WEBVTT

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how we all do and welcome to the culmination of the year. This is the Calling All Heroes

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Radiant Series 2026. And of course, this is the championship. Absolute anger to be here. My name

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is Ari here with the rain will be your yapers for today rain just generally how you're feeling

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going into today. Hey Ari, I'm excited to be here championships. Like you said, we've been building

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up to this since about mid year here. And so far, the competition I think in Calling All Heroes

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this year is stronger than it has ever been, so I'm expecting this to be our best championship yet.

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We definitely got some rivalries out there, some players that have things to prove, but

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for those of you that may not be super familiar with the scene or what goes on here,

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Calling All Heroes is an Overwatch tournament. It's a circuit for women and marginalized

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genders. The goal is to continue building an inclusive environment for everyone,

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focusing on equity, visibility, and community support. Radiant, as you may see around the

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broadcasts and graphics is the women led gaming production agency that has

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partnered with Overwatch to produce Calling All Heroes. And for again those

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that might have missed what happened earlier in the year things were a bit

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different when it came to this kind of circuit format that we've kind of

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developed as opposed to last year. This year there was one open Swiss for our

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regular season consisted of six rounds and the top team the top eight teams

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advanced to the playoffs. The playoffs were played out, three thousand

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dollars were given away.

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Seating was granted for this championship.

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And here we are now in that calling off heroes championship.

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Teams will face off in a double elimination bracket,

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where the total prize pool is $37,000.

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And our first prize, the lion's share $10,000.

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Here are our matches for today.

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Take a peek, because this is what you're gonna be seeing.

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Yeah, so we're in the top eight knockouts here.

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So we're gonna get lots of overwatch action

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on the stream.

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We are going to be starting out in the this knockout stage with our first match being the one versus the 8th seed here

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So we're definitely gonna have lots of time for everybody to get some great

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incentives here because Ari I heard that twitch chat really likes drops

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What are drops? I've never heard of them. Do we for chance of a graphic? Oh, we do look at that rain

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Letcha take it away. Give us the the big bang. Yeah, I mean these are some pretty asked for drops

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I think now the icon of the spray obviously is super cute

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We love to rep a patch of Mario around here

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But I know the twitch chat is also going to be very excited about some eSports

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Loot box drop so make sure that your twitch account is connected to your battle net account

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So that as you watch the stream support car watch some good overwatch you also get a little bit of a something for your time

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Yeah, I said certainly to see those drops going effect, but as well for the games

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We've got teams up there that are eager to play

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We have four total matches on the day two will be with us who will be with some different

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Yappers so it'll be somewhat of a longer stream for those of you that are gonna ask throughout the stream

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We know who you are

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You know who you are as well, but to get into our first matchup. We can also meet the teams

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We can also talk about them. It's gonna be like a Virgo versus timeless X

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Missing and for these two teams by the way, you have to be careful that timeless X missing is not confused with missing X ray

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Those are two different teams

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We're gonna say it again just to clarify because they're part of the same more partially but partially not so just keep that in

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Mind as we're going through. Yeah, so this is gonna be a pretty tough matchup here

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like a Virgo actually coming in from that tiebreaker match that happened yesterday between themselves and

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Nightmare Eclipse. So like a sneaking in as the eighth place here and having to go up against a timeless missing this number one team

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That has been pretty dominant throughout the season. It's definitely a tough ask here for like a but this team is going to show

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Why they deserve to be in the top eight of calling all heroes today

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And not to mention that if you think about it, that tiebreaker matchup was actually a $3,000 game, because the minimum prize for this event is $3,000.

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And if they had missed out, I don't think they would have received any prizes.

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So already they're feeling good and they get to have what you call a free roll going into today.

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But let's focus on the one seed, the team that we expect to be doing really, really well, making potentially that grand finals.

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If they can, timeless X missing.

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Yeah, fantastic group of players here.

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players here. Sniper piece whips Z and men why so you're going to be familiar with these

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players, whether or not you're calling all heroes kind of follower or even in the regular

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circuit of things, of course, going to recognize and then why from OWCS playing for a lunax

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here. And this is the core of the 2025 CAH championship team, which was me and my friends

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gaming. So peace, men why scuffed and sniper. All of these players have so much experience

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playing together already and they have been showing that that synergy very very strong right now

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Yeah, I mean a lot of these players you might recognize may be one you might memorize a couple but

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You're gonna be learning today. What exactly those players are notable for there's gonna be flashy plays

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There are going to be things that you just don't expect to see but it's not all one-sided

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Of course, they do have their opponents. They're here for a reason. It's like a

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And I'm telling you as much as you may not know these players

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You're certainly gonna remember them after this game because they will definitely put up a fight, and I love the support for I love it

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Also a big fan of the support Torb the tank Kierkegaard as well

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I think really a big opportunity there to make some plays here, but yeah, canada elku natnip pingoo and HR tree

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So this is actually interesting because it's a primarily European based roster

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except for HR tree, who is based in North America here.

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And these players, although maybe having their kind of first

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a little bit of a debut here,

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they've also got a lot of synergy from some previous teams.

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So the core of this team being Pingu, Unlucky,

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made in Mattnip, actually coming from quick Esports Nova,

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which competed in Ka Spring 2025.

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And then some pretty well known names

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if you've been following along

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with the Overwatch World Cup as well.

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Elku was actually a sub before team Finland

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in the Overwatch World Cup.

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So lots of talent on this roster.

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So super excited that they made it into this top eight

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and that we're gonna get to see them here on the screen.

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I also also have to point out that as much as we're saying,

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support Torb Tank Hieraco,

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that is the role that the characters

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or the people are playing

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and the character that shows up

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is simply just who they want to showcase on their profile.

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Not necessarily their agents that they're gonna be playing,

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but we also do like to joke,

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well, maybe this is a team comp.

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I don't think this will be the team comp

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considering there is no actual tank.

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Sorry, Hieraco.

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Yeah, unfortunately, Kirko can fill a lot of roles, but tank is not going to be the one going to have to stick to the support and doing a little bit of DPS on the support as well.

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So it's definitely going to be a tough match, like I said earlier here for Leica, especially going up against some of the talent from timeless missing.

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I mean, these are players that are playing in some of the top leads of facing league and OWCS, of course.

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But everybody on the side of like a Virgo has a lot of experience playing on teams

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I think every single player that's scheduled on that roster is also competing on another team

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So lots of experience there to come up against this kind of juggernaut of a team that is a timelessness

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Yeah, I don't know what it says about like all these players to be kind of split up into multiple different teams

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But I can tell you that this means they are determined

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They are determined to play overwatch at the highest level. They want to get a nice chunk of change from this event as well

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I can't lie there, but as well, I mean, they're all fighting to be the best of the best and I'm happy that we could have this sort of platform this tournament circuit that is here for these players.

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I am going to ask the all-knowing producer though in our ears if we do have a map pool graphic, if not totally okay.

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Oh, sounds like we do, and we are going to get it.

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So we get an idea of what exactly are going to be chosen.

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Oh, well, this isn't the map pool, but those are the map picks, but yeah.

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This is gonna be so of course a timeless miss me coming in as that number one seed is gonna have the little bit of the

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Advantage here of being able to select kind of the first map that we go to it is of course going to be a control map as is quite

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common with all of these

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overwatch matches and leagues and looks like they already know exactly what control map we're going to so we're gonna be kicking things off on

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Nepal I

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I feel like Nepal, we just started to see a lot more edges.

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You kind of strayed away from like the lesions and the Ilios just a little bit and Nepal seems to be

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like everyone's favorite just because you have free reign so many different sightlines to kind of just

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go with whatever play you want to go for. And this allows of course for different comps to be

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thrown in the mix. Of course one comp that we will not be seeing on this first map involves a

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certain jetpack cat so no jetpack cat no diva all right i the jetpack have been not too surprising for

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me i find the teams right now are leading kind of one of two ways when it comes to bands on control

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maps you're either banning the lucio and trying to force the jetpack cat or you are banning the

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jetpack cat and trying to force more of kind of that's that standard or once upon a time

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standard lucio kind of cure go back flying here so right away timeless saying that they

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I don't want to bring out the

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Jaffa cat just yet and then the

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band on to Diva here coming through

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from like a so I know that like I do

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like to play a little bit of wrecking

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ball every now and then so that Diva

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of course can really kind of hinder

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the aggression that can come through

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from that wrecking ball.

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You're saying they like a wrecking ball.

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Yeah, like a wrecking ball. Yep.

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I'm sorry I had to do it at least once.

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I can't promise it won't happen again.

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But yeah, definitely the dive has

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felt like a strong piece to

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piece to a lot of these teams and you can kind of work it around given the

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various comps that players like to go for especially when we see a lot of like

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I feel like cask, Freya, those are things that we kind of see as a lot of staples

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and so if you can find a consistent way to deal with those critical pieces well

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then yeah you're gonna be having a lot of good luck in these maps but here we

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go map number one excited to see how it plays out in Nepal.

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Alright and of course I'm leaving

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keep in mind with these bands is that the teams will not be able to repeat fans as

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this series go on. This is a first to three here so you know you have the

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potential to go the distance to a map number five. So that does of course mean

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that Jetpack Hat going to be on the table for the next few maps unless it

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is like other decides to ban her out. So we'll see what these teams are

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going to cook up on Nepal of course. A pretty, I think a pretty flexible map

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here where as some of these points you're gonna lean more towards kind of that

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brawl style and picking village. I'm even thinking of kind of the center point, but

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Zankton, that's where things kind of open up a little bit. You can go for a bit more of a poke comp, you can go for some dive comps here, but I

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definitely would not be surprised if we see like a kind of forcing the dive comp

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more or less whichever sub map we go to. Yeah, sounds pretty reasonable. Of course, we've said all we can really say or just excited to see

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what exactly they show up to the table with obviously these two teams we know

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them by reputation we know what they are comfortable with but maybe that's

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changed right and maybe that's the beauty of having a break between that

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seating stage and having this championship stage because now strategies

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might have changed you might have seen something in the World Cup we were like

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ooh I'm gonna steal that and so this is the copper running now I hope it's not

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a C9 that you might have saw in Spain versus Germany but hopefully they can

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learn to stay on the point here contested through and hopefully we'll

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get ourselves a fame of matches. It's such a big ass to ask Overwatch players to stay on

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the point sometimes. You just really want to chase those alums. But yeah, I totally agree.

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Learning as we go through watching some of these other compositions and strategies that

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have really been coming through on the world stage, very much going to benefit these calling

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all heroes teams here. So we will get headed into Sanctum to start out here on Nepal.

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And of course, doors are still closed, so it's not necessarily these comps that we're

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going to be sticking with.

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We at least get a little peek at maybe some thoughts from the comps here on these teams,

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as, alas, we'll have to wait just a little bit more.

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It seems like we need to sort out some hero bands.

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Yeah, I mean, the two-band thing might be coming in the future, but I don't believe

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we're setting that up right now and said we'll just have a quick reset and get

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things going for you but hey it's good to get the technical difficulties out

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earlier because then you know grand finals the players can just go absolutely

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ham and not have to worry about logistics and maybe demon will be banned at

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first map given how holding that character has become over just its

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short lifespan. I think it's a pretty good show you know I demon definitely

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after some kind of fine-tuning some hot fixes that came through increasing

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her damage a little bit more. Definitely feels like she's in a much more unviable state right

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now and honestly fairly kind of balanced when it comes to tanks where she does have some nice

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counters being any of that kind of long range damage or I dare say even some dive as well as

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long as you can kind of navigate around that demon. But if you were trying to take a face-first

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battle against a woman with a giant sword and shield, you might be in for a bad time here.

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So, time for us to might be showing us that newest hero.

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Yeah, we'll see if the demon is the Elo Poison or the Elo Potion.

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Really just one of those things you got to see how it shows up onto the match.

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But here we go, timer finally dwindling down as you can see those comps.

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Pretty speedy on the side of Lycavergo.

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Pretty speedy on the side of time.

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The sex-missing of Jericho and Lucio.

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So, should be a fun first fight.

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We'll see as well as Kanata in the sky.

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that you're looking for. Certainly looking for big slam to engage, find a sort of isolated

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player, get things done. So I just decided to go all through, test the waters, find out

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who exactly he is, and spot that he's possible. Big slam on high ground, but back rolling away

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we go. It will be that sort of first point touch that you see. But it's LQ that goes

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down to the on of a whisk, that is, whisk, not whisks, just for clarification. And there

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you go, already first elimination for timeless X-missing. That feels pretty good, and

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And that'll be only, you know, two eliminations needed to count this game.

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It's a lot fresher onto Kanata and Kingu to really kind of open this map up for the side

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of Leica so that HRT really kind of finds the targets that she's used for on this Sojourn.

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Unfortunately for Leica with this comp, you're not really going to have the staying power

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on the point when you're up against Sahil on this D-mon and then Wisps on the Freya.

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I mean, look, Freya absolutely incredible in the hands of a strong player here and

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It's already almost a 90% to work that whole aside, you know you gotta be worried about that

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Looking maybe to find that out

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Actually a lot of damage dealt on out just

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That's gonna find two although one is the final blow the second one falls just after that

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And although the wrecking ball is doing if they can on the point it seems lackluster as soon as this fight begins

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Timeless X missing to find a pick and although one player is still left around this point

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Okay, it's the pulse, but yeah, the Susan is gonna be there

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So you're gonna shut that tracer down and once again, it's going to be timeless

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You can control here. You can see that risk is even position over on the sky

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They're looking to find a pick before like they can even get set up

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And that's the issue that like this hobby right now is that timeless is just moving so quickly that by the time

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Leica is ready to go for a dive. There's already one following.

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He's very low, honey. He will have to kill Mana.

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And there we go. Here's the Wall Fruit.

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Again, I'm waiting to see some sort of follow-up off of this Leica.

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I'm on it. It just hasn't really happened quite yet.

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But maybe they'll start to search for Mana.

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You know, these backline battles seem to be the name of the game.

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The timeless X-Men scene seem to be winning all of them.

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That is until this thugs fall.

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So maybe a way into this fight,

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but then George Lee just falls down again.

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And now you start to wonder, where is that success that you would be able to find with the buildup?

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There's at least the mines.

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My oh, beautiful, little pulse bomb in the mix.

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Those mines are on point, but it's not exactly going to pass the point for you.

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Nice little shot, and it's beautiful by a whisk.

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He's as well in on the action, and it's 100 to 0 clean for Timeless X missing.

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Yeah, that's pretty much as clean as I think it's going to get.

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I'm pretty sure with the only death on the side of a timeless missing here

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So, you know, maybe a bit of a warm-up here for like I do feel like of all the sub points that you have on Nepal

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That probably would have been the strongest one for this wrecking ball composition is yeah

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We get a little confirmation there only going to be one death on the side of

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Timeless so it's definitely gonna have to be a bit of a change of the strategy here

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for Leica to try and come back in to this map and like you mentioned Ari I

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feel like the follow-up on the wrecking ball is kind of struggling right now and

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it is really about this aggression and the tempo that's coming through from

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the side of timeless missing just they're just never allowing for that

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setup so hard

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Well, the follow-up on the wrecking ball will not happen in this fight, my source is saying,

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given that somebody isn't exactly in the fight.

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Do you have, they say, Hindu as well falling down, and this is just going to be a fight over and everyone else.

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Practically just fighting for all charges.

23:48.180 --> 23:51.180
Yep, just looking for a little bit extra damage here.

23:51.180 --> 23:55.180
If you are like trying to survive as you do a bit of poke,

23:55.180 --> 24:00.180
it is of course going to be the point flipping on over to Timeless here to start things off.

24:00.180 --> 24:05.180
And it's gonna be so hard for Leica to push into this plane when you have whists on this frame

24:05.180 --> 24:09.180
I'm just putting in so much damage from under what joke point Leica's fly up here

24:10.180 --> 24:13.180
I shot it then and just looking for an elimination

24:13.180 --> 24:17.180
I might just quite get in this pressure on my time around this

24:17.180 --> 24:21.180
Phenomenal, no one is even willing to step into the box

24:21.180 --> 24:23.180
Maybe take a fight with the gloves up

24:23.180 --> 24:27.180
An HR tree will receive a blow that sends them back to the spawn room

24:27.180 --> 24:32.580
Goodbye, Ana, as well, we assume, and yes, no sleep dart out there, pingoo as well, down

24:32.580 --> 24:39.620
to the count, and a wrecking ball down in air spawn, I believe that was, so, like a Virgo,

24:39.620 --> 24:41.740
still grasping at straws to find some success.

24:41.740 --> 24:46.260
Yeah, they're not really making great progress on the alt charge either, because they're

24:46.260 --> 24:49.980
just not able to stay in these fights long enough to build up that charge, and timeless,

24:49.980 --> 24:53.780
I mean, they have been putting in the damage here, pretty much everything ready to

24:53.780 --> 24:56.220
go, save for those support ultimates here.

24:56.220 --> 25:02.340
I like this from Kanata. She's trying to port the point. I am draw some of that tank attention from timeless to work the point

25:02.340 --> 25:04.340
to make space for the defense.

25:04.900 --> 25:06.900
I'll spawn Mountain, and that one's gonna go up here.

25:06.900 --> 25:08.900
I'll ride. Peace will be sent after the spawners.

25:08.900 --> 25:11.900
This is the damage that my server were looking for out of the question.

25:11.900 --> 25:14.900
Can they find a flip? Can they find a little bit of elimination?

25:14.900 --> 25:16.100
And no, team you.

25:16.100 --> 25:18.100
Instead of the one falling down again,

25:18.100 --> 25:20.100
Lines used as a last-ditch after...

25:20.100 --> 25:23.100
Oh, be careful. You're between your own Bola and the Lines!

25:23.100 --> 25:24.420
Okay!

25:24.420 --> 25:29.100
Little interesting on the spike, but at the end it looks like time was interesting, a skill hanging on,

25:29.100 --> 25:33.460
H.R.T. back to at least find the one, and a flip maybe even coming through.

25:33.460 --> 25:38.420
There is that, and the break that I'm kinda eyeing up, wait to see if it gets harsh down.

25:38.420 --> 25:43.460
I keep on failing maybe, and the fight, and yes, there's at least one slice, no dice though!

25:43.460 --> 25:51.300
As it seems, only one kick is found, like the Virgo find the flip, and now it's timeless of kissing, actually, in the back book.

25:51.300 --> 25:55.300
If they could D-Max saw him here, that would be massive for Lightna.

25:55.300 --> 25:58.300
It could take forever for Lightdemon to get back into the mech.

25:58.300 --> 26:01.300
So this is gonna allow Lightna to build some percentage on the point,

26:01.300 --> 26:03.300
which is so desperately needed.

26:03.300 --> 26:06.300
The late kills onto Saw Hill and Peace,

26:06.300 --> 26:09.300
and alright, Lightna coming alive here.

26:09.300 --> 26:12.300
They are gonna have to play it very, very careful though.

26:12.300 --> 26:16.300
Only one fight is needed here for Timeless to pick up Village

26:16.300 --> 26:18.300
and pick up Nepal as a whole,

26:18.300 --> 26:22.020
as a whole, and they have both these support ults to try and make it happen.

26:22.020 --> 26:25.740
We're gonna have to see some aggression coming through from Leica with the support ults

26:25.740 --> 26:29.220
out there all to try and draw out some things here from Tyra's.

26:29.220 --> 26:33.620
I feel like we always see a tracer being the first blood in every single one of these fights.

26:33.620 --> 26:37.900
It's either finger, it's piece, either way, but one of them seems to be falling down,

26:37.900 --> 26:40.900
and that lets the go button fly.

26:40.900 --> 26:43.220
It's the beat arms from through the nano as well.

26:43.220 --> 26:46.700
Mine's just a little bit away, but again, that flip's gonna come through,

26:46.700 --> 26:50.540
most likely will be the mines just for the contest at the end if they can be found with the poof.

26:50.540 --> 26:55.020
The way it comes through Hall of Spawn finds on a menly, but here comes that Jericho ultimate

26:55.020 --> 27:00.940
balloon shredded down Kanata, back to the spotter room, and it's bees that has come back from

27:00.940 --> 27:07.100
the grave like something I saw in Hilda, and a clean fight win in the end. A clean nap win

27:07.100 --> 27:13.020
with Timeless X missing. Yeah, a really strong start here. I think what we were more or less

27:13.020 --> 27:18.700
expecting coming into this. This is the number one team here and they are looking very, very

27:18.700 --> 27:24.220
practiced even on this team on composition. The newest hero here in Overwatch, but I feel

27:24.220 --> 27:28.780
like we have these shining moments coming through from like this, especially towards the end of

27:28.780 --> 27:33.260
this second point here. So that's something that they can try and channel as we move into

27:33.260 --> 27:38.460
the next map because of course first of three it means that their back is not quite up against

27:38.460 --> 27:42.700
the wall just yet. I was I was watching the play of the game and I was like is that really the

27:42.700 --> 27:48.780
flashiest play we had? But then I was like I mean honestly there weren't many like multi-frags. There

27:48.780 --> 27:53.660
was no player that really like stood up and just turned the fight for themselves. So honestly that

27:53.660 --> 27:58.300
goes to show that Lyca Virgo are just getting outmatch in the team sense right? Obviously if

27:58.300 --> 28:03.180
someone can step up and find that fight win then absolutely they are still in this game. But

28:03.180 --> 28:07.580
for right now it seems like the systems going at each other one versus one is going to have

28:07.580 --> 28:13.580
timeless hex missing on top at the moment. For now, there is still time here for Leica to come

28:13.580 --> 28:20.300
back into this, and they are going to have the power of the map selection as well. So that's going

28:20.300 --> 28:25.100
to be really good, especially for a team that is more kind of leaning into this more kind of a

28:25.100 --> 28:30.140
dive kind of pick style. Of course, I'm sure Kanata, she's able to play other tanks, but

28:30.140 --> 28:33.740
when you have a favorite tank, you know, you want to try and play that as much as possible

28:33.740 --> 28:38.220
here so being in control of that map pick means that you can take us to a map where that wrecking ball

28:38.220 --> 28:43.900
is going to be a little bit more favorite the issue comes in is that if you don't protect

28:43.900 --> 28:49.340
ban the tank it could very well be timeless taking that wrecking ball out of her hands well i

28:49.340 --> 28:53.980
think i mean you kill two birds with one stone you take down the demon and find the wrecking ball

28:53.980 --> 28:59.420
protect and i think that's a pretty fair site i don't want to call it a prediction but something

28:59.420 --> 29:06.140
that would make sense given the certain circumstances of this series especially as you saw even in that

29:06.140 --> 29:12.460
sort of little first whoopsie doopsy the the demon being asked for on the first point and so it makes

29:12.460 --> 29:18.300
me think that this timeless x-missing style wants to kind of lean on the demon as long as they can

29:18.300 --> 29:22.220
not quite to maybe the same degree as like a jetpack cap but it certainly is one of those

29:22.220 --> 29:26.380
new characters for teams still are struggling to find every which way to min max against.

29:26.380 --> 29:30.380
Yeah, and that's a really good point is that, you know, it can be kind of hard to figure

29:30.380 --> 29:33.980
out how to play the demon kind of on your own, but all the other teams are going to

29:33.980 --> 29:36.620
be kind of struggling with this new hero as well.

29:36.620 --> 29:42.300
So if you get a good handle on how to kind of navigate compositions involving this demon,

29:42.300 --> 29:44.940
you could really catch people off guard with it.

29:44.940 --> 29:51.460
So looks like we may be getting a flashpoint for map number two.

29:51.460 --> 29:55.260
And I'm always interested to see when a team will pivot straight off of a control

29:55.260 --> 29:59.820
map over onto a flashpoint especially if they kind of struggled on the control map where these

29:59.820 --> 30:05.580
these map types are going to play fairly similar to each other but that being said definitely do

30:05.580 --> 30:10.780
think that there are some really good flashpoints that can more play into a dive style here because

30:10.780 --> 30:16.460
there's such bigger maps compared to these control maps that you can get people set up on angles a

30:16.460 --> 30:20.860
lot easier and without taking some of that poke damage that I really think Leica was kind of

30:20.860 --> 30:22.860
falling to in Nepal.

30:22.860 --> 30:29.260
Alright, good vamp there, thank you, because I was trying to find the map pool that we could go through, and seeing this flashpoint

30:29.260 --> 30:36.920
that gives us an idea that there's either New Junk City, Atlas, or Sturavasa up next, and as well, this is, of course, what

30:37.540 --> 30:39.540
Lycopedia is saying, so I'm going off of that.

30:39.620 --> 30:45.580
So just, if I'm wrong there, forgive me, but that's just what I'm going off with. The research is available, and

30:46.340 --> 30:47.560
yeah

30:47.560 --> 30:54.780
Yeah, and we're hearing from Proud that it is going to be Surabasa, so we'll go ahead and share that with everybody

30:54.780 --> 31:02.720
and yeah, I mean all the Flashpoint maps feel like Surabasa has been the favorite for a pretty long time even after the rework

31:02.720 --> 31:04.780
Which I mean, I guess that was quite a while ago now

31:05.300 --> 31:09.840
But definitely one of these maps that teams are all very very familiar with

31:09.840 --> 31:12.940
Do you think that it can be really nice for the wrecking ball?

31:12.940 --> 31:16.500
But that being said with all of the corners that there are in Sarabasa

31:16.500 --> 31:20.160
You can very easily run that demon as well

31:20.160 --> 31:23.820
Especially where you have the boosters to work moving corner to corner

31:23.820 --> 31:27.420
So we'll see if that is what we're gonna get from these two teams

31:27.420 --> 31:30.900
But we do know that we are not gonna get to see any Freya here. I

31:31.820 --> 31:32.900
mean

31:32.900 --> 31:38.180
I'll give you a fair is where it's due cuz like honestly every time I'm in a rank game

31:38.180 --> 31:41.460
I am banning cat and I'm banning Freya and I'm calling it a day

31:41.460 --> 31:44.940
So I can completely understand why the Freya band does come out here

31:44.940 --> 31:47.620
I mean it's one of those pain points that you have to deal with with the team

31:47.620 --> 31:48.680
Maybe they're saying hey

31:48.680 --> 31:52.760
We can focus the demon a little bit more than we can focus this Freya because the movement is nuts the

31:53.160 --> 31:57.660
Raw damage output is insane and it's forcing our tracer to basically basically go down

31:57.980 --> 32:03.460
Every single time off the rip whether it's by the Freya's hand or not the damage and pressure enough to scare us away

32:03.620 --> 32:08.300
With that being said of course that leaves the wrecking ball band on the table if they do wish to use it

32:08.620 --> 32:10.500
Honestly, I feel like they're not gonna go for it

32:10.500 --> 32:17.160
Don't know why I just feel like it wasn't enough of a problem to where they want to ban it and forcing them on a different tank

32:17.160 --> 32:20.340
Could actually like jostle them in the right way that is like a burgo

32:20.340 --> 32:24.480
So I think you almost want them to stay on the wrecking ball

32:25.000 --> 32:31.180
Yeah, I'm kind of thinking that as well as that you sometimes if you're winning up against a composition

32:31.500 --> 32:37.800
You maybe don't want to ban that composition out and try and kind of force them on to something else here

32:37.800 --> 32:45.760
So looks like okay getting a ping here that it is actually gonna be the demon that is banned here

32:45.760 --> 32:53.780
So fascinating to see um and that you know makes me question like what are timeless mixing going to pull out here

32:53.780 --> 32:57.500
Are they gonna pivot maybe over onto the diva that was Vandal map number one?

32:58.280 --> 33:00.280
Racking both the the wrecking ball

33:00.280 --> 33:02.280
I'm down for a little mirror.

33:02.280 --> 33:04.280
I don't care.

33:06.280 --> 33:08.280
Yeah, it's possible.

33:08.280 --> 33:10.280
It is a possibility here.

33:10.280 --> 33:12.280
Saw Hill in

33:12.280 --> 33:14.280
usually a little bit more

33:14.280 --> 33:16.280
kind of leaning towards some of the

33:16.280 --> 33:18.280
kind of like brawl style tanks.

33:18.280 --> 33:20.280
But of course, remembering

33:20.280 --> 33:22.280
that Sniper also available

33:22.280 --> 33:24.280
for Timeless Missing to come in

33:24.280 --> 33:26.280
on that tank roll, which would have

33:26.280 --> 33:28.280
a little bit more kind of the dive style

33:28.280 --> 33:35.280
They did mention the D.Va was more of their preferred heroes, so that's probably why we didn't see Sniper in for map number one.

33:35.280 --> 33:45.280
So as we move into Suravasa right here, I do think that D.Va could be a really nice option for them, and banning that D.Mod will make it much easier to play the D.Va.

33:45.280 --> 34:12.480
We're about to find out in approximately three seconds.

34:12.480 --> 34:18.400
Yeah, well, we'll see if Leica are going to still stick with the wrecking ball.

34:18.400 --> 34:23.280
We are going to still have Saw Hill in for the side of Timeless as well, so it will be

34:23.280 --> 34:28.520
interesting to see what they opt for with the demon out of the picture here.

34:28.520 --> 34:30.320
No surprises here from Leica.

34:30.320 --> 34:34.920
It's very likely going to be the same composition that they ran on Nepal with Pingu over

34:34.920 --> 34:35.920
on the Tracer.

34:35.920 --> 34:41.520
I suspect the Symmetra teleport out for these teams, but Surabasa is going to be really

34:41.520 --> 34:46.640
grid like I mentioned for getting set up kind of on these angles for Leica so hopefully going to be

34:46.640 --> 34:51.200
able to survive a little bit longer into the mid-fight than what we were seeing on Nicole

34:51.760 --> 34:57.120
thanks to the the topography of the map. Now on the side of the timeless missing this is a much

34:57.120 --> 35:01.680
different look for them than what we saw on Nepal where they are going to be bringing out that

35:01.680 --> 35:07.600
Sigma so very strong tank right now and has the CC and the form of that accretion to deal with

35:07.600 --> 35:12.080
canada on this wrecking ball not to mention then lie over on the musicie and

35:12.080 --> 35:17.400
wisps on the pacities of the timers are very much expecting this wrecking ball.

35:17.400 --> 35:21.680
Already of course the beauty of the signal that you can just kind of walk on at this

35:21.680 --> 35:25.600
point and hang on for first controller is the wrecking ball really can't otherwise

35:25.600 --> 35:29.680
you're letting the team behind you just get shot so there you go.

35:29.680 --> 35:33.360
Be careful soldier gotta make sure you drop up the

35:33.360 --> 35:37.680
by the time is right one HP yeah we all see the vision we all thought it was

35:37.680 --> 35:42.880
gonna happen but no instead turn out a fault and oh boy I mean as much as I

35:42.880 --> 35:45.320
want to hype up the rest of the fight I feel like we all know what's gonna happen

35:45.320 --> 35:50.280
like a Virgo running for the hills yeah once you lose that tank you really can't

35:50.280 --> 35:54.200
afford to stay in the fight for two too long unless you get a quick trade but

35:54.200 --> 35:58.240
everybody on the side of timeless very healthy not gonna give that trade

35:58.240 --> 36:02.200
over to you like us so marketplace even control of timeless right now and

36:02.200 --> 36:08.200
Of course the poke damage that's available from the Cassidy and the Sigma is going to be a lot for like in a Triangeloist

36:08.200 --> 36:11.200
So they need to get set up on these angles so for very quick hits

36:13.200 --> 36:16.200
Shields being gained, but still damage not being dealt out

36:16.200 --> 36:20.200
So they're spinning around hoping to find something and no one's going to walk into that same man

36:20.200 --> 36:21.200
I'll let you do your thing

36:21.200 --> 36:23.200
Hello, nice shot there

36:23.200 --> 36:27.200
Each of them going on down, the hinder applied and yeah, good luck with that one

36:27.200 --> 36:32.960
It's just a nightmare for anyone playing wrecking ball in this moment team kill comes through

36:33.080 --> 36:40.000
It's gonna be tough to find a touch here although like a Virgo should have enough time yet aggressive pressure from time was actually come through

36:40.100 --> 36:47.200
Yeah, but there's a little bit of control so much of the space here on Sirifasa that even though like I have some very high mobility composition

36:47.200 --> 36:49.320
They're not gonna be able to touch this point for three

36:49.320 --> 36:53.200
But they're gonna have to do just that if they want to trigger over time

36:53.200 --> 36:58.880
They don't manage to do it though, so he's gonna be timeless because he's got that first point 100 to 0.

37:00.080 --> 37:04.000
I feel like the right word here is stubborn. I feel like Kanata is

37:04.680 --> 37:09.080
trying to make this ball work and it's not like I'm gonna say that it's not going to work,

37:09.080 --> 37:15.080
but I feel like given what we've seen so far something needs to change whether it's just some sort of place down around this ball,

37:15.080 --> 37:20.120
whether it is some sort of character, I just want to see something different because right now we keep seeing the same thing.

37:20.120 --> 37:23.240
It's carried over from control into this flashpoint now

37:24.000 --> 37:27.560
If this whole scum well that one's gonna go a bit of a ride with this force

37:27.920 --> 37:31.720
Somebody to run away and this will be back to the spawn room unlucky for them

37:31.720 --> 37:36.320
But it's so happens like that as well the grubitic flux online

37:36.960 --> 37:39.680
Desire to lose. Ooh, they rush from both sides

37:39.680 --> 37:44.640
You should have hopefully cancelled out for the side of like the Virgo so that they can find some sort of advantage

37:44.640 --> 37:49.120
to get front wave, but this pressure off angle keeps down to 1 HP before the recall.

37:49.120 --> 37:53.240
These melee's are coming through, but it's the accretion that deals the final low.

37:53.240 --> 37:57.380
Elkoop falls on down, the Wisp down as well, but still the point control he favored,

37:57.380 --> 37:58.880
final sex missing.

37:58.880 --> 38:02.940
This is a trouble for Maka, is that there's so many cooldowns available that every time

38:02.940 --> 38:04.520
they go for it, I can't go hitting.

38:04.520 --> 38:09.060
Kanata caught up in one of those cooldowns here, so although you get the mines out on

38:09.060 --> 38:13.760
the point, the answer in that flux and like it just ends up getting so misplaced

38:13.760 --> 38:16.760
that they're not able to hold for the one-dive turn.

38:17.760 --> 38:22.760
Maybe this is felt like a one-fighter like Virgo the entire time, but no point with this come through.

38:22.760 --> 38:25.760
And honestly, the numbers haven't as well.

38:25.760 --> 38:26.760
Very low, I think.

38:26.760 --> 38:28.760
Here's the Nano Wrecking Ball, though.

38:28.760 --> 38:32.760
Night Chas, you at least find the elimination, but somehow still not a fight win.

38:32.760 --> 38:36.760
That felt like the best chance they found so far in this particular map,

38:36.760 --> 38:38.760
and it just doesn't happen.

38:38.760 --> 38:42.760
Yeah, nothing materializing for them, and you can see every time Kanata goes in,

38:42.760 --> 38:45.840
He's getting hit with the chain with the accretion.

38:45.840 --> 38:48.420
Losing Pingu is devastating here for Leica.

38:48.420 --> 38:51.960
It's so tough when Leica's going up against the piece on this tracer as well,

38:51.960 --> 38:55.320
because you want Pingu to be available to go to these sides with Pinata,

38:55.320 --> 38:59.520
but they have to put pressure on to piece or piece without plays like that.

39:00.660 --> 39:02.360
Very nice. Very nicely done.

39:02.360 --> 39:06.100
I mean, what elimination of winning a fight is not something to see too often,

39:06.100 --> 39:09.060
but here it does indeed happen.

39:09.060 --> 39:10.460
Now one more point needed.

39:10.460 --> 39:15.060
Timeless X missing to win out the map, take a 2-0 lead, and of course that would not be the series.

39:15.060 --> 39:23.060
You need 3 in order to find the W, but it's looking dire for Lyca Virgo, and again, we're still looking to see something else change.

39:23.060 --> 39:27.560
Yeah, they need to start baiting out some of these cooldowns before they go for a hard engage.

39:27.560 --> 39:33.160
They need to do kind of like a soft engage mid-ship to keep Panada alive and then go in for your hit on the target,

39:33.160 --> 39:39.360
but it's still very hard to do that when Timeless is just so patient with their cooldown music.

39:39.360 --> 39:45.360
They always have some form of CC to use, they're never using both CCs on that Wrecking Ball it was.

39:45.360 --> 39:47.360
Holy rocks!

39:47.360 --> 39:51.360
Sofil! Okay, uh, well this fight is over, that's for sure.

39:51.360 --> 39:56.360
The damage applied to both of you, yes, I mean the 9th season's roof, the shield available, the accretion,

39:56.360 --> 40:03.360
is that all stayed, any which way closer, and peace is just having the world as their oyster.

40:03.360 --> 40:07.360
I mean, yeah, there's a little bit of pressure on the point for the Wrecking Ball staying alive,

40:07.360 --> 40:11.360
is not enough to contest anything at any real gravity.

40:11.360 --> 40:13.360
I like the idea there from Leica.

40:13.360 --> 40:17.360
They want to try and catch Timeless as they're making out rotation to work point,

40:17.360 --> 40:21.360
because once they get set up on the point, it's much, much harder to try and single out

40:21.360 --> 40:23.360
one of these targets from Timeless.

40:23.360 --> 40:27.360
But, unfortunately, it just doesn't work out for them, because Timeless,

40:27.360 --> 40:31.360
ready for the engagement, they know that Leica want to hit them as they're making these rotations,

40:31.360 --> 40:34.360
which they don't have any form of speed to work with here.

40:34.360 --> 40:37.360
So once again, the key point is to swing up timeless.

40:38.360 --> 40:40.360
The formation big group as well.

40:40.360 --> 40:43.360
It actually sends the cast away from the points

40:43.360 --> 40:45.360
and away from anyone that might have been in their sights.

40:45.360 --> 40:49.360
There you go Kanata, having a big point for themselves this round.

40:49.360 --> 40:51.360
She is absolutely popping off.

40:51.360 --> 40:55.360
And in the end, like a Virgo, we'll get their first fight of the map.

40:55.360 --> 40:59.360
But now, how do you snowball it? How do you keep it going?

40:59.360 --> 41:02.360
It's going to be very difficult, especially where timeless

41:02.360 --> 41:08.020
Are gonna have to be all coming into this right now again. It's about catching timeless in these rotations here

41:08.020 --> 41:14.000
So I like the position from Kanata. She's hanging waiting to go for the pile drive and Pango is already set up to try and follow up

41:14.000 --> 41:30.000
Zuki also knows where he's gone to but we still see the pressure of the flip coming through for time,

41:30.000 --> 41:34.880
unless we're missing the end. The days die are straight for like a Virgo, especially if they get

41:34.880 --> 41:40.160
hard staggered out here. And that's the Pulse Bomb invested as well. PewDiePie falls down.

41:40.160 --> 41:48.080
Surely this isn't a Saga fight for the win, right? Well, Cosbaum invested, Kanata still falls down 10% left, everyone just running over to their deaths.

41:48.080 --> 41:54.480
In the end, this is Timelix's ass-missing all day, every day, map 2 done, dusted, and over.

41:54.480 --> 42:07.200
Again, I mean, like, a little bit better. Got some percentage on Garden here, but it's so hard for them to play into Timeless, what Timeless knows, what Lyco wants to do every time.

42:07.200 --> 42:15.800
Kanata though, she's gonna pick up play of the game again. Definitely some shining moments here for the Wrecking Ball, especially when she's able to live in the mid-fight here, we can see.

42:15.800 --> 42:22.200
She gets so much value here because all of those CC pull-downs are used early in the fight and she manages to steam the lab through them.

42:23.200 --> 42:32.600
Apparently Kanata, the play of the game merchant already, two for two there, but you know, we'd like to see them sort of have that resurgence actually get a map on the board.

42:32.600 --> 42:37.240
because although, yes, statistically, one seed versus eight seed given the histories of this team,

42:37.240 --> 42:43.440
it should be Timeless X-missing all day, you still gotta believe in the underdogs to read just a little bit.

42:43.440 --> 42:48.480
They're here for a reason, and so for them to kind of show the success that they've had on the stage

42:48.480 --> 42:53.520
would be really, really nice, although it is tough to get going given the system that's on the other side.

42:53.520 --> 42:58.000
I mean, it's just like clockwork, and it feels like anything that Timeless X-missing does,

42:58.000 --> 43:00.600
it just works out in their favor in the end.

43:00.600 --> 43:05.800
Yeah, and it comes down to not only the individual plays that we're getting to see from Timelessness,

43:05.800 --> 43:10.840
but just their overall kind of understanding of how to play against this comp that Leica is playing.

