I Hello, Overwatch and Puzesim around the world. It is time to decide which teams are going to be heading to Anaheim for the Overwatch World Cup. We've got two groups of teams from 8 to the top 2 from each group will be going to America to prove that they are the best nation in the world. And it comes to my watch, I'm like they joined by a class. Yes. I'm muted by the way, Henry. That's why I'm professionally a joke, I guess. You were being the other call. He was laughing. He was laughing to the joke I said, you know, it doesn't even matter. That's just for us that's just for Argyre that's just for us but final day today Harry And I'm really excited to see these final teams because like we said isn't the best Trying to get the world cup the best crew who's the best nation and you do have a team for our first match that is Likely gonna be buying for that best nation the world spot Yeah, let's dive into our schedule to see where we are heading and who's gonna be on your screen It's a whole day of World Cup action by the way games just keep on rolling to make sure that you stay locked to whatever viewer you are staring at us on right now Korea Pakistan is going to be a titanic battle. I think you've asked Pakistan a lot of community sentiment behind them Korea They're also a nation They are also a nation. They are definitely also a nation and a nation that is very good at overwatch So I do think that they are pretty much locked in mathematically in regards to they are there Now, Pakistan could be a miracle in the alcove type of situation that happens today. It would be incredible, but obviously very favored in this first match in of course Australia vs Philippines, Hong Kong vs Japan, and Thailand vs anything. So pretty stacked day for today, but I think a lot of our seats have been kind of locked in mathematically already at this point. But obviously our first match will be in Pakistan. going to be fun to watch. I don't know Tron who's going to be back. I haven't heard anything yet from Team Great. I don't know if you've been on the streets of Seoul like they did this to me then. I haven't been getting my steps in Seoul unfortunately. I'd love to go there and have a little wrap around but over in the AMA we've got some big ones too. I'll film them versus Denmark, I'll always not see if it's Scandinavians. Clash, but for me Japan versus Hong Kong definitely going to be grabbing them off my attention. So we never have that match just goes to Blestron. I'm pretty sure that's how the map works out. So I guess technically looking at the groups mathematically, if there's some 0-3 losses for our number one seeds, I mean there could be, but I also think the head-to-heads would already determine it because even if Japan, because there'd be the head-to-head for Korea, and the differential would still be, yeah I think mathematically both Korea and Australia pretty much entirely locked in at this point in first seed. So now it's just a battle for potentially who could be second though. So second seed still kind of up in the air for both groups. But mathematically it definitely seems like Korea and Australia are pretty much locked, which we kind of expected. Yeah, that's true. We've had top scientists looking into what would happen if Pakistan de-managed a three-zero South Korea. And obviously the smartest minds that we had available couldn't clear it out. So who knows what would happen if that is what comes to pass. The Iron Measurement Cho-Wrong is going to be in playing today for the side of South Korea. He lost absent yesterday's personal reason. Hopefully everything's okay, wishing Cho-Wrong the best and back into the play hopefully to make sure that South Korea don't have to share that support role too democratically, too democratically across all of their players. Yeah, obviously, all of the P and replays of Fox on here, this is a team, they've got a lot of, they've got a lot of guts, they have a lot of hearts. We dig where the Pax, I think the Pax on maybe does stay on during Pax, and it, uh, unfortunately did not pay dividends during the match, I must say. But I do think Google on the scene looks, uh, has it a fun time. I think with the breakout player who might, uh, have had explosive moments, uh, across the board to show what they got. And that's kind of the beauty of Overwatch World Cup here, I think, is that regions and players that you might not often get to see as much within the audience. Yes, ecosystem are getting their chance to show it off as the nation, right? And it's a lot of the top town in the world. Yeah, I think the breakout play systems have been very good for that as well. Just making sure that talent that, like you said, wouldn't get as many opportunities do get to show themselves in front of a pretty large crowd. I think that World Cup for Overwatch eSports has always been like a big bastion of bring new people into the scene, both in terms of pro play and in terms of viewers as well. Here's what Pakistan are going to be running today. Is that bronzy on tanked? I'm fairly sure that bronzy has mostly been playing support thus far, but I may be stupid and dumb. They could be, I mean this could be a sort of a being chill in situation where they're going to come in and just make a statement and make some swaps, because Pakistan obviously not, I think it's relatively impossible to get top two since they're already on two of the head-to-head situation after that. So the incredible replay they have to function. While Korea obviously we have said a lot about the steam. We know that they're going to be a threat. We know they're going to be really good when they get to this con. They're going to be pretty fine for the win at all. We're going to work with them for this year, 2016. And that is to be expected. History, the caliber of the players they have. This roster is just nasty crossboard inches and Sherlock is listed so might be in yep they are they're pulling up the A team here against you Pakistan they fear Pakistan they fear Pakistan fear perhaps we could see chair wrong backwards great number chair on gonna be okay he's saying on the bench for this one and max of course is going to be waiting to come out on a hybrid map I imagine to bring up that Sigma it's all about dream bin just being the hypermobile main tank play usually doesn't play something like a wrecking ball over on control but to decide who gets to play our who gets to choose our first map we have a one versus one as Sun Jin versus Shaik here Shaik P and I do think that this is a gonna be a bit of a Genji situation and they are I mean it's pretty right now and I think I'm real Pakistan winning winning the 1v1 is what I've heard also directly from the Pakistan GM so very big they're gonna get the map pick going in there so I'm very interested to see what that's gonna result in because also I was on top of that one-by-one when I was also delivered the fact that that's big things are coming big things are coming you've been sent a notice about the the incoming cataclysm between Pakistan ready to unleash upon South Korea as your cat wakes up excited for this match I mean I am as well and honestly 3-0ing Sondren in the Genji 1 vs 1 it's it's gonna be a huge Genji gap and maybe we can see that carried over to our control map. I imagine Team Pakistan probably unlikely to go to Ilios here which is usually the pick of team Korea is a mainstay of that crazy raccoon Corv that's a big staple here they love to play that wrecking ball over there as well as have a little bit of a giggle on something like the Japan Cup as well. Yeah, I mean there's a lot of options for Korea. They're probably one of those flexible rosters in the whole world, which, looking at their roster, looking at the depth of the players, that is something that you would think would follow, pretty logically, whether they have so much flexibility. So they're going to have a ton of options, no matter the map, and they're going to feel really confident. So for Boksan, it's kind of this question of what this big thing is, you know, what's the gravity going to be? Do they have something tricky up their sleeve? because they do have some strength in terms of the deathmatch even like in pedal who's been there the park and scandal pedal and flex world for life so some opportunities maybe to play something a little bit differently something that Korea hasn't played yet so far so really just going to see what that exactly is or if they're just fading this by saying there's something like it's just facing you you know I don't know who's gonna power that on I don't know that Avast is going to leak DMs. Like, you could assume you could tactically link to Avast, but it's going to hit the ears of the audience spread across the world. Maybe receive some truly off-meda things, see some Corbjorn, hit a Roadhog. I mean, I'd like to see some more Sierra. We saw that from the South Coast today. And the map pick is going to be Antarctic Peninsula. And despite things heating up, they're actually getting colder. in this map. That's a little weird play for our broadcast. That's a little weird play. I know you're a fan of this one. And Artic Peninsula has been, as obviously, a map that we've seen a lot so far. It's been kind of a favorite for some teams in World Cup, which is pretty interesting because I don't think it's a map we've seen too much in competitive play outside of video games. Yes, I don't remember what the exact map was. And for the bands, Lucio banned from Pakistan and Diva banned from Korea. Okay, Diva Band makes sense considering that Max is not in, so Jim Bin's slightly happy to play out for the Winston. Or the Wrecking Ball, or occasionally the Reinhardt. We have seen more Jim Bin Reinhardt than I'm comfortable with in my time casting around Korea. Uh, but sometimes... And why is that? You know, you're not liking the Jumbin' ride? I mean, it feels like when we saw Twilight on point, you know, it feels like a waste. I mean, not a waste if we get some glorious Reinhardt moments. It's always... Don't cry because it's over. Laugh, smile because it happened. Smile because he's pinning. And oh, well, I will try my best to continue smiling because he's gonna be pinning. This looks to be Milan on the mercy and you did, I mean you called out to Sierra and wiped on the Sierra here as well, so it's like this double hitscan pocket. 13 Pakistan with Milan just going for the pocket over the damage boost, it's churrung down already. Wait, Paddle got two on it. Paddle gets two! That's the jetback cat gone! And the fashion as well, and while the, you know, light has been firestruck by Jem been The hypercarry as always, on the Rhine Hargadier of the Rift. The bag's come first. The bag's come first, it's fine. Yeah, it's okay. Sometimes you just have to hit that clip. Speck kills him flashbang. Songjin gonna roll on through. Where is my Mercy gone? Absolute throwing behavior from my Mercy. Always playing for healers. Wow, that's tough to see from my co-caster. Hashtag cancel. Leg day, he's done for, he's done for guys, it's Bronzey swapping to the Orisa now. OHHHHHH! The swipe on the widow, it's like, okay, hitting two headshots back to back, so they have a chance to get out of the spawn here, make some space and pedal returning from the spawn along with Milan. I've most certainly seen the light, so wrong, is in danger, but the minigun does tear through the fridge rather quickly. Stalker getting in close, light trying to connect the shot, now dive back into the back line, so wrong, The only simple and genuine and so wrong have all fallen in tandem and now it's just a mercy. Why aren't they picking up the health back? Did they forget? Did they forget about Stalker? Stalker was asleep on the high ground. Now they are going to get them, but that was after the Nano is invested on Light to use the primary fire SMG mechanic of the Widow Rifle. So, fantastic. The passive is not the worst. I'm gonna take you off the glue. There's my glue. It's a pain in the ass! Oh my goodness. Oh. Have we got any news from the team Pakistan? Do you have that object permanent? Have you heard anything about that recently? Have not heard anything about that just yet. We'll check in again later. See if we get any more leaks, DMs. It's gonna send out even more fire strikes here. Stand to stalwart Titan on the point. Light is not gonna have there. gonna have there. Oh, last for long, but did leave behind the venom mines, so Stalker is having to slowly be healed up from that damage, actually. I don't know if you want me to damage you, but you're on a level around it, find simple as well. There's no chance the characters are the best as they could. Right now, just chase down the Mercy! Mercy frag! There it is! Mercy, I'll live from along and the res. Wait a minute. Wait a minute. Mercy needs to eat your heart out. Take a look at this one. That's a new Twitter header for SkiST right there. Unbelievable stuff. In Pakistan, a Pakistaner could draw 31% and climbing, Jumbin's gonna have the Earthshatter now available. Who's gonna be catching the solo shatter? Is the question here. We're gonna see a Shell, Bebop-style, anti-mercy crime. And this is a pretty split composition. We're gonna have the ones who kind of take a lot of the aggro right now, so white getting pressured down. Spock is on the trace of that. I don't know if it's actually a Mercy once. I mean, it's a good swap. Very good swap. Two down, though. Augustine, look at the split here. Legion, they've got another two. Rossi's still anchoring the point. Jumping, trying to get around. He's going for the shatter. He's going for the shatter. A Shatterbeam. A Shatter. A Shellbeam up Shatter, perhaps. A quick hopper skip and a jump. Around the outside. Going close to the Aristo. Worried about that spear. CCing him out of his ultimate. Nice AFK block. On the incoming anti as well. towards the back jump in ready to slam what off the map potentially no feet on the ground for the capacity I'm trying to find this person oh no holy raw mobs bro absolutely raw mobs still alive but also everyone here but 95 I mean they brought the nineties I think it's going to be like 99 here. Yeah. Got the time in their favor. Pakistan with lightshopping over onto the Torbjorn. Can you feel the fear? Can you feel the aura? I mean this is actually a kind of a fear moment. This is a fear moment right now for Korea because it is, it's loseable. Terrorist is going to be up, the Valkyrie is just not going to be up just yet from the long. This pedal is going to look at it and push it to the next phase. But I noon, dead eye, in, goodbye pedal and that might just seal the deal. Oh now you gotta go against the final boss though, Sanchin though, invests all of their one-time use items into it, nice headshot over onto the Torbjorn, and Korea have had enough, they've got Stalker over on Tracer to deal with the titanic might of Team Pakistan. It was looking a bit scary, it was looking a bit scary there, I mean that was the secret tech I guess, it's just hard pocket pedal with a Mercy, that is a very secret tech. You're a mercy guys. Hi, member. Very secret tech coming out here from Team Pakistan, there's something that you wouldn't believe was in the lab, they've been developing this for quite some time, test tubes and beakers. Wait, wait, wait, what if we pressed H and then we clicked on Mercy? Finally, pure mercy. It's genius, they've never seen this coming. It's a relatively close first round, so a little bit of hope right now for Team Boggs Sun is pretty going to be up 1-0 so far here on our Antarctic Peninsula as we go on to the next fight. Alright, the Weaver, good to go. Can be partnering up with the Wu Yang here, Junbin already having lost a little of the armor, but you know what, why we're all... Oh, that's a nasty anti. Ooh, that's a big anti. They're going to try and TP away. There's no place. And now, simple as that can be. Very good TP there. Very good TP there, like they as well. They TP even with the anti into the back line, Sunjin cleans up post-sphere. That's just Korea doing team Korea things. Three people anti, don't care, got a TP in, hit the spear, get everyone in. Wait, they're moving as a team, that's not fair. Four versus two, where is your honor? Chorong beats the Mercy to death with a stick. Just like my right hand Smashing my desk in anger when the enemy team moves as a unit Smashing my desk in anger here It's talking sound on the back foot. Leave the back on a bit. We get this question really aggressively right now Spear gonna land and Good opening here for stalker Looking towards the back. That's a big knockback off the back of the sphere. The battle now has the angle and the damage boost as well. All in the turret bomb doesn't quite connect. Wu Yang might be in trouble and just to dash away. Surf away even. There's gonna be the Arissa standing on business on the point. The Wu Yang trolling. It's just disgusting to behold. A nasty hitch off a silver bullet, but there's not gonna be enough follow-up damage off the back. It's actually They claim the life of the Wu Yang and now Korea they are a bit of a dangerous split with light going down Touch of the pressure has been relieved of petrol ready to come in for themselves. Oh Detroling actually rolling is occurring here. It's a totally got pedal bogged pedal bogged. Oh Man, and it was looking so good there This year hit the antsy making sure that just put it's precious point, but that's just pedal technology That's intense pedal technology. I'm in a different pedal to be fair. There's two pedals On the pedal that's being utilized as a cool down to the other pedal that is being pocketed here is light Gonna go down gonna get a rest there is a sheer with that Like noticing the approach is that a nano Valkyrie mercy I see hold up this could be everything No, the beams of the turret's a too much to bear No, it's that top 10 top 10 disrespect moments not I'm not taking any more. I'm just taking my head bitters. Just playing around your turrets, central. There we go, this is the stuff. Well, it's their resurgence. I'm going to launch Bronze here. On Bronze, yeah. Hits the ideal motion. He's trying to make this one work a little bit late on the sleep, unfortunately. This might give room for a raise, yes. Pedal returns to the fray, courtesy of Milan. Rolling past the shield, no. It's knocked back, in fact, onto the other side. and Malang is unsurprisingly executed, Chimba doesn't even look at explosions, that's how much of a cool guy he is in Korea we'll take that number one Well the big things that were coming, we did see them, there was some fun moments for sure, but unfortunately, Kupaksan does not seem to be yielding results just yet, is yielding fun? Yeah, is yielding fun for us? A high yield investment savings fund? And we're getting it. We're definitely getting it here at a definitely market weight. Recompetent market rate for something. Oh, I can't believe that the turrets took down the nano mercy. That's so sad. Let me clenching my fist first they move as a unit now for use for Symmetra turrets. When will the disrespect end of us? It's just it's just that unsportsmanlike almost to not even just take that duel. I must say it's a right now Korea looking very very strong which, re-expected, heading into this matchup. We did have some great moments as I mean, Pedal with the Boggett was hitting some shots, especially with the damage boost coming on through. I did love the pin into the Dead Eye. That is just we were making sure of the double tap that light was not gonna come back up on the Widowmaker. That's a scary laugh. Saw a bunch of great headshots from that way. Okay, I was wondering if Charon was trying to catnap someone up in front of I kind of like hang them out like a scapula. Get one taken down boys Could you even say headshot after headshot after headshot? I mean I don't know if I'd be qualified to say that you need to murder. You need to talk me to a taller British caster for that one That's fair. That's a fair point. There it is There's that disgraceful moment where the nano mercy tried to take the duel in tunnel on point and deterrence vanquished the mercy there for Milan so just shaking my head, letting people know that I'm not okay at that moment at all, as we are going into the next map here, and it is going to be the team box on pick with you to pick here for the rest of the series. For the rest of the series, but enough, they can always map there. You know, we can have dreams, we can have hopes and dreams here, but they put a good showing, good showing map one, maybe they'll have some more tech that's being developed that's coming on through here from map two. I mean, I'm having a fantastic time watching Team Pakistan, they've got a huge fan in me, They're really embracing the whimsy with like Mercy, Poggedy, Cassidy, and it's a great way to show off the mechanics that Light and Peth will have as well, definitely two incredibly talented players. And you know what? I'm surprised to see Milan out here with showing such great proficiency and bravery on the Mercy, sometimes like the Mercy players, the Philp of Cowardins, not Milan, just absolute grug energy all the way down. And they they were getting on both of us with it Which is kind of what you have to do versus a team that's as strong as South Korea is you do have to pull out some interesting picks And when you have players that are as proficient on hitscan rolls like pedal on the cast of the particular It is an interesting strat. It's a strat that could pay dividends and they really did feel like that Okay, we're getting a lot of work done in this situation now You could argue that maybe jump in playing line heart for large portions of that could be a problem in terms of being able to zone some of these more split compositions, but we're not going to worry about that We're going to worry about is what pop and son is going to pick for map to What the bands are going to be here and what they want to maybe pull out next or if they're going to keep trying to The force this mercy competition Well, I mean like if you want to try and play the most aggressive hits can move it as a what we go to circuit Royale Max comes in you try and ban the Sigma I think that that might be a good setup in Italy You might have to deal with song general stalker trying to match your aim Go and ban for banned on the widowmaker which can be a little bit alarming to try and deal with luckily those guys are too good That good and overwatched. That'll be fine. They dream of reach for did reaching with dizzying heights of media You know whereas I think two backs down to coming in with a lot of confidence here. It's gonna be surra-vasa The way to do next I do like this map Pakistan gonna try and maybe maybe do some mean things in the streets, some mucking, when career, you know, moving between the points, perhaps unprepared for a five man fight. It is also a map where you have long sight lines, right? So Thailand's pretty big here to continue using the pedal cast, letting the castes just get a lot of value, getting pocketed if they choose to play so, but there are some interesting adjustments that are possible. As far as I'm looking at, they're going to be banning Bastion, so no cat Bastion, still could have Cat Cassidy, which is, we've seen a lot of that. And then Roadhog for Korea, which I imagine is not tactical, I think that they're probably just saying, let's just ban something. Yeah, you know, we'll just ban anything. Make sure it's not part of our extensive hero side of Korea. You know what, when you're going up against a team that's rolling in the whimsy, maybe you want to at least somewhat curtail that whimsy. You know what, like, the tank can't be whimsical. We're gonna force them to lock in. As Light holds up, we've got ourselves a roll swap here. Light has gone out with the tank to play Vadim Fist. Yeah, they do. I'm bringing in the Genji players right here that we weren't seeing them too much throughout this event until now. They did play Genji win that 1v1 and here to play Symmetra. So maybe an interesting Genji Symmetra specialist here? Alright, damage boost. Onto Stalker. A little bit more dangerous than usual than Stalker. He's a mean character at the best of times, already like taking a little bit of poke here, just trying to work around the margins. You know what, Korean, they're looking for 3-2-1 TPs. And right now it seems their Mercy pocket coming out ahead for Stalker. Just chasing down a lot of these limbs. Unfortunately, he's not going to last too much longer. Stalker's saying, I'm not even going to look. I'm going to walk on past his first fight. Going the way here for Team Korea, and they're going to look forward to find some more in spawn. Wait, did I know about Pedal in the back though? Pedal. They're still here? With a Mercy? No, the turret might reveal him. They're not going to... Wait, they're winning the fight though. They could have just gone for the cap. They didn't just cap this. They could've just capped the point because they won the... Pakistan winning the fight here on the close-hole into Korea, but instead they would've joined the fight... and Pakistan's breaking out of this close-hole. Did Pakistan just win a 3v5? Yeah, I mean there was no... They did have their other support more than they could get. No! What's happening now?! Oh no... Well that's not good. You get... I mean they could've had the point fight three times in a little bit, but now... It's going to be in Projumbon, but maybe still, they're just only the beginning, it seems to be a story in the hotel. Very weird clue to the result, it was Hannah Song with the Glock in the market, taking down the Cassidy. There's going to be a little bit of pressure on the point, slowly just heads your way from the incoming Jedi, but Light's not quite fast enough to outpace that teleporter. I found the hammer onto the line, it's a shameful display, and well, for shame only continues to accrue here, here as the body block is done by simple to try and stop the incoming and denied a chase down onto the Anna Port Cushia remote in question is what we get stuck oh no not the time so off is it a metaphor I mean does it has to be one of the worst one of the worst that you've ever seen you know some sort of social media clip on the posty mat with some text being like one of the worst debts I've ever seen in a They're going to post that into interaction revenue. It's all about the revenue farm, I've asked. We've known it for a while, Korea's not currently bothered about capping, shit goes down, cashier going to be exactly the same as Stalker. It is punished by Light and what it would have here, the Pakistan have once again found their fighting spirit for the resurrection of Stalker. It's going to complicate matters here, as this counterpart has found the business end, The caduceus star burst and lights and spams on all sides And it's the turret and- Oh ho ho ho! And what a disgusting reflex! Oh, not the TP though bro Extra-model, you can dodge that It's fear, fear? And I mean, and putting the turret at their feet too for some shit But the Genji's there and just nothing you can do in that situation Because you can't deflect Totons I mean, I guess they're perfect for you as a viewer But, wow! Unfortunately, unfortunately that they are not a mirror and they're right there are none of the lost to me play for them I will offend the LA gladiators I can't remember what roadie lost plays as well that's a good point, that's a really good point I'm gonna start listing off random players here on the path just like those didn't hits the bunch of the takedown stalker but with the ray we are still looking like we're cleaning up this fight so far and the light is fading, the queen is fading He was a bit of a teambarker stun. Someone's gotta call in Matt. Get a truck over here. Hello. Oh, hello. Nasty aim there on the clear run. The Queen is back. He's gonna be able to get across the line. Extending his tongue towards what could be the final slap forward. Vendetta has arrived and Vendetta is quite unsurpassed as he removed. It could be reasonable though, as light continues to distract Jumbin. They're very strong. Something about the inanimate object I can aim and also is unable to be blocked. Very powerful mechanic here. Jumbin gonna reset off the map to get the mech here. the mech here so we're on to two points cap for Korea and looks like they're trying to maybe get the staggered but maybe a little bit more than they could chew because the punch comes on through and there's the peel so box not gonna clean up all the Korea back line moving into this next point so maybe a chance to get a flip Milan's gonna have uh quite the montage coming out of this one on a sondra. Lies in weight, you can see the approach of the jetpack. What is the play here to set a Symmetra track play? Their vision is based on movement. Wait, they're putting the turrets through. Oh no, Milan! God! And then they fade away. Oh wait, get the enemy, get the enemy. Yes. Oh my god. Perfect. Perfect, perfect. Absolutely, Min-Maxed-Daw. Well. For a moment. You know, everyone makes mistakes, Sebastian. If you use it to flashbang the enemy, use it to flashbang the enemy, they can't see you. It's like when you put a, it's like the water with rags. It's an object, and then it's going to start curfewing around. Like, I can't hit him! Perfect up at a raw prevail. It's choosy tactics, but it works out in the end. Stalker gonna be, uh, okay. temporarily held in place, new grapple, new attack, new opportunity, flash fan, the shame of it all, show wrong taken down by Balanc who is still clip farming, tries to go for a audacious res, not gonna work out here and Stalker's had enough of like shenanigans. I mean they're in this spawn, the bubbles are up, that is a Junkrat, Junkrat tell me how to do to break this whole 75% accounting and leg day The Kikai sanctuary placed down on top of pedal making sure that he feels real safe inside of their song and Brings up the wall and now it's time for the turrets to do their work Pedal most defined a headshot charms taking out the junkrat and this time the turrets have to go away There's been a little bit of a spawn camp into the two walls the bank, but you've been well done I'm gonna come through the shield and light is gonna probably have trouble winning out this one This is kind of the Not really easily able to beam down the doom if they keep their distance fit and they have the cooldowns up And that is gonna happen. So he bucks on the flip 30% plus in counting out They're gonna have a time when's the last time you see the jump right time What is the last time you see the jump right time? It's been a while. It's been a hot minute. Nice escape there from light. Actually, I mentioned the dodging incoming flashbang. They will return to the Mercy. I'm hoping to get a touch of that damage boost, but you know what? Mercy's loyal. Not gonna be moving away from the Cassidy for now. The approach is nosey. Here comes the Tire! No! Perfect die, you gameplay. You hate to see it like taken down on the other side, but Chorong's already been made a victim, 99%. Now, two career. They've had enough of a shenanigans. The payload has a little bit more shenanigans within him, but there's no touch career. Takes a reversal, 3-0. And unfortunately, the jumprat strategy, not painted it, just kept it. As Korea continues to march inextricably more towards the 3-0 situation. Still another map left in the series, so there's always the chance that I've received yet another update. I'm bringing back a classic now. I don't know what that's even supposed to be I have no idea what else that could possibly be here So we'll be looking forward to that with baited breath Bring back a classic on there. They're baiting my uncle reminiscing Could just do a bit of reminiscing. Yeah, are they gonna like unfreeze agility? Put them out of the field. I'm not sure what what exactly that's gonna mean When's the last time you thought about Dayfly on Philadelphia Fusion? That's true! Bring out his- Oh, is that Joe Meister's music? Behold, the Snillo Pillow. We're bringing back all the classics here. Yeah, I don't think it's any of that. I don't think it's going to be any of that, but I love to see it. There it is, top- that's one of the worst deaths we've ever seen. The turret on the back, beating down the sad honor. We did get to see a nanoblade. Yeah, I just realized that stalker was slept underneath that. That's disgusting. They truly put Brody Sleep permanently that time. This is a really fun series. I love the team Pakistan. They're dragging career into a mud, you