WEBVTT

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You

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You

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I

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Hey folks, welcome to day 2 of the Calling All Heroes Championship.

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a lot of three overwatch yesterday,

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but we're hoping we can give you

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some more of banger games today.

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My name is our cast here with rain

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will be your yappers for today,

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at least partial for today intense rain.

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How are you feeling about these games

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today that we've got?

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I am feeling pretty good about these ones.

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Are you like you mentioned there are a lot

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of three O's yesterday in fact for three

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O's yesterday in that upper bracket,

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but we're down in the lower bracket

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now, so these teams are going to

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have to absolutely lock in because

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you have to absolutely walk in because of course no more second chances the

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losing team will be eliminated from the championships.

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Yeah for those of you just joining us the Calling All Heroes is an

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Overwatch tournament circuit for women and marginalized genders. The goal is to

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continue building an inclusive environment for everyone focusing on

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equity, visibility, and community support. Radiant is the women that

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gaming production agency that has partnered with Overwatch to produce

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Calling All Heroes. Yeah take a look at our bracket we've had a lot going

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So far the four matches and those are our upper brackets that you can see timeless X missing extra Bavione

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Cafe Fica and team missing x-ray, but we're gonna start off in the lower bracket teams that fell a little bit short yesterday

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And those two matches that you're gonna be seeing it for the first part of today like a Virgo versus Valentine and magic mushy versus fable

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Yeah, so I'm excited to get to see these teams again now

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Of course because of the way that the one-to-eat seating works out in the upper bracket

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some of these teams had some very top matches in round number one with like a

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Virgo of course going up against that number one seed so now they're going to

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have a chance in our first match here to fight against a more middle of the pack

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opponent here in Valentine but regardless it is going to be a long road for these

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teams to fight through this lower bracket even if they get a win in this

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match. Yeah longer stream today I mean four matches of course this

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This competition will continue next week and as well, but there are some certain maybe

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incentives that viewers can see if they watch both today and next week, Rain, why don't

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you tell us a little bit more about that?

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Yeah, so of course you got to make sure that your battle net is connected to your Twitch.

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So the drops for today are on core of yesterday.

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So if you got some progress watching the stream yesterday, maybe you didn't get all

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the way to that six hour esports loot box. Now is your chance to get all that watch time in. We

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have an icon for you, a spray, and of course that esports loot box as well as a battle tier

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skip pass. So you can skip one of those levels in the battle to pass and all you have to do is

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watch them calling their heroes. You reminded me as well. Like I'm literally the one that's

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supposed to be talking about it and I realized I didn't have my stream open to collect my

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my drops so uh...

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yeah i got that done make sure my

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that which can't was connected the battle that we're all set to go there so of

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course those will

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grew over time but

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so the matches get underway soon enough we've got four teams are going to

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highlight

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in this lower bracket before of course we get to the upper bracket at the

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second

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part of this stream but

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let's take a look at maybe some of those rosters to start getting a

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highlight of what exactly and who exactly you're gonna see in this

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first first match up between like a virgo

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and valentine

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Yeah, so Leica Virgo and Valentine, of course, losing at round number one, both in a 3-0 fashion here, but like I mentioned, it was Leica that came in as that number 8 spot, so they won the tiebreaker match against Nightmare.

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So we got to see them on the stream yesterday, but here is a reminder for everyone about the players that we will get to see on the screen today.

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HR tree and Pingu on the DPS, Konata on the wrecking ball, Elku and Natnif going to be on the support lines here.

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And of course, we got to see a whole lot of wrecking ball from Konata yesterday.

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So I'm very much expecting that we are going to get to see a little bit more of that here today as well.

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I saw on HR tree social media yesterday, they posted that they follow in the footsteps and it was just tree.

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of the Overwatch pro player was playing Sierra,

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and HR Tree also was hovering Sierra.

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So maybe that's a little highlight

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into the games that we're seeing today, you never know.

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But as well, just a reminder that those icons you're seeing,

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the roles are most likely accurate.

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As for the player icons, it's mainly just

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who they want to showcase as their player portrait,

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having nothing to do with the roles.

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No, just that we love to see a little bit of Jetpack Cat

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anywhere we can.

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Although we did see some deadly Jetpack Cats yesterday,

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I wouldn't I wouldn't count her out for being able to show up in the kill feed as well

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So on the other side of things

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Valentine coming in at our number of fifth spot. I believe into the playoffs and

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They are going to be here on your screen as well

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H key benevolence on DPS kindred will be the tank HMR and

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Bernie's going to be on the supports here and

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Valentine a fairly well-known roster. I think if you've been in calling all heroes for a while

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This is the team that did play second in the CAH 2025 championships with the

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core being H. Keeban, Nebulance, Kindred and Bernice. So a lot of pre-existing

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synergy here and I definitely think that this is going to be a very top team for

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like a to try and overthrow here in the lower bracket. I always feel bad when we

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introduce this team because we always have to say that they placed second.

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Like that's the reputation that they have. But if anything is capable of

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this event. I feel like they can make a run for the gold and it would be nice to be able

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to introduce this team with having that first place accolade underneath the belt. But you

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know that's the story we have right now and hopefully that storyline will continue for

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them as they flourish throughout the games. But given this is a 5c vs 8c, we are going

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to tell you that statistically the favorite is Valentine. We'll let you choose who

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you're rooting for and who you think is going to win though for yourselves and

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it's not to be a banger for sure.

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Yeah, I definitely think an opportunity to maybe not have a 3-0 up in here

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Of course it is still going to be a first to three so it's still an opportunity to maybe go to that number five

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I do feel like like having coming off that match against the number one team that

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Very very dominant performance of course from them

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I think that like is gonna be coming in with a you know a little bit of more practice kind of under their belt

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and hopefully a little bit more confidence as well coming up now against Valentine.

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Great, and for those of us just joining, wasn't like a Virgo, aren't they from

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Europe? Can you tell us a little bit about that?

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Yeah, yeah, so actually, like a Virgo is one of the only kind of teams here where the core is

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from EU org. So they originally were playing for Quick Esports Nova back in 2025,

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Cospring Division, so Pingu, Unlucky, Main, and Natniv being some of the core players from

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that and Elku actually it was a sub for Team Finland in the Overwatch World Cup so yeah

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this is a team where pretty I believe all of them except for HR Tree are hailing from Europe

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so HR Tree is the honorary North American of the squad. Yeah I mean it's always good to see

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what exactly the team lore is behind this so we can kind of focus in and watch it during the game

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but to get into the logistics of the game itself Nepal where we will be starting off and I

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And I know for at least the two games we watched yesterday,

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they all started on Nepal.

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I don't remember the last two, but seems to be a common theme.

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We've got going here at PAW and the Sojourn Band off the rip.

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Again, targeting maybe somebody's desires.

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I'm looking at maybe HR Tree there.

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But on the other side, I think we

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can see some sort of speed band.

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That's just my guess.

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Yeah, I'm suspecting that as well.

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We've seen the Lucio or the Jetpack

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get banned kind of time and time again on map number one, depending on what strategy the teams really want to roll with here.

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And we did see a little bit of Lucio Kiriko, when that kind of like Jack-Packat was getting banned out here.

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So wouldn't be surprised if he did end up going for the Lucio ban so that you can instead kind of pivot over onto that Jack-Packat.

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Let's see what's it going to be.

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Yeah, I mean, we know that they very much like to play the wrecking ball yesterday.

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So it might have been some of the positives that they were allowed to get and sometimes maybe a bit of a negative considering there was a full back cap that came on while the tank was in the back lines.

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But yeah, I think you're going to very well see a clearer iteration of a game plan coming in here.

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Like obviously we expect a wrecking ball to be the case until forced off otherwise, but even then there wasn't a force off swap.

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So again, it's this pretty up in the air. You don't need to like a protect man because you're second

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So it is gonna be the moga just making sure that

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That a lot of HP and a lot of bullets don't come flying your way

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I think that's gonna be a good play for like on the ball where this is a control that you need to have

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You know a kind of a large HP pool on the point that's definitely gonna help

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Cap that up and where like is more so going to be pipping towards this wrecking ball kind of warm of dive composition

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taking a little bit of pressure kind of off of the point in the form of that

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Malaga band should in theory help them but we have seen Valentine be a pretty

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flexible team here so I don't doubt that kindred is going to be able to pull

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out another tank and still be very effective and of course I just got

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word that all maps yesterday we're starting on Nepal all series so we

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are five for five in Kawas starting on the ball front fact for you there

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There may be that continues throughout the rest of the day, you never know, but there's

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a lot of fun stats that we can pull through and that we'll mention throughout the series.

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I mean, I was noticing yesterday I'll bring it up today, but Hingu and their opposing

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tracer seem to be going down a lot off the rip in almost every single fight, so hopefully

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that adjustment is made into this second day.

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Hopefully she can find some sort of value that at least works for the team and is

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able to follow up off this wrecking ball that we know is most likely going

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to be played. Yeah, that's a really good point. We had a really hard time kind of watching

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the wrecking ball not be synergized with the rest of Leica when we saw them go up against

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in their last match. So hopefully things are a little bit tighter now with kind of the

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timing of the engages. And especially like you mentioned, Pengu needs to be ready on

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that tracer to kind of follow up on those slams or the roll throughs that come through

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for Leica. So we'll have to see a little bit more kind of synergy between Kanata

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and Pingu specifically, and I think although you are no longer going up against the number

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one team, you definitely cannot count a Valentine out again. This is a team with a whole lot

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of pre-existing kind of time playing together and of course a lot of individual talent on

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the side of Valentine as well. So I think that Leica, they have a good shot here,

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but definitely need to make sure that they are cleaning their act up and that they're

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not making little tiny mistakes because Valentine will definitely be able to capitalize

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on those. Yeah I mean as well as just mentioning the wrecking ball we also

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have to just talk about the tank matchup in its own right kindred most likely

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gonna be on the other side for Valentine as that tank line knowing we know a lot

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about their Zarya something that she is very popular for and you kind of

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expect that maybe to be thrown out in the same kind of regard as wrecking ball

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where they just kind of all play their signature characters until forced

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off and so if that is the case I think it's it's not exactly a

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favorable matchup for either way.

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Although I will say those area bubbles do prevent slam damage

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and it's easier to kind of see it that way,

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but still definitely two different styles of teams

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that are going to be going up and clashing against each other.

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It's a really good point yet that we did see Kendrick

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mostly over on that area.

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And when she swapped off, she did tend to swap off

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over onto the Malga here.

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So just another kind of feather in the cap

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for that Malga band, maybe being the right choice here

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for the side of Leica.

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And I agree that, you know,

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match up between the the wrecking ball and the Zarya can be really rough here but it's all about

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the causing the chaos if you're on that wrecking ball so as long as Valentine can kind of stay

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calm cool and collected make sure that they're not having those cool bones forced out really early

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on the fight you want to be able to have a bubble or when it's really needed I think that yeah the

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match up can be tough but Valentine may have pretty good faith that they're going to be able

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put up a pretty good showing against this team and of course you want to start out with a win

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here on map number one you want to try and build some momentum here and we really don't want to

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see any more three over punch i mean maybe one if we have to like you know separate some like high

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intensity games but i think we're all here for overwatch in the end and of course viewers want

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to know if the stream's going longer so they can get their drops so rio's would slightly

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quicker than the 3-2. And by the way, we also just saw a little bit of an update to some of our

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front sheets in the background, and there are players being added to certain rosters, so that

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might mean you might see a substitute in the mix for some of these teams. Just keep your eyes

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peeled if somebody is up on the scoreboard that we didn't see earlier. We'll let you know who

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they are, what the pronouns are, and what exactly they're going to be playing.

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Yeah, I know that originally Alayka had signed up with a few more players than what I had

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seed on this roster sheet, especially looking for maybe

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Curfly to get some playtime. This is another player that has a lot of experience playing with Elku

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specifically. So bringing in this other player maybe on the DPS role to kind of synergize a

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little bit more with Elku on that support role could go really, really well because Elku and

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Curfly both played together on Young and Beautiful Ca back in summer 2025.

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Yep, there you go, perfectly in, and it's, well, I was going to say ironically on the

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same character as Pingu was yesterday.

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I think the Symmetra Flonk just got out of spawned, and then we will probably see that

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Tracer fall things lead to Rome.

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But definitely excited to see this new player in the mix, okay, okay, we get the joke

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you're going for, just mess around the chaos and while we're talking about them,

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Pingured on the JQ surely not going to stay, right?

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I don't know, I guess we might get to see if you're not going to play the Zarya up against the Wrecking Ball,

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but Kanata is not on the Wrecking Ball.

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She is walking out of spawn on that Sigma, and Kerfli is locked in on this Torbdor,

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and so Lika is showing us a composition that we have not yet seen from them on this Torbdor.

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Well, this is one way to do it, and a very big statement made,

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As currently we'll find the first pick of the day and the matches and it's courtesy of a Torbjorn onto a tank

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So the fight should be secured for like a Virgo

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So I mean they can keep things up get on over to the point and it looks like that will be the case

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So they'll recon test set to come in shortly when that tank runs back from spawn, which is now of course a demon instead of a

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JQ

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Okay, yeah, I love to get to see the demon and this is gonna match up very nicely against cannot over on this sigma

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However, still a lot of poke damage that can be done from Leica, so Kendra's gonna have to be really careful about her shield management here

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And Leica, they did get the first cap. Are they going to be able to stop the cliff from coming through?

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No Valentine, can he get some percentage on the board?

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You know, I saw the Sigma and I was like, okay, yeah, Sigma makes sense

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And then I realized again who is playing Sigma. It's Kanata. The ball enthusiast is on Sigma now

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So there are adaptations. Of course, we got the Torbjorn in the mix

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Which is still I'm like curious to see how it finds its value in this sort of match show

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But as the bullets start flying away as the space starts to be called to go around towards this right sign

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This is canada fucking over towards those front lines demon as well. It's hanging around good damage

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But still no illuminations when everyone's forced back and this is a very small and

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Closed space that like a Virgo are playing in gonna be tough to really kind of break out of especially as everyone's there

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Fallen in by a demon you can see in that lower space

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But it looks like everyone just kind of gets out of dodge until that high noon is activated making sure that space is trying to be cleared

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And since the flip did come in from Valentine there is going to be an attempt to get that flip back now

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But here comes the Kitsune rush courtesy of both sides Bernice will fall down again that trope that

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Lucio's are just kind of struggling right now in these matches seems to be holding true

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Like a Virgo making a very nice run of things and just watching Adramar kind of fall off the map there a nice little

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accessory to the success

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This is a good flip back for Leica. Now, they did allow a lot of percentage to go over to Valentine, though,

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and we are gonna see Hkey over on the May here,

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so it's gonna be even harder for Kanata on this Sigma to try and take this kind of frontline duel against Kindred,

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when now you have the May wall to contend with as well. Valentine coming in with this Scree, though,

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is gonna be massive. However, Leica, they're set up first, and they have the ult for this one.

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Oh, beautiful beat. Just making sure that everyone is affected by it, waiting for the slam to actually drop down, but Nevalence.

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Going through a lot right now, but it does not matter given that everyone else has fallen down around them from the opposing side

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Like a Virgo just left to one player left and it's essentially a nice big stagger on the tank player

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Yeah, that's true. This is gonna be really great for Valentine gonna extend their lead here on sanctum

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They have the limit break ready to go from kindred and this is a really good spot to be holding when you have the major work

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With as well like up. They're going to have a hard time pushing through this choke point

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and they're not really at a composition that's really going to be able to take a lot of angles.

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HHR Tree, very aggressive at this angle, even swinging with 1 HP,

33:02.820 --> 33:05.620
but had the Mizuki in the back line, there's the limit break out,

33:05.620 --> 33:10.500
and it's just the entire front line that dissipates before this kind of flank can make do of its work.

33:10.500 --> 33:13.140
Now only just two players left in HHR Tree.

33:13.140 --> 33:16.260
Yes, hanging on for dear life, going to attempt some sort of flip,

33:16.260 --> 33:19.300
but can be taken down by a nice icicle to the face by H-Key.

33:19.300 --> 33:22.100
You're going to be looking at a very big stagger as well.

33:22.100 --> 33:27.500
just so tough to really break through no exact speed even might not even get a

33:27.500 --> 33:31.400
touch here we've seen some C9s in the previous day so is that touch gonna come

33:31.400 --> 33:37.380
through two percent one and nope no speed left no swamps that came in to

33:37.380 --> 33:42.980
touch so Valentine will take our first point that's tough for for like a Virgo

33:42.980 --> 33:46.860
because they want to be able to do some damage from that angle so they send

33:46.860 --> 33:50.420
HR tree over there but once she's over there there's not a whole lot of that

33:50.420 --> 33:55.860
consistent damage on the front line to help deal with Kindred and H key. So we are going to,

33:55.860 --> 34:00.580
I guess, see a little bit of a swap here, Sanctum, of course, a bit more of an enclosed map,

34:00.580 --> 34:06.500
a little bit harder to play that wrecking ball. But we are heading over to Shrine for a sub map

34:06.500 --> 34:11.220
number two here. And Leica are going to all in on this dive composition. We are going to get

34:11.220 --> 34:16.740
to see HR tree over on the Freyjaq here, as well as Carfleet over on that Shion. So I love

34:16.740 --> 34:20.340
I'd love to see the mirror match here of the Shion.

34:20.340 --> 34:22.820
And you're getting to see a little bit of Jetpack Cat,

34:22.820 --> 34:25.700
so Leica and Virgo are very much going back over

34:25.700 --> 34:27.700
onto this kind of dive composition here.

34:27.700 --> 34:30.180
But Kindred, over on this, Junker Queen

34:30.180 --> 34:32.140
is still going to be able to kind of turn it out

34:32.140 --> 34:36.140
some of these squishier players from the side of Leica.

34:36.140 --> 34:37.780
And the wrecking ball is back.

34:37.780 --> 34:40.540
We find ourselves in a situation like this once again.

34:40.540 --> 34:42.340
And I'm going to say that this is the key player

34:42.340 --> 34:45.780
to watch to see how these fights are going to shape up.

34:45.780 --> 34:50.140
Canada gets a lot of value and she's going to be happy with that and the team's going to flourish.

34:50.140 --> 34:55.380
But HR Tree goes down and like Virgo start losing numbers, it's tough for her to bring back.

34:55.380 --> 35:00.140
From the brink that being said though, it's nice shots, just courtesy of everyone on the team.

35:00.140 --> 35:04.740
Everyone's doing their part and the space over towards this right side just completely closed in.

35:04.740 --> 35:08.980
A JMR down and leaving just one player left, maybe a nice big stagger. There you go.

35:09.780 --> 35:13.540
I love to see the timing of these engages from Canada.

35:13.540 --> 35:18.900
It feels like Earthly and HR Tree are a lot more honed in on what Kanata's plan is going

35:18.900 --> 35:19.900
into these fights.

35:19.900 --> 35:24.500
So that's going to award Leica the first percentage here and Kanata almost building up to those

35:24.500 --> 35:25.860
minds as well.

35:25.860 --> 35:29.860
Nice aggressive positioning kind of set up here, but Valentine, good read on how to

35:29.860 --> 35:33.860
avoid some of this poke damage coming in from HR Tree and purpose is just going

35:33.860 --> 35:34.860
to be inside.

35:34.860 --> 35:37.580
Big slam, no real follow up though.

35:37.580 --> 35:41.260
Just making sure everyone can kind of burn down those cooldowns because if you don't

35:41.260 --> 35:45.180
have something like a Suzu left. You can't save yourself in AGMR, just taking too much

35:45.180 --> 35:50.500
damage, too much pressure. At the same time, nice headshots out if I cannot up a benevolence.

35:50.500 --> 35:53.660
Making quick work of the rest of the team, that's three eliminations on this fight for

35:53.660 --> 35:58.060
them. This could very well be that flip. That Valentine, we're looking for, Kunai does

35:58.060 --> 36:02.220
strike towards H-key, but it shouldn't matter in the end. It is going to be at

36:02.220 --> 36:06.380
least some prolonged percentage for like a Virgo, and maybe enough to actually pull

36:06.380 --> 36:09.220
out for the rest of the team to come back, but waiting for Valentine to close this

36:09.220 --> 36:12.820
fight out and it's not happening just quite yet. There are some players back from the spot

36:12.820 --> 36:20.740
LQ saying hi and then it says bye too and benevolence again three four eliminations one player that

36:20.740 --> 36:26.660
is popping off that you have to keep an eye on. Oh they have been so deadly on this sheen so far

36:26.660 --> 36:32.820
Eddie yeah kind of deadlifting Valentine back in to grab some percentage finally here on Shrine now

36:32.820 --> 36:37.220
each key does have the pulse bomb ready to go and Kendred lurking here trying to go for a

36:37.220 --> 36:39.860
Pinch the pulse bomb comes out and it's a bit of a trade.

36:41.300 --> 36:43.780
Well those good old fashioned trades, mine's not out though.

36:44.420 --> 36:48.900
We're waiting to see that sort of teamfight happen, but it's actually very split.

36:48.900 --> 36:52.980
You see the JQ isolated in the other side, get Pinch ready, we'll fall down,

36:52.980 --> 36:56.500
and I almost am kind of eyeing the swap although that ultimate is online,

36:56.500 --> 37:01.380
so maybe not gonna happen just quite yet, but again these big staggers have been killing

37:01.380 --> 37:06.740
Valentine like a Virgo, very in control of this point right now.

37:06.740 --> 37:11.700
Now, in control of the point and the space here, I love this aggressive positioning from Kanata now,

37:11.700 --> 37:16.260
also available for both of these teams, but the Onus is really going to be on to Valentine to commit

37:16.260 --> 37:20.580
Alt into this because at 98%, Leica is looking to tie us up here on set.

37:21.940 --> 37:26.100
Like the vision, Suzu maybe comes out a little bit early to cancel out the Polar,

37:26.100 --> 37:31.700
but it doesn't matter the beats there and the spree as well, benevolence is just insane.

37:31.700 --> 37:38.100
You cannot doubt them and their capabilities, LQ at least finding the one DPS Jetpack can't after all.

37:38.100 --> 37:45.140
However, the point does get flipped on over, the ball taken down, and the fight done dusted over Valentine.

37:45.140 --> 37:46.580
Hang on in this map.

37:46.580 --> 37:50.340
Oh, I really would have loved to see like a hold on to some of their ultimates there.

37:50.340 --> 37:52.340
They really have the advantage coming into that.

37:52.340 --> 37:56.820
They get up to 99% here, but they only have the scree from Curfly to try and work with you.

37:56.820 --> 38:00.580
And Valentine managed to hold on to that rampage from Kindred.

38:00.580 --> 38:05.700
So you're gonna be looking at a big purple coming through so Leica and I have to play very split here

38:05.700 --> 38:09.140
And hopefully we'll be able to get us easy win from that nifter whoever gets caught

38:10.940 --> 38:17.180
There's a rampage out like you mentioned Kerf Lee should be going down here. Yeah, that's a big old axe in your face

38:17.180 --> 38:21.660
That's not gonna be good for the HP bar and because of that big source of damage down now

38:21.660 --> 38:28.580
However, H key as well falling those numbers a little bit even you can I that spree and say maybe it could be invested

38:28.580 --> 38:31.680
But it doesn't feel like like a Virgo really had that sense of urgency

38:31.680 --> 38:36.580
I think they want to wait for the full team just to get back so that this engage can come through with the wrecking ball

38:36.580 --> 38:44.240
Form up the minds if that's this point for good and all shield pops wait and to see somebody get booked into those back lines

38:44.240 --> 38:48.400
There we go. We call forced on out, but what's going on over here?

38:48.400 --> 38:54.480
It's a screen that's the bike her flee and it doesn't exactly find them are however the point has been flipped

38:54.480 --> 38:59.880
Touch please. Okay, there we go. Kindred does find it, unfortunately loses her life for it, though.

38:59.880 --> 39:05.580
And this is not easy for Leica Virgo to really close out, but Valentine doing all they can.

39:05.580 --> 39:08.380
Is it enough? No, it is not.

39:08.380 --> 39:14.080
So, free overwatch, still potentially on disable, but this map at least not going to be a clean sweep.

39:14.080 --> 39:18.780
All right, we love to see it. I mean, I think we need to expect that from Leica Virgo as well.

39:18.780 --> 39:21.880
Once they get onto a sub map where they're going to be able to play this Wrecking Ball,

39:21.880 --> 39:28.880
It's very clear that they are very well practiced on it and looking even better today than what they did yesterday on this cop

39:28.880 --> 39:33.260
Now as we head over onto village, definitely still the opportunity to run the wrecking ball

39:33.260 --> 39:38.520
But it is going to be a little bit harder with the point being in a much more enclosed space

39:39.320 --> 39:44.920
Especially if Kendra does stick over on this demon here because you're gonna be able to force the point a lot more

39:45.220 --> 39:48.240
With that stalwart tank compared to this wrecking ball

39:48.240 --> 39:52.200
Also, we will get TP out from both of these teams.

39:52.200 --> 39:54.720
Question becomes, does HP go back over onto the main?

39:54.720 --> 39:56.840
No, it is going to stick on the tracer here.

39:56.840 --> 39:59.760
So, a lot of mobility in the DPS line for Valentine,

39:59.760 --> 40:01.680
which is going to be able to take some of these one-on-ones

40:01.680 --> 40:03.120
that Light Up Virgo's really looking for

40:03.120 --> 40:04.120
with their composition.

40:05.640 --> 40:08.320
I'm just looking at them as well for Kindra to get that

40:08.320 --> 40:09.800
heavy ballistic perk, right?

40:09.800 --> 40:14.280
The insane damage capable from the demon character,

40:14.280 --> 40:16.080
but it's not going to happen just quite yet.

40:16.080 --> 40:19.360
Maybe that is the key factor to their success, Valentine's,

40:19.360 --> 40:22.000
that might be what they're waiting for.

40:22.000 --> 40:24.400
We'll see, though, as that time starts to dwindle down,

40:24.400 --> 40:26.920
obviously, as we are in that final sub-map.

40:26.920 --> 40:30.320
And Bernice, again, continuing this trope of Lucio

40:30.320 --> 40:31.920
struggling, that being said, though,

40:31.920 --> 40:35.040
the beat have been really, really good from them.

40:35.040 --> 40:36.640
And so you kind of just have to wait

40:36.640 --> 40:39.040
and see how it plays out in this entire map,

40:39.040 --> 40:42.240
like Virgo at least finding the first flip of the points.

40:42.240 --> 40:44.160
And Valentine, again, kind of just hesitant

40:44.160 --> 40:44.980
in these first fights.

40:44.980 --> 40:52.060
Hello, crispy aim, by the way. This is like TDM that feels like we're watching and not really seeing those full team fights until like

40:52.180 --> 40:57.780
Three players go down total. I mean canada spin it from the sky with a thousand plus HP

40:58.220 --> 41:02.680
It was down in the end. Yes, there we go. And the flip does come through from Valentine

41:02.980 --> 41:06.500
All right, 21% here for like a but you remember a good point

41:06.500 --> 41:10.660
It does really just look like all these 1v1s kind of happening on the sidelines here

41:10.660 --> 41:16.960
which in theory should favor like a Virgo, but Valentine has a really highly mobile backline.

41:16.960 --> 41:21.360
So Bernice and AJMR are going to be able to avoid this one all together.

41:23.160 --> 41:26.960
See, mine's invested. I don't think they exactly landed where they wanted to, but maybe not.

41:26.960 --> 41:30.060
They're a little bit up on the high ground, a little bit down on the low ground.

41:30.060 --> 41:34.560
So they do do the job that was intended in the end.

41:34.560 --> 41:40.980
Earthly very low has to pop the recall forcing out some kunis from their opponents and AGMR

41:40.980 --> 41:45.000
just be with the head shunt but the fight potentially lost is only one player left

41:45.600 --> 41:50.400
Contesting no spree to work with so there will be no hero moments and it will be the flip from like a Virgo

41:50.560 --> 41:51.660
Yeah, and Valentine

41:51.660 --> 41:56.040
I mean it's gonna be a pretty strong push for them back into this point now that they have this

41:56.040 --> 42:00.080
Conjuring rush ready to go but Evelyn's is building up to the spree as well. It's a fantastic combo

42:00.080 --> 42:01.960
We've seen them do it time and time again

42:01.960 --> 42:07.200
And especially where if you want to just force the point with a screen with a kindred over on this demon

42:07.200 --> 42:10.000
It's getting hard for like a murder to really contest that. Oh

42:11.240 --> 42:13.240
Hello just rolled over

42:13.640 --> 42:15.640
POV you've just been

42:15.800 --> 42:18.600
Absolutely given a drive by by a wrecking ball and here we go

42:18.760 --> 42:23.800
It's been to win part two happening and there comes the slam along with that limit break

42:23.800 --> 42:28.080
It's gonna find the vulnerable. I think under the wrecking ball forcing player off the points

42:28.080 --> 42:33.280
However, point then flipped over to Valentine and yes one player two players down from like a Virgo

42:33.280 --> 42:37.400
That means we've got ourselves a little recent. All right. Yeah, they are gonna regroup

42:37.400 --> 42:40.880
They don't have a whole lot to work with just yet, but a little bit of a slower fight

42:40.880 --> 42:46.200
They're gonna have a Katsune rush of their own to work with and since a GMR did commit that Katsune rush in for the fight

42:46.200 --> 42:48.200
You're not gonna be able to match it if you're Valentine

42:48.200 --> 42:53.480
However, you do still have that spring which could be a really nice counter to a nice straight path of life

42:53.480 --> 42:59.000
Here's the Kitsune, a rush out as well, could be disastrous if this fight is not one, if

42:59.000 --> 43:03.400
this is not found an advantage off of then it doesn't appear to be the case.

43:03.400 --> 43:08.520
Very low on the point is the demon here, I need care folks, I don't want to get demon

43:08.520 --> 43:14.000
acts here, but it looks like everything's good to go, Valentine will hold on, keep

43:14.000 --> 43:17.280
control of the point and at least have an ult to work with.

43:17.280 --> 43:22.160
I thought for a moment there Natnip had the rush cancelled, but look, HD gone,

43:22.160 --> 43:24.560
This is great for Leica, they need to flip this.

43:24.560 --> 43:27.760
And that was courtesy of their own pulse bomb as well.

43:27.760 --> 43:29.520
That's gonna be tough for C,

43:29.520 --> 43:31.440
especially in that elimination fee,

43:31.440 --> 43:33.200
but like the Virgo, hang on for dear life

43:33.200 --> 43:35.060
and to make sure that this point is theirs.

43:35.060 --> 43:36.640
The team fight is theirs.

43:36.640 --> 43:39.360
And like Virgo will give a nice little statement

43:39.360 --> 43:41.280
saying, hey, don't count us up just yet.

43:41.280 --> 43:43.640
Yeah, 91% is good for Valentine.

43:43.640 --> 43:45.120
They need one fight win here,

43:45.120 --> 43:47.520
but a lot was committed into that fight.

43:47.520 --> 43:49.880
So Leica have an opportunity now

43:49.880 --> 43:51.560
to have this positional advantage.

43:51.560 --> 43:55.760
try and build up some of these ults of their own because it's going to be a scrappy first fight.

43:55.760 --> 44:00.760
You need to be thinking about that overtime fight that's going to be coming up very soon for both these teams.

44:02.360 --> 44:04.960
Nada, here we go. What have we got in store?

44:05.560 --> 44:10.360
Looks like just hanging around trying to maybe force this point fight onto the one player, trying to contest it out.

44:10.360 --> 44:14.360
Be very careful, Tracer. That's not where you call now. Yes, you do have the little bit of over health,

44:14.360 --> 44:20.060
but now 1 HP in the corner taken down by HT, or taken down HT by Kerfley, that is.

44:20.060 --> 44:22.060
Again, the flip does come through in the point.

44:22.060 --> 44:24.060
Actually, a bit of a snag if you have to ask me,

44:24.060 --> 44:27.560
but that limit break could be a piece that wins out this fight.

44:27.560 --> 44:31.060
It does find the cat. The cat falls down in the end, though.

44:31.060 --> 44:32.060
Who's gonna win out the fight?

44:32.060 --> 44:35.060
Especially as both tanks are back in the mix,

44:35.060 --> 44:36.060
trying to fight this one out.

44:36.060 --> 44:38.060
And there's that heavy artillery perk that we were talking about.

44:38.060 --> 44:41.060
Doing a lot of damage to take down this wrecking ball.

44:41.060 --> 44:42.560
Freya removed from the picture as well.

44:42.560 --> 44:44.560
HR tree, back to the spawn.

44:44.560 --> 44:48.560
Catnap, I think, used and not found exactly the CC that they were looking for,

44:48.560 --> 44:51.200
especially as that slice of dice comes through onto the Kierakko.

44:51.200 --> 44:53.280
You're hoping for the best Bernice, A.J. Marpe,

44:53.280 --> 44:55.520
Penelvelins all having to stay on this fight,

44:55.520 --> 44:58.720
and Valentine will take map number one.

44:58.720 --> 45:00.400
Really good stuff from Valentine.

45:00.400 --> 45:03.000
Leica hitting back definitely looked a lot cleaner

45:03.000 --> 45:04.360
than what we saw yesterday,

45:04.360 --> 45:06.600
but I really do think this composition

45:06.600 --> 45:08.000
from the side of Valentine

45:08.000 --> 45:09.920
just kind of winning out, especially over on Village.

45:09.920 --> 45:12.640
If you're able to just get a cap onto the point,

45:12.640 --> 45:15.800
it's so much easier to hold onto it with that demon.

45:15.800 --> 45:23.100
But yeah some really fantastic plays here from like a HR tree warming up here. She's finding the hits

45:23.100 --> 45:27.740
But overall just not quite able to find the percentage on the point

45:27.740 --> 45:31.780
So it was a closed one like a and how to try and hit back in that from just you

45:32.580 --> 45:35.180
Yeah, it occurs to be game there and the play of the game as well

45:35.180 --> 45:40.160
And I think that's something that we don't get to see a whole lot in those kind of

45:40.400 --> 45:43.040
Lists of a fight when everything is just kind of flying around

45:43.040 --> 45:46.820
round but that being said right those are the moments that we're kind of

45:46.820 --> 45:50.340
looking for to see a lot more because those could be what you see to turn the

45:50.340 --> 45:57.300
fight and given the style of this Leica Bergo side right Valentine they were to

45:57.300 --> 45:59.940
take notes from the stream that we saw yesterday kind of just playing a death

45:59.940 --> 46:03.700
ball format there's not too much that this wrecking ball is able to do

46:03.700 --> 46:06.500
obviously yes you can roll through yes you get the value there but that's when

46:06.500 --> 46:08.860
you throw in your CC that's when you focus the damage on the wrecking

46:08.860 --> 46:12.180
ball and so again this is the hypothetical my two cents on the

46:12.180 --> 46:16.420
situation, right? If they were to kind of go for that death ball and use some CC on it,

46:16.420 --> 46:19.620
probably be a little better off in securing those fights a lot cleaner. However, they do it in the

46:19.620 --> 46:25.620
end. So I cannot fault them too much. Valentine up a map. Yeah, and I will say I do think that

46:26.340 --> 46:31.060
Leica are looking a lot better informed of the timing on their engages with Kanata on this

46:31.060 --> 46:34.580
wrecking ball. She's doing a much better job kind of baiting out some of the cooldowns

46:34.580 --> 46:38.180
before going in for a harder hit. There are multiple times that she just kind of did a

46:38.180 --> 46:41.620
roll through, put some pressure onto the Kiriko, force out a Suzu, and then went

46:41.620 --> 46:44.900
for kind of another more hard hit, really looking to kind of find the

46:44.900 --> 46:49.360
elimination here. So I definitely do not count out like a just yet, especially

46:49.360 --> 46:53.780
map number two. They are gonna be in control of the map pick here, and of

46:53.780 --> 46:57.260
course when you're going to be playing a very specific composition, being able to

46:57.260 --> 47:01.900
select the map that you go over onto is so so important. It is going to be

47:01.900 --> 47:08.900
I have my suspicions. It could be

47:08.900 --> 47:11.900
and why do you say that wrecking

47:11.900 --> 47:16.900
ball? Yeah, yeah, um, especially

47:16.900 --> 47:18.900
where you just played up against

47:18.900 --> 47:20.900
demon from the site in Valentine.

47:20.900 --> 47:22.900
You do not want to take us over to

47:22.900 --> 47:24.900
New York City or even Atlas, although

47:24.900 --> 47:25.900
we haven't we haven't seen any

47:25.900 --> 47:27.900
Atlas just yet, but definitely

47:27.900 --> 47:28.900
both of those flashpoints are

47:28.900 --> 47:30.900
just not going to be very

47:30.900 --> 47:32.620
beneficial for the wrecking ball.

47:32.620 --> 47:38.020
So I'm sensing a demon band in the case because not only do you take out that piece, but then

47:38.020 --> 47:42.660
you find that a protectant hole would you look at it?

47:42.660 --> 47:43.660
Yeah, good call here.

47:43.660 --> 47:45.780
Yeah, and exactly it's going to take the demon away.

47:45.780 --> 47:52.100
It's also going to make it harder for the wrecking ball to be able to kind of go around

47:52.100 --> 47:54.500
the point and a little bit less pressure.

47:54.500 --> 47:59.260
So an on a band in response here now, the last time that we saw an on a band,

47:59.260 --> 48:02.560
i have my guess is that that we're going to see a jetpack app but then we

48:02.560 --> 48:03.940
didn't hear so

48:03.940 --> 48:07.820
uh... potentially just out trying to ban out the anti-navigates when we saw

48:07.820 --> 48:09.720
kindred not over on the sariah

48:09.720 --> 48:14.620
we saw her playing either the devon or some melga so of course that is going

48:14.620 --> 48:17.060
to be an option here for serah masa

48:17.060 --> 48:18.860
so what you're saying is we're seeing maga here

48:18.860 --> 48:21.460
i i i have a good feeling

48:21.460 --> 48:23.420
about the melga

48:23.420 --> 48:26.460
all right uh... i'll take your word for it that does seem to be

48:26.460 --> 48:29.240
what is going to add up. But then again, you never know, Kindred likes that Zarya.

48:29.240 --> 48:32.460
So we'll see what the team's cooking up. I forget which team it was yesterday that

48:32.460 --> 48:35.940
said, they hadn't exactly shown all of their strats yet. I don't think it was one of

48:35.940 --> 48:39.780
these teams, but the point still stands that teams may still have some things in

48:39.780 --> 48:43.820
the tank that we just do not see yet. And I didn't mean specifically the tank

48:43.820 --> 48:45.600
role, but I guess that applies in this case.

48:46.460 --> 48:50.340
It's definitely possible. And I mean, this is it. You are, you're in the

48:50.340 --> 48:54.740
lower bracket right now. So if you have anything up your sleeve, now's

48:54.740 --> 48:59.940
time to do it. We did already see a pretty significant comp change on sub map number one of

48:59.940 --> 49:06.420
Nepal from the side of Lyca. So we know that they can play other compositions here, but they're

49:06.420 --> 49:10.580
going to have to really lock it in here back on against the wall just yet, but you do not want

49:10.580 --> 49:16.500
to go down to O in this series. That would be an insane amount of stress to try and reverse

49:16.500 --> 49:21.780
sleep in a lower bracket. And you were talking about going from control to flashpoint at the

49:21.780 --> 49:25.300
beginning of a series. Do you want to kind of talk about how this may either

49:25.300 --> 49:27.940
favor Lyca Virgo or how it might hinder them?

49:27.940 --> 49:33.380
I do think that this time I like this play from Lyca. If you get absolutely demolished on the

49:33.380 --> 49:38.420
control map I feel like moving right into the flashpoint map can sometimes not really be the

49:38.420 --> 49:42.740
play where they're going to play very very similarly and you're giving kind of this this

49:42.740 --> 49:47.300
momentum over to the team that maybe just kind of stomped you. But we got a pretty good

49:47.300 --> 49:52.580
map out of Nepal Leica. Definitely had some shining moments here especially they really kind of

49:52.580 --> 49:57.940
rocked in on the bands here for Suravasa. So I think that they are going to be able to kind of

49:57.940 --> 50:04.740
use the warm-up that was Nepal to kind of swing into Flashpoint Suravasa maybe a little bit better

50:04.740 --> 50:10.420
here. So we're gonna get a peek at some of the comps that we could potentially see here.

50:10.420 --> 50:16.180
I do not expect to see Kindred on the Domina as fun as I think it would be. I do not

50:16.180 --> 50:21.460
I think that she would have a very good time in these pretty wide open maps, but

50:21.460 --> 50:25.840
for Leica Virgo, yes I very much expect we are going to get to see this

50:25.840 --> 50:30.820
composition. The TP out probably gonna see Kyrfle move over onto the Shion or

50:30.820 --> 50:35.220
onto the Tracer, both pretty viable here on the big open map of Suravasa and

50:35.220 --> 50:39.300
yeah Valentine are gonna put Kindred over on to that Malca. They're gonna

50:39.300 --> 50:44.140
have a HP over on the Tracer, so a pretty similar composition here, same for

50:44.140 --> 50:49.500
course the tank wall. I feel like between the tracer and the Shion maybe it's a

50:49.500 --> 50:52.180
little bit of a map specific thing for these teams but I feel like the Shion's

50:52.180 --> 50:55.020
been getting a lot more value I mean maybe it's just off the brink of the

50:55.020 --> 50:59.180
ultimate which is absolutely phenomenal by the way but like there are so many

50:59.180 --> 51:02.100
different ways that you can attack in the Shion as well tracer applying that

51:02.100 --> 51:04.940
pressure but I feel like that pick potential may be a little bit more

51:04.940 --> 51:08.220
there for Shion we'll see how things shape up though it looks like

51:08.220 --> 51:12.460
Valentine it has at least meandered over to the point I think that's

51:12.460 --> 51:15.420
So where we're going with here and it currently does find the one hr

51:15.420 --> 51:21.460
She's down though. So one for one free when it comes to DPS lines or out who they will fall not exactly going to be ideal

51:21.460 --> 51:23.620
Especially as the sports remove the tank as well

51:23.620 --> 51:29.220
And so the numbers completely dwindling for like the burgo will be Valentine to take our first fight

51:29.260 --> 51:31.580
Now once canada gets the steamroll perk

51:31.580 --> 51:35.020
She is going to be able to do a lot more damage to kindred on this now

51:35.020 --> 51:39.700
But but until she has that online like a really really don't want to try and target out the mouth

51:39.700 --> 51:45.700
He has an insane amount of HP and you don't really have any form of burst damage on the side of Leica.

51:45.700 --> 51:49.700
Safe for HR tree, kind of building the railguns off of Kindred here.

51:49.700 --> 51:54.700
So you need to see a little bit more of the target priority over onto benevolence or even onto HMR on the Curicah.

51:55.700 --> 52:00.700
Just be very careful there. Lecal already forced out, so you thought maybe there's a bit of a scare.

