WEBVTT

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France. I'm Zoe and here with me is the... it's Danny. He's mesmerizing. He is mesmerizing.

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He's a good friend, he's playing with the audience, he's doing all the things and Johnny is also here,

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our favorite co-worker. Guys, let's talk about what went down because we have back to back to back

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to back. We had eight matches. It was so much action. It's a little recap for those of the people

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at home who might have missed a game or two. Who stood out starting with Group A? Well,

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Starting with Group A, I think the story is the EMEA teams.

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I think the EMEA teams have been fantastic.

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We highlighted them going into this tournament.

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And we now have a realistic chance that all three EMEA teams

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could advance to the playoffs along with some Korean teams, of course.

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But I think in Group A here, our twisted minds go ahead

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to head against Virtus.Pro today.

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I think that's going to be a fantastic matchup.

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And if you can secure a number one seed going into the playoffs,

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that's just going to give you a way better chance

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come the final matches.

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Bad news for you.

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We actually have to wait for that one.

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That one will be played tomorrow because I know I know me too

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We only gonna play two of the upper bracket matches today and then four of the lower bracket matches

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So we have a lot in the water elimination on the line

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But yeah, I know twist of mind obviously team that you watched out for they they delivered fan service as well

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Danny definitely definitely the match of yesterday against T1 was very entertaining

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I've become a quartz fan over the years

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I love them great player and also yesterday's match was even more peak because TV and T

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I'll play the drums at the end if you guys didn't see it. Well find the clip

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And that's all that you need to hear, which just wants to be entertained.

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No, but the team's really delayed, I think.

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One team that I wanted to see more of was Dallas Fuel,

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so that's a team that I will be looking out for today,

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because, quite frankly, I know they've run up against a good opponent,

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but I want to see a little more push back there.

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I mean, with Team Falcon's form, their opponent,

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we were thinking like maybe Dallas Fuel have a real good chance here,

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but Dallas Fuel, they've fallen kind of flat at these major tournaments.

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They may have been this fastest game yesterday.

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Yeah, it was a bit poor from them, and we wanted to see more.

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So maybe an opportunity for redemption, $4 skew that played a pretty unique play style

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with their double flex support look.

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But look at me now, they didn't have a great DeLore game.

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It couldn't find that space against Team Falcons yesterday.

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So we want to see more from them against Team Liquid.

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I'm absolutely.

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We might have a little bit more chance because they're going up against Team Liquid now.

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Yeah, I mean, if history repeats itself, right, looking back at the NA playoffs for stage two,

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but yeah, we're getting ahead of ourselves.

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Looking at Group B and what happened yesterday there, obviously Crazy Raccoon, they look good, but shaky.

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What's going on there Johnny? Are we holding back strats? Are we fumbling? Do we need to warm up?

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No, it's fanservice. I honestly think it's fanservice. I consider Crazy Raccoon as the people's team.

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You know, they're the favorites to win and they know that. That's why even yesterday they pulled out a lip at the end.

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Uncle Lit came out, he came on stage and was like yeah, let me play a map, you know?

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And everyone loved it.

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He used to go to get what everyone wants, he used to go.

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It's true.

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Play some games, get them in.

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Maybe what made them look a little shaky, maybe out of sync?

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Because they are not really practicing with Lit that much.

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Was it the domino?

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No, it wasn't.

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It was the domino.

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The domino went hard.

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I don't know.

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No shade on that one.

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I still think Chris or Coon, even though they slipped up on New Junk City a little bit,

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I still think they're one of the favorites alongside set of 100% in Group B.

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And so I'm putting a lot of respect on their name.

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You shouldn't really into individual point losses on New Germany.

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Okay, no overreaction.

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Couldn't be us, overwatch fans, couldn't be us.

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Wow!

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Okay, then looking at the matches today, as I said, we have two upper bracket matches,

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two lower bracket matches.

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That means elimination on the line for many of those teams.

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So I have your personally, if you're looking for our Sony story of today, you've got to

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look at the NA showdown because it is a repeat. It's a grudge match for both of

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these teams. Team Liquid going up against Dallas Fuel, a chance of redemption

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for Team Liquid which got knocked out from the playoffs in A, but also they

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were the one knocking Dallas down into the lower bracket for that run. So like, who has more of a grudge here?

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Well actually I would say that you know Dallas Fuel coming in there's the higher seed.

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You'd probably say that they are the favorites, but I actually think that

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Team Liquid's playstyle translates better here on the major tournament. So close

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to beating way beginning yesterday so for that matchup I am actually looking

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out for Team Liquid to come out on top. I'm also looking out for Team Liquid I

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although they lost yesterday Trees performance and Cassidy was very

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entertaining so I think it's gonna be a great match. I always Trees put on his

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big boy carry pants today like they're in for a treat now I'm sure we all are

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because these teams came to play not just to win the midseason championship

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no they also want to get those club championship points and for more on that

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Ginny is standing by with a special guest.

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Ginny here and I'm joined with Nikita, the head of East Point's development for Virtus Pro.

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You guys are competing in Overwatch, but in general you have a lot of rosters over at EWC this year.

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So I'd love to hear what the goal is for Virtus Pro and the strategy coming into EWC.

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Yeah, well, the goal is always to win, however we all know how hard it is.

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Anyways, we are doing pretty well so far.

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Week 3 just ended last Sunday and we won the event in PUBG.

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So we are in the cool and standings being second right now right after Navi

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and yeah we all know that it's really hard with all the big works same like us

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Falcons, Vitality, even Liquid coming second last year in 0.24

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AG, Aurora, all those heavy hitters have many teams to actually compete for these titles

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we have Rainbow 16 coming here next week hopefully they can score some points

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maybe win the event, who knows.

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Overwatch team that come this week,

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they finished fourth last season, last major,

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so we all know how well they can perform actually.

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So for us, the goal is again, always high.

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However, we want to make sure that every player

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does their best to go as high as we can, as they can.

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Because you guys have such a high goal

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in terms of like achieving,

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and now I would say maybe a bit of the pressure

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has taken off, because you know you get,

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You need to have that one win to actually qualify to be able to lift that club championship trophy.

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Does that make it a little less pressure on the rest of your rosters?

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Yeah, for sure.

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So now we are past that point again with the PUBG win last week in 2024 and 2025.

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We've never actually won the title.

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So for us, that was our first title and now we know that we're eligible for the win.

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And we look forward with a smile on our faces.

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Do you think that there has been a difference maybe in your approach to this year or is it still the same?

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I think we always try to improve. We always want to make sure that everything we have has a bootcamp before the EWC.

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Now it's in Europe, so we have our own bootcamps in Europe. They can prepare it.

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We have all the analysts, all the staff that is working with the teams on the back end.

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So they have everything they can have to actually be a title contender.

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Also, when it comes to Overwatch, Tidal Contender is pretty realistic this time around from what I'm hearing.

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Are you looking forward to it? Are you hoping that this is another Tidal Winner or do you just think we've already won that one?

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We'll just take it slow.

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Yeah, actually it's a hard question because we all know that in Overwatch we met the Shifts basically every month with all the new patches coming from Blizzard.

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And yeah, we just won the Stage 2 in May, so we kind of come here as Tidal Contenders.

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However, we'll see how it goes. I don't want to jinx anything here.

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But yeah, I think our team feels really strong coming into the next match with the STM.

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We know them pretty well from our EMA clashes all over the past year and a half.

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So yeah, hopefully it will be a great match for the audience.

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All right, I'm looking forward to it. Thank you so much for the time for the interview.

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Good luck with the Club Championship point. That's it from us.

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We're going to be heading over to the best voice comps from yesterday, just so that you know what you could expect today.

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I'm getting it. Sniper, Sniper, Sniper, Sniper! It's fine!

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Fills soon, kills soon.

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To what?

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Can I? Can I?

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The minigun's going that way.

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I think, I think, I think.

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I have no idea.

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I'm on left, I'm on left.

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Come here.

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I need you as a win-go.

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Yeah go go go go!

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Mag along, Mag along!

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Catapin!

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I see you, I see you.

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I see you!

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I'm out! Hop hop! Hop hop!

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Hop hop hop!

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You're going, you're going. Mag on.

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Sniper, Sniper, Sniper, Sniper, Sniper, Sniper!

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Yeah yeah, we catch, we catch.

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He's over, he's over.

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Care one, care one.

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Lolo, Lolo, Lolo.

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Now back in back slot, back in back slot.

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K, 7, East.

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K, 7, East.

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Trader, Trader, Trader.

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D-Mail.

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D-Mail, D-Mail.

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D-Mail, booster.

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Close up, close up for Oak.

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Yes.

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That was Virtus.pro toping off a big win last night over 9-Z.

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Today though, we start off with two other winners, Crazy Raccoon

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taking on space station gaming as Sugar Free and Crew

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are looking for another strong performance at EWC.

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Today we welcome in Zoe alongside reinforce. I'm your host Chris Puckett and Johnny

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I'm excited because we've got sugar free in action today. He's been a star

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He's got fans making signs for him already and now it's time to really perform against one of the league's best a crazy

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Raccoon expectations for this matchup

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Well, it's an opportunity for SSG to really impressed upon us that they actually have what it takes to stay competitive

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With some of the best teams in the world crazy Raccoon

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They should be the clear favorites today, but sugar free has been a star player for North America

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I hope of the region so many times before but he's got a coming plus today to stay competitive with price record

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So I see Tracer his top hero. She's been one of my favorite to watch. We've seen a lot of

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Jetpack cats and that's allowed some more bastion play. Yeah, I mean also sugar free wanted to escape the

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Symmetra prison. He's not quite there yet

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I think one foot at the door, but they still have to rely on that one too

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Then space station gaming just played kind of what we've seen from them in this past stage

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So they didn't really show us anything brand new or different per se, but they definitely do have their own style

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It wasn't it wasn't the most convincing victory though. That's it though. It wasn't for crazy raccoon either

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So perhaps there's an opportunity and ultra violet joined us in the studio Johnny

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He mentioned that they're still kind of warming up

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This was nice to get their first match under their belts now

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They can really focus going into day two yeah 100% and they know their game plan like so is that they have their style

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CJ of Dallas Fuel put it best in the North American playoffs when they said,

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hey, they're Sky News one tricks, but they're a good team doing so.

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It's a quacerakoon. They know what this is you are going to pull out today.

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It's going to be the Cassidy. It's going to be the Jeffback Cat.

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How does quacerakoon adapt to SSG's game plan?

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Am I looking at lethal, sugar-free, who's leading the lobby when it comes to eliminations tonight?

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Oh, it's got to be lethal. Lethal is so important for this.

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So good.

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The Cassidy, the Sky News, like I talked about,

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but also being able to just take over games.

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We're seeing Cassidy's with some phenomenal performances in these past couple of tournaments.

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So letho even though we talk a lot about sugar free

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I think letho is to go to player three but letho may have the best highlights

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But it was sugar free who we caught on the mic before the match. Here's what he had to say

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Thanks guys. I'm here joined by sugar free sugar brawn wu-tang man of many names

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Greatest player in SSG. Do you agree? Yeah. Yeah

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All right, I mean you guys you're just about to go up on stage to play your match

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But before that I just wanted to hear from you. You did get your first win yesterday and either you see how are the vibe right now?

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for SSG. I think the vibes are pretty good. I think we finally got our first win as a team on land.

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So I think we're pretty happy about that. And I think the vibes are willing to be forward from here.

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Yeah. I mean, you are definitely going to be needing that vibe because today's opponent,

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I feel like it's going to be a challenge for you guys. I know you guys have faced crazy raccoon

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before in other, I guess, international lands as well. How are you guys feeling going into this

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matchup? I think we're feeling good. We'll see how raccoons are feeling as well. I think they're

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they're going to be scared if they don't sub in lip. So let's see.

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Are you are you confident?

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Do you let me go in and you have to be confident that you could win against them,

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right? Prediction. Well, how is SSG going to be beating CR?

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Is it going to be a two to one? I'll say two. I'll give them one map.

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One map. Love it. Sugar Free. Thank you so much. Best of luck.

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His smile is just glorious.

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Sugar Free has some of the best highlights in the game.

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And we all witnessed that in past EWC's this year.

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He's playing with space station gaming and he's got a tough opponent in the groups crazy raccoon

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The toughest squad to come out of Korea or where do you rank them right now Johnny?

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Yeah, I they gotta be number one after their success at champions class and they look might be impressive now putting a

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Lot of effort into he sang Symmetra here playing the Dominus well a tank hero

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We haven't seen it too much of so this is the crazy girl who team that is building on their playstyle under composition

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I thought we twisted my plate

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Exactly, and that is so scary for the MIA teams.

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Now, of course, Rokun, the best team in the world,

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they're going to beat us after opening their own style.

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That's pretty scary stuff.

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You can see Symmetra is devastating.

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If you're looking at the team as a whole,

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though, this is success across the board.

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Where are they at their flash here?

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So if they're going to make a statement against SSG,

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how do they get it done?

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I mean, it's just a general.

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The team just consistently performs well,

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and individual players do as well.

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That said, though, I want to do, I'm going to do him dirty.

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Max. No, you had a big moment yesterday with the 5k we showed.

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Yep. We didn't show what happened after that 5k.

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That way, we got to clean it up. Okay. We got to clean it up.

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There were some pretty egregious, like all timings in there.

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And like just generally, they were playing with their food, maybe a little bit.

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Maybe they didn't take it too serious. It's a blip in and what not to do.

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Choose when to hit your cue a little bit better today.

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Alright, keep your eyes on Max. Keep your eyes on Crazy Raccoon.

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but also we had to check in with the fans to get the vibe in the venue.

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Who do they think is going to win the big game?

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Hello, everybody.

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Day two of this season's championship is just about to start.

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People are lining up, which means we got some free time until the match is start.

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Hey, great time to start your pickups.

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You can play with us.

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Join in on the fun on the EWC app.

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All right, we're going to be doing pickups for the first two matches,

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starting off with the first match of the day, SSG versus CR.

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Crazy raccoon.

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Guys, I think, to be honest, it's going to be an easy one.

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I think it's going to be CR2Oing SSG.

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You also think that?

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Absolutely.

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I think SSG looked a little bit inconsistent

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compared to Crazy Raccoon.

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And I feel like it will be too much for them.

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They'll get overwhelmed.

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Absolutely.

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There is a chance that I feel like SSG could take a map off of CR.

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You know, yesterday's CR.

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CR likes to have fun, right?

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You know, maybe we'll see Lib.

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Maybe they'll try some wacky stuff.

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What do you think?

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Yeah, well, I'd love for SSG to take a map. That'd be great, but I don't really think there's a chance that they'll win the series of a one.

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Very realistic.

15:22.480 --> 15:24.480
I think they'll be quite lucky if they did.

15:24.480 --> 15:25.480
Okay, what do you get, that 2-0?

15:25.480 --> 15:33.480
Yeah, I think it's probably a 2-0. I think it could be a 2-1, you know, throwing a max map here or there, but I just don't think SSG's got to end them.

15:33.480 --> 15:38.480
Yeah, all right, 2-0. You know what, I'm going to say 2-0 as well as TR getting the win.

15:38.480 --> 15:44.480
Let's move on to the second match of the day, and it's going to be, oh, this one's also going to be very good, Webull Gaming versus Team Falcons.

15:44.480 --> 16:02.480
I'm gonna go with team Falcons getting the win 2-1 over Weibo. I feel like Weibo is a great team for team Falcons right now with Merit coming back, you know, and playing for as the DPS hitscan, I mean, he looked fantastic yesterday. What are your thoughts?

16:02.480 --> 16:07.600
thoughts. I think merits look absolutely insane. I believe he came back from an injury with his

16:07.600 --> 16:13.680
finger. Maybe that's just enhancing me. He's come back sharper, more ready to win. And I believe

16:13.680 --> 16:18.800
that's going to overwhelm Weibo. And I think it's going to be very good match over to Wanda.

16:18.800 --> 16:23.600
To Wanda, certainly. Anyone seeing Weibo's going to win? I'll go the other way. I think Weibo can

16:23.600 --> 16:29.200
take this too. I think, you know, factors have been looking at great. Why even with merit back in,

16:29.200 --> 16:34.680
like and you know wave of good good with both Sun Tzu and Gushui in so they got

16:34.680 --> 16:40.000
maybe multiple looks. I am a huge Gushui fan but I said Falcons but I think

16:40.000 --> 16:43.180
there is a chance for Wavewood to win as well how about you? Well I said I said

16:43.180 --> 16:49.320
the Falcons would win 2-1, well Mary's got money on the line so he's gonna be playing out of his mind like so yeah

16:49.320 --> 16:53.240
they looked really good yesterday and I think yeah I think they probably backs

16:53.240 --> 16:56.680
their own form. 100% agree I think both of them matches today are gonna be

16:56.680 --> 17:01.900
the insane Walt. Let's see how it plays out. Thank you, Danny. And shout out to the man

17:01.900 --> 17:08.220
in the NYXL jersey. I actually have stock in that company once. It made out $0 in the

17:08.220 --> 17:12.420
end. So let's talk a little bit about who is going to be making money today, though,

17:12.420 --> 17:16.820
as they guarantee a spot in the playoff bracket. Are you going crazy raccoon or SSG?

17:16.820 --> 17:20.740
Pressure raccoon. It's going to be a 2-0, and it will feel like a 3 or a 5-0.

17:20.740 --> 17:25.580
said what you said indeed 202 oh I think we get a game three let us know in the

17:25.580 --> 17:30.340
chat what you think as we get it started on the stage

17:31.540 --> 17:37.540
we have got regional champions world champions rising contenders established

17:37.540 --> 17:42.620
giants all of them want to leave Paris is the top dog at the halfway point of

17:42.620 --> 17:44.580
the season

17:50.740 --> 17:53.740
I'm cut on the slack, my body's a five in

17:53.740 --> 17:55.740
But he ain't even really speaking the most

17:55.740 --> 17:56.740
We can hear, we can win it

17:56.740 --> 17:58.740
This is the end, like a life sentence

17:58.740 --> 18:00.740
Who like the general, keep it consistent

18:00.740 --> 18:02.740
Don't let them off, until they are finished

18:02.740 --> 18:04.740
We're going in and up and back for vengeance

18:12.740 --> 18:14.740
Teaching is rising

18:16.740 --> 18:18.740
Teaching is rising

18:50.740 --> 19:12.260
And just like that, we're back.

19:12.260 --> 19:14.740
Let's just take a quick look in the rearview mirror.

19:14.740 --> 19:20.700
Day one of the Overwatch Champion Series 2026 mid-season championship.

19:20.700 --> 19:24.380
here at the eSports World Cup had absolutely everything.

19:24.380 --> 19:25.940
Bonjour tout le monde, bonjour Ian.

19:25.940 --> 19:26.540
Bonjour.

19:26.540 --> 19:27.580
We did everything.

19:27.580 --> 19:29.540
We've had the best players in the world,

19:29.540 --> 19:31.220
the best teams in the world here on stage

19:31.220 --> 19:33.420
because that's what EWC is all about.

19:33.420 --> 19:36.260
We've got long series, we've got fans from all over the world.

19:36.260 --> 19:38.220
On a des long match, très disputé,

19:38.220 --> 19:42.300
trois maps et des fans qui viennent soutenir leurs superstars du monde entier.

19:42.300 --> 19:43.980
There was one thing missing yesterday

19:43.980 --> 19:46.340
that I absolutely adore about the eSports World Cup

19:46.340 --> 19:48.500
and that is the key crushing.

19:48.500 --> 19:49.700
That changes today.

19:49.700 --> 19:55.140
Now we start off with a couple of winners matches and then we move into Elimination Territory.

19:55.140 --> 20:02.140
Woo, Elimination Territory, I'm absolutely excited because, yeah, before that you would lose, you would get a second chance,

20:02.140 --> 20:04.220
but we don't do second chances anymore.

20:04.220 --> 20:12.140
Effective, it's a bit like the world of the Bizzounos, you lose, you play again tomorrow, but there are four Elimination Matches waiting for us, and I can't wait for it.

20:12.140 --> 20:16.820
Me too, that is to come, but we start today with the teams that picked up a dub yesterday.

20:16.820 --> 20:19.980
Let's welcome the first of them on to the stage.

20:19.980 --> 20:21.980
It's Crazy Raccoon!

20:28.580 --> 20:33.060
I love this organization's name. I adore it.

20:33.060 --> 20:36.740
They arrived in Paris as the overall number one seed,

20:36.740 --> 20:39.940
and yesterday they looked every bit the team to beat.

20:39.940 --> 20:43.660
The Champions Clash winners opened their campaign with a clean 2-0 win,

20:43.660 --> 20:45.340
advancing without dropping a map

20:45.340 --> 20:50.940
and reinforcing their status as the standard the rest of the field is measured against.

20:50.940 --> 20:57.820
And it's always hard to stand strong against the favorites, but space station gaming!

20:57.820 --> 21:04.780
They don't care. They can do it. The North American pillar is resilient and a borough

21:04.780 --> 21:10.700
consistent. L'expression même de la constance de l'autre côté de l'Atlantique

21:10.700 --> 21:18.100
as now the new test moves to the international stage but now can they

21:18.100 --> 21:25.900
face Titans and can they be the new Giants? Sugar Brom always smiling with a

21:25.900 --> 21:30.620
scene behind him crazy raccoon wants to continue their run assortment favorites

21:30.620 --> 21:35.500
SSG wants to show the rest of the field they're a genuine championship threat

21:35.500 --> 21:45.500
Let's do it. Crazy raccoon and

21:45.500 --> 21:47.500
SSG taking the stage. This is

21:47.500 --> 21:50.500
day two. My name is yours joined

21:50.500 --> 21:53.500
by moxie to lead you through this

21:53.500 --> 21:55.500
next game. SSG moxie with their

21:55.500 --> 21:57.500
first win on the international

21:57.500 --> 22:00.500
stage yesterday of 2026. Yes,

22:00.500 --> 22:03.500
but not a dominant one. It went

22:03.500 --> 22:13.500
So there's still a lot of question marks for this team, especially because they have one strategy, the desk talked about it, the players talk about it at length.

22:13.500 --> 22:21.500
This team relies so heavily on that capacity to be able to win them fights for lethal, crazy raccoons though.

22:21.500 --> 22:32.500
You look at the evolving composition strategies from this team, it feels like we're just seeing the very tip of the iceberg from the crazy raccoon camp.

22:32.500 --> 22:36.060
We had Jumbin on the Domino yesterday.

22:36.060 --> 22:39.940
He sang started picking up the Symmetra as well.

22:39.940 --> 22:44.300
Okay, there was a quote one time said by me,

22:44.300 --> 22:46.260
that Domino was not good.

22:46.260 --> 22:47.700
Johnny remembers all too well.

22:47.700 --> 22:50.780
Do you want to keep with that or will you change?

22:50.780 --> 22:52.300
My tune has changed slightly.

22:52.300 --> 22:54.820
I think Domino's all right, Domino's all right.

22:54.820 --> 22:58.300
I think we saw a lot more than what I expected at least

22:58.300 --> 22:59.780
in terms of heroes being picked

22:59.780 --> 23:01.460
in the tank crawl the other day.

23:01.460 --> 23:08.380
We also saw lip and max come in for that. Yes, some could potentially I was about to

23:08.380 --> 23:13.300
say that I'm not sure we're going to see lip here, although I would love to trust me.

23:13.300 --> 23:18.500
Yeah, I think the lip service might be put to bed in terms of getting to see him play,

23:18.500 --> 23:24.060
especially with how close that new junk city did go down to as we can have a look and see

23:24.060 --> 23:29.060
will be controlled for us up

23:29.060 --> 23:33.060
Nepal on the cards as we have a

23:33.060 --> 23:36.060
Diva ban and a bastion ban. So

23:36.060 --> 23:39.060
SSD still free to rule the

23:39.060 --> 23:42.060
skies with that cat Cassidy

23:42.060 --> 23:47.060
wants more. Best of three here

23:47.060 --> 23:49.060
in this match as well. Yeah

23:49.060 --> 23:50.060
fashion being banned. So

23:50.060 --> 23:52.060
eventually we will see the cat

23:52.060 --> 23:59.180
I mean, I actually have to know that this cat Cassidy will be targeted by Crazy Raccoon.

23:59.180 --> 24:02.700
They also have to expect something like Dive at some point, right?

24:02.700 --> 24:06.380
Jumben, like we said, he played the dominant yesterday on Village.

24:06.380 --> 24:10.780
There's a chance that Crazy Raccoon want to run that composition back yet again, since

24:10.780 --> 24:13.300
it worked out really well for them.

24:13.300 --> 24:18.140
Giving a tank gun, letting them shoot, put more pressure on that Cassidy and the cat

24:18.140 --> 24:27.140
does do a whole lot of good, being able to box them totally out of just taking spaces, also takes a lot of the pressure off of Hishang and Stalker, right?

24:27.140 --> 24:38.140
You don't just have to have your DPS dealing with the other teams, the DPS frees them up to be able to look at things like Fork and that backline when Ultraviolet is alone.

24:38.140 --> 24:42.140
Alright, we're getting to see Domina locked in early on for Junbin.

24:42.140 --> 24:54.020
I don't mind it here, Nepal I think is definitely a map that Mauga serves quite well. Village

24:54.020 --> 24:55.020
especially.

24:55.020 --> 24:58.300
There is an absence of Kasti, so Space Station off.

24:58.300 --> 24:59.300
Nope, you lied.

24:59.300 --> 25:03.020
As I said it, there we go. I was trying to say, you're changing your tune in regards

25:03.020 --> 25:05.900
to the dominoes that Space Station remains static with the Kakkas.

25:05.900 --> 25:10.180
It's just so good though. We've seen so many nice plays already, a lot of highlight clips

25:10.180 --> 25:15.220
you saw in the intro a little bit earlier on. Domino for Tundin. It's going to be tough against the

25:15.220 --> 25:20.340
Malga. Domino's shield, obviously, can be broken apart individually. Those small little screams,

25:20.340 --> 25:23.620
of course, you'll see it here. Very easy picking to score the Malga normally.

25:23.620 --> 25:28.980
Oh, well, we've got Admiral already split, actually. Admiral got lead one to the high ground. Now he's

25:28.980 --> 25:33.140
playing the off angle. Yeah, on the high is exactly where you want to be. They've actually

25:33.140 --> 25:36.820
forgotten a lot of this space. It's crazy. They're trying to pick off Horde first and they've done

25:36.820 --> 25:43.140
so very well. It's going to be a flip for SSG of course, but look at this, Dominic. Dominic,

25:43.140 --> 25:47.060
a certain Dominic in the front line. Yeah, I mean, this is great for Crazy Recurrent, right?

25:47.060 --> 25:50.820
Dominic just provides the shield for Sorka to be able to hide behind, then goes, puts the pressure

25:50.820 --> 25:54.820
on to lethal, forces him to totally back off at the fight. So, Spray Station got a flip,

25:54.820 --> 26:00.740
but Crazy Recurrent's flipping back just as fast. Can they actually just make this stick? I mean,

26:00.740 --> 26:04.420
look, they're trying to put the cast in, if it's just breaking, succeed again. Nice little flashbang

26:04.420 --> 26:09.460
in. Watch your own slide, but a better boot there from Hussain gets the trade.

26:09.460 --> 26:14.940
Great concussive from Hussain and without lethal space station, pretty two-plus in this

26:14.940 --> 26:19.740
fight. They'll go for a point flip contest at least, but crazy racoon won't give that

26:19.740 --> 26:20.740
up easily.

26:20.740 --> 26:25.900
Look at the shield dance as well from Shunbin. Orcs gonna fall too. He only just got back

26:25.900 --> 26:31.180
to the battle. Although crazy racoon, he will end up getting, whoa, sorry, space station,

26:31.180 --> 26:35.660
They only end up getting 13% so it's a quick fight there for Crazy Raccoon.

26:35.660 --> 26:41.500
I mean you get 4% off of that flip, the Crazy Raccoon gets more than 4% off of the kills

26:41.500 --> 26:46.500
they were able to secure with the Pharah outside of the point itself so that's a very valuable

26:46.500 --> 26:50.340
trade as yet again Space Station wanting to rely on this Cassie to open up the space

26:50.340 --> 26:53.820
but Leif has just been denied the time to be able to build up the ultimate.

26:53.820 --> 26:56.980
You just have to get the Cass into position and hope that you can take them out with your

26:56.980 --> 27:01.140
primary alone.

27:01.140 --> 27:03.140
Can Ups 1 available for Junbin?

27:03.140 --> 27:09.140
They got this OC as well, they've also got Rush, they've got a whole use of tools that they can use to win this fight.

27:09.140 --> 27:17.140
Junbin's going to try and just force walk away from the point already and look at that, that's almost a double boot, they're getting him out of the way of UV and Admiral seals.

27:17.140 --> 27:27.140
I mean Junbin's just also not in position for lethal to be able to farm off of, so we talked about Space Station being so reliant on this one strategy and crazy recruits have denied any time to be able to build it.

27:27.140 --> 27:29.540
lost by territory, this is the first guy noon they've had.

27:29.540 --> 27:34.880
Yeah, since she have space though, they've got the high ground at least, Lethal even more so, elevated to the skybox.

27:34.880 --> 27:38.980
But look at the entirety of Graze of Refuge is hiding away, almost baiting them in.

27:38.980 --> 27:43.880
Lethal suspended outside of the map, headshot onto Stalker, about a quick reposition there.

27:43.880 --> 27:48.080
Is the Pan Ops gone straight on the point, it's high noon, she's just way too late, even gets moved away.

27:48.080 --> 27:51.940
There's two seconds left on it, a couple of bodies on the other side of the point, with the fight already done.

27:51.940 --> 27:54.580
It feels like Sugarfree with the spree ends up getting one.

27:54.580 --> 27:59.980
They get shut down instantly by Stalker and there's no one left for SSG to try and contest.

28:01.280 --> 28:07.180
Great play from CrazyRakoon. Like only allowing one dead-eye to be built up the whole round,

28:07.180 --> 28:11.180
hiding to force the Cacastee to flank all the way around the side of the map.

28:11.180 --> 28:16.380
The moment you scout out that you start taking some of those pot shots from the easel around the side,

28:16.380 --> 28:20.880
you just ignore the Cacastee and walk point because the point will give you all the cover

28:20.880 --> 28:24.380
that you require to be able to hide away from the impact of that dead-eye.

28:24.380 --> 28:30.720
You drop your rush, you burn your off-banks, and yes, you find trades, but you still have your soldier up with that overclock.

28:31.220 --> 28:39.160
The moment that they run out of resources to be able to try and survive it, you're running the cat, you don't have the Lucio to be able to provide the sand barrier, it's just done.

28:39.560 --> 28:47.140
Crazy Raccoon looking just as dominant, and as we said, they're changing their strategies off as opposed to Space Station, just keep doing the same thing.

28:47.140 --> 28:53.520
Even more so, I'd even argue, I mean, look at that hawk not getting a single limb in that last round on the Malga.

28:53.520 --> 29:01.520
Okay, now we're changing things up as we head to Sanctum, Ultra Viola on the Luoyang Churrongs actually going to match him, so poke for poke.

29:01.520 --> 29:09.520
That is not still funny, I hate to portray the sign, it is not still funny. We've moved past that little economy.

29:09.520 --> 29:13.020
Hawk on the Orisa now, but still Jhin been holding this high ground to win.

29:13.020 --> 29:16.520
I mean, the Dominus shield really is just so large here.

29:16.520 --> 29:19.320
Yes, you can chunk through the individual sections of it, sure,

29:19.320 --> 29:23.120
but Lethal and Hawk are just taking so much poke damage

29:23.120 --> 29:25.320
by the time they do actually chunk through it.

29:25.320 --> 29:29.820
Jhin's gonna reposition, but oh my god, Lethal sniped out of the sky.

29:29.820 --> 29:32.720
They get trade-off, and he sank, sure. Point at locks.

29:33.220 --> 29:35.920
Crazy recruits are making it impossible for space station guards

29:35.920 --> 29:38.920
to be able to clearly work around the Stormy Shield early on.

29:38.920 --> 29:39.920
I don't know.

29:44.920 --> 29:50.920
Decent damage from April 2. I mean, look at this rush timing for SSG. 20% away.

30:02.920 --> 30:03.920
Jesus.

30:03.920 --> 30:09.840
Okay, I'm not gonna test the mental versus GG just yet in that small room.

30:09.840 --> 30:12.880
Couple of players who'd be waiting on the wing, and waiting in the wings too,

30:12.880 --> 30:14.720
healing up Sugarfree when he needs it.

30:14.720 --> 30:18.240
Chorong at this same though, however, Sugarfree now eventually forced away back.

30:18.240 --> 30:20.080
He sank. Twice the dust already.

30:20.080 --> 30:22.320
A crazy recruit is waiting for that timing.

30:22.320 --> 30:26.240
If they can find a pick up of a plank, or if they can build up that rush to get to Mach Admiral,

30:26.240 --> 30:28.240
only then will they commit to this fight.

30:28.240 --> 30:30.400
Space station just punishing their hesitation.

30:30.400 --> 30:34.080
Well there's the rush, the match is going to get matched as well.

30:34.080 --> 30:39.080
Now Sugarfree can take an off-hanger if he so chooses, in fact maybe he can go for a flank here too, through that mega health back.

30:39.080 --> 30:49.040
Jumbid trying to force his way into the engagement, UB takes a headshot from Natureland, he ends up going down as Jumbid has to cut back 10% away from the pan-opticon as well, but Hawks is running and gunning.

30:49.040 --> 30:52.960
Sugarfree out of the mix already, but SSG remaining control.

30:52.960 --> 30:55.960
There's a tier title for him, but he's saying what is this?

30:55.960 --> 31:00.400
Straight to the backline, but Innocent Zuzu from Apple makes sure he doesn't end up falling on his back.

31:00.400 --> 31:06.280
Chorong also falls to Flip came through, sure, but CR, they got no bodies to fight this with, it feels like.

31:06.280 --> 31:07.760
Yeah, that's so split.

31:07.760 --> 31:12.560
At this point too, Chorong just doesn't have the title blast to be able to survive the survivability.

31:12.560 --> 31:13.760
What is my risk doing here?

31:13.760 --> 31:15.760
Well, that's the second time he's taken that route.

31:15.760 --> 31:17.760
That's a little fine.

31:17.760 --> 31:19.760
He's got a Terrasurge in his back pocket too.

31:19.760 --> 31:32.760
He's had the Terrasurge for the last fight as well, that's why Crazy Recruiting had to go for that crazy rotation from there, side of the map, all the way on to point as Space Station will just prep the presence of that Terrasurge getting too close, not having the Suzy to react.

31:32.760 --> 31:37.080
side of last and shouldn't be this time mixed with a spree as well just

31:37.080 --> 31:42.920
invincibility almost how do you deal with that if you're anybody that's not

31:42.920 --> 31:46.800
Kirikou yeah but you hit the suju that's it but there's only like half a second

31:46.800 --> 31:50.400
of improbability like good luck this is final fight now versus G. Yeah space

31:50.400 --> 31:53.960
station proving to be much more fluid with this composition might not align

31:53.960 --> 31:57.760
that dominance we have to set up defensively as possible territory but space

31:57.760 --> 32:01.520
station has gotten the choke. Karan gets the touch on the cat's gonna have to go

32:01.520 --> 32:04.480
for it yet again, but should we be ending with a bite?

32:04.480 --> 32:07.680
Little dash away from lethal two is unleashed the OC.

32:07.680 --> 32:10.040
Stalker shuts him down as the point now

32:10.040 --> 32:13.000
has to be contested by CR jumping straight the back.

32:13.000 --> 32:14.840
Stalker has a nice little two piece,

32:14.840 --> 32:16.840
taken out ultra fighter as well.

32:16.840 --> 32:20.040
Hawke from across the way, snipes he sang somehow,

32:20.040 --> 32:23.080
but still the fight is contained in this small room.

32:23.080 --> 32:25.480
Oh, Admiral, has the rush built up?

32:25.480 --> 32:27.600
The space station down both UV and choker three

32:27.600 --> 32:30.240
want to hold off on using it before the team regroup.

32:31.520 --> 32:36.520
He sang Genji? At this point? Okay, a big switch-up from he sang.

32:36.520 --> 32:39.020
I mean, it feels like he's just going to try and run at them right, Jumbins.

32:39.020 --> 32:43.520
Most static, you have to allow the Genji being able to put the first on the off angle instead of your tank.

32:43.520 --> 32:48.020
Yeah, the cat's airdrop human, I guess, but better follow me to the point here with the Genji, that's for sure.

32:48.020 --> 32:51.520
As the dash into the front line walks are used as Spiritskin, but it's pretty low.

32:51.520 --> 32:56.520
A brief stun, lethal dies. Jumbins still playing in this front line, holding at this front door,

32:56.520 --> 33:00.520
so the rest of SSG can be picked apart one by one.

33:00.520 --> 33:06.520
Beautiful denial, actually. He just jumps into the rush vs rush and holds deep left.

33:06.520 --> 33:09.520
So, nothing space station can really do.

33:09.520 --> 33:13.520
If they try to take advantage of their rush, all of the damages get punched right back at them.

33:13.520 --> 33:15.520
And Crazy Raccoon holds.

33:17.520 --> 33:21.520
Firmness round on his head almost. Crazy Raccoon drops his 70% already.

33:21.520 --> 33:27.520
Yeah, that was the rush fight too, that if your space station was your big try to get through these choked moments.

33:27.520 --> 33:31.820
Now he's just been looking for a pick early from lethal, but you'll deny those angles talk

33:31.820 --> 33:33.820
It just gets to hold you at the door

33:34.560 --> 33:36.560
I mean they've been looking it out by the fight

33:36.560 --> 33:39.920
Let's just you're taking so long as the sugar free doesn't getting cut up tear

33:40.040 --> 33:43.520
He's put into line of sight at the rest of crazy raccoon

33:43.520 --> 33:48.760
What a pick off and stalker follows that with a triple. I mean head shots lethal straight up

33:48.760 --> 33:53.240
Well, this looks so good for SSG, but that's gonna fall through the final hurdle on this control point

33:53.240 --> 33:59.480
This no one left alive walk spawns the doom, but it's too little too late crazy raccoon a

34:00.160 --> 34:03.760
Comeback on sanctum. That's a 2-0 on control

34:03.920 --> 34:10.920
Yeah, we just see that dumb composition being so good at holding the ground holding those chokes especially right every time

34:10.920 --> 34:12.920
Space station try to just retake

34:13.520 --> 34:17.880
Walk out of their side of the map into those wider angles

34:17.880 --> 34:29.880
right on main, and at that point you've also been able to build up all your perks so you get the opportunity to reposition your shield once every cooldown, which is a huge game changer for Domino.

34:29.880 --> 34:44.880
One of the main criticisms of this tank has been how static that that shield is, how easy it is for players to just be able to walk right past it without a care, but once you are able to get those repositions, it becomes so much easier to be able to shut down any opportunity.

34:44.880 --> 34:49.600
live tire reaction. It's my favorite part of the show so far. I'm going to be honest with you.

34:49.600 --> 34:58.640
I will say this is good for space station. They put up good fights and we're also seeing them

34:58.640 --> 35:04.240
move away from surely the cat Cassidy. It's definitely a better look. I spoke to Christopher

35:04.240 --> 35:10.240
and a couple of the guys before they jumped on the stage this morning. Got the usual chit-chow

35:10.240 --> 35:16.240
the way about how bad flights can be across the world. But he was saying that well under no

35:16.240 --> 35:20.240
illusion that this was going to be an easy game. They know it was going to be very tough. Obviously

35:20.240 --> 35:25.040
you're facing crazy raccoon. Of course it's going to be difficult, but still have a level of

35:25.040 --> 35:29.520
confidence coming in and especially after yesterday being able to take a win like that.

35:30.160 --> 35:34.800
They're not beaten down so early and you can see how much of a fight they're already putting up

35:34.800 --> 35:40.520
against CR. And I don't imagine we're going to see any changes here in substitutions. I

35:40.520 --> 35:45.520
think we're going to just continue to see Junven playing, same with Heesang, Stalker,

35:45.520 --> 35:46.520
of course.

35:46.520 --> 35:52.520
Yeah, I would imagine Crazy Raccoon will keep the same players, especially if of how close

35:52.520 --> 35:57.440
Sanctum went, like one fight territory for Space Station. It was, if they could just

35:57.440 --> 36:02.600
get their foot through the door, they got so close that Catnap is so brutal on Two Sugar

36:02.600 --> 36:09.480
every 92% to Spree. They're able to scout out the Shion flank, pull him out of position,

36:09.480 --> 36:13.720
and everyone jumps on him from Crazy Raccoon. Like, that's the coordination that these teams

36:13.720 --> 36:19.480
have. The moment a catnap comes first. Boom! That, like, jump is so good at drawing.

36:19.480 --> 36:21.400
I hate to interrupt the point, but...

36:21.400 --> 36:22.600
It's a brilliant plan.

36:22.600 --> 36:25.720
That is incredible. Banana peel.

36:25.720 --> 36:30.720
I'm sure we have plenty of

36:30.720 --> 36:32.720
banana peels actually in the

36:32.720 --> 36:34.720
green room. You got through a

36:34.720 --> 36:36.720
whole bunch of bananas. Mario,

36:36.720 --> 36:39.720
you're playing at me. Well, we

36:39.720 --> 36:41.720
have to see a Winston. Got to

36:41.720 --> 36:42.720
get that potassium in in the

36:42.720 --> 36:44.720
morning. Yeah. Winton,

36:44.720 --> 36:45.720
Winton. See another good one.

36:45.720 --> 36:47.720
I saw you stubby. We've got to

36:47.720 --> 36:48.720
get a little montage at the

36:48.720 --> 36:49.720
end of the event of all the

36:49.720 --> 36:51.720
big size. I'm sure if Kellan

36:51.720 --> 36:53.720
has his way, feel for sure

36:53.720 --> 36:59.480
to break out the win. The Winston is coming eventually. Although I don't know if they

36:59.480 --> 37:06.480
do it today versus Liquid since lower bracket run, Winston pretty large risk, but that is

37:06.480 --> 37:10.040
a later match. They've been getting it done though. Jumping

37:10.040 --> 37:13.240
to the defensive kill, and as I always will. That's how they've been getting it done in

37:13.240 --> 37:19.640
North America is the Winston. It's their own style of play. They've been not even forced

37:19.640 --> 37:24.920
into it. They're just happy to kind of take that. Was that a handcrafted rematra? Pachimaru?

37:24.920 --> 37:31.160
People are too talented. Here's what I'm going to put them gathering here. Oh, damn. Wow,

37:31.160 --> 37:37.320
we have people who are artists. We have people who are brilliant at sewing, apparently. And

37:37.320 --> 37:42.880
we have the best of the best when it comes to playing Overwatch. And Crazy Raccoon, they

37:42.880 --> 37:49.040
are currently the best. They have the title to prove it. They're defending that champions

37:49.040 --> 37:56.880
clash first place finish. They're also having to defend against the performance stage two.

37:56.880 --> 38:02.080
Like they beat Zeta, they got that curse off of their backs, and then instantly back to

38:02.080 --> 38:07.440
stage two, Zeta start taking wins. So it's an awkward position for Crazy Raccoon to find

38:07.440 --> 38:14.080
themselves in. They have to look for it again and yeah, there we go. It's Atlas. PMS have

38:14.080 --> 38:19.440
played domina not just crazy raccoon attack was trying to play a whole bunch of domina yesterday

38:20.000 --> 38:27.200
actually which was punished crazy raccoon they'll target out that jetpack cat they're more than happy

38:27.200 --> 38:34.000
to remove it they know that that leaves ssg without a lot of engagement opportunities it's not just

38:34.000 --> 38:38.560
things like the dead eye that they were using the cat to get people into position with what we saw

38:38.560 --> 38:44.480
on the ball, they were literally just dropping lethal into high ground angles so that Crazy

38:44.480 --> 38:50.160
Raccoon had to spin all of these different plates, right? Keep the point, look at the tank, try to

38:50.160 --> 38:55.280
find picks on the back line, not lose someone early to an angle that a castee is suddenly

38:55.280 --> 38:59.920
on top of, where you have no opportunity to be able to react to it, and with how wide

38:59.920 --> 39:04.920
the game. And the most

39:05.020 --> 39:07.960
popular. The most popular

39:08.060 --> 39:09.860
second match point is with the

39:09.960 --> 39:11.860
amount of hallways and doorways

39:11.960 --> 39:14.920
and peak positions. It's just

39:15.020 --> 39:17.960
so vulnerable. If something

39:18.060 --> 39:19.960
slips past your vision and he

39:20.060 --> 39:21.960
will instantly be punished.

39:22.060 --> 39:23.960
Christopher a moment ago there.

39:24.060 --> 39:27.000
You saw just behind the gang.

39:27.100 --> 39:29.000
Making sure they're all locked

39:29.000 --> 39:31.900
Well, would you go to a batter against German? No

39:34.240 --> 39:37.380
Anywhere Jim because I bought I feel like Alice is just like

39:37.880 --> 39:43.080
The greater of the evils of the flashpoint maps at the moment, right?

39:43.080 --> 39:46.280
But you you avoid the worst ranking ball

39:47.480 --> 39:51.400
On Sir of assa you just want to stay well clear of that

39:55.520 --> 39:57.520
Yeah, no domino so this is a look

39:57.520 --> 40:04.020
I didn't kind of talk about this backline there. No jet pack cat. You can still run things like we ain't to I like that

40:04.020 --> 40:10.640
Kiri we ain't com so I really do especially with the she on it's a pseudo tracer in a way where the she on especially without King

40:10.640 --> 40:16.420
Yeah, getting there. She's not only protected with the title boss, but then not keep us in to kill them

40:16.420 --> 40:23.160
Like there's a lot of engaged potential. It's just not as fluid as it is. No penitent

40:23.160 --> 40:27.200
that's the only way to get

40:27.200 --> 40:29.200
the ball out of the back line.

40:29.200 --> 40:31.200
With the tracer. The tracer

40:31.200 --> 40:33.200
obviously can just manually kind

40:33.200 --> 40:35.200
of blink. The she only got like

40:35.200 --> 40:37.200
the dash, but with the old can

40:37.200 --> 40:39.200
then like triple dash into the

40:39.200 --> 40:41.200
backline. So a little more

40:41.200 --> 40:43.200
set up required, but I really

40:43.200 --> 40:45.200
like how much the we can create

40:45.200 --> 40:47.200
a lot of value to especially to

40:47.200 --> 40:49.200
be fair. If you look at the flip

40:49.200 --> 40:50.200
side, if you're crazy raccoon

40:50.200 --> 40:52.200
playing it against someone like

40:52.200 --> 40:52.700
Oh yeah.

40:52.700 --> 40:58.200
Trying to set up on those angles that the Wu Yang is able to sort of cover for as we'll have a look.

40:58.200 --> 41:04.200
No Wu Yangs, just Kiriko and Lucio, both teams looking for engagements now because this has it done.

41:04.200 --> 41:06.200
Is the difference, Naked, Crazy Recurrent, Heesang.

41:06.200 --> 41:11.200
On that Symmetra, allowing Crazy Recurrent to very quickly reposition on top of the Space Station.

41:12.200 --> 41:17.200
Yeah, the TP, but Heesang, it feels like it's going to be more of a disengage than an engage.

41:17.200 --> 41:22.200
You've got so many people that can kind of do it themselves, Jim, Charon. Even Stalker.

41:24.200 --> 41:29.200
I mean, it's like Vigilante gets a hold onto that Suzu too, right, instead of having to burn it on Stalker and Hawke's Slam.

41:29.200 --> 41:38.200
Nice little bike connection there onto Stalker, but this backline unfazed Vigilante and Charon, just vanishing up those wounds, and Hawke goes way too far deep.

41:38.200 --> 41:43.200
Look at that little turret that was lasering in the back as well. Nice little early kickoff onto the tank.

41:43.200 --> 41:50.200
the tank. Great STEMTP as well to go put pressure on the high ground that Leeper can't sit there for free, look for an exit trade.

41:50.200 --> 41:56.200
Just got crazy recruitment from holding close as they'll be able to cap first. They do lose the Jalan T-Bone.

41:56.200 --> 41:59.200
That's a very good pick up from Leeper before he falls.

42:01.200 --> 42:07.200
No pick off surely? Got a lot of mobility. Oh, they're trying to get him.

42:07.200 --> 42:11.200
They should be surely going to get out. He can hear the Lucio, it's already still here. They're on a different point.

42:11.200 --> 42:15.700
point yeah we're playing on a different point guys first still still has to be

42:15.700 --> 42:20.000
locked as Hawks are ready threatening that person's space station seeing the

42:20.000 --> 42:23.720
absence wanting to try to find an in but Chumbin already has the first downpour

42:23.720 --> 42:27.360
ready to go. No sugar-freaking here everything that's going on right now but

42:27.360 --> 42:29.920
isn't actually a factor in the fight until he pops his head around this corner

42:29.920 --> 42:33.560
gonna look for an execution but a damage first given that the other person inside

42:33.560 --> 42:35.800
there is the downpour of Stroud and Hawker again who's kind of trapped in this

42:35.800 --> 42:39.840
more corner wants more ultraviolet going into the rescue but quickly shut down

42:39.840 --> 42:44.400
stalker again on fire. I mean great pick from Crazy Raccoon right, identifying

42:44.400 --> 42:47.160
they're doing way more damage to wall patrol, to a pilot will be able to

42:47.160 --> 42:53.000
translate into a much faster rush charge, so aggressive downpour, totally ice-lead

42:53.000 --> 42:57.800
out the Kiriko, force all of those cooldowns then jump on top of UV, get the kill

42:57.800 --> 43:02.120
and allow you to have the rush match. Here he comes again, sure on looking for

43:02.120 --> 43:06.120
yet another pick off on to sugar freak. We're just gonna get capped in the meantime,

43:06.120 --> 43:09.320
a little bit over an extension there from Crazy Raccoon, Sambara does hit

43:09.320 --> 43:14.800
of hitting 4 though, it should be a means to an end for these fights. Space station with

43:14.800 --> 43:17.280
no beat of their own and has jumped in with a trip.

43:17.280 --> 43:22.920
Yep, crazy return, just aggressive time barrier, also violent before he can even re-acts with

43:22.920 --> 43:27.560
the rush, you lose Admiral, and Hawk, he's had enough, he knows the matter of it, not

43:27.560 --> 43:32.160
getting value, no slam setups believable to be able to take advantage of stuns, to be

43:32.160 --> 43:37.920
able to build into rail charges, instead it's onto the Rematra. Good way of slowing things

43:37.920 --> 43:42.080
down trying to allow leafland sugar free the opportunity to find these pics.

43:42.080 --> 43:47.040
That's crazy Raccoon, do you have to worry about double support or fight from safety?

43:47.040 --> 43:52.560
Oh, little sniping he's saying before the fight even really started, same achievement,

43:52.560 --> 43:58.960
that's a very good opening pic. Sure you burned the OC but you're still happy with that even

43:58.960 --> 44:02.360
though you know, should friends have gone down, sure. Ideally you're not losing anybody

44:02.360 --> 44:05.800
else who's crazy Raccoon, they're getting corralled like sheep currently.

44:05.800 --> 44:10.800
The Shepard trying to push them back all the way over towards that.

44:10.800 --> 44:13.800
Very nasty edge, if you're against a Lucio player.

44:13.800 --> 44:15.800
Apple taking a fair too many shots though.

44:15.800 --> 44:17.800
The sound barrier, narrowly helping him escape.

44:17.800 --> 44:19.800
Yes, that barrier forced actually.

44:19.800 --> 44:21.800
Later rush, but also by a sub-bam.

44:21.800 --> 44:23.800
Well, the quiet rush jacks there,

44:23.800 --> 44:25.800
but they're able to utilize that one-to-ever.

44:25.800 --> 44:27.800
This really early fight went from SSG,

44:27.800 --> 44:30.800
and they burned Spree too to try and win.

44:31.800 --> 44:33.800
Space Station tried to do so much

44:33.800 --> 44:41.400
to guarantee that they've got that first point cap so they can just sit, play slow, stop Crazy Raccoon's engagement.

44:41.400 --> 44:45.400
Because if they disengage with the SimTP, Space Station still have point control, right?

44:45.400 --> 44:49.000
They're still folding up. That 100% is Jumbo.

44:49.000 --> 44:52.760
You're doing a little bit like Winston, just jumping up onto the roof top.

44:52.760 --> 44:55.640
Looks like old Doom, just like, stalling out on the roof.

44:56.360 --> 44:57.560
Sugar free, actually.

44:57.560 --> 45:00.600
Stopped onto the Tracer so you have that pinch potential.

45:00.600 --> 45:03.560
goes all the way around the side of the point, pulling creative attention,

45:03.560 --> 45:06.120
allowing space stations to navigate through these chokes.

45:06.920 --> 45:09.160
Still not on the point though, is the issue.

45:09.720 --> 45:14.040
Yeah, another downpour, so as soon as they come in, the downpour's gonna connect.

45:14.040 --> 45:15.640
It's a tear as old as time.

45:16.200 --> 45:18.040
Gonna try and get Hawke out of position first.

45:18.040 --> 45:20.520
There's the downpour, and it connects.

45:20.520 --> 45:24.200
Hawke is still nemesis-formed though, but Admiral Cork unawares,

45:24.200 --> 45:26.600
that violently connecting straight with the stone.

45:27.480 --> 45:28.600
Oh boy, oh boy.

45:28.600 --> 45:35.800
moxie this is all falling apart for SSG. It's just cut and dry from Crazy Raccoon at the moment right?

45:36.520 --> 45:42.360
You get the downpour onto Hawk, Hawk's just shut down completely, can't do anything but watch as

45:42.360 --> 45:48.200
Crazy Raccoon blow right past him, hit that vulnerable backline and Space Station yet again

45:48.200 --> 45:54.920
have no chance of putting Percent on the board. Match point now to Crazy Raccoon to close out

45:54.920 --> 46:00.600
this series is space station just flipping through the hero book at this point sugar free trying to

46:00.600 --> 46:06.440
work out what do I need to do to give my team this in he thinks far and might be the answer

46:07.640 --> 46:13.400
just like anything at this point you're down the two rounds away oh look at the beat it was almost

46:13.400 --> 46:19.800
disrespectful at this point points not even unlocked yet with sound barriering in like come on

46:19.800 --> 46:24.360
well he's thanks about to have symbol right so you can't even punish the lack of sound barrier

46:24.360 --> 46:29.480
with Leifel's overclock. Something that Space Station were able to punish last time by getting

46:29.480 --> 46:35.080
that early pick up on Heesang at the start of the OC. Otsovila at least takes Forka down,

46:35.080 --> 46:39.400
so Space Station don't have to worry about walking into an OC before Admiral has beat,

46:39.400 --> 46:42.360
but you do yet again have to walk into an established hazard.

46:45.080 --> 46:48.760
Alright, Leifel on and off angle. Immediately checked, has got Admiral.

46:48.760 --> 46:56.760
by his side. Hork wants more trying to pressure point, but Jimbin's not having any of it. Just happy to take the 1v1 when he's got that spike guard up.

46:56.760 --> 47:00.760
He'll put better defensive tool there, doing damage while you're holding the block.

47:00.760 --> 47:06.760
Admiral does end up falling, just spiked that rush coming out. Hork trying to make his presence known in the backline, but

47:06.760 --> 47:14.760
only presence now is 10 feet under, shut down by Hisang. And the fight just about over, and maybe this map and series too.

47:14.760 --> 47:20.760
series too. Crazy racoon with

47:20.760 --> 47:22.760
overclock and down pork. Can't

47:22.760 --> 47:24.760
imagine that they'll play all

47:24.760 --> 47:26.760
that defensively right 25%

47:26.760 --> 47:28.760
left with how quickly flashpoint

47:28.760 --> 47:30.760
burns out at the same TV. You're

47:30.760 --> 47:32.760
just looking to catch base station

47:32.760 --> 47:35.760
before they can set up lethal.

47:35.760 --> 47:38.760
Get a big touch. Jumping down

47:38.760 --> 47:40.760
poor Hawk on another hero is

47:40.760 --> 47:42.760
back on the hazard this time

47:42.760 --> 47:47.000
down port. Not sure who it connected with but it doesn't really matter. Jumbin's already

47:47.000 --> 47:52.160
inserted himself into the conversation. Taking to the sky, Lethal, snipes out Stalker, might

47:52.160 --> 47:56.600
just be what Space Station required to get this flip and at least hold for more than

47:56.600 --> 48:00.200
20% or so. Crazy Raccoon. They're going to come back for the sound barrier.

48:00.200 --> 48:05.320
Yeah, it comes at the cost of Space Station's whole old bank. So right now they need to

48:05.320 --> 48:11.480
fix and they need them now. Crazy Raccoon going low but not low enough. No deaths to dissuade

48:11.480 --> 48:15.960
sure wrong from just sending the team forward with one side of B. Yeah, I mean it feels like

48:15.960 --> 48:20.200
an inevitability here that space station they're just gonna get flattened. This B is gonna be too

48:20.200 --> 48:23.800
much. Everybody carrying right now, space station on this high ground, they're gonna get a nice little

48:23.800 --> 48:28.280
wall there on Jumbim, but B connects with him. Green over health dissipating now as Orc is on

48:28.280 --> 48:32.440
the pursuit, but Lethal's already dead. Orc needs this kill desperately and he's gonna get it,

48:32.440 --> 48:37.240
but meanwhile this team are falling around him. Apple down, Lethal to follow, like crazy Raccoon

48:37.240 --> 48:40.840
is still in this. A stick on the back of Orc, downpour of his own is gonna connect with the

48:40.840 --> 48:45.160
the point but Hoots are actually managed to secure. Jumping back on the hog, maybe to

48:45.160 --> 48:50.640
make the big difference, but it's all stalker. A Snipebunters sugar-free, OT is crazy, Raccoon

48:50.640 --> 48:57.800
secure the point, Ultraviolet out of resources, out of time, a Space Station, lose control

48:57.800 --> 49:04.960
of not only the map, but of the Series 2, a 3-0 on Atlas and crazy Raccoon. Come up with

49:04.960 --> 49:13.440
the top. It's the same issue as on route 66. Like Crazy Raccoon, they're so good at just

49:13.440 --> 49:17.840
keeping up that pressure, keeping up that tempo, forcing you to have to take fights when you're

49:17.840 --> 49:22.280
not ready for them. And putting the pressure onto Ultra Violet as well, understanding how

49:22.280 --> 49:28.120
close he was to that rush, forcing the overtime so that SSG have to burn all of the Trace

49:28.120 --> 49:31.880
of Utility on just holding the point so you don't have blinked, you don't have recall

49:31.880 --> 49:36.360
to be aggressive and try to find kills on crazy raccoons backflying. In the meantime,

49:36.360 --> 49:41.720
you just watch as ultraviolets help our tanks. Yeah. Like I said, Christopher and the rest

49:41.720 --> 49:46.840
of the team under no illusion that this was going to be a tough game. A little did they know

49:47.640 --> 49:53.720
what kind of beast was waiting for them behind this door. Crazy raccoon. They do look like on

49:53.720 --> 49:59.000
another level. They want to claim this trophy here, ideally at the midseason. I mean, going into

49:59.000 --> 50:05.120
this year, you're expecting this team to be incredibly strong. The DPS lineup, even the

50:05.120 --> 50:12.200
lip not having the best of showings yesterday is still ridiculous. It's still crazy raccoon.

50:12.200 --> 50:18.200
SSG were the ones that needed to really level up this tournament and level up the rest of

50:18.200 --> 50:23.240
the year. I believe they're on that course, but can they continue? Crazy raccoon. However,

50:23.240 --> 50:27.200
they're going to move on in that upper bracket. We've got Choombin actually down on the stage

50:27.200 --> 50:28.800
with Ian for a brief interview.

50:30.400 --> 50:32.800
Thanks guys, you are right, they're all on it,

50:32.800 --> 50:35.840
and looking as impressive as we expected them to,

50:35.840 --> 50:37.680
coming into player 2 here.

50:37.680 --> 50:41.120
I've started by with Jumping and Maddox, our translator.

50:41.120 --> 50:43.200
Jumping, coming into this tournament,

50:43.200 --> 50:45.600
it's always tough as number one seed,

50:45.600 --> 50:48.960
because there's high expectations from the fans and yourself.

50:48.960 --> 50:52.400
Do you feel any relief to have locked in that playoff spot nice and early?

50:57.200 --> 51:08.200
I'm curious if you can get into the playoffs as a player.

51:10.200 --> 51:16.200
Well, I think we can get into the playoffs safely.

51:16.200 --> 51:19.200
I think it's going to be a tough game from now on.

51:19.200 --> 51:21.200
Let's get ready.

51:27.200 --> 51:32.800
Looking further, I think there are going to be a lot of tougher matches ahead, so we'll prepare for that, for sure.

51:32.800 --> 51:39.800
Yeah, plenty of mods to come in this tournament. When you look at your own performances here, a champions clash with a tournament MVP.

51:39.800 --> 51:48.800
Do you want that again here at the Esports World Cup? I know that your fellow teammate Chorong says that he wants it too, so is there a little bit of competitive rivalry there?

51:57.200 --> 52:07.200
I heard that you want to get MVP in this tournament. Do you have any competition relationship?

52:08.200 --> 52:20.200
I don't have any big desire, but I think it would be hard to get the main player. I think I will get one of the dealers.

52:20.200 --> 52:33.200
I don't really have that much of an expectation about the MVP, but that being said, Chorong is the main healer, so I don't think he's up to a full-call for MVP.

52:33.200 --> 52:37.200
I think one of the dealers, maybe, one of the DPS will get the MVP.

52:37.200 --> 52:45.200
Okay, interesting. Now we saw a lot of Overwatch played yesterday. You saw all of the teams compete. Who do you think some of your biggest threats could be here in Paris?

52:45.200 --> 53:12.200
I think the current meta is slightly towards the European team.

53:12.200 --> 53:20.700
I think the current meta is slightly towards the EU, so I think EU teams like Trusted Minds are still the biggest threat for us.

53:20.700 --> 53:27.200
Absolutely, they looked incredible yesterday. Just finally, can we get a message for your fans here in the building and all around the world?

53:42.200 --> 53:47.840
Thank you to all the fans who came to support us.

53:47.840 --> 53:52.080
We will do our best this time to make good results.

54:12.200 --> 54:14.200
I

54:17.600 --> 54:24.520
Thank you very much and chambers congratulations to jump in and crazy raccoon and you two in my analyst booth both

54:24.520 --> 54:30.800
Called the two oh, so we who shine the brightest for you a match number one of the day. It's a team effort

54:30.800 --> 54:33.080
I mean that team no sitting on the fence

54:34.320 --> 54:36.320
It's not possible

54:36.320 --> 54:38.320
They're a unit. You don't understand.

54:38.320 --> 54:45.320
The pressure this team puts on any other team, the relentless aggression, the way they move in, no one being left behind.

54:45.320 --> 54:51.320
It is the hive mind. Honestly, they move as one. Today looked much cleaner. That's what I wanted to see yesterday.

54:51.320 --> 54:57.320
Johnny, is it not John Bin and his beautiful Domino play? Who are you watching in this one?

54:57.320 --> 55:00.320
He's saying it looked awesome in the first round. What do you see?

55:00.320 --> 55:02.320
He's saying what awesome in the first round.

55:02.320 --> 55:03.320
What do you see?

55:03.320 --> 55:06.320
I mean, honestly, the fight to get away playing Domina at the highest level

55:06.320 --> 55:10.320
and teams like SSG are struggling to adapt against it, it's just mind-boggling

55:10.320 --> 55:13.320
because it's just that here we haven't seen being played at the professional level.

55:13.320 --> 55:17.320
Can you explain this? Why does he make it work when none of us can in matchmaking?

55:17.320 --> 55:20.320
Well, first of all, they're playing maps that cater kind of to Domina

55:20.320 --> 55:23.320
and so here on Village of Off, like everything is so close cornered

55:23.320 --> 55:28.320
and so you have a lot of room to get a lot of value from you're pushing enemies

55:28.320 --> 55:33.720
or enemies into the wall, whereas some of the maps, you know, there's more room to operate,

55:33.720 --> 55:37.920
you can play longer side angles, that's where Domina isn't as good, but Chris Raccoon fitting

55:37.920 --> 55:42.080
Domina in seamlessly here, and also there's Symmetra played, has benefit in nominal pocket,

55:42.080 --> 55:46.400
and so this is a team base, really scary, SSG, I don't think there should be too upset though.

55:46.400 --> 55:50.400
What I've been most impressed by is the fact that all these players are able to rock the wedding

55:50.400 --> 55:54.880
band while gaming on a keyboard. I don't know about you, but I have to take it off when I get

55:54.880 --> 55:58.640
on there Johnny otherwise I'm clicking keys too loud jumping was clicking a lot of keys

55:58.640 --> 56:04.800
he was on fire for I believe 72% of this match it felt like so he doesn't matter he's on a hazard

56:04.800 --> 56:09.360
if he's on the domina he's making things look easy on the other side sugar-free looked like he had

56:09.360 --> 56:14.080
a tough time was trying his heart out didn't have the right character it seemed most of this game

56:14.800 --> 56:22.400
yeah they couldn't quite stop the aggression there from crazy ricula but as Johnny already said

56:22.400 --> 56:28.760
It wasn't their swim so they should be upset about that like every team going up against the Korean team will feel the same way

56:28.760 --> 56:33.920
Especially against crazy raccoon. I mean if you look historically as she has never even taken a map off of a Korean team on that

56:33.920 --> 56:39.880
That is the best phrasing ever it wasn't theirs to win space station gaming is going to drop down

56:39.880 --> 56:45.600
They will fight against the winner of a GL and vero that will be an interesting matchup of regents

56:45.600 --> 56:49.160
Johnny who do you expect to power through as that will be our third match on the day?

56:49.160 --> 56:52.200
Look, honestly, I think Varel should be the favorite tier against all gamers.

56:52.200 --> 56:55.800
The Japan scene is on the move, but then space station, pretty good news, I'd say.

56:55.800 --> 56:59.080
They should actually be coming out on top against Varel, I feel like.

56:59.080 --> 57:00.680
So even though you think I lost her early pocket,

57:00.680 --> 57:02.840
they still have a good chance of qualifying for the playoffs.

57:02.840 --> 57:05.640
State is getting set for the second match of the day.

57:05.640 --> 57:07.880
We will see you for that on the other side.

57:07.880 --> 57:12.600
In the meantime, congratulations to Crazy Raccoon, our first team into the playoffs.

57:12.600 --> 57:13.240
We'll be right back.

57:19.160 --> 57:43.160
This ain't no way in the thing, came for the breeze, you know what I mean?

57:43.160 --> 57:47.160
You see my game of the night, then if you play my shit, then I'm dead.

57:58.160 --> 58:01.160
Lot of people are haunted by their cars. I'm inspired by it.

58:01.160 --> 58:05.160
They're not just playing for themselves, they're really playing for their entire family.

58:05.160 --> 58:10.160
They have defeated their demons! They have crushed the cars!

58:13.160 --> 58:18.160
He thinks he can come in here and play my game!

58:18.160 --> 58:19.160
He knows nothing!

58:19.160 --> 58:21.160
Let's go!

58:21.160 --> 58:23.160
Tyler, why?

58:23.160 --> 58:24.160
You're done.

58:24.160 --> 58:26.160
This is my ladder.

58:26.160 --> 58:27.160
You can't climb it.

58:27.160 --> 58:29.160
It's better than me hard-sucking masters.

58:29.160 --> 58:30.160
You're going too far now.

58:30.160 --> 58:33.160
Your eyes, bloodline, your elbows, ashy.

58:33.160 --> 58:34.160
Is that an airlock?

58:34.160 --> 58:35.160
That's an L-airlock.

58:35.160 --> 58:37.160
Somebody better hold me!

58:37.160 --> 58:39.160
Okay, yeah.

58:39.160 --> 58:41.160
Come something.

58:41.160 --> 58:46.160
Raw, raw, raw, raw, raw, and then see how you're gonna blow it out now!

58:51.160 --> 58:53.160
These are pranks. You look short.

58:54.160 --> 58:55.160
Everything's good.

58:55.160 --> 58:56.160
Oh, right.

59:02.160 --> 59:03.160
Okay.

59:03.160 --> 59:13.160
Do you really need the wraps? Yeah, it feels like an overkill to me.

59:13.160 --> 59:16.360
Everyone is playing You're Not Yet.

59:16.360 --> 59:22.120
EWC Play is your all-in-one platform to compete in fantasy, pick'em, and quests for a grand

59:22.120 --> 59:25.440
total of $300,000 in prize pool.

59:25.440 --> 59:30.000
Build your dream fantasy team in five different games and track your score with live results

59:30.000 --> 59:37.000
predict the winner of every game, every group stage, and every tournament.

59:37.000 --> 59:43.000
Complete daily and weekly challenges to earn boosters that help you climb the global leaderboard.

59:43.000 --> 59:48.000
Got what it takes? Join EWC Play Now!

01:00:00.000 --> 01:00:04.000
...

01:00:04.000 --> 01:00:08.000
...

01:00:08.000 --> 01:00:12.000
...

01:00:12.000 --> 01:00:16.000
...

01:00:16.000 --> 01:00:20.000
...