know. You're gonna play silly whether you like it or not. I think Korea does not need to be dragged, forcefully. I think they're quite happy to do so. There's one thing that we've seen from players that come out of Korea a lot of times. They love to do a bit of troll. They love to do a little bit of troll from time to time. And I do think this is a moment where they can have a bit of fun with it while still getting ahead in the series. But you don't want to get too silly, because when When you get too silly, that's when, as Sun Tzu said, that's when you at least expect the seriousness to kick in. I believe it was Sun Tzu said that. Don't get too silly, because then someone's going to get real serious. I believe that was the exact words that he put in the Art of War. Yep, the Art of War. When you are serious, allow your enemy to think that you are silly. And when you are silly, allow your enemy to think that you are serious. So we always have the upper hand when it comes to both your logistics and your team movements. Like, it was an expansive passage and honestly, very inspiring to read. If we start our book club right now of world definitely any original Chinese It's true. I read it in the in the original Chinese I'm just I'm built like that You know what I that's to be expected I mean, I've I've seen that your mini trips to mainland China and you've you've been really an ambassador Between for all sorts of different cultures, so I would expect that from you as as an ambassador for a team that is currently down O2 vs Korea I would like to see Pakistan bring out whatever this classic is coming into the next map in the series because they are still going to have map pick. There's going to be an option available to do something with the bands as well and all we can do now is wait and see. I think it might be Reaver on Widowmaker for a classic, Debb it on Rhin perhaps, King's Row. I'm going to be deadly seriously. I think that the average age now of the fandom in Overwatch with his probably, not only never heard of those people, they might have been like infants during the time, like 10 years old when those players were playing or Overwatch originally or something. So those names, you might as well be reciting the names of the old gods. I mean, I know, I think like 75% of the people are not going to know who that is. I think close to the 95, but the 5% who get it, they will respect me for evoking the old names, but are no longer spoken. You know, I'm just doing this entire thing. I'm pitching Aaron Keller to give me a pension, you know? Like, we've been in Overwatch for so long that maybe it's time for some socialized income. It would actually be a universal bronze income, the UBI. That's what it would be looking for. Is it going to be Circuit Royale for Pakistan? So Circuit Royale, this is an opportunity for double-hit scan shenanigans, some more mercy. You know, we'll wait and see what that's the, this classic strategy that is being spoken of. Yeah. I mean, I'm watching with bated breath, excited to see what Pakistan are going to bring to the table. Of course, they don't want to deal with this four-bjorn. They know that. Of course. It's a huge threat that needs to be dealt with, and so Korea are going to get rid of the Rhythme. There could be some classics on the way. You would think that maybe Korea would want to pull out the Rhythme to jump in, you know, utilizing that in the past, but maybe this time they're like, well, if they're expecting some sort of retro type of situation, remove the wine so you can't just TP on brew. And I do see Junkratz on both squads. Right now, we're seeing a jump rat for both teams currently. Okay, double rat. It's a good treat. I'll have seen the Sierra as well. He's saying of course, incredibly talented player Milan back on the mercy and bronzy is going. I did see Milan go life. We've played lightspin very shortly. So I was like, so I was like, maybe as bronzy is in here and they had their their jump rat specialist, of course. She came in and played. That's Korea looking like they want to hold the corner quite aggressively. They got Volusia as well. I don't think this is the classic character for Simple. True or wrong in Simple. Swapping roles, you know. The peak of Korean whimsy. We will play Volusia, but we'll play up the wrong character. Oh, there it is. Beautiful. Sending the spam over the top. They have the lineups. Lineups are maybe perhaps available and going to land exactly where they need here. here. That's Korea continuing to hold this corner right now. It's trying to go chase them down, throwing the nades. No one's going out just yet, the purple. There's a lot of damage in the room here like that. Oh, the concussive mines. You gotta keep them in mind as Jiki is gonna be chased down by Max playing over Sigma. The whimsy of Jun Bin's art has not reached the cold expanse but his max is competitive integrity. What? Brighton see three plants down. He's seen it all, and he's gonna have to move. It's a lot. They're literally at the doors, they're at the doors now. It's currently just, they're currently looking inside and he was saying, anyone home? Anyone in here? Has Korea still holding extremely aggressively right now? And you know, they have to be careful though because those concussive minds, it could be, I mean, look at the value that currently something's getting. You could even say he's sort of a mind goblin. A bit of a depressing scene, honestly. I don't have someone knocking at the doors of a casino at 7am. Hello? Are you open yet? Can I come in? This is a classic. Remember that video? Oh, why are you closed? Why are you closed? It's over here. At the spawn doors, there's going to be the Punish on Sundin, who is waiting up top for goodbyes. We don't want any more mind goblins up top. I don't want any more of those going to get rid of that. and now Pakistan made it out of the doors. They're gonna have the imprecite, they're gonna have a Nano Booster, so some volts online, hit a little bit of info. This pedal trying to find one. Skimming along, looking for Melosia. Once again, hands gone wide, as Max is just making sure that you can't beat this one on as a Widowmaker. He's got Schmuven here though, to the sky. Back down again, avoiding the incoming, oh, okay, interesting shot down there. On to the ultimate, the Nano Sigma. He's gonna be able to move forward. Max, uh, whips it. He whips it. What, it's not gonna hit? Wait. And perfect life-weaver value. Perfect life-weaver value there. Getting the Grim Save to sheer. And you can be a counter-cluster, actually. You gotta find the... Max. When I... You gotta get around the corner here. A lot of space for me. He locks on, honestly. He's close to the pirate post. The trees as well. Max fumbles a rock as well. So we're just gonna be special help. Oh! Oh my goodness! So close! Oh, simple. Very close. That was a risk taker. Little bit of squeaky bum time there for the Lucio. The squeaky bum time that continued here for Korea with Cho-Rong being so low. Song-Jin being isolated. A 2P in place, 4P. Maybe a touch of rudeness and dire triggers at close range, Korea. Have at least managed to stay alive temporarily. That was... Pin-Gri-HOW! That's cold. That's cold. Insane Oregon, insane Oregon going there with the emote they're going to pull out. That is wild. As out, he's also going to go down. There's two tires on the field. It's sort of a bicycle situation. H1SA. High yield saving of aura here. In comes the tire. It's going real fast. It does barely any damage. It's just Sondra actually managed to take it out. Unfortunately, mitigated. Unfortunately, quite mitigated there. No ult on the field. Seasons made it back from spawn. Still subbed. 10 seconds remaining here. Everything on the line for Pakistan. That'll take it to the sky. I think that's a fine. Making it easy for the Widowmaker. And Heesang has arrived and is ready to strike into the hearts of Team Pakistan. In overtime, the rock goes awry. They are so much healing behind them, but it's leaving the point. What is my tank doing, bruv? He's not gonna be touching and Team Pakistan won't be getting first It's holdable, it's holdable. This is a holdable situation If I would ever see a situation For Team Pakistan, this is one of the most holdable of situations for sure. I I think that with the right Junkrat in the right space you can deny The aggression here for Korea It's all about it's all about how you build your fortifications More Sun Zulu vest really Yeah, there's actually I'm actually taking a page from urban planners called hostile architecture Do you have too many people outside your casino at 7? consider hostile architecture. This is how we're going to stop the first cap right now. We're going to put some sloped benches everywhere so no one can sit down and we're going to put some spikes so the supports can't stand in place and heal. This won't be the perfect serious for you to cast a vest. This may well have been planned. It might be. It might be. It might be. It just may have pulled this one from a while off. As you see, on the lawn, a little cat's bastion would pedal on the soldier, so going for a bit of a chaos composition, gonna put the bastion behind, paratroop on in, operation market guarded, and then gets... Oh, but Met! Met by an on-run! Wait, there's a quick on-run! Yeah, he sang. Setting a cat on fire. Oh my. Average thing that's gonna upset Peter. And many of us, honestly, he sang his looking nasty on the on-run, by the way. Just setting Pakistan alight, and the cat starts moving. Oh, this is our... I think it's the first... Definitely the first on-run of this tournament. I can't believe this. I don't think that's any on-run in... And it's been quite a while since I've had a bootcamp. So, pretty interesting there, as these things are just going to keep chasing. I do love Onron's kit, the amount of ability, sort of these combos you can set up with the flames. It's pretty nasty as long as you're going to have a Churrong. Sunjin is currently just doing a little bit of a win since we're now just sitting on the cart. Of course, Sunzoo in the Art of War, Chapter 6. Then the enemy is alight, right click them to fan the flames and do additional damage on Anra. And how right he was. He is, he's very right. Petal is just continually trolling Sunjun here, approaching from far away. Misses out on the virus. And well, simple as that enough of these shenanigans. Unfortunately we've quartered a lot of SunZoom but not very much of SunJun. SunJun is currently looking for the hit. Not gonna find it, but that's fine, you know. So we gotta take shots and there's the cap. So Korea guaranteeing their first seed for Goobae. And Pakistan unfortunately their run is over this year. But going out with some... with a bang I think. Yes. Going out on the bang, going out on some flames. I mean, I think that this is one of the more memorable games I've ever seen in competitive Overwatch. Yeah, like for Team Pakistan, great debut. It's been very fun having them, but for Team Korea, these guys obviously are one of the favourites in the entire world to win the World Cup, and they are looking very strong as they punch their ticket and first seed to Anaheim. How did he know how big big like yellow circle on the screenshot with with pointy error how did he know how did he know that situation here and then Korea obviously we knew going in that that was so scary I really thought that was gonna be an Ajax right there in that moment I we knew going into this event that Korea is gonna be a favorite when the entirety world cup for examination that just hasn't had a ton of time at the national stage but They have some very talented players that we've seen here in this group Hall of Fire. We've worked up here in Asia, so I love the opportunity to see these players and get a little extra eyes on them. And we did have some fun doing it. Yeah, I think her kit is fantastic, it's a fantastic kit. just obviously currently a bit, I think just a little bit disadvantage compared to heroes that feel that same niche, you know, like Tracer or even Genji. So I do think that for Anran, there could be some, hopefully some sneaky buffs or nerfs that come through that could bring her back into meta relevance, which would be really fun to see as Kriya is now going to be advancing forward and Pakistan, of course, done. But I had fun. I think the the take away from this is that we had fun here. Yeah. And in some cases, that's, you can't ask for much more than that when you get into a group with South Korea. Like at some point, you're going to have to try and face the music that you're going up against simple and show wrong. And some of the best players in the entirety of the world when it comes to regular professional Overwatch where you aren't constrained to all the members being from a particular country. So honestly, props to Team Pakistan. Congratulations to team South Korea. Hopefully they'll have yet another dominant performance in Anaheim. I imagine that is going to happen. We're going to see some fantastic overwatches that will come from Korea. And for the rest of today as well, because we have Australia versus Philippines coming up next in Philippines, not a slouch of a team, a lot of talent on that roster. So I think it's going to be an exciting match going up here like they. Yeah, meanwhile for the Australians, they are feeling good about their performances so far. Definitely looking like the best in group We'll see if they can keep it up after a break. I I I I I I I I I'm going to go back to 2026 of which World Cup online qualifiers here for Asia, I'm stepping in for a vast to cover match number two here with my man Harry. Let's go over the fact that Australia just like South Korea probably looking to go flawless until maybe see if Philippines can do something about it. Australia hoping that nine and oh school line when it comes to match Philippines I think they've been punching about their weight in terms of where we expect them to be power level wise We've had some pretty close games three owing India in the groups and what would you get three owed by Thailand? I think that it was a fairly close matchup especially by Kings Row which went four and three in overtime So this is going to be an absolute slobbernocker Philippines has shown some decent books in the past unfortunately really thought that this was gonna end up being a team that could maybe be a bit more competitive against Thailand yesterday and end up being the case some close maps in there one of those games you say is like a reasonably close to Rio circuit royale bit of a blowout unfortunately but a team that you think should be good enough to take away and that they did beat India but against the better teams wanted to see some real magic here. Alright here's some insight into what we might be able to expect here from the Philippines. Honestly Solace has been a big standout out for this team, huge, fragging power on the DPS. Just gonna play, I think it's a lot of their counterparts and demand a lot of respect as well. I think that Fatim Philippine is definitely going to be a big opportunity to try and make some waves because I think Fatim Philippine might be, is it, is it qualifiable? I think it's technically qualifiable. They could go to India and Thailand could lose against India. So for Philippines, their feet is very much in their own hands. Yeah, the important game for them was definitely to beat Thailand yesterday, but, you know, a win versus Trevi here, if they can manage to do that, it would be unbelievably good in terms of changing up the score lines, forcing some sort of tiebreaker scenario. I actually really did only hope, I think, that it's the last day of games, so kind of do what I get. But as far as I'm aware, Australia looks to already be qualified. I don't think they can really fall out of contention now, even if they do lose. But Australia is the team to beat. They've gone for a 4-0-5, they just like South Korea in their respective groups. He's the team that most likely ends up going for a 4-0-3, now 9-0, Australia. But how good they've looked throughout this entire group stage so far, versus what kind of India, India. If they do drop a map, well, I think they might be a little disappointed by that, but I think Philippines are good for it. Yeah, like we had high expectations of Australia coming in, but I think they still manage to outstrip their expectations of their gameplay so far. They have been performing incredibly well, like mostly flawless in so many of their games. Yeah, and a team that has a mix of a couple of new players in there, but some really experienced old heads that have been around for quite a long time, with the inclusion of Soggy coming in from Singapore as well to really just bolster the lineup. Looking at this current lineup, Soggy is in support list here is Hamsters and DPS. We'll see what fun little things Australia has planned for us, but of course we did play a 1 vs 1, but we got into things to decide who ends up deciding the choice of the map 1, while versus Kallehex in the QRK. QRK 1 vs 1, interesting stuff, 1 to 1 here, close between them, Laos seems to win out on this one, who's going to get it, I imagine Laos getting close to it. Nice QRK and that's going to mean Philippines get our first pick here for our control map and 15 Philippines this is just a great chance to show off the talent that's being bred over in that region overwatch is getting bigger and bigger amongst all the Asian markets and Italy the Philippines they've been exporting a lot of eSports talent in other shooters we've had a lot of success there haven't quite managed to make it all the way to the top in Overwatch yet but we know the talent is there in that region this is one of the greatest places to show exactly who the Philippines can have their having their best foot forward. Yeah, I think Philippines has been one of the biggest surprises so far in this group And maybe in the Asia side other walk-ups so far in the sense that like when you look at their players They don't have all of these super stand-up players with the long histories and all that kind of stuff but they're able to compete with and India for example that does have plays with a bit more experience getting somewhat competitive with Thailand although you just not quite able to get over the final hurdle, that 100-meter dash, and Australia is, unfortunately, going to be much more of a heavy challenge. But, sure, it's also looking like they might do a little bit of a fun use today with how their lineup is looking, with their opening graphics, to believe in terms of the fact that we've got a support and a DPS lock already. It goes up around, still haven't seen Punk yet, as far as I'm aware, for Australia. but Kuff has been doing a fantastic job by far. Philippines have chosen Oasis as our primary map here. So we're going to be starting off on some familiar ground. See what Remarjo gameplay Kuff is going to have for us. I don't think he's going to really lean too far out of his comfort zone here in Australia in general. It seems to be very solid in the gameplay. Standard ground compositions. really looking over towards Philippines though they've been trying to make this Sigma work. Leo really wants to get the Sigma in there maybe for map one what could it be the Sigma map he's looking for the Philippines will get the opportunity to choose maps again they ended up losing this and quickly you know they've taken us to the hybrids and this course to really get that Sigma gameplay in there. The circle rails are right at yes 8 plus Thailand probably the one map that stood out as the blowout map the Philippines can get anything done so after the wait and see if Leo can turn that thing around, but the time being, the fun was, I don't remember what Leo actually played with us on. I think he did end up playing a little bit of Rematra himself, but Cuffer's obviously just gonna lock that one in straight away. Yeah, Cuffer's been having an absolute lights out event so far on the Rematra. There's been nigh unkillable, both down to the great support of Hamster and Aki, and Cuffer so far, just being very good with their positioning, and it seems like Soggy is actually going to be playing on the DPS in this one. The question is will Vendetta be Royal? No, it's going to be for Tracer alongside the Kirakau. Again no Sumatra, Sumetra rather, no Alari, Sumetra obviously the target of the band, Overture and Soggy. The question will be with Oz even going to play that in the first play, seems like a very standard composition from Oz, but they played plenty of in the past. Oh, Lucio is possible though, which is quite interesting. What would you find more of the Juno today? Alright, by Tau, I'm going to get some hands off the back of the Kunai. I have the falling Lio support, I'm going to be there now. The speed ring will allow them to evacuate from the zone of danger. As Lowell picked up for cover here, a rare first hit suffered by Australia. And this is really degrading. Sony's being able to move between these targets very quickly though. And this is what the tracer brings to the table. and the Nidia were at the fight for skin half, very good at getting him onto his individual targets, the accretion goes awry, Leo's gonna be surrounded on all sides trying to beat through the kinetic grasp, but he's gonna be hands-thrown by Philippines as well, no? First cap has come through yet. No, Masaki's still on point, covers about to make his way back into game point as well, so despite losing the tank, we're straight up Philippines, but if we're to kill that one, what does go over now, Oz? Is there one more Saga who can do for us here? Oh! Haha, managed to get a random stun there. Onto cover, Sony goes down to low, maybe a bit off a touch more than they could chew as U1 is chased out on the other side. Cinnabar went too far to try and save him! And Kappa's there to try and get the punishment he successfully does so. Australia still in control, and even though Baito managed to get a good sticker there, onto Colhack's, I think this might be too far gone. Yeah, I might definitely go there as well, slightly staggered out in front of two thoughts. of the Philippines already in the opening fight some decent damage done but unable to really secure the three versus three. So if you get that fight along for much more for Australia than the Philippines would have liked, Optimus still a little bit further away from the different supports like the Philippines looking over towards the flux so far in the air. I'll push our frail, as long as you don't get to put it as progression of Soggy. They're sticky of Damocles, ready to go. If someone overextends after taking down both their counterpart, Katsuna Rush is gonna remain in place however, so I'll surely just play around that and try and have... WHAT IN THE WORLD JUST HAPPENED? Leo just stared into his time stream and blocked Soggy from it, with a rock! Yeah, and while before that I get into double kill, I keep going down super early despite the casino rushing that, and it's a huge fight once a couple of teams give in, they've dragged out one of the big important options out of Australia and still outfitted them in the middle of it. That was a good full-perceive man, Cinnabar tried their best to just dodge away from this one, Kelhag's actually in to VOC, plenty of rails to send out, a pound limit is too far away from the over the way to get that boost, that's when it comes to the damage, and despite big investments here Australia yet to really put the fights in the market try get the counterpunch now Michael I'd skips back up onto the high ground away from the incoming assailant those have got a good angle on to Leo trying to surround them but you want gonna get their own incoming pressure that's gonna be a key sitting a few nights towards their skull Leo gonna be run down here by Kappa very difficult try and take that battle against the rematch right then that's gonna be a recap here once the actual ultimate fight comes through Australia recovering strongly there's a lot less there's off Philippines kind of blowing everything that they had double support arguments, but you want to absorb massive shutdowns if you want OC. I'm sure you're not even giving him a single angle. The opportunity, fun picks. Now ours 80%, looking towards a last-might territory. Annihilation would be really convivient in here. To be everything. Kappa on the off angle. Demanding attention to get him out of here as he uses his first nemesis form, will be able to refresh that armor by popping the annihilation. When he goes low, what a sneak from Baito! And that means he collects. He's not going to be able to help out Jaffer here. He's going to have to try and do it all himself. His health bar does not last for a long 99% over to 100. There's no touch-off rule. Tragedy strikes Philippines despite their spirited attempt. Oh, they got the kills as well. Just need to see Vital hit straight towards the point. So lagging behind, wanted to help out with damage. But as we hit the OT there, it is the Tracer's job. You don't have anyone else that can instantly go for the touch-vital. I'm afraid that was an unfortunately avoidable scene. That's a very classic scene 9 where you actually are winning the fight, you have the capability to touch, and you just don't do it. Super workable, unfortunately. Maybe the pressure, starting to get to a couple members of Team Philippines. Obviously we don't have the most experienced players ever on Team Philippines. The raw talent is there, but the fundamentals maybe need a touch of work as Australia feeling good to get away with all of their lives. of that one Talon is there on his classic lines Beyond old of Overwatch e-sports I see a Philippines to get us talent together because we start to see you know capability So that all point yesterday versus Thailand seems like it actually wouldn't matter versus really today There's a real fight It comes under way we are taking time to damage Rapping the storm that slows down car fun I suppose now Leo's disengaging but he's feeling a little bit emboldened. The speed ring, allowing him to kite out against the Remarter trying to pick up some personal battle. Allowing his archive damage, in comes the accretion blocking off the healing now. A small onion of solubility is created for Kappa before he exits from it to try and take down the Souljourney. It's successful in doing so. A back to the cliff here, there's nowhere to go but down for Leo and Cinnabar as Philippines are taking off the point. Yep, cover standing strong, running into Lee, forcing Philippines out, and eventually this low reset. Last two players understanding what the assignment is for the Philippines, let's see, we're not just winning this opening fight, a little bit of damage, and Soggy himself being the one to lead in the damage department. The ult charge ready for the drake, sir. Oh, well, on the last, Soggy, that her fans used to recall, they have a fight, so certainly They did now have to play a little bit more trepidatiously. If you weren't already going down in Soggy, eroding the space of Laos, you might try to help onto Hanse for I think this one might be a little bit under resourced in terms of the Philippines ability to go forward. Well, we're getting close to support ultimacy. Laos is all kind of laggy behind Akki. We'll be the difference coming into next fight with Australia, you know? They win this one. We're hitting over to those last white fairtree. Looking towards 80% plus, cut off from annihilation, and really looking towards the Ackee-Katuna rush. You don't need to see other things to put a similar to when Ackee used the last Katuna rush. Oh! It's why they're going down instantly, Australia, why we don't even need to hold here? I think it's tenderised by a rail from downtown there, Kalahex. Little bit of an assist in the Tracer vs Tracer, nice dodge away from the Democratic Flugs, Leo. As Grand Cutter up, I believe, but Kalper just goes into a safety corner, he's safe space. There's no safe space here, though, for Philippines' collides. Starts to take away all of the room that they thought they had. The pinch and the crunch are too much for Philippines to try and survive for now. 13% remain. Oh, no. So, my teammates come in all the way. They still have to touch this one, by the way. Heading over towards 90. Plus, Leo coming back on a dude with desperation. At least Lao gets a pick. Yeah, that's how I might have to be the one to touch. No more mistakes this time. There's an opening here for Philippines. They need to be brave enough to save you. What a sneak from Sogi! Cinnabar broken down. Laos finally arrived and the other talk is sent out as well from U1. It's a little bit expensive here for Philippines but they were faced with either expense or oblivion and they chose to pay the price that was necessary. Soggy still in the back cover is surrounded. Annihilation brought to a fore as the Philippines are going to have to try and weather the storm to survive this one. Kitsune versus well sent in from Aki Australia also unwilling to see much in the way of ground the Philippines find themselves a touch of Philip little optimistic there from copper dropping in annihilation barely anyone alive on his own team the Philippines the opportunity now a couple of swaps over which was ahead the kayaks you won down once for the back to spawn Australia now look at the move forward by the thought that's an access to the mega-riffing knee David Cinnabar that's a move making true grabzaki can have to settle for just that when it comes to the trade, won't take too long to get back as you once had time to return to Ukraine on their own right. The final on the pressure there is not allow also a pretty low HP, it's actually got to be Australian though, the losing members lol, won the 1v1 earlier, he'll win a 1v2 now, buys the ackee, but still does Philippines a play advantage. Yeah, the trade out is dead, but it has been done by the QRK. You can rest now son, Vital looking to try and shut down Kaffir, everyone to the hazard, maybe a little bit more slow, but he'll see a back of the spike guards, a stick ready need to go. But where will the sticky bomb attack please? The landing is the question of the year. Towards Kala, Hex, great sense of awareness. Making sure that nothing's going to be connecting Leo. Just don't crowd the point. Just keep it contested as best they can. Australia flipped in their own favour now. Overtime begins to tick. Phillipines need to stay on this point no matter what and why. He's going to be able to have extra firing power off the back of this Kitsune rush. So he's forced to use the Regal, but Oh, it's done down and done dirty by Soggy. And the damage may well have been done already. A quick pulse-rump on the floor, a warning shot. Leo has the meteor strike if they need it. But Australia will need to do now. He's just waiting for the ultimate from Kulax, moving for onto multiple members. Can't wait to let Leo shut it down! Unbelievable stuff from the meteor strike. So we've seen they can clear up more members here because Australia is everything going for them. Lyle, last we survived with the support side lines. Philippines now, just going to be in the remaining. You want the desperation OC and a couple percentage points, which is lacking on that nice before he gets to rip it. Erepoxy Lance blocking on the point is going to be available for Lea. Once again, arises from below, emerges from Tartarus, in comes Volusia, a 3% away from having to sound barrier, but no one's on the point. And Philippines face tragedy yes again as they come close, and they can just about break victory before Australia rip it away. It still just seems like they're too far away. Both of those points that we did see, the first one obviously, the C9 dead of her, despite the walkthrough could be potentially winning the fight, still would have been one more fight. Coming in for ours at the end, second point on the university. Australia, they got to the 99 early, and they do obviously finish things out. I think Philippines, once they were not able to deal with the Hamster, Telehex, Combo and ultimates, orbital ray, OC coming down at the same time, Philippines just lagging too far behind. Caught out of the lack of the sound barrier towards the end there, D1 dies just before the OC. Really unfortunate timing to not be able to find closer ultimates than... Sula picks I would guess. Wow though, could have a standout on the Kyurica I might add in many cases. Unbelievable stuff honestly. You're exactly right. Lao is a bit of a demon. When