52:00.700 --> 52:05.700
But no, instead big slam from Kindred, benevolence will pick up on the railgun shots

52:05.700 --> 52:10.460
and in the end should be no match for like a Virgo here because of the fact

52:10.460 --> 52:14.460
well they don't exactly have the numbers. HQ with that pulse bomb your eyeing it up

52:14.460 --> 52:19.100
I think we all are maybe wanting to stick it to the ball if the inconspicuously

52:19.100 --> 52:22.920
placed nearby but no instead it's opted for the Kira Co no cleanse

52:22.920 --> 52:27.260
available so there you go a quick fight win should be in store maybe a

52:27.260 --> 52:30.900
contest from the wrecking ball but no instead things done and dust at first

52:30.900 --> 52:35.300
point very cleanly in favor of Valentine. Yeah Leica just had such a

52:35.300 --> 52:39.780
hard time kind of finding the fights off of the point so they always kind of gravitated back towards

52:39.780 --> 52:44.900
the point and then you're met with Malga on the point just holding the ground here so we are going

52:44.900 --> 52:49.540
to move over onto gardens for point number two now like I do have the minefield ready to go this

52:49.540 --> 52:54.100
is a really great point to use the minefield as well it's a pretty small flash point compared

52:54.100 --> 52:58.660
to some of the other spots on Saramase here but you still have to get in towards the point

52:58.660 --> 53:04.740
just to get those mines right down. We all saw it I thought it was going to come through instead

53:04.740 --> 53:07.140
That it's Kanata actually finding the value though for like a Virgo.

53:07.140 --> 53:10.620
The mines as well, just absolutely popping off.

53:10.620 --> 53:14.820
Making sure that these, I guess you could call them entry eliminations into these fights.

53:14.820 --> 53:16.100
Looking pretty darn good.

53:16.100 --> 53:19.900
However, Kindred with the cage fights and the aim clean as ever.

53:19.900 --> 53:21.180
Old big slam coming in.

53:21.180 --> 53:23.980
Don't forget the pulse bomb launched to the wayside.

53:23.980 --> 53:25.660
Maybe wanting that one back.

53:25.660 --> 53:29.180
But in the end, still Valentine hanging out for dear life in this fight.

53:29.180 --> 53:30.780
Oh, please don't roll off the map, thank you.

53:30.780 --> 53:32.940
Okay, boop, does come through.

53:32.940 --> 53:35.820
I think the tanks here are just kind of hanging on before.

53:35.820 --> 53:40.020
Yeah, Konata going to go for the reset after the rest of their teammates falling down.

53:40.540 --> 53:44.820
All right, to Leica have another chance to regroup here.

53:44.820 --> 53:48.060
And they have some ultimates to try and work with to find their way in here.

53:48.060 --> 53:51.660
But Valentine have been doing a good job countering out this wrecking ball play.

53:51.660 --> 53:54.900
Of course, you need to kind of catch the rest of Leica Virgo while they're

53:54.900 --> 53:58.100
in the rotation, trying to find their way towards wherever

53:58.100 --> 53:59.700
Konata is going to go for the hit here.

53:59.700 --> 54:02.220
So Leica might actually have to commit one of these ultimates

54:02.220 --> 54:06.780
kind of early on to make sure that they don't end up getting picked while they're making these long rotations.

54:08.780 --> 54:15.200
Overclocked to be thrown on in. It's actually benevolence though that finds the first pick courtesy of a rail gun onto the Kirito as well.

54:15.200 --> 54:19.740
So Kitsune and Rush no longer available on this. Kindred though does fall courtesy of Catnap.

54:19.740 --> 54:26.340
So interesting ultimates here that are finding maybe players you're not exactly expecting them to find.

54:26.340 --> 54:31.380
But instead, hey, values value. You can't fault it at that like a Virgo salvaging the number situation.

54:31.380 --> 54:35.460
looking for that cap as well, but it's not gonna happen courtesy of said cat.

54:35.460 --> 54:39.460
But it will then eventually flip in the end. Both supports here, Moga back as well.

54:39.460 --> 54:44.420
You should have, honestly, a quick recon test if you want to go for it, but just being stalled out,

54:44.420 --> 54:47.300
being distracted by this wrecking ball player kind of making sense.

54:47.300 --> 54:50.180
There's Katsune Rashi expecting that one to come out as well.

54:50.180 --> 54:54.500
Slam not gonna find anything though, the wrecking ball again causing havoc,

54:54.500 --> 54:57.700
waiting for these eliminations to come through, but it just will not happen.

54:57.700 --> 55:00.820
Only the one from like Virgo, not enough to win the fight just yet.

55:00.820 --> 55:12.820
Those mines might be a big slam though, it's gonna take out a lot of them, and in the end, this should be okay for Lycaburgo, but these people are not exactly looking the greatest, Maga very low, and Tindred will fall like a Virgo.

55:12.820 --> 55:18.820
Still have not found said flip, Valentine up to 99, but eventually that fight is one in their favor.

55:18.820 --> 55:29.820
And Valentine just, they just so much restraint when it comes to these alternates. They're gonna be walking into this next fight way more alternates than Lyca, and they only need to win one fight at that 99% here.

55:29.820 --> 55:33.500
Like, are going to need Curfly to really find a clutch pulse bomb.

55:33.500 --> 55:37.660
Maybe one of the supports here because if you just let Valentine get towards the point,

55:37.660 --> 55:39.660
you are going to be flooded with ultimates.

55:40.660 --> 55:43.460
Overclock. Those come through, benevolence.

55:43.460 --> 55:46.940
Just kind of use it maybe as zoning purposes, trying to deny any sort of touch.

55:46.940 --> 55:50.860
Oh, the poop goes away, but still comes in for the touch.

55:50.860 --> 55:55.340
Unfortunately, though, Kanata with the touch on the mind cannot really go for value,

55:55.340 --> 55:58.860
and instead it just goes down in a disappointing fashion,

55:58.860 --> 56:01.860
as would be expected in this particular fight.

56:01.860 --> 56:03.340
The cat going for touches as well.

56:03.340 --> 56:08.340
Elku nice try, but this point is Valentine's.

56:08.340 --> 56:10.140
And the problem that Leica is having here

56:10.140 --> 56:12.540
is that when they're in control of the point,

56:12.540 --> 56:14.620
they're letting Valentine walk on to the point

56:14.620 --> 56:16.580
and get the flip more or less for free.

56:16.580 --> 56:18.380
Now, there's not a whole lot that Leica can do

56:18.380 --> 56:20.980
to try and set themselves up on the point,

56:20.980 --> 56:24.100
but they need to use this mobility from Elku on the cat,

56:24.100 --> 56:25.340
from Kanata, from Curfley,

56:25.340 --> 56:27.340
to make sure that they're stalling out the point

56:27.340 --> 56:31.960
as long as they can and not allowing Valentine to just get the flip over as Valentine are

56:31.960 --> 56:35.480
going to get themselves set up on Palace first year and of course they still have lots of

56:35.480 --> 56:39.240
ultimates to work with to get this point backed up first.

56:39.240 --> 56:42.640
Saw the vision, Kindred, you wanted to go through, try and slam the ball, keep them

56:42.640 --> 56:47.400
in place as the first roll from did happen but I guess to Kanata's value, right, you

56:47.400 --> 56:48.640
do force out.

56:48.640 --> 56:52.640
Ooh, that's a boltz bomb, nice, uh, nice dip if you want to call up there, like

56:52.640 --> 56:53.640
the Virgo happy.

56:53.640 --> 56:56.040
With that result, but where is the rest of the team?

56:56.040 --> 56:57.840
Where is that contest of the points?

56:57.840 --> 57:01.040
It's, well, an evidence denying every sort of strike

57:01.040 --> 57:02.120
that may come through.

57:02.120 --> 57:05.760
Bernice may lay down to the ground, not ideal for Valentine.

57:05.760 --> 57:08.600
Leica Virgo finally claps on this point.

57:08.600 --> 57:12.840
Because of that rail gun, the overclock from HR Tree

57:12.840 --> 57:17.000
finding three eliminations, making a very good fight.

57:17.000 --> 57:18.960
Green fights, but still the stall

57:18.960 --> 57:22.000
allowing for Valentine to get at least some percentage.

57:22.000 --> 57:25.200
All right, it's it's good percentage for Valentine 39%,

57:25.200 --> 57:28.400
especially where they are going to have that kind of closer

57:28.400 --> 57:30.600
spawn here to work with on Palace.

57:30.600 --> 57:32.100
So they're going to get a quick regroup.

57:32.100 --> 57:33.200
They have the pulse bomb,

57:33.200 --> 57:35.200
but they actually have the opportunity to just play

57:35.200 --> 57:38.300
Sloane here, build up to the Katsune Rush from AJMR.

57:38.300 --> 57:40.240
Maybe even get this Katsune Rush out from that

57:40.240 --> 57:43.600
in at first regroup and just going for kind of the next

57:43.600 --> 57:44.100
hit.

57:46.700 --> 57:48.400
And come through, but there's a Katsune.

57:48.400 --> 57:50.700
That's the ult that we've been waiting for in this fight

57:50.700 --> 57:53.380
for the Engage, Elku as well, the Catnip available,

57:53.380 --> 57:55.460
but it's her fee that falls down.

57:55.460 --> 57:58.380
So that off angle pressure is not going to be here

57:58.380 --> 58:00.220
for the continuation of this fight.

58:00.220 --> 58:02.260
I mean, like a Virgo might just kind of cut that awesome,

58:02.260 --> 58:05.220
but no, instead, two players go down in the back line.

58:05.220 --> 58:07.980
Yes, the mines invested finds an elimination,

58:07.980 --> 58:09.780
but there's gonna be no follow up.

58:09.780 --> 58:11.780
There is no way that you can win out this fight.

58:11.780 --> 58:15.500
And so Valentine escaped with sort of highway robbery.

58:15.500 --> 58:17.140
Yeah, that's a really good fight

58:17.140 --> 58:18.300
when you're for Valentine.

58:18.300 --> 58:20.340
I mean, it's an aggressive, uh,

58:20.340 --> 58:21.540
Katsune Rush from that niff,

58:21.540 --> 58:23.240
and Valentine just walked past it

58:23.240 --> 58:25.540
so that Leica can't even use the benefit

58:25.540 --> 58:26.780
of that Katsune Rush.

58:26.780 --> 58:27.940
And Valentine, of course,

58:27.940 --> 58:30.040
still having ultimates to work with here,

58:30.040 --> 58:31.220
and approaching 90%,

58:31.220 --> 58:32.820
it's not looking good for Leica.

58:33.920 --> 58:36.780
Hulse Bomb launched away, sent to Narnia,

58:36.780 --> 58:38.660
but here, instead, the overclock as well,

58:38.660 --> 58:40.400
just not gonna find the value

58:40.400 --> 58:41.700
that Valentine is hoping for.

58:41.700 --> 58:43.900
It was maybe to deny that initial,

58:43.900 --> 58:46.600
the initial fight on in Hulse Bomb,

58:46.600 --> 58:52.600
again going awry and so Tracer just out of luck here wrecking ball does make itself back on up

58:53.320 --> 58:59.760
Unfortunately, though, gonna be taken out of the fight for maybe way too long to the point where Valentine feel clean enough to win

58:59.760 --> 59:06.600
This fight only a series of touches left like a Virgo doing all that they can catnap in the mix open to drag someone around

59:07.000 --> 59:10.520
But the cage fight does tack on to the cat and in the end

59:10.520 --> 59:15.160
and three zero. It will be Valentine taken map number two.

59:15.560 --> 59:19.360
It's just so tough for Leica to run the wrecking ball composition

59:19.360 --> 59:25.200
when Kindred is just such a flexible tank and the rest of the Valentine squad

59:25.200 --> 59:30.040
playing around her so, so well here going in for the engages on the stomps.

59:30.040 --> 59:32.600
I mean, we saw so many master sounds come through from Kindred.

59:32.800 --> 59:36.160
Everybody was always there ready to follow up on that damage.

59:36.160 --> 59:43.160
So you can see just how impressive this Moga has been and why it got banned out on map number one.

59:43.160 --> 59:49.660
That's a crazy interaction to me. I just realized that Moga can just slam and break mines and it's one ability for one ultimate.

59:49.660 --> 59:56.460
Like, okay, yep, we're playing around your comp. Yeah, we're just going to use one ability and call it a day.

59:56.460 --> 01:00:01.660
But yeah, I mean that fight that you saw in the play of the game is pretty critical to the fight that we saw.

01:00:01.660 --> 01:00:16.960
second to last that again, it's kind of highlighting Kanata that is going for the value, but there's no real follow up. And so there we've said definitely seen those improvements compared to day one, but just in day two, it's hit or miss. And it's not enough to still get over the line.

01:00:16.960 --> 01:00:22.880
not quite and now I like us gonna be at that kind of impossible task of trying

01:00:22.880 --> 01:00:26.080
to reverse sweep in the lower bracket against a team that you have already

01:00:26.080 --> 01:00:30.240
had two pretty impactful hero bands already used out because of course they

01:00:30.240 --> 01:00:34.960
can't repeat the Moka band they can't repeat the demon band so although Leica

01:00:34.960 --> 01:00:38.200
is gonna be in control of the map selection they're really kind of

01:00:38.200 --> 01:00:42.440
running out of options of bands to go with that are going to be impactful

01:00:42.440 --> 01:00:46.400
against this Valentine team. I think it might be up to the picture poison

01:00:46.400 --> 01:00:50.360
DPS kind of a band where it's it's not like you're gonna neutralize the threat

01:00:50.360 --> 01:00:57.000
But it's maybe just choosing the one that you're gonna have to deal with right maybe she on versus tracer versus soldier

01:00:57.000 --> 01:01:01.400
And versus spray. I mean there's four DPS that I feel like we just see constantly and

01:01:01.920 --> 01:01:04.160
Multiple of them could be played on a lot of different maps

01:01:04.160 --> 01:01:07.120
So that's why the DPS fans almost kind of feel like well

01:01:07.120 --> 01:01:10.360
You're just challenging the hero pool of a particular player in that moment

01:01:10.360 --> 01:01:13.320
That's why I'm gonna suggest some sort of support band if you're struggling

01:01:13.320 --> 01:01:19.760
Maybe you can find some way to remove the back line and veaking it out so that maybe you're a little bit better

01:01:19.880 --> 01:01:23.000
In getting the value of your say a tank line rolling through

01:01:23.480 --> 01:01:29.200
That's a good point. Yeah, I mean I thought and that's the thing that the support line that Valentine has mostly been playing

01:01:29.200 --> 01:01:31.400
And we did see Bernice over on the Lucio a little bit

01:01:31.400 --> 01:01:34.320
But pivoting over on to the jetpack cat in the Kirikou

01:01:34.320 --> 01:01:38.760
Those are two supports that are really not gonna be that bothered by the wrecking ball, right?

01:01:38.760 --> 01:01:42.520
You have the the TP the cleanse for the Susie the jetpack cat is just in the sky

01:01:42.520 --> 01:01:46.740
So you're not you're probably not going to get caught up in the CC of that slam

01:01:46.740 --> 01:01:52.740
So yeah, maybe going for a support band onto one of those more mobile support heroes that you have a better

01:01:52.920 --> 01:01:59.000
Target for your engages because right now it feels like Valentine or just they're playing around this wrecking ball composition

01:01:59.000 --> 01:02:06.520
Just so well the problem is is that like is also running in the back line of that kind of jetpack hat

01:02:06.520 --> 01:02:10.360
Kira Ko so it's also going to mean kind of forcing your supports onto something

01:02:10.360 --> 01:02:15.620
that maybe isn't what they've necessarily been planning for. I think you take the

01:02:15.620 --> 01:02:20.520
JPC Ben, I think you do it because again that's the one carrier that and at

01:02:20.520 --> 01:02:25.840
least in a support line just completely in no way like affected by that

01:02:25.840 --> 01:02:28.520
wrecking ball. Obviously the Kira Ko you can say okay well still has to be

01:02:28.520 --> 01:02:31.520
careful of positioning but JPC is just like hey I'm just gonna heal up

01:02:31.520 --> 01:02:35.440
whoever you roll through and I don't care what happens after that. Yeah

01:02:35.440 --> 01:02:40.320
And of course, the cat naps coming through as well can be so detrimental to the tanks.

01:02:40.320 --> 01:02:47.280
I mean, we did see Kendrick, or not Kendrick, we did see Kanata find her way out of the last

01:02:47.280 --> 01:02:51.120
cat nap that we saw there on Suravasa, but you still just have to know that you're going to

01:02:51.120 --> 01:02:56.560
be the target of that. Okay, we know the mode at least. So heading over to escort,

01:02:56.560 --> 01:03:02.640
shaking things up a little bit here, going to Route 66, which I mean, you and I have not

01:03:02.640 --> 01:03:09.360
see on the broadcast just yet because everybody we're leaning towards those push maps. Yeah, I mean

01:03:09.360 --> 01:03:14.320
I'm excited to see some sort of escort map but I do just worry how the ball is going to fair. I think

01:03:14.320 --> 01:03:19.920
this one could be okay given the verticality right you can kind of just jump off and jump through

01:03:19.920 --> 01:03:24.640
without having to use that sort of anchor to lift yourself up to those higher pieces of leverage

01:03:24.640 --> 01:03:28.800
but there's again a lot of walls at least when considering that first point granted we did

01:03:28.800 --> 01:03:32.320
did see his fun hold I think yesterday or at least attempted to go through so we could

01:03:32.320 --> 01:03:37.200
very well see you know very heavy CC you know Sigma choice or of course we could just see

01:03:37.200 --> 01:03:38.680
continuation of the Moga.

01:03:38.680 --> 01:03:43.440
I would actually really love to see Kanata come out on the Sigma.

01:03:43.440 --> 01:03:46.040
I know that she's very good at the Recky Bobble.

01:03:46.040 --> 01:03:52.960
We did see slight glimmer of Sigma on Nepal here and could even bring out the Torbjorn

01:03:52.960 --> 01:03:53.960
as well.

01:03:53.960 --> 01:03:59.700
So I think that Route 66, if you want to lean into maybe more of that kind of poke composition

01:03:59.700 --> 01:04:02.520
we saw in Nepal, could be a good play here.

01:04:02.520 --> 01:04:07.720
And while you were right, Ari, it is going to be a support band here, but instead going

01:04:07.720 --> 01:04:12.240
to go for that Kyoko, so trying to take some of that invulnerability aspect out of the

01:04:12.240 --> 01:04:16.240
mix, and a whole lot of damage as well, because these Kyokos have been hitting those

01:04:16.240 --> 01:04:17.240
kunai.

01:04:17.240 --> 01:04:18.240
Interesting.

01:04:18.240 --> 01:04:22.680
I mean, the Wrecking Ball Band has come through, so there is a sense of, okay, maybe

01:04:22.680 --> 01:04:26.720
are taking away your comfortability on this map, but it also could be we're

01:04:26.720 --> 01:04:29.760
forcing you from something that you're currently losing on to something that

01:04:29.760 --> 01:04:35.520
you don't know the result of and so this may ironically force Leica Virgo into a

01:04:35.520 --> 01:04:38.720
more favorable position whether they know it or not right obviously it's

01:04:38.720 --> 01:04:42.120
just those tank matchups for it's kind of rock-paper-scissors a whole lot of

01:04:42.120 --> 01:04:46.040
the time but if you can find some different engagements have some more

01:04:46.040 --> 01:04:49.920
support for your DPS when it comes to that front line it very well be in a

01:04:49.920 --> 01:04:56.920
favorable place. And on Route 66, I feel like we've seen a whole bunch of different tank lines that we don't really know what to expect.

01:04:56.920 --> 01:05:18.920
I feel like this could be like a big play here from Leica. Selecting Route 66, which is not a very strong map for the wrecking ball, maybe coming into this, planning to not play the wrecking ball anyways, and you get Valentine to use the wrecking ball ban here, which means they're not going to be able to ban this hero for maps 4 or 5 if we find our way there.

01:05:18.920 --> 01:05:25.160
way there. So if Leica are able to win out here on route 66, they are going to be putting themselves

01:05:25.160 --> 01:05:31.640
at a pretty good position, at least for map number four. Kind of an all in bend. I guess if you think

01:05:31.640 --> 01:05:35.880
about it in the way you've kind of phrased it up, it's either you win here or you get potentially

01:05:35.880 --> 01:05:41.160
snowballed because I mean, I guess, yes, you have the map choice, but there's a lot of agents

01:05:41.160 --> 01:05:46.680
that can cause you harm in the future. If you do not win this one, so be very, very careful.

01:05:46.680 --> 01:05:53.040
We'll see how things start to roll on up. Well, I guess I shouldn't say roll on up any more courtesy of the big circle band

01:05:54.400 --> 01:05:58.520
They float on up if you get the Sigma perk early on

01:05:58.520 --> 01:06:04.920
But we will have to see yeah, um also very interested of course on what Valentine are going to end up playing here

01:06:05.240 --> 01:06:09.800
The Sigma we haven't necessarily seen Kindred play any of the Sigma here

01:06:09.800 --> 01:06:12.600
And I do think the Junker Queen is gonna be pretty tough here

01:06:12.600 --> 01:06:20.400
Demon could be playable if you want to just kind of try and force the cart, but I think that valentine could pull out one of their kind of

01:06:20.840 --> 01:06:26.400
original compositions of that Zarya and Vendetta comp here where you're gonna have that

01:06:26.680 --> 01:06:33.040
Bubble to give over on to the Vendetta the Zarya can get that minor perk that's gonna give you kind of the a little bit more

01:06:33.520 --> 01:06:38.400
Verticality in your movements here and each he did look fantastic on that Vendetta

01:06:38.400 --> 01:06:44.340
So definitely some different comps in the back pocket here for the side of Valentine to work with but

01:06:44.560 --> 01:06:48.040
They are gonna be on the defense first. You're not gonna be seeing this are yet

01:06:48.040 --> 01:06:53.240
We are gonna get to see this demon again and with the Turiko out of the mix

01:06:53.640 --> 01:06:59.920
Valentine and do want to run a JMR over on that on us so you can potentially get some and you need it

01:07:00.440 --> 01:07:03.920
Both sides running Deanna and as well for like a Virgo by the way

01:07:03.920 --> 01:07:08.920
You see in the Widowmaker on Curfly and this is actually their player icon for the graphic.

01:07:08.920 --> 01:07:12.920
So that doesn't mean anything, statistically.

01:07:12.920 --> 01:07:16.920
But this could highlight the fact that maybe they are a Widow player.

01:07:16.920 --> 01:07:18.920
We might get to see more than one shot.

01:07:18.920 --> 01:07:19.920
Okay now.

01:07:19.920 --> 01:07:21.920
Can we watch them walk into the spot?

01:07:21.920 --> 01:07:23.920
Alright, well wishful thinking.

01:07:23.920 --> 01:07:25.920
Sue me, I guess.

01:07:25.920 --> 01:07:31.920
This is how they get their one shot out and now Laika is going to be aware of the composition that Valentine is playing,

01:07:31.920 --> 01:07:38.660
Kindred over on this D-mon. Kanata on the D-mon is not going to want to take a head-on fight against this D-mon.

01:07:38.660 --> 01:07:43.520
You need to try and find the back line of Bernice and AJMR for these types of coverage.

01:07:44.300 --> 01:07:48.480
I feel like with the addition of D-mon we really have seen it a fine in D-va gameplay,

01:07:48.480 --> 01:07:52.360
but maybe that's just because everyone's trying out the new character. You never know.

01:07:52.620 --> 01:07:58.120
Instead, Kindred will find herself D-mech. It's not ideal, but Hr3 is well finding

01:07:58.120 --> 01:08:03.260
herself back in the spawn room so numbers essentially even not enough if you

01:08:03.260 --> 01:08:06.700
want to think about the remake coming through not gonna happen just quite yet

01:08:06.700 --> 01:08:09.420
and AJ and Mara will just be holding this back by strong.

01:08:09.420 --> 01:08:13.360
Yeah, and the thing with Demon is that it can take so long to get back in your

01:08:13.360 --> 01:08:16.960
mech and of course the baby Demon is going to be a pretty easy target here

01:08:16.960 --> 01:08:20.960
for like a hover elcoo falling it's gonna put Matt in a difficult situation

01:08:20.960 --> 01:08:24.360
where now the Ana doesn't really have a get out of jail freak on in that

01:08:24.360 --> 01:08:29.480
I was playing Roadhog in the other day and I had to remember that the demon

01:08:29.480 --> 01:08:33.240
remak timing and invulnerability is a little bit different so everyone's

01:08:33.240 --> 01:08:37.000
maybe a little bit more tuned to Eva and dealing damage out there but with the

01:08:37.000 --> 01:08:40.520
demon remak it's a little bit different so you know it's no hook timing that

01:08:40.520 --> 01:08:44.280
you have memorized but hello there's just a beautiful fall spawn that goes

01:08:44.280 --> 01:08:48.920
completely into the defense matrix. Kanata showing the skills on not just

01:08:48.920 --> 01:08:52.520
the wrecking ball but the diva as well. I end up potentially the nano but

01:08:52.520 --> 01:09:02.520
No, not even needed. It's HR Tree, Kanana as well, making their mark on history, and this should be all set to kind of force a backup, a backpedal for Valentine.

01:09:02.520 --> 01:09:12.520
It's a great AT-88 onto AJMR, however, is going to be able to slip out alive here in the middle, has to go over onto Kindred just to keep her alive and in the back.

01:09:12.520 --> 01:09:17.800
I feel like that was a bit early though, like I wanted to see the full fight come through.

01:09:17.800 --> 01:09:21.680
I mean if you have to do it for the recon test, like sure, but you're not at that point yet.

01:09:21.680 --> 01:09:24.640
You've still got a few more moments and so there's no follow-up on the nanotes.

01:09:24.640 --> 01:09:28.680
That just used to sustain and like Virgo, although they do use their own nano,

01:09:28.680 --> 01:09:31.680
it's gonna be a lot tougher to break through this Valentine defense.

01:09:31.680 --> 01:09:35.960
Now is the tanks are back, the team as well. Big pulse and AJMR is gone.

01:09:35.960 --> 01:09:38.840
This time it will not be into a defense matrix.

01:09:38.840 --> 01:09:45.560
H key and I have a chance to get that one back, but they're counter part at least cooking while the rest of their team falls

01:09:45.760 --> 01:09:50.520
Yeah, Valentine send themselves back up on this gas station here

01:09:50.520 --> 01:09:55.640
They have three alts ready to go and I just the poke game in trumpet and Evelyn's alone on this fray

01:09:55.640 --> 01:10:01.920
I is going to be very tough for Leica to walk into especially where they just have the catnap online

01:10:01.920 --> 01:10:07.460
You can go for the catnap potentially over on to AJMR on the honor or over onto kindred

01:10:07.460 --> 01:10:12.500
But there's only one place to kind of drop someone off the map here and it's a long ways away from that

01:10:14.180 --> 01:10:19.700
We all know and that's gonna be launched onto a tracer you tried to go for the flying back line

01:10:19.940 --> 01:10:25.760
Unfortunately, not gonna happen not exactly easy to hit in midair and cap moment LQ will just fry the player

01:10:25.760 --> 01:10:28.540
That's maybe a little bit too aggressive and push on up Bernice

01:10:29.060 --> 01:10:31.960
Struggling to maybe get that full footing in this match, but it's okay

01:10:31.960 --> 01:10:36.600
the team hopefully can make up for it, especially with the sheer number of alts that are available.

01:10:36.600 --> 01:10:41.640
Full launch through, limit break as well, but no immediate value, no eliminations just quite yet.

01:10:41.640 --> 01:10:44.840
I think there was a sleep as well that lands on in that tiny alley,

01:10:44.840 --> 01:10:48.760
you're hoping for maybe some sort of anti-bittin'-no. Instead, no eliminations just quite yet,

01:10:48.760 --> 01:10:54.600
until, curfly, meets the wrong end of a javelin, and with Piedmont player and character just

01:10:54.600 --> 01:10:59.560
fully in full speed, this should be very clean. DM waiting it out, now gonna use a

01:10:59.560 --> 01:11:04.320
a pulse bomb. There we go. This time it does not fall into the absolute abyss instead of

01:11:04.320 --> 01:11:09.040
that we'll do enough damage to take down the diva and actually maybe find this first point

01:11:09.040 --> 01:11:15.200
full hold if they can. H key, the full elimination, and yeah, no touch in the store. So Valentine

01:11:15.200 --> 01:11:21.040
very poised to have the 3-0 teed up. Yeah, this is going to be very, very tough here

01:11:21.040 --> 01:11:25.480
for Leica. I like that they're showing us the diva here. Unfortunately, it still

01:11:25.480 --> 01:11:31.340
felt very disjointed in a lot of these engages. A lot of kind of 1v1s happening all over the

01:11:31.340 --> 01:11:36.500
place and I mean you can just look at Valentine. Kindred didn't have a single death here despite

01:11:36.500 --> 01:11:41.180
she did get DMACC'd a handful of times. It's quite impressive for a demon to be able

01:11:41.180 --> 01:11:46.140
to get her Mac back multiple times without dying here. So that's probably a shout out

01:11:46.140 --> 01:11:50.940
to AGMR and Bernice the support lines here for Valentine making sure that Kindred never

01:11:50.940 --> 01:11:54.780
had to walk back to spawn. I mean look at the Bernice stat line though. 2000 damage

01:11:54.780 --> 01:12:09.780
I mean, I mean, that's who young for you, but like at the same time, it might just be part of the Valentine game plan. Hey, let's just do a whole ton of damage that they can't exactly outheal, then we'll just focus fire all of our damage into one person.

01:12:09.780 --> 01:12:23.780
Yeah. Yeah. And unfortunately, I like I just had a really hard time getting on that kind of set up on this on the removal times where we are seeing they're kind of like set up on the high ground, but they're within that kind of like javelin spear range of kindred on the demon.

01:12:23.780 --> 01:12:29.620
Demon so a pretty decisive target for Valentine to look for and once your honor is out of the fight

01:12:29.620 --> 01:12:33.100
It's very very hard for the diva to stay in that max

01:12:33.100 --> 01:12:38.980
So we will see like a same kind of look here as they're going to be on the defense

01:12:38.980 --> 01:12:41.460
Elkoone a little bit of scouting here

01:12:41.460 --> 01:12:45.060
But they will soon find that Valentine running a very similar

01:12:45.360 --> 01:12:50.660
Composition to what they had on the defense however this time Bernice is gonna be over on that jet pack cat

01:12:50.660 --> 01:12:53.660
So still a lots of opportunity for damage to be put there.

01:12:54.660 --> 01:12:58.660
No little maker off the rip, I'm sad. What does life come to anymore?

01:12:58.660 --> 01:13:01.660
But yeah, we've got ourselves the first fight underway around the bend.

01:13:01.660 --> 01:13:06.660
No spawn hold, trying to be attempted because I guess that would technically put you in final fight territory.

01:13:06.660 --> 01:13:09.660
If you think about how far the cart would need to be pushed up after that.

01:13:09.660 --> 01:13:14.660
But we'll see exactly how this front line holds Kanata though running out of DM's slept,

01:13:14.660 --> 01:13:21.880
Anti'd and still alive barely hanging on by the skin of their teeth a JMR though down

01:13:21.880 --> 01:13:24.440
And so that back line that you're kind of hoping for it

01:13:24.440 --> 01:13:27.620
I kind of held this team forward has to now hit the reset button

01:13:28.140 --> 01:13:31.920
Great. It's a good fight win here for a like up, but they're gonna have to chain together

01:13:31.920 --> 01:13:36.700
Oh want more fight wins if they want to keep themselves alive in this series

01:13:36.700 --> 01:13:41.960
HHR tree is building up to Marbola very very quickly here leading over benevolence a little bitch

01:13:41.960 --> 01:13:48.460
and you're gonna have to worry about that defense major to eat it up, but Kindred, all big shields, could deny the value from that shot.

01:13:49.760 --> 01:13:52.520
I'm already eyeing HG farming up this pole spawn.

01:13:52.520 --> 01:13:57.660
We know one ult could really make the difference here, but HR tree as well, very close to that Bola Kerfli.

01:13:58.000 --> 01:14:03.780
Finding a beautiful pick here onto the nebulin, so preventing any sort of Bola farmage of Valentine's side.

01:14:04.060 --> 01:14:08.680
And of course Kerfli now may be eyeing a pole spawn, but Kindred is taking down the front line tank.

01:14:08.680 --> 01:14:11.160
Oh, this might be a little bit of dire straits

01:14:11.160 --> 01:14:15.540
You're gonna have to hope for the quick reset from the tank to roll on through except you can't go with the ball

01:14:15.540 --> 01:14:20.000
Remember, so it has to be the diva here that comes back and hoping for the best

01:14:20.700 --> 01:14:24.480
Cart pushing for sure here, but still waiting for that hard engage

01:14:24.480 --> 01:14:27.600
It's curfewly and the back line with the pulse bomb that should be the go button

01:14:27.600 --> 01:14:30.260
I'm waiting for it. I'm waiting to see the follow-up

01:14:30.260 --> 01:14:34.040
But it's not quite there just yet and it's kind of scaring me a little bit

01:14:34.040 --> 01:14:50.040
Also scaring me is H.K.L. lurking down here in the gas station, has this pulse bomb ready to go, and I don't think that anybody from Leica knows that she's down here, she's just inviting her to... She's definitely gotta be looking for her, but Curfly is playing fairly close here.

01:14:50.040 --> 01:14:57.640
Half damage on Tracer, taking the Jager though, preventing any sort of rehash of that HP,

01:14:57.640 --> 01:15:00.680
but the Nebulance finds one with the Bull out of the top of the backline.

01:15:00.680 --> 01:15:03.640
Again, Curfly sleep dart, beautiful.

01:15:03.640 --> 01:15:06.700
The gift that keeps on giving is AJMR, the Nano as well.

01:15:06.700 --> 01:15:11.920
This should be job done for Valentine if they can just hold on the boop onto the

01:15:11.920 --> 01:15:16.380
D.Va bomb, very nicely done, especially given the catnap that was in or the lifeline

01:15:16.380 --> 01:15:23.260
that was given, but it does not matter in the end. Valentine 3-0 sweep and they are your victors once again.

01:15:24.060 --> 01:15:30.620
It's a good showing here for Valentine Leica. They had some good moments showing a little bit more

01:15:30.620 --> 01:15:36.700
flexibility in their composition, but it's so tough when you are a team that is really known for

01:15:36.700 --> 01:15:43.820
playing one composition to play into a teams that are as talented as these top eight teams

01:15:43.820 --> 01:15:45.500
in calling all heroes champion.

01:15:45.500 --> 01:15:48.800
So unfortunately that will be the end here for Leica

01:15:48.800 --> 01:15:52.660
in their run, but Valentine, a fantastic showing,

01:15:52.660 --> 01:15:56.640
are gonna be able to move on through this lower bracket.

01:15:56.640 --> 01:15:58.240
Yeah, they're gonna be absolutely cooking.

01:15:58.240 --> 01:16:01.200
Of course they will, if my brain is correct,

01:16:01.200 --> 01:16:04.260
go up against the loser of timeless X missing

01:16:04.260 --> 01:16:08.520
and X Joblavione depending on where you're looking.

01:16:08.520 --> 01:16:10.820
So still a tough matchup, but at least you get

01:16:10.820 --> 01:16:16.260
the chance to kind of cook and go and push things forward as you are not yet eliminated

01:16:16.260 --> 01:16:21.100
from this tournament. That being said though, like Avergo, we appreciate them coming through

01:16:21.100 --> 01:16:23.900
and honestly I feel like they have to be happy just to be here. Again, they won that

01:16:23.900 --> 01:16:28.620
time breaker match just to even get into this event. So they go away with $3,000. You

01:16:28.620 --> 01:16:33.060
got to be happy at least to have your chance to make your mark on history. Unfortunate

01:16:33.060 --> 01:16:36.380
result, but you're here and that's what matters.

01:16:36.380 --> 01:16:43.540
Absolutely like I had a really impressive impressive run through there were 21 teams that signed up to play in calling all heroes

01:16:43.540 --> 01:16:50.140
So although you don't make it through this lower bracket top eight out of 21 is very very impressive, and they should be really happy with that

01:16:51.060 --> 01:16:55.140
That being said the series is over. We are gonna jump to a quick break when we come back

01:16:55.140 --> 01:16:59.580
We'll have an interview with someone from the winning sides of stay tuned. We'll have that interview in just a moment

01:19:06.380 --> 01:19:30.840
Well, three Overwatch has continued from day one into day two.

01:19:30.840 --> 01:19:34.480
Maybe that'll change in the future, but to somebody who just went through it, let's

01:19:34.480 --> 01:19:39.480
talk to a member of the winning party from Valentine. It's AJMR. How are you doing?

01:19:39.480 --> 01:19:44.480
I'm doing pretty good. So what, how's it feelin'?

01:19:44.480 --> 01:19:48.480
The camera angle's too close. But anyway.

01:19:48.480 --> 01:19:51.480
How was the 3-0? How'd it feel?

01:19:51.480 --> 01:19:58.480
Really good actually. I'm not playing in the best circumstances. I'm on a mobile hotspot.

01:19:58.480 --> 01:20:03.480
I actually got kicked out of my house a couple weeks ago. I'm playing from a group home on a mobile hotspot.

01:20:03.480 --> 01:20:09.800
So it feels really good to be winning because we've got a lot of adverse circumstances, I guess I

01:20:11.680 --> 01:20:15.800
Mean hey gotta do what you gotta do and you're still winning so props to you guys

01:20:16.640 --> 01:20:17.960
Thank you

01:20:17.960 --> 01:20:21.680
Yeah, this is so this was a big change of course you guys unfortunately losing

01:20:21.920 --> 01:20:26.920
3-0 fashion in the last match, but now you get to bounce back with the 3-0 of your own

01:20:27.320 --> 01:20:32.520
So you had not yet faced off against like a Virgo in the Swiss stage or in the playoffs

01:20:32.520 --> 01:20:35.040
So what were you expecting coming into this match?

01:20:35.740 --> 01:20:39.920
We were expecting playing versus a lot of bullcops because we did some scouting

01:20:39.920 --> 01:20:42.280
We watched their matches on stream and we saw they played mostly ball

01:20:42.480 --> 01:20:47.180
We were really thrown off on first map when they were on sig. We were just shocked like shit

01:20:47.180 --> 01:20:49.180
We only oh I shouldn't wear uh

01:20:49.360 --> 01:20:55.820
It's like wow, they're only on ball in like every map that we saw so far. So we were we were really thrown off

01:20:56.960 --> 01:20:58.960
We were really

01:20:58.960 --> 01:21:02.120
That was all of us, I think.

01:21:02.120 --> 01:21:04.960
So looking forward to your next match,

01:21:04.960 --> 01:21:10.080
you are going to be playing the loser of Kafe Fika versus team

01:21:10.080 --> 01:21:11.440
missing x-ray.

01:21:11.440 --> 01:21:14.080
So which one of those teams would you

01:21:14.080 --> 01:21:16.040
rather go up against in this lower bracket?

01:21:19.160 --> 01:21:21.800
Honestly, I could go versus either.

01:21:21.800 --> 01:21:24.240
I don't really have a preference.

01:21:24.240 --> 01:21:27.360
No matter which one ends up in the bracket versus us,

01:21:27.360 --> 01:21:29.100
We are still going to do a lot of scouting,

01:21:29.100 --> 01:21:32.400
do a lot of work in terms of what our team needs to do.

01:21:32.400 --> 01:21:34.440
Because regardless of the team that we're playing versus,

01:21:34.440 --> 01:21:36.360
my team still has the same problems.

01:21:36.360 --> 01:21:39.560
So we're going to be still working on the same stuff.

01:21:39.560 --> 01:21:40.360
I love it.

01:21:40.360 --> 01:21:41.280
Yeah, it makes sense.

01:21:41.280 --> 01:21:43.960
I mean, adjustments need to be made regardless

01:21:43.960 --> 01:21:46.360
of if you win or lose, especially as that tournament still

01:21:46.360 --> 01:21:46.860
goes on.

01:21:46.860 --> 01:21:48.920
But one final thing to close things out.

01:21:48.920 --> 01:21:50.760
Do you have anybody you'd like to shout out

01:21:50.760 --> 01:21:52.760
or want to thank anyone who make the day special?

01:21:57.360 --> 01:22:02.280
I'd like to thank all of my teammates, because they're all, like, genuinely really close friends of mine.

01:22:02.280 --> 01:22:04.280
There are people that I care about immensely.

01:22:04.280 --> 01:22:08.700
If they weren't such close friends, I wouldn't be playing in such adverse circumstances.

01:22:08.700 --> 01:22:13.480
So the fact that I have these people in my life makes me really happy, and it's really inspiring.

01:22:16.400 --> 01:22:19.400
You inspire me to get better at the game, so thank you.

01:22:21.240 --> 01:22:23.160
Maybe I gotta try out the Wu Yang after this, too.

01:22:23.720 --> 01:22:25.240
Although that was Bernice, but still.

01:22:25.240 --> 01:22:31.240
All right. Well, thank you so much for coming on in and we appreciate your time and go enjoy the rest of your day.

01:22:31.240 --> 01:22:34.240
Thank you. Have a good one. Thank you.

01:22:37.240 --> 01:22:40.240
All right, Rain, any final words on the series?

01:22:40.240 --> 01:22:45.240
Just, you know what? I think that it's a very well-deserved win here for Valentine.

01:22:45.240 --> 01:22:54.240
I'm happy to see the team move on, especially after talking with AJMR that there have been so many hurdles that this team has gone through just to be able to play here today.

01:22:54.240 --> 01:22:58.560
and honestly they looked so good that I would never have guessed any of those

01:22:58.560 --> 01:23:02.960
issues or rows so congratulations to Valentine and yeah look forward to

01:23:02.960 --> 01:23:07.600
finding out who they'll face off against. Well we will have at least a set matchup

01:23:07.600 --> 01:23:11.560
that is coming up next. There'll be a magic moshies versus fable so after the

01:23:11.560 --> 01:23:14.240
break that'll be our matchup stick around because hopefully it won't be

01:23:14.240 --> 01:23:18.240
three overwatch that continues. We'll have some banger overwatch right after

01:23:18.240 --> 01:23:20.480
this.