01:00:20.000 --> 01:00:24.000
...

01:00:24.000 --> 01:00:28.000
...

01:00:28.000 --> 01:00:30.000
We are here to win again.

01:00:43.500 --> 01:00:48.000
Team Falcons run last year at the Esports World Cup was led by their Overwatch 2 team.

01:00:48.000 --> 01:00:53.500
Their winning Overwatch was with sealed the deal for Team Falcons and winning the club championship in 2025.

01:00:53.500 --> 01:01:01.420
That was last year. This year they come in to EWC somewhat a shadow of their own selves,

01:01:01.420 --> 01:01:05.500
but still with championship expectations. They did not qualify for a first event of

01:01:05.500 --> 01:01:09.060
the year, the champion's clash, and are here in Paris thanks to their amazing performance

01:01:09.060 --> 01:01:13.780
last year. The loss of stalker has been huge, as he's moved over to Crazy Raccoon who have

01:01:13.780 --> 01:01:15.860
been a powerhouse to start the year.

01:01:15.860 --> 01:01:19.480
I haven't contacted them since I moved to Korea.

01:01:19.480 --> 01:01:21.900
I was a bit close to them before,

01:01:21.900 --> 01:01:26.780
but now that I've moved to Korea, I feel like I'm not doing well.

01:02:15.860 --> 01:02:30.500
We welcome in the most eligible Junkrat in Paris to the studio, Jake Rat.

01:02:30.500 --> 01:02:34.060
Are you excited for this one, Gushway versus the Falcons?

01:02:34.060 --> 01:02:35.060
I think it'll be interesting.

01:02:35.060 --> 01:02:37.860
I wonder how much we'll see Gushway in the lineup.

01:02:37.860 --> 01:02:41.580
This has been a wayball that has kind of transitioned to be playing more of these off-tank-based

01:02:41.580 --> 01:02:44.900
setups, and I think that's going to be important in this match, because they're going to have

01:02:44.900 --> 01:02:49.300
their hands full. Falcons look mean. They look about as good as they've seemed all year,

01:02:49.300 --> 01:02:53.940
maybe even longer. We just saw a Domino. We just saw a Hazard. Soly. The tanks have been out. But

01:02:53.940 --> 01:02:58.580
when it comes to the DPS, what are you looking forward to? We have the Falcons facing up against

01:02:58.580 --> 01:03:03.140
Weibo and what could be a high elimination matchup? Yeah, I mean, Weibo has been heavily

01:03:03.140 --> 01:03:07.460
investing, of course, in the Xi'an, like most of the Chinese teams. We saw Reaper in the mix

01:03:07.460 --> 01:03:13.300
there as well. So I expect them to do pretty much more of the same. There's no real reason for either

01:03:13.300 --> 01:03:16.900
of them to change it up. As we take a look at the matches yesterday, Wavell

01:03:16.900 --> 01:03:21.300
matched up against Team Liquid from North America and Trian Crew. Well, they felt

01:03:21.300 --> 01:03:25.340
the wrath of shy and leave. There were good moments, but at the end it was Wavell

01:03:25.340 --> 01:03:29.660
walking away with the W. Jake, what did you see in the intro matchup for out of

01:03:29.660 --> 01:03:33.700
Wavell? I mean, Wavell was able to adapt. They do get it over the line against

01:03:33.700 --> 01:03:37.380
Liquid, but that series was probably one of the closest we've seen so far here

01:03:37.380 --> 01:03:41.420
at the Esports World Cup. So, you know, to barely sweep the win over Liquid,

01:03:41.420 --> 01:03:46.840
Honestly isn't an amazing sign considering how good Falcons are they look to be in key form

01:03:46.880 --> 01:03:49.680
I'm looking at weibo as an extreme underdog

01:03:49.680 --> 01:03:54.360
I think this could be a real tour de force of the falcon extreme underdog

01:03:54.360 --> 01:03:59.740
If you're watching that game, of course we will have to come back in the control and then so we they were able to take this

01:04:00.100 --> 01:04:06.380
Third game talk to me about the the key players though in the matchup on the other side for team Falcons

01:04:06.380 --> 01:04:11.260
We know weibo is going to be dangerous, but the Falcons are the favorite to win the event right there's a returning chance

01:04:11.420 --> 01:04:17.420
Yeah, they definitely had a heavy favorite, especially after the performance they had yesterday against the Dallas Fuel.

01:04:17.420 --> 01:04:22.420
That was their road over them and much of that was thanks to Merritt and Checkmate.

01:04:22.420 --> 01:04:26.420
I think they played phenomenally yesterday. Just firing in all cylinders also.

01:04:26.420 --> 01:04:30.420
Every time you talk about Team Falcons, you have to talk about that backlight.

01:04:30.420 --> 01:04:35.420
Fielder and Shio are just so, so solid, untouchable. They just don't die.

01:04:35.420 --> 01:04:40.220
There is a look at someone he is one of our favorite personalities in the game

01:04:40.220 --> 01:04:44.400
He is going to be in the tech matchup against Gushwe and in a moment

01:04:44.400 --> 01:04:50.480
I'm told we will be taking a look at Gushwe behind the scenes. Let's get to that now as he is there with Danny Lim

01:04:53.420 --> 01:04:59.940
What's up everybody I'm here joined by Gushwe from Weibo Gaming as you can see he is the myth the legend the man himself

01:04:59.940 --> 01:05:04.940
This is the correct height. Mr. Translate and I are very short, and he's very tall.

01:05:04.940 --> 01:05:08.440
Anyways, Gushui, thank you for taking your time to do this interview.

01:05:08.440 --> 01:05:12.940
Very important match. You guys are going up against the defending champions, Team Falcons.

01:05:12.940 --> 01:05:14.940
What are your thoughts on Team Falcons?

01:05:59.940 --> 01:06:24.940
message before you go up on that stage and face the Falcons.

01:06:24.940 --> 01:06:29.540
Big thank you to all the fans who have supported us and to my teammates and friends as well.

01:06:29.540 --> 01:06:35.040
Well, we won the games this day, we're on a bit of a roll, and we're feeling pretty hot right now.

01:06:35.040 --> 01:06:38.540
And I'm sure that we can win this and go much further.

01:06:38.540 --> 01:06:39.940
I believe that as well.

01:06:39.940 --> 01:06:41.040
Gush, fighting!

01:06:41.040 --> 01:06:43.040
Wait, Jio! Jio, let's go!

01:06:45.040 --> 01:06:49.540
Gush, Wei and Wei both so hot right now, but on the other side, you're matching up against the Falcons.

01:06:49.540 --> 01:06:54.040
They are a fan favorite here, and if you take a look at some of the percentages,

01:06:54.040 --> 01:06:58.040
91% of the fans are taking the Falcons.

01:06:58.040 --> 01:07:03.440
Everyone's been laying in on EsportsWorldCup.com and of course the fan favorites are returning

01:07:03.440 --> 01:07:07.000
not just as club favorites but winners here for Overwatch.

01:07:07.000 --> 01:07:11.200
Jake, have they shown you enough to give you the same confidence as the community?

01:07:11.200 --> 01:07:15.440
I mean seeing Merrick back in the lineup, it's a complete game changer for the Falcons.

01:07:15.440 --> 01:07:17.480
This guy is one of the best hitscans in the world.

01:07:17.480 --> 01:07:21.000
We were talking to Landon yesterday, he was telling us about the importance of this role

01:07:21.000 --> 01:07:22.000
in the current meta.

01:07:22.000 --> 01:07:26.880
You can pump a lot of resources into a hitscan but it's up to them to actually deliver the

01:07:26.880 --> 01:07:32.320
Good merit though ice in his veins. He's so calm so effective in these clutch moments

01:07:32.360 --> 01:07:35.180
Yes, we were a team that can put a lot of pressure on him

01:07:35.180 --> 01:07:40.200
But I think merits type of player who can rise in an occasion and still deliver an MVP worthy performance

01:07:40.200 --> 01:07:45.560
Now I saw a split on his middle finger. So what does that affect like zooming in on the mouse hand?

01:07:50.800 --> 01:07:56.200
Look out of injury was merit dealing with I'm hoping he's not playing with the splint

01:07:56.200 --> 01:08:00.940
I mean seeing him like he has to be taking that off but it might be to the point where hey like afternoon tree has progressed

01:08:00.940 --> 01:08:02.120
It's still good to wear this plane

01:08:02.120 --> 01:08:03.720
It can still be maybe healthy healing process

01:08:03.720 --> 01:08:07.420
But you could take it off the play once you're cleared and having their clear back into the lineup

01:08:07.420 --> 01:08:10.480
I'm sure he was following the pressure of that injury because the team without him

01:08:10.480 --> 01:08:13.500
They didn't seem the same and it's been checkmate are phenomenal players

01:08:13.500 --> 01:08:19.020
But they seem so much better when they're able to be in alongside mare rather than instead of him and for those of you

01:08:19.020 --> 01:08:23.600
Who called it a road rage injury and chat you are wrong we checked behind the scenes

01:08:23.600 --> 01:08:26.000
It was actually muscular or tendons involved.

01:08:26.000 --> 01:08:27.600
Was that a word on the street?

01:08:27.600 --> 01:08:29.360
Throw grade incident, yeah.

01:08:29.360 --> 01:08:30.560
Apparently he...

01:08:30.560 --> 01:08:32.000
I don't think Merritt has ever raged.

01:08:32.000 --> 01:08:33.600
He's more of a thumbs up kind of guy

01:08:33.600 --> 01:08:34.640
if you've read him behind the scenes.

01:08:34.640 --> 01:08:35.840
Can that man even be angry?

01:08:35.840 --> 01:08:37.120
I don't think so.

01:08:37.120 --> 01:08:39.360
So, let's take a look though at the Falcons

01:08:39.360 --> 01:08:40.160
a little bit deeper.

01:08:40.160 --> 01:08:42.400
We mentioned that we love watching someone,

01:08:42.400 --> 01:08:44.480
but this team has had so much success.

01:08:44.480 --> 01:08:46.320
What does it take to get to their level

01:08:46.320 --> 01:08:48.480
and what have they shown you over the last two years?

01:08:48.480 --> 01:08:50.480
I mean, I feel like all of these players individually

01:08:50.480 --> 01:08:53.200
have just never really stopped performing, right?

01:08:53.200 --> 01:09:00.440
They always found themselves at the very upper echelon of Overwatch eSports ever since each of them has broken into the scene

01:09:00.440 --> 01:09:04.720
They've been able to perform on a tier one level in a tier one team

01:09:05.240 --> 01:09:10.720
The competition obviously in Korea, especially it's very very steep. So that's good practice. Jake

01:09:10.720 --> 01:09:16.160
We got 30 seconds before we throw it to the stage. So give me players to watch on that screen from the Falcons

01:09:16.160 --> 01:09:19.360
I think everyone is taking them to win this matchup. Who is gonna lead the way?

01:09:19.360 --> 01:09:22.320
I got to give a lot of credit to Meribie. We're talking him up a lot

01:09:22.320 --> 01:09:25.680
But I think so he's right fuck about Chio and fielder the two of these guys together

01:09:25.680 --> 01:09:30.560
This is a duo that has been together for years and years at this point. They have lifted trophies together

01:09:30.640 --> 01:09:34.800
They're looking to do so again. We're speaking of the strength of the teams out of Korea

01:09:34.800 --> 01:09:39.920
We talk a lot this year about EMEA with that region really rising to compete with Korea

01:09:39.920 --> 01:09:46.920
But it says it speaks volumes really that Falcons wouldn't have qualified out of Korea right there here because of the previous title holders

01:09:46.920 --> 01:09:54.120
But there are that many strong teams from the Korean region that Falcons wouldn't have even made it on the merits to the qualification of this

01:09:54.120 --> 01:09:58.160
So I mean that's a crazy statement of strength and that you look at the name value on this team

01:09:58.160 --> 01:10:00.900
You wouldn't be surprised the end of these players lifted trophy

01:10:00.900 --> 01:10:06.960
So maybe the Korean teams I think are back to to show a bit of a dominant performance here with all of them looking strong

01:10:06.960 --> 01:10:13.600
Esports World Cup 44% of the field Korean players or players originally from South Korea now living elsewhere

01:10:13.600 --> 01:10:19.620
So sorry, let's talk a little bit about the players representing China if this is going to be anything like Street Fighter where we see crazy

01:10:19.840 --> 01:10:21.840
Upsets in the opening rounds of a tournament

01:10:22.360 --> 01:10:26.400
How does China get it done? Is there a player that you're looking at?

01:10:26.400 --> 01:10:30.160
Is there a team play or play style as we get 30 seconds to the stage?

01:10:30.160 --> 01:10:34.160
I mean, it's gonna be on the DPS to perform once again leave and shy

01:10:34.160 --> 01:10:37.560
We know they can get it done. They're just like really high-calibre players

01:10:37.560 --> 01:10:41.520
But I think the backline of this you might get a little bit of use here

01:10:41.520 --> 01:10:43.880
especially with how aggressive the opposition is playing.

01:10:43.880 --> 01:10:45.420
I'm going to kill that mosquito for you.

01:10:45.420 --> 01:10:48.020
I will shout out to everyone here in the crowd.

01:10:48.020 --> 01:10:51.680
It is bright and early in Paris and they are already loud

01:10:51.680 --> 01:10:53.420
and it's not even the weekend.

01:10:53.420 --> 01:10:56.820
Lock in its overwatch here at EWC

01:10:56.820 --> 01:10:59.780
and we're getting ready for match two of six on the day.

01:11:11.520 --> 01:11:31.480
We're already back here in Paris after a quick game, because even though we've been selling

01:11:31.480 --> 01:11:36.400
you underdog stories here in Paris in Overwatch, it is very clear that when it comes to upper

01:11:36.400 --> 01:11:38.480
brackets, favourites are in the driver's seat.

01:11:38.480 --> 01:11:41.720
It's not just in the driver's seat, they've got their foot on the gas.

01:11:41.720 --> 01:11:46.280
Crazy raccoon with a crazy performance to kick things off here on Play Day 2.

01:11:46.280 --> 01:11:51.000
And now they get to sit back, relax, put their feet up and observe their competition.

01:11:51.000 --> 01:11:54.840
Because we're going to welcome two big Titans onto the stage before the elimination match.

01:11:54.840 --> 01:11:55.400
Shall we get it?

01:11:55.400 --> 01:11:56.000
Let's do it!

01:11:56.600 --> 01:12:00.880
Wurstave, madames and messieurs, ladies and gentlemen, the favourites, the kings of the region.

01:12:00.880 --> 01:12:01.640
It is...

01:12:01.640 --> 01:12:04.640
WEBORG GAMING!

01:12:08.480 --> 01:12:19.480
They already have two domestic titles under their belt, but they come hunting for more.

01:12:19.480 --> 01:12:26.480
Here on the international stage, they could come and get their first international title

01:12:26.480 --> 01:12:32.480
here in Paris, because if the Chinese people are unplayable at home, it is still

01:12:32.480 --> 01:12:34.480
to prove it internationally.

01:12:34.480 --> 01:12:46.480
And their opponents, Team Falcons!

01:12:46.480 --> 01:12:52.920
One year ago, Team Falcons lifted this trophy and stood at the summit of the mid-season

01:12:52.920 --> 01:12:53.920
championship.

01:12:53.920 --> 01:12:57.240
Now, since then, the road has been far more difficult.

01:12:57.240 --> 01:13:02.400
They entered Paris to the title defender place, searching for the form that once made them

01:13:02.400 --> 01:13:03.400
champs.

01:13:03.400 --> 01:13:10.280
yesterday they took the first step today they hope for the next huge leap

01:13:10.280 --> 01:13:17.880
is weibo gaming versus team falcons china's number one versus the title defenders starting now

01:13:22.520 --> 01:13:28.600
there we go second game of the day here falcons taking on weibo gaming and they've met

01:13:28.600 --> 01:13:34.760
a couple of times in the past, and don't underestimate WebberGaming when they face specifically Falcons.

01:13:34.760 --> 01:13:40.760
They've been to two matte fives for this team. They are finally looking for that upset here.

01:13:40.760 --> 01:13:47.800
Yeah, we'll see if they can find another upset. As expectations, I think for Falcons,

01:13:47.800 --> 01:13:54.200
off of yesterday's performances, they've liked to start with these bands onto the Mauga.

01:13:54.200 --> 01:13:59.960
They won't have this opportunity unless Weibo defer the ban, since Weibo are coming out the

01:13:59.960 --> 01:14:06.040
higher seed. They get the opportunity to ban first unless they defer it, so expectation from their

01:14:06.040 --> 01:14:11.960
end would be going for a tank ban, potentially that Rematra. That we've started to see Vulcans

01:14:11.960 --> 01:14:18.600
really leverage their composition around for someone to not just take it out of the hero pool,

01:14:18.600 --> 01:14:23.800
but also save the Malga for Gushwey to be able to play.

01:14:25.960 --> 01:14:29.000
Okay, what are we looking at? What are we looking at there?

01:14:30.280 --> 01:14:36.120
Yeah, I think a lot of people's mind is going to go to if weibo or even like

01:14:36.120 --> 01:14:41.160
gg gaming is this China's year to really make a big splash on an international as well.

01:14:41.160 --> 01:14:45.960
Oh, hello. That's not saving the Malga.

01:14:45.960 --> 01:14:52.600
In fact, that's removing it from play.

01:14:52.600 --> 01:14:58.360
So China, we've always seen them rely on Mauga on control.

01:14:58.360 --> 01:15:03.440
They play it on control, they play it on flashpoint, they play it with Shion, the Reaper,

01:15:03.440 --> 01:15:07.480
some teams play it with the cat, where we've seen the dive variant of the Mauga to set

01:15:07.480 --> 01:15:13.200
up the spam on the black line to instantly force like Suzy, teleport, get a pick off

01:15:13.200 --> 01:15:14.560
very, very quickly.

01:15:14.560 --> 01:15:18.080
You've seen that with the Lucia, so just be able to run at them directly with the speed

01:15:18.080 --> 01:15:19.080
boost.

01:15:19.080 --> 01:15:25.480
This is the first time that we'll really be seeing a Chinese team play control with the

01:15:25.480 --> 01:15:27.880
Mauga out of the way.

01:15:27.880 --> 01:15:30.920
Yeah, they found that one.

01:15:30.920 --> 01:15:31.920
Straight up!

01:15:31.920 --> 01:15:34.600
And the Sojin as well, taking that away from Shy.

01:15:34.600 --> 01:15:37.680
Good work from Falcons to be said.

01:15:37.680 --> 01:15:41.000
Now, Kusui, it's starting in the roster here today.

01:15:41.000 --> 01:15:45.160
Hmm, sort of a sub or so yesterday from Wayvo.

01:15:46.440 --> 01:15:54.760
Yeah, so Sunzo is the Sigma player. If Gushway's in, it tends to be the Mauga or if they're banning it, the Rematra.

01:15:54.760 --> 01:16:01.160
As the shy will continue with destroyer, they try to win the play yesterday, lost a fight, had to swap him very quickly onto the Reaper though.

01:16:01.160 --> 01:16:03.600
We'll see how it fares, how long it stays on the field.

01:16:03.600 --> 01:16:07.960
Spalken's running Merit on the Bastion with Checkmate on the Simps, teleport him right.

01:16:07.960 --> 01:16:11.960
Such a nice map to do on as well with the sim.

01:16:11.960 --> 01:16:16.960
Very easy to traverse this giant crevice in the center of the map.

01:16:16.960 --> 01:16:19.960
Someone setting up really early, very forward position.

01:16:19.960 --> 01:16:24.960
It's up to Waybo to kind of poke, prod, and then hopefully Shai gets an open pick with the faults.

01:16:24.960 --> 01:16:28.960
There's the teleport strap, the high ground trying to make a nice little flank angle for themselves,

01:16:28.960 --> 01:16:31.960
but Waybo expecting this, already tops up to full HP.

01:16:31.960 --> 01:16:34.960
Steve Valken's taking the front of the damage as they lose Chiyo first.

01:16:34.960 --> 01:16:40.880
first. Yeah great rotation from Wayvo, perfectly kiting out the Bastion form. Although Gushway

01:16:40.880 --> 01:16:46.640
left behind gets hit by the lock and someone vulnerable taking down. Wayvo gets the cap,

01:16:46.640 --> 01:16:51.200
but how long can they hold the point without attack? Yeah not too much longer. Another teleport

01:16:51.200 --> 01:16:55.280
and they're just catching them off. This is just expert play from Checkmate so far,

01:16:55.280 --> 01:16:59.760
TPing into such good spots and a lot of body blocking there from someone too, just making

01:16:59.760 --> 01:17:04.400
sure Gushway can't get healed. Yeah we'll see how our Wayvo can disrupt the Symmetra's

01:17:04.400 --> 01:17:09.680
teleporter as well. Now that Team Hawkins are in control of this base, it becomes much harder for

01:17:09.680 --> 01:17:14.000
Weigur to be able to play that port pressure as you're already losing players. But Guixuei

01:17:14.000 --> 01:17:18.080
actually closed up the distance. Just nemesis-form pummels right through Hawkins' front line.

01:17:18.080 --> 01:17:22.000
Enough to wait though. Tensively for Merrick to get out of that turret form.

01:17:22.000 --> 01:17:24.480
Now he can move on to the point. Someone's going to be a tricky

01:17:25.360 --> 01:17:29.840
sigma to deal with. Although eventually with this flank from a lead, it should be enough

01:17:29.840 --> 01:17:34.840
to get off the points. Well, there's a, there's a bonus that connects with someone.

01:17:34.840 --> 01:17:38.840
Shite managed to beat that over the shield and making sure he couldn't move anywhere.

01:17:38.840 --> 01:17:40.840
Good pick up from Lebo as they now get a flip.

01:17:40.840 --> 01:17:46.840
They're totally boxers, Vulcans, right into one main lane, one main choke.

01:17:46.840 --> 01:17:50.840
Lebo do have to watch out for, yes they have Mac as rush, but someone with the flux

01:17:50.840 --> 01:17:55.840
can totally disrupt any momentum taken from it or feel that can just match as

01:17:55.840 --> 01:17:59.840
Merit, he's on to the Cassidy. He's seen how aggressive Waiver wants to play.

01:17:59.840 --> 01:18:05.440
He's going to try to slow things down, punish if they try to get aggressive with Gushwai with the Flashbang.

01:18:05.440 --> 01:18:08.880
Lee Sumit on his own though, but it doesn't seem to matter. There's the Flux, Lee Sumit.

01:18:09.600 --> 01:18:13.120
He's fine. Good Susan from Marker. Now the tide of last comes out.

01:18:13.120 --> 01:18:16.240
Pops on himself, goes a little bit, aggression straight to the back, and that's a knockdown.

01:18:16.240 --> 01:18:17.280
That's a double in fact.

01:18:17.840 --> 01:18:21.120
Sam Barrett from Shio's going to help Merit stay alive for the time being. Same with Fielder,

01:18:21.120 --> 01:18:25.880
But checkmate doesn't have getting run over by Lee fashion back now a spring is back pocket

01:18:25.880 --> 01:18:31.160
But Falcons have the numbers no supports and labor gaming so no chance for Lita make an impact

01:18:31.880 --> 01:18:35.440
Would be a waste to pop this up to as a blip

01:18:36.200 --> 01:18:42.260
So far way up to 66. Yeah, they just say fielders watch they rely on someone with the flux to match

01:18:42.960 --> 01:18:44.240
Mackers

01:18:44.240 --> 01:18:50.120
Well, actually see Maca. Yeah, just going for a very fast roll. I providing speed boost of course walking back onto the Kirikou

01:18:50.120 --> 01:18:56.540
leave with the spray but Fulton should be able to just teleport out of the way of it if they can scout out where that

01:18:56.540 --> 01:18:58.540
Shion comes from

01:18:58.540 --> 01:19:01.540
Okay, give me this, uh, those carrots first. Thank you.

01:19:01.540 --> 01:19:06.540
Well, that hit the ship. Um, lucky Shion, pretty hard to do it the best of times. There we go. Gooshway's in.

01:19:06.540 --> 01:19:15.540
Teleport away, there's the wall. Checkmate is walked off the edge of the map. Okay. Well, checkmate, unfortunately my son, we caught that in 4k.

01:19:15.540 --> 01:19:18.780
You're just gonna go down league to follow who's where he gets a tissue it is back to

01:19:19.220 --> 01:19:25.340
Watch that rock. There's the annihilation and wave of gaining run over falcons. I mean, what was that?

01:19:26.540 --> 01:19:32.060
Do you know I have his teleport keep on maybe we have to check checkmate some glasses

01:19:37.060 --> 01:19:38.140
As

01:19:38.140 --> 01:19:43.620
Vulcans at least will have that dead. I it will be relying right Merit with the high noon

01:19:43.620 --> 01:19:47.080
trying to find these pics of someone can flex them up or you can just run the

01:19:47.080 --> 01:19:51.780
teleport the teleports used to just get my soul. Nice TP, again they're just so so

01:19:51.780 --> 01:19:58.220
decisive. There you go he's made up for it. Good teleport. Oh Lee sumim down. There you go

01:19:58.220 --> 01:20:02.460
all right okay 95% play the game and they know they just have to int onto the

01:20:02.460 --> 01:20:07.020
point get this fight over with. This is close though it will come down to a

01:20:07.020 --> 01:20:09.900
a whole ult on the fight.

01:20:09.900 --> 01:20:12.860
Volkans, they can last this out too.

01:20:12.860 --> 01:20:17.580
This can truly be brutal as Wave Oak have to take a little bit of time.

01:20:17.580 --> 01:20:19.780
Maka not yet with that rush.

01:20:19.780 --> 01:20:24.260
If they push too quick, Volkans will punish.

01:20:24.260 --> 01:20:27.220
He's been so close to his title boss as well.

01:20:27.220 --> 01:20:30.620
Nose Teleporter is down, so he can play a bit more of an aggressive angle.

01:20:30.620 --> 01:20:33.940
There's the rush, blocks 2, trying to protect the facts.

01:20:33.940 --> 01:20:36.740
They've managed to secure two kills there.

01:20:36.740 --> 01:20:42.940
Mark and Lee have already dead, Bowler's kills merit, but now Chiyo pushing people forward with the Beats.

01:20:42.940 --> 01:20:47.940
Kusui, Foulters, crumbles to dust, Team Falcons have the point, and they've got the round.

01:20:47.940 --> 01:20:51.940
Yep, Ultracken, just perfectly on point for Falcons.

01:20:51.940 --> 01:20:59.940
Understanding, TP down, you're going to be vulnerable, that's when they'll try to make that move, use the rush,

01:20:59.940 --> 01:21:05.940
Hip burst, hip fast, use your ultimates, guarantee you get the kills, take the Kirikou, I'll

01:21:05.940 --> 01:21:11.940
pass the sign barrier afterwards, the pack is already out of focus, there he goes, that's

01:21:11.940 --> 01:21:13.940
so dirty from Pog.

01:21:13.940 --> 01:21:16.940
That's perfect from Pog, what are you talking about?

01:21:16.940 --> 01:21:18.940
Oh, poor check mate.

01:21:18.940 --> 01:21:20.940
I want to see that in slow motion first.

01:21:20.940 --> 01:21:23.940
You want to see that in slow motion?

01:21:23.940 --> 01:21:25.940
You don't, you hate overlock, you're going down.

01:21:25.940 --> 01:21:26.940
Wow.

01:21:26.940 --> 01:21:32.020
behind us as well, Moxie. So I need to twist the minds of that drum. Team Falcons fans have

01:21:32.020 --> 01:21:38.380
it as well. Let's jump on to the second round now. Someone still on sick. Merit, Cassidy.

01:21:38.380 --> 01:21:41.540
Same kind of situation here for Weber, but Lee's zoom in on the cat, making use of that

01:21:41.540 --> 01:21:45.980
aerial verticality now on this point. Yeah, on the cat. Going to have to go up against

01:21:45.980 --> 01:21:50.420
Merit on the Cassidy though. That hits down will make it very hard for Lee's zoom in to

01:21:50.420 --> 01:21:58.060
move around this map. A lot of high grounds defense though to be fair to kind of counteract

01:21:58.060 --> 01:22:02.540
that point. Realistically though you dipping in like this is going to be dangerous at least

01:22:02.540 --> 01:22:05.580
who knows it, at least who takes halfs it. I'm good. I'm just going to go back to the

01:22:05.580 --> 01:22:08.980
rest of the team. You can safely deal with your team but the moment you get aggressive

01:22:08.980 --> 01:22:13.300
you have to hope that the cast is looking the other way. Oh shy, you're so moooong.

01:22:13.300 --> 01:22:16.340
Same with Marca, you've got to be careful. Mary's just kind of walking forward and taking

01:22:16.340 --> 01:22:20.760
kills oh my goodness oh they're super fully got changed recently a little

01:22:20.760 --> 01:22:25.620
nerve on the castle you look like madame you can't you can't really tell it still

01:22:25.620 --> 01:22:31.500
does a whole bunch castle still one of the best DPS in the game currently and

01:22:31.500 --> 01:22:37.700
Vulcans will be able to sweep that first fight to secure the first cap now does

01:22:37.700 --> 01:22:41.820
Leecemen swap or do they try to stick with the cat no there we go

01:22:41.820 --> 01:22:51.420
Best than the Zuki, but because this walk is narrow, you don't have the Sanctuary pre-brought to be able to absorb the impact of things like that, Dead Eye.

01:22:51.420 --> 01:22:57.420
You do at least have the chain to be able to bypass someone's shift. Adds more damage from your post.

01:22:57.420 --> 01:23:01.820
Oh TP, look at that, Lee Soon-Nin on the hedge almost.

01:23:01.820 --> 01:23:10.420
Shio though, near to life, look at that, Vortex ends up killing him off, but Shai does take a bullet to the head that hand cannon from Merit is hitting.

01:23:10.420 --> 01:23:14.420
Teleport as well is going to put him in a good spot for the Flots to connect to a Gooshway.

01:23:14.420 --> 01:23:17.420
That's going to signal the end of the fight. Look at those assist tooth.

01:23:17.420 --> 01:23:20.420
The entirety of the team shooting Gooshway out of the sky.

01:23:20.420 --> 01:23:23.420
Yeah, but that's two ults committed from Vulcans.

01:23:23.420 --> 01:23:28.420
Hence why they're taking so long to take Makka out of this fight.

01:23:28.420 --> 01:23:33.420
They know. Wei, though, exhausted nothing. They just walked on to the point.

01:23:33.420 --> 01:23:40.180
The Falcons only picking up 37% have to look for late kills to be able to get past halfway

01:23:40.460 --> 01:23:45.040
Now you're looking at that I bet here comes Waybo approaching all of their olds to be able to walk forward

01:23:45.040 --> 01:23:49.500
Dooshway with that annihilation one-sided rush to focus on the perfectly kindness

01:23:50.020 --> 01:23:55.860
ATV Marcus managed to get out though a quick teleport forward again Waybo now looking to push on to the point with the Oaks

01:23:56.260 --> 01:24:00.760
However high noon cost of war like you can't really play around this if you ever you have to wait this out

01:24:00.760 --> 01:24:06.180
It's tough. There is the bowler doesn't hit anybody at all shy taking it off angle now

01:24:06.180 --> 01:24:12.060
But leave is trying to do the most to spree to the back line but merit their rules backward cool

01:24:12.220 --> 01:24:16.720
Calm collected on the cast team falcons running away with this man

01:24:16.720 --> 01:24:21.420
Oh, who's trying to hear a moment though, and he's dead

01:24:22.060 --> 01:24:27.740
Here comes the panic swaps right you lost your players so late. Someone has to go to the point to touch

01:24:27.740 --> 01:24:37.740
to go in. It's so sad. Oh, the

01:24:37.740 --> 01:24:39.740
proof of the internet and put

01:24:39.740 --> 01:24:41.740
down. Lisa means going to get

01:24:41.740 --> 01:24:43.740
back to with a sanctuary in

01:24:43.740 --> 01:24:46.740
just 2% but. Oh, Moxie. It's

01:24:46.740 --> 01:24:48.740
all over overtime. Sure. It's

01:24:48.740 --> 01:24:50.740
here. Ain't going to last too

01:24:50.740 --> 01:24:51.740
much longer. Very does end up

01:24:51.740 --> 01:24:52.740
falling down. Sure. And they

01:24:52.740 --> 01:24:54.740
got the sanctuary to play around,

01:24:54.740 --> 01:24:56.740
but as soon as that disappears,

01:24:56.740 --> 01:25:02.180
absolute slaughter on this round, 100 to 0 as shy and mucka are finished off.

01:25:02.180 --> 01:25:06.660
And it's going to be a 2-0 to team Falcons to start off the series.

01:25:06.660 --> 01:25:11.700
Yeah, and Falcons not relying on the Malgoban to be able to do it.

01:25:12.340 --> 01:25:15.860
Way though, exhausted the Malgoban from their own side.

01:25:16.820 --> 01:25:21.940
We're starting to see what happens when some of these teams don't have access to the strategies

01:25:21.940 --> 01:25:27.780
that they've drilled practice for hers for so long I think they wanted to take it out so they weren't predictable

01:25:29.060 --> 01:25:33.940
especially like when you know that Vulcans will be relying on strategies like the Symmetra how

01:25:33.940 --> 01:25:40.260
viable is the Malga you'll just be able to teleport out of this land engagement strategy but

01:25:41.540 --> 01:25:46.500
it looks so clean from Vulcans especially that second round like when you hit your stride when

01:25:46.500 --> 01:25:49.780
when you have all of those perks, and Merritt hits shots like it's that!

01:25:49.780 --> 01:25:52.580
That was freakish for Merritt.

01:25:52.580 --> 01:25:53.980
Oh my god.

01:25:53.980 --> 01:25:55.620
Yeah, Vulcans.

01:25:55.620 --> 01:25:57.740
I mean, yesterday they were humble.

01:25:57.740 --> 01:26:02.260
They said that they did not feel like they could go all the way to lift that trophy up again.

01:26:02.260 --> 01:26:06.580
They wanted to see how far they could go, but when you're having matches like that,

01:26:06.580 --> 01:26:07.420
you're not.

01:26:07.420 --> 01:26:08.500
Just a contestant.

01:26:08.500 --> 01:26:09.740
You're a challenger.

01:26:09.740 --> 01:26:13.940
Oh, and he's just a, he is a stone cold killer.

01:26:13.940 --> 01:26:22.740
I urge you to look at the player cam as soon as we swap over to American POV, he doesn't, he feels like he doesn't even blink, he's a machine.

01:26:23.440 --> 01:26:34.440
Alright, Lavo, chance to choose a map, they want to take this to 3, they want to win the series ID, otherwise you're going to get knocked down to that lower bracket where you again have to fight for your life with the playoffs on the line.

01:26:34.440 --> 01:26:42.760
Will it be neon junction is the question because they looked really drilled on it versus liquid, right?

01:26:42.760 --> 01:26:47.000
They were able to cap with almost three minutes

01:26:47.680 --> 01:26:53.080
Blasted through first point within first fight did not slow down second did not slow down third

01:26:53.520 --> 01:26:58.340
Very quickly lost the first fight on defense just as quickly lost all of second

01:26:58.540 --> 01:27:01.960
But they were able to totally still light liquid

01:27:01.960 --> 01:27:15.960
holding on third for so long, some really clutch moments that they were able to find those picks off with a rush from Macca, then getting to play that defensive positioning, making it so hard for you to be able to find that backline.

01:27:15.960 --> 01:27:23.720
The caveat though with picking the on junction is that falcons have shown that they have a very strong the on junction themselves

01:27:23.720 --> 01:27:32.760
In fact, they were the fastest series yesterday, although they full hold versus the fuel on that very map

01:27:33.920 --> 01:27:39.880
We'll see always gonna be the classic we just go to a flash point. Oh, we go one. No, sorry. We go to Atlas. Yes

01:27:39.880 --> 01:27:41.880
They're no other flashpoint maps.

01:27:41.880 --> 01:27:43.880
There's only one flashpoint map.

01:27:43.880 --> 01:27:45.880
They seem like one.

01:27:45.880 --> 01:27:47.880
That exists.

01:27:47.880 --> 01:27:49.880
Substitution.

01:27:49.880 --> 01:27:51.880
Yeah, suns are.

01:27:51.880 --> 01:27:53.880
Okay, so we'll be playing some Sigma then.

01:27:53.880 --> 01:27:55.880
Probably Neon Junction.

01:27:55.880 --> 01:27:57.880
I would expect.

01:27:57.880 --> 01:27:59.880
Yeah, I mean, no shot would go into Atlas with Sigma.

01:27:59.880 --> 01:28:01.880
No.

01:28:01.880 --> 01:28:03.880
Possible, but not ideal.

01:28:03.880 --> 01:28:05.880
So then, yeah, expectation would be

01:28:05.880 --> 01:28:07.880
Neon Junction.

01:28:07.880 --> 01:28:14.160
This is sort of a good curveball to pro our teams. It is still a precious map in the pool

01:28:14.160 --> 01:28:17.920
People still trying to work out strategies around it making it very easy

01:28:17.920 --> 01:28:21.640
I feel for teams to pick up tempo especially on first fight and second

01:28:22.800 --> 01:28:27.520
Do they try to target at the Symmetra would be my question now

01:28:27.520 --> 01:28:28.560
Don't mind the man

01:28:28.560 --> 01:28:35.160
I would I would quite like to see a sim back like the same wall the teleport to be able to set up merit to take

01:28:35.160 --> 01:28:40.900
So many of those angles deny the engagement opportunities that way both were looking for as well

01:28:41.440 --> 01:28:44.500
Plus just like 70p to escape out of alts

01:28:47.280 --> 01:28:49.280
See if Sunzone can be the difference maker

01:28:51.760 --> 01:28:56.240
Falcons look very warmed up after that first round. It was 100 to zero on the next

01:28:57.560 --> 01:29:04.920
Obviously the best spoke about it, but they are the title defenders coming in at two midseason a one last year

01:29:04.920 --> 01:29:11.360
You saw that B roll footage of someone sparkle jumping around with that trophy. They're ready to crush some more keys

01:29:11.440 --> 01:29:13.440
Yeah, different team though

01:29:13.720 --> 01:29:19.040
Is the thing they they lost quite a few of those players from the 2025 roster

01:29:19.680 --> 01:29:26.680
And they lost merit for a whole bunch of time for their region playoff stages as he was

01:29:26.920 --> 01:29:28.920
Out of commission due to that injury

01:29:29.600 --> 01:29:34.320
Recovers comes back in feels honestly like he was never there

01:29:34.320 --> 01:29:40.320
like never absent is fitting in so quickly. Just coordinating with this team so well.

01:29:40.320 --> 01:29:46.320
And speaking about coordination, we have band chance from the audience.

01:29:46.320 --> 01:29:50.320
Vulcans, they have a lot of bands.

01:29:50.320 --> 01:29:53.320
They're always showing up on fours. They wouldn't seem to take the trophy again.

01:29:53.320 --> 01:29:57.320
Of course they do. Even with the different pieces on their team. Doesn't matter.

01:29:57.320 --> 01:30:03.320
Still holds the reputation in Overwatch for being one of the very best teams to do it in OWCS.

01:30:03.320 --> 01:30:07.000
See is that a different drum to the TN drum?

01:30:07.000 --> 01:30:09.080
They're keeping their chairing the drum.

01:30:09.080 --> 01:30:11.080
No, they brought their own one.

01:30:11.080 --> 01:30:13.080
Drums are not that expensive.

01:30:13.080 --> 01:30:15.080
I don't know.

01:30:15.080 --> 01:30:16.080
Is this the thing?

01:30:16.080 --> 01:30:19.560
Imagine trying to walk up to your airport and be like,

01:30:19.560 --> 01:30:22.560
Yes, I would like to get my drum brookly.

01:30:22.560 --> 01:30:26.240
Well, you put it on your, you know, the bring on is carry on.

01:30:26.240 --> 01:30:27.240
You can't put it under the chair.

01:30:27.240 --> 01:30:30.040
Do you risk putting it through checked?

01:30:30.040 --> 01:30:31.840
People put guitars through check all the time.

01:30:31.840 --> 01:30:36.080
just have a good case. That has to be a whole lot of bubble wrap to make sure that drum

01:30:36.080 --> 01:30:40.960
does not get pierced. Yeah, it'd be hard. Not sure about transport instruments are not

01:30:40.960 --> 01:30:50.640
a instrumental kind of person. Yeah, true. Wait a second. I'm spitting. Get that guy

01:30:50.640 --> 01:30:57.600
on the stage. He's been where were they in Tokyo? Not able to qualify. Also, as we said,

01:30:57.600 --> 01:31:01.600
the game. They're not able to

01:31:01.600 --> 01:31:03.600
qualify for the traditional

01:31:03.600 --> 01:31:05.600
regional playoffs. They are

01:31:05.600 --> 01:31:07.600
here because they are defending

01:31:07.600 --> 01:31:11.600
that title. Wow. They look like

01:31:11.600 --> 01:31:13.600
a fresh new team. The thing is

01:31:13.600 --> 01:31:15.600
Jake said on the desk, though,

01:31:15.600 --> 01:31:17.600
it's like, okay, they didn't

01:31:17.600 --> 01:31:19.600
make it short, but the level of

01:31:19.600 --> 01:31:21.600
talent across multiple teams

01:31:21.600 --> 01:31:23.600
like, come on. They're still

01:31:23.600 --> 01:31:25.600
well, be as they still well.

01:31:25.600 --> 01:31:29.260
trade in that region. It's so difficult to be like, okay, I'll need three of you guys

01:31:29.260 --> 01:31:30.260
could make it.

01:31:30.260 --> 01:31:36.620
Yeah. Puckett's been saying it, right? 44% of players competing have been from that

01:31:36.620 --> 01:31:37.620
region.

01:31:37.620 --> 01:31:43.940
It's like, oh yeah. Wow. You didn't qualify for your region playoffs because you're

01:31:43.940 --> 01:31:49.500
qualifying in the toughest region. Crazy racoon. Zeta. T1 Zeta.

01:31:49.500 --> 01:31:50.500
Neon Junction!

01:31:50.500 --> 01:31:51.500
Neon Junction!

01:31:51.500 --> 01:31:52.500
You were right.

01:31:52.500 --> 01:31:56.700
As expected, the prophecy comes to pass.

01:31:56.700 --> 01:31:59.320
We swerve, there's the smetro band.

01:31:59.320 --> 01:32:03.740
We swerve a second map of Atlas.

01:32:03.740 --> 01:32:09.180
I'm sure Atlas will be on the cards rank 3 if we find out how to go with that.

01:32:09.180 --> 01:32:10.940
And that is an if.

01:32:10.940 --> 01:32:15.220
We've seen Neon Junction from both of these teams as we said, Waybo, we're able to full

01:32:15.220 --> 01:32:16.220
cap.

01:32:16.220 --> 01:32:18.860
Like, that is achievement.

01:32:18.860 --> 01:32:24.060
We have so many hybrid maps which is so hard to be able to pull push, neon junctions up

01:32:24.060 --> 01:32:25.060
there.

01:32:25.060 --> 01:32:31.900
Being able to push for a third, once the defense wins one fight, it's so hard to get into position

01:32:31.900 --> 01:32:35.900
to find early pick offs and that's something that we've seen Polkens doing a very good

01:32:35.900 --> 01:32:40.740
job of just totally denying Weibo the opportunity on control.

01:32:40.740 --> 01:32:46.140
Just not allowing any chances for those picks early on for Weibo to be able to control the

01:32:46.140 --> 01:32:52.140
the second map. I meant you

01:32:52.200 --> 01:32:54.140
before it was a preseason boot

01:32:54.200 --> 01:32:57.140
camp and also last year, A W C

01:32:57.200 --> 01:32:59.140
slash midseason championship

01:32:59.200 --> 01:33:02.140
that way. But took Falcons to

01:33:02.200 --> 01:33:05.140
five. Mm. Well, you know,

01:33:05.200 --> 01:33:06.140
but I wasn't 20 25. Don't

01:33:06.200 --> 01:33:08.140
worry about that one. That was

01:33:08.200 --> 01:33:10.140
a three. But Oh, hey, look to

01:33:10.200 --> 01:33:12.140
your favorite. They're back

01:33:12.140 --> 01:33:22.140
You should see serve us there are a 1 million of them. It's true. It does feel a little bit like you just sort of like broke open a lot of red and

01:33:22.140 --> 01:33:32.140
Summon the birds Prod trolling. Quick pause. Don't worry about it.

01:33:32.140 --> 01:33:37.140
to make sure that you can't go

01:33:37.140 --> 01:33:38.140
for that double flex, put a lot

01:33:38.140 --> 01:33:42.140
more hook pressure through.

01:33:42.140 --> 01:33:43.140
Taking away as well the resources

01:33:43.140 --> 01:33:45.140
afforded to something like a

01:33:45.140 --> 01:33:49.140
she on and a tracer.

01:33:49.140 --> 01:33:50.140
As historically we saw Webo

01:33:50.140 --> 01:33:54.140
literally take me on Junction

01:33:54.140 --> 01:33:56.140
20 seconds.

01:33:56.140 --> 01:33:57.140
Also it took them to be able to

01:33:57.140 --> 01:33:59.140
to be able to overpower liquid

01:33:59.140 --> 01:34:01.140
on the first fight. Holkins held

01:34:01.140 --> 01:34:03.140
their ground, though, the whole

01:34:03.140 --> 01:34:05.140
time quickly resetting the lobby

01:34:05.140 --> 01:34:07.140
right now. Bands were

01:34:07.140 --> 01:34:09.140
incorrect. We'll get those

01:34:09.140 --> 01:34:11.140
sorted. And then we'll jump in

01:34:11.140 --> 01:34:13.140
don't want any mistakes. And

01:34:13.140 --> 01:34:15.140
then we'll get locked. Very

01:34:15.140 --> 01:34:17.140
easy problem to fix all

01:34:17.140 --> 01:34:19.140
good. Not a problem. Simple

01:34:19.140 --> 01:34:21.140
yet effective. Let's go

01:34:21.140 --> 01:34:25.140
Falcons.

01:34:25.140 --> 01:34:33.140
Let's go Falcons. A lot of the scarves, jerseys and everything. I'm surprised you're wearing a scarf, I'm gonna be honest. But, you know what?

01:34:33.140 --> 01:34:35.140
It's fake, it's still pretty hot in here.

01:34:35.140 --> 01:34:42.140
Do you know what I identify with that sign? I'm so happy someone else is just as bad as drawing as I am.

01:34:42.140 --> 01:34:50.140
Oh my, is it cat? Is it an axolotl? It's perfect.

01:34:50.140 --> 01:34:52.940
Yeah, see, what do you think? Cat or Axolotl?

01:34:52.940 --> 01:34:54.640
That looks like...

01:34:54.640 --> 01:34:55.940
...an Axolotl.

01:34:56.940 --> 01:34:58.640
Yeah, it has the fins.

01:34:58.640 --> 01:34:59.840
It looks perfect.

01:34:59.840 --> 01:35:04.240
I don't know the official term. I feel like Zoe, she knows so many random facts.

01:35:04.240 --> 01:35:05.540
She was watching...

01:35:05.540 --> 01:35:06.240
The official term?

01:35:06.240 --> 01:35:09.640
17 nature documentaries on the plane while I slept.

01:35:09.640 --> 01:35:12.540
Yeah, you had the same flight. You just slept the whole day.

01:35:12.540 --> 01:35:13.740
Except the whole time Zoe was...

01:35:13.740 --> 01:35:14.640
...locked in.

01:35:14.640 --> 01:35:17.140
...binging watching nature documentaries.

01:35:17.140 --> 01:35:18.340
She's cooking for the facts.

01:35:18.340 --> 01:35:23.220
She does. She throws us with some amazing animal backs.

01:35:23.220 --> 01:35:24.380
Let's get onto it, though.

01:35:25.220 --> 01:35:26.940
The vans are correct this time around.

01:35:26.940 --> 01:35:29.700
The vans in the lobby, that is, the teams have not changed their vans.

01:35:29.700 --> 01:35:31.740
It was just the vans in the lobby itself.

01:35:31.740 --> 01:35:34.660
Sin banned for Weibo as they start out on their attack.

01:35:34.660 --> 01:35:38.700
Falcons banning that Wu Yang don't want to have that extra pressure from the poke.

01:35:38.700 --> 01:35:42.260
As they lock in Shiyou with that Mizuki for the defense.

01:35:42.260 --> 01:35:47.140
Yeah, Weibo showed this before having that really good damage.

01:35:47.140 --> 01:35:54.820
the poke. Why they really are trolling you. Jack cast means that we get a million. They're

01:35:54.820 --> 01:36:03.300
everywhere. They'll find so many. I know chat at the moment will just be spamming. Let's have a look

01:36:03.300 --> 01:36:09.620
at this defense though as well. Chetmate on the May. This is going to rely on leave and shy,

01:36:09.620 --> 01:36:15.300
getting an opening pick to make Sonzo's life a little bit easier on this Sigma and something

01:36:15.300 --> 01:36:20.580
like this might just be how they crack this first point open. Far off the lead, shy Friar.

01:36:20.580 --> 01:36:25.940
Yeah, Far is so hard to shut down for both the May and that Mizuki, right? Chiyo being

01:36:25.940 --> 01:36:30.740
able to try and hit chains on Leith, a much harder task than trying to catch them onto

01:36:30.740 --> 01:36:36.740
Sunzo or Shy, so a lot of pressure on Merritt to be able to hit these shots, as Far off the

01:36:36.740 --> 01:36:43.860
way though, onto point they go. Sunzo takes one million damage as he moves two feet onto

01:36:43.860 --> 01:36:47.220
to the point, sure, I mean that's gonna be the big problem, again, you're relying on

01:36:47.220 --> 01:36:53.300
Shai to pick up kills, look at that old Charger ready though, 70% or so, honor the Freya, but

01:36:53.300 --> 01:36:59.820
it's Lee Soo Min that goes down first, the eventuality of this comp cannot be understated

01:36:59.820 --> 01:37:03.100
especially with checkmate on this main, walls are nice, gets a double.

01:37:03.100 --> 01:37:08.300
I mean that's Simba, right, just stops Wago from instantly putting that EPS behind all

01:37:08.300 --> 01:37:14.300
He opens on the off angle on the high ground, so I've checked Nick Merritt to just shoot for DPS when Shiro

01:37:14.480 --> 01:37:19.400
Chainsunzo the moment he's on that point trying to create space for Shy and he needs to work with

01:37:19.760 --> 01:37:23.560
Shy has more than ultimate up, but there were no kills off of the back of it

01:37:23.560 --> 01:37:26.800
So Wavo can't even go through a fast push when they know that's falting to weak

01:37:27.440 --> 01:37:32.240
Kilda's got a rush too already, like look at that, that's how much damage Shy's been doing

01:37:32.240 --> 01:37:34.240
He would all the way up by Fielder

01:37:34.240 --> 01:37:41.240
Polis in the hand, or Pola in the hand, of Shy, getting an angle on someone again, gonna be tough.

01:37:41.240 --> 01:37:47.240
No one's really beating him, don't wanna over swing or anything like that, cause you will get one tap by Shy and Lee.

01:37:47.240 --> 01:37:54.240
Now, checkmate checking again, Shy drops a sub 50 HP, but pops the flock of the mate really early on.

01:37:54.240 --> 01:37:59.240
Very early pop of the Suzu too, but Mark gets lifted high in the sky, can't quite save himself either.

01:37:59.240 --> 01:38:02.240
That's a solo kill from someone with the Flux.

01:38:02.240 --> 01:38:08.240
They're still going to use this rush on the point as the Sanctuary from Shio could be what they need to kind of patch up the wounds here.

01:38:08.240 --> 01:38:10.240
Checkmate Govon, lead shy.

01:38:10.240 --> 01:38:12.240
They're going to crack this one open.

01:38:12.240 --> 01:38:14.240
Wave-O gaming now can push on the point.

01:38:14.240 --> 01:38:17.240
Yeah, the Falkens pushed back with Rush.

01:38:17.240 --> 01:38:20.240
Is that even possible to win this fight there with the Rush?

01:38:20.240 --> 01:38:21.240
They feel so.

01:38:21.240 --> 01:38:23.240
That's way over eager.

01:38:23.240 --> 01:38:25.240
I mean Sanctuary to absorb Barrage.

01:38:25.240 --> 01:38:27.240
Wave-O just hold me like that.

01:38:27.240 --> 01:38:31.000
They've got two, they've got sanctuary now, yeah, Chia's gonna use it.

01:38:31.000 --> 01:38:34.480
They've only got two tips, so maybe there's a chance here, but Lee's waiting in the Wings

01:38:34.480 --> 01:38:36.680
Garage straight on top of the head of someone.

01:38:36.680 --> 01:38:37.680
He's so down low.

01:38:37.680 --> 01:38:42.560
And yeah, using that grass to absorb all those missiles leaves him pretty vulnerable.

01:38:42.560 --> 01:38:46.320
It blizzed on the point for Checkmate, but it is Team Falcons.

01:38:46.320 --> 01:38:49.040
They're throwing in ults and then making it work.

01:38:49.040 --> 01:38:54.400
Checkmate feel the end up coming up with kills, but you've got to deal with Sundo eventually.

01:38:54.400 --> 01:39:00.400
They're off point as well, so if you're Waybo, you're happy that you drew those old type of Vulcans

01:39:00.400 --> 01:39:05.400
towards the tail end of that fight, right? They don't have them to be able to shore up their resources.

01:39:05.400 --> 01:39:11.400
The first fight, second, Merritt has the dead eye, but Lee Sinman can perfectly react to Sanctuary.

01:39:11.400 --> 01:39:17.400
Just absorb all of that pressure. You don't have to save it to be able to lift room of Blizzard or the Flux.

01:39:17.400 --> 01:39:24.400
Play the Sanctuary on the corner to keep him in an aggressive position.

01:39:24.400 --> 01:39:31.400
Yeah, if you can catch onto someone's position to build the Healing of Spasigma, that's really...

01:39:31.400 --> 01:39:43.400
Not exactly faking them in the release wave, though, not kind of falling to this push that could result in them getting cleaned up by this Jedi from Merrick, on his own little angle here with Fielder.

01:39:43.400 --> 01:39:45.960
I mean, he's getting so close to rush, actually.

01:39:45.960 --> 01:39:48.960
There's Builder, off of just the punk that they're taking.

01:39:48.960 --> 01:39:49.960
Oh, checkmate.

01:39:49.960 --> 01:39:52.600
He's not gonna kinda spot this guy out, guy just,

01:39:52.600 --> 01:39:54.200
okay, just goes to solo kill and shy.

01:39:54.200 --> 01:39:57.240
Sure, he's on the high ground, completely isolated and alone,

01:39:57.240 --> 01:39:58.360
but no one's checking him.

01:39:58.360 --> 01:40:02.000
Nice little blocks from actually stopping Sunzo from moving past that wall.

01:40:03.760 --> 01:40:04.960
That's huge from Polkens, too.

01:40:04.960 --> 01:40:06.800
They just got early pressure on Delissu,

01:40:06.800 --> 01:40:09.840
and then forced his entry, just for the base healing alone.

01:40:09.840 --> 01:40:19.840
not to absorb the pressure of things like that dead iso, Hulkin's in perfect position to totally bleed out the time back Wavo had available.

01:40:19.840 --> 01:40:29.840
Double support ult, Mako will have rush, Sunzo ahead on that flux, but Wavo, they're going to leave onto the shield and they want to have that flank potential.

01:40:29.840 --> 01:40:35.640
Oh, nice rock. Terminal Velocity there straight towards Sunzo and there's the Sanctuary.

01:40:35.640 --> 01:40:40.760
Clux is going to connect too, but he's going to slam back down and instinct killing someone.

01:40:40.760 --> 01:40:47.040
An aggressive push, Faulted here. Falcons, they used Sanctuary to try and get one up on Weibo, but

01:40:47.040 --> 01:40:51.200
Sunzo again kind of standing tall. There's been a big difference maker so far.

01:40:51.200 --> 01:40:54.640
Guixue stepping out and you can see why they want to have him on Sigma on this map.

01:40:54.640 --> 01:40:58.440
Yeah, Shite here will be fresher for Falcons. Have to deal with Falcons though.

01:40:58.440 --> 01:41:04.440
more ultimates in the fight, Waybo have to respect the fact that Falkens will be able to regroup before they find that cap.

01:41:04.940 --> 01:41:08.040
It's all about what Shai can get done with this prayer ult.

01:41:10.740 --> 01:41:16.040
Yeah, Mark is spanning the boost head, he's making sure everybody knows that Rush is available.

01:41:16.040 --> 01:41:21.740
Same with Kildo though, he's gonna pop on that Elm and unfortunately, yep, Chiyo, caught in the wrong place, wrong time.

01:41:22.040 --> 01:41:23.640
Oh, the high noon, he's gonna get too much.

01:41:23.640 --> 01:41:27.300
Oh, not why. Nice dancing there from Sunzo.

01:41:27.300 --> 01:41:30.700
He's got his tattoos on. Straight to the face of Merit.

01:41:30.700 --> 01:41:34.840
In fact, like when you sub different players into tanks, you can have a specialist, right?

01:41:34.840 --> 01:41:39.000
And Sunzo just makes that Sigma absolutely sing.

01:41:39.000 --> 01:41:45.640
Perfectly cycling the cooldowns, absorbing any opportunity for Merit to use that dead eye as we head to third.

01:41:45.640 --> 01:41:50.340
But this could be where we see the domino impact of losing time on second.

01:41:50.340 --> 01:41:53.940
This is the time that we see Lee fight the angle that Falkens aren't expecting.

01:41:53.940 --> 01:41:56.140
Absolutely dominated.

01:41:56.140 --> 01:41:58.940
They do trade though with Shy.

01:41:58.940 --> 01:42:02.940
It does give Wave a chance to push on, and just hold in this choke point.

01:42:03.740 --> 01:42:06.140
It's so crucial that you keep that tempo too.

01:42:06.140 --> 01:42:09.140
If you let Falkens win one fight based on that backline,

01:42:09.140 --> 01:42:10.740
Wave won't be able to touch them.

01:42:12.140 --> 01:42:13.340
I don't know what they got left.

01:42:13.340 --> 01:42:14.940
Some go not too far behind.

01:42:14.940 --> 01:42:19.340
Lizzie, for checkmate 2, again, finding it off Fango has been his fourth aid,

01:42:19.340 --> 01:42:21.340
for the time being.

01:42:21.340 --> 01:42:23.740
Vulcan's just playing full preventive at this point.

01:42:23.740 --> 01:42:26.660
They don't want to oversell their position when Wavos can punish,

01:42:26.660 --> 01:42:29.220
more than happy to let the time burn down

01:42:29.220 --> 01:42:31.380
and just clear the lanes that Wavos tried to take.

01:42:31.380 --> 01:42:32.380
They didn't play in the NA game.

01:42:32.380 --> 01:42:34.260
If you come to us, we'll wall you off, no problem.

01:42:34.260 --> 01:42:35.860
Oh, high ground from Marek.

01:42:35.860 --> 01:42:38.780
He didn't quite check that angle, but he put down a sanctuary anyway.

01:42:38.780 --> 01:42:40.220
A double sanctuary in flag lead.

01:42:40.220 --> 01:42:41.700
Trying to find an angle to actually do damage,

01:42:41.700 --> 01:42:43.700
but Marek just dropped straight on his head.

01:42:43.700 --> 01:42:45.260
Gumber stops him.

01:42:45.260 --> 01:42:47.060
Brilliant sanctuary from Chia as well.

01:42:47.060 --> 01:42:49.300
Fully absorbs the pressure from the screen.

01:42:49.300 --> 01:42:53.300
On leaves end and waiver, yeah, they lost that fight on third.

01:42:53.300 --> 01:42:56.800
Now you lose the tempo, you still have to walk to the placid.

01:42:56.800 --> 01:43:00.500
Now you have to walk into the flux, the dead eye, and the rush.

01:43:00.500 --> 01:43:03.500
In cycling, those ultimate spots should be up to complete a halt.

01:43:03.500 --> 01:43:04.600
It's rocked.

01:43:04.600 --> 01:43:07.400
Flux is gonna hit too as well.

01:43:07.400 --> 01:43:10.800
Someone absorbing all that damage with the grasp, it don't matter.

01:43:10.800 --> 01:43:14.300
Sunzo unrelenting for frozen straight up.

01:43:14.300 --> 01:43:17.600
A good dead eye, Blizzard combo, halts this push.

01:43:17.600 --> 01:43:22.500
They traded the Sigma, Silver bullets from Merit are still hitting on the side, but needs to get a little bit closer.

01:43:22.500 --> 01:43:24.800
A little bit more effective range there, required.

01:43:24.800 --> 01:43:31.200
There's now Falcons, they used the Rush to stabilize the fight again. 40 seconds to go for Wave-O to complete.

01:43:31.200 --> 01:43:35.400
Yep, Rush buys you time for someone to come back into this fight. Merit, fight side!

01:43:35.400 --> 01:43:39.400
You can't fight here! Oh, and he gets a second one as well!

01:43:39.900 --> 01:43:42.900
That's for it all for Wave-O, that might be Mast.

01:43:43.600 --> 01:43:46.800
He's just so clean.

01:43:47.600 --> 01:43:49.600
He's back. Oh, no. Oh

01:43:50.360 --> 01:43:53.760
Lake you can't leave me too much makes it away

01:43:53.760 --> 01:43:58.480
But can anyone from way though actually make possible to one point the chains kill it

01:43:58.920 --> 01:44:02.980
Someone's gonna touch way boat. You're gonna get your moving shoes on you gotta run

01:44:03.400 --> 01:44:09.320
They're gonna try with venture all the body block two seconds to go the body block the body block the wall not quite

01:44:09.360 --> 01:44:13.960
The payload regressed enough, but the fight is broken down and falcons

01:44:14.560 --> 01:44:16.560
Just hunting their prey

01:44:17.600 --> 01:44:25.780
a good haul of good defense no extra rounds are gonna be acquired it feels

01:44:25.780 --> 01:44:29.580
like neon junction might be the new Havana

01:44:29.580 --> 01:44:36.700
allow impenetrable the third point it's like look how hard it was because not

01:44:36.700 --> 01:44:41.420
only do you have to worry about walking through main where you can't see the

01:44:41.420 --> 01:44:44.940
backline you also have to worry about those high ground angles that merits

01:44:44.940 --> 01:44:51.440
right so when you work for a main the Cassidy just there to be able to play off the chain

01:44:51.440 --> 01:44:57.520
tempo. I want to just real quick in that double merit not this one but the one previous.

01:44:57.520 --> 01:45:01.640
The way he puts himself up against the wall hits the roll so his crosshair doesn't move

01:45:01.640 --> 01:45:08.480
and it's just like he just he's so into it with Cassy or just the gameplay. It's the

01:45:08.480 --> 01:45:13.640
min max right it's making sure that you have as little time as possible between taking

01:45:13.640 --> 01:45:17.640
those fights so that you don't get traded because you're taking a one versus two.

01:45:17.640 --> 01:45:21.480
There are two players who have an opportunity to be able to kill you, but

01:45:21.480 --> 01:45:25.800
those late picks from Falcon, it totally stops any opportunity from Waybo's

01:45:25.800 --> 01:45:31.000
regroup. Like it forces you to have to go on to Venture to be able to try to get

01:45:31.000 --> 01:45:35.800
past the team holding at choke. Then we have the Ice Block, Body Block,

01:45:35.800 --> 01:45:41.080
followed by the Maywall Block, and then your Venture's utility, it's all burned.

01:45:41.080 --> 01:45:45.580
No one else from Weibo is in position to be able to keep that overtime going.

01:45:45.580 --> 01:45:51.080
Merritt, not on the Cassie just yet, seeing if anyone from Weibo peaks a little bit too far forward on the winner,

01:45:51.080 --> 01:45:54.080
but first swapping right back to it, and top one actually on the rematch,

01:45:54.080 --> 01:45:56.080
so Falkins will try to just run at them.

01:45:56.080 --> 01:45:59.080
Yeah, no one's fallen for that since 98, so we're not going to see that.

01:45:59.080 --> 01:46:03.080
Never again if there was one, although never say never, Violet from Playbook T.

01:46:03.080 --> 01:46:07.080
Alright, well, they're going to try and take Statue Control first.

01:46:07.080 --> 01:46:12.680
Yeah, Weber Gaming play a little bit different defense pushing way farther off than Falcon's

01:46:12.680 --> 01:46:13.680
game.

01:46:13.680 --> 01:46:17.880
Yeah, wanting to play a little bit more open space as well, just to checkmate on that me,

01:46:17.880 --> 01:46:23.920
having to be very careful about where exactly they take this fight, not wanting to have

01:46:23.920 --> 01:46:26.640
that tank totally cut off from his heels.

01:46:26.640 --> 01:46:29.640
Oh yeah, don't wanna mess with that.

01:46:29.640 --> 01:46:33.320
Shies off HP, besides yet, not today, not gonna die randomly to Merit.

01:46:33.320 --> 01:46:36.440
A blood trade, look what happened, the air-cooler explodes.

01:46:36.440 --> 01:46:39.720
Yeah, trade denied, someone just trying to find any kill.

01:46:39.720 --> 01:46:44.040
That would allow Falkens with closest bombs to run at Weibo when they're one player shot,

01:46:44.040 --> 01:46:46.920
forcing them to have to hold a little bit more back behind the point,

01:46:46.920 --> 01:46:50.440
and allow Falkens to take that space to set Merit and checkmate up.

01:46:50.440 --> 01:46:53.960
But that strategy totally denied, Falkens back to the drawing board,

01:46:53.960 --> 01:46:55.560
back to trying to find an opening pick.

01:46:55.560 --> 01:46:58.840
But now that Weibo have the chance to defend, they're not making it easy.

01:46:59.960 --> 01:47:01.080
Oh, rock to the back.

01:47:01.080 --> 01:47:06.440
Checkmate almost going the way the Dynastore's there. Has to put the block instead.

01:47:06.440 --> 01:47:13.080
Chiyo though, the one to explode. Again, another two player mission to try and get a flank angle on to the Sigma.

01:47:13.080 --> 01:47:16.880
But it's just not happening. Wayvo, their defense is strong.

01:47:16.880 --> 01:47:20.380
Yeah, Sunzo's been able to blow up the flux too, so killed us one-sided rush.

01:47:20.380 --> 01:47:21.080
Look at Sunzo.

01:47:21.080 --> 01:47:22.580
I just you told you to take me down.

01:47:22.580 --> 01:47:26.480
He's blind on the statue right now. T-Falcon's gonna have to use this rush to try and get past it.

01:47:26.480 --> 01:47:28.380
Flux from Sunzo's good.

01:47:28.380 --> 01:47:30.840
Marriage dead, someone's 1 HP.

01:47:30.840 --> 01:47:33.240
I mean, there's not really much they can do from here.

01:47:33.240 --> 01:47:35.260
She's also dead. This is an unbelievable,

01:47:35.260 --> 01:47:38.480
look at the remarkable defense from Lebo playing this far up.

01:47:38.480 --> 01:47:41.080
I mean, Sons of living as well versus the May.

01:47:41.080 --> 01:47:43.780
Like, Polkens are trying to do everything that they can.

01:47:43.780 --> 01:47:46.060
Wall them up when he's setting up that position

01:47:46.060 --> 01:47:48.180
to be able to flut-stop the rush,

01:47:48.180 --> 01:47:50.480
but they can't find the kill on tank.

01:47:50.480 --> 01:47:54.880
And Lebo, meanwhile, just taking Polkens' fishes to absolute town.

01:47:54.880 --> 01:47:57.580
Last fight, still a little bit away,

01:47:57.580 --> 01:48:02.300
so Falcon's more opportunities, but at the moment it feels like Wave are just impossible to unseat.

01:48:04.140 --> 01:48:09.660
I know Abril's somewhere pumping his fist right now seeing Sun-Zo playing,

01:48:09.660 --> 01:48:12.860
but maybe it's Sun-Zo. I'm not entirely sure to be honest, the way he's playing right now,

01:48:12.860 --> 01:48:18.300
he might as well be. Nice kill on to Marker, however that Sanctuary's gonna prove a quite a

01:48:18.300 --> 01:48:21.980
top situation for Marek, but apparently not so much. I mean, he's sitting against his head,

01:48:21.980 --> 01:48:26.460
ripped off, and that is Wave against Defensive, eventually failed. A good team kill, but Falcon's

01:48:26.460 --> 01:48:31.340
still with a lot of time drained off of their bank and the true difficulties we

01:48:31.340 --> 01:48:36.140
know still ahead for Fultons to have to deal with I do like the filter swap on

01:48:36.140 --> 01:48:39.620
to Juno it allows someone to be much more proactive about running towards

01:48:39.620 --> 01:48:43.900
Wavo speaking though about proactivity checkmate unchecked gets the war

01:48:43.900 --> 01:48:48.900
onto some so yeah rock doesn't matter too much there yet some day with too much

01:48:48.900 --> 01:48:53.020
too much a kind of deal with palkins and someone playing on the remarks of

01:48:53.020 --> 01:48:56.100
being able to just run at people it's the car this is the bread and butter of the

01:48:56.100 --> 01:49:00.100
the main is the war for Ramaracha, Runzirya and Yedem.