it comes to the Kyurica, When the final blows found, Hakunai weaving is strong, however, it feels like when it comes to the raw tank matchup, like, can't be an incredibly talented individual, but it's also being helped a lot by our factor, Leo, just running the secret into the round. That's not the best matchup for Secret, Leo. Well, the Dune was desperation here as well, but the end of saying the Dune the entire way through, because you really had the 99 confirmed for Australia, so no time for Leo to really get that swap going. Double kill from Lyle that we saw in that clip just then was really impressive. Had a couple of those good moments, Soggy coming up to try and walk into the 1v1 and Lyle just drops a Q9 to push Soggy away. So in the moments there look really good for the chemical-optile pings that you need. Everyone else on the same page should be able to really have these fights in tow. And so the mystery for what we're going to get to live it out of Leo here, because Syclo has still been his best player, doesn't really want to play too many of the tanks. And the Doom was just okay at the end. A meteor strike killed the Colour Axis, pretty simple aside from that. The Doom was more of a distraction than anything else. Yeah, returning faster than ever time as well. Much easier on the Doom than on the Sigma, who just slowly floats like it basically was. I'll get there when I get there. And I'd love to see a return to Secret Rail, like you said, for Philippines yesterday. Wasn't their greatest love. But I think it does suit their hero pools rather well. We are gonna have a little bit of a substitution here solace is gonna be coming in for the tile meaning that Philippines By solace is a fantastic carry DPS. I'm excited to see what they bring to the pit And a lot of Genji in the past couple of matches Same conversation pattern of the past which like this is feel like Genji's offering too much in these match-ups right now Played the Genji gets the in the Super Royals second map and And instantly you can tell the other Genji is a bit of a problem in terms of the lack of value the Genji is actually offering Particularly in the modern age poke type of composition Caught out and taken down by Tyrant very quickly So maybe dragging it back towards Pharah I just end up defaulting onto the Tracer here as well I can't remember where Solis has really played too much in the May, maybe a couple times here But that might just be a good stable choice for all these long-range type of comps I do, I am expecting that, the Philippines will take us to an escort or a hybrid, drag us back into Sigma Territory, and obviously a Ramban would really offer a lot here because Government's been playing a ton of Ramban almost exclusively here outside of the Hazard that we just saw in that last map, and Hazard not going to be performing as hotly on those Super Long Range maps, so a Ramban, first up, plus a circuit or another escort could be exactly what we think they'd be. Yeah, I agree. Ramban has to be a priority here. I expect them to take to a circuit royale or Kings Row. Kings Row is actually a lot better for Philippines yesterday. A strong map for the Sigma defensively as we've seen from Max in a lot of our ODBCS career adventures and Philippines like they've got a very DPS heavy roster like out of seven players on this roster four from the DPS So we might see a little bit of a Substitution mix and match happening from the side of the Philippines trying to give themselves the best possible odds For the preferred DPS of any given map. We have seen some of by a little bit of Reaper as well We've been slowly creeping its way back towards the matter If the Reaper is in a pretty good spot here is all the diet readers edition so I think yesterday and from the woke up so far Reaper has been a good default for one of these teams probably more likely to be played on the slightly more open maps like the controls and the flashpoints but coupled up with the Zarya we saw some of that Zarya game I guess they're particularly coming through. I remember Kyren on Thailand was really coming strong with that Zarya which was of course one of the things. I don't believe we've seen Leo really into that just yet. Leo still really favouring that Sigma sometimes. We can see a little bit of the MRS in the as well so I think that ends up being the option. I'll have to see what the map pick is going to be. It should be on your screens shortly and that pick of course does also confer the opportunity to first ban which also comes as a pseudo first protect. Circuit route is going to be of a choice as predicted which means the escort is now out of the pool as well until we get a reset. Yeah this will be a good option for the Philippines. Definitely going to affect I don't know if it's going to be able to play any sort of die-up hero, but if you remember the ram as well the cover's going to be left with definitely fewer options. I don't really remember the cover playing too much of the signal himself, but that's not going to be where he's going to lean in terms of hero pool. Moreover, Winston has a play in the past, obviously playing plenty of ram might just drop into the rest of the field if it feels needed. I try to make this has a work as well. I think Ryan could still come in. I think that could be the alternate option for Kuffa. I don't know if Australia practiced for it, but pretty decent into a Sigma team. You might need to see that they come through from Philippines just to have a little bit of protection in their brawl. There it is, a Ramatra instantly banned out from Philippines. They understand their assignment. They know that you take away the Ramatra from Kuffa, force into a Sigma matchup, make it uncomfortable for Australia. That's a bit shot. Yeah, I think when it comes to our like the fundamental game plan here pretty strong from the Philippines the question is Are they gonna have the fundamentals to win against a team as? raw talented as Australia who just have so much strength in this roster and have been playing out of their minds West far in the events if there's a if there's a Map where you can kind of hard carry off the back of talent I think the circuit rail was pretty high up there. It's a it's a huge map for mechanical DPS plays This is really where hit scams can start to eat each other's lunch as it were Philippines have to do a lot of work to make sure that they don't end up in the same situation They were yesterday against Thailand where they were completely heavily broad in the beginning phase of the map But they didn't get to move at all and it is gonna be Philippines attack again couple could still look in the mouth Okay, that's what Tyran and Highland did yesterday up against my Philippines in the exact same spot I was actually gonna go for the Dominar so they have one thing to play some sort of look battle here It's gonna dominate into Sigma and I think Sigma right now is better in the meta. Dominar is less so played Might be worth the trade to try and take a page out of Tyran's We can go for the Malgo or as I said if you're expecting it to go straight to the Sigma battle Just cheese it by going right instead one of the classic heroes that is coming Yeah, very good for Sigma. I love the Mace, Hoggy's been showing a great Mace so far and also, no, I said in the Sigma who doesn't really have much of a way of moving between options to get away from that wall, but also doesn't suffer from damage drop-off, and so he easily snipe out anyone who overstays their welcome on a long lane. You can see that Leo just stayed in spawn there, waiting for the scouting report. What the defensive team caught is going to end up being spots to Ryan O'Garris. If the soft-pops are going to go over towards the whistle, not going to try and brute force this Sigma into this round-case composition like they did in this try-level, end of the loss. So, we input on Leatherseer by Solis. That's a big headshot. There's a lot of rail there on the Call of Hanks. Not worried at all. Plenty of attention coming through from the healers. The remainder of the Philippines don't want to join Leo on a close-quarters battle against Kappa, so it could be very difficult to dish-march for his nasty angles. Awwww, didn't see him coming apparently, just didn't know that he was there. The Erissum now going to be caught between a rock and a cold place. Wow, that's a good spot. That's just blasted him into it. That is so cruel. Yeah, Leo wanted to try and get down and dirt against Kappa who finds a solo kill on the U1. As Soggy just walls him off and when the wall displays, Soggy uses his own body to bodyguard via the ice wall, keeping Leo pinned within the room, allowing cover to get that freebie. If you are thinking, okay, no longer going to play the Soldier again, it's going to be hard to get past the shielding. So it's time for Bashing. Well, right now, as an expert in killing Omnics, it'll be a quick wrap around here, dodging most of the tech form from the Bashing. There's already so much of that has been used and now it's time for Australia to start peening the main if they're caught in here Cup again, absolutely massive Earthshatter coming in close towards the rest of stunts been used so too has the Susan But inside this narrow space, this is where a right-hand team will absolutely Dismantle you Cup it just holds on to the ultimate for now when Australia have no mercy in their hearts The team's getting a bit of PTSD here from the Thailand game where once again they're just being held close to spawn. This is about as close to as spawn can. As you can really do on a circuit royale. Five ultimates about to be online for Australia, Philippines are lagging behind in that environment especially because they didn't have a couple of swaps in there, most notably Uron Swap. So they're about to swap as well. I didn't see if the Barrage could do something about it, so it was asking me to expect to use the one play that's close to that contestant. And so, get me, Leah moves out alone for now, break timing on the Susie, Priest is gonna be able onto the Bastion, hard to headshot while inside that lane, but extra damage coming through real to raise all the Ines for Australia. Galahex just runs them on down and lets the charged rifle do the talking with Kuffer falling down still. There's an opening here for the Philippines. Well, this is it, right? Because Philippines got Kuffer down, they have the opportunity now to break the spawn camp. There is no tech. Philippines get to walk up and move the payload, or feels like a first find and they've got three minutes here. Have a final returns that he is returning to Stop many of these players from getting stunned I might be a touch ever attended down to the rate of a team is happy to come and join them Direct artillery barrage direct fire bring the barrels down and lay them against the enemy It's gonna be a nice shot there from color X But the damage may already have been done hamster and ackee gonna do their best to flee for their lives with the extra speed given over by the Ring of Juno. I'm gonna see Philippines start to make the move. You are now also off your way through the bash and going back over towards the Soach. No ultimates on either team and a coupler's actually even gonna give up the blind. This is a Sigma battle coming back. But it's coupler playing the Sigma instead of Leo. Leo might wait for arms, but there's another change with it. Might not be a later on if they don't win the fight. It's only 20 seconds left. Yeah, might not be time to return to that Sigma. time is on the essence and Philippines are running preciously low upon it soggy falling low in their own right solid smash to win out the one versus one here the classic Genji battle in the high-fashion shop down the outside Leo almost as you have never tell us I should try and play with that might make contests and just put a little bit more difficult big stun off the back of maybe in a creation there couple of nice flick shot who can come in keep this one contested 83 centimeters already it's so far the remainder of Australia have been washed away by the waves and Philippines should drop themselves to stay of execution. Philippines, there it is, first point unlocked. They've already really progressed further than what they got against Highland. This is massive improvement. Now the ultimate is starting to come into play as well. Support ultimate is on the outside, slightly ahead here. Now Warhawk has to do their rush in mind. The matchup against Akie, the cinema is still backing behind. In the soundbattery department, Sok is also going to match on the Genji. So he says, you know what, Solace must play Genji, we've got a Genji as well. Alright, with the OC, ready to get on the standoff, Sam. Blame to you of charged shots, ready to go forth. Solace is going to be chasing though, with the blade great timing on the D-Flight, goes in towards the primary threat and Solace understood the assignment. Grab two elsewhere, and what was all about the blade chasing down the overclock through a mainer of Philippines, wrapped up the rest. Yep, so this is a great job there, just dives on past. Even just completely ignores the orbital ray, goes straight for the tiger, he needs to just color hex. Now, now we'll be the one to bring in the extra pursuit of rush. There's gotta be a touchy body blocking coming on them Philippines. Locking on Australia from contesting, comfort instantly falls and classified over. Attacky having used a Katerina rush as well, trying to get that extra movement speed on to her points. It just all came down to a single E from Leo. Great hit to play. Australia now losing two points in quick succession it looks like, Soggy opting away from both the Genji and the Tracy came back on. She's got to get the Symmetra, get Kuffra around the map so all the Flux to play into this. I'm sitting about ready with the Salabarit account of that. on the approach, just to punish Leia for having used her ear touch too early, it would break through that anyway, every red clutch is going to be a critical tool here, but still not going to be any real stopping of the cart until now as Kaffa puts exposed toes on towards the objective, Solar's getting a little bit close for comfort, so he's going to demand some extra- Nice extrication, what a stun! Up to you, one! Remember Solar, ultimate as well, Cinnabar's there to try and reinforce them, Kaffa taking to the edge maybe we'll be taking too far off it as Leo spins to win and moving false soggies down as well up in the sky Hamster gonna be catching a bunch of fire but the healing is good right now from Philippines after a turn to the car you get it moving once again looking damn good for Philippines here Leo getting a lot of work done and cut for now finally after expending the prophetic watch the change here is over to his own arrest set Australia the better spot for all to find out for Philippines a momentum is good just need allow to find this last 10% Tuna Rush on top of Terrasurge can be a game where you need to fight color head strong and to prevent them from getting good OC. Okay, so he's already used it from Philippines and Asia, cooldown is going to be messy and all the way inside of these small areas can be so strong. Everyone's going to be getting so much additional damage here, Kalecs are already taking enough cinema, you won't get a fall as well. Leo doesn't get enough of the back of a Terrasurge, just by grabbing in so many players and seeing what Hamster's going to survive by the skin of their teeth as well. this where a minute remains. cover, playing with the wall, making them pay for every single centimeter forward already conceived here. And that's been used by Cinnabar, and now with a frozen barrier as well, Solis falling down. 20 seconds remain, surely, Philippines just have to try and call it here. Yeah, Philippines did a quick respawn of Solis. 15 seconds left to play through, 20 of one of this, one of this, still needs to be approached by the wait. All of them just try and make it work off the back of a sound barrier, but they're going directly into the Cinnabar. 6 seconds remain and Cinnabar knows exactly what you have to do. Two players will be waiting behind, but Australia can just round the bombs and now with the teleports. Solis gonna try and follow over after. Once on to the tuner, but she's so fast and so evasive up in the sky. The minute Blaster gets it down, Australia have decided that the nonsense comes to an end here and now. It's for Tera Surge, it's for death now, for Philippines push. Now, Philippines, they needed to have that push about 20 seconds earlier, but unfortunately, Solis gets caught out in the bank cinema on the wrong side of that as well. I don't know if you saw the position, but behind enemy lines on the wrong side of the photon banner, the soggy is up dropping and nearly dies towards the end there. So Philippines really caught in spawn as the last 10 seconds are available, which means two players end up running for the payload. The other three players essentially being sacrificed at the beginning phases of that fight for Australia still managed to hold them at no full capture for Philippines. given that they previously got four held here by Thailand and nearly got four held the game by Australia this is a good amount of distance to make up for that yeah this is incredibly winnable here for the Philippines and I'm probably feeling confidence and begin to flourish within them right now this is an incredibly defensively sided map we've seen holds both on first and on second so often that third could be considered a myth in many cases however for the side of Australia. They have the advantage here that they are going to be very proximal to their spawn and should be able to manufacture a composition in short order to counter whatever's being profited defensively. You can see that Leo just wants to take the safe option here knows that if he goes Sigma, Leicester Cooper instantly responds with the rune that he's already got hobbied by the way, so the arrest is going to be a nice middle ground to make sure he can still play somewhat on this poke, specifically given that he does have a double air flex support online, but it is going to come through on the white one here. Let's see if he actually goes back to spawn after he sees the composition, and up to something different. Oh, it's basically given away here by Philippines, necessary for the poke-centric composition that they're having, but Soggy on the Symmetra is going to make approach for Leo very difficult and have to be cast through a restaurant, surely. It's actually a big hit, but it's also an easy X-Factor in terms of damage output, has to be a little bit worried about colour heads, but as long as he doesn't get one shot by a rail, which isn't going to happen until colour heads already has some damage, I'm the solos were an alternate. Solos needs to be able to just hand out that backline. More and more space given away. Solos on the clock, 29% old charge so far. Has double over to the liver on the X-factor that was expected, but Philippines, like, got something different whatsoever, but here we've got the bat. And the Iliari. Solos forced to step away once again, and more space is given. Kappa loses for shield, which means it's time to go forward. No more Mr. Nice Guy. It's all about the hammer now. Cinnabar's retreat is going to be for Celestine to find that immortality field which is not to be available to remainder of Philippine's now look to allow himself that much is for sure. One fire strike and the charge as well goes out to Cinnabar. Feel a little bit thin, man. She get away from that one but cannot avoid the incoming hammer swings. Australia, what a pace they've made. Australia just working their way slowly up the map and Philippines can't spam them out It seems like Philippines need to be doing a lot more damage than they are if a bath and a lorry You also have the extra fire on top of that no-dow I don't get by the way That's kind of unacceptable that needs to be rockers landing on the back line away from the shield if so much Output in terms of front and damage is crazy in Australia. Actually your first thoughts Yeah, summer stuff pressing these M ones all five of you have guns ThunderSlight using them. You won. Gonna try and force out some positioning here, but he's gonna be in control of where he's right now. He's using that. Kitsune, Rache, nice play with the Suzu. Laoh gonna use that ultimate as well. They're so much already invested here and Laoh has a great angle with this window. I'm not sure if anyone's up behind it at the moment. It's gonna be at least for the Pharah and Solis finally makes use of it. Soldier must have chased down Cinnabar. We're tracking solid enough, but Kappa's even faster to reshoot than this one. 93% on the back lines. Constantly threatening this off angle. Demands the attention of Leo, who has a stand in the back pocket in case it's doing to be needed. They know that it's a bait. They do not want to follow. Kuffer falling low. The temptation is real, but still Australia push. Kuffer hasn't gone down yet. He went down a 1HP there. Leo just didn't have the last shot to finish him off in the Philippines. On the fact that he wants to get up and have some good ult, he's fighting to slow down all the way coming in. Sit up, I don't Nothing you land on, the land of all the rare belief. Oh, already shut down. Two players stunned. The extra damage from the fire strike should be enough, despite Philippine spirited push. Australia are simply built different. It's five minutes left to play third. Looking like a speed run. This is going to have to be an incredible Philippine defense. Defend this amount of time, payload, near the end is required here in terms of goal to box a victory. But a massive reset in terms of offensive, So I'll keep playing this in extra movie cover around, it's so strong for Australia. You're going to need to be here right. And the Philippines certainly need one to lead them forward, but TP, where does it head? Might well be a distraction for now, since the Philippines are not willing to commit to it, so it's possible to get on the Uyari, with such greedier venue of light, but in the end some more people are flying in some magic to try and make something happen here, you want falling lows. It's the one HP that can feel us elsewhere, and so I try to divvy up this attention, and There's isolation back there onto Col-Hack, but it seems like the chase is not going to be coming around. And there's still this contest happening on the cart. Karp is so dangerous to come close to. There has to be a breakout here from Leo. Chose to isolate Karp up, but for now Romain will show you in the safe position, where they can deliver that healing. Now comes the other cart from New Boon, and now you need to try and turn it. Weird thing to do when they rush, soloist takes too much damage. Everyone's stacked up on Space, and well, Karp just stands in front of the window, tempting all the damage in. So he's falling down, still moving off the cart, no one can surely get there. It's too scary. Australia simply overwhelmed them with raw firepower and will finish on Circuit Royale. And while the fight was happening, a solo push onto the payload. We're attacking on all fronts. Australia finishes off that map with still a decent amount of time remaining to speed run through the first and second points and you look over towards the third points and minor slowdown, But ultimately I'm pretty sure cover didn't even die a single time on that attacking phase You can see his name up on the kill field at least on the death side at all Australia Really strong here as you would expect on both maps so far looking like they are soon to be flawless nine and zero in this group stage Yep eight and zero right now one more map is all that they need in Philippines They may have already used some of their trump card number not only is that the circuit rail map pick That was also their rematra ban, which is where Kaffa is looking his most practiced his most effective But it feels like Kaffa is just on a different level this entire tournament like even on the Rhine how playing it so perfectly or a farming on the Rhine Undeterred by the Arissa and getting a bunch of support as well as seems like covers always in the right position with a remainder of a support The game from Pellex as well mind you gonna see the clip right here inside the overall rain finish off so many plays a lot of the one shots early on a point as well which would be a slow going for a straight despite slowly inching forward and making movements there was color hex they got the opening shot to allow you to really see it right here that opens up the flight and actually allows Australia to count so color hacks got a lot of these pre-fight kills and just awful damage upwards we saw I remember in the halfway point of the soft sides color hex was Just pop a damage to the water. Just riding the shockwave of the Terra Surge into the uh... Into the slam, that's uh, that's pretty tough, not gonna lie man. That's pretty tough. I gotta give the man his flowers. That likes adding himself a great round as well. And like, it's not easy to play the soldier into the double poke of like the Baptiste and the Ooyari. You're constantly getting peppered when you try and take angles. Especially if Cuff is playing maybe a little bit more manic, in towards the back line on the right now. It can be tough to stand on business as a sojourn, but Kalex knows he's definitely able to take those angles, play his cover, and make sure that they could never really come out with the back and the Iliari to his off angles. Now, this is why we were expecting, right? Maybe that double flexible back line, a safara defense should have been able to do a little bit more in terms of outstanding this Reinhardt composition moving up. But unfortunately, they're just delivering kills. They put a lot of damage down in certain cases that ultimately ended up just feeding ult charge in here and to the sport line of this cherry which they handily in terms of ult charge got advantage over the sports of Philippines instead. But yeah, it's interesting that the first kill actually comes through from that exit. Not from anybody on the side of Philippines despite what you would imagine it should be to move wildly damage. Yeah, I think for Philippines that one definitely is going to require some review just how they're playing like the hyper poke setup. And maybe they'll have time for like a quick chat with their coach before they pick their next map But the turnaround time here is going to be incredibly limited match point for Australia Philippines their entire tournament life Might be on the line right here and now if they can't take one away They are unlikely to be able to win out over Thailand Philippines when Kings Roy yesterday against Thailand and ended up being a full map capture they really kind of lost it in the time back the rest of the map looked fine in the time back was where the difference was made in Thailand really got one over Philippines so might be a good shot again for Philippines to give that another go look over towards what they can achieve on that thing or however I should have mentioned this already but the Rematra bands are gone now Symmetra band I believe was gone on the opening map so they used up two of the more impactful bands Against Australia in terms of where Australia's strengths are Australia's gonna end up playing They have already played a decent amount of Symmetra Especially there's gonna be more balling type of compositions from Oz. The Sonic Symmetra is gonna be an X-Factor That's now out of the pool Rematch of God as well. I think what else is remaining maybe a target onto Kodahex who is seemingly the player of the lobby so far the front run of the play the match if we still did those but a a targeted sojourn man, I have to be a player. Will impact the fact that you won't work with the player either, that taking Kalecs' gear out of his hands will probably be a good shot here? Yeah, I think sojournal Juno are probably good options here, given that you won has been playing a lot of the sojourn themselves, they haven't played as much of the Juno on the side, you don't want to get the Kiriko off to be honest, because Lau has been an X-Factor for the Philippines on the Kerakor. You want to try and keep that one available as much as possible. Suravasa! It's going to be the pick here for the Philippines. We're getting mobile, everyone. Flashpoint. Kerakor, by the way, is open to be banned by Australia if it ends up being let through by the Philippines. So I'm going to Suravasa. It means probably not going to be looking at much of the Sigma gameplay at all, except for maybe the first point. first point opening really strong for the segment beyond that not quite so the Gengi from Australia to target on the Solas who's been playing a ton of Gengi and you sort of mentioned this one as well but Juno taking away here pushing us back into Lucio, Kirikou and little Peans also by the way had the first band so it seems like they wanted to do a two-fold thing here target the Juno to push us into Lucio and said but beyond that also protected the Kirikou as Australia has been going for a lot of support bands well Australia has gone for Larry and Anna so far the Philippines will be coming out nice and early to prevent them from targeting any supports. Yeah, I like it. Good thinking here from the Philippines. The game plan still seems solid, but when it comes to the execution in the lobby, Australia just sometimes hit you with a hard aim there for Kaffa. Just pulls off an absolute miracle. Like, Kaffa just incredibly survivable in that tank roll. I mean, it's kind of an aim of the game, but Kaffa does it better than anyone else who's seen this far. It feels like just always able to squeak it out on one HP. We should be going back to Rematch Land here for Kuffa, you'd imagine. Sojin still in gameplay, Kaihex has his capability to carry nice and hand. Actually, I think as sort of mentioned here, first place, Sigma is pretty strong, Kuffa's going to go for it. We hear him might be thinking damn, this would have been his moment to go for the Sigma here as well. But as the final couple of seconds come through, Kuffa's just a little better of it. He's coming back over towards the land, but the really interesting one here is Aki. I'll come through on in this week. A little bit more difficult to combo, what? I have to wait to see if a ball takes the slow somebody down from the chain, but... But let's clear carries and watch the chain combo. The chain is slow, certainly. Could be, uh... Difficult to deal with, from the side of a Philippines, so if you want to get in, you can be playing that Symmetra. As you noted. Spanned out on our way since the start with this, really was one of the priorities going through the takeaway from... Oh, straightly! They just double TP'd into a sojourn, and I imagine that must have been a collat rail as well to get them low enough All that discharge of shots to tear them asunder Australia's back line just gets atomized on entry That's the best fight for the things that had all series, honestly No losses on their side, complete team wipe, massive double kill from U1, tons of damage being laid on to some Metro teleporters, and so he's like, okay, we won't place him anymore, don't need that, go back to Trace, Submatch solace on that 440 don't, as we move through this map Australia has no speed, but as soon as they're banned out, it actually doesn't play any Lucio. So this kind of double-flexible look for Australia means that, ideally, Philippines have an advantage on speed from side-to-side. Alright, coming aggressive, put up the shielding, go find Leo to try and block off some of that healing, but the same exchange is happening on the other side. Leo, the sustaining post, wants off the incoming damage for Philippines. They're there to get to Orbecio's server, still in control, still in growing that percentage. Just waiting for you one to get access to the overclock. Or so they're falling down on the referee, Solis now controls the margin for the battlefield. This limits the space Australia can use and still Philippines feel they need to go on forward. They know the timing that remains with 80% hitting in comes for Kitsune Rush. And he staggers here, might boom the chance of Australia getting a recontest as Hamster has never grabbed anything. Won't be a recontest that'll cover dying at that point means you walk it back in time Optimus are too