43:10.840 --> 43:14.680
They know the strengths of the Wrecking Ball comp. They know that you want to separate out

43:14.680 --> 43:19.480
individual members, get the pile drive on, follow up with the Tracer. So they're playing fairly

43:19.480 --> 43:23.960
close together, despite being on this kind of Sigma Tracer composition, which you can control

43:23.960 --> 43:28.040
angles fairly well, but they don't want to get caught out, singled out. So it's just

43:28.040 --> 43:32.600
really fantastic play from Timeless and really just kind of showcasing why they are the number one

43:32.600 --> 43:36.520
seed here. It's not just the mechanics, it's also the understanding, the macro of the game.

43:37.560 --> 43:42.200
Yeah, I would argue that maybe even though we didn't see again those sort of flashy highlight plays,

43:42.200 --> 43:45.560
maybe we saw it a little bit higher in this map for Timeless X missing. Again,

43:45.560 --> 43:48.920
they're just sort of playing as like a death ball, and when they do get separated, I mean,

43:48.920 --> 43:52.440
that is the fight where they end up falling a little bit short, but this death ball has been

43:52.440 --> 43:56.360
working. There's no reason for it to change because the amount of CC they have is enough to

43:56.360 --> 44:01.000
just deny any sort of wrecking ball that's trying to come through. You're not going to get isolated

44:01.000 --> 44:04.760
against like a railgun shot because there's a shield in her face. The only one that's really

44:04.760 --> 44:11.560
going anywhere is the tracer and that's, I mean, the very few eliminations we see that maybe go the

44:11.560 --> 44:15.880
way of Lyca Virgo and then maybe that's no well-sufficed win, but even then, I mean,

44:15.880 --> 44:20.120
it's the tracer's job to go find an angle, do what they can, and then recall back to the

44:20.120 --> 44:24.680
team. And it's just this same rinse and repeat that we've been seeing that has allowed them

44:24.680 --> 44:26.680
to get out to this very largely.

44:26.680 --> 44:35.180
All right, well, there is one more opportunity here for Lyca Virgo to try and at least grab a map here.

44:35.180 --> 44:39.180
They are once again going to be in control of the map type.

44:39.180 --> 44:43.180
Now, we aren't going to be able to repeat any of the modes that have already been played,

44:43.180 --> 44:45.680
so we won't be going to do a control or a flashpoint.

44:45.680 --> 44:52.680
Instead, are going to opt for the other symmetrical map mode being pushed.

44:52.680 --> 44:59.920
So this is going to be last chance for Leica and having only two push map options here

44:59.920 --> 45:04.320
They are going to opt for East Veronica here, which compared to Coliseo

45:04.320 --> 45:07.100
I would argue is the stronger dive map of the two

45:08.120 --> 45:11.120
Yeah, I like the Esperanza for the wrecking ball. I

45:11.800 --> 45:18.200
Just worried that the high ground is just gonna be abused by this time like timeless X missing side

45:18.200 --> 45:22.960
And I feel like unless something is done where there's more support for this ball

45:22.960 --> 45:26.520
that isn't just like ranged like soldier or tracer like tracer is fine

45:26.960 --> 45:31.760
But I want to see a little bit more air. I say like a Genji or something like that and

45:32.760 --> 45:37.800
Sigma band coming through on a band on the other side often. Do you see an on a band?

45:37.800 --> 45:42.840
I have the question and the only time I see an on a band is when a team wants to run jetpack cat and they

45:42.840 --> 45:44.840
don't want to have a sniper

45:44.840 --> 45:46.520
poking them out of the sky so I

45:46.520 --> 45:49.580
That other than that we don't see it very often

45:49.580 --> 45:54.360
I mean maybe if you wanted to try and force a Malga and you're worried that you don't want to run the Kiriko

45:54.600 --> 45:57.140
But yeah, this is a fairly uncommon ban

45:57.380 --> 46:02.360
But it does signal to me that we could be getting a little bit of a jetpack connection. I

46:03.000 --> 46:05.000
Notice how you didn't say Roadhog there

46:06.480 --> 46:09.520
You know what I mean you could I don't think we'd see it here

46:09.520 --> 46:14.040
But that's a good show as well if you want to play Roadhog you probably don't want to get hit with that

46:14.040 --> 46:20.960
I mean, in theory it's an additional CC for a ball, it's just another pain point, so in

46:20.960 --> 46:22.600
theory, it could be a world.

46:22.600 --> 46:28.120
It might be a little bit of wishful thinking on my part, but in the end, yeah, this is

46:28.120 --> 46:32.000
something that we kind of expected with that Sigma band coming through, it makes sense.

46:32.000 --> 46:33.000
What does that mean?

46:33.000 --> 46:36.360
I feel like we might just be getting a theme on back in the mix, and then it's going

46:36.360 --> 46:39.720
to be, I don't want to say repeat of map 1 in terms of how it went, but at

46:39.720 --> 46:42.400
least maybe the compensation.

46:42.400 --> 46:51.800
I would, I would say East Brawns I think would, it would be a little bit harder for the Demon just because it would be long sight lines and if she doesn't have any access to the high ground easily.

46:52.640 --> 47:01.760
But I definitely think that as talented as Timeless is, if they really wanted to force the Demon here, they could probably get away with it.

47:01.760 --> 47:08.620
And that being said, if you end up on this more kind of stationary kind of brawl composition for a Timeless,

47:08.620 --> 47:12.980
I do think that this ball comp will get the better of you on this map.

47:12.980 --> 47:16.020
I feel like if I said that about Nepal, you have some good dive spots.

47:16.020 --> 47:18.860
Okay, Sarabasa has some good dive opportunities as well.

47:18.860 --> 47:25.180
But East Theranza really does feel like kind of the last chance here to really force this dive composition,

47:25.180 --> 47:30.460
especially where if, even if, like, are able to pick up the wing here,

47:30.460 --> 47:41.460
They're going to be going into the mouth pick of Timeless, so it would definitely be pretty rough to try and go into an escort or hybrid map, when you have zero control over it.

47:41.460 --> 47:53.460
Really just here to kind of watch this one play out, because again we've said all that we really can about what maybe needs to change or the implementation of this wrecking ball with the comp that they're looking for.

47:53.460 --> 47:58.420
looking for, and now it's just on the players to really show up on the day and make it work

47:58.420 --> 48:01.220
to land the shots, to have the proper execution.

48:01.220 --> 48:05.620
But if there's just an inkling, and maybe it's in the back of their minds, a set of the

48:05.620 --> 48:10.260
front, well, maybe it won't be going too well for them, we could be seeing that 3-0.

48:10.260 --> 48:14.260
But that's the beauty of why we play the game, we get to see what happens.

48:14.260 --> 48:20.020
I see Zenyatta, and I'm excited, but I feel like it may or may not stay.

48:20.020 --> 48:25.020
I just can't imagine that if I have a very good time on this.

48:25.020 --> 48:27.020
Especially with the ad.

48:27.020 --> 48:28.020
You really can't do it.

48:28.020 --> 48:30.020
You're going to be the number one target here.

48:30.020 --> 48:32.020
And with Elko over on the Jetpack cat,

48:32.020 --> 48:35.020
it's not really a whole lot of fuel potential from your other support.

48:35.020 --> 48:39.020
So, interesting that we are going to see the Jetpack cat puff from the side of Laika,

48:39.020 --> 48:43.020
where I was more expecting to see it come out from Timeless, where they banned the Ana.

48:43.020 --> 48:46.020
But, Timeless are going to stick with this D-Von.

48:46.020 --> 48:49.020
They're going to work with this Kyuriko and Yuzuki backlight.

48:49.020 --> 49:04.020
So we don't have any speed for Saw Hill to really work with, so that means that Leica with this really high mobility cough, as long as they can keep rotating around the map, they have a good shot here at at least getting a few more migraines in at what we see going on.

49:04.020 --> 49:09.020
Well, I expected that if the demon picker comes here, it would be a death attack not as well as it is.

49:09.020 --> 49:15.020
But it doesn't happen, in case instead, I'm just kind of playing as that high movement tank that goes in and out of the fights.

49:15.020 --> 49:16.020
A little bit quicker.

49:16.020 --> 49:19.020
And they would like, traditionally, on making other tanks, but there you go.

49:19.020 --> 49:24.020
First elimination, he falls down and looking for that slam doesn't decide to pop it.

49:24.020 --> 49:29.020
So instead, we'll have ourselves another spin, and then...

49:29.020 --> 49:35.100
Be very careful, that's a lot of HP just reduced after the first sign of any engagement coming in from Tanada

49:35.100 --> 49:41.540
But again, she's just gonna keep on rolling around, crossing chaos, keep on slamming until someone else finds the damage

49:41.540 --> 49:47.340
But it's not Hindu, Hindu is that sparring, so someone else will need to get the hero in this round

49:47.340 --> 49:49.340
It could of course be Tanada

49:49.340 --> 49:54.660
But, look how much skulls come in through the 30 meters and how many times it's missing on the spot

49:54.660 --> 49:57.660
And especially now the tank elimination that comes through for their side

49:57.660 --> 50:01.100
Even though an NY goes down, there should still be Timeless Exmissing

50:01.100 --> 50:04.900
continuing control of the spot even though the numbers are about the same.

50:04.900 --> 50:07.860
Another two picks and now you can start to call it for real.

50:07.860 --> 50:11.340
Yeah, and Timeless are gonna get themselves set up on this bridge here.

50:11.340 --> 50:14.820
So they are pushing towards that first checkpoint, so they are gonna grab that.

50:14.820 --> 50:16.660
They're gonna grab the forward spawns as well.

50:16.660 --> 50:18.300
I like what you're saying about Kanata.

50:18.300 --> 50:22.220
She's trying to cause the chaos here and it is working fairly well,

50:22.220 --> 50:24.220
but the follow-up is just not quite there.

50:24.220 --> 50:28.660
saw hill on the deep on a demon pick up controlling the space making sure that hr

50:28.660 --> 50:33.100
tree and pinkie are going to have to push through her before they can get to the

50:33.100 --> 50:36.860
squishy backline targets of z and then

50:36.860 --> 50:40.220
this landland it does come through no mines

50:40.220 --> 50:44.060
it's gonna be a rush and the one that's gonna be gone out so certainly doable

50:44.060 --> 50:48.380
although hr tree will fall down and maybe now that i say that maybe it's a

50:48.380 --> 50:52.620
less doable especially than this land. oh my gosh you're going for the slide

50:52.620 --> 50:57.060
Okay, you wanted the highlight reel. I see the vision. It doesn't happen here, but you're at least still winning the fight

50:57.060 --> 50:59.060
So I'll give you credit for trying to steal.

50:59.060 --> 51:05.560
Yeah, good stuff here for Timeless. They're still in control. Like, they have to wait for Elcubus to get back on the fight now.

51:05.560 --> 51:11.840
The news for them is that Nathans DOES have this continued rush to work with, but you're pushing into so much power here from Timeless.

51:11.840 --> 51:19.580
And then what? With that sanctuary, it's going to be able to block so much of that damage that would come through from the use of that continued rush right now.

51:19.580 --> 51:21.580
Like a

51:29.020 --> 51:35.180
Team is dying without you canada you gotta do something no you're getting chased in the end

51:35.180 --> 51:41.160
I think you're gonna follow this short as well. Don't forget. There's a cap going on soon full cap on the map. Hello

51:41.180 --> 51:47.380
It's just over canada in the back lines, and it does not matter timeless ex-missing

51:47.380 --> 51:50.560
They just take it away. Maybe the fastest push map ever

51:51.720 --> 51:58.280
Something something overwatch players and objectives darn it. But I play the game. I mean see

52:02.280 --> 52:05.880
That was a super quick push map timeless

52:05.880 --> 52:10.880
I mean they sat themselves on the plane and they just walked it all the way in so a

52:11.480 --> 52:14.580
fantastic job here from our number one seed and

52:14.580 --> 52:19.320
Uh, yeah, unfortunately for like, uh, they knew it was going to be a very tough match

52:19.320 --> 52:23.680
coming into this, but, uh, yeah, just getting a little taste here of what that number one

52:23.680 --> 52:25.400
CT was really capable of.

52:25.400 --> 52:30.280
I love, again, how the play of the game was one elimination, and it was off the back

52:30.280 --> 52:33.840
of a Mizuki chain on a tracer, which I feel like at that point I almost wanted to see

52:33.840 --> 52:37.660
the Mizuki chain because that would have been really clean to land, especially given

52:37.660 --> 52:39.800
how movement-heavy the tracer is.

52:39.800 --> 52:45.120
But yeah, the series done and dusted I think a little bit quicker than we thought it would

52:45.120 --> 52:46.120
go.

52:46.120 --> 52:48.480
Maybe you thought like a Virgo would get a map, maybe you're thinking they would just

52:48.480 --> 52:53.760
kind of push Flashpoint a little bit further or control, given the availability to move

52:53.760 --> 52:58.320
around with all these comps and the ability to adjust to whatever they were trying to

52:58.320 --> 52:59.320
go against.

52:59.320 --> 53:02.560
But they decided, hey we're going to stick to our identity, and at least they committed

53:02.560 --> 53:04.520
to a play and they went for it.

53:04.520 --> 53:07.680
I can't fault them for that, just GG well played in the end.

53:07.680 --> 53:19.680
Yeah, and of course, like that's not going to be out of things entirely here, double elimination bracket, they will get to have another shot at things, but definitely going to be a lot harder for them moving forward here.

53:19.680 --> 53:27.680
So that's it for round number one, but we are going to get to have a little interview here, so we're going to throw it to a quick break so we can get that interview set up.

53:27.680 --> 53:31.680
Don't go anywhere. We'll be back with the victors after this.

57:07.680 --> 57:37.520
Hey folks, how we all do in the conclusion of

57:37.520 --> 57:43.640
our first series on the day was pretty dominant you had a 3-0 and like Virgo

57:43.640 --> 57:46.760
well they fall a bit short but timeless X missing the favorites of

57:46.760 --> 57:50.560
potentially even the tournament you could say are moving on into the next

57:50.560 --> 57:53.440
round and so we decided hey we're gonna grab somebody from their team have a

57:53.440 --> 57:56.120
little interview about what they thought went right and what they are

57:56.120 --> 57:59.400
looking forward to with the rest of the tournament come on in who do we got

57:59.400 --> 58:13.880
for our interview. Hello. How are you feeling? I'm pretty good. Right, this match was a little

58:13.880 --> 58:20.000
bit of a quick 3-0. Definitely quick on that ending map as well, but if you have to give

58:20.000 --> 58:23.480
the opposing team credit where credit's due, what was like the most annoying piece of

58:23.480 --> 58:30.700
their comp to deal with the circle the wrecking wheel I don't like

58:30.700 --> 58:37.940
I mean you guys had it out in the end so I think as much it was annoying I think

58:37.940 --> 58:44.900
you'll take the result no yeah that's fair I'm so I'm interested in kind of

58:44.900 --> 58:48.540
looking forward here so of course top eight there's some pretty strong

58:48.540 --> 58:52.660
competition here in it calling all heroes championships what team are

58:52.660 --> 58:56.260
are you most looking forward to playing out of the top 18s?

58:57.540 --> 58:58.740
Probably Cat Cafe.

59:01.380 --> 59:03.420
Yeah, pretty strong team, that one as well.

59:03.420 --> 59:05.580
So I definitely expect if you guys go up against each other,

59:05.580 --> 59:07.860
it will be very, very close.

59:07.860 --> 59:10.660
Yeah, also like with the new demon character,

59:10.660 --> 59:12.180
like obviously the meta shifted

59:12.180 --> 59:13.940
and like anytime there's like a new meta or whatever,

59:13.940 --> 59:17.420
like we only started like screaming this week

59:17.420 --> 59:19.420
and like we didn't even fully know what tank

59:19.420 --> 59:22.260
we were gonna start on demon until like yesterday.

59:22.260 --> 59:27.260
And I know Cat Cafe was like, literally doing like double blocks every single day with like

59:27.260 --> 59:30.880
Team Canada and like, for like the fast like three weeks, so they've had like a lot more

59:30.880 --> 59:36.700
practice on like Demon and like the new, the new meta and we're kind of like just getting

59:36.700 --> 59:37.700
into it.

59:37.700 --> 59:39.700
Okay, I love that.

59:39.700 --> 59:42.780
I want to kind of follow up on kind of Demon since yeah, we are getting to see her for

59:42.780 --> 59:45.980
the first time here and calling all heroes specifically.

59:45.980 --> 59:49.620
So your team does have two tanks that can kind of swap in and out.

59:49.620 --> 59:53.300
So we saw it was saw Hill that was playing mostly today.

59:53.300 --> 59:54.940
Can we expect that saw Hill is more

59:54.940 --> 59:56.900
going to be kind of the demon player here,

59:56.900 --> 01:00:00.940
or has Sniper gotten any time on that here as well?

01:00:00.940 --> 01:00:03.060
Honestly, it's been pretty even in scrims.

01:00:03.060 --> 01:00:04.980
Sniper just like, I don't know, there's a couple scrims

01:00:04.980 --> 01:00:07.620
we're going to play Sniper, and Sniper is just asleep.

01:00:07.620 --> 01:00:10.260
And like Sniper has like more time conflicts and stuff,

01:00:10.260 --> 01:00:11.820
but I'm not too sure.

01:00:11.820 --> 01:00:14.860
I feel like that's still kind of in the air.

01:00:14.860 --> 01:00:16.700
I don't really think we have like one designated one.

01:00:16.700 --> 01:00:19.300
We just like only got to play with saw Hill yesterday.

01:00:19.300 --> 01:00:24.060
So we kind of just said like it for tomorrow. We'll just play saw hell, but that definitely could change

01:00:26.620 --> 01:00:30.860
Well, I mean you guys had a quick day yet one matchup you win it out and you're done

01:00:30.860 --> 01:00:36.100
So but I do gotta ask you have some sort of like rematch routine and post-match routine

01:00:36.100 --> 01:00:38.300
Maybe a little bit changing a few win versus lose

01:00:40.740 --> 01:00:45.120
Before any match or like even just like no more and I always like shower and I put on like

01:00:45.120 --> 01:00:49.600
like sweatpants or pajama fans and like have my socks on like even when I've played like or

01:00:50.280 --> 01:00:53.900
UCLA like at the land tournament. I like took off my shoes on stage

01:00:54.400 --> 01:01:00.400
like I always play in socks and like comfy pants and then after like any map loss, I always like wash my hands

01:01:01.880 --> 01:01:06.060
Yep, yep wash the loss away. I love it. Yeah, I can get behind that

01:01:08.240 --> 01:01:12.760
Well a quick match on the day we're gonna keep the interview shorter than the map itself

01:01:12.760 --> 01:01:16.360
So we're going to send you on your way and enjoy the rest of the day.

01:01:16.360 --> 01:01:18.360
And we'll see you tomorrow.

01:01:18.360 --> 01:01:19.800
Thank you.

01:01:19.800 --> 01:01:22.600
Thanks.

01:01:22.600 --> 01:01:23.360
All right.

01:01:23.360 --> 01:01:24.200
Well, that's it.

01:01:24.200 --> 01:01:26.400
Rain, any closing words on that series?

01:01:26.400 --> 01:01:30.600
No, just make sure you all have your Twitch account connected

01:01:30.600 --> 01:01:32.640
to your Battle.net account.

01:01:32.640 --> 01:01:34.360
Drops are happening here.

01:01:34.360 --> 01:01:36.720
And there's so much more overwatch to be seen.

01:01:36.720 --> 01:01:37.400
So don't worry.

01:01:37.400 --> 01:01:40.360
There will be time for you to grab those drops of Twitch chat.

01:01:40.360 --> 01:01:43.000
make sure that you have that done.

01:01:43.000 --> 01:01:45.080
All right, well, next matchup is going

01:01:45.080 --> 01:01:47.200
to be Exjoblivione or Exjoblivione,

01:01:47.200 --> 01:01:48.200
depending on where you look.

01:01:48.200 --> 01:01:49.480
I promise it's the same team.

01:01:49.480 --> 01:01:51.040
They're just labeled differently.

01:01:51.040 --> 01:01:55.120
OK, Exjoblivione versus Valentine will be up next.

01:01:55.120 --> 01:01:58.200
So stay after this break, because that's a Bayer matchup

01:01:58.200 --> 01:01:59.320
you're not going to want to miss.

01:01:59.320 --> 01:02:01.000
We'll see you then.

01:05:10.360 --> 01:05:12.360
You

01:06:10.360 --> 01:06:17.360
and

01:06:31.800 --> 01:06:35.080
a folks welcome back to overwatch calling all heroes this is of course the

01:06:35.080 --> 01:06:36.200
championship

01:06:36.200 --> 01:06:39.560
that we are going to continue rolling with and we've got a banger matchup

01:06:39.560 --> 01:06:44.760
I know I said that the last time but this one is even closer the four seed versus the five seed

01:06:44.760 --> 01:06:50.920
It's extra blivione versus at Valentine's set up to be one of the matches of the tournament. I think

01:06:51.800 --> 01:06:53.560
I mean I have to agree with you Ari

01:06:53.560 --> 01:07:00.200
These are two teams coming in kind of middle of the pack here of that four and fifth seeds

01:07:00.200 --> 01:07:08.280
So definitely expecting a pretty close series between these two and of course still going to be a first to three here

01:07:08.280 --> 01:07:12.760
potential and maybe to get into that map number five.

01:07:12.760 --> 01:07:16.960
Here's the thing though if you follow the caucine you might think oh four be five

01:07:16.960 --> 01:07:19.800
seed I mean the players aren't gonna be the grats you know the names of these

01:07:19.800 --> 01:07:25.160
players this Valentine roster I'm pretty sure it was like the number one team in

01:07:25.160 --> 01:07:29.880
the caucine for like multiple years until everyone started to in this new age

01:07:29.880 --> 01:07:33.480
started just absolutely popping off and everyone's just all of a sudden

01:07:33.480 --> 01:07:38.120
absolutely insane but these players still very much insane Valentine the

01:07:38.120 --> 01:07:42.560
the Russell are going to be looking at first Kindred H key benevolence Bernice and AJMR.

01:07:42.560 --> 01:07:46.480
Yeah, and you're totally right already. This is a team that has been consistent in

01:07:46.480 --> 01:07:53.080
car for many seasons here and in the 2025 championships. It was Valentine that came

01:07:53.080 --> 01:07:58.960
second place overall and that is a continuation of the core here that we're seeing in 2026

01:07:58.960 --> 01:08:05.560
being H key benevolence Bernice and Kindred all playing on that second place team in

01:08:05.560 --> 01:08:07.120
the 20-25 championship.

01:08:07.120 --> 01:08:10.280
So although they are coming in kind of middle of the patch

01:08:10.280 --> 01:08:14.480
here, this is very much a top contending team.

01:08:14.480 --> 01:08:15.920
Yeah, I mean, you just got to believe

01:08:15.920 --> 01:08:17.520
that any one of these players can stand up

01:08:17.520 --> 01:08:18.840
and can have those flashy moments,

01:08:18.840 --> 01:08:21.360
as well as the system that we saw kind of in the first map

01:08:21.360 --> 01:08:24.160
of just absolutely rolling with and keeping it smooth.

01:08:24.160 --> 01:08:26.520
But of course, the other side, extra blivione

01:08:26.520 --> 01:08:28.800
or extra blivione card, depending on where you look,

01:08:28.800 --> 01:08:31.480
I promise, again, it's still the same team.

01:08:31.480 --> 01:08:35.440
But the players are coming as Santy, Winter, Joel,

01:08:35.440 --> 01:08:43.020
Envy and Paulette. Yeah, so lots of talent on this team. Of course, you might recognize Paulette from the Overwatch World Cup

01:08:43.020 --> 01:08:50.020
playing for Team Mexico, but also actually the only just an incredible amount of talent on this roster.

01:08:50.020 --> 01:08:56.640
And they actually did win out against Valentine when they played them in the Swiss rounds here.

01:08:56.640 --> 01:09:03.120
So they are coming in as the favorite team here, but it was a very close series between those teams.

01:09:03.120 --> 01:09:06.680
So expecting it for another one here today.

01:09:06.680 --> 01:09:08.360
And of course, I'm going to say it every series,

01:09:08.360 --> 01:09:11.800
but the damage mercy absolutely popping off here as well.

01:09:11.800 --> 01:09:13.800
These are just the characters that the players want

01:09:13.800 --> 01:09:16.680
to show on their portrait, but those roles are most likely

01:09:16.680 --> 01:09:20.560
accurate to what they will be playing during the match.

01:09:20.560 --> 01:09:24.000
Yeah, and we got to see some decent interesting

01:09:24.000 --> 01:09:26.680
compositions coming through in the last match.

01:09:26.680 --> 01:09:31.400
So I think that as we kind of heard from Wiss,

01:09:31.400 --> 01:09:37.960
the introduction of Demon did change the meta a little bit here so it's fun to get to see these

01:09:37.960 --> 01:09:44.120
teams try and figure that out as we move on through these co-championships now extra blivione

01:09:44.120 --> 01:09:49.960
coming in as that fourth seed they are going to be in control of the map pick and we are once again

01:09:49.960 --> 01:09:54.760
going to be heading over to napal to start things off yeah the map pool consisting of

01:09:54.760 --> 01:10:00.760
Busan napal and Samoa I personally I like Samoa but maybe that's just giving my hero pool

01:10:00.760 --> 01:10:04.280
specifically Zenyatta don't ask me how it works on the map I just make it work

01:10:04.280 --> 01:10:08.840
but Nepal definitely a lot more consistent with what we expect and quote

01:10:08.840 --> 01:10:12.560
the meta of just how everyone starts to like to play these but Lucio band coming

01:10:12.560 --> 01:10:18.160
out and I believe that's a demon band as well so we're very strong and aggressive

01:10:18.160 --> 01:10:23.200
bands if I had to say for control map. Hey I love I love to see you know when

01:10:23.200 --> 01:10:27.040
I saw the Jetpack band in the last series on Nepal I noted that there's

01:10:27.040 --> 01:10:30.040
kind of there's two heroes that tend to get banned out on these control

01:10:30.040 --> 01:10:34.560
maps to see if there's a Jetpack Cat or the Lucio. So seeing the Lucio Band come through

01:10:34.560 --> 01:10:38.360
definitely is going to open the potential for us to get to see some of that Jetpack

01:10:38.360 --> 01:10:43.600
Cat instead. And then the Demon Band coming through really early on in the series is interesting

01:10:43.600 --> 01:10:48.360
to me for Valentine as well because this is a hero that is in a pretty good spot right

01:10:48.360 --> 01:10:52.560
now. And of course, banning out a hero in the series does mean that you won't

01:10:52.560 --> 01:10:56.880
be able to use that band as we go through the next set of maps here. So they're

01:10:56.880 --> 01:11:02.120
definitely gonna want to make that fan count. Yeah I mean I know that we saw a

01:11:02.120 --> 01:11:06.960
wrecking ball in the previous map and previous series but I do feel like all

01:11:06.960 --> 01:11:10.240
things considered we could actually see a wrecking ball kind of come through again

01:11:10.240 --> 01:11:14.640
and I would assume find a little bit more value just maybe given the nature

01:11:14.640 --> 01:11:18.880
of how close these two teams are but as well I think we know I think it was

01:11:18.880 --> 01:11:22.320
Santi as one of those ball players who enjoys playing the ball and as well

01:11:22.320 --> 01:11:26.000
like kind of has that team to follow up we've just seen some nasty plays

01:11:26.000 --> 01:11:34.000
from that team as a whole when that Rackywell Composition is the case, but of course, that does not mean they are entitled to only go in that one specific comp.

01:11:34.000 --> 01:11:36.000
We could very well see something else.

01:11:36.000 --> 01:11:42.000
Yeah, that's exactly it, and there's so many kind of opportunities right now for different comps to be played.

01:11:42.000 --> 01:11:47.000
No longer are we kind of locked into a really, really hard meta, you know, the Lucio-Kiriko backlight.

01:11:47.000 --> 01:11:52.000
We've kind of been freed from those shackles with the introduction of Jetpack Hat and Musici,

01:11:52.000 --> 01:11:56.640
as teams have kind of been figuring out how to fit Demon into some of these compositions as well.

01:11:56.640 --> 01:12:03.600
Really has changed kind of the look that has been the meta for a pretty long time. So excited to see

01:12:03.600 --> 01:12:08.960
what these teams are going to bring to the table. It of course is not going to include Alucio,

01:12:08.960 --> 01:12:16.320
it's not going to include a Demon for map number one, but still lots of opportunity to play

01:12:16.320 --> 01:12:19.040
Are there a brawl comp dive here?

01:12:19.040 --> 01:12:22.680
There's so many options when we head into Nepal.

01:12:22.680 --> 01:12:25.720
Unfortunately, do not think it's going to include

01:12:25.720 --> 01:12:26.880
a jump crab from Shell.

01:12:28.160 --> 01:12:30.240
Yeah, I'm eyeing that as well.

01:12:30.240 --> 01:12:31.880
I don't think that will be the case.

01:12:31.880 --> 01:12:34.560
As well, the mercy probably not going to happen.

01:12:34.560 --> 01:12:38.400
But I do have to as well point out that like,

01:12:38.400 --> 01:12:41.840
any one of these players is absolutely insane

01:12:41.840 --> 01:12:42.680
with what they do.

01:12:42.680 --> 01:12:44.560
Like you could see, I know Kindred,

01:12:44.560 --> 01:12:47.240
Like it's one of those names where we don't remember at the front of your mind

01:12:47.240 --> 01:12:51.680
But as soon as you see them play and the style that she is absolutely capable playing it is

01:12:52.120 --> 01:12:56.320
absurd like we don't typically see Zarya a whole lot just because a lot of these things like to

01:12:56.720 --> 01:13:00.360
Favor the sort of dive style, but kingdred on this Zarya

01:13:00.360 --> 01:13:03.180
I promise you is something to look forward to

01:13:03.360 --> 01:13:05.360
Indrid please don't make me eat my words for saying

01:13:05.560 --> 01:13:08.960
No, I totally agree. She is really really strong and Valentine

01:13:08.960 --> 01:13:12.520
We have seen them run this Zarya Vendetta composition

01:13:12.520 --> 01:13:18.360
Which is really fun to get to kind of see a reemergence of where it was pretty strong when vendetta kind of first came out

01:13:18.360 --> 01:13:24.240
But then kind of faded away as we moved towards some more kind of like mobile tanks instead of that Zarya

01:13:24.240 --> 01:13:30.520
But I think that the the H key plus kindred at the synergy between these two really does kind of favor

01:13:30.800 --> 01:13:36.400
That aggressive vendetta that can go in and kind of secure a limbs early on in a fight here

01:13:36.400 --> 01:13:41.820
So we'll see the doors are still closed so the team you're still gonna be able to kind of just

01:13:41.820 --> 01:13:50.140
Just click and choose what they end up on, but regardless, do you think we are going to get to see Bernice over on that Jetpack Cat?

01:13:50.140 --> 01:14:05.660
I'm very interested on, yes, Palette, she is going to swap over on to the Jetpack Cat as well, and Winter is actually going to give us the she-on here, so high mobility, high damage out for a hero here, as both these teams are going to be fighting for control of this high ground.

01:14:11.820 --> 01:14:17.400
But they made themselves known they decided this is what they're going to go for and HT is going to go back to the farm.

01:14:17.400 --> 01:14:23.540
That's going to be an interesting spot for them to this game, but that may be how the cards fall.

01:14:23.540 --> 01:14:27.400
HT will have to say hi to the rest of the...

01:14:27.400 --> 01:14:31.320
I was going to say their team, but no, it's actually the opposing side of SuperBionic.

01:14:31.320 --> 01:14:34.680
Loose 2, and it's a quick swap over to the Houser.

01:14:34.680 --> 01:14:38.360
Actually early in this game, well I guess I'd rather it early than late.

01:14:38.360 --> 01:14:43.160
Half of that percentage starts to burn, but if it flips for a long time, they'll get point control fast.

01:14:43.160 --> 01:14:47.660
Yeah, they're gonna get set up on the high ground as well. This is a great place for benevolence on that sojourn to be.

01:14:47.660 --> 01:14:52.660
And same thing, making this flop over on the hazard, which you're gonna have a lot more mobility than you would have had on that Seatball,

01:14:52.660 --> 01:14:55.660
which is gonna be really good for trying to work around this Zarya.

01:14:55.660 --> 01:14:58.460
You don't necessarily want to take the duels straight against the Zarya.

01:14:58.460 --> 01:15:01.460
You want to put pressure on to the movement on that sojourn.

01:15:01.460 --> 01:15:18.060
There you go, the joy ride sent on by not going to find the elimination, but it's Shull

01:15:18.060 --> 01:15:22.180
and Santi that are doing their own work in the end.

01:15:22.180 --> 01:15:26.980
It's a T-Royce actually, five straight on down, no staggers in the store, but looks clean

01:15:26.980 --> 01:15:27.980
on the kill feed at least.

01:15:27.980 --> 01:15:31.260
Yeah, you get the little bell for your actions there.

01:15:31.260 --> 01:15:34.840
Exiglibione also gonna pick up some percentage on the point here.

01:15:34.840 --> 01:15:40.420
36 is not too bad for Valentine especially where they are getting close to some really impactful alternates.

01:15:40.420 --> 01:15:46.320
I'm keeping an eye on that Katsune Rush from AJMR, but Envy has already built up her Katsune Rush.

01:15:46.320 --> 01:15:49.640
So there's an opportunity here for Exiglibione to go aggressive in this fight.

01:15:49.640 --> 01:15:53.000
I'm sure that they can gain lead here on the next turn.

01:15:54.000 --> 01:16:00.200
They jump in for Sancti, looking out for the punch finger for an aggressive space take, but oh no, the rest of the team

01:16:00.200 --> 01:16:02.200
gone on down so

01:16:02.280 --> 01:16:07.520
Enter envy both back to the spawn room all those santi hanging around lying this fresher

01:16:07.760 --> 01:16:12.800
It might just be a kind of elastic effort to maybe salvage some sort of fight the HK

01:16:12.800 --> 01:16:17.320
That's a very comedic death there if you will but the point still flipped over to Valentine with a

01:16:17.960 --> 01:16:19.960
hazard in the back line

01:16:21.320 --> 01:16:23.960
Somehow managing to kind of survive things

01:16:25.200 --> 01:16:27.920
In the down form here, so actually the only thing

01:16:30.200 --> 01:16:40.200
Yeah, overclock as well in the mix. Bernice goes down and the grab-torn surge, it's green as ever, lands onto a few targets enough to win the round.

01:16:40.200 --> 01:16:46.200
It doesn't need to be flash, it does need to be all five as long as the eliminations come in at the end of the day.

01:16:46.200 --> 01:16:52.200
Extra bluvion is still kind of fighting to get some stability. It felt like they maybe got one fight, felt good,

01:16:52.200 --> 01:16:59.200
but I really still need to see them kind of bounce back in this game and convincingly show that they can do these hard takes at the point.

01:16:59.200 --> 01:17:04.200
And unfortunately for them, it's gonna be hard on this next fight where they just give it in so many alts into a losing fight here.

01:17:04.200 --> 01:17:10.800
So it's gonna be the spree and the catnap ready to go. The good news though, you're only up against that Sundering Blade from HD.

01:17:10.800 --> 01:17:14.400
However, approaching 90%, that looks like very much in the driver's seat.

01:17:15.600 --> 01:17:21.000
I think that's a mean spree that's launched on through, and benevolence, they will fall to the hands of Sansi.

01:17:21.000 --> 01:17:24.800
There you go, the Blade as well, launched through, but it is all extra for the only this time.

01:17:24.800 --> 01:17:29.280
I mean, I guess it was the favorable positioning that was enough to win things through.

01:17:29.280 --> 01:17:33.360
Just eyeing the point to make sure somebody touched there at least for the final moments.

01:17:33.360 --> 01:17:38.160
And we did have a touch indeed, so actually we'll be on a hang on for a little while longer.

01:17:38.160 --> 01:17:40.120
But again, Valentine, what do they have to say?

01:17:40.120 --> 01:17:41.520
Not exactly any alts for it.

01:17:41.520 --> 01:17:45.160
No, and they are going to have to swap though, so Kendra is going to move over

01:17:45.160 --> 01:17:49.680
onto the Malga, so off of that Zarya, so you're going to have a lot more presence

01:17:49.680 --> 01:17:50.680
on the point.

01:17:50.680 --> 01:17:53.600
So if you're Valentine right now, you could really just try and force a fight

01:17:53.600 --> 01:17:57.840
on the point. Actually, they don't quite have any ult online. It's really going to be on

01:17:57.840 --> 01:18:02.080
Envy to try and build up this consuming rush, though, that you could also have a good fighting

01:18:02.080 --> 01:18:03.360
chance on this objective.

01:18:05.120 --> 01:18:09.040
Very low on the player, and a slash might have found the elimination, but no, instead,

01:18:09.040 --> 01:18:13.280
it's the spike guard to use, kind of, hold on and make sure the sentry does not go down.

01:18:14.000 --> 01:18:18.320
Sooner rush limits, and we'll see exactly what becomes of that. Well, it's just a one-for-one

01:18:18.320 --> 01:18:21.760
trade, but as well, that additional stability, really, really important.

01:18:21.760 --> 01:18:28.260
Let this come through though. So Valentine forced someone to stay on this point, and then actually go to the other way as well.

01:18:28.260 --> 01:18:31.060
So again, you're kind of waiting to min-max the situation.

01:18:31.060 --> 01:18:37.260
It's the downpour, the elimination that come through, and they should be the fight over, especially as Kindred falls, the tank players.

01:18:37.260 --> 01:18:44.260
Usually the ones that propel the rest of the team in, that's a catnap launched on through, and not exactly gonna find the victim either.

01:18:44.260 --> 01:18:50.740
This might just be a full run, and I'm gonna steal the point away, steal the sub map away as well.

01:18:50.740 --> 01:18:56.080
Very low on time to work with one player trying to touch, but no, not gonna happen.

01:18:56.080 --> 01:19:01.600
The Doomfist, you saw the vision, but instead it's Extra Blivione back from a deficit.

01:19:01.600 --> 01:19:04.980
Yeah, our fantastic turnaround here for Extra Blivione.

01:19:04.980 --> 01:19:07.620
I mean, it was the quick swap over onto the hazard.

01:19:07.620 --> 01:19:11.480
Excellent kind of swap to try and force a fight against Nisarya,

01:19:11.480 --> 01:19:15.220
But it's really the positioning from extra with Yone that brought them back into things

01:19:15.220 --> 01:19:21.960
We had a fantastic job keeping winter set up on an angle. She was such a consistent presence here and palette

01:19:21.960 --> 01:19:26.680
I mean, she's got zero desk. That's absolutely what you want to see from your jetpack cat

01:19:27.480 --> 01:19:29.480
Cat players am I right?

01:19:30.040 --> 01:19:35.380
As somebody who plays support and or characters that do not target a jetpack cat. Well, I

01:19:36.500 --> 01:19:41.100
Feel for the other side but at the same time I don't because they're also running jetpack cat

01:19:41.100 --> 01:19:46.600
So maybe you could argue Catif, maybe you could argue the system is working for one side better than the other.

01:19:46.600 --> 01:19:52.900
But we've still got more time before this map is over and of course the series is still plenty to go.

01:19:52.900 --> 01:19:57.700
Start with a quick engage over towards the other side if you're looking at it from the Valentine's point of view.

01:19:57.700 --> 01:20:02.500
And Sansen picked up onto the high ground but certainly dropping back to point for sort of that HP.

01:20:02.500 --> 01:20:06.700
And to make sure they can take a fight that is more desirable for the team.

01:20:06.700 --> 01:20:09.700
Looks like that'll be solid though positioning for Exibio Vione.

01:20:09.700 --> 01:20:12.780
And they have found a perfect setup on where they want to play.

01:20:12.780 --> 01:20:17.900
The dash comes through in and H key, well, we'll feel the front of the bullets, not exactly ideal.

01:20:17.900 --> 01:20:20.740
Especially as Santi slicing and dicing the front line.

01:20:20.740 --> 01:20:26.140
It feels as though this is just a push of sheer will,

01:20:26.140 --> 01:20:31.300
as the extra Vlodiona have already won the fight for themselves and are simply cleaning things up.

01:20:31.300 --> 01:20:35.380
Yep, and okay, I mean, I was wondering if we were gonna see a swap come through for Valentine.

