah, what he pulled off against Waybo on the Cassidy was

08:19:15.760 --> 08:19:22.960
Absolutely disgusting and these two teams. I mean there we already have the map selection and the bands already on through

08:19:22.960 --> 08:19:27.840
So a Cassidy band comes through here and then also a rematra band

08:19:27.840 --> 08:19:33.400
So it's VP who they get it's the map pick here for twisted minds

08:19:33.400 --> 08:19:39.480
They defer the band over to VP VP gets rid of the Cassidy, which I guess like you know

08:19:39.480 --> 08:19:44.240
Cassidy is obviously strong for Quartz as well, but Kev has been on fire with it.

08:19:44.240 --> 08:19:49.280
I think VP may try and play Cap Ashen here against them.

08:19:49.280 --> 08:19:51.720
I think that's what the Cassidy has been on, right?

08:19:51.720 --> 08:19:56.560
Because the Cassidy has been part of the linchpin of countering this strategy.

08:19:56.560 --> 08:19:58.560
And the Ramatra ban is also pretty interesting.

08:19:58.560 --> 08:20:04.080
I mean, the Ramatra has been played a decent amount, but hasn't been like a core meta choice.

08:20:04.080 --> 08:20:08.640
So maybe both teams saving something in reserve to go deeper into a series.

08:20:08.640 --> 08:20:14.360
VP they banned the Cassidy here, but I'd be surprised if they don't use it themselves going deeper down the stretch in this series

08:20:14.360 --> 08:20:16.360
Yeah, the one thing I can think of is that

08:20:16.680 --> 08:20:22.040
Virtus Pro specifically ice mom has gone over to the Ram constantly

08:20:22.600 --> 08:20:29.360
Like against some of these different types of comms, right like especially some of the Sigma loads, so I know maybe there's something

08:20:30.400 --> 08:20:32.600
They'll pull together. That's a little cheeky is a

08:20:32.600 --> 08:20:40.180
The crowd here loves them to me and me a overwatch here as we got one more game to see who makes it the championship Sunday

08:20:40.240 --> 08:20:42.560
It's great to hear the energy in the arena

08:20:45.560 --> 08:20:47.980
Still going strong for this final match of the day

08:20:55.440 --> 08:20:57.440
BP

08:20:57.440 --> 08:21:03.840
Come in the underdog. I think that is you know without question. Hold up J. Woo. My man. No, no

08:21:05.080 --> 08:21:08.100
Just kidding. It's been a long day. Let me have fun

08:21:08.600 --> 08:21:12.400
Jake was a little tired in the back and once you see some junk ready for the program

08:21:13.120 --> 08:21:17.120
Hey, hold up. Okay, so British program now. They're gonna play some sin here

08:21:17.640 --> 08:21:23.560
Where no cat interesting. Yes, they're gonna play Juno break here or twisted mines

08:21:23.560 --> 08:21:28.960
That's an interesting look but it looks like already they're going all the way back to the spawn. I like this choice

08:21:28.960 --> 08:21:34.600
I think the sim is a serious problem for the Juno break and even Astro goes over to the wing

08:21:34.600 --> 08:21:40.280
We're getting wild and wacky this way. I don't know what to think. I mean it is late, but

08:21:41.080 --> 08:21:45.200
It's late for these teams do man test of endurance here in the arena

08:21:45.880 --> 08:21:53.360
First cap goes to British pro uncontested and odd start to the series man. Yeah, I mean TN basically gives you it off

08:21:53.560 --> 08:21:57.320
Right by, you know, going back to the spawn and making these changes, is...

08:21:57.640 --> 08:22:01.400
...Simple putting some pressure on the Kev, can't exactly go in, can it chase him down?

08:22:01.400 --> 08:22:02.600
The Zarya bubble there.

08:22:02.840 --> 08:22:07.320
On the Simple will keep him up, Realgun shall just barely miss connecting.

08:22:08.760 --> 08:22:14.120
Burdis throw, staying on the front foot with Dispatch and Sim, another TP forward, threatens Quartz who...

08:22:14.560 --> 08:22:18.360
Disrespects, it looks like a fake TP, and they come and punish the Brig!

08:22:18.680 --> 08:22:22.680
Vulnerable! Especially through the DPS that Burdis Pro are fielding, twisting mines!

08:22:23.560 --> 08:22:27.240
Really? Not getting much fight of anything so far in this map?

08:22:27.240 --> 08:22:33.880
Well, with TM, right, with their composition, they're kind of banking on some of these fights going a little bit longer, right,

08:22:33.880 --> 08:22:40.120
where the break healing can start to kick in, right, and some of the woo-yong damage, because if these fights go pretty fast,

08:22:40.120 --> 08:22:46.440
which they have in favor of VP, the comp doesn't have enough, like, survivability just overall, right?

08:22:46.440 --> 08:22:50.280
They kind of need to kind of keep those going for a while, and it's going to be a venture pick here.

08:22:50.280 --> 08:22:53.680
Fortunately, we have not seen him play this the entire tournament.

08:22:53.680 --> 08:22:57.480
I mean, it's good against the Sim, but I mean, for me, kind of terrible against the Bastion.

08:22:57.480 --> 08:23:02.180
I mean, the raw DPS throughput, you just cannot tolerate that on the venture course, though.

08:23:02.180 --> 08:23:06.680
Bynes picks up, opening on the Lucio, gives you the opportunity that they needed to get back into this round.

08:23:06.680 --> 08:23:12.080
Simple, pops the rally, but the Kitsude rush, devastating damage, overwhelms TBMZ Soria.

08:23:12.080 --> 08:23:18.480
A Bastion were in desperation towards Kepster's Bastion, but he remains helping like a three!

08:23:18.480 --> 08:23:22.480
From nowhere? How did that happen? The TP bomb?

08:23:24.480 --> 08:23:30.480
Oh, that is brutal there for Twisted Minds. Both support ults now are making changes there.

08:23:31.480 --> 08:23:38.480
Psycho Sim, not the hero I would have expected him to come out on, and it's definitely not what I expected him to be making plays like that.

08:23:39.480 --> 08:23:43.480
A little Psycho Revenge game, right? Going up against Twisted Minds, they're gonna go aggressive on the feet.

08:23:43.480 --> 08:23:46.480
He's in trouble, Quartz already down!

08:23:46.480 --> 08:23:49.480
Overwhelmed! Desperation to his advice!

08:23:49.480 --> 08:23:52.480
Brown is out, Eden to add insult to injury!

08:23:52.480 --> 08:23:56.480
Not that it makes a difference! Quist advice!

08:23:56.480 --> 08:24:01.480
A shadow of their former self! They need to wake up immediately, Matt!

08:24:01.480 --> 08:24:05.480
Virtus.pro, a statement, Matt victory around victory, I should say, but...

08:24:05.480 --> 08:24:08.480
Where was Tien in that? What are they doing with these picks?

08:24:08.480 --> 08:24:10.480
What's going on with these picks?

08:24:10.480 --> 08:24:12.480
That was wild.

08:24:12.480 --> 08:24:16.480
I mean, a lot of different hero selection

08:24:16.480 --> 08:24:20.480
compositions that we like do not see often

08:24:20.480 --> 08:24:22.480
from Twisted Minds.

08:24:22.480 --> 08:24:24.480
They've not seen throughout the tournament from anybody,

08:24:24.480 --> 08:24:26.480
making those types of comps come together.

08:24:26.480 --> 08:24:29.480
Maybe just kind of trying something.

08:24:29.480 --> 08:24:31.480
Maybe there's something in Scrims that potentially works here

08:24:31.480 --> 08:24:34.480
against Virtus Pro, but taking a look at the stats,

08:24:34.480 --> 08:24:36.480
I mean, TV and T had a rough one.

08:24:36.480 --> 08:24:43.280
from the side of Twisted Minds at a pretty brutal game there as we go into the next round.

08:24:43.280 --> 08:24:46.780
And, okay, so, uh, Virtus.pro has clearly adopted to the meta.

08:24:46.780 --> 08:24:51.080
They're not playing the cat, but we saw Virtus.pro do this against Wable gaming on this one without the cat.

08:24:51.080 --> 08:24:53.580
Twisted Minds are going to try and play Moga here.

08:24:53.580 --> 08:24:56.980
Moga with a Juno break. Like, this is a very old comp.

08:24:56.980 --> 08:25:00.980
They're going to try to overwhelm. Here comes Moga straight to the back line, trying to get on top.

08:25:00.980 --> 08:25:06.180
But, deft use of the Simteleport gets Psycho and his allies up to the high ground.

08:25:06.180 --> 08:25:15.180
And into a safe position once again, TVNT dives into the back line up, beats Fulton on top of Kepster, followed up by Quartz, and this time he'll make good on the promise.

08:25:15.180 --> 08:25:25.180
And I think the one thing here for Virtus Pro, right, you don't have the ability to kind of get that fashion in the sky, right, and really kind of avoid the MAGA stomp, right?

08:25:25.180 --> 08:25:29.180
So you get rid of, would you be surprised if they went cat here?

08:25:29.180 --> 08:25:31.180
I know maybe for, you know, I'd like to see it.

08:25:31.180 --> 08:25:32.180
Yeah, I'd like to see it.

08:25:32.180 --> 08:25:34.180
They're going to just put a reaper in the mix.

08:25:34.180 --> 08:25:39.940
So just ditched the sim and I guess when TV and T comes in they're just gonna try and punish really hard

08:25:39.940 --> 08:25:44.180
Let's see what's like I'm gonna get done on this Reaper. It's gonna be crucially important simple

08:25:44.180 --> 08:25:47.180
Also making some space on the point courts already fourth with the high ground

08:25:47.340 --> 08:25:51.220
But willing to seed that ground you have some good space from which to fire TV

08:25:51.220 --> 08:25:58.700
It's a big stuff again great form though keep Skepster alive fix it gets caught in the chaos and J. Woo hunting pecking from the sides

08:26:00.340 --> 08:26:02.340
Yeah, and I think he buying bird is pro

08:26:02.340 --> 08:26:06.340
I would love to see them kind of go to the Jetpack Cat.

08:26:06.340 --> 08:26:10.340
That is a false bomb. That would have been insane to connect with.

08:26:10.340 --> 08:26:12.340
This place would have been nuts.

08:26:12.340 --> 08:26:16.340
A little speculative, but we'll allow it. J-Wood 3 on the fight.

08:26:16.340 --> 08:26:20.340
And the mod defining some purchase for Twisted Minds.

08:26:20.340 --> 08:26:25.340
It's just now for Virtus Pro. You're making Kevster such an easy target, right?

08:26:25.340 --> 08:26:30.340
Like the idea with the Jetpack Cat in the mix with the Bastions to get Bastion up in the sky,

08:26:30.340 --> 08:26:33.040
making him kind of like, you can't really engage with him.

08:26:33.040 --> 08:26:35.940
This feels like it's perfect for twisted minds to play into.

08:26:35.940 --> 08:26:37.540
And I mean, now you're gonna have rally.

08:26:37.540 --> 08:26:39.440
When you have the Ray, it's gonna be even stronger.

08:26:39.440 --> 08:26:43.740
I mean, feels like VP may be playing for that sound barrier,

08:26:43.740 --> 08:26:45.240
then maybe making some adjustments

08:26:45.240 --> 08:26:47.340
in order to consume a rush here for Landon.

08:26:47.340 --> 08:26:49.840
Getting Reaper inside of it. That's gonna be the rally used.

08:26:49.840 --> 08:26:52.240
Overwhelming damage, trying to come over the top.

08:26:52.240 --> 08:26:54.940
TBN team, the Ray is gonna sustain him through.

08:26:54.940 --> 08:26:57.440
But a sound barrier allows Psycho to continue to fight.

08:26:57.440 --> 08:27:01.800
Despite the rally, Cage though, could be just too much for Burdus Poe to respond to.

08:27:01.800 --> 08:27:07.480
Landed, trapped, like a rat, dropped down by the two mini-guns, TVNT will have them all,

08:27:07.480 --> 08:27:11.280
and this could be another round back as quick as the first.

08:27:11.280 --> 08:27:13.840
I mean, this is a slaughtering here.

08:27:13.840 --> 08:27:17.280
Twisted mines have bounced back in a massive way.

08:27:17.280 --> 08:27:21.960
So it'll be a self-destruct from Ice-N-Ome here if he gets a touch, and Simple will

08:27:21.960 --> 08:27:24.280
chase him down.

08:27:24.280 --> 08:27:30.400
just like that we are one one and I have to agree with you Matt where was the

08:27:30.400 --> 08:27:35.240
jetpack cat it would have been I think so nice against a break like what's she

08:27:35.240 --> 08:27:40.920
gonna do against a flying bastard I mean that's not much I mean two rounds down

08:27:40.920 --> 08:27:46.680
one heavily in favor of VP the other heavily in favor of twisted mines is

08:27:46.680 --> 08:27:51.360
yeah I mean it feels like if you're gonna run that bastion there you would

08:27:51.360 --> 08:27:53.360
the most certainly needed of the cat.

08:27:53.360 --> 08:27:58.360
But now it looks like he might have just avoided it all together.

08:27:58.360 --> 08:28:01.360
If I didn't know any better, I'd have said that they banned Cat this map.

08:28:01.360 --> 08:28:06.360
Right, but the way the meta has shaped both of these teams and played the Jetpack Cat

08:28:06.360 --> 08:28:09.360
Bastion have looked good with it.

08:28:09.360 --> 08:28:12.360
Maybe just fearing that the counter picks are too strong,

08:28:12.360 --> 08:28:16.360
Simple gonna be happy to be on the break in this matchup against the D but

08:28:16.360 --> 08:28:20.360
gonna be easy to consistently proc that inspire.

08:28:20.360 --> 08:28:23.200
You have a twist of mind. Let's see, they're gonna ramp around towards the right side.

08:28:23.200 --> 08:28:25.940
For a second there, I thought maybe they would have wanted to make some changes, potentially.

08:28:25.940 --> 08:28:28.080
But it'll be Psycho here, getting the TP down.

08:28:28.080 --> 08:28:31.400
Gonna be able to kinda go from high ground to low.

08:28:33.320 --> 08:28:35.720
TP's gone. Killed there by TM.

08:28:37.360 --> 08:28:38.960
Space taken from Twisted Minds here.

08:28:39.280 --> 08:28:41.840
In a dominant position on point, a TP forward onto Quartz.

08:28:42.040 --> 08:28:45.800
Sent him for a quick rotation slide, but the team quicked a recall less around him.

08:28:45.800 --> 08:28:50.440
Now, a bit of a damage for Virtus.Pro. They're the ones to put a dominant pressure on point.

08:28:50.440 --> 08:28:55.200
Still, course with the wide angle means you're never safe, you're never comfortable in this matchup.

08:28:55.200 --> 08:28:59.800
Oh TP, they go in aggressive. Okay, they put some pressure down on a simple here.

08:28:59.800 --> 08:29:01.800
Oh, the J.Boo!

08:29:01.800 --> 08:29:05.400
From behind with the tracer, devastating with these dual-pulse pistols.

08:29:05.400 --> 08:29:10.400
And without Kevster, damage, severely lacking for Virtus.Pro, feels like a matter of time.

08:29:10.400 --> 08:29:18.140
TBNT will find the next, and it's turning into DRIBS AND DRABS, the stall game for Virtus.Pro,

08:29:18.140 --> 08:29:20.660
but an inevitability.

08:29:20.660 --> 08:29:26.460
Twisted Minds looking comfortable, every TP responded to beautifully by Quartz.