01:49:00.100 --> 01:49:06.100
Yeah, I mean you just get speeder-ing as well from Builders and everyone to be able to run in with that nemesis form.

01:49:06.100 --> 01:49:11.100
Soon Balkans will be equipped with the Orbital Way as well to run directly at Weibo.

01:49:11.100 --> 01:49:17.100
When there's no flux, no sanctuary to be able to absorb the damage to this as Balkans revolve because of the fight.

01:49:17.100 --> 01:49:19.100
Weibo has to find kills to shut it down.

01:49:19.100 --> 01:49:24.100
WDPS ult for Weibo, great tough to get this spree on an off angle though.

01:49:24.100 --> 01:49:29.100
Although saying that, Fielder, went pretty low. Instantly, the WHOA LEAVE!

01:49:29.100 --> 01:49:38.100
I double on the backline, the last just usage of the spree ends up getting both supports straight after Fielder used Wraith.

01:49:38.100 --> 01:49:48.100
Yep, and split from someone as well. He was playing low ground. Fielder, Chiyo, they were all stacked high, trying to find a drop onto Weibo to hit their backline with that Wraith.

01:49:48.100 --> 01:49:54.100
a reset and a change of calm.

01:49:54.100 --> 01:49:56.100
Yeah.

01:49:56.100 --> 01:50:02.100
I mean, Suzu for flux has to be right.

01:50:02.100 --> 01:50:04.100
Alright, Merrick still on a heater.

01:50:04.100 --> 01:50:07.100
It feels like getting here something to put them right now.

01:50:07.100 --> 01:50:08.100
There's nothing.

01:50:08.100 --> 01:50:10.100
Oh, someone's going to be off on the train tracks.

01:50:10.100 --> 01:50:12.100
We see him in teleports away.

01:50:12.100 --> 01:50:13.100
Good hedgehog to shy sense in Brailing.

01:50:13.100 --> 01:50:15.100
There's the flux dashes out the way.

01:50:15.100 --> 01:50:28.100
Yeah, oh dearie me. Again, Maipo looks so damn strong when they can play their own game, when they can utilize Sunzo to the best of his ability on the Sigma. They look like a completely different team.

01:50:28.100 --> 01:50:37.100
Such a late kill on someone as well, Lee Suman has been doing such a good job with the chains on this Mizuki, so they have to stop Falkins picking up the momentum.

01:50:37.100 --> 01:50:48.100
momentum. The engagement totally denies that we're having to find space for the DPS to work with, but Paul Kim's last time there was right first with the outcome fight. Now we'll see if they can break second with it too.

01:50:48.100 --> 01:51:01.100
Blizzard? Checkmate? Tendo's on the long side of the fight right now and teleport in. Oh! Teleporting to his demise! Marker tried to save the day there. Asunzo separated thanks to that long range yeet to the Blizzard.

01:51:01.100 --> 01:51:05.180
I honestly would have preferred to see a hold of that rush as

01:51:06.020 --> 01:51:07.380
Mark, there's no way yeah

01:51:07.380 --> 01:51:10.420
You're just running loose here to be able to speed everyone from way though

01:51:10.420 --> 01:51:15.860
I just want a little bit faster try to get one more fight crammed into second the fully head first

01:51:17.420 --> 01:51:19.740
All the high new for merit is gonna make this rather tough

01:51:19.740 --> 01:51:25.420
Sanctuary is gonna come in to two meters to go and now as merit is looking for people all and look at that

01:51:25.740 --> 01:51:29.500
Fancy footwork on leave and shy he's gonna clean up with the bowler

01:51:29.500 --> 01:51:34.720
someone get a rocked even in that annihilation it's gonna be a team kill

01:51:34.720 --> 01:51:39.080
for Waybo with 40 seconds to go final fights

01:51:39.080 --> 01:51:40.920
yeah look at this

01:51:40.920 --> 01:51:42.280
connected with Merit's hate

01:51:42.280 --> 01:51:48.220
yeah and then just dances on that back line no one's looking at him

01:51:48.220 --> 01:51:51.480
totally uncontested prove that fight

01:51:51.480 --> 01:51:56.040
Falcon's ball and we go to last fight territory someone's on the right they

01:51:56.040 --> 01:52:00.460
We have 20 seconds left to try to get through Wabo and onto point.

01:52:00.460 --> 01:52:02.380
Nisumin couldn't be more 1HP.

01:52:02.880 --> 01:52:06.240
My goodness, he is critical health right now and has to rejoin the rest of the team.

01:52:06.240 --> 01:52:09.720
Shy by the way, yeah, that's another bowler straight into the back too.

01:52:09.720 --> 01:52:12.720
He's gonna force the blocker into chain, maybe they still need to manage to make it to the point.

01:52:12.720 --> 01:52:16.720
Three seconds to go, there's the spring in the small room, a lot of that shield is gonna eat it all up.

01:52:16.720 --> 01:52:17.720
But...

01:52:17.720 --> 01:52:19.720
And they don't even touch...

01:52:21.560 --> 01:52:23.060
Wabo gaming...

01:52:23.060 --> 01:52:28.060
with an immaculate defense on Neon Junction.

01:52:28.060 --> 01:52:31.060
They're taking us to a map free.

01:52:31.060 --> 01:52:35.060
As Chinese overwatch back,

01:52:35.060 --> 01:52:42.060
this feels like the most competitive we've seen this region be for a very long time.

01:52:42.060 --> 01:52:47.060
Flavor's first seed for a reason, Neon Junction, what a great map.

01:52:47.060 --> 01:52:50.060
A risk for sure we talked about.

01:52:50.060 --> 01:52:53.580
The fact that Vulcans defended perfectly yesterday.

01:52:55.420 --> 01:53:02.940
But they're able to find the full push, and then they're able to hold on second, bleeding timeout

01:53:02.940 --> 01:53:08.620
that's cemented for a band coming in absolute clutch to make it so much harder for the DPS

01:53:08.620 --> 01:53:12.300
to take those angles to instantly put the pressure on the back lines.

01:53:13.020 --> 01:53:16.220
Sansa does his job so well, as well.

01:53:17.340 --> 01:53:19.820
You can see how much it means to the players too.

01:53:20.060 --> 01:53:27.560
every win the way they know they can go all the way against Falcons they've done

01:53:27.560 --> 01:53:35.380
it before they can do it again a map number three come in your way in just a

01:53:35.380 --> 01:53:42.220
moment but first a quick jump down to the stage before we lock in cheers guys

01:53:42.220 --> 01:53:47.140
yet we're going to mat 3 Paris how we doing

01:53:47.140 --> 01:53:49.140
You've got a good crowd out here, Lou.

01:53:49.140 --> 01:53:52.140
Yeah, yeah, I'm actually really pleasantly surprised.

01:53:52.140 --> 01:53:55.140
Ladies and gentlemen, I have a very important question for you.

01:53:55.140 --> 01:53:58.140
I have a very important question to ask you.

01:53:58.140 --> 01:54:03.140
Who is here to support Weibo Gaming?

01:54:05.140 --> 01:54:06.140
That's good.

01:54:06.140 --> 01:54:07.140
That's good.

01:54:07.140 --> 01:54:09.140
What about the title defenders?

01:54:09.140 --> 01:54:13.140
How about Team Falcons?

01:54:13.140 --> 01:54:20.540
once again and one more time we're all wondering who's gonna get this not three

01:54:20.540 --> 01:54:29.780
and lock their spot in the playoffs is it gonna be we both good crowd good

01:54:29.780 --> 01:54:36.020
crowd but the Falcons fans have drums so let us hear you is it gonna be TV

01:54:36.020 --> 01:54:45.740
I'm not sure, you know, I feel like the Weebo fans are maybe a bit more numerous but it's

01:54:45.740 --> 01:54:50.460
true that the Falconbirds have been doing an amazing job. Ian, who's taking it?

01:54:50.460 --> 01:54:55.420
Oh, that's, you're putting me on the spot. The answer I have is we will find out. Of

01:54:55.420 --> 01:54:58.700
course, one of these two teams will put their spot in the playoffs. Let's find out.

01:54:58.700 --> 01:55:25.520
Alright, map number three coming up.

01:55:25.520 --> 01:55:34.080
one more map to decide who advances to the playoffs, the 2-0 record.

01:55:34.080 --> 01:55:38.280
Gooshway in, Sun-Zo out.

01:55:38.280 --> 01:55:40.920
This feels like Atlas.

01:55:40.920 --> 01:55:46.400
This feels like Atlas hulking too, losing that neon junction, get the opportunity for

01:55:46.400 --> 01:55:47.920
first ban.

01:55:47.920 --> 01:55:52.240
This I feel is where we see the Malaga ban from their side.

01:55:52.240 --> 01:55:57.040
I feel could punish the fact that way about banned the mauga themselves on control

01:56:01.440 --> 01:56:04.440
Yeah, especially the goose ray like where do you pivot if your goose ray?

01:56:04.960 --> 01:56:05.880
Ram

01:56:05.880 --> 01:56:10.280
Probably but that plays perfectly into falcon hands. That's what they've done yesterday

01:56:10.880 --> 01:56:16.320
Mauga ban force Ram mirror win the Ram mirror. Yeah, someone's winning that nine times out of ten

01:56:16.320 --> 01:56:23.480
And that one might be the miracle that Waybo needs because they can take them all the way.

01:56:23.480 --> 01:56:25.960
It's always been the tipping point.

01:56:25.960 --> 01:56:30.600
It's just the hurdle you need to overcome and a heck of a hurdle it is.

01:56:30.600 --> 01:56:32.680
Simban's gone as well.

01:56:32.680 --> 01:56:34.240
Is the issue for Waybo.

01:56:34.240 --> 01:56:39.680
Like they were able to deal handily with Falken, stopping them before they could get DPS in

01:56:39.680 --> 01:56:41.840
problematic positions.

01:56:41.840 --> 01:56:44.320
But you can't do that anymore.

01:56:44.320 --> 01:56:49.460
And I don't see fulcrums differing, Ban. I feel like this has to be a Malga Ban.

01:56:49.460 --> 01:56:56.320
Yeah. There's no chance that Waverill have the opportunity to take pro's ban, save a tank, defend against the Malga.

01:57:00.200 --> 01:57:06.520
There it's been hit into. Kasti's been so powerful. It's just still such a good hero right now, especially with how

01:57:06.760 --> 01:57:08.760
prevalent Cat and Bastion is.

01:57:09.040 --> 01:57:12.320
Well, there's the MTC. That's gonna be Gushways in just a moment.

01:57:12.320 --> 01:57:16.820
I'm going to be joining the rest of the team. Let's see where we go, but your bet is on

01:57:16.820 --> 01:57:19.780
Atlas, my bet is on Atlas as well.

01:57:19.780 --> 01:57:26.620
Yeah, I think like for Falcons, you're probably punching the air when you saw that band draft

01:57:26.620 --> 01:57:32.140
on control, like, oh, you'll take the Malgo away yourself. We don't have to burn a ban

01:57:32.140 --> 01:57:41.420
on it, so if we drop map 2, we go map 3, we get first ban, we can still target it, perfect.

01:57:41.420 --> 01:57:45.100
I mean, if you're Webo though, you have to be expecting this.

01:57:45.100 --> 01:57:53.140
You have to know, Simran likely the composition that Falkens will try to force you on too.

01:57:53.140 --> 01:57:56.260
How well can they play versus it is the question.

01:57:56.260 --> 01:58:03.500
They struggled versus the Sim on map 1, they banned it out map 2 so they did not have to

01:58:03.500 --> 01:58:08.740
deal with it, which means they still have to find an answer.

01:58:08.740 --> 01:58:13.060
that come in the form of new hero picks do you try to just push forward with

01:58:13.060 --> 01:58:18.080
something like a vendetta potentially a hazard to be able to disrupt the

01:58:18.080 --> 01:58:25.060
Symmetra teleport I mean have we seen good way on the hazard yeah I mean it's

01:58:25.060 --> 01:58:31.420
not an uncommon pick but against that sim it's still tough yeah Symmetra does

01:58:31.420 --> 01:58:35.380
break the game in a way where it gives heroes with almost no mobility like

01:58:35.380 --> 01:58:40.740
infinite mobility. But it is on a timer. Yeah, it is on a timer. Same issue as Cat, that at least

01:58:40.740 --> 01:58:46.420
tied to a timer and also tied to, hey, you have to go through teleport, you can break teleport.

01:58:48.020 --> 01:58:53.780
Cat lifeline just is endless unless unless you kill that Cat.

01:58:56.020 --> 01:58:58.580
Yeah, there's not too many edges to check, like the war coffee, though, this maps.

01:59:00.180 --> 01:59:05.060
You're really just going to hop on that poor guy. And that's not going to be in the replays

01:59:05.060 --> 01:59:10.060
out for this series as it will be.

01:59:10.060 --> 01:59:15.580
Oh check and mate to production team I feel too.

01:59:15.580 --> 01:59:18.820
Ops team specifically for that one.

01:59:18.820 --> 01:59:21.420
People aren't going to complain.

01:59:21.420 --> 01:59:24.020
That might be my favourite keyboard.

01:59:24.020 --> 01:59:25.020
Hold on.

01:59:25.020 --> 01:59:26.020
We're cooking.

01:59:26.020 --> 01:59:27.020
Translucent Pink P-Cams.

01:59:27.020 --> 01:59:28.020
Yeah looks good.

01:59:28.020 --> 01:59:29.020
Heck yeah.

01:59:29.020 --> 01:59:34.340
Wave over like there's so much pressure on them.

01:59:34.340 --> 01:59:40.860
I feel like Chinese Overwatch has been out of the scene for a very long time.

01:59:40.860 --> 01:59:45.460
There's so much expectation, so many of these players, we've seen them through the years

01:59:45.460 --> 01:59:51.980
for so many different matters, and then we lost sight of them for a little bit of time.

01:59:51.980 --> 01:59:56.700
They came back. The game had evolved, had moved on, played faster.

01:59:56.700 --> 02:00:00.940
The question was like, these are old players, do you still have that reaction time?

02:00:00.940 --> 02:00:04.060
Can you still keep up with the young blood?

02:00:04.060 --> 02:00:05.060
Yes.

02:00:05.060 --> 02:00:09.900
Pueblo, there's so much on the line, it's not just about proving that Chinese contenders

02:00:09.900 --> 02:00:14.860
can still hang with the rest of the regions, it's also proving that you still deserve your

02:00:14.860 --> 02:00:19.340
spot as a player on a roster.

02:00:19.340 --> 02:00:24.740
Oh, yeah, you're tired of Atlas?

02:00:24.740 --> 02:00:28.540
There we go, I'll do the translation of that sign.

02:00:28.540 --> 02:00:30.380
What did you say?

02:00:30.380 --> 02:00:33.820
I'm tired of Atlas in French.

02:00:33.820 --> 02:00:44.820
When we get to the first of 3s, that is when we'll see human mass, little deviation in the game.

02:00:44.820 --> 02:00:50.820
I love that production, I was so surprised I could do the live translation, I just got a, you speak French?

02:00:50.820 --> 02:00:55.820
Contextual clues, your biggest friend?

02:00:55.820 --> 02:00:58.820
Well no actually, I did 6 years of French.

02:00:58.820 --> 02:01:09.380
I actually got an A in it, so if you don't know the the British education system, it is actually

02:01:09.940 --> 02:01:15.540
fully mandatory that we have to study French or German when we're in primary school.

02:01:16.820 --> 02:01:22.180
And then when you go to high school that continues. You have to do a minimum of three years. I took

02:01:22.180 --> 02:01:24.980
took an extra year of it, past within eight.

02:01:26.140 --> 02:01:28.580
Came back to France, found out, yeah, my French,

02:01:28.580 --> 02:01:31.580
not up to scratch, correct me.

02:01:31.580 --> 02:01:34.220
If you're not practicing a tonne, it's difficult

02:01:34.220 --> 02:01:36.700
to kind of keep it popping, you know.

02:01:36.700 --> 02:01:39.140
Just waiting for Gouchouay to set up.

02:01:40.620 --> 02:01:43.780
Shouldn't be too much longer on the Gouches

02:01:43.780 --> 02:01:45.300
and at the end of the day,

02:01:45.300 --> 02:01:48.180
we want to make sure he's in fighting form here

02:01:48.180 --> 02:01:50.700
for this map three, going all the way again.

02:01:50.700 --> 02:01:57.700
that. The good news for

02:01:57.700 --> 02:01:59.700
Weibo is that this is still

02:01:59.700 --> 02:02:01.700
upper bracket. We're not yet at

02:02:01.700 --> 02:02:03.700
the matches where a loss means

02:02:03.700 --> 02:02:05.700
key crush right and dreams

02:02:05.700 --> 02:02:08.700
crushed as you are sent out of

02:02:08.700 --> 02:02:10.700
the tournament that that we

02:02:10.700 --> 02:02:12.700
reserve for the next four

02:02:12.700 --> 02:02:14.700
matches that will follow this

02:02:14.700 --> 02:02:17.700
one. Yeah. Oh, yeah. Lot of

02:02:17.700 --> 02:02:19.700
key crushing today. Some people's

02:02:19.700 --> 02:02:25.060
nearly about ready. Just a guy under the table making sure the computer is plugged in. I'm not sure

02:02:25.060 --> 02:02:32.420
he's doing it or not. I'm just assuming. Ah yes, the true pinnacle of tech support. Have you tried

02:02:32.420 --> 02:02:38.260
making sure this turned on? Is it switched on? Then I don't know what your problem is.

02:02:38.260 --> 02:02:44.260
Turn it off, then turn it on again as the problem is solved. It solves so many things apart from

02:02:44.260 --> 02:02:51.140
maybe or kick it winning a series that solves not many things i will argue doesn't make you speak

02:02:51.140 --> 02:02:59.780
quick it doesn't make you i don't know like growing up on countryside no router like we we had to slam

02:02:59.780 --> 02:03:07.700
the router a few times what when when was it today yesterday no me growing up oh growing up scottish

02:03:07.700 --> 02:03:13.760
country side were you getting like 100 kilobits a second oh it was worse we we

02:03:13.760 --> 02:03:19.900
got 15 minute sections of successful connection using those AOA AOL free

02:03:19.900 --> 02:03:27.060
trials it's no no like exaggeration it took me a straight day to download games

02:03:27.060 --> 02:03:34.620
off of the disk drive wait how's okay how is that possible it's right the

02:03:34.620 --> 02:03:39.860
read the right speed of a disk drive it's not that low that's not bad at all you

02:03:39.860 --> 02:03:45.360
made your own disk drive your own optical drive at that point well we had to

02:03:45.360 --> 02:03:54.860
run up a hill if we want to run up a hill yeah that was the only way you must

02:03:54.860 --> 02:04:02.900
marble yeah the first time that I walked into an actual city I was like

02:04:02.900 --> 02:04:04.900
Wow

02:04:05.540 --> 02:04:09.260
Has it's from the 1200 be like when they transport to the 21st century

02:04:10.620 --> 02:04:13.480
Yeah, my home actually is a historic site

02:04:14.500 --> 02:04:16.500
We had a Celtic settlement

02:04:17.940 --> 02:04:20.360
Actually in our backyard

02:04:21.580 --> 02:04:28.820
They excavated it to thankfully the audience we are just about ready. Yes, we can stop digging through my past

02:04:28.820 --> 02:04:30.820
I can start sipping with the trolleys.

02:04:30.820 --> 02:04:32.820
Digging through Weibo's past now.

02:04:32.820 --> 02:04:36.820
They've sent you three map 5s versus Balkans and maybe even just toppling them here.

02:04:36.820 --> 02:04:39.820
Gushwe is about ready to go.

02:04:39.820 --> 02:04:41.820
He lied to me.

02:04:41.820 --> 02:04:43.820
He informed me.

02:04:43.820 --> 02:04:45.820
I've been lying to you for the last minute straight.

02:04:45.820 --> 02:04:48.820
He should hopefully ready to go in just a moment.

02:04:48.820 --> 02:04:57.820
Well, you're one map away from Weibo pulling off a what, third upset versus Balkans this wippy?

02:04:57.820 --> 02:05:08.380
Well, they've been 3-2ed by Falcons twice now in mid-season last year and in the pre-season

02:05:08.380 --> 02:05:09.380
in the camp.

02:05:09.380 --> 02:05:11.140
Well, you know what they say.

02:05:11.140 --> 02:05:13.420
Third time might be the charm.

02:05:13.420 --> 02:05:14.620
Third time is a charm.

02:05:14.620 --> 02:05:16.780
Oh, headsets going on.

02:05:16.780 --> 02:05:21.380
We should be heading into match fairly soon.

02:05:21.380 --> 02:05:24.180
I would imagine.

02:05:24.180 --> 02:05:31.020
Just a reminder, if you're joining us, this is Upper Bracket, Webo gaining versus Vulcans,

02:05:31.020 --> 02:05:36.540
map free, everything on the line.

02:05:36.540 --> 02:05:40.940
And probably, Atlas, we're yet to see the map selection, we're yet to see the Bandraff,

02:05:40.940 --> 02:05:45.860
we're expecting Malga to be targeted by Vulcans since losing Neon Junction allows them to

02:05:45.860 --> 02:05:50.940
pick up that first ban, Webo don't get the opportunity to guard against it, now what

02:05:50.940 --> 02:05:54.140
they could do, they can't ban the Sim.

02:05:54.140 --> 02:06:03.220
could go for the cast of it, more than they actually, but probably the cast since if the

02:06:03.220 --> 02:06:05.340
send's available you're playing some cast.

02:06:05.340 --> 02:06:14.460
Yeah, so two people, two refs behind douche waver, it looks pretty locked in, so where

02:06:14.460 --> 02:06:20.140
those key there on your screen won't be crushed after this series, after they get down to

02:06:20.140 --> 02:06:21.140
lower bracket.

02:06:21.140 --> 02:06:26.740
where the danger will lie. He crashed in ceremony. Oh, he's a good one. The player's

02:06:26.740 --> 02:06:32.420
face is, I think, was he last year? Someone, I think, had some incredible, we have some

02:06:32.420 --> 02:06:36.740
incredible clips of someone. Wait, when he was crushing keys? When he was crushing keys?

02:06:36.740 --> 02:06:39.540
When he was crushing keys were crushed. Yeah, when he was crushing keys. I was about to say,

02:06:39.540 --> 02:06:45.060
if we're enjoying watching players, just like their faces crushed. Oh, no, the other way

02:06:45.060 --> 02:06:50.460
around. The other way around. Okay, I had the totally wrong end of the stick. You were

02:06:50.460 --> 02:06:53.720
We're taking so much enjoyment watching checkmate walk off the map, I'm like...

02:06:53.720 --> 02:06:54.940
Everybody is enjoying it all the time.

02:06:54.940 --> 02:06:56.060
Wow, Jack.

02:06:56.060 --> 02:06:59.260
No, someone's face when he pushes the key button or like two-hand play, I just...

02:06:59.260 --> 02:07:00.380
Oh!

02:07:00.380 --> 02:07:03.980
Yeah, the childhood joy of shiny button go...

02:07:03.980 --> 02:07:05.460
Burr.

02:07:05.460 --> 02:07:07.780
Burr is slowly getting on Gages' Keeper.

02:07:07.780 --> 02:07:09.540
And Lodping just slowly gets shredded.

02:07:09.540 --> 02:07:10.420
That's great.

02:07:10.420 --> 02:07:11.420
It's a fantastic time.

02:07:16.420 --> 02:07:19.180
So are you doing a Crab or Crab, thank you, So?

02:07:19.180 --> 02:07:25.900
still waiting. We'll have to ask them to see her in green. Yeah, sadly you can't see the

02:07:25.900 --> 02:07:28.860
Zoe crap. You will later, she'll do it on the desktop. Yeah, she'll do it on the desktop.

02:07:28.860 --> 02:07:34.140
You can't actually hear me right now. No, like now on the spot, we'll text her in the chat to tell

02:07:34.140 --> 02:07:36.940
her that she has. We just expect her to do it and she won't and then we can go, where's the

02:07:36.940 --> 02:07:42.940
Crop Walker? I did just hear that lobby music in my ears goes, so I'm hoping we get into the game

02:07:42.940 --> 02:07:47.100
in a moment. Looks like they've walked away and it's go, wow, it's going to be a Colosseo pick.

02:07:47.100 --> 02:07:58.620
No more Atlas, Colosseo is the map pick and the fans, Shion and Kirikou.

02:07:58.620 --> 02:08:05.820
Yeah, first Colosseo, actually. First push map, actually, of the whole tournament so far.

02:08:07.020 --> 02:08:08.860
I'm excited to get in.

02:08:08.860 --> 02:08:13.580
Kirikou Shion, now they're still available. Kirikou being targeted means that you can't

02:08:13.580 --> 02:08:21.580
the way that a lot of these teams do like to pair with that now go. But the cast still

02:08:21.580 --> 02:08:26.180
there, and actually that is something to talk about. Vulcans with the first fan, not going

02:08:26.180 --> 02:08:33.180
for the tank. Instead prioritizing safe guarding the custody. They lock the DBS role with the

02:08:33.180 --> 02:08:34.180
she on this path.

02:08:37.180 --> 02:08:40.180
Here we go. The drums are getting louder, the crowds are getting louder as well.

02:08:40.180 --> 02:08:47.180
The Falcon Chants are here to stay the pending champions here at mid-season EWC.

02:08:48.180 --> 02:08:53.180
Webberganning once again taking him to the edge of one and one in this first to two.

02:08:53.180 --> 02:08:56.180
No draws here, don't you worry about it.

02:08:58.180 --> 02:09:02.180
Well, theoretically, if no one pushes...

02:09:02.180 --> 02:09:03.260
It is possible, you know.

02:09:03.260 --> 02:09:04.700
It is possible.

02:09:04.700 --> 02:09:05.700
But highly unlikely.

02:09:05.700 --> 02:09:06.700
But highly unlikely.

02:09:06.700 --> 02:09:11.340
You have to literally hit checkpoint, and then it'd be just a ridiculous circumstance.

02:09:11.340 --> 02:09:12.340
Yeah.

02:09:12.340 --> 02:09:14.900
Okay, Falkens, what composition will it be?

02:09:14.900 --> 02:09:20.260
Someone not on the map for rolling out the Sigma merit on the expected Cathie, but no

02:09:20.260 --> 02:09:22.580
cat to lift him up.

02:09:22.580 --> 02:09:28.820
Fielder prioritizing sustainability with that Baptiste Chio, the speed on the Lucio.

02:09:28.820 --> 02:09:33.820
I was not believe about damage

02:09:33.820 --> 02:09:35.820
towards Shai just then. Yeah,

02:09:35.820 --> 02:09:39.820
they want to play a range here.

02:09:39.820 --> 02:09:40.820
Ideally they know Mary. It has

02:09:40.820 --> 02:09:42.820
to be the one to kind of force

02:09:42.820 --> 02:09:46.820
the issue. The damage onto

02:09:46.820 --> 02:09:48.820
shy, but he's just lifted to

02:09:48.820 --> 02:09:52.820
safe. Mac on the Anna as well.

02:09:52.820 --> 02:09:54.820
Yeah, he's just lifted to safe.

02:09:54.820 --> 02:09:56.820
He's mackered on the Ana, as well.

02:09:56.820 --> 02:10:00.820
We'll make it pretty hard for Volkens to be able to run down Gooshley.

02:10:00.820 --> 02:10:04.820
It's all about Merit finding these opening picks with the SimTP set up great rock.

02:10:04.820 --> 02:10:06.820
But no kill off of the back of it.

02:10:06.820 --> 02:10:10.820
What Volkens do have right now though, is objective presence until Wabblecrestamire.

02:10:10.820 --> 02:10:13.820
It's much tougher for Shy really to be an impact in this fight,

02:10:13.820 --> 02:10:18.820
because the Roof is fairly, fairly short for the Bastion.

02:10:18.820 --> 02:10:23.820
You can play on the outside, that's to shoot inwards, fish rate very low, has to pop, no misses thought already.

02:10:23.820 --> 02:10:28.820
Yeah, Merritt actually has a dead eye, off of all the points that he's been able to steer to the Bastion Cat.

02:10:28.820 --> 02:10:35.820
Leave, abandon's the spoke, moves to the main lane, shy though, he's trying to find that flank angle, get some anti-Merritt.

02:10:35.820 --> 02:10:37.820
They're just not letting the Bastion Cat pass.

02:10:37.820 --> 02:10:44.820
Yeah, they're still getting meter-rich, although insignificant, realistically at this point in the game, only 16 meters on the board.

02:10:44.820 --> 02:10:52.820
Kills like Weibo are going back to fishing for Nanogust, since they can't get anything done with this cat bastion at this moment.

02:10:52.820 --> 02:10:54.820
Vulcan's more than happy to respect it though.

02:10:54.820 --> 02:10:57.820
What is the record for no kills on Colosseum?

02:10:57.820 --> 02:11:07.820
Well, that would have been about 2 minutes 40 something back when we had Shogun's first release, and we didn't have all of the plans.

02:11:07.820 --> 02:11:11.820
Yeah, it was like, yeah, I think it was almost 3 minutes.

02:11:11.820 --> 02:11:13.820
Yep, because it was literally just one first-

02:11:13.820 --> 02:11:15.820
Sojourn of Railgun.

02:11:15.820 --> 02:11:17.820
Waiting, yeah.

02:11:17.820 --> 02:11:19.820
Well, it might change this time around.

02:11:19.820 --> 02:11:21.820
There's a nano-boost on the bash who's going to swing forward.

02:11:21.820 --> 02:11:23.820
Whoa, straight into the window.

02:11:23.820 --> 02:11:25.820
It's going to be dangled there all too long.

02:11:25.820 --> 02:11:29.820
It's going to use this ultimate though, although it looks like a very easy kicknap.

02:11:29.820 --> 02:11:31.820
What a catnap from Lee Soo Min.

02:11:33.820 --> 02:11:35.820
Ah, use it like a malgus land.

02:11:35.820 --> 02:11:37.820
Right through the middle of Vulcan's Hall team.

02:11:37.820 --> 02:11:39.820
So many players.

02:11:39.820 --> 02:11:45.320
Just knock down versus that artillery strike and play both find the moment

02:11:45.320 --> 02:11:48.820
the opening that they were looking for so good will see it again.

02:11:48.820 --> 02:11:53.820
Oh, the perfect center. That's the duo you want in your ranked games.

02:11:53.820 --> 02:11:57.820
Encouraging catastrophe.

02:11:57.820 --> 02:12:00.820
There's the swinging again. Filled us so low.

02:12:00.820 --> 02:12:03.820
Teleports aren't going to get them out of there but they are losing ground.

02:12:03.820 --> 02:12:07.820
Blocks from someone. Looks like Gushre's got other ideas though.

02:12:07.820 --> 02:12:12.460
On the high ground, changing way, checkmate, two different fights on two different angles, lead goes down,

02:12:12.460 --> 02:12:16.960
Sambarra from Chiyo pushes in forward, Gushwe, gonna fall too soon after.

02:12:16.960 --> 02:12:20.180
There is the push, 45 meters on the first one for Waybo.

02:12:20.180 --> 02:12:24.460
You can see how much value Balkan's place in keeping Merit alive in this fight.

02:12:24.460 --> 02:12:29.460
Sambarra is forced because Merit was going too low, they keep the cast alive,

02:12:29.460 --> 02:12:36.960
now they get to try to flip the tables versus Waybo before they can set Gushwe up to run up the team with that annihilation.

02:12:36.960 --> 02:12:40.000
Fielder about to hit the amplification matrix as well.

02:12:40.000 --> 02:12:41.840
Wave are going to have to be very careful.

02:12:41.840 --> 02:12:43.040
That's dead eye from Merit.

02:12:43.040 --> 02:12:45.280
Just a large Vulcans to just push more space.

02:12:45.280 --> 02:12:46.160
Hello, teleport.

02:12:46.160 --> 02:12:47.040
He's going to the high ground there.

02:12:47.040 --> 02:12:47.520
Look at that.

02:12:47.520 --> 02:12:50.000
They're going to tell you to know, oh, Gooshway hit by a rock.

02:12:50.000 --> 02:12:50.560
Please zoom in.

02:12:50.560 --> 02:12:51.920
Dangling shy, straight above Merit.

02:12:51.920 --> 02:12:53.360
Though asked to go on the retreat.

02:12:53.360 --> 02:12:54.080
Same with Fielder.

02:12:54.080 --> 02:12:55.440
Doesn't have jumping, gashing away.

02:12:55.440 --> 02:12:56.240
The wall's going to come out.

02:12:56.240 --> 02:12:58.000
Shy tipping on the other side of things.

02:12:58.000 --> 02:13:01.520
Gooshway running forwards now, trying to separate team Falcons

02:13:01.520 --> 02:13:03.280
from their own wall.

02:13:03.280 --> 02:13:05.760
Crucial though, Wave are one of Vulcans.

02:13:05.760 --> 02:13:10.720
with annihilation before Falkens can pull away with the distance lead, and Weibo are still

02:13:10.720 --> 02:13:17.200
finding more as the fight wraps. Falkens deny the green disengagement, as Leesiumen actually

02:13:17.200 --> 02:13:23.280
drops Gushui outside Falken's own spawn. They have to contest with their Rematra on steps,

02:13:23.280 --> 02:13:29.600
which allows Weibo to start leading more distance. Falkens are 40 close to the checkpoint,

02:13:29.600 --> 02:13:34.320
four ults for Weibo though, and almost at the checkpoint as well. They're off the cast too.

02:13:34.320 --> 02:14:01.840
The first fight, they felt so much more in control, but the fact that Merit now is off

02:14:01.840 --> 02:14:07.680
the Cassidy onto the Bastion, trying to just burst Wavering down before they can try to

02:14:07.680 --> 02:14:13.440
fish off for some of these really heavy-hitting ultimates, is showing that they're very unsteady

02:14:13.440 --> 02:14:18.320
at now dealing with that Bastion cap flyby since Merrick gets mobility up with a 70TP,

02:14:18.320 --> 02:14:22.240
but Shy gets to take these off-lane spikes and put pressure on Gilda.

02:14:22.240 --> 02:14:29.120
Yeah, Cassidy much more, like, well-equipped to deal with the Bastion in the sky rather

02:14:29.120 --> 02:14:30.120
than the Bastion in its own.

02:14:30.120 --> 02:14:33.620
There's the teleport onto the high ground. Swing for shy, straight in.

02:14:33.620 --> 02:14:35.620
Kilda going really low. Lap already popped two.

02:14:35.620 --> 02:14:38.320
There's the catnap from Lee Soo Min. Kilda lead trade.

02:14:38.320 --> 02:14:41.320
And the healing up of shy is just not there.

02:14:41.320 --> 02:14:43.620
You need a double support, pocketing the bash of that put.

02:14:43.620 --> 02:14:46.520
But Lee Soo Min just dives in, cat scratches Merritt.

02:14:47.020 --> 02:14:48.220
Gets the kill anyway.

02:14:48.520 --> 02:14:52.120
Yeah, Falcons though, still present on the objective.

02:14:52.420 --> 02:14:55.920
Waybo will get one more fight before Falcons starts to eclipse that lead.

02:14:55.920 --> 02:14:57.820
Do a straight drop stand before they can find her.

02:14:57.820 --> 02:14:59.320
Yeah, no checkpoint garnered either.

02:15:00.120 --> 02:15:06.320
Huge turns away though, Gleave now actually onto the tracer so he can detach from the main fight.

02:15:06.320 --> 02:15:11.820
Go put more pressure on Pilda since he's having that lamp boost so early by the flybys from Lee Seung Min and Chai.

02:15:11.820 --> 02:15:15.620
Yeah, a lot less to worry about too with Merritt on the bash than rather than the class.

02:15:15.620 --> 02:15:18.620
Still deadly for the tracer, but much easier to navigate around.

02:15:18.620 --> 02:15:24.320
There's the nano boost to someone, canceled out of his own and Chai boofing people down from high ground as well.

02:15:24.320 --> 02:15:27.020
This nano bash is just so devastating.

02:15:27.020 --> 02:15:30.520
and T Falcons have to disengage again.

02:15:30.520 --> 02:15:33.020
It was a great ante from Macca as well.

02:15:33.020 --> 02:15:37.020
Falcons teleport up onto Waverose High Ground trying to catch the back line.

02:15:37.020 --> 02:15:41.020
Macca, ante's the ground, hits someone, falls flat, and someone's on line.

02:15:41.020 --> 02:15:43.020
Somebody's on the line now.

02:15:43.020 --> 02:15:45.020
Fully hitting emergency buttons.

02:15:46.020 --> 02:15:47.520
There's three and a half minutes to go.

02:15:47.520 --> 02:15:50.020
Someone's going to be able to get out of shore, but look at this.

02:15:50.020 --> 02:15:52.520
Checkpoint, more meters high ground.

02:15:52.520 --> 02:15:56.020
Like, what's the ante here from Falcons?

02:15:56.020 --> 02:15:59.340
Oh, come on. He's been dangled off the map.

02:15:59.340 --> 02:16:01.740
They're going to clear this high ground now.

02:16:01.740 --> 02:16:02.940
They're going to push him all the way back.

02:16:02.940 --> 02:16:05.420
There comes the mortars.

02:16:05.420 --> 02:16:08.100
And now the punishment of this ram,

02:16:08.100 --> 02:16:10.820
and Falcons just trying to swing through their own wall.

02:16:10.820 --> 02:16:12.260
He managed to take down someone.

02:16:12.260 --> 02:16:14.180
Lee Soo Min eventually fell too.

02:16:14.180 --> 02:16:17.100
Checkpoint in at the hands of a Wave-O gaming.

02:16:17.100 --> 02:16:18.660
And with only three minutes to go,

02:16:18.660 --> 02:16:20.500
Falcons, they're looking to be perfect.

02:16:20.500 --> 02:16:22.020
Oh, they get merit.

02:16:22.020 --> 02:16:24.420
Blade, though, which means that Falcons,

02:16:24.420 --> 02:16:38.420
They can push, they can try to find more space on this objective, but they won't find Distance Lead and they won't be able to stop Weibo from having a fight fast on Main with Gushwe swapping to the Mauga now that someone's on the Rhine.

02:16:38.420 --> 02:16:43.420
No more opportunity for Falcons to run away both, they'll take the fight first.

02:16:45.420 --> 02:16:48.420
Gushwe on the Mauga, very flexible here for Weibo gaming.

02:16:49.420 --> 02:16:53.420
Where's the post on from we as well? Like there's no Kiriko, no Susie.

02:16:54.420 --> 02:16:56.420
Yeah, good connection, could end it all.

02:16:56.420 --> 02:16:58.420
Gonna try and elongate this fight.

02:16:58.420 --> 02:17:02.420
Leeb already looking for an opening, looking for a chance to pop something.

02:17:02.420 --> 02:17:03.420
Teleport.

02:17:03.420 --> 02:17:05.420
Make sure they can't go back.

02:17:05.420 --> 02:17:06.420
There's the cat now.

02:17:06.420 --> 02:17:07.420
We should be able to try and drag somebody.

02:17:07.420 --> 02:17:10.420
Oh, the Atty is massive, but the P is better here for Chiyo.

02:17:10.420 --> 02:17:12.420
Mark gets into the wall there by someone.

02:17:12.420 --> 02:17:15.420
As Goosequake takes an alternate angle to try and punish them.

02:17:15.420 --> 02:17:16.420
The Stomp is good.

02:17:16.420 --> 02:17:17.420
Leeb takes down Fielder.

02:17:17.420 --> 02:17:20.420
It's a dirty little trade here as Team Falcons.

02:17:20.420 --> 02:17:21.420
They need a clean fight.

02:17:21.420 --> 02:17:23.420
There's only two minutes to go.

02:17:23.420 --> 02:17:25.740
And a clean fight is not what they'll find.

02:17:25.740 --> 02:17:31.340
Mac has been so brutal with his anti-nades that Kiriko van knows Susan's.

02:17:31.340 --> 02:17:38.140
The both, the Pulse Bomb, but the Nade as well, and Weibo dispatch Falken's lengthy fight too.

02:17:38.140 --> 02:17:41.580
Falken's won the last one. This is the cruelty of Colosseo, right?

02:17:41.580 --> 02:17:44.780
When you start having that distance lead for these other sides.

02:17:44.780 --> 02:17:46.940
They're able to just set up for the next fight.

02:17:46.940 --> 02:17:51.980
You take so long pushing the objective through Mane that they just push it a little bit more

02:17:51.980 --> 02:17:56.700
remain force you to have to take a fight on this one angle that we're looking

02:17:56.700 --> 02:18:00.340
just trying to write pinch you with there's the teleport the shatter and

02:18:00.340 --> 02:18:03.740
add to someone to leave trying to look for another entrance here however these

02:18:03.740 --> 02:18:08.900
targets gonna be a little bit annoying for it look at the mark only might all

02:18:08.900 --> 02:18:13.420
leave takes down shield people someone to the end of using the shatter here it

02:18:13.420 --> 02:18:18.800
looks unwise this is just way of our phone in control like Maca has been so

02:18:18.800 --> 02:18:23.680
efficient with these mates, someone on the line has not been able to block enough of them to

02:18:23.680 --> 02:18:29.920
stop Fielder from being forced into using immortality field in reaction. And without that cooldown,

02:18:29.920 --> 02:18:37.920
the Baptiste and the rest of his team are just too vulnerable. This is last fight territory, Jack.

02:18:37.920 --> 02:18:43.120
Wave 0-1 fight away for a Chinese team to continue ending up the bracket.

02:18:43.120 --> 02:18:46.640
Can't go down, there's my Sotash, to the mega health pack.

02:18:47.680 --> 02:18:50.560
One more fight, it's all that way, no need here.

02:18:50.560 --> 02:18:55.120
25 seconds remain, leave with a pulse, there's the wall to open things up.

02:18:55.120 --> 02:19:00.640
Someone already kind of dissuaded here by Gushwe, who's lingering in the back line like a tracer right now.

02:19:00.640 --> 02:19:05.840
Where's the simtp? Gushwe waiting for that simtp, knows once it's burned that cage will find value.

02:19:05.840 --> 02:19:09.920
No, the cage is gonna come soon, you gotta imagine it, it's gonna come in, a nice little slam there from someone,

02:19:09.920 --> 02:19:11.480
but the cage is going to come in regardless.

02:19:11.480 --> 02:19:14.620
Leesu Min looking for action, however, looking for somebody.

02:19:14.620 --> 02:19:17.220
Shai takes down Meru with the artillery parades.

02:19:17.220 --> 02:19:20.820
Leesu Min lifts him to safety, but Boushwe Maka already dead.

02:19:20.820 --> 02:19:25.220
One fight for Volkans to be able to try to find this Leesu Min.

02:19:25.220 --> 02:19:29.020
It's only Checkmate on the point, gets annihilated by Shai,

02:19:29.020 --> 02:19:30.820
and now it is all onto someone.

02:19:30.820 --> 02:19:35.720
The tag team duo Shai, Leesu Min, finish off the fights.

02:19:35.720 --> 02:19:40.200
Shiyo, a last-ditch attempt, but it's just not to be.

02:19:40.200 --> 02:19:41.480
They've done it.

02:19:41.480 --> 02:19:44.440
Weibo break the curse.

02:19:44.440 --> 02:19:48.280
They take Falcons all the way to three

02:19:48.280 --> 02:19:51.560
and knock them down to the lower brackets.

02:19:51.560 --> 02:19:56.680
The hopes and dreams of Chinese Overwatch

02:19:56.680 --> 02:20:01.400
rests on the shoulders of Weibo Gaming.

02:20:01.400 --> 02:20:08.600
and they continue in the upper bracket, emotions on their faces, pure adulation,

02:20:08.600 --> 02:20:15.960
that they were able to complete that match. The Kiriko ban, able to keep the Mauga,

02:20:15.960 --> 02:20:22.040
Maka had some questionable performances, I think, in the past, but that map on Colosseo,

02:20:22.040 --> 02:20:28.760
he is a hero, those anti-names, made it almost impossible for Volkans to be able to start the

02:20:28.760 --> 02:20:35.760
They've gone all the way two times before two, five maps in the last year.

02:20:35.760 --> 02:20:38.760
They finally get it done versus Falcons.

02:20:38.760 --> 02:20:41.760
You can hear the crowd. You saw in the cameras too.

02:20:41.760 --> 02:20:47.760
The Chinese fans who always also come out in force to these LAN events.

02:20:47.760 --> 02:20:53.760
And they can stand proud, advancing to the playoffs,

02:20:53.760 --> 02:20:59.360
beating the returning champions in Falcons.

02:20:59.360 --> 02:21:05.160
Huge for Weibo, means that you avoid a lower bracket run-in with some of these

02:21:05.160 --> 02:21:09.360
really strong teams. Gives you a chance as well to be able to survey your

02:21:09.360 --> 02:21:10.160
opponents.

02:21:10.160 --> 02:21:14.520
Leave it down on the stage to give us some words before they advance to the

02:21:14.520 --> 02:21:15.760
playoffs with Ly.

02:21:15.760 --> 02:21:22.040
Indeed what is showing from Weibo, congratulations Live Gongxi. You did

02:21:22.040 --> 02:21:28.760
Amazing and I think your fans are very happy here. You were facing very experienced players players that sometimes you have faced

02:21:29.400 --> 02:21:36.820
Previously in your career, so how does it feel facing you know familiar faces maybe friends and do you wish to Falcons to qualify for the next stage as well?

02:21:37.760 --> 02:21:40.320
leave首先恭喜你們成功晉級到了

02:21:41.120 --> 02:21:44.920
就是後面好戰賽然後呢你們打對手拼法文子也是

02:21:44.920 --> 02:21:54.920
I'm very proud of you guys. You guys are very familiar with the game.

02:21:54.920 --> 02:22:00.920
Do you hope that the Falken team can also advance from the bottom?

02:22:00.920 --> 02:22:01.920
What?

02:22:01.920 --> 02:22:08.920
Do you also hope that the Falken team can also advance from the bottom?

02:22:08.920 --> 02:22:12.920
I don't want to say that because they are too difficult to play.

02:22:12.920 --> 02:22:18.920
It's perfectly honest, not really, because Team Falcons are a very strong team and we don't want to face them again.

02:22:18.920 --> 02:22:21.920
It's better not to have to face them again, I think that's a very good answer.

02:22:21.920 --> 02:22:25.920
First question, did you play against very experienced players? Did you know them? Did you already face them?

02:22:25.920 --> 02:22:28.920
Do you still want Falcons to join the playoffs?

02:22:28.920 --> 02:22:33.920
To be honest, no. I don't want to see them face them again because it's a very good team.

02:22:33.920 --> 02:22:38.920
And we've seen all other Chinese teams knocked down to lower bracket, one game away from elimination.

02:22:38.920 --> 02:22:45.240
elimination but you guys at Weibo you're already in playoffs chilling 2-0 two wins so what's

02:22:45.240 --> 02:22:47.400
different about you guys what makes you the best team

02:23:08.920 --> 02:23:11.920
I think it's just a high level of water, not exaggerating at all.

02:23:11.920 --> 02:23:14.920
And our coordination is very stable.

02:23:14.920 --> 02:23:18.920
We can play against our opponents if we want to do this.

02:23:38.920 --> 02:23:41.960
being able to qualify should be very natural thing for us.

02:23:41.960 --> 02:23:43.120
Yes, that's for sure.

02:23:43.120 --> 02:23:44.120
And the same question.

02:23:44.120 --> 02:23:47.160
All the other Chinese teams are in the loser bracket at a game of elimination.

02:23:47.160 --> 02:23:49.440
They are chilling in play-off.

02:23:49.440 --> 02:23:50.440
What are they doing?

02:23:50.440 --> 02:23:51.720
What are the best in the region?

02:23:51.720 --> 02:23:54.120
Well, clearly, we are one of the best teams.

02:23:54.120 --> 02:23:55.160
We are a top eight team.

02:23:55.160 --> 02:23:57.440
We just need to make sure that we remain on point,

02:23:57.440 --> 02:23:59.200
that we don't let ourselves be overwhelmed by our emotions

02:23:59.200 --> 02:24:01.000
and that we remain very coordinated.

02:24:01.000 --> 02:24:02.080
And it should be done.

02:24:02.080 --> 02:24:04.000
And last but not least, leave.

02:24:04.000 --> 02:24:05.480
You know, it feels amazing, I imagine,

02:24:05.480 --> 02:24:08.600
to be on the international stage, you know, seeing the fans and stuff.

02:24:08.600 --> 02:24:12.080
So what do you enjoy the most about these international tournaments,

02:24:12.080 --> 02:24:14.200
getting to travel around the world to play Overwatch?

02:24:38.600 --> 02:24:45.800
I think this is a million times, so I think this goes without saying, but you know just

02:24:45.800 --> 02:24:51.120
being in an offline tournament here with the crowd, with all the fans cheering for us,

02:24:51.120 --> 02:24:54.440
hearing that cheers, it is the greatest motivation for us.

02:24:54.440 --> 02:24:57.760
Of course I think it's the best feeling that an eSports player can feel indeed.

02:24:57.760 --> 02:25:01.520
Thank you so much for joining me, thank you for the translation as well.

02:25:01.520 --> 02:25:07.200
It was a pleasure having you on stage as we're moving on to our next step, elimination matches.

02:25:07.200 --> 02:25:18.480
go anywhere. Thank you very much Lou and congratulations to Wabo and more

02:25:18.480 --> 02:25:22.960
importantly the entire region of China look at the representation they just had

02:25:22.960 --> 02:25:27.920
on this stage going up against the Falcons 91% of the fans chose the

02:25:27.920 --> 02:25:34.040
green team 91% of the fans were wrong so we even thought it was gonna be a 2-0 so

02:25:34.040 --> 02:25:36.560
So how did Wavell pull off the upset?

02:25:36.560 --> 02:25:37.560
Who shined today?

02:25:37.560 --> 02:25:41.280
I honestly, I mean, the obvious answer would be glazing that front line, right?

02:25:41.280 --> 02:25:45.480
Leaf, shy, they did so much for the team, but I really think who stepped it up today

02:25:45.480 --> 02:25:46.480
was the back line.

02:25:46.480 --> 02:25:49.680
I felt like the back line was the weakest link yesterday.

02:25:49.680 --> 02:25:55.120
Not the individual players of it, but they got picked up so, or rather off so much.

02:25:55.120 --> 02:25:56.600
I feel like they fixed it today.

02:25:56.600 --> 02:25:58.560
The compositions, they played really good too.

02:25:58.560 --> 02:26:00.200
So yeah, I'm very impressed.

02:26:00.200 --> 02:26:04.000
Jake, we wanted to talk a little bit about some of the compositions you saw through

02:26:04.000 --> 02:26:09.360
out this match and the growth throughout the series. What did you see from both sides and

02:26:09.360 --> 02:26:13.280
do you expect to see Falcons again later? Yeah, I mean, I don't think this is the last we'll

02:26:13.280 --> 02:26:17.200
see of them yet. You know, I still think they're one of those teams I expect to see qualify. But

02:26:17.200 --> 02:26:21.280
of course they wanted to do it here and now they wanted to just move on to the playoffs. They didn't

02:26:21.280 --> 02:26:25.760
want to be fighting for their tournament life. So Falcons certainly going to be on the rocks in

02:26:25.760 --> 02:26:29.600
that regard. You got to get a lot of parental waybo. I mean, pulling it out on neon junctions,

02:26:29.600 --> 02:26:35.900
sticking with their guns in that poke style cough, leave and shy, really trusted and just pouring on the pressure.

02:26:35.900 --> 02:26:39.700
Falcons, they tried to go to this brawl look and it very nearly got the job done.

02:26:39.700 --> 02:26:45.000
I think if they get to third point, they will close out on Neon Junction, but they just inches short of the line.

02:26:45.000 --> 02:26:49.900
And then on Coliseo, Weibo goes with a very modern Overwatch style to play the Cap Bastion.

02:26:49.900 --> 02:26:55.700
And honestly, I think Falcons should have matched it or should have tried to bring at least some level of mobility.

02:26:55.700 --> 02:26:58.660
This bunkered sim style just didn't work out for them at all.

02:26:58.660 --> 02:27:03.300
Maka, Chai tore them apart from the flanks on that Ana and Bastion respectively.

02:27:03.300 --> 02:27:05.620
Yeah, those Nades were filthy.

02:27:05.620 --> 02:27:07.860
I think they opened up so much for that team.

02:27:07.860 --> 02:27:09.940
Again, like Maka really stepping it up.

02:27:09.940 --> 02:27:15.700
Nisumina also just very great positioning on that cap and repositioning off Chai there as well.

02:27:17.620 --> 02:27:21.700
As we take a look at some of these highlights, the big sweeps, the Anties came out.

02:27:21.700 --> 02:27:23.940
Ana, is she going to be a main stay or just for push?

02:27:23.940 --> 02:27:28.500
I think it's probably a hero that we're only going to see when Jericho is banned.

02:27:28.500 --> 02:27:31.080
But the banite is perfectly placed for Coliseo, right?

02:27:31.080 --> 02:27:33.960
Without the ability to cleanse those anti-nades, we saw it in the highlight, right?

02:27:33.960 --> 02:27:37.620
An insane five-band anti for one of those final fights, forces an early beat out of

02:27:37.620 --> 02:27:41.000
Chiyo, and the rest of the team are able to clutch even as Ana falls.

02:27:41.000 --> 02:27:42.220
She did her job in that fight.

02:27:42.220 --> 02:27:44.600
So, I mean, I give it, I give it, I give it a lot of credit to Weibo.

02:27:44.600 --> 02:27:48.540
They get the lead, and they just constantly pick apart Falcons on the re-approach.

02:27:48.540 --> 02:27:52.380
They let Falcons into their territory, find the pick-offs, play for the win.

02:27:52.380 --> 02:27:53.660
And that's where, you know, to your point, Zoe.

02:27:53.660 --> 02:27:58.960
I think you got to give a lot of credit to the back line that the cat put Bastion in a position to succeed time and time again

02:27:58.960 --> 02:28:03.140
That's lose to men and then credit to Maka for always finding those big anti-nades

02:28:03.140 --> 02:28:06.060
Like you drop in for that play and it doesn't go well, right?

02:28:06.060 --> 02:28:09.540
It looks like a complete failure for the team, but hey full confidence

02:28:09.540 --> 02:28:15.540
They trusted they make the plays and if you're able to shut down fielder and Chio, you were doing something right massive plays shutting down

02:28:15.540 --> 02:28:22.220
Some legends on the Falcons backline. Let's take a look though at game number one because there is one player that I think we're gonna see

02:28:22.220 --> 02:28:23.420
plenty more highlights from.

02:28:23.420 --> 02:28:25.380
He goes by the name of Merritt and he was popping.

02:28:25.380 --> 02:28:28.220
Let's take a look here at some of the Cassidy play.

02:28:28.220 --> 02:28:31.420
Shy on the other side, breaking out the Freya.

02:28:31.420 --> 02:28:33.660
We saw a little bit of the crossbows.

02:28:33.660 --> 02:28:35.860
Are we going to see more Tracers, more Freyas?

02:28:35.860 --> 02:28:37.660
Are we going to see Cassidy?

02:28:37.660 --> 02:28:40.300
What is going to be the ideal duelist moving forward

02:28:40.300 --> 02:28:41.220
in the hit-scan role?

02:28:41.220 --> 02:28:44.740
I mean, both Freya and Sheehan are really, really strong

02:28:44.740 --> 02:28:45.900
options right now.

02:28:45.900 --> 02:28:47.820
But Cassidy has a fantastic matchup

02:28:47.820 --> 02:28:48.820
into both of these heroes.

02:28:48.820 --> 02:28:52.100
So Falcon's concept of dumping maximum possible

02:28:52.100 --> 02:28:57.040
resource into the Cassidy is I think a very sensible one, this MTP from mobility, the

02:28:57.040 --> 02:29:00.740
Lucio and the Kiriko to ensure that you're always on the move and very, very hard to

02:29:00.740 --> 02:29:01.740
lock down.

02:29:01.740 --> 02:29:05.420
There's a lot of good arguments for that style, but the fact that they just can't quite get

02:29:05.420 --> 02:29:09.660
the job done on me on Junction, they're still trying to force that same look without the

02:29:09.660 --> 02:29:14.860
Kiriko on Coliseo, and we see its vulnerability to Ana, I mean Cassidy really struggles like

02:29:14.860 --> 02:29:17.020
you get anti-nated on Cass.

02:29:17.020 --> 02:29:20.180
All the resources in the world, they don't mean much if you can't receive an healing.

02:29:20.180 --> 02:29:25.180
We are now done with our two upper bracket matches for the day, Crazy Raccoon and Weibo

02:29:25.180 --> 02:29:29.780
Gaming, our first two squads through and if you're looking at Weibo's run, Zoe, they've

02:29:29.780 --> 02:29:34.300
done it through two game threes and we're going to move on to even deeper series in

02:29:34.300 --> 02:29:35.300
the next round.

02:29:35.300 --> 02:29:37.180
Yeah, I think it comes as a very big surprise.

02:29:37.180 --> 02:29:42.700
The Chinese Overwatch region is not ranked very highly, I think a lot of them, they just

02:29:42.700 --> 02:29:45.340
kind of fell flat the last few years, especially on LAN.

02:29:45.340 --> 02:29:49.500
So for them to make it this far, even though on paper they're still, they're now in the

02:29:49.500 --> 02:29:53.980
top 12 for something. So it doesn't sound like much, but for this region, this means the world.

02:29:53.980 --> 02:29:58.300
Salgan's got more work to do, and they'll get an opportunity to do that tomorrow in another

02:29:58.300 --> 02:30:04.780
elimination bracket. For now, though, we turn our attention to AGAL. They're taking on Japan's best

02:30:04.780 --> 02:30:09.340
and Verrill, don't go anywhere. It's the Esports World Cup, live from Paris.

02:30:19.500 --> 02:30:22.500
An embody was built to move.

02:30:23.500 --> 02:30:28.500
Not trying to test, get one singular posture for 12 hours a day.

02:30:30.500 --> 02:30:32.500
It's time your chair evolved.

02:30:33.500 --> 02:30:36.500
This is Secret Lab type ego.

02:30:37.500 --> 02:30:39.500
The economically engineered for you.

02:30:40.500 --> 02:30:41.500
Gamers.

02:30:41.500 --> 02:30:42.500
Hybrid workers.

02:30:42.500 --> 02:30:43.500
Artists.

02:30:44.500 --> 02:30:46.500
Back in your every move.

02:30:49.500 --> 02:30:58.220
It's time for Pickles! What's up everybody? Alright, we're going to be predicting the next match,

02:30:58.220 --> 02:31:05.660
AGL vs Verrill. Yes everybody, get out your EWC app and join in on the fun. So, I'm gonna start off

02:31:05.660 --> 02:31:12.460
guys first. I'm gonna be honest, I'm a big fan of Verrill. I love TopDragon. I wish, I hope they

02:31:12.460 --> 02:31:18.140
win. I think they have a really good chance. So I'm going with Verrill taking the win to 1.

02:31:18.140 --> 02:31:20.140
What are your thoughts?

02:31:20.140 --> 02:31:25.140
Yeah, I'll probably say the same. I think they got a pretty good DPS lineup. I'll do that KSG, it's definitely a good player.

02:31:25.140 --> 02:31:30.140
They were looking pretty good when we watched them yesterday, so yeah, I reckon 2-1 as well. I think it'll be a close game.

02:31:30.140 --> 02:31:32.140
2-1, 2-1, what about you?

02:31:32.140 --> 02:31:40.140
I could 2-1 as well, 2-1 Varyl. They've got a good backline as well. Hopefully Slay doesn't repeat the allureo from last CWC.

02:31:40.140 --> 02:31:43.140
Hopefully, hopefully, alright. And you?

02:31:43.140 --> 02:31:46.140
Yeah, I gotta say 2-1 as well, 2-1 Varyl. I think that was a good deal.

02:31:46.140 --> 02:31:54.140
High five everybody, 2-1 team for Veral. Alright, hope you guys also had 2-1, maybe not, I don't know, we'll find out soon. Thank you.

02:31:54.140 --> 02:32:18.340
What's up everybody, I am here at the STC Arena and I've been talking with a lot of

02:32:18.340 --> 02:32:23.260
the fans and it feels like they have a lot to say, some spicy opinions.

02:32:23.260 --> 02:32:26.260
So I thought it would be fun if I asked them for hot takes.

02:32:27.260 --> 02:32:28.260
Name?

02:32:28.260 --> 02:32:29.260
BB.

02:32:29.260 --> 02:32:30.260
Hot take.

02:32:30.260 --> 02:32:32.260
Vero is gonna win it all.

02:32:32.260 --> 02:32:33.260
Vero is gonna win it all.

02:32:33.260 --> 02:32:37.260
Vero is gonna beat Crazy Roku and beat all of these great teams and win it all.

02:32:37.260 --> 02:32:38.260
Yeah.

02:32:38.260 --> 02:32:40.260
If you want a hot take, yeah.

02:32:40.260 --> 02:32:42.260
That is very hot.

02:32:42.260 --> 02:32:43.260
You're welcome.

02:32:43.260 --> 02:32:44.260
Thank you.

02:32:44.260 --> 02:32:45.260
Thank you.

02:32:45.260 --> 02:32:46.260
Name?

02:32:46.260 --> 02:32:48.260
Oliver or Sam.

02:32:48.260 --> 02:32:49.260
Shored.

02:32:49.260 --> 02:32:51.260
Hot take.

02:32:51.260 --> 02:32:53.260
I think Team Peps are gonna win China.

02:32:55.700 --> 02:32:57.700
Let's go!

02:32:58.900 --> 02:33:00.900
Peps are overrated.

02:33:21.260 --> 02:33:23.320
you

02:33:51.260 --> 02:33:53.320
you

02:34:21.260 --> 02:34:23.320
you

02:34:51.260 --> 02:34:53.320
you

02:35:21.260 --> 02:35:23.320
you

02:35:51.260 --> 02:36:12.260
to get away with these

02:36:12.260 --> 02:36:20.260
greedier back lines that they so often like to run. So Top Dragon definitely needs to have a big game, but he's a player who's consistently delivered it.

02:36:20.260 --> 02:36:21.860
And it's been a great one to watch.

02:36:21.860 --> 02:36:23.860
Yeah, and I think for the side of all gamers as well,

02:36:23.860 --> 02:36:25.940
you got to look out for the cat players in this one.

02:36:25.940 --> 02:36:27.100
Either of these teams,

02:36:27.100 --> 02:36:28.700
they like to play the cat compositions.

02:36:28.700 --> 02:36:30.860
And we just saw at least a man was capable of

02:36:30.860 --> 02:36:32.060
playing for Waybuu Gaming.

02:36:32.060 --> 02:36:32.900
And so in this one,

02:36:32.900 --> 02:36:34.260
I'm looking out for players like Linkza,

02:36:34.260 --> 02:36:35.220
looking out for Slay.

02:36:35.220 --> 02:36:36.900
What kind of impact can they have

02:36:36.900 --> 02:36:39.020
dragging around their bastions, their castities,

02:36:39.020 --> 02:36:40.740
putting it on in a good position in this one?

02:36:40.740 --> 02:36:43.100
There's a look at Vero on the other side of the matchup.

02:36:43.100 --> 02:36:46.600
We have AGAL and I'm told there's some birthdays out there.

02:36:46.600 --> 02:36:47.980
The coach is going to be celebrating his,

02:36:47.980 --> 02:36:49.020
as is a player.

02:36:49.020 --> 02:36:52.700
So Jake, is it good or bad to play on your birthday?

02:36:52.700 --> 02:36:55.620
I feel like for these players, you know, it's about the win.

02:36:55.620 --> 02:36:57.420
I mean, that matters so much more to them

02:36:57.420 --> 02:36:58.700
than the birthday, right?

02:36:58.700 --> 02:37:01.060
For these guys, this is something they've worked for

02:37:01.060 --> 02:37:02.820
for months and months to be here at the East.

02:37:02.820 --> 02:37:04.580
So you don't believe in birthday luck?

02:37:04.580 --> 02:37:05.620
No, not at all, man.

02:37:05.620 --> 02:37:06.460
There's no luck in this game.

02:37:06.460 --> 02:37:07.300
I do, fuck it, I do.

02:37:07.300 --> 02:37:08.140
You're right.

02:37:08.140 --> 02:37:09.460
Yeah, yeah, surely faith has, you know,

02:37:09.460 --> 02:37:10.780
good things to do during your birthday.

02:37:10.780 --> 02:37:12.300
You wake up, the right music is playing,

02:37:12.300 --> 02:37:15.220
the birds are smiling and singing songs your way.

02:37:15.220 --> 02:37:16.060
They're so cute.

02:37:16.060 --> 02:37:16.900
I love it.

02:37:16.900 --> 02:37:18.180
There's no luck involved here.

02:37:18.180 --> 02:37:19.300
You gotta earn this win.

02:37:19.300 --> 02:37:20.780
Nothing is given for free.

02:37:20.780 --> 02:37:22.980
Blow out the candles, pop some bottles,

02:37:22.980 --> 02:37:25.100
and celebrate here in Paris with us.

02:37:25.100 --> 02:37:26.940
Who is moving forward and staying alive?

02:37:26.940 --> 02:37:29.740
And who's hopping on the airplane and going home early?

02:37:29.740 --> 02:37:33.500
Well, 79% of the fans think AGL will survive,

02:37:33.500 --> 02:37:35.740
and it'll be Vero headed back to Japan.

02:37:35.740 --> 02:37:36.740
We got 13 seconds.

02:37:36.740 --> 02:37:37.580
Make it quick, Johnny.

02:37:37.580 --> 02:37:38.420
Where you going?

02:37:38.420 --> 02:37:39.700
I got all gamers in this one.

02:37:39.700 --> 02:37:40.740
I'm gonna go with Vero.

02:37:40.740 --> 02:37:42.980
I think Japan has risen to be a serious competitor.

02:37:42.980 --> 02:37:44.420
They might be able to topple China here.

02:37:44.420 --> 02:37:45.340
Jack, do you agree?

02:37:45.340 --> 02:38:15.180
let us know it is time for match three on the day.

02:38:15.180 --> 02:38:20.980
All right, we've seen our first upset of the day here with the win of Weibo.

02:38:20.980 --> 02:38:25.580
We saw our first upset of the day with the victory of the Chinese against Falcons.

02:38:25.580 --> 02:38:29.780
But once again, we want more and we're getting to the crushes.

02:38:29.780 --> 02:38:31.540
Yeah, it's about to get really upsetting.

02:38:31.540 --> 02:38:33.300
We might have seen an upset.

02:38:33.300 --> 02:38:38.220
There's gonna be tears on stage now because we're moving into the elimination phase of the tournament.

02:38:38.220 --> 02:38:43.580
But the next four matchups will result in keys being crushed live on stage

02:38:43.580 --> 02:38:47.020
alongside the dreams of the teams that exit the tournament.

02:38:47.740 --> 02:38:49.500
I've ever lived in this trophy here this year.

02:38:49.500 --> 02:38:54.860
That's going to be very excited and it's a very, very important day today for our first contestant.

02:38:54.860 --> 02:38:57.420
It is AGAO!

02:39:00.060 --> 02:39:06.300
It is one of the players, Langsa and the manager, Jung Shin, first day today.

02:39:06.300 --> 02:39:20.500
Happy birthday to you, happy birthday to you, happy birthday Langston Eugene, happy

02:39:20.500 --> 02:39:28.020
birthday to you, and what a better birthday gift than a win here in Paris, Ian, what

02:39:28.020 --> 02:39:29.020
do you think?

02:39:29.020 --> 02:39:33.180
Unfortunately, there are no gifts at Esports, welcome, let's welcome their opponents, it's

02:39:33.180 --> 02:39:35.180
It's VAROLE!

02:39:37.680 --> 02:39:42.180
Japan's champions have spent years building towards moments like this.

02:39:42.180 --> 02:39:49.680
A stable experience roster that has won almost every stage in the history of OWCS Japan.

02:39:49.680 --> 02:39:55.680
And already produced one of the region's greatest results by defeating Crazy Raccoon in Asia.

02:39:55.680 --> 02:39:58.680
Yesterday, they could not deliver.

02:39:58.680 --> 02:40:00.680
Today has to be different.

02:40:00.680 --> 02:40:06.280
Their experience brought them here to Paris. Now it must keep them alive.

02:40:06.280 --> 02:40:13.680
Are the VARAL4s going to deny the first-day gifts for the AGAL squad? That's still to find out.

02:40:18.680 --> 02:40:24.080
AGAL are here because China has depth. VARAL are here because Japan has a dynasty.

02:40:24.080 --> 02:40:28.480
It is one though that is not recognized internationally.

02:40:28.480 --> 02:40:34.760
And this match is a big part of that team continuing to kick themselves on the map, Matt.

02:40:34.760 --> 02:40:39.700
We did not see much of a showing from Barrel yesterday in fairness, it was quite the uphill battle.

02:40:39.700 --> 02:40:43.800
Althea, against the team and Zayac, they pushed to the limit before.

02:40:43.800 --> 02:40:47.200
Was it an underperformance or a Barrel simply warming up?

02:40:47.200 --> 02:40:53.280
I think it was kind of Zayac obviously playing to their potential and I think we'll expect to see Barrel play much better.