01:20:35.380 --> 01:20:40.800
They tried to Zarya Vendetta again, but it just didn't quite work out from there's so much kind of burst damage

01:20:40.800 --> 01:20:46.240
They can come through from this hazard from winter on the she-on and even through Shoal over on that soldier

01:20:46.240 --> 01:20:49.300
So over on to the Malga again here for Kindred and HD

01:20:49.300 --> 01:20:53.580
She's gonna make this wap of her onto the Reaper so this is gonna be a bit of burst damage of your own to work with

01:20:53.580 --> 01:20:55.680
Unfortunately, she is only back at the spawn

01:20:56.900 --> 01:21:00.380
So the Jor-Li ride may be a chance to find elimination one HP

01:21:00.380 --> 01:21:06.760
There's a player as well helping out but it's a JMR that as soon as they get back out of the spawn is sent to the spawn room

01:21:06.760 --> 01:21:13.220
So not ideal, but the end it looks like extra building on a again will clean this one up even a spawn pressure coming through

01:21:13.580 --> 01:21:17.100
Much spawn door. Oh, I thought they must fell off the map for a second. He's still alive

01:21:17.100 --> 01:21:22.580
Okay, the pressure still maintained for extra building on a and a cat in the sky that is just holding on for dear life as a

01:21:22.580 --> 01:21:24.580
Jack-in-wall comes up to the side of them

01:21:24.580 --> 01:21:29.100
She's somehow still alive. Okay, Bernice won't end up getting staggered out there.

01:21:29.100 --> 01:21:31.780
That is massive here for Valentine's. We're gonna get a full regroup.

01:21:31.780 --> 01:21:36.580
They are gonna be building up to that catnap, but actually they only hasn't made any stop-stops.

01:21:36.580 --> 01:21:42.580
So they are much more ahead in the alt economy here, which is gonna be very hard for Valentine to push towards that way.

01:21:42.580 --> 01:21:47.580
Yeah, I definitely saw the vision with that spree there. I know it's winter that finds three.

01:21:47.580 --> 01:21:55.100
And that might be why you, A, Ultrack and B, do not go in a tiny corridor when you know the spree is on a line.

01:21:55.100 --> 01:22:01.860
Extra Blivionator Star, they were a little slow to start in that sub map one, but in the sub map two you'll feel a lot more dominant.

01:22:01.860 --> 01:22:06.460
Yeah, they definitely are in control and overclocking this guy nonetheless.

01:22:06.460 --> 01:22:10.180
Ari, I mean, actually Blivionator, feeling it right now.

01:22:10.180 --> 01:22:15.820
Absolutely. First elimination comes through. Katsune Rush, I think, just a kind of hangout for dear life

01:22:15.820 --> 01:22:17.540
and it doesn't even save HG.

01:22:17.540 --> 01:22:20.660
This is three players remaining that need to find a touch.

01:22:20.660 --> 01:22:22.180
And I guess you could with the overclock

01:22:22.180 --> 01:22:23.300
if you could find your way there.

01:22:23.300 --> 01:22:24.620
But I don't think that's going to happen.

01:22:24.620 --> 01:22:26.780
Katnaps is a good measure to take care of.

01:22:26.780 --> 01:22:28.820
Santee, nope, not going to happen.

01:22:28.820 --> 01:22:31.380
And nor is the point cast either.

01:22:31.380 --> 01:22:35.300
There you go, extra blivionae, winning a map number one.

01:22:35.300 --> 01:22:37.060
And it was at first a little shaky

01:22:37.060 --> 01:22:38.300
as to who was going to come out on top.

01:22:38.300 --> 01:22:40.580
But a statement made in sub map two.

01:22:40.580 --> 01:22:43.220
Yeah, fantastic bounce back here

01:22:43.220 --> 01:22:44.740
for all the extra blivionae.

01:22:44.740 --> 01:22:51.780
Santi I mean after she got off the sigma it was locked in here for the tank of extra blivione

01:22:51.780 --> 01:22:56.820
and you can see just how powerful the hazard can be when you're able to really cycle through these

01:22:56.820 --> 01:23:03.060
cooldowns effectively you are constantly putting pressure on to valentine forcing out cooldowns

01:23:03.060 --> 01:23:06.740
from them and then it's just the violent leap to get out santi did a great job just kind

01:23:06.740 --> 01:23:12.180
of staying alive and and being the tank for the team yeah i mean we we kind of joked that

01:23:12.180 --> 01:23:18.540
Oh, you know tanks they have a role that when you die your whole team loses and that is a very simplistic approach to it

01:23:18.540 --> 01:23:24.100
But it's a lot of the time true that can be what happens if that what line presence isn't there

01:23:24.100 --> 01:23:28.680
Then you have a cat that decides you know what I'm just gonna ignore the tank because it's not there go into the back

01:23:28.680 --> 01:23:31.780
Line have free reign as well. There's an overclock in the sky

01:23:31.780 --> 01:23:33.780
There's a Cassidy half the time as well

01:23:33.780 --> 01:23:38.820
And so you just start to wonder how would you approach these things when your tank is down the answer a lot of

01:23:38.820 --> 01:23:45.780
times you don't, but first map up on the board and I want to say a bit surprising maybe in

01:23:45.780 --> 01:23:49.940
the conclusion of how it went. I wanted to see maybe a little bit more back and forth on the

01:23:49.940 --> 01:23:54.620
second self map, but I guess extra will be only kind of just locking in a big

01:23:54.620 --> 01:24:02.140
ingredient. I want all of the tiebreakers including on control, but I still think we're

01:24:02.140 --> 01:24:06.140
going to have Valentine come back into this. They are in control of the map pick here.

01:24:06.140 --> 01:24:08.580
so big opportunity for them.

01:24:08.580 --> 01:24:10.460
We did see some different looks from them.

01:24:10.460 --> 01:24:13.500
So I like the approach of trying to play

01:24:13.500 --> 01:24:14.540
that Zarya Vendetta.

01:24:14.540 --> 01:24:16.620
I also like that they swapped off of it fairly quickly

01:24:16.620 --> 01:24:17.820
when they knew it wasn't working,

01:24:17.820 --> 01:24:19.460
but getting to see a little bit of Malga,

01:24:19.460 --> 01:24:21.100
a little bit of Reaper as well.

01:24:21.100 --> 01:24:23.500
So definitely seems like Valentine is a team

01:24:23.500 --> 01:24:24.860
that's quite flexible here.

01:24:24.860 --> 01:24:27.860
So they're going to be able to really tailor this map pick

01:24:27.860 --> 01:24:30.420
to work with whatever they are most comfortable with.

01:24:30.420 --> 01:24:33.540
And I'm wondering if that is the Zarya Vendetta

01:24:33.540 --> 01:24:35.340
that we've seen a decent amount from them.

01:24:35.340 --> 01:24:41.780
And if it is, I do feel like Flashpoint actually could be maybe a nice map to pivot over onto,

01:24:41.780 --> 01:24:47.940
even though in the last series I just said, you know, surprising to see teams go for kind of back-to-back controls of Flashpoint.

01:24:47.940 --> 01:24:52.940
But I think Nepal was close enough. If you're Valentine, you're not feeling too disheartened just yet.

01:24:53.940 --> 01:25:01.040
Yeah, the beauty of them, the Valentine side going and finding those top switches is that you can find at least what works on a similar style.

01:25:01.040 --> 01:25:05.040
And so you might have tried multiple things and said, okay, this is what we saw the best results with.

01:25:05.040 --> 01:25:09.760
This is what we didn't find the best results with and then you can kind of adjust accordingly while it's still fresh in your head

01:25:09.760 --> 01:25:14.000
Yes, if you kind of let it go to later in the series you could go for the element of surprise

01:25:14.000 --> 01:25:16.720
You could maybe let them feel a bit too comfortable on the other side

01:25:16.720 --> 01:25:23.360
But at the same time you also want to keep in your head. This is what we can target and if you lose sight of that fact

01:25:23.360 --> 01:25:27.920
You might lose the leverage that you have against the opponents and so instead of maybe winning the round

01:25:28.320 --> 01:25:32.800
Winning the map to back you're instead of letting it fall later and actually potentially losing it

01:25:32.800 --> 01:25:36.480
but that is all just discussion for a later date.

01:25:36.480 --> 01:25:40.000
We've got Neon Junction, a hybrid map coming in for map number two.

01:25:40.000 --> 01:25:43.600
Ooh, our newest map in Overwatch as well,

01:25:43.600 --> 01:25:46.720
and I think just judging from the amount of times

01:25:46.720 --> 01:25:49.040
that I seem to end up on this map in competitive,

01:25:49.040 --> 01:25:53.120
the community seems to like Neon Junction, so love to see it.

01:25:53.120 --> 01:25:55.760
I do feel like there are some pretty hard choke points

01:25:55.760 --> 01:25:56.960
to work on this one,

01:25:56.960 --> 01:26:00.320
especially the first point of Neon Junction on the defense.

01:26:00.320 --> 01:26:01.440
It's a pretty hard choke point

01:26:01.440 --> 01:26:05.520
for the attacking team to walk through, but definitely some just really kind of interesting

01:26:05.520 --> 01:26:09.840
interactions. We of course will have that train that will come through that will be an instant

01:26:09.840 --> 01:26:15.920
olimp for anybody standing on the tracks. And then just overall a really beautiful map as well.

01:26:15.920 --> 01:26:21.360
I love to see the design come through on these hybrid maps and on the newer maps in general.

01:26:22.560 --> 01:26:27.920
Absolutely gotta love it. Shapes and colors of abundance in this mapping as well even just

01:26:27.920 --> 01:26:32.720
overwatch as a whole but we will see the Freya removed and I was gonna say with

01:26:32.720 --> 01:26:35.480
this map being brought up I was gonna say okay so you're seeing longer sight

01:26:35.480 --> 01:26:40.520
lines the soldier and the Freya the cast well no more Freya so that's not gonna

01:26:40.520 --> 01:26:44.040
be the case obviously we don't really see Freya cat I don't know that's just

01:26:44.040 --> 01:26:47.520
not really been a thing that people do given the mobility of Freya just as as

01:26:47.520 --> 01:26:52.520
their own character but now as well do you ban the cat that's the bigger

01:26:52.520 --> 01:26:55.880
question is now that you're off control but you can still just decide to do

01:26:55.880 --> 01:26:59.440
it if you want it, or do you feel that mirror is capable, or do you just want to ignore it

01:26:59.440 --> 01:27:00.760
entirely and see what happens?

01:27:00.760 --> 01:27:06.080
Yeah, I feel like you're seeding a cat ban for another map might be the play here.

01:27:06.080 --> 01:27:10.440
Neon Junction, I mean, you definitely can play the Jetpack cat here, but it's much

01:27:10.440 --> 01:27:15.600
more of kind of a narrower map compared to, you know, the push maps and the Flashpoint

01:27:15.600 --> 01:27:19.600
maps that are going to be coming down the road, but, alright, extra Viviode, they

01:27:19.600 --> 01:27:23.640
are agreeing with you, Ari, they are going to take the Jetpack cat out of the

01:27:23.640 --> 01:27:28.520
mix here, so we are going to be a little bit more ground based for the supports for this one.

01:27:29.720 --> 01:27:33.640
Yeah, I'm still thinking about, okay, soldiers in the mix. I mean,

01:27:33.640 --> 01:27:37.480
we see a decent amount of M-Ray on this map. Do we not as well? Maybe I'm just...

01:27:38.040 --> 01:27:41.640
It's about that spam. It is about that spam damage, right? If you have kind of a small

01:27:41.640 --> 01:27:44.360
choke point, any of those heroes that are going to be able to just put out kind of

01:27:44.360 --> 01:27:47.560
consistent damage and make it really hard to walk through those choke points,

01:27:47.560 --> 01:27:52.280
definitely viable here, and those M-Ray needs get really, really hurt if you get trapped in

01:27:52.280 --> 01:27:53.620
in a corner with them.

01:27:53.620 --> 01:27:54.620
You said junkrat?

01:27:54.620 --> 01:27:55.620
You said junkrat?

01:27:55.620 --> 01:28:00.580
I mean, I would love to see some junkrat.

01:28:00.580 --> 01:28:01.700
I really would.

01:28:01.700 --> 01:28:03.700
And I mean, hey, you got Freya banned out,

01:28:03.700 --> 01:28:06.060
so you don't have to worry about that long-range damage

01:28:06.060 --> 01:28:06.860
coming in.

01:28:06.860 --> 01:28:08.460
This could be the moment for Shull.

01:28:08.460 --> 01:28:11.020
This could be the moment to lock the junkrat.

01:28:11.020 --> 01:28:11.620
Hang down.

01:28:11.620 --> 01:28:12.940
Give me junkrat mercy.

01:28:12.940 --> 01:28:14.700
I saw it before the loading lobby,

01:28:14.700 --> 01:28:16.700
and it put a thought in my brain where it's

01:28:16.700 --> 01:28:18.660
got to come through now, surely, right?

01:28:18.660 --> 01:28:21.060
Yes, yes.

01:28:21.060 --> 01:28:24.100
I mean, do we see the Lucio come back in?

01:28:24.100 --> 01:28:27.340
I know it's not control, but does that kind of help the tank line,

01:28:27.340 --> 01:28:30.100
maybe a Lucio for Kindred to kind of speed around

01:28:30.100 --> 01:28:33.500
and do that high dealing damage with that particle cannon?

01:28:33.500 --> 01:28:34.660
It's definitely possible.

01:28:34.660 --> 01:28:37.980
I do think that having speed of some form, especially

01:28:37.980 --> 01:28:39.820
for the attacking team, is definitely

01:28:39.820 --> 01:28:41.620
going to be favorable, whether that's

01:28:41.620 --> 01:28:44.620
going to be the Lucio or potentially even the Juno.

01:28:44.620 --> 01:28:48.220
I do think that if you want to run Azaria, Vendetta,

01:28:48.220 --> 01:28:50.340
or even Azaria Reaper, you're

01:28:50.340 --> 01:28:54.440
going to want to have speed of some form here because although it is you know

01:28:54.440 --> 01:28:57.480
hybrid map with some nice choke points and nice corners to walk around like we

01:28:57.480 --> 01:29:02.040
mentioned it's a pretty long range map so the Freya band coming through really

01:29:02.040 --> 01:29:05.140
does kind of speak to that and you don't really want to have your Zarya just

01:29:05.140 --> 01:29:10.860
kind of walking up long sight lines with minimal mobility here so maybe not

01:29:10.860 --> 01:29:15.540
the Lucio but Valentine thinking maybe they will show us the Juno they are

01:29:15.540 --> 01:29:18.720
going to be on the defense here so we are going to get Kindred on not

01:29:18.720 --> 01:29:24.840
Malga as well. So definitely some strong point presence here between Kindred and

01:29:24.840 --> 01:29:30.360
then Benevolence over on that Cassidy as well. But, extra blivione, can have the

01:29:30.360 --> 01:29:35.320
opportunity to think about their cop just a little bit longer.

01:29:35.320 --> 01:29:42.240
I like it. I want to see more Baptiste just in general, but I don't think it's

01:29:42.240 --> 01:29:46.160
gonna happen. I saw the immortality field already displaced, which makes me

01:29:46.160 --> 01:29:52.640
think that it will not be the final choice of the support player. It looks like

01:29:52.640 --> 01:29:58.040
Shull on the Widowmaker, Shull at Opting for the Yari, and there are the final

01:29:58.040 --> 01:30:01.640
swaps indeed after getting a little bit of a sideline as to what exactly the

01:30:01.640 --> 01:30:06.560
defense is on about. It'll be Shion, it'll be Kass, and a first engagement to come through.

01:30:06.560 --> 01:30:11.840
Don't forget about that Maga that has just a centerpiece, just launching of a wide variety of bullets

01:30:11.840 --> 01:30:14.640
into next with Tracer Surprise!

01:30:14.640 --> 01:30:16.840
For those in the backline, and that will be a quick recall.

01:30:16.840 --> 01:30:18.640
Saw the vision almost to one click, but no.

01:30:18.640 --> 01:30:20.440
He's up and out, and he stays up and falls.

01:30:20.440 --> 01:30:23.040
And that is the one player that you don't want to lose.

01:30:23.040 --> 01:30:25.440
Well, that's multiple more that you don't want to lose.

01:30:25.440 --> 01:30:28.440
Santee Shaw, both falling on down.

01:30:28.440 --> 01:30:30.840
I'll let you at least find one that fits their life.

01:30:30.840 --> 01:30:32.440
Straighten it on out for it.

01:30:32.440 --> 01:30:36.840
Breeze, she finds one on a wing cure, but again, this is just so chaotic that

01:30:36.840 --> 01:30:39.840
nobody really has any sort of momentum into this fight,

01:30:39.840 --> 01:30:43.460
and so it just kind of feels like an unbekeeling that of course Twitch stands and falling early.

01:30:43.460 --> 01:30:46.120
That means that X-Tigo will be on a really tannoy pushing.

01:30:46.120 --> 01:30:50.360
Yeah, X-Tigo will be on a kind of gall Valentine off guard there with the early pick from Powledd,

01:30:50.360 --> 01:30:55.000
but once Valentine is aware of all this poke damage that's coming through from X-Tigo,

01:30:55.000 --> 01:30:57.240
they really gotta just adjust their positioning, right?

01:30:57.240 --> 01:30:59.980
They're playing the corners, they have already used the speed we're in here,

01:30:59.980 --> 01:31:05.320
so they really can afford to kind of be aggressive under these more stationary targets of Powledd and Shawl.

01:31:05.320 --> 01:31:12.840
Shion in a very aggressive position and the shoulder fall for it. Winter actually does find one on that Shion.

01:31:12.840 --> 01:31:26.600
Sansi flying again, no. So again you see at least a decent fly-white on the X-movie on the side but they just are not able to convert it all the way to the point where the team can fully capture this point in the end.

01:31:26.600 --> 01:31:31.080
18 and it would get us to push on forward. In Evelynce, they're in the mix and at least

01:31:31.080 --> 01:31:36.120
hoping for the best, but I shot me in there until we banged down at Wing 30.

01:31:36.120 --> 01:31:39.640
Where is that full pressure? The people can't respond, they're a little bit

01:31:39.640 --> 01:31:44.200
too late on the signs. Especially with that Kitsune rush now. In the mix from both sides,

01:31:44.200 --> 01:31:50.120
both bombs combined, we're all looking for it. Soldier in the middle, an idea of where

01:31:50.120 --> 01:31:54.520
it is behind them with the best bomb going to the side as well as the rail she on with

01:31:54.520 --> 01:31:57.560
The spree, Sandy, with the flocks and that kill feed,

01:31:57.560 --> 01:32:01.360
staying orange, extra Blivione finally find that cat

01:32:01.360 --> 01:32:04.060
that they were looking for so direly.

01:32:04.060 --> 01:32:06.480
And it's just an excellent combo of ultimate there

01:32:06.480 --> 01:32:07.680
for next to Blivione.

01:32:07.680 --> 01:32:10.160
Sandy, she locks all of the players up

01:32:10.160 --> 01:32:11.320
in that dramatic flocks.

01:32:11.320 --> 01:32:13.600
Winter, ready to go with the spree.

01:32:13.600 --> 01:32:15.040
OK, looks like, yeah, we're going

01:32:15.040 --> 01:32:17.480
to get the tracer to come through as well.

01:32:17.480 --> 01:32:18.640
So I like this.

01:32:18.640 --> 01:32:21.160
You're going to have a little bit more kind of survivability

01:32:21.160 --> 01:32:22.720
to hold on these angles.

01:32:22.720 --> 01:32:29.720
HB, she's actually a couple rounds of the Genji as well as a nice ability here, but she's got to use that ability to level up.

01:32:31.720 --> 01:32:36.720
You should care where you load there. Please put that, you know, for the driver to be able to...

01:32:37.720 --> 01:32:42.720
at least, at least enough to stay alive in spite of her defense.

01:32:43.720 --> 01:32:46.720
They were really strong, I like that. Would have been a big snowball. Let's see, Yari-Alts.

01:32:46.720 --> 01:32:54.720
Well, that's a shield. That's a big cage in your face that will not be the up-finding its mark, is that the time is true?

01:32:54.720 --> 01:32:58.720
So, you can help us again. Thanks, Slam. Kinder finds fun.

01:32:58.720 --> 01:33:01.720
Again, a lot of players go to deal with them, that's what we'll be on a-

01:33:01.720 --> 01:33:08.720
And even Balling does leave some sort of a reset button that needs to be happening for this attacking side.

01:33:08.720 --> 01:33:12.720
And well, if you so, if you want to have all your members, you can do this.

01:33:12.720 --> 01:33:15.920
I really need to have some numbers here if you're actually moving on.

01:33:15.920 --> 01:33:21.920
I can't see a little bit on the D.Va, so I can't eat up so much of that overclock and even send it to the spec.

01:33:22.920 --> 01:33:27.220
Hey, so actually a lot of ults invested there. I didn't think that many would be used, but actually they're moving on.

01:33:27.220 --> 01:33:32.220
I feel the overclock is needed given you early engagement from the Nebulance on that overclock.

01:33:32.220 --> 01:33:38.020
And you just decide, hey, we're going to clean things up quite nicely and keep kind of pushing this cart.

01:33:38.020 --> 01:33:41.220
So I feel like maybe you could have held on if you were going to have been able to do that overclock.

01:33:41.220 --> 01:33:42.960
But uh, but it should have a hood up.

01:33:42.960 --> 01:33:51.260
Yep, exactly. And we're gonna see a little bit of a counter swap coming through here as Kendrick is gonna move over onto the Zarya as a signature hero for her.

01:33:51.260 --> 01:33:58.320
And of course, going to be extra damage here against Sandy, Pitch, the defense nature, any of that primary fire you are.

01:33:58.320 --> 01:34:01.080
Actually, we only have so many ults to try and push forward here.

01:34:01.080 --> 01:34:04.380
They have the opportunity to use this Kitsune brush first even.

01:34:04.380 --> 01:34:09.080
HMR coming out on a very fast speed though, but it is going to be the match that comes through.

01:34:09.080 --> 01:34:14.080
Bubble look for the false notice that onto the back line! There you go, bonk!

01:34:14.080 --> 01:34:20.080
Fixed down, odd pulse spawn, and as well, Kindred getting absolutely fried of winter,

01:34:20.080 --> 01:34:23.080
finding two elimination on the fights is looking darn good.

01:34:23.080 --> 01:34:29.080
And this should be a nice clean fight, that Exiglivione can clean up, just pleasantries.

01:34:29.080 --> 01:34:35.080
AJMR, just the last Kunai before eventually they find themselves back in the spawn.

01:34:35.080 --> 01:34:37.080
Alright, that's the second point.

01:34:37.080 --> 01:34:42.080
Capped up here, actually, Vionni with a very healthy time bank as well, more than 3 minutes.

01:34:42.080 --> 01:34:45.080
However, they did have to invest heavy into that fight to run out,

01:34:45.080 --> 01:34:49.080
so just gonna be banking on this captain's son from Kaolette and Valentine,

01:34:49.080 --> 01:34:53.080
and now they're gonna have the blade ready to go, he has to open as well,

01:34:53.080 --> 01:34:55.080
and they wanna go with him!

01:34:56.080 --> 01:34:59.080
Abe Slicing nice, maybe we expected it to be the Vendetta.

01:34:59.080 --> 01:35:04.080
That was the choice of melee characters that take the on that bendy.

01:35:04.080 --> 01:35:09.280
the one Powelette, finding a big back two, and actually LeBionne, you thought maybe they were on

01:35:09.280 --> 01:35:13.680
the back flip for this fight, but no, instead Kindred at least, that last breath of light,

01:35:13.680 --> 01:35:19.200
and maybe salvage anything, that she can, but no, instead it's the support line,

01:35:19.200 --> 01:35:23.120
the bragging duo apparently, and actually LeBionne, keep on walking.

01:35:23.120 --> 01:35:27.440
That's such a good point. Powelette and Envy have been showing up in the kill feed

01:35:27.440 --> 01:35:31.920
consistently here. I mean, Powelette on this, you know, has been absolutely incredible.

01:35:31.920 --> 01:35:37.640
So it's hard to stay alive as an Iyari up against this top that Valentine has been running.

01:35:37.640 --> 01:35:42.080
HP is going to move over onto the tracer now, so it's going to be on Winter to try and make

01:35:42.080 --> 01:35:47.200
sure that Powlett is not getting attacked by HP over and over.

01:35:47.200 --> 01:35:51.880
You know like you grabbed for the only real saving, Gracer, Valentine in this fight, given

01:35:51.880 --> 01:35:57.000
that it is the only ult they have online at the moment, but no exact combination just

01:35:57.000 --> 01:35:58.000
like yet.

01:35:58.000 --> 01:35:59.000
Oh no, that's not ideal.

01:35:59.000 --> 01:36:03.680
It's not ideal. Well, I guess it's ideal enough to find the one, but no elimination instead of Santi.

01:36:03.680 --> 01:36:06.000
Not that he would have picked up one winter as well.

01:36:06.000 --> 01:36:10.080
Just being an absolute menace in the back line, finds a second. The calls come available.

01:36:10.080 --> 01:36:14.320
If the need is there, it's just the overclock, holding the spawn door.

01:36:14.320 --> 01:36:19.560
Santi applying the pressure as well. It seems all but lost, and it will be the case.

01:36:19.560 --> 01:36:25.360
Valentine hit full gap down and have their hands full for this side swap.

01:36:25.360 --> 01:36:31.500
I mean, Kendrick, she's got to be so worried about that grab being eaten up by the defense

01:36:31.500 --> 01:36:32.500
matrix.

01:36:32.500 --> 01:36:33.740
So she tries to go for the grab.

01:36:33.740 --> 01:36:39.320
Well, Santee house her back turned and just doesn't quite work out the way that she intended

01:36:39.320 --> 01:36:40.320
it.

01:36:40.320 --> 01:36:44.900
So that is a great full cap here and doing it with time in the bank does mean that if

01:36:44.900 --> 01:36:50.260
we go into the overtime rounds, actually, Fiona is going to be guaranteed another

01:36:50.260 --> 01:36:51.260
round here.

01:36:51.260 --> 01:36:54.380
And look, I got to step out palette again.

01:36:54.380 --> 01:36:59.220
I mean, she's just been so deadly she is almost leading in

01:36:59.220 --> 01:37:00.780
eliminations on that.

01:37:00.780 --> 01:37:04.380
Yeah, I got to point out one of the key differences.

01:37:04.380 --> 01:37:08.020
Obviously there are many between this series and the last, but one of the main ones I'm

01:37:08.020 --> 01:37:13.100
noticing is that the tracer players are not dying off the rim and that seems to be

01:37:13.100 --> 01:37:19.220
a very key piece to success here as both teams at least having that off angle pressure

01:37:19.220 --> 01:37:24.600
for the majority of these fights are leading to some success that is transitionable into

01:37:24.600 --> 01:37:28.840
like snowballing, big staggers, and we're finding at least some sort of value that makes

01:37:28.840 --> 01:37:30.440
even the next fight easier for you.

01:37:30.440 --> 01:37:33.960
And in the end, I mean, it has felt like a really key piece now as well.

01:37:33.960 --> 01:37:37.200
I guess you could argue that winter is kind of along that same line.

01:37:37.200 --> 01:37:41.080
Not exactly a tracer, but a she-on kind of functioning the same way that off-angle

01:37:41.080 --> 01:37:42.080
flink.

01:37:42.080 --> 01:37:43.080
Yeah, exactly.

01:37:43.080 --> 01:37:47.200
It's about creating the pressure from that off-angle, taking some of that damage

01:37:47.200 --> 01:37:51.120
that would be going towards your tag over towards the sidelines instead.

01:37:51.120 --> 01:37:55.040
So actually the only, I mean this composition that they're on in strong an attack,

01:37:55.040 --> 01:38:00.640
I think they're going to be equal or stronger on the defense now because they have so much pro

01:38:00.640 --> 01:38:04.720
damage to put in to this choke point as Valentine are trying to walk through.

01:38:04.720 --> 01:38:07.680
However, they are going to have Gris over on the Lucio here,

01:38:07.680 --> 01:38:12.080
so you have some speed to try and walk on to actually the only quick move that was made.

01:38:12.080 --> 01:38:18.200
It's crazy that Winter is out of character that can get out of dodge with same ability

01:38:18.200 --> 01:38:24.000
and in that same use of the cooldown find an elimination onto a backline character.

01:38:24.000 --> 01:38:27.000
That's just something you don't get with any other characters.

01:38:27.000 --> 01:38:30.880
So, she on maybe the pick for Winter, she's absolutely popping off with it.

01:38:30.880 --> 01:38:35.320
Of course, Ex-Dublivione clean up the rest of the fight and yeah, pretty flawless.

01:38:35.320 --> 01:38:38.920
Yeah, very, very good start for the defense here for Ex-Dublivione.

01:38:38.920 --> 01:38:42.920
In order to get down in time, we're going to readjust the way that they push into this point.

01:38:42.920 --> 01:38:45.920
They need to make sure that they aren't getting caught in this rotation.

01:38:45.920 --> 01:38:50.920
They have birdies on this museo. They need to make use of that speed and hit it on the mouth.

01:38:50.920 --> 01:38:55.920
Once you get up close and personal against them, then you should on paper win that fight.

01:38:55.920 --> 01:39:02.920
Well, I gave Winter Grace in the previous fights, and unfortunately maybe it's a bit de-recipt in this one.

01:39:02.920 --> 01:39:04.920
At least straight it out, so one for one.

01:39:04.920 --> 01:39:12.920
The problem is that that Miles are still alive, and I worry that that big slam is going to cause a lot of chaos, especially as SamT falls down.

01:39:12.920 --> 01:39:17.920
At all times, should have no problem cleaning things up here, especially off the back of that tape elimination.

01:39:17.920 --> 01:39:22.920
Should be like for a mayor, maybe just a bit of all speed for the rest of the fights.

01:39:22.920 --> 01:39:28.920
Alright, yeah, this point going to get capped up. Now, everybody from X to Brunei E is going to get this forward spawncast.

01:39:28.920 --> 01:39:35.040
So they're going to be able to hold up probably underneath kind of this bridge here trying for some time off this block

01:39:35.040 --> 01:39:37.320
It is Valentine just under five minutes here

01:39:37.320 --> 01:39:41.800
They got a lot of time to walk their way through the school space of neon junction here now

01:39:41.800 --> 01:39:44.600
They don't necessarily have enough online just yet

01:39:44.600 --> 01:39:48.240
But going to have that all-sponged in the continue rush to work with here

01:39:48.240 --> 01:39:52.080
Actually, we'll be able to match with a continued rush of their own

01:39:52.080 --> 01:39:56.120
So I am very much expecting a big home fight to be coming up on this

01:39:56.120 --> 01:40:00.000
I was going to say just don't get taken down by the trainer.

01:40:00.000 --> 01:40:03.240
I don't know when it spawns in, but just don't get taken out.

01:40:03.240 --> 01:40:06.880
That would be one way to lose a fight that you just maybe don't calculate for.

01:40:06.880 --> 01:40:10.560
You probably don't see often in the screens, but actually we'll be on a, and they find

01:40:10.560 --> 01:40:11.560
you pretty quick.

01:40:11.560 --> 01:40:14.560
And it looks like Valentine, they just wanted to farm up a bit of all, it felt like they

01:40:14.560 --> 01:40:17.360
weren't fully invested into that fight.

01:40:17.360 --> 01:40:20.360
They didn't really take a hard engage in advanced positioning.

01:40:20.360 --> 01:40:22.680
Yeah, that's exactly it.

01:40:22.680 --> 01:40:27.440
And yeah, actually the only because they all reset kind of just at that point was being kept

01:40:27.440 --> 01:40:33.840
They're in a really good spot right now to bring this time back down and they're a really good spot alt wise as well

01:40:33.840 --> 01:40:38.820
Ballot time with fire coming online as well. It's all about who's gonna find the voice quality with your phone

01:40:39.840 --> 01:40:43.760
Let's try with both thumbs all the vision unfortunately does not come through winter santi

01:40:43.760 --> 01:40:48.680
Guess once they've taken down you and the rest of your team. So good luck

01:40:48.680 --> 01:40:52.720
responding from that one it's gonna it's gonna burn it's gonna hurt and that

01:40:52.720 --> 01:40:57.640
least you bait out two worlds that used to want any other signs yeah the consumer

01:40:57.640 --> 01:41:02.360
rush plus three is just a good combo

01:41:08.080 --> 01:41:13.080
okay yeah before the fight even starts it's just over somebody gets a little bit

01:41:13.080 --> 01:41:17.800
too aggressive the cooldowns forced out and nothing left to really salvage so

01:41:17.800 --> 01:41:24.800
Extra Volvione, they really have a good floating set and they just decided, you know what, we want to make this a little bit more difficult for ourselves.

01:41:24.800 --> 01:41:26.800
Let's have some more fun in this map.

01:41:26.800 --> 01:41:33.800
Uh, the spawn door does not count as a valid choke point to get set up on, and now Valentine are going to be able to push through that bridge,

01:41:33.800 --> 01:41:37.800
which is such a strong point for a poke composition to hold over.

01:41:37.800 --> 01:41:41.800
Extra Levina is going to make the swap over, so Santi is going to move around to the Zarya here,

01:41:41.800 --> 01:41:46.800
I hear, but it's all about these stop-in-game games.

01:41:46.800 --> 01:41:51.800
Aw, crazy game. At that point, no, it's the tips and kicks that are going the other way, actually.

01:41:51.800 --> 01:41:54.800
Livione somehow finding their mark for elimination.

01:41:54.800 --> 01:41:57.800
Total Ajaymar finds the one, but that's it.

01:41:57.800 --> 01:42:01.800
If you didn't kill, you hear the bell, and this time, it's a little bit longer of a stack.

01:42:01.800 --> 01:42:05.800
It's a very decisive fight there from extra Livione.

01:42:05.800 --> 01:42:08.800
They said that Kindred is not immediately in the vicinity.

01:42:08.800 --> 01:42:12.400
have to expect that that stop is going to be coming in onto the back leg,

01:42:12.400 --> 01:42:16.560
so they all in on the members of Valentine's Day that are grouped up with Kindred.

01:42:16.560 --> 01:42:18.960
It's a fantastic trade for X for the Yone,

01:42:18.960 --> 01:42:23.200
and the means are going to be able to push up once again to this set of aggressive points.

01:42:24.800 --> 01:42:28.160
I always get nervous anytime anyone's up there and everyone knows why,

01:42:28.160 --> 01:42:30.720
but Kindred looks like it's going to fall down.

01:42:30.720 --> 01:42:32.240
We should be a bit extra for the Yone,

01:42:32.240 --> 01:42:33.360
happy with this fight.

01:42:33.360 --> 01:42:35.120
The tank there is still alive for their side,

01:42:35.120 --> 01:42:36.800
so should be able to clean things up.

01:42:36.800 --> 01:42:42.080
but as well the DPS have been popping off, I mean yeah there's a blunder in this thing here or there,

01:42:42.080 --> 01:42:47.440
but like just so reliable that Winner knows 1v1 fights that they are knowingly trying to take.

01:42:47.440 --> 01:42:51.200
Yeah, it's like Shell and Winter heard us praising the support light of

01:42:51.200 --> 01:42:55.920
Enki and Palette for being in the kill feed so much and they just had to step it up and show

01:42:55.920 --> 01:42:59.920
why they are the DPS players. They're supposed to keep no extra points, they only push in

01:42:59.920 --> 01:43:04.160
every part into the spot and that point just opened up a door here for Valentine to

01:43:04.160 --> 01:43:06.160
I have to get some more progress on this card.

01:43:07.960 --> 01:43:12.360
Yeah, I don't know about that one. That was a really aggressive position.

01:43:12.360 --> 01:43:18.460
Like, I mean, really aggressive. You lose all charge, you lose positioning on the card, or desire.

01:43:18.460 --> 01:43:23.160
I mean, I guess maybe you're fighting for that final choke point, or you're just trying to farm up your halts and you kill them,

01:43:23.160 --> 01:43:26.660
just so you can have some sort of eating ground with an enemy, but still,

01:43:26.660 --> 01:43:32.760
that's something you'd have to now win through, considering you might come back against it all for this, at least particular choke points.

01:43:32.760 --> 01:43:35.400
The answer goes down again, maybe trying to farm off that charge.

01:43:35.400 --> 01:43:38.120
Not only are we all trying to get the Zarya charge itself,

01:43:38.120 --> 01:43:41.000
and now it's just ult Skullor that are gonna be released.

01:43:41.000 --> 01:43:44.400
Kitsune Rush, Gaki Overclock as well, Spree Online,

01:43:44.400 --> 01:43:46.120
if you can choose to beat it.

01:43:46.120 --> 01:43:48.200
That Joyride, almost enough to take down the Tracer,

01:43:48.200 --> 01:43:50.680
no very low on the Shea on Claire,

01:43:50.680 --> 01:43:54.120
and so you're just hoping that the no-waste of one for one HP

01:43:54.120 --> 01:43:55.480
will show that he's traded.

01:43:55.480 --> 01:43:58.040
There's the Spree on in, and it's gonna be a lot of damage

01:43:58.040 --> 01:44:00.040
still coming up, but where are those eliminations?

01:44:00.040 --> 01:44:02.720
Maga finally just drops to the ground.

01:44:02.720 --> 01:44:06.840
Kingdred will not be seen in the light of day, and Lucio just having to watch in the hills.

01:44:06.840 --> 01:44:11.720
It actually pops to beat, given the time that is left on the clock and not much at that.

01:44:11.720 --> 01:44:14.040
Bernice burning at the moment.

01:44:14.040 --> 01:44:16.720
courtesy of all of the players on the other side.

01:44:16.720 --> 01:44:20.520
Santa with that grab ton surge finally farms it up, drops the T-Bag for good measure.

01:44:20.520 --> 01:44:23.880
But still a fight in each of the one Dunefists can be denied the touch.

01:44:23.880 --> 01:44:27.640
Here goes, with the cleanse open for the best, there is at least some sort of touch.

01:44:27.640 --> 01:44:30.660
Where is this pandemonium gonna stop?

01:44:30.660 --> 01:44:32.640
Bernice taken down by the overclock.

01:44:32.640 --> 01:44:34.640
Eventually, this should be enough.

01:44:34.640 --> 01:44:36.640
Tracer left one standing,

01:44:36.640 --> 01:44:40.240
and it will not be a resurgence.

01:44:40.240 --> 01:44:43.340
Extra Livione, finally take map number two.

01:44:43.340 --> 01:44:46.740
Yeah, a couple of little oversteps there for Extra Livione,

01:44:46.740 --> 01:44:50.440
but they did a really good job coming back into these recon tests

01:44:50.440 --> 01:44:52.840
with a plan in mind.

01:44:52.840 --> 01:44:55.740
And I mean, winter surviving on that angle

01:44:55.740 --> 01:45:00.860
So the longest time at the end of that fight really didn't save Exublivione.

01:45:00.860 --> 01:45:09.140
They're fantastic plays from the Shion and definitely helping put Exublivione now at a serious point.

01:45:10.140 --> 01:45:14.940
Yeah, I mean it was really good when they locked in for Exublivione.

01:45:14.940 --> 01:45:20.140
Like, yeah, you can get a little bit silly, but if the whole point is you're only losing when you get silly,

01:45:20.700 --> 01:45:22.940
you gotta feel pretty good going into this mess.

01:45:22.940 --> 01:45:27.180
Of course, this is a 4C versus 5C. We expect at least maybe one map to go the other way.

01:45:27.180 --> 01:45:32.060
You mentioned at the beginning this could even go 5 maps, but at the rate that we're seeing this,

01:45:32.060 --> 01:45:38.540
is it almost just extra bluvionae? Have their take on the series and whatever they say goes,

01:45:38.540 --> 01:45:41.580
right? If they want to have fun, well then everyone else is going to have more fun and you

01:45:41.580 --> 01:45:46.940
might see a map go the other way. Are they fully in control? I'm going to say 90% yes,

01:45:46.940 --> 01:45:52.060
but I feel like of course we know that the underdog down two maps just last-ditch effort

01:45:52.060 --> 01:45:56.300
to stay in this upper bracket. I feel like they could go away with anything and find success.

01:45:56.300 --> 01:46:02.860
Yeah, Valetai definitely have all of the tools to try and pull this back. They have had some very clean

01:46:02.860 --> 01:46:08.860
fights and some really nice recontests as well. Really just come to extra plivione. It feels like

01:46:08.860 --> 01:46:14.460
they are getting more value in their combos, whether that is going to be an alt combo with the

01:46:14.460 --> 01:46:18.860
Katsune and Russia in the spree or even just the cooldown combos, especially getting kind of

01:46:18.860 --> 01:46:22.780
of these Zarya bubbles out and making sure that you can engage

01:46:22.780 --> 01:46:26.780
and not be worried about having a last second kind of save

01:46:26.780 --> 01:46:28.100
on your squishy target here.

01:46:28.100 --> 01:46:30.260
So right now, extra blivioni is just looking

01:46:30.260 --> 01:46:33.460
a little bit more synergized as a team.