08:29:26.460 --> 08:29:31.980
You know VP, we've obviously seen them succeed with a lot of problems here at Champions

08:29:31.980 --> 08:29:36.860
Clash, but for me, I feel like they were playing this bash in Canada higher level than probably

08:29:36.860 --> 08:29:40.380
Twisted Minds was and then Twisted Minds is not going to opt into like mirroring it, right?

08:29:40.380 --> 08:29:42.060
So you can kind of take them out on it.

08:29:42.860 --> 08:29:44.860
Potentially would have been in a pretty good spot. So

08:29:46.140 --> 08:29:50.540
there'll be a point control here for Twisted Minds rally and ray available here. So a very strong

08:29:50.540 --> 08:29:55.580
domination, a very difficult point to take back. It's going to be contested for extremely long

08:29:55.580 --> 08:30:00.140
time. There's a railgun shot there and it picks in not enough to finish him off though. For it's

08:30:00.140 --> 08:30:06.220
comfortable in his element, an instant head shot. Sends land and scurrying for cover. Kitsune rush,

08:30:06.220 --> 08:30:09.540
Ize in the lipidest space, but Twisted Minds continue to twist the screws.

08:30:09.540 --> 08:30:12.140
René over the top, and a beat force out from Fixa.

08:30:12.140 --> 08:30:14.860
Can they find that offense of utility? No, it's simple.

08:30:14.860 --> 08:30:16.440
Into the fray with the rally.

08:30:16.440 --> 08:30:18.820
IzeNom does find Quartz in the chaos.

08:30:18.820 --> 08:30:22.540
The SimLaw further providing a bit of space and cover for VP to work with,

08:30:22.540 --> 08:30:24.780
but T.M. still in control here.

08:30:24.780 --> 08:30:27.860
Yeah, look, you got T.V. and T.H. here with the self-destruct as well.

08:30:27.860 --> 08:30:30.500
You're going to be able to extend this for an extremely long period of time.

08:30:30.500 --> 08:30:34.700
He's going to get DMed here. You're going to use it as J.Woo finds Fixa.

08:30:34.700 --> 08:30:37.760
J.Woo has been unbelievable here to kick this one off.

08:30:37.760 --> 08:30:38.760
Ice Nome.

08:30:38.760 --> 08:30:40.760
Get some right back.

08:30:40.760 --> 08:30:43.760
So the tracer out of the action, it's going to be Kev's chance with an overclock here,

08:30:43.760 --> 08:30:44.760
Jake.

08:30:44.760 --> 08:30:45.760
We're already at 70% here.

08:30:45.760 --> 08:30:46.760
Need for some of these mines.

08:30:46.760 --> 08:30:50.760
One shot connected, simple with a depth shield to block the second, shield broken, a rail

08:30:50.760 --> 08:30:51.760
to the back.

08:30:51.760 --> 08:30:52.760
But where's the finish?

08:30:52.760 --> 08:30:54.760
Maybe it's coming for you, Kevster.

08:30:54.760 --> 08:30:57.760
DBNT desperate for the kill, but can't find it, loses the suit.

08:30:57.760 --> 08:31:02.760
Simple and forced though, find their mark and now J.Woo ready to clean out.

08:31:02.760 --> 08:31:11.320
I mean, just the level of play from Jeyu right now is at such a high level.

08:31:11.320 --> 08:31:15.440
I mean, you can kind of see right, like, how important he was to add him to this roster

08:31:15.440 --> 08:31:18.560
to give them that explosive tracer play.

08:31:18.560 --> 08:31:20.840
And he may kind of carry them here to this first map win.

08:31:20.840 --> 08:31:25.640
As Fixx is just going around the outside trying to get a touch.

08:31:25.640 --> 08:31:32.440
It came out so strong that Twisted Minds were feeling on round one and a completely different

08:31:32.440 --> 08:31:36.940
story in the following two yeah the rally there we don't catch it from simple

08:31:36.940 --> 08:31:42.200
POV but rally bash denies fixa from actually making it there towards the

08:31:42.200 --> 08:31:48.880
point so TM a little bit of love there for JV I love to see I mean JV had a

08:31:48.880 --> 08:31:55.780
big map yeah he came back in a major way after that first round and she shenny

08:31:55.780 --> 08:31:59.680
he was he was kind of farming it was crazy when to achieve crazy as well

08:31:59.680 --> 08:32:06.160
thinking about how that first round like looked so good for VP and then we've seen the stats at the end of this with the

08:32:06.160 --> 08:32:06.920
TM win

08:32:06.920 --> 08:32:10.040
It's like how do they how do they take that first round?

08:32:10.040 --> 08:32:13.520
I think a lot of the first round maybe looking back on it was

08:32:13.920 --> 08:32:17.740
TM going all the way back to small and switching their comp giving up that early point and then

08:32:17.960 --> 08:32:21.200
Control to the sim and never really being able to get it back

08:32:21.440 --> 08:32:22.960
Yeah, I'm not a huge fan of that

08:32:22.960 --> 08:32:27.440
You know when teams fully yield the mid fight on control that you're basically on retake from the first fight

08:32:27.440 --> 08:32:32.440
Tiki little TP bomb play from Psycho showing what's possible on the sim.

08:32:32.440 --> 08:32:38.440
I also feel like, you know, TM kind of beat themselves on round one.

08:32:38.440 --> 08:32:40.440
And then maybe they, you know, right the ship, right?

08:32:40.440 --> 08:32:42.440
It's just a, you know, maybe a momentary lapse.

08:32:42.440 --> 08:32:44.440
They come back in so much stronger.

08:32:44.440 --> 08:32:46.440
The Magokoms looking well-practiced here.

08:32:46.440 --> 08:32:50.440
Still, if they were to win Cat here, I think they could win that round.

08:32:50.440 --> 08:32:51.440
I totally agree.

08:32:51.440 --> 08:32:56.440
I think this Brig is really powerful into the Lucio matchup, especially with Lucio nerfed.

08:32:56.440 --> 08:32:58.440
I really don't mind the break at all.

08:32:58.440 --> 08:33:02.940
The reason I think we don't see her much in this tournament is because of Jetpack Cat, right?

08:33:02.940 --> 08:33:06.440
Like, Jetpack has no ability to deal with Flyers.

08:33:06.440 --> 08:33:10.940
And Jetpack Cat Bastion is just about the most devastating Flyer in the game right now.

08:33:10.940 --> 08:33:15.940
Yeah, I mean, you could have given them a lot of trouble, like some other teams have given TM some trouble here.

08:33:15.940 --> 08:33:18.940
And this is really what kind of gave them the momentum to storm back.

08:33:18.940 --> 08:33:20.940
I mean, this second round was not particularly close.

08:33:20.940 --> 08:33:22.940
And then, ah, look, you guys just watched the third round.

08:33:22.940 --> 08:33:24.440
I don't need to tell you what happened there.

08:33:24.440 --> 08:33:26.920
and just TM, just kinda walk over them.

08:33:26.920 --> 08:33:29.920
So now, for Virtus Pro,

08:33:29.920 --> 08:33:33.160
like, how do you think they view this series, right?

08:33:33.160 --> 08:33:34.800
I would've thought, potentially,

08:33:34.800 --> 08:33:36.440
they would've looked at it as,

08:33:36.440 --> 08:33:38.760
let's kinda do what we've seen some teams do,

08:33:38.760 --> 08:33:40.160
the Twisted Minds have been pretty public,

08:33:40.160 --> 08:33:44.040
they don't love playing Jetpack, that cat fashion.

08:33:44.040 --> 08:33:47.280
So, like, maybe kinda just stick it to them in that.

08:33:47.280 --> 08:33:49.200
But it almost doesn't seem like

08:33:49.200 --> 08:33:51.400
that's where VP wants to go.

08:33:51.400 --> 08:33:53.040
And I kind of get it from the sense

08:33:53.040 --> 08:33:54.280
that Kepster's been that good,

08:33:54.280 --> 08:33:57.320
But, Kephs played the Bastion at a really high level here too.

08:33:57.720 --> 08:34:01.680
I like Kephs on the Bastion. I think he has a really strong look on the hero.

08:34:02.000 --> 08:34:06.040
I agree with you. I think they've played the overall comp really nicely.

08:34:07.400 --> 08:34:11.400
And this is a team that's, you know, to Funny Astros' point in that post-game interview,

08:34:12.400 --> 08:34:14.000
they've lost too many times before.

08:34:14.200 --> 08:34:18.400
You'd almost want VP to be willing to take some risks, to take some gambles.

08:34:18.960 --> 08:34:23.200
But a straight-up heads-up battle like that, and one that T.M. are comfortable in,

08:34:23.200 --> 08:34:28.320
Feels like we almost already know how that plays out. VP though, bring us to Newjunk City.

08:34:29.440 --> 08:34:34.640
They haven't lost here to my knowledge, right? So far the tournament, it's been disgusting. They

08:34:34.640 --> 08:34:41.600
wiped the floor with their opposition on Newjunk City. Yeah, and I wonder what VP decides to do

08:34:41.600 --> 08:34:48.160
in terms of like ban here, right? We saw what the Ramatra gone in the first map and then we saw the

08:34:48.160 --> 08:34:54.160
capacity. So we'll see where VP decides to go in terms of the banning process. We

08:34:54.160 --> 08:34:58.560
could take a look though, simple, you know, playing Brigg. I mean, a pretty

08:34:58.560 --> 08:35:03.960
fantastic game and also, I mean, look, a part of this kind of stat line and like

08:35:03.960 --> 08:35:06.840
the performance goes into, there was really no punishment for the Brigg. No

08:35:06.840 --> 08:35:10.520
real attempt to kind of collapse on the simple there in rounds two and three.

08:35:10.520 --> 08:35:14.080
Yeah, when you're on the back foot and Brigg can get up there and be that

08:35:14.080 --> 08:35:17.760
threat, not just defensively, but offensively, right? That changes the game.

08:35:18.320 --> 08:35:21.520
Simple, one of those players, you know, when I see a Flexport player on Brigg, I know they're

08:35:21.520 --> 08:35:25.760
always going to be looking for those opportunities ready to strike. And I simple just had a great

08:35:25.760 --> 08:35:31.280
read of that in the last round. This is the last two rounds, really, just they couldn't respond to

08:35:31.280 --> 08:35:37.440
him. Every dive in from those SIMTPs responded to, well, making sure Quartz was always healthy,

08:35:37.440 --> 08:35:43.120
always ready to fight. What do you think the ban? Okay, so the first ban here is going to be from

08:35:43.120 --> 08:35:46.560
team they're gonna give her to the sim which i know rare to see twisted minds

08:35:46.560 --> 08:35:49.120
get rid of the symmetry but i'll actually like that call i mean psycho that

08:35:49.120 --> 08:35:52.720
was pretty effective in that first round with the fashion i honestly

08:35:52.720 --> 08:35:55.520
strategically i understand this from team like vpf shown they really want to

08:35:55.520 --> 08:35:59.680
play this sim as a fan i want to see vpf sim

08:35:59.680 --> 08:36:04.640
i want to see psycho taking the tracer duel and yes it's jable on the other side

08:36:04.640 --> 08:36:08.400
that's not a matchup you're excited to see but for psycho as a player i think

08:36:08.400 --> 08:36:12.000
that's one that he needs to take if they want to win this series if they want to

08:36:12.000 --> 08:36:16.260
show real fight real threat which is what is needed to stay alive remember one of

08:36:16.260 --> 08:36:20.820
these teams is going home at the end of the series do you think VP would think

08:36:20.820 --> 08:36:26.440
about a diva ban at some point it's an option it's interesting I mean Tia

08:36:26.440 --> 08:36:30.680
probably leaned more heavily on the diva than just about any other team in this

08:36:30.680 --> 08:36:38.320
tournament in the world over the last year and a half and like I sounds pretty

08:36:38.320 --> 08:36:44.000
good on Diva. I wouldn't say it's like kind of the pick for him. So maybe he'll probably

08:36:44.000 --> 08:36:49.200
get a Azaria ban. Okay, so that's one that TVNT can also partly play, right? So potentially

08:36:49.200 --> 08:36:54.320
you're worried about some of the compositions that TM can do with that Azaria in action.

08:36:54.320 --> 08:36:59.960
So yeah, I think there could be a potential opportunity because we've seen Ice play the

08:36:59.960 --> 08:37:05.920
Ramatra at a really high level, right? As we take a look at the top band heroes and feel

08:37:05.920 --> 08:37:11.420
I was still worried about the sim, just the mobility, it just kind of messes the game all up for everybody.

08:37:12.120 --> 08:37:19.020
Pretty interesting how relatively little cat and bastion have been banned compared to their prevalence, their place in the meta.

08:37:19.420 --> 08:37:23.220
I mean, it's come to the point where people are playing bastion as a conventional hitscan now, right?

08:37:23.220 --> 08:37:28.120
Like, you're not even with the cat comp, they're just valuing what bastion can offer the incredible damage throughput.

08:37:29.120 --> 08:37:32.920
The ability to just churn through tanks and damage dealer supports alike.

08:37:32.920 --> 08:37:36.120
Will it be featured here on New Junk City though?

08:37:36.120 --> 08:37:40.140
This has been a map type or rather a specific map that we've seen, I think more of the

08:37:40.140 --> 08:37:41.700
Sojourn in the Cassidy.

08:37:41.700 --> 08:37:46.780
People wanting that ability to just maybe be less cooldown reliant for that hitscan.

08:37:46.780 --> 08:37:53.020
I mean you could play like Twisted Minds could play something like, could you see them playing

08:37:53.020 --> 08:37:54.740
some of those Maycoms?

08:37:54.740 --> 08:37:56.300
I like the May.

08:37:56.300 --> 08:38:01.500
I wonder if either of these teams they almost toyed with bringing out the Mizuki but Kev is

08:38:01.500 --> 08:38:02.500
pretty sick on the May.

08:38:02.500 --> 08:38:04.300
I mean, Jager can play the May as well, right?

08:38:04.300 --> 08:38:05.940
Yeah.

08:38:05.940 --> 08:38:07.900
Doesn't really feel like maybe T.M.'s looking

08:38:07.900 --> 08:38:11.660
like preferred style of playing, right?

08:38:11.660 --> 08:38:13.300
Like in terms of how that May looks,

08:38:13.300 --> 08:38:16.540
but it's definitely something that I think they can work in.

08:38:16.540 --> 08:38:20.500
I imagine for VP, we're going to get Kevin some sort of hitscan

08:38:20.500 --> 08:38:23.420
and then Tracer from Psycho with the Simgon.

08:38:23.420 --> 08:38:26.660
You could look at the Zarya Band as enabling Cassidy,

08:38:26.660 --> 08:38:29.260
I think, on Newjunk City, where, I mean,

08:38:29.260 --> 08:38:34.500
Cassidy's ultimate weakness as a hero is a comp that just runs you over, right?

08:38:34.500 --> 08:38:39.560
That like disrespects your close range threat and just dominates you even where you are strong, right?

08:38:39.560 --> 08:38:42.040
The Reaper, the Zarya, just, you know, no fear.

08:38:42.040 --> 08:38:44.600
Tanking the Flashbang, take a bubble, keep running.

08:38:44.600 --> 08:38:48.840
Cassidy just doesn't have great tools to respond in that kind of an all-out aggression scenario.

08:38:48.840 --> 08:38:54.440
You take the Zarya out of the equation, though, and it's a lot more difficult to see a strat that overwhelms in that way.

08:38:54.940 --> 08:38:58.000
You look how high Funny Asher's head rest is.

08:38:58.000 --> 08:39:11.000
He's looking so happy. His spirits are so high. He's got that. He's got that ready to like, you know, that crank dude TV and T is just chill maxing in between games.