far behind here So Philippines here in the early team like inventing cars are really charging too much of Lyle finders super quick it's in a rush Sort of things off to the races are dominant. So that's what you want to see of them Riddle don't so far hamster is gonna have the rank it's in a rush down so we'll be able to control the first fight here What's it about, that's a big one here, oh you want to die off if it's not what you're looking for. It's a lot of time to play for a bit of a race here but I think you are at this point looking to give the point away from Australia and this one seems to be able to qualify for this. Try for a minute more losses, maybe a throw with Icya try and get a big post bump, lack of solace there is taking so much damage already, you can see the Susan's been used, this could I was going for but no color hexes doon did before it begins already got to trade it out for one But the damage has been too much to bear So let's get stopped on their way in and Philippines are gonna be taken off the point The ocean of alter there unfortunately, you already have your double support line being broken double DPS up this be used by Australia They should be happy to take that one in sort of exit the flight forcing the ultimate out of Australia But you already lost the player super early into solace I might have a view on one of your DPs went down super quickly. Philippines were also the back foot on that. Now, Black here would be a lage. If you put POS on, you can still do the hand. Oh, no! No they don't! That's an Ajax! Yeah, yeah, this is good. This is, uh, this is good, Lance. Quick reset, perhaps. It's not gonna be nice enough to allow that. Take to see that. Philippines is so well on our opening point of market only for this to happen now as it is fight after fight mistake after mistake and suddenly the pendulum swings so heavily in favor Australia offered initial take at the start of this point and the Philippines not finding their footing at all. Alright you won half a perp to power up the OC question is can they try and find the angle to make this one work nice touch in the back to make sure that overtime is So I should be able to put a point wholesale here as he rolls in could get to be won by Volusio and the tracer There's a flip for Philippines needs to try and recover from the damages famous file and cover Is it the back of the wing as well out comes to get to their rush from lounge trying to shut things down But inside of the high century at these teams certainly has a little bit of an advantage Hamster wins out against Leo Sinema to be plucked from the top as we can't stick around for long. Hamster hits headshot after headshot, kunai after kunai, and that is going to be Australia claiming the little palace. Now Philippines unfortunately nothing done under U1's OC, Karl Hex doesn't even need an overclock. You find that one shot. The Philippines consistently down on members. Fortuna Rush is not getting as much done here for now as he would have liked. Australia very swiftly and very commandingly. Bring us back one-to-one on the solo acid. That's right here. It seems like it's going to be in favour of Australia. They already have positioning on the point. They need to be evicted from it. These situations, of course, would be the annihilation. You've watched enough of the Suzu here, for so much of this calculation. But it comes to the pulse bomb. The Kitsune rush is going to make it so hard for Leo to survive. Even with the game opposed, his mitigation is not strong enough. The pulse bomb is easily avoided by Saudi off the back of a singular blink. Now it's gonna be Australia winning out despite a big investment from Philippines. Yeah, Philippines not getting anything here. Unfortunately another emulation that goes to the wayside. Philippines trying to get desperate to win these open fights and just not working out at all. Couple being, just taking a little bit of damage here to maybe feed off charge when it was acting in hamster. But another overclock coming on like a color hex. Nothing to really stop at this time. This little ring used to have the sound barrier out of it. And I did. Shining stuns. Onto Leo. Shining slows. At least Leo doesn't even get the sound barrier, by the way. And everyone else has had it stripped off and ensured all the Vicaulags. Now, the survivor of the OC enhances the D.O.A. It's uncovered. Soggy managed to get themselves back up at the back of the recall and picked it. That's why everyone's sizing the mix of all of this. Some of our heads towards the back is cover and Leo would change punches. punches but Leo looks lost for now doesn't even have a covers behind him on 121 HP the target awareness from Philippines not quite there right now but it said they're focusing in on a point instead. Kappa still alive, the chase not coming forth they're too scared of Kappa the aura is too strong. So another foot though, Philippines at point control, Kappa's very low HP so Kappa might be alive but he's no capability to walk on forward, waiting to see if back in halfs again back in effect and drop also It's a nice entry eventually coming out. Try to pressure away this point positioning. Philippines in the good spot to finish one off. Tuzu, already used, and he knows it in the back and easy pick up for you one. The accuracy is solid here from the Filipino DPS. Since Oggy's been grabbed on the back-hand side, Solace understood the assignment. Mark, Soggy, stop them from doing any shenanigans. Um, stand hand for though. Got an extra open in. Better things in position to get these kills you won. This is some sharp shots. Australia back down I think. Yeah, you won. Just zone them all away. Deciding to trade the OC for the Kitsune Rush. Well, now the guy's sanctuary is ready to go. They're back in. What's trying to send it in? Yes, he's going to save multiple members of Australia from even coming damage. They're now to Leo's turn to start annihilating. They managed to grab onto multiple players with the tendrils. It will last for so long, Akis run on down, where's the hamster gone? It burrowed under into its bedding, but Leo has no mercy in his heart for such shenanigans. And that's going to be Leo heading towards the back. This was never my ball, we off-cooled down the cover, a little bit short of getting their annihilation, and Philippines grabs himself a second point. Yeah, well played. If you forget that comeback on that third point, and it's well enough for Philippines, they finally get the annihilation fight. Leo's been longing for for so long now. His last two annihilations really just got nothing done. Punching the air in happiness here as he nemesis forms along over to what could be the final point of things would pop that They were getting the math when finally this is gonna be a hard fight the three elements on the side of ours colleagues Every time he's got the overclock three dangerous all dreams of clutch here from soggy throws out the pulse bomb It's a big speculative but in the end it's gonna work out just rule mechanics here from the traits that one versus three basically and Zoggy hits those every time unreal stuff I'm not even needing the annihilation all the overclock from Kalihax either Australia just not the single pole spot other things no real response there unfortunately we have to be another slow start for all the Philippines if they want to win this one off otherwise Australia first enough to be what's this So, at this point, the Sylvester, in either case, Philippines will play this map closely. They're looking for a win on the map here, not looking for close to Tamsin, nearly on all the Casino rush as well, while it's alive in the line. The play win, but already Callaghanx popped the overclock. Question is for Philippines, how well do you want to try and commit to this? As the whole sum goes away, so it's getting tough off the back of it. And Sylvester is going on his own, why? The Callaghanx is a bit more than they could chew. Where is feeling is the question? Finally, the TP comes through from the Kipariko, and now Kappa just pushes them off, off the side, lousy, nice face out, it feels cool back on up, perhaps to make sure that they're welcomed in with the Fox's power. The Katsune Rush is going to be thrown on out in Philippines, you're not really scared of them until the point here, and stop the cat from coming through. The Kikai Sanctuary makes it all the more difficult for Philippines to try and play this without every single bullet absorbed by the mystic power of the supports. Cup would just roll step in place. He continues throwing the punches. 99-0 here for Australia, and Solis' last-second touch will not help. Two-to-two. Really wanted a lot more out of Philippines' back line there in terms of how the value of the support office come through, but the Philippines have to offer the final point. This is match point for Australia confirmed before 9-0 in this qualifier. Well, it's 4-0 Australia, which means it could be a difficult fight with the Philippines. Infection here, waiting for the point to unlock, you won, and caught in the wall takes a little bit. Should be good to see you off-tent coming in though. It's evacuated luckily by Cinnabar, but Australia has a pretty good rockade going on here. It's going to be difficult to run up for the Philippines. You know, if Solace actually can't find the cup, they're going to be a little bit more difficult indeed. Leo heads towards the back in violation in the back pocket if it's needed, but I think you may have already done enough damage. Hamster having fallen, only out here around for healing. for healing and if there's only so many hats that one man can wear around for us Philippines grab yet another Frank and the cat Well the others click and stout pat or no Philippines help the cat now they're looking for late deaths and we're gonna see if they can stack up some plays they'll be not gonna end up being the case because half of what's a walker for he has more friendly allies to back them up annihilation hand is like a few of them's life the annihilation onto annihilation here Perfect, just continue your lead, coursing this tradition. Yes, the extra armor from Henni Nuremberg, Incinamus's form is based on one of the sandals from U1. It's going to open up some space for Kallai to work with, maybe Solky too, for an unattended approach. Almost has the pulse bomb. Simibar caught in place so slow from the ravine, that's all techs, the headshots easily arrive from Hamster. I know U1 just has to keep on moving, afraid of the approach of Kappa. The aura is strong, but the pulse bomb could be stronger. to grab this one off the side, Laos fallen down, with damage now permanent. Four Philippines are in need to keep this one contested. Australia start to place the point, and somebody Australians are falling. How many to Madeline catch the touch? Hamster's also here, the cover hex is to save the day. Cupboard trying to come back up towards the four, Hamster on the side for the Katoona rush, the cover hex saw yet to find a kill. Australia's falling apart here, Philippines! They got up on the map! They're gonna take the map, it's been a last second, in touches cover on the wrecking ball but all five members of the Philippines are ready and waiting. Soggy coming in from the back but it's about to get a little bit wetter over here as it's going to be Australia. Taken from the points in Philippines. Finally grabbed their map. Two to one. Three-0's watch has officially ended and nothing but three-0's for the majority of the Core 5 so far except for the fact that look a Pakistan-Hong Kong game at least they're leaving us an extra map. Now, Philippines vs Australia, Philippines have done what they couldn't do yesterday up against Highland and denies Australia their perfect group stage. Just do incredibly impressive stuff there from the Philippines. Well managed when it came to their fights. Some great play from Laowert. We saw Solace winning out in multiple Tracer dolls as well. And honestly, where's the Leo Rematra been? Like, why is probing in Sigma Jail? seems fine on the ram to me yeah I mean he wasn't even looking last map he played the rissa to reasonable degree as well so looking like might just have to hang up the sigma shoes for some time in the irony there's a sigma doesn't wear shoes but Philippines I mean blue still have hybrid open could still end up seeing the saber at some point I want to believe the Philippines can make the comp work but seems like this might be the game that they actually need to be playing which is the Rematra style. You have the capability to actually more than win these fights. The first point as we look at the highlights here, we're so clean coming through them. You want double kill on the disruptor shot, countering some of these TP's, so you instantly understanding okay, maybe the sim isn't the play here. In this opening fight and up in cap, it is set the tone for the map. Okay, so the question is now for Australia, do you need to change up your band life in order to deal with the threats you've seen if you want to try and get rid of the tracer. Four souls are something a touch slower, maybe that genji can come back again but are you happy with soggy magic? That one, you know, soggy can play with the Symmetra and the May, who are both pretty good against the genji. I also have, as mentioned, the hybrid and push to play through on, but the rest of stuff, because this is the method that could have easily gone still the way of Australia and look at the fact that okay second last point point number four strong for Australia you get to the final one again you finally get some feisty fights out of years of my elation you want to hitting some shots towards the end there super late kills and a couple of these Australian players that preventive regrouping for one more and now a few times you're gonna end up seeing Australia actually Yeah, like it's a bit of a rarity. Obviously, they've been able to pick the first map a couple of times off the back of winning the 1 vs 1. When it comes to the loser picks maps, this is Australia's first time dropping a map. They're now 8 and 1, which is obviously going to give them a plus 7 line at the moment. They'd love to be 9 and 1, plus 8 would be great, and I think it still would guarantee them first seed on this earth end up being 3 and 0. know but if they get reversed swept here by the Philippines there's more math to that than I'm comfortable doing on air but I think probably would still grab the first seed Philippines would be in a great position though to try and take away that second. Yeah Philippines would then be really fighting for the tiebreaker because then you would assume that Thailand probably beats India some sort of Philippines Thailand tiebreaker has to occur so math's required to figure that one out but I think Australia's still in a strong spot here. Well the first band or map choice as as well. Looking over towards what we've already seen in some of these bands, we can look at our match so far. Valari and Genji, but all of those were, I think, response bands, so Oz hasn't had the opportunity for the first band yet. They could actually first band Rematra themselves and force it back within Sigma Territory. You can draw this over towards the Kings Road pick, ban the Rematra, which removes Philippine's ability to play it, forcing Leo onto the Sigma where then you can play the Rhino on the offense. More than likely what's going to end up happening is Leo will probably opt for the Arissa. But you've already played the Rhino into the Arissa, what you can do with that on a second rail, that could be a good choice for Australia. Yeah, it doesn't seem nervous about uh, playing the Rhino into the Arissa at all. In the end It's just extra charge for the side of Colour Hags and build up those rails. We're yet to see the Sojourn get touched. And admittedly, like, you once been playing very well on the Sojourn as well, so maybe the both teams have got like a little bit of GA going on, handshake. Everyone's allowed to play Sojourn. We can all have our best players pop off and have their little carries. I wouldn't mind seeing Australia go for the QRK then, right? To be honest, like, now has been a big factor in Philippine success, has a real hot streak of doing some extreme stuff on the Keraket. That's a good shout-out. I mean, Australia has been really targeting the supports, mainly, although Albee comes through from more of a reactive band side. It's a secondary band. My first band on the Kerakote would really be the target on the Laos and allow, potentially, the Juno to come back into play with Hamsun Aki. So it's gonna end up being a runosopy and since we're not gonna go to hybrid this is gonna be Australia dodging that one and Was Rematch would be available again can't imagine this one being Okay, this is gonna end up being a looser band talking to Cinnabar Seeing us move back into Juno. I believe she should be Juno plus Ram protection now to come again Yeah, give them that we We've seen a little bit of Juno come through from the Philippines. This doesn't seem to be one of their mainstays, but Australia have been very much enjoying playing for Juno. It could be a bit of a speed gap here between the teams and we know that this is another place where there's gonna be a lot of comfortability playing the Rematra. I would want, I think that's what I really want, the Philippines just to be around the Rematra again. We look pretty good in the Ram versus Ram. So it's probably the Quickest rune of sapi that we saw one of the quickest rune of sapi's ever made before Australia to beat India on yesterday a full cap in a very speed rune of a B05 a first to three between those in India Where they completely locked up in the a no points game and you didn't get any points on any of the first two maps Then you get a small meter on a rune of sapi either so about as full of a zero point lockout as you could hope for I'm moving into this see what the lock is gonna be obviously we expect the Juno in play Thank you. You said go on to his own. Here we go here and don't think there's any surprises couple locking in the ram once more and Leo Discovering that ran might also just be the point You know rammies is a pretty strong hero. You know what maybe I'll try that one out Cinnabar Not gonna be offering any speed in the form of a Juno here and say gonna be quite static playing the in gallery A speed boost could be problematic in this fire matchup extra pharah coming up from the side is very interesting, solos probably did it, maybe I should play my own while, this is typically what I hear when solos likes to lock in what are you waiting for being forced, that could mean a far more trepidations game from solos so far, but Cenobar, just nice orbiting around and good poke coming through from the Uyari, penning Australia in. Flip out first, will escape from the ravenous vortex. The maps can flip to the point where Cup has to make a very dangerous maneuver to try and make something work. Easy flip coming through onto Soggy, gets him down to half. It was always given to find the other half. Here's the question. Want to try and chase her beginning. A little bit 3D here, but Soggy is eventually going to be punished due to Solace's bravery moving forward and the bot moving. Now Philippines hitting first meterage. Australia lagging behind a little bit, Soggy. See if a slot ends up coming through. Not gonna be the case. Oh, there it is, actually. You've got people to trace it. Just want to have Solis just running around unconsistent on the ground. Australia almost matching the full-fledged position of all Philippines here. We're trying to place the place where it was the first ultimate. Solis, who's still recalling. And Soggy knows that now he's down to try and make a challenge work, rather than the sports activity here from Kappa, claiming the space aggressively, putting their HP and cooldowns on the line to make this one work. And Solis, once again, is gonna find themselves a little bit just orvative here by Soggy who's on the full marking right now so he manages to go pasto and find Cinnabar who was so far away from their own healing pile on teleheads it's exactly the shot that they needed to alter back of the rail and this is going to be Australia back in control Yep, Philippine's got 39 meters there Shaiq I'm getting over to war's at first cap So we've got a couple of exit kills there Kalihacks and haps are going down just to slow things a bit for us to is regrouped so here to see first ultiets come into play hamster and ackee ackee will have corner by the time that lao is ready to use casino national headlet I just feel like there needs to be a little bit more pressure on this Filipino backline when you've got the advantage of speed in these matchups in print front heavy so far from australia soggy gonna start working There's Margeant there, he's on the tracer, and it's going to be Petunia Rush. Shed on forward, matched out here by Aggies. They're all fair in love and war, so this engagement with you, one's going to take them away from the active angle for a second. And the change of rabbitas' ball sexes, and in comes the orbital wave from Amsterdam. Will it burn through the hopes of the Philippines though? As their eyes, they look like Willem de Faust, there we go for the sky. It's not Ewing, is that damage? Is it both? It's Kuffa coming in. And Kuffa is absolutely rare in to go. Because he for Australia for all those being spent in the fight, but they'll have locked in opening cap as well checkpoint claim your Philippines But then the extra annihilation there to hold on to a few more So what still has the son to play through here? Oh, six one ball for you on Extremely good fight here for Philippines and not allow Australia to get away with a huge lead All right, so the bunny's picked up top before we can get good news here out on the captive son you want He's just off of an island. The remainder of the team was too scared of Kafa back torn off And I believe everyone's just been saved from the captain's son by the erected shield of Kafa And so Philippines they are not getting anything out of the resource So they've been invested so far and Kafa once again He's just getting a little bit cheeky with it rolling forward I said I might need you to find the back find there But I believe just shoot the captain's son straight into cover shield as he locks himself in the corner Leo going down but that's a lynch from Leo You cannot buy that quickly, we're so far forward, compared to the rest of his team, and our Philippines having spent two ulti's to get nothing. It's a bit of a disaster, straight as you get triple digits here. Thank you sir, we've pursued you, multiple members of Australia falling low, and so we're spare for the cleanup. Still you gotta get cover off the point, everyone is falling, the team is falling rather close, thanks to a forward spawn given disgusting flick from U1 by the way. And now finally to draw off the objective is going to be contested, and he's gonna reset onto it soon perhaps. Okay, a little bit late in the day, but Philippines, really scratching over Cinnabar now, understanding, okay, no more lari, maybe a little too slow for the need of the speed boost, pretty important. He's getting spawned, can't throw by Soggy, and that's not good for Cinnabar, but Soggy is also having to commit himself away from the rest of the play, so it is a 4v4 elsewhere. I'll swear. There's been a lot of us giving it a hit and you can see right now they're half HP. There's more to use. They're Susie for themselves, like Kitsune, Rush. You want needs and healing. Remember that second strat that support is so far back right now. And Lea wants to get closer up on an island but honestly that's because the remainder of our team disengaged within the Kitsune, Rush where the fight was planned to be for the best plans of Philippines have gone awry when facing the immovable object that is Australia. Just can't quite reset the mech properly. Australia will get that done pretty efficiently as well. Now Australia are looking to see if they can actually confirm the triple digits or not. They'll get a spin all the way through the ultimates in the Philippines territory. If Philippines loses 5, there could be risk of potential full cap here as well. Alright, last one, Tim. So he's taking down. Panther just drops his air arms, he's gonna be out of them as soon as they're punished. We're gonna be there. No, what about another nemesis form? The annihilation declared, and you won. Panther fully annihilated, Panther does all the damage. Where can Lao go, but into oblivion. Looking towards for safety in the back. A far shield, and a ravenous vortex soon to arrive. A stagger here onto the Jume would be brutal. If you want to try to get a little bit too far forward, they're dying to the annihilation. Wanted to chase down Australia, and Australia just does the quick turn and burn. Now, Annie, it's difficult to lay out the red carpet for the finale. That's the casino rush. You won't have the American response! Oh! What a suit! What a suit! Unbelievable stuff from Laos. It's been a great tournament from them so far, but you won as lost most of the overclock already. Well contained there by Soggy off the back of a well-placed post-blog. And Australia now can bend, but not break. Leo's going deep again. And so Kappa makes the decision. I'm just going to try and take the team out behind you. But it seems that Leo's managed to get it done with the extra HP that was given over. But first in the sky, if the ravenous vortex ends hamster for the ground, and more after you control the objective for a second longer, there's so much distance here in Australia. Yeah, I could have been a lot worse, but for the Philippines, they still managed to hold on, to prevent Oz from getting a full finish on the map. 118 is a lot of distance. The Philippines, within three minutes now, have to be able to clear them. Want to make sure that within the OT, once we actually hit the overtime, payload is on the opposite side, map cap is ideally already confirmed the opponent is in... you would've won it with a couple of fights, but what if it was like this first? okay, leo needs a lot of care here, if you've got damage to be able to get away from it, you're gonna be able to RAY! hamster has already been taken down, it's a great play here from U1 Cinebar has even more damage, the speed for tempo turned on up, a hyperspace ring will get it done as Aki rolls away from leo roughly, yes, ma'am, she can buy with soggy frags, it frags, but what a burst from leo as Aki is just pasting Only one death there, you want to do a job multi-frag within the overall radius. Again, we see the damage on top of this ocean, so effective. If you have to get back into fight within, quick fashion here as T.R.I.S.T. pushing forward, cap confirmed. A couple more good pushes from Philippines, they start threatening this flick. I'm just not walking down main right now but the majority of Philippines are just trying to take the high ground away So I have to try and isolate those who remain behind you one can't dodge away forever But this get it done color has to be chased on down the healings not going to be there But Leo's feeling too anxious and too nervous allows for loud to pick up those who remain The bot though the bot it's it's running away. It's already disabled the forward spawn I'm gonna chase Yeah, the boss been solid. It's a big problem Philippines despite anything else happening. We'll get reset some distance here that being covers a bit of a problem Simply you would see it's the trace of seeing the bottom way attacks into the bottom way and cover throwing away his life Is it ultimately? Philippines will keep a recent about back to where it should be You know when I back to square one you get a little bit for both teams the only thing that does happen is Time I don't doubt what you could argue. It's good for trailer So, Yomache, nice little steal, absolute lunch money taken, cyber bully, I see it right here. I've come for rail shots, loud, cheeky and testy, but against for two versus one, unable to really get the value. Aliens obviously get the Philippines, they quickly flip this fight over, get the spot back into Oz Territory to have any threat of steal when you're smacked. have to double the distance anymore but there's still a lot left to do here. The Australian have got this. The Australian don't even need to really ult. They keep this burn also in the sound of Philippines as it goes through now but actually also in any way. Tuna Russian's plate. Do you want that to be the same? Got hands to the light button. Do you really come out? What a shot on to Kallianks. And now you want to try and escape from Kappa. A quick TP away for Tendrils grab on to Solis but remember that Philippines need to be staying on the bot rather soon. 14 seconds remain and they are not in the lead. A chase down here from Laos, the healing of Fudus in on out trying to save their soldier, but the Suzu's too late! Soki was there in time and no Suzu means all the more there could be a chief under Tyne Demon Tracer! Solace wraps down from the high ground, but now Philippines are stuck to the cart! See how many Philippines players can group together for this one? Australia hand, Hamster's ult coming online very soon. Philippines honestly have the opportunity to have 4 good ults to finish this off with. They just need some really strong pushes as ours. Look into the lane, this one. Wow, go to the first one. This one's trying to get a little bit of a 1v1 against Saga. The shrunkens might happen on the point itself. Regal force now, Saga. What's the kill that's actually happening with that one? They got forced back onto the cart, knowing the rest of their team is probably a little bit further away. Saga's run activated. fucking save us! Oh, cinema reforms. Oh, it's a wraith, brought on out by both teams. Damage is going to be real, but the damage is coming quicker and faster from Philippines here. Kappa, once again, is going to incredibly deep. Punishment is going to be solid kill. He's grabbed to the ground. And now, it's one or two fights in it. They can't afford to lose anybody here, but Soggy is still in the back. Laos gone down. That's a giant kill. Laos is going to struggle to get back at the point in time. OT spawns, Australia can confirm one more fight. Soggy's done his job, one less support there, and Leo has to do so much on this annihilation. It's a 4v5. It needs to be everything from Leo. Overtime is going to be SO PERIOD! WHAT A STICK! Soggy gets it done again! Unreal stuff! Going up against that counterpart now, they lose out on the door, but the damage has already been done. Leo's annihilation finds the graveyard, so two does Philippines run right here. Australia managed to get their group stage finished three and oh with only a singular Matt drops The soggy what a hero at the end they're preventing any chance for Philippines on their comeback journey of wow survives Susie would have been there to save from the pulse bomb get the soggy and the mix of Philippines Shredding the comic half matches rips away three players and rips away any hope for Philippines to bring us to map 5 Australia's campaign through this Asia qualify so far has been just about flawless Outside of that one map loss that we saw just earlier on, on service, but still, the favorite team in the group, the dominant team in the group, taking the 3-0 in the group as expected. I was going to be a talent to watch, in my opinion, by Australia, what a run from them, but we know all of these players, we know exactly what they're capable of. Some of these Filipino players going from lesser known spaces, finding their chance here in the World Cup, and making the most of it. What an absolute slobber-knocker of a game here between these two and for Australian fans. It's so exciting having such a powerhouse team representing you heading over to Anaheim. This could be a fantastic year for Australia. Yeah, I mean a team that is looking fairly stacked. A lot of talent on this team. Talent that has played at a super high level. After seeing at least some of the teams in this group, try and put up a fight best they can, but the fact that the Philippines managed to get their map is something to be proud about. Remember there's a team that was able to put a bit of a dent into Australia's campaign, but that is all but secured now, I would say. Thailand as long as they can be India late on in the day, Thailand should be the second team as Philippines will end their journey