01:46:33.460 --> 01:46:34.940
And that is gonna be so important,

01:46:34.940 --> 01:46:36.540
not just for those big alt fights,

01:46:36.540 --> 01:46:38.420
but for all of those little neutral fights

01:46:38.420 --> 01:46:39.540
that are happening too.

01:46:40.500 --> 01:46:42.220
I mean, do we want to hindsight look back

01:46:42.220 --> 01:46:44.620
at the bands from the previous map and say,

01:46:44.620 --> 01:46:47.300
okay, well, would they have done anything

01:46:47.300 --> 01:46:48.140
a little bit different?

01:46:48.140 --> 01:46:51.140
I feel like, for Valentine banning the Freya,

01:46:51.140 --> 01:46:53.380
I feel like they had still too many problems to deal with.

01:46:53.380 --> 01:46:54.660
On the other side, the cat.

01:46:54.660 --> 01:46:56.100
I mean, maybe you opt for the cast

01:46:56.100 --> 01:46:57.660
instead of one of the other characters

01:46:57.660 --> 01:46:58.500
that was being played,

01:46:58.500 --> 01:47:00.380
and maybe there is a little bit more backline pressure,

01:47:00.380 --> 01:47:01.780
or just an ult that could be cycled through

01:47:01.780 --> 01:47:04.220
for quote, free fight wins.

01:47:04.220 --> 01:47:05.780
We know that's not necessarily the case,

01:47:05.780 --> 01:47:08.980
but I just, yeah, I feel like the cat ban

01:47:08.980 --> 01:47:11.340
really did make its mark in that case.

01:47:11.340 --> 01:47:14.220
And so I will say, you know, great ban, good job,

01:47:14.220 --> 01:47:17.140
but is it used a little too early now, right?

01:47:17.140 --> 01:47:18.280
What are they gonna do in this next map?

01:47:18.280 --> 01:47:20.700
I mean, I'm sure they've got some sort of plan considering

01:47:20.700 --> 01:47:21.540
they did a map too.

01:47:21.540 --> 01:47:23.000
They've got a plan for the rest of the series,

01:47:23.000 --> 01:47:24.680
but what is it?

01:47:24.680 --> 01:47:27.400
Yeah, it's gonna have to involve a map mode

01:47:27.400 --> 01:47:28.800
that hasn't already been played.

01:47:28.800 --> 01:47:30.400
So it's not often, I think,

01:47:30.400 --> 01:47:33.320
that we necessarily see hybrid come in map number two,

01:47:33.320 --> 01:47:36.120
but this does open up the board for, of course,

01:47:36.120 --> 01:47:39.000
a Flashpoint, an Escort, or a push map here

01:47:39.000 --> 01:47:42.040
for Valentine to try and turn the series around now.

01:47:42.040 --> 01:47:44.160
They want to have their revenge

01:47:44.160 --> 01:47:47.120
from losing against extra Blivione in that Swiss stage.

01:47:47.120 --> 01:47:52.320
They also want to try and stay in this upper bracket for as long as possible, even knowing

01:47:52.320 --> 01:47:57.000
that the winner of this team is going to move on to face off against that number one seed.

01:47:57.000 --> 01:48:01.240
So it's definitely going to be a tough road through this upper bracket, but of course,

01:48:01.240 --> 01:48:04.760
you want to have those two lives to work with for as long as possible here.

01:48:04.760 --> 01:48:10.080
So, Valentine, going to have to figure out some map mode that is going to really

01:48:10.080 --> 01:48:13.560
kind of help them bounce back from this damage that has been coming through from

01:48:13.560 --> 01:48:18.720
extra blivione looks like they are thinking a flashpoint new junk city is

01:48:18.720 --> 01:48:24.780
going to be the map to turn the series around I was gonna call it I promise no

01:48:24.780 --> 01:48:28.840
one's gonna believe me cuz I didn't say it like give me new junk city give me

01:48:28.840 --> 01:48:32.040
new junk city because I've seen these teams play on this map before and I was

01:48:32.040 --> 01:48:36.960
like I like how this matchups gonna go it may not work well for Valentine or

01:48:36.960 --> 01:48:39.360
extra blivione I'm not saying like which team is more favorite I'm just

01:48:39.360 --> 01:48:43.080
saying I love when these two teams play on this map because it feels so

01:48:43.080 --> 01:48:47.540
comfortable for them the flights are a lot closer said maybe just a five-man

01:48:47.540 --> 01:48:51.540
sweep and domination it's not exactly a team kill every time it's mulch being

01:48:51.540 --> 01:48:56.460
used he critical points that are just min-maxing the value and it's like oh so

01:48:56.460 --> 01:49:02.220
good but we end up here you just say soldier in ban up first feels pretty

01:49:02.220 --> 01:49:05.580
reasonable given how the series is gone but what is that extra biblionet ban

01:49:05.580 --> 01:49:10.620
that we were highlighting before what's it gonna be yeah it's a it's

01:49:10.620 --> 01:49:15.260
of course gonna have to be a tank or a support here I will say I do think that

01:49:15.260 --> 01:49:20.500
okay a Malga band coming through yeah I guess that that's fair you you don't

01:49:20.500 --> 01:49:24.860
want to go up against Kindred on that Malga especially on these flashpoint

01:49:24.860 --> 01:49:28.420
maps where it's going to play much more like a control map you really want to

01:49:28.420 --> 01:49:32.300
have some some presence on the point and not have to deal with a hero that

01:49:32.300 --> 01:49:37.460
can stay alive for sometimes just really absurd amounts of time I think as

01:49:37.460 --> 01:49:44.740
as well knowing Kindred as a player really does help the extra oblivion a side on this map because

01:49:44.740 --> 01:49:50.260
you know Kindred loves to play Zarya, but they can obviously flex around like she's good with other tanks.

01:49:50.260 --> 01:49:55.980
But the only two tanks that you've seen in this series really from Kindred that were like sort of

01:49:55.980 --> 01:49:59.380
comfortable and stayed more than a life were the Zarya and the Maga.

01:49:59.380 --> 01:50:04.700
And so if you're forcing Kindred off of that Maga you're saying hey we know you're going to play Zarya

01:50:04.700 --> 01:50:09.420
at least you're gonna try to for you know half the map maybe to start each point off before you decide

01:50:09.420 --> 01:50:13.740
maybe it's not working in switch and because of that they must have some sort of cop or plan

01:50:13.740 --> 01:50:18.380
that is comfortable around playing that Zarya I'm thinking tracer because there's no soldier I'm

01:50:18.380 --> 01:50:23.420
thinking maybe a she on just again that off-angle pressure gonna be so potent against Zarya because

01:50:23.420 --> 01:50:26.620
then you have to physically turn your camera look around the back line which means you

01:50:26.620 --> 01:50:30.940
aren't dealing enough damage in the front line I like the show for the she on because that was

01:50:30.940 --> 01:50:34.300
something I was a little bit surprised I guess that Valentine didn't go for the

01:50:34.300 --> 01:50:38.940
Sheon ban here. I know I do think that the Sojourn is a very valid ban. She has

01:50:38.940 --> 01:50:43.100
some strengths here on New Junk City, but that Sheon was pretty devastating as

01:50:43.100 --> 01:50:48.140
well and I think that the mobility that the Sheon has, I mean we saw how impactful

01:50:48.140 --> 01:50:52.940
it was on a hybrid map, Neon Junction. It is going to be twice as impactful here

01:50:52.940 --> 01:50:57.260
now that we head over to the Flashpoint map of New Junk City. Much bigger map,

01:50:57.260 --> 01:51:03.500
many more angles to be concerned about. So having a DPS that can be on many angles in just one fight,

01:51:03.500 --> 01:51:09.100
I mean you've got to be pretty worried about that. So interested to see if we are still going to get

01:51:09.100 --> 01:51:13.340
this Zarya comp that comes through from the side of Valentine. I'm kind of expecting that

01:51:13.340 --> 01:51:18.300
extra blue bionae might pivot Santi over onto hazard that we saw a little bit. I do think

01:51:18.300 --> 01:51:22.860
that having the mobility of the hazard up against the Zarya is going to be nice in any

01:51:22.860 --> 01:51:27.660
kind of not but again these not for you have kind of this wide open space you can really just avoid

01:51:27.660 --> 01:51:34.540
taking a fight against Azaria at all if you're the tank. Yeah I mean definitely the question of the

01:51:34.540 --> 01:51:39.980
tank line that was coming okay what's gonna be comfortable uh what are you gonna kind of opt for

01:51:39.980 --> 01:51:45.260
as well but remember in the seeding matches I granted it wasn't the championship you did see

01:51:46.060 --> 01:51:51.340
Junker Queen Boyra mirror it was like kind of like a almost a standpoint that I agreed to

01:51:51.340 --> 01:51:55.660
ahead of the map now we don't believe that to be the case but like that's the

01:51:55.660 --> 01:51:59.500
capability that we could see now obviously these comps seem pretty legit

01:51:59.500 --> 01:52:03.480
seems like that's gonna be the case but you never know maybe there's some

01:52:03.480 --> 01:52:07.060
comes to be on this map

01:52:07.060 --> 01:52:11.620
traditional or I just something that the guilt or specific to this map I am

01:52:11.620 --> 01:52:15.780
surprised that Sandy is on the diva here but you see what actually the only

01:52:15.780 --> 01:52:20.020
is going to be able to get done with it. There might see us walk them through once they realize

01:52:20.020 --> 01:52:22.980
that they're not going to be able to de-an any of the damage from Kager 4.

01:52:24.580 --> 01:52:28.340
Well, I think the damage is enough to really take down the Netherlands, so that's

01:52:28.340 --> 01:52:31.060
not so saving grace, but yeah, Santhe, you might want to get out of there. You can't

01:52:31.060 --> 01:52:38.020
get out of there. Don't run, run now! Okay, well, made it out in the end, but

01:52:38.020 --> 01:52:42.500
NB falls for it. Maybe trying to TP in to save Santhe, and just unfortunately

01:52:42.500 --> 01:52:46.660
CPs into Azaria and maybe have a decent amount more of damage.

01:52:46.660 --> 01:52:50.220
And since we're walking all the way back to spawn, is that what's happening over there?

01:52:50.220 --> 01:52:51.880
Yep, that's exactly it.

01:52:51.880 --> 01:52:52.880
I'm excited about that.

01:52:52.880 --> 01:52:54.140
Yeah, this is a great swap.

01:52:54.140 --> 01:52:56.420
I like that they're the over onto the team on here.

01:52:56.420 --> 01:52:59.020
I'm going to pair nicely with Shull over on this.

01:52:59.020 --> 01:53:00.020
Toss it to your top.

01:53:00.020 --> 01:53:03.780
Some nice kind of follow up on this consistent damage that Shull was able to put out.

01:53:03.780 --> 01:53:08.220
And of course, whether or not I shield the dragon, shield with that damage from Kendrick,

01:53:08.220 --> 01:53:15.220
You also have to be concerned about benevolence and HP to kind of duo through where those TBS can be able to get a single on you pretty quickly.

01:53:16.220 --> 01:53:23.220
Joyride distance? I'm not ideal, but still, the picks and revelations come through on the fight just like that.

01:53:23.220 --> 01:53:29.220
I mean, again, the fragging backline takes care of the first few and then the rest of the players on the team decide to take the rest.

01:53:29.220 --> 01:53:34.220
But of course, with those swaps taking a little bit longer, that's 70% up for Valentine,

01:53:34.220 --> 01:53:38.660
But at least actually, Lové and I made quick work of the fight when they did swap in.

01:53:38.660 --> 01:53:40.860
That kind of elemental surprise being pretty pokey.

01:53:40.860 --> 01:53:44.260
Yeah, yeah, they did a really nice job with it to retake this.

01:53:44.260 --> 01:53:51.020
Now, of course, at 70% Valentine's, Lové and I made one clean fight here to take this first point they have.

01:53:51.020 --> 01:53:55.620
This underground gauge work, but trying to walk into the pit so they can watch is not going to be a good time.

01:53:55.620 --> 01:54:00.260
Yeah, considering the rush combined with Demon, just the Slice and Die is so powerful.

01:54:00.260 --> 01:54:04.000
It's been Evelyn's just deciding to give up at that point, just to run into the team

01:54:04.000 --> 01:54:09.240
as both two away, because you are not making it out, very aggressive positioning, and I

01:54:09.240 --> 01:54:12.400
don't know if it's going to stay this way, but that's Santhi might be tabbed out right now.

01:54:12.400 --> 01:54:14.920
Is Santhi typing right now?

01:54:14.920 --> 01:54:21.280
I mean, nope, okay, locked in, ready to go, but this is good for XWV Yone where they

01:54:21.280 --> 01:54:26.480
have these alts coming online, both DPS ultimates to work with and Valentine, I mean, they

01:54:26.480 --> 01:54:30.880
I want to try and take a slow fight to build up some of her ulti, but above 80% for extra

01:54:30.880 --> 01:54:31.880
viota.

01:54:31.880 --> 01:54:39.240
I have some transition there by overwatching game, I like to see that, but the spree that

01:54:39.240 --> 01:54:42.920
doesn't exactly find the ideal point, considering your original target went down, uh, there's

01:54:42.920 --> 01:54:43.920
no touch here.

01:54:43.920 --> 01:54:44.920
Oh!

01:54:44.920 --> 01:54:45.920
Uh, there's no touch here.

01:54:45.920 --> 01:54:46.920
Um...

01:54:46.920 --> 01:54:47.920
Yeah, hey.

01:54:47.920 --> 01:54:48.920
Go Matt!

01:54:48.920 --> 01:54:49.920
Go Matt!

01:54:49.920 --> 01:54:50.920
That's so unfortunate!

01:54:50.920 --> 01:54:51.920
That was very much inconsistent.

01:54:51.920 --> 01:54:57.780
Yo, Meg, that's so unfortunate. That was very much in control of that fight here.

01:54:57.780 --> 01:55:03.000
What? Extra Grivione? They had their feet on the point, so that is going to come out on top there.

01:55:03.000 --> 01:55:10.380
Now, it's not a long walk into the next voyage, but already the team is both matching here with three of Brawl for this first battle.

01:55:12.000 --> 01:55:15.520
Charlotte looking for that high noon, but yeah, it's winter, I'm sorry.

01:55:16.020 --> 01:55:20.820
And of course, Lightworth's pleasant race after that, but I was going to say it like crazy C9,

01:55:20.820 --> 01:55:25.380
but I also didn't realize that the point was that high anyway, so I can't blame them in that way.

01:55:26.660 --> 01:55:30.900
Unfortunately, hopefully not too demoralizing for Valentine though, they're going to have to

01:55:30.900 --> 01:55:36.260
keep their spirits high because of course, this is our last map here if extra blibionae are able

01:55:36.260 --> 01:55:40.820
to take this. They are going to get the first cap going, they only have the beat to work with

01:55:40.820 --> 01:55:44.740
and Valentine, they have a little sleet of ultimates, they can do that very quickly.

01:55:44.740 --> 01:55:50.740
about the surge launch in the mix and eventually about to take down Shull, even with the beauty

01:55:50.740 --> 01:55:58.740
of 500 times the one, and that a lot of the melee swords before HP will fall victim there.

01:55:58.740 --> 01:56:03.740
Again, Winter has just been one of these keys to success in my Super Mario Land, and it's

01:56:03.740 --> 01:56:07.740
almost like a matter of time before they find more success with the Kindred.

01:56:07.740 --> 01:56:12.740
At least having a save for the moment, and he falls down to almost full HP as well.

01:56:12.740 --> 01:56:15.260
You see, Santa trying to buy that pressure,

01:56:15.260 --> 01:56:17.700
just kind of a solo, trying to deal with the hand.

01:56:17.700 --> 01:56:20.420
She just, he's not enough for the moment, I'd say, though,

01:56:20.420 --> 01:56:22.460
as the flip has still not come in,

01:56:22.460 --> 01:56:24.220
the foes are starting to come back,

01:56:24.220 --> 01:56:26.380
and there's actually work that the Rockin' Test comes through.

01:56:26.380 --> 01:56:28.300
And the problem is, if the D-Mec does happen,

01:56:28.300 --> 01:56:30.700
no, the season comes in, one for one trade,

01:56:30.700 --> 01:56:32.580
there's still not a flip on this point.

01:56:32.580 --> 01:56:34.700
This is the salvage of a lifetime,

01:56:34.700 --> 01:56:38.700
but AJMR, finally, is the key to success.

01:56:38.700 --> 01:56:40.980
Question mark, I see that it's two eliminations,

01:56:40.980 --> 01:56:42.700
and it's right back the other way.

01:56:42.700 --> 01:56:43.500
That's Jigglypionne.

01:56:43.500 --> 01:56:46.780
He somehow just keeps staying on in this fight in the spring.

01:56:46.780 --> 01:56:52.220
Santee is somehow victorious after it looked like 1 HP,

01:56:52.220 --> 01:56:53.820
so close to the D-MAT King.

01:56:53.820 --> 01:56:54.900
Hey, wait a minute.

01:56:54.900 --> 01:56:55.820
You're so...

01:56:55.820 --> 01:56:56.700
It is him, sir.

01:56:56.700 --> 01:56:59.220
You just cannot tell if the fight is out of status

01:56:59.220 --> 01:57:01.220
to alive on this team on enough.

01:57:01.220 --> 01:57:02.460
She has that little break.

01:57:02.460 --> 01:57:06.620
Look at this incredible position he was again coming through.

01:57:06.620 --> 01:57:10.260
I mean, Santee, very known for being aggressive on this tank role,

01:57:10.260 --> 01:57:14.260
And that's for better or for worse. A lot of the time it's pretty good, especially in a character like Dimon.

01:57:14.260 --> 01:57:19.960
And especially here, even though that she goes down, just let no punch in sight, and this time it's not a C9.

01:57:19.960 --> 01:57:26.060
It's just a good old-fashioned, aggressive pressure to where no one can touch the point. They're not fast enough.

01:57:26.060 --> 01:57:33.060
And three players went down anyway, so the fight was won. Actually, Bovione now set up to maybe have a flawless half number.

01:57:33.060 --> 01:57:38.380
Yeah, right there. I mean they're walking towards the dust or we're finally we're just going to be our next

01:57:38.380 --> 01:57:42.420
I was just gonna get me motion sickness with this twitching. There we go

01:57:42.740 --> 01:57:44.860
But both these DPS all ready to go

01:57:44.860 --> 01:57:50.900
I mean you have everything to work with to try and get this first half now Valentine get the positioning set up first

01:57:50.900 --> 01:57:54.900
They do have this suffering day which could be really nice for everybody from extra million

01:57:54.900 --> 01:57:59.620
It should do this small point but we already actually really have got to be through that your point

01:58:03.060 --> 01:58:17.760
still there for extra Levione, especially with that Kitsuneirash, and to find this two, I'm telling you that hurt with the head, and you got three, and the piece of that break of fire, and the damage that it deals, just absurd, the hinder falls on, and shull, one tap to the head, benevolence above the eye,

01:58:17.760 --> 01:58:27.260
it's extra Levione, they use two ultimates, and well, the remake was technically there, so three if you want to argue that, but Valentine, about in the same stance, is their bonus now.

01:58:27.260 --> 01:58:33.660
Yeah, a big thing being, okay, the aggressive Jedi here, I mean, look, we have to expect this from extra blue Vione.

01:58:33.660 --> 01:58:38.060
They're gonna push up as far as they can when they're in control of the map here.

01:58:38.060 --> 01:58:41.580
So, Valentine, it's on them to try and punish this over aggression,

01:58:41.580 --> 01:58:47.500
but they're actually just making a beat line for the point because they have the big combo of grab by the skin.

01:58:48.460 --> 01:58:52.060
There it is to be applied, but is it enough? Yes.

01:58:52.060 --> 01:58:57.740
It is going to be the damage that Osha's on through, just denies that beat entirely.

01:58:57.740 --> 01:59:04.380
He saw the vision of maybe trying to apply pressure onto that fan that hoping it couldn't get the slam off,

01:59:04.380 --> 01:59:10.060
but it does in fact come through. And so a fight at least one for Valentine, two ultramanning,

01:59:10.060 --> 01:59:14.780
none for Ex-Tubavionic. This is the best chance they're going to get at looking towards his first flashpoint.

01:59:14.780 --> 01:59:18.780
Yeah, Valentine, they need to try and reverse sweep your on New Junk City so far.

01:59:18.780 --> 01:59:21.980
They have done a really good job of punishing exo-plivione.

01:59:21.980 --> 01:59:26.780
One exo-plivione is making very specific mistakes, like pushing too far forward.

01:59:26.780 --> 01:59:32.980
But Valentine had not been successful in winning out on the fight where extra-plivione isn't making those mistakes.

01:59:33.980 --> 01:59:35.580
Each one gauge here, backline.

01:59:35.580 --> 01:59:37.280
The add-on seems to be even-evilence.

01:59:37.280 --> 01:59:41.380
He's trying to the one pulse bomb to the side, but it doesn't matter if it's been found.

01:59:41.380 --> 01:59:42.580
And there you go.

01:59:42.580 --> 01:59:45.780
This is the benevolence that we have known and have loved.

01:59:45.780 --> 01:59:52.280
This is just an insistent tracer gameplay that's good for finding the next end they come through.

01:59:52.280 --> 01:59:57.280
In the end, this one will just be a fight that goes very clean the way of Valentine.

01:59:57.280 --> 01:59:58.780
There is a close bond with that game.

01:59:58.780 --> 02:00:04.280
I'm sure that it's gonna be about it for the investments, although I'll let Pete as well.

02:00:04.280 --> 02:00:12.780
I believe that the beat did come through there, so I mean, this is gonna be looking like a point on the board here for Valentine.

02:00:12.780 --> 02:00:21.780
Yeah, they will pick up Revitary, excellent Stark here, but they gotta keep that momentum going as we move over next door, heading to the dock.

02:00:21.780 --> 02:00:30.780
We're at 4th point here in Valentine. You need to get themselves set up on the high ground, and putting your pick on the show is a fantastic way to start this fight.

02:00:30.780 --> 02:00:38.780
Absolutely. I was looking for the kind of success of this thing that is already a combo, and we'll have to go through here once again.

02:00:38.780 --> 02:00:41.980
That's a DMG blind yes it was that's gonna get a big stagger on it's fight

02:00:41.980 --> 02:00:45.660
Yeah, Santhi's just gonna go down for it and the reset should come through power lead

02:00:45.660 --> 02:00:49.980
Alas to Jeffery's farm up to malt charge, but this is all just a dry fight

02:00:50.100 --> 02:00:52.100
Get set up for the next one

02:00:52.100 --> 02:00:55.220
Yeah, and I'm going to leave it there, not only onto Kindred here

02:00:55.220 --> 02:00:58.900
But HG is gonna live room momentarily on this Vendetta

02:00:58.900 --> 02:01:02.100
If it's a little bit rough here for Valet I need to be an extra for the only

02:01:02.100 --> 02:01:05.020
They want to push onto the point you have to use that rush

02:01:05.020 --> 02:01:11.020
That's absurd. Like, it has big pressure from the X2 of Yone to force that out.

02:01:11.020 --> 02:01:15.020
I'm thinking that maybe that part of the game is just gonna come through, based off the tracer, but no.

02:01:15.020 --> 02:01:18.020
Instead, it was open-crotting, leading percent of the game back in under 22.

02:01:18.020 --> 02:01:20.020
That is not being able to match them up.

02:01:20.020 --> 02:01:23.020
In GMR, as well, both dents are not even the ultimate available.

02:01:23.020 --> 02:01:26.020
But not even their life available in the mix.

02:01:26.020 --> 02:01:29.020
How that goes down on the high noon as well.

02:01:29.020 --> 02:01:33.020
Pressure being applied, multiple different angles, shawl very low on HP.

02:01:33.020 --> 02:01:47.160
It's pretty scrappy from them, but I think finding these alims onto Kindred has really

02:01:47.160 --> 02:01:50.940
been kind of a saving grace for Exiglid Ione to come push into these fights.

02:01:50.940 --> 02:01:54.660
Sending that Zarya back to the spawn and leaving the rest of Valentine to just try and hold

02:01:54.660 --> 02:01:58.740
onto the objective is really, really tough, we don't have any speed, you can't send

02:01:58.740 --> 02:02:03.780
Brunei's back to taxi Kindred here so it is a good percentage on the board for Valentine at 60%

02:02:03.780 --> 02:02:13.780
but you're walking into Shawl on this capacity than set up on the high ground already so if you're Valentine you have no choice but to force this high ground here at the end of the game.

02:02:13.780 --> 02:02:20.780
Look how winter is here, come on that situation, you just need to not use cleanse because you know the fall spawn is coming, you just have to hope that you hit the shot.

02:02:20.780 --> 02:02:31.780
That power lets me go down and again, we saw it being earlier with like the Lucius having trouble that was in the playoff stage and Chris I think would be kind of falling a little bit suit here in this one.

02:02:31.780 --> 02:02:42.780
It's Valentine making a good run of things, winning out another fight, maybe even a point here if they can just have that aggro pressure extra little down, it might be fax against the wall and could be bleeding this reverse sweep.

02:02:42.780 --> 02:02:46.540
I'm looking good for Valentine, especially that kill onto Santee.

02:02:46.540 --> 02:02:48.540
I mean, she's coming back from the spawn here.

02:02:48.540 --> 02:02:50.740
Looks like there is going to be maybe an opportunity.

02:02:50.740 --> 02:02:53.940
Extra Blue Leona is going to release Trigger the overtime of the opponent.

02:02:53.940 --> 02:02:55.780
It's still in control.

02:02:55.780 --> 02:02:57.420
Even Gage, no crowd left.

02:02:57.420 --> 02:02:59.260
You can take down Pinter, that would be good.

02:02:59.260 --> 02:03:02.500
Given the wide variety of ults that they're coming up close to,

02:03:02.500 --> 02:03:03.700
and there you go, Rinter,

02:03:03.700 --> 02:03:06.340
how all that code could define their mark on history.

02:03:06.340 --> 02:03:10.300
Now, just making sure this point is etched into theirs as well.

02:03:10.300 --> 02:03:19.800
And yes, the full team kill cleanup comes through, which is really good for the Valentine's side because no staggers equals a hard contest to come through for this potential final point.

02:03:19.800 --> 02:03:33.800
Not true, but it's so stressful for them because they're walking into so many ults from Exjibli, the Ode, both the DPS ults, the Kitsune Rush, you really are begging on AGMR, I hate clutch Kitsune Rush, and HG, no, you needed that blade!

02:03:33.800 --> 02:03:34.800
Oh no.

02:03:34.800 --> 02:03:43.320
I don't think that was a C9, I think that was a bit far, but it still is very unfortunate

02:03:43.320 --> 02:03:46.560
to see that being the end.

02:03:46.560 --> 02:03:49.640
Not only map 3, but our series.

02:03:49.640 --> 02:03:54.880
There you go, it's gonna be extra boobies, you know, and the first thing you can play

02:03:54.880 --> 02:04:02.160
the game is, Sancti-Boom Sancti-Beam on the Absolute Powerhouse Damage Dealer.

02:04:02.160 --> 02:04:04.560
There you go, chop that one up.

02:04:04.560 --> 02:04:09.960
I am very impressed with extra blivionae and how clean they play.

02:04:10.120 --> 02:04:15.400
Yes, they made some mistakes here and there that was capitalized on by Valentine.

02:04:15.400 --> 02:04:20.040
But more or less, actually, the only came into every fight knowing how they

02:04:20.040 --> 02:04:23.400
wanted to take the fights, how they wanted to get the advantage in the fights.

02:04:23.400 --> 02:04:27.440
And I, of course, got to say that I love getting to see some demon

02:04:27.440 --> 02:04:29.800
game play here in championships.

02:04:30.040 --> 02:04:33.800
It's been such a treat to get to see these top level players

02:04:33.800 --> 02:04:39.960
showcasing the newest heroes, so extra glivione picking up the wind, they're gonna move on through the upper bracket.

02:04:41.160 --> 02:04:52.200
Yeah, my only, I guess, kind of final pain point was like, we were really expecting one map, I think, coming in from, I think, well, just the losing side in general, based on who the,

02:04:52.200 --> 02:05:01.160
whoever the winner was, and it's like, it feels like something's missing, and no, that is not upon that I meant to make, given the other teams in this tournament.

02:05:01.160 --> 02:05:05.040
But my point is, you're like, OK, this hype was all built up,

02:05:05.040 --> 02:05:08.360
and it's like something just didn't feel right today.

02:05:08.360 --> 02:05:11.760
Maybe it's just not meshing well, maybe not sleeping well last night.

02:05:11.760 --> 02:05:14.440
I mean, we could read into it as much as we want or as little as we want.

02:05:14.440 --> 02:05:17.760
But the point is, it's like, you feel like they've got more to prove here.

02:05:17.760 --> 02:05:20.400
And so at least the beauty of this tournament and the structure

02:05:20.400 --> 02:05:21.920
is that they are not going all the way home.

02:05:21.920 --> 02:05:23.720
They are just down in the lower bracket,

02:05:23.720 --> 02:05:27.240
and they have at least some sort of way back into this tournament.

02:05:27.240 --> 02:05:29.080
It's going to be tough, or don't get me wrong.

02:05:29.080 --> 02:05:36.400
But if they truly have what it takes to propel themselves in the end and can leave up to those expectations that we know of them, it's going to happen tomorrow.

02:05:37.600 --> 02:05:45.480
I have faith here in Valentine and they just got to clean up their act a little bit and they're going to have a chance to run through that lower bracket.

02:05:45.520 --> 02:05:52.080
Now, we are going to have an opportunity to speak with somebody from the side of Extra Blivione.

02:05:52.080 --> 02:05:59.040
So we're going to throw it to a quick break, get our interview set up, but please stick around because we're going to have a chat with someone from Extra Blivione.

02:05:59.080 --> 02:06:01.080
day after that.

02:09:29.080 --> 02:09:32.880
We all do in conclusion of series number two on the day

02:09:32.880 --> 02:09:34.360
Don't forget we still have two more

02:09:34.360 --> 02:09:40.440
But we do have an interview with the winning side of our previous series. It's gonna be someone from extra blivione

02:09:40.440 --> 02:09:45.460
I'll let them introduce themselves, but here we go. Welcome to the stream. Hello

02:09:46.400 --> 02:09:48.160
Hello

02:09:48.160 --> 02:09:53.620
Who are you know, what did you do? What did you do in the game? So everyone I didn't wear I

02:09:53.620 --> 02:10:00.620
I play hits gun for ex-joblivione or ex-joblivione calling all heroes, I'm not sure how we're

02:10:00.620 --> 02:10:02.620
called exactly in it.

02:10:02.620 --> 02:10:03.620
Yeah.

02:10:03.620 --> 02:10:04.620
Love it.

02:10:04.620 --> 02:10:05.620
Welcome, Shell.

02:10:05.620 --> 02:10:07.620
Thanks so much for joining us.

02:10:07.620 --> 02:10:09.620
Congratulations on the win.

02:10:09.620 --> 02:10:11.620
Thank you so much.

02:10:11.620 --> 02:10:13.620
We gotta know, though.

02:10:13.620 --> 02:10:19.620
You said in your fun fact on the team sheet that you are the only French player

02:10:19.620 --> 02:10:23.860
player in calling all heroes that we are aware of and you have a degree in is it

02:10:23.860 --> 02:10:30.540
quantum physics I lied it's just because I have nothing so I just I straight

02:10:30.540 --> 02:10:38.700
applied I don't have a doctorate in in quantum physics I'm sorry we could have

02:10:38.700 --> 02:10:40.860
gone along with it shell it's okay you could have said it we would have

02:10:40.860 --> 02:10:49.760
totally backed you up a hundred percent I try to like there is nothing I'm lucky

02:10:49.760 --> 02:10:55.200
for us rain well I want to talk a little bit about so this series this was

02:10:55.200 --> 02:10:58.920
actually a rematch you guys did play against Valentine back in the Swiss

02:10:58.920 --> 02:11:02.560
stage now you did win against Valentine in that match as well however it was a

02:11:02.560 --> 02:11:07.280
little bit closer so coming into this match were you expecting the series to

02:11:07.280 --> 02:11:15.280
closer than what it was today? Yeah maybe I was expecting it to be closer but I mean

02:11:15.280 --> 02:11:22.600
maybe the underperformed it happens and we just got to keep on that streak that

02:11:22.600 --> 02:11:28.760
we have right now this energy and I just win. Yeah I love it yeah talk to me a

02:11:28.760 --> 02:11:33.460
little bit about the the team dynamic here so of course extubly the Ode you

02:11:33.460 --> 02:11:36.320
guys have been playing together for a while now I know that there is some

02:11:36.320 --> 02:11:41.560
pre-existing synergy on the team as well so have you been taking time to get lots

02:11:41.560 --> 02:11:45.620
of scrims in? I know some teams are kind of hard to find enough time to really get

02:11:45.620 --> 02:11:49.400
scrims in for cause. Is that something that your team has been able to do?

02:11:49.400 --> 02:11:54.460
Yeah, we've been struggling to scrim recently as a plate because of

02:11:54.460 --> 02:11:59.100
World Cup because Santi is on team Spain and Paul is on team Mexico so they

02:11:59.100 --> 02:12:02.780
were both in Korea and before Korea there was bootcamp so we couldn't

02:12:02.780 --> 02:12:09.020
scrim but like with today after today's and tomorrow's matches we'll be able to

02:12:09.020 --> 02:12:14.780
scrim a lot more going into next week so hopefully we'll catch up to them.

02:12:14.780 --> 02:12:23.180
Yeah that's awesome. Yeah big expectations coming in for this team I mean how do you feel about the

02:12:23.180 --> 02:12:28.780
team you're going up against next I believe it's a team hold up let me make sure I don't say the

02:12:28.780 --> 02:12:34.060
wrong on timeless x missing there we go how do you feel against them and they're

02:12:34.060 --> 02:12:41.300
the favorites for the tournament but I mean we still have some surprises about

02:12:41.300 --> 02:12:50.300
speed we didn't show everything we can do today and junkrat mercy maybe maybe

02:12:50.300 --> 02:12:54.580
maybe something in the closure maybe they don't know maybe they will not be

02:12:54.580 --> 02:12:59.020
prepared I mean I won't say too much I won't say too much we got some secret

02:12:59.020 --> 02:13:05.500
strategies brewing and we'll try to I love it

02:13:05.500 --> 02:13:11.060
amazing right well I guess I got one final question the next match on this

02:13:11.060 --> 02:13:14.740
stream is gonna be cafe Fika which is a cat cafe for those who don't know about

02:13:14.740 --> 02:13:18.220
the rebrand versus magic moshies do you have a prediction can you give us a

02:13:18.220 --> 02:13:21.500
storyline prediction for the next match up coming through I think it's gonna

02:13:21.500 --> 02:13:32.500
to be a trio for Cat Cafe. Oh, you're already here. Yeah. I think that might be the prediction.

02:13:32.500 --> 02:13:36.820
Yeah. Thank you so much for that, Shalyn. And congratulations again. Thank you for

02:13:36.820 --> 02:13:40.820
joining us for the interview. And we very much look forward to seeing you in the

02:13:40.820 --> 02:13:45.340
future matches in the upper bracket. Thank you so much. Thank you for casting. Thank

02:13:45.340 --> 02:13:47.620
you for everything. Thank you for having me.

02:13:47.620 --> 02:13:53.740
They had a quick end of the interview there, I guess, but yes, thanks for coming in.

02:13:53.740 --> 02:13:55.540
And thank you guys, the viewers as well.

02:13:55.540 --> 02:13:57.660
You guys are sticking around here for two series, and guess what?

02:13:57.660 --> 02:13:59.020
You got two more.

02:13:59.020 --> 02:14:02.660
However, there are going to be some different yamper's on your screen when we come back

02:14:02.660 --> 02:14:03.660
from the break.

02:14:03.660 --> 02:14:04.860
So make sure to say hi to them.

02:14:04.860 --> 02:14:08.140
Make sure to give them some love as well, because they will be doing just as well,

02:14:08.140 --> 02:14:09.580
if not better, because they're amazing.

02:14:09.580 --> 02:14:10.860
You got to say hi to them.

02:14:10.860 --> 02:14:12.380
So I'm going to keep piping them up.

02:14:12.380 --> 02:14:13.380
They're the goats.

02:14:13.380 --> 02:14:15.820
You'll see who it is on the other side of the break, but that's been our

02:14:15.820 --> 02:14:16.820
first two series.

02:14:16.820 --> 02:14:20.500
And we'll see you guys after the break, the continuation of calling all heroes.

02:14:20.500 --> 02:14:21.500
We'll see you then.

02:20:16.820 --> 02:20:18.820
You

02:23:46.820 --> 02:23:48.820
I

02:24:46.820 --> 02:25:03.300
And welcome back to the Colonial Heroes at Championship First Day.

02:25:03.300 --> 02:25:08.040
All of our teams are getting ready to go and uh, Jesse, we've seen four of them so far.

02:25:08.040 --> 02:25:11.340
Now we have four more that are yet to take the stage.

02:25:11.340 --> 02:25:13.220
Get this double elimination bracket started.

02:25:13.220 --> 02:25:20.560
Yeah, we get the bottom half of this open quarter final and then we get into the lower bracket and upper bracket craziness tomorrow

02:25:20.560 --> 02:25:23.140
But it's it's been a little bit of three overwatch today

02:25:23.140 --> 02:25:27.740
Molly a lot of our teams that we expected to be pretty dominant out the gate are proving just that

02:25:28.140 --> 02:25:34.340
We have potentially another one of those contenders here in this next match hoping to kind of show their stuff once again

02:25:34.340 --> 02:25:38.320
Yeah, that's kind of the the nice part really halfway through our day

02:25:38.320 --> 02:25:41.200
We still have half the teams to see and for our viewers

02:25:41.360 --> 02:25:48.920
So that's the stream to claim some of the fantastic drops that we have going on for both of our weekends of competition

02:25:48.960 --> 02:25:56.240
The ones you see today though can only be claimed both through the stream now and the one tomorrow

02:25:56.240 --> 02:26:01.080
So make sure you have your battle net account to connect to twitch so you too can get your hands on that

02:26:01.080 --> 02:26:04.960
I'm again a huge fan of purple so and the fact that all of these calling of heroes

02:26:04.960 --> 02:26:10.020
Cosmetics continue to be the best color ever. I'm totally here for this. Oh

02:26:10.660 --> 02:26:13.680
Yeah, I love the little pot tomorrow with the crown, right like

02:26:14.200 --> 02:26:16.600
Gotta have you know the champion on their pedestal

02:26:17.000 --> 02:26:22.860
But also, okay, do your eSports loot drops ever a eSports loot boxes everybody like get the loot boxes

02:26:22.860 --> 02:26:27.840
I had like four saved up from World Cup just last week

02:26:27.840 --> 02:26:32.100
And it's always like crazy to kind of get a little bit of everything

02:26:32.100 --> 02:26:36.540
from everywhere in Overwatch eSports, so make sure you get those and again,

02:26:36.540 --> 02:26:40.980
there'll be different drops next weekend. These drops are throughout this weekend,

02:26:40.980 --> 02:26:44.580
so in case you're joining us a little bit late, you're fine. As long as you hang

02:26:44.580 --> 02:26:48.220
around today, hang around tomorrow, you should be good. Absolutely. We'll take a

02:26:48.220 --> 02:26:51.900
peek too at our bracket for our last two matches that we have going on for

02:26:51.900 --> 02:26:57.620
the day-to-day. As I said, Jesse, there are three Overwatch happening for our first matches.

02:26:57.620 --> 02:27:01.540
I think it's kind of to be expected, at least with how dominant we've

02:27:01.540 --> 02:27:05.380
seem dimly sex missing the throughout this tournament so far.

02:27:05.620 --> 02:27:08.900
I'm a little shocked about the result of extra bovian versus

02:27:08.900 --> 02:27:11.340
Valentine. I feel like that had some potential to go the

02:27:11.340 --> 02:27:16.420
distance of the form that jubilion was in. Doesn't shock me.

02:27:16.620 --> 02:27:20.020
Question is Jesse, will this trend continue into the back

02:27:20.020 --> 02:27:23.460
half? Yeah, we'll have to wait and see. I thought Valentine

02:27:23.500 --> 02:27:25.300
was gonna be a little bit closer than that last game. I

02:27:25.300 --> 02:27:28.380
can't lie. A lot of those maps did have that feel but no

02:27:28.380 --> 02:27:33.020
actually to believe you own a with the clean sweep and now our first match up

02:27:33.020 --> 02:27:36.620
for us today at least is cafe fika and magic mushy's

02:27:37.420 --> 02:27:43.100
cafe fika they have a score to settle this event runner up in the radiant series

02:27:43.100 --> 02:27:48.620
just a few weeks prior they lost that grand final three to two the time was

02:27:48.620 --> 02:27:53.180
missing so they're looking a little get a punch back but they have a long

02:27:53.180 --> 02:27:57.100
ways to go until they get to that final compared to magic mushy's who

02:27:57.100 --> 02:28:00.780
trying to get their first win in a playoff format like this.