01:32:54.240 --> 01:32:56.240
I

01:33:24.240 --> 01:33:29.240
The

01:33:29.240 --> 01:33:34.240
the

01:33:34.240 --> 01:33:39.240
the

01:33:39.240 --> 01:33:44.240
the

01:33:44.240 --> 01:33:49.240
the

01:34:19.240 --> 01:34:31.480
Hello everyone and welcome on back one series done and dusted but three more still to go

01:34:31.480 --> 01:34:35.960
on the day one more remaining in the lower bracket if you didn't know and are just joining

01:34:35.960 --> 01:34:39.860
us my name is our cast here with rain will be your yappers for at least this next series

01:34:39.860 --> 01:34:45.040
as well as the previous one to get you more new ones but we do have some unfortunate

01:34:45.040 --> 01:34:48.040
news right we did have the weather delay going on so we're still sorting things

01:34:48.040 --> 01:34:51.800
out which is all good we are still gonna get you the game we promise but in the

01:34:51.800 --> 01:34:56.440
meantime we can also take a look at the bracket in case you weren't aware and

01:34:56.440 --> 01:35:00.600
everything that's still going on in the upper bracket and lower bracket here take

01:35:00.600 --> 01:35:05.200
a peek like a Virgo just fell short against Valentine 3-0 magic mushy's and

01:35:05.200 --> 01:35:10.000
fable is your matchup coming up next right now yeah and this is gonna be a

01:35:10.000 --> 01:35:15.400
tough one here again we're taking a look at some of the the team sheets

01:35:15.400 --> 01:35:19.640
here. Magic Mushies newcomers to the scene. It was all very impressive that they've already

01:35:19.640 --> 01:35:26.360
been able to make it this far, but up against Fable, a pretty well-known team here in Calling

01:35:26.360 --> 01:35:30.520
Down Heroes. I feel like the Fable name has been a staple for a really long time, right up there

01:35:30.520 --> 01:35:36.920
with Valentine and a lot of experience in this Fable roster. We're going to look at some of

01:35:36.920 --> 01:35:43.240
the core players of this squad. We're going to have Kaisakul and Rey, a DPS duo that hails

01:35:43.240 --> 01:35:52.280
back from Cafe Violet in 2025 Ka, Avery on the tank, Z-Panther, and Fiery another duo, so these

01:35:52.280 --> 01:35:58.440
two supports playing through expert division with each other in season nine. So a lot of kind of

01:35:58.440 --> 01:36:03.480
synergy in some of the individual cores of this team, and then a lot of experience in the team

01:36:03.480 --> 01:36:09.560
just overall. And I have it engraved in my brain for whatever reasons. The Panther on Kira Co

01:36:09.560 --> 01:36:15.260
is absolute menace when it comes to the damage. So keep your eyes on this back line. It's gonna

01:36:15.260 --> 01:36:20.180
be doing a whole lot of damage. Fiery, I don't know if they're playing Brigha this game and today,

01:36:20.180 --> 01:36:24.440
but you never know. I'd be happy to see some break in the mix. That being said, of course,

01:36:24.440 --> 01:36:29.840
we do have another team on the other side. We are still ironing out who exactly is going to

01:36:29.840 --> 01:36:34.680
be playing. But I can tell you with this fable roster, almost every single one of these

01:36:34.680 --> 01:36:40.620
players is champ. I do have to warn you the players on the other side may not be

01:36:40.620 --> 01:36:45.580
champ so this might statistically be an uphill battle for the magic mushies but

01:36:45.580 --> 01:36:48.660
that's why we play the games and that's why we're here for the entertainment.

01:36:48.660 --> 01:36:53.300
Yeah exactly so speaking of magic mushies this is gonna be the team up

01:36:53.300 --> 01:36:57.780
against fable today now like we mentioned there is going to be kind of an

01:36:57.780 --> 01:37:03.540
emergency sub coming in here so mime on the support is not going to be in

01:37:03.540 --> 01:37:11.620
for this it is instead going to be the emergency sub coming through for them so we'll at least

01:37:11.620 --> 01:37:18.100
get to see the rest of the team here though open Slade Athena and Mooney here and Athena is

01:37:18.100 --> 01:37:24.740
stopping in for Juno who was playing tank previously and we did see them in the upper bracket match.

01:37:25.700 --> 01:37:30.900
Yeah that was Juno one of two don't forget there were two yesterday in that match up we

01:37:30.900 --> 01:37:35.180
Yeah, we got two players on this roster that are kind of getting changed down

01:37:35.180 --> 01:37:37.780
So you might see a little bit of growing pains in map one or so

01:37:37.780 --> 01:37:43.620
But hopefully for the magic mushies they can kind of bolster their way through and make a good fight here in maps 2 and 3

01:37:43.620 --> 01:37:44.740
And maybe one you never know

01:37:44.740 --> 01:37:50.240
Maybe they blow us out of the water having some magical strats that we're just not aware of of course these games

01:37:50.500 --> 01:37:53.220
Have to be played out and so magic mushies

01:37:53.220 --> 01:37:58.580
I'm excited to see what they have in store for us because again a lot of these players are new to competition

01:37:58.580 --> 01:38:01.940
They don't play in like face to their things like that. They're just here

01:38:01.940 --> 01:38:04.620
They're here to have fun and hopefully here to make a run

01:38:04.620 --> 01:38:09.260
I mean they've already made $3,000 in their first tournament. That's more than I can say but at least I know for myself

01:38:09.260 --> 01:38:13.980
Yeah, definitely for me as well. This is a really impressive team here

01:38:14.060 --> 01:38:20.180
Most of them hailing from the US, but they do also have open hailing from the South Korea as well

01:38:20.180 --> 01:38:25.980
So a little bit of kind of the time zone difference here for open to be playing in

01:38:25.980 --> 01:38:31.180
this competition, but super excited that we get to have them here for this and a

01:38:31.180 --> 01:38:35.220
little word as well that Mime at the E sub that we'll be filling in for Mime

01:38:35.220 --> 01:38:40.020
will be Adora. So big shout out to Adora for being able to step in and

01:38:40.020 --> 01:38:42.300
make sure the magic machine is complete as much as.

01:38:42.300 --> 01:38:46.940
There we go. The stakes kind of set and now we just got to figure out where

01:38:46.940 --> 01:38:50.540
exactly they will be playing. The map pool stays the same and if anything

01:38:50.540 --> 01:38:55.620
is what it liked to be from before or something tells me we're gonna head

01:38:55.620 --> 01:39:01.060
in Nepal. Oh, would you look at that? It's like we have a script or something. Yeah, we have yet

01:39:01.060 --> 01:39:07.940
to see another control map aside from Nepal. So Busan and Samoa just do not exist here in

01:39:07.940 --> 01:39:14.260
colleague all heroes. We are very focused on Nepal here now fable coming in as that higher

01:39:14.260 --> 01:39:18.660
seed. They are going to have the first hero pan and they are going to go for the tank ban

01:39:18.660 --> 01:39:22.660
here. So taking the rematch draw off the table and of course, protecting the paint the tank

01:39:22.660 --> 01:39:29.020
role as well. I'm I think I don't know why but on control I feel like we see a

01:39:29.020 --> 01:39:33.540
lot of TPS bands okay well I mean my point still stands though of people

01:39:33.540 --> 01:39:37.060
usually try to pick your poison when it comes to the TPS bands because control

01:39:37.060 --> 01:39:41.660
especially Nepal almost always feel like they turn the tide but the JPC can be

01:39:41.660 --> 01:39:45.100
banned out early maybe just to kind of protect the band for the rest of the

01:39:45.100 --> 01:39:49.340
series if that makes sense right not having to use it anywhere else yeah

01:39:49.340 --> 01:39:52.720
definitely gonna have to make a good use of this jetpack hat band. I mean this is

01:39:52.720 --> 01:39:56.360
kind of following this theory I have that one team has to ban either a

01:39:56.360 --> 01:40:01.480
Lucio or a jetpack hat on control so this does of course mean that yet magic

01:40:01.480 --> 01:40:04.960
machines are not gonna be able to ban the jetpack hat for the remainder of the

01:40:04.960 --> 01:40:09.560
series but this does also lead into okay what are we going to see as the

01:40:09.560 --> 01:40:13.700
backline. We saw the Lucio curicul come out in our last matchup. Definitely

01:40:13.700 --> 01:40:16.840
felt like we were having a little bit of struggle on the Lucio. He's

01:40:16.840 --> 01:40:23.160
definitely not in as good of a spot as you've been for the past many years, but I think that

01:40:23.160 --> 01:40:29.240
Kiriko very much expecting that we will be seeing that and then maybe even the potential to maybe

01:40:29.240 --> 01:40:35.960
see some Brigitte here as well. Give me that Shion. I want to see Shion because like I know

01:40:35.960 --> 01:40:41.560
Tracer is really good and all that and teams have played Tracer for years but like I'm ready

01:40:41.560 --> 01:40:45.720
for something a little bit different. It's not necessarily new because we've seen a lot of

01:40:45.720 --> 01:40:50.600
Shian in pro-play, but I would like to see the Shian here. And again, for those of you just joining us,

01:40:50.600 --> 01:40:53.560
if you're maybe not realizing why you don't recognize these teams or the players,

01:40:53.560 --> 01:40:57.640
this is calling all heroes an Overwatch tournament circuit for women and marginalized genders.

01:40:57.640 --> 01:41:00.680
The goal is to continue building an inclusive environment for everyone,

01:41:00.680 --> 01:41:05.800
focusing on equity, visibility, and community support. So yeah, just give us your support

01:41:05.800 --> 01:41:09.480
and stick around for the games because they're fun and players are having fun as well.

01:41:09.480 --> 01:41:14.440
Absolutely. And of course, there are some drops as well, Chad. So make sure that you have

01:41:14.440 --> 01:41:19.440
you have your battle land account connected to your Twitch account, there are four drops

01:41:19.440 --> 01:41:24.440
that you can grab with of course, you get six hours in and you will get an eSports loopbox

01:41:24.440 --> 01:41:30.440
and the chat has been very eager to get some eSports loopboxes, so stick around for this

01:41:30.440 --> 01:41:34.440
match and for the two matches that are going to be happening after this so that you can

01:41:34.440 --> 01:41:37.440
get enough watch time to get that box.

01:41:37.440 --> 01:41:40.440
I get my loopbox in 13 minutes, thank you.

01:41:40.440 --> 01:41:46.920
There we go, Nepal, map number one, obviously the same map that we started on throughout day one and day two.

01:41:46.920 --> 01:41:49.880
Don't forget there are two more days happening next weekend.

01:41:49.880 --> 01:41:56.360
Three more matches, well I guess two after this one to close out today, but still plenty more overwatch.

01:41:56.360 --> 01:42:00.600
And magic mushrooms, we talked about the stakes. They're going to be a little bit on this back foot,

01:42:00.600 --> 01:42:05.480
having the substitutes, maybe just not having the competitive experience here,

01:42:05.480 --> 01:42:07.960
but they're here to play, they're here to show us what they got.

01:42:07.960 --> 01:42:11.260
So let's give them the respect they deserve and see what the cop is

01:42:11.660 --> 01:42:14.080
Yeah, doors are opened here

01:42:14.080 --> 01:42:17.520
So it is gonna be that Lucio Kiriko backline for both of these teams

01:42:17.680 --> 01:42:20.960
You can have the demon and the sojourn match up

01:42:20.960 --> 01:42:28.180
However, you are gonna get your wish for the Shion Kaisical from fable ease would be piloting that hero open stick with the old

01:42:28.360 --> 01:42:30.360
classic for the side of bushes

01:42:31.160 --> 01:42:33.160
Slade on the soj

01:42:33.160 --> 01:42:40.200
Wait and see if that railgun really does have that work in store big Susan forced on out open though falls down

01:42:40.200 --> 01:42:41.440
Have a recall available

01:42:41.440 --> 01:42:47.160
I think just didn't get it out in time and this one before it even starts is over Avery with two

01:42:47.160 --> 01:42:52.080
I mean could be a potential stagger on the demon, but think might be getting out safe

01:42:52.080 --> 01:42:57.440
Know that you Matt comes through might even be a back to spawn to respawn. Yeah, I'm thinking that as well

01:42:57.440 --> 01:43:00.700
Yeah, yeah, I've got to go for the reset here

01:43:00.700 --> 01:43:07.480
So fable I mean just using this speed boost from the lucio very effectively fiery is a very well-known lucio player

01:43:07.480 --> 01:43:13.160
And it's really fun to get to see her on this because she's so good at leading her team in the aggression

01:43:13.160 --> 01:43:19.140
You can see how fast fable walked up past that far side of the point and then just blooded onto magic

01:43:19.140 --> 01:43:23.580
They do not have time to react. So there's a question for people pretty good

01:43:24.340 --> 01:43:29.220
How is ray found to there? I mean especially in the rocks session. What oh my gosh

01:43:29.220 --> 01:43:35.260
Okay, I mean fair enough. I mean, maybe you could have stayed around for the full cap and for some percentage, but like

01:43:35.700 --> 01:43:37.340
Fair enough

01:43:37.340 --> 01:43:39.340
Yeah, that's a tough win for

01:43:40.140 --> 01:43:44.540
Magic Mushies when you start out immediately to fight down to courtesy of Ray

01:43:44.540 --> 01:43:49.220
She is fantastic on this hitscan hero. I mean we're gonna see her on the sojourn

01:43:49.220 --> 01:43:53.020
I'm sure we will see some Freya from her later on in the series as well

01:43:54.380 --> 01:43:56.500
And yeah, well

01:43:56.500 --> 01:44:02.500
Well, that's the fight. Two players down off the rip, just a collapse on in this front gate,

01:44:02.500 --> 01:44:08.500
and of course, a bit of a stagger here, but you know, Fable feel confident enough just to kind of take it,

01:44:08.500 --> 01:44:12.500
not need to do any sort of crazy work. Fable again with ults on the board now coming through.

01:44:12.500 --> 01:44:17.500
Yeah, I thought that was the first death, I believe, on the side of Fable for Azzee Panther,

01:44:17.500 --> 01:44:20.500
who, I mean, she's going to be coming back from the spawn pretty quickly, yeah.

01:44:20.500 --> 01:44:24.500
She's already back in on this Kerakal, and Fable of course, they control the point.

01:44:24.500 --> 01:44:26.660
Pretty much you can scroll up the alticon now.

01:44:26.660 --> 01:44:35.800
Ooh, nice little little break there. Athena finding two actually, making quick work of the players left isolated and that is three eliminations, Magic Mushies.

01:44:35.800 --> 01:44:50.900
Finally, making their mark on history, although Fable have found two picks and I'm a little worried, but the point clip does come through so at least any progress here will be gained in a big stagger, I guess, coming out onto Kaisikul, a big source of damage as well as that spree that could be coming online shortly.

01:44:50.900 --> 01:44:53.780
Yeah, I know. A little bit of contests on the point here from Fable.

01:44:53.780 --> 01:45:00.100
They made the game for Magic Mushes to stall this out, but with Open Down, it's going to be so hard to keep this percentage going.

01:45:00.900 --> 01:45:03.140
I thought they had the recall there most likely.

01:45:03.140 --> 01:45:05.060
Did not. Two seconds away from the cooldown.

01:45:05.060 --> 01:45:05.940
Here's Avery.

01:45:06.580 --> 01:45:09.060
And we know this player loves to be aggressive.

01:45:09.060 --> 01:45:12.900
Just flying into the back lines, taking down all possible squishies.

01:45:12.900 --> 01:45:15.780
And while standing still, we'll get a Pulse Bomb thrown at your face.

01:45:15.780 --> 01:45:20.260
Yes, that is what happened, although Open has now burned the Pulse Bomb in a lost fight.

01:45:20.260 --> 01:45:24.820
And a lost point granted, they wouldn't have gotten a chance to really use it any ways.

01:45:24.820 --> 01:45:28.620
So Fable, take the first point here and move on in the pause.

01:45:28.620 --> 01:45:31.860
All right. I mean, some moments there for Magic Mushies.

01:45:31.860 --> 01:45:35.300
Definitely when Athena has a bit of space to work with,

01:45:35.300 --> 01:45:37.860
we're seeing a lot more from this Magic Mushies team.

01:45:37.860 --> 01:45:41.820
However, they're really having a hard time just dealing with, like you mentioned,

01:45:41.820 --> 01:45:43.900
the aggression, especially Avery.

01:45:43.900 --> 01:45:46.100
I mean, no deaths on this demon.

01:45:46.100 --> 01:45:49.260
I don't believe that she even ended up with a DMAC

01:45:49.260 --> 01:45:55.180
at any point here. So yeah, just a stellar showing so far from the side of Fable. And for

01:45:55.180 --> 01:45:58.380
Magic Mushies, they're just going to have to regroup a little bit. Try and live through

01:45:58.380 --> 01:46:03.820
that aggression and try and hit onto this back line of Fable when the aggression comes through

01:46:03.820 --> 01:46:08.700
from Avery. That was where Magic Mushies were finding some kind of opening picks there.

01:46:09.260 --> 01:46:11.900
All right, we're going to head over onto Village and we are going to have a bit of a

01:46:11.900 --> 01:46:15.980
swap here. Athena is going to be over onto the Orisa here. So instead of kind of looking

01:46:15.980 --> 01:46:19.020
to punish onto the back line, looking for a little bit more of a front to back approach.

01:46:19.260 --> 01:46:25.420
She on time as well for open maybe some magical keys to success however Ray has

01:46:25.420 --> 01:46:31.780
been doing what Ray usually does and it's just take down everyone in her path

01:46:31.780 --> 01:46:35.540
and well that would be the fights the points presumably going to be capped here

01:46:35.540 --> 01:46:41.020
by at least one of these players from fable and well that quick fight is maybe

01:46:41.020 --> 01:46:44.860
a sign of how this point will go maybe not yeah it's gonna be it's gonna be

01:46:44.860 --> 01:46:48.780
hard for magic mushies and they're gonna swap off of that Arissa and over

01:46:48.780 --> 01:46:52.700
onto the Sigma here, so you're gonna have a little bit of a shield, a little bit of a cycling,

01:46:52.700 --> 01:46:55.900
did you hear? But you're still gonna have a very, very bad time against Avery on this

01:46:55.900 --> 01:46:57.740
D-mon, like that, thanks Lord!

01:46:57.740 --> 01:47:02.100
Big accretion. I was stalled out to push from Avery, but again, no capitalization off of

01:47:02.100 --> 01:47:06.060
that. Instead, Dina just kinda left on this point, trying to sprawl it out for herself

01:47:06.060 --> 01:47:10.780
on her own, and everyone else just completely gone behind. Avery has at least gotten

01:47:10.780 --> 01:47:14.080
the D-mech that you were mentioning before, but I have a feeling I know where the

01:47:14.080 --> 01:47:16.360
The Sigma is going and yes it is.

01:47:16.360 --> 01:47:17.960
Oh, Avery is joining them.

01:47:17.960 --> 01:47:23.200
A quick regroup here, you can see that Fiery is going back to attack Avery back into the

01:47:23.200 --> 01:47:29.600
fight so that Fable is still going to be in control of the high ground here by the point.

01:47:29.600 --> 01:47:30.600
So important.

01:47:30.600 --> 01:47:33.560
Rashid, Najib, Mashi, looking to rotate onto this high ground.

01:47:33.560 --> 01:47:37.800
They want to get Slade set up here on this sojourn so that you can start getting a

01:47:37.800 --> 01:47:40.320
little bit more space to work with.

01:47:40.320 --> 01:47:46.220
Oh no, the Sigma just left to just hope and pray that the damage is enough from the primary fire.

01:47:46.220 --> 01:47:49.780
And every does at least go down, but it is at the price of one player.

01:47:49.780 --> 01:47:52.240
So certainly room to work with for both teams.

01:47:52.240 --> 01:47:55.880
Certainly not a one fight, especially as I'm eyeing up that screen for Kaisakul.

01:47:55.880 --> 01:47:59.920
But no wokes really, the other way for Magic Mushes, if they can try and go for this point contest.

01:47:59.920 --> 01:48:03.220
Farm up, I was going to say, the Kitsune Rush, but it does not matter.

01:48:03.220 --> 01:48:05.120
There's Kaisakul!

01:48:05.120 --> 01:48:08.520
And, of course, it's quick by work.

01:48:08.520 --> 01:48:12.120
Oh, two more to go with the shots. I mean, cinema.

01:48:12.120 --> 01:48:17.620
Oh, see, yeah, I mean, there were no cooldowns for Magic Mushies to try and shut down that spree.

01:48:17.620 --> 01:48:23.120
The creation was out, the shield was out, and you don't have any other form of CCs for the boot from Adora here,

01:48:23.120 --> 01:48:28.120
so great timing from Pricycle, recognizing when she could get the most value out of that spree,

01:48:28.120 --> 01:48:31.120
and now once again, Magic Mushies, they have to try and pull the hat off.

01:48:31.120 --> 01:48:37.240
egg slice there every it doesn't get it with the alt but still I mean the shot

01:48:37.240 --> 01:48:42.200
certainly capitalizing on the alt itself and it's in a rush used there

01:48:42.200 --> 01:48:47.080
fable just has a nice little secure Lena is trying her best

01:48:47.080 --> 01:48:52.760
unfortunately this just looks like an absolute battle of doom and especially

01:48:52.760 --> 01:48:56.480
with raise overclock you're just not escaping that nor are you escaping

01:48:56.480 --> 01:49:00.340
This map unfazed it will be fable. Take map number one

01:49:00.800 --> 01:49:04.800
Pretty decisive victory here for fable on Nepal

01:49:04.800 --> 01:49:11.560
Now of course they did have the map selection coming into this and fable did come in into this match from that number five

01:49:11.840 --> 01:49:15.900
Spot in the standings or I imagine when she's coming in at number seven here

01:49:15.900 --> 01:49:21.560
And you can just see from the kill feed here the experience from this team

01:49:21.560 --> 01:49:28.060
recognizing when they can get aggressive, when they can pop ultimates, and when they have the best shot at winning a fight clearly.

01:49:28.060 --> 01:49:37.560
Disgusting stuff, by the way. Disgusting. Like, just saying I'm a from the Xi'an player, but yeah, I mean, that's map 1 into books, Magic Mushes.

01:49:37.560 --> 01:49:44.560
You're a little bit curious on how exactly they would fare, given maybe the ranked disparity in the subs coming through, but I do think they at least had some highlights.

01:49:44.560 --> 01:49:50.560
They won some fights, and there are glances. I don't know if that's a word, glances of success?

01:49:50.560 --> 01:49:55.020
Maybe that's the word I'm going for because like you see that there are chances

01:49:55.020 --> 01:49:59.520
But we're just kind of waiting to get all those pieces fully together in that puzzle

01:49:59.800 --> 01:50:06.360
Yeah, it's tough of course because magic mushes do have this kind of emergency sob that has stepped in so they're not working with the

01:50:06.360 --> 01:50:11.240
Same team that they've been working with throughout the entire season. Tina coming in on the tank as well

01:50:11.240 --> 01:50:12.960
I know that she has had some playtime

01:50:12.960 --> 01:50:17.600
But it has mostly been Juno that's been playing the tank at least in the playoffs in the championships

01:50:17.600 --> 01:50:23.300
So some adjustments that have been made here for Magic Mushies and it's a hard time to have to make those adjustments

01:50:23.300 --> 01:50:26.900
But they do at least make them so that they're able to play this match out now

01:50:26.900 --> 01:50:29.540
There were some some good moments there from them

01:50:29.540 --> 01:50:34.280
I think that a name of the game for them is going to be trying to shut down the DPS here

01:50:34.280 --> 01:50:38.100
I mean Ray and Kaisical for fable have just been doing such a good job

01:50:38.620 --> 01:50:40.760
Finding these openings in Nepal

01:50:40.760 --> 01:50:46.160
So you really want to try and take some of that space away so that you aren't kind of getting popped with a

01:50:46.160 --> 01:50:51.400
railgun or hit with a joyride to try to rotate your way to the point.

01:50:51.400 --> 01:50:56.120
If I am at your question here, I am taking a map that people don't typically play because

01:50:56.120 --> 01:50:58.280
that is your best key to success, right?

01:50:58.280 --> 01:50:59.640
Just the unknown.

01:50:59.640 --> 01:51:02.800
If they don't know exactly how to play, if they maybe don't screen this map a whole

01:51:02.800 --> 01:51:07.000
lot often, you might have that upper hand in certain fights.

01:51:07.000 --> 01:51:09.440
And if your map knowledge is better than theirs, I mean, everyone's obviously played

01:51:09.440 --> 01:51:13.040
comp on these various maps, but you might get a chance to break through.

01:51:13.040 --> 01:51:19.900
Neon Junction though, I feel like I might struggle a little bit considering the soldier and the Freya all gonna be very powerful tools here

01:51:19.900 --> 01:51:20.940
Especially Shiana as well

01:51:20.940 --> 01:51:26.400
So all DPS characters that we saw fable running was likely viable here in map number two as well

01:51:26.600 --> 01:51:31.940
Yeah, and a non junction. I mean like you mentioned it's one of like this is the newest map

01:51:31.940 --> 01:51:36.220
So there's probably less playtime on it than if we had a gun to a king's row

01:51:36.220 --> 01:51:40.460
But yeah, there's some really long sight lines here on Neon Junction to work with

01:51:40.460 --> 01:51:46.000
I think that Avery is going to be able to play the demon here as well pretty effectively

01:51:46.340 --> 01:51:50.780
Okay, so that's that's a good band. It's a good band taking the demon out of the picture here

01:51:50.780 --> 01:51:56.220
At least you're not gonna have to worry about the tank and hopefully that's gonna allow you to take more space to

01:51:56.220 --> 01:52:01.900
Kinda shut down the DPS slide up for the side of fable now fable hitting back with a support band taking the

01:52:01.900 --> 01:52:05.020
Kyrko out of the mix here is pretty interesting to me

01:52:05.020 --> 01:52:07.840
I'm wondering what they're gonna do to work around with that

01:52:07.840 --> 01:52:14.660
Yeah, I was thinking as well cuz like on one front you could have right obviously the tank protect band

01:52:14.660 --> 01:52:16.240
I guess applying in this case

01:52:16.240 --> 01:52:21.760
So you only have the choice between the DPS and the support and I feel like any DPS band that you would have thrown out is

01:52:21.760 --> 01:52:23.500
Something that you would have played by chance

01:52:23.500 --> 01:52:27.680
I mean I guess maybe you could ban like the tracer and after for the she on but maybe you want to go for a

01:52:27.680 --> 01:52:30.580
Last second touch and maybe feel more comfortable in the tracer this map things like that

01:52:30.580 --> 01:52:36.760
But I don't really know what is gonna be replaced by this Kiriko in the end

01:52:36.760 --> 01:52:41.620
I mean obviously right there is some sort of plan they chose it for a reason so I'm expecting some big things in store

01:52:41.620 --> 01:52:46.280
But I'm curious to see what it is. My sources say it's probably not a Zenyatta

01:52:47.280 --> 01:52:53.180
Yeah, I think your sources might be right on this one unfortunately, but I might be able to offer you a different

01:52:53.600 --> 01:52:55.600
Afflict support

01:52:57.920 --> 01:53:04.840
But then on the other side of things I'm also thinking you know, where else do you get value from not having a suzu in the mix?

01:53:04.840 --> 01:53:11.160
Junker Queen. We did see a little bit of Junker Queen played in our previous series here, so you

01:53:11.160 --> 01:53:16.440
have the option to maybe go for that. A little bit tricky on these kind of longer sight line maps,

01:53:16.440 --> 01:53:22.840
but looks like we could be getting the honor, since Fable will be on the defense first here,

01:53:22.840 --> 01:53:29.240
and yeah, Z-Panther is going to be looking for some anti-nades. Give me the roadhog. Give it

01:53:29.240 --> 01:53:35.720
to me I see it's it's not probably gonna stay but if it does these are things you

01:53:35.720 --> 01:53:42.560
just don't squirm against so honestly fair enough like okay diva swap most likely

01:53:42.560 --> 01:53:48.240
gonna be the case here going through and I'm sadness interesting open is

01:53:48.240 --> 01:53:51.980
sticking on this fashion though and magic wishes are gonna go for the double

01:53:51.980 --> 01:53:57.680
speed here so okay immediately making a swap over onto maybe more okay more of

01:53:57.680 --> 01:54:01.400
a conversationary tank here so that you're going to be able to pair with open, but having

01:54:01.400 --> 01:54:04.520
this double speed is going to be really good for trying to close out of that distance and

01:54:04.520 --> 01:54:08.560
try and shut down Rey and Icicle on this DPS roll, which I think you're going to want to

01:54:08.560 --> 01:54:12.040
especially be looking to do now that Rey is over on that ramp.

01:54:12.040 --> 01:54:16.600
I was expecting with fashion maybe a JPC and I'm like, you know, instead not going to

01:54:16.600 --> 01:54:21.400
be because, oh big anti-right, yeah, four players, three players that you can see up

01:54:21.400 --> 01:54:24.200
in that forward towards the top right side.

01:54:24.200 --> 01:54:29.140
Haskell goes down, I mean, the elongation of this fight has actually led to table being

01:54:29.140 --> 01:54:33.340
on the back foot, but the one-for-one trade is through Big Rock hoping to get the DM out

01:54:33.340 --> 01:54:37.580
and hopefully stay out with your life, especially if the Freya's well trying to get out of the

01:54:37.580 --> 01:54:38.580
dodge.

01:54:38.580 --> 01:54:40.600
But Avery back up to full HP is a panther.

01:54:40.600 --> 01:54:45.820
Just free reign up here in this spot, crouching, making the hitbox ever so much tinier.

01:54:45.820 --> 01:54:49.620
And very low on the HP, somebody critical in the sight lines.

01:54:49.620 --> 01:54:55.640
It will be Avery as well that goes back tries to help out the team make sure everyone's getting peeled for before the

01:54:55.740 --> 01:55:00.020
Resurgence comes back to test this point again. No hard engages just quite yet

01:55:00.020 --> 01:55:02.740
But the pressure is applied on this point for the magic machine

01:55:02.740 --> 01:55:06.620
So fashion can certainly make their mark on history however Avery

01:55:07.220 --> 01:55:11.820
Recognizes that as the potential threat and decides not gonna let that happen being at least nice rock

01:55:11.820 --> 01:55:15.740
But I think the damage a little bit too much that you're gonna have to reset

01:55:15.740 --> 01:55:21.500
And it's so unfortunate that Magic Moms were so close to at least getting a tick on the board here, but Fable

01:55:21.500 --> 01:55:25.620
had just done such a good job keeping somebody on the point at all times, denying that

01:55:25.980 --> 01:55:31.300
progress from being made here. And with all of the damage that has come through, Fable already had this nano ready to go.

01:55:31.300 --> 01:55:35.860
Ray has the bullet shot as well, and the nano onto the jump! I can't!

01:55:36.860 --> 01:55:41.380
Oh no. Has that actually been the case? Yep. Okay, one elimination comes through.

01:55:41.380 --> 01:55:45.980
I'm sure to see the Nano JPC, but that'll be, I'll make that a second one as well.

01:55:45.980 --> 01:55:48.180
And now it's just free reign, just having fun in the backlines.

01:55:48.180 --> 01:55:52.060
But we'll be team killed, we'll be two minutes off from the Clockroom Magic Mushies and Alts

01:55:52.060 --> 01:55:53.420
are farmed up now.

01:55:53.420 --> 01:55:56.740
So I think if there's any sort of way they're going to break through, it's going to be

01:55:56.740 --> 01:55:57.740
Bob Press and Cube.

01:55:57.740 --> 01:56:00.700
Yeah, I think that's a pretty good idea.

01:56:00.700 --> 01:56:04.220
Having the orbital ray from Mooney is really big, but of course, one anti-nade from

01:56:04.220 --> 01:56:07.460
Zepanther could shut down that all the way entirely here.

01:56:07.460 --> 01:56:14.460
I like open moving over onto the Genji because somebody needs to be able to access the Panther, he just keeps getting set up on the high ground first in a fire.

01:56:15.460 --> 01:56:16.460
Leave me, just cleanse the antennae.

01:56:16.460 --> 01:56:19.460
Oh wait, the fan came through.

01:56:19.460 --> 01:56:20.460
The Panther down.

01:56:20.460 --> 01:56:25.460
And this one looking at least decent for Magic Mushies, but Slade is not exactly Slade.

01:56:25.460 --> 01:56:27.460
Tina picking one up.

01:56:27.460 --> 01:56:28.460
Avery DMecton.

01:56:28.460 --> 01:56:30.460
This is starting to be signs of life.

01:56:30.460 --> 01:56:32.460
I'm liking what I'm seeing here.

01:56:32.460 --> 01:56:37.320
Magic Mushies, clean things up. Kai's school gets one for the road, but this should be the point cap.

01:56:37.320 --> 01:56:43.680
I don't think anyone else really in range and Fable have been knocked down a peg on their confidence strain.

01:56:43.680 --> 01:56:50.180
Oh, fantastic parting rock there from Fina, and Crucially Magic Mushies only had to commit in that orbital rate.

01:56:50.180 --> 01:56:58.780
Open did a fantastic job on the Genji, putting pressure onto Z-Panther so that the anti-need couldn't go through because she was too busy trying to deal with the Genji.

01:56:58.780 --> 01:57:05.180
So fantastic start here for a magic mushy's after a bit of a rocky first walk out of spawn fable

01:57:05.340 --> 01:57:10.420
Everybody got kind of the wrong response. So they have to regroup try and fight kind of under the bridge here

01:57:10.420 --> 01:57:13.700
They have the spree to work with but that is all they have

01:57:14.260 --> 01:57:19.900
Quickly a little bit slow trying to get the nano off to combo with it, but that's what she's happy opportunity to go first

01:57:20.780 --> 01:57:22.780
There we go. I

01:57:22.780 --> 01:57:32.280
I mean, yeah, if there's two supports there, it makes sense. That's a lot of firepower, even though they're listed as support, they can certainly do a whole lot of damage.

01:57:32.280 --> 01:57:41.780
Fable holds strong in this fight, and they use two ults that is magic mushy. I mean, the flux that you didn't think as well, so pretty tough one to lose a lot of resources on.

01:57:41.780 --> 01:57:51.780
Yeah, especially when you only got the spirit out, the mana always gonna be ready to go, and, yeah, Fable they're gonna put it over onto A3, not only Fable to push forward, but build up towards the bomb.

01:57:51.780 --> 01:57:57.320
this is just mean this is mean I mean nano in the spawn fight I mean make sense

01:57:57.320 --> 01:58:02.240
given the kind of close angle that was applied right just one pocket really to

01:58:02.240 --> 01:58:06.260
work with especially farming up the ball about the use of the nano so really good

01:58:06.260 --> 01:58:09.260
job at least cycling the ultimate's winning one fight and bringing up

01:58:09.260 --> 01:58:13.620
another ultimate to have for the next fight but big anti-nade boleyn as well

01:58:13.620 --> 01:58:18.820
make that two ray is farming kaisical as well magic moshies well they

01:58:18.820 --> 01:58:23.260
They tried to walk forward and Abel said, no, not Mabeled.

01:58:23.260 --> 01:58:26.560
It's really tough because not as much as you're running this double speed composition,

01:58:26.560 --> 01:58:29.960
which should be able to clear a lot of the space before this poke damage comes in,

01:58:29.960 --> 01:58:35.600
but this aggressive positioning from Rey and Kaisa and Avery means that you don't really have

01:58:35.600 --> 01:58:39.080
an opportunity to even use that speed to get to the next corner here.

01:58:39.080 --> 01:58:41.900
So, okay, Athena is going to make the swap over onto the Zarya.

01:58:41.900 --> 01:58:44.200
You're going to be able to put more pressure onto Avery,

01:58:44.200 --> 01:58:47.980
but you're going to have these bubbles forced out so quickly from the long range damage

01:58:47.980 --> 01:58:52.940
that's coming in from Wray, so you definitely need to make better use of the speed here.

01:58:52.940 --> 01:58:56.940
You need to see cleaner engages from Magic Mushy so that they always have at least that

01:58:56.940 --> 01:58:59.900
speed rate or the amp speed ready to go in the play.

01:58:59.900 --> 01:59:04.420
I absolutely agree with you, they're blade, oooh, big sleep on it, and then just cutting

01:59:04.420 --> 01:59:05.420
out their weight.

01:59:05.420 --> 01:59:08.500
I thought they were gonna try and throw the engine into the train, but it looks

01:59:08.500 --> 01:59:09.860
like not gonna happen there.

01:59:09.860 --> 01:59:13.220
Fable, by the way, cleaning up every which way else.

01:59:13.220 --> 01:59:20.020
savory with two make that three and fable holding strong they had a blip and it was with the point cap

01:59:20.020 --> 01:59:25.460
but this hold has been pretty darn good so far yeah and you know a second point i would argue is

01:59:25.460 --> 01:59:29.860
even stronger for this composition that fable has been the first point here the sight lines are

01:59:29.860 --> 01:59:33.860
longer magic machine with enum would you go for the bizarre yeah i mean you're just kind of a

01:59:33.860 --> 01:59:38.900
sitting back in the open ray it's just uh she's shooting fish in the barrel yes you are made of

01:59:38.900 --> 01:59:45.900
Unfortunately, it's not enough to be immune to bullets, especially with Amers as good as the Fatal Sign.

01:59:45.900 --> 01:59:52.900
Alright, going to be another attempt here. Not sure what she's doing, have that Orbital Ray from Moody, which helped crack the first point here.

01:59:52.900 --> 01:59:56.900
Going to be a little bit harder on the second point, because they really need to take a little bit more space.

01:59:56.900 --> 02:00:02.900
Have them able to knit in some cooldowns so that they don't just back out of this Orbital Ray once they're finished.

02:00:02.900 --> 02:00:11.220
There is unfortunately the back line is completely gone. It's Kaisakul again. The spree just so potent.

02:00:11.220 --> 02:00:17.620
Two eliminations. The team salvaging that up and the Graviton Surge used its found but it holds them to the ceiling.

02:00:17.620 --> 02:00:22.980
It does not hold them in this map. Fable, take map number two. Taking the lead to zero.

02:00:22.980 --> 02:00:25.620
Ooh, this is looking pretty good for me.

02:00:25.620 --> 02:00:26.980
That's not true. I lied.

02:00:26.980 --> 02:00:27.780
Not quite.

02:00:27.780 --> 02:00:29.220
I thought there was one too. Not bad.

02:00:29.220 --> 02:00:36.940
There will be a chance here for Magic Wushies to make their stand on the defense, but I mean,

02:00:36.940 --> 02:00:44.220
looking at the stats here, it's a pretty runaway fight time and time again here for the side

02:00:44.220 --> 02:00:45.220
of Fable.

02:00:45.220 --> 02:00:49.460
I mean, Kaisical having a lot of deaths, but only because she has been so aggressive and

02:00:49.460 --> 02:00:53.540
having some of those aggressions kind of punished here, but it's just been, it's

02:00:53.540 --> 02:00:59.100
been a struggle kind of across the board, I'd say, for everybody on Magic Wushies.

02:00:59.100 --> 02:01:03.860
What I meant to say is that there was a much more dominant start to this map for Fable

02:01:03.860 --> 02:01:06.220
that has set them up to take map 2.

02:01:06.220 --> 02:01:08.720
That's what I was going for.

02:01:08.720 --> 02:01:11.580
Totally didn't get things mixed up there at all.

02:01:11.580 --> 02:01:16.260
But Magic Mushies obviously they still have a say, but I think if that point gets capped

02:01:16.260 --> 02:01:20.380
you're not going to have the same success at full holding in this sort of second lane.

02:01:20.380 --> 02:01:24.460
So I think it really comes down to this first hold and I feel like Fable, if they

02:01:24.460 --> 02:01:27.740
just surprise Magic Mushies out of the gate with a comp that is maybe better and

02:01:27.740 --> 02:01:32.100
opponents they could just steam through the steam roll through this map and be

02:01:32.100 --> 02:01:36.920
in the third one just like that. I agree with you. I mean I feel like even if Fable

02:01:36.920 --> 02:01:41.100
don't run a comp that's gonna catch them out off guard it's still gonna be just

02:01:41.100 --> 02:01:46.460
the damage from Fable but I mean thinking thinking about the Bastion.

02:01:46.460 --> 02:01:49.660
I don't think she is necessarily the one that usually plays the Bastion here.

02:01:49.660 --> 02:01:54.700
So she is gonna still stick over on that Freya but Avery is gonna move her onto the Sigma here

02:01:54.700 --> 02:01:59.560
So you have a lot of poke damage, which is going to really help where open is around this tourbjorn

02:01:59.560 --> 02:02:03.020
So you really see out need to take down the turret and you're gonna be able to walk forward

02:02:04.340 --> 02:02:06.880
They say those sigma shields just went down in an instance

02:02:06.880 --> 02:02:13.240
I mean the battle really just kind of comes down to that spam damage and I guess ability you should of these sigma players

02:02:13.240 --> 02:02:16.840
But as much ease been forced a little bit further back

02:02:16.840 --> 02:02:20.200
But no elimination is just quite yet pressure still very much there

02:02:20.200 --> 02:02:24.200
the only pick on the Torbjörig that is until Adora falls on the Mizuki.

02:02:24.200 --> 02:02:29.700
Not exactly ideal as well, just the space given up, the Recon Test.

02:02:29.700 --> 02:02:33.200
It feels like so, so weak, slave-yab, just drops in the backline,

02:02:33.200 --> 02:02:37.700
and all sources of damage and feel like any sort of way into this fight has been completely removed.

02:02:37.700 --> 02:02:41.700
I would almost hope there's a quick reset here, because there's a stagger, or just hit out of dodge.

02:02:41.700 --> 02:02:45.700
I'm thinking the exact same thing. I mean, Magic Mushes don't have a chance to go for a Recon Test

02:02:45.700 --> 02:02:48.700
because the payload does not have to push very far here,

02:02:48.700 --> 02:02:52.920
So, Magic Moshi's going to be scrambling right now, and we're going to be dealing with a

02:02:52.920 --> 02:02:56.040
Bola shot already ready to go in here by right.

02:02:56.040 --> 02:03:01.200
I think just looking for one isolated target, Ray's just gonna send it in and call it a day,

02:03:01.200 --> 02:03:05.880
but looks like two on cart, not exactly three, the pressure still being maintained, and

02:03:05.880 --> 02:03:09.200
jump, jump, trying to get to the high ground, there we go, and yeah, you're just not

02:03:09.200 --> 02:03:11.040
expecting a prey on the spot.

02:03:11.040 --> 02:03:14.880
Here comes the Bola though, one for one on the trades, and it's actually kind

02:03:14.880 --> 02:03:17.360
of a positional switch if you think about it.

02:03:17.360 --> 02:03:22.480
Mashi is completely flipping where exactly the teams are supposed to be fighting from and that allows for them to punish

02:03:22.800 --> 02:03:26.400
Exactly this aggressive position from fable. Uh, okay, we're running for the hills

02:03:26.960 --> 02:03:31.200
Yeah, I don't really want to see magic which is uh trying chase high school too much

02:03:31.280 --> 02:03:36.080
I mean, she has so much mobility here magic wishes need to try and hold this first corner

02:03:36.080 --> 02:03:40.240
They have the flocks ready to go for thena. So you do have a good opportunity here, but

02:03:40.240 --> 02:03:42.640
Let's use out on the Juno that's got that.

02:03:42.640 --> 02:03:44.560
Oh, that's ready to go.

02:03:44.560 --> 02:03:46.800
Two players down, everybody flux in the mix.

02:03:46.800 --> 02:03:48.640
Nice rock.

02:03:48.640 --> 02:03:50.120
Call that a uprock in my business.

02:03:50.120 --> 02:03:53.400
And yeah, I think as well, one more to go for the road.

02:03:53.400 --> 02:03:55.720
But in the end, Fable officially now

02:03:55.720 --> 02:03:57.880
have taken map number two.

02:03:57.880 --> 02:04:01.760
And yeah, again, pretty dominant here on Young Junction.

02:04:01.760 --> 02:04:04.400
A little bit of life, though, in some of the fights

02:04:04.400 --> 02:04:06.240
for the side of Magic Mushies.