02:40:53.280 --> 02:41:00.920
This is also right loser. This is out here in this lower bracket. Yeah, we're starting to get you know

02:41:00.920 --> 02:41:04.840
Crush those keys, which is always an exciting thing at the east sports world cup

02:41:04.840 --> 02:41:08.300
I I would say that barrel probably is the favorite going into this

02:41:08.520 --> 02:41:12.120
No, I took them to bounce back from their performance

02:41:12.880 --> 02:41:20.480
Yesterday, and I think it's a team that a lot of fans even have expectations to go much further than just you know double first round it

02:41:21.360 --> 02:41:22.680
now

02:41:22.680 --> 02:41:29.720
A.G. can beat JDG domestically. They can also take maps off Weibo, but they are, as it stands,

02:41:29.720 --> 02:41:35.240
that third string team from China. So much in the same way as Team Liquid face this conundrum,

02:41:35.240 --> 02:41:38.920
they have to find a way to distinguish themselves. They have to find a way also to raise the

02:41:38.920 --> 02:41:43.640
estimation of their entire region with the win here, but the stakes are about as high as it gets.

02:41:43.640 --> 02:41:45.320
No more reason into games.

02:41:45.320 --> 02:41:50.360
They also think you see the difference like in the last series between Weibo and like AGL, right?

02:41:50.360 --> 02:41:52.600
Right? Like, Waybo, like, sure, they can drop maps.

02:41:52.600 --> 02:41:56.320
We've seen Waybo drop maps to, you know, everybody at events.

02:41:56.320 --> 02:41:58.880
But then they also have the highs of beating a team like Falcons.

02:41:58.880 --> 02:42:01.840
I don't know, BGA, high as those highs just yet.

02:42:01.840 --> 02:42:02.960
True.

02:42:02.960 --> 02:42:05.840
As for Varel, they've certainly monopolized Japan, right?

02:42:05.840 --> 02:42:08.280
They are so good, in fact, that they don't bother

02:42:08.280 --> 02:42:09.720
screaming Japanese teams.

02:42:09.720 --> 02:42:10.520
They're just gone.

02:42:10.520 --> 02:42:11.440
Yeah.

02:42:11.440 --> 02:42:13.520
They had to look further for a quality practice.

02:42:13.520 --> 02:42:14.320
It's Nepal.

02:42:14.320 --> 02:42:16.680
This has been more than a quality practice in this series of course.

02:42:16.680 --> 02:42:19.160
First map already having been selected.

02:42:19.160 --> 02:42:21.160
Ram Lucio Band, interesting.

02:42:21.160 --> 02:42:23.160
Yeah, I guess a Lucio Band with control map,

02:42:23.160 --> 02:42:25.660
something we do see every now and then.

02:42:25.660 --> 02:42:28.660
We've seen teams just pivot over to Juno Kiriko in the past

02:42:28.660 --> 02:42:31.660
to still give themselves the ability to create that impulse

02:42:31.660 --> 02:42:36.160
via a speed boost, but it's something that I saw a lot in NA.

02:42:36.160 --> 02:42:37.660
I haven't seen it in a little while.

02:42:37.660 --> 02:42:39.660
Yeah, well, I know the games of Beatcast,

02:42:39.660 --> 02:42:42.160
we haven't seen Lucio out, right?

02:42:42.160 --> 02:42:45.160
We do see a lot of Lucio Kiri just kind of across the board,

02:42:45.160 --> 02:42:52.800
So I know Juno here is an option. It's a little bit easier to kind of like expose the Juno as opposed like Lucio

02:42:53.080 --> 02:42:55.080
For instance, so maybe that's something they're going for

02:42:57.120 --> 02:43:00.520
Can barrel make their authority visible outside of Japan I

02:43:01.480 --> 02:43:04.120
Don't know if this is even a game that convinces us fully offer

02:43:04.120 --> 02:43:08.480
But it's their last chance to show their quality here in Paris

02:43:08.480 --> 02:43:15.120
I also am looking at easy hard and top dragon there to Korean DPS players playing as foreigners in their region

02:43:15.160 --> 02:43:19.600
looking further afield for their shot. So they got the Paris, that's all well and good.

02:43:19.600 --> 02:43:23.620
There's only one route deeper into this tournament, that's what it is, through this match.

02:43:23.620 --> 02:43:29.120
The key crush is quite a visceral experience, adding insult to injury for a team.

02:43:29.120 --> 02:43:33.480
Also, you don't want to be the first one, man. You don't want to be the first one that has that,

02:43:33.480 --> 02:43:39.040
your key walked over there and go underneath that press. I mean, that is brutal.

02:43:39.040 --> 02:43:43.280
So, I mean, look, obviously Jeff Hackett stole the elbow here. I know that kind of makes it

02:43:43.280 --> 02:43:49.520
through. With the Rematra gone, I think that opens up KSG to kind of safely play this Sigma.

02:43:50.160 --> 02:43:56.480
Kenny GL play this aggressive style of play well enough to get past this shield and make barrel

02:43:56.480 --> 02:44:03.440
sweat. Lizer on Slay here Matt as well. The MVP from Japan stage one. Coming across,

02:44:03.440 --> 02:44:09.520
joining this team with TopDragon, taking them to fight Unseen. Slay in the map is also going to

02:44:09.520 --> 02:44:11.520
to try and do the same for Nico.

02:44:11.520 --> 02:44:16.240
MCKSE should have been a pivot here, but Nico will be afforded a pretty bizarre off-fangle

02:44:16.240 --> 02:44:20.880
because of that connection with the Jetpack Cat and Top Dragon is already sniffing here.

02:44:20.880 --> 02:44:25.760
Easingham's gonna be able to dash forward that evade off of some overshield, but Barrel has

02:44:25.760 --> 02:44:27.760
outrotated AGAL here.

02:44:27.760 --> 02:44:32.880
Yeah, they just kind of get that Sigma out of dodge and now all the cooldown's gone from AGAL.

02:44:32.880 --> 02:44:36.640
It'll be Barrel here, they'll have Top Dragon can test the point.

02:44:36.640 --> 02:44:39.160
It's not exactly where Barrel want to fight this, alright?

02:44:39.160 --> 02:44:42.200
They want to take these long angles, poke with the Sigma.

02:44:42.980 --> 02:44:46.900
Don't want to just kind of get on the point, fight the Reaper in the Sheaun head on.

02:44:46.900 --> 02:44:50.740
Outside of the Jitpack, rescuing people, there's not good way to disengage.

02:44:50.740 --> 02:44:53.500
Niko's just found that out the hard way. Apparently the Scythe and Blaster is...

02:44:53.740 --> 02:44:56.460
...you're not going to be enough to save him in the matchup against Alpharic.

02:44:56.460 --> 02:44:59.900
It looks like Easyhan had an involvement in Elimination as well.

02:45:00.540 --> 02:45:05.240
KST trying to be a center focus here, but frankly, there's too much damage taken in.

02:45:05.240 --> 02:45:08.820
And then across doesn't quite ease up that joyride motorbike.

02:45:08.820 --> 02:45:11.960
Yeah, it can only survive under that pressure for that long

02:45:11.960 --> 02:45:15.320
with the Sheehan and the Reaper in the mix.

02:45:15.320 --> 02:45:17.880
So 15% quick leap for Barrel.

02:45:17.880 --> 02:45:20.720
We'll see if they feel the need to make any changes.

02:45:20.720 --> 02:45:22.120
They've been using the Jetpack head

02:45:22.120 --> 02:45:24.720
to get me going, the MRA up in the sky.

02:45:24.720 --> 02:45:26.440
Now, that's what Spurge's damage potential

02:45:26.440 --> 02:45:29.960
is like a Bastion, per se, but there's really good consistent

02:45:29.960 --> 02:45:31.040
damage output.

02:45:31.040 --> 02:45:33.120
Also, Slade doing a nice job of even kind of moving around

02:45:33.120 --> 02:45:34.080
some of the other players, right?

02:45:34.080 --> 02:45:37.520
just getting the Sigma in advantageous position.

02:45:39.680 --> 02:45:41.680
Niko though could only really just poke.

02:45:41.680 --> 02:45:43.120
At some point you want to full commit here

02:45:43.120 --> 02:45:44.680
and TopDrag was kind of part of that play

02:45:44.680 --> 02:45:48.000
and the recall by Takunai that sends him packing.

02:45:48.000 --> 02:45:48.840
Right about though,

02:45:48.840 --> 02:45:50.920
I think there's a fine connection with the grenade.

02:45:50.920 --> 02:45:52.640
ASG thought he might have had an opportunity here,

02:45:52.640 --> 02:45:54.600
but it's being repositioned.

02:45:54.600 --> 02:45:56.600
Barrels still need to capture the point.

02:45:56.600 --> 02:45:57.440
That's the problem,

02:45:57.440 --> 02:45:58.640
they're sitting up in that high ground,

02:45:58.640 --> 02:46:00.160
they're poking, that's fine.

02:46:00.160 --> 02:46:01.240
They're ripping, they're tearing,

02:46:01.240 --> 02:46:05.240
Alphari, those found Niko and ACAO are very hard to shift.

02:46:05.240 --> 02:46:09.240
Yeah, you do find Alphari here. It's going to be in Rabbidic Flux.

02:46:09.240 --> 02:46:10.240
Oh, nice shot.

02:46:10.240 --> 02:46:15.240
Actually, yeah, the charge rate, so Mog obviously becomes indomitable during that charge.

02:46:15.240 --> 02:46:18.240
They're doing about that, so the flux goes for nothing.

02:46:18.240 --> 02:46:20.240
And we've got a Spree here for EZHARN.

02:46:20.240 --> 02:46:22.240
Should it be a required top-drag and a strong-look-so-clock deal?

02:46:22.240 --> 02:46:24.240
Will it get she on here? It comes!

02:46:24.240 --> 02:46:25.240
Spree! Big damage though!

02:46:25.240 --> 02:46:29.240
Coming down, Niko at long range is able to get EZHARN rather out of the game.

02:46:29.240 --> 02:46:31.860
Now he'll try and drop to the point, there's more work to be done.

02:46:31.860 --> 02:46:35.940
Lancet has fallen, now Thari, sitting out in the open, it's a Suzy that had to be used by the Rekal,

02:46:35.940 --> 02:46:41.660
he was in right walk, so some down he lost there by Rekal, and yes, he's overrides, problem.

02:46:41.660 --> 02:46:46.500
We're gonna have to bring Niko down though, but Top Dragon's gonna have to flip the point and the matter eventually will succumb.

02:46:46.500 --> 02:46:51.140
Yeah, but I do think you're gonna be able to kind of flip this though, if you're AGL, right, it's just kind of,

02:46:51.140 --> 02:46:55.900
that the winning at the end where you have the Reaper, you're not gonna contest and Lancet staying alive,

02:46:55.900 --> 02:47:00.480
On the Jetpack cap is enough for AGL to get control and get again as

02:47:00.480 --> 02:47:05.840
Cane's fight death blossom, a little bit of a cat classic combo here for AGL

02:47:05.840 --> 02:47:10.120
So now you're going to see the D.Va come out here to try and get a little bit more aggressive

02:47:10.120 --> 02:47:13.080
Now, Aparri really values keeping control of the point here

02:47:13.080 --> 02:47:15.920
He needs his right fork to contest it for a brief moment

02:47:15.920 --> 02:47:18.420
Or a bit of a trock in terms of barrel ultimates

02:47:18.420 --> 02:47:21.080
Especially with a switch of KSG over to the D.Va now

02:47:21.080 --> 02:47:23.880
Aparri wants to get down to the higher ground but this is extremely telegraphed

02:47:23.880 --> 02:47:26.760
He may as well have said a strong new word, let it to Nico at that point.

02:47:26.760 --> 02:47:29.040
He will be dragged up there and Top Dragon is down yet again.

02:47:29.040 --> 02:47:31.440
He's just not found success on this tracer.

02:47:31.440 --> 02:47:36.680
It's again, Miss Recall picking him up and a cage fight on KSG is well worth it.

02:47:36.680 --> 02:47:38.600
Can I any sort of remake opportunity?

02:47:38.600 --> 02:47:40.880
And AGL are already north of 90%.

02:47:40.880 --> 02:47:43.360
I mean, Regal has had a great map, right?

02:47:43.360 --> 02:47:45.280
Getting all my different kills here.

02:47:45.280 --> 02:47:50.120
Now finding Cloud and was able to find Top Dragon in numerous different fights.

02:47:50.120 --> 02:47:54.820
We'll get to 99, he's still out of contests here, pulls bomb from Top Dragon, not over just yet.

02:47:54.820 --> 02:47:58.820
Finally, Pop Dragon's able to get something down, but he is very much alone in this endeavor.

02:47:58.820 --> 02:48:03.820
KSG finally back off Respawn now, but D.Va has arrived, and they stall.

02:48:03.820 --> 02:48:07.820
That's really the only option for the time being for Barrel. They want to stall without losing any players.

02:48:07.820 --> 02:48:11.320
And so far that seems to work out. Yes, ladies here, can't happen or so.

02:48:11.320 --> 02:48:15.620
Gotta be available at just a moment. An HAL of the ones that are forced to concede point control.

02:48:15.620 --> 02:48:19.420
I mean, a great job to just kind of touch it for Top Dragon for a period of time.

02:48:19.420 --> 02:48:24.920
KSG then jumps on it, Slay as well, and you're able to get everybody back in the fight. That's unbelievable there from Varyl.

02:48:27.220 --> 02:48:29.920
Slay, looking for his next victim. I have no doubt.

02:48:30.620 --> 02:48:33.420
Now Farry spotted, and yes, can't have him to try and get that rebutt.

02:48:33.720 --> 02:48:38.720
He's held in place for long enough to be picked off, but Slay doesn't need to get out of dodge quickly, and he's just much bigger for Varyl.

02:48:38.820 --> 02:48:44.820
If AGL lose this one, I mean, that is, uh, this would be a rough round to lose. It looked like they had this one.

02:48:44.820 --> 02:48:48.540
Seal the way, it was just Top Dragon there for an extended period of time.

02:48:48.540 --> 02:48:52.440
KSG coming off the spawn was there for a little bit and then slaying.

02:48:52.440 --> 02:48:55.160
They allowed everybody to just get back into the action, so...

02:48:55.800 --> 02:49:01.420
Really brutal scenario here for HEDL, as they move away from that Maga in Reaver.

02:49:01.420 --> 02:49:05.060
They'll go Tracer, D.Va here, trying to pull it out at the end.

02:49:05.060 --> 02:49:07.580
Miko switching off the Emrax through the shield.

02:49:08.420 --> 02:49:10.820
Might have done a little bit of something here for Varel.

02:49:10.820 --> 02:49:13.820
Top Dragon are going down, he's got a bit of a fighting connection with the Moserbikes.

02:49:13.820 --> 02:49:17.340
KSG is now going into SPREEEE and Niko caught behind the pillar.

02:49:17.340 --> 02:49:19.540
KSG catches him out and the lancer has fallen.

02:49:19.540 --> 02:49:22.820
Even with the continue rupture in play, it's far from guaranteeing the upgrade.

02:49:22.820 --> 02:49:25.060
Cloud, he's out of the mixture.

02:49:25.660 --> 02:49:31.140
KSG low, has a rematch, and scores this out if it's sequenced correctly.

02:49:31.140 --> 02:49:34.780
In fact, no one's really looking at KSG right now until Ligo doubles back, self-destruct here.

02:49:34.780 --> 02:49:35.660
Can't clear the room.

02:49:35.660 --> 02:49:39.020
Yes, KSG's able to get back in there now and Ligo is rather low.

02:49:39.020 --> 02:49:42.860
This is going to be AGL forced to take a back seat, get again, group up for this fight.

02:49:42.860 --> 02:49:47.860
Both teams are now at 99%. It is HAL in control though. It's Slave has fallen.

02:49:47.860 --> 02:49:52.860
Now Lexi can double back, get some healing. Katnap attempted. Top Dragon taking down Watsmore and Varel.

02:49:52.860 --> 02:49:55.860
Running out of gas. A competitive round to be sure.

02:49:55.860 --> 02:49:58.860
But no cigar for the team from Japan.

02:49:58.860 --> 02:50:02.860
Man, it's HAL. They barely hold on there.

02:50:02.860 --> 02:50:10.860
That got way too close for comfort for them at the end as Niko is getting very close to the spree there.

02:50:10.860 --> 02:50:15.900
for Varel, but doesn't end up building up to it in time. I also think we talked about

02:50:15.900 --> 02:50:20.860
a highly re-fall on some of the really nice things he's done before the HAL.

02:50:20.860 --> 02:50:26.860
Top Dragon had a little bit of a rough go there in round number one, definitely finding his mark on Tracer.

02:50:26.860 --> 02:50:31.860
I don't think there's a part of victory that doesn't involve Top Dragon playing its peak potential via map.

02:50:31.860 --> 02:50:35.860
He has done just that for Varel in your entire road tier.

02:50:35.860 --> 02:50:41.220
Going AWOL, for a round is acceptable, for a map, for a series, absolutely not.

02:50:42.500 --> 02:50:49.140
It'll be SIG here again for VARAL-AGL, they're gonna not play that Moga off the rip, we'll see a break.

02:50:49.620 --> 02:50:56.420
So, maybe this is the answer to some of that extra aggression, right, that they probably thought was gonna come out with like, Jace or Xiong.

02:50:56.420 --> 02:50:58.020
Yeah, I think they're expecting Xiong here.

02:50:59.060 --> 02:51:03.700
Nikodo going back always wants to trend back towards some mid to long range hitscans.

02:51:03.700 --> 02:51:07.860
So tough a link to the keep a shield intact now against this sojourn who is

02:51:07.860 --> 02:51:12.200
getting a lot of value for shooting at it finally some incentive to shoot

02:51:12.200 --> 02:51:18.820
shields. They'll get back behind that pillar. You guys trying to make a bit of space here?

02:51:18.820 --> 02:51:23.940
Not gonna really break up the healing. Now I was on top for a second. He's certainly been

02:51:23.940 --> 02:51:30.460
buried. Hey only point flip here timing not quite there for ATL but KST is very much

02:51:30.460 --> 02:51:34.140
He's living on an island, he's here bat, and very cool has the Susie, stays alive.

02:51:34.140 --> 02:51:37.780
And it just takes a little bit longer for it to develop, or AGL, right?

02:51:37.780 --> 02:51:43.500
Because you don't want to just have that debuff consistently on the point just standing there with that SIG in play.

02:51:43.500 --> 02:51:46.060
So there'll be AGL, ends up flipping it.

02:51:46.060 --> 02:51:48.300
So they kind of have to like work the outside angles, right?

02:51:48.300 --> 02:51:50.500
You're not going to just kind of take that SIG head on.

02:51:50.500 --> 02:51:52.700
KSG basically takes the point solo.

02:51:52.700 --> 02:51:57.860
As that happens, it is Liga who ends up finding Cloud, which opens it up to allow him to put the point back.

02:51:57.860 --> 02:52:00.900
This switch though allowed KSG to play off of Top Dragon a little bit more.

02:52:01.620 --> 02:52:03.380
Just giving up an element to this guide core.

02:52:04.020 --> 02:52:07.140
As Top Dragon might have been hoping maybe that Hazard would have turned up there.

02:52:09.420 --> 02:52:12.340
More mechanically demanding role I feel for KSG now.

02:52:13.140 --> 02:52:14.980
And nice Suzu, good stick though!

02:52:14.980 --> 02:52:19.780
And the Suzu having just been used when I finally knew the way was clear to get a big stick onto Niko.

02:52:20.020 --> 02:52:22.180
It's a trade no doubt, she ended up eliminating each other.

02:52:22.500 --> 02:52:24.980
It's posthumously the pulse bomb still does its job.

02:52:24.980 --> 02:52:30.480
It's right here, gotta be careful of the D.Va, yep, talk to break that line of sight up, and EZ Han has an easy clean up.

02:52:30.480 --> 02:52:35.080
Yeah, it's much harder for Slay to play that aggressive right with the D.Va out there, as opposed to the Maga.

02:52:35.080 --> 02:52:42.580
See Lee Gable just gonna chase him down up there, and then, you know, I think the switch with the Hazard, so Slay now goes over to Brigg.

02:52:42.580 --> 02:52:45.880
Brigg is obviously really good historically against D.Va, right?

02:52:45.880 --> 02:52:49.780
Uh, I know, uh, Hazard doesn't have as much trouble against the Brigg, right?

02:52:49.780 --> 02:52:54.680
I mean, Hazard has, you know, pretty good mobility, but then, uh, also just like damage reduction and lifesteal up close.

02:52:54.680 --> 02:52:58.500
Yeah, it's also used as fun with Choska free off the beaver, and if you perk into an extended

02:52:58.500 --> 02:53:02.140
Inspire duration, you just get more feeling over time, more reliably.

02:53:02.140 --> 02:53:03.340
Thanks, even the Rattles.

02:53:03.340 --> 02:53:06.180
I don't love stacking the support ults here for AGAL, right?

02:53:06.180 --> 02:53:08.980
It's just me, kids, you never had to use it on the other side.

02:53:08.980 --> 02:53:09.980
Now they've burned both.

02:53:09.980 --> 02:53:13.860
I think they saw a support switch from Barrow and felt like it was safe to do that, considering

02:53:13.860 --> 02:53:17.500
that they wouldn't be losing out in ult economy because the Brigitte just been picked up by

02:53:17.500 --> 02:53:18.500
Slade.

02:53:18.500 --> 02:53:22.460
And we are 60% off and counting, it's not a terrible proposition, even if it's a bit

02:53:22.460 --> 02:53:24.460
Ah, that must crap me a bit.

02:53:24.460 --> 02:53:30.460
It's gonna be everything used here by Varel. It's gonna be the downpour used by KSG.

02:53:30.460 --> 02:53:33.460
Top Dragon desperately trying to find the kill on the EZion.

02:53:33.460 --> 02:53:34.460
That's it!

02:53:34.460 --> 02:53:37.460
EZion able to stay alive, get that execute elimination.

02:53:37.460 --> 02:53:41.460
And you recall Deep go down, but it took him an absolute Eon to fall.

02:53:41.460 --> 02:53:44.460
Varel is still running in numbers here. Looks like they're in good shape.

02:53:44.460 --> 02:53:47.460
Liga that was able to win mech will get back into the fight.

02:53:47.460 --> 02:53:49.460
And AJL still prefer to regroup.

02:53:49.460 --> 02:53:53.900
Yeah, without Easy Han, though, you're not going to continue to fight this.

02:53:53.900 --> 02:53:56.940
It's been so difficult to kill the She-On. I think this is going to be a change.

02:53:56.940 --> 02:53:59.300
We see Hanzer here as well. No, it'll be Moga.

02:53:59.300 --> 02:54:02.380
Alright, so hey, you essentially need to win one fight,

02:54:02.380 --> 02:54:06.380
a cardiac overdrive, a stomp, maybe even on top of sleigh,

02:54:06.380 --> 02:54:08.380
right into that rally like charge,

02:54:08.380 --> 02:54:11.620
and then you're able to just use cardiac overdrive with the She-On and the tracer,

02:54:11.620 --> 02:54:15.220
and you are just about unfilmable at that moment as Moga, so...

02:54:15.220 --> 02:54:19.220
The Protagon is a Pulse.

02:54:19.220 --> 02:54:26.220
Knows that dropping it on the Brick Shield is not the way forward as she can simply drop the Shield and drop the Pulse Bomb at the same time.

02:54:26.220 --> 02:54:29.220
Needs to stick it to her body itself.

02:54:29.220 --> 02:54:32.220
Okay, Leegett knocked off the edge. There's the Pulse, yes!

02:54:32.220 --> 02:54:40.220
So he brought down by Althari. Meekorn a bit of a flank angle, but HAL are able to respond and rotate, but Barrel have been gaining Capture Percentage this entire time.

02:54:40.220 --> 02:54:43.220
They are down to 4 now. Stay also fell with a rally intact.

02:54:43.220 --> 02:54:48.100
So this represents a window to get in, but Niko, uncontested, the cost of that,

02:54:48.100 --> 02:54:49.660
a fiery is put down.

02:54:49.660 --> 02:54:54.260
And now AGL with only three players, two perhaps, in a moment, are gonna struggle.

02:54:54.260 --> 02:54:57.380
Hot Dragon, full flow, charges there, Slade, yep, finds himself the Rally,

02:54:57.380 --> 02:55:00.740
stun on Liga, disrupts him, but what's the damage gonna be to take down the Malgrids?

02:55:00.740 --> 02:55:02.300
Just not there.

02:55:02.300 --> 02:55:07.220
Now a 97% and counting AGL, or in prime position to take the round away.

02:55:07.220 --> 02:55:11.940
And a spree, Brizzy hard around the corner, might be the nail in the coffin.

02:55:11.940 --> 02:55:17.060
KSG trying to maintain some position here, the charge through, it's never up from Cloud,

02:55:17.060 --> 02:55:21.140
Slay is out of the game of course, and here's that ultimate for EZHON, is there an option?

02:55:21.140 --> 02:55:25.500
Yes, it's Cloud, just Runaway bullets from this spree, enough damage here on the KSG

02:55:25.500 --> 02:55:28.140
to ensure that the Mauser is no longer a problem.

02:55:28.140 --> 02:55:33.380
As Lee gets finished with the job with a shoulder charge, that's all she wrote for Nepal.

02:55:33.380 --> 02:55:40.220
EZHON, the joyride comes in from EZHON, makes a connection, Danes ends up going with the

02:55:40.220 --> 02:55:44.960
three just finds one with it and honestly this way ends up using that rally

02:55:44.960 --> 02:55:49.060
it's a consumer Russians use on the other side and then I mean you're not

02:55:49.060 --> 02:55:53.020
challenging Maga inside of the rush right I mean no damage reduction with

02:55:53.020 --> 02:55:57.140
the charge being had that offer cool down faster cardiac overdrive they kind

02:55:57.140 --> 02:55:59.740
of get nothing with the rally and even with the rally rolling they just get

02:55:59.740 --> 02:56:02.780
pulled it off of the point by the mug in the rush but I mean you pointed to the

02:56:02.780 --> 02:56:06.620
layering of sportsman from HALB way through the route as it turns out they

02:56:06.620 --> 02:56:11.620
still had a Kitsune Rush to match the rally when it all came around.

02:56:11.620 --> 02:56:16.020
Every now and then, what's crazy is that they lay its four ultimates, which lay had like

02:56:16.020 --> 02:56:22.620
44% of that rally, and they still have a match Kitsune Rush to later on.

02:56:22.620 --> 02:56:25.620
The backlight, the backlight is actually legit.

02:56:25.620 --> 02:56:31.620
Yes, and Molaga is just a battery for support ultimates, right?

02:56:31.620 --> 02:56:39.480
I mean, once he starts rolling his snowballs down here pretty quick, on the Maga, I wonder

02:56:39.480 --> 02:56:43.260
if that's a, you know, if you're looking at Varel potentially trying to get rid of that

02:56:43.260 --> 02:56:46.440
here going into the next map.

02:56:46.440 --> 02:56:48.800
So what's it going to be Varel?

02:56:48.800 --> 02:56:57.520
It's tough staring down the barrel of elimination in a match like this, losing control, certainly

02:56:57.520 --> 02:56:59.360
makes you feel like you're on the back foot.

02:56:59.360 --> 02:57:01.280
This would be a brutal loss for Varel as well.

02:57:01.280 --> 02:57:06.680
We were talking about how great they've been, the expectations as we move into international

02:57:06.680 --> 02:57:11.160
events and then even when we bring less teams to some ROWCS events, even the possibility

02:57:11.160 --> 02:57:17.760
of them sneaking into one of those, you know, two and done here at EWC with Peebrap.

02:57:17.760 --> 02:57:18.760
It's brutal.

02:57:18.760 --> 02:57:20.080
It's been a rough year for them in general.

02:57:20.080 --> 02:57:23.560
It's pretty unsatisfying, dominating a home region and then when you get out to land,

02:57:23.560 --> 02:57:25.120
they denied those opportunities.

02:57:25.120 --> 02:57:27.320
Here's the history of ROWCS.

02:57:27.320 --> 02:57:31.320
In Asia State 1, they beat Crazy Raccoon, Baron Square, 2-1.

02:57:31.320 --> 02:57:34.820
They took Saturday vision to a map 5 and lost in that game.

02:57:34.820 --> 02:57:38.320
That was up a 70s and ultimately they can't play in Tokyo.

02:57:38.320 --> 02:57:40.320
They're not part of the Champions clash.

02:57:40.320 --> 02:57:41.820
That's a tough kill to swallow.

02:57:41.820 --> 02:57:45.820
For a team of Japanese players who have played together for many of them 5 years.

02:57:45.820 --> 02:57:46.820
Yeah, 5 years.

02:57:46.820 --> 02:57:48.320
5 years for these guys.

02:57:48.320 --> 02:57:51.820
Like ASG, Cloud, he's got like a long time.

02:57:51.820 --> 02:57:56.320
And then come out here after dominating Sage 2 in Japan, 7-0.

02:57:56.320 --> 02:58:02.580
It's like a 4-0 Grand Finals. It's not much to write home about. So they qualify here to the mid-season championship

02:58:03.180 --> 02:58:08.540
Then the first two opponents are Zedah Division and then an AGL team who surprisingly are scrappy

02:58:08.900 --> 02:58:11.800
And are demonstrating the depth of China as a region

02:58:12.740 --> 02:58:17.080
Already. Yeah, look, I think it would be an extremely impressive win for AGL, right?

02:58:17.080 --> 02:58:20.500
I know especially off of the back of Weibo just beating Falcons, right?

02:58:20.500 --> 02:58:24.600
Maybe China starting to come alive a little bit more than we expected at the international stage

02:58:24.600 --> 02:58:32.340
It would just enter a lot of questions for Varel about like okay, where do we go and how do we move forward from this point?

02:58:33.540 --> 02:58:38.400
Yeah, when you face with a prospective returning back to Japan and just trying to do it all again next year

02:58:38.400 --> 02:58:40.400
But what of top dragon in sleigh?

02:58:40.480 --> 02:58:42.480
Are they gonna start thinking perhaps?

02:58:43.080 --> 02:58:44.280
We should

02:58:44.280 --> 02:58:46.600
Pay the piper and head back to Korea Shambali

02:58:46.600 --> 02:58:51.260
So this is they probably want to continue to play that sick that they tried at the start

02:58:51.260 --> 02:58:56.180
It'll be a Curie band and it will be Bastion gone here.

02:58:56.180 --> 02:59:02.520
So honestly, HAL didn't seem like they wanted to play that much Bastion here at the start.

02:59:02.520 --> 02:59:09.060
This is a band that protects against Varel, playing Slay obviously going to play the Cat.

02:59:09.060 --> 02:59:12.940
Playing Cat Bastion there with SIG, which would be pretty nasty to deal with.

02:59:12.940 --> 02:59:16.820
You might not be a Cat Bastion team, but when Shambali Maastri gets locked in, even the

02:59:16.820 --> 02:59:22.940
the most ardent feline haters are going to be tempted to kind of map where you feel like

02:59:22.940 --> 02:59:24.940
if you don't have that in your pocket, you're in trouble.

02:59:24.940 --> 02:59:27.300
The Kiriban does hurt the Moga a little bit, right?

02:59:27.300 --> 02:59:32.300
Moga and Kiri work really well together, the Cardiac overdrive, you know, with the Kitsune

02:59:32.300 --> 02:59:36.500
brush and being able to kind of have those Moga cooldowns available more often really

02:59:36.500 --> 02:59:39.380
kind of makes him untouchable in those types of situations.

02:59:39.380 --> 02:59:42.180
You know, you can play Ana, right?

02:59:42.180 --> 02:59:43.740
We've seen teams play Ana.

02:59:43.740 --> 02:59:47.740
Whenever I see a carry ban, I do wonder if the team is trying to lean into anti-heal.

02:59:47.740 --> 02:59:56.740
Ah, I think it's like, I think it's probably more that like, you can play, let's say, bat

02:59:56.740 --> 03:00:01.740
Mizuki's SIG, right? Like, that's the shell that we saw at Champions Clash pretty often.

03:00:01.740 --> 03:00:07.740
You can play that and you take the carry away, it's not really going to bother you that much at all, right?

03:00:07.740 --> 03:00:12.260
right you kind of play that baptized with the Mizuki a really strong

03:00:12.260 --> 03:00:18.300
combination with the Sigma very good at keeping the Sigma alive for as long as

03:00:18.300 --> 03:00:27.060
possible so we come to some Bali monastery crunch time or crash time as

03:00:27.060 --> 03:00:36.900
it were for barrel I expect better than that worse yeah I mean they show all

03:00:36.900 --> 03:00:39.140
All you're doing is setting up set a high standard.

03:00:39.140 --> 03:00:40.060
Yeah, that's true.

03:00:40.060 --> 03:00:40.580
That's fine.

03:00:40.580 --> 03:00:42.740
That's true.

03:00:42.740 --> 03:00:44.100
OK, so interesting.

03:00:44.100 --> 03:00:48.220
Varel, who tried to play a lot of seeding at the start there

03:00:48.220 --> 03:00:51.780
on Nepal, they come out with Ramatra.

03:00:51.780 --> 03:00:53.820
We may end up in a Ramatra head-to-head here,

03:00:53.820 --> 03:00:55.740
like it could have been where they think that, you know,

03:00:55.740 --> 03:00:57.620
Lee Gaye's going to go over and play the Ramatra early.

03:00:57.620 --> 03:00:59.100
You don't want to kind of fall behind,

03:00:59.100 --> 03:01:01.260
so you're going to come out and play the Ramatra,

03:01:01.260 --> 03:01:03.020
and then you're going to end up matching.

03:01:03.020 --> 03:01:06.340
It'll be Yana here, or Varel, with Nico and La Freya,

03:01:06.340 --> 03:01:09.800
we've been seeing getting a lot more playtime now than really, you know, almost several

03:01:09.800 --> 03:01:10.800
before since her release.

03:01:10.800 --> 03:01:11.960
She's looking much better.

03:01:11.960 --> 03:01:16.520
Also, yeah, we saw a lot of it from Weibo just now.

03:01:16.520 --> 03:01:21.600
Okay, so AGL's attack side is going to feature a frayer of their own.

03:01:21.600 --> 03:01:23.100
Still under the bridge.

03:01:23.100 --> 03:01:24.760
It is a bit of a length, so special.

03:01:24.760 --> 03:01:26.760
I will say.

03:01:26.760 --> 03:01:31.680
Here is how placing the frayer cops or anything, it's like super long range or poke-oriented.

03:01:31.680 --> 03:01:36.120
It's pretty hellish to try and play the bridge through that, but she obviously saw

03:01:36.120 --> 03:01:40.440
so much when your opponents are actually forced to stand and fight that it might be worth

03:01:40.440 --> 03:01:41.840
just grinning and baring it.

03:01:41.840 --> 03:01:48.320
It's also like the break is a pretty natural fit alongside Juno, right?

03:01:48.320 --> 03:01:53.240
Like Juno's path would be really weird, you know, Juno with the Mizuki, not exactly that

03:01:53.240 --> 03:01:58.640
great, then Juno's path, you know, fine, but like Juno with the break seems to work really

03:01:58.640 --> 03:02:00.640
well together in combination, you know.

03:02:00.640 --> 03:02:04.640
I already feeling some pressure now as AJL with a pretty high mobility composition, they're

03:02:04.640 --> 03:02:07.640
They're trying to go upstairs, but Slay's about to find E.T. Han off the rip.

03:02:08.640 --> 03:02:12.640
Quite clear to see why Barrel wants the jetpacked cap with or without the Bastion.

03:02:13.640 --> 03:02:16.640
That has reset things for A.G.A.L. once more.

03:02:17.640 --> 03:02:18.640
Very passive positioning here.

03:02:19.640 --> 03:02:22.640
I mean normally, you see a few players with the tank up on the high ground, but top-dragged.

03:02:23.640 --> 03:02:24.640
Sort of chased off Barrel.

03:02:25.640 --> 03:02:27.640
I wonder if Intograger are playing their own game over there on the side.

03:02:28.640 --> 03:02:31.640
Whoever's the winner, obviously going to have huge impacts on the fight.

03:02:31.640 --> 03:02:34.440
They spit their own languages, Tracer mains.

03:02:34.440 --> 03:02:36.440
Encre locating with each other.

03:02:36.440 --> 03:02:38.440
What's Sleigh looking for?

03:02:38.440 --> 03:02:40.440
Ah, easy hunt, obviously a floated target.

03:02:40.440 --> 03:02:42.440
Pretty easy one for the jetpack cat to pick up.

03:02:42.440 --> 03:02:44.440
No perk into the slash yet, so...

03:02:44.440 --> 03:02:46.440
Not quite as a lethal weapon as the otherwise would be.

03:02:46.440 --> 03:02:48.440
Interesting rotations here for AGL.

03:02:48.440 --> 03:02:50.440
Yeah, Leigh is trying to double back.

03:02:50.440 --> 03:02:52.440
Nigel is going to ridiculously wide off angle.

03:02:52.440 --> 03:02:54.440
And Klaus is not able to be pressured down.

03:02:54.440 --> 03:02:56.440
That does of course use this Sleigh

03:02:56.440 --> 03:02:58.440
for a nice fire energy on our party.

03:02:58.440 --> 03:03:00.440
Means there's no health for him.

03:03:00.440 --> 03:03:05.080
Yeah, and it's just a really weird spot here for HAL to play from, right?

03:03:05.080 --> 03:03:09.480
They try to like, uh, you know, flip the map so to speak, and they get that, but then they're gonna get pinched.

03:03:09.480 --> 03:03:14.440
They set themselves up and they're gonna get a pinched, uh, you know, barrel here on defense.

03:03:15.080 --> 03:03:19.960
See, you'll be like, gonna get, you know, uh, top dragon over the top here with a pulse bomb.

03:03:19.960 --> 03:03:21.880
Ooh, that one looked wide.

03:03:21.880 --> 03:03:23.000
He's kind of out in the open.

03:03:23.000 --> 03:03:25.960
Top dragon has no choice but to stand and fight low on blink cooldowns.

03:03:25.960 --> 03:03:28.920
And no recall, he is basically committed to this.

03:03:28.920 --> 03:03:32.520
And I think Liga is definitely trying to help out. Good peel from AGL!

03:03:33.020 --> 03:03:35.120
Yeah, I mean really deep from Top Dragon.

03:03:35.120 --> 03:03:38.420
It's no choice at that moment in time, right?

03:03:38.420 --> 03:03:40.720
Gonna have to fight in that situation.

03:03:41.120 --> 03:03:42.120
Bomb there.

03:03:42.120 --> 03:03:43.520
How far are you trying to catch?

03:03:43.520 --> 03:03:46.020
Niko on the way up, does not connect.

03:03:46.020 --> 03:03:48.820
Niko gets a nanoboose here, full shot, through the...

03:03:49.120 --> 03:03:50.220
I'm fucking it, Kiyota Liga.

03:03:50.220 --> 03:03:52.720
They think it's clear, but Liga always had him caught up in that corner!

03:03:53.220 --> 03:03:54.020
Somehow!

03:03:54.520 --> 03:03:56.020
Slay down to get him out of dodge.

03:03:56.020 --> 03:03:59.220
Now it's time to break down a little bit here for Farrell, Annihilation in play

03:03:59.220 --> 03:04:02.180
to try and put a lid on things and Farrell are gonna be out of force

03:04:02.180 --> 03:04:07.060
Liga away. Liga does not have an answer to this ultimate and Riko gets caught by

03:04:07.060 --> 03:04:09.060
some flailing fists right in the back of the pack.

03:04:09.060 --> 03:04:12.980
Jens Leia actually kind of connects with EZHOM that the catnap just drags them

03:04:12.980 --> 03:04:16.740
right into the annihilation at the start of that so you lose a lot of like your

03:04:16.740 --> 03:04:20.580
damage. No, Hitscan, Telfari loses the tracer battle on the opposite side of

03:04:20.580 --> 03:04:25.540
the map as this has been a really rough offense so far for EGL.

03:04:25.540 --> 03:04:27.540
45 seconds left.

03:04:27.540 --> 03:04:29.540
Heads up, map selection here for Varel.

03:04:29.540 --> 03:04:33.540
The Shambali Monastery picked so far as panned out well.

03:04:33.540 --> 03:04:37.540
Walking into a situation where AGL have already kind of made use of a lot of those

03:04:37.540 --> 03:04:39.540
incredible ultimates from the previous sprites.

03:04:39.540 --> 03:04:41.540
This is going to be raw source for both sides.

03:04:41.540 --> 03:04:44.540
That's our top dragon's independent pole spot.

03:04:44.540 --> 03:04:46.540
No one's bothering with it. Must be nice.

03:04:46.540 --> 03:04:49.540
Top dragon sitting up in that high ground, waiting for an opportunity.

03:04:49.540 --> 03:04:53.540
They'll know that EZHARN is looking to try and wrap around, so Cloud and Niko

03:04:53.540 --> 03:04:55.940
Instinctively just pull a bit closer together.

03:04:57.440 --> 03:05:01.740
Well, 40 seconds left man, between AGL, one more fight.

03:05:01.740 --> 03:05:03.940
It's actually, Tartra going to get slept there, that's massive.

03:05:03.940 --> 03:05:06.340
BIO to finish off the job, that is big.

03:05:06.340 --> 03:05:08.540
EasyHarm, that's going to be forced out of position.

03:05:08.540 --> 03:05:10.140
June, oh, the sleep comes in!

03:05:10.140 --> 03:05:12.540
But follow up, Klaas is putting himself at harm's way!

03:05:12.540 --> 03:05:15.840
Okay, Afar is going to be able to pick him up, but EasyHarm does go down.

03:05:15.840 --> 03:05:20.140
Tartra is going to return to the fight soon enough with a pulse bomb to spend.

03:05:20.140 --> 03:05:21.940
And where's the touch supposed to come from?

03:05:21.940 --> 03:05:26.940
League on the card recall switch go to the jetpack cap rig composition it furrows the brow

03:05:27.180 --> 03:05:29.260
But it might get the job done stick it

03:05:30.620 --> 03:05:35.960
Falling it just doesn't get much better than that's how links us has to chill bats for to try and get the touch

03:05:35.980 --> 03:05:40.500
Recall all over the card. It looks like a jail's run here on Shabali is done

03:05:40.500 --> 03:05:46.760
Oh, I love to see the replay of that. I believe that stick actually goes on to the diva and then as I

03:05:47.380 --> 03:05:49.380
Lee is flying away

03:05:49.380 --> 03:05:56.240
Takes out Alpari there. That is a rough one as that offense got absolutely nothing

03:05:56.240 --> 03:06:00.080
I mean you're relying a lot of like that tracer head-to-head like on the flanks like open things up

03:06:00.320 --> 03:06:02.320
It's just never really materialized

03:06:03.100 --> 03:06:05.100
Yeah, quick, baby

03:06:06.160 --> 03:06:08.160
The way of life around a place

03:06:12.640 --> 03:06:14.960
It's a tinkill you hate to see it

03:06:19.380 --> 03:06:25.120
So that is pretty much a blow out there in round number one.

03:06:25.120 --> 03:06:27.980
Talk back in this casualty speaking Japanese by the way, legend.

03:06:27.980 --> 03:06:31.680
Four deaths, four barrels, the entire half.

03:06:31.680 --> 03:06:37.680
Really, I think like AGL's offense, she felt really disjointed throughout all that, right?

03:06:37.680 --> 03:06:43.280
Like, it never felt like, you know, you never got the vibe that they were trying to set something up that was pretty effective.

03:06:43.280 --> 03:06:45.080
It was just kind of brawling all over the place.

03:06:45.080 --> 03:06:49.280
They got that D.Va comb, right? And it looks like EZ Han is not linking up with Lige so much.

03:06:49.280 --> 03:06:54.800
I also think that Cloud and Niko just sitting with each other a lot like

03:06:54.800 --> 03:06:58.040
Arnaz on these beard off angles because Freyja's also there. Yeah kind of

03:06:58.040 --> 03:07:03.740
creates a strange dynamic. Cassidy for EZKhan does not want to let sleigh rule

03:07:03.740 --> 03:07:13.000
the roost. He got to lose you here as well on defense from AGS so let's go.

03:07:13.000 --> 03:07:17.920
And you're gonna just be playing this with the you know Moga obviously. The

03:07:17.920 --> 03:07:21.040
The immortality field's still really good for the mage to play inside of.

03:07:21.040 --> 03:07:24.240
Carol's gonna switch over to Sieg, this is kinda what I thought they would have wanted

03:07:24.240 --> 03:07:26.320
to play, some Sigma based comms during this map.

03:07:26.320 --> 03:07:30.720
If you're, uh, Malgrin, you see the Sieg walk up, do you know you have to save your

03:07:30.720 --> 03:07:34.220
shoulder charge for when a creation was wound up, and you probably have to charge away from

03:07:34.220 --> 03:07:35.220
the Sieg.

03:07:35.220 --> 03:07:36.220
These are very interesting.

03:07:36.220 --> 03:07:40.040
Yeah, attack to take the League, uh, I've been playing healing, they took the Batista

03:07:40.040 --> 03:07:43.560
out, so immortality field's gonna give you that window, regenerate first, obviously breaking

03:07:43.560 --> 03:07:46.760
a pinch, but those resources that people have been working through in there is the fire

03:07:46.760 --> 03:07:47.760
on League 8.

03:07:47.760 --> 03:07:52.760
Yeah, I mean bio connects there the immortality field just gotta get deleted instantly

03:07:52.760 --> 03:07:55.000
I didn't know why we're playing I didn't want to play now

03:07:55.000 --> 03:07:57.920
The way you carry is bad and your flutter has already shown they want to play on it

03:07:58.400 --> 03:08:03.000
I'm not shutting down a cardiac overdrive. They heard you now because they're back to D. That's too late

03:08:03.000 --> 03:08:07.480
That's right. This is they very lost. They very lost the first fight as

03:08:08.080 --> 03:08:09.440
You know

03:08:09.440 --> 03:08:14.560
This should be a yeah, this should be free but these these switches are just great for battle right?

03:08:14.560 --> 03:08:19.680
They can now have slay go over play break break on it here a great combination

03:08:20.320 --> 03:08:25.980
With Sigma so it's it's very strong like I said free with shots is free real estate the other world

03:08:26.560 --> 03:08:33.120
They get a good but troubles and because you're playing them all get early on he goes able just in a farm explosive shots into the Moga

03:08:33.280 --> 03:08:35.280
Already gonna have a bowler here

03:08:35.360 --> 03:08:37.560
For what very well could be the last fight

03:08:37.560 --> 03:08:42.320
I mean, Vince may have just said nothing to mitigate accretion as well, so you just have

03:08:42.320 --> 03:08:46.160
to like run, make sure your boosts are cool down to all that you've disclosed, or we could

03:08:46.160 --> 03:08:48.560
just not touch, that's also fine, yeah we just got time.

03:08:48.560 --> 03:08:54.360
Well they listen to you, they said hey we're gonna run, but they had to run too.

03:08:54.360 --> 03:08:59.160
Listen, I'm gonna throw up, that's fine, not a long time, so alright, that's one of the

03:08:59.160 --> 03:09:05.480
ways a map can end ball time, we had one fight and then they just kind of kept walking back.

03:09:05.480 --> 03:09:13.060
What are you guys laughing at? What was so funny until until the game ended? All right, so okay, so I do think that

03:09:13.060 --> 03:09:14.940
I'm trying to play for fantasy points. Maybe

03:09:17.680 --> 03:09:20.160
Fantasy yeah, I will suggest though that

03:09:21.040 --> 03:09:25.040
It's the same issues that we saw in the attack side. Yeah, or a DAL is a very disjointed

03:09:25.040 --> 03:09:28.920
So I mean like trying to like stall card is hard. It's only card as Diva versus like

03:09:30.200 --> 03:09:32.900
Sigma yeah, brick not look great

03:09:32.900 --> 03:09:34.540
Let's see if you can do this.

03:09:34.540 --> 03:09:36.040
Did he get like Whip Shot back?

03:09:36.040 --> 03:09:38.640
There's so much to this, there's so much to this place you get.

03:09:38.640 --> 03:09:39.640
Ah, yeah, okay.

03:09:39.640 --> 03:09:40.640
Appreciate it.

03:09:40.640 --> 03:09:41.640
Yeah, Whip Shot.

03:09:41.640 --> 03:09:42.640
Yeah, yeah, yeah.

03:09:42.640 --> 03:09:43.640
Okay, and then the game's over.

03:09:43.640 --> 03:09:48.000
Ah, and nobody is, I guess like Tracer'd already used Recall over on the opposite side

03:09:48.000 --> 03:09:53.640
because we're seeing Nico put shots into him, but yeah, that's one way for a game to end.

03:09:53.640 --> 03:09:54.640
Is that right?

03:09:54.640 --> 03:09:55.640
Yeah.

03:09:55.640 --> 03:09:56.640
Yeah.

03:09:56.640 --> 03:09:57.640
I'm done.

03:09:57.640 --> 03:09:58.640
Huh?

03:09:58.640 --> 03:09:59.640
Huh?

03:09:59.640 --> 03:10:00.640
Not me?

03:10:00.640 --> 03:10:02.640
That was basically us, bro, too.

03:10:02.640 --> 03:10:09.400
Is that you know, we get a third a final map between these two teams is that as a certified yada yada moments

03:10:11.000 --> 03:10:13.760
Where does a GL want to take this this point, right?

03:10:15.360 --> 03:10:16.640
Diva

03:10:16.640 --> 03:10:19.920
Moga seem to be the strengths thus far

03:10:21.720 --> 03:10:26.540
You know we've seen rematch or banned do you want to play new junk city like all-out rush, right?

03:10:26.880 --> 03:10:31.340
You can play just really you can go back to play I reap or she on there if you want it as well

03:10:32.640 --> 03:10:37.440
I could give the nail on the head just mentioning that the Margarh is going to be a key part of the strategy

03:10:37.440 --> 03:10:43.440
Margarh carry. I think if you can build a composition, choose a map that really orbits around those to you

03:10:43.440 --> 03:10:46.440
You're going to find yourself a good shape. Now currently if I'm wrong

03:10:46.440 --> 03:10:49.440
Margarh is still available to be banned by barrel

03:10:49.440 --> 03:10:51.440
Ah yes, we've not seen a Margarh ban

03:10:51.440 --> 03:10:57.440
So like I think if you're AGL right, you could ban SIG here potentially

03:10:57.440 --> 03:10:58.440
Really depends on map choice

03:10:58.440 --> 03:11:03.440
Uh, yeah, Gaga, a true competitor in his own right.

03:11:03.440 --> 03:11:05.940
He's got a lot of time at the highest levels.

03:11:05.940 --> 03:11:07.440
You should put himself in and play some ball.

03:11:07.440 --> 03:11:08.440
Yeah, give me the Gaga.

03:11:08.440 --> 03:11:09.440
That's crazy.

03:11:09.440 --> 03:11:10.440
Ah, man.

03:11:10.440 --> 03:11:11.440
Good times.

03:11:11.440 --> 03:11:16.440
Yeah, I've seen someone who I would say his name was up in lights there, maybe not Gushre level.

03:11:16.440 --> 03:11:17.440
That's how you know we're getting off.

03:11:17.440 --> 03:11:21.440
And we've casted coaches who have played maybe 30, 40 games.

03:11:21.440 --> 03:11:22.440
Yeah, Yongjin?

03:11:22.440 --> 03:11:23.440
Yeah.

03:11:23.440 --> 03:11:26.440
Yongjin with the legendary C9 on Dorado.

03:11:26.440 --> 03:11:27.440
Yeah.

03:11:27.440 --> 03:11:34.800
Man, look at that. I think someone posted some content with some of the most egregious C9s

03:11:34.800 --> 03:11:37.600
and other Belgium stores number one on that one.

03:11:37.600 --> 03:11:39.440
You didn't ever hear half of them, probably.

03:11:39.440 --> 03:11:44.800
Yes. That is why my mental status is often in question.

03:11:44.800 --> 03:11:47.040
Oh, I was going to say that, but your hairline keeps going back.

03:11:47.040 --> 03:11:52.240
Every time you get a C9, it's full of killer warfare out here.

03:11:52.240 --> 03:11:56.720
Yeah, so I think it makes sense for them if AGL, they want to go back and play some of

03:11:56.720 --> 03:12:06.720
those rush comps, right? You can, like, New Junk City is great for rush style play. Yeah,

03:12:06.720 --> 03:12:10.640
I guess that's kind of where I think they've had the best advantages throughout the series.

03:12:10.640 --> 03:12:16.960
What about Atlas for that sort of matter software? It's good. It's good. I mean, there's always

03:12:16.960 --> 03:12:21.440
like the thread of like another team playing like ball on Atlas and like a little funky with it.

03:12:21.440 --> 03:12:25.040
Atlas is also pretty good for cap fashion, which like, you know

03:12:25.800 --> 03:12:28.760
New junk city has spots for cap fashion

03:12:28.760 --> 03:12:34.400
But New junk city has a lot of the flash points that have like a clear cut like roof like so there isn't like infinite

03:12:34.480 --> 03:12:39.960
Verticality they're inside right you can kind of take all these outside angles. So like it's a little safer. I would say

03:12:42.880 --> 03:12:44.880
Right now this

03:12:45.160 --> 03:12:49.480
Selected here for our flesh point map. Are they pumping you into the AGL comms?

03:12:49.480 --> 03:12:52.820
You're gone there switches you're gone their maps

03:12:53.440 --> 03:12:56.280
Could you do the bandsman to they've been sick? No, okay?

03:12:56.280 --> 03:12:58.080
No, they let the Moga okay

03:12:58.080 --> 03:13:02.340
They get rid of jetpack cat which slay is obviously been tremendous, but that opens up the Moga band on the other side

03:13:02.340 --> 03:13:07.040
Yeah, yeah, I gotta go for I'm a little surprised. They didn't yeah go for Moga protect here. I

03:13:08.000 --> 03:13:12.080
Mean you player mantra you could also play a reset. Well, they were also like

03:13:12.800 --> 03:13:15.600
They're also giving slice and troubles when they go in over and played

03:13:15.600 --> 03:13:21.600
I do think it's tough to find them constantly. Conversely, obviously it's tough for the Freya when you're up against the Cat as well.

03:13:21.600 --> 03:13:24.600
Like a lot of those, like splitting your comp into airborne warfare.

03:13:24.600 --> 03:13:28.600
Lige Dufus would be the Doomfinger.

03:13:31.600 --> 03:13:33.600
Totemo Atsui desu.

03:13:33.600 --> 03:13:35.600
Let's see if we get that.

03:13:35.600 --> 03:13:38.600
Now you can certainly play the Hazard into this.

03:13:38.600 --> 03:13:43.600
Interesting enough, Barrel has not shown really much to Tim,

03:13:43.600 --> 03:13:48.900
Which is really the only time we see vendetta so I accept top dragon to switch off of this and go back to tracer

03:13:50.220 --> 03:13:54.840
See if that is the case. So yes fit in the spawn they will trade they'll play the vendetta

03:13:55.560 --> 03:13:57.480
even with no

03:13:57.480 --> 03:14:03.420
Sim on the other side, so I also think barrel playing a slate on the roll

03:14:04.640 --> 03:14:06.640
Damage here, but we are in there

03:14:06.640 --> 03:14:08.640
The Vendetta, how far are you threatening?

03:14:08.640 --> 03:14:11.640
I mean, basically, just got a group of stuff like the barrel to get to the backline.

03:14:11.640 --> 03:14:15.640
Well, the Vendetta's pretty good if you were expecting, like, the sick on the other side, right?

03:14:15.640 --> 03:14:19.640
Because, like, the Vendetta obviously doesn't care for the kinetic grasp.

03:14:19.640 --> 03:14:23.640
So they go in deep, no way, they can keep Nico alive here.

03:14:23.640 --> 03:14:26.640
I'm not gonna lie, I really like AGL's copies.

03:14:26.640 --> 03:14:30.640
I do think that, like, they're gonna have to have this hypermobile backline now.

03:14:30.640 --> 03:14:33.640
Couldn't be flying anything but Tiri-Lissio with this, I want to suggest.

03:14:33.640 --> 03:14:38.900
Yeah, can't see how many hold legs in place. In fact, there's no good targets for the Roboter to go off to.

03:14:38.900 --> 03:14:41.380
Okay, I don't know what this was to do to you.

03:14:42.380 --> 03:14:48.180
Yeah, I mean, I wonder if you see Varo switch over and play D.Va here potentially? No, it'll be a reason.

03:14:48.180 --> 03:14:51.220
So yeah, definitely felt like a tank change was in order.

03:14:55.300 --> 03:14:58.500
Don't drag it, he's just trying to stay out of Liga's reach.

03:14:58.500 --> 03:15:05.500
You drop back to the point, it's 27% and you can't see, I mean, make the perfect sense to go over those erasers.

03:15:05.500 --> 03:15:11.500
You need some actual disruption in your frontline against this. Something to divert the very aggressive dive towards your backline.

03:15:11.500 --> 03:15:13.500
But, KSG can't be everywhere.

03:15:13.500 --> 03:15:21.500
Well, KSG slipped the point. The issue is, he stares up towards the high ground, his teammates are just falling one by one.

03:15:21.500 --> 03:15:24.500
Now he's just getting countered by the rest of AGAL.

03:15:24.500 --> 03:15:27.580
A really up-tempo style here from our Chinese roster.

03:15:27.580 --> 03:15:29.780
Oh, that's a good look. Nice little pulse from there.

03:15:29.780 --> 03:15:31.080
Links are caught by that.

03:15:31.080 --> 03:15:33.120
What in the... Liga was low enough.

03:15:33.120 --> 03:15:36.780
Barrel have kept it competitive here, but it's a quick flip back by AGL.

03:15:36.780 --> 03:15:39.780
Yeah, Barrel will come back now with a Reaper, right?

03:15:39.780 --> 03:15:41.420
So, gonna ditch his scan altogether.

03:15:41.420 --> 03:15:42.220
Um...

03:15:42.220 --> 03:15:47.620
How do you feel about the Reaper against the comp that will be able to outstrip him in terms of pay?

03:15:47.620 --> 03:15:49.620
Well, I mean, now it's, uh...

03:15:49.620 --> 03:15:53.920
Now, so like, the Reaper obviously is low, kind of, returning some of the pressure onto the, you know...

03:15:53.920 --> 03:15:59.240
The backline and even you know obviously giving you the hazards in trouble right like we birds one of the damage

03:15:59.240 --> 03:16:05.140
You're just gonna come through the hazard, but now with you out there. It doesn't feel as nice. That's my ability there from sleigh

03:16:05.140 --> 03:16:07.720
I also think though title blast breaker is pretty sick

03:16:07.720 --> 03:16:13.960
I suppose just give you a more reliable delivery, but the extra durability something really can make more use of to give himself a

03:16:13.960 --> 03:16:19.880
Window to heal by that light skill sundering blade available here and sound barrier. I like everything

03:16:19.880 --> 03:16:23.880
They got every map. This is dangerous. Here's the beat from Langston.

03:16:23.880 --> 03:16:26.880
Hanabas is going to be used in our lane. So, spots Cloud picks him up.

03:16:26.880 --> 03:16:31.880
Slay dies. He was in a self blast. Okay. Sometimes you're going to take matters into your own hands

03:16:31.880 --> 03:16:35.880
and Slay's trying to spend some time poking KSG though needs active healing from the Wooyoung.

03:16:35.880 --> 03:16:39.880
Slay trying to drop all the damage in healing aspects of Wooyoung's kit.

03:16:39.880 --> 03:16:43.880
Unfortunately, it doesn't result in enough throughput to keep his tank alive.

03:16:43.880 --> 03:16:48.880
Yeah, and I mean the Vendetta obviously being very difficult to deal with here as well.

03:16:48.880 --> 03:16:55.320
big changes yeah interesting if they go over to the same why does that I feel

03:16:55.320 --> 03:17:01.380
like actually makes what a GL doing is better better okay slay gonna go over to

03:17:01.380 --> 03:17:04.720
Juno now it's hovering the Mizuki I actually would have liked to play

03:17:04.720 --> 03:17:08.000
potentially right he's gonna get to the skybox I mean that's just gonna happen

03:17:08.000 --> 03:17:11.840
right you're gonna try and play the same into this and get up the vendetta like

03:17:11.840 --> 03:17:18.080
peace on the Simcon. I mean, if the Deep Minds are worried about it, like, and they're playing

03:17:18.080 --> 03:17:23.820
Sim, you should most certainly move away from it. Yeah. And they're playing Team as well.

03:17:23.820 --> 03:17:29.840
It's very odd at read here. Look at his pressure on the throttle. Okay. KST, again, switching

03:17:29.840 --> 03:17:34.120
to something that doesn't have that disruptive capacity, can't do a whole lot if Lige wants

03:17:34.120 --> 03:17:38.520
to die due to the Fari. Rematcher here puts him in a bit of an uncomfortable spot and see

03:17:38.520 --> 03:17:41.160
why Orisa doesn't feel like the option though.

03:17:41.160 --> 03:17:44.440
Top Dragon heads up, the Vendetta starts to spin the wheel in the backline.

03:17:44.440 --> 03:17:48.120
Top Trunks, oh Top Dragon talking, he had it!

03:17:48.120 --> 03:17:51.560
Liga gets two with that bomb and that should be more than enough.

03:17:52.280 --> 03:17:54.440
I tell you what, I think it's a don't,

03:17:54.440 --> 03:17:59.080
if Barrel doesn't make like any like comp tunes, like in a serious manner,

03:17:59.080 --> 03:18:02.360
I was gonna say this is gonna be a runaway here for AGAL, so

03:18:03.400 --> 03:18:05.000
now the Shion coming in the mix.

03:18:05.000 --> 03:18:07.000
4-barrel.

03:18:07.000 --> 03:18:14.000
I feel like the way to play against this would either be to match the aggression with an aggressive comp,

03:18:14.000 --> 03:18:19.000
or just try and play like one of those SIG-coms, like a back-tease Mizzouki,

03:18:19.000 --> 03:18:25.000
that you can try and just fade all their pull-downs in, keep that SIG alive, and then just keep the damage rolling.

03:18:25.000 --> 03:18:27.000
Off-drag and she-on, is it anything to look?

03:18:27.000 --> 03:18:29.000
Is that running headlong, getting to the vendetta?

03:18:29.000 --> 03:18:31.000
We'll find out how to navigate that scenario.

03:18:31.000 --> 03:18:34.960
It's sooner rush use of a GL and a little split

03:18:35.320 --> 03:18:40.320
They definitely feel the pressure. There's got to be a touch here on the point with up with KSG in a compromising spot

03:18:40.560 --> 03:18:44.480
Close to two annihilation. Can he be bought enough time to make use of it though?

03:18:44.480 --> 03:18:48.280
It's another question entirely hot dragon flattened air by Alpharian

03:18:48.280 --> 03:18:54.560
Frankly, there's not enough alongside KSG to save the day. He couldn't even get a point flip brutal stuff here for a GL

03:18:54.840 --> 03:18:59.400
Even with a Malga band they've got depth enough to craft a powerful cop

03:18:59.400 --> 03:19:04.000
Yeah, I'd like to see them try, like, you know, SIG, Mizuki,

03:19:04.000 --> 03:19:07.800
I know whether you play with a Kiri, whether you play with a BAF, and then,

03:19:07.800 --> 03:19:10.300
I know we've seen teams play that with, like, Mei, right?

03:19:10.300 --> 03:19:12.700
You can play something that can, like, be really disruptive,

03:19:12.700 --> 03:19:14.300
try and slow the pace of the game down,

03:19:14.300 --> 03:19:18.200
because trying the actions for Barrel has not been pretty.

03:19:18.200 --> 03:19:20.000
This isn't an opportunity, though, right?

03:19:20.000 --> 03:19:24.000
Ray, Rush, Annihilation, nothing on the other side,

03:19:24.000 --> 03:19:27.000
and Cloud is just dead at the beginning of these fights instantly.

03:19:27.000 --> 03:19:30.440
That's also going to be the orbital array used here in AGL, get out!

03:19:31.720 --> 03:19:33.720
Alright, there's the annihilation here for the Rabatra.

03:19:34.240 --> 03:19:37.420
KSG, my family's easy-hired in that side room.

03:19:38.000 --> 03:19:40.640
Spredo developed now for that Shion.

03:19:40.960 --> 03:19:42.880
And here is the first point now, unlocking.

03:19:42.880 --> 03:19:45.340
KSG has the lumber back in that direction.

03:19:45.840 --> 03:19:47.340
Fire, of course, Alfari.

03:19:48.320 --> 03:19:50.680
A little bit under pressure as his ligates.

03:19:50.680 --> 03:19:53.760
And the healing is not really where it needs to be for AGL right now.

03:19:53.960 --> 03:19:55.800
Meryl has done a good enough job disrupting.

03:19:57.000 --> 03:19:59.540
Finally, they get some control.

03:20:01.040 --> 03:20:04.540
They have to be perfect from here on out, right? One more Flashpoint.

03:20:05.880 --> 03:20:08.540
And AGL will walk away with this series.

03:20:08.540 --> 03:20:11.340
We'll get our first key crush as well here.

03:20:11.640 --> 03:20:14.200
For Overwatch, IEWC is...

03:20:14.340 --> 03:20:16.040
Senbaru packing is...

03:20:16.640 --> 03:20:19.840
Yuzi Han with a screen here. Can obviously be protected by...

03:20:20.340 --> 03:20:23.080
Bluey game, but they do end up losing recall early on.

03:20:23.080 --> 03:20:25.780
Slade falls on the other side. Let's get a force that can continue to rush out.

03:20:25.780 --> 03:20:30.520
Pulse bomb up now for top dragon Lige out of mech though. This is good. This is a resurgence now for Varel

03:20:30.860 --> 03:20:35.060
There's been some chopping and changing that DPS. It looks like they finally found a formula

03:20:35.060 --> 03:20:41.460
Well, they also got molten it's too which helps right? Yes. Well, so a footnotes and asterisk

03:20:41.780 --> 03:20:46.420
The I mean the the worry here right is you're gonna have B rush

03:20:46.940 --> 03:20:49.260
Just about everything for your very AGAL

03:20:49.780 --> 03:20:53.540
You've had that all done, but if you these fights are Varel just to be able to get that point

03:20:53.540 --> 03:20:58.100
Alright, the screen here for EZHARN, looking for a way into the backline.

03:20:58.100 --> 03:21:00.940
Is it quite fair to you? Because now, frankly, quite disparately spread across the map.

03:21:00.940 --> 03:21:04.440
Here's Niko, though. Oh, the protocol, not enough to find more than one.

03:21:04.440 --> 03:21:10.640
EZHARN, with that ridiculous mobility up the screen, can climb, gain altitude, and remove that threat.

03:21:10.640 --> 03:21:14.940
Now, with a 99% now, losing EZHARN on ideal for AGAO, but they're still fighting for it.

03:21:14.940 --> 03:21:17.440
There's a self-destruct back in next round. Barrier here.

03:21:17.440 --> 03:21:21.340
Now for Linkster. Cloud has fallen. KSG has to go for this annihilation.

03:21:21.340 --> 03:21:25.260
It's now or never, unless you want to take a back seat and I don't think that's the style of barrel

03:21:25.260 --> 03:21:29.900
We get trying to break up line of sight as often as he can has to frankly leave the point for now

03:21:30.220 --> 03:21:34.940
Overtime though still in play, AGL still with a chance at this and a sundering blade is in far away

03:21:35.100 --> 03:21:42.220
Hatch combo, Nico is absolutely flattened, Apharii with a quick double Q hit, Derrim pink to kill and Slay is sundet

03:21:42.940 --> 03:21:47.100
Oh that is nasty work there from Alpharii. I mean I have no idea

03:21:47.100 --> 03:21:50.940
Yeah, I mean I would have said like hey you're better off holding these ultimates

03:21:50.940 --> 03:21:55.100
gonna get another fight, you know, you have another flash point coming up.

03:21:55.100 --> 03:21:58.320
They end up beating to get the back in mech.

03:21:58.320 --> 03:22:04.180
Alphari is like off cam like one HP and they somehow are able to turn it with those players tremendous.

03:22:04.180 --> 03:22:08.400
Yeah this is pod racing baby some serious, seriously tight team fights.

03:22:09.400 --> 03:22:14.100
Top Dragon's noticed Lenzer, who then notices him in turn and quickly exponds.

03:22:14.100 --> 03:22:20.100
Bit of a fight in the high ground now, Lige cannot challenge KSG head to head, needs a little bit of help.

03:22:20.100 --> 03:22:25.100
There's Alphari, just when required, Miko's picked off yet again and Top Dragon does controls this space.

03:22:25.100 --> 03:22:31.100
Of course from here you can really even things up and it all got a ray beams on down, looks like an exterminator strike from 40k.

03:22:31.100 --> 03:22:40.100
Recall a little bit low, speaking of which the Top Dragon hitting E Alphari is picked off and now Lige has again to try and avoid KSG as long as humanly possible.

03:22:40.100 --> 03:22:43.100
Yeah but they're not going to go for Recall here and they're going to get a rush.