02:28:00.780 --> 02:28:04.260
Yeah, thanks for Cafe Fika, which did have a name change,

02:28:04.260 --> 02:28:06.780
by the way, were the Cat Cafe prior.

02:28:06.780 --> 02:28:11.580
But we still a cafe and a cat, just a very specific one.

02:28:11.580 --> 02:28:14.060
Now in the form of our beloved Jet Cat cat

02:28:14.060 --> 02:28:15.260
has been taking over the meta.

02:28:15.260 --> 02:28:17.060
But I think from top to bottom,

02:28:17.060 --> 02:28:20.940
the veterans between every single player that we have here.

02:28:20.940 --> 02:28:22.940
And the big difference that we will see, of course,

02:28:22.940 --> 02:28:25.220
from that previous seeding tournament

02:28:25.220 --> 02:28:27.180
is the introduction of demon

02:28:27.180 --> 02:28:30.700
coming into play and if all of the players that i think have the potential to

02:28:30.700 --> 02:28:33.860
pick her up and show a strong performance hitory is at the top of my

02:28:33.860 --> 02:28:35.020
list

02:28:35.020 --> 02:28:38.660
yet or she's got to be up there right like she's been around for so long is

02:28:38.660 --> 02:28:41.560
that success pretty much everywhere she's gone

02:28:41.560 --> 02:28:46.340
and if it screams to me the similar style that she loves to play

02:28:46.340 --> 02:28:48.220
uh... so what the way to see here

02:28:48.220 --> 02:28:50.100
there's been a lot of demon bands

02:28:50.100 --> 02:28:53.780
uh... not even not just here calling our heroes there's a bunch and woke

02:28:53.780 --> 02:28:54.500
up

02:28:54.500 --> 02:28:58.540
for the group stage as well so I wouldn't be shocked if we saw

02:28:58.540 --> 02:29:02.040
it be a little bit a longer wait to see some demon action

02:29:02.040 --> 02:29:05.200
but it does scream to be right up at Toria's alley

02:29:05.200 --> 02:29:08.860
and we will have the cinnabar and Juno starting today after a bit of shuffling

02:29:08.860 --> 02:29:10.300
around in

02:29:10.300 --> 02:29:11.660
previous tournament

02:29:11.660 --> 02:29:15.580
but I'll take a look at the magic bushes and this is a team of

02:29:15.580 --> 02:29:19.460
brand new faces with the exception of one and open has been around the scene

02:29:19.460 --> 02:29:22.900
as a flex support is now stepping into the DPS role

02:29:22.900 --> 02:29:24.660
and you might notice a bit of similarity

02:29:24.660 --> 02:29:26.260
between our two rosters.

02:29:26.260 --> 02:29:28.660
There is a Juno on this team as well,

02:29:28.660 --> 02:29:31.220
but of course they will be in the tank position.

02:29:31.220 --> 02:29:34.540
So she'll be taking up the reins of that role,

02:29:34.540 --> 02:29:38.980
whereas Juno, as we will see them on the other side,

02:29:38.980 --> 02:29:41.700
for Cafe Fika is on flex support.

02:29:41.700 --> 02:29:43.440
So bear with us, we're gonna do our best.

02:29:43.440 --> 02:29:45.140
We'll make sure that you know who is who

02:29:45.140 --> 02:29:47.860
going on forwards, but I think these are

02:29:47.860 --> 02:29:49.700
two drastically different tales

02:29:49.700 --> 02:29:51.740
of the teams that we're looking at.

02:29:51.740 --> 02:29:53.740
Totally like we look at it for moony

02:29:54.220 --> 02:29:57.500
This is her first event like this

02:29:57.500 --> 02:30:00.880
So that's a crazy thing to say like you're looking at the other side

02:30:01.140 --> 02:30:06.340
You have some odyssey s greats over there on cafe Fika. So moony

02:30:06.780 --> 02:30:11.900
Definitely has a quite a total hill of a climb here in this first series

02:30:11.900 --> 02:30:18.700
But I'm excited to see what the magic mushy's have up for grabs and again because that radiant series that got us a lot of the

02:30:18.700 --> 02:30:24.300
seeding for champs. That was before Dmon dropped. So there's been a lot of changes in the meta.

02:30:24.300 --> 02:30:29.260
Granted, a lot is still the same. But Dmon has really thrown everything, at least around the tank

02:30:29.260 --> 02:30:34.140
category, into a bit of a mix. And we're seeing more of a dead up because of that.

02:30:34.140 --> 02:30:38.700
Curious to see if we see that. Maybe from Magic Muscle used a try and claw in advantage here.

02:30:39.340 --> 02:30:44.700
Yeah, it's so hard though, especially for Juno, her opponent in this is Tori.

02:30:44.700 --> 02:30:50.880
And arguably the most flexible tank that we have here in calling all heroes and it being their first

02:30:51.260 --> 02:30:55.080
Tournament for the magic mushy's at this level and they get to scary site

02:30:55.080 --> 02:30:59.140
They played a couple of the teams that we have in playoffs throughout that Swiss stage

02:30:59.140 --> 02:31:01.100
But couldn't take a map off of them

02:31:01.100 --> 02:31:07.280
And I think that that's a kind of show of the upcoming talent that we do have within this scene

02:31:07.420 --> 02:31:12.220
But it seemed that there still is a bit of a gap that can be closed and this matchup today

02:31:12.220 --> 02:31:17.940
We'll show kind of where that currently stands and perhaps some of the growth that magic mushy's have had over the past couple of weeks

02:31:18.500 --> 02:31:25.180
Yeah, I'm a really excited to see where the mushy's line up in this series as we look at our first map of the day

02:31:25.180 --> 02:31:31.060
I didn't start nine control like we always do and we're gonna at least a hint of where we're going

02:31:31.060 --> 02:31:33.060
It's going to be in Nepal

02:31:33.260 --> 02:31:35.500
Expect to see a lot of Nepal first maps

02:31:36.020 --> 02:31:38.180
I think that's kind of been the

02:31:38.180 --> 02:31:42.620
The assumption is that there's gonna be a lot of Nepal seems to be the most practiced

02:31:42.980 --> 02:31:48.100
Among the three control maps that we have to pick from and it's going to be that initial ban

02:31:48.140 --> 02:31:54.260
From cafe Fika and get rid of one half of that cat bashing combo. That's still pretty prevalent

02:31:54.260 --> 02:31:56.260
And demon will be the answer

02:31:56.780 --> 02:32:02.020
So we'll take a little bit longer for us to get at least our first look here after new year

02:32:02.020 --> 02:32:07.980
Yeah, so we'll be taking our time on that wasn't really sure how the magic mushes would

02:32:07.980 --> 02:32:12.860
want to approach this because again, other than open who has made a roll swap here.

02:32:12.860 --> 02:32:17.200
This is the first time that we're seeing every single one of these players on broadcast

02:32:17.200 --> 02:32:20.120
and getting an idea of how they like to play.

02:32:20.120 --> 02:32:25.580
We have been told by open that they are very whimsical and magical and a positive

02:32:25.580 --> 02:32:31.660
group that kind of loves learning how to play as a team taking this experience for

02:32:31.660 --> 02:32:37.340
what it is. So I'm excited to see what that could look like, but it just won't be with

02:32:37.340 --> 02:32:42.080
that new hero. And it's even hard to say what Cafe Fika is going to do Jesse with. How flexible

02:32:42.080 --> 02:32:43.680
that roster is from top to bottom.

02:32:43.680 --> 02:32:48.940
Oh, we could see a lot of weird looks from Cafe Fika. Like that, depending on how

02:32:48.940 --> 02:32:54.360
this series continues to develop, that's a real possibility here in this one. And

02:32:54.360 --> 02:32:58.420
especially in Nepal, again, we're going to see a lot more than Rush. I would expect

02:32:58.420 --> 02:33:00.320
You saw a lot of Zarya in that last series.

02:33:00.320 --> 02:33:04.920
You've seen some of Rissa even slowly kind of re-enter the mix a little bit.

02:33:05.920 --> 02:33:08.420
Pretty much doors wide open for these teams.

02:33:08.420 --> 02:33:12.220
What do they feel most comfortable in right now after a few weeks of scrims

02:33:12.320 --> 02:33:13.820
from the Radiant series?

02:33:13.820 --> 02:33:17.520
And now where can we land now in this meta?

02:33:18.020 --> 02:33:21.220
Again, it's going to be a rough task here for Magic Mushes.

02:33:21.220 --> 02:33:25.920
It is probably not who they were wanting to play in the quarterfinals

02:33:25.920 --> 02:33:30.180
run away the runner-up that's you know very hungry to get that revenge but I am

02:33:30.180 --> 02:33:35.580
really excited to see what they have to show as we get through this tournament.

02:33:35.580 --> 02:33:41.140
I think this is the the first like actual what we're going to get I'm saying

02:33:41.140 --> 02:33:45.580
it's more from Cafe Fika and we've kind of implied it they are the extreme

02:33:45.580 --> 02:33:51.220
favorites heading into this game it feels like a three-overwatch repeat

02:33:51.220 --> 02:33:59.500
that is coming to show, but the question is are Kaby Fika going to choose to keep some of their cards up their sleeve for this match?

02:33:59.500 --> 02:34:01.500
Are they going to be more

02:34:01.500 --> 02:34:06.780
experimental, see what they're able to get away with and potentially push into later dates of this tournament?

02:34:07.340 --> 02:34:13.460
Yeah, I would be shocked if we don't really see everything that they want to show in this series, right?

02:34:13.460 --> 02:34:19.780
They're gonna want to kind of keep their cards a little bit close to the chest because they're looking very long term in this event.

02:34:19.780 --> 02:34:22.620
They may not want to show all of these things for comps right away

02:34:24.120 --> 02:34:29.380
But it is an interesting twist so far and Tori doing the good old

02:34:29.940 --> 02:34:34.980
Malga impression not her favorite hero, but one that she can clearly work well with especially with Juno

02:34:34.980 --> 02:34:38.460
She after the growing on that Arissa not an ideal match up is a Tori

02:34:38.740 --> 02:34:44.840
Already steamrolled over two members of the magic machine is a big queen sweep or cafe Fika

02:34:44.840 --> 02:34:46.840
Let's take it the first cup

02:34:46.840 --> 02:34:50.840
Yeah, Captain Fika, hey, this is going to be how you want to start this off, right?

02:34:50.840 --> 02:34:54.840
I think if you're Captain Fika, you want a very clean series here to start off,

02:34:54.840 --> 02:34:56.840
and like we said, maybe not showing too many cards.

02:34:56.840 --> 02:34:58.840
And this is just kind of cheeky.

02:34:58.840 --> 02:35:03.840
Lift the fire up so they actually still have that boost up whenever this one needs it.

02:35:03.840 --> 02:35:06.840
But really won't need a ton of it right now.

02:35:06.840 --> 02:35:09.840
Juno will actually stick on the Orisa for the time being.

02:35:09.840 --> 02:35:12.840
The Jasmine time is going to be really important,

02:35:12.840 --> 02:35:14.840
but you're already down one.

02:35:14.840 --> 02:35:16.980
And in Caffe Fica, look at this pinch if they set up.

02:35:16.980 --> 02:35:22.480
Mission is basically in the small inventory, ran through the small room with Cinnabar at her tail.

02:35:22.480 --> 02:35:27.920
So, and this is kind of the experience we expect to see with Caffe Fica making his walk-ups hard.

02:35:28.580 --> 02:35:30.260
Oh my god, Tori's just...

02:35:30.900 --> 02:35:35.840
She's doing a little bit of a ride here, just trying to get some scouting out before this fight starts up.

02:35:36.220 --> 02:35:41.140
Uh, and meanwhile, Ivory, able to fly the kill, does lose Cinnabar though in the process.

02:35:41.480 --> 02:35:44.280
Yeah, and that's when she's like, you know what, baby? I can't slot anymore.

02:35:44.280 --> 02:35:46.920
I don't have my favorite tech cat at my side.

02:35:46.920 --> 02:35:49.280
Willa Vincent Bobbob is two picks now.

02:35:49.280 --> 02:35:52.280
Now between a slate and open and fine.

02:35:52.280 --> 02:35:54.680
Caffe Fika, they're trying to hold as much space as they can

02:35:54.680 --> 02:35:57.160
to prevent Magic Mushes from getting to this point fast.

02:35:57.160 --> 02:35:58.520
They're suddenly missing.

02:35:58.520 --> 02:35:59.460
Is she garage here?

02:35:59.460 --> 02:36:00.960
It looks like she's thinking about it.

02:36:00.960 --> 02:36:02.400
She wants it.

02:36:02.400 --> 02:36:03.400
Yeah, it's just, I don't know.

02:36:03.400 --> 02:36:06.200
She's probably going to wait for the rest of her team

02:36:06.200 --> 02:36:09.520
to get here, will be the flip for the Magic Mushes who

02:36:09.520 --> 02:36:12.240
are able to kind of punish that aggression here

02:36:12.240 --> 02:36:13.200
from Caffe Fika.

02:36:13.200 --> 02:36:18.620
But now you got a very awkward pinch. You got soads in the air far as behind with Barra's this could get dicey

02:36:19.360 --> 02:36:25.320
Yeah, and a cafe fika have the wombo combo to between Mrs. Barra's and the ploy's cave flight

02:36:25.440 --> 02:36:31.160
She might look for soon sing the javelin and the four fire gone. Oh, you know right now

02:36:31.160 --> 02:36:37.320
I read looking to make themselves known in the kill feed and will slide right on out of the parasurge

02:36:37.320 --> 02:36:42.320
keep them all in the flight going, and I get a lot of space for the match of mushy's.

02:36:42.320 --> 02:36:46.320
They just don't have the stain to get through this pure poke damage.

02:36:46.320 --> 02:36:48.320
All of both Ivory and Missin' Barrage.

02:36:48.320 --> 02:36:51.320
I didn't really need it. The Cafe Fika. They're gonna push up.

02:36:51.320 --> 02:36:55.320
Fettet is like a celebratory barrage. I would say more than anything else.

02:36:55.320 --> 02:37:00.320
Gonna do some fireworks. Yeah, some fireworks to get the game going here as Slade.

02:37:00.320 --> 02:37:04.320
Trying to at least fend off a little bit, and Cinnabar takes that award.

02:37:04.320 --> 02:37:07.600
It takes that war to get it. Yeah, I would want to fight that item.

02:37:07.600 --> 02:37:13.440
Uh, yeah, that was in the spawn. It's still a very respectable hit-scan player.

02:37:13.440 --> 02:37:16.260
Uh, when she has the room to work, clearly,

02:37:16.260 --> 02:37:19.640
she'll have to go in from Cinnabar, not sure how much value that got,

02:37:19.640 --> 02:37:22.960
and just go more of a spun within the cage flight itself to stop the charge,

02:37:22.960 --> 02:37:26.800
but you know, and just sort of crack, we'll get another contest,

02:37:26.800 --> 02:37:28.240
but it will be very short lived.

02:37:28.240 --> 02:37:31.160
Matchmushies seem to be out of players as mine.

02:37:31.160 --> 02:37:32.320
It's the deck.

02:37:32.320 --> 02:37:34.320
Cafe Fika, take round one.

02:37:35.100 --> 02:37:40.780
Yeah, relatively clean there from Cafe Fika, 100 to 27 to win the first round.

02:37:40.780 --> 02:37:46.800
And you know, maybe a little overzealous, right? Field themselves pretty well here to start off.

02:37:47.600 --> 02:37:52.900
But no, this is kind of the Cafe Fika that we were expecting to see. We look here. Yeah, Missa has not died.

02:37:53.460 --> 02:37:57.860
17 and 5 is a little egregious here for the farmer.

02:37:57.860 --> 02:38:04.320
Uh, Farah may have a little bit more issues here on the second round, obviously a little more insulated.

02:38:04.320 --> 02:38:09.820
Uh, but I wouldn't expect that to kind of force Missin' into any other position.

02:38:09.820 --> 02:38:15.860
Uh, even though she may actually change, going on the Symmetra for now, to get her team out of spawn.

02:38:15.860 --> 02:38:19.860
What? Yeah, it's such a crowd. Missin' in general, too, Jesse.

02:38:19.860 --> 02:38:23.860
Like, you're a member from that seeding tournament, or Tracer, after shielding.

02:38:23.860 --> 02:38:24.860
It was just disgusting. Yeah.

02:38:24.860 --> 02:38:25.860
Hello.

02:38:25.860 --> 02:38:28.660
Just let me do it now, though.

02:38:28.660 --> 02:38:29.660
Listen to Farah.

02:38:29.660 --> 02:38:34.660
I was wondering how allergic the ceilings actually are you, but it is still a decent point to

02:38:34.660 --> 02:38:36.860
pull out her favorite rocket-chucking hero.

02:38:36.860 --> 02:38:41.460
Instead of just in magic, was she spawned, taking it to do all against Open?

02:38:41.460 --> 02:38:43.860
Well, it's absolutely nothing to do with her.

02:38:43.860 --> 02:38:45.860
Just like a whole cliff.

02:38:45.860 --> 02:38:47.860
But predicts the blink ahead.

02:38:47.860 --> 02:38:49.860
When did the do all that?

02:38:49.860 --> 02:38:50.860
You know, we just didn't expect to see that.

02:38:50.860 --> 02:38:51.860
That was my question.

02:38:51.860 --> 02:38:54.860
If Ness is not playing the Tracer, who deals with Open?

02:38:54.860 --> 02:39:00.300
the cat apparently it's in a bar you know exactly who we thought it was going

02:39:00.300 --> 02:39:05.220
to be answering that call is missing actually goes back over to the far so

02:39:05.220 --> 02:39:10.140
cafe Fika there's gonna hold up close this is gonna be rough here for magic

02:39:10.140 --> 02:39:13.740
machine is you obviously want to use and to strike your team across this joke

02:39:13.740 --> 02:39:18.180
but after that it's gonna be a little tricky is this walk by a Tory

02:39:18.180 --> 02:39:22.700
they found there eventually but she's just going in cafe Fika holy flip to

02:39:22.700 --> 02:39:27.500
the map. The magic mushy is like, you know what, you're not here. We'll just take the point for free.

02:39:27.500 --> 02:39:33.500
Dory does matter to run back just before the flip comes on through. Unfortunately, Juno, given the

02:39:33.500 --> 02:39:38.860
fortify, did not withstand that amount of focus fire, and you're just in the pigeonhole. Four

02:39:38.860 --> 02:39:43.500
fly rings, ivory, claims the life is two, and they peek out, resuming this close hole.

02:39:44.460 --> 02:39:47.900
Yeah, peek out. We're just very content with, oh, you want to flip map, that's fine.

02:39:47.900 --> 02:39:51.660
We'll just wait for cooldowns to get back, and then take care of the fight from there.

02:39:51.660 --> 02:39:57.480
You know I bet she's like all right. I don't want to but the mahogany I guess it's the way to go

02:39:57.840 --> 02:40:00.440
And it will match the one from Hitori

02:40:01.800 --> 02:40:06.840
Tori just trying to get some assistance in the area of my brain, but I don't know if she really needed it

02:40:09.160 --> 02:40:11.160
This fight

02:40:15.160 --> 02:40:19.220
We're good. We're good. I can feel the adrenaline start pumping their finals like

02:40:19.220 --> 02:40:22.880
No, what a grab who's sitting bar just

02:40:23.520 --> 02:40:31.660
Saving ivory there for a moment magic buses now making some changes slaying going back over to the soldier and only the pulse bomb here from open to work

02:40:42.580 --> 02:40:44.580
Tori which is one

02:40:49.220 --> 02:40:52.500
for the magic mushy's and Juno is going out of the health bar

02:40:52.500 --> 02:40:54.980
to sustain against the lights of Juno.

02:40:54.980 --> 02:40:55.820
Oh my god.

02:40:55.820 --> 02:40:57.140
There's a port in the back line,

02:40:57.140 --> 02:40:59.220
got the Juno dip and she's still going.

02:40:59.220 --> 02:41:00.860
Gatsumi rushes into the spawn

02:41:00.860 --> 02:41:02.860
despite a hit on her magic mushy's.

02:41:02.860 --> 02:41:05.980
Being on the point, I can only presume it's mine.

02:41:05.980 --> 02:41:07.660
Yeah, yeah, it's mine.

02:41:07.660 --> 02:41:10.340
Uh, and she's like, all right, I flipped it.

02:41:10.340 --> 02:41:11.700
Now I gotta wait for the rest of the team

02:41:11.700 --> 02:41:13.460
to get here and Juno,

02:41:13.460 --> 02:41:15.700
that is a rough welcoming home present.

02:41:15.700 --> 02:41:16.820
That is, geez.

02:41:16.820 --> 02:41:18.900
She's got 50 HP, it's doable.

02:41:18.900 --> 02:41:23.140
Except for, oh well, never mind, a little bit of the half the ball was sticking out, so.

02:41:23.140 --> 02:41:28.900
This matter nearly as much, missing an ivory out to this point under Locke, and that'll

02:41:28.900 --> 02:41:33.860
be all we see of Nepal today, Cafe Fika, showing their strength early.

02:41:35.140 --> 02:41:39.300
This is the Cafe Fika that we were expecting, uh, this tournament, and

02:41:39.300 --> 02:41:47.300
Sean off strong right off the rink. A clean 2-0 on Nepal to get their bracket run started.

02:41:47.300 --> 02:41:50.340
Is this the 3k from the Tori? I'm good at guess.

02:41:51.060 --> 02:42:00.260
Uh, give us a little bit of an adventure. Smashdown 1, get to the 2nd, and maybe if you're gonna run towards me, I'll take the omen. I appreciate you very much.

02:42:00.260 --> 02:42:04.820
And uh, pretty much how that entire map went in one fight.

02:42:06.020 --> 02:42:13.860
Yeah, and I think this is the, this is the Cafe Fika we were expecting, uh, to kinda show off and the, the strikes that they do have.

02:42:13.860 --> 02:42:21.140
And again, a lot of that is going to lie in Hitori, but also their comps like a lot of the positioning rotations that they made

02:42:21.140 --> 02:42:24.300
They're ready for any movement that the magic mushy's could make

02:42:24.300 --> 02:42:26.780
I will give the magic mushy's credit

02:42:26.780 --> 02:42:32.720
They made a lot of sneaky trips to get past those close holes and let's have a peek and look around like where did

02:42:34.420 --> 02:42:36.420
Yeah

02:42:36.500 --> 02:42:43.140
Magic whimsy if you could say as I like to call it but I just wasn't enough to pull cohesive fights together unfortunately

02:42:43.860 --> 02:42:51.060
And they did at least have a few times to where, when Kavifika was really pushing on, they were able to find an answer and flip it around.

02:42:51.060 --> 02:42:58.660
They're going to have to find a little bit more of those, obviously, to kind of get the ball rolling and not let this momentum become a mountain in front of them.

02:42:58.660 --> 02:43:02.660
But there was some good signs there from Magic Mushies to get everything going.

02:43:02.660 --> 02:43:07.060
Now it's, again, their power. They don't need to pick a specific map type.

02:43:07.060 --> 02:43:11.060
They have the other four map types available here to choose from.

02:43:11.060 --> 02:43:16.640
I'm not sure exactly what I would go. It's not like, oh, we think they want to go dive.

02:43:16.640 --> 02:43:18.640
They want to go poke.

02:43:18.640 --> 02:43:24.000
It was kind of just rushed from both teams, and it was just annihilation from cafe.

02:43:24.000 --> 02:43:27.040
So maybe they want to go to a poke in a like a circuit or a dive.

02:43:27.040 --> 02:43:31.340
And maybe see one of those dive hybrid maps come out.

02:43:31.340 --> 02:43:33.920
But it's pretty wide open for the time being.

02:43:33.920 --> 02:43:34.760
Yeah.

02:43:34.760 --> 02:43:38.440
Well, see, I do I say this is like a wacky map pool

02:43:38.440 --> 02:43:44.360
just because of how many reworks there have been to the maps. We have new Icon Wall with new

02:43:44.360 --> 02:43:50.760
Panadiso and then new Hybrid Map Neon Junction in the Hybrid category. All three Flashpoint maps,

02:43:50.760 --> 02:43:57.560
which like never happens. And then an assortment of Escort maps that are like almost never picked.

02:43:57.560 --> 02:44:02.440
But they're all together. So now you have to pick one. I mean Roots, Shambali, and Junkertown.

02:44:02.440 --> 02:44:07.960
It almost feels like a Flashpoint or a push angle. I think if I'm Magic Mushes, but never

02:44:07.960 --> 02:44:12.940
mind we're gonna go to some Bali maybe some poke I would honestly like if they

02:44:12.940 --> 02:44:17.900
leaned in to slate a bit more as well are just roots here we go that works so

02:44:17.900 --> 02:44:23.460
maybe more the dive we're going to see then as we head over to route 66 we'll

02:44:23.460 --> 02:44:28.500
await that initial ban here from the magic mushy's let me try to play around

02:44:28.500 --> 02:44:31.820
the dive a little bit and then you also leave open like you said I give up

02:44:31.820 --> 02:44:36.500
how to sell both those reworked maps are still dive friendly after their

02:44:36.500 --> 02:44:42.180
changes came through and that is a very based ban. Considering some of the

02:44:42.180 --> 02:44:48.020
plays we just saw Cinnabar make on Nepal, that is completely fair to take out the cat.

02:44:48.020 --> 02:44:54.500
Yeah and this is a very strong cat map as well and if you don't want Cinnabar on

02:44:54.500 --> 02:44:58.900
that hero, I highly recommend stopping it up. And because the Magic Mushes too

02:44:58.900 --> 02:45:03.140
didn't want to pull that out themselves, I think is a very telling

02:45:03.140 --> 02:45:08.060
selling that it's just not a strat that they are super comfortable with running, which in

02:45:08.060 --> 02:45:13.900
our current day of Overwatch, it can hurt you pretty bad. And I think that was a pain point

02:45:13.900 --> 02:45:19.260
for them in the last map. Making that ban here kind of makes sense. Let's leave the door

02:45:19.260 --> 02:45:26.620
pretty open though for Cafe Fika, depending on what they want to run. And Dimon is available

02:45:26.620 --> 02:45:30.980
once more. Is this really a map that we would see her come out with the exception

02:45:30.980 --> 02:45:35.780
of like third point it's a little tricky right because normally you'd want to

02:45:35.780 --> 02:45:40.700
have that jet pack cat to lift the demon like on top of gas station on top of the

02:45:40.700 --> 02:45:44.600
saloon like you want to have that verticality as an option and then once

02:45:44.600 --> 02:45:49.180
the demon gets that high ground you know she can run around with propellers

02:45:49.180 --> 02:45:54.740
and kind of get everywhere she needs to be but those propulsors can only

02:45:54.740 --> 02:46:00.740
really go straight they really can't go up very much so that would be a

02:46:00.740 --> 02:46:04.700
little bit of a tricky spot i expect us to maybe be more

02:46:04.700 --> 02:46:09.060
you know the diva wrecking ball winston that's probably more the angle we're

02:46:09.060 --> 02:46:10.820
seeing even some hazard

02:46:10.820 --> 02:46:12.540
uh... could get played

02:46:12.540 --> 02:46:15.820
we're still waiting this cafe if you can actually uh... they're taking a long

02:46:15.820 --> 02:46:17.860
time here malibu think about

02:46:17.860 --> 02:46:20.900
maybe what do they want to take away here from the mushy

02:46:20.900 --> 02:46:23.540
and you know and there may be some confusion of the communication of the

02:46:23.540 --> 02:46:26.580
lobby and there's this that both the juniors are the ones communicating for

02:46:26.580 --> 02:46:30.840
their team, but there's no way to differentiate it. In lobby chats, they have to type two

02:46:30.840 --> 02:46:34.640
or one before they speak so that they know which do you know there is. It's a really

02:46:34.640 --> 02:46:42.200
situation that we never see. Our production chat is dying at this right now.

02:46:42.200 --> 02:46:47.140
No, it's such a fun occurrence, but it's not so fun if you were planning to play

02:46:47.140 --> 02:46:53.120
Tracer, which open did pull that a little bit in the previous map, and honestly,

02:46:53.120 --> 02:46:56.320
and i think we're getting a return of the missing pharah

02:46:56.320 --> 02:46:57.840
all yeah

02:46:57.840 --> 02:47:00.280
i think that is easily coming here uh...

02:47:00.280 --> 02:47:01.120
missing

02:47:01.120 --> 02:47:05.880
so see the tracers away again here that she's been excellent with the past

02:47:05.880 --> 02:47:07.360
yes going to the far

02:47:07.360 --> 02:47:09.020
force uh... slayed

02:47:09.020 --> 02:47:11.240
to do a little bit more on the headscan

02:47:11.240 --> 02:47:12.640
and see if

02:47:12.640 --> 02:47:15.880
slayed can't step up to that challenge to knock out that far

02:47:15.880 --> 02:47:18.960
and then try and pay it from there

02:47:18.960 --> 02:47:21.000
and i don't think this is a

02:47:21.000 --> 02:47:26.040
it seems that there are options for the magic must use to try to counteract that

02:47:26.040 --> 02:47:27.920
a slave i think was standout

02:47:27.920 --> 02:47:31.000
i just for the pics that she was able to get

02:47:31.000 --> 02:47:33.360
uh... onto either the far or

02:47:33.360 --> 02:47:37.200
even i agree when they flew a little too close to the spawn rooms

02:47:37.200 --> 02:47:38.880
i think she's there

02:47:38.880 --> 02:47:40.640
uh... yeah and we'll go ahead and see

02:47:40.640 --> 02:47:43.800
not entirely sure who is attacking and who is fending

02:47:43.800 --> 02:47:44.600
which

02:47:44.600 --> 02:47:48.720
in matchups like this where there is a bit of a difference in

02:47:48.720 --> 02:47:50.400
uh... experience here

02:47:50.400 --> 02:47:55.600
can be pretty telling of how that map will end up going.

02:47:55.600 --> 02:48:01.800
We'll find out, we're at 66, I really can't expect Escort to be picked at all, Jesse,

02:48:01.800 --> 02:48:02.800
just with these three maps.

02:48:02.800 --> 02:48:05.200
I'm kind of excited that we get to see this one more often.

02:48:05.200 --> 02:48:10.640
Yeah, usually when after a map like that on Nepal, the losing team will pick usually

02:48:10.640 --> 02:48:16.000
like a New Junk City, a Saravasa, because they want those very quick modes that you're

02:48:16.000 --> 02:48:19.280
not really having to worry about it too much, like, oh, we're just going to win this

02:48:19.280 --> 02:48:20.280
fight.

02:48:20.280 --> 02:48:24.840
Next the usually flash pointer the one is the map type that has the most upsets

02:48:25.400 --> 02:48:32.340
Just because one or two fights can change the entirety of the map compared to like a score to where you have a whole

02:48:32.700 --> 02:48:37.920
Half-time break kind of that minute to reset figure out what you're doing and go into the second half

02:48:37.920 --> 02:48:43.940
Whether that be attack or defense so curious to see how this is going to work out here for the magic machine

02:48:43.940 --> 02:48:45.640
And also curious

02:48:45.640 --> 02:48:49.200
Cafe Fika, I'm assuming they just picked defense first

02:48:50.280 --> 02:48:52.680
if i had to guess

02:48:52.680 --> 02:48:54.960
uh... kathy pika action attack

02:48:54.960 --> 02:48:58.220
did confirmation from production so they want uh...

02:48:58.220 --> 02:49:01.360
wanna run it down and then they wanted to do it

02:49:01.360 --> 02:49:05.480
uh... by sound of it's uh... and they think is what that seems really good at

02:49:05.480 --> 02:49:06.900
is setting

02:49:06.900 --> 02:49:08.760
the tempo playing too

02:49:08.760 --> 02:49:11.920
uh... the piece they want to have putting teams on the back for it if

02:49:11.920 --> 02:49:14.660
they are not ready to play against it

02:49:14.660 --> 02:49:16.960
uh... but you know

02:49:16.960 --> 02:49:23.600
It gives me hope here for our fans of the magic mushy is that have a fika have a history of

02:49:24.720 --> 02:49:27.840
Extremely long series unless they have been on the holes

02:49:28.520 --> 02:49:34.240
Every single match has gone at least four maps not to mention in our seating tournament for the first time ever

02:49:34.400 --> 02:49:40.000
We had back-to-back six map series because there were two draws on hybrid

02:49:40.000 --> 02:49:43.720
So they like to make it long for quote-unquote the love of the game

02:49:44.400 --> 02:49:45.720
so

02:49:45.720 --> 02:49:48.720
See, I don't know if that love of the game was uh...

02:49:48.720 --> 02:49:51.720
That was one of the weirdest things I think I've ever seen.

02:49:51.720 --> 02:49:58.720
I will say it's not a coincidence. Both maps that were drawn, King's Row and Hollywood,

02:49:58.720 --> 02:50:01.720
not in the map pool for champs.

02:50:01.720 --> 02:50:03.720
So I wonder if the map gods were like,

02:50:03.720 --> 02:50:05.720
do we want this again?

02:50:05.720 --> 02:50:07.720
Like, what's happening?

02:50:07.720 --> 02:50:09.720
I'm sorry, is that a widowmaker?

02:50:09.720 --> 02:50:11.720
That is a widowmaker.

02:50:11.720 --> 02:50:13.720
In 2026, on defense!

02:50:13.720 --> 02:50:18.360
On defense that is not an attack widow and almost condescent offer

02:50:19.280 --> 02:50:21.600
This was not expecting that I guarantee it

02:50:22.400 --> 02:50:25.200
So the okay for the time being in cafe Fika

02:50:25.200 --> 02:50:31.360
Will end up sticking Cory on this demon as you said the verticality can be a bit of a challenge

02:50:31.360 --> 02:50:37.640
But I never like more on this hope at to push them back. So now it's worry and get to the gas station for free

02:50:37.640 --> 02:50:44.640
Yeah, not really too much to push against a magic mushy. They just want to try and hold this high ground.

02:50:44.640 --> 02:50:47.640
It can be a little bit tricky, especially when the Tori is up here.

02:50:48.640 --> 02:50:55.640
Yeah, Slade just got slashed across the back before she could figure out what was going on, and every hill or angle too.

02:50:55.640 --> 02:50:58.640
They have set up, and this is more the pace that we're kind of expecting.

02:50:58.640 --> 02:51:01.140
We're kind of expecting that they beat the World Outlets.

02:51:01.140 --> 02:51:04.680
How would the magic mushes meet their deep gas plump and a Sigma?

02:51:04.680 --> 02:51:07.340
Push through a demon? The answer is good, though.

02:51:07.340 --> 02:51:09.640
Especially Vibrate keeps it in shock like they are.

02:51:10.140 --> 02:51:13.140
Yeah, I think this is just a little bit scuffed for now,

02:51:13.140 --> 02:51:16.140
for magic mushes to get some swaps going.

02:51:16.140 --> 02:51:19.640
We even saw it there at the end of First Phase as already.

02:51:19.640 --> 02:51:22.640
It will be capped, but it sort of just kind of runs up,

02:51:22.640 --> 02:51:26.140
holds down shield, blocks off the healings from Juno.

02:51:26.140 --> 02:51:30.420
And the Sigma as soon as you know they're trying to get away from that position

02:51:30.420 --> 02:51:37.200
And she can't get any healing and then just get slashed up because the sword does not care about the shield or the grasp or anything

02:51:37.700 --> 02:51:40.380
It's a rough situation here

02:51:40.940 --> 02:51:43.800
For the magic mushy tank to deal with but for now

02:51:44.460 --> 02:51:49.380
Zero changes here for the mushy's a cafe Fika has continued to roll on for

02:51:49.380 --> 02:51:56.380
Also, our team's lit up comedians because you know how many Junos we have on our lobby now?

02:51:56.380 --> 02:51:58.380
I got four.

02:51:58.380 --> 02:52:01.380
Both teams decided to lock in Juno for the bid.

02:52:01.380 --> 02:52:03.380
This is both the five players.

02:52:03.380 --> 02:52:05.380
They have Juno on the teams.

02:52:05.380 --> 02:52:09.380
Even they grab third point right now with what's going on.

02:52:09.380 --> 02:52:14.380
But Juno, the flex support player, has brought the light inside the dark storage Juno,

02:52:14.380 --> 02:52:16.380
whatever you want to call it there.

02:52:16.380 --> 02:52:21.060
I mean this payload is still low than credit to ever from cafe Fika. That's just a moment on the car

02:52:21.060 --> 02:52:24.360
Hey, it's missing. I can only tell by the officer say

02:52:24.860 --> 02:52:30.900
She this is when we say freeload this is she has that had to do basically nothing

02:52:31.820 --> 02:52:33.860
This map she's just letting her team

02:52:34.900 --> 02:52:40.220
Play the game and maybe just you know catching up on a good book or something over on that car

02:52:40.220 --> 02:52:45.940
You can see the outline there as second phase completed here five and a half minutes Molly

02:52:46.380 --> 02:52:48.380
Going into final phase

02:52:48.860 --> 02:52:54.540
Yep, and the Tori's still just out of I'm in at the strong doors not much the magic wishes can do to break out

02:52:54.540 --> 02:52:58.800
I just this fight though. They actually have the old commits to move through this

02:52:58.800 --> 02:53:01.280
And I'd love to see how mine can use this orbital ring

02:53:02.860 --> 02:53:04.860
As long as it's not a ring

02:53:05.860 --> 02:53:12.900
Bring that into existence. I'm just I have to point it out. This is just how this map is gone so far

02:53:16.380 --> 02:53:21.660
But that is a bullshot out that lands dead center on the Ivory, good start there.

02:53:21.660 --> 02:53:24.460
Missing, eventually, we'll roll up in.

02:53:24.460 --> 02:53:29.020
Here's the one pick off though, just isn't enough with the angles that Kafe Fika have.

02:53:29.740 --> 02:53:32.060
But still, both support ults here Molly.

02:53:32.060 --> 02:53:35.500
Uh, Gizuna Rush and the Rey, probably just used the rush to get out.

02:53:35.500 --> 02:53:39.100
Rey disolidified the fight, as the Tori's still out of mana.

02:53:39.100 --> 02:53:44.860
Uh, so Kafe Fika, not really wanting to fight this too crazy quite yet.

02:53:44.860 --> 02:53:48.020
I'll auditory to get back in and then take the fight from there.

02:53:48.020 --> 02:53:52.980
Mushies will take that easily and just try to relax all four seconds.

02:53:52.980 --> 02:54:17.980
And now, oh my goodness, Watchout Open! It is not a great room for you to be in.

02:54:17.980 --> 02:54:44.980
Yeah, nobody wanted to really play into that rush. Missle's still just kind of chilling trying to control that side of room is Juno, the flex support, and well that all gets caused to land.

02:54:44.980 --> 02:54:50.900
Juno the Fox supports specifically wait for Juno to take a mine on Magic Dushies with

02:54:50.900 --> 02:54:52.500
that gap of sun as well.

02:54:52.500 --> 02:54:54.500
We'll leave a limit right there.

02:54:54.500 --> 02:54:57.500
Or excuse me, does the cat have a katori instead?

02:54:57.500 --> 02:55:00.500
The Slicks are coming up with a pick.

02:55:00.500 --> 02:55:01.500
You're in there missing.

02:55:01.500 --> 02:55:03.500
She finally built up the best boss of the moon.

02:55:03.500 --> 02:55:08.060
It is time for her to do a little dance of Death's sending Juno the tank.

02:55:08.060 --> 02:55:09.060
Do an early grave.

02:55:09.060 --> 02:55:13.700
I'll be full cap three minutes and four seconds.

02:55:13.700 --> 02:55:16.760
scat

02:55:16.760 --> 02:55:17.820
in this is wild

02:55:17.820 --> 02:55:20.480
that we got that the junos

02:55:20.480 --> 02:55:24.340
having fun both teams and we did a confirmation on that uh... from our

02:55:24.340 --> 02:55:25.780
wonderful

02:55:25.780 --> 02:55:27.500
observer here in greeno

02:55:27.500 --> 02:55:30.700
both teams went to you know the hero on purpose

02:55:30.700 --> 02:55:33.760
uh... just have some fun with it so

02:55:33.760 --> 02:55:36.260
it is definitely a map of overwatch

02:55:36.260 --> 02:55:39.700
so far in this way to look at the scoreboard

02:55:39.700 --> 02:55:43.680
uh... ivory yeah they've had a reason number here in there twelve and three

02:55:43.680 --> 02:55:49.880
For the hits game, but you look at everything else Cinnabar Hattori missing have yet to die granted missing kind of chilled

02:55:51.040 --> 02:55:53.040
for 70%

02:55:56.160 --> 02:56:01.640
That is that's those are the kind of members I put up when I'm tried, you know, like that's that is true

02:56:01.640 --> 02:56:05.660
I can you can't confirm. Yeah, the other day was not great

02:56:05.920 --> 02:56:10.000
That's okay. Hey as long as you're on like support

02:56:10.000 --> 02:56:12.000
Hey, my support is clean.