02:04:06.240 --> 02:04:09.160
But yeah, Fable just had the space

02:04:09.160 --> 02:04:12.580
to work with everybody was hitting all their shots including

02:04:12.580 --> 02:04:15.700
uh... the jetpack cat as well from fiery

02:04:15.700 --> 02:04:17.300
man i mean

02:04:17.300 --> 02:04:21.260
yeah this is a this is a team that is very confident in all of the individual

02:04:21.260 --> 02:04:23.540
players abilities

02:04:23.540 --> 02:04:28.140
and this is what i've been jetpack at all of my ranked games i mean obviously

02:04:28.140 --> 02:04:30.580
the banners gone from the series right now but

02:04:30.580 --> 02:04:31.540
the point is

02:04:31.540 --> 02:04:34.620
yeah cat can be annoying and when you play a nano something that you may be

02:04:34.620 --> 02:04:36.020
don't see too often

02:04:36.020 --> 02:04:37.460
results can vary

02:04:37.460 --> 02:04:43.960
depending on who exactly is on your team and who your supports are, things like that, but in the end, Fable, very

02:04:44.960 --> 02:04:49.360
fortunate to be set up in this position. Obviously, they worked hard for it, but they are just

02:04:49.960 --> 02:04:56.960
snowballing this dominance between MF1 and MF2, and yeah, there's a speed bump here or there, but it feels like they're not exactly worrying.

02:04:58.160 --> 02:05:05.260
No, no, I would not say that Fable is super stressed right now. They are pretty comfortable. They're playing very confidently,

02:05:05.260 --> 02:05:07.760
pushing up, taking a lot of space.

02:05:07.760 --> 02:05:09.120
I mean, we saw on the Unjunction,

02:05:09.120 --> 02:05:11.620
you know, fighting in basically the spawn doors

02:05:11.620 --> 02:05:13.520
of the side of Magic Mushies

02:05:13.520 --> 02:05:16.240
and not really getting punished for it either.

02:05:16.240 --> 02:05:18.080
They're setting up aggressively,

02:05:18.080 --> 02:05:19.600
but they're not kind of over committing

02:05:19.600 --> 02:05:21.480
into too many of these situations.

02:05:21.480 --> 02:05:23.480
So if you're Magic Mushies,

02:05:23.480 --> 02:05:25.600
when you're up against a team like Fable,

02:05:25.600 --> 02:05:27.720
that isn't really making a whole lot

02:05:27.720 --> 02:05:29.440
of kind of these really obvious mistakes

02:05:29.440 --> 02:05:31.600
of having somebody that's like way caught out.

02:05:31.600 --> 02:05:33.520
You need to play your own game a little bit more.

02:05:33.520 --> 02:05:37.360
to play a little bit more kind of close together find out your targets kind of

02:05:37.360 --> 02:05:41.200
early on in the fights and really just try not to take poke damage as you're

02:05:41.200 --> 02:05:44.760
making your way onto kind of these kill boxes because that is something that

02:05:44.760 --> 02:05:49.160
Rey and Kaisa will have been really really fantastic about is just forcing

02:05:49.160 --> 02:05:52.720
these cooldowns out from magic mushy's early on in these fights and

02:05:52.720 --> 02:05:56.160
just setting them out of disadvantage before they can even kind of get to

02:05:56.160 --> 02:05:59.160
a spot where their composition would be at its strongest.

02:05:59.160 --> 02:06:03.520
I love how he said, oh yeah, you know, try to avoid the spam damage and people are like,

02:06:03.520 --> 02:06:05.840
yeah, you can try and avoid it.

02:06:05.840 --> 02:06:10.280
Unfortunately, we have five players that are very capable of taking you on down, regardless

02:06:10.280 --> 02:06:12.160
of what character they are on.

02:06:12.160 --> 02:06:15.920
And it's just, it's one of those things where it's not a lost cause by any means,

02:06:15.920 --> 02:06:22.560
but it's like, darn, we really gotta just play near perfect, otherwise we just get punished.

02:06:22.560 --> 02:06:25.120
And that is a rough situation to be in.

02:06:25.120 --> 02:06:28.200
My logic from earlier, by the way, still kind of applies to try and picking a map

02:06:28.200 --> 02:06:33.540
that maybe people aren't as comfortable with or picking something that you are like a one trick pony on go for it.

02:06:33.540 --> 02:06:39.720
Maybe it's like the king's row of this particular map pool for you, but it looks like we're headed to escort.

02:06:39.980 --> 02:06:41.540
I'm shocked. I'm honestly shocked.

02:06:41.540 --> 02:06:47.500
I'm very surprised that if we were to go to maps four and five, that it would be flashpoint and push that are awaiting us.

02:06:47.500 --> 02:06:56.060
This is pretty uncommon here, but I guess not so uncommon is route 66, which we have to see for a second time here on the broadcast.

02:06:56.060 --> 02:07:00.580
I would say probably get a well-practiced map for a lot of these teams

02:07:00.580 --> 02:07:05.080
But I would say not the favored escort map for a lot of the teams nowadays

02:07:05.080 --> 02:07:08.320
I'm more looking at kind of the circuit royale is being kind of really up there

02:07:08.580 --> 02:07:14.300
So definitely I have an opportunity to maybe kind of play your own strategy here on route if you're magic machines

02:07:14.300 --> 02:07:18.560
I mean, yeah, given the map pool of Route 66 Shambali monastery and

02:07:19.180 --> 02:07:22.500
Junkertown I understand why people are playing the route 66

02:07:22.500 --> 02:07:28.140
I personally am a fan of Shambhali, but that's maybe that's just me. I like the longer sightlines

02:07:28.140 --> 02:07:34.460
I like the chaos of every sort of vertical turn that you have and everything like that but route 66 is where we're at now

02:07:34.700 --> 02:07:40.780
Diva band comes through and I feel like it's one of those things where they're just like yeah

02:07:40.780 --> 02:07:45.320
We'll pay in the diva. I mean there's a lot of things to worry about. This is just one less

02:07:46.060 --> 02:07:52.180
Yeah, I like the idea of going for a tank fan here again for a magic mushy

02:07:52.500 --> 02:08:06.500
I do think that, you know, if Avery pivots back over onto the demon here on route 66, it'll be a little bit harder for her to access the high ground than if she was playing the D.Va, but she can also pivot over onto the Sigma, of course.

02:08:06.500 --> 02:08:11.500
The Sigma perk will allow you to have the levitate so that you can get onto the high ground regardless.

02:08:11.500 --> 02:08:17.460
So I think that diva at least not having that on the field you won't have to worry about the defense matrix

02:08:17.860 --> 02:08:23.100
But you still gonna have issues because a pretty of course very talented on some other tanks here

02:08:23.180 --> 02:08:26.340
This is gonna of course protect the tank roll as well

02:08:26.340 --> 02:08:30.180
Don't necessarily know that fable. We're going to go for a tank ban here

02:08:30.740 --> 02:08:35.220
Fable really have the opportunity to just hit on a band that they think is going to

02:08:35.620 --> 02:08:38.840
Just kind of hinder the team a little bit here

02:08:38.840 --> 02:08:45.840
because I don't think they've really have like a counter play that they need to do right now.

02:08:45.840 --> 02:08:52.840
Well, the ban is in, and I'll tell you that, but it's such a rare ban that we actually don't have the graphic loaded up for it.

02:08:52.840 --> 02:08:56.840
It's the Sierra ban. So, if people are banning Sierra here, they're just saying,

02:08:56.840 --> 02:08:59.840
you know what, you're going to try and pull out some wild things.

02:08:59.840 --> 02:09:02.840
So if you want to pull up the Sierra too bad, you can't.

02:09:02.840 --> 02:09:06.840
We're going to keep you on the same tempo and the same characters that you've been running,

02:09:06.840 --> 02:09:09.840
because we know we can win that match up.

02:09:09.840 --> 02:09:11.840
Fair enough. Yeah, that's it.

02:09:11.840 --> 02:09:14.840
We definitely do not see the Sierra Band come through a whole lot.

02:09:14.840 --> 02:09:21.840
So, and we kind of mentioned this a lot of these series where it hasn't necessarily been a whole lot of back and forth between the teams.

02:09:21.840 --> 02:09:31.840
Is that you don't necessarily want to go for a band that is going to pivot the team too, too much, because if you're already winning out against a team that is doing kind of everything they can,

02:09:31.840 --> 02:09:37.780
You don't want to put them onto a track that maybe might surprise you so I think yes

02:09:37.780 --> 02:09:42.840
You're a band you weren't gonna play to Sierra yourself. So take it off the table. Just in case

02:09:43.560 --> 02:09:48.920
The team wants to run it. I don't I can imagine I just cannot imagine that this year

02:09:48.920 --> 02:09:50.920
I was gonna be on the table. I don't know

02:09:51.680 --> 02:09:54.600
Okay, so let's make a tiny little gamble here, right?

02:09:55.000 --> 02:09:58.020
teams like to make a little widowmaker or jump shot out of spawn

02:09:58.020 --> 02:10:03.740
There's multiple guesses to be had. A, does the shot hit, slash, is there a shot available?

02:10:03.740 --> 02:10:08.100
B, do we see the Widowmaker longer than one shot? I feel like those are two questions that

02:10:08.100 --> 02:10:13.020
we can ask here. And as well, open is a Hanzo player though, so that might kind of throw

02:10:13.020 --> 02:10:15.020
away the scamba a little bit, but...

02:10:15.020 --> 02:10:19.300
They could, they could actually stick on this Hanzo. I think, you know, it's a

02:10:19.300 --> 02:10:23.980
long-range map. I think that having access to the Hyper-Onus Hanzo as well, having

02:10:23.980 --> 02:10:26.860
The wall climb is pretty beneficial.

02:10:26.860 --> 02:10:29.660
But on the side of Fable, since they are going

02:10:29.660 --> 02:10:31.980
to be on the defense first, Rey, of course,

02:10:31.980 --> 02:10:33.620
going to be sticking on that Freya.

02:10:33.620 --> 02:10:36.900
And interestingly, we are still going to have Z-Panther over

02:10:36.900 --> 02:10:39.460
on this Ana, as well, despite the Kiriko being back

02:10:39.460 --> 02:10:40.460
into the mix here.

02:10:40.460 --> 02:10:43.420
So we'll see what she can get done on this hero.

02:10:43.420 --> 02:10:45.140
There isn't a dive pop that's coming through

02:10:45.140 --> 02:10:47.020
from Magic Mushies, but the long-range damage

02:10:47.020 --> 02:10:50.380
can still very much put pressure onto this Ana.

02:10:50.380 --> 02:10:55.380
off the rip. Just a spawn door line up, love that. And Venus, watch you go to Reinhardt.

02:10:55.380 --> 02:11:01.380
Yes, give me absolute chaos and pandemonium, I love it. Especially with that kind of long

02:11:01.380 --> 02:11:06.380
distance damage poke from magic mushes as well. You're gonna be able to hopefully land

02:11:06.380 --> 02:11:11.380
a pin on either Kaisakul if you can, if you're lucky, or Avery, and then just kind of

02:11:11.380 --> 02:11:15.380
work around the rest of the team and hope that the damage is enough to poke them on out.

02:11:15.380 --> 02:11:19.380
We'll see how that works, but open as well. Just kinda waiting for players to fall

02:11:19.380 --> 02:11:21.060
for players to fall into their lap.

02:11:21.060 --> 02:11:22.660
Big amount of damage out of the Sigma,

02:11:22.660 --> 02:11:24.860
but Adora is down for the count.

02:11:24.860 --> 02:11:27.140
Uh, yeah, now I think your Lucio is

02:11:27.140 --> 02:11:29.060
bad news for your Reinhardt.

02:11:29.060 --> 02:11:32.140
It looks like Nina, she is going to be able to kind of stay alive here.

02:11:32.140 --> 02:11:35.020
Uh, the swap onto the Reinhardt is trying to kind of counter

02:11:35.020 --> 02:11:37.100
a counteract debris on the Sigma,

02:11:37.100 --> 02:11:39.300
where when you have the speed of the Lucio

02:11:39.300 --> 02:11:41.860
and the giant hammer of the Reinhardt,

02:11:41.860 --> 02:11:44.060
in theory, you should be able to kind of just walk

02:11:44.060 --> 02:11:45.940
onto the Sigma and swing your hammer.

02:11:45.940 --> 02:11:48.500
But there's a lot of poke damage that's available

02:11:48.500 --> 02:11:52.540
that aren't going to have to be set up right with Avery, Ray, Z-Panther, Firey,

02:11:52.540 --> 02:11:55.580
all of them are going to be able to put pressure on to Magic Mushies

02:11:55.580 --> 02:11:58.340
as Athena is trying to make this approach.

02:11:58.340 --> 02:12:01.020
I was going to say, I would like to see the high ground scale.

02:12:01.020 --> 02:12:03.500
What you do after that, I think just kind of commit to a fight,

02:12:03.500 --> 02:12:04.980
try and find somebody a little bit isolated.

02:12:04.980 --> 02:12:07.020
Granted, everyone knows exactly what you're doing

02:12:07.020 --> 02:12:09.180
when you're on Reinhardt up on the high ground,

02:12:09.180 --> 02:12:10.820
but I think the vision is there

02:12:10.820 --> 02:12:12.420
if they can at least take a little bit more space

02:12:12.420 --> 02:12:15.940
than just getting absolutely slammed by two different verticalities.

02:12:15.940 --> 02:12:18.180
It's going to help your chances and your favoritry.

02:12:18.180 --> 02:12:20.860
He sets Slade as well close to that Bola.

02:12:20.860 --> 02:12:27.340
Unfortunately, Array is closer to that Bola as well, farming by the elimination category

02:12:27.340 --> 02:12:30.100
and Erilo and the Reinhardt player.

02:12:30.100 --> 02:12:31.580
Nice little Stagger's coming through.

02:12:31.580 --> 02:12:36.300
Again, a team fight that should be cleaned up without many casualties, I say, as Kaisa

02:12:36.300 --> 02:12:37.300
will fall down.

02:12:37.300 --> 02:12:40.900
All right, you get the Genji out of a fight, that's something here for Magic

02:12:40.900 --> 02:12:41.900
Mushies.

02:12:41.900 --> 02:12:45.620
They are going to be able to get into this fight before Kaisa will get back

02:12:45.620 --> 02:12:46.620
to this first point.

02:12:46.620 --> 02:12:51.100
So there's a small window here for Magic Mushies. They have opened on the Symmetra as well.

02:12:51.100 --> 02:12:55.260
So you do have access for Athena to get up onto the high ground of that garage.

02:12:55.260 --> 02:12:59.500
And I think Magic Mushies are going to want to get access to that high ground sooner rather than later.

02:12:59.500 --> 02:13:02.540
You want to be able to get Slate set up to use this Bowless Shatter.

02:13:03.660 --> 02:13:09.420
WWFB, what would Flats do? And in this situation, I'm ready for that Reinhardt gameplay to absolutely cook.

02:13:09.420 --> 02:13:15.100
But we're still 20% off of that Shatter. Just kind of waiting for the moment to strike in its way.

02:13:15.100 --> 02:13:21.380
of course who else would find the opener in this battle make that a second one's a panther doing the damage out in the backline

02:13:21.380 --> 02:13:25.720
A backline dive attempted by the magic mushy's but that will soon be put out

02:13:26.740 --> 02:13:31.200
Unfortunately for magic mushy's any other building up to the shatter and the continued rush by feeble

02:13:31.200 --> 02:13:37.860
I think that the three also work with they have the nano blade available for practical adora is behind in the beat as well

02:13:37.860 --> 02:13:44.460
So magic mushy's aren't really gonna have an answer to this unless Athena could be that could hit maybe a shatter onto the Genji

02:13:44.460 --> 02:13:45.500
But it's a red thing!

02:13:47.020 --> 02:13:47.740
Uh-oh.

02:13:47.740 --> 02:13:49.340
Uh, well, no more open.

02:13:49.340 --> 02:13:52.780
No more Symmetra and Kaisical will be chased into the spawn doors.

02:13:52.780 --> 02:13:55.980
Not going to go for the touch and achievement challenge,

02:13:55.980 --> 02:14:00.540
but they'll just be back to retreat the rest of the team.

02:14:00.540 --> 02:14:01.580
Hopefully going to follow suit,

02:14:01.580 --> 02:14:03.740
trying to recuperate for one final fight.

02:14:03.740 --> 02:14:04.700
I mean, 40 seconds.

02:14:04.700 --> 02:14:06.620
If you die quick, I guess you could get a second one.

02:14:06.620 --> 02:14:07.900
But I don't think magic mushy is...

02:14:07.900 --> 02:14:09.500
I don't think dying is what they're going for here.

02:14:09.500 --> 02:14:10.460
No, definitely not.

02:14:10.460 --> 02:14:11.420
Three alts ready to go.

02:14:11.420 --> 02:14:12.940
This is finally going to be the advantage

02:14:12.940 --> 02:14:16.380
that they're looking for the shot going to connect on.

02:14:16.380 --> 02:14:19.460
They need to make something out of this Katsune rush.

02:14:19.460 --> 02:14:21.660
Yeah, I mean, you could go for a gamble pin.

02:14:21.660 --> 02:14:25.340
You see everybody here, but was that the bull run invested?

02:14:25.340 --> 02:14:26.820
I thought I heard something like that.

02:14:26.820 --> 02:14:29.820
Well, it's a beat the Katsune rush as well in the mix.

02:14:29.820 --> 02:14:32.580
And you see a little bit of a chase after the player.

02:14:32.580 --> 02:14:34.020
You're swinging after the Wu Yang and big

02:14:34.020 --> 02:14:35.420
snipe there from the Reinhardt.

02:14:35.420 --> 02:14:38.540
But unfortunately, where is the rest of your team?

02:14:38.540 --> 02:14:40.540
It's tough to salvage, especially

02:14:40.540 --> 02:14:45.820
your lucio's just been sniped from right beside your shield gamble pin time incoming and there it goes

02:14:45.820 --> 02:14:51.420
onto one looking for maybe the mega good place and unfortunately not enough hp to work with

02:14:51.420 --> 02:14:57.100
and this should be the end of the road for magic mushing here on this side a decent amount of space

02:14:57.100 --> 02:15:00.860
gained given the plays that they were going for and the attempts that they make to hand the gamble

02:15:00.860 --> 02:15:06.220
something unfortunately just fell in a bit shorter yeah it's just it's so tough to play against

02:15:06.220 --> 02:15:12.220
the setup that fable had for this defense and i mean rey has just been absolutely on fire on this

02:15:12.220 --> 02:15:17.660
freya so as soon as you're kind of walking in even after open swap you're on to the cementra

02:15:17.660 --> 02:15:22.860
you're still just taking so much poke damage before you can even walk in get that teleport

02:15:22.860 --> 02:15:27.900
onto the low ground avery and sepanthor both not even being sent back to the spawn once

02:15:28.780 --> 02:15:34.940
so yeah this is it's going to be tough that's that's going to be a pretty strong hold here

02:15:34.940 --> 02:15:41.060
for the side of fable and I suspect that they're going to be bringing as much aggression as they usually do onto their attack so

02:15:41.220 --> 02:15:46.060
Mushy's are going to have to really try and lock down the first corner of

02:15:46.500 --> 02:15:51.200
Route 66 if they want a chance to push us to a map number four

02:15:52.100 --> 02:15:54.200
What do you think about these tank lines because honestly?

02:15:54.200 --> 02:15:57.160
I think fable are actually going to stick with this ball and I think that's much

02:15:57.160 --> 02:16:02.500
She's rolling out of spawn are gonna go for the ram. Never mind. Okay. We're second guessing

02:16:02.500 --> 02:16:05.740
Okay, I was kind of thinking maybe the ram as well.

02:16:05.740 --> 02:16:07.780
You really want to play for survivability right here.

02:16:07.780 --> 02:16:12.540
Okay, over onto the demon as well, so you do have this kind of form of survivability.

02:16:12.540 --> 02:16:16.700
Fable have to know that magic mushes are going to be playing more for kind of a bunker style

02:16:16.700 --> 02:16:19.420
here with open on the May.

02:16:19.420 --> 02:16:23.220
So yeah, I wouldn't be surprised if Avery does play on this wrecking ball.

02:16:23.220 --> 02:16:26.820
Rey and Kaisakel on the Genji and the Tracer are going to give you really high

02:16:26.820 --> 02:16:27.820
mobility.

02:16:27.820 --> 02:16:32.780
Fiery on the Mercy is a surprise to me, but we'll see what you can get done.

02:16:34.060 --> 02:16:38.940
What is the damage boost being applied to is more my question. The Genji, I guess?

02:16:38.940 --> 02:16:43.100
Maybe the Racking Ball, if you want to be really aggressive Mercy and hope your movement is going

02:16:43.100 --> 02:16:48.060
to save you, but Ray, damage boosted? Yes, apparently going to be dealing the damage in

02:16:48.060 --> 02:16:52.140
these fights and slicing and dicing. We've said for Demon, we've said for Vendara,

02:16:52.140 --> 02:16:58.500
Now Genji here and Fable in very clean work of this fight. I mean, they're just piecing

02:16:58.500 --> 02:17:04.140
the opponents apart. Although, Athena does find one on as a panther. Again, so many isolations

02:17:04.140 --> 02:17:09.220
coming through here. Avery, big slam onto the May. No ice block to keep any health and

02:17:09.220 --> 02:17:11.980
fiery has found an elimination on Athena, just so you're aware.

02:17:11.980 --> 02:17:18.460
A little bonk on the head from the Mercy and it's a lead kill on Tumuni as well

02:17:18.460 --> 02:17:25.980
She's gonna have a very long walk back from the spawn three players on this payload of two players on this payload

02:17:25.980 --> 02:17:31.500
They will aren't going to be moving this forward very quickly and even though magic mushes have a Dora on this Lucio

02:17:31.500 --> 02:17:34.260
It's gonna be very hard for them to take another clean fight

02:17:35.620 --> 02:17:42.940
You see me roll up never okay well adora nice try we appreciate the touch anything else to be said from the magic

02:17:42.940 --> 02:17:49.940
Let's see, at least the last-age effort with High School with Paul's Bomb, expecting that one to go out.

02:17:49.940 --> 02:17:54.940
Oh, no, taking down by Thena, hold up, maybe some world where this is doable.

02:17:54.940 --> 02:18:00.940
Unfortunately the number is not exactly there, but Thena doing everything that she can in order to make that happen,

02:18:00.940 --> 02:18:02.940
firing down again.

02:18:02.940 --> 02:18:04.940
But where is that support?

02:18:04.940 --> 02:18:08.940
I mean, I say as we cut to a support, you'll be, but that's not exactly my point.

02:18:08.940 --> 02:18:11.940
My point is where's the full team, and maybe Thena is the whole team.

02:18:11.940 --> 02:18:13.940
No way has the fight just been won.

02:18:13.940 --> 02:18:16.940
I cannot believe she managed to find all of those limbs.

02:18:16.940 --> 02:18:18.940
I mean, fantastic stuff from the tank player here.

02:18:18.940 --> 02:18:21.940
Magic Mushies keeping them alive in this map.

02:18:21.940 --> 02:18:23.940
At least for now, that's the fall spot.

02:18:23.940 --> 02:18:25.940
Thankfully, Magic Mushies not going to fall to that.

02:18:25.940 --> 02:18:28.940
And thankfully, they also have a couple of ults to work with here.

02:18:28.940 --> 02:18:32.940
That Nano from Mooney most likely going to go over on Athena.

02:18:33.940 --> 02:18:36.940
Looking for the slam mines here, and hopefully not the mine nine.

02:18:36.940 --> 02:18:38.940
That would be an unfortunate way to go.

02:18:38.940 --> 02:18:44.620
with the blade. I believe Nano as well invested in on that. Kaisa will fix up one, make that two,

02:18:44.620 --> 02:18:49.660
limit break, alt dump. We've seen it before. That's how people win their comp games here. They can

02:18:49.660 --> 02:18:54.380
certainly win officials by doing the similar strategy. Nano out onto the She-On hoping for

02:18:54.380 --> 02:18:59.900
the best. Thena is going to have to be the entire team again this time. Unfortunately,

02:18:59.900 --> 02:19:03.420
Stagger is not exactly the name of the game. It's removing the threat,

02:19:03.420 --> 02:19:10.620
holding on to the point cap and it will be the case. Fable continuing our three overwatch streak,

02:19:10.620 --> 02:19:14.380
six series in a row. They're going to be staying alive in this bracket.

02:19:15.020 --> 02:19:22.940
And a very clean look here from Fable. Excellent play from all of the individuals on this team,

02:19:22.940 --> 02:19:29.100
Ray of course, popping off. It's fun to get to see her over onto this Genji as well. Typically a

02:19:29.100 --> 02:19:35.660
hit scam players so being able to kind of pull out a Genji and look as good as she did on Route 66.

02:19:35.660 --> 02:19:41.660
Very impressive look for Fable. I mean hey maybe that was like a test run of the comp for Fable

02:19:41.660 --> 02:19:46.060
to the point where they're like okay we can use it and maybe a lower stakes situation to feel if we

02:19:46.060 --> 02:19:50.540
but to decide if we feel comfortable or not to use it and maybe a one where we're feeling a

02:19:50.540 --> 02:19:54.300
little bit pressured to just kind of make a gamble swap and go for a different sort of strategy

02:19:54.300 --> 02:19:58.620
and hey maybe we do see that in a future series from the fable side but for right now the

02:19:58.620 --> 02:20:04.460
series over done dusted three zip and unfortunately that means we have to send one side home.

02:20:05.260 --> 02:20:10.940
Yeah, it was a good run here for Magic Mushies, a team that was made up mostly of newcomers to the

02:20:10.940 --> 02:20:17.660
Calling All Heroes scene and to competition in general here in Overwatch. So a fantastic look

02:20:17.660 --> 02:20:22.460
for them. Again, I said this in the last series, but there are 21 teams that signed up to play

02:20:22.460 --> 02:20:29.020
and calling all heroes so to come top eight out of 21 teams many of which had some kind of veteran

02:20:29.020 --> 02:20:34.460
players on the rosters it is no small speed here for magic mushy so it was a treat to get to watch

02:20:34.460 --> 02:20:39.340
them in the playoffs. Rain we would be farming calling all heroes too wouldn't we we just had

02:20:39.340 --> 02:20:43.980
to cast which is why they were like oh you know you guys be rolling but we gotta take you out

02:20:43.980 --> 02:20:48.220
just to keep all the other okay you get my point you get my joke the whole point is we

02:20:48.220 --> 02:20:52.600
We are going to talk with the real winners though of the series, not just us, we're going

02:20:52.600 --> 02:20:57.400
to see an interview with somebody who's feeling quite good after that matchup.

02:20:57.400 --> 02:20:59.840
We'll see you in just a bit and we have that set up.

02:20:59.840 --> 02:21:00.240
See you then.

02:25:18.220 --> 02:25:29.780
And we are back, we are still here, don't worry about it, we haven't gone too far and

02:25:29.780 --> 02:25:35.400
we have an interview with someone from the winning side, Fable, coming up on here, so

02:25:35.400 --> 02:25:40.540
let's see who is it going to be, it is Avery, welcome to the stream, how are you feeling

02:25:40.540 --> 02:25:42.100
after that game went?

02:25:42.100 --> 02:25:47.420
Hi guys, I'm feeling good, I'm happy to be moving on into the bracket and get

02:25:47.420 --> 02:25:50.340
to see the next weekend.

02:25:50.340 --> 02:25:52.580
All right, Rain, take it away.

02:25:52.580 --> 02:25:55.620
Yeah, so I'm super interested to hear some of your thoughts

02:25:55.620 --> 02:25:56.780
about the roster.

02:25:56.780 --> 02:26:00.340
So of course, Fable is the core of the Fable team

02:26:00.340 --> 02:26:02.300
from the last season.

02:26:02.300 --> 02:26:06.020
And Ray and Kaisical stepping in is kind of this DPS duo

02:26:06.020 --> 02:26:07.460
that came from Cafe Violet.

02:26:07.460 --> 02:26:09.740
So what has it been like to try and incorporate Ray

02:26:09.740 --> 02:26:12.140
and Kaisical into this kind of pre-existing roster

02:26:12.140 --> 02:26:13.940
of Fable?

02:26:13.940 --> 02:26:14.900
It's been wonderful.

02:26:14.900 --> 02:26:17.140
I mean, they're both really easy to work with.

02:26:17.140 --> 02:26:22.700
They're both super driven and we are super happy with them.

02:26:22.700 --> 02:26:24.500
Obviously, me and Fyre and Panther

02:26:24.500 --> 02:26:25.420
have been together forever.

02:26:25.420 --> 02:26:29.380
But finding people that kind of fit our little dynamic

02:26:29.380 --> 02:26:31.340
is not always the easiest.

02:26:31.340 --> 02:26:34.660
But I think we found a great match with these two.

02:26:34.660 --> 02:26:35.060
Awesome.

02:26:35.060 --> 02:26:36.060
Yeah, I think so too.

02:26:36.060 --> 02:26:38.500
You guys have looked super coordinated.

02:26:38.500 --> 02:26:40.500
You would never be able to tell that Rancais

02:26:40.500 --> 02:26:43.580
is a little kind of coming in just this season.

02:26:43.580 --> 02:26:45.980
I am super excited that we also have a tank player here

02:26:45.980 --> 02:26:49.060
as well, because I really want to hear your thoughts on Dima.

02:26:49.060 --> 02:26:52.180
We got to see you play her a little bit today.

02:26:52.180 --> 02:26:53.660
How do you feel that she's kind of like fitting

02:26:53.660 --> 02:26:56.460
into the meta right now?

02:26:56.460 --> 02:27:01.500
I honestly haven't had as much time on her as some people,

02:27:01.500 --> 02:27:04.380
just because I've been super busy with other stuff.

02:27:04.380 --> 02:27:07.820
But from what I mean, she's like right up my alley.

02:27:07.820 --> 02:27:09.900
Obviously, I love Diva.

02:27:09.900 --> 02:27:11.980
I think her movement is super fun.

02:27:11.980 --> 02:27:15.340
And she's really strong right now, maybe a little too

02:27:15.340 --> 02:27:19.660
strong, but we'll see maybe maybe one more week if we give it to me and I can

02:27:19.660 --> 02:27:23.060
play more next weekend, but yeah I'm having a ton of fun with D-Mon.

02:27:23.060 --> 02:27:27.500
Yay, fingers crossed we do get to see more for our next week. It was super fun to

02:27:27.500 --> 02:27:32.780
get to watch you in action with her. Obviously there's there's matchups coming

02:27:32.780 --> 02:27:36.020
in next week, but to focus in on today and maybe the team you played

02:27:36.020 --> 02:27:39.180
against they were a bunch of players playing in their first ever

02:27:39.180 --> 02:27:41.980
overwatch tournament. Is there anyone that you can see from that team that

02:27:41.980 --> 02:27:45.020
you expect to maybe go a little bit further next year or someone you can

02:27:45.020 --> 02:27:50.100
to see having a good trajectory from that opposing side?

02:27:50.100 --> 02:27:52.180
I think they all have huge potential.

02:27:52.180 --> 02:27:55.460
And I think my journey through calling all heroes

02:27:55.460 --> 02:27:59.660
has been one where I really try to stand by my morals

02:27:59.660 --> 02:28:02.660
and I surround myself with good, hearted people.

02:28:02.660 --> 02:28:07.780
And I think if I can inspire anyone that's

02:28:07.780 --> 02:28:10.740
trying to compete but maybe feels like they can't

02:28:10.740 --> 02:28:17.020
or there's a ceiling, placements and money in the bank account

02:28:17.020 --> 02:28:19.880
isn't as important to me as having a great group of people

02:28:19.880 --> 02:28:20.380
around me.

02:28:20.380 --> 02:28:22.540
So I think if they all have their heart in it

02:28:22.540 --> 02:28:26.620
and they enjoy playing together, then stick with it.

02:28:26.620 --> 02:28:29.740
And they'll definitely improve.

02:28:29.740 --> 02:28:30.780
Got to love it.

02:28:30.780 --> 02:28:33.220
I guess one final thing before we send you off,

02:28:33.220 --> 02:28:34.980
anyone you want to shout out, anyone

02:28:34.980 --> 02:28:38.940
that you want to thank, who make the day special?

02:28:38.940 --> 02:28:42.980
I mean I would shout out everyone on this fable journey I've been on but it would take forever

02:28:42.980 --> 02:28:48.580
and I know the people watching for drops would enjoy me stalling the broadcast forever but

02:28:48.580 --> 02:28:53.500
I will spare you guys from that so yeah I mean everyone that's been through this fable pipeline

02:28:53.500 --> 02:29:00.460
and joined me on this journey I very much appreciate you and it's fable for life.

02:29:00.460 --> 02:29:05.660
Well thank you so much for coming in we appreciate your time in the interview go enjoy the

02:29:05.660 --> 02:29:10.460
rest of your day or watch the rest of the matches, depending on what you feel like doing.

02:29:10.460 --> 02:29:11.460
Thank you so much.

02:29:11.460 --> 02:29:13.460
Yeah, thank you, guys.

02:29:13.460 --> 02:29:15.460
Thank you.

02:29:15.460 --> 02:29:19.980
Oh, Reign, we got two more matches on the day.

02:29:19.980 --> 02:29:21.580
What are you feeling about those two?

02:29:21.580 --> 02:29:27.120
I think there might be a chance here to break the three Overwatch streak.

02:29:27.120 --> 02:29:31.140
We are, of course, going to be heading up to the upper bracket for the next two

02:29:31.140 --> 02:29:38.500
matches where we have the strongest of contenders here in the top eight of this

02:29:38.500 --> 02:29:43.660
calling all heroes championship so I think that these next two matches you

02:29:43.660 --> 02:29:49.380
are not gonna want to miss. I love how you keep saying okay this next one we

02:29:49.380 --> 02:29:55.020
promise it's gonna be for real. I mean we believe like genuinely some of these

02:29:55.020 --> 02:29:58.340
teams you know might just be having off days or one team really just does

02:29:58.340 --> 02:30:02.660
their homework and surprises the others but like we're telling you I okay I

02:30:02.660 --> 02:30:07.640
believed today more than yesterday we are going to see a map go the other way

02:30:07.640 --> 02:30:12.740
these are the top four seeds in the semi-finals so you just have to believe

02:30:12.740 --> 02:30:18.260
that they're gonna be that much more closer that being said me and Rain we're

02:30:18.260 --> 02:30:21.980
gonna dip on out we've got two more yappers so be nice to them we'll

02:30:21.980 --> 02:30:25.260
also have two more matches coming up after the break so calling all heroes

02:30:25.260 --> 02:30:27.260
This will be right back after this.

02:31:25.260 --> 02:31:27.260
I

02:34:25.260 --> 02:34:27.260
You

02:37:25.260 --> 02:37:27.260
I

02:38:25.260 --> 02:38:29.540
And welcome back to the Colonial Heroes Championships Day 2.

02:38:29.540 --> 02:38:33.180
We've had the unfortunate time of sending two of our teams home today,

02:38:33.180 --> 02:38:36.100
but things are looking up because there's no more of that,

02:38:36.100 --> 02:38:40.180
at least for the four teams that remain in our upper rackets.

02:38:40.180 --> 02:38:42.620
So we just look at that here in a second, Jesse.

02:38:42.620 --> 02:38:43.320
Yeah, here we go.

02:38:43.320 --> 02:38:47.860
And it's been, again, a lot of three overwatch over the last two days.

02:38:47.860 --> 02:38:50.260
It's six straight games, you've got three overwatch,

02:38:50.260 --> 02:38:53.820
but I think these two games could change it up.

02:38:53.820 --> 02:39:01.100
First up, we're gonna have timeless X missing taking on extra blue viona. And then the other side of the upper bracket cafe Fika

02:39:01.620 --> 02:39:05.580
Taking on team missing x-ray after the the battle of the Junos

02:39:06.060 --> 02:39:11.300
During that cafe Fika magic mushy's game, which if you need a little bit of a good laugh

02:39:11.420 --> 02:39:16.380
That is the game to watch from yesterday. Yeah, that was intentional cast or tortured

02:39:17.900 --> 02:39:21.780
They had it all for us, but we were known for the challenge. Very fun

02:39:21.780 --> 02:39:28.660
We'll have a different kind of challenge today, timeless X missing and team missing X-ray.

02:39:28.660 --> 02:39:30.540
Lots of those either way.

02:39:30.540 --> 02:39:34.260
So yeah, pretty cool to see where these teams go.

02:39:34.260 --> 02:39:39.900
And I think that one of these games on paper looks a lot closer than the other.

02:39:39.900 --> 02:39:45.620
Timeless X missing, a team of almost entirely returning champs from 2025 are looking to

02:39:45.620 --> 02:39:51.260
run it back again with even potential Jesse for some of our first re-time champions.

02:39:51.260 --> 02:39:56.660
Yeah isn't that just crazy to say right three time champions potentially here

02:39:56.660 --> 02:40:01.100
from Time Lose X Missing. It's some of the best players we've had in calling our

02:40:01.100 --> 02:40:06.260
heroes so if you take a look at that roster and it's just star power across

02:40:06.260 --> 02:40:10.340
the way here it is going to be potentially it looks like sniper

02:40:10.340 --> 02:40:14.260
starting instead of Saw Hill. I think we saw a lot more Saw Hill yesterday

02:40:14.260 --> 02:40:19.780
But I think this team is maybe trying to figure out who that demon players actually going to be

02:40:20.780 --> 02:40:26.540
Consider we've seen that across a few different rosters a little bit of change up. So for now, it'll be sniper starting

02:40:27.100 --> 02:40:34.340
Yeah, sniper coming in. I think it's as he said a bit of a mix and match having two talented tank players on your roster

02:40:34.500 --> 02:40:39.460
Take advantage of it as much as you possibly can. I think I do want to highlight wisps as well

02:40:39.460 --> 02:40:44.960
came out of retirement again to compete in this tournament for calling all heroes

02:40:44.960 --> 02:40:50.860
with a roster that they are incredibly familiar with and again the fact that he

02:40:50.860 --> 02:40:54.660
came out of retirement now can be one of the first three-time champs in this scene

02:40:54.660 --> 02:40:58.760
behind the wild same goes for sniper who actually will not be in that has

02:40:58.760 --> 02:41:02.980
just been confirmed it will in fact be saw hill which just contracts with the

02:41:02.980 --> 02:41:07.140
demon player we saw yesterday yeah so never mind on that yeah saw hill will

02:41:07.140 --> 02:41:13.540
be starting here for title sex missing uh... yeah like i said this piece of

02:41:13.540 --> 02:41:14.580
waste

02:41:14.580 --> 02:41:16.100
dps line

02:41:16.100 --> 02:41:19.860
maybe the the most dangerous you could put together if you put all the rosters

02:41:19.860 --> 02:41:22.100
in calling our heroes in one spot

02:41:22.100 --> 02:41:25.060
uh... it's crazy and even zee's and then why

02:41:25.060 --> 02:41:29.220
they've been a duo for a very long time so this is a one of the teams to watch

02:41:29.220 --> 02:41:32.380
and for a good reason but on the other side

02:41:32.380 --> 02:41:35.180
of the coin we have extrovolveone

02:41:35.180 --> 02:41:38.080
which again they've had their pretty consistent run

02:41:38.080 --> 02:41:39.800
of results as well

02:41:39.800 --> 02:41:42.940
uh... had a pretty decent result up for finish

02:41:42.940 --> 02:41:46.540
in the qualifying tournament i'm looking for a little bit more here

02:41:46.540 --> 02:41:48.000
at champs

02:41:48.000 --> 02:41:49.860
yet and i think that this team

02:41:49.860 --> 02:41:52.500
was kind of the one that

02:41:52.500 --> 02:41:56.500
meet expectations during that seating tournament coming up swiss in second

02:41:56.500 --> 02:41:59.220
place and coming out of seating in fourth

02:41:59.220 --> 02:42:02.780
uh... rough turnaround i think for a roster that has a lot of potential

02:42:02.780 --> 02:42:04.780
the team. We have a lot of

02:42:04.780 --> 02:42:06.780
players in the team. We have

02:42:06.780 --> 02:42:08.780
a lot of players in the team.

02:42:08.780 --> 02:42:09.780
Sandy leading the charge her

02:42:09.780 --> 02:42:11.780
experience as being a tank

02:42:11.780 --> 02:42:12.780
player for teams Spain in the

02:42:12.780 --> 02:42:14.780
Overwatch World Cup brings a

02:42:14.780 --> 02:42:16.780
lot to the table. Same with

02:42:16.780 --> 02:42:18.780
winter and shawl who had been

02:42:18.780 --> 02:42:20.780
rising throughout the ranks

02:42:20.780 --> 02:42:21.780
of our hits cans. And I say

02:42:21.780 --> 02:42:22.780
yes, hits cans plural because

02:42:22.780 --> 02:42:23.780
we got two of those same goes

02:42:23.780 --> 02:42:25.780
for the flex support

02:42:25.780 --> 02:42:27.780
situation. Palettes has been

02:42:27.780 --> 02:42:29.780
kind of flexing over to more

02:42:29.780 --> 02:42:30.780
of like that Lucio if

02:42:30.780 --> 02:42:31.780
needed. Whereas envy was a

02:42:31.780 --> 02:42:37.180
I think the pieces are there for extable the only it just comes down to the execution on that given day

02:42:37.540 --> 02:42:45.440
But against the roster with the pure strength of timeless X missing. I think it's asking a lot to have this be their win

02:42:46.420 --> 02:42:51.640
Yeah, I have a feeling if this roster is going to make a run. It's going to be through that lower bracket

02:42:52.540 --> 02:42:54.800
But we've already had some shockers here

02:42:55.300 --> 02:42:57.560
This year it was more in that seating tournament

02:42:57.560 --> 02:43:00.220
but we have kind of got that feel of, you know,

02:43:00.220 --> 02:43:05.000
this is the day where some of those upsets could start to formulate here.

02:43:05.000 --> 02:43:08.200
So control obviously going to be our first map of the day.

02:43:08.200 --> 02:43:11.160
The joke has been is we've gotten a lot of three overwatches.

02:43:11.660 --> 02:43:14.060
We also got a lot of Nepal, but that streak,

02:43:14.200 --> 02:43:18.500
it will finally be broken here in series seven of Khan Champs

02:43:18.500 --> 02:43:21.200
as we had it to Samoa for our first map.

02:43:22.300 --> 02:43:25.200
Pete Moa, shout out, Time with Sex Missing for being there for in here.

02:43:25.300 --> 02:43:26.660
Love this map.

02:43:26.660 --> 02:43:33.340
So much fun to both play and watch not a ton of teams end up picking it obviously both this tournament and the other ones

02:43:33.340 --> 02:43:37.380
I just because it's one of the and I guess I don't know if like odd balls

02:43:37.380 --> 02:43:40.180
I'm just really the way to say it. She's talking about each

02:43:40.620 --> 02:43:44.220
Will be frant for the first been there. I think that makes sense

02:43:44.220 --> 02:43:48.920
We've seen winter and shoal on that pick be quite terrifying to say the least

02:43:49.260 --> 02:43:53.900
And protects any other especially at she on and that we've been seeing a little bit

02:43:53.900 --> 02:44:00.980
Yeah, no that's not total shock and it's actually the Maga Banner from extra blivione

02:44:01.500 --> 02:44:04.060
We see a lot more demon bands than Maga bands

02:44:04.900 --> 02:44:10.660
Throughout champs just because she's kind of jumped into the meta, but Maga still definitely has this place

02:44:11.180 --> 02:44:14.060
In this map they can also give debots in trouble

02:44:14.660 --> 02:44:19.260
If you can't play around the cooldowns, so that is gonna be a pretty decent band

02:44:19.260 --> 02:44:21.780
I have a feeling we're just gonna see more demon here

02:44:21.780 --> 02:44:26.780
during map 1, but we'll see if these teams want to give us something else.