08:39:11.000 --> 08:39:23.000
I love it. He goes on the full day back. Yeah, I've been watching over Klein mode. I mean, maybe that was funny. Asher has the address that I maybe maybe know something different when he leans that chair bag and he can take a little snooze in between that.

08:39:23.000 --> 08:39:27.400
But yeah, I think that's a good call to Cassie right because Kev is played

08:39:27.400 --> 08:39:30.560
I mean the kid like if you were to make he's been I write real good sir

08:39:30.560 --> 08:39:36.280
Monster on this game you can make a three or four minute highlight reel of Kev sir just on this map just playing Cassie

08:39:36.280 --> 08:39:41.600
So like I think that's a really good shout on I know getting rid of that Zarya and maybe kind of powering that up

08:39:41.600 --> 08:39:44.800
But I also think psychos was really good on tracer throughout this event

08:39:44.800 --> 08:39:49.780
So I don't think it's that I know crazier. Yeah worries them here pervert is pro that the Sim is gone

08:39:49.780 --> 08:39:54.720
Yeah, like I get that they like the sim and it's you know, they've looked comfortable playing around it

08:39:55.360 --> 08:39:58.980
Trying to turn one of those historical tools for twisted minds against them

08:39:59.860 --> 08:40:05.380
The flexibility the name of the game in modern overwatch and both of these rosters have it in spades

08:40:05.460 --> 08:40:07.620
It's a question of how they deploy it

08:40:10.180 --> 08:40:13.660
So VPS played you know ice on the ball in the past but

08:40:16.380 --> 08:40:18.540
It would be a little odd in this one

08:40:19.780 --> 08:40:22.780
Most likely, I mean, we've not seen the go through this at all.

08:40:22.780 --> 08:40:26.780
I think for Twisted Minds, this is like a comp that, you know, well, yeah, I mean,

08:40:26.780 --> 08:40:28.780
they just didn't play this. Yeah, right. This is, yeah.

08:40:28.780 --> 08:40:31.780
I mean, Simple's gonna speed ring and swap to the carry in this comp.

08:40:31.780 --> 08:40:32.780
The carry, yeah.

08:40:32.780 --> 08:40:35.780
But other than that, I mean, this is, this is bread and butter. This is comfort. This is...

08:40:35.780 --> 08:40:41.780
But isn't that, like, what you wouldn't want, like, to allow them to just play the comfort?

08:40:41.780 --> 08:40:44.780
Because, like, we've seen this match in EMEA how many times now.

08:40:44.780 --> 08:40:47.780
It's tough, you know, the W-No versus the W-Jungle.

08:40:47.780 --> 08:40:55.300
See what Kevster can get done with the Ramatra frontlining. No sorry to overwhelm him. There's certainly going to be opportunities for this Cassidy

08:40:55.940 --> 08:41:02.500
Isis looked nice on the ram though throughout this tournament. This is you see Kev. Oh wait put some good early damage down site

08:41:02.500 --> 08:41:04.500
Oh, it's the cleanup. Oh

08:41:04.660 --> 08:41:08.220
But simple from range drops Kevster with some spam kunai

08:41:08.340 --> 08:41:15.420
That's massive gives twisted minds a chance to fight back into this one VP need to close the gap need to activate ice comes from mantra

08:41:15.420 --> 08:41:17.900
But the vertical mobility advantage to diva

08:41:18.780 --> 08:41:23.140
And I did they always have to be worried about though for it's right as a TV and T gets low

08:41:23.140 --> 08:41:27.980
He's gonna get some healing there towards the end as ice mom takes a rail gun shot not fully charged though. So

08:41:29.300 --> 08:41:32.020
Nobody in control of the point. Just yet. Oh

08:41:32.660 --> 08:41:40.780
Back at full strength but Landon and Kev fall and this move certainly will result in a twisted minds point take great

08:41:40.940 --> 08:41:44.980
Awareness from TV and T punishes Kevster off the respawn

08:41:45.420 --> 08:41:49.900
Landon even teepees back in a fruitless attempt to save the core hitscan.

08:41:50.660 --> 08:41:56.860
Lucid Minds really playing that fight to perfection, you know, taking the challenge, but always being ready to punish that respawn.

08:41:56.860 --> 08:41:58.740
That was their ultimate goal the whole time.

08:42:00.060 --> 08:42:02.180
That TN is going to rack up some percentage here.

08:42:02.180 --> 08:42:07.100
I mean, Fort's going to get very close to an OC as Psycho takes a rail cut and shot there.

08:42:08.020 --> 08:42:10.740
So this is going to be really tough, I think, on camp, right?

08:42:10.740 --> 08:42:15.340
You were talking about it about like the TV and TJ even simple gets really aggressive

08:42:16.020 --> 08:42:20.300
Into the backline and can they keep that Cassie alive is

08:42:20.980 --> 08:42:24.420
Shot there for quartz connects gonna have to heal everybody up here for VP

08:42:24.420 --> 08:42:28.460
But he's got an overclock here really early nice shield buys quite a bit of space here

08:42:28.500 --> 08:42:31.060
But rush comes out from simple trying to take it right back

08:42:31.340 --> 08:42:35.420
Landon responds in kind quartz finds himself in an awkward angle trying to fall back

08:42:35.420 --> 08:42:37.020
Kevser able to fight strong on the rush,

08:42:37.020 --> 08:42:40.860
TBNT dropped just percentage points before a self-destruct.

08:42:40.860 --> 08:42:44.060
Now, it vanished, and Kevser will clean it up,

08:42:44.060 --> 08:42:46.620
finds one more on the fight, landing with another,

08:42:46.620 --> 08:42:48.780
and the flip comes back in for Virtus.pro

08:42:48.780 --> 08:42:50.540
on top of a positive economy trade.

08:42:50.540 --> 08:42:52.620
This puts them right back into the match.

08:42:52.620 --> 08:42:54.780
And I think TBNT thought he was actually going to be able

08:42:54.780 --> 08:42:57.100
to survive enough to get that self-destruct,

08:42:57.100 --> 08:42:58.380
and then maybe be able to get it back,

08:42:58.380 --> 08:42:59.900
and then kind of extend that fight.

08:42:59.900 --> 08:43:03.020
That's the way you kind of see Divas like him and Ziad,

08:43:03.020 --> 08:43:06.620
Like they kind of just push it all the way to the absolute max and just time that one

08:43:06.620 --> 08:43:11.480
Oh, no, not exactly is TV and T take some chops. They're gonna make it back to the rest of the team though

08:43:11.480 --> 08:43:13.680
Yeah disruptor spot buying a bit of space and time

08:43:14.780 --> 08:43:20.840
Opportunity on the defense courts with the OC fixer ready to respond with the beat behold his nerve for now a better beat as well

08:43:20.920 --> 08:43:25.180
But he asked for only finding three a dominating economy trade for furthest probe

08:43:25.180 --> 08:43:28.420
But will it be enough they need the kills to clean this fight up TV and T

08:43:28.420 --> 08:43:31.420
I'm psychobob, J.Woo!

08:43:31.420 --> 08:43:32.420
Okay!

08:43:32.420 --> 08:43:35.420
Ah, hold on, but Quartz answers back with a railgun shot.

08:43:35.420 --> 08:43:38.420
So, we'll see how Twisted Minds decides to play this.

08:43:38.420 --> 08:43:40.420
Bergaspro very close to taking the lead here.

08:43:40.420 --> 08:43:42.420
He does have the annihilation to work with,

08:43:42.420 --> 08:43:44.420
but he's gonna back out here, has the shield to play with,

08:43:44.420 --> 08:43:46.420
doing a nice job kind of rotating through the cooldowns.

08:43:46.420 --> 08:43:48.420
Absolutely boxing them out on the Rematra.

08:43:48.420 --> 08:43:51.420
No ultimates left in the tank for Twisted Minds.

08:43:51.420 --> 08:43:54.420
20% of that rush, it feels a long way away.

08:43:54.420 --> 08:43:57.420
J.Woo now forced to stall, but annihilation comes out.

08:43:57.420 --> 08:44:01.260
Bunny Astro, drop, no hope to come through that choke point.

08:44:01.260 --> 08:44:03.580
Aiznop takes a bit of poke in the trade,

08:44:03.580 --> 08:44:05.420
but with the player advantage, Quartz dropping low,

08:44:05.420 --> 08:44:08.420
a rush from simple desperately tries to keep this team

08:44:08.420 --> 08:44:09.340
in the fight.

08:44:09.340 --> 08:44:12.060
High noon, opportunity for the re-peak.

08:44:12.060 --> 08:44:14.180
TVNT though, holding onto this OT,

08:44:14.180 --> 08:44:15.500
better rush onto the point though,

08:44:15.500 --> 08:44:17.660
provides a decisive advantage for Virtus.Pro.

08:44:17.660 --> 08:44:19.740
Will it be enough, they need to find these kills.

08:44:19.740 --> 08:44:22.140
TVNT loses the suit and has to come back down

08:44:22.140 --> 08:44:23.740
to the point to keep the OT running,

08:44:23.740 --> 08:44:26.780
where Kester, more than happy, to claim the skulls.

08:44:27.420 --> 08:44:35.540
Cabot is cleaning up still. VP they battle back they end up taking that first

08:44:35.540 --> 08:44:39.260
point. I love the way that I still played it like at the start of that fight

08:44:39.260 --> 08:44:43.300
right? TVNT moves through the choke he sees Funny Astro directly behind him

08:44:43.300 --> 08:44:46.500
what he vore Texas keeps Funny Astro locked down and then just pops an

08:44:46.500 --> 08:44:49.900
annihilation just kills him instantly gives him that advantage in terms of

08:44:49.900 --> 08:44:54.940
support right away and guess what VP is gonna get control over the high ground

08:44:54.940 --> 08:45:01.340
here early is TMS in a weird spot. Lucios have been odd notice this tournament. Very vulnerable

08:45:01.340 --> 08:45:05.020
to the amount of damage through, but coming through against them. But now, on a much more

08:45:05.020 --> 08:45:09.180
open Flashpoint, it's going to be a little bit more difficult for Ramachur to hold these chokes

08:45:09.180 --> 08:45:14.860
down. DDNT putting a lot of pressure on the point. For now, Virtus Pro reeling. A peek through on

08:45:14.860 --> 08:45:19.980
lower, but you find yourself fully corralled towards with all the room to work with, and

08:45:19.980 --> 08:45:24.420
I'm just overwhelmed too much damage comes through hold on over confidence though

08:45:24.420 --> 08:45:28.100
Kevster finding that kill back provides an opportunity for vertus pro but they

08:45:28.100 --> 08:45:31.500
need to get more out of the way to make Kevster will do it with the beat from

08:45:31.500 --> 08:45:37.580
fix up. Oh I was like there's no way they're gonna beat this up. I mean hey if Kev is

08:45:37.580 --> 08:45:42.220
shooting like that who cares if you don't have your tank use whatever you

08:45:42.220 --> 08:45:45.740
can to keep him up. I mean the sound barrier he gets one they kind of evened

08:45:45.740 --> 08:45:49.740
it up for before then they end up using the beat there to keep him alive.

08:45:49.740 --> 08:45:59.740
And that is allowing VP to climb back into this one. A rough map won for Virtus Pro, but looking to take their second flashpoint here would be a hot start.

08:45:59.740 --> 08:46:04.740
Rare mistake from Quartz to open that fight. Kevster shut him down and brought his team.

08:46:04.740 --> 08:46:10.740
Kicking and screaming. Early beat from Astro though. They need to find some quick kills off the back of this. Kevster gets low, but support is good.

08:46:10.740 --> 08:46:16.740
Landed. The rush stabilizes the backline. Kevster with the high noon as well. Provides a bit of purchase for the team.

08:46:16.740 --> 08:46:19.940
Self-destruct from TVNT will mitigate this repush.

08:46:19.940 --> 08:46:22.040
He takes massive damage from the Reacher.

08:46:22.040 --> 08:46:25.640
Postbomb traps him out again, and Aiznath, looking for more.

08:46:25.640 --> 08:46:28.740
The rush is a threat, but Kester is yet more dangerous.

08:46:28.740 --> 08:46:30.740
Six-shooter, all he needs.

08:46:30.740 --> 08:46:33.740
But Quartz, finding the cover kill, the Mech of what?

08:46:33.740 --> 08:46:36.740
TVNT, how does he do it?

08:46:36.740 --> 08:46:41.740
I mean, he remex on top of Fixer and takes him out.

08:46:41.740 --> 08:46:44.740
We'll see if that is good enough.

08:46:44.740 --> 08:46:46.740
Hold on, hold on, so still viewable.

08:46:46.740 --> 08:46:48.740
Landon's here keeping Ice in the lives of now.

08:46:48.740 --> 08:46:51.740
Psycho needs maybe one more in this fight.

08:46:51.740 --> 08:46:53.740
It's not going to be easy to find, simple.

08:46:53.740 --> 08:46:55.740
Refuses to give anything for free.

08:46:55.740 --> 08:46:57.740
And TBNT back in the suit.

08:46:57.740 --> 08:46:59.740
Surely he's done enough to clean this up.

08:46:59.740 --> 08:47:02.740
Kevster poking from the outside with the assistance of Vixa,

08:47:02.740 --> 08:47:04.740
but without a tank, feels impossible.

08:47:04.740 --> 08:47:07.740
Hold on, hold on. Kev kills Funny Ashrow.

08:47:07.740 --> 08:47:12.740
You have Psycho here, and then you're going to have Ice getting back here off spawn here in just a second.

08:47:12.740 --> 08:47:18.740
The funny-ass show will be back in the fight quick, but still, maybe a brief window of an advantage is...

08:47:18.740 --> 08:47:24.740
...Portz just slides across. Dangerous position, he was in there, so now gets a better spot.

08:47:24.740 --> 08:47:27.740
He'll be kept walking out with the dead-eye trying to open this up.

08:47:27.740 --> 08:47:29.740
Lot of space games.

08:47:29.740 --> 08:47:32.740
No capitalization just yet. Ports with the OC now.

08:47:32.740 --> 08:47:36.740
In a dominant spot over the top, a body shot of the Kepster won't be enough for a kill.

08:47:36.740 --> 08:47:41.740
Aiznop definitely slips away on the low ground, but he's running out of gas, needs huge support.

08:47:41.740 --> 08:47:44.940
He's got beat 99 to the beat and comes out just in time!

08:47:44.940 --> 08:47:47.520
Virtus.pro now, forced to fight this out on point,

08:47:47.520 --> 08:47:49.220
simple with a rush from the high ground.

08:47:49.220 --> 08:47:51.620
Gordz finds Landon, and without the Kiriko,

08:47:51.620 --> 08:47:53.100
surely this is too much to ask for.

08:47:53.100 --> 08:47:55.540
Kester needs something in this fight.

08:47:55.540 --> 08:47:57.140
We've asked for more from him in the past,

08:47:57.140 --> 08:47:59.340
and he has found a way to deliver, but this time,

08:47:59.340 --> 08:48:01.340
J-Wil with the pulse, didn't I so!

08:48:03.220 --> 08:48:06.300
For Kev to do what he did at the beginning of this point,

08:48:06.300 --> 08:48:11.300
and TN to take it, I mean, that is tough to swap.

08:48:11.740 --> 08:48:17.260
If you are a Virtus Pro, you cannot really ask for more from Kepster there.

08:48:17.260 --> 08:48:25.060
I mean just kind of dominating at the start of that flash point is TM somehow tie it up.

08:48:25.060 --> 08:48:26.460
One flash point of peace.

08:48:26.460 --> 08:48:30.820
Virtus Pro will get here to control the high ground yet again, TB&T just get to mech back

08:48:30.820 --> 08:48:33.860
so they have to stall for just a little bit for him to get that one.