02:56:12.000 --> 02:56:15.000
You're carrying the game pretty strong.

02:56:15.000 --> 02:56:18.000
Mostly that's just because you can play carry and then I can play whatever the heck I want.

02:56:18.000 --> 02:56:20.000
Yeah, you can play cat.

02:56:20.000 --> 02:56:28.000
Exactly. I'm a cat abuser and ranks won't lie, but we don't see as much cat, at least in this match.

02:56:28.000 --> 02:56:34.000
Magic Mushies, I think are the one team that we actually haven't seen want to touch the Jetpack cat at all.

02:56:34.000 --> 02:56:38.000
With the exception of course, and this map.

02:56:38.000 --> 02:56:48.000
But we'll see that Juno, the tank player, wants to give Demon a good ol' shot, and I see what she will be able to do with that as open as on a Hanzo, too.

02:56:48.000 --> 02:56:52.000
Alright, we'll see how this one goes here. Having a Sona might-

02:56:52.000 --> 02:57:00.000
Well, it allows Juno a little bit more information when she's going in, and well, lines up the shots as well. Okay.

02:57:00.000 --> 02:57:06.000
I think Juno might be the word we speak the most. They're at the entirety of today's cast, and it will not even be close.

02:57:06.000 --> 02:57:32.000
Yeah, that was a pretty decent fight. It was just as soon as Juno the tank went in, the

02:57:32.000 --> 02:57:40.060
The rest of the back line for Mushy's kind of just got disintegrated so Kaffa Fika will continue just to hold on to top gas station Slade

02:57:40.360 --> 02:57:44.520
Just trying to find some opening shots here on the front. We've seen time and time again

02:57:44.920 --> 02:57:51.420
Just people could get deleted if those explosive shots line up so far though. Has it really been able to make it happen?

02:57:52.200 --> 02:57:57.760
And her aim has been really solid in Slade 2. The passive experience competing in face and open

02:57:58.120 --> 02:58:01.280
Another player is kind of getting into the competitive scene

02:58:01.280 --> 02:58:05.720
alongside Mooney, but it's just a big group of friends, you know, that decide,

02:58:05.720 --> 02:58:09.160
hey, we want to compete in this tournament, and the fact that they managed to make it

02:58:09.160 --> 02:58:12.440
to the championships is already an impressive feat.

02:58:12.440 --> 02:58:16.280
Oh yeah, like I can't imagine just talking with our buddies and be like,

02:58:16.280 --> 02:58:18.440
hey, you want to enter this tournament? Now we're in shame. It's like, what?

02:58:18.440 --> 02:58:23.840
It's a crazy story here for the Bushies, but they're running into a bus stop,

02:58:23.840 --> 02:58:28.280
it feels like, in this one so far, but it's already out of mech.

02:58:28.280 --> 02:58:31.440
Okay, I just buzzed saw our bus stop.

02:58:31.440 --> 02:58:32.440
I don't know which bus stop.

02:58:32.440 --> 02:58:33.440
Buzz saw.

02:58:33.440 --> 02:58:36.440
So I think that might have been the Midwestern kind of merging the two.

02:58:36.440 --> 02:58:37.440
Ooh.

02:58:37.440 --> 02:58:39.440
Okay, let's find another pit.

02:58:39.440 --> 02:58:44.720
I ran into Hanzo, if you remember, back in the day when Hanzo was like meta for a while.

02:58:44.720 --> 02:58:48.600
Was it good counter to a lot of the action gameplay that was happening?

02:58:48.600 --> 02:58:52.600
And it seems to be the case now, see if open to side sees the dragon strike to clear

02:58:52.600 --> 02:58:53.600
out the high ground.

02:58:53.600 --> 02:59:08.600
But I think they have more concerns than that, if Dorian misses, you can link up in the back line when that break out to confirm that Elin's a beautiful play from Cafe Fika as we are now on Sierra for some reason, which helps well.

02:59:08.600 --> 02:59:16.600
I don't know if I've worked for that one, I think the moment of silence that was given by both Juno's speaks volumes.

02:59:16.600 --> 02:59:21.000
Yeah, I think the silence is enough like that. That's a whole story right there

02:59:21.240 --> 02:59:24.820
We even get a little bit of Sierra actually except from ivory

02:59:24.820 --> 02:59:30.600
Yeah, giving us a little bit of every hits game that we have to offer gear for all for the mushes

02:59:30.600 --> 02:59:37.440
But love to run here as cinemas orbital ray is the red carpet for the rest of those kills apply on in

02:59:37.720 --> 02:59:44.020
And now just one minute remaining here honor roots for the mushy to get this car going

02:59:44.020 --> 02:59:52.020
But again, four ultimates just can't really use everything because you need at least one or two ultimates to try and finish off this point.

02:59:53.020 --> 03:00:01.020
Yep. I think that is the nice part with the magic mushes that they know that if you gotta want to fight, Dump is your best best.

03:00:02.020 --> 03:00:07.020
Start it off with Bolvin Ray out of my mind and you struggle to stay alive, but it does force everyone back.

03:00:08.020 --> 03:00:11.020
Leeds open, just form, Tori and her mech along with it.

03:00:11.020 --> 03:00:15.660
along with it. Your tank now in the way the back line is more free to move around. They

03:00:15.660 --> 03:00:21.540
do know where Mison is working this time and we'll get some more space towards this hydra.

03:00:21.540 --> 03:00:27.500
The Anisona arrow will be saving a few members there. All of the Mushies is a tank. Juno,

03:00:27.500 --> 03:00:31.460
the tank, they were the best. Juno, the support. Ten seconds that were made in here

03:00:31.460 --> 03:00:36.940
for the Mushies, but they're getting some great staggers. Juno got two Junos. That

03:00:36.940 --> 03:00:40.060
is a great push here for Magic Mushies to possibly get the point.

03:00:40.060 --> 03:00:42.620
The only concern is the deathblast of Orchid's mission.

03:00:42.620 --> 03:00:45.980
The last thing she had her time was just chilling on the bailout

03:00:45.980 --> 03:00:50.180
before, and now she wants to be her time to shine.

03:00:50.180 --> 03:00:52.060
And look, wait for the opportunity,

03:00:52.060 --> 03:00:55.380
Snipe's mind from the gas station.

03:00:55.380 --> 03:00:56.820
Not even the old, I wasn't even

03:00:56.820 --> 03:01:00.580
want to risk going down yet knowing the dangerous situation.

03:01:00.580 --> 03:01:02.380
This still could turn out to be.

03:01:02.380 --> 03:01:04.300
The driving streak is good from open,

03:01:04.300 --> 03:01:06.020
but the bodies that Magic Mushies can throw

03:01:06.020 --> 03:01:12.660
the cart are diminishing way too fast to bring them back in Cafe Fika move up to match point

03:01:14.820 --> 03:01:21.780
and Kana Fika just continued to roll on through and again there's a reason why this roster one

03:01:21.780 --> 03:01:26.900
of the most feared ones in the competition and we were talking about it earlier Hitori it's

03:01:26.900 --> 03:01:31.780
demon is a fear of that screamish Hitori you know I think we're seeing that in real time to

03:01:31.780 --> 03:01:40.180
to be the case here. Yeah, and this is a winning from the start with the caliber that the entirety

03:01:40.180 --> 03:01:47.700
of cafe Fika but what Tori in particular has on any tank hero that we have seen her put any effort

03:01:47.700 --> 03:01:53.940
into I think just speaks to how strong this team can be their ability to calm and their ability

03:01:53.940 --> 03:02:00.980
to just have hands to play the game is just so so strong and it shows the rifts that we do have

03:02:00.980 --> 03:02:03.920
within some of our top eight teams

03:02:03.920 --> 03:02:08.160
yeah and there definitely has been some tears that we saw maybe starting to form

03:02:08.160 --> 03:02:11.760
uh... during that city tournament i think we're really starting to see kind of

03:02:11.760 --> 03:02:12.480
those

03:02:12.480 --> 03:02:13.600
you know

03:02:13.600 --> 03:02:17.280
pushed out even more right those are getting amplified right now

03:02:17.280 --> 03:02:22.560
uh... cafe peak up just on a roll it seems like nothing can stop the scene

03:02:22.560 --> 03:02:24.560
i will see what the mushy's have

03:02:24.560 --> 03:02:28.560
maybe thinking about for this third and potentially final map

03:02:28.560 --> 03:02:30.120
all of this series and

03:02:30.120 --> 03:02:33.720
granted we see this all the time reverse weeps sometimes is pop up out of

03:02:33.720 --> 03:02:35.560
nowhere series that you think

03:02:35.560 --> 03:02:36.800
are dead and gone

03:02:36.800 --> 03:02:39.880
you know that we can think about france south korea the other day

03:02:39.880 --> 03:02:43.880
uh... in the world cup groups i don't think anybody saw that coming

03:02:43.880 --> 03:02:46.280
uh... so you never know what can happen

03:02:46.280 --> 03:02:49.800
let's see where the mushy's would like to take a snack

03:02:49.800 --> 03:02:51.520
but a little biased on this one

03:02:51.520 --> 03:02:53.200
the party's a pic

03:02:53.200 --> 03:02:56.280
i have that i think party so since it's reworked

03:02:56.280 --> 03:02:58.320
has become like a top three map

03:02:58.320 --> 03:03:02.160
Honestly for me, I haven't got enough yet

03:03:03.280 --> 03:03:06.400
It's like the one time I played it. We got held on first point

03:03:06.400 --> 03:03:10.320
So I didn't really get to see you know all the stuff they did in third phase

03:03:11.880 --> 03:03:16.840
But it's been I loved are the Icon ball changes that they put on through I think yeah

03:03:17.000 --> 03:03:24.120
Yes, I am a fan at least on first point especially I still have my issues with Icon balled, but I think

03:03:24.920 --> 03:03:26.920
The changes were a good step

03:03:26.920 --> 03:03:32.320
I would really like to see these teams pull out a hybrid map just because they're the

03:03:32.320 --> 03:03:38.800
new ones that we could be getting some of our first looks of competition at here.

03:03:38.800 --> 03:03:43.640
But it doesn't seem that either team is too inclined on playing Dive, and so part of

03:03:43.640 --> 03:03:48.320
ESO, honestly, might just be out of the ring because of that.

03:03:48.320 --> 03:03:55.360
I think focusing more on a poke comp for this magic mushy team would be the ideal

03:03:55.360 --> 03:04:00.360
situation if Sigma just didn't get chopped the bits because Demon exists.

03:04:00.360 --> 03:04:06.360
Yeah, Sigma was actually a pretty decent spot for a long time and then Demon got introduced

03:04:06.360 --> 03:04:08.360
into the game.

03:04:08.360 --> 03:04:14.120
Just another counter there for the scientists and Sigma's really struggled to find his place

03:04:14.120 --> 03:04:20.360
in this meta other than like if Demon's banned and we go to a circuit or a Havana.

03:04:20.360 --> 03:04:24.320
You know like those types of maps. Yes, he is still very good

03:04:25.280 --> 03:04:29.380
But there's a lot of maps now where he just kind of gets run over

03:04:29.900 --> 03:04:36.040
If there's a demon or even Azaria or a few other tank options can really start to bully him

03:04:36.860 --> 03:04:41.120
So I really think we're kind of slowly fading away from that traditional poke

03:04:41.480 --> 03:04:44.620
But and then we were in for a while and we're in a lot of these kind of

03:04:45.060 --> 03:04:48.260
Rush poke hybrids or even just the full-on dives

03:04:48.260 --> 03:04:53.380
I have a feeling Sigma is kind of going to get left to the sidelines here for a bit

03:04:54.220 --> 03:04:59.160
Yeah, I think that also seems to be Juno's preferred tank pick

03:04:59.480 --> 03:05:02.600
If she had her way all of the time

03:05:02.940 --> 03:05:06.500
A lot with the Urisa and again if D1 had not been released

03:05:06.500 --> 03:05:11.020
I think that that would leave them in a much stronger spot like just as a team

03:05:11.380 --> 03:05:17.700
Playing around their strengths and I think that did lead to them getting to this top eight to begin with

03:05:17.700 --> 03:05:23.940
is that a lot of their strengths lined up with what that meta was at the time just about a month ago

03:05:24.740 --> 03:05:31.860
and they got them as far as it did but I think having the cafe fika being the first matchup

03:05:32.820 --> 03:05:39.700
it just seems way too much for them to handle on top of it but it seems like we do get a treat

03:05:39.700 --> 03:05:46.580
up a newer map after all hybrid is at least confirmed to be the selection isn't gonna be

03:05:46.580 --> 03:05:55.460
I think this has been the most picked map, actually, out of our hybrid choices, just because

03:05:55.460 --> 03:05:59.300
teams have been screaming it in other map pools so far and want to transfer it over to this pool as

03:05:59.300 --> 03:06:05.140
well. And I love this map. This is at least what I've been playing ranked, I think the most picked

03:06:05.140 --> 03:06:10.580
map whenever it pops up. Like it is crazy. I think you baby just saw the message that I just

03:06:10.580 --> 03:06:15.620
saw. And I'll just I'll read this word. Can we get confirmation? Which one's Juno2? I'm

03:06:15.620 --> 03:06:20.940
I'm trying to think which one you should change.

03:06:20.940 --> 03:06:25.540
I think that is Magic Mushy's Juno.

03:06:25.540 --> 03:06:27.820
We're getting confirmation right now, but I believe it.

03:06:27.820 --> 03:06:30.020
Juno 2 is Cafe Juno.

03:06:30.020 --> 03:06:31.500
OK.

03:06:31.500 --> 03:06:33.900
It says, quote, the casters figured out a system,

03:06:33.900 --> 03:06:35.060
so I have to break it.

03:06:35.060 --> 03:06:37.540
They're saying Juno the Tank, Juno the Support.

03:06:37.540 --> 03:06:42.460
So now we have both Junos on Tank for Neon Junction.

03:06:42.460 --> 03:06:48.060
This is absolutely, I will say, brilliant from their point of view.

03:06:48.060 --> 03:06:50.060
And they have to be on the same tank.

03:06:50.060 --> 03:06:51.460
Oh my god.

03:06:51.460 --> 03:06:54.460
Juno, I don't even know which one you are anymore.

03:06:54.460 --> 03:06:56.860
How could they do this turn from?

03:06:56.860 --> 03:06:57.760
What are we doing?

03:06:57.760 --> 03:06:59.360
We're going to have fun, we're going to win.

03:06:59.360 --> 03:07:00.660
This is going to be great too.

03:07:00.660 --> 03:07:05.260
Let's see how much we can make, how difficult we can make the casters' jobs today.

03:07:05.260 --> 03:07:06.360
And you know what?

03:07:06.360 --> 03:07:07.060
I respect it.

03:07:07.060 --> 03:07:10.860
With all of the games that I think we have casted in terms of names,

03:07:10.860 --> 03:07:12.360
this might be number one.

03:07:12.360 --> 03:07:17.120
If we're going into this, both Juno's on tank flying the same tank, plus Juno's on support.

03:07:17.680 --> 03:07:19.820
But it won't be Zarya being the tank played.

03:07:19.820 --> 03:07:23.780
That is going to be banned out from the Magic Mushies.

03:07:23.780 --> 03:07:27.080
And then we'll see what Cafe would like to ban out instead.

03:07:27.080 --> 03:07:31.100
I just can't get over what we're seeing right now.

03:07:31.100 --> 03:07:36.480
If somebody has enough time as we're going through, it can go back through this series.

03:07:36.480 --> 03:07:40.920
How many times have we said the word Juno this series?

03:07:40.920 --> 03:07:47.800
Um, I can count just for the bit. It's it's gotta be in the hundreds by the time this series is done

03:07:47.800 --> 03:07:51.520
I want to hear guesses. Hey, I want to chat take your best guess how many times

03:07:52.640 --> 03:07:55.360
If we have enough time later to figure this out

03:07:57.000 --> 03:08:01.560
Just for fun just for the bit but uh speaking of for the bit

03:08:01.600 --> 03:08:09.240
We're taking their time is the cat cafe and because they do have a roll swap and maybe things are a bit closer

03:08:09.240 --> 03:08:12.740
Perhaps it feels like a lot of hope from my end.

03:08:12.740 --> 03:08:17.800
I think these teams are just here to have fun, to get the experience being on stage, and

03:08:17.800 --> 03:08:20.920
to have their names highlighted within the scene.

03:08:20.920 --> 03:08:26.520
We'll be a Freyja band to the dismay of Slade, who's had quite a bit of luck on that hero

03:08:26.520 --> 03:08:27.520
so far.

03:08:27.520 --> 03:08:28.520
I say luck.

03:08:28.520 --> 03:08:33.640
A lot more skill than luck, if you get what I mean, so that will be gone perhaps

03:08:33.640 --> 03:08:35.120
more sojourned to be played.

03:08:35.120 --> 03:08:39.880
Yeah, I think honestly for the Mushies as soon as they saw what this bracket was

03:08:39.880 --> 03:08:43.720
I have a feeling they weren't really looking at this to be like oh my god

03:08:43.720 --> 03:08:47.340
We're you know, we're gonna take down cafe Fika first game

03:08:47.340 --> 03:08:51.440
I think this is very much a learning series here for magic Mushies

03:08:52.000 --> 03:08:54.520
But I can't wait to see how they do in the lower bracket

03:08:54.520 --> 03:08:57.120
I think this is a team that's going to be able to learn very quickly

03:08:57.800 --> 03:09:01.520
Off of what went right today, maybe for cafe Fika what went wrong?

03:09:01.520 --> 03:09:07.960
And how they can progress into the rest of this tournament they would play the loser of team missing x-ray and fable

03:09:08.200 --> 03:09:12.640
Which is our final series today everybody that'll be after this match concludes

03:09:13.160 --> 03:09:18.160
But I think they really have a chance to kind of get something going in that lower bracket

03:09:19.080 --> 03:09:22.320
But I think right now it is just learning as much as you can

03:09:22.880 --> 03:09:25.760
from arguably one of the favorites in this tournament and

03:09:25.760 --> 03:09:31.940
And maybe test out a little bit of comps here on the newest map in the rotation of the Unjunction

03:09:33.140 --> 03:09:37.680
Again, I think this series is a very good representation of calling all heroes as

03:09:38.320 --> 03:09:42.220
Hope like the two sides that were really starting to see you have the players on

03:09:42.580 --> 03:09:48.780
Cafe fecans been around the scene for a while and because of the spotlight that they got in calling all heroes a lot of them

03:09:48.780 --> 03:09:53.980
We're able to make it onto top-faceted masters teams or even O2 BCS at certain points

03:09:53.980 --> 03:09:59.460
And now we have a lot of newcomers that are continuing this cycle and show the skills that they have and it's going

03:09:59.820 --> 03:10:05.660
To be this uplifting pipeline almost that calling on heroes has managed to build. Yes

03:10:05.660 --> 03:10:07.820
It does sometimes lead to matches like this

03:10:08.580 --> 03:10:12.860
Where there is just that experience differential that we see between our teams

03:10:12.860 --> 03:10:19.860
But the facts that we have the magic mushy's here and we will probably be seeing a lot of these players more frequently

03:10:19.860 --> 03:10:24.860
Just based on performance and the continuation of the Colombo Heroes units.

03:10:24.860 --> 03:10:33.860
Yeah, no, don't be shocked if we see a lot of these players continue to progress, whether it be here in Colombo Heroes, whether it be in the Facet system.

03:10:33.860 --> 03:10:37.860
And we're going to be seeing a lot of these names over the next few years, I would guess.

03:10:37.860 --> 03:10:40.860
But that's already been the case with Colombo Heroes players.

03:10:40.860 --> 03:10:43.860
And I guess Cinnabar is a great example of that.

03:10:43.860 --> 03:10:46.860
She's been everywhere it feels like.

03:10:46.860 --> 03:10:53.420
Like every stage competition over all G sports. She's been all over it and I'm excited to see as we go right now

03:10:53.540 --> 03:11:01.080
That tank agreement though really isn't the case. I had Tori will go over to flex supports in the meantime

03:11:01.940 --> 03:11:08.420
And with the cat not being banned cinnabar will go back to I just I don't say her signature

03:11:08.420 --> 03:11:10.420
But it's been her signature as of late

03:11:11.900 --> 03:11:12.980
Breaking my brain

03:11:12.980 --> 03:11:19.000
It's normally when I'm like trying to look and make sure I get the team names with everyone assigned I default to the tank player

03:11:19.000 --> 03:11:25.240
Well, she met that just doesn't all this is gonna break my brain. Oh, I think I would like a magic, you know cafe Juneau

03:11:25.640 --> 03:11:30.200
Yeah, I think that's maybe the best way to go out of here. You can't let them best us

03:11:30.200 --> 03:11:33.280
We cannot let the players win. No, we cannot

03:11:33.280 --> 03:11:40.720
Although Cathy Fika has played pretty un-little maker and missing on Sombra two years that one should not be played on this map and

03:11:41.040 --> 03:11:46.360
Two don't usually exist, but do you know Magic Juno? There we go. Figured it out

03:11:46.680 --> 03:11:52.500
Doesn't look falling at first what the hack that came in from missing there couldn't get the party up off in time

03:11:52.500 --> 03:11:56.580
I mean, I mean, Cathy Fika is on the point. They're pushing up seeing if we can get more picks

03:11:57.280 --> 03:12:00.300
Did you see, Cinnabar's just lifting ivory up in chokes

03:12:00.300 --> 03:12:06.480
And he's holding ivory still so that they can get some pick offs like without that is

03:12:15.480 --> 03:12:20.100
Chilling I think the may here from open does help a bit like in these jewels

03:12:20.100 --> 03:12:26.360
But you still have ivory who's ripping heads off like nobody's a business and it's just a hero

03:12:26.360 --> 03:12:30.980
They are so good at just as much in this day and age of overwatch

03:12:31.520 --> 03:12:35.440
Caprica though will take the first objective a little over five minutes

03:12:35.800 --> 03:12:37.560
progressing to second point

03:12:37.560 --> 03:12:42.400
Yeah for a while with ivory it's been a lot of the Freya and a lot of the sojourn

03:12:42.800 --> 03:12:46.360
Over the last year or so maybe even seen them on some ash here in there

03:12:46.680 --> 03:12:48.680
But it is nice to see the widowmaker

03:12:49.640 --> 03:12:51.640
here is Jino

03:12:51.640 --> 03:13:00.140
Uh, getting some help, I should say Cafe Geno, getting some assistance from Cinnabar, and now just everybody trying to chill out is open, it's like why not?

03:13:00.640 --> 03:13:03.140
Let's have a little bit of a widow duel here on the end of the show.

03:13:03.140 --> 03:13:05.140
Okay, I'm here for this.

03:13:05.140 --> 03:13:05.640
Go for it.

03:13:05.640 --> 03:13:10.140
Speaking of respects, nobody from the Magic Mushes is there in the peak while Scythe's are up.

03:13:10.140 --> 03:13:12.140
The asses are down!

03:13:12.140 --> 03:13:13.640
They don't have the information!

03:13:13.640 --> 03:13:15.640
There's a big old meatball lurking above their heads.

03:13:15.640 --> 03:13:17.640
Geno dropped down from the skies.

03:13:17.640 --> 03:13:19.140
The target locked.

03:13:19.140 --> 03:13:27.720
Uncle Mind is doing her best to get away, but without retreat, not much that she can do to escape from that situation.

03:13:27.720 --> 03:13:30.520
Cafe Fika, predicting your roll on boards.

03:13:31.720 --> 03:13:35.600
And, uh, Kamadru is like, you think you're getting away? That's what's coming for you.

03:13:35.600 --> 03:13:38.100
But, I don't think that's happening, uh.

03:13:38.100 --> 03:13:43.980
Burnt Damage almost finds hope, but if it's Hori, on the off-roll,

03:13:43.980 --> 03:13:49.100
trying to go in, beautiful maid, and the cage fight seals it away.

03:13:49.100 --> 03:13:51.580
And another, I don't even want to say queen,

03:13:51.580 --> 03:13:53.540
I don't know if that's really the word for it,

03:13:53.540 --> 03:13:57.180
but a fantastic fight here for Kafei Fika.

03:13:57.180 --> 03:13:59.940
Second phase will be complete, I don't know,

03:13:59.940 --> 03:14:01.820
the minute and a half into the time bank,

03:14:01.820 --> 03:14:06.220
five, 20 for Kafei Fika entering final phase.

03:14:07.180 --> 03:14:09.380
So if anyone ever needs a flex support sub,

03:14:09.380 --> 03:14:10.460
Tori might be involved.

03:14:10.460 --> 03:14:12.340
If you need a ringer, there you go.

03:14:12.340 --> 03:14:13.260
She's right here.

03:14:13.260 --> 03:14:17.700
Actually he's playing like Juno, a flexible portans currently on Deck of the Higa.

03:14:17.700 --> 03:14:19.860
Her signature hero as well.

03:14:19.860 --> 03:14:24.620
Has a nano boost by the feeling it's either going up to Juno or if you're feeling frisky,

03:14:24.620 --> 03:14:27.620
we'll get them a little extra attack going into the small corner.

03:14:27.620 --> 03:14:33.340
Probably the more reasonable option onto Tank, which will help her live through this cage fight

03:14:33.340 --> 03:14:37.100
that Juno, the Magic Mushes, was hoping to set up for her team.

03:14:37.100 --> 03:14:42.700
But just in pay off, you're a small brew with two hit scans that can't exactly get up close and personal there.

03:14:42.700 --> 03:14:48.260
Library continues, rain fired down, headshots only from them.

03:14:48.260 --> 03:14:51.060
This point, looking to be caught shortly.

03:14:52.420 --> 03:14:57.100
Yeah, it will be the sanctuary available here for Mime with the casino rush as well.

03:14:57.100 --> 03:15:00.620
So there are options for the magic pushes to fend away the attack,

03:15:00.620 --> 03:15:03.700
but they also have a mahogany in their face, so that's a little tricky.

03:15:04.340 --> 03:15:08.460
And the Tori is sneaking around, looking for a bi-onator, even just somebody to sleep.

03:15:08.460 --> 03:15:12.100
There we go, Tori gets acquired, do it, break it, and cripple.

03:15:12.100 --> 03:15:13.100
Shots!

03:15:13.100 --> 03:15:17.680
Don't really need to land the way that she would like, and it opens the door, literally,

03:15:17.680 --> 03:15:20.600
for the venture swap out of the magic mushy's.

03:15:20.600 --> 03:15:25.300
Get a couple picks in and stop Kamehfika from capping at least for now.

03:15:26.100 --> 03:15:32.100
Yeah, for the time being, it has stopped open, realizing that maybe that's just a connector over there, exactly.

03:15:32.100 --> 03:15:36.600
Oh, they remembered it, but a great kill near the end from open.

03:15:36.600 --> 03:15:39.600
And now, Kamehfika, for the first time in this map,

03:15:39.600 --> 03:15:42.720
Uh, have to kind of chill out for a second, as I say that.

03:15:42.720 --> 03:15:44.320
The Tori just goes in. Not Tori.

03:15:44.320 --> 03:15:47.120
Uh, Cafe Juno goes in.

03:15:47.120 --> 03:15:48.480
Oh lord.

03:15:48.480 --> 03:15:51.040
We're getting mind games in a completely different way now.

03:15:51.040 --> 03:15:53.120
Tori though, it is still in the kill feed.

03:15:53.120 --> 03:15:54.880
That is the good old grandma.

03:15:54.880 --> 03:15:57.360
Instead of the Malga running it down,

03:15:57.360 --> 03:15:59.600
that will be the team kill coming on in.

03:15:59.600 --> 03:16:02.000
Celebratory EMP from this end.

03:16:02.000 --> 03:16:05.760
And it goes 3-2-1 to finish off the map.

03:16:05.760 --> 03:16:08.720
And uh, a pretty, pretty exciting attack.

03:16:08.720 --> 03:16:11.720
You gotta say, a lot of things that you don't see everyday.

03:16:12.720 --> 03:16:14.720
That, that is very true.

03:16:14.720 --> 03:16:17.720
This is, a lot of things you don't see.

03:16:17.720 --> 03:16:20.720
Uh, take a look at the scores here.

03:16:20.720 --> 03:16:22.720
You have 16 ellipses, hello?

03:16:23.720 --> 03:16:24.720
What?

03:16:25.720 --> 03:16:29.720
That is an insane stat line.

03:16:29.720 --> 03:16:32.720
Yeah, I think it's just a third DPS right now.

03:16:32.720 --> 03:16:34.720
Uh, for Café Fica.

03:16:34.720 --> 03:16:37.720
She's more damaged than both of her DPS.

03:16:37.720 --> 03:16:39.800
missing what's happening is this is like a repeat of

03:16:41.960 --> 03:16:44.840
Yeah, I think she was on payload duty again, so I respect it

03:16:46.120 --> 03:16:49.080
If you put like her stats from this map and route together it is

03:16:50.120 --> 03:16:55.320
You'd confuse a lot of people I think of what the score of that series was

03:16:56.360 --> 03:17:02.120
And the can fika just continuing to throw some curveballs at us. It'll be the doom fist and mirror

03:17:03.720 --> 03:17:04.920
With

03:17:04.920 --> 03:17:07.320
Cinnabar Zen Hitori Lucio.

03:17:07.320 --> 03:17:08.320
No, we're not.

03:17:08.320 --> 03:17:09.320
We're not good.

03:17:09.320 --> 03:17:10.320
I think we are.

03:17:10.320 --> 03:17:11.320
Okay, well.

03:17:11.320 --> 03:17:12.320
We need to buy some more.

03:17:12.320 --> 03:17:13.320
I can't swallow you.

03:17:13.320 --> 03:17:14.320
Okay, no, no.

03:17:14.320 --> 03:17:16.320
We need to drop back over.

03:17:16.320 --> 03:17:18.320
Juno will take up the demon.

03:17:18.320 --> 03:17:22.320
I would be impressed if Juno could play the Doomfist, especially as a non-tank player.

03:17:22.320 --> 03:17:26.320
Oh, so I think some tank players in this day still struggle.

03:17:26.320 --> 03:17:29.320
Do you let alone a support-play tank?

03:17:29.320 --> 03:17:34.520
So it will be a little bit interesting to see how this goes, but Ivory will remain

03:17:34.520 --> 03:17:39.400
on the window, but it's scanned out right away from open on the Hansen, which was one of the bright spots

03:17:39.400 --> 03:17:41.720
on Brutus D6 here for the Mushes.

03:17:41.720 --> 03:17:46.360
Yeah, and they were able to find a lot of arrows just shut down mid.

03:17:46.360 --> 03:17:52.520
They were like tree trunks on how well they can feel at times, but with the Demon Mirror,

03:17:52.520 --> 03:17:56.840
another lot of healing, which is kind of scary, I think, for Cafe Fika.

03:17:56.840 --> 03:18:02.120
You have to plan your damage and burst your alloying on headshots from Ivory to get in,

03:18:02.120 --> 03:18:05.120
because magic mushy sustain is like 10 times better than theirs.

03:18:06.560 --> 03:18:10.120
Yeah, you need to bank on ivory and maybe lighten up some of these shots, and so far,

03:18:10.620 --> 03:18:15.020
that's not been the case. You can already see, look at the health bars for Cafe Fika.

03:18:15.320 --> 03:18:18.120
It is taking a long time for those to go back up.

03:18:18.620 --> 03:18:21.820
Like, you're just not gonna get back to the well. It's not gonna happen.

03:18:22.020 --> 03:18:26.620
At least in the next business day, we'll move over to the point to get a contest.

03:18:26.620 --> 03:18:28.120
That's the thing that you're looking for.

03:18:28.320 --> 03:18:31.720
Slate does fall, but as mine decides to push up,

03:18:32.120 --> 03:18:39.480
get the kill. That didn't even case drawing on Juno of Cafe Fika, which that is the support player that's playing.

03:18:39.480 --> 03:18:47.160
Okay, there we go. Moving on in against Fimek. Uh, but it's a bit more dicey. I think that Cafe Fika would have liked it to be.

03:18:47.160 --> 03:18:49.720
And it gives Nacho and Mushi a chance to push back into this.

03:18:49.720 --> 03:18:53.080
As if the Tori did absolutely steeple. They could be alive.

03:18:54.040 --> 03:18:56.600
Oh my god, that's crazy.

03:18:56.600 --> 03:18:57.080
Okay.

03:18:57.720 --> 03:18:58.920
That's a nice style, boys.

03:18:58.920 --> 03:19:01.240
Because I'm like, there's no way that's gonna happen.

03:19:01.240 --> 03:19:08.760
like this fight's done right it's yeah it is now the oh yeah it really is now uh i've been talking to

03:19:09.320 --> 03:19:15.800
that that was a little close for comfort slay it will swap over to the far up instead of putting

03:19:15.800 --> 03:19:20.760
a little more pressure down on this already squishy backline of cafe fico

03:19:22.360 --> 03:19:27.080
that's it i think it's a difficult choke to get through as well i just mean i free

03:19:27.080 --> 03:19:32.080
Existing on one angle, Senna bar on the other, and the main source of healing with the Magic Mushes is now at Bori.

03:19:32.080 --> 03:19:40.080
Want to send it forwards wouldn't be shocked if we saw a pimple beat, but it seems they want to save that for another occasion, unlike her teamplay.

03:19:41.080 --> 03:19:51.080
And look at this, uh, Cap'nage, you know, not wanting to take any, uh, leave any survivors, they're just already, I don't want to say, emptying into the spawn.

03:19:51.080 --> 03:19:57.680
Uh, but being pretty aggressive with it, just trying to deny any sort of push, Opens learning

03:19:57.680 --> 03:20:03.480
that in a real time, but eventually, too much of that damage is going to go through dragons,

03:20:03.480 --> 03:20:08.120
trying to cut off people by point, and separate a little bit of Cafe Fika.

03:20:08.120 --> 03:20:13.520
And not the most useful ultimate in the game here, and neither is Opens, since they

03:20:13.520 --> 03:20:15.520
no longer have a head.

03:20:15.520 --> 03:20:21.520
I'm just pushing pretty far there. I mean, it's bloody insuring to both transcendence and style here online.

03:20:21.520 --> 03:20:24.520
And it's just vibing at this point. Only a minute left now.

03:20:25.520 --> 03:20:28.520
One minute left. Open. It's like, alright. Where's the next one?

03:20:28.520 --> 03:20:31.520
It was fun. Well, and it's no longer fun.

03:20:31.520 --> 03:20:34.520
Uh, that was disgusting, I agree.

03:20:34.520 --> 03:20:36.520
I agree. I was waiting for this.

03:20:36.520 --> 03:20:40.520
On that first shot, you mean, I gotta walk in? There's a second on the sleigh.

03:20:40.520 --> 03:20:43.520
Looking for the highlight clip. Only five to ten.

03:20:43.520 --> 03:21:13.480
And so, some like have it Fika Arsus staining with Zenri.

03:21:13.480 --> 03:21:17.080
Like that might be one of the most impressive things about this.

03:21:17.080 --> 03:21:18.880
So far, they're actually making it work.

03:21:18.880 --> 03:21:22.680
EMP is available here from this, they're trying to go on the back line and finds it.

03:21:22.680 --> 03:21:25.680
Yep, buy open, did not stand a chance.

03:21:25.680 --> 03:21:31.280
There is the tank now, 4 Cafe Figa as that, you know, ends up with spawning.

03:21:31.280 --> 03:21:35.160
My note just cannot get to the point of doing a get-to-tory when Cinnabar comes

03:21:35.160 --> 03:21:40.880
in on the assist to make sure her tank player on-sport won't fall in vain.

03:21:40.880 --> 03:21:47.600
is just good old Juno from after pushy's holding down this point doing her best stall for somebody to get back

03:21:48.160 --> 03:21:55.200
Jesse it seems like Cafe Fika have this situation under control they want to move on into those upper

03:21:55.200 --> 03:22:02.320
semi finals and imagine doing it with the Juno's the fourth lane faking through his fist to close it

03:22:02.320 --> 03:22:09.200
out Cafe Fika give us some free overwatch did it their own way that that can be definitively

03:22:09.200 --> 03:22:16.880
said about this one, Cafe Fika, this stroll right on in, and it's Cinnabar on the Zen who

03:22:16.880 --> 03:22:22.560
gets play of the game. Maybe not since you thought you were here during Colorado Heroes

03:22:22.560 --> 03:22:28.160
Champs Day 1, but here we are. A few assists on those elimination as well as the invitations

03:22:28.160 --> 03:22:34.800
here near the end, but it is Cafe Fika. They'll stroll their way into the next round

03:22:34.800 --> 03:22:39.120
they will await the winner of our next series of team missing x-ray versus

03:22:39.120 --> 03:22:42.000
fable but again this is a roster

03:22:42.000 --> 03:22:45.400
we're kind of expecting to make a very deep run

03:22:45.400 --> 03:22:48.640
uh... this is just obvious start to that

03:22:48.640 --> 03:22:52.920
i think the cafe peeka came into this expecting to win today

03:22:52.920 --> 03:22:56.160
ununderstandably out but we have a really fun match i think it's

03:22:56.160 --> 03:22:57.680
sometimes when you have

03:22:57.680 --> 03:22:59.600
like a second and seven seed

03:22:59.600 --> 03:23:02.880
type of match up it can be just a stop or start the finish but

03:23:02.880 --> 03:23:07.280
Hey, credit to the players, even if they intentionally tried to make our jobs difficult.

03:23:07.880 --> 03:23:08.840
We had fun.

03:23:08.840 --> 03:23:11.880
I hope you guys had fun watching that one as well.

03:23:11.880 --> 03:23:16.480
So again, congratulations to Cafe Fika for moving on.

03:23:16.480 --> 03:23:18.380
Magic Mushies, though, are not out of this.

03:23:18.380 --> 03:23:21.080
They do have a chance to redeem themselves in the lower bracket.

03:23:21.740 --> 03:23:23.480
Yeah, they will play the loser again.

03:23:23.680 --> 03:23:25.680
Team is the extra versus Fable.

03:23:25.840 --> 03:23:30.180
And I'm really excited to see how they do when they're not playing a juggernaut, right?

03:23:30.180 --> 03:23:31.680
That is Cafe Fika.

03:23:31.680 --> 03:23:35.780
So I cannot wait to see that series tomorrow. We're gonna go to a quick break

03:23:35.780 --> 03:23:39.220
And then we have a quick interview with potentially a Juno

03:23:39.800 --> 03:23:43.720
But we won't know quite yet from Cafe Fika. Make sure you stay tuned

03:26:31.680 --> 03:26:58.680
And

03:26:58.680 --> 03:27:03.680
that we are back after another set of three overwatch here, Cafe Fika.

03:27:03.680 --> 03:27:08.280
Took the win over the magic pushies, and what we can only describe as a tongue twister

03:27:08.280 --> 03:27:11.600
of broadcasts with our slew of Junoes.

03:27:11.600 --> 03:27:14.480
But a good match, a great showing so far for Cafe Fika.

03:27:14.480 --> 03:27:18.120
And the expectations that we have for them, I'm very glad that we get to get

03:27:18.120 --> 03:27:23.840
an insight, too, from Cinnabar, who is joining us for a winning interview.

03:27:23.840 --> 03:27:27.280
Here in a second Cinnabar, gotta ask, how are we feeling?

03:27:27.280 --> 03:27:29.560
you're back in champs once again

03:27:29.560 --> 03:27:31.600
uh... getting ready to compete

03:27:31.600 --> 03:27:34.760
uh... feeling pretty good feeling pretty good

03:27:34.760 --> 03:27:37.060
excited for this time that

03:27:37.060 --> 03:27:41.000
all right i think it definitely look like you are feeling pretty good uh...

03:27:41.000 --> 03:27:45.020
what was the kind of the vibe entering this first weekend is there anything

03:27:45.020 --> 03:27:48.520
you are trying to do is there a certain type of comps you guys are trying to

03:27:48.520 --> 03:27:51.840
like play around what was the plan for this weekend

03:27:51.840 --> 03:27:55.640
uh... once that you much about the comps right now but and definitely say

03:27:55.640 --> 03:27:59.480
going into this weekend we were just thinking about having fun and getting

03:27:59.480 --> 03:28:06.680
through the weekend and just going on to have more spams than hub matches.