02:44:26.780 --> 02:44:36.780
I actually believe from what we were watching to, don't necessarily pivot towards the Dmon as much, at least from their match yesterday.

02:44:36.780 --> 02:44:42.780
I think it was, you know, just going against Valentine, not the same caliber of opponent as Timeus X missing,

02:44:42.780 --> 02:44:47.780
and I think it makes a lot more sense for them to go more towards that mirror,

02:44:47.780 --> 02:44:55.580
as opposed to something like the sorry of Vendetta or even the hazard that we got a taste of Friar.

02:44:55.580 --> 02:45:01.780
So ideally some demon on demon action with some jet pack cat in the skies.

02:45:01.780 --> 02:45:07.780
I feel like the DPS line, you can get a couple of different looks here, especially with the Freyavan being in place.

02:45:07.780 --> 02:45:15.780
And I think that's where my sights are set and the chance that X-Fruit of the Owning can take this down is some of these pop-ups that winters become known for.

02:45:15.780 --> 02:45:21.420
Yeah, they're going to need a lot of these pop-offs from the headscans.

02:45:21.420 --> 02:45:27.700
Just because a lot of the time missing, timeless missing, they're getting a lot of these fight

02:45:27.700 --> 02:45:29.840
wins because they're finding that first pick.

02:45:29.840 --> 02:45:34.460
Because they have such great DPS to kind of help create those opportunities.

02:45:34.460 --> 02:45:37.320
That needs to be answered here by extra blue viona.

02:45:37.320 --> 02:45:38.420
Find a way to punch back.

02:45:38.420 --> 02:45:40.420
Get those opening picks instead.

02:45:40.420 --> 02:45:44.420
Get yourselves on the right foot to start because once this time is like missing

02:45:44.420 --> 02:45:51.940
roster gets going. It is a very hard train to stop. Yeah, and I think that's kind of

02:45:51.940 --> 02:45:56.020
gotta be for extra me on a you have to have a strong start on this map. I don't think there

02:45:56.020 --> 02:46:00.900
is going to be too much time for you to get your feet wet, get a feel for what this matchup

02:46:00.900 --> 02:46:05.460
will be, which is kind of shocking the amount of games that have been played somehow.

02:46:05.460 --> 02:46:10.620
These two teams have managed to avoid each other in for quite a bit. I think it was

02:46:10.620 --> 02:46:18.240
in the very first game of the Swiss or something crazy, that they ended up playing, and it was a 3-1 for Timeless X missing.

02:46:18.240 --> 02:46:22.440
So the potential is definitely there, four maps to be taken off.

02:46:22.440 --> 02:46:31.120
And we'll see how that ends up playing out. It is actually a passion by the looks of it, for Timeless X missing something that hasn't been pulled out a lot, shockingly.

02:46:31.820 --> 02:46:39.320
Yeah, we haven't seen a ton of it, I think just because the Bastion can have issues sometimes,

02:46:39.320 --> 02:46:43.560
but it also can give the opposing demon issues if they're not aware of it.

02:46:43.560 --> 02:46:46.960
So that's going to be something Jabluvionne has to play a little bit safe around,

02:46:46.960 --> 02:46:51.680
and you can see already everybody kind of is stucking for cover, waiting for those cool DOS to go.

02:46:53.040 --> 02:46:54.000
Yeah, it's...

02:46:54.400 --> 02:46:55.200
Time was like, in the same...

02:46:55.200 --> 02:46:59.160
We'll almost permanently have control of this tempo just because of Wisps.

02:46:59.160 --> 02:47:01.760
We're waiting for that fashion forum to go on through,

02:47:01.760 --> 02:47:04.640
but the problem is, then why it was all about our own little adventure,

02:47:04.640 --> 02:47:07.280
and that is not where you need to be, especially for our Wisps, like,

02:47:07.280 --> 02:47:09.280
Where's my cat center?

02:47:09.280 --> 02:47:10.280
Currently back in spot.

02:47:10.280 --> 02:47:12.280
So, you'll be waiting quite a bit for that when it comes back.

02:47:12.280 --> 02:47:16.280
Both supports now take the air of the strong start for XGBLV on.

02:47:17.280 --> 02:47:20.280
Yeah, great start there for XGBLV on.

02:47:20.280 --> 02:47:25.280
And now we can kind of bunker down under here as the cat is yet to actually go through.

02:47:25.280 --> 02:47:26.280
Time's like missing one.

02:47:26.280 --> 02:47:27.280
I just stretch this out a little bit.

02:47:27.280 --> 02:47:31.280
But eventually, that will go through in that final shot from Shell.

02:47:31.280 --> 02:47:34.280
Maybe a little bit dicey there for a moment.

02:47:34.280 --> 02:47:36.280
But does find the baxter on the other side.

02:47:36.280 --> 02:47:41.080
the other side and now it is time to sex-missing. I want to change it up and the answer is yes,

02:47:41.080 --> 02:47:47.160
it will just be a match on the Cassidy from Wisps but again the cat's still remaining here so now

02:47:47.160 --> 02:47:53.000
we get that full mirror matchup and some cat nudes on the way. The Cassidy are a much more well

02:47:53.000 --> 02:47:57.080
known pick from Wisps although they are not having the best time like I immediately look

02:47:57.080 --> 02:48:02.200
up at their health tomorrow 20% of their health there. So yeah they can get into position,

02:48:02.200 --> 02:48:05.620
Lot of it again comes down to these jetpack cats and staying away from demons

02:48:05.620 --> 02:48:11.780
Which was has to have both supports come back and peel but santi over extended for that play plus some

02:48:11.820 --> 02:48:15.800
It's not really worth the cost of the mech at all in time. Looks like it's missing

02:48:16.080 --> 02:48:19.820
Easily be able to take control of this point. It's just a matter of how long winter

02:48:19.820 --> 02:48:23.660
It's all this out and if it will be enough for santi to get back in the fight

02:48:24.700 --> 02:48:29.260
That's how God sees though. Yeah, you just don't really have to help ours

02:48:29.260 --> 02:48:33.680
Yeah, I think these are just close enough for that one to count

02:48:34.480 --> 02:48:37.620
But I don't think she's gonna complain too much team still caps to the point

02:48:37.820 --> 02:48:43.740
But solid 52% right away here for jubilee own this is kind of what we were talking about earlier

02:48:43.740 --> 02:48:46.540
You need jubilee on if they want to pull this upset

02:48:46.740 --> 02:48:51.700
Gotta find some momentum early and they have done just that but now they need to hold onto it

02:48:51.740 --> 02:48:54.080
The cat noon here for shawl on the way

02:48:54.080 --> 02:49:01.280
That noon is nothing ready to go, but since they're kind of spotted, hard to get the full

02:49:01.280 --> 02:49:06.880
value or it's recalls forced from peace, it's meant to be out of the fight, a desperate

02:49:06.880 --> 02:49:07.880
attempt there.

02:49:07.880 --> 02:49:08.880
Cut that from then, why?

02:49:08.880 --> 02:49:13.480
That doesn't really result in all that rush, the point flip goes over, it was a trade

02:49:13.480 --> 02:49:14.480
for the demon mix.

02:49:14.480 --> 02:49:18.080
Exible Veil will have the benefit from this much more in the long-term, full

02:49:18.080 --> 02:49:19.080
of Kitsune rushes.

02:49:19.080 --> 02:49:23.080
Ended up being popped just in response, but it's all peace in the kill feed.

02:49:23.080 --> 02:49:25.080
I'll sweep up those pieces

02:49:28.320 --> 02:49:30.320
No, it's an extra 14%

02:49:31.240 --> 02:49:37.040
That you get theirs, but yes, it was a very expensive lost fight all four elements that you did have

02:49:37.440 --> 02:49:38.960
We're all expended

02:49:38.960 --> 02:49:41.800
Maybe just a late pulse bomb here in this fight from winter

02:49:41.800 --> 02:49:47.280
So now the power shifts over to Thomas X missing trying to look for a catnune of their own

02:49:47.640 --> 02:49:51.720
With with just kind of chilling out on the sky waiting for this push to be made

02:49:51.720 --> 02:49:55.720
Next move, they know this. Look at the positioning out there, baby.

02:49:55.720 --> 02:49:57.720
Fully indoors where it can easily duck back in the cover.

02:49:57.720 --> 02:50:01.720
Unless you're sandy, they stay out in the open for way too long.

02:50:01.720 --> 02:50:03.720
Under the crosshairs, up with Wist and Solhill.

02:50:03.720 --> 02:50:06.720
The cat-eye combo doesn't even need to be used.

02:50:06.720 --> 02:50:10.720
Yeah, just lacks it. That almost like uses it as the bait, right?

02:50:10.720 --> 02:50:12.720
Trying to force everybody into that closed corners,

02:50:12.720 --> 02:50:15.720
and then the rest of the team converging from there.

02:50:15.720 --> 02:50:17.720
Now one fight territory.

02:50:17.720 --> 02:50:18.720
Forage move, you're on it.

02:50:18.720 --> 02:50:23.720
extended this round just a little bit longer, but a very aggressive move!

02:50:48.720 --> 02:50:53.600
safe, full spawn from peace ends up getting cleansed there if the NBTP's in, but because

02:50:53.600 --> 02:50:58.400
all of the resources are used just to stop this tracer, nothing can be done to support

02:50:58.400 --> 02:51:02.700
your frontline in this battle and to get all back the front approach from time of sex

02:51:02.700 --> 02:51:07.760
missing, it's gonna go ahead and secure them the beach objective.

02:51:07.760 --> 02:51:13.480
Round one goes to time of sex missing after a solid start from Jubilevione, but it

02:51:13.480 --> 02:51:16.480
It will be just slowly but surely time was like missing

02:51:16.480 --> 02:51:20.480
chipping away at it and winning the round.

02:51:20.480 --> 02:51:24.480
Some positive signs though, from XO in that one.

02:51:24.480 --> 02:51:28.480
Now as we take a little bit of a look and just like,

02:51:28.480 --> 02:51:32.480
I like a lot of what Jublivion is doing right now.

02:51:32.480 --> 02:51:36.480
I feel like they had a great start, but it's just a little bit of,

02:51:36.480 --> 02:51:38.480
I don't know if it's miscommunication.

02:51:38.480 --> 02:51:41.480
There's been a few times to where like winter's going in

02:51:41.480 --> 02:51:43.560
going in and then Shull gets left behind

02:51:43.560 --> 02:51:45.720
or the rest of the supports are moving with Santi

02:51:45.720 --> 02:51:48.760
or Santi's kind of went a little bit too far

02:51:48.760 --> 02:51:49.800
on some of these engagements,

02:51:49.800 --> 02:51:52.480
trying to find the wisps in that back line.

02:51:52.480 --> 02:51:55.680
So it's just one or two pieces away here

02:51:55.680 --> 02:51:58.120
for Jabilivio and now gotta see

02:51:58.120 --> 02:52:01.200
if they can put it together here in round two.

02:52:01.200 --> 02:52:04.480
Same compositions will be mirrored out.

02:52:04.480 --> 02:52:05.960
I didn't see the positioning too.

02:52:05.960 --> 02:52:08.440
I think that's what Timeless were doing so well

02:52:08.440 --> 02:52:10.880
was taking control of the wider areas of the map.

02:52:10.880 --> 02:52:20.280
So, WISC 9 times out of 10 was in a better spot, and it forced Santee to overextend to go ahead and try to take care of this gas that is such an issue.

02:52:20.280 --> 02:52:25.780
I've wanted the air lift onto the tank, and that does help clear some of this high ground area.

02:52:25.780 --> 02:52:28.280
I actually moved the arms like, you know what? It's a little too risky.

02:52:28.280 --> 02:52:33.880
I just stay down and bunker at the point, make time of sex missing that's come to us, which I have to do eventually.

02:52:33.880 --> 02:52:38.200
Which is the recall out and again, Santi just not having a good time

02:52:38.200 --> 02:52:41.080
going up against Saw Hill, even with the cast of the Occupy.

02:52:42.440 --> 02:52:45.880
Yeah, that's basically how this entire round is gone.

02:52:45.880 --> 02:52:52.600
It feels like it's just Santi goes in, he doesn't have the exact support to make those plays, whether, you know,

02:52:53.400 --> 02:52:56.520
she knows it or not, and it just kind of falls apart from there.

02:52:56.520 --> 02:52:58.600
For Jubileveon, yes, it's a free 15%.

02:52:58.600 --> 02:53:03.680
percent you can't complain that aspect of it too much but it's still a lot more you

02:53:03.680 --> 02:53:08.080
would like to be done here is just then why kind of this dragging with us a little

02:53:08.080 --> 02:53:13.720
bit of a an anchor trying to get some early information some damage it

02:53:13.720 --> 02:53:18.260
I think it's just sandy is used to just running it down and getting whatever

02:53:18.260 --> 02:53:22.880
value that time was missing there's some right over here she's not expecting to

02:53:22.880 --> 02:53:27.040
take that much damage and no matter what Envy and Paulette to do between

02:53:27.040 --> 02:53:36.600
Yeah, it's not like this healing composition for both teams, right, is going to have an

02:53:36.600 --> 02:53:38.360
increased amount of insta healing.

02:53:38.360 --> 02:53:44.080
Yes, having the Suzu is great, the perk can do some nice work, but it does take time for

02:53:44.080 --> 02:53:48.120
these tanks to get healed back up, and I think that's what Santi's feeling right now.

02:53:48.120 --> 02:53:52.160
Whenever time she goes in, she doesn't get that support right away, and before she

02:53:52.160 --> 02:53:54.160
knows it, it's too late.

02:53:54.160 --> 02:54:01.400
Dual of the cat eyes there so ends up falling down to it's a great call from both of these castities as soon as pop

02:54:01.400 --> 02:54:05.080
But one that pops up first always gets the dual win

02:54:05.600 --> 02:54:09.020
Tymos like missing and they're gonna maintain their hold on this point as well

02:54:09.020 --> 02:54:11.240
I would only that one all being used

02:54:12.480 --> 02:54:16.980
And this this is starting to feel like timeless is kind of just taken over the span

02:54:17.880 --> 02:54:24.020
Obviously could sooner rushes though here for envy which that'll be a great opportunity for her to escort us for team

02:54:24.160 --> 02:54:29.700
in, but you look at the other side and it's 4 else here for Thomas X missing. So it already

02:54:29.700 --> 02:54:32.460
falls onto Santee and once again Santee's out of back.

02:54:32.460 --> 02:54:35.280
The shoes are just a hair too late from N.V.

02:54:35.280 --> 02:54:39.740
2A rush will help X2 will be able to get to the point. They're walking through hell

02:54:39.740 --> 02:54:43.820
to even get a toe on the objective and keep this in fight, don't need any longer.

02:54:43.820 --> 02:54:49.100
And almost a team wipe here. Thomas X missing. I'm going to end up closing this map

02:54:49.100 --> 02:54:53.800
here and now I think Winter may be lurking in the backline as an attempt to get

02:54:53.800 --> 02:54:58.600
touch she won't have the recall and everybody is on her tail to try to stop

02:54:58.600 --> 02:55:02.400
at peace premature victory dance real us like wait a minute this round is still

02:55:02.400 --> 02:55:06.280
going on there you go buddy now you can take your chance to celebrate map one

02:55:06.280 --> 02:55:11.920
titles that they're the favorites for the reason here right right Molly like

02:55:11.920 --> 02:55:16.160
that was the type of performance we've kind of come to expect from this roster

02:55:16.160 --> 02:55:19.920
there is definitely maybe a question or two going into champs considering how

02:55:19.920 --> 02:55:25.420
how close of a final it was in that seeding tournament and how this team's gonna adapt to the demon meta

02:55:25.420 --> 02:55:30.420
and how everything's going to go, but Saw Hill looks completely comfortable on this hero

02:55:30.420 --> 02:55:37.920
and I think a lot of it there was Saw Hill kinda wins that initial demon duel, sets the towing for the rest of the fight.

02:55:37.920 --> 02:55:42.920
I would love to know how many times Santee got DMAC'd before anybody else died.

02:55:42.920 --> 02:55:46.920
It's gotta be almost five times during that map alone.

02:55:46.920 --> 02:55:52.800
That is easily the number one thing here for JBLIVION to fix is they got to keep

02:55:52.800 --> 02:55:57.320
Santee up some way somehow or change it up here in some of the

02:55:57.320 --> 02:56:01.760
compositions because it is such a disadvantage for JBLIVION to be down

02:56:01.760 --> 02:56:05.720
and already have your Dmon out of mech that early into the fight.

02:56:05.720 --> 02:56:10.320
It's also a statement of the conference that Timeless X-Missing have going into this game.

02:56:10.320 --> 02:56:13.960
We're a main target to be Santee. They've done their research. I think they

02:56:13.960 --> 02:56:26.960
figured out that there is a slight disconnect between what that plan is, how much Santee is able to get away with within the back line and their pre fight positioning is honestly what is winning them out these battles and a lack of scouting and extra

02:56:26.960 --> 02:56:32.240
the only are able to do as a result. It's kind of coming back to bite them in a lot more of these

02:56:32.240 --> 02:56:37.680
fights. So whatever they can do to change that up, I think it's going to be a main focus point,

02:56:37.680 --> 02:56:43.040
because it has got to be so frustrating to be Santhe right now. Oh, it's got to be incredibly

02:56:43.040 --> 02:56:48.080
frustrating. Like every time you try and go in to make a play, you die in like two seconds.

02:56:48.080 --> 02:56:52.960
Like it's got to be so frustrating, but obviously there can be things that can change. And

02:56:52.960 --> 02:56:59.960
Obviously you could just ban off the demon if you don't want to try and force that we have obviously a pretty decent map pool in terms of dive

02:56:59.960 --> 02:57:01.720
Maps and poke maps

02:57:01.720 --> 02:57:07.760
Whether it be a hybrid and escort especially so there is options for jable of the own to kind of change it up

02:57:08.080 --> 02:57:13.160
Take a different route during this one is obviously it's the first time. They've actually had to pick a map

02:57:13.960 --> 02:57:19.480
During champs other than Nepal during that first round last time to play neon junction and new junk city

02:57:19.480 --> 02:57:22.600
And they won both of those out of 3-1 score line. So

02:57:23.280 --> 02:57:27.860
Maybe if they felt like they had enough success on those even if they were Valentine map picks

02:57:28.520 --> 02:57:34.840
Could just return to something you've already played this tournament or throw a little bit of a curve ball towards timeless

02:57:35.400 --> 02:57:40.120
It's quite a bit in New York City or not. Well, yeah, New York City and met me on junction

02:57:40.120 --> 02:57:42.840
But New York City also applies to that as well

02:57:42.840 --> 02:57:48.460
So I assume these teams definitely have their favorite maps that they like to pull out again shout out

02:57:48.460 --> 02:57:50.460
the game, but I think it's

02:57:50.460 --> 02:57:52.460
really important to have

02:57:52.460 --> 02:57:54.460
time to get out. Timeless

02:57:54.460 --> 02:57:56.460
X missing for taking peak

02:57:56.460 --> 02:57:58.460
Moa in and, uh, give him to

02:57:58.460 --> 02:58:00.460
some new scenery beach

02:58:00.460 --> 02:58:02.460
vacation, if you will, but I

02:58:02.460 --> 02:58:04.460
think for extra beyond it's

02:58:04.460 --> 02:58:05.460
less of the actual map type

02:58:05.460 --> 02:58:06.460
that you're going to, but

02:58:06.460 --> 02:58:07.460
more of the fundamental of

02:58:07.460 --> 02:58:08.460
how are we approaching

02:58:08.460 --> 02:58:09.460
these fights? I don't feel

02:58:09.460 --> 02:58:11.460
like that there is a massive

02:58:11.460 --> 02:58:13.460
mechanical differential between

02:58:13.460 --> 02:58:14.460
like each individual player

02:58:14.460 --> 02:58:15.460
if we cross map them, but

02:58:15.460 --> 02:58:17.460
it's how these teams are

02:58:17.460 --> 02:58:24.300
I'm the ridiculous and the time that they have spent playing with each other in previous iterations of this roster

02:58:24.380 --> 02:58:29.700
Is really showing in the communication that they have and how they just always seem to be one step ahead?

02:58:30.940 --> 02:58:37.460
Yeah, the quality of play right now and just having that pre-existing chemistry of like I know for a fact that I can trust

02:58:37.660 --> 02:58:41.320
My support to I can trust my tank. I can trust my DPS duo

02:58:41.320 --> 02:58:47.620
Like understanding that you have that full trust you're not worrying about what they're doing throughout the fight

02:58:47.860 --> 02:58:49.860
It's a giant stress off

02:58:50.420 --> 02:58:53.500
Everyone's shoulders on that roster and it's showing right now

02:58:53.780 --> 02:59:01.100
Just how seamless it has been so far throughout this tournament and now it looks like you maybe have that map pick for

02:59:01.400 --> 02:59:03.680
Exigibli v. Ode and again

02:59:03.680 --> 02:59:09.740
We'll kind of see if they want to go back to something new or to something they've already played it throughout this tournament personally

02:59:09.740 --> 02:59:16.460
Well, it'll be nice to have that Freya back for sure and kind of put that in the hands of winter

02:59:16.900 --> 02:59:20.900
But also you want to try and look at it. Do you want to go fully into the poke?

02:59:21.500 --> 02:59:24.860
But I saw hell can still pull out a pretty decent Sigma

02:59:25.580 --> 02:59:31.740
So I don't know if there's an ideal pick here for a jubilee on it is just where do they want us to take this series

02:59:31.740 --> 02:59:35.980
They want to take us more to a demon near or if they want to mix it up on the tank line

02:59:35.980 --> 02:59:42.900
Yeah, and I do wonder too that, you know, Santi and it can play this demon.

02:59:42.900 --> 02:59:44.060
We saw it in the World Cup.

02:59:44.060 --> 02:59:46.260
We've seen it in this tournament as well.

02:59:46.260 --> 02:59:51.460
Is that necessarily where the comfort of the rest of this team is going to be?

02:59:51.460 --> 02:59:53.460
We are going to get a second oddball.

02:59:53.460 --> 02:59:58.260
That is the last match I expected to be pulled out here.

02:59:58.260 --> 03:00:01.900
Junkertown is where extra oblivion want to take us.

03:00:01.900 --> 03:00:08.840
I remember correctly Jesse we saw this before in the seating tournaments where there was some weird like Reinhardt

03:00:09.380 --> 03:00:13.260
Bunker on payload shenanigans. Are we running that back?

03:00:14.620 --> 03:00:16.140
I

03:00:16.140 --> 03:00:18.840
I had this one. I I don't know

03:00:18.840 --> 03:00:22.980
Which I was not expecting junker town to be pulled here

03:00:23.740 --> 03:00:27.040
And this was the joke even during the qualifiers was

03:00:27.040 --> 03:00:31.480
Nobody really picks Junkertown a lot during that tournament. We were seeing

03:00:32.000 --> 03:00:33.920
Dorado and Cirque Royale

03:00:33.920 --> 03:00:38.520
Even in this tournament so far. We've been seeing a lot of route 66. That is much too Bali

03:00:38.920 --> 03:00:42.280
We've been seeing most of the time route 66 be picked. So

03:00:43.200 --> 03:00:47.520
That is an interesting one here to see get pulled out

03:00:47.680 --> 03:00:52.420
But let's see what XO want to do with that. I believe it was actually them who picked it last time as well

03:00:53.040 --> 03:00:56.440
That was against cat cafe who's now obviously cafe Fika

03:00:57.040 --> 03:01:00.820
and they did win it so let's see maybe they want to pull a little bit of that

03:01:00.820 --> 03:01:02.520
jaytown magic

03:01:02.520 --> 03:01:07.060
uh... throw timeless x missing a little bit of a curveball here

03:01:07.060 --> 03:01:09.160
i would love to see

03:01:09.160 --> 03:01:10.920
with swiddlemaker

03:01:10.920 --> 03:01:13.200
who plastic right there

03:01:13.200 --> 03:01:17.040
it'd be so cool to watch i think it's a risk i i do wonder even if i should

03:01:17.040 --> 03:01:17.760
be on

03:01:17.760 --> 03:01:19.200
consider banning that

03:01:19.200 --> 03:01:21.400
uh... just with how good it is

03:01:21.400 --> 03:01:25.280
and would be so on paying that would have to match that as well so

03:01:25.280 --> 03:01:27.300
uh... purr and perhaps a bit tricky

03:01:27.300 --> 03:01:30.720
but if that ends up being the call for these teams but

03:01:30.720 --> 03:01:33.580
is not turning into more of a brawl

03:01:33.580 --> 03:01:36.900
from what i can remember actually think is also

03:01:36.900 --> 03:01:40.160
indicative of this tracer van recie coming up

03:01:40.160 --> 03:01:43.860
as you have to dedicate somebody else towards the objective less focused on

03:01:43.860 --> 03:01:47.040
the the smaller thing

03:01:47.040 --> 03:01:48.220
and just as a big

03:01:48.220 --> 03:01:51.220
you just really because peace was kind of tearing it off

03:01:51.220 --> 03:01:55.320
uh... during some of our on the trace or winter is kind of struggling

03:01:55.320 --> 03:01:58.200
to keep up with the pace of take out a big flanker

03:01:58.200 --> 03:02:00.080
like he said obviously can help

03:02:00.080 --> 03:02:04.300
with the sniper gameplay as well that we assume we're going to see

03:02:04.300 --> 03:02:07.200
uh... from at least one of the dps

03:02:07.200 --> 03:02:11.440
uh... from extra movie on it is going to be the demon near and the demon ban

03:02:11.440 --> 03:02:13.280
actually from timeless

03:02:13.280 --> 03:02:15.120
getting pulled out so

03:02:15.120 --> 03:02:19.280
one in a movie force a little bit of what it'd be a summer ride uh...

03:02:19.280 --> 03:02:21.920
but that we miraculously see on this map again

03:02:21.920 --> 03:02:24.820
or more than likely awesome signal

03:02:24.820 --> 03:02:26.840
yeah and that's if there is sigma

03:02:26.840 --> 03:02:29.500
the option to sub sniper in is there

03:02:29.500 --> 03:02:30.160
for

03:02:30.160 --> 03:02:34.260
almost as missing i believe we see saw help play a little bit in the past but

03:02:34.260 --> 03:02:38.000
and between sigma diva those are like those are sniper heroes we've always seen

03:02:38.000 --> 03:02:39.160
sniper come in

03:02:39.160 --> 03:02:40.480
kinda dominate

03:02:40.480 --> 03:02:41.720
on those two

03:02:41.720 --> 03:02:45.680
uh... signal i think just has to be the choice speciality mon out way

03:02:45.680 --> 03:02:47.920
as we'll see with that ends up

03:02:47.920 --> 03:02:53.600
looking like for timeless X missing. Assuming we haven't heard anything about a sub yet,

03:02:53.600 --> 03:02:59.200
we can assume that the rosters will remain the same in that regard. But it's just going to be

03:02:59.200 --> 03:03:05.040
more of a poke now. The emphasis goes back to those DPS that kind of struggled to get cooked in

03:03:05.040 --> 03:03:11.280
there. The extra movie on ink with the exception of that very first fight. Other than one or two

03:03:11.280 --> 03:03:17.040
fights, it really felt like that impact that we were talking about pregame we needed to see

03:03:17.040 --> 03:03:19.340
from shell from winter

03:03:19.340 --> 03:03:23.380
neither of them really were able to bring that punch uh... on some of us that

03:03:23.380 --> 03:03:25.720
this is a big opportunity now

03:03:25.720 --> 03:03:29.140
uh... for these two to really make their mark

03:03:29.140 --> 03:03:32.880
but actually we don't back into the conversation here in this series of

03:03:32.880 --> 03:03:34.840
white falling to that dreaded

03:03:34.840 --> 03:03:38.240
oh two whole that no team has been able to get past

03:03:38.240 --> 03:03:41.160
uh... so far during this tournament and

03:03:41.160 --> 03:03:43.560
i was if you're just joining us now a make sure you got everything

03:03:43.560 --> 03:03:47.700
Connected for your drops they go through today. They are the same drops from yesterday

03:03:48.140 --> 03:03:52.700
But I think we barely went long enough yesterday to get all the drops

03:03:52.700 --> 03:03:57.860
So if you missed any of it make sure you stay with us here to get everything all the cool stuff

03:03:58.500 --> 03:04:02.660
But no, this is going to be one that I really need to see winter in Shilpa

03:04:02.700 --> 03:04:08.180
Like somehow some way this three-overwatch curse has to get broke. I

03:04:09.580 --> 03:04:11.580
Don't know if this is the series. We'll see it

03:04:11.580 --> 03:04:29.580
But I think if it is going to happen, it's going to be winter and shoulder for us and we did just get confirmation that sniper is being something after all so I almost definitely will be running Sigma to some degree which seems to be the understanding of both of these teams so far.

03:04:29.580 --> 03:04:36.180
But yeah, I think it's very heavy on this poke map, having Freya back into the mix.

03:04:36.180 --> 03:04:39.180
That needs to be the catalyst for Shull in particular.

03:04:39.180 --> 03:04:45.420
To start cooking, get some more, and just damage in general is going to be the big piece.

03:04:45.420 --> 03:04:50.820
Yari for Paulette as well, really leaning in to this ranged composition.

03:04:50.820 --> 03:04:53.860
And Paulette loves playing this hero.

03:04:53.860 --> 03:04:58.500
She has been on it for quite some time, across a few different circuits, so not

03:04:58.500 --> 03:05:04.500
total shock to see her teasing it early here for jubiluvio and as the attack starts now

03:05:05.140 --> 03:05:10.340
fourth silo sex missing in shocker we were trying to talk about it earlier whips on the widowmaker

03:05:10.340 --> 03:05:16.500
and paulette already playing with fire just a little bit yeah playing with fate for sure

03:05:16.500 --> 03:05:21.620
this is not a player you want to risk standing in front of at all a little far up

03:05:22.180 --> 03:05:26.580
silo sex missing you've already been able to move you have sniper on this eye ground

03:05:26.580 --> 03:05:28.580
Piece is holding down the opposite angle.

03:05:28.580 --> 03:05:32.580
Uh, Wist also willn't be swapping over onto the Freya to match that.

03:05:32.580 --> 03:05:36.580
Shull kind of important with the poke and how, where this panel of his position.

03:05:36.580 --> 03:05:41.580
They're not really gonna get the sight lines that you need to find all of that success there.

03:05:41.580 --> 03:05:47.580
Time was like missing, they just bodied their way onto that forward space with the pressure of the window.

03:05:47.580 --> 03:05:51.580
Yeah, getting themselves already towards that show.

03:05:51.580 --> 03:05:56.580
Gwinter with some help from Fred is able to finally take out Peace.

03:05:56.580 --> 03:06:01.580
A pretty decent post, but now we'll have to be put on the brakes just a little bit.

03:06:01.580 --> 03:06:04.580
What a shot that was from Shoal as well.

03:06:04.580 --> 03:06:06.580
And this is what we needed to see.

03:06:06.580 --> 03:06:11.580
Everybody from X for the Own starting to click a little bit here on Junker Town,

03:06:11.580 --> 03:06:14.580
but it's going to be holding this angle in particular.

03:06:14.580 --> 03:06:22.260
I want to kind of bottleneck everybody from timeless X missing into this show point and it's basically shooting fish in a barrel for shell

03:06:22.260 --> 03:06:24.580
Who's already 20 away from that bullshot?

03:06:25.380 --> 03:06:31.100
But I gotta say timeless X missing have a good idea of how to break out of this then why going on to this rig

03:06:31.100 --> 03:06:36.340
I mean does help in win a frontline battle unless you just get hit by a bike from ten yards away

03:06:36.860 --> 03:06:38.900
That's a bit of a problem. If your name is

03:06:39.540 --> 03:06:44.220
Time or excuse me sniper there, but having that break. It's not only support piece

03:06:44.580 --> 03:06:48.020
Just with the armor packs and taking some of these side lanes away from Shoal

03:06:48.220 --> 03:06:53.700
But if you can get up close and personal with Santi with winter potentially you have the chance to boy the backwards

03:06:54.820 --> 03:06:58.820
Yeah, it's a trade of you have that extra armor packs. You're helping your tank out a little bit more

03:06:59.700 --> 03:07:05.700
But it's also Paulette again pumping in the skirmish and kind of just leave that pylon in the back line to heal

03:07:05.700 --> 03:07:07.700
And now already fluxes out from sniper

03:07:08.460 --> 03:07:10.460
I'll catch straight on to winter and

03:07:10.460 --> 03:07:17.680
That's all you really need two for one now favoring timeless X missing and you never really got that full shot out of shul either

03:07:17.680 --> 03:07:19.480
So when she gets back to the flight

03:07:19.480 --> 03:07:24.840
Yeah, that's something you can work with I have a feeling timeless X missing aren't gonna pull their punches and wait kindly

03:07:24.840 --> 03:07:28.940
Practical you know to take the flight that they want blade is out slices on to two

03:07:28.940 --> 03:07:33.780
But a great captain some plus bolder combo great piece and a half

03:07:33.940 --> 03:07:40.180
They're back to the spawn rooms the payload still has to be contested shul's return is so helpful to the team

03:07:40.180 --> 03:07:45.500
But this is the benefit that the brig brings to now down for Nenwai after a great rally

03:07:45.500 --> 03:07:50.760
Stunned up pave the path through to this point and next will be on the really don't want to give it off

03:07:50.760 --> 03:07:56.940
But in the process of doing that I lose so much resources and the points along with it

03:07:57.940 --> 03:08:05.140
So oh so many resources used there from jibbluvio and in a losing fights and I don't believe it

03:08:05.140 --> 03:08:09.340
Obviously had offered trying to contest that they had a lot of people there still

03:08:09.340 --> 03:08:17.540
But as soon as the drop happened it was go time for title sex missing and just kind of fell apart from their peace now

03:08:17.740 --> 03:08:21.480
On the vent data as soon as the rematch of swap comes in from santi

03:08:21.480 --> 03:08:28.620
He was already getting a face full of sword and forcing a little bit more of a passive angle a piece also has to learn their limits

03:08:29.780 --> 03:08:32.980
It is the same story right from last time santi

03:08:32.980 --> 03:08:39.340
the primary focus for this timeless x-missing team. She can't play this aggressive

03:08:39.340 --> 03:08:43.220
I'm gonna go in and murder your backline style that she's used to so

03:08:43.740 --> 03:08:50.100
Ex-Tibetion have forced the play a lot more passive than they want timeless x-missing still in the old advantage

03:08:50.100 --> 03:08:57.980
Never gravited once out from sniper lands on the two will set up the kill on to shoul at a minimum

03:08:57.980 --> 03:09:00.780
All it does is results in a trade.

03:09:00.780 --> 03:09:01.980
Actually, they don't know...

03:09:01.980 --> 03:09:04.180
They don't have any feet in this fight.

03:09:04.180 --> 03:09:04.780
Not all.

03:09:04.780 --> 03:09:08.280
The payload has now stopped moving once, and Sandi is stuck in the corner.

03:09:09.380 --> 03:09:11.580
Yeah, he does have three members here, particularly young.

03:09:11.580 --> 03:09:16.580
Stuck in this health pack room, eventually used the rush just to punch on out.

03:09:16.580 --> 03:09:18.080
But at that point, Tamas likes to say,

03:09:18.080 --> 03:09:20.380
well, those who can get out, it do.

03:09:20.380 --> 03:09:25.080
But that will not be either DPS and a little bit of a cool down.

03:09:25.080 --> 03:09:36.760
Now, as Tamas like missing, will have to bring in the reset, but both supports still stuck here, clenches out, and the TP eventually from Zeiss will save the Kierdekal for now.

03:09:36.760 --> 03:09:45.760
So, stopping the bleeding for JBLIVIO, it still has the Bola shot, will have the annihilation and the Spree soon from Winter.

03:09:45.760 --> 03:09:53.260
So, as long as they can stretch it out a little bit more, still giving themselves a decent opportunity, but again, it's a lot of answers to...

03:09:53.260 --> 03:09:55.660
I love ultimates to answer from Tylas.

03:10:04.160 --> 03:10:05.160
Oh!

03:10:23.260 --> 03:10:25.620
the rest two and a half minutes heading into third point.

03:10:27.500 --> 03:10:31.980
So much time still, but we know how long this part of the map

03:10:31.980 --> 03:10:36.340
can take. One of the most brutal sections of a map in the game

03:10:36.620 --> 03:10:39.140
for the offense to push on through. That's something that

03:10:39.140 --> 03:10:43.060
you will be able to have to lean into for the rest of this

03:10:43.060 --> 03:10:45.940
one. And yes, you have that captive sub here from Paul. Let's

03:10:46.180 --> 03:10:50.260
try and break it up. Last time it was on the piece to deny

03:10:50.260 --> 03:10:55.940
a lot of that dragon blade, but this time should just be on to the back line, trying to force

03:10:55.940 --> 03:10:56.940
out that clench.

03:10:56.940 --> 03:10:59.940
It's just the captive sun, so little unloved of peace.

03:10:59.940 --> 03:11:02.020
That is how much of a problem peace is.

03:11:02.020 --> 03:11:06.540
You get the whole dang sun, just dropped on your head, and I think that was warranted.

03:11:06.540 --> 03:11:10.460
You can't let that guy have more space than they've been allowed to, and it makes sure

03:11:10.460 --> 03:11:12.820
you can have a close hold right through the eye.

03:11:12.820 --> 03:11:15.980
Yeah, now this close hold will start up.

03:11:15.980 --> 03:11:19.140
as Pauli can just have that pilot by her side.

03:11:19.140 --> 03:11:21.980
That can allow Envy to have a little bit more freedom

03:11:21.980 --> 03:11:25.020
to heal up everybody else by this choke point.

03:11:25.020 --> 03:11:26.260
So not time of sex and missing.

03:11:26.260 --> 03:11:28.940
This is kind of the downside of that Sigma.

03:11:28.940 --> 03:11:31.300
Sometimes it's a little bit of a struggle

03:11:31.300 --> 03:11:33.460
to push through some of these awkward shows.

03:11:34.620 --> 03:11:37.780
Especially with the Ramatra into the Sigma here.

03:11:37.780 --> 03:11:38.980
The Sniper was allowed through

03:11:38.980 --> 03:11:41.340
and it was walking around the left side.

03:11:41.340 --> 03:11:44.180
And that gives them a great angle, honestly,

03:11:44.180 --> 03:11:51.260
It's just on an island and this is a common occurrence we're seeing is used to getting

03:11:51.260 --> 03:11:55.820
one with playing these far off angles, but the rest of the team is getting poked out

03:11:55.820 --> 03:12:01.780
by wisdom peace so much that no one is there to support or timeless X missing, no exactly

03:12:01.780 --> 03:12:05.020
what their objectives are as a team and make it work every time.

03:12:05.020 --> 03:12:11.340
Yeah, just beautiful execution there for timeless X missing and look at how many shiny bugs

03:12:11.340 --> 03:12:16.520
they got Molly. Everything and everything you could ever want. Is that a foreshelv? The

03:12:16.520 --> 03:12:20.540
desperation widow swap here just to find an early pick off Paulette also goes over to the

03:12:20.540 --> 03:12:21.540
Ana.

03:12:21.540 --> 03:12:27.040
Okay, a couple of emergencies swapped to Exhibition Blvd. The flux doesn't get a whole lot done

03:12:27.040 --> 03:12:33.040
and meet Suzu on par. But the miracle shul widow maker is already paying off the dividends.

03:12:33.040 --> 03:12:38.040
Peace has to find an answer. Now to stop this aggression from moving forwards further

03:12:38.040 --> 03:12:43.940
And again, Zanzi fought on her own, even if the annihilation extra health will not be enough.

03:12:43.940 --> 03:12:47.540
Timeless X missing, roll on through with 19 seconds to spare.

03:12:48.840 --> 03:13:02.240
Setting the tone once again in this map, and it just feels like nothing can truly go wrong here for Timeless X missing, unless DeBluvion have a great ult combination to match against it, take it a little bit of a luck here.

03:13:02.240 --> 03:13:05.700
And you look at the kills, not like it's that one-sided.

03:13:05.700 --> 03:13:10.320
Obviously, Sniper's done a great job as soon as they've been subbed in 13, 2, and 3.

03:13:10.320 --> 03:13:13.820
Kind of leading the way for everyone else to push on through,

03:13:13.820 --> 03:13:18.840
but it just feels like even in these very close fights that there's trades back and forth,

03:13:18.840 --> 03:13:22.460
it has been timeless that ends up on top a lot of the time.

03:13:22.460 --> 03:13:29.460
And we can be in a very different situation, even a few of those fights went over to Exo.

03:13:29.460 --> 03:13:35.040
but now, because that's what they're going to be able to have an attack of their own and for timeless X missing,

03:13:35.040 --> 03:13:37.040
just going to stick with what's been working.

03:13:38.540 --> 03:13:41.040
Like am I putting too much stock in this menwai break?

03:13:41.040 --> 03:13:46.560
Like I genuinely feel like that is the piece that is helping get timeless X missing over the edge

03:13:46.560 --> 03:13:53.720
on some of these fights because of how much a navel's piece can shut down Sandi and support Sniper at the same time.

03:13:53.720 --> 03:13:59.160
Like that hero, especially in the hands of menwai, does way too much for this team

03:13:59.160 --> 03:14:05.740
And you know, I think that's going to continue to be a challenge even if santi goes over to this hazard

03:14:05.780 --> 03:14:09.920
Where you have more mobility or not as much of a sitting duck as you were

03:14:10.120 --> 03:14:13.940
How can you break through to actually do damage against the core especially the whiffs?

03:14:14.400 --> 03:14:16.400
I was nothing quite a spot

03:14:17.040 --> 03:14:19.720
Winter seems to know better. I won't be peaking the angle. Oh

03:14:21.280 --> 03:14:23.280
My god, but and the almost didn't

03:14:23.280 --> 03:14:27.940
a little bit of a close call there for one of the Scroogey's over to Booby-Od

03:14:27.940 --> 03:14:32.860
but because of that one shot, Whis will just have to retreat on out, but Booby-Od

03:14:32.860 --> 03:14:37.640
has to make a pretty sizable swap, Paulette onto the jetpack cat and he will

03:14:37.640 --> 03:14:42.240
be some more cat bastion going on, so he's trying to create a few more angles

03:14:42.240 --> 03:14:45.620
it may open up some space as well for Windsor to capitalize on.

03:14:45.620 --> 03:14:47.120
Whoa!

03:14:47.120 --> 03:14:48.120
Yee!

03:14:48.120 --> 03:14:54.680
close to peace. I don't think it should be working on this map at least as well as it should but

03:14:54.680 --> 03:15:00.840
in peace is just one of the few players that I think is found such a home on Vendetta even after

03:15:00.840 --> 03:15:06.120
some of those nerfs and there's the shot too with taking out Envy. Just halt the push entirely

03:15:06.120 --> 03:15:11.720
for extra Vio. Yeah just back to the drawing board here for Joveon Vio and Envy on the

03:15:11.720 --> 03:15:17.800
out of now a winter matching the widowmaker of whisp and oh just a nice

03:15:17.800 --> 03:15:22.820
little strafe there from envy I have to save her life from the unknown widow

03:15:22.820 --> 03:15:28.560
shop but too bad show cannot say the same I think there's a few heroes that

03:15:28.560 --> 03:15:33.200
Cashion can get countered by on specific maps and widowmaker is one of them

03:15:33.200 --> 03:15:36.880
I think something's got to change here or extra will be on it's these single

03:15:36.880 --> 03:15:40.680
picks that whisp is finding after getting absolutely beaten up on the

03:15:40.680 --> 03:15:43.340
The attack before is out here for revenge.

03:15:43.340 --> 03:15:47.600
It's found the one that has won the fight every single time so far.

03:15:47.600 --> 03:15:49.760
Even if the shots aren't landing right now.

03:15:49.760 --> 03:15:52.600
Yeah, just gotta strike the fear.

03:15:52.600 --> 03:15:56.000
I and everybody right now is saying to even take the shot.

03:15:56.000 --> 03:15:57.760
Cap Ashton now will go over.

03:15:57.760 --> 03:16:03.000
Top is trying to find a whisk, but instead, this kind of gets ushered out and instead

03:16:03.000 --> 03:16:04.000
is Nenwine's issue.

03:16:04.000 --> 03:16:08.520
Yeah, Nenwine's like, I don't like that, and Sucker Inc. recognize the danger.

03:16:08.520 --> 03:16:14.520
But their back line was in, like I gotta keep everyone else back, use the flux more as a deterrent than anything.

03:16:14.520 --> 03:16:16.520
That's a very early matter.

03:16:16.520 --> 03:16:22.520
Onto Winter, who is on her third hero of the round now, being Genji, and let's get all that much out of it.

03:16:22.520 --> 03:16:26.520
It's the returning flux that would matter, but the Suzu and the Aire of Aziz,

03:16:26.520 --> 03:16:31.520
but so much more time for Sniper that the folks fired to go there, and it wasn't onto Wisps,

03:16:31.520 --> 03:16:34.520
it wasn't onto Peace in the back line.

03:16:34.520 --> 03:16:36.720
Eventually, we'll end up falling.

03:16:36.720 --> 03:16:40.120
Actually, they own the pole of the pieces, this back together.

03:16:40.120 --> 03:16:42.520
But isn't fast enough to stop another contest?

03:16:43.520 --> 03:16:47.620
There should be another contest coming through, especially if we hit that shot,

03:16:47.620 --> 03:16:51.520
but instead he'll just kind of dip on out for the moments.

03:16:51.520 --> 03:16:54.520
The catnap would be a little bit risky here from Paulette,

03:16:54.520 --> 03:16:57.820
but it is definitely possible, but there will be a rally

03:16:57.820 --> 03:17:01.820
to kind of build up a lot of this extra armor and health for this re-contest.

03:17:01.820 --> 03:17:06.820
Yeah, and just being on the payload almost is a pseudo second take in a way

03:17:06.820 --> 03:17:13.900
Well, then why will they needing to take this a shield bash on the Santy to cancel the cracks sends her six feet under

03:17:13.900 --> 03:17:21.100
The time was like smithing great cold from there only the two alts really needed. I stopped the push as well. Then why okay?

03:17:22.380 --> 03:17:26.180
We know you're doing a lot that that wasn't necessary

03:17:26.180 --> 03:17:31.660
doing a little dance well the catnap was very late from Paulette I said I

03:17:31.660 --> 03:17:35.140
wonder if there was like oh are you trying to catnap at the end no that's

03:17:35.140 --> 03:17:40.220
that's not happening it is we the hazards walk out for safety just trying to

03:17:40.220 --> 03:17:45.580
fully commit to the dive is there a tailoring sent in here from the show

03:17:45.580 --> 03:17:50.500
but Mortis uses a little bit of scouting to set up the rest of this fight and

03:17:50.500 --> 03:17:51.500
And then why is it in there?

03:17:51.500 --> 03:17:53.860
Look how far up she is flying right now.

03:17:53.860 --> 03:17:54.860
She does not care.

03:17:54.860 --> 03:17:55.860
No, not at all.

03:17:55.860 --> 03:17:58.140
It's the valley that Brick has.

03:17:58.140 --> 03:18:00.220
She can sing landedly, just hold down that room.

03:18:00.220 --> 03:18:03.900
You're not going to send winter in there, because you're relying on this manna blade

03:18:03.900 --> 03:18:04.900
right now.

03:18:04.900 --> 03:18:06.380
That is all the obnoxious that they only have.

03:18:06.380 --> 03:18:09.900
Blade comes out of the sheath, slices then why in two, sounds like the end of

03:18:09.900 --> 03:18:10.900
the season.

03:18:10.900 --> 03:18:11.900
Getting sliced, there's peace.

03:18:11.900 --> 03:18:16.700
Bucklet head and shoulder, put it in half and put down.

03:18:16.700 --> 03:18:18.420
this final fight it looks like it's

03:18:18.420 --> 03:18:20.300
we only had a chance they're banking

03:18:20.300 --> 03:18:22.300
on the natively like peace comes up

03:18:22.300 --> 03:18:24.260
and said no I am no one with the better

03:18:24.260 --> 03:18:26.620
sword time like sex missing gonna move

03:18:26.620 --> 03:18:30.900
up to match point the gamble here on the

03:18:30.900 --> 03:18:33.140
Junkertown or they will the continue

03:18:33.140 --> 03:18:34.980
bringing it back against cat cafe and

03:18:34.980 --> 03:18:37.100
the qualifiers does not reap the same

03:18:37.100 --> 03:18:39.940
rewards against timeless acts missing

03:18:39.940 --> 03:18:42.580
you kind of said of a dead not as much

03:18:42.580 --> 03:18:45.460
better as she used to be but that is

03:18:45.460 --> 03:18:51.820
absolute filth from the vendetta snipes the cashton out of the air plus the

03:18:51.820 --> 03:18:56.940
nanoed genji and a fight that you could argue could have went their way and he

03:18:56.940 --> 03:19:01.540
should have went their way is immediately flipped by one all from peace and

03:19:01.540 --> 03:19:06.680
now brings their team up to two zero so now I'm really scared that we do end up

03:19:06.680 --> 03:19:11.660
hitting like a new junk city and we don't ban vendetta and peace just does

03:19:11.660 --> 03:19:17.420
that. And this is what happens if you remember in our Seating Cold Fire tournament that

03:19:17.420 --> 03:19:22.620
peace again showed up late to the match because they had a match for the face at Master's Files

03:19:22.620 --> 03:19:28.140
at the time. They came in late, locked in the vendetta, and brought back the ultimate reverse

03:19:28.140 --> 03:19:32.860
sweep that we saw at that point in time. And clearly is something that they are still

03:19:32.860 --> 03:19:37.980
very comfortable with despite having that tracer bound out. And he did more so than

03:19:37.980 --> 03:19:44.220
a game g another piece signature that we would honestly expect to see more likely on that map and

03:19:44.860 --> 03:19:48.540
And there's I think there's so many things that we can say nicely about timeless x missing

03:19:49.260 --> 03:19:52.060
at this point the amount of times we've seen them play but

03:19:52.460 --> 03:19:55.500
For extra of your own I think that would hurt. It was kind of their

03:19:56.140 --> 03:20:00.780
oddball map pick that you're like, okay, it seems I haven't really been practicing this one as much

03:20:00.940 --> 03:20:06.620
I will try to catch them off guard with that but just to have the vendetta and the men why brigg shut that down

03:20:06.620 --> 03:20:09.780
That's it's not a feel good going into meeting or verse sweet

03:20:10.620 --> 03:20:12.980
No, it's definitely a little bit of a rough

03:20:13.660 --> 03:20:18.980
Awakening there for Geblivion is definitely a map. They felt pretty comfortable on

03:20:19.500 --> 03:20:24.700
And it's not even like you was a close loss to where you're still feeling pretty good about your chances start turning

03:20:24.700 --> 03:20:28.660
Surround that was a beat down from timeless X missing and

03:20:29.420 --> 03:20:36.580
Obviously push flashpoint and hybrids still on the the map pool here to choose from but

03:20:36.620 --> 03:20:39.160
Like I said, I wonder if we just go to a flashpoint.

03:20:39.160 --> 03:20:40.880
Again, it's kind of what we're seeing,

03:20:40.880 --> 03:20:42.600
at least the most potential for these maps

03:20:42.600 --> 03:20:43.820
to swing the other way.

03:20:44.780 --> 03:20:46.180
But then you either have to ban,

03:20:46.180 --> 03:20:48.100
if you want to ban the demon yourselves now

03:20:48.100 --> 03:20:50.180
in this map three, you could,

03:20:50.180 --> 03:20:52.180
but you could also get rid of that vendetta

03:20:52.180 --> 03:20:54.640
that just gave you so many issues,

03:20:54.640 --> 03:20:56.560
even though now that tracer ban

03:20:56.560 --> 03:20:59.580
that you tried to shut down peace with during map two

03:20:59.580 --> 03:21:01.280
has now returned.

03:21:01.280 --> 03:21:03.340
And I think that's also just a hard part

03:21:03.340 --> 03:21:05.420
with the roster that actually anyone has

03:21:05.420 --> 03:21:11.900
not having a dedicated flex DPS player. Both Winter and Shoal are known for their hit scan pieces.

03:21:11.900 --> 03:21:17.180
Winter is the one taking the more flexible alternative. But it's really just been with the

03:21:17.180 --> 03:21:22.460
Sheon and with the Tracer for the most part. I gave the Genji a shot there. I just didn't have

03:21:22.460 --> 03:21:27.900
the chance to pop off in the way that was needed. And it's difficult. Like to go against

03:21:27.900 --> 03:21:33.100
arguably the best flex DPS that we have in calling all heroes and not playing that main

03:21:33.100 --> 03:21:39.660
role as well. That is a task that I don't think anybody would be able to accomplish. So I finding

03:21:39.660 --> 03:21:44.620
another alternative, targeting that ban at peace, and these are things that actually move you on

03:21:44.620 --> 03:21:50.780
absolutely need to be taken into consideration. And it's weird because we've pretty much had already

03:21:50.780 --> 03:21:55.340
we had that one big ban on the Tracer. So okay, peace is gonna get shut down a little bit.

03:21:55.900 --> 03:22:01.420
This is what we see Sheldon Winter shine. And pieces are almost doing different character.

03:22:01.420 --> 03:22:04.780
You know like it's just and what else can you do at that point?

03:22:04.780 --> 03:22:11.260
It is going to be flashpoint for our third and potentially final map of this series to decide who is going to make it

03:22:11.820 --> 03:22:16.780
To that upper bracket final guarantee themselves a top three finish here

03:22:17.500 --> 03:22:23.260
And the calling on here is championships and it is going to be new junk ship new new junk city not too much of a shock

03:22:23.260 --> 03:22:25.260
I don't think we've seen

03:22:25.500 --> 03:22:27.740
Suravasa or atlas basically at all

03:22:28.380 --> 03:22:30.780
ah during this tournament so

03:22:31.420 --> 03:22:38.940
Again already it'd be guaranteed five grand minimum for the team if time was like missing is able to win this map

03:22:39.580 --> 03:22:42.740
And this is a team that's expecting to go all the way to the finals

03:22:42.740 --> 03:22:45.660
I mean if that doesn't happen something has gone seriously wrong

03:22:46.060 --> 03:22:52.180
They seem to be a leg above most of the other competition so far and they prove it again with peace and kidding

03:22:52.460 --> 03:22:58.260
Their second targeted band the vendetta absolutely had to go and that was a no-brainer when you are picking this map

03:22:58.260 --> 03:23:05.260
Demon is back in, Tracer is back in, and is likely going to be the lock for East End.

03:23:05.260 --> 03:23:06.260
Probably Winter.

03:23:07.260 --> 03:23:12.260
And we have gotten confirmation it is going to be Saw Hill coming back in for Sniper,

03:23:12.260 --> 03:23:17.260
so screaming that we are getting a return of that Demon Mere.

03:23:17.260 --> 03:23:19.260
But Sniper, you know, did their job.

03:23:19.260 --> 03:23:21.260
That's kind of where they have to look at.

03:23:21.260 --> 03:23:26.260
Got their win on Junkertown and now can hand over the mantle back to Saw Hill

03:23:26.260 --> 03:23:29.260
to finish off this series for Timeless.

03:23:29.260 --> 03:23:32.260
We're still awaiting the ban actually,

03:23:32.260 --> 03:23:34.260
from Timeless X, I'm just curious.

03:23:34.260 --> 03:23:37.260
Where are they exactly want to force it out?

03:23:37.260 --> 03:23:40.260
They could even do, like Paulette,

03:23:40.260 --> 03:23:42.260
playing a lot of that Alaric,

03:23:42.260 --> 03:23:45.260
or I don't think it's that big of an issue.

03:23:45.260 --> 03:23:48.260
But so far, so maybe you consider some potential counters

03:23:48.260 --> 03:23:50.260
to the demon of Saw Hill

03:23:50.260 --> 03:23:52.260
and just reinforce that a little bit more.

03:23:52.260 --> 03:23:54.260
Or you could be silly,

03:23:54.260 --> 03:23:56.260
And you could ban something like Kiriko

03:23:57.780 --> 03:23:59.780
Or the cat and that is also a good one

03:23:59.780 --> 03:24:05.000
And you junk city is kind of the map people pick when you don't want to play the jetpack cat as much

03:24:05.420 --> 03:24:09.440
Cats and ceilings do not get along and you junk city is quite a few of them

03:24:09.660 --> 03:24:14.080
They'll take it out just for safekeeping. So Kiriko Lucio

03:24:14.940 --> 03:24:19.900
It kind of feels the most right heading into this map, which is how necessary speed is

03:24:19.900 --> 03:24:26.580
Yes, speed is key. We saw that even a little bit yesterday to where after the Qtiko back

03:24:26.580 --> 03:24:34.380
up and we saw Lucio Moiro because having some sort of speed is so important on a map type

03:24:34.380 --> 03:24:42.540
like this. So probably seeing more Lucio carry during this map or we could see some Juno,

03:24:42.540 --> 03:24:49.100
but I lean probably closer towards that Lucio and the Qtiko to go with the demon.

03:24:49.100 --> 03:24:53.660
then at that point you would think winter is just going to not winter piece is

03:24:53.660 --> 03:24:59.540
going to go back over to the tracer now the vendetta is banned maybe just kind

03:24:59.540 --> 03:25:03.460
of matching it with a cash tracer could be the answer here for jubilee on and

03:25:03.460 --> 03:25:07.740
just put extra pressure on piece but as soon as you put more eyes on piece

03:25:07.740 --> 03:25:11.380
it kind of opens the door for everybody else here on timeless to finish off

03:25:11.380 --> 03:25:16.140
those funds and you can kind of tell to I think at the start of junkertown

03:25:16.140 --> 03:25:20.140
The main objective was WISP could not be allowed to play the game.

03:25:20.140 --> 03:25:21.060
And that is fair.

03:25:21.060 --> 03:25:24.300
Junkertown, historically, is a hitscan heavy map.

03:25:24.300 --> 03:25:25.020
And they did that.

03:25:25.020 --> 03:25:29.540
Winter was on top of WISP, pretty much the entirety of the map.

03:25:29.540 --> 03:25:33.380
But then that opened another problem, which is the peace problem.

03:25:33.380 --> 03:25:38.340
Who was doing everything but allowing peace with the end of the quarter of X to be on there.

03:25:38.340 --> 03:25:42.900
So I think that because there are so many threats, X to be on,

03:25:42.900 --> 03:25:51.060
You can't exactly nail down one because then the other who isn't getting as much attention is going to become more of an issue.

03:25:51.060 --> 03:25:57.180
So I think this is again, he's on paper is the one that you need to be looking at, but Wisp still exists.

03:25:57.180 --> 03:26:04.380
Saw Hill still exists. You have this insane backline of Zs men why you have to worry about as well.

03:26:04.580 --> 03:26:09.060
Like what do you look at if you're extra blibby elements? I would just be sitting there petrified.

03:26:09.060 --> 03:26:14.500
Yeah, I mean if I was in the car right now, I'd just be like so

03:26:15.380 --> 03:26:22.220
Like what now or what is what is the change because there's just been a lot that has been going wrong

03:26:23.100 --> 03:26:27.820
Here in this series for extra video and not a ton going right

03:26:28.260 --> 03:26:32.500
The one thing they've actually done pretty well is the first few fights of these rounds have gone their way

03:26:32.500 --> 03:26:34.500
But it's enough point Thomas make a few adjustments

03:26:34.500 --> 03:26:41.980
and it's been a little bit of a sale from there for our number one seeds

03:26:41.980 --> 03:26:45.140
we're just trying to keep them momentum hold on to it a little bit longer here

03:26:45.140 --> 03:26:49.780
try and flip at least one of these early flash points to give yourselves a

03:26:49.780 --> 03:26:54.420
chance near the back half of the map and again just confirmation saw hill in

03:26:54.420 --> 03:27:01.500
sniper out and that will lead to well at least the lucio kitty and demon for

03:27:01.500 --> 03:27:05.660
of Livione, time was still wanting to have Ninwai on the brig.

03:27:31.500 --> 03:27:37.420
Which normally I would say that Shion is the better pick. We've been seeing a lot more of that character recently over the tracer.

03:27:37.920 --> 03:27:44.080
But Pieces tracer is a different variable than just that one-to-one comparison.

03:27:45.640 --> 03:27:52.000
Can't really mess with that. And I think we have to realize too that taking these tracer duels with Pieces was not going her way.

03:27:52.000 --> 03:27:56.860
Wanted to try to switch it up. I wish to be fair. Pieces got poked out very early on.

03:27:56.860 --> 03:28:01.020
And it's kind of just bunkering out on point, praying, like, Z's men why, please give me health.

03:28:01.020 --> 03:28:04.300
Well, the only NZ's now, which will manage to take care of men why.

03:28:04.300 --> 03:28:08.780
I got that ring around the rosy matchup. Winter will also get caught out.

03:28:08.780 --> 03:28:12.140
No motorcycle for her to joyride away upon.

03:28:12.140 --> 03:28:16.860
It's actually going to be on. Keeping up with their history, with these good starts to the fight.

03:28:16.860 --> 03:28:19.500
And it's not over yet. They're yet to close this one out.

03:28:19.500 --> 03:28:22.060
Peace going down though. That will be the nail to cover.

03:28:22.060 --> 03:28:30.240
And at least Force Timeless X Missing to reset slightly saw hill though maybe it doesn't get

03:28:30.240 --> 03:28:36.220
that exact memo, it goes in and gets punished for it immediately and now Jolivion can just

03:28:36.220 --> 03:28:42.540
settle here at the choke point so again like you said these early starts from Jolivion working

03:28:42.540 --> 03:28:48.180
its way out but now what is the answer here from Timeless X Missing can they start another

03:28:48.180 --> 03:28:50.380
run?

03:28:50.380 --> 03:28:54.820
Half of this too is denying that space. Do not let timeless X missing walk up for free.

03:28:54.820 --> 03:28:59.800
Vegetable beyond. How'd that happen? What a bit. Just with the superior post-adagym.

03:28:59.800 --> 03:29:04.180
Look, there's the result. Santee was said running for the ill soul. Left wide open.

03:29:04.180 --> 03:29:08.580
On the corner, you have to find a way to continue grabbing these trains.

03:29:08.580 --> 03:29:13.780
It's just so unfavorable, especially with Envy falling to whoops and short up the Kitsune rush.

03:29:13.780 --> 03:29:17.480
It just goes a bit wide on the limited break. One the extra will be owned.

03:29:17.480 --> 03:29:22.560
Definitely want back, but they're gonna get this point to final fight territory and leave it there for now

03:29:22.560 --> 03:29:24.720
I mean, there's always plenty of opportunities to re-engage

03:29:26.720 --> 03:29:32.240
Yeah, but losing a limit break is a little rough with that early into this hole

03:29:32.240 --> 03:29:37.840
Especially because again, it could be one elongated fight and this flashpoint is pretty much over

03:29:38.640 --> 03:29:41.840
Agree that the benefit right now. So it was still out of bet

03:29:41.840 --> 03:29:46.840
for time of sex missing so it'll open up the doors with your own will have too much

03:29:46.840 --> 03:29:54.640
of a pressure early on and almost finds then why classic you know it's great

03:29:54.640 --> 03:30:09.200
it's very exciting if you like that kind of adrenaline rush this is a bit

03:30:09.200 --> 03:30:15.400
Better a bit earlier, and it's set with up perfectly you get those pics. They should be on they don't get another touch

03:30:17.160 --> 03:30:20.320
There they might sneak one in here from winter

03:30:20.740 --> 03:30:26.200
But it's going to be rough if they do and still have a limit break and the overclock

03:30:26.600 --> 03:30:29.580
From tiles I seem to deal with if that is the case

03:30:29.580 --> 03:30:33.720
But I think you might want to write an attempt was made here to get there

03:30:33.720 --> 03:30:41.040
But Winter is caught out so first flashpoint of arena going the way of timeless x missing and now the rotate on

03:30:41.760 --> 03:30:44.580
Over it's actually going to be to the slight benefit. Oh

03:30:45.360 --> 03:30:49.280
Jablou the own but already a little bit bottlenecked on entry

03:30:49.680 --> 03:30:51.680
Time was like missing not giving that up for free

03:30:52.000 --> 03:30:55.160
And you still have this little break pull out through or saw him

03:30:55.520 --> 03:30:57.520
You can get back

03:30:57.520 --> 03:30:59.520
the battle. Oh!

03:31:21.520 --> 03:31:22.520
A lot.

03:31:22.520 --> 03:31:28.100
Um, obviously like somehow it's very low near the end of that after the limit break.

03:31:28.100 --> 03:31:29.420
I think it was on a Paulette.

03:31:29.920 --> 03:31:35.200
Uh, I then winter just steps right on and she cleans up the fight and save the very

03:31:35.280 --> 03:31:40.480
awkward engagement here for to blue beyond to earn another first cap on this point.

03:31:40.480 --> 03:31:45.760
But it's actually transitioning easy converting these first caps into full round

03:31:45.760 --> 03:31:48.320
wins that has been the struggle here for to blue beyond.

03:31:48.740 --> 03:31:50.520
Don't really have any ultimate to start off with either.

03:31:50.520 --> 03:32:06.520
Santee, very aggressive, on her angle, but this suits her course now, and with the limit break now online, and if there's a very small window to get this one to work, it'll be so long, it'll be so desperate to get them out of mech, and that attempt will work.

03:32:06.520 --> 03:32:11.360
work, but at what cost? Hold the PS out of the picture at Jubilivion. You don't have the

03:32:11.360 --> 03:32:16.420
damage. Just put anything else into the tank, let alone deal with peace. It was running a

03:32:16.420 --> 03:32:23.160
muck in the back line. Great attempt there from Exubilivione. Just wasn't fast enough.

03:32:23.160 --> 03:32:26.720
In a very similar situation to where it almost caps the point and now flips over

03:32:26.720 --> 03:32:31.360
in Timeless, we'll try and just turn it all the way around after Jubilivion used

03:32:31.360 --> 03:32:36.520
There's a lot of ultimates during that previous engagement, but we'll have the sound barrier

03:32:36.520 --> 03:32:38.480
here from Paulette soon to come.

03:32:38.480 --> 03:32:44.000
That can answer this Kitsune rush coming in from Zee or even the Lumenbreak that's 30

03:32:44.000 --> 03:32:46.600
away from Saw Hill.

03:32:46.600 --> 03:32:50.720
I will say, compared to how map 1 and 2 went, Santee has been speeding up a lot longer

03:32:50.720 --> 03:32:54.480
in these fights, and that has definitely helped to give Jigglyphe a chance.

03:32:54.480 --> 03:32:56.640
I think she's pulled back a bit, too.

03:32:56.640 --> 03:32:57.640
A little bit, yeah.

03:32:57.640 --> 03:32:59.640
Oh my god!

03:33:05.320 --> 03:33:07.320
Oh my god!

03:33:27.640 --> 03:33:33.980
missing. One points away here for Talos likes missing to guarantee a spot in

03:33:33.980 --> 03:33:38.620
that upper final guarantee a top three finish here at champs but obviously the

03:33:38.620 --> 03:33:43.720
vision for this team much higher than that trying to get another championship

03:33:43.720 --> 03:33:48.100
for some of these players and this is just another step in that direction and

03:33:48.100 --> 03:33:51.720
with in the back but everybody kind of just dips.

03:33:51.720 --> 03:33:57.120
What about survival instincts from Envy to get the Suzu off, but she wishes to chain three Suzu's

03:33:57.120 --> 03:34:02.320
because the both bomb and the overclock are just who they're applying the mess with.

03:34:02.320 --> 03:34:06.620
The only advantage there is it was early before the point on locks, so timeless exit missing.

03:34:06.620 --> 03:34:08.720
Who'll get as much point from this?

03:34:08.720 --> 03:34:13.620
Yes, still earns the cap, but it's not going to be as much time as they could have had.

03:34:13.620 --> 03:34:17.220
Just a little bit of a showboating here.

03:34:17.220 --> 03:34:19.220
From ease over by the point.

03:34:19.220 --> 03:34:21.220
The benefit if you actually move your own.

03:34:21.220 --> 03:34:27.540
No ultimates now, 4 talent sites missing answering this fight and you also have the limit break and the pulse and the overclock

03:34:28.020 --> 03:34:31.580
But the worry I have immediately it is is ultimately going to be used

03:34:31.580 --> 03:34:34.620
No, never mind whenever Shoal presses this overclock button

03:34:34.620 --> 03:34:41.140
She just finds Wix locks in and removes their head every time then why not sure what you were thinking there

03:34:41.140 --> 03:34:45.140
Shoal has an overclock, don't mess with her at all

03:34:45.140 --> 03:34:46.460
Oh, that's a triple kill.

03:34:46.460 --> 03:34:48.900
Poor Exibor being a soldier and player.

03:34:48.900 --> 03:34:49.900
A quick flip.

03:34:49.900 --> 03:34:52.620
Poor the team only needing to use that, never mind.

03:34:52.620 --> 03:34:54.820
They ended up using limit break at some point during that as well.

03:34:54.820 --> 03:34:55.820
I like it.

03:34:55.820 --> 03:34:56.820
Well...

03:34:56.820 --> 03:34:58.820
There's still two ults, though.

03:34:58.820 --> 03:34:59.820
Yeah, it works.

03:34:59.820 --> 03:35:02.740
You know, still, as you can see in the rush, the policy has been cleansed out a lot

03:35:02.740 --> 03:35:08.300
from Z, but still an opportunity here for Jablevion to get some momentum or roll

03:35:08.300 --> 03:35:12.500
in their way, needing the mini reverse sweep here on New Jersey City to start the

03:35:12.500 --> 03:35:15.160
the actual reverse sweep in this series.

03:35:18.160 --> 03:35:19.660
It's at the take of time though.

03:35:19.660 --> 03:35:23.100
I think trying to force these fights really fast.

03:35:23.100 --> 03:35:24.940
You gotta hold these resources

03:35:24.940 --> 03:35:26.260
just to get through the objective.

03:35:26.260 --> 03:35:29.540
Not to mention two more losing soul in the neutral.

03:35:29.540 --> 03:35:31.260
That is the first game scenario.

03:35:31.260 --> 03:35:32.180
We're starting these fights.

03:35:32.180 --> 03:35:33.860
Now you have to rush into this.

03:35:33.860 --> 03:35:35.820
Try to force some sort of mistake.

03:35:35.820 --> 03:35:37.260
From time of sex missing,

03:35:37.260 --> 03:35:39.660
and everyone is able to respect that Katsune rush.

03:35:39.660 --> 03:35:42.620
No risk, really be shown for that at all.

03:35:42.620 --> 03:35:46.100
So, he's still holding on to their own ultimate.

03:35:46.100 --> 03:35:49.580
It goes out, Santee has the rest of the south barrier.

03:35:49.580 --> 03:35:51.940
Back away from that, at least keep the mech.

03:35:51.940 --> 03:35:53.220
Even at this point,

03:35:53.220 --> 03:35:54.940
he's up getting flipped on over.

03:35:54.940 --> 03:35:56.220
He's made it to the back line

03:35:56.220 --> 03:35:58.180
with the help of Menwai Palette.

03:35:58.180 --> 03:36:00.420
Silenced, the point is flipped over.

03:36:00.420 --> 03:36:01.620
It has to be a reset now.

03:36:01.620 --> 03:36:03.260
Right, Jabilio.

03:36:03.260 --> 03:36:05.740
Yeah, Jabilio cannot afford to lose more members

03:36:05.740 --> 03:36:07.300
until their Lucio gets back,

03:36:07.300 --> 03:36:13.020
But Shull just has no escape and now the rest of this team is just going to get torn apart

03:36:13.620 --> 03:36:16.140
Outside of the flashpoint which there will be able to escape

03:36:16.140 --> 03:36:23.980
But that's really about it one fight remaining now four timeless X missing before they book their spot in that upper final

03:36:23.980 --> 03:36:30.500
And they have both support ultimates to do it here Molly. It is a very tough task here for Jolivion

03:36:31.140 --> 03:36:36.100
And as titles his fight to lose sex Jolivion one final step here

03:36:36.100 --> 03:36:40.660
onto this junkyard objective. They're walking through the red carpet disease

03:36:40.660 --> 03:36:45.500
has laid out for her team limit breakout since santi but it's all cushioned by

03:36:45.500 --> 03:36:49.300
the pillily over healthy support ult perfectly placed perfectly timed

03:36:49.300 --> 03:36:54.660
santi is dealt with with claymen names claymen adds final revenge on the

03:36:54.660 --> 03:36:59.260
shoals that makes X missing perfectly sweep their way through X to Bolivion

03:36:59.260 --> 03:37:06.060
and secure themselves a spot in the top three and the champions of the city

03:37:06.060 --> 03:37:13.060
tournament still remaining perfect and is now seven three overwatches in a row

03:37:13.060 --> 03:37:17.060
that we have gotten in champs and it feels like these top contenders are

03:37:17.060 --> 03:37:22.620
really improving why they have that title and everything just worked out

03:37:22.620 --> 03:37:27.960
perfectly for titles X missing obviously for extra movie on the journey is not

03:37:27.960 --> 03:37:32.420
done they will now be sent to the lower bracket for the next round of

03:37:32.420 --> 03:37:40.420
competition that will continue on next weekend as they will play fable in that lower bracket quarter final.

03:37:40.980 --> 03:37:46.180
And obviously it's a nice opportunity for them to kind of get back going and get into that rhythm.

03:37:46.180 --> 03:37:53.140
But for title sex missing, it is just another check on the journey to try and find that next championship.

03:37:53.860 --> 03:37:58.820
Also, can we talk about completely swept flash for flashpoint completely swept control

03:37:58.820 --> 03:38:02.720
I mean, it was flawless from

03:38:02.720 --> 03:38:04.720
start to finish and it does

03:38:04.720 --> 03:38:06.720
kind of amplify. I think the

03:38:06.720 --> 03:38:08.720
gap that is there within our

03:38:08.720 --> 03:38:10.720
top three teams. I don't know

03:38:10.720 --> 03:38:12.720
if I could squeak team missing

03:38:12.720 --> 03:38:14.720
X right in there just yet, but

03:38:14.720 --> 03:38:16.720
I think that they does show

03:38:16.720 --> 03:38:18.720
that in time of sex missing

03:38:18.720 --> 03:38:20.720
very obvious favorites

03:38:20.720 --> 03:38:22.720
heading into this 2026 calling

03:38:22.720 --> 03:38:24.720
on heroes championships for a

03:38:24.720 --> 03:38:26.720
very good reason, and it's

03:38:26.720 --> 03:38:28.720
going to continue on that run.

03:38:28.720 --> 03:38:33.600
break ahead of them before they have to take the stage once more and I think they

03:38:33.600 --> 03:38:37.760
have to be very proud of the performance that they're putting up and the work that

03:38:37.760 --> 03:38:41.280
has clearly gone in behind the scenes to keep up that synergy that they have built

03:38:41.280 --> 03:38:45.920
over their use of competing together. Yeah and you can just tell how easy it is

03:38:45.920 --> 03:38:49.960
everything clicking with this roster right now. We have a new hero throwing into

03:38:49.960 --> 03:38:54.000
the mix that has easily become meta and it doesn't feel like this team has

03:38:54.000 --> 03:38:59.120
skip to beat at all and even with you know saw healing more than sniper and during the

03:38:59.120 --> 03:39:02.960
seeded tournament we kind of saw it the other way around it doesn't feel like it's been

03:39:02.960 --> 03:39:07.600
like oh we're subbing somebody in just for this hero everything continues to be flawless

03:39:07.600 --> 03:39:13.560
here for a title sex missing they will continue to be a scary team and arguably the favorite

03:39:13.560 --> 03:39:15.840
in this tournament and for very good reason.

03:39:15.840 --> 03:39:20.400
We're getting a chance to hear from them as well even interview coming our way from

03:39:20.400 --> 03:39:24.300
final sex missing. We'll send it to a quick break. We'll come back to you and hear from

03:39:24.300 --> 03:39:26.300
one of the players. Stay tuned.

03:40:50.400 --> 03:40:52.400
I

03:42:50.400 --> 03:42:53.400
once more in the Collin Heroes Championships.

03:42:53.400 --> 03:43:00.400
You know, I'm feeling great. Always a pleasure. Always a good old rousing round of Collin Heroes.

03:43:00.400 --> 03:43:04.400
Always a sight to behold. Time to be had. All that.

03:43:06.400 --> 03:43:10.400
Obviously, compared to the city tournament we had just a few weeks ago to now,

03:43:10.400 --> 03:43:13.400
Brand new hero gets released into the game.

03:43:13.400 --> 03:43:16.400
How are you all feeling about D-Bond's place in the meta right now?

03:43:16.400 --> 03:43:19.400
Obviously, we saw Hela kind of taking that mantle for now it seems.

03:43:19.400 --> 03:43:27.920
games. Yeah, well, after a relegation, my players don't really feel like they're

03:43:27.920 --> 03:43:32.520
wanting a break. And you saw how it's been really proficient at grinding on

03:43:32.520 --> 03:43:38.240
demon as they would call it the Reinhardt with a sword. So I mean, we've

03:43:38.240 --> 03:43:40.960
been letting them rock. We've been we've been seeing how it feels. You know, the

03:43:40.960 --> 03:43:45.720
meta is very hard right now. I think I do think it's very it's not as open

03:43:45.720 --> 03:43:48.000
as it was last time where you can kind of play whatever you want. Like how

03:43:48.000 --> 03:43:54.500
We were talking about Diva, but then there were other things like Malgo, like, it's like it's very demon and maybe like one other hero or something, but

03:43:55.500 --> 03:44:01.400
You know, like I always said, like I said last time, even when it's banned or not banned, we'll always come into the pitch with our

03:44:01.800 --> 03:44:07.700
Our micro ready, macro ready, no matter what, no matter how the scrims go, no matter how anything goes, you know, we'll always show up with

03:44:07.900 --> 03:44:12.900
What the heroes we need to play and we'll always get it to the rim on anybody, I mean, as simple as that

03:44:12.900 --> 03:44:18.900
And for you, it seems like Vendetta is still one of those key heroes that you're pulling out.

03:44:18.900 --> 03:44:24.900
We were kind of a little shocked to see her get brought up on Junkertown, but how is it with you right now?

03:44:24.900 --> 03:44:30.900
Just kind of feeling it with Tracer and Vendetta. It seems like this is kind of a meta that's built for you right now.

03:44:30.900 --> 03:44:36.900
Yeah, I am kind of happy that I can still play Venn. I think she's like the second best EPS.

03:44:36.900 --> 03:44:43.400
I think Tracer's not busted in the way of numbers, but she just does the most for the characters that are meta right now.

03:44:45.520 --> 03:44:47.520
Again, happy I could still put some then.

03:44:47.520 --> 03:44:51.320
Sadly, it's not as flexible as last time, I can't play like Mei, she don't re-burn nothing, but...

03:44:51.320 --> 03:44:53.480
You'll never see me complaining about playing a sword.

03:44:53.480 --> 03:44:54.140
Heh.

03:44:54.140 --> 03:44:58.480
They got struck me down before I complained about playing a sword, so...

03:44:58.480 --> 03:45:00.980
I like the meta right now, I think it's cool.

03:45:00.980 --> 03:45:02.480
I like playing some more Tracer as well.

03:45:02.480 --> 03:45:05.480
No, people always say only swords, but I could do it on Tracer too.

03:45:05.480 --> 03:45:07.580
So I'm very happy with what I get to play.

03:45:08.720 --> 03:45:10.620
So what I'm hearing is they give Tracer a sword.

03:45:10.620 --> 03:45:11.480
You're like, you're set.

03:45:11.480 --> 03:45:13.220
You're going to be like the best player in the world.

03:45:13.220 --> 03:45:13.620
I'm done.

03:45:13.620 --> 03:45:15.820
I'm that'll be that'll be it'll be up for everyone.

03:45:15.880 --> 03:45:19.380
I mean, that's what I like to hear.

03:45:19.380 --> 03:45:19.780
Please.

03:45:20.120 --> 03:45:23.560
Well, and I want to ask, guaranteed top three, you're done with competition

03:45:23.560 --> 03:45:25.160
until the next week.

03:45:25.160 --> 03:45:27.320
I kind of want to get an idea from you.

03:45:27.320 --> 03:45:31.160
What team do you see being the greatest challenge for timeless

03:45:31.160 --> 03:45:31.860
X missing this?

03:45:31.860 --> 03:45:34.720
You've already proven to be Wallace in this bracket so far.

03:45:35.480 --> 03:45:41.980
We have been looking a little shaky recently, I will admit, so I actually was spending this game to be a little harder.

03:45:41.980 --> 03:45:46.680
Obviously I still think Cat... I don't know how to say the name.

03:45:46.680 --> 03:45:50.480
The Cafe team, I think they'll probably be obviously our hardest challenge once again.

03:45:50.480 --> 03:45:56.480
Luckily no WCS, so hopefully no need to go... no reverse sweep needed.

03:45:56.480 --> 03:46:00.980
I think we'll see them in winners and then probably like Grands again.

03:46:00.980 --> 03:46:07.120
Then again, I do respect the players on Job Livione. I mean they have like Spain players. They have team Mexico players. They have

03:46:07.700 --> 03:46:09.300
Winter they have

03:46:09.300 --> 03:46:16.100
They have some EU like face-and-masters like Shoal and I think those players could probably definitely put up a fight against that team

03:46:16.380 --> 03:46:18.740
So I'm excited to see how it plays out

03:46:20.420 --> 03:46:24.220
Yeah, we like to hear from the players themselves about how you know

03:46:24.220 --> 03:46:28.940
You kind of scale the competition to be so really cool that you think that it can come down to the wire

03:46:28.940 --> 03:46:34.840
And we'd love to see that as well because we've been through three overwatch curse going on on their broadcast so far

03:46:35.080 --> 03:46:39.560
He's before we go ahead and let you go any final word shout outs. Did you like to make on broadcast?

03:46:41.080 --> 03:46:47.860
Thank you for saw Hill for grinding team on when we need it because we kind of news TV was maybe not gonna play after the last split

03:46:47.860 --> 03:46:53.760
So it's fine. Thank you saw Hill. Thank you my team for holding it together and holding it down today

03:46:53.760 --> 03:47:00.760
We've had a pretty like rocky week of stuff, but obviously we're always gonna do get it done and

03:47:02.200 --> 03:47:04.320
Thank you. This is like a little special shout out

03:47:04.320 --> 03:47:09.000
I guess like thank you my parents and stuff because I you can't the cameras not on cuz I haven't shaved my facial hair

03:47:09.000 --> 03:47:14.320
But I'm at college now, so it's been a very scary, you know stressful whatever

03:47:14.320 --> 03:47:20.080
So I'm very happy that I get to very blessed with the opportunity to be playing the game that I love for

03:47:20.080 --> 03:47:27.740
school and like my friends and here so thank you. I'm sure there's plenty of

03:47:27.740 --> 03:47:31.260
people that are proud of you especially for performance you keep putting up

03:47:31.260 --> 03:47:34.540
peace at the top level so thank you so much again for giving us a bit of

03:47:34.540 --> 03:47:38.180
insight on the timeless X missing roster I'll go ahead and let you go and

03:47:38.180 --> 03:47:41.820
we're looking forward to seeing you compete for the top three next weekend.

03:47:41.820 --> 03:47:45.140
of course bye bye

03:47:45.140 --> 03:47:52.700
it is always a fun interview when we get peace in here you never really know

03:47:52.700 --> 03:47:57.380
what they're gonna say either it's kind of just that random factor a little bit

03:47:57.380 --> 03:48:01.860
so no this team has been playing likes out as of late so I'm really excited to

03:48:01.860 --> 03:48:06.940
see how they do next week and obviously top three guaranteed I do think

03:48:06.940 --> 03:48:10.460
you know obviously cafe Fika is gonna be up there but we get to find out this

03:48:10.460 --> 03:48:15.340
next series of it is going to be Cafe Fika or not. I think team missing x-ray looked really good

03:48:15.340 --> 03:48:21.100
yesterday. So this would be an interesting next game. Okay last time these two teams met it went

03:48:21.100 --> 03:48:26.780
the distance so if the three Overwatch curse will be broken Jesse it will be with our next series

03:48:26.780 --> 03:48:30.460
but before we get there we're going to take a quick break get our teams in the lobby and

03:48:30.460 --> 03:48:33.900
come back to you with a continuation of the Colonial Heroes Championships.

03:50:10.460 --> 03:50:12.460
I don't know what to do

03:50:14.460 --> 03:50:16.460
I don't know what to do

03:50:18.460 --> 03:50:20.460
I don't know what to do

03:53:10.460 --> 03:53:31.100
We are seven for seven on three overwatch matches for the weekend so far and if that

03:53:31.100 --> 03:53:36.700
is ever going to break Jesse is going to be with this series right here Cafe Fica

03:53:36.700 --> 03:53:44.700
rematch against team missing x-ray last time they met jesse six maps as we're the series went cafe

03:53:44.700 --> 03:53:50.220
took it in the final one do we get that same level of fireworks going off in our new meta

03:53:51.500 --> 03:53:57.820
i think there's definitely a chance um it kind of kicked off as you know the back to back uh

03:53:57.820 --> 03:54:03.500
six mappers that we got during the qualifier tournament so kavin fika and team missing

03:54:03.500 --> 03:54:09.180
actually both got sweeps during their quarterfinal matchups to get here to that upper semifinal

03:54:10.140 --> 03:54:14.540
and both looked really good. I was really impressed with the way Team Missing X-ray looked

03:54:14.540 --> 03:54:21.500
yesterday. We kind of expected Kafe Fika to look as well as they did. We talked about it pregame.

03:54:21.500 --> 03:54:28.060
Demon is a hero that screams Hatori and we did get to see that. Well, for two of the maps

03:54:28.060 --> 03:54:36.060
until we got the Juno tank duel yesterday during the end of that series, but it has also been a hero

03:54:36.060 --> 03:54:44.060
that Emedy has really taken a liking to so far into this tournament. So I cannot wait to see that duel

03:54:44.060 --> 03:54:49.900
of the tanks as arguably the two best demons we have so far. Even got to hear it from

03:54:49.900 --> 03:54:55.820
Mickman in the interview yesterday at a team missing x-ray that Emedy, the best demon that

03:54:55.820 --> 03:54:57.900
that they think is in this tournament currently.

03:54:57.900 --> 03:55:00.660
And I think that's difficult to dispute.

03:55:00.660 --> 03:55:02.700
As of now, this will be the first real test

03:55:02.700 --> 03:55:06.020
because I put a Tori at the top of like overall tanking

03:55:06.020 --> 03:55:07.900
that we have going on.

03:55:07.900 --> 03:55:11.420
I'm extremely excited to see those two face off.

03:55:11.420 --> 03:55:12.260
We're gonna take a peek though

03:55:12.260 --> 03:55:14.940
at the full roster of Cafe, or excuse me,

03:55:14.940 --> 03:55:17.180
Team Missing X-Ray to start us off.

03:55:17.180 --> 03:55:18.660
I'm so used to going like left to right.

03:55:18.660 --> 03:55:20.220
That one's on me.

03:55:20.220 --> 03:55:22.580
I think that, you know, we look at this team,

03:55:22.580 --> 03:55:24.660
we'll determine whether Axe is starting or not.

03:55:24.660 --> 03:55:29.160
second here that it's a lot of players who have been around this scene they've

03:55:29.160 --> 03:55:33.620
always hovered around like top four top three and haven't quite had that

03:55:33.620 --> 03:55:38.140
opportunity to make it much higher I think this is the chance with how good

03:55:38.140 --> 03:55:41.180
they have looked in both the seating tournament and how they performed

03:55:41.180 --> 03:55:45.060
yesterday between Amity and Mickman in particular this is their chance to pull

03:55:45.060 --> 03:55:48.440
off some of these serious upsets and get as far as they can in these

03:55:48.440 --> 03:55:53.740
championships and even take the crown arguably yeah they are the dark horse

03:55:53.740 --> 03:56:02.220
This event right is really been impressive to see how this roster is kind of pivoted to this demon meta that we are now in

03:56:02.820 --> 03:56:07.340
Not a kind of a mic man have been a great DPS duo for several years now

03:56:07.340 --> 03:56:13.060
It feels like in the calling our heroes scene and I'm really excited to see how this roster kind of

03:56:13.380 --> 03:56:18.640
Goes about this series, especially like Cameron and crumb. I think feel like they're very underrated

03:56:19.140 --> 03:56:23.460
Especially crumb. I was really impressed with some of the stuff. She was able to do yesterday

03:56:23.460 --> 03:56:28.980
So I'm really excited to see this roster performing against a cafe Fika team that is

03:56:29.740 --> 03:56:32.700
Incredibly hungry to make it back to that grand final

03:56:33.220 --> 03:56:38.240
And all the players to that we got to see for team missing actually fit six last year

03:56:38.500 --> 03:56:39.700
This on the other hand

03:56:39.700 --> 03:56:45.980
This is the top three roster for the most part me to exception being the DPS duo of ivory and missing

03:56:45.980 --> 03:56:51.180
We found a way to slot in this team super easily. We already touched on Hitori being

03:56:51.180 --> 03:56:55.220
with the best tank player in the entire tournament.

03:56:55.220 --> 03:56:59.440
But the support that Misson has been able to provide

03:56:59.440 --> 03:57:02.560
in a lot of these more forward heavy pushes

03:57:02.560 --> 03:57:05.420
that Hitori likes to take on these ground tanks,

03:57:05.420 --> 03:57:07.700
I think it's the best synergy that we have

03:57:07.700 --> 03:57:09.200
between a DPS and a tank.

03:57:10.380 --> 03:57:11.900
Yeah, we got to see that yesterday.

03:57:11.900 --> 03:57:14.700
It was on point, some of these engages

03:57:14.700 --> 03:57:16.300
that we saw from Cafe Fika,

03:57:16.300 --> 03:57:19.460
and that is going to need to continue to be the case.

03:57:19.460 --> 03:57:25.660
If they want to make that grand finally earn that, you know, potential for an upset the opportunity to take down

03:57:26.220 --> 03:57:27.740
Timeless X missing

03:57:27.740 --> 03:57:30.900
But obviously we get to see here as control

03:57:30.900 --> 03:57:38.420
Do we get to break the Nepal curse once again Molly or is it just kind of one curse at a time?

03:57:38.420 --> 03:57:44.380
I think I think I picked Nepal yesterday and it will be indeed in the case of once more

03:57:44.380 --> 03:57:49.500
10 plus X missing, they're my favorite team now just because they picked Samoa once and

03:57:49.500 --> 03:57:50.500
they got 480.

03:57:50.500 --> 03:57:54.900
You know what's okay, the pause is a cool map too, I think it's just the most standard

03:57:54.900 --> 03:57:58.380
from what we see out of our control maps is the ones that are in the pool.

03:57:58.380 --> 03:58:03.420
Ashenban will be the first 4 cafe Fika, no cash in on the board, I think they want

03:58:03.420 --> 03:58:07.300
to make sure that they can have Hattori missing, do whatever the heck they want

03:58:07.300 --> 03:58:10.740
and without the fury of an AC 130 raining overhead.

03:58:11.360 --> 03:58:13.500
Yeah, and even the Moga is taken away

03:58:13.500 --> 03:58:20.780
So T missing actually they want to lean into this strength of the demon from amity that they've kind of found over this last week

03:58:21.520 --> 03:58:25.300
Lean into that a little bit more Hattori is obviously show that she can play both

03:58:26.100 --> 03:58:33.660
In the past during the seating tournament when it was more of that Moga meta that we saw it was in instead of amity

03:58:33.660 --> 03:58:35.660
So I think it's gonna

03:58:35.660 --> 03:58:40.660
Reinforce it or is accident. I know something we had them in the graphic

03:58:40.660 --> 03:58:45.900
But sometimes you've been baited by that as teams kind of like to change it up a little bit

03:58:47.180 --> 03:58:50.300
So we'll get to see here in a moment which one that actually is

03:58:51.220 --> 03:58:54.400
Is our wonderful production crews looking at that right now?

03:58:55.540 --> 03:58:58.280
We'll check. Yeah, you know, I thought about it because I'm like wait

03:58:58.400 --> 03:59:01.340
Why would the Melkavan being a less access in

03:59:02.780 --> 03:59:05.420
That is a team missing x-ray then instead

03:59:05.660 --> 03:59:10.060
Apologies, it will for sure be amity. Whoa. We got some crazy stuff going on

03:59:10.540 --> 03:59:16.140
We don't have it. We don't have what in the world. Okay, mickman

03:59:17.900 --> 03:59:23.340
Is on tank today and amity is on DPS now amity DPS

03:59:23.340 --> 03:59:28.900
I can get behind that in her collegiate time on barcliffe University ended up playing that

03:59:29.500 --> 03:59:32.560
Like things like the vendetta like the tracer pretty thorn will

03:59:32.560 --> 03:59:36.320
Now, Mikman though, not a no take-flayer.

03:59:36.320 --> 03:59:41.320
And in a match, I think as important as this one,

03:59:41.440 --> 03:59:45.320
I'm baffled as to why this change would be in place.

03:59:47.200 --> 03:59:48.640
I have a lot of questions.

03:59:48.640 --> 03:59:50.880
And like, if you guys could see CasterCams

03:59:50.880 --> 03:59:55.440
when we're kind of talking about this, I, I don't know.

03:59:55.440 --> 03:59:58.720
I'm very confused on the game playing here

03:59:58.720 --> 04:00:03.720
because Minkeman honestly shined a lot yesterday in that series.

04:00:06.320 --> 04:00:07.600
Yeah, just a lot of questions.

04:00:07.600 --> 04:00:09.880
And even our talent is like, yeah, shrugs.

04:00:09.880 --> 04:00:11.880
We don't know what's happening here.

04:00:12.960 --> 04:00:14.880
So we'll get to see you here in a moment.

04:00:14.880 --> 04:00:19.240
Kind of the path missing X-ray would like to go

04:00:19.240 --> 04:00:24.000
into this series as we start on to Paul.

04:00:24.000 --> 04:00:26.080
Oh, they just started in the wrong spot.

04:00:26.080 --> 04:00:28.480
Okay, that makes a lot more sense.

04:00:28.480 --> 04:00:29.980
Oh, too.

04:00:29.980 --> 04:00:32.480
I was about to be like, what in the world are we gonna get?

04:00:32.480 --> 04:00:35.180
I was like, are we about to see some wrecking ball?

04:00:35.180 --> 04:00:38.280
Like, what were we gonna see if that was the case?

04:00:38.280 --> 04:00:41.180
We know it is gonna be Amity on tank.

04:00:41.180 --> 04:00:44.180
Nickman will return back over to the tracer.

04:00:44.180 --> 04:00:46.180
Okay, so I have relief here.

04:00:46.180 --> 04:00:47.380
Especially with Team Missing,

04:00:47.380 --> 04:00:50.880
actually saying how confident they were to win this match.

04:00:50.880 --> 04:00:52.680
With how good Amity has been.

04:00:52.680 --> 04:00:53.780
Don't think or off that.

04:00:53.780 --> 04:00:55.080
We are on normal clumps.

04:00:55.080 --> 04:00:57.480
Nicknit is on the tracer though, instead of the Xiong.

04:00:59.400 --> 04:01:01.800
Yeah, the tracer is instead of the Xiong for the time being.

04:01:02.600 --> 04:01:03.960
But also those Cassities...

04:01:04.400 --> 04:01:05.920
I mean, the Cassities just have Ivory.

04:01:05.920 --> 04:01:07.520
It has a lot of work to do.

04:01:07.800 --> 04:01:10.840
I'm considering the tracer is going to be on them pretty consistently.

04:01:10.840 --> 04:01:13.400
It is Pefe Fika, who take control of this point.

04:01:13.400 --> 04:01:15.080
First, a light touch from the enemy.

04:01:15.320 --> 04:01:18.160
Just a little bit too far gone.

04:01:18.440 --> 04:01:20.680
And now everybody is just trying to get those cooldowns back.

04:01:21.440 --> 04:01:24.880
And they're playing to get Nato Kato on the poke damage.

04:01:25.080 --> 04:01:31.240
Especially on the Victoria, it oversteps like into the two next zip codes, I don't even know where she was going.

04:01:31.240 --> 04:01:34.300
Look how far back Cafe Fika has been forced to play.

04:01:34.300 --> 04:01:36.360
I'll be about 19% there.

04:01:36.360 --> 04:01:39.480
See you next time, X-Ray. We'll take the point and a couple of staggers with it.

04:01:40.480 --> 04:01:46.160
Yeah, Juno just completely isolated by the point. Nobody in Swiftstep range.

04:01:46.160 --> 04:01:52.120
And it is going to be a very quick flip here before missing X-Ray. No changes for Cafe Fika.

04:01:52.120 --> 04:01:56.440
as actually as the spray up from Nato Kato giving in that actually a little bit of range damage

04:01:57.000 --> 04:02:00.280
getting Kavifika some trouble almost as the bullish out already up

04:02:02.760 --> 04:02:07.640
and you're gonna kind of need that like early from Nato Kato even if it just forces out a suzu

04:02:07.640 --> 04:02:11.640
you're happy about it but that clock is certainly ticking they're losing nick then

04:02:11.640 --> 04:02:16.440
they're not be flying too close the likes of ivory actually when they're picking up the cast

04:02:16.440 --> 04:02:33.640
Yeah, that fight kinda just falls apart there. 14 missing x-ray and it will...

04:02:33.640 --> 04:02:41.360
Well, let's see. Yeah, Natacado finds an exit on the DUNO, so just Cinnabar heals at the moment for Cafe Fika.

04:02:41.360 --> 04:02:46.160
may force a very early cat noon just to try and salvage this fight a little bit

04:02:46.160 --> 04:02:50.240
as Mickman remains in a flank position, the triumph of pressure on Ivory but out

04:02:50.240 --> 04:02:52.960
one shot is gonna deny that for a little bit.

04:02:52.960 --> 04:02:57.800
I think it just summarizes what it's like to play Tracer and Cassidy sometimes.

04:02:57.800 --> 04:03:01.800
With the cat noon from Ivory, more than just zoned out the consumer rush,

04:03:01.800 --> 04:03:05.440
nobody was home. I think it was like a bait from Femus the extra by the look of it.

04:03:05.440 --> 04:03:09.360
This one, not so much. Ivory dunked off the map.

04:03:09.360 --> 04:03:18.080
Cafe Fika. I don't really care about missing a hit skin. So many resources put towards the backline is kind of ran through the tank and ever let along with it.

04:03:18.080 --> 04:03:22.440
We actually, look for cent. That's all that will be gained. Just Cafe Fika will regain the lead.

04:03:23.480 --> 04:03:28.200
Yeah, Cafe Fika won't complain about that trade any day. I don't think I ever even would.

04:03:28.480 --> 04:03:34.080
Even if it is maybe a little bit frustrating, still four ults here for Cafe Fika.

04:03:34.080 --> 04:03:39.960
having that continue Russian vandals should win this fight outright, but let's see what missing actually can answer with

04:03:40.480 --> 04:03:42.760
Well, the answer is just getting an opening pick

04:03:57.920 --> 04:04:02.900
Yeah, didn't even allow that I could say they rushed to be popped from Juno a late stagger as well

04:04:02.900 --> 04:04:06.900
onto Ivory in a fight that kinda looked a little bit rough.

04:04:06.900 --> 04:04:10.900
Four team missing x-ray does not end up being the case in a very nice flip over

04:04:10.900 --> 04:04:14.900
and the lead now in the hands of team missing x-ray.

04:04:14.900 --> 04:04:18.900
Maddox had already two-thirds of the way to her next ult.

04:04:18.900 --> 04:04:21.900
Pretty insane pace right now here for the Freya.

04:04:32.900 --> 04:04:37.220
of support. He would have gotten her out of that situation. I think she fell off. I don't

04:04:37.220 --> 04:04:40.820
know. Well, actually, might have gotten her. Yeah, I think the purr is, you know, that

04:04:40.820 --> 04:04:47.940
slight knockback and it was just enough to knock her off. A little bit unfortunate there

04:04:47.940 --> 04:04:52.980
for Amity, but it holds on to the limit break. Yeah, they're kind of in the spot

04:04:52.980 --> 04:04:57.780
right now. Is it Tori just skewers Nahtokato before she can maybe see approach? That's

04:04:57.780 --> 04:05:01.420
the bullshot out of the picture for now. Ivory drops on the back of my poor old

04:05:01.420 --> 04:05:06.940
Cameron, not much that they can do to escape and the limit break silence is any other attempt

04:05:06.940 --> 04:05:13.260
for Team Missing X-Ray to get a fight going. Jesse, I can smell the potential for this series

04:05:13.260 --> 04:05:18.860
Cafe Fika though, just had better ult economy. Yeah, better ult economy, catches the supports

04:05:18.860 --> 04:05:24.540
off guard, especially the Kiritiko trying to get back into the fight, gets cut off

04:05:24.540 --> 04:05:30.780
by the Cat Noon and it is a nice round win there for Cafe Fika. Yeah, it's pretty

04:05:30.780 --> 04:05:37.660
even. Hitori is still leading the way, getting the better of that D-1 duel so far. But I think

04:05:37.660 --> 04:05:43.060
it has been a few times, and maybe just getting a little bit too deep. Not having that necessary

04:05:43.060 --> 04:05:48.740
support, purely because of the pressure that's coming in from missing on those flanks is

04:05:48.740 --> 04:05:54.260
taking a lot of attention away from the frontline and is opening up that opportunity for the

04:05:54.260 --> 04:05:58.660
rest of Caffe Fica to clean up the tank and clean up the fight. It is going to

04:05:58.660 --> 04:06:04.020
be the snatch of TP off spawn once again, but now it'll just be the tracer Amir instead

04:06:04.020 --> 04:06:06.140
of that Shee on getting thrown into the mix.

04:06:06.140 --> 04:06:11.500
I'm a little scared now, if I'm team missing X-ray, I see Missin' in the pop-off potential

04:06:11.500 --> 04:06:16.260
that she has on this hero, and that is horrifying, but she can manage to get cooking, especially

04:06:16.260 --> 04:06:18.260
in her synergy with Tori.

04:06:18.260 --> 04:06:20.780
I mean, Madokado's already down.

04:06:20.780 --> 04:06:23.220
You see how far back team missing X-ray play?

04:06:23.220 --> 04:06:24.220
Oh my god!

04:06:24.220 --> 04:06:27.380
It's because of the team stuff, but Ivory is having no defense.

04:06:27.380 --> 04:06:30.620
The hybrid is like, alright, let's just win the fight everybody. Let's go.

04:06:30.620 --> 04:06:33.580
Uh, yeah, beautiful shot there.

04:06:33.580 --> 04:06:36.580
And now Stinnabar can just chill out. I think he's missing.

04:06:36.580 --> 04:06:39.080
Uh, this is a nice little scouting.

04:06:39.080 --> 04:06:42.080
And even a pretty cool recall location if needed.

04:06:42.080 --> 04:06:45.980
Whoa, this is a play we don't see every day. It's kinda cute.

04:06:45.980 --> 04:06:50.980
Missing. I love to recall. I can quite get the 1v1 win in the sky there.

04:06:50.980 --> 04:06:55.480
And if you miss the XR though, you definitely won't worry about how they are approaching this point.

04:06:55.480 --> 04:07:01.420
The play that just occurred will sweep their way though all through on the coast side where there wasn't really as much attention

04:07:01.600 --> 04:07:05.900
Not a lot of the Cassidy. He's more of a deterrent missing and even hit Tori

04:07:05.900 --> 04:07:12.560
She's the next first the focus flyer who much to handle it should just be a flip-on over as the CPS throughout its

04:07:14.240 --> 04:07:17.680
Yeah, and I think having that flash now for it not a condo

04:07:17.680 --> 04:07:20.960
It's it is forcing missing a plate a little bit more passive

04:07:20.960 --> 04:07:25.760
It is a little bit easier to go on those flank routes when you have a Freya on the other side

04:07:25.760 --> 04:07:28.100
And yes those alternate shots can pack a punch

04:07:28.100 --> 04:07:31.660
But you still don't have a flashbang that can just stun you out of existence

04:07:32.300 --> 04:07:35.740
To worry about so definitely helping out a little bit make me

04:07:36.620 --> 04:07:40.840
Trying to see if they can find anything but so far all they find is a silver bullet

04:07:42.360 --> 04:07:44.360
Ivory is the alpha threat

04:07:44.360 --> 04:07:46.360
Yeah

04:08:14.360 --> 04:08:24.860
Trying to get that extra over health with the limit break to extend that fight out a little bit longer and instead he still dies pretty quickly there.

04:08:24.860 --> 04:08:30.760
Should be wanting that one back, but still had basically the rest of her teammates to work with going into this next fight.

04:08:30.760 --> 04:08:42.260
The downside is, Kavifika, in a very similar position, just not having that cat in the back of him quite yet, but again, these silver bullets from Ivory are just disgusting.

04:08:42.260 --> 04:08:44.760
Ah! And the post bomb!

04:08:44.760 --> 04:08:46.760
I've been thrown in the small room from missing.

04:08:46.760 --> 04:08:48.760
Great Suzu though, out of Cameron.

04:08:48.760 --> 04:08:52.260
Denies the catnap, but that wasn't really the main target there.

04:08:52.260 --> 04:08:54.260
It was the lemon break, and I break.

04:08:54.260 --> 04:08:55.760
Still in the building down.

04:08:55.760 --> 04:08:57.760
Anyway, Zax is striking.

04:08:57.760 --> 04:08:59.760
War Team is an x-ray in the small room,

04:08:59.760 --> 04:09:01.260
and the DMACC is certainly out.

04:09:01.260 --> 04:09:03.260
So there are picks going their way,

04:09:03.260 --> 04:09:06.260
but you need Nickman to find some sort of pick to secure the fight,

04:09:06.260 --> 04:09:08.260
and actually go ahead and do it.

04:09:08.260 --> 04:09:37.260
Even though Hitori actually gets one out of mech cinnabar as well, isn't able to escape because of the Purr, but it's a messy enough fight where Kafe Fika can play this relatively quickly as Hitori returns, but as I say that, Ivory gets down to feel how it is on the other end of one of those nicely placed silver bullet shots, and then of course a full reset here for Kafe Fika as it'll be another tickly now flipping back over.

04:09:37.260 --> 04:09:42.740
Yes, right and all of the kids could soon a rush here as the cat knew this is not a panel

04:09:47.460 --> 04:09:49.460
Oh

04:09:50.940 --> 04:09:51.940
Cafe pica

04:09:51.940 --> 04:09:57.940
Well themselves like golden ticket back into this point when they absolutely should not have found feet in it in the first place

04:09:57.940 --> 04:10:01.340
You may as an x-ray seem to have made the call. We're going to lose this fight

04:10:01.340 --> 04:10:03.540
Let's just try to fully regroup and get back fast

04:10:03.540 --> 04:10:08.660
Yeah at least the upside there is you don't use a ton you still have that

04:10:08.660 --> 04:10:13.660
Katsune rush to get you into this fight but still a little bit rough ivory taking

04:10:13.660 --> 04:10:18.300
full advantage of the cat and the flash is very well placed.

04:10:18.300 --> 04:10:20.300
We gotta be careful.

04:10:20.300 --> 04:10:21.800
Floater to peek.

04:10:21.800 --> 04:10:23.300
Susan is forced.

04:10:23.300 --> 04:10:26.140
The amity is out of the mech before she can use the limit break.

04:10:26.140 --> 04:10:32.300
Somebody has to find a way to deploy and it should be Mechman or Crumb but the health bars are so low ivory.

04:10:32.300 --> 04:10:39.060
does not miss this insane performance from the it scan player of cafe Fika it

04:10:39.060 --> 04:10:43.460
seems the cats will find their way through this point missing spite the

04:10:43.460 --> 04:10:48.860
flip good care less last couple of kills cleaned up and how close it was cafe

04:10:48.860 --> 04:10:55.220
Fika start this series with the upper hand a very close map here to start us

04:10:55.220 --> 04:11:01.260
off in this series but it is cafe Fika able to lock it down and win that map

04:11:01.260 --> 04:11:06.460
one here of this series and now again we get to see some of these adjustments that

04:11:06.460 --> 04:11:11.060
will be made from missing x-ray but it's not like the last series to our man there

04:11:11.060 --> 04:11:15.780
was like a laundry list of things we were hoping to see in improvements in

04:11:15.780 --> 04:11:20.540
map 2 this has been a very close series so far that wasn't boob off on amity

04:11:20.540 --> 04:11:27.380
okay okay maybe not the intended version of that per they blurred me up a

04:11:27.380 --> 04:11:33.380
little bit with how good that was. But it's a pretty winnable matchup still here for missing X-ray.

04:11:34.340 --> 04:11:41.700
Absolutely. That was an incredibly close game to Paul despite it being 2-0 and X-Factor's ivory.

04:11:41.700 --> 04:11:46.740
That's all I have to say. And Mickman was the star of the show for Team Missing X-ray,

04:11:46.740 --> 04:11:51.140
for the majority of their series so far in this tournament. Could not play the game.

04:11:51.140 --> 04:11:55.620
Tagged with Silver Bullet, every single corner that they tried to turn. And not to mention

04:11:55.620 --> 04:12:01.940
the use of Cinnabar just plopping Ivory down in places, catching everybody off-guard,

04:12:01.940 --> 04:12:07.380
and this is the kind of proactive play that Cafe Fika, I think that they've kind of established

04:12:07.380 --> 04:12:12.260
their game plan around. They're not playing honest overwatch, they are in there, they are

04:12:12.260 --> 04:12:19.060
trying to jump scare you in certain ways with this Jetpack capacity duo, and I don't think it

04:12:19.060 --> 04:12:24.340
could be going much better than it is right now. It is awesome to see Ivory popping off

04:12:24.340 --> 04:12:29.060
like that again. We obviously saw that a little bit in the past with prior teams

04:12:29.060 --> 04:12:34.020
that they have been on especially the exosakura roster and they were a monster

04:12:34.020 --> 04:12:38.740
during that run but I think this is probably the best team that we've seen

04:12:38.740 --> 04:12:43.060
Ivy play around for our calling on heroes circuit and it's been great to

04:12:43.060 --> 04:12:48.180
see kind of those rewards start to pop up. The Cassidy is going to be an

04:12:48.180 --> 04:12:52.340
issue here if it's not banned out at some point but I don't know if it's

04:12:52.340 --> 04:12:56.760
impressive enough to where it is a must-band for this map to depending on

04:12:56.760 --> 04:13:01.340
where I'm missing x-ray we'd like to take us say cast is pretty map dependent

04:13:01.340 --> 04:13:06.020
just because of the fall-off range that you have flashpoint though is one that

04:13:06.020 --> 04:13:10.500
Cassidy absolutely can work on so perhaps some concern going over there

04:13:10.500 --> 04:13:15.020
it's gonna be a new drug city isn't it probably it's like the only flashpoint

04:13:15.020 --> 04:13:19.500
that exists the day that we get atlas all like I will get celebratory ice

04:13:19.500 --> 04:13:24.260
Like that is how happy I will be to have an atlas match flash point pigs

04:13:24.260 --> 04:13:28.120
But does not seem like teams are centered on that

04:13:28.300 --> 04:13:32.740
There is our new jug city as to be expected still for all heavy

04:13:33.340 --> 04:13:38.660
Perhaps some weird support bands coming in place. I think we tend to see those more altered on this path than others

04:13:39.620 --> 04:13:44.120
And also that like we said in the last series the jetpack cat not as great

04:13:44.700 --> 04:13:49.040
On this map so that could just be we don't want to ban the cat quite yet

04:13:49.500 --> 04:13:54.500
If you're musing extra, but also want to take that piece away or at least make it a little less effective

04:13:54.900 --> 04:13:58.260
The four cinnabar in with the spine especially with

04:13:58.740 --> 04:14:05.340
The Kira co-band that pops out it did work yesterday when it happened. I'm not saying more again

04:14:05.540 --> 04:14:09.180
I'm not but it works when he said it. Yeah, I'm aware of me

04:14:10.020 --> 04:14:12.020
Yeah, I but I don't I

04:14:12.900 --> 04:14:16.700
Think it was that was more possible because he was fable on the other side and they are like

04:14:16.700 --> 04:14:22.220
no one for pulling out the Moira here and there. I see us probably just going to

04:14:22.220 --> 04:14:28.880
the Brigh Juneau land at this point. That's not as fun! I'm just I'm just

04:14:28.880 --> 04:14:35.820
saying. If we get Moira back to back days, that'd be nuts. We're on something.

04:14:35.820 --> 04:14:39.780
We're on something for real. Like imagine how much Moira would be played if Kirika

04:14:39.780 --> 04:14:43.560
like didn't exist. I feel like it would be a much more common. It would be a lot

04:14:43.560 --> 04:14:49.960
high of a pick for it yeah absolutely so we'll see I don't know what cat cafe really do that is

04:14:49.960 --> 04:14:55.160
that a Juno pick okay no one for being such a mechanically skilled player one register doesn't

04:14:55.880 --> 04:15:03.160
fit that regard uh we'll be in malga van on top of that from cafe Fika uh so we will see a malga

04:15:03.160 --> 04:15:08.360
potentially in any other part of our series but will not be on this map so some more demon to

04:15:08.360 --> 04:15:12.320
to be played, plus some weird support line.

04:15:12.320 --> 04:15:14.560
But again, the main focus is the DPS, Jesse.

04:15:14.560 --> 04:15:16.280
Cassie made it through the bands.

04:15:16.280 --> 04:15:18.200
Tracer is up, she on is up.

04:15:18.200 --> 04:15:20.000
A lot of these big things that we've

04:15:20.000 --> 04:15:25.400
seen from both Big Men, Navocato, and Ivory.

04:15:25.400 --> 04:15:27.480
Yeah, a lot of these big DPS heroes

04:15:27.480 --> 04:15:29.560
are still on the market here.

04:15:29.560 --> 04:15:32.640
Granted, if it is going to be a little bit less

04:15:32.640 --> 04:15:35.280
jetpack catch, just because of the map that we are on,

04:15:35.280 --> 04:15:38.320
Cassie's viability definitely goes down a little bit.

04:15:38.320 --> 04:15:43.640
Instead of a dead eye having a lot of dynamics to it with that assist of the jetpack cat

04:15:44.400 --> 04:15:46.240
You're pretty stagnant

04:15:46.240 --> 04:15:49.440
And you're kind of just using more to create space like the olden days

04:15:50.240 --> 04:15:52.320
But it's still a pretty nice answer for

04:15:52.960 --> 04:15:56.880
Sheehan's for tracers in your back line and trying to deal with that

04:15:56.880 --> 04:15:59.680
So I'm actually kind of curious. I have a feeling we'll probably step away

04:16:00.520 --> 04:16:05.120
From the Cassidy during this map and probably go over to a sewage or a Freya

04:16:05.120 --> 04:16:11.120
for that main hitscan roll, but it does open up the door for a lot of opportunities.

04:16:11.120 --> 04:16:15.120
I feel like a Sojourn is more likely. Maybe some cast.

04:16:15.120 --> 04:16:20.120
And Freya is not bad on this point, but you have to be pretty up close and personal

04:16:20.120 --> 04:16:25.120
compared to some of the other maps. And Freya doesn't get as much value from that

04:16:25.120 --> 04:16:29.120
just because you don't fall off on your bolts, and you do better when you're in open areas.

04:16:29.120 --> 04:16:35.480
areas so the majority of the New York City architecture does not lean towards

04:16:35.480 --> 04:16:41.840
that so it just seems to be a more likely selection there and I don't think

04:16:41.840 --> 04:16:47.280
it's like Ivory's best hero just like in terms of pop-off we've actually known

04:16:47.280 --> 04:16:51.840
them from the last time we had some have like a monumental game like this it

04:16:51.840 --> 04:16:57.800
was more for the likes of Fran oh we won't see this day oh my god I kind of

04:16:57.800 --> 04:17:02.800
I forgot about this, they banned the Kiriko through Amity on the Junker Queen.

04:17:05.300 --> 04:17:06.300
And it's more Moira.

04:17:06.300 --> 04:17:07.300
More Amira?

04:17:07.300 --> 04:17:08.300
And it's...

04:17:08.800 --> 04:17:10.300
It is Cinnabar Moira.

04:17:10.300 --> 04:17:11.300
What?

04:17:11.300 --> 04:17:12.300
I am sat.

04:17:12.300 --> 04:17:13.300
I am sat.

04:17:14.300 --> 04:17:15.300
How do you...

04:17:15.300 --> 04:17:16.300
What?

04:17:16.300 --> 04:17:17.300
No speed though.

04:17:18.300 --> 04:17:19.300
That... oh yeah.

04:17:19.300 --> 04:17:25.300
That could be, I think to have it be like, we know the Junker Queen is a possibility here for Amity,

04:17:25.300 --> 04:17:26.800
so it's a double sided sword.

04:17:26.800 --> 04:17:28.800
Yes, you have that rampage

04:17:29.080 --> 04:17:31.320
Obviously doesn't have the cleansed out to deal with it

04:17:32.080 --> 04:17:35.740
But now if emity gets antsy during one of his engages it's gonna be a rough

04:17:36.240 --> 04:17:42.360
This is Juno's best hero as well and look up far back that she has to play for this point in Nickman

04:17:42.360 --> 04:17:43.880
She was taking some notes on it

04:17:43.880 --> 04:17:49.600
Kind of holding the hands with Amity and didn't have the health bar was sustained against the story just swung a sword around in a

04:17:49.600 --> 04:17:55.620
Swung room and yeah, how many to follow shortly after will be that biomed to that signifies her end

04:17:55.620 --> 04:17:59.240
I don't think team missing x-ray will give up on the strat quite yet though.

04:17:59.240 --> 04:18:01.240
I think amity swapping.

04:18:01.240 --> 04:18:02.240
Really?

04:18:02.240 --> 04:18:03.240
I don't think amity?

04:18:03.240 --> 04:18:04.240
Oh, maybe not.

04:18:04.240 --> 04:18:05.240
I believe.

04:18:05.240 --> 04:18:06.240
Yes!

04:18:06.240 --> 04:18:09.440
But that Juno is playing so far back.

04:18:09.440 --> 04:18:15.480
Like, she doesn't want anything to do with anybody from this EX-ray.

04:18:15.480 --> 04:18:20.880
This doesn't even want to be able to smell amity coming like minimum 10 feet away.

04:18:20.880 --> 04:18:25.480
You can see already Juno just running for the hills as the engage starts.

04:18:25.480 --> 04:18:29.720
I think you have to worry about Nick and she are not a kind of tracer as well.

04:18:29.720 --> 04:18:34.200
By the way, they just go out on the amity, and it doesn't matter how much it would instead

04:18:34.200 --> 04:18:37.400
be the sleep plus the elimination on the not a kind.

04:18:37.400 --> 04:18:39.560
I mean, this Ana is such a threat.

04:18:39.560 --> 04:18:43.240
She knows she's a threat and will play safe because of it.

04:18:43.240 --> 04:18:47.720
Something I thought we would never see from this team, team is an extra just so focused

04:18:47.720 --> 04:18:50.240
on Juno that she's killing everything.

04:18:50.240 --> 04:18:52.580
Yeah, just tearing everybody apart.

04:18:52.580 --> 04:18:58.260
Amity now off of the Jugger Queen took two fights onto the Doomfist.

04:18:58.260 --> 04:19:00.420
Well, that's a way to get to the Juno.

04:19:00.420 --> 04:19:01.920
Alright, get to Juno.

04:19:01.920 --> 04:19:02.920
Yes.

04:19:02.920 --> 04:19:04.920
We're back to the Juno.

04:19:04.920 --> 04:19:07.140
We had too many Juno shenanigans yesterday, man.

04:19:07.140 --> 04:19:08.140
It still got me messed up.

04:19:08.140 --> 04:19:10.960
Yeah, I think it's more to get the touch on the point there, which Amity does

04:19:10.960 --> 04:19:11.960
accomplish.

04:19:11.960 --> 04:19:14.280
You don't have Nick in, and she is anteed again.

04:19:14.280 --> 04:19:17.280
So Juno, it seems to be an issue on the Ana.

04:19:17.280 --> 04:19:20.080
No ult seeming to be expended from Cafe Fika.

04:19:20.080 --> 04:19:26.120
Because we went from having a very close map one to this is Cafe Fika all the way.

04:19:26.120 --> 04:19:27.720
With no ultimates used as well.

04:19:27.720 --> 04:19:30.920
Molly, like that is, that's rough.

04:19:30.920 --> 04:19:35.280
All five ultimates queues, next fight, zero still built for X-Rang.

04:19:35.280 --> 04:19:39.320
And it is still Amity sticking out to this Doomfist for the time being and already got

04:19:39.320 --> 04:19:42.160
slept again.

04:19:42.160 --> 04:19:43.520
Where is Cinnabar playing?

04:19:43.520 --> 04:19:46.080
Well, now in spot.

04:19:46.080 --> 04:19:47.960
That deserved.

04:19:47.960 --> 04:19:51.960
I don't want to say deserved, but at some point it was going to get punished.

04:19:51.960 --> 04:19:53.960
That was, yeah, no, not practical.

04:19:53.960 --> 04:19:57.960
Like, I get that you kind of molly walk cap in Fika on point one.

04:19:57.960 --> 04:20:01.960
It does not mean they are a team to, uh, to doubt at all.

04:20:01.960 --> 04:20:04.960
So the team is next right, going in. That is a sleep anti-combo.

04:20:04.960 --> 04:20:07.960
On to Nickman, there's the nano through towards Hitori.

04:20:07.960 --> 04:20:10.960
They should have crumbed. We'll not be allowed to leave the salt roof.

04:20:10.960 --> 04:20:12.960
Oh my god.

04:20:12.960 --> 04:20:14.960
But still not just the break Nickman's ankles.

04:20:14.960 --> 04:20:21.600
ankles you're not a cotton with a tracer kabob and run away with the fight. Yeah they got you know

04:20:21.600 --> 04:20:28.160
jessie but how many lights did that cost? Almost everybody uh and kappa feka capped during the

04:20:28.160 --> 04:20:34.960
entirety of that chaos so it is going to be a pretty nice fight win there for kappa fekas uh

04:20:34.960 --> 04:20:40.320
the moira shenanigans continue here on this point crumb at least has a somber to answer

04:20:40.320 --> 04:20:45.160
Something here from cafe Fika and I really have this denny just to kind of fend off everybody

04:20:45.640 --> 04:20:47.640
With the fear of getting punched out

04:20:47.840 --> 04:20:53.040
Juno like that can't happen. You know barrier. You needed that do good

04:20:53.200 --> 04:20:55.960
Obviously survived through this flight. Oh my god

04:20:56.400 --> 04:21:00.840
You know what I think that one's deserve. She has done so much. She's been under so much pressure

04:21:01.440 --> 04:21:03.560
Does not care. She knows that she is better

04:21:03.560 --> 04:21:08.800
It has the hands the handlets and it is so impressive to watch. Yes, Amity

04:21:08.800 --> 04:21:10.800
Finally shuts them down.

04:21:10.800 --> 04:21:11.800
But it's way too late.

04:21:11.800 --> 04:21:13.800
Captain Pika, 93% in counting.

04:21:13.800 --> 04:21:14.800
He missing x-ray.

04:21:14.800 --> 04:21:17.800
Both to shuffle their way onto the objective...

04:21:17.800 --> 04:21:18.800
They're on the health bar.

04:21:18.800 --> 04:21:20.800
He didn't get the best attempt, though,

04:21:20.800 --> 04:21:23.800
beat to sustain towards the point and de-necutory.

04:21:23.800 --> 04:21:25.800
I should get the job done

04:21:25.800 --> 04:21:27.800
if he didn't have to worry about ivory on the high ground.

04:21:27.800 --> 04:21:29.800
So very much a threat.

04:21:29.800 --> 04:21:32.800
By the way, the CPS threw out taking things into their own hands

04:21:32.800 --> 04:21:34.800
and don't want to let the point slip away.

04:21:34.800 --> 04:21:37.800
And this in somehow just finds a way to step it up.

04:21:37.800 --> 04:21:41.040
in these clutch scenarios and it's the triple kill for her

04:21:41.040 --> 04:21:44.280
on the back-end. Hitori is allowed to remake

04:21:44.280 --> 04:21:45.800
which does not seem possible.

04:21:45.800 --> 04:21:50.280
Cathy Fika, back to overtime, seems Anthony will have another touch

04:21:50.280 --> 04:21:55.800
a very short-lived one and that's LB2O now for Cathy Fika.

04:21:55.800 --> 04:21:59.760
One of the weirdest sets of fights I think we've ever had.

04:21:59.760 --> 04:22:03.120
It's just Juno Wreckenshop on the honor

04:22:03.120 --> 04:22:07.600
on a map that historically Anna doesn't do very well on.

04:22:07.600 --> 04:22:19.600
Um, it, it's, it's what's happening in Cinnabar's just done flanking. You can see already, look, look at her, look at her at the bottom, at the screen, just on her own little flank as we head over to the next flashpoint.

04:22:19.600 --> 04:22:27.600
Team missing x-ray, if you do have at least one positive here, has a spree in Hank, he can get ushered around for the setup. It has full point control.

04:22:27.600 --> 04:22:33.020
Yeah, it's straight on top of the head of the other way, but not before the anti-hits.

04:22:33.020 --> 04:22:40.020
It's get the one for one, but it is more valuable to get Juno when it is to lose out on Nickman just because of lack of sustain.

04:22:40.020 --> 04:22:46.740
Cinebar, attempted to clutch, it was a good try, Natto-Kato already had the real shot with the name on it.

04:22:46.740 --> 04:22:51.860
Cafe Fika, they're gonna do their darnedest to win this fight. They've already committed so much, like what's more?

04:22:51.860 --> 04:22:52.860
I don't know what it's doing.

04:23:13.860 --> 04:23:15.860
Fika has no right to win that fight.

04:23:15.860 --> 04:23:17.860
Like, it's just absolutely zero right.

04:23:17.860 --> 04:23:19.860
Uh, Hattori, I gotta look back.

04:23:19.860 --> 04:23:25.700
look back maybe 20 health before that NATO comes in from Juno after they get

04:23:25.700 --> 04:23:32.380
solo-altered in the beginning of that fight from the Shia. So that is just chaos

04:23:32.380 --> 04:23:36.740
here but kind of Fika flips it over. Mickman is matching the Tracer now of

04:23:36.740 --> 04:23:41.380
Misson who is looking for that pulse but I think barely missed the timing or

04:23:41.380 --> 04:23:43.380
or phone cameron

04:23:43.380 --> 04:23:47.380
yeah cameron stuck between a flanking syna-bar and a tracer with a bomb

04:23:47.380 --> 04:23:49.380
neither... well hey...

04:23:49.380 --> 04:23:51.380
neither good

04:23:51.380 --> 04:23:53.380
cameron just cannot do the journal effect

04:23:53.380 --> 04:23:55.380
this is not something team missing x-ray have practice

04:23:55.380 --> 04:23:57.380
i think it's starting to show

04:23:57.380 --> 04:23:59.380
they have one more light to try to bring this map back

04:23:59.380 --> 04:24:01.380
where is this

04:24:01.380 --> 04:24:03.380
i was looking for chrome

04:24:03.380 --> 04:24:05.380
and she

04:24:05.380 --> 04:24:07.380
apparently gets out for now

04:24:07.380 --> 04:24:09.380
it has the catnap

04:24:09.380 --> 04:24:10.380
wants to try it.

04:24:10.380 --> 04:24:14.380
It don't. 13 HP not happening. Look out, Koli's star!

04:24:14.380 --> 04:24:15.380
Oh my god!

04:24:15.380 --> 04:24:21.380
It's getting in the glimpse of the cat. Some ankle breakage here on the cliff. It'll

04:24:21.380 --> 04:24:27.380
manage to live. The problem is Jesse, it's at 99% of the point. You have to find a way

04:24:27.380 --> 04:24:31.380
to get through. Dammit still has not built up a nano boost. Juno has now lacked them

04:24:31.380 --> 04:24:36.380
in that regard. It's onto Sinabar, by the way, who's truly thickening on the objective.

04:24:36.380 --> 04:24:39.980
It's only Amity really has the potential to clutch this up.

04:24:39.980 --> 04:24:45.280
Nodokado has also returned from some classic electric cowboy action, but this is everything.

04:24:45.280 --> 04:24:46.980
A team missing X-ray throwing into this flesh.

04:24:46.980 --> 04:24:47.480
Okay.

04:24:47.480 --> 04:24:48.980
It is going to be difficult to turn around.

04:24:48.980 --> 04:24:50.280
Dory's still in that care.

04:24:50.280 --> 04:24:51.980
I'm lurking into the back line.

04:24:51.980 --> 04:24:54.480
The stagger will eventually come through.