03:22:43.100 --> 03:22:48.780
Yeah, Rekh old on bike if he talks. Oh nice vortex of the high ground. That's great. He'll press your butt the backline

03:22:49.180 --> 03:22:51.180
Feral it's gone

03:22:51.380 --> 03:22:55.700
Thankfully, they've got big bodies and they're happy to hold their ground

03:22:56.380 --> 03:22:59.500
Wow, what a flash point feral barely hanging on

03:23:00.140 --> 03:23:05.700
Hi, JL almost pulled that one out as well as we moved our next flash point

03:23:06.060 --> 03:23:10.980
No changes here. Okay, AGL. They're gonna ditch them in debt at this point. They're gonna match that treacher

03:23:10.980 --> 03:23:16.260
We'll see how that pays off. Vendetta seems to be working pretty well, but maybe you're

03:23:16.260 --> 03:23:20.940
kind of now with the Sojourn on the other side, maybe wanting their tracer with a little

03:23:20.940 --> 03:23:23.980
safer ways to close that gap.

03:23:23.980 --> 03:23:31.420
Pop-Ferragni is hard in a couple of big moments. Okay, Annihilation! This is rather preemptive,

03:23:31.420 --> 03:23:34.180
and KSG just wants to make sure they're able to complete their flag early. Niko's been

03:23:34.180 --> 03:23:38.900
pipped up by the Spree. Fenecihan, maybe he doesn't have a joyride available. He is not

03:23:38.900 --> 03:23:44.260
able to slip away. But it's a 4 vs 4, and until the annihilation was really able to sculpt in this

03:23:44.260 --> 03:23:48.900
engagement for Varril. Katsune rush here for Clouds, self-destruct on the high ground for a

03:23:48.900 --> 03:23:53.220
re-nec for Liga, another sound barrier used by Lakeson to make sure that was possible at all.

03:23:53.220 --> 03:23:57.460
The Liga has dropped low again, dropping down into the nemesis form. It's a difficult challenge

03:23:57.460 --> 03:24:03.460
for the D.Va. And so Varril have priority now, and they've also got the only tracer on the

03:24:03.460 --> 03:24:07.860
mind. The dragon ends up ending himself. Varril, they're still in a good position in that early

03:24:07.860 --> 03:24:13.140
point take. Now you're gonna want to see HGL even make more tubes after this right? Slay now going

03:24:13.140 --> 03:24:18.660
over to the Mizukiya, obviously a real nuisance to the Diva. You see a little bit of a fight and chain

03:24:18.660 --> 03:24:23.620
coming out just stopping Liga in his tracks. You can cleanse that obviously, but recall has a

03:24:23.620 --> 03:24:28.900
ton of other targets that might meet Sujui at some point. Liga trying to double back here.

03:24:29.780 --> 03:24:33.300
Hathari on the flank, doesn't want to die instantly, the cloud though so needs to stay

03:24:33.300 --> 03:24:36.580
at higher health than he currently is. It's just Liga needs to switch. I think he's really

03:24:36.580 --> 03:24:43.860
struggling in this front line matchup be really nice they had the mage available

03:24:43.860 --> 03:24:47.740
right now surely that doesn't come back to hold them in at the side of map

03:24:47.740 --> 03:24:52.180
surely well I mean you know they're just resetting here in 70% on the pulse

03:24:52.180 --> 03:24:57.340
yeah everyone's gonna group up the AGL goes up to low

03:24:57.340 --> 03:25:03.900
flashpoint and then now finding Varyl obviously making this comeback AGL

03:25:03.900 --> 03:25:05.900
They're backs against the wall here

03:25:06.420 --> 03:25:14.280
The momentum is definitely shifted in this map. They have annihilation map. I am terrified for AGAL's prospects of ending the map here

03:25:14.900 --> 03:25:16.900
But hey Morong, what's that about thing? Apari?

03:25:16.900 --> 03:25:21.180
Oh, there's KSG. There's annihilation. Apari has no cooldowns to get out of there.

03:25:21.180 --> 03:25:24.340
Pretty dumb to show you a papyro on this fourth flashpoint

03:25:24.340 --> 03:25:28.780
And now without any of their DPS, AGAL surely have to conceive here.

03:25:28.780 --> 03:25:33.380
They'll give it a crack and they'll give it a flip, but Lee gave down and recall being chased off

03:25:33.900 --> 03:25:43.500
That's all she wrote. We will go to a decided flesh point on the outside of map. Yeah, and it's it's not like the hazard has a much easier time against the Mizuki, right?

03:25:44.140 --> 03:25:54.940
Still a lot of the same issues that Diba runs into. Maybe a little bit, you know, you're kind of just playing those like instagill potentials, right? The violin leap being able to kind of get in

03:25:56.060 --> 03:26:00.780
on top of the target there with the vendetta. But this is barrel making a insane comeback.

03:26:00.780 --> 03:26:08.780
Final Flashpoint is about to unlock and the Romantic composition has given Varel a lot of mileage.

03:26:08.780 --> 03:26:12.780
Lige better hope to have the flexibility to fill those shoes now on the hazard.

03:26:12.780 --> 03:26:19.780
Niko backs out overclock at the ready here. Looks like the Kekai Sanctuary was made use of by Slayno and have to keep Cloud alive.

03:26:19.780 --> 03:26:22.780
There was no hurry, does anybody care about projectiles being blocks or intercepted?

03:26:22.780 --> 03:26:26.780
He will dive on in low enough that Niko could have found him there, but a great jacket wall breaks it.

03:26:26.780 --> 03:26:31.220
LOS up by Lige and ATAL get off to a good start on this decider.

03:26:32.340 --> 03:26:34.540
And the one thing that's really good also about the Vendetta,

03:26:34.540 --> 03:26:38.260
we talked about, you know, I heard a lot this tournament that we've seen more play,

03:26:39.140 --> 03:26:41.340
is yeah, you see Slay switch off the order of the Juno.

03:26:42.060 --> 03:26:44.780
Mizuki's ultimate, the sanctuary, does not matter for the Vendetta.

03:26:44.780 --> 03:26:48.940
He consistently finding their like moral win almost matches up with the actual like space.

03:26:48.940 --> 03:26:51.740
There's obviously like, was it gonna take healing, but it's not that significant.

03:26:51.740 --> 03:26:54.780
No, I mean, that's why we've seen teams play like Reinhardt against Mizuki, right?

03:26:54.780 --> 03:26:56.260
Because all that damage still exists.

03:26:56.780 --> 03:26:58.780
Wow, look who in the Kanko century is now.

03:26:59.660 --> 03:27:01.260
Play those in your face brush, start cops.

03:27:01.260 --> 03:27:03.540
It's by the Mizuki, he's on the opposite of Slayze, switches off,

03:27:03.540 --> 03:27:05.540
realizes that the kid doesn't often nearly enough,

03:27:06.620 --> 03:27:07.740
outside of a chain.

03:27:07.740 --> 03:27:11.100
Alright, here's a spree for it, as easy hand rather, and Slayze picked up,

03:27:11.100 --> 03:27:13.100
but the goose lead game, okay, finally barreled.

03:27:13.100 --> 03:27:15.500
How would a break back in, a firing miss, a rock out of the pole spot.

03:27:16.380 --> 03:27:17.660
I don't want to circulate, don't at me.

03:27:18.980 --> 03:27:20.820
I don't get 60% break back in.

03:27:20.820 --> 03:27:23.140
Well, Liga has the downpour.

03:27:23.140 --> 03:27:25.980
I would not be surprised if he'd been trying to play this D.Va again,

03:27:25.980 --> 03:27:29.500
and especially with Juno, Freya, on the other side.

03:27:30.620 --> 03:27:32.420
And then you're probably gonna get a use of this downpour

03:27:32.420 --> 03:27:34.100
and then potentially a swap.

03:27:34.100 --> 03:27:36.220
We have more overwatch to play after that.

03:27:36.220 --> 03:27:38.300
Okay, downpour to trap the backline,

03:27:38.300 --> 03:27:39.920
stop Cloud from dashing away.

03:27:41.020 --> 03:27:42.900
Problem is the win condition for Lige.

03:27:44.180 --> 03:27:45.780
And I let you know it's a problem.

03:27:47.060 --> 03:27:48.660
IGL puts a point pressure down,

03:27:48.660 --> 03:27:50.580
will over edge swing, KSG does a new punch,

03:27:50.580 --> 03:27:51.500
can he damage from that?

03:27:51.500 --> 03:27:52.740
How far is he gonna dodge away?

03:27:52.740 --> 03:27:54.780
Jax is weird, see if he's being consumed,

03:27:54.780 --> 03:27:56.340
No, pick a fish to fry, apparently.

03:27:56.340 --> 03:27:59.300
Lige low will even have the chance to make use of this downpour.

03:27:59.300 --> 03:28:00.540
That's when he's trying to stay alive.

03:28:00.540 --> 03:28:03.060
The damage mitigation on Spiteguards working overtime,

03:28:03.060 --> 03:28:04.940
and eventually he falls.

03:28:04.940 --> 03:28:06.140
That's a big one.

03:28:06.140 --> 03:28:08.060
AJL get caught slipping now,

03:28:08.060 --> 03:28:09.740
and Alphari's picked off by a ball.

03:28:09.740 --> 03:28:12.060
Shot, apparently, that connected directly.

03:28:12.060 --> 03:28:14.380
Now, Farrell are on the home stretch

03:28:14.380 --> 03:28:16.100
after winning map number two.

03:28:16.100 --> 03:28:18.660
AJL, it's do or die.

03:28:18.660 --> 03:28:21.780
I do not like the way that AJL just played that last fight.

03:28:21.780 --> 03:28:24.260
Now you're pretty much stuck on this hazard.

03:28:24.260 --> 03:28:26.940
He could have made some swaps and took that fight earlier.

03:28:28.140 --> 03:28:33.740
Niko's staying clear of EZHAR if at all possible, but the Tracer now has to deal with Top Dragon on the point, so the early recall forced out.

03:28:33.740 --> 03:28:38.260
Kitsuna rush active here for recall is going to pop its friend away from the annihilation, it's a bit of a problem.

03:28:38.260 --> 03:28:39.900
It's a slight wrinkle in the plan.

03:28:39.900 --> 03:28:42.980
Downpour holds KSJ in place, they can kind of away from the annihilation.

03:28:42.980 --> 03:28:44.900
In that window, Niko is picked off.

03:28:44.900 --> 03:28:46.700
Sanbury in Alphalensa, active.

03:28:46.700 --> 03:28:51.420
Four players on the field for AGA, but Top Dragon has a pulse, but it's not afraid to use it.

03:28:51.420 --> 03:28:54.740
These two very nimble backliners, it has to be careful of those kunai.

03:28:54.740 --> 03:28:56.340
Varril in control of the point still.

03:28:56.340 --> 03:28:59.420
Overtime is active, a top dragon is pacing himself.

03:28:59.420 --> 03:29:01.220
Rekall flattening the front line.

03:29:01.220 --> 03:29:03.220
Riga's gonna eat that pulse bomb now and go low,

03:29:03.220 --> 03:29:05.980
but Splatguard's gonna help keep him Hale and Hardy for the time being.

03:29:05.980 --> 03:29:07.780
KSD though wants to push a bit further.

03:29:07.780 --> 03:29:10.660
Overhead's win coming in from Al Fahri, but Riga is down.

03:29:10.660 --> 03:29:12.060
Slay is fallen!

03:29:12.060 --> 03:29:14.900
And finally, outside of the Landlord Rising Sun.

03:29:14.900 --> 03:29:16.980
Varril stepped the authority.

03:29:16.980 --> 03:29:18.980
Svang-Ai is here.

03:29:18.980 --> 03:29:21.260
And AWC.

03:29:21.260 --> 03:29:23.500
And as always, it's emotional!

03:29:24.580 --> 03:29:27.740
A region, a team fighting for recognition,

03:29:28.340 --> 03:29:30.540
have downed what a China's best.

03:29:33.780 --> 03:29:38.860
HAL is up 2-0 in Flashpoints there, in our third game.

03:29:40.540 --> 03:29:43.180
And then they just can't figure the adjustments after that.

03:29:43.940 --> 03:29:46.740
And they had a lot of success early on with that bandetta.

03:29:46.940 --> 03:29:49.380
You know, it was like barrel searching through a lot of that game.

03:29:49.380 --> 03:29:54.260
Michael over and trying to play some sims. Sly play in like four different euros pretty much throughout that math

03:29:54.580 --> 03:29:57.260
and then they finally figured out at the end and then

03:29:58.260 --> 03:30:00.940
AGL just kind of all falls apart man

03:30:00.940 --> 03:30:08.700
I mean that is a brutal way to lose but obviously says a lot about Varyl coming up in the clutch right backs against the wall there

03:30:08.940 --> 03:30:14.940
In the final game to this set make a clutch to end up stealing it and they're willing to make those swaps

03:30:14.940 --> 03:30:21.440
especially their back line. Remember that Mizuki was looking a little bit haphazard for them over those last couple of points.

03:30:21.940 --> 03:30:28.440
Realizing that against that dive comp, the hazard and the vendetta, it needed a better option.

03:30:29.440 --> 03:30:33.140
Lormatra play was simply spectacular from Varel.

03:30:34.440 --> 03:30:39.640
That's a tough call to swan, some real veterans of the game on that 80 AL side of things.

03:30:39.640 --> 03:30:42.440
We're going to head down to the stage with Lu and KSG.

03:30:42.440 --> 03:30:47.440
Thank you very much. I'm standing by with KGKG. Congratulations, Shori. Congratulations.

03:30:47.440 --> 03:30:54.440
My Japanese isn't perfect at all, so please take your time and answer. Thank you very much.

03:30:54.440 --> 03:30:55.440
Thank you very much.

03:30:55.440 --> 03:31:05.440
This match is a tough one, but it was a turning point. What do you think will happen?

03:31:05.440 --> 03:31:06.440
What?

03:31:06.440 --> 03:31:08.440
Do you think it will happen?

03:31:08.440 --> 03:31:10.440
Do you think so?

03:31:10.440 --> 03:31:18.440
I was trying to make sure that Top and Slay were doing what they should be doing in the end.

03:31:18.440 --> 03:31:25.440
I'm glad. First question. What are you proud of? Because it was a difficult game you guys managed to come back, of course.

03:31:25.440 --> 03:31:31.440
So yeah, we had scrims against very good teams and once we managed to win, I was really relieved, of course.

03:31:31.440 --> 03:31:38.440
The next question is about the speciality of the play.

03:31:38.440 --> 03:31:46.440
How do you feel about this play?

03:31:46.440 --> 03:31:48.440
When did you start?

03:31:48.440 --> 03:32:00.440
I know it's going to be bad, but I'm sure it's going to be okay.

03:32:00.440 --> 03:32:02.440
I'm glad he's not in the same position as me.

03:32:02.440 --> 03:32:05.440
His position when he's playing is a bit special.

03:32:05.440 --> 03:32:08.440
So, like, is your back okay? And when did you start doing this?

03:32:08.440 --> 03:32:12.440
I know it's not like a very good position for my back, but as I'm getting into the game,

03:32:12.440 --> 03:32:16.440
I'm just leaning towards it, but I have no, of course, problem with that.

03:32:16.440 --> 03:32:19.440
So, we're also very relieved to know that you're okay.

03:32:19.440 --> 03:32:22.440
And it's going to be the time for the keycrusher.

03:32:22.440 --> 03:32:24.440
It's time for the keycrusher.

03:32:24.440 --> 03:32:26.440
Let's go together.

03:32:26.440 --> 03:32:27.440
Here you go.

03:32:27.440 --> 03:32:29.440
I can do it. Thank you.

03:32:29.440 --> 03:32:39.440
I'm glad you're going to get to smash the key from AGAL.

03:32:39.440 --> 03:32:49.440
KSG is going to break AGAL's key here in Paris.

03:32:49.440 --> 03:32:52.440
Ladies and gentlemen, can we make some noise please?

03:32:52.440 --> 03:32:54.440
Please, for the Varelle player!

03:32:58.440 --> 03:32:59.440
KSG!

03:33:00.440 --> 03:33:03.440
Who's crushing AJ L.Ski here!

03:33:04.440 --> 03:33:09.440
In Paris, in front of his fans, in front of the Japanese, the Korean fans, everyone!

03:33:13.440 --> 03:33:14.440
Wow!

03:33:14.440 --> 03:33:19.440
Let's go back to the game.

03:33:19.440 --> 03:33:26.440
In the next game, we will play a game called Space Station Gaming.

03:33:26.440 --> 03:33:33.440
What do you think of the American Overwatch region?

03:33:33.440 --> 03:33:37.440
Do you think it's weak?

03:33:37.440 --> 03:33:49.640
I'm sure we'll be strong in the last game, but we're all very strong, so we'll definitely win if we play as we do.

03:33:49.640 --> 03:33:50.940
Do you have confidence?

03:33:50.940 --> 03:33:52.040
Yes, I do.

03:33:52.040 --> 03:33:53.640
Thank you very much.

03:33:53.640 --> 03:33:58.640
Next question, you're going to be facing Space Station Gaming in that next game.

03:33:58.640 --> 03:34:00.640
How confident are you feeling?

03:34:00.640 --> 03:34:02.740
Do you respect the region? Do you think they're strong?

03:34:02.740 --> 03:34:11.740
Yes indeed I think their region is really strong because we have faced them several times but I have insane players in my team so I'm confident we're going to do our best to beat them.

03:34:11.740 --> 03:34:18.740
Arigato Zaimate. Tsugino Shai mo e gamba te kudasai. Merci beaucoup. See you for the next game in a few seconds.

03:34:24.740 --> 03:34:30.740
Huge in Japan. Shout out to Lou. French, English, Japanese. What can't she do?

03:34:30.740 --> 03:34:35.740
Johnny, I know you speak Swedish and English a little bit of Korean and picked up on any French way

03:34:35.740 --> 03:34:40.100
But nothing like that. I mean that was so impressive. We got to work on some language swing

03:34:40.100 --> 03:34:42.640
We'll go home Jake. Yeah, we actually

03:34:43.380 --> 03:34:46.060
You're good. We got to start prepping Johnny. You know, there'd be some good life

03:34:46.060 --> 03:34:48.140
We just learned for this game. Oh the title is with her

03:34:48.660 --> 03:34:52.100
Merci beaucoup for the enjoyment here of a game three

03:34:52.340 --> 03:34:57.460
Verrill after being down to flash points takes it three two in the game three

03:34:57.460 --> 03:35:03.460
They will survive in the bracket as we say goodbye to AGAL. Can we start with that game three Johnny?

03:35:03.780 --> 03:35:09.100
How do you come back after losing the first two points on a decider game?

03:35:09.100 --> 03:35:15.340
I think it was a really impressive adaptation by Varel in the end because the aggression was so fast by

03:35:15.620 --> 03:35:21.660
AGAL but instead Varel they sat back they by the third time they waited for the overextensions and then they punish AG

03:35:21.660 --> 03:35:26.100
It was really well played by Varel. And Jake if I'm getting swarmed the way they did

03:35:26.100 --> 03:35:32.700
Is there a comp I need to bring out in my own game, or what do I need to switch up the way that we saw them handle the GA?

03:35:32.700 --> 03:35:36.000
I really was impressed that Barrel was able to match the aggression, right?

03:35:36.000 --> 03:35:41.000
Like consistently, AGL was finding pick-ups with the aggression, but once Barrel started making trades of their own,

03:35:41.000 --> 03:35:47.200
like, willing to give up Niko or Cloud at times, but still coming out with kills of their own, coming out with victorious fights,

03:35:47.200 --> 03:35:51.800
I think that's what kind of changed their fate, and a lot of it comes down to KSG on the Rematra.

03:35:51.800 --> 03:35:57.640
He was getting in there mixing it up in the brawl, and I think he lived for like the last three flash points consecutively

03:35:57.640 --> 03:35:59.280
I mean they just could not deal with the ram

03:35:59.280 --> 03:36:05.680
They didn't have the answers and I mean to come so close that has got to be brutally painful for a jail

03:36:05.680 --> 03:36:08.640
But their key now crushed eliminated from the eSports World Cup

03:36:08.640 --> 03:36:14.240
He is she quite the entertainer Johnny who had your eye though in game who is the most entertaining player to watch

03:36:14.240 --> 03:36:16.020
I gotta say well like Jake's

03:36:16.020 --> 03:36:22.160
If you're like a Ramatra, you're essentially free-farming against that composition because like Jake said like no one can really kill you

03:36:22.160 --> 03:36:26.580
Ramatra has so much survivability, and it's definitely the hero that I'm looking at right because I just want to let you look

03:36:26.580 --> 03:36:31.340
Looking at the rest of this bracket as we take a look at this feral squad. Where is their strength?

03:36:31.340 --> 03:36:35.540
What do they need to work on if they want to survive as you can see here in group B?

03:36:35.580 --> 03:36:37.580
We're done with the opening matches

03:36:37.580 --> 03:36:41.280
We just started with our decider match and Vera will be moving on to play

03:36:41.280 --> 03:36:46.880
space station gaming who felt a crazy raccoon to start the day Jake it could be winnable for

03:36:46.880 --> 03:36:50.800
Verrill I think that's going to be another tough match those space station gaming have shown a lot

03:36:50.800 --> 03:36:55.200
of versatility here in this tournament yes they dropped the crazy raccoon but it's not a really

03:36:55.200 --> 03:36:59.120
result you can take to the bank as Verrill crazy raccoon are one of our tournament favorites so

03:36:59.120 --> 03:37:03.200
no surprise that they've already advanced to playoffs Verrill still has more fight to go if

03:37:03.200 --> 03:37:07.200
they want to match that and get a chance in the playoffs which frankly for Verrill would be a huge

03:37:07.200 --> 03:37:11.520
win for them. If they could survive to be in the playoffs to hit top eight like that would be an over

03:37:11.520 --> 03:37:15.920
performance from this team. Yeah, that'd be a big success on the week and Johnny expectations for

03:37:15.920 --> 03:37:20.320
you. Yeah, I mean, it's gonna be two cat teams. So I'm gonna enjoy seeing a lot of sky noons. I'm

03:37:20.320 --> 03:37:24.720
gonna see a lot of enjoyment out of the flex supports ultra violet has been a super standout player

03:37:24.720 --> 03:37:29.440
now on team USA here as well and obviously cloud on the side of Varyl. So I think it's going to be a

03:37:29.440 --> 03:37:34.000
matchup of similar styles, which we don't typically see a lot when it comes to these cat noons,

03:37:34.000 --> 03:37:39.160
etc. So I'm really going to look forward to space station versus vow. We'll look forward to that matchup when we come back

03:37:39.160 --> 03:37:46.360
We've got another great showdown on the main stage team secret fighting for their lives in the battle against JDG

03:37:46.520 --> 03:37:50.600
Don't go anywhere. It's EWC feature and overwatch and some crying fans

03:38:04.000 --> 03:38:17.400
We were there for every click, every clutch, every respawn.

03:38:17.400 --> 03:38:21.080
We were there for the years of grind, and we're here.

03:38:21.080 --> 03:38:27.520
Now the proud founding partner of EWC, powering the biggest event in gaming, shoulder to shoulder

03:38:27.520 --> 03:38:31.520
with the world's best, making history.

03:38:31.520 --> 03:39:01.040
This deserves a stage. Lenovo Legion, reach your impossible.

03:39:01.520 --> 03:39:03.580
you

03:39:31.520 --> 03:39:33.580
you

03:40:01.520 --> 03:40:03.580
you

03:40:31.520 --> 03:40:33.580
you

03:41:01.520 --> 03:41:03.580
you

03:41:31.520 --> 03:41:33.580
you

03:42:01.520 --> 03:42:18.680
We just crossed our first overwatch team key up next we have another elimination battle

03:42:18.680 --> 03:42:25.440
as we get to see for the second time JDG taking on team secret let's start with the team secret

03:42:25.440 --> 03:42:30.240
squad here so we you're an international fan and there's no team better to cheer for than

03:42:30.240 --> 03:42:34.160
this squad. They have representatives from all over the globe. If you haven't met them

03:42:34.160 --> 03:42:36.440
yet, who are some of the favorites to look at on this squad?

03:42:36.440 --> 03:42:40.840
I mean, the favorite is going to be, it's going to be Kafa, right? Everyone knows him.

03:42:40.840 --> 03:42:46.000
Everyone loves him. And he's kind of leading this squad, which consists of the two representatives

03:42:46.000 --> 03:42:51.600
from Thailand to representatives from Singapore, all of these representing their respective

03:42:51.600 --> 03:42:56.480
countries in the Overwatch World Cup as well. So they're well known faces taking the stage

03:42:56.480 --> 03:42:57.480
today.

03:42:57.480 --> 03:43:03.960
I mean, just a year ago, Kafa was one map win away from taking down team Falcons in the eSports World Cup in 2025.

03:43:03.960 --> 03:43:06.960
That just tells you the experience that Kafa brings to this team.

03:43:06.960 --> 03:43:09.680
But also, I'm looking out for high vision in this one.

03:43:09.680 --> 03:43:13.800
It's a name we're not quite as familiar with, but so much hit scamp potential there.

03:43:13.800 --> 03:43:17.000
And if they are to get away with the win today, high vision will have to step up.

03:43:17.000 --> 03:43:20.200
Team Secret definitely invested in Kafa and his crew.

03:43:20.200 --> 03:43:25.080
They're looking for some club chips, and if they can get through to the top eight, they will earn them.

03:43:25.080 --> 03:43:27.440
We talked before the match. Here's what he had to say.

03:43:28.720 --> 03:43:32.920
Thanks, guys. I'm here joined by Kuffa from Team Secret for a pre-match interview.

03:43:32.920 --> 03:43:37.240
Kuffa, before we talk about your today's match, I want to quickly talk about yesterday's match.

03:43:37.240 --> 03:43:40.520
That was your first game. You guys, you know, didn't have much luck

03:43:40.520 --> 03:43:43.160
because you guys had to face Crazy Recruit. That was a tough fight.

03:43:44.000 --> 03:43:46.200
Was there anything that you guys learned from that loss?

03:43:46.760 --> 03:43:49.800
Yeah, absolutely. I think it's just like getting people comfortable on stage.

03:43:49.800 --> 03:43:53.640
I mean, I'm not really worried about it, but these guys haven't really played on stage that much.

03:43:53.640 --> 03:43:57.080
So getting them warmed up with it, the first map was pretty rough.

03:43:57.080 --> 03:44:00.080
We didn't have a warm scrim, so it went straight into it.

03:44:00.080 --> 03:44:02.400
It wasn't a good start, but I think we had pretty good footing.

03:44:02.400 --> 03:44:06.000
I think overall we're pretty happy with how Map 2 went.

03:44:06.000 --> 03:44:09.360
Obviously we're not expecting to go remotely close to that team,

03:44:09.360 --> 03:44:11.760
expected to lose very easily.

03:44:11.760 --> 03:44:14.440
So yeah, I think there's a bit of a confidence boost for the rest of the team.

03:44:14.440 --> 03:44:18.440
I think we're pretty confident in what we can do and hopefully the cards play out.

03:44:18.440 --> 03:44:22.000
I mean, let's look at it, look forward for a bit now.

03:44:22.000 --> 03:44:25.600
you guys are going up against JD Gaming. What are your thoughts on JD Gaming?

03:44:25.600 --> 03:44:30.280
I feel like it will be a much easier opponent compared to Crazy Rakuza yesterday. What are

03:44:30.280 --> 03:44:31.280
your thoughts?

03:44:31.280 --> 03:44:34.720
Yeah, I mean definitely. You look at the players in JD, obviously they're good players, but

03:44:34.720 --> 03:44:39.360
compared to CR, there's nothing compared to CR. So yeah, I think it will definitely

03:44:39.360 --> 03:44:42.440
be a lot more of a comfortable match. I don't want to jinx anything, I don't want to say

03:44:42.440 --> 03:44:47.680
anything too bad. Yeah, I think like on paper for sure, it should really be a much closer

03:44:47.680 --> 03:44:48.680
match.

03:44:48.680 --> 03:44:51.760
All right. Well, that is it for the interview. Koffit, thank you so much and best of luck.

03:44:52.000 --> 03:44:58.900
on paper a lot of people are saying that team secret is the favorite Johnny I

03:44:58.900 --> 03:45:02.500
want to start with you here you heard from Kafa a little bit relieved that

03:45:02.500 --> 03:45:07.000
the roster easier than crazy raccoon but where should we see his team secret

03:45:07.000 --> 03:45:11.340
have an advantage over JDG well I think they're really well structured I like

03:45:11.340 --> 03:45:15.420
the compositions I like Kafa as a player the Ramato is really solid but also can

03:45:15.420 --> 03:45:19.780
bring out the hazard if need be because some Sumitra might be played in this one

03:45:19.780 --> 03:45:21.420
And then the hazard becomes crucial.

03:45:21.420 --> 03:45:23.660
You can pull down the wall on top of the teleporter,

03:45:23.660 --> 03:45:25.740
prevent people from entering and exiting that.

03:45:25.740 --> 03:45:28.900
And so I think Kafa is really an instrumental player for this team.

03:45:28.900 --> 03:45:30.860
And I think that could be the edge of today's matchup.

03:45:30.860 --> 03:45:34.100
So that is going to be the edge for our team representing Secret.

03:45:34.100 --> 03:45:36.580
On the other side, we have JDG.

03:45:36.580 --> 03:45:38.740
What do we need to know about the challenger

03:45:38.740 --> 03:45:41.220
that is considered the underdog in this fight?

03:45:41.220 --> 03:45:43.580
Yeah, I think this is a team that consists of, you know,

03:45:43.580 --> 03:45:46.780
some veteran players that we've been knowing for a long time.

03:45:46.780 --> 03:45:48.580
We have Monk, of course, there in the backland.

03:45:48.580 --> 03:45:53.300
alongside you two formerly known as Evo Tall formerly known as whichever Pokemon was there.

03:45:53.300 --> 03:45:54.580
Xeria, so thank you.

03:45:54.580 --> 03:45:56.580
Gizmoe is just going through the ranks of it, yeah right.

03:45:56.580 --> 03:45:57.300
Cypher!

03:45:57.860 --> 03:45:59.300
Yeah and then Konecki as well.

03:45:59.300 --> 03:46:04.020
Like so these are well-known players not just in China but we saw them already play in the Overwatch League.

03:46:04.020 --> 03:46:05.300
So definitely around town.

03:46:05.300 --> 03:46:10.260
Now I think Pineapple is definitely one of the players to watch out for for this team to make some big plays.

03:46:10.820 --> 03:46:14.260
Oh I mean this is sorry this is really just like the best of the rest in China.

03:46:14.260 --> 03:46:16.740
Like Weibo Gaming we just saw them take down three Falcons.

03:46:16.740 --> 03:46:20.340
These players, they're not too far behind us, so you gotta put some respect to their name button.

03:46:20.340 --> 03:46:25.300
Are you playing for a spot on the top team right now, if you're JDG, or is this a growing roster

03:46:25.300 --> 03:46:27.780
that you think could eventually challenge Wave-O for the top spot?

03:46:27.780 --> 03:46:31.060
No, I think you use it of motivation, saying like, we are better than these guys.

03:46:31.060 --> 03:46:34.660
They rejected us, they didn't pick us up, instead we're gonna craft their own narrative,

03:46:34.660 --> 03:46:38.980
our own team here. And I think they're playing fired up. They've improved stage after stage,

03:46:38.980 --> 03:46:40.420
and they might be peeking right here.

03:46:40.420 --> 03:46:44.660
The storyline coming into today was that Shido was considered the weaker region.

03:46:44.660 --> 03:46:50.180
Well, Wayvo headed Falcons a loss at the start of the day, a major upset, which means that already

03:46:50.180 --> 03:46:55.780
China has a representative in our playoff bracket. Will this team survive to make it there? Only time

03:46:55.780 --> 03:47:01.540
will tell. If they're going to power through over Team Secret and pull off the upset, what is their

03:47:01.540 --> 03:47:06.420
edge if anything's going? I mean, what they need to do in order to take Team Secret down is shut

03:47:06.420 --> 03:47:12.180
down the aggression, because I think what we saw from Team Secret yesterday, what made that last map

03:47:12.180 --> 03:47:17.780
against Crazy Raccoon so close, was that they relentlessly went in aggressively. They saw an

03:47:17.780 --> 03:47:23.460
opening and they used it. This is the first time we actually saw Sierra making mistakes like that

03:47:23.460 --> 03:47:27.940
and Team Secret were quick to, you know, abuse us. Yeah, I gotta go back to the damage purses

03:47:27.940 --> 03:47:31.380
while Pineapple and Kaneki, the veterans, they've been in the Overwatch League, etc. And so they

03:47:31.380 --> 03:47:34.740
got plenty of experience on their belt, they're great compositions. I'm really confident with

03:47:34.740 --> 03:47:42.260
those guys 30% sorry 82% that is not a three that is an eight 82% of the fans

03:47:42.260 --> 03:47:46.820
are going JDG Johnny final answer how many games are you going with we got 20

03:47:46.820 --> 03:47:49.660
seconds I got JD gaming but I think we're going three maps I think we're

03:47:49.660 --> 03:47:53.180
going to business I'm putting some respect on secret what he said I'm going

03:47:53.180 --> 03:47:58.100
team secret I believe in cuff if you watch them last year at EWC he is a

03:47:58.100 --> 03:48:03.060
tank to witness enjoy the glory on the stage it's time to get started here

03:48:03.060 --> 03:48:06.060
with match number four on a six match day.

03:48:06.060 --> 03:48:35.580
Alright, so now you know the deal, when you lose your elimination match here at the Esports

03:48:35.580 --> 03:48:43.340
World Cup, you don't get to exit quietly. Your rival gets to take your representation of participation,

03:48:43.340 --> 03:48:49.660
your key and crush it for the world to see. It's tough, but it's what we've got to do.

03:48:50.620 --> 03:48:57.020
Yeah, and Ian, it's brutal because not only your opponent, but everyone hears it. So you're going

03:48:57.020 --> 03:49:02.540
backstage, picking up your gear, disappointed after losing the game, then you see that noise

03:49:02.540 --> 03:49:06.540
and you hear that noise that makes the stage tremble. Man, that's brutal.

03:49:07.540 --> 03:49:10.540
It really is. Let's do it again.

03:49:10.540 --> 03:49:12.540
Hell yeah, let's go.

03:49:12.540 --> 03:49:16.540
Let's welcome on to the stage JD Gaming!

03:49:22.540 --> 03:49:31.540
China's second seed arrived in Paris with a result no other team from their region had managed since its return.

03:49:31.540 --> 03:49:36.820
They were the first to break Weibo's gaming, their domestic stranglehold.

03:49:36.820 --> 03:49:44.320
Yesterday, they showed that same danger against SSG pushing the series to all three maps but they fell short.

03:49:44.320 --> 03:49:50.080
Here in the lower bracket, close is no longer enough. They need to finish the job.

03:49:50.080 --> 03:49:56.080
Please welcome Team Secrets!

03:49:56.080 --> 03:50:00.080
They are the Pacific champions.

03:50:00.080 --> 03:50:06.080
The veteran roster who doesn't mind at all being underestimated.

03:50:06.080 --> 03:50:15.080
Are secret teams able to create surprise here in France?

03:50:15.080 --> 03:50:21.720
The questions everybody's asking is will we witness another upset today Ian?

03:50:21.720 --> 03:50:26.320
Well what we know for sure is the lower bracket doesn't forgive mistakes win and

03:50:26.320 --> 03:50:32.280
you live to play another match lose and your tournament ends.

03:50:35.920 --> 03:50:44.080
Oh it's my favorite day day two when the keys finally get crushed we've already

03:50:44.080 --> 03:50:49.080
We had one team go home moxie. Now we get to see a second one.

03:50:49.080 --> 03:50:57.000
Yeah, four teams total today. We send home four keys crushed as it will be team secret

03:50:57.000 --> 03:50:58.640
versus JDG sets.

03:50:58.640 --> 03:51:00.680
You sound unhappy about that. Why are you unhappy about that?

03:51:00.680 --> 03:51:07.080
I do sound unhappy about that. It's sad, you know, walking past players like they were

03:51:07.080 --> 03:51:12.600
talking about on stage. It's not just hearing the keys crushed. It's seeing the dreams crushed

03:51:12.600 --> 03:51:14.600
that is. Sports summer wins,

03:51:14.600 --> 03:51:16.600
but at the same time someone has

03:51:16.600 --> 03:51:18.600
to lose one of these teams will

03:51:18.600 --> 03:51:22.600
go home today. And JDG despite

03:51:22.600 --> 03:51:24.600
being the second seed, I don't

03:51:24.600 --> 03:51:26.600
know here if they're more

03:51:26.600 --> 03:51:29.600
competitive than a G. Since

03:51:29.600 --> 03:51:31.600
of the Chinese teams, they have

03:51:31.600 --> 03:51:33.600
been the most reluctant to play

03:51:33.600 --> 03:51:35.600
towards that Malcolm playstyle.

03:51:38.600 --> 03:51:39.600
How much of an impact you think

03:51:39.600 --> 03:51:40.600
that's going to play here,

03:51:40.600 --> 03:51:44.600
play here, though, against

03:51:44.600 --> 03:51:46.600
cover. It's fairly easy to

03:51:46.600 --> 03:51:48.600
track what JDG's tank line

03:51:48.600 --> 03:51:50.600
will be right off of the fact

03:51:50.600 --> 03:51:52.600
that you have to substitute

03:51:52.600 --> 03:51:54.600
Belisraia in. If you want to

03:51:54.600 --> 03:51:56.600
be able to play like the dive

03:51:56.600 --> 03:51:58.600
or pivot towards the Malga mid

03:51:58.600 --> 03:52:00.600
game, we'll have to see if they

03:52:00.600 --> 03:52:02.600
start with Belisraia to go for

03:52:02.600 --> 03:52:04.600
that Malga as Roxy tried to

03:52:04.600 --> 03:52:06.600
play it. Yes, steak on some

03:52:06.600 --> 03:52:08.600
Well

03:52:08.600 --> 03:52:12.040
Yeah, that a deeper tank pool required at this time in the game

03:52:13.200 --> 03:52:19.300
Cuffer on the other hand at the desk how they set it up there. How cover almost on the edge of

03:52:19.320 --> 03:52:22.340
Beating some of the top Korean teams last time he was here

03:52:22.480 --> 03:52:27.120
He's a household name at this point in Overwatch eSports over in the West normally

03:52:27.120 --> 03:52:31.920
But this time playing for a Pacific team is going to be a good showdown here

03:52:31.920 --> 03:52:37.560
I'd say really evenly matched just quite the family. Yeah, I think like the flexibility

03:52:38.140 --> 03:52:42.940
Gives team secret the edge especially when you sort of like look at Roxie's hero pool

03:52:43.040 --> 03:52:50.080
The diva something that JDG were trying to play around yesterday before they were forced to pivot to that Malga

03:52:50.440 --> 03:52:57.500
Will struggle into team secret if we see that continuation of the vendetta pressure that crazy racoon

03:52:57.500 --> 03:53:05.480
the game. We're put to the

03:53:05.480 --> 03:53:07.480
test on New Junk City. That

03:53:07.480 --> 03:53:09.480
vendetta. We were talking about

03:53:09.480 --> 03:53:11.480
high vision being one of the

03:53:11.480 --> 03:53:13.480
standout DPS players, but that

03:53:13.480 --> 03:53:15.480
vendetta was no slight as well.

03:53:15.480 --> 03:53:17.480
Yeah, but this has been just

03:53:17.480 --> 03:53:19.480
really good in this matter. Not

03:53:19.480 --> 03:53:20.480
every team is kind of pulling

03:53:20.480 --> 03:53:21.480
the vendetta out. Not every

03:53:21.480 --> 03:53:23.480
team has a vendetta player on

03:53:23.480 --> 03:53:25.480
their roster either. Is that a

03:53:25.480 --> 03:53:28.120
Where's the end? There's the end.

03:53:28.120 --> 03:53:30.640
Oh, look at the Philly jersey as well.

03:53:30.640 --> 03:53:32.320
That's a blaster on the past.

03:53:32.320 --> 03:53:34.720
I still recall maps on like Icon World,

03:53:34.720 --> 03:53:37.760
where you saw a soon tracer, back cap, payload,

03:53:37.760 --> 03:53:39.080
all the way through seconds.

03:53:39.080 --> 03:53:41.040
Oh yeah. Now he's on the French pork gas as well.

03:53:41.040 --> 03:53:45.920
So it's been good to see him back in it.

03:53:45.920 --> 03:53:47.960
Full circle. Don't be too scared.

03:53:47.960 --> 03:53:49.320
See him. You got this.

03:53:49.320 --> 03:53:52.080
You got this. Looks like they're finished sorting out.

03:53:52.080 --> 03:53:58.600
It looks like Kinecky, maybe a couple of issues with the PC, but it looks fine to me.

03:53:58.600 --> 03:54:00.000
Should be underway in just a moment.

03:54:00.000 --> 03:54:04.640
Neporla, once again, starting us off, kind of sabonossing a bit more Busan,

03:54:04.640 --> 03:54:06.440
but Nepal, kind of a fan favorite.

03:54:06.880 --> 03:54:09.480
Malga and JetBatmanCat, bang!

03:54:09.760 --> 03:54:12.720
Yeah, not surprised to see JDG remove the Malga.

03:54:12.720 --> 03:54:18.360
As we said, when you compare, like, their comfortability with the Malga in play

03:54:18.360 --> 03:54:24.700
when Roxy is in for the team, so different in comparison to the rest of the CN teams.

03:54:24.700 --> 03:54:30.020
Like they love playing that Mauga. JDG, they'll play it if they're forced, but they don't

03:54:30.020 --> 03:54:36.140
want to. Jetpack Cat Ban as well to make sure that you can't play the Kiriko and that cat,

03:54:36.140 --> 03:54:42.460
which has started to be a very default backline for a lot of teams. Just airlifting things

03:54:42.460 --> 03:54:46.260
like the Kasti into position, especially if Secret want to be able to play things like

03:54:46.260 --> 03:54:57.960
that vendetta she on or Tracer style play, taking out that cat makes it a lot easier for their DPS to be at the clocks on top of JDG's DPS line.

03:54:59.460 --> 03:55:09.760
Alright, it's load on in team secrets and JDGaining on their final lifeline. Still first two, still the most brutal of formats down in the lower bracket.

03:55:09.760 --> 03:55:16.160
No first of three, no mistakes. Meaning, yes, you have to pull that lever of the priority

03:55:16.160 --> 03:55:21.740
bands very early on. Normally rewarded for it with not only maybe a map win, but also

03:55:21.740 --> 03:55:22.740
momentum in the series.

03:55:22.740 --> 03:55:29.720
I mean, JD Gaming, they did have a free map series. Went the distance until we got to

03:55:29.720 --> 03:55:37.360
that last flash point. Then it very much was just struggling into the Kasti, the cat,

03:55:37.360 --> 03:55:45.200
the Mauga, despite trying to play that Mauga Lucio Curico Shion Reaper style that has become

03:55:45.200 --> 03:55:51.040
the default composition for a lot of these CN teams. But as I said, JD Gaming, they

03:55:51.040 --> 03:55:57.200
like to go their own way on control. If Roxy is in, they want to be able to lean onto things

03:55:57.200 --> 03:56:03.720
like that diva. So I'm sure Secret will be so happy at the prospect of being able to

03:56:03.720 --> 03:56:09.480
absolutely tear through defense matrix like it's absolutely nothing maybe there's one drum going

03:56:09.480 --> 03:56:14.920
around that's what i'm saying maybe there is just a drama in the stadium somewhere and people are

03:56:14.920 --> 03:56:26.200
just finding it we'll soon find out let's get it napal mat one jd gaming versus team is secret

03:56:26.200 --> 03:56:33.480
first to two with a key crush at the very end of this road who will march to the beat of their own

03:56:33.480 --> 03:56:40.920
to be able to make it home after a deep run of this tournament for JD Gaming. What is

03:56:40.920 --> 03:56:46.960
the answer? Bellisray actually will be starting for the team, so no Roxy being able to lean

03:56:46.960 --> 03:56:54.040
into things like hazard, wrecking ball at the moment, rolling out on that line. If he

03:56:54.040 --> 03:56:59.520
commits with the spawn doors, no, there's the pivot, Ramatra, wrecking ball. Bellisray

03:56:59.520 --> 03:57:04.800
has more flexibility, and I think that is a good answer to be able to try to keep up to pace with

03:57:04.800 --> 03:57:09.760
Kappa's changes. Yeah, Bellasuri is wrecking ball though, is his best hero for sure. All right,

03:57:09.760 --> 03:57:15.680
Kappa on one of his better heroes too. Loves a little bit of dive just Kappa, but no, not too

03:57:15.680 --> 03:57:20.640
scared to pilot the Rematrum. Very quick roll out, and it looks like Team Seekra, okay, they're

03:57:20.640 --> 03:57:23.520
going to make the call, they're not going to try and fight this high ground, but Bellasuri

03:57:23.520 --> 03:57:27.200
are quick to react as we're going to hear this one coming. Kappa taking a lot of damage there's

03:57:27.200 --> 03:57:28.400
as the ball disruption.

03:57:28.400 --> 03:57:30.240
It's gonna get a knock-up on the Lucio brief.

03:57:30.240 --> 03:57:31.800
Leave it for him. An annoyance so far.

03:57:31.800 --> 03:57:34.680
Pineapple connecting with a just a right-click.

03:57:34.680 --> 03:57:37.080
Take aim shot on Pali's head.

03:57:39.800 --> 03:57:41.520
This where this cop kind of falters, right?

03:57:41.520 --> 03:57:44.320
Where you're trying to make the transition to the point.

03:57:44.320 --> 03:57:46.280
Double kill from Pineapple to kill Songi too.

03:57:46.280 --> 03:57:50.040
High vision with a couple, but his days are numbered.

03:57:50.040 --> 03:57:51.280
Yeah, JD gaming.

03:57:51.280 --> 03:57:53.840
More players on the point able to dispatch Seeker

03:57:53.840 --> 03:57:55.120
and there are the swaps.

03:57:55.120 --> 03:58:07.120
The rematcher versus the wrecking ball, Bellas Ray will just bulldoze his way past, hit the back line, look for the pole drive so that Pineapple has the pullover, swaps to the hazard instead.

03:58:07.120 --> 03:58:20.120
Will we see the real emergency glass button be pulled? Do we get a Mizuki on the field to try to chain Bellas Ray's movement down as you have to push out, you have no way of pressuring Pineapple.

03:58:20.120 --> 03:58:25.520
Yeah, no way to pressure the Frey that also has a Polar in the back pocket.

03:58:25.520 --> 03:58:27.520
Oh wow, that was a long range.

03:58:27.520 --> 03:58:31.020
Actually, I think that hit High Vision on the tail end of that play.

03:58:31.020 --> 03:58:33.020
They get Mewtwo though.

03:58:33.020 --> 03:58:36.520
That was the target that Secret was wanting to watch.

03:58:36.520 --> 03:58:39.720
Okay, there's the Reckon Ball, nice little counter-boot though by the Lucian.

03:58:39.720 --> 03:58:41.020
Slammed down, Bella Sreer.

03:58:41.020 --> 03:58:43.720
High Vision in his sights has to roll back to the Mega Health Hook,

03:58:43.720 --> 03:58:46.120
but now straight back into action.

03:58:46.120 --> 03:58:47.320
There's JD Gaming.

03:58:47.320 --> 03:58:51.480
Just stopping Team Seeker and making this cross. Good solo kill by Kinect.

03:58:52.280 --> 03:58:57.880
Team's such a good job to have totally isolating Karthus so that High-Vision does not have the hazard

03:58:57.880 --> 03:58:59.960
to be able to create space or hide around.

03:58:59.960 --> 03:59:04.840
Without having that body to shield, JD Gaming can just close the trap on the DPS line.

03:59:04.840 --> 03:59:10.920
Yes, they let Seeker walk to point, but where's the rest of the team to actually be able to finish out the fight and yet again, JD Gaming hold.

03:59:10.920 --> 03:59:18.640
Yeah, and Bellacher's got mines, they wanna try and get to that point.

03:59:18.640 --> 03:59:23.360
Yeah, me too too, a tidal blast, you put onto Tracer, all right from me.

03:59:23.360 --> 03:59:25.200
Either one's good, at this point.

03:59:25.200 --> 03:59:31.360
Bellacher with a slam, then the tidal blast, then knock out, then kill, like it's, it just

03:59:31.360 --> 03:59:32.360
lights itself.

03:59:32.360 --> 03:59:36.360
Suzu already used two, cuppa dam, he's so damn low.

03:59:36.360 --> 03:59:39.240
Blast on Kineki looking for the Lucio.

03:59:39.240 --> 03:59:40.320
He got a little tagged down.

03:59:40.320 --> 03:59:44.360
He's got a cover, a small stump, but he shrugs it off.

03:59:44.360 --> 03:59:47.360
Secret having to wait for Sionbar to push out of side room.

03:59:47.360 --> 03:59:48.520
So much damage, though.

03:59:48.520 --> 03:59:50.080
Winter's already used this rush, too.

03:59:50.080 --> 03:59:51.720
So time is ticking.

03:59:51.720 --> 03:59:53.160
Tiki Krasili touched the point.

03:59:53.160 --> 03:59:55.040
They're going to get a tag 4-0, T.

03:59:55.040 --> 03:59:55.920
But Winter's already dead.

03:59:55.920 --> 03:59:57.400
The late Sionbar only hits three.

03:59:57.400 --> 03:59:59.520
Soggy not getting it, so has to play a little bit more force.

03:59:59.520 --> 04:00:00.640
She's on the tracer.

04:00:00.640 --> 04:00:01.960
High vision under a lot of pressure

04:00:01.960 --> 04:00:04.600
is that bowler, the direct connection.

04:00:04.600 --> 04:00:11.680
with the tracers just too cute. I mean, Pineapple is just so free on this player. And that is

04:00:11.680 --> 04:00:15.900
the round to JD Gaming. Is he a secret just not putting up a fight here?

04:00:15.900 --> 04:00:22.020
Yeah, it feels like JD Gaming more than happy to just run secret for a wild goose chase

04:00:22.020 --> 04:00:26.520
after the Luoyang. Like, me or Teal's like, okay, you can run at me. You can get the kill

04:00:26.520 --> 04:00:31.400
on T, but you have no chance on Pineapple left from these raze loads. No one's looking this

04:00:31.400 --> 04:00:35.900
the whole part barely drops and he just continues to drop players from secret.

04:00:35.900 --> 04:00:39.400
Time and time and time again.

04:00:43.400 --> 04:00:45.900
It'll change something up here if your team secret.

04:00:45.900 --> 04:00:49.400
Oh, big smile on Konecky's face. Happy about that win.

04:00:49.400 --> 04:00:51.400
You will be 100 to 0 like that.

04:00:51.400 --> 04:00:52.400
Yeah, I mean my-

04:00:52.400 --> 04:00:54.400
And Apple didn't die, Monk didn't die.

04:00:54.400 --> 04:00:56.400
Zero deaths for one of your supports.

04:00:56.400 --> 04:00:59.400
Zero deaths for your main carry TPS.

04:00:59.400 --> 04:01:06.400
Pineapple 2, only really 3000 damage but good damage, translated into pixels, okay here we go.

04:01:06.400 --> 04:01:10.200
First, view of Winston that we get this tournament.

04:01:10.200 --> 04:01:14.400
Kappa goes for the Winston to be able to match JD Gaming's dive opportunity.

04:01:14.400 --> 04:01:19.600
This is pure comfort for Kappa for getting immediately bullied by the Freyja on an off angle.

04:01:19.600 --> 04:01:24.000
Belisria pooping the Winston, forcing the bubbles to come out early as well.

04:01:24.000 --> 04:01:29.000
I mean you get bullied by Mewtwo as well, with poke before you can actually commit forward onto a jump

04:01:29.000 --> 04:01:32.600
to be able to just get to play alone, but I'll get to follow through.

04:01:32.600 --> 04:01:35.600
Yeah, I mean, look at the position here from Team Secret, they want to dive as 5,

04:01:35.600 --> 04:01:37.000
and they're going to succeed in it.

04:01:37.000 --> 04:01:40.200
Alright, Pineapple's finally dead, first death of the map.

04:01:41.200 --> 04:01:45.200
Now it's just the cleanup required to Team Secret, as the point is unlocked.

04:01:45.600 --> 04:01:49.400
Do JD Gaming react? Do we see any former counterdive,

04:01:49.400 --> 04:01:52.400
or do they feel comfortable just playing for Ultimate?

04:01:52.400 --> 04:01:54.400
Looks like they do.

04:01:54.400 --> 04:01:57.600
Secret, especially if they have to commit 5 people for 1.

04:01:57.600 --> 04:02:00.280
JD Gaming could just walk with players or spread thin.

04:02:01.520 --> 04:02:03.320
Oh, so low already.

04:02:03.560 --> 04:02:05.680
Yeah, it needs to get back into a better position there,

04:02:05.680 --> 04:02:07.560
because there were two players trying to corral.

04:02:08.160 --> 04:02:09.560
Just to send on his position.

04:02:11.400 --> 04:02:12.280
I'm not full.

04:02:12.280 --> 04:02:14.760
Again, barely contested until now.

04:02:14.760 --> 04:02:15.560
Oh, what?

04:02:15.560 --> 04:02:16.480
Holding up the ult.

04:02:16.480 --> 04:02:17.880
That was a bit of a weird interaction there.

04:02:17.880 --> 04:02:21.720
I think the Lucio ended up booping Bellasria straight into Soggy.

04:02:22.560 --> 04:02:25.840
And so that grapple ended up just connecting with the tracer.

04:02:25.840 --> 04:02:27.320
That is a little unfortunate.

04:02:27.320 --> 04:02:30.320
Yeah, I like JD gaming. It's got a holder in the fight.

04:02:30.320 --> 04:02:33.820
It totally closes it out too. No trades.

04:02:33.820 --> 04:02:37.320
Secret yet again, we'll have to look for this dive on the pineapple,

04:02:37.320 --> 04:02:41.820
but now that JD gaming know the target will be the fire, they can just play the kite.

04:02:41.820 --> 04:02:43.820
Disrupt from Bella's Raya.

04:02:43.820 --> 04:02:46.320
The high pineapple, the opportunity to find these picks,

04:02:46.320 --> 04:02:50.820
forces Secret actually to have to take these long wraparound rotations to hide away from the first position.

04:02:50.820 --> 04:02:54.820
The pineapple already just slinging take aim shots.

04:02:54.820 --> 04:02:58.300
There's a Sam, a little bit of this, a little bit of that, but that's about it.

04:02:58.300 --> 04:03:02.060
Okay, there's the ball through now, and now, Final 1, can I be looking for an opening?

04:03:02.060 --> 04:03:04.540
There's so much to lay though from JDGamer.

04:03:04.540 --> 04:03:08.580
Yeah, they're gonna out the rush, so at least are themselves off.

04:03:08.580 --> 04:03:11.140
In a good way, Team Seagrow, she's the sound barrier.

04:03:11.140 --> 04:03:14.300
There's a selection of mines on the point from Balasrack,

04:03:14.300 --> 04:03:17.860
and now a title, a blast in the near future for Mewtwo,

04:03:17.860 --> 04:03:20.180
but gets taken down before he's able to earn it.

04:03:20.180 --> 04:03:23.660
Leaving a double kill, maybe for Soggy, but Mung still comes up with a kill.

04:03:23.660 --> 04:03:28.500
high vision, luckily going for a big trade, in fact, gets a double kill for Team Secret

04:03:28.500 --> 04:03:29.980
as they win the fight with a team kill.

04:03:29.980 --> 04:03:31.980
But that was a slow flick.

04:03:31.980 --> 04:03:36.340
The secret investing time barrier kills don't come through off of the back of the feet,

04:03:36.340 --> 04:03:39.740
JD Gaming still had the fight 54% picked up.

04:03:39.740 --> 04:03:42.020
Now you can push back into this next one.

04:03:42.020 --> 04:03:46.340
If Secret tried to dive in, he just dropped the rush to other title blasts, so have a

04:03:46.340 --> 04:03:49.380
look at high vision defyking straight through mumps.

04:03:49.380 --> 04:03:54.260
Turns on the pineapple before looking at that wrecking ball, but JD gaming can play fast here

04:03:54.700 --> 04:03:58.700
Dispatch out Cotten is trying to hold up that primal to stand in JD gaming's way

04:04:00.660 --> 04:04:03.980
Yeah before they can even set up look at this museum prior for he did

04:04:05.100 --> 04:04:08.300
Secret doing a good job of dialing up the tempo

04:04:09.060 --> 04:04:12.120
Understanding if JD gaming get the opportunity to hit the ult and use them

04:04:12.120 --> 04:04:15.500
They'll get bold off of that point faster than you can blink

04:04:17.340 --> 04:04:19.340
That was small for JD game

04:04:19.380 --> 04:04:22.500
There we go, now Kaneki's time to shine. He's gonna get a lot of support in this fight.

04:04:24.020 --> 04:04:25.300
Huffle with that final though.

04:04:25.860 --> 04:04:28.660
Yeah, he's gonna be able to make a dive in. Soggy's already in the backline too.

04:04:28.660 --> 04:04:32.180
lineup was gonna dash away from the find being there is the Spree from High Vision.

04:04:32.180 --> 04:04:35.060
He's already super low HP. Tired to blast off the U2 himself.

04:04:35.060 --> 04:04:38.580
Little bit of self-sustained there for the Wu Yang. Here comes the Spree though in return.

04:04:38.580 --> 04:04:42.340
High Vision holding on to that last dash into the very final moment there to kill the U2.

04:04:42.980 --> 04:04:47.220
Primal Rage fought Kappa as well. A disruption, a big one in the front line.

04:04:47.220 --> 04:04:53.620
It's gonna get booted around a little bit by Belisraia and now the pick comes through and the flip for JD Gaming on top of that.

04:04:53.620 --> 04:04:56.120
Yeah, but map not done just yet.

04:04:56.120 --> 04:05:03.620
Secret, more spikes, all potential edge of trade to Belisraia, but no, also on the touchless, no pick up on the back of it.

04:05:03.620 --> 04:05:10.320
But if you're secret, you want a fast free group, you want to be able to walk with that rush when JD Gaming don't have a great answer to it.

04:05:10.320 --> 04:05:14.020
Belisraia at least with the hand and mines, can you get the difficult for Secret to hold that ground?

04:05:14.020 --> 04:05:19.560
Yeah, let's see about this winter rush from a team that's secrets

04:05:21.180 --> 04:05:24.520
Me too on scouted. They do not know

04:05:25.580 --> 04:05:27.580
Is he looking to boot them into my door?

04:05:27.940 --> 04:05:32.480
Maybe so already been spotted out though, but still a tough time gets taked down covers in hot pursuit

04:05:32.480 --> 04:05:34.740
However, you do wrong side of the fight my guy

04:05:35.180 --> 04:05:41.620
It's pretty low Wow cost allowed you to to escape now just healing himself up with his aura heal connected to come for a pulse bomb engagement

04:05:41.620 --> 04:05:45.620
Fax turned to him as well as Team Seeker just move on forward.

04:05:45.620 --> 04:05:49.420
Sam Barrier hits five players, but his mind's tough to deal with now.

04:05:49.420 --> 04:05:52.320
As Carthage is just trying to clear them off of the point.

04:05:52.320 --> 04:05:54.820
Gives enough time as R2JD Gaming to stabilize.

04:05:54.820 --> 04:05:58.820
No more Sam Barrier means that they can go in for a big engagement.

04:05:58.820 --> 04:06:01.620
But with Monk dead, their time is really limited here.

04:06:01.620 --> 04:06:03.520
Team Seeker already picked up two picks.

04:06:03.520 --> 04:06:07.920
Kineke dives with a pulse bomb too, so there's no tools for them to stay in this fight.

04:06:07.920 --> 04:06:09.220
Pineapple at least with this.

04:06:09.220 --> 04:06:11.320
Sorry, could be the hero maker.

04:06:11.320 --> 04:06:22.320
He's going to try the very least, but yeah, double spray in, make that the third one, but shut down by execution, high vision, and that is OT running out round three next up.

04:06:22.320 --> 04:06:33.320
Oh, but here's where it gets tricky, playing into the wrecking ball. Sanctum. Sanctum the only sub-map left on the pole.

04:06:33.320 --> 04:06:35.320
I think we're going to play Paul.

04:06:35.320 --> 04:06:40.320
True. We could just get to see Rematra to run at these teams,

04:06:40.320 --> 04:06:47.320
especially because JD gaming, if they want to be able to shut down this dive, deal with the Winston take away a lot of that mobility.

04:06:47.320 --> 04:06:48.320
the other team.

04:06:48.320 --> 04:06:55.760
Pineapple as well, like on Sanctus, if you can just play outside of the main fight itself.

04:06:55.760 --> 04:06:59.520
On the side lane, he can get so much done.

04:06:59.520 --> 04:07:04.920
Winning one for a fight setting Pineapple up into position 3 fire, could just allow JD

04:07:04.920 --> 04:07:07.120
game to totally walk this point.

04:07:07.120 --> 04:07:12.720
As well as Rair actually, opts for the Arricid, we do get a rematch if he can cut the side.

04:07:12.720 --> 04:07:20.720
Secret wants to take tempo, JDGaming trying to double up on damage, so much fan pressure for both the Sojourn and the Barra.

04:07:22.720 --> 04:07:25.720
Yeah, it was like an El Clasco this one with the Barra on this map.

04:07:25.720 --> 04:07:29.720
Low ceiling, whoa, I was, okay, low ceiling spot, actually not really.

04:07:29.720 --> 04:07:35.720
I mean, the Barra's got a lot of places to hide too, and if you're grouped up like this, getting a lot of healing from players like Mewtwo,

04:07:35.720 --> 04:07:39.160
like Mewtwo, you already have found a pick-on to Soggy.

04:07:39.160 --> 04:07:43.880
High vision as well, Team Secret tried to go for this all-in rush, but shut down.

04:07:43.880 --> 04:07:48.240
I mean, JD Gaming can just play from afar.

04:07:48.240 --> 04:07:53.320
Break the shield of the Ramatra, Kuffa has no way once a town of mitigating that one,

04:07:53.320 --> 04:07:55.520
Secret has to play with respect.

04:07:55.520 --> 04:08:01.080
To the amount of damage that Paphara and the Sojin can do so quickly, so we'll see a swap.

04:08:01.080 --> 04:08:03.280
Here's the expected vendetta.

04:08:03.280 --> 04:08:09.880
As JD Gaming don't have a great shutdown to stop Soggy just going aggressive towards that backline.

04:08:14.880 --> 04:08:19.580
Oooh, Velosteria? Okay, what's he going to be able to do from this position?

04:08:20.180 --> 04:08:23.180
Oh, he's looking for that javelin spend to push someone off.

04:08:23.180 --> 04:08:24.380
Oh, cover one HP.

04:08:24.980 --> 04:08:30.380
That's to pop that nemesis form too, really early on from cover. It's a big cooldown used.

04:08:30.380 --> 04:08:38.380
This is great for JD Gaming too, like they're so spooked about walking towards the Orisa with Bellicare having full fortified Javelins, but so much fun.

04:08:38.380 --> 04:08:42.380
Yeah, he's going to back off though, they managed to get him out of that little corner he was in.

04:08:42.380 --> 04:08:48.380
There's the fortified to keep Mark Winter with a 180 kudai shot, but gets deleted by Pineapple.

04:08:48.380 --> 04:08:50.380
Connecting to this guy, actually teleporting too.

04:08:50.380 --> 04:08:53.380
Now my vision in the 1v2, Monk shuts him down.

04:08:53.380 --> 04:08:55.380
That's a team kill for JD Gaming.

04:08:55.380 --> 04:08:59.380
He's going to let the first round all over again with Team Seeker and not able to find a leg up.

04:08:59.380 --> 04:09:08.380
Yeah, Secret is spending so much time building up that rush to have match to be able to finally walk past Velis Raya, but JD Gaming much more value.

04:09:08.380 --> 04:09:13.380
The potency of Pharah and Sojin playing through the cure for us totally shuts down Winters.

04:09:13.380 --> 04:09:17.380
With Headquads final fight territory, Secret take that time. They don't have ultimates.

04:09:17.380 --> 04:09:22.380
They're sort of annihilations to be able to deal with it, but JD Gaming, they've got so many to fight comfort.

04:09:22.380 --> 04:09:27.380
Oh! Belisria needs ult from Pali.

04:09:27.380 --> 04:09:29.380
It's a booping off the edge.

04:09:29.380 --> 04:09:33.380
That is one big tool removed now from the arsenal of JD gaming.

04:09:33.380 --> 04:09:35.380
I think Anciestrape are high vision.

04:09:35.380 --> 04:09:37.380
This is a big overinvestment here from a team secret.

04:09:37.380 --> 04:09:41.380
They've managed to not only kill Belisria super early on,

04:09:41.380 --> 04:09:44.380
but they've used the annihilation.

04:09:44.380 --> 04:09:46.380
They've got one fight in them now.

04:09:46.380 --> 04:09:47.380
I mean Belisria is back.

04:09:47.380 --> 04:09:52.380
He tries to rejoin the fight fast on the DMFes since Mute used the rally.

04:09:52.380 --> 04:09:58.380
They showed that Secret Reinvesting 2 Ultimate's thought that the rally would be able to sustain the team long enough for Velothrae to rejoin

04:09:58.380 --> 04:10:00.380
does not happen, so it's back to the Arista.

04:10:00.380 --> 04:10:06.380
Now we have the Lucio as well, so JD Gaming can funnel themselves through the Chucks and get Pineapple into position due to OC.

04:10:06.380 --> 04:10:10.380
So we're trying to find the 1v1 there, but since the Lucio is going to met Swiftly with Pineapple's Railgun,

04:10:10.380 --> 04:10:13.380
the OC being ripped already, Soggy just jumps to the health pack,

04:10:13.380 --> 04:10:18.700
I managed to pick up a kill on beauty. Anyway, just goes for the trade so no speed boost available

04:10:18.700 --> 04:10:22.020
But they've got positioning on the point. Yeah, I can't go about that annihilation

04:10:23.380 --> 04:10:25.380
I mean come on

04:10:25.380 --> 04:10:28.580
High vision going down to a concussion blast like that, and they're gonna get the flip to yes

04:10:28.580 --> 04:10:30.580
They do right underneath the most of teams people

04:10:31.340 --> 04:10:32.820
cover

04:10:32.820 --> 04:10:34.820
Kineke with the just

04:10:35.340 --> 04:10:37.340
unbelievable boops

04:10:37.860 --> 04:10:39.860
JD gaming

04:10:39.860 --> 04:10:44.860
You can't be losing plays that

04:10:44.860 --> 04:10:45.860
early after you get a trade on

04:10:45.860 --> 04:10:46.860
the Lucio, especially when they

04:10:46.860 --> 04:10:49.860
have all right, especially when

04:10:49.860 --> 04:10:51.860
you have high vision with that

04:10:51.860 --> 04:10:53.860
spree. You give up the

04:10:53.860 --> 04:10:56.860
positioning of point. Even

04:10:56.860 --> 04:10:58.860
looking like the javelin spin

04:10:58.860 --> 04:11:00.860
from Bella's right followed up

04:11:00.860 --> 04:11:02.860
by the concussive from Kinect

04:11:02.860 --> 04:11:04.860
just to make sure that you get

04:11:04.860 --> 04:11:07.860
past that one. You're going to

04:11:07.860 --> 04:11:16.020
you get past that blue mitigation tanks have. Wow, yeah. The L-classico, the flying

04:11:16.020 --> 04:11:21.660
outside. Yeah, look at this. Javelin's fit, body block to Rematra from being able to contest

04:11:21.660 --> 04:11:29.420
the flip. Concussive. Okay, that's funny, because Kinecti got the, but I was very happy about that.

04:11:29.420 --> 04:11:34.860
I mean, if you're JD gaming, you're really happy about that, right? You got that first

04:11:34.860 --> 04:11:38.840
the game. We're going to be

04:11:38.840 --> 04:11:40.840
going to the next point when.

04:11:40.840 --> 04:11:42.840
Let's jump down to the stage

04:11:42.840 --> 04:11:44.840
though for a club championship

04:11:44.840 --> 04:11:46.840
points updates. Cheers, guys.

04:11:46.840 --> 04:11:48.840
Jenny G getting off to a good

04:11:48.840 --> 04:11:50.840
start in this elimination match,

04:11:50.840 --> 04:11:52.840
but we're just going to switch

04:11:52.840 --> 04:11:54.840
our attention to a different

04:11:54.840 --> 04:11:56.840
topic. I'm joined by one of my

04:11:56.840 --> 04:11:58.840
great friends, genie of friends.

04:11:58.840 --> 04:12:00.840
Yeah, I said friends. All right.

04:12:00.840 --> 04:12:02.840
I'm looking at it. Now, of course,

04:12:02.840 --> 04:12:03.840
these players and teams are all

04:12:03.840 --> 04:12:05.240
So anybody who's watching who

04:12:05.240 --> 04:12:06.640
might be unsure of what it's

04:12:06.640 --> 04:12:08.140
all about. Tell us more. Yeah,

04:12:08.140 --> 04:12:09.240
I mean, this is the trophy that

04:12:09.240 --> 04:12:10.340
you of course get per title,

04:12:10.340 --> 04:12:11.140
but then there is the club

04:12:11.140 --> 04:12:13.240
championship trophy, which has.