03:28:06.680 --> 03:28:09.800
For sure and obviously when we had the kind of the seating tournament for this

03:28:09.800 --> 03:28:14.840
event, D-Bone was not in the picture. Now we have that new season patch, we've

03:28:14.840 --> 03:28:18.720
seen her kind of everywhere. What is your interpretation so far of the new

03:28:18.720 --> 03:28:24.680
hero? I think it's the best hand character at the moment for sure and

03:28:24.680 --> 03:28:30.340
And especially when cat is in the game. It just becomes like just so oppressive

03:28:32.960 --> 03:28:35.120
Also, and speaking of cat we saw some

03:28:35.600 --> 03:28:37.600
Tracer dueling that you were doing

03:28:38.920 --> 03:28:44.560
Earlier on in the day is that kind of like are you more of a battle cat these days if you get the option to do it

03:28:44.560 --> 03:28:46.560
Is that kind of the vibe we're expecting?

03:28:47.240 --> 03:28:50.120
Yeah, I would say so. I like the battle cat

03:28:50.120 --> 03:28:56.560
I'm looking forward to potentially seeing more of that later, which looking ahead a bit,

03:28:56.560 --> 03:29:01.640
you guys obviously made it all the way to the finals in our seeding tournament there as well.

03:29:01.640 --> 03:29:06.640
Is there a opponent that you're kind of expecting to be a bit of a challenge or somebody that

03:29:06.640 --> 03:29:11.360
you're looking forward to facing later on into our bracket?

03:29:11.360 --> 03:29:16.760
The team that I want to play the most is definitely the time-listing or the missing

03:29:16.760 --> 03:29:17.760
team.

03:29:17.760 --> 03:29:24.020
I just, I mean, no grudge against them, but because they beat us, I just, I want to get

03:29:24.020 --> 03:29:25.020
our get back.

03:29:25.020 --> 03:29:26.020
I want to know that show badly.

03:29:26.020 --> 03:29:27.020
Totally fair.

03:29:27.020 --> 03:29:32.780
You get to get your revenge in there, have the final say, and hey, you may have an opportunity

03:29:32.780 --> 03:29:38.980
to do that, as you will be facing the winner between team missing X-ray and Fable tomorrow

03:29:38.980 --> 03:29:39.980
potentially.

03:29:39.980 --> 03:29:44.600
So we're looking forward to that, but of course, Cinnabar, any final words here

03:29:44.600 --> 03:29:47.600
before we wrap up our interview.

03:29:47.600 --> 03:29:49.600
Um...

03:29:49.600 --> 03:29:54.600
Just thank you for the people that watched and came out to support our team.

03:29:54.600 --> 03:29:55.600
Awesome.

03:29:55.600 --> 03:29:57.600
I'm sure we will see plenty of support coming your way.

03:29:57.600 --> 03:30:00.600
We're off the course of both this weekend and the next one.

03:30:00.600 --> 03:30:03.600
Thank you again, Sina Bar, for taking the time to speak with us.

03:30:03.600 --> 03:30:07.600
And we're looking forward to watching you and Cafe Fika perform throughout the weekend.

03:30:07.600 --> 03:30:08.600
Of course.

03:30:08.600 --> 03:30:10.600
Bye-bye, thank you for having me.

03:30:10.600 --> 03:30:11.600
Of course.

03:30:11.600 --> 03:30:12.600
Thank you.

03:30:12.600 --> 03:30:18.920
I'm cool and collected. I think that's just where Happy Fika is is that they know that they are one of the top teams and they

03:30:18.920 --> 03:30:20.040
I think it's reasonable

03:30:20.040 --> 03:30:25.460
But then the how that much especially after going six maps, it's both finalists and team is in X-ray. Oh

03:30:26.160 --> 03:30:31.160
Especially like they're one map away from having the one seed in this tournament, right in that seeding tournament

03:30:31.160 --> 03:30:34.520
So kind of you guys obviously gonna feel pretty good and awesome

03:30:34.520 --> 03:30:36.760
I think the balance pass that came in and

03:30:36.760 --> 03:30:42.960
And D-Mon be entered into the game is more of a benefit to them than I think any other team in this tournament

03:30:43.720 --> 03:30:46.160
So I yeah, it's completely understandable that

03:30:46.800 --> 03:30:50.680
They've got to be feeling pretty good about where they're standing right now

03:30:51.720 --> 03:30:57.240
Absolutely, and they have a bit of a rest time too. So that is their only match that they will be playing tomorrow

03:30:57.240 --> 03:31:01.360
But we are not done here on the calling all heroes broadcast just yet

03:31:01.360 --> 03:31:06.000
We have fable versus team missing x-ray coming up for a final game of the day

03:31:06.000 --> 03:31:12.080
So stay tuned make sure you have a battle that counts connected for drops as we will continue with our final match shortly

03:31:31.360 --> 03:31:33.360
I

03:32:01.360 --> 03:32:03.360
I

03:36:31.360 --> 03:36:38.560
versus the fifth team mixing x-ray taking on fable for the third time jesse in this matter of a month

03:36:39.440 --> 03:36:44.420
Yeah, these two teams pretty aware of each other and familiar at this point

03:36:44.420 --> 03:36:48.000
That team missing extra has gotten the better of fable both times in

03:36:48.400 --> 03:36:55.800
In that previous seeding tournament both sweeps. So let's see if fable can maybe at least bring that score a little bit closer

03:36:55.800 --> 03:36:59.140
closer or pull the upside here to advance to that upper quarterfinal.

03:36:59.800 --> 03:37:03.260
If we can take a look at our bracket here as well as we are still in our

03:37:03.260 --> 03:37:08.500
upper quarterfinals, every single one of our matches has been streamed so far.

03:37:08.500 --> 03:37:13.540
And I think because of that, what we kind of expect again is matches tend

03:37:13.540 --> 03:37:19.380
to be not as close, but expecting a fourth and fifth seed to maybe bring

03:37:19.380 --> 03:37:23.580
it back. I think that fable have a lot of potential to show up.

03:37:23.580 --> 03:37:29.380
But then again T missing x-ray is do I say they're almost like the underdogs of our top four I

03:37:30.260 --> 03:37:32.340
Would sell our top four. I would say yes

03:37:33.780 --> 03:37:39.460
Because at first like oh, I thought they were fourth, but then they'd be extra by the on a during the seeding tournament

03:37:39.460 --> 03:37:41.460
So they started to feel better

03:37:41.500 --> 03:37:48.220
So I think they are a very dangerous team depending on the form that they were in we've seen a lot of different looks

03:37:48.220 --> 03:37:53.560
I will say the maga meta kind of sliding away a little bit more and going back

03:37:53.580 --> 03:38:00.740
into this demon may hurt them a tiny bit axe was great on the maga so I'm kind of

03:38:00.740 --> 03:38:05.020
curious to see if it's going to be axe or if it's going to be somewhere else here

03:38:05.020 --> 03:38:09.420
from missing x-ray to kind of fill in that gap we believe it's going to be

03:38:09.420 --> 03:38:14.900
amity will at least start on tank first here in this series so I'm curious if she

03:38:14.900 --> 03:38:19.980
picks up that mantle I mean it's not super common these days to see

03:38:19.980 --> 03:38:24.540
substitutes come in unless it's like a oh we don't actually have the players so

03:38:24.540 --> 03:38:28.520
we're gonna play our sub. Just because it's hard to slot other people in and I

03:38:28.520 --> 03:38:34.240
think that particularly applies to the tank role and Amity is a player I think

03:38:34.240 --> 03:38:39.920
who can really show up in a position where she might not be nearly as I

03:38:39.920 --> 03:38:44.820
say playing with the team nearly as much. We did see her a little bit again

03:38:44.820 --> 03:38:48.300
in our seating tournament expecting her to pick up the mantle of that

03:38:48.300 --> 03:38:53.820
Demon heading into today. Um, but yeah, I think this is a team that has been, I mean,

03:38:53.820 --> 03:38:58.340
not a Kato, McMahon had been around for a while. Amity crumb Cameron, a slightly newer

03:38:58.340 --> 03:39:05.660
to the scene by comparison. But I think they've had by for the strongest, unexpected performance

03:39:05.660 --> 03:39:09.780
from these teams that we have in top eight. Yeah, I'd say we've seen the battle. Kato

03:39:09.780 --> 03:39:14.620
, McMahon duo for a long time. If you've been following calling our heroes, they are

03:39:14.620 --> 03:39:20.300
are two names you know. I think Dada Kato has been one of the, at least for me personally,

03:39:20.300 --> 03:39:24.980
one of the coolest stories to see her grow over the years. She's been killing it over

03:39:24.980 --> 03:39:30.020
and face it as well. So really excited to see what this team has up to offer. But on

03:39:30.020 --> 03:39:35.820
the other side, it's one of the oldest organizations in Calling Out Heroes. It's fable. This

03:39:35.820 --> 03:39:43.420
is, we were talking in the green in the forehand, 13th event for this organization

03:39:43.420 --> 03:39:45.460
in calling our heroes

03:39:45.460 --> 03:39:50.260
obviously not for all of these players but for the core of this team

03:39:50.260 --> 03:39:54.660
they've been together a very long time they have a history of getting top six

03:39:54.660 --> 03:39:58.100
and let's see if they can break it here in chaps

03:39:58.100 --> 03:40:02.380
yeah i mean every panther and fiery obviously like the core of this team

03:40:02.380 --> 03:40:03.780
that have been around

03:40:03.780 --> 03:40:08.380
in the fifth six cars just it's always working right there they have the

03:40:08.380 --> 03:40:12.620
potential they can pop off their highest placement has been third

03:40:12.620 --> 03:40:14.980
and that happened I believe last year

03:40:14.980 --> 03:40:18.140
and one of our summer seasons, if I remember correctly,

03:40:18.140 --> 03:40:23.140
but it's been a middle of the road team for a while.

03:40:23.380 --> 03:40:26.180
I mean, these players know the game pretty well

03:40:26.180 --> 03:40:28.420
and having the additions of Kaisa Cole and Ray,

03:40:28.420 --> 03:40:30.820
who have absolutely been rising players,

03:40:30.820 --> 03:40:32.500
they had to compete in Colonial Heroes Rising

03:40:32.500 --> 03:40:33.940
for a little bit as well,

03:40:33.940 --> 03:40:36.460
if I remember correctly, we're seventh and eighth

03:40:36.460 --> 03:40:38.100
in last year's championship.

03:40:38.100 --> 03:40:40.500
So it's a lot of these players that have been there,

03:40:40.500 --> 03:40:41.540
they've been around the scene,

03:40:41.540 --> 03:40:44.600
But they can't quite break through that glass ceiling just yet

03:40:45.380 --> 03:40:49.600
And maybe this is the tournament that it will finally happen here for some of these players

03:40:50.360 --> 03:40:54.580
I would I guess I'm we don't even know and Nepal is probably where we're going to first

03:40:55.900 --> 03:40:59.900
Maps because everyone's just picking the ball. Yep. Yeah, and I still don't know the other control

03:40:59.900 --> 03:41:02.400
The chances of us seeing Busan or Samoa

03:41:03.220 --> 03:41:05.180
Pretty low

03:41:05.180 --> 03:41:10.340
Especially Samoa. I think there's a chance to maybe see a Busan later on this tournament

03:41:10.340 --> 03:41:13.100
I think it is a near-zero chance

03:41:14.180 --> 03:41:18.740
Samoa gets picked during this tournament and that is interesting

03:41:19.140 --> 03:41:24.780
That is something the Freya bad firm team is the extra a lines up pretty well

03:41:25.740 --> 03:41:29.820
The life weaver ban, however for favor that is

03:41:31.060 --> 03:41:36.980
Something different. Yeah, that tells me that they just didn't want to ban anything else. It's a throwaway ban

03:41:36.980 --> 03:41:39.260
I don't they don't want to limit their options. I guess

03:41:39.260 --> 03:41:45.260
And D-Bone is open, Cat is open, Bastion is open, like a lot of these heavy hitters that

03:41:45.260 --> 03:41:51.740
have been so defining of the meta, even Symmetra, since we're on the Paul as well, are all

03:41:51.740 --> 03:41:53.940
very valid options for this team.

03:41:53.940 --> 03:41:59.340
I think the Freyja ban actually hurts both Nato Kato and Rey, I think it's Penn, one

03:41:59.340 --> 03:42:05.120
of their strongest heroes that we have seen them, both of them compete so far.

03:42:05.120 --> 03:42:11.680
So other Hitscans will likely be deployed there, it's not probably soo shh, if I had to guess.

03:42:11.680 --> 03:42:13.680
At least that seems to make the most sense.

03:42:13.680 --> 03:42:14.680
Maybe some Ash.

03:42:14.680 --> 03:42:15.680
Cassidy?

03:42:15.680 --> 03:42:16.680
Maybe!

03:42:16.680 --> 03:42:20.680
I feel like the only Ash we've seen though has been Bump Ivory.

03:42:20.680 --> 03:42:21.680
True.

03:42:21.680 --> 03:42:25.720
Which is sad, because I feel like Ash is such a fun character, but as soon as we've

03:42:25.720 --> 03:42:30.160
gotten some of these new characters in, she's kinda got pushed to the side, unless

03:42:30.160 --> 03:42:34.640
You're doing one of those like super burn comps with like honor on ash maga

03:42:36.720 --> 03:42:40.740
That you really she doesn't have too many great places right now

03:42:41.420 --> 03:42:47.300
In organized play, I think she's still great in ranked, but maybe not here and calling our heroes

03:42:47.560 --> 03:42:50.500
We'll get right settled in here into Nepal and again

03:42:51.200 --> 03:42:56.420
Drops still going on make sure you got everything connected guys. Yeah onto it. I think YouTube drops

03:42:56.420 --> 03:43:00.520
They were still messing with so be just to be safe make sure you watch it on twitch

03:43:00.940 --> 03:43:06.940
Have your battle not connected get all the amazing color heroes drops we have plus that eSports loot box

03:43:07.900 --> 03:43:14.660
For this weekend drops, but now we can see what these teams want to run and it is going to be

03:43:14.940 --> 03:43:17.100
Well, there's some demon being teased

03:43:18.260 --> 03:43:20.260
Don't don't mention it. It's not gonna happen

03:43:21.020 --> 03:43:24.420
That the flying pig maneuver is an illegal one

03:43:24.420 --> 03:43:30.420
But I think if anyone's gonna do it, Avery is... I think Avery's pretty high on that list.

03:43:30.420 --> 03:43:40.420
You know, Avery couldn't do it. I think though, when we see Avery in particular, I think it has a smaller pool of heroes, but the pool that she is good at is so good.

03:43:40.420 --> 03:43:45.420
And if she even set herself up, that if I can play my D.Va, my Zarya, my Sigma, I look great.

03:43:45.420 --> 03:43:52.420
Yeah, we haven't really got to see too much of Avery on the new hero.

03:43:52.420 --> 03:43:56.420
Well, we may not gonna see a ton of them right now.

03:43:56.420 --> 03:44:00.420
Gets the escape, but Ray is not going to have that same outcome.

03:44:00.420 --> 03:44:07.420
And once you're on the Viper in a rather difficult spot at Shion, it's easy for a tracer to go ahead and chase you down.

03:44:07.420 --> 03:44:12.420
Let the flank angles wide open for Mickman, and kind of run people over, because you're mixing X-ray.

03:44:12.420 --> 03:44:13.420
You get that first half.

03:44:13.420 --> 03:44:18.420
Yeah, cheeky little 3K there for the cute intro of Cameron.

03:44:18.420 --> 03:44:20.420
Now it's you're missing X-ray.

03:44:20.420 --> 03:44:23.420
They can just chillax for a little bit over on this point.

03:44:23.420 --> 03:44:28.420
It's still going to be this double flanker here from Fable with the Shion tracer.

03:44:28.420 --> 03:44:34.580
It's a lot for an avocado to do this kind of why, uh, you gotta lift it up a little bit over there.

03:44:34.580 --> 03:44:36.940
So, look at a bit of a stroll here from Quick Prom.

03:44:38.620 --> 03:44:45.460
Just, just seeing what's going on, uh, over on the angle, and so Bray's able to do on the she-on.

03:44:45.460 --> 03:44:50.660
It's a typical plump that to stay alive in, there's the likes of Mickman and avocado together.

03:44:50.660 --> 03:44:55.660
Everyone's very slippery, easily shut you down if you don't have your bike, speaking of which,

03:44:55.660 --> 03:45:02.660
Fiery already had to pull the trigger onto the purr and is in a small room where Natakano wants to be dropped on top of a great shot

03:45:02.660 --> 03:45:12.660
straight into her head. No more cat available but the rest of the team is getting run down. Great opportunity spotted by Amit or by Avery and Pycecloth.

03:45:12.660 --> 03:45:19.660
But isn't it enough to close it out? It seems that at will Z-Path are taking things into their own hands and they will get the flip.

03:45:19.660 --> 03:45:25.860
Yeah, but kind of stretching that fight out a little bit, and the enmity will just get

03:45:25.860 --> 03:45:28.660
d-backed as this fight concludes.

03:45:28.660 --> 03:45:33.660
That is going to be a very long stagger, I'm not sure if enmity is just going to jump off,

03:45:33.660 --> 03:45:34.660
I'm not sure what.

03:45:34.660 --> 03:45:38.660
She's not moving, she's just over on the angle, she's going to try to get the mag.

03:45:38.660 --> 03:45:40.660
Bad, that's rough for her.

03:45:40.660 --> 03:45:44.660
She's going to have a pretty long push, and then the pulse bomb is here, and you're

03:45:44.660 --> 03:45:47.660
right as she gets that rematch off.

03:45:47.660 --> 03:45:49.660
They're hoping that the cat I buy is client

03:45:49.660 --> 03:45:51.660
Or he can get the mech inside of icicle

03:45:51.660 --> 03:45:53.660
and have her pixel on it

03:45:53.660 --> 03:45:55.660
Oh my god!

03:45:55.660 --> 03:45:57.660
is just gross

03:45:57.660 --> 03:45:59.660
Every time we see her on the screen, Jesse

03:45:59.660 --> 03:46:01.660
She manages to pull up these insane mechanical plays

03:46:01.660 --> 03:46:03.660
Like, I feel like every highlight I really can pull

03:46:03.660 --> 03:46:05.660
is just for her

03:46:05.660 --> 03:46:07.660
We're just gonna have to work extra hard

03:46:07.660 --> 03:46:09.660
to make sure that this fight ends

03:46:09.660 --> 03:46:11.660
the way of Team Missing X right here

03:46:11.660 --> 03:46:13.660
to do it. And mind you, we found a mech demon

03:46:13.660 --> 03:46:15.660
Uh, and Avery used the linen break

03:46:15.660 --> 03:46:23.520
little break as they were being sent off the edge yeah I don't know if that was

03:46:23.520 --> 03:46:29.540
a misclick or if that was just a very ballsy play but that was the one that

03:46:29.540 --> 03:46:34.520
fables gonna walk back and so is that pulse barely missing the crumb down or

03:46:34.520 --> 03:46:37.440
kind of do over there by cost

03:46:37.440 --> 03:46:39.440
Yow yow yow

03:47:07.440 --> 03:47:14.000
here and now right while I sit down with the stats that are spree but halted just short of

03:47:14.560 --> 03:47:16.560
points to missing x-ray taken

03:47:17.520 --> 03:47:19.520
Yeah, missing x-ray

03:47:19.520 --> 03:47:26.000
Pretty smooth here on the first round of Nepal as we get over to our next round and

03:47:26.800 --> 03:47:34.400
Yeah, this is like a standing at the scoreboard here. Yeah, dana kato 11 and two. She's been nasty already so far

03:47:34.400 --> 03:47:41.880
During this series and amity again, we're kind of curious and the joke last event if you missed it

03:47:43.280 --> 03:47:44.680
acts

03:47:44.680 --> 03:47:45.760
Felisley

03:47:45.760 --> 03:47:49.160
The other tank here for a team missing x-ray so amity played

03:47:49.400 --> 03:47:53.880
And also she did a pretty decent job in the position, but you could tell it wasn't necessarily heroes

03:47:55.080 --> 03:47:59.440
That she was more comfortable in that is not the case right now with people

03:47:59.440 --> 03:48:06.400
This is like peak Amity where she can play very aggressive but has enough escape. She knows when to get out

03:48:06.960 --> 03:48:10.800
This is a very dangerous team of Amity's able to keep this tech form

03:48:11.320 --> 03:48:16.620
And I don't remember too and when she plays in collegiate for a player clip at least last season semester

03:48:16.620 --> 03:48:20.320
She was on DPS like a lot of them down some similarities

03:48:20.320 --> 03:48:23.940
I guess the demon combined with her experience on the threking ball

03:48:23.940 --> 03:48:30.060
that I highly doubt will see after off the course of this day, but Fable got it throughout

03:48:30.060 --> 03:48:31.060
in this plot.

03:48:31.060 --> 03:48:35.660
Team isn't x-ray, just have all of the angles to poke them out before they can take space

03:48:35.660 --> 03:48:40.900
and most of that is not a cut-off from being that threatening duo, swapped from Ray to

03:48:40.900 --> 03:48:44.500
the soldier in health that we're here just can't move in here.

03:48:44.500 --> 03:48:48.660
Yeah, as much as it's nice to have a little bit more of a challenge for not a cut-off

03:48:48.660 --> 03:48:53.900
at range, you need the space to be created to have that range and so far, it's not

03:48:53.900 --> 03:49:02.500
And that has just not been the case. Every is able to find one, and so is the Panther on the exit, but it's not going to be enough to see this in X-Rite.

03:49:02.500 --> 03:49:07.700
Cap first once again, and already, Amity's 15 away from a limit break.

03:49:07.700 --> 03:49:11.400
That is an egregious pace, and from...

03:49:11.400 --> 03:49:14.200
Just gonna say, that was a little bit scary.

03:49:14.200 --> 03:49:16.700
I lost sight of that Akata, and that freaks me out. Okay, sorry.

03:49:16.700 --> 03:49:19.700
We've already had a few scares of this today on stream.

03:49:19.700 --> 03:49:21.700
Nice.

03:49:21.700 --> 03:49:23.700
It's closer. Especially on this map too.

03:49:23.700 --> 03:49:25.700
Something about Sanctum of Nepali.

03:49:25.700 --> 03:49:27.700
It's just a lot of cliffs you can fall off on.

03:49:27.700 --> 03:49:29.700
A limit break is up though.

03:49:29.700 --> 03:49:31.700
Along with Cat Eye combo.

03:49:31.700 --> 03:49:33.700
Or Team Missing X-Ray.

03:49:33.700 --> 03:49:35.700
Dude, Amity decides to do with it.

03:49:35.700 --> 03:49:37.700
The more Panther and Cat Eye see if there's Suzu,

03:49:37.700 --> 03:49:39.700
he's enough to cleanse curits.

03:49:39.700 --> 03:49:41.700
There it is. And the Suzu to cancel it.

03:49:41.700 --> 03:49:43.700
Out of great play there.

03:49:43.700 --> 03:49:45.700
From Fable Support Line.

03:49:45.700 --> 03:49:47.700
You didn't account for Nahtakato.

03:49:47.700 --> 03:50:05.700
That's crazy, you know tank favoritism maybe a little bit bearer of...

03:50:05.700 --> 03:50:11.700
Oh no, actually it's out 25% away from stealing away Nepal.

03:50:11.700 --> 03:50:15.380
Let me break it still here for Avery, but you have to worry about it. Can't do it

03:50:16.260 --> 03:50:19.580
Just go back and swap. That's your only option. There is enough cover

03:50:20.580 --> 03:50:24.240
There's not really be two concerns here now all fighting with small rooms

03:50:24.240 --> 03:50:29.660
That's the only spot that you were at least safer and it works out for Avery. Amity ends up getting D-necked.

03:50:29.660 --> 03:50:33.340
I just might have been suing a rush. That team missing x-ray has. That is the point.

03:50:33.340 --> 03:50:40.060
Missing x-ray absolutely should have won, but it's falling apart to them. Fable, especially Ray and Avery, game alive.

03:50:40.060 --> 03:50:42.820
We'll clutch the spawn up and get the cells more of a chance and tank them

03:50:43.480 --> 03:50:46.140
You got a little too comfortable in the spawn of fable there

03:50:46.980 --> 03:50:53.900
Did missing x-ray just a nice little pause there for fatal and now they can chill over by points

03:50:54.060 --> 03:50:57.980
As they've reduced taking some pop shots still the overclock in the hand of

03:50:58.500 --> 03:51:01.100
Ray and some more of these ultimates popping up

03:51:01.100 --> 03:51:06.820
So if they look and win this fight they have you know consuming rush even that sense to regroup spree coming up

03:51:06.820 --> 03:51:08.820
It could line up

03:51:10.060 --> 03:51:39.240
Pretty much on the pace that they started and they ended on I should say the last event.

03:51:39.240 --> 03:51:45.040
clean map here and that'll be just a quick 1-0 start and again quote the

03:51:45.040 --> 03:51:51.840
overcaffeinated amity a little name card there and this I will say for anybody

03:51:51.840 --> 03:51:57.860
calling our heroes amity playing in this form is a scary sight this could

03:51:57.860 --> 03:52:02.200
spell trouble for any other team trying to break into that top four I would be

03:52:02.200 --> 03:52:07.160
patch five honestly seeing that kind of play but now we can see fable where

03:52:07.160 --> 03:52:11.360
Where do they want to go, right? Do we want to kind of lean into a little bit more of some

03:52:11.360 --> 03:52:16.160
of these other styles and ban out the demon and enforce some other looks out for Max Ray?

03:52:16.160 --> 03:52:20.480
I mean, reminder to you, this is the third time these two teams are playing each other

03:52:20.480 --> 03:52:25.560
and they have to take a map off of team missing X-ray. I think with the pool being drastically

03:52:25.560 --> 03:52:31.880
different, that does help. And I think Freya coming back to will be a big asset for Ray.

03:52:31.880 --> 03:52:38.520
I think that's kind of been her hero when we've seen her pop off as much as we have to get Fable to this point.

03:52:38.920 --> 03:52:41.720
That is going to be a great help to the team.

03:52:42.080 --> 03:52:45.680
I think more of the question is, what is the pan necessarily going towards?

03:52:45.680 --> 03:52:48.440
Because Fable, they just threw it away.

03:52:48.560 --> 03:52:51.400
They went for Lifeweaver, wanted to leave their options open.

03:52:51.800 --> 03:52:55.040
Because they feel like that they can pull out or counter anything.

03:52:56.240 --> 03:52:58.960
Yeah, at this point, they're like, oh, we can just counter whatever we need to.

03:52:58.960 --> 03:53:00.160
And sometimes that is the case.

03:53:00.160 --> 03:53:01.200
Sometimes it isn't.

03:53:01.200 --> 03:53:10.100
But we'll get to see now from Fable where they would like to go next again all four map types hybrid flashpoint push escorts are

03:53:10.960 --> 03:53:13.760
Available we haven't really seen a ton of push

03:53:15.120 --> 03:53:17.960
Flashpoint it's been a lot of New York City as of late

03:53:18.760 --> 03:53:25.640
If we do go to that mode and then I say for hybrid escorts, you know at least a little bit more of a mix of everything else

03:53:25.640 --> 03:53:28.040
Other than Junkertown, we had the one time

03:53:28.040 --> 03:53:34.280
time. During the seeding tournaments. I think we had our one Junkraton map and then it won't

03:53:34.280 --> 03:53:36.600
get played probably until next champs.

03:53:36.600 --> 03:53:42.160
I'm smelling a neon junction though. I see this hybrid come up. I would love if you

03:53:42.160 --> 03:53:46.920
must party so. But I can smell it. I can basically taste it at this point. We're so

03:53:46.920 --> 03:53:52.160
close to getting that neon junction map in. There it is. So it will be more focused

03:53:52.160 --> 03:53:57.400
again on that demon, these ground tanks. Maybe some may to be pulled out if you're

03:53:57.400 --> 03:54:03.800
feeling feisty there but I think a lot of what we just saw back on Nepal is

03:54:03.800 --> 03:54:08.680
going to remain the same on the injunction. Yeah and now we can wait for

03:54:08.680 --> 03:54:17.080
that band again. If it's not Cat or Demon, which it isn't. I don't mind it

03:54:17.080 --> 03:54:22.720
though. Okay. I don't mind it at all. The Kitaka will be the band here from

03:54:22.720 --> 03:54:30.200
Fable now leaving the door open here for demon to remain in which I don't think team missing x-ray are going to complain about it all

03:54:31.840 --> 03:54:36.320
Okay, I've thought about this are they gonna put Z panther on the on

03:54:37.800 --> 03:54:40.480
They could I think they definitely could

03:54:42.640 --> 03:54:47.520
We don't see it too much at least with the demon in play because I feel like you get run over

03:54:47.520 --> 03:54:53.800
over. If you can position yourself very safely, I think it has to be at all a cat angle, if

03:54:53.800 --> 03:54:58.040
that is the case, but it is a hero that Deep Hathor has been known to pop off on in the

03:54:58.040 --> 03:54:59.040
past.

03:54:59.040 --> 03:55:04.800
Yeah, it is one of the heroes that they kind of grew on the scene from, was Diana. So having

03:55:04.800 --> 03:55:10.640
that as an option is great. Sigma will be the answer to ban here from team mixing

03:55:10.640 --> 03:55:15.680
SRA. And like we said, one of the few heroes that is great for Avery is that

03:55:15.680 --> 03:55:19.280
Sigma and she will not have that option here on the end junction

03:55:20.320 --> 03:55:23.640
Yeah, that is unfortunate. I don't think you're planning on playing that anyways

03:55:23.640 --> 03:55:25.200
I think as long as demon's available

03:55:25.200 --> 03:55:31.720
I feel like it has to come out and she just feels like she's miles above the other tanks and even a match up into

03:55:31.720 --> 03:55:33.720
Sigma does not feel good

03:55:33.920 --> 03:55:37.720
Yeah as that Sigma player as we got to see a little bit earlier on so

03:55:38.800 --> 03:55:43.240
Essentially the support line is the one that is in question

03:55:43.240 --> 03:55:54.240
I feel like the Kirikou is just in every single composition that we have so it's an opportunity for Z-Panther and Fiery, Chrom and Cameron to make it a bit creative with what they're doing.

03:55:55.240 --> 03:56:07.240
Yeah, well, I've got a little bit more, a little more different looks going on, but like you said, Kiriko, as soon as she pretty much entered the game, has been in a grand majority of comps.

03:56:07.240 --> 03:56:13.520
Just because that cleanse is so useful and she has the mobility, she has great damage and heals

03:56:13.520 --> 03:56:20.000
Everything you could possibly want to support, that is what Kirito is and has been since she entered the game

03:56:20.000 --> 03:56:26.800
So having that piece out, again we're going to lean more into probably the Ana here from C Panther

03:56:26.800 --> 03:56:30.360
You could also see, you know, any of the burn heroes to honor on

03:56:30.360 --> 03:56:32.840
Probably not the Malorah since demons can get played

03:56:32.840 --> 03:56:39.240
Or even that Ash is going to have a lot more value because you don't have the instinct plans to shed those negative effects

03:56:39.800 --> 03:56:41.800
You really want to see Ash play today, don't you?

03:56:41.800 --> 03:56:42.800
I do, I do.

03:56:42.800 --> 03:56:45.800
I've already got me going on the Ash trail.

03:56:45.800 --> 03:56:51.480
It's because we're talking about Ash so much and I can't even remember the last time I've seen it other than

03:56:51.480 --> 03:56:53.980
for he pulling it out.

03:56:53.980 --> 03:56:58.140
He's just not a super common pick.

03:56:58.140 --> 03:57:02.120
I think it has potential in the right hands, but there are better options.

03:57:02.120 --> 03:57:04.120
which is why teams lean towards it.

03:57:04.120 --> 03:57:07.120
But at this good point, the cleanse not being a factor

03:57:07.120 --> 03:57:09.120
can make that a possibility.

03:57:09.120 --> 03:57:11.120
But on this map in particular,

03:57:11.120 --> 03:57:14.120
I don't think that feels nearly as good

03:57:14.120 --> 03:57:17.120
as some of the other picks of just Sojourn

03:57:17.120 --> 03:57:20.120
or the Franck that will come into play.

03:57:20.120 --> 03:57:22.120
I really do want to see as DPS lines are capable though.

03:57:22.120 --> 03:57:23.120
Starts to show up.

03:57:23.120 --> 03:57:27.120
I think they are now on some of their strongest picks that they can be.

03:57:27.120 --> 03:57:29.120
Ray in particular.

03:57:29.120 --> 03:57:31.120
It is her time to shine.

03:57:31.120 --> 03:57:37.120
Yeah, I'm really excited to see, like if Fable are going to snatch a map it feels like this has to be it.

03:57:37.120 --> 03:57:45.120
With the bands that have gone into place, it is going to be the Demon Mere here on Neon Junction.

03:57:45.120 --> 03:57:52.120
And another widow being ushered around by the cat, but this time, McMahon gets shot up a lot.

03:57:52.120 --> 03:57:55.120
I will have to make that swap pretty early.

03:57:55.120 --> 03:58:01.860
Near Mirkobs here the only difference being not a kato on Soge and Ray on Freya

03:58:05.800 --> 03:58:12.800
Stretch a little bit dual of the shields the bikes will collide the support of Cronin has given Rickman up

03:58:12.800 --> 03:58:18.360
Look what for the narrative we should have so many resource though thrown into the small room from fable

03:58:18.360 --> 03:58:23.040
And they don't have the support to give Avery in the frontline amity not just to run it down

03:58:23.040 --> 03:58:27.440
I'll just be the first point captured doesn't seem like fable will time to regroup for

03:58:28.280 --> 03:58:32.320
No, they won't have any time as anybody's already

03:58:32.880 --> 03:58:35.880
Waiting for the bus. There's like the train. I should say

03:58:36.120 --> 03:58:41.760
Through maybe just a pit stop earlier today. I I don't know if I'd want to fight up there

03:58:41.760 --> 03:58:43.760
I'm just gonna be honest that screams

03:58:44.640 --> 03:58:46.640
Disaster written all over it

03:58:46.640 --> 03:58:50.960
The player getting hit by the train yet. Yes, but emphasis on yet

03:58:50.960 --> 03:58:55.880
This could be the time especially with some touch navigate happening and camera just chilling up here

03:58:55.880 --> 03:59:00.200
I don't know players fighting in the tunnel, but you do have to get the control over it

03:59:00.200 --> 03:59:03.500
And I think that's important to have camera in front of the positions if they were in

03:59:06.280 --> 03:59:11.920
It's just a very dangerous boost to the player there one missed audio queue when it's over

03:59:12.720 --> 03:59:16.140
But a lot of pressure over here by a point, but it won't matter when making it

03:59:16.640 --> 03:59:21.800
Getting the job done in the back, able to find one, and from that point, Fable,

03:59:21.800 --> 03:59:28.000
yeah, just kind of, everybody falls to the wayside, and there's going to be a continued push here for missing X-Ray.

03:59:28.000 --> 03:59:32.800
I think for Avery too, I think there's been a lot of moments that Avery will go in, but

03:59:32.800 --> 03:59:35.920
isn't exactly on the same page as the rest of Fable.

03:59:35.920 --> 03:59:40.480
Is there a fight with other people on team missing X-Ray like McMen, like Naotokato?

03:59:40.480 --> 03:59:42.080
Well, not Naotokato anymore.

03:59:42.080 --> 03:59:49.360
Well, yeah, it used to be Nanocado, I'm not kind of just the shallow outline that we just see on the floor there for a moment.

03:59:49.360 --> 03:59:53.760
The limit break isn't able here for Amity, it's waiting for all the squishies to go through this joke.

04:00:12.080 --> 04:00:18.080
This point is just about to be a cab, it's just a catnap a dev from Fiery, and to keep this fight going,

04:00:18.080 --> 04:00:22.080
we just wanted the physical bodies to go out of the point in the way that you want to,

04:00:22.080 --> 04:00:26.080
amity is holding it down, and an insuffable force can happen.

04:00:26.080 --> 04:00:27.080
People don't want to give up.

04:00:27.080 --> 04:00:32.080
Nato has an icicle, so it's not going to be screened, which is anti-less fencing 50 HPs

04:00:32.080 --> 04:00:34.080
and easy shots without a poto to line up.

04:00:34.080 --> 04:00:39.080
People, they definitely wanted to keep that point, Jesse, but it cost them four ultimates

04:00:39.080 --> 04:00:46.040
Ultimates to be able to do it in team missing x-ray are still checking resources on to the objective at least you get amity out of the

04:00:46.040 --> 04:00:48.680
Picture of bottom line where you bring it back, but no mech

04:00:48.680 --> 04:00:52.720
It's just the cats up through the screen out from make them to return and my goodness

04:00:52.720 --> 04:00:58.920
That was a crazy fight that you would not expect here with the time bank that was remaining this team as an x-ray eventually get

04:01:00.040 --> 04:01:06.920
Neither team wanted to give up on that fight at all pretty much any ultimate that was built up in the relative last minute

04:01:06.920 --> 04:01:14.440
Got popped, the only one left is the Bola shot here from Ray, but what an insane sequence.

04:01:14.440 --> 04:01:19.400
X-Ray land on top, Amy is down on this high ground, and Ray may have a special visitor,

04:01:19.400 --> 04:01:22.160
but instead, Amy decides to tip out.

04:01:22.160 --> 04:01:26.400
Yeah, an upgrade timing though, and the thing we're seeing with Fables, they're trying

04:01:26.400 --> 04:01:27.400
to set up their own angles.

04:01:27.400 --> 04:01:30.840
The team that's saying X-Ray are taking the Engagers, but they're off to an angle

04:01:30.840 --> 04:01:32.960
much quicker and getting the value from it.

04:01:32.960 --> 04:01:39.480
Down in these fights, most of them ran, but there's not too much value in games from

04:01:39.480 --> 04:01:42.720
hovering over on at the opposite angles.

04:01:42.720 --> 04:01:44.240
Tell us what minutes to do.

04:01:44.240 --> 04:01:46.600
Maybe I'll have to manage a little bit of this one now.

04:01:47.600 --> 04:01:50.720
There's just so much timing, you can see Z-Panther is stuck over here.

04:01:50.720 --> 04:01:54.480
Eventually does get a little bit of a lift from their support.

04:01:54.480 --> 04:01:58.120
Juvo, being up on the high ground, but now you gotta worry about a nanoteab on.

04:01:58.120 --> 04:02:24.120
I think it's the same sort of tempo sitting that we saw in the previous map.

04:02:25.000 --> 04:02:27.000
Yeah, just a lot of the same here is

04:02:27.520 --> 04:02:33.040
Fable trying to create their own opportunities, but the pace of which missing x-ray is

04:02:33.640 --> 04:02:39.000
Organizing their set plays it has been so good so far. Amity leads the way

04:02:39.560 --> 04:02:45.120
19 eliminations for the tank that is not doesn't even sound right

04:02:46.640 --> 04:02:50.440
That is barely less than the combined eliminations right now of

04:02:51.600 --> 04:02:52.880
fable

04:02:52.880 --> 04:02:57.780
Just too off. If that just you know puts it into the context a little bit more

04:02:57.780 --> 04:03:01.680
I feel like this honor setup has worked fine

04:03:02.360 --> 04:03:07.440
For fable, but I feel like the pace of play with the honor you have to play so much slower

04:03:08.560 --> 04:03:13.440
And you really that was just not an opportunity that was given and I guess crumbs just over it

04:03:16.160 --> 04:03:18.160
Do they hear

04:03:18.520 --> 04:03:21.200
Are they listening in I wonder it was not

04:03:22.880 --> 04:03:24.880
Let's try to prove a point.

04:03:24.880 --> 04:03:26.880
Perhaps, perhaps.

04:03:26.880 --> 04:03:28.880
Hmm.

04:03:28.880 --> 04:03:30.880
Well, like it's...

04:03:30.880 --> 04:03:34.880
Especially like the stat that stood out to you was the difference in healing numbers as well.

04:03:34.880 --> 04:03:38.880
Granted, Fiery and Deep Panther, I think are under a lot more pressure

04:03:38.880 --> 04:03:40.880
than Crumb and Cameron.

04:03:40.880 --> 04:03:44.880
And it's made it difficult for them to sustain Avery taking the space.

04:03:44.880 --> 04:03:48.880
They will also be getting pushed back, but being on the defense,

04:03:48.880 --> 04:03:50.880
not a bad way to hold your ground.