08:48:33.860 --> 08:48:37.340
But you do have, you know, Landon does that early in the previous fight.

08:48:37.340 --> 08:48:40.580
That allows him to kind of have this Kitsune rush here.

08:48:40.580 --> 08:48:43.380
The master does have BJ, he may just run in.

08:48:43.380 --> 08:48:45.740
They're going to go for it anyway, and overwhelm Kevster.

08:48:45.740 --> 08:48:47.900
The care is good, but it's not good enough.

08:48:47.900 --> 08:48:50.580
J-Woo finds his mark in the chaos.

08:48:50.580 --> 08:48:53.140
Now, Virtus.Pro desperately scrambling,

08:48:53.140 --> 08:48:55.020
and they do grab simple in the trade, which

08:48:55.020 --> 08:48:56.180
might just be enough.

08:48:56.180 --> 08:48:58.100
Aiznop stays healthy on the point.

08:48:58.100 --> 08:49:01.900
The Bortex defends his team, but TVNT still poking and prodding

08:49:01.900 --> 08:49:02.300
for more.

08:49:02.300 --> 08:49:04.740
Aiznop says, enough is enough.

08:49:04.740 --> 08:49:07.500
Going to double down, push into Quartz's position,

08:49:07.500 --> 08:49:10.060
try to route this hitscan up to his admins.

08:49:10.060 --> 08:49:13.960
TBNT loses the suit, has to self-destruct from a purely defensive position here.

08:49:13.960 --> 08:49:16.060
Yeah, I mean they need Kev back in the fight though, right?

08:49:16.060 --> 08:49:17.960
They were just so low in terms of damage.

08:49:17.960 --> 08:49:21.860
It is VP connecting and holding the point that Dead Eye here for Kev,

08:49:21.860 --> 08:49:23.560
trying to see if he can catch somebody out.

08:49:24.560 --> 08:49:25.960
TBNT with the main pick.

08:49:25.960 --> 08:49:27.360
But he's in a weird spot though, Jake.

08:49:27.360 --> 08:49:28.960
He gets hindered and gets de-mecked.

08:49:29.660 --> 08:49:30.460
Mech is out.

08:49:30.860 --> 08:49:32.960
Annihilation from Aiznom though, could overwhelm.

08:49:32.960 --> 08:49:35.160
For now, it's just enough to take down TBNT.

08:49:35.160 --> 08:49:37.260
But Gordz finds Fixa on the rotate.

08:49:37.860 --> 08:49:39.660
With limited players alive, Aiznom...

08:49:39.660 --> 08:49:46.200
In his last final form, holding onto this point for dear life, but he's flanked. He's assaulted from all sides.

08:49:46.200 --> 08:49:50.820
Kevster, nowhere to run, nowhere to hide. Ports, finds it out, didn't know.

08:49:50.820 --> 08:49:52.220
Hold on, Ice!

08:49:52.220 --> 08:49:58.220
Cycle's Gavu, Ice takes one as well. Prype comes before the fall, and falls they do. Twisted mines!

08:49:58.220 --> 08:50:03.560
With the desperation, Malga was simple falling. It'll be another flashpoint going against them.

08:50:03.560 --> 08:50:05.560
This series is going to be wild.

08:50:07.060 --> 08:50:09.560
Somehow VP pulls that out.

08:50:09.560 --> 08:50:17.060
Ice Nom, Fixa, and Landon still alive on the point is they are able to clutch up as TV and team.

08:50:17.060 --> 08:50:20.560
Let's see, you know, the Moga may have been just to kind of get back to the point.

08:50:20.560 --> 08:50:24.560
You know, but I also think like Kev, you know, they've been taking advantage of Kev.

08:50:24.560 --> 08:50:27.560
He wants more. He's not satisfied.

08:50:27.560 --> 08:50:30.560
He's picking the choke. There's no hitskin to oppose him.

08:50:30.560 --> 08:50:38.560
He'll have one and he'll take another now, forced to fully back off the point that might even create an opportunity for a free flip.

08:50:38.560 --> 08:50:42.560
And this is the comp I think that VP has looked the strongest on throughout the tournament.

08:50:42.560 --> 08:50:49.560
You know that they have not lost a new junk city. And this comp is a big reason why ICE has looked awesome on the ram.

08:50:49.560 --> 08:50:52.560
And then Kev just seems to be on another level on Cassie at this event.

08:50:52.560 --> 08:50:56.560
There'll be a rush from both sides. Nobody in control of the point just yet.

08:50:56.560 --> 08:50:58.660
Stomp there on the canvass, and a close-up beat-out.

08:50:58.660 --> 08:51:01.760
TDNT runs out of gas, the hymen overwhelms Kester.

08:51:01.760 --> 08:51:03.260
Fight, Ketmore!

08:51:03.260 --> 08:51:04.860
What a beat on the server!

08:51:04.860 --> 08:51:06.260
Looking for more!

08:51:06.260 --> 08:51:08.860
J-Boo has to run for the hills with a recall.

08:51:11.760 --> 08:51:16.560
Dude, it is so good to have Ket back at events, man.

08:51:17.660 --> 08:51:20.860
Just the plays with him on hitscan.

08:51:20.860 --> 08:51:23.260
A little bit more focus roll here on Virtus.pro

08:51:23.260 --> 08:51:25.960
than some teams in the past, maybe try to stretch his hero pool.

08:51:26.560 --> 08:51:31.120
and he is able to dominate on that hero. Annihilation here for Ice-Nom as well.

08:51:31.120 --> 08:51:35.280
No support ultimate available, and maybe you decide to get aggressive with that.

08:51:36.720 --> 08:51:39.280
Ice-Nom wants to get aggressive in these choke points.

08:51:39.280 --> 08:51:42.320
Has found many an opportunity. They swing left on the flank,

08:51:42.320 --> 08:51:46.000
putting the pressure on a TVNT to cage-fight. Horses Ice-Nom into a duel,

08:51:46.000 --> 08:51:49.680
and one that could be difficult for him to win. Kepster assists the Manga,

08:51:49.680 --> 08:51:53.440
and gets a stomp in return. TVNT trying to regroup.

08:51:53.440 --> 08:51:58.600
Now with that lifesteal activated, gonna really put a challenge on the eyes and find himself

08:51:58.600 --> 08:51:59.600
on an awkward angle.

08:51:59.600 --> 08:52:02.400
Things falling apart, 4-4 this approach.

08:52:02.400 --> 08:52:05.560
Twisted mines will reclaim the flash point.

08:52:05.560 --> 08:52:09.920
And the Magus stomp seems to be really strong at targeting the Cassidy, right?

08:52:09.920 --> 08:52:11.320
Time and time again.

08:52:11.320 --> 08:52:15.120
That time, Kev actually just kinda gets inside of the cage.

08:52:15.120 --> 08:52:18.840
So a swap from Isenom here over to the D.Va.

08:52:18.840 --> 08:52:21.840
But you know, Kev gets inside the cage, tries to kinda help.

08:52:21.840 --> 08:52:27.520
He's Ramatra, stay alive, but constantly TVNT using that charge to train Linn right on top of the cast.

08:52:28.400 --> 08:52:32.000
Aizanam goes over to the D.Va, prefers the matchup into the Maga here.

08:52:32.960 --> 08:52:38.640
With rushes available for both sides, it could be Fix's beat that makes the difference, or maybe just the high noon from Kepster.

08:52:38.880 --> 08:52:40.480
Taking all the space away.

08:52:40.720 --> 08:52:42.400
TVNT a desperate in charge.

08:52:42.880 --> 08:52:45.040
J.Woo touching point just to hold the OT.

08:52:45.760 --> 08:52:48.240
Kepster gets low though and now defines an opportunity.

08:52:48.240 --> 08:52:49.360
Deep to the back line.

08:52:49.360 --> 08:52:53.960
Quartz comes in with the OC as well, but maybe TVNT bites off more than he can chew.

08:52:53.960 --> 08:52:58.360
Kenster now has room to work with, and Psycho takes down the hope of Twisted Minds.

08:52:58.360 --> 08:53:00.960
That close bomb evaporates Quartz.

08:53:00.960 --> 08:53:05.360
J.Wood Astro will need to find a way to get this overtime touch, but it won't be easy.

08:53:06.160 --> 08:53:10.760
I wonder if Twisted Minds had an idea that Fix had that sound barrier built up to it pretty quick.

08:53:10.760 --> 08:53:14.260
It's funny Astro only a 90% and he doesn't get the touch.

08:53:14.260 --> 08:53:16.260
Virtus Pro

08:53:16.260 --> 08:53:19.700
able to take map number two and tie this series up

08:53:20.740 --> 08:53:23.820
We've got a game on our hands Matt and one that

08:53:24.580 --> 08:53:29.180
Looks at least from the eye test to potentially be a new era for

08:53:29.740 --> 08:53:31.580
Virtus Pro one in which

08:53:31.580 --> 08:53:36.060
Maybe the mental block could start to break down and I think a lot of it comes from

08:53:36.660 --> 08:53:40.420
Kepster his ability to show up in the team's moment of need

08:53:40.420 --> 08:53:45.700
This is a map they've gone to time and time again, and it's because Kevster keeps on delivering.

08:53:46.980 --> 08:53:51.380
It's just an unbelievable performance yet again from Kev.

08:53:52.180 --> 08:53:58.500
15k plus damage. I mean, we saw the clips on Cassidy, and to tie it up. I mean,

08:53:59.540 --> 08:54:05.380
this is just gonna be a all-out slugfest of a series. Two teams that know each other extremely well.

08:54:05.380 --> 08:54:12.140
It might be a little bit of a different meta obviously, you know, I patched just recently and just kind of shakes things up a little bit

08:54:12.140 --> 08:54:17.840
But yeah, these two teams I mean these are comps. We would see potentially in like I know EMEA nothing crazy

08:54:17.840 --> 08:54:22.420
Right, we're not seeing any like you know bashing cat on a lot of these maps like a lot of like, okay

08:54:22.420 --> 08:54:25.260
We're gonna put Quartz and Kevser on hitscans and we're gonna see who dominates

08:54:26.380 --> 08:54:28.860
Sure something that the fans won't be too upset about

08:54:28.860 --> 08:54:33.780
about considering the fireworks showcased across this game.

08:54:33.780 --> 08:54:34.780
I'm showing why.

08:54:34.780 --> 08:54:37.260
Hey, maybe there's a good reason you might want to consider

08:54:37.260 --> 08:54:39.180
banning out through a mantra, but now,

08:54:39.180 --> 08:54:41.220
protected for the rest of the series, right?

08:54:41.220 --> 08:54:43.220
He's going to be able to keep bringing this out.

08:54:43.220 --> 08:54:44.940
And it looks like a real problem, right?

08:54:44.940 --> 08:54:48.220
ATVNT goes to the MAGA, then the counterpick of the D.Va

08:54:48.220 --> 08:54:51.940
proves to be an adept response.

08:54:51.940 --> 08:54:54.460
And I think when TVNT kind of goes to that MAGA

08:54:54.460 --> 08:54:55.620
and they just swap over to the D.Va,

08:54:55.620 --> 08:54:57.380
they feel really comfortable there as well.

08:54:57.380 --> 08:55:00.380
So, seems like at least for Ice, right? The Ramatra...

08:55:00.380 --> 08:55:00.880
This kill!

08:55:00.880 --> 08:55:02.380
That is so stupid.

08:55:02.380 --> 08:55:04.380
I had the fact that he's able to do that. That is crazy.

08:55:04.380 --> 08:55:04.880
That... that's what...

08:55:04.880 --> 08:55:05.380
Is this the...

08:55:05.380 --> 08:55:07.380
Oh no, okay. That's the pulse from the corner. I was like,

08:55:07.380 --> 08:55:08.880
where was the rematch kill?

08:55:08.880 --> 08:55:10.380
Uh, I don't know if we'll have that.

08:55:10.380 --> 08:55:12.880
Oh, right there, actually. Fixed it just gets stomped on there.

08:55:14.380 --> 08:55:15.880
In your peripheral vision.

08:55:18.380 --> 08:55:20.880
So now, Twisted Mind's a rare map pick for them, right?

08:55:20.880 --> 08:55:23.880
Especially in these matchups here against Virtus Pro.

08:55:24.380 --> 08:55:25.880
New Junk City gone.

08:55:25.880 --> 08:55:30.880
an opportunity, like, would we see them go like a king's row?

08:55:30.880 --> 08:55:31.880
Right?

08:55:31.880 --> 08:55:32.880
I mean, that's a possibility.

08:55:32.880 --> 08:55:36.880
Do you want to go something that, like, even takes the, you know, cat-bashing, maybe,

08:55:36.880 --> 08:55:37.880
off of the map?

08:55:37.880 --> 08:55:40.880
You know, in terms of, you know, we just saw what?

08:55:40.880 --> 08:55:41.880
Did that team just play Rune of Soppy?

08:55:41.880 --> 08:55:42.880
Right?

08:55:42.880 --> 08:55:43.880
Yeah.

08:55:43.880 --> 08:55:44.880
You know, against Weibo, so maybe that's an option.

08:55:44.880 --> 08:55:48.880
They played a lot of, you know, kind of Quartz on the Soge, and then, you know,

08:55:48.880 --> 08:55:49.880
J.Wood Tracer on that map.

08:55:49.880 --> 08:55:53.880
So maybe we see them just kind of run that back on Rune of Soppy and take us to push.

08:55:53.880 --> 08:55:56.880
So many mind games between these two teams, I'm sure, right?

08:55:56.880 --> 08:55:59.240
Like, it's such a challenging one to predict

08:55:59.240 --> 08:56:01.520
because they both know each other so well.

08:56:01.520 --> 08:56:04.440
And so there's an argument to try to throw a wrench into the works

08:56:04.440 --> 08:56:07.160
and do something that you think your opponent won't expect from you.

08:56:07.160 --> 08:56:09.320
By the way, what a clip.

08:56:09.320 --> 08:56:10.800
Like, good thing you had recall, buddy.

08:56:10.800 --> 08:56:12.120
I was about to drop five.

08:56:12.120 --> 08:56:14.440
Dude, it'd be so fun to be that good.

08:56:14.440 --> 08:56:15.240
Yeah, really?

08:56:15.240 --> 08:56:16.840
It'd be so fun, bro.

08:56:16.840 --> 08:56:17.840
Oh, my God.

08:56:17.840 --> 08:56:20.040
That was a nice, that would suck.

08:56:20.040 --> 08:56:21.280
That would have to do it.

08:56:21.280 --> 08:56:27.780
But on the other parts of it, it would be awesome, as he's just a fried target for Twisted Minds.

08:56:27.780 --> 08:56:31.280
I know here's kind of like the final fight, right, where T.M. kind of goes in and maybe...

08:56:31.280 --> 08:56:34.280
Yeah, that's a sick pulse there from Psycho on the exit.

08:56:34.280 --> 08:56:39.780
And then they kind of get rid of Funny Astro as we take a look at Kevster Stats there on New Junk City.

08:56:39.780 --> 08:56:44.780
This is event-wide as well. I mean, just absolutely forming on that map.

08:56:44.780 --> 08:56:49.280
And 24 limbs per 10. He is putting in that work.

08:56:49.280 --> 08:56:55.660
Also want to give flowers to Psycho comes out of the tracer has not lost a step fantastic to see him

08:56:56.120 --> 08:57:01.440
On maybe a little bit more of a dynamic playmaker like yes the Symmetra team plays can be powerful

08:57:01.840 --> 08:57:08.160
But for me, I'd like Virtus Pro better when they're more unleashed more players who can step up to the plate

08:57:09.080 --> 08:57:14.360
And hit a potential home run just in minds this one's gonna put them back on their heels a little bit

08:57:14.360 --> 08:57:17.200
They almost certainly come into this series confident

08:57:17.200 --> 08:57:23.160
But as maps potentially start to slip away, that can't change and twisted minds, they

08:57:23.160 --> 08:57:25.020
doubled down on the Realtor.