04:12:13.240 --> 04:12:15.640
A shared prime school of $30

04:12:15.640 --> 04:12:17.940
million dollars again. What's

04:12:17.940 --> 04:12:19.240
no $30 million dollars again?

04:12:19.240 --> 04:12:20.340
I don't know. I wouldn't go

04:12:20.340 --> 04:12:21.640
shopping with with you because

04:12:21.640 --> 04:12:22.440
I think we spend it pretty

04:12:22.440 --> 04:12:23.640
quickly. That's a good point,

04:12:23.640 --> 04:12:25.340
but first place does get 7

04:12:25.340 --> 04:12:27.940
million in 2024 and 2025.

04:12:27.940 --> 04:12:29.440
It was Falcons who were able

04:12:29.440 --> 04:12:31.140
to close it out and overwatch

04:12:31.140 --> 04:12:32.440
specifically is the one that

04:12:32.440 --> 04:12:37.040
the one that carried the weight of last year, because it was the only title win that Falcons

04:12:37.040 --> 04:12:42.120
got and you need to win to even be able to qualify and to have the right to lift that

04:12:42.120 --> 04:12:43.120
trophy.

04:12:43.120 --> 04:12:45.880
We've seen some like emerging teams that you might not have expected at the start of

04:12:45.880 --> 04:12:50.040
the tournament as well. Falcons that you've mentioned, struggling a little bit, right?

04:12:50.040 --> 04:12:53.400
A little bit is the next way to put it. Yeah. What's going on there? Do you know?

04:12:53.400 --> 04:12:56.640
I don't think anyone knows at this point. I mean, the fans are out here. I do feel like

04:12:56.640 --> 04:13:01.200
of course the move to Riyadh has maybe shaken things up a little bit. They have about 20

04:13:01.200 --> 04:13:05.200
titles competing so they have a very good shot but when you look at them they're the

04:13:05.200 --> 04:13:08.880
favorite in a lot of the teams that they're competing in there unfortunately not really

04:13:08.880 --> 04:13:13.840
able to get as many points so in my opinion the pressure is on this week especially for

04:13:13.840 --> 04:13:18.320
Overwatch because you are the title defender and because they need those thousand points and they

04:13:18.320 --> 04:13:23.760
really need that win. I'm such a big fan of the club championship just because all of the teams

04:13:23.760 --> 04:13:27.600
that compete in their individual tournaments is so passionate about winning their trophies

04:13:27.600 --> 04:13:32.880
But I think it does bring like another element of like playing for the patch. Yeah, they do love

04:13:32.880 --> 04:13:37.280
their orgs and you've seen from the players that you speak to, they want to do it. Absolutely. And

04:13:37.280 --> 04:13:41.760
also from the org owners, when I've spoken to some of the CEOs, it's become a very big discussion

04:13:41.760 --> 04:13:46.720
about quality or quantity and how can you make sure that you're setting up your entire organization

04:13:46.720 --> 04:13:52.480
for success? Because of course, it is a big price pool. Yeah. Well, Genie has been buzzing around

04:13:52.480 --> 04:13:56.800
this huge arena. There's this arena, there's like four others. I'm pretty sure there's plenty of

04:13:56.800 --> 04:14:02.400
games but you'll see Jeannie all over the place she's doing a magnificent job as our

04:14:02.400 --> 04:14:06.480
club championship reporter and hey I'm gonna put you on the spot and you're doing a magnificent

04:14:06.480 --> 04:14:11.040
job as a stage host I just gotta get in there I know you're not used to compliments I'm not oh

04:14:11.040 --> 04:14:15.760
maybe we have friends who do you think is gonna win the club championship can I ask oh with the

04:14:15.760 --> 04:14:20.080
amount of teams competing if Falcons can get a win I think they can do it again okay good stuff

04:14:20.080 --> 04:14:22.080
I'm not sure. I'm not sure. I

04:14:22.080 --> 04:14:23.080
think we can get back to the

04:14:23.080 --> 04:14:24.080
final. We got a lot of

04:14:24.080 --> 04:14:25.080
trouble with that. You've got

04:14:25.080 --> 04:14:26.080
quite a lot of trouble. Thank

04:14:26.080 --> 04:14:27.080
you so much, Genie. Let's get

04:14:27.080 --> 04:14:30.080
back to it. Thank you very

04:14:30.080 --> 04:14:32.080
much. Well, you know what

04:14:32.080 --> 04:14:34.080
Falcons can they do? That's

04:14:34.080 --> 04:14:36.080
the question that we did you

04:14:36.080 --> 04:14:38.080
have someone say about the

04:14:38.080 --> 04:14:39.080
earlier on today. Let's jump

04:14:39.080 --> 04:14:42.080
back into this series, though.

04:14:42.080 --> 04:14:44.080
GD gaming up a map first to

04:14:44.080 --> 04:14:46.080
two. Final lifeline here coming

04:14:46.080 --> 04:14:47.080
through. I mean, look if your

04:14:47.080 --> 04:14:49.080
team secret right now, you know

04:14:49.080 --> 04:14:57.680
being sent out of the tournament, and your key being crushed live on stage by your opponent.

04:14:57.680 --> 04:15:00.760
A merciless victory ceremony.

04:15:00.760 --> 04:15:06.680
But, JD Gaming, we have talk about it, like we talked about the fact that backline, DPS,

04:15:06.680 --> 04:15:09.200
those could be the stars to watch.

04:15:09.200 --> 04:15:14.320
It's the flexibility of the tankline that really allowed them to start taking the lead

04:15:14.320 --> 04:15:15.440
on Nepal.

04:15:15.440 --> 04:15:23.940
I would imagine we won't see substitutions. I think keeping Bella's right in just allows JD gaming to keep the options much more open

04:15:26.720 --> 04:15:30.000
Yeah, I want to pick up what cut cut that was saying

04:15:30.640 --> 04:15:34.400
What for the game with Danny about how a lot of team secret players?

04:15:34.400 --> 04:15:40.120
They don't have a ton of experience on stage cut that does he's been to multiple lands before

04:15:40.120 --> 04:15:44.120
that's going to be a lot of

04:15:44.120 --> 04:15:46.120
more international ones and

04:15:46.120 --> 04:15:48.120
more regional ones as well. So

04:15:48.120 --> 04:15:49.120
that might be also playing into

04:15:49.120 --> 04:15:51.120
it like this might be one of the

04:15:51.120 --> 04:15:52.120
biggest stages you've played on

04:15:52.120 --> 04:15:54.120
in your career and being in this

04:15:54.120 --> 04:15:55.120
brutal format. It's going to

04:15:55.120 --> 04:15:56.120
weigh on you a bunch just

04:15:56.120 --> 04:15:58.120
calming those nerves, making

04:15:58.120 --> 04:16:00.120
your car for feel like the

04:16:00.120 --> 04:16:01.120
leader of the team being able to

04:16:01.120 --> 04:16:03.120
inspire some confidence in the

04:16:03.120 --> 04:16:05.120
rest of the squad. Yeah, having

04:16:05.120 --> 04:16:08.120
to rally your players right

04:16:08.120 --> 04:16:15.600
Nowhere near as stressful as playing on your last life, lower bracket, one map away from

04:16:15.600 --> 04:16:19.200
being out of the tournament totally.

04:16:19.200 --> 04:16:23.700
Especially since we're headed to Flashpoint, so these fights will be fast.

04:16:23.700 --> 04:16:29.000
If you make mistakes, if you over commit ults, if you overextend to try to push for more so

04:16:29.000 --> 04:16:34.380
that you're better set up for the next fight, you can very quickly feel that tempo totally

04:16:34.380 --> 04:16:41.380
turn against you, and it's a very tricky slope to navigate, trying to slow down once you

04:16:41.380 --> 04:16:46.380
start feeling yourself slip.

04:16:46.380 --> 04:16:51.500
A lot of JDG fans in the audience as you can see, a whole lot of signs being passed around

04:16:51.500 --> 04:16:55.020
too.

04:16:55.020 --> 04:17:00.100
New Junk City is going to be the map choice, so we're going to a non-Atlas flashpoint.

04:17:00.100 --> 04:17:06.580
Yes, Malga banned from one side, Lucio banned as well, so that we try and take away that

04:17:06.580 --> 04:17:11.480
tempo push of the Lucio being able to speed boost.

04:17:11.480 --> 04:17:16.000
Heroes like the Remat for forward, if you want to be able to play that ram, it will likely

04:17:16.000 --> 04:17:23.600
be paired with the Kyuriko and Juno instead to give the speed ring and simulate that engagement

04:17:23.600 --> 04:17:24.600
potential.

04:17:24.600 --> 04:17:32.080
We could see Sigma, we could see a little bit of Akiriko Mizuki start to come into place,

04:17:32.080 --> 04:17:39.560
Symmetra also still available and open, secret, I feel like this was them, feeling confident

04:17:39.560 --> 04:17:47.020
on this map of how close they were able to take it versus Crazy Raccoon, trying really

04:17:47.020 --> 04:17:54.580
to let Sogi and High Vision be able to carry with that tempo push, the constant pressure

04:17:54.580 --> 04:17:59.580
of having to deal with the DPS breathing down your neck.

04:17:59.580 --> 04:18:01.580
It's exactly what Zoe said on the desk.

04:18:02.580 --> 04:18:06.580
Just being able to deal with how quick JDG wanna play.

04:18:07.580 --> 04:18:09.580
Well, that's rewrecking ball, yes.

04:18:09.580 --> 04:18:11.580
No, not the quick one.

04:18:13.580 --> 04:18:15.580
I mean, surely not.

04:18:15.580 --> 04:18:19.580
With the Lucio, without the Lucio, I don't hate the Wrecking Ball at all.

04:18:19.580 --> 04:18:23.580
Yeah, I like the Wrecking Ball, especially since Secret did not play the Mizuki.

04:18:23.580 --> 04:18:27.600
in the Zuki. Before you know that Secret are going to want to try to play engagement

04:18:27.600 --> 04:18:32.960
off of Juno's speed rings, Bellas Rare being able to totally disrupt the starting wheels

04:18:32.960 --> 04:18:38.960
of Secret's plans could very quickly cause everything to fall through for the Secret.

04:18:38.960 --> 04:18:44.000
Yeah, Soggy gonna plan an off-angle on this Reaper, but Bellas Rare is gonna make his

04:18:44.000 --> 04:18:48.200
life a little bit more difficult by ignoring completely and just jumping on the front line.

04:18:48.200 --> 04:18:52.560
Monk already really low on this low ground, TP's away, pineapple front out, and Monk in

04:18:52.560 --> 04:18:56.560
Thanks. Go down to Copper, okay? You just WM1?

04:18:56.560 --> 04:18:58.560
Sure.

04:18:58.560 --> 04:19:02.560
Yeah, it's a fairly easy mathematical equation.

04:19:02.560 --> 04:19:06.560
Plus one Juno speed ring. Plus one Rematronemesis form.

04:19:06.560 --> 04:19:10.560
Minus one whole team of JD gaming.

04:19:10.560 --> 04:19:13.560
A little bit quicker than I thought I would have. I'm gonna be real quick.

04:19:13.560 --> 04:19:18.560
That's great, the secret as well, because like now you can scout where the wrecking ball plays for.

04:19:18.560 --> 04:19:24.760
You don't have to worry about the disruption, totally taking away the engagement potential of your team.

04:19:24.760 --> 04:19:29.760
Fnap on the shim. Konecki actually on the traces and they want to really try to overrun Secret.

04:19:31.360 --> 04:19:34.360
Yeah, it's Fnap trying to get through solo kill. Winter already using that Suzy.

04:19:34.360 --> 04:19:36.760
Got Fancy Fillware, but not Fancy enough apparently.

04:19:36.760 --> 04:19:41.360
Fnap is going to look for another one too, forces that Wraith form from the Reaper.

04:19:41.360 --> 04:19:42.760
And now taking an off angle.

04:19:42.760 --> 04:19:47.360
These supports are in a tremendous amount of pressure, even Munch's getting up in there as well.

04:19:47.360 --> 04:19:54.860
I mean, Monk teleported to Pineapple's side, actually, since Soggy was forced totally out of the fight, had to burn the Wraith on early.

04:19:54.860 --> 04:19:58.860
You don't have to worry about him jumping on your backline. Pineapple's just one-by-warning!

04:19:58.860 --> 04:20:05.860
Does eventually pay the cost for it, trying to play close in the pocket to a Reaper at shotgun range.

04:20:05.860 --> 04:20:10.860
That was a crazy amount of value Pineapple just got there. Just solo operator.

04:20:10.860 --> 04:20:20.860
Secret though, they stole that for 74%. One fight went away, one rush, to be able to engage away from finding the split.

04:20:20.860 --> 04:20:24.860
Winter just has to survive to be able to bold the ultimate.

04:20:25.860 --> 04:20:34.860
Hell of a reverse flank. Uh oh, there's the Tide of Blast, which is now pretty careful now. Good Suzu timing, but Pali's already dead. Winter booted off to the sky as well.

04:20:34.860 --> 04:20:38.860
Not enough cooldowns to stop all that damage being flung at ya.

04:20:38.860 --> 04:20:47.860
Team Secret, they end up using their rush too to try and stick on the point to just get themselves back in, but now Copper is being staggered out.

04:20:47.860 --> 04:20:59.860
Oh yeah, that's brutal. JDGaming already found the cliff, so they'll just leave Copper alive as long as possible, taking us to last fight territory, not allowing Secret to set up as well.

04:20:59.860 --> 04:21:06.860
High vision could not look for an angle, and they'll also be able to disrupt the full secret from Reaper and try to walk point.

04:21:06.860 --> 04:21:08.860
Yeah, goodbye.

04:21:08.860 --> 04:21:10.860
That's just a perfect stagger.

04:21:10.860 --> 04:21:13.860
You know, even if it's onto someone like a tank, like Kappa can't do anything in that angle.

04:21:13.860 --> 04:21:17.860
He's so low, like even with the Nemesis 4, it's like, you're not gonna do anything.

04:21:17.860 --> 04:21:21.860
Pre-rotation though from Team Secret as they grew back up again, all the way on the point already.

04:21:21.860 --> 04:21:26.860
They've got four ultimates at least. Everything minus that rush, Kalei at least,

04:21:26.860 --> 04:21:30.860
with the orbital ray trying to stand up to the presence of Monk's rush.

04:21:30.860 --> 04:21:33.860
All eyes though, on high vision currently.

04:21:33.860 --> 04:21:39.340
I was going to have to dodge that bike, that was a very slow moving one, couldn't get the

04:21:39.340 --> 04:21:40.340
speed limit.

04:21:40.340 --> 04:21:45.140
Nice headshot on the two Connecticut forces, the recoil but here comes the rush now, Monk

04:21:45.140 --> 04:21:49.340
using that close to that point, Velociria is pretty low, Pineapple posturing up for

04:21:49.340 --> 04:21:53.900
a spree as well, but everybody a little too far away from it for the time being, Hydrogen

04:21:53.900 --> 04:21:58.060
force to now slide back, mines deployed on the point.

04:21:58.060 --> 04:22:03.820
So far no cap though, for both teams a very slow fight, JD Gaming only having this one

04:22:03.820 --> 04:22:07.900
free to be able to rely on and Secret get the cap that they trade couple for it.

04:22:07.900 --> 04:22:12.700
Final matter, yeah, look at that Spree from Pineapple. He's just always in the perfect position.

04:22:12.700 --> 04:22:17.580
They double from Pineapple as JD Gaming makes short work of Team Secret.

04:22:17.580 --> 04:22:22.460
Yeah, JD Gaming, more than happy to give up what? 18% of that point to guarantee

04:22:22.460 --> 04:22:27.740
secure Pineapple's entrance with the Spree onto Secret's whole squishy backline.

04:22:27.740 --> 04:22:33.660
No chance at reacting and now JD Gaming just apply early pressure on that before Secret can

04:22:33.660 --> 04:22:38.380
get on the point. If I force ultimate here, that's a huge win for that defense.

04:22:40.220 --> 04:22:42.620
Yeah, company. The only thing you can do right now is just get on the point.

04:22:43.180 --> 04:22:46.940
You're just trying to chase somebody, of course. You know what really you can lock down on this

04:22:46.940 --> 04:22:52.780
here, a nice ravenous vortex. Yeah, but that means that JD Gaming's DPS couldn't take whatever

04:22:52.780 --> 04:22:58.540
angle they want. Oh, that pulse was filthy. Suzu, though, from winter, is going to help save the

04:22:58.540 --> 04:23:03.020
day. However, now JD Gaming have got this title blast. Yeah, but secret flip.

04:23:03.660 --> 04:23:06.960
JD Gaming disrupts, no kills, lose point.

04:23:06.960 --> 04:23:10.960
Nice foretaste, good dash, pineapple out, cover really low, uh-oh, Cobb's now in trouble.

04:23:10.960 --> 04:23:15.460
There's the Tidal Blast round top of Winter, but another Suzu well timed, but there's too much damage,

04:23:15.460 --> 04:23:21.660
and he was so far pushed up on that point, Pineapple again! My goodness, cleaning house!

04:23:21.660 --> 04:23:25.460
Zyka, it feels like they're just being baited to look one way.

04:23:25.460 --> 04:23:29.060
They have ult, they have the point, and then one of them goes too far.

04:23:29.060 --> 04:23:33.560
Like Topper, they're trying to chase Pineapple yet again, leaving the rest of his team.

04:23:33.560 --> 04:23:39.240
Defenseless. When those pressures start looking towards the point.

04:23:41.240 --> 04:23:46.840
Oh, sorry. We're getting the action again, shall we? My goodness, they're taking a fight outside of the spawn.

04:23:46.840 --> 04:23:51.480
You two, a little wave to push Cuffer back, who's now on the Winston chasing after the Wu Yang.

04:23:51.480 --> 04:23:54.600
He picks up the kill, but what is left in the wake of him?

04:23:54.600 --> 04:23:59.080
It's going to be a lot of his teammates being torn to smithereens.

04:23:59.080 --> 04:24:03.800
OT is here too, and they're not gonna be able to touch it all, but it's a 2-0 for JD Gaming now.

04:24:03.800 --> 04:24:09.160
Yeah, opening's free for this next fight as well, the pineapple secret.

04:24:09.160 --> 04:24:13.960
They have to find an answer, a response to be able to deal with JD Gaming's aggressive dive,

04:24:13.960 --> 04:24:15.800
and it will be a turn to break.

04:24:17.080 --> 04:24:20.600
Inspirations, you're going to be fighting so stacked up, good bashes,

04:24:20.600 --> 04:24:23.640
whip shops to deny JD Gaming's entrance for that dive.

04:24:24.680 --> 04:24:28.120
But really if you want to win at this fight, it's a huge one.

04:24:28.120 --> 04:24:31.120
a showdown between Spree and OC.

04:24:32.120 --> 04:24:34.120
Good slam from Feliz Rea. Look at that.

04:24:34.120 --> 04:24:36.120
Already Wintersen incredibly low.

04:24:36.120 --> 04:24:39.120
Soggy's dead. High vision trying to find targets to shoot at,

04:24:39.120 --> 04:24:44.120
but JD gaming, they are not giving him an opportunity to shine.

04:24:44.120 --> 04:24:48.120
A post-bomb for Kineke, however, and there's the Spree too.

04:24:48.120 --> 04:24:54.120
Just assault after assault after assault is unrelenting from JDG.

04:24:54.120 --> 04:24:57.120
15 player kill streak as well for Pineapple.

04:24:57.120 --> 04:25:05.120
Yeah, I mean, Palace Rea is pile driving as the wrecking ball and the rest of JD gaming are pile driving on top of Team Secret.

04:25:05.120 --> 04:25:12.120
Kinecky finding the opportunities with the Pulse bomb, Pineapple the follow up with the spree and Secret yet again locks out of Captain Frost.

04:25:12.120 --> 04:25:18.120
Point having to walk into Hand and Climb, having to walk into a fight before they even get to see point.

04:25:18.120 --> 04:25:22.120
Oh, good kill on Kinecky though, okay. Now High Vision's getting in this.

04:25:22.120 --> 04:25:26.680
in this. Winter down low to month, not a good start, Elisraeus is going to have those mines

04:25:26.680 --> 04:25:30.520
and get back to the point as Mewtwo, yeah he's in no man's land right now and enemy

04:25:30.520 --> 04:25:34.320
territory is super far away from the rest of the fight.

04:25:34.320 --> 04:25:38.120
JD Gaming just stops Secret from being able to find the flip as well. Elisraeus is like

04:25:38.120 --> 04:25:42.440
okay well we might be missing the Wu Yang, but we've still got point off those hand

04:25:42.440 --> 04:25:46.520
mines. Secret have to find the flip here, they've got the ultimates to deal with, but

04:25:46.520 --> 04:25:51.400
with JD Gaming's 73% plus, if you could get all of your ults here, they just take a dry

04:25:51.400 --> 04:25:55.960
They went into pressure that point the whole time, the mines faded away naturally.

04:25:55.960 --> 04:26:00.840
Neither natural causes, not sure Team Secret are going to get the same honour though sadly.

04:26:00.840 --> 04:26:03.560
There's the rush from Monk putting them on the point now.

04:26:03.560 --> 04:26:06.440
Every deep group dark, U2 in trouble, one clip from Soggy.

04:26:06.440 --> 04:26:09.800
A blink smack, Oaks bombing his back pocket, forces the Suzu,

04:26:09.800 --> 04:26:12.520
high vision across the map though is going to do a lock to the frontline.

04:26:12.520 --> 04:26:17.240
Pineapple down, OT, Team Secret's hopes and dreams relying on this point being capped.

04:26:17.240 --> 04:26:22.680
budget win, and that was required for Secret to be able to stay alive in this series.

04:26:23.720 --> 04:26:28.840
Great backflank from High Vision and Soggy, just flanking into that backflank, putting the pressure

04:26:28.840 --> 04:26:34.280
on the supports. They have to do that, and then some go. As JD Gaming, like you've got the title

04:26:34.280 --> 04:26:39.000
Blast to engage with the Tracer or your Sion, Secret, she's going to go to Rally to be able to

04:26:39.000 --> 04:26:44.600
sustain. We have to see something out of that DPS now. Cubs got a final race there,

04:26:44.600 --> 04:26:47.680
Down there with it, but Kineki has got the Tide of Blast rally.

04:26:47.680 --> 04:26:51.280
Oh, there's the boot, and Kofa ends up going down with a Primal Rage.

04:26:51.280 --> 04:26:53.680
He was stunned, so couldn't use it.

04:26:53.680 --> 04:26:55.360
But this race is going to have lines, too.

04:26:55.360 --> 04:26:56.800
It's all falling apart for Team Secret.

04:26:56.800 --> 04:26:59.880
A good stun bash from Pali, but is it actually going to be enough?

04:26:59.880 --> 04:27:03.200
Pineapple again, separating the team with his spree,

04:27:03.200 --> 04:27:05.080
and now hunting for more.

04:27:05.080 --> 04:27:06.240
Kineki gets a couple.

04:27:06.240 --> 04:27:07.520
Winter trying to hold on to.

04:27:07.520 --> 04:27:10.720
Kofa gets back with a Primal Rage, but it's all Pineapple here.

04:27:10.720 --> 04:27:12.880
JDG.

04:27:12.880 --> 04:27:19.680
They're crushing the hopes and dreams of Team Secret, and their key is not far behind.

04:27:24.280 --> 04:27:26.480
Chinese Overwatch, Jack.

04:27:27.580 --> 04:27:32.980
We might be oh-so back here for 2026.

04:27:33.680 --> 04:27:38.780
JD Gaming survived the lower bracket run,

04:27:38.780 --> 04:27:43.620
And that dive, it looks so devastating.

04:27:43.620 --> 04:27:46.460
We're starting to see the discipline from Bellasraria as well.

04:27:46.460 --> 04:27:49.460
In the past, he's been a very aggressive player,

04:27:49.460 --> 04:27:54.060
very easy to sort of like bait and punish when he's too far forward,

04:27:54.060 --> 04:27:55.420
taking down the tank,

04:27:55.420 --> 04:27:58.020
then turning your attention to the rest of his team.

04:27:58.020 --> 04:28:00.700
We're starting to see him holding back though,

04:28:00.700 --> 04:28:02.540
tempering that aggression,

04:28:02.540 --> 04:28:06.020
using it to set up the rest of his team,

04:28:06.020 --> 04:28:12.020
on the ground. Honishing the

04:28:12.020 --> 04:28:14.020
expectation as well. And then

04:28:14.020 --> 04:28:16.020
for New Jump City, the

04:28:16.020 --> 04:28:18.020
wrecking ball and macula. Yeah,

04:28:18.020 --> 04:28:22.020
which is a dismantling of Team

04:28:22.020 --> 04:28:26.020
Secret felt like. J D G. Second

04:28:26.020 --> 04:28:28.020
Chinese team here to win

04:28:28.020 --> 04:28:31.020
alongside W D G. Team Secret

04:28:31.020 --> 04:28:32.020
going to go home, although you

04:28:32.020 --> 04:28:34.020
know, showing up on an

04:28:34.020 --> 04:28:40.820
is going to get crushed. This is going to be a time that JDD are going to remember.

04:28:40.820 --> 04:28:45.620
Let's jump down onto the stage in fact with Pineapple in here.

04:28:45.620 --> 04:28:51.140
Thanks very much guys. JDG get the dub here. I'm standing by with Pineapple and our wonderful

04:28:51.140 --> 04:28:58.380
translator Jin. Pineapple, you're still alive. JDG lives on. How did you recover from the

04:28:58.380 --> 04:29:01.380
loss to SSG yesterday how did you regroup?

04:29:21.380 --> 04:29:26.380
I'll say the main reason for our loss yesterday was that we were too tense and the result was

04:29:26.380 --> 04:29:32.540
and us just not performing as for normal and today we are much more calm much more relaxed so we definitely played a lot better

04:29:33.180 --> 04:29:35.020
when you saw webu gaming

04:29:35.980 --> 04:29:40.220
advanced to the playoffs earlier today did that motivate you further to get the win here

04:29:50.940 --> 04:29:51.420
uh

04:29:51.420 --> 04:29:53.420
Of course.

04:29:53.420 --> 04:29:55.420
And...

04:29:55.420 --> 04:29:58.420
I want to say, let's take a good step and make a good match.

04:29:58.420 --> 04:30:00.420
Absolutely.

04:30:00.420 --> 04:30:03.420
But for ourselves, we have to take every step as it comes

04:30:03.420 --> 04:30:07.420
and be able to do our best through each single step.

04:30:07.420 --> 04:30:09.420
Time up, you can see over your shoulder here

04:30:09.420 --> 04:30:12.420
that the key crusher is being revealed.

04:30:12.420 --> 04:30:14.420
Big smile on your face.

04:30:14.420 --> 04:30:16.420
Are you ready to crush a key?

04:30:16.420 --> 04:30:19.420
Now that we've recorded the Niaji behind us,

04:30:19.420 --> 04:30:22.420
You're here. Are you ready to crush the key to the other side?

04:30:49.420 --> 04:30:55.420
team secret carried a region to

04:30:55.420 --> 04:30:59.420
Paris, but the pressure was too

04:30:59.420 --> 04:31:05.420
much. Becky will be crushed.

04:31:05.420 --> 04:31:09.420
They are eliminated from the

04:31:09.420 --> 04:31:12.420
midseason championship.

04:31:12.420 --> 04:31:16.420
I just got one more question for

04:31:16.420 --> 04:31:18.420
absolutely loving it. Let's stop here.

04:31:22.420 --> 04:31:24.420
It's Chinese overwatch back.

04:31:32.420 --> 04:31:34.420
Yes, we're going back.

04:31:34.420 --> 04:31:36.420
Yes, we're going back.

04:31:36.420 --> 04:31:39.420
JDG, congratulations on a big win.

04:31:39.420 --> 04:31:41.420
We'll see you as you continue that lower bracket run.

04:31:41.420 --> 04:31:43.420
We'll be back on stage shortly. Thank you.

04:31:46.420 --> 04:31:54.460
I just became a fan of Pineapple and I think Jaws, our commentator, did as well.

04:31:54.460 --> 04:32:00.020
Let's take a look back at some of the highlights, his DPS duo Konecki also in some of the highlight

04:32:00.020 --> 04:32:03.740
reels but, Zoe, this seemed to be kind of a dominant showing.

04:32:03.740 --> 04:32:06.220
Kuffus crew team secret, unable to hang.

04:32:06.220 --> 04:32:12.260
Yeah, it's a little sad honestly to manage who lives unimpressed with everything.

04:32:12.260 --> 04:32:15.140
But yeah, it was a complete dismantling.

04:32:15.140 --> 04:32:27.140
I actually really expected to see a little bit more pushback here from Team Secret, but no, this was a JDG coming in with really, really good comps for them playing their comfort zone.

04:32:27.140 --> 04:32:29.140
Like they weren't really breaking this with.

04:32:29.140 --> 04:32:35.140
Johnny, are you surprised to see how many fans have shown up for Wevo and JDG because they have been loud all day long?

04:32:35.140 --> 04:32:40.140
A little bit. I'm not alone in that, right? I'm a little bit surprised at how many people have heard of us.

04:32:40.140 --> 04:32:41.140
I was curious as well.

04:32:41.140 --> 04:32:44.140
Chinese fans always show up. What are you saying?

04:32:44.140 --> 04:32:48.860
I think back to Toronto they always show up for like big major tournaments, but they're showing up

04:32:48.860 --> 04:32:52.780
I've been here every single week, and this is definitely one of the better crowds

04:32:52.780 --> 04:32:57.180
We've had for an early Wednesday Thursday performance. We're not even to the weekend yet

04:32:57.180 --> 04:32:59.180
And it's gonna get louder here in Paris

04:32:59.820 --> 04:33:04.580
JDG looking to make more noise if they will it's probably gonna be high in these two once again

04:33:04.580 --> 04:33:10.020
But the whole team performed Johnny how strong is the squad right now? What did you like about their gameplay?

04:33:10.020 --> 04:33:14.480
I gotta say this is my favorite type of robot.

04:33:14.480 --> 04:33:16.020
Like it's just pure chaos.

04:33:16.020 --> 04:33:17.140
Pure chaos control.

04:33:17.140 --> 04:33:22.540
The tempo, Tracer, Xeon, and this new addition to the Overwatch roster, it's just so much

04:33:22.540 --> 04:33:23.780
fun because the pace is just ridiculous.

04:33:23.780 --> 04:33:27.620
You get a wrecking ball just whirling around the point trying to keep the point from passing.

04:33:27.620 --> 04:33:30.820
You get a woo-yang just firing in water projectiles from everywhere.

04:33:30.820 --> 04:33:32.140
They just pick teams to get it apart.

04:33:32.140 --> 04:33:33.620
I love to watch them play.

04:33:33.620 --> 04:33:37.020
And honestly, that ball performance from Belarus was immaculate.

04:33:37.020 --> 04:33:42.940
It was actually so well played, such good positioning, so much disruption coming in.

04:33:42.940 --> 04:33:46.980
And that they did against a team that was really aggressive yesterday, but today they

04:33:46.980 --> 04:33:48.220
just couldn't find their footing.

04:33:48.220 --> 04:33:50.820
For team Siegfried, you're going to go back to the drawing board.

04:33:50.820 --> 04:33:56.180
As you heard from Kuffa, it's the first LAN, first major event for some of his teammates.

04:33:56.180 --> 04:33:59.380
What do you think they learned from today's match, what can you take away from your time

04:33:59.380 --> 04:34:00.380
here at EWC?

04:34:00.380 --> 04:34:04.580
Well, this is super valuable experience, because being on stage for the first time, it's frightening.

04:34:04.580 --> 04:34:08.100
setup is not like you think at home and so just getting the experiences crucial for under their

04:34:08.100 --> 04:34:12.180
belt but obviously I think this is the best Pacific team we've ever had represent the region and so

04:34:12.180 --> 04:34:16.340
this is a region that is moving in the right direction yes you move you exit the diverse

04:34:16.340 --> 04:34:20.100
first round here pocket but I think some of these players you know kappa he's been around

04:34:20.100 --> 04:34:24.020
his experience veteran but for some of these other players this has been an amazing tournament for

04:34:24.020 --> 04:34:27.700
them they can come back stronger next time it's good to see that pineapple and I have the same

04:34:27.700 --> 04:34:33.620
high five game we take a look at our bracket and this one is done for the day JD gaming is moving

04:34:33.620 --> 04:34:38.900
on and they will play the loser of GKE sports or Zeta division tomorrow. In the meantime,

04:34:38.900 --> 04:34:44.260
we got to move over to Group A, Zoe, because we got a big matchup feature, one of our favorites,

04:34:44.260 --> 04:34:51.700
T1 and our favorite Poco. Poco Bombs could be in the building today. Listen, T1 has to advance

04:34:51.700 --> 04:34:58.260
for the stories, for the T, for all the spicy stuff. For the Falcon T1 match. Yes, exactly.

04:34:58.260 --> 04:35:02.980
That's what I want to see. It's not going to happen. No, not the Falcon T1. No, it will be.

04:35:02.980 --> 04:35:07.060
Okay, never mind. It will be decided because I just somehow my brain expected

04:35:07.060 --> 04:35:10.340
Falcons to go through the up and down. We will kind of cause some problems.

04:35:11.620 --> 04:35:14.580
But yeah, it's going to be spicy in the lower bracket. T1 has to make it.

04:35:14.580 --> 04:35:16.740
Yeah. Unless Hydron has something to say about it.

04:35:16.740 --> 04:35:22.580
He does not. He might be noisy. We'll have to find out. Stay locked here at EWC.

04:35:22.580 --> 04:35:26.020
Don't go anywhere. We have two more matches coming your way on day two.

04:36:02.980 --> 04:36:17.140
The Call of Duty Warzone competition is taking place here in the Kidea City grid and we have

04:36:17.140 --> 04:36:21.540
the lovely glitter to give us an update because this is day one, things are starting.

04:36:21.540 --> 04:36:25.220
Right, we literally just dove into the competition and this is how it's going to work. We've got

04:36:25.220 --> 04:36:30.020
two days of group stage, then we go into survival stage and then we have our match point finals.

04:36:30.020 --> 04:36:35.060
So pretty standard for Battle Royale, but this is gonna be really exciting because for Warzone,

04:36:35.060 --> 04:36:40.340
CC teams are massive in this lobby. I think we have eight different CC squads,

04:36:40.340 --> 04:36:44.340
but the ones that really matter when it comes to storylines, we've got Defending Champs and Twisted

04:36:44.340 --> 04:36:48.340
Minds, but they've been really inconsistent over the last few lands, so they might not be able to

04:36:48.340 --> 04:36:53.060
close this one out. A little bit of a hometown buff here because Gentlemates are back in the

04:36:53.060 --> 04:36:57.700
building for the horizontal zone, so that could be a big deal. We saw how crazy it was in the early

04:36:57.700 --> 04:37:05.980
portion of EWC and then of course we have Falcons they have you soak up best player in the world at war zone and Falcons are the

04:37:05.980 --> 04:37:12.340
Favorites to win this so is this the one they finally get for her base four times already this right? I know I know so far

04:37:12.340 --> 04:37:15.300
It's not living up to the expectations, so we're gonna find out whether or not that's gonna be the case

04:37:15.300 --> 04:37:18.660
But thank you so much for the updates. I appreciate it. That's it from us over to you guys

04:37:21.300 --> 04:37:23.300
Play is in our DNA

04:37:23.300 --> 04:37:30.300
Whenever we let it out, it becomes our superpower.

04:37:30.300 --> 04:37:37.300
Now imagine an entire city being built to supercharge it.

04:37:37.300 --> 04:37:40.300
Kidea City powered by play.

04:37:40.300 --> 04:37:45.300
Both of you played against T1. You guys are a good start.

04:37:45.300 --> 04:37:46.300
Yes.

04:37:46.300 --> 04:37:48.300
The solo bow in the middle and all faker.

04:37:48.300 --> 04:37:49.300
Yeah.

04:37:49.300 --> 04:37:50.300
That was crazy. How did that feel?

04:37:50.300 --> 04:37:56.540
I mean that for us to have our new mid laner who just joined our team just a few months ago be able to solo kill

04:37:56.620 --> 04:38:01.100
The goat was an amazing moment for us. And of course it was 4-0 for a second

04:38:01.100 --> 04:38:06.060
I thought like my dreams are about to come true and everything but then of course, you know T1 and faker being faker

04:38:06.060 --> 04:38:10.620
They went didn't make it through but we're happy to see you guys here. Yeah taking down

04:38:11.060 --> 04:38:15.880
The goat, you know saying that's was crazy actually because we lost again them

04:38:16.340 --> 04:38:20.020
Pretty bad the way at me side. Oh, yeah, it was like a nightmare

04:38:20.300 --> 04:38:27.660
zero three and you're out and this time it was like that's a dream you know in front of our fans our crowd

04:38:27.820 --> 04:38:29.820
It's a dream. Yeah for real

04:38:50.300 --> 04:39:07.300
It's the mid-season championship here at the Esports World Cup, overwatch players from

04:39:07.300 --> 04:39:13.020
around the globe all collecting here in Paris to find out who truly is the best.

04:39:13.020 --> 04:39:17.540
So far we've crushed two keys and sent two teams packing, it's time to find out who

04:39:17.540 --> 04:39:19.540
is going home from Group A.

04:39:19.540 --> 04:39:23.480
This is an elimination battle featuring 9Z and T1.

04:39:23.480 --> 04:39:26.340
If you're just joining us, well, we started yesterday

04:39:26.340 --> 04:39:29.060
with a jam-packed eight-match day.

04:39:29.060 --> 04:39:32.020
Johnny, what did you learn about this group?

04:39:32.020 --> 04:39:34.380
About this group, the favorites started to advance.

04:39:34.380 --> 04:39:36.500
The MIA looking really strong in the upper bracket there

04:39:36.500 --> 04:39:38.500
with Virtus.Pro and a twisted mind.

04:39:38.500 --> 04:39:40.340
So that's what we're going to look out for.

04:39:40.340 --> 04:39:43.060
Two wins and you're through, two losses and you're done.

04:39:43.060 --> 04:39:46.340
You already hold one L if you're 9Z and T1.

04:39:46.340 --> 04:39:48.860
Let's take a look here at T1 and talk to one

04:39:48.860 --> 04:39:50.500
of our favorites, Jake.

04:39:50.500 --> 04:39:52.460
Poco is back in the building.

04:39:52.460 --> 04:39:54.140
Poco, can you hear us live?

04:39:54.140 --> 04:39:55.300
Yes, I can.

04:39:55.300 --> 04:39:57.020
Poco, it's great to hear you.

04:39:57.020 --> 04:39:59.300
One of my favorite French content creators

04:39:59.300 --> 04:40:01.860
and of course pro players from the Overwatch League days.

04:40:01.860 --> 04:40:04.380
I watch you season one, season two.

04:40:04.380 --> 04:40:06.180
But who are you more surprised to see

04:40:06.180 --> 04:40:07.460
on the mics this week?

04:40:07.460 --> 04:40:12.340
And Jake, reinforced, soon or been best?

04:40:12.340 --> 04:40:14.020
Maybe it's gonna be soon.

04:40:14.020 --> 04:40:15.860
I don't know, he's like surprisingly good at it.

04:40:15.860 --> 04:40:17.140
He's just natural.

04:40:17.140 --> 04:40:20.060
All the French people are like, don't speak, I think.

04:40:20.060 --> 04:40:21.300
They're just good at everything they do.

04:40:21.300 --> 04:40:22.340
I love it.

04:40:22.340 --> 04:40:23.420
Yeah, it's great to see.

04:40:23.420 --> 04:40:26.060
And for you guys, for T1 this weekend,

04:40:26.060 --> 04:40:27.460
it's going to be an interesting one, right,

04:40:27.460 --> 04:40:29.540
with taking a loss already.

04:40:29.540 --> 04:40:32.100
It was an incredibly close affair against Twisted Minds.

04:40:32.100 --> 04:40:35.700
You'd think this would be maybe an easier match for T1.

04:40:35.700 --> 04:40:38.540
But how do you think about the tournament ahead for T1?

04:40:38.540 --> 04:40:41.500
Is this going to be their year to finally notch

04:40:41.500 --> 04:40:44.820
a significant result on an international land?

04:40:44.820 --> 04:40:45.620
Yeah, I think so.

04:40:45.620 --> 04:40:48.540
But I mean, again, Twisted Mind was really good.

04:40:48.540 --> 04:40:51.260
It's always a very difficult opponent.

04:40:51.260 --> 04:40:55.260
But yeah, I think the guy goes through the lower bracket

04:40:55.260 --> 04:40:56.420
pretty easily now.

04:40:56.420 --> 04:40:59.260
The guy beat 9-Z 2-0.

04:40:59.260 --> 04:41:01.860
And then Falcon is going to be a bit tougher.

04:41:01.860 --> 04:41:03.580
But hey, I believe in T1.

04:41:03.580 --> 04:41:04.460
They have to make it.

04:41:04.460 --> 04:41:05.260
It's their land.

04:41:05.260 --> 04:41:07.380
And T1 fighting.

04:41:07.380 --> 04:41:09.020
Poker, what's the pep talk like?

04:41:09.020 --> 04:41:11.820
You know, the players are preparing ahead of the game.

04:41:11.820 --> 04:41:14.260
Do you barge in there and give them a pep talk?

04:41:14.260 --> 04:41:16.100
like how does that get established?

04:41:16.100 --> 04:41:17.780
Oh, hell no, hell no, hell no.

04:41:17.780 --> 04:41:18.860
That's not my job at all.

04:41:18.860 --> 04:41:19.820
I just do both teams.

04:41:19.820 --> 04:41:22.180
I just do fun French jokes and stuff.

04:41:22.180 --> 04:41:24.420
I let the players, let the coaches are very smart,

04:41:24.420 --> 04:41:25.060
very talented.

04:41:25.060 --> 04:41:26.820
I don't do anything about it.

04:41:26.820 --> 04:41:30.020
Just you guys, you do you and no better.

04:41:30.020 --> 04:41:33.940
Speaking of me doing you, I want to do the polka style

04:41:33.940 --> 04:41:34.940
with some polka bombs.

04:41:34.940 --> 04:41:37.300
We saw yesterday I can do that in game.

04:41:37.300 --> 04:41:40.180
But if I want to eat like polka in Paris,

04:41:40.180 --> 04:41:43.900
where do I go if I want to learn from the French?

04:41:43.900 --> 04:41:49.940
just go anywhere. Like a little French bourgeoisie, you get a little bread, a little croissant

04:41:49.940 --> 04:41:54.740
and everything is going to be good. You can't go wrong in France. The food is amazing.

04:41:54.740 --> 04:42:03.140
The people are lovely. Maybe not in Paris, but they're lovely if you try them out.

04:42:03.140 --> 04:42:06.980
Poco, final opportunity to give a shout out to anyone who's been supporting you. I loved

04:42:06.980 --> 04:42:11.620
watching you as a player. It's great to see you thriving in 2026 as a co-streamer.

04:42:11.620 --> 04:42:18.120
Yeah, I mean, of course, shout out to T1 for bringing me again in the family and shout out to the French Redance.

04:42:18.120 --> 04:42:22.420
There are so many people. I'm very excited for this weekend and shout out to you guys.

04:42:22.420 --> 04:42:26.620
You are doing an amazing job keeping the hype and yeah, thank you for everybody watching.

04:42:27.120 --> 04:42:30.120
It's great to see you, the male model doing his thing.

04:42:30.120 --> 04:42:32.620
That is Poco. You can watch his stream in the meantime.

04:42:32.620 --> 04:42:37.120
We got to take a look at his team. It's T1. They're here in the elimination bracket.

04:42:37.120 --> 04:42:42.820
Jake, this is a tough spot to be for one of the favorites in the tournament at least if you're looking at

04:42:43.320 --> 04:42:45.000
EWC and across the board

04:42:45.000 --> 04:42:48.240
T1 are some of the big hitters here to win a club championship

04:42:48.440 --> 04:42:54.160
Yeah, this would be a huge opportunity for them to do it in Overwatch to not a significant placement

04:42:54.160 --> 04:42:57.400
But this team has kind of been on the outside looking in they haven't been able to really

04:42:57.640 --> 04:43:03.600
Broach those top spots and they find themselves now in the lower bracket that being said this match against 9z

04:43:03.600 --> 04:43:06.420
should be a bit of an opportunity to catch their breath,

04:43:06.420 --> 04:43:07.900
get their feet back under them

04:43:07.900 --> 04:43:10.420
after what was a tough loss, two twisted minds.

04:43:10.420 --> 04:43:12.660
I mean, I don't think that limits their potential

04:43:12.660 --> 04:43:13.580
in this tournament.

04:43:13.580 --> 04:43:16.460
TM is one of those squads that very well could win it all.

04:43:16.460 --> 04:43:18.940
So losing to them isn't necessarily a death sentence,

04:43:18.940 --> 04:43:20.540
but I want to see a very strong

04:43:20.540 --> 04:43:23.060
and decisive victory over 9Z.

04:43:23.060 --> 04:43:24.780
I don't want to see them pulling their punches.

04:43:24.780 --> 04:43:25.780
This needs to be a team-

04:43:25.780 --> 04:43:26.620
We're never round.

04:43:26.620 --> 04:43:27.580
Firing on all cylinders, exactly.

04:43:27.580 --> 04:43:29.420
They should make this one quick and solid

04:43:29.420 --> 04:43:30.900
because frankly, 9Z,

04:43:30.900 --> 04:43:32.700
I really don't think that they have the caliber

04:43:32.700 --> 04:43:38.340
Let's be honest here at the bottom tier of our competition board Johnny. Where do you have T1 right now?

04:43:38.820 --> 04:43:41.580
T1? I still think they're real competitive.

04:43:41.580 --> 04:43:46.720
I get some point that Poisson is gonna come home to roost for this team because we keep talking about the potential

04:43:46.720 --> 04:43:52.560
That joke went right over your head, but we've been talking about the potential for so long now that you're just kind of like waiting

04:43:52.560 --> 04:43:57.300
Okay proud like when are you gonna show up and just dominate on the world stage T1? They haven't done that yet

04:43:57.300 --> 04:44:01.220
Speaking of proud he showed up backstage with Danny Lim. Here's what he had to say

04:44:02.700 --> 04:44:08.300
Thanks guys, I'm here joined by Proud from T1 just before heading into his match.

04:44:08.300 --> 04:44:13.000
Proud, let's start off with yesterday's match. You guys went up against Twisted Minds.

04:44:13.000 --> 04:44:16.100
It was a very close match, but you guys did lose to them.

04:44:16.100 --> 04:44:20.100
How is the team feeling right now before going into the match?

04:44:20.100 --> 04:44:28.100
Yesterday's TMI match was very close, but unfortunately, you lost. How is the T1 feeling right now?

04:44:28.100 --> 04:44:37.100
I think we can do it again with the UF press. I think we can win the rest and go up.

04:44:37.100 --> 04:44:43.100
Overall, the vibe is actually not that bad. It's another opportunity for us to prove ourselves and take another step.

04:44:43.100 --> 04:44:49.100
Just win this one and take it step by step. We have another step in front of us, but if we win that and we can just continue on.

04:44:49.100 --> 04:44:53.100
So the whole vibe right now for the team isn't that bad at all.

04:44:53.100 --> 04:44:57.100
Talking about your match that is coming up very very soon. You guys are going up against 9Z.

04:44:57.100 --> 04:45:00.100
How do you view 9Z as a team?

04:45:00.100 --> 04:45:01.100
Next question.

04:45:01.100 --> 04:45:07.100
What do you think is the team that you personally think is going to win against 9Z?

04:45:07.100 --> 04:45:17.100
Well, I think it's going to be easy for us to win.

04:45:17.100 --> 04:45:24.620
I feel like they're sort of a similar team to us T1 because we use similar comps such as Romatra and so on and so forth

04:45:24.620 --> 04:45:28.060
But I feel like we are the better version of the two

04:45:28.060 --> 04:45:32.300
So I feel like it is going to be a pretty easy win for T1. All right, that is it for the end of me proud

04:45:32.300 --> 04:45:34.300
Thank you so much. Good luck

04:45:35.060 --> 04:45:38.900
Proud trade a flex on him and if he can he will make the fans proud

04:45:38.900 --> 04:45:44.660
Let's take a look at our fan base poll 95% of them have faith in T1 Johnny

04:45:44.660 --> 04:45:46.660
this is the most lopsided we've seen yet.

04:45:46.660 --> 04:45:49.460
Yeah, it's going to be pretty one-sided as well.

04:45:49.460 --> 04:45:51.940
Unless Hydron can do something about it.

04:45:51.940 --> 04:45:53.460
The one thing I'll say about Hydron is,

04:45:53.460 --> 04:45:55.060
just gonna keep making plays.

04:45:55.060 --> 04:45:57.460
Always stay aggressive, always go for the big fight.

04:45:57.460 --> 04:45:59.540
So I'm hoping to see if he can do something about it.

04:45:59.540 --> 04:46:01.700
So he's just gonna take out the support line and they can win.

04:46:01.700 --> 04:46:02.820
Yeah, just run them down.

04:46:02.820 --> 04:46:03.140
Kill both.

04:46:03.140 --> 04:46:03.540
Just run them down.

04:46:03.540 --> 04:46:04.820
So we kill five.

04:46:04.820 --> 04:46:07.540
And that might set them up for a team fight victory.

04:46:07.540 --> 04:46:11.620
Honestly, I think 95-5, maybe understates how dominant this is gonna be for T1.

04:46:11.620 --> 04:46:14.180
I mean, they almost got it done over twisted minds

04:46:14.180 --> 04:46:17.380
who put incredible pressure on every team they face up against the Sim.

04:46:17.380 --> 04:46:21.700
I think Proud is going to be pretty happy to have a much more stable match on his hand

04:46:21.700 --> 04:46:24.820
and something where he can really sink his teeth and do and show what he can do on LAN.

04:46:24.820 --> 04:46:27.140
I think this is one of the more exciting up and coming hitscans.

04:46:27.140 --> 04:46:32.100
We got to throw it into stage as we do. Who are best? Me, Johnny or Ian Chambers?

04:47:14.180 --> 04:47:17.180
T1!

04:47:22.980 --> 04:47:28.780
The Legend Club, one of eSports defining organizations.

04:47:28.780 --> 04:47:35.180
Their domestic pedigree isn't questioned, but now they are leaning against the wall.

04:47:35.180 --> 04:47:40.180
Can they do it or will they be flying home tomorrow?

04:47:40.180 --> 04:47:42.540
That's the question we're all asking us.

04:47:42.540 --> 04:47:46.780
Is he still able to continue in this new world bracket run in Paris?

04:47:48.140 --> 04:47:51.500
Their opponents, many never expected them to be here.

04:47:51.500 --> 04:47:53.180
I'm going to gas them up.

04:47:53.180 --> 04:47:56.180
It's 90!

04:47:58.460 --> 04:48:03.260
Latin America's representatives were not handed a place on this stage.

04:48:03.260 --> 04:48:06.460
They fought through the face-it league to win it.

04:48:06.460 --> 04:48:09.900
Yesterday, let's be honest, it brought a difficult opening defeat.

04:48:09.900 --> 04:48:14.780
But underdogs are defined by what they do when the path becomes its hardest.

04:48:14.780 --> 04:48:19.580
Today, 9C face the biggest opportunity in their Overwatch history.

04:48:19.580 --> 04:48:24.500
Eliminate T1 and create one of the stories of the tournament. Go on lads.

04:48:24.500 --> 04:48:30.180
The underdogs versus some of the Koreans' favourites. It starts now!

04:48:33.180 --> 04:48:36.900
One team is trying to keep a championship dream alive,

04:48:36.900 --> 04:48:44.560
And the other is trying to create a moment its region will never forget the opportunities for South America.

04:48:44.560 --> 04:48:49.760
In Overwatch to put themselves on the international stage are few and far between.

04:48:49.760 --> 04:48:54.540
And if things don't go right, this might be their last chance here in Paris.

04:48:54.540 --> 04:49:02.760
See, it would be a moment everybody doesn't forget, not just their region, I mean, this would be just an underdog story here.

04:49:02.760 --> 04:49:09.760
All right, Mike, now we have never seen if Nines is able to pull it off, but T1 come in, most certainly to have you favorite.

04:49:09.760 --> 04:49:19.760
For T1, I think they're still probably stewing a little bit on yesterday's result. Frustrated about it, but yesterday's frustration is today's fuel.

04:49:19.760 --> 04:49:24.760
This is a match for T1 about confidence, polish, and plenty of the mess from yesterday.

04:49:24.760 --> 04:49:29.760
They are representing a proud region. It doesn't matter if they're the third seed. They're from South Korea.

04:49:29.760 --> 04:49:32.360
They're expected to go deep, but we're from Poco, right?

04:49:32.360 --> 04:49:34.720
They're expected to go through this wall or bracket.

04:49:34.720 --> 04:49:38.200
Their opponents in winning keel against 9Z would be Falcons,

04:49:38.200 --> 04:49:40.160
which is always a fun matchup against the team

04:49:40.160 --> 04:49:42.160
who is struggling.

04:49:42.160 --> 04:49:45.800
We focus on this one because 9Z didn't come to participate.

04:49:45.800 --> 04:49:48.960
They didn't come to collect the $200 PASCO.

04:49:48.960 --> 04:49:50.000
They can't even compete.

04:49:50.000 --> 04:49:50.840
And this is...

04:49:50.840 --> 04:49:52.680
I found as good as I see it.

04:49:52.680 --> 04:49:53.760
This is competition now.

04:49:53.760 --> 04:49:55.200
Yeah, exactly.

04:49:55.200 --> 04:50:03.960
I feel for T1 in the sense that even if you win this, it doesn't really do anything much

04:50:03.960 --> 04:50:07.040
in terms of the fan or the public perception of us, right?

04:50:07.040 --> 04:50:12.560
Like this is to be expected, like T1, we expect them to contend for the championship here

04:50:12.560 --> 04:50:14.720
and at internationals, right?

04:50:14.720 --> 04:50:17.160
This is just a prerequisite of that.

04:50:17.160 --> 04:50:22.920
As Hydra on good to see him back on the stage here with Nines, you know, as the desk was

04:50:22.920 --> 04:50:28.920
talking about, you're going to need, you know, what is even beyond heroics, right, from high ground to really make this a game.

04:50:28.920 --> 04:50:35.420
We've witnessed many moments like this, we're on paper, we have these very David versus Goliath-esque matches, and there are moments,

04:50:35.420 --> 04:50:43.420
there are moments in games of Overwatch where you can overcome experience, regional strength, land pedigree,

04:50:43.420 --> 04:50:46.920
but not for the whole course of the series, that's the concern here.

04:50:46.920 --> 04:50:50.420
When the C9C come out and show us something that we've never seen from their region before.

04:50:50.420 --> 04:50:54.640
Now, obviously, this is a roster that is very much bolstered by Hydro and Clear.

04:50:54.640 --> 04:50:58.180
That's LAN experience. These guys have been around for a long, long time.

04:50:58.180 --> 04:51:03.760
It's going to have to do some Olympia-level lifting against the squad as well-drilled,

04:51:03.760 --> 04:51:11.360
as long-lasting. T1 has this longevity in their core, and they get frequent, frequent practice reps

04:51:11.360 --> 04:51:13.240
against the best teams in the world.

04:51:13.240 --> 04:51:19.060
It's like, also, you kind of, uh, you're riding this belief in the core of T1.

04:51:19.060 --> 04:51:24.180
And eventually, that belief, you know, if you don't get these results at international,

04:51:24.180 --> 04:51:27.780
then within your region, it's going to a road, right?

04:51:27.780 --> 04:51:30.420
And going to kind of conceive into the players and the team.

04:51:30.420 --> 04:51:34.340
So for their sake, you hope they're going to escape this one.

04:51:34.340 --> 04:51:36.740
I know kind of getting through the series pretty comfortably,

04:51:37.460 --> 04:51:39.700
and then to go prove themselves into bigger teams.

04:51:40.660 --> 04:51:44.420
Of course, it is a key crush game and a first two.

04:51:44.420 --> 04:51:47.380
So the margin of error is pretty darn slim.

04:51:47.380 --> 04:51:53.880
T1 are a proud org, with a lot of fans all around the world, like Matt kind of succinctly put it.

04:51:53.880 --> 04:51:57.880
Excellence is not simply design.

04:51:57.880 --> 04:52:01.880
T1 doesn't get into games to participate, right?

04:52:01.880 --> 04:52:11.880
They get into games to be the best win, legendary organization, finishing ninth doesn't.

04:52:11.880 --> 04:52:16.640
And so it is an organization that expects to get by teams like this is a clear

04:52:18.360 --> 04:52:23.440
His mouse is the 9v guys pretty comfortable there on the stage. Yeah, I mean, that's good

04:52:23.440 --> 04:52:25.640
You want to bring that energy that's a little high-trump to me

04:52:25.640 --> 04:52:33.000
He's always been able to do is bring a sense of levity now into teams that he plays with he competes at an extremely high level

04:52:33.000 --> 04:52:37.560
Of course remember that you know early OWCS era, right?

04:52:37.560 --> 04:52:41.800
I mean this guy was certainly so we all had our eyes on have the ability to take over game

04:52:41.800 --> 04:52:43.800
on the hit-scanner role pretty frequently.

04:52:43.800 --> 04:52:44.800
Sojourn was a great fit.

04:52:44.800 --> 04:52:46.800
I was gonna say, Sojourn is like, I'm the one here

04:52:46.800 --> 04:52:48.800
you really think of, uh, Hydra,

04:52:48.800 --> 04:52:50.800
like, this ability with, like, overclock,

04:52:50.800 --> 04:52:52.800
and just, you know, raw damage out in the right field,

04:52:52.800 --> 04:52:55.800
and really, I know, put together some good games.

04:52:55.800 --> 04:52:57.800
I would be worried, like, if you're T1 and you,

04:52:57.800 --> 04:53:00.800
they win the series, like, Proud doesn't, like, dominate, right?

04:53:00.800 --> 04:53:02.800
I mean, Proud should dominate this series.

04:53:02.800 --> 04:53:05.800
Yeah, I also kind of like what we saw from T1 at times,

04:53:05.800 --> 04:53:07.800
where Zest was able to pick up some of those, uh,

04:53:07.800 --> 04:53:10.800
sort of offpicks, go for Vendetta, for example.

04:53:10.800 --> 04:53:18.300
I think T1 would benefit from trying to play up tempo in a matchup like this and dictate the pace because they don't need to build their sea legs.

04:53:18.300 --> 04:53:25.500
I don't know if they felt like they got a huge amount of exposure to competition up against vs pro.

04:53:25.500 --> 04:53:31.800
I mean they definitely had exposure to a top team, but time on that stage, time to settle in, time to get comfortable.

04:53:31.800 --> 04:53:35.300
That time, they all be running out.

04:53:35.300 --> 04:53:39.300
Yeah, and it will be interesting to see what we have in terms of map selection, right?

04:53:39.300 --> 04:53:43.460
I think when we were peeking on one of the players' screens, it was Samoa, potentially.

04:53:43.460 --> 04:53:46.580
Is the map we haven't seen that one? I know me and you have not seen it.

04:53:46.580 --> 04:53:47.580
No, we haven't.

04:53:47.580 --> 04:53:52.740
We've seen a lot in Nepal. So we'll see if Samoa is that a choice.

04:53:55.260 --> 04:53:56.260
Do you want...

04:53:57.260 --> 04:54:00.820
Can probably accept the result from yesterday, all things considered.

04:54:00.820 --> 04:54:04.940
It is the reigning OWCS World Championship that they fell to.

04:54:04.940 --> 04:54:09.020
And, thankfully, they haven't beaten Twisted Vines since then either.

04:54:09.020 --> 04:54:11.720
and they played in the pre-season boot camp.

04:54:11.720 --> 04:54:14.100
The right though, Matt Samola is gonna be our first map

04:54:14.100 --> 04:54:17.320
and is a Jet Pat Pat ban from 9Z.

04:54:18.820 --> 04:54:21.780
Junker Queen, Junker Queen's gonna be banned.

04:54:21.780 --> 04:54:24.020
Interesting, so we'll see,

04:54:24.020 --> 04:54:26.220
no, obviously if that kind of plays into this at all,

04:54:26.220 --> 04:54:28.140
we have not seen much queen.

04:54:28.140 --> 04:54:30.780
Obviously we've had tank representation across the board here,

04:54:30.780 --> 04:54:34.820
but has not been a tank that's been a mainstay whatsoever.

04:54:34.820 --> 04:54:37.400
Recently, she has received, I would call it,

04:54:37.400 --> 04:54:40.520
quality of life increases, but yeah,

04:54:40.520 --> 04:54:41.760
I hope you're seeing area either way,

04:54:41.760 --> 04:54:43.840
and I don't really know what T1's plan

04:54:43.840 --> 04:54:46.800
in the grand scheme of things is with that particular band.

04:54:46.800 --> 04:54:48.880
Let's lock in everybody.

04:54:48.880 --> 04:54:51.080
Heading over to Samoa.

04:54:51.080 --> 04:54:54.440
Remember, T1 certainly have a lot to prove still as a team,

04:54:54.440 --> 04:54:58.040
coming out as the little brother from South Korea.

04:54:58.040 --> 04:55:00.200
I got to say, you talk about having something to prove.

04:55:00.200 --> 04:55:02.200
These guys have got it all to do,

04:55:02.200 --> 04:55:05.760
but frankly, expectations for this team aren't that high.

04:55:05.760 --> 04:55:11.280
feel like taking the underdog feels nice and I think if you're T1 this simple

04:55:11.280 --> 04:55:16.560
path here is to just play aggressive run on through them right I know you're

04:55:16.560 --> 04:55:19.500
able to play there's some of these vendetta comps you know don't hack me

04:55:19.500 --> 04:55:23.120
you can see and play the fall we saw some tunes this the other day and really

04:55:23.120 --> 04:55:29.160
just kind of bulldoze through 9z so they come out Maga vendetta yeah she on a

04:55:29.160 --> 04:55:35.160
really high arc team comp. I love the tempo that T1 released. Signaling here.

04:55:35.160 --> 04:55:39.160
Already? Yep, there's the dive! Look at the lights!

04:55:39.160 --> 04:55:42.160
And there he goes. There he goes.

04:55:42.160 --> 04:55:45.160
There's Estab, with a chance on him, and then with Donkaku, it's a very high mobility composition.

04:55:45.160 --> 04:55:49.160
I'll see Proud as well for Joyride to be wherever he needs to.

04:55:49.160 --> 04:55:53.160
The first test for 90 is going to be one of composure.

04:55:53.160 --> 04:55:56.160
Can they deal with this style of fight, this dive?

04:55:56.160 --> 04:56:04.480
make the adequate responses. And I mean, dude, Vengetta is so difficult to deal with, right?

04:56:04.480 --> 04:56:09.720
I know you we say that and you're also dealing with a Maga Slash that follows up that stomp

04:56:09.720 --> 04:56:19.720
as this is going to be T1 pushing in to the 9Z spawn. It is actually light and clear who

04:56:19.720 --> 04:56:25.720
do get a back half here. It'll be short lived percentage for 9Z. I'm just going to put that

04:56:25.720 --> 04:56:31.160
one back pretty quickly. G1, this round so far has been a series of relatively well coordinated

04:56:31.160 --> 04:56:36.440
dives onto one of the softer parts of 19's lineup. Wett certainly has to have his wicks

04:56:36.440 --> 04:56:40.040
about him. Hydron usually will be able to keep his distance more than his dive, but

04:56:40.040 --> 04:56:43.920
the rest of his teammates you've got to be concerned about. G1 also draw the line of

04:56:43.920 --> 04:56:46.520
scrimmage pretty darn deep and he uses to break up line of sight, but there's light

04:56:46.520 --> 04:56:51.760
fighting crowd that ups T1 down to four players. Don't have to have to slope this down to Hydron

04:56:51.760 --> 04:56:55.760
and the hitscan from Ninzee needs to put himself in a more impactful position.

04:56:56.760 --> 04:56:58.760
Is that T1's gonna back up here?

04:56:58.760 --> 04:56:59.760
Giving some space.

04:56:59.760 --> 04:57:03.760
Over to Ninzee is there trying to put this point on back.

04:57:03.760 --> 04:57:05.760
A few members low here for T1.

04:57:05.760 --> 04:57:07.760
It's pretty good for Ninzee.

04:57:07.760 --> 04:57:09.760
Yeah, don't be shabby there. T1, middle around a little bit

04:57:09.760 --> 04:57:13.760
and frankly losing proud takes some of the bite out of their back.

04:57:13.760 --> 04:57:15.760
Donkac makes a quick exit from the fight.

04:57:15.760 --> 04:57:19.760
Ninzee will retain control, have a remake opportunity for clear

04:57:19.760 --> 04:57:21.760
clear and a Kitsune rush to leverage.

04:57:23.440 --> 04:57:28.320
We'll see if Zyne Z can hold on. I have still a early round here.

04:57:29.320 --> 04:57:34.000
Zyne Z1, they will have that Kitsune rush right really strong with Maul guys we talked about throughout the day.

04:57:34.000 --> 04:57:35.500
And then also the Vintetta.

04:57:36.480 --> 04:57:40.840
Great combination. Can they find a target to collapse on as light gets dangerously low?

04:57:40.840 --> 04:57:43.120
Look at this engage from Zyne Z. This is a very nimble comp.

04:57:43.120 --> 04:57:46.880
This is why this composition has to come to like gold stance in this era of a watch.

04:57:46.880 --> 04:57:48.380
Everybody has an escape.

04:57:48.380 --> 04:57:52.620
Hot pinned them down, he comes to continue rush now, Zes looking for his next big deal,

04:57:52.620 --> 04:57:55.540
but he's having a long hack getting a fight up close and versatile with clear butt, and

04:57:55.540 --> 04:57:57.980
continue rush really assists in that regard.

04:57:57.980 --> 04:58:02.460
Oh, here's a spring in the back line and Hydrone frankly didn't really have the tools

04:58:02.460 --> 04:58:03.460
to escape.

04:58:03.460 --> 04:58:08.180
This crowd here would have been happy to go down, but no, he won't hold on and hold

04:58:08.180 --> 04:58:09.180
on to the second.

04:58:09.180 --> 04:58:13.660
It's actually a tie game up until that point though, that's pretty good for 9-Z obviously.

04:58:13.660 --> 04:58:19.660
You know, a point for what they got early to get some percentage, like about 15, and then a slight win.

04:58:19.660 --> 04:58:23.660
We'll see if they can use this soundbar. You'll have the soundbar on the other side.

04:58:23.660 --> 04:58:27.660
Zesla with that sundering blade could just kind of rip all that overheld off.

04:58:27.660 --> 04:58:31.660
Just kind of make it all good for nothing lightest, but some pressure on the point to clear there.

04:58:31.660 --> 04:58:33.660
Just trying to draw T1 back a little bit.

04:58:33.660 --> 04:58:38.660
I'm going to reiterate, this match for T1 today is about polish. It's about being clean.

04:58:38.660 --> 04:58:40.200
trying to avoid the, you know, the

04:58:40.200 --> 04:58:42.740
get patient to become scrappy and just to throw

04:58:42.740 --> 04:58:44.900
courses within every occasion you have.

04:58:44.900 --> 04:58:46.900
Oh, the South barrier!

04:58:46.900 --> 04:58:48.900
Not enough from LCS!

04:58:48.900 --> 04:58:50.900
Hydro also picked up at the same time

04:58:50.900 --> 04:58:53.400
and Zest is flying free down there on the point.

04:58:53.400 --> 04:58:55.400
No way to go for Ninesie.

04:58:55.400 --> 04:58:58.400
And he mentioned it was a tied game up until this point

04:58:58.400 --> 04:59:00.400
but the airmen flowed tempo and Overwatch

04:59:00.400 --> 04:59:04.400
is such that I felt my T1 never truly lost their nerve.

04:59:04.400 --> 04:59:06.400
Now, assault destruction thrown in here for clear.

04:59:06.400 --> 04:59:11.240
for clear, trying to get a mech back, gets taken out before you can get back inside and

04:59:11.240 --> 04:59:17.040
that is a pretty commanding win there for T1 in our first point.

04:59:17.040 --> 04:59:24.200
I was kind of wondering what the broader objective is, you know, as a team like T1 coming into

04:59:24.200 --> 04:59:25.200
a game like this.

04:59:25.200 --> 04:59:29.160
When you're already expected to win, there have to be some spectatory objectives outside

04:59:29.160 --> 04:59:30.640
of you, including the video game.

04:59:30.640 --> 04:59:36.240
I kind of want to see if any of those should get exposed to us as spectators.

04:59:36.240 --> 04:59:38.280
That's nice there from Dongha.

04:59:38.280 --> 04:59:44.080
I see Malga has slightly higher spread on those trained guns, but that range you are not

04:59:44.080 --> 04:59:48.640
seeing to me that much of a difference though in terms of Malga's play rate throughout this

04:59:48.640 --> 04:59:49.640
event.