one and two in this group. So, what's core line is, unfortunately, might just be putting them in third. Yeah, it's a beautiful death to go down taking a map off of Australia, but unfortunately for Philippines, it's a little bit too late in the day. And, well, as we get India versus Thailand later, providing that Thailand don't Bottle it should be Thailand as our second seed coming out of group B But on the other side for group A. It's a little bit more contentious Like you'd think that maybe Japan are a shoe in for this one You think Japan are a shoe in for it, but Hong Kong have been serious competitor so far And I'm feeling the fear right now for the Japanese fans I mean, this is the all-important game whoever wins this one will basically just get that second spot, right? South Korea is locked in Becasus locked out one spot left to play through a very simple game. You win. You make it you lose You don't so high stakes coming up next And well, I have to see what happens you after this I Calculus Watson win and you're in lose and you're out for Japan and Hong Kong have asked it all comes down to this And it is as Apple put it at the end of the last match which frustrating end for the Philippines for sure But I do think for this upcoming match Wait, yeah You must win you must win that's all that comes down to here for both these squads and We've seen them lead up to this point very very talented rosters There's definitely the inclination to maybe lean towards Japan with the amount and wealth of experience they have, but in the day, the most simple terms is you must win to get the second seed. Yeah, and we saw some interesting looks from Hong Kong yesterday, they're matching up playing the Winston barefoot on a Dorado against South Korea, definitely had some bright moments. Karumi's also been a real standout for this Hong Kong roster. Japan needs far less introduction. Niko Kuki. They've both been tearing it up for a while on Varel, and of course making it towards those international lends as well, playing ODBCS Asia. Yeah, this, I mean, this roster, there's like, you win over a very, very talented group playing a variety of different ODBCS rosters here, and have been playing well. For Hong Kong though, I mean, conversely, even though they definitely have the less experience, I feel, there's something in the air. That Philippines match just felt like there could be the moment for the underdog story. But Japan definitely favored in this match. There are so many talented guys across the board. And you're going to be looking towards those playmakers, right? Like Kuki on the tracer, Finn when they get to play some of the Alari. Definitely a squad that is dangerous. Yeah, part of great here. I think despite this being a contentious match, Japan are coming in as clear favourites. Finn, a very well-known factor in competitive Overwatch representing Japan here. But on the other side, there's something in the water. In Hong Kong, they built these guys different. Pakistan found that out for Hardware, but Karumi is kind of an aimer on the Sojourn. I would not be surprised to see something like a Sojourn man come out in the midst of this series. And it is interesting too, because of the fact that Finn themselves would like to play Alari. So, targeting a band like that sometimes could even hurt Teens of Bando, obviously Finn would have some other heroes in the back pocket, like Ana, like Kyureko, etc. etc. But not just Karumi, they have a double DPS duo here, but Despair who's really kind of playing Tank upon the debut of this roster for the first couple matches in the qualifier. the despair swapped over to play this full-time DPS role. It's been fantastic on it since then. Yeah, I think that Macau over on the tank has been playing a lot of the Malga in a lot of these matchups as well as a bit of Sigma as well. We've decided who gets to pick our first map with a 1 versus 1. So let's go and recap what happened. It's despair versus wine dot and the Kiriko 1v1 is like for now, YDOT is going to dominate. YDOT definitely appears to be winning this one so far, but the Spare keeping it equalized. Just a bit, but I do think YDOT getting the edge in that 1v1, we'll see when the bands come on out how that's going to look like. The Spare, it's interesting that the Spare comes into play, that it feels like he must just be the kind of flex player for this squad, where they're mechanically talented, just move them to whatever role they need in that situation because they've kind of played it all. We had a little support in the 1v1, little tank earlier on the qualifiers, little DPS before that, just all every role under the sun just played all, which sometimes happens to be up a very talented player. The boomer landowning esports bourgeoisie would compare that to Dante perhaps during his time. I had a little overwatch playing all of the roles, maybe a bit more of a Hydration kind of angle Oasis is the pick here of Japan, and I think this is one of the maps we've seen Hong Kong They have struggled a little bit against Pakistan in particular on Oasis I imagine Japan is more just playing towards their own strength here as Steve is gonna be banned away by Hong Kong to remove the option from KHG and Farah is gonna be counterfeit And we don't think I was on the starting graphic of course but it could be an interesting angle for this is a strong Winston map yeah with the diva being banned to theoretically pull out that barefoot Winston which is really good on Dorado yeah so there are options here for Hong Kong and it's kind of do or die for these rosters like we said and it is not gonna be barefoot okay so because in so gonna likely seeing some more of those less Winston heroes is gonna be Malgo though and Malgo's got a reasonable matchup against Rematra. Can burn through the game of pose quite effectively. It's going to be a lot of front-loaded damage here as well. But if drug brawl from Hong Kong. And a lot of interest now going to be watching towards where this engage happens. Because Japan, into the Malaga with the ram, they have some options to find squishies. But there aren't a ton of easily finding squishy targets while Hong Kong incentivize to kind of wall of it to be fine that slam on someone like Nico or Epic. They're likely just going to cope for a bit, try to set up the engage. And exactly what's happening. I'm still in the mid. To that tight air raid, KSG going to be, what was my remarks to do in my game, bro? What am I doing? KSG just found himself behind enemy lines and unfortunately was unable to be rescued. Still, Nico and Finn just go for a bit of a mechanic step against Hong Kong. Nice to gather. Their first fight out here doesn't seem to be any exit for Anton off of Awesome fight there for Hong Kong just playing it slow playing it steady Hit the slim because remember that sling from over denies the movement abilities of awesome You can find it one like a Qirico. It's pretty good because then they can't escape from that aggression Give me up the point just to take in a lot of free flip coming here very weird and what Walt's on in and take it Just give it to them, they won't expect it, they'll never see it coming. Die trigger is ready to go from despair, waiting for a little bit of healing, but it feels like they're gonna kick in for itself as Kuki gets the attention of Mikau. Once again, a little bit far afield for a tank, he's gonna have to rejoin the remainder of the team, he's trying to peel it on back a little bit right now. Still, Japan don't have the exact same politeness, they won't give away the point for free, can't they? Caught over here, Kuki with the finish, Nika won the off angle, it's gonna be incredibly difficult to try and deal with, almost as a fully charged rail to play with as well but Hong Kong have managed to flip the point off the back of that Katsune rush and he for a limited time however as the remainder of Japan clutched upon the remainder and even with a big stop they delivered by the malgate it's gonna be a Japan win. Really good disengage coming out from Japan there where they knew the rush was incoming they gave the point that's fine just run away get a free ult recap anyways equalize those situations and now they hold on to a rush of their own within the Hong Kong looking to re-contest the beats gonna be up they have the cage too but with the amount of volts Japan has on board this cage not that scary unless it somehow splits the heels of it denies potential options but all epic knowledge just jumped into the cage drop of heat something like that so it's pretty hard to fight you know here for Hong Kong as they look to just fight the high ground Might not get stuck in, beat inside the cage, turn me already down, that's a lot of DPS, it's not gonna be missing for Hong Kong, and yep, the counter's like, yeah this one's good, that's unbelievable, see you later, dang it back. And they are gone, that's the complete reset and the clean-up, they have a Japan, no ult to use too, so we're looking at a last fight territory here, like they were, Hong Kong looking to come in, still down a support ult. You're gonna have the cage available here and you're gonna have to deal with that point pressure where you need the touch You have to keep someone on the point initially and the rush gonna be used to beat him early Oh, we're trying to get rid of that Malga early, Macau's. Oh, no QQ's managed to get Dainmo Great pulse bomb even more all the heals are gone for Hong Kong They cannot sustain this with three seconds or rather 93% of gear. It's gonna be so hot What's Macau doing? Macau is gonna look the touch He's got a totally on there, okay? Malga's available, Kage is up, isn't he? Absolutely not that big. I'll lift the glove for Kage, I'll be pulling down. Hello, Karumi. It's time to get another clutch, perhaps. Japan, they thought that it was secured, but it's going to be the Malga emerging from the back rooms that gets it done. A bit of a weird approach with the Kage, but it works out in the end. really being the hero yet again there and you know so respect to Mikau there to Mikau because it kind of reminds me of in the American football like they went a big man like the offensive lineman goes for a run gets an interception starts running it down the field the kind of is like hey we're gonna have them now get behind any lines get the touch instead of the cage which you did happen of course repeat pretty early so did the value and they're gonna have a rush advantage well so there's some options here Yeah Japan had a economically disastrous loss there to make out they want demo so bad Don't need trying to get like a tuning rush off of the field I have to just feel so much sadness That's gonna be the point They just shot demo Unprecedented, with like 40 bullets, no one turned to look at Nemo. Just sadness, true sadness. That's my ex-pro Lucio right there, like, what is Bro doing? Can I get a heal for my second support? The answer's gonna be Ney, Bro. Matt's gonna be Japan, claiming the first one. Is Viscard doing research on me or something? I just had, I freaked out a little. I'm not seeing this. I'm sorry you had to see that. Like, what's happening? It was giving shades of WoW dying to Soggy in the previous match, giving shades of that a little bit. But still making it close to the end, Hong Kong, keeping it competitive, so not a blow-up by enemies. Anyone's map is... How many are looking like they're gonna go over to the Alari here, which is always a bit risqué when you're officially running into these Lucio-Curico comps on a control map, but hoping to use a little bit more of the space now that they have the talent to the signal. Well, the potline can't fail to heal Demos, so... That's true. That's good news. As Mikau already requiring the Susie got stunned on the roll forward and KSG is just playing so aggressive here and the rewards are multiple. A panoply of frags going to be going the way of Japan. Surely here as Hong Kong have been stands with a full wins they're trying to play to Gevers but they can't around the healing pylon. They gather around the campfire. Wait look at the heels on Dave over the pipeline It's been, it's very big there but it's but not gonna be enough Not gonna be enough there They did get the first foot though so feel the time on the board here for Hong Kong and put a little bit of the ults Dream's real, Dave I really appreciate it haha Just gonna you know, just slowly rising You can just have him here for Hong Kong now. Oops, not really running too wild this. Okay, Nico! He keeps doing that damage coming in the Alari helping finish it off. It's fair, gonna go down in return. It's an unfortunate trait. It's gonna mean it's a touch harder for Hong Kong to try and distract some of these Japanese backliners. It's gonna be a very one-dimensional push for him. He's gonna try and find a way to get a bit of an opening, but already Nico has returned. It does not take long for that sojourn to return to the fray Charged up has a rail not gonna land just yet So Hong Kong landed a little slow trying to build the 20 portals that they're gonna have bound to the bush and the capital Before the beat All right, we're going forward straight away good damage coming up the back of the kids in a rush higher rate of fire well rewarded and that pick getting healed by vicarica maybe even a late pick gonna be found on despair 2 and you have the question of it the salari value right now right because they're they're poking they're getting some some damage little extra sustain for the planks out of it but as soon as like a rush comes down and the speed boost getting completely flat in Tom and Jerry style The captain's under, it's going to be off, can't be able to out. He's there, looking over towards the outside. The captain's under, needs to be released, heading over towards the back line. Instant climb, going through one player, still going to be effective, that's going to be epic. It's going to start decimating, and now the chain reaction can begin. KSG taking down midway through their galvanic flux. Their dreams of cosmological overwhelming power have been sunk here by Hong Kong. What an attack! That is, I mean, maybe a double-edged sword there because removes the beat, but maybe Epic would have felt pressured to pop it potentially. I doubt they would have, like, could have been a situation, so now for sure they have to play into a beat. Flux is available, so if they could force the beat early with the Flux, maybe put up an overclocking early afterwards. Not a terrible situation. Oh, nice touch away there. Okay, at that time, Demo says I'll take care of him. Don't worry about it mate, I don't need the heals this time around. Kamae actually requires the triage themselves, they're taking a touch of damage while approaching that high ground. Can she still believe it's to be winnable though? Doesn't think that QT is going to take too long to return to this. And so it slipped themselves away from the remainder of Japan, I think it might have been a swift step from Finch to try and give over a little bit of additional support. Nice crunch coming through from both sides, I'm all to swear, I was going to pay with his life for it. This has given Karumi room to try and take the high ground away. A gridded flux needs to be rescued, Epic rolls in, but KS, he can't be found! We're too high up to really get the LOS from Epic, and so that's gonna be not the best soundbar that we've ever seen. Hong Kong pass over 69%, now it's a nice defense. Oh, and they're gonna back off a little bit here. Played a bit safer knowing that Kuki's on the point, and Chromie still holds overclocked. And we're not too far from the rush as well as it looks like Chromie. One takes to do a very aggressive shield in their case, but while it happens, finned down, no rush! Good distraction. It's coming together here. KSG's so isolated as well. Everyone on island. Hard to get out of that if you are a Sigma. Just gonna have to float back the long way. They were gonna have the rush available. That means especially the beat-in-ash kind of extremely wonderful now for Hong Kong. Which can look you to get in, touch that point. Which means that the recall force very early. So this back line kind of free here. It's a rush use. Big dreams from Finn. Lot of healing cut off from KSG. Force out for Suzu, but it's gonna come back rather quickly with the cool-down reduction of the Kitsune Rush. Kuki, might be running off one, they could shoot a spare. Take it down, Epic, it's a great exchange. I think that Suzy may well have saved Finn from a stick there put down by despair. That's true, he's still looking to try and find some magic. Demos down, but healing's all but gone for Hong Kong. Any damage taken is permanent. I'm like, uh-oh, okay. It is gonna be Japan using everything now. Niko ready to shut it down. Oh, come on! Had such dreams, had such hopes So they're all flash-fried to ash under the rail gun of Niko in Japan, climb the map. Very, very close map though. Hopefully, it's gonna give us shades of the rest of the series. Hong Kong playing that really well and you see just the clutch factor a bit in despair. Could have turned that with the pulse, but the Suzu comes online from Finn. Saves that pulse, so you call it there towards the end. If that pulse lands, no Suzu, very different fight. But that is the power of a cleanse. Yeah, and he got two of them in that map as well. Had to use one for KSG for like 3 arch purposes, was taking more damage, cut off by a shield, meant the healing didn't come through. But inside of Kitsune Rush, the cooldown's come down a little bit faster, maybe just had a bad track on that. Like, okay, Suzu's been used and it realized that the cooldown was going to be significantly mitigated by the ultimate of the Kirika. I think it's here, some of the replays. And really, I don't think it was a particularly loud game from either of the team Japan DPS, but they played a solid game, it really felt like this was the take line and the score line for Team Japan, just kind of out-competing them fundamentally through taking less deaths, just getting a little bit more value out of their kit, holistically. And for Hong Kong, they need to clean that up just a bit, like we said that moment with Daemo where there it is, there was a tail end of it, there was a tail end of this moment, and it's one of those situations where they just need to get picked a little less, keep themselves up a bit more because the team Hong Kong DPS line can definitely compete with the team Japan. Yeah definitely trading blows here. There's also some bright spots from Karumi once again and despair has been doing some good margin work as well. Being able to control these off angles really worked the space. Niko dominates here of course with the with the overclocked mangers they hit what? 85% off their rails not just to grab Volusia with the end as well. Niko's a DPS who's a very known quantity, but now Hong Kong definitely have a little bit more agency when it comes to choosing how this matches played. They not only will get the map pick, but also potentially the first ban as well. I'm interested to see what that ban is because it does happen post substitution. So if Epic stays in, removing the Lucio could be pretty big. I think that's something that Hong Kong would be okay with just removing the Lucio entirely, removing the Lucio-Curricle comp. Epic is still in it's he's not really seems to have been floating towards any of the other support picks nearly as much as Lucio So it's an interesting opportunity there Also could remove maybe some of the frontline staples that they like like the Sigma because I feel like we count not I mean can play this Sigma I felt it but I just didn't feel like they'd be has much impact so far when playing the single mirror into that Japan's that first map at least because DPS wise of their comp choices Pretty close, right? You're gonna see chromi on the soldier and you're gonna see despair on the tracer could also maybe set up a situation where barefoot comes in because of Winston right so the bands are going to be pretty interesting here They head into the next map Yeah, and the deal about already being expended is Probably an ideal for barefoot Oh, that's truly because it means they're on the maps where Winston's good generally Diva's good as well with Talking things like what's going to brought her to rather though places where verticality is very important But I think that likely KSG very happy to play the diva if their food comes in and just constantly harry and annoy that Winston And depending on the map that it's not the end of the world to play diva to play the Winston into the diva necessarily if you have a lot of opportunity to sort of roam free grass fed pasture ranged Winston But obviously on other maps Winston is gonna get mulched a bit by diva So just depends on what the map is gonna end up being here. So maybe like you said leaning towards some bands that maybe not tank related, but perhaps more backline related here for Hong Kong. Yeah, I think trying to squeeze that here at all is going to be pretty important, especially if you can like maybe force the OYARI vs. OYARI. I don't know if it's going to be real, probably a pivotal Mizuki. It's going to be more likely, but Kame seems very keen on playing the OYARI. I didn't see as much of it on these control maps where often the abilities and the name of the game and the OYARI does like to be in a position around that healing pylon far more static. So I wonder if maybe this will be defensively, Yawri is going to come up again. It's an option, there's a lot of maps where you can force the Yawri to do the sightlines, right? There's this, I mean you can even do some of the flash points where you have Yawri getting played. The controls, I don't know if it's the run of the hybrids, the escorts, all the maps currently in the pool. Yawri can kind of function, there's a lot of opportunity, a lot of space. But the risk runs into of course with the Lucio-Curricle composition, especially with Japan looking pretty proficient on that in terms of Just the aggression following up because that's so important when you have either the ram or the sigma is using that speed boost Really effectively to get into the enemy squishies into the back line If you can't kite that if you can't get away from that aggression, they'll already gets a lot weaker Yeah, that was probably like the biggest deciding factor on our second sub map of Oasis, right? Like trying to play the sigma vs. Sigma. It's not really fair on Mikau if the other Sigma is gonna speed boost all the time See, Sigma's a slow boy to begin with, and it means that trying to counter rotate against your opposing main tank is kind of unsustainable when you don't have the speed boost of Alucier or Juno behind you. And that's typically when you see teams that are playing into maybe those faster comps, that they have a lot more experience, they're just playing a lot more split. split, and it looks like it is gonna be New Junk City. Flashpoint here, selected, which is a map that has some large sight lines that Lari can get value on a map like this. If they do wanna go that angle, but wouldn't be shocked to see a lot of Lucio Kiriko, it's very staple, very staple backline in general for New Junk City. Japan's gonna ban the Maugher that said we do not wanna deal with this, and Kiriko is banned, which means obviously no Lucio Kiriko. So, Lolaari is looking a lot more likely, or even some stuff like Juno. Interesting. I wonder if we see some of my Manga Jai come in here, maybe to play the honor. We have seen Manga Jai subbed in temporarily for Hong Kong before, but it feels like Dama and Kame have been a pretty efficient backline for Hong Kong thus far, and even without the Kirika, they do still have some powerhouses within them. So right now just waiting to see what this final compositional choice is going to be. We're going to look at some of the beautiful graffiti on New Junk City. And graffiti, you know, it's the language of... It's the most raw form of art, you know. Graffiti is when I have something inside me that needs to be said but I don't have anyone to tell. I'll tell the entire world by throwing it on a wall And I don't think despair is gonna play junk. This is not Pakistan versus South Korea So I don't think we're gonna see junk being played here and it is gonna be a wish you're back For Japan and I still say in it and it's gonna be is that a moira? Moira junker queen. Ah, of course going for the going for the home field advantage you're getting that bonus As we know playing on the same stage This is legitimately full growth, and can the growth be stopped? The slows are gonna be a great try and deal with it, and the slows are coming out both from the Rematra and from the Maverick already casualties have been given over. The absolute SHAME SHOCK at war in the eyes of the Japanese players here, as Niko does manage to get some return frags that might have to give up that first contest. Niko stopped in their tracks. I don't know if they're with the right click actually getting a decent amount of coat, but the problem is look at KSG here on the point, healthy, party, like a fine stew, boiling in the cauldron on the point. No way you're gonna dislodge him at that point. And the Moira comp is interesting, like you said, it's the grug strat, they're trying to get past and they can really pressure the Baptiste. It's just a question of can the Cal live long enough to, and not just get chumped down immediately by this soldier and tracer from Andra Kamen. I'm just gonna try and walk him down right now, same of course over there, Vendetta, KSG, isolates on the point. It's going to try and climb out of the pit, rejoin the remainder of their team, and for now it's just a merry-go-round. Ring around the Rosie for Japan, and okay, well, it's the classic movie scene where you're chasing each other around the table, you know? And we go to spare unable to get the overhead slash, no crits to be found, and it's a nice flash up of the guard from KSG to to deny lean coming damage. Macau's motion ground for Nika, the big carry, the inside of me. Okay, you can just clown on them here as a tracer. Okay, okay, okay. Sure, sure, it's, I mean, it's a little goofy. It's a little goofy here, but the Vendetta doesn't scare him down. It's not, well, the whole lesson is up for Chino. And the last sustain available for Hong Kong. It's the annihilation coming on out, trying to avoid giving over the additional tenders to keep this one going, but the spare can't move away. The big amplification matrix on the thing is the overlock here is too dangerous to comprehend that Japan are gonna grab this first boy KSG on the Romantrum here getting so much value and I talked about it a bit earlier right when you're playing into this Jumper-Pink Stratus and Romantrums are just gonna be farming not only an incredible amount of damage But when the war takes you can delay the engages of it You'll have the annihilations as well in these longer fights where there isn't really a very strong support utility to kind of aid against that since you have a Moira being played and it's not that Moira can't work, in fact I do use... it was America, we can't talk to someone that's crazy, it's okay, there's a new game. I can't point a ticket down, the Evercore's doing so much damage, can't imagine you'd get two. Support or combat as a rod friend would save, unfortunately Japan already grabs too much, Hong Kong will leave only Daemo alone and Moira finds no mercy at the hands of Traitsa. First cap goes the way of Japan. Now, Beat is going to be available here from coming along with the Death Blossom, so Ults are pretty good, not too far from the coalescence, so this is the fight for Hong Kong, to try to get it back on track, and then we'll stand this composition after this, and it's not working, I think we might need a swap in order. With the D.Va up too, I like that option with the Beat, to put the D.Va with the Beat very aggressively, and look at the space, and it even feels... Alright, stairs here of Karumi. Karumi could be pocketed during the deathblossom, but my fever's so far back and so too is my Lucio. Karumi was the one who needed protection and did not receive it, but at least I managed to take down two before falling and Hong Kong managed to pull off the fight. And just with that, I mean the deathblossom beat two ults invested, but now with the cold lessons they can keep the tempo going here. Just drop the cold, try to get to the I'm gonna go back to the Baptiste into this aggression because it's pretty hard to play Ana into the D.Va and this Lucio Moira There's just so much aggression. This will be walking at Fin who is... Who's Ana? You don't have a movement ability. He must run away. No lessons. Gotta be running on in right now, Charlie. WHOA DAMA WAAAAT? NOOOOO! Report my Moira. Report my Moira, bro. I'll come see a mortality field. I'm in Terry, Invincibility is gonna allow for a touch of healing of the Kame, but the song really is enough. Even with the best three-day grace album It's not enough for Reaper I mean Kabe certainly seems to feel that might be the case Heals himself up using the biodecool, can't wait to see it into the back of their head by TSG, but Hong Kong credits of him! They got to 99%! Considering how disastrous that coal engage went for Hong Kong, making KSG drop the annihilation gives them a little bit of hope. The problem now is playing into the doubles of world and alongside the Blizzard. But Macal, if there's any possible divas on the build and coming not too far from the beat, it's definitely a winnable situation here for Hong Kong. If he's doing their best to obfuscate their approach so that Mikau cannot eat them, but they know that the spare is going to have to contend with the point trying to enter into the point against Finn. It's going to be Sanbaria versus Sanbaria now. They was right on top of them already, but the damage has been done. KSG was ready and waiting in Nemesis for bounds through the back wide of Hong Kong. And all the damage now is permanent, and Niko's made sure that everybody knows the bouncing quick remake. Coming through, Mikau's gonna lose the make-insure all the wants again. No eat possible while you're re-mech-ing. And that's gonna be Japan climbing a second point in a row. Ah, entire very close point there, but having to use the beat into the window unable to get around the LOS or just tank it with the bomb even. Means they didn't have anything for the last fight, when the fight breaks down and you just don't have a lot of extra utility. I would love to see a swap come through, I feel. I mean, they're close to coalescence, but I have to say, I don't think coalescence is that high value of an ult in the year of our lord 2026, but it can still work. It can't get value. I just would love to see Damo not shift in. It's a favorite reset on the cooldown when you pop your ult. Finally, a fixed monitor everybody. Niko, ready to try and fix this approach here from Hong Kong. Overclock already, but oh, Goodbye, Charmé! He never stood a chance, the mercy is not there. Teemo continued to beam on through, but KSG's beams are a touch better. There we go, free to get again! There goes my hero! Watch him as he goes. Now, Nihilishin gets used along with the Overclock, so two ults for the price of one. Not terrible for this upcoming fight. They just don't really have much else in the bank here for Hong Kong. It's okay, Tamo. They've had enough. Big guys, I think it's time to get off-way. We've all kind of had it up here. I think it's time to go back to these things to get swapped, especially to a mage. You have a lamp, try to protect the D.Va when a decrease has happened, just protect anyone else. Get a window here for these longer sightlines, so I do think this is a reasonable option, and you get a little bit more range outside of your holding your palm outstretched. The Reach could be everything here. As the fairies can be reaching some hills of their own, might have to just rely on the passive regeneration, but it's going to be cancelled out. Goes the Polesquad, too far awry, does grab at least the ice block out of QT, but unfortunately it's going to be a little consolation for the cowers lost their own life here. Epic ults the voices, and the voices have been silenced. It's the last fight here, despair likely gonna go down late so there's no touch possible, so that is gonna be mapped. And a very interesting data, I would say, is Moira really good or not? Overall, now maybe not all, Moira's fault in the fact the user