08:57:25.020 --> 08:57:30.960
They played this earlier today and got obliterated, completely backfired on them.

08:57:30.960 --> 08:57:36.480
However, it was a very different match and I think when you go to that map in terms of

08:57:36.480 --> 08:57:39.960
your first map pick in the series, clearly it's something that has worked for you.

08:57:39.960 --> 08:57:42.520
I will also say they got brutally full held on first.

08:57:42.520 --> 08:57:46.720
We didn't get to see the scope of their defense, which is really why you picked this map.

08:57:46.720 --> 08:57:52.740
An interesting choice especially because we saw VP play this earlier in the day against Zeta, right?

08:57:53.240 --> 08:57:59.140
And they were they were kind of awesome against Zeta on this map specifically like it goes right down to the wire

08:57:59.680 --> 08:58:05.080
Virtus Pro played a really good game there. So we'll see okay

08:58:05.080 --> 08:58:09.280
So it's gonna be an Alari ban here to open things up and then the other ban Jake

08:58:09.840 --> 08:58:15.360
Did you get rid of Bastion meat just to kind of get off the table?

08:58:16.720 --> 08:58:21.520
Yeah, I wonder if they're not just like traumatized by the Sigma Muzuki and maybe get rid of the Sigma

08:58:21.520 --> 08:58:27.200
But it isn't really the inverters pro style to pull out what crazy raccoon did earlier today

08:58:28.160 --> 08:58:29.680
So, you know, it's a tough call

08:58:29.680 --> 08:58:35.520
I you know, I think when teams know each other this well when they have this many reps against one another when they're almost certainly each

08:58:35.520 --> 08:58:38.160
Other's biggest screen partner. Yeah, there we go. It's hard to call

08:58:38.160 --> 08:58:42.760
But they're gonna just get rid of the Bastion and sure there's not gonna be any of those cat Bastion shenanigans

08:58:42.760 --> 08:58:45.000
It could absolutely come into play.

08:58:45.000 --> 08:58:50.120
Yeah, because VP, like, you know, maybe you pick this, you get rid of the Ellari that

08:58:50.120 --> 08:58:55.760
protects the cat, as well, and then, you know, force them to get rid of the Bastion on the

08:58:55.760 --> 08:58:56.760
other side.

08:58:56.760 --> 08:59:03.920
So, actually, okay, so, VP, no, yeah, it's Teeamacpec, yeah, so they get rid of the Bastion

08:59:03.920 --> 08:59:06.280
first, so they don't even want to deal with it, so it's not a protective...

08:59:06.280 --> 08:59:10.520
It looked like they deferred the pick on the graphic first, but maybe that was just an

08:59:10.520 --> 08:59:11.520
error.

08:59:11.520 --> 08:59:17.440
So, VP, they get rid of the Ellori, they want to take that potential away from Twisted Minds.

08:59:20.240 --> 08:59:23.600
Definitely going to be an interesting one. I wonder if we'll see a different look,

08:59:23.600 --> 08:59:26.800
a different idea from Twisted Minds. They've had a bit of an opportunity

08:59:26.800 --> 08:59:31.280
to reflect, to watch the bot think, and maybe provide a different approach this time around on Rialto.

08:59:31.280 --> 08:59:42.280
It will be VP on defense to open things up here.

08:59:42.280 --> 08:59:47.280
It would be huge for this team, Jake, just kind of, like, big picture.

08:59:47.280 --> 08:59:50.280
Talking about crafting into the top three.

08:59:50.280 --> 08:59:52.280
Hey, National.

08:59:52.280 --> 08:59:56.280
I mean, that would speak volumes for how this team has progressed.

08:59:56.280 --> 09:00:00.280
I also think it would speak volumes to the type of players that landed in Psycho are, right?

09:00:00.280 --> 09:00:07.380
to do it in EMEA from multiple different teams now to be able to crack into top three at

09:00:07.380 --> 09:00:10.940
international is very impressive from those two players specifically.

09:00:10.940 --> 09:00:14.300
And for Kevster, what a Cinderella story.

09:00:14.300 --> 09:00:17.220
One of the best players to ever do it in Overwatch.

09:00:17.220 --> 09:00:21.900
One of the most storied players still competing at the highest level has been there almost

09:00:21.900 --> 09:00:28.860
since the very beginning and still to be outputting a performance like this, shredding

09:00:28.860 --> 09:00:34.540
the years like it like it's nothing. We'll see what twisted mindsides do here. Sonic

09:00:34.540 --> 09:00:39.700
Arrow gonna give an idea of what VP is trying to play on defense and then I

09:00:39.700 --> 09:00:44.980
think okay so they're gonna go with Azaria here. Azaria with Brig in the mix

09:00:44.980 --> 09:00:52.500
and then the funny Astro Juno. This was a fantastic look for them. In previous

09:00:52.500 --> 09:00:58.140
matches, TDNT, get in some energy, be his opportunity to maybe get some revenge on

09:00:58.140 --> 09:01:13.520
I know be offensive because you're playing into the the brig and the diva as I some gets up to the high ground there

09:01:16.180 --> 09:01:18.180
The refight for the high ground

09:01:18.700 --> 09:01:24.880
From Vixxup provides advantage to vertus pro just in minds now reeling gonna regroup on the low ground

09:01:25.420 --> 09:01:27.420
Both teams buying for that strategic position

09:01:28.140 --> 09:01:31.740
Decent amount of space though, game there by Twisted Minds. They're gonna get the

09:01:31.740 --> 09:01:36.100
speed load, they're gonna go. Psycho not able to get back towards the TP and he

09:01:36.100 --> 09:01:40.660
just gets run down, just smoked there by Symbol. Nice overwhelm, eyes on that

09:01:40.660 --> 09:01:44.380
desperation, has to come touch the payload. But Twisted Minds ready to receive

09:01:44.380 --> 09:01:50.100
all comers. A bloodbath here on first point. Twisted Minds with Azaria finding

09:01:50.100 --> 09:01:55.940
a response. Does VP just go ram here? They're gonna go ram here.

09:01:55.940 --> 09:02:01.540
You cannot try anything. I know force I snow them into those aggressive plays there on the diva into this type of calm

09:02:01.540 --> 09:02:03.220
That's quite nasty

09:02:03.220 --> 09:02:09.700
Nice TP forward puts Eisenham in position to hold this cart has to come into the form though and as this ticks out

09:02:09.700 --> 09:02:11.700
You could find yourself in real trouble

09:02:12.580 --> 09:02:16.740
For its pops POC over the top looking for an angle doesn't find anything just yet

09:02:18.140 --> 09:02:23.420
Takes it back and shuts him down the car wash sends J.Boo packing and now with the high moon

09:02:23.420 --> 09:02:30.180
Kepster reclaims position, rally gas, shuts him down for the moment, and in the thick of the grab, the beat, not enough to stay.

09:02:30.180 --> 09:02:36.740
J-Woo finds his mark with the pulse bomb, but Vixxia finds one back, and the rush is keeping eyes on stable for the moment.

09:02:36.740 --> 09:02:38.900
Hold on, they might be clutching this.

09:02:38.900 --> 09:02:44.400
Yeah, I mean, you still have Symbol here with Bunny Ash, so Bunny Ash are getting close here towards that ray.

09:02:44.400 --> 09:02:50.280
Bunny Ash is going to pop the ray here, Jake. You saw Tv and T alive, but you lose Symbol.

09:02:50.280 --> 09:02:55.580
You have Psycho coming out of a spawn with the rest of VP, and Isom's still really healthy.

09:02:56.080 --> 09:02:58.480
TB and T is just too energized.

09:02:59.780 --> 09:03:03.780
Zarya, indomitable in those final fights with energy.

09:03:04.780 --> 09:03:09.280
Definitely got pushed to their limit though. That one was not as easy as you might have hoped.

09:03:09.280 --> 09:03:14.280
Kevster being able to shut down that overclocked force, the heavy expenditure from Twisted Mind to Cap first.

09:03:14.580 --> 09:03:19.280
I mean, Isno went from like 100 HP to 0 there, but felt like a second.

09:03:19.280 --> 09:03:23.280
So Jeyu now is going to play the Pharah here, change it up.

09:03:24.280 --> 09:03:28.280
We've seen him on Pharah kind of at moments throughout the tournament.

09:03:29.280 --> 09:03:32.280
Trying to put some pressure right at the Pharah, can put pressure onto the Cassie,

09:03:32.280 --> 09:03:36.280
but also like there's no way for the Psycho to really engage with the Pharah.

09:03:36.280 --> 09:03:39.280
If you're going to use that TP, try and punish them for using it.

09:03:40.280 --> 09:03:42.280
The spam is going to be oppressive here.

09:03:42.280 --> 09:03:47.280
Just in mind, working the angles, comfortable playing a long slow fight for this pro.

09:03:47.280 --> 09:03:52.160
Ultimately harassing, but not really going to be able to commit to anything before this corner.

09:03:54.960 --> 09:03:56.760
This rocket's in poke coming down here.

09:03:57.600 --> 09:03:58.880
Four twisted mines, as...

09:03:59.560 --> 09:04:01.520
You need to, he's still really charged up, Jay.

09:04:02.240 --> 09:04:07.640
I mean, you don't have the support ults here, four twisted mines, which puts him in a weird spot, but he's already got another grab.

09:04:07.840 --> 09:04:11.320
I mean, he's doing so much, Aiznog can only really vie for time, but...

09:04:11.680 --> 09:04:14.600
The corner's a difficult place to break, like this long-range forest spam.

09:04:14.600 --> 09:04:18.440
Ultimately, you're going to have to get aggressive. You're going to have to force some kind of an opener here.

09:04:18.440 --> 09:04:21.440
I mean, you're going to get a grab plus barrage here in just a second.

09:04:21.440 --> 09:04:22.600
That could be enough.

09:04:22.600 --> 09:04:27.000
He wants to find his way through to the back line, catch those VPS and supports.

09:04:27.000 --> 09:04:31.800
Well, maybe you just overwhelm Aiznop, the Virtus.Pro with the Bank of Ultimates of their own.

09:04:31.800 --> 09:04:37.600
Not going to be an easy position to break. One of the most devastating defensive holds in the entire game here.

09:04:37.600 --> 09:04:41.600
Both teams decided to just swap them up for 10 ultimates across the board here.

09:04:41.600 --> 09:04:45.600
Rush comes out first, Landon, a bit unforced there.

09:04:45.600 --> 09:04:47.600
TVNT won't even back down.

09:04:47.600 --> 09:04:50.600
Gorts with the OC though, not finding any value.

09:04:50.600 --> 09:04:51.600
Oh!

09:04:51.600 --> 09:04:54.600
Side of the stairs, Keptus 2, but the beat keeps him alive, not alone!

09:04:54.600 --> 09:04:58.600
Keptus 2 drops, the withering of the barrage, it's still not enough.

09:04:58.600 --> 09:05:02.600
The symbol of Vexa, Landon, supports little ones to find the kills in this fight.

09:05:02.600 --> 09:05:06.600
I mean dude, that grab from TVNT was pretty sick.

09:05:06.600 --> 09:05:07.600
I don't think I've ever seen it.

09:05:07.600 --> 09:05:08.600
No, no, no.

09:05:08.600 --> 09:05:09.600
I'm not gonna lie, that was sick.

09:05:09.600 --> 09:05:12.280
Yeah, capture's two players above him on the stairs,

09:05:12.280 --> 09:05:13.480
because he kind of like drops it in,

09:05:13.480 --> 09:05:16.440
and it just kind of sucks them down from that high ground,

09:05:16.440 --> 09:05:17.280
and they kind of wrap,

09:05:17.280 --> 09:05:18.920
simple trying to put some damage down into it,

09:05:18.920 --> 09:05:22.320
but BP able to get a hold is going to be

09:05:22.320 --> 09:05:24.040
progression to rally use here by simple.

09:05:24.040 --> 09:05:25.520
They're going to use right here as well.

09:05:25.520 --> 09:05:26.360
What?

09:05:26.360 --> 09:05:27.960
IceDom is low though, hold on.

09:05:27.960 --> 09:05:28.800
He was deep on that,

09:05:28.800 --> 09:05:30.520
but he gets bailed out by the team.

09:05:30.520 --> 09:05:32.560
Two support ults thrown in essentially

09:05:32.560 --> 09:05:33.400
for nothing,

09:05:33.400 --> 09:05:34.640
meaning a Heimann from Kessler came out,

09:05:34.640 --> 09:05:37.080
but you're happy to take that trade any day of the week.

09:05:37.080 --> 09:05:41.080
I mean, you rarely see Tm do stuff like that.

09:05:41.080 --> 09:05:45.080
Punished. Now, maybe an opportunity, though.

09:05:45.080 --> 09:05:51.080
Averse for a quick to regroup, quick to stabilize the health bars, and land in 70 to that rush.

09:05:51.080 --> 09:05:54.080
Twisted mines need to find something in the next few moments with their spam.

09:05:54.080 --> 09:06:00.080
In only a minute on the clock here, Jake. Now the master deadly at range those beat shots on the enemy DPS.

09:06:00.080 --> 09:06:03.080
Forced Twisted mines to regroup and play things slow.

09:06:03.080 --> 09:06:08.620
That buys the time for Landon to get towards the rush and with 50 seconds of the clock a tough ask for TM

09:06:08.620 --> 09:06:12.100
I mean, you're not gonna get support ultimate for twisted mines towards MJ

09:06:12.100 --> 09:06:18.520
We were dangerously low continue rush comes on in as we are well below a minute on the clock. I just hunt down simple

09:06:19.720 --> 09:06:26.300
Great evacuation, but you can solve it a little bit too. Yeah. Oh, this is gonna be rough because it's a long road back

09:06:26.300 --> 09:06:28.300
Yeah, no obvious overtime toucher

09:06:29.760 --> 09:06:31.760
This has been brutal for twisted mines

09:06:33.080 --> 09:06:36.700
This TVNT does have a grab that's not exactly going to help them, uh...

09:06:37.100 --> 09:06:39.020
I mean, J-Woo has to touch the cut part.

09:06:39.020 --> 09:06:39.660
Yeah, I mean...

09:06:40.900 --> 09:06:42.060
20 seconds...

09:06:42.900 --> 09:06:44.580
Considering your options, J-Woo...

09:06:45.720 --> 09:06:49.940
Better safe than sorry, and it seems like Virtus.Pro might just allow this overtime to come in.

09:06:49.940 --> 09:06:52.020
They're going to back off and play the corner that has been...

09:06:52.980 --> 09:06:54.660
The link to their defense.

09:06:54.660 --> 09:06:57.060
I mean, maybe you engage fast with beat here, it's going to be...

09:06:57.300 --> 09:06:58.220
Overclock and...

09:06:58.220 --> 09:06:59.020
Don't get touched!

09:06:59.540 --> 09:07:01.060
Whoa, it's an eye-catastro!

09:07:01.060 --> 09:07:08.360
He stabilizes, catchs for fact, back from inside the crowd, finds two, and the team cleans up.

09:07:08.360 --> 09:07:15.160
Twisted Minds. It looked possible for a moment, but the beat from Fixa prevents all possibilities,

09:07:15.160 --> 09:07:22.160
and that hole is gonna sting. Twisted Minds caught in the web there for longer than they would have liked.

09:07:22.160 --> 09:07:33.160
It's a great defense from VP, I mean a pretty fast point A take there, four twisted mines

09:07:33.160 --> 09:07:38.320
but not good enough to be able to kind of push to that second check point.