04:59:49.640 --> 04:59:53.800
So the fact that you can cycle those cooldowns more quickly in Kitsune Rush basically makes

04:59:53.800 --> 04:59:57.040
Malga rush killable.

04:59:57.040 --> 05:00:00.440
It's going to be like going back to Tracer, so we're going to get a mirror match up here.

05:00:00.440 --> 05:00:02.440
from these two teams

05:00:02.680 --> 05:00:06.320
See if they can kind of stop the progression from the desk and proud is

05:00:07.200 --> 05:00:10.160
You know proud now playing like a traditional hitskin right playing the she arms

05:00:10.160 --> 05:00:13.400
She under them a little bit more range than some of the other flangers though, so

05:00:13.880 --> 05:00:19.160
Kind of fits in a few niches for your right. It's obviously mirrored back lines for both these sides

05:00:19.520 --> 05:00:22.220
Those heads that's ever find proud here. It's a pretty good look

05:00:22.320 --> 05:00:26.360
Do you want now or have to derive the wind condition with those four players?

05:00:26.360 --> 05:00:30.860
I think Zestis is going to play a pretty sexual role in this early burn of the Suzu.

05:00:30.860 --> 05:00:34.860
That's not bad. That's going to be barked out to the rest of T1 to try and capitalize on.

05:00:34.860 --> 05:00:39.860
And Webb couldn't get away. Even with the swift step Suzu combo used, the Kimiko is down.

05:00:39.860 --> 05:00:44.360
Zestis got some real staying power in here behind this deflection, this damage mitigation.

05:00:44.360 --> 05:00:49.360
He can shelter inside the point here. He won this legitimately one with four.

05:00:49.360 --> 05:00:53.860
Well, I mean, Zest didn't have to use any of his movement cooldowns early on to get on the web.

05:00:53.860 --> 05:01:00.860
So, as soon as that Kiri TP's out, you have the world win, you can also throw your sword to get right into the mix.

05:01:00.860 --> 05:01:07.660
Available for Zest to just kind of close the gap, you have the Mogestump on top of the supports as well as they kind of timed it up really nice.

05:01:07.660 --> 05:01:14.360
What a point! You still need to put the work into having good positioning with Vendetta, even if the kit is built to allow you to cross the map through the ease.

05:01:14.360 --> 05:01:20.360
Same concept I guess is Tracer loving being thrown into back lines with all the cooldowns up because of Jet Fracat.

05:01:20.360 --> 05:01:23.360
This was able to chase and chase that Kiriko.

05:01:23.360 --> 05:01:26.360
It feels like if you don't get rid of it and get it early in these fights, right,

05:01:26.360 --> 05:01:30.360
and she starts to build those onslaught stacks, it becomes, you know, lights out.

05:01:30.360 --> 05:01:31.360
She's hitting too hard, yeah.

05:01:31.360 --> 05:01:34.360
She's hitting too fast, and frankly, she gets even more nimble off on Grisong.

05:01:34.360 --> 05:01:38.360
She's also hitting target like a diva, right, who can't really avoid her

05:01:38.360 --> 05:01:41.360
outside of just gonna, like, running away completely.

05:01:41.360 --> 05:01:44.360
Alright, there's his flattened air to dive from T1.

05:01:44.360 --> 05:01:46.360
Most of his S leading the charge here.

05:01:46.360 --> 05:01:47.360
That was my question.

05:01:47.360 --> 05:01:52.700
Question, can 9z handle this pace? Can they handle them down a constantly? Disrespecting them? Running up on them like that?

05:01:53.260 --> 05:01:57.360
And now there's a question of whether they can get their ducks back in the road to have a wheelie.

05:01:57.360 --> 05:02:00.640
They want, they want this DMX so bad. They're gonna get it. That is huge!

05:02:00.640 --> 05:02:05.420
Cleo though has a quick way to make a quick exit. So off the map he goes, but this is poor stagger.

05:02:05.420 --> 05:02:11.300
The more time it is, there is not, you know, you make that clear exit off the side. Like you said,

05:02:12.180 --> 05:02:14.180
LCS gets sent for a ride.

05:02:14.480 --> 05:02:16.480
You don't have a lot of time here.

05:02:16.480 --> 05:02:22.980
It looks like it's double back, and they think that there's a player behind, they're going to all run for the tracer.

05:02:22.980 --> 05:02:25.480
Oh, that is devastating for Light!

05:02:25.480 --> 05:02:29.480
You don't even think about using the pulse from there, it's a matter of survival.

05:02:29.480 --> 05:02:31.480
I mean dude, the fittest to survive.

05:02:31.480 --> 05:02:35.480
I know you lose LCS. You have Blade, I mean it doesn't really matter, right?

05:02:35.480 --> 05:02:37.480
I mean you have everything here available for T1.

05:02:39.480 --> 05:02:41.480
That Polish I was looking for?

05:02:41.480 --> 05:02:47.600
Yeah, it's like a mirror sheen in this round back 98% and counting zesta and clear exchange for one another

05:02:47.600 --> 05:02:51.940
And I don't think that benefits 90 whatsoever. There's a suffering screen over the top

05:02:52.360 --> 05:02:58.360
And that is that folks know a wrapped up in a cute little bow t1 stamp their authority

05:02:58.920 --> 05:03:06.360
They think obviously expected right 90 in a in a rough start here in their series against t1

05:03:06.360 --> 05:03:10.840
But obviously they have the you know map selection coming out first fan

05:03:10.840 --> 05:03:16.100
So the issue is there's probably a lot of stuff they would like to never see again in a series here

05:03:16.680 --> 05:03:18.480
With a T1

05:03:18.480 --> 05:03:24.040
Only one choice. This is Overwatch guys. Yeah, I don't know what to tell you as ants

05:03:25.040 --> 05:03:29.640
Brown even getting his like what if we can ban the Shion and the Vendetta?

05:03:29.640 --> 05:03:33.400
I hope we just get a little too. Why don't you go play Overwatch Classic instead?

05:03:33.400 --> 05:03:34.280
What are we doing?

05:03:34.280 --> 05:03:35.280
We've doubled down here.

05:03:35.280 --> 05:03:38.840
Let us, you know, we'll make it to a third map.

05:03:38.840 --> 05:03:40.360
We'll just not ban anything.

05:03:40.360 --> 05:03:42.280
Just give us two bans for the next map.

05:03:42.280 --> 05:03:42.780
OK.

05:03:42.780 --> 05:03:43.680
You all like that.

05:03:43.680 --> 05:03:46.200
Banking a ban for Light of Man.

05:03:46.200 --> 05:03:47.520
Not a fun format.

05:03:47.520 --> 05:03:50.320
Just put them all, they invest them all here.

05:03:50.320 --> 05:03:52.200
He's a T1.

05:03:52.200 --> 05:03:54.000
Great performance from them.

05:03:54.000 --> 05:03:58.280
It's to be expected with this roster, especially, you know,

05:03:58.280 --> 05:04:00.600
Nyanzee, obviously, coming in a pretty heavy underdog,

05:04:00.600 --> 05:04:02.400
even with some experience on that side.

05:04:02.400 --> 05:04:09.160
So, we'll see if T1 can kind of continue that hot play into our second map.

05:04:09.720 --> 05:04:15.920
Here, 9Z, can you avoid some of these naps that you can play really hyper-expressive on, right?

05:04:16.240 --> 05:04:19.240
Are you trying to avoid, like, games that you can play MAGA?

05:04:19.240 --> 05:04:22.040
Are we looking at, like, a Shambhali Monastery, or...

05:04:22.640 --> 05:04:27.320
Now, obviously, you have some of the, you know, I guess, weirder maps in the pool that we haven't had in ages.

05:04:27.320 --> 05:04:30.800
I mean, we haven't seen Junkertown, I think, at all, right? That's a possibility, though.

05:04:30.800 --> 05:04:35.380
Bizarre map as well. There was a time where you're not playing vendetta on Junker town. No

05:04:36.380 --> 05:04:40.000
Yeah, probably not, but it was a time when that was like a wrecking ball we don't make a map

05:04:41.000 --> 05:04:45.860
I mean, but that like also is not a great thing where you like don't have to play the ball if you wanted to go there, right?

05:04:48.860 --> 05:04:50.160
No way

05:04:50.160 --> 05:04:54.140
Yeah, you know knowing uh, you know us speaking it into existence

05:04:54.140 --> 05:04:58.260
It'll be like an atlas pick with like a cat man. It's just like ball. We can't be

05:04:58.260 --> 05:05:04.260
Yeah, we'll see, illegal. Where 9Z decides to take us, so...

05:05:05.260 --> 05:05:15.260
Let's see if this T1 team still bears the legacy of SoulInfernal, a team towards the late era of Overwatch League.

05:05:15.260 --> 05:05:22.260
And also, SKU is one of the most decorated support players that you will find.

05:05:22.260 --> 05:05:27.460
You will find. Obviously he was on the solve as well, but had a still on the Los Angeles

05:05:27.460 --> 05:05:33.460
gladiators that really took him from, I would say, obscurity to Stardom as a player.

05:05:33.460 --> 05:05:37.260
One of the, I'm going to say this, not with irony because it wasn't during the Goat Spinner,

05:05:37.260 --> 05:05:41.260
but outside of the Goat Spinner, one of the most incredible brief players I've ever seen.

05:05:41.260 --> 05:05:45.760
Yeah, very talented, right? I think he's kind of the, you would think almost as like the

05:05:45.760 --> 05:05:51.260
leader for this T1 roster, at least in the server.

05:05:51.260 --> 05:05:52.740
They kept it in house a lot this team.

05:05:52.740 --> 05:05:55.740
For example, like Zest played for T1 before Solid Fertile.

05:05:55.740 --> 05:05:58.340
Yeah, yeah, and then went back to T1.

05:05:58.340 --> 05:05:59.660
This isn't, what I like about that,

05:05:59.660 --> 05:06:01.540
it reminds me of like SK Gaming in Europe

05:06:01.540 --> 05:06:02.700
and how they handled their teams,

05:06:02.700 --> 05:06:04.700
as well as that these guys really,

05:06:04.700 --> 05:06:06.220
like entrust their fate in a quarter of a life.

05:06:06.220 --> 05:06:08.700
Well, T1, they're parent, Oregon Overwatch has always had

05:06:08.700 --> 05:06:11.260
like, you know, a pro team, then like a tier two team

05:06:11.260 --> 05:06:13.820
right at time, right now, obviously kind of coming in one.

05:06:13.820 --> 05:06:18.140
New Junk City is the map selection.

05:06:18.140 --> 05:06:19.380
What do they ban?

05:06:19.380 --> 05:06:20.500
So they ban the Vendetta.

05:06:20.500 --> 05:06:24.620
I mean, yeah, okay, that thing is nasty to deal with.

05:06:24.620 --> 05:06:29.020
And then it's the, the ever thrown in Mercy Band here for T1.

05:06:29.020 --> 05:06:29.860
So.

05:06:29.860 --> 05:06:31.060
Big respect to Hydro and Pharah.

05:06:31.060 --> 05:06:31.900
Okay.

05:06:33.220 --> 05:06:35.260
Or they just need to ban something.

05:06:35.260 --> 05:06:37.140
Don't heck with the glow up.

05:06:37.140 --> 05:06:38.740
I'm just gonna throw it out there.

05:06:38.740 --> 05:06:40.580
I remember when he was a fresh faced youngster

05:06:40.580 --> 05:06:42.340
on Atlanta Rain.

05:06:42.340 --> 05:06:44.380
And, yeah, didn't really find a lot of success there,

05:06:44.380 --> 05:06:45.460
honestly, and was,

05:06:45.460 --> 05:06:47.540
uh, pro pippies.

05:06:47.540 --> 05:06:49.980
Subjects is an extremely high expectation.

05:06:49.980 --> 05:06:54.340
His teammates on that roster had some huge shoes to fill with the vendetta gone

05:06:54.340 --> 05:06:59.260
They can maybe play some sim if they would like now you can play sim with

05:07:00.180 --> 05:07:02.460
Whether it be diva whether it be rematra

05:07:02.820 --> 05:07:07.860
Don't hang I think is like, you know prime to play the mage yet again

05:07:08.420 --> 05:07:11.860
You can just sub out the vendetta for like what tracer you play tracer she on

05:07:12.420 --> 05:07:16.780
If you want we seen teams know any a me a go and play she on reefer here

05:07:16.780 --> 05:07:22.420
I do feel like Shion has really broken that dichotomy between having a hit scan and having

05:07:22.420 --> 05:07:23.420
some sort of flanking.

05:07:23.420 --> 05:07:27.300
Kind of do a bit of bulk at times.

05:07:27.300 --> 05:07:31.220
I think you certainly can just play Tracer so germ, but it's a little outdated at this

05:07:31.220 --> 05:07:36.020
point and having access to that Shion who really gives you these moments of burst damage

05:07:36.020 --> 05:07:44.100
that Tracer can't replicate outside of pole spot with some degree of her mobility seems

05:07:44.100 --> 05:07:47.940
It's like it's a hero really just purpose made for competitive overwatch.

05:07:48.940 --> 05:07:50.780
Yeah. And a big check, baby.

05:07:50.780 --> 05:07:51.580
That respect.

05:07:51.580 --> 05:07:53.100
Shout out to Finland, baby.

05:07:53.100 --> 05:07:54.620
Shout out to Cladi.

05:07:55.820 --> 05:07:57.860
You know, they're they're they're in so many.

05:07:57.860 --> 05:08:02.820
I've never been to anything where we've seen so many signs for a team that's here.

05:08:04.260 --> 05:08:08.940
Nothing says overwatch fandom more about loving the underdogs or loving the teams

05:08:08.940 --> 05:08:09.900
that start making.

05:08:09.900 --> 05:08:11.300
Just aren't here.

05:08:11.300 --> 05:08:15.300
Yeah, one-day peps will be a pen in it.

05:08:15.300 --> 05:08:19.300
Yeah, I mean that club is fanatic.

05:08:19.300 --> 05:08:24.300
Oh, I mean the French Overwatch fans, I mean,

05:08:24.300 --> 05:08:26.300
it's always been awesome, right? I mean,

05:08:26.300 --> 05:08:29.300
they've had some legendary teams throughout the history,

05:08:29.300 --> 05:08:32.300
just not really, at least this year.

05:08:32.300 --> 05:08:35.300
The Paris Trial, yeah, legendary.

05:08:35.300 --> 05:08:39.300
I mean, even before that, team Melty.

05:08:39.300 --> 05:08:46.540
One of the first competitive Overwatch teams, primarily French players, many of them, all

05:08:46.540 --> 05:08:50.300
of them have moved on to other things, they have real jobs now, but that was the team

05:08:50.300 --> 05:08:54.700
that led the way in the early Overwatch era and were the best by a long shot.

05:08:54.700 --> 05:08:59.300
Took a long time to address the Europe, let alone to catch up to them.

05:08:59.300 --> 05:09:04.900
You can think back to the origins of Overwatch, like the strength of Europe, right, you know

05:09:04.900 --> 05:09:09.420
AMEA at the start and then obviously, I know Korea has been extremely strong

05:09:09.420 --> 05:09:12.700
obviously ever since but when OWCS it feels like all the other regions obviously

05:09:12.700 --> 05:09:16.420
more consistent regional play that was I started to get much better that was

05:09:16.420 --> 05:09:20.260
what champions class meant to me it was that there were so many other regions

05:09:20.260 --> 05:09:24.020
that all of a sudden drew themselves a seed at the table right it was obviously

05:09:24.020 --> 05:09:28.180
Europe won champions twisted vines there were still questions there's a lot of

05:09:28.180 --> 05:09:31.860
questions about where China fits into that where NA fits into that where

05:09:31.860 --> 05:09:33.860
South America fits into that I guess now.

05:09:33.860 --> 05:09:35.860
We're still looking for our answer.

05:09:35.860 --> 05:09:39.860
We saw Zes play Venturi the other day. It was Route 66, right?

05:09:39.860 --> 05:09:41.860
No.

05:09:41.860 --> 05:09:43.860
It was an option to have a bit more staying power.

05:09:43.860 --> 05:09:44.860
I think they were on defense.

05:09:44.860 --> 05:09:46.860
I don't know if it's going to the mixed team, but we saw it.

05:09:48.860 --> 05:09:50.860
It did happen.

05:09:51.860 --> 05:09:53.860
We saw Winston here as well.

05:09:53.860 --> 05:09:54.860
Shut that cover.

05:09:54.860 --> 05:09:56.860
Yeah, I don't think we're getting like a

05:09:56.860 --> 05:09:58.860
like a Tomathan video on Winston here.

05:09:58.860 --> 05:10:00.860
You know.

05:10:00.860 --> 05:10:02.700
It doesn't just do highlights.

05:10:02.700 --> 05:10:04.020
All right.

05:10:04.020 --> 05:10:05.540
So, 90.

05:10:05.540 --> 05:10:07.100
Secret Science does still resemble

05:10:07.100 --> 05:10:08.620
their sort of cool, cool look.

05:10:08.620 --> 05:10:11.380
It's just not a tracer for light here.

05:10:11.380 --> 05:10:13.220
Yeah.

05:10:13.220 --> 05:10:16.380
And I've always loved Zest's flexibility.

05:10:16.380 --> 05:10:18.140
Back in the day, with a bit more of a Genji-efficient art,

05:10:18.140 --> 05:10:19.980
but now he's really, you know,

05:10:19.980 --> 05:10:22.140
even that durable bit more.

05:10:22.140 --> 05:10:23.780
Brown here.

05:10:23.780 --> 05:10:25.820
Sends a phone by God in, draws a Suzu out,

05:10:25.820 --> 05:10:27.580
and then all he has to follow up with a bit of a charge

05:10:27.580 --> 05:10:29.860
just again is that uptemp I look here for T1.

05:10:29.860 --> 05:10:34.400
But Hydron knows just how to navigate him. Dancing around finds Bliss on the fight away.

05:10:34.400 --> 05:10:38.200
Yeah, you do still have those skewed alive with a large source of healing.

05:10:38.200 --> 05:10:40.680
You're going to get clear as well, so you don't have that tank.

05:10:40.680 --> 05:10:43.320
No way you're going to be able to stand here and fight for 9Z.

05:10:43.320 --> 05:10:49.280
So, starts off OK, 4-9Z, but then in the end, you lose your tank.

05:10:49.280 --> 05:10:53.360
You end up losing a support as well. You're in a really rough spot, so...

05:10:53.360 --> 05:10:57.520
See if they can regroup here, and they don't get a fight rather quickly.

05:10:59.860 --> 05:11:01.220
I'm trying to get a go on that.

05:11:01.220 --> 05:11:01.820
Oh, blank.

05:11:01.820 --> 05:11:02.820
Blank.

05:11:02.820 --> 05:11:06.300
He's getting some Okada, so it looks like he's enjoying my wet for the time being,

05:11:06.300 --> 05:11:08.740
but they've attracted a lot of attention.

05:11:08.740 --> 05:11:11.220
Good Suzy timing to prevent the lockdown, though,

05:11:11.220 --> 05:11:12.780
but the rest of T1 are all piling in.

05:11:12.780 --> 05:11:15.340
Don't have to do any healing, though, so 90 have done fairly well.

05:11:15.340 --> 05:11:17.340
Yeah, this is really good.

05:11:17.340 --> 05:11:20.860
Just drawing the guy down, they've braided T1 in,

05:11:20.860 --> 05:11:21.980
and they've handled that.

05:11:21.980 --> 05:11:24.820
Honestly, with a confidence, they wouldn't expect him to see.

05:11:24.820 --> 05:11:28.100
Oh, on T1, this is an over, it's going to be a continuing rush here.

05:11:28.100 --> 05:11:28.740
It's over.

05:11:28.740 --> 05:11:32.300
On the low ground and then it's gonna be a continued rush in response from Gwed.

05:11:32.300 --> 05:11:35.340
Hydron, POP-TOC gets down to the point.

05:11:35.340 --> 05:11:38.700
This will deal with Zess, so 9Z.

05:11:39.260 --> 05:11:40.580
That was a really nice fight, right?

05:11:40.580 --> 05:11:42.660
They kind of like, have Senna Hydron on the flank.

05:11:42.660 --> 05:11:44.380
You kind of get some shots into Dunghack.

05:11:44.380 --> 05:11:46.180
Everybody goes for T1.

05:11:46.180 --> 05:11:48.780
And T1, you can kind of see from the health bars on the top of the screen.

05:11:48.780 --> 05:11:50.740
They were so weak at 9Z.

05:11:50.740 --> 05:11:52.180
Pretty much fully healthy.

05:11:52.740 --> 05:11:55.260
Pretty impressive T1's able to drag it out as long as they possibly did.

05:11:55.260 --> 05:11:57.420
Yeah, Dunghack wants to put himself in harm's way.

05:11:57.420 --> 05:12:00.860
only if he's able to knock everyone down with that shoulder charge and stomp.

05:12:00.860 --> 05:12:05.900
But when it was Suzu'd off, I'm going to get a little bit more than he bargained for in Reprisal.

05:12:05.900 --> 05:12:10.220
So, a fight not quite featuring the Polish that T1 is being expected to provide.

05:12:11.100 --> 05:12:15.020
Nineteens make the right decision. They make the play. They take the pace.

05:12:16.380 --> 05:12:19.660
Here, just putting some pressure on Skiu. That's going to get the TPL, not the Kiri.

05:12:20.540 --> 05:12:25.580
We'll start, okay? Clear? I respect it, but T1 are able to get out of line of sight.

05:12:25.580 --> 05:12:27.900
However, this is still constructive for them.

05:12:27.900 --> 05:12:29.940
Donghae very low, Clear's gonna run him down,

05:12:29.940 --> 05:12:32.300
Wedd, credited with the elimination.

05:12:32.300 --> 05:12:34.380
Brown has a spree.

05:12:34.380 --> 05:12:35.460
Surely not the moment for that.

05:12:35.460 --> 05:12:36.740
Light though is gonna be picked up for Zest,

05:12:36.740 --> 05:12:39.420
so perhaps an opportunity now to four versus four.

05:12:39.420 --> 05:12:41.140
Clear is gonna try and maintain point control

05:12:41.140 --> 05:12:43.820
as Zest was trying to backcap his low though.

05:12:43.820 --> 05:12:45.460
We'll leave you to get away and get back to some hell

05:12:45.460 --> 05:12:46.820
that's a one-for-one.

05:12:46.820 --> 05:12:48.260
Proud Spree catches out, Wedd,

05:12:48.260 --> 05:12:49.420
but he's traded out by Hyde,

05:12:49.420 --> 05:12:51.220
and Zest is sitting on a tectonic shock

05:12:51.220 --> 05:12:54.020
and had better make use of it sooner rather than later.

05:12:54.020 --> 05:13:00.420
Yeah, I mean, Dong Han gets back in the fight, and because you're down the here, you're gonna have to use that sound barrier here to push on forward.

05:13:00.420 --> 05:13:04.420
Where's the beat for Bliss? He needs to build it right now. T1 wanna be able to hang in this fight.

05:13:04.420 --> 05:13:08.660
Disengaged there for T1 now. Zest needs to get away, and a flip on the point.

05:13:08.660 --> 05:13:11.900
Means that T1 can now take their time a little more. They've had enough.

05:13:11.900 --> 05:13:13.620
And they have beat. I mean, that's huge.

05:13:13.620 --> 05:13:15.340
Enough to build the beat. Exactly.

05:13:15.340 --> 05:13:18.680
This is gonna pop that straight away. Dong Han's gonna charge in, and Hydro is already taken down.

05:13:18.680 --> 05:13:21.420
Like, but it's up to Riki's free. But only if he got his in his way.

05:13:21.420 --> 05:13:26.420
It's a Malga! Too much to cut through now, the cardiac overdrive giving more healing than they even needed.

05:13:26.420 --> 05:13:29.420
The 9Z get a sniff of the cheese, but it's D1.

05:13:29.420 --> 05:13:32.420
Who is the second mouse?

05:13:32.420 --> 05:13:38.420
Man, I feel for 9Z there. They played that really well on our first Flashpoint.

05:13:38.420 --> 05:13:45.420
We take a look here, crowd to POV on the flames. That's gonna be the what?

05:13:45.420 --> 05:13:49.220
the Lucio, and the Soldier in there at that moment in time.

05:13:49.220 --> 05:13:50.720
Two massive kills.

05:13:50.720 --> 05:13:52.300
OC available here for Hydrons,

05:13:52.300 --> 05:13:54.360
and maybe you can make a play.

05:13:54.360 --> 05:13:56.740
Stopp Dogak, and luck is caught out.

05:13:56.740 --> 05:13:58.780
Kai's by being set on now as well.

05:13:58.780 --> 05:14:00.740
Oh, Kai, community gear is interesting.

05:14:00.740 --> 05:14:02.200
I thought they were pretty favorable in this fight,

05:14:02.200 --> 05:14:04.500
but perhaps not off the map.

05:14:04.500 --> 05:14:06.500
Player's gonna be denied the mech though.

05:14:06.500 --> 05:14:09.540
Skewed, ignore him until it's time to take that

05:14:09.540 --> 05:14:10.940
maybe deeper out of the game,

05:14:10.940 --> 05:14:12.740
until you wanna get a solid point control.

05:14:12.740 --> 05:14:15.740
and I believe it's still on, they have Hydron here as well, so...

05:14:16.740 --> 05:14:22.740
Hydron's gonna stagger out for a while and that is a... it's toonay rush that's been done from WED here, so...

05:14:22.740 --> 05:14:26.740
Gonna end up using the rush here, then you just have WITE here as well, I think.

05:14:26.740 --> 05:14:30.740
There's two foxes inside of all of us. One of them says Press Q.

05:14:31.740 --> 05:14:33.740
Looks like WED was gonna listen to that one.

05:14:33.740 --> 05:14:38.740
Yeah, it's uh... I mean, you do not have D.va anywhere close, you just lost your soldier, and...

05:14:38.740 --> 05:14:41.740
You were 2v4, I think. It's a rough one.

05:14:41.740 --> 05:14:43.740
Alright, that's just welcome to the other stage.

05:14:43.740 --> 05:14:48.740
No, that wasn't a Flank, you said you had a Flank.

05:14:48.740 --> 05:14:51.740
Yeah, that's a rough one, man. I mean, now you end up losing light, right?

05:14:51.740 --> 05:14:55.740
So you can just keep staggering out even longer.

05:14:55.740 --> 05:15:01.740
I don't get it, I think that this fight will be staggered basically until 90% now for NiteZ.

05:15:01.740 --> 05:15:03.740
Can they get away?

05:15:03.740 --> 05:15:06.740
Wait, really? Okay, at most, I mean, maybe...

05:15:06.740 --> 05:15:08.740
Okay, so going back to that rush,

05:15:08.740 --> 05:15:13.420
Maybe they actually think that clear is going to end up coming back into that fight because he's coming off a spawn

05:15:13.660 --> 05:15:15.860
You would he kind of like would have dove down anywhere

05:15:15.860 --> 05:15:20.280
It may be a hydra and they think he's able to live up on the high ground. There's a lot that kind of goes into that

05:15:20.280 --> 05:15:22.280
but still I mean

05:15:22.300 --> 05:15:26.620
Rough because you haven't really forced you want to use much of anything these last two fights, right?

05:15:26.620 --> 05:15:29.420
And bliss verge you got a big to match that of LCS is

05:15:30.380 --> 05:15:31.700
dangerous

05:15:31.700 --> 05:15:36.740
Well, they're looking for the lucio as well. They all tracked. I think well CS was getting close to and they pick him up

05:15:36.740 --> 05:15:59.860
It's a one more chance here for 9z.

05:15:59.860 --> 05:16:04.740
I mean, it's gonna be, uh, T1's gonna have all five ults, right?

05:16:04.740 --> 05:16:11.980
I mean, they're gonna be in prime position, like, back over to the Shion, trying to spawn there.

05:16:11.980 --> 05:16:18.420
As Tracer didn't really find the best results, now they're gonna go over to Reaper, so, look, I mean, you're trying to deal with this smog on you,

05:16:18.420 --> 05:16:21.580
for sure, bring some nice knock of the, uh, the Venture.

05:16:21.580 --> 05:16:25.540
Of course, but it doesn't matter, I mean, sound better use aggression pushed in.

05:16:26.540 --> 05:16:27.060
Uh-oh.

05:16:28.660 --> 05:16:29.160
Alright.

05:16:29.160 --> 05:16:34.600
crowd getting pre-all charged they didn't need. When Shion gets the

05:16:34.600 --> 05:16:39.300
major where she gets all the roll passes between them it's a brutal

05:16:39.300 --> 05:16:42.980
brutal scenario. I think Clearless used self-destruct there to try and get back into mech.

05:16:42.980 --> 05:16:47.660
Yes it was a trait to T1 but definitely favorites him that they got the baby

05:16:47.660 --> 05:16:53.980
D. But yeah self-destruct way better. Oh tectonic shock. I think the sides of

05:16:53.980 --> 05:16:56.980
the grass man is about to give a couple readings here's an early Suzu

05:16:56.980 --> 05:16:58.980
to be laid over the top of it here.

05:16:58.980 --> 05:17:01.980
Lanez knows, and it's the time, they've got to hunker down.

05:17:01.980 --> 05:17:04.980
The lights are already been picked off, and Zest is now looking for that soft underbelly.

05:17:04.980 --> 05:17:07.980
And their composition will simply throw some potshots over the clear.

05:17:07.980 --> 05:17:10.980
It's going to be a continue rush now coming out from where, but the case was a problem.

05:17:10.980 --> 05:17:14.980
Hydro gets the overclock to break it open, but the rest of T1 are still topped up and healthy.

05:17:14.980 --> 05:17:16.980
Hydro knows what's coming.

05:17:16.980 --> 05:17:20.980
Zest is the specter that hangs over him in this round, and he has to back up even further.

05:17:20.980 --> 05:17:22.980
It won't matter, the back flight is down.

05:17:22.980 --> 05:17:25.980
T1 is 63%, there's a back cap happening.

05:17:25.980 --> 05:17:30.720
And it's gonna be a short-lived victory lap there as Light has to saunter away.

05:17:31.720 --> 05:17:36.640
Yeah, I mean, but Light backcaps, we get 9%, but that is all T1.

05:17:36.640 --> 05:17:41.080
The way they're coordinating these Magistoms, right, the borough from the venture coming in.

05:17:42.080 --> 05:17:47.640
Just hopping out of that, the damage then wants to stomp and then also proud rolling on through the fight.

05:17:47.640 --> 05:17:50.340
It's been too much for 9Z to do with all series.

05:17:50.340 --> 05:17:54.080
The last chance for 9Z here at the mid-season championship.

05:17:54.080 --> 05:17:56.580
And LCS already has been staved off of the point.

05:17:56.580 --> 05:17:58.380
Oftentimes been triggered and in fact there was a flip.

05:17:58.380 --> 05:18:00.780
And I'm not the back, but 9-0 at the moment.

05:18:00.780 --> 05:18:02.780
Point out it's a clean with the back up.

05:18:03.280 --> 05:18:05.780
Okay, how do they group up around this?

05:18:05.780 --> 05:18:09.280
That is an early swift step there from where that I think Donghack has realized it.

05:18:09.280 --> 05:18:13.280
Lance been picked up here, clearing out Spidey for his life against flissable people.

05:18:13.280 --> 05:18:14.680
There's a sound barrier.

05:18:14.680 --> 05:18:16.580
And already, should it be required?

05:18:16.580 --> 05:18:20.680
But it might just be for a bit of a celebrate-trip dance here.

05:18:20.680 --> 05:18:23.980
Turning up the beat for the victory lap now is P1 have done it.

05:18:23.980 --> 05:18:30.060
9Z dispatched and their sights set squarely on evening a regional rivalry

05:18:33.900 --> 05:18:36.780
What a diamond showing there from T1

05:18:37.500 --> 05:18:40.940
9z great story, right? They're qualifying in

05:18:41.740 --> 05:18:43.740
Just uh

05:18:44.860 --> 05:18:46.860
I don't know why so much serious

05:18:47.660 --> 05:18:49.740
I don't know why I've seen that one is uh

05:18:50.460 --> 05:18:51.660
uh

05:18:51.660 --> 05:18:53.660
The Hydron digs a little bit of a...

05:18:53.660 --> 05:18:56.660
But he's just trying to rinse the stink off that game off of me.

05:18:56.660 --> 05:18:58.660
He's about to melt it right away.

05:18:58.660 --> 05:19:01.660
I don't think any of T1 is going to get close to you now that you're saturated.

05:19:01.660 --> 05:19:03.660
I would love to know what the T1 guys think.

05:19:03.660 --> 05:19:06.660
Like, is he just sweating that much on the side of his stage?

05:19:06.660 --> 05:19:08.660
What is going on there?

05:19:08.660 --> 05:19:09.660
But he looks a bit.

05:19:09.660 --> 05:19:10.660
Yeah, so...

05:19:10.660 --> 05:19:13.660
No, look, obviously Ruff go 4-9-Z,

05:19:13.660 --> 05:19:16.660
but I think T1 just shows you the level of play they can get to.

05:19:16.660 --> 05:19:20.660
Yeah, and again, I asked him for polish to clean up after yesterday

05:19:20.660 --> 05:19:24.900
the frustration of a loss to your current world champions.

05:19:24.900 --> 05:19:26.860
And it looks like they have been able to do that big shout out

05:19:26.860 --> 05:19:29.460
to Alpha cast by the way, first friend of mine.

05:19:29.460 --> 05:19:30.660
He's going to ask the senior.

05:19:30.660 --> 05:19:31.660
Is he playing?

05:19:31.660 --> 05:19:32.660
Why am I alive?

05:19:32.660 --> 05:19:34.860
I'm probably up to these days.

05:19:34.860 --> 05:19:37.740
Give yourself a busy, again.

05:19:37.740 --> 05:19:39.460
T1 now know who waits for them.

05:19:39.460 --> 05:19:41.260
It's going to be Falcons, but I'm curious to hear their thoughts

05:19:41.260 --> 05:19:41.860
out of this match.

05:19:41.860 --> 05:19:44.900
Let's head down and hear from Skewed.

05:19:44.900 --> 05:19:45.540
Me too, guys.

05:19:45.540 --> 05:19:46.140
Thank you very much.

05:19:46.140 --> 05:19:47.340
T1, stay alive.

05:19:47.340 --> 05:19:50.540
Skewed is standing by alongside Maddox as well.

05:19:50.540 --> 05:19:55.540
our translator, Skewed. I'm sure that that was a series that you expected to win, but

05:19:55.540 --> 05:20:00.540
with this being an elimination match, did you feel nerves when you woke up this morning?

05:20:20.540 --> 05:20:25.540
I was a little nervous but I wanted to do what I had done.

05:20:50.540 --> 05:20:52.540
How did you change coming into today?

05:20:57.540 --> 05:21:00.540
Sorry about this, come on here Maddox, you can just share this with me.

05:21:50.540 --> 05:21:52.540
will work on that as well.

05:21:52.540 --> 05:21:55.340
Absolutely. Let's do some business back here.

05:21:55.340 --> 05:21:58.220
Can you see the key crusher revealing behind us?

05:21:58.220 --> 05:21:59.220
Shall we go Krush?

05:22:07.820 --> 05:22:09.220
Okay, let's do this.

05:22:09.220 --> 05:22:12.820
Let's go and Krush another key here on day two.

05:22:14.580 --> 05:22:17.580
I've overwatched the Esports World Cup.

05:22:17.580 --> 05:22:21.580
Please join our key master over here, Skewed.

05:22:24.080 --> 05:22:28.580
It's part of the territory of being a winner here at the eSports World Cup.

05:22:28.880 --> 05:22:34.080
And of course, a loser too, because that marks the end of the road for 9Z.

05:22:35.080 --> 05:22:39.280
They represented an entire region on the world stage here in Paris, but today,

05:22:40.980 --> 05:22:43.580
that run will come to an end.

05:22:44.280 --> 05:22:45.880
With the hands of T1.

05:22:47.580 --> 05:23:12.580
You can make a big loud noise and that was an explosive keycrush, I've just got one more question for you, and it's about mentality, because you are now deep in a lower bracket run, you need to have a strong mentality to continue through it and your next opponent will be team Falcons, how do you feel about them?

05:23:12.580 --> 05:23:22.580
Last but not least, since there's a lot of work to do, you have to walk on a difficult path, but right now, the broadcast is in the 8th floor.

05:23:22.580 --> 05:23:26.580
So I'm wondering how you'll feel before the 8th floor.

05:23:26.580 --> 05:23:39.580
I don't think I've done anything wrong. I just think it'll be fun. I think the poison will burst.

05:23:39.580 --> 05:23:46.580
Honestly, I'm not going to say much of anything, but that being said, it's going to be a full dopamine rush.

05:23:46.580 --> 05:23:48.580
I'm really excited for it.

05:23:48.580 --> 05:23:50.580
Full dopamine rush, I love that.

05:23:50.580 --> 05:23:54.580
All right, Paris, make some noise for our winners here. T1!

05:23:54.580 --> 05:23:58.580
Scu, congratulations. Maddox, I'll get you a mic next time.

05:23:58.580 --> 05:24:02.580
You have my word. Thank you very much. We continue through the process.

05:24:02.580 --> 05:24:04.580
One more to go.

05:24:09.580 --> 05:24:25.580
And we are back with the highlights. Let's take a look at these Jake fantastic moments coming out of T1. A fast and furious 2-0 victory.

05:24:25.580 --> 05:24:36.580
Yeah, it doesn't get more dominant than this. It's an ignominius finish 4-9-Z. I mean, maybe to be expected, given the stakes in this matchup for T1, rather, this is the top of the list.

05:24:36.580 --> 05:24:41.380
He must have lost a bet. I mean, this is like what is going on here?

05:24:42.580 --> 05:24:44.580
Couldn't make it happen in game, unfortunately.

05:24:44.580 --> 05:24:47.580
But I want to give a shout out to those guys who are not leaving us, of course.

05:24:47.580 --> 05:24:49.580
So, Hydron, couldn't make it happen.

05:24:49.580 --> 05:24:52.580
We'll be back with more Overwatch live from EWC in Paris.

05:25:01.580 --> 05:25:04.580
As promised, a little Street Fighter update as things progress,

05:25:04.580 --> 05:25:10.180
Falcons seems to be knocked out, but DT is joining us to tell us exactly what's going on because there's another Falcons win.

05:25:10.180 --> 05:25:14.880
Yes, the Falcons have just won in the upper bracket. It was Mickey this time who's managed to get to the next phase.

05:25:14.880 --> 05:25:16.880
Obviously the upper brackets in the groups.

05:25:16.880 --> 05:25:22.580
Well, the big story was that Xiao Hai, last time you guys were over here, was playing and now he's no longer in the competition.

05:25:22.580 --> 05:25:25.880
And that's the winner from 24 and 25 in Street Fighter.

05:25:25.880 --> 05:25:27.080
So that's a big, big story.

05:25:27.080 --> 05:25:33.380
And Team Falcons losing one of their main players, which is a big issue for them considering they really need to recoup some points in the moment.

05:25:33.380 --> 05:25:40.380
Alright, well thank you so much for that update, that is a little bit unfortunate for Oplotkins, but that's just how things roll. We'll keep you updated, of course, as things progress.

05:25:40.380 --> 05:26:03.980
Hello everybody, we're on our final match of the day, DallasFuel vs Team Liquid.

05:26:03.980 --> 05:26:08.900
It's gonna be over soon, I actually know because it's pick up time, yeah, let's predict who's

05:26:08.900 --> 05:26:09.900
gonna win.

05:26:09.900 --> 05:26:12.340
All right everybody, it's on the EWC app,

05:26:12.340 --> 05:26:14.540
so download it, join in on the fun.

05:26:14.540 --> 05:26:16.860
We're gonna start, I'm gonna start actually first.

05:26:16.860 --> 05:26:19.140
Dallas Fuel versus Team Liquid.

05:26:19.140 --> 05:26:21.300
I'm gonna go with Team Liquid

05:26:21.300 --> 05:26:24.020
winning two to one against Dallas Fuel.

05:26:24.020 --> 05:26:27.140
Yesterday, Tree popped off under Cassidy.

05:26:27.140 --> 05:26:28.620
I think if he brings that again,

05:26:28.620 --> 05:26:30.740
I honestly think Team Liquid has a good chance.

05:26:30.740 --> 05:26:31.860
What do you think?

05:26:31.860 --> 05:26:33.900
I might have to disagree.

05:26:33.900 --> 05:26:34.740
Okay.

05:26:34.740 --> 05:26:37.900
I'm gonna go for Dallas Fuel 2-0.

05:26:37.900 --> 05:26:39.900
2-0, okay.

05:26:39.900 --> 05:26:44.900
I, you know, Tree, Tree's a great player, but I think Dallas Fuel have got it.

05:26:44.900 --> 05:26:49.900
You know, Sonjun's been doing great, and just, I don't know, I think Fuel have got it.

05:26:49.900 --> 05:26:54.900
Okay, 2-0 for Dallas Fuel, alright. I'm going 2-1 for Team Liquid, how about you?

05:26:54.900 --> 05:26:55.900
2-1, Dallas Fuel.

05:26:55.900 --> 05:26:58.900
I'm the odd one out, I'm the odd one out. Okay, what's your reasoning?

05:26:58.900 --> 05:27:02.900
Look at Sonjun versus Zero. Sonjun's the bad player.

05:27:02.900 --> 05:27:06.900
How about Tree, you didn't see, you didn't see the match yesterday? Tree popping up on Cassidy?

05:27:06.900 --> 05:27:12.260
I did see the highlights but like I'm a flex DPS player. I respect the flex DPS matchup

05:27:12.360 --> 05:27:17.620
So Sonja did insane things during stage one and stage two. I think he's gonna bring great bikes with you

05:27:17.620 --> 05:27:23.260
I'd honestly feel like whatever the outcome. I think it's gonna be an interesting match NA versus NA, you know, it's gonna be good

05:27:23.480 --> 05:27:25.480
Thank you

05:27:36.900 --> 05:27:37.900
I'm standing.

05:27:55.400 --> 05:27:56.360
What is up everybody?

05:27:56.360 --> 05:28:00.700
Matt Mr. X here with CJ for our Lenovo Key Setup.

05:28:00.700 --> 05:28:05.320
CJ, I gotta know what you do to play at the best in game.

05:28:05.320 --> 05:28:06.160
Let's start with the monitor.

05:28:06.160 --> 05:28:07.240
How close are we?

05:28:07.240 --> 05:28:08.160
Are we tilted there?

05:28:08.160 --> 05:28:09.000
What are we doing here?

05:28:09.000 --> 05:28:11.400
Honestly, I like to play like very close.

05:28:11.400 --> 05:28:13.800
Like I would probably like move it up to here.

05:28:13.800 --> 05:28:16.680
And also since I'm shorter, I'd probably like lower it a little bit.

05:28:16.680 --> 05:28:18.160
I have the same problem.

05:28:18.160 --> 05:28:19.520
I also do tilt it like a little bit.

05:28:19.520 --> 05:28:20.400
Let's tilt it back.

05:28:20.400 --> 05:28:21.760
That's not a bad one.

05:28:21.760 --> 05:28:24.280
I think it's just like, for me, it's like easier just like see everything.

05:28:24.280 --> 05:28:27.480
If it's like tilted more this way instead of forward, like forward.

05:28:27.480 --> 05:28:29.400
It's like the top is closer to you.

05:28:29.400 --> 05:28:33.120
But I think having like the bottom closer, just like as you're all closer,

05:28:33.120 --> 05:28:35.120
you're cool down, just like see everything better.

05:28:35.120 --> 05:28:36.520
Oh, okay, that's an interesting one.

05:28:36.520 --> 05:28:37.720
I never would have thought that.

05:28:37.720 --> 05:28:40.480
I'm gonna steal that from my setup.

05:28:40.480 --> 05:28:42.160
Mouse, where is it at?

05:28:42.160 --> 05:28:44.240
Like, are you doing, what's your DPI?

05:28:44.240 --> 05:28:45.200
What's your settings on that one?

05:28:45.200 --> 05:28:49.800
So, DPI normally is like 1600, and like 2.25 in game.

05:28:49.800 --> 05:28:51.440
I think, yeah, like around here is probably

05:28:51.440 --> 05:28:52.480
where I use my mouse.

05:28:52.480 --> 05:28:54.640
The only different thing I do is like the keyboard.

05:28:54.640 --> 05:28:56.640
I probably, like I play on an angle for my keyboard.

05:28:56.640 --> 05:28:57.480
Oh.

05:28:57.480 --> 05:28:58.400
So I'm just playing like this.

05:28:58.400 --> 05:28:59.240
Okay.

05:28:59.240 --> 05:29:01.520
Like, yeah, like a, what, it's like 45 degree angle.

05:29:01.520 --> 05:29:03.840
45 degree angle on my keyboard, and then just like, yeah.

05:29:03.840 --> 05:29:06.340
Roughly around here is where I put my mouse.

05:29:06.340 --> 05:29:07.640
Do you have anything different that you do

05:29:07.640 --> 05:29:09.000
in terms of like keybinds?

05:29:09.000 --> 05:29:11.160
Like, you know, some players obviously change

05:29:11.160 --> 05:29:13.240
some of the abilities, anything different that you do?

05:29:13.240 --> 05:29:14.240
Honestly, not really.

05:29:14.240 --> 05:29:16.120
I think I keep most things the same.

05:29:16.120 --> 05:29:18.000
The only thing I have different is,

05:29:18.000 --> 05:29:19.840
I think this is mouse five, I have my crouch.

05:29:19.840 --> 05:29:21.680
My crouch is on mouse five inside the control,

05:29:21.680 --> 05:29:23.480
but like everything else is the same.

05:29:23.480 --> 05:29:24.800
Why do you do that?

05:29:24.800 --> 05:29:27.480
When I first walked to PC, it was like hard.

05:29:27.480 --> 05:29:30.280
Like my hands weren't long enough

05:29:30.280 --> 05:29:31.480
to hit the control button.

05:29:31.480 --> 05:29:34.240
So I just started using Crouch on the Mouse.

05:29:34.240 --> 05:29:37.440
And then headset, gotta ask you how much you crank

05:29:37.440 --> 05:29:38.280
in the audio?

05:29:38.280 --> 05:29:40.480
Honestly, I'm not really cranking it.

05:29:40.480 --> 05:29:42.640
I think like my audio is like pretty loud,

05:29:42.640 --> 05:29:45.600
but I like to also listen to music when I play.

05:29:45.600 --> 05:29:48.840
So I make sure it's like a fine balance between the two.

05:29:48.840 --> 05:29:50.840
And are you a push to talk or an open mic?

05:29:50.840 --> 05:29:51.760
Oh, open mic for sure.

05:29:51.760 --> 05:29:55.240
Yeah, open mic is the way to go.

05:29:55.240 --> 05:29:56.560
There's too much work pressing a button

05:29:56.560 --> 05:29:59.160
and I've been talking like letting you go, just let it talk.

05:29:59.160 --> 05:30:00.760
Nah, let them hear conversations

05:30:00.760 --> 05:30:02.940
you have in the background and who cares, right?

05:30:02.940 --> 05:30:05.600
Chair, are we seated high, are we seated low,

05:30:05.600 --> 05:30:07.840
are we leaning back, what's the vibe like?

05:30:07.840 --> 05:30:09.880
I think this is like fine, it's like a little lean back,

05:30:09.880 --> 05:30:12.200
but I think if I were to,

05:30:12.200 --> 05:30:14.720
I'd probably like make it a little bit tighter,

05:30:14.720 --> 05:30:16.520
or like a little blister, like a little bit,

05:30:16.520 --> 05:30:18.280
just so it makes me like in the zone,

05:30:18.280 --> 05:30:20.480
but yeah, I feel like this right now

05:30:20.480 --> 05:30:21.640
was like probably about perfect.

05:30:21.640 --> 05:30:22.720
Keep that posture right.

05:30:22.720 --> 05:30:23.560
Yeah.

05:30:23.560 --> 05:30:25.400
Well, CJ, thanks for walking me through your setup.

05:30:25.400 --> 05:30:26.840
I'm gonna steal some of this stuff at home.

05:30:26.840 --> 05:30:28.280
It'll make me a better player

05:30:28.280 --> 05:30:30.520
and hopefully makes you guys better players at home.

05:30:30.520 --> 05:30:32.520
We'll see you next time, later.

05:31:00.520 --> 05:31:10.520
It is the 14th match of the group stages here for Overwatch at EWC and we're about to see

05:31:10.520 --> 05:31:16.120
Dallas field take the stage taking on a very tough opponent and team liquid speaking of

05:31:16.120 --> 05:31:20.840
liquid we've got a watery smooth man who goes by the name of Iraq attack join us here in

05:31:20.840 --> 05:31:25.480
the studio rack welcome in are you excited to see your team play I'm super excited I've

05:31:25.480 --> 05:31:29.920
been waiting, you know, since yesterday we did close out that, uh, that close loss to

05:31:29.920 --> 05:31:33.960
Weibo, but I'm super excited to get back in it. Now, last time I was here, you were

05:31:33.960 --> 05:31:38.160
a fill in, you were playing on the main stage this time around, you're streaming. So tell

05:31:38.160 --> 05:31:42.320
me about your experience so far. We have the first two days in Paris been like for you.

05:31:42.320 --> 05:31:46.120
Uh, tons of fun. Actually, I was able to stream and go walk around. We actually went to the

05:31:46.120 --> 05:31:50.160
Eiffel Tower, mean affected another one of the players bit of sweet time. Lots of good,

05:31:50.160 --> 05:31:54.720
nice fans, good food. Jake, this is your turn to ask questions.

05:31:54.720 --> 05:31:57.020
I'm just curious how you expect this match to go.

05:31:57.020 --> 05:31:58.680
I mean, this is going to be a big one for Liquid,

05:31:58.680 --> 05:32:00.760
one that is not unfamiliar, right?

05:32:00.760 --> 05:32:03.040
With these two teams fueling Liquid clashing

05:32:03.040 --> 05:32:05.480
throughout the regular season, throughout this year,

05:32:05.480 --> 05:32:06.680
and even in the last one.

05:32:06.680 --> 05:32:09.600
So is this a match you're thinking about as a scary one?

05:32:09.600 --> 05:32:12.800
I know Dallas is a very unique team in North America.

05:32:12.800 --> 05:32:14.960
I mean, we have butt heads a lot with them,

05:32:14.960 --> 05:32:16.440
as you know, like every single stage,

05:32:16.440 --> 05:32:17.680
we go head to head with them.

05:32:17.680 --> 05:32:20.480
But we did see them lose to Falcons recently,

05:32:20.480 --> 05:32:21.600
which did lose to Weibo.

05:32:21.600 --> 05:32:24.040
So I think by some type of osmosis,

05:32:24.040 --> 05:32:26.380
us losing a way boat, we got that win.

05:32:26.380 --> 05:32:28.920
So when you look at these two teams' play styles,

05:32:28.920 --> 05:32:32.280
I think Liquid likes to play some of the Brawl compositions,

05:32:32.280 --> 05:32:33.920
but then you look at the team back Dallas Fuel

05:32:33.920 --> 05:32:36.840
and regionally, they like to play around their opponent

05:32:36.840 --> 05:32:37.960
and kind of like pick them apart.

05:32:37.960 --> 05:32:40.040
They're a little bit of a different style.

05:32:40.040 --> 05:32:43.520
How do you think those two play styles translate to LAN?

05:32:43.520 --> 05:32:46.840
I think definitely having a strong suit like Dallas A

05:32:46.840 --> 05:32:48.200
is really hard to play around

05:32:48.200 --> 05:32:50.080
because they keep throwing curveballs

05:32:50.080 --> 05:32:51.360
and curveballs and curveballs,

05:32:51.360 --> 05:32:52.520
but we have buckled down,

05:32:52.520 --> 05:32:55.280
We were in the Netherlands for a few weeks, bootcamping.

05:32:55.280 --> 05:32:57.520
All our Koreans are doing a lot of like English lessons

05:32:57.520 --> 05:32:59.360
and they're getting like really centered as a team

05:32:59.360 --> 05:33:01.120
and they look really good.

05:33:01.120 --> 05:33:03.680
I love how much work you guys are putting in as a team.

05:33:03.680 --> 05:33:05.680
Can you tell me a little bit about the fan base though,

05:33:05.680 --> 05:33:09.120
because I saw a number of ladies rockin' team liquid jerseys

05:33:09.120 --> 05:33:10.200
here in the venue.

05:33:10.200 --> 05:33:11.720
Are there some moms supporting the players

05:33:11.720 --> 05:33:12.720
who's all here in Paris?

05:33:12.720 --> 05:33:14.400
Yeah, so we got actually a huge group of moms.

05:33:14.400 --> 05:33:17.920
So we got my mom, we have Vega's mom and dad,

05:33:17.920 --> 05:33:19.600
Infected's mom and dad, Chisaurus,

05:33:19.600 --> 05:33:21.040
our coach's mom and dad.

05:33:21.040 --> 05:33:25.000
We got a huge group Vegas. I mean, yeah, we got, we got a lot of moms in here.

05:33:25.000 --> 05:33:28.680
I love it. There's a whole bunch of families out here supporting their players and what

05:33:28.680 --> 05:33:33.200
a great city to do it here in Paris. Let's talk about the match in particular, though,

05:33:33.200 --> 05:33:37.920
if we're going to see team liquid take down Dallas fuel, who has the most pressure on

05:33:37.920 --> 05:33:41.000
them today? Which role do you have the microscope on?

05:33:41.000 --> 05:33:45.600
Honestly, I'd probably put the most pressure on to the DPS. I mean, everyone knows them

05:33:45.600 --> 05:33:50.480
tree and zero are just they've been dominating it on team USA. You know, they took out chronic

05:33:50.480 --> 05:33:54.640
but Chronic is, he's been popping off like a lot recently, so.

05:33:54.640 --> 05:33:56.400
Chronic has definitely been a player to watch.

05:33:56.400 --> 05:33:58.640
On the other side of this matchup, we have Dallas,

05:33:58.640 --> 05:34:01.440
Phil and Jake, we have to talk a little bit about the team

05:34:01.440 --> 05:34:04.320
that used to be one of the favorites in the Overwatch League.

05:34:04.320 --> 05:34:05.800
What are the fuels showing you lately

05:34:05.800 --> 05:34:08.400
and who do they bring to play in Paris?

05:34:08.400 --> 05:34:10.200
You know, I think a player for me to watch

05:34:10.200 --> 05:34:11.840
is really CJ on this team, you know.

05:34:11.840 --> 05:34:14.240
He is the one who's often put in the position

05:34:14.240 --> 05:34:16.720
to get away with some of these really greedy flex supports

05:34:16.720 --> 05:34:19.200
to make a lot of those individual plays happen.

05:34:19.200 --> 05:34:26.740
He's been a really interesting player to watch, you know, his history in the game, really rising out to along among the top players in North America.

05:34:26.740 --> 05:34:31.700
So for me, it's the support line of Dallas Fuel that puts the pressure on that plays these unique styles.

05:34:31.700 --> 05:34:36.940
The question is, can they get away with those plays against the Liquid DPS, who are going to be bringing the pressure on them?

05:34:36.940 --> 05:34:43.200
I'd actually love to ask Rack of Tech about this, because Lukimino struggled yesterday to support players for Dallas Fuel.

05:34:43.200 --> 05:34:45.760
And, you know, we hired the Team Liquid logo here for a little bit.

05:34:45.760 --> 05:34:49.760
Put yourself, you know, support player in the shoes of someone like Lukimino,

05:34:49.760 --> 05:34:52.400
who plays more flex, kind of like support heroes.

05:34:52.400 --> 05:34:55.440
Can you make that work at a land like this, or should you just play the hits?

05:34:55.440 --> 05:34:57.760
Play the more comfort, regular kind of heroes?

05:34:57.760 --> 05:35:00.320
Ah, I mean, for him, you do see like an off meta.

05:35:00.320 --> 05:35:02.720
We do see the Alari, a lot of things you don't usually pay on,

05:35:02.720 --> 05:35:04.320
but that's like, that's his strong suit.

05:35:04.320 --> 05:35:05.680
I remember watching the game and I was like,

05:35:05.680 --> 05:35:07.120
this is like a really random character.

05:35:07.120 --> 05:35:09.120
But I was like, I'd love to see Lukimino go Moira.

05:35:09.120 --> 05:35:10.800
He went Moira instantly won the game.

05:35:10.800 --> 05:35:13.360
Like he's a type of guy to pull anything out and make it work.

05:35:13.360 --> 05:35:18.040
We're gonna talk more about the match in just a moment, but first let's hear from the players

05:35:18.040 --> 05:35:20.840
We've got one behind the scenes before this match kicks off

05:35:22.000 --> 05:35:24.240
Thanks guys. I'm here with Sunjun from Dallas fuel

05:35:24.240 --> 05:35:29.320
He is getting ready for the final match of the day Dallas fuel versus team liquid now Sunjun

05:35:29.320 --> 05:35:35.400
You had a pretty difficult match yesterday against Falcons for now though. How is the team doing?

05:36:13.360 --> 05:36:42.360
I am confident. I feel like all of our teammates are always confident. I do want to say the Koreans on that team are worse than the Koreans on Dallas.

05:36:42.360 --> 05:36:46.120
on Dallas Fuel. I love that answer. I love that confidence.

05:36:46.120 --> 05:36:48.360
Sanjun, thank you so much. Best of luck. Fighting.

05:36:49.960 --> 05:36:54.680
Calling out the former Korean teammates, no opponents in this matchup. Let's talk a little

05:36:54.680 --> 05:36:59.560
bit about your team Liquid Squad and the expectations against Dallas Fuel. We got 45

05:36:59.560 --> 05:37:03.880
seconds before we get to the stage. So how many maps does this go back and who wins it?

05:37:03.880 --> 05:37:08.280
It's got to go map three. I think super good opponent from Dallas Fuel, but we got to take

05:37:08.280 --> 05:37:09.120
take the win.

05:37:09.120 --> 05:37:09.940
Look what you want.

05:37:09.940 --> 05:37:10.780
Johnny?

05:37:10.780 --> 05:37:12.540
Look, Dallas Fuels should be favored,

05:37:12.540 --> 05:37:14.980
but I've been a team liquid apologist all of stage two.

05:37:14.980 --> 05:37:16.040
And so I got to arrive with them.

05:37:16.040 --> 05:37:17.460
I got to stick with it.

05:37:17.460 --> 05:37:19.980
Jake, 27 seconds to the stage.

05:37:19.980 --> 05:37:21.060
Who wins this one?

05:37:21.060 --> 05:37:22.380
Who are your players to watch?

05:37:22.380 --> 05:37:24.140
I'm kind of feeling team liquid right now.

05:37:24.140 --> 05:37:26.020
You know, the Dallas, they fell flat yesterday.

05:37:26.020 --> 05:37:27.860
And in some of these tricky styles,

05:37:27.860 --> 05:37:30.180
I feel like they can kind of be a struggle on land

05:37:30.180 --> 05:37:31.100
under huge pressure.

05:37:31.100 --> 05:37:32.460
And I think team Liquid are gonna be putting

05:37:32.460 --> 05:37:33.300
on that pressure today.

05:37:33.300 --> 05:37:36.220
Well, Raggedag, we have an awesome group of fans,

05:37:36.220 --> 05:37:37.940
some incredible production crew,

05:37:37.940 --> 05:37:40.940
and they brought over this fantastic sign for your mom.

05:37:40.940 --> 05:37:43.420
Bring this over to Mama Rack as we send it down

05:37:43.420 --> 05:37:45.780
to the stages, the final match of the day.

05:37:45.780 --> 05:38:15.400
Ladies and gentlemen, I am going to find you for the last game of the day for the

05:38:15.400 --> 05:38:17.880
For the moment, we're eating very well.

05:38:45.400 --> 05:38:48.680
and lifting this bad boy high in the air, alive and well.

05:38:48.680 --> 05:38:50.560
And who better than a young British boy

05:38:50.560 --> 05:38:51.840
to welcome the American team?

05:38:51.840 --> 05:38:53.040
Shall we go? Absolutely.

05:38:53.040 --> 05:38:55.600
Please welcome Dallas Fuel!

05:38:55.600 --> 05:39:02.960
MUSIC

05:39:02.960 --> 05:39:08.280
Dallas Fuel, the team to beat in North America,

05:39:08.280 --> 05:39:11.880
lives on stage here in Paris.

05:39:13.080 --> 05:39:15.080
They've got high hopes in this tournament.

05:39:15.080 --> 05:39:23.080
despite a setback yesterday and they need to maintain composure consistency and confidence

05:39:23.640 --> 05:39:31.400
if they want to stay alive composure consistency if they want to stay alive that's also the case for

05:39:31.400 --> 05:39:43.240
team liquid fresh blood a young nurse american roster that is still writing its history

05:39:45.080 --> 05:39:51.420
For Shuki, they are here to impress, and it's a great mix of American and Korean talents

05:39:51.420 --> 05:39:55.420
capable of high level upsets.

05:39:58.420 --> 05:40:05.980
One team, lives to fight another day, the other watches their key crush, it's all an end,

05:40:05.980 --> 05:40:07.580
it's the final match of the day.

05:40:07.580 --> 05:40:15.580
First, they fought for control of North America.

05:40:15.580 --> 05:40:19.580
Now, they're fighting for the right to keep representing it.

05:40:19.580 --> 05:40:23.580
North America's one of their most compelling domestic rivalries at least has followed us to Paris.

05:40:23.580 --> 05:40:28.580
And now, one of their flagship teams will be going home.

05:40:28.580 --> 05:40:32.580
Oh, and you know, these two teams are rivals, right?

05:40:32.580 --> 05:40:36.580
I mean, like in North America, if one of these teams won the event,

05:40:36.580 --> 05:40:39.220
And the other one's key would be in the trophy crush, right?

05:40:39.220 --> 05:40:46.860
And somebody is going to get it to do it to the other on day two here at EWC.

05:40:47.420 --> 05:40:51.660
Dallas obviously comes in with a lot of hype and really good in North America this year.

05:40:51.660 --> 05:40:53.900
It's been great to kind of have them back in the scene.

05:40:54.900 --> 05:40:57.420
But Liquid, very tough opponent.

05:40:57.420 --> 05:41:00.460
I mean, these two teams, they have not been hiding anything from each other.

05:41:00.460 --> 05:41:02.300
They know exactly what's going to be on the other side.

05:41:02.300 --> 05:41:03.300
Yeah, all from the world.

05:41:03.300 --> 05:41:08.760
Liquid probably came out of day one, frustrated by how close they came in that way of a matchup.

05:41:08.760 --> 05:41:12.240
Dallas left day one, looking for evidence that they'd even arrived.

05:41:12.240 --> 05:41:17.060
I mean, that showing against Falcons, I think, was vastly below expectations.

05:41:17.060 --> 05:41:21.980
They got taken to task, and now they make one more chance to show their quality,

05:41:21.980 --> 05:41:25.540
show what took them to their top spot in North America.

05:41:25.540 --> 05:41:29.540
Liquid forced them to evolve in the NA stage two playoffs.

05:41:29.540 --> 05:41:34.820
They came back for the rematch and won, dominated after getting 3-0 swept.

05:41:34.820 --> 05:41:39.620
Who do you think feels better coming into today after yesterday's results between these two?

05:41:40.820 --> 05:41:44.180
I mean, for me it's liquid. I just don't think, like, you know,

05:41:44.980 --> 05:41:48.180
you know Falcons are a quality team, but you also know that they've been getting

05:41:48.180 --> 05:41:53.460
beat up by everybody else. Right. You are the best team in North America. You are the standard.

05:41:53.460 --> 05:41:56.900
You are the ones that are supposed to be carrying the flag for your region,

05:41:56.900 --> 05:42:01.900
and you stumbled against a team that wouldn't have been here if they hadn't been good last year.

05:42:04.900 --> 05:42:10.900
And a game like this, right, obviously has huge ramifications for our second part of, you know,

05:42:10.900 --> 05:42:15.900
really the third stage in OWCS, right, like as we go back home,

05:42:15.900 --> 05:42:20.900
they start playing those online games. I mean, who knows if these roster's even the same at that point.

05:42:20.900 --> 05:42:26.900
It'll be a diva and a cap band here off the riff as a Nepal begin number one

05:42:28.940 --> 05:42:34.620
On its way from jumping in our first match in this series. It is of course a key crush match

05:42:35.380 --> 05:42:37.380
the line

05:42:37.580 --> 05:42:42.520
Downsfield would like to leave Paris having shown a bit more of their quality a bit more of that depth

05:42:43.120 --> 05:42:48.460
They carry the reason for trophy liquid all they carry. Honestly, he's the memory of sweeping Dallas on the way to it

05:42:48.460 --> 05:42:51.460
Well, today we're going to find out which one is more important.

05:42:51.460 --> 05:42:54.460
Attack showed us a lot of Xayah in the game against Wimbledon.

05:42:54.460 --> 05:42:56.460
Looks quite good in certain comps. It looks like it.

05:42:56.460 --> 05:42:58.460
Is there answer to the malibu?

05:42:59.460 --> 05:43:01.460
Yeah, it'll be Amaga set up here for Dallas.

05:43:01.460 --> 05:43:02.460
Fuel.

05:43:03.460 --> 05:43:07.460
Sheon, Tracer for both sides.

05:43:07.460 --> 05:43:10.460
I really like this when we saw it from Team Liquid yesterday, right?

05:43:10.460 --> 05:43:12.460
They were able to kind of use those bubbles.

05:43:12.460 --> 05:43:16.460
On the Sheon, in the Tracer, then get aggressive with that Xarya.

05:43:18.460 --> 05:43:20.820
Macto's not getting any charge for free.

05:43:20.820 --> 05:43:24.460
He's got those bubbles, until they're absolutely needed.

05:43:24.460 --> 05:43:25.580
Got it, they get the Suzy.

05:43:25.580 --> 05:43:26.780
Right timing there from CJ.

05:43:26.780 --> 05:43:29.620
He's standing, that could have been arcling with the Shihana, Chronic.

05:43:29.620 --> 05:43:32.220
Proud to be caught, he's up on top of the statue.

05:43:32.220 --> 05:43:33.780
Does that ever deal with Kibbus?

05:43:33.780 --> 05:43:37.580
I mean, it's incredible that CJ is able to hit that Suzy, right?

05:43:37.580 --> 05:43:40.020
I mean, now Chronic kind of moving his way up to the high ground,

05:43:40.020 --> 05:43:41.700
and it hits him in motion.

05:43:41.700 --> 05:43:42.900
You don't connect on that.

05:43:42.900 --> 05:43:46.060
Chronic is most certainly dead, and this fight goes way different.

05:43:46.060 --> 05:43:52.340
fronic with three to kick things off such a funny comment as Sonjin makes in the pre-match

05:43:52.340 --> 05:43:58.220
that our careers are better than their careers. You see that even though both teams are representing

05:43:58.220 --> 05:44:03.060
North America, that's not regional rivalry. All I know are the American players are bad

05:44:03.060 --> 05:44:08.140
equal but our careers will be better than yours. That's the difference. Well so far it's been

05:44:08.140 --> 05:44:11.940
an old American player standing as authority on this game. Sonjin though gets involved in

05:44:11.940 --> 05:44:16.220
Kivis is again the first candidate to be liquid, they are struggling to get the Jericho alive!

05:44:18.340 --> 05:44:21.020
This is not been a good start for Team Liquid.

05:44:21.520 --> 05:44:25.220
Hasn't even really got like a really great fight.

05:44:25.660 --> 05:44:30.740
CJ already, just the healing he's been able to build up to without Shizune Rush already.

05:44:30.740 --> 05:44:34.540
He's a 60% leader, getting closer to 70%, a huge gap.

05:44:36.060 --> 05:44:39.860
Team Liquid needs to wake up, bitch. I mean, this has been a really rough start for this map.

05:44:39.860 --> 05:44:41.140
Yeah, they are asleep to the wheel.

05:44:41.940 --> 05:44:46.500
But he was able to get into a flanking position, but noticed immediately by Cromack and forced back.

05:44:46.500 --> 05:44:51.700
Got to get it come forward and there is the stop. This time it's Vega picked up still a support.

05:44:51.700 --> 05:44:55.620
First half of the rank in terms of elimination. What a quite a nice stick.

05:44:55.620 --> 05:44:58.420
Kimus again just gets... But that was Kimus' rush!

05:44:58.420 --> 05:45:02.740
Yeah, well, you know, towards the end I feel like I think it came in really late when he was like stuck.

05:45:02.740 --> 05:45:05.140
He took the already fricked road back to spawn.

05:45:07.380 --> 05:45:10.100
Yeah, I mean, I guess. Sure, why not?

05:45:10.100 --> 05:45:12.100
Yeah, you'll have a grab here, 14, and you'll be quick.

05:45:12.100 --> 05:45:13.100
But the HRB lane.

05:45:13.100 --> 05:45:14.100
Yeah.

05:45:15.100 --> 05:45:18.100
You know, you only meet, you meet more than one person for that.

05:45:18.100 --> 05:45:19.100
He was the only one alive.

05:45:19.100 --> 05:45:21.100
It was like a next time.

05:45:21.100 --> 05:45:22.100
He's quite good for the lore.

05:45:22.100 --> 05:45:24.100
The $3,000 fine straight away.