error. So I do think that this was a very interesting match in map. Japan looking very strong though continuing to show that they're flexible, they have some options to rotate around, to rotate around with their back playing and KSG and the Romaltrick just being a continuous issue here for Hong Kong. Yeah just incredibly difficult to dislodge on that Romaltrick and just sitting in his gamer post folders out to say now I'm not going to be taking any damage bro the block slop still is strong and well the mortar doesn't deliver that much damage at the best of times I want the ability to crit and I had my hopes during that first fight like the path thing was reasonable if Niko hadn't got a collat off the back of an excellent rail taking down two maybe it's a very different kind of tempo for the first point and maybe we see Japan having to over-commit themselves you know when it comes to trying to deal with this with this composition but instead they regained the confidence off the back of Niko's mechanical skill there really in fact collat disgusting oh no that is I mean that's just there's not much else like you see the you see the idea like I need I need to get in there I need to I need to hop in maybe save my tank but let some disastrous results here not thinking of potential second order downstream effects of fading inside the enemy team more cooling. YouTube thumbnail, would you be the big red circle around the fade cooled down? Does he know? He called a rematch? Tomathon YouTube video. I was gonna say we're just Tomathon mating now. Which by the way, he stole the Ficus from me, as we know. He stole the Ficus thing go from me. True, the low berry Ficus. Yeah, he stole that one from me but that's fine we're gonna let that one go it's it's probably that's kind it's much like Jonas Salk with with uh with polio vaccine i'm gonna let this be free free reign everything just let this be free reign. Fikus for everybody, Fikus for everybody like it's been uh you've been a cultural fiend on the vast and your charity is a constant credit to yourself however i think the charity of Team Japan is starting to run out as they are now two and zero up and looking to be in in a fantastic position to claim the second seed out of Brupay. We thought this one was going to be quite close. Admittedly, Hong Kong have had sparks of brilliance, but the goofy strats came out, the attempt at the, you know what, we'll knock Japan off center. We'll try and rattle them boys with a little bit of grug dive. Unfortunately, Japan, they have their fundamentals. They aren't rattled so easily. Now, so another map in the series, the map differential doesn't really matter here, right? It's just whoever has the better record at the end of this particular match is advancing for this group So Hong Kong and silver sweet the map difference doesn't matter So a chance and I did like the idea like you said like the idea of let's play the jump the the Junker Queen Let's get a more really try to rush them. It did almost really work there And I think it had a interesting concept behind it It's just some some flubs where they actually had near moments of brilliance So, Hong Kong not out of this yet, in my opinion, we're just gonna have to see what the next map entails. Maybe now is gonna be the time to potentially remove, like, Helusio, right? Or even remove the Rematra. If they're not feeling super confident in playing Ram, it could be the time to just remove the Rematra and get yourself back in the series, even though you only get one band of it, right? There's only one band of one hero per series per team, but sometimes you need a little momentum. Yeah, like, sometimes momentum shifts can be everything. Like at this point we can't save the band from that number four in case we do not get there Hong Kong I put it all on the line for next matchup. I personally I kind of most him good Dorado and bring in barefoot They look very good against South Korea who admittedly might have been partaking in a little bit of trolling But I think that didn't diminish like the mechanical out plays we saw come through from Hong Kong So it wasn't like South Korea just stopped playing mechanically YDOT is going to be subbing in on support for KUKI, which is interesting here for Japan. Don't know what they mean. Don't know what the author meant by this. We'll have to see how that ends up, what that's working out, because KUKI's been playing mostly pretty heavily tracing for a team Japan so far. So if YDOT is coming in, does that, they must have a hero in the back pocket or there must be some sort of swap like change-up going in with the rest of the lineup here so we'll see we'll see and if there's no other subs coming through just yet I mean obviously not I don't know if the subs are all done here oh okay there is it's gonna be our army coming in for epic okay as well okay so that's what's happening is I think the I think the subs aren't necessarily entirely matched up I think our amazing is just coming into play DPS and then YDOT's coming into play support. Yeah, we're going to have Niko Armi as our DPS line here and YDOT and Thin as the support line for Japan. So maybe there's a world where we have seen something like it. They're rather come up and appear like an old classic double flex line. We've seen Zen come up here alongside the Ana, but of course, like Red Depends Hold on the Bands as well. Maybe there's a world where you want to try and play something like an Ibiari if we're going to a circuit where Alan said, Hong Kong still have a lot of different options as to where they want to take us, but what could be their final map in the group stage? And doesn't it look really subs just yet for Hong Kong so unlikely maybe that bare foos coming in So just trying to keep the similar lineup, but we'll just to see what they end up going I'm still worried about the Romantra here right because there hasn't been a sub Any angles that maybe are targeting towards that and the Romantra for different Japan so far has been really really good KSG has been making kind of an infinite space and every time the annihilations pop finding immense value not just with a sustain but getting a pick or two which is kind of that strength of Ram where Ram is not only good at taking space but Ram's also very good at chasing down eliminations. Yeah and the map's going to be Circuit Royale which is so a pretty decent Ram map but also opportunities to play a bit slower with Mikau to play some Sigma. Yeah Sigma I think is definitely are going to be on the cards here. I'm expecting that maybe YBOT came in to play something like a double flex, we're getting rid of Epic and the Lucio because we're not as concerned about speed here on Circuit Royale and Japan even banned or waived Lucio. Now like, you know, Epic's not in, so he won't mind if we shoot him in the head. That's fine. And Remarcher Bend. Yeah, this makes sense. Okay, this this makes sense to me. I think this is this is all okay, and Now it's just a question of can they execute because I think the bands work out for both these rosters no Lucio and Additionally no rematra. So this is their chance to kind of just flex a bit of Sigma Okay, Sigma vs. Sigma this didn't go so great last time I think that was down to the difference in speed boost that was available between our two Sigma players and now we've got Lucio on the cards. There's a world where maybe Juno comes up, but that might be more of a late game adaptation if you need to try and swap away as a lot of teams here, oh no, we are going to see Wydoch on the Juno. And that might mean that once again KSG does have the speed advantage here for trying to get good angles onto a backline or isolate Macau. And also MangoJai here, it's like you're a Hong Kong, so there have been some swaps. That's Gromy on the widow, and Gromy has been kind of a big playmaker for this Hong Kong squad to fall on as I despair, on the hit scan. So we'll be looking around for these off angles right now, his army on the fair, just playing the geography, looking to harass Hong Kong as they try to round the corner. Okay, so right now dangerous to be in Maine if you're a member of Japan Karimi Really can I come to things with anyone except from the Sigma who has a much larger health force run of door in Essex I'm gonna damage an army. Oh, what was Nico? What was that from Karimi? This guy's a monster is a maniac and he wants even more But he won't be able to do it with the old yarius This kid attempt is still going to go wide, he actually has to try and get in the way of this one. His army rises up, takes on their own counter of the direct rock after being assisted by the hyperspace ring of Juna. And that's really kind of the downside of this sort of make-up composition. You can get these miracle picks from Gromy getting a solid angle, but these long drawn-out fights that Gromy just continued to hit, or to spare, isn't finding something to complain, this kind of double long-range hit-scan fight with the Freya and the Little Picker. The strength of the Jiraffe's roster is that they can just sit here, they can have the Vera consistently put the damage and pressure in, but the longer the fight runs, the worse it kind of gets for Hong Kong. Yeah, the close-out ability of Hong Kong is going to be very limited. Macau will be having to use so much, and guess what? If you're going to use your magnetic grasp, the rest of us are going to take advantage of that one. Finn might have ever attended himself here, but the remainder of Hong Kong are going to fall like leaves in the autumn around him. Goodbye, Mangerjai. Farewell to Mikau. Half the time bent for Hong Kong is gone. Beautiful engage there. Off the captain's sun, Finn showing their prowess. Has someone with a lot of top level professional experience. As now the swap's coming on out, Kuromi going to Cassidy, but not trying to force this Woodemaker anymore. Definitely a tough map where you think Cirque-A-Ral-Oh, it's a great Woodemaker map. Yes! But because of the strength of the corners and we have something like a Pharah and a Sigwe, you can walk off a lot of the angles for Kuromi. So having the cast a little bit more consistent, it's still gonna have to have an option to deal with RME and when we go on the soldier The rails would be constantly just charging up and going out for the signature All right, how come it's getting there right? We're a little bit far away from any members of Hong Kong, so we're getting maximum music out of that one Bill with a right saves all those who are caught inside But now how do you deal with the captain of CERNKAME needs to connect with this one and attempted interception in midair Only the buff is going to be applied to the Sigma who's more than capable of tanking the massive power of a Sun He simply holds it in the palm of his hand and has the gritting pots ready to go as he is the master of gravity The master of the Sigma dual dragging the cow up to the sky Punishing all those who are on the off angles now and KSG is just by unlimited space No one's going down there is pretty big here for Hong Kong. They stay all say up dead Head eye and the boss buff, the other guys are not gonna hand it, they want to go in, they want to have the barrage. Oh, a little bit of a pocket coming through, courtesy of a pair of Pinedacrass, can't be used in Japan, still consolidate all of this space, they aren't feeling they need to back off this angle just yet. There she stands in the way, Niko, already using the overclock. The long range damage is too much for Karumi to bear, but a charged bolt from the despair could change everything. Finn's getting frisky, up close and personal, but joined by the Faraday additional damage is more than enough to try and take down the Errant's DPS. The Calvatex to fall, and the last will be the Kiriko, as 15 seconds remain, and that's a nasty stagger. I'm not sure they're going to get a touch here. Japan, they're going to hold really aggressively. Less than 10 seconds on the board, I just don't think a touch is even possible. maybe despair to get there in time try to run it in but goes down so there's not gonna be a touch that's gonna be the hold and it's looking like it might be curtain for Team Hong Kong here in the World Cup qualifiers it is not looking good for the Hong Kong fans but for the Japanese fan base of which has been growing continuously in Overwatch glory may well awaits in Anaheim a second place finish in the group is what they would earn themselves and a ticket to United States So what about the name Anaheim sounds like very Nordic. It's like Valheim true. I don't know something about that glory in Anaheim feels very Nordic Yeah, like you got you got your Jordan. I'm in Denheim and of course the Anaheim the flat pack world of there on Idrisil A Valkyrie wearing Mickey Mouse Do you- Please, I wanna feast with Mickey! I wanna feast with Mickey, please! You must be at least this tall to get into Valhalla. And maybe that's where Team Hong Kong's gonna be going. Defeat with Mickey in the Golden Halls. And in another life. Another life very soon, because it's not gonna be this one unless... ...a very crazy first hold, which is possible. Circle Real can be at times a pretty tough tough to crack, but considering how... Flexible Japan and how indomitable to part of the series. It's it's looking kind of slim I'll never get I'll never get the drink some of the the ambrosia The meat of Mickey It's so changing the mighty dogs protecting the other world What are you doing? You're special pen riskors play the son of low key Finn Son of I don't know who but I'm sure they're very nice That's Hong Kong. Well low key Hong Kong needs to hold this Into the back line here they can try on the Zed very cheeky on this angle for now, most bouncers can make you from the cowl but they've run out of space, they've run out of second chances, they've run out of options and I think to walk off the healing here is to get SG wraps around the outside bin, starts to take all of that space, the outburst of blood to burst back the tank as well taking them from the car, extricating themselves from a dangerous situation situation, Hong Kong is still holding firm, but he needs a stick to his cart no matter what. A hundred and nineteen centimeters to stand between Hong Kong and Oblivion as Kuroi looks for a headshot onto one of the supports who dares to overextend themselves. Oh, the window used there from Kanbi and blow Japan can just LOS that entirely now. Flux is going to be up level to portal, going to be up to Japan. There's a lot of options here as it comes to this fight. Oh, in comes the block, perfect stuff from KSG, calculated well, but Hong Kong have won out when it comes to the mechanical outplays, but France are strong, and Japan are back to the drawing board. Still, trance gets forced from that. It's a one for one trade, but a one for one trade isn't that great, considering there's no support on its left now for Hong Kong. The ray, plus the captain's son, plus the barrage, plus the bullet means that Japan's going to look to go very, very aggressive for this. A lot of pressure here, and they'll be countered, maybe just hit a flux to the knife, there's a common aggression in it. Probably just going to pick early too, so there's options here, but this flux is going to be very crucially asked. The end of the point as well. We're going to rain. Going to make things very complicated, dice, immortality, field, vanguages, detonates and Finn finds even more. Ding, karte, the thinker, the Prince of Darkness descends upon the Formula One car. Milan is captured and Hong Kong are ousted. Japan have got themselves out of groups. We're going to see them in Anaheim, not the legendary halls that we were talking about, but the other legendary halls of Anaheim there for the next time. It's going to be a fun of this. I'm excited to see them going. And I hope all the Japanese fans are excited too, because this team has just had such explosive growth in this region. It's such explosive growth in O'Watchtower. Put up a great showing. I think a lot of mechanical bright spots on this roster for Team Hong Kong, but Japan, they just have so much experience, so much high level experience and players that have been competing at the top of OWCS now. Yeah, like just a lot of pride in both these regions, a lot of experience. Japan is somewhat ascendant, obviously, just hosting OWCS. Fantastic event. A lot of love for this game and for this community inside of Japan. But the Hong Kong yeah, we've we've seen that there's a lot of talent on the rise in this in this region and They are backed up by some significantly experienced competitors like mango die who are doing a great job of mentoring this new generation Really almost the whole Here for Shrinker Real 2 is the thing that was the crazy part is that the hold was almost possible Just had a slightly better old economy. Maybe it was able to deny a bit more of the rush from that flux So something to be proud of there for Hong Kong in this event and I think placing a good Japan and planning a Japan and holding their own even if it wasn't the real Some moments of brilliance, but Japan they're gonna be moving on forward Which is super exciting and we're kind of we're kind of blazing through the day today like they yeah, we had one Stop with we ever watch was not the it was not the order of the day But we've got one match left for our World Cup Asia qualifiers to try and get through to those main events I think that all of our pop slots are basically locked up unless Thailand completely bottles it against India I think they have to get O3's to not make it through Which is possible anything's possible here in the World Cup, okay? We're gonna see there's all sorts of of opportunities for something that happened But pretty much locked in like you said across the board now barring something wacky Yeah, but there's some wackiness to be done. I mean, there's a world also You know what? Fendi maths life. That's gonna be the rule. It's it's never gonna work out well But we do have a great matchup coming for you Thailand versus India It's gonna be all the excitement right here and we've got a whole day of World Convection for you So don't go anywhere. We're back with FACED LEAGUE. Compete for $50,000 every season to sustain your team's competitive journey. Progress through skilled balance divisions until you hit the master finals broadcast and get scouted by the best teams. Your climb to OWCS starts here. Join at fce.gd slash FACED LEAGUE. I late day and this is it India coming up for a big game against Thailand I guess you know the results of this do definitely decide the final spot in group B as well as group A is all done and dusted. Yeah and I misspoke earlier that whoever gets second and first will be going to a group stage in Busan rather than Anaheim but after we're there and then we'll get to go to BlizzCon for the final bracket at BlizzCon 2026 which will be where the World Cup is decided but for now we have to decide our last position between Thailand and India. This might be a winner-take-it-all scenario. It's some complicated maths. Yeah well at least Wikipedia says that India has a shot in right. Technically speaking if India win this one they go one and two Thailand go one and two I believe Philippines. We'll have to look at where the map differential is kind of live and I think they may be gone Australia 3-0. We know they're definitely locked in so I know situation where for India right now the survival on the line for Thailand they win this one they'll be the only team sitting at two match wins in Group B. Yeah, Thailand definitely have their fate in their own hands for India a touch more complicated but the win could never hurt. Let's go look at some replays from our previous matchups between these teams of course. We've been very impressed so far with Thailand they have had so many so much experience on this roster previously competing as Daft and a couple of even longer 10 years on this roster as well. High vision in particular. Is a younger member? I don't know, it was Yoshinori who's a younger member of this squad that we have been watching their career with great interest for a while. This is of course Japan's roster that, you know, ties roster you really sort of brought up a couple of members on that team that have done super well. Yoshinori in high vision had an extremely good game, yes. Tyrone also on this Zarya had a pretty decent one and some highlights also from what India have done so far. Because India have struggled a little bit more, India had probably the best performance versus Philippines where some of the highlights that we've seen on screen use from that particular match point, they took it close man, they got some good points in there, they finished Realta, put it into the time bank, nearly finished Nambani as well, but just a falling shot couldn't quite win a map and then before she versus Australia, how much more one-sided Yeah, unfortunate stuff for India, but they still can try and turn it around here. I look into Captain Flash. This is one of the teams that does like playing the cat and the bastion. Mirror brings the Oda BCS Mesa pickups that we've seen before. So I wonder if maybe that's going to be covering some bands over the course of today's game, game given that I don't think we're as likely to see Thailand play the campus. Yeah, probably not. I think Thailand going to be playing a lot more of the standard. We grab a Zara reaper in there as all your stores. One of the few places seems to be playing a little bit more reaper than everyone else. I think Thailand definitely the team that you would have to be able to favorite into this one. That's indeed it can come up with something interesting as maybe the only genuine team that wants to play the campus. You know, I don't think we really much of any other team that really wants to get in there at all but India hasn't quite found success on that composition and wondering if it's you know climate's something to run out here it's for them to make that comp still work because other teams are not really falling for it they're not losing to it they're not falling play to it at all. Yeah it seems like a lot of teams are just doing a good job of playing inside by playing the shade if the arrows block out the sun we We only saw a temporary little stay of Bastion and Katz for team South Korea, but they were doing a couple of little weird things, you know, they were playing a little bit wacky in a matchup that maybe they were heavily favoured in going up against Team Pakistan. Well, India, it's for you to win a map as well, I think, so far. So, Philippines, they could already be out mathematically. We'll have to see how the tiebreak has come through. But getting that one last map in there was at least a decent one to be able to prove themselves a little bit, especially against Australia, who are the top team in this Group B. We see India at minimum get something over Thailand, who, Thailand themselves, by the way, didn't even get a map versus Australia. Thailand looked to be significantly the second-best team in this Group, based on the performance so far. That would be the expected result here. South Korea Japan as the two strongest teams in group A with hoping that maybe Japan play in South Korea a little bit tight We need that Australia time We're gonna be favorites in group B where you know the cores of those two teams have certainly had closer games in the past Probably didn't expect that our shadows are to come through and just dominate the way they have minus the one that must have Philippines you know definitely We need a potential Philippines is there. We're still here to see where the potential for India is as well We'd like to see them maybe bring something special today and reduce the amount of 3-0 watch we're having so far I'll love for that to be the case. I think the qualification case here for India if my math is right There's a faith 3-0 here It means that both themselves and Thailand would be 3 and 6 in terms of maps given them both a minus 3 differential And then they've been the head-to-head against Thailand and get second place So I think that's the that's the wind condition here for India Don't drop a singular map and just steamroll Thailand. So pretty easy if you ask me right, yeah, I mean things have tried and Thailand have I Plotten past all other contenders so far outside of Australia where I mean that was the three of it even then I only had a reasonable performance versus Australia India are gonna have to not only get their first map Get every single map in the series if they actually do need to 30 if you are doing some mess on Air right now like that. You've liked everyone said no never do pass live on air The apple the abacus out Bring out the old abacus. There's good look at India's right is that captain crash on time? We will see. Not always confirmed. Of course, Australia, it looked like they might have done a roll swap as well, but then we actually got into the map and it didn't occur. So, I wouldn't expect it to be the case. I wouldn't expect Captain Price to actually be on tank right now, and they're something happy to win. We haven't seen, I don't remember, have we seen Jammerran play either? Not so sure, but it is just a part of the roster. No, I don't think I've seen Jammerran. It's been 100% win so far a bit. It's been a pretty bright spot in my opinion for India. Having a reasonable depth of hero pool but definitely looking pretty good on the Rematra and we're going to be able to see who picks up our first map here off the back of the 1v1 but I've already left that ready for you fairly shortly and obviously that first map pick can be fairly important it's a little bit less cosmetic than it is on some other maps the 1v1 is ready so let's dive in and see what here was randomly assigned in our best of five for the first map pick. Genji matchup Yoshinori vs Shashi. They're already looking like maybe India can get a good start on the one they wanted to get that map choice because that's all important for the first map as well. But Yoshinori, well, we have the one opening kill from Shashi, but otherwise Yoshinori will take that three and one, so it'll be a tie opening map choice and ban. Yeah. Well there, Yoshinori now going to be able to decide or at least I suppose they can delegate its remainder of their team as well like I everyone else can weigh in and see which map we go to first it is going to be the option for any of our control apps in the pool when we get a bastion ban on saying it's right away as well you plan and have the opening ban choice might be safe just to get rid of bastion off rep I think cat is actually the less likely to play we've seen more raw bastion with no can't support or any type of support for the fashion that includes the cementure and I mean if there is the opportunity that India might pull out something weird like that That's probably where you want to go towards within and on the same time as yet again If captain prash actually is in on tank and Thailand has any good idea about what his tank here report looks like because I certainly don't at this point His support play going on tank is a question mark Then that might be an easy target right there as well because we did see yesterday say, Sanjin slipped in for tank a little bit when Korea was moving the shuffle players around to come for Chorong, and he one-tricked doomed the entire map on Kings Royale, if I remember correctly. So that might be one of those situations where if it's one of those like off-role tanks where they just play the one tank, there's your balance right away, you know exactly what you need to do. Well, that's the thing, you know, like, they probably don't know what Captain Prash's one tank is. I didn't even know that Captain Prash had a great jetpack in him, as far as my knowledge of captain prash only really extended to his lucia he's a great lucia player a good caller uh a great great spiritual guide for a team as well does a really good job of leading from uh from both the front and the back depending on how into he's feeling on the day but i was very very happy to see captain prash make it for team india not sure if i'll be as happy to watch him play tank for team india yep and obviously the mayband pretty good against shashi as well although i I suspect may will probably be a little bit stronger later on for this India squad Vend in previous matchups played a lot of rematch and also Sigma really wanted to make the Sigma work against Leo What Philippines or what it's worth, but more recent games believing a little bit more in terms of matches that could be an interesting Bandai's I don't know that Thailand necessarily want to play that as much Thailand yesterday obviously played a decent medal Zarya So maybe wanting to protect the Zarya they want to lean heavy into that you could option for Thailand as well Yeah, like the Zaya could be very difficult to deal with. We saw Kyren get a lot done as well on the Malga. The Malga was a good option, I believe. That was in Thailand's match against Australia. That's where they had their best success when they were playing the Malga, but at mid-league, that's because Kaffir was doing absolute bits on the Ramatra. And the Malga does a good job of shutting down the Ramatra. And eventually that was counted out by Kafa moving over onto a Sigma, but I think that Karen still has that Malaga in them, which is a pretty important asset to have. Yep, and Thailand not even afraid to play some double flex support on an opening in Taktik Peninsula as well, so if you know, maybe go back there. I'm trying to remember if that was the Thailand map choice or the Philippine map choice that was in Taktik Peninsula yesterday, but I don't need to case Thailand ended up performing quite well there. definitely a very DPS heavy line up as well where a lot of the high expectations on the DPS side and on the DPS side for India X10 by the most fashion out of anybody so far but honestly more inclined historically I think X10 has probably favored more of the cast so it would be a good choice to look towards what comes to India once a play that maybe a time to ban out as well. Yeah, they're a very respectable hit scan. We do have a delay occurring right now. Avril and I don't just like the sound of our own voices, so we're in a little bit of an over-talk podcast. A good moment for to shout out some of our co-streamers. Thank you all for co-streaming the OWCS Asia qualifiers here. I'm sure that all of your audience very much appreciate you giving all of your well-measured and highly intelligent tags under. But I also have been enjoying all of your co-streams as well. I've been hanging out and lurking By the way, we have other regions happening at the same time here as well America's and EMEA will be following through it's gonna be another long day of stream ahead of us And a lot of games that they have to get through so Look what to where they're beginning to go to be going as well because looking across most of all cut It's been plenty of three hours. I'm gonna just look at this line up to see this any American or ENA games It might not end up being a 3-0 And then Denmark sounds like it'll be a pretty pop-off one because you have some very familiar names Unfinally into a lot of players and been around the scene for a long time Alex Kvalli the solo on the tanks position Big fan favorites Denmark you got shockwave and Calix Slay guys that have been around the block go ham as well people that have really played the world OWCS and have a long bit of history in there. Yeah, Spain and France, I think it's gonna be like, yeah, me as games today, starting off with some big bangers here. The Scandinavian rumble, always fun to see. And the, the, the Western Europe, I can't think of a synonym, a Western Europe battle between Spain and France should be pretty hotly contested as well. I imagine it's gonna be for both of us of their group I haven't been able to keep up with what's happening in EMEA so I have been having to go to sleep after we finish these matches. Yeah the Brazil versus Canada game as well where Hydron on Brazil is going to be in play and we'll see how they do. Brazil end up going 1-3 against Puerto Rico so maybe not the best start for them Puerto Rico. What are those more mystery teams although it could be a real hidden gem kind of the way that Philippines has been for us here in Asia. We've been going up against Columbia who lose yesterday to Canada but probably more than expected lost unfortunately for them. Wanting to see again which of the matches will