09:07:38.320 --> 09:07:42.200
And Virtus.pro did a great job kind of holding that corner.

09:07:42.200 --> 09:07:46.680
I mean, I think about that double support ult growing in, like I believe Aizam got

09:07:46.680 --> 09:07:50.640
booped down to the low ground by a Farconk and they thought maybe we can just punish

09:07:50.640 --> 09:07:54.960
with the rally, but then the raid comes out at the same time and you still don't get the kill.

09:07:56.240 --> 09:07:59.600
That's rough. It's the rest, right? I mean, you don't have the Lucio.

09:07:59.600 --> 09:08:03.600
Your ability to catch a tank who wants to run away from you, much less a Ramatra?

09:08:06.080 --> 09:08:10.960
Very limited. And now Twisted Minds on defense. They'll commit to this far.

09:08:12.080 --> 09:08:17.440
Yeah, are you feeling this right now? I mean, I don't mind it on the defense. I will say it's

09:08:17.440 --> 09:08:21.380
It's a lot easier, I think, to pilot on defense when you can play around these buildings,

09:08:21.380 --> 09:08:23.580
but it's not my preferred far map.

09:08:23.580 --> 09:08:26.380
For me, it's just not great positions.

09:08:26.380 --> 09:08:30.260
The buildings are not really able to play over the top of them easily.

09:08:30.260 --> 09:08:32.860
You don't quite have the gas for it, especially on this first corner.

09:08:33.820 --> 09:08:36.780
And I feel like Virtus Pro will see this out of the spawn,

09:08:36.780 --> 09:08:39.200
and they will just play exactly what we just saw them play, right?

09:08:39.200 --> 09:08:41.240
They'll end up playing that Rematra with the Cassidy,

09:08:42.340 --> 09:08:47.080
Lucio with Kiri, and they'll have no problem taking this type of matchup.

09:08:47.440 --> 09:08:52.120
Dexter, he's gonna see what he's up against, see what he decides to go out with.

09:08:52.120 --> 09:08:56.360
Eisenham on the wrecking ball for now, but gonna end up over on the diva.

09:08:56.360 --> 09:09:01.760
And Psycho, love this to have the tracer, not gonna be forcing the Symmetra into that far off.

09:09:01.760 --> 09:09:04.000
And without a tracer on the other side of the field,

09:09:04.000 --> 09:09:06.280
he's gonna be able to get deep into this back line if he wants to.

09:09:06.280 --> 09:09:10.400
Yet maybe you play the diva here instead of the ram because you need some like high ground control,

09:09:10.400 --> 09:09:15.240
right? You just can't kind of concede it all and like, you know, have the Zarya up there all alone,

09:09:15.240 --> 09:09:19.640
and maybe you want to make a play around this corner as you see Ice Noem.

09:09:19.640 --> 09:09:24.160
I mean, you have the rig up there, the far, I mean, you see J.Woo just kind of like watching

09:09:24.160 --> 09:09:25.160
that off angle, right?

09:09:25.160 --> 09:09:28.920
Knowing that Psycho could potentially come around that is going to be about to high ground

09:09:28.920 --> 09:09:29.920
all.

09:09:29.920 --> 09:09:33.960
The Ashes forward, Glandon will take his head off, and that's going to be more than enough

09:09:33.960 --> 09:09:35.280
opportunity to swing forward.

09:09:35.280 --> 09:09:39.800
TVNT wants to find a trade on the Kevster, start between a rock and a hard place, no

09:09:39.800 --> 09:09:44.120
way out for the Zarya, so he's going to stand and fight, but against the full force, Upward

09:09:44.120 --> 09:09:48.120
it's not enough and meanwhile, Psycho cleans a solo kill of his own.

09:09:48.120 --> 09:09:53.120
Twisted mines. They should be a much better hold on first than what we just saw.

09:09:53.120 --> 09:09:57.120
Yes, I mean, dude, they're trying to like fully commit to get rid of Kev,

09:09:57.120 --> 09:10:03.120
but it's such a great job from VB with like defense matrix and then there's Suzy with just a raw HPS

09:10:03.120 --> 09:10:09.120
being able to keep him alive as T.V. and T. will be able to step up, can test here.

09:10:09.120 --> 09:10:13.120
Almost a must win fight, you think about it for Twisted Mines with the way this is gone.

09:10:13.120 --> 09:10:18.120
Simple, still fighting Quartz, takes down Landon and that's huge.

09:10:18.120 --> 09:10:23.120
Without the heal throughput, Virtus Pro have to beat a hasty retreat, no chance to stick around in that fight.

09:10:23.120 --> 09:10:32.120
Quartz buys a new lease on life and this is a defense that can get a little bit scary for Virtus Pro rather on these walk-ups.

09:10:32.120 --> 09:10:35.120
A lot of space to work with and J.Woo is going to contest every inch of it.

09:10:35.120 --> 09:10:38.120
And I like the swap here from J.Woo over to the tracer.

09:10:38.120 --> 09:10:42.120
I think the ball, I know, especially with the way that Kev is hitting right now.

09:10:43.120 --> 09:10:48.120
Not exactly the pick, is it's going to be a dead eye here. They're going to try and, you know, just muscle their way through this first point.

09:10:49.120 --> 09:10:54.120
Rush now comes out, cycling with the pulse on the court, takes down the tip of the spear, the grab is good.

09:10:54.120 --> 09:10:58.120
But where's the follow-up, where's the damage? Reborn and rally fast, will it be enough fixa?

09:10:58.120 --> 09:11:05.120
Doesn't find the opportunity to drop the beat. Simple though, does go down in the chaos, but with just slivers of HP, surely.

09:11:05.120 --> 09:11:11.280
This is James fight blues. I'm still fighting forces out the orbital ray. It's nice

09:11:12.320 --> 09:11:14.320
This is not enough to take first point

09:11:14.800 --> 09:11:20.000
Man, I thought there was an opportunity to maybe beat there. I do wonder

09:11:20.000 --> 09:11:25.280
I think it's uh, yeah, I mean maybe they think that there's they're just gonna kind of get wiped and they're gonna save it

09:11:25.280 --> 09:11:28.240
But I mean a lot of risk. Yeah, it's so risky

09:11:28.240 --> 09:11:33.080
I mean you do have a decent amount of time to come back and be here right now with the Ramatra

09:11:33.080 --> 09:11:35.080
Maybe just kind of run them over

09:11:35.120 --> 09:11:42.040
But if you don't win that, you could have had an opportunity off a player to use that

09:11:42.040 --> 09:11:43.040
beat.

09:11:43.040 --> 09:11:46.200
Be the overclock, now it'll be December, December it doesn't get that way, Kev.

09:11:46.200 --> 09:11:51.000
Yeah, it's just defending people, but Quartz still has another shot to deliver.

09:11:51.000 --> 09:11:54.480
Beautiful wrap from VP though, they take the defenders' position, twisted minds.

09:11:54.480 --> 09:11:58.120
In an awkward spot, they're knocked upon the side of the map that you want to be on, especially

09:11:58.120 --> 09:12:00.120
with eyes on forcing the issue on Karte.

09:12:00.120 --> 09:12:04.040
TBNT though getting energized throughout the chaos slowly building ahead of steam

09:12:04.040 --> 09:12:09.600
They will find Slandin and that could be it twisted minds now with the player advantage and two surely

09:12:09.600 --> 09:12:12.180
It's too much for this pro have to find a quick reset

09:12:13.320 --> 09:12:17.880
It feels like DP may have fumbled this map Jake, which is brutal

09:12:19.600 --> 09:12:22.100
TM just watching up here. I

09:12:23.040 --> 09:12:25.040
Like the angle they took they wrapped all the way around

09:12:25.040 --> 09:12:26.600
There's still a chance, Matt.

09:12:26.600 --> 09:12:27.600
You know, ult for TM.

09:12:27.600 --> 09:12:31.040
If you can get a decent touch here and get into an overtime fight,

09:12:31.040 --> 09:12:32.040
it tends to take you.

09:12:32.040 --> 09:12:35.040
You do have ult advantage, but it's so much easier said than done.

09:12:35.040 --> 09:12:36.040
Dead eye.

09:12:36.040 --> 09:12:37.040
Gonna push them back a little bit.

09:12:37.040 --> 09:12:39.040
It's gonna allow them to touch.

09:12:39.040 --> 09:12:42.040
Oh, Zarya caught, but they can't force her off the payload.

09:12:42.040 --> 09:12:44.040
Cycle now does get that O2 touch.

09:12:44.040 --> 09:12:46.040
Aiznum is here in position.

09:12:46.040 --> 09:12:48.040
Fixed it over the top, getting burned down.

09:12:48.040 --> 09:12:51.040
J-Woo desperate for the kill, and they'll find it.

09:12:51.040 --> 09:12:56.640
The most bomb though does hit on a TP and T, but a stick is good, not even needed, because Icedem has already fallen.

09:12:57.560 --> 09:13:00.440
And a fumble, it must be, twisted mines.

09:13:00.840 --> 09:13:02.680
Hold the door on first point.

09:13:03.680 --> 09:13:07.160
And defend their map pick, going up to one in the series.

09:13:11.280 --> 09:13:14.400
And with how good VP looked on defense,

09:13:15.360 --> 09:13:16.400
none of it matters.

09:13:16.880 --> 09:13:20.560
I mean, they had plenty of opportunities, it feels like.

09:13:21.040 --> 09:13:26.040
On offense, just not able to get it done, some tremendous plays from TM,

09:13:26.040 --> 09:13:28.340
constantly able to come up clutch.

09:13:28.840 --> 09:13:34.040
I know J.Woo makes a swap over from Farah to Tracer, and really starts to open things up

09:13:34.340 --> 09:13:37.040
in a huge way for twisted minds, but...

09:13:37.640 --> 09:13:39.040
Aw, your VP...

09:13:39.540 --> 09:13:42.540
You'll be kicking yourself watching that one back. I mean, that is tough.

09:13:43.240 --> 09:13:46.840
Got to hand it to Quartz and J.Woo. They came up clutch and fight after fight.

09:13:46.840 --> 09:13:52.760
We got down to those scrappy overtime fights at the final meterage of first point.

09:13:52.760 --> 09:13:57.520
And consistently, it was the DPS from Twisted Minds to find those opening kills.

09:13:57.520 --> 09:14:00.520
And in that kind of a fight, balanced on the edge of a knife,

09:14:00.520 --> 09:14:05.520
an opening pick from a DPS is usually more than enough to get the job done.

09:14:05.520 --> 09:14:08.800
Right, I mean, dude, it feels like such great opportunities.

09:14:08.800 --> 09:14:11.240
We take a look at some of the highlights there.

09:14:11.240 --> 09:14:13.120
Nice suit you've been in the beat.

09:14:13.120 --> 09:14:17.320
This is not enough, though, to get that whole 4VP.

09:14:17.320 --> 09:14:20.360
I love it if we'd have, potentially, in the highlights,

09:14:20.360 --> 09:14:21.800
right there, one fight, they were all here.

09:14:21.800 --> 09:14:22.800
The grab was sick.

09:14:22.800 --> 09:14:24.400
Oh, they actually even see people.

09:14:24.400 --> 09:14:26.320
Yeah.

09:14:26.320 --> 09:14:27.800
The fight where Ficksa, we were like,

09:14:27.800 --> 09:14:29.600
ah, is he going to beat like the grab was there?

09:14:29.600 --> 09:14:31.400
They, because I think maybe they thought

09:14:31.400 --> 09:14:32.960
that people were going to end up dying in the grab,

09:14:32.960 --> 09:14:35.840
and they actually had everybody kind of alive after.

09:14:35.840 --> 09:14:37.400
Yeah, I was like, you almost couldn't believe it.

09:14:37.400 --> 09:14:40.320
They had like four players in the grab.

09:14:40.320 --> 09:14:42.800
They got four-man rally bashed.

09:14:42.800 --> 09:14:49.420
And I agree there was that like one second where maybe to be comes off, but I mean the risk of an Ajax so high there

09:14:49.420 --> 09:14:52.100
I mean, that's why we do see Ajax is at this level of play because

09:14:52.740 --> 09:14:57.340
Sometimes there are moments where you know with hindsight you might say you should have risked it, but

09:14:57.780 --> 09:15:02.340
Can't blame fix up for that one in my eyes, and I think they also they got a decent use of it

09:15:02.340 --> 09:15:05.720
It's not like they didn't get it off. It's just didn't connect with Kev. That's the one thing

09:15:05.780 --> 09:15:09.340
Yeah, you know, it's actually did its job and mitigated the overclock

09:15:09.340 --> 09:15:14.300
This is it right here. I think this like how do they live? They're still alive. They're still alive. There's so many players shooting them

09:15:14.300 --> 09:15:16.780
I will say I don't know

09:15:17.260 --> 09:15:22.700
Is it because I said you know is it because I said I had got a self-destructing if the you know didn't make me

09:15:22.700 --> 09:15:24.700
I don't know yeah, I mean

09:15:24.700 --> 09:15:28.740
Honestly, I think he Ajax is there. I really don't think you can pop

09:15:28.740 --> 09:15:34.620
We haven't had he's low. We haven't got a tournament though. It would have been nice to get one of those spots where even if

09:15:34.620 --> 09:15:41.520
You don't Ajax, it just seems like you're gonna lose a teammate before the game comes down and it's gonna be thrown away.

09:15:41.520 --> 09:15:48.920
Aw, it's just looking at it after, right? You're kinda like, uh, yeah, maybe we take a look at TB&T is...

09:15:48.920 --> 09:15:54.420
I know his ability to play Zarya has really been a huge difference maker in this series specifically, right?

09:15:54.420 --> 09:15:56.420
Giving them some trouble on that hero.

09:15:57.420 --> 09:16:02.420
Definitely an asset, always strong in the front line, enabling that brig to come out.

09:16:02.420 --> 09:16:07.420
Simple has to do some pretty monster healing in that map.

09:16:07.420 --> 09:16:16.420
I mean, you know, the supports from Twisted Minds always play really phenomenally, especially here on land.

09:16:16.420 --> 09:16:19.420
They just kind of do so many different things with that backline of Simple and Funny Asher.

09:16:19.420 --> 09:16:24.420
And I think you can see when we see on the TM side of the stage, it's been a long day for these teams.

09:16:24.420 --> 09:16:27.420
Runosopy is the map pick here for Virtus.Pro.

09:16:27.420 --> 09:16:30.420
Typically in Overwatch, you don't get a lot of three-match days, right?

09:16:30.420 --> 09:16:31.420
No.

09:16:31.420 --> 09:16:34.420
Yeah, this is a long day for them.

09:16:34.420 --> 09:16:36.420
Absolutely.

09:16:36.420 --> 09:16:49.420
Against a familiar opponent in a match that may very well go down to the wire, but what confidence to take us to Runisabi against, I mean, Twisted mind just picked this map quite often in this tournament, Matt.

09:16:49.420 --> 09:16:53.420
I mean, this is a, you're going right into the Hornets nest with this one.

09:16:53.420 --> 09:16:55.420
Well, I mean, where would you have wanted them to go?