05:45:24.100 --> 05:45:26.100
Okay, yeah, hold over if you do that.

05:45:26.100 --> 05:45:29.100
Liquid need to get some prize money before they think about playing near Feinstein.

05:45:29.100 --> 05:45:31.100
3 is down, a chronic sweep.

05:45:31.100 --> 05:45:32.100
Causing a grab.

05:45:32.100 --> 05:45:33.100
Is this too late in the day?

05:45:33.100 --> 05:45:35.100
Attacks have an alternative to one elimination.

05:45:35.100 --> 05:45:37.100
At least Buck Dallas will be back with a vengeance to the point.

05:45:37.100 --> 05:45:39.100
A kill and has a cage fight.

05:45:39.100 --> 05:45:40.880
and a score to settle.

05:45:40.880 --> 05:45:42.340
With Mina trying to stay safe,

05:45:42.340 --> 05:45:43.940
attacks not to be able to get out of the cage though,

05:45:43.940 --> 05:45:45.820
but he is gonna get runnin' down.

05:45:45.820 --> 05:45:47.460
Keeps it there, oh it seems to be.

05:45:47.460 --> 05:45:49.660
This time, Luke keeps himself off the right side

05:45:49.660 --> 05:45:50.980
of the kill feed.

05:45:50.980 --> 05:45:53.140
For now, attack, nice and healthy.

05:45:53.140 --> 05:45:55.220
They wanna push up, down the spill, folding back.

05:45:55.220 --> 05:45:57.100
Kellen realizing he can't hang.

05:45:57.100 --> 05:45:59.340
It looks like they'll concede finally.

05:45:59.340 --> 05:46:00.660
The chance for Liquid to get on the ball.

05:46:00.660 --> 05:46:03.420
I mean, tremendous shot by the Luke and CJ.

05:46:03.420 --> 05:46:04.980
They keep killin' alive on through there.

05:46:04.980 --> 05:46:06.340
He backed up.

05:46:06.340 --> 05:46:08.780
You're gonna be able to get another Kitsude rush here.

05:46:08.780 --> 05:46:10.780
Rather fast from CJ.

05:46:10.780 --> 05:46:12.780
Sunju with a pulse bomb as well.

05:46:12.780 --> 05:46:14.780
It's just backing out there for a quick second.

05:46:14.780 --> 05:46:17.780
Might allow Dallas to be able to use his Continuous Rush.

05:46:17.780 --> 05:46:19.780
Flip the point back.

05:46:19.780 --> 05:46:21.780
Take round number one.

05:46:21.780 --> 05:46:23.780
Continuous now from CJ.

05:46:23.780 --> 05:46:26.780
Talon really is going to revel in the cooldown reduction

05:46:26.780 --> 05:46:27.780
that he's going to get.

05:46:27.780 --> 05:46:28.780
The patch's not clear.

05:46:28.780 --> 05:46:29.780
Not bubble available for him.

05:46:29.780 --> 05:46:31.780
Got Suzu and a bubble coming for Lately,

05:46:31.780 --> 05:46:33.780
but it will early enough keep him alive.

05:46:33.780 --> 05:46:34.780
Still, we got a point clip though.

05:46:34.780 --> 05:46:35.780
It's Dallas' hat control.

05:46:35.780 --> 05:46:37.780
Loops have a review of the attack now as Continuous Rush

05:46:37.780 --> 05:46:41.780
This one at least had teammates alive to benefit from it.

05:46:41.780 --> 05:46:44.780
Let me know, take it down by three.

05:46:44.780 --> 05:46:46.780
Who is on a locking spree?

05:46:46.780 --> 05:46:50.780
A massive comeback there for TL.

05:46:50.780 --> 05:46:53.780
That cage, the rush used there for Dallas.

05:46:53.780 --> 05:46:56.780
You see the amount of pressure that Kellen is putting on attack.

05:46:56.780 --> 05:47:00.780
Both bubbles, like the Moga just kind of blows them up and then just goes for a stump.

05:47:00.780 --> 05:47:03.780
Just trying to deal with that Zarya as fast as possible.

05:47:03.780 --> 05:47:07.780
And he does end up getting attacked, but ends up at what cost, cost him his life.

05:47:08.380 --> 05:47:11.580
Another grab, or attack. Yeah, Pulse Bomb as well.

05:47:11.580 --> 05:47:15.180
That's a mighty strong combination. CJ will be hard pressed to get back.

05:47:15.780 --> 05:47:17.380
Suzu down in time.

05:47:17.780 --> 05:47:20.380
Attack might be trying to play around that cooldown as well, we'll see.

05:47:21.180 --> 05:47:22.780
That's the reposition here.

05:47:22.780 --> 05:47:25.380
It actually moved all consponses and opportunity crab into the choke.

05:47:25.380 --> 05:47:27.980
Sound barrier that prescribed response from Lutmino and Chivis is down.

05:47:27.980 --> 05:47:30.180
Hit the Pulse Bomb, clearly not a factor.

05:47:30.180 --> 05:47:33.180
CJ was able to find the Suzu in time and Favre is down.

05:47:33.180 --> 05:47:39.980
Disaster for Team Liquid, completely outmaneuvered by Dallas, an attack where for a panic graphic just didn't stick.

05:47:39.980 --> 05:47:47.680
Getty Kellen just pushes right on through it, right? He ends up getting to this entry by the third in the fight as well.

05:47:49.180 --> 05:47:55.680
65% there, 14 Liquid, but it does feel a little bit more lopsided than that in favor of the Dallas Fuel.

05:47:55.680 --> 05:48:00.680
That's first frag, I don't think. Passage of play.

05:48:00.680 --> 05:48:05.680
Oh my goodness. I don't even blame the kid for that.

05:48:05.680 --> 05:48:07.680
What are you doing?

05:48:07.680 --> 05:48:09.680
It's a low light for your forgiveness, that is.

05:48:09.680 --> 05:48:15.680
Biabolical. Zaya offers the same value proposition as she does in direct games, obviously.

05:48:15.680 --> 05:48:20.680
She offers some bubble utility. She has high damage for a tank, however.

05:48:20.680 --> 05:48:23.380
Opponents are coordinated and they can use their sound barrier.

05:48:23.380 --> 05:48:28.880
And protection suzu on the right timing, the chromatons surge is hard to force through.

05:48:28.880 --> 05:48:35.780
And then MAGA is not as threatened by the high energy Zarya as maybe some other tanks, right?

05:48:35.780 --> 05:48:39.680
I know with how good MAGA is and the damage output of MAGA just in general, right?

05:48:39.680 --> 05:48:43.880
So, just kind of breaks the bubbles and doesn't even, you know, not even phase.

05:48:43.880 --> 05:48:48.680
Stop coming on in, joyride right after it, suzu used there, so everybody on team Liquid.

05:48:48.680 --> 05:48:53.680
Okay, keeps their health bars fully stuffed up there and healthy.

05:48:53.680 --> 05:48:55.680
Okay, Taka's above himself there.

05:48:55.680 --> 05:48:56.680
Kellen just falls to that bottom.

05:48:56.680 --> 05:48:58.680
Ah! To no one! It doesn't have one to work with!

05:48:58.680 --> 05:49:00.680
That is so elegantly navigated by Dallas!

05:49:00.680 --> 05:49:02.680
Kellen is traded out for a go.

05:49:02.680 --> 05:49:04.680
So tank for tank.

05:49:04.680 --> 05:49:08.680
Now, are we going to look at how effectively the healers can keep their DPS alive and chronic?

05:49:08.680 --> 05:49:10.680
This gets cut off from line of sight.

05:49:10.680 --> 05:49:13.680
Liquid with a scrappy exchange at the start of the round.

05:49:13.680 --> 05:49:18.120
the round, and the Gino will be advised not to stay too close to this.

05:49:18.120 --> 05:49:22.680
Well, they thought both supports alive, and Sunjin, not Sunjin anymore, as he just finds

05:49:22.680 --> 05:49:23.680
that kill.

05:49:23.680 --> 05:49:27.640
Now I think they'll try and get out of dodge here, as the support's going to back up towards

05:49:27.640 --> 05:49:28.640
the show.

05:49:28.640 --> 05:49:31.360
Looks like they would have tried to maybe contest that, keep it going a little bit.

05:49:31.360 --> 05:49:36.280
Players coming off a spawn for Dallas, but now Team Liquid able to control high ground.

05:49:36.280 --> 05:49:41.360
It's built up to a continued rush, just that one fight, a pretty easy fight for him.

05:49:41.360 --> 05:49:44.360
Dallas probably want to play on this point as much as they possibly can.

05:49:45.360 --> 05:49:48.360
With limited opportunities for energy generation for attack.

05:49:49.360 --> 05:49:52.360
Try and make sure they don't get poked down as they make their way to the objective.

05:49:53.360 --> 05:49:55.360
If this has a continue rush, you're gonna let it go straight away.

05:49:55.360 --> 05:49:56.360
That's his tripling for win in the first fight.

05:49:56.360 --> 05:49:58.360
Almost dropped so that was a little bit dangerous.

05:49:58.360 --> 05:50:02.360
Tree, looking for a way to wrap around here, but all Dallas have kept themselves at a healthy distance.

05:50:02.360 --> 05:50:06.360
We're at the exception of Chronic as there are bears down upon him with the pulse pistols.

05:50:06.360 --> 05:50:08.360
Sodom's gonna blink away.

05:50:08.360 --> 05:50:12.400
Every call used ever since you know he ends up using a pulse bomb tries to maybe catch somebody

05:50:12.920 --> 05:50:16.920
Coming out of that animation, but this has been a great start for team liquid

05:50:17.560 --> 05:50:22.040
They end up using that continual rush everybody on Dallas separates. They kind of isolated target there

05:50:22.040 --> 05:50:24.600
Which chronic not able to get out of his legs

05:50:24.600 --> 05:50:30.120
So now it's aggression from team liquid tree with the joy ride right around the corner of that slick little slide

05:50:30.120 --> 05:50:33.360
And now they're gonna try and compare the shoes for Dallas sound barrier deployed

05:50:33.360 --> 05:50:36.360
Luke hasn't quite been able to build his kit.

05:50:36.360 --> 05:50:39.360
In liquid, don't turn it necessarily into a kill opportunity.

05:50:39.360 --> 05:50:41.360
Those devices call back the killings at the cage.

05:50:41.360 --> 05:50:44.360
He wants to fight on the point, but the rest of his opponents refuse to acquiesce.

05:50:44.360 --> 05:50:46.360
There's Luke down down to the screen.

05:50:46.360 --> 05:50:47.360
Inside the cage we go.

05:50:47.360 --> 05:50:49.360
Tree only has eyes for CJ.

05:50:49.360 --> 05:50:50.360
Dangling like forbidden fruit.

05:50:50.360 --> 05:50:53.360
He'll deal with him, then send a message.

05:50:53.360 --> 05:50:57.360
The cage might use their sooner rush as well.

05:50:57.360 --> 05:50:58.360
That seemed liquid.

05:50:58.360 --> 05:51:00.360
I mean, Tree does a nice job with the screen, right?

05:51:00.360 --> 05:51:01.360
Just going in, getting one.

05:51:01.360 --> 05:51:05.360
Obviously, it's the benefits of those Zarya bubbles and the damage following it up.

05:51:05.360 --> 05:51:10.360
It's Luke Amino with a sound barrier for this round, completely dominated.

05:51:10.360 --> 05:51:12.360
5-0, nice job getting the bead off in time.

05:51:12.360 --> 05:51:14.360
Yeah, interesting grab, but didn't hit anyone initially.

05:51:14.360 --> 05:51:16.360
I think Luke actually charged into it,

05:51:16.360 --> 05:51:19.360
he's gonna bead off probably for Kellan's sake, if anyone else's.

05:51:19.360 --> 05:51:21.360
Liquid don't know how to turn that into elimination,

05:51:21.360 --> 05:51:23.360
so Dallas are on the point.

05:51:23.360 --> 05:51:27.360
Dangerous game, Luke is playing there with that boop around the corner,

05:51:27.360 --> 05:51:30.360
and always gets punished for it, that Chronix has a spree coming up very shortly.

05:51:30.360 --> 05:51:34.360
Probably may not need to use it though, Suzu does get deployed.

05:51:34.360 --> 05:51:37.360
Chronics happen to take a back seat, but they kind of laugh for a flick in Liquid's favor.

05:51:37.360 --> 05:51:39.360
That would be devastating.

05:51:39.360 --> 05:51:40.360
Awesome, Sunjin.

05:51:40.360 --> 05:51:43.360
Finds Tree and guarantees to fight me.

05:51:43.360 --> 05:51:45.360
Sunjin is low, gonna use the recall.

05:51:45.360 --> 05:51:48.360
Not gonna end up taking the fight there against Zera.

05:51:48.360 --> 05:51:53.360
At that moment in time, but finally Dallas, they're able to get a hold of the point.

05:51:53.360 --> 05:51:55.360
They get control of some high ground here.

05:51:55.360 --> 05:51:57.360
I think this is a massive fight that's coming up.

05:51:57.360 --> 05:51:58.360
Dallas.

05:51:58.360 --> 05:52:03.360
They have their scree, they have their Katsune rush, they'll be matched on the other side.

05:52:03.360 --> 05:52:07.360
And if they hold on, attack already very charged up.

05:52:07.360 --> 05:52:09.360
Ooh, I like the mechanics there from the attack.

05:52:09.360 --> 05:52:11.360
Trying to close down quickly.

05:52:11.360 --> 05:52:12.360
Look down first.

05:52:12.360 --> 05:52:13.360
Three down on one.

05:52:13.360 --> 05:52:14.360
That will be an H joy.

05:52:14.360 --> 05:52:16.360
The Katsune rush is going to follow, but TJ can't keep telling me live.

05:52:16.360 --> 05:52:18.360
Why are you committing to this?

05:52:18.360 --> 05:52:19.360
Go away, chronic!

05:52:19.360 --> 05:52:20.360
He's got to go for it.

05:52:20.360 --> 05:52:21.360
Liquid, of course.

05:52:21.360 --> 05:52:24.360
We'll take the round if it's not a Dallasville fight.

05:52:24.360 --> 05:52:26.360
We unfortunately, it's just too little.

05:52:26.360 --> 05:52:28.360
It doesn't come at the right time.

05:52:28.360 --> 05:52:30.360
Chronic holds onto that ultimate.

05:52:30.360 --> 05:52:32.360
So his teammates are already falling.

05:52:32.360 --> 05:52:34.360
How about their maples, folks?

05:52:34.360 --> 05:52:36.360
We got a really competitive map, what?

05:52:36.360 --> 05:52:38.360
Man, I don't know what.

05:52:38.360 --> 05:52:40.360
Round one, kind of pretty comfortable

05:52:40.360 --> 05:52:42.360
in favor of Dallas.

05:52:42.360 --> 05:52:44.360
Round two, the complete opposite direction.

05:52:44.360 --> 05:52:48.360
In favor of Team Liquid.

05:52:48.360 --> 05:52:50.360
Yeah, Chronic has to use that ultimate.

05:52:50.360 --> 05:52:52.360
Yeah, he might have played the end.

05:52:52.360 --> 05:52:54.360
He has to make something happen.

05:52:54.360 --> 05:53:00.360
I wonder if we're going to try and just stall and try something more passive, but they don't play a deeper composition, so that gets harder and harder.

05:53:00.360 --> 05:53:02.360
It would have been very difficult, I mean.

05:53:02.360 --> 05:53:08.360
And also, you know, you're Shion with the supports, you don't know if it's Tracer kind of darting in and out, maybe.

05:53:08.360 --> 05:53:12.360
But Shion doesn't have that level of mobility and survivability, so...

05:53:12.360 --> 05:53:15.360
See if there's any huge changes here.

05:53:15.360 --> 05:53:21.360
Killing into our next round, you see that Zarya damage really ramping up, therefore attacking Dallas.

05:53:21.360 --> 05:53:26.240
They'll pitch that Moga. They're gonna play some sick here Lukamino on the Wu Yang for a little bit more hope.

05:53:26.240 --> 05:53:36.360
Yeah, Luke sort of teased at this in an interview recently with OWTV says I really love Wu Yangs for one of my favourites and we're a team that likes the clays of unconventional styles.

05:53:36.360 --> 05:53:41.840
So it's kind of a folk competition on a control map, which is only really a recent development in the game.

05:53:41.840 --> 05:53:48.000
But once we've seen the Sigma, we've seen the Domino on occasion, that's the issue that we're talking about.

05:53:48.000 --> 05:53:52.480
Well, like, weaing. Like, the damage is really good from weaing with the poke, but it's only really good at range.

05:53:52.480 --> 05:53:57.100
Like, up close, the damage is like pretty, like, it's kind of funky to land shots with the weapon.

05:53:57.100 --> 05:54:05.280
I also feel like you want to feel minor perk online as early as possible, because that healing increase to your sort of nominated target,

05:54:05.280 --> 05:54:07.780
lots of the back view doing damage is really important.

05:54:07.780 --> 05:54:12.120
Well, the damage also doesn't really start to ramp up until you get a major with the 3 orbs, right?

05:54:12.120 --> 05:54:13.120
Yeah, triple orbs.

05:54:13.120 --> 05:54:14.120
That's true.

05:54:14.120 --> 05:54:20.300
So it takes time. Like at this range though, like this is where obviously Luka Minos can really be effective.

05:54:20.300 --> 05:54:23.420
It's just like a tree and Zerigah close to him. That's gonna be tough.

05:54:23.420 --> 05:54:25.820
Constant boat damage though is a bit of a problem for Zyra.

05:54:25.820 --> 05:54:29.520
Yes, she has two bubbles that she doesn't want to use too frivolously.

05:54:29.520 --> 05:54:33.920
And O last forever. She doesn't have a static shield that she can use to close the gap, so...

05:54:33.920 --> 05:54:37.220
Because Zyra to take space, she has to use her three valuable cooldowns.

05:54:37.220 --> 05:54:39.520
Like a boat comp could be a punisher in doing so.

05:54:39.520 --> 05:54:40.120
Oh, win.

05:54:40.120 --> 05:54:41.820
No, win's an overwatch.

05:54:41.820 --> 05:54:45.040
I was gonna say I would I would really like the diva potential to switch here

05:54:45.700 --> 05:54:49.860
You know for attack, but let's let's see some winded overwatches

05:54:51.540 --> 05:54:53.540
That accretion clearly not meant for attack

05:54:54.020 --> 05:54:56.020
He drops on it

05:54:56.220 --> 05:55:01.020
Going off see the beneficiary that it healing from the slam of which you know weeks in use

05:55:01.020 --> 05:55:05.740
He obviously the go-to tax really just about every situation be a title blast you use here on the subject

05:55:05.740 --> 05:55:10.420
Okay chasing down the shield dream of down but on a high ground hurts the coffee punished

05:55:10.420 --> 05:55:16.900
Somehow he's ever stay alive, attack don't have to fall in, tree still alive, but chronic was going by 0,

05:55:16.900 --> 05:55:23.020
it was a sick pulse bomb, Sonship the ultimate flex as a tracer player sticking another tracer.

05:55:23.020 --> 05:55:28.420
Turns into an even fight, Gellar's gonna drop down on the point now, gonna be relying on Sonship to do some work,

05:55:28.420 --> 05:55:33.420
the tree is aware of where the tracer's coming from, a liquid prevail in a very scrappy affair.

05:55:33.420 --> 05:55:37.920
I mean tree being able to live there is massive right, the title bias comes in but he's on the high ground,

05:55:37.920 --> 05:55:39.420
you actually can't get that line as safe.

05:55:39.420 --> 05:55:44.300
Lucavino now, gonna go over to Brig with that Winston in play.

05:55:44.300 --> 05:55:46.300
It's dead, it's going to hurt!

05:55:46.300 --> 05:55:48.300
What happened to Wicheltz though?

05:55:48.300 --> 05:55:51.820
Yeah, we'll see now if you decide to play the choke here if your team liquid.

05:55:51.820 --> 05:55:54.540
Obviously not an easy dive target now, right?

05:55:54.540 --> 05:55:56.540
Like it was the Guion before, Brig.

05:55:56.540 --> 05:55:59.100
Not exactly what you want to jump on into.

05:55:59.100 --> 05:56:01.340
We can't play a poke-cop against the dive-cop, man.

05:56:01.340 --> 05:56:03.340
Everybody knows that, it's Overwatch 101.

05:56:03.340 --> 05:56:05.340
Lucavino shield, absolutely cracked.

05:56:05.340 --> 05:56:06.540
He's caught in the corner.

05:56:06.540 --> 05:56:07.980
Speaking of the cracked, here's Tree.

05:56:07.980 --> 05:56:13.500
We continue to run rampant and down skill are going to be bundled out of the chain we get again

05:56:14.220 --> 05:56:17.220
They get pushed back you'll end up having team liquid here take the lead

05:56:18.260 --> 05:56:21.860
And they can't lose something has to be able to live that he is so deep

05:56:22.220 --> 05:56:24.340
Pretty a lot of cool. That's just staying in the game

05:56:24.780 --> 05:56:29.180
And if he falls now that is brutal. Oh dear primal rage here for attack

05:56:29.680 --> 05:56:31.680
In a back leg chronic under a lot of pressure

05:56:31.680 --> 05:56:34.900
But get the old clock clock that has to respect that wall damage outputs

05:56:34.900 --> 05:56:37.300
But it's still gonna deal with chronic with a lazy backhand

05:56:37.980 --> 05:56:39.980
The second kill for him now, fighting Luke and Mino.

05:56:40.460 --> 05:56:44.780
Well, Tree and Vega might be out of the mixed team. Liquid are still in a solid position. They still have the tack.

05:56:45.820 --> 05:56:47.020
But he still commands respect.

05:56:47.580 --> 05:56:51.620
Yeah, Sundin just trying to play off all these health packs. They got a force of recall there at Azera.

05:56:52.420 --> 05:56:54.420
Sundin's somehow able to stay alive.

05:56:54.620 --> 05:56:55.620
Dallas running at a time!

05:56:55.780 --> 05:56:56.280
Yeah!

05:56:56.420 --> 05:56:59.500
Okay, 80! Oh, attack! It's a nice 50-climbing effort. Give us...

05:57:00.100 --> 05:57:02.100
Those are improved drastically over the course of the pull.

05:57:02.700 --> 05:57:05.980
87% and counting. What did Dallas still have to hang their hat on?

05:57:05.980 --> 05:57:10.520
Zondra needs a pulse bomb, needs to build a quick Xera, they're gonna throw one of them, sort of falls away from it.

05:57:10.520 --> 05:57:13.720
Zondra knows he's getting an opportunity here, but elsewhere it's attack going a little bit low on the point.

05:57:13.720 --> 05:57:15.880
Kivus trying to keep top down now as the bubble's throwing down.

05:57:15.880 --> 05:57:18.220
Suzy used just to help attack me, that frontline.

05:57:18.220 --> 05:57:19.480
He jumps away from the pulse bomb.

05:57:19.480 --> 05:57:20.880
Zondra starts not connect.

05:57:20.880 --> 05:57:22.180
He's forced to recall now.

05:57:22.180 --> 05:57:23.180
We have a flip.

05:57:23.180 --> 05:57:27.280
69% of Karnic for Dallas Fuel, they get control back with Liquid-Armed, done fighting.

05:57:27.280 --> 05:57:27.780
Rally.

05:57:27.780 --> 05:57:28.980
Shield bashed onto attack.

05:57:28.980 --> 05:57:34.580
Kivus is gonna get a constant eruption play though, and attacks gonna benefit drastically from lower bubble cooldowns.

05:57:34.580 --> 05:57:37.260
He'll keep throwing them into play now as he gets up on that high ground.

05:57:37.260 --> 05:57:38.820
It's Liquid, flip the point back.

05:57:38.820 --> 05:57:39.660
Givus is rushed.

05:57:39.660 --> 05:57:41.860
Very well apportioned in this moment, but now it's expired.

05:57:41.860 --> 05:57:44.060
And Kellen gets down and dirty with the Kiriko.

05:57:44.060 --> 05:57:44.940
Dive up for attack.

05:57:44.940 --> 05:57:46.060
He's got no support left.

05:57:46.060 --> 05:57:49.740
And Dallas Fuel will continue to burn here on the pole.

05:57:49.740 --> 05:57:53.340
They have a forward fight win at the cost of many big ultimates,

05:57:53.340 --> 05:57:54.060
but they're still in it.

05:57:54.060 --> 05:57:56.420
Yeah, you're going to get another fight here, though.

05:57:56.420 --> 05:57:58.540
Four team Liquid.

05:57:58.540 --> 05:58:01.620
Sunjin forces recall yet again.

05:58:01.620 --> 05:58:03.180
Vega getting closer and closer.

05:58:03.180 --> 05:58:06.460
If you shoot this out, Mario, most likely you get a Primal Rage here to extend it.

05:58:06.460 --> 05:58:08.060
Somebody needs to get a touch though.

05:58:08.940 --> 05:58:10.060
Oh, the whip shot here potentially.

05:58:10.060 --> 05:58:12.060
Oh, Xero's not gonna be able to get a touch, he actually dies.

05:58:12.060 --> 05:58:13.180
Anybody else? Yes, attack 7.

05:58:13.180 --> 05:58:14.860
Get on there, but Vega got picked off!

05:58:14.860 --> 05:58:16.300
Oh, Dallas Fuel!

05:58:16.300 --> 05:58:19.500
Wait for the game to come to them, and Team Liquid have been found wanting.

05:58:19.500 --> 05:58:21.660
Attack has to buy some time here with a Primal Rage,

05:58:21.660 --> 05:58:23.820
and then environmental kill Wisco and Miss Eater,

05:58:23.820 --> 05:58:24.860
but there's no help.

05:58:24.860 --> 05:58:25.660
Tree down.

05:58:25.660 --> 05:58:27.660
I hear the dead eye getting popped by Chronic.

05:58:27.660 --> 05:58:30.060
An attack is finished off by the Cassidy.

05:58:30.060 --> 05:58:32.620
Right click there, just to put the fear of God in Vega,

05:58:32.620 --> 05:58:36.380
and Dallas! What a scrap fist! They've taken our first map!

05:58:39.180 --> 05:58:46.380
That one goes down to the wire. The huge kill on Zera. Right, he's trying to work that outside,

05:58:46.380 --> 05:58:51.260
being able to go get a touch. Key balls. They end up losing Vega, who's close to the sound barrier

05:58:51.260 --> 05:58:56.540
at that time. It's probably the two worst players they get a loss in that situation and

05:58:57.340 --> 05:58:59.660
that ends up allowing Dallas to take the map.

05:58:59.660 --> 05:59:05.620
I think just the raw level of individual skill on display there was astonishing great trace of play

05:59:05.620 --> 05:59:10.220
I love the move over to the Winston to answer what was looking like a pop-com

05:59:10.820 --> 05:59:16.860
But ultimately it is not gonna hit the shot on Cisgross from Zondre and the guy has come such a long way of the last couple of years

05:59:18.540 --> 05:59:24.500
Remarkable finish here for Dallas being pushed to the limit as only liquid seem to know how to do these guys regionally

05:59:24.620 --> 05:59:27.980
We're gonna head to an Evu key. We've got lose standing by with some very special guests

05:59:27.980 --> 05:59:34.980
Very special guests indeed. I am joined with Isla and Hoid, proud Liquid Vegas parents.

05:59:34.980 --> 05:59:38.980
Even though the boys didn't get the first game, I'm sure that they come back in the series.

05:59:38.980 --> 05:59:46.980
I wanted to ask you, because we know how complicated it can be, you know, to be the parents of a professional or someone that wants to go pro in eSports.

05:59:46.980 --> 05:59:52.980
I want to know how long has been Vegas passionate about Overwatch and how has it been, you know, handling all this at home?

05:59:52.980 --> 06:00:01.540
Hi everyone. He started very very young. I think since four years old he loved his iPad, played Minecraft and from there

06:00:01.540 --> 06:00:07.540
As soon as Overwatch came out, one of his best friends told him, hey get the game, get the game

06:00:07.660 --> 06:00:13.820
So we bought the game for him and from there it became his passion. I'm thinking about 10 years ago

06:00:13.980 --> 06:00:19.220
That's when it happened. So he's been playing since then and that's that's his love

06:00:19.220 --> 06:00:21.220
That's an amazing story.

06:00:21.220 --> 06:00:24.220
So first question, how long has it been since Vega was founded in Overwatch?

06:00:24.220 --> 06:00:26.220
When you managed it a little bit at home,

06:00:26.220 --> 06:00:28.220
since the age of 4 years, he was an iPad kid.

06:00:28.220 --> 06:00:30.220
He played games like Minecraft, etc.

06:00:30.220 --> 06:00:33.220
And as soon as the game came out, his best friend told him,

06:00:33.220 --> 06:00:35.220
you have to play the game, you have to play the game.

06:00:35.220 --> 06:00:37.220
We bought the game and it was a complete passion.

06:00:37.220 --> 06:00:39.220
Now Roy, I'm turning to you because, you know,

06:00:39.220 --> 06:00:41.220
now you get to travel around the world,

06:00:41.220 --> 06:00:43.220
see your son playing on the biggest stage,

06:00:43.220 --> 06:00:45.220
with 100,000 people watching him.

06:00:45.220 --> 06:00:47.220
So how does that feel today?

06:00:47.220 --> 06:00:54.260
Amazing my boy's fallen his dream this dream is a dream for a lot of the gamers and I tell the parents when I meet them everywhere

06:00:54.740 --> 06:00:59.060
Believe in your kid. Let them live their dream and it could be very rewarding

06:00:59.140 --> 06:01:06.880
And I love seeing my son travel the world and we get the chance to travel with him family and friends and a lot of fans

06:01:07.180 --> 06:01:10.660
And a lot of fans of course what a what a beautiful thought

06:01:10.940 --> 06:01:12.940
Go team liquid

06:01:12.940 --> 06:01:18.940
The second question, you can come here to Paris to see your son play in front of hundreds of young players.

06:01:18.940 --> 06:01:22.940
What does it do to you? Well, I'm so happy to see my son live his dream.

06:01:22.940 --> 06:01:26.940
When I meet parents, I give them confidence. Your children leave their lives to their dreams as well.

06:01:42.940 --> 06:01:48.300
Beautiful trust from the parents, of course, and let's get back to the game to see if Liquid boys can get it

06:01:51.540 --> 06:01:55.820
Now if you feel the same as Vegas parents your faith would not be misplaced this team

06:01:56.780 --> 06:02:00.100
Have certainly caused no shortage of upheavals in their own region

06:02:00.100 --> 06:02:05.300
They also got very close to a win over a win over a game in China's a very best it would be

06:02:06.300 --> 06:02:11.660
Frankly devastating to see I did these teams bow out of composition competition rather at this stage map

06:02:11.660 --> 06:02:13.380
but we are here at the midseason championship.

06:02:13.380 --> 06:02:15.300
The competition is cutthroat,

06:02:15.300 --> 06:02:17.180
and the margin of error for these two teams

06:02:17.180 --> 06:02:19.780
has gotten very slim.

06:02:19.780 --> 06:02:22.380
Yeah, I mean, it's awesome to see the support

06:02:22.380 --> 06:02:25.860
of a lot of the parents of the team, Liquid players,

06:02:25.860 --> 06:02:27.980
but they want to be here at the venue

06:02:27.980 --> 06:02:29.140
for a little bit longer, right?

06:02:29.140 --> 06:02:30.500
They don't want to be kind of wandering

06:02:30.500 --> 06:02:34.820
or exploring the town with their players the rest of the week.

06:02:34.820 --> 06:02:37.580
They want to see them compete at the highest level

06:02:37.580 --> 06:02:40.860
and see a little bit of a run back here in this series.

06:02:40.860 --> 06:02:42.860
I thought they were pretty good at map number one, right?

06:02:42.860 --> 06:02:45.860
I thought it was like, pretty competitive back and forth.

06:02:45.860 --> 06:02:47.860
New Jump City.

06:02:47.860 --> 06:02:50.860
The map selection here for Team Liquid.

06:02:50.860 --> 06:02:53.860
I'm curious, okay, so the Moga Band and then Lucio gone.

06:02:53.860 --> 06:02:56.860
Lucio doesn't seem to impact, obviously, Lukimino plays Lucio a lot,

06:02:56.860 --> 06:02:59.860
but he can also launch the flex over by other different things.

06:02:59.860 --> 06:03:02.860
The Moga Band feels like a...

06:03:02.860 --> 06:03:05.860
maybe a little bit of a tell, like they want to continue to kind of play that Zarya,

06:03:05.860 --> 06:03:08.860
and maybe the Moga is just too nasty against it.

06:03:08.860 --> 06:03:13.460
other options I think you can you can play, you know, I think you can just play Rematches.

06:03:13.460 --> 06:03:17.540
Yes, I feel so. I mean Rematches is going to be able to take that space on the Zyre and

06:03:17.540 --> 06:03:20.340
again it's going to be about pressure in the buttholes. That's a whole team effort, right?

06:03:20.340 --> 06:03:24.340
That's not something you use the Rematcher player constantly thinking about. I think

06:03:24.340 --> 06:03:27.940
though that Lucio Bands on Flashpoint maps are very interesting because it makes the

06:03:27.940 --> 06:03:31.340
losing the first fight that much more punishing if you don't have a way to speed back into

06:03:31.340 --> 06:03:37.100
the fight. It can be hard to make rotations as well. So your first decision gets wasted

06:03:37.100 --> 06:03:42.520
that much more heavily when it comes to setting up for a lot of these engagements, it does

06:03:42.520 --> 06:03:45.880
also allow for the Mizuki to creep in.

06:03:45.880 --> 06:03:53.540
Yeah, obviously Mizuki is very strong, I think the healing obviously is somewhat underrated

06:03:53.540 --> 06:03:58.780
on the Mizuki because obviously you're kind of using your hand player to player, but just

06:03:58.780 --> 06:04:02.540
like the aura around it does a lot of healing.

06:04:02.540 --> 06:04:08.220
because in a rush cop map you are basically full like healing or a charge at all times.

06:04:08.220 --> 06:04:12.060
It's very easy to hit those shots. Well I think it's interesting right Dallas is playing like we

06:04:12.060 --> 06:04:17.980
saw a decent amount of comps like this really with like a built around like no Sigma, Mizzouki at

06:04:17.980 --> 06:04:22.140
Shambion's Flash. I haven't seen them much here. Yeah. Team Liquid going to be playing the Mizzouki

06:04:23.020 --> 06:04:31.500
with the Ramatra in play. Okay so Liquid do want to circumvent this like elongated neutral fight

06:04:31.500 --> 06:04:34.500
if they can against a Sigma. That doesn't suit them.

06:04:34.500 --> 06:04:36.500
I think the sim is heads up here.

06:04:36.500 --> 06:04:39.500
Galaston have the best ways to like dive that frontline if they wanted to.

06:04:39.500 --> 06:04:42.500
Ratsunjan obviously will be looking at pressure Zera down.

06:04:42.500 --> 06:04:43.500
Getting attacked in position.

06:04:43.500 --> 06:04:47.500
Hatch is sharp to the point and nobody is there with him.

06:04:47.500 --> 06:04:49.500
Is there like a TP involved to that?

06:04:49.500 --> 06:04:51.500
They throw a TP to the side.

06:04:51.500 --> 06:04:54.500
They think it's taking them to rotate around towards the open side.

06:04:54.500 --> 06:04:57.500
No off the point and nobody uses that.

06:04:57.500 --> 06:04:58.500
I don't love that.

06:04:58.500 --> 06:05:02.500
Yeah, just kinda, yeah, yeah, attack just doesn't sound like a point, nobody...

06:05:02.500 --> 06:05:06.000
I mean, that's one thing, like if you're gonna, yeah, play the Mizuki, he's gotta be pretty close.

06:05:06.000 --> 06:05:12.500
Right now, gonna be able to kinda survive, just kinda, stick my damage with the, uh, the Shion and the, uh, soldier.

06:05:12.500 --> 06:05:16.500
Yeah, Mizuki, obviously, primarily a proximity healer, obviously, your healing cast does bounce,

06:05:16.500 --> 06:05:24.500
and you can take perks to get more bounces, but you really do want to be the epicenter of your team formation, if possible.

06:05:24.500 --> 06:05:26.500
Tony, continue rush here for Kivis. He's just gonna let it go.

06:05:26.500 --> 06:05:29.500
And why wouldn't you? A tactical buy-binding chain into the creation combo.

06:05:29.500 --> 06:05:33.000
That's one of the biggest selling points of this Sigma Mizuki look.

06:05:33.000 --> 06:05:37.000
Kerlin speculates with that groupie flux and catches two plays in it.

06:05:37.000 --> 06:05:39.500
Attack and three are reeling after that.

06:05:39.500 --> 06:05:42.000
And Dallas keeping the pressure up.

06:05:42.000 --> 06:05:43.500
They've lost Chronic Code.

06:05:43.500 --> 06:05:47.500
From a tree you're out of the picture, they're still able to find success on a flip.

06:05:47.500 --> 06:05:50.500
Yeah, they do get some... not able to get away.

06:05:50.500 --> 06:05:56.480
There towards the end it was a sanctuary used by Vega a little bit earlier in that fight as well

06:05:56.480 --> 06:05:58.980
It ends up paying off CJ and Lukimino though

06:05:59.220 --> 06:06:04.760
You're gonna have everything but the flux here fantastic opportunity probably two three fights to be able to flip it back

06:06:08.700 --> 06:06:10.700
The 40% the liquid now

06:06:11.220 --> 06:06:15.740
Can I something so you'd be concerned about trees gonna use it straight away, but is anyone gonna give him an option?

06:06:15.740 --> 06:06:17.740
That's what it looked like, yes.

06:06:17.740 --> 06:06:19.740
He said they're looking a bit uncomfortable there,

06:06:19.740 --> 06:06:21.740
as if Liquid now had to bear the brunt of his overclock from Chronic,

06:06:21.740 --> 06:06:23.740
and he's in a safe spot.

06:06:23.740 --> 06:06:25.740
Sgt. Jun as well is going to command the tension with the spree,

06:06:25.740 --> 06:06:27.740
and all of Liquid are forced to rotate.

06:06:27.740 --> 06:06:30.740
They've got to see him, they can make these tricks on a dime happen.

06:06:30.740 --> 06:06:33.740
There's Sintmore now, something they can try to do by dancing.

06:06:33.740 --> 06:06:35.740
Look at that, Sgt. Jun, who feels a similar purpose.

06:06:35.740 --> 06:06:37.740
Attack though inside the Sgt. Jun,

06:06:37.740 --> 06:06:40.740
he's still a big problem with his annihilation, forcing Dallas away.

06:06:40.740 --> 06:06:43.740
And Sgt. Jun finally gets his sit-down with Sgt. Jun.

06:06:43.740 --> 06:06:49.340
Accretion hit the tag, but he don't care. Liquid have done enough here to get to 93 and change.

06:06:49.340 --> 06:06:53.040
Dallas still have to desperately throw themselves at the point. Connix going for a backflank.

06:06:53.040 --> 06:06:57.040
Solo effort here now. Ease 1v3, that was never going to work for him.

06:06:57.040 --> 06:07:01.540
And now at overtime, it's desperation for Dallas. They're ultimately going to be snuffed out.

06:07:03.040 --> 06:07:09.440
Great comeback here from Team Liquid. Both of those support ults that we talked about for Dallas.

06:07:09.440 --> 06:07:13.880
use their sunken and move away from the she on here going to go over to may and

06:07:13.880 --> 06:07:18.600
you saw it like I know when Luke Amino drops the sanctuary on the point the

06:07:18.600 --> 06:07:22.000
healing is not strong enough through the annihilation like the she has to get

06:07:22.000 --> 06:07:26.200
out of there to just kind of dodge just being inside of that now it's going to

06:07:26.200 --> 06:07:30.880
be something going back to tracer maybe here now in combination with the

06:07:30.880 --> 06:07:35.120
woo-yang you feel like that's going to be good enough the maze has application

06:07:35.120 --> 06:07:39.120
that are high fears about the neutral performance, especially up against Lee Cassidy.

06:07:40.120 --> 06:07:43.120
Alright Luke, once again we're going to see this Wooyoung look.

06:07:44.120 --> 06:07:48.120
Something I'm going to be delivering that title blast if it comes to blows.

06:07:49.120 --> 06:07:51.120
If I could just get picked up by Chronic relatively in the neutral.

06:07:51.120 --> 06:07:56.120
See, Liquid have to top themselves back up and allow for an early capture and hope not to lose any more players.

06:07:57.120 --> 06:08:01.120
And this is where, you know, other teams, right, seeing this kind of...

06:08:01.120 --> 06:08:06.040
They're SIP on the other side, we pivot to something maybe like the vendetta, right?

06:08:06.040 --> 06:08:10.400
But it doesn't seem to be something that Dallas feel comfortable playing at the moment.

06:08:10.400 --> 06:08:14.120
Flux here. Oh, Flux hit on my tree! Lines up Sondre!

06:08:14.120 --> 06:08:16.800
There was a great big Flux amidst all of this action.

06:08:16.800 --> 06:08:21.720
Unclear if it really caught onto too much, but Dallas at least had Kellen turn this into elimination on zero.

06:08:21.720 --> 06:08:24.160
With down on four versus four, the tree is a loose end.

06:08:24.160 --> 06:08:27.680
One that Dallas haven't really been able to tie up so far.

06:08:27.680 --> 06:08:31.680
This is still Dallas in control though, they've gotten to 50% amidst this fighting and I wonder,

06:08:31.680 --> 06:08:35.760
the commitment there, it's huge of this annihilation, Luke was able to find two kills before finally

06:08:35.760 --> 06:08:40.960
being brought down by Tree and Dallas are still a fighting force here, 64% in counting, Tree now

06:08:40.960 --> 06:08:45.200
brought down, attacking Nord, during that annihilation, wasn't even able to flip the point.

06:08:45.200 --> 06:08:49.120
Losing Kellan though is a problem and Sorenson can't afford to get too close for Dallas,

06:08:49.120 --> 06:08:52.000
had doubled their point total, just by cutting away.

06:08:52.000 --> 06:08:55.600
That's crazy, if you were watching from Tree's POV and if you were just watching now without the

06:08:55.600 --> 06:08:58.280
the scoreboard, you would think that Team Liquid's running away with the point.

06:08:59.280 --> 06:09:01.480
Dallas though, getting up to 80%.

06:09:02.480 --> 06:09:06.040
Early on, you're gonna have a title blast here, maybe for the tracers here.

06:09:06.360 --> 06:09:08.680
So you didn't get on top of the Cassidy.

06:09:09.320 --> 06:09:13.880
It's been such an issue there. Team Liquid obviously tree popping off on this last point.

06:09:14.480 --> 06:09:17.360
So with those in between, Nemesis falls off that long, it's like 10 seconds.

06:09:17.800 --> 06:09:22.080
Chronic there sees the threatening TP and has to spend some overclocked shots on dealing with it, but it's gone.

06:09:22.200 --> 06:09:23.560
Nothing with the title blast there.

06:09:23.560 --> 06:09:27.720
Yeah, Sondra though still has some follow-up in the post-bots, thick, nicely done,

06:09:27.720 --> 06:09:30.040
3-0 down but still it might have been up in this fight.

06:09:30.040 --> 06:09:33.080
Sondra can only look on and hope that he's done enough but frankly,

06:09:33.080 --> 06:09:37.480
that's not the case, being liquid a rapidly chasing the point total for Dallas now it's 68%.

06:09:38.280 --> 06:09:41.800
They've got numbers, they're swackling into some support elements too.

06:09:41.800 --> 06:09:45.080
Yeah, I mean you end up using the overclock that now has the sim wall

06:09:45.800 --> 06:09:49.720
coming in there from Team Liquid and then trying to make a play with the title blast

06:09:49.720 --> 06:09:53.160
doesn't work out at all, that's a nice collapse along the tree.

06:09:53.560 --> 06:09:56.920
Now, team number Songjun to take out the Cassidy and Liquid though still want to fight.

06:09:56.920 --> 06:09:59.760
They still know they can get a Flashpoint win here. Who's gonna touch?

06:09:59.760 --> 06:10:05.960
CJ is down. Presumably Songjun went to try and get this overtime going and threatened to flip though it was Kellen.

06:10:05.960 --> 06:10:07.160
Right.

06:10:07.160 --> 06:10:13.460
Well, it gives his team in the Flashpoint but no one's really here to help Kellen and this is gonna put DallasKill in disarray for the time being.

06:10:13.460 --> 06:10:14.460
Are we flexing?

06:10:14.460 --> 06:10:18.660
You better believe it. Annihilator you gotta be the answer though. And how's Luke gonna get away from this?

06:10:18.660 --> 06:10:20.660
Attack still helping. Give us quickly.

06:10:20.660 --> 06:10:22.460
Tends to his wounds. And now 99 each.

06:10:22.460 --> 06:10:23.860
He's a flip for Team Liquid.

06:10:23.860 --> 06:10:25.460
Where are the fuel?

06:10:25.460 --> 06:10:26.860
Up on high he's killing.

06:10:26.860 --> 06:10:29.060
He can drop down eventually, but a Kekai sectoring means

06:10:29.060 --> 06:10:30.660
that that is more than just required.

06:10:30.660 --> 06:10:32.760
It is absolutely mandatory.

06:10:32.760 --> 06:10:35.060
There's three. Nice and a double off the dead eye.

06:10:35.060 --> 06:10:36.060
And out of the hole she wrote.

06:10:36.060 --> 06:10:38.460
Team Liquid. Bounce back late in the fight

06:10:38.460 --> 06:10:39.760
to take their second flash point.

06:10:39.760 --> 06:10:42.160
And they are keeping this series interesting.

06:10:42.160 --> 06:10:43.460
Yeah, they look awesome here.

06:10:43.460 --> 06:10:47.560
Ramping the pace against the Dallas fuel is...

06:10:47.560 --> 06:10:53.900
Dallas they get rid of the Lucio and it's kind of always even a lot this kind of composition here from team liquid play in this

06:10:53.900 --> 06:10:55.060
Mizuki

06:10:55.060 --> 06:11:02.100
With the curie and then also just kind of protecting tree at all costs giving the cat see the mobility around the map nice chain

06:11:02.100 --> 06:11:06.240
They're from Vega connects. They actually do a chronic with it. Yeah liquid here

06:11:06.240 --> 06:11:11.680
See the rematch or switch into them. They must be satisfied about that feels like a concession from Dallas

06:11:11.820 --> 06:11:15.460
We haven't been able to make any of these other comps work attack here now realizes

06:11:15.460 --> 06:11:20.220
There's no fight to be won so we'd like it the other two steps ahead of the shield instead of continuing to dance it

06:11:21.500 --> 06:11:24.140
We'll get to start on labs. Yeah the point

06:11:24.980 --> 06:11:29.340
Although they do kick off the fight when a kill there to from Sunjin

06:11:29.860 --> 06:11:33.500
Lukamino contributing in the kill feed there with the woo young damage and then

06:11:33.780 --> 06:11:37.380
And it'll kill and pop that nemesis form all the damage that the tracer and the wooing

06:11:37.380 --> 06:11:39.180
I'm pretty down it's followed up by that for a mantra

06:11:39.180 --> 06:11:43.140
So it'll be Dallas getting control of the point here first

06:11:43.140 --> 06:11:45.140
Simwall is going to be massive here, right?

06:11:45.140 --> 06:11:47.140
Tail blast on the other side, overclock as well.

06:11:47.140 --> 06:11:49.140
Simwall from Zera.

06:11:49.140 --> 06:11:51.140
At least he knows to put all the bits to work with it.

06:11:51.140 --> 06:11:53.140
This time, it could be quite huge.

06:11:53.140 --> 06:11:54.140
On a blast, watch out for this one.

06:11:54.140 --> 06:11:56.140
Sunjun is amidst everybody.

06:11:56.140 --> 06:11:59.140
Blast comes down, knocks Kivis low, but Sunjun is chained

06:11:59.140 --> 06:12:00.140
and dealt with.

06:12:00.140 --> 06:12:02.140
Not a good look to start this fight for Dallas,

06:12:02.140 --> 06:12:03.140
but they can do it.

06:12:03.140 --> 06:12:04.140
They already got to 50%.

06:12:04.140 --> 06:12:06.140
After staggering Team Liquid out.

06:12:06.140 --> 06:12:08.140
So a good start, it gives them some buffer,

06:12:08.140 --> 06:12:10.140
but now it's a matter of landing the plane and staying alive.

06:12:10.140 --> 06:12:12.140
Flash for it, what a shot!

06:12:12.140 --> 06:12:19.900
Zerath didn't hit him and three the next to fall. Pimba yells Chronic and finds two of the most important picks you could ask for.

06:12:19.900 --> 06:12:24.580
Dallas could actually take the flashpoint here, but I've got to contend now with this annihilation from Attack.

06:12:24.580 --> 06:12:29.620
He's used it to get Kellen off the table and they'll be chasing some more on these eliminations.

06:12:29.620 --> 06:12:35.180
Dallas gets to 90% and still counting. Attack stuck with the bomb and he's able to mitigate some of the damage by putting up the dukes.

06:12:35.180 --> 06:12:39.220
Chronic poking at him constantly, but Liquid will be allowed to flip.

06:12:39.220 --> 06:12:43.940
Bro those shots from chronic were nasty. I mean you could just see it like a loyal thought

06:12:44.740 --> 06:12:52.500
Upset Azera his head on the objective and he just rips a right off and then connects with tree on the side and yet not enough in the end

06:12:53.860 --> 06:12:55.860
All right, I sort of just gauge away

06:12:56.020 --> 06:13:01.060
His vortex disrupts the shot a lot of a weeping throne at Dallas here comes faker charge forward

06:13:01.380 --> 06:13:05.940
Jane already used they are gonna shove them on out if they can help it tell them they're with the unilater now

06:13:05.940 --> 06:13:10.900
That's a little bit scary Dallas look at a reclaim what was dead the dead. I attended by tree, but shut down cut off

06:13:11.340 --> 06:13:16.440
Interrupted and otherwise I'm able to complete it Dallas now will be still tall on this point

06:13:16.740 --> 06:13:19.520
And then finally get a foot holding the liquid kind of

06:13:20.260 --> 06:13:25.880
In that previous fight the one that we just watched we'll talk about in a second as we take a look at the end of it

06:13:26.180 --> 06:13:31.460
Where the annihilation from Kelly and it's just too much right just they kind of fly us through the entire time

06:13:31.460 --> 06:13:36.200
Liquid ends up using the Kitsune rush like basically with the sanctuary right on top of it

06:13:36.200 --> 06:13:42.140
And then that's where Dallas like I don't kill him just backs up puts the dukes up and then I know ends up popping that annihilation

06:13:42.460 --> 06:13:44.460
Seals the deal to that flash point

06:13:46.060 --> 06:13:48.060
I look me not chained up five Vegas

06:13:49.940 --> 06:13:54.940
Not the staff at Dallas few that we're looking for not exactly how they want to continue to build momentum

06:13:57.340 --> 06:14:00.460
Reverse sweep with this map soldier that down, okay

06:14:00.460 --> 06:14:05.460
Trees might get us even harder for Delos to set up, this is gonna have to be a full disengaged in a few.

06:14:07.460 --> 06:14:09.460
This is good for Team Liquid, it is.

06:14:10.460 --> 06:14:16.460
Gonna build up to maybe 50% of the objective here, right with Annihilation's Simwall coming online.

06:14:18.460 --> 06:14:20.460
See the choke just being heavily contested here at the moment.

06:14:21.460 --> 06:14:23.460
Look at me, I was trying to find these off angles, right?

06:14:24.460 --> 06:14:26.460
It's gonna be the title blast here, we'll see if you can find anything.

06:14:27.460 --> 06:14:29.460
Oh, that's nice!

06:14:30.460 --> 06:14:36.060
Surf's up, buddies! Right on top of Tree, and then I also think the blast from the title

06:14:36.060 --> 06:14:40.400
one is actually a kid is there as well, so a little bit of a two-for-one there with that

06:14:40.400 --> 06:14:44.820
Wii on Ultimate. I'd love to see that. There's one way for Dallas to break back into the

06:14:44.820 --> 06:14:50.480
game. 50% is all that stands between Team Liquid though, and an Equalizer. These picks

06:14:50.480 --> 06:14:56.060
from Luth though, I mean, it's very difficult to play this hero, especially with the aggression

06:14:56.060 --> 06:15:01.340
the mobility that Sim provides and the other team is maybe the overclock here

06:15:01.340 --> 06:15:04.660
doesn't really get anything as Team Liquid they kite it they're gonna rotate

06:15:04.660 --> 06:15:08.780
back trying to make their way towards the objective. Sim ball here is pretty big.

06:15:08.780 --> 06:15:12.420
Chronic's gonna have his impact drastically limited but look at him playing some fangirl here is

06:15:12.420 --> 06:15:16.420
looking bats! Liquid held in the choke no way to get through and Chronic just

06:15:16.420 --> 06:15:20.940
pounds the 0 and 3, Givis all picked up for a crotting with a 4k. Yo he's

06:15:20.940 --> 06:15:26.220
Chilling in that window, but he's absolutely hanging out with their boys.

06:15:26.220 --> 06:15:27.720
Look at his positioning.

06:15:29.720 --> 06:15:30.380
Damn!

06:15:30.380 --> 06:15:31.880
Little collat there.

06:15:34.620 --> 06:15:40.460
If you'll forget that those vials didn't penetrate, Merritt showed us that on Colosseum with that 3k a couple years back.

06:15:41.720 --> 06:15:46.020
It's chronic, pretty healthy the entire time on through that, not taking any serious pressure or damage.

06:15:46.020 --> 06:15:46.820
Oh, we're chilly?

06:15:46.820 --> 06:15:50.420
They're not gonna make it, and even worse, they've kind of moved up.

06:15:50.420 --> 06:15:52.220
You used some pull-downs to try and make it.

06:15:52.220 --> 06:15:53.320
Now they're gonna stuck here.

06:15:53.320 --> 06:15:54.920
Same liquid, surely.

06:15:55.220 --> 06:15:57.020
Surely this isn't where it ends.

06:15:57.920 --> 06:15:59.820
How's it really working up in this map?

06:16:00.520 --> 06:16:03.120
After switching to liquids, I don't think they've revived.

06:16:03.420 --> 06:16:05.420
Five ultimates though, for Team Liquid.

06:16:05.520 --> 06:16:07.120
To open up our final flashpoint.

06:16:07.320 --> 06:16:09.020
Sportament lies on the line for TL.

06:16:09.020 --> 06:16:10.420
Oh, it doesn't matter!

06:16:10.820 --> 06:16:11.820
It just doesn't matter!

06:16:11.820 --> 06:16:13.020
What a pulse bomb there!

06:16:13.020 --> 06:16:14.520
Liquid are gonna hit you, you better believe it!

06:16:14.520 --> 06:16:16.220
But how are you gonna come back from this?

06:16:16.220 --> 06:16:18.420
First it was chronic, then it was Sunjit.

06:16:18.420 --> 06:16:23.620
Individual DPS players taking these fights over and Liquid are gagged!

06:16:24.620 --> 06:16:29.120
Sanctuary, SimWall, Enkitsune Rush used there.

06:16:29.120 --> 06:16:32.220
Rush obviously used from CJ to match that Rush on the other side.

06:16:32.820 --> 06:16:35.720
Pulse Bomb just, uh, yeah, fine. It's good.

06:16:35.720 --> 06:16:41.020
Sunjit with two, that just kind of ruins anything that Team Liquid was trying to do.

06:16:41.020 --> 06:16:44.320
They were at that bank of ultimates, they're now over to the tracer here.

06:16:44.320 --> 06:16:47.840
trying to mark Sunjoon, maybe also put a little bit more pressure on the loop

06:16:47.840 --> 06:16:52.120
right, kind of close the gap with that woo-yong. The annihilations are always

06:16:52.120 --> 06:16:56.440
at an element of volatility to these fights.

06:16:56.440 --> 06:17:01.080
Okay, a lot of us are somethings off, Tree respects it, Sunjoon died, there goes Tree

06:17:01.080 --> 06:17:04.360
respect it as much as you like, it's gonna come for you either way, beer and

06:17:04.360 --> 06:17:07.840
headlights was Tree and he's brought down and Sunjoon there he's on a running

06:17:07.840 --> 06:17:12.840
riots, straight after Zero he goes, chronic with the KS, and that's uh I mean

06:17:12.840 --> 06:17:20.160
You end up using your annihilation there. Kivis is gonna have to jump off the side. This is so bad for Team Liquid at the moment

06:17:20.920 --> 06:17:22.920
They get gonna go over to the cat

06:17:24.480 --> 06:17:27.240
Probably just even try and get close to get a touch right. I mean

06:17:28.840 --> 06:17:30.840
This is brutal here is

06:17:32.360 --> 06:17:39.720
Three three has to be so careful. I was a help from the tack really one HP. Nobody on the chase. It comes back

06:17:39.720 --> 06:17:44.680
Okay, salvation comes on four pours apparently.

06:17:44.680 --> 06:17:48.120
Dream is still able to find a kill on Sonju, by the way, they end up eliminating each other,

06:17:48.120 --> 06:17:49.120
but we need a touch.

06:17:49.120 --> 06:17:52.960
Liquid have to go through their last charge, and so far they've been frozen stiff.

06:17:52.960 --> 06:17:56.400
Vega picked off as he tried to come in and salvage the fight, and now Liquid are on their

06:17:56.400 --> 06:17:58.400
last breaks.

06:17:58.400 --> 06:17:59.920
Can they get in on to this point?

06:17:59.920 --> 06:18:04.360
Can, if they find a elimination, Kronik is comfortable sitting back and not being pressured

06:18:04.360 --> 06:18:06.360
whatsoever by attack.

06:18:06.360 --> 06:18:07.840
He's been forced out of the affair.

06:18:07.840 --> 06:18:12.120
Zero now trying to stay alive, but Dallasville will keep the flame alive for North America.

06:18:12.740 --> 06:18:19.180
An unfortunate team kill, but also a reminder, this region belongs to us.

06:18:21.680 --> 06:18:29.440
TL got to a hot start in that final map, but some great adjustments from the Dallasville.

06:18:31.200 --> 06:18:37.120
Something's so good, right? Getting massive value on the trace of those tail blasts, constantly

06:18:37.120 --> 06:18:41.480
On top of tree chronic when they needed the most OC's over clocks

06:18:42.880 --> 06:18:44.880
Railgun shots coming in massive

06:18:45.280 --> 06:18:53.520
The tough way to go out there for TL right almost battle back in map number two map number one pretty competitive as well

06:18:54.240 --> 06:18:56.080
They got to say it probably feels

06:18:56.080 --> 06:19:01.480
Really bad to also lose sweet team from your own region right a team of liquid

06:19:01.480 --> 06:19:05.420
Dungeon's going to grab the whole trophy, he won't let's just do it.

06:19:05.420 --> 06:19:07.420
Sorry guys, it's more than just NA at this event.

06:19:08.420 --> 06:19:11.620
Team Liquid forced the Dallas Fuel to evolve.

06:19:12.340 --> 06:19:18.260
They asked them some uncomfortable questions in the NA playoffs, and Dallas searched, and searched for the answers.

06:19:19.080 --> 06:19:24.500
That was more than just an answer, it was a revelation for this team, catapulting them to dominance in their region.

06:19:24.500 --> 06:19:28.040
Bear in mind, they're still not the best performing NA team here.

06:19:28.040 --> 06:19:31.380
We see SSG currently still in that upper bracket.

06:19:31.380 --> 06:19:36.500
So, I'm quite sure there's a chip on the shoulder, but you know what else is about to come? Chips?

06:19:37.940 --> 06:19:44.900
Team Liquid's team. Yeah, Team Liquid are off to a rough start, I would say, in this season.

06:19:45.620 --> 06:19:51.220
For the OWCS, obviously, roster changes, different things going on here, but Dallas Fuel,

06:19:51.220 --> 06:19:55.220
they look great. Let's head to the stage to hear from Lukamino of the Fuel.

06:19:56.260 --> 06:20:00.740
Thank you very much, guys. The winners of the American Debbie today are Dallas Fuel.

06:20:00.740 --> 06:20:06.180
Congratulations Lukimino of course. I wanted to ask you because you are used to facing these boys

06:20:06.180 --> 06:20:10.500
domestically so I want to know if you feel like something changes when you guys are on the

06:20:10.500 --> 06:20:15.380
international stage. Whether it's the crowd, whether it's like within the gameplay and stuff,

06:20:15.380 --> 06:20:20.500
does it feel different? There's definitely a lot more pressure on us you know we can see the crowd

06:20:20.500 --> 06:20:26.660
we feel the energy so. You also feel like you have to win because you know like you're the champions

06:20:26.660 --> 06:20:31.540
in America? Yeah, I mean we definitely have something to prove especially after that Falcons loss.

06:20:31.540 --> 06:20:34.180
I mean I was about to tell you about this.

06:20:34.180 --> 06:20:38.180
So the first question, you often face with a team that you are in the same region.

06:20:38.180 --> 06:20:41.700
Do you feel like there is something that changes when you are on the big international scene like that?

06:20:41.700 --> 06:20:45.380
Well, indeed, I feel that we have a lot of pressure on our shoulders because there are fans

06:20:45.380 --> 06:20:49.460
who are there and we obviously have something to prove after this defeat against Falcons.

06:20:49.460 --> 06:20:54.660
Talking about that loss against Falcons yesterday, it was looking pretty worrying and I mean

06:20:54.660 --> 06:20:59.940
Pretty much everyone, the analysts, etc. were arguing that it was not normal that you guys

06:20:59.940 --> 06:21:04.580
didn't maybe win or weren't that good on that game. So I want to know like how did you manage

06:21:04.580 --> 06:21:09.860
to recover because today was quite with a fashion. So did you get yelled at by the coach or what

06:21:09.860 --> 06:21:14.420
happened? I think we definitely talk with each other a lot. We needed to figure out our thoughts

06:21:14.420 --> 06:21:18.900
because also yesterday was definitely a lot on me because I wasn't sure what you wanted to play

06:21:18.900 --> 06:21:24.260
but today we really locked it down. So yeah, props to you and your team. Of course,

06:21:24.260 --> 06:21:25.260
Congratulations!

06:21:25.260 --> 06:21:26.260
So what yesterday?

06:21:26.260 --> 06:21:29.260
Defeats against Falcons, a little worried, everyone says it's a lie.

06:21:29.260 --> 06:21:31.260
It's not necessarily normal how you managed to come back.

06:21:31.260 --> 06:21:33.260
Well, honestly, the defeat of Jair is for me.

06:21:33.260 --> 06:21:37.260
I admit that I wasn't very confident about what I was going to play, etc.

06:21:37.260 --> 06:21:40.260
So today I have Lock-In and that's it, we managed to go looking for the victory.

06:21:54.260 --> 06:22:02.180
frisky crush let's let's get going our lovely our lovely white tech is gonna

06:22:02.180 --> 06:22:12.340
help you and walk you through that EWC epic moment crushing your opponent's

06:22:12.340 --> 06:22:18.980
key and how could it feel better than a regional opponent someone that you used

06:22:18.980 --> 06:22:25.980
to face. You're used to beat. This is Team Liquid's key. Getting crushed here in Paris.

06:22:27.980 --> 06:22:39.980
Wow. Wow, wow, wow. Look at me now. I'm going to bring you back towards the stage. For a first

06:22:39.980 --> 06:22:44.980
key crush, that was pretty solid. I'm not going to lie. You know that a lot of teams are going

06:22:44.980 --> 06:22:50.460
have their eyes on you regarding the following of the tournament, who do you feel could be

06:22:50.460 --> 06:22:53.860
a big threat for you in that tourney?

06:22:53.860 --> 06:23:02.380
Not sure, my team said that we should be more scared of TM but I'm more scared of VP but

06:23:02.380 --> 06:23:03.540
I don't know.

06:23:03.540 --> 06:23:07.340
I think I want to play versus VP tomorrow so we'll see.

06:23:07.340 --> 06:23:11.020
There's a little bit of the debate between the team but you'd say VP?

06:23:11.020 --> 06:23:13.260
Yeah, I want to play versus VP.

06:23:13.260 --> 06:23:14.260
Fair enough.

06:23:14.260 --> 06:23:16.420
We'll see, of course, if you manage to do that.

06:23:16.420 --> 06:23:18.820
So against who you want to play,

06:23:18.820 --> 06:23:21.500
or in any case, which teams could be threats for you,

06:23:21.500 --> 06:23:23.020
well, we're not necessarily all in agreement.

06:23:23.020 --> 06:23:26.860
In my team, I would really like to fight Virtus.pro.

06:23:26.860 --> 06:23:28.580
Thank you very much for joining me, but can you know,

06:23:28.580 --> 06:23:30.220
congratulations again on the win.

06:23:30.220 --> 06:23:32.380
And that's it for us on the stage for today.

06:23:32.380 --> 06:23:34.140
Thank you for following us once again,

06:23:34.140 --> 06:23:36.420
and we'll see you tomorrow for some bigger matches.

06:23:36.420 --> 06:23:37.420
See you tomorrow.

06:23:44.260 --> 06:23:53.260
So, domestic order has been restored here by the Dallas Fuel and it's a pretty big bounce back after a lackluster showing it's Falcons yesterday.

06:23:53.260 --> 06:24:02.260
Check the BNF ends. A lot to look forward to, I think because this is still a region that's trying to place themselves amongst the global hierarchy after a top couple years.

06:24:02.260 --> 06:24:11.260
Yeah, it feels bad though for Team Liquid right to be that first North American team out at the street like you talked about still in Dallas Fuel.

06:24:11.260 --> 06:24:17.820
obviously get the better of them today. Lukamino and CJ some great place from them in the back line and

06:24:18.380 --> 06:24:23.740
you know obviously, Syngid, that final map coming up, it's a massive moment with the pulse bomb.

06:24:23.740 --> 06:24:29.500
I was, yes, and that was for me represented a huge step up. But down the step, put together a

06:24:29.500 --> 06:24:35.820
game plan over those two consecutive fights that were so effective, so devastating. That

06:24:35.820 --> 06:24:37.140
That bodes well for the future.

06:24:37.640 --> 06:24:44.480
Honestly, weighty in this group, a bracket, are some pretty terrifying teams here for this cool roster.

06:24:44.480 --> 06:24:47.320
Obviously falling down there, getting a win against Team Liquid.

06:24:47.920 --> 06:24:52.740
These decider matches are going to be very spicy now, so we're still waiting for that upper back of the decider.

06:24:52.740 --> 06:24:54.880
Luke wants Virtus Pro.

06:24:54.880 --> 06:24:57.680
Falcons T1 are going to be a banger.

06:24:57.680 --> 06:24:58.180
Oh yeah.

06:24:58.180 --> 06:25:05.780
I also think like Dallas Fuel, they probably want VP because TM is probably going to play a lot of

06:25:05.780 --> 06:25:09.940
sim and like they don't play much vendetta they don't do things like that right so it's going to be a little bit harder

06:25:10.420 --> 06:25:16.100
to potentially go against that type of style but you know vp has had tm's number towards you know the

06:25:16.580 --> 06:25:21.540
stage two a little bit later on but no i thought it was pretty impressive that twisted minds able to get past

06:25:22.020 --> 06:25:25.940
t1 in the fashion they did and as we head over to group b

06:25:27.220 --> 06:25:30.820
no gk versus zeta is going to be a really good game as well so

06:25:31.780 --> 06:25:35.140
ssg versus barrel hey i actually think you know ssg probably

06:25:35.780 --> 06:25:40.500
I know has a I would say they're the favorite going in there. Yeah, there's a party to pass for them. Absolutely

06:25:41.500 --> 06:25:42.820
barrel obviously

06:25:42.820 --> 06:25:44.980
You know stay alive against a jail

06:25:45.620 --> 06:25:52.660
Look pretty impressive, but SSG are the real deal and they're obviously looking over it, you know, that's a group I going

06:25:52.660 --> 06:25:54.780
Okay, well, we've got a key place with Dallas fuel here

06:25:54.780 --> 06:25:58.840
We've got to run this for and make it to playoffs the loser

06:25:58.840 --> 06:26:03.620
Of course of our second half a bracket game is gonna be curious DK versus Zeta for me a compelling matchup

06:26:03.620 --> 06:26:09.940
Yes, and then the loser facing up against JD Gaming for survival. There are a ton of barn burners still in store for us

06:26:10.180 --> 06:26:13.540
Yes, still some really good games ahead of us. I think I know GK

06:26:14.180 --> 06:26:19.620
No, maybe they may not be able to beat Zeta Division, but I think they'll definitely catch a few people off guard

06:26:21.060 --> 06:26:23.540
No doubt about it. A lot to look forward to this year

06:26:23.940 --> 06:26:29.380
Among that tournament bracket and over the coming days has been a pleasure of course to cover 8 of C so far for you guys from Paris

06:26:29.380 --> 06:26:31.380
We'll see you come on

06:27:03.620 --> 06:27:05.680
you

06:27:33.620 --> 06:27:35.680
you

06:28:03.620 --> 06:28:05.680
you

06:28:33.620 --> 06:28:35.680
you

06:29:03.620 --> 06:29:05.680
you

06:29:33.620 --> 06:29:35.680
you

06:30:03.620 --> 06:30:05.620
You