deliver us some four maps. We haven't had a single by the way five map across all three regions of all games played all days played so far not a single series has gone to five maps. Oh, that's unfortunate, but we still have another day left to go. Maybe we Thailand versus India. I think the game is almost ready so we should be able to jump in real soon. Oasis is the pick for Thailand, so we'll soon be diving into bands to figure out what's going to be off the table for our first matchup. We've already laid out the troll possibilities here, of where you might want to target. Big question still is, is Kappa Brush actually gonna be playing tank or not so the cat's already gone as the only team that's really playing a lot of cat bashing two maps today we should be seeing one cat ban one bashing band coming through the tie POV at some point in the end doing the bit of the homework so that Kyren played a ton of Zarya so they can strike the Zarya ban. Yeah just going off to the Zarya making sure that Kyren doesn't have access to that comfort pick and the very dangerous pick as well as Oasis begins to load up on your screens we were able jump in to Thailand versus India. India require absolute perfection if they want to make it to our later group stages in Busan. See if it ends up being the Kyron Malga, looking like it's so far Jammerin being subbed into place. I don't know Captain Prash on tank as he thought it might have been. No Vindiga boat. Let's kick this one off straight away. Shashi on the Reaper also more of a standing at the top, coming through on the side side, and Sigma just start things up with the Sigma. Yeah, Xamarin finally making that appearance. Playing that Sigma is certainly interesting, it's got a good matchup against the Malga. Can exchange fire with him for a reasonable amount of time, Shashi. Um, not the most subtle of Shadow Steps, indeed it's going to be catching some hands for it. Kyra just stomped down abs in India, have collapsed under the meaty weight of Malga. Of course the thing about now you're jumping into the Sigma as well as you basically have a free charge in that can't be stopped No rock nothing will be able to prevent it so you can get on top of the signal into the backline very simply It's about what happens afterwards right the rock stills come through right afterwards. You lose your charge You lose it on stoppable. We've seen Tyla and play through these types of comms where Despite Kyren doing that putting himself to danger as long as you're showing high vision you clean up on the backline This is unusual for Tyla Captain Thrash on his most iconic pick here, bringing out Volusia, he's going to be able to draw F1 forward, but still, Jammar has to be playing on his fairly slow tank pick surrounded now by Tyron. Might need a little bit of a rescue, but Ab's going to win out of their build against MS on the other side next to traded out Captain Thrash. Caches in hands from the Oshinori, but it was skated away, not in their position to try and heal up Jammar and Burlin, so Captain Thrash all they can do is work for their heals. With indian being so close to a cap, they do feel a little bit of an inclination to stay in the point, but they don't really have the numbers. Oh, sure, she does get to kill the Yoshinori, but otherwise indian not quite care to respond to anything else and play the 5v4. I'm still holding shock there, so it's all for my son to come on mine now, it's Pali and Yoshinori to hold it. Absolute, not 17% off of them. He needs some amount of healing to come on through. Might get to get the Katsuna Russian time to make the play soon. Alright, Pali. Summoning Sojourn to their side, the window. Oh my god! Farewell Pally, that's going to leave a mark and indeed Am's going to feel proud of himself for that one. Still some danger coming through from a double damaged Sojourn though, and you've got to be cautious about peeking these angles. Shashi keeps the opposing Tracer a bay and so the flip comes through in favor of India. Yeah, rare to see Summoner just spam through as Pally's dropping down the upper-pickation matrix, So I was looking like abs the other double damage through India I'll be able to make use that one get the cap the capture abs are leading in a city Continue much these dollars for supply. I just hit I wish I'm sauce for business in the back one way to go make a decision It's gonna be a quick look around here from time to try to get themselves towards the cage of the Malaga Kyron It's trying to take cover away from extent X 10 is getting very aggressive here The Valiants turn around and try and deal with this one. Talon have managed to flip the point in their favor, and Indira went away. I don't know, 80% last fight territory. Basically used up every single ult from the Oshinori going a little bit hunting. Bankside so far, keeping his movements hidden. He's lost a couple of plays, would love to get Captain Prash. Sambarra's on the super important here. Mega, or the tank on here. Aishah, she can't afford to use their recoil just yet, needs to get the touch on the point that he's over time, he's in session. Captain Prash lands for Sambar. Aishah, she's not going through receiving it, and staying coming up close and personal. She doesn't quite get the connection though, when it comes to the Railgun, Yoshinori punished for their audacious maneuvers. Jammer it now, head to head with the Malgo, the damage coming through from the opposing tank would be too much to deal with. That's a great carry of the back of the accretion. Using the overruns to become CCM in, Pallie's getting up close and personal. Tyran feel it, they're winning all of their dolls right now and they still have two healers behind them to keep themselves reinforced and ready. A last second touch for India to try and turn their fates around but Shashi falling means that this is all but doomed and Captain Brash cannot get themselves on point. 1-0 for Tyran. Yeah, Tyran keeping it busy in there, Jamron eating a pulse bomb in the middle of the fight, isolated by Kyren and I sort of mentioned using the charge to avoid any of the start of the damage of the rock as well and Highland will just be up the encroaching surround India despite one maybe good fight in there a couple fights good in there for India to get the flip over. Highland not to be dissuaded by the Zarya band happy to move their way around the map regardless of it. He's got a bunch of feelings so far, 6.5k hour already, great representation on the bat-tease, making sure that Kyren is always in a position to be so annoying. That's why Kyren is yet to fall. No Reaper to start things up, worth it for Shashi, obviously he knocked on the trace on that last one at any rate. We look at India's lineup, it basically is, and otherwise looks like a very standing opposition, just minus the similar, I end up being in a similar way in picking, you see what Jannarik really delivered on this year? Now we haven't seen too much of a battle regarding what's just here, it forced Kairin to use their own cage at the end of a previous fight, talent deployed for a reserve position commandment, not quite making moves towards the point they were trying to bait India in towards a cabinet, isolated Jannarand, but Kairin can't quite deliver on the stomping It seems that the poke's gone all in favor of India. They've allowed for a free capital aside of Thailand. Ah, really? It should be. Spam going the lay of India, given that Chiron playing Mal gets a lot of free shooting exish. We've finally plenty of rails. This Chiron's not flying slow going, so if I need to be able to actually get an opening, it's generally damaged like if you really catch up in all the play. But, surely, I'll be charging. I'm trying to block any more, he's got a bunch of the kills forced out of the importanly kill, great play thus far from Jammar and Yoshinori takes out Captain Crash and all the healing from India has been disassembled. Despite X-Tank getting themselves a revenge frag, it's a flip for Thailand. Just a small margin away from finding the flux as well, India about to get first ultimates, finally getting the mark, I think around 30% to go in favour for India on the cap itself. Yoshinori obviously winning his fight fight against Shashi. Just have a lot to say in that one as you can see the player DPS and all charged up between the two tracers. Alright, high vision, already built up towards a well-charged rail here, the question is who's going to be catching it on the side of India as they approach Yoshinori, building up towards a pulse from as well, seems to be incredibly low, going to get it down with just pulse crystals, a little bit of healing given over now by Captain Prashen, MSG is falling over on the other side. Yoshinori sees them all in a tight room and this could be an opportunity to try and make something happen. Jammer's ready for an on-down. And while Panamir's been coming in to help Kyron, Kyron had no such loyalties to their healer, Kyvision just taken out from both sides. And the other two strong now, a lot of good plays in that fight for our next 10, and so double support always about to come online. And you can also have five ultimates or equalizing on cap percentage as well. That should be a very decent competitor round for them. It's tight. If you watch the entry, they can climb. Ideally, they would be able to get themselves a Katsune-Arashbut. Yoshi no rage is fine, though. It's a bit like that. That should be go-time. That'd be thought. They're instantly off the board here. I think we'll be able to touch out this one. Reddit fighters have tried to turn it around from jam around. Pally goes down. First, the disc was broken. The disc was laying down. High vision. Mostly no soul to here. When it comes to the... Aspen punish, yes. Jam runs in the corner. A little bit of additional health given over by the Shields of Lucio, and this is given India all the vigor they need to move forward. So I will increase the amount of players, just got to get this flip over, get Tywin down as well, and you would like to not use Katsune in Russian this fight if all possible. Powering our switching over towards the Mizuki instead. It was charging to stomp into chain combat, right speed we're trying to need. A little bit far afield goes the pulse bomb, avoided by a Suzan and a fancy footwork of Kiriko, but now Yoshimori's pitting off Moro Veku-Chu, going for the 2v1 inside Thailand. In control, there's still a straight-up warfare force of India that needs to be dealt with. Flux coming into play, India final fight scenario, it's new to get one more flick of Skyrim. Coming back onto the doon, just to be able to get a little bit of speed as mentioned, and now India doesn't quite get a kill off of that Flux. Tyron Dabler is still pretty messy with Shashi, big post bomb revenge on Yoshinori. Wait, it was a stick onto MS, but somehow it takes out Yoshinori, they must have had a bad... Oh, India! Shashi with five, how? My goodness! Post bomb kill that might have stuck on a different play, but explodes on Yoshinori, you'll take that. Extra damage, putting plays low enough to allow Shashi. But all the kills required is what India find themselves in a good spot to win the round but maybe take away an opening map as well against Thailand where that sort of mention here a 3-0 might be able to give them just the map that they are required to still make it into top 2. The dream is alive. India have that dream in hand. But now Thailand they got to figure out where things are starting to go wrong. seem like they had a bunch of fights going in their favor but constantly fumbling the back. It can be a bit more of a difficult map for the Malaga as well. This is actually going to potentially favor India especially if Jame can just float up into the air. It's high on knowing that the ground game is, well rather the ground game they have secured that actually high ground Could be a little bit difficult. I'll play a couple plays. Walls to jump outside, and I'm in here. It's got the Jammering up on the high ground first. He's testing the count point, as I've lost two seconds. Nali, under a little bit of pressure, the AeroCharge herself will work around the margins, rolling up very close on the high vision, but unfortunately rocking the ground, unideal there, the Jammering. Captain Brash falling low, high vision is a fully charged rail, but who's going to be receiving it, wants to send it over onto their counterpart, but an extension you can't take the pressure when it comes. Yoshinori, coming all the way now, does not want to take the three versus one. He said, well, if they're now going to grab all of the attention and move back for a peel instead, we'll see how the recall from Shashi, you're tracking with that location, goes in for two versus one now. It's all dangerous from Yoshinori, it's brave and courageous, and they're rewarded with an early cap here for Thailand. Yeah, I'm abso, really close to the ultimate here, but Thailand have advantage, like I sort of say, and the cap itself, Jamer, it's still in play, India is still trying to flip this one over and Like something happens you can find to kill high vision a little bit low HP. It's not shash and hunting both So I vision stays alive for now Who's that? Just use that dash to try and avoid the incoming accretion, but it's fine themselves in no man's land It's actually broke between all the supports on the Balenci castle But it would appear the only king in the castle right now is going to be India They're gonna be holding firm on the point and with a quick movement away. Surely know what else could we ever to contest Now, it's Kairan down, finally getting themselves a flip, so they'll double support, open up some play in India. End up not having to use anything to get that done as well. So very early, intense flips from both ends. Thailand captain first, India staying in for the flip. Let's see if Kairan can make his comeback journey happen. The message you've been behind on Katsune will be a problem though. Almost five hours from here. I've only stopped Armory and they're ready to try and move first. They should have claimed by Abbs this engage a strong from to Kailan. Staying in to try and fight those, Gresh is still a mount up. Yoshidori taking down X-10. She's found the angle and she's still avoiding some from by the mount up as well. So Kairan will claim Captain Crash. It would have appeared that's all that's going to be grabbed here for Kailan as High Vision steps up once again and X-10 puts them in the grave. Let's just sort of think about the Reaper now moving heroes over to try and fix his composition I'm gonna give it a really contest Shashi as well So that could be a little problematic for Shashi is Thanks to what we saw at the end of the last round having quite the game now India still in a strong spot 52% Highland get to really burn some good old pits All right Big move Evan Kyron instantly punished does have to cage when needed And now, getting the way off the Raita, nice suit he used out, are you gonna be able to dodge? The ball's locked with a fear for the TP, it's going to be enough. And now, High Vision's wrapped around the back. All of the ults are being thrown in here for Tylan to try and make something work. And desperation is met with results as Captain Brash just has to stand away and try and exchange his precious life for points on points. It's gonna be Tylan with the cap. And it might just be the apt matrix not doing too well for Pally, India instantly disengaged away from that one, but finally keeping Chase going, Pally moving forward, continually rush, roll down half in the cage, fucking everybody in, trying to finally get that fight win. So if a double the percentage points to catch up to India, but now, freshly out of hold, we're just gonna head straight into neutral. So above neutral flank, I'm just gonna be the closest to here when it comes to Chana rating at that kids who may rush. Jammered. Very spooky right now. Tyron is running scared away from his Sigma again and again and as you roll around behind there might be a way to try and isolate this tank from their healers. You can see the high vision from the last one I deal position. Extra health gained off of Nenek Brast and for now Tyron is just going to go with both fast pumping. Start stealing the health away. Good surround there onto the less than mobile Sigma, but it's a good trade-off behind vision on the other side. Shashi, as you mentioned, hard to contest. Save now. Okay, never mind. MSG still goes down. Hopefully, we'll tell them to do it good enough. But Shashi took down the drone. The palliants will fall the sideways out, make Trich will give him decent amount of damage to try and push away into the dropper of the continuum. I'm not coming back on a Winston now. It's looking pretty hard dive. Let's see if Shashi can be the hero once again. Possible medivac. Islands filling control as Shashi puts around the back. Pulse bomb in the back pocket, but where do you put it? You see? The email's out, the gun's already been used. And that's an opportunity. India already in control. It's now or never. When it comes to the fight, out goes the pulse bomb. We cut away, because cool guys do not look at explosions. A big sub towards the back. Captain Prash gets flattened underfoot in Thailand. A back in control. There needs to be a touch from India. Gonna have to be Shashi. Abs goes down. No one else really there. Winston's being locked up as well. The touch does not come in. Shashi too far away. Jammerin as well, pushed back by Kairin in Thailand, having to make a small comeback on that final round, but they do something. Lock everybody up the cage, and India, after sort of jammering over to Winston, just don't find any value. Polskos wide from Shashi as well, so no second heroic plays to save the round this time for India. Thailand, one of them. And Thailand being made to work for it here, and India putting up a spirit to performance but that might have sunk India's chance to Thailand being able to take the first map. India still will be able to play our second as well as Choosers. You want to rely on some of better mathematics skills and better bracket math than me to figure it out so for now we'll assume that both of these teams can still qualify into that second slot and make it to our groups. Certainly Thailand will be the team that have already got a window under their belt and a second win will absolutely lock them when given that's no other team outside of Australia have even got to Series win so far but for India relying on some sort of tiebreaker scenario I'm sure there will be put up from one and two across Thailand and Philippines would also then be one and two and well It has the best tiebreaker Based on format rules would India be able to get that secondary spot So both teams I don't know why I care, but honestly that second round seeing India come through this shashi play as well Really impressive. Man, Shashi. Not quite the 5k, actually. Four of us have managed to grab one, and it's a little bad, but still incredibly impressive. Shashi was putting their carry pants on and also managed to force Yoshinori off the mirror tracer, which was very impressive, allowed them a little bit more freedom to work with, and actually was contributing to a bunch of very complicated fights like that one we assumed for MS was going to be a bit of a surprise. It's probably put down the Immortality Field. It came down to Skarshi actually, ninjaing in from the other side and taking down the Immortality Field, but allowed for the frag on MS to come through. Josiah is going to be open for future maps as Robin Dan has coming down. We'll end up seeing if India wants to go ahead and protect the Bastion. We're assuming India still wants to play the CAD Bastion here. CAD wasn't available on our opening map, And away by Thailand, but now as we're hitting the future maps India batting first that DPS protect could come into play where Banning out the Sojourn could be a good play if you know extend you're not going to go towards anyway because you're playing the Bastion You might as well ban out moves and get scans banning out cast these are actually really strong because one of the few Heroes that seems to play into the Bastion Aside from that I I think I will be looking forward to an India Malga Band at some stage as well. I think having the Malga available as one of the other back pocket picks is going to be a bit of a problem for India. I mean, maybe there's a ward where you're preemptively next to that by going for a band of a Sigma so that they can't account for the Malga. But obviously that would require India allowing the tank band through after they pick their first map. map and I imagine that they might go for a Malaga ban on something like say Secret Royale if they or at least something maybe like a Remarcher ban on Secret Royale just to protect for Sigma and try and guarantee that Sigma matchup that they'd be pretty hungry for admittedly if Jamerant is staying in. If Jamerant is not staying in though which is not a guarantee for Indeeris, for first time we've seen Jamerant throughout the entirety of this group stage things open up a little bit. We know that Vind has got a good Remarcher, Vind has a a good sigma of their own as well. So honestly it all could come down to such a case. And look at the previous games here. So India decided to go to King's Row against Australia in the past. India's second map versus Philippines was of Rialto that was chosen by Barney. So does seem like India want to prefer more of the straight narrow linear maps not coming to any flash points. There was a Reversa P that which was slightly ill-advised for India that one was a blowout in Australia's favor Obviously, this is obviously looking at where The substitutions goes as mentioned is Jammer don't you remain in because we've had been playing And some of that were much of a stable hero Not entirely clear if Jammer has the same level here for that there Yeah, we don't really know as much about Jammer and Spiriple, obviously, it's all over to Winston, but we don't know if that's real or if that's more of like a we just got a touch right now. Sometimes Doomfist is the choice for the touches, we saw come out from I believe Thailand during that match up there as well. When emergency university touches were on the table, that can just be down to that points particular geography where it's very easy to get your bunny hops over on the, over on the Doom. So I think it's going to be very telling where India decided to take us. I don't know what their best map so far has been. Probably that Rialto against Philippines was their best map, 3-4. I wouldn't mind saying they take us back to there. And then Barney was decent as well. Honestly, this last map might have been one of their best maps in all honesty, has taken the one round off of Thailand that leaks in all of their games. They didn't take a single round off of Australia, which otherwise you might have said that could have been a competitive one, but this would have been so far the best result. Just that one round they got a university. It was extremely well played, but we still have the possibility of, you know, obviously the Jetpack Bastion, Jetpack Air Bastion we'll talk about for India, but Shash moving over towards May has been re-standed. If Vin comes in, plays a Ramatra, they want to play some more Sigma, Ramatra plus May, Sigma plus May has been kind of the backbone of this India squad as well. And for Thailand, no real changes other than I think maybe Maybe Karn thinks about exploring one more time whether the Azaria can make the work here other than that staying on the Malga from just about every single map seems pretty approachable for Thailand as well. Yeah I think that you have to get them to push off the Malga right like if it's working and it's effective which has been thus far for Thailand you might as well just make them for sheet off the Malga. It has been one of the better looks for Thailand when they have Macau on the tank and it's going to be so real now. Picked by India, I would love to see Amalga or another tank band come out first here for India to make sure that Sigma can remain on the table. Yeah, probably needs to be Amalga band, right? Get rid of Amalga, you're naming the Sigma, you don't run to the same position where we had yesterday with Thailand just kind of blowing through the Philippine signal. where you know we've seen Philippines play India in a similar matchup where India wasn't quite up to scratch on that one so you don't want to end up in a spot where Philippines who look like a better segment team couldn't get a certain way of done because it's climbing now that's just completely random over probably that needs to be a bit of a focus I think. Admittedly, I think this is the first we've seen of Jammerand maybe Jammerand is the better segment from Bend might be one of them playing Jammerand today We don't know if Jammerand is staying in, we can assume so, because we haven't been notified of any substitutions. Okay, India to bat it out themselves. Might just be Jammerand staying in, and we're not going to get a Sigma here at all. Jammerand, I just end up being Ram. I think Ram is the clear, like, stable pick. Some teams have played a little bit of Ressie here, but I think Ram will be the standard stable pick that you can really just push across. Um, Larry being banned away by Thailand, which is interesting because I think Thailand are probably more likely to play the double flex sport, people have shown so far, but they might just want to lean more to the Kiriko type of playstyle. Kiriko plus BAP, what we've seen. Juno and Brig as well if they just want to really brawl it out. Yeah, Juno, Brig. Fast bashing. Uh, I do worry about the ram going up against the Malga. And Kyren of course, there's actually two out of Zarya now to do unlimited damage in many cases. Still, I think the matchup for the May against the Zarya is fairly good and Shashi has been playing on fire today so far, so I'm going to trust the Shashi method. Skipping everything as is Jemera still in, Lusukiriko available. Pali will be going over towards the back, so Bap, Kiriko and Vizaria from yesterday that Karo showed. I can deploy Farak to start things out with Aree from Yoshinori to say that probably more ground base for India. And even though X-Hand is going to be on the social, Yoshinori's not too concerned about that. Hi, Vision. Just going to take a large pock shot, return to something a little bit more reliable. And the four-hawk is Sojen. Yeah, a little bit of ground and power here from Thailand. See, Aramatra. We're just going to move over towards the more tried and true. Tyrone and Oshinori are moving away from their previous giro, so get into the Malvas of Azaria, the re-through Cid of the Farra, play this round game. Basically, we saw the last map in a lot of ways. They want to extend, they catch your headshot from high vision, so Santhine is for the soldier. Nice doing here, from Apt Oshinori, going to steal away their health pack and now runs down the Kiriko. India are pretty well scattered in this first fight. Highland looking exactly where they left off yesterday playing this exact same map versus Philippines running through Philippines now running through India as well This next defense and it's gonna be pretty darn good as Shashi will be the one saying I'll bring the fire into there You don't have that much shooting to sky and if Kyron is constantly on top of jammering. He won't be shooting the fire High vision The only thing we're going to work with here is to worry about the Shashi approach. The Remarkation broke it down. It's open season for Kylan to start igniting to these players from India in a headshot as well. He's going to make sure that Shashi's hiding away. It's going to be easy to receive any healing here unless Ab's going to invest in a swift step, taking the disguise to make sure Ab's going to find that LOS. The assault was coming on Iron to carry up first, that matrix looking straight at the finish line for the captain's sub to be tons of damage, Tarris is going to dive on in as well. Yeah, when everyone's just forced into that corner to be stomped before the man is going to try and find him with the overrun, Absasthread a way to fire him so he's pouring out so much healing, but I don't realize, hey, we can just leave from this, we can simply go away and wait until this fight is over. thought it would have been a lot more damage on Pali had a decent amount of nature since traditionally now something the cage comes in catches he's a matter of players Johnny comes in with the cage called players get the Sambar a hit from Regine it's a great answer to be incoming aggression and Yoshinori is going to be surrounded by too many high vision staffs with the overkill of the extension already struck on the other side Yoshinori swallowing down high vision better when it comes to the aim it's gonna be a first point take here from Thailand with four minutes still on the clock now Regine keeps them up for a a little bit longer, but the extra ultimates being played into by Thailand to lock it up and watch for it even, having the capability to bring a deathmoss and shoot the fight go any longer. Thailand, no further issues there, a little bit of slowdown, given that I have a shot from the Katsune rush earlier. Fine, already onto the India, blowing through every single ulti I have. Just up from the ghost, Thai vision, the voice is still needed to do it, as the ultimates are looking for an opening here, they're trying to sting to win the deathmoss, and in the back pocket, an India so far behind when it comes to the generation of these ultimates just hanging out precariously. Sometimes just the implication of the death wasn't that's going to be enough. Karen might be over extended, forces out for Suzu from MS and MS's triage is going to be punished here by X then she's found the opening and she's managed to exploit it. An opening found in India, holding for a little bit now. Pushing Tyran back and maybe even get a little bit of spawn can't go in carries on Gem and explore the possibility of walking just a little bit further forward holding, holding some ultimate. In fact, India says, since you put the entire defense on the ground now. Yeah, they just want to ground them down, sitting in name. Look at all my ranked games right now. Can Yoshinori find any sneaking though off the back of the shadow? If he's on the high ground, should have some access to the back line, but instead gonna fall over. Just demand the attention of India and the party. And Kamra is as well, who might be in some kind of risk? Oh damn, that's gonna force out the Kirakuri in response. Die, die, die, he proclaims Yoshinori, but seems like they've achieved nothing off the back of it. India are all falling low, but there's no finishing blows regime. Great play off the back of the Sambarya saves so many members of India who are in a critical state. And now it all comes down to a large bastion of HP that remains. MS, I don't know if that one was well advised, they thought it might be clutchable. And Kyron, they think that their right is going to go even further in. There's no stopping this Malga as they go to pick up the Mega. Well, MSCG, it looked like it could be a potential overtook there, but Gibbs, Thailand, a little bit of a firepower to force him to get out of jammering, got scared of that. When he had still a decent amount of armor, I believe, on an MSC's form, but just completely backs out of positioning, allows Thailand to push up. Thailand is still surviving off the back of the mega-packed out of the side room. And Thailand came to an initiative back, hoping for a cage again this time. No defense, lost on the team at least at a bet. But it's now better, this time the cage is dead, pretty cleanly with nothing in the cross. If you go inside, Cage can capture a brand new prisoner to add to the collection of Mauga and well India, they just absolutely fell apart when Thailand came in with the Cage. Another cap to follow, Burt, because India don't believe there will be a touch. Drive forward, scouting from high there, she's just gonna OC for it. Unable to grab it there. TP, shenanigans out now Hey, OST probably wasn't required yet If you can't, you can leave the case Claren will be slightly further down and off this and they otherwise would have wiped out And a fresh nozuki is already looking towards the key guys entry One is playing for the outside, one is in control of the high ground I think they're getting proactive