09:16:55.420 --> 09:16:59.660
go like let's say you know maybe both of these teams through scrims and whatnot

09:16:59.660 --> 09:17:03.300
know that they can have the same you know hybrid preference right maybe they

09:17:03.300 --> 09:17:06.220
both would have like said okay we're both gonna go to King's Row or something

09:17:06.220 --> 09:17:11.460
like that so let's take our you know a pick of the pushes is I imagine what's

09:17:11.460 --> 09:17:15.100
going on in the talent room is a lot like what we see from TV and TV screen

09:17:15.100 --> 09:17:21.860
right now he's relaxing honestly though you know I like to see this from a

09:17:21.860 --> 09:17:26.780
He's bad and I love it and we can make fun of this, but this is like legitimately in a day this long

09:17:26.840 --> 09:17:30.260
You need to conserve your energy. Yeah, so much is asked of him

09:17:30.260 --> 09:17:36.860
You know like today and he's been rock solid like find me the mistake dude from TV and T in the day like find me a

09:17:36.860 --> 09:17:41.100
Big misplay that he's done. I really don't see it. We rarely kind of like

09:17:41.540 --> 09:17:45.900
You know, but he is developed into a tank that is like I mean

09:17:45.900 --> 09:17:49.780
It's obvious like he isn't like the kind of like the you know top of the world kind of caliber

09:17:49.780 --> 09:17:54.180
especially unlike the Divas, are you, but maybe let's get like put in that conversation as often because like how

09:17:54.340 --> 09:17:58.500
They're strong the team around them is but you know, it's very rare to like, you know

09:17:58.500 --> 09:18:01.980
Maybe like at win internationals. There's like maybe like more or two games

09:18:01.980 --> 09:18:06.580
You look at like where you know TV and TV like I knew that I had a little bit of an off-game whatnot

09:18:06.580 --> 09:18:13.620
But okay, so it will be the Juno ban here from VP and TM gets rid of the diva

09:18:13.620 --> 09:18:17.280
I was like, oh, we're gonna see a diva ban potentially in this series and they get rid of it

09:18:17.280 --> 09:18:24.280
Interesting choice considering their preference for the Zarya in the first place, I mean, I don't think it's unplayable to take the D.Va into that matchup.

09:18:24.280 --> 09:18:30.280
But maybe they feel pretty good about his Zarya into their Ram. They're not really worried about that type of setup.

09:18:30.280 --> 09:18:36.280
Actually, now that I think about it, the D.Va man makes total sense. When you ban the Juno, you almost implicitly ban the Brig.

09:18:36.280 --> 09:18:46.280
That's really the comp that gets played as the Juno plus Brig. And without the Brig on the field, D.Va is really free to, you know, get deep on the back line, get on top of a player like Quartz in particular.

09:18:46.280 --> 09:18:52.280
right who is somebody you want to enable and so okay you say well you take away our

09:18:52.280 --> 09:18:57.120
our brick Juno backline we're not gonna let you get frisky on court you know

09:18:57.120 --> 09:19:00.280
you're gonna have to fight your way through with some good old-fashioned

09:19:00.280 --> 09:19:03.320
hitscan dueling which is a place for twisted minds it's an old standby for

09:19:03.320 --> 09:19:07.400
them if it's you got a player like quartz on your roster you want the game

09:19:07.400 --> 09:19:12.640
to be a straightforward able I mean you just win that more often than not yeah

09:19:12.640 --> 09:19:22.640
Twisted Minds, one map away here from joining Zeta Division and Crazy Raccoon in our final day of play.

09:19:22.640 --> 09:19:28.640
I am, you know, Twisted Minds. Look, they hear a lot of the chatter, right?

09:19:28.640 --> 09:19:33.640
Like, I know you can kind of look online where it's like, oh yeah, finally now that we're not on, like, some of the Sin Metas, you know, Twisted Minds.

09:19:33.640 --> 09:19:41.640
We can get back to, like, you know, normal, you know, schedule programming, right? Let's just get, I know whether it be Falcons, Crazy Raccoon, or Zeta Division in a final.

09:19:41.640 --> 09:19:48.820
I think they want to like kind of buff that trend. I think they're probably pissed about how they looked against Crazy Raccoon because they looked quite poor

09:19:49.440 --> 09:19:52.520
And they want to get this one. They want to run this one all the way back

09:19:54.320 --> 09:19:58.880
And to buy yourself a new lease on life as you said that to survive to day three

09:19:59.800 --> 09:20:06.160
Would be a much needed respite but not something that the players can afford to consider yet. You got to earn your way there

09:20:06.160 --> 09:20:13.160
Two more maps still to potentially be played in this series and Virtus.pro for their tournament life.

09:20:13.160 --> 09:20:15.160
It's Runosopy.

09:20:22.160 --> 09:20:29.160
Like you mentioned, this is a map that we've seen twisted minds select and have pretty good showings.

09:20:29.160 --> 09:20:32.160
Here at Champions Clash.

09:20:32.160 --> 09:20:37.400
VP, I think they'll play this for a mantra that seems to be what they go to right after

09:20:37.400 --> 09:20:39.160
the D.Va is gone.

09:20:39.160 --> 09:20:41.160
Twisted minds?

09:20:41.160 --> 09:20:42.160
Wait, Hazard?

09:20:42.160 --> 09:20:43.160
It's real.

09:20:43.160 --> 09:20:44.160
Wow.

09:20:44.160 --> 09:20:48.440
No, there's, so, who was, I was reading one of the interviews, one of the players they

09:20:48.440 --> 09:20:51.720
were like talking about how, you know, Hazard was like pretty close to kind of being in the

09:20:51.720 --> 09:20:52.720
middle.

09:20:52.720 --> 09:20:56.640
Maybe one of the interviews in the EMEA, underrated and underrated, and then also Hazard gets

09:20:56.640 --> 09:20:57.640
some adjustments, right?

09:20:57.640 --> 09:20:58.640
Yeah.

09:20:58.640 --> 09:21:04.100
potentially something hazard with the far quite interesting and curious what

09:21:04.100 --> 09:21:09.200
Kev can do in this one a lot is asked of TVNT on the hazard can he get

09:21:09.200 --> 09:21:13.020
aggressive can he shut down that Cassidy or at least keep him under pressure so

09:21:13.020 --> 09:21:17.220
Quartz and Jaewoo have room to work what's your thoughts on the hazard into

09:21:17.220 --> 09:21:24.580
the rematch though? He finds the kill onto the Lucio hazard typically a tank that

09:21:24.580 --> 09:21:30.960
More or less avoids the straight-up tank battle. Yeah, they're getting maybe some of the advantages the rematcher has in the front line

09:21:30.960 --> 09:21:37.620
I mean you just see the survivability as well of the hazard right being really gonna go in the takeout kept there towards a while

09:21:37.920 --> 09:21:43.060
Locking is I don't think VP expected this at all. No, I mean I wouldn't

09:21:43.420 --> 09:21:47.940
Then we've seen TV and he play hazard. I wouldn't say it's like one of his like kind of go-tos, right?

09:21:47.940 --> 09:21:50.260
It's a lot of like, you know rematcher a maga

09:21:50.260 --> 09:21:57.440
D.Va, Zarya by coming out here playing the hazard is definitely thrown off VP maybe a little bit

09:21:58.840 --> 09:22:05.060
See if they can find the answers and be curious about even something like the Sigma the Zarya here

09:22:08.240 --> 09:22:13.000
The Isom's gonna stick with the rematch for now one fight won't be enough to shake his confidence and

09:22:13.360 --> 09:22:17.800
That's fair considering the results so far in this tournament. Symbol's gonna get this rush so fast

09:22:17.800 --> 09:22:20.520
Oh, that's you gotta somehow find a way to bridge that gap

09:22:21.040 --> 09:22:24.200
But I don't think twisted minds are gonna give you that opportunity

09:22:24.640 --> 09:22:27.900
Kassar needs to come up huge in this fight a big swing now from TVMT

09:22:27.900 --> 09:22:32.260
The rush comes in to follow it up a full retreat from Virtus.Pro gonna yield a lot of cart time

09:22:32.260 --> 09:22:37.520
Yeah, try to find their own rush with the damage just overwhelming landed a defensive rush of his own

09:22:37.760 --> 09:22:41.400
But TVMT still holds his ground. J.Boo finds Kassar in the KO.

09:22:41.400 --> 09:22:42.900
Oh, he's down for it.

09:22:42.900 --> 09:22:46.980
Huge get it, Suzu. Despite the rush, it's gonna be overwhelming

09:22:46.980 --> 09:22:56.980
Aw, this has been brutal, man. VP. That is checkpoint. And then some here. Four twisted mines.

09:22:57.980 --> 09:23:04.980
As they are looking to close this one out, Jake. I mean, you're going to have Kepster's dead eye. It's going to, like, back them up a little bit.

09:23:04.980 --> 09:23:06.980
Like, Quartz with this OC. Here's going to be the dead eye.

09:23:07.980 --> 09:23:08.980
Oh, great dragon ball.

09:23:09.980 --> 09:23:13.980
Really difficult to find to follow up. The rail shot is good. But Aiznab does find one.

09:23:13.980 --> 09:23:15.980
Let's find one.

09:23:15.980 --> 09:23:20.300
Hortz though, another with the OC, looking for more with the help of TVNT, disrupting

09:23:20.300 --> 09:23:21.300
the backline.

09:23:21.300 --> 09:23:23.460
He's locked in, he's dialled.

09:23:23.460 --> 09:23:28.620
The very same map that this team won the World Championship on.

09:23:28.620 --> 09:23:32.740
Surely another full cap would be too much to ask for, but maybe for the fans, they've

09:23:32.740 --> 09:23:33.740
got to believe.

09:23:33.740 --> 09:23:35.500
Hortz is like, hey, let's get out of here.

09:23:35.500 --> 09:23:37.980
I mean, it's been a long day.

09:23:37.980 --> 09:23:38.980
Coming up with a view.

09:23:38.980 --> 09:23:42.380
We may see J.Woo be able to find an angle here on the flank with Sparrage.

09:23:42.380 --> 09:23:49.000
So fix it and watch these sound barriers as well fix it and funny astro both with beat is ice. No I'm here a rare hazard

09:23:49.000 --> 09:23:53.220
Be hazard matchup. It's gonna be the early beef here from twisted. He's not down

09:23:54.120 --> 09:23:58.140
He's overwhelmed. He does die for that. What do you do with this beat now if you're VP?

09:23:58.140 --> 09:24:01.540
I mean they've got it just hold they can't afford to lose players catch the

09:24:02.660 --> 09:24:05.700
TNT takes down fix up denies the beat now

09:24:05.700 --> 09:24:12.620
Now, Kester in the sights of the cart continues to roll inextricably towards a finish in the tournament life of Virtus.Pro,

09:24:12.620 --> 09:24:17.560
slipping through their fingers like so many grains of sand, twisted minds, undeniable.

09:24:18.500 --> 09:24:23.100
Simple with the rush here. You're gonna have to get a use of this sound barrier from Fixa.

09:24:23.900 --> 09:24:28.420
Twisted minds doesn't want to pull through the choke just yet, playing this quite passively.

09:24:28.420 --> 09:24:29.300
Now I'm gonna end up...

09:24:29.300 --> 09:24:30.500
Quarks! Quarks! Quarts!

09:24:30.500 --> 09:24:34.980
With two moves, it's almost all over now, the third of a fight!

09:24:35.640 --> 09:24:37.720
It's all over the cry now!

09:24:37.720 --> 09:24:40.580
The desperation back from the spawn, ice up!

09:24:41.380 --> 09:24:42.860
They give him no quarter!

09:24:43.360 --> 09:24:44.900
Hazard though, doesn't make it back!

09:24:44.900 --> 09:24:46.440
Psycho to hold the point for now!

09:24:46.440 --> 09:24:48.440
Jeffster by the bump and no one to touch!

09:24:48.860 --> 09:24:51.260
Twist the cards again and again!

09:24:51.940 --> 09:24:57.340
Staying alive in this tournament, earning a reprieve in Tokyo!

09:24:57.340 --> 09:25:08.060
Man, it feels like after watching that map, maybe after Rialto and the way that went for

09:25:08.060 --> 09:25:13.940
VP, you kind of ran out of steam, a little bit of confidence, twisted minds, although

09:25:13.940 --> 09:25:16.740
VP made it interesting, right?

09:25:16.740 --> 09:25:22.860
Still kind of holds serve as the kings of EMEA and now I'm really interested, TF is

09:25:22.860 --> 09:25:24.740
like, hey, let's run this back tomorrow.

09:25:24.740 --> 09:25:31.500
I mean, the CR versus Zeta is going to be a tremendous match, but I also think, like,

09:25:31.500 --> 09:25:34.620
you know, TM, I think they're still alive in this one, right?

09:25:34.620 --> 09:25:38.940
Like, I know with the way they looked against CR, I think you probably have to, like, you

09:25:38.940 --> 09:25:43.500
know, CR is playing extremely well right now, like, you're asking me to pick right now.

09:25:43.500 --> 09:25:49.460
I probably say CR beats Zeta, but the man, Twisted Minds, like, they get that type of

09:25:49.460 --> 09:25:50.460
style.

09:25:50.460 --> 09:25:52.820
I almost think they need to, like, throw out what everybody else is playing and just kind

09:25:52.820 --> 09:25:56.820
If you're going to go out, go out playing the type of style that they're used to.

09:25:56.820 --> 09:25:58.820
Yeah, go out with your own look.

09:25:58.820 --> 09:26:03.820
And, you know, the fearless confidence in themselves has been this team's calling card.

09:26:03.820 --> 09:26:04.820
Yeah.

09:26:04.820 --> 09:26:07.820
And it's absolutely here to stay on Runosopy.

09:26:07.820 --> 09:26:11.820
I mean, this is the, you know, this is the, Virtus.Pro has new junk city.

09:26:11.820 --> 09:26:12.820
DM has Runosopy.

09:26:12.820 --> 09:26:16.820
They like, I feel like they full cap this map more often than they don't.

09:26:16.820 --> 09:26:17.820
That's, that's great.

09:26:17.820 --> 09:26:20.820
I mean, historically in push, we do not see full caps that often.

09:26:20.820 --> 09:26:24.260
What, 5-10% of the time for Cam is like 50%.

09:26:24.260 --> 09:26:30.460
Yeah, it is pretty rare to see that, but Twisted Minds, they secure their spot in at the top

09:26:30.460 --> 09:26:31.460
three.

09:26:31.460 --> 09:26:33.460
Let's go to stage and hear from Twisted Minds.

09:26:33.460 --> 09:26:38.500
You guys had a very long day, so I'm going to try to keep this short and simple.

09:26:38.500 --> 09:26:40.060
I want to ask you about your Tracer play.

09:26:40.060 --> 09:26:44.500
I personally believe you are probably one of the best Tracers in the Champions class

09:26:44.500 --> 09:26:45.500
right now.

09:26:45.500 --> 09:26:46.500
So I want to hear from you.

09:26:46.500 --> 09:26:50.500
What did you say you're the best Tracer right now in ODBCS?

09:27:16.500 --> 09:27:29.500
I'm good at some things, but my teammates are good at some things, so I think I can show them that I'm good at some things like the second or third game.

09:27:29.500 --> 09:27:36.500
I do want to say that I am pretty good, but it's not only me, it's also because I have great teammates

09:27:36.500 --> 09:27:39.500
that support me to look good on Tracer as well.

09:27:39.500 --> 09:27:45.500
And if I continue this play with my teammates, I am sure that we could get more wins moving forward.

09:27:59.500 --> 09:28:09.500
Talking about moving forward, you do have a really big match tomorrow. You're going to be facing either Crazy Raccoon or Zeta. How are you feeling about that match?

09:28:29.500 --> 09:28:45.500
I don't know which team will come down, but I think it would be great if the first game and the team would be good.

09:28:45.500 --> 09:28:52.940
I think it's definitely doable. I can't really say who we are going to face off tomorrow because both of them are very scary opponents.

09:28:52.940 --> 09:28:57.460
But if we prepare well for tomorrow, I think we do have a strong chance of winning.

09:29:11.460 --> 09:29:13.860
That's it for the interview. Thank you so much, Yoh.