04:03:50.880 --> 04:03:55.880
Yeah, I need somebody to at least like stabilize the fight. You don't necessarily need to reclaim all that space right away

04:03:56.640 --> 04:04:01.720
But you need to be able to still hold down an angle and just feel safe about it for a few moments

04:04:01.720 --> 04:04:03.720
To keep the rest of your team alive

04:04:04.040 --> 04:04:08.760
But now fable what can they do on the attack can they kind of hold it down?

04:04:09.080 --> 04:04:14.840
But now it's needing to push up Cameron isn't such a cool spot up here above point

04:04:15.040 --> 04:04:19.200
It's gonna need some really nice play shots from Ray to really do much

04:04:20.880 --> 04:04:26.220
as well. And Fable, yeah, it's really just Ray, unless firey can manage to fly

04:04:26.220 --> 04:04:30.200
across the open carrying one of her teammates with her. That is a massive

04:04:30.200 --> 04:04:33.760
risk to take. I mean, working, especially in these sign rooms.

04:04:33.760 --> 04:04:38.880
Pikmin, he's got a chilling, holding it down, or it's tight to hold. Working more on the

04:04:38.880 --> 04:04:43.880
opposite side against the statue. The BioNate is out. I think it's gonna go by, and if Fable

04:04:43.880 --> 04:04:48.440
want to see, they just don't have the cooldown. Like they're using most of

04:04:48.440 --> 04:04:55.440
They're having to use a lot of their big cooldowns, just to survive.

04:04:55.440 --> 04:04:59.440
Instead of trying to be very proactive with it, it's having to be very reactive.

04:04:59.440 --> 04:05:04.440
This is kind of the result of that. You get very static.

04:05:04.440 --> 04:05:10.440
And it is trade one for one, but Amity isn't a much better position right now.

04:05:10.440 --> 04:05:13.440
To be able to push back, I mean, still don't have the space.

04:05:13.440 --> 04:05:17.440
The advantage of Avery getting beaten up is he Panther has the fast tornado.

04:05:17.440 --> 04:05:26.440
Yeah, Nato's already alive here, and that could help build up the rest of this limit break for Avery, but Amity already has her own.

04:05:26.440 --> 04:05:35.440
Yeah, the limit break is there. Like, you know what the Suzu? Either way, that's the nerdy part of the band. You have to find a way to make this work.

04:05:35.440 --> 04:05:41.280
work it is a trade of the sheums in the back and amity is out of the mech the

04:05:41.280 --> 04:05:46.240
nano perfectly placed before Catherine get their own off the setup will go on to

04:05:46.240 --> 04:05:52.000
no cut-overs facing Avery at like a point to be arranged basically hugging each other

04:05:52.000 --> 04:05:57.280
that didn't last very long at all. Fable never get at least a couple ticks on this point.

04:05:57.280 --> 04:06:02.360
I expect though a recon test here from Max-Ray still the overclock and the

04:06:02.360 --> 04:06:04.360
Let it break ready to go

04:06:04.360 --> 04:06:07.800
Okay, it's not going to be a great start to that, however.

04:06:28.320 --> 04:06:29.820
What a great time-bang, too.

04:06:29.820 --> 04:06:33.220
Again, you don't need to finish with 3.26, right?

04:06:33.220 --> 04:06:48.220
I don't know if that's a realistic expectation here with Fable, but having some solid time left if they're able to finish this map is a great start to at least get some momentum going, give yourselves still a decent chance to pull out this map in overtime.

04:06:48.220 --> 04:06:53.220
And that is a great way to start off. Still the catnap, and would there be like a catnap into the train?

04:06:53.220 --> 04:06:58.260
I would be cool. That's how I'm calling up. I feel like how do you do that when I'm getting killed as the cat?

04:06:58.260 --> 04:07:03.220
I think there's other priorities though for fables. They are much more worried about not cuttles over clock

04:07:03.300 --> 04:07:07.760
They out there as keys who aren't there getting away from the time

04:07:07.760 --> 04:07:12.360
But they still have the advantage and how those just to sleep that from camera will shut those that down

04:07:12.360 --> 04:07:14.360
Avery can't engage at all

04:07:14.360 --> 04:07:17.600
The cat out those wide not a cuttle, breaking some ankles

04:07:17.600 --> 04:07:23.100
Even if she ends up falling in the end, Avery is a much more spot, not having Fiery to heal

04:07:23.100 --> 04:07:27.600
her up out of the mech and will be either a sag or a Swap Lizzie Old Church.

04:07:28.600 --> 04:07:31.600
Yeah, that's gonna be rough for Avery.

04:07:31.600 --> 04:07:35.600
Yeah, they don't really have much to really go about in.

04:07:35.600 --> 04:07:39.600
Eventually, Cameron will just find the elimination.

04:07:40.600 --> 04:07:42.600
And Krum can't nap the wall.

04:07:42.600 --> 04:07:43.600
Yep.

04:07:43.600 --> 04:07:48.600
I don't know if it was her that pressed the taunt clock in her fiery either way that was really funny.

04:07:48.600 --> 04:07:52.600
A great sequence in events, telling how friendly these teams can be with each other.

04:07:52.600 --> 04:07:57.600
Yeah, I don't know if it really would be a wallhugger, necessarily.

04:07:57.600 --> 04:07:58.600
Oh, here we go!

04:07:58.600 --> 04:08:04.600
Now you do! You are going to start away from Pikmin at the open, as they are going to sit on right in the sky.

04:08:04.600 --> 04:08:09.600
That's two picks down, or the Shion will turn into a third great setup there.

04:08:09.600 --> 04:08:19.600
And I saw a 4k there from Nicknit and now that time bank that was looking pretty decent

04:08:19.600 --> 04:08:23.760
here for Fable is starting to look a little worrisome.

04:08:23.760 --> 04:08:28.760
Only 31 meters, less than 2 minutes remaining now on the clock and you only have a bowl

04:08:28.760 --> 04:08:31.960
of shots on the board for now.

04:08:31.960 --> 04:08:36.880
This is the type of position that actually want to be in is holding a close jump.

04:08:36.880 --> 04:08:42.540
I think you're banking on T-Pen they're building up another nano accepting that this flight is just watch for you

04:08:42.540 --> 04:08:48.640
It's the one advantage that they're going to have consistently just from the start of the map even if it means they get wiped in this next fight

04:08:50.080 --> 04:08:55.440
It was the least able to find one and the D-Map on the amity before this fight concludes

04:08:56.120 --> 04:09:00.880
And also we see it a little bit of sticking around here from this man

04:09:00.880 --> 04:09:04.320
But it will not be enough so far.

04:09:04.320 --> 04:09:06.320
So just one minute now, now I don't care how much it goes,

04:09:06.320 --> 04:09:09.320
I'm going to the tracer to finish out this map.

04:09:09.320 --> 04:09:12.820
Yeah, just to get back a bit faster, I think.

04:09:12.820 --> 04:09:14.320
And I've been doing this for the last 10 minutes,

04:09:14.320 --> 04:09:16.320
I think you do get the room back before Amity.

04:09:16.320 --> 04:09:17.320
So less of a concern.

04:09:17.320 --> 04:09:19.320
But this is a big fight, right?

04:09:19.320 --> 04:09:21.320
Having that nano up for Ivory.

04:09:21.320 --> 04:09:23.320
It's either use the limit break

04:09:23.320 --> 04:09:25.320
or something else of that guard.

04:09:25.320 --> 04:09:26.320
Oh.

04:09:26.320 --> 04:09:28.320
Just have enough of it for her.

04:09:28.320 --> 04:09:30.320
At least she gets out alive.

04:09:30.320 --> 04:09:55.020
I hope it was. I really hope it was. Right, we got a catnap into a wall, we have a lift

04:09:55.020 --> 04:10:01.020
break into a wall. Walls are taking a lot of damage. And this one on the junction, 15

04:10:01.020 --> 04:10:05.020
cigarettes remaining. Missing S-ray. They understand they don't need to win that fight.

04:10:05.020 --> 04:10:09.020
They just back on up. 10 cigarettes remaining. Somebody's gonna stick on that payload.

04:10:09.020 --> 04:10:14.020
Four fable. And then you can take at least one more fight during second phase

04:10:14.020 --> 04:10:18.020
with the nana to put on the amity to build up the rest of this little break.

04:10:18.020 --> 04:10:23.440
That's the unfortunate part for Fable is because he died so early, they've lost that Nanobusy Vantage.

04:10:23.440 --> 04:10:28.740
Now, Cameron will have one of their own, dropped it on the Amity, and that's two already down,

04:10:28.740 --> 04:10:35.500
then Amobus at least made it to Avery, but it's just Avery and Fiery fighting for their lives on this point.

04:10:35.500 --> 04:10:41.660
So much closer now for sure, but at the end of the day, Team missing X-ray, especially Amity in particular,

04:10:41.660 --> 04:10:45.260
is in peak form. They'll move up to 2-0.

04:10:45.260 --> 04:10:53.840
2-0 for missing S-Tor-A, one more map remaining to get into that top four, at least here in

04:10:53.840 --> 04:11:00.560
the upper bracket, top six guaranteed in Mickanon, again, this felt like X-Ray, we saw it a lot

04:11:00.560 --> 04:11:04.600
during that seeding tournament to where if they're in their groove, especially during

04:11:04.600 --> 04:11:09.800
against a lot of these mid-table teams, there is nothing that could be done on the

04:11:09.800 --> 04:11:15.280
up to see on gameplay from making it really took a step up during that map and

04:11:15.280 --> 04:11:19.400
now again another reverse sweep is needed here and we've had a lot three

04:11:19.400 --> 04:11:23.360
overwatch today and if I had to have my bets right now I think we're probably

04:11:23.360 --> 04:11:28.600
leaning towards that here fable not really having much luck there with that

04:11:28.600 --> 04:11:34.540
here go bad I think it was a good shot and he wanted to have the Z panther

04:11:34.540 --> 04:11:38.280
Alma I kind of show up and I think it did there was a lot of times that it

04:11:38.280 --> 04:11:41.580
did work out, especially more on the attack than the defense.

04:11:41.580 --> 04:11:45.240
But unfortunately, it just wasn't enough to get through.

04:11:45.240 --> 04:11:48.600
I mean, Amity, as well as Mickman on the she-on,

04:11:48.600 --> 04:11:52.760
both of those players have picked up these new heroes so well

04:11:52.760 --> 04:11:54.880
and have looked to be in some of the best form that we're

04:11:54.880 --> 04:11:57.080
going to see in this tournament.

04:11:57.080 --> 04:11:59.760
And honestly, the team missing extra stocks,

04:11:59.760 --> 04:12:02.360
I feel like, are going up even further,

04:12:02.360 --> 04:12:04.160
just watching the performance of these two players,

04:12:04.160 --> 04:12:05.680
in particular, putting on.

04:12:05.680 --> 04:12:08.040
Yeah, for me, I see them right now probably

04:12:08.040 --> 04:12:11.480
as our third best team and that could even go higher

04:12:11.480 --> 04:12:14.440
um... but in the stocks are definitely

04:12:14.440 --> 04:12:17.320
on the rise here for team missing x-ray

04:12:17.320 --> 04:12:19.880
now just one map away like we said

04:12:19.880 --> 04:12:23.240
we still have a good flash wall back here in the flash point

04:12:23.240 --> 04:12:24.040
right

04:12:24.040 --> 04:12:25.000
at least

04:12:25.000 --> 04:12:28.360
all notes on uh... that's a really good way i got baited there everybody

04:12:28.360 --> 04:12:29.480
let's

04:12:29.480 --> 04:12:30.920
analysis map though

04:12:30.920 --> 04:12:35.360
we actually have three flash point maps finally in a pool

04:12:35.360 --> 04:12:39.040
Can we do it? But that was just kind of how it was. Nobody wanted to play Atlas before

04:12:39.520 --> 04:12:43.600
Unless they had a specific strat. But I think Demon works really really well on that map

04:12:44.000 --> 04:12:48.640
If you wanted to throw a bit of a curve ball into the mix that would certainly be one of them

04:12:48.640 --> 04:12:53.280
But I think it doesn't make sense. We kind of talked about it a bit earlier Jesse about how flippy

04:12:53.840 --> 04:12:58.480
Flashpoint can be especially when teams don't seem like they're too terribly off

04:13:00.080 --> 04:13:04.800
Yeah, especially like again, that's the type we see a lot more of these upsets whether it be OWCS

04:13:04.800 --> 04:13:09.600
World Cup, here in Carlyar Heroes as well, is typically going to be the flash point. It'll be New

04:13:09.600 --> 04:13:16.400
Junk City, which is kind of overtaken Cervosa. As a primary flash point map as of late,

04:13:17.680 --> 04:13:23.680
I wouldn't even blame them if they pulled a Demon Van here from Fable. I think it's just been that

04:13:23.680 --> 04:13:29.680
kind of day. At least so far, Amity has gotten the better of Avery on that hero,

04:13:29.680 --> 04:13:36.880
So maybe try and mix it up a little bit here from fable, but again, there is other avenues that could be gone down as well

04:13:38.080 --> 04:13:40.080
Yeah, and I think that's the

04:13:40.240 --> 04:13:41.920
the hard part of

04:13:41.920 --> 04:13:47.760
Kind of being a situation that fable are in is you know, you don't really want to ban out the comp that they're running but

04:13:48.160 --> 04:13:49.520
you know

04:13:49.520 --> 04:13:53.000
something's clearly not connecting the way that it should be and

04:13:53.640 --> 04:13:55.880
You got to find a way to slow it down

04:13:55.880 --> 04:14:03.520
I think the Cassidy is a very safe band doesn't really too much impact on what high school or break or likely was trying to run

04:14:03.520 --> 04:14:08.040
And so it's not a condom. I think that that's a player in particular on the hit skin

04:14:08.040 --> 04:14:12.040
I contend to pop off with even if she was a bit quieter on a previous map

04:14:13.440 --> 04:14:17.040
Yeah, it may be a little quiet, but I don't believe the Cassidy bad as well

04:14:17.040 --> 04:14:23.260
At least allow that flanker lineup to get the work done. Oh, well, and it's actually the kid it go from the other side

04:14:23.260 --> 04:14:30.360
Uh, it's actually like, you know what, back here, no Kiriko plan, it worked out pretty well for us. Let's just do it again. Why not?

04:14:31.780 --> 04:14:33.780
Do you, I don't think you're on Ana here.

04:14:34.120 --> 04:14:36.120
No, this map is...

04:14:36.280 --> 04:14:40.660
That sounds awful. Like there's so few places, especially on Arena, that you can hide,

04:14:40.660 --> 04:14:47.440
you just get walked on and chopped to bits by a Dima on or a She-On or anyone who's working in the Dark Shits there.

04:14:47.440 --> 04:14:48.940
So, uh,

04:14:48.940 --> 04:14:52.320
probably, like, I don't even know. Do we do Juno Brig?

04:14:53.260 --> 04:14:55.260
Is that what we're going to pull out?

04:14:55.260 --> 04:14:56.260
Maybe.

04:14:56.260 --> 04:14:57.580
We could do some Juno break.

04:14:57.580 --> 04:15:00.780
I'm trying to think what else can even get played with the cat.

04:15:00.780 --> 04:15:02.380
Because like you said, the Ana is just

04:15:02.380 --> 04:15:05.820
going to get ran over on a lot of these flash points.

04:15:05.820 --> 04:15:07.700
If you still want the speed, you can go Lucio.

04:15:07.700 --> 04:15:10.900
But then, can we see something like the Lucio Moira?

04:15:10.900 --> 04:15:14.420
We've seen that occasionally.

04:15:14.420 --> 04:15:18.700
I can't believe I just said Lucio Moira out of my mouth.

04:15:18.700 --> 04:15:20.060
Like you're a re-in right now.

04:15:20.060 --> 04:15:20.560
What?

04:15:20.560 --> 04:15:22.100
Yeah, I am.

04:15:22.100 --> 04:15:27.740
back a little bit here. I think that could be an opportunity if you don't want to play

04:15:27.740 --> 04:15:34.220
that Juno Brig, which could face some similar worries, at least the Brig, that an Ana would

04:15:34.220 --> 04:15:35.740
play in that map.

04:15:35.740 --> 04:15:40.900
And using Citi is typically the pick that teams will do if you don't want to deal

04:15:40.900 --> 04:15:45.740
with the cat. The majority of the points here have ceilings and cats are allergic

04:15:45.740 --> 04:15:50.700
to ceilings in the game of Overwatch, particularly if they are carrying a jetpack. So it

04:15:50.700 --> 04:15:55.500
It makes it very difficult to get the value, especially safely, on this map.

04:15:55.500 --> 04:15:59.060
So I wouldn't be shocked if we were not pulling that hero at all.

04:15:59.060 --> 04:16:03.620
Maybe you pull it out on like junkyard or bomb flats, the two outdoor objectives.

04:16:03.620 --> 04:16:09.260
But otherwise, it seems like we're going to lean more towards a cohesive, brawly type

04:16:09.260 --> 04:16:11.740
of anger that starts out.

04:16:11.740 --> 04:16:14.220
It's just so weird not having Kiriko.

04:16:14.220 --> 04:16:18.100
Like how are we floundering to figure out what support comps there are?

04:16:18.100 --> 04:16:24.020
one hero was bad. Yeah, well, I think it's more just because we're on Flashpoint as well.

04:16:24.020 --> 04:16:29.540
It's where you're so used to these speed comps that Kiri kind of melts right into. She goes

04:16:29.540 --> 04:16:35.300
great with Lucio, obviously. Still goes pretty well with Juno, depending on what else is banned.

04:16:36.340 --> 04:16:40.500
So yeah, definitely an interesting spot for these teams to be in. They're pulling out

04:16:40.500 --> 04:16:48.020
some extra stress, and it is going to be a Lucio Moira here for Fable.

04:16:48.100 --> 04:16:52.080
There's no way never doubt me

04:16:54.280 --> 04:16:59.700
Jesse I owe you an apology. I'm sorry. I ever doubted you that way. We got cat play rough

04:17:05.780 --> 04:17:07.780
My entire weekend this has been made

04:17:12.280 --> 04:17:14.280
Doesn't get better than this

04:17:14.280 --> 04:17:16.280
No, I mean, this get better for Amity too.

04:17:16.280 --> 04:17:18.440
I like the reason you bat in something like the Kiriko

04:17:18.440 --> 04:17:22.520
is so things like the Rampage get infinitely more value.

04:17:22.520 --> 04:17:24.880
I'm not too many answers, but you can come up with that.

04:17:24.880 --> 04:17:27.200
Other than a sound barrier from Fiery,

04:17:27.200 --> 04:17:28.920
that nailed the bike in a couple shots

04:17:28.920 --> 04:17:31.040
and Mikbin finished her off.

04:17:31.040 --> 04:17:33.800
Missing S3, you need to rotate to deploy Amity.

04:17:33.800 --> 04:17:35.280
You have to get healed often.

04:17:35.280 --> 04:17:38.200
Rotated around the Avery is struggling

04:17:38.200 --> 04:17:39.720
with some cat allergies.

04:17:39.720 --> 04:17:42.440
He's constantly peppered from above

04:17:42.440 --> 04:17:46.600
the likes of Kraut and Mikman while I'm at the ground there and he continues to show up on the Shia.

04:17:47.880 --> 04:17:52.600
Yeah the Shia gameplay from Mikman has been fantastic so far during this one. They've just been

04:17:52.600 --> 04:17:58.760
all over the place and this stagger, oh this is rough. This is rough. And Avery has the remake

04:17:58.760 --> 04:18:04.520
and yeah perfectly done from Missing X-Ray who's stalled us out even further and now

04:18:05.320 --> 04:18:09.800
you know maybe some changes here from Fable are in order and it will be Avery.

04:18:09.800 --> 04:18:17.080
Again, up to another one of their actually better tanks here is the Orisa which can't help compete with Amity on this JQ

04:18:17.940 --> 04:18:22.220
Playing Junker Queen in the Orisa is like trying to headbutt a brick wall

04:18:22.220 --> 04:18:26.260
You don't really get too many places and during a lot of pain while you do it

04:18:26.260 --> 04:18:28.580
And she immediately gets stapled

04:18:28.940 --> 04:18:32.600
The first Javelin hits, and she can't get out of this room either, is grappled by the cat

04:18:32.800 --> 04:18:36.260
She's stuck, even the coalescence layered on top of it

04:18:36.260 --> 04:18:42.380
Like this is a fable special if I've ever seen one with the Moira or Rissa

04:18:42.380 --> 04:18:45.820
Jetpack. This is not on my bingo card today. Watch the letter.

04:18:45.820 --> 04:18:51.740
Not for the week, not for the year. We're strengthening the archives a bit.

04:18:51.740 --> 04:18:56.740
It will be the 99% reached year for missing x-ray, but the flip is contained

04:18:56.740 --> 04:19:02.780
here by fable. And now what is the answer to this? Obviously, a bunch of all

04:19:02.780 --> 04:19:08.500
It's coming up or already online here for missing x-ray some of those still coming up here for failing

04:19:09.020 --> 04:19:10.780
Yeah, this is a team missing x-ray fine

04:19:10.780 --> 04:19:15.980
And they just have so many resources to pull out but the fact that cancel hammering the ultimate

04:19:15.980 --> 04:19:20.200
I mean things a lot more feisty you have to pop the rampage and I didn't want to do it

04:19:20.200 --> 04:19:26.460
So get all the value needed 14 missing x-ray to close out this objective entirely remove up

04:19:28.220 --> 04:19:29.780
Yeah, great javelin

04:19:29.780 --> 04:19:34.180
Uh, I'm from Avery, I'm on a camera and just does not enough missing x-ray.

04:19:34.180 --> 04:19:40.040
Get the first and they still have that spree as well from Mickman going into next

04:19:40.040 --> 04:19:44.980
Bacodamn or some sightseeing. Uh, trying to play avoid the orb and a little bit

04:19:44.980 --> 04:19:47.180
of a failure at the end. It's alright though.

04:19:47.180 --> 04:19:50.780
Trying to melee the orb way like, like you're getting like a volleyball or something.

04:19:50.780 --> 04:19:51.780
Playing some tennis.

04:19:51.780 --> 04:19:54.780
Tennis? Yeah. Tennis is hard.

04:19:54.780 --> 04:19:57.780
I don't know that type of hand-to-hand coordination.

04:19:57.780 --> 04:20:08.780
But anyways, Fable, hopefully they do. They got their own, and a lot of them, but Nickman is getting airdropped into the back of the line with the top 30 for Spray or the next one to absolutely nobody.

04:20:08.780 --> 04:20:14.780
Basically, Ray instead are the ones to come up with the eliminations. Nickman got a dick, does not have the health bar.

04:20:14.780 --> 04:20:23.780
I just keep this one up. The hover from the crumb certainly helps in supporting these angles, and Fable is the point behind these indy shiny buttons.

04:20:23.780 --> 04:20:29.220
That's a big win, odd as we fail, because now you have 4 ults and 4 rhythms, not like

04:20:29.220 --> 04:20:32.940
cool unless it's really going to take that long to fill it up.

04:20:32.940 --> 04:20:35.700
So this is what we're talking about here.

04:20:35.700 --> 04:20:41.300
On Flashpoint, 1 fight goes your way and you can really snowball it into an entire Flashpoint.

04:20:41.300 --> 04:20:46.540
But we'll see if Fable can actually make that happen here, as you can't use everything

04:20:46.540 --> 04:20:49.220
all at once or it really shouldn't.

04:20:49.220 --> 04:20:55.780
All five shiny buttons now are available compared to just the Catnap here from Chrom with no

04:20:55.780 --> 04:21:00.940
auto-bounds area really to be dragged into some orders to be dragged, what were they

04:21:00.940 --> 04:21:02.940
they cast into the rest of Fable.

04:21:02.940 --> 04:21:05.440
Maybe you can cancel coalescence with it.

04:21:05.440 --> 04:21:06.940
I might be good at spelling you, but...

04:21:06.940 --> 04:21:10.940
I mean, if it's Panther's phase, it's just not really gonna happen here.

04:21:10.940 --> 04:21:15.940
So the option is, hey, for definitely taking their time, giving Team Missing X-ray quite a bit of space.

04:21:15.940 --> 04:21:17.440
Walk on one.

04:21:17.440 --> 04:21:20.940
There's the coalescence and the Terrasurge, just to secure the elimination.

04:21:20.940 --> 04:21:22.440
On to Mickbin.

04:21:22.440 --> 04:21:25.940
Team Missing X-ray, drop this one up to a lost fight, and a lost...

04:21:25.940 --> 04:21:28.440
Wait, very efficient from Fable.

04:21:29.440 --> 04:21:31.440
There you are. Like I said, two ultimates.

04:21:31.440 --> 04:21:35.920
We still have three going into the next fight, granted you would have loved to maybe drag out

04:21:36.420 --> 04:21:39.340
an ult or two from missing X-ray in the process, but still

04:21:39.780 --> 04:21:41.460
a pretty decent round there.

04:21:41.740 --> 04:21:42.900
Four fable, and now

04:21:43.280 --> 04:21:46.040
we can start to get some events and go in the way. I think it's the first

04:21:47.100 --> 04:21:50.300
real set of fights they've won consecutively this series, so

04:21:50.820 --> 04:21:53.100
now it seems they can get a little bit more done.

04:21:54.520 --> 04:21:56.080
Oh, I mean, unfortunately for fable,

04:21:56.240 --> 04:22:00.440
team missing X-ray have an auto win flight button, aka rampage, humanity,

04:22:00.440 --> 04:22:02.440
Oh my god.

04:22:14.600 --> 04:22:17.520
Yeah, nothing committed and yeah, that was just a disgusting

04:22:18.720 --> 04:22:20.720
hit there from Nickman

04:22:21.320 --> 04:22:26.720
That's right. No, they have that rampage here from AMD the pulse from now to powder with again

04:22:26.720 --> 04:22:32.640
no Suzu, which I think we're all just kind of used to having a lot of these duels and having that

04:22:32.640 --> 04:22:35.440
Suzu to get rid of the pulse. They literally have that luxury.

04:22:56.720 --> 04:23:13.800
But I don't know if that's really a guarantee right now, both tanks fall, a little bit of

04:23:13.800 --> 04:23:18.120
a TDM going on by the point, right, they're able to get the long distance shot down and

04:23:18.120 --> 04:23:21.400
now all these reinforcements are coming back into the fight.

04:23:21.400 --> 04:23:25.300
I think that was about damn it, are there two lessons, but the spree's gonna shut that down.

04:23:29.800 --> 04:23:30.800
Ohhhh...

04:23:44.800 --> 04:23:50.400
Yeah, they would have won the fight, maybe get to a 2-1 on the opposite storyline, but now x-ray.

04:23:50.400 --> 04:23:55.140
one around away now Amity she's like well as much I want to stick the doom she

04:23:55.140 --> 04:23:59.720
might I think she's well I don't think she's gonna stop yeah this point

04:23:59.720 --> 04:24:06.720
sticking for a fight see if it works out you are playing into an orisa that's

04:24:06.720 --> 04:24:10.640
not great I'll let you get your major perky chump up the job on the block

04:24:10.640 --> 04:24:16.160
there but tricky you can make this work it is not working at least your name

04:24:16.160 --> 04:24:23.280
is Nickman so far. Catnap went in from front on a Z-Pathor. So that also means you don't have that

04:24:23.280 --> 04:24:29.440
good sustain for your tank. It's only Fable running around the map and it's gotta just let this game

04:24:29.440 --> 04:24:35.360
spin. Running around the map, TDM as you called it. It's Fable already controlling the point but

04:24:35.360 --> 04:24:41.600
it doesn't really feel like it. Yeah, Amity is able to shut down Fable who used the Catnap

04:24:41.600 --> 04:24:44.600
and everybody right now is so low on fable.

04:24:44.600 --> 04:24:47.600
It's just gonna be a young fight over here.

04:24:47.600 --> 04:24:50.600
There's a little bit of a stall job from Avery,

04:24:50.600 --> 04:24:52.600
but this will flip right back over.

04:24:52.600 --> 04:24:55.600
And his Doomfist has actually worked okay.

04:24:55.600 --> 04:24:59.600
Once it got a little bit more to that chaotic part of the fight,

04:24:59.600 --> 04:25:01.600
meteor strike, now available to...

04:25:01.600 --> 04:25:05.600
I love Emily! Just to get out of any sticky situation she may find herself in.

04:25:05.600 --> 04:25:09.600
And she could do that pulse bomb here from Heisticle.

04:25:09.600 --> 04:25:12.400
She's just looking at me in a situation.

04:25:12.400 --> 04:25:14.040
She's not the last Flashpoint.

04:25:14.040 --> 04:25:15.880
We're not even at the current one right now.

04:25:15.880 --> 04:25:17.680
But she has four players on her tail.

04:25:17.680 --> 04:25:20.040
Like the percentage is taking up for Team Missing X-Ray.

04:25:20.040 --> 04:25:24.000
She's just wasting so much of their time and crumbling and getting caught out.

04:25:24.000 --> 04:25:26.320
So that's more of a sign for concern.

04:25:26.320 --> 04:25:28.400
Hopefully she can get back in time.

04:25:28.400 --> 04:25:30.160
Just because it's called far apart.

04:25:30.160 --> 04:25:31.760
This fight is taking place.

04:25:31.760 --> 04:25:36.080
Team Missing X-Ray want to prevent Fable from getting a touch as long as they can.

04:25:36.080 --> 04:25:43.080
And Nickman, plus this doomfist stun of Amity is a combo I don't think Fable are ready for nor do they know what to do about it.

04:25:43.880 --> 04:25:53.280
No, it's just such a scuffed fight. Like High School tries to run over that plunge who's a meter away from nailing Z-Pathor and it actually will help.

04:25:53.780 --> 04:25:58.480
The Flex supports stay alive here on this point. It won't be enough though to keep Avery up.

04:25:58.880 --> 04:26:05.680
Nickman is such a problem for Fable. It's final fight now and they managed to call for three picks on their own.

04:26:05.680 --> 04:26:11.520
And if we ever see these battles come to an end, it is always the She-On from Team Missing X-Ray.

04:26:11.520 --> 04:26:19.120
It has the last word and indeed, McMinn will elegant series Team Missing X-Ray sweep Fable for the third time.

04:26:21.120 --> 04:26:30.560
Three in L with three sweeps throughout that process here from Missing X-Ray against Fable just has Fable's number.

04:26:30.560 --> 04:26:36.940
And it'll be again one of our kind of dark horse favorites of this tournament also moving on to that opera bracket

04:26:37.520 --> 04:26:42.220
Semi-finals, which will be played during the back half of our matches tomorrow

04:26:43.000 --> 04:26:47.280
I had a lot of things we did not expect to see during that final map

04:26:47.280 --> 04:26:51.800
Oh, we got to see the Lucio Boyra some cat boy red Junker Queen entering the mix

04:26:52.440 --> 04:26:59.200
But through all that the consistent thing remains and that is missing x-ray continuing to perform when asked upon

04:27:00.560 --> 04:27:05.720
Hey, you got your best prediction that you are ever going to get with that Moira showing

04:27:05.720 --> 04:27:06.720
up to at the end.

04:27:06.720 --> 04:27:11.540
A lot of things to take away from the series and, you know, team missing x-ray in those

04:27:11.540 --> 04:27:17.240
seeding matches, they are, I think, are easily a top three team and in a beating cat

04:27:17.240 --> 04:27:23.240
cafe in six maps in order to go even further into the game.

04:27:23.240 --> 04:27:28.840
So I think that when we see the potential that this team has, especially on the demon,

04:27:28.840 --> 04:27:34.800
form that Hamity is in right now is kind of ridiculous to partner that up with the support

04:27:34.800 --> 04:27:41.140
line that knows exactly how to support these DPS and get Nickman and Naughtocato into positions

04:27:41.140 --> 04:27:47.240
where they can also join in on the action. This is a very scary team to look ahead to.

04:27:47.240 --> 04:27:53.240
Yeah, this could be a team that causes some of the favorites problems. That is a dangerous

04:27:53.240 --> 04:27:57.720
team especially right now like that DPS to a Nickman the second half of that series.

04:27:57.720 --> 04:28:02.720
Oh my goodness, they're like just deleting people on the she-on.

04:28:03.280 --> 04:28:05.460
So we're really excited to see how they do.

04:28:05.460 --> 04:28:07.880
Again, they get to play tomorrow.

04:28:09.560 --> 04:28:10.560
I don't want to say cat cafe,

04:28:10.560 --> 04:28:12.920
but that was the previous turn of it.

04:28:12.920 --> 04:28:15.000
That team at Cafe Fika.

04:28:15.000 --> 04:28:17.080
And I honestly think like at first like,

04:28:17.080 --> 04:28:19.280
oh, it should be Cafe Fika, but I don't know, man.

04:28:19.280 --> 04:28:22.280
That is, that's going to be a real good game.

04:28:22.280 --> 04:28:24.120
I think to finish this off tomorrow.

04:28:24.120 --> 04:28:26.280
Hey, last time they played it with six maps,

04:28:26.280 --> 04:28:30.480
So close enough said of a series enough said are we gonna get that again?

04:28:30.540 --> 04:28:36.840
We're gonna find out but first we still have an interview coming on up for one of the players of team missing x-ray

04:28:36.840 --> 04:28:40.780
We're sending it to a quick break get that set up. We have to hear from our wing team

04:29:56.280 --> 04:29:58.280
You

04:31:26.280 --> 04:31:33.000
full day of sweeps here for the first day of the Collingle Heroes Championships and expected results.

04:31:33.000 --> 04:31:36.680
And to say the least particularly in our matchup today is Team Missing X-Rate,

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got their third consecutive sweep over Fable.

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And we can hear from the players themselves, the demon monster in Amity is joining us here for an interview.

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Amity, first of all, how are we feeling being back in the Collingle Heroes Championships?

04:31:52.680 --> 04:31:56.660
Uh, hello, I am not at this is

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I already had to go unfortunately.

04:31:58.660 --> 04:32:00.660
Oh, I was going to.

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I'm subbing in for Amity, but yeah,

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it feels great.

04:32:04.660 --> 04:32:06.660
Well, it's nice to see you in

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Thank you. Sorry about that.

04:32:08.660 --> 04:32:10.660
All good, all good.

04:32:10.660 --> 04:32:12.660
So obviously you all had a pretty

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impressive seeding tournament run.

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Uh, how are you all feeling

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going into this champs?

04:32:18.660 --> 04:32:20.660
Obviously a great start here

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with a sweep against Fable?

04:32:23.100 --> 04:32:26.620
Yeah, we're very confident.

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I think a lot of the teams this year are really strong.

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But I have a lot of faith in all my teammates.

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And we're very confident going into the day.

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I think last week we had two scrims.

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So today might have been pretty shaky.

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But we're hoping to iron it out before tomorrow.

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Yeah, for sure. And obviously we've seen kind of the meta adapt a little bit since last time we were seeing you all play a lot more of the Maga with Axe in it.

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Now it's been a lot more of Amity in on the demon. How is the introduction of demon changed how you all are playing?

04:33:06.660 --> 04:33:12.660
Oh, I think I think Amity is like probably the best demon in the tournament. She's been playing really well.

04:33:12.660 --> 04:33:18.300
And yeah, I think I think demon being like hard meta is a really big advantage for us because

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You know how many just like the type of player to like go for plays

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Amity's just like yeah, how many is a winner? You know how big goes for the place to win and yeah

04:33:27.380 --> 04:33:30.840
No, like she's been she's been doing fantastic like every game basically

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Okay, those are some strong words there and you'll I will get to test that out

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Actually pretty soon is you're going to get that rematch against cafe Fika tomorrow

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Which you went six maps against in your previous meetup. Where do you kind of the thoughts heading into that game?

04:33:50.700 --> 04:33:53.100
Honestly, I think we should have won last match. It was just

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You know

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Probably just a nervousness gap. I think we got pretty nervous on that Hollywood which led to us getting

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Fuller held which led to the draw and then which led us to a new Queen Street, but

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um

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No, I'm very confident going into that match. I think

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I think they're all very good players obviously, so we have to play better than we did today,

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but I think we can definitely win that match and get our revenge against them.

04:34:21.460 --> 04:34:22.460
Awesome.

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That's going to be very exciting.

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Are we going to 6?

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Are we getting another sweep?

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I think if we come in ready to play, we can definitely get the 3-0.

04:34:34.260 --> 04:34:36.060
All right then.

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You know what, honestly, after you got how you guys played Degay, I could totally see that happening, so I am very excited for that match.

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That might be the one to watch tomorrow, if we're thinking about it there, but...

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Pikmin, thank you so much for joining us here on the desk.

04:34:51.560 --> 04:34:53.560
I'll give you one more chance here.

04:34:53.560 --> 04:34:56.560
Any shout-outs, final words you'd like to say here on the broadcast?

04:34:57.560 --> 04:35:00.560
Uh... just shout-outs to everyone on the team, you know.

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It's been a rough week for us, availability-wise,

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so I'm glad we can come in today,

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barely any practice, and be able to show our stuff.

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And hopefully we'll be able to lock in for tomorrow

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and get the win.

04:35:15.880 --> 04:35:17.440
Awesome, hey, you're making it work.

04:35:17.440 --> 04:35:19.560
You're popping off, you're looking great.

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You're gonna keep it up tomorrow.

04:35:20.880 --> 04:35:22.000
I believe in you guys.

04:35:22.000 --> 04:35:24.520
Very excited to see that match up too.

04:35:24.520 --> 04:35:25.880
Big Red, thank you so much again

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for joining us for an interview.

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Give us a little bit of insight

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on the team missing X-ray.

04:35:30.280 --> 04:35:32.280
go ahead and let you go and we'll see you compete tomorrow.

04:35:32.280 --> 04:35:34.280
Awesome. Thank you. Have a good night.

04:35:34.280 --> 04:35:36.280
Thank you.

04:35:36.280 --> 04:35:39.280
That was the first one. That doesn't sound like Amity.

04:35:39.280 --> 04:35:44.280
We've interviewed Amity before. That is not Amity.

04:35:44.280 --> 04:35:50.280
Hey, one of the players that honestly has been calling all heroes the longest that we have,

04:35:50.280 --> 04:35:52.280
I remember some of the very first tournaments,

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McMahon has been around and I think hearing that level of confidence from them heading into tomorrow too,

04:35:59.280 --> 04:36:02.840
I think we take a lot more seriously just because that better and see oh

04:36:03.720 --> 04:36:09.640
Totally and especially the way they were playing today my goodness that the so much she on plays that were popping up or insane

04:36:09.640 --> 04:36:13.960
But yeah, I don't know that might be the match you said it the bats for me tomorrow

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It could be cabin feaker versus missing x-ray like that is that's juicy

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As I think we're gonna take one quick look at the bracket to get give you a little bit of a preview

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you on what we are seeing tomorrow so obviously the upper bracket is set a lot

04:36:30.920 --> 04:36:35.320
of three overwatch going on but it's timeless X missing come on against the

04:36:35.320 --> 04:36:40.240
extra blue the only on the top side and on the bottom side for two teams you

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just saw over the last few hours with us cafe Fika against team missing x-ray and

04:36:45.560 --> 04:36:51.360
that game I could not wait to cast like that is I won't lie very happy that we

04:36:51.360 --> 04:36:54.960
on the call for that game. I could always see that game.

04:36:54.960 --> 04:37:00.400
No, that's gonna be great. And Title Six Missing, it's gonna be cool too, but

04:37:00.400 --> 04:37:05.920
Title Six Missing is in a league of their own at certain points, and yeah, that's

04:37:05.920 --> 04:37:10.720
gonna be a scary team. Let's look out for tomorrow. Also in the lower bracket,

04:37:10.720 --> 04:37:14.800
we'll have Leica Virgo and taking on Valentine, as well as the Magic Mushies

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against Fable. So those teams fighting for their life as we are in a double

04:37:19.600 --> 04:37:23.600
of the game. We have a lot of

04:37:23.600 --> 04:37:25.600
fun. And of course, you get

04:37:25.600 --> 04:37:27.600
your drops as well. That's to

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make sure that you guys are all

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tuning in for that. But, you

04:37:33.600 --> 04:37:35.600
know, see, that's going to go

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ahead and do it for us here on

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the broadcast today. Thank you

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so much to all of you guys

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for coming to support the

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calling will here is

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initiative. Radiant for all

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the work behind the stage.

04:37:46.600 --> 04:37:48.040
the Colonial Heroes Initiative,

04:37:48.040 --> 04:37:49.880
the Radiant for All the Work Behind the Steins,

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to our production,

04:37:50.920 --> 04:37:53.640
it's been Tynie Shining, Twin Salty on the broadcast

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and we'll go ahead and see you tomorrow

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for the continuation of the Colonial Heroes 2026 Championships.

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The

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the

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the

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the

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the

04:40:49.440 --> 04:40:53.440
the

04:40:53.440 --> 04:40:57.440
the

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You