here, not allowing the Carthage to pop up before they find their engagement, put Burst here on the slow. And this might allow Charlotte to open into the play with an MCs one critically through so many here, High Vision's already down. Gammite does not come back close to the Maverick till the Stomp is gone, and now you can open up with your ultimate if you'd like. Holding in the corner for Shashi's shutdown is real! And Yoshinori really wanted something there, but the second time that we see the deathcloss we get nothing for Yoshi as Thailand, and see him rebuff time getting quite low, as in two minutes in India also get the hold super far forth, might be watched by Shashi to make sure that Yoshinori won't be able to find any value, that will support all of us about to be online for India, and we can start to really see the hold coming through for them. Kaki Sanctuary from Pally, sitting in Main, seems like it's here, more than happy to just, uh, yeah, hard to ignore that. But now that you've disengaged, you need to try and answer the double support that's coming through from India. They're all in on this fight, it needs to be a victory and Shashi going down is going to make it unlikely to be so. Jamran has the annihilation in the back pocket. High vision's falling down, could give him a little bit more staying power, trying to stay with all of that armor in Thailand. Instead of running out of gas, they're playing for positions instead. Sentry at Leaves allows them to drive into the position on the point itself, to get on the scene. Payload out, speaking of the point, clearly moving in the moment. Looking for the next cage, Cage's been a big win condition for Tyran so far. Both the previous cages have resulted in big fight wins. I think that's a backup planer, but maybe they won't need it. Jamrat can at least give himself some additional staying power. Utilising the nemesis, going towards the back, Tyran looking for some big wins. They've managed to split everybody off. Jam right now just has to hold in the corner, but the gamer pose won't allow the damage to be mitigated enough. Shashi even extra go. Kairin cuts them off from the potential disengaged, sets many players on fire as the cart rolls forward. And India is believed to try and break out of their spawn. Many players stuck in spawn like an entry in Kairin just looking in. What players are able to get up like regimes? Speaking down by Palikin, one last shot X10, makes big money coming through on this OC, trying to find Softarget. But there's just a lot of balls in front instead. It's High Vision that's getting more of the work done. Unconsistent, allowing the final moments as we get down to 0 seconds. Thailand can't. No Softarget show themselves to X10, so she just falls down to High Vision, who's got much better line of sight. And the aggression there from Thailand to keep them in spawn and force, peace meal engagements was so important. A great cap but with no time in the bank. I was going to swap over the other side. Where are we going to reset to? Big question first and foremost for Thailand. Is it a Malaga defense? It's been a stable choice so far from time and where they actually wanted to start on Zarya offensively if you remember but after scouting it was going to be a standard ram on the other side thinking okay well we can just play Amalga. Jeremera and Solorty looking towards ram. Quite telling here. M'kiran's going to be far more committed here. Abit committed to Amalga with a Mizzou key behind them. to see how the Kikai sanctuary is going to work into this. Of course, it does have a pretty good matchup against the Overclock from X-Tem. That would just repeat the same cop for Thailand in all respects, including the Mizuki, what it's worth. And also, same position. I don't know if you remember, this is how Thailand opened up in defense against Philippines' Lock for all their layman. No sound. Into the side room. If India were watching Vajra if they actually saw that last game then you need to know to check the side room. Well at the moment, Yosha Nari appears to be distracting players but distraction became feeding real fast as they weren't fast enough to pop their spirit form. Now Jammerhans is easily able to open up a space for Shashi who is going to be grabbing a little bit of damage from the Malaga but should be able to chase them out fairly easily. Yeah, it's going to be bashing last defosed as well a lot of damage to try and melt them out for down those shield We prevent that from happening I'm not going to be swapping slightly pali. Maybe she's doing a bit of spawn take. Yep. So I back up and lose her and now on to the Zarya as well Trying to give them some open to push your scenario in via bubbles The direction for the Reaper You can go a long way when it comes to that survivability to near Yoshiro and having used the Shadow Step already, but Kyron. One more simple bubble of a tank for now is going to have to use it to save Yoshiro. He wants to get into the aggressive one by Jammar. He's doing a great job of planning all this space here and making sure that Tyron never feels comfortable with their engagements. Tyron is sticking in payloads in close. Tyron needs to start thinking about making a move at some point as in we have building up these old kits. Even in a position like this as well, usually artillery is not going to do much for you, but if you're about to cap, lay out the artillery on the cap yourself. If you're also positioning the tanks, the Tyron already have a force pack. Gonna be counting the levels of Tyron right now, one's already used and the immortality field as well, but Regime and Shashi have been clutched up upon on the other side. Yeah, Yoshinori gets punished for the audacity of their maneuvers, but the tradeouts are all good and poor beside of Thailand and India are absolutely stymied. Now he's finding his opportunity to push on forward, and this is after losing all of his HP, forcing the land from Palia's log, with Shashi down. Now Holt has been plucking anyone onto India, big V-Sit here, half the time gone, payload in a good spot. India also reclaims Spikes, should be the abs, Katsune rush first. The difference is Palia is ready to respond now. That's the thing about it, it's one for three, so end of the day, India still got away with that one, pretty economically concerned, they lose like, you'll take that for a three-alt expenditure. It's going to take India longer than they would have wanted to to cap A, and they still need to finish the entire map. They're pretty sure Tyran have cap A much quicker on their own attack the side. India all but favor to do this now. They just need to be able to give us all a bit of lay down. So like I said, payload to finish this off with my three strikes, and quick deadly, okay? Two to the soft for some time, but... Yeah, there it is. Two to the soft for some time. Yeah, you can just dip away now though, and the damage has been done to them. I remember going to do a phone down by the DPS actually. It was funny a feeling coming through from the other way, but they want to really use over damage. It's being amplified in India. Once again, a back to the drawing board. I'm still holding on. Good play by Yoshinori. Really forced out a lot of utility. Office being played by India's one. Big one has over the right hand lead in the open. India winning the fight off, but actually get the captain. Struggling to use some. Oh my God, what a shot from my vision. Oh, that was absolutely biblical. High vision going for the midair, disrupt the shot by the way. I build the aura, but I also feel the need for feed. High vision goes out too far, jammering core in the corner, brand new nemesis forms just dropped courtesy of the annihilation. And Kharus is like, well, what am I gonna do for you, bro? You ran back into it. Getting users they can touch, but that's because of Halo's new shot by back. Still looking for opportunity, as X-Ten has the only ult available until Abston fight the two nades. She is the hero. She has so much charge to work with. In the corner, Kyren just wants to try and hold out until the Graviton Surge is available to go. Out comes Abbs with the Kitsune Rush. Two players grabbed into the Graviton. Suzu's well timed, but the follow up is good. Yoshinori gets in close and first, or now can wrap around from the back. On to Rageem. Needs to be dealt with. Jamerat cannot afford to turn around right now. They have to stick to the cart. Car overtime begins to sit jammer and can't get back on. And India can't complete first point 2-0 to Thailand. Another Thailand full hold on Circle Round. They did it to Philippines yesterday. And now, in a much more difficult game of hand, they do it against India, but some part of me thinks it's a bit of an India fumble. They had the opportunity to get the cap. They had a lot of early momentum, forcing composition stops from Thailand as well. Ultimate advantage of various points three to one ultimate span where India come out economically ahead and then a further fight afterwards where a single death awesome from Yoshi that doesn't even get a kill by the way forced out such a response from India that they end up burning ultimates only to still not win that fight and then lack the resources to actually finish the push so bit of a devastating loss there I think for India given that the map was otherwise looked to someone competitive. Yeah, I think they had many opportunities. They just got a little bit fumbled when it came to Manusia and the details were strong flight planning overall. Like I said, that economic boom they had with the one for three trade and they managed to catch Yoshinori, by the way. Like Yoshinori had a plan there that could have worked out. Yoshinori was forced to make a sub optimal ultimate because they got caught by the checks of Jannarand and they still had to put in so much to stop Yoshinori's role, the damage was done. And now only one map left to play and gotta say this as well but even if a reverse sweep happens you've gotta start thinking the math differential here is gonna be a lot worse before India because Thailand are looking for the three and old having a lot of three and those in this competition but the gap between Thailand and the rest of the group outside of Australia just seems to be a little bit too overwhelming. Oh god thanks for the replay from Hivish and Firi for that one. Absolutely disgusting. Eww. And the follow-ups after that as well. The sky disruptor could have been a good one. You see the Juno go down to that would have been a really spicy But otherwise, right, we have pylon off the back of spamming through a bunch of malgars. They can really work here, even deciding, you know what, maybe we don't even need the malgars to end play some Zarya and every grab, every grab, finding massive value, a final fight though that I wish, you know, having a couple more ultimates there, X and dropping in the OC, just needed to find Kyron as somebody, but I grabbed to finish things out with an explosive end or Thailand to get their two and zero and only one more chance potentially for India to at least find a map and find some footing in the series. Phil's sorry I'm likely now at Thailand they're not going to be that second place advancing from group B in India. They do get to pick their next map once again but they haven't yet claimed a map in the entire tournament. They're currently 0 and 8 I believe so it's not looking great for the Indian representation here as we head into our third and potentially final map of the series. Yep, and running out of really impactful bands, India's really band away from Zarya, band away from Sigma on the previous map to enable themselves to move away from any sort of Sigma gameplay, also over towards a ram. And Malca Band is still available. I gotta say that that starts to look like a more attractive band for India given that parents' disposition for starting on Malca or just swapping over to the Malca at various points is potentially starting to cause issues. Yeah, I think the Malaga definitely deserves a ban here. Maybe we go to something like Runosaphi in Italy. For India, it's not been the best they've seen so far. I school, can we get a reality? No, that's another escort map. So the other close map they've had, Nimbani versus Philippines. Nimbani's still in the pool. So maybe there's a world where you can make the Nimbani map work out. Maybe Malga-Ban also could there as well, especially since Amidia can continue to protect your own tank line. Still surprised that man was Sigma. Last game, though, admittedly. No, I think it's fine. I think if you don't want to really get into a Sigma matchup, then it is what it is. I think it probably would have been smart to just ban the Malga straight up on that. It seems like India more likely want to play Sigma than Thailand, so in that sense it's a little bit strange. Now that the Malgusle has a new band, probably does deserve one. Probably don't want it as much as High Visions doing a lot of work in the Soju. Probably don't want a band soju just because you don't want to limit X10 too much. Unless you want to really drag this one into the cast battle. So, you know, you could still get a Flashpoint, Bassity Play, Cat Bastion, could potentially be open as unless I decide to ban Lay the Bastion. Cat Bastion on Flashpoint, probably a decent one. You mentioned this, but Navani is a classic one for Cat Bastion as well. Super open map for Cat Bastion to play through. A lot of value there to be found. Yeah, I wouldn't mind seeing India go to that Navani play for Cat Bastion. It is very easily banable though, and I'm pretty sure we haven't seen either Cat or Bastion banned so far though. So it's unprotected. Cat has been banned. Cat's been banned? Yeah. Okay, oh yeah, Cat has been banned, which means that they could ban a DPS first. Maybe, maybe. So India can protect India India can just go straight from cast man that would protect Totally runes off you anyway, so they didn't do well on runes off the yesterday against Australia, but Maybe it's Thailand. They can sort of change fate a little bit here as well Australia's just a different beast. I want to believe that India versus another team on this map to make it work Yeah, definitely had good ideas. He was gonna be banned out by Thailand Reaper from India going to be taken away which is I mean makes sense Yoshinori was demanding a lot of attention and resources with their wild replays. I'm pretty sure this ends up being the Bastion Protect. India had played Cab Bastion on Rudis Appi yesterday against Australia obviously didn't win with it but the Reaper ban makes sure that Yoshinori is going to not have that available to play but more importantly protects the Bastion. I think a Astley would have probably been more impactful just to prevent any counter to the cab bastion and D.Va in response coming through from Thailand make sure that there's no protection for the cab bastion although it's a bit of a double-edged sword because typically if you want to counter the cab bastion you would also like to play the D.Va in response. Yep. So we'll see if that is impacting on that either at all. Unideal but yeah the cast is definitely gonna be one that we're looking for. Great accuracy onto the jetpack cap as well as with that I being incredibly effective against a duo that really doesn't really want to engage with the concept of cover to work much. And we have a substitution Lumi is in, or team Tyran. I'm actually not too sure if Lumi's played yet but I think this is the first. Might be right there. See a bit of a DMP for Lumi so fast. So we need to play them out and ace the TV through. Alright, getting up close to personal, the Bastion. Hard to miss at this range and Ace has found that out the hard way. As for us, we're going to be a quick drop onto the Barton. Well, forward progress here for India. The captain flashed out, the Jean playing the Cat instead. What he asked about, expected is what you want to see. X has just dropped the damage off from the start. Yeah, and Lumi just couldn't be such a big target. It's hard to miss drops from the cat and goes in for the facts or MSCG falls down India. This is what they are good at Thailand still get to find anything so far in these opening moments But by the way for what is worth an hour one of the few tanks that has the capability sort of put them damage and actually shoot the Cat Bastion there's the Cassie from high vision as mentioned pre you see a good option for the hit scan into the cat Bastion Which is why that probably should have been the band instead of the Reaper the case regime's hiding for that shampo now suddenly they are no longer hiding here comes the bastion in the tank form at this engage perhaps by using that teleporter but the damage already been done panics fall and down exo much forgot that one in our Lumi is in a battle of wills of their opposing tank despite a martyrdom of an accretion Damage is already being done. That was weird. Hello, Shashi. This is the air drop the Bastion on top of me. But Shashi's like, what if a wall you're just distracted onto the Bastion? Shashi takes advantage and secures the cap, pushes in the effort of four. And more ultimate's still available, by the way, Thailand. Really slipping at the moment. Bro, actually hit them with a Flash Bastion. Well, what combo do you gotta put in Helldivers to drop that one in? They look like a same-day delivery via drone. That's what they're looking for in the flight. Oh, the HL Special. That plays the off-angle. This is a little bit greedy. The remainder of India. Maybe there were two, five, four VFs and very little of this one, but no extra. It's just dumped directly into the Katsune Rush. The remainder of Thailand are taken away in India once again in good control. I don't know about this one. From Thailand, also putting high vision on the Bastion. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. I'm sorry. vision on the dash and unsupported of course no cat in there at least there is a symmetric side I'm not completely unsupported but if we're gonna be a bit of a struggle X10 has so much more movement via the cat high vision stuck on the ground and to deal with the same on the other end as well all right jammer and good cook here with the clutch three course starts in quarter play coming through and comes the wall. Jammerang going to look for those who are stuck on the outside. If it gets difficult to try and deliver the follow up here though, considering the photon barrier is already in the way, X-Ten goes to those, then to lay down the artillery fire. Next up, the Kitai Sanctuary is going to give over a momentary peel. However, it's going to be difficult to try and push the bottom inside of the sanctuary until it will slow out for a moment while India surround the remnants of Thailand. It's been like they're They're incredibly confused with how to deal with this Cap Bastion regime. Just pulls their way through learning. The regime even finding an opportunity to drop Bastion off once again, taking matters into his own hands. Still get to see Tyrone really winning twice in a year, resuming now to push onto the actual marker itself of being a mobile units. We're about to find a hundred to zero within the first four minutes of the game and tie that peak. Remarkably slow start for their team, considering how well they've done otherwise in the series. Alright, Catnap, good to go as well. I like to see too much use in here, nice sticky, although it's going to be stocked for all my goodness. Good chain, good counter, Catnap's still available for Regine, if they want to use it. But I think that the damage has already been done, Loomi, I should get it done with the cage. A lot of chains are there right now, also the cage has been played by Loomi, but Pali completely breaks the combo within the air. I'm kind of forgetting about that a little bit when you're flying into a Mizzouki just delivering yourself into the chains. I'm trying to get the first meter and she became so far. Oh nice stun there from the loony. The chain as well onto cameras. I can't believe you've got the first time we saw the Banshee and the Mizzouki together. Extend. Trying their best to get the tracking to go well but she is having trouble due to the non-conventional movement. Yeah, Mal getting the chain together, but before she, the, can it grasp, I mean, just stop at the dam, I'm just going to prevent that from flowing through. High vision, still trying to find time, one of the difficult to high vision. Shashi wants an opening. Quick stick onto the mash, it could be great, but already the damage has been done. Gem recognition, high vision, the mix and all of that, good avoidance of the pulse, one Shashi, still getting these fast cooldowns as well, but Ace has managed to turn it around, Going over on to have always got something as well nice to see Yoshinori taken out for a second High vision is going the long way when it comes to the artillery drops But they still are another complication to stop Shashi in their tracks blasting apart the British demon And now we have the calf body to kill for Tyler and as the catch up is in effect Less than 40 meters in terms of differential now time preventing India from hitting triple digits So we wait to see what Regime and Xen can do around the side of the map. Another Kikai Sentry available, always a good coming to Kabashu. Oh, that's a great secondary load from the Zuki. So much aura, so much power. The next thing's got plenty of that as well. She heads over, intangible, Ali's going to be their primary concern. The Kikai Sentry works out well, chained down to the ground. Now an easy target, great play here from Thailand. There's a close and personal abs motion to make it work. Shashi's playing around the margell, so we really can't quite find the target. Tries to go over towards the back line. The Japan captain is going to have plenty of view in the cross-eam. The patty cake is strong, has to use the cage. Some might call it a cope cage, but Shashi just gets caught too close to the pulse bomb, dropped by Ace. X-Ten finally arrives, but Jammarang is trying to be a little bit more coped and quick when it comes to the wrecking ball's arrival. Well, they will be able to sometime if they're pushing in further forward and double ulti's be used by trying to win, especially at a late gauge. They're pushing off the loony. Get some trades off the back of that one and with some fresh spawns coming to reinforce the MSCG, push the team onto XM. They can get those players down. Tying up here to the spot. Katnap didn't get much, unfortunately. They could have made it round for Kuriko momentarily, but pull-up wasn't going to be there. Outcomes to Kitsune, Rush, MSCG, Tristeclint, all of the space, and Jammerang can't be healed through this falling low. low courtesy of the pulse bomb and all regime can do is hide in the skybox away from the tracer. Got the flip now officially 100 meters confirmed from thailand as it was now get very excitedly tells them that they are in fact in the lead the first time on this map this is three minutes of play through abs more than likely would be forced to continue rush out of spawn. Gonna escape from regime healed up by abs but now we should say if they can soon Soon it will be the primary team needed here to try and rescue India from this fate. In comes the Suzu, big pocket onto the fashion, trying to chase down all the remaining members on Kim's high land, too well advised so far. In comes the artillery strike, high vision just protects himself for the moment, as the SCG falls incredibly low. Before I've come through from regime of little feline poi, the distractment of the allergies acts up, a six-town jammer at the cubes, point control as well, so all of this time, Additionally, it's just still being ebbed and Threat-high vision taken down Shashi still has the magic within them to make this one work And half should be able to chase him down in tandem for a two-view on stagger It's been a good day for Shashi so far. Ace taken down next with a late stagger kill But more importantly, they've stopped Tyranath and completing a full cap on the map itself However, India with all the work to do, they've at least got the 91 meters they found in the first five minutes of the game but a 40-ish melee camp now to find with very little time remaining. Oh, Pali, crashed by both a sticky grenade and jam around. Real mess. There's gonna be a punishment coming through. Thanks, Pat. I'm glad you're here. I'm trying to cut this down. I've regained so much to get away with, MSCG. Not quite as lucky in here. Should be able to turn this one around in actual order. That's already been done to some of the members of Thailand. I heard a catapult somewhere coming through from the back regime. that regime, drags the Malga off the cliff, and this is a big opening. You've got Mimba's here as well, just got to clean up the last player, Ace being annoying on the point itself. And honestly, this level of delay, he's going to slow things down, kinda wouldn't be the regroup properly. Less than a minute left to play through, good news is if India can maintain control of this, have Palad on the right side of the map as We hit OT and you can abuse OT forces still windows now Joshy wants to hit a stick would love it to be on the fashion and that's such a crazy part of the overall power level For Thailand hunt down is going well for now MScG under so much pressure Shashi just having to be watered away here by a spot high vision is went out against next end when it comes to a Bastion versus in the air being scattered ten seconds of rain They need to do it now or never a hero is required and I don't know if regime has refer to make it work Loomy on the chase where is Jammer and where is jar? We need jar to answer us inside of the cage is where you find the pot Eventually what exit is Jammer and nowhere to be seen resumes and then you want to come on in It's great place if you for so much time going but the damage is too much to bear Thailand the dominant when it comes to the objective contest right now and the 2v1 chase down an extended to the FNL for India Thailand should walk away with second place in the group And a 3-0 victory here as well flawless against India unfortunately That doesn't mean India doesn't get a single map in our Asia online qualifiers And our group B just like our group A now laid out there I think the expected teams that we thought were gonna be on top ended up getting there Thailand And a little bit more competition in some of these maps than otherwise you'd expect. It moves around in the opening oasis. We're at a bit of a deficit on that room. We're stopping as well before the comeback. It actually did come on in. And also good to see that Tyranian giving some of the other players a little bit of attention as well with Ace and Lumi being subbed in for the final map of the series. Yeah, good to see some depth from this roster. Of course, we know Ace from their adventures on Daphne. a very well-tenured type play when it comes to the top levels of competitive overwatch here in OWCS Asia and in the era before That settles it for Asia really as we look over for the remainder of these highlights seeing Thailand Slowly make their way back in this map where the early on just kind of being beamed down by the combination regime and extent on the cab Ashen and it looked like it was going to be otherwise it quite comfortable in that for the side of India but didn't quite hit that trouble just bigger never got back to the 90 degree mark after the opening stages some good individual highlights shout out to Shashi for having some really good performances over the course in series today yeah Shashi definitely the biggest standout from team India here but good problem solving from team Thailand you can take that into your right games and you're going up against the Cap Ashton, the Mauga, the Mizuki in particular seems to be a bit of a sleeper pick against this. Kikara Sanctuary, very strong as well as that chain to drag the Ashton down to the ground and he's got such a big hitbox, but the follow up can be fairly easy. Yep, one of the few ways that you can actually disconnect the tether as well, very few bits of CC will do that. Change is one of the guaranteed ways, so the hotspot onto Mizuki to make sure that you'll be able to find success is well deserved. even high version just playing a wave of raw bashing on the ground rolling around making that workforce and as well but there it is a final match of the day here in Asia Thailand 3 and a zero keeping the 3-0 score lines strong but at least we didn't get that 3-1 earlier today in fact across all of our matches here in the Asia qualifiers only two games actually got a 3-1 Every other match was a 3-0 and I believe we had 12 matches in total yeah, 10 3-0s and 2 3-1s Pretty speedy days Interesting Pakistan was one of those teams that managed to grab a 3-1 going up against Hong Kong So big credit to them. I think that uh, we had some great Real stratification in our groups obviously we were expecting Australia and South Korea to come out with excellence And then there were some questions just like whether Japan and Thailand are going to be a distinct second place But I think that Japan and Thailand definitely proved that they are a cut above the remainder of our teams in these groups Yeah, South Korea and Japan on their side of the equation as well Australia and Thailand these are the four teams that have managed to book their way over to the Official international group stage in Busan a little bit later on of the year before before we head over to Anaheim to see where our top teams and the playoffs of the Overwatch World Cup are going to be. Very, very swift games, again, that will say some interesting players and teams that people might not have seen before that might not have been familiar with as we'll just take a look at the final standings here to sort of recap our positioning in Asia for the World Cup. There's teams making it through. perfect 9-0 map differential for South Korea, Australia, down by 1 because they didn't lose that one map to Philippines, but otherwise, happened with 3-0 record, plus 8 in maps, secondary teams, Japan and Thailand, they might not have taken any maps up against the likes of Korea and Australia respectively, but they managed to get those 3-0s across the board against everyone else. Yeah, it seems to rhyme pretty well here for Japan and Thailand, where they can't really get anything over the top seed, but good matchups against the bottoms, indeed. And honestly, I think this is what we all expected coming into Group A and Group B, even Korea with some whimsicality, and Sheron not being able to play on Day 2, meaning that there was this constant swap around us, who was going to be playing support, didn't drop any of their maps. And there's still some World Cup action for you even with Asia being completed because EME in America are coming up later today, Avril. Yep, I am trying to figure out what time 5 p.m. PT is on my side of the world. I have AM, I should say. That is in an hour and a half. Oh, that's right, because you are there, welcome. You are the guy in PT. It's currently 3.30 in the morning. Californian that's my California leg day right there in PT so an hour and a half is when we're gonna get Finland versus Denmark Honestly, that looks like matching the date in the MIA for sure That looks like a very darn good game But I can't wait to see how that pans out and I want to see if EMEA and America's can find perhaps There five mapper there's a three two in there somewhere might just be fit in Denmark That might be our first actual five map series of the World Cup so far But yeah, getting over some of these three-off watches will be nice to see, but in either case if you're still looking for drops, you're still looking for more work-up action, there's still seven matches left to play through EMEA in America. There's plenty of games to the left. Yeah, and if you have it or want your drops, the stream will be staying live between regions to give you like a three hour and a half of progress to make sure that you're staying tuned in and giving over all of your attention to the Overwatch World Cup so that you can get all the best rewards that we've got stacked up here for you with the Overwatch World Cup. But from myself, Amphral, and Avast, thank you so much for watching the Overwatch World Cup. Asia Group Stage qualifies. We hope you enjoy the rest of our regions and the remainder of your nights. We'll see you next time. I I I I you you you you you I