04:24:54.480 --> 04:24:55.580
And so we're the group.

04:24:55.580 --> 04:24:57.480
We're missing X-ray courtesy of Nodokado.

04:24:58.280 --> 04:25:02.680
Yeah, she just absolutely pops off during that fight to salvage it, but...

04:25:02.680 --> 04:25:13.680
How many more hero plays can you drag out here? As Juno swaps over to the Jetpack Cat, the Anuf shenanigans are complete, at least for now.

04:25:13.680 --> 04:25:17.680
I'll just try to get another quick fight here from Cafe Fika.

04:25:17.680 --> 04:25:23.540
Yeah, and you gotta you gotta initiate fast. I think you need to draw out some of these resources

04:25:23.680 --> 04:25:29.520
With the cat noon versus a cat noon that was there, but it will not be fucked set and drawn

04:25:29.920 --> 04:25:34.600
Bum I agree and Juno now that should just go ahead and do it for the battle

04:25:34.600 --> 04:25:40.680
I mean sit up are still gonna commit to this because I have any overextended you had the opportunity there

04:25:40.680 --> 04:25:47.520
There's no way to see that keep missing actually had the advantage in but it's working sit up are so

04:25:47.680 --> 04:25:53.280
through the matrix somehow and are going to manage to bring this to an advantage fight for

04:25:53.280 --> 04:25:59.040
Kathy to speak of. Point flip comes through is anyone even able to touch 14 mixing x-ray.

04:25:59.040 --> 04:26:03.120
I'm going to pack on the Doomfist. It will be the one to do it. Just keep these over

04:26:03.120 --> 04:26:07.760
times alive but there is no real win con available. Or the C missing x-ray.

04:26:07.760 --> 04:26:13.440
Wastler. Zatory has the mech pack. Not even going to use it because that's the confidence

04:26:13.440 --> 04:26:17.200
level that she has. But actually like you don't want to be lost missing. Try to find

04:26:17.200 --> 04:26:22.480
this little safer slash Cameron off from their joy ride across the point this cafe

04:26:22.480 --> 04:26:26.400
Fika took what could have been a close series I said uh-uh this is ours we're

04:26:26.400 --> 04:26:34.200
up to oh it just some egregious plays from cafe Fika during that map and I

04:26:34.200 --> 04:26:37.240
think we're about to see well actually the one from not a counter that

04:26:37.240 --> 04:26:41.400
salvaged this map to go just a little bit longer some beautiful silver

04:26:41.400 --> 04:26:46.920
bullet shots from the electric cowboy near the end but it just feels like

04:26:46.920 --> 04:26:52.300
every single time missing x-ray had some sort of setup for these fights it was

04:26:52.300 --> 04:26:58.620
an immediate answer from cafe Fika and it's just what more can you do right

04:26:58.620 --> 04:27:02.580
like there it feels like they're really struggling to find a way around it I

04:27:02.580 --> 04:27:08.580
like to go with the jq here it goes bad on paper it works out great and then

04:27:08.580 --> 04:27:13.220
Juno just steps up to the plate play super far away from the rest of the

04:27:13.220 --> 04:27:20.420
And it doesn't even matter because you have a flaking Cinnabar everybody else still plays the roles perfectly

04:27:20.620 --> 04:27:25.140
Now one map away here from kaffifika to at least getting that first opportunity of

04:27:25.700 --> 04:27:32.540
Revenge against timeless at missing x-ray or it's timeless at missing sorry too many timeless and missings and x-rays and all

04:27:32.860 --> 04:27:35.700
The shenanigans you almost made it through

04:27:36.340 --> 04:27:38.740
Almost made it through the week

04:27:38.740 --> 04:27:43.740
it is still a double E.

04:27:43.880 --> 04:27:44.420
You know, they're the uppers.

04:27:44.540 --> 04:27:46.180
So either way, whoever ends up

04:27:46.320 --> 04:27:48.060
going down will end up getting

04:27:48.180 --> 04:27:49.120
another shot.

04:27:49.260 --> 04:27:51.920
So next map though, we know that

04:27:52.060 --> 04:27:53.420
Juno is one of the very few

04:27:53.560 --> 04:27:55.000
players that will say, I don't

04:27:55.120 --> 04:27:57.000
care if all of the map, the

04:27:57.120 --> 04:27:58.320
composition, whatever is

04:27:58.460 --> 04:27:59.500
favored against me.

04:27:59.640 --> 04:28:01.440
I'm going to do what I do best

04:28:01.560 --> 04:28:03.740
and that is carry put my entire

04:28:03.860 --> 04:28:05.440
team in my backpack on the

04:28:05.440 --> 04:28:08.800
put my entire team in my backpack on the Ana,

04:28:08.800 --> 04:28:10.460
tagging out is something that needs to be taking

04:28:10.460 --> 04:28:13.600
into consideration going on ahead,

04:28:13.600 --> 04:28:16.960
whether that is making sure a Kiriko cannot be banned

04:28:16.960 --> 04:28:19.440
or banning the Ana outright,

04:28:19.440 --> 04:28:23.120
especially if we go to a hybrid or a escort map

04:28:23.120 --> 04:28:25.160
that is going to apply.

04:28:25.160 --> 04:28:28.240
And otherwise, push still on the table.

04:28:28.240 --> 04:28:29.080
If we wanna see that,

04:28:29.080 --> 04:28:31.360
how do we got an atomic push maps actually

04:28:31.360 --> 04:28:32.200
over the course of the-

04:28:32.200 --> 04:28:33.800
I don't think I've seen any.

04:28:33.800 --> 04:28:37.960
I think we had one Colosseo, I think?

04:28:37.960 --> 04:28:38.960
Maybe.

04:28:38.960 --> 04:28:40.600
I'm looking through right now.

04:28:40.600 --> 04:28:44.800
Time of Scythe of the Missing vs. Leica played Esperanza for their final map.

04:28:44.800 --> 04:28:45.800
Okay, that's...

04:28:45.800 --> 04:28:48.360
Let's have a remember watching A Push map.

04:28:48.360 --> 04:28:50.920
Either way, it has not happened a lot.

04:28:50.920 --> 04:28:51.920
I think that's it.

04:28:51.920 --> 04:28:56.760
So, yeah, each Esperanza, Colosseo, is the other one I remember correctly.

04:28:56.760 --> 04:28:59.640
So we look at the...

04:28:59.640 --> 04:29:01.440
The maps are just so interesting.

04:29:01.440 --> 04:29:09.440
Especially for the hybrid side of things you have two reworks maps and putty so and I could walled and then the brand-new hybrid map in neon junction

04:29:09.680 --> 04:29:13.660
So most teams have actually every team has gone to neon junction

04:29:13.680 --> 04:29:18.500
It's gonna be one of the most picks maps. It's not names with Paul whereas escort is

04:29:19.520 --> 04:29:25.400
Extremely poke heavy and not a ton of dive options either and even route 66

04:29:25.400 --> 04:29:31.200
Oh one that we get one and will in fact be pushed the second one of the of the

04:29:31.440 --> 04:29:36.160
entire tournament actually so far. So at least we're getting something new despite getting

04:29:36.160 --> 04:29:38.440
new Nepal and New York City so far.

04:29:38.440 --> 04:29:46.840
Yeah, last time was Esperanza during actually the first game of this tournament was finished

04:29:46.840 --> 04:29:51.080
on Esperanza. So we'll see here. I have a feeling it's going to be that. Oh, it's

04:29:51.080 --> 04:29:57.600
going to be Cal State. All right. I would think it on a man is still on the table.

04:29:57.600 --> 04:30:02.400
I don't know if it's as necessary as it would have been if it was different maps

04:30:03.680 --> 04:30:09.760
But I consider how that last map went I wouldn't blame missing x-ray if it was at least going through their heads

04:30:10.360 --> 04:30:12.360
As a possible option

04:30:12.400 --> 04:30:14.400
What else would you ban though?

04:30:14.440 --> 04:30:16.440
If you don't want to play the cat maybe?

04:30:16.800 --> 04:30:23.040
Yeah, the cat's all that's a good one. There we go. Yep. Mm-hmm. That checks out. Okay, another cat is like

04:30:23.040 --> 04:30:26.680
Let me switch this up. We're getting frammed. 400% you're getting frammed

04:30:26.680 --> 04:30:32.580
And I this is that's the not okato hero that she has other than may like way back in the day

04:30:32.580 --> 04:30:39.640
It's still about has had like some crazy breakout performances on I think that is exactly what timeless

04:30:39.640 --> 04:30:47.220
I or type off man. I did it too. There we go. Hey x-ray my bad need that on their menu right now

04:30:47.220 --> 04:30:50.860
Is it not a kind of pop off? Oh see the door was left open

04:30:51.680 --> 04:30:53.680
We're playing on a

04:30:56.680 --> 04:31:01.220
Is it is it is it just over before we even start I would say it's

04:31:01.600 --> 04:31:07.740
Jover because I've real so had a lot of pop-offs, but it's it's looking that direction. We're leaning a little bit

04:31:08.220 --> 04:31:12.800
That is oh god. Are we about to get more cinnabar moira as well?

04:31:12.800 --> 04:31:16.800
I think it's gonna be Katana though. I I think it's also going to be that

04:31:16.800 --> 04:31:23.800
I think seeing the moira if I've ever seen more moira in this tournament than I think you've seen an OWCS the entire year

04:31:26.680 --> 04:31:32.640
No, which is sad because we're still a very fun character, but obviously it hasn't been

04:31:32.640 --> 04:31:37.800
in the meta in a very long time.

04:31:37.800 --> 04:31:42.480
So I am curious, I have a feeling it'll probably be more of the cat on a, even though you can't

04:31:42.480 --> 04:31:47.080
really set up those cat nudes anymore with the Cassidy band going in, we saw where the

04:31:47.080 --> 04:31:51.640
tracers are getting sent in to the air to get an early blink on the opposing cat

04:31:51.640 --> 04:31:54.520
or even some overclocks with the same thing.

04:31:54.520 --> 04:31:58.040
So I wouldn't be too shocked if you saw that cat return.

04:31:58.040 --> 04:32:00.940
So Jesse, new fear unlocked.

04:32:00.940 --> 04:32:03.600
Max is coming in for Amity.

04:32:03.600 --> 04:32:07.440
Max is a known Malga enjoyer.

04:32:07.440 --> 04:32:08.940
And only Malga, really.

04:32:08.940 --> 04:32:09.940
Love the ground takes.

04:32:09.940 --> 04:32:11.680
Haven't seen them on Demon.

04:32:11.680 --> 04:32:15.280
But there is no Kiriko, mind you, who cleans this.

04:32:15.280 --> 04:32:18.280
I don't think you can play Malga.

04:32:18.280 --> 04:32:20.560
I think you have to play Malga here.

04:32:20.560 --> 04:32:31.240
It's a risk with what else you have to lose at this point, you know, like, it's a list.

04:32:31.240 --> 04:32:35.240
I'm trying to think if Axe can play Wrecking Ball or not.

04:32:35.240 --> 04:32:41.600
If Axe sounds like a ground-based specialist, I exclusively played the Mound Up and I think

04:32:41.600 --> 04:32:47.120
the, when we did see Team Missing X-Ray have like this first big showing was in that

04:32:47.120 --> 04:32:52.840
seeding tournament. And it was what Axe was in, especially because of the comps and the

04:32:52.840 --> 04:32:58.100
kind of overall control that it brings to the team. And being down 0-2, having that fresh

04:32:58.100 --> 04:33:05.960
mindset, especially from someone who is confident in kind of having this, like leading the comps,

04:33:05.960 --> 04:33:09.760
that might just be the thing to get team missing actually back in this game.

04:33:10.640 --> 04:33:14.700
Yeah, it is at least right now getting teased that direction here from

04:33:17.000 --> 04:33:21.420
So we'll get to see how how's you to work Cinnabar? Hey, I respect it

04:33:21.520 --> 04:33:26.880
But I don't say I love this here from Cinnabar. Do I think she's changing probably?

04:33:29.000 --> 04:33:34.180
But maybe not let's see here in just a moment. Is that a domino I see?

04:33:35.200 --> 04:33:36.520
Okay

04:33:36.520 --> 04:33:39.120
So there doesn't be try play ultra range

04:33:39.760 --> 04:33:47.300
Polk out axe knowing that hey like you talked about there is no cure ago and just force axe to play incredibly passive

04:33:49.080 --> 04:33:54.380
Okay, I like this yeah, cinnabar is cinnabar is oh that yes

04:33:54.380 --> 04:33:59.640
It was going jetpack cat and call that right now. Yeah, you're not gonna get away with those same shenanigans on

04:34:00.220 --> 04:34:03.560
This second map. He missing actually very much ready for it

04:34:03.560 --> 04:34:08.800
And I think the day Tori Tom and I think we haven't seen this hero much at all either

04:34:08.800 --> 04:34:15.240
They don't want to play Malga as a team like Kappa Kika hate that character they have to pull it out

04:34:15.520 --> 04:34:18.280
Not the most fun time. You don't have the same skill. It's question

04:34:18.280 --> 04:34:24.360
You would on other points the axis top struggling around the shield and make that work very well

04:34:24.360 --> 04:34:30.280
Don't worry. There's a fancy footwork going on. She'll set that up perfectly. It doesn't matter if similar died

04:34:30.280 --> 04:34:33.040
She's gonna keep playing the moira and her team wins the fight anyways

04:34:33.040 --> 04:34:43.040
Yeah, Cinnabar, somehow Moira who has like the fastest ult charge in the game, maybe behind Freya, is the lowest ult charge here.

04:34:43.040 --> 04:34:51.040
Ford, Kafe, Ithika, just because two very early donations and Axe already realizes that the Mawr is not going to work.

04:34:51.040 --> 04:35:00.040
Gern is going to get shielded off every single time they try to make that kind of push, so it'll be the Sigma which still struggles against the Domina at times.

04:35:00.040 --> 04:35:05.320
times. Um, but Domina's not really a hero that many tanks have in their hero pool right

04:35:05.320 --> 04:35:06.320
now.

04:35:06.320 --> 04:35:11.800
No, and I think that's, I think it's a more surprise factor, I guess, for Hupori. I have

04:35:11.800 --> 04:35:16.840
Accident Mirror, it probably means Acc does not have it in their hero pool, but there's

04:35:16.840 --> 04:35:20.120
the value. I mean, we were kind of expecting to see, you know, a cannon with a double

04:35:20.120 --> 04:35:26.000
kill, with a kill speed, and Cinebark participated in four. Like, this is absolute media. The

04:35:26.000 --> 04:35:30.000
team missing x-ray they just can't figure out what the right adoption is.

04:35:30.000 --> 04:35:32.640
No it's probably never a comp that they have

04:35:32.640 --> 04:35:36.640
scrimmed against as a pause is requested here.

04:35:36.640 --> 04:35:42.800
From team missing x-ray I presume we'll find out more here in just a moment.

04:35:42.800 --> 04:35:46.880
Details on the pause and what our our ETA is going to be.

04:35:46.880 --> 04:35:50.320
But this is not something you scrim against. This is not something you

04:35:50.320 --> 04:35:54.560
practice for. It's not something that Cafe Fika has really

04:35:54.560 --> 04:35:59.200
shown at all throughout this tournament. This is the first time I'm really seeing a domino

04:35:59.200 --> 04:36:04.640
at all in a very long time across Overwatch eSports in general. So it's definitely a tricky situation

04:36:04.640 --> 04:36:11.680
here for missing x-ray and it is actually a computer crash here from team missing x-ray

04:36:11.680 --> 04:36:18.240
is the reasoning for the pause. It gives them a little bit more time to figure out the exact

04:36:18.240 --> 04:36:27.860
way they want to proceed. It's needed. Oh, yeah. Um, oh, this is just so rough. It's

04:36:27.860 --> 04:36:32.500
missing yesterday. I want to believe that they can kind of come back to have these.

04:36:32.500 --> 04:36:36.540
The pop off plays that they need to. But if they're just getting stuffed in the front

04:36:36.540 --> 04:36:42.740
line, Cinnabar is flanking with missing. That's working out somehow. And there's

04:36:42.740 --> 04:36:48.780
not like there's not a split on the map that they have an advantage and they're more looking

04:36:48.780 --> 04:36:52.900
for cafe Fika to step out of bounds similar to how Cinnabar did in the first flight. They

04:36:52.900 --> 04:36:58.300
did when they had that player advantage Jesse you don't just hit a fat bio-nade and it silenced

04:36:58.300 --> 04:37:05.340
that all together so they can't find a way in you even start formulating the same like

04:37:05.340 --> 04:37:11.300
DPS kind of dominance that they have in their other matchups that we've seen.

04:37:11.300 --> 04:37:26.300
Yeah, it's just, it's just kind of missing right now, and Nano is still on line here for Gino, probably to send it on to missing the Wreck Shop, but it is going to be this tick, and Ford spawns activated fairly quickly here for Kamefika.

04:37:26.300 --> 04:37:29.300
But in the process of Tori, this kind of gets ditched on high ground.

04:37:29.300 --> 04:37:31.980
But if we've learned anything, do you know what doesn't care about that?

04:37:31.980 --> 04:37:35.460
Nato's on the missing, biolidate on the Cameron, and guess what?

04:37:35.460 --> 04:37:39.720
Missing just wipes everything off the board.

04:37:39.720 --> 04:37:44.120
But they're missing. Actually, they had ultimates, but no opportunity to use them, unless their name is Nickman,

04:37:44.120 --> 04:37:49.120
and he felt a pulse bomb over Missing's shoulder, and it forwards forwards to Dory.

04:37:49.120 --> 04:37:54.940
It's gonna be back shortly, and the kills are still favoring Cafe Fika way too heavily.

04:37:54.940 --> 04:38:01.180
Yeah Ivory just chilling on point able to get another elimination here with the help.

04:38:01.180 --> 04:38:07.340
Oh their DPS partner and a flight that looked real sketchy after a Tori died right away.

04:38:07.340 --> 04:38:10.140
Turns into another fight with here for Cafe Fika.

04:38:10.140 --> 04:38:15.060
90 meters and counting and if they would another fight here it feels like this map in this

04:38:15.060 --> 04:38:17.140
series Molly is done.

04:38:17.140 --> 04:38:20.840
Another three overwatch, eight for eight.

04:38:20.840 --> 04:38:22.800
Feels like it's on the rise of the dominance

04:38:22.800 --> 04:38:24.000
that is being shown right now.

04:38:24.000 --> 04:38:27.000
Missin' is on another level.

04:38:27.000 --> 04:38:28.960
She is dipping every single player.

04:38:28.960 --> 04:38:31.280
She can manage to 1v1 at this point.

04:38:31.280 --> 04:38:32.760
And you do get a trade out.

04:38:32.760 --> 04:38:34.560
It's something that survives through.

04:38:34.560 --> 04:38:36.240
Glory's ultimate as well.

04:38:36.240 --> 04:38:39.400
And X finally exists on the Sigma.

04:38:39.400 --> 04:38:42.240
They can just manage to ignore the dominance presence,

04:38:42.240 --> 04:38:44.960
which has not gone so well for the most part.

04:38:44.960 --> 04:38:46.400
Look how many players it takes

04:38:46.400 --> 04:38:53.240
actually deal with her in front. This takes everybody's attention away from the

04:38:53.240 --> 04:38:57.880
rest of the fight but eventually here team missing x-ray stabilizes four

04:38:57.880 --> 04:39:03.200
minutes gone though and now a 90 plus meter lead that they have to try and

04:39:03.200 --> 04:39:07.640
battle back from granted flux both DPS assaults on the horizon not a counter

04:39:07.640 --> 04:39:12.360
blast to play safe after Juno has a nicely placed shots from across the

04:39:12.360 --> 04:39:19.740
way. Yeah but this look at this it's a Moira Tracer versus Tracer Cat and right

04:39:19.740 --> 04:39:23.440
now it is the Moira that was winning. Sinebar did eventually have to dip on out.

04:39:23.440 --> 04:39:28.380
Missing still is the post bomb. That's a punch to Nickman's dome. This frontline

04:39:28.380 --> 04:39:31.400
battle just has to be the only answer for Team Missing X-Ray. They lost it in the

04:39:31.400 --> 04:39:34.320
back and it's only a matter of time before Cat they think of reinforcements

04:39:34.320 --> 04:39:37.800
come in but nobody is in the cross-airs of Nahtokato. She has to

04:39:37.800 --> 04:39:42.220
back off. It's Ivory's turn to strike with the overclock. There's not too much

04:39:42.220 --> 04:39:44.220
Honest time

04:40:03.460 --> 04:40:10.720
Just again these fights that missing actually have the utility to start bringing back and it just does not work out

04:40:10.720 --> 04:40:14.000
Because Cafe Fika have the answer. Ivory goes over to the Ash.

04:40:14.000 --> 04:40:19.200
Some changes made here now from missing X-Ray is gonna be the Demon and the Freya.

04:40:19.200 --> 04:40:23.680
As Juno just easily sets up. WHAT IS THIS?!

04:40:40.720 --> 04:40:42.720
destabilization for team missing x-ray

04:40:44.160 --> 04:40:48.880
Yeah, but at this point if you're cafe fika you're content with this right you win the fight towards mid

04:40:48.880 --> 04:40:52.000
You bring the bot back over to x-ray territory

04:40:52.000 --> 04:40:56.240
Then you lose the fight without having to use too many agree to solve some and too many powerful

04:40:56.240 --> 04:41:02.560
Ultimates and you can just kind of have this back and forth and you just still up the last four minutes of this map and

04:41:02.800 --> 04:41:04.800
Booker's ticket into that upper final

04:41:04.800 --> 04:41:11.320
only the man on you know 14 missing x-ray immediately got the axe but you

04:41:11.320 --> 04:41:16.560
know still managed to strike first it's an even trade it two for two it's

04:41:16.560 --> 04:41:22.040
in a bar though that just is running it's like Moira in this day and age

04:41:22.040 --> 04:41:27.800
he's as much value as it is it created the axe from kind of just solo tanking

04:41:27.800 --> 04:41:33.240
it in the front line even that like you just can't get any progress off of

04:41:33.240 --> 04:41:38.240
this point everyone was still there it's too slippery for a demon to clean him up yeah the

04:41:38.240 --> 04:41:42.640
demon is kind of has to chill by point waiting for the rest of their team to get back make

04:41:42.640 --> 04:41:46.800
it on the other hand still has his pulse bomb will try and find it onto its right doesn't

04:41:46.800 --> 04:41:51.120
have to worry about that cleanse that treasure players have been fearing for years ever

04:41:51.120 --> 04:41:57.000
since Curicul got introduced but again you can see he's got my Vika being here forcing

04:41:57.000 --> 04:42:20.060
x-ray to push. Yeah so much ground to make up for a team missing x-ray does

04:42:20.060 --> 04:42:23.820
have the catnap and as this bot will start going by the coast that value

04:42:23.820 --> 04:42:27.840
definitely increases a little bit, but this bullet shot really won't be too

04:42:27.840 --> 04:42:32.040
much of a factor. Just this Panopticon, from its or it could shut down a lot of

04:42:32.040 --> 04:42:35.400
this healing in the short term to finalize the elimination on one of these

04:42:35.400 --> 04:42:36.400
squishies.

04:42:36.400 --> 04:42:41.320
This will be, you have to, if you're not a Kata, and this is, or pop off here,

04:42:41.320 --> 04:42:46.800
it has looks a bit better than swapping over to it. But this pot just has gotten

04:42:46.800 --> 04:42:50.360
nowhere. These fights are taking so long to set up. That's gonna favor

04:42:50.360 --> 04:42:57.160
Cafe Fika Juno wins the race to the nano and throw that out on to anybody ideally missing but

04:42:57.160 --> 04:43:01.720
you need to need to worry just hookscroll in the small room will be a great but off the

04:43:01.720 --> 04:43:06.600
clock as well to shut down that forwards push and a little bit extra and then you turn the

04:43:06.600 --> 04:43:11.240
bolts that was three thrown in but into the day Cafe Fika will maintain the lead.

04:43:12.680 --> 04:43:19.400
Yeah lead and lead will continue on it will be forward spawns that will be reengaged as well

04:43:19.400 --> 04:43:25.960
for Cafe Fika, but like I said, maybe a little more expensive in a fight than they were hoping to have there.

04:43:25.960 --> 04:43:34.300
As most of the team, not even going to push with the bot, just missing, trying to get that bot back near the barricade to force a different position.

04:43:34.300 --> 04:43:41.000
From X-ray, 90 seconds remaining, missing X-ray, need to start getting some fights down and take consecutively to have a chance.

04:43:41.000 --> 04:43:45.160
I own it on the Atari with a natural accident or face something has to happen

04:43:45.160 --> 04:43:47.380
but the coverage from both Juno and Simba Bar

04:43:47.380 --> 04:43:51.700
noifies anything that's what's trying to do in the first place has to get out of there

04:43:51.700 --> 04:43:53.360
but can't manage to do it

04:43:53.360 --> 04:43:57.140
don't know what happens in Noto Kato perhaps and it gets sucked by a grown

04:43:57.140 --> 04:44:02.200
vaults somewhere but that's just how it ends up running out for this team

04:44:02.200 --> 04:44:06.540
you don't have Cameron so the majority of the sustain being gone you have

04:44:06.540 --> 04:44:09.500
to back off play closer to your spawn is Cafe Fika

04:44:09.500 --> 04:44:11.500
From top of the last minute

04:44:12.140 --> 04:44:15.580
Hey, yeah, just stalling this out force the answer in his emigrate spots

04:44:15.580 --> 04:44:19.580
Nickman trying to bring this back finds the pulse bomb elimination

04:44:19.860 --> 04:44:24.520
On to ivory and that will at least be a reset for cafe Fika

04:44:24.520 --> 04:44:29.580
And that opens the door for missing actually to at least have some time to relax and make a game plan now

04:44:29.580 --> 04:44:36.980
But another fight would need to hear towards mid and another one probably just after tick and another after that would be needed

04:44:36.980 --> 04:44:44.020
So very tough situation for this team to be in, but we've seen fights like that happen before

04:44:44.540 --> 04:44:50.060
The sleep is there and you know very over extended that point in time these supports will be punished

04:44:50.060 --> 04:44:53.140
I do try to cinnabar. I think she went further in the back line

04:44:53.140 --> 04:44:54.160
We're still let her live for now

04:44:54.160 --> 04:44:58.940
But the priority has to be objective and because it wasn't you lose out on not a corner before it

04:44:58.940 --> 04:45:02.660
With the limit break it sliced on down with the help of crumb

04:45:02.660 --> 04:45:09.520
Now we go ahead and guarantee another flight for team missing x-ray. We're pretty conservative about the resources as well

04:45:10.640 --> 04:45:13.880
Yeah, my big worry though is that nano from Juno

04:45:13.880 --> 04:45:19.480
We've seen it a few times already on the missing and Hitori. There's completely changed fights

04:45:19.480 --> 04:45:26.060
You know mission won't be a part of that start of the next fight after a nice little elimination there from camera

04:45:26.060 --> 04:45:29.500
But now the worry is almost axe the B&T mechs early

04:45:29.500 --> 04:45:34.500
But this is a decent start, but again, another two fights needed at a minimum for Missing X-ray.

04:45:59.500 --> 04:46:04.460
back ivories on the objective, bulls bomb goes wide but it isn't needed.

04:46:04.460 --> 04:46:08.060
Cafe Fika 3-0 their way to a top three finish.

04:46:10.060 --> 04:46:13.500
We're just handing out 3-0s like it's Halloween candy right now.

04:46:13.500 --> 04:46:20.700
Like that is an unreal finish here and it'll be Cafe Fika going up against Timeless X missing

04:46:21.260 --> 04:46:27.660
in that upper bracket final playing for a spot in that grand final on championship Sunday.

04:46:27.660 --> 04:46:31.620
And let me not the competition we thought this was going to end on but it's the

04:46:32.020 --> 04:46:36.700
Domina here from Hitchhoy the real difference maker on Coliseo and

04:46:37.660 --> 04:46:43.420
No shocker top two seeds going into champs will be the last two remaining in upper bracket

04:46:44.140 --> 04:46:48.420
And to think the last time these two teams met it went to six mats

04:46:48.420 --> 04:46:54.740
Jesse four rosters and everything but cafe Fika worked their magic with both the demon

04:46:54.740 --> 04:47:01.660
They counterpicked the crazy comb that he attempted team is an x-ray try to pull out in a new junk city

04:47:01.660 --> 04:47:05.120
We kept it running through because if it ain't broke, you don't fix it

04:47:05.120 --> 04:47:08.680
And honestly if we have to choose an MVP just I think it's got to be Juno

04:47:09.180 --> 04:47:15.980
For sure the impact that she had when it should not have been allowed to happen was just insane

04:47:15.980 --> 04:47:21.240
And I think that any team that watched this matchup if you see Juno on the other side

04:47:21.240 --> 04:47:26.700
You're on an escort map or even if you're not on an escort map that Anna van has to be in the back of your mind

04:47:26.700 --> 04:47:30.260
They cannot be allowed to put up a carry performance like that again

04:47:30.900 --> 04:47:32.740
It's one of the best honor performances

04:47:32.740 --> 04:47:39.420
We've had in a very long time here in Colorado heroes and honestly in a meta that doesn't really scream honor as well

04:47:39.420 --> 04:47:41.420
Again, we've seen a lot of Kiriko cat

04:47:42.020 --> 04:47:46.040
But the fact that Juno for several maps is just able to carry this team

04:47:46.340 --> 04:47:50.000
Set up a lot of these players with the bio nades with the sleeves with the nanos

04:47:50.000 --> 04:47:56.880
It's a complete difference maker here for cafe Fika and not all is lost obviously for team missing x-ray

04:47:56.880 --> 04:48:04.000
And they don't go to that lower bracket and they will play against Valentine in that lower bracket quarterfinal

04:48:04.000 --> 04:48:08.000
It's honestly that is the game. I'm circling Valentine

04:48:08.000 --> 04:48:14.620
I think hasn't played up to what we both thought was kind of going to be their standard going into this tournament

04:48:14.620 --> 04:48:16.620
so having this whole week to

04:48:16.620 --> 04:48:22.100
So, kind of take a lot of those notes up, try and fix up on a lot of those little mistakes.

04:48:22.100 --> 04:48:25.500
That could be a very interesting game to make top four.

04:48:25.500 --> 04:48:29.780
I think to the team missing XRA, I think they're a little disappointed with their own performance

04:48:29.780 --> 04:48:30.780
today.

04:48:30.780 --> 04:48:33.780
This is a, when we talked to them yesterday, they were so confident, I think, heading

04:48:33.780 --> 04:48:38.580
into this game that Amity is the best team on, Mikman is on point, we have an entire

04:48:38.580 --> 04:48:41.020
plan of things that can go our way.

04:48:41.020 --> 04:48:43.020
We are set up the best way that we could.

04:48:43.020 --> 04:48:49.380
But to have it end that the way that it did I think shows a little bit more that they are still a rising team

04:48:49.380 --> 04:48:53.520
They are they have plenty of potential they have the mechanical skill to get there

04:48:53.520 --> 04:48:55.520
But it was that extra cohesiveness

04:48:55.780 --> 04:48:59.260
Plus just the the secret ingredient of the journal Anna

04:48:59.920 --> 04:49:06.300
Showed the level the cafe Fika are ready to compete on as they're gonna prepare to match off against titles like missing

04:49:06.300 --> 04:49:10.800
And that's me a great game like that upper final is going to be fantastic

04:49:10.800 --> 04:49:25.800
And I wouldn't be shocked if that's also our grand final, you know, like if we could have a insane upper final that goes into a grand final just to decide our calling our heroes champions here in 2026 is looking to be one of those two teams.

04:49:25.800 --> 04:49:27.800
But again, a lot can change in a week.

04:49:27.800 --> 04:49:35.800
Now these teams have all week to kind of study up, get some body views in, but it is going to be what heck of a finish next weekend.

04:49:35.800 --> 04:49:41.400
I know that we are looking forward to see those two teams take the stage in particular.

04:49:41.400 --> 04:49:44.000
For now, we're going to go ahead and throw a quick break.

04:49:44.000 --> 04:49:45.840
We have a winners interview coming right up.

04:49:45.840 --> 04:49:46.840
Stay tuned.

04:49:46.840 --> 04:49:47.840
I want to miss it.

04:53:17.840 --> 04:53:30.320
We've impressively gone eight for eight on three overwatched on our first weekend of

04:53:30.320 --> 04:53:32.360
Coal Eagle Heroes Championships.

04:53:32.360 --> 04:53:36.880
It seems that there is a pretty solid deer break between each of our seeded teams so

04:53:36.880 --> 04:53:37.880
far.

04:53:37.880 --> 04:53:42.920
Yeah, it feels like we were top two teams now in that upper bracket final of, all right,

04:53:42.920 --> 04:53:47.240
we have our top two of Cafe Fica and Tilo's Ex-Missing and then it feels like

04:53:47.240 --> 04:53:53.880
Jablir the ONA and missing x-ray are that three and four and obviously we saw a little bit in that lower bracket earlier

04:53:53.880 --> 04:54:00.600
But time was like missing and Kevin Fika both booked their spots in that winner bracket final

04:54:00.680 --> 04:54:04.820
And now they'll get to fight for their spot to earn at least a top-2 finish

04:54:05.040 --> 04:54:09.000
But obviously these two teams last time they played and went to six maps

04:54:09.440 --> 04:54:14.360
Time was like missing the one of the craziest series in calling our heroes history

04:54:14.360 --> 04:54:17.960
to look in and build upon that here next weekend.

04:54:17.960 --> 04:54:20.880
And I think, again, I said this already,

04:54:20.880 --> 04:54:22.200
but I think that match will be the one

04:54:22.200 --> 04:54:24.440
to actually break that three overwatch curse,

04:54:24.440 --> 04:54:26.880
Cafe Fika, and they guard in their top form.

04:54:26.880 --> 04:54:29.000
Time was dismissing, at least according to peace,

04:54:29.000 --> 04:54:32.960
don't feel nearly as confident as they did before.

04:54:32.960 --> 04:54:35.000
But we clearly made it work out,

04:54:35.000 --> 04:54:37.280
and they had their full three O's today,

04:54:37.280 --> 04:54:38.960
as well as our lower bracket matches

04:54:38.960 --> 04:54:42.000
that started off our Sunday,

04:54:42.000 --> 04:54:46.240
like a Virgo and the Magic Mushies are sent home in seventh and eighth, but a little bit

04:54:46.240 --> 04:54:50.960
of cash prize still for qualifying. I think we had teams that were able to get their first

04:54:50.960 --> 04:54:54.680
taste of competition and players that will continue to be seeing for a long time.

04:54:54.680 --> 04:55:00.600
Yeah, it was really nice to see like a Virgo and Magic Mushies, but yeah, they sadly bowed

04:55:00.600 --> 04:55:06.560
out here top eight in this tournament and now we continue to shift over to the top

04:55:06.560 --> 04:55:11.040
six and beyond next weekend, which that should be an incredible set of games. I

04:55:11.040 --> 04:55:16.340
I think it's both lower bracket quarterfinals and the lower bracket semifinal next Saturday

04:55:16.340 --> 04:55:21.720
and then upper final lower final Granz on a championship Sunday, but we're still not talking

04:55:21.720 --> 04:55:22.720
about today.

04:55:22.720 --> 04:55:24.840
Everybody will still have everything going on.

04:55:24.840 --> 04:55:31.920
We have interview ready with the one and only Ivory as we saw popping off several times,

04:55:31.920 --> 04:55:34.720
especially some Cassidy plays on a map one.

04:55:34.720 --> 04:55:39.320
How are you feeling after that game and booking your spot in that upper final?

04:55:39.320 --> 04:55:57.320
Um, I'm pretty excited. I think that, uh, the seating tournament was a bit rough for, for all of us just scheduling wise and, um, you know, uh, we had Hitori and Juno gone during Swiss and then, like, Cinnabar wasn't able to play some days.

04:55:57.320 --> 04:56:07.320
I wasn't able to play some days. So being at full strength and actually being able to scrim together, I think, uh, we'll definitely give all the teams in the tournament like a run for their money.

04:56:07.320 --> 04:56:12.320
It was a poor showing from us previously.

04:56:12.320 --> 04:56:17.560
You absolutely blew it out of the water today and we were kind of thinking like, you know,

04:56:17.560 --> 04:56:22.840
this went the distance and a half last time you matched up against team missing X, right?

04:56:22.840 --> 04:56:26.800
But you didn't seem to have a very good understanding from start to finish of what your identity

04:56:26.800 --> 04:56:30.280
was as a team even swapped it up a little bit.

04:56:30.280 --> 04:56:35.160
I kind of was curious like what was the decision behind especially pulling out something

04:56:35.160 --> 04:56:39.880
like an honor on a new junk city there were you kind of expecting shenanigans to be coming in

04:56:41.080 --> 04:56:46.120
um actually we just really like playing diana um it's one of juno's favorite characters and

04:56:46.120 --> 04:56:52.520
something she's really good at so uh we have you know theory crafted around that and then um

04:56:52.520 --> 04:56:56.680
we got hit already yell at us to when to walk and when to you know not walk so

04:56:59.400 --> 04:57:04.840
um yeah it looked like it worked um for the most part yeah

04:57:04.840 --> 04:57:06.300
Yeah, go ahead.

04:57:06.300 --> 04:57:07.380
Sorry.

04:57:07.380 --> 04:57:09.720
Oh, I was going to say we could have cleaned it up a bit here

04:57:09.720 --> 04:57:11.680
and there, but because some of the fights

04:57:11.680 --> 04:57:12.880
were a little bit scrappy.

04:57:12.880 --> 04:57:17.420
But like I said, you know, having it to worry to, you know,

04:57:19.220 --> 04:57:23.720
like, IGL and be able to communicate on what they need,

04:57:23.720 --> 04:57:27.840
like what she needs is more than like more than enough

04:57:27.840 --> 04:57:29.480
for all of us to like take the hands

04:57:29.480 --> 04:57:31.420
and or like be the game into our own hands.

04:57:31.420 --> 04:57:37.940
And for sure, and obviously, you know, Demon has kind of entered this meta, wasn't in the

04:57:37.940 --> 04:57:40.140
mix during that seeding tournament.

04:57:40.140 --> 04:57:43.060
How are you all feeling about Demon's place in this meta?

04:57:43.060 --> 04:57:49.820
It feels like Hitori is pretty comfortable, easy to say, on that hero so far.

04:57:49.820 --> 04:57:52.700
I personally don't like Demon.

04:57:52.700 --> 04:57:56.340
I think as the hit scan, you're always getting ran down, so it's not always the

04:57:56.340 --> 04:58:02.660
much fun but I think Hitori has always been known to pick up the new heroes very very quickly

04:58:02.660 --> 04:58:10.980
and so I think that with Hitori on the demon we're like you know we're already at a pretty

04:58:10.980 --> 04:58:16.020
high point but she also has like you know five or six other characters in the arsenal that she

04:58:16.020 --> 04:58:21.940
can pull out and so I enjoy the demon but every once in a while I'm like I would I would rather

04:58:21.940 --> 04:58:28.300
different tank. That is completely understandable. I think that's just the life of the hits game

04:58:28.300 --> 04:58:33.060
players sometimes. You just get run down, especially when everything moves very quickly

04:58:33.060 --> 04:58:37.460
around you. And kind of speaking of that, the other team that we've kind of seen start

04:58:37.460 --> 04:58:42.900
to hit a peak even more is this timeless X-missing roster, which you have a date with next

04:58:42.900 --> 04:58:48.420
weekend. So what are your thoughts heading into that match with kind of having a team

04:58:48.420 --> 04:58:52.420
that is on paper at a similar level?

04:58:52.420 --> 04:58:55.060
Um, just taking one step at a time.

04:58:55.060 --> 04:59:00.820
Uh, I can't, you know, like, predict the future nor can I, like, I can only control what's in the moment.

04:59:00.820 --> 04:59:06.740
So, um, taking one step at a time, preparing ourselves mentally and in-game as well,

04:59:06.740 --> 04:59:12.980
and go from there. I think that full frosters are highly capable of winning and, um,

04:59:13.780 --> 04:59:15.300
it's just up to who wants it more.

04:59:15.300 --> 04:59:22.680
Well, heck yeah, that's what we like to hear and you got a whole week to get back to the

04:59:22.680 --> 04:59:26.680
tapes keep grinding out and we look forward to of course seeing that match up.

04:59:26.680 --> 04:59:31.040
I come up potentially more than once over the course of the next weekend.

04:59:31.040 --> 04:59:35.300
But I agree before we go ahead and let you go for the day view of any final shoutouts

04:59:35.300 --> 04:59:38.040
final words that you'd like to say here on broadcast.

04:59:38.040 --> 05:00:07.960
Um, well, just my team, uh, I, I actually didn't have a team due to some internal stuff, uh, prior to the seating tournament. Um, I just wasn't going to play this, uh, calling all heroes, uh, you know, segment slash, like, the session. So, um, sorry, I got like, it was, it was very frustrating for me just kind of like having everything fall apart within the last few minutes of like, uh, roster

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locks and then Senna Bar reached out to me and was like hey we need a hit scan and so being able to

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you know join the team and you know compete is always a plus for me I always enjoy competing

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and then the other person I would shout out is my beautiful beautiful wife she's always there

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supporting me and you know whether it be in the game or out she's always you know my number one

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fan and I always appreciate that so we love to hear about the great support system behind

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the players that we have here and of course we love watching you compete as well with

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the rest of Cafe Pika. Thank you so much Ivory, taking the time to chat with us a little bit.

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I'll go ahead and let you go. I have a great rest of your week, grinding it out and we

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will see you back for the final days of the championships. I'm excited, it's always

05:01:00.920 --> 05:01:08.600
great seeing you both. Have a good day. Thank you. It's crazy that Ivory was almost not a

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team. That's to me is like such a crazy concept. That's a crime actually. Yeah. That should never

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happen. I feel like every single time we see Ivory come out, one of the most consistent

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hits game players I think that we have always managed to find volume and then it has days

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like today where they're simply running a lobby like this is the kind of the

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energy that is needed to be carrying forward and the energy that I think is

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going to be needed if you want to take a shot at this title sex missing officer

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they're like Nepal was their map like it just completely took over in Nepal in

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this series and then you do know did you know things during the second and

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third maps of the day but no it just absolutely crazy but awesome to see

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event back once again here at the top of the Collier Hero stage. I do think again between

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both these top two teams, we are in for an absolute gauntlet of a final weekend.

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No, I expect nothing less. Again again we said that and we got 8-3 overwatches. We won't

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have it. I promise.

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It will not happen next week. It will not happen next week.

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Yeah, knock on wood, do whatever you need to do to make sure but it will not happen

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We got some exciting matches still to come, but fortunately Jesse that doesn't for the very first weekend of the Coalengal heroes

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2026 championships. Thank you all so much for coming out to support our players as we shine the spotlight on our women of marginalized

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genders competing in the Overwatch eSports scene. It's been tiny and shiny and tiny shiny and twin salty up here on the desk

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Thank you so much again to radiant to all of our wonderful production people making things happen behind the scenes

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We'll see you on Saturday for day three of the Collin O'Hara's Championships.

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You