09:29:15.500 --> 09:29:17.500
Thank you very much.

09:29:19.500 --> 09:29:22.500
This will be returned to you by the people of Jikyousa.

09:29:26.500 --> 09:29:28.500
This is good so far.

09:30:45.500 --> 09:30:47.500
And now the first round is going to be a quick one.

09:30:47.500 --> 09:30:52.240
I'm going to beat the last two players and keep the other team strong.

09:30:52.240 --> 09:30:56.280
I'm going to beat the last two players and I'm going to make the first match a better one.

09:30:56.280 --> 09:31:00.420
And now we're going to match the first match.

09:31:00.420 --> 09:31:01.920
That was crazy!

09:31:04.920 --> 09:31:10.400
And now we're going to see where you're going to score the first match.

09:31:10.400 --> 09:31:12.460
You're going to score the first match.

09:31:12.460 --> 09:31:14.460
I'm going to show you the whole fight.

09:31:14.460 --> 09:31:16.460
I'm going to show you the whole fight.

09:31:16.460 --> 09:31:18.460
I'm going to show you the whole fight.

09:31:18.460 --> 09:31:20.460
I'm going to show you the whole fight.

09:31:20.460 --> 09:31:23.460
Welcome back one more time.

09:31:23.460 --> 09:31:26.460
One last time I am joined by Averill, by Ash,

09:31:26.460 --> 09:31:30.460
and the ever so brilliant, funny astro, my guy.

09:31:30.460 --> 09:31:33.460
You had the longest day in the history of days.

09:31:33.460 --> 09:31:36.460
Are you tired? Are you amped off on like adrenaline?

09:31:36.460 --> 09:31:38.460
What's happening in your body right now?

09:31:38.460 --> 09:31:39.460
A lot of caffeine.

09:31:39.460 --> 09:31:41.460
A lot of caffeine.

09:31:41.460 --> 09:31:46.620
It's been a really long day, but yeah, I'm just relieved that we've managed to make it this far. Yeah

09:31:46.620 --> 09:31:50.220
I can imagine it's been a grueling day. That is for certain

09:31:50.220 --> 09:31:53.580
You guys started off with a really hard matchup as well up against crazy

09:31:53.580 --> 09:31:59.460
And I think that I'm kind of curious to see what the vibes are like for the team as the day kind of carried on

09:31:59.620 --> 09:32:05.360
Do you guys have any kind of like dip in energy and if you did what did you guys do to bring things back up here for this last match?

09:32:05.360 --> 09:32:11.180
I think the loss to crazy recruins wasn't that bad because it was over so quickly that it was like almost not enough time to

09:32:11.180 --> 09:32:15.260
sad about. We got rolled so hard that it was just like we clearly weren't playing

09:32:15.260 --> 09:32:19.300
the game, we weren't ready for anything they were doing, so just focus on the

09:32:19.300 --> 09:32:22.780
next game. We knew Webber was gonna be easy for us. I think they were a little

09:32:22.780 --> 09:32:26.980
bit more of a challenge than we expected, but then yeah after that we were

09:32:26.980 --> 09:32:30.740
super confident, we're really really confident that we're gonna beat VP.

09:32:30.740 --> 09:32:34.460
To both these last two matches, didn't feel like had too much difficulty. I mean there

09:32:34.460 --> 09:32:39.260
were some close moments between both the Webber game and the last VP game. Obviously,

09:32:39.260 --> 09:32:41.260
You guys have to work through some stuff.

09:32:41.260 --> 09:32:45.260
So like, what did you guys sort of learn after losing to Crazy Freeing and coming into these two last games?

09:32:45.260 --> 09:32:47.260
Well, I think we just needed to stop playing Overwatch really.

09:32:47.260 --> 09:32:50.260
The first match we really weren't playing the game.

09:32:50.260 --> 09:32:54.260
And the close moments in Wayborne VP are putting down to us just playing bad.

09:32:54.260 --> 09:32:57.260
I think we had moments where we played really poorly today.

09:32:57.260 --> 09:33:00.260
Hopefully we're going to get some good rest and come back tomorrow stronger.

09:33:00.260 --> 09:33:04.260
I'm kind of curious about your take on how the meta has been developing throughout Champions Clash.

09:33:04.260 --> 09:33:07.260
We've seen the Mizuki game play. What are your thoughts on it?

09:33:07.260 --> 09:33:12.780
I like music. Yeah, I think he's a pretty cool character. I'm glad that he's getting some playtime. I think he's really fun

09:33:22.380 --> 09:33:25.900
Wondering right like is this just like sit on crazy raccoon having fun with it?

09:33:25.900 --> 09:33:31.580
Are they like leading us on is this a bait or is it like for real a composition that can be played?

09:33:31.580 --> 09:33:35.180
I think it's like it's a secret Korean matter that they've been hiding from us in scrims

09:33:37.260 --> 09:33:47.260
What was your prep looking like? Which teams did you scrim in order to get the best possible chances in order to catch up to the meta that has been developing over in Korea?

09:33:47.260 --> 09:33:54.260
We've been scrimming pretty much everyone, apart from American teams. We scrimmed them a couple of times, but we didn't care too much about practicing against them.

09:33:54.260 --> 09:34:01.260
Against the Korean teams, I really think they've hidden a lot of strats from us in the scrims, which maybe took us by surprise today.

09:34:01.260 --> 09:34:05.260
But now we know what they're going to do. We're going to be better prepared coming in next time.

09:34:05.260 --> 09:34:11.900
One last thing, sorry, I had a question just to pick you back up the mid a question because you guys started playing Greg Juno

09:34:11.900 --> 09:34:15.780
Talk me a little bit about that kind of baited VP maybe look is they stuck in the looser character

09:34:15.780 --> 09:34:18.580
But you guys think you know we don't need the looser character at the moment

09:34:19.260 --> 09:34:21.260
That's a secret

09:34:24.940 --> 09:34:27.260
Super valid I have one last question for you

09:34:27.260 --> 09:34:33.620
I think that it's it's for you guys for twisted minds it you guys haven't really had to play like it was in the lower bracket

09:34:33.620 --> 09:34:38.100
make that kind of run. How are you feeling about being with, you know, having

09:34:38.100 --> 09:34:41.440
elimination on the line every single match now? We love playing in high stakes

09:34:41.440 --> 09:34:45.300
environments. We love reverse sweeping. We love anything where we need to try

09:34:45.300 --> 09:34:48.180
really hard when the pressure's on. We know that we're all gonna play well and

09:34:48.180 --> 09:34:51.460
we're gonna be there. So you talked about that and some teams are just in plays a

09:34:51.460 --> 09:34:59.700
few by Spikes, you know. Funny Astro, we're gonna lay your rest up. Sorry for holding you hostage here in the desk, but we wanted to pick your brain. Once again,

09:34:59.700 --> 09:35:06.240
Congratulations to you and the squad. It's been absolutely fantastic seeing all of them in action. Also. Thanks to everyone watching

09:35:06.240 --> 09:35:09.060
It's been an absolute pleasure. Let's quickly take a look at our brackets

09:35:09.060 --> 09:35:17.940
So we know exactly what is coming our way tomorrow on our third and final day of competition here at the champions clash in Tokyo

09:35:17.940 --> 09:35:22.420
Japan that's right. We have our upper bracket the fully Korean beat

09:35:22.700 --> 09:35:24.700
Down not beat that the fully Korean

09:35:25.500 --> 09:35:27.500
I'm lacking words here

09:35:27.500 --> 09:35:33.500
Fully Korean, give me a word. Brawl! Brawl! Let's run with Brawl!

09:35:33.500 --> 09:35:40.500
I don't know how dirty it's gonna be. I mean, these two teams are very familiar with each other, play each other so, so often.

09:35:40.500 --> 09:35:46.500
I wonder if any of them was able to like hold something back, have something extra in their strapped foot.

09:35:46.500 --> 09:35:51.500
I think Crazy Koon haven't struggled enough so far this tournament. So I wonder, you know, first of all, just look at the bracket.

09:35:51.500 --> 09:35:55.500
They haven't even lost a map yet. They are the ones to me that there's somebody hiding something.

09:35:55.500 --> 09:35:58.940
Crazy Raccoon are still the ones potentially hiding something.

09:35:58.940 --> 09:36:04.600
Yeah, especially when we looked at that Zeta matchup up against VP not too long ago.

09:36:04.600 --> 09:36:07.260
We saw VP really pushing them the limit.

09:36:07.260 --> 09:36:12.620
I think that it's going to be quite the brawl in tomorrow's upper final, but I gotta agree

09:36:12.620 --> 09:36:17.380
with Avril on this when it feels like Crazy Raccoon really haven't struggled thus far

09:36:17.380 --> 09:36:19.860
and I'm interested to see if they're gonna get their revenge.

09:36:19.860 --> 09:36:23.700
Well, okay, now that Fanny has struggled, kicked off of the deck.

09:36:23.700 --> 09:36:28.020
How do you feel they will be fairing the lower bracket against either of those two teams?

09:36:28.020 --> 09:36:33.500
I think that when you, he was talking about how he wasn't really ready for what crazy

09:36:33.500 --> 09:36:36.820
raccoons were bringing to the table today, but now they have that experience in the server.

09:36:36.820 --> 09:36:40.260
They got a feel of what crazy raccoons want to be pulling out.

09:36:40.260 --> 09:36:44.340
And I think that this rematch, that, well, that's if they end up playing crazy raccoons.

09:36:44.340 --> 09:36:47.900
We don't know who they're facing off against quite yet, but I do think there is that potential

09:36:47.900 --> 09:36:48.900
for Twisted Minds.

09:36:48.900 --> 09:36:52.580
They're an experienced team to be able to make these adjustments heading into tomorrow.

09:36:52.580 --> 09:36:55.980
I think either way, you know, if they want to be a champion, they will have to go through

09:36:55.980 --> 09:36:56.980
Kizukun.

09:36:56.980 --> 09:36:57.980
Because Fraser-kun lose tomorrow.

09:36:57.980 --> 09:36:58.980
Low break is straight away.

09:36:58.980 --> 09:36:59.980
I'd like to see Fraser-kun in grand finals.

09:36:59.980 --> 09:37:00.980
Tien want to go there.

09:37:00.980 --> 09:37:03.180
So they're going to have to get past that hurdle.

09:37:03.180 --> 09:37:06.660
And currently I do look at this Twisted Mind Squad thinking, okay, they are hiding something

09:37:06.660 --> 09:37:07.660
as well.

09:37:07.660 --> 09:37:10.660
Because I know our good friend, Frenfony Asher, didn't quite answer when I talked to him about

09:37:10.660 --> 09:37:12.540
the, you know, wanted to ask about the Brigg Juno stuff.

09:37:12.540 --> 09:37:16.980
But to me, if I was to sort of break that one down a little bit, Lucia did get nerfed.

09:37:16.980 --> 09:37:19.460
Brigg Juno might actually end up being the secret answer here.

09:37:19.460 --> 09:37:20.980
It might be Twisted Minds.

09:37:20.980 --> 09:37:24.980
They are the ones having that little extra to push through the other teams are not looking at.

09:37:24.980 --> 09:37:29.980
Yeah, I mean there is like, I think Jake talked a little bit about the brick in the mix there as well, right?

09:37:29.980 --> 09:37:31.980
Like that brick obviously not being good against fire.

09:37:31.980 --> 09:37:39.980
So obviously in a meta where we do see the bashing cat like swirling around in the skies might be a bit tricky to pull it off.

09:37:39.980 --> 09:37:42.980
They pulled it off today. It looked good. Will we see more of it?

09:37:42.980 --> 09:37:44.980
Oh, we'll find out tomorrow.

09:37:44.980 --> 09:37:53.280
Yeah, we have some great bangers coming our way tomorrow as well as not one, but two showmatches, Nani, Ash

09:37:53.980 --> 09:37:59.980
I'm so excited to see what tomorrow is gonna bring. A bit of a surprise on deck there for the grand final Sunday

09:38:00.340 --> 09:38:05.260
That's right. Kevin, last thoughts here. What were your big takeaways from day one and two?

09:38:05.300 --> 09:38:09.660
Yeah, I mean, I think at the moment the biggest takeaway has to be the fact there are two Korean teams

09:38:09.660 --> 09:38:12.020
So two Asia teams, crazy Koon Zeta.

09:38:12.020 --> 09:38:13.740
We expect them to do well this tournament

09:38:13.740 --> 09:38:15.540
and they are by far looking like the best teams.

09:38:15.540 --> 09:38:18.900
EME still in the mix, fighting in North America and China.

09:38:18.900 --> 09:38:20.540
Maybe this is just not their meta.

09:38:20.540 --> 09:38:22.860
And obviously the double EMEA game to finish is out

09:38:22.860 --> 09:38:25.340
with you only gonna get one to push on through

09:38:25.340 --> 09:38:26.940
and it's gonna be the defending champion

09:38:26.940 --> 09:38:27.780
of Twisted Mind.

09:38:27.780 --> 09:38:30.220
So top three, this is an exciting final three teams,

09:38:30.220 --> 09:38:31.060
gotta say.

09:38:31.060 --> 09:38:32.180
There it is, Ash.

09:38:32.180 --> 09:38:34.220
What have we learned to share with class?

09:38:34.220 --> 09:38:35.620
Ooh, well, I don't know.

09:38:35.620 --> 09:38:37.460
For me, you guys know I've been China-filled

09:38:37.460 --> 09:38:38.900
like this entire weekend.

09:38:38.900 --> 09:38:41.460
We've learned that China is starting to slowly close that gap.

09:38:41.460 --> 09:38:43.860
I think the improvements have been really nice to see.

09:38:43.860 --> 09:38:46.580
Twisted Minds, they end up getting that top three finish

09:38:46.580 --> 09:38:48.180
that we were kind of expecting for them

09:38:48.180 --> 09:38:51.020
at minimum going into this weekend.

09:38:51.020 --> 09:38:53.940
I think overall though, again, it's the big question of

09:38:53.940 --> 09:38:55.820
are they going to be able to make those adaptations

09:38:55.820 --> 09:38:56.780
that are necessary?

09:38:56.780 --> 09:38:59.340
Those meta questions that Avril is asking there as well.

09:38:59.340 --> 09:39:01.540
Yeah, man, there's just so much good Overwatch

09:39:01.540 --> 09:39:03.940
to have to keep track of, right?

09:39:03.940 --> 09:39:05.740
So many different regions, different meta,

09:39:05.740 --> 09:39:09.700
different players and if you want to make sure to follow all the action

09:39:09.700 --> 09:39:15.460
everywhere scan our QR code right here on your screens and follow us on all

09:39:15.460 --> 09:39:20.620
socials available to you and this is where we'll keep you up to date on

09:39:20.620 --> 09:39:24.500
everything that's going on tomorrow but I'm sure you all be watching because it

09:39:24.500 --> 09:39:30.380
is Grand Finals time we will be crowning our champions clash champion

09:39:30.380 --> 09:39:34.460
that's a weird sentence but that is gonna happen tomorrow with the show

09:39:34.460 --> 09:39:38.140
matches. We're all going to be back in action. So much more Overwatch action to come. Thank

09:39:38.140 --> 09:39:43.260
you so much for joining us. Once again, hydrate, rest up. We see you again tomorrow. Same place,

09:39:43.260 --> 09:39:44.380
same time. Thank you.

09:41:34.460 --> 09:41:36.460
I

09:42:34.460 --> 09:42:58.460
Don't give up cause we're coming in closer Lift me up and I'll take this feeling higher

09:43:28.460 --> 09:43:31.680
Energy, energy, energy

09:43:31.680 --> 09:43:36.680
It's